{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":114,"symbol":"HUlib_init","file":"hu_lib.c","asm":"# HUlib_init  (TU hu_lib.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHUlib_init:\n  /* 000 */  ret\n","c":"/* candidate for HUlib_init (hu_lib.c, 1 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"hu_lib.h\"\n#include \"r_local.h\"\n#include \"r_draw.h\"\n\nvoid HUlib_init(void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/0","pid":1,"session":1,"ts":1791742330617}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":169,"symbol":"I_ShutdownMusic","file":"i_sound.c","asm":"# I_ShutdownMusic  (TU i_sound.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_ShutdownMusic:\n  /* 000 */  ret\n","c":"/* candidate for I_ShutdownMusic (i_sound.c, 1 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nvoid I_ShutdownMusic(void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/4","pid":5,"session":5,"ts":1791742332547}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":172,"symbol":"I_ResumeSong","file":"i_sound.c","asm":"# I_ResumeSong  (TU i_sound.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_ResumeSong:\n  /* 000 */  ret\n","c":"/* candidate for I_ResumeSong (i_sound.c, 1 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nvoid I_ResumeSong(int handle)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/6","pid":7,"session":7,"ts":1791742332555}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":168,"symbol":"I_InitMusic","file":"i_sound.c","asm":"# I_InitMusic  (TU i_sound.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_InitMusic:\n  /* 000 */  ret\n","c":"/* candidate for I_InitMusic (i_sound.c, 1 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nvoid I_InitMusic(void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/3","pid":4,"session":4,"ts":1791742332697}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":161,"symbol":"I_StopSound","file":"i_sound.c","asm":"# I_StopSound  (TU i_sound.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_StopSound:\n  /* 000 */  ret\n","c":"/* candidate for I_StopSound (i_sound.c, 1 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nvoid I_StopSound(int handle)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/1","pid":2,"session":2,"ts":1791742332700}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":174,"symbol":"I_UnRegisterSong","file":"i_sound.c","asm":"# I_UnRegisterSong  (TU i_sound.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_UnRegisterSong:\n  /* 000 */  ret\n","c":"/* candidate for I_UnRegisterSong (i_sound.c, 1 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nvoid I_UnRegisterSong(int handle)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/7","pid":8,"session":8,"ts":1791742336212}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":165,"symbol":"I_UpdateSoundParams","file":"i_sound.c","asm":"# I_UpdateSoundParams  (TU i_sound.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_UpdateSoundParams:\n  /* 000 */  ret\n","c":"/* candidate for I_UpdateSoundParams (i_sound.c, 1 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nvoid I_UpdateSoundParams ( int handle, int vol, int sep, int pitch )\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/2","pid":3,"session":3,"ts":1791742336796}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":171,"symbol":"I_PauseSong","file":"i_sound.c","asm":"# I_PauseSong  (TU i_sound.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_PauseSong:\n  /* 000 */  ret\n","c":"/* candidate for I_PauseSong (i_sound.c, 1 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nvoid I_PauseSong(int handle)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/5","pid":6,"session":6,"ts":1791742339226}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":179,"symbol":"I_Tactile","file":"i_system.c","asm":"# I_Tactile  (TU i_system.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_Tactile:\n  /* 000 */  ret\n","c":"/* candidate for I_Tactile (i_system.c, 1 bytes) */\n#include <stdlib.h>\n#include <stdio.h>\n#include <string.h>\n#include <stdarg.h>\n#include <sys/time.h>\n#include <unistd.h>\n#include \"doomdef.h\"\n#include \"m_misc.h\"\n#include \"i_video.h\"\n#include \"i_sound.h\"\n#include \"d_net.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n\nvoid I_Tactile (int on, int off, int total)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/0","pid":1,"session":9,"ts":1791742341009}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":188,"symbol":"I_EndRead","file":"i_system.c","asm":"# I_EndRead  (TU i_system.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_EndRead:\n  /* 000 */  ret\n","c":"/* candidate for I_EndRead (i_system.c, 1 bytes) */\n#include <stdlib.h>\n#include <stdio.h>\n#include <string.h>\n#include <stdarg.h>\n#include <sys/time.h>\n#include <unistd.h>\n#include \"doomdef.h\"\n#include \"m_misc.h\"\n#include \"i_video.h\"\n#include \"i_sound.h\"\n#include \"d_net.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n\nvoid I_EndRead (void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/6","pid":7,"session":11,"ts":1791742341954}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":187,"symbol":"I_BeginRead","file":"i_system.c","asm":"# I_BeginRead  (TU i_system.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_BeginRead:\n  /* 000 */  ret\n","c":"/* candidate for I_BeginRead (i_system.c, 1 bytes) */\n#include <stdlib.h>\n#include <stdio.h>\n#include <string.h>\n#include <stdarg.h>\n#include <sys/time.h>\n#include <unistd.h>\n#include \"doomdef.h\"\n#include \"m_misc.h\"\n#include \"i_video.h\"\n#include \"i_sound.h\"\n#include \"d_net.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n\nvoid I_BeginRead (void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/4","pid":5,"session":10,"ts":1791742342417}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":549,"symbol":"R_InitPointToAngle","file":"r_main.c","asm":"# R_InitPointToAngle  (TU r_main.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_InitPointToAngle:\n  /* 000 */  ret\n","c":"/* candidate for R_InitPointToAngle (r_main.c, 1 bytes) */\n#include <stdlib.h>\n#include <math.h>\n#include \"doomdef.h\"\n#include \"d_net.h\"\n#include \"m_bbox.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\nvoid R_InitPointToAngle(void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/1","pid":2,"session":13,"ts":1791742342537}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":503,"symbol":"P_AllocateThinker","file":"p_tick.c","asm":"# P_AllocateThinker  (TU p_tick.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_AllocateThinker:\n  /* 000 */  ret\n","c":"/* candidate for P_AllocateThinker (p_tick.c, 1 bytes) */\n#include \"z_zone.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\nvoid P_AllocateThinker(void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/3","pid":4,"session":12,"ts":1791742343193}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":560,"symbol":"R_InitPlanes","file":"r_plane.c","asm":"# R_InitPlanes  (TU r_plane.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_InitPlanes:\n  /* 000 */  ret\n","c":"/* candidate for R_InitPlanes (r_plane.c, 1 bytes) */\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\nvoid R_InitPlanes (void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/2","pid":3,"session":15,"ts":1791742346155}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":662,"symbol":"WI_drawAnimatedBack","file":"wi_stuff.c","asm":"# WI_drawAnimatedBack  (TU wi_stuff.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_drawAnimatedBack:\n  /* 000 */  ret\n","c":"/* candidate for WI_drawAnimatedBack (wi_stuff.c, 1 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nvoid WI_drawAnimatedBack(void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/5","pid":6,"session":16,"ts":1791742349082}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":551,"symbol":"R_InitTables","file":"r_main.c","asm":"# R_InitTables  (TU r_main.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_InitTables:\n  /* 000 */  ret\n","c":"/* candidate for R_InitTables (r_main.c, 1 bytes) */\n#include <stdlib.h>\n#include <math.h>\n#include \"doomdef.h\"\n#include \"d_net.h\"\n#include \"m_bbox.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\nvoid R_InitTables(void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/7","pid":8,"session":14,"ts":1791742350955}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":184,"symbol":"I_Init","file":"i_system.c","asm":"# I_Init  (TU i_system.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_Init:\n  /* 000 */  jmp     I_InitSound\n","c":"/* candidate for I_Init (i_system.c, 5 bytes) */\n#include <stdlib.h>\n#include <stdio.h>\n#include <string.h>\n#include <stdarg.h>\n#include <sys/time.h>\n#include <unistd.h>\n#include \"doomdef.h\"\n#include \"m_misc.h\"\n#include \"i_video.h\"\n#include \"i_sound.h\"\n#include \"d_net.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n\nvoid I_Init (void)\n{\n    I_InitSound();\n}\n","size":5,"score":100,"agent":"kuncc/3","pid":4,"session":21,"ts":1791742355489}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":88,"symbol":"G_InitPlayer","file":"g_game.c","asm":"# G_InitPlayer  (TU g_game.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_InitPlayer:\n  /* 000 */  jmp     G_PlayerReborn\n","c":"/* candidate for G_InitPlayer (g_game.c, 5 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nvoid G_InitPlayer(int player)\n{\n    G_PlayerReborn(player);\n}\n","size":5,"score":100,"agent":"kuncc/1","pid":2,"session":20,"ts":1791742355963}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":49,"symbol":"NetbufferChecksum","file":"d_net.c","asm":"# NetbufferChecksum  (TU d_net.c, section .text, 3 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNetbufferChecksum:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  ret\n","c":"/* candidate for NetbufferChecksum (d_net.c, 3 bytes) */\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"i_net.h\"\n#include \"g_game.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n\nint NetbufferChecksum(void)\n{\n    return 0;\n}\n","size":3,"score":100,"agent":"kuncc/0","pid":1,"session":17,"ts":1791742357007}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":336,"symbol":"A_BrainDie","file":"p_enemy.c","asm":"# A_BrainDie  (TU p_enemy.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_BrainDie:\n  /* 000 */  jmp     G_ExitLevel\n","c":"/* candidate for A_BrainDie (p_enemy.c, 5 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_BrainDie(void)\n{\n    G_ExitLevel();\n}\n","size":5,"score":100,"agent":"kuncc/2","pid":3,"session":22,"ts":1791742358098}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":430,"symbol":"A_CheckReload","file":"p_pspr.c","asm":"# A_CheckReload  (TU p_pspr.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_CheckReload:\n  /* 000 */  jmp     P_CheckAmmo\n","c":"/* candidate for A_CheckReload (p_pspr.c, 5 bytes) */\n#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid A_CheckReload(player_t *player, pspdef_t *psp)\n{\n    P_CheckAmmo(player);\n}\n","size":5,"score":100,"agent":"kuncc/5","pid":6,"session":23,"ts":1791742360747}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":625,"symbol":"ST_unloadData","file":"st_stuff.c","asm":"# ST_unloadData  (TU st_stuff.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nST_unloadData:\n  /* 000 */  jmp     ST_unloadGraphics\n","c":"/* candidate for ST_unloadData (st_stuff.c, 5 bytes) */\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"g_game.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"p_inter.h\"\n#include \"am_map.h\"\n#include \"m_cheat.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nvoid ST_unloadGraphics(void);\n\nvoid ST_unloadData(void)\n{\n    ST_unloadGraphics();\n}\n","size":5,"score":100,"agent":"kuncc/7","pid":8,"session":24,"ts":1791742364782}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":656,"symbol":"WI_Responder","file":"wi_stuff.c","asm":"# WI_Responder  (TU wi_stuff.c, section .text, 3 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_Responder:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  ret\n","c":"/* candidate for WI_Responder (wi_stuff.c, 3 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nint WI_Responder(event_t *ev)\n{\n    return 0;\n}\n","size":3,"score":100,"agent":"kuncc/4","pid":5,"session":19,"ts":1791742364916}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":636,"symbol":"V_DrawPatchDirect","file":"v_video.c","asm":"# V_DrawPatchDirect  (TU v_video.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_DrawPatchDirect:\n  /* 000 */  jmp     V_DrawPatch\n","c":"/* candidate for V_DrawPatchDirect (v_video.c, 5 bytes) */\n#include \"i_system.h\"\n#include \"r_local.h\"\n#include \"doomdef.h\"\n#include \"doomdata.h\"\n#include \"m_bbox.h\"\n#include \"m_swap.h\"\n#include \"v_video.h\"\n\nvoid V_DrawPatchDirect ( int x, int y, int scrn, patch_t* patch )\n{\n    V_DrawPatch(x, y, scrn, patch);\n}\n","size":5,"score":100,"agent":"kuncc/3","pid":4,"session":25,"ts":1791742367895}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":175,"symbol":"I_RegisterSong","file":"i_sound.c","asm":"# I_RegisterSong  (TU i_sound.c, section .text, 6 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_RegisterSong:\n  /* 000 */  mov     $0x1,%eax\n  /* 005 */  ret\n","c":"/* candidate for I_RegisterSong (i_sound.c, 6 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nint I_RegisterSong(void *data)\n{\n    data = NULL;\n    return 1;\n}\n","size":6,"score":100,"agent":"kuncc/0","pid":1,"session":27,"ts":1791742371454}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":684,"symbol":"WI_End","file":"wi_stuff.c","asm":"# WI_End  (TU wi_stuff.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_End:\n  /* 000 */  jmp     WI_unloadData\n","c":"/* candidate for WI_End (wi_stuff.c, 5 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nvoid WI_unloadData(void);\n\nvoid WI_End(void)\n{\n    WI_unloadData();\n}\n","size":5,"score":100,"agent":"kuncc/1","pid":2,"session":26,"ts":1791742371532}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":73,"symbol":"wipe_exitColorXForm","file":"f_wipe.c","asm":"# wipe_exitColorXForm  (TU f_wipe.c, section .text, 3 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nwipe_exitColorXForm:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  ret\n","c":"/* candidate for wipe_exitColorXForm (f_wipe.c, 3 bytes) */\n#include \"z_zone.h\"\n#include \"i_video.h\"\n#include \"v_video.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"f_wipe.h\"\n\nint wipe_exitColorXForm(void)\n{\n    return 0;\n}\n","size":3,"score":100,"agent":"kuncc/6","pid":7,"session":18,"ts":1791742372361}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":647,"symbol":"W_NumLumps","file":"w_wad.c","asm":"# W_NumLumps  (TU w_wad.c, section .text, 6 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nW_NumLumps:\n  /* 000 */  mov     numlumps,%eax\n  /* 005 */  ret\n","c":"/* candidate for W_NumLumps (w_wad.c, 6 bytes) */\n#include <ctype.h>\n#include <sys/types.h>\n#include <string.h>\n#include <unistd.h>\n#include <malloc.h>\n#include <fcntl.h>\n#include <sys/stat.h>\n#include <alloca.h>\n#include \"doomtype.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n\nint W_NumLumps(void)\n{\n    return numlumps;\n}\n","size":6,"score":100,"agent":"kuncc/5","pid":6,"session":29,"ts":1791742373259}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":180,"symbol":"I_BaseTiccmd","file":"i_system.c","asm":"# I_BaseTiccmd  (TU i_system.c, section .text, 6 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_BaseTiccmd:\n  /* 000 */  mov     $emptycmd,%eax\n  /* 005 */  ret\n","c":"/* candidate for I_BaseTiccmd (i_system.c, 6 bytes) */\n#include <stdlib.h>\n#include <stdio.h>\n#include <string.h>\n#include <stdarg.h>\n#include <sys/time.h>\n#include <unistd.h>\n#include \"doomdef.h\"\n#include \"m_misc.h\"\n#include \"i_video.h\"\n#include \"i_sound.h\"\n#include \"d_net.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n\nticcmd_t emptycmd;\n\nticcmd_t* I_BaseTiccmd (void)\n{\n    return &emptycmd;\n}\n","size":6,"score":100,"agent":"kuncc/2","pid":3,"session":28,"ts":1791742373696}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":82,"symbol":"G_CmdChecksum","file":"g_game.c","asm":"# G_CmdChecksum  (TU g_game.c, section .text, 7 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_CmdChecksum:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     (%eax),%eax\n  /* 006 */  ret\n","c":"/* candidate for G_CmdChecksum (g_game.c, 7 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nint G_CmdChecksum(int *cmd)\n{\n    return *cmd;\n}\n","size":7,"score":100,"agent":"kuncc/7","pid":8,"session":30,"ts":1791742378292}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":264,"symbol":"SwapLONG","file":"m_swap.c","asm":"# SwapLONG  (TU m_swap.c, section .text, 7 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSwapLONG:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  bswap   %eax\n  /* 006 */  ret\n","c":"#include \"m_swap.h\"\n\nlong SwapLONG(long x)\n{\n    return __builtin_bswap32(x);\n}\n","size":7,"score":100,"agent":"kuncc/4","pid":5,"session":31,"ts":1791742379328}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":263,"symbol":"SwapSHORT","file":"m_swap.c","asm":"# SwapSHORT  (TU m_swap.c, section .text, 8 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSwapSHORT:\n  /* 000 */  movzwl  0x4(%esp),%eax\n  /* 005 */  xchg    %ah,%al\n  /* 007 */  ret\n","c":"unsigned short SwapSHORT(unsigned short x)\n{\n    return (x >> 8) | (x << 8);\n}\n","size":8,"score":100,"agent":"kuncc/1","pid":2,"session":34,"ts":1791742387325}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":181,"symbol":"I_GetHeapSize","file":"i_system.c","asm":"# I_GetHeapSize  (TU i_system.c, section .text, 9 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_GetHeapSize:\n  /* 000 */  mov     mb_used,%eax\n  /* 005 */  shl     $0x14,%eax\n  /* 008 */  ret\n","c":"/* candidate for I_GetHeapSize (i_system.c, 9 bytes) */\n#include <stdlib.h>\n#include <stdio.h>\n#include <string.h>\n#include <stdarg.h>\n#include <sys/time.h>\n#include <unistd.h>\n#include \"doomdef.h\"\n#include \"m_misc.h\"\n#include \"i_video.h\"\n#include \"i_sound.h\"\n#include \"d_net.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n\nint mb_used = 6;\n\nint I_GetHeapSize(void)\n{\n    return mb_used * 1024 * 1024;\n}\n","size":9,"score":100,"agent":"kuncc/6","pid":7,"session":35,"ts":1791742387989}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":323,"symbol":"A_Fall","file":"p_enemy.c","asm":"# A_Fall  (TU p_enemy.c, section .text, 9 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_Fall:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  andl    $0xfffffffd,0x68(%eax)\n  /* 008 */  ret\n","c":"/* candidate for A_Fall (p_enemy.c, 9 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_Fall(mobj_t *actor)\n{\n    actor->flags &= ~MF_SOLID;\n}\n","size":9,"score":100,"agent":"kuncc/5","pid":6,"session":36,"ts":1791742388229}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":157,"symbol":"I_SetSfxVolume","file":"i_sound.c","asm":"# I_SetSfxVolume  (TU i_sound.c, section .text, 10 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_SetSfxVolume:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     %eax,snd_SfxVolume\n  /* 009 */  ret\n","c":"/* candidate for I_SetSfxVolume (i_sound.c, 10 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nvoid I_SetSfxVolume(int volume)\n{\n    snd_SfxVolume = volume;\n}\n","size":10,"score":100,"agent":"kuncc/2","pid":3,"session":37,"ts":1791742390838}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":40,"symbol":"D_AdvanceDemo","file":"d_main.c","asm":"# D_AdvanceDemo  (TU d_main.c, section .text, 11 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_AdvanceDemo:\n  /* 000 */  mov     $0x1,%eax\n  /* 005 */  mov     %eax,advancedemo\n  /* 00a */  ret\n","c":"/* candidate for D_AdvanceDemo (d_main.c, 11 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"f_finale.h\"\n#include \"f_wipe.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"i_video.h\"\n#include \"g_game.h\"\n#include \"hu_stuff.h\"\n#include \"wi_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"p_setup.h\"\n#include \"r_local.h\"\n#include \"d_main.h\"\n\nboolean advancedemo;\n\nvoid D_AdvanceDemo (void)\n{\n    advancedemo = true;\n}\n","size":11,"score":100,"agent":"kuncc/4","pid":5,"session":39,"ts":1791742390987}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":136,"symbol":"HU_Stop","file":"hu_stuff.c","asm":"# HU_Stop  (TU hu_stuff.c, section .text, 8 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHU_Stop:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  mov     %eax,headsupactive\n  /* 007 */  ret\n","c":"/* candidate for HU_Stop (hu_stuff.c, 8 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"hu_stuff.h\"\n#include \"hu_lib.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nint headsupactive;\n\nvoid HU_Stop(void)\n{\n    headsupactive = 0;\n}\n","size":8,"score":100,"agent":"kuncc/3","pid":4,"session":32,"ts":1791742391641}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":158,"symbol":"I_SetMusicVolume","file":"i_sound.c","asm":"# I_SetMusicVolume  (TU i_sound.c, section .text, 10 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_SetMusicVolume:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     %eax,snd_MusicVolume\n  /* 009 */  ret\n","c":"/* candidate for I_SetMusicVolume (i_sound.c, 10 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nvoid I_SetMusicVolume(int volume)\n{\n    snd_MusicVolume = volume;\n}\n","size":10,"score":100,"agent":"kuncc/7","pid":8,"session":38,"ts":1791742394031}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":249,"symbol":"M_ClearMenus","file":"m_menu.c","asm":"# M_ClearMenus  (TU m_menu.c, section .text, 8 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ClearMenus:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  mov     %eax,menuactive\n  /* 007 */  ret\n","c":"/* candidate for M_ClearMenus (m_menu.c, 8 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nvoid M_ClearMenus(void)\n{\n    menuactive = 0;\n}\n","size":8,"score":100,"agent":"kuncc/0","pid":1,"session":33,"ts":1791742397416}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":574,"symbol":"R_ClearSprites","file":"r_things.c","asm":"# R_ClearSprites  (TU r_things.c, section .text, 11 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ClearSprites:\n  /* 000 */  mov     $vissprites,%eax\n  /* 005 */  mov     %eax,vissprite_p\n  /* 00a */  ret\n","c":"#include \"doomdef.h\"\n#include \"r_local.h\"\n#include \"doomstat.h\"\n\nextern vissprite_t vissprites[];\nextern vissprite_t *vissprite_p;\n\nvoid R_ClearSprites (void)\n{\n    vissprite_p = vissprites;\n}\n","size":11,"score":100,"agent":"kuncc/2","pid":3,"session":43,"ts":1791742399603}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":502,"symbol":"P_RemoveThinker","file":"p_tick.c","asm":"# P_RemoveThinker  (TU p_tick.c, section .text, 12 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_RemoveThinker:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  movl    $0xffffffff,0x8(%eax)\n  /* 00b */  ret\n","c":"/* candidate for P_RemoveThinker (p_tick.c, 12 bytes) */\n#include \"z_zone.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\nvoid P_RemoveThinker (thinker_t* thinker)\n{\n    thinker->function.acv = (actionf_v)-1;\n}\n","size":12,"score":100,"agent":"kuncc/4","pid":5,"session":44,"ts":1791742401998}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":511,"symbol":"R_ClearDrawSegs","file":"r_bsp.c","asm":"# R_ClearDrawSegs  (TU r_bsp.c, section .text, 11 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ClearDrawSegs:\n  /* 000 */  mov     $drawsegs,%eax\n  /* 005 */  mov     %eax,ds_p\n  /* 00a */  ret\n","c":"/* candidate for R_ClearDrawSegs (r_bsp.c, 11 bytes) */\n#include \"doomdef.h\"\n#include \"m_bbox.h\"\n#include \"i_system.h\"\n#include \"r_main.h\"\n#include \"r_plane.h\"\n#include \"r_things.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"r_bsp.h\"\n\nvoid R_ClearDrawSegs (void)\n{\n    ds_p = drawsegs;\n}\n","size":11,"score":100,"agent":"kuncc/6","pid":7,"session":41,"ts":1791742402337}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":445,"symbol":"A_Light0","file":"p_pspr.c","asm":"# A_Light0  (TU p_pspr.c, section .text, 13 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_Light0:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  xor     %edx,%edx\n  /* 006 */  mov     %edx,0xe8(%eax)\n  /* 00c */  ret\n","c":"#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid A_Light0(player_t* player, pspdef_t* psp)\n{\n    player->extralight = 0;\n}\n","size":13,"score":100,"agent":"kuncc/3","pid":4,"session":45,"ts":1791742402801}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":92,"symbol":"G_ScreenShot","file":"g_game.c","asm":"# G_ScreenShot  (TU g_game.c, section .text, 11 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_ScreenShot:\n  /* 000 */  mov     $0x9,%eax\n  /* 005 */  mov     %eax,gameaction\n  /* 00a */  ret\n","c":"/* candidate for G_ScreenShot (g_game.c, 11 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nvoid G_ScreenShot (void)\n{\n    gameaction = ga_screenshot;\n}\n","size":11,"score":100,"agent":"kuncc/1","pid":2,"session":40,"ts":1791742404415}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":570,"symbol":"R_InitSkyMap","file":"r_sky.c","asm":"# R_InitSkyMap  (TU r_sky.c, section .text, 11 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_InitSkyMap:\n  /* 000 */  mov     $0x640000,%eax\n  /* 005 */  mov     %eax,skytexturemid\n  /* 00a */  ret\n","c":"#include \"m_fixed.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n\nvoid R_InitSkyMap (void)\n{\n    skytexturemid = 100*FRACUNIT;\n}\n","size":11,"score":100,"agent":"kuncc/5","pid":6,"session":42,"ts":1791742405812}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":670,"symbol":"WI_drawNoState","file":"wi_stuff.c","asm":"# WI_drawNoState  (TU wi_stuff.c, section .text, 15 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_drawNoState:\n  /* 000 */  mov     $0x1,%eax\n  /* 005 */  mov     %eax,snl_pointeron\n  /* 00a */  jmp     WI_drawShowNextLoc\n","c":"static int snl_pointeron;\nvoid WI_drawShowNextLoc(void);\nint WI_peek(void) { return snl_pointeron; }\nvoid WI_drawNoState(void)\n{\n    snl_pointeron = 1;\n    WI_drawShowNextLoc();\n}\n","size":15,"score":100,"agent":"kuncc/7","pid":8,"session":46,"ts":1791742406022}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":262,"symbol":"M_ClearRandom","file":"m_random.c","asm":"# M_ClearRandom  (TU m_random.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ClearRandom:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  xor     %edx,%edx\n  /* 004 */  mov     %eax,prndindex\n  /* 009 */  mov     %edx,rndindex\n  /* 00f */  ret\n","c":"extern int rndindex, prndindex;\nvoid M_ClearRandom (void)\n{\n    rndindex = prndindex = 0;\n}\n","size":16,"score":100,"agent":"kuncc/4","pid":5,"session":49,"ts":1791742412214}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":170,"symbol":"I_PlaySong","file":"i_sound.c","asm":"# I_PlaySong  (TU i_sound.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_PlaySong:\n  /* 000 */  mov     gametic,%eax\n  /* 005 */  add     $0x41a,%eax\n  /* 00a */  mov     %eax,musicdies\n  /* 00f */  ret\n","c":"/* candidate for I_PlaySong (i_sound.c, 16 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nstatic int musicdies = -1;\n\nvoid I_PlaySong ( int handle, int looping )\n{\n    musicdies = gametic + 30*35;\n}\nint I_QryDies(void){ return musicdies; }\n","size":16,"score":100,"agent":"kuncc/0","pid":1,"session":47,"ts":1791742412692}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":48,"symbol":"NetbufferSize","file":"d_net.c","asm":"# NetbufferSize  (TU d_net.c, section .text, 17 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNetbufferSize:\n  /* 000 */  mov     netbuffer,%eax\n  /* 005 */  movzbl  0x7(%eax),%eax\n  /* 009 */  lea     0x8(,%eax,8),%eax\n  /* 010 */  ret\n","c":"#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"i_net.h\"\n#include \"g_game.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n\nint NetbufferSize(void)\n{\n    return (int)&(((doomdata_t *)0)->cmds[netbuffer->numtics]);\n}\n","size":17,"score":100,"agent":"kuncc/1","pid":2,"session":52,"ts":1791742414045}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":173,"symbol":"I_StopSong","file":"i_sound.c","asm":"# I_StopSong  (TU i_sound.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_StopSong:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  xor     %edx,%edx\n  /* 004 */  mov     %eax,looping\n  /* 009 */  mov     %edx,musicdies\n  /* 00f */  ret\n","c":"/* candidate for I_StopSong (i_sound.c, 16 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nstatic int looping;\nstatic int musicdies = -1;\n\nint I_Use(void) { return looping + musicdies; }\n\nvoid I_StopSong(int handle)\n{\n    looping = 0;\n    musicdies = 0;\n}\n","size":16,"score":100,"agent":"kuncc/2","pid":3,"session":48,"ts":1791742415052}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":447,"symbol":"A_Light2","file":"p_pspr.c","asm":"# A_Light2  (TU p_pspr.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_Light2:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x2,%edx\n  /* 009 */  mov     %edx,0xe8(%eax)\n  /* 00f */  ret\n","c":"#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid A_Light2(player_t* player, pspdef_t* psp)\n{\n    player->extralight = 2;\n}\n","size":16,"score":100,"agent":"kuncc/3","pid":4,"session":51,"ts":1791742415843}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":446,"symbol":"A_Light1","file":"p_pspr.c","asm":"# A_Light1  (TU p_pspr.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_Light1:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x1,%edx\n  /* 009 */  mov     %edx,0xe8(%eax)\n  /* 00f */  ret\n","c":"/* candidate for A_Light1 (p_pspr.c, 16 bytes) */\n#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid A_Light1(player_t* player, pspdef_t* psp)\n{\n    player->extralight = 1;\n}\n","size":16,"score":100,"agent":"kuncc/6","pid":7,"session":50,"ts":1791742415846}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":162,"symbol":"I_SoundIsPlaying","file":"i_sound.c","asm":"# I_SoundIsPlaying  (TU i_sound.c, section .text, 17 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_SoundIsPlaying:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  cmp     %eax,gametic\n  /* 00a */  setl    %al\n  /* 00d */  movzbl  %al,%eax\n  /* 010 */  ret\n","c":"/* candidate for I_SoundIsPlaying (i_sound.c, 17 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nint I_SoundIsPlaying(int handle)\n{\n    return gametic < handle;\n}\n","size":17,"score":100,"agent":"kuncc/7","pid":8,"session":54,"ts":1791742422319}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":196,"symbol":"FixedMul","file":"m_fixed.c","asm":"# FixedMul  (TU m_fixed.c, section .text, 17 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nFixedMul:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  imull   0x8(%esp)\n  /* 008 */  mov     %eax,%ecx\n  /* 00a */  shrd    $0x10,%edx,%ecx\n  /* 00e */  mov     %ecx,%eax\n  /* 010 */  ret\n","c":"/* candidate for FixedMul (m_fixed.c, 17 bytes) */\n#include \"stdlib.h\"\n#include \"doomtype.h\"\n#include \"i_system.h\"\n#include \"m_fixed.h\"\n\nfixed_t FixedMul (fixed_t a, fixed_t b)\n{\n    return (fixed_t)(((long long) a * (long long) b) >> 16);\n}\n","size":17,"score":100,"agent":"kuncc/0","pid":1,"session":56,"ts":1791742425627}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":186,"symbol":"I_WaitVBL","file":"i_system.c","asm":"# I_WaitVBL  (TU i_system.c, section .text, 17 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_WaitVBL:\n  /* 000 */  imul    $0x37cd,0x4(%esp),%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  jmp     usleep\n","c":"/* candidate for I_WaitVBL (i_system.c, 17 bytes) */\n#include <stdlib.h>\n#include <stdio.h>\n#include <string.h>\n#include <stdarg.h>\n#include <sys/time.h>\n#include <unistd.h>\n#include \"doomdef.h\"\n#include \"m_misc.h\"\n#include \"i_video.h\"\n#include \"i_sound.h\"\n#include \"d_net.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n\nvoid I_WaitVBL(int count)\n{\n    usleep(count * 14285);\n}\n","size":17,"score":100,"agent":"kuncc/4","pid":5,"session":55,"ts":1791742425968}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":240,"symbol":"M_StopMessage","file":"m_menu.c","asm":"# M_StopMessage  (TU m_menu.c, section .text, 18 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_StopMessage:\n  /* 000 */  mov     messageLastMenuActive,%eax\n  /* 005 */  mov     %eax,menuactive\n  /* 00a */  xor     %eax,%eax\n  /* 00c */  mov     %eax,messageToPrint\n  /* 011 */  ret\n","c":"/* candidate for M_StopMessage (m_menu.c, 18 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nextern int messageToPrint;\nextern int messageLastMenuActive;\n\nvoid M_StopMessage(void)\n{\n    menuactive = messageLastMenuActive;\n    messageToPrint = 0;\n}\n","size":18,"score":100,"agent":"kuncc/1","pid":2,"session":57,"ts":1791742429913}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":620,"symbol":"ST_diffDraw","file":"st_stuff.c","asm":"# ST_diffDraw  (TU st_stuff.c, section .text, 19 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nST_diffDraw:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x0,(%esp)\n  /* 00a */  call    ST_drawWidgets\n  /* 00f */  add     $0x1c,%esp\n  /* 012 */  ret\n","c":"/* candidate for ST_diffDraw (st_stuff.c, 19 bytes) */\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"g_game.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"p_inter.h\"\n#include \"am_map.h\"\n#include \"m_cheat.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nvoid ST_diffDraw(void)\n{\n    ST_drawWidgets(0);\n}\n","size":19,"score":100,"agent":"kuncc/6","pid":7,"session":60,"ts":1791742430406}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":250,"symbol":"M_SetupNextMenu","file":"m_menu.c","asm":"# M_SetupNextMenu  (TU m_menu.c, section .text, 19 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_SetupNextMenu:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     %eax,currentMenu\n  /* 009 */  mov     0x14(%eax),%eax\n  /* 00c */  mov     %ax,itemOn\n  /* 012 */  ret\n","c":"/* candidate for M_SetupNextMenu (m_menu.c, 19 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct menu_s {\n    short numitems;\n    struct menu_s *prevMenu;\n    void *menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nmenu_t *currentMenu;\nshort itemOn;\n\nvoid M_SetupNextMenu(menu_t *menudef)\n{\n    currentMenu = menudef;\n    itemOn = currentMenu->lastOn;\n}\n","size":19,"score":100,"agent":"kuncc/3","pid":4,"session":59,"ts":1791742430801}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":134,"symbol":"ForeignTranslation","file":"hu_stuff.c","asm":"# ForeignTranslation  (TU hu_stuff.c, section .text, 17 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nForeignTranslation:\n  /* 000 */  movzbl  0x4(%esp),%eax\n  /* 005 */  test    %al,%al\n  /* 007 */  js      .L10\n  /* 009 */  movzbl  frenchKeyMap(%eax),%eax\n.L10:\n  /* 010 */  ret\n","c":"/* candidate for ForeignTranslation (hu_stuff.c, 17 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"hu_stuff.h\"\n#include \"hu_lib.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nextern unsigned char frenchKeyMap[128];\n\nint ForeignTranslation(unsigned char ch)\n{\n    int r = ch;\n    if ((signed char)ch >= 0)\n        r = frenchKeyMap[ch];\n    return r;\n}\n","size":17,"score":100,"agent":"kuncc/5","pid":6,"session":53,"ts":1791742435326}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":93,"symbol":"G_ExitLevel","file":"g_game.c","asm":"# G_ExitLevel  (TU g_game.c, section .text, 19 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_ExitLevel:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  mov     $0x6,%edx\n  /* 007 */  mov     %eax,secretexit\n  /* 00c */  mov     %edx,gameaction\n  /* 012 */  ret\n","c":"/* candidate for G_ExitLevel (g_game.c, 19 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nboolean secretexit;\n\nvoid G_ExitLevel (void)\n{\n    secretexit = false;\n    gameaction = ga_completed;\n}\n","size":19,"score":100,"agent":"kuncc/2","pid":3,"session":58,"ts":1791742436745}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":75,"symbol":"wipe_exitMelt","file":"f_wipe.c","asm":"# wipe_exitMelt  (TU f_wipe.c, section .text, 22 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nwipe_exitMelt:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     y,%eax\n  /* 008 */  mov     %eax,(%esp)\n  /* 00b */  call    Z_Free\n  /* 010 */  xor     %eax,%eax\n  /* 012 */  add     $0x1c,%esp\n  /* 015 */  ret\n","c":"#include \"z_zone.h\"\n#include \"i_video.h\"\n#include \"v_video.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"f_wipe.h\"\n\nstatic int *y;\n\nvoid wipe_set(int *p) { y = p; }\n\nint wipe_exitMelt(void)\n{\n    Z_Free(y);\n    return 0;\n}\n","size":22,"score":100,"agent":"kuncc/4","pid":5,"session":63,"ts":1791742438670}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":66,"symbol":"F_Responder","file":"f_finale.c","asm":"# F_Responder  (TU f_finale.c, section .text, 21 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nF_Responder:\n  /* 000 */  cmpl    $0x2,finalestage\n  /* 007 */  je      .L10\n  /* 009 */  xor     %eax,%eax\n  /* 00b */  ret\n  /* 00c */  lea     0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  jmp     F_CastResponder\n","c":"/* candidate for F_Responder (f_finale.c, 21 bytes) */\n#include <ctype.h>\n#include \"i_system.h\"\n#include \"m_swap.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"hu_stuff.h\"\n\nextern int finalestage;\nboolean F_CastResponder (event_t* ev);\n\nboolean F_Responder (event_t* ev)\n{\n    if (finalestage == 2)\n        return F_CastResponder(ev);\n    return 0;\n}\n","size":21,"score":100,"agent":"kuncc/0","pid":1,"session":62,"ts":1791742439684}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":107,"symbol":"G_DeferedPlayDemo","file":"g_game.c","asm":"# G_DeferedPlayDemo  (TU g_game.c, section .text, 20 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_DeferedPlayDemo:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     %eax,defdemoname\n  /* 009 */  mov     $0x5,%eax\n  /* 00e */  mov     %eax,gameaction\n  /* 013 */  ret\n","c":"/* candidate for G_DeferedPlayDemo (g_game.c, 20 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nchar* defdemoname;\n\nvoid G_DeferedPlayDemo (char* demo)\n{\n    defdemoname = demo;\n    gameaction = ga_playdemo;\n}\n","size":20,"score":100,"agent":"kuncc/7","pid":8,"session":61,"ts":1791742440717}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":199,"symbol":"M_Sound","file":"m_menu.c","asm":"# M_Sound  (TU m_menu.c, section .text, 22 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Sound:\n  /* 000 */  mov     $SoundDef,%eax\n  /* 005 */  mov     %eax,currentMenu\n  /* 00a */  mov     SoundDef+0x14,%eax\n  /* 00f */  mov     %ax,itemOn\n  /* 015 */  ret\n","c":"/* candidate for M_Sound (m_menu.c, 22 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct menu_s {\n    short numitems;\n    struct menu_s *prevMenu;\n    void *menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nmenu_t *currentMenu;\nshort itemOn;\nextern menu_t SoundDef;\n\nvoid M_Sound(void)\n{\n    currentMenu = &SoundDef;\n    itemOn = currentMenu->lastOn;\n}\n","size":22,"score":100,"agent":"kuncc/1","pid":2,"session":64,"ts":1791742443035}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":201,"symbol":"M_Options","file":"m_menu.c","asm":"# M_Options  (TU m_menu.c, section .text, 22 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Options:\n  /* 000 */  mov     $OptionsDef,%eax\n  /* 005 */  mov     %eax,currentMenu\n  /* 00a */  mov     OptionsDef+0x14,%eax\n  /* 00f */  mov     %ax,itemOn\n  /* 015 */  ret\n","c":"/* candidate for M_Options (m_menu.c, 22 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct\n{\n    short status;\n    char name[10];\n    void (*routine)(int choice);\n    char alphaKey;\n} menuitem_t;\n\ntypedef struct menu_s\n{\n    short numitems;\n    struct menu_s *prevMenu;\n    menuitem_t *menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nextern menu_t OptionsDef;\nextern menu_t *currentMenu;\nextern short itemOn;\n\nvoid M_Options(void)\n{\n    currentMenu = &OptionsDef;\n    itemOn = currentMenu->lastOn;\n}\n","size":22,"score":100,"agent":"kuncc/6","pid":7,"session":65,"ts":1791742445126}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":260,"symbol":"P_Random","file":"m_random.c","asm":"# P_Random  (TU m_random.c, section .text, 22 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_Random:\n  /* 000 */  mov     prndindex,%eax\n  /* 005 */  inc     %eax\n  /* 006 */  movzbl  %al,%eax\n  /* 009 */  mov     %eax,prndindex\n  /* 00e */  movzbl  rndtable(%eax),%eax\n  /* 015 */  ret\n","c":"extern unsigned char rndtable[256];\nint prndindex;\n\nint P_Random (void)\n{\n    prndindex = (prndindex + 1) & 0xff;\n    return rndtable[prndindex];\n}\n","size":22,"score":100,"agent":"kuncc/4","pid":5,"session":69,"ts":1791742449316}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":500,"symbol":"P_InitThinkers","file":"p_tick.c","asm":"# P_InitThinkers  (TU p_tick.c, section .text, 22 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_InitThinkers:\n  /* 000 */  mov     $thinkercap,%eax\n  /* 005 */  mov     $thinkercap,%edx\n  /* 00a */  mov     %eax,thinkercap+0x4\n  /* 00f */  mov     %edx,thinkercap\n  /* 015 */  ret\n","c":"#include \"z_zone.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\nvoid P_InitThinkers (void)\n{\n    thinkercap.prev = thinkercap.next = &thinkercap;\n}\n","size":22,"score":100,"agent":"kuncc/7","pid":8,"session":71,"ts":1791742452066}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":261,"symbol":"M_Random","file":"m_random.c","asm":"# M_Random  (TU m_random.c, section .text, 22 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Random:\n  /* 000 */  mov     rndindex,%eax\n  /* 005 */  inc     %eax\n  /* 006 */  movzbl  %al,%eax\n  /* 009 */  mov     %eax,rndindex\n  /* 00e */  movzbl  rndtable(%eax),%eax\n  /* 015 */  ret\n","c":"extern unsigned char rndtable[256];\nint rndindex;\n\nint M_Random (void)\n{\n    rndindex = (rndindex + 1) & 0xff;\n    return rndtable[rndindex];\n}\n","size":22,"score":100,"agent":"kuncc/0","pid":1,"session":70,"ts":1791742452916}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":115,"symbol":"HUlib_clearTextLine","file":"hu_lib.c","asm":"# HUlib_clearTextLine  (TU hu_lib.c, section .text, 23 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHUlib_clearTextLine:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  movl    $0x0,0x64(%eax)\n  /* 00b */  movb    $0x0,0x10(%eax)\n  /* 00f */  movl    $0x1,0x68(%eax)\n  /* 016 */  ret\n","c":"/* candidate for HUlib_clearTextLine (hu_lib.c, 23 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"hu_lib.h\"\n#include \"r_local.h\"\n#include \"r_draw.h\"\n\nvoid HUlib_clearTextLine(hu_textline_t *t)\n{\n    t->len = 0;\n    t->l[0] = 0;\n    t->needsupdate = 1;\n}\n","size":23,"score":100,"agent":"kuncc/1","pid":2,"session":72,"ts":1791742453518}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":205,"symbol":"M_FinishReadThis","file":"m_menu.c","asm":"# M_FinishReadThis  (TU m_menu.c, section .text, 22 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_FinishReadThis:\n  /* 000 */  mov     $MainDef,%eax\n  /* 005 */  mov     %eax,currentMenu\n  /* 00a */  mov     MainDef+0x14,%eax\n  /* 00f */  mov     %ax,itemOn\n  /* 015 */  ret\n","c":"/* candidate for M_FinishReadThis (m_menu.c, 22 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct menu_s {\n    short numitems;\n    struct menu_s *prevMenu;\n    void *menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nmenu_t *currentMenu;\nshort itemOn;\nextern menu_t MainDef;\n\nvoid M_FinishReadThis(void)\n{\n    currentMenu = &MainDef;\n    itemOn = currentMenu->lastOn;\n}\n","size":22,"score":100,"agent":"kuncc/2","pid":3,"session":68,"ts":1791742454975}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":203,"symbol":"M_ReadThis","file":"m_menu.c","asm":"# M_ReadThis  (TU m_menu.c, section .text, 22 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ReadThis:\n  /* 000 */  mov     $ReadDef1,%eax\n  /* 005 */  mov     %eax,currentMenu\n  /* 00a */  mov     ReadDef1+0x14,%eax\n  /* 00f */  mov     %ax,itemOn\n  /* 015 */  ret\n","c":"/* candidate for M_ReadThis (m_menu.c, 22 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct menu_s {\n    short numitems;\n    struct menu_s *prevMenu;\n    void *menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nextern menu_t ReadDef1;\nmenu_t *currentMenu;\nshort itemOn;\n\nvoid M_ReadThis(void)\n{\n    currentMenu = &ReadDef1;\n    itemOn = currentMenu->lastOn;\n}\n","size":22,"score":100,"agent":"kuncc/3","pid":4,"session":66,"ts":1791742455503}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":182,"symbol":"I_ZoneBase","file":"i_system.c","asm":"# I_ZoneBase  (TU i_system.c, section .text, 23 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_ZoneBase:\n  /* 000 */  mov     mb_used,%eax\n  /* 005 */  mov     0x4(%esp),%edx\n  /* 009 */  shl     $0x14,%eax\n  /* 00c */  mov     %eax,(%edx)\n  /* 00e */  mov     %eax,0x4(%esp)\n  /* 012 */  jmp     malloc\n","c":"/* candidate for I_ZoneBase (i_system.c, 23 bytes) */\n#include <stdlib.h>\n#include <stdio.h>\n#include <string.h>\n#include <stdarg.h>\n#include <sys/time.h>\n#include <unistd.h>\n#include \"doomdef.h\"\n#include \"m_misc.h\"\n#include \"i_video.h\"\n#include \"i_sound.h\"\n#include \"d_net.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n\nextern int mb_used;\n\nbyte* I_ZoneBase (int *size)\n{\n    *size = mb_used*1024*1024;\n    return (byte*) malloc (*size);\n}\n","size":23,"score":100,"agent":"kuncc/6","pid":7,"session":73,"ts":1791742460261}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":204,"symbol":"M_ReadThis2","file":"m_menu.c","asm":"# M_ReadThis2  (TU m_menu.c, section .text, 22 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ReadThis2:\n  /* 000 */  mov     $ReadDef2,%eax\n  /* 005 */  mov     %eax,currentMenu\n  /* 00a */  mov     ReadDef2+0x14,%eax\n  /* 00f */  mov     %ax,itemOn\n  /* 015 */  ret\n","c":"/* candidate for M_ReadThis2 (m_menu.c, 22 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct menu_s {\n    short numitems;\n    struct menu_s *prevMenu;\n    void *menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nextern menu_t ReadDef2;\nmenu_t *currentMenu;\nshort itemOn;\n\nvoid M_ReadThis2(void)\n{\n    currentMenu = &ReadDef2;\n    itemOn = currentMenu->lastOn;\n}\n","size":22,"score":100,"agent":"kuncc/5","pid":6,"session":67,"ts":1791742461028}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":329,"symbol":"A_OpenShotgun2","file":"p_enemy.c","asm":"# A_OpenShotgun2  (TU p_enemy.c, section .text, 24 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_OpenShotgun2:\n  /* 000 */  mov     $0x5,%eax\n  /* 005 */  mov     %eax,0x8(%esp)\n  /* 009 */  mov     0x4(%esp),%eax\n  /* 00d */  mov     (%eax),%eax\n  /* 00f */  mov     %eax,0x4(%esp)\n  /* 013 */  jmp     S_StartSound\n","c":"/* candidate for A_OpenShotgun2 (p_enemy.c, 24 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_OpenShotgun2(player_t *player, pspdef_t *psp)\n{\n    S_StartSound(player->mo, sfx_dbopn);\n}\n","size":24,"score":100,"agent":"kuncc/4","pid":5,"session":74,"ts":1791742463869}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":449,"symbol":"A_BFGsound","file":"p_pspr.c","asm":"# A_BFGsound  (TU p_pspr.c, section .text, 24 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_BFGsound:\n  /* 000 */  mov     $0x9,%eax\n  /* 005 */  mov     %eax,0x8(%esp)\n  /* 009 */  mov     0x4(%esp),%eax\n  /* 00d */  mov     (%eax),%eax\n  /* 00f */  mov     %eax,0x4(%esp)\n  /* 013 */  jmp     S_StartSound\n","c":"/* candidate for A_BFGsound (p_pspr.c, 24 bytes) */\n#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid A_BFGsound(player_t* player, pspdef_t* psp)\n{\n    S_StartSound(player->mo, sfx_bfg);\n}\n","size":24,"score":100,"agent":"kuncc/0","pid":1,"session":76,"ts":1791742465244}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":592,"symbol":"S_StartMusic","file":"s_sound.c","asm":"# S_StartMusic  (TU s_sound.c, section .text, 25 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_StartMusic:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %eax,0x4(%esp)\n  /* 009 */  mov     0x20(%esp),%eax\n  /* 00d */  mov     %eax,(%esp)\n  /* 010 */  call    S_ChangeMusic\n  /* 015 */  add     $0x1c,%esp\n  /* 018 */  ret\n","c":"/* candidate for S_StartMusic (s_sound.c, 25 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"sounds.h\"\n#include \"s_sound.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\nvoid S_StartMusic(int music_id)\n{\n    S_ChangeMusic(music_id, 0);\n}\n","size":25,"score":100,"agent":"kuncc/1","pid":2,"session":77,"ts":1791742466805}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":330,"symbol":"A_LoadShotgun2","file":"p_enemy.c","asm":"# A_LoadShotgun2  (TU p_enemy.c, section .text, 24 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_LoadShotgun2:\n  /* 000 */  mov     $0x7,%eax\n  /* 005 */  mov     %eax,0x8(%esp)\n  /* 009 */  mov     0x4(%esp),%eax\n  /* 00d */  mov     (%eax),%eax\n  /* 00f */  mov     %eax,0x4(%esp)\n  /* 013 */  jmp     S_StartSound\n","c":"/* candidate for A_LoadShotgun2 (p_enemy.c, 24 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_LoadShotgun2(player_t* player, pspdef_t* psp)\n{\n    S_StartSound(player->mo, 7);\n}\n","size":24,"score":100,"agent":"kuncc/7","pid":8,"session":75,"ts":1791742466882}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":604,"symbol":"STlib_updateNum","file":"st_lib.c","asm":"# STlib_updateNum  (TU st_lib.c, section .text, 25 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSTlib_updateNum:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x14(%eax),%edx\n  /* 007 */  mov     (%edx),%edx\n  /* 009 */  test    %edx,%edx\n  /* 00b */  jne     .L10\n  /* 00d */  ret\n  /* 00e */  xchg    %ax,%ax\n.L10:\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  jmp     STlib_drawNum\n","c":"/* candidate for STlib_updateNum (st_lib.c, 25 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n\nvoid STlib_updateNum ( st_number_t* n, boolean refresh )\n{\n    if (*n->on)\n        STlib_drawNum(n, refresh);\n}\n","size":25,"score":100,"agent":"kuncc/2","pid":3,"session":78,"ts":1791742467049}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":38,"symbol":"D_PageTicker","file":"d_main.c","asm":"# D_PageTicker  (TU d_main.c, section .text, 27 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_PageTicker:\n  /* 000 */  decl    pagetic\n  /* 006 */  js      .L10\n  /* 008 */  ret\n  /* 009 */  lea     0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  mov     $0x1,%eax\n  /* 015 */  mov     %eax,advancedemo\n  /* 01a */  ret\n","c":"/* candidate for D_PageTicker (d_main.c, 27 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"f_finale.h\"\n#include \"f_wipe.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"i_video.h\"\n#include \"g_game.h\"\n#include \"hu_stuff.h\"\n#include \"wi_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"p_setup.h\"\n#include \"r_local.h\"\n#include \"d_main.h\"\n\nint pagetic;\nint advancedemo;\n\nvoid D_PageTicker (void)\n{\n    if (--pagetic < 0)\n        advancedemo = 1;\n}\n","size":27,"score":100,"agent":"kuncc/3","pid":4,"session":79,"ts":1791742467128}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":79,"symbol":"wipe_StartScreen","file":"f_wipe.c","asm":"# wipe_StartScreen  (TU f_wipe.c, section .text, 27 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nwipe_StartScreen:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     screens+0x8,%eax\n  /* 008 */  mov     %eax,(%esp)\n  /* 00b */  mov     %eax,wipe_scr_start\n  /* 010 */  call    I_ReadScreen\n  /* 015 */  xor     %eax,%eax\n  /* 017 */  add     $0x1c,%esp\n  /* 01a */  ret\n","c":"#include \"z_zone.h\"\n#include \"i_video.h\"\n#include \"v_video.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"f_wipe.h\"\n\nstatic byte* wipe_scr_start;\n\nbyte* wipe_use(void) { return wipe_scr_start; }\n\nint wipe_StartScreen ( int x, int y, int width, int height )\n{\n    wipe_scr_start = screens[2];\n    I_ReadScreen(wipe_scr_start);\n    return 0;\n}\n","size":27,"score":100,"agent":"kuncc/6","pid":7,"session":80,"ts":1791742473577}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":333,"symbol":"A_BrainPain","file":"p_enemy.c","asm":"# A_BrainPain  (TU p_enemy.c, section .text, 28 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_BrainPain:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x61,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $0x0,(%esp)\n  /* 013 */  call    S_StartSound\n  /* 018 */  add     $0x1c,%esp\n  /* 01b */  ret\n","c":"/* candidate for A_BrainPain (p_enemy.c, 28 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_BrainPain(void)\n{\n    S_StartSound(0, sfx_bospn);\n}\n","size":28,"score":100,"agent":"kuncc/0","pid":1,"session":83,"ts":1791742475198}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":321,"symbol":"A_XScream","file":"p_enemy.c","asm":"# A_XScream  (TU p_enemy.c, section .text, 28 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_XScream:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x1f,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  call    S_StartSound\n  /* 018 */  add     $0x1c,%esp\n  /* 01b */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_XScream(mobj_t* actor)\n{\n    S_StartSound(actor, sfx_slop);\n}\n","size":28,"score":100,"agent":"kuncc/4","pid":5,"session":82,"ts":1791742476310}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":501,"symbol":"P_AddThinker","file":"p_tick.c","asm":"# P_AddThinker  (TU p_tick.c, section .text, 28 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_AddThinker:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     thinkercap,%edx\n  /* 00a */  mov     %eax,0x4(%edx)\n  /* 00d */  mov     %edx,(%eax)\n  /* 00f */  movl    $thinkercap,0x4(%eax)\n  /* 016 */  mov     %eax,thinkercap\n  /* 01b */  ret\n","c":"/* candidate for P_AddThinker (p_tick.c, 28 bytes) */\n#include \"z_zone.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\nvoid P_AddThinker (thinker_t* thinker)\n{\n    thinkercap.prev->next = thinker;\n    thinker->next = &thinkercap;\n    thinker->prev = thinkercap.prev;\n    thinkercap.prev = thinker;\n}\n","size":28,"score":100,"agent":"kuncc/1","pid":2,"session":84,"ts":1791742479639}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":623,"symbol":"ST_loadData","file":"st_stuff.c","asm":"# ST_loadData  (TU st_stuff.c, section .text, 28 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nST_loadData:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"PLAYPAL\",(%esp)\n  /* 00a */  call    W_GetNumForName\n  /* 00f */  mov     %eax,lu_palette\n  /* 014 */  add     $0x1c,%esp\n  /* 017 */  jmp     ST_loadGraphics\n","c":"/* candidate for ST_loadData (st_stuff.c, 28 bytes) */\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"g_game.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"p_inter.h\"\n#include \"am_map.h\"\n#include \"m_cheat.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nint lu_palette;\nvoid ST_loadGraphics(void);\n\nvoid ST_loadData(void)\n{\n    lu_palette = W_GetNumForName(\"PLAYPAL\");\n    ST_loadGraphics();\n}\n","size":28,"score":100,"agent":"kuncc/7","pid":8,"session":85,"ts":1791742480386}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":554,"symbol":"R_SetViewSize","file":"r_main.c","asm":"# R_SetViewSize  (TU r_main.c, section .text, 29 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_SetViewSize:\n  /* 000 */  mov     $0x1,%eax\n  /* 005 */  mov     %eax,setsizeneeded\n  /* 00a */  mov     0x4(%esp),%eax\n  /* 00e */  mov     %eax,setblocks\n  /* 013 */  mov     0x8(%esp),%eax\n  /* 017 */  mov     %eax,setdetail\n  /* 01c */  ret\n","c":"/* candidate for R_SetViewSize (r_main.c, 29 bytes) */\n#include <stdlib.h>\n#include <math.h>\n#include \"doomdef.h\"\n#include \"d_net.h\"\n#include \"m_bbox.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\nint setsizeneeded;\nint setblocks;\nint setdetail;\n\nvoid R_SetViewSize (int blocks, int detail)\n{\n    setsizeneeded = 1;\n    setblocks = blocks;\n    setdetail = detail;\n}\n","size":29,"score":100,"agent":"kuncc/3","pid":4,"session":87,"ts":1791742482188}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":306,"symbol":"A_VileStart","file":"p_enemy.c","asm":"# A_VileStart  (TU p_enemy.c, section .text, 28 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_VileStart:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x36,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  call    S_StartSound\n  /* 018 */  add     $0x1c,%esp\n  /* 01b */  ret\n","c":"/* candidate for A_VileStart (p_enemy.c, 28 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_VileStart(mobj_t* actor)\n{\n    S_StartSound(actor, sfx_vilatk);\n}\n","size":28,"score":100,"agent":"kuncc/5","pid":6,"session":81,"ts":1791742483724}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":471,"symbol":"P_Init","file":"p_setup.c","asm":"# P_Init  (TU p_setup.c, section .text, 29 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_Init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    P_InitSwitchList\n  /* 008 */  call    P_InitPicAnims\n  /* 00d */  movl    $sprnames,(%esp)\n  /* 014 */  call    R_InitSprites\n  /* 019 */  add     $0x1c,%esp\n  /* 01c */  ret\n","c":"/* candidate for P_Init (p_setup.c, 29 bytes) */\n#include <math.h>\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"m_bbox.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nvoid P_Init (void)\n{\n    P_InitSwitchList ();\n    P_InitPicAnims ();\n    R_InitSprites (sprnames);\n}\n","size":29,"score":100,"agent":"kuncc/2","pid":3,"session":86,"ts":1791742484386}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":43,"symbol":"D_StartTitle","file":"d_main.c","asm":"# D_StartTitle  (TU d_main.c, section .text, 30 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_StartTitle:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  mov     $0xffffffff,%edx\n  /* 007 */  mov     %eax,gameaction\n  /* 00c */  mov     $0x1,%ecx\n  /* 011 */  mov     %edx,demosequence\n  /* 017 */  mov     %ecx,advancedemo\n  /* 01d */  ret\n","c":"/* candidate for D_StartTitle (d_main.c, 30 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"f_finale.h\"\n#include \"f_wipe.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"i_video.h\"\n#include \"g_game.h\"\n#include \"hu_stuff.h\"\n#include \"wi_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"p_setup.h\"\n#include \"r_local.h\"\n#include \"d_main.h\"\n\nint demosequence;\nint advancedemo;\n\nvoid D_StartTitle (void)\n{\n    gameaction = ga_nothing;\n    demosequence = -1;\n    advancedemo = 1;\n}\n","size":30,"score":100,"agent":"kuncc/6","pid":7,"session":88,"ts":1791742487230}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":144,"symbol":"main","file":"i_main.c","asm":"# main  (TU i_main.c, section .text.startup, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmain:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     %esp,%ebp\n  /* 003 */  and     $0xfffffff0,%esp\n  /* 006 */  mov     0x8(%ebp),%eax\n  /* 009 */  mov     %eax,myargc\n  /* 00e */  mov     0xc(%ebp),%eax\n  /* 011 */  mov     %eax,myargv\n  /* 016 */  call    D_DoomMain\n  /* 01b */  xor     %eax,%eax\n  /* 01d */  leave\n  /* 01e */  ret\n","c":"#include \"doomdef.h\"\n#include \"m_argv.h\"\n#include \"d_main.h\"\n\nint main(int argc, char **argv)\n{\n    myargc = argc;\n    myargv = argv;\n    D_DoomMain();\n    return 0;\n}\n","size":31,"score":100,"agent":"kuncc/1","pid":2,"session":91,"ts":1791742490027}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":619,"symbol":"ST_doRefresh","file":"st_stuff.c","asm":"# ST_doRefresh  (TU st_stuff.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nST_doRefresh:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %eax,st_firsttime\n  /* 00a */  call    ST_refreshBackground\n  /* 00f */  movl    $0x1,(%esp)\n  /* 016 */  call    ST_drawWidgets\n  /* 01b */  add     $0x1c,%esp\n  /* 01e */  ret\n","c":"/* candidate for ST_doRefresh (st_stuff.c, 31 bytes) */\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"g_game.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"p_inter.h\"\n#include \"am_map.h\"\n#include \"m_cheat.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nint st_firsttime;\nvoid ST_refreshBackground(void);\nvoid ST_drawWidgets(int refresh);\n\nvoid ST_doRefresh(void)\n{\n    st_firsttime = 0;\n    ST_refreshBackground();\n    ST_drawWidgets(1);\n}\n","size":31,"score":100,"agent":"kuncc/7","pid":8,"session":92,"ts":1791742492804}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":129,"symbol":"HUlib_resetIText","file":"hu_lib.c","asm":"# HUlib_resetIText  (TU hu_lib.c, section .text, 30 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHUlib_resetIText:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  movl    $0x0,0x6c(%eax)\n  /* 00b */  movl    $0x0,0x64(%eax)\n  /* 012 */  movb    $0x0,0x10(%eax)\n  /* 016 */  movl    $0x1,0x68(%eax)\n  /* 01d */  ret\n","c":"/* candidate for HUlib_resetIText (hu_lib.c, 30 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"hu_lib.h\"\n#include \"r_local.h\"\n#include \"r_draw.h\"\n\nvoid HUlib_resetIText(hu_itext_t* it)\n{\n    it->lm = 0;\n    it->l.len = 0;\n    it->l.l[0] = 0;\n    it->l.needsupdate = 1;\n}\n","size":30,"score":100,"agent":"kuncc/0","pid":1,"session":89,"ts":1791742494112}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":666,"symbol":"WI_initNoState","file":"wi_stuff.c","asm":"# WI_initNoState  (TU wi_stuff.c, section .text, 30 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_initNoState:\n  /* 000 */  mov     $0xffffffff,%eax\n  /* 005 */  xor     %edx,%edx\n  /* 007 */  mov     %eax,state\n  /* 00c */  mov     $0xa,%ecx\n  /* 011 */  mov     %edx,acceleratestage\n  /* 017 */  mov     %ecx,cnt\n  /* 01d */  ret\n","c":"int state;\nint acceleratestage;\nint cnt;\n\nvoid WI_initNoState(void)\n{\n    state = -1;\n    acceleratestage = 0;\n    cnt = 10;\n}\n","size":30,"score":100,"agent":"kuncc/4","pid":5,"session":90,"ts":1791742494279}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":601,"symbol":"STlib_init","file":"st_lib.c","asm":"# STlib_init  (TU st_lib.c, section .text, 33 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSTlib_init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x1,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $\"STTMINUS\",(%esp)\n  /* 013 */  call    W_CacheLumpName\n  /* 018 */  mov     %eax,sttminus\n  /* 01d */  add     $0x1c,%esp\n  /* 020 */  ret\n","c":"#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n\npatch_t* sttminus;\n\nvoid STlib_init(void)\n{\n    sttminus = (patch_t *) W_CacheLumpName(\"STTMINUS\", PU_STATIC);\n}\n","size":33,"score":100,"agent":"kuncc/2","pid":3,"session":95,"ts":1791742495280}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":192,"symbol":"M_ClearBox","file":"m_bbox.c","asm":"# M_ClearBox  (TU m_bbox.c, section .text, 32 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ClearBox:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  movl    $0x80000000,0xc(%eax)\n  /* 00b */  movl    $0x80000000,(%eax)\n  /* 011 */  movl    $0x7fffffff,0x8(%eax)\n  /* 018 */  movl    $0x7fffffff,0x4(%eax)\n  /* 01f */  ret\n","c":"/* candidate for M_ClearBox (m_bbox.c, 32 bytes) */\n#include \"m_bbox.h\"\n\nvoid M_ClearBox (fixed_t* box)\n{\n    box[BOXRIGHT] = MININT;\n    box[BOXTOP] = MININT;\n    box[BOXLEFT] = MAXINT;\n    box[BOXBOTTOM] = MAXINT;\n}\n","size":32,"score":100,"agent":"kuncc/3","pid":4,"session":93,"ts":1791742499516}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":646,"symbol":"W_InitFile","file":"w_wad.c","asm":"# W_InitFile  (TU w_wad.c, section .text, 33 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nW_InitFile:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  mov     %eax,0x18(%esp)\n  /* 00b */  xor     %eax,%eax\n  /* 00d */  mov     %eax,0x1c(%esp)\n  /* 011 */  lea     0x18(%esp),%eax\n  /* 015 */  mov     %eax,(%esp)\n  /* 018 */  call    W_InitMultipleFiles\n  /* 01d */  add     $0x2c,%esp\n  /* 020 */  ret\n","c":"#include <ctype.h>\n#include <sys/types.h>\n#include <string.h>\n#include <unistd.h>\n#include <malloc.h>\n#include <fcntl.h>\n#include <sys/stat.h>\n#include <alloca.h>\n#include \"doomtype.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n\nvoid W_InitFile(char *filename)\n{\n    char *names[2];\n\n    names[0] = filename;\n    names[1] = 0;\n    W_InitMultipleFiles(names);\n}\n","size":33,"score":100,"agent":"kuncc/6","pid":7,"session":96,"ts":1791742501374}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":176,"symbol":"I_QrySongPlaying","file":"i_sound.c","asm":"# I_QrySongPlaying  (TU i_sound.c, section .text, 33 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_QrySongPlaying:\n  /* 000 */  mov     looping,%edx\n  /* 006 */  mov     $0x1,%eax\n  /* 00b */  test    %edx,%edx\n  /* 00d */  jne     .L20\n  /* 00f */  mov     gametic,%eax\n  /* 014 */  cmp     %eax,musicdies\n  /* 01a */  setg    %al\n  /* 01d */  movzbl  %al,%eax\n.L20:\n  /* 020 */  ret\n","c":"/* candidate for I_QrySongPlaying (i_sound.c, 33 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nextern int gametic;\nstatic int looping;\nstatic int musicdies = -1;\n\nvoid I_Set(int a) { looping = a; musicdies = a; }\n\nint I_QrySongPlaying(int handle)\n{\n    return looping || musicdies > gametic;\n}\n","size":33,"score":100,"agent":"kuncc/5","pid":6,"session":94,"ts":1791742501897}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":324,"symbol":"A_Explode","file":"p_enemy.c","asm":"# A_Explode  (TU p_enemy.c, section .text, 35 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_Explode:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x80,%edx\n  /* 008 */  mov     %edx,0x8(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     0x78(%eax),%edx\n  /* 013 */  mov     %eax,(%esp)\n  /* 016 */  mov     %edx,0x4(%esp)\n  /* 01a */  call    P_RadiusAttack\n  /* 01f */  add     $0x1c,%esp\n  /* 022 */  ret\n","c":"/* candidate for A_Explode (p_enemy.c, 35 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_Explode(mobj_t* thingy)\n{\n    P_RadiusAttack(thingy, thingy->target, 128);\n}\n","size":35,"score":100,"agent":"kuncc/7","pid":8,"session":98,"ts":1791742504963}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":667,"symbol":"WI_initShowNextLoc","file":"wi_stuff.c","asm":"# WI_initShowNextLoc  (TU wi_stuff.c, section .text, 34 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_initShowNextLoc:\n  /* 000 */  mov     $0x1,%eax\n  /* 005 */  xor     %edx,%edx\n  /* 007 */  mov     %eax,state\n  /* 00c */  mov     $0x8c,%ecx\n  /* 011 */  mov     %edx,acceleratestage\n  /* 017 */  mov     %ecx,cnt\n  /* 01d */  jmp     WI_initAnimatedBack\n","c":"#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nint state;\nint acceleratestage;\nint cnt;\nvoid WI_initAnimatedBack(void);\n\nvoid WI_initShowNextLoc(void)\n{\n    state = 1;\n    acceleratestage = 0;\n    cnt = 140;\n    WI_initAnimatedBack();\n}\n","size":34,"score":100,"agent":"kuncc/1","pid":2,"session":97,"ts":1791742505285}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":480,"symbol":"twoSided","file":"p_spec.c","asm":"# twoSided  (TU p_spec.c, section .text, 36 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntwoSided:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  lea     (%eax,%eax,4),%edx\n  /* 007 */  lea     (%eax,%edx,2),%eax\n  /* 00a */  mov     sectors,%edx\n  /* 010 */  lea     (%edx,%eax,8),%eax\n  /* 013 */  mov     0x8(%esp),%edx\n  /* 017 */  mov     0x54(%eax),%eax\n  /* 01a */  mov     (%eax,%edx,4),%eax\n  /* 01d */  mov     0x10(%eax),%eax\n  /* 020 */  and     $0x4,%eax\n  /* 023 */  ret\n","c":"/* candidate for twoSided (p_spec.c, 36 bytes) */\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_argv.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nint twoSided ( int sector, int line )\n{\n    return (sectors[sector].lines[line])->flags & ML_TWOSIDED;\n}\n","size":36,"score":100,"agent":"kuncc/2","pid":3,"session":101,"ts":1791742505722}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":389,"symbol":"P_MakeDivline","file":"p_maputl.c","asm":"# P_MakeDivline  (TU p_maputl.c, section .text, 35 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_MakeDivline:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%edx\n  /* 005 */  mov     0xc(%esp),%eax\n  /* 009 */  mov     (%edx),%ecx\n  /* 00b */  mov     (%ecx),%ebx\n  /* 00d */  mov     0x4(%ecx),%ecx\n  /* 010 */  mov     %ebx,(%eax)\n  /* 012 */  mov     %ecx,0x4(%eax)\n  /* 015 */  mov     0x8(%edx),%ecx\n  /* 018 */  mov     0xc(%edx),%edx\n  /* 01b */  mov     %ecx,0x8(%eax)\n  /* 01e */  mov     %edx,0xc(%eax)\n  /* 021 */  pop     %ebx\n  /* 022 */  ret\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nvoid P_MakeDivline (line_t* li, divline_t* dl)\n{\n    dl->x = li->v1->x;\n    dl->y = li->v1->y;\n    dl->dx = li->dx;\n    dl->dy = li->dy;\n}\n","size":35,"score":100,"agent":"kuncc/0","pid":1,"session":99,"ts":1791742506430}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":450,"symbol":"P_SetupPsprites","file":"p_pspr.c","asm":"# P_SetupPsprites  (TU p_pspr.c, section .text, 35 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_SetupPsprites:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  xor     %edx,%edx\n  /* 006 */  xor     %ecx,%ecx\n  /* 008 */  mov     %edx,0xf4(%eax)\n  /* 00e */  mov     0x70(%eax),%edx\n  /* 011 */  mov     %ecx,0x104(%eax)\n  /* 017 */  mov     %edx,0x74(%eax)\n  /* 01a */  mov     %eax,0x4(%esp)\n  /* 01e */  jmp     P_BringUpWeapon\n","c":"/* candidate for P_SetupPsprites (p_pspr.c, 35 bytes) */\n#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid P_SetupPsprites (player_t* curplayer)\n{\n    int i;\n    for (i = 0; i < NUMPSPRITES; i++)\n        curplayer->psprites[i].state = NULL;\n    curplayer->pendingweapon = curplayer->readyweapon;\n    P_BringUpWeapon (curplayer);\n}\n","size":35,"score":100,"agent":"kuncc/4","pid":5,"session":100,"ts":1791742509256}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":600,"symbol":"S_StartSound","file":"s_sound.c","asm":"# S_StartSound  (TU s_sound.c, section .text, 36 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_StartSound:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     snd_SfxVolume,%eax\n  /* 008 */  mov     %eax,0x8(%esp)\n  /* 00c */  mov     0x24(%esp),%eax\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  mov     0x20(%esp),%eax\n  /* 018 */  mov     %eax,(%esp)\n  /* 01b */  call    S_StartSoundAtVolume\n  /* 020 */  add     $0x1c,%esp\n  /* 023 */  ret\n","c":"/* candidate for S_StartSound (s_sound.c, 36 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"sounds.h\"\n#include \"s_sound.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\nvoid S_StartSound ( void* origin, int sound_id )\n{\n    S_StartSoundAtVolume(origin, sound_id, snd_SfxVolume);\n}\n","size":36,"score":100,"agent":"kuncc/3","pid":4,"session":102,"ts":1791742511838}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":685,"symbol":"WI_updateNoState","file":"wi_stuff.c","asm":"# WI_updateNoState  (TU wi_stuff.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_updateNoState:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  call    WI_updateAnimatedBack\n  /* 008 */  decl    cnt\n  /* 00e */  je      .L18\n  /* 010 */  add     $0xc,%esp\n  /* 013 */  ret\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  call    WI_unloadData\n  /* 01d */  add     $0xc,%esp\n  /* 020 */  jmp     G_WorldDone\n","c":"#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nstatic int cnt;\nvoid WI_updateAnimatedBack(void);\nvoid WI_unloadData(void);\n\nvoid WI_updateNoState(void)\n{\n    WI_updateAnimatedBack();\n    if (!--cnt)\n    {\n        WI_unloadData();\n        G_WorldDone();\n    }\n}\n","size":37,"score":100,"agent":"kuncc/1","pid":2,"session":106,"ts":1791742515628}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":132,"symbol":"HUlib_drawIText","file":"hu_lib.c","asm":"# HUlib_drawIText  (TU hu_lib.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHUlib_drawIText:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     0x70(%eax),%edx\n  /* 00a */  mov     (%edx),%ecx\n  /* 00c */  test    %ecx,%ecx\n  /* 00e */  je      .L21\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  mov     $0x1,%edx\n  /* 018 */  mov     %edx,0x4(%esp)\n  /* 01c */  call    HUlib_drawTextLine\n.L21:\n  /* 021 */  add     $0x1c,%esp\n  /* 024 */  ret\n","c":"/* candidate for HUlib_drawIText (hu_lib.c, 37 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"hu_lib.h\"\n#include \"r_local.h\"\n#include \"r_draw.h\"\n\nvoid HUlib_drawIText(hu_itext_t* it)\n{\n    if (__builtin_expect(*it->on, 1))\n\tHUlib_drawTextLine(&it->l, true);\n}\n","size":37,"score":100,"agent":"kuncc/5","pid":6,"session":104,"ts":1791742516599}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":164,"symbol":"I_SubmitSound","file":"i_sound.c","asm":"# I_SubmitSound  (TU i_sound.c, section .text, 38 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_SubmitSound:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x800,%eax\n  /* 008 */  mov     %eax,0x8(%esp)\n  /* 00c */  mov     audio_fd,%eax\n  /* 011 */  mov     $mixbuffer,%edx\n  /* 016 */  mov     %edx,0x4(%esp)\n  /* 01a */  mov     %eax,(%esp)\n  /* 01d */  call    write\n  /* 022 */  add     $0x1c,%esp\n  /* 025 */  ret\n","c":"/* candidate for I_SubmitSound (i_sound.c, 38 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nvoid I_SubmitSound(void)\n{\n    extern int audio_fd;\n    extern unsigned char mixbuffer[4096];\n    write(audio_fd, mixbuffer, 0x800);\n}\n","size":38,"score":100,"agent":"kuncc/0","pid":1,"session":108,"ts":1791742519144}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":101,"symbol":"G_DeferedInitNew","file":"g_game.c","asm":"# G_DeferedInitNew  (TU g_game.c, section .text, 38 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_DeferedInitNew:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     %eax,d_skill\n  /* 009 */  mov     0x8(%esp),%eax\n  /* 00d */  mov     %eax,d_episode\n  /* 012 */  mov     0xc(%esp),%eax\n  /* 016 */  mov     %eax,d_map\n  /* 01b */  mov     $0x2,%eax\n  /* 020 */  mov     %eax,gameaction\n  /* 025 */  ret\n","c":"/* candidate for G_DeferedInitNew (g_game.c, 38 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nskill_t d_skill;\nint d_episode;\nint d_map;\n\nvoid G_DeferedInitNew (skill_t skill, int episode, int map)\n{\n    d_skill = skill;\n    d_episode = episode;\n    d_map = map;\n    gameaction = ga_newgame;\n}\n","size":38,"score":100,"agent":"kuncc/2","pid":3,"session":107,"ts":1791742520052}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":118,"symbol":"HUlib_delCharFromTextLine","file":"hu_lib.c","asm":"# HUlib_delCharFromTextLine  (TU hu_lib.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHUlib_delCharFromTextLine:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  xor     %ecx,%ecx\n  /* 006 */  mov     0x64(%edx),%eax\n  /* 009 */  test    %eax,%eax\n  /* 00b */  je      .L22\n  /* 00d */  dec     %eax\n  /* 00e */  mov     $0x1,%ecx\n  /* 013 */  mov     %eax,0x64(%edx)\n  /* 016 */  movb    $0x0,0x10(%edx,%eax,1)\n  /* 01b */  movl    $0x4,0x68(%edx)\n.L22:\n  /* 022 */  mov     %ecx,%eax\n  /* 024 */  ret\n","c":"/* candidate for HUlib_delCharFromTextLine (hu_lib.c, 37 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"hu_lib.h\"\n#include \"r_local.h\"\n#include \"r_draw.h\"\n\nboolean HUlib_delCharFromTextLine(hu_textline_t *t)\n{\n    boolean r = false;\n    if (t->len)\n    {\n        t->l[--t->len] = 0;\n        t->needsupdate = 4;\n        r = true;\n    }\n    return r;\n}\n","size":37,"score":100,"agent":"kuncc/6","pid":7,"session":103,"ts":1791742520286}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":575,"symbol":"R_NewVisSprite","file":"r_things.c","asm":"# R_NewVisSprite  (TU r_things.c, section .text, 38 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_NewVisSprite:\n  /* 000 */  mov     vissprite_p,%eax\n  /* 005 */  cmp     $vissprites+0x1e00,%eax\n  /* 00a */  je      .L20\n  /* 00c */  lea     0x3c(%eax),%edx\n  /* 00f */  mov     %edx,vissprite_p\n  /* 015 */  ret\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     $overflowsprite,%eax\n  /* 025 */  ret\n","c":"/* candidate for R_NewVisSprite (r_things.c, 38 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"doomstat.h\"\n\nvissprite_t overflowsprite;\n\nvissprite_t* R_NewVisSprite(void)\n{\n    if (vissprite_p == &vissprites[MAXVISSPRITES])\n        return &overflowsprite;\n    vissprite_p++;\n    return vissprite_p - 1;\n}\n","size":38,"score":100,"agent":"kuncc/4","pid":5,"session":109,"ts":1791742521584}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":547,"symbol":"R_PointToAngle2","file":"r_main.c","asm":"# R_PointToAngle2  (TU r_main.c, section .text, 39 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_PointToAngle2:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     %eax,viewx\n  /* 009 */  mov     0x8(%esp),%eax\n  /* 00d */  mov     %eax,viewy\n  /* 012 */  mov     0x10(%esp),%eax\n  /* 016 */  mov     %eax,0x8(%esp)\n  /* 01a */  mov     0xc(%esp),%eax\n  /* 01e */  mov     %eax,0x4(%esp)\n  /* 022 */  jmp     R_PointToAngle\n","c":"#include <stdlib.h>\n#include <math.h>\n#include \"doomdef.h\"\n#include \"d_net.h\"\n#include \"m_bbox.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\nangle_t R_PointToAngle2 ( fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2 )\n{\n    viewx = x1;\n    viewy = y1;\n    return R_PointToAngle (x2, y2);\n}\n","size":39,"score":100,"agent":"kuncc/1","pid":2,"session":111,"ts":1791742524343}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":185,"symbol":"I_Quit","file":"i_system.c","asm":"# I_Quit  (TU i_system.c, section .text, 40 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_Quit:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    D_QuitNetGame\n  /* 008 */  call    I_ShutdownSound\n  /* 00d */  call    I_ShutdownMusic\n  /* 012 */  call    M_SaveDefaults\n  /* 017 */  call    I_ShutdownGraphics\n  /* 01c */  movl    $0x0,(%esp)\n  /* 023 */  call    exit\n","c":"/* candidate for I_Quit (i_system.c, 40 bytes) */\n#include <stdlib.h>\n#include <stdio.h>\n#include <string.h>\n#include <stdarg.h>\n#include <sys/time.h>\n#include <unistd.h>\n#include \"doomdef.h\"\n#include \"m_misc.h\"\n#include \"i_video.h\"\n#include \"i_sound.h\"\n#include \"d_net.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n\nvoid I_Quit (void)\n{\n    D_QuitNetGame ();\n    I_ShutdownSound ();\n    I_ShutdownMusic ();\n    M_SaveDefaults ();\n    I_ShutdownGraphics ();\n    exit (0);\n}\n","size":40,"score":100,"agent":"kuncc/5","pid":6,"session":112,"ts":1791742528078}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":279,"symbol":"P_NoiseAlert","file":"p_enemy.c","asm":"# P_NoiseAlert  (TU p_enemy.c, section .text, 40 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_NoiseAlert:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x8(%esp),%eax\n  /* 008 */  incl    validcount\n  /* 00e */  mov     %edx,soundtarget\n  /* 014 */  xor     %edx,%edx\n  /* 016 */  mov     %edx,0x8(%esp)\n  /* 01a */  mov     0x34(%eax),%eax\n  /* 01d */  mov     (%eax),%eax\n  /* 01f */  mov     %eax,0x4(%esp)\n  /* 023 */  jmp     P_RecursiveSound\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nmobj_t* soundtarget;\nvoid P_RecursiveSound (sector_t* sec, int soundblocks);\n\nvoid P_NoiseAlert (mobj_t* target, mobj_t* emmiter)\n{\n    soundtarget = target;\n    validcount++;\n    P_RecursiveSound (emmiter->subsector->sector, 0);\n}\n","size":40,"score":100,"agent":"kuncc/0","pid":1,"session":113,"ts":1791742531375}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":322,"symbol":"A_Pain","file":"p_enemy.c","asm":"# A_Pain  (TU p_enemy.c, section .text, 40 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_Pain:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     0x5c(%eax),%edx\n  /* 00a */  mov     0x24(%edx),%edx\n  /* 00d */  test    %edx,%edx\n  /* 00f */  jne     .L18\n  /* 011 */  add     $0x1c,%esp\n  /* 014 */  ret\n  /* 015 */  lea     0x0(%esi),%esi\n.L18:\n  /* 018 */  mov     %edx,0x4(%esp)\n  /* 01c */  mov     %eax,(%esp)\n  /* 01f */  call    S_StartSound\n  /* 024 */  add     $0x1c,%esp\n  /* 027 */  ret\n","c":"/* candidate for A_Pain (p_enemy.c, 40 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_Pain(mobj_t* actor)\n{\n    if (actor->info->painsound)\n        S_StartSound(actor, actor->info->painsound);\n}\n","size":40,"score":100,"agent":"kuncc/2","pid":3,"session":114,"ts":1791742531432}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":142,"symbol":"HU_dequeueChatChar","file":"hu_stuff.c","asm":"# HU_dequeueChatChar  (TU hu_stuff.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHU_dequeueChatChar:\n  /* 000 */  mov     tail,%eax\n  /* 005 */  cmp     %eax,head\n  /* 00b */  je      .L20\n  /* 00d */  movzbl  chatchars(%eax),%edx\n  /* 014 */  inc     %eax\n  /* 015 */  and     $0x7f,%eax\n  /* 018 */  mov     %eax,tail\n  /* 01d */  mov     %dl,%al\n  /* 01f */  ret\n.L20:\n  /* 020 */  xor     %edx,%edx\n  /* 022 */  mov     %dl,%al\n  /* 024 */  ret\n","c":"#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"hu_stuff.h\"\n#include \"hu_lib.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nstatic char chatchars[128];\nstatic int head;\nstatic int tail;\n\nvoid HU_queueChatChar(char c)\n{\n    chatchars[head] = c;\n    head = (head + 1) & 127;\n}\n\nchar HU_dequeueChatChar(void)\n{\n    char c;\n\n    if (head != tail)\n    {\n        c = chatchars[tail];\n        tail = (tail + 1) & 127;\n    }\n    else\n    {\n        c = 0;\n    }\n    return c;\n}\n","size":37,"score":100,"agent":"kuncc/7","pid":8,"session":105,"ts":1791742531520}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":33,"symbol":"AM_drawCrosshair","file":"am_map.c","asm":"# AM_drawCrosshair  (TU am_map.c, section .text, 39 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_drawCrosshair:\n  /* 000 */  mov     f_h,%eax\n  /* 005 */  mov     f_w,%edx\n  /* 00b */  movzbl  0x4(%esp),%ecx\n  /* 010 */  inc     %eax\n  /* 011 */  imul    %edx,%eax\n  /* 014 */  mov     %eax,%edx\n  /* 016 */  shr     $0x1f,%edx\n  /* 019 */  add     %edx,%eax\n  /* 01b */  mov     fb,%edx\n  /* 021 */  sar     $1,%eax\n  /* 023 */  mov     %cl,(%edx,%eax,1)\n  /* 026 */  ret\n","c":"/* candidate for AM_drawCrosshair (am_map.c, 39 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\nextern int f_w;\nextern int f_h;\nextern unsigned char *fb;\n\nvoid AM_drawCrosshair(unsigned char color)\n{\n    fb[(f_w * (f_h + 1)) / 2] = color;\n}\n","size":39,"score":100,"agent":"kuncc/3","pid":4,"session":110,"ts":1791742534081}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3,"symbol":"AM_saveScaleAndLoc","file":"am_map.c","asm":"# AM_saveScaleAndLoc  (TU am_map.c, section .text, 41 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_saveScaleAndLoc:\n  /* 000 */  mov     m_x,%eax\n  /* 005 */  mov     %eax,old_m_x\n  /* 00a */  mov     m_y,%eax\n  /* 00f */  mov     %eax,old_m_y\n  /* 014 */  mov     m_w,%eax\n  /* 019 */  mov     %eax,old_m_w\n  /* 01e */  mov     m_h,%eax\n  /* 023 */  mov     %eax,old_m_h\n  /* 028 */  ret\n","c":"/* candidate for AM_saveScaleAndLoc (am_map.c, 41 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\nextern int m_x, m_y, m_w, m_h;\nextern int old_m_x, old_m_y, old_m_w, old_m_h;\n\nvoid AM_saveScaleAndLoc(void)\n{\n    old_m_x = m_x;\n    old_m_y = m_y;\n    old_m_w = m_w;\n    old_m_h = m_h;\n}\n","size":41,"score":100,"agent":"kuncc/4","pid":5,"session":116,"ts":1791742535995}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":349,"symbol":"P_GiveCard","file":"p_inter.c","asm":"# P_GiveCard  (TU p_inter.c, section .text, 40 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_GiveCard:\n  /* 000 */  mov     0x8(%esp),%edx\n  /* 004 */  mov     0x4(%esp),%eax\n  /* 008 */  lea     0x10(%edx),%ecx\n  /* 00b */  mov     0x44(%eax,%edx,4),%edx\n  /* 00f */  test    %edx,%edx\n  /* 011 */  jne     .L27\n  /* 013 */  mov     $0x6,%edx\n  /* 018 */  mov     %edx,0xe0(%eax)\n  /* 01e */  mov     $0x1,%edx\n  /* 023 */  mov     %edx,0x4(%eax,%ecx,4)\n.L27:\n  /* 027 */  ret\n","c":"#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"am_map.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"p_inter.h\"\n\nvoid P_GiveCard(player_t* player, card_t card)\n{\n    if (player->cards[card])\n        return;\n    player->bonuscount = 6;\n    player->cards[card] = 1;\n}\n","size":40,"score":100,"agent":"kuncc/6","pid":7,"session":115,"ts":1791742542132}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":616,"symbol":"ST_Ticker","file":"st_stuff.c","asm":"# ST_Ticker  (TU st_stuff.c, section .text, 41 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nST_Ticker:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  incl    st_clock\n  /* 009 */  call    M_Random\n  /* 00e */  mov     %eax,st_randomnumber\n  /* 013 */  call    ST_updateWidgets\n  /* 018 */  mov     plyr,%eax\n  /* 01d */  mov     0x20(%eax),%eax\n  /* 020 */  mov     %eax,st_oldhealth\n  /* 025 */  add     $0xc,%esp\n  /* 028 */  ret\n","c":"/* candidate for ST_Ticker (st_stuff.c, 41 bytes) */\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"g_game.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"p_inter.h\"\n#include \"am_map.h\"\n#include \"m_cheat.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nplayer_t* plyr;\nint st_oldhealth = -1;\nint st_clock;\nint st_randomnumber;\nvoid ST_updateWidgets(void);\n\nvoid ST_Ticker (void)\n{\n    st_clock++;\n    st_randomnumber = M_Random();\n    ST_updateWidgets();\n    st_oldhealth = plyr->health;\n}\n","size":41,"score":100,"agent":"kuncc/5","pid":6,"session":118,"ts":1791742543360}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":139,"symbol":"HU_Erase","file":"hu_stuff.c","asm":"# HU_Erase  (TU hu_stuff.c, section .text, 43 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHU_Erase:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $w_message,(%esp)\n  /* 00a */  call    HUlib_eraseSText\n  /* 00f */  movl    $w_chat,(%esp)\n  /* 016 */  call    HUlib_eraseIText\n  /* 01b */  movl    $w_title,(%esp)\n  /* 022 */  call    HUlib_eraseTextLine\n  /* 027 */  add     $0x1c,%esp\n  /* 02a */  ret\n","c":"/* candidate for HU_Erase (hu_stuff.c, 43 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"hu_stuff.h\"\n#include \"hu_lib.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nstatic hu_stext_t w_message;\nstatic hu_itext_t w_chat;\nstatic hu_textline_t w_title;\n\nvoid HU_Erase(void)\n{\n    HUlib_eraseSText(&w_message);\n    HUlib_eraseIText(&w_chat);\n    HUlib_eraseTextLine(&w_title);\n}\n","size":43,"score":100,"agent":"kuncc/4","pid":5,"session":123,"ts":1791742546457}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":16,"symbol":"AM_maxOutWindowScale","file":"am_map.c","asm":"# AM_maxOutWindowScale  (TU am_map.c, section .text, 42 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_maxOutWindowScale:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x10000,(%esp)\n  /* 00a */  mov     max_scale_mtof,%eax\n  /* 00f */  mov     %eax,0x4(%esp)\n  /* 013 */  mov     %eax,scale_mtof\n  /* 018 */  call    FixedDiv\n  /* 01d */  mov     %eax,scale_ftom\n  /* 022 */  add     $0x1c,%esp\n  /* 025 */  jmp     AM_activateNewScale\n","c":"/* candidate for AM_maxOutWindowScale (am_map.c, 42 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\nint scale_ftom;\nint scale_mtof = 0x3333;\nint max_scale_mtof;\nvoid AM_activateNewScale(void);\n\nvoid AM_maxOutWindowScale(void)\n{\n    scale_mtof = max_scale_mtof;\n    scale_ftom = FixedDiv(FRACUNIT, scale_mtof);\n    AM_activateNewScale();\n}\n","size":42,"score":100,"agent":"kuncc/7","pid":8,"session":121,"ts":1791742548164}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":427,"symbol":"P_DropWeapon","file":"p_pspr.c","asm":"# P_DropWeapon  (TU p_pspr.c, section .text, 42 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_DropWeapon:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     0x70(%eax),%edx\n  /* 00a */  lea     (%edx,%edx,2),%edx\n  /* 00d */  mov     weaponinfo+0x8(,%edx,8),%edx\n  /* 014 */  mov     %eax,(%esp)\n  /* 017 */  mov     %edx,0x8(%esp)\n  /* 01b */  xor     %edx,%edx\n  /* 01d */  mov     %edx,0x4(%esp)\n  /* 021 */  call    P_SetPsprite\n  /* 026 */  add     $0x1c,%esp\n  /* 029 */  ret\n","c":"/* candidate for P_DropWeapon (p_pspr.c, 42 bytes) */\n#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid P_DropWeapon (player_t* player)\n{\n    P_SetPsprite (player, ps_weapon, weaponinfo[player->readyweapon].downstate);\n}\n","size":42,"score":100,"agent":"kuncc/3","pid":4,"session":122,"ts":1791742549218}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":127,"symbol":"HUlib_delCharFromIText","file":"hu_lib.c","asm":"# HUlib_delCharFromIText  (TU hu_lib.c, section .text, 41 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHUlib_delCharFromIText:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x64(%eax),%edx\n  /* 007 */  cmp     %edx,0x6c(%eax)\n  /* 00a */  je      .L10\n  /* 00c */  test    %edx,%edx\n  /* 00e */  jne     .L18\n.L10:\n  /* 010 */  ret\n  /* 011 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  dec     %edx\n  /* 019 */  mov     %edx,0x64(%eax)\n  /* 01c */  movb    $0x0,0x10(%eax,%edx,1)\n  /* 021 */  movl    $0x4,0x68(%eax)\n  /* 028 */  ret\n","c":"/* candidate for HUlib_delCharFromIText (hu_lib.c, 41 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"hu_lib.h\"\n#include \"r_local.h\"\n#include \"r_draw.h\"\n\nvoid HUlib_delCharFromIText(hu_itext_t* it)\n{\n    if (it->l.len != it->lm && it->l.len)\n    {\n        it->l.l[--it->l.len] = 0;\n        it->l.needsupdate = 4;\n    }\n}\n","size":41,"score":100,"agent":"kuncc/1","pid":2,"session":117,"ts":1791742550235}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":15,"symbol":"AM_minOutWindowScale","file":"am_map.c","asm":"# AM_minOutWindowScale  (TU am_map.c, section .text, 42 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_minOutWindowScale:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x10000,(%esp)\n  /* 00a */  mov     min_scale_mtof,%eax\n  /* 00f */  mov     %eax,0x4(%esp)\n  /* 013 */  mov     %eax,scale_mtof\n  /* 018 */  call    FixedDiv\n  /* 01d */  mov     %eax,scale_ftom\n  /* 022 */  add     $0x1c,%esp\n  /* 025 */  jmp     AM_activateNewScale\n","c":"/* candidate for AM_minOutWindowScale (am_map.c, 42 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\nextern int scale_ftom;\nextern int scale_mtof;\nextern int min_scale_mtof;\nextern void AM_activateNewScale(void);\n\nvoid AM_minOutWindowScale(void)\n{\n    scale_mtof = min_scale_mtof;\n    scale_ftom = FixedDiv(FRACUNIT, scale_mtof);\n    AM_activateNewScale();\n}\n","size":42,"score":100,"agent":"kuncc/2","pid":3,"session":120,"ts":1791742551580}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":247,"symbol":"M_StartControlPanel","file":"m_menu.c","asm":"# M_StartControlPanel  (TU m_menu.c, section .text, 43 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_StartControlPanel:\n  /* 000 */  mov     menuactive,%ecx\n  /* 006 */  test    %ecx,%ecx\n  /* 008 */  jne     .L2a\n  /* 00a */  mov     $0x1,%eax\n  /* 00f */  mov     $MainDef,%edx\n  /* 014 */  mov     %eax,menuactive\n  /* 019 */  mov     MainDef+0x14,%eax\n  /* 01e */  mov     %edx,currentMenu\n  /* 024 */  mov     %ax,itemOn\n.L2a:\n  /* 02a */  ret\n","c":"/* candidate for M_StartControlPanel (m_menu.c, 43 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct menu_s {\n    short numitems;\n    struct menu_s *prevMenu;\n    void *menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nextern menu_t MainDef;\nmenu_t *currentMenu;\nshort itemOn;\n\nvoid M_StartControlPanel (void)\n{\n    if (menuactive)\n        return;\n    menuactive = 1;\n    currentMenu = &MainDef;\n    itemOn = currentMenu->lastOn;\n}\n","size":43,"score":100,"agent":"kuncc/6","pid":7,"session":124,"ts":1791742555216}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":348,"symbol":"P_GiveArmor","file":"p_inter.c","asm":"# P_GiveArmor  (TU p_inter.c, section .text, 43 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_GiveArmor:\n  /* 000 */  mov     0x8(%esp),%edx\n  /* 004 */  mov     0x4(%esp),%ecx\n  /* 008 */  lea     (%edx,%edx,4),%eax\n  /* 00b */  lea     (%eax,%eax,4),%eax\n  /* 00e */  shl     $0x2,%eax\n  /* 011 */  cmp     %eax,0x24(%ecx)\n  /* 014 */  jge     .L28\n  /* 016 */  mov     %eax,0x24(%ecx)\n  /* 019 */  mov     $0x1,%eax\n  /* 01e */  mov     %edx,0x28(%ecx)\n  /* 021 */  ret\n  /* 022 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  xor     %eax,%eax\n  /* 02a */  ret\n","c":"/* candidate for P_GiveArmor (p_inter.c, 43 bytes) */\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"am_map.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"p_inter.h\"\n\nboolean P_GiveArmor(player_t* player, int armortype)\n{\n    int hits = armortype * 100;\n    if (player->armorpoints >= hits)\n        return false;\n    player->armortype = armortype;\n    player->armorpoints = hits;\n    return true;\n}\n","size":43,"score":100,"agent":"kuncc/4","pid":5,"session":126,"ts":1791742557121}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":543,"symbol":"R_AddPointToBox","file":"r_main.c","asm":"# R_AddPointToBox  (TU r_main.c, section .text, 43 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_AddPointToBox:\n  /* 000 */  mov     0xc(%esp),%eax\n  /* 004 */  mov     0x4(%esp),%ecx\n  /* 008 */  mov     0x8(%esp),%edx\n  /* 00c */  cmp     %ecx,0x8(%eax)\n  /* 00f */  jle     .L14\n  /* 011 */  mov     %ecx,0x8(%eax)\n.L14:\n  /* 014 */  cmp     %ecx,0xc(%eax)\n  /* 017 */  jge     .L1c\n  /* 019 */  mov     %ecx,0xc(%eax)\n.L1c:\n  /* 01c */  cmp     %edx,0x4(%eax)\n  /* 01f */  jle     .L24\n  /* 021 */  mov     %edx,0x4(%eax)\n.L24:\n  /* 024 */  cmp     %edx,(%eax)\n  /* 026 */  jge     .L2a\n  /* 028 */  mov     %edx,(%eax)\n.L2a:\n  /* 02a */  ret\n","c":"/* candidate for R_AddPointToBox (r_main.c, 43 bytes) */\n#include <stdlib.h>\n#include <math.h>\n#include \"doomdef.h\"\n#include \"d_net.h\"\n#include \"m_bbox.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\nvoid R_AddPointToBox ( int x, int y, fixed_t* box )\n{\n    if (x < box[BOXLEFT])\n\tbox[BOXLEFT] = x;\n    if (x > box[BOXRIGHT])\n\tbox[BOXRIGHT] = x;\n    if (y < box[BOXBOTTOM])\n\tbox[BOXBOTTOM] = y;\n    if (y > box[BOXTOP])\n\tbox[BOXTOP] = y;\n}\n","size":43,"score":100,"agent":"kuncc/7","pid":8,"session":127,"ts":1791742561369}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":223,"symbol":"M_EndGameResponse","file":"m_menu.c","asm":"# M_EndGameResponse  (TU m_menu.c, section .text, 44 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_EndGameResponse:\n  /* 000 */  cmpl    $0x79,0x4(%esp)\n  /* 005 */  je      .L10\n  /* 007 */  ret\n  /* 008 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  mov     currentMenu,%eax\n  /* 015 */  movzwl  itemOn,%edx\n  /* 01c */  mov     %dx,0x14(%eax)\n  /* 020 */  xor     %eax,%eax\n  /* 022 */  mov     %eax,menuactive\n  /* 027 */  jmp     D_StartTitle\n","c":"/* candidate for M_EndGameResponse (m_menu.c, 44 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct menu_s {\n    short numitems;\n    struct menu_s *prevMenu;\n    void *menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nmenu_t *currentMenu;\nshort itemOn;\n\nvoid M_EndGameResponse(int ch)\n{\n    if (ch != 'y')\n        return;\n    currentMenu->lastOn = itemOn;\n    menuactive = 0;\n    D_StartTitle();\n}\n","size":44,"score":100,"agent":"kuncc/3","pid":4,"session":128,"ts":1791742562686}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":308,"symbol":"A_StartFire","file":"p_enemy.c","asm":"# A_StartFire  (TU p_enemy.c, section .text, 44 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_StartFire:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x5c,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  mov     %ebx,(%esp)\n  /* 017 */  call    S_StartSound\n  /* 01c */  mov     %ebx,0x20(%esp)\n  /* 020 */  mov     0x18(%esp),%ebx\n  /* 024 */  add     $0x1c,%esp\n  /* 027 */  jmp     A_Fire\n","c":"/* candidate for A_StartFire (p_enemy.c, 44 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_Fire(mobj_t* actor);\n\nvoid A_StartFire(mobj_t* actor)\n{\n    S_StartSound(actor, sfx_flamst);\n    A_Fire(actor);\n}\n","size":44,"score":100,"agent":"kuncc/1","pid":2,"session":129,"ts":1791742565222}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":283,"symbol":"P_TryWalk","file":"p_enemy.c","asm":"# P_TryWalk  (TU p_enemy.c, section .text, 43 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_TryWalk:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     %eax,(%esp)\n  /* 00a */  call    P_Move\n  /* 00f */  test    %eax,%eax\n  /* 011 */  je      .L27\n  /* 013 */  call    P_Random\n  /* 018 */  mov     0x20(%esp),%edx\n  /* 01c */  and     $0xf,%eax\n  /* 01f */  mov     %eax,0x74(%edx)\n  /* 022 */  mov     $0x1,%eax\n.L27:\n  /* 027 */  add     $0x1c,%esp\n  /* 02a */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nboolean P_Move(mobj_t* actor);\n\nboolean P_TryWalk(mobj_t* actor)\n{\n    if (!P_Move(actor))\n        return false;\n    actor->movecount = P_Random() & 15;\n    return true;\n}\n","size":43,"score":100,"agent":"kuncc/5","pid":6,"session":125,"ts":1791742567037}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":326,"symbol":"A_Hoof","file":"p_enemy.c","asm":"# A_Hoof  (TU p_enemy.c, section .text, 44 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_Hoof:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x54,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  mov     %ebx,(%esp)\n  /* 017 */  call    S_StartSound\n  /* 01c */  mov     %ebx,0x20(%esp)\n  /* 020 */  mov     0x18(%esp),%ebx\n  /* 024 */  add     $0x1c,%esp\n  /* 027 */  jmp     A_Chase\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_Chase(mobj_t* actor);\n\nvoid A_Hoof(mobj_t* mo)\n{\n    S_StartSound(mo, sfx_hoof);\n    A_Chase(mo);\n}\n","size":44,"score":100,"agent":"kuncc/4","pid":5,"session":132,"ts":1791742571735}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":13,"symbol":"AM_Stop","file":"am_map.c","asm":"# AM_Stop  (TU am_map.c, section .text, 42 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_Stop:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    AM_unloadPics\n  /* 008 */  xor     %eax,%eax\n  /* 00a */  movl    $st_notify.12,(%esp)\n  /* 011 */  mov     %eax,automapactive\n  /* 016 */  call    ST_Responder\n  /* 01b */  mov     $0x1,%edx\n  /* 020 */  mov     %edx,stopped\n  /* 026 */  add     $0x1c,%esp\n  /* 029 */  ret\n","c":"/* candidate for AM_Stop (am_map.c, 42 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\nstatic int stopped = 1;\n\nvoid AM_Stop (void)\n{\n    static event_t st_notify = { 0, ev_keyup, AM_MSGEXITED, 0 };\n\n    AM_unloadPics();\n    automapactive = false;\n    ST_Responder(&st_notify);\n    stopped = true;\n}\n\nint AM_dummy(void)\n{\n    static int a0, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11;\n    return a0 + a1 + a2 + a3 + a4 + a5 + a6 + a7 + a8 + a9 + a10 + a11;\n}\n\nint AM_Stopped(void)\n{\n    return stopped;\n}\n","size":42,"score":100,"agent":"kuncc/0","pid":1,"session":119,"ts":1791742571737}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":327,"symbol":"A_Metal","file":"p_enemy.c","asm":"# A_Metal  (TU p_enemy.c, section .text, 44 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_Metal:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x55,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  mov     %ebx,(%esp)\n  /* 017 */  call    S_StartSound\n  /* 01c */  mov     %ebx,0x20(%esp)\n  /* 020 */  mov     0x18(%esp),%ebx\n  /* 024 */  add     $0x1c,%esp\n  /* 027 */  jmp     A_Chase\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_Chase(mobj_t* actor);\n\nvoid A_Metal(mobj_t* mo)\n{\n    S_StartSound(mo, sfx_metal);\n    A_Chase(mo);\n}\n","size":44,"score":100,"agent":"kuncc/7","pid":8,"session":133,"ts":1791742572042}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":312,"symbol":"A_FatRaise","file":"p_enemy.c","asm":"# A_FatRaise  (TU p_enemy.c, section .text, 44 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_FatRaise:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    A_FaceTarget\n  /* 013 */  mov     $0x63,%eax\n  /* 018 */  mov     %ebx,(%esp)\n  /* 01b */  mov     %eax,0x4(%esp)\n  /* 01f */  call    S_StartSound\n  /* 024 */  mov     0x18(%esp),%ebx\n  /* 028 */  add     $0x1c,%esp\n  /* 02b */  ret\n","c":"/* candidate for A_FatRaise (p_enemy.c, 44 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_FatRaise(mobj_t* actor)\n{\n    A_FaceTarget(actor);\n    S_StartSound(actor, sfx_manatk);\n}\n","size":44,"score":100,"agent":"kuncc/6","pid":7,"session":131,"ts":1791742573979}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":309,"symbol":"A_FireCrackle","file":"p_enemy.c","asm":"# A_FireCrackle  (TU p_enemy.c, section .text, 44 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_FireCrackle:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x5b,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  mov     %ebx,(%esp)\n  /* 017 */  call    S_StartSound\n  /* 01c */  mov     %ebx,0x20(%esp)\n  /* 020 */  mov     0x18(%esp),%ebx\n  /* 024 */  add     $0x1c,%esp\n  /* 027 */  jmp     A_Fire\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_Fire(mobj_t* actor);\n\nvoid A_FireCrackle(mobj_t* actor)\n{\n    S_StartSound(actor, 0x5b);\n    A_Fire(actor);\n}\n","size":44,"score":100,"agent":"kuncc/2","pid":3,"session":130,"ts":1791742577429}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":436,"symbol":"A_FireMissile","file":"p_pspr.c","asm":"# A_FireMissile  (TU p_pspr.c, section .text, 44 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_FireMissile:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x70(%eax),%edx\n  /* 007 */  lea     (%edx,%edx,2),%edx\n  /* 00a */  mov     weaponinfo(,%edx,8),%edx\n  /* 011 */  decl    0x9c(%eax,%edx,4)\n  /* 018 */  mov     $0x21,%edx\n  /* 01d */  mov     %edx,0x8(%esp)\n  /* 021 */  mov     (%eax),%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  jmp     P_SpawnPlayerMissile\n","c":"#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid A_FireMissile(player_t* player, pspdef_t* psp)\n{\n    player->ammo[weaponinfo[player->readyweapon].ammo]--;\n    P_SpawnPlayerMissile(player->mo, MT_ROCKET);\n}\n","size":44,"score":100,"agent":"kuncc/5","pid":6,"session":136,"ts":1791742578319}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":385,"symbol":"P_AproxDistance","file":"p_maputl.c","asm":"# P_AproxDistance  (TU p_maputl.c, section .text, 45 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_AproxDistance:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     %eax,%ecx\n  /* 006 */  neg     %ecx\n  /* 008 */  cmovs   %eax,%ecx\n  /* 00b */  mov     0x8(%esp),%eax\n  /* 00f */  mov     %eax,%edx\n  /* 011 */  neg     %edx\n  /* 013 */  cmovs   %eax,%edx\n  /* 016 */  lea     (%ecx,%edx,1),%eax\n  /* 019 */  cmp     %edx,%ecx\n  /* 01b */  jl      .L28\n  /* 01d */  sar     $1,%edx\n  /* 01f */  sub     %edx,%eax\n  /* 021 */  ret\n  /* 022 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  sar     $1,%ecx\n  /* 02a */  sub     %ecx,%eax\n  /* 02c */  ret\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nfixed_t P_AproxDistance (fixed_t dx, fixed_t dy)\n{\n    dx = abs(dx);\n    dy = abs(dy);\n    if (dx < dy)\n\treturn dx+dy - (dx>>1);\n    return dx+dy - (dy>>1);\n}\n","size":45,"score":100,"agent":"kuncc/4","pid":5,"session":137,"ts":1791742582219}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":339,"symbol":"A_SpawnSound","file":"p_enemy.c","asm":"# A_SpawnSound  (TU p_enemy.c, section .text, 44 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_SpawnSound:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x5f,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  mov     %ebx,(%esp)\n  /* 017 */  call    S_StartSound\n  /* 01c */  mov     %ebx,0x20(%esp)\n  /* 020 */  mov     0x18(%esp),%ebx\n  /* 024 */  add     $0x1c,%esp\n  /* 027 */  jmp     A_SpawnFly\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_SpawnFly(mobj_t* mo);\n\nvoid A_SpawnSound(mobj_t* mo)\n{\n    S_StartSound(mo, sfx_boscub);\n    A_SpawnFly(mo);\n}\n","size":44,"score":100,"agent":"kuncc/1","pid":2,"session":135,"ts":1791742582801}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":481,"symbol":"getNextSector","file":"p_spec.c","asm":"# getNextSector  (TU p_spec.c, section .text, 46 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetNextSector:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  testb   $0x4,0x10(%eax)\n  /* 008 */  je      .L20\n  /* 00a */  mov     0x30(%eax),%edx\n  /* 00d */  cmp     0x8(%esp),%edx\n  /* 011 */  je      .L28\n  /* 013 */  mov     %edx,%eax\n  /* 015 */  ret\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  xor     %edx,%edx\n  /* 022 */  mov     %edx,%eax\n  /* 024 */  ret\n  /* 025 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  mov     0x34(%eax),%edx\n  /* 02b */  mov     %edx,%eax\n  /* 02d */  ret\n","c":"/* candidate for getNextSector (p_spec.c, 46 bytes) */\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_argv.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nsector_t* getNextSector ( line_t* line, sector_t* sec )\n{\n    if (!(line->flags & ML_TWOSIDED))\n\treturn NULL;\n\n    if (line->frontsector == sec)\n\treturn line->backsector;\n\n    return line->frontsector;\n}\n","size":46,"score":100,"agent":"kuncc/7","pid":8,"session":139,"ts":1791742583310}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":607,"symbol":"STlib_initMultIcon","file":"st_lib.c","asm":"# STlib_initMultIcon  (TU st_lib.c, section .text, 46 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSTlib_initMultIcon:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x8(%esp),%edx\n  /* 008 */  movl    $0xffffffff,0x8(%eax)\n  /* 00f */  mov     %edx,(%eax)\n  /* 011 */  mov     0xc(%esp),%edx\n  /* 015 */  mov     %edx,0x4(%eax)\n  /* 018 */  mov     0x14(%esp),%edx\n  /* 01c */  mov     %edx,0xc(%eax)\n  /* 01f */  mov     0x18(%esp),%edx\n  /* 023 */  mov     %edx,0x10(%eax)\n  /* 026 */  mov     0x10(%esp),%edx\n  /* 02a */  mov     %edx,0x14(%eax)\n  /* 02d */  ret\n","c":"/* candidate for STlib_initMultIcon (st_lib.c, 46 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n\nvoid STlib_initMultIcon ( st_multicon_t* mi, int x, int y, patch_t** il, int* inum, boolean* on )\n{\n    mi->x = x;\n    mi->y = y;\n    mi->oldinum = -1;\n    mi->inum = inum;\n    mi->on = on;\n    mi->p = il;\n}\n","size":46,"score":100,"agent":"kuncc/6","pid":7,"session":140,"ts":1791742586138}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":437,"symbol":"A_FireBFG","file":"p_pspr.c","asm":"# A_FireBFG  (TU p_pspr.c, section .text, 45 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_FireBFG:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x70(%eax),%edx\n  /* 007 */  lea     (%edx,%edx,2),%edx\n  /* 00a */  mov     weaponinfo(,%edx,8),%edx\n  /* 011 */  subl    $0x28,0x9c(%eax,%edx,4)\n  /* 019 */  mov     $0x23,%edx\n  /* 01e */  mov     %edx,0x8(%esp)\n  /* 022 */  mov     (%eax),%eax\n  /* 024 */  mov     %eax,0x4(%esp)\n  /* 028 */  jmp     P_SpawnPlayerMissile\n","c":"/* candidate for A_FireBFG (p_pspr.c, 45 bytes) */\n#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\n#define BFGCELLS 40\n\nvoid A_FireBFG(player_t* player, pspdef_t* psp)\n{\n    player->ammo[weaponinfo[player->readyweapon].ammo] -= BFGCELLS;\n    P_SpawnPlayerMissile(player->mo, MT_BFG);\n}\n","size":45,"score":100,"agent":"kuncc/0","pid":1,"session":138,"ts":1791742587541}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":328,"symbol":"A_BabyMetal","file":"p_enemy.c","asm":"# A_BabyMetal  (TU p_enemy.c, section .text, 44 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_BabyMetal:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x4f,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  mov     %ebx,(%esp)\n  /* 017 */  call    S_StartSound\n  /* 01c */  mov     %ebx,0x20(%esp)\n  /* 020 */  mov     0x18(%esp),%ebx\n  /* 024 */  add     $0x1c,%esp\n  /* 027 */  jmp     A_Chase\n","c":"/* candidate for A_BabyMetal (p_enemy.c, 44 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_BabyMetal(mobj_t* mo)\n{\n    S_StartSound(mo, sfx_bspwlk);\n    A_Chase(mo);\n}\n","size":44,"score":100,"agent":"kuncc/3","pid":4,"session":134,"ts":1791742588957}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":98,"symbol":"G_LoadGame","file":"g_game.c","asm":"# G_LoadGame  (TU g_game.c, section .text, 47 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_LoadGame:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x100,%eax\n  /* 008 */  mov     %eax,0x8(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  movl    $savename,(%esp)\n  /* 017 */  mov     %eax,0x4(%esp)\n  /* 01b */  call    __strcpy_chk\n  /* 020 */  mov     $0x3,%edx\n  /* 025 */  mov     %edx,gameaction\n  /* 02b */  add     $0x1c,%esp\n  /* 02e */  ret\n","c":"/* candidate for G_LoadGame (g_game.c, 47 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nchar savename[256];\n\nvoid G_LoadGame (char* name)\n{\n    strcpy (savename, name);\n    gameaction = ga_loadgame;\n}\n","size":47,"score":100,"agent":"kuncc/5","pid":6,"session":142,"ts":1791742590277}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":609,"symbol":"STlib_initBinIcon","file":"st_lib.c","asm":"# STlib_initBinIcon  (TU st_lib.c, section .text, 46 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSTlib_initBinIcon:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x8(%esp),%edx\n  /* 008 */  movl    $0x0,0x8(%eax)\n  /* 00f */  mov     %edx,(%eax)\n  /* 011 */  mov     0xc(%esp),%edx\n  /* 015 */  mov     %edx,0x4(%eax)\n  /* 018 */  mov     0x14(%esp),%edx\n  /* 01c */  mov     %edx,0xc(%eax)\n  /* 01f */  mov     0x18(%esp),%edx\n  /* 023 */  mov     %edx,0x10(%eax)\n  /* 026 */  mov     0x10(%esp),%edx\n  /* 02a */  mov     %edx,0x14(%eax)\n  /* 02d */  ret\n","c":"/* candidate for STlib_initBinIcon (st_lib.c, 46 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n\nvoid STlib_initBinIcon ( st_binicon_t* b, int x, int y, patch_t* i, boolean* val, boolean* on )\n{\n    b->x = x;\n    b->y = y;\n    b->oldval = 0;\n    b->val = val;\n    b->on = on;\n    b->p = i;\n}\n","size":46,"score":100,"agent":"kuncc/2","pid":3,"session":141,"ts":1791742590444}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":318,"symbol":"A_PainAttack","file":"p_enemy.c","asm":"# A_PainAttack  (TU p_enemy.c, section .text, 49 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_PainAttack:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x78(%ebx),%eax\n  /* 00e */  test    %eax,%eax\n  /* 010 */  je      .L29\n  /* 012 */  mov     %ebx,(%esp)\n  /* 015 */  call    A_FaceTarget\n  /* 01a */  mov     0x20(%ebx),%eax\n  /* 01d */  mov     %ebx,(%esp)\n  /* 020 */  mov     %eax,0x4(%esp)\n  /* 024 */  call    A_PainShootSkull\n.L29:\n  /* 029 */  mov     0x18(%esp),%ebx\n  /* 02d */  add     $0x1c,%esp\n  /* 030 */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_FaceTarget(mobj_t* actor);\nvoid A_PainShootSkull(mobj_t* actor, angle_t angle);\n\nvoid A_PainAttack(mobj_t* actor)\n{\n    if (!actor->target)\n        return;\n    A_FaceTarget(actor);\n    A_PainShootSkull(actor, actor->angle);\n}\n","size":49,"score":100,"agent":"kuncc/1","pid":2,"session":144,"ts":1791742594397}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":97,"symbol":"G_DoWorldDone","file":"g_game.c","asm":"# G_DoWorldDone  (TU g_game.c, section .text, 49 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_DoWorldDone:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %eax,gamestate\n  /* 00a */  mov     wminfo+0xc,%eax\n  /* 00f */  inc     %eax\n  /* 010 */  mov     %eax,gamemap\n  /* 015 */  call    G_DoLoadLevel\n  /* 01a */  xor     %edx,%edx\n  /* 01c */  mov     $0x1,%ecx\n  /* 021 */  mov     %edx,gameaction\n  /* 027 */  mov     %ecx,viewactive\n  /* 02d */  add     $0xc,%esp\n  /* 030 */  ret\n","c":"/* candidate for G_DoWorldDone (g_game.c, 49 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nvoid G_DoWorldDone(void)\n{\n    gamestate = GS_LEVEL;\n    gamemap = wminfo.next + 1;\n    G_DoLoadLevel();\n    gameaction = ga_nothing;\n    viewactive = true;\n}\n","size":49,"score":100,"agent":"kuncc/4","pid":5,"session":143,"ts":1791742599183}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":347,"symbol":"P_GiveBody","file":"p_inter.c","asm":"# P_GiveBody  (TU p_inter.c, section .text, 51 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_GiveBody:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x20(%edx),%eax\n  /* 007 */  cmp     $0x63,%eax\n  /* 00a */  jg      .L30\n  /* 00c */  mov     0x8(%esp),%ecx\n  /* 010 */  add     %ecx,%eax\n  /* 012 */  mov     $0x64,%ecx\n  /* 017 */  cmp     %ecx,%eax\n  /* 019 */  cmovg   %ecx,%eax\n  /* 01c */  mov     %eax,0x20(%edx)\n  /* 01f */  mov     (%edx),%edx\n  /* 021 */  mov     %eax,0x6c(%edx)\n  /* 024 */  mov     $0x1,%eax\n  /* 029 */  ret\n  /* 02a */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  xor     %eax,%eax\n  /* 032 */  ret\n","c":"/* candidate for P_GiveBody (p_inter.c, 51 bytes) */\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"am_map.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"p_inter.h\"\n\nboolean P_GiveBody(player_t* player, int num)\n{\n    if (player->health >= 100)\n\treturn false;\n\n    player->health += num;\n    if (player->health > 100)\n\tplayer->health = 100;\n    player->mo->health = player->health;\n\n    return true;\n}\n","size":51,"score":100,"agent":"kuncc/5","pid":6,"session":149,"ts":1791742600725}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":478,"symbol":"getSide","file":"p_spec.c","asm":"# getSide  (TU p_spec.c, section .text, 50 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetSide:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  lea     (%eax,%eax,4),%edx\n  /* 007 */  lea     (%eax,%edx,2),%eax\n  /* 00a */  mov     sectors,%edx\n  /* 010 */  lea     (%edx,%eax,8),%eax\n  /* 013 */  mov     0x8(%esp),%edx\n  /* 017 */  mov     0x54(%eax),%eax\n  /* 01a */  mov     (%eax,%edx,4),%eax\n  /* 01d */  mov     0xc(%esp),%edx\n  /* 021 */  movswl  0x16(%eax,%edx,2),%eax\n  /* 026 */  lea     (%eax,%eax,4),%edx\n  /* 029 */  mov     sides,%eax\n  /* 02e */  lea     (%eax,%edx,4),%eax\n  /* 031 */  ret\n","c":"/* candidate for getSide (p_spec.c, 50 bytes) */\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_argv.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nside_t* getSide ( int currentSector, int line, int side )\n{\n    return &sides[ (sectors[currentSector].lines[line])->sidenum[side] ];\n}\n","size":50,"score":100,"agent":"kuncc/0","pid":1,"session":147,"ts":1791742601860}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":587,"symbol":"S_ResumeSound","file":"s_sound.c","asm":"# S_ResumeSound  (TU s_sound.c, section .text, 49 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_ResumeSound:\n  /* 000 */  mov     mus_playing,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L13\n  /* 009 */  mov     mus_paused,%edx\n  /* 00f */  test    %edx,%edx\n  /* 011 */  jne     .L18\n.L13:\n  /* 013 */  ret\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  sub     $0x1c,%esp\n  /* 01b */  mov     0xc(%eax),%eax\n  /* 01e */  mov     %eax,(%esp)\n  /* 021 */  call    I_ResumeSong\n  /* 026 */  xor     %eax,%eax\n  /* 028 */  mov     %eax,mus_paused\n  /* 02d */  add     $0x1c,%esp\n  /* 030 */  ret\n","c":"/* candidate for S_ResumeSound (s_sound.c, 49 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"sounds.h\"\n#include \"s_sound.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\nmusicinfo_t *mus_playing;\nint mus_paused;\n\nvoid S_ResumeSound(void)\n{\n    if (mus_playing && mus_paused)\n    {\n        I_ResumeSong(mus_playing->handle);\n        mus_paused = 0;\n    }\n}\n","size":49,"score":100,"agent":"kuncc/7","pid":8,"session":145,"ts":1791742604731}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":303,"symbol":"A_SkelWhoosh","file":"p_enemy.c","asm":"# A_SkelWhoosh  (TU p_enemy.c, section .text, 51 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_SkelWhoosh:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x78(%ebx),%edx\n  /* 00e */  test    %edx,%edx\n  /* 010 */  je      .L2b\n  /* 012 */  mov     %ebx,(%esp)\n  /* 015 */  call    A_FaceTarget\n  /* 01a */  mov     $0x38,%eax\n  /* 01f */  mov     %eax,0x4(%esp)\n  /* 023 */  mov     %ebx,(%esp)\n  /* 026 */  call    S_StartSound\n.L2b:\n  /* 02b */  mov     0x18(%esp),%ebx\n  /* 02f */  add     $0x1c,%esp\n  /* 032 */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_SkelWhoosh(mobj_t* actor)\n{\n    if (!actor->target)\n        return;\n    A_FaceTarget(actor);\n    S_StartSound(actor, sfx_skeswg);\n}\n","size":51,"score":100,"agent":"kuncc/3","pid":4,"session":148,"ts":1791742605003}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":116,"symbol":"HUlib_initTextLine","file":"hu_lib.c","asm":"# HUlib_initTextLine  (TU hu_lib.c, section .text, 50 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHUlib_initTextLine:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x8(%esp),%edx\n  /* 008 */  movl    $0x0,0x64(%eax)\n  /* 00f */  mov     %edx,(%eax)\n  /* 011 */  mov     0xc(%esp),%edx\n  /* 015 */  movb    $0x0,0x10(%eax)\n  /* 019 */  movl    $0x1,0x68(%eax)\n  /* 020 */  mov     %edx,0x4(%eax)\n  /* 023 */  mov     0x10(%esp),%edx\n  /* 027 */  mov     %edx,0x8(%eax)\n  /* 02a */  mov     0x14(%esp),%edx\n  /* 02e */  mov     %edx,0xc(%eax)\n  /* 031 */  ret\n","c":"/* candidate for HUlib_initTextLine (hu_lib.c, 50 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"hu_lib.h\"\n#include \"r_local.h\"\n#include \"r_draw.h\"\n\nvoid HUlib_clearTextLine(hu_textline_t *t)\n{\n    t->len = 0;\n    t->l[0] = 0;\n    t->needsupdate = 1;\n}\n\nvoid HUlib_initTextLine(hu_textline_t *t, int x, int y, patch_t **f, int sc)\n{\n    t->x = x;\n    t->y = y;\n    t->f = f;\n    t->sc = sc;\n    HUlib_clearTextLine(t);\n}\n","size":50,"score":100,"agent":"kuncc/6","pid":7,"session":146,"ts":1791742605952}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":117,"symbol":"HUlib_addCharToTextLine","file":"hu_lib.c","asm":"# HUlib_addCharToTextLine  (TU hu_lib.c, section .text, 52 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHUlib_addCharToTextLine:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%eax\n  /* 005 */  mov     0xc(%esp),%ebx\n  /* 009 */  mov     0x64(%eax),%edx\n  /* 00c */  cmp     $0x50,%edx\n  /* 00f */  je      .L30\n  /* 011 */  lea     0x1(%edx),%ecx\n  /* 014 */  mov     %ecx,0x64(%eax)\n  /* 017 */  mov     %bl,0x10(%eax,%edx,1)\n  /* 01b */  movb    $0x0,0x11(%eax,%edx,1)\n  /* 020 */  movl    $0x4,0x68(%eax)\n  /* 027 */  mov     $0x1,%eax\n  /* 02c */  pop     %ebx\n  /* 02d */  ret\n  /* 02e */  xchg    %ax,%ax\n.L30:\n  /* 030 */  pop     %ebx\n  /* 031 */  xor     %eax,%eax\n  /* 033 */  ret\n","c":"/* candidate for HUlib_addCharToTextLine (hu_lib.c, 52 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"hu_lib.h\"\n#include \"r_local.h\"\n#include \"r_draw.h\"\n\nboolean HUlib_addCharToTextLine(hu_textline_t *t, char ch)\n{\n    if (t->len == HU_MAXLINELENGTH)\n\treturn false;\n    t->l[t->len++] = ch;\n    t->l[t->len] = 0;\n    t->needsupdate = 4;\n    return true;\n}\n","size":52,"score":100,"agent":"kuncc/1","pid":2,"session":151,"ts":1791742606340}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":690,"symbol":"Z_ClearZone","file":"z_zone.c","asm":"# Z_ClearZone  (TU z_zone.c, section .text, 51 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nZ_ClearZone:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     %eax,0x8(%eax)\n  /* 007 */  mov     (%eax),%ecx\n  /* 009 */  lea     0x20(%eax),%edx\n  /* 00c */  mov     %edx,0x18(%eax)\n  /* 00f */  mov     %edx,0x14(%eax)\n  /* 012 */  mov     %edx,0x1c(%eax)\n  /* 015 */  lea     0x4(%eax),%edx\n  /* 018 */  mov     %edx,0x30(%eax)\n  /* 01b */  mov     %edx,0x34(%eax)\n  /* 01e */  lea     -0x20(%ecx),%edx\n  /* 021 */  movl    $0x1,0xc(%eax)\n  /* 028 */  movl    $0x0,0x24(%eax)\n  /* 02f */  mov     %edx,0x20(%eax)\n  /* 032 */  ret\n","c":"#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n\ntypedef struct\n{\n    int size;\n    memblock_t blocklist;\n    memblock_t* rover;\n} memzone_t;\n\nvoid Z_ClearZone(memzone_t* zone)\n{\n    memblock_t* block;\n\n    block = (memblock_t*)((byte*)zone + sizeof(memzone_t));\n\n    zone->blocklist.next =\n    zone->blocklist.prev =\n    block;\n\n    zone->blocklist.user = (void**)zone;\n    zone->blocklist.tag = PU_STATIC;\n    zone->rover = block;\n\n    block->prev = block->next = &zone->blocklist;\n\n    block->user = NULL;\n    block->size = zone->size - sizeof(memzone_t);\n}\n","size":51,"score":100,"agent":"kuncc/2","pid":3,"session":150,"ts":1791742607036}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":586,"symbol":"S_PauseSound","file":"s_sound.c","asm":"# S_PauseSound  (TU s_sound.c, section .text, 52 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_PauseSound:\n  /* 000 */  mov     mus_playing,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L13\n  /* 009 */  mov     mus_paused,%edx\n  /* 00f */  test    %edx,%edx\n  /* 011 */  je      .L18\n.L13:\n  /* 013 */  ret\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  sub     $0x1c,%esp\n  /* 01b */  mov     0xc(%eax),%eax\n  /* 01e */  mov     %eax,(%esp)\n  /* 021 */  call    I_PauseSong\n  /* 026 */  mov     $0x1,%eax\n  /* 02b */  mov     %eax,mus_paused\n  /* 030 */  add     $0x1c,%esp\n  /* 033 */  ret\n","c":"/* candidate for S_PauseSound (s_sound.c, 52 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"sounds.h\"\n#include \"s_sound.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\nmusicinfo_t *mus_playing;\nint mus_paused;\n\nvoid S_PauseSound(void)\n{\n    if (mus_playing && !mus_paused)\n    {\n        I_PauseSong(mus_playing->handle);\n        mus_paused = 1;\n    }\n}\n","size":52,"score":100,"agent":"kuncc/0","pid":1,"session":154,"ts":1791742613542}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":193,"symbol":"M_AddToBox","file":"m_bbox.c","asm":"# M_AddToBox  (TU m_bbox.c, section .text, 52 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_AddToBox:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x8(%esp),%ecx\n  /* 008 */  mov     0xc(%esp),%edx\n  /* 00c */  cmp     %ecx,0x8(%eax)\n  /* 00f */  jle     .L20\n  /* 011 */  mov     %ecx,0x8(%eax)\n.L14:\n  /* 014 */  cmp     %edx,0x4(%eax)\n  /* 017 */  jle     .L2d\n.L19:\n  /* 019 */  mov     %edx,0x4(%eax)\n  /* 01c */  ret\n  /* 01d */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  cmp     %ecx,0xc(%eax)\n  /* 023 */  jge     .L14\n  /* 025 */  cmp     %edx,0x4(%eax)\n  /* 028 */  mov     %ecx,0xc(%eax)\n  /* 02b */  jg      .L19\n.L2d:\n  /* 02d */  cmp     %edx,(%eax)\n  /* 02f */  jge     .L33\n  /* 031 */  mov     %edx,(%eax)\n.L33:\n  /* 033 */  ret\n","c":"#include \"m_bbox.h\"\n\nvoid M_AddToBox ( fixed_t* box, fixed_t x, fixed_t y )\n{\n    if (x < box[BOXLEFT])\n\tbox[BOXLEFT] = x;\n    else if (x > box[BOXRIGHT])\n\tbox[BOXRIGHT] = x;\n    if (y < box[BOXBOTTOM])\n\tbox[BOXBOTTOM] = y;\n    else if (y > box[BOXTOP])\n\tbox[BOXTOP] = y;\n}\n","size":52,"score":100,"agent":"kuncc/4","pid":5,"session":152,"ts":1791742614555}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":251,"symbol":"M_Ticker","file":"m_menu.c","asm":"# M_Ticker  (TU m_menu.c, section .text, 52 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Ticker:\n  /* 000 */  movzwl  skullAnimCounter,%eax\n  /* 007 */  dec     %eax\n  /* 008 */  cwtl\n  /* 009 */  mov     %ax,skullAnimCounter\n  /* 00f */  test    %eax,%eax\n  /* 011 */  jle     .L18\n  /* 013 */  ret\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  movzwl  whichSkull,%eax\n  /* 01f */  xor     $0x1,%eax\n  /* 022 */  mov     %ax,whichSkull\n  /* 028 */  mov     $0x8,%eax\n  /* 02d */  mov     %ax,skullAnimCounter\n  /* 033 */  ret\n","c":"/* candidate for M_Ticker (m_menu.c, 52 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nshort whichSkull;\nshort skullAnimCounter;\n\nvoid M_Ticker (void)\n{\n    if (--skullAnimCounter <= 0)\n    {\n\twhichSkull ^= 1;\n\tskullAnimCounter = 8;\n    }\n}\n","size":52,"score":100,"agent":"kuncc/5","pid":6,"session":153,"ts":1791742616584}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":602,"symbol":"STlib_initNum","file":"st_lib.c","asm":"# STlib_initNum  (TU st_lib.c, section .text, 53 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSTlib_initNum:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x8(%esp),%edx\n  /* 008 */  movl    $0x0,0xc(%eax)\n  /* 00f */  mov     %edx,(%eax)\n  /* 011 */  mov     0xc(%esp),%edx\n  /* 015 */  mov     %edx,0x4(%eax)\n  /* 018 */  mov     0x1c(%esp),%edx\n  /* 01c */  mov     %edx,0x8(%eax)\n  /* 01f */  mov     0x14(%esp),%edx\n  /* 023 */  mov     %edx,0x10(%eax)\n  /* 026 */  mov     0x18(%esp),%edx\n  /* 02a */  mov     %edx,0x14(%eax)\n  /* 02d */  mov     0x10(%esp),%edx\n  /* 031 */  mov     %edx,0x18(%eax)\n  /* 034 */  ret\n","c":"/* candidate for STlib_initNum (st_lib.c, 53 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n\nvoid STlib_initNum ( st_number_t* n, int x, int y, patch_t** pl, int* num, boolean* on, int width )\n{\n    n->oldnum = 0;\n    n->x = x;\n    n->y = y;\n    n->width = width;\n    n->num = num;\n    n->on = on;\n    n->p = pl;\n}\n","size":53,"score":100,"agent":"kuncc/2","pid":3,"session":159,"ts":1791742617533}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":514,"symbol":"R_ClearClipSegs","file":"r_bsp.c","asm":"# R_ClearClipSegs  (TU r_bsp.c, section .text, 53 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ClearClipSegs:\n  /* 000 */  mov     $0x80000001,%eax\n  /* 005 */  mov     $0xffffffff,%edx\n  /* 00a */  mov     %eax,solidsegs\n  /* 00f */  mov     viewwidth,%eax\n  /* 014 */  mov     $0x7fffffff,%ecx\n  /* 019 */  mov     %edx,solidsegs+0x4\n  /* 01f */  mov     %ecx,solidsegs+0xc\n  /* 025 */  mov     %eax,solidsegs+0x8\n  /* 02a */  mov     $solidsegs+0x10,%eax\n  /* 02f */  mov     %eax,newend\n  /* 034 */  ret\n","c":"/* candidate for R_ClearClipSegs (r_bsp.c, 53 bytes) */\n#include \"doomdef.h\"\n#include \"m_bbox.h\"\n#include \"i_system.h\"\n#include \"r_main.h\"\n#include \"r_plane.h\"\n#include \"r_things.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n\ntypedef struct { int first; int last; } cliprange_t;\ncliprange_t solidsegs[32];\ncliprange_t *newend;\n\nvoid R_ClearClipSegs (void)\n{\n    solidsegs[0].first = -0x7fffffff;\n    solidsegs[0].last = -1;\n    solidsegs[1].first = viewwidth;\n    solidsegs[1].last = 0x7fffffff;\n    newend = solidsegs + 2;\n}\n","size":53,"score":100,"agent":"kuncc/6","pid":7,"session":157,"ts":1791742619770}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":640,"symbol":"strupr","file":"w_wad.c","asm":"# strupr  (TU w_wad.c, section .text, 52 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstrupr:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x4,%esp\n  /* 005 */  mov     0x10(%esp),%esi\n  /* 009 */  movsbl  (%esi),%ebx\n  /* 00c */  test    %bl,%bl\n  /* 00e */  je      .L30\n  /* 010 */  call    __ctype_toupper_loc\n  /* 015 */  mov     %eax,%edx\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     (%edx),%eax\n  /* 022 */  inc     %esi\n  /* 023 */  mov     (%eax,%ebx,4),%eax\n  /* 026 */  mov     %al,-0x1(%esi)\n  /* 029 */  movsbl  (%esi),%ebx\n  /* 02c */  test    %bl,%bl\n  /* 02e */  jne     .L20\n.L30:\n  /* 030 */  pop     %eax\n  /* 031 */  pop     %ebx\n  /* 032 */  pop     %esi\n  /* 033 */  ret\n","c":"/* candidate for strupr (w_wad.c, 52 bytes) */\n#include <ctype.h>\n#include <sys/types.h>\n#include <string.h>\n#include <unistd.h>\n#include <malloc.h>\n#include <fcntl.h>\n#include <sys/stat.h>\n#include <alloca.h>\n#include \"doomtype.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n\nvoid strupr(char *s)\n{\n    while (*s) {\n        *s = toupper(*s);\n        s++;\n    }\n}\n","size":52,"score":100,"agent":"kuncc/7","pid":8,"session":155,"ts":1791742620733}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":671,"symbol":"WI_fragSum","file":"wi_stuff.c","asm":"# WI_fragSum  (TU wi_stuff.c, section .text, 52 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_fragSum:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     plrs,%eax\n  /* 006 */  mov     0x8(%esp),%ecx\n  /* 00a */  lea     (%ecx,%ecx,4),%edx\n  /* 00d */  lea     (%eax,%edx,8),%ebx\n  /* 010 */  xor     %eax,%eax\n  /* 012 */  xor     %edx,%edx\n.L14:\n  /* 014 */  cmpl    $playeringame,0x0(,%edx,4)\n  /* 01c */  je      .L26\n  /* 01e */  cmp     %edx,%ecx\n  /* 020 */  je      .L26\n  /* 022 */  add     0x14(%ebx,%edx,4),%eax\n.L26:\n  /* 026 */  inc     %edx\n  /* 027 */  cmp     $0x4,%edx\n  /* 02a */  jne     .L14\n  /* 02c */  mov     0x14(%ebx,%ecx,4),%edx\n  /* 030 */  pop     %ebx\n  /* 031 */  sub     %edx,%eax\n  /* 033 */  ret\n","c":"/* candidate for WI_fragSum (wi_stuff.c, 52 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nstatic wbplayerstruct_t* plrs;\n\nvoid WI_setPlrs(wbplayerstruct_t* p)\n{\n    plrs = p;\n}\n\nint WI_fragSum(int playernum)\n{\n    int i;\n    int frags = 0;\n    wbplayerstruct_t* p = &plrs[playernum];\n\n    for (i = 0; i < MAXPLAYERS; i++)\n    {\n        if (playeringame[i] && i != playernum)\n            frags += p->frags[i];\n    }\n\n    frags -= p->frags[playernum];\n    return frags;\n}\n","size":52,"score":100,"agent":"kuncc/3","pid":4,"session":156,"ts":1791742622881}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":216,"symbol":"M_QuickLoadResponse","file":"m_menu.c","asm":"# M_QuickLoadResponse  (TU m_menu.c, section .text, 54 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_QuickLoadResponse:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  cmpl    $0x79,0x20(%esp)\n  /* 008 */  je      .L10\n  /* 00a */  add     $0x1c,%esp\n  /* 00d */  ret\n  /* 00e */  xchg    %ax,%ax\n.L10:\n  /* 010 */  mov     quickSaveSlot,%eax\n  /* 015 */  mov     %eax,(%esp)\n  /* 018 */  call    M_LoadSelect\n  /* 01d */  mov     $0x18,%eax\n  /* 022 */  mov     %eax,0x4(%esp)\n  /* 026 */  movl    $0x0,(%esp)\n  /* 02d */  call    S_StartSound\n  /* 032 */  add     $0x1c,%esp\n  /* 035 */  ret\n","c":"#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nextern int quickSaveSlot;\nvoid M_LoadSelect(int choice);\n\nvoid M_QuickLoadResponse(int ch)\n{\n    if (ch == 'y')\n    {\n        M_LoadSelect(quickSaveSlot);\n        S_StartSound(NULL, sfx_swtchx);\n    }\n}\n","size":54,"score":100,"agent":"kuncc/0","pid":1,"session":160,"ts":1791742625302}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":589,"symbol":"S_SetSfxVolume","file":"s_sound.c","asm":"# S_SetSfxVolume  (TU s_sound.c, section .text, 53 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_SetSfxVolume:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  cmp     $0x7f,%eax\n  /* 00a */  ja      .L18\n  /* 00c */  mov     %eax,snd_SfxVolume\n  /* 011 */  add     $0x1c,%esp\n  /* 014 */  ret\n  /* 015 */  lea     0x0(%esi),%esi\n.L18:\n  /* 018 */  mov     %eax,0x4(%esp)\n  /* 01c */  movl    $\"Attempt to set sfx volume at %d\",(%esp)\n  /* 023 */  call    I_Error\n  /* 028 */  mov     0x20(%esp),%eax\n  /* 02c */  mov     %eax,snd_SfxVolume\n  /* 031 */  add     $0x1c,%esp\n  /* 034 */  ret\n","c":"/* candidate for S_SetSfxVolume (s_sound.c, 53 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"sounds.h\"\n#include \"s_sound.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\nvoid S_SetSfxVolume(int volume)\n{\n    if ((unsigned)volume > 127)\n        I_Error(\"Attempt to set sfx volume at %d\", volume);\n    snd_SfxVolume = volume;\n}\n","size":53,"score":100,"agent":"kuncc/1","pid":2,"session":158,"ts":1791742626491}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":631,"symbol":"SlopeDiv","file":"tables.c","asm":"# SlopeDiv  (TU tables.c, section .text, 54 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSlopeDiv:\n  /* 000 */  mov     0x8(%esp),%edx\n  /* 004 */  cmp     $0x1ff,%edx\n  /* 00a */  jbe     .L30\n  /* 00c */  mov     0x4(%esp),%eax\n  /* 010 */  mov     %edx,%ecx\n  /* 012 */  xor     %edx,%edx\n  /* 014 */  shr     $0x8,%ecx\n  /* 017 */  shl     $0x3,%eax\n  /* 01a */  div     %ecx\n  /* 01c */  mov     $0x800,%edx\n  /* 021 */  cmp     %edx,%eax\n  /* 023 */  cmova   %edx,%eax\n  /* 026 */  ret\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     $0x800,%eax\n  /* 035 */  ret\n","c":"/* candidate for SlopeDiv (tables.c, 54 bytes) */\n#include \"tables.h\"\n\nint SlopeDiv ( unsigned num, unsigned den)\n{\n    unsigned ans;\n\n    if (den < 512)\n        return 2048;\n    ans = (num<<3)/(den>>8);\n    if (ans <= 2048)\n        return ans;\n    else\n        return 2048;\n}\n","size":54,"score":100,"agent":"kuncc/5","pid":6,"session":162,"ts":1791742628216}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":354,"symbol":"T_StrobeFlash","file":"p_lights.c","asm":"# T_StrobeFlash  (TU p_lights.c, section .text, 55 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nT_StrobeFlash:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%eax\n  /* 005 */  decl    0x10(%eax)\n  /* 008 */  jne     .L22\n  /* 00a */  mov     0xc(%eax),%edx\n  /* 00d */  mov     0x14(%eax),%ecx\n  /* 010 */  movswl  0xc(%edx),%ebx\n  /* 014 */  cmp     %ecx,%ebx\n  /* 016 */  je      .L28\n  /* 018 */  mov     %cx,0xc(%edx)\n  /* 01c */  mov     0x1c(%eax),%edx\n  /* 01f */  mov     %edx,0x10(%eax)\n.L22:\n  /* 022 */  pop     %ebx\n  /* 023 */  ret\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     0x18(%eax),%ecx\n  /* 02b */  mov     %cx,0xc(%edx)\n  /* 02f */  mov     0x20(%eax),%edx\n  /* 032 */  mov     %edx,0x10(%eax)\n  /* 035 */  pop     %ebx\n  /* 036 */  ret\n","c":"#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nvoid T_StrobeFlash (strobe_t* flash)\n{\n    if (--flash->count)\n\treturn;\n\n    if (flash->sector->lightlevel == flash->minlight)\n    {\n\tflash->sector->lightlevel = flash->maxlight;\n\tflash->count = flash->brighttime;\n    }\n    else\n    {\n\tflash->sector->lightlevel = flash->minlight;\n\tflash->count = flash->darktime;\n    }\n}\n","size":55,"score":100,"agent":"kuncc/2","pid":3,"session":163,"ts":1791742628674}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":479,"symbol":"getSector","file":"p_spec.c","asm":"# getSector  (TU p_spec.c, section .text, 54 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetSector:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     sides,%ecx\n  /* 00a */  lea     (%eax,%eax,4),%edx\n  /* 00d */  lea     (%eax,%edx,2),%eax\n  /* 010 */  mov     sectors,%edx\n  /* 016 */  lea     (%edx,%eax,8),%eax\n  /* 019 */  mov     0x8(%esp),%edx\n  /* 01d */  mov     0x54(%eax),%eax\n  /* 020 */  mov     (%eax,%edx,4),%eax\n  /* 023 */  mov     0xc(%esp),%edx\n  /* 027 */  movswl  0x16(%eax,%edx,2),%eax\n  /* 02c */  lea     (%eax,%eax,4),%eax\n  /* 02f */  lea     (%ecx,%eax,4),%eax\n  /* 032 */  mov     0x10(%eax),%eax\n  /* 035 */  ret\n","c":"/* candidate for getSector (p_spec.c, 54 bytes) */\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_argv.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nsector_t* getSector ( int currentSector, int line, int side )\n{\n    return sides[(sectors[currentSector].lines[line])->sidenum[side]].sector;\n}\n","size":54,"score":100,"agent":"kuncc/4","pid":5,"session":161,"ts":1791742629577}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":99,"symbol":"G_SaveGame","file":"g_game.c","asm":"# G_SaveGame  (TU g_game.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_SaveGame:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $savedescription,(%esp)\n  /* 00a */  mov     0x20(%esp),%eax\n  /* 00e */  mov     %eax,savegameslot\n  /* 013 */  mov     $0x20,%eax\n  /* 018 */  mov     %eax,0x8(%esp)\n  /* 01c */  mov     0x24(%esp),%eax\n  /* 020 */  mov     %eax,0x4(%esp)\n  /* 024 */  call    __strcpy_chk\n  /* 029 */  mov     $0x1,%edx\n  /* 02e */  mov     %edx,sendsave\n  /* 034 */  add     $0x1c,%esp\n  /* 037 */  ret\n","c":"/* candidate for G_SaveGame (g_game.c, 56 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nboolean sendsave;\nint savegameslot;\nchar savedescription[32];\n\nvoid G_SaveGame (int slot, char* description)\n{\n    savegameslot = slot;\n    strcpy (savedescription, description);\n    sendsave = 1;\n}\n","size":56,"score":100,"agent":"kuncc/7","pid":8,"session":165,"ts":1791742636831}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":699,"symbol":"Z_FreeMemory","file":"z_zone.c","asm":"# Z_FreeMemory  (TU z_zone.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nZ_FreeMemory:\n  /* 000 */  mov     mainzone,%edx\n  /* 006 */  xor     %ecx,%ecx\n  /* 008 */  mov     0x14(%edx),%eax\n  /* 00b */  add     $0x4,%edx\n  /* 00e */  cmp     %edx,%eax\n  /* 010 */  je      .L35\n  /* 012 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cmpl    $0x0,0x4(%eax)\n  /* 024 */  je      .L2c\n  /* 026 */  cmpl    $0x63,0x8(%eax)\n  /* 02a */  jle     .L2e\n.L2c:\n  /* 02c */  add     (%eax),%ecx\n.L2e:\n  /* 02e */  mov     0x10(%eax),%eax\n  /* 031 */  cmp     %eax,%edx\n  /* 033 */  jne     .L20\n.L35:\n  /* 035 */  mov     %ecx,%eax\n  /* 037 */  ret\n","c":"#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n\ntypedef struct\n{\n    int size;\n    memblock_t blocklist;\n    memblock_t* rover;\n} memzone_t;\n\nextern memzone_t* mainzone;\n\nint Z_FreeMemory (void)\n{\n    memblock_t* block;\n    int free;\n\n    free = 0;\n    for (block = mainzone->blocklist.next ;\n         block != &mainzone->blocklist;\n         block = block->next)\n    {\n        if (!block->user || block->tag >= PU_PURGELEVEL)\n            free += block->size;\n    }\n    return free;\n}\n","size":56,"score":100,"agent":"kuncc/0","pid":1,"session":167,"ts":1791742638408}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":295,"symbol":"A_BspiAttack","file":"p_enemy.c","asm":"# A_BspiAttack  (TU p_enemy.c, section .text, 58 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_BspiAttack:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x78(%ebx),%edx\n  /* 00e */  test    %edx,%edx\n  /* 010 */  je      .L32\n  /* 012 */  mov     %ebx,(%esp)\n  /* 015 */  call    A_FaceTarget\n  /* 01a */  mov     $0x24,%eax\n  /* 01f */  mov     %eax,0x8(%esp)\n  /* 023 */  mov     0x78(%ebx),%eax\n  /* 026 */  mov     %ebx,(%esp)\n  /* 029 */  mov     %eax,0x4(%esp)\n  /* 02d */  call    P_SpawnMissile\n.L32:\n  /* 032 */  mov     0x18(%esp),%ebx\n  /* 036 */  add     $0x1c,%esp\n  /* 039 */  ret\n","c":"/* candidate for A_BspiAttack (p_enemy.c, 58 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_BspiAttack(mobj_t* actor)\n{\n    if (!actor->target)\n        return;\n    A_FaceTarget(actor);\n    P_SpawnMissile(actor, actor->target, MT_ARACHPLAZ);\n}\n","size":58,"score":100,"agent":"kuncc/4","pid":5,"session":171,"ts":1791742641580}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":133,"symbol":"HUlib_eraseIText","file":"hu_lib.c","asm":"# HUlib_eraseIText  (TU hu_lib.c, section .text, 58 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHUlib_eraseIText:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x74(%ebx),%edx\n  /* 00e */  test    %edx,%edx\n  /* 010 */  je      .L22\n  /* 012 */  mov     0x70(%ebx),%eax\n  /* 015 */  mov     (%eax),%eax\n  /* 017 */  test    %eax,%eax\n  /* 019 */  jne     .L22\n  /* 01b */  movl    $0x4,0x68(%ebx)\n.L22:\n  /* 022 */  mov     %ebx,(%esp)\n  /* 025 */  call    HUlib_eraseTextLine\n  /* 02a */  mov     0x70(%ebx),%eax\n  /* 02d */  mov     (%eax),%eax\n  /* 02f */  mov     %eax,0x74(%ebx)\n  /* 032 */  mov     0x18(%esp),%ebx\n  /* 036 */  add     $0x1c,%esp\n  /* 039 */  ret\n","c":"/* candidate for HUlib_eraseIText (hu_lib.c, 58 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"hu_lib.h\"\n#include \"r_local.h\"\n#include \"r_draw.h\"\n\nvoid HUlib_eraseIText(hu_itext_t* it)\n{\n    if (it->laston && !*it->on)\n\tit->l.needsupdate = 4;\n    HUlib_eraseTextLine(&it->l);\n    it->laston = *it->on;\n}\n","size":58,"score":100,"agent":"kuncc/2","pid":3,"session":170,"ts":1791742643563}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":39,"symbol":"D_PageDrawer","file":"d_main.c","asm":"# D_PageDrawer  (TU d_main.c, section .text, 57 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_PageDrawer:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x65,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  mov     pagename,%eax\n  /* 011 */  mov     %eax,(%esp)\n  /* 014 */  call    W_CacheLumpName\n  /* 019 */  xor     %edx,%edx\n  /* 01b */  xor     %ecx,%ecx\n  /* 01d */  mov     %edx,0x8(%esp)\n  /* 021 */  mov     %ecx,0x4(%esp)\n  /* 025 */  movl    $0x0,(%esp)\n  /* 02c */  mov     %eax,0xc(%esp)\n  /* 030 */  call    V_DrawPatch\n  /* 035 */  add     $0x1c,%esp\n  /* 038 */  ret\n","c":"/* candidate for D_PageDrawer (d_main.c, 57 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"f_finale.h\"\n#include \"f_wipe.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"i_video.h\"\n#include \"g_game.h\"\n#include \"hu_stuff.h\"\n#include \"wi_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"p_setup.h\"\n#include \"r_local.h\"\n#include \"d_main.h\"\n\nchar* pagename;\n\nvoid D_PageDrawer (void)\n{\n    V_DrawPatch (0, 0, 0, W_CacheLumpName (pagename, PU_CACHE));\n}\n","size":57,"score":100,"agent":"kuncc/1","pid":2,"session":168,"ts":1791742643938}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":299,"symbol":"A_CyberAttack","file":"p_enemy.c","asm":"# A_CyberAttack  (TU p_enemy.c, section .text, 58 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_CyberAttack:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x78(%ebx),%edx\n  /* 00e */  test    %edx,%edx\n  /* 010 */  je      .L32\n  /* 012 */  mov     %ebx,(%esp)\n  /* 015 */  call    A_FaceTarget\n  /* 01a */  mov     $0x21,%eax\n  /* 01f */  mov     %eax,0x8(%esp)\n  /* 023 */  mov     0x78(%ebx),%eax\n  /* 026 */  mov     %ebx,(%esp)\n  /* 029 */  mov     %eax,0x4(%esp)\n  /* 02d */  call    P_SpawnMissile\n.L32:\n  /* 032 */  mov     0x18(%esp),%ebx\n  /* 036 */  add     $0x1c,%esp\n  /* 039 */  ret\n","c":"/* candidate for A_CyberAttack (p_enemy.c, 58 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_CyberAttack(mobj_t* actor)\n{\n    if (!actor->target)\n        return;\n    A_FaceTarget(actor);\n    P_SpawnMissile(actor, actor->target, MT_ROCKET);\n}\n","size":58,"score":100,"agent":"kuncc/7","pid":8,"session":172,"ts":1791742646806}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":639,"symbol":"V_Init","file":"v_video.c","asm":"# V_Init  (TU v_video.c, section .text, 58 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_Init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x3e800,(%esp)\n  /* 00a */  call    I_AllocLow\n  /* 00f */  mov     %eax,screens\n  /* 014 */  lea     0xfa00(%eax),%edx\n  /* 01a */  mov     %edx,screens+0x4\n  /* 020 */  lea     0x1f400(%eax),%edx\n  /* 026 */  add     $0x2ee00,%eax\n  /* 02b */  mov     %edx,screens+0x8\n  /* 031 */  mov     %eax,screens+0xc\n  /* 036 */  add     $0x1c,%esp\n  /* 039 */  ret\n","c":"/* candidate for V_Init (v_video.c, 58 bytes) */\n#include \"i_system.h\"\n#include \"r_local.h\"\n#include \"doomdef.h\"\n#include \"doomdata.h\"\n#include \"m_bbox.h\"\n#include \"m_swap.h\"\n#include \"v_video.h\"\n\nvoid V_Init (void)\n{\n    int i;\n    byte* base = I_AllocLow(SCREENWIDTH*SCREENHEIGHT*4);\n    for (i=0 ; i<4 ; i++)\n        screens[i] = base + i*SCREENWIDTH*SCREENHEIGHT;\n}\n","size":58,"score":100,"agent":"kuncc/0","pid":1,"session":173,"ts":1791742649916}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":206,"symbol":"M_ChangeSensitivity","file":"m_menu.c","asm":"# M_ChangeSensitivity  (TU m_menu.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ChangeSensitivity:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  test    %eax,%eax\n  /* 006 */  je      .L28\n  /* 008 */  dec     %eax\n  /* 009 */  je      .L10\n  /* 00b */  ret\n  /* 00c */  lea     0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  mov     mouseSensitivity,%eax\n  /* 015 */  cmp     $0x8,%eax\n  /* 018 */  jg      .L20\n  /* 01a */  inc     %eax\n  /* 01b */  mov     %eax,mouseSensitivity\n.L20:\n  /* 020 */  ret\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     mouseSensitivity,%eax\n  /* 02d */  test    %eax,%eax\n  /* 02f */  je      .L20\n  /* 031 */  dec     %eax\n  /* 032 */  mov     %eax,mouseSensitivity\n  /* 037 */  ret\n","c":"#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"m_menu.h\"\n\nvoid M_ChangeSensitivity(int choice)\n{\n    switch(choice)\n    {\n      case 0:\n\tif (mouseSensitivity)\n\t    mouseSensitivity--;\n\tbreak;\n      case 1:\n\tif (mouseSensitivity < 9)\n\t    mouseSensitivity++;\n\tbreak;\n    }\n}\n","size":56,"score":100,"agent":"kuncc/3","pid":4,"session":166,"ts":1791742650514}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":11,"symbol":"AM_clearMarks","file":"am_map.c","asm":"# AM_clearMarks  (TU am_map.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_clearMarks:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  lea     0x0(%esi),%esi\n  /* 008 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  mov     $0xffffffff,%edx\n  /* 015 */  mov     $0xffffffff,%ecx\n  /* 01a */  mov     %edx,markpoints(,%eax,8)\n  /* 021 */  mov     %ecx,markpoints+0x8(,%eax,8)\n  /* 028 */  add     $0x2,%eax\n  /* 02b */  cmp     $0xa,%eax\n  /* 02e */  jne     .L10\n  /* 030 */  xor     %eax,%eax\n  /* 032 */  mov     %eax,markpointnum\n  /* 037 */  ret\n","c":"/* candidate for AM_clearMarks (am_map.c, 56 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\ntypedef struct { int x, y; } mpoint_t;\nstatic mpoint_t markpoints[10];\nstatic int markpointnum;\nint AM_use(void) { return markpoints[markpointnum].x; }\n\nvoid AM_clearMarks(void)\n{\n    int i;\n    for (i = 0; i != 10; i++)\n        markpoints[i].x = -1;\n    markpointnum = 0;\n}\n","size":56,"score":100,"agent":"kuncc/6","pid":7,"session":164,"ts":1791742655112}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":212,"symbol":"M_DrawEpisode","file":"m_menu.c","asm":"# M_DrawEpisode  (TU m_menu.c, section .text, 59 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawEpisode:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x65,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $\"M_EPISOD\",(%esp)\n  /* 013 */  call    W_CacheLumpName\n  /* 018 */  xor     %edx,%edx\n  /* 01a */  mov     $0x26,%ecx\n  /* 01f */  mov     %edx,0x8(%esp)\n  /* 023 */  mov     %ecx,0x4(%esp)\n  /* 027 */  movl    $0x36,(%esp)\n  /* 02e */  mov     %eax,0xc(%esp)\n  /* 032 */  call    V_DrawPatchDirect\n  /* 037 */  add     $0x1c,%esp\n  /* 03a */  ret\n","c":"/* candidate for M_DrawEpisode (m_menu.c, 59 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nvoid M_DrawEpisode(void)\n{\n    V_DrawPatchDirect(54, 38, 0, W_CacheLumpName(\"M_EPISOD\", PU_CACHE));\n}\n","size":59,"score":100,"agent":"kuncc/7","pid":8,"session":177,"ts":1791742656930}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":202,"symbol":"M_ChangeMessages","file":"m_menu.c","asm":"# M_ChangeMessages  (TU m_menu.c, section .text, 59 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ChangeMessages:\n  /* 000 */  mov     showMessages,%edx\n  /* 006 */  mov     $0x1,%eax\n  /* 00b */  sub     %edx,%eax\n  /* 00d */  dec     %edx\n  /* 00e */  mov     %eax,showMessages\n  /* 013 */  mov     $\"Messages ON\",%edx\n  /* 018 */  mov     $\"Messages OFF\",%eax\n  /* 01d */  cmovne  %edx,%eax\n  /* 020 */  imul    $0x118,consoleplayer,%edx\n  /* 02a */  mov     %eax,players+0xd8(%edx)\n  /* 030 */  mov     $0x1,%eax\n  /* 035 */  mov     %eax,message_dontfuckwithme\n  /* 03a */  ret\n","c":"/* candidate for M_ChangeMessages (m_menu.c, 59 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nint showMessages;\nextern int message_dontfuckwithme;\n\nvoid M_ChangeMessages(void)\n{\n    showMessages = 1 - showMessages;\n    if (!showMessages)\n        players[consoleplayer].message = MSGOFF;\n    else\n        players[consoleplayer].message = MSGON;\n    message_dontfuckwithme = true;\n}\n","size":59,"score":100,"agent":"kuncc/2","pid":3,"session":175,"ts":1791742661803}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":141,"symbol":"HU_queueChatChar","file":"hu_stuff.c","asm":"# HU_queueChatChar  (TU hu_stuff.c, section .text, 57 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHU_queueChatChar:\n  /* 000 */  mov     head,%edx\n  /* 006 */  mov     0x4(%esp),%ecx\n  /* 00a */  lea     0x1(%edx),%eax\n  /* 00d */  and     $0x7f,%eax\n  /* 010 */  cmp     tail,%eax\n  /* 016 */  je      .L28\n  /* 018 */  mov     %cl,chatchars(%edx)\n  /* 01e */  mov     %eax,head\n  /* 023 */  ret\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     plr,%eax\n  /* 02d */  mov     $\"[Message unsent]\",%edx\n  /* 032 */  mov     %edx,0xd8(%eax)\n  /* 038 */  ret\n","c":"#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"hu_stuff.h\"\n#include \"hu_lib.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nstatic player_t* plr;\nstatic char chatchars[128];\nstatic int head;\nstatic int tail;\n\nvoid setit(player_t* p, int t) { plr = p; tail = t; }\nchar rd(void) { return chatchars[tail]; }\n\nvoid HU_queueChatChar(char c)\n{\n    if (((head + 1) & 127) != tail)\n    {\n        chatchars[head] = c;\n        head = (head + 1) & 127;\n        return;\n    }\n    plr->message = HUSTR_MSGU;\n}\n","size":57,"score":100,"agent":"kuncc/5","pid":6,"session":169,"ts":1791742662134}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":210,"symbol":"M_DrawMainMenu","file":"m_menu.c","asm":"# M_DrawMainMenu  (TU m_menu.c, section .text, 59 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawMainMenu:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x65,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $\"M_DOOM\",(%esp)\n  /* 013 */  call    W_CacheLumpName\n  /* 018 */  xor     %edx,%edx\n  /* 01a */  mov     $0x2,%ecx\n  /* 01f */  mov     %edx,0x8(%esp)\n  /* 023 */  mov     %ecx,0x4(%esp)\n  /* 027 */  movl    $0x5e,(%esp)\n  /* 02e */  mov     %eax,0xc(%esp)\n  /* 032 */  call    V_DrawPatchDirect\n  /* 037 */  add     $0x1c,%esp\n  /* 03a */  ret\n","c":"#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"z_zone.h\"\n\nvoid M_DrawMainMenu(void)\n{\n    V_DrawPatchDirect(94, 2, 0, W_CacheLumpName(\"M_DOOM\", PU_CACHE));\n}\n","size":59,"score":100,"agent":"kuncc/1","pid":2,"session":176,"ts":1791742662948}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":94,"symbol":"G_SecretExitLevel","file":"g_game.c","asm":"# G_SecretExitLevel  (TU g_game.c, section .text, 59 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_SecretExitLevel:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x1,%eax\n  /* 008 */  cmpl    $0x2,gamemode\n  /* 00f */  je      .L28\n.L11:\n  /* 011 */  mov     %eax,secretexit\n  /* 016 */  mov     $0x6,%eax\n  /* 01b */  mov     %eax,gameaction\n  /* 020 */  add     $0x1c,%esp\n  /* 023 */  ret\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  movl    $\"map31\",(%esp)\n  /* 02f */  call    W_CheckNumForName\n  /* 034 */  not     %eax\n  /* 036 */  shr     $0x1f,%eax\n  /* 039 */  jmp     .L11\n","c":"/* candidate for G_SecretExitLevel (g_game.c, 59 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nboolean secretexit;\ngameaction_t gameaction;\n\nvoid G_SecretExitLevel (void)\n{\n    if (gamemode == commercial && W_CheckNumForName(\"map31\") < 0)\n        secretexit = false;\n    else\n        secretexit = true;\n    gameaction = ga_completed;\n}\n","size":59,"score":100,"agent":"kuncc/4","pid":5,"session":174,"ts":1791742666101}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":641,"symbol":"filelength","file":"w_wad.c","asm":"# filelength  (TU w_wad.c, section .text, 60 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfilelength:\n  /* 000 */  sub     $0x7c,%esp\n  /* 003 */  lea     0x18(%esp),%eax\n  /* 007 */  mov     %eax,0x4(%esp)\n  /* 00b */  mov     0x80(%esp),%eax\n  /* 012 */  mov     %eax,(%esp)\n  /* 015 */  call    fstat\n  /* 01a */  inc     %eax\n  /* 01b */  je      .L28\n  /* 01d */  mov     0x44(%esp),%eax\n  /* 021 */  add     $0x7c,%esp\n  /* 024 */  ret\n  /* 025 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  movl    $\"Error fstating\",(%esp)\n  /* 02f */  call    I_Error\n  /* 034 */  mov     0x44(%esp),%eax\n  /* 038 */  add     $0x7c,%esp\n  /* 03b */  ret\n","c":"/* candidate for filelength (w_wad.c, 60 bytes) */\n#include <ctype.h>\n#include <sys/types.h>\n#include <string.h>\n#include <unistd.h>\n#include <malloc.h>\n#include <fcntl.h>\n#include <sys/stat.h>\n#include <alloca.h>\n#include \"doomtype.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n\nint filelength(int handle)\n{\n    struct stat fileinfo;\n\n    if (fstat(handle, &fileinfo) == -1)\n        I_Error(\"Error fstating\");\n\n    return fileinfo.st_size;\n}\n","size":60,"score":100,"agent":"kuncc/7","pid":8,"session":181,"ts":1791742668549}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":239,"symbol":"M_StartMessage","file":"m_menu.c","asm":"# M_StartMessage  (TU m_menu.c, section .text, 59 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_StartMessage:\n  /* 000 */  mov     menuactive,%eax\n  /* 005 */  mov     $0x1,%edx\n  /* 00a */  mov     %edx,menuactive\n  /* 010 */  mov     %eax,messageLastMenuActive\n  /* 015 */  mov     $0x1,%eax\n  /* 01a */  mov     %eax,messageToPrint\n  /* 01f */  mov     0x4(%esp),%eax\n  /* 023 */  mov     %eax,messageString\n  /* 028 */  mov     0x8(%esp),%eax\n  /* 02c */  mov     %eax,messageRoutine\n  /* 031 */  mov     0xc(%esp),%eax\n  /* 035 */  mov     %eax,messageNeedsInput\n  /* 03a */  ret\n","c":"/* candidate for M_StartMessage (m_menu.c, 59 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nint messageToPrint;\nint messageLastMenuActive;\nchar* messageString;\nvoid (*messageRoutine)(int response);\nint messageNeedsInput;\n\nvoid M_StartMessage(char* string, void* routine, int input)\n{\n    messageLastMenuActive = menuactive;\n    messageToPrint = 1;\n    messageString = string;\n    messageRoutine = routine;\n    messageNeedsInput = input;\n    menuactive = 1;\n}\n","size":59,"score":100,"agent":"kuncc/3","pid":4,"session":179,"ts":1791742670042}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":219,"symbol":"M_VerifyNightmare","file":"m_menu.c","asm":"# M_VerifyNightmare  (TU m_menu.c, section .text, 59 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_VerifyNightmare:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  cmpl    $0x79,0x20(%esp)\n  /* 008 */  je      .L10\n  /* 00a */  add     $0x1c,%esp\n  /* 00d */  ret\n  /* 00e */  xchg    %ax,%ax\n.L10:\n  /* 010 */  movl    $0x4,(%esp)\n  /* 017 */  mov     $0x1,%eax\n  /* 01c */  mov     %eax,0x8(%esp)\n  /* 020 */  mov     epi,%eax\n  /* 025 */  inc     %eax\n  /* 026 */  mov     %eax,0x4(%esp)\n  /* 02a */  call    G_DeferedInitNew\n  /* 02f */  xor     %edx,%edx\n  /* 031 */  mov     %edx,menuactive\n  /* 037 */  add     $0x1c,%esp\n  /* 03a */  ret\n","c":"/* candidate for M_VerifyNightmare (m_menu.c, 59 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nint epi;\n\nvoid M_VerifyNightmare(int ch)\n{\n    if (ch != 'y')\n        return;\n    G_DeferedInitNew(sk_nightmare, epi+1, 1);\n    menuactive = 0;\n}\n","size":59,"score":100,"agent":"kuncc/0","pid":1,"session":178,"ts":1791742670430}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":605,"symbol":"STlib_initPercent","file":"st_lib.c","asm":"# STlib_initPercent  (TU st_lib.c, section .text, 60 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSTlib_initPercent:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x8(%esp),%edx\n  /* 008 */  movl    $0x0,0xc(%eax)\n  /* 00f */  mov     %edx,(%eax)\n  /* 011 */  mov     0xc(%esp),%edx\n  /* 015 */  movl    $0x3,0x8(%eax)\n  /* 01c */  mov     %edx,0x4(%eax)\n  /* 01f */  mov     0x14(%esp),%edx\n  /* 023 */  mov     %edx,0x10(%eax)\n  /* 026 */  mov     0x18(%esp),%edx\n  /* 02a */  mov     %edx,0x14(%eax)\n  /* 02d */  mov     0x10(%esp),%edx\n  /* 031 */  mov     %edx,0x18(%eax)\n  /* 034 */  mov     0x1c(%esp),%edx\n  /* 038 */  mov     %edx,0x20(%eax)\n  /* 03b */  ret\n","c":"/* candidate for STlib_initPercent (st_lib.c, 60 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n\nvoid STlib_initPercent ( st_percent_t* p, int x, int y, patch_t** pl, int* num, boolean* on, patch_t* percent )\n{\n    p->n.oldnum = 0;\n    p->n.x = x;\n    p->n.width = 3;\n    p->n.y = y;\n    p->n.num = num;\n    p->n.on = on;\n    p->n.p = pl;\n    p->p = percent;\n}\n","size":60,"score":100,"agent":"kuncc/6","pid":7,"session":180,"ts":1791742674485}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":35,"symbol":"D_PostEvent","file":"d_main.c","asm":"# D_PostEvent  (TU d_main.c, section .text, 61 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_PostEvent:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     eventhead,%eax\n  /* 006 */  mov     0x8(%esp),%ecx\n  /* 00a */  mov     %eax,%edx\n  /* 00c */  inc     %eax\n  /* 00d */  mov     (%ecx),%ebx\n  /* 00f */  shl     $0x4,%edx\n  /* 012 */  and     $0x3f,%eax\n  /* 015 */  mov     %eax,eventhead\n  /* 01a */  mov     %ebx,events(%edx)\n  /* 020 */  mov     0x4(%ecx),%ebx\n  /* 023 */  mov     %ebx,events+0x4(%edx)\n  /* 029 */  mov     0x8(%ecx),%ebx\n  /* 02c */  mov     %ebx,events+0x8(%edx)\n  /* 032 */  mov     0xc(%ecx),%ecx\n  /* 035 */  mov     %ecx,events+0xc(%edx)\n  /* 03b */  pop     %ebx\n  /* 03c */  ret\n","c":"/* candidate for D_PostEvent (d_main.c, 61 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"f_finale.h\"\n#include \"f_wipe.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"i_video.h\"\n#include \"g_game.h\"\n#include \"hu_stuff.h\"\n#include \"wi_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"p_setup.h\"\n#include \"r_local.h\"\n#include \"d_main.h\"\n\nvoid D_PostEvent (event_t* ev)\n{\n    events[eventhead] = *ev;\n    eventhead = (++eventhead) & (MAXEVENTS-1);\n}\n","size":61,"score":100,"agent":"kuncc/2","pid":3,"session":182,"ts":1791742675721}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":189,"symbol":"I_AllocLow","file":"i_system.c","asm":"# I_AllocLow  (TU i_system.c, section .text, 61 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_AllocLow:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x14(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %esi,0x18(%esp)\n  /* 00f */  mov     %ebx,(%esp)\n  /* 012 */  call    malloc\n  /* 017 */  mov     %ebx,0xc(%esp)\n  /* 01b */  mov     %ebx,0x8(%esp)\n  /* 01f */  mov     %eax,%esi\n  /* 021 */  xor     %eax,%eax\n  /* 023 */  mov     %esi,(%esp)\n  /* 026 */  mov     %eax,0x4(%esp)\n  /* 02a */  call    __memset_chk\n  /* 02f */  mov     %esi,%eax\n  /* 031 */  mov     0x14(%esp),%ebx\n  /* 035 */  mov     0x18(%esp),%esi\n  /* 039 */  add     $0x1c,%esp\n  /* 03c */  ret\n","c":"#include <stdlib.h>\n#include <stdio.h>\n#include <string.h>\n#include <stdarg.h>\n#include <sys/time.h>\n#include <unistd.h>\n#include \"doomdef.h\"\n#include \"m_misc.h\"\n#include \"i_video.h\"\n#include \"i_sound.h\"\n#include \"d_net.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n\nextern void *__memset_chk(void *, int, unsigned long, unsigned long);\n\nbyte* I_AllocLow (int length)\n{\n    byte* mem;\n    mem = (byte *)malloc (length);\n    __memset_chk (mem, 0, length, length);\n    return mem;\n}\n","size":61,"score":100,"agent":"kuncc/5","pid":6,"session":183,"ts":1791742678025}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":152,"symbol":"I_HandleSoundTimer","file":"i_sound.c","asm":"# I_HandleSoundTimer  (TU i_sound.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_HandleSoundTimer:\n  /* 000 */  mov     flag,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  jne     .L10\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  sub     $0x1c,%esp\n  /* 013 */  mov     $0x800,%eax\n  /* 018 */  mov     %eax,0x8(%esp)\n  /* 01c */  mov     audio_fd,%eax\n  /* 021 */  mov     $mixbuffer,%edx\n  /* 026 */  mov     %edx,0x4(%esp)\n  /* 02a */  mov     %eax,(%esp)\n  /* 02d */  call    write\n  /* 032 */  xor     %ecx,%ecx\n  /* 034 */  mov     %ecx,flag\n  /* 03a */  add     $0x1c,%esp\n  /* 03d */  ret\n","c":"/* candidate for I_HandleSoundTimer (i_sound.c, 62 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nstatic int flag;\nextern int audio_fd;\nextern unsigned char mixbuffer[4096];\n\nvoid I_HandleSoundTimer(void)\n{\n    if (flag)\n    {\n        write(audio_fd, mixbuffer, 0x800);\n        flag = 0;\n    }\n}\n","size":62,"score":100,"agent":"kuncc/4","pid":5,"session":185,"ts":1791742680511}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":429,"symbol":"A_ReFire","file":"p_pspr.c","asm":"# A_ReFire  (TU p_pspr.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_ReFire:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  testb   $0x1,0xf(%eax)\n  /* 008 */  je      .L10\n  /* 00a */  cmpl    $0xa,0x74(%eax)\n  /* 00e */  je      .L28\n.L10:\n  /* 010 */  xor     %edx,%edx\n  /* 012 */  mov     %edx,0xc8(%eax)\n  /* 018 */  mov     %eax,0x4(%esp)\n  /* 01c */  jmp     P_CheckAmmo\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     0x20(%eax),%ecx\n  /* 02b */  test    %ecx,%ecx\n  /* 02d */  je      .L10\n  /* 02f */  incl    0xc8(%eax)\n  /* 035 */  mov     %eax,0x4(%esp)\n  /* 039 */  jmp     P_FireWeapon\n","c":"#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid A_ReFire(player_t* player, pspdef_t* psp)\n{\n    if ((player->cmd.buttons & BT_ATTACK)\n        && player->pendingweapon == wp_nochange\n        && player->health)\n    {\n        player->refire++;\n        P_FireWeapon(player);\n    }\n    else\n    {\n        player->refire = 0;\n        P_CheckAmmo(player);\n    }\n}\n","size":62,"score":100,"agent":"kuncc/0","pid":1,"session":188,"ts":1791742680749}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":630,"symbol":"ST_Init","file":"st_stuff.c","asm":"# ST_Init  (TU st_stuff.c, section .text, 61 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nST_Init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"PLAYPAL\",(%esp)\n  /* 00a */  call    W_GetNumForName\n  /* 00f */  mov     %eax,lu_palette\n  /* 014 */  call    ST_loadGraphics\n  /* 019 */  xor     %eax,%eax\n  /* 01b */  mov     $0x1,%edx\n  /* 020 */  mov     %eax,0x8(%esp)\n  /* 024 */  mov     %edx,0x4(%esp)\n  /* 028 */  movl    $0x2800,(%esp)\n  /* 02f */  call    Z_Malloc\n  /* 034 */  mov     %eax,screens+0x10\n  /* 039 */  add     $0x1c,%esp\n  /* 03c */  ret\n","c":"/* candidate for ST_Init (st_stuff.c, 61 bytes) */\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"g_game.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"p_inter.h\"\n#include \"am_map.h\"\n#include \"m_cheat.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nint lu_palette;\nvoid ST_loadGraphics(void);\n\nvoid ST_Init (void)\n{\n    lu_palette = W_GetNumForName(\"PLAYPAL\");\n    ST_loadGraphics();\n    screens[4] = (byte *) Z_Malloc(ST_WIDTH * ST_HEIGHT, PU_STATIC, 0);\n}\n","size":61,"score":100,"agent":"kuncc/1","pid":2,"session":184,"ts":1791742682939}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":650,"symbol":"W_LumpLength","file":"w_wad.c","asm":"# W_LumpLength  (TU w_wad.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nW_LumpLength:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  cmp     %eax,numlumps\n  /* 00d */  jle     .L28\n.Lf:\n  /* 00f */  mov     lumpinfo,%edx\n  /* 015 */  lea     (%eax,%eax,4),%eax\n  /* 018 */  lea     (%edx,%eax,4),%eax\n  /* 01b */  mov     0x10(%eax),%eax\n  /* 01e */  add     $0x1c,%esp\n  /* 021 */  ret\n  /* 022 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  mov     %eax,0x4(%esp)\n  /* 02c */  movl    $\"W_LumpLength: %i >= numlumps\",(%esp)\n  /* 033 */  call    I_Error\n  /* 038 */  mov     0x20(%esp),%eax\n  /* 03c */  jmp     .Lf\n","c":"/* candidate for W_LumpLength (w_wad.c, 62 bytes) */\n#include <ctype.h>\n#include <sys/types.h>\n#include <string.h>\n#include <unistd.h>\n#include <malloc.h>\n#include <fcntl.h>\n#include <sys/stat.h>\n#include <alloca.h>\n#include \"doomtype.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n\nint W_LumpLength (int lump)\n{\n    if (lump >= numlumps)\n\tI_Error (\"W_LumpLength: %i >= numlumps\",lump);\n\n    return lumpinfo[lump].size;\n}\n","size":62,"score":100,"agent":"kuncc/6","pid":7,"session":189,"ts":1791742684404}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":331,"symbol":"A_CloseShotgun2","file":"p_enemy.c","asm":"# A_CloseShotgun2  (TU p_enemy.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_CloseShotgun2:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x6,%eax\n  /* 008 */  mov     %ebx,0x14(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  mov     %esi,0x18(%esp)\n  /* 018 */  mov     0x24(%esp),%esi\n  /* 01c */  mov     (%ebx),%eax\n  /* 01e */  mov     %eax,(%esp)\n  /* 021 */  call    S_StartSound\n  /* 026 */  mov     %esi,0x24(%esp)\n  /* 02a */  mov     0x18(%esp),%esi\n  /* 02e */  mov     %ebx,0x20(%esp)\n  /* 032 */  mov     0x14(%esp),%ebx\n  /* 036 */  add     $0x1c,%esp\n  /* 039 */  jmp     A_ReFire\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_ReFire(player_t *player, pspdef_t *psp);\n\nvoid A_CloseShotgun2(player_t *player, pspdef_t *psp)\n{\n    S_StartSound(player->mo, sfx_dbcls);\n    A_ReFire(player, psp);\n}\n","size":62,"score":100,"agent":"kuncc/7","pid":8,"session":186,"ts":1791742685270}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":231,"symbol":"M_DoSave","file":"m_menu.c","asm":"# M_DoSave  (TU m_menu.c, section .text, 63 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DoSave:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  lea     (%ebx,%ebx,2),%eax\n  /* 011 */  lea     savegamestrings(,%eax,8),%eax\n  /* 018 */  mov     %eax,0x4(%esp)\n  /* 01c */  call    G_SaveGame\n  /* 021 */  xor     %eax,%eax\n  /* 023 */  cmpl    $0xfffffffe,quickSaveSlot\n  /* 02a */  mov     %eax,menuactive\n  /* 02f */  jne     .L37\n  /* 031 */  mov     %ebx,quickSaveSlot\n.L37:\n  /* 037 */  mov     0x18(%esp),%ebx\n  /* 03b */  add     $0x1c,%esp\n  /* 03e */  ret\n","c":"/* candidate for M_DoSave (m_menu.c, 63 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nchar savegamestrings[10][24];\nint quickSaveSlot;\n\nvoid M_DoSave(int slot)\n{\n    G_SaveGame(slot, savegamestrings[slot]);\n    menuactive = 0;\n    if (quickSaveSlot == -2)\n        quickSaveSlot = slot;\n}\n","size":63,"score":100,"agent":"kuncc/2","pid":3,"session":190,"ts":1791742687284}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":130,"symbol":"HUlib_addPrefixToIText","file":"hu_lib.c","asm":"# HUlib_addPrefixToIText  (TU hu_lib.c, section .text, 64 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHUlib_addPrefixToIText:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     0xc(%esp),%eax\n  /* 006 */  mov     0x10(%esp),%ecx\n.La:\n  /* 00a */  movzbl  (%ecx),%ebx\n  /* 00d */  test    %bl,%bl\n  /* 00f */  je      .L37\n.L11:\n  /* 011 */  mov     0x64(%eax),%edx\n  /* 014 */  inc     %ecx\n  /* 015 */  cmp     $0x50,%edx\n  /* 018 */  je      .La\n  /* 01a */  lea     0x1(%edx),%esi\n  /* 01d */  mov     %esi,0x64(%eax)\n  /* 020 */  mov     %bl,0x10(%eax,%edx,1)\n  /* 024 */  movb    $0x0,0x11(%eax,%edx,1)\n  /* 029 */  movl    $0x4,0x68(%eax)\n  /* 030 */  movzbl  (%ecx),%ebx\n  /* 033 */  test    %bl,%bl\n  /* 035 */  jne     .L11\n.L37:\n  /* 037 */  mov     0x64(%eax),%edx\n  /* 03a */  mov     %edx,0x6c(%eax)\n  /* 03d */  pop     %ebx\n  /* 03e */  pop     %esi\n  /* 03f */  ret\n","c":"/* candidate for HUlib_addPrefixToIText (hu_lib.c, 64 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"hu_lib.h\"\n#include \"r_local.h\"\n#include \"r_draw.h\"\n\nboolean HUlib_addCharToTextLine(hu_textline_t *t, char ch)\n{\n    if (t->len == HU_MAXLINELENGTH)\n\treturn false;\n    t->l[t->len++] = ch;\n    t->l[t->len] = 0;\n    t->needsupdate = 4;\n    return true;\n}\n\nvoid HUlib_addPrefixToIText ( hu_itext_t* it, char* str )\n{\n    while (*str)\n\tHUlib_addCharToTextLine(&it->l, *(str++));\n    it->lm = it->l.len;\n}\n","size":64,"score":100,"agent":"kuncc/5","pid":6,"session":191,"ts":1791742692711}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":530,"symbol":"R_TextureNumForName","file":"r_data.c","asm":"# R_TextureNumForName  (TU r_data.c, section .text, 64 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_TextureNumForName:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  mov     %eax,(%esp)\n  /* 00a */  call    R_CheckTextureNumForName\n  /* 00f */  cmp     $0xffffffff,%eax\n  /* 012 */  je      .L20\n  /* 014 */  add     $0x2c,%esp\n  /* 017 */  ret\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %eax,0x1c(%esp)\n  /* 024 */  mov     0x30(%esp),%eax\n  /* 028 */  movl    $\"R_TextureNumForName: %s not found\",(%esp)\n  /* 02f */  mov     %eax,0x4(%esp)\n  /* 033 */  call    I_Error\n  /* 038 */  mov     0x1c(%esp),%eax\n  /* 03c */  add     $0x2c,%esp\n  /* 03f */  ret\n","c":"/* candidate for R_TextureNumForName (r_data.c, 64 bytes) */\n#include <alloca.h>\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n#include \"r_sky.h\"\n#include \"r_data.h\"\n\nint R_TextureNumForName (char *name)\n{\n    int i;\n\n    i = R_CheckTextureNumForName (name);\n\n    if (i == -1)\n    {\n        I_Error (\"R_TextureNumForName: %s not found\", name);\n    }\n    return i;\n}\n","size":64,"score":100,"agent":"kuncc/0","pid":1,"session":193,"ts":1791742693105}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":221,"symbol":"M_ChangeDetail","file":"m_menu.c","asm":"# M_ChangeDetail  (TU m_menu.c, section .text, 64 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ChangeDetail:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x1,%eax\n  /* 008 */  movl    $\"M_ChangeDetail: low detail mode n.a.\\n\",(%esp)\n  /* 00f */  mov     detailLevel,%edx\n  /* 015 */  mov     $0x25,%ecx\n  /* 01a */  mov     %ecx,0x8(%esp)\n  /* 01e */  sub     %edx,%eax\n  /* 020 */  mov     %eax,detailLevel\n  /* 025 */  mov     stderr,%eax\n  /* 02a */  mov     %eax,0xc(%esp)\n  /* 02e */  mov     $0x1,%eax\n  /* 033 */  mov     %eax,0x4(%esp)\n  /* 037 */  call    fwrite\n  /* 03c */  add     $0x1c,%esp\n  /* 03f */  ret\n","c":"/* candidate for M_ChangeDetail (m_menu.c, 64 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\n#include <stdio.h>\nint detailLevel;\n\nvoid M_ChangeDetail(int choice)\n{\n    detailLevel = 1 - detailLevel;\n    fprintf(stderr, \"M_ChangeDetail: low detail mode n.a.\\n\");\n}\n","size":64,"score":100,"agent":"kuncc/4","pid":5,"session":192,"ts":1791742694602}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":649,"symbol":"W_GetNumForName","file":"w_wad.c","asm":"# W_GetNumForName  (TU w_wad.c, section .text, 64 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nW_GetNumForName:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  mov     %eax,(%esp)\n  /* 00a */  call    W_CheckNumForName\n  /* 00f */  cmp     $0xffffffff,%eax\n  /* 012 */  je      .L20\n  /* 014 */  add     $0x2c,%esp\n  /* 017 */  ret\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %eax,0x1c(%esp)\n  /* 024 */  mov     0x30(%esp),%eax\n  /* 028 */  movl    $\"W_GetNumForName: %s not found!\",(%esp)\n  /* 02f */  mov     %eax,0x4(%esp)\n  /* 033 */  call    I_Error\n  /* 038 */  mov     0x1c(%esp),%eax\n  /* 03c */  add     $0x2c,%esp\n  /* 03f */  ret\n","c":"/* candidate for W_GetNumForName (w_wad.c, 64 bytes) */\n#include <ctype.h>\n#include <sys/types.h>\n#include <string.h>\n#include <unistd.h>\n#include <malloc.h>\n#include <fcntl.h>\n#include <sys/stat.h>\n#include <alloca.h>\n#include \"doomtype.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n\nint W_GetNumForName (char* name)\n{\n    int i;\n\n    i = W_CheckNumForName (name);\n\n    if (i == -1)\n        I_Error (\"W_GetNumForName: %s not found!\", name);\n\n    return i;\n}\n","size":64,"score":100,"agent":"kuncc/6","pid":7,"session":195,"ts":1791742694920}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":266,"symbol":"P_AddActiveCeiling","file":"p_ceilng.c","asm":"# P_AddActiveCeiling  (TU p_ceilng.c, section .text, 65 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_AddActiveCeiling:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  jmp     .L26\n  /* 004 */  jmp     .L20\n  /* 006 */  xchg    %ax,%ax\n  /* 008 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 010 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  inc     %eax\n  /* 021 */  cmp     $0x1e,%eax\n  /* 024 */  je      .L40\n.L26:\n  /* 026 */  mov     activeceilings(,%eax,4),%edx\n  /* 02d */  test    %edx,%edx\n  /* 02f */  jne     .L20\n  /* 031 */  mov     0x4(%esp),%edx\n  /* 035 */  mov     %edx,activeceilings(,%eax,4)\n  /* 03c */  ret\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  ret\n","c":"#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid P_AddActiveCeiling(ceiling_t* c)\n{\n    int i;\n\n    for (i = 0; i < MAXCEILINGS; i++)\n    {\n        if (activeceilings[i] == 0)\n        {\n            activeceilings[i] = c;\n            return;\n        }\n    }\n}\n","size":65,"score":100,"agent":"kuncc/2","pid":3,"session":197,"ts":1791742698654}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":629,"symbol":"ST_Stop","file":"st_stuff.c","asm":"# ST_Stop  (TU st_stuff.c, section .text, 64 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nST_Stop:\n  /* 000 */  mov     st_stopped,%ecx\n  /* 006 */  test    %ecx,%ecx\n  /* 008 */  je      .L10\n  /* 00a */  ret\n  /* 00b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  sub     $0x1c,%esp\n  /* 013 */  mov     $0x65,%eax\n  /* 018 */  mov     %eax,0x4(%esp)\n  /* 01c */  mov     lu_palette,%eax\n  /* 021 */  mov     %eax,(%esp)\n  /* 024 */  call    W_CacheLumpNum\n  /* 029 */  mov     %eax,(%esp)\n  /* 02c */  call    I_SetPalette\n  /* 031 */  mov     $0x1,%edx\n  /* 036 */  mov     %edx,st_stopped\n  /* 03c */  add     $0x1c,%esp\n  /* 03f */  ret\n","c":"/* candidate for ST_Stop (st_stuff.c, 64 bytes) */\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"g_game.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"p_inter.h\"\n#include \"am_map.h\"\n#include \"m_cheat.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nstatic int lu_palette;\nstatic int st_stopped = 1;\n\nvoid ST_setpal(int x) { lu_palette = x; }\n\nvoid ST_Stop(void)\n{\n    if (st_stopped)\n        return;\n    I_SetPalette(W_CacheLumpNum(lu_palette, PU_CACHE));\n    st_stopped = 1;\n}\n","size":64,"score":100,"agent":"kuncc/1","pid":2,"session":194,"ts":1791742698792}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":166,"symbol":"I_ShutdownSound","file":"i_sound.c","asm":"# I_ShutdownSound  (TU i_sound.c, section .text, 65 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_ShutdownSound:\n  /* 000 */  mov     sndserver,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L40\n  /* 009 */  sub     $0x1c,%esp\n  /* 00c */  mov     $0x1,%edx\n  /* 011 */  mov     %eax,0xc(%esp)\n  /* 015 */  mov     $0x2,%eax\n  /* 01a */  mov     %edx,0x4(%esp)\n  /* 01e */  mov     %eax,0x8(%esp)\n  /* 022 */  movl    $\"q\\n\",(%esp)\n  /* 029 */  call    fwrite\n  /* 02e */  mov     sndserver,%eax\n  /* 033 */  mov     %eax,(%esp)\n  /* 036 */  call    fflush\n  /* 03b */  add     $0x1c,%esp\n  /* 03e */  ret\n  /* 03f */  nop\n.L40:\n  /* 040 */  ret\n","c":"/* candidate for I_ShutdownSound (i_sound.c, 65 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nvoid I_ShutdownSound(void)\n{\n    if (sndserver)\n    {\n        fprintf(sndserver, \"q\\n\");\n        fflush(sndserver);\n    }\n}\n","size":65,"score":100,"agent":"kuncc/7","pid":8,"session":196,"ts":1791742700553}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":267,"symbol":"P_RemoveActiveCeiling","file":"p_ceilng.c","asm":"# P_RemoveActiveCeiling  (TU p_ceilng.c, section .text, 66 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_RemoveActiveCeiling:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%eax\n  /* 00b */  xor     %ebx,%ebx\n  /* 00d */  jmp     .L16\n  /* 00f */  nop\n.L10:\n  /* 010 */  inc     %ebx\n  /* 011 */  cmp     $0x1e,%ebx\n  /* 014 */  je      .L3a\n.L16:\n  /* 016 */  cmp     %eax,activeceilings(,%ebx,4)\n  /* 01d */  jne     .L10\n  /* 01f */  mov     0x10(%eax),%edx\n  /* 022 */  movl    $0x0,0x4c(%edx)\n  /* 029 */  mov     %eax,(%esp)\n  /* 02c */  call    P_RemoveThinker\n  /* 031 */  xor     %eax,%eax\n  /* 033 */  mov     %eax,activeceilings(,%ebx,4)\n.L3a:\n  /* 03a */  mov     0x18(%esp),%ebx\n  /* 03e */  add     $0x1c,%esp\n  /* 041 */  ret\n","c":"/* candidate for P_RemoveActiveCeiling (p_ceilng.c, 66 bytes) */\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid P_RemoveActiveCeiling(ceiling_t* c)\n{\n    int i;\n\n    for (i = 0; i < MAXCEILINGS; i++)\n        if (activeceilings[i] == c)\n        {\n            activeceilings[i]->sector->specialdata = 0;\n            P_RemoveThinker(&activeceilings[i]->thinker);\n            activeceilings[i] = 0;\n            break;\n        }\n}\n","size":66,"score":100,"agent":"kuncc/0","pid":1,"session":199,"ts":1791742707723}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":50,"symbol":"ExpandTics","file":"d_net.c","asm":"# ExpandTics  (TU d_net.c, section .text, 68 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nExpandTics:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     maketic,%edx\n  /* 007 */  mov     0x8(%esp),%eax\n  /* 00b */  movzbl  %dl,%ebx\n  /* 00e */  and     $0xffffff00,%edx\n  /* 014 */  mov     %eax,%ecx\n  /* 016 */  sub     %ebx,%ecx\n  /* 018 */  lea     0x40(%ecx),%ebx\n  /* 01b */  cmp     $0x80,%ebx\n  /* 021 */  jbe     .L40\n  /* 023 */  lea     -0x100(%edx,%eax,1),%ebx\n  /* 02a */  cmp     $0x41,%ecx\n  /* 02d */  lea     0x100(%edx,%eax,1),%eax\n  /* 034 */  cmovge  %ebx,%eax\n  /* 037 */  pop     %ebx\n  /* 038 */  ret\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  pop     %ebx\n  /* 041 */  add     %edx,%eax\n  /* 043 */  ret\n","c":"#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"i_net.h\"\n#include \"g_game.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n\nint ExpandTics(int low)\n{\n    int delta;\n\n    delta = low - (maketic&255);\n\n    if (delta >= -64 && delta <= 64)\n        return (maketic&~255) + low;\n    if (delta > 64)\n        return (maketic&~255) - 256 + low;\n    if (delta < -64)\n        return (maketic&~255) + 256 + low;\n    return 0;\n}\n","size":68,"score":100,"agent":"kuncc/6","pid":7,"session":201,"ts":1791742709781}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":595,"symbol":"S_StopSound","file":"s_sound.c","asm":"# S_StopSound  (TU s_sound.c, section .text, 66 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_StopSound:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     numChannels,%ecx\n  /* 007 */  mov     0x8(%esp),%ebx\n  /* 00b */  test    %ecx,%ecx\n  /* 00d */  jle     .L32\n  /* 00f */  mov     channels,%eax\n  /* 014 */  xor     %edx,%edx\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cmpl    $0x0,(%eax)\n  /* 023 */  je      .L2a\n  /* 025 */  cmp     %ebx,0x4(%eax)\n  /* 028 */  je      .L38\n.L2a:\n  /* 02a */  inc     %edx\n  /* 02b */  add     $0xc,%eax\n  /* 02e */  cmp     %ecx,%edx\n  /* 030 */  jne     .L20\n.L32:\n  /* 032 */  pop     %ebx\n  /* 033 */  ret\n  /* 034 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %edx,0x8(%esp)\n  /* 03c */  pop     %ebx\n  /* 03d */  jmp     S_StopChannel\n","c":"/* candidate for S_StopSound (s_sound.c, 66 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"sounds.h\"\n#include \"s_sound.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\ntypedef struct {\n    sfxinfo_t* sfxinfo;\n    void* origin;\n    int handle;\n} channel_t;\n\nchannel_t* channels;\nint numChannels;\nvoid S_StopChannel(int cnum);\n\nvoid S_StopSound(void* origin)\n{\n    int cnum;\n    for (cnum = 0; cnum < numChannels; cnum++)\n    {\n        if (channels[cnum].sfxinfo && channels[cnum].origin == origin)\n        {\n            S_StopChannel(cnum);\n            break;\n        }\n    }\n}\n","size":66,"score":100,"agent":"kuncc/4","pid":5,"session":200,"ts":1791742712370}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":138,"symbol":"HU_Drawer","file":"hu_stuff.c","asm":"# HU_Drawer  (TU hu_stuff.c, section .text, 70 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHU_Drawer:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $w_message,(%esp)\n  /* 00a */  call    HUlib_drawSText\n  /* 00f */  movl    $w_chat,(%esp)\n  /* 016 */  call    HUlib_drawIText\n  /* 01b */  mov     automapactive,%edx\n  /* 021 */  test    %edx,%edx\n  /* 023 */  jne     .L30\n  /* 025 */  add     $0x1c,%esp\n  /* 028 */  ret\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movl    $w_title,(%esp)\n  /* 037 */  xor     %eax,%eax\n  /* 039 */  mov     %eax,0x4(%esp)\n  /* 03d */  call    HUlib_drawTextLine\n  /* 042 */  add     $0x1c,%esp\n  /* 045 */  ret\n","c":"/* candidate for HU_Drawer (hu_stuff.c, 70 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"hu_stuff.h\"\n#include \"hu_lib.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nstatic hu_stext_t w_message;\nstatic hu_itext_t w_chat;\nstatic hu_textline_t w_title;\n\nvoid HU_Drawer(void)\n{\n    HUlib_drawSText(&w_message);\n    HUlib_drawIText(&w_chat);\n    if (automapactive)\n        HUlib_drawTextLine(&w_title, false);\n}\n","size":70,"score":100,"agent":"kuncc/1","pid":2,"session":203,"ts":1791742717657}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":151,"symbol":"I_NetCmd","file":"i_net.c","asm":"# I_NetCmd  (TU i_net.c, section .text, 70 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_NetCmd:\n  /* 000 */  mov     doomcom,%eax\n  /* 005 */  movswl  0x6(%eax),%eax\n  /* 009 */  cmp     $0x1,%eax\n  /* 00c */  je      .L40\n  /* 00e */  cmp     $0x2,%eax\n  /* 011 */  jne     .L20\n  /* 013 */  jmp     *netget\n  /* 019 */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  sub     $0x1c,%esp\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  movl    $\"Bad net cmd: %i\\n\",(%esp)\n  /* 02e */  call    I_Error\n  /* 033 */  add     $0x1c,%esp\n  /* 036 */  ret\n  /* 037 */  nop\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  jmp     *netsend\n","c":"/* candidate for I_NetCmd (i_net.c, 70 bytes) */\n#include <stdlib.h>\n#include <string.h>\n#include <stdio.h>\n#include <sys/socket.h>\n#include <netinet/in.h>\n#include <arpa/inet.h>\n#include <errno.h>\n#include <unistd.h>\n#include <netdb.h>\n#include <sys/ioctl.h>\n#include \"i_system.h\"\n#include \"d_event.h\"\n#include \"d_net.h\"\n#include \"m_argv.h\"\n#include \"doomstat.h\"\n#include \"i_net.h\"\n\nvoid (*netget) (void);\nvoid (*netsend) (void);\n\nvoid I_NetCmd (void)\n{\n    if (doomcom->command == CMD_SEND)\n\tnetsend ();\n    else if (doomcom->command == CMD_GET)\n\tnetget ();\n    else\n\tI_Error (\"Bad net cmd: %i\\n\", doomcom->command);\n}\n","size":70,"score":100,"agent":"kuncc/7","pid":8,"session":204,"ts":1791742718269}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":159,"symbol":"I_GetSfxLumpNum","file":"i_sound.c","asm":"# I_GetSfxLumpNum  (TU i_sound.c, section .text, 72 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_GetSfxLumpNum:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     $0x9,%edx\n  /* 008 */  mov     %ebx,0x38(%esp)\n  /* 00c */  mov     0x40(%esp),%eax\n  /* 010 */  lea     0x27(%esp),%ebx\n  /* 014 */  mov     $0x2,%ecx\n  /* 019 */  mov     (%eax),%eax\n  /* 01b */  mov     %edx,0x8(%esp)\n  /* 01f */  mov     %ecx,0x4(%esp)\n  /* 023 */  mov     %ebx,(%esp)\n  /* 026 */  mov     %eax,0x10(%esp)\n  /* 02a */  mov     $\"ds%s\",%eax\n  /* 02f */  mov     %eax,0xc(%esp)\n  /* 033 */  call    __sprintf_chk\n  /* 038 */  mov     %ebx,(%esp)\n  /* 03b */  call    W_GetNumForName\n  /* 040 */  mov     0x38(%esp),%ebx\n  /* 044 */  add     $0x3c,%esp\n  /* 047 */  ret\n","c":"/* candidate for I_GetSfxLumpNum (i_sound.c, 72 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nint I_GetSfxLumpNum (sfxinfo_t* sfxinfo )\n{\n    char namebuf[9];\n    sprintf(namebuf, \"ds%s\", sfxinfo->name);\n    return W_GetNumForName(namebuf);\n}\n","size":72,"score":100,"agent":"kuncc/6","pid":7,"session":206,"ts":1791742722250}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":420,"symbol":"P_AddActivePlat","file":"p_plats.c","asm":"# P_AddActivePlat  (TU p_plats.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_AddActivePlat:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  xor     %eax,%eax\n  /* 006 */  jmp     .L16\n  /* 008 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  inc     %eax\n  /* 011 */  cmp     $0x1e,%eax\n  /* 014 */  je      .L30\n.L16:\n  /* 016 */  mov     activeplats(,%eax,4),%ecx\n  /* 01d */  test    %ecx,%ecx\n  /* 01f */  jne     .L10\n  /* 021 */  mov     %edx,activeplats(,%eax,4)\n  /* 028 */  ret\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     $\"P_AddActivePlat: no more plats!\",%eax\n  /* 035 */  mov     %eax,0x4(%esp)\n  /* 039 */  jmp     I_Error\n","c":"#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid P_AddActivePlat(plat_t* plat)\n{\n    int i;\n    for (i = 0; i < MAXPLATS && activeplats[i]; i++)\n        ;\n    if (i == MAXPLATS)\n        I_Error(\"P_AddActivePlat: no more plats!\");\n    else\n        activeplats[i] = plat;\n}\n","size":62,"score":100,"agent":"kuncc/3","pid":4,"session":187,"ts":1791742723157}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":128,"symbol":"HUlib_eraseLineFromIText","file":"hu_lib.c","asm":"# HUlib_eraseLineFromIText  (TU hu_lib.c, section .text, 69 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHUlib_eraseLineFromIText:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x6c(%edx),%ecx\n  /* 007 */  mov     0x64(%edx),%eax\n  /* 00a */  jmp     .L34\n  /* 00c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 010 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  test    %eax,%eax\n  /* 022 */  je      .L40\n  /* 024 */  dec     %eax\n  /* 025 */  mov     %eax,0x64(%edx)\n  /* 028 */  movb    $0x0,0x10(%edx,%eax,1)\n  /* 02d */  movl    $0x4,0x68(%edx)\n.L34:\n  /* 034 */  cmp     %eax,%ecx\n  /* 036 */  jne     .L20\n  /* 038 */  ret\n  /* 039 */  lea     0x0(%esi),%esi\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  test    %ecx,%ecx\n  /* 042 */  jne     .L40\n  /* 044 */  ret\n","c":"/* candidate for HUlib_eraseLineFromIText (hu_lib.c, 69 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"hu_lib.h\"\n#include \"r_local.h\"\n#include \"r_draw.h\"\n\nstatic boolean delc(hu_textline_t *t)\n{\n    boolean r = false;\n    if (t->len)\n    {\n        t->l[--t->len] = 0;\n        t->needsupdate = 4;\n        r = true;\n    }\n    return r;\n}\n\nstatic void deli(hu_itext_t* it)\n{\n    if (it->l.len != it->lm)\n        delc(&it->l);\n}\n\nvoid HUlib_eraseLineFromIText(hu_itext_t* it)\n{\n    while (it->lm != it->l.len)\n        delc(&it->l);\n}\n","size":69,"score":100,"agent":"kuncc/2","pid":3,"session":202,"ts":1791742725824}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":340,"symbol":"A_PlayerScream","file":"p_enemy.c","asm":"# A_PlayerScream  (TU p_enemy.c, section .text, 72 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_PlayerScream:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x39,%eax\n  /* 008 */  cmpl    $0x2,gamemode\n  /* 00f */  mov     0x20(%esp),%edx\n  /* 013 */  je      .L28\n.L15:\n  /* 015 */  mov     %eax,0x4(%esp)\n  /* 019 */  mov     %edx,(%esp)\n  /* 01c */  call    S_StartSound\n  /* 021 */  add     $0x1c,%esp\n  /* 024 */  ret\n  /* 025 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  cmpl    $0xffffffce,0x6c(%edx)\n  /* 02c */  mov     $0x3a,%eax\n  /* 031 */  jl      .L15\n  /* 033 */  mov     %edx,(%esp)\n  /* 036 */  mov     $0x39,%eax\n  /* 03b */  mov     %eax,0x4(%esp)\n  /* 03f */  call    S_StartSound\n  /* 044 */  add     $0x1c,%esp\n  /* 047 */  ret\n","c":"/* candidate for A_PlayerScream (p_enemy.c, 72 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_PlayerScream(mobj_t* mo)\n{\n    int sound = sfx_pldeth;\n\n    if ((gamemode == commercial) && (mo->health < -50))\n        sound = sfx_pdiehi;\n\n    S_StartSound(mo, sound);\n}\n","size":72,"score":100,"agent":"kuncc/4","pid":5,"session":207,"ts":1791742725967}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":418,"symbol":"P_ActivateInStasis","file":"p_plats.c","asm":"# P_ActivateInStasis  (TU p_plats.c, section .text, 65 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_ActivateInStasis:\n  /* 000 */  push    %ebx\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  mov     0x8(%esp),%ecx\n  /* 007 */  jmp     .L16\n  /* 009 */  lea     0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  inc     %eax\n  /* 011 */  cmp     $0x1e,%eax\n  /* 014 */  je      .L3f\n.L16:\n  /* 016 */  mov     activeplats(,%eax,4),%edx\n  /* 01d */  test    %edx,%edx\n  /* 01f */  je      .L10\n  /* 021 */  cmp     %ecx,0x30(%edx)\n  /* 024 */  jne     .L10\n  /* 026 */  cmpl    $0x3,0x24(%edx)\n  /* 02a */  jne     .L10\n  /* 02c */  movl    $T_PlatRaise,0x8(%edx)\n  /* 033 */  mov     0x28(%edx),%ebx\n  /* 036 */  inc     %eax\n  /* 037 */  cmp     $0x1e,%eax\n  /* 03a */  mov     %ebx,0x24(%edx)\n  /* 03d */  jne     .L16\n.L3f:\n  /* 03f */  pop     %ebx\n  /* 040 */  ret\n","c":"/* candidate for P_ActivateInStasis (p_plats.c, 65 bytes) */\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid T_PlatRaise(plat_t *plat)\n{\n    plat->count++;\n}\n\nvoid P_ActivateInStasis(int tag)\n{\n    int i;\n    for (i = 0; i != MAXPLATS; i++)\n    {\n        if (activeplats[i] && activeplats[i]->tag == tag\n            && activeplats[i]->status == in_stasis)\n        {\n            activeplats[i]->status = activeplats[i]->oldstatus;\n            activeplats[i]->thinker.function.acp1 = (actionf_p1)T_PlatRaise;\n        }\n    }\n}\n","size":65,"score":100,"agent":"kuncc/5","pid":6,"session":198,"ts":1791742729261}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":433,"symbol":"A_GunFlash","file":"p_pspr.c","asm":"# A_GunFlash  (TU p_pspr.c, section .text, 72 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_GunFlash:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x9b,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  mov     (%ebx),%eax\n  /* 016 */  mov     %eax,(%esp)\n  /* 019 */  call    P_SetMobjState\n  /* 01e */  mov     0x70(%ebx),%eax\n  /* 021 */  mov     $0x1,%edx\n  /* 026 */  lea     (%eax,%eax,2),%eax\n  /* 029 */  mov     weaponinfo+0x14(,%eax,8),%eax\n  /* 030 */  mov     %ebx,(%esp)\n  /* 033 */  mov     %edx,0x4(%esp)\n  /* 037 */  mov     %eax,0x8(%esp)\n  /* 03b */  call    P_SetPsprite\n  /* 040 */  mov     0x18(%esp),%ebx\n  /* 044 */  add     $0x1c,%esp\n  /* 047 */  ret\n","c":"/* candidate for A_GunFlash (p_pspr.c, 72 bytes) */\n#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid A_GunFlash(player_t* player, pspdef_t* psp)\n{\n    P_SetMobjState(player->mo, S_PLAY_ATK2);\n    P_SetPsprite(player, ps_flash, weaponinfo[player->readyweapon].flashstate);\n}\n","size":72,"score":100,"agent":"kuncc/1","pid":2,"session":208,"ts":1791742729594}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":126,"symbol":"HUlib_initIText","file":"hu_lib.c","asm":"# HUlib_initIText  (TU hu_lib.c, section .text, 71 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHUlib_initIText:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x18(%esp),%edx\n  /* 008 */  movl    $0x0,0x6c(%eax)\n  /* 00f */  mov     %edx,0x70(%eax)\n  /* 012 */  mov     0x8(%esp),%edx\n  /* 016 */  movl    $0x1,0x74(%eax)\n  /* 01d */  movl    $0x0,0x64(%eax)\n  /* 024 */  movb    $0x0,0x10(%eax)\n  /* 028 */  mov     %edx,(%eax)\n  /* 02a */  mov     0xc(%esp),%edx\n  /* 02e */  movl    $0x1,0x68(%eax)\n  /* 035 */  mov     %edx,0x4(%eax)\n  /* 038 */  mov     0x10(%esp),%edx\n  /* 03c */  mov     %edx,0x8(%eax)\n  /* 03f */  mov     0x14(%esp),%edx\n  /* 043 */  mov     %edx,0xc(%eax)\n  /* 046 */  ret\n","c":"/* candidate for HUlib_initIText (hu_lib.c, 71 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"hu_lib.h\"\n#include \"r_local.h\"\n#include \"r_draw.h\"\n\nvoid HUlib_clearTextLine(hu_textline_t *t)\n{\n    t->len = 0;\n    t->l[0] = 0;\n    t->needsupdate = 1;\n}\n\nvoid HUlib_initTextLine(hu_textline_t *t, int x, int y, patch_t **f, int sc)\n{\n    t->x = x;\n    t->y = y;\n    t->f = f;\n    t->sc = sc;\n    HUlib_clearTextLine(t);\n}\n\nvoid HUlib_initIText ( hu_itext_t* it, int x, int y, patch_t** font, int startchar, boolean* on )\n{\n    it->lm = 0;\n    it->on = on;\n    it->laston = true;\n    HUlib_initTextLine(&it->l, x, y, font, startchar);\n}\n","size":71,"score":100,"agent":"kuncc/0","pid":1,"session":205,"ts":1791742730871}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":25,"symbol":"AM_drawMline","file":"am_map.c","asm":"# AM_drawMline  (TU am_map.c, section .text, 73 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_drawMline:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $fl.2,%edx\n  /* 008 */  mov     %edx,0x4(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     %ebx,0x18(%esp)\n  /* 014 */  mov     0x24(%esp),%ebx\n  /* 018 */  mov     %eax,(%esp)\n  /* 01b */  call    AM_clipMline\n  /* 020 */  test    %eax,%eax\n  /* 022 */  jne     .L30\n  /* 024 */  mov     0x18(%esp),%ebx\n  /* 028 */  add     $0x1c,%esp\n  /* 02b */  ret\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %ebx,0x24(%esp)\n  /* 034 */  mov     0x18(%esp),%ebx\n  /* 038 */  mov     $fl.2,%eax\n  /* 03d */  mov     %eax,0x20(%esp)\n  /* 041 */  add     $0x1c,%esp\n  /* 044 */  jmp     AM_drawFline\n","c":"typedef struct { int x, y; } fpoint_t;\ntypedef struct { fpoint_t a, b; } fline_t;\ntypedef struct { fpoint_t a, b; } mline_t;\nextern int AM_clipMline(mline_t *ml, fline_t *fl);\nextern void AM_drawFline(fline_t *fl, int color);\n\nvoid AM_drawMline(mline_t *ml, int color)\n{\n    static fline_t fl;\n\n    if (AM_clipMline(ml, &fl))\n        AM_drawFline(&fl, color);\n}\n\nint dummy1(void) { static int fl; return fl++; }\nint dummy2(void) { static int fl; return fl++; }\n","size":73,"score":100,"agent":"kuncc/7","pid":8,"session":209,"ts":1791742737792}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":691,"symbol":"Z_Init","file":"z_zone.c","asm":"# Z_Init  (TU z_zone.c, section .text, 74 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nZ_Init:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  lea     0x1c(%esp),%eax\n  /* 007 */  mov     %eax,(%esp)\n  /* 00a */  call    I_ZoneBase\n  /* 00f */  mov     0x1c(%esp),%edx\n  /* 013 */  mov     %eax,mainzone\n  /* 018 */  lea     0x20(%eax),%ecx\n  /* 01b */  mov     %edx,(%eax)\n  /* 01d */  sub     $0x20,%edx\n  /* 020 */  mov     %ecx,0x18(%eax)\n  /* 023 */  mov     %ecx,0x14(%eax)\n  /* 026 */  mov     %ecx,0x1c(%eax)\n  /* 029 */  lea     0x4(%eax),%ecx\n  /* 02c */  mov     %eax,0x8(%eax)\n  /* 02f */  movl    $0x1,0xc(%eax)\n  /* 036 */  mov     %ecx,0x30(%eax)\n  /* 039 */  mov     %ecx,0x34(%eax)\n  /* 03c */  movl    $0x0,0x24(%eax)\n  /* 043 */  mov     %edx,0x20(%eax)\n  /* 046 */  add     $0x2c,%esp\n  /* 049 */  ret\n","c":"#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n\ntypedef struct\n{\n    int size;\n    memblock_t blocklist;\n    memblock_t* rover;\n} memzone_t;\n\nmemzone_t* mainzone;\n\nvoid Z_Init (void)\n{\n    memblock_t* block;\n    int size;\n\n    mainzone = (memzone_t*)I_ZoneBase (&size);\n    mainzone->size = size;\n\n    block = (memblock_t*)((byte*)mainzone + sizeof(memzone_t));\n\n    mainzone->blocklist.next =\n    mainzone->blocklist.prev =\n    block;\n\n    mainzone->blocklist.user = (void**)mainzone;\n    mainzone->blocklist.tag = PU_STATIC;\n    mainzone->rover = block;\n\n    block->prev = block->next = &mainzone->blocklist;\n\n    block->user = NULL;\n    block->size = mainzone->size - sizeof(memzone_t);\n}\n","size":74,"score":100,"agent":"kuncc/2","pid":3,"session":212,"ts":1791742738126}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":419,"symbol":"EV_StopPlat","file":"p_plats.c","asm":"# EV_StopPlat  (TU p_plats.c, section .text, 73 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nEV_StopPlat:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %ebx\n  /* 004 */  mov     0xc(%esp),%esi\n  /* 008 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  mov     activeplats(,%eax,4),%edx\n  /* 017 */  test    %edx,%edx\n  /* 019 */  je      .L40\n  /* 01b */  mov     0x24(%edx),%ecx\n  /* 01e */  cmp     $0x3,%ecx\n  /* 021 */  je      .L40\n  /* 023 */  movswl  0x14(%esi),%ebx\n  /* 027 */  cmp     %ebx,0x30(%edx)\n  /* 02a */  jne     .L40\n  /* 02c */  mov     %ecx,0x28(%edx)\n  /* 02f */  movl    $0x3,0x24(%edx)\n  /* 036 */  movl    $0x0,0x8(%edx)\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  inc     %eax\n  /* 041 */  cmp     $0x1e,%eax\n  /* 044 */  jne     .L10\n  /* 046 */  pop     %ebx\n  /* 047 */  pop     %esi\n  /* 048 */  ret\n","c":"/* candidate for EV_StopPlat (p_plats.c, 73 bytes) */\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid EV_StopPlat(line_t* line)\n{\n    int j;\n    for (j = 0; j < MAXPLATS; j++)\n        if (activeplats[j]\n            && (activeplats[j]->status != in_stasis)\n            && (activeplats[j]->tag == line->tag))\n        {\n            (activeplats[j]->oldstatus) = activeplats[j]->status;\n            (activeplats[j]->status) = in_stasis;\n            activeplats[j]->thinker.function.acp1 = (actionf_p1) 0;\n        }\n}\n","size":73,"score":100,"agent":"kuncc/6","pid":7,"session":210,"ts":1791742738848}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":217,"symbol":"M_SfxVol","file":"m_menu.c","asm":"# M_SfxVol  (TU m_menu.c, section .text, 75 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_SfxVol:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     snd_SfxVolume,%eax\n  /* 009 */  test    %edx,%edx\n  /* 00b */  je      .L38\n  /* 00d */  dec     %edx\n  /* 00e */  je      .L20\n.L10:\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  jmp     S_SetSfxVolume\n  /* 019 */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cmp     $0xe,%eax\n  /* 023 */  jg      .L10\n  /* 025 */  inc     %eax\n  /* 026 */  mov     %eax,snd_SfxVolume\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  jmp     S_SetSfxVolume\n  /* 034 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  test    %eax,%eax\n  /* 03a */  je      .L10\n  /* 03c */  dec     %eax\n  /* 03d */  mov     %eax,snd_SfxVolume\n  /* 042 */  mov     %eax,0x4(%esp)\n  /* 046 */  jmp     S_SetSfxVolume\n","c":"#include \"doomdef.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nvoid M_SfxVol(int choice)\n{\n    switch(choice)\n    {\n      case 0:\n\tif (snd_SfxVolume)\n\t    snd_SfxVolume--;\n\tbreak;\n      case 1:\n\tif (snd_SfxVolume < 15)\n\t    snd_SfxVolume++;\n\tbreak;\n    }\n    S_SetSfxVolume(snd_SfxVolume);\n}\n","size":75,"score":100,"agent":"kuncc/5","pid":6,"session":214,"ts":1791742739011}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":178,"symbol":"I_SoundDelTimer","file":"i_sound.c","asm":"# I_SoundDelTimer  (TU i_sound.c, section .text, 75 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_SoundDelTimer:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x0,(%esp)\n  /* 00a */  call    I_SoundSetTimer\n  /* 00f */  inc     %eax\n  /* 010 */  je      .L20\n  /* 012 */  add     $0x1c,%esp\n  /* 015 */  ret\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movl    $\"I_SoundDelTimer: failed to remove interrupt. Doh!\\n\",(%esp)\n  /* 027 */  mov     stderr,%eax\n  /* 02c */  mov     $0x1,%edx\n  /* 031 */  mov     %edx,0x4(%esp)\n  /* 035 */  mov     %eax,0xc(%esp)\n  /* 039 */  mov     $0x32,%eax\n  /* 03e */  mov     %eax,0x8(%esp)\n  /* 042 */  call    fwrite\n  /* 047 */  add     $0x1c,%esp\n  /* 04a */  ret\n","c":"/* candidate for I_SoundDelTimer (i_sound.c, 75 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nint I_SoundSetTimer(int duration_of_tick);\n\nvoid I_SoundDelTimer(void)\n{\n    if (I_SoundSetTimer(0) == -1)\n        fprintf(stderr, \"I_SoundDelTimer: failed to remove interrupt. Doh!\\n\");\n}\n","size":75,"score":100,"agent":"kuncc/4","pid":5,"session":213,"ts":1791742740893}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":218,"symbol":"M_MusicVol","file":"m_menu.c","asm":"# M_MusicVol  (TU m_menu.c, section .text, 75 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_MusicVol:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     snd_MusicVolume,%eax\n  /* 009 */  test    %edx,%edx\n  /* 00b */  je      .L38\n  /* 00d */  dec     %edx\n  /* 00e */  je      .L20\n.L10:\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  jmp     S_SetMusicVolume\n  /* 019 */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cmp     $0xe,%eax\n  /* 023 */  jg      .L10\n  /* 025 */  inc     %eax\n  /* 026 */  mov     %eax,snd_MusicVolume\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  jmp     S_SetMusicVolume\n  /* 034 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  test    %eax,%eax\n  /* 03a */  je      .L10\n  /* 03c */  dec     %eax\n  /* 03d */  mov     %eax,snd_MusicVolume\n  /* 042 */  mov     %eax,0x4(%esp)\n  /* 046 */  jmp     S_SetMusicVolume\n","c":"/* candidate for M_MusicVol (m_menu.c, 75 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nvoid M_MusicVol(int choice)\n{\n    switch(choice)\n    {\n      case 0:\n\tif (snd_MusicVolume)\n\t    snd_MusicVolume--;\n\tbreak;\n      case 1:\n\tif (snd_MusicVolume < 15)\n\t    snd_MusicVolume++;\n\tbreak;\n    }\n    S_SetMusicVolume(snd_MusicVolume);\n}\n","size":75,"score":100,"agent":"kuncc/1","pid":2,"session":215,"ts":1791742740895}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":588,"symbol":"S_SetMusicVolume","file":"s_sound.c","asm":"# S_SetMusicVolume  (TU s_sound.c, section .text, 74 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_SetMusicVolume:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  cmp     $0x7f,%ebx\n  /* 00e */  ja      .L38\n.L10:\n  /* 010 */  movl    $0x7f,(%esp)\n  /* 017 */  call    I_SetMusicVolume\n  /* 01c */  mov     %ebx,(%esp)\n  /* 01f */  call    I_SetMusicVolume\n  /* 024 */  mov     %ebx,snd_MusicVolume\n  /* 02a */  mov     0x18(%esp),%ebx\n  /* 02e */  add     $0x1c,%esp\n  /* 031 */  ret\n  /* 032 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  mov     %ebx,0x4(%esp)\n  /* 03c */  movl    $\"Attempt to set music volume at %d\",(%esp)\n  /* 043 */  call    I_Error\n  /* 048 */  jmp     .L10\n","c":"#include <stdio.h>\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"sounds.h\"\n#include \"s_sound.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\nvoid S_SetMusicVolume(int volume)\n{\n    if (volume < 0 || volume > 127)\n        I_Error(\"Attempt to set music volume at %d\", volume);\n\n    I_SetMusicVolume(127);\n    I_SetMusicVolume(volume);\n    snd_MusicVolume = volume;\n}\n","size":74,"score":100,"agent":"kuncc/3","pid":4,"session":211,"ts":1791742743424}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":80,"symbol":"wipe_EndScreen","file":"f_wipe.c","asm":"# wipe_EndScreen  (TU f_wipe.c, section .text, 78 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nwipe_EndScreen:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     screens+0xc,%eax\n  /* 008 */  mov     %eax,(%esp)\n  /* 00b */  mov     %eax,wipe_scr_end\n  /* 010 */  call    I_ReadScreen\n  /* 015 */  mov     wipe_scr_start,%eax\n  /* 01a */  mov     %eax,0x14(%esp)\n  /* 01e */  mov     0x3c(%esp),%eax\n  /* 022 */  mov     %eax,0x10(%esp)\n  /* 026 */  mov     0x38(%esp),%eax\n  /* 02a */  mov     %eax,0xc(%esp)\n  /* 02e */  xor     %eax,%eax\n  /* 030 */  mov     %eax,0x8(%esp)\n  /* 034 */  mov     0x34(%esp),%eax\n  /* 038 */  mov     %eax,0x4(%esp)\n  /* 03c */  mov     0x30(%esp),%eax\n  /* 040 */  mov     %eax,(%esp)\n  /* 043 */  call    V_DrawBlock\n  /* 048 */  xor     %eax,%eax\n  /* 04a */  add     $0x2c,%esp\n  /* 04d */  ret\n","c":"/* candidate for wipe_EndScreen (f_wipe.c, 78 bytes) */\n#include \"z_zone.h\"\n#include \"i_video.h\"\n#include \"v_video.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"f_wipe.h\"\n\nstatic byte* wipe_scr_start;\nstatic byte* wipe_scr_end;\n\nbyte* wipe_use(void) { return wipe_scr_end; }\nvoid wipe_set(void) { wipe_scr_start = screens[2]; }\n\nint wipe_EndScreen ( int x, int y, int width, int height )\n{\n    wipe_scr_end = screens[3];\n    I_ReadScreen(wipe_scr_end);\n    V_DrawBlock(x, y, 0, width, height, wipe_scr_start);\n    return 0;\n}\n","size":78,"score":100,"agent":"kuncc/7","pid":8,"session":217,"ts":1791742752432}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":319,"symbol":"A_PainDie","file":"p_enemy.c","asm":"# A_PainDie  (TU p_enemy.c, section .text, 83 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_PainDie:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x20(%ebx),%eax\n  /* 00e */  andl    $0xfffffffd,0x68(%ebx)\n  /* 012 */  mov     %ebx,(%esp)\n  /* 015 */  add     $0x40000000,%eax\n  /* 01a */  mov     %eax,0x4(%esp)\n  /* 01e */  call    A_PainShootSkull\n  /* 023 */  mov     0x20(%ebx),%eax\n  /* 026 */  mov     %ebx,(%esp)\n  /* 029 */  add     $0x80000000,%eax\n  /* 02e */  mov     %eax,0x4(%esp)\n  /* 032 */  call    A_PainShootSkull\n  /* 037 */  mov     0x20(%ebx),%eax\n  /* 03a */  mov     %ebx,(%esp)\n  /* 03d */  sub     $0x40000000,%eax\n  /* 042 */  mov     %eax,0x4(%esp)\n  /* 046 */  call    A_PainShootSkull\n  /* 04b */  mov     0x18(%esp),%ebx\n  /* 04f */  add     $0x1c,%esp\n  /* 052 */  ret\n","c":"/* candidate for A_PainDie (p_enemy.c, 83 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_PainShootSkull(mobj_t* actor, angle_t angle);\n\nvoid A_PainDie(mobj_t* actor)\n{\n    actor->flags &= ~MF_SOLID;\n    A_PainShootSkull(actor, actor->angle + ANG90);\n    A_PainShootSkull(actor, actor->angle + ANG180);\n    A_PainShootSkull(actor, actor->angle + ANG270);\n}\n","size":83,"score":100,"agent":"kuncc/3","pid":4,"session":223,"ts":1791742754282}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":432,"symbol":"A_Raise","file":"p_pspr.c","asm":"# A_Raise  (TU p_pspr.c, section .text, 82 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_Raise:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x24(%esp),%edx\n  /* 007 */  mov     0x20(%esp),%ecx\n  /* 00b */  mov     0xc(%edx),%eax\n  /* 00e */  sub     $0x60000,%eax\n  /* 013 */  cmp     $0x200000,%eax\n  /* 018 */  jle     .L28\n  /* 01a */  mov     %eax,0xc(%edx)\n  /* 01d */  add     $0x1c,%esp\n  /* 020 */  ret\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  movl    $0x200000,0xc(%edx)\n  /* 02f */  mov     0x70(%ecx),%eax\n  /* 032 */  lea     (%eax,%eax,2),%eax\n  /* 035 */  mov     weaponinfo+0xc(,%eax,8),%eax\n  /* 03c */  mov     %ecx,(%esp)\n  /* 03f */  mov     %eax,0x8(%esp)\n  /* 043 */  xor     %eax,%eax\n  /* 045 */  mov     %eax,0x4(%esp)\n  /* 049 */  call    P_SetPsprite\n  /* 04e */  add     $0x1c,%esp\n  /* 051 */  ret\n","c":"#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid A_Raise(player_t* player, pspdef_t* psp)\n{\n    psp->sy -= 6*FRACUNIT;\n    if (psp->sy > 32*FRACUNIT)\n        return;\n    psp->sy = 32*FRACUNIT;\n    P_SetPsprite(player, ps_weapon, weaponinfo[player->readyweapon].readystate);\n}\n","size":82,"score":100,"agent":"kuncc/1","pid":2,"session":222,"ts":1791742755748}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":392,"symbol":"P_LineOpening","file":"p_maputl.c","asm":"# P_LineOpening  (TU p_maputl.c, section .text, 81 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_LineOpening:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%eax\n  /* 005 */  cmpw    $0xffff,0x18(%eax)\n  /* 00a */  je      .L48\n  /* 00c */  mov     0x34(%eax),%edx\n  /* 00f */  mov     0x30(%eax),%ecx\n  /* 012 */  mov     0x4(%edx),%ebx\n  /* 015 */  mov     0x4(%ecx),%eax\n  /* 018 */  mov     (%edx),%edx\n  /* 01a */  mov     (%ecx),%ecx\n  /* 01c */  cmp     %ebx,%eax\n  /* 01e */  cmovg   %ebx,%eax\n  /* 021 */  mov     %edx,%ebx\n  /* 023 */  mov     %eax,opentop\n  /* 028 */  cmp     %edx,%ecx\n  /* 02a */  cmovg   %ecx,%edx\n  /* 02d */  cmovle  %ecx,%ebx\n  /* 030 */  mov     %ebx,lowfloor\n  /* 036 */  sub     %edx,%eax\n  /* 038 */  pop     %ebx\n  /* 039 */  mov     %edx,openbottom\n  /* 03f */  mov     %eax,openrange\n  /* 044 */  ret\n  /* 045 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  pop     %ebx\n  /* 049 */  xor     %eax,%eax\n  /* 04b */  mov     %eax,openrange\n  /* 050 */  ret\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nvoid P_LineOpening (line_t* linedef)\n{\n    sector_t* front;\n    sector_t* back;\n\n    if (linedef->sidenum[1] == -1)\n    {\n        openrange = 0;\n        return;\n    }\n\n    front = linedef->frontsector;\n    back = linedef->backsector;\n\n    if (front->ceilingheight < back->ceilingheight)\n        opentop = front->ceilingheight;\n    else\n        opentop = back->ceilingheight;\n\n    if (front->floorheight > back->floorheight)\n    {\n        openbottom = front->floorheight;\n        lowfloor = back->floorheight;\n    }\n    else\n    {\n        openbottom = back->floorheight;\n        lowfloor = front->floorheight;\n    }\n\n    openrange = opentop - openbottom;\n}\n","size":81,"score":100,"agent":"kuncc/5","pid":6,"session":220,"ts":1791742755997}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":593,"symbol":"S_StopChannel","file":"s_sound.c","asm":"# S_StopChannel  (TU s_sound.c, section .text, 77 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_StopChannel:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%eax\n  /* 00b */  lea     (%eax,%eax,2),%edx\n  /* 00e */  mov     channels,%eax\n  /* 013 */  lea     (%eax,%edx,4),%ebx\n  /* 016 */  mov     (%ebx),%eax\n  /* 018 */  test    %eax,%eax\n  /* 01a */  je      .L36\n  /* 01c */  mov     0x8(%ebx),%eax\n  /* 01f */  mov     %eax,(%esp)\n  /* 022 */  call    I_SoundIsPlaying\n  /* 027 */  test    %eax,%eax\n  /* 029 */  jne     .L40\n.L2b:\n  /* 02b */  mov     (%ebx),%eax\n  /* 02d */  decl    0x1c(%eax)\n  /* 030 */  movl    $0x0,(%ebx)\n.L36:\n  /* 036 */  mov     0x18(%esp),%ebx\n  /* 03a */  add     $0x1c,%esp\n  /* 03d */  ret\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  mov     0x8(%ebx),%eax\n  /* 043 */  mov     %eax,(%esp)\n  /* 046 */  call    I_StopSound\n  /* 04b */  jmp     .L2b\n","c":"#include <stdio.h>\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"sounds.h\"\n#include \"s_sound.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\ntypedef struct {\n    sfxinfo_t* sfxinfo;\n    void* origin;\n    int handle;\n} channel_t;\n\nextern channel_t* channels;\n\nvoid S_StopChannel(int cnum)\n{\n    channel_t* c = &channels[cnum];\n\n    if (c->sfxinfo)\n    {\n        if (I_SoundIsPlaying(c->handle))\n            I_StopSound(c->handle);\n        --c->sfxinfo->usefulness;\n        c->sfxinfo = 0;\n    }\n}\n","size":77,"score":100,"agent":"kuncc/0","pid":1,"session":216,"ts":1791742757088}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":109,"symbol":"G_TimeDemo","file":"g_game.c","asm":"# G_TimeDemo  (TU g_game.c, section .text, 82 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_TimeDemo:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"-nodraw\",(%esp)\n  /* 00a */  call    M_CheckParm\n  /* 00f */  movl    $\"-noblit\",(%esp)\n  /* 016 */  mov     %eax,nodrawers\n  /* 01b */  call    M_CheckParm\n  /* 020 */  mov     $0x1,%edx\n  /* 025 */  mov     $0x5,%ecx\n  /* 02a */  mov     %edx,singletics\n  /* 030 */  mov     %ecx,gameaction\n  /* 036 */  mov     %eax,noblit\n  /* 03b */  mov     $0x1,%eax\n  /* 040 */  mov     %eax,timingdemo\n  /* 045 */  mov     0x20(%esp),%eax\n  /* 049 */  mov     %eax,defdemoname\n  /* 04e */  add     $0x1c,%esp\n  /* 051 */  ret\n","c":"/* candidate for G_TimeDemo (g_game.c, 82 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nboolean timingdemo;\nchar* defdemoname;\n\nvoid G_TimeDemo (char* name)\n{\n    nodrawers = M_CheckParm (\"-nodraw\");\n    noblit = M_CheckParm (\"-noblit\");\n    timingdemo = true;\n    singletics = true;\n    defdemoname = name;\n    gameaction = ga_playdemo;\n}\n","size":82,"score":100,"agent":"kuncc/4","pid":5,"session":221,"ts":1791742757585}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":20,"symbol":"AM_updateLightLev","file":"am_map.c","asm":"# AM_updateLightLev  (TU am_map.c, section .text, 81 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_updateLightLev:\n  /* 000 */  mov     amclock,%ecx\n  /* 006 */  cmp     nexttic.6,%ecx\n  /* 00c */  jle     .L50\n  /* 00e */  push    %ebx\n  /* 00f */  mov     litelevelscnt.5,%edx\n  /* 015 */  mov     litelevels.4(,%edx,4),%ebx\n  /* 01c */  lea     0x1(%edx),%eax\n  /* 01f */  cmp     $0x7,%edx\n  /* 022 */  mov     $0x0,%edx\n  /* 027 */  cmove   %edx,%eax\n  /* 02a */  mov     %eax,litelevelscnt.5\n  /* 02f */  mov     $0x2aaaaaab,%eax\n  /* 034 */  mov     %ebx,lightlev\n  /* 03a */  imul    %ecx\n  /* 03c */  sar     $0x1f,%ecx\n  /* 03f */  pop     %ebx\n  /* 040 */  sub     %ecx,%edx\n  /* 042 */  lea     (%edx,%edx,2),%eax\n  /* 045 */  lea     0x6(%eax,%eax,1),%eax\n  /* 049 */  mov     %eax,nexttic.6\n  /* 04e */  ret\n  /* 04f */  nop\n.L50:\n  /* 050 */  ret\n","c":"/* candidate for AM_updateLightLev (am_map.c, 81 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\nint amclock;\nint lightlev;\n\nvoid AM_updateLightLev(void)\n{\n    static int litelevels[] = { 0, 4, 7, 10, 12, 14, 15, 15 };\n    static int litelevelscnt = 0;\n    static int nexttic = 0;\n\n    if (amclock > nexttic)\n    {\n        lightlev = litelevels[litelevelscnt++];\n        if (litelevelscnt == 8) litelevelscnt = 0;\n        nexttic = amclock + 6 - (amclock % 6);\n    }\n}\n\nvoid AM_dummy(void)\n{\n    static int a, b, c, d;\n    a = b = c = d = 1;\n}\n","size":81,"score":100,"agent":"kuncc/6","pid":7,"session":219,"ts":1791742764362}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":628,"symbol":"ST_Start","file":"st_stuff.c","asm":"# ST_Start  (TU st_stuff.c, section .text, 83 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nST_Start:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     st_stopped,%eax\n  /* 008 */  test    %eax,%eax\n  /* 00a */  je      .L28\n.Lc:\n  /* 00c */  call    ST_initData\n  /* 011 */  call    ST_createWidgets\n  /* 016 */  xor     %eax,%eax\n  /* 018 */  mov     %eax,st_stopped\n  /* 01d */  add     $0x1c,%esp\n  /* 020 */  ret\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     lu_palette,%eax\n  /* 02d */  mov     $0x65,%edx\n  /* 032 */  mov     %edx,0x4(%esp)\n  /* 036 */  mov     %eax,(%esp)\n  /* 039 */  call    W_CacheLumpNum\n  /* 03e */  mov     %eax,(%esp)\n  /* 041 */  call    I_SetPalette\n  /* 046 */  mov     $0x1,%ecx\n  /* 04b */  mov     %ecx,st_stopped\n  /* 051 */  jmp     .Lc\n","c":"/* candidate for ST_Start (st_stuff.c, 83 bytes) */\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"g_game.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"p_inter.h\"\n#include \"am_map.h\"\n#include \"m_cheat.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nstatic int lu_palette;\nstatic int st_stopped = 1;\n\nvoid ST_setpal(int x) { lu_palette = x; }\n\nvoid ST_Stop(void)\n{\n    if (st_stopped)\n        return;\n    I_SetPalette(W_CacheLumpNum(lu_palette, PU_CACHE));\n    st_stopped = 1;\n}\n\nvoid ST_Start (void)\n{\n    if (!st_stopped)\n        ST_Stop();\n    ST_initData();\n    ST_createWidgets();\n    st_stopped = 0;\n}\n","size":83,"score":100,"agent":"kuncc/7","pid":8,"session":224,"ts":1791742768102}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":238,"symbol":"M_DrawSelCell","file":"m_menu.c","asm":"# M_DrawSelCell  (TU m_menu.c, section .text, 84 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawSelCell:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x65,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $\"M_CELL2\",(%esp)\n  /* 013 */  mov     %ebx,0x18(%esp)\n  /* 017 */  mov     0x20(%esp),%ebx\n  /* 01b */  call    W_CacheLumpName\n  /* 020 */  xor     %edx,%edx\n  /* 022 */  mov     %edx,0x8(%esp)\n  /* 026 */  mov     %eax,0xc(%esp)\n  /* 02a */  mov     0x24(%esp),%eax\n  /* 02e */  movswl  0x12(%ebx),%edx\n  /* 032 */  shl     $0x4,%eax\n  /* 035 */  lea     -0x1(%edx,%eax,1),%eax\n  /* 039 */  mov     %eax,0x4(%esp)\n  /* 03d */  movswl  0x10(%ebx),%eax\n  /* 041 */  sub     $0xa,%eax\n  /* 044 */  mov     %eax,(%esp)\n  /* 047 */  call    V_DrawPatchDirect\n  /* 04c */  mov     0x18(%esp),%ebx\n  /* 050 */  add     $0x1c,%esp\n  /* 053 */  ret\n","c":"/* candidate for M_DrawSelCell (m_menu.c, 84 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct menu_s\n{\n    short numitems;\n    struct menu_s* prevMenu;\n    void* menuitems;\n    void (*routine)();\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nvoid M_DrawSelCell(menu_t* menu, int row)\n{\n    V_DrawPatchDirect(menu->x - 10, menu->y + row * 16 - 1, 0,\n                      W_CacheLumpName(\"M_CELL2\", PU_CACHE));\n}\n","size":84,"score":100,"agent":"kuncc/1","pid":2,"session":226,"ts":1791742768221}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":559,"symbol":"R_RenderPlayerView","file":"r_main.c","asm":"# R_RenderPlayerView  (TU r_main.c, section .text, 84 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_RenderPlayerView:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     %eax,(%esp)\n  /* 00a */  call    R_SetupFrame\n  /* 00f */  call    R_ClearClipSegs\n  /* 014 */  call    R_ClearDrawSegs\n  /* 019 */  call    R_ClearPlanes\n  /* 01e */  xchg    %ax,%ax\n  /* 020 */  call    R_ClearSprites\n  /* 025 */  call    NetUpdate\n  /* 02a */  mov     numnodes,%eax\n  /* 02f */  dec     %eax\n  /* 030 */  mov     %eax,(%esp)\n  /* 033 */  call    R_RenderBSPNode\n  /* 038 */  call    NetUpdate\n  /* 03d */  call    R_DrawPlanes\n  /* 042 */  call    NetUpdate\n  /* 047 */  call    R_DrawMasked\n  /* 04c */  add     $0x1c,%esp\n  /* 04f */  jmp     NetUpdate\n","c":"#include <stdlib.h>\n#include <math.h>\n#include \"doomdef.h\"\n#include \"d_net.h\"\n#include \"m_bbox.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\nvoid R_RenderPlayerView (player_t *player)\n{\n    R_SetupFrame (player);\n    R_ClearClipSegs ();\n    R_ClearDrawSegs ();\n    R_ClearPlanes ();\n    R_ClearSprites ();\n    NetUpdate ();\n    R_RenderBSPNode (numnodes-1);\n    NetUpdate ();\n    R_DrawPlanes ();\n    NetUpdate ();\n    R_DrawMasked ();\n    NetUpdate ();\n}\n","size":84,"score":100,"agent":"kuncc/5","pid":6,"session":227,"ts":1791742768860}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":268,"symbol":"P_ActivateInStasisCeiling","file":"p_ceilng.c","asm":"# P_ActivateInStasisCeiling  (TU p_ceilng.c, section .text, 86 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_ActivateInStasisCeiling:\n  /* 000 */  push    %ebx\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  mov     0x8(%esp),%ebx\n  /* 007 */  jmp     .L26\n  /* 009 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 010 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  inc     %eax\n  /* 021 */  cmp     $0x1e,%eax\n  /* 024 */  je      .L54\n.L26:\n  /* 026 */  mov     activeceilings(,%eax,4),%edx\n  /* 02d */  test    %edx,%edx\n  /* 02f */  je      .L20\n  /* 031 */  movswl  0x14(%ebx),%ecx\n  /* 035 */  cmp     %ecx,0x28(%edx)\n  /* 038 */  jne     .L20\n  /* 03a */  mov     0x24(%edx),%ecx\n  /* 03d */  test    %ecx,%ecx\n  /* 03f */  jne     .L20\n  /* 041 */  movl    $T_MoveCeiling,0x8(%edx)\n  /* 048 */  mov     0x2c(%edx),%ecx\n  /* 04b */  inc     %eax\n  /* 04c */  cmp     $0x1e,%eax\n  /* 04f */  mov     %ecx,0x24(%edx)\n  /* 052 */  jne     .L26\n.L54:\n  /* 054 */  pop     %ebx\n  /* 055 */  ret\n","c":"/* candidate for P_ActivateInStasisCeiling (p_ceilng.c, 86 bytes) */\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid P_ActivateInStasisCeiling(line_t* line)\n{\n    int i;\n    for (i = 0; i < MAXCEILINGS; i++)\n\tif (activeceilings[i]\n\t    && (activeceilings[i]->tag == line->tag)\n\t    && (activeceilings[i]->direction == 0))\n\t{\n\t    activeceilings[i]->direction = activeceilings[i]->olddirection;\n\t    activeceilings[i]->thinker.function.acp1 = (actionf_p1)T_MoveCeiling;\n\t}\n}\n","size":86,"score":100,"agent":"kuncc/4","pid":5,"session":229,"ts":1791742770973}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":237,"symbol":"M_DrawEmptyCell","file":"m_menu.c","asm":"# M_DrawEmptyCell  (TU m_menu.c, section .text, 84 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawEmptyCell:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x65,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $\"M_CELL1\",(%esp)\n  /* 013 */  mov     %ebx,0x18(%esp)\n  /* 017 */  mov     0x20(%esp),%ebx\n  /* 01b */  call    W_CacheLumpName\n  /* 020 */  xor     %edx,%edx\n  /* 022 */  mov     %edx,0x8(%esp)\n  /* 026 */  mov     %eax,0xc(%esp)\n  /* 02a */  mov     0x24(%esp),%eax\n  /* 02e */  movswl  0x12(%ebx),%edx\n  /* 032 */  shl     $0x4,%eax\n  /* 035 */  lea     -0x1(%edx,%eax,1),%eax\n  /* 039 */  mov     %eax,0x4(%esp)\n  /* 03d */  movswl  0x10(%ebx),%eax\n  /* 041 */  sub     $0xa,%eax\n  /* 044 */  mov     %eax,(%esp)\n  /* 047 */  call    V_DrawPatchDirect\n  /* 04c */  mov     0x18(%esp),%ebx\n  /* 050 */  add     $0x1c,%esp\n  /* 053 */  ret\n","c":"/* candidate for M_DrawEmptyCell (m_menu.c, 84 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct\n{\n    short status;\n    char name[10];\n    void (*routine)(int choice);\n    char alphaKey;\n} menuitem_t;\n\ntypedef struct menu_s\n{\n    short numitems;\n    struct menu_s *prevMenu;\n    menuitem_t *menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nvoid M_DrawEmptyCell(menu_t *menu, int item)\n{\n    V_DrawPatchDirect(menu->x - 10, menu->y + item * 16 - 1, 0,\n                      W_CacheLumpName(\"M_CELL1\", PU_CACHE));\n}\n","size":84,"score":100,"agent":"kuncc/3","pid":4,"session":225,"ts":1791742773916}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":487,"symbol":"P_FindSectorFromLineTag","file":"p_spec.c","asm":"# P_FindSectorFromLineTag  (TU p_spec.c, section .text, 80 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_FindSectorFromLineTag:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     numsectors,%ebx\n  /* 008 */  mov     0x10(%esp),%edx\n  /* 00c */  lea     0x1(%edx),%eax\n  /* 00f */  cmp     %ebx,%eax\n  /* 011 */  jge     .L48\n  /* 013 */  mov     0xc(%esp),%ecx\n  /* 017 */  movswl  0x14(%ecx),%esi\n  /* 01b */  lea     (%edx,%edx,4),%ecx\n  /* 01e */  lea     (%edx,%ecx,2),%ecx\n  /* 021 */  mov     sectors,%edx\n  /* 027 */  lea     (%edx,%ecx,8),%edx\n  /* 02a */  jmp     .L38\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  inc     %eax\n  /* 031 */  add     $0x58,%edx\n  /* 034 */  cmp     %ebx,%eax\n  /* 036 */  je      .L48\n.L38:\n  /* 038 */  movswl  0x68(%edx),%ecx\n  /* 03c */  cmp     %esi,%ecx\n  /* 03e */  jne     .L30\n  /* 040 */  pop     %ebx\n  /* 041 */  pop     %esi\n  /* 042 */  ret\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  pop     %ebx\n  /* 049 */  mov     $0xffffffff,%eax\n  /* 04e */  pop     %esi\n  /* 04f */  ret\n","c":"/* candidate for P_FindSectorFromLineTag (p_spec.c, 80 bytes) */\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_argv.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nint P_FindSectorFromLineTag ( line_t* line, int start )\n{\n    int i;\n    for (i = start + 1; i < numsectors; i++)\n        if (sectors[i].tag == line->tag)\n            return i;\n    return -1;\n}\n","size":80,"score":100,"agent":"kuncc/2","pid":3,"session":218,"ts":1791742775492}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":361,"symbol":"EV_StartLightStrobing","file":"p_lights.c","asm":"# EV_StartLightStrobing  (TU p_lights.c, section .text, 86 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nEV_StartLightStrobing:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     $0xffffffff,%ebx\n  /* 007 */  sub     $0x14,%esp\n  /* 00a */  mov     0x20(%esp),%esi\n  /* 00e */  xchg    %ax,%ax\n.L10:\n  /* 010 */  mov     %ebx,0x4(%esp)\n  /* 014 */  mov     %esi,(%esp)\n  /* 017 */  call    P_FindSectorFromLineTag\n  /* 01c */  test    %eax,%eax\n  /* 01e */  mov     %eax,%ebx\n  /* 020 */  js      .L50\n  /* 022 */  lea     (%ebx,%ebx,4),%eax\n  /* 025 */  lea     (%ebx,%eax,2),%edx\n  /* 028 */  mov     sectors,%eax\n  /* 02d */  lea     (%eax,%edx,8),%eax\n  /* 030 */  mov     0x4c(%eax),%edx\n  /* 033 */  test    %edx,%edx\n  /* 035 */  jne     .L10\n  /* 037 */  mov     %eax,(%esp)\n  /* 03a */  xor     %edx,%edx\n  /* 03c */  mov     $0x23,%ecx\n  /* 041 */  mov     %edx,0x8(%esp)\n  /* 045 */  mov     %ecx,0x4(%esp)\n  /* 049 */  call    P_SpawnStrobeFlash\n  /* 04e */  jmp     .L10\n.L50:\n  /* 050 */  add     $0x14,%esp\n  /* 053 */  pop     %ebx\n  /* 054 */  pop     %esi\n  /* 055 */  ret\n","c":"/* candidate for EV_StartLightStrobing (p_lights.c, 86 bytes) */\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nvoid EV_StartLightStrobing(line_t* line)\n{\n    int secnum;\n    sector_t* sec;\n\n    secnum = -1;\n    while ((secnum = P_FindSectorFromLineTag(line, secnum)) >= 0)\n    {\n        sec = &sectors[secnum];\n        if (sec->specialdata)\n            continue;\n        P_SpawnStrobeFlash(sec, 35, 0);\n    }\n}\n","size":86,"score":100,"agent":"kuncc/6","pid":7,"session":230,"ts":1791742776163}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":668,"symbol":"WI_updateShowNextLoc","file":"wi_stuff.c","asm":"# WI_updateShowNextLoc  (TU wi_stuff.c, section .text, 85 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_updateShowNextLoc:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  call    WI_updateAnimatedBack\n  /* 008 */  mov     cnt,%eax\n  /* 00d */  dec     %eax\n  /* 00e */  mov     %eax,cnt\n  /* 013 */  je      .L1f\n  /* 015 */  mov     acceleratestage,%edx\n  /* 01b */  test    %edx,%edx\n  /* 01d */  je      .L40\n.L1f:\n  /* 01f */  mov     $0xffffffff,%eax\n  /* 024 */  xor     %edx,%edx\n  /* 026 */  mov     %eax,state\n  /* 02b */  mov     $0xa,%ecx\n  /* 030 */  mov     %edx,acceleratestage\n  /* 036 */  mov     %ecx,cnt\n  /* 03c */  add     $0xc,%esp\n  /* 03f */  ret\n.L40:\n  /* 040 */  and     $0x1f,%eax\n  /* 043 */  cmp     $0x13,%eax\n  /* 046 */  setle   %al\n  /* 049 */  movzbl  %al,%eax\n  /* 04c */  mov     %eax,snl_pointeron\n  /* 051 */  add     $0xc,%esp\n  /* 054 */  ret\n","c":"#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nint state;\nint acceleratestage;\nint cnt;\nint snl_pointeron;\nvoid WI_updateAnimatedBack(void);\n\nvoid WI_updateShowNextLoc(void)\n{\n    int c;\n    WI_updateAnimatedBack();\n    c = cnt - 1;\n    cnt = c;\n    if (!c || acceleratestage)\n    {\n        state = -1;\n        acceleratestage = 0;\n        cnt = 10;\n    }\n    else\n        snl_pointeron = (c & 31) < 20;\n}\n","size":85,"score":100,"agent":"kuncc/0","pid":1,"session":228,"ts":1791742779156}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":482,"symbol":"P_FindLowestFloorSurrounding","file":"p_spec.c","asm":"# P_FindLowestFloorSurrounding  (TU p_spec.c, section .text, 86 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_FindLowestFloorSurrounding:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  mov     0x10(%esp),%esi\n  /* 007 */  mov     0x50(%esi),%edx\n  /* 00a */  mov     (%esi),%ebx\n  /* 00c */  test    %edx,%edx\n  /* 00e */  jle     .L50\n  /* 010 */  mov     0x54(%esi),%eax\n  /* 013 */  lea     (%eax,%edx,4),%edi\n  /* 016 */  jmp     .L32\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  test    %edx,%edx\n  /* 022 */  je      .L2b\n  /* 024 */  mov     (%edx),%edx\n  /* 026 */  cmp     %edx,%ebx\n  /* 028 */  cmovg   %edx,%ebx\n.L2b:\n  /* 02b */  add     $0x4,%eax\n  /* 02e */  cmp     %eax,%edi\n  /* 030 */  je      .L50\n.L32:\n  /* 032 */  mov     (%eax),%ecx\n  /* 034 */  testb   $0x4,0x10(%ecx)\n  /* 038 */  je      .L2b\n  /* 03a */  mov     0x30(%ecx),%edx\n  /* 03d */  cmp     %edx,%esi\n  /* 03f */  jne     .L20\n  /* 041 */  mov     0x34(%ecx),%edx\n  /* 044 */  jmp     .L20\n  /* 046 */  xchg    %ax,%ax\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %ebx,%eax\n  /* 052 */  pop     %ebx\n  /* 053 */  pop     %esi\n  /* 054 */  pop     %edi\n  /* 055 */  ret\n","c":"#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_argv.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nsector_t* getNextSector ( line_t* line, sector_t* sec )\n{\n    if (!(line->flags & ML_TWOSIDED))\n\treturn NULL;\n\n    if (line->frontsector == sec)\n\treturn line->backsector;\n\n    return line->frontsector;\n}\n\nfixed_t P_FindLowestFloorSurrounding(sector_t* sec)\n{\n    int i;\n    line_t* check;\n    sector_t* other;\n    fixed_t floor = sec->floorheight;\n\n    for (i=0 ; i < sec->linecount ; i++)\n    {\n\tcheck = sec->lines[i];\n\tother = getNextSector(check,sec);\n\n\tif (!other)\n\t    continue;\n\n\tif (other->floorheight < floor)\n\t    floor = other->floorheight;\n    }\n    return floor;\n}\n","size":86,"score":100,"agent":"kuncc/7","pid":8,"session":231,"ts":1791742784741}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":664,"symbol":"WI_drawPercent","file":"wi_stuff.c","asm":"# WI_drawPercent  (TU wi_stuff.c, section .text, 87 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_drawPercent:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x28(%esp),%ecx\n  /* 007 */  test    %ecx,%ecx\n  /* 009 */  js      .L53\n  /* 00b */  mov     percent,%eax\n  /* 010 */  mov     %eax,0xc(%esp)\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  mov     %eax,0x8(%esp)\n  /* 01a */  mov     0x24(%esp),%eax\n  /* 01e */  mov     %eax,0x4(%esp)\n  /* 022 */  mov     0x20(%esp),%eax\n  /* 026 */  mov     %eax,(%esp)\n  /* 029 */  call    V_DrawPatch\n  /* 02e */  mov     0x28(%esp),%eax\n  /* 032 */  mov     $0xffffffff,%edx\n  /* 037 */  mov     %edx,0xc(%esp)\n  /* 03b */  mov     %eax,0x8(%esp)\n  /* 03f */  mov     0x24(%esp),%eax\n  /* 043 */  mov     %eax,0x4(%esp)\n  /* 047 */  mov     0x20(%esp),%eax\n  /* 04b */  mov     %eax,(%esp)\n  /* 04e */  call    WI_drawNum\n.L53:\n  /* 053 */  add     $0x1c,%esp\n  /* 056 */  ret\n","c":"/* candidate for WI_drawPercent (wi_stuff.c, 87 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nstatic patch_t* percent;\nint WI_drawNum(int x, int y, int n, int digits);\nvoid WI_setp(void) { percent = W_CacheLumpName(\"WIPCNT\", PU_STATIC); }\n\nvoid WI_drawPercent(int x, int y, int p)\n{\n    if (p < 0)\n        return;\n    V_DrawPatch(x, y, 0, percent);\n    WI_drawNum(x, y, p, -1);\n}\n","size":87,"score":100,"agent":"kuncc/5","pid":6,"session":233,"ts":1791742785774}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":653,"symbol":"W_CacheLumpName","file":"w_wad.c","asm":"# W_CacheLumpName  (TU w_wad.c, section .text, 90 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nW_CacheLumpName:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x24(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %esi,0x28(%esp)\n  /* 00f */  mov     0x34(%esp),%esi\n  /* 013 */  mov     %ebx,(%esp)\n  /* 016 */  call    W_CheckNumForName\n  /* 01b */  cmp     $0xffffffff,%eax\n  /* 01e */  je      .L40\n.L20:\n  /* 020 */  mov     %esi,0x34(%esp)\n  /* 024 */  mov     0x24(%esp),%ebx\n  /* 028 */  mov     %eax,0x30(%esp)\n  /* 02c */  mov     0x28(%esp),%esi\n  /* 030 */  add     $0x2c,%esp\n  /* 033 */  jmp     W_CacheLumpNum\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %ebx,0x4(%esp)\n  /* 044 */  movl    $\"W_GetNumForName: %s not found!\",(%esp)\n  /* 04b */  mov     %eax,0x1c(%esp)\n  /* 04f */  call    I_Error\n  /* 054 */  mov     0x1c(%esp),%eax\n  /* 058 */  jmp     .L20\n","c":"/* candidate for W_CacheLumpName (w_wad.c, 90 bytes) */\n#include <ctype.h>\n#include <sys/types.h>\n#include <string.h>\n#include <unistd.h>\n#include <malloc.h>\n#include <fcntl.h>\n#include <sys/stat.h>\n#include <alloca.h>\n#include \"doomtype.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n\nint W_GetNumForName (char* name)\n{\n    int i;\n\n    i = W_CheckNumForName (name);\n\n    if (i == -1)\n        I_Error (\"W_GetNumForName: %s not found!\", name);\n\n    return i;\n}\n\nvoid* W_CacheLumpName (char* name, int tag)\n{\n    return W_CacheLumpNum (W_GetNumForName (name), tag);\n}\n","size":90,"score":100,"agent":"kuncc/6","pid":7,"session":237,"ts":1791742787266}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":486,"symbol":"P_FindHighestCeilingSurrounding","file":"p_spec.c","asm":"# P_FindHighestCeilingSurrounding  (TU p_spec.c, section .text, 88 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_FindHighestCeilingSurrounding:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  mov     0x10(%esp),%esi\n  /* 007 */  mov     0x50(%esi),%edx\n  /* 00a */  test    %edx,%edx\n  /* 00c */  jle     .L50\n  /* 00e */  mov     0x54(%esi),%eax\n  /* 011 */  xor     %ebx,%ebx\n  /* 013 */  lea     (%eax,%edx,4),%edi\n  /* 016 */  jmp     .L33\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  test    %edx,%edx\n  /* 022 */  je      .L2c\n  /* 024 */  mov     0x4(%edx),%edx\n  /* 027 */  cmp     %edx,%ebx\n  /* 029 */  cmovl   %edx,%ebx\n.L2c:\n  /* 02c */  add     $0x4,%eax\n  /* 02f */  cmp     %eax,%edi\n  /* 031 */  je      .L52\n.L33:\n  /* 033 */  mov     (%eax),%ecx\n  /* 035 */  testb   $0x4,0x10(%ecx)\n  /* 039 */  je      .L2c\n  /* 03b */  mov     0x30(%ecx),%edx\n  /* 03e */  cmp     %edx,%esi\n  /* 040 */  jne     .L20\n  /* 042 */  mov     0x34(%ecx),%edx\n  /* 045 */  jmp     .L20\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  xor     %ebx,%ebx\n.L52:\n  /* 052 */  mov     %ebx,%eax\n  /* 054 */  pop     %ebx\n  /* 055 */  pop     %esi\n  /* 056 */  pop     %edi\n  /* 057 */  ret\n","c":"/* candidate for P_FindHighestCeilingSurrounding (p_spec.c, 88 bytes) */\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_argv.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nsector_t* getNextSector ( line_t* line, sector_t* sec )\n{\n    if (!(line->flags & ML_TWOSIDED))\n\treturn NULL;\n\n    if (line->frontsector == sec)\n\treturn line->backsector;\n\n    return line->frontsector;\n}\n\nfixed_t P_FindHighestCeilingSurrounding(sector_t* sec)\n{\n    int i;\n    line_t* check;\n    sector_t* other;\n    fixed_t height = 0;\n\n    for (i=0 ; i < sec->linecount ; i++)\n    {\n\tcheck = sec->lines[i];\n\tother = getNextSector(check,sec);\n\n\tif (!other)\n\t    continue;\n\n\tif (other->ceilingheight > height)\n\t    height = other->ceilingheight;\n    }\n    return height;\n}\n","size":88,"score":100,"agent":"kuncc/3","pid":4,"session":235,"ts":1791742789062}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":122,"symbol":"HUlib_addLineToSText","file":"hu_lib.c","asm":"# HUlib_addLineToSText  (TU hu_lib.c, section .text, 88 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHUlib_addLineToSText:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%eax\n  /* 005 */  mov     0x1b4(%eax),%ebx\n  /* 00b */  mov     0x1b0(%eax),%ecx\n  /* 011 */  lea     0x1(%ebx),%edx\n  /* 014 */  xor     %ebx,%ebx\n  /* 016 */  cmp     %ecx,%edx\n  /* 018 */  cmove   %ebx,%edx\n  /* 01b */  xor     %ebx,%ebx\n  /* 01d */  mov     %edx,0x1b4(%eax)\n  /* 023 */  lea     (%edx,%edx,2),%edx\n  /* 026 */  test    %ecx,%ecx\n  /* 028 */  lea     (%edx,%edx,8),%edx\n  /* 02b */  mov     %ebx,0x64(%eax,%edx,4)\n  /* 02f */  mov     $0x1,%ebx\n  /* 034 */  movb    $0x0,0x10(%eax,%edx,4)\n  /* 039 */  mov     %ebx,0x68(%eax,%edx,4)\n  /* 03d */  jle     .L56\n  /* 03f */  lea     (%ecx,%ecx,2),%edx\n  /* 042 */  lea     (%edx,%edx,8),%edx\n  /* 045 */  lea     (%eax,%edx,4),%edx\n.L48:\n  /* 048 */  movl    $0x4,0x68(%eax)\n  /* 04f */  add     $0x6c,%eax\n  /* 052 */  cmp     %edx,%eax\n  /* 054 */  jne     .L48\n.L56:\n  /* 056 */  pop     %ebx\n  /* 057 */  ret\n","c":"/* candidate for HUlib_addLineToSText (hu_lib.c, 88 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"hu_lib.h\"\n#include \"r_local.h\"\n#include \"r_draw.h\"\n\nvoid HUlib_addLineToSText(hu_stext_t* s)\n{\n    int i;\n\n    if (++s->cl == s->h)\n        s->cl = 0;\n\n    s->l[s->cl].len = 0;\n    s->l[s->cl].l[0] = 0;\n    s->l[s->cl].needsupdate = 1;\n\n    for (i = 0; i < s->h; i++)\n        s->l[i].needsupdate = 4;\n}\n","size":88,"score":100,"agent":"kuncc/4","pid":5,"session":234,"ts":1791742790107}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":613,"symbol":"ST_calcPainOffset","file":"st_stuff.c","asm":"# ST_calcPainOffset  (TU st_stuff.c, section .text, 86 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nST_calcPainOffset:\n  /* 000 */  mov     plyr,%eax\n  /* 005 */  mov     0x20(%eax),%ecx\n  /* 008 */  mov     $0x64,%eax\n  /* 00d */  cmp     %eax,%ecx\n  /* 00f */  cmovg   %eax,%ecx\n  /* 012 */  cmp     %ecx,oldhealth.4\n  /* 018 */  je      .L50\n  /* 01a */  push    %ebx\n  /* 01b */  mov     $0x64,%eax\n  /* 020 */  sub     %ecx,%eax\n  /* 022 */  mov     %ecx,oldhealth.4\n  /* 028 */  lea     (%eax,%eax,4),%ebx\n  /* 02b */  mov     $0x288df0cb,%eax\n  /* 030 */  imul    %ebx\n  /* 032 */  sar     $0x1f,%ebx\n  /* 035 */  sar     $0x4,%edx\n  /* 038 */  sub     %ebx,%edx\n  /* 03a */  lea     0x0(,%edx,8),%eax\n  /* 041 */  pop     %ebx\n  /* 042 */  mov     %eax,lastcalc.3\n  /* 047 */  ret\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     lastcalc.3,%eax\n  /* 055 */  ret\n","c":"/* candidate for ST_calcPainOffset (st_stuff.c, 86 bytes) */\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"g_game.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"p_inter.h\"\n#include \"am_map.h\"\n#include \"m_cheat.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nstatic player_t* plyr;\n\nvoid ST_setplyr(player_t* p)\n{\n    plyr = p;\n}\n\nint ST_calcPainOffset(void)\n{\n    int health;\n    static int lastcalc;\n    static int oldhealth = -1;\n\n    health = plyr->health > 100 ? 100 : plyr->health;\n    if (health != oldhealth)\n    {\n        lastcalc = 8 * (((100 - health) * 5) / 101);\n        oldhealth = health;\n    }\n    return lastcalc;\n}\n\nint ST_dummy(void)\n{\n    static int d0, d1, d2;\n    return d0 + d1 + d2++;\n}\n","size":86,"score":100,"agent":"kuncc/1","pid":2,"session":232,"ts":1791742790110}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":488,"symbol":"P_FindMinSurroundingLight","file":"p_spec.c","asm":"# P_FindMinSurroundingLight  (TU p_spec.c, section .text, 90 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_FindMinSurroundingLight:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  mov     0x10(%esp),%esi\n  /* 007 */  mov     0x50(%esi),%edx\n  /* 00a */  test    %edx,%edx\n  /* 00c */  jle     .L50\n  /* 00e */  mov     0x54(%esi),%eax\n  /* 011 */  mov     0x14(%esp),%ebx\n  /* 015 */  lea     (%eax,%edx,4),%edi\n  /* 018 */  jmp     .L34\n  /* 01a */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  test    %edx,%edx\n  /* 022 */  je      .L2d\n  /* 024 */  movswl  0xc(%edx),%edx\n  /* 028 */  cmp     %edx,%ebx\n  /* 02a */  cmovg   %edx,%ebx\n.L2d:\n  /* 02d */  add     $0x4,%eax\n  /* 030 */  cmp     %eax,%edi\n  /* 032 */  je      .L54\n.L34:\n  /* 034 */  mov     (%eax),%ecx\n  /* 036 */  testb   $0x4,0x10(%ecx)\n  /* 03a */  je      .L2d\n  /* 03c */  mov     0x30(%ecx),%edx\n  /* 03f */  cmp     %edx,%esi\n  /* 041 */  jne     .L20\n  /* 043 */  mov     0x34(%ecx),%edx\n  /* 046 */  jmp     .L20\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     0x14(%esp),%ebx\n.L54:\n  /* 054 */  mov     %ebx,%eax\n  /* 056 */  pop     %ebx\n  /* 057 */  pop     %esi\n  /* 058 */  pop     %edi\n  /* 059 */  ret\n","c":"/* candidate for P_FindMinSurroundingLight (p_spec.c, 90 bytes) */\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_argv.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nsector_t* getNextSector ( line_t* line, sector_t* sec )\n{\n    if (!(line->flags & ML_TWOSIDED))\n\treturn NULL;\n\n    if (line->frontsector == sec)\n\treturn line->backsector;\n\n    return line->frontsector;\n}\n\nint P_FindMinSurroundingLight ( sector_t* sector, int max )\n{\n    int\t\ti;\n    int\t\tmin;\n    line_t*\tline;\n    sector_t*\tcheck;\n\n    min = max;\n    for (i=0 ; i < sector->linecount ; i++)\n    {\n\tline = sector->lines[i];\n\tcheck = getNextSector(line,sector);\n\n\tif (!check)\n\t    continue;\n\n\tif (check->lightlevel < min)\n\t    min = check->lightlevel;\n    }\n    return min;\n}\n","size":90,"score":100,"agent":"kuncc/2","pid":3,"session":236,"ts":1791742790544}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":356,"symbol":"T_FireFlicker","file":"p_lights.c","asm":"# T_FireFlicker  (TU p_lights.c, section .text, 91 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nT_FireFlicker:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     %ebx,0x4(%esp)\n  /* 007 */  mov     0x10(%esp),%edx\n  /* 00b */  mov     %esi,0x8(%esp)\n  /* 00f */  decl    0x10(%edx)\n  /* 012 */  je      .L20\n  /* 014 */  mov     0x4(%esp),%ebx\n  /* 018 */  mov     0x8(%esp),%esi\n  /* 01c */  add     $0xc,%esp\n  /* 01f */  ret\n.L20:\n  /* 020 */  call    P_Random\n  /* 025 */  mov     0x10(%esp),%edx\n  /* 029 */  mov     0xc(%edx),%ebx\n  /* 02c */  mov     0x18(%edx),%ecx\n  /* 02f */  and     $0x3,%eax\n  /* 032 */  shl     $0x4,%eax\n  /* 035 */  movswl  0xc(%ebx),%esi\n  /* 039 */  sub     %eax,%esi\n  /* 03b */  cmp     %ecx,%esi\n  /* 03d */  jl      .L44\n  /* 03f */  mov     0x14(%edx),%ecx\n  /* 042 */  sub     %eax,%ecx\n.L44:\n  /* 044 */  mov     %cx,0xc(%ebx)\n  /* 048 */  mov     0x8(%esp),%esi\n  /* 04c */  movl    $0x4,0x10(%edx)\n  /* 053 */  mov     0x4(%esp),%ebx\n  /* 057 */  add     $0xc,%esp\n  /* 05a */  ret\n","c":"#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nvoid T_FireFlicker(fireflicker_t* flick)\n{\n    int amount;\n\n    if (--flick->count)\n        return;\n\n    amount = (P_Random() & 3) * 16;\n\n    if (flick->sector->lightlevel - amount < flick->minlight)\n        flick->sector->lightlevel = flick->minlight;\n    else\n        flick->sector->lightlevel = flick->maxlight - amount;\n\n    flick->count = 4;\n}\n","size":91,"score":100,"agent":"kuncc/6","pid":7,"session":241,"ts":1791742799516}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":396,"symbol":"P_BlockThingsIterator","file":"p_maputl.c","asm":"# P_BlockThingsIterator  (TU p_maputl.c, section .text, 91 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_BlockThingsIterator:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%eax\n  /* 009 */  mov     0x24(%esp),%ecx\n  /* 00d */  mov     0x28(%esp),%esi\n  /* 011 */  mov     %eax,%edx\n  /* 013 */  or      %ecx,%edx\n  /* 015 */  js      .L50\n  /* 017 */  mov     bmapwidth,%edx\n  /* 01d */  cmp     %eax,%edx\n  /* 01f */  jle     .L50\n  /* 021 */  cmp     %ecx,bmapheight\n  /* 027 */  jle     .L50\n  /* 029 */  imul    %ecx,%edx\n  /* 02c */  add     %eax,%edx\n  /* 02e */  mov     blocklinks,%eax\n  /* 033 */  mov     (%eax,%edx,4),%ebx\n  /* 036 */  test    %ebx,%ebx\n  /* 038 */  je      .L50\n  /* 03a */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  mov     %ebx,(%esp)\n  /* 043 */  call    *%esi\n  /* 045 */  test    %eax,%eax\n  /* 047 */  je      .L55\n  /* 049 */  mov     0x2c(%ebx),%ebx\n  /* 04c */  test    %ebx,%ebx\n  /* 04e */  jne     .L40\n.L50:\n  /* 050 */  mov     $0x1,%eax\n.L55:\n  /* 055 */  add     $0x14,%esp\n  /* 058 */  pop     %ebx\n  /* 059 */  pop     %esi\n  /* 05a */  ret\n","c":"/* candidate for P_BlockThingsIterator (p_maputl.c, 91 bytes) */\n#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nboolean P_BlockThingsIterator (int x, int y, boolean(*func)(mobj_t*) )\n{\n    mobj_t* mobj;\n\n    if ( x<0 || y<0 || x>=bmapwidth || y>=bmapheight )\n        return true;\n\n    for (mobj = blocklinks[y*bmapwidth+x]; mobj; mobj = mobj->bnext)\n        if (!func(mobj))\n            return false;\n\n    return true;\n}\n","size":91,"score":100,"agent":"kuncc/3","pid":4,"session":242,"ts":1791742799787}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":485,"symbol":"P_FindLowestCeilingSurrounding","file":"p_spec.c","asm":"# P_FindLowestCeilingSurrounding  (TU p_spec.c, section .text, 91 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_FindLowestCeilingSurrounding:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  mov     0x10(%esp),%esi\n  /* 007 */  mov     0x50(%esi),%edx\n  /* 00a */  test    %edx,%edx\n  /* 00c */  jle     .L50\n  /* 00e */  mov     0x54(%esi),%eax\n  /* 011 */  mov     $0x7fffffff,%ebx\n  /* 016 */  lea     (%eax,%edx,4),%edi\n  /* 019 */  jmp     .L33\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  test    %edx,%edx\n  /* 022 */  je      .L2c\n  /* 024 */  mov     0x4(%edx),%edx\n  /* 027 */  cmp     %edx,%ebx\n  /* 029 */  cmovg   %edx,%ebx\n.L2c:\n  /* 02c */  add     $0x4,%eax\n  /* 02f */  cmp     %eax,%edi\n  /* 031 */  je      .L55\n.L33:\n  /* 033 */  mov     (%eax),%ecx\n  /* 035 */  testb   $0x4,0x10(%ecx)\n  /* 039 */  je      .L2c\n  /* 03b */  mov     0x30(%ecx),%edx\n  /* 03e */  cmp     %edx,%esi\n  /* 040 */  jne     .L20\n  /* 042 */  mov     0x34(%ecx),%edx\n  /* 045 */  jmp     .L20\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     $0x7fffffff,%ebx\n.L55:\n  /* 055 */  mov     %ebx,%eax\n  /* 057 */  pop     %ebx\n  /* 058 */  pop     %esi\n  /* 059 */  pop     %edi\n  /* 05a */  ret\n","c":"#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_argv.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nsector_t* getNextSector ( line_t* line, sector_t* sec )\n{\n    if (!(line->flags & ML_TWOSIDED))\n\treturn NULL;\n\n    if (line->frontsector == sec)\n\treturn line->backsector;\n\n    return line->frontsector;\n}\n\nfixed_t P_FindLowestCeilingSurrounding(sector_t* sec)\n{\n    int i;\n    line_t* check;\n    sector_t* other;\n    fixed_t height = MAXINT;\n\n    for (i=0 ; i < sec->linecount ; i++)\n    {\n\tcheck = sec->lines[i];\n\tother = getNextSector(check,sec);\n\n\tif (!other)\n\t    continue;\n\n\tif (other->ceilingheight < height)\n\t    height = other->ceilingheight;\n    }\n    return height;\n}\n","size":91,"score":100,"agent":"kuncc/1","pid":2,"session":244,"ts":1791742802320}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":191,"symbol":"M_CheckParm","file":"m_argv.c","asm":"# M_CheckParm  (TU m_argv.c, section .text, 92 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_CheckParm:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     myargc,%esi\n  /* 00d */  mov     0x30(%esp),%edi\n  /* 011 */  cmp     $0x1,%esi\n  /* 014 */  jle     .L50\n  /* 016 */  mov     myargv,%ebp\n  /* 01c */  mov     $0x1,%ebx\n  /* 021 */  jmp     .L2d\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  inc     %ebx\n  /* 029 */  cmp     %esi,%ebx\n  /* 02b */  je      .L50\n.L2d:\n  /* 02d */  mov     0x0(%ebp,%ebx,4),%eax\n  /* 031 */  mov     %edi,(%esp)\n  /* 034 */  mov     %eax,0x4(%esp)\n  /* 038 */  call    strcasecmp\n  /* 03d */  test    %eax,%eax\n  /* 03f */  jne     .L28\n  /* 041 */  add     $0x1c,%esp\n  /* 044 */  mov     %ebx,%eax\n  /* 046 */  pop     %ebx\n  /* 047 */  pop     %esi\n  /* 048 */  pop     %edi\n  /* 049 */  pop     %ebp\n  /* 04a */  ret\n  /* 04b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  add     $0x1c,%esp\n  /* 053 */  xor     %ebx,%ebx\n  /* 055 */  mov     %ebx,%eax\n  /* 057 */  pop     %ebx\n  /* 058 */  pop     %esi\n  /* 059 */  pop     %edi\n  /* 05a */  pop     %ebp\n  /* 05b */  ret\n","c":"#include <string.h>\n\nint myargc;\nchar** myargv;\n\nint M_CheckParm (char* check)\n{\n    int i;\n\n    for (i = 1; i < myargc; i++)\n        if (!strcasecmp(check, myargv[i]))\n            return i;\n\n    return 0;\n}\n","size":92,"score":100,"agent":"kuncc/2","pid":3,"session":245,"ts":1791742802336}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":9,"symbol":"AM_loadPics","file":"am_map.c","asm":"# AM_loadPics  (TU am_map.c, section .text, 91 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_loadPics:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  xor     %ebx,%ebx\n  /* 004 */  sub     $0x34,%esp\n  /* 007 */  lea     0x27(%esp),%esi\n  /* 00b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  mov     $0x9,%edx\n  /* 015 */  mov     $0x2,%ecx\n  /* 01a */  mov     %ebx,0x10(%esp)\n  /* 01e */  mov     $\"AMMNUM%d\",%eax\n  /* 023 */  mov     %edx,0x8(%esp)\n  /* 027 */  mov     %ecx,0x4(%esp)\n  /* 02b */  mov     %eax,0xc(%esp)\n  /* 02f */  mov     %esi,(%esp)\n  /* 032 */  call    __sprintf_chk\n  /* 037 */  mov     $0x1,%eax\n  /* 03c */  mov     %eax,0x4(%esp)\n  /* 040 */  mov     %esi,(%esp)\n  /* 043 */  call    W_CacheLumpName\n  /* 048 */  mov     %eax,marknums(,%ebx,4)\n  /* 04f */  inc     %ebx\n  /* 050 */  cmp     $0xa,%ebx\n  /* 053 */  jne     .L10\n  /* 055 */  add     $0x34,%esp\n  /* 058 */  pop     %ebx\n  /* 059 */  pop     %esi\n  /* 05a */  ret\n","c":"/* candidate for AM_loadPics (am_map.c, 91 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\nstatic patch_t* marknums[10];\n\nvoid AM_loadPics(void)\n{\n    unsigned i;\n    char namebuf[9];\n\n    patch_t **p = marknums;\n    for (i = 0; i < 10; i++)\n    {\n        sprintf(namebuf, \"AMMNUM%d\", i);\n        *(patch_t **)((char *)marknums + i * 4) = W_CacheLumpName(namebuf, PU_STATIC);\n    }\n}\n","size":91,"score":100,"agent":"kuncc/0","pid":1,"session":238,"ts":1791742802495}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":160,"symbol":"I_StartSound","file":"i_sound.c","asm":"# I_StartSound  (TU i_sound.c, section .text, 91 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_StartSound:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     sndserver,%eax\n  /* 008 */  test    %eax,%eax\n  /* 00a */  je      .L53\n  /* 00c */  mov     %eax,(%esp)\n  /* 00f */  mov     0x38(%esp),%edx\n  /* 013 */  mov     0x30(%esp),%ecx\n  /* 017 */  mov     %edx,0x18(%esp)\n  /* 01b */  mov     0x34(%esp),%edx\n  /* 01f */  mov     %ecx,0xc(%esp)\n  /* 023 */  mov     $0x2,%ecx\n  /* 028 */  mov     %ecx,0x4(%esp)\n  /* 02c */  mov     %edx,0x14(%esp)\n  /* 030 */  mov     0x3c(%esp),%edx\n  /* 034 */  mov     %edx,0x10(%esp)\n  /* 038 */  mov     $\"p%2.2x%2.2x%2.2x%2.2x\\n\",%edx\n  /* 03d */  mov     %edx,0x8(%esp)\n  /* 041 */  call    __fprintf_chk\n  /* 046 */  mov     sndserver,%eax\n  /* 04b */  mov     %eax,(%esp)\n  /* 04e */  call    fflush\n.L53:\n  /* 053 */  mov     0x30(%esp),%eax\n  /* 057 */  add     $0x2c,%esp\n  /* 05a */  ret\n","c":"/* candidate for I_StartSound (i_sound.c, 91 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nFILE* sndserver;\n\nint I_StartSound ( int id, int vol, int sep, int pitch, int priority )\n{\n    if (sndserver)\n    {\n        fprintf(sndserver, \"p%2.2x%2.2x%2.2x%2.2x\\n\", id, pitch, vol, sep);\n        fflush(sndserver);\n    }\n    return id;\n}\n","size":91,"score":100,"agent":"kuncc/5","pid":6,"session":240,"ts":1791742804995}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":483,"symbol":"P_FindHighestFloorSurrounding","file":"p_spec.c","asm":"# P_FindHighestFloorSurrounding  (TU p_spec.c, section .text, 91 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_FindHighestFloorSurrounding:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  mov     0x10(%esp),%esi\n  /* 007 */  mov     0x50(%esi),%edx\n  /* 00a */  test    %edx,%edx\n  /* 00c */  jle     .L50\n  /* 00e */  mov     0x54(%esi),%eax\n  /* 011 */  mov     $0xfe0c0000,%ebx\n  /* 016 */  lea     (%eax,%edx,4),%edi\n  /* 019 */  jmp     .L32\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  test    %edx,%edx\n  /* 022 */  je      .L2b\n  /* 024 */  mov     (%edx),%edx\n  /* 026 */  cmp     %edx,%ebx\n  /* 028 */  cmovl   %edx,%ebx\n.L2b:\n  /* 02b */  add     $0x4,%eax\n  /* 02e */  cmp     %eax,%edi\n  /* 030 */  je      .L55\n.L32:\n  /* 032 */  mov     (%eax),%ecx\n  /* 034 */  testb   $0x4,0x10(%ecx)\n  /* 038 */  je      .L2b\n  /* 03a */  mov     0x30(%ecx),%edx\n  /* 03d */  cmp     %edx,%esi\n  /* 03f */  jne     .L20\n  /* 041 */  mov     0x34(%ecx),%edx\n  /* 044 */  jmp     .L20\n  /* 046 */  xchg    %ax,%ax\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     $0xfe0c0000,%ebx\n.L55:\n  /* 055 */  mov     %ebx,%eax\n  /* 057 */  pop     %ebx\n  /* 058 */  pop     %esi\n  /* 059 */  pop     %edi\n  /* 05a */  ret\n","c":"/* candidate for P_FindHighestFloorSurrounding (p_spec.c, 91 bytes) */\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_argv.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nsector_t* getNextSector ( line_t* line, sector_t* sec )\n{\n    if (!(line->flags & ML_TWOSIDED))\n\treturn NULL;\n\n    if (line->frontsector == sec)\n\treturn line->backsector;\n\n    return line->frontsector;\n}\n\nfixed_t P_FindHighestFloorSurrounding(sector_t* sec)\n{\n    int i;\n    line_t* check;\n    sector_t* other;\n    fixed_t floor = -500*FRACUNIT;\n\n    for (i=0 ; i < sec->linecount ; i++)\n    {\n\tcheck = sec->lines[i];\n\tother = getNextSector(check,sec);\n\n\tif (!other)\n\t    continue;\n\n\tif (other->floorheight > floor)\n\t    floor = other->floorheight;\n    }\n    return floor;\n}\n","size":91,"score":100,"agent":"kuncc/4","pid":5,"session":243,"ts":1791742806621}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":10,"symbol":"AM_unloadPics","file":"am_map.c","asm":"# AM_unloadPics  (TU am_map.c, section .text, 91 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_unloadPics:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  xor     %ebx,%ebx\n  /* 009 */  lea     0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  mov     marknums(,%ebx,4),%eax\n  /* 017 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 01e */  je      .L3c\n  /* 020 */  movl    $\"Z_CT at am_map.c:%i\",(%esp)\n  /* 027 */  mov     $0x208,%ecx\n  /* 02c */  mov     %ecx,0x4(%esp)\n  /* 030 */  call    I_Error\n  /* 035 */  mov     marknums(,%ebx,4),%eax\n.L3c:\n  /* 03c */  mov     %eax,(%esp)\n  /* 03f */  mov     $0x65,%edx\n  /* 044 */  inc     %ebx\n  /* 045 */  mov     %edx,0x4(%esp)\n  /* 049 */  call    Z_ChangeTag2\n  /* 04e */  cmp     $0xa,%ebx\n  /* 051 */  jne     .L10\n  /* 053 */  mov     0x18(%esp),%ebx\n  /* 057 */  add     $0x1c,%esp\n  /* 05a */  ret\n","c":"/* candidate for AM_unloadPics (am_map.c, 91 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\nstatic patch_t* marknums[10];\n\nvoid AM_loadPics(void **p) { int i; for (i=0;i<10;i++) marknums[i]=p[i]; }\n\n#line 516 \"am_map.c\"\nvoid AM_unloadPics(void)\n{\n    int i;\n    for (i=0;i<10;i++)\n\tZ_ChangeTag(marknums[i], PU_CACHE);\n}\n","size":91,"score":100,"agent":"kuncc/7","pid":8,"session":239,"ts":1791742810717}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":526,"symbol":"R_InitColormaps","file":"r_data.c","asm":"# R_InitColormaps  (TU r_data.c, section .text, 92 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_InitColormaps:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"COLORMAP\",(%esp)\n  /* 00a */  mov     %ebx,0x18(%esp)\n  /* 00e */  call    W_GetNumForName\n  /* 013 */  mov     %eax,(%esp)\n  /* 016 */  mov     %eax,%ebx\n  /* 018 */  call    W_LumpLength\n  /* 01d */  xor     %edx,%edx\n  /* 01f */  mov     $0x1,%ecx\n  /* 024 */  mov     %edx,0x8(%esp)\n  /* 028 */  mov     %ecx,0x4(%esp)\n  /* 02c */  add     $0xff,%eax\n  /* 031 */  mov     %eax,(%esp)\n  /* 034 */  call    Z_Malloc\n  /* 039 */  mov     %ebx,(%esp)\n  /* 03c */  add     $0xff,%eax\n  /* 041 */  and     $0xffffff00,%eax\n  /* 046 */  mov     %eax,0x4(%esp)\n  /* 04a */  mov     %eax,colormaps\n  /* 04f */  call    W_ReadLump\n  /* 054 */  mov     0x18(%esp),%ebx\n  /* 058 */  add     $0x1c,%esp\n  /* 05b */  ret\n","c":"/* candidate for R_InitColormaps (r_data.c, 92 bytes) */\n#include <alloca.h>\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n#include \"r_sky.h\"\n#include \"r_data.h\"\n\nvoid R_InitColormaps(void)\n{\n    int lump, length;\n    lump = W_GetNumForName(\"COLORMAP\");\n    length = W_LumpLength(lump);\n    colormaps = Z_Malloc(length + 255, PU_STATIC, 0);\n    colormaps = (byte *)(((int)colormaps + 255) & ~0xff);\n    W_ReadLump(lump, colormaps);\n}\n","size":92,"score":100,"agent":"kuncc/3","pid":4,"session":247,"ts":1791742811947}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":111,"symbol":"G_ReadDemoTiccmd","file":"g_game.c","asm":"# G_ReadDemoTiccmd  (TU g_game.c, section .text, 93 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_ReadDemoTiccmd:\n  /* 000 */  mov     demo_p,%eax\n  /* 005 */  mov     0x4(%esp),%edx\n  /* 009 */  cmpb    $0x80,(%eax)\n  /* 00c */  je      .L58\n  /* 00e */  lea     0x1(%eax),%ecx\n  /* 011 */  mov     %ecx,demo_p\n  /* 017 */  movzbl  (%eax),%ecx\n  /* 01a */  mov     %cl,(%edx)\n  /* 01c */  lea     0x2(%eax),%ecx\n  /* 01f */  mov     %ecx,demo_p\n  /* 025 */  movzbl  0x1(%eax),%ecx\n  /* 029 */  mov     %cl,0x1(%edx)\n  /* 02c */  lea     0x3(%eax),%ecx\n  /* 02f */  mov     %ecx,demo_p\n  /* 035 */  movzbl  0x2(%eax),%ecx\n  /* 039 */  shl     $0x8,%ecx\n  /* 03c */  mov     %cx,0x2(%edx)\n  /* 040 */  lea     0x4(%eax),%ecx\n  /* 043 */  mov     %ecx,demo_p\n  /* 049 */  movzbl  0x3(%eax),%eax\n  /* 04d */  mov     %al,0x7(%edx)\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  jmp     G_CheckDemoStatus\n","c":"/* candidate for G_ReadDemoTiccmd (g_game.c, 93 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\n#define DEMOMARKER 0x80\nbyte* demo_p;\n\nvoid G_ReadDemoTiccmd(ticcmd_t* cmd)\n{\n    if (*demo_p == DEMOMARKER)\n    {\n        G_CheckDemoStatus();\n        return;\n    }\n    cmd->forwardmove = ((signed char)*demo_p++);\n    cmd->sidemove = ((signed char)*demo_p++);\n    cmd->angleturn = ((unsigned char)*demo_p++)<<8;\n    cmd->buttons = (unsigned char)*demo_p++;\n}\n","size":93,"score":100,"agent":"kuncc/2","pid":3,"session":249,"ts":1791742814184}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":147,"symbol":"UDPsocket","file":"i_net.c","asm":"# UDPsocket  (TU i_net.c, section .text, 93 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUDPsocket:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $0x2,%edx\n  /* 008 */  mov     %edx,0x4(%esp)\n  /* 00c */  mov     $0x11,%eax\n  /* 011 */  mov     %eax,0x8(%esp)\n  /* 015 */  movl    $0x2,(%esp)\n  /* 01c */  call    socket\n  /* 021 */  test    %eax,%eax\n  /* 023 */  mov     %eax,%edx\n  /* 025 */  js      .L30\n  /* 027 */  mov     %edx,%eax\n  /* 029 */  add     $0x2c,%esp\n  /* 02c */  ret\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     %eax,0x1c(%esp)\n  /* 034 */  call    __errno_location\n  /* 039 */  mov     (%eax),%eax\n  /* 03b */  mov     %eax,(%esp)\n  /* 03e */  call    strerror\n  /* 043 */  movl    $\"can't create socket: %s\",(%esp)\n  /* 04a */  mov     %eax,0x4(%esp)\n  /* 04e */  call    I_Error\n  /* 053 */  mov     0x1c(%esp),%edx\n  /* 057 */  add     $0x2c,%esp\n  /* 05a */  mov     %edx,%eax\n  /* 05c */  ret\n","c":"#include <stdlib.h>\n#include <string.h>\n#include <stdio.h>\n#include <sys/socket.h>\n#include <netinet/in.h>\n#include <arpa/inet.h>\n#include <errno.h>\n#include <unistd.h>\n#include <netdb.h>\n#include <sys/ioctl.h>\n#include \"i_system.h\"\n#include \"d_event.h\"\n#include \"d_net.h\"\n#include \"m_argv.h\"\n#include \"doomstat.h\"\n#include \"i_net.h\"\n\nint UDPsocket(void)\n{\n    int s;\n\n    s = socket(PF_INET, SOCK_DGRAM, IPPROTO_UDP);\n    if (s < 0)\n        I_Error(\"can't create socket: %s\", strerror(errno));\n    return s;\n}\n","size":93,"score":100,"agent":"kuncc/0","pid":1,"session":250,"ts":1791742814741}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":242,"symbol":"M_StringHeight","file":"m_menu.c","asm":"# M_StringHeight  (TU m_menu.c, section .text, 92 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_StringHeight:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     hu_font,%eax\n  /* 00c */  movswl  0x2(%eax),%ebx\n  /* 010 */  mov     0x20(%esp),%eax\n  /* 014 */  mov     %eax,(%esp)\n  /* 017 */  call    strlen\n  /* 01c */  test    %eax,%eax\n  /* 01e */  je      .L50\n  /* 020 */  mov     0x20(%esp),%edx\n  /* 024 */  mov     %ebx,%ecx\n  /* 026 */  add     %edx,%eax\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  cmpb    $0xa,(%edx)\n  /* 033 */  jne     .L37\n  /* 035 */  add     %ebx,%ecx\n.L37:\n  /* 037 */  inc     %edx\n  /* 038 */  cmp     %edx,%eax\n  /* 03a */  jne     .L30\n  /* 03c */  mov     0x18(%esp),%ebx\n  /* 040 */  mov     %ecx,%eax\n  /* 042 */  add     $0x1c,%esp\n  /* 045 */  ret\n  /* 046 */  xchg    %ax,%ax\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %ebx,%ecx\n  /* 052 */  mov     0x18(%esp),%ebx\n  /* 056 */  add     $0x1c,%esp\n  /* 059 */  mov     %ecx,%eax\n  /* 05b */  ret\n","c":"/* candidate for M_StringHeight (m_menu.c, 92 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nextern patch_t* hu_font[];\n\nint M_StringHeight(char *string)\n{\n    int i;\n    int h;\n    int height;\n\n    height = hu_font[0]->height;\n    h = height;\n    for (i = 0; i < strlen(string); i++)\n        if (string[i] == '\\n')\n            h += height;\n    return h;\n}\n","size":92,"score":100,"agent":"kuncc/6","pid":7,"session":246,"ts":1791742815265}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":301,"symbol":"A_SkelMissile","file":"p_enemy.c","asm":"# A_SkelMissile  (TU p_enemy.c, section .text, 93 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_SkelMissile:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x78(%ebx),%edx\n  /* 00e */  test    %edx,%edx\n  /* 010 */  je      .L55\n  /* 012 */  mov     %ebx,(%esp)\n  /* 015 */  call    A_FaceTarget\n  /* 01a */  mov     $0x6,%eax\n  /* 01f */  addl    $0x100000,0x14(%ebx)\n  /* 026 */  mov     %eax,0x8(%esp)\n  /* 02a */  mov     0x78(%ebx),%eax\n  /* 02d */  mov     %ebx,(%esp)\n  /* 030 */  mov     %eax,0x4(%esp)\n  /* 034 */  call    P_SpawnMissile\n  /* 039 */  subl    $0x100000,0x14(%ebx)\n  /* 040 */  mov     0x48(%eax),%edx\n  /* 043 */  add     %edx,0xc(%eax)\n  /* 046 */  mov     0x4c(%eax),%edx\n  /* 049 */  add     %edx,0x10(%eax)\n  /* 04c */  mov     0x78(%ebx),%edx\n  /* 04f */  mov     %edx,0x98(%eax)\n.L55:\n  /* 055 */  mov     0x18(%esp),%ebx\n  /* 059 */  add     $0x1c,%esp\n  /* 05c */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_SkelMissile(mobj_t* actor)\n{\n    mobj_t* mo;\n\n    if (!actor->target)\n        return;\n\n    A_FaceTarget(actor);\n    actor->z += 16*FRACUNIT;\n    mo = P_SpawnMissile(actor, actor->target, MT_TRACER);\n    actor->z -= 16*FRACUNIT;\n\n    mo->x += mo->momx;\n    mo->y += mo->momy;\n    mo->tracer = actor->target;\n}\n","size":93,"score":100,"agent":"kuncc/5","pid":6,"session":251,"ts":1791742816245}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":357,"symbol":"T_LightFlash","file":"p_lights.c","asm":"# T_LightFlash  (TU p_lights.c, section .text, 93 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nT_LightFlash:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     %ebx,0x8(%esp)\n  /* 007 */  mov     0x10(%esp),%ebx\n  /* 00b */  decl    0x10(%ebx)\n  /* 00e */  jne     .L30\n  /* 010 */  mov     0xc(%ebx),%eax\n  /* 013 */  mov     0x14(%ebx),%edx\n  /* 016 */  movswl  0xc(%eax),%ecx\n  /* 01a */  cmp     %edx,%ecx\n  /* 01c */  je      .L40\n  /* 01e */  mov     %dx,0xc(%eax)\n  /* 022 */  call    P_Random\n  /* 027 */  mov     0x1c(%ebx),%edx\n  /* 02a */  and     %edx,%eax\n  /* 02c */  inc     %eax\n  /* 02d */  mov     %eax,0x10(%ebx)\n.L30:\n  /* 030 */  mov     0x8(%esp),%ebx\n  /* 034 */  add     $0xc,%esp\n  /* 037 */  ret\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     0x18(%ebx),%ecx\n  /* 043 */  mov     %cx,0xc(%eax)\n  /* 047 */  call    P_Random\n  /* 04c */  mov     0x20(%ebx),%ecx\n  /* 04f */  and     %ecx,%eax\n  /* 051 */  inc     %eax\n  /* 052 */  mov     %eax,0x10(%ebx)\n  /* 055 */  mov     0x8(%esp),%ebx\n  /* 059 */  add     $0xc,%esp\n  /* 05c */  ret\n","c":"/* candidate for T_LightFlash (p_lights.c, 93 bytes) */\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nvoid T_LightFlash (lightflash_t* flash)\n{\n    if (--flash->count)\n\treturn;\n    if (flash->sector->lightlevel == flash->maxlight)\n    {\n\tflash->sector->lightlevel = flash->minlight;\n\tflash->count = (P_Random()&flash->mintime)+1;\n    }\n    else\n    {\n\tflash->sector->lightlevel = flash->maxlight;\n\tflash->count = (P_Random()&flash->maxtime)+1;\n    }\n}\n","size":93,"score":100,"agent":"kuncc/4","pid":5,"session":252,"ts":1791742819438}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":421,"symbol":"P_RemoveActivePlat","file":"p_plats.c","asm":"# P_RemoveActivePlat  (TU p_plats.c, section .text, 93 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_RemoveActivePlat:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%eax\n  /* 00b */  xor     %ebx,%ebx\n  /* 00d */  jmp     .L16\n  /* 00f */  nop\n.L10:\n  /* 010 */  inc     %ebx\n  /* 011 */  cmp     $0x1e,%ebx\n  /* 014 */  je      .L48\n.L16:\n  /* 016 */  cmp     %eax,activeplats(,%ebx,4)\n  /* 01d */  jne     .L10\n  /* 01f */  mov     0xc(%eax),%edx\n  /* 022 */  movl    $0x0,0x4c(%edx)\n  /* 029 */  mov     %eax,(%esp)\n  /* 02c */  call    P_RemoveThinker\n  /* 031 */  xor     %edx,%edx\n  /* 033 */  mov     %edx,activeplats(,%ebx,4)\n  /* 03a */  mov     0x18(%esp),%ebx\n  /* 03e */  add     $0x1c,%esp\n  /* 041 */  ret\n  /* 042 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  mov     0x18(%esp),%ebx\n  /* 04c */  mov     $\"P_RemoveActivePlat: can't find plat!\",%eax\n  /* 051 */  mov     %eax,0x20(%esp)\n  /* 055 */  add     $0x1c,%esp\n  /* 058 */  jmp     I_Error\n","c":"#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid P_RemoveActivePlat(plat_t* plat)\n{\n    int i;\n    for (i = 0; i < MAXPLATS; i++)\n        if (plat == activeplats[i])\n        {\n            (activeplats[i])->sector->specialdata = NULL;\n            P_RemoveThinker(&activeplats[i]->thinker);\n            activeplats[i] = NULL;\n            return;\n        }\n    I_Error(\"P_RemoveActivePlat: can't find plat!\");\n}\n","size":93,"score":100,"agent":"kuncc/7","pid":8,"session":253,"ts":1791742822132}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":678,"symbol":"WI_initStats","file":"wi_stuff.c","asm":"# WI_initStats  (TU wi_stuff.c, section .text, 92 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_initStats:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  xor     %edx,%edx\n  /* 004 */  mov     %eax,state\n  /* 009 */  mov     $0xffffffff,%eax\n  /* 00e */  mov     $0x1,%ecx\n  /* 013 */  mov     %eax,cnt_secret\n  /* 018 */  mov     $0xffffffff,%eax\n  /* 01d */  mov     %eax,cnt_items\n  /* 022 */  mov     $0xffffffff,%eax\n  /* 027 */  mov     %eax,cnt_kills\n  /* 02c */  mov     $0xffffffff,%eax\n  /* 031 */  mov     %edx,acceleratestage\n  /* 037 */  mov     $0x23,%edx\n  /* 03c */  mov     %eax,cnt_par\n  /* 041 */  mov     $0xffffffff,%eax\n  /* 046 */  mov     %ecx,sp_state\n  /* 04c */  mov     %eax,cnt_time\n  /* 051 */  mov     %edx,cnt_pause\n  /* 057 */  jmp     WI_initAnimatedBack\n","c":"#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nint state;\nint acceleratestage;\nint cnt_pause;\nint cnt_secret[4];\nint cnt_items[4];\nint cnt_kills[4];\nint cnt_par;\nint sp_state;\nint cnt_time;\nvoid WI_initAnimatedBack(void);\n\nvoid WI_initStats(void)\n{\n    state = 0;\n    acceleratestage = 0;\n    sp_state = 1;\n    cnt_kills[0] = cnt_items[0] = cnt_secret[0] = -1;\n    cnt_time = cnt_par = -1;\n    cnt_pause = 35;\n    WI_initAnimatedBack();\n}\n","size":92,"score":100,"agent":"kuncc/1","pid":2,"session":248,"ts":1791742824064}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":293,"symbol":"A_CPosRefire","file":"p_enemy.c","asm":"# A_CPosRefire  (TU p_enemy.c, section .text, 96 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_CPosRefire:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    A_FaceTarget\n  /* 013 */  call    P_Random\n  /* 018 */  cmp     $0x27,%eax\n  /* 01b */  jle     .L3d\n  /* 01d */  mov     0x78(%ebx),%eax\n  /* 020 */  test    %eax,%eax\n  /* 022 */  je      .L2b\n  /* 024 */  mov     0x6c(%eax),%edx\n  /* 027 */  test    %edx,%edx\n  /* 029 */  jg      .L48\n.L2b:\n  /* 02b */  mov     0x5c(%ebx),%eax\n  /* 02e */  mov     0xc(%eax),%eax\n  /* 031 */  mov     %ebx,(%esp)\n  /* 034 */  mov     %eax,0x4(%esp)\n  /* 038 */  call    P_SetMobjState\n.L3d:\n  /* 03d */  mov     0x18(%esp),%ebx\n  /* 041 */  add     $0x1c,%esp\n  /* 044 */  ret\n  /* 045 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  mov     %eax,0x4(%esp)\n  /* 04c */  mov     %ebx,(%esp)\n  /* 04f */  call    P_CheckSight\n  /* 054 */  test    %eax,%eax\n  /* 056 */  je      .L2b\n  /* 058 */  mov     0x18(%esp),%ebx\n  /* 05c */  add     $0x1c,%esp\n  /* 05f */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_CPosRefire(mobj_t* actor)\n{\n    A_FaceTarget(actor);\n\n    if (P_Random() < 40)\n        return;\n\n    if (!actor->target\n        || actor->target->health <= 0\n        || !P_CheckSight(actor, actor->target))\n    {\n        P_SetMobjState(actor, actor->info->seestate);\n    }\n}\n","size":96,"score":100,"agent":"kuncc/5","pid":6,"session":258,"ts":1791742827581}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":694,"symbol":"Z_FreeTags","file":"z_zone.c","asm":"# Z_FreeTags  (TU z_zone.c, section .text, 93 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nZ_FreeTags:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     mainzone,%ecx\n  /* 00c */  mov     0x20(%esp),%edi\n  /* 010 */  mov     0x24(%esp),%esi\n  /* 014 */  mov     0x14(%ecx),%ebx\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  lea     0x4(%ecx),%eax\n  /* 023 */  cmp     %eax,%ebx\n  /* 025 */  je      .L56\n.L27:\n  /* 027 */  mov     %ebx,%eax\n  /* 029 */  mov     0x10(%ebx),%ebx\n  /* 02c */  mov     0x4(%eax),%edx\n  /* 02f */  test    %edx,%edx\n  /* 031 */  je      .L20\n  /* 033 */  mov     0x8(%eax),%edx\n  /* 036 */  cmp     %esi,%edx\n  /* 038 */  jg      .L20\n  /* 03a */  cmp     %edi,%edx\n  /* 03c */  jl      .L20\n  /* 03e */  add     $0x18,%eax\n  /* 041 */  mov     %eax,(%esp)\n  /* 044 */  call    Z_Free\n  /* 049 */  mov     mainzone,%ecx\n  /* 04f */  lea     0x4(%ecx),%eax\n  /* 052 */  cmp     %eax,%ebx\n  /* 054 */  jne     .L27\n.L56:\n  /* 056 */  add     $0x10,%esp\n  /* 059 */  pop     %ebx\n  /* 05a */  pop     %esi\n  /* 05b */  pop     %edi\n  /* 05c */  ret\n","c":"#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n\ntypedef struct\n{\n    int size;\n    memblock_t blocklist;\n    memblock_t* rover;\n} memzone_t;\n\nextern memzone_t* mainzone;\n\nvoid Z_FreeTags (int lowtag, int hightag)\n{\n    memblock_t* block;\n    memblock_t* next;\n\n    for (block = mainzone->blocklist.next ;\n         block != &mainzone->blocklist ;\n         block = next)\n    {\n        next = block->next;\n\n        if (!block->user)\n            continue;\n\n        if (block->tag >= lowtag && block->tag <= hightag)\n            Z_Free ((byte *)block + sizeof(memblock_t));\n    }\n}\n","size":93,"score":100,"agent":"kuncc/2","pid":3,"session":255,"ts":1791742830809}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":426,"symbol":"P_FireWeapon","file":"p_pspr.c","asm":"# P_FireWeapon  (TU p_pspr.c, section .text, 95 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_FireWeapon:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    P_CheckAmmo\n  /* 013 */  test    %eax,%eax\n  /* 015 */  je      .L57\n  /* 017 */  mov     $0x9a,%eax\n  /* 01c */  mov     %eax,0x4(%esp)\n  /* 020 */  mov     (%ebx),%eax\n  /* 022 */  mov     %eax,(%esp)\n  /* 025 */  call    P_SetMobjState\n  /* 02a */  mov     0x70(%ebx),%eax\n  /* 02d */  xor     %edx,%edx\n  /* 02f */  lea     (%eax,%eax,2),%eax\n  /* 032 */  mov     weaponinfo+0x10(,%eax,8),%eax\n  /* 039 */  mov     %edx,0x4(%esp)\n  /* 03d */  mov     %ebx,(%esp)\n  /* 040 */  mov     %eax,0x8(%esp)\n  /* 044 */  call    P_SetPsprite\n  /* 049 */  mov     (%ebx),%eax\n  /* 04b */  mov     %eax,0x4(%esp)\n  /* 04f */  mov     %eax,(%esp)\n  /* 052 */  call    P_NoiseAlert\n.L57:\n  /* 057 */  mov     0x18(%esp),%ebx\n  /* 05b */  add     $0x1c,%esp\n  /* 05e */  ret\n","c":"#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid P_FireWeapon(player_t* player)\n{\n    statenum_t newstate;\n\n    if (!P_CheckAmmo(player))\n        return;\n\n    P_SetMobjState(player->mo, S_PLAY_ATK1);\n    newstate = weaponinfo[player->readyweapon].atkstate;\n    P_SetPsprite(player, ps_weapon, newstate);\n    P_NoiseAlert(player->mo, player->mo);\n}\n","size":95,"score":100,"agent":"kuncc/6","pid":7,"session":257,"ts":1791742831967}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":687,"symbol":"WI_Drawer","file":"wi_stuff.c","asm":"# WI_Drawer  (TU wi_stuff.c, section .text, 93 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_Drawer:\n  /* 000 */  mov     state,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L30\n  /* 009 */  cmp     $0x1,%eax\n  /* 00c */  je      .L22\n  /* 00e */  inc     %eax\n  /* 00f */  je      .L18\n  /* 011 */  ret\n  /* 012 */  lea     0x0(%esi),%esi\n.L18:\n  /* 018 */  mov     $0x1,%eax\n  /* 01d */  mov     %eax,snl_pointeron\n.L22:\n  /* 022 */  jmp     WI_drawShowNextLoc\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     deathmatch,%ecx\n  /* 036 */  test    %ecx,%ecx\n  /* 038 */  jne     .L50\n  /* 03a */  mov     netgame,%edx\n  /* 040 */  test    %edx,%edx\n  /* 042 */  je      .L58\n  /* 044 */  jmp     WI_drawNetgameStats\n  /* 049 */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  jmp     WI_drawDeathmatchStats\n  /* 055 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  jmp     WI_drawStats\n","c":"/* candidate for WI_Drawer (wi_stuff.c, 93 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nint state;\nint snl_pointeron;\nvoid WI_drawShowNextLoc(void);\nvoid WI_drawNetgameStats(void);\nvoid WI_drawDeathmatchStats(void);\nvoid WI_drawStats(void);\n\nvoid WI_Drawer (void)\n{\n    switch (state)\n    {\n      case 0:\n        if (deathmatch)\n            WI_drawDeathmatchStats();\n        else if (netgame)\n            WI_drawNetgameStats();\n        else\n            WI_drawStats();\n        break;\n      case 1:\n        WI_drawShowNextLoc();\n        break;\n      case -1:\n        snl_pointeron = 1;\n        WI_drawShowNextLoc();\n        break;\n    }\n}\n","size":93,"score":100,"agent":"kuncc/3","pid":4,"session":254,"ts":1791742832731}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":294,"symbol":"A_SpidRefire","file":"p_enemy.c","asm":"# A_SpidRefire  (TU p_enemy.c, section .text, 96 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_SpidRefire:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    A_FaceTarget\n  /* 013 */  call    P_Random\n  /* 018 */  cmp     $0x9,%eax\n  /* 01b */  jle     .L3d\n  /* 01d */  mov     0x78(%ebx),%eax\n  /* 020 */  test    %eax,%eax\n  /* 022 */  je      .L2b\n  /* 024 */  mov     0x6c(%eax),%edx\n  /* 027 */  test    %edx,%edx\n  /* 029 */  jg      .L48\n.L2b:\n  /* 02b */  mov     0x5c(%ebx),%eax\n  /* 02e */  mov     0xc(%eax),%eax\n  /* 031 */  mov     %ebx,(%esp)\n  /* 034 */  mov     %eax,0x4(%esp)\n  /* 038 */  call    P_SetMobjState\n.L3d:\n  /* 03d */  mov     0x18(%esp),%ebx\n  /* 041 */  add     $0x1c,%esp\n  /* 044 */  ret\n  /* 045 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  mov     %eax,0x4(%esp)\n  /* 04c */  mov     %ebx,(%esp)\n  /* 04f */  call    P_CheckSight\n  /* 054 */  test    %eax,%eax\n  /* 056 */  je      .L2b\n  /* 058 */  mov     0x18(%esp),%ebx\n  /* 05c */  add     $0x1c,%esp\n  /* 05f */  ret\n","c":"/* candidate for A_SpidRefire (p_enemy.c, 96 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_SpidRefire(mobj_t* actor)\n{\n    A_FaceTarget(actor);\n\n    if (P_Random() < 10)\n        return;\n\n    if (!actor->target\n        || actor->target->health <= 0\n        || !P_CheckSight(actor, actor->target))\n    {\n        P_SetMobjState(actor, actor->info->seestate);\n    }\n}\n","size":96,"score":100,"agent":"kuncc/4","pid":5,"session":259,"ts":1791742833750}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":528,"symbol":"R_FlatNumForName","file":"r_data.c","asm":"# R_FlatNumForName  (TU r_data.c, section .text, 96 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_FlatNumForName:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    W_CheckNumForName\n  /* 013 */  cmp     $0xffffffff,%eax\n  /* 016 */  je      .L30\n.L18:\n  /* 018 */  mov     firstflat,%edx\n  /* 01e */  mov     0x38(%esp),%ebx\n  /* 022 */  add     $0x3c,%esp\n  /* 025 */  sub     %edx,%eax\n  /* 027 */  ret\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %eax,0x1c(%esp)\n  /* 034 */  mov     (%ebx),%ecx\n  /* 036 */  lea     0x27(%esp),%edx\n  /* 03a */  movb    $0x0,0x2f(%esp)\n  /* 03f */  mov     %ecx,0x27(%esp)\n  /* 043 */  mov     0x4(%ebx),%ecx\n  /* 046 */  mov     %edx,0x4(%esp)\n  /* 04a */  movl    $\"R_FlatNumForName: %s not found\",(%esp)\n  /* 051 */  mov     %ecx,0x2b(%esp)\n  /* 055 */  call    I_Error\n  /* 05a */  mov     0x1c(%esp),%eax\n  /* 05e */  jmp     .L18\n","c":"/* candidate for R_FlatNumForName (r_data.c, 96 bytes) */\n#include <alloca.h>\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n#include \"r_sky.h\"\n#include \"r_data.h\"\n\nint R_FlatNumForName (char* name)\n{\n    int i;\n    char namet[9];\n\n    i = W_CheckNumForName (name);\n    if (i == -1)\n    {\n        namet[8] = 0;\n        memcpy (namet, name, 8);\n        I_Error (\"R_FlatNumForName: %s not found\", namet);\n    }\n    return i - firstflat;\n}\n","size":96,"score":100,"agent":"kuncc/7","pid":8,"session":260,"ts":1791742836592}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":125,"symbol":"HUlib_eraseSText","file":"hu_lib.c","asm":"# HUlib_eraseSText  (TU hu_lib.c, section .text, 94 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHUlib_eraseSText:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%ebx\n  /* 00a */  mov     0x1b0(%ebx),%ecx\n  /* 010 */  test    %ecx,%ecx\n  /* 012 */  jle     .L49\n  /* 014 */  mov     %ebx,%esi\n  /* 016 */  xor     %edi,%edi\n.L18:\n  /* 018 */  mov     0x1bc(%ebx),%edx\n  /* 01e */  test    %edx,%edx\n  /* 020 */  je      .L35\n  /* 022 */  mov     0x1b8(%ebx),%eax\n  /* 028 */  mov     (%eax),%eax\n  /* 02a */  test    %eax,%eax\n  /* 02c */  jne     .L35\n  /* 02e */  movl    $0x4,0x68(%esi)\n.L35:\n  /* 035 */  mov     %esi,(%esp)\n  /* 038 */  inc     %edi\n  /* 039 */  add     $0x6c,%esi\n  /* 03c */  call    HUlib_eraseTextLine\n  /* 041 */  cmp     %edi,0x1b0(%ebx)\n  /* 047 */  jg      .L18\n.L49:\n  /* 049 */  mov     0x1b8(%ebx),%eax\n  /* 04f */  mov     (%eax),%eax\n  /* 051 */  mov     %eax,0x1bc(%ebx)\n  /* 057 */  add     $0x10,%esp\n  /* 05a */  pop     %ebx\n  /* 05b */  pop     %esi\n  /* 05c */  pop     %edi\n  /* 05d */  ret\n","c":"/* candidate for HUlib_eraseSText (hu_lib.c, 94 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"hu_lib.h\"\n#include \"r_local.h\"\n#include \"r_draw.h\"\n\nvoid HUlib_eraseSText(hu_stext_t* s)\n{\n    int i;\n    for (i = 0; i < s->h; i++)\n    {\n        if (s->laston && !*s->on)\n            s->l[i].needsupdate = 4;\n        HUlib_eraseTextLine(&s->l[i]);\n    }\n    s->laston = *s->on;\n}\n","size":94,"score":100,"agent":"kuncc/0","pid":1,"session":256,"ts":1791742836671}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":506,"symbol":"P_Thrust","file":"p_user.c","asm":"# P_Thrust  (TU p_user.c, section .text, 99 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_Thrust:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x10(%esp)\n  /* 007 */  mov     0x24(%esp),%ebx\n  /* 00b */  mov     %edi,0x18(%esp)\n  /* 00f */  mov     finecosine,%eax\n  /* 014 */  mov     %esi,0x14(%esp)\n  /* 018 */  mov     0x28(%esp),%edi\n  /* 01c */  mov     0x20(%esp),%esi\n  /* 020 */  shr     $0x13,%ebx\n  /* 023 */  mov     (%eax,%ebx,4),%eax\n  /* 026 */  mov     %edi,(%esp)\n  /* 029 */  mov     %eax,0x4(%esp)\n  /* 02d */  call    FixedMul\n  /* 032 */  mov     %eax,%edx\n  /* 034 */  mov     (%esi),%eax\n  /* 036 */  add     %edx,0x48(%eax)\n  /* 039 */  mov     finesine(,%ebx,4),%eax\n  /* 040 */  mov     %edi,(%esp)\n  /* 043 */  mov     %eax,0x4(%esp)\n  /* 047 */  call    FixedMul\n  /* 04c */  mov     0x10(%esp),%ebx\n  /* 050 */  mov     0x18(%esp),%edi\n  /* 054 */  mov     %eax,%edx\n  /* 056 */  mov     (%esi),%eax\n  /* 058 */  mov     0x14(%esp),%esi\n  /* 05c */  add     %edx,0x4c(%eax)\n  /* 05f */  add     $0x1c,%esp\n  /* 062 */  ret\n","c":"#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\nvoid P_Thrust(player_t* player, angle_t angle, fixed_t move)\n{\n    angle >>= ANGLETOFINESHIFT;\n\n    player->mo->momx += FixedMul(move, finecosine[angle]);\n    player->mo->momy += FixedMul(move, finesine[angle]);\n}\n","size":99,"score":100,"agent":"kuncc/4","pid":5,"session":266,"ts":1791742843715}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":270,"symbol":"EV_CeilingCrushStop","file":"p_ceilng.c","asm":"# EV_CeilingCrushStop  (TU p_ceilng.c, section .text, 98 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nEV_CeilingCrushStop:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %ebx\n  /* 004 */  xor     %esi,%esi\n  /* 006 */  mov     0xc(%esp),%ebx\n  /* 00a */  jmp     .L26\n  /* 00c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 010 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  inc     %eax\n  /* 021 */  cmp     $0x1e,%eax\n  /* 024 */  je      .L5d\n.L26:\n  /* 026 */  mov     activeceilings(,%eax,4),%edx\n  /* 02d */  test    %edx,%edx\n  /* 02f */  je      .L20\n  /* 031 */  movswl  0x14(%ebx),%ecx\n  /* 035 */  cmp     %ecx,0x28(%edx)\n  /* 038 */  jne     .L20\n  /* 03a */  mov     0x24(%edx),%ecx\n  /* 03d */  test    %ecx,%ecx\n  /* 03f */  je      .L20\n  /* 041 */  mov     %ecx,0x2c(%edx)\n  /* 044 */  inc     %eax\n  /* 045 */  mov     $0x1,%esi\n  /* 04a */  movl    $0x0,0x8(%edx)\n  /* 051 */  cmp     $0x1e,%eax\n  /* 054 */  movl    $0x0,0x24(%edx)\n  /* 05b */  jne     .L26\n.L5d:\n  /* 05d */  pop     %ebx\n  /* 05e */  mov     %esi,%eax\n  /* 060 */  pop     %esi\n  /* 061 */  ret\n","c":"/* candidate for EV_CeilingCrushStop (p_ceilng.c, 98 bytes) */\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nint EV_CeilingCrushStop(line_t* line)\n{\n    int i;\n    int rtn = 0;\n\n    for (i = 0; i < MAXCEILINGS; i++)\n    {\n        if (activeceilings[i]\n            && activeceilings[i]->tag == line->tag\n            && activeceilings[i]->direction != 0)\n        {\n            activeceilings[i]->olddirection = activeceilings[i]->direction;\n            activeceilings[i]->thinker.function.acv = (actionf_v)0;\n            activeceilings[i]->direction = 0;\n            rtn = 1;\n        }\n    }\n    return rtn;\n}\n","size":98,"score":100,"agent":"kuncc/2","pid":3,"session":263,"ts":1791742844288}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":355,"symbol":"T_Glow","file":"p_lights.c","asm":"# T_Glow  (TU p_lights.c, section .text, 99 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nT_Glow:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%eax\n  /* 005 */  mov     0x18(%eax),%edx\n  /* 008 */  cmp     $0xffffffff,%edx\n  /* 00b */  je      .L40\n  /* 00d */  dec     %edx\n  /* 00e */  je      .L18\n.L10:\n  /* 010 */  pop     %ebx\n  /* 011 */  ret\n  /* 012 */  lea     0x0(%esi),%esi\n.L18:\n  /* 018 */  mov     0xc(%eax),%ecx\n  /* 01b */  movswl  0xc(%ecx),%ebx\n  /* 01f */  lea     0x8(%ebx),%edx\n  /* 022 */  movswl  %dx,%edx\n  /* 025 */  cmp     0x14(%eax),%edx\n  /* 028 */  mov     %dx,0xc(%ecx)\n  /* 02c */  jl      .L10\n  /* 02e */  mov     %bx,0xc(%ecx)\n  /* 032 */  movl    $0xffffffff,0x18(%eax)\n  /* 039 */  pop     %ebx\n  /* 03a */  ret\n  /* 03b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     0xc(%eax),%ecx\n  /* 043 */  movswl  0xc(%ecx),%ebx\n  /* 047 */  lea     -0x8(%ebx),%edx\n  /* 04a */  movswl  %dx,%edx\n  /* 04d */  cmp     0x10(%eax),%edx\n  /* 050 */  mov     %dx,0xc(%ecx)\n  /* 054 */  jg      .L10\n  /* 056 */  mov     %bx,0xc(%ecx)\n  /* 05a */  movl    $0x1,0x18(%eax)\n  /* 061 */  pop     %ebx\n  /* 062 */  ret\n","c":"/* candidate for T_Glow (p_lights.c, 99 bytes) */\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nvoid T_Glow(glow_t* g)\n{\n    switch (g->direction)\n    {\n      case -1:\n        g->sector->lightlevel -= 8;\n        if (g->sector->lightlevel <= g->minlight)\n        {\n            g->sector->lightlevel += 8;\n            g->direction = 1;\n        }\n        break;\n      case 1:\n        g->sector->lightlevel += 8;\n        if (g->sector->lightlevel >= g->maxlight)\n        {\n            g->sector->lightlevel -= 8;\n            g->direction = -1;\n        }\n        break;\n    }\n}\n","size":99,"score":100,"agent":"kuncc/3","pid":4,"session":265,"ts":1791742845605}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":504,"symbol":"P_RunThinkers","file":"p_tick.c","asm":"# P_RunThinkers  (TU p_tick.c, section .text, 97 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_RunThinkers:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     thinkercap+0x4,%ebx\n  /* 00d */  cmp     $thinkercap,%ebx\n  /* 013 */  jne     .L34\n  /* 015 */  jmp     .L59\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  test    %eax,%eax\n  /* 022 */  je      .L29\n  /* 024 */  mov     %ebx,(%esp)\n  /* 027 */  call    *%eax\n.L29:\n  /* 029 */  mov     0x4(%ebx),%ebx\n  /* 02c */  cmp     $thinkercap,%ebx\n  /* 032 */  je      .L59\n.L34:\n  /* 034 */  mov     0x8(%ebx),%eax\n  /* 037 */  cmp     $0xffffffff,%eax\n  /* 03a */  jne     .L20\n  /* 03c */  mov     0x4(%ebx),%edx\n  /* 03f */  mov     (%ebx),%eax\n  /* 041 */  mov     %eax,(%edx)\n  /* 043 */  mov     %edx,0x4(%eax)\n  /* 046 */  mov     %ebx,(%esp)\n  /* 049 */  call    Z_Free\n  /* 04e */  mov     0x4(%ebx),%ebx\n  /* 051 */  cmp     $thinkercap,%ebx\n  /* 057 */  jne     .L34\n.L59:\n  /* 059 */  mov     0x18(%esp),%ebx\n  /* 05d */  add     $0x1c,%esp\n  /* 060 */  ret\n","c":"#include \"z_zone.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\nvoid P_RunThinkers(void)\n{\n    thinker_t *currentthinker;\n\n    for (currentthinker = thinkercap.next; currentthinker != &thinkercap; currentthinker = currentthinker->next)\n    {\n        if (currentthinker->function.acv == (actionf_v)-1)\n        {\n            currentthinker->next->prev = currentthinker->prev;\n            currentthinker->prev->next = currentthinker->next;\n            Z_Free(currentthinker);\n        }\n        else if (currentthinker->function.acp1)\n            currentthinker->function.acp1(currentthinker);\n    }\n}\n","size":97,"score":100,"agent":"kuncc/1","pid":2,"session":261,"ts":1791742846765}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":96,"symbol":"G_WorldDone","file":"g_game.c","asm":"# G_WorldDone  (TU g_game.c, section .text, 99 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_WorldDone:\n  /* 000 */  mov     $0x8,%eax\n  /* 005 */  mov     %eax,gameaction\n  /* 00a */  mov     secretexit,%eax\n  /* 00f */  test    %eax,%eax\n  /* 011 */  je      .L28\n  /* 013 */  imul    $0x118,consoleplayer,%edx\n  /* 01d */  mov     $0x1,%ecx\n  /* 022 */  mov     %ecx,players+0x114(%edx)\n.L28:\n  /* 028 */  cmpl    $0x2,gamemode\n  /* 02f */  je      .L38\n.L31:\n  /* 031 */  ret\n  /* 032 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  mov     gamemap,%ecx\n  /* 03e */  cmp     $0x1f,%ecx\n  /* 041 */  ja      .L31\n  /* 043 */  mov     $0x1,%edx\n  /* 048 */  shl     %cl,%edx\n  /* 04a */  test    $0x40100840,%edx\n  /* 050 */  jne     .L5e\n  /* 052 */  and     $0x80008000,%edx\n  /* 058 */  je      .L31\n  /* 05a */  test    %eax,%eax\n  /* 05c */  je      .L31\n.L5e:\n  /* 05e */  jmp     F_StartFinale\n","c":"/* candidate for G_WorldDone (g_game.c, 99 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nextern boolean secretexit;\n\nvoid G_WorldDone (void)\n{\n    gameaction = ga_worlddone;\n    if (secretexit)\n        players[consoleplayer].didsecret = true;\n    if (gamemode == commercial)\n    {\n        switch (gamemap)\n        {\n        case 15:\n        case 31:\n            if (!secretexit)\n                break;\n        case 6:\n        case 11:\n        case 20:\n        case 30:\n            F_StartFinale();\n            break;\n        }\n    }\n}\n","size":99,"score":100,"agent":"kuncc/6","pid":7,"session":264,"ts":1791742846993}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":698,"symbol":"Z_ChangeTag2","file":"z_zone.c","asm":"# Z_ChangeTag2  (TU z_zone.c, section .text, 99 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nZ_ChangeTag2:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x14(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %esi,0x18(%esp)\n  /* 00f */  mov     0x24(%esp),%esi\n  /* 013 */  cmpl    $0x1d4a11,-0xc(%ebx)\n  /* 01a */  je      .L28\n  /* 01c */  movl    $\"Z_ChangeTag: freed a pointer without ZONEID\",(%esp)\n  /* 023 */  call    I_Error\n.L28:\n  /* 028 */  cmp     $0x63,%esi\n  /* 02b */  jle     .L36\n  /* 02d */  cmpl    $0xff,-0x14(%ebx)\n  /* 034 */  jbe     .L48\n.L36:\n  /* 036 */  mov     %esi,-0x10(%ebx)\n  /* 039 */  mov     0x14(%esp),%ebx\n  /* 03d */  mov     0x18(%esp),%esi\n  /* 041 */  add     $0x1c,%esp\n  /* 044 */  ret\n  /* 045 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  movl    $\"Z_ChangeTag: an owner is required for purgable blocks\",(%esp)\n  /* 04f */  call    I_Error\n  /* 054 */  mov     %esi,-0x10(%ebx)\n  /* 057 */  mov     0x14(%esp),%ebx\n  /* 05b */  mov     0x18(%esp),%esi\n  /* 05f */  add     $0x1c,%esp\n  /* 062 */  ret\n","c":"/* candidate for Z_ChangeTag2 (z_zone.c, 99 bytes) */\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n\nvoid Z_ChangeTag2 (void *ptr, int tag)\n{\n    memblock_t* block;\n\n    block = (memblock_t *) ((byte *)ptr - sizeof(memblock_t));\n\n    if (block->id != 0x1d4a11)\n\tI_Error(\"Z_ChangeTag: freed a pointer without ZONEID\");\n\n    if (tag >= PU_PURGELEVEL && (unsigned long)block->user < 0x100)\n\tI_Error(\"Z_ChangeTag: an owner is required for purgable blocks\");\n\n    block->tag = tag;\n}\n","size":99,"score":100,"agent":"kuncc/7","pid":8,"session":267,"ts":1791742848029}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":228,"symbol":"M_LoadGame","file":"m_menu.c","asm":"# M_LoadGame  (TU m_menu.c, section .text, 98 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_LoadGame:\n  /* 000 */  mov     netgame,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L48\n  /* 009 */  mov     menuactive,%eax\n  /* 00e */  mov     $0x1,%edx\n  /* 013 */  mov     $\"you can't do load while in a net game!\\n\\npress a key.\",%ecx\n  /* 018 */  mov     %edx,messageToPrint\n  /* 01e */  mov     %ecx,messageString\n  /* 024 */  mov     %eax,messageLastMenuActive\n  /* 029 */  xor     %eax,%eax\n  /* 02b */  mov     %eax,messageRoutine\n  /* 030 */  xor     %eax,%eax\n  /* 032 */  mov     %eax,messageNeedsInput\n  /* 037 */  mov     $0x1,%eax\n  /* 03c */  mov     %eax,menuactive\n  /* 041 */  ret\n  /* 042 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  mov     $LoadDef,%eax\n  /* 04d */  mov     %eax,currentMenu\n  /* 052 */  mov     LoadDef+0x14,%eax\n  /* 057 */  mov     %ax,itemOn\n  /* 05d */  jmp     M_ReadSaveStrings\n","c":"/* candidate for M_LoadGame (m_menu.c, 98 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct menu_s {\n    short numitems;\n    struct menu_s *prevMenu;\n    void *menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nmenu_t *currentMenu;\nshort itemOn;\nint messageToPrint;\nint messageLastMenuActive;\nchar* messageString;\nvoid (*messageRoutine)(int response);\nint messageNeedsInput;\nextern menu_t LoadDef;\nvoid M_ReadSaveStrings(void);\n\nvoid M_StartMessage(char* string, void* routine, int input)\n{\n    messageLastMenuActive = menuactive;\n    messageToPrint = 1;\n    messageString = string;\n    messageRoutine = routine;\n    messageNeedsInput = input;\n    menuactive = 1;\n}\n\nvoid M_LoadGame(void)\n{\n    if (netgame)\n    {\n        M_StartMessage(LOADNET, 0, 0);\n        return;\n    }\n    currentMenu = &LoadDef;\n    itemOn = currentMenu->lastOn;\n    M_ReadSaveStrings();\n}\n","size":98,"score":100,"agent":"kuncc/5","pid":6,"session":262,"ts":1791742850093}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":5,"symbol":"AM_addMark","file":"am_map.c","asm":"# AM_addMark  (TU am_map.c, section .text, 100 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_addMark:\n  /* 000 */  mov     m_w,%ecx\n  /* 006 */  mov     markpointnum,%eax\n  /* 00b */  mov     %ecx,%edx\n  /* 00d */  shr     $0x1f,%edx\n  /* 010 */  add     %ecx,%edx\n  /* 012 */  mov     m_x,%ecx\n  /* 018 */  sar     $1,%edx\n  /* 01a */  add     %ecx,%edx\n  /* 01c */  mov     m_h,%ecx\n  /* 022 */  mov     %edx,markpoints(,%eax,8)\n  /* 029 */  mov     %ecx,%edx\n  /* 02b */  shr     $0x1f,%edx\n  /* 02e */  add     %ecx,%edx\n  /* 030 */  mov     m_y,%ecx\n  /* 036 */  sar     $1,%edx\n  /* 038 */  add     %ecx,%edx\n  /* 03a */  mov     %edx,markpoints+0x4(,%eax,8)\n  /* 041 */  lea     0x1(%eax),%ecx\n  /* 044 */  mov     $0x66666667,%eax\n  /* 049 */  imul    %ecx\n  /* 04b */  mov     %ecx,%eax\n  /* 04d */  sar     $0x1f,%eax\n  /* 050 */  sar     $0x2,%edx\n  /* 053 */  sub     %eax,%edx\n  /* 055 */  mov     %ecx,%eax\n  /* 057 */  lea     (%edx,%edx,4),%edx\n  /* 05a */  add     %edx,%edx\n  /* 05c */  sub     %edx,%eax\n  /* 05e */  mov     %eax,markpointnum\n  /* 063 */  ret\n","c":"/* candidate for AM_addMark (am_map.c, 100 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\ntypedef struct { int x, y; } mpoint_t;\nextern mpoint_t markpoints[10];\nextern int markpointnum;\nextern int m_x, m_y, m_w, m_h;\n\nvoid AM_addMark(void)\n{\n    markpoints[markpointnum].x = m_x + m_w / 2;\n    markpoints[markpointnum].y = m_y + m_h / 2;\n    markpointnum = (markpointnum + 1) % 10;\n}\n","size":100,"score":100,"agent":"kuncc/0","pid":1,"session":268,"ts":1791742851165}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":198,"symbol":"FixedDiv2","file":"m_fixed.c","asm":"# FixedDiv2  (TU m_fixed.c, section .text, 101 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nFixedDiv2:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  fildl   0x30(%esp)\n  /* 007 */  fildl   0x34(%esp)\n  /* 00b */  fdivrp  %st,%st(1)\n  /* 00d */  fmuls   =0x47800000 (65536f)\n  /* 013 */  flds    =0x4f000000 (2147483648f)\n  /* 019 */  fxch    %st(1)\n  /* 01b */  fcomi   %st(1),%st\n  /* 01d */  fstp    %st(1)\n  /* 01f */  jae     .L2b\n  /* 021 */  flds    =0xcf000000 (-2147483648f)\n  /* 027 */  fcomip  %st(1),%st\n  /* 029 */  jbe     .L3f\n.L2b:\n  /* 02b */  movl    $\"FixedDiv: divide by zero\",(%esp)\n  /* 032 */  fstpl   0x10(%esp)\n  /* 036 */  call    I_Error\n  /* 03b */  fldl    0x10(%esp)\n.L3f:\n  /* 03f */  fnstcw  0x1e(%esp)\n  /* 043 */  movzwl  0x1e(%esp),%eax\n  /* 048 */  or      $0xc00,%ax\n  /* 04c */  mov     %ax,0x1c(%esp)\n  /* 051 */  fldcw   0x1c(%esp)\n  /* 055 */  fistpl  0x10(%esp)\n  /* 059 */  fldcw   0x1e(%esp)\n  /* 05d */  mov     0x10(%esp),%eax\n  /* 061 */  add     $0x2c,%esp\n  /* 064 */  ret\n","c":"#include \"stdlib.h\"\n#include \"doomtype.h\"\n#include \"i_system.h\"\n#include \"m_fixed.h\"\n\nfixed_t FixedDiv2 (fixed_t a, fixed_t b)\n{\n    double c;\n\n    c = ((double)a) / ((double)b) * FRACUNIT;\n\n    if (c >= 2147483648.0 || c < -2147483648.0)\n        I_Error(\"FixedDiv: divide by zero\");\n    return (fixed_t) c;\n}\n","size":101,"score":100,"agent":"kuncc/2","pid":3,"session":270,"ts":1791742854983}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":195,"symbol":"cht_GetParam","file":"m_cheat.c","asm":"# cht_GetParam  (TU m_cheat.c, section .text, 100 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncht_GetParam:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x8(%esp),%edx\n  /* 008 */  mov     (%eax),%eax\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  inc     %eax\n  /* 011 */  cmpb    $0x1,-0x1(%eax)\n  /* 015 */  jne     .L10\n  /* 017 */  movzbl  (%eax),%ecx\n  /* 01a */  inc     %edx\n  /* 01b */  inc     %eax\n  /* 01c */  mov     %cl,-0x1(%edx)\n  /* 01f */  test    %cl,%cl\n  /* 021 */  movb    $0x0,-0x1(%eax)\n  /* 025 */  je      .L55\n  /* 027 */  jmp     .L40\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 030 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  cmpb    $0xff,(%eax)\n  /* 043 */  je      .L55\n  /* 045 */  movzbl  (%eax),%ecx\n  /* 048 */  inc     %edx\n  /* 049 */  inc     %eax\n  /* 04a */  mov     %cl,-0x1(%edx)\n  /* 04d */  test    %cl,%cl\n  /* 04f */  movb    $0x0,-0x1(%eax)\n  /* 053 */  jne     .L40\n.L55:\n  /* 055 */  cmpb    $0xff,(%eax)\n  /* 058 */  je      .L60\n  /* 05a */  ret\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movb    $0x0,(%edx)\n  /* 063 */  ret\n","c":"#include \"m_cheat.h\"\n\nvoid cht_GetParam ( cheatseq_t* cht, char* buffer )\n{\n    unsigned char *p, c;\n\n    p = cht->sequence;\n    while (*(p++) != 1)\n        ;\n    do\n    {\n        c = *p;\n        *(buffer++) = c;\n        *(p++) = 0;\n    }\n    while (c && *p != 0xff);\n    if (*p == 0xff)\n        *buffer = 0;\n}\n","size":100,"score":100,"agent":"kuncc/4","pid":5,"session":269,"ts":1791742859791}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":382,"symbol":"P_UseLines","file":"p_map.c","asm":"# P_UseLines  (TU p_map.c, section .text, 101 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_UseLines:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%eax\n  /* 00b */  mov     (%eax),%eax\n  /* 00d */  mov     0x20(%eax),%ebx\n  /* 010 */  mov     %eax,usething\n  /* 015 */  mov     0xc(%eax),%edx\n  /* 018 */  mov     0x10(%eax),%ecx\n  /* 01b */  mov     $PTR_UseTraverse,%eax\n  /* 020 */  mov     %eax,0x14(%esp)\n  /* 024 */  mov     $0x1,%eax\n  /* 029 */  mov     %eax,0x10(%esp)\n  /* 02d */  shr     $0x13,%ebx\n  /* 030 */  mov     finesine(,%ebx,4),%eax\n  /* 037 */  shl     $0x6,%eax\n  /* 03a */  add     %ecx,%eax\n  /* 03c */  mov     %eax,0xc(%esp)\n  /* 040 */  mov     finecosine,%eax\n  /* 045 */  mov     (%eax,%ebx,4),%eax\n  /* 048 */  mov     %ecx,0x4(%esp)\n  /* 04c */  mov     %edx,(%esp)\n  /* 04f */  shl     $0x6,%eax\n  /* 052 */  add     %edx,%eax\n  /* 054 */  mov     %eax,0x8(%esp)\n  /* 058 */  call    P_PathTraverse\n  /* 05d */  mov     0x28(%esp),%ebx\n  /* 061 */  add     $0x2c,%esp\n  /* 064 */  ret\n","c":"/* candidate for P_UseLines (p_map.c, 101 bytes) */\n#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nmobj_t* usething;\nboolean PTR_UseTraverse (intercept_t* in);\n\nvoid P_UseLines (player_t* player)\n{\n    int angle;\n    fixed_t x1, y1, x2, y2;\n\n    usething = player->mo;\n    angle = player->mo->angle >> ANGLETOFINESHIFT;\n    x1 = player->mo->x;\n    y1 = player->mo->y;\n    x2 = x1 + (USERANGE>>FRACBITS)*finecosine[angle];\n    y2 = y1 + (USERANGE>>FRACBITS)*finesine[angle];\n    P_PathTraverse (x1, y1, x2, y2, PT_ADDLINES, PTR_UseTraverse);\n}\n","size":101,"score":100,"agent":"kuncc/3","pid":4,"session":271,"ts":1791742860147}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":124,"symbol":"HUlib_drawSText","file":"hu_lib.c","asm":"# HUlib_drawSText  (TU hu_lib.c, section .text, 103 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHUlib_drawSText:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%esi\n  /* 009 */  mov     0x1b8(%esi),%eax\n  /* 00f */  mov     (%eax),%ecx\n  /* 011 */  test    %ecx,%ecx\n  /* 013 */  je      .L61\n  /* 015 */  mov     0x1b0(%esi),%edx\n  /* 01b */  test    %edx,%edx\n  /* 01d */  jle     .L61\n  /* 01f */  xor     %ebx,%ebx\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x1b4(%esi),%eax\n  /* 036 */  sub     %ebx,%eax\n  /* 038 */  add     %eax,%edx\n  /* 03a */  test    %eax,%eax\n  /* 03c */  cmovs   %edx,%eax\n  /* 03f */  xor     %edx,%edx\n  /* 041 */  mov     %edx,0x4(%esp)\n  /* 045 */  lea     (%eax,%eax,2),%eax\n  /* 048 */  inc     %ebx\n  /* 049 */  lea     (%eax,%eax,8),%eax\n  /* 04c */  lea     (%esi,%eax,4),%eax\n  /* 04f */  mov     %eax,(%esp)\n  /* 052 */  call    HUlib_drawTextLine\n  /* 057 */  mov     0x1b0(%esi),%edx\n  /* 05d */  cmp     %ebx,%edx\n  /* 05f */  jg      .L30\n.L61:\n  /* 061 */  add     $0x14,%esp\n  /* 064 */  pop     %ebx\n  /* 065 */  pop     %esi\n  /* 066 */  ret\n","c":"#include <ctype.h>\n#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"hu_lib.h\"\n#include \"r_local.h\"\n#include \"r_draw.h\"\n\nvoid HUlib_drawSText(hu_stext_t* s)\n{\n    int i, idx;\n    hu_textline_t* l;\n\n    if (!*s->on)\n        return;\n\n    for (i = 0; i < s->h; i++)\n    {\n        idx = s->cl - i;\n        if (idx < 0)\n            idx += s->h;\n        l = &s->l[idx];\n        HUlib_drawTextLine(l, false);\n    }\n}\n","size":103,"score":100,"agent":"kuncc/1","pid":2,"session":272,"ts":1791742861490}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":606,"symbol":"STlib_updatePercent","file":"st_lib.c","asm":"# STlib_updatePercent  (TU st_lib.c, section .text, 103 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSTlib_updatePercent:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x34(%esp),%edx\n  /* 007 */  mov     0x30(%esp),%eax\n  /* 00b */  test    %edx,%edx\n  /* 00d */  je      .L4e\n  /* 00f */  mov     0x14(%eax),%ecx\n  /* 012 */  mov     (%ecx),%ecx\n  /* 014 */  test    %ecx,%ecx\n  /* 016 */  jne     .L20\n.L18:\n  /* 018 */  add     $0x2c,%esp\n  /* 01b */  ret\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %edx,0x1c(%esp)\n  /* 024 */  mov     0x20(%eax),%ecx\n  /* 027 */  xor     %edx,%edx\n  /* 029 */  mov     %edx,0x8(%esp)\n  /* 02d */  mov     %eax,0x18(%esp)\n  /* 031 */  mov     %ecx,0xc(%esp)\n  /* 035 */  mov     0x4(%eax),%ecx\n  /* 038 */  mov     %ecx,0x4(%esp)\n  /* 03c */  mov     (%eax),%ecx\n  /* 03e */  mov     %ecx,(%esp)\n  /* 041 */  call    V_DrawPatch\n  /* 046 */  mov     0x1c(%esp),%edx\n  /* 04a */  mov     0x18(%esp),%eax\n.L4e:\n  /* 04e */  mov     0x14(%eax),%ecx\n  /* 051 */  mov     (%ecx),%ecx\n  /* 053 */  test    %ecx,%ecx\n  /* 055 */  je      .L18\n  /* 057 */  mov     %edx,0x34(%esp)\n  /* 05b */  mov     %eax,0x30(%esp)\n  /* 05f */  add     $0x2c,%esp\n  /* 062 */  jmp     STlib_drawNum\n","c":"/* candidate for STlib_updatePercent (st_lib.c, 103 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n\nvoid STlib_updatePercent ( st_percent_t* per, int refresh )\n{\n    if (refresh && *per->n.on)\n        V_DrawPatch(per->n.x, per->n.y, 0, per->p);\n    if (*per->n.on)\n        STlib_drawNum(&per->n, refresh);\n}\n","size":103,"score":100,"agent":"kuncc/0","pid":1,"session":276,"ts":1791742861678}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":579,"symbol":"R_AddSprites","file":"r_things.c","asm":"# R_AddSprites  (TU r_things.c, section .text, 103 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_AddSprites:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%edx\n  /* 00b */  mov     validcount,%eax\n  /* 010 */  cmp     %eax,0x44(%edx)\n  /* 013 */  je      .L5f\n  /* 015 */  mov     %eax,0x44(%edx)\n  /* 018 */  movswl  0xc(%edx),%eax\n  /* 01c */  mov     $scalelight,%ecx\n  /* 021 */  sar     $0x4,%eax\n  /* 024 */  add     extralight,%eax\n  /* 02a */  js      .L42\n  /* 02c */  cmp     $0xf,%eax\n  /* 02f */  mov     $scalelight+0xb40,%ecx\n  /* 034 */  jg      .L42\n  /* 036 */  lea     (%eax,%eax,2),%ecx\n  /* 039 */  shl     $0x6,%ecx\n  /* 03c */  add     $scalelight,%ecx\n.L42:\n  /* 042 */  mov     %ecx,spritelights\n  /* 048 */  mov     0x48(%edx),%ebx\n  /* 04b */  test    %ebx,%ebx\n  /* 04d */  je      .L5f\n  /* 04f */  nop\n.L50:\n  /* 050 */  mov     %ebx,(%esp)\n  /* 053 */  call    R_ProjectSprite\n  /* 058 */  mov     0x18(%ebx),%ebx\n  /* 05b */  test    %ebx,%ebx\n  /* 05d */  jne     .L50\n.L5f:\n  /* 05f */  mov     0x18(%esp),%ebx\n  /* 063 */  add     $0x1c,%esp\n  /* 066 */  ret\n","c":"/* candidate for R_AddSprites (r_things.c, 103 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"doomstat.h\"\n\nlighttable_t** spritelights;\n\nvoid R_AddSprites (sector_t* sec)\n{\n    mobj_t* thing;\n    int lightnum;\n\n    if (sec->validcount == validcount)\n        return;\n    sec->validcount = validcount;\n\n    lightnum = (sec->lightlevel >> LIGHTSEGSHIFT) + extralight;\n    if (lightnum < 0)\n        spritelights = scalelight[0];\n    else if (lightnum >= LIGHTLEVELS)\n        spritelights = scalelight[LIGHTLEVELS-1];\n    else\n        spritelights = scalelight[lightnum];\n\n    for (thing = sec->thinglist; thing; thing = thing->snext)\n        R_ProjectSprite(thing);\n}\n","size":103,"score":100,"agent":"kuncc/5","pid":6,"session":275,"ts":1791742864655}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":226,"symbol":"M_QuickSaveResponse","file":"m_menu.c","asm":"# M_QuickSaveResponse  (TU m_menu.c, section .text, 103 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_QuickSaveResponse:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  cmpl    $0x79,0x30(%esp)\n  /* 008 */  je      .L10\n  /* 00a */  add     $0x2c,%esp\n  /* 00d */  ret\n  /* 00e */  xchg    %ax,%ax\n.L10:\n  /* 010 */  mov     quickSaveSlot,%eax\n  /* 015 */  mov     %eax,(%esp)\n  /* 018 */  lea     (%eax,%eax,2),%edx\n  /* 01b */  mov     %eax,0x1c(%esp)\n  /* 01f */  lea     savegamestrings(,%edx,8),%edx\n  /* 026 */  mov     %edx,0x4(%esp)\n  /* 02a */  call    G_SaveGame\n  /* 02f */  xor     %edx,%edx\n  /* 031 */  mov     0x1c(%esp),%eax\n  /* 035 */  cmpl    $0xfffffffe,quickSaveSlot\n  /* 03c */  mov     %edx,menuactive\n  /* 042 */  je      .L60\n.L44:\n  /* 044 */  movl    $0x0,(%esp)\n  /* 04b */  mov     $0x18,%eax\n  /* 050 */  mov     %eax,0x4(%esp)\n  /* 054 */  call    S_StartSound\n  /* 059 */  add     $0x2c,%esp\n  /* 05c */  ret\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  mov     %eax,quickSaveSlot\n  /* 065 */  jmp     .L44\n","c":"/* candidate for M_QuickSaveResponse (m_menu.c, 103 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nchar savegamestrings[10][24];\nint quickSaveSlot;\n\nvoid M_DoSave(int slot)\n{\n    G_SaveGame(slot, savegamestrings[slot]);\n    menuactive = 0;\n    if (quickSaveSlot == -2)\n        quickSaveSlot = slot;\n}\n\nvoid M_QuickSaveResponse(int ch)\n{\n    if (ch == 'y')\n    {\n        M_DoSave(quickSaveSlot);\n        S_StartSound(NULL, sfx_swtchx);\n    }\n}\n","size":103,"score":100,"agent":"kuncc/7","pid":8,"session":274,"ts":1791742866298}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":183,"symbol":"I_GetTime","file":"i_system.c","asm":"# I_GetTime  (TU i_system.c, section .text, 103 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_GetTime:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  lea     0x18(%esp),%eax\n  /* 00b */  mov     %eax,0x4(%esp)\n  /* 00f */  lea     0x10(%esp),%eax\n  /* 013 */  mov     %eax,(%esp)\n  /* 016 */  call    gettimeofday\n  /* 01b */  mov     basetime.0,%ecx\n  /* 021 */  mov     0x10(%esp),%eax\n  /* 025 */  test    %ecx,%ecx\n  /* 027 */  je      .L60\n  /* 029 */  sub     %ecx,%eax\n  /* 02b */  lea     (%eax,%eax,8),%ecx\n  /* 02e */  shl     $0x2,%ecx\n  /* 031 */  sub     %eax,%ecx\n.L33:\n  /* 033 */  mov     0x14(%esp),%eax\n  /* 037 */  lea     (%eax,%eax,8),%ebx\n  /* 03a */  shl     $0x2,%ebx\n  /* 03d */  sub     %eax,%ebx\n  /* 03f */  mov     $0x431bde83,%eax\n  /* 044 */  imul    %ebx\n  /* 046 */  sar     $0x1f,%ebx\n  /* 049 */  sar     $0x12,%edx\n  /* 04c */  sub     %ebx,%edx\n  /* 04e */  mov     0x28(%esp),%ebx\n  /* 052 */  add     $0x2c,%esp\n  /* 055 */  lea     (%edx,%ecx,1),%eax\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %eax,basetime.0\n  /* 065 */  jmp     .L33\n","c":"/* candidate for I_GetTime (i_system.c, 103 bytes) */\n#include <stdlib.h>\n#include <stdio.h>\n#include <string.h>\n#include <stdarg.h>\n#include <sys/time.h>\n#include <unistd.h>\n#include \"doomdef.h\"\n#include \"m_misc.h\"\n#include \"i_video.h\"\n#include \"i_sound.h\"\n#include \"d_net.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n\nint I_GetTime (void)\n{\n    struct timeval tp;\n    struct timezone tzp;\n    static int basetime = 0;\n\n    gettimeofday(&tp, &tzp);\n    if (!basetime)\n        basetime = tp.tv_sec;\n    return (tp.tv_sec - basetime) * 35 + (tp.tv_usec * 35) / 1000000;\n}\n","size":103,"score":100,"agent":"kuncc/6","pid":7,"session":273,"ts":1791742868151}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":632,"symbol":"V_MarkRect","file":"v_video.c","asm":"# V_MarkRect  (TU v_video.c, section .text, 104 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_MarkRect:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x1c(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %esi,0x20(%esp)\n  /* 00f */  mov     0x34(%esp),%esi\n  /* 013 */  mov     %ebp,0x28(%esp)\n  /* 017 */  mov     0x3c(%esp),%ebp\n  /* 01b */  mov     %edi,0x24(%esp)\n  /* 01f */  mov     0x38(%esp),%edi\n  /* 023 */  mov     %ebx,0x4(%esp)\n  /* 027 */  mov     %esi,0x8(%esp)\n  /* 02b */  movl    $dirtybox,(%esp)\n  /* 032 */  call    M_AddToBox\n  /* 037 */  lea     -0x1(%esi,%ebp,1),%eax\n  /* 03b */  mov     0x20(%esp),%esi\n  /* 03f */  mov     %eax,0x38(%esp)\n  /* 043 */  mov     0x28(%esp),%ebp\n  /* 047 */  lea     -0x1(%ebx,%edi,1),%eax\n  /* 04b */  mov     %eax,0x34(%esp)\n  /* 04f */  mov     0x1c(%esp),%ebx\n  /* 053 */  mov     $dirtybox,%eax\n  /* 058 */  mov     %eax,0x30(%esp)\n  /* 05c */  mov     0x24(%esp),%edi\n  /* 060 */  add     $0x2c,%esp\n  /* 063 */  jmp     M_AddToBox\n","c":"/* candidate for V_MarkRect (v_video.c, 104 bytes) */\n#include \"i_system.h\"\n#include \"r_local.h\"\n#include \"doomdef.h\"\n#include \"doomdata.h\"\n#include \"m_bbox.h\"\n#include \"m_swap.h\"\n#include \"v_video.h\"\n\nint dirtybox[4];\n\nvoid V_MarkRect ( int x, int y, int width, int height )\n{\n    M_AddToBox (dirtybox, x, y);\n    M_AddToBox (dirtybox, x+width-1, y+height-1);\n}\n","size":104,"score":100,"agent":"kuncc/4","pid":5,"session":278,"ts":1791742871898}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":310,"symbol":"A_VileTarget","file":"p_enemy.c","asm":"# A_VileTarget  (TU p_enemy.c, section .text, 104 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_VileTarget:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x78(%ebx),%eax\n  /* 00e */  test    %eax,%eax\n  /* 010 */  je      .L60\n  /* 012 */  mov     %ebx,(%esp)\n  /* 015 */  call    A_FaceTarget\n  /* 01a */  mov     0x78(%ebx),%edx\n  /* 01d */  mov     $0x4,%ecx\n  /* 022 */  mov     0xc(%edx),%eax\n  /* 025 */  mov     %ecx,0xc(%esp)\n  /* 029 */  mov     0x14(%edx),%edx\n  /* 02c */  mov     %eax,0x4(%esp)\n  /* 030 */  mov     %eax,(%esp)\n  /* 033 */  mov     %edx,0x8(%esp)\n  /* 037 */  call    P_SpawnMobj\n  /* 03c */  mov     %eax,0x98(%ebx)\n  /* 042 */  mov     %ebx,0x78(%eax)\n  /* 045 */  mov     0x78(%ebx),%edx\n  /* 048 */  mov     0x18(%esp),%ebx\n  /* 04c */  mov     %edx,0x98(%eax)\n  /* 052 */  mov     %eax,0x20(%esp)\n  /* 056 */  add     $0x1c,%esp\n  /* 059 */  jmp     A_Fire\n  /* 05e */  xchg    %ax,%ax\n.L60:\n  /* 060 */  mov     0x18(%esp),%ebx\n  /* 064 */  add     $0x1c,%esp\n  /* 067 */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_FaceTarget(mobj_t* actor);\nvoid A_Fire(mobj_t* actor);\n\nvoid A_VileTarget(mobj_t* actor)\n{\n    mobj_t* fog;\n\n    if (!actor->target)\n        return;\n\n    A_FaceTarget(actor);\n\n    fog = P_SpawnMobj(actor->target->x, actor->target->x, actor->target->z, MT_FIRE);\n\n    actor->tracer = fog;\n    fog->target = actor;\n    fog->tracer = actor->target;\n    A_Fire(fog);\n}\n","size":104,"score":100,"agent":"kuncc/2","pid":3,"session":277,"ts":1791742871983}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":438,"symbol":"A_FirePlasma","file":"p_pspr.c","asm":"# A_FirePlasma  (TU p_pspr.c, section .text, 105 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_FirePlasma:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x14(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %esi,0x18(%esp)\n  /* 00f */  mov     0x70(%ebx),%eax\n  /* 012 */  lea     (%eax,%eax,2),%eax\n  /* 015 */  shl     $0x3,%eax\n  /* 018 */  mov     weaponinfo(%eax),%edx\n  /* 01e */  mov     weaponinfo+0x14(%eax),%esi\n  /* 024 */  decl    0x9c(%ebx,%edx,4)\n  /* 02b */  call    P_Random\n  /* 030 */  mov     %ebx,(%esp)\n  /* 033 */  and     $0x1,%eax\n  /* 036 */  add     %esi,%eax\n  /* 038 */  mov     %eax,0x8(%esp)\n  /* 03c */  mov     $0x1,%eax\n  /* 041 */  mov     %eax,0x4(%esp)\n  /* 045 */  call    P_SetPsprite\n  /* 04a */  mov     $0x22,%edx\n  /* 04f */  mov     0x18(%esp),%esi\n  /* 053 */  mov     %edx,0x24(%esp)\n  /* 057 */  mov     (%ebx),%eax\n  /* 059 */  mov     0x14(%esp),%ebx\n  /* 05d */  mov     %eax,0x20(%esp)\n  /* 061 */  add     $0x1c,%esp\n  /* 064 */  jmp     P_SpawnPlayerMissile\n","c":"/* candidate for A_FirePlasma (p_pspr.c, 105 bytes) */\n#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid A_FirePlasma(player_t* player, pspdef_t* psp)\n{\n    player->ammo[weaponinfo[player->readyweapon].ammo]--;\n    P_SetPsprite(player, ps_flash, weaponinfo[player->readyweapon].flashstate + (P_Random()&1));\n    P_SpawnPlayerMissile(player->mo, MT_PLASMA);\n}\n","size":105,"score":100,"agent":"kuncc/1","pid":2,"session":280,"ts":1791742875840}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":209,"symbol":"M_DrawReadThis2","file":"m_menu.c","asm":"# M_DrawReadThis2  (TU m_menu.c, section .text, 106 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawReadThis2:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x1,%eax\n  /* 008 */  mov     %eax,inhelpscreens\n  /* 00d */  mov     gamemode,%eax\n  /* 012 */  cmp     $0x1,%eax\n  /* 015 */  jbe     .L58\n  /* 017 */  sub     $0x2,%eax\n  /* 01a */  cmp     $0x1,%eax\n  /* 01d */  ja      .L50\n  /* 01f */  movl    $\"CREDIT\",(%esp)\n  /* 026 */  mov     $0x65,%eax\n  /* 02b */  mov     %eax,0x4(%esp)\n.L2f:\n  /* 02f */  call    W_CacheLumpName\n  /* 034 */  xor     %edx,%edx\n  /* 036 */  mov     %edx,0x4(%esp)\n  /* 03a */  movl    $0x0,(%esp)\n  /* 041 */  mov     %eax,0xc(%esp)\n  /* 045 */  xor     %eax,%eax\n  /* 047 */  mov     %eax,0x8(%esp)\n  /* 04b */  call    V_DrawPatchDirect\n.L50:\n  /* 050 */  add     $0x1c,%esp\n  /* 053 */  ret\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  movl    $\"HELP2\",(%esp)\n  /* 05f */  mov     $0x65,%ecx\n  /* 064 */  mov     %ecx,0x4(%esp)\n  /* 068 */  jmp     .L2f\n","c":"/* candidate for M_DrawReadThis2 (m_menu.c, 106 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nboolean inhelpscreens;\n\nvoid M_DrawReadThis2(void)\n{\n    inhelpscreens = true;\n    switch (gamemode)\n    {\n      case retail:\n      case commercial:\n        V_DrawPatchDirect(0, 0, 0, W_CacheLumpName(\"CREDIT\", PU_CACHE));\n        break;\n      case shareware:\n      case registered:\n        V_DrawPatchDirect(0, 0, 0, W_CacheLumpName(\"HELP2\", PU_CACHE));\n        break;\n      default:\n        break;\n    }\n}\n","size":106,"score":100,"agent":"kuncc/5","pid":6,"session":282,"ts":1791742877307}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":208,"symbol":"M_DrawReadThis1","file":"m_menu.c","asm":"# M_DrawReadThis1  (TU m_menu.c, section .text, 106 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawReadThis1:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x1,%eax\n  /* 008 */  mov     %eax,inhelpscreens\n  /* 00d */  mov     gamemode,%eax\n  /* 012 */  cmp     $0x2,%eax\n  /* 015 */  je      .L58\n  /* 017 */  jbe     .L1e\n  /* 019 */  cmp     $0x3,%eax\n  /* 01c */  jne     .L4f\n.L1e:\n  /* 01e */  movl    $\"HELP1\",(%esp)\n  /* 025 */  mov     $0x65,%ecx\n  /* 02a */  mov     %ecx,0x4(%esp)\n.L2e:\n  /* 02e */  call    W_CacheLumpName\n  /* 033 */  xor     %edx,%edx\n  /* 035 */  mov     %edx,0x4(%esp)\n  /* 039 */  movl    $0x0,(%esp)\n  /* 040 */  mov     %eax,0xc(%esp)\n  /* 044 */  xor     %eax,%eax\n  /* 046 */  mov     %eax,0x8(%esp)\n  /* 04a */  call    V_DrawPatchDirect\n.L4f:\n  /* 04f */  add     $0x1c,%esp\n  /* 052 */  ret\n  /* 053 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  movl    $\"HELP\",(%esp)\n  /* 05f */  mov     $0x65,%eax\n  /* 064 */  mov     %eax,0x4(%esp)\n  /* 068 */  jmp     .L2e\n","c":"/* candidate for M_DrawReadThis1 (m_menu.c, 106 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nboolean inhelpscreens;\n\nvoid M_DrawReadThis1(void)\n{\n    inhelpscreens = true;\n    switch (gamemode)\n    {\n      case commercial:\n        V_DrawPatchDirect(0, 0, 0, W_CacheLumpName(\"HELP\", PU_CACHE));\n        break;\n      case shareware:\n      case registered:\n      case retail:\n        V_DrawPatchDirect(0, 0, 0, W_CacheLumpName(\"HELP1\", PU_CACHE));\n        break;\n      default:\n        break;\n    }\n}\n","size":106,"score":100,"agent":"kuncc/0","pid":1,"session":281,"ts":1791742877404}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":241,"symbol":"M_StringWidth","file":"m_menu.c","asm":"# M_StringWidth  (TU m_menu.c, section .text, 106 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_StringWidth:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  mov     %ebx,(%esp)\n  /* 00c */  call    strlen\n  /* 011 */  test    %eax,%eax\n  /* 013 */  je      .L60\n  /* 015 */  lea     (%ebx,%eax,1),%esi\n  /* 018 */  call    __ctype_toupper_loc\n  /* 01d */  xor     %edx,%edx\n  /* 01f */  mov     (%eax),%ecx\n  /* 021 */  jmp     .L38\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  inc     %ebx\n  /* 031 */  add     $0x4,%edx\n  /* 034 */  cmp     %esi,%ebx\n  /* 036 */  je      .L57\n.L38:\n  /* 038 */  movsbl  (%ebx),%eax\n  /* 03b */  mov     (%ecx,%eax,4),%eax\n  /* 03e */  sub     $0x21,%eax\n  /* 041 */  cmp     $0x3e,%eax\n  /* 044 */  ja      .L30\n  /* 046 */  mov     hu_font(,%eax,4),%eax\n  /* 04d */  inc     %ebx\n  /* 04e */  movswl  (%eax),%eax\n  /* 051 */  add     %eax,%edx\n  /* 053 */  cmp     %esi,%ebx\n  /* 055 */  jne     .L38\n.L57:\n  /* 057 */  add     $0x14,%esp\n  /* 05a */  mov     %edx,%eax\n  /* 05c */  pop     %ebx\n  /* 05d */  pop     %esi\n  /* 05e */  ret\n  /* 05f */  nop\n.L60:\n  /* 060 */  add     $0x14,%esp\n  /* 063 */  xor     %edx,%edx\n  /* 065 */  pop     %ebx\n  /* 066 */  mov     %edx,%eax\n  /* 068 */  pop     %esi\n  /* 069 */  ret\n","c":"/* candidate for M_StringWidth (m_menu.c, 106 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nextern patch_t* hu_font[HU_FONTSIZE];\n\nint M_StringWidth(char* string)\n{\n    int i;\n    int w = 0;\n    int c;\n\n    for (i = 0; i < strlen(string); i++)\n    {\n        c = toupper(string[i]) - HU_FONTSTART;\n        if (c < 0 || c >= HU_FONTSIZE)\n            w += 4;\n        else\n            w += SHORT(hu_font[c]->width);\n    }\n    return w;\n}\n","size":106,"score":100,"agent":"kuncc/7","pid":8,"session":283,"ts":1791742880116}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":135,"symbol":"HU_Init","file":"hu_stuff.c","asm":"# HU_Init  (TU hu_stuff.c, section .text, 107 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHU_Init:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $french_shiftxform,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  mov     $0x21,%ebx\n  /* 00c */  sub     $0x34,%esp\n  /* 00f */  mov     %eax,shiftxform\n  /* 014 */  lea     0x27(%esp),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     $0x9,%edx\n  /* 025 */  mov     $0x2,%ecx\n  /* 02a */  mov     %ebx,0x10(%esp)\n  /* 02e */  mov     $\"STCFN%.3d\",%eax\n  /* 033 */  inc     %ebx\n  /* 034 */  mov     %edx,0x8(%esp)\n  /* 038 */  mov     %ecx,0x4(%esp)\n  /* 03c */  mov     %eax,0xc(%esp)\n  /* 040 */  mov     %esi,(%esp)\n  /* 043 */  call    __sprintf_chk\n  /* 048 */  mov     $0x1,%eax\n  /* 04d */  mov     %eax,0x4(%esp)\n  /* 051 */  mov     %esi,(%esp)\n  /* 054 */  call    W_CacheLumpName\n  /* 059 */  cmp     $0x60,%ebx\n  /* 05c */  mov     %eax,hu_font-0x88(,%ebx,4)\n  /* 063 */  jne     .L20\n  /* 065 */  add     $0x34,%esp\n  /* 068 */  pop     %ebx\n  /* 069 */  pop     %esi\n  /* 06a */  ret\n","c":"/* candidate for HU_Init (hu_stuff.c, 107 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"hu_stuff.h\"\n#include \"hu_lib.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nextern const unsigned char french_shiftxform[];\nunsigned char* shiftxform;\npatch_t* hu_font[HU_FONTSIZE];\n\nvoid HU_Init(void)\n{\n    int i;\n    int j;\n    char buffer[9];\n\n    shiftxform = (unsigned char*)french_shiftxform;\n\n    j = HU_FONTSTART;\n    for (i = 0; i < HU_FONTSIZE; i++)\n    {\n        sprintf(buffer, \"STCFN%.3d\", j++);\n        hu_font[i] = (patch_t*)W_CacheLumpName(buffer, PU_STATIC);\n    }\n}\n","size":107,"score":100,"agent":"kuncc/6","pid":7,"session":284,"ts":1791742882811}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":557,"symbol":"R_PointInSubsector","file":"r_main.c","asm":"# R_PointInSubsector  (TU r_main.c, section .text, 108 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_PointInSubsector:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     numnodes,%eax\n  /* 00b */  mov     0x20(%esp),%ebx\n  /* 00f */  mov     0x24(%esp),%esi\n  /* 013 */  test    %eax,%eax\n  /* 015 */  je      .L60\n  /* 017 */  dec     %eax\n  /* 018 */  test    $0x80,%ah\n  /* 01b */  jne     .L48\n  /* 01d */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  mov     %esi,0x4(%esp)\n  /* 024 */  lea     (%eax,%eax,2),%edx\n  /* 027 */  mov     %ebx,(%esp)\n  /* 02a */  lea     (%eax,%edx,4),%edx\n  /* 02d */  mov     nodes,%eax\n  /* 032 */  lea     (%eax,%edx,4),%edi\n  /* 035 */  mov     %edi,0x8(%esp)\n  /* 039 */  call    R_PointOnSide\n  /* 03e */  movzwl  0x30(%edi,%eax,2),%eax\n  /* 043 */  test    $0x80,%ah\n  /* 046 */  je      .L20\n.L48:\n  /* 048 */  mov     subsectors,%edx\n  /* 04e */  add     $0x10,%esp\n  /* 051 */  and     $0xffff7fff,%eax\n  /* 056 */  pop     %ebx\n  /* 057 */  pop     %esi\n  /* 058 */  lea     (%edx,%eax,8),%eax\n  /* 05b */  pop     %edi\n  /* 05c */  ret\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  mov     subsectors,%eax\n  /* 065 */  add     $0x10,%esp\n  /* 068 */  pop     %ebx\n  /* 069 */  pop     %esi\n  /* 06a */  pop     %edi\n  /* 06b */  ret\n","c":"/* candidate for R_PointInSubsector (r_main.c, 108 bytes) */\n#include <stdlib.h>\n#include <math.h>\n#include \"doomdef.h\"\n#include \"d_net.h\"\n#include \"m_bbox.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\nsubsector_t* R_PointInSubsector ( fixed_t x, fixed_t y )\n{\n    node_t*\tnode;\n    int\t\tside;\n    int\t\tnodenum;\n\n    if (!numnodes)\n\treturn subsectors;\n\n    nodenum = numnodes-1;\n\n    while (! (nodenum & NF_SUBSECTOR) )\n    {\n\tnode = &nodes[nodenum];\n\tside = R_PointOnSide (x, y, node);\n\tnodenum = node->children[side];\n    }\n\n    return &subsectors[nodenum & ~NF_SUBSECTOR];\n}\n","size":108,"score":100,"agent":"kuncc/1","pid":2,"session":287,"ts":1791742886905}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":225,"symbol":"M_SizeDisplay","file":"m_menu.c","asm":"# M_SizeDisplay  (TU m_menu.c, section .text, 105 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_SizeDisplay:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%edx\n  /* 007 */  mov     screenblocks,%eax\n  /* 00c */  test    %edx,%edx\n  /* 00e */  je      .L50\n  /* 010 */  dec     %edx\n  /* 011 */  je      .L30\n.L13:\n  /* 013 */  mov     %eax,(%esp)\n  /* 016 */  mov     detailLevel,%edx\n  /* 01c */  mov     %edx,0x4(%esp)\n  /* 020 */  call    R_SetViewSize\n  /* 025 */  add     $0x1c,%esp\n  /* 028 */  ret\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     screenSize,%edx\n  /* 036 */  cmp     $0x7,%edx\n  /* 039 */  jg      .L13\n  /* 03b */  inc     %eax\n  /* 03c */  inc     %edx\n  /* 03d */  mov     %eax,screenblocks\n  /* 042 */  mov     %edx,screenSize\n  /* 048 */  jmp     .L13\n  /* 04a */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  mov     screenSize,%edx\n  /* 056 */  test    %edx,%edx\n  /* 058 */  jle     .L13\n  /* 05a */  dec     %eax\n  /* 05b */  dec     %edx\n  /* 05c */  mov     %eax,screenblocks\n  /* 061 */  mov     %edx,screenSize\n  /* 067 */  jmp     .L13\n","c":"/* candidate for M_SizeDisplay (m_menu.c, 105 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nint detailLevel;\nint screenblocks;\nint screenSize;\n\nvoid M_SizeDisplay(int choice)\n{\n    switch (choice)\n    {\n      case 0:\n        if (screenSize > 0)\n        {\n            screenblocks--;\n            screenSize--;\n        }\n        break;\n      case 1:\n        if (screenSize < 8)\n        {\n            screenblocks++;\n            screenSize++;\n        }\n        break;\n    }\n    R_SetViewSize(screenblocks, detailLevel);\n}\n","size":105,"score":100,"agent":"kuncc/3","pid":4,"session":279,"ts":1791742887155}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":431,"symbol":"A_Lower","file":"p_pspr.c","asm":"# A_Lower  (TU p_pspr.c, section .text, 107 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_Lower:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x24(%esp),%ecx\n  /* 007 */  mov     0x20(%esp),%edx\n  /* 00b */  mov     0xc(%ecx),%eax\n  /* 00e */  add     $0x60000,%eax\n  /* 013 */  mov     %eax,0xc(%ecx)\n  /* 016 */  cmp     $0x7fffff,%eax\n  /* 01b */  jle     .L54\n  /* 01d */  cmpl    $0x1,0x4(%edx)\n  /* 021 */  je      .L60\n  /* 023 */  mov     0x20(%edx),%eax\n  /* 026 */  test    %eax,%eax\n  /* 028 */  je      .L40\n  /* 02a */  mov     0x74(%edx),%eax\n  /* 02d */  mov     %eax,0x70(%edx)\n  /* 030 */  mov     %edx,0x20(%esp)\n  /* 034 */  add     $0x1c,%esp\n  /* 037 */  jmp     P_BringUpWeapon\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %edx,(%esp)\n  /* 043 */  xor     %eax,%eax\n  /* 045 */  xor     %ecx,%ecx\n  /* 047 */  mov     %eax,0x8(%esp)\n  /* 04b */  mov     %ecx,0x4(%esp)\n  /* 04f */  call    P_SetPsprite\n.L54:\n  /* 054 */  add     $0x1c,%esp\n  /* 057 */  ret\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movl    $0x800000,0xc(%ecx)\n  /* 067 */  add     $0x1c,%esp\n  /* 06a */  ret\n","c":"/* candidate for A_Lower (p_pspr.c, 107 bytes) */\n#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\n#define LOWERSPEED (FRACUNIT*6)\n#define WEAPONBOTTOM (128*FRACUNIT)\n\nvoid A_Lower(player_t* player, pspdef_t* psp)\n{\n    psp->sy += LOWERSPEED;\n    if (psp->sy < WEAPONBOTTOM)\n        return;\n    if (player->playerstate == PST_DEAD)\n    {\n        psp->sy = WEAPONBOTTOM;\n        return;\n    }\n    if (!player->health)\n    {\n        P_SetPsprite(player, ps_weapon, S_NULL);\n        return;\n    }\n    player->readyweapon = player->pendingweapon;\n    P_BringUpWeapon(player);\n}\n","size":107,"score":100,"agent":"kuncc/4","pid":5,"session":285,"ts":1791742888834}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":275,"symbol":"P_SpawnDoorCloseIn30","file":"p_doors.c","asm":"# P_SpawnDoorCloseIn30  (TU p_doors.c, section .text, 109 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_SpawnDoorCloseIn30:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $0x33,%edx\n  /* 008 */  mov     %edx,0x4(%esp)\n  /* 00c */  xor     %eax,%eax\n  /* 00e */  mov     %eax,0x8(%esp)\n  /* 012 */  movl    $0x28,(%esp)\n  /* 019 */  mov     %ebx,0x28(%esp)\n  /* 01d */  mov     0x30(%esp),%ebx\n  /* 021 */  call    Z_Malloc\n  /* 026 */  mov     %eax,(%esp)\n  /* 029 */  mov     %eax,0x1c(%esp)\n  /* 02d */  call    P_AddThinker\n  /* 032 */  mov     0x1c(%esp),%eax\n  /* 036 */  movw    $0x0,0xe(%ebx)\n  /* 03c */  mov     %eax,0x4c(%ebx)\n  /* 03f */  mov     %ebx,0x10(%eax)\n  /* 042 */  mov     0x28(%esp),%ebx\n  /* 046 */  movl    $T_VerticalDoor,0x8(%eax)\n  /* 04d */  movl    $0x0,0x1c(%eax)\n  /* 054 */  movl    $0x0,0xc(%eax)\n  /* 05b */  movl    $0x20000,0x18(%eax)\n  /* 062 */  movl    $0x41a,0x24(%eax)\n  /* 069 */  add     $0x2c,%esp\n  /* 06c */  ret\n","c":"/* candidate for P_SpawnDoorCloseIn30 (p_doors.c, 109 bytes) */\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nvoid P_SpawnDoorCloseIn30 (sector_t* sec)\n{\n    vldoor_t* door;\n\n    door = Z_Malloc (sizeof(*door), PU_LEVSPEC, 0);\n\n    P_AddThinker (&door->thinker);\n\n    sec->specialdata = door;\n    sec->special = 0;\n\n    door->thinker.function.acp1 = (actionf_p1)T_VerticalDoor;\n    door->sector = sec;\n    door->direction = 0;\n    door->type = normal;\n    door->speed = VDOORSPEED;\n    door->topcountdown = 30 * 35;\n}\n","size":109,"score":100,"agent":"kuncc/5","pid":6,"session":288,"ts":1791742888986}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":211,"symbol":"M_DrawNewGame","file":"m_menu.c","asm":"# M_DrawNewGame  (TU m_menu.c, section .text, 111 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawNewGame:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x65,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $\"M_NEWG\",(%esp)\n  /* 013 */  call    W_CacheLumpName\n  /* 018 */  xor     %edx,%edx\n  /* 01a */  mov     $0xe,%ecx\n  /* 01f */  mov     %edx,0x8(%esp)\n  /* 023 */  mov     %ecx,0x4(%esp)\n  /* 027 */  movl    $0x60,(%esp)\n  /* 02e */  mov     %eax,0xc(%esp)\n  /* 032 */  call    V_DrawPatchDirect\n  /* 037 */  mov     $0x65,%eax\n  /* 03c */  mov     %eax,0x4(%esp)\n  /* 040 */  movl    $\"M_SKILL\",(%esp)\n  /* 047 */  call    W_CacheLumpName\n  /* 04c */  movl    $0x36,(%esp)\n  /* 053 */  mov     %eax,0xc(%esp)\n  /* 057 */  xor     %eax,%eax\n  /* 059 */  mov     %eax,0x8(%esp)\n  /* 05d */  mov     $0x26,%eax\n  /* 062 */  mov     %eax,0x4(%esp)\n  /* 066 */  call    V_DrawPatchDirect\n  /* 06b */  add     $0x1c,%esp\n  /* 06e */  ret\n","c":"/* candidate for M_DrawNewGame (m_menu.c, 111 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nvoid M_DrawNewGame(void)\n{\n    V_DrawPatchDirect(96, 14, 0, W_CacheLumpName(\"M_NEWG\", PU_CACHE));\n    V_DrawPatchDirect(54, 38, 0, W_CacheLumpName(\"M_SKILL\", PU_CACHE));\n}\n","size":111,"score":100,"agent":"kuncc/6","pid":7,"session":291,"ts":1791742896479}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":423,"symbol":"P_CalcSwing","file":"p_pspr.c","asm":"# P_CalcSwing  (TU p_pspr.c, section .text, 108 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_CalcSwing:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     leveltime,%eax\n  /* 008 */  lea     (%eax,%eax,2),%edx\n  /* 00b */  lea     (%eax,%edx,4),%eax\n  /* 00e */  lea     (%eax,%eax,8),%eax\n  /* 011 */  and     $0x1fff,%eax\n  /* 016 */  mov     finesine(,%eax,4),%eax\n  /* 01d */  mov     %eax,0x4(%esp)\n  /* 021 */  mov     0x20(%esp),%eax\n  /* 025 */  mov     0x1c(%eax),%eax\n  /* 028 */  mov     %eax,(%esp)\n  /* 02b */  call    FixedMul\n  /* 030 */  mov     %eax,swingx\n  /* 035 */  mov     %eax,%edx\n  /* 037 */  mov     leveltime,%eax\n  /* 03c */  lea     (%eax,%eax,2),%ecx\n  /* 03f */  lea     (%eax,%ecx,4),%eax\n  /* 042 */  lea     0x1000(%eax,%eax,8),%eax\n  /* 049 */  and     $0x1fff,%eax\n  /* 04e */  mov     finesine(,%eax,4),%eax\n  /* 055 */  mov     %edx,(%esp)\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  call    FixedMul\n  /* 061 */  neg     %eax\n  /* 063 */  mov     %eax,swingy\n  /* 068 */  add     $0x1c,%esp\n  /* 06b */  ret\n","c":"/* candidate for P_CalcSwing (p_pspr.c, 108 bytes) */\n#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nfixed_t swingx;\nfixed_t swingy;\n\nvoid P_CalcSwing(player_t* player)\n{\n    fixed_t swing;\n    int angle;\n\n    swing = player->bob;\n    angle = (FINEANGLES/70*leveltime)&FINEMASK;\n    swingx = FixedMul(swing, finesine[angle]);\n    angle = (FINEANGLES/70*leveltime+FINEANGLES/2)&FINEMASK;\n    swingy = -FixedMul(swingx, finesine[angle]);\n}\n","size":108,"score":100,"agent":"kuncc/2","pid":3,"session":286,"ts":1791742900401}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":527,"symbol":"R_InitData","file":"r_data.c","asm":"# R_InitData  (TU r_data.c, section .text, 111 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_InitData:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    R_InitTextures\n  /* 008 */  mov     $\"\\nInitTextures\",%eax\n  /* 00d */  mov     %eax,0x4(%esp)\n  /* 011 */  movl    $0x2,(%esp)\n  /* 018 */  call    __printf_chk\n  /* 01d */  call    R_InitFlats\n  /* 022 */  mov     $\"\\nInitFlats\",%edx\n  /* 027 */  mov     %edx,0x4(%esp)\n  /* 02b */  movl    $0x2,(%esp)\n  /* 032 */  call    __printf_chk\n  /* 037 */  call    R_InitSpriteLumps\n  /* 03c */  mov     $\"\\nInitSprites\",%ecx\n  /* 041 */  mov     %ecx,0x4(%esp)\n  /* 045 */  movl    $0x2,(%esp)\n  /* 04c */  call    __printf_chk\n  /* 051 */  call    R_InitColormaps\n  /* 056 */  mov     $\"\\nInitColormaps\",%eax\n  /* 05b */  mov     %eax,0x4(%esp)\n  /* 05f */  movl    $0x2,(%esp)\n  /* 066 */  call    __printf_chk\n  /* 06b */  add     $0x1c,%esp\n  /* 06e */  ret\n","c":"#include <alloca.h>\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n#include \"r_sky.h\"\n#include \"r_data.h\"\n\nvoid R_InitTextures (void);\nvoid R_InitFlats (void);\nvoid R_InitSpriteLumps (void);\nvoid R_InitColormaps (void);\n\nvoid R_InitData (void)\n{\n    R_InitTextures ();\n    printf (\"\\nInitTextures\");\n    R_InitFlats ();\n    printf (\"\\nInitFlats\");\n    R_InitSpriteLumps ();\n    printf (\"\\nInitSprites\");\n    R_InitColormaps ();\n    printf (\"\\nInitColormaps\");\n}\n","size":111,"score":100,"agent":"kuncc/1","pid":2,"session":292,"ts":1791742900428}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":358,"symbol":"P_SpawnFireFlicker","file":"p_lights.c","asm":"# P_SpawnFireFlicker  (TU p_lights.c, section .text, 112 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_SpawnFireFlicker:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x33,%edx\n  /* 008 */  mov     %esi,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%esi\n  /* 010 */  xor     %eax,%eax\n  /* 012 */  mov     %ebx,0x14(%esp)\n  /* 016 */  movw    $0x0,0xe(%esi)\n  /* 01c */  mov     %edx,0x4(%esp)\n  /* 020 */  mov     %eax,0x8(%esp)\n  /* 024 */  movl    $0x1c,(%esp)\n  /* 02b */  call    Z_Malloc\n  /* 030 */  mov     %eax,(%esp)\n  /* 033 */  mov     %eax,%ebx\n  /* 035 */  call    P_AddThinker\n  /* 03a */  movswl  0xc(%esi),%eax\n  /* 03e */  mov     %esi,0xc(%ebx)\n  /* 041 */  movl    $T_FireFlicker,0x8(%ebx)\n  /* 048 */  mov     %eax,0x14(%ebx)\n  /* 04b */  mov     %esi,(%esp)\n  /* 04e */  mov     %eax,0x4(%esp)\n  /* 052 */  call    P_FindMinSurroundingLight\n  /* 057 */  mov     0x18(%esp),%esi\n  /* 05b */  movl    $0x4,0x10(%ebx)\n  /* 062 */  add     $0x10,%eax\n  /* 065 */  mov     %eax,0x18(%ebx)\n  /* 068 */  mov     0x14(%esp),%ebx\n  /* 06c */  add     $0x1c,%esp\n  /* 06f */  ret\n","c":"/* candidate for P_SpawnFireFlicker (p_lights.c, 112 bytes) */\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nvoid T_FireFlicker (fireflicker_t* flick);\n\nvoid P_SpawnFireFlicker (sector_t* sector)\n{\n    fireflicker_t* flick;\n\n    sector->special = 0;\n    flick = Z_Malloc (sizeof(*flick), PU_LEVSPEC, 0);\n    P_AddThinker (&flick->thinker);\n    flick->thinker.function.acp1 = (actionf_p1) T_FireFlicker;\n    flick->sector = sector;\n    flick->maxlight = sector->lightlevel;\n    flick->minlight = P_FindMinSurroundingLight(sector,sector->lightlevel)+16;\n    flick->count = 4;\n}\n","size":112,"score":100,"agent":"kuncc/5","pid":6,"session":295,"ts":1791742902735}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":548,"symbol":"R_PointToDist","file":"r_main.c","asm":"# R_PointToDist  (TU r_main.c, section .text, 111 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_PointToDist:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%edx\n  /* 007 */  mov     %ebx,0x18(%esp)\n  /* 00b */  mov     viewx,%eax\n  /* 010 */  mov     0x24(%esp),%ecx\n  /* 014 */  sub     %eax,%edx\n  /* 016 */  mov     %edx,%eax\n  /* 018 */  neg     %eax\n  /* 01a */  cmovs   %edx,%eax\n  /* 01d */  mov     viewy,%edx\n  /* 023 */  mov     %eax,%ebx\n  /* 025 */  sub     %edx,%ecx\n  /* 027 */  mov     %ecx,%edx\n  /* 029 */  neg     %edx\n  /* 02b */  cmovs   %ecx,%edx\n  /* 02e */  cmp     %edx,%eax\n  /* 030 */  cmovl   %edx,%ebx\n  /* 033 */  cmovge  %edx,%eax\n  /* 036 */  mov     %ebx,0x4(%esp)\n  /* 03a */  mov     %eax,(%esp)\n  /* 03d */  call    FixedDiv\n  /* 042 */  sar     $0x5,%eax\n  /* 045 */  mov     tantoangle(,%eax,4),%eax\n  /* 04c */  add     $0x40000000,%eax\n  /* 051 */  shr     $0x13,%eax\n  /* 054 */  mov     finesine(,%eax,4),%eax\n  /* 05b */  mov     %ebx,0x20(%esp)\n  /* 05f */  mov     0x18(%esp),%ebx\n  /* 063 */  mov     %eax,0x24(%esp)\n  /* 067 */  add     $0x1c,%esp\n  /* 06a */  jmp     FixedDiv\n","c":"/* candidate for R_PointToDist (r_main.c, 111 bytes) */\n#include <stdlib.h>\n#include <math.h>\n#include \"doomdef.h\"\n#include \"d_net.h\"\n#include \"m_bbox.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\nfixed_t R_PointToDist ( fixed_t x, fixed_t y )\n{\n    int angle;\n    fixed_t dx;\n    fixed_t dy;\n    fixed_t temp;\n    fixed_t dist;\n\n    dx = abs(x - viewx);\n    dy = abs(y - viewy);\n\n    if (dy > dx)\n    {\n        temp = dx;\n        dx = dy;\n        dy = temp;\n    }\n\n    angle = (tantoangle[ FixedDiv(dy,dx)>>DBITS ]+ANG90) >> ANGLETOFINESHIFT;\n\n    dist = FixedDiv (dx, finesine[angle] );\n    return dist;\n}\n","size":111,"score":100,"agent":"kuncc/3","pid":4,"session":293,"ts":1791742903664}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":229,"symbol":"M_SaveGame","file":"m_menu.c","asm":"# M_SaveGame  (TU m_menu.c, section .text, 112 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_SaveGame:\n  /* 000 */  mov     usergame,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L38\n  /* 009 */  mov     gamestate,%edx\n  /* 00f */  test    %edx,%edx\n  /* 011 */  je      .L18\n  /* 013 */  ret\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  mov     $SaveDef,%eax\n  /* 01d */  mov     %eax,currentMenu\n  /* 022 */  mov     SaveDef+0x14,%eax\n  /* 027 */  mov     %ax,itemOn\n  /* 02d */  jmp     M_ReadSaveStrings\n  /* 032 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  mov     menuactive,%eax\n  /* 03d */  mov     $0x1,%ecx\n  /* 042 */  mov     %ecx,messageToPrint\n  /* 048 */  mov     %eax,messageLastMenuActive\n  /* 04d */  mov     $\"you can't save if you aren't playing!\\n\\npress a key.\",%eax\n  /* 052 */  mov     %eax,messageString\n  /* 057 */  xor     %eax,%eax\n  /* 059 */  mov     %eax,messageRoutine\n  /* 05e */  xor     %eax,%eax\n  /* 060 */  mov     %eax,messageNeedsInput\n  /* 065 */  mov     $0x1,%eax\n  /* 06a */  mov     %eax,menuactive\n  /* 06f */  ret\n","c":"/* candidate for M_SaveGame (m_menu.c, 112 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct menu_s {\n    short numitems;\n    struct menu_s* prevMenu;\n    void* menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nextern menu_t SaveDef;\nmenu_t* currentMenu;\nshort itemOn;\nint messageToPrint;\nint messageLastMenuActive;\nchar* messageString;\nvoid (*messageRoutine)(int response);\nint messageNeedsInput;\nvoid M_ReadSaveStrings(void);\n\nvoid M_StartMessage(char* string, void* routine, int input)\n{\n    messageLastMenuActive = menuactive;\n    messageToPrint = 1;\n    messageString = string;\n    messageRoutine = routine;\n    messageNeedsInput = input;\n    menuactive = 1;\n}\n\nvoid M_SaveGame(void)\n{\n    if (!usergame)\n    {\n        M_StartMessage(SAVEDEAD, NULL, 0);\n        return;\n    }\n    if (gamestate != GS_LEVEL)\n        return;\n    currentMenu = &SaveDef;\n    itemOn = currentMenu->lastOn;\n    M_ReadSaveStrings();\n}\n","size":112,"score":100,"agent":"kuncc/4","pid":5,"session":294,"ts":1791742908608}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":424,"symbol":"P_BringUpWeapon","file":"p_pspr.c","asm":"# P_BringUpWeapon  (TU p_pspr.c, section .text, 112 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_BringUpWeapon:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     0x74(%eax),%edx\n  /* 00a */  cmp     $0xa,%edx\n  /* 00d */  jne     .L15\n  /* 00f */  mov     0x70(%eax),%edx\n  /* 012 */  mov     %edx,0x74(%eax)\n.L15:\n  /* 015 */  cmp     $0x7,%edx\n  /* 018 */  je      .L50\n.L1a:\n  /* 01a */  lea     (%edx,%edx,2),%edx\n  /* 01d */  mov     $0x800000,%ecx\n  /* 022 */  mov     weaponinfo+0x4(,%edx,8),%edx\n  /* 029 */  movl    $0xa,0x74(%eax)\n  /* 030 */  mov     %ecx,0x100(%eax)\n  /* 036 */  mov     %eax,(%esp)\n  /* 039 */  mov     %edx,0x8(%esp)\n  /* 03d */  xor     %edx,%edx\n  /* 03f */  mov     %edx,0x4(%esp)\n  /* 043 */  call    P_SetPsprite\n  /* 048 */  add     $0x1c,%esp\n  /* 04b */  ret\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %eax,0x20(%esp)\n  /* 054 */  mov     $0xa,%ecx\n  /* 059 */  mov     %ecx,0x4(%esp)\n  /* 05d */  mov     (%eax),%edx\n  /* 05f */  mov     %edx,(%esp)\n  /* 062 */  call    S_StartSound\n  /* 067 */  mov     0x20(%esp),%eax\n  /* 06b */  mov     0x74(%eax),%edx\n  /* 06e */  jmp     .L1a\n","c":"/* candidate for P_BringUpWeapon (p_pspr.c, 112 bytes) */\n#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid P_BringUpWeapon(player_t* player)\n{\n    statenum_t newstate;\n\n    if (player->pendingweapon == wp_nochange)\n        player->pendingweapon = player->readyweapon;\n\n    if (player->pendingweapon == wp_chainsaw)\n        S_StartSound(player->mo, sfx_sawup);\n\n    newstate = weaponinfo[player->pendingweapon].upstate;\n\n    player->pendingweapon = wp_nochange;\n    player->psprites[ps_weapon].sy = 128*FRACUNIT;\n\n    P_SetPsprite(player, ps_weapon, newstate);\n}\n","size":112,"score":100,"agent":"kuncc/6","pid":7,"session":296,"ts":1791742909411}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":131,"symbol":"HUlib_keyInIText","file":"hu_lib.c","asm":"# HUlib_keyInIText  (TU hu_lib.c, section .text, 110 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHUlib_keyInIText:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0xc(%esp),%ecx\n  /* 005 */  mov     0x8(%esp),%eax\n  /* 009 */  mov     %cl,%bl\n  /* 00b */  sub     $0x20,%bl\n  /* 00e */  cmp     $0x3f,%bl\n  /* 011 */  ja      .L40\n  /* 013 */  mov     0x64(%eax),%edx\n  /* 016 */  cmp     $0x50,%edx\n  /* 019 */  je      .L31\n  /* 01b */  lea     0x1(%edx),%ebx\n  /* 01e */  mov     %ebx,0x64(%eax)\n  /* 021 */  mov     %cl,0x10(%eax,%edx,1)\n  /* 025 */  movb    $0x0,0x11(%eax,%edx,1)\n  /* 02a */  movl    $0x4,0x68(%eax)\n.L31:\n  /* 031 */  pop     %ebx\n  /* 032 */  mov     $0x1,%eax\n  /* 037 */  ret\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  cmp     $0x7f,%cl\n  /* 043 */  je      .L50\n  /* 045 */  pop     %ebx\n  /* 046 */  xor     %eax,%eax\n  /* 048 */  cmp     $0xd,%cl\n  /* 04b */  sete    %al\n  /* 04e */  ret\n  /* 04f */  nop\n.L50:\n  /* 050 */  mov     0x64(%eax),%edx\n  /* 053 */  cmp     %edx,0x6c(%eax)\n  /* 056 */  je      .L31\n  /* 058 */  test    %edx,%edx\n  /* 05a */  je      .L31\n  /* 05c */  dec     %edx\n  /* 05d */  mov     %edx,0x64(%eax)\n  /* 060 */  movb    $0x0,0x10(%eax,%edx,1)\n  /* 065 */  movl    $0x4,0x68(%eax)\n  /* 06c */  jmp     .L31\n","c":"/* candidate for HUlib_keyInIText (hu_lib.c, 110 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"hu_lib.h\"\n#include \"r_local.h\"\n#include \"r_draw.h\"\n\nboolean HUlib_keyInIText ( hu_itext_t* it, unsigned char ch )\n{\n    if (ch >= ' ' && ch <= '_')\n    {\n        if (it->l.len != HU_MAXLINELENGTH)\n        {\n            it->l.l[it->l.len++] = ch;\n            it->l.l[it->l.len] = 0;\n            it->l.needsupdate = 4;\n        }\n    }\n    else if (ch != 127)\n        return ch == 13;\n    else\n    {\n        if (it->l.len != it->lm && it->l.len)\n        {\n            it->l.l[--it->l.len] = 0;\n            it->l.needsupdate = 4;\n        }\n    }\n    return true;\n}\n","size":110,"score":100,"agent":"kuncc/7","pid":8,"session":290,"ts":1791742909584}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":672,"symbol":"WI_initDeathmatchStats","file":"wi_stuff.c","asm":"# WI_initDeathmatchStats  (TU wi_stuff.c, section .text, 109 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_initDeathmatchStats:\n  /* 000 */  mov     $0x1,%eax\n  /* 005 */  xor     %edx,%edx\n  /* 007 */  mov     %eax,dm_state\n  /* 00c */  xor     %ecx,%ecx\n  /* 00e */  mov     $0x23,%eax\n  /* 013 */  mov     %edx,state\n  /* 019 */  xor     %edx,%edx\n  /* 01b */  mov     %ecx,acceleratestage\n  /* 021 */  mov     %eax,cnt_pause\n.L26:\n  /* 026 */  mov     playeringame(,%edx,4),%eax\n  /* 02d */  test    %eax,%eax\n  /* 02f */  jne     .L40\n.L31:\n  /* 031 */  inc     %edx\n  /* 032 */  cmp     $0x4,%edx\n  /* 035 */  jne     .L26\n  /* 037 */  jmp     WI_initAnimatedBack\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %edx,%ecx\n  /* 042 */  xor     %eax,%eax\n  /* 044 */  shl     $0x4,%ecx\n.L47:\n  /* 047 */  cmpl    $playeringame,0x0(,%eax,4)\n  /* 04f */  je      .L5c\n  /* 051 */  movl    $0x0,dm_frags(%ecx,%eax,4)\n.L5c:\n  /* 05c */  inc     %eax\n  /* 05d */  cmp     $0x4,%eax\n  /* 060 */  jne     .L47\n  /* 062 */  xor     %eax,%eax\n  /* 064 */  mov     %eax,dm_totals(,%edx,4)\n  /* 06b */  jmp     .L31\n","c":"#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nint dm_state;\nint state;\nint acceleratestage;\nint cnt_pause;\nint dm_frags[4][4];\nint dm_totals[4];\nvoid WI_initAnimatedBack(void);\n\nvoid WI_initDeathmatchStats(void)\n{\n    int i, j;\n\n    state = 0;\n    acceleratestage = 0;\n    dm_state = 1;\n    cnt_pause = 35;\n\n    for (i = 0; i < 4; i++)\n    {\n        if (playeringame[i])\n        {\n            for (j = 0; j < 4; j++)\n                if (playeringame[j])\n                    dm_frags[i][j] = 0;\n\n            dm_totals[i] = 0;\n        }\n    }\n\n    WI_initAnimatedBack();\n}\n","size":109,"score":100,"agent":"kuncc/0","pid":1,"session":289,"ts":1791742909821}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":36,"symbol":"D_ProcessEvents","file":"d_main.c","asm":"# D_ProcessEvents  (TU d_main.c, section .text, 114 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_ProcessEvents:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  cmpl    $0x2,gamemode\n  /* 00a */  mov     %ebx,0x18(%esp)\n  /* 00e */  je      .L60\n.L10:\n  /* 010 */  mov     eventtail,%eax\n  /* 015 */  cmp     eventhead,%eax\n  /* 01b */  je      .L53\n  /* 01d */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  shl     $0x4,%eax\n  /* 023 */  lea     events(%eax),%ebx\n  /* 029 */  mov     %ebx,(%esp)\n  /* 02c */  call    M_Responder\n  /* 031 */  test    %eax,%eax\n  /* 033 */  jne     .L3d\n  /* 035 */  mov     %ebx,(%esp)\n  /* 038 */  call    G_Responder\n.L3d:\n  /* 03d */  mov     eventtail,%eax\n  /* 042 */  inc     %eax\n  /* 043 */  and     $0x3f,%eax\n  /* 046 */  cmp     eventhead,%eax\n  /* 04c */  mov     %eax,eventtail\n  /* 051 */  jne     .L20\n.L53:\n  /* 053 */  mov     0x18(%esp),%ebx\n  /* 057 */  add     $0x1c,%esp\n  /* 05a */  ret\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movl    $\"map01\",(%esp)\n  /* 067 */  call    W_CheckNumForName\n  /* 06c */  test    %eax,%eax\n  /* 06e */  jns     .L10\n  /* 070 */  jmp     .L53\n","c":"/* candidate for D_ProcessEvents (d_main.c, 114 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"f_finale.h\"\n#include \"f_wipe.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"i_video.h\"\n#include \"g_game.h\"\n#include \"hu_stuff.h\"\n#include \"wi_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"p_setup.h\"\n#include \"r_local.h\"\n#include \"d_main.h\"\n\nvoid D_ProcessEvents(void)\n{\n    event_t *ev;\n\n    if (gamemode == commercial && W_CheckNumForName(\"map01\") < 0)\n        return;\n\n    for (; eventtail != eventhead; eventtail = (++eventtail) & (MAXEVENTS - 1))\n    {\n        ev = &events[eventtail];\n        if (M_Responder(ev))\n            continue;\n        G_Responder(ev);\n    }\n}\n","size":114,"score":100,"agent":"kuncc/1","pid":2,"session":298,"ts":1791742910728}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":148,"symbol":"BindToLocalPort","file":"i_net.c","asm":"# BindToLocalPort  (TU i_net.c, section .text, 115 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nBindToLocalPort:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  xor     %edx,%edx\n  /* 005 */  mov     %edx,0x14(%esp)\n  /* 009 */  lea     0x10(%esp),%eax\n  /* 00d */  xor     %edx,%edx\n  /* 00f */  mov     %eax,0x4(%esp)\n  /* 013 */  mov     0x30(%esp),%eax\n  /* 017 */  xor     %ecx,%ecx\n  /* 019 */  mov     %edx,0x1c(%esp)\n  /* 01d */  mov     0x34(%esp),%edx\n  /* 021 */  mov     %ecx,0x18(%esp)\n  /* 025 */  mov     $0x10,%ecx\n  /* 02a */  mov     %ecx,0x8(%esp)\n  /* 02e */  mov     %eax,(%esp)\n  /* 031 */  movw    $0x2,0x10(%esp)\n  /* 038 */  mov     %dx,0x12(%esp)\n  /* 03d */  call    bind\n  /* 042 */  inc     %eax\n  /* 043 */  je      .L50\n  /* 045 */  add     $0x2c,%esp\n  /* 048 */  ret\n  /* 049 */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  call    __errno_location\n  /* 055 */  mov     (%eax),%eax\n  /* 057 */  mov     %eax,(%esp)\n  /* 05a */  call    strerror\n  /* 05f */  movl    $\"BindToPort: bind: %s\",(%esp)\n  /* 066 */  mov     %eax,0x4(%esp)\n  /* 06a */  call    I_Error\n  /* 06f */  add     $0x2c,%esp\n  /* 072 */  ret\n","c":"/* candidate for BindToLocalPort (i_net.c, 115 bytes) */\n#include <stdlib.h>\n#include <string.h>\n#include <stdio.h>\n#include <sys/socket.h>\n#include <netinet/in.h>\n#include <arpa/inet.h>\n#include <errno.h>\n#include <unistd.h>\n#include <netdb.h>\n#include <sys/ioctl.h>\n#include \"i_system.h\"\n#include \"d_event.h\"\n#include \"d_net.h\"\n#include \"m_argv.h\"\n#include \"doomstat.h\"\n#include \"i_net.h\"\n\nvoid BindToLocalPort(int s, int port)\n{\n    int v;\n    struct sockaddr_in address;\n\n    memset(&address, 0, sizeof(address));\n    address.sin_family = AF_INET;\n    address.sin_addr.s_addr = INADDR_ANY;\n    address.sin_port = port;\n\n    v = bind(s, (void *)&address, sizeof(address));\n    if (v == -1)\n\tI_Error(\"BindToPort: bind: %s\", strerror(errno));\n}\n","size":115,"score":100,"agent":"kuncc/5","pid":6,"session":299,"ts":1791742918218}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":364,"symbol":"P_SpawnGlowingLight","file":"p_lights.c","asm":"# P_SpawnGlowingLight  (TU p_lights.c, section .text, 113 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_SpawnGlowingLight:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x33,%edx\n  /* 008 */  mov     %edx,0x4(%esp)\n  /* 00c */  xor     %eax,%eax\n  /* 00e */  mov     %eax,0x8(%esp)\n  /* 012 */  movl    $0x1c,(%esp)\n  /* 019 */  mov     %ebx,0x14(%esp)\n  /* 01d */  mov     %esi,0x18(%esp)\n  /* 021 */  mov     0x20(%esp),%esi\n  /* 025 */  call    Z_Malloc\n  /* 02a */  mov     %eax,(%esp)\n  /* 02d */  mov     %eax,%ebx\n  /* 02f */  call    P_AddThinker\n  /* 034 */  movswl  0xc(%esi),%eax\n  /* 038 */  mov     %esi,0xc(%ebx)\n  /* 03b */  mov     %esi,(%esp)\n  /* 03e */  mov     %eax,0x4(%esp)\n  /* 042 */  call    P_FindMinSurroundingLight\n  /* 047 */  mov     %eax,0x10(%ebx)\n  /* 04a */  movswl  0xc(%esi),%eax\n  /* 04e */  movl    $T_Glow,0x8(%ebx)\n  /* 055 */  movl    $0xffffffff,0x18(%ebx)\n  /* 05c */  mov     %eax,0x14(%ebx)\n  /* 05f */  mov     0x14(%esp),%ebx\n  /* 063 */  movw    $0x0,0xe(%esi)\n  /* 069 */  mov     0x18(%esp),%esi\n  /* 06d */  add     $0x1c,%esp\n  /* 070 */  ret\n","c":"#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nvoid P_SpawnGlowingLight(sector_t* sector)\n{\n    glow_t* g;\n\n    g = Z_Malloc (sizeof(*g), PU_LEVSPEC, 0);\n    P_AddThinker (&g->thinker);\n    g->sector = sector;\n    g->minlight = P_FindMinSurroundingLight(sector,sector->lightlevel);\n    g->maxlight = sector->lightlevel;\n    g->thinker.function.acp1 = (actionf_p1) T_Glow;\n    g->direction = -1;\n    sector->special = 0;\n}\n","size":113,"score":100,"agent":"kuncc/2","pid":3,"session":297,"ts":1791742920708}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":688,"symbol":"WI_initVariables","file":"wi_stuff.c","asm":"# WI_initVariables  (TU wi_stuff.c, section .text, 115 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_initVariables:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  xor     %edx,%edx\n  /* 006 */  xor     %ecx,%ecx\n  /* 008 */  mov     %edx,acceleratestage\n  /* 00e */  xor     %edx,%edx\n  /* 010 */  mov     %ecx,bcnt\n  /* 016 */  mov     %edx,cnt\n  /* 01c */  mov     %eax,wbs\n  /* 021 */  mov     0x24(%eax),%edx\n  /* 024 */  mov     0x10(%eax),%ecx\n  /* 027 */  mov     %edx,me\n  /* 02d */  lea     0x28(%eax),%edx\n  /* 030 */  mov     %edx,plrs\n  /* 036 */  test    %ecx,%ecx\n  /* 038 */  jne     .L41\n  /* 03a */  movl    $0x1,0x10(%eax)\n.L41:\n  /* 041 */  mov     0x14(%eax),%ecx\n  /* 044 */  test    %ecx,%ecx\n  /* 046 */  jne     .L4f\n  /* 048 */  movl    $0x1,0x14(%eax)\n.L4f:\n  /* 04f */  mov     0x18(%eax),%edx\n  /* 052 */  test    %edx,%edx\n  /* 054 */  jne     .L5d\n  /* 056 */  movl    $0x1,0x18(%eax)\n.L5d:\n  /* 05d */  cmpl    $0x3,gamemode\n  /* 064 */  je      .L72\n  /* 066 */  mov     (%eax),%edx\n  /* 068 */  cmp     $0x2,%edx\n  /* 06b */  jle     .L72\n  /* 06d */  sub     $0x3,%edx\n  /* 070 */  mov     %edx,(%eax)\n.L72:\n  /* 072 */  ret\n","c":"#include <stdio.h>\n#include \"doomstat.h\"\n#include \"wi_stuff.h\"\nint acceleratestage, cnt, bcnt, me;\nwbstartstruct_t *wbs;\nwbplayerstruct_t *plrs;\nvoid WI_initVariables(wbstartstruct_t *wbstartstruct)\n{\n    wbs = wbstartstruct;\n    acceleratestage = 0;\n    cnt = bcnt = 0;\n    me = wbs->pnum;\n    plrs = wbs->plyr;\n    if (!wbs->maxkills) wbs->maxkills = 1;\n    if (!wbs->maxitems) wbs->maxitems = 1;\n    if (!wbs->maxsecret) wbs->maxsecret = 1;\n    if (gamemode != retail)\n        if (wbs->epsd > 2) wbs->epsd -= 3;\n}\n","size":115,"score":100,"agent":"kuncc/3","pid":4,"session":300,"ts":1791742921224}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":297,"symbol":"A_SargAttack","file":"p_enemy.c","asm":"# A_SargAttack  (TU p_enemy.c, section .text, 117 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_SargAttack:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x78(%ebx),%eax\n  /* 00e */  test    %eax,%eax\n  /* 010 */  je      .L26\n  /* 012 */  mov     %ebx,(%esp)\n  /* 015 */  call    A_FaceTarget\n  /* 01a */  mov     %ebx,(%esp)\n  /* 01d */  call    P_CheckMeleeRange\n  /* 022 */  test    %eax,%eax\n  /* 024 */  jne     .L30\n.L26:\n  /* 026 */  mov     0x18(%esp),%ebx\n  /* 02a */  add     $0x1c,%esp\n  /* 02d */  ret\n  /* 02e */  xchg    %ax,%ax\n.L30:\n  /* 030 */  call    P_Random\n  /* 035 */  mov     %ebx,0x8(%esp)\n  /* 039 */  mov     %ebx,0x4(%esp)\n  /* 03d */  mov     %eax,%ecx\n  /* 03f */  mov     $0x66666667,%eax\n  /* 044 */  imul    %ecx\n  /* 046 */  mov     %ecx,%eax\n  /* 048 */  sar     $0x1f,%eax\n  /* 04b */  sar     $0x2,%edx\n  /* 04e */  sub     %eax,%edx\n  /* 050 */  lea     (%edx,%edx,4),%eax\n  /* 053 */  add     %eax,%eax\n  /* 055 */  sub     %eax,%ecx\n  /* 057 */  lea     0x4(,%ecx,4),%eax\n  /* 05e */  mov     %eax,0xc(%esp)\n  /* 062 */  mov     0x78(%ebx),%eax\n  /* 065 */  mov     %eax,(%esp)\n  /* 068 */  call    P_DamageMobj\n  /* 06d */  mov     0x18(%esp),%ebx\n  /* 071 */  add     $0x1c,%esp\n  /* 074 */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_SargAttack(mobj_t* actor)\n{\n    int damage;\n\n    if (!actor->target)\n        return;\n\n    A_FaceTarget(actor);\n\n    if (P_CheckMeleeRange(actor))\n    {\n        damage = ((P_Random() % 10) + 1) * 4;\n        P_DamageMobj(actor->target, actor, actor, damage);\n    }\n}\n","size":117,"score":100,"agent":"kuncc/4","pid":5,"session":301,"ts":1791742921419}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":18,"symbol":"AM_changeWindowScale","file":"am_map.c","asm":"# AM_changeWindowScale  (TU am_map.c, section .text, 120 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_changeWindowScale:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     mtof_zoommul,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  mov     scale_mtof,%eax\n  /* 011 */  mov     %eax,(%esp)\n  /* 014 */  call    FixedMul\n  /* 019 */  movl    $0x10000,(%esp)\n  /* 020 */  mov     %eax,0x4(%esp)\n  /* 024 */  mov     %eax,scale_mtof\n  /* 029 */  call    FixedDiv\n  /* 02e */  mov     min_scale_mtof,%edx\n  /* 034 */  mov     %eax,scale_ftom\n  /* 039 */  mov     scale_mtof,%eax\n  /* 03e */  cmp     %edx,%eax\n  /* 040 */  jl      .L4c\n  /* 042 */  mov     max_scale_mtof,%edx\n  /* 048 */  cmp     %edx,%eax\n  /* 04a */  jle     .L70\n.L4c:\n  /* 04c */  mov     %edx,0x4(%esp)\n  /* 050 */  movl    $0x10000,(%esp)\n  /* 057 */  mov     %edx,scale_mtof\n  /* 05d */  call    FixedDiv\n  /* 062 */  mov     %eax,scale_ftom\n  /* 067 */  add     $0x1c,%esp\n  /* 06a */  jmp     AM_activateNewScale\n  /* 06f */  nop\n.L70:\n  /* 070 */  add     $0x1c,%esp\n  /* 073 */  jmp     AM_activateNewScale\n","c":"#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\nint scale_ftom;\nint scale_mtof = 0x3333;\nint min_scale_mtof;\nint max_scale_mtof;\nint mtof_zoommul;\nvoid AM_activateNewScale(void);\n\nvoid AM_minOutWindowScale(void)\n{\n    scale_mtof = min_scale_mtof;\n    scale_ftom = FixedDiv(FRACUNIT, scale_mtof);\n    AM_activateNewScale();\n}\n\nvoid AM_maxOutWindowScale(void)\n{\n    scale_mtof = max_scale_mtof;\n    scale_ftom = FixedDiv(FRACUNIT, scale_mtof);\n    AM_activateNewScale();\n}\n\nvoid AM_changeWindowScale(void)\n{\n    scale_mtof = FixedMul(scale_mtof, mtof_zoommul);\n    scale_ftom = FixedDiv(FRACUNIT, scale_mtof);\n\n    if (scale_mtof < min_scale_mtof)\n        AM_minOutWindowScale();\n    else if (scale_mtof > max_scale_mtof)\n        AM_maxOutWindowScale();\n    else\n        AM_activateNewScale();\n}\n","size":120,"score":100,"agent":"kuncc/0","pid":1,"session":304,"ts":1791742922290}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":359,"symbol":"P_SpawnLightFlash","file":"p_lights.c","asm":"# P_SpawnLightFlash  (TU p_lights.c, section .text, 118 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_SpawnLightFlash:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x33,%edx\n  /* 006 */  push    %ebx\n  /* 007 */  xor     %eax,%eax\n  /* 009 */  sub     $0x14,%esp\n  /* 00c */  mov     0x20(%esp),%esi\n  /* 010 */  movw    $0x0,0xe(%esi)\n  /* 016 */  mov     %edx,0x4(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  movl    $0x24,(%esp)\n  /* 025 */  call    Z_Malloc\n  /* 02a */  mov     %eax,(%esp)\n  /* 02d */  mov     %eax,%ebx\n  /* 02f */  call    P_AddThinker\n  /* 034 */  movswl  0xc(%esi),%eax\n  /* 038 */  mov     %esi,0xc(%ebx)\n  /* 03b */  movl    $T_LightFlash,0x8(%ebx)\n  /* 042 */  mov     %eax,0x14(%ebx)\n  /* 045 */  mov     %esi,(%esp)\n  /* 048 */  mov     %eax,0x4(%esp)\n  /* 04c */  call    P_FindMinSurroundingLight\n  /* 051 */  movl    $0x40,0x1c(%ebx)\n  /* 058 */  movl    $0x7,0x20(%ebx)\n  /* 05f */  mov     %eax,0x18(%ebx)\n  /* 062 */  call    P_Random\n  /* 067 */  mov     0x1c(%ebx),%ecx\n  /* 06a */  and     %ecx,%eax\n  /* 06c */  inc     %eax\n  /* 06d */  mov     %eax,0x10(%ebx)\n  /* 070 */  add     $0x14,%esp\n  /* 073 */  pop     %ebx\n  /* 074 */  pop     %esi\n  /* 075 */  ret\n","c":"/* candidate for P_SpawnLightFlash (p_lights.c, 118 bytes) */\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nvoid T_LightFlash (lightflash_t* flash);\n\nvoid P_SpawnLightFlash (sector_t* sector)\n{\n    lightflash_t* flash;\n\n    sector->special = 0;\n    flash = Z_Malloc (sizeof(*flash), PU_LEVSPEC, 0);\n    P_AddThinker (&flash->thinker);\n    flash->thinker.function.acp1 = (actionf_p1) T_LightFlash;\n    flash->sector = sector;\n    flash->maxlight = sector->lightlevel;\n    flash->minlight = P_FindMinSurroundingLight(sector,sector->lightlevel);\n    flash->maxtime = 64;\n    flash->mintime = 7;\n    flash->count = (P_Random()&flash->maxtime)+1;\n}\n","size":118,"score":100,"agent":"kuncc/6","pid":7,"session":302,"ts":1791742923811}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":384,"symbol":"P_ChangeSector","file":"p_map.c","asm":"# P_ChangeSector  (TU p_map.c, section .text, 118 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_ChangeSector:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %edx,%edx\n  /* 003 */  push    %esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x10,%esp\n  /* 008 */  mov     %edx,nofit\n  /* 00e */  mov     0x20(%esp),%esi\n  /* 012 */  mov     0x24(%esp),%eax\n  /* 016 */  mov     0x24(%esi),%edi\n  /* 019 */  cmp     0x28(%esi),%edi\n  /* 01c */  mov     %eax,crushchange\n  /* 021 */  jg      .L6d\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x20(%esi),%ebx\n  /* 033 */  cmp     0x1c(%esi),%ebx\n  /* 036 */  jg      .L5b\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %ebx,0x4(%esp)\n  /* 044 */  mov     $PIT_ChangeSector,%eax\n  /* 049 */  inc     %ebx\n  /* 04a */  mov     %eax,0x8(%esp)\n  /* 04e */  mov     %edi,(%esp)\n  /* 051 */  call    P_BlockThingsIterator\n  /* 056 */  cmp     %ebx,0x1c(%esi)\n  /* 059 */  jge     .L40\n.L5b:\n  /* 05b */  inc     %edi\n  /* 05c */  cmp     %edi,0x28(%esi)\n  /* 05f */  jge     .L30\n  /* 061 */  mov     nofit,%eax\n  /* 066 */  add     $0x10,%esp\n  /* 069 */  pop     %ebx\n  /* 06a */  pop     %esi\n  /* 06b */  pop     %edi\n  /* 06c */  ret\n.L6d:\n  /* 06d */  add     $0x10,%esp\n  /* 070 */  xor     %eax,%eax\n  /* 072 */  pop     %ebx\n  /* 073 */  pop     %esi\n  /* 074 */  pop     %edi\n  /* 075 */  ret\n","c":"/* candidate for P_ChangeSector (p_map.c, 118 bytes) */\n#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nboolean P_ChangeSector (sector_t* sector, boolean crunch)\n{\n    int x, y;\n    extern boolean PIT_ChangeSector(mobj_t* thing);\n    extern boolean nofit, crushchange;\n    nofit = false;\n    crushchange = crunch;\n    for (x = sector->blockbox[BOXLEFT]; x <= sector->blockbox[BOXRIGHT]; x++)\n        for (y = sector->blockbox[BOXBOTTOM]; y <= sector->blockbox[BOXTOP]; y++)\n            P_BlockThingsIterator(x, y, PIT_ChangeSector);\n    return nofit;\n}\n","size":118,"score":100,"agent":"kuncc/7","pid":8,"session":303,"ts":1791742923954}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":413,"symbol":"P_CheckMissileSpawn","file":"p_mobj.c","asm":"# P_CheckMissileSpawn  (TU p_mobj.c, section .text, 120 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_CheckMissileSpawn:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  call    P_Random\n  /* 010 */  mov     $0x1,%edx\n  /* 015 */  mov     0x10(%ebx),%ecx\n  /* 018 */  and     $0x3,%eax\n  /* 01b */  sub     %eax,0x60(%ebx)\n  /* 01e */  mov     0x60(%ebx),%eax\n  /* 021 */  test    %eax,%eax\n  /* 023 */  cmovle  %edx,%eax\n  /* 026 */  mov     0xc(%ebx),%edx\n  /* 029 */  mov     %eax,0x60(%ebx)\n  /* 02c */  mov     0x48(%ebx),%eax\n  /* 02f */  sar     $1,%eax\n  /* 031 */  add     %edx,%eax\n  /* 033 */  mov     0x4c(%ebx),%edx\n  /* 036 */  mov     %eax,0xc(%ebx)\n  /* 039 */  sar     $1,%edx\n  /* 03b */  add     %ecx,%edx\n  /* 03d */  mov     0x50(%ebx),%ecx\n  /* 040 */  mov     %edx,0x10(%ebx)\n  /* 043 */  sar     $1,%ecx\n  /* 045 */  add     %ecx,0x14(%ebx)\n  /* 048 */  mov     %edx,0x8(%esp)\n  /* 04c */  mov     %eax,0x4(%esp)\n  /* 050 */  mov     %ebx,(%esp)\n  /* 053 */  call    P_TryMove\n  /* 058 */  test    %eax,%eax\n  /* 05a */  je      .L68\n  /* 05c */  mov     0x18(%esp),%ebx\n  /* 060 */  add     $0x1c,%esp\n  /* 063 */  ret\n  /* 064 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  mov     %ebx,0x20(%esp)\n  /* 06c */  mov     0x18(%esp),%ebx\n  /* 070 */  add     $0x1c,%esp\n  /* 073 */  jmp     P_ExplodeMissile\n","c":"/* candidate for P_CheckMissileSpawn (p_mobj.c, 120 bytes) */\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"sounds.h\"\n#include \"st_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nvoid P_ExplodeMissile(mobj_t* mo);\n\nvoid P_CheckMissileSpawn(mobj_t* th)\n{\n    th->tics -= P_Random()&3;\n    if (th->tics < 1)\n        th->tics = 1;\n    th->x += (th->momx>>1);\n    th->y += (th->momy>>1);\n    th->z += (th->momz>>1);\n    if (!P_TryMove(th, th->x, th->y))\n        P_ExplodeMissile(th);\n}\n","size":120,"score":100,"agent":"kuncc/1","pid":2,"session":305,"ts":1791742929064}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":553,"symbol":"R_InitLightTables","file":"r_main.c","asm":"# R_InitLightTables  (TU r_main.c, section .text, 120 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_InitLightTables:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  mov     $0x3c,%esi\n  /* 007 */  push    %ebx\n  /* 008 */  xor     %ebx,%ebx\n  /* 00a */  sub     $0x10,%esp\n.Ld:\n  /* 00d */  xor     %edi,%edi\n  /* 00f */  nop\n.L10:\n  /* 010 */  movl    $0xa00000,(%esp)\n  /* 017 */  inc     %edi\n  /* 018 */  mov     %edi,%eax\n  /* 01a */  shl     $0x14,%eax\n  /* 01d */  mov     %eax,0x4(%esp)\n  /* 021 */  call    FixedDiv\n  /* 026 */  mov     %eax,%edx\n  /* 028 */  sar     $0xc,%edx\n  /* 02b */  shr     $0x1f,%eax\n  /* 02e */  add     %edx,%eax\n  /* 030 */  mov     %esi,%edx\n  /* 032 */  sar     $1,%eax\n  /* 034 */  sub     %eax,%edx\n  /* 036 */  mov     $0x1f,%eax\n  /* 03b */  cmp     %eax,%edx\n  /* 03d */  cmovg   %eax,%edx\n  /* 040 */  xor     %eax,%eax\n  /* 042 */  test    %edx,%edx\n  /* 044 */  cmovs   %eax,%edx\n  /* 047 */  mov     colormaps,%eax\n  /* 04c */  shl     $0x8,%edx\n  /* 04f */  add     %eax,%edx\n  /* 051 */  cmp     $0x80,%edi\n  /* 057 */  mov     %edx,zlight-0x4(%ebx,%edi,4)\n  /* 05e */  jne     .L10\n  /* 060 */  add     $0x200,%ebx\n  /* 066 */  sub     $0x4,%esi\n  /* 069 */  cmp     $0x2000,%ebx\n  /* 06f */  jne     .Ld\n  /* 071 */  add     $0x10,%esp\n  /* 074 */  pop     %ebx\n  /* 075 */  pop     %esi\n  /* 076 */  pop     %edi\n  /* 077 */  ret\n","c":"/* candidate for R_InitLightTables (r_main.c, 120 bytes) */\n#include <stdlib.h>\n#include <math.h>\n#include \"doomdef.h\"\n#include \"d_net.h\"\n#include \"m_bbox.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\n#define NUMCOLORS 32\n#define DISTMAP 2\n\nvoid R_InitLightTables(void)\n{\n    int i, j, level, startmap, scale;\n\n    for (i = 0; i < LIGHTLEVELS; i++)\n    {\n        startmap = ((LIGHTLEVELS - 1 - i) * 2) * NUMCOLORS / LIGHTLEVELS;\n        for (j = 0; j < MAXLIGHTZ; j++)\n        {\n            scale = FixedDiv((SCREENWIDTH / 2 * FRACUNIT), (j + 1) << LIGHTZSHIFT);\n            scale >>= LIGHTSCALESHIFT;\n            level = startmap - scale / DISTMAP;\n            if (level < 0)\n                level = 0;\n            if (level >= NUMCOLORS)\n                level = NUMCOLORS - 1;\n            zlight[i][j] = colormaps + level * 256;\n        }\n    }\n}\n","size":120,"score":100,"agent":"kuncc/5","pid":6,"session":306,"ts":1791742930736}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":214,"symbol":"M_SaveSelect","file":"m_menu.c","asm":"# M_SaveSelect  (TU m_menu.c, section .text, 121 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_SaveSelect:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x18,%ecx\n  /* 008 */  mov     %esi,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     $0x1,%edx\n  /* 015 */  mov     %ebx,0x14(%esp)\n  /* 019 */  mov     %ecx,0x8(%esp)\n  /* 01d */  movl    $saveOldString,(%esp)\n  /* 024 */  mov     %edx,saveStringEnter\n  /* 02a */  lea     (%eax,%eax,2),%esi\n  /* 02d */  mov     %eax,saveSlot\n  /* 032 */  lea     savegamestrings(,%esi,8),%ebx\n  /* 039 */  mov     %ebx,0x4(%esp)\n  /* 03d */  call    __strcpy_chk\n  /* 042 */  mov     $\"empty slot\",%eax\n  /* 047 */  mov     %eax,0x4(%esp)\n  /* 04b */  mov     %ebx,(%esp)\n  /* 04e */  call    strcmp\n  /* 053 */  test    %eax,%eax\n  /* 055 */  jne     .L60\n  /* 057 */  xor     %eax,%eax\n  /* 059 */  mov     %al,savegamestrings(,%esi,8)\n.L60:\n  /* 060 */  mov     %ebx,(%esp)\n  /* 063 */  call    strlen\n  /* 068 */  mov     0x14(%esp),%ebx\n  /* 06c */  mov     0x18(%esp),%esi\n  /* 070 */  mov     %eax,saveCharIndex\n  /* 075 */  add     $0x1c,%esp\n  /* 078 */  ret\n","c":"/* candidate for M_SaveSelect (m_menu.c, 121 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nextern int saveStringEnter;\nextern int saveSlot;\nextern int saveCharIndex;\nextern char saveOldString[24];\nextern char savegamestrings[10][24];\n\nvoid M_SaveSelect(int choice)\n{\n    saveStringEnter = 1;\n    saveSlot = choice;\n    strcpy(saveOldString, savegamestrings[choice]);\n    if (!strcmp(savegamestrings[choice], EMPTYSTRING))\n        savegamestrings[choice][0] = 0;\n    saveCharIndex = strlen(savegamestrings[choice]);\n}\n","size":121,"score":100,"agent":"kuncc/3","pid":4,"session":308,"ts":1791742933192}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":224,"symbol":"M_QuitResponse","file":"m_menu.c","asm":"# M_QuitResponse  (TU m_menu.c, section .text, 121 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_QuitResponse:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  cmpl    $0x79,0x20(%esp)\n  /* 008 */  jne     .L58\n  /* 00a */  mov     netgame,%eax\n  /* 00f */  test    %eax,%eax\n  /* 011 */  jne     .L4a\n  /* 013 */  mov     gametic,%eax\n  /* 018 */  sar     $0x2,%eax\n  /* 01b */  and     $0x7,%eax\n  /* 01e */  cmpl    $0x2,gamemode\n  /* 025 */  je      .L60\n  /* 027 */  mov     quitsounds(,%eax,4),%eax\n  /* 02e */  movl    $0x0,(%esp)\n  /* 035 */  mov     %eax,0x4(%esp)\n  /* 039 */  call    S_StartSound\n.L3e:\n  /* 03e */  movl    $0x69,(%esp)\n  /* 045 */  call    I_WaitVBL\n.L4a:\n  /* 04a */  add     $0x1c,%esp\n  /* 04d */  jmp     I_Quit\n  /* 052 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  add     $0x1c,%esp\n  /* 05b */  ret\n  /* 05c */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     quitsounds2(,%eax,4),%eax\n  /* 067 */  movl    $0x0,(%esp)\n  /* 06e */  mov     %eax,0x4(%esp)\n  /* 072 */  call    S_StartSound\n  /* 077 */  jmp     .L3e\n","c":"/* candidate for M_QuitResponse (m_menu.c, 121 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nint quitsounds[8] = {0x39,0x1a,0x1b,0x1f,0x23,0x24,0x26,0x34};\nint quitsounds2[8] = {0x50,0x5d,0x5f,0x1f,0x38,0x48,0x4e,0x34};\n\nvoid M_QuitResponse(int ch)\n{\n    if (ch != 'y')\n        return;\n    if (!netgame)\n    {\n        if (gamemode == commercial)\n            S_StartSound(0, quitsounds2[(gametic>>2)&7]);\n        else\n            S_StartSound(0, quitsounds[(gametic>>2)&7]);\n        I_WaitVBL(105);\n    }\n    I_Quit();\n}\n","size":121,"score":100,"agent":"kuncc/0","pid":1,"session":310,"ts":1791742934387}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":276,"symbol":"P_SpawnDoorRaiseIn5Mins","file":"p_doors.c","asm":"# P_SpawnDoorRaiseIn5Mins  (TU p_doors.c, section .text, 122 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_SpawnDoorRaiseIn5Mins:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x33,%edx\n  /* 006 */  push    %ebx\n  /* 007 */  xor     %eax,%eax\n  /* 009 */  sub     $0x14,%esp\n  /* 00c */  mov     %edx,0x4(%esp)\n  /* 010 */  mov     0x20(%esp),%esi\n  /* 014 */  mov     %eax,0x8(%esp)\n  /* 018 */  movl    $0x28,(%esp)\n  /* 01f */  call    Z_Malloc\n  /* 024 */  mov     %eax,(%esp)\n  /* 027 */  mov     %eax,%ebx\n  /* 029 */  call    P_AddThinker\n  /* 02e */  mov     %ebx,0x4c(%esi)\n  /* 031 */  movw    $0x0,0xe(%esi)\n  /* 037 */  mov     %esi,0x10(%ebx)\n  /* 03a */  movl    $T_VerticalDoor,0x8(%ebx)\n  /* 041 */  movl    $0x2,0x1c(%ebx)\n  /* 048 */  movl    $0x4,0xc(%ebx)\n  /* 04f */  movl    $0x20000,0x18(%ebx)\n  /* 056 */  mov     %esi,(%esp)\n  /* 059 */  call    P_FindLowestCeilingSurrounding\n  /* 05e */  movl    $0x96,0x20(%ebx)\n  /* 065 */  movl    $0x2904,0x24(%ebx)\n  /* 06c */  sub     $0x40000,%eax\n  /* 071 */  mov     %eax,0x14(%ebx)\n  /* 074 */  add     $0x14,%esp\n  /* 077 */  pop     %ebx\n  /* 078 */  pop     %esi\n  /* 079 */  ret\n","c":"/* candidate for P_SpawnDoorRaiseIn5Mins (p_doors.c, 122 bytes) */\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nvoid P_SpawnDoorRaiseIn5Mins ( sector_t* sec, int secnum )\n{\n    vldoor_t* door;\n\n    door = Z_Malloc (sizeof(*door), PU_LEVSPEC, 0);\n\n    P_AddThinker (&door->thinker);\n\n    sec->specialdata = door;\n    sec->special = 0;\n\n    door->thinker.function.acp1 = (actionf_p1)T_VerticalDoor;\n    door->sector = sec;\n    door->direction = 2;\n    door->type = raiseIn5Mins;\n    door->speed = VDOORSPEED;\n    door->topheight = P_FindLowestCeilingSurrounding(sec);\n    door->topheight -= 4*FRACUNIT;\n    door->topwait = VDOORWAIT;\n    door->topcountdown = 5 * 60 * 35;\n}\n","size":122,"score":100,"agent":"kuncc/6","pid":7,"session":311,"ts":1791742936082}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":21,"symbol":"AM_Ticker","file":"am_map.c","asm":"# AM_Ticker  (TU am_map.c, section .text, 121 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_Ticker:\n  /* 000 */  mov     automapactive,%edx\n  /* 006 */  test    %edx,%edx\n  /* 008 */  je      .L78\n  /* 00a */  sub     $0xc,%esp\n  /* 00d */  mov     followplayer,%eax\n  /* 012 */  incl    amclock\n  /* 018 */  test    %eax,%eax\n  /* 01a */  jne     .L60\n  /* 01c */  cmpl    $0x10000,ftom_zoommul\n  /* 026 */  jne     .L48\n.L28:\n  /* 028 */  mov     m_paninc,%eax\n  /* 02d */  or      m_paninc+0x4,%eax\n  /* 033 */  je      .L40\n.L35:\n  /* 035 */  add     $0xc,%esp\n  /* 038 */  jmp     AM_changeWindowLoc\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  add     $0xc,%esp\n  /* 043 */  ret\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  call    AM_changeWindowScale\n  /* 04d */  mov     m_paninc,%eax\n  /* 052 */  or      m_paninc+0x4,%eax\n  /* 058 */  je      .L40\n  /* 05a */  jmp     .L35\n  /* 05c */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  call    AM_doFollowPlayer\n  /* 065 */  cmpl    $0x10000,ftom_zoommul\n  /* 06f */  je      .L28\n  /* 071 */  jmp     .L48\n  /* 073 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  ret\n","c":"/* candidate for AM_Ticker (am_map.c, 121 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\ntypedef int fixed_t_;\nint followplayer = 1;\nint m_paninc[2];\nint ftom_zoommul;\nint amclock;\nextern void AM_changeWindowLoc(void);\nextern void AM_changeWindowScale(void);\nextern void AM_doFollowPlayer(void);\n\nvoid AM_Ticker (void)\n{\n    if (!automapactive)\n        return;\n    amclock++;\n    if (followplayer)\n        AM_doFollowPlayer();\n    if (ftom_zoommul != 0x10000)\n        AM_changeWindowScale();\n    if (m_paninc[0] || m_paninc[1])\n        AM_changeWindowLoc();\n}\n","size":121,"score":100,"agent":"kuncc/2","pid":3,"session":307,"ts":1791742936631}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":213,"symbol":"M_LoadSelect","file":"m_menu.c","asm":"# M_LoadSelect  (TU m_menu.c, section .text, 123 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_LoadSelect:\n  /* 000 */  sub     $0x12c,%esp\n  /* 006 */  movl    $\"-cdrom\",(%esp)\n  /* 00d */  mov     %ebx,0x128(%esp)\n  /* 014 */  mov     0x130(%esp),%ebx\n  /* 01b */  call    M_CheckParm\n  /* 020 */  mov     %ebx,0x10(%esp)\n  /* 024 */  test    %eax,%eax\n  /* 026 */  je      .L70\n  /* 028 */  mov     $\"c:\\\\doomdata\\\\doomsav%d.dsg\",%eax\n  /* 02d */  mov     %eax,0xc(%esp)\n.L31:\n  /* 031 */  lea     0x20(%esp),%ebx\n  /* 035 */  mov     $0x2,%edx\n  /* 03a */  mov     %edx,0x4(%esp)\n  /* 03e */  mov     $0x100,%eax\n  /* 043 */  mov     %ebx,(%esp)\n  /* 046 */  mov     %eax,0x8(%esp)\n  /* 04a */  call    __sprintf_chk\n  /* 04f */  mov     %ebx,(%esp)\n  /* 052 */  call    G_LoadGame\n  /* 057 */  xor     %ecx,%ecx\n  /* 059 */  mov     0x128(%esp),%ebx\n  /* 060 */  mov     %ecx,menuactive\n  /* 066 */  add     $0x12c,%esp\n  /* 06c */  ret\n  /* 06d */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  mov     $\"doomsav%d.dsg\",%ebx\n  /* 075 */  mov     %ebx,0xc(%esp)\n  /* 079 */  jmp     .L31\n","c":"/* candidate for M_LoadSelect (m_menu.c, 123 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nvoid M_LoadSelect(int choice)\n{\n    char name[256];\n\n    if (M_CheckParm(\"-cdrom\"))\n        sprintf(name, \"c:\\\\doomdata\\\\\" \"doomsav%d.dsg\", choice);\n    else\n        sprintf(name, \"doomsav%d.dsg\", choice);\n    G_LoadGame(name);\n    menuactive = 0;\n}\n","size":123,"score":100,"agent":"kuncc/7","pid":8,"session":312,"ts":1791742938905}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":280,"symbol":"P_CheckMeleeRange","file":"p_enemy.c","asm":"# P_CheckMeleeRange  (TU p_enemy.c, section .text, 123 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_CheckMeleeRange:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %esi,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%esi\n  /* 00b */  mov     %ebx,0x14(%esp)\n  /* 00f */  mov     0x78(%esi),%ebx\n  /* 012 */  test    %ebx,%ebx\n  /* 014 */  je      .L43\n  /* 016 */  mov     0x10(%esi),%edx\n  /* 019 */  mov     0x10(%ebx),%eax\n  /* 01c */  sub     %edx,%eax\n  /* 01e */  mov     %eax,0x4(%esp)\n  /* 022 */  mov     0xc(%ebx),%eax\n  /* 025 */  mov     0xc(%esi),%ecx\n  /* 028 */  sub     %ecx,%eax\n  /* 02a */  mov     %eax,(%esp)\n  /* 02d */  call    P_AproxDistance\n  /* 032 */  mov     %eax,%edx\n  /* 034 */  mov     0x5c(%ebx),%eax\n  /* 037 */  mov     0x40(%eax),%eax\n  /* 03a */  add     $0x2bffff,%eax\n  /* 03f */  cmp     %edx,%eax\n  /* 041 */  jge     .L58\n.L43:\n  /* 043 */  mov     0x14(%esp),%ebx\n  /* 047 */  xor     %eax,%eax\n  /* 049 */  mov     0x18(%esp),%esi\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     0x78(%esi),%eax\n  /* 05b */  mov     %esi,(%esp)\n  /* 05e */  mov     %eax,0x4(%esp)\n  /* 062 */  call    P_CheckSight\n  /* 067 */  mov     0x14(%esp),%ebx\n  /* 06b */  mov     0x18(%esp),%esi\n  /* 06f */  test    %eax,%eax\n  /* 071 */  setne   %al\n  /* 074 */  add     $0x1c,%esp\n  /* 077 */  movzbl  %al,%eax\n  /* 07a */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nint P_CheckMeleeRange(mobj_t* actor)\n{\n    mobj_t* pl;\n    fixed_t dist;\n\n    if (!actor->target)\n        return false;\n\n    pl = actor->target;\n    dist = P_AproxDistance(pl->x - actor->x, pl->y - actor->y);\n\n    if (dist >= MELEERANGE - 20*FRACUNIT + pl->info->radius)\n        return false;\n\n    if (!P_CheckSight(actor, actor->target))\n        return false;\n\n    return true;\n}\n","size":123,"score":100,"agent":"kuncc/1","pid":2,"session":313,"ts":1791742943582}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":220,"symbol":"M_ChooseSkill","file":"m_menu.c","asm":"# M_ChooseSkill  (TU m_menu.c, section .text, 121 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ChooseSkill:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  cmp     $0x4,%eax\n  /* 00a */  je      .L38\n  /* 00c */  mov     %eax,(%esp)\n  /* 00f */  mov     epi,%ecx\n  /* 015 */  mov     $0x1,%edx\n  /* 01a */  mov     %edx,0x8(%esp)\n  /* 01e */  lea     0x1(%ecx),%edx\n  /* 021 */  mov     %edx,0x4(%esp)\n  /* 025 */  call    G_DeferedInitNew\n  /* 02a */  xor     %eax,%eax\n  /* 02c */  mov     %eax,menuactive\n  /* 031 */  add     $0x1c,%esp\n  /* 034 */  ret\n  /* 035 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  mov     menuactive,%eax\n  /* 03d */  mov     $0x1,%ecx\n  /* 042 */  mov     %ecx,messageToPrint\n  /* 048 */  mov     %eax,messageLastMenuActive\n  /* 04d */  mov     $\"are you sure? this skill level\\nisn't even remotely fair.\\n\\npress y …\",%eax\n  /* 052 */  mov     %eax,messageString\n  /* 057 */  mov     $M_VerifyNightmare,%eax\n  /* 05c */  mov     %eax,messageRoutine\n  /* 061 */  mov     $0x1,%eax\n  /* 066 */  mov     %eax,messageNeedsInput\n  /* 06b */  mov     $0x1,%eax\n  /* 070 */  mov     %eax,menuactive\n  /* 075 */  add     $0x1c,%esp\n  /* 078 */  ret\n","c":"/* candidate for M_ChooseSkill (m_menu.c, 121 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nint messageToPrint;\nint messageLastMenuActive;\nchar* messageString;\nvoid (*messageRoutine)(int response);\nint messageNeedsInput;\nint epi;\nvoid M_VerifyNightmare(int ch);\n\nvoid M_StartMessage(char* string, void* routine, int input)\n{\n    messageLastMenuActive = menuactive;\n    messageToPrint = 1;\n    messageString = string;\n    messageRoutine = routine;\n    messageNeedsInput = input;\n    menuactive = 1;\n}\n\nvoid M_ChooseSkill(int choice)\n{\n    if (choice == sk_nightmare)\n    {\n        M_StartMessage(NIGHTMARE, M_VerifyNightmare, 1);\n        return;\n    }\n    G_DeferedInitNew(choice, epi + 1, 1);\n    menuactive = 0;\n}\n","size":121,"score":100,"agent":"kuncc/4","pid":5,"session":309,"ts":1791742944027}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":121,"symbol":"HUlib_initSText","file":"hu_lib.c","asm":"# HUlib_initSText  (TU hu_lib.c, section .text, 124 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHUlib_initSText:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  mov     0x14(%esp),%eax\n  /* 00a */  mov     0x20(%esp),%edi\n  /* 00e */  mov     0x2c(%esp),%edx\n  /* 012 */  mov     0x24(%esp),%ebx\n  /* 016 */  mov     %ecx,0x1b4(%eax)\n  /* 01c */  mov     0x28(%esp),%ebp\n  /* 020 */  mov     %edi,0x1b0(%eax)\n  /* 026 */  test    %edi,%edi\n  /* 028 */  mov     %edx,0x1b8(%eax)\n  /* 02e */  mov     $0x1,%edx\n  /* 033 */  mov     %edx,0x1bc(%eax)\n  /* 039 */  jle     .L77\n  /* 03b */  xor     %ecx,%ecx\n.L3d:\n  /* 03d */  mov     (%ebx),%edx\n  /* 03f */  add     $0x6c,%eax\n  /* 042 */  mov     0x1c(%esp),%esi\n  /* 046 */  movswl  0x2(%edx),%edx\n  /* 04a */  mov     %ebx,-0x64(%eax)\n  /* 04d */  mov     %ebp,-0x60(%eax)\n  /* 050 */  movl    $0x0,-0x8(%eax)\n  /* 057 */  movb    $0x0,-0x5c(%eax)\n  /* 05b */  inc     %edx\n  /* 05c */  movl    $0x1,-0x4(%eax)\n  /* 063 */  imul    %ecx,%edx\n  /* 066 */  inc     %ecx\n  /* 067 */  sub     %edx,%esi\n  /* 069 */  mov     0x18(%esp),%edx\n  /* 06d */  mov     %esi,-0x68(%eax)\n  /* 070 */  mov     %edx,-0x6c(%eax)\n  /* 073 */  cmp     %ecx,%edi\n  /* 075 */  jne     .L3d\n.L77:\n  /* 077 */  pop     %ebx\n  /* 078 */  pop     %esi\n  /* 079 */  pop     %edi\n  /* 07a */  pop     %ebp\n  /* 07b */  ret\n","c":"#include <ctype.h>\n#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"hu_lib.h\"\n#include \"r_local.h\"\n#include \"r_draw.h\"\n\nvoid HUlib_clearTextLine(hu_textline_t *t)\n{\n    t->len = 0;\n    t->l[0] = 0;\n    t->needsupdate = 1;\n}\n\nvoid HUlib_initTextLine(hu_textline_t *t, int x, int y, patch_t **f, int sc)\n{\n    t->x = x;\n    t->y = y;\n    t->f = f;\n    t->sc = sc;\n    HUlib_clearTextLine(t);\n}\n\nvoid HUlib_initSText ( hu_stext_t* s, int x, int y, int h, patch_t** font, int startchar, boolean* on )\n{\n    int i;\n    s->h = h;\n    s->on = on;\n    s->laston = true;\n    s->cl = 0;\n    for (i=0;i<h;i++)\n        HUlib_initTextLine(&s->l[i], x, y - i*(SHORT(font[0]->height)+1), font, startchar);\n}\n","size":124,"score":100,"agent":"kuncc/5","pid":6,"session":314,"ts":1791742947922}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":529,"symbol":"R_CheckTextureNumForName","file":"r_data.c","asm":"# R_CheckTextureNumForName  (TU r_data.c, section .text, 124 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_CheckTextureNumForName:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%esi\n  /* 00b */  cmpb    $0x2d,(%esi)\n  /* 00e */  je      .L70\n  /* 010 */  mov     numtextures,%edi\n  /* 016 */  test    %edi,%edi\n  /* 018 */  jle     .L58\n  /* 01a */  mov     textures,%ebp\n  /* 020 */  xor     %ebx,%ebx\n  /* 022 */  jmp     .L2d\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  inc     %ebx\n  /* 029 */  cmp     %edi,%ebx\n  /* 02b */  je      .L58\n.L2d:\n  /* 02d */  mov     %esi,0x4(%esp)\n  /* 031 */  mov     $0x8,%eax\n  /* 036 */  mov     %eax,0x8(%esp)\n  /* 03a */  mov     0x0(%ebp,%ebx,4),%eax\n  /* 03e */  mov     %eax,(%esp)\n  /* 041 */  call    strncasecmp\n  /* 046 */  test    %eax,%eax\n  /* 048 */  jne     .L28\n  /* 04a */  add     $0x1c,%esp\n  /* 04d */  mov     %ebx,%eax\n  /* 04f */  pop     %ebx\n  /* 050 */  pop     %esi\n  /* 051 */  pop     %edi\n  /* 052 */  pop     %ebp\n  /* 053 */  ret\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  add     $0x1c,%esp\n  /* 05b */  mov     $0xffffffff,%ebx\n  /* 060 */  mov     %ebx,%eax\n  /* 062 */  pop     %ebx\n  /* 063 */  pop     %esi\n  /* 064 */  pop     %edi\n  /* 065 */  pop     %ebp\n  /* 066 */  ret\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  add     $0x1c,%esp\n  /* 073 */  xor     %ebx,%ebx\n  /* 075 */  mov     %ebx,%eax\n  /* 077 */  pop     %ebx\n  /* 078 */  pop     %esi\n  /* 079 */  pop     %edi\n  /* 07a */  pop     %ebp\n  /* 07b */  ret\n","c":"/* candidate for R_CheckTextureNumForName (r_data.c, 124 bytes) */\n#include <alloca.h>\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n#include \"r_sky.h\"\n#include \"r_data.h\"\n\ntypedef struct { char name[8]; } texture_t;\ntexture_t** textures;\nint numtextures;\n\nint R_CheckTextureNumForName (char *name)\n{\n    int i;\n\n    if (name[0] == '-')\n        return 0;\n\n    for (i = 0; i < numtextures; i++)\n        if (!strncasecmp (textures[i]->name, name, 8))\n            return i;\n\n    return -1;\n}\n","size":124,"score":100,"agent":"kuncc/0","pid":1,"session":316,"ts":1791742951509}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":254,"symbol":"M_WriteFile","file":"m_misc.c","asm":"# M_WriteFile  (TU m_misc.c, section .text, 126 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_WriteFile:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x1b6,%eax\n  /* 008 */  mov     %eax,0x8(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     $0x241,%edx\n  /* 015 */  mov     %edx,0x4(%esp)\n  /* 019 */  mov     %ebx,0x14(%esp)\n  /* 01d */  mov     %esi,0x18(%esp)\n  /* 021 */  mov     %eax,(%esp)\n  /* 024 */  call    open\n  /* 029 */  cmp     $0xffffffff,%eax\n  /* 02c */  je      .L70\n  /* 02e */  mov     %eax,%ebx\n  /* 030 */  mov     0x28(%esp),%eax\n  /* 034 */  mov     %ebx,(%esp)\n  /* 037 */  mov     %eax,0x8(%esp)\n  /* 03b */  mov     0x24(%esp),%eax\n  /* 03f */  mov     %eax,0x4(%esp)\n  /* 043 */  call    write\n  /* 048 */  mov     %ebx,(%esp)\n  /* 04b */  mov     %eax,%esi\n  /* 04d */  call    close\n  /* 052 */  xor     %eax,%eax\n  /* 054 */  mov     0x14(%esp),%ebx\n  /* 058 */  cmp     %esi,0x28(%esp)\n  /* 05c */  mov     0x18(%esp),%esi\n  /* 060 */  setle   %al\n  /* 063 */  add     $0x1c,%esp\n  /* 066 */  ret\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     0x14(%esp),%ebx\n  /* 074 */  xor     %eax,%eax\n  /* 076 */  mov     0x18(%esp),%esi\n  /* 07a */  add     $0x1c,%esp\n  /* 07d */  ret\n","c":"/* candidate for M_WriteFile (m_misc.c, 126 bytes) */\n#include <sys/stat.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <unistd.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"m_argv.h\"\n#include \"w_wad.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"v_video.h\"\n#include \"hu_stuff.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"m_misc.h\"\n\nboolean M_WriteFile ( char const* name, void* source, int length )\n{\n    int handle;\n    int count;\n\n    handle = open(name, O_WRONLY | O_CREAT | O_TRUNC, 0666);\n    if (handle == -1)\n        return false;\n\n    count = write(handle, source, length);\n    close(handle);\n\n    if (count < length)\n        return false;\n\n    return true;\n}\n","size":126,"score":100,"agent":"kuncc/1","pid":2,"session":320,"ts":1791742953710}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":573,"symbol":"R_InitSprites","file":"r_things.c","asm":"# R_InitSprites  (TU r_things.c, section .text, 126 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_InitSprites:\n  /* 000 */  mov     $negonearray,%edx\n  /* 005 */  sub     $0x8,%esp\n  /* 008 */  mov     %esi,0x4(%esp)\n  /* 00c */  test    $0x2,%dl\n  /* 00f */  mov     0xc(%esp),%esi\n  /* 013 */  mov     %ebx,(%esp)\n  /* 016 */  mov     $0x280,%ecx\n  /* 01b */  jne     .L67\n.L1d:\n  /* 01d */  mov     %ecx,%ebx\n  /* 01f */  xor     %eax,%eax\n  /* 021 */  and     $0xfffffff8,%ebx\n.L24:\n  /* 024 */  movl    $0xffffffff,(%edx,%eax,1)\n  /* 02b */  movl    $0xffffffff,0x4(%edx,%eax,1)\n  /* 033 */  add     $0x8,%eax\n  /* 036 */  cmp     %ebx,%eax\n  /* 038 */  jb      .L24\n  /* 03a */  add     %eax,%edx\n  /* 03c */  test    $0x4,%cl\n  /* 03f */  je      .L4a\n  /* 041 */  movl    $0xffffffff,(%edx)\n  /* 047 */  add     $0x4,%edx\n.L4a:\n  /* 04a */  test    $0x2,%cl\n  /* 04d */  je      .L54\n  /* 04f */  movw    $0xffff,(%edx)\n.L54:\n  /* 054 */  mov     %esi,0xc(%esp)\n  /* 058 */  mov     (%esp),%ebx\n  /* 05b */  mov     0x4(%esp),%esi\n  /* 05f */  add     $0x8,%esp\n  /* 062 */  jmp     R_InitSpriteDefs\n.L67:\n  /* 067 */  mov     $0xffffffff,%eax\n  /* 06c */  mov     $negonearray+0x2,%edx\n  /* 071 */  mov     %ax,negonearray\n  /* 077 */  mov     $0x27e,%ecx\n  /* 07c */  jmp     .L1d\n","c":"/* candidate for R_InitSprites (r_things.c, 126 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"doomstat.h\"\n\nvoid R_InitSprites (char** namelist)\n{\n    int i;\n    for (i=0 ; i<SCREENWIDTH ; i++)\n\tnegonearray[i] = -1;\n    R_InitSpriteDefs (namelist);\n}\n","size":126,"score":100,"agent":"kuncc/4","pid":5,"session":321,"ts":1791742955234}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":376,"symbol":"P_ThingHeightClip","file":"p_map.c","asm":"# P_ThingHeightClip  (TU p_map.c, section .text, 125 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_ThingHeightClip:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x10(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %esi,0x14(%esp)\n  /* 00f */  mov     %edi,0x18(%esp)\n  /* 013 */  mov     0x10(%ebx),%eax\n  /* 016 */  mov     0x14(%ebx),%esi\n  /* 019 */  mov     0x38(%ebx),%edi\n  /* 01c */  mov     %eax,0x8(%esp)\n  /* 020 */  mov     0xc(%ebx),%eax\n  /* 023 */  mov     %ebx,(%esp)\n  /* 026 */  mov     %eax,0x4(%esp)\n  /* 02a */  call    P_CheckPosition\n  /* 02f */  mov     tmfloorz,%edx\n  /* 035 */  cmp     %edi,%esi\n  /* 037 */  mov     tmceilingz,%eax\n  /* 03c */  mov     0x44(%ebx),%ecx\n  /* 03f */  mov     %edx,0x38(%ebx)\n  /* 042 */  mov     %eax,0x3c(%ebx)\n  /* 045 */  je      .L78\n  /* 047 */  mov     0x14(%ebx),%esi\n  /* 04a */  add     %ecx,%esi\n  /* 04c */  cmp     %esi,%eax\n  /* 04e */  jge     .L57\n  /* 050 */  mov     %eax,%esi\n  /* 052 */  sub     %ecx,%esi\n  /* 054 */  mov     %esi,0x14(%ebx)\n.L57:\n  /* 057 */  sub     %edx,%eax\n  /* 059 */  mov     0x10(%esp),%ebx\n  /* 05d */  cmp     %ecx,%eax\n  /* 05f */  mov     0x14(%esp),%esi\n  /* 063 */  setge   %al\n  /* 066 */  mov     0x18(%esp),%edi\n  /* 06a */  add     $0x1c,%esp\n  /* 06d */  movzbl  %al,%eax\n  /* 070 */  ret\n  /* 071 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  mov     %edx,0x14(%ebx)\n  /* 07b */  jmp     .L57\n","c":"/* candidate for P_ThingHeightClip (p_map.c, 125 bytes) */\n#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nboolean P_ThingHeightClip(mobj_t* thing)\n{\n    boolean onfloor;\n\n    onfloor = (thing->z == thing->floorz);\n    P_CheckPosition(thing, thing->x, thing->y);\n    thing->floorz = tmfloorz;\n    thing->ceilingz = tmceilingz;\n    if (onfloor)\n        thing->z = thing->floorz;\n    else if (thing->z + thing->height > thing->ceilingz)\n        thing->z = thing->ceilingz - thing->height;\n    if (thing->ceilingz - thing->floorz < thing->height)\n        return false;\n    return true;\n}\n","size":125,"score":100,"agent":"kuncc/6","pid":7,"session":317,"ts":1791742956586}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":289,"symbol":"A_FaceTarget","file":"p_enemy.c","asm":"# A_FaceTarget  (TU p_enemy.c, section .text, 124 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_FaceTarget:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x14(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %esi,0x18(%esp)\n  /* 00f */  mov     0x78(%ebx),%eax\n  /* 012 */  test    %eax,%eax\n  /* 014 */  je      .L46\n  /* 016 */  mov     0x10(%eax),%edx\n  /* 019 */  andl    $0xffffffdf,0x68(%ebx)\n  /* 01d */  mov     %edx,0xc(%esp)\n  /* 021 */  mov     0xc(%eax),%eax\n  /* 024 */  mov     %eax,0x8(%esp)\n  /* 028 */  mov     0x10(%ebx),%eax\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  mov     0xc(%ebx),%eax\n  /* 032 */  mov     %eax,(%esp)\n  /* 035 */  call    R_PointToAngle2\n  /* 03a */  mov     %eax,0x20(%ebx)\n  /* 03d */  mov     0x78(%ebx),%eax\n  /* 040 */  testb   $0x4,0x6a(%eax)\n  /* 044 */  jne     .L58\n.L46:\n  /* 046 */  mov     0x14(%esp),%ebx\n  /* 04a */  mov     0x18(%esp),%esi\n  /* 04e */  add     $0x1c,%esp\n  /* 051 */  ret\n  /* 052 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  call    P_Random\n  /* 05d */  mov     %eax,%esi\n  /* 05f */  call    P_Random\n  /* 064 */  mov     %eax,%edx\n  /* 066 */  mov     %esi,%eax\n  /* 068 */  mov     0x18(%esp),%esi\n  /* 06c */  sub     %edx,%eax\n  /* 06e */  shl     $0x15,%eax\n  /* 071 */  add     %eax,0x20(%ebx)\n  /* 074 */  mov     0x14(%esp),%ebx\n  /* 078 */  add     $0x1c,%esp\n  /* 07b */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_FaceTarget(mobj_t* actor)\n{\n    if (!actor->target)\n        return;\n\n    actor->flags &= ~MF_AMBUSH;\n    actor->angle = R_PointToAngle2(actor->x, actor->y, actor->target->x, actor->target->y);\n\n    if (actor->target->flags & MF_SHADOW)\n        actor->angle += (P_Random() - P_Random()) << 21;\n}\n","size":124,"score":100,"agent":"kuncc/3","pid":4,"session":315,"ts":1791742958431}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":153,"symbol":"myioctl","file":"i_sound.c","asm":"# myioctl  (TU i_sound.c, section .text, 126 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmyioctl:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x28(%esp),%eax\n  /* 007 */  mov     %eax,0x8(%esp)\n  /* 00b */  mov     0x24(%esp),%eax\n  /* 00f */  mov     %eax,0x4(%esp)\n  /* 013 */  mov     0x20(%esp),%eax\n  /* 017 */  mov     %eax,(%esp)\n  /* 01a */  call    ioctl\n  /* 01f */  test    %eax,%eax\n  /* 021 */  js      .L27\n  /* 023 */  add     $0x1c,%esp\n  /* 026 */  ret\n.L27:\n  /* 027 */  movl    $\"ioctl(dsp,%d,arg) failed\\n\",0x8(%esp)\n  /* 02f */  mov     0x24(%esp),%eax\n  /* 033 */  movl    $0x2,0x4(%esp)\n  /* 03b */  mov     %eax,0xc(%esp)\n  /* 03f */  mov     stderr,%eax\n  /* 044 */  mov     %eax,(%esp)\n  /* 047 */  call    __fprintf_chk\n  /* 04c */  mov     errno,%eax\n  /* 051 */  movl    $\"errno=%d\\n\",0x8(%esp)\n  /* 059 */  movl    $0x2,0x4(%esp)\n  /* 061 */  mov     %eax,0xc(%esp)\n  /* 065 */  mov     stderr,%eax\n  /* 06a */  mov     %eax,(%esp)\n  /* 06d */  call    __fprintf_chk\n  /* 072 */  movl    $0xffffffff,(%esp)\n  /* 079 */  call    exit\n","c":"/* candidate for myioctl (i_sound.c, 126 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nextern int errno;\n\nint myioctl(int fd, int command, int *arg)\n{\n    int rc = ioctl(fd, command, arg);\n    if (rc < 0)\n    {\n        fprintf(stderr, \"ioctl(dsp,%d,arg) failed\\n\", command);\n        fprintf(stderr, \"errno=%d\\n\", errno);\n        exit(-1);\n    }\n    return rc;\n}\n","size":126,"score":100,"agent":"kuncc/7","pid":8,"session":319,"ts":1791742961095}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":104,"symbol":"G_DoNewGame","file":"g_game.c","asm":"# G_DoNewGame  (TU g_game.c, section .text, 126 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_DoNewGame:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  sub     $0x1c,%esp\n  /* 005 */  mov     %eax,demoplayback\n  /* 00a */  xor     %eax,%eax\n  /* 00c */  xor     %edx,%edx\n  /* 00e */  mov     %eax,deathmatch\n  /* 013 */  xor     %eax,%eax\n  /* 015 */  xor     %ecx,%ecx\n  /* 017 */  mov     %eax,playeringame+0xc\n  /* 01c */  xor     %eax,%eax\n  /* 01e */  mov     %eax,playeringame+0x8\n  /* 023 */  xor     %eax,%eax\n  /* 025 */  mov     %eax,playeringame+0x4\n  /* 02a */  xor     %eax,%eax\n  /* 02c */  mov     %eax,respawnparm\n  /* 031 */  xor     %eax,%eax\n  /* 033 */  mov     %eax,consoleplayer\n  /* 038 */  mov     d_map,%eax\n  /* 03d */  mov     %edx,netdemo\n  /* 043 */  xor     %edx,%edx\n  /* 045 */  mov     %ecx,netgame\n  /* 04b */  xor     %ecx,%ecx\n  /* 04d */  mov     %edx,fastparm\n  /* 053 */  mov     %eax,0x8(%esp)\n  /* 057 */  mov     d_episode,%eax\n  /* 05c */  mov     %ecx,nomonsters\n  /* 062 */  mov     %eax,0x4(%esp)\n  /* 066 */  mov     d_skill,%eax\n  /* 06b */  mov     %eax,(%esp)\n  /* 06e */  call    G_InitNew\n  /* 073 */  xor     %eax,%eax\n  /* 075 */  mov     %eax,gameaction\n  /* 07a */  add     $0x1c,%esp\n  /* 07d */  ret\n","c":"/* candidate for G_DoNewGame (g_game.c, 126 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nextern int netdemo;\nextern skill_t d_skill;\nextern int d_episode;\nextern int d_map;\n\nvoid G_DoNewGame(void)\n{\n    demoplayback = false;\n    netdemo = false;\n    netgame = false;\n    deathmatch = false;\n    playeringame[1] = playeringame[2] = playeringame[3] = false;\n    respawnparm = false;\n    fastparm = false;\n    nomonsters = false;\n    consoleplayer = 0;\n    G_InitNew(d_skill, d_episode, d_map);\n    gameaction = ga_nothing;\n}\n","size":126,"score":100,"agent":"kuncc/2","pid":3,"session":318,"ts":1791742961285}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":62,"symbol":"F_StartCast","file":"f_finale.c","asm":"# F_StartCast  (TU f_finale.c, section .text, 127 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nF_StartCast:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0xffffffff,%eax\n  /* 008 */  mov     %eax,wipegamestate\n  /* 00d */  xor     %edx,%edx\n  /* 00f */  xor     %ecx,%ecx\n  /* 011 */  imul    $0x5c,castorder+0x4,%eax\n  /* 018 */  mov     %edx,castnum\n  /* 01e */  mov     %ecx,castdeath\n  /* 024 */  mov     mobjinfo+0xc(%eax),%edx\n  /* 02a */  lea     0x0(,%edx,8),%eax\n  /* 031 */  sub     %edx,%eax\n  /* 033 */  lea     states(,%eax,4),%eax\n  /* 03a */  mov     %eax,caststate\n  /* 03f */  mov     0x8(%eax),%eax\n  /* 042 */  movl    $0x3f,(%esp)\n  /* 049 */  mov     %eax,casttics\n  /* 04e */  mov     $0x2,%eax\n  /* 053 */  mov     %eax,finalestage\n  /* 058 */  xor     %eax,%eax\n  /* 05a */  mov     %eax,castframes\n  /* 05f */  xor     %eax,%eax\n  /* 061 */  mov     %eax,castonmelee\n  /* 066 */  xor     %eax,%eax\n  /* 068 */  mov     %eax,castattacking\n  /* 06d */  mov     $0x1,%eax\n  /* 072 */  mov     %eax,0x4(%esp)\n  /* 076 */  call    S_ChangeMusic\n  /* 07b */  add     $0x1c,%esp\n  /* 07e */  ret\n","c":"/* candidate for F_StartCast (f_finale.c, 127 bytes) */\n#include <ctype.h>\n#include \"i_system.h\"\n#include \"m_swap.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"hu_stuff.h\"\n\ntypedef struct { char *name; mobjtype_t type; } castinfo_t;\nextern castinfo_t castorder[];\nint finalestage;\nint castnum;\nint castdeath;\nstate_t *caststate;\nint casttics;\nint castframes;\nint castonmelee;\nint castattacking;\n\nvoid F_StartCast(void)\n{\n    wipegamestate = -1;\n    castnum = 0;\n    caststate = &states[mobjinfo[castorder[castnum].type].seestate];\n    casttics = caststate->tics;\n    castdeath = 0;\n    finalestage = 2;\n    castframes = 0;\n    castonmelee = 0;\n    castattacking = 0;\n    S_ChangeMusic(mus_evil, 1);\n}\n","size":127,"score":100,"agent":"kuncc/0","pid":1,"session":323,"ts":1791742963815}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":286,"symbol":"A_KeenDie","file":"p_enemy.c","asm":"# A_KeenDie  (TU p_enemy.c, section .text, 128 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_KeenDie:\n  /* 000 */  sub     $0x5c,%esp\n  /* 003 */  mov     0x60(%esp),%edx\n  /* 007 */  mov     thinkercap+0x4,%eax\n  /* 00c */  andl    $0xfffffffd,0x68(%edx)\n  /* 010 */  cmp     $thinkercap,%eax\n  /* 015 */  jne     .L3a\n  /* 017 */  jmp     .L60\n  /* 019 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 020 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x4(%eax),%eax\n  /* 033 */  cmp     $thinkercap,%eax\n  /* 038 */  je      .L60\n.L3a:\n  /* 03a */  cmpl    $P_MobjThinker,0x8(%eax)\n  /* 041 */  jne     .L30\n  /* 043 */  cmp     %eax,%edx\n  /* 045 */  je      .L30\n  /* 047 */  mov     0x58(%edx),%ecx\n  /* 04a */  cmp     %ecx,0x58(%eax)\n  /* 04d */  jne     .L30\n  /* 04f */  mov     0x6c(%eax),%ecx\n  /* 052 */  test    %ecx,%ecx\n  /* 054 */  jle     .L30\n  /* 056 */  add     $0x5c,%esp\n  /* 059 */  ret\n  /* 05a */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  movw    $0x29a,0x24(%esp)\n  /* 067 */  mov     $0x3,%eax\n  /* 06c */  mov     %eax,0x4(%esp)\n  /* 070 */  lea     0x10(%esp),%eax\n  /* 074 */  mov     %eax,(%esp)\n  /* 077 */  call    EV_DoDoor\n  /* 07c */  add     $0x5c,%esp\n  /* 07f */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_KeenDie(mobj_t* mo)\n{\n    thinker_t* th;\n    mobj_t* mo2;\n    line_t junk;\n\n    mo->flags &= ~MF_SOLID;\n\n    for (th = thinkercap.next; th != &thinkercap; th = th->next)\n    {\n        if (th->function.acp1 != (actionf_p1)P_MobjThinker)\n            continue;\n        mo2 = (mobj_t*)th;\n        if (mo2 != mo && mo2->type == mo->type && mo2->health > 0)\n            return;\n    }\n\n    junk.tag = 666;\n    EV_DoDoor(&junk, open);\n}\n","size":128,"score":100,"agent":"kuncc/4","pid":5,"session":325,"ts":1791742967266}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":621,"symbol":"ST_Drawer","file":"st_stuff.c","asm":"# ST_Drawer  (TU st_stuff.c, section .text, 126 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nST_Drawer:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     0x10(%esp),%eax\n  /* 007 */  mov     0x14(%esp),%edx\n  /* 00b */  test    %eax,%eax\n  /* 00d */  je      .L60\n  /* 00f */  mov     automapactive,%ecx\n  /* 015 */  xor     %eax,%eax\n  /* 017 */  test    %ecx,%ecx\n  /* 019 */  setne   %al\n.L1c:\n  /* 01c */  mov     %eax,st_statusbaron\n  /* 021 */  xor     %eax,%eax\n  /* 023 */  or      st_firsttime,%edx\n  /* 029 */  setne   %al\n  /* 02c */  mov     %eax,st_firsttime\n  /* 031 */  call    ST_doPaletteStuff\n  /* 036 */  mov     st_firsttime,%eax\n  /* 03b */  test    %eax,%eax\n  /* 03d */  je      .L70\n  /* 03f */  xor     %edx,%edx\n  /* 041 */  mov     %edx,st_firsttime\n  /* 047 */  call    ST_refreshBackground\n  /* 04c */  mov     $0x1,%ecx\n  /* 051 */  mov     %ecx,0x10(%esp)\n  /* 055 */  add     $0xc,%esp\n  /* 058 */  jmp     ST_drawWidgets\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  mov     $0x1,%eax\n  /* 065 */  jmp     .L1c\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  xor     %eax,%eax\n  /* 072 */  mov     %eax,0x10(%esp)\n  /* 076 */  add     $0xc,%esp\n  /* 079 */  jmp     ST_drawWidgets\n","c":"/* candidate for ST_Drawer (st_stuff.c, 126 bytes) */\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"g_game.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"p_inter.h\"\n#include \"am_map.h\"\n#include \"m_cheat.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nint st_statusbaron;\nint st_firsttime;\nvoid ST_doPaletteStuff(void);\nvoid ST_refreshBackground(void);\nvoid ST_drawWidgets(int refresh);\n\nvoid ST_Drawer (boolean fullscreen, boolean refresh)\n{\n    st_statusbaron = (!fullscreen) || automapactive;\n    st_firsttime = st_firsttime || refresh;\n    ST_doPaletteStuff();\n    if (st_firsttime) {\n        st_firsttime = 0;\n        ST_refreshBackground();\n        ST_drawWidgets(1);\n    } else\n        ST_drawWidgets(0);\n}\n","size":126,"score":100,"agent":"kuncc/5","pid":6,"session":322,"ts":1791742968038}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":44,"symbol":"D_AddFile","file":"d_main.c","asm":"# D_AddFile  (TU d_main.c, section .text, 128 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_AddFile:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x1c(%esp)\n  /* 007 */  mov     wadfiles,%edx\n  /* 00d */  xor     %ebx,%ebx\n  /* 00f */  mov     %edi,0x24(%esp)\n  /* 013 */  mov     0x30(%esp),%edi\n  /* 017 */  mov     %esi,0x20(%esp)\n  /* 01b */  mov     %ebp,0x28(%esp)\n  /* 01f */  test    %edx,%edx\n  /* 021 */  je      .L3c\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  inc     %ebx\n  /* 031 */  mov     wadfiles(,%ebx,4),%eax\n  /* 038 */  test    %eax,%eax\n  /* 03a */  jne     .L30\n.L3c:\n  /* 03c */  mov     %edi,(%esp)\n  /* 03f */  call    strlen\n  /* 044 */  lea     0x1(%eax),%esi\n  /* 047 */  mov     %esi,(%esp)\n  /* 04a */  call    malloc\n  /* 04f */  mov     %esi,0xc(%esp)\n  /* 053 */  mov     %esi,0x8(%esp)\n  /* 057 */  mov     %edi,0x4(%esp)\n  /* 05b */  mov     %eax,(%esp)\n  /* 05e */  mov     %eax,%ebp\n  /* 060 */  call    __memcpy_chk\n  /* 065 */  mov     0x20(%esp),%esi\n  /* 069 */  mov     %ebp,wadfiles(,%ebx,4)\n  /* 070 */  mov     0x24(%esp),%edi\n  /* 074 */  mov     0x1c(%esp),%ebx\n  /* 078 */  mov     0x28(%esp),%ebp\n  /* 07c */  add     $0x2c,%esp\n  /* 07f */  ret\n","c":"/* candidate for D_AddFile (d_main.c, 128 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"f_finale.h\"\n#include \"f_wipe.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"i_video.h\"\n#include \"g_game.h\"\n#include \"hu_stuff.h\"\n#include \"wi_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"p_setup.h\"\n#include \"r_local.h\"\n#include \"d_main.h\"\n\nvoid D_AddFile (char *file)\n{\n    int numwadfiles;\n    char *newfile;\n\n    for (numwadfiles = 0; wadfiles[numwadfiles]; numwadfiles++)\n        ;\n    size_t n = strlen(file) + 1;\n    newfile = malloc(n);\n    __memcpy_chk(newfile, file, n, n);\n    wadfiles[numwadfiles] = newfile;\n}\n","size":128,"score":100,"agent":"kuncc/1","pid":2,"session":324,"ts":1791742969694}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":398,"symbol":"P_TraverseIntercepts","file":"p_maputl.c","asm":"# P_TraverseIntercepts  (TU p_maputl.c, section .text, 130 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_TraverseIntercepts:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     intercept_p,%ebp\n  /* 00d */  mov     0x30(%esp),%ebx\n  /* 011 */  cmp     $intercepts,%ebp\n  /* 017 */  je      .L75\n  /* 019 */  mov     %ebp,%edi\n  /* 01b */  xor     %esi,%esi\n  /* 01d */  sub     $intercepts,%edi\n  /* 023 */  sar     $0x2,%edi\n  /* 026 */  imul    $0xaaaaaaab,%edi,%edi\n  /* 02c */  dec     %edi\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     $intercepts,%eax\n  /* 035 */  mov     $0x7fffffff,%edx\n  /* 03a */  cmp     %eax,%ebp\n  /* 03c */  jbe     .L51\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  mov     (%eax),%ecx\n  /* 042 */  cmp     %ecx,%edx\n  /* 044 */  cmovg   %eax,%esi\n  /* 047 */  cmovg   %ecx,%edx\n  /* 04a */  add     $0xc,%eax\n  /* 04d */  cmp     %ebp,%eax\n  /* 04f */  jb      .L40\n.L51:\n  /* 051 */  cmp     %edx,0x34(%esp)\n  /* 055 */  jl      .L75\n  /* 057 */  mov     %esi,(%esp)\n  /* 05a */  call    *%ebx\n  /* 05c */  test    %eax,%eax\n  /* 05e */  xchg    %ax,%ax\n  /* 060 */  je      .L7a\n  /* 062 */  movl    $0x7fffffff,(%esi)\n  /* 068 */  test    %edi,%edi\n  /* 06a */  je      .L75\n  /* 06c */  mov     intercept_p,%ebp\n  /* 072 */  dec     %edi\n  /* 073 */  jmp     .L30\n.L75:\n  /* 075 */  mov     $0x1,%eax\n.L7a:\n  /* 07a */  add     $0x1c,%esp\n  /* 07d */  pop     %ebx\n  /* 07e */  pop     %esi\n  /* 07f */  pop     %edi\n  /* 080 */  pop     %ebp\n  /* 081 */  ret\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nboolean P_TraverseIntercepts(traverser_t func, fixed_t maxfrac)\n{\n    int count;\n    fixed_t dist;\n    intercept_t *scan;\n    intercept_t *in;\n\n    count = intercept_p - intercepts;\n    in = 0;\n\n    while (count--)\n    {\n\tdist = 0x7fffffff;\n\tfor (scan = intercepts; scan < intercept_p; scan++)\n\t    if (scan->frac < dist)\n\t    {\n\t\tdist = scan->frac;\n\t\tin = scan;\n\t    }\n\n\tif (dist > maxfrac)\n\t    return 1;\n\n\tif (!func(in))\n\t    return 0;\n\n\tin->frac = 0x7fffffff;\n    }\n    return 1;\n}\n","size":130,"score":100,"agent":"kuncc/2","pid":3,"session":329,"ts":1791742973398}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":332,"symbol":"A_BrainAwake","file":"p_enemy.c","asm":"# A_BrainAwake  (TU p_enemy.c, section .text, 131 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_BrainAwake:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %edx,%edx\n  /* 005 */  mov     %edx,numbraintargets\n  /* 00b */  mov     thinkercap+0x4,%eax\n  /* 010 */  xor     %ecx,%ecx\n  /* 012 */  mov     %ecx,braintargeton\n  /* 018 */  cmp     $thinkercap,%eax\n  /* 01d */  je      .L6a\n  /* 01f */  xor     %ecx,%ecx\n  /* 021 */  xor     %edx,%edx\n  /* 023 */  jmp     .L3a\n  /* 025 */  lea     0x0(%esi),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x4(%eax),%eax\n  /* 033 */  cmp     $thinkercap,%eax\n  /* 038 */  je      .L60\n.L3a:\n  /* 03a */  cmpl    $P_MobjThinker,0x8(%eax)\n  /* 041 */  jne     .L30\n  /* 043 */  cmpl    $0x1b,0x58(%eax)\n  /* 047 */  jne     .L30\n  /* 049 */  mov     %eax,braintargets(,%edx,4)\n  /* 050 */  mov     0x4(%eax),%eax\n  /* 053 */  inc     %edx\n  /* 054 */  mov     $0x1,%cl\n  /* 056 */  cmp     $thinkercap,%eax\n  /* 05b */  jne     .L3a\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  test    %cl,%cl\n  /* 062 */  je      .L6a\n  /* 064 */  mov     %edx,numbraintargets\n.L6a:\n  /* 06a */  movl    $0x0,(%esp)\n  /* 071 */  mov     $0x60,%eax\n  /* 076 */  mov     %eax,0x4(%esp)\n  /* 07a */  call    S_StartSound\n  /* 07f */  add     $0x1c,%esp\n  /* 082 */  ret\n","c":"/* candidate for A_BrainAwake (p_enemy.c, 131 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nint numbraintargets;\nint braintargeton;\nmobj_t* braintargets[32];\n\nvoid A_BrainAwake(mobj_t* mo)\n{\n    thinker_t* thinker;\n    mobj_t* m;\n\n    numbraintargets = 0;\n    braintargeton = 0;\n\n    for (thinker = thinkercap.next; thinker != &thinkercap; thinker = thinker->next)\n    {\n        if (thinker->function.acp1 != (actionf_p1)P_MobjThinker)\n            continue;\n        m = (mobj_t*)thinker;\n        if (m->type == MT_BOSSTARGET)\n        {\n            braintargets[numbraintargets] = m;\n            numbraintargets++;\n        }\n    }\n    S_StartSound(NULL, sfx_bossit);\n}\n","size":131,"score":100,"agent":"kuncc/4","pid":5,"session":331,"ts":1791742980033}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":403,"symbol":"P_ExplodeMissile","file":"p_mobj.c","asm":"# P_ExplodeMissile  (TU p_mobj.c, section .text, 132 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_ExplodeMissile:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  imul    $0x5c,0x58(%ebx),%eax\n  /* 00f */  movl    $0x0,0x50(%ebx)\n  /* 016 */  movl    $0x0,0x4c(%ebx)\n  /* 01d */  movl    $0x0,0x48(%ebx)\n  /* 024 */  mov     mobjinfo+0x30(%eax),%eax\n  /* 02a */  mov     %ebx,(%esp)\n  /* 02d */  mov     %eax,0x4(%esp)\n  /* 031 */  call    P_SetMobjState\n  /* 036 */  call    P_Random\n  /* 03b */  mov     $0x1,%edx\n  /* 040 */  and     $0x3,%eax\n  /* 043 */  sub     %eax,0x60(%ebx)\n  /* 046 */  mov     0x60(%ebx),%eax\n  /* 049 */  test    %eax,%eax\n  /* 04b */  cmovle  %edx,%eax\n  /* 04e */  mov     %eax,0x60(%ebx)\n  /* 051 */  mov     0x5c(%ebx),%eax\n  /* 054 */  andl    $0xfffeffff,0x68(%ebx)\n  /* 05b */  mov     0x38(%eax),%eax\n  /* 05e */  test    %eax,%eax\n  /* 060 */  jne     .L70\n  /* 062 */  mov     0x18(%esp),%ebx\n  /* 066 */  add     $0x1c,%esp\n  /* 069 */  ret\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  mov     %ebx,(%esp)\n  /* 073 */  mov     %eax,0x4(%esp)\n  /* 077 */  call    S_StartSound\n  /* 07c */  mov     0x18(%esp),%ebx\n  /* 080 */  add     $0x1c,%esp\n  /* 083 */  ret\n","c":"/* candidate for P_ExplodeMissile (p_mobj.c, 132 bytes) */\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"sounds.h\"\n#include \"st_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nvoid P_ExplodeMissile(mobj_t* mo)\n{\n    mo->momx = mo->momy = mo->momz = 0;\n    P_SetMobjState(mo, mobjinfo[mo->type].deathstate);\n    mo->tics -= P_Random()&3;\n    if (mo->tics < 1)\n        mo->tics = 1;\n    mo->flags &= ~MF_MISSILE;\n    if (mo->info->deathsound)\n        S_StartSound(mo, mo->info->deathsound);\n}\n","size":132,"score":100,"agent":"kuncc/5","pid":6,"session":332,"ts":1791742980313}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":541,"symbol":"R_VideoErase","file":"r_draw.c","asm":"# R_VideoErase  (TU r_draw.c, section .text, 130 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_VideoErase:\n  /* 000 */  sub     $0x8,%esp\n  /* 003 */  mov     %esi,(%esp)\n  /* 006 */  mov     0x10(%esp),%ecx\n  /* 00a */  mov     %edi,0x4(%esp)\n  /* 00e */  mov     0xc(%esp),%esi\n  /* 012 */  mov     screens,%edi\n  /* 018 */  mov     screens+0x4,%eax\n  /* 01d */  add     %esi,%edi\n  /* 01f */  add     %eax,%esi\n  /* 021 */  cmp     $0x8,%ecx\n  /* 024 */  jae     .L38\n.L26:\n  /* 026 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 028 */  mov     (%esp),%esi\n  /* 02b */  mov     0x4(%esp),%edi\n  /* 02f */  add     $0x8,%esp\n  /* 032 */  ret\n  /* 033 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  test    $0x1,%edi\n  /* 03e */  jne     .L60\n.L40:\n  /* 040 */  test    $0x2,%edi\n  /* 046 */  jne     .L70\n.L48:\n  /* 048 */  test    $0x4,%edi\n  /* 04e */  je      .L26\n  /* 050 */  mov     (%esi),%eax\n  /* 052 */  add     $0x4,%edi\n  /* 055 */  add     $0x4,%esi\n  /* 058 */  sub     $0x4,%ecx\n  /* 05b */  mov     %eax,-0x4(%edi)\n  /* 05e */  jmp     .L26\n.L60:\n  /* 060 */  movzbl  (%esi),%eax\n  /* 063 */  inc     %edi\n  /* 064 */  inc     %esi\n  /* 065 */  dec     %ecx\n  /* 066 */  mov     %al,-0x1(%edi)\n  /* 069 */  jmp     .L40\n  /* 06b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  movzwl  (%esi),%eax\n  /* 073 */  add     $0x2,%edi\n  /* 076 */  add     $0x2,%esi\n  /* 079 */  sub     $0x2,%ecx\n  /* 07c */  mov     %ax,-0x2(%edi)\n  /* 080 */  jmp     .L48\n","c":"/* candidate for R_VideoErase (r_draw.c, 130 bytes) */\n#include \"doomdef.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n\nvoid R_VideoErase ( unsigned ofs, int count )\n{\n    memcpy(screens[0]+ofs, screens[1]+ofs, count);\n}\n","size":130,"score":100,"agent":"kuncc/0","pid":1,"session":330,"ts":1791742980369}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":55,"symbol":"CheckAbort","file":"d_net.c","asm":"# CheckAbort  (TU d_net.c, section .text, 134 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCheckAbort:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  call    I_GetTime\n  /* 00c */  lea     0x2(%eax),%ebx\n  /* 00f */  jmp     .L1d\n  /* 011 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  call    I_StartTic\n.L1d:\n  /* 01d */  lea     0x0(%esi),%esi\n  /* 020 */  call    I_GetTime\n  /* 025 */  cmp     %ebx,%eax\n  /* 027 */  jl      .L18\n  /* 029 */  call    I_StartTic\n  /* 02e */  mov     eventtail,%eax\n  /* 033 */  cmp     eventhead,%eax\n  /* 039 */  je      .L6c\n  /* 03b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  shl     $0x4,%eax\n  /* 043 */  mov     events(%eax),%edx\n  /* 049 */  test    %edx,%edx\n  /* 04b */  jne     .L56\n  /* 04d */  cmpl    $0x1b,events+0x4(%eax)\n  /* 054 */  je      .L78\n.L56:\n  /* 056 */  mov     eventtail,%eax\n  /* 05b */  inc     %eax\n  /* 05c */  and     $0x3f,%eax\n  /* 05f */  cmp     eventhead,%eax\n  /* 065 */  mov     %eax,eventtail\n  /* 06a */  jne     .L40\n.L6c:\n  /* 06c */  mov     0x18(%esp),%ebx\n  /* 070 */  add     $0x1c,%esp\n  /* 073 */  ret\n  /* 074 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  movl    $\"Network game synchronization aborted.\",(%esp)\n  /* 07f */  call    I_Error\n  /* 084 */  jmp     .L56\n","c":"/* candidate for CheckAbort (d_net.c, 134 bytes) */\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"i_net.h\"\n#include \"g_game.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n\nextern int eventtail;\n\nvoid CheckAbort(void)\n{\n    event_t *ev;\n    int stoptic;\n\n    stoptic = I_GetTime() + 2;\n    while (I_GetTime() < stoptic)\n        I_StartTic();\n    I_StartTic();\n\n    for (; eventtail != eventhead; eventtail = (eventtail + 1) & (MAXEVENTS - 1))\n    {\n        ev = &events[eventtail];\n        if (ev->type == ev_keydown && ev->data1 == KEY_ESCAPE)\n            I_Error(\"Network game synchronization aborted.\");\n    }\n}\n","size":134,"score":100,"agent":"kuncc/1","pid":2,"session":333,"ts":1791742982402}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":465,"symbol":"P_LoadThings","file":"p_setup.c","asm":"# P_LoadThings  (TU p_setup.c, section .text, 128 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_LoadThings:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x1,%eax\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x1c,%esp\n  /* 00c */  mov     %eax,0x4(%esp)\n  /* 010 */  mov     0x30(%esp),%ebx\n  /* 014 */  mov     %ebx,(%esp)\n  /* 017 */  call    W_CacheLumpNum\n  /* 01c */  mov     %ebx,(%esp)\n  /* 01f */  mov     %eax,%ebp\n  /* 021 */  call    W_LumpLength\n  /* 026 */  cmp     $0x9,%eax\n  /* 029 */  jbe     .L70\n  /* 02b */  mov     $0xcccccccd,%edx\n  /* 030 */  mov     %ebp,%ebx\n  /* 032 */  mul     %edx\n  /* 034 */  shr     $0x3,%edx\n  /* 037 */  lea     (%edx,%edx,4),%eax\n  /* 03a */  lea     0x0(%ebp,%eax,2),%esi\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  cmpl    $0x2,gamemode\n  /* 047 */  je      .L61\n  /* 049 */  movzwl  0x6(%ebx),%ecx\n  /* 04d */  sub     $0x40,%ecx\n  /* 050 */  cmp     $0x19,%cx\n  /* 054 */  ja      .L61\n  /* 056 */  mov     $0x31000bf,%eax\n  /* 05b */  shr     %cl,%eax\n  /* 05d */  test    $0x1,%al\n  /* 05f */  jne     .L70\n.L61:\n  /* 061 */  mov     %ebx,(%esp)\n  /* 064 */  add     $0xa,%ebx\n  /* 067 */  call    P_SpawnMapThing\n  /* 06c */  cmp     %esi,%ebx\n  /* 06e */  jne     .L40\n.L70:\n  /* 070 */  mov     %ebp,0x30(%esp)\n  /* 074 */  add     $0x1c,%esp\n  /* 077 */  pop     %ebx\n  /* 078 */  pop     %esi\n  /* 079 */  pop     %edi\n  /* 07a */  pop     %ebp\n  /* 07b */  jmp     Z_Free\n","c":"#include <math.h>\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"m_bbox.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nvoid P_LoadThings(int lump)\n{\n    byte*       data;\n    int         i;\n    mapthing_t* mt;\n    int         numthings;\n    boolean     spawn;\n\n    data = W_CacheLumpNum(lump, PU_STATIC);\n    numthings = W_LumpLength(lump) / sizeof(mapthing_t);\n\n    mt = (mapthing_t*)data;\n    for (i = 0; i < numthings; i++, mt++)\n    {\n        spawn = true;\n        if (gamemode != commercial)\n        {\n            switch (mt->type)\n            {\n              case 68:\n              case 64:\n              case 88:\n              case 89:\n              case 69:\n              case 67:\n              case 71:\n              case 65:\n              case 66:\n              case 84:\n                spawn = false;\n                break;\n            }\n        }\n        if (spawn == false)\n            break;\n\n        P_SpawnMapThing(mt);\n    }\n\n    Z_Free(data);\n}\n","size":128,"score":100,"agent":"kuncc/6","pid":7,"session":326,"ts":1791742983639}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":524,"symbol":"R_InitFlats","file":"r_data.c","asm":"# R_InitFlats  (TU r_data.c, section .text, 128 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_InitFlats:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"F_START\",(%esp)\n  /* 00a */  call    W_GetNumForName\n  /* 00f */  movl    $\"F_END\",(%esp)\n  /* 016 */  inc     %eax\n  /* 017 */  mov     %eax,firstflat\n  /* 01c */  call    W_GetNumForName\n  /* 021 */  mov     firstflat,%edx\n  /* 027 */  xor     %ecx,%ecx\n  /* 029 */  mov     %ecx,0x8(%esp)\n  /* 02d */  dec     %eax\n  /* 02e */  mov     %eax,lastflat\n  /* 033 */  sub     %edx,%eax\n  /* 035 */  lea     0x1(%eax),%edx\n  /* 038 */  mov     %edx,numflats\n  /* 03e */  lea     0x8(,%eax,4),%eax\n  /* 045 */  mov     $0x1,%edx\n  /* 04a */  mov     %edx,0x4(%esp)\n  /* 04e */  mov     %eax,(%esp)\n  /* 051 */  call    Z_Malloc\n  /* 056 */  mov     numflats,%ecx\n  /* 05c */  test    %ecx,%ecx\n  /* 05e */  mov     %eax,flattranslation\n  /* 063 */  jle     .L7c\n  /* 065 */  mov     %eax,%edx\n  /* 067 */  xor     %eax,%eax\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %eax,(%edx,%eax,4)\n  /* 073 */  inc     %eax\n  /* 074 */  cmp     %eax,numflats\n  /* 07a */  jg      .L70\n.L7c:\n  /* 07c */  add     $0x1c,%esp\n  /* 07f */  ret\n","c":"/* candidate for R_InitFlats (r_data.c, 128 bytes) */\n#include <alloca.h>\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n#include \"r_sky.h\"\n#include \"r_data.h\"\n\nint lastflat;\nint numflats;\n\nvoid R_InitFlats(void)\n{\n    int i;\n\n    firstflat = W_GetNumForName(\"F_START\") + 1;\n    lastflat = W_GetNumForName(\"F_END\") - 1;\n    numflats = lastflat - firstflat + 1;\n\n    flattranslation = Z_Malloc((numflats + 1) * 4, PU_STATIC, 0);\n\n    for (i = 0; i < numflats; i++)\n        flattranslation[i] = i;\n}\n","size":128,"score":100,"agent":"kuncc/3","pid":4,"session":327,"ts":1791742984862}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":76,"symbol":"wipe_initColorXForm","file":"f_wipe.c","asm":"# wipe_initColorXForm  (TU f_wipe.c, section .text, 130 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nwipe_initColorXForm:\n  /* 000 */  sub     $0x8,%esp\n  /* 003 */  mov     %esi,(%esp)\n  /* 006 */  mov     0x10(%esp),%ecx\n  /* 00a */  mov     %edi,0x4(%esp)\n  /* 00e */  mov     0xc(%esp),%eax\n  /* 012 */  mov     wipe_scr,%edi\n  /* 018 */  mov     wipe_scr_start,%esi\n  /* 01e */  imul    %eax,%ecx\n  /* 021 */  cmp     $0x8,%ecx\n  /* 024 */  jae     .L38\n.L26:\n  /* 026 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 028 */  xor     %eax,%eax\n  /* 02a */  mov     (%esp),%esi\n  /* 02d */  mov     0x4(%esp),%edi\n  /* 031 */  add     $0x8,%esp\n  /* 034 */  ret\n  /* 035 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  test    $0x1,%edi\n  /* 03e */  jne     .L60\n.L40:\n  /* 040 */  test    $0x2,%edi\n  /* 046 */  jne     .L70\n.L48:\n  /* 048 */  test    $0x4,%edi\n  /* 04e */  je      .L26\n  /* 050 */  mov     (%esi),%eax\n  /* 052 */  add     $0x4,%edi\n  /* 055 */  add     $0x4,%esi\n  /* 058 */  sub     $0x4,%ecx\n  /* 05b */  mov     %eax,-0x4(%edi)\n  /* 05e */  jmp     .L26\n.L60:\n  /* 060 */  movzbl  (%esi),%eax\n  /* 063 */  inc     %edi\n  /* 064 */  inc     %esi\n  /* 065 */  dec     %ecx\n  /* 066 */  mov     %al,-0x1(%edi)\n  /* 069 */  jmp     .L40\n  /* 06b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  movzwl  (%esi),%eax\n  /* 073 */  add     $0x2,%edi\n  /* 076 */  add     $0x2,%esi\n  /* 079 */  sub     $0x2,%ecx\n  /* 07c */  mov     %ax,-0x2(%edi)\n  /* 080 */  jmp     .L48\n","c":"#include \"z_zone.h\"\n#include \"i_video.h\"\n#include \"v_video.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"f_wipe.h\"\n\nstatic byte* wipe_scr;\nstatic byte* wipe_scr_start;\n\nint wipe_initColorXForm(int width, int height, int ticks)\n{\n    memcpy(wipe_scr, wipe_scr_start, width*height);\n    return 0;\n}\n\nvoid wipe_set(byte *a, byte *b) { wipe_scr = a; wipe_scr_start = b; }\n","size":130,"score":100,"agent":"kuncc/7","pid":8,"session":328,"ts":1791742988040}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":300,"symbol":"A_BruisAttack","file":"p_enemy.c","asm":"# A_BruisAttack  (TU p_enemy.c, section .text, 134 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_BruisAttack:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x78(%ebx),%ecx\n  /* 00e */  test    %ecx,%ecx\n  /* 010 */  je      .L36\n  /* 012 */  mov     %ebx,(%esp)\n  /* 015 */  call    P_CheckMeleeRange\n  /* 01a */  test    %eax,%eax\n  /* 01c */  jne     .L40\n  /* 01e */  mov     $0x10,%eax\n  /* 023 */  mov     %eax,0x8(%esp)\n  /* 027 */  mov     0x78(%ebx),%eax\n  /* 02a */  mov     %ebx,(%esp)\n  /* 02d */  mov     %eax,0x4(%esp)\n  /* 031 */  call    P_SpawnMissile\n.L36:\n  /* 036 */  mov     0x18(%esp),%ebx\n  /* 03a */  add     $0x1c,%esp\n  /* 03d */  ret\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  mov     %ebx,(%esp)\n  /* 043 */  mov     $0x37,%edx\n  /* 048 */  mov     %edx,0x4(%esp)\n  /* 04c */  call    S_StartSound\n  /* 051 */  call    P_Random\n  /* 056 */  mov     %ebx,0x8(%esp)\n  /* 05a */  mov     %ebx,0x4(%esp)\n  /* 05e */  cltd\n  /* 05f */  shr     $0x1d,%edx\n  /* 062 */  add     %edx,%eax\n  /* 064 */  and     $0x7,%eax\n  /* 067 */  sub     %edx,%eax\n  /* 069 */  lea     0x5(%eax,%eax,4),%eax\n  /* 06d */  add     %eax,%eax\n  /* 06f */  mov     %eax,0xc(%esp)\n  /* 073 */  mov     0x78(%ebx),%eax\n  /* 076 */  mov     %eax,(%esp)\n  /* 079 */  call    P_DamageMobj\n  /* 07e */  mov     0x18(%esp),%ebx\n  /* 082 */  add     $0x1c,%esp\n  /* 085 */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_BruisAttack(mobj_t* actor)\n{\n    int damage;\n\n    if (!actor->target)\n        return;\n\n    if (P_CheckMeleeRange(actor))\n    {\n        S_StartSound(actor, sfx_claw);\n        damage = (P_Random() % 8 + 1) * 10;\n        P_DamageMobj(actor->target, actor, actor, damage);\n        return;\n    }\n\n    P_SpawnMissile(actor, actor->target, MT_BRUISERSHOT);\n}\n","size":134,"score":100,"agent":"kuncc/2","pid":3,"session":334,"ts":1791742990082}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":149,"symbol":"GetLocalAddress","file":"i_net.c","asm":"# GetLocalAddress  (TU i_net.c, section .text, 137 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nGetLocalAddress:\n  /* 000 */  sub     $0x42c,%esp\n  /* 006 */  mov     $0x400,%eax\n  /* 00b */  mov     %ebx,0x428(%esp)\n  /* 012 */  lea     0x20(%esp),%ebx\n  /* 016 */  mov     %eax,0x4(%esp)\n  /* 01a */  mov     %ebx,(%esp)\n  /* 01d */  call    gethostname\n  /* 022 */  inc     %eax\n  /* 023 */  je      .L50\n  /* 025 */  mov     %ebx,(%esp)\n  /* 028 */  call    gethostbyname\n  /* 02d */  test    %eax,%eax\n  /* 02f */  nop\n  /* 030 */  je      .L73\n.L32:\n  /* 032 */  mov     0x10(%eax),%eax\n  /* 035 */  mov     0x428(%esp),%ebx\n  /* 03c */  mov     (%eax),%eax\n  /* 03e */  mov     (%eax),%eax\n  /* 040 */  add     $0x42c,%esp\n  /* 046 */  ret\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  call    __errno_location\n  /* 055 */  mov     (%eax),%eax\n  /* 057 */  movl    $\"GetLocalAddress : gethostname: errno %d\",(%esp)\n  /* 05e */  mov     %eax,0x4(%esp)\n  /* 062 */  call    I_Error\n  /* 067 */  mov     %ebx,(%esp)\n  /* 06a */  call    gethostbyname\n  /* 06f */  test    %eax,%eax\n  /* 071 */  jne     .L32\n.L73:\n  /* 073 */  movl    $\"GetLocalAddress : gethostbyname: couldn't get local host\",(%esp)\n  /* 07a */  mov     %eax,0x1c(%esp)\n  /* 07e */  call    I_Error\n  /* 083 */  mov     0x1c(%esp),%eax\n  /* 087 */  jmp     .L32\n","c":"#include <stdlib.h>\n#include <string.h>\n#include <stdio.h>\n#include <sys/socket.h>\n#include <netinet/in.h>\n#include <arpa/inet.h>\n#include <errno.h>\n#include <unistd.h>\n#include <netdb.h>\n#include <sys/ioctl.h>\n#include \"i_system.h\"\n#include \"d_event.h\"\n#include \"d_net.h\"\n#include \"m_argv.h\"\n#include \"doomstat.h\"\n#include \"i_net.h\"\n\nint GetLocalAddress(void)\n{\n    char hostname[1024];\n    struct hostent *hostentry;\n    int v;\n\n    v = gethostname(hostname, sizeof(hostname));\n    if (v == -1)\n        I_Error(\"GetLocalAddress : gethostname: errno %d\", errno);\n\n    hostentry = gethostbyname(hostname);\n    if (!hostentry)\n        I_Error(\"GetLocalAddress : gethostbyname: couldn't get local host\");\n\n    return *(int *)hostentry->h_addr_list[0];\n}\n","size":137,"score":100,"agent":"kuncc/6","pid":7,"session":339,"ts":1791742997228}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":31,"symbol":"AM_drawThings","file":"am_map.c","asm":"# AM_drawThings  (TU am_map.c, section .text, 137 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_drawThings:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     numsectors,%ecx\n  /* 00d */  mov     0x40(%esp),%esi\n  /* 011 */  test    %ecx,%ecx\n  /* 013 */  jle     .L81\n  /* 015 */  xor     %ebp,%ebp\n  /* 017 */  xor     %edi,%edi\n  /* 019 */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     sectors,%eax\n  /* 025 */  mov     0x48(%eax,%ebp,1),%ebx\n  /* 029 */  test    %ebx,%ebx\n  /* 02b */  je      .L75\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     0x10(%ebx),%eax\n  /* 033 */  mov     $0x3,%edx\n  /* 038 */  mov     %eax,0x18(%esp)\n  /* 03c */  mov     0xc(%ebx),%eax\n  /* 03f */  mov     %eax,0x14(%esp)\n  /* 043 */  mov     lightlev,%eax\n  /* 048 */  add     %esi,%eax\n  /* 04a */  mov     %eax,0x10(%esp)\n  /* 04e */  mov     0x20(%ebx),%eax\n  /* 051 */  mov     %edx,0x4(%esp)\n  /* 055 */  movl    $thintriangle_guy,(%esp)\n  /* 05c */  mov     %eax,0xc(%esp)\n  /* 060 */  mov     $0x100000,%eax\n  /* 065 */  mov     %eax,0x8(%esp)\n  /* 069 */  call    AM_drawLineCharacter\n  /* 06e */  mov     0x18(%ebx),%ebx\n  /* 071 */  test    %ebx,%ebx\n  /* 073 */  jne     .L30\n.L75:\n  /* 075 */  inc     %edi\n  /* 076 */  add     $0x58,%ebp\n  /* 079 */  cmp     %edi,numsectors\n  /* 07f */  jg      .L20\n.L81:\n  /* 081 */  add     $0x2c,%esp\n  /* 084 */  pop     %ebx\n  /* 085 */  pop     %esi\n  /* 086 */  pop     %edi\n  /* 087 */  pop     %ebp\n  /* 088 */  ret\n","c":"#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\ntypedef struct { int x, y; } mpoint_t;\ntypedef struct { mpoint_t a, b; } mline_t;\nextern mline_t thintriangle_guy[];\nint lightlev;\nvoid AM_drawLineCharacter(mline_t *lineguy, int lineguylines, int scale, int angle, int color, int x, int y);\n\nvoid AM_drawThings(int colors, int colorrange)\n{\n    int i;\n    mobj_t *t;\n\n    for (i = 0; i < numsectors; i++) {\n        t = sectors[i].thinglist;\n        while (t) {\n            AM_drawLineCharacter(thintriangle_guy, 3, 16 << 16, t->angle, colors + lightlev, t->x, t->y);\n            t = t->snext;\n        }\n    }\n}\n","size":137,"score":100,"agent":"kuncc/1","pid":2,"session":338,"ts":1791742997668}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":496,"symbol":"P_StartButton","file":"p_switch.c","asm":"# P_StartButton  (TU p_switch.c, section .text, 135 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_StartButton:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $buttonlist,%eax\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  mov     0x10(%esp),%ecx\n  /* 00c */  mov     0x14(%esp),%edi\n  /* 010 */  mov     0x18(%esp),%esi\n  /* 014 */  mov     0x1c(%esp),%ebx\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     0xc(%eax),%edx\n  /* 023 */  test    %edx,%edx\n  /* 025 */  je      .L2b\n  /* 027 */  cmp     %ecx,(%eax)\n  /* 029 */  je      .L83\n.L2b:\n  /* 02b */  add     $0x14,%eax\n  /* 02e */  cmp     $buttonlist+0x140,%eax\n  /* 033 */  jne     .L20\n  /* 035 */  mov     $buttonlist+0xc,%edx\n  /* 03a */  xor     %eax,%eax\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  cmpl    $0x0,(%edx)\n  /* 043 */  je      .L60\n  /* 045 */  inc     %eax\n  /* 046 */  add     $0x14,%edx\n  /* 049 */  cmp     $0x10,%eax\n  /* 04c */  jne     .L40\n  /* 04e */  mov     $\"P_StartButton: no button slots left!\",%eax\n  /* 053 */  mov     %eax,0x10(%esp)\n  /* 057 */  pop     %ebx\n  /* 058 */  pop     %esi\n  /* 059 */  pop     %edi\n  /* 05a */  jmp     I_Error\n  /* 05f */  nop\n.L60:\n  /* 060 */  lea     (%eax,%eax,4),%edx\n  /* 063 */  mov     %ecx,buttonlist(,%edx,4)\n  /* 06a */  lea     buttonlist(,%edx,4),%eax\n  /* 071 */  mov     0x30(%ecx),%edx\n  /* 074 */  mov     %edi,0x4(%eax)\n  /* 077 */  mov     %esi,0x8(%eax)\n  /* 07a */  mov     %ebx,0xc(%eax)\n  /* 07d */  add     $0x2c,%edx\n  /* 080 */  mov     %edx,0x10(%eax)\n.L83:\n  /* 083 */  pop     %ebx\n  /* 084 */  pop     %esi\n  /* 085 */  pop     %edi\n  /* 086 */  ret\n","c":"#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"p_spec.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n\nvoid P_StartButton(line_t* line, bwhere_e w, int texture, int time)\n{\n    int i;\n    for (i = 0; i < MAXBUTTONS; i++)\n        if (buttonlist[i].btimer && buttonlist[i].line == line)\n            return;\n    for (i = 0; i < MAXBUTTONS; i++)\n    {\n        if (!buttonlist[i].btimer)\n        {\n            buttonlist[i].line = line;\n            buttonlist[i].where = w;\n            buttonlist[i].btexture = texture;\n            buttonlist[i].btimer = time;\n            buttonlist[i].soundorg = (mobj_t *)&line->frontsector->soundorg;\n            return;\n        }\n    }\n    I_Error(\"P_StartButton: no button slots left!\");\n}\n","size":135,"score":100,"agent":"kuncc/4","pid":5,"session":335,"ts":1791742997838}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":200,"symbol":"M_NewGame","file":"m_menu.c","asm":"# M_NewGame  (TU m_menu.c, section .text, 136 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_NewGame:\n  /* 000 */  mov     netgame,%edx\n  /* 006 */  test    %edx,%edx\n  /* 008 */  je      .L13\n  /* 00a */  mov     demoplayback,%eax\n  /* 00f */  test    %eax,%eax\n  /* 011 */  je      .L50\n.L13:\n  /* 013 */  cmpl    $0x2,gamemode\n  /* 01a */  je      .L38\n  /* 01c */  mov     $EpiDef,%eax\n  /* 021 */  mov     %eax,currentMenu\n  /* 026 */  mov     EpiDef+0x14,%eax\n  /* 02b */  mov     %ax,itemOn\n  /* 031 */  ret\n  /* 032 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  mov     NewDef+0x14,%eax\n  /* 03d */  mov     $NewDef,%edx\n  /* 042 */  mov     %edx,currentMenu\n  /* 048 */  mov     %ax,itemOn\n  /* 04e */  ret\n  /* 04f */  nop\n.L50:\n  /* 050 */  mov     menuactive,%eax\n  /* 055 */  mov     $0x1,%ecx\n  /* 05a */  mov     %ecx,messageToPrint\n  /* 060 */  mov     %eax,messageLastMenuActive\n  /* 065 */  mov     $\"you can't start a new game\\nwhile in a network game.\\n\\npress a key.\",%eax\n  /* 06a */  mov     %eax,messageString\n  /* 06f */  xor     %eax,%eax\n  /* 071 */  mov     %eax,messageRoutine\n  /* 076 */  xor     %eax,%eax\n  /* 078 */  mov     %eax,messageNeedsInput\n  /* 07d */  mov     $0x1,%eax\n  /* 082 */  mov     %eax,menuactive\n  /* 087 */  ret\n","c":"/* candidate for M_NewGame (m_menu.c, 136 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct menu_s\n{\n    short numitems;\n    struct menu_s* prevMenu;\n    void* menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nextern menu_t EpiDef, NewDef;\nextern menu_t* currentMenu;\nextern short itemOn;\nextern int messageToPrint;\nextern int messageLastMenuActive;\nextern char* messageString;\nextern void (*messageRoutine)(int response);\nextern int messageNeedsInput;\n\nvoid M_StartMessage(char* string, void* routine, int input)\n{\n    messageLastMenuActive = menuactive;\n    messageToPrint = 1;\n    messageString = string;\n    messageRoutine = routine;\n    messageNeedsInput = input;\n    menuactive = 1;\n}\n\nvoid M_NewGame(void)\n{\n    if (netgame && !demoplayback)\n    {\n        M_StartMessage(NEWGAME, 0, 0);\n        return;\n    }\n    if (gamemode == commercial)\n    {\n        currentMenu = &NewDef;\n        itemOn = NewDef.lastOn;\n    }\n    else\n    {\n        currentMenu = &EpiDef;\n        itemOn = EpiDef.lastOn;\n    }\n}\n","size":136,"score":100,"agent":"kuncc/5","pid":6,"session":336,"ts":1791743000116}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":697,"symbol":"Z_CheckHeap","file":"z_zone.c","asm":"# Z_CheckHeap  (TU z_zone.c, section .text, 136 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nZ_CheckHeap:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     mainzone,%eax\n  /* 00c */  mov     0x14(%eax),%ebx\n  /* 00f */  add     $0x4,%eax\n  /* 012 */  mov     0x10(%ebx),%ecx\n  /* 015 */  cmp     %eax,%ecx\n  /* 017 */  jne     .L32\n  /* 019 */  jmp     .L80\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     mainzone,%edx\n  /* 026 */  mov     0x10(%eax),%ecx\n  /* 029 */  add     $0x4,%edx\n  /* 02c */  cmp     %edx,%ecx\n  /* 02e */  je      .L80\n  /* 030 */  mov     %eax,%ebx\n.L32:\n  /* 032 */  mov     (%ebx),%eax\n  /* 034 */  add     %ebx,%eax\n  /* 036 */  cmp     %eax,%ecx\n  /* 038 */  je      .L46\n  /* 03a */  movl    $\"Z_CheckHeap: block size does not touch the next block\\n\",(%esp)\n  /* 041 */  call    I_Error\n.L46:\n  /* 046 */  mov     0x10(%ebx),%eax\n  /* 049 */  cmp     %ebx,0x14(%eax)\n  /* 04c */  je      .L5d\n  /* 04e */  movl    $\"Z_CheckHeap: next block doesn't have proper back link\\n\",(%esp)\n  /* 055 */  call    I_Error\n  /* 05a */  mov     0x10(%ebx),%eax\n.L5d:\n  /* 05d */  mov     0x4(%ebx),%ecx\n  /* 060 */  test    %ecx,%ecx\n  /* 062 */  jne     .L20\n  /* 064 */  mov     0x4(%eax),%edx\n  /* 067 */  test    %edx,%edx\n  /* 069 */  jne     .L20\n  /* 06b */  movl    $\"Z_CheckHeap: two consecutive free blocks\\n\",(%esp)\n  /* 072 */  call    I_Error\n  /* 077 */  mov     0x10(%ebx),%eax\n  /* 07a */  jmp     .L20\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     0x18(%esp),%ebx\n  /* 084 */  add     $0x1c,%esp\n  /* 087 */  ret\n","c":"/* candidate for Z_CheckHeap (z_zone.c, 136 bytes) */\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n\ntypedef struct\n{\n    int size;\n    memblock_t blocklist;\n    memblock_t* rover;\n} memzone_t;\n\nextern memzone_t* mainzone;\n\nvoid Z_CheckHeap (void)\n{\n    memblock_t* block;\n\n    for (block = mainzone->blocklist.next ; block->next != &mainzone->blocklist ; block = block->next)\n    {\n\tif ((byte *)block + block->size != (byte *)block->next)\n\t    I_Error (\"Z_CheckHeap: block size does not touch the next block\\n\");\n\n\tif ( block->next->prev != block)\n\t    I_Error (\"Z_CheckHeap: next block doesn't have proper back link\\n\");\n\n\tif (!block->user && !block->next->user)\n\t    I_Error (\"Z_CheckHeap: two consecutive free blocks\\n\");\n    }\n}\n","size":136,"score":100,"agent":"kuncc/0","pid":1,"session":337,"ts":1791743000490}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":243,"symbol":"M_WriteText","file":"m_menu.c","asm":"# M_WriteText  (TU m_menu.c, section .text, 137 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_WriteText:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x38(%esp),%ebp\n  /* 00b */  mov     0x34(%esp),%esi\n  /* 00f */  movsbl  0x0(%ebp),%ebx\n  /* 013 */  test    %ebx,%ebx\n  /* 015 */  je      .L78\n  /* 017 */  mov     0x30(%esp),%edi\n  /* 01b */  inc     %ebp\n  /* 01c */  jmp     .L55\n  /* 01e */  xchg    %ax,%ax\n.L20:\n  /* 020 */  mov     hu_font(,%eax,4),%eax\n  /* 027 */  movswl  (%eax),%ebx\n  /* 02a */  add     %edi,%ebx\n  /* 02c */  cmp     $0x140,%ebx\n  /* 032 */  jg      .L78\n  /* 034 */  mov     %eax,0xc(%esp)\n  /* 038 */  xor     %eax,%eax\n  /* 03a */  mov     %edi,(%esp)\n  /* 03d */  mov     %ebx,%edi\n  /* 03f */  mov     %eax,0x8(%esp)\n  /* 043 */  mov     %esi,0x4(%esp)\n  /* 047 */  call    V_DrawPatchDirect\n.L4c:\n  /* 04c */  movsbl  0x0(%ebp),%ebx\n  /* 050 */  inc     %ebp\n  /* 051 */  test    %ebx,%ebx\n  /* 053 */  je      .L78\n.L55:\n  /* 055 */  cmp     $0xa,%ebx\n  /* 058 */  je      .L80\n  /* 05a */  call    __ctype_toupper_loc\n  /* 05f */  mov     (%eax),%eax\n  /* 061 */  mov     (%eax,%ebx,4),%eax\n  /* 064 */  sub     $0x21,%eax\n  /* 067 */  cmp     $0x3e,%eax\n  /* 06a */  jbe     .L20\n  /* 06c */  movsbl  0x0(%ebp),%ebx\n  /* 070 */  inc     %ebp\n  /* 071 */  add     $0x4,%edi\n  /* 074 */  test    %ebx,%ebx\n  /* 076 */  jne     .L55\n.L78:\n  /* 078 */  add     $0x1c,%esp\n  /* 07b */  pop     %ebx\n  /* 07c */  pop     %esi\n  /* 07d */  pop     %edi\n  /* 07e */  pop     %ebp\n  /* 07f */  ret\n.L80:\n  /* 080 */  mov     0x30(%esp),%edi\n  /* 084 */  add     $0xc,%esi\n  /* 087 */  jmp     .L4c\n","c":"/* candidate for M_WriteText (m_menu.c, 137 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nextern patch_t* hu_font[HU_FONTSIZE];\n\nvoid M_WriteText(int x, int y, char *string)\n{\n    int w;\n    char *ch;\n    int c;\n    int cx;\n    int cy;\n\n    ch = string;\n    cx = x;\n    cy = y;\n\n    while (1)\n    {\n        c = *ch++;\n        if (!c)\n            break;\n        if (c == '\\n')\n        {\n            cx = x;\n            cy += 12;\n            continue;\n        }\n\n        c = toupper(c) - HU_FONTSTART;\n        if (c < 0 || c >= HU_FONTSIZE)\n        {\n            cx += 4;\n            continue;\n        }\n\n        w = SHORT(hu_font[c]->width);\n        if (cx + w > SCREENWIDTH)\n            break;\n        V_DrawPatchDirect(cx, cy, 0, hu_font[c]);\n        cx += w;\n    }\n}\n","size":137,"score":100,"agent":"kuncc/3","pid":4,"session":340,"ts":1791743001380}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":442,"symbol":"A_FireShotgun","file":"p_pspr.c","asm":"# A_FireShotgun  (TU p_pspr.c, section .text, 137 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_FireShotgun:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x2,%edx\n  /* 006 */  push    %ebx\n  /* 007 */  mov     $0x1,%ebx\n  /* 00c */  sub     $0x14,%esp\n  /* 00f */  mov     %edx,0x4(%esp)\n  /* 013 */  mov     0x20(%esp),%esi\n  /* 017 */  mov     (%esi),%eax\n  /* 019 */  mov     %eax,(%esp)\n  /* 01c */  call    S_StartSound\n  /* 021 */  mov     $0x9b,%ecx\n  /* 026 */  mov     %ecx,0x4(%esp)\n  /* 02a */  mov     (%esi),%eax\n  /* 02c */  mov     %eax,(%esp)\n  /* 02f */  call    P_SetMobjState\n  /* 034 */  mov     0x70(%esi),%eax\n  /* 037 */  lea     (%eax,%eax,2),%eax\n  /* 03a */  shl     $0x3,%eax\n  /* 03d */  mov     weaponinfo(%eax),%edx\n  /* 043 */  mov     weaponinfo+0x14(%eax),%eax\n  /* 049 */  decl    0x9c(%esi,%edx,4)\n  /* 050 */  mov     %eax,0x8(%esp)\n  /* 054 */  mov     %ebx,0x4(%esp)\n  /* 058 */  mov     $0x7,%ebx\n  /* 05d */  mov     %esi,(%esp)\n  /* 060 */  call    P_SetPsprite\n  /* 065 */  mov     (%esi),%eax\n  /* 067 */  mov     %eax,(%esp)\n  /* 06a */  call    P_BulletSlope\n  /* 06f */  nop\n.L70:\n  /* 070 */  xor     %eax,%eax\n  /* 072 */  mov     %eax,0x4(%esp)\n  /* 076 */  mov     (%esi),%eax\n  /* 078 */  mov     %eax,(%esp)\n  /* 07b */  call    P_GunShot\n  /* 080 */  dec     %ebx\n  /* 081 */  jne     .L70\n  /* 083 */  add     $0x14,%esp\n  /* 086 */  pop     %ebx\n  /* 087 */  pop     %esi\n  /* 088 */  ret\n","c":"/* candidate for A_FireShotgun (p_pspr.c, 137 bytes) */\n#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid P_SetPsprite(player_t* player, int position, statenum_t stnum);\nvoid P_BulletSlope(mobj_t* mo);\nvoid P_GunShot(mobj_t* mo, boolean accurate);\n\nvoid A_FireShotgun(player_t* player, pspdef_t* psp)\n{\n    int i;\n\n    S_StartSound(player->mo, sfx_shotgn);\n    P_SetMobjState(player->mo, S_PLAY_ATK2);\n    player->ammo[weaponinfo[player->readyweapon].ammo]--;\n    P_SetPsprite(player, ps_flash, weaponinfo[player->readyweapon].flashstate);\n    P_BulletSlope(player->mo);\n    for (i = 0; i < 7; i++)\n        P_GunShot(player->mo, false);\n}\n","size":137,"score":100,"agent":"kuncc/2","pid":3,"session":342,"ts":1791743007028}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":440,"symbol":"P_GunShot","file":"p_pspr.c","asm":"# P_GunShot  (TU p_pspr.c, section .text, 137 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_GunShot:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  mov     0x40(%esp),%ebx\n  /* 009 */  call    P_Random\n  /* 00e */  mov     $0x55555556,%edx\n  /* 013 */  mov     0x44(%esp),%esi\n  /* 017 */  mov     %eax,%ecx\n  /* 019 */  imul    %edx\n  /* 01b */  mov     %ecx,%eax\n  /* 01d */  sar     $0x1f,%eax\n  /* 020 */  sub     %eax,%edx\n  /* 022 */  lea     (%edx,%edx,2),%eax\n  /* 025 */  mov     0x20(%ebx),%edx\n  /* 028 */  sub     %eax,%ecx\n  /* 02a */  test    %esi,%esi\n  /* 02c */  lea     0x5(%ecx,%ecx,4),%ecx\n  /* 030 */  je      .L60\n.L32:\n  /* 032 */  mov     %ebx,(%esp)\n  /* 035 */  mov     bulletslope,%eax\n  /* 03a */  mov     %ecx,0x10(%esp)\n  /* 03e */  mov     %edx,0x4(%esp)\n  /* 042 */  mov     %eax,0xc(%esp)\n  /* 046 */  mov     $0x8000000,%eax\n  /* 04b */  mov     %eax,0x8(%esp)\n  /* 04f */  call    P_LineAttack\n  /* 054 */  add     $0x34,%esp\n  /* 057 */  pop     %ebx\n  /* 058 */  pop     %esi\n  /* 059 */  ret\n  /* 05a */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  mov     %ecx,0x2c(%esp)\n  /* 064 */  mov     %edx,0x28(%esp)\n  /* 068 */  call    P_Random\n  /* 06d */  mov     %eax,%esi\n  /* 06f */  call    P_Random\n  /* 074 */  mov     0x28(%esp),%edx\n  /* 078 */  mov     %esi,%ecx\n  /* 07a */  sub     %eax,%ecx\n  /* 07c */  mov     %ecx,%eax\n  /* 07e */  mov     0x2c(%esp),%ecx\n  /* 082 */  shl     $0x12,%eax\n  /* 085 */  add     %eax,%edx\n  /* 087 */  jmp     .L32\n","c":"#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nextern fixed_t bulletslope;\n\nvoid P_GunShot(mobj_t* mo, boolean accurate)\n{\n    int damage;\n    angle_t angle;\n\n    damage = 5*(P_Random()%3+1);\n    angle = mo->angle;\n\n    if (!accurate)\n        angle += (P_Random()-P_Random())<<18;\n\n    P_LineAttack(mo, angle, MISSILERANGE, bulletslope, damage);\n}\n","size":137,"score":100,"agent":"kuncc/7","pid":8,"session":341,"ts":1791743007312}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":460,"symbol":"P_LoadVertexes","file":"p_setup.c","asm":"# P_LoadVertexes  (TU p_setup.c, section .text, 137 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_LoadVertexes:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x1,%esi\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x14,%esp\n  /* 00a */  mov     0x20(%esp),%ebx\n  /* 00e */  mov     %ebx,(%esp)\n  /* 011 */  call    W_LumpLength\n  /* 016 */  xor     %edx,%edx\n  /* 018 */  mov     $0x32,%ecx\n  /* 01d */  mov     %ecx,0x4(%esp)\n  /* 021 */  mov     %edx,0x8(%esp)\n  /* 025 */  shr     $0x2,%eax\n  /* 028 */  mov     %eax,numvertexes\n  /* 02d */  shl     $0x3,%eax\n  /* 030 */  mov     %eax,(%esp)\n  /* 033 */  call    Z_Malloc\n  /* 038 */  mov     %esi,0x4(%esp)\n  /* 03c */  mov     %ebx,(%esp)\n  /* 03f */  mov     %eax,vertexes\n  /* 044 */  call    W_CacheLumpNum\n  /* 049 */  mov     numvertexes,%esi\n  /* 04f */  test    %esi,%esi\n  /* 051 */  mov     %eax,%ecx\n  /* 053 */  jle     .L7b\n  /* 055 */  mov     vertexes,%ebx\n  /* 05b */  xor     %eax,%eax\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  movswl  (%ecx,%eax,4),%edx\n  /* 064 */  shl     $0x10,%edx\n  /* 067 */  mov     %edx,(%ebx,%eax,8)\n  /* 06a */  movswl  0x2(%ecx,%eax,4),%edx\n  /* 06f */  shl     $0x10,%edx\n  /* 072 */  mov     %edx,0x4(%ebx,%eax,8)\n  /* 076 */  inc     %eax\n  /* 077 */  cmp     %esi,%eax\n  /* 079 */  jne     .L60\n.L7b:\n  /* 07b */  mov     %ecx,0x20(%esp)\n  /* 07f */  add     $0x14,%esp\n  /* 082 */  pop     %ebx\n  /* 083 */  pop     %esi\n  /* 084 */  jmp     Z_Free\n","c":"#include <math.h>\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"m_bbox.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nvoid P_LoadVertexes(int lump)\n{\n    byte* data;\n    int i;\n    mapvertex_t* ml;\n    vertex_t* li;\n\n    numvertexes = W_LumpLength(lump) / sizeof(mapvertex_t);\n    vertexes = Z_Malloc(numvertexes * sizeof(vertex_t), PU_LEVEL, 0);\n    data = W_CacheLumpNum(lump, PU_STATIC);\n\n    ml = (mapvertex_t*)data;\n    li = vertexes;\n    for (i = 0; i < numvertexes; i++, li++, ml++)\n    {\n        li->x = SHORT(ml->x) << FRACBITS;\n        li->y = SHORT(ml->y) << FRACBITS;\n    }\n\n    Z_Free(data);\n}\n","size":137,"score":100,"agent":"kuncc/6","pid":7,"session":343,"ts":1791743012115}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":69,"symbol":"F_DrawPatchCol","file":"f_finale.c","asm":"# F_DrawPatchCol  (TU f_finale.c, section .text, 138 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nF_DrawPatchCol:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  mov     screens,%esi\n  /* 009 */  push    %ebx\n  /* 00a */  mov     0x18(%esp),%ebx\n  /* 00e */  mov     0x1c(%esp),%eax\n  /* 012 */  mov     0x14(%esp),%edi\n  /* 016 */  mov     0x8(%ebx,%eax,4),%edx\n  /* 01a */  add     %edx,%ebx\n  /* 01c */  movzbl  (%ebx),%edx\n  /* 01f */  cmp     $0xff,%dl\n  /* 022 */  je      .L85\n  /* 024 */  mov     %ebx,%ebp\n  /* 026 */  xchg    %ax,%ax\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movzbl  0x1(%ebp),%ecx\n  /* 034 */  test    %cl,%cl\n  /* 036 */  je      .L78\n  /* 038 */  lea     (%edx,%edx,4),%edx\n  /* 03b */  shl     $0x6,%edx\n  /* 03e */  lea     0x3(%ebp),%eax\n  /* 041 */  add     %edi,%edx\n  /* 043 */  lea     0x3(%ebp,%ecx,1),%ecx\n  /* 047 */  add     %esi,%edx\n  /* 049 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 050 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movzbl  (%eax),%ebx\n  /* 063 */  inc     %eax\n  /* 064 */  add     $0x140,%edx\n  /* 06a */  mov     %bl,-0x140(%edx)\n  /* 070 */  cmp     %ecx,%eax\n  /* 072 */  jne     .L60\n  /* 074 */  movzbl  0x1(%ebp),%ecx\n.L78:\n  /* 078 */  lea     0x4(%ebp,%ecx,1),%ebp\n  /* 07c */  movzbl  0x0(%ebp),%edx\n  /* 080 */  cmp     $0xff,%dl\n  /* 083 */  jne     .L30\n.L85:\n  /* 085 */  pop     %ebx\n  /* 086 */  pop     %esi\n  /* 087 */  pop     %edi\n  /* 088 */  pop     %ebp\n  /* 089 */  ret\n","c":"#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"r_data.h\"\nvoid F_DrawPatchCol(int x, patch_t* patch, int col)\n{\n    column_t* column;\n    byte* source;\n    byte* dest;\n    byte* desttop;\n    int count;\n\n    column = (column_t *)((byte *)patch + patch->columnofs[col]);\n    desttop = screens[0] + x;\n    while (column->topdelta != 0xff)\n    {\n        source = (byte *)column + 3;\n        dest = desttop + column->topdelta * SCREENWIDTH;\n        count = column->length;\n        while (count--)\n        {\n            *dest = *source++;\n            dest += SCREENWIDTH;\n        }\n        column = (column_t *)((byte *)column + column->length + 4);\n    }\n}\n","size":138,"score":100,"agent":"kuncc/1","pid":2,"session":344,"ts":1791743012289}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":337,"symbol":"A_BrainSpit","file":"p_enemy.c","asm":"# A_BrainSpit  (TU p_enemy.c, section .text, 138 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_BrainSpit:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     easy.0,%eax\n  /* 00a */  mov     0x20(%esp),%ebx\n  /* 00e */  mov     %eax,%edx\n  /* 010 */  xor     $0x1,%edx\n  /* 013 */  cmpl    $0x1,gameskill\n  /* 01a */  mov     %edx,easy.0\n  /* 020 */  ja      .L25\n  /* 022 */  dec     %eax\n  /* 023 */  je      .L84\n.L25:\n  /* 025 */  mov     braintargeton,%eax\n  /* 02a */  mov     braintargets(,%eax,4),%esi\n  /* 031 */  inc     %eax\n  /* 032 */  mov     %ebx,(%esp)\n  /* 035 */  cltd\n  /* 036 */  idivl   numbraintargets\n  /* 03c */  mov     $0x1c,%eax\n  /* 041 */  mov     %eax,0x8(%esp)\n  /* 045 */  mov     %esi,0x4(%esp)\n  /* 049 */  mov     %edx,braintargeton\n  /* 04f */  call    P_SpawnMissile\n  /* 054 */  mov     0x10(%ebx),%edx\n  /* 057 */  mov     %esi,0x78(%eax)\n  /* 05a */  mov     %eax,%ecx\n  /* 05c */  mov     0x10(%esi),%eax\n  /* 05f */  mov     0x64(%ecx),%ebx\n  /* 062 */  sub     %edx,%eax\n  /* 064 */  cltd\n  /* 065 */  idivl   0x4c(%ecx)\n  /* 068 */  cltd\n  /* 069 */  idivl   0x8(%ebx)\n  /* 06c */  mov     %eax,0x7c(%ecx)\n  /* 06f */  mov     $0x5e,%ecx\n  /* 074 */  mov     %ecx,0x4(%esp)\n  /* 078 */  movl    $0x0,(%esp)\n  /* 07f */  call    S_StartSound\n.L84:\n  /* 084 */  add     $0x14,%esp\n  /* 087 */  pop     %ebx\n  /* 088 */  pop     %esi\n  /* 089 */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nextern mobj_t* braintargets[32];\nextern int numbraintargets;\nextern int braintargeton;\n\nvoid A_BrainSpit(mobj_t* mo)\n{\n    mobj_t* targ;\n    mobj_t* newmobj;\n    static int easy = 0;\n\n    easy ^= 1;\n    if (gameskill <= sk_easy && (!easy))\n        return;\n\n    targ = braintargets[braintargeton];\n    braintargeton = (braintargeton + 1) % numbraintargets;\n\n    newmobj = P_SpawnMissile(mo, targ, MT_SPAWNSHOT);\n    newmobj->target = targ;\n    newmobj->reactiontime = ((targ->y - mo->y) / newmobj->momy) / newmobj->state->tics;\n\n    S_StartSound(NULL, sfx_bospit);\n}\n","size":138,"score":100,"agent":"kuncc/5","pid":6,"session":346,"ts":1791743012608}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":402,"symbol":"P_SetMobjState","file":"p_mobj.c","asm":"# P_SetMobjState  (TU p_mobj.c, section .text, 140 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_SetMobjState:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%ebx\n  /* 00a */  mov     0x24(%esp),%esi\n  /* 00e */  jmp     .L5b\n.L10:\n  /* 010 */  lea     0x0(,%esi,8),%edi\n  /* 017 */  mov     %edi,%edx\n  /* 019 */  sub     %esi,%edx\n  /* 01b */  shl     $0x2,%edx\n  /* 01e */  mov     states+0x8(%edx),%ecx\n  /* 024 */  lea     states(%edx),%eax\n  /* 02a */  mov     %eax,0x64(%ebx)\n  /* 02d */  mov     states(%edx),%edx\n  /* 033 */  mov     %ecx,0x60(%ebx)\n  /* 036 */  mov     %edx,0x24(%ebx)\n  /* 039 */  mov     0x4(%eax),%edx\n  /* 03c */  mov     0xc(%eax),%eax\n  /* 03f */  mov     %edx,0x28(%ebx)\n  /* 042 */  test    %eax,%eax\n  /* 044 */  je      .L4e\n  /* 046 */  mov     %ebx,(%esp)\n  /* 049 */  call    *%eax\n  /* 04b */  mov     0x60(%ebx),%ecx\n.L4e:\n  /* 04e */  sub     %esi,%edi\n  /* 050 */  test    %ecx,%ecx\n  /* 052 */  mov     states+0x10(,%edi,4),%esi\n  /* 059 */  jne     .L80\n.L5b:\n  /* 05b */  test    %esi,%esi\n  /* 05d */  jne     .L10\n  /* 05f */  movl    $0x0,0x64(%ebx)\n  /* 066 */  mov     %ebx,(%esp)\n  /* 069 */  call    P_RemoveMobj\n  /* 06e */  add     $0x10,%esp\n  /* 071 */  xor     %eax,%eax\n  /* 073 */  pop     %ebx\n  /* 074 */  pop     %esi\n  /* 075 */  pop     %edi\n  /* 076 */  ret\n  /* 077 */  nop\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  add     $0x10,%esp\n  /* 083 */  mov     $0x1,%eax\n  /* 088 */  pop     %ebx\n  /* 089 */  pop     %esi\n  /* 08a */  pop     %edi\n  /* 08b */  ret\n","c":"/* candidate for P_SetMobjState (p_mobj.c, 140 bytes) */\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"sounds.h\"\n#include \"st_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nboolean P_SetMobjState (mobj_t* mobj, statenum_t state)\n{\n    state_t* st;\n\n    do\n    {\n        if (state == S_NULL)\n        {\n            mobj->state = (state_t *)S_NULL;\n            P_RemoveMobj (mobj);\n            return false;\n        }\n\n        st = &states[state];\n        mobj->state = st;\n        mobj->tics = st->tics;\n        mobj->sprite = st->sprite;\n        mobj->frame = st->frame;\n\n        if (st->action.acp1)\n            st->action.acp1 (mobj);\n\n        state = st->nextstate;\n    } while (!mobj->tics);\n\n    return true;\n}\n","size":140,"score":100,"agent":"kuncc/3","pid":4,"session":348,"ts":1791743012876}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":395,"symbol":"P_BlockLinesIterator","file":"p_maputl.c","asm":"# P_BlockLinesIterator  (TU p_maputl.c, section .text, 139 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_BlockLinesIterator:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%eax\n  /* 009 */  mov     0x24(%esp),%ecx\n  /* 00d */  mov     0x28(%esp),%ebx\n  /* 011 */  mov     %eax,%esi\n  /* 013 */  or      %ecx,%esi\n  /* 015 */  js      .L80\n  /* 017 */  mov     bmapwidth,%edx\n  /* 01d */  cmp     %eax,%edx\n  /* 01f */  jle     .L80\n  /* 021 */  cmp     %ecx,bmapheight\n  /* 027 */  jle     .L80\n  /* 029 */  imul    %ecx,%edx\n  /* 02c */  add     %eax,%edx\n  /* 02e */  mov     blockmap,%eax\n  /* 033 */  movswl  (%eax,%edx,2),%edx\n  /* 037 */  mov     blockmaplump,%eax\n  /* 03c */  lea     (%eax,%edx,2),%esi\n  /* 03f */  movswl  (%esi),%eax\n  /* 042 */  cmp     $0xffffffff,%eax\n  /* 045 */  je      .L80\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     lines,%edx\n  /* 056 */  shl     $0x6,%eax\n  /* 059 */  add     %edx,%eax\n  /* 05b */  mov     validcount,%edx\n  /* 061 */  cmp     %edx,0x38(%eax)\n  /* 064 */  je      .L72\n  /* 066 */  mov     %edx,0x38(%eax)\n  /* 069 */  mov     %eax,(%esp)\n  /* 06c */  call    *%ebx\n  /* 06e */  test    %eax,%eax\n  /* 070 */  je      .L85\n.L72:\n  /* 072 */  movswl  0x2(%esi),%eax\n  /* 076 */  add     $0x2,%esi\n  /* 079 */  cmp     $0xffffffff,%eax\n  /* 07c */  jne     .L50\n  /* 07e */  xchg    %ax,%ax\n.L80:\n  /* 080 */  mov     $0x1,%eax\n.L85:\n  /* 085 */  add     $0x14,%esp\n  /* 088 */  pop     %ebx\n  /* 089 */  pop     %esi\n  /* 08a */  ret\n","c":"/* candidate for P_BlockLinesIterator (p_maputl.c, 139 bytes) */\n#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nboolean P_BlockLinesIterator (int x, int y, boolean(*func)(line_t*) )\n{\n    int offset;\n    short *list;\n    line_t *ld;\n\n    if (x<0 || y<0 || x>=bmapwidth || y>=bmapheight)\n        return true;\n\n    offset = y*bmapwidth+x;\n    offset = *(blockmap+offset);\n\n    for ( list = blockmaplump+offset ; *list != -1 ; list++)\n    {\n        ld = &lines[*list];\n\n        if (ld->validcount == validcount)\n            continue;\n\n        ld->validcount = validcount;\n\n        if ( !func(ld) )\n            return false;\n    }\n    return true;\n}\n","size":139,"score":100,"agent":"kuncc/0","pid":1,"session":347,"ts":1791743013175}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":72,"symbol":"wipe_doColorXForm","file":"f_wipe.c","asm":"# wipe_doColorXForm  (TU f_wipe.c, section .text, 138 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nwipe_doColorXForm:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  mov     0x18(%esp),%eax\n  /* 008 */  mov     0x14(%esp),%edx\n  /* 00c */  imul    %edx,%eax\n  /* 00f */  test    %eax,%eax\n  /* 011 */  je      .L80\n  /* 013 */  mov     wipe_scr,%edx\n  /* 019 */  xor     %esi,%esi\n  /* 01b */  mov     wipe_scr_end,%ebx\n  /* 021 */  lea     (%edx,%eax,1),%edi\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movzbl  (%edx),%ecx\n  /* 033 */  movzbl  (%ebx),%eax\n  /* 036 */  cmp     %al,%cl\n  /* 038 */  je      .L57\n  /* 03a */  movzbl  %cl,%ebp\n  /* 03d */  cmp     %cl,%al\n  /* 03f */  movzbl  %al,%esi\n  /* 042 */  mov     %ebp,%ecx\n  /* 044 */  jae     .L70\n  /* 046 */  mov     0x1c(%esp),%ebp\n  /* 04a */  sub     %ebp,%ecx\n  /* 04c */  cmp     %esi,%ecx\n  /* 04e */  jge     .L7a\n.L50:\n  /* 050 */  mov     %al,(%edx)\n  /* 052 */  mov     $0x1,%esi\n.L57:\n  /* 057 */  inc     %edx\n  /* 058 */  inc     %ebx\n  /* 059 */  cmp     %edi,%edx\n  /* 05b */  jne     .L30\n  /* 05d */  pop     %ebx\n  /* 05e */  mov     %esi,%eax\n  /* 060 */  xor     $0x1,%eax\n  /* 063 */  pop     %esi\n  /* 064 */  pop     %edi\n  /* 065 */  pop     %ebp\n  /* 066 */  ret\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     0x1c(%esp),%ebp\n  /* 074 */  add     %ebp,%ecx\n  /* 076 */  cmp     %esi,%ecx\n  /* 078 */  jg      .L50\n.L7a:\n  /* 07a */  mov     %cl,%al\n  /* 07c */  jmp     .L50\n  /* 07e */  xchg    %ax,%ax\n.L80:\n  /* 080 */  pop     %ebx\n  /* 081 */  mov     $0x1,%eax\n  /* 086 */  pop     %esi\n  /* 087 */  pop     %edi\n  /* 088 */  pop     %ebp\n  /* 089 */  ret\n","c":"#include \"z_zone.h\"\n#include \"i_video.h\"\n#include \"v_video.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"f_wipe.h\"\n\nstatic byte* wipe_scr;\nstatic byte* wipe_scr_end;\n\nvoid wipe_set(byte *a, byte *b) { wipe_scr = a; wipe_scr_end = b; }\n\nint wipe_doColorXForm(int width, int height, int ticks)\n{\n    boolean changed;\n    byte *w, *e;\n    int newval;\n\n    changed = false;\n    w = wipe_scr;\n    e = wipe_scr_end;\n\n    while (w != wipe_scr + width * height)\n    {\n        if (*w != *e)\n        {\n            if (*w > *e)\n            {\n                newval = *w - ticks;\n                if (newval < *e)\n                    *w = *e;\n                else\n                    *w = newval;\n                changed = true;\n            }\n            else if (*w < *e)\n            {\n                newval = *w + ticks;\n                if (newval > *e)\n                    *w = *e;\n                else\n                    *w = newval;\n                changed = true;\n            }\n        }\n        w++;\n        e++;\n    }\n\n    return !changed;\n}\n","size":138,"score":100,"agent":"kuncc/4","pid":5,"session":345,"ts":1791743016327}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":658,"symbol":"WI_drawEL","file":"wi_stuff.c","asm":"# WI_drawEL  (TU wi_stuff.c, section .text, 141 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_drawEL:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %edx,%edx\n  /* 005 */  mov     %edx,0x8(%esp)\n  /* 009 */  mov     entering,%eax\n  /* 00e */  mov     $0x2,%ecx\n  /* 013 */  mov     %ecx,0x4(%esp)\n  /* 017 */  mov     %ebx,0x18(%esp)\n  /* 01b */  mov     $0x140,%ebx\n  /* 020 */  mov     %ebx,%edx\n  /* 022 */  mov     %eax,0xc(%esp)\n  /* 026 */  movswl  (%eax),%eax\n  /* 029 */  sub     %eax,%edx\n  /* 02b */  mov     %edx,%eax\n  /* 02d */  shr     $0x1f,%eax\n  /* 030 */  add     %edx,%eax\n  /* 032 */  sar     $1,%eax\n  /* 034 */  mov     %eax,(%esp)\n  /* 037 */  call    V_DrawPatch\n  /* 03c */  mov     wbs,%eax\n  /* 041 */  mov     0xc(%eax),%edx\n  /* 044 */  mov     lnames,%eax\n  /* 049 */  mov     (%eax,%edx,4),%edx\n  /* 04c */  xor     %eax,%eax\n  /* 04e */  mov     %eax,0x8(%esp)\n  /* 052 */  mov     %edx,0xc(%esp)\n  /* 056 */  movswl  0x2(%edx),%eax\n  /* 05a */  lea     (%eax,%eax,4),%ecx\n  /* 05d */  lea     0x3(%ecx),%eax\n  /* 060 */  test    %ecx,%ecx\n  /* 062 */  cmovns  %ecx,%eax\n  /* 065 */  sar     $0x2,%eax\n  /* 068 */  add     $0x2,%eax\n  /* 06b */  mov     %eax,0x4(%esp)\n  /* 06f */  movswl  (%edx),%eax\n  /* 072 */  sub     %eax,%ebx\n  /* 074 */  mov     %ebx,%eax\n  /* 076 */  shr     $0x1f,%eax\n  /* 079 */  add     %ebx,%eax\n  /* 07b */  sar     $1,%eax\n  /* 07d */  mov     %eax,(%esp)\n  /* 080 */  call    V_DrawPatch\n  /* 085 */  mov     0x18(%esp),%ebx\n  /* 089 */  add     $0x1c,%esp\n  /* 08c */  ret\n","c":"#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nwbstartstruct_t *wbs;\npatch_t **lnames;\npatch_t *entering;\n\nvoid WI_drawEL(void)\n{\n    int y = 2;\n\n    V_DrawPatch((320 - entering->width) / 2, y, 0, entering);\n    y += (5 * lnames[wbs->next]->height) / 4;\n    V_DrawPatch((320 - lnames[wbs->next]->width) / 2, y, 0, lnames[wbs->next]);\n}\n","size":141,"score":100,"agent":"kuncc/7","pid":8,"session":350,"ts":1791743025727}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":298,"symbol":"A_HeadAttack","file":"p_enemy.c","asm":"# A_HeadAttack  (TU p_enemy.c, section .text, 145 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_HeadAttack:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x78(%ebx),%edx\n  /* 00e */  test    %edx,%edx\n  /* 010 */  je      .L3e\n  /* 012 */  mov     %ebx,(%esp)\n  /* 015 */  call    A_FaceTarget\n  /* 01a */  mov     %ebx,(%esp)\n  /* 01d */  call    P_CheckMeleeRange\n  /* 022 */  test    %eax,%eax\n  /* 024 */  jne     .L50\n  /* 026 */  mov     $0x20,%eax\n  /* 02b */  mov     %eax,0x8(%esp)\n  /* 02f */  mov     0x78(%ebx),%eax\n  /* 032 */  mov     %ebx,(%esp)\n  /* 035 */  mov     %eax,0x4(%esp)\n  /* 039 */  call    P_SpawnMissile\n.L3e:\n  /* 03e */  mov     0x18(%esp),%ebx\n  /* 042 */  add     $0x1c,%esp\n  /* 045 */  ret\n  /* 046 */  xchg    %ax,%ax\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  call    P_Random\n  /* 055 */  mov     %ebx,0x8(%esp)\n  /* 059 */  mov     %ebx,0x4(%esp)\n  /* 05d */  mov     %eax,%ecx\n  /* 05f */  mov     $0x2aaaaaab,%eax\n  /* 064 */  imul    %ecx\n  /* 066 */  mov     %ecx,%eax\n  /* 068 */  sar     $0x1f,%eax\n  /* 06b */  sub     %eax,%edx\n  /* 06d */  lea     (%edx,%edx,2),%eax\n  /* 070 */  add     %eax,%eax\n  /* 072 */  sub     %eax,%ecx\n  /* 074 */  lea     0x5(%ecx,%ecx,4),%eax\n  /* 078 */  add     %eax,%eax\n  /* 07a */  mov     %eax,0xc(%esp)\n  /* 07e */  mov     0x78(%ebx),%eax\n  /* 081 */  mov     %eax,(%esp)\n  /* 084 */  call    P_DamageMobj\n  /* 089 */  mov     0x18(%esp),%ebx\n  /* 08d */  add     $0x1c,%esp\n  /* 090 */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_HeadAttack(mobj_t* actor)\n{\n    int damage;\n\n    if (!actor->target)\n        return;\n\n    A_FaceTarget(actor);\n    if (P_CheckMeleeRange(actor))\n    {\n        damage = (P_Random() % 6 + 1) * 10;\n        P_DamageMobj(actor->target, actor, actor, damage);\n        return;\n    }\n\n    P_SpawnMissile(actor, actor->target, MT_HEADSHOT);\n}\n","size":145,"score":100,"agent":"kuncc/3","pid":4,"session":354,"ts":1791743027722}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":362,"symbol":"EV_TurnTagLightsOff","file":"p_lights.c","asm":"# EV_TurnTagLightsOff  (TU p_lights.c, section .text, 145 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nEV_TurnTagLightsOff:\n  /* 000 */  mov     numsectors,%edx\n  /* 006 */  test    %edx,%edx\n  /* 008 */  jle     .L90\n  /* 00e */  push    %ebp\n  /* 00f */  xor     %ebp,%ebp\n  /* 011 */  push    %edi\n  /* 012 */  push    %esi\n  /* 013 */  push    %ebx\n  /* 014 */  sub     $0x1c,%esp\n  /* 017 */  mov     sectors,%ebx\n  /* 01d */  jmp     .L2c\n  /* 01f */  nop\n.L20:\n  /* 020 */  inc     %ebp\n  /* 021 */  add     $0x58,%ebx\n  /* 024 */  cmp     %ebp,numsectors\n  /* 02a */  jle     .L88\n.L2c:\n  /* 02c */  mov     0x30(%esp),%eax\n  /* 030 */  mov     0x10(%ebx),%edx\n  /* 033 */  cmp     %dx,0x14(%eax)\n  /* 037 */  jne     .L20\n  /* 039 */  mov     0x50(%ebx),%eax\n  /* 03c */  movswl  0xc(%ebx),%edi\n  /* 040 */  test    %eax,%eax\n  /* 042 */  jle     .L78\n  /* 044 */  xor     %esi,%esi\n  /* 046 */  xchg    %ax,%ax\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %ebx,0x4(%esp)\n  /* 054 */  mov     0x54(%ebx),%eax\n  /* 057 */  mov     (%eax,%esi,4),%eax\n  /* 05a */  mov     %eax,(%esp)\n  /* 05d */  call    getNextSector\n  /* 062 */  test    %eax,%eax\n  /* 064 */  je      .L6f\n  /* 066 */  movswl  0xc(%eax),%eax\n  /* 06a */  cmp     %eax,%edi\n  /* 06c */  cmovg   %eax,%edi\n.L6f:\n  /* 06f */  inc     %esi\n  /* 070 */  cmp     %esi,0x50(%ebx)\n  /* 073 */  jg      .L50\n  /* 075 */  movswl  %di,%edi\n.L78:\n  /* 078 */  mov     %di,0xc(%ebx)\n  /* 07c */  inc     %ebp\n  /* 07d */  add     $0x58,%ebx\n  /* 080 */  cmp     %ebp,numsectors\n  /* 086 */  jg      .L2c\n.L88:\n  /* 088 */  add     $0x1c,%esp\n  /* 08b */  pop     %ebx\n  /* 08c */  pop     %esi\n  /* 08d */  pop     %edi\n  /* 08e */  pop     %ebp\n  /* 08f */  ret\n.L90:\n  /* 090 */  ret\n","c":"/* candidate for EV_TurnTagLightsOff (p_lights.c, 145 bytes) */\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nvoid EV_TurnTagLightsOff(line_t* line)\n{\n    int i;\n    int j;\n    int min;\n    sector_t* sector;\n    sector_t* tsec;\n    line_t* templine;\n\n    sector = sectors;\n\n    for (j = 0; j < numsectors; j++, sector++)\n    {\n        if (sector->tag == line->tag)\n        {\n            min = sector->lightlevel;\n            for (i = 0; i < sector->linecount; i++)\n            {\n                templine = sector->lines[i];\n                tsec = getNextSector(templine, sector);\n                if (!tsec)\n                    continue;\n                if (tsec->lightlevel < min)\n                    min = tsec->lightlevel;\n            }\n            sector->lightlevel = min;\n        }\n    }\n}\n","size":145,"score":100,"agent":"kuncc/0","pid":1,"session":355,"ts":1791743028128}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":244,"symbol":"M_DrawLoad","file":"m_menu.c","asm":"# M_DrawLoad  (TU m_menu.c, section .text, 144 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawLoad:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x65,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  mov     $savegamestrings,%esi\n  /* 00c */  sub     $0x14,%esp\n  /* 00f */  xor     %ebx,%ebx\n  /* 011 */  mov     %eax,0x4(%esp)\n  /* 015 */  movl    $\"M_LOADG\",(%esp)\n  /* 01c */  call    W_CacheLumpName\n  /* 021 */  xor     %edx,%edx\n  /* 023 */  mov     $0x1c,%ecx\n  /* 028 */  mov     %edx,0x8(%esp)\n  /* 02c */  mov     %ecx,0x4(%esp)\n  /* 030 */  movl    $0x48,(%esp)\n  /* 037 */  mov     %eax,0xc(%esp)\n  /* 03b */  call    V_DrawPatchDirect\n.L40:\n  /* 040 */  movswl  LoadDef+0x12,%eax\n  /* 047 */  add     %ebx,%eax\n  /* 049 */  mov     %eax,0x4(%esp)\n  /* 04d */  movswl  LoadDef+0x10,%eax\n  /* 054 */  mov     %eax,(%esp)\n  /* 057 */  call    M_DrawSaveLoadBorder\n  /* 05c */  movswl  LoadDef+0x12,%eax\n  /* 063 */  mov     %esi,0x8(%esp)\n  /* 067 */  add     $0x18,%esi\n  /* 06a */  add     %ebx,%eax\n  /* 06c */  add     $0x10,%ebx\n  /* 06f */  mov     %eax,0x4(%esp)\n  /* 073 */  movswl  LoadDef+0x10,%eax\n  /* 07a */  mov     %eax,(%esp)\n  /* 07d */  call    M_WriteText\n  /* 082 */  cmp     $savegamestrings+0x90,%esi\n  /* 088 */  jne     .L40\n  /* 08a */  add     $0x14,%esp\n  /* 08d */  pop     %ebx\n  /* 08e */  pop     %esi\n  /* 08f */  ret\n","c":"#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct menu_s {\n    short numitems;\n    struct menu_s *prevMenu;\n    void *menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nextern menu_t LoadDef;\nextern char savegamestrings[10][24];\nvoid M_DrawSaveLoadBorder(int x, int y);\nvoid M_WriteText(int x, int y, char *string);\n\nvoid M_DrawLoad(void)\n{\n    int i;\n\n    V_DrawPatchDirect(72, 28, 0, W_CacheLumpName(\"M_LOADG\", PU_CACHE));\n    for (i = 0; i < 6; i++)\n    {\n        M_DrawSaveLoadBorder(LoadDef.x, LoadDef.y + 16 * i);\n        M_WriteText(LoadDef.x, LoadDef.y + 16 * i, savegamestrings[i]);\n    }\n}\n","size":144,"score":100,"agent":"kuncc/5","pid":6,"session":353,"ts":1791743029055}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":675,"symbol":"WI_initNetgameStats","file":"wi_stuff.c","asm":"# WI_initNetgameStats  (TU wi_stuff.c, section .text, 143 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_initNetgameStats:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  xor     %edx,%edx\n  /* 00b */  mov     $0x23,%ebx\n  /* 010 */  mov     %ebx,cnt_pause\n  /* 016 */  mov     $0x1,%ecx\n  /* 01b */  xor     %ebx,%ebx\n  /* 01d */  mov     %eax,state\n  /* 022 */  mov     %edx,acceleratestage\n  /* 028 */  mov     %ecx,ng_state\n.L2e:\n  /* 02e */  mov     playeringame(,%ebx,4),%eax\n  /* 035 */  test    %eax,%eax\n  /* 037 */  je      .L6b\n  /* 039 */  xor     %eax,%eax\n  /* 03b */  xor     %ecx,%ecx\n  /* 03d */  mov     %eax,cnt_secret(,%ebx,4)\n  /* 044 */  xor     %eax,%eax\n  /* 046 */  mov     %eax,cnt_items(,%ebx,4)\n  /* 04d */  xor     %eax,%eax\n  /* 04f */  mov     %ecx,cnt_frags(,%ebx,4)\n  /* 056 */  mov     %eax,cnt_kills(,%ebx,4)\n  /* 05d */  mov     %ebx,(%esp)\n  /* 060 */  call    WI_fragSum\n  /* 065 */  add     %eax,dofrags\n.L6b:\n  /* 06b */  inc     %ebx\n  /* 06c */  cmp     $0x4,%ebx\n  /* 06f */  jne     .L2e\n  /* 071 */  mov     dofrags,%edx\n  /* 077 */  xor     %eax,%eax\n  /* 079 */  mov     0x18(%esp),%ebx\n  /* 07d */  test    %edx,%edx\n  /* 07f */  setne   %al\n  /* 082 */  mov     %eax,dofrags\n  /* 087 */  add     $0x1c,%esp\n  /* 08a */  jmp     WI_initAnimatedBack\n","c":"#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nint ng_state;\nint state;\nint acceleratestage;\nint cnt_pause;\nint cnt_kills[4];\nint cnt_items[4];\nint cnt_secret[4];\nint cnt_frags[4];\nint dofrags;\nint WI_fragSum(int p);\nvoid WI_initAnimatedBack(void);\n\nvoid WI_initNetgameStats(void)\n{\n    int i;\n\n    state = 0;\n    acceleratestage = 0;\n    ng_state = 1;\n    cnt_pause = 35;\n\n    for (i = 0; i < 4; i++)\n    {\n        if (!playeringame[i])\n            continue;\n\n        cnt_kills[i] = cnt_items[i] = cnt_secret[i] = cnt_frags[i] = 0;\n\n        dofrags += WI_fragSum(i);\n    }\n\n    dofrags = !!dofrags;\n\n    WI_initAnimatedBack();\n}\n","size":143,"score":100,"agent":"kuncc/1","pid":2,"session":352,"ts":1791743030580}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":360,"symbol":"P_SpawnStrobeFlash","file":"p_lights.c","asm":"# P_SpawnStrobeFlash  (TU p_lights.c, section .text, 146 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_SpawnStrobeFlash:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %ebx\n  /* 004 */  mov     $0x33,%ebx\n  /* 009 */  sub     $0x14,%esp\n  /* 00c */  mov     %ecx,0x8(%esp)\n  /* 010 */  mov     0x20(%esp),%esi\n  /* 014 */  mov     %ebx,0x4(%esp)\n  /* 018 */  movl    $0x24,(%esp)\n  /* 01f */  call    Z_Malloc\n  /* 024 */  mov     %eax,(%esp)\n  /* 027 */  mov     %eax,%ebx\n  /* 029 */  call    P_AddThinker\n  /* 02e */  mov     0x24(%esp),%eax\n  /* 032 */  mov     %esi,0xc(%ebx)\n  /* 035 */  movl    $0x5,0x20(%ebx)\n  /* 03c */  movl    $T_StrobeFlash,0x8(%ebx)\n  /* 043 */  mov     %eax,0x1c(%ebx)\n  /* 046 */  movswl  0xc(%esi),%eax\n  /* 04a */  mov     %eax,0x18(%ebx)\n  /* 04d */  mov     %eax,0x4(%esp)\n  /* 051 */  mov     %esi,(%esp)\n  /* 054 */  call    P_FindMinSurroundingLight\n  /* 059 */  cmp     0x18(%ebx),%eax\n  /* 05c */  jne     .L60\n  /* 05e */  xor     %eax,%eax\n.L60:\n  /* 060 */  mov     %eax,0x14(%ebx)\n  /* 063 */  mov     0x28(%esp),%edx\n  /* 067 */  mov     $0x1,%eax\n  /* 06c */  movw    $0x0,0xe(%esi)\n  /* 072 */  test    %edx,%edx\n  /* 074 */  je      .L80\n  /* 076 */  mov     %eax,0x10(%ebx)\n  /* 079 */  add     $0x14,%esp\n  /* 07c */  pop     %ebx\n  /* 07d */  pop     %esi\n  /* 07e */  ret\n  /* 07f */  nop\n.L80:\n  /* 080 */  call    P_Random\n  /* 085 */  and     $0x7,%eax\n  /* 088 */  inc     %eax\n  /* 089 */  mov     %eax,0x10(%ebx)\n  /* 08c */  add     $0x14,%esp\n  /* 08f */  pop     %ebx\n  /* 090 */  pop     %esi\n  /* 091 */  ret\n","c":"/* candidate for P_SpawnStrobeFlash (p_lights.c, 146 bytes) */\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nvoid T_StrobeFlash (strobe_t* flash);\n\nvoid P_SpawnStrobeFlash ( sector_t* sector, int fastOrSlow, int inSync )\n{\n    strobe_t* flash;\n\n    flash = Z_Malloc (sizeof(*flash), PU_LEVSPEC, 0);\n    P_AddThinker (&flash->thinker);\n    flash->sector = sector;\n    flash->darktime = fastOrSlow;\n    flash->brighttime = STROBEBRIGHT;\n    flash->thinker.function.acp1 = (actionf_p1) T_StrobeFlash;\n    flash->maxlight = sector->lightlevel;\n    flash->minlight = P_FindMinSurroundingLight(sector, sector->lightlevel);\n\n    if (flash->minlight == flash->maxlight)\n        flash->minlight = 0;\n\n    sector->special = 0;\n\n    if (!inSync)\n        flash->count = (P_Random()&7)+1;\n    else\n        flash->count = 1;\n}\n","size":146,"score":100,"agent":"kuncc/3","pid":4,"session":358,"ts":1791743039651}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":441,"symbol":"A_FirePistol","file":"p_pspr.c","asm":"# A_FirePistol  (TU p_pspr.c, section .text, 143 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_FirePistol:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x1,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  mov     (%ebx),%eax\n  /* 016 */  mov     %eax,(%esp)\n  /* 019 */  call    S_StartSound\n  /* 01e */  mov     $0x9b,%edx\n  /* 023 */  mov     %edx,0x4(%esp)\n  /* 027 */  mov     (%ebx),%eax\n  /* 029 */  mov     %eax,(%esp)\n  /* 02c */  call    P_SetMobjState\n  /* 031 */  mov     0x70(%ebx),%eax\n  /* 034 */  mov     $0x1,%ecx\n  /* 039 */  lea     (%eax,%eax,2),%eax\n  /* 03c */  shl     $0x3,%eax\n  /* 03f */  mov     weaponinfo(%eax),%edx\n  /* 045 */  mov     weaponinfo+0x14(%eax),%eax\n  /* 04b */  decl    0x9c(%ebx,%edx,4)\n  /* 052 */  mov     %eax,0x8(%esp)\n  /* 056 */  mov     %ecx,0x4(%esp)\n  /* 05a */  mov     %ebx,(%esp)\n  /* 05d */  call    P_SetPsprite\n  /* 062 */  mov     (%ebx),%eax\n  /* 064 */  mov     %eax,(%esp)\n  /* 067 */  call    P_BulletSlope\n  /* 06c */  mov     0xc8(%ebx),%edx\n  /* 072 */  xor     %eax,%eax\n  /* 074 */  test    %edx,%edx\n  /* 076 */  sete    %al\n  /* 079 */  mov     %eax,0x24(%esp)\n  /* 07d */  mov     (%ebx),%eax\n  /* 07f */  mov     0x18(%esp),%ebx\n  /* 083 */  mov     %eax,0x20(%esp)\n  /* 087 */  add     $0x1c,%esp\n  /* 08a */  jmp     P_GunShot\n","c":"#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid P_SetPsprite(player_t* player, int position, statenum_t stnum);\n\nvoid A_FirePistol(player_t* player, pspdef_t* psp)\n{\n    S_StartSound(player->mo, sfx_pistol);\n    P_SetMobjState(player->mo, S_PLAY_ATK2);\n    int am = weaponinfo[player->readyweapon].ammo;\n    int fs = weaponinfo[player->readyweapon].flashstate;\n    --player->ammo[am];\n    P_SetPsprite(player, ps_flash, fs);\n    P_BulletSlope(player->mo);\n    P_GunShot(player->mo, !player->refire);\n}\n","size":143,"score":100,"agent":"kuncc/6","pid":7,"session":351,"ts":1791743039823}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":626,"symbol":"ST_initData","file":"st_stuff.c","asm":"# ST_initData  (TU st_stuff.c, section .text, 145 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nST_initData:\n  /* 000 */  imul    $0x118,consoleplayer,%edx\n  /* 00a */  mov     $0x1,%eax\n  /* 00f */  mov     %eax,st_firsttime\n  /* 014 */  mov     $0xffffffff,%ecx\n  /* 019 */  mov     %ecx,st_palette\n  /* 01f */  lea     players(%edx),%eax\n  /* 025 */  add     $players+0x78,%edx\n  /* 02b */  mov     %eax,plyr\n  /* 030 */  xor     %eax,%eax\n  /* 032 */  mov     %eax,st_clock\n  /* 037 */  mov     $0x1,%eax\n  /* 03c */  mov     %eax,st_statusbaron\n  /* 041 */  xor     %eax,%eax\n  /* 043 */  mov     %eax,st_oldchat\n  /* 048 */  xor     %eax,%eax\n  /* 04a */  mov     %eax,st_faceindex\n  /* 04f */  mov     $0xffffffff,%eax\n  /* 054 */  mov     %eax,st_oldhealth\n  /* 059 */  xor     %eax,%eax\n.L5b:\n  /* 05b */  mov     (%edx,%eax,1),%ecx\n  /* 05e */  add     $0x4,%eax\n  /* 061 */  mov     %ecx,.bss+0x7c(%eax)\n  /* 067 */  cmp     $0x24,%eax\n  /* 06a */  jb      .L5b\n  /* 06c */  mov     $0xffffffff,%eax\n  /* 071 */  mov     $0xffffffff,%edx\n  /* 076 */  mov     %eax,keyboxes\n  /* 07b */  mov     $0xffffffff,%ecx\n  /* 080 */  mov     %edx,keyboxes+0x4\n  /* 086 */  mov     %ecx,keyboxes+0x8\n  /* 08c */  jmp     STlib_init\n","c":"/* candidate for ST_initData (st_stuff.c, 145 bytes) */\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"g_game.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"p_inter.h\"\n#include \"am_map.h\"\n#include \"m_cheat.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nplayer_t* plyr;\nint st_oldhealth = -1;\nint st_clock;\nint st_firsttime;\nint st_palette;\nint st_statusbaron;\nint st_oldchat;\nint st_faceindex;\nint keyboxes[3];\nstatic int oldweaponsowned[NUMWEAPONS];\n\nvoid ST_initData(void)\n{\n    int i;\n\n    st_firsttime = true;\n    plyr = &players[consoleplayer];\n    st_clock = 0;\n    st_statusbaron = true;\n    st_oldchat = 0;\n    st_faceindex = 0;\n    st_palette = -1;\n    st_oldhealth = -1;\n    {\n        unsigned o;\n        for (o = 0; o < 36; o += 4)\n            *(int*)((char*)oldweaponsowned + o) = *(int*)((char*)plyr->weaponowned + o);\n    }\n    for (i = 0; i < 3; i++)\n        keyboxes[i] = -1;\n    STlib_init();\n}\n","size":145,"score":100,"agent":"kuncc/4","pid":5,"session":356,"ts":1791743041713}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":439,"symbol":"P_BulletSlope","file":"p_pspr.c","asm":"# P_BulletSlope  (TU p_pspr.c, section .text, 148 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_BulletSlope:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x4000000,%eax\n  /* 008 */  mov     %ebx,0x14(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %esi,0x18(%esp)\n  /* 014 */  mov     0x20(%ebx),%esi\n  /* 017 */  mov     %eax,0x8(%esp)\n  /* 01b */  mov     %ebx,(%esp)\n  /* 01e */  mov     %esi,0x4(%esp)\n  /* 022 */  call    P_AimLineAttack\n  /* 027 */  mov     %eax,bulletslope\n  /* 02c */  mov     linetarget,%eax\n  /* 031 */  test    %eax,%eax\n  /* 033 */  je      .L48\n.L35:\n  /* 035 */  mov     0x14(%esp),%ebx\n  /* 039 */  mov     0x18(%esp),%esi\n  /* 03d */  add     $0x1c,%esp\n  /* 040 */  ret\n  /* 041 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  mov     %ebx,(%esp)\n  /* 04b */  lea     0x4000000(%esi),%eax\n  /* 051 */  mov     $0x4000000,%edx\n  /* 056 */  mov     %edx,0x8(%esp)\n  /* 05a */  mov     %eax,0x4(%esp)\n  /* 05e */  call    P_AimLineAttack\n  /* 063 */  mov     linetarget,%ecx\n  /* 069 */  test    %ecx,%ecx\n  /* 06b */  mov     %eax,bulletslope\n  /* 070 */  jne     .L35\n  /* 072 */  mov     %ebx,(%esp)\n  /* 075 */  mov     $0x4000000,%eax\n  /* 07a */  sub     $0x4000000,%esi\n  /* 080 */  mov     %eax,0x8(%esp)\n  /* 084 */  mov     %esi,0x4(%esp)\n  /* 088 */  call    P_AimLineAttack\n  /* 08d */  mov     %eax,bulletslope\n  /* 092 */  jmp     .L35\n","c":"#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nfixed_t bulletslope;\n\nvoid P_BulletSlope(mobj_t *mo)\n{\n    angle_t an;\n\n    an = mo->angle;\n    bulletslope = P_AimLineAttack(mo, an, 16*64*FRACUNIT);\n    if (!linetarget)\n    {\n        an += 1<<26;\n        bulletslope = P_AimLineAttack(mo, an, 16*64*FRACUNIT);\n        if (!linetarget)\n        {\n            an -= 2<<26;\n            bulletslope = P_AimLineAttack(mo, an, 16*64*FRACUNIT);\n        }\n    }\n}\n","size":148,"score":100,"agent":"kuncc/5","pid":6,"session":360,"ts":1791743042135}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":65,"symbol":"F_CastResponder","file":"f_finale.c","asm":"# F_CastResponder  (TU f_finale.c, section .text, 146 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nF_CastResponder:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     (%eax),%eax\n  /* 009 */  test    %eax,%eax\n  /* 00b */  jne     .L78\n  /* 00d */  mov     castdeath,%eax\n  /* 012 */  test    %eax,%eax\n  /* 014 */  jne     .L69\n  /* 016 */  mov     $0x1,%eax\n  /* 01b */  mov     %eax,castdeath\n  /* 020 */  mov     castnum,%eax\n  /* 025 */  imul    $0x5c,castorder+0x4(,%eax,8),%edx\n  /* 02d */  mov     mobjinfo+0x30(%edx),%ecx\n  /* 033 */  lea     0x0(,%ecx,8),%eax\n  /* 03a */  sub     %ecx,%eax\n  /* 03c */  xor     %ecx,%ecx\n  /* 03e */  mov     %ecx,castframes\n  /* 044 */  lea     states(,%eax,4),%eax\n  /* 04b */  mov     %eax,caststate\n  /* 050 */  mov     0x8(%eax),%eax\n  /* 053 */  mov     %eax,casttics\n  /* 058 */  xor     %eax,%eax\n  /* 05a */  mov     %eax,castattacking\n  /* 05f */  mov     mobjinfo+0x38(%edx),%eax\n  /* 065 */  test    %eax,%eax\n  /* 067 */  jne     .L80\n.L69:\n  /* 069 */  mov     $0x1,%eax\n  /* 06e */  add     $0x1c,%esp\n  /* 071 */  ret\n  /* 072 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  xor     %eax,%eax\n  /* 07a */  add     $0x1c,%esp\n  /* 07d */  ret\n  /* 07e */  xchg    %ax,%ax\n.L80:\n  /* 080 */  mov     %eax,0x4(%esp)\n  /* 084 */  movl    $0x0,(%esp)\n  /* 08b */  call    S_StartSound\n  /* 090 */  jmp     .L69\n","c":"#include <ctype.h>\n#include \"i_system.h\"\n#include \"m_swap.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"hu_stuff.h\"\n\ntypedef struct { char *name; mobjtype_t type; } castinfo_t;\nextern castinfo_t castorder[];\nint castnum;\nint castdeath;\nstate_t *caststate;\nint casttics;\nint castframes;\nint castattacking;\n\nint F_CastResponder(event_t *ev)\n{\n    if (ev->type != ev_keydown)\n        return 0;\n    if (castdeath)\n        return 1;\n    castdeath = 1;\n    caststate = &states[mobjinfo[castorder[castnum].type].deathstate];\n    castframes = 0;\n    casttics = caststate->tics;\n    castattacking = 0;\n    if (mobjinfo[castorder[castnum].type].deathsound)\n        S_StartSound(0, mobjinfo[castorder[castnum].type].deathsound);\n    return 1;\n}\n","size":146,"score":100,"agent":"kuncc/7","pid":8,"session":357,"ts":1791743042834}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":296,"symbol":"A_TroopAttack","file":"p_enemy.c","asm":"# A_TroopAttack  (TU p_enemy.c, section .text, 148 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_TroopAttack:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x78(%ebx),%ecx\n  /* 00e */  test    %ecx,%ecx\n  /* 010 */  je      .L3e\n  /* 012 */  mov     %ebx,(%esp)\n  /* 015 */  call    A_FaceTarget\n  /* 01a */  mov     %ebx,(%esp)\n  /* 01d */  call    P_CheckMeleeRange\n  /* 022 */  test    %eax,%eax\n  /* 024 */  jne     .L50\n  /* 026 */  mov     $0x1f,%eax\n  /* 02b */  mov     %eax,0x8(%esp)\n  /* 02f */  mov     0x78(%ebx),%eax\n  /* 032 */  mov     %ebx,(%esp)\n  /* 035 */  mov     %eax,0x4(%esp)\n  /* 039 */  call    P_SpawnMissile\n.L3e:\n  /* 03e */  mov     0x18(%esp),%ebx\n  /* 042 */  add     $0x1c,%esp\n  /* 045 */  ret\n  /* 046 */  xchg    %ax,%ax\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %ebx,(%esp)\n  /* 053 */  mov     $0x37,%edx\n  /* 058 */  mov     %edx,0x4(%esp)\n  /* 05c */  call    S_StartSound\n  /* 061 */  call    P_Random\n  /* 066 */  mov     %ebx,0x8(%esp)\n  /* 06a */  mov     %ebx,0x4(%esp)\n  /* 06e */  cltd\n  /* 06f */  shr     $0x1d,%edx\n  /* 072 */  add     %edx,%eax\n  /* 074 */  and     $0x7,%eax\n  /* 077 */  sub     %edx,%eax\n  /* 079 */  lea     0x3(%eax,%eax,2),%eax\n  /* 07d */  mov     %eax,0xc(%esp)\n  /* 081 */  mov     0x78(%ebx),%eax\n  /* 084 */  mov     %eax,(%esp)\n  /* 087 */  call    P_DamageMobj\n  /* 08c */  mov     0x18(%esp),%ebx\n  /* 090 */  add     $0x1c,%esp\n  /* 093 */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_TroopAttack(mobj_t *actor)\n{\n    int damage;\n\n    if (!actor->target)\n        return;\n\n    A_FaceTarget(actor);\n    if (P_CheckMeleeRange(actor))\n    {\n        S_StartSound(actor, sfx_claw);\n        damage = (P_Random() % 8) * 3 + 3;\n        P_DamageMobj(actor->target, actor, actor, damage);\n        return;\n    }\n\n    P_SpawnMissile(actor, actor->target, MT_TROOPSHOT);\n}\n","size":148,"score":100,"agent":"kuncc/0","pid":1,"session":359,"ts":1791743044751}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1,"symbol":"AM_getIslope","file":"am_map.c","asm":"# AM_getIslope  (TU am_map.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_getIslope:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%eax\n  /* 00b */  mov     0x34(%esp),%ebx\n  /* 00f */  mov     0x4(%eax),%edx\n  /* 012 */  mov     0x8(%eax),%ecx\n  /* 015 */  sub     (%eax),%ecx\n  /* 017 */  sub     0xc(%eax),%edx\n  /* 01a */  jne     .L60\n  /* 01c */  test    %ecx,%ecx\n  /* 01e */  js      .L40\n  /* 020 */  movl    $0x7fffffff,0x4(%ebx)\n  /* 027 */  jne     .L47\n.L29:\n  /* 029 */  mov     $0x7fffffff,%eax\n  /* 02e */  mov     %eax,(%ebx)\n  /* 030 */  mov     0x28(%esp),%ebx\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  movl    $0x80000001,0x4(%ebx)\n.L47:\n  /* 047 */  mov     %ecx,0x4(%esp)\n  /* 04b */  mov     %edx,(%esp)\n  /* 04e */  call    FixedDiv\n  /* 053 */  mov     %eax,(%ebx)\n  /* 055 */  mov     0x28(%esp),%ebx\n  /* 059 */  add     $0x2c,%esp\n  /* 05c */  ret\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  mov     %edx,0x4(%esp)\n  /* 064 */  mov     %ecx,(%esp)\n  /* 067 */  mov     %edx,0x1c(%esp)\n  /* 06b */  mov     %ecx,0x18(%esp)\n  /* 06f */  call    FixedDiv\n  /* 074 */  mov     0x18(%esp),%ecx\n  /* 078 */  mov     0x1c(%esp),%edx\n  /* 07c */  test    %ecx,%ecx\n  /* 07e */  mov     %eax,0x4(%ebx)\n  /* 081 */  jne     .L47\n  /* 083 */  test    %edx,%edx\n  /* 085 */  mov     $0x80000001,%eax\n  /* 08a */  jns     .L29\n  /* 08c */  mov     %eax,(%ebx)\n  /* 08e */  mov     0x28(%esp),%ebx\n  /* 092 */  add     $0x2c,%esp\n  /* 095 */  ret\n","c":"/* candidate for AM_getIslope (am_map.c, 150 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\ntypedef struct { int x, y; } mpoint_t;\ntypedef struct { mpoint_t a, b; } mline_t;\ntypedef struct { int slp, islp; } islope_t;\n\nvoid AM_getIslope(mline_t *ml, islope_t *is)\n{\n    int dx, dy;\n\n    dy = ml->a.y - ml->b.y;\n    dx = ml->b.x - ml->a.x;\n    if (!dy) is->islp = (dx < 0 ? -MAXINT : MAXINT);\n    else is->islp = FixedDiv(dx, dy);\n    if (!dx) is->slp = (dy < 0 ? -MAXINT : MAXINT);\n    else is->slp = FixedDiv(dy, dx);\n}\n","size":150,"score":100,"agent":"kuncc/1","pid":2,"session":361,"ts":1791743045920}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":304,"symbol":"A_SkelFist","file":"p_enemy.c","asm":"# A_SkelFist  (TU p_enemy.c, section .text, 141 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_SkelFist:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x78(%ebx),%edx\n  /* 00e */  test    %edx,%edx\n  /* 010 */  je      .L26\n  /* 012 */  mov     %ebx,(%esp)\n  /* 015 */  call    A_FaceTarget\n  /* 01a */  mov     %ebx,(%esp)\n  /* 01d */  call    P_CheckMeleeRange\n  /* 022 */  test    %eax,%eax\n  /* 024 */  jne     .L30\n.L26:\n  /* 026 */  mov     0x28(%esp),%ebx\n  /* 02a */  add     $0x2c,%esp\n  /* 02d */  ret\n  /* 02e */  xchg    %ax,%ax\n.L30:\n  /* 030 */  call    P_Random\n  /* 035 */  mov     %ebx,(%esp)\n  /* 038 */  mov     %eax,0x1c(%esp)\n  /* 03c */  mov     $0x35,%eax\n  /* 041 */  mov     %eax,0x4(%esp)\n  /* 045 */  call    S_StartSound\n  /* 04a */  mov     0x1c(%esp),%ecx\n  /* 04e */  mov     $0x66666667,%edx\n  /* 053 */  mov     %ebx,0x8(%esp)\n  /* 057 */  mov     %ebx,0x4(%esp)\n  /* 05b */  mov     %ecx,%eax\n  /* 05d */  imul    %edx\n  /* 05f */  mov     %ecx,%eax\n  /* 061 */  sar     $0x1f,%eax\n  /* 064 */  sar     $0x2,%edx\n  /* 067 */  sub     %eax,%edx\n  /* 069 */  lea     (%edx,%edx,4),%eax\n  /* 06c */  add     %eax,%eax\n  /* 06e */  sub     %eax,%ecx\n  /* 070 */  lea     0x3(%ecx,%ecx,2),%eax\n  /* 074 */  add     %eax,%eax\n  /* 076 */  mov     %eax,0xc(%esp)\n  /* 07a */  mov     0x78(%ebx),%eax\n  /* 07d */  mov     %eax,(%esp)\n  /* 080 */  call    P_DamageMobj\n  /* 085 */  mov     0x28(%esp),%ebx\n  /* 089 */  add     $0x2c,%esp\n  /* 08c */  ret\n","c":"/* candidate for A_SkelFist (p_enemy.c, 141 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_SkelFist(mobj_t* actor)\n{\n    int damage;\n\n    if (!actor->target)\n        return;\n\n    A_FaceTarget(actor);\n\n    if (P_CheckMeleeRange(actor))\n    {\n        damage = ((P_Random() % 10) + 1) * 6;\n        S_StartSound(actor, sfx_skepch);\n        P_DamageMobj(actor->target, actor, actor, damage);\n    }\n}\n","size":141,"score":100,"agent":"kuncc/2","pid":3,"session":349,"ts":1791743048445}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":314,"symbol":"A_FatAttack2","file":"p_enemy.c","asm":"# A_FatAttack2  (TU p_enemy.c, section .text, 152 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_FatAttack2:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  mov     %ebx,(%esp)\n  /* 00c */  call    A_FaceTarget\n  /* 011 */  mov     $0x9,%eax\n  /* 016 */  subl    $0x8000000,0x20(%ebx)\n  /* 01d */  mov     %eax,0x8(%esp)\n  /* 021 */  mov     0x78(%ebx),%eax\n  /* 024 */  mov     %ebx,(%esp)\n  /* 027 */  mov     %eax,0x4(%esp)\n  /* 02b */  call    P_SpawnMissile\n  /* 030 */  mov     $0x9,%edx\n  /* 035 */  mov     %edx,0x8(%esp)\n  /* 039 */  mov     0x78(%ebx),%eax\n  /* 03c */  mov     %ebx,(%esp)\n  /* 03f */  mov     %eax,0x4(%esp)\n  /* 043 */  call    P_SpawnMissile\n  /* 048 */  mov     %eax,%esi\n  /* 04a */  mov     0x20(%eax),%eax\n  /* 04d */  lea     -0x10000000(%eax),%ebx\n  /* 053 */  mov     finecosine,%eax\n  /* 058 */  mov     %ebx,0x20(%esi)\n  /* 05b */  shr     $0x13,%ebx\n  /* 05e */  mov     (%eax,%ebx,4),%eax\n  /* 061 */  mov     %eax,0x4(%esp)\n  /* 065 */  mov     0x5c(%esi),%eax\n  /* 068 */  mov     0x3c(%eax),%eax\n  /* 06b */  mov     %eax,(%esp)\n  /* 06e */  call    FixedMul\n  /* 073 */  mov     %eax,0x48(%esi)\n  /* 076 */  mov     finesine(,%ebx,4),%eax\n  /* 07d */  mov     %eax,0x4(%esp)\n  /* 081 */  mov     0x5c(%esi),%eax\n  /* 084 */  mov     0x3c(%eax),%eax\n  /* 087 */  mov     %eax,(%esp)\n  /* 08a */  call    FixedMul\n  /* 08f */  mov     %eax,0x4c(%esi)\n  /* 092 */  add     $0x14,%esp\n  /* 095 */  pop     %ebx\n  /* 096 */  pop     %esi\n  /* 097 */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\n#define FATSPREAD (ANG90/8)\n\nvoid A_FatAttack2(mobj_t* actor)\n{\n    mobj_t* mo;\n    int an;\n\n    A_FaceTarget(actor);\n    actor->angle -= FATSPREAD;\n    P_SpawnMissile(actor, actor->target, MT_FATSHOT);\n    mo = P_SpawnMissile(actor, actor->target, MT_FATSHOT);\n    mo->angle -= FATSPREAD*2;\n    an = mo->angle >> ANGLETOFINESHIFT;\n    mo->momx = FixedMul(mo->info->speed, finecosine[an]);\n    mo->momy = FixedMul(mo->info->speed, finesine[an]);\n}\n","size":152,"score":100,"agent":"kuncc/6","pid":7,"session":363,"ts":1791743054228}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":335,"symbol":"A_BrainExplode","file":"p_enemy.c","asm":"# A_BrainExplode  (TU p_enemy.c, section .text, 153 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_BrainExplode:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %esi,0x14(%esp)\n  /* 007 */  mov     0x20(%esp),%esi\n  /* 00b */  mov     %ebx,0x10(%esp)\n  /* 00f */  mov     %edi,0x18(%esp)\n  /* 013 */  mov     0xc(%esi),%edi\n  /* 016 */  call    P_Random\n  /* 01b */  mov     %eax,%ebx\n  /* 01d */  call    P_Random\n  /* 022 */  mov     0x10(%esi),%esi\n  /* 025 */  sub     %eax,%ebx\n  /* 027 */  call    P_Random\n  /* 02c */  shl     $0xb,%ebx\n  /* 02f */  mov     $0x21,%edx\n  /* 034 */  mov     %edx,0xc(%esp)\n  /* 038 */  add     %edi,%ebx\n  /* 03a */  mov     %esi,0x4(%esp)\n  /* 03e */  mov     %ebx,(%esp)\n  /* 041 */  shl     $0x11,%eax\n  /* 044 */  sub     $0xffffff80,%eax\n  /* 047 */  mov     %eax,0x8(%esp)\n  /* 04b */  call    P_SpawnMobj\n  /* 050 */  mov     %eax,%ebx\n  /* 052 */  call    P_Random\n  /* 057 */  mov     $0x31f,%ecx\n  /* 05c */  shl     $0x9,%eax\n  /* 05f */  mov     %eax,0x50(%ebx)\n  /* 062 */  mov     %ecx,0x4(%esp)\n  /* 066 */  mov     %ebx,(%esp)\n  /* 069 */  call    P_SetMobjState\n  /* 06e */  call    P_Random\n  /* 073 */  mov     $0x1,%edx\n  /* 078 */  and     $0x7,%eax\n  /* 07b */  sub     %eax,0x60(%ebx)\n  /* 07e */  mov     0x60(%ebx),%eax\n  /* 081 */  test    %eax,%eax\n  /* 083 */  cmovle  %edx,%eax\n  /* 086 */  mov     %eax,0x60(%ebx)\n  /* 089 */  mov     0x10(%esp),%ebx\n  /* 08d */  mov     0x14(%esp),%esi\n  /* 091 */  mov     0x18(%esp),%edi\n  /* 095 */  add     $0x1c,%esp\n  /* 098 */  ret\n","c":"/* candidate for A_BrainExplode (p_enemy.c, 153 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_BrainExplode(mobj_t* mo)\n{\n    int x, y, z;\n    mobj_t* th;\n\n    x = mo->x + (P_Random() - P_Random()) * 2048;\n    y = mo->y;\n    z = 128 + P_Random() * 2 * FRACUNIT;\n    th = P_SpawnMobj(x, y, z, MT_ROCKET);\n    th->momz = P_Random() * 512;\n    P_SetMobjState(th, S_BRAINEXPLODE1);\n    th->tics -= P_Random() & 7;\n    if (th->tics < 1)\n        th->tics = 1;\n}\n","size":153,"score":100,"agent":"kuncc/7","pid":8,"session":366,"ts":1791743055259}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":235,"symbol":"M_DrawSound","file":"m_menu.c","asm":"# M_DrawSound  (TU m_menu.c, section .text, 153 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawSound:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x65,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $\"M_SVOL\",(%esp)\n  /* 013 */  call    W_CacheLumpName\n  /* 018 */  xor     %edx,%edx\n  /* 01a */  mov     $0x26,%ecx\n  /* 01f */  mov     %edx,0x8(%esp)\n  /* 023 */  mov     %ecx,0x4(%esp)\n  /* 027 */  movl    $0x3c,(%esp)\n  /* 02e */  mov     %eax,0xc(%esp)\n  /* 032 */  call    V_DrawPatchDirect\n  /* 037 */  mov     snd_SfxVolume,%eax\n  /* 03c */  mov     %eax,0xc(%esp)\n  /* 040 */  mov     $0x10,%eax\n  /* 045 */  mov     %eax,0x8(%esp)\n  /* 049 */  movswl  SoundDef+0x12,%eax\n  /* 050 */  add     $0x10,%eax\n  /* 053 */  mov     %eax,0x4(%esp)\n  /* 057 */  movswl  SoundDef+0x10,%eax\n  /* 05e */  mov     %eax,(%esp)\n  /* 061 */  call    M_DrawThermo\n  /* 066 */  mov     snd_MusicVolume,%eax\n  /* 06b */  mov     %eax,0xc(%esp)\n  /* 06f */  mov     $0x10,%eax\n  /* 074 */  mov     %eax,0x8(%esp)\n  /* 078 */  movswl  SoundDef+0x12,%eax\n  /* 07f */  add     $0x30,%eax\n  /* 082 */  mov     %eax,0x4(%esp)\n  /* 086 */  movswl  SoundDef+0x10,%eax\n  /* 08d */  mov     %eax,(%esp)\n  /* 090 */  call    M_DrawThermo\n  /* 095 */  add     $0x1c,%esp\n  /* 098 */  ret\n","c":"/* candidate for M_DrawSound (m_menu.c, 153 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct menu_s {\n    short numitems;\n    struct menu_s *prevMenu;\n    void *menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nextern menu_t SoundDef;\nvoid M_DrawThermo(int x, int y, int thermWidth, int thermDot);\n\nvoid M_DrawSound(void)\n{\n    V_DrawPatchDirect(60, 38, 0, W_CacheLumpName(\"M_SVOL\", PU_CACHE));\n    M_DrawThermo(SoundDef.x, SoundDef.y + 16 * 1, 16, snd_SfxVolume);\n    M_DrawThermo(SoundDef.x, SoundDef.y + 16 * 3, 16, snd_MusicVolume);\n}\n","size":153,"score":100,"agent":"kuncc/5","pid":6,"session":365,"ts":1791743056642}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":371,"symbol":"PTR_UseTraverse","file":"p_map.c","asm":"# PTR_UseTraverse  (TU p_map.c, section .text, 154 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPTR_UseTraverse:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%edx\n  /* 007 */  mov     0x8(%edx),%eax\n  /* 00a */  cmpw    $0x0,0x12(%eax)\n  /* 00f */  jne     .L30\n  /* 011 */  mov     %eax,(%esp)\n  /* 014 */  call    P_LineOpening\n  /* 019 */  mov     openrange,%edx\n  /* 01f */  mov     $0x1,%eax\n  /* 024 */  test    %edx,%edx\n  /* 026 */  jle     .L80\n  /* 028 */  add     $0x1c,%esp\n  /* 02b */  ret\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %eax,0x8(%esp)\n  /* 034 */  mov     usething,%ecx\n  /* 03a */  mov     %edx,0x20(%esp)\n  /* 03e */  mov     0x10(%ecx),%eax\n  /* 041 */  mov     %eax,0x4(%esp)\n  /* 045 */  mov     0xc(%ecx),%eax\n  /* 048 */  mov     %eax,(%esp)\n  /* 04b */  call    P_PointOnLineSide\n  /* 050 */  mov     0x20(%esp),%edx\n  /* 054 */  dec     %eax\n  /* 055 */  sete    %al\n  /* 058 */  movzbl  %al,%eax\n  /* 05b */  mov     %eax,0x8(%esp)\n  /* 05f */  mov     0x8(%edx),%eax\n  /* 062 */  mov     %eax,0x4(%esp)\n  /* 066 */  mov     usething,%eax\n  /* 06b */  mov     %eax,(%esp)\n  /* 06e */  call    P_UseSpecialLine\n  /* 073 */  xor     %eax,%eax\n.L75:\n  /* 075 */  add     $0x1c,%esp\n  /* 078 */  ret\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     $0x51,%eax\n  /* 085 */  mov     %eax,0x4(%esp)\n  /* 089 */  mov     usething,%eax\n  /* 08e */  mov     %eax,(%esp)\n  /* 091 */  call    S_StartSound\n  /* 096 */  xor     %eax,%eax\n  /* 098 */  jmp     .L75\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nmobj_t* usething;\n\nboolean PTR_UseTraverse(intercept_t* in)\n{\n    int side;\n\n    if (!in->d.line->special)\n    {\n        P_LineOpening(in->d.line);\n        if (openrange <= 0)\n        {\n            S_StartSound(usething, sfx_noway);\n            return false;\n        }\n        return true;\n    }\n\n    side = 0;\n    if (P_PointOnLineSide(usething->x, usething->y, in->d.line) == 1)\n        side = 1;\n\n    P_UseSpecialLine(usething, in->d.line, side);\n    return false;\n}\n","size":154,"score":100,"agent":"kuncc/0","pid":1,"session":367,"ts":1791743058017}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":505,"symbol":"P_Ticker","file":"p_tick.c","asm":"# P_Ticker  (TU p_tick.c, section .text, 154 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_Ticker:\n  /* 000 */  mov     paused,%ecx\n  /* 006 */  test    %ecx,%ecx\n  /* 008 */  jne     .L88\n  /* 00a */  mov     menuactive,%edx\n  /* 010 */  test    %edx,%edx\n  /* 012 */  jne     .L68\n.L14:\n  /* 014 */  push    %esi\n  /* 015 */  mov     $players,%esi\n  /* 01a */  push    %ebx\n  /* 01b */  xor     %ebx,%ebx\n  /* 01d */  sub     $0x14,%esp\n  /* 020 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     playeringame(,%ebx,4),%eax\n  /* 037 */  test    %eax,%eax\n  /* 039 */  jne     .L90\n.L3b:\n  /* 03b */  inc     %ebx\n  /* 03c */  add     $0x118,%esi\n  /* 042 */  cmp     $0x4,%ebx\n  /* 045 */  jne     .L30\n  /* 047 */  call    P_RunThinkers\n  /* 04c */  call    P_UpdateSpecials\n  /* 051 */  call    P_RespawnSpecials\n  /* 056 */  incl    leveltime\n  /* 05c */  add     $0x14,%esp\n  /* 05f */  pop     %ebx\n  /* 060 */  pop     %esi\n  /* 061 */  ret\n  /* 062 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  mov     netgame,%eax\n  /* 06d */  or      demoplayback,%eax\n  /* 073 */  jne     .L14\n  /* 075 */  imul    $0x118,consoleplayer,%eax\n  /* 07f */  cmpl    $0x1,players+0x10(%eax)\n  /* 086 */  je      .L14\n.L88:\n  /* 088 */  ret\n  /* 089 */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %esi,(%esp)\n  /* 093 */  call    P_PlayerThink\n  /* 098 */  jmp     .L3b\n","c":"/* candidate for P_Ticker (p_tick.c, 154 bytes) */\n#include \"z_zone.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\nvoid P_Ticker (void)\n{\n    int i;\n\n    if (paused)\n        return;\n\n    if (!netgame\n        && menuactive\n        && !demoplayback\n        && players[consoleplayer].viewz != 1)\n    {\n        return;\n    }\n\n    for (i = 0; i < MAXPLAYERS; i++)\n        if (playeringame[i])\n            P_PlayerThink (&players[i]);\n\n    P_RunThinkers ();\n    P_UpdateSpecials ();\n    P_RespawnSpecials ();\n\n    leveltime++;\n}\n","size":154,"score":100,"agent":"kuncc/1","pid":2,"session":368,"ts":1791743058019}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":313,"symbol":"A_FatAttack1","file":"p_enemy.c","asm":"# A_FatAttack1  (TU p_enemy.c, section .text, 152 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_FatAttack1:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  mov     %ebx,(%esp)\n  /* 00c */  call    A_FaceTarget\n  /* 011 */  mov     $0x9,%eax\n  /* 016 */  addl    $0x8000000,0x20(%ebx)\n  /* 01d */  mov     %eax,0x8(%esp)\n  /* 021 */  mov     0x78(%ebx),%eax\n  /* 024 */  mov     %ebx,(%esp)\n  /* 027 */  mov     %eax,0x4(%esp)\n  /* 02b */  call    P_SpawnMissile\n  /* 030 */  mov     $0x9,%edx\n  /* 035 */  mov     %edx,0x8(%esp)\n  /* 039 */  mov     0x78(%ebx),%eax\n  /* 03c */  mov     %ebx,(%esp)\n  /* 03f */  mov     %eax,0x4(%esp)\n  /* 043 */  call    P_SpawnMissile\n  /* 048 */  mov     %eax,%esi\n  /* 04a */  mov     0x20(%eax),%eax\n  /* 04d */  lea     0x8000000(%eax),%ebx\n  /* 053 */  mov     finecosine,%eax\n  /* 058 */  mov     %ebx,0x20(%esi)\n  /* 05b */  shr     $0x13,%ebx\n  /* 05e */  mov     (%eax,%ebx,4),%eax\n  /* 061 */  mov     %eax,0x4(%esp)\n  /* 065 */  mov     0x5c(%esi),%eax\n  /* 068 */  mov     0x3c(%eax),%eax\n  /* 06b */  mov     %eax,(%esp)\n  /* 06e */  call    FixedMul\n  /* 073 */  mov     %eax,0x48(%esi)\n  /* 076 */  mov     finesine(,%ebx,4),%eax\n  /* 07d */  mov     %eax,0x4(%esp)\n  /* 081 */  mov     0x5c(%esi),%eax\n  /* 084 */  mov     0x3c(%eax),%eax\n  /* 087 */  mov     %eax,(%esp)\n  /* 08a */  call    FixedMul\n  /* 08f */  mov     %eax,0x4c(%esi)\n  /* 092 */  add     $0x14,%esp\n  /* 095 */  pop     %ebx\n  /* 096 */  pop     %esi\n  /* 097 */  ret\n","c":"/* candidate for A_FatAttack1 (p_enemy.c, 152 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_FatAttack1(mobj_t* actor)\n{\n    mobj_t* mo;\n    int an;\n\n    A_FaceTarget(actor);\n    actor->angle += 0x8000000;\n    P_SpawnMissile(actor, actor->target, MT_FATSHOT);\n\n    mo = P_SpawnMissile(actor, actor->target, MT_FATSHOT);\n    mo->angle += 0x8000000;\n    an = mo->angle >> ANGLETOFINESHIFT;\n    mo->momx = FixedMul(mo->info->speed, finecosine[an]);\n    mo->momy = FixedMul(mo->info->speed, finesine[an]);\n}\n","size":152,"score":100,"agent":"kuncc/3","pid":4,"session":362,"ts":1791743059144}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":689,"symbol":"WI_Start","file":"wi_stuff.c","asm":"# WI_Start  (TU wi_stuff.c, section .text, 152 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_Start:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     %eax,(%esp)\n  /* 00a */  call    WI_initVariables\n  /* 00f */  call    WI_loadData\n  /* 014 */  mov     deathmatch,%eax\n  /* 019 */  test    %eax,%eax\n  /* 01b */  jne     .L90\n  /* 01d */  mov     netgame,%ecx\n  /* 023 */  test    %ecx,%ecx\n  /* 025 */  je      .L30\n  /* 027 */  add     $0x1c,%esp\n  /* 02a */  jmp     WI_initNetgameStats\n  /* 02f */  nop\n.L30:\n  /* 030 */  xor     %eax,%eax\n  /* 032 */  xor     %edx,%edx\n  /* 034 */  mov     %eax,state\n  /* 039 */  mov     $0xffffffff,%eax\n  /* 03e */  mov     $0x1,%ecx\n  /* 043 */  mov     %eax,cnt_secret\n  /* 048 */  mov     $0xffffffff,%eax\n  /* 04d */  mov     %eax,cnt_items\n  /* 052 */  mov     $0xffffffff,%eax\n  /* 057 */  mov     %eax,cnt_kills\n  /* 05c */  mov     $0xffffffff,%eax\n  /* 061 */  mov     %edx,acceleratestage\n  /* 067 */  mov     $0x23,%edx\n  /* 06c */  mov     %eax,cnt_par\n  /* 071 */  mov     $0xffffffff,%eax\n  /* 076 */  mov     %ecx,sp_state\n  /* 07c */  mov     %eax,cnt_time\n  /* 081 */  mov     %edx,cnt_pause\n  /* 087 */  add     $0x1c,%esp\n  /* 08a */  jmp     WI_initAnimatedBack\n  /* 08f */  nop\n.L90:\n  /* 090 */  add     $0x1c,%esp\n  /* 093 */  jmp     WI_initDeathmatchStats\n","c":"#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nint state;\nint acceleratestage;\nint cnt_pause;\nint cnt_secret[4];\nint cnt_items[4];\nint cnt_kills[4];\nint cnt_par;\nint sp_state;\nint cnt_time;\nvoid WI_initAnimatedBack(void);\nvoid WI_initVariables(wbstartstruct_t* wbstartstruct);\nvoid WI_loadData(void);\nvoid WI_initNetgameStats(void);\nvoid WI_initDeathmatchStats(void);\n\nstatic void WI_initStats(void)\n{\n    state = 0;\n    acceleratestage = 0;\n    sp_state = 1;\n    cnt_kills[0] = cnt_items[0] = cnt_secret[0] = -1;\n    cnt_time = cnt_par = -1;\n    cnt_pause = 35;\n    WI_initAnimatedBack();\n}\n\nvoid WI_Start(wbstartstruct_t* wbstartstruct)\n{\n    WI_initVariables(wbstartstruct);\n    WI_loadData();\n    if (deathmatch)\n        WI_initDeathmatchStats();\n    else if (netgame)\n        WI_initNetgameStats();\n    else\n        WI_initStats();\n}\n","size":152,"score":100,"agent":"kuncc/4","pid":5,"session":364,"ts":1791743059719}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":550,"symbol":"R_ScaleFromGlobalAngle","file":"r_main.c","asm":"# R_ScaleFromGlobalAngle  (TU r_main.c, section .text, 154 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ScaleFromGlobalAngle:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x40000000,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  mov     %eax,%edx\n  /* 009 */  sub     $0x14,%esp\n  /* 00c */  mov     rw_normalangle,%esi\n  /* 012 */  mov     0x20(%esp),%ecx\n  /* 016 */  mov     viewangle,%ebx\n  /* 01c */  sub     %esi,%eax\n  /* 01e */  add     %ecx,%eax\n  /* 020 */  sar     $0x13,%eax\n  /* 023 */  sub     %ebx,%edx\n  /* 025 */  mov     finesine(,%eax,4),%eax\n  /* 02c */  add     %ecx,%edx\n  /* 02e */  sar     $0x13,%edx\n  /* 031 */  mov     finesine(,%edx,4),%ebx\n  /* 038 */  mov     %eax,0x4(%esp)\n  /* 03c */  mov     projection,%eax\n  /* 041 */  mov     %eax,(%esp)\n  /* 044 */  call    FixedMul\n  /* 049 */  mov     detailshift,%ecx\n  /* 04f */  mov     %ebx,0x4(%esp)\n  /* 053 */  shl     %cl,%eax\n  /* 055 */  mov     %eax,%esi\n  /* 057 */  mov     rw_distance,%eax\n  /* 05c */  mov     %eax,(%esp)\n  /* 05f */  call    FixedMul\n  /* 064 */  mov     %esi,%ecx\n  /* 066 */  sar     $0x10,%ecx\n  /* 069 */  mov     %eax,%edx\n  /* 06b */  mov     $0x400000,%eax\n  /* 070 */  cmp     %edx,%ecx\n  /* 072 */  jge     .L94\n  /* 074 */  mov     %edx,0x4(%esp)\n  /* 078 */  mov     %esi,(%esp)\n  /* 07b */  call    FixedDiv\n  /* 080 */  mov     $0x100,%edx\n  /* 085 */  cmp     %edx,%eax\n  /* 087 */  cmovl   %edx,%eax\n  /* 08a */  mov     $0x400000,%edx\n  /* 08f */  cmp     %edx,%eax\n  /* 091 */  cmovg   %edx,%eax\n.L94:\n  /* 094 */  add     $0x14,%esp\n  /* 097 */  pop     %ebx\n  /* 098 */  pop     %esi\n  /* 099 */  ret\n","c":"#include <stdlib.h>\n#include <math.h>\n#include \"doomdef.h\"\n#include \"d_net.h\"\n#include \"m_bbox.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\nfixed_t R_ScaleFromGlobalAngle (angle_t visangle)\n{\n    fixed_t scale;\n    int anglea;\n    int angleb;\n    int sinea;\n    int sineb;\n    fixed_t num;\n    int den;\n\n    anglea = ANG90 + (visangle-viewangle);\n    angleb = ANG90 + (visangle-rw_normalangle);\n\n    sinea = finesine[anglea>>ANGLETOFINESHIFT];\n    sineb = finesine[angleb>>ANGLETOFINESHIFT];\n    num = FixedMul(projection,sineb)<<detailshift;\n    den = FixedMul(rw_distance,sinea);\n\n    if (den > num>>16)\n    {\n\tscale = FixedDiv (num, den);\n\n\tif (scale > 64*FRACUNIT)\n\t    scale = 64*FRACUNIT;\n\telse if (scale < 256)\n\t    scale = 256;\n    }\n    else\n\tscale = 64*FRACUNIT;\n\n    return scale;\n}\n","size":154,"score":100,"agent":"kuncc/2","pid":3,"session":369,"ts":1791743063698}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":215,"symbol":"M_EndGame","file":"m_menu.c","asm":"# M_EndGame  (TU m_menu.c, section .text, 156 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_EndGame:\n  /* 000 */  mov     usergame,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L80\n  /* 009 */  mov     netgame,%edx\n  /* 00f */  mov     $0x1,%ecx\n  /* 014 */  mov     %ecx,messageToPrint\n  /* 01a */  mov     menuactive,%eax\n  /* 01f */  test    %edx,%edx\n  /* 021 */  mov     %eax,messageLastMenuActive\n  /* 026 */  jne     .L58\n  /* 028 */  mov     $\"are you sure you want to end the game?\\n\\npress y or n.\",%eax\n  /* 02d */  mov     $M_EndGameResponse,%edx\n  /* 032 */  mov     %eax,messageString\n  /* 037 */  mov     $0x1,%ecx\n  /* 03c */  mov     $0x1,%eax\n  /* 041 */  mov     %edx,messageRoutine\n  /* 047 */  mov     %ecx,messageNeedsInput\n  /* 04d */  mov     %eax,menuactive\n  /* 052 */  ret\n  /* 053 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     $\"you can't end a netgame!\\n\\npress a key.\",%eax\n  /* 05d */  mov     %eax,messageString\n  /* 062 */  xor     %eax,%eax\n  /* 064 */  mov     %eax,messageRoutine\n  /* 069 */  xor     %eax,%eax\n  /* 06b */  mov     %eax,messageNeedsInput\n  /* 070 */  mov     $0x1,%eax\n  /* 075 */  mov     %eax,menuactive\n  /* 07a */  ret\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  sub     $0x1c,%esp\n  /* 083 */  mov     $0x22,%eax\n  /* 088 */  mov     %eax,0x4(%esp)\n  /* 08c */  movl    $0x0,(%esp)\n  /* 093 */  call    S_StartSound\n  /* 098 */  add     $0x1c,%esp\n  /* 09b */  ret\n","c":"/* candidate for M_EndGame (m_menu.c, 156 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nint messageToPrint;\nint messageLastMenuActive;\nchar* messageString;\nvoid (*messageRoutine)(int response);\nint messageNeedsInput;\n\nvoid M_EndGameResponse(int ch);\n\nvoid M_StartMessage(char* string, void* routine, int input)\n{\n    messageLastMenuActive = menuactive;\n    messageToPrint = 1;\n    messageString = string;\n    messageRoutine = routine;\n    messageNeedsInput = input;\n    menuactive = 1;\n}\n\nvoid M_EndGame(void)\n{\n    if (!usergame)\n    {\n        S_StartSound(NULL, sfx_oof);\n        return;\n    }\n\n    if (netgame)\n    {\n        M_StartMessage(NETEND, NULL, 0);\n        return;\n    }\n\n    M_StartMessage(ENDGAME, M_EndGameResponse, 1);\n}\n","size":156,"score":100,"agent":"kuncc/6","pid":7,"session":370,"ts":1791743068561}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":253,"symbol":"M_DrawText","file":"m_misc.c","asm":"# M_DrawText  (TU m_misc.c, section .text, 157 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawText:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x3c(%esp),%esi\n  /* 00b */  mov     0x38(%esp),%ebp\n  /* 00f */  movsbl  (%esi),%ebx\n  /* 012 */  test    %bl,%bl\n  /* 014 */  je      .L97\n  /* 01a */  call    __ctype_toupper_loc\n  /* 01f */  mov     %eax,%edi\n  /* 021 */  mov     0x30(%esp),%eax\n  /* 025 */  lea     0x0(%esi),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     (%edi),%ecx\n  /* 032 */  mov     (%ecx,%ebx,4),%ecx\n  /* 035 */  sub     $0x21,%ecx\n  /* 038 */  cmp     $0x3f,%ecx\n  /* 03b */  ja      .L88\n  /* 03d */  mov     hu_font(,%ecx,4),%ecx\n  /* 044 */  movswl  (%ecx),%ebx\n  /* 047 */  add     %eax,%ebx\n  /* 049 */  cmp     $0x140,%ebx\n  /* 04f */  jg      .L7a\n  /* 051 */  mov     %ecx,0xc(%esp)\n  /* 055 */  xor     %edx,%edx\n  /* 057 */  test    %ebp,%ebp\n  /* 059 */  mov     %edx,0x8(%esp)\n  /* 05d */  mov     0x34(%esp),%edx\n  /* 061 */  mov     %eax,(%esp)\n  /* 064 */  mov     %edx,0x4(%esp)\n  /* 068 */  je      .L90\n  /* 06a */  call    V_DrawPatchDirect\n.L6f:\n  /* 06f */  mov     %ebx,%eax\n.L71:\n  /* 071 */  movsbl  0x1(%esi),%ebx\n  /* 075 */  inc     %esi\n  /* 076 */  test    %bl,%bl\n  /* 078 */  jne     .L30\n.L7a:\n  /* 07a */  add     $0x1c,%esp\n  /* 07d */  pop     %ebx\n  /* 07e */  pop     %esi\n  /* 07f */  pop     %edi\n  /* 080 */  pop     %ebp\n  /* 081 */  ret\n  /* 082 */  lea     0x0(%esi),%esi\n.L88:\n  /* 088 */  add     $0x4,%eax\n  /* 08b */  jmp     .L71\n  /* 08d */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  call    V_DrawPatch\n  /* 095 */  jmp     .L6f\n.L97:\n  /* 097 */  mov     0x30(%esp),%eax\n  /* 09b */  jmp     .L7a\n","c":"/* candidate for M_DrawText (m_misc.c, 157 bytes) */\n#include <sys/stat.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <unistd.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"m_argv.h\"\n#include \"w_wad.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"v_video.h\"\n#include \"hu_stuff.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"m_misc.h\"\n\nextern patch_t* hu_font[HU_FONTSIZE];\n\nint M_DrawText ( int x, int y, boolean direct, char* string )\n{\n    int c;\n    int w;\n\n    while (*string)\n    {\n        c = toupper(*string) - HU_FONTSTART;\n        string++;\n        if (c < 0 || c > HU_FONTSIZE)\n        {\n            x += 4;\n            continue;\n        }\n\n        w = SHORT(hu_font[c]->width);\n        if (x + w > SCREENWIDTH)\n            break;\n        if (direct)\n            V_DrawPatchDirect(x, y, 0, hu_font[c]);\n        else\n            V_DrawPatch(x, y, 0, hu_font[c]);\n        x += w;\n    }\n    return x;\n}\n","size":157,"score":100,"agent":"kuncc/7","pid":8,"session":371,"ts":1791743072288}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":28,"symbol":"AM_rotate","file":"am_map.c","asm":"# AM_rotate  (TU am_map.c, section .text, 161 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_rotate:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x2c(%esp)\n  /* 007 */  mov     0x48(%esp),%ebx\n  /* 00b */  mov     %ebp,0x38(%esp)\n  /* 00f */  mov     finecosine,%eax\n  /* 014 */  mov     %esi,0x30(%esp)\n  /* 018 */  mov     0x40(%esp),%ebp\n  /* 01c */  mov     %edi,0x34(%esp)\n  /* 020 */  mov     0x44(%esp),%edi\n  /* 024 */  shr     $0x13,%ebx\n  /* 027 */  mov     (%eax,%ebx,4),%eax\n  /* 02a */  mov     %eax,0x4(%esp)\n  /* 02e */  mov     0x0(%ebp),%eax\n  /* 031 */  mov     %eax,(%esp)\n  /* 034 */  call    FixedMul\n  /* 039 */  mov     %eax,%esi\n  /* 03b */  mov     finesine(,%ebx,4),%eax\n  /* 042 */  mov     %eax,0x4(%esp)\n  /* 046 */  mov     (%edi),%eax\n  /* 048 */  mov     %eax,(%esp)\n  /* 04b */  call    FixedMul\n  /* 050 */  sub     %eax,%esi\n  /* 052 */  mov     finesine(,%ebx,4),%eax\n  /* 059 */  mov     %eax,0x4(%esp)\n  /* 05d */  mov     0x0(%ebp),%eax\n  /* 060 */  mov     %eax,(%esp)\n  /* 063 */  call    FixedMul\n  /* 068 */  mov     %eax,0x1c(%esp)\n  /* 06c */  mov     finecosine,%eax\n  /* 071 */  mov     (%eax,%ebx,4),%eax\n  /* 074 */  mov     %eax,0x4(%esp)\n  /* 078 */  mov     (%edi),%eax\n  /* 07a */  mov     %eax,(%esp)\n  /* 07d */  call    FixedMul\n  /* 082 */  mov     0x1c(%esp),%edx\n  /* 086 */  mov     0x2c(%esp),%ebx\n  /* 08a */  add     %edx,%eax\n  /* 08c */  mov     %eax,(%edi)\n  /* 08e */  mov     0x34(%esp),%edi\n  /* 092 */  mov     %esi,0x0(%ebp)\n  /* 095 */  mov     0x30(%esp),%esi\n  /* 099 */  mov     0x38(%esp),%ebp\n  /* 09d */  add     $0x3c,%esp\n  /* 0a0 */  ret\n","c":"#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\nvoid AM_rotate(fixed_t* x, fixed_t* y, angle_t a)\n{\n    fixed_t tmpx;\n\n    tmpx = FixedMul(*x, finecosine[a>>ANGLETOFINESHIFT])\n         - FixedMul(*y, finesine[a>>ANGLETOFINESHIFT]);\n    *y = FixedMul(*x, finesine[a>>ANGLETOFINESHIFT])\n       + FixedMul(*y, finecosine[a>>ANGLETOFINESHIFT]);\n    *x = tmpx;\n}\n","size":161,"score":100,"agent":"kuncc/3","pid":4,"session":375,"ts":1791743072813}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":90,"symbol":"G_DeathMatchSpawnPlayer","file":"g_game.c","asm":"# G_DeathMatchSpawnPlayer  (TU g_game.c, section .text, 162 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_DeathMatchSpawnPlayer:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     deathmatch_p,%eax\n  /* 00c */  mov     0x30(%esp),%edi\n  /* 010 */  sub     $deathmatchstarts,%eax\n  /* 015 */  mov     %eax,%esi\n  /* 017 */  sar     $1,%esi\n  /* 019 */  imul    $0xcccccccd,%esi,%esi\n  /* 01f */  cmp     $0x1e,%eax\n  /* 022 */  jle     .L90\n.L24:\n  /* 024 */  mov     $0x14,%ebx\n  /* 029 */  jmp     .L33\n  /* 02b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  dec     %ebx\n  /* 031 */  je      .L70\n.L33:\n  /* 033 */  call    P_Random\n  /* 038 */  mov     %edi,(%esp)\n  /* 03b */  cltd\n  /* 03c */  idiv    %esi\n  /* 03e */  lea     (%edx,%edx,4),%eax\n  /* 041 */  lea     deathmatchstarts(%eax,%eax,1),%ebp\n  /* 048 */  mov     %ebp,0x4(%esp)\n  /* 04c */  call    G_CheckSpot\n  /* 051 */  test    %eax,%eax\n  /* 053 */  je      .L30\n  /* 055 */  inc     %edi\n  /* 056 */  mov     %di,0x6(%ebp)\n  /* 05a */  mov     %ebp,0x30(%esp)\n  /* 05e */  add     $0x1c,%esp\n  /* 061 */  pop     %ebx\n  /* 062 */  pop     %esi\n  /* 063 */  pop     %edi\n  /* 064 */  pop     %ebp\n  /* 065 */  jmp     P_SpawnPlayer\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  lea     (%edi,%edi,4),%eax\n  /* 073 */  lea     playerstarts(%eax,%eax,1),%eax\n  /* 07a */  mov     %eax,0x30(%esp)\n  /* 07e */  add     $0x1c,%esp\n  /* 081 */  pop     %ebx\n  /* 082 */  pop     %esi\n  /* 083 */  pop     %edi\n  /* 084 */  pop     %ebp\n  /* 085 */  jmp     P_SpawnPlayer\n  /* 08a */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  mov     %esi,0x4(%esp)\n  /* 094 */  movl    $\"Only %i deathmatch spots, 4 required\",(%esp)\n  /* 09b */  call    I_Error\n  /* 0a0 */  jmp     .L24\n","c":"/* candidate for G_DeathMatchSpawnPlayer (g_game.c, 162 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nvoid G_DeathMatchSpawnPlayer (int playernum)\n{\n    int i, j, selections;\n\n    selections = deathmatch_p - deathmatchstarts;\n    if (selections < 4)\n        I_Error (\"Only %i deathmatch spots, 4 required\", selections);\n\n    for (j = 0; j < 20; j++)\n    {\n        i = P_Random() % selections;\n        if (G_CheckSpot (playernum, &deathmatchstarts[i]))\n        {\n            deathmatchstarts[i].type = playernum + 1;\n            P_SpawnPlayer (&deathmatchstarts[i]);\n            return;\n        }\n    }\n\n    P_SpawnPlayer (&playerstarts[playernum]);\n}\n","size":162,"score":100,"agent":"kuncc/2","pid":3,"session":377,"ts":1791743075562}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":12,"symbol":"AM_LevelInit","file":"am_map.c","asm":"# AM_LevelInit  (TU am_map.c, section .text, 162 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_LevelInit:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  sub     $0x1c,%esp\n  /* 005 */  mov     %eax,f_x\n  /* 00a */  mov     $0x140,%eax\n  /* 00f */  xor     %ecx,%ecx\n  /* 011 */  mov     %eax,f_w\n  /* 016 */  mov     $0xa8,%eax\n  /* 01b */  mov     %eax,f_h\n  /* 020 */  xor     %eax,%eax\n  /* 022 */  mov     %ecx,f_y\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     $0xffffffff,%ecx\n  /* 035 */  mov     $0xffffffff,%edx\n  /* 03a */  mov     %ecx,markpoints(,%eax,8)\n  /* 041 */  mov     %edx,markpoints+0x8(,%eax,8)\n  /* 048 */  add     $0x2,%eax\n  /* 04b */  cmp     $0xa,%eax\n  /* 04e */  jne     .L30\n  /* 050 */  xor     %eax,%eax\n  /* 052 */  mov     %eax,markpointnum\n  /* 057 */  call    AM_findMinMaxBoundaries\n  /* 05c */  mov     min_scale_mtof,%eax\n  /* 061 */  mov     $0xb333,%edx\n  /* 066 */  mov     %edx,0x4(%esp)\n  /* 06a */  mov     %eax,(%esp)\n  /* 06d */  call    FixedDiv\n  /* 072 */  cmp     max_scale_mtof,%eax\n  /* 078 */  mov     %eax,scale_mtof\n  /* 07d */  jle     .L89\n  /* 07f */  mov     min_scale_mtof,%eax\n  /* 084 */  mov     %eax,scale_mtof\n.L89:\n  /* 089 */  mov     %eax,0x4(%esp)\n  /* 08d */  movl    $0x10000,(%esp)\n  /* 094 */  call    FixedDiv\n  /* 099 */  mov     %eax,scale_ftom\n  /* 09e */  add     $0x1c,%esp\n  /* 0a1 */  ret\n","c":"/* candidate for AM_LevelInit (am_map.c, 162 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\ntypedef struct { int x, y; } mpoint_t;\nextern mpoint_t markpoints[10];\nextern int markpointnum;\nextern int f_x, f_y, f_w, f_h;\nextern int min_scale_mtof, max_scale_mtof, scale_ftom;\nextern int scale_mtof;\nextern void AM_findMinMaxBoundaries(void);\n\nvoid AM_LevelInit(void)\n{\n    int i;\n    f_x = f_y = 0;\n    f_w = 320;\n    f_h = 168;\n    for (i = 0; i < 10; i++) {\n        markpoints[i].x = -1;\n    }\n    markpointnum = 0;\n    AM_findMinMaxBoundaries();\n    scale_mtof = FixedDiv(min_scale_mtof, (int)(0.7 * 65536));\n    if (scale_mtof > max_scale_mtof)\n        scale_mtof = min_scale_mtof;\n    scale_ftom = FixedDiv(65536, scale_mtof);\n}\n","size":162,"score":100,"agent":"kuncc/4","pid":5,"session":376,"ts":1791743075755}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":581,"symbol":"R_DrawPlayerSprites","file":"r_things.c","asm":"# R_DrawPlayerSprites  (TU r_things.c, section .text, 158 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawPlayerSprites:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $scalelight,%edx\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     viewplayer,%ebx\n  /* 012 */  mov     (%ebx),%eax\n  /* 014 */  mov     0x34(%eax),%eax\n  /* 017 */  mov     (%eax),%eax\n  /* 019 */  movswl  0xc(%eax),%eax\n  /* 01d */  sar     $0x4,%eax\n  /* 020 */  add     extralight,%eax\n  /* 026 */  js      .L32\n  /* 028 */  cmp     $0xf,%eax\n  /* 02b */  mov     $scalelight+0xb40,%edx\n  /* 030 */  jle     .L90\n.L32:\n  /* 032 */  mov     %edx,spritelights\n  /* 038 */  mov     0xf4(%ebx),%eax\n  /* 03e */  mov     $screenheightarray,%edx\n  /* 043 */  mov     %edx,mfloorclip\n  /* 049 */  mov     $negonearray,%ecx\n  /* 04e */  mov     %ecx,mceilingclip\n  /* 054 */  test    %eax,%eax\n  /* 056 */  je      .L66\n  /* 058 */  lea     0xf4(%ebx),%eax\n  /* 05e */  mov     %eax,(%esp)\n  /* 061 */  call    R_DrawPSprite\n.L66:\n  /* 066 */  mov     0x104(%ebx),%eax\n  /* 06c */  test    %eax,%eax\n  /* 06e */  je      .L7e\n  /* 070 */  add     $0x104,%ebx\n  /* 076 */  mov     %ebx,(%esp)\n  /* 079 */  call    R_DrawPSprite\n.L7e:\n  /* 07e */  mov     0x18(%esp),%ebx\n  /* 082 */  add     $0x1c,%esp\n  /* 085 */  ret\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  lea     (%eax,%eax,2),%edx\n  /* 093 */  shl     $0x6,%edx\n  /* 096 */  add     $scalelight,%edx\n  /* 09c */  jmp     .L32\n","c":"#include <stdio.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"doomstat.h\"\n\nextern lighttable_t** spritelights;\n\nvoid R_DrawPlayerSprites(void)\n{\n    int i;\n    int lightnum;\n    pspdef_t* psp;\n    sector_t* sector;\n\n    sector = viewplayer->mo->subsector->sector;\n    lightnum = (sector->lightlevel >> LIGHTSEGSHIFT) + extralight;\n\n    if (lightnum < 0)\n        spritelights = scalelight[0];\n    else if (lightnum >= LIGHTLEVELS)\n        spritelights = scalelight[LIGHTLEVELS-1];\n    else\n        spritelights = scalelight[lightnum];\n\n    mfloorclip = screenheightarray;\n    mceilingclip = negonearray;\n\n    for (i = 0, psp = viewplayer->psprites; i < NUMPSPRITES; i++, psp++)\n    {\n        if (psp->state)\n            R_DrawPSprite(psp);\n    }\n}\n","size":158,"score":100,"agent":"kuncc/0","pid":1,"session":373,"ts":1791743076453}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":365,"symbol":"PIT_StompThing","file":"p_map.c","asm":"# PIT_StompThing  (TU p_map.c, section .text, 165 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPIT_StompThing:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x14(%esp)\n  /* 007 */  mov     0x20(%esp),%eax\n  /* 00b */  mov     %esi,0x18(%esp)\n  /* 00f */  testb   $0x4,0x68(%eax)\n  /* 013 */  je      .L80\n  /* 015 */  mov     tmthing,%ebx\n  /* 01b */  mov     0x40(%eax),%edx\n  /* 01e */  mov     tmx,%esi\n  /* 024 */  mov     0x40(%ebx),%ecx\n  /* 027 */  add     %edx,%ecx\n  /* 029 */  mov     0xc(%eax),%edx\n  /* 02c */  sub     %esi,%edx\n  /* 02e */  mov     %edx,%esi\n  /* 030 */  neg     %esi\n  /* 032 */  cmovns  %esi,%edx\n  /* 035 */  cmp     %ecx,%edx\n  /* 037 */  jge     .L80\n  /* 039 */  mov     tmy,%esi\n  /* 03f */  mov     0x10(%eax),%edx\n  /* 042 */  sub     %esi,%edx\n  /* 044 */  mov     %edx,%esi\n  /* 046 */  neg     %esi\n  /* 048 */  cmovns  %esi,%edx\n  /* 04b */  cmp     %ecx,%edx\n  /* 04d */  jge     .L80\n  /* 04f */  cmp     %eax,%ebx\n  /* 051 */  je      .L80\n  /* 053 */  mov     0x84(%ebx),%ecx\n  /* 059 */  test    %ecx,%ecx\n  /* 05b */  je      .L98\n.L5d:\n  /* 05d */  mov     %ebx,0x8(%esp)\n  /* 061 */  mov     $0x2710,%edx\n  /* 066 */  mov     %edx,0xc(%esp)\n  /* 06a */  mov     %ebx,0x4(%esp)\n  /* 06e */  mov     %eax,(%esp)\n  /* 071 */  call    P_DamageMobj\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     $0x1,%edx\n.L85:\n  /* 085 */  mov     0x14(%esp),%ebx\n  /* 089 */  mov     %edx,%eax\n  /* 08b */  mov     0x18(%esp),%esi\n  /* 08f */  add     $0x1c,%esp\n  /* 092 */  ret\n  /* 093 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  xor     %edx,%edx\n  /* 09a */  cmpl    $0x1e,gamemap\n  /* 0a1 */  jne     .L85\n  /* 0a3 */  jmp     .L5d\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nextern mobj_t* tmthing;\nextern fixed_t tmx;\nextern fixed_t tmy;\n\nboolean PIT_StompThing(mobj_t* thing)\n{\n    fixed_t blockdist;\n\n    if (!(thing->flags & MF_SHOOTABLE))\n        return true;\n\n    blockdist = thing->radius + tmthing->radius;\n\n    if (abs(thing->x - tmx) >= blockdist || abs(thing->y - tmy) >= blockdist)\n        return true;\n\n    if (thing == tmthing)\n        return true;\n\n    if (!tmthing->player && gamemap != 30)\n        return false;\n\n    P_DamageMobj(thing, tmthing, tmthing, 10000);\n    return true;\n}\n","size":165,"score":100,"agent":"kuncc/3","pid":4,"session":380,"ts":1791743084041}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":522,"symbol":"R_GetColumn","file":"r_data.c","asm":"# R_GetColumn  (TU r_data.c, section .text, 162 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_GetColumn:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  mov     texturewidthmask,%edx\n  /* 00f */  mov     0x34(%esp),%eax\n  /* 013 */  lea     0x0(,%ebx,4),%ecx\n  /* 01a */  mov     (%edx,%ebx,4),%esi\n  /* 01d */  mov     texturecolumnlump,%edx\n  /* 023 */  and     %esi,%eax\n  /* 025 */  mov     (%edx,%ecx,1),%edx\n  /* 028 */  movswl  (%edx,%eax,2),%esi\n  /* 02c */  mov     texturecolumnofs,%edx\n  /* 032 */  test    %esi,%esi\n  /* 034 */  mov     (%edx,%ecx,1),%edx\n  /* 037 */  movzwl  (%edx,%eax,2),%edx\n  /* 03b */  jg      .L58\n  /* 03d */  mov     texturecomposite,%eax\n  /* 042 */  mov     (%eax,%ecx,1),%eax\n  /* 045 */  test    %eax,%eax\n  /* 047 */  je      .L80\n.L49:\n  /* 049 */  add     $0x24,%esp\n  /* 04c */  add     %edx,%eax\n  /* 04e */  pop     %ebx\n  /* 04f */  pop     %esi\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %esi,(%esp)\n  /* 05b */  mov     $0x65,%eax\n  /* 060 */  mov     %eax,0x4(%esp)\n  /* 064 */  mov     %edx,0x18(%esp)\n  /* 068 */  call    W_CacheLumpNum\n  /* 06d */  mov     0x18(%esp),%edx\n  /* 071 */  add     $0x24,%esp\n  /* 074 */  pop     %ebx\n  /* 075 */  pop     %esi\n  /* 076 */  add     %edx,%eax\n  /* 078 */  ret\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %ebx,(%esp)\n  /* 083 */  mov     %edx,0x1c(%esp)\n  /* 087 */  mov     %ecx,0x18(%esp)\n  /* 08b */  call    R_GenerateComposite\n  /* 090 */  mov     texturecomposite,%eax\n  /* 095 */  mov     0x18(%esp),%ecx\n  /* 099 */  mov     0x1c(%esp),%edx\n  /* 09d */  mov     (%eax,%ecx,1),%eax\n  /* 0a0 */  jmp     .L49\n","c":"/* candidate for R_GetColumn (r_data.c, 162 bytes) */\n#include <alloca.h>\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n#include \"r_sky.h\"\n#include \"r_data.h\"\n\nextern int* texturewidthmask;\nextern short** texturecolumnlump;\nextern unsigned short** texturecolumnofs;\nextern byte** texturecomposite;\nvoid R_GenerateComposite(int texnum);\n\nbyte* R_GetColumn ( int tex, int col )\n{\n    int lump;\n    int ofs;\n\n    col &= texturewidthmask[tex];\n    lump = texturecolumnlump[tex][col];\n    ofs = texturecolumnofs[tex][col];\n\n    if (lump > 0)\n        return (byte *)W_CacheLumpNum(lump, PU_CACHE) + ofs;\n\n    if (!texturecomposite[tex])\n        R_GenerateComposite(tex);\n\n    return texturecomposite[tex] + ofs;\n}\n","size":162,"score":100,"agent":"kuncc/6","pid":7,"session":378,"ts":1791743084177}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":363,"symbol":"EV_LightTurnOn","file":"p_lights.c","asm":"# EV_LightTurnOn  (TU p_lights.c, section .text, 157 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nEV_LightTurnOn:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     numsectors,%edx\n  /* 00d */  mov     0x34(%esp),%ebp\n  /* 011 */  test    %edx,%edx\n  /* 013 */  jle     .L4f\n  /* 015 */  mov     sectors,%ebx\n  /* 01b */  xor     %esi,%esi\n  /* 01d */  jmp     .L2c\n  /* 01f */  nop\n.L20:\n  /* 020 */  inc     %esi\n  /* 021 */  add     $0x58,%ebx\n  /* 024 */  cmp     %esi,numsectors\n  /* 02a */  jle     .L4f\n.L2c:\n  /* 02c */  mov     0x30(%esp),%eax\n  /* 030 */  mov     0x10(%ebx),%edx\n  /* 033 */  cmp     %dx,0x14(%eax)\n  /* 037 */  jne     .L20\n  /* 039 */  test    %ebp,%ebp\n  /* 03b */  mov     %ebp,%eax\n  /* 03d */  je      .L60\n.L3f:\n  /* 03f */  mov     %ax,0xc(%ebx)\n  /* 043 */  inc     %esi\n  /* 044 */  add     $0x58,%ebx\n  /* 047 */  cmp     %esi,numsectors\n  /* 04d */  jg      .L2c\n.L4f:\n  /* 04f */  add     $0x1c,%esp\n  /* 052 */  pop     %ebx\n  /* 053 */  pop     %esi\n  /* 054 */  pop     %edi\n  /* 055 */  pop     %ebp\n  /* 056 */  ret\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0x50(%ebx),%eax\n  /* 063 */  test    %eax,%eax\n  /* 065 */  jle     .L99\n  /* 067 */  xor     %edi,%edi\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %ebx,0x4(%esp)\n  /* 074 */  mov     0x54(%ebx),%eax\n  /* 077 */  mov     (%eax,%edi,4),%eax\n  /* 07a */  mov     %eax,(%esp)\n  /* 07d */  call    getNextSector\n  /* 082 */  test    %eax,%eax\n  /* 084 */  je      .L8f\n  /* 086 */  movswl  0xc(%eax),%eax\n  /* 08a */  cmp     %eax,%ebp\n  /* 08c */  cmovl   %eax,%ebp\n.L8f:\n  /* 08f */  inc     %edi\n  /* 090 */  cmp     %edi,0x50(%ebx)\n  /* 093 */  jg      .L70\n  /* 095 */  mov     %ebp,%eax\n  /* 097 */  jmp     .L3f\n.L99:\n  /* 099 */  xor     %eax,%eax\n  /* 09b */  jmp     .L3f\n","c":"/* candidate for EV_LightTurnOn (p_lights.c, 157 bytes) */\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nvoid EV_LightTurnOn ( line_t* line, int bright )\n{\n    int i;\n    int j;\n    sector_t* sector;\n    sector_t* temp;\n\n    sector = sectors;\n    for (i = 0; i < numsectors; i++, sector++)\n    {\n        if (sector->tag == line->tag)\n        {\n            if (!bright)\n            {\n                for (j = 0; j < sector->linecount; j++)\n                {\n                    temp = getNextSector(sector->lines[j], sector);\n                    if (temp && temp->lightlevel > bright)\n                        bright = temp->lightlevel;\n                }\n            }\n            sector->lightlevel = bright;\n        }\n    }\n}\n","size":157,"score":100,"agent":"kuncc/5","pid":6,"session":372,"ts":1791743084233}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":657,"symbol":"WI_drawLF","file":"wi_stuff.c","asm":"# WI_drawLF  (TU wi_stuff.c, section .text, 158 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_drawLF:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x2,%ecx\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     wbs,%eax\n  /* 011 */  mov     $0x140,%ebx\n  /* 016 */  mov     0x8(%eax),%edx\n  /* 019 */  mov     lnames,%eax\n  /* 01e */  mov     (%eax,%edx,4),%eax\n  /* 021 */  xor     %edx,%edx\n  /* 023 */  mov     %edx,0x8(%esp)\n  /* 027 */  mov     %ebx,%edx\n  /* 029 */  mov     %ecx,0x4(%esp)\n  /* 02d */  mov     %eax,0xc(%esp)\n  /* 031 */  movswl  (%eax),%eax\n  /* 034 */  sub     %eax,%edx\n  /* 036 */  mov     %edx,%eax\n  /* 038 */  shr     $0x1f,%eax\n  /* 03b */  add     %edx,%eax\n  /* 03d */  sar     $1,%eax\n  /* 03f */  mov     %eax,(%esp)\n  /* 042 */  call    V_DrawPatch\n  /* 047 */  mov     finished,%ecx\n  /* 04d */  xor     %eax,%eax\n  /* 04f */  mov     %eax,0x8(%esp)\n  /* 053 */  mov     wbs,%eax\n  /* 058 */  mov     %ecx,0xc(%esp)\n  /* 05c */  mov     0x8(%eax),%edx\n  /* 05f */  mov     lnames,%eax\n  /* 064 */  mov     (%eax,%edx,4),%eax\n  /* 067 */  movswl  0x2(%eax),%eax\n  /* 06b */  lea     (%eax,%eax,4),%edx\n  /* 06e */  lea     0x3(%edx),%eax\n  /* 071 */  test    %edx,%edx\n  /* 073 */  cmovns  %edx,%eax\n  /* 076 */  sar     $0x2,%eax\n  /* 079 */  add     $0x2,%eax\n  /* 07c */  mov     %eax,0x4(%esp)\n  /* 080 */  movswl  (%ecx),%eax\n  /* 083 */  sub     %eax,%ebx\n  /* 085 */  mov     %ebx,%eax\n  /* 087 */  shr     $0x1f,%eax\n  /* 08a */  add     %ebx,%eax\n  /* 08c */  sar     $1,%eax\n  /* 08e */  mov     %eax,(%esp)\n  /* 091 */  call    V_DrawPatch\n  /* 096 */  mov     0x18(%esp),%ebx\n  /* 09a */  add     $0x1c,%esp\n  /* 09d */  ret\n","c":"#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nwbstartstruct_t *wbs;\npatch_t **lnames;\npatch_t *finished;\n\nvoid WI_drawLF(void)\n{\n    int y = 2;\n\n    V_DrawPatch((320 - lnames[wbs->last]->width) / 2, y, 0, lnames[wbs->last]);\n    y += (5 * lnames[wbs->last]->height) / 4;\n    V_DrawPatch((320 - finished->width) / 2, y, 0, finished);\n}\n","size":158,"score":100,"agent":"kuncc/1","pid":2,"session":374,"ts":1791743085523}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":190,"symbol":"I_Error","file":"i_system.c","asm":"# I_Error  (TU i_system.c, section .text, 167 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_Error:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x1,%edx\n  /* 008 */  mov     %edx,0x4(%esp)\n  /* 00c */  mov     stderr,%eax\n  /* 011 */  movl    $\"Error: \",(%esp)\n  /* 018 */  mov     %ebx,0x18(%esp)\n  /* 01c */  lea     0x24(%esp),%ebx\n  /* 020 */  mov     %eax,0xc(%esp)\n  /* 024 */  mov     $0x7,%eax\n  /* 029 */  mov     %eax,0x8(%esp)\n  /* 02d */  call    fwrite\n  /* 032 */  mov     0x20(%esp),%eax\n  /* 036 */  mov     $0x2,%ecx\n  /* 03b */  mov     %ecx,0x4(%esp)\n  /* 03f */  mov     %ebx,0xc(%esp)\n  /* 043 */  mov     %eax,0x8(%esp)\n  /* 047 */  mov     stderr,%eax\n  /* 04c */  mov     %eax,(%esp)\n  /* 04f */  call    __vfprintf_chk\n  /* 054 */  mov     stderr,%eax\n  /* 059 */  movl    $0xa,(%esp)\n  /* 060 */  mov     %eax,0x4(%esp)\n  /* 064 */  call    fputc\n  /* 069 */  mov     stderr,%eax\n  /* 06e */  mov     %eax,(%esp)\n  /* 071 */  call    fflush\n  /* 076 */  mov     demorecording,%ebx\n  /* 07c */  test    %ebx,%ebx\n  /* 07e */  jne     .La0\n.L80:\n  /* 080 */  call    D_QuitNetGame\n  /* 085 */  call    I_ShutdownGraphics\n  /* 08a */  movl    $0xffffffff,(%esp)\n  /* 091 */  call    exit\n  /* 096 */  xchg    %ax,%ax\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  call    G_CheckDemoStatus\n  /* 0a5 */  jmp     .L80\n","c":"/* candidate for I_Error (i_system.c, 167 bytes) */\n#include <stdlib.h>\n#include <stdio.h>\n#include <string.h>\n#include <stdarg.h>\n#include <sys/time.h>\n#include <unistd.h>\n#include \"doomdef.h\"\n#include \"m_misc.h\"\n#include \"i_video.h\"\n#include \"i_sound.h\"\n#include \"d_net.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n\nvoid I_Error (char *error, ...)\n{\n    va_list argptr;\n\n    va_start (argptr,error);\n    fprintf (stderr, \"Error: \");\n    vfprintf (stderr,error,argptr);\n    fprintf (stderr, \"\\n\");\n    va_end (argptr);\n    fflush( stderr );\n\n    if (demorecording)\n\tG_CheckDemoStatus();\n\n    D_QuitNetGame ();\n    I_ShutdownGraphics();\n\n    exit(-1);\n}\n","size":167,"score":100,"agent":"kuncc/0","pid":1,"session":383,"ts":1791743087576}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":518,"symbol":"R_RenderBSPNode","file":"r_bsp.c","asm":"# R_RenderBSPNode  (TU r_bsp.c, section .text, 165 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_RenderBSPNode:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%eax\n  /* 009 */  test    $0x80,%ah\n  /* 00c */  jne     .L90\n.L12:\n  /* 012 */  lea     (%eax,%eax,2),%edx\n  /* 015 */  lea     (%eax,%edx,4),%edx\n  /* 018 */  mov     nodes,%eax\n  /* 01d */  lea     (%eax,%edx,4),%esi\n  /* 020 */  mov     viewy,%eax\n  /* 025 */  mov     %esi,0x8(%esp)\n  /* 029 */  mov     %eax,0x4(%esp)\n  /* 02d */  mov     viewx,%eax\n  /* 032 */  mov     %eax,(%esp)\n  /* 035 */  call    R_PointOnSide\n  /* 03a */  mov     %eax,%ebx\n  /* 03c */  movzwl  0x30(%esi,%eax,2),%eax\n  /* 041 */  xor     $0x1,%ebx\n  /* 044 */  mov     %eax,(%esp)\n  /* 047 */  call    R_RenderBSPNode\n  /* 04c */  lea     0x1(%ebx),%eax\n  /* 04f */  shl     $0x4,%eax\n  /* 052 */  add     %esi,%eax\n  /* 054 */  mov     %eax,(%esp)\n  /* 057 */  call    R_CheckBBox\n  /* 05c */  test    %eax,%eax\n  /* 05e */  je      .L80\n  /* 060 */  movzwl  0x30(%esi,%ebx,2),%eax\n  /* 065 */  test    $0x80,%ah\n  /* 068 */  je      .L12\n.L6a:\n  /* 06a */  and     $0xffff7fff,%eax\n  /* 06f */  mov     %eax,0x20(%esp)\n  /* 073 */  add     $0x14,%esp\n  /* 076 */  pop     %ebx\n  /* 077 */  pop     %esi\n  /* 078 */  jmp     R_Subsector\n  /* 07d */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  add     $0x14,%esp\n  /* 083 */  pop     %ebx\n  /* 084 */  pop     %esi\n  /* 085 */  ret\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  cmp     $0xffffffff,%eax\n  /* 093 */  jne     .L6a\n  /* 095 */  xor     %eax,%eax\n  /* 097 */  mov     %eax,0x20(%esp)\n  /* 09b */  add     $0x14,%esp\n  /* 09e */  pop     %ebx\n  /* 09f */  pop     %esi\n  /* 0a0 */  jmp     R_Subsector\n","c":"#include \"doomdef.h\"\n#include \"m_bbox.h\"\n#include \"i_system.h\"\n#include \"r_main.h\"\n#include \"r_plane.h\"\n#include \"r_things.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n\nvoid R_Subsector(int num);\nboolean R_CheckBBox(fixed_t *bspcoord);\n\nvoid R_RenderBSPNode (int bspnum)\n{\n    node_t* bsp;\n    int side;\n\n    if (bspnum & NF_SUBSECTOR)\n    {\n        if (bspnum == -1)\n            R_Subsector (0);\n        else\n            R_Subsector (bspnum&(~NF_SUBSECTOR));\n        return;\n    }\n\n    bsp = &nodes[bspnum];\n    side = R_PointOnSide (viewx, viewy, bsp);\n\n    R_RenderBSPNode (bsp->children[side]);\n\n    if (R_CheckBBox (bsp->bbox[side^1]))\n        R_RenderBSPNode (bsp->children[side^1]);\n}\n","size":165,"score":100,"agent":"kuncc/2","pid":3,"session":381,"ts":1791743088159}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":401,"symbol":"P_RemoveMobj","file":"p_mobj.c","asm":"# P_RemoveMobj  (TU p_mobj.c, section .text, 166 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_RemoveMobj:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x14(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %esi,0x18(%esp)\n  /* 00f */  mov     0x68(%ebx),%eax\n  /* 012 */  and     $0x20001,%eax\n  /* 017 */  dec     %eax\n  /* 018 */  je      .L40\n.L1a:\n  /* 01a */  mov     %ebx,(%esp)\n  /* 01d */  call    P_UnsetThingPosition\n  /* 022 */  mov     %ebx,(%esp)\n  /* 025 */  call    S_StopSound\n  /* 02a */  mov     0x18(%esp),%esi\n  /* 02e */  mov     %ebx,0x20(%esp)\n  /* 032 */  mov     0x14(%esp),%ebx\n  /* 036 */  add     $0x1c,%esp\n  /* 039 */  jmp     P_RemoveThinker\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  mov     0x58(%ebx),%eax\n  /* 043 */  and     $0xfffffffd,%eax\n  /* 046 */  cmp     $0x38,%eax\n  /* 049 */  je      .L1a\n  /* 04b */  mov     iquehead,%eax\n  /* 050 */  mov     0x8c(%ebx),%esi\n  /* 056 */  lea     (%eax,%eax,4),%ecx\n  /* 059 */  mov     %esi,itemrespawnque(%ecx,%ecx,1)\n  /* 060 */  lea     itemrespawnque(%ecx,%ecx,1),%edx\n  /* 067 */  mov     0x90(%ebx),%ecx\n  /* 06d */  mov     %ecx,0x4(%edx)\n  /* 070 */  mov     0x94(%ebx),%esi\n  /* 076 */  mov     %si,0x8(%edx)\n  /* 07a */  mov     leveltime,%edx\n  /* 080 */  mov     %edx,itemrespawntime(,%eax,4)\n  /* 087 */  inc     %eax\n  /* 088 */  and     $0x7f,%eax\n  /* 08b */  cmp     iquetail,%eax\n  /* 091 */  mov     %eax,iquehead\n  /* 096 */  jne     .L1a\n  /* 098 */  inc     %eax\n  /* 099 */  and     $0x7f,%eax\n  /* 09c */  mov     %eax,iquetail\n  /* 0a1 */  jmp     .L1a\n","c":"/* candidate for P_RemoveMobj (p_mobj.c, 166 bytes) */\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"sounds.h\"\n#include \"st_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nint iquehead;\nint iquetail;\nmapthing_t itemrespawnque[128];\nint itemrespawntime[128];\n\nvoid P_RemoveMobj (mobj_t* mobj)\n{\n    if ((mobj->flags & MF_SPECIAL)\n\t&& !(mobj->flags & MF_DROPPED)\n\t&& (mobj->type != MT_INV)\n\t&& (mobj->type != MT_INS))\n    {\n\titemrespawnque[iquehead] = mobj->spawnpoint;\n\titemrespawntime[iquehead] = leveltime;\n\tiquehead = (iquehead+1)&(128-1);\n\n\tif (iquehead == iquetail)\n\t    iquetail = (iquetail+1)&(128-1);\n    }\n\n    P_UnsetThingPosition (mobj);\n    S_StopSound (mobj);\n    P_RemoveThinker ((thinker_t*)mobj);\n}\n","size":166,"score":100,"agent":"kuncc/4","pid":5,"session":382,"ts":1791743092519}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":393,"symbol":"P_UnsetThingPosition","file":"p_maputl.c","asm":"# P_UnsetThingPosition  (TU p_maputl.c, section .text, 167 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_UnsetThingPosition:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%eax\n  /* 005 */  mov     0x68(%eax),%edx\n  /* 008 */  test    $0x8,%dl\n  /* 00b */  jne     .L24\n  /* 00d */  mov     0x18(%eax),%ecx\n  /* 010 */  test    %ecx,%ecx\n  /* 012 */  je      .L1a\n  /* 014 */  mov     0x1c(%eax),%ebx\n  /* 017 */  mov     %ebx,0x1c(%ecx)\n.L1a:\n  /* 01a */  mov     0x1c(%eax),%ebx\n  /* 01d */  test    %ebx,%ebx\n  /* 01f */  je      .L48\n  /* 021 */  mov     %ecx,0x18(%ebx)\n.L24:\n  /* 024 */  test    $0x10,%dl\n  /* 027 */  jne     .L40\n  /* 029 */  mov     0x2c(%eax),%edx\n  /* 02c */  test    %edx,%edx\n  /* 02e */  je      .L36\n  /* 030 */  mov     0x30(%eax),%ecx\n  /* 033 */  mov     %ecx,0x30(%edx)\n.L36:\n  /* 036 */  mov     0x30(%eax),%ecx\n  /* 039 */  test    %ecx,%ecx\n  /* 03b */  je      .L58\n  /* 03d */  mov     %edx,0x2c(%ecx)\n.L40:\n  /* 040 */  pop     %ebx\n  /* 041 */  ret\n  /* 042 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  mov     0x34(%eax),%ebx\n  /* 04b */  mov     (%ebx),%ebx\n  /* 04d */  mov     %ecx,0x48(%ebx)\n  /* 050 */  jmp     .L24\n  /* 052 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  mov     0xc(%eax),%ecx\n  /* 05b */  mov     bmaporgx,%ebx\n  /* 061 */  sub     %ebx,%ecx\n  /* 063 */  sar     $0x17,%ecx\n  /* 066 */  js      .L40\n  /* 068 */  mov     bmaporgy,%ebx\n  /* 06e */  mov     0x10(%eax),%eax\n  /* 071 */  sub     %ebx,%eax\n  /* 073 */  sar     $0x17,%eax\n  /* 076 */  mov     %eax,%ebx\n  /* 078 */  not     %ebx\n  /* 07a */  shr     $0x1f,%ebx\n  /* 07d */  test    %bl,%bl\n  /* 07f */  je      .L40\n  /* 081 */  cmp     %ecx,bmapwidth\n  /* 087 */  jle     .L40\n  /* 089 */  cmp     %eax,bmapheight\n  /* 08f */  jle     .L40\n  /* 091 */  mov     bmapwidth,%ebx\n  /* 097 */  imul    %ebx,%eax\n  /* 09a */  add     %ecx,%eax\n  /* 09c */  mov     blocklinks,%ecx\n  /* 0a2 */  mov     %edx,(%ecx,%eax,4)\n  /* 0a5 */  pop     %ebx\n  /* 0a6 */  ret\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nvoid P_UnsetThingPosition (mobj_t* thing)\n{\n    int blockx;\n    int blocky;\n\n    if ( ! (thing->flags & MF_NOSECTOR) )\n    {\n\tif (thing->snext)\n\t    thing->snext->sprev = thing->sprev;\n\n\tif (thing->sprev)\n\t    thing->sprev->snext = thing->snext;\n\telse\n\t    thing->subsector->sector->thinglist = thing->snext;\n    }\n\n    if ( ! (thing->flags & MF_NOBLOCKMAP) )\n    {\n\tif (thing->bnext)\n\t    thing->bnext->bprev = thing->bprev;\n\n\tif (thing->bprev)\n\t    thing->bprev->bnext = thing->bnext;\n\telse\n\t{\n\t    blockx = (thing->x - bmaporgx)>>MAPBLOCKSHIFT;\n\t    blocky = (thing->y - bmaporgy)>>MAPBLOCKSHIFT;\n\n\t    if (blockx>=0 && blockx < bmapwidth && blocky>=0 && blocky < bmapheight)\n\t\tblocklinks[blocky*bmapwidth+blockx] = thing->bnext;\n\t}\n    }\n}\n","size":167,"score":100,"agent":"kuncc/3","pid":4,"session":384,"ts":1791743098322}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":383,"symbol":"P_RadiusAttack","file":"p_map.c","asm":"# P_RadiusAttack  (TU p_map.c, section .text, 169 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_RadiusAttack:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%edx\n  /* 00b */  mov     0x48(%esp),%esi\n  /* 00f */  mov     bmaporgy,%ecx\n  /* 015 */  mov     %edx,bombspot\n  /* 01b */  mov     0x10(%edx),%ebx\n  /* 01e */  mov     %esi,bombdamage\n  /* 024 */  mov     %esi,%eax\n  /* 026 */  mov     0xc(%edx),%edi\n  /* 029 */  shl     $0x10,%eax\n  /* 02c */  mov     0x44(%esp),%edx\n  /* 030 */  lea     (%ebx,%eax,1),%ebp\n  /* 033 */  sub     %eax,%ebx\n  /* 035 */  sub     %ecx,%ebp\n  /* 037 */  sub     %ecx,%ebx\n  /* 039 */  mov     bmaporgx,%ecx\n  /* 03f */  mov     %edx,bombsource\n  /* 045 */  sar     $0x17,%ebp\n  /* 048 */  mov     %ebp,0x1c(%esp)\n  /* 04c */  sar     $0x17,%ebx\n  /* 04f */  cmp     %ebx,%ebp\n  /* 051 */  jl      .La1\n  /* 053 */  lea     (%edi,%eax,1),%esi\n  /* 056 */  sub     %eax,%edi\n  /* 058 */  sub     %ecx,%esi\n  /* 05a */  sub     %ecx,%edi\n  /* 05c */  sar     $0x17,%esi\n  /* 05f */  sar     $0x17,%edi\n  /* 062 */  lea     0x0(%esi),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  cmp     %edi,%esi\n  /* 072 */  mov     %edi,%ebp\n  /* 074 */  jl      .L9a\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %ebp,(%esp)\n  /* 083 */  mov     $PIT_RadiusAttack,%eax\n  /* 088 */  inc     %ebp\n  /* 089 */  mov     %eax,0x8(%esp)\n  /* 08d */  mov     %ebx,0x4(%esp)\n  /* 091 */  call    P_BlockThingsIterator\n  /* 096 */  cmp     %ebp,%esi\n  /* 098 */  jge     .L80\n.L9a:\n  /* 09a */  inc     %ebx\n  /* 09b */  cmp     %ebx,0x1c(%esp)\n  /* 09f */  jge     .L70\n.La1:\n  /* 0a1 */  add     $0x2c,%esp\n  /* 0a4 */  pop     %ebx\n  /* 0a5 */  pop     %esi\n  /* 0a6 */  pop     %edi\n  /* 0a7 */  pop     %ebp\n  /* 0a8 */  ret\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nmobj_t* bombsource;\nmobj_t* bombspot;\nint bombdamage;\n\nboolean PIT_RadiusAttack (mobj_t* thing);\n\nvoid P_RadiusAttack ( mobj_t* spot, mobj_t* source, int damage )\n{\n    int x;\n    int y;\n    int xl;\n    int xh;\n    int yl;\n    int yh;\n    fixed_t dist;\n\n    dist = (damage<<FRACBITS);\n    yh = (spot->y + dist - bmaporgy)>>MAPBLOCKSHIFT;\n    yl = (spot->y - dist - bmaporgy)>>MAPBLOCKSHIFT;\n    xh = (spot->x + dist - bmaporgx)>>MAPBLOCKSHIFT;\n    xl = (spot->x - dist - bmaporgx)>>MAPBLOCKSHIFT;\n    bombspot = spot;\n    bombsource = source;\n    bombdamage = damage;\n\n    for (y=yl ; y<=yh ; y++)\n        for (x=xl ; x<=xh ; x++)\n            P_BlockThingsIterator (x, y, PIT_RadiusAttack);\n}\n","size":169,"score":100,"agent":"kuncc/1","pid":2,"session":387,"ts":1791743100257}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":648,"symbol":"W_CheckNumForName","file":"w_wad.c","asm":"# W_CheckNumForName  (TU w_wad.c, section .text, 163 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nW_CheckNumForName:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x8,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x24,%esp\n  /* 00a */  mov     %eax,0x8(%esp)\n  /* 00e */  mov     0x30(%esp),%eax\n  /* 012 */  lea     0x14(%esp),%esi\n  /* 016 */  mov     %esi,(%esp)\n  /* 019 */  mov     %eax,0x4(%esp)\n  /* 01d */  call    strncpy\n  /* 022 */  movsbl  0x14(%esp),%ebx\n  /* 027 */  movb    $0x0,0x1c(%esp)\n  /* 02c */  test    %bl,%bl\n  /* 02e */  je      .L4e\n  /* 030 */  call    __ctype_toupper_loc\n  /* 035 */  mov     (%eax),%ecx\n  /* 037 */  mov     %esi,%eax\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     (%ecx,%ebx,4),%edx\n  /* 043 */  inc     %eax\n  /* 044 */  mov     %dl,-0x1(%eax)\n  /* 047 */  movsbl  (%eax),%ebx\n  /* 04a */  test    %bl,%bl\n  /* 04c */  jne     .L40\n.L4e:\n  /* 04e */  mov     numlumps,%eax\n  /* 053 */  mov     lumpinfo,%ecx\n  /* 059 */  lea     (%eax,%eax,4),%eax\n  /* 05c */  lea     (%ecx,%eax,4),%eax\n  /* 05f */  cmp     %eax,%ecx\n  /* 061 */  je      .L98\n  /* 063 */  mov     0x14(%esp),%ebx\n  /* 067 */  sub     $0x14,%eax\n  /* 06a */  mov     0x18(%esp),%esi\n  /* 06e */  jmp     .L7a\n.L70:\n  /* 070 */  sub     $0x14,%eax\n  /* 073 */  lea     0x14(%eax),%edx\n  /* 076 */  cmp     %edx,%ecx\n  /* 078 */  je      .L98\n.L7a:\n  /* 07a */  cmp     %ebx,(%eax)\n  /* 07c */  jne     .L70\n  /* 07e */  cmp     %esi,0x4(%eax)\n  /* 081 */  jne     .L70\n  /* 083 */  add     $0x24,%esp\n  /* 086 */  sub     %ecx,%eax\n  /* 088 */  pop     %ebx\n  /* 089 */  sar     $0x2,%eax\n  /* 08c */  imul    $0xcccccccd,%eax,%eax\n  /* 092 */  pop     %esi\n  /* 093 */  ret\n  /* 094 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  add     $0x24,%esp\n  /* 09b */  mov     $0xffffffff,%eax\n  /* 0a0 */  pop     %ebx\n  /* 0a1 */  pop     %esi\n  /* 0a2 */  ret\n","c":"#include <ctype.h>\n#include <sys/types.h>\n#include <string.h>\n#include <unistd.h>\n#include <malloc.h>\n#include <fcntl.h>\n#include <sys/stat.h>\n#include <alloca.h>\n#include \"doomtype.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n\nint W_CheckNumForName (char* name)\n{\n    union {\n\tchar\ts[9];\n\tint\tx[2];\n    } name8;\n    int v1, v2;\n    char *s;\n    lumpinfo_t* lump_p;\n    lumpinfo_t* base;\n\n    strncpy (name8.s,name,8);\n    name8.s[8] = 0;\n    for (s = name8.s; *s; s++)\n\t*s = toupper(*s);\n\n    v1 = name8.x[0];\n    v2 = name8.x[1];\n\n    base = lumpinfo;\n    lump_p = base + numlumps;\n    while (base != lump_p--)\n    {\n\tif ( *(int *)lump_p->name == name8.x[0]\n\t     && *(int *)&lump_p->name[4] == name8.x[1])\n\t{\n\t    return lump_p - base;\n\t}\n    }\n    return -1;\n}\n","size":163,"score":100,"agent":"kuncc/7","pid":8,"session":379,"ts":1791743100503}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":22,"symbol":"AM_clearFB","file":"am_map.c","asm":"# AM_clearFB  (TU am_map.c, section .text, 170 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_clearFB:\n  /* 000 */  push    %edi\n  /* 001 */  mov     f_w,%edx\n  /* 007 */  mov     f_h,%eax\n  /* 00c */  mov     fb,%edi\n  /* 012 */  imul    %eax,%edx\n  /* 015 */  cmp     $0x8,%edx\n  /* 018 */  jae     .L50\n.L1a:\n  /* 01a */  and     $0x7,%edx\n  /* 01d */  je      .L4e\n  /* 01f */  xor     %eax,%eax\n  /* 021 */  test    $0x1,%dl\n  /* 024 */  je      .L36\n  /* 026 */  movzbl  0x8(%esp),%eax\n  /* 02b */  mov     %al,(%edi)\n  /* 02d */  mov     $0x1,%eax\n  /* 032 */  cmp     %edx,%eax\n  /* 034 */  jae     .L4e\n.L36:\n  /* 036 */  movzbl  0x8(%esp),%ecx\n  /* 03b */  mov     %cl,(%edi,%eax,1)\n  /* 03e */  movzbl  0x8(%esp),%ecx\n  /* 043 */  mov     %cl,0x1(%edi,%eax,1)\n  /* 047 */  add     $0x2,%eax\n  /* 04a */  cmp     %edx,%eax\n  /* 04c */  jb      .L36\n.L4e:\n  /* 04e */  pop     %edi\n  /* 04f */  ret\n.L50:\n  /* 050 */  movzbl  0x8(%esp),%eax\n  /* 055 */  imul    $0x1010101,%eax,%eax\n  /* 05b */  test    $0x1,%edi\n  /* 061 */  jne     .L80\n.L63:\n  /* 063 */  test    $0x2,%edi\n  /* 069 */  jne     .L90\n.L6b:\n  /* 06b */  test    $0x4,%edi\n  /* 071 */  jne     .La0\n.L73:\n  /* 073 */  mov     %edx,%ecx\n  /* 075 */  and     $0x3,%edx\n  /* 078 */  shr     $0x2,%ecx\n  /* 07b */  rep stos %eax,%es:(%edi)\n  /* 07d */  jmp     .L1a\n  /* 07f */  nop\n.L80:\n  /* 080 */  mov     %al,(%edi)\n  /* 082 */  dec     %edx\n  /* 083 */  inc     %edi\n  /* 084 */  jmp     .L63\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %ax,(%edi)\n  /* 093 */  sub     $0x2,%edx\n  /* 096 */  add     $0x2,%edi\n  /* 099 */  jmp     .L6b\n  /* 09b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %eax,(%edi)\n  /* 0a2 */  sub     $0x4,%edx\n  /* 0a5 */  add     $0x4,%edi\n  /* 0a8 */  jmp     .L73\n","c":"#include <string.h>\nextern int f_w, f_h;\nextern unsigned char *fb;\n\nvoid AM_clearFB(int color)\n{\n    memset(fb, color, f_w * f_h);\n}\n","size":170,"score":100,"agent":"kuncc/2","pid":3,"session":389,"ts":1791743101281}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":590,"symbol":"S_StopMusic","file":"s_sound.c","asm":"# S_StopMusic  (TU s_sound.c, section .text, 169 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_StopMusic:\n  /* 000 */  mov     mus_playing,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .La8\n  /* 00d */  sub     $0x1c,%esp\n  /* 010 */  mov     mus_paused,%edx\n  /* 016 */  test    %edx,%edx\n  /* 018 */  jne     .L90\n.L1a:\n  /* 01a */  mov     0xc(%eax),%eax\n  /* 01d */  mov     %eax,(%esp)\n  /* 020 */  call    I_StopSong\n  /* 025 */  mov     mus_playing,%eax\n  /* 02a */  mov     0xc(%eax),%eax\n  /* 02d */  mov     %eax,(%esp)\n  /* 030 */  call    I_UnRegisterSong\n  /* 035 */  mov     mus_playing,%eax\n  /* 03a */  mov     0x8(%eax),%eax\n  /* 03d */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 044 */  jne     .L70\n.L46:\n  /* 046 */  mov     %eax,(%esp)\n  /* 049 */  mov     $0x65,%edx\n  /* 04e */  mov     %edx,0x4(%esp)\n  /* 052 */  call    Z_ChangeTag2\n  /* 057 */  mov     mus_playing,%eax\n  /* 05c */  xor     %ecx,%ecx\n  /* 05e */  mov     %ecx,mus_playing\n  /* 064 */  movl    $0x0,0x8(%eax)\n  /* 06b */  add     $0x1c,%esp\n  /* 06e */  ret\n  /* 06f */  nop\n.L70:\n  /* 070 */  movl    $\"Z_CT at s_sound.c:%i\",(%esp)\n  /* 077 */  mov     $0x2ba,%eax\n  /* 07c */  mov     %eax,0x4(%esp)\n  /* 080 */  call    I_Error\n  /* 085 */  mov     mus_playing,%eax\n  /* 08a */  mov     0x8(%eax),%eax\n  /* 08d */  jmp     .L46\n  /* 08f */  nop\n.L90:\n  /* 090 */  mov     0xc(%eax),%eax\n  /* 093 */  mov     %eax,(%esp)\n  /* 096 */  call    I_ResumeSong\n  /* 09b */  mov     mus_playing,%eax\n  /* 0a0 */  jmp     .L1a\n  /* 0a5 */  lea     0x0(%esi),%esi\n.La8:\n  /* 0a8 */  ret\n","c":"/* candidate for S_StopMusic (s_sound.c, 169 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"sounds.h\"\n#include \"s_sound.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\nstatic musicinfo_t *mus_playing;\nstatic int mus_paused;\n\nvoid S_PauseSound(void)\n{\n    mus_paused = 1;\n}\n\nvoid S_StopMusic(void)\n{\n    if (mus_playing)\n    {\n        if (mus_paused)\n            I_ResumeSong(mus_playing->handle);\n\n        I_StopSong(mus_playing->handle);\n        I_UnRegisterSong(mus_playing->handle);\n#line 698\n        Z_ChangeTag(mus_playing->data, PU_CACHE);\n\n        mus_playing->data = 0;\n        mus_playing = 0;\n    }\n}\n","size":169,"score":100,"agent":"kuncc/0","pid":1,"session":388,"ts":1791743105176}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":495,"symbol":"P_InitSwitchList","file":"p_switch.c","asm":"# P_InitSwitchList  (TU p_switch.c, section .text, 170 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_InitSwitchList:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     gamemode,%eax\n  /* 00c */  cmp     $0x1,%eax\n  /* 00f */  je      .La0\n  /* 015 */  cmp     $0x2,%eax\n  /* 018 */  sete    %al\n  /* 01b */  movzbl  %al,%edi\n  /* 01e */  lea     0x1(%edi,%edi,1),%edi\n.L22:\n  /* 022 */  movswl  alphSwitchList+0x12,%eax\n  /* 029 */  xor     %esi,%esi\n  /* 02b */  mov     $alphSwitchList,%ebx\n  /* 030 */  test    %eax,%eax\n  /* 032 */  jne     .L4b\n  /* 034 */  jmp     .L85\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  movswl  0x26(%ebx),%eax\n  /* 044 */  add     $0x14,%ebx\n  /* 047 */  test    %eax,%eax\n  /* 049 */  je      .L81\n.L4b:\n  /* 04b */  cmp     %edi,%eax\n  /* 04d */  jg      .L40\n  /* 04f */  mov     %ebx,(%esp)\n  /* 052 */  lea     0x1(%esi),%ebp\n  /* 055 */  call    R_TextureNumForName\n  /* 05a */  mov     %eax,switchlist(,%esi,4)\n  /* 061 */  lea     0x9(%ebx),%eax\n  /* 064 */  add     $0x14,%ebx\n  /* 067 */  mov     %eax,(%esp)\n  /* 06a */  add     $0x2,%esi\n  /* 06d */  call    R_TextureNumForName\n  /* 072 */  mov     %eax,switchlist(,%ebp,4)\n  /* 079 */  movswl  0x12(%ebx),%eax\n  /* 07d */  test    %eax,%eax\n  /* 07f */  jne     .L4b\n.L81:\n  /* 081 */  mov     %esi,%eax\n  /* 083 */  sar     $1,%eax\n.L85:\n  /* 085 */  mov     %eax,numswitches\n  /* 08a */  mov     $0xffffffff,%eax\n  /* 08f */  mov     %eax,switchlist(,%esi,4)\n  /* 096 */  add     $0x1c,%esp\n  /* 099 */  pop     %ebx\n  /* 09a */  pop     %esi\n  /* 09b */  pop     %edi\n  /* 09c */  pop     %ebp\n  /* 09d */  ret\n  /* 09e */  xchg    %ax,%ax\n.La0:\n  /* 0a0 */  mov     $0x2,%edi\n  /* 0a5 */  jmp     .L22\n","c":"/* candidate for P_InitSwitchList (p_switch.c, 170 bytes) */\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n\nextern switchlist_t alphSwitchList[];\nint switchlist[MAXSWITCHES * 2];\nint numswitches;\n\nvoid P_InitSwitchList(void)\n{\n    int i;\n    int index;\n    int episode;\n\n    episode = 1;\n    if (gamemode == registered)\n\tepisode = 2;\n    else if (gamemode == commercial)\n\tepisode = 3;\n\n    for (index = 0, i = 0; ; i++)\n    {\n\tif (!alphSwitchList[i].episode)\n\t{\n\t    numswitches = index / 2;\n\t    switchlist[index] = -1;\n\t    break;\n\t}\n\tif (alphSwitchList[i].episode <= episode)\n\t{\n\t    switchlist[index++] = R_TextureNumForName(alphSwitchList[i].name1);\n\t    switchlist[index++] = R_TextureNumForName(alphSwitchList[i].name2);\n\t}\n    }\n}\n","size":170,"score":100,"agent":"kuncc/4","pid":5,"session":390,"ts":1791743111826}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":513,"symbol":"R_ClipPassWallSegment","file":"r_bsp.c","asm":"# R_ClipPassWallSegment  (TU r_bsp.c, section .text, 170 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ClipPassWallSegment:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     $solidsegs,%ebx\n  /* 007 */  sub     $0x14,%esp\n  /* 00a */  mov     0x20(%esp),%edx\n  /* 00e */  mov     0x24(%esp),%esi\n  /* 012 */  lea     -0x1(%edx),%eax\n  /* 015 */  cmp     %eax,solidsegs+0x4\n  /* 01b */  jge     .L28\n  /* 01d */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  add     $0x8,%ebx\n  /* 023 */  cmp     %eax,0x4(%ebx)\n  /* 026 */  jl      .L20\n.L28:\n  /* 028 */  mov     (%ebx),%eax\n  /* 02a */  cmp     %edx,%eax\n  /* 02c */  jle     .L6a\n  /* 02e */  dec     %eax\n  /* 02f */  cmp     %esi,%eax\n  /* 031 */  jg      .L98\n  /* 033 */  mov     %eax,0x4(%esp)\n  /* 037 */  mov     %edx,(%esp)\n  /* 03a */  call    R_StoreWallRange\n  /* 03f */  mov     0x4(%ebx),%eax\n  /* 042 */  cmp     %esi,%eax\n  /* 044 */  jge     .L71\n  /* 046 */  xchg    %ax,%ax\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     0x8(%ebx),%ecx\n  /* 053 */  inc     %eax\n  /* 054 */  lea     -0x1(%ecx),%edx\n  /* 057 */  cmp     %esi,%edx\n  /* 059 */  jg      .L80\n  /* 05b */  mov     %edx,0x4(%esp)\n  /* 05f */  add     $0x8,%ebx\n  /* 062 */  mov     %eax,(%esp)\n  /* 065 */  call    R_StoreWallRange\n.L6a:\n  /* 06a */  mov     0x4(%ebx),%eax\n  /* 06d */  cmp     %esi,%eax\n  /* 06f */  jl      .L50\n.L71:\n  /* 071 */  add     $0x14,%esp\n  /* 074 */  pop     %ebx\n  /* 075 */  pop     %esi\n  /* 076 */  ret\n  /* 077 */  nop\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %esi,0x24(%esp)\n  /* 084 */  mov     %eax,0x20(%esp)\n  /* 088 */  add     $0x14,%esp\n  /* 08b */  pop     %ebx\n  /* 08c */  pop     %esi\n  /* 08d */  jmp     R_StoreWallRange\n  /* 092 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  mov     %esi,0x24(%esp)\n  /* 09c */  mov     %edx,0x20(%esp)\n  /* 0a0 */  add     $0x14,%esp\n  /* 0a3 */  pop     %ebx\n  /* 0a4 */  pop     %esi\n  /* 0a5 */  jmp     R_StoreWallRange\n","c":"#include \"doomdef.h\"\n#include \"m_bbox.h\"\n#include \"i_system.h\"\n#include \"r_main.h\"\n#include \"r_plane.h\"\n#include \"r_things.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n\ntypedef struct { int first; int last; } cliprange_t;\nextern cliprange_t solidsegs[32];\nvoid R_StoreWallRange(int start, int stop);\n\nvoid R_ClipPassWallSegment(int first, int last)\n{\n    cliprange_t *start;\n\n    start = solidsegs;\n    while (start->last < first - 1)\n        start++;\n\n    if (first < start->first)\n    {\n        if (last < start->first - 1)\n        {\n            R_StoreWallRange(first, last);\n            return;\n        }\n        R_StoreWallRange(first, start->first - 1);\n    }\n\n    if (last <= start->last)\n        return;\n\n    while (last >= (start + 1)->first - 1)\n    {\n        R_StoreWallRange(start->last + 1, (start + 1)->first - 1);\n        start++;\n        if (last <= start->last)\n            return;\n    }\n\n    R_StoreWallRange(start->last + 1, last);\n}\n","size":170,"score":100,"agent":"kuncc/3","pid":4,"session":391,"ts":1791743112590}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":320,"symbol":"A_Scream","file":"p_enemy.c","asm":"# A_Scream  (TU p_enemy.c, section .text, 171 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_Scream:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x5c(%ebx),%eax\n  /* 00e */  mov     0x38(%eax),%eax\n  /* 011 */  cmp     $0x3d,%eax\n  /* 014 */  jg      .L70\n  /* 016 */  cmp     $0x3a,%eax\n  /* 019 */  jg      .L30\n  /* 01b */  test    %eax,%eax\n  /* 01d */  jne     .L4d\n  /* 01f */  mov     0x18(%esp),%ebx\n  /* 023 */  add     $0x1c,%esp\n  /* 026 */  ret\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  call    P_Random\n  /* 035 */  mov     %eax,%ecx\n  /* 037 */  mov     $0x55555556,%eax\n  /* 03c */  imul    %ecx\n  /* 03e */  mov     %ecx,%eax\n  /* 040 */  sar     $0x1f,%eax\n  /* 043 */  sub     %eax,%edx\n  /* 045 */  lea     (%edx,%edx,2),%eax\n  /* 048 */  sub     %eax,%ecx\n  /* 04a */  lea     0x3b(%ecx),%eax\n.L4d:\n  /* 04d */  mov     0x58(%ebx),%ecx\n  /* 050 */  mov     %eax,0x4(%esp)\n  /* 054 */  lea     -0x13(%ecx),%edx\n  /* 057 */  and     $0xfffffffd,%edx\n  /* 05a */  jne     .L9b\n.L5c:\n  /* 05c */  movl    $0x0,(%esp)\n  /* 063 */  call    S_StartSound\n  /* 068 */  mov     0x18(%esp),%ebx\n  /* 06c */  add     $0x1c,%esp\n  /* 06f */  ret\n.L70:\n  /* 070 */  lea     -0x3e(%eax),%edx\n  /* 073 */  cmp     $0x1,%edx\n  /* 076 */  ja      .L4d\n  /* 078 */  call    P_Random\n  /* 07d */  mov     0x58(%ebx),%ecx\n  /* 080 */  mov     %eax,%edx\n  /* 082 */  shr     $0x1f,%edx\n  /* 085 */  add     %edx,%eax\n  /* 087 */  and     $0x1,%eax\n  /* 08a */  sub     %edx,%eax\n  /* 08c */  lea     -0x13(%ecx),%edx\n  /* 08f */  add     $0x3e,%eax\n  /* 092 */  mov     %eax,0x4(%esp)\n  /* 096 */  and     $0xfffffffd,%edx\n  /* 099 */  je      .L5c\n.L9b:\n  /* 09b */  mov     %ebx,(%esp)\n  /* 09e */  call    S_StartSound\n  /* 0a3 */  mov     0x18(%esp),%ebx\n  /* 0a7 */  add     $0x1c,%esp\n  /* 0aa */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_Scream(mobj_t *actor)\n{\n    int sound;\n\n    switch (actor->info->deathsound)\n    {\n      case 0:\n        return;\n      case sfx_podth1:\n      case sfx_podth2:\n      case sfx_podth3:\n        sound = sfx_podth1 + P_Random() % 3;\n        break;\n      case sfx_bgdth1:\n      case sfx_bgdth2:\n        sound = sfx_bgdth1 + P_Random() % 2;\n        break;\n      default:\n        sound = actor->info->deathsound;\n        break;\n    }\n\n    if (actor->type == MT_SPIDER || actor->type == MT_CYBORG)\n        S_StartSound(NULL, sound);\n    else\n        S_StartSound(actor, sound);\n}\n","size":171,"score":100,"agent":"kuncc/2","pid":3,"session":394,"ts":1791743114518}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":642,"symbol":"ExtractFileBase","file":"w_wad.c","asm":"# ExtractFileBase  (TU w_wad.c, section .text, 168 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nExtractFileBase:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%edi\n  /* 00b */  mov     0x34(%esp),%ebp\n  /* 00f */  mov     %edi,(%esp)\n  /* 012 */  call    strlen\n  /* 017 */  lea     -0x1(%edi,%eax,1),%ebx\n  /* 01b */  cmp     %ebx,%edi\n  /* 01d */  jne     .L32\n  /* 01f */  jmp     .L3a\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  cmp     $0x5c,%al\n  /* 02a */  je      .L3a\n  /* 02c */  dec     %ebx\n  /* 02d */  cmp     %ebx,%edi\n  /* 02f */  nop\n  /* 030 */  je      .L3a\n.L32:\n  /* 032 */  movzbl  -0x1(%ebx),%eax\n  /* 036 */  cmp     $0x2f,%al\n  /* 038 */  jne     .L28\n.L3a:\n  /* 03a */  movl    $0x0,0x0(%ebp)\n  /* 041 */  movl    $0x0,0x4(%ebp)\n  /* 048 */  movzbl  (%ebx),%eax\n  /* 04b */  test    %al,%al\n  /* 04d */  je      .La0\n  /* 04f */  cmp     $0x2e,%al\n  /* 051 */  je      .La0\n  /* 053 */  xor     %esi,%esi\n  /* 055 */  jmp     .L7f\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  call    __ctype_toupper_loc\n  /* 065 */  movsbl  -0x1(%ebx,%esi,1),%edx\n  /* 06a */  mov     (%eax),%eax\n  /* 06c */  mov     (%eax,%edx,4),%eax\n  /* 06f */  mov     %al,-0x1(%ebp,%esi,1)\n  /* 073 */  movzbl  (%ebx,%esi,1),%eax\n  /* 077 */  test    %al,%al\n  /* 079 */  je      .La0\n  /* 07b */  cmp     $0x2e,%al\n  /* 07d */  je      .La0\n.L7f:\n  /* 07f */  inc     %esi\n  /* 080 */  cmp     $0x9,%esi\n  /* 083 */  jne     .L60\n  /* 085 */  mov     %edi,0x4(%esp)\n  /* 089 */  movl    $\"Filename base of %s >8 chars\",(%esp)\n  /* 090 */  call    I_Error\n  /* 095 */  jmp     .L60\n  /* 097 */  nop\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  add     $0x1c,%esp\n  /* 0a3 */  pop     %ebx\n  /* 0a4 */  pop     %esi\n  /* 0a5 */  pop     %edi\n  /* 0a6 */  pop     %ebp\n  /* 0a7 */  ret\n","c":"#include <ctype.h>\n#include <sys/types.h>\n#include <string.h>\n#include <unistd.h>\n#include <malloc.h>\n#include <fcntl.h>\n#include <sys/stat.h>\n#include <alloca.h>\n#include \"doomtype.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n\nvoid ExtractFileBase(char *path, char *dest)\n{\n    char *src;\n    int length;\n\n    src = path + strlen(path) - 1;\n    while (src != path && *(src - 1) != '\\\\' && *(src - 1) != '/')\n        src--;\n\n    ((int *)dest)[0] = 0;\n    ((int *)dest)[1] = 0;\n\n    length = 0;\n    while (*src && *src != '.') {\n        if (++length == 9)\n            I_Error(\"Filename base of %s >8 chars\", path);\n        *dest++ = toupper((int)*src++);\n    }\n}\n","size":168,"score":100,"agent":"kuncc/5","pid":6,"session":386,"ts":1791743115680}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":451,"symbol":"P_MovePsprites","file":"p_pspr.c","asm":"# P_MovePsprites  (TU p_pspr.c, section .text, 168 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_MovePsprites:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%eax\n  /* 009 */  mov     0xf4(%eax),%ebx\n  /* 00f */  test    %ebx,%ebx\n  /* 011 */  je      .L60\n  /* 013 */  mov     0xf8(%eax),%edx\n  /* 019 */  lea     0xf4(%eax),%ecx\n  /* 01f */  xor     %esi,%esi\n  /* 021 */  cmp     $0xffffffff,%edx\n  /* 024 */  je      .L60\n  /* 026 */  dec     %edx\n  /* 027 */  mov     %edx,0x4(%ecx)\n  /* 02a */  je      .L83\n.L2c:\n  /* 02c */  dec     %esi\n  /* 02d */  je      .L39\n  /* 02f */  mov     0x10(%ecx),%ebx\n  /* 032 */  add     $0x10,%ecx\n  /* 035 */  test    %ebx,%ebx\n  /* 037 */  jne     .L70\n.L39:\n  /* 039 */  mov     0xfc(%eax),%edx\n  /* 03f */  mov     %edx,0x10c(%eax)\n  /* 045 */  mov     0x100(%eax),%edx\n  /* 04b */  mov     %edx,0x110(%eax)\n  /* 051 */  add     $0x24,%esp\n  /* 054 */  pop     %ebx\n  /* 055 */  pop     %esi\n  /* 056 */  ret\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0x104(%eax),%ebx\n  /* 066 */  lea     0x104(%eax),%ecx\n  /* 06c */  test    %ebx,%ebx\n  /* 06e */  je      .L39\n.L70:\n  /* 070 */  mov     0x4(%ecx),%edx\n  /* 073 */  mov     $0x1,%esi\n  /* 078 */  cmp     $0xffffffff,%edx\n  /* 07b */  je      .L39\n  /* 07d */  dec     %edx\n  /* 07e */  mov     %edx,0x4(%ecx)\n  /* 081 */  jne     .L2c\n.L83:\n  /* 083 */  mov     %ecx,0x1c(%esp)\n  /* 087 */  mov     0x10(%ebx),%edx\n  /* 08a */  mov     %eax,(%esp)\n  /* 08d */  mov     %esi,0x4(%esp)\n  /* 091 */  mov     %eax,0x30(%esp)\n  /* 095 */  mov     %edx,0x8(%esp)\n  /* 099 */  call    P_SetPsprite\n  /* 09e */  mov     0x1c(%esp),%ecx\n  /* 0a2 */  mov     0x30(%esp),%eax\n  /* 0a6 */  jmp     .L2c\n","c":"/* candidate for P_MovePsprites (p_pspr.c, 168 bytes) */\n#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid P_SetPsprite(player_t* player, int position, statenum_t stnum);\n\nvoid P_MovePsprites (player_t* player)\n{\n    int\t\ti;\n    pspdef_t*\tpsp;\n    state_t*\tstate;\n\n    psp = &player->psprites[0];\n    for (i=0 ; i<NUMPSPRITES ; i++, psp++)\n    {\n\t// a null state means not active\n\tif ( (state = psp->state) )\n\t{\n\t    // drop tic count and possibly change state\n\n\t    // a -1 tic count never changes\n\t    if (psp->tics != -1)\n\t    {\n\t\tpsp->tics--;\n\t\tif (!psp->tics)\n\t\t    P_SetPsprite (player, i, psp->state->nextstate);\n\t    }\n\t}\n    }\n\n    player->psprites[ps_flash].sx = player->psprites[ps_weapon].sx;\n    player->psprites[ps_flash].sy = player->psprites[ps_weapon].sy;\n}\n","size":168,"score":100,"agent":"kuncc/6","pid":7,"session":385,"ts":1791743119041}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":594,"symbol":"S_Start","file":"s_sound.c","asm":"# S_Start  (TU s_sound.c, section .text, 170 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_Start:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x48(%esp)\n  /* 007 */  mov     numChannels,%eax\n  /* 00c */  xor     %ebx,%ebx\n  /* 00e */  test    %eax,%eax\n  /* 010 */  jle     .L43\n  /* 012 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     channels,%ecx\n  /* 026 */  lea     (%ebx,%ebx,2),%eax\n  /* 029 */  lea     (%ecx,%eax,4),%eax\n  /* 02c */  mov     (%eax),%eax\n  /* 02e */  test    %eax,%eax\n  /* 030 */  je      .L3a\n  /* 032 */  mov     %ebx,(%esp)\n  /* 035 */  call    S_StopChannel\n.L3a:\n  /* 03a */  inc     %ebx\n  /* 03b */  cmp     %ebx,numChannels\n  /* 041 */  jg      .L20\n.L43:\n  /* 043 */  xor     %eax,%eax\n  /* 045 */  xor     %edx,%edx\n  /* 047 */  cmpl    $0x2,gamemode\n  /* 04e */  mov     %eax,mus_paused\n  /* 053 */  mov     gamemap,%eax\n  /* 058 */  je      .L88\n.L5a:\n  /* 05a */  mov     .rodata+0x0(%edx),%ecx\n  /* 060 */  mov     %ecx,0x1c(%esp,%edx,1)\n  /* 064 */  add     $0x4,%edx\n  /* 067 */  cmp     $0x24,%edx\n  /* 06a */  jb      .L5a\n  /* 06c */  mov     gameepisode,%edx\n  /* 072 */  cmp     $0x3,%edx\n  /* 075 */  jg      .La4\n  /* 077 */  lea     -0x8(%edx,%edx,8),%edx\n  /* 07b */  lea     -0x1(%eax,%edx,1),%eax\n  /* 07f */  jmp     .L8b\n  /* 081 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  add     $0x20,%eax\n.L8b:\n  /* 08b */  mov     %eax,(%esp)\n  /* 08e */  mov     $0x1,%edx\n  /* 093 */  mov     %edx,0x4(%esp)\n  /* 097 */  call    S_ChangeMusic\n  /* 09c */  mov     0x48(%esp),%ebx\n  /* 0a0 */  add     $0x4c,%esp\n  /* 0a3 */  ret\n.La4:\n  /* 0a4 */  mov     0x18(%esp,%eax,4),%eax\n  /* 0a8 */  jmp     .L8b\n","c":"/* candidate for S_Start (s_sound.c, 170 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"sounds.h\"\n#include \"s_sound.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\ntypedef struct {\n    sfxinfo_t* sfxinfo;\n    void* origin;\n    int handle;\n} channel_t;\n\nextern channel_t* channels;\nextern int mus_paused;\nextern int numChannels;\n\nvoid S_Start(void)\n{\n    int cnum;\n    int mnum;\n\n    for (cnum = 0; cnum < numChannels; cnum++)\n        if (channels[cnum].sfxinfo)\n            S_StopChannel(cnum);\n\n    mus_paused = 0;\n\n    if (gamemode == commercial)\n        mnum = mus_runnin + gamemap - 1;\n    else {\n        int spmus[9] = { mus_e3m4, mus_e3m2, mus_e3m3, mus_e3m5, mus_e3m6,\n                         mus_e3m7, mus_e3m8, mus_e3m9, mus_e3m1 };\n        if (gameepisode < 4)\n            mnum = mus_e1m1 + (gameepisode - 1) * 9 + gamemap - 1;\n        else\n            mnum = spmus[gamemap - 1];\n    }\n    S_ChangeMusic(mnum, 1);\n}\n","size":170,"score":100,"agent":"kuncc/1","pid":2,"session":392,"ts":1791743119785}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":372,"symbol":"PIT_RadiusAttack","file":"p_map.c","asm":"# PIT_RadiusAttack  (TU p_map.c, section .text, 171 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPIT_RadiusAttack:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ecx\n  /* 009 */  testb   $0x4,0x68(%ecx)\n  /* 00d */  je      .L72\n  /* 00f */  mov     0x58(%ecx),%eax\n  /* 012 */  sub     $0x13,%eax\n  /* 015 */  and     $0xfffffffd,%eax\n  /* 018 */  je      .L72\n  /* 01a */  mov     bombspot,%eax\n  /* 01f */  mov     0xc(%ecx),%ebx\n  /* 022 */  mov     0xc(%eax),%esi\n  /* 025 */  sub     %esi,%ebx\n  /* 027 */  mov     0x10(%eax),%esi\n  /* 02a */  mov     %ebx,%edx\n  /* 02c */  neg     %edx\n  /* 02e */  cmovs   %ebx,%edx\n  /* 031 */  mov     0x10(%ecx),%ebx\n  /* 034 */  sub     %esi,%ebx\n  /* 036 */  mov     %ebx,%esi\n  /* 038 */  neg     %esi\n  /* 03a */  cmovns  %esi,%ebx\n  /* 03d */  cmp     %ebx,%edx\n  /* 03f */  cmovl   %ebx,%edx\n  /* 042 */  mov     0x40(%ecx),%ebx\n  /* 045 */  sub     %ebx,%edx\n  /* 047 */  mov     $0x0,%ebx\n  /* 04c */  sar     $0x10,%edx\n  /* 04f */  cmovs   %ebx,%edx\n  /* 052 */  cmp     %edx,bombdamage\n  /* 058 */  jle     .L72\n  /* 05a */  mov     %ecx,(%esp)\n  /* 05d */  mov     %eax,0x4(%esp)\n  /* 061 */  mov     %edx,0x1c(%esp)\n  /* 065 */  call    P_CheckSight\n  /* 06a */  mov     0x30(%esp),%ecx\n  /* 06e */  test    %eax,%eax\n  /* 070 */  jne     .L80\n.L72:\n  /* 072 */  add     $0x24,%esp\n  /* 075 */  mov     $0x1,%eax\n  /* 07a */  pop     %ebx\n  /* 07b */  pop     %esi\n  /* 07c */  ret\n  /* 07d */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  mov     %ecx,(%esp)\n  /* 083 */  mov     0x1c(%esp),%edx\n  /* 087 */  mov     bombdamage,%eax\n  /* 08c */  sub     %edx,%eax\n  /* 08e */  mov     %eax,0xc(%esp)\n  /* 092 */  mov     bombsource,%eax\n  /* 097 */  mov     %eax,0x8(%esp)\n  /* 09b */  mov     bombspot,%eax\n  /* 0a0 */  mov     %eax,0x4(%esp)\n  /* 0a4 */  call    P_DamageMobj\n  /* 0a9 */  jmp     .L72\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nextern mobj_t* bombsource;\nextern mobj_t* bombspot;\nextern int bombdamage;\n\nboolean PIT_RadiusAttack (mobj_t* thing)\n{\n    fixed_t dx;\n    fixed_t dy;\n    fixed_t dist;\n\n    if (!(thing->flags & MF_SHOOTABLE))\n        return true;\n\n    if (thing->type == MT_CYBORG || thing->type == MT_SPIDER)\n        return true;\n\n    dx = abs(thing->x - bombspot->x);\n    dy = abs(thing->y - bombspot->y);\n    dist = dx > dy ? dx : dy;\n    dist = (dist - thing->radius) >> FRACBITS;\n\n    if (dist < 0)\n        dist = 0;\n\n    if (dist >= bombdamage)\n        return true;\n\n    if (P_CheckSight(thing, bombspot))\n        P_DamageMobj(thing, bombspot, bombsource, bombdamage - dist);\n\n    return true;\n}\n","size":171,"score":100,"agent":"kuncc/0","pid":1,"session":395,"ts":1791743124941}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":584,"symbol":"R_DrawMasked","file":"r_things.c","asm":"# R_DrawMasked  (TU r_things.c, section .text, 172 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawMasked:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  call    R_SortVisSprites\n  /* 00c */  cmpl    $vissprite_p,vissprites\n  /* 016 */  jbe     .L43\n  /* 018 */  mov     vsprsortedhead+0x4,%ebx\n  /* 01e */  cmp     $vsprsortedhead,%ebx\n  /* 024 */  je      .L43\n  /* 026 */  xchg    %ax,%ax\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %ebx,(%esp)\n  /* 033 */  call    R_DrawSprite\n  /* 038 */  mov     0x4(%ebx),%ebx\n  /* 03b */  cmp     $vsprsortedhead,%ebx\n  /* 041 */  jne     .L30\n.L43:\n  /* 043 */  mov     ds_p,%eax\n  /* 048 */  lea     -0x30(%eax),%ebx\n  /* 04b */  cmp     $drawsegs,%ebx\n  /* 051 */  jb      .L88\n  /* 053 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0x2c(%ebx),%edx\n  /* 063 */  test    %edx,%edx\n  /* 065 */  je      .L7d\n  /* 067 */  mov     0x8(%ebx),%eax\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  mov     0x4(%ebx),%eax\n  /* 071 */  mov     %ebx,(%esp)\n  /* 074 */  mov     %eax,0x4(%esp)\n  /* 078 */  call    R_RenderMaskedSegRange\n.L7d:\n  /* 07d */  sub     $0x30,%ebx\n  /* 080 */  cmp     $drawsegs,%ebx\n  /* 086 */  jae     .L60\n.L88:\n  /* 088 */  mov     viewangleoffset,%eax\n  /* 08d */  test    %eax,%eax\n  /* 08f */  je      .La0\n  /* 091 */  mov     0x18(%esp),%ebx\n  /* 095 */  add     $0x1c,%esp\n  /* 098 */  ret\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     0x18(%esp),%ebx\n  /* 0a4 */  add     $0x1c,%esp\n  /* 0a7 */  jmp     R_DrawPlayerSprites\n","c":"/* candidate for R_DrawMasked (r_things.c, 172 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"doomstat.h\"\n\nvoid R_DrawMasked (void)\n{\n    vissprite_t* spr;\n    drawseg_t* ds;\n\n    R_SortVisSprites ();\n\n    if (vissprite_p > vissprites)\n    {\n\tfor (spr = vsprsortedhead.next ;\n\t     spr != &vsprsortedhead ;\n\t     spr=spr->next)\n\t{\n\t    R_DrawSprite (spr);\n\t}\n    }\n\n    for (ds=ds_p-1 ; ds >= drawsegs ; ds--)\n\tif (ds->maskedtexturecol)\n\t    R_RenderMaskedSegRange (ds, ds->x1, ds->x2);\n\n    if (!viewangleoffset)\n\tR_DrawPlayerSprites ();\n}\n","size":172,"score":100,"agent":"kuncc/4","pid":5,"session":396,"ts":1791743125688}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":207,"symbol":"M_QuitDOOM","file":"m_menu.c","asm":"# M_QuitDOOM  (TU m_menu.c, section .text, 171 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_QuitDOOM:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     language,%edx\n  /* 009 */  test    %edx,%edx\n  /* 00b */  je      .L80\n  /* 00d */  mov     endmsg,%eax\n.L12:\n  /* 012 */  mov     %eax,0x10(%esp)\n  /* 016 */  mov     $0xa0,%edx\n  /* 01b */  mov     $\"%s\\n\\n(press y to quit)\",%eax\n  /* 020 */  mov     %eax,0xc(%esp)\n  /* 024 */  mov     $0x2,%ecx\n  /* 029 */  mov     %edx,0x8(%esp)\n  /* 02d */  mov     %ecx,0x4(%esp)\n  /* 031 */  movl    $endstring,(%esp)\n  /* 038 */  call    __sprintf_chk\n  /* 03d */  mov     menuactive,%eax\n  /* 042 */  mov     %eax,messageLastMenuActive\n  /* 047 */  mov     $0x1,%eax\n  /* 04c */  mov     %eax,messageToPrint\n  /* 051 */  mov     $endstring,%eax\n  /* 056 */  mov     %eax,messageString\n  /* 05b */  mov     $M_QuitResponse,%eax\n  /* 060 */  mov     %eax,messageRoutine\n  /* 065 */  mov     $0x1,%eax\n  /* 06a */  mov     %eax,messageNeedsInput\n  /* 06f */  mov     $0x1,%eax\n  /* 074 */  mov     %eax,menuactive\n  /* 079 */  add     $0x2c,%esp\n  /* 07c */  ret\n  /* 07d */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  mov     gametic,%ecx\n  /* 086 */  mov     $0x66666667,%eax\n  /* 08b */  imul    %ecx\n  /* 08d */  mov     %ecx,%eax\n  /* 08f */  sar     $0x1f,%eax\n  /* 092 */  sar     $0x3,%edx\n  /* 095 */  sub     %eax,%edx\n  /* 097 */  lea     (%edx,%edx,4),%eax\n  /* 09a */  shl     $0x2,%eax\n  /* 09d */  sub     %eax,%ecx\n  /* 09f */  mov     endmsg+0x4(,%ecx,4),%eax\n  /* 0a6 */  jmp     .L12\n","c":"/* candidate for M_QuitDOOM (m_menu.c, 171 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nint messageToPrint;\nint messageLastMenuActive;\nchar* messageString;\nvoid (*messageRoutine)(int response);\nint messageNeedsInput;\nchar endstring[160];\nextern void M_QuitResponse(int ch);\n\nvoid M_StartMessage(char* string, void* routine, int input)\n{\n    messageLastMenuActive = menuactive;\n    messageToPrint = 1;\n    messageString = string;\n    messageRoutine = routine;\n    messageNeedsInput = input;\n    menuactive = 1;\n}\n\nvoid M_QuitDOOM(void)\n{\n    if (language != english)\n        sprintf(endstring, \"%s\\n\\n\" DOSY, endmsg[0]);\n    else\n        sprintf(endstring, \"%s\\n\\n\" DOSY, endmsg[(gametic % (NUM_QUITMESSAGES - 2)) + 1]);\n    M_StartMessage(endstring, M_QuitResponse, 1);\n}\n","size":171,"score":100,"agent":"kuncc/7","pid":8,"session":393,"ts":1791743127157}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":86,"symbol":"G_PlayerFinishLevel","file":"g_game.c","asm":"# G_PlayerFinishLevel  (TU g_game.c, section .text, 174 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_PlayerFinishLevel:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x460,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  imul    $0x118,0x20(%esp),%ebx\n  /* 014 */  lea     0x2c(%ebx),%edx\n  /* 017 */  cmp     %eax,%edx\n  /* 019 */  cmovae  %edx,%eax\n  /* 01c */  xor     %edx,%edx\n  /* 01e */  mov     %edx,0x4(%esp)\n  /* 022 */  lea     players+0x2c(%ebx),%edx\n  /* 028 */  sub     %ebx,%eax\n  /* 02a */  mov     %edx,(%esp)\n  /* 02d */  sub     $0x2c,%eax\n  /* 030 */  mov     %eax,0xc(%esp)\n  /* 034 */  mov     $0x18,%eax\n  /* 039 */  mov     %eax,0x8(%esp)\n  /* 03d */  call    __memset_chk\n  /* 042 */  lea     0x44(%ebx),%eax\n  /* 045 */  mov     $0x460,%ecx\n  /* 04a */  mov     $0xffffffbc,%edx\n  /* 04f */  sub     %ebx,%edx\n  /* 051 */  cmp     %ecx,%eax\n  /* 053 */  cmovae  %eax,%ecx\n  /* 056 */  xor     %eax,%eax\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  lea     players+0x44(%ebx),%eax\n  /* 062 */  add     %ecx,%edx\n  /* 064 */  mov     %edx,0xc(%esp)\n  /* 068 */  mov     $0x18,%ecx\n  /* 06d */  mov     %ecx,0x8(%esp)\n  /* 071 */  mov     %eax,(%esp)\n  /* 074 */  call    __memset_chk\n  /* 079 */  mov     players(%ebx),%eax\n  /* 07f */  andl    $0xfffbffff,0x68(%eax)\n  /* 086 */  xor     %eax,%eax\n  /* 088 */  mov     %eax,players+0xe8(%ebx)\n  /* 08e */  xor     %eax,%eax\n  /* 090 */  mov     %eax,players+0xec(%ebx)\n  /* 096 */  xor     %eax,%eax\n  /* 098 */  mov     %eax,players+0xdc(%ebx)\n  /* 09e */  xor     %eax,%eax\n  /* 0a0 */  mov     %eax,players+0xe0(%ebx)\n  /* 0a6 */  mov     0x18(%esp),%ebx\n  /* 0aa */  add     $0x1c,%esp\n  /* 0ad */  ret\n","c":"/* candidate for G_PlayerFinishLevel (g_game.c, 174 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nvoid G_PlayerFinishLevel(int player)\n{\n    player_t *p = &players[player];\n\n    memset(p->powers, 0, sizeof(p->powers));\n    memset(p->cards, 0, sizeof(p->cards));\n    p->mo->flags &= ~MF_SHADOW;\n    p->extralight = 0;\n    p->fixedcolormap = 0;\n    p->damagecount = 0;\n    p->bonuscount = 0;\n}\n","size":174,"score":100,"agent":"kuncc/2","pid":3,"session":398,"ts":1791743131222}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":422,"symbol":"P_SetPsprite","file":"p_pspr.c","asm":"# P_SetPsprite  (TU p_pspr.c, section .text, 174 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_SetPsprite:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x34(%esp),%ebx\n  /* 00b */  mov     0x30(%esp),%ebp\n  /* 00f */  mov     0x38(%esp),%edx\n  /* 013 */  shl     $0x4,%ebx\n  /* 016 */  lea     0xf4(%ebp,%ebx,1),%esi\n  /* 01d */  add     %ebp,%ebx\n  /* 01f */  jmp     .L92\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  lea     0x0(,%edx,8),%ecx\n  /* 02f */  mov     %ecx,%eax\n  /* 031 */  sub     %edx,%eax\n  /* 033 */  lea     states(,%eax,4),%eax\n  /* 03a */  mov     %eax,0xf4(%ebx)\n  /* 040 */  mov     0x8(%eax),%edi\n  /* 043 */  mov     %edi,0xf8(%ebx)\n  /* 049 */  mov     0x14(%eax),%edi\n  /* 04c */  test    %edi,%edi\n  /* 04e */  je      .L65\n  /* 050 */  shl     $0x10,%edi\n  /* 053 */  mov     %edi,0xfc(%ebx)\n  /* 059 */  mov     0x18(%eax),%edi\n  /* 05c */  shl     $0x10,%edi\n  /* 05f */  mov     %edi,0x100(%ebx)\n.L65:\n  /* 065 */  sub     %edx,%ecx\n  /* 067 */  mov     states+0xc(,%ecx,4),%edx\n  /* 06e */  test    %edx,%edx\n  /* 070 */  je      .L85\n  /* 072 */  mov     %esi,0x4(%esp)\n  /* 076 */  mov     %ebp,(%esp)\n  /* 079 */  call    *%edx\n  /* 07b */  mov     0xf4(%ebx),%eax\n  /* 081 */  test    %eax,%eax\n  /* 083 */  je      .La6\n.L85:\n  /* 085 */  mov     0x10(%eax),%edx\n  /* 088 */  mov     0xf8(%ebx),%eax\n  /* 08e */  test    %eax,%eax\n  /* 090 */  jne     .La6\n.L92:\n  /* 092 */  test    %edx,%edx\n  /* 094 */  jne     .L28\n  /* 096 */  mov     0x34(%esp),%edi\n  /* 09a */  xor     %edx,%edx\n  /* 09c */  shl     $0x4,%edi\n  /* 09f */  mov     %edx,0xf4(%edi,%ebp,1)\n.La6:\n  /* 0a6 */  add     $0x1c,%esp\n  /* 0a9 */  pop     %ebx\n  /* 0aa */  pop     %esi\n  /* 0ab */  pop     %edi\n  /* 0ac */  pop     %ebp\n  /* 0ad */  ret\n","c":"/* candidate for P_SetPsprite (p_pspr.c, 174 bytes) */\n#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid P_SetPsprite(player_t* player, int position, statenum_t stnum)\n{\n    pspdef_t* psp;\n    state_t* state;\n\n    psp = &player->psprites[position];\n\n    do\n    {\n        if (!stnum)\n        {\n            psp->state = NULL;\n            break;\n        }\n\n        state = &states[stnum];\n        psp->state = state;\n        psp->tics = state->tics;\n\n        if (state->misc1)\n        {\n            psp->sx = state->misc1 << FRACBITS;\n            psp->sy = state->misc2 << FRACBITS;\n        }\n\n        if (state->action.acp2)\n        {\n            state->action.acp2(player, psp);\n            if (!psp->state)\n                break;\n        }\n\n        stnum = psp->state->nextstate;\n    } while (!psp->tics);\n}\n","size":174,"score":100,"agent":"kuncc/6","pid":7,"session":400,"ts":1791743133389}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":197,"symbol":"FixedDiv","file":"m_fixed.c","asm":"# FixedDiv  (TU m_fixed.c, section .text, 174 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nFixedDiv:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%eax\n  /* 00b */  mov     0x34(%esp),%ecx\n  /* 00f */  mov     %eax,%edx\n  /* 011 */  neg     %edx\n  /* 013 */  mov     %ecx,%ebx\n  /* 015 */  cmovs   %eax,%edx\n  /* 018 */  sar     $0xe,%edx\n  /* 01b */  neg     %ebx\n  /* 01d */  cmovs   %ecx,%ebx\n  /* 020 */  cmp     %ebx,%edx\n  /* 022 */  jl      .L40\n  /* 024 */  xor     %ecx,%eax\n  /* 026 */  mov     0x28(%esp),%ebx\n  /* 02a */  add     $0x2c,%esp\n  /* 02d */  sar     $0x1f,%eax\n  /* 030 */  xor     $0x7fffffff,%eax\n  /* 035 */  ret\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %eax,0x10(%esp)\n  /* 044 */  fildl   0x10(%esp)\n  /* 048 */  mov     %ecx,0x10(%esp)\n  /* 04c */  fildl   0x10(%esp)\n  /* 050 */  fdivrp  %st,%st(1)\n  /* 052 */  fmuls   =0x47800000 (65536f)\n  /* 058 */  flds    =0x4f000000 (2147483648f)\n  /* 05e */  fxch    %st(1)\n  /* 060 */  fcomi   %st(1),%st\n  /* 062 */  fstp    %st(1)\n  /* 064 */  jae     .L70\n  /* 066 */  flds    =0xcf000000 (-2147483648f)\n  /* 06c */  fcomip  %st(1),%st\n  /* 06e */  jbe     .L84\n.L70:\n  /* 070 */  movl    $\"FixedDiv: divide by zero\",(%esp)\n  /* 077 */  fstpl   0x10(%esp)\n  /* 07b */  call    I_Error\n  /* 080 */  fldl    0x10(%esp)\n.L84:\n  /* 084 */  fnstcw  0x1e(%esp)\n  /* 088 */  mov     0x28(%esp),%ebx\n  /* 08c */  movzwl  0x1e(%esp),%eax\n  /* 091 */  or      $0xc00,%ax\n  /* 095 */  mov     %ax,0x1c(%esp)\n  /* 09a */  fldcw   0x1c(%esp)\n  /* 09e */  fistpl  0x10(%esp)\n  /* 0a2 */  fldcw   0x1e(%esp)\n  /* 0a6 */  mov     0x10(%esp),%eax\n  /* 0aa */  add     $0x2c,%esp\n  /* 0ad */  ret\n","c":"#include \"stdlib.h\"\n#include \"doomtype.h\"\n#include \"i_system.h\"\n#include \"m_fixed.h\"\n\nfixed_t FixedDiv (fixed_t a, fixed_t b)\n{\n    double c;\n\n    if ((abs(a) >> 14) < abs(b))\n    {\n        c = ((double)a) / ((double)b) * FRACUNIT;\n\n        if (c >= 2147483648.0 || c < -2147483648.0)\n            I_Error(\"FixedDiv: divide by zero\");\n        return (fixed_t) c;\n    }\n    return (a ^ b) < 0 ? MININT : MAXINT;\n}\n","size":174,"score":100,"agent":"kuncc/5","pid":6,"session":399,"ts":1791743133963}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":291,"symbol":"A_SPosAttack","file":"p_enemy.c","asm":"# A_SPosAttack  (TU p_enemy.c, section .text, 175 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_SPosAttack:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x50(%esp),%esi\n  /* 00b */  mov     0x78(%esi),%ebx\n  /* 00e */  test    %ebx,%ebx\n  /* 010 */  je      .La7\n  /* 016 */  mov     %esi,(%esp)\n  /* 019 */  mov     $0x2,%edx\n  /* 01e */  mov     $0x3,%ebp\n  /* 023 */  mov     %edx,0x4(%esp)\n  /* 027 */  call    S_StartSound\n  /* 02c */  mov     %esi,(%esp)\n  /* 02f */  call    A_FaceTarget\n  /* 034 */  mov     0x20(%esi),%edi\n  /* 037 */  mov     $0x8000000,%ecx\n  /* 03c */  mov     %ecx,0x8(%esp)\n  /* 040 */  mov     %esi,(%esp)\n  /* 043 */  mov     %edi,0x4(%esp)\n  /* 047 */  call    P_AimLineAttack\n  /* 04c */  mov     %eax,0x2c(%esp)\n.L50:\n  /* 050 */  call    P_Random\n  /* 055 */  mov     %eax,%ebx\n  /* 057 */  call    P_Random\n  /* 05c */  sub     %eax,%ebx\n  /* 05e */  call    P_Random\n  /* 063 */  shl     $0x14,%ebx\n  /* 066 */  mov     %esi,(%esp)\n  /* 069 */  add     %edi,%ebx\n  /* 06b */  mov     %ebx,0x4(%esp)\n  /* 06f */  mov     %eax,%ecx\n  /* 071 */  mov     $0x66666667,%eax\n  /* 076 */  imul    %ecx\n  /* 078 */  mov     %ecx,%eax\n  /* 07a */  sar     $0x1f,%eax\n  /* 07d */  sar     $1,%edx\n  /* 07f */  sub     %eax,%edx\n  /* 081 */  lea     (%edx,%edx,4),%eax\n  /* 084 */  sub     %eax,%ecx\n  /* 086 */  lea     0x3(%ecx,%ecx,2),%eax\n  /* 08a */  mov     %eax,0x10(%esp)\n  /* 08e */  mov     0x2c(%esp),%eax\n  /* 092 */  mov     %eax,0xc(%esp)\n  /* 096 */  mov     $0x8000000,%eax\n  /* 09b */  mov     %eax,0x8(%esp)\n  /* 09f */  call    P_LineAttack\n  /* 0a4 */  dec     %ebp\n  /* 0a5 */  jne     .L50\n.La7:\n  /* 0a7 */  add     $0x3c,%esp\n  /* 0aa */  pop     %ebx\n  /* 0ab */  pop     %esi\n  /* 0ac */  pop     %edi\n  /* 0ad */  pop     %ebp\n  /* 0ae */  ret\n","c":"/* candidate for A_SPosAttack (p_enemy.c, 175 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_SPosAttack(mobj_t* actor)\n{\n    int i;\n    int bangle;\n    int slope;\n    int angle;\n    int damage;\n\n    if (!actor->target)\n        return;\n\n    S_StartSound(actor, sfx_shotgn);\n    A_FaceTarget(actor);\n    bangle = actor->angle;\n    slope = P_AimLineAttack(actor, bangle, MISSILERANGE);\n\n    for (i = 0; i < 3; i++)\n    {\n        angle = bangle + ((P_Random() - P_Random()) << 20);\n        damage = ((P_Random() % 5) + 1) * 3;\n        P_LineAttack(actor, angle, MISSILERANGE, slope, damage);\n    }\n}\n","size":175,"score":100,"agent":"kuncc/1","pid":2,"session":401,"ts":1791743136068}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":536,"symbol":"R_InitTranslationTables","file":"r_draw.c","asm":"# R_InitTranslationTables  (TU r_draw.c, section .text, 173 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_InitTranslationTables:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x1,%edx\n  /* 008 */  mov     %edx,0x4(%esp)\n  /* 00c */  xor     %eax,%eax\n  /* 00e */  mov     %eax,0x8(%esp)\n  /* 012 */  movl    $0x3ff,(%esp)\n  /* 019 */  mov     %ebx,0x18(%esp)\n  /* 01d */  call    Z_Malloc\n  /* 022 */  lea     0xff(%eax),%edx\n  /* 028 */  xor     %eax,%eax\n  /* 02a */  and     $0xffffff00,%edx\n  /* 030 */  mov     %edx,translationtables\n  /* 036 */  jmp     .L46\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     translationtables,%edx\n.L46:\n  /* 046 */  lea     -0x70(%eax),%ecx\n  /* 049 */  cmp     $0xf,%ecx\n  /* 04c */  jbe     .L7b\n  /* 04e */  mov     %al,0x200(%edx,%eax,1)\n  /* 055 */  mov     translationtables,%edx\n  /* 05b */  mov     %al,0x100(%edx,%eax,1)\n  /* 062 */  mov     translationtables,%edx\n  /* 068 */  mov     %al,(%edx,%eax,1)\n  /* 06b */  inc     %eax\n  /* 06c */  cmp     $0x100,%eax\n  /* 071 */  jne     .L40\n  /* 073 */  mov     0x18(%esp),%ebx\n  /* 077 */  add     $0x1c,%esp\n  /* 07a */  ret\n.L7b:\n  /* 07b */  mov     %al,%cl\n  /* 07d */  and     $0xf,%cl\n  /* 080 */  mov     %cl,%bl\n  /* 082 */  add     $0x60,%bl\n  /* 085 */  mov     %bl,(%edx,%eax,1)\n  /* 088 */  mov     %cl,%dl\n  /* 08a */  add     $0x20,%cl\n  /* 08d */  mov     translationtables,%ebx\n  /* 093 */  add     $0x40,%dl\n  /* 096 */  mov     %dl,0x100(%ebx,%eax,1)\n  /* 09d */  mov     translationtables,%edx\n  /* 0a3 */  mov     %cl,0x200(%edx,%eax,1)\n  /* 0aa */  inc     %eax\n  /* 0ab */  jmp     .L40\n","c":"/* candidate for R_InitTranslationTables (r_draw.c, 173 bytes) */\n#include \"doomdef.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n\nbyte* translationtables;\n\nvoid R_InitTranslationTables (void)\n{\n    int i;\n\n    translationtables = Z_Malloc (256*3+255, PU_STATIC, 0);\n    translationtables = (byte *)(( (int)translationtables + 255 )& ~255);\n\n    for (i=0 ; i<256 ; i++)\n    {\n\tif (i >= 0x70 && i<= 0x7f)\n\t{\n\t    translationtables[i] = 0x60 + (i&0xf);\n\t    translationtables[i+256] = 0x40 + (i&0xf);\n\t    translationtables[i+512] = 0x20 + (i&0xf);\n\t}\n\telse\n\t{\n\t    translationtables[i+512] = i;\n\t    translationtables[i+256] = i;\n\t    translationtables[i] = i;\n\t}\n    }\n}\n","size":173,"score":100,"agent":"kuncc/3","pid":4,"session":397,"ts":1791743136577}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":490,"symbol":"P_ShootSpecialLine","file":"p_spec.c","asm":"# P_ShootSpecialLine  (TU p_spec.c, section .text, 178 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_ShootSpecialLine:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%edx\n  /* 00b */  mov     0x24(%esp),%ebx\n  /* 00f */  mov     0x84(%edx),%edx\n  /* 015 */  movswl  0x12(%ebx),%eax\n  /* 019 */  test    %edx,%edx\n  /* 01b */  je      .L78\n  /* 01d */  cmp     $0x2e,%eax\n  /* 020 */  je      .L88\n  /* 022 */  cmp     $0x2f,%eax\n  /* 025 */  je      .L58\n  /* 027 */  cmp     $0x18,%eax\n  /* 02a */  jne     .L7d\n  /* 02c */  mov     %ebx,(%esp)\n  /* 02f */  mov     $0x3,%eax\n  /* 034 */  mov     %eax,0x4(%esp)\n  /* 038 */  call    EV_DoFloor\n.L3d:\n  /* 03d */  mov     %ebx,0x20(%esp)\n  /* 041 */  mov     0x18(%esp),%ebx\n  /* 045 */  xor     %eax,%eax\n  /* 047 */  mov     %eax,0x24(%esp)\n  /* 04b */  add     $0x1c,%esp\n  /* 04e */  jmp     P_ChangeSwitchTexture\n  /* 053 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %ebx,(%esp)\n  /* 05b */  xor     %edx,%edx\n  /* 05d */  mov     $0x3,%ecx\n  /* 062 */  mov     %edx,0x8(%esp)\n  /* 066 */  mov     %ecx,0x4(%esp)\n  /* 06a */  call    EV_DoPlat\n  /* 06f */  jmp     .L3d\n  /* 071 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  cmp     $0x2e,%eax\n  /* 07b */  je      .L88\n.L7d:\n  /* 07d */  mov     0x18(%esp),%ebx\n  /* 081 */  add     $0x1c,%esp\n  /* 084 */  ret\n  /* 085 */  lea     0x0(%esi),%esi\n.L88:\n  /* 088 */  mov     %ebx,(%esp)\n  /* 08b */  mov     $0x3,%eax\n  /* 090 */  mov     %eax,0x4(%esp)\n  /* 094 */  call    EV_DoDoor\n  /* 099 */  mov     $0x1,%eax\n  /* 09e */  mov     %ebx,0x20(%esp)\n  /* 0a2 */  mov     0x18(%esp),%ebx\n  /* 0a6 */  mov     %eax,0x24(%esp)\n  /* 0aa */  add     $0x1c,%esp\n  /* 0ad */  jmp     P_ChangeSwitchTexture\n","c":"/* candidate for P_ShootSpecialLine (p_spec.c, 178 bytes) */\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_argv.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid P_ShootSpecialLine ( mobj_t* thing, line_t* line )\n{\n    int ok = 0;\n    if (!thing->player)\n    {\n\tif (line->special != 46)\n\t    return;\n    }\n    switch(line->special)\n    {\n      case 24:\n\tEV_DoFloor(line,raiseFloor);\n\tP_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 46:\n\tEV_DoDoor(line,open);\n\tP_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 47:\n\tEV_DoPlat(line,raiseToNearestAndChange,0);\n\tP_ChangeSwitchTexture(line,0);\n\tbreak;\n    }\n}\n","size":178,"score":100,"agent":"kuncc/7","pid":8,"session":404,"ts":1791743137773}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":381,"symbol":"P_LineAttack","file":"p_map.c","asm":"# P_LineAttack  (TU p_map.c, section .text, 177 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_LineAttack:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     0x50(%esp),%edx\n  /* 007 */  mov     %edi,0x34(%esp)\n  /* 00b */  mov     0x44(%esp),%eax\n  /* 00f */  mov     %esi,0x30(%esp)\n  /* 013 */  mov     finecosine,%ecx\n  /* 019 */  mov     %ebp,0x38(%esp)\n  /* 01d */  mov     0x48(%esp),%edi\n  /* 021 */  mov     %edx,la_damage\n  /* 027 */  mov     0x40(%esp),%ebp\n  /* 02b */  mov     %ebx,0x2c(%esp)\n  /* 02f */  shr     $0x13,%eax\n  /* 032 */  mov     (%ecx,%eax,4),%esi\n  /* 035 */  mov     %edi,attackrange\n  /* 03b */  mov     %edi,%edx\n  /* 03d */  mov     $0x3,%edi\n  /* 042 */  mov     %ebp,shootthing\n  /* 048 */  sar     $0x10,%edx\n  /* 04b */  mov     0xc(%ebp),%ebx\n  /* 04e */  imul    %edx,%esi\n  /* 051 */  imul    finesine(,%eax,4),%edx\n  /* 059 */  mov     0x44(%ebp),%eax\n  /* 05c */  lea     (%esi,%ebx,1),%ecx\n  /* 05f */  mov     0x10(%ebp),%esi\n  /* 062 */  sar     $1,%eax\n  /* 064 */  add     0x14(%ebp),%eax\n  /* 067 */  mov     %esi,0x4(%esp)\n  /* 06b */  add     %esi,%edx\n  /* 06d */  mov     %ebx,(%esp)\n  /* 070 */  mov     %ecx,0x8(%esp)\n  /* 074 */  add     $0x80000,%eax\n  /* 079 */  mov     %eax,shootz\n  /* 07e */  mov     0x4c(%esp),%eax\n  /* 082 */  mov     %edi,0x10(%esp)\n  /* 086 */  mov     %edx,0xc(%esp)\n  /* 08a */  mov     %eax,aimslope\n  /* 08f */  mov     $PTR_ShootTraverse,%eax\n  /* 094 */  mov     %eax,0x14(%esp)\n  /* 098 */  call    P_PathTraverse\n  /* 09d */  mov     0x2c(%esp),%ebx\n  /* 0a1 */  mov     0x30(%esp),%esi\n  /* 0a5 */  mov     0x34(%esp),%edi\n  /* 0a9 */  mov     0x38(%esp),%ebp\n  /* 0ad */  add     $0x3c,%esp\n  /* 0b0 */  ret\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nmobj_t* shootthing;\nfixed_t attackrange;\nfixed_t shootz;\nfixed_t aimslope;\nint la_damage;\nboolean PTR_ShootTraverse (intercept_t* in);\n\nvoid P_LineAttack ( mobj_t* t1, angle_t angle, fixed_t distance, fixed_t slope, int damage )\n{\n    fixed_t x2, y2;\n\n    angle >>= ANGLETOFINESHIFT;\n    shootthing = t1;\n    la_damage = damage;\n    x2 = t1->x + (distance>>FRACBITS)*finecosine[angle];\n    y2 = t1->y + (distance>>FRACBITS)*finesine[angle];\n    shootz = t1->z + (t1->height>>1) + 8*FRACUNIT;\n    attackrange = distance;\n    aimslope = slope;\n\n    P_PathTraverse ( t1->x, t1->y, x2, y2, PT_ADDLINES|PT_ADDTHINGS, PTR_ShootTraverse );\n}\n","size":177,"score":100,"agent":"kuncc/0","pid":1,"session":402,"ts":1791743138500}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":230,"symbol":"M_DrawSaveLoadBorder","file":"m_menu.c","asm":"# M_DrawSaveLoadBorder  (TU m_menu.c, section .text, 180 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawSaveLoadBorder:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $0x65,%eax\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0x10,%esp\n  /* 00b */  mov     %eax,0x4(%esp)\n  /* 00f */  mov     0x20(%esp),%ebx\n  /* 013 */  movl    $\"M_LSLEFT\",(%esp)\n  /* 01a */  call    W_CacheLumpName\n  /* 01f */  mov     0x24(%esp),%edx\n  /* 023 */  lea     0xc0(%ebx),%edi\n  /* 029 */  lea     0x7(%edx),%esi\n  /* 02c */  mov     %esi,0x4(%esp)\n  /* 030 */  mov     %eax,0xc(%esp)\n  /* 034 */  xor     %eax,%eax\n  /* 036 */  mov     %eax,0x8(%esp)\n  /* 03a */  lea     -0x8(%ebx),%eax\n  /* 03d */  mov     %eax,(%esp)\n  /* 040 */  call    V_DrawPatchDirect\n  /* 045 */  lea     0x0(%esi),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  movl    $\"M_LSCNTR\",(%esp)\n  /* 057 */  mov     $0x65,%ecx\n  /* 05c */  mov     %ecx,0x4(%esp)\n  /* 060 */  call    W_CacheLumpName\n  /* 065 */  mov     %ebx,(%esp)\n  /* 068 */  add     $0x8,%ebx\n  /* 06b */  mov     %esi,0x4(%esp)\n  /* 06f */  mov     %eax,0xc(%esp)\n  /* 073 */  xor     %eax,%eax\n  /* 075 */  mov     %eax,0x8(%esp)\n  /* 079 */  call    V_DrawPatchDirect\n  /* 07e */  cmp     %ebx,%edi\n  /* 080 */  jne     .L50\n  /* 082 */  movl    $\"M_LSRGHT\",(%esp)\n  /* 089 */  mov     $0x65,%eax\n  /* 08e */  mov     %eax,0x4(%esp)\n  /* 092 */  call    W_CacheLumpName\n  /* 097 */  xor     %edx,%edx\n  /* 099 */  mov     %esi,0x4(%esp)\n  /* 09d */  mov     %edi,(%esp)\n  /* 0a0 */  mov     %edx,0x8(%esp)\n  /* 0a4 */  mov     %eax,0xc(%esp)\n  /* 0a8 */  call    V_DrawPatchDirect\n  /* 0ad */  add     $0x10,%esp\n  /* 0b0 */  pop     %ebx\n  /* 0b1 */  pop     %esi\n  /* 0b2 */  pop     %edi\n  /* 0b3 */  ret\n","c":"/* candidate for M_DrawSaveLoadBorder (m_menu.c, 180 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nvoid M_DrawSaveLoadBorder(int x, int y)\n{\n    int i;\n\n    V_DrawPatchDirect(x - 8, y + 7, 0, W_CacheLumpName(\"M_LSLEFT\", PU_CACHE));\n    for (i = 0; i < 24; i++)\n    {\n        V_DrawPatchDirect(x, y + 7, 0, W_CacheLumpName(\"M_LSCNTR\", PU_CACHE));\n        x += 8;\n    }\n    V_DrawPatchDirect(x, y + 7, 0, W_CacheLumpName(\"M_LSRGHT\", PU_CACHE));\n}\n","size":180,"score":100,"agent":"kuncc/6","pid":7,"session":406,"ts":1791743145792}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":334,"symbol":"A_BrainScream","file":"p_enemy.c","asm":"# A_BrainScream  (TU p_enemy.c, section .text, 180 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_BrainScream:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%edi\n  /* 00a */  mov     0xc(%edi),%eax\n  /* 00d */  lea     -0xc40000(%eax),%esi\n  /* 013 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     0x10(%edi),%eax\n  /* 023 */  lea     -0x1400000(%eax),%ebx\n  /* 029 */  call    P_Random\n  /* 02e */  mov     $0x21,%edx\n  /* 033 */  mov     %edx,0xc(%esp)\n  /* 037 */  mov     %ebx,0x4(%esp)\n  /* 03b */  mov     %esi,(%esp)\n  /* 03e */  shl     $0x11,%eax\n  /* 041 */  sub     $0xffffff80,%eax\n  /* 044 */  mov     %eax,0x8(%esp)\n  /* 048 */  call    P_SpawnMobj\n  /* 04d */  mov     %eax,%ebx\n  /* 04f */  call    P_Random\n  /* 054 */  mov     $0x31f,%ecx\n  /* 059 */  shl     $0x9,%eax\n  /* 05c */  mov     %eax,0x50(%ebx)\n  /* 05f */  mov     %ecx,0x4(%esp)\n  /* 063 */  mov     %ebx,(%esp)\n  /* 066 */  call    P_SetMobjState\n  /* 06b */  call    P_Random\n  /* 070 */  mov     $0x1,%edx\n  /* 075 */  and     $0x7,%eax\n  /* 078 */  sub     %eax,0x60(%ebx)\n  /* 07b */  mov     0x60(%ebx),%eax\n  /* 07e */  test    %eax,%eax\n  /* 080 */  cmovle  %edx,%eax\n  /* 083 */  add     $0x80000,%esi\n  /* 089 */  mov     %eax,0x60(%ebx)\n  /* 08c */  mov     0xc(%edi),%eax\n  /* 08f */  add     $0x13fffff,%eax\n  /* 094 */  cmp     %esi,%eax\n  /* 096 */  jge     .L20\n  /* 098 */  movl    $0x0,(%esp)\n  /* 09f */  mov     $0x62,%eax\n  /* 0a4 */  mov     %eax,0x4(%esp)\n  /* 0a8 */  call    S_StartSound\n  /* 0ad */  add     $0x10,%esp\n  /* 0b0 */  pop     %ebx\n  /* 0b1 */  pop     %esi\n  /* 0b2 */  pop     %edi\n  /* 0b3 */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_BrainScream(mobj_t* mo)\n{\n    int x;\n    int y;\n    int z;\n    mobj_t* th;\n\n    for (x = mo->x - 196*FRACUNIT; x < mo->x + 320*FRACUNIT; x += FRACUNIT*8)\n    {\n        y = mo->y - 320*FRACUNIT;\n        z = 128 + P_Random()*2*FRACUNIT;\n        th = P_SpawnMobj(x, y, z, MT_ROCKET);\n        th->momz = P_Random()*512;\n        P_SetMobjState(th, S_BRAINEXPLODE1);\n        th->tics -= P_Random()&7;\n        if (th->tics < 1)\n            th->tics = 1;\n    }\n    S_StartSound(NULL, sfx_bosdth);\n}\n","size":180,"score":100,"agent":"kuncc/5","pid":6,"session":407,"ts":1791743148560}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":411,"symbol":"P_SpawnPuff","file":"p_mobj.c","asm":"# P_SpawnPuff  (TU p_mobj.c, section .text, 181 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_SpawnPuff:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x1c(%esp)\n  /* 007 */  mov     %esi,0x20(%esp)\n  /* 00b */  mov     0x30(%esp),%esi\n  /* 00f */  mov     %edi,0x24(%esp)\n  /* 013 */  mov     0x38(%esp),%edi\n  /* 017 */  mov     %ebp,0x28(%esp)\n  /* 01b */  mov     0x34(%esp),%ebp\n  /* 01f */  call    P_Random\n  /* 024 */  mov     %eax,%ebx\n  /* 026 */  call    P_Random\n  /* 02b */  mov     $0x25,%edx\n  /* 030 */  mov     %edx,0xc(%esp)\n  /* 034 */  mov     %ebp,0x4(%esp)\n  /* 038 */  mov     %esi,(%esp)\n  /* 03b */  sub     %eax,%ebx\n  /* 03d */  shl     $0xa,%ebx\n  /* 040 */  add     %edi,%ebx\n  /* 042 */  mov     %ebx,0x8(%esp)\n  /* 046 */  call    P_SpawnMobj\n  /* 04b */  movl    $0x10000,0x50(%eax)\n  /* 052 */  mov     %eax,%ebx\n  /* 054 */  call    P_Random\n  /* 059 */  mov     $0x1,%edx\n  /* 05e */  and     $0x3,%eax\n  /* 061 */  sub     %eax,0x60(%ebx)\n  /* 064 */  mov     0x60(%ebx),%eax\n  /* 067 */  test    %eax,%eax\n  /* 069 */  cmovle  %edx,%eax\n  /* 06c */  cmpl    $0x400000,attackrange\n  /* 076 */  mov     %eax,0x60(%ebx)\n  /* 079 */  je      .L90\n  /* 07b */  mov     0x1c(%esp),%ebx\n  /* 07f */  mov     0x20(%esp),%esi\n  /* 083 */  mov     0x24(%esp),%edi\n  /* 087 */  mov     0x28(%esp),%ebp\n  /* 08b */  add     $0x2c,%esp\n  /* 08e */  ret\n  /* 08f */  nop\n.L90:\n  /* 090 */  mov     %ebx,0x30(%esp)\n  /* 094 */  mov     0x20(%esp),%esi\n  /* 098 */  mov     $0x5f,%eax\n  /* 09d */  mov     0x1c(%esp),%ebx\n  /* 0a1 */  mov     %eax,0x34(%esp)\n  /* 0a5 */  mov     0x24(%esp),%edi\n  /* 0a9 */  mov     0x28(%esp),%ebp\n  /* 0ad */  add     $0x2c,%esp\n  /* 0b0 */  jmp     P_SetMobjState\n","c":"/* candidate for P_SpawnPuff (p_mobj.c, 181 bytes) */\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"sounds.h\"\n#include \"st_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nextern fixed_t attackrange;\n\nvoid P_SpawnPuff (fixed_t x, fixed_t y, fixed_t z)\n{\n    mobj_t* th;\n\n    z += ((P_Random()-P_Random())<<10);\n\n    th = P_SpawnMobj (x,y,z, MT_PUFF);\n    th->momz = FRACUNIT;\n    th->tics -= P_Random()&3;\n\n    if (th->tics < 1)\n\tth->tics = 1;\n\n    if (attackrange == MELEERANGE)\n\tP_SetMobjState (th, S_PUFF3);\n}\n","size":181,"score":100,"agent":"kuncc/1","pid":2,"session":408,"ts":1791743150617}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":290,"symbol":"A_PosAttack","file":"p_enemy.c","asm":"# A_PosAttack  (TU p_enemy.c, section .text, 185 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_PosAttack:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %esi,0x30(%esp)\n  /* 007 */  mov     0x40(%esp),%esi\n  /* 00b */  mov     %ebx,0x2c(%esp)\n  /* 00f */  mov     %edi,0x34(%esp)\n  /* 013 */  mov     %ebp,0x38(%esp)\n  /* 017 */  mov     0x78(%esi),%ebx\n  /* 01a */  test    %ebx,%ebx\n  /* 01c */  je      .La5\n  /* 022 */  mov     %esi,(%esp)\n  /* 025 */  call    A_FaceTarget\n  /* 02a */  mov     0x20(%esi),%edi\n  /* 02d */  mov     $0x8000000,%eax\n  /* 032 */  mov     %eax,0x8(%esp)\n  /* 036 */  mov     %esi,(%esp)\n  /* 039 */  mov     %edi,0x4(%esp)\n  /* 03d */  call    P_AimLineAttack\n  /* 042 */  mov     $0x1,%edx\n  /* 047 */  mov     %edx,0x4(%esp)\n  /* 04b */  mov     %esi,(%esp)\n  /* 04e */  mov     %eax,%ebp\n  /* 050 */  call    S_StartSound\n  /* 055 */  call    P_Random\n  /* 05a */  mov     %eax,%ebx\n  /* 05c */  call    P_Random\n  /* 061 */  sub     %eax,%ebx\n  /* 063 */  call    P_Random\n  /* 068 */  shl     $0x14,%ebx\n  /* 06b */  mov     %ebp,0xc(%esp)\n  /* 06f */  add     %edi,%ebx\n  /* 071 */  mov     %ebx,0x4(%esp)\n  /* 075 */  mov     %esi,(%esp)\n  /* 078 */  mov     %eax,%ecx\n  /* 07a */  mov     $0x66666667,%eax\n  /* 07f */  imul    %ecx\n  /* 081 */  mov     %ecx,%eax\n  /* 083 */  sar     $0x1f,%eax\n  /* 086 */  sar     $1,%edx\n  /* 088 */  sub     %eax,%edx\n  /* 08a */  lea     (%edx,%edx,4),%eax\n  /* 08d */  sub     %eax,%ecx\n  /* 08f */  lea     0x3(%ecx,%ecx,2),%eax\n  /* 093 */  mov     $0x8000000,%ecx\n  /* 098 */  mov     %eax,0x10(%esp)\n  /* 09c */  mov     %ecx,0x8(%esp)\n  /* 0a0 */  call    P_LineAttack\n.La5:\n  /* 0a5 */  mov     0x2c(%esp),%ebx\n  /* 0a9 */  mov     0x30(%esp),%esi\n  /* 0ad */  mov     0x34(%esp),%edi\n  /* 0b1 */  mov     0x38(%esp),%ebp\n  /* 0b5 */  add     $0x3c,%esp\n  /* 0b8 */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_PosAttack(mobj_t* actor)\n{\n    int angle;\n    int damage;\n    int slope;\n\n    if (!actor->target)\n        return;\n\n    A_FaceTarget(actor);\n    angle = actor->angle;\n    slope = P_AimLineAttack(actor, angle, MISSILERANGE);\n\n    S_StartSound(actor, sfx_pistol);\n    angle += (P_Random() - P_Random()) << 20;\n    damage = ((P_Random() % 5) + 1) * 3;\n    P_LineAttack(actor, angle, MISSILERANGE, slope, damage);\n}\n","size":185,"score":100,"agent":"kuncc/0","pid":1,"session":411,"ts":1791743150649}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":611,"symbol":"ST_refreshBackground","file":"st_stuff.c","asm":"# ST_refreshBackground  (TU st_stuff.c, section .text, 182 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nST_refreshBackground:\n  /* 000 */  mov     st_statusbaron,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  jne     .L10\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  sub     $0x2c,%esp\n  /* 013 */  mov     $0x4,%ecx\n  /* 018 */  mov     %ecx,0x8(%esp)\n  /* 01c */  mov     sbar,%eax\n  /* 021 */  movl    $0x0,(%esp)\n  /* 028 */  mov     %eax,0xc(%esp)\n  /* 02c */  xor     %eax,%eax\n  /* 02e */  mov     %eax,0x4(%esp)\n  /* 032 */  call    V_DrawPatch\n  /* 037 */  mov     netgame,%eax\n  /* 03c */  test    %eax,%eax\n  /* 03e */  jne     .L90\n.L40:\n  /* 040 */  xor     %eax,%eax\n  /* 042 */  mov     $0xa8,%edx\n  /* 047 */  mov     %eax,0x1c(%esp)\n  /* 04b */  mov     $0x20,%eax\n  /* 050 */  xor     %ecx,%ecx\n  /* 052 */  mov     %eax,0x10(%esp)\n  /* 056 */  mov     $0x140,%eax\n  /* 05b */  mov     %eax,0xc(%esp)\n  /* 05f */  mov     $0x4,%eax\n  /* 064 */  mov     %eax,0x8(%esp)\n  /* 068 */  xor     %eax,%eax\n  /* 06a */  mov     %edx,0x18(%esp)\n  /* 06e */  mov     %ecx,0x14(%esp)\n  /* 072 */  mov     %eax,0x4(%esp)\n  /* 076 */  movl    $0x0,(%esp)\n  /* 07d */  call    V_CopyRect\n  /* 082 */  add     $0x2c,%esp\n  /* 085 */  ret\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  movl    $0x8f,(%esp)\n  /* 097 */  mov     faceback,%eax\n  /* 09c */  xor     %edx,%edx\n  /* 09e */  mov     %edx,0x4(%esp)\n  /* 0a2 */  mov     %eax,0xc(%esp)\n  /* 0a6 */  mov     $0x4,%eax\n  /* 0ab */  mov     %eax,0x8(%esp)\n  /* 0af */  call    V_DrawPatch\n  /* 0b4 */  jmp     .L40\n","c":"/* candidate for ST_refreshBackground (st_stuff.c, 182 bytes) */\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"g_game.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"p_inter.h\"\n#include \"am_map.h\"\n#include \"m_cheat.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nboolean st_statusbaron;\npatch_t* sbar;\npatch_t* faceback;\n\nvoid ST_refreshBackground(void)\n{\n    if (st_statusbaron)\n    {\n        V_DrawPatch(0, 0, 4, sbar);\n        if (netgame)\n            V_DrawPatch(143, 0, 4, faceback);\n        V_CopyRect(0, 0, 4, 320, 32, 0, 168, 0);\n    }\n}\n","size":182,"score":100,"agent":"kuncc/3","pid":4,"session":409,"ts":1791743153862}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":256,"symbol":"M_SaveDefaults","file":"m_misc.c","asm":"# M_SaveDefaults  (TU m_misc.c, section .text, 185 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_SaveDefaults:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $\"w\",%eax\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0x20,%esp\n  /* 00b */  mov     %eax,0x4(%esp)\n  /* 00f */  mov     defaultfile,%eax\n  /* 014 */  mov     %eax,(%esp)\n  /* 017 */  call    fopen\n  /* 01c */  test    %eax,%eax\n  /* 01e */  je      .Lb2\n  /* 024 */  mov     %eax,%edi\n  /* 026 */  mov     numdefaults,%eax\n  /* 02b */  xor     %esi,%esi\n  /* 02d */  mov     $defaults,%ebx\n  /* 032 */  test    %eax,%eax\n  /* 034 */  jg      .L66\n  /* 036 */  jmp     .Laa\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %edi,(%esp)\n  /* 043 */  mov     $\"%s\\t\\t%i\\n\",%ecx\n  /* 048 */  mov     $0x2,%eax\n  /* 04d */  mov     %ecx,0x8(%esp)\n  /* 051 */  inc     %esi\n  /* 052 */  add     $0x14,%ebx\n  /* 055 */  mov     %eax,0x4(%esp)\n  /* 059 */  call    __fprintf_chk\n  /* 05e */  cmp     %esi,numdefaults\n  /* 064 */  jle     .Laa\n.L66:\n  /* 066 */  mov     0x4(%ebx),%eax\n  /* 069 */  mov     (%ebx),%edx\n  /* 06b */  mov     (%eax),%ecx\n  /* 06d */  mov     0x8(%ebx),%eax\n  /* 070 */  mov     %edx,0xc(%esp)\n  /* 074 */  mov     %ecx,0x10(%esp)\n  /* 078 */  add     $0xffe,%eax\n  /* 07d */  cmp     $0x1ffc,%eax\n  /* 082 */  jbe     .L40\n  /* 084 */  mov     %edi,(%esp)\n  /* 087 */  mov     $\"%s\\t\\t\\\"%s\\\"\\n\",%eax\n  /* 08c */  mov     $0x2,%edx\n  /* 091 */  mov     %eax,0x8(%esp)\n  /* 095 */  inc     %esi\n  /* 096 */  add     $0x14,%ebx\n  /* 099 */  mov     %edx,0x4(%esp)\n  /* 09d */  call    __fprintf_chk\n  /* 0a2 */  cmp     %esi,numdefaults\n  /* 0a8 */  jg      .L66\n.Laa:\n  /* 0aa */  mov     %edi,(%esp)\n  /* 0ad */  call    fclose\n.Lb2:\n  /* 0b2 */  add     $0x20,%esp\n  /* 0b5 */  pop     %ebx\n  /* 0b6 */  pop     %esi\n  /* 0b7 */  pop     %edi\n  /* 0b8 */  ret\n","c":"/* candidate for M_SaveDefaults (m_misc.c, 185 bytes) */\n#include <sys/stat.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <unistd.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"m_argv.h\"\n#include \"w_wad.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"v_video.h\"\n#include \"hu_stuff.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"m_misc.h\"\n\ntypedef struct\n{\n    char* name;\n    int* location;\n    int defaultvalue;\n    int scantranslate;\n    int untranslated;\n} default_t;\n\nextern int numdefaults;\nextern default_t defaults[];\nextern char* defaultfile;\n\nvoid M_SaveDefaults (void)\n{\n    int i;\n    int v;\n    FILE* f;\n\n    f = fopen (defaultfile, \"w\");\n    if (!f)\n        return;\n\n    for (i=0 ; i<numdefaults ; i++)\n    {\n        if (defaults[i].defaultvalue > -0xfff\n            && defaults[i].defaultvalue < 0xfff)\n        {\n            v = *defaults[i].location;\n            fprintf (f,\"%s\\t\\t%i\\n\",defaults[i].name,v);\n        }\n        else\n        {\n            fprintf (f,\"%s\\t\\t\\\"%s\\\"\\n\",defaults[i].name,\n                     * (char **) (defaults[i].location));\n        }\n    }\n\n    fclose (f);\n}\n","size":185,"score":100,"agent":"kuncc/7","pid":8,"session":410,"ts":1791743154126}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":472,"symbol":"P_DivlineSide","file":"p_sight.c","asm":"# P_DivlineSide  (TU p_sight.c, section .text, 178 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_DivlineSide:\n  /* 000 */  sub     $0x8,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  mov     0x14(%esp),%edx\n  /* 00a */  mov     %esi,0x4(%esp)\n  /* 00e */  mov     0x8(%edx),%eax\n  /* 011 */  test    %eax,%eax\n  /* 013 */  jne     .L40\n  /* 015 */  mov     0xc(%esp),%eax\n  /* 019 */  cmp     %eax,(%edx)\n  /* 01b */  je      .La8\n  /* 021 */  mov     0xc(%edx),%eax\n  /* 024 */  jl      .L56\n.L26:\n  /* 026 */  test    %eax,%eax\n  /* 028 */  setg    %al\n  /* 02b */  movzbl  %al,%eax\n.L2e:\n  /* 02e */  mov     (%esp),%ebx\n  /* 031 */  mov     0x4(%esp),%esi\n  /* 035 */  add     $0x8,%esp\n  /* 038 */  ret\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     0xc(%edx),%ecx\n  /* 043 */  mov     0x4(%edx),%ebx\n  /* 046 */  test    %ecx,%ecx\n  /* 048 */  jne     .L68\n  /* 04a */  cmp     %ebx,0xc(%esp)\n  /* 04e */  je      .La8\n  /* 050 */  cmp     %ebx,0x10(%esp)\n  /* 054 */  jg      .L26\n.L56:\n  /* 056 */  mov     (%esp),%ebx\n  /* 059 */  shr     $0x1f,%eax\n  /* 05c */  mov     0x4(%esp),%esi\n  /* 060 */  add     $0x8,%esp\n  /* 063 */  ret\n  /* 064 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  mov     0xc(%esp),%esi\n  /* 06c */  sar     $0x10,%ecx\n  /* 06f */  sub     (%edx),%esi\n  /* 071 */  sar     $0x10,%eax\n  /* 074 */  mov     %esi,%edx\n  /* 076 */  sar     $0x10,%edx\n  /* 079 */  imul    %ecx,%edx\n  /* 07c */  mov     0x10(%esp),%ecx\n  /* 080 */  sub     %ebx,%ecx\n  /* 082 */  sar     $0x10,%ecx\n  /* 085 */  imul    %ecx,%eax\n  /* 088 */  cmp     %eax,%edx\n  /* 08a */  jg      .La0\n  /* 08c */  sete    %al\n  /* 08f */  mov     (%esp),%ebx\n  /* 092 */  movzbl  %al,%eax\n  /* 095 */  mov     0x4(%esp),%esi\n  /* 099 */  add     $0x8,%esp\n  /* 09c */  inc     %eax\n  /* 09d */  ret\n  /* 09e */  xchg    %ax,%ax\n.La0:\n  /* 0a0 */  xor     %eax,%eax\n  /* 0a2 */  jmp     .L2e\n  /* 0a4 */  lea     0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  mov     $0x2,%eax\n  /* 0ad */  jmp     .L2e\n","c":"#include \"doomdef.h\"\n#include \"i_system.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nint P_DivlineSide(fixed_t x, fixed_t y, divline_t *node)\n{\n    fixed_t dx, dy, left, right;\n\n    if (!node->dx)\n    {\n        if (x == node->x)\n            return 2;\n        if (x <= node->x)\n            return node->dy > 0;\n        return node->dy < 0;\n    }\n    if (!node->dy)\n    {\n        if (x == node->y)\n            return 2;\n        if (y <= node->y)\n            return node->dx < 0;\n        return node->dx > 0;\n    }\n    dx = x - node->x;\n    dy = y - node->y;\n    left = (node->dy >> 16) * (dx >> 16);\n    right = (dy >> 16) * (node->dx >> 16);\n    if (right < left)\n        return 0;\n    if (left == right)\n        return 2;\n    return 1;\n}\n","size":178,"score":100,"agent":"kuncc/4","pid":5,"session":403,"ts":1791743155829}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":390,"symbol":"P_InterceptVector","file":"p_maputl.c","asm":"# P_InterceptVector  (TU p_maputl.c, section .text, 190 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_InterceptVector:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %edi,0x24(%esp)\n  /* 007 */  mov     0x30(%esp),%edi\n  /* 00b */  mov     %ebx,0x1c(%esp)\n  /* 00f */  mov     0x34(%esp),%ebx\n  /* 013 */  mov     %esi,0x20(%esp)\n  /* 017 */  mov     %ebp,0x28(%esp)\n  /* 01b */  mov     0x8(%edi),%eax\n  /* 01e */  mov     %eax,0x4(%esp)\n  /* 022 */  mov     0xc(%ebx),%eax\n  /* 025 */  sar     $0x8,%eax\n  /* 028 */  mov     %eax,(%esp)\n  /* 02b */  call    FixedMul\n  /* 030 */  mov     %eax,%esi\n  /* 032 */  mov     0xc(%edi),%eax\n  /* 035 */  mov     %eax,0x4(%esp)\n  /* 039 */  mov     0x8(%ebx),%eax\n  /* 03c */  sar     $0x8,%eax\n  /* 03f */  mov     %eax,(%esp)\n  /* 042 */  call    FixedMul\n  /* 047 */  sub     %eax,%esi\n  /* 049 */  jne     .L68\n  /* 04b */  mov     0x1c(%esp),%ebx\n  /* 04f */  xor     %eax,%eax\n  /* 051 */  mov     0x20(%esp),%esi\n  /* 055 */  mov     0x24(%esp),%edi\n  /* 059 */  mov     0x28(%esp),%ebp\n  /* 05d */  add     $0x2c,%esp\n  /* 060 */  ret\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  mov     0xc(%ebx),%eax\n  /* 06b */  mov     %eax,0x4(%esp)\n  /* 06f */  mov     (%edi),%edx\n  /* 071 */  mov     (%ebx),%eax\n  /* 073 */  sub     %edx,%eax\n  /* 075 */  sar     $0x8,%eax\n  /* 078 */  mov     %eax,(%esp)\n  /* 07b */  call    FixedMul\n  /* 080 */  mov     %eax,%ebp\n  /* 082 */  mov     0x8(%ebx),%eax\n  /* 085 */  mov     %eax,0x4(%esp)\n  /* 089 */  mov     0x4(%edi),%eax\n  /* 08c */  mov     0x4(%ebx),%ecx\n  /* 08f */  sub     %ecx,%eax\n  /* 091 */  sar     $0x8,%eax\n  /* 094 */  mov     %eax,(%esp)\n  /* 097 */  call    FixedMul\n  /* 09c */  mov     0x1c(%esp),%ebx\n  /* 0a0 */  mov     %esi,0x34(%esp)\n  /* 0a4 */  mov     0x24(%esp),%edi\n  /* 0a8 */  mov     0x20(%esp),%esi\n  /* 0ac */  add     %eax,%ebp\n  /* 0ae */  mov     %ebp,0x30(%esp)\n  /* 0b2 */  mov     0x28(%esp),%ebp\n  /* 0b6 */  add     $0x2c,%esp\n  /* 0b9 */  jmp     FixedDiv\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nfixed_t P_InterceptVector (divline_t* v2, divline_t* v1)\n{\n    fixed_t frac;\n    fixed_t num;\n    fixed_t den;\n\n    den = FixedMul (v1->dy>>8,v2->dx) - FixedMul(v1->dx>>8,v2->dy);\n\n    if (den == 0)\n\treturn 0;\n\n    num = FixedMul ( (v1->x - v2->x)>>8 ,v1->dy) +\n\tFixedMul ( (v2->y - v1->y)>>8, v1->dx);\n\n    frac = FixedDiv (num , den);\n\n    return frac;\n}\n","size":190,"score":100,"agent":"kuncc/0","pid":1,"session":415,"ts":1791743160595}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2,"symbol":"AM_activateNewScale","file":"am_map.c","asm":"# AM_activateNewScale  (TU am_map.c, section .text, 180 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_activateNewScale:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     m_w,%edx\n  /* 00b */  mov     %edx,%eax\n  /* 00d */  shr     $0x1f,%eax\n  /* 010 */  add     %edx,%eax\n  /* 012 */  mov     m_h,%edx\n  /* 018 */  sar     $1,%eax\n  /* 01a */  add     %eax,m_x\n  /* 020 */  mov     %edx,%eax\n  /* 022 */  shr     $0x1f,%eax\n  /* 025 */  add     %edx,%eax\n  /* 027 */  sar     $1,%eax\n  /* 029 */  add     %eax,m_y\n  /* 02f */  mov     scale_ftom,%eax\n  /* 034 */  mov     %eax,0x4(%esp)\n  /* 038 */  mov     f_w,%eax\n  /* 03d */  shl     $0x10,%eax\n  /* 040 */  mov     %eax,(%esp)\n  /* 043 */  call    FixedMul\n  /* 048 */  mov     %eax,m_w\n  /* 04d */  mov     scale_ftom,%eax\n  /* 052 */  mov     %eax,0x4(%esp)\n  /* 056 */  mov     f_h,%eax\n  /* 05b */  shl     $0x10,%eax\n  /* 05e */  mov     %eax,(%esp)\n  /* 061 */  call    FixedMul\n  /* 066 */  mov     m_w,%edx\n  /* 06c */  mov     m_x,%ebx\n  /* 072 */  mov     m_y,%esi\n  /* 078 */  mov     %edx,%ecx\n  /* 07a */  shr     $0x1f,%ecx\n  /* 07d */  mov     %eax,m_h\n  /* 082 */  add     %edx,%ecx\n  /* 084 */  sar     $1,%ecx\n  /* 086 */  sub     %ecx,%ebx\n  /* 088 */  mov     %eax,%ecx\n  /* 08a */  mov     %ebx,m_x\n  /* 090 */  shr     $0x1f,%ecx\n  /* 093 */  add     %ebx,%edx\n  /* 095 */  mov     %edx,m_x2\n  /* 09b */  add     %eax,%ecx\n  /* 09d */  sar     $1,%ecx\n  /* 09f */  sub     %ecx,%esi\n  /* 0a1 */  mov     %esi,m_y\n  /* 0a7 */  add     %esi,%eax\n  /* 0a9 */  mov     %eax,m_y2\n  /* 0ae */  add     $0x14,%esp\n  /* 0b1 */  pop     %ebx\n  /* 0b2 */  pop     %esi\n  /* 0b3 */  ret\n","c":"/* candidate for AM_activateNewScale (am_map.c, 180 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\nextern int m_x, m_y, m_w, m_h, m_x2, m_y2, scale_ftom, f_w, f_h;\n\nvoid AM_activateNewScale(void)\n{\n    m_x += m_w / 2;\n    m_y += m_h / 2;\n    m_w = FixedMul(f_w << 16, scale_ftom);\n    m_h = FixedMul(f_h << 16, scale_ftom);\n    m_x -= m_w / 2;\n    m_y -= m_h / 2;\n    m_x2 = m_x + m_w;\n    m_y2 = m_y + m_h;\n}\n","size":180,"score":100,"agent":"kuncc/2","pid":3,"session":405,"ts":1791743162209}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":292,"symbol":"A_CPosAttack","file":"p_enemy.c","asm":"# A_CPosAttack  (TU p_enemy.c, section .text, 185 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_CPosAttack:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %esi,0x30(%esp)\n  /* 007 */  mov     0x40(%esp),%esi\n  /* 00b */  mov     %ebx,0x2c(%esp)\n  /* 00f */  mov     %edi,0x34(%esp)\n  /* 013 */  mov     %ebp,0x38(%esp)\n  /* 017 */  mov     0x78(%esi),%ebx\n  /* 01a */  test    %ebx,%ebx\n  /* 01c */  je      .La5\n  /* 022 */  mov     %esi,(%esp)\n  /* 025 */  mov     $0x2,%eax\n  /* 02a */  mov     %eax,0x4(%esp)\n  /* 02e */  call    S_StartSound\n  /* 033 */  mov     %esi,(%esp)\n  /* 036 */  call    A_FaceTarget\n  /* 03b */  mov     0x20(%esi),%edi\n  /* 03e */  mov     $0x8000000,%edx\n  /* 043 */  mov     %edx,0x8(%esp)\n  /* 047 */  mov     %esi,(%esp)\n  /* 04a */  mov     %edi,0x4(%esp)\n  /* 04e */  call    P_AimLineAttack\n  /* 053 */  mov     %eax,%ebp\n  /* 055 */  call    P_Random\n  /* 05a */  mov     %eax,%ebx\n  /* 05c */  call    P_Random\n  /* 061 */  sub     %eax,%ebx\n  /* 063 */  call    P_Random\n  /* 068 */  shl     $0x14,%ebx\n  /* 06b */  mov     %ebp,0xc(%esp)\n  /* 06f */  add     %edi,%ebx\n  /* 071 */  mov     %ebx,0x4(%esp)\n  /* 075 */  mov     %esi,(%esp)\n  /* 078 */  mov     %eax,%ecx\n  /* 07a */  mov     $0x66666667,%eax\n  /* 07f */  imul    %ecx\n  /* 081 */  mov     %ecx,%eax\n  /* 083 */  sar     $0x1f,%eax\n  /* 086 */  sar     $1,%edx\n  /* 088 */  sub     %eax,%edx\n  /* 08a */  lea     (%edx,%edx,4),%eax\n  /* 08d */  sub     %eax,%ecx\n  /* 08f */  lea     0x3(%ecx,%ecx,2),%eax\n  /* 093 */  mov     $0x8000000,%ecx\n  /* 098 */  mov     %eax,0x10(%esp)\n  /* 09c */  mov     %ecx,0x8(%esp)\n  /* 0a0 */  call    P_LineAttack\n.La5:\n  /* 0a5 */  mov     0x2c(%esp),%ebx\n  /* 0a9 */  mov     0x30(%esp),%esi\n  /* 0ad */  mov     0x34(%esp),%edi\n  /* 0b1 */  mov     0x38(%esp),%ebp\n  /* 0b5 */  add     $0x3c,%esp\n  /* 0b8 */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_CPosAttack(mobj_t* actor)\n{\n    int angle;\n    int bangle;\n    int damage;\n    int slope;\n\n    if (!actor->target)\n        return;\n\n    S_StartSound(actor, sfx_shotgn);\n    A_FaceTarget(actor);\n    bangle = actor->angle;\n    slope = P_AimLineAttack(actor, bangle, MISSILERANGE);\n\n    angle = bangle + ((P_Random() - P_Random()) << 20);\n    damage = ((P_Random() % 5) + 1) * 3;\n    P_LineAttack(actor, angle, MISSILERANGE, slope, damage);\n}\n","size":185,"score":100,"agent":"kuncc/6","pid":7,"session":412,"ts":1791743163452}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":307,"symbol":"A_Fire","file":"p_enemy.c","asm":"# A_Fire  (TU p_enemy.c, section .text, 191 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_Fire:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x1c(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %esi,0x20(%esp)\n  /* 00f */  mov     %edi,0x24(%esp)\n  /* 013 */  mov     %ebp,0x28(%esp)\n  /* 017 */  mov     0x98(%ebx),%esi\n  /* 01d */  test    %esi,%esi\n  /* 01f */  je      .L34\n  /* 021 */  mov     %esi,0x4(%esp)\n  /* 025 */  mov     0x78(%ebx),%eax\n  /* 028 */  mov     %eax,(%esp)\n  /* 02b */  call    P_CheckSight\n  /* 030 */  test    %eax,%eax\n  /* 032 */  jne     .L50\n.L34:\n  /* 034 */  mov     0x1c(%esp),%ebx\n  /* 038 */  mov     0x20(%esp),%esi\n  /* 03c */  mov     0x24(%esp),%edi\n  /* 040 */  mov     0x28(%esp),%ebp\n  /* 044 */  add     $0x2c,%esp\n  /* 047 */  ret\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     0x20(%esi),%edi\n  /* 053 */  mov     %ebx,(%esp)\n  /* 056 */  call    P_UnsetThingPosition\n  /* 05b */  mov     finecosine,%eax\n  /* 060 */  mov     0xc(%esi),%ebp\n  /* 063 */  shr     $0x13,%edi\n  /* 066 */  mov     (%eax,%edi,4),%eax\n  /* 069 */  movl    $0x180000,(%esp)\n  /* 070 */  mov     %eax,0x4(%esp)\n  /* 074 */  call    FixedMul\n  /* 079 */  add     %ebp,%eax\n  /* 07b */  mov     0x10(%esi),%ebp\n  /* 07e */  mov     %eax,0xc(%ebx)\n  /* 081 */  mov     finesine(,%edi,4),%eax\n  /* 088 */  movl    $0x180000,(%esp)\n  /* 08f */  mov     %eax,0x4(%esp)\n  /* 093 */  call    FixedMul\n  /* 098 */  mov     0x24(%esp),%edi\n  /* 09c */  add     %ebp,%eax\n  /* 09e */  mov     0x28(%esp),%ebp\n  /* 0a2 */  mov     %eax,0x10(%ebx)\n  /* 0a5 */  mov     0x14(%esi),%eax\n  /* 0a8 */  mov     0x20(%esp),%esi\n  /* 0ac */  mov     %eax,0x14(%ebx)\n  /* 0af */  mov     %ebx,0x30(%esp)\n  /* 0b3 */  mov     0x1c(%esp),%ebx\n  /* 0b7 */  add     $0x2c,%esp\n  /* 0ba */  jmp     P_SetThingPosition\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_Fire(mobj_t* actor)\n{\n    mobj_t* dest;\n    unsigned an;\n\n    dest = actor->tracer;\n    if (!dest)\n        return;\n    if (!P_CheckSight(actor->target, dest))\n        return;\n    an = dest->angle >> ANGLETOFINESHIFT;\n    P_UnsetThingPosition(actor);\n    actor->x = dest->x + FixedMul(24*FRACUNIT, finecosine[an]);\n    actor->y = dest->y + FixedMul(24*FRACUNIT, finesine[an]);\n    actor->z = dest->z;\n    P_SetThingPosition(actor);\n}\n","size":191,"score":100,"agent":"kuncc/4","pid":5,"session":418,"ts":1791743166177}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":473,"symbol":"P_InterceptVector2","file":"p_sight.c","asm":"# P_InterceptVector2  (TU p_sight.c, section .text, 190 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_InterceptVector2:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %edi,0x24(%esp)\n  /* 007 */  mov     0x30(%esp),%edi\n  /* 00b */  mov     %ebx,0x1c(%esp)\n  /* 00f */  mov     0x34(%esp),%ebx\n  /* 013 */  mov     %esi,0x20(%esp)\n  /* 017 */  mov     %ebp,0x28(%esp)\n  /* 01b */  mov     0x8(%edi),%eax\n  /* 01e */  mov     %eax,0x4(%esp)\n  /* 022 */  mov     0xc(%ebx),%eax\n  /* 025 */  sar     $0x8,%eax\n  /* 028 */  mov     %eax,(%esp)\n  /* 02b */  call    FixedMul\n  /* 030 */  mov     %eax,%esi\n  /* 032 */  mov     0xc(%edi),%eax\n  /* 035 */  mov     %eax,0x4(%esp)\n  /* 039 */  mov     0x8(%ebx),%eax\n  /* 03c */  sar     $0x8,%eax\n  /* 03f */  mov     %eax,(%esp)\n  /* 042 */  call    FixedMul\n  /* 047 */  sub     %eax,%esi\n  /* 049 */  jne     .L68\n  /* 04b */  mov     0x1c(%esp),%ebx\n  /* 04f */  xor     %eax,%eax\n  /* 051 */  mov     0x20(%esp),%esi\n  /* 055 */  mov     0x24(%esp),%edi\n  /* 059 */  mov     0x28(%esp),%ebp\n  /* 05d */  add     $0x2c,%esp\n  /* 060 */  ret\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  mov     0xc(%ebx),%eax\n  /* 06b */  mov     %eax,0x4(%esp)\n  /* 06f */  mov     (%edi),%edx\n  /* 071 */  mov     (%ebx),%eax\n  /* 073 */  sub     %edx,%eax\n  /* 075 */  sar     $0x8,%eax\n  /* 078 */  mov     %eax,(%esp)\n  /* 07b */  call    FixedMul\n  /* 080 */  mov     %eax,%ebp\n  /* 082 */  mov     0x8(%ebx),%eax\n  /* 085 */  mov     %eax,0x4(%esp)\n  /* 089 */  mov     0x4(%edi),%eax\n  /* 08c */  mov     0x4(%ebx),%ecx\n  /* 08f */  sub     %ecx,%eax\n  /* 091 */  sar     $0x8,%eax\n  /* 094 */  mov     %eax,(%esp)\n  /* 097 */  call    FixedMul\n  /* 09c */  mov     0x1c(%esp),%ebx\n  /* 0a0 */  mov     %esi,0x34(%esp)\n  /* 0a4 */  mov     0x24(%esp),%edi\n  /* 0a8 */  mov     0x20(%esp),%esi\n  /* 0ac */  add     %eax,%ebp\n  /* 0ae */  mov     %ebp,0x30(%esp)\n  /* 0b2 */  mov     0x28(%esp),%ebp\n  /* 0b6 */  add     $0x2c,%esp\n  /* 0b9 */  jmp     FixedDiv\n","c":"#include \"doomdef.h\"\n#include \"i_system.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nfixed_t P_InterceptVector2(divline_t* v2, divline_t* v1)\n{\n    fixed_t frac;\n    fixed_t num;\n    fixed_t den;\n\n    den = FixedMul(v1->dy>>8, v2->dx) - FixedMul(v1->dx>>8, v2->dy);\n\n    if (den == 0)\n        return 0;\n\n    num = FixedMul((v1->x - v2->x)>>8, v1->dy) + FixedMul((v2->y - v1->y)>>8, v1->dx);\n\n    frac = FixedDiv(num, den);\n    return frac;\n}\n","size":190,"score":100,"agent":"kuncc/3","pid":4,"session":416,"ts":1791743168076}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":475,"symbol":"P_CrossBSPNode","file":"p_sight.c","asm":"# P_CrossBSPNode  (TU p_sight.c, section .text, 190 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_CrossBSPNode:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  xor     %esi,%esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x10,%esp\n  /* 008 */  mov     0x20(%esp),%eax\n  /* 00c */  test    $0x80,%ah\n  /* 00f */  jne     .La8\n.L15:\n  /* 015 */  lea     (%eax,%eax,2),%edx\n  /* 018 */  lea     (%eax,%edx,4),%edx\n  /* 01b */  mov     nodes,%eax\n  /* 020 */  lea     (%eax,%edx,4),%edi\n  /* 023 */  mov     strace+0x4,%eax\n  /* 028 */  mov     %edi,0x8(%esp)\n  /* 02c */  mov     %eax,0x4(%esp)\n  /* 030 */  mov     strace,%eax\n  /* 035 */  mov     %eax,(%esp)\n  /* 038 */  call    P_DivlineSide\n  /* 03d */  cmp     $0x2,%eax\n  /* 040 */  cmove   %esi,%eax\n  /* 043 */  mov     %eax,%ebx\n  /* 045 */  movzwl  0x30(%edi,%eax,2),%eax\n  /* 04a */  mov     %eax,(%esp)\n  /* 04d */  call    P_CrossBSPNode\n  /* 052 */  test    %eax,%eax\n  /* 054 */  je      .L9d\n  /* 056 */  mov     %edi,0x8(%esp)\n  /* 05a */  mov     t2y,%eax\n  /* 05f */  mov     %eax,0x4(%esp)\n  /* 063 */  mov     t2x,%eax\n  /* 068 */  mov     %eax,(%esp)\n  /* 06b */  call    P_DivlineSide\n  /* 070 */  cmp     %ebx,%eax\n  /* 072 */  je      .L98\n  /* 074 */  xor     $0x1,%ebx\n  /* 077 */  movzwl  0x30(%edi,%ebx,2),%eax\n  /* 07c */  test    $0x80,%ah\n  /* 07f */  je      .L15\n.L81:\n  /* 081 */  and     $0xffff7fff,%eax\n  /* 086 */  mov     %eax,0x20(%esp)\n  /* 08a */  add     $0x10,%esp\n  /* 08d */  pop     %ebx\n  /* 08e */  pop     %esi\n  /* 08f */  pop     %edi\n  /* 090 */  jmp     P_CrossSubsector\n  /* 095 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  mov     $0x1,%eax\n.L9d:\n  /* 09d */  add     $0x10,%esp\n  /* 0a0 */  pop     %ebx\n  /* 0a1 */  pop     %esi\n  /* 0a2 */  pop     %edi\n  /* 0a3 */  ret\n  /* 0a4 */  lea     0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  cmp     $0xffffffff,%eax\n  /* 0ab */  jne     .L81\n  /* 0ad */  xor     %eax,%eax\n  /* 0af */  mov     %eax,0x20(%esp)\n  /* 0b3 */  add     $0x10,%esp\n  /* 0b6 */  pop     %ebx\n  /* 0b7 */  pop     %esi\n  /* 0b8 */  pop     %edi\n  /* 0b9 */  jmp     P_CrossSubsector\n","c":"#include \"doomdef.h\"\n#include \"i_system.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\ndivline_t strace;\nfixed_t t2x;\nfixed_t t2y;\n\nint P_DivlineSide(fixed_t x, fixed_t y, divline_t *node);\nboolean P_CrossSubsector(int num);\n\nboolean P_CrossBSPNode(int bspnum)\n{\n    node_t *bsp;\n    int side;\n\n    if (bspnum & NF_SUBSECTOR)\n    {\n        if (bspnum == -1)\n            return P_CrossSubsector(0);\n        else\n            return P_CrossSubsector(bspnum & ~NF_SUBSECTOR);\n    }\n\n    bsp = &nodes[bspnum];\n    side = P_DivlineSide(strace.x, strace.y, (divline_t *)bsp);\n    if (side == 2)\n        side = 0;\n\n    if (!P_CrossBSPNode(bsp->children[side]))\n        return 0;\n\n    if (side == P_DivlineSide(t2x, t2y, (divline_t *)bsp))\n        return 1;\n\n    return P_CrossBSPNode(bsp->children[side ^ 1]);\n}\n","size":190,"score":100,"agent":"kuncc/7","pid":8,"session":417,"ts":1791743169921}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":617,"symbol":"ST_doPaletteStuff","file":"st_stuff.c","asm":"# ST_doPaletteStuff  (TU st_stuff.c, section .text, 189 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nST_doPaletteStuff:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     plyr,%eax\n  /* 00c */  mov     0x30(%eax),%ecx\n  /* 00f */  mov     0xdc(%eax),%edx\n  /* 015 */  test    %ecx,%ecx\n  /* 017 */  je      .L28\n  /* 019 */  sar     $0x6,%ecx\n  /* 01c */  mov     $0xc,%ebx\n  /* 021 */  sub     %ecx,%ebx\n  /* 023 */  cmp     %ebx,%edx\n  /* 025 */  cmovl   %ebx,%edx\n.L28:\n  /* 028 */  test    %edx,%edx\n  /* 02a */  je      .L80\n  /* 02c */  add     $0x7,%edx\n  /* 02f */  mov     $0x7,%eax\n  /* 034 */  sar     $0x3,%edx\n  /* 037 */  cmp     %eax,%edx\n  /* 039 */  cmovg   %eax,%edx\n  /* 03c */  lea     0x1(%edx),%ebx\n.L3f:\n  /* 03f */  cmp     %ebx,st_palette\n  /* 045 */  je      .L73\n  /* 047 */  mov     %ebx,st_palette\n  /* 04d */  mov     $0x65,%eax\n  /* 052 */  mov     %eax,0x4(%esp)\n  /* 056 */  mov     lu_palette,%eax\n  /* 05b */  mov     %eax,(%esp)\n  /* 05e */  call    W_CacheLumpNum\n  /* 063 */  lea     (%ebx,%ebx,2),%edx\n  /* 066 */  shl     $0x8,%edx\n  /* 069 */  add     %edx,%eax\n  /* 06b */  mov     %eax,(%esp)\n  /* 06e */  call    I_SetPalette\n.L73:\n  /* 073 */  mov     0x18(%esp),%ebx\n  /* 077 */  add     $0x1c,%esp\n  /* 07a */  ret\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     0xe0(%eax),%edx\n  /* 086 */  test    %edx,%edx\n  /* 088 */  je      .La0\n  /* 08a */  add     $0x7,%edx\n  /* 08d */  mov     $0x3,%eax\n  /* 092 */  sar     $0x3,%edx\n  /* 095 */  cmp     %eax,%edx\n  /* 097 */  cmovg   %eax,%edx\n  /* 09a */  lea     0x9(%edx),%ebx\n  /* 09d */  jmp     .L3f\n  /* 09f */  nop\n.La0:\n  /* 0a0 */  mov     0x38(%eax),%eax\n  /* 0a3 */  mov     $0xd,%ebx\n  /* 0a8 */  cmp     $0x80,%eax\n  /* 0ad */  jg      .L3f\n  /* 0af */  and     $0x8,%eax\n  /* 0b2 */  mov     %eax,%ebx\n  /* 0b4 */  neg     %ebx\n  /* 0b6 */  sbb     %ebx,%ebx\n  /* 0b8 */  and     $0xd,%ebx\n  /* 0bb */  jmp     .L3f\n","c":"/* candidate for ST_doPaletteStuff (st_stuff.c, 189 bytes) */\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"g_game.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"p_inter.h\"\n#include \"am_map.h\"\n#include \"m_cheat.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\n#define STARTREDPALS 1\n#define STARTBONUSPALS 9\n#define NUMREDPALS 8\n#define NUMBONUSPALS 4\n#define RADIATIONPAL 13\nstatic player_t* plyr;\nstatic int st_palette;\nstatic int lu_palette;\n\nvoid ST_setplyr(player_t* p) { plyr = p; }\nvoid ST_setlu(int x) { lu_palette = x; }\n\nvoid ST_doPaletteStuff(void)\n{\n    int palette;\n    byte* pal;\n    int cnt;\n    int bzc;\n\n    cnt = plyr->damagecount;\n\n    if (plyr->powers[pw_strength])\n    {\n\tbzc = 12 - (plyr->powers[pw_strength]>>6);\n\tif (bzc > cnt)\n\t    cnt = bzc;\n    }\n\n    if (cnt)\n    {\n\tpalette = (cnt+7)>>3;\n\tif (palette >= NUMREDPALS)\n\t    palette = NUMREDPALS-1;\n\tpalette += STARTREDPALS;\n    }\n    else if (plyr->bonuscount)\n    {\n\tpalette = (plyr->bonuscount+7)>>3;\n\tif (palette >= NUMBONUSPALS)\n\t    palette = NUMBONUSPALS-1;\n\tpalette += STARTBONUSPALS;\n    }\n    else if (plyr->powers[pw_ironfeet] > 4*32 || plyr->powers[pw_ironfeet]&8)\n\tpalette = RADIATIONPAL;\n    else\n\tpalette = 0;\n\n    if (palette != st_palette)\n    {\n\tst_palette = palette;\n\tpal = (byte *) W_CacheLumpNum (lu_palette, PU_CACHE)+palette*768;\n\tI_SetPalette (pal);\n    }\n}\n","size":189,"score":100,"agent":"kuncc/1","pid":2,"session":414,"ts":1791743176270}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":692,"symbol":"Z_Free","file":"z_zone.c","asm":"# Z_Free  (TU z_zone.c, section .text, 191 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nZ_Free:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%eax\n  /* 00b */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 012 */  lea     -0x18(%eax),%ecx\n  /* 015 */  je      .L2f\n  /* 017 */  movl    $\"Z_Free: freed a pointer without ZONEID\",(%esp)\n  /* 01e */  mov     %ecx,0x1c(%esp)\n  /* 022 */  call    I_Error\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     0x1c(%esp),%ecx\n.L2f:\n  /* 02f */  mov     -0x14(%eax),%edx\n  /* 032 */  cmp     $0x100,%edx\n  /* 038 */  jbe     .L40\n  /* 03a */  movl    $0x0,(%edx)\n.L40:\n  /* 040 */  movl    $0x0,-0x14(%eax)\n  /* 047 */  mov     -0x4(%eax),%edx\n  /* 04a */  movl    $0x0,-0x10(%eax)\n  /* 051 */  movl    $0x0,-0xc(%eax)\n  /* 058 */  mov     0x4(%edx),%ebx\n  /* 05b */  test    %ebx,%ebx\n  /* 05d */  je      .L78\n  /* 05f */  mov     -0x8(%eax),%eax\n.L62:\n  /* 062 */  mov     0x4(%eax),%edx\n  /* 065 */  test    %edx,%edx\n  /* 067 */  je      .L98\n.L69:\n  /* 069 */  mov     0x28(%esp),%ebx\n  /* 06d */  add     $0x2c,%esp\n  /* 070 */  ret\n  /* 071 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  mov     -0x18(%eax),%ebx\n  /* 07b */  add     %ebx,(%edx)\n  /* 07d */  mov     mainzone,%ebx\n  /* 083 */  mov     -0x8(%eax),%eax\n  /* 086 */  cmp     %ecx,0x1c(%ebx)\n  /* 089 */  mov     %eax,0x10(%edx)\n  /* 08c */  mov     %edx,0x14(%eax)\n  /* 08f */  je      .Lb8\n  /* 091 */  mov     %edx,%ecx\n  /* 093 */  jmp     .L62\n  /* 095 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  mov     (%eax),%edx\n  /* 09a */  add     %edx,(%ecx)\n  /* 09c */  mov     0x10(%eax),%edx\n  /* 09f */  mov     %edx,0x10(%ecx)\n  /* 0a2 */  mov     %ecx,0x14(%edx)\n  /* 0a5 */  mov     mainzone,%edx\n  /* 0ab */  cmp     %eax,0x1c(%edx)\n  /* 0ae */  jne     .L69\n  /* 0b0 */  mov     %ecx,0x1c(%edx)\n  /* 0b3 */  jmp     .L69\n  /* 0b5 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  mov     %edx,0x1c(%ebx)\n  /* 0bb */  mov     %edx,%ecx\n  /* 0bd */  jmp     .L62\n","c":"/* candidate for Z_Free (z_zone.c, 191 bytes) */\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n\n#define ZONEID 0x1d4a11\n\ntypedef struct\n{\n    int size;\n    memblock_t blocklist;\n    memblock_t* rover;\n} memzone_t;\n\nextern memzone_t* mainzone;\n\nvoid Z_Free (void *ptr)\n{\n    memblock_t *block;\n    memblock_t *other;\n\n    block = (memblock_t *)((byte *)ptr - sizeof(memblock_t));\n\n    if (block->id != ZONEID)\n        I_Error(\"Z_Free: freed a pointer without ZONEID\");\n\n    if (block->user > (void **)0x100)\n        *block->user = 0;\n\n    block->user = 0;\n    block->tag = 0;\n    block->id = 0;\n\n    other = block->prev;\n\n    if (!other->user)\n    {\n        other->size += block->size;\n        other->next = block->next;\n        other->next->prev = other;\n\n        if (block == mainzone->rover)\n            mainzone->rover = other;\n\n        block = other;\n    }\n\n    other = block->next;\n    if (!other->user)\n    {\n        block->size += other->size;\n        block->next = other->next;\n        block->next->prev = block;\n\n        if (other == mainzone->rover)\n            mainzone->rover = block;\n    }\n}\n","size":191,"score":100,"agent":"kuncc/0","pid":1,"session":419,"ts":1791743177193}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":222,"symbol":"M_Episode","file":"m_menu.c","asm":"# M_Episode  (TU m_menu.c, section .text, 192 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Episode:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     gamemode,%edx\n  /* 009 */  mov     0x20(%esp),%eax\n  /* 00d */  test    %edx,%edx\n  /* 00f */  jne     .L40\n  /* 011 */  test    %eax,%eax\n  /* 013 */  jne     .L78\n  /* 015 */  xor     %eax,%eax\n.L17:\n  /* 017 */  mov     %eax,epi\n  /* 01c */  movswl  NewDef+0x14,%eax\n  /* 023 */  mov     $NewDef,%edx\n.L28:\n  /* 028 */  mov     %edx,currentMenu\n  /* 02e */  mov     %ax,itemOn\n  /* 034 */  add     $0x1c,%esp\n  /* 037 */  ret\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  dec     %edx\n  /* 041 */  jne     .L17\n  /* 043 */  cmp     $0x2,%eax\n  /* 046 */  jle     .L17\n  /* 048 */  movl    $\"M_Episode: 4th episode requires UltimateDOOM\\n\",(%esp)\n  /* 04f */  mov     stderr,%eax\n  /* 054 */  mov     $0x1,%edx\n  /* 059 */  mov     %edx,0x4(%esp)\n  /* 05d */  mov     %eax,0xc(%esp)\n  /* 061 */  mov     $0x2d,%eax\n  /* 066 */  mov     %eax,0x8(%esp)\n  /* 06a */  call    fwrite\n  /* 06f */  xor     %eax,%eax\n  /* 071 */  jmp     .L17\n  /* 073 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  mov     menuactive,%eax\n  /* 07d */  mov     $0x1,%ecx\n  /* 082 */  mov     $ReadDef1,%edx\n  /* 087 */  mov     %ecx,messageToPrint\n  /* 08d */  mov     %eax,messageLastMenuActive\n  /* 092 */  mov     $\"this is the shareware version of doom.\\n\\nyou need to order the entir…\",%eax\n  /* 097 */  mov     %eax,messageString\n  /* 09c */  xor     %eax,%eax\n  /* 09e */  mov     %eax,messageRoutine\n  /* 0a3 */  xor     %eax,%eax\n  /* 0a5 */  mov     %eax,messageNeedsInput\n  /* 0aa */  mov     $0x1,%eax\n  /* 0af */  mov     %eax,menuactive\n  /* 0b4 */  movswl  ReadDef1+0x14,%eax\n  /* 0bb */  jmp     .L28\n","c":"/* candidate for M_Episode (m_menu.c, 192 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct menu_s {\n    short numitems;\n    struct menu_s *prevMenu;\n    void *menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nmenu_t *currentMenu;\nshort itemOn;\nextern menu_t NewDef, ReadDef1;\nint epi;\nint messageToPrint;\nint messageLastMenuActive;\nchar* messageString;\nvoid (*messageRoutine)(int response);\nint messageNeedsInput;\n\nvoid M_StartMessage(char* string, void* routine, int input)\n{\n    messageLastMenuActive = menuactive;\n    messageToPrint = 1;\n    messageString = string;\n    messageRoutine = routine;\n    messageNeedsInput = input;\n    menuactive = 1;\n}\n\nvoid M_SetupNextMenu(menu_t *menudef)\n{\n    currentMenu = menudef;\n    itemOn = currentMenu->lastOn;\n}\n\nvoid M_Episode(int choice)\n{\n    if ((gamemode == shareware) && choice) {\n        M_StartMessage(SWSTRING, NULL, 0);\n        M_SetupNextMenu(&ReadDef1);\n        return;\n    }\n    if ((gamemode == registered) && (choice > 2)) {\n        fprintf(stderr, \"M_Episode: 4th episode requires UltimateDOOM\\n\");\n        choice = 0;\n    }\n    epi = choice;\n    M_SetupNextMenu(&NewDef);\n}\n","size":192,"score":100,"agent":"kuncc/6","pid":7,"session":421,"ts":1791743177910}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":81,"symbol":"wipe_ScreenWipe","file":"f_wipe.c","asm":"# wipe_ScreenWipe  (TU f_wipe.c, section .text, 192 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nwipe_ScreenWipe:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %edi,0x24(%esp)\n  /* 007 */  mov     0x30(%esp),%eax\n  /* 00b */  mov     %ebx,0x1c(%esp)\n  /* 00f */  mov     0x3c(%esp),%ebx\n  /* 013 */  mov     %esi,0x20(%esp)\n  /* 017 */  mov     0x40(%esp),%esi\n  /* 01b */  mov     %ebp,0x28(%esp)\n  /* 01f */  mov     0x44(%esp),%ebp\n  /* 023 */  lea     (%eax,%eax,2),%edi\n  /* 026 */  mov     go,%eax\n  /* 02b */  test    %eax,%eax\n  /* 02d */  jne     .L55\n  /* 02f */  mov     %ebp,0x8(%esp)\n  /* 033 */  mov     $0x1,%eax\n  /* 038 */  mov     %eax,go\n  /* 03d */  mov     screens,%eax\n  /* 042 */  mov     %esi,0x4(%esp)\n  /* 046 */  mov     %ebx,(%esp)\n  /* 049 */  mov     %eax,wipe_scr\n  /* 04e */  call    *wipes.0(,%edi,4)\n.L55:\n  /* 055 */  mov     %esi,0xc(%esp)\n  /* 059 */  xor     %eax,%eax\n  /* 05b */  mov     %eax,0x4(%esp)\n  /* 05f */  mov     %ebx,0x8(%esp)\n  /* 063 */  movl    $0x0,(%esp)\n  /* 06a */  call    V_MarkRect\n  /* 06f */  mov     %ebp,0x8(%esp)\n  /* 073 */  mov     %esi,0x4(%esp)\n  /* 077 */  mov     %ebx,(%esp)\n  /* 07a */  call    *wipes.0+0x4(,%edi,4)\n  /* 081 */  test    %eax,%eax\n  /* 083 */  je      .L9f\n  /* 085 */  mov     %ebp,0x8(%esp)\n  /* 089 */  xor     %ecx,%ecx\n  /* 08b */  mov     %esi,0x4(%esp)\n  /* 08f */  mov     %ebx,(%esp)\n  /* 092 */  mov     %ecx,go\n  /* 098 */  call    *wipes.0+0x8(,%edi,4)\n.L9f:\n  /* 09f */  mov     go,%edx\n  /* 0a5 */  xor     %eax,%eax\n  /* 0a7 */  mov     0x1c(%esp),%ebx\n  /* 0ab */  mov     0x20(%esp),%esi\n  /* 0af */  mov     0x24(%esp),%edi\n  /* 0b3 */  test    %edx,%edx\n  /* 0b5 */  mov     0x28(%esp),%ebp\n  /* 0b9 */  sete    %al\n  /* 0bc */  add     $0x2c,%esp\n  /* 0bf */  ret\n","c":"#include \"z_zone.h\"\n#include \"i_video.h\"\n#include \"v_video.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"f_wipe.h\"\n\nstatic int go = 0;\nbyte* wipe_scr;\n\nextern int wipe_initColorXForm(int width, int height, int ticks);\nextern int wipe_doColorXForm(int width, int height, int ticks);\nextern int wipe_exitColorXForm(int width, int height, int ticks);\nextern int wipe_initMelt(int width, int height, int ticks);\nextern int wipe_doMelt(int width, int height, int ticks);\nextern int wipe_exitMelt(int width, int height, int ticks);\n\nint wipe_ScreenWipe ( int wipeno, int x, int y, int width, int height, int ticks )\n{\n    int rc;\n    static int (*wipes[])(int, int, int) =\n    {\n        wipe_initColorXForm, wipe_doColorXForm, wipe_exitColorXForm,\n        wipe_initMelt, wipe_doMelt, wipe_exitMelt\n    };\n\n    if (!go)\n    {\n        go = 1;\n        wipe_scr = screens[0];\n        (*wipes[wipeno*3])(width, height, ticks);\n    }\n\n    V_MarkRect(0, 0, width, height);\n    rc = (*wipes[wipeno*3+1])(width, height, ticks);\n\n    if (rc)\n    {\n        go = 0;\n        (*wipes[wipeno*3+2])(width, height, ticks);\n    }\n\n    return !go;\n}\n","size":192,"score":100,"agent":"kuncc/2","pid":3,"session":420,"ts":1791743178075}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":112,"symbol":"G_WriteDemoTiccmd","file":"g_game.c","asm":"# G_WriteDemoTiccmd  (TU g_game.c, section .text, 186 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_WriteDemoTiccmd:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     gamekeydown+0x1c4,%eax\n  /* 00c */  mov     0x20(%esp),%edx\n  /* 010 */  test    %eax,%eax\n  /* 012 */  jne     .La8\n.L18:\n  /* 018 */  mov     demo_p,%eax\n  /* 01d */  movzbl  (%edx),%ecx\n  /* 020 */  lea     0x1(%eax),%ebx\n  /* 023 */  mov     %ebx,demo_p\n  /* 029 */  mov     %cl,(%eax)\n  /* 02b */  mov     demo_p,%eax\n  /* 030 */  movzbl  0x1(%edx),%ecx\n  /* 034 */  lea     0x1(%eax),%ebx\n  /* 037 */  mov     %ebx,demo_p\n  /* 03d */  mov     %cl,(%eax)\n  /* 03f */  mov     demo_p,%ecx\n  /* 045 */  movswl  0x2(%edx),%eax\n  /* 049 */  lea     0x1(%ecx),%ebx\n  /* 04c */  mov     %ebx,demo_p\n  /* 052 */  sub     $0xffffff80,%eax\n  /* 055 */  mov     %ah,(%ecx)\n  /* 057 */  mov     demo_p,%eax\n  /* 05c */  movzbl  0x7(%edx),%ebx\n  /* 060 */  lea     0x1(%eax),%ecx\n  /* 063 */  mov     %ecx,demo_p\n  /* 069 */  mov     %bl,(%eax)\n  /* 06b */  mov     demo_p,%eax\n  /* 070 */  mov     demoend,%ebx\n  /* 076 */  sub     $0x4,%eax\n  /* 079 */  mov     %eax,demo_p\n  /* 07e */  lea     -0x10(%ebx),%ecx\n  /* 081 */  cmp     %eax,%ecx\n  /* 083 */  jb      .L98\n  /* 085 */  mov     %edx,0x20(%esp)\n  /* 089 */  mov     0x18(%esp),%ebx\n  /* 08d */  add     $0x1c,%esp\n  /* 090 */  jmp     G_ReadDemoTiccmd\n  /* 095 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  mov     0x18(%esp),%ebx\n  /* 09c */  add     $0x1c,%esp\n  /* 09f */  jmp     G_CheckDemoStatus\n  /* 0a4 */  lea     0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  mov     %edx,0xc(%esp)\n  /* 0ac */  call    G_CheckDemoStatus\n  /* 0b1 */  mov     0xc(%esp),%edx\n  /* 0b5 */  jmp     .L18\n","c":"/* candidate for G_WriteDemoTiccmd (g_game.c, 186 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nint gamekeydown[256];\nbyte* demo_p;\nbyte* demoend;\n\nvoid G_WriteDemoTiccmd(ticcmd_t* cmd)\n{\n    if (gamekeydown['q'])\n        G_CheckDemoStatus();\n    *demo_p++ = cmd->forwardmove;\n    *demo_p++ = cmd->sidemove;\n    *demo_p++ = (cmd->angleturn+128)>>8;\n    *demo_p++ = cmd->buttons;\n    demo_p -= 4;\n    if (demo_p > demoend - 16)\n    {\n        G_CheckDemoStatus();\n        return;\n    }\n    G_ReadDemoTiccmd(cmd);\n}\n","size":186,"score":100,"agent":"kuncc/5","pid":6,"session":413,"ts":1791743182103}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":277,"symbol":"PIT_VileCheck","file":"p_enemy.c","asm":"# PIT_VileCheck  (TU p_enemy.c, section .text, 193 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPIT_VileCheck:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $0x1,%edx\n  /* 008 */  mov     %ebx,0x1c(%esp)\n  /* 00c */  mov     0x30(%esp),%eax\n  /* 010 */  mov     %esi,0x20(%esp)\n  /* 014 */  mov     %edi,0x24(%esp)\n  /* 018 */  mov     %ebp,0x28(%esp)\n  /* 01c */  testb   $0x10,0x6a(%eax)\n  /* 020 */  je      .Lab\n  /* 026 */  cmpl    $0xffffffff,0x60(%eax)\n  /* 02a */  jne     .Lab\n  /* 02c */  mov     0x5c(%eax),%ecx\n  /* 02f */  mov     0x58(%ecx),%ebp\n  /* 032 */  test    %ebp,%ebp\n  /* 034 */  je      .Lab\n  /* 036 */  mov     mobjinfo+0x154,%ebx\n  /* 03c */  mov     0x40(%ecx),%ecx\n  /* 03f */  mov     viletryx,%edi\n  /* 045 */  add     %ebx,%ecx\n  /* 047 */  mov     0xc(%eax),%ebx\n  /* 04a */  mov     %ebx,%esi\n  /* 04c */  sub     %edi,%esi\n  /* 04e */  mov     %esi,%edi\n  /* 050 */  neg     %edi\n  /* 052 */  cmovns  %edi,%esi\n  /* 055 */  cmp     %ecx,%esi\n  /* 057 */  jg      .Lab\n  /* 059 */  mov     0x10(%eax),%edi\n  /* 05c */  mov     viletryy,%ebp\n  /* 062 */  mov     %edi,%esi\n  /* 064 */  sub     %ebp,%esi\n  /* 066 */  mov     %esi,%ebp\n  /* 068 */  neg     %ebp\n  /* 06a */  cmovns  %ebp,%esi\n  /* 06d */  cmp     %ecx,%esi\n  /* 06f */  jg      .Lab\n  /* 071 */  shll    $0x2,0x44(%eax)\n  /* 075 */  movl    $0x0,0x4c(%eax)\n  /* 07c */  movl    $0x0,0x48(%eax)\n  /* 083 */  mov     %edi,0x8(%esp)\n  /* 087 */  mov     %ebx,0x4(%esp)\n  /* 08b */  mov     %eax,(%esp)\n  /* 08e */  mov     %eax,corpsehit\n  /* 093 */  call    P_CheckPosition\n  /* 098 */  mov     %eax,%edx\n  /* 09a */  mov     corpsehit,%eax\n  /* 09f */  sarl    $0x2,0x44(%eax)\n  /* 0a3 */  test    %edx,%edx\n  /* 0a5 */  sete    %dl\n  /* 0a8 */  movzbl  %dl,%edx\n.Lab:\n  /* 0ab */  mov     0x1c(%esp),%ebx\n  /* 0af */  mov     %edx,%eax\n  /* 0b1 */  mov     0x20(%esp),%esi\n  /* 0b5 */  mov     0x24(%esp),%edi\n  /* 0b9 */  mov     0x28(%esp),%ebp\n  /* 0bd */  add     $0x2c,%esp\n  /* 0c0 */  ret\n","c":"/* candidate for PIT_VileCheck (p_enemy.c, 193 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nmobj_t* corpsehit;\nfixed_t viletryx;\nfixed_t viletryy;\n\nboolean PIT_VileCheck(mobj_t* thing)\n{\n    int maxdist;\n    boolean check;\n\n    if (!(thing->flags & MF_CORPSE))\n        return true;\n    if (thing->tics != -1)\n        return true;\n    if (thing->info->raisestate == S_NULL)\n        return true;\n\n    maxdist = thing->info->radius + mobjinfo[MT_VILE].radius;\n\n    if (abs(thing->x - viletryx) > maxdist\n        || abs(thing->y - viletryy) > maxdist)\n        return true;\n\n    corpsehit = thing;\n    corpsehit->momx = corpsehit->momy = 0;\n    corpsehit->height <<= 2;\n    check = P_CheckPosition(corpsehit, corpsehit->x, corpsehit->y);\n    corpsehit->height >>= 2;\n\n    return !check;\n}\n","size":193,"score":100,"agent":"kuncc/3","pid":4,"session":423,"ts":1791743183186}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":4,"symbol":"AM_restoreScaleAndLoc","file":"am_map.c","asm":"# AM_restoreScaleAndLoc  (TU am_map.c, section .text, 194 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_restoreScaleAndLoc:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     followplayer,%edx\n  /* 009 */  mov     %ebx,0x10(%esp)\n  /* 00d */  mov     old_m_w,%ecx\n  /* 013 */  mov     %esi,0x14(%esp)\n  /* 017 */  mov     old_m_h,%eax\n  /* 01c */  mov     %edi,0x18(%esp)\n  /* 020 */  test    %edx,%edx\n  /* 022 */  mov     %ecx,m_w\n  /* 028 */  mov     %eax,m_h\n  /* 02d */  jne     .L98\n  /* 02f */  mov     old_m_x,%edx\n  /* 035 */  mov     old_m_y,%ebx\n.L3b:\n  /* 03b */  mov     %ecx,0x4(%esp)\n  /* 03f */  add     %ebx,%eax\n  /* 041 */  mov     %eax,m_y2\n  /* 046 */  mov     f_w,%eax\n  /* 04b */  mov     %edx,m_x\n  /* 051 */  add     %ecx,%edx\n  /* 053 */  mov     %ebx,m_y\n  /* 059 */  mov     %edx,m_x2\n  /* 05f */  shl     $0x10,%eax\n  /* 062 */  mov     %eax,(%esp)\n  /* 065 */  call    FixedDiv\n  /* 06a */  movl    $0x10000,(%esp)\n  /* 071 */  mov     %eax,0x4(%esp)\n  /* 075 */  mov     %eax,scale_mtof\n  /* 07a */  call    FixedDiv\n  /* 07f */  mov     0x10(%esp),%ebx\n  /* 083 */  mov     0x14(%esp),%esi\n  /* 087 */  mov     0x18(%esp),%edi\n  /* 08b */  mov     %eax,scale_ftom\n  /* 090 */  add     $0x1c,%esp\n  /* 093 */  ret\n  /* 094 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  mov     plr,%edx\n  /* 09e */  mov     %ecx,%ebx\n  /* 0a0 */  shr     $0x1f,%ebx\n  /* 0a3 */  add     %ecx,%ebx\n  /* 0a5 */  sar     $1,%ebx\n  /* 0a7 */  mov     (%edx),%esi\n  /* 0a9 */  mov     0xc(%esi),%edx\n  /* 0ac */  sub     %ebx,%edx\n  /* 0ae */  mov     %eax,%ebx\n  /* 0b0 */  shr     $0x1f,%ebx\n  /* 0b3 */  lea     (%ebx,%eax,1),%edi\n  /* 0b6 */  mov     0x10(%esi),%ebx\n  /* 0b9 */  sar     $1,%edi\n  /* 0bb */  sub     %edi,%ebx\n  /* 0bd */  jmp     .L3b\n","c":"#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\nextern int m_x, m_y, m_w, m_h, m_x2, m_y2;\nextern int old_m_x, old_m_y, old_m_w, old_m_h;\nextern int f_w, scale_mtof, scale_ftom, followplayer;\nextern player_t *plr;\n\nvoid AM_restoreScaleAndLoc(void)\n{\n    m_w = old_m_w;\n    m_h = old_m_h;\n    if (!followplayer) {\n        m_x = old_m_x;\n        m_y = old_m_y;\n    } else {\n        m_x = plr->mo->x - m_w / 2;\n        m_y = plr->mo->y - m_h / 2;\n    }\n    m_x2 = m_x + m_w;\n    m_y2 = m_y + m_h;\n    scale_mtof = FixedDiv(f_w << 16, m_w);\n    scale_ftom = FixedDiv(FRACUNIT, scale_mtof);\n}\n","size":194,"score":100,"agent":"kuncc/7","pid":8,"session":424,"ts":1791743185672}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":655,"symbol":"WI_slamBackground","file":"wi_stuff.c","asm":"# WI_slamBackground  (TU wi_stuff.c, section .text, 195 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_slamBackground:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0xfa00,%ecx\n  /* 008 */  mov     %edi,0x18(%esp)\n  /* 00c */  mov     screens,%edi\n  /* 012 */  mov     %esi,0x14(%esp)\n  /* 016 */  mov     screens+0x4,%esi\n  /* 01c */  test    $0x1,%edi\n  /* 022 */  jne     .L70\n  /* 024 */  test    $0x2,%edi\n  /* 02a */  jne     .L90\n.L2c:\n  /* 02c */  test    $0x4,%edi\n  /* 032 */  jne     .Lb0\n.L34:\n  /* 034 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 036 */  mov     $0xc8,%eax\n  /* 03b */  mov     $0x140,%edx\n  /* 040 */  mov     %eax,0xc(%esp)\n  /* 044 */  xor     %ecx,%ecx\n  /* 046 */  mov     %edx,0x8(%esp)\n  /* 04a */  mov     %ecx,0x4(%esp)\n  /* 04e */  movl    $0x0,(%esp)\n  /* 055 */  call    V_MarkRect\n  /* 05a */  mov     0x14(%esp),%esi\n  /* 05e */  mov     0x18(%esp),%edi\n  /* 062 */  add     $0x1c,%esp\n  /* 065 */  ret\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  movzbl  (%esi),%eax\n  /* 073 */  inc     %edi\n  /* 074 */  inc     %esi\n  /* 075 */  mov     $0xf9ff,%ecx\n  /* 07a */  mov     %al,-0x1(%edi)\n  /* 07d */  test    $0x2,%edi\n  /* 083 */  je      .L2c\n  /* 085 */  lea     0x0(%esi),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  movzwl  (%esi),%eax\n  /* 093 */  add     $0x2,%edi\n  /* 096 */  add     $0x2,%esi\n  /* 099 */  sub     $0x2,%ecx\n  /* 09c */  mov     %ax,-0x2(%edi)\n  /* 0a0 */  test    $0x4,%edi\n  /* 0a6 */  je      .L34\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     (%esi),%eax\n  /* 0b2 */  add     $0x4,%edi\n  /* 0b5 */  add     $0x4,%esi\n  /* 0b8 */  sub     $0x4,%ecx\n  /* 0bb */  mov     %eax,-0x4(%edi)\n  /* 0be */  jmp     .L34\n","c":"#include <stdio.h>\n#include <string.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nvoid WI_slamBackground(void)\n{\n    memcpy(screens[0], screens[1], SCREENWIDTH * SCREENHEIGHT);\n    V_MarkRect(0, 0, SCREENWIDTH, SCREENHEIGHT);\n}\n","size":195,"score":100,"agent":"kuncc/0","pid":1,"session":426,"ts":1791743189138}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":71,"symbol":"F_Drawer","file":"f_finale.c","asm":"# F_Drawer  (TU f_finale.c, section .text, 196 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nF_Drawer:\n  /* 000 */  mov     finalestage,%eax\n  /* 005 */  cmp     $0x2,%eax\n  /* 008 */  je      .Lb0\n  /* 00e */  test    %eax,%eax\n  /* 010 */  je      .L60\n  /* 012 */  sub     $0x1c,%esp\n  /* 015 */  mov     gameepisode,%eax\n  /* 01a */  cmp     $0x3,%eax\n  /* 01d */  je      .L68\n  /* 01f */  jg      .L90\n  /* 021 */  cmp     $0x1,%eax\n  /* 024 */  je      .L70\n  /* 026 */  cmp     $0x2,%eax\n  /* 029 */  jne     .L5c\n  /* 02b */  movl    $\"VICTORY2\",(%esp)\n  /* 032 */  mov     $0x65,%eax\n  /* 037 */  mov     %eax,0x4(%esp)\n.L3b:\n  /* 03b */  call    W_CacheLumpName\n  /* 040 */  xor     %edx,%edx\n  /* 042 */  mov     %edx,0x4(%esp)\n  /* 046 */  movl    $0x0,(%esp)\n  /* 04d */  mov     %eax,0xc(%esp)\n  /* 051 */  xor     %eax,%eax\n  /* 053 */  mov     %eax,0x8(%esp)\n  /* 057 */  call    V_DrawPatch\n.L5c:\n  /* 05c */  add     $0x1c,%esp\n  /* 05f */  ret\n.L60:\n  /* 060 */  jmp     F_TextWrite\n  /* 065 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  add     $0x1c,%esp\n  /* 06b */  jmp     F_BunnyScroll\n.L70:\n  /* 070 */  cmpl    $0x3,gamemode\n  /* 077 */  mov     $0x65,%eax\n  /* 07c */  mov     %eax,0x4(%esp)\n  /* 080 */  je      .Lb8\n  /* 082 */  movl    $\"HELP2\",(%esp)\n  /* 089 */  jmp     .L3b\n  /* 08b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  cmp     $0x4,%eax\n  /* 093 */  jne     .L5c\n  /* 095 */  movl    $\"ENDPIC\",(%esp)\n  /* 09c */  mov     $0x65,%ecx\n  /* 0a1 */  mov     %ecx,0x4(%esp)\n  /* 0a5 */  jmp     .L3b\n  /* 0a7 */  nop\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  jmp     F_CastDrawer\n  /* 0b5 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  movl    $\"CREDIT\",(%esp)\n  /* 0bf */  jmp     .L3b\n","c":"/* candidate for F_Drawer (f_finale.c, 196 bytes) */\n#include <ctype.h>\n#include \"i_system.h\"\n#include \"m_swap.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"hu_stuff.h\"\n\nint finalestage;\nvoid F_TextWrite(void);\nvoid F_BunnyScroll(void);\nvoid F_CastDrawer(void);\n\nvoid F_Drawer (void)\n{\n    if (finalestage == 2)\n    {\n        F_CastDrawer();\n        return;\n    }\n    if (!finalestage)\n        F_TextWrite();\n    else\n    {\n        switch (gameepisode)\n        {\n          case 1:\n            if (gamemode == retail)\n                V_DrawPatch(0, 0, 0, W_CacheLumpName(\"CREDIT\", PU_CACHE));\n            else\n                V_DrawPatch(0, 0, 0, W_CacheLumpName(\"HELP2\", PU_CACHE));\n            break;\n          case 2:\n            V_DrawPatch(0, 0, 0, W_CacheLumpName(\"VICTORY2\", PU_CACHE));\n            break;\n          case 3:\n            F_BunnyScroll();\n            break;\n          case 4:\n            V_DrawPatch(0, 0, 0, W_CacheLumpName(\"ENDPIC\", PU_CACHE));\n            break;\n        }\n    }\n}\n","size":196,"score":100,"agent":"kuncc/2","pid":3,"session":428,"ts":1791743193011}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":539,"symbol":"R_InitBuffer","file":"r_draw.c","asm":"# R_InitBuffer  (TU r_draw.c, section .text, 196 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_InitBuffer:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $0x140,%eax\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  mov     0x10(%esp),%ebx\n  /* 00c */  mov     0x14(%esp),%ecx\n  /* 010 */  sub     %ebx,%eax\n  /* 012 */  sar     $1,%eax\n  /* 014 */  test    %ebx,%ebx\n  /* 016 */  mov     %eax,viewwindowx\n  /* 01b */  jle     .L60\n  /* 01d */  lea     (%ebx,%eax,1),%edi\n  /* 020 */  mov     %eax,%esi\n  /* 022 */  neg     %esi\n  /* 024 */  shl     $0x2,%esi\n  /* 027 */  test    $0x1,%bl\n  /* 02a */  je      .L40\n  /* 02c */  mov     %eax,columnofs(%esi,%eax,4)\n  /* 033 */  inc     %eax\n  /* 034 */  cmp     %edi,%eax\n  /* 036 */  je      .L58\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %eax,columnofs(%esi,%eax,4)\n  /* 047 */  lea     0x1(%eax),%edx\n  /* 04a */  add     $0x2,%eax\n  /* 04d */  mov     %edx,columnofs(%esi,%edx,4)\n  /* 054 */  cmp     %edi,%eax\n  /* 056 */  jne     .L40\n.L58:\n  /* 058 */  cmp     $0x140,%ebx\n  /* 05e */  je      .Lc0\n.L60:\n  /* 060 */  mov     $0xa8,%eax\n  /* 065 */  sub     %ecx,%eax\n  /* 067 */  sar     $1,%eax\n.L69:\n  /* 069 */  mov     %eax,viewwindowy\n  /* 06e */  test    %ecx,%ecx\n  /* 070 */  jle     .Lb2\n  /* 072 */  lea     (%eax,%eax,4),%edx\n  /* 075 */  mov     screens,%eax\n  /* 07a */  shl     $0x6,%edx\n  /* 07d */  add     %eax,%edx\n  /* 07f */  xor     %eax,%eax\n  /* 081 */  jmp     .La0\n  /* 083 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 090 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %edx,ylookup(,%eax,4)\n  /* 0a7 */  inc     %eax\n  /* 0a8 */  add     $0x140,%edx\n  /* 0ae */  cmp     %eax,%ecx\n  /* 0b0 */  jne     .La0\n.Lb2:\n  /* 0b2 */  pop     %ebx\n  /* 0b3 */  pop     %esi\n  /* 0b4 */  pop     %edi\n  /* 0b5 */  ret\n  /* 0b6 */  xchg    %ax,%ax\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  xor     %eax,%eax\n  /* 0c2 */  jmp     .L69\n","c":"/* candidate for R_InitBuffer (r_draw.c, 196 bytes) */\n#include \"doomdef.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n\n#define SBARHEIGHT 32\nint columnofs[1120];\nbyte* ylookup[832];\n\nvoid R_InitBuffer ( int width, int height )\n{\n    int i;\n\n    viewwindowx = (SCREENWIDTH-width) >> 1;\n    for (i=0 ; i<width ; i++)\n        columnofs[i] = viewwindowx + i;\n    if (width == SCREENWIDTH)\n        viewwindowy = 0;\n    else\n        viewwindowy = (SCREENHEIGHT-SBARHEIGHT-height) >> 1;\n    for (i=0 ; i<height ; i++)\n        ylookup[i] = screens[0] + (i+viewwindowy)*SCREENWIDTH;\n}\n","size":196,"score":100,"agent":"kuncc/5","pid":6,"session":429,"ts":1791743194496}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":350,"symbol":"P_GivePower","file":"p_inter.c","asm":"# P_GivePower  (TU p_inter.c, section .text, 195 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_GivePower:\n  /* 000 */  mov     0x8(%esp),%eax\n  /* 004 */  mov     0x4(%esp),%edx\n  /* 008 */  cmp     $0x5,%eax\n  /* 00b */  ja      .La0\n  /* 011 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 020 */  movl    $0x1068,0x40(%edx)\n  /* 027 */  mov     $0x1,%eax\n  /* 02c */  ret\n  /* 02d */  lea     0x0(%esi),%esi\n  /* 030 */  movl    $0x41a,0x2c(%edx)\n  /* 037 */  mov     $0x1,%eax\n  /* 03c */  ret\n  /* 03d */  lea     0x0(%esi),%esi\n  /* 040 */  mov     0x20(%edx),%eax\n  /* 043 */  cmp     $0x63,%eax\n  /* 046 */  jg      .L5d\n  /* 048 */  mov     $0x64,%ecx\n  /* 04d */  add     $0x64,%eax\n  /* 050 */  cmp     %ecx,%eax\n  /* 052 */  cmovg   %ecx,%eax\n  /* 055 */  mov     (%edx),%ecx\n  /* 057 */  mov     %eax,0x20(%edx)\n  /* 05a */  mov     %eax,0x6c(%ecx)\n.L5d:\n  /* 05d */  movl    $0x1,0x30(%edx)\n  /* 064 */  mov     $0x1,%eax\n  /* 069 */  ret\n  /* 06a */  lea     0x0(%esi),%esi\n  /* 070 */  movl    $0x834,0x34(%edx)\n  /* 077 */  mov     (%edx),%eax\n  /* 079 */  orl     $0x40000,0x68(%eax)\n  /* 080 */  mov     $0x1,%eax\n  /* 085 */  ret\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 090 */  movl    $0x834,0x38(%edx)\n  /* 097 */  mov     $0x1,%eax\n  /* 09c */  ret\n  /* 09d */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  lea     0x8(%eax),%ecx\n  /* 0a3 */  mov     0x2c(%edx,%eax,4),%eax\n  /* 0a7 */  test    %eax,%eax\n  /* 0a9 */  jne     .Lc0\n  /* 0ab */  mov     $0x1,%eax\n  /* 0b0 */  mov     %eax,0xc(%edx,%ecx,4)\n  /* 0b4 */  mov     $0x1,%eax\n  /* 0b9 */  ret\n  /* 0ba */  lea     0x0(%esi),%esi\n.Lc0:\n  /* 0c0 */  xor     %eax,%eax\n  /* 0c2 */  ret\n","c":"#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"am_map.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"p_inter.h\"\n\nstatic boolean P_GiveBody(player_t* player, int num)\n{\n    if (player->health >= 100)\n\treturn false;\n\n    player->health += num;\n    if (player->health > 100)\n\tplayer->health = 100;\n    player->mo->health = player->health;\n\n    return true;\n}\n\nboolean P_GivePower(player_t* player, int power)\n{\n    if (power == pw_invulnerability)\n    {\n\tplayer->powers[power] = INVULNTICS;\n\treturn true;\n    }\n    if (power == pw_invisibility)\n    {\n\tplayer->powers[power] = INVISTICS;\n\tplayer->mo->flags |= MF_SHADOW;\n\treturn true;\n    }\n    if (power == pw_infrared)\n    {\n\tplayer->powers[power] = INFRATICS;\n\treturn true;\n    }\n    if (power == pw_ironfeet)\n    {\n\tplayer->powers[power] = IRONTICS;\n\treturn true;\n    }\n    if (power == pw_strength)\n    {\n\tP_GiveBody(player, 100);\n\tplayer->powers[power] = 1;\n\treturn true;\n    }\n    if (player->powers[power])\n\treturn false;\n    player->powers[power] = 1;\n    return true;\n}\n","size":195,"score":100,"agent":"kuncc/1","pid":2,"session":425,"ts":1791743196503}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":659,"symbol":"WI_drawOnLnode","file":"wi_stuff.c","asm":"# WI_drawOnLnode  (TU wi_stuff.c, section .text, 195 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_drawOnLnode:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     wbs,%eax\n  /* 00c */  mov     0x40(%esp),%ecx\n  /* 010 */  mov     0x44(%esp),%edi\n  /* 014 */  mov     (%eax),%eax\n  /* 016 */  lea     (%eax,%eax,8),%eax\n  /* 019 */  add     %ecx,%eax\n  /* 01b */  xor     %ecx,%ecx\n  /* 01d */  mov     lnodes(,%eax,8),%esi\n  /* 024 */  mov     lnodes+0x4(,%eax,8),%eax\n  /* 02b */  mov     %eax,0x1c(%esp)\n  /* 02f */  nop\n.L30:\n  /* 030 */  mov     (%edi,%ecx,4),%eax\n  /* 033 */  mov     %esi,%ebx\n  /* 035 */  movswl  0x4(%eax),%edx\n  /* 039 */  sub     %edx,%ebx\n  /* 03b */  movswl  (%eax),%edx\n  /* 03e */  add     %ebx,%edx\n  /* 040 */  cmp     $0x13f,%edx\n  /* 046 */  jg      .L90\n  /* 048 */  movswl  0x6(%eax),%ebp\n  /* 04c */  mov     0x1c(%esp),%edx\n  /* 050 */  sub     %ebp,%edx\n  /* 052 */  movswl  0x2(%eax),%ebp\n  /* 056 */  add     %edx,%ebp\n  /* 058 */  cmp     $0xc7,%ebp\n  /* 05e */  jg      .L90\n  /* 060 */  or      %ebx,%edx\n  /* 062 */  not     %edx\n  /* 064 */  shr     $0x1f,%edx\n  /* 067 */  test    %dl,%dl\n  /* 069 */  je      .L90\n  /* 06b */  mov     %eax,0xc(%esp)\n  /* 06f */  mov     0x1c(%esp),%eax\n  /* 073 */  xor     %edx,%edx\n  /* 075 */  mov     %esi,(%esp)\n  /* 078 */  mov     %edx,0x8(%esp)\n  /* 07c */  mov     %eax,0x4(%esp)\n  /* 080 */  call    V_DrawPatch\n  /* 085 */  add     $0x2c,%esp\n  /* 088 */  pop     %ebx\n  /* 089 */  pop     %esi\n  /* 08a */  pop     %edi\n  /* 08b */  pop     %ebp\n  /* 08c */  ret\n  /* 08d */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  lea     0x1(%ecx),%eax\n  /* 093 */  mov     $0x1,%ecx\n  /* 098 */  cmp     $0x2,%eax\n  /* 09b */  jne     .L30\n  /* 09d */  movl    $0x2,(%esp)\n  /* 0a4 */  mov     0x40(%esp),%ebx\n  /* 0a8 */  mov     $\"Could not place patch on level %d\",%eax\n  /* 0ad */  mov     %eax,0x4(%esp)\n  /* 0b1 */  inc     %ebx\n  /* 0b2 */  mov     %ebx,0x8(%esp)\n  /* 0b6 */  call    __printf_chk\n  /* 0bb */  add     $0x2c,%esp\n  /* 0be */  pop     %ebx\n  /* 0bf */  pop     %esi\n  /* 0c0 */  pop     %edi\n  /* 0c1 */  pop     %ebp\n  /* 0c2 */  ret\n","c":"#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\ntypedef struct { int x, y; } point_t;\nstatic point_t lnodes[4][9] = { { {185, 164}, {148, 143} } };\nwbstartstruct_t *wbs;\n\nvoid WI_drawOnLnode(int n, patch_t *c[])\n{\n    int i;\n    int left, top, right, bottom;\n    int fits = 0;\n\n    i = 0;\n    do\n    {\n        left = lnodes[wbs->epsd][n].x - c[i]->leftoffset;\n        top = lnodes[wbs->epsd][n].y - c[i]->topoffset;\n        right = left + c[i]->width;\n        bottom = top + c[i]->height;\n\n        if (left >= 0 && right < 320 && top >= 0 && bottom < 200)\n            fits = 1;\n        else\n            i++;\n    } while (!fits && i != 2);\n\n    if (fits && i < 2)\n        V_DrawPatch(lnodes[wbs->epsd][n].x, lnodes[wbs->epsd][n].y, 0, c[i]);\n    else\n        printf(\"Could not place patch on level %d\", n + 1);\n}\n","size":195,"score":100,"agent":"kuncc/6","pid":7,"session":427,"ts":1791743197845}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":386,"symbol":"P_PointOnLineSide","file":"p_maputl.c","asm":"# P_PointOnLineSide  (TU p_maputl.c, section .text, 197 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_PointOnLineSide:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x14(%esp)\n  /* 007 */  mov     0x28(%esp),%edx\n  /* 00b */  mov     %esi,0x18(%esp)\n  /* 00f */  mov     0x8(%edx),%eax\n  /* 012 */  mov     0xc(%edx),%ecx\n  /* 015 */  mov     (%edx),%ebx\n  /* 017 */  test    %eax,%eax\n  /* 019 */  jne     .L40\n  /* 01b */  mov     0x20(%esp),%esi\n  /* 01f */  mov     %ecx,%eax\n  /* 021 */  shr     $0x1f,%eax\n  /* 024 */  cmp     %esi,(%ebx)\n  /* 026 */  jl      .L2f\n  /* 028 */  xor     %eax,%eax\n  /* 02a */  test    %ecx,%ecx\n  /* 02c */  setg    %al\n.L2f:\n  /* 02f */  mov     0x14(%esp),%ebx\n  /* 033 */  mov     0x18(%esp),%esi\n  /* 037 */  add     $0x1c,%esp\n  /* 03a */  ret\n  /* 03b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  test    %ecx,%ecx\n  /* 042 */  mov     0x4(%ebx),%esi\n  /* 045 */  jne     .L78\n  /* 047 */  cmp     %esi,0x24(%esp)\n  /* 04b */  jg      .L60\n  /* 04d */  mov     0x14(%esp),%ebx\n  /* 051 */  shr     $0x1f,%eax\n  /* 054 */  mov     0x18(%esp),%esi\n  /* 058 */  add     $0x1c,%esp\n  /* 05b */  ret\n  /* 05c */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  test    %eax,%eax\n  /* 062 */  mov     0x14(%esp),%ebx\n  /* 066 */  setg    %al\n  /* 069 */  mov     0x18(%esp),%esi\n  /* 06d */  add     $0x1c,%esp\n  /* 070 */  movzbl  %al,%eax\n  /* 073 */  ret\n  /* 074 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  mov     %edx,0x28(%esp)\n  /* 07c */  mov     0x24(%esp),%eax\n  /* 080 */  sar     $0x10,%ecx\n  /* 083 */  mov     (%ebx),%edx\n  /* 085 */  mov     %ecx,(%esp)\n  /* 088 */  sub     %esi,%eax\n  /* 08a */  mov     %eax,%esi\n  /* 08c */  mov     0x20(%esp),%eax\n  /* 090 */  sub     %edx,%eax\n  /* 092 */  mov     %eax,0x4(%esp)\n  /* 096 */  call    FixedMul\n  /* 09b */  mov     0x28(%esp),%edx\n  /* 09f */  mov     %eax,%ebx\n  /* 0a1 */  movswl  0xa(%edx),%eax\n  /* 0a5 */  mov     %esi,(%esp)\n  /* 0a8 */  mov     %eax,0x4(%esp)\n  /* 0ac */  call    FixedMul\n  /* 0b1 */  mov     0x18(%esp),%esi\n  /* 0b5 */  cmp     %eax,%ebx\n  /* 0b7 */  mov     0x14(%esp),%ebx\n  /* 0bb */  setle   %al\n  /* 0be */  add     $0x1c,%esp\n  /* 0c1 */  movzbl  %al,%eax\n  /* 0c4 */  ret\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nint P_PointOnLineSide (fixed_t x, fixed_t y, line_t* line)\n{\n    fixed_t dx;\n    fixed_t dy;\n    fixed_t left;\n    fixed_t right;\n\n    if (!line->dx)\n    {\n        if (x <= line->v1->x)\n            return line->dy > 0;\n        return line->dy < 0;\n    }\n    if (!line->dy)\n    {\n        if (y <= line->v1->y)\n            return line->dx < 0;\n        return line->dx > 0;\n    }\n\n    dx = (x - line->v1->x);\n    dy = (y - line->v1->y);\n\n    left = FixedMul ( line->dy>>FRACBITS , dx );\n    right = FixedMul ( dy , line->dx>>FRACBITS );\n\n    if (right < left)\n        return 0;\n    return 1;\n}\n","size":197,"score":100,"agent":"kuncc/3","pid":4,"session":430,"ts":1791743200448}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":448,"symbol":"A_BFGSpray","file":"p_pspr.c","asm":"# A_BFGSpray  (TU p_pspr.c, section .text, 197 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_BFGSpray:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  xor     %esi,%esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x1c,%esp\n  /* 009 */  mov     0x30(%esp),%edi\n  /* 00d */  jmp     .L22\n  /* 00f */  nop\n.L10:\n  /* 010 */  add     $0x1999999,%esi\n  /* 016 */  cmp     $0x3fffffe8,%esi\n  /* 01c */  je      .Lbd\n.L22:\n  /* 022 */  mov     $0x4000000,%ebx\n  /* 027 */  mov     %ebx,0x8(%esp)\n  /* 02b */  mov     0x20(%edi),%eax\n  /* 02e */  lea     -0x20000000(%esi,%eax,1),%eax\n  /* 035 */  mov     %eax,0x4(%esp)\n  /* 039 */  mov     0x78(%edi),%eax\n  /* 03c */  mov     %eax,(%esp)\n  /* 03f */  call    P_AimLineAttack\n  /* 044 */  mov     linetarget,%eax\n  /* 049 */  test    %eax,%eax\n  /* 04b */  je      .L10\n  /* 04d */  mov     $0x2a,%edx\n  /* 052 */  mov     $0xf,%ebx\n  /* 057 */  mov     %edx,0xc(%esp)\n  /* 05b */  xor     %ebp,%ebp\n  /* 05d */  mov     0x44(%eax),%edx\n  /* 060 */  mov     0x14(%eax),%ecx\n  /* 063 */  sar     $0x2,%edx\n  /* 066 */  add     %ecx,%edx\n  /* 068 */  mov     %edx,0x8(%esp)\n  /* 06c */  mov     0x10(%eax),%edx\n  /* 06f */  mov     %edx,0x4(%esp)\n  /* 073 */  mov     0xc(%eax),%eax\n  /* 076 */  mov     %eax,(%esp)\n  /* 079 */  call    P_SpawnMobj\n  /* 07e */  xchg    %ax,%ax\n.L80:\n  /* 080 */  call    P_Random\n  /* 085 */  and     $0x7,%eax\n  /* 088 */  dec     %ebx\n  /* 089 */  lea     0x1(%ebp,%eax,1),%ebp\n  /* 08d */  jne     .L80\n  /* 08f */  mov     0x78(%edi),%eax\n  /* 092 */  add     $0x1999999,%esi\n  /* 098 */  mov     %ebp,0xc(%esp)\n  /* 09c */  mov     %eax,0x8(%esp)\n  /* 0a0 */  mov     %eax,0x4(%esp)\n  /* 0a4 */  mov     linetarget,%eax\n  /* 0a9 */  mov     %eax,(%esp)\n  /* 0ac */  call    P_DamageMobj\n  /* 0b1 */  cmp     $0x3fffffe8,%esi\n  /* 0b7 */  jne     .L22\n.Lbd:\n  /* 0bd */  add     $0x1c,%esp\n  /* 0c0 */  pop     %ebx\n  /* 0c1 */  pop     %esi\n  /* 0c2 */  pop     %edi\n  /* 0c3 */  pop     %ebp\n  /* 0c4 */  ret\n","c":"#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid A_BFGSpray(mobj_t *mo)\n{\n    int i, j, damage;\n    angle_t an;\n\n    for (i = 0; i < 40; i++)\n    {\n        an = mo->angle - ANG90/2 + ANG90/40*i;\n        P_AimLineAttack(mo->target, an, 16*64*FRACUNIT);\n        if (!linetarget)\n            continue;\n        P_SpawnMobj(linetarget->x, linetarget->y, linetarget->z + (linetarget->height>>2), MT_EXTRABFG);\n        damage = 0;\n        for (j = 0; j < 15; j++)\n            damage += (P_Random()&7) + 1;\n        P_DamageMobj(linetarget, mo->target, mo->target, damage);\n    }\n}\n","size":197,"score":100,"agent":"kuncc/7","pid":8,"session":431,"ts":1791743200980}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":394,"symbol":"P_SetThingPosition","file":"p_maputl.c","asm":"# P_SetThingPosition  (TU p_maputl.c, section .text, 198 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_SetThingPosition:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x10(%ebx),%eax\n  /* 00e */  mov     %eax,0x4(%esp)\n  /* 012 */  mov     0xc(%ebx),%eax\n  /* 015 */  mov     %eax,(%esp)\n  /* 018 */  call    R_PointInSubsector\n  /* 01d */  mov     %eax,0x34(%ebx)\n  /* 020 */  mov     %eax,%edx\n  /* 022 */  mov     0x68(%ebx),%eax\n  /* 025 */  test    $0x8,%al\n  /* 027 */  jne     .L42\n  /* 029 */  mov     (%edx),%ecx\n  /* 02b */  movl    $0x0,0x1c(%ebx)\n  /* 032 */  mov     0x48(%ecx),%edx\n  /* 035 */  mov     %edx,0x18(%ebx)\n  /* 038 */  test    %edx,%edx\n  /* 03a */  je      .L3f\n  /* 03c */  mov     %ebx,0x1c(%edx)\n.L3f:\n  /* 03f */  mov     %ebx,0x48(%ecx)\n.L42:\n  /* 042 */  test    $0x10,%al\n  /* 044 */  jne     .La7\n  /* 046 */  mov     0xc(%ebx),%eax\n  /* 049 */  mov     bmaporgx,%edx\n  /* 04f */  sub     %edx,%eax\n  /* 051 */  sar     $0x17,%eax\n  /* 054 */  js      .Lb0\n  /* 056 */  mov     bmaporgy,%ecx\n  /* 05c */  mov     0x10(%ebx),%edx\n  /* 05f */  sub     %ecx,%edx\n  /* 061 */  sar     $0x17,%edx\n  /* 064 */  mov     %edx,%ecx\n  /* 066 */  not     %ecx\n  /* 068 */  shr     $0x1f,%ecx\n  /* 06b */  test    %cl,%cl\n  /* 06d */  je      .Lb0\n  /* 06f */  cmp     %eax,bmapwidth\n  /* 075 */  jle     .Lb0\n  /* 077 */  cmp     %edx,bmapheight\n  /* 07d */  jle     .Lb0\n  /* 07f */  movl    $0x0,0x30(%ebx)\n  /* 086 */  mov     bmapwidth,%ecx\n  /* 08c */  imul    %ecx,%edx\n  /* 08f */  add     %eax,%edx\n  /* 091 */  mov     blocklinks,%eax\n  /* 096 */  lea     (%eax,%edx,4),%edx\n  /* 099 */  mov     (%edx),%eax\n  /* 09b */  mov     %eax,0x2c(%ebx)\n  /* 09e */  test    %eax,%eax\n  /* 0a0 */  je      .La5\n  /* 0a2 */  mov     %ebx,0x30(%eax)\n.La5:\n  /* 0a5 */  mov     %ebx,(%edx)\n.La7:\n  /* 0a7 */  mov     0x18(%esp),%ebx\n  /* 0ab */  add     $0x1c,%esp\n  /* 0ae */  ret\n  /* 0af */  nop\n.Lb0:\n  /* 0b0 */  movl    $0x0,0x30(%ebx)\n  /* 0b7 */  movl    $0x0,0x2c(%ebx)\n  /* 0be */  mov     0x18(%esp),%ebx\n  /* 0c2 */  add     $0x1c,%esp\n  /* 0c5 */  ret\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nvoid P_SetThingPosition (mobj_t* thing)\n{\n    subsector_t* ss;\n    sector_t* sec;\n    int blockx;\n    int blocky;\n    mobj_t** link;\n\n    ss = R_PointInSubsector (thing->x, thing->y);\n    thing->subsector = ss;\n\n    if ( ! (thing->flags & MF_NOSECTOR) )\n    {\n\tsec = ss->sector;\n\tthing->sprev = NULL;\n\tthing->snext = sec->thinglist;\n\tif (sec->thinglist)\n\t    sec->thinglist->sprev = thing;\n\tsec->thinglist = thing;\n    }\n\n    if ( ! (thing->flags & MF_NOBLOCKMAP) )\n    {\n\tblockx = (thing->x - bmaporgx)>>MAPBLOCKSHIFT;\n\tblocky = (thing->y - bmaporgy)>>MAPBLOCKSHIFT;\n\n\tif (blockx>=0 && blockx < bmapwidth && blocky>=0 && blocky < bmapheight)\n\t{\n\t    link = &blocklinks[blocky*bmapwidth+blockx];\n\t    thing->bprev = NULL;\n\t    thing->bnext = *link;\n\t    if (*link)\n\t\t(*link)->bprev = thing;\n\t    *link = thing;\n\t}\n\telse\n\t{\n\t    thing->bnext = thing->bprev = NULL;\n\t}\n    }\n}\n","size":198,"score":100,"agent":"kuncc/0","pid":1,"session":432,"ts":1791743202071}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":233,"symbol":"M_QuickLoad","file":"m_menu.c","asm":"# M_QuickLoad  (TU m_menu.c, section .text, 193 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_QuickLoad:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     netgame,%eax\n  /* 00c */  test    %eax,%eax\n  /* 00e */  jne     .Lb0\n  /* 014 */  mov     quickSaveSlot,%edx\n  /* 01a */  test    %edx,%edx\n  /* 01c */  js      .La0\n  /* 022 */  movl    $tempstring,(%esp)\n  /* 029 */  lea     (%edx,%edx,2),%eax\n  /* 02c */  lea     savegamestrings(,%eax,8),%eax\n  /* 033 */  mov     %eax,0x10(%esp)\n  /* 037 */  mov     $\"do you want to quickload the game named\\n\\n'%s'?\\n\\npress y or n.\",%eax\n  /* 03c */  mov     %eax,0xc(%esp)\n  /* 040 */  mov     $0x50,%eax\n  /* 045 */  mov     %eax,0x8(%esp)\n  /* 049 */  mov     $0x2,%eax\n  /* 04e */  mov     %eax,0x4(%esp)\n  /* 052 */  call    __sprintf_chk\n  /* 057 */  mov     menuactive,%ebx\n  /* 05d */  mov     $tempstring,%ecx\n  /* 062 */  mov     $M_QuickLoadResponse,%edx\n  /* 067 */  mov     $0x1,%eax\n.L6c:\n  /* 06c */  mov     %ebx,messageLastMenuActive\n  /* 072 */  mov     $0x1,%ebx\n  /* 077 */  mov     %eax,messageNeedsInput\n  /* 07c */  mov     $0x1,%eax\n  /* 081 */  mov     %ebx,messageToPrint\n  /* 087 */  mov     0x28(%esp),%ebx\n  /* 08b */  mov     %ecx,messageString\n  /* 091 */  mov     %edx,messageRoutine\n  /* 097 */  mov     %eax,menuactive\n  /* 09c */  add     $0x2c,%esp\n  /* 09f */  ret\n.La0:\n  /* 0a0 */  mov     menuactive,%ebx\n  /* 0a6 */  mov     $\"you haven't picked a quicksave slot yet!\\n\\npress a key.\",%ecx\n  /* 0ab */  xor     %edx,%edx\n  /* 0ad */  jmp     .L6c\n  /* 0af */  nop\n.Lb0:\n  /* 0b0 */  mov     menuactive,%ebx\n  /* 0b6 */  mov     $\"you can't quickload during a netgame!\\n\\npress a key.\",%ecx\n  /* 0bb */  xor     %edx,%edx\n  /* 0bd */  xor     %eax,%eax\n  /* 0bf */  jmp     .L6c\n","c":"/* candidate for M_QuickLoad (m_menu.c, 193 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nint messageToPrint;\nint messageLastMenuActive;\nchar* messageString;\nvoid (*messageRoutine)(int response);\nboolean messageNeedsInput;\nint quickSaveSlot;\nchar savegamestrings[10][24];\nchar tempstring[80];\nvoid M_QuickLoadResponse(int ch);\n\nvoid M_StartMessage(char* string, void* routine, boolean input)\n{\n    messageLastMenuActive = menuactive;\n    messageToPrint = 1;\n    messageString = string;\n    messageRoutine = routine;\n    messageNeedsInput = input;\n    menuactive = 1;\n}\n\nvoid M_QuickLoad(void)\n{\n    if (netgame)\n    {\n        M_StartMessage(QLOADNET, NULL, false);\n        return;\n    }\n    if (quickSaveSlot < 0)\n    {\n        M_StartMessage(QSAVESPOT, NULL, netgame);\n        return;\n    }\n    sprintf(tempstring, QLPROMPT, savegamestrings[quickSaveSlot]);\n    M_StartMessage(tempstring, M_QuickLoadResponse, true);\n}\n","size":193,"score":100,"agent":"kuncc/4","pid":5,"session":422,"ts":1791743208566}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":545,"symbol":"R_PointOnSegSide","file":"r_main.c","asm":"# R_PointOnSegSide  (TU r_main.c, section .text, 198 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_PointOnSegSide:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x38(%esp),%eax\n  /* 009 */  mov     (%eax),%edx\n  /* 00b */  mov     (%edx),%ebx\n  /* 00d */  mov     0x4(%edx),%esi\n  /* 010 */  mov     0x4(%eax),%edx\n  /* 013 */  mov     (%edx),%eax\n  /* 015 */  mov     0x4(%edx),%ecx\n  /* 018 */  sub     %esi,%ecx\n  /* 01a */  sub     %ebx,%eax\n  /* 01c */  jne     .L40\n  /* 01e */  mov     %ecx,%eax\n  /* 020 */  shr     $0x1f,%eax\n  /* 023 */  cmp     0x30(%esp),%ebx\n  /* 027 */  jl      .L30\n  /* 029 */  xor     %eax,%eax\n  /* 02b */  test    %ecx,%ecx\n  /* 02d */  setg    %al\n.L30:\n  /* 030 */  add     $0x24,%esp\n  /* 033 */  pop     %ebx\n  /* 034 */  pop     %esi\n  /* 035 */  ret\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  test    %ecx,%ecx\n  /* 042 */  mov     %eax,%edx\n  /* 044 */  jne     .L58\n  /* 046 */  cmp     0x34(%esp),%esi\n  /* 04a */  jl      .L80\n  /* 04c */  shr     $0x1f,%eax\n  /* 04f */  add     $0x24,%esp\n  /* 052 */  pop     %ebx\n  /* 053 */  pop     %esi\n  /* 054 */  ret\n  /* 055 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  mov     0x30(%esp),%eax\n  /* 05c */  sub     %ebx,%eax\n  /* 05e */  mov     0x34(%esp),%ebx\n  /* 062 */  sub     %esi,%ebx\n  /* 064 */  mov     %edx,%esi\n  /* 066 */  xor     %ecx,%esi\n  /* 068 */  xor     %eax,%esi\n  /* 06a */  xor     %ebx,%esi\n  /* 06c */  jns     .L90\n  /* 06e */  add     $0x24,%esp\n  /* 071 */  xor     %ecx,%eax\n  /* 073 */  pop     %ebx\n  /* 074 */  shr     $0x1f,%eax\n  /* 077 */  pop     %esi\n  /* 078 */  ret\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  xor     %eax,%eax\n  /* 082 */  test    %edx,%edx\n  /* 084 */  setg    %al\n  /* 087 */  add     $0x24,%esp\n  /* 08a */  pop     %ebx\n  /* 08b */  pop     %esi\n  /* 08c */  ret\n  /* 08d */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  mov     %eax,0x4(%esp)\n  /* 094 */  sar     $0x10,%ecx\n  /* 097 */  mov     %ecx,(%esp)\n  /* 09a */  mov     %edx,0x1c(%esp)\n  /* 09e */  call    FixedMul\n  /* 0a3 */  mov     %ebx,(%esp)\n  /* 0a6 */  mov     %eax,%esi\n  /* 0a8 */  mov     0x1c(%esp),%eax\n  /* 0ac */  sar     $0x10,%eax\n  /* 0af */  mov     %eax,0x4(%esp)\n  /* 0b3 */  call    FixedMul\n  /* 0b8 */  cmp     %eax,%esi\n  /* 0ba */  setle   %al\n  /* 0bd */  add     $0x24,%esp\n  /* 0c0 */  pop     %ebx\n  /* 0c1 */  movzbl  %al,%eax\n  /* 0c4 */  pop     %esi\n  /* 0c5 */  ret\n","c":"/* candidate for R_PointOnSegSide (r_main.c, 198 bytes) */\n#include <stdlib.h>\n#include <math.h>\n#include \"doomdef.h\"\n#include \"d_net.h\"\n#include \"m_bbox.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\nint R_PointOnSegSide ( fixed_t x, fixed_t y, seg_t* line )\n{\n    fixed_t lx, ly, ldx, ldy, dx, dy, left, right;\n\n    lx = line->v1->x;\n    ly = line->v1->y;\n    ldx = line->v2->x - lx;\n    ldy = line->v2->y - ly;\n\n    if (!ldx)\n    {\n        if (x <= lx)\n            return ldy > 0;\n        return ldy < 0;\n    }\n    if (!ldy)\n    {\n        if (y <= ly)\n            return ldx < 0;\n        return ldx > 0;\n    }\n\n    dx = x - lx;\n    dy = y - ly;\n\n    if ((ldy ^ ldx ^ dx ^ dy) & 0x80000000)\n    {\n        if ((ldy ^ dx) & 0x80000000)\n            return 1;\n        return 0;\n    }\n\n    left = FixedMul(ldy >> 16, dx);\n    right = FixedMul(dy, ldx >> 16);\n\n    if (right < left)\n        return 0;\n    return 1;\n}\n","size":198,"score":100,"agent":"kuncc/5","pid":6,"session":434,"ts":1791743209266}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":532,"symbol":"R_DrawColumn","file":"r_draw.c","asm":"# R_DrawColumn  (TU r_draw.c, section .text, 198 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawColumn:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     dc_yh,%esi\n  /* 00c */  mov     dc_yl,%eax\n  /* 011 */  mov     %esi,%ebx\n  /* 013 */  sub     %eax,%ebx\n  /* 015 */  js      .Lbf\n  /* 01b */  mov     %eax,%edx\n  /* 01d */  mov     dc_x,%edi\n  /* 023 */  shr     $0x1f,%edx\n  /* 026 */  cmp     $0xc7,%esi\n  /* 02c */  setg    %cl\n  /* 02f */  or      %cl,%dl\n  /* 031 */  jne     .L3b\n  /* 033 */  cmp     $0x13f,%edi\n  /* 039 */  jbe     .L5e\n.L3b:\n  /* 03b */  mov     %edi,0xc(%esp)\n  /* 03f */  mov     %eax,0x4(%esp)\n  /* 043 */  mov     %esi,0x8(%esp)\n  /* 047 */  movl    $\"R_DrawColumn: %i to %i at %i\",(%esp)\n  /* 04e */  call    I_Error\n  /* 053 */  mov     dc_yl,%eax\n  /* 058 */  mov     dc_x,%edi\n.L5e:\n  /* 05e */  mov     columnofs(,%edi,4),%ecx\n  /* 065 */  mov     centery,%edi\n  /* 06b */  mov     ylookup(,%eax,4),%edx\n  /* 072 */  mov     dc_iscale,%esi\n  /* 078 */  sub     %edi,%eax\n  /* 07a */  add     %edx,%ecx\n  /* 07c */  mov     dc_texturemid,%edx\n  /* 082 */  imul    %esi,%eax\n  /* 085 */  add     %edx,%eax\n  /* 087 */  nop\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     dc_source,%edi\n  /* 096 */  mov     %eax,%edx\n  /* 098 */  add     $0x140,%ecx\n  /* 09e */  sar     $0x10,%edx\n  /* 0a1 */  add     %esi,%eax\n  /* 0a3 */  and     $0x7f,%edx\n  /* 0a6 */  movzbl  (%edi,%edx,1),%edx\n  /* 0aa */  mov     dc_colormap,%edi\n  /* 0b0 */  movzbl  (%edi,%edx,1),%edx\n  /* 0b4 */  mov     %dl,-0x140(%ecx)\n  /* 0ba */  sub     $0x1,%ebx\n  /* 0bd */  jae     .L90\n.Lbf:\n  /* 0bf */  add     $0x10,%esp\n  /* 0c2 */  pop     %ebx\n  /* 0c3 */  pop     %esi\n  /* 0c4 */  pop     %edi\n  /* 0c5 */  ret\n","c":"#include \"doomdef.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n\nbyte* ylookup[832];\nint columnofs[1120];\n\nvoid R_DrawColumn (void)\n{\n    int count;\n    byte* dest;\n    fixed_t frac;\n    fixed_t fracstep;\n\n    count = dc_yh - dc_yl;\n    if (count < 0)\n        return;\n    if ((unsigned)dc_x >= SCREENWIDTH || dc_yl < 0 || dc_yh >= SCREENHEIGHT)\n        I_Error (\"R_DrawColumn: %i to %i at %i\", dc_yl, dc_yh, dc_x);\n    dest = ylookup[dc_yl] + columnofs[dc_x];\n    fracstep = dc_iscale;\n    frac = dc_texturemid + (dc_yl - centery) * fracstep;\n    do {\n        *dest = dc_colormap[dc_source[(frac >> FRACBITS) & 127]];\n        dest += SCREENWIDTH;\n        frac += fracstep;\n    } while (count--);\n}\n","size":198,"score":100,"agent":"kuncc/2","pid":3,"session":433,"ts":1791743209353}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":681,"symbol":"WI_checkForAccelerate","file":"wi_stuff.c","asm":"# WI_checkForAccelerate  (TU wi_stuff.c, section .text, 200 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_checkForAccelerate:\n  /* 000 */  mov     $players,%edx\n  /* 005 */  xor     %eax,%eax\n.L7:\n  /* 007 */  mov     playeringame(,%eax,4),%ecx\n  /* 00e */  test    %ecx,%ecx\n  /* 010 */  je      .L80\n  /* 012 */  push    %ebx\n.L13:\n  /* 013 */  movzbl  0xf(%edx),%ecx\n  /* 017 */  xor     %ebx,%ebx\n  /* 019 */  test    $0x1,%cl\n  /* 01c */  je      .L31\n  /* 01e */  mov     0xbc(%edx),%ebx\n  /* 024 */  test    %ebx,%ebx\n  /* 026 */  je      .Lb8\n.L2c:\n  /* 02c */  mov     $0x1,%ebx\n.L31:\n  /* 031 */  mov     %ebx,0xbc(%edx)\n  /* 037 */  test    $0x2,%cl\n  /* 03a */  je      .L98\n  /* 03c */  mov     0xc0(%edx),%ecx\n  /* 042 */  test    %ecx,%ecx\n  /* 044 */  je      .La8\n.L46:\n  /* 046 */  mov     $0x1,%ecx\n  /* 04b */  mov     %ecx,0xc0(%edx)\n.L51:\n  /* 051 */  inc     %eax\n  /* 052 */  add     $0x118,%edx\n  /* 058 */  cmp     $0x4,%eax\n  /* 05b */  je      .L74\n.L5d:\n  /* 05d */  mov     playeringame(,%eax,4),%ecx\n  /* 064 */  test    %ecx,%ecx\n  /* 066 */  jne     .L13\n  /* 068 */  inc     %eax\n  /* 069 */  add     $0x118,%edx\n  /* 06f */  cmp     $0x4,%eax\n  /* 072 */  jne     .L5d\n.L74:\n  /* 074 */  pop     %ebx\n  /* 075 */  ret\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  inc     %eax\n  /* 081 */  add     $0x118,%edx\n  /* 087 */  cmp     $0x4,%eax\n  /* 08a */  jne     .L7\n  /* 090 */  ret\n  /* 091 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  xor     %ebx,%ebx\n  /* 09a */  mov     %ebx,0xc0(%edx)\n  /* 0a0 */  jmp     .L51\n  /* 0a2 */  lea     0x0(%esi),%esi\n.La8:\n  /* 0a8 */  mov     $0x1,%ebx\n  /* 0ad */  mov     %ebx,acceleratestage\n  /* 0b3 */  jmp     .L46\n  /* 0b5 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  mov     $0x1,%ebx\n  /* 0bd */  mov     %ebx,acceleratestage\n  /* 0c3 */  jmp     .L2c\n","c":"/* candidate for WI_checkForAccelerate (wi_stuff.c, 200 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nint acceleratestage;\n\nvoid WI_checkForAccelerate(void)\n{\n    int i;\n    player_t *player;\n\n    for (i = 0, player = players; i < MAXPLAYERS; i++, player++)\n    {\n        if (playeringame[i])\n        {\n            if (player->cmd.buttons & BT_ATTACK)\n            {\n                if (!player->attackdown)\n                    acceleratestage = 1;\n                player->attackdown = true;\n            }\n            else\n                player->attackdown = false;\n\n            if (player->cmd.buttons & BT_USE)\n            {\n                if (!player->usedown)\n                    acceleratestage = 1;\n                player->usedown = true;\n            }\n            else\n                player->usedown = false;\n        }\n    }\n}\n","size":200,"score":100,"agent":"kuncc/6","pid":7,"session":436,"ts":1791743212088}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":177,"symbol":"I_SoundSetTimer","file":"i_sound.c","asm":"# I_SoundSetTimer  (TU i_sound.c, section .text, 199 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_SoundSetTimer:\n  /* 000 */  sub     $0x15c,%esp\n  /* 006 */  mov     $0x10000000,%eax\n  /* 00b */  mov     %eax,0xbc(%esp)\n  /* 012 */  lea     0xc4(%esp),%eax\n  /* 019 */  mov     $I_HandleSoundTimer,%ecx\n  /* 01e */  mov     %eax,0x8(%esp)\n  /* 022 */  lea     0x38(%esp),%eax\n  /* 026 */  mov     %eax,0x4(%esp)\n  /* 02a */  movl    $0xe,(%esp)\n  /* 031 */  mov     %ebx,0x158(%esp)\n  /* 038 */  mov     0x160(%esp),%ebx\n  /* 03f */  mov     %ecx,0x38(%esp)\n  /* 043 */  call    sigaction\n  /* 048 */  xor     %eax,%eax\n  /* 04a */  mov     %eax,0x18(%esp)\n  /* 04e */  xor     %eax,%eax\n  /* 050 */  mov     %eax,0x20(%esp)\n  /* 054 */  lea     0x28(%esp),%eax\n  /* 058 */  mov     %eax,0x8(%esp)\n  /* 05c */  lea     0x18(%esp),%eax\n  /* 060 */  mov     %eax,0x4(%esp)\n  /* 064 */  movl    $0x0,(%esp)\n  /* 06b */  mov     %ebx,0x1c(%esp)\n  /* 06f */  mov     %ebx,0x24(%esp)\n  /* 073 */  call    setitimer\n  /* 078 */  mov     %eax,%ebx\n  /* 07a */  inc     %eax\n  /* 07b */  je      .L90\n  /* 07d */  mov     %ebx,%eax\n  /* 07f */  mov     0x158(%esp),%ebx\n  /* 086 */  add     $0x15c,%esp\n  /* 08c */  ret\n  /* 08d */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  movl    $\"I_SoundSetTimer: interrupt n.a.\\n\",(%esp)\n  /* 097 */  mov     stderr,%eax\n  /* 09c */  mov     $0x1,%edx\n  /* 0a1 */  mov     %edx,0x4(%esp)\n  /* 0a5 */  mov     %eax,0xc(%esp)\n  /* 0a9 */  mov     $0x20,%eax\n  /* 0ae */  mov     %eax,0x8(%esp)\n  /* 0b2 */  call    fwrite\n  /* 0b7 */  mov     %ebx,%eax\n  /* 0b9 */  mov     0x158(%esp),%ebx\n  /* 0c0 */  add     $0x15c,%esp\n  /* 0c6 */  ret\n","c":"#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nvoid I_HandleSoundTimer(int ignore);\n\nint I_SoundSetTimer(int duration_of_tick)\n{\n    struct itimerval value;\n    struct itimerval ovalue;\n    struct sigaction act;\n    struct sigaction oact;\n    int res;\n\n    act.sa_handler = I_HandleSoundTimer;\n    act.sa_flags = SA_RESTART;\n    sigaction(SIGALRM, &act, &oact);\n\n    value.it_interval.tv_sec = 0;\n    value.it_interval.tv_usec = duration_of_tick;\n    value.it_value.tv_sec = 0;\n    value.it_value.tv_usec = duration_of_tick;\n\n    res = setitimer(ITIMER_REAL, &value, &ovalue);\n    if (res == -1)\n        fprintf(stderr, \"I_SoundSetTimer: interrupt n.a.\\n\");\n    return res;\n}\n","size":199,"score":100,"agent":"kuncc/1","pid":2,"session":435,"ts":1791743213167}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":407,"symbol":"P_MobjThinker","file":"p_mobj.c","asm":"# P_MobjThinker  (TU p_mobj.c, section .text, 202 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_MobjThinker:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x48(%ebx),%eax\n  /* 00e */  test    %eax,%eax\n  /* 010 */  jne     .L19\n  /* 012 */  mov     0x4c(%ebx),%ecx\n  /* 015 */  test    %ecx,%ecx\n  /* 017 */  je      .L60\n.L19:\n  /* 019 */  mov     %ebx,(%esp)\n  /* 01c */  call    P_XYMovement\n  /* 021 */  cmpl    $0xffffffff,0x8(%ebx)\n  /* 025 */  je      .L52\n.L27:\n  /* 027 */  mov     0x38(%ebx),%eax\n  /* 02a */  cmp     %eax,0x14(%ebx)\n  /* 02d */  jne     .L36\n  /* 02f */  mov     0x50(%ebx),%edx\n  /* 032 */  test    %edx,%edx\n  /* 034 */  je      .L44\n.L36:\n  /* 036 */  mov     %ebx,(%esp)\n  /* 039 */  call    P_ZMovement\n  /* 03e */  cmpl    $0xffffffff,0x8(%ebx)\n  /* 042 */  je      .L52\n.L44:\n  /* 044 */  mov     0x60(%ebx),%eax\n  /* 047 */  cmp     $0xffffffff,%eax\n  /* 04a */  je      .L70\n  /* 04c */  dec     %eax\n  /* 04d */  mov     %eax,0x60(%ebx)\n  /* 050 */  je      .Lb0\n.L52:\n  /* 052 */  mov     0x18(%esp),%ebx\n  /* 056 */  add     $0x1c,%esp\n  /* 059 */  ret\n  /* 05a */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  testb   $0x1,0x6b(%ebx)\n  /* 064 */  jne     .L19\n  /* 066 */  jmp     .L27\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  testb   $0x40,0x6a(%ebx)\n  /* 074 */  je      .L52\n  /* 076 */  mov     respawnmonsters,%eax\n  /* 07b */  test    %eax,%eax\n  /* 07d */  je      .L52\n  /* 07f */  mov     0x74(%ebx),%eax\n  /* 082 */  inc     %eax\n  /* 083 */  mov     %eax,0x74(%ebx)\n  /* 086 */  cmp     $0x1a3,%eax\n  /* 08b */  jle     .L52\n  /* 08d */  testb   $0x1f,leveltime\n  /* 094 */  jne     .L52\n  /* 096 */  call    P_Random\n  /* 09b */  cmp     $0x4,%eax\n  /* 09e */  jg      .L52\n  /* 0a0 */  mov     %ebx,0x20(%esp)\n  /* 0a4 */  mov     0x18(%esp),%ebx\n  /* 0a8 */  add     $0x1c,%esp\n  /* 0ab */  jmp     P_NightmareRespawn\n.Lb0:\n  /* 0b0 */  mov     0x64(%ebx),%eax\n  /* 0b3 */  mov     0x10(%eax),%eax\n  /* 0b6 */  mov     %ebx,(%esp)\n  /* 0b9 */  mov     %eax,0x4(%esp)\n  /* 0bd */  call    P_SetMobjState\n  /* 0c2 */  mov     0x18(%esp),%ebx\n  /* 0c6 */  add     $0x1c,%esp\n  /* 0c9 */  ret\n","c":"/* candidate for P_MobjThinker (p_mobj.c, 202 bytes) */\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"sounds.h\"\n#include \"st_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nvoid P_MobjThinker (mobj_t* mobj)\n{\n    if (mobj->momx || mobj->momy || (mobj->flags & MF_SKULLFLY))\n    {\n        P_XYMovement (mobj);\n        if (mobj->thinker.function.acv == (actionf_v) (-1))\n            return;\n    }\n    if ((mobj->z != mobj->floorz) || mobj->momz)\n    {\n        P_ZMovement (mobj);\n        if (mobj->thinker.function.acv == (actionf_v) (-1))\n            return;\n    }\n\n    if (mobj->tics != -1)\n    {\n        mobj->tics--;\n        if (!mobj->tics)\n            P_SetMobjState (mobj, mobj->state->nextstate);\n    }\n    else\n    {\n        if (!(mobj->flags & MF_COUNTKILL))\n            return;\n        if (!respawnmonsters)\n            return;\n        mobj->movecount++;\n        if (mobj->movecount < 12*35)\n            return;\n        if (leveltime & 31)\n            return;\n        if (P_Random () > 4)\n            return;\n        P_NightmareRespawn (mobj);\n    }\n}\n","size":202,"score":100,"agent":"kuncc/0","pid":1,"session":439,"ts":1791743214668}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":58,"symbol":"D_QuitNetGame","file":"d_net.c","asm":"# D_QuitNetGame  (TU d_net.c, section .text, 201 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_QuitNetGame:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     debugfile,%eax\n  /* 00a */  test    %eax,%eax\n  /* 00c */  je      .L16\n  /* 00e */  mov     %eax,(%esp)\n  /* 011 */  call    fclose\n.L16:\n  /* 016 */  mov     netgame,%eax\n  /* 01b */  test    %eax,%eax\n  /* 01d */  je      .Lc3\n  /* 023 */  mov     usergame,%esi\n  /* 029 */  test    %esi,%esi\n  /* 02b */  je      .Lc3\n  /* 031 */  mov     consoleplayer,%eax\n  /* 036 */  cmp     $0xffffffff,%eax\n  /* 039 */  je      .Lc3\n  /* 03f */  mov     demoplayback,%ebx\n  /* 045 */  test    %ebx,%ebx\n  /* 047 */  jne     .Lc3\n  /* 049 */  mov     netbuffer,%edx\n  /* 04f */  mov     $0x4,%esi\n  /* 054 */  mov     %al,0x6(%edx)\n  /* 057 */  movb    $0x0,0x7(%edx)\n.L5b:\n  /* 05b */  mov     doomcom,%edx\n  /* 061 */  mov     $0x1,%ebx\n  /* 066 */  cmpw    $0x1,0xc(%edx)\n  /* 06b */  jg      .L89\n  /* 06d */  jmp     .Lb4\n  /* 06f */  nop\n  /* 070 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movswl  0xc(%edx),%eax\n  /* 084 */  inc     %ebx\n  /* 085 */  cmp     %ebx,%eax\n  /* 087 */  jle     .Lb4\n.L89:\n  /* 089 */  mov     nodeingame(,%ebx,4),%ecx\n  /* 090 */  test    %ecx,%ecx\n  /* 092 */  je      .L80\n  /* 094 */  mov     %ebx,(%esp)\n  /* 097 */  mov     $0x80000000,%eax\n  /* 09c */  inc     %ebx\n  /* 09d */  mov     %eax,0x4(%esp)\n  /* 0a1 */  call    HSendPacket\n  /* 0a6 */  mov     doomcom,%edx\n  /* 0ac */  movswl  0xc(%edx),%eax\n  /* 0b0 */  cmp     %ebx,%eax\n  /* 0b2 */  jg      .L89\n.Lb4:\n  /* 0b4 */  movl    $0x1,(%esp)\n  /* 0bb */  call    I_WaitVBL\n  /* 0c0 */  dec     %esi\n  /* 0c1 */  jne     .L5b\n.Lc3:\n  /* 0c3 */  add     $0x14,%esp\n  /* 0c6 */  pop     %ebx\n  /* 0c7 */  pop     %esi\n  /* 0c8 */  ret\n","c":"/* candidate for D_QuitNetGame (d_net.c, 201 bytes) */\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"i_net.h\"\n#include \"g_game.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n\nextern doomcom_t* doomcom;\nextern doomdata_t* netbuffer;\nextern boolean nodeingame[];\nvoid HSendPacket (int node, int flags);\n\nvoid D_QuitNetGame (void)\n{\n    int i;\n    int j;\n\n    if (debugfile)\n\tfclose (debugfile);\n\n    if (!netgame || !usergame || consoleplayer == -1 || demoplayback)\n\treturn;\n\n    netbuffer->player = consoleplayer;\n    netbuffer->numtics = 0;\n\n    for (i=0 ; i<4 ; i++)\n    {\n\tfor (j=1 ; j<doomcom->numnodes ; j++)\n\t    if (nodeingame[j])\n\t\tHSendPacket (j, 0x80000000);\n\tI_WaitVBL (1);\n    }\n}\n","size":201,"score":100,"agent":"kuncc/3","pid":4,"session":437,"ts":1791743223621}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":444,"symbol":"A_FireCGun","file":"p_pspr.c","asm":"# A_FireCGun  (TU p_pspr.c, section .text, 203 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_FireCGun:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x1,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x14,%esp\n  /* 00a */  mov     %eax,0x4(%esp)\n  /* 00e */  mov     0x20(%esp),%ebx\n  /* 012 */  mov     0x24(%esp),%esi\n  /* 016 */  mov     (%ebx),%eax\n  /* 018 */  mov     %eax,(%esp)\n  /* 01b */  call    S_StartSound\n  /* 020 */  mov     0x70(%ebx),%eax\n  /* 023 */  lea     (%eax,%eax,2),%eax\n  /* 026 */  mov     weaponinfo(,%eax,8),%eax\n  /* 02d */  mov     0x9c(%ebx,%eax,4),%eax\n  /* 034 */  test    %eax,%eax\n  /* 036 */  jne     .L40\n  /* 038 */  add     $0x14,%esp\n  /* 03b */  pop     %ebx\n  /* 03c */  pop     %esi\n  /* 03d */  ret\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  mov     $0x9b,%eax\n  /* 045 */  mov     %eax,0x4(%esp)\n  /* 049 */  mov     (%ebx),%eax\n  /* 04b */  mov     %eax,(%esp)\n  /* 04e */  call    P_SetMobjState\n  /* 053 */  mov     0x70(%ebx),%eax\n  /* 056 */  lea     (%eax,%eax,2),%eax\n  /* 059 */  shl     $0x3,%eax\n  /* 05c */  mov     weaponinfo(%eax),%edx\n  /* 062 */  decl    0x9c(%ebx,%edx,4)\n  /* 069 */  mov     weaponinfo+0x14(%eax),%edx\n  /* 06f */  lea     0x0(,%edx,8),%eax\n  /* 076 */  sub     %edx,%eax\n  /* 078 */  mov     (%esi),%edx\n  /* 07a */  mov     %ebx,(%esp)\n  /* 07d */  lea     (%edx,%eax,4),%eax\n  /* 080 */  mov     $0x1,%edx\n  /* 085 */  mov     %edx,0x4(%esp)\n  /* 089 */  sub     $states+0x5b0,%eax\n  /* 08e */  sar     $0x2,%eax\n  /* 091 */  imul    $0xb6db6db7,%eax,%eax\n  /* 097 */  mov     %eax,0x8(%esp)\n  /* 09b */  call    P_SetPsprite\n  /* 0a0 */  mov     (%ebx),%eax\n  /* 0a2 */  mov     %eax,(%esp)\n  /* 0a5 */  call    P_BulletSlope\n  /* 0aa */  mov     0xc8(%ebx),%ecx\n  /* 0b0 */  xor     %eax,%eax\n  /* 0b2 */  test    %ecx,%ecx\n  /* 0b4 */  sete    %al\n  /* 0b7 */  mov     %eax,0x24(%esp)\n  /* 0bb */  mov     (%ebx),%eax\n  /* 0bd */  mov     %eax,0x20(%esp)\n  /* 0c1 */  add     $0x14,%esp\n  /* 0c4 */  pop     %ebx\n  /* 0c5 */  pop     %esi\n  /* 0c6 */  jmp     P_GunShot\n","c":"#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid P_SetPsprite(player_t* player, int position, statenum_t stnum);\nvoid P_BulletSlope(mobj_t* mo);\nvoid P_GunShot(mobj_t* mo, boolean accurate);\n\nvoid A_FireCGun(player_t* player, pspdef_t* psp)\n{\n    S_StartSound(player->mo, sfx_pistol);\n\n    if (!player->ammo[weaponinfo[player->readyweapon].ammo])\n        return;\n\n    P_SetMobjState(player->mo, S_PLAY_ATK2);\n    player->ammo[weaponinfo[player->readyweapon].ammo]--;\n\n    P_SetPsprite(player, ps_flash,\n                 weaponinfo[player->readyweapon].flashstate\n                 + psp->state - &states[S_CHAIN1]);\n\n    P_BulletSlope(player->mo);\n    P_GunShot(player->mo, !player->refire);\n}\n","size":203,"score":100,"agent":"kuncc/4","pid":5,"session":440,"ts":1791743223947}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":535,"symbol":"R_DrawTranslatedColumn","file":"r_draw.c","asm":"# R_DrawTranslatedColumn  (TU r_draw.c, section .text, 205 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawTranslatedColumn:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     dc_yh,%esi\n  /* 00c */  mov     dc_yl,%eax\n  /* 011 */  mov     %esi,%ebx\n  /* 013 */  sub     %eax,%ebx\n  /* 015 */  js      .Lc6\n  /* 01b */  mov     %eax,%edx\n  /* 01d */  mov     dc_x,%edi\n  /* 023 */  shr     $0x1f,%edx\n  /* 026 */  cmp     $0xc7,%esi\n  /* 02c */  setg    %cl\n  /* 02f */  or      %cl,%dl\n  /* 031 */  jne     .L3b\n  /* 033 */  cmp     $0x13f,%edi\n  /* 039 */  jbe     .L5e\n.L3b:\n  /* 03b */  mov     %edi,0xc(%esp)\n  /* 03f */  mov     %eax,0x4(%esp)\n  /* 043 */  mov     %esi,0x8(%esp)\n  /* 047 */  movl    $\"R_DrawColumn: %i to %i at %i\",(%esp)\n  /* 04e */  call    I_Error\n  /* 053 */  mov     dc_yl,%eax\n  /* 058 */  mov     dc_x,%edi\n.L5e:\n  /* 05e */  mov     centery,%esi\n  /* 064 */  mov     ylookup(,%eax,4),%ecx\n  /* 06b */  mov     columnofs(,%edi,4),%edx\n  /* 072 */  mov     dc_iscale,%edi\n  /* 078 */  sub     %esi,%eax\n  /* 07a */  add     %ecx,%edx\n  /* 07c */  mov     dc_texturemid,%ecx\n  /* 082 */  imul    %edi,%eax\n  /* 085 */  add     %ecx,%eax\n  /* 087 */  nop\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     dc_source,%esi\n  /* 096 */  mov     %eax,%ecx\n  /* 098 */  add     $0x140,%edx\n  /* 09e */  sar     $0x10,%ecx\n  /* 0a1 */  add     %edi,%eax\n  /* 0a3 */  movzbl  (%esi,%ecx,1),%ecx\n  /* 0a7 */  mov     dc_translation,%esi\n  /* 0ad */  movzbl  (%esi,%ecx,1),%ecx\n  /* 0b1 */  mov     dc_colormap,%esi\n  /* 0b7 */  movzbl  (%esi,%ecx,1),%ecx\n  /* 0bb */  mov     %cl,-0x140(%edx)\n  /* 0c1 */  sub     $0x1,%ebx\n  /* 0c4 */  jae     .L90\n.Lc6:\n  /* 0c6 */  add     $0x10,%esp\n  /* 0c9 */  pop     %ebx\n  /* 0ca */  pop     %esi\n  /* 0cb */  pop     %edi\n  /* 0cc */  ret\n","c":"#include \"doomdef.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n\nextern byte* ylookup[];\nextern int columnofs[];\n\nvoid R_DrawTranslatedColumn (void)\n{\n    int count;\n    byte* dest;\n    fixed_t frac;\n    fixed_t fracstep;\n\n    count = dc_yh - dc_yl;\n    if (count < 0)\n        return;\n    if ((unsigned)dc_x >= SCREENWIDTH || dc_yl < 0 || dc_yh >= SCREENHEIGHT)\n        I_Error (\"R_DrawColumn: %i to %i at %i\", dc_yl, dc_yh, dc_x);\n    dest = ylookup[dc_yl] + columnofs[dc_x];\n    fracstep = dc_iscale;\n    frac = dc_texturemid + (dc_yl - centery) * fracstep;\n    do {\n        *dest = dc_colormap[dc_translation[dc_source[frac >> FRACBITS]]];\n        dest += SCREENWIDTH;\n        frac += fracstep;\n    } while (count--);\n}\n","size":205,"score":100,"agent":"kuncc/6","pid":7,"session":443,"ts":1791743224411}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":145,"symbol":"PacketSend","file":"i_net.c","asm":"# PacketSend  (TU i_net.c, section .text, 201 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPacketSend:\n  /* 000 */  sub     $0x9c,%esp\n  /* 006 */  mov     %ebx,0x98(%esp)\n  /* 00d */  mov     netbuffer,%eax\n  /* 012 */  mov     (%eax),%edx\n  /* 014 */  bswap   %edx\n  /* 016 */  mov     %edx,0x28(%esp)\n  /* 01a */  mov     0x4(%eax),%edx\n  /* 01d */  mov     %edx,0x2c(%esp)\n  /* 021 */  mov     %edx,%ebx\n  /* 023 */  shr     $0x18,%ebx\n  /* 026 */  test    %bl,%bl\n  /* 028 */  je      .L79\n  /* 02a */  lea     0x30(%esp),%edx\n  /* 02e */  movzbl  %bl,%ecx\n  /* 031 */  lea     (%eax,%ecx,8),%ebx\n  /* 034 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  movzbl  0x8(%eax),%ecx\n  /* 044 */  add     $0x8,%eax\n  /* 047 */  add     $0x8,%edx\n  /* 04a */  mov     %cl,-0x8(%edx)\n  /* 04d */  movzbl  0x1(%eax),%ecx\n  /* 051 */  mov     %cl,-0x7(%edx)\n  /* 054 */  movzwl  0x2(%eax),%ecx\n  /* 058 */  xchg    %ch,%cl\n  /* 05a */  mov     %cx,-0x6(%edx)\n  /* 05e */  mov     0x4(%eax),%ecx\n  /* 061 */  xchg    %ch,%cl\n  /* 063 */  mov     %cx,-0x4(%edx)\n  /* 067 */  movzbl  0x6(%eax),%ecx\n  /* 06b */  mov     %cl,-0x2(%edx)\n  /* 06e */  movzbl  0x7(%eax),%ecx\n  /* 072 */  mov     %cl,-0x1(%edx)\n  /* 075 */  cmp     %eax,%ebx\n  /* 077 */  jne     .L40\n.L79:\n  /* 079 */  mov     doomcom,%edx\n  /* 07f */  mov     $0x10,%eax\n  /* 084 */  xor     %ecx,%ecx\n  /* 086 */  mov     %eax,0x14(%esp)\n  /* 08a */  movswl  0x8(%edx),%eax\n  /* 08e */  mov     %ecx,0xc(%esp)\n  /* 092 */  shl     $0x4,%eax\n  /* 095 */  add     $sendaddress,%eax\n  /* 09a */  mov     %eax,0x10(%esp)\n  /* 09e */  movswl  0xa(%edx),%eax\n  /* 0a2 */  mov     %eax,0x8(%esp)\n  /* 0a6 */  lea     0x28(%esp),%eax\n  /* 0aa */  mov     %eax,0x4(%esp)\n  /* 0ae */  mov     sendsocket,%eax\n  /* 0b3 */  mov     %eax,(%esp)\n  /* 0b6 */  call    sendto\n  /* 0bb */  mov     0x98(%esp),%ebx\n  /* 0c2 */  add     $0x9c,%esp\n  /* 0c8 */  ret\n","c":"/* candidate for PacketSend (i_net.c, 201 bytes) */\n#include <stdlib.h>\n#include <string.h>\n#include <stdio.h>\n#include <sys/socket.h>\n#include <netinet/in.h>\n#include <arpa/inet.h>\n#include <errno.h>\n#include <unistd.h>\n#include <netdb.h>\n#include <sys/ioctl.h>\n#include \"i_system.h\"\n#include \"d_event.h\"\n#include \"d_net.h\"\n#include \"m_argv.h\"\n#include \"doomstat.h\"\n#include \"i_net.h\"\n\nstruct sockaddr_in sendaddress[MAXNETNODES];\nint sendsocket;\n\nvoid PacketSend(void)\n{\n    int c;\n    doomdata_t sw;\n\n    sw.checksum = htonl(netbuffer->checksum);\n    sw.player = netbuffer->player;\n    sw.retransmitfrom = netbuffer->retransmitfrom;\n    sw.starttic = netbuffer->starttic;\n    sw.numtics = netbuffer->numtics;\n\n    for (c = 0; c < netbuffer->numtics; c++)\n    {\n\tsw.cmds[c].forwardmove = netbuffer->cmds[c].forwardmove;\n\tsw.cmds[c].sidemove = netbuffer->cmds[c].sidemove;\n\tsw.cmds[c].angleturn = htons(netbuffer->cmds[c].angleturn);\n\tsw.cmds[c].consistancy = htons(*(int *)&netbuffer->cmds[c].consistancy);\n\tsw.cmds[c].chatchar = netbuffer->cmds[c].chatchar;\n\tsw.cmds[c].buttons = netbuffer->cmds[c].buttons;\n    }\n\n    sendto(sendsocket, &sw, doomcom->datalength, 0,\n\t   (void *)&sendaddress[doomcom->remotenode], sizeof(sendaddress[0]));\n}\n","size":201,"score":100,"agent":"kuncc/7","pid":8,"session":438,"ts":1791743225382}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":156,"symbol":"I_SetChannels","file":"i_sound.c","asm":"# I_SetChannels  (TU i_sound.c, section .text, 206 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_SetChannels:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  mov     $0xffffff80,%ebx\n  /* 009 */  sub     $0x2c,%esp\n.Lc:\n  /* 00c */  mov     %ebx,0x14(%esp)\n  /* 010 */  fildl   0x14(%esp)\n  /* 014 */  fmuls   =0x3c800000 (0.015625f)\n  /* 01a */  fstpl   0x8(%esp)\n  /* 01e */  flds    =0x40000000 (2f)\n  /* 024 */  fstpl   (%esp)\n  /* 027 */  call    pow\n  /* 02c */  fnstcw  0x1e(%esp)\n  /* 030 */  fmuls   =0x47800000 (65536f)\n  /* 036 */  movzwl  0x1e(%esp),%eax\n  /* 03b */  or      $0xc00,%ax\n  /* 03f */  mov     %ax,0x1c(%esp)\n  /* 044 */  fldcw   0x1c(%esp)\n  /* 048 */  fistpl  steptable+0x200(,%ebx,4)\n  /* 04f */  fldcw   0x1e(%esp)\n  /* 053 */  inc     %ebx\n  /* 054 */  cmp     $0x80,%ebx\n  /* 05a */  jne     .Lc\n  /* 05c */  xor     %eax,%eax\n  /* 05e */  mov     $vol_lookup+0x400,%ebp\n  /* 063 */  mov     %eax,0x14(%esp)\n  /* 067 */  mov     $0x81020409,%edi\n  /* 06c */  xor     %eax,%eax\n.L6e:\n  /* 06e */  mov     0x14(%esp),%ecx\n  /* 072 */  lea     -0x400(%ebp),%ebx\n  /* 078 */  mov     %eax,%esi\n  /* 07a */  mov     %eax,0x18(%esp)\n  /* 07e */  shl     $0x8,%esi\n  /* 081 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %ecx,%eax\n  /* 092 */  add     $0x4,%ebx\n  /* 095 */  imul    %edi\n  /* 097 */  mov     %ecx,%eax\n  /* 099 */  sar     $0x1f,%eax\n  /* 09c */  add     %ecx,%edx\n  /* 09e */  add     %esi,%ecx\n  /* 0a0 */  sar     $0x6,%edx\n  /* 0a3 */  sub     %eax,%edx\n  /* 0a5 */  mov     %edx,-0x4(%ebx)\n  /* 0a8 */  cmp     %ebp,%ebx\n  /* 0aa */  jne     .L90\n  /* 0ac */  mov     0x18(%esp),%eax\n  /* 0b0 */  lea     0x400(%ebx),%ebp\n  /* 0b6 */  subl    $0x8000,0x14(%esp)\n  /* 0be */  inc     %eax\n  /* 0bf */  cmp     $0x80,%eax\n  /* 0c4 */  jne     .L6e\n  /* 0c6 */  add     $0x2c,%esp\n  /* 0c9 */  pop     %ebx\n  /* 0ca */  pop     %esi\n  /* 0cb */  pop     %edi\n  /* 0cc */  pop     %ebp\n  /* 0cd */  ret\n","c":"/* candidate for I_SetChannels (i_sound.c, 206 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nvoid I_SetChannels()\n{\n    int i, j;\n    extern int steptable[256];\n    extern int vol_lookup[128 * 256];\n\n    for (i = -128; i < 128; i++)\n        steptable[i + 128] = (int)(pow(2.0, (i / 64.0)) * 65536.0);\n\n    for (i = 0; i < 128; i++)\n        for (j = 0; j < 256; j++)\n            vol_lookup[i * 256 + j] = (i * (j - 128) * 256) / 127;\n}\n","size":206,"score":100,"agent":"kuncc/1","pid":2,"session":444,"ts":1791743225748}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":68,"symbol":"F_CastDrawer","file":"f_finale.c","asm":"# F_CastDrawer  (TU f_finale.c, section .text, 205 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nF_CastDrawer:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x65,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $\"BOSSBACK\",(%esp)\n  /* 013 */  mov     %ebx,0x18(%esp)\n  /* 017 */  call    W_CacheLumpName\n  /* 01c */  xor     %edx,%edx\n  /* 01e */  xor     %ecx,%ecx\n  /* 020 */  mov     %edx,0x8(%esp)\n  /* 024 */  mov     %ecx,0x4(%esp)\n  /* 028 */  movl    $0x0,(%esp)\n  /* 02f */  mov     %eax,0xc(%esp)\n  /* 033 */  call    V_DrawPatch\n  /* 038 */  mov     castnum,%eax\n  /* 03d */  mov     castorder(,%eax,8),%eax\n  /* 044 */  mov     %eax,(%esp)\n  /* 047 */  call    F_CastPrint\n  /* 04c */  mov     caststate,%eax\n  /* 051 */  mov     (%eax),%ecx\n  /* 053 */  mov     0x4(%eax),%eax\n  /* 056 */  and     $0x7fff,%eax\n  /* 05b */  lea     0x0(,%eax,8),%edx\n  /* 062 */  sub     %eax,%edx\n  /* 064 */  mov     sprites,%eax\n  /* 069 */  mov     0x4(%eax,%ecx,8),%eax\n  /* 06d */  mov     $0x65,%ecx\n  /* 072 */  movzbl  0x14(%eax,%edx,4),%ebx\n  /* 077 */  mov     %ecx,0x4(%esp)\n  /* 07b */  movswl  0x4(%eax,%edx,4),%eax\n  /* 080 */  mov     firstspritelump,%edx\n  /* 086 */  add     %edx,%eax\n  /* 088 */  mov     %eax,(%esp)\n  /* 08b */  call    W_CacheLumpNum\n  /* 090 */  xor     %ecx,%ecx\n  /* 092 */  test    %bl,%bl\n  /* 094 */  mov     %ecx,0x8(%esp)\n  /* 098 */  movl    $0xa0,(%esp)\n  /* 09f */  mov     %eax,0xc(%esp)\n  /* 0a3 */  mov     $0xaa,%eax\n  /* 0a8 */  mov     %eax,0x4(%esp)\n  /* 0ac */  je      .Lc0\n  /* 0ae */  call    V_DrawPatchFlipped\n  /* 0b3 */  mov     0x18(%esp),%ebx\n  /* 0b7 */  add     $0x1c,%esp\n  /* 0ba */  ret\n  /* 0bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  call    V_DrawPatch\n  /* 0c5 */  mov     0x18(%esp),%ebx\n  /* 0c9 */  add     $0x1c,%esp\n  /* 0cc */  ret\n","c":"#include <ctype.h>\n#include \"i_system.h\"\n#include \"m_swap.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"hu_stuff.h\"\n\ntypedef struct { char *name; mobjtype_t type; } castinfo_t;\nextern castinfo_t castorder[];\nextern int castnum;\nextern state_t *caststate;\nvoid F_CastPrint(char *text);\n\nvoid F_CastDrawer(void)\n{\n    spritedef_t *sprdef;\n    spriteframe_t *sprframe;\n    int lump;\n    boolean flip;\n    patch_t *patch;\n\n    patch = W_CacheLumpName(\"BOSSBACK\", PU_CACHE);\n    V_DrawPatch(0, 0, 0, patch);\n    F_CastPrint(castorder[castnum].name);\n    sprdef = &sprites[caststate->sprite];\n    sprframe = &sprdef->spriteframes[caststate->frame & FF_FRAMEMASK];\n    lump = sprframe->lump[0];\n    flip = (boolean)sprframe->flip[0];\n    patch = W_CacheLumpNum(lump + firstspritelump, PU_CACHE);\n    if (flip)\n        V_DrawPatchFlipped(160, 170, 0, patch);\n    else\n        V_DrawPatch(160, 170, 0, patch);\n}\n","size":205,"score":100,"agent":"kuncc/2","pid":3,"session":442,"ts":1791743232395}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":67,"symbol":"F_CastPrint","file":"f_finale.c","asm":"# F_CastPrint  (TU f_finale.c, section .text, 207 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nF_CastPrint:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%esi\n  /* 00b */  test    %esi,%esi\n  /* 00d */  je      .Lc7\n  /* 013 */  movsbl  (%esi),%ebx\n  /* 016 */  test    %bl,%bl\n  /* 018 */  je      .Lc7\n  /* 01e */  call    __ctype_toupper_loc\n  /* 023 */  xor     %edi,%edi\n  /* 025 */  mov     %esi,%edx\n  /* 027 */  mov     (%eax),%ecx\n  /* 029 */  mov     %eax,%ebp\n  /* 02b */  movsbl  %bl,%eax\n  /* 02e */  jmp     .L53\n  /* 030 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     hu_font(,%eax,4),%eax\n  /* 047 */  movswl  (%eax),%eax\n  /* 04a */  add     %eax,%edi\n  /* 04c */  movsbl  (%edx),%eax\n  /* 04f */  test    %al,%al\n  /* 051 */  je      .L69\n.L53:\n  /* 053 */  mov     (%ecx,%eax,4),%eax\n  /* 056 */  inc     %edx\n  /* 057 */  sub     $0x21,%eax\n  /* 05a */  cmp     $0x3f,%eax\n  /* 05d */  jbe     .L40\n  /* 05f */  movsbl  (%edx),%eax\n  /* 062 */  add     $0x4,%edi\n  /* 065 */  test    %al,%al\n  /* 067 */  jne     .L53\n.L69:\n  /* 069 */  mov     %edi,%eax\n  /* 06b */  shr     $0x1f,%eax\n  /* 06e */  add     %eax,%edi\n  /* 070 */  sar     $1,%edi\n  /* 072 */  neg     %edi\n  /* 074 */  add     $0xa0,%edi\n  /* 07a */  jmp     .L8d\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movsbl  (%esi),%ebx\n  /* 083 */  add     $0x4,%edi\n  /* 086 */  test    %bl,%bl\n  /* 088 */  je      .Lc7\n.L8a:\n  /* 08a */  mov     0x0(%ebp),%ecx\n.L8d:\n  /* 08d */  mov     (%ecx,%ebx,4),%eax\n  /* 090 */  inc     %esi\n  /* 091 */  sub     $0x21,%eax\n  /* 094 */  cmp     $0x3f,%eax\n  /* 097 */  ja      .L80\n  /* 099 */  mov     hu_font(,%eax,4),%eax\n  /* 0a0 */  mov     $0xb4,%edx\n  /* 0a5 */  movswl  (%eax),%ebx\n  /* 0a8 */  mov     %eax,0xc(%esp)\n  /* 0ac */  xor     %eax,%eax\n  /* 0ae */  mov     %edi,(%esp)\n  /* 0b1 */  mov     %eax,0x8(%esp)\n  /* 0b5 */  mov     %edx,0x4(%esp)\n  /* 0b9 */  add     %ebx,%edi\n  /* 0bb */  call    V_DrawPatch\n  /* 0c0 */  movsbl  (%esi),%ebx\n  /* 0c3 */  test    %bl,%bl\n  /* 0c5 */  jne     .L8a\n.Lc7:\n  /* 0c7 */  add     $0x1c,%esp\n  /* 0ca */  pop     %ebx\n  /* 0cb */  pop     %esi\n  /* 0cc */  pop     %edi\n  /* 0cd */  pop     %ebp\n  /* 0ce */  ret\n","c":"/* candidate for F_CastPrint (f_finale.c, 207 bytes) */\n#include <ctype.h>\n#include \"i_system.h\"\n#include \"m_swap.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"hu_stuff.h\"\n\nextern patch_t *hu_font[HU_FONTSIZE];\n\nvoid F_CastPrint(char *text)\n{\n    char *ch;\n    int c;\n    int cx;\n    int w;\n    int width;\n\n    ch = text;\n    width = 0;\n    while (ch)\n    {\n        c = *ch++;\n        if (!c)\n            break;\n        c = toupper(c) - HU_FONTSTART;\n        if (c < 0 || c > HU_FONTSIZE)\n        {\n            width += 4;\n            continue;\n        }\n        w = SHORT(hu_font[c]->width);\n        width += w;\n    }\n\n    cx = 160 - width / 2;\n    ch = text;\n    while (ch)\n    {\n        c = *ch++;\n        if (!c)\n            break;\n        c = toupper(c) - HU_FONTSTART;\n        if (c < 0 || c > HU_FONTSIZE)\n        {\n            cx += 4;\n            continue;\n        }\n        w = SHORT(hu_font[c]->width);\n        V_DrawPatch(cx, 180, 0, hu_font[c]);\n        cx += w;\n    }\n}\n","size":207,"score":100,"agent":"kuncc/0","pid":1,"session":445,"ts":1791743234831}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":14,"symbol":"AM_Start","file":"am_map.c","asm":"# AM_Start  (TU am_map.c, section .text, 205 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_Start:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  mov     stopped,%eax\n  /* 00a */  test    %eax,%eax\n  /* 00c */  je      .Lb0\n.L12:\n  /* 012 */  xor     %eax,%eax\n  /* 014 */  mov     %eax,stopped\n  /* 019 */  mov     gamemap,%eax\n  /* 01e */  cmp     %eax,lastlevel.11\n  /* 024 */  jne     .L33\n  /* 026 */  mov     gameepisode,%eax\n  /* 02b */  cmp     %eax,lastepisode.10\n  /* 031 */  je      .L4c\n.L33:\n  /* 033 */  call    AM_LevelInit\n  /* 038 */  mov     gamemap,%eax\n  /* 03d */  mov     %eax,lastlevel.11\n  /* 042 */  mov     gameepisode,%eax\n  /* 047 */  mov     %eax,lastepisode.10\n.L4c:\n  /* 04c */  call    AM_initVariables\n  /* 051 */  lea     0x27(%esp),%esi\n  /* 055 */  xor     %ebx,%ebx\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     $0x9,%edx\n  /* 065 */  mov     $0x2,%ecx\n  /* 06a */  mov     %ebx,0x10(%esp)\n  /* 06e */  mov     $\"AMMNUM%d\",%eax\n  /* 073 */  mov     %edx,0x8(%esp)\n  /* 077 */  mov     %ecx,0x4(%esp)\n  /* 07b */  mov     %eax,0xc(%esp)\n  /* 07f */  mov     %esi,(%esp)\n  /* 082 */  call    __sprintf_chk\n  /* 087 */  mov     $0x1,%eax\n  /* 08c */  mov     %eax,0x4(%esp)\n  /* 090 */  mov     %esi,(%esp)\n  /* 093 */  call    W_CacheLumpName\n  /* 098 */  mov     %eax,marknums(,%ebx,4)\n  /* 09f */  inc     %ebx\n  /* 0a0 */  cmp     $0xa,%ebx\n  /* 0a3 */  jne     .L60\n  /* 0a5 */  add     $0x34,%esp\n  /* 0a8 */  pop     %ebx\n  /* 0a9 */  pop     %esi\n  /* 0aa */  ret\n  /* 0ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  call    AM_unloadPics\n  /* 0b5 */  xor     %eax,%eax\n  /* 0b7 */  movl    $st_notify.12,(%esp)\n  /* 0be */  mov     %eax,automapactive\n  /* 0c3 */  call    ST_Responder\n  /* 0c8 */  jmp     .L12\n","c":"/* candidate for AM_Start (am_map.c, 205 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\nstatic patch_t* marknums[10];\nstatic int stopped = 1;\nextern void AM_LevelInit(void);\nextern void AM_initVariables(void);\nextern void AM_unloadPics(void);\nextern void AM_Stop(void);\n\nvoid AM_Start(void)\n{\n    static int lastepisode = -1, lastlevel = -1;\n    static event_t st_notify = { 0, ev_keyup, AM_MSGEXITED, 0 };\n    unsigned i;\n    char namebuf[9];\n\n    if (!stopped) {\n        AM_unloadPics();\n        automapactive = false;\n        ST_Responder(&st_notify);\n    }\n    stopped = false;\n    if (lastlevel != gamemap || lastepisode != gameepisode)\n    {\n        AM_LevelInit();\n        lastlevel = gamemap;\n        lastepisode = gameepisode;\n    }\n    AM_initVariables();\n    for (i = 0; i < 10; i++)\n    {\n        sprintf(namebuf, \"AMMNUM%d\", i);\n        *(patch_t **)((char *)marknums + i * 4) = W_CacheLumpName(namebuf, PU_STATIC);\n    }\n}\n\nint AM_dummy(void)\n{\n    static int a0, a1, a2, a3, a4, a5, a6, a7, a8, a9;\n    return a0 + a1 + a2 + a3 + a4 + a5 + a6 + a7 + a8 + a9;\n}\n","size":205,"score":100,"agent":"kuncc/5","pid":6,"session":441,"ts":1791743236276}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":412,"symbol":"P_SpawnBlood","file":"p_mobj.c","asm":"# P_SpawnBlood  (TU p_mobj.c, section .text, 211 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_SpawnBlood:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x2c(%esp)\n  /* 007 */  mov     0x48(%esp),%eax\n  /* 00b */  mov     %esi,0x30(%esp)\n  /* 00f */  mov     0x4c(%esp),%esi\n  /* 013 */  mov     %edi,0x34(%esp)\n  /* 017 */  mov     0x44(%esp),%edi\n  /* 01b */  mov     %ebp,0x38(%esp)\n  /* 01f */  mov     0x40(%esp),%ebp\n  /* 023 */  mov     %eax,0x1c(%esp)\n  /* 027 */  call    P_Random\n  /* 02c */  mov     %eax,%ebx\n  /* 02e */  call    P_Random\n  /* 033 */  mov     $0x26,%ecx\n  /* 038 */  mov     %ecx,0xc(%esp)\n  /* 03c */  mov     %edi,0x4(%esp)\n  /* 040 */  mov     %ebp,(%esp)\n  /* 043 */  sub     %eax,%ebx\n  /* 045 */  mov     0x1c(%esp),%eax\n  /* 049 */  shl     $0xa,%ebx\n  /* 04c */  add     %eax,%ebx\n  /* 04e */  mov     %ebx,0x8(%esp)\n  /* 052 */  call    P_SpawnMobj\n  /* 057 */  movl    $0x20000,0x50(%eax)\n  /* 05e */  mov     %eax,%ebx\n  /* 060 */  call    P_Random\n  /* 065 */  mov     $0x1,%edx\n  /* 06a */  and     $0x3,%eax\n  /* 06d */  sub     %eax,0x60(%ebx)\n  /* 070 */  mov     0x60(%ebx),%eax\n  /* 073 */  test    %eax,%eax\n  /* 075 */  cmovle  %edx,%eax\n  /* 078 */  mov     %eax,0x60(%ebx)\n  /* 07b */  lea     -0x9(%esi),%eax\n  /* 07e */  cmp     $0x3,%eax\n  /* 081 */  jbe     .Lc8\n  /* 083 */  cmp     $0x8,%esi\n  /* 086 */  jle     .La0\n  /* 088 */  mov     0x2c(%esp),%ebx\n  /* 08c */  mov     0x30(%esp),%esi\n  /* 090 */  mov     0x34(%esp),%edi\n  /* 094 */  mov     0x38(%esp),%ebp\n  /* 098 */  add     $0x3c,%esp\n  /* 09b */  ret\n  /* 09c */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     $0x5c,%eax\n  /* 0a5 */  mov     %eax,0x44(%esp)\n.La9:\n  /* 0a9 */  mov     %ebx,0x40(%esp)\n  /* 0ad */  mov     0x30(%esp),%esi\n  /* 0b1 */  mov     0x2c(%esp),%ebx\n  /* 0b5 */  mov     0x34(%esp),%edi\n  /* 0b9 */  mov     0x38(%esp),%ebp\n  /* 0bd */  add     $0x3c,%esp\n  /* 0c0 */  jmp     P_SetMobjState\n  /* 0c5 */  lea     0x0(%esi),%esi\n.Lc8:\n  /* 0c8 */  mov     $0x5b,%edx\n  /* 0cd */  mov     %edx,0x44(%esp)\n  /* 0d1 */  jmp     .La9\n","c":"/* candidate for P_SpawnBlood (p_mobj.c, 211 bytes) */\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"sounds.h\"\n#include \"st_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nvoid P_SpawnBlood (fixed_t x, fixed_t y, fixed_t z, int damage)\n{\n    mobj_t* th;\n\n    z += ((P_Random()-P_Random())<<10);\n    th = P_SpawnMobj (x,y,z, MT_BLOOD);\n    th->momz = FRACUNIT*2;\n    th->tics -= P_Random()&3;\n\n    if (th->tics < 1)\n\tth->tics = 1;\n\n    if (damage <= 12 && damage >= 9)\n\tP_SetMobjState (th,S_BLOOD2);\n    else if (damage < 9)\n\tP_SetMobjState (th,S_BLOOD3);\n}\n","size":211,"score":100,"agent":"kuncc/6","pid":7,"session":448,"ts":1791743236351}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":519,"symbol":"R_DrawColumnInCache","file":"r_data.c","asm":"# R_DrawColumnInCache  (TU r_data.c, section .text, 210 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawColumnInCache:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  mov     0x14(%esp),%edx\n  /* 008 */  mov     0x20(%esp),%ebx\n  /* 00c */  movzbl  (%edx),%eax\n  /* 00f */  cmp     $0xff,%al\n  /* 011 */  jne     .L23\n  /* 013 */  jmp     .L6d\n  /* 015 */  lea     0x0(%esi),%esi\n.L18:\n  /* 018 */  lea     0x4(%edx,%esi,1),%edx\n  /* 01c */  movzbl  (%edx),%eax\n  /* 01f */  cmp     $0xff,%al\n  /* 021 */  je      .L6d\n.L23:\n  /* 023 */  movzbl  0x1(%edx),%esi\n  /* 027 */  mov     $0x0,%ebp\n  /* 02c */  add     0x1c(%esp),%eax\n  /* 030 */  lea     (%esi,%eax,1),%edi\n  /* 033 */  mov     %esi,%ecx\n  /* 035 */  cmovs   %ebp,%eax\n  /* 038 */  mov     %ebx,%ebp\n  /* 03a */  cmovs   %edi,%ecx\n  /* 03d */  sub     %eax,%ebp\n  /* 03f */  cmp     %edi,%ebx\n  /* 041 */  cmovl   %ebp,%ecx\n  /* 044 */  test    %ecx,%ecx\n  /* 046 */  jle     .L18\n  /* 048 */  mov     0x18(%esp),%esi\n  /* 04c */  mov     %ecx,%ebp\n  /* 04e */  add     %esi,%eax\n  /* 050 */  cmp     $0x8,%ecx\n  /* 053 */  lea     0x3(%edx),%esi\n  /* 056 */  mov     %eax,%edi\n  /* 058 */  jae     .L78\n.L5a:\n  /* 05a */  mov     %ebp,%ecx\n  /* 05c */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 05e */  movzbl  0x1(%edx),%esi\n  /* 062 */  lea     0x4(%edx,%esi,1),%edx\n  /* 066 */  movzbl  (%edx),%eax\n  /* 069 */  cmp     $0xff,%al\n  /* 06b */  jne     .L23\n.L6d:\n  /* 06d */  pop     %ebx\n  /* 06e */  pop     %esi\n  /* 06f */  pop     %edi\n  /* 070 */  pop     %ebp\n  /* 071 */  ret\n  /* 072 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  test    $0x1,%al\n  /* 07a */  jne     .La0\n  /* 07c */  test    $0x2,%edi\n  /* 082 */  jne     .Lc0\n.L84:\n  /* 084 */  test    $0x4,%edi\n  /* 08a */  je      .L5a\n  /* 08c */  mov     (%esi),%eax\n  /* 08e */  add     $0x4,%edi\n  /* 091 */  add     $0x4,%esi\n  /* 094 */  sub     $0x4,%ebp\n  /* 097 */  mov     %eax,-0x4(%edi)\n  /* 09a */  jmp     .L5a\n  /* 09c */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movzbl  0x3(%edx),%ecx\n  /* 0a4 */  inc     %edi\n  /* 0a5 */  dec     %ebp\n  /* 0a6 */  lea     0x4(%edx),%esi\n  /* 0a9 */  test    $0x2,%edi\n  /* 0af */  mov     %cl,(%eax)\n  /* 0b1 */  je      .L84\n  /* 0b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  movzwl  (%esi),%eax\n  /* 0c3 */  add     $0x2,%edi\n  /* 0c6 */  add     $0x2,%esi\n  /* 0c9 */  sub     $0x2,%ebp\n  /* 0cc */  mov     %ax,-0x2(%edi)\n  /* 0d0 */  jmp     .L84\n","c":"typedef unsigned char byte;\ntypedef struct { byte topdelta; byte length; } column_t;\nvoid *memcpy(void *, const void *, unsigned);\n\nvoid R_DrawColumnInCache(column_t *patch, byte *cache, int originy, int cacheheight)\n{\n    int count, position;\n    byte *source;\n\n    while (patch->topdelta != 0xff)\n    {\n        source = (byte *)patch + 3;\n        count = patch->length;\n        position = originy + patch->topdelta;\n        if (position < 0)\n        {\n            count += position;\n            position = 0;\n        }\n        if (position + count > cacheheight)\n            count = cacheheight - position;\n        if (count > 0)\n            memcpy(cache + position, source, count);\n        patch = (column_t *)((byte *)patch + patch->length + 4);\n    }\n}\n","size":210,"score":100,"agent":"kuncc/3","pid":4,"session":446,"ts":1791743237283}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":32,"symbol":"AM_drawMarks","file":"am_map.c","asm":"# AM_drawMarks  (TU am_map.c, section .text, 211 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_drawMarks:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  xor     %ebx,%ebx\n  /* 005 */  sub     $0x10,%esp\n  /* 008 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  mov     markpoints(,%ebx,8),%eax\n  /* 017 */  cmp     $0xffffffff,%eax\n  /* 01a */  je      .L90\n  /* 01c */  mov     scale_mtof,%edx\n  /* 022 */  mov     %edx,0x4(%esp)\n  /* 026 */  mov     m_x,%edx\n  /* 02c */  sub     %edx,%eax\n  /* 02e */  mov     %eax,(%esp)\n  /* 031 */  call    FixedMul\n  /* 036 */  mov     f_x,%esi\n  /* 03c */  mov     m_y,%ecx\n  /* 042 */  mov     f_h,%edi\n  /* 048 */  sar     $0x10,%eax\n  /* 04b */  add     %eax,%esi\n  /* 04d */  mov     scale_mtof,%eax\n  /* 052 */  mov     %eax,0x4(%esp)\n  /* 056 */  mov     markpoints+0x4(,%ebx,8),%eax\n  /* 05d */  sub     %ecx,%eax\n  /* 05f */  mov     %eax,(%esp)\n  /* 062 */  call    FixedMul\n  /* 067 */  cmp     %esi,f_x\n  /* 06d */  jg      .L90\n  /* 06f */  sar     $0x10,%eax\n  /* 072 */  mov     f_y,%edx\n  /* 078 */  sub     %eax,%edi\n  /* 07a */  mov     f_w,%eax\n  /* 07f */  add     %edx,%edi\n  /* 081 */  sub     $0x5,%eax\n  /* 084 */  cmp     %esi,%eax\n  /* 086 */  jl      .L90\n  /* 088 */  cmp     %edi,%edx\n  /* 08a */  jle     .La8\n  /* 08c */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  inc     %ebx\n  /* 091 */  cmp     $0xa,%ebx\n  /* 094 */  jne     .L10\n  /* 09a */  add     $0x10,%esp\n  /* 09d */  pop     %ebx\n  /* 09e */  pop     %esi\n  /* 09f */  pop     %edi\n  /* 0a0 */  ret\n  /* 0a1 */  lea     0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  mov     f_h,%eax\n  /* 0ad */  sub     $0x6,%eax\n  /* 0b0 */  cmp     %edi,%eax\n  /* 0b2 */  jl      .L90\n  /* 0b4 */  mov     marknums(,%ebx,4),%eax\n  /* 0bb */  mov     %edi,0x4(%esp)\n  /* 0bf */  mov     %esi,(%esp)\n  /* 0c2 */  mov     %eax,0xc(%esp)\n  /* 0c6 */  xor     %eax,%eax\n  /* 0c8 */  mov     %eax,0x8(%esp)\n  /* 0cc */  call    V_DrawPatch\n  /* 0d1 */  jmp     .L90\n","c":"/* candidate for AM_drawMarks (am_map.c, 211 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\ntypedef struct { int x, y; } mpoint_t;\nextern mpoint_t markpoints[10];\nextern patch_t *marknums[10];\nextern int m_x, m_y, f_x, f_y, f_w, f_h, scale_mtof;\n\nvoid AM_drawMarks(void)\n{\n    int i, fx, fy, w = 5, h = 6;\n\n    for (i = 0; i < 10; i++) {\n        if (markpoints[i].x != -1) {\n            fx = f_x + (FixedMul(markpoints[i].x - m_x, scale_mtof) >> 16);\n            fy = f_y + (f_h - (FixedMul(markpoints[i].y - m_y, scale_mtof) >> 16));\n            if (fx >= f_x && fx <= f_w - w && fy >= f_y && fy <= f_h - h)\n                V_DrawPatch(fx, fy, 0, marknums[i]);\n        }\n    }\n}\n","size":211,"score":100,"agent":"kuncc/4","pid":5,"session":447,"ts":1791743238433}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":591,"symbol":"S_ChangeMusic","file":"s_sound.c","asm":"# S_ChangeMusic  (TU s_sound.c, section .text, 213 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_ChangeMusic:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%eax\n  /* 00b */  lea     -0x1(%eax),%edx\n  /* 00e */  cmp     $0x42,%edx\n  /* 011 */  ja      .Lc0\n  /* 017 */  shl     $0x4,%eax\n  /* 01a */  lea     S_music(%eax),%ebx\n.L20:\n  /* 020 */  cmp     %ebx,mus_playing\n  /* 026 */  je      .L69\n  /* 028 */  call    S_StopMusic\n  /* 02d */  mov     0x4(%ebx),%eax\n  /* 030 */  test    %eax,%eax\n  /* 032 */  je      .L78\n.L34:\n  /* 034 */  mov     %eax,(%esp)\n  /* 037 */  mov     $0x3,%edx\n  /* 03c */  mov     %edx,0x4(%esp)\n  /* 040 */  call    W_CacheLumpNum\n  /* 045 */  mov     %eax,0x8(%ebx)\n  /* 048 */  mov     %eax,(%esp)\n  /* 04b */  call    I_RegisterSong\n  /* 050 */  mov     0x44(%esp),%edx\n  /* 054 */  mov     %eax,0xc(%ebx)\n  /* 057 */  mov     %edx,0x4(%esp)\n  /* 05b */  mov     %eax,(%esp)\n  /* 05e */  call    I_PlaySong\n  /* 063 */  mov     %ebx,mus_playing\n.L69:\n  /* 069 */  mov     0x38(%esp),%ebx\n  /* 06d */  add     $0x3c,%esp\n  /* 070 */  ret\n  /* 071 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  mov     (%ebx),%eax\n  /* 07a */  lea     0x27(%esp),%edx\n  /* 07e */  mov     $\"d_%s\",%ecx\n  /* 083 */  mov     %ecx,0xc(%esp)\n  /* 087 */  mov     %edx,(%esp)\n  /* 08a */  mov     %eax,0x10(%esp)\n  /* 08e */  mov     $0x9,%eax\n  /* 093 */  mov     %eax,0x8(%esp)\n  /* 097 */  mov     $0x2,%eax\n  /* 09c */  mov     %eax,0x4(%esp)\n  /* 0a0 */  call    __sprintf_chk\n  /* 0a5 */  lea     0x27(%esp),%edx\n  /* 0a9 */  mov     %edx,(%esp)\n  /* 0ac */  call    W_GetNumForName\n  /* 0b1 */  mov     %eax,0x4(%ebx)\n  /* 0b4 */  jmp     .L34\n  /* 0b9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %eax,0x4(%esp)\n  /* 0c4 */  movl    $\"Bad music number %d\",(%esp)\n  /* 0cb */  call    I_Error\n  /* 0d0 */  jmp     .L20\n","c":"#include <stdio.h>\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"sounds.h\"\n#include \"s_sound.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\nstatic musicinfo_t *mus_playing;\n\nvoid S_ChangeMusic ( int musicnum, int looping )\n{\n    musicinfo_t *music;\n    char namebuf[9];\n\n    if ((musicnum <= mus_None) || (musicnum >= NUMMUSIC))\n        I_Error(\"Bad music number %d\", musicnum);\n    else\n        music = &S_music[musicnum];\n\n    if (mus_playing == music)\n        return;\n\n    S_StopMusic();\n\n    if (!music->lumpnum)\n    {\n        sprintf(namebuf, \"d_%s\", music->name);\n        music->lumpnum = W_GetNumForName(namebuf);\n    }\n\n    music->data = (void *) W_CacheLumpNum(music->lumpnum, PU_MUSIC);\n    music->handle = I_RegisterSong(music->data);\n    I_PlaySong(music->handle, looping);\n\n    mus_playing = music;\n}\n","size":213,"score":100,"agent":"kuncc/1","pid":2,"session":450,"ts":1791743240157}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":380,"symbol":"P_AimLineAttack","file":"p_map.c","asm":"# P_AimLineAttack  (TU p_map.c, section .text, 212 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_AimLineAttack:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %edi,0x34(%esp)\n  /* 007 */  mov     0x44(%esp),%eax\n  /* 00b */  mov     %esi,0x30(%esp)\n  /* 00f */  mov     finecosine,%ecx\n  /* 015 */  mov     %ebp,0x38(%esp)\n  /* 019 */  mov     0x48(%esp),%edi\n  /* 01d */  mov     %ebx,0x2c(%esp)\n  /* 021 */  mov     0x40(%esp),%ebp\n  /* 025 */  shr     $0x13,%eax\n  /* 028 */  mov     (%ecx,%eax,4),%esi\n  /* 02b */  mov     %edi,attackrange\n  /* 031 */  mov     %edi,%edx\n  /* 033 */  mov     %ebp,shootthing\n  /* 039 */  sar     $0x10,%edx\n  /* 03c */  mov     0xc(%ebp),%ebx\n  /* 03f */  imul    %edx,%esi\n  /* 042 */  imul    finesine(,%eax,4),%edx\n  /* 04a */  mov     0x44(%ebp),%eax\n  /* 04d */  lea     (%esi,%ebx,1),%ecx\n  /* 050 */  mov     0x10(%ebp),%esi\n  /* 053 */  sar     $1,%eax\n  /* 055 */  add     0x14(%ebp),%eax\n  /* 058 */  mov     $0xffff6000,%ebp\n  /* 05d */  mov     %ecx,0x8(%esp)\n  /* 061 */  add     %esi,%edx\n  /* 063 */  mov     %edx,0xc(%esp)\n  /* 067 */  mov     %esi,0x4(%esp)\n  /* 06b */  add     $0x80000,%eax\n  /* 070 */  mov     %eax,shootz\n  /* 075 */  mov     $0xa000,%eax\n  /* 07a */  mov     %eax,topslope\n  /* 07f */  xor     %eax,%eax\n  /* 081 */  mov     %eax,linetarget\n  /* 086 */  mov     $PTR_AimTraverse,%eax\n  /* 08b */  mov     %eax,0x14(%esp)\n  /* 08f */  mov     $0x3,%eax\n  /* 094 */  mov     %ebx,(%esp)\n  /* 097 */  mov     %ebp,bottomslope\n  /* 09d */  mov     %eax,0x10(%esp)\n  /* 0a1 */  call    P_PathTraverse\n  /* 0a6 */  mov     linetarget,%eax\n  /* 0ab */  test    %eax,%eax\n  /* 0ad */  je      .Ld0\n  /* 0af */  mov     aimslope,%eax\n.Lb4:\n  /* 0b4 */  mov     0x2c(%esp),%ebx\n  /* 0b8 */  mov     0x30(%esp),%esi\n  /* 0bc */  mov     0x34(%esp),%edi\n  /* 0c0 */  mov     0x38(%esp),%ebp\n  /* 0c4 */  add     $0x3c,%esp\n  /* 0c7 */  ret\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  xor     %eax,%eax\n  /* 0d2 */  jmp     .Lb4\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nmobj_t* shootthing;\nfixed_t attackrange;\nfixed_t shootz;\nfixed_t aimslope;\nfixed_t topslope;\nfixed_t bottomslope;\nboolean PTR_AimTraverse (intercept_t* in);\n\nfixed_t P_AimLineAttack ( mobj_t* t1, angle_t angle, fixed_t distance )\n{\n    fixed_t x2, y2;\n\n    angle >>= ANGLETOFINESHIFT;\n    shootthing = t1;\n\n    x2 = t1->x + (distance>>FRACBITS)*finecosine[angle];\n    y2 = t1->y + (distance>>FRACBITS)*finesine[angle];\n    shootz = t1->z + (t1->height>>1) + 8*FRACUNIT;\n\n    topslope = 100*FRACUNIT/160;\n    bottomslope = -100*FRACUNIT/160;\n\n    attackrange = distance;\n    linetarget = NULL;\n\n    P_PathTraverse ( t1->x, t1->y, x2, y2, PT_ADDLINES|PT_ADDTHINGS, PTR_AimTraverse );\n\n    if (linetarget)\n        return aimslope;\n\n    return 0;\n}\n","size":212,"score":100,"agent":"kuncc/7","pid":8,"session":449,"ts":1791743242239}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":342,"symbol":"T_MoveFloor","file":"p_floor.c","asm":"# T_MoveFloor  (TU p_floor.c, section .text, 216 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nT_MoveFloor:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  xor     %ecx,%ecx\n  /* 005 */  mov     %ebx,0x38(%esp)\n  /* 009 */  mov     0x40(%esp),%ebx\n  /* 00d */  mov     0x18(%ebx),%eax\n  /* 010 */  mov     %ecx,0x10(%esp)\n  /* 014 */  mov     %eax,0x14(%esp)\n  /* 018 */  mov     0x10(%ebx),%eax\n  /* 01b */  mov     %eax,0xc(%esp)\n  /* 01f */  mov     0x24(%ebx),%eax\n  /* 022 */  mov     %eax,0x8(%esp)\n  /* 026 */  mov     0x28(%ebx),%eax\n  /* 029 */  mov     %eax,0x4(%esp)\n  /* 02d */  mov     0x14(%ebx),%eax\n  /* 030 */  mov     %eax,(%esp)\n  /* 033 */  call    T_MovePlane\n  /* 038 */  testb   $0x7,leveltime\n  /* 03f */  je      .L90\n.L41:\n  /* 041 */  cmp     $0x2,%eax\n  /* 044 */  je      .L50\n  /* 046 */  mov     0x38(%esp),%ebx\n  /* 04a */  add     $0x3c,%esp\n  /* 04d */  ret\n  /* 04e */  xchg    %ax,%ax\n.L50:\n  /* 050 */  mov     0x18(%ebx),%eax\n  /* 053 */  mov     0x14(%ebx),%edx\n  /* 056 */  cmp     $0x1,%eax\n  /* 059 */  movl    $0x0,0x4c(%edx)\n  /* 060 */  je      .Ld0\n  /* 062 */  inc     %eax\n  /* 063 */  je      .Lb8\n.L65:\n  /* 065 */  mov     %ebx,(%esp)\n  /* 068 */  call    P_RemoveThinker\n  /* 06d */  mov     $0x13,%eax\n  /* 072 */  mov     %eax,0x4(%esp)\n  /* 076 */  mov     0x14(%ebx),%eax\n  /* 079 */  add     $0x2c,%eax\n  /* 07c */  mov     %eax,(%esp)\n  /* 07f */  call    S_StartSound\n  /* 084 */  mov     0x38(%esp),%ebx\n  /* 088 */  add     $0x3c,%esp\n  /* 08b */  ret\n  /* 08c */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %eax,0x2c(%esp)\n  /* 094 */  mov     $0x16,%edx\n  /* 099 */  mov     %edx,0x4(%esp)\n  /* 09d */  mov     0x14(%ebx),%eax\n  /* 0a0 */  lea     0x2c(%eax),%edx\n  /* 0a3 */  mov     %edx,(%esp)\n  /* 0a6 */  call    S_StartSound\n  /* 0ab */  mov     0x2c(%esp),%eax\n  /* 0af */  jmp     .L41\n  /* 0b1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  cmpl    $0x6,0xc(%ebx)\n  /* 0bc */  jne     .L65\n.Lbe:\n  /* 0be */  mov     0x1c(%ebx),%eax\n  /* 0c1 */  mov     %ax,0xe(%edx)\n  /* 0c5 */  mov     0x20(%ebx),%eax\n  /* 0c8 */  mov     %ax,0x8(%edx)\n  /* 0cc */  jmp     .L65\n  /* 0ce */  xchg    %ax,%ax\n.Ld0:\n  /* 0d0 */  cmpl    $0xb,0xc(%ebx)\n  /* 0d4 */  jne     .L65\n  /* 0d6 */  jmp     .Lbe\n","c":"/* candidate for T_MoveFloor (p_floor.c, 216 bytes) */\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid T_MoveFloor( floormove_t* floor)\n{\n    result_e\tres;\n\n    res = T_MovePlane(floor->sector,\n\t\t      floor->speed,\n\t\t      floor->floordestheight,\n\t\t      floor->crush,0,floor->direction);\n\n    if (!(leveltime&7))\n\tS_StartSound((mobj_t *)&floor->sector->soundorg,\n\t\t     sfx_stnmov);\n\n    if (res == pastdest)\n    {\n\tfloor->sector->specialdata = NULL;\n\n\tif (floor->direction == 1)\n\t{\n\t    switch(floor->type)\n\t    {\n\t      case donutRaise:\n\t\tfloor->sector->special = floor->newspecial;\n\t\tfloor->sector->floorpic = floor->texture;\n\t    }\n\t}\n\telse if (floor->direction == -1)\n\t{\n\t    switch(floor->type)\n\t    {\n\t      case lowerAndChange:\n\t\tfloor->sector->special = floor->newspecial;\n\t\tfloor->sector->floorpic = floor->texture;\n\t    }\n\t}\n\tP_RemoveThinker(&floor->thinker);\n\n\tS_StartSound((mobj_t *)&floor->sector->soundorg,\n\t\t     sfx_pstop);\n    }\n}\n","size":216,"score":100,"agent":"kuncc/0","pid":1,"session":452,"ts":1791743248334}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":556,"symbol":"R_Init","file":"r_main.c","asm":"# R_Init  (TU r_main.c, section .text, 217 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_Init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    R_InitData\n  /* 008 */  mov     $\"\\nR_InitData\",%eax\n  /* 00d */  mov     %eax,0x4(%esp)\n  /* 011 */  movl    $0x2,(%esp)\n  /* 018 */  call    __printf_chk\n  /* 01d */  mov     $\"\\nR_InitPointToAngle\",%edx\n  /* 022 */  mov     %edx,0x4(%esp)\n  /* 026 */  movl    $0x2,(%esp)\n  /* 02d */  call    __printf_chk\n  /* 032 */  mov     $\"\\nR_InitTables\",%ecx\n  /* 037 */  mov     %ecx,0x4(%esp)\n  /* 03b */  movl    $0x2,(%esp)\n  /* 042 */  call    __printf_chk\n  /* 047 */  mov     $0x1,%eax\n  /* 04c */  mov     %eax,setsizeneeded\n  /* 051 */  mov     screenblocks,%eax\n  /* 056 */  mov     %eax,setblocks\n  /* 05b */  mov     detailLevel,%eax\n  /* 060 */  mov     %eax,setdetail\n  /* 065 */  call    R_InitPlanes\n  /* 06a */  mov     $\"\\nR_InitPlanes\",%eax\n  /* 06f */  mov     %eax,0x4(%esp)\n  /* 073 */  movl    $0x2,(%esp)\n  /* 07a */  call    __printf_chk\n  /* 07f */  call    R_InitLightTables\n  /* 084 */  mov     $\"\\nR_InitLightTables\",%eax\n  /* 089 */  mov     %eax,0x4(%esp)\n  /* 08d */  movl    $0x2,(%esp)\n  /* 094 */  call    __printf_chk\n  /* 099 */  call    R_InitSkyMap\n  /* 09e */  mov     $\"\\nR_InitSkyMap\",%eax\n  /* 0a3 */  mov     %eax,0x4(%esp)\n  /* 0a7 */  movl    $0x2,(%esp)\n  /* 0ae */  call    __printf_chk\n  /* 0b3 */  call    R_InitTranslationTables\n  /* 0b8 */  mov     $\"\\nR_InitTranslationsTables\",%eax\n  /* 0bd */  mov     %eax,0x4(%esp)\n  /* 0c1 */  movl    $0x2,(%esp)\n  /* 0c8 */  call    __printf_chk\n  /* 0cd */  xor     %edx,%edx\n  /* 0cf */  mov     %edx,framecount\n  /* 0d5 */  add     $0x1c,%esp\n  /* 0d8 */  ret\n","c":"#include <stdlib.h>\n#include <math.h>\n#include \"doomdef.h\"\n#include \"d_net.h\"\n#include \"m_bbox.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\nint setsizeneeded, setblocks, setdetail, framecount;\nextern int screenblocks, detailLevel;\n\nvoid R_Init (void)\n{\n    R_InitData ();\n    printf (\"\\nR_InitData\");\n    printf (\"\\nR_InitPointToAngle\");\n    printf (\"\\nR_InitTables\");\n    setsizeneeded = 1;\n    setblocks = screenblocks;\n    setdetail = detailLevel;\n    R_InitPlanes ();\n    printf (\"\\nR_InitPlanes\");\n    R_InitLightTables ();\n    printf (\"\\nR_InitLightTables\");\n    R_InitSkyMap ();\n    printf (\"\\nR_InitSkyMap\");\n    R_InitTranslationTables ();\n    printf (\"\\nR_InitTranslationsTables\");\n    framecount = 0;\n}\n","size":217,"score":100,"agent":"kuncc/5","pid":6,"session":453,"ts":1791743250801}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":7,"symbol":"AM_changeWindowLoc","file":"am_map.c","asm":"# AM_changeWindowLoc  (TU am_map.c, section .text, 220 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_changeWindowLoc:\n  /* 000 */  sub     $0x10,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  mov     m_paninc,%edx\n  /* 00c */  mov     %esi,0x4(%esp)\n  /* 010 */  mov     m_paninc+0x4,%eax\n  /* 015 */  mov     %edi,0x8(%esp)\n  /* 019 */  mov     %ebp,0xc(%esp)\n  /* 01d */  mov     %edx,%ebx\n  /* 01f */  or      %eax,%ebx\n  /* 021 */  je      .L36\n  /* 023 */  xor     %esi,%esi\n  /* 025 */  mov     $0x7fffffff,%edi\n  /* 02a */  mov     %esi,followplayer\n  /* 030 */  mov     %edi,f_oldloc\n.L36:\n  /* 036 */  mov     m_y,%ebx\n  /* 03c */  mov     m_x,%ecx\n  /* 042 */  mov     max_x,%edi\n  /* 048 */  add     %ebx,%eax\n  /* 04a */  mov     m_w,%ebx\n  /* 050 */  mov     %eax,m_y\n  /* 055 */  add     %ecx,%edx\n  /* 057 */  mov     %edx,m_x\n  /* 05d */  mov     %ebx,%ecx\n  /* 05f */  shr     $0x1f,%ecx\n  /* 062 */  add     %ebx,%ecx\n  /* 064 */  sar     $1,%ecx\n  /* 066 */  lea     (%edx,%ecx,1),%esi\n  /* 069 */  cmp     %edi,%esi\n  /* 06b */  jg      .Ld0\n  /* 06d */  mov     min_x,%edi\n  /* 073 */  cmp     %edi,%esi\n  /* 075 */  jl      .Ld0\n.L77:\n  /* 077 */  mov     m_h,%esi\n  /* 07d */  mov     max_y,%ebp\n  /* 083 */  mov     %esi,%ecx\n  /* 085 */  shr     $0x1f,%ecx\n  /* 088 */  add     %esi,%ecx\n  /* 08a */  sar     $1,%ecx\n  /* 08c */  lea     (%eax,%ecx,1),%edi\n  /* 08f */  cmp     %ebp,%edi\n  /* 091 */  jg      .L9d\n  /* 093 */  mov     min_y,%ebp\n  /* 099 */  cmp     %ebp,%edi\n  /* 09b */  jge     .La6\n.L9d:\n  /* 09d */  mov     %ebp,%eax\n  /* 09f */  sub     %ecx,%eax\n  /* 0a1 */  mov     %eax,m_y\n.La6:\n  /* 0a6 */  add     %edx,%ebx\n  /* 0a8 */  add     %esi,%eax\n  /* 0aa */  mov     0x8(%esp),%edi\n  /* 0ae */  mov     %ebx,m_x2\n  /* 0b4 */  mov     0x4(%esp),%esi\n  /* 0b8 */  mov     %eax,m_y2\n  /* 0bd */  mov     (%esp),%ebx\n  /* 0c0 */  mov     0xc(%esp),%ebp\n  /* 0c4 */  add     $0x10,%esp\n  /* 0c7 */  ret\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  sub     %ecx,%edi\n  /* 0d2 */  mov     %edi,m_x\n  /* 0d8 */  mov     %edi,%edx\n  /* 0da */  jmp     .L77\n","c":"/* candidate for AM_changeWindowLoc (am_map.c, 220 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\nextern int m_x, m_y, m_w, m_h, m_x2, m_y2;\nextern int followplayer, min_x, min_y, max_x, max_y;\nextern int m_paninc[2];\nextern int f_oldloc[2];\n\nvoid AM_changeWindowLoc(void)\n{\n    if (m_paninc[0] || m_paninc[1]) {\n        followplayer = 0;\n        f_oldloc[0] = 0x7fffffff;\n    }\n    m_x += m_paninc[0];\n    m_y += m_paninc[1];\n    if (m_x + m_w / 2 > max_x)\n        m_x = max_x - m_w / 2;\n    else if (m_x + m_w / 2 < min_x)\n        m_x = min_x - m_w / 2;\n    if (m_y + m_h / 2 > max_y)\n        m_y = max_y - m_h / 2;\n    else if (m_y + m_h / 2 < min_y)\n        m_y = min_y - m_h / 2;\n    m_x2 = m_x + m_w;\n    m_y2 = m_y + m_h;\n}\n","size":220,"score":100,"agent":"kuncc/4","pid":5,"session":456,"ts":1791743252040}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":105,"symbol":"G_RecordDemo","file":"g_game.c","asm":"# G_RecordDemo  (TU g_game.c, section .text, 216 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_RecordDemo:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x20,%eax\n  /* 008 */  mov     %eax,0x8(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     %ebx,0x18(%esp)\n  /* 014 */  xor     %ebx,%ebx\n  /* 016 */  movl    $demoname,(%esp)\n  /* 01d */  mov     %ebx,usergame\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  call    __stpcpy_chk\n  /* 02c */  mov     %eax,%edx\n  /* 02e */  mov     $demoname+0x20,%eax\n  /* 033 */  mov     %edx,(%esp)\n  /* 036 */  sub     %edx,%eax\n  /* 038 */  mov     %eax,0xc(%esp)\n  /* 03c */  mov     $0x5,%eax\n  /* 041 */  mov     %eax,0x8(%esp)\n  /* 045 */  mov     $\".lmp\",%eax\n  /* 04a */  mov     %eax,0x4(%esp)\n  /* 04e */  call    __memcpy_chk\n  /* 053 */  movl    $\"-maxdemo\",(%esp)\n  /* 05a */  call    M_CheckParm\n  /* 05f */  test    %eax,%eax\n  /* 061 */  je      .L70\n  /* 063 */  mov     myargc,%ecx\n  /* 069 */  lea     -0x1(%ecx),%edx\n  /* 06c */  cmp     %eax,%edx\n  /* 06e */  jg      .Lb0\n.L70:\n  /* 070 */  mov     $0x20000,%ebx\n  /* 075 */  mov     $0x20000,%eax\n.L7a:\n  /* 07a */  mov     %eax,(%esp)\n  /* 07d */  xor     %edx,%edx\n  /* 07f */  mov     $0x1,%ecx\n  /* 084 */  mov     %edx,0x8(%esp)\n  /* 088 */  mov     %ecx,0x4(%esp)\n  /* 08c */  call    Z_Malloc\n  /* 091 */  mov     %eax,demobuffer\n  /* 096 */  add     %ebx,%eax\n  /* 098 */  mov     $0x1,%ebx\n  /* 09d */  mov     %ebx,demorecording\n  /* 0a3 */  mov     0x18(%esp),%ebx\n  /* 0a7 */  mov     %eax,demoend\n  /* 0ac */  add     $0x1c,%esp\n  /* 0af */  ret\n.Lb0:\n  /* 0b0 */  mov     $0xa,%edx\n  /* 0b5 */  xor     %ecx,%ecx\n  /* 0b7 */  mov     %edx,0x8(%esp)\n  /* 0bb */  mov     myargv,%edx\n  /* 0c1 */  mov     %ecx,0x4(%esp)\n  /* 0c5 */  mov     0x4(%edx,%eax,4),%eax\n  /* 0c9 */  mov     %eax,(%esp)\n  /* 0cc */  call    strtol\n  /* 0d1 */  shl     $0xa,%eax\n  /* 0d4 */  mov     %eax,%ebx\n  /* 0d6 */  jmp     .L7a\n","c":"/* candidate for G_RecordDemo (g_game.c, 216 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nchar demoname[32];\nbyte* demobuffer;\nbyte* demoend;\n\nvoid G_RecordDemo (char* name)\n{\n    int i;\n    int maxsize;\n\n    usergame = false;\n    strcpy (demoname, name);\n    strcat (demoname, \".lmp\");\n    maxsize = 0x20000;\n    i = M_CheckParm (\"-maxdemo\");\n    if (i && i < myargc-1)\n        maxsize = atoi (myargv[i+1])*1024;\n    demobuffer = Z_Malloc (maxsize,PU_STATIC,NULL);\n    demoend = demobuffer + maxsize;\n    demorecording = true;\n}\n","size":216,"score":100,"agent":"kuncc/2","pid":3,"session":451,"ts":1791743252339}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":315,"symbol":"A_FatAttack3","file":"p_enemy.c","asm":"# A_FatAttack3  (TU p_enemy.c, section .text, 221 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_FatAttack3:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%edi\n  /* 00a */  mov     %edi,(%esp)\n  /* 00d */  call    A_FaceTarget\n  /* 012 */  mov     $0x9,%eax\n  /* 017 */  mov     %eax,0x8(%esp)\n  /* 01b */  mov     0x78(%edi),%eax\n  /* 01e */  mov     %edi,(%esp)\n  /* 021 */  mov     %eax,0x4(%esp)\n  /* 025 */  call    P_SpawnMissile\n  /* 02a */  mov     %eax,%esi\n  /* 02c */  mov     0x20(%eax),%eax\n  /* 02f */  lea     -0x4000000(%eax),%ebx\n  /* 035 */  mov     finecosine,%eax\n  /* 03a */  mov     %ebx,0x20(%esi)\n  /* 03d */  shr     $0x13,%ebx\n  /* 040 */  mov     (%eax,%ebx,4),%eax\n  /* 043 */  mov     %eax,0x4(%esp)\n  /* 047 */  mov     0x5c(%esi),%eax\n  /* 04a */  mov     0x3c(%eax),%eax\n  /* 04d */  mov     %eax,(%esp)\n  /* 050 */  call    FixedMul\n  /* 055 */  mov     %eax,0x48(%esi)\n  /* 058 */  mov     finesine(,%ebx,4),%eax\n  /* 05f */  mov     %eax,0x4(%esp)\n  /* 063 */  mov     0x5c(%esi),%eax\n  /* 066 */  mov     0x3c(%eax),%eax\n  /* 069 */  mov     %eax,(%esp)\n  /* 06c */  call    FixedMul\n  /* 071 */  mov     $0x9,%edx\n  /* 076 */  mov     %eax,0x4c(%esi)\n  /* 079 */  mov     %edx,0x8(%esp)\n  /* 07d */  mov     0x78(%edi),%eax\n  /* 080 */  mov     %edi,(%esp)\n  /* 083 */  mov     %eax,0x4(%esp)\n  /* 087 */  call    P_SpawnMissile\n  /* 08c */  mov     %eax,%esi\n  /* 08e */  mov     0x20(%eax),%eax\n  /* 091 */  lea     0x4000000(%eax),%ebx\n  /* 097 */  mov     finecosine,%eax\n  /* 09c */  mov     %ebx,0x20(%esi)\n  /* 09f */  shr     $0x13,%ebx\n  /* 0a2 */  mov     (%eax,%ebx,4),%eax\n  /* 0a5 */  mov     %eax,0x4(%esp)\n  /* 0a9 */  mov     0x5c(%esi),%eax\n  /* 0ac */  mov     0x3c(%eax),%eax\n  /* 0af */  mov     %eax,(%esp)\n  /* 0b2 */  call    FixedMul\n  /* 0b7 */  mov     %eax,0x48(%esi)\n  /* 0ba */  mov     finesine(,%ebx,4),%eax\n  /* 0c1 */  mov     %eax,0x4(%esp)\n  /* 0c5 */  mov     0x5c(%esi),%eax\n  /* 0c8 */  mov     0x3c(%eax),%eax\n  /* 0cb */  mov     %eax,(%esp)\n  /* 0ce */  call    FixedMul\n  /* 0d3 */  mov     %eax,0x4c(%esi)\n  /* 0d6 */  add     $0x10,%esp\n  /* 0d9 */  pop     %ebx\n  /* 0da */  pop     %esi\n  /* 0db */  pop     %edi\n  /* 0dc */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\n#define FATSPREAD (ANG90/8)\n\nvoid A_FatAttack3(mobj_t* actor)\n{\n    mobj_t* mo;\n    int an;\n\n    A_FaceTarget(actor);\n\n    mo = P_SpawnMissile(actor, actor->target, MT_FATSHOT);\n    mo->angle -= FATSPREAD/2;\n    an = mo->angle >> ANGLETOFINESHIFT;\n    mo->momx = FixedMul(mo->info->speed, finecosine[an]);\n    mo->momy = FixedMul(mo->info->speed, finesine[an]);\n\n    mo = P_SpawnMissile(actor, actor->target, MT_FATSHOT);\n    mo->angle += FATSPREAD/2;\n    an = mo->angle >> ANGLETOFINESHIFT;\n    mo->momx = FixedMul(mo->info->speed, finecosine[an]);\n    mo->momy = FixedMul(mo->info->speed, finesine[an]);\n}\n","size":221,"score":100,"agent":"kuncc/7","pid":8,"session":458,"ts":1791743257943}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":660,"symbol":"WI_initAnimatedBack","file":"wi_stuff.c","asm":"# WI_initAnimatedBack  (TU wi_stuff.c, section .text, 217 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_initAnimatedBack:\n  /* 000 */  cmpl    $0x2,gamemode\n  /* 007 */  je      .Ld8\n  /* 00d */  mov     wbs,%edx\n  /* 013 */  mov     (%edx),%eax\n  /* 015 */  cmp     $0x2,%eax\n  /* 018 */  jg      .Ld8\n  /* 01e */  mov     NUMANIMS(,%eax,4),%ecx\n  /* 025 */  test    %ecx,%ecx\n  /* 027 */  jle     .Ld8\n  /* 02d */  push    %ebp\n  /* 02e */  push    %edi\n  /* 02f */  xor     %edi,%edi\n  /* 031 */  push    %esi\n  /* 032 */  xor     %esi,%esi\n  /* 034 */  push    %ebx\n  /* 035 */  sub     $0xc,%esp\n  /* 038 */  jmp     .L62\n  /* 03a */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  cmp     $0x1,%eax\n  /* 043 */  je      .Lb0\n  /* 045 */  cmp     $0x2,%eax\n  /* 048 */  jne     .L53\n  /* 04a */  mov     bcnt,%eax\n  /* 04f */  inc     %eax\n  /* 050 */  mov     %eax,0x28(%ebx)\n.L53:\n  /* 053 */  mov     (%edx),%eax\n  /* 055 */  inc     %esi\n  /* 056 */  add     $0x38,%edi\n  /* 059 */  cmp     %esi,NUMANIMS(,%eax,4)\n  /* 060 */  jle     .La3\n.L62:\n  /* 062 */  mov     anims(,%eax,4),%ebx\n  /* 069 */  add     %edi,%ebx\n  /* 06b */  movl    $0xffffffff,0x30(%ebx)\n  /* 072 */  mov     (%ebx),%eax\n  /* 074 */  test    %eax,%eax\n  /* 076 */  jne     .L40\n  /* 078 */  mov     bcnt,%eax\n  /* 07d */  inc     %esi\n  /* 07e */  add     $0x38,%edi\n  /* 081 */  lea     0x1(%eax),%ebp\n  /* 084 */  call    M_Random\n  /* 089 */  cltd\n  /* 08a */  idivl   0x4(%ebx)\n  /* 08d */  add     %ebp,%edx\n  /* 08f */  mov     %edx,0x28(%ebx)\n  /* 092 */  mov     wbs,%edx\n  /* 098 */  mov     (%edx),%eax\n  /* 09a */  cmp     %esi,NUMANIMS(,%eax,4)\n  /* 0a1 */  jg      .L62\n.La3:\n  /* 0a3 */  add     $0xc,%esp\n  /* 0a6 */  pop     %ebx\n  /* 0a7 */  pop     %esi\n  /* 0a8 */  pop     %edi\n  /* 0a9 */  pop     %ebp\n  /* 0aa */  ret\n  /* 0ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     bcnt,%edx\n  /* 0b6 */  mov     0x18(%ebx),%eax\n  /* 0b9 */  lea     0x1(%edx,%eax,1),%ebp\n  /* 0bd */  call    M_Random\n  /* 0c2 */  cltd\n  /* 0c3 */  idivl   0x14(%ebx)\n  /* 0c6 */  add     %ebp,%edx\n  /* 0c8 */  mov     %edx,0x28(%ebx)\n  /* 0cb */  mov     wbs,%edx\n  /* 0d1 */  jmp     .L53\n  /* 0d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  ret\n","c":"/* candidate for WI_initAnimatedBack (wi_stuff.c, 217 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\ntypedef struct {\n    int type;\n    int period;\n    int nanims;\n    int locx, locy;\n    int data1;\n    int data2;\n    void *p[3];\n    int nexttic;\n    int lastdrawn;\n    int ctr;\n    int state;\n} anim_t;\n\nwbstartstruct_t *wbs;\nint bcnt;\nstatic const int NUMANIMS[] = {10, 9, 6, 0};\nstatic anim_t a0[10], a1[9], a2[6];\nstatic anim_t *const anims[] = {a0, a1, a2, 0};\n\nvoid WI_initAnimatedBack(void)\n{\n    int i;\n    anim_t *a;\n\n    if (gamemode == commercial)\n        return;\n    if (wbs->epsd > 2)\n        return;\n    for (i = 0; i < NUMANIMS[wbs->epsd]; i++) {\n        a = &anims[wbs->epsd][i];\n        a->ctr = -1;\n        if (a->type == 0)\n            a->nexttic = bcnt + 1 + (M_Random() % a->period);\n        else if (a->type == 1)\n            a->nexttic = bcnt + 1 + a->data2 + (M_Random() % a->data1);\n        else if (a->type == 2)\n            a->nexttic = bcnt + 1;\n    }\n}\n","size":217,"score":100,"agent":"kuncc/6","pid":7,"session":454,"ts":1791743258564}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":558,"symbol":"R_SetupFrame","file":"r_main.c","asm":"# R_SetupFrame  (TU r_main.c, section .text, 220 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_SetupFrame:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     %edx,viewplayer\n  /* 00a */  mov     (%edx),%ecx\n  /* 00c */  mov     0xc(%ecx),%eax\n  /* 00f */  mov     %eax,viewx\n  /* 014 */  mov     0x10(%ecx),%eax\n  /* 017 */  mov     %eax,viewy\n  /* 01c */  mov     viewangleoffset,%eax\n  /* 021 */  add     0x20(%ecx),%eax\n  /* 024 */  mov     0xe8(%edx),%ecx\n  /* 02a */  mov     %eax,viewangle\n  /* 02f */  shr     $0x13,%eax\n  /* 032 */  mov     %ecx,extralight\n  /* 038 */  mov     0x10(%edx),%ecx\n  /* 03b */  mov     0xec(%edx),%edx\n  /* 041 */  mov     %ecx,viewz\n  /* 047 */  mov     finesine(,%eax,4),%ecx\n  /* 04e */  mov     %ecx,viewsin\n  /* 054 */  mov     finecosine,%ecx\n  /* 05a */  mov     (%ecx,%eax,4),%eax\n  /* 05d */  mov     %eax,viewcos\n  /* 062 */  xor     %eax,%eax\n  /* 064 */  test    %edx,%edx\n  /* 066 */  mov     %eax,sscount\n  /* 06b */  je      .Lc8\n  /* 06d */  mov     colormaps,%ecx\n  /* 073 */  shl     $0x8,%edx\n  /* 076 */  mov     $scalelightfixed,%eax\n  /* 07b */  mov     %eax,walllights\n  /* 080 */  xor     %eax,%eax\n  /* 082 */  add     %ecx,%edx\n  /* 084 */  mov     %edx,fixedcolormap\n  /* 08a */  lea     0x0(%esi),%esi\n  /* 090 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %edx,scalelightfixed(,%eax,4)\n  /* 0a7 */  mov     %edx,scalelightfixed+0x4(,%eax,4)\n  /* 0ae */  add     $0x2,%eax\n  /* 0b1 */  cmp     $0x30,%eax\n  /* 0b4 */  jne     .La0\n  /* 0b6 */  incl    framecount\n  /* 0bc */  incl    validcount\n  /* 0c2 */  ret\n  /* 0c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  incl    framecount\n  /* 0ce */  xor     %eax,%eax\n  /* 0d0 */  incl    validcount\n  /* 0d6 */  mov     %eax,fixedcolormap\n  /* 0db */  ret\n","c":"/* candidate for R_SetupFrame (r_main.c, 220 bytes) */\n#include <stdlib.h>\n#include <math.h>\n#include \"doomdef.h\"\n#include \"d_net.h\"\n#include \"m_bbox.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\nextern int viewangleoffset;\nextern int framecount;\nextern lighttable_t** walllights;\n\nvoid R_SetupFrame(player_t* player)\n{\n    int i;\n\n    viewplayer = player;\n    viewx = player->mo->x;\n    viewy = player->mo->y;\n    viewangle = player->mo->angle + viewangleoffset;\n    extralight = player->extralight;\n\n    viewz = player->viewz;\n\n    viewsin = finesine[viewangle>>ANGLETOFINESHIFT];\n    viewcos = finecosine[viewangle>>ANGLETOFINESHIFT];\n\n    sscount = 0;\n\n    if (player->fixedcolormap)\n    {\n        fixedcolormap = colormaps + player->fixedcolormap*256;\n        walllights = scalelightfixed;\n        for (i=0 ; i<MAXLIGHTSCALE ; i++)\n            scalelightfixed[i] = fixedcolormap;\n    }\n    else\n        fixedcolormap = 0;\n\n    framecount++;\n    validcount++;\n}\n","size":220,"score":100,"agent":"kuncc/1","pid":2,"session":457,"ts":1791743260179}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":259,"symbol":"M_ScreenShot","file":"m_misc.c","asm":"# M_ScreenShot  (TU m_misc.c, section .text, 222 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ScreenShot:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     $0xcccccccd,%edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  xor     %ebx,%ebx\n  /* 00b */  sub     $0x3c,%esp\n  /* 00e */  mov     screens+0x8,%ebp\n  /* 014 */  lea     0x24(%esp),%esi\n  /* 018 */  mov     %ebp,(%esp)\n  /* 01b */  call    I_ReadScreen\n  /* 020 */  mov     $0x4d4f4f44,%eax\n  /* 025 */  mov     %eax,0x24(%esp)\n  /* 029 */  mov     $0x702e3030,%eax\n  /* 02e */  mov     %eax,0x28(%esp)\n  /* 032 */  mov     $0x786370,%eax\n  /* 037 */  mov     %eax,0x2b(%esp)\n  /* 03b */  jmp     .L4a\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  inc     %ebx\n  /* 041 */  cmp     $0x64,%ebx\n  /* 044 */  je      .Ld0\n.L4a:\n  /* 04a */  mov     %esi,(%esp)\n  /* 04d */  mov     %ebx,%eax\n  /* 04f */  mul     %edi\n  /* 051 */  shr     $0x3,%edx\n  /* 054 */  mov     %dl,%al\n  /* 056 */  lea     (%edx,%edx,4),%edx\n  /* 059 */  add     $0x30,%al\n  /* 05b */  mov     %al,0x28(%esp)\n  /* 05f */  add     %edx,%edx\n  /* 061 */  mov     %ebx,%eax\n  /* 063 */  sub     %edx,%eax\n  /* 065 */  add     $0x30,%al\n  /* 067 */  mov     %al,0x29(%esp)\n  /* 06b */  xor     %eax,%eax\n  /* 06d */  mov     %eax,0x4(%esp)\n  /* 071 */  call    access\n  /* 076 */  inc     %eax\n  /* 077 */  jne     .L40\n.L79:\n  /* 079 */  movl    $\"PLAYPAL\",(%esp)\n  /* 080 */  mov     $0x65,%eax\n  /* 085 */  mov     $\"screen shot\",%ebx\n  /* 08a */  mov     %eax,0x4(%esp)\n  /* 08e */  call    W_CacheLumpName\n  /* 093 */  mov     $0xc8,%edx\n  /* 098 */  mov     $0x140,%ecx\n  /* 09d */  mov     %ebp,0x4(%esp)\n  /* 0a1 */  mov     %esi,(%esp)\n  /* 0a4 */  mov     %edx,0xc(%esp)\n  /* 0a8 */  mov     %ecx,0x8(%esp)\n  /* 0ac */  mov     %eax,0x10(%esp)\n  /* 0b0 */  call    WritePCXfile\n  /* 0b5 */  imul    $0x118,consoleplayer,%eax\n  /* 0bf */  mov     %ebx,players+0xd8(%eax)\n  /* 0c5 */  add     $0x3c,%esp\n  /* 0c8 */  pop     %ebx\n  /* 0c9 */  pop     %esi\n  /* 0ca */  pop     %edi\n  /* 0cb */  pop     %ebp\n  /* 0cc */  ret\n  /* 0cd */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  movl    $\"M_ScreenShot: Couldn't create a PCX\",(%esp)\n  /* 0d7 */  call    I_Error\n  /* 0dc */  jmp     .L79\n","c":"/* candidate for M_ScreenShot (m_misc.c, 222 bytes) */\n#include <sys/stat.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <unistd.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"m_argv.h\"\n#include \"w_wad.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"v_video.h\"\n#include \"hu_stuff.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"m_misc.h\"\n\nvoid WritePCXfile(char *filename, byte *data, int width, int height, byte *palette);\n\nvoid M_ScreenShot (void)\n{\n    int i;\n    byte *linear;\n    char lbmname[12];\n\n    linear = screens[2];\n    I_ReadScreen(linear);\n    strcpy(lbmname, \"DOOM00.pcx\");\n    for (i = 0; i <= 99; i++)\n    {\n        lbmname[4] = i / 10 + '0';\n        lbmname[5] = i % 10 + '0';\n        if (access(lbmname, 0) == -1)\n            break;\n    }\n    if (i == 100)\n        I_Error(\"M_ScreenShot: Couldn't create a PCX\");\n    WritePCXfile(lbmname, linear, SCREENWIDTH, SCREENHEIGHT,\n                 W_CacheLumpName(\"PLAYPAL\", PU_CACHE));\n    players[consoleplayer].message = \"screen shot\";\n}\n","size":222,"score":100,"agent":"kuncc/4","pid":5,"session":461,"ts":1791743263119}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":669,"symbol":"WI_drawShowNextLoc","file":"wi_stuff.c","asm":"# WI_drawShowNextLoc  (TU wi_stuff.c, section .text, 219 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_drawShowNextLoc:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  call    WI_slamBackground\n  /* 00a */  cmpl    $0x2,gamemode\n  /* 011 */  je      .L70\n  /* 013 */  mov     wbs,%eax\n  /* 018 */  cmpl    $0x2,(%eax)\n  /* 01b */  jg      .L65\n  /* 01d */  mov     0x8(%eax),%esi\n  /* 020 */  cmp     $0x8,%esi\n  /* 023 */  je      .L88\n  /* 025 */  test    %esi,%esi\n  /* 027 */  js      .L4b\n.L29:\n  /* 029 */  xor     %ebx,%ebx\n  /* 02b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %ebx,(%esp)\n  /* 033 */  mov     $splat,%eax\n  /* 038 */  inc     %ebx\n  /* 039 */  mov     %eax,0x4(%esp)\n  /* 03d */  call    WI_drawOnLnode\n  /* 042 */  cmp     %ebx,%esi\n  /* 044 */  jge     .L30\n  /* 046 */  mov     wbs,%eax\n.L4b:\n  /* 04b */  mov     0x4(%eax),%ebx\n  /* 04e */  test    %ebx,%ebx\n  /* 050 */  jne     .L98\n  /* 052 */  mov     snl_pointeron,%edx\n  /* 058 */  test    %edx,%edx\n  /* 05a */  jne     .Lb7\n.L5c:\n  /* 05c */  cmpl    $0x2,gamemode\n  /* 063 */  je      .L70\n.L65:\n  /* 065 */  add     $0x14,%esp\n  /* 068 */  pop     %ebx\n  /* 069 */  pop     %esi\n  /* 06a */  jmp     WI_drawEL\n  /* 06f */  nop\n.L70:\n  /* 070 */  mov     wbs,%eax\n  /* 075 */  cmpl    $0x1e,0xc(%eax)\n  /* 079 */  jne     .L65\n  /* 07b */  add     $0x14,%esp\n  /* 07e */  pop     %ebx\n  /* 07f */  pop     %esi\n  /* 080 */  ret\n  /* 081 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  mov     0xc(%eax),%edx\n  /* 08b */  lea     -0x1(%edx),%esi\n  /* 08e */  test    %esi,%esi\n  /* 090 */  jns     .L29\n  /* 092 */  jmp     .L4b\n  /* 094 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  movl    $0x8,(%esp)\n  /* 09f */  mov     $splat,%ecx\n  /* 0a4 */  mov     %ecx,0x4(%esp)\n  /* 0a8 */  call    WI_drawOnLnode\n  /* 0ad */  mov     snl_pointeron,%edx\n  /* 0b3 */  test    %edx,%edx\n  /* 0b5 */  je      .L5c\n.Lb7:\n  /* 0b7 */  mov     $yah,%eax\n  /* 0bc */  mov     %eax,0x4(%esp)\n  /* 0c0 */  mov     wbs,%eax\n  /* 0c5 */  mov     0xc(%eax),%eax\n  /* 0c8 */  mov     %eax,(%esp)\n  /* 0cb */  call    WI_drawOnLnode\n  /* 0d0 */  cmpl    $0x2,gamemode\n  /* 0d7 */  jne     .L65\n  /* 0d9 */  jmp     .L70\n","c":"#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nextern wbstartstruct_t *wbs;\nextern patch_t *splat;\nextern patch_t *yah[2];\nextern int snl_pointeron;\nvoid WI_slamBackground(void);\nvoid WI_drawOnLnode(int n, patch_t *c[]);\nvoid WI_drawEL(void);\n\nvoid WI_drawShowNextLoc(void)\n{\n    int i;\n    int last;\n\n    WI_slamBackground();\n    if (gamemode != commercial)\n    {\n        if (wbs->epsd > 2)\n        {\n            WI_drawEL();\n            return;\n        }\n        last = (wbs->last == 8) ? wbs->next - 1 : wbs->last;\n        for (i = 0; i <= last; i++)\n            WI_drawOnLnode(i, &splat);\n        if (wbs->didsecret)\n            WI_drawOnLnode(8, &splat);\n        if (snl_pointeron)\n            WI_drawOnLnode(wbs->next, yah);\n    }\n    if ((gamemode != commercial) || wbs->next != 30)\n        WI_drawEL();\n}\n","size":219,"score":100,"agent":"kuncc/3","pid":4,"session":455,"ts":1791743264553}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":537,"symbol":"R_DrawSpan","file":"r_draw.c","asm":"# R_DrawSpan  (TU r_draw.c, section .text, 221 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawSpan:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     ds_x1,%esi\n  /* 00c */  mov     ds_x2,%eax\n  /* 011 */  mov     ds_y,%edi\n  /* 017 */  mov     %esi,%edx\n  /* 019 */  shr     $0x1f,%edx\n  /* 01c */  cmp     %esi,%eax\n  /* 01e */  setl    %cl\n  /* 021 */  or      %cl,%dl\n  /* 023 */  jne     .L30\n  /* 025 */  cmp     $0x13f,%eax\n  /* 02a */  jle     .Ld0\n.L30:\n  /* 030 */  mov     %edi,0xc(%esp)\n  /* 034 */  mov     %eax,0x8(%esp)\n  /* 038 */  mov     %esi,0x4(%esp)\n  /* 03c */  movl    $\"R_DrawSpan: %i to %i at %i\",(%esp)\n  /* 043 */  call    I_Error\n  /* 048 */  mov     ds_y,%edi\n  /* 04e */  mov     ds_x1,%esi\n  /* 054 */  mov     ds_x2,%eax\n.L59:\n  /* 059 */  mov     columnofs(,%esi,4),%edx\n  /* 060 */  sub     %esi,%eax\n  /* 062 */  add     ylookup(,%edi,4),%edx\n  /* 069 */  mov     ds_xfrac,%ebx\n  /* 06f */  mov     ds_yfrac,%ecx\n  /* 075 */  lea     0x1(%edx,%eax,1),%esi\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %ecx,%eax\n  /* 082 */  mov     %ebx,%edi\n  /* 084 */  sar     $0xa,%eax\n  /* 087 */  inc     %edx\n  /* 088 */  sar     $0x10,%edi\n  /* 08b */  and     $0xfc0,%eax\n  /* 090 */  and     $0x3f,%edi\n  /* 093 */  or      %edi,%eax\n  /* 095 */  mov     ds_source,%edi\n  /* 09b */  movzbl  (%edi,%eax,1),%eax\n  /* 09f */  mov     ds_colormap,%edi\n  /* 0a5 */  movzbl  (%edi,%eax,1),%eax\n  /* 0a9 */  mov     %al,-0x1(%edx)\n  /* 0ac */  mov     ds_xstep,%eax\n  /* 0b1 */  mov     ds_ystep,%edi\n  /* 0b7 */  add     %eax,%ebx\n  /* 0b9 */  add     %edi,%ecx\n  /* 0bb */  cmp     %esi,%edx\n  /* 0bd */  jne     .L80\n  /* 0bf */  add     $0x10,%esp\n  /* 0c2 */  pop     %ebx\n  /* 0c3 */  pop     %esi\n  /* 0c4 */  pop     %edi\n  /* 0c5 */  ret\n  /* 0c6 */  xchg    %ax,%ax\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  cmp     $0xc8,%edi\n  /* 0d6 */  jbe     .L59\n  /* 0d8 */  jmp     .L30\n","c":"/* candidate for R_DrawSpan (r_draw.c, 221 bytes) */\n#include \"doomdef.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n\nextern byte* ylookup[];\nextern int columnofs[];\n\nvoid R_DrawSpan (void)\n{\n    fixed_t xfrac, yfrac;\n    byte* dest;\n    int count, spot;\n\n    if (ds_x2 < ds_x1 || ds_x1 < 0 || ds_x2 >= SCREENWIDTH\n        || (unsigned)ds_y > SCREENHEIGHT)\n        I_Error(\"R_DrawSpan: %i to %i at %i\", ds_x1, ds_x2, ds_y);\n\n    xfrac = ds_xfrac;\n    yfrac = ds_yfrac;\n    dest = ylookup[ds_y] + columnofs[ds_x1];\n    count = ds_x2 - ds_x1;\n    do {\n        spot = ((yfrac >> (16 - 6)) & (63 * 64)) + ((xfrac >> 16) & 63);\n        *dest++ = ds_colormap[ds_source[spot]];\n        xfrac += ds_xstep;\n        yfrac += ds_ystep;\n    } while (count--);\n}\n","size":221,"score":100,"agent":"kuncc/0","pid":1,"session":459,"ts":1791743266478}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":163,"symbol":"I_UpdateSound","file":"i_sound.c","asm":"# I_UpdateSound  (TU i_sound.c, section .text, 222 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_UpdateSound:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     $mixbuffer,%edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  lea     0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  xor     %eax,%eax\n  /* 012 */  xor     %esi,%esi\n  /* 014 */  xor     %ebx,%ebx\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     channels(,%eax,4),%edx\n  /* 027 */  test    %edx,%edx\n  /* 029 */  je      .L81\n  /* 02b */  movzbl  (%edx),%ecx\n  /* 02e */  mov     channelleftvol_lookup(,%eax,4),%ebp\n  /* 035 */  add     0x0(%ebp,%ecx,4),%ebx\n  /* 039 */  mov     channelrightvol_lookup(,%eax,4),%ebp\n  /* 040 */  add     0x0(%ebp,%ecx,4),%esi\n  /* 044 */  mov     channelstepremainder(,%eax,4),%ebp\n  /* 04b */  mov     channelstep(,%eax,4),%ecx\n  /* 052 */  add     %ebp,%ecx\n  /* 054 */  mov     %ecx,%ebp\n  /* 056 */  and     $0xffff,%ecx\n  /* 05c */  mov     %ecx,channelstepremainder(,%eax,4)\n  /* 063 */  shr     $0x10,%ebp\n  /* 066 */  add     %ebp,%edx\n  /* 068 */  cmp     channelsend(,%eax,4),%edx\n  /* 06f */  mov     %edx,channels(,%eax,4)\n  /* 076 */  jb      .L81\n  /* 078 */  xor     %edx,%edx\n  /* 07a */  mov     %edx,channels(,%eax,4)\n.L81:\n  /* 081 */  inc     %eax\n  /* 082 */  cmp     $0x8,%eax\n  /* 085 */  jne     .L20\n  /* 087 */  cmp     $0x7fff,%ebx\n  /* 08d */  mov     $0x7fff,%eax\n  /* 092 */  jg      .La5\n  /* 094 */  movswl  %bx,%eax\n  /* 097 */  cmp     $0xffff7fff,%ebx\n  /* 09d */  mov     $0xffff8000,%edx\n  /* 0a2 */  cmovle  %edx,%eax\n.La5:\n  /* 0a5 */  mov     %ax,(%edi)\n  /* 0a8 */  cmp     $0x7fff,%esi\n  /* 0ae */  mov     $0x7fff,%eax\n  /* 0b3 */  jg      .Lc6\n  /* 0b5 */  movswl  %si,%eax\n  /* 0b8 */  cmp     $0xffff7fff,%esi\n  /* 0be */  mov     $0xffff8000,%edx\n  /* 0c3 */  cmovle  %edx,%eax\n.Lc6:\n  /* 0c6 */  mov     %ax,0x2(%edi)\n  /* 0ca */  add     $0x4,%edi\n  /* 0cd */  cmp     $mixbuffer+0x800,%edi\n  /* 0d3 */  jne     .L10\n  /* 0d9 */  pop     %ebx\n  /* 0da */  pop     %esi\n  /* 0db */  pop     %edi\n  /* 0dc */  pop     %ebp\n  /* 0dd */  ret\n","c":"/* candidate for I_UpdateSound (i_sound.c, 222 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nsigned short mixbuffer[1024];\nunsigned char* channels[8];\nunsigned char* channelsend[8];\nint channelstep[8];\nunsigned int channelstepremainder[8];\nint* channelleftvol_lookup[8];\nint* channelrightvol_lookup[8];\n\nvoid I_UpdateSound(void)\n{\n    register unsigned int sample;\n    register int dl;\n    register int dr;\n    int chan;\n    signed short* leftout = mixbuffer;\n    signed short* rightout = mixbuffer + 1;\n    signed short* leftend = mixbuffer + 1024;\n\n    while (leftout != leftend)\n    {\n        dl = 0;\n        dr = 0;\n        for (chan = 0; chan < 8; chan++)\n        {\n            if (channels[chan])\n            {\n                sample = *channels[chan];\n                dl += channelleftvol_lookup[chan][sample];\n                dr += channelrightvol_lookup[chan][sample];\n                channelstepremainder[chan] += channelstep[chan];\n                channels[chan] += channelstepremainder[chan] >> 16;\n                channelstepremainder[chan] &= 65535;\n                if (channels[chan] >= channelsend[chan])\n                    channels[chan] = 0;\n            }\n        }\n        if (dl > 0x7fff) *leftout = 0x7fff;\n        else if (dl < -0x8000) *leftout = -0x8000;\n        else *leftout = dl;\n        if (dr > 0x7fff) *rightout = 0x7fff;\n        else if (dr < -0x8000) *rightout = -0x8000;\n        else *rightout = dr;\n        leftout += 2;\n        rightout += 2;\n    }\n}\n","size":222,"score":100,"agent":"kuncc/5","pid":6,"session":460,"ts":1791743266664}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":194,"symbol":"cht_CheckCheat","file":"m_cheat.c","asm":"# cht_CheckCheat  (TU m_cheat.c, section .text, 224 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncht_CheckCheat:\n  /* 000 */  push    %edi\n  /* 001 */  mov     firsttime,%edx\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  mov     0x10(%esp),%edi\n  /* 00d */  test    %edx,%edx\n  /* 00f */  movzbl  0x14(%esp),%ecx\n  /* 014 */  je      .L7f\n  /* 016 */  xor     %eax,%eax\n  /* 018 */  xor     %edx,%edx\n  /* 01a */  mov     %eax,firsttime\n  /* 01f */  xor     %esi,%esi\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %dl,%al\n  /* 032 */  mov     %dl,%bl\n  /* 034 */  shl     $0x7,%bl\n  /* 037 */  and     $0x4,%al\n  /* 039 */  add     %al,%bl\n  /* 03b */  mov     %dl,%al\n  /* 03d */  and     $0x20,%al\n  /* 03f */  add     %bl,%al\n  /* 041 */  mov     %esi,%ebx\n  /* 043 */  sar     $0x7,%ebx\n  /* 046 */  add     %bl,%al\n  /* 048 */  mov     %dl,%bl\n  /* 04a */  shl     $0x5,%bl\n  /* 04d */  and     $0x40,%bl\n  /* 050 */  add     %bl,%al\n  /* 052 */  mov     %dl,%bl\n  /* 054 */  add     %bl,%bl\n  /* 056 */  inc     %dl\n  /* 058 */  and     $0x10,%bl\n  /* 05b */  add     %bl,%al\n  /* 05d */  mov     %esi,%ebx\n  /* 05f */  sar     $1,%ebx\n  /* 061 */  and     $0x8,%bl\n  /* 064 */  add     %bl,%al\n  /* 066 */  mov     %esi,%ebx\n  /* 068 */  sar     $0x5,%ebx\n  /* 06b */  inc     %esi\n  /* 06c */  and     $0x2,%bl\n  /* 06f */  add     %al,%bl\n  /* 071 */  mov     %bl,.bss+0x-1(%esi)\n  /* 077 */  cmp     $0x100,%esi\n  /* 07d */  jne     .L30\n.L7f:\n  /* 07f */  mov     0x4(%edi),%eax\n  /* 082 */  test    %eax,%eax\n  /* 084 */  je      .Ld3\n.L86:\n  /* 086 */  movzbl  (%eax),%edx\n  /* 089 */  test    %dl,%dl\n  /* 08b */  jne     .Laa\n  /* 08d */  lea     0x1(%eax),%edx\n  /* 090 */  mov     %edx,0x4(%edi)\n  /* 093 */  mov     %cl,(%eax)\n  /* 095 */  mov     0x4(%edi),%eax\n.L98:\n  /* 098 */  movzbl  (%eax),%edx\n  /* 09b */  cmp     $0x1,%dl\n  /* 09e */  je      .Lbf\n.La0:\n  /* 0a0 */  inc     %dl\n  /* 0a2 */  je      .Lc5\n.La4:\n  /* 0a4 */  pop     %ebx\n  /* 0a5 */  xor     %eax,%eax\n  /* 0a7 */  pop     %esi\n  /* 0a8 */  pop     %edi\n  /* 0a9 */  ret\n.Laa:\n  /* 0aa */  cmp     cheat_xlate_table(%ecx),%dl\n  /* 0b0 */  je      .Lda\n  /* 0b2 */  mov     (%edi),%eax\n  /* 0b4 */  mov     %eax,0x4(%edi)\n  /* 0b7 */  movzbl  (%eax),%edx\n  /* 0ba */  cmp     $0x1,%dl\n  /* 0bd */  jne     .La0\n.Lbf:\n  /* 0bf */  inc     %eax\n  /* 0c0 */  mov     %eax,0x4(%edi)\n  /* 0c3 */  jmp     .La4\n.Lc5:\n  /* 0c5 */  mov     (%edi),%eax\n  /* 0c7 */  mov     %eax,0x4(%edi)\n  /* 0ca */  mov     $0x1,%eax\n  /* 0cf */  pop     %ebx\n  /* 0d0 */  pop     %esi\n  /* 0d1 */  pop     %edi\n  /* 0d2 */  ret\n.Ld3:\n  /* 0d3 */  mov     (%edi),%eax\n  /* 0d5 */  mov     %eax,0x4(%edi)\n  /* 0d8 */  jmp     .L86\n.Lda:\n  /* 0da */  inc     %eax\n  /* 0db */  mov     %eax,0x4(%edi)\n  /* 0de */  jmp     .L98\n","c":"#include \"m_cheat.h\"\n\nstatic int firsttime = 1;\nstatic unsigned char cheat_xlate_table[256];\n\nint cht_CheckCheat ( cheatseq_t* cht, char key )\n{\n    int i;\n    int rc = 0;\n\n    if (firsttime)\n    {\n        firsttime = 0;\n        for (i = 0; i < 256; i++)\n            cheat_xlate_table[i] = SCRAMBLE(i);\n    }\n\n    if (!cht->p)\n        cht->p = cht->sequence;\n\n    if (*cht->p == 0)\n        *(cht->p++) = key;\n    else if (cheat_xlate_table[(unsigned char)key] == *cht->p)\n        cht->p++;\n    else\n        cht->p = cht->sequence;\n\n    if (*cht->p == 1)\n        cht->p++;\n    else if (*cht->p == 0xff)\n    {\n        cht->p = cht->sequence;\n        rc = 1;\n    }\n\n    return rc;\n}\n","size":224,"score":100,"agent":"kuncc/2","pid":3,"session":462,"ts":1791743269895}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":119,"symbol":"HUlib_drawTextLine","file":"hu_lib.c","asm":"# HUlib_drawTextLine  (TU hu_lib.c, section .text, 225 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHUlib_drawTextLine:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%esi\n  /* 00b */  mov     0x64(%esi),%ecx\n  /* 00e */  mov     (%esi),%edi\n  /* 010 */  test    %ecx,%ecx\n  /* 012 */  jle     .L90\n  /* 014 */  call    __ctype_toupper_loc\n  /* 019 */  xor     %ebx,%ebx\n  /* 01b */  mov     %eax,%ebp\n  /* 01d */  jmp     .L31\n  /* 01f */  nop\n.L20:\n  /* 020 */  add     $0x4,%edi\n  /* 023 */  cmp     $0x13f,%edi\n  /* 029 */  jg      .L90\n  /* 02b */  inc     %ebx\n  /* 02c */  cmp     %ebx,0x64(%esi)\n  /* 02f */  jle     .L90\n.L31:\n  /* 031 */  movsbl  0x10(%esi,%ebx,1),%edx\n  /* 036 */  mov     0x0(%ebp),%eax\n  /* 039 */  mov     (%eax,%edx,4),%eax\n  /* 03c */  cmp     $0x20,%al\n  /* 03e */  je      .L20\n  /* 040 */  cmp     $0x5f,%al\n  /* 042 */  mov     0xc(%esi),%ecx\n  /* 045 */  movzbl  %al,%eax\n  /* 048 */  ja      .L20\n  /* 04a */  cmp     %ecx,%eax\n  /* 04c */  jl      .L20\n  /* 04e */  mov     0x8(%esi),%edx\n  /* 051 */  sub     %ecx,%eax\n  /* 053 */  mov     (%edx,%eax,4),%edx\n  /* 056 */  movswl  (%edx),%eax\n  /* 059 */  add     %edi,%eax\n  /* 05b */  cmp     $0x140,%eax\n  /* 060 */  jg      .L90\n  /* 062 */  mov     %edx,0xc(%esp)\n  /* 066 */  xor     %edx,%edx\n  /* 068 */  inc     %ebx\n  /* 069 */  mov     %edx,0x8(%esp)\n  /* 06d */  mov     %eax,0x1c(%esp)\n  /* 071 */  mov     0x4(%esi),%edx\n  /* 074 */  mov     %edi,(%esp)\n  /* 077 */  mov     %edx,0x4(%esp)\n  /* 07b */  call    V_DrawPatchDirect\n  /* 080 */  mov     0x1c(%esp),%edi\n  /* 084 */  cmp     %ebx,0x64(%esi)\n  /* 087 */  jg      .L31\n  /* 089 */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     0x44(%esp),%ecx\n  /* 094 */  test    %ecx,%ecx\n  /* 096 */  je      .Lb4\n  /* 098 */  mov     0xc(%esi),%edx\n  /* 09b */  mov     $0x5f,%eax\n  /* 0a0 */  sub     %edx,%eax\n  /* 0a2 */  mov     0x8(%esi),%edx\n  /* 0a5 */  mov     (%edx,%eax,4),%edx\n  /* 0a8 */  movswl  (%edx),%eax\n  /* 0ab */  add     %edi,%eax\n  /* 0ad */  cmp     $0x140,%eax\n  /* 0b2 */  jle     .Lc0\n.Lb4:\n  /* 0b4 */  add     $0x2c,%esp\n  /* 0b7 */  pop     %ebx\n  /* 0b8 */  pop     %esi\n  /* 0b9 */  pop     %edi\n  /* 0ba */  pop     %ebp\n  /* 0bb */  ret\n  /* 0bc */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %edx,0xc(%esp)\n  /* 0c4 */  xor     %eax,%eax\n  /* 0c6 */  mov     %eax,0x8(%esp)\n  /* 0ca */  mov     0x4(%esi),%eax\n  /* 0cd */  mov     %edi,(%esp)\n  /* 0d0 */  mov     %eax,0x4(%esp)\n  /* 0d4 */  call    V_DrawPatchDirect\n  /* 0d9 */  add     $0x2c,%esp\n  /* 0dc */  pop     %ebx\n  /* 0dd */  pop     %esi\n  /* 0de */  pop     %edi\n  /* 0df */  pop     %ebp\n  /* 0e0 */  ret\n","c":"#include <ctype.h>\n#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"hu_lib.h\"\n#include \"r_local.h\"\n#include \"r_draw.h\"\n\nvoid HUlib_drawTextLine(hu_textline_t *l, boolean drawcursor)\n{\n    int i;\n    int w;\n    int x;\n    unsigned char c;\n\n    x = l->x;\n    for (i = 0; i < l->len; i++)\n    {\n        c = toupper(l->l[i]);\n        if (c != ' ' && c >= l->sc && c <= '_')\n        {\n            w = SHORT(l->f[c - l->sc]->width);\n            if (x + w > SCREENWIDTH)\n                break;\n            V_DrawPatchDirect(x, l->y, FG, l->f[c - l->sc]);\n            x += w;\n        }\n        else\n        {\n            x += 4;\n            if (x >= SCREENWIDTH)\n                break;\n        }\n    }\n\n    if (drawcursor && x + SHORT(l->f['_' - l->sc]->width) <= SCREENWIDTH)\n        V_DrawPatchDirect(x, l->y, FG, l->f['_' - l->sc]);\n}\n","size":225,"score":100,"agent":"kuncc/6","pid":7,"session":464,"ts":1791743271098}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":368,"symbol":"PTR_SlideTraverse","file":"p_map.c","asm":"# PTR_SlideTraverse  (TU p_map.c, section .text, 225 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPTR_SlideTraverse:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  mov     0x4(%ebx),%eax\n  /* 00c */  test    %eax,%eax\n  /* 00e */  je      .Ld0\n.L14:\n  /* 014 */  mov     0x8(%ebx),%esi\n  /* 017 */  testb   $0x4,0x10(%esi)\n  /* 01b */  jne     .L50\n  /* 01d */  mov     %esi,0x8(%esp)\n  /* 021 */  mov     slidemo,%eax\n  /* 026 */  mov     0x10(%eax),%edx\n  /* 029 */  mov     %edx,0x4(%esp)\n  /* 02d */  mov     0xc(%eax),%eax\n  /* 030 */  mov     %eax,(%esp)\n  /* 033 */  call    P_PointOnLineSide\n  /* 038 */  test    %eax,%eax\n  /* 03a */  je      .L69\n  /* 03c */  mov     $0x1,%eax\n.L41:\n  /* 041 */  add     $0x14,%esp\n  /* 044 */  pop     %ebx\n  /* 045 */  pop     %esi\n  /* 046 */  ret\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %esi,(%esp)\n  /* 053 */  call    P_LineOpening\n  /* 058 */  mov     slidemo,%edx\n  /* 05e */  mov     0x44(%edx),%eax\n  /* 061 */  cmp     openrange,%eax\n  /* 067 */  jle     .L80\n.L69:\n  /* 069 */  mov     (%ebx),%eax\n  /* 06b */  mov     bestslidefrac,%edx\n  /* 071 */  cmp     %edx,%eax\n  /* 073 */  jl      .La8\n.L75:\n  /* 075 */  add     $0x14,%esp\n  /* 078 */  xor     %eax,%eax\n  /* 07a */  pop     %ebx\n  /* 07b */  pop     %esi\n  /* 07c */  ret\n  /* 07d */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  mov     0x14(%edx),%ecx\n  /* 083 */  mov     opentop,%edx\n  /* 089 */  sub     %ecx,%edx\n  /* 08b */  cmp     %edx,%eax\n  /* 08d */  jg      .L69\n  /* 08f */  mov     openbottom,%eax\n  /* 094 */  sub     %ecx,%eax\n  /* 096 */  cmp     $0x180000,%eax\n  /* 09b */  jg      .L69\n  /* 09d */  mov     $0x1,%eax\n  /* 0a2 */  jmp     .L41\n  /* 0a4 */  lea     0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  mov     %edx,secondslidefrac\n  /* 0ae */  mov     bestslideline,%edx\n  /* 0b4 */  mov     %eax,bestslidefrac\n  /* 0b9 */  mov     %esi,bestslideline\n  /* 0bf */  mov     %edx,secondslideline\n  /* 0c5 */  jmp     .L75\n  /* 0c7 */  nop\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  movl    $\"PTR_SlideTraverse: not a line?\",(%esp)\n  /* 0d7 */  call    I_Error\n  /* 0dc */  jmp     .L14\n","c":"/* candidate for PTR_SlideTraverse (p_map.c, 225 bytes) */\n#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nmobj_t* slidemo;\nfixed_t bestslidefrac;\nfixed_t secondslidefrac;\nline_t* bestslideline;\nline_t* secondslideline;\n\nboolean PTR_SlideTraverse(intercept_t* in)\n{\n    line_t* li;\n\n    if (!in->isaline)\n        I_Error(\"PTR_SlideTraverse: not a line?\");\n\n    li = in->d.line;\n\n    if (!(li->flags & ML_TWOSIDED))\n    {\n        if (P_PointOnLineSide(slidemo->x, slidemo->y, li))\n            return true;\n        goto isblocking;\n    }\n\n    P_LineOpening(li);\n\n    if (openrange < slidemo->height)\n        goto isblocking;\n    if (opentop - slidemo->z < slidemo->height)\n        goto isblocking;\n    if (openbottom - slidemo->z > 24 * FRACUNIT)\n        goto isblocking;\n\n    return true;\n\nisblocking:\n    if (in->frac < bestslidefrac)\n    {\n        secondslidefrac = bestslidefrac;\n        secondslideline = bestslideline;\n        bestslidefrac = in->frac;\n        bestslideline = li;\n    }\n    return false;\n}\n","size":225,"score":100,"agent":"kuncc/1","pid":2,"session":465,"ts":1791743275280}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":476,"symbol":"P_CheckSight","file":"p_sight.c","asm":"# P_CheckSight  (TU p_sight.c, section .text, 225 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_CheckSight:\n  /* 000 */  push    %esi\n  /* 001 */  mov     sectors,%esi\n  /* 007 */  push    %ebx\n  /* 008 */  mov     0xc(%esp),%ebx\n  /* 00c */  mov     0x10(%esp),%edx\n  /* 010 */  mov     0x34(%ebx),%eax\n  /* 013 */  mov     (%eax),%ecx\n  /* 015 */  mov     numsectors,%eax\n  /* 01a */  sub     %esi,%ecx\n  /* 01c */  sar     $0x3,%ecx\n  /* 01f */  imul    $0xba2e8ba3,%ecx,%ecx\n  /* 025 */  imul    %eax,%ecx\n  /* 028 */  mov     0x34(%edx),%eax\n  /* 02b */  mov     (%eax),%eax\n  /* 02d */  sub     %esi,%eax\n  /* 02f */  mov     rejectmatrix,%esi\n  /* 035 */  sar     $0x3,%eax\n  /* 038 */  imul    $0xba2e8ba3,%eax,%eax\n  /* 03e */  add     %eax,%ecx\n  /* 040 */  mov     %ecx,%eax\n  /* 042 */  and     $0x7,%ecx\n  /* 045 */  sar     $0x3,%eax\n  /* 048 */  movzbl  (%esi,%eax,1),%esi\n  /* 04c */  mov     $0x1,%eax\n  /* 051 */  shl     %cl,%eax\n  /* 053 */  test    %eax,%esi\n  /* 055 */  je      .L68\n  /* 057 */  pop     %ebx\n  /* 058 */  xor     %eax,%eax\n  /* 05a */  incl    sightcounts\n  /* 060 */  pop     %esi\n  /* 061 */  ret\n  /* 062 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  mov     0x44(%ebx),%ecx\n  /* 06b */  mov     0x14(%ebx),%eax\n  /* 06e */  mov     0x44(%edx),%esi\n  /* 071 */  incl    sightcounts+0x4\n  /* 077 */  incl    validcount\n  /* 07d */  add     %ecx,%eax\n  /* 07f */  sar     $0x2,%ecx\n  /* 082 */  sub     %ecx,%eax\n  /* 084 */  mov     0x14(%edx),%ecx\n  /* 087 */  mov     %eax,sightzstart\n  /* 08c */  add     %ecx,%esi\n  /* 08e */  sub     %eax,%ecx\n  /* 090 */  mov     %ecx,bottomslope\n  /* 096 */  sub     %eax,%esi\n  /* 098 */  mov     0x10(%edx),%eax\n  /* 09b */  mov     %esi,topslope\n  /* 0a1 */  mov     0xc(%ebx),%esi\n  /* 0a4 */  mov     0x10(%ebx),%ebx\n  /* 0a7 */  mov     0xc(%edx),%ecx\n  /* 0aa */  mov     %eax,t2y\n  /* 0af */  mov     %esi,strace\n  /* 0b5 */  mov     %ebx,strace+0x4\n  /* 0bb */  sub     %ebx,%eax\n  /* 0bd */  mov     %eax,strace+0xc\n  /* 0c2 */  mov     numnodes,%eax\n  /* 0c7 */  mov     %ecx,t2x\n  /* 0cd */  sub     %esi,%ecx\n  /* 0cf */  mov     %ecx,strace+0x8\n  /* 0d5 */  dec     %eax\n  /* 0d6 */  mov     %eax,0xc(%esp)\n  /* 0da */  pop     %ebx\n  /* 0db */  pop     %esi\n  /* 0dc */  jmp     P_CrossBSPNode\n","c":"#include \"doomdef.h\"\n#include \"i_system.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nfixed_t sightzstart;\nfixed_t topslope;\nfixed_t bottomslope;\ndivline_t strace;\nfixed_t t2x;\nfixed_t t2y;\nint sightcounts[2];\n\nboolean P_CrossBSPNode(int bspnum);\n\nboolean P_CheckSight (mobj_t* t1, mobj_t* t2)\n{\n    int s1, s2, pnum, bytenum, bitnum;\n\n    s1 = (t1->subsector->sector - sectors);\n    s2 = (t2->subsector->sector - sectors);\n    pnum = s1*numsectors + s2;\n    bytenum = pnum>>3;\n    bitnum = 1 << (pnum&7);\n\n    if (rejectmatrix[bytenum]&bitnum)\n    {\n        sightcounts[0]++;\n        return false;\n    }\n\n    sightcounts[1]++;\n    validcount++;\n\n    sightzstart = t1->z + t1->height - (t1->height>>2);\n    topslope = (t2->z+t2->height) - sightzstart;\n    bottomslope = (t2->z) - sightzstart;\n\n    strace.x = t1->x;\n    strace.y = t1->y;\n    t2x = t2->x;\n    t2y = t2->y;\n    strace.dx = t2->x - t1->x;\n    strace.dy = t2->y - t1->y;\n\n    return P_CrossBSPNode (numnodes-1);\n}\n","size":225,"score":100,"agent":"kuncc/4","pid":5,"session":466,"ts":1791743276401}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":582,"symbol":"R_SortVisSprites","file":"r_things.c","asm":"# R_SortVisSprites  (TU r_things.c, section .text, 225 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_SortVisSprites:\n  /* 000 */  mov     vissprite_p,%edx\n  /* 006 */  cmp     $vissprites,%edx\n  /* 00c */  je      .Le0\n  /* 012 */  push    %ebp\n  /* 013 */  mov     $vissprites,%eax\n  /* 018 */  push    %edi\n  /* 019 */  mov     %edx,%ebp\n  /* 01b */  push    %esi\n  /* 01c */  sub     $vissprites,%ebp\n  /* 022 */  push    %ebx\n  /* 023 */  sub     $0x40,%esp\n  /* 026 */  cmp     %eax,%edx\n  /* 028 */  jbe     .L40\n  /* 02a */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  add     $0x3c,%eax\n  /* 033 */  mov     %eax,-0x38(%eax)\n  /* 036 */  lea     -0x78(%eax),%ecx\n  /* 039 */  cmp     %edx,%eax\n  /* 03b */  mov     %ecx,-0x3c(%eax)\n  /* 03e */  jb      .L30\n.L40:\n  /* 040 */  lea     0x4(%esp),%esi\n  /* 044 */  mov     $vissprites,%eax\n  /* 049 */  mov     %esi,vissprites\n  /* 04f */  sub     $0x3c,%edx\n  /* 052 */  mov     $vsprsortedhead,%ecx\n  /* 057 */  mov     %eax,0x8(%esp)\n  /* 05b */  mov     %esi,0x4(%edx)\n  /* 05e */  test    %ebp,%ebp\n  /* 060 */  mov     %edx,0x4(%esp)\n  /* 064 */  mov     $vsprsortedhead,%edx\n  /* 069 */  mov     %edx,vsprsortedhead\n  /* 06f */  mov     %ecx,vsprsortedhead+0x4\n  /* 075 */  jle     .Ld8\n  /* 077 */  sar     $0x2,%ebp\n  /* 07a */  xor     %edi,%edi\n  /* 07c */  imul    $0xeeeeeeef,%ebp,%ebp\n  /* 082 */  lea     0x0(%esi),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     0x8(%esp),%eax\n  /* 094 */  cmp     %esi,%eax\n  /* 096 */  je      .Lb2\n  /* 098 */  mov     $0x7fffffff,%edx\n  /* 09d */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  mov     0x24(%eax),%ecx\n  /* 0a3 */  cmp     %edx,%ecx\n  /* 0a5 */  cmovl   %eax,%ebx\n  /* 0a8 */  mov     0x4(%eax),%eax\n  /* 0ab */  cmovl   %ecx,%edx\n  /* 0ae */  cmp     %esi,%eax\n  /* 0b0 */  jne     .La0\n.Lb2:\n  /* 0b2 */  mov     (%ebx),%eax\n  /* 0b4 */  inc     %edi\n  /* 0b5 */  mov     0x4(%ebx),%edx\n  /* 0b8 */  cmp     %edi,%ebp\n  /* 0ba */  mov     %eax,(%edx)\n  /* 0bc */  mov     %edx,0x4(%eax)\n  /* 0bf */  mov     vsprsortedhead,%eax\n  /* 0c4 */  movl    $vsprsortedhead,0x4(%ebx)\n  /* 0cb */  mov     %eax,(%ebx)\n  /* 0cd */  mov     %ebx,0x4(%eax)\n  /* 0d0 */  mov     %ebx,vsprsortedhead\n  /* 0d6 */  jg      .L90\n.Ld8:\n  /* 0d8 */  add     $0x40,%esp\n  /* 0db */  pop     %ebx\n  /* 0dc */  pop     %esi\n  /* 0dd */  pop     %edi\n  /* 0de */  pop     %ebp\n  /* 0df */  ret\n.Le0:\n  /* 0e0 */  ret\n","c":"/* candidate for R_SortVisSprites (r_things.c, 225 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"doomstat.h\"\n\nvoid R_SortVisSprites (void)\n{\n    int i, count;\n    vissprite_t *ds, *best;\n    vissprite_t unsorted;\n    int bestscale;\n\n    count = vissprite_p - vissprites;\n    if (!count)\n\treturn;\n    for (ds = vissprites; ds < vissprite_p; ds++)\n    {\n\tds->next = ds + 1;\n\tds->prev = ds - 1;\n    }\n    vissprites[0].prev = &unsorted;\n    unsorted.next = &vissprites[0];\n    (vissprite_p - 1)->next = &unsorted;\n    unsorted.prev = vissprite_p - 1;\n    vsprsortedhead.next = vsprsortedhead.prev = &vsprsortedhead;\n    for (i = 0; i < count; i++)\n    {\n\tbestscale = 0x7fffffff;\n\tfor (ds = unsorted.next; ds != &unsorted; ds = ds->next)\n\t{\n\t    if (ds->scale < bestscale)\n\t    {\n\t\tbestscale = ds->scale;\n\t\tbest = ds;\n\t    }\n\t}\n\tbest->next->prev = best->prev;\n\tbest->prev->next = best->next;\n\tbest->next = &vsprsortedhead;\n\tbest->prev = vsprsortedhead.prev;\n\tvsprsortedhead.prev->next = best;\n\tvsprsortedhead.prev = best;\n    }\n}\n","size":225,"score":100,"agent":"kuncc/3","pid":4,"session":467,"ts":1791743281348}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":278,"symbol":"P_RecursiveSound","file":"p_enemy.c","asm":"# P_RecursiveSound  (TU p_enemy.c, section .text, 227 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_RecursiveSound:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x1c(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %ebp,0x28(%esp)\n  /* 00f */  mov     validcount,%eax\n  /* 014 */  mov     %esi,0x20(%esp)\n  /* 018 */  mov     0x34(%esp),%ebp\n  /* 01c */  mov     %edi,0x24(%esp)\n  /* 020 */  cmp     %eax,0x44(%ebx)\n  /* 023 */  lea     0x1(%ebp),%edx\n  /* 026 */  je      .Lc0\n.L2c:\n  /* 02c */  mov     %eax,0x44(%ebx)\n  /* 02f */  mov     0x50(%ebx),%esi\n  /* 032 */  mov     %edx,0x14(%ebx)\n  /* 035 */  mov     soundtarget,%eax\n  /* 03a */  test    %esi,%esi\n  /* 03c */  mov     %eax,0x18(%ebx)\n  /* 03f */  jle     .L86\n  /* 041 */  xor     %esi,%esi\n.L43:\n  /* 043 */  mov     0x54(%ebx),%eax\n  /* 046 */  mov     (%eax,%esi,4),%edi\n  /* 049 */  testb   $0x4,0x10(%edi)\n  /* 04d */  je      .L80\n  /* 04f */  mov     %edi,(%esp)\n  /* 052 */  call    P_LineOpening\n  /* 057 */  mov     openrange,%ecx\n  /* 05d */  test    %ecx,%ecx\n  /* 05f */  jle     .L80\n  /* 061 */  movswl  0x16(%edi),%eax\n  /* 065 */  mov     sides,%edx\n  /* 06b */  lea     (%eax,%eax,4),%eax\n  /* 06e */  mov     0x10(%edx,%eax,4),%eax\n  /* 072 */  cmp     %ebx,%eax\n  /* 074 */  je      .Lb0\n.L76:\n  /* 076 */  testb   $0x40,0x10(%edi)\n  /* 07a */  je      .La0\n  /* 07c */  test    %ebp,%ebp\n  /* 07e */  je      .Ld0\n.L80:\n  /* 080 */  inc     %esi\n  /* 081 */  cmp     %esi,0x50(%ebx)\n  /* 084 */  jg      .L43\n.L86:\n  /* 086 */  mov     0x1c(%esp),%ebx\n  /* 08a */  mov     0x20(%esp),%esi\n  /* 08e */  mov     0x24(%esp),%edi\n  /* 092 */  mov     0x28(%esp),%ebp\n  /* 096 */  add     $0x2c,%esp\n  /* 099 */  ret\n  /* 09a */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  mov     %ebp,0x4(%esp)\n  /* 0a4 */  mov     %eax,(%esp)\n  /* 0a7 */  call    P_RecursiveSound\n  /* 0ac */  jmp     .L80\n  /* 0ae */  xchg    %ax,%ax\n.Lb0:\n  /* 0b0 */  movswl  0x18(%edi),%eax\n  /* 0b4 */  lea     (%eax,%eax,4),%eax\n  /* 0b7 */  mov     0x10(%edx,%eax,4),%eax\n  /* 0bb */  jmp     .L76\n  /* 0bd */  lea     0x0(%esi),%esi\n.Lc0:\n  /* 0c0 */  cmp     %edx,0x14(%ebx)\n  /* 0c3 */  jg      .L2c\n  /* 0c9 */  jmp     .L86\n  /* 0cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     %eax,(%esp)\n  /* 0d3 */  mov     $0x1,%edx\n  /* 0d8 */  mov     %edx,0x4(%esp)\n  /* 0dc */  call    P_RecursiveSound\n  /* 0e1 */  jmp     .L80\n","c":"/* candidate for P_RecursiveSound (p_enemy.c, 227 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nextern mobj_t* soundtarget;\n\nvoid P_RecursiveSound(sector_t* sec, int soundblocks)\n{\n    int i;\n    line_t* check;\n    sector_t* other;\n\n    if (sec->validcount == validcount && sec->soundtraversed <= soundblocks+1)\n        return;\n\n    sec->validcount = validcount;\n    sec->soundtraversed = soundblocks+1;\n    sec->soundtarget = soundtarget;\n\n    for (i = 0; i < sec->linecount; i++)\n    {\n        check = sec->lines[i];\n        if (!(check->flags & ML_TWOSIDED))\n            continue;\n\n        P_LineOpening(check);\n\n        if (openrange <= 0)\n            continue;\n\n        if (sides[check->sidenum[0]].sector == sec)\n            other = sides[check->sidenum[1]].sector;\n        else\n            other = sides[check->sidenum[0]].sector;\n\n        if (check->flags & ML_SOUNDBLOCK)\n        {\n            if (!soundblocks)\n                P_RecursiveSound(other, 1);\n        }\n        else\n            P_RecursiveSound(other, soundblocks);\n    }\n}\n","size":227,"score":100,"agent":"kuncc/5","pid":6,"session":469,"ts":1791743282712}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":316,"symbol":"A_SkullAttack","file":"p_enemy.c","asm":"# A_SkullAttack  (TU p_enemy.c, section .text, 227 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_SkullAttack:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x10(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %esi,0x14(%esp)\n  /* 00f */  mov     %edi,0x18(%esp)\n  /* 013 */  mov     0x78(%ebx),%esi\n  /* 016 */  test    %esi,%esi\n  /* 018 */  je      .Lb9\n  /* 01e */  mov     0x5c(%ebx),%eax\n  /* 021 */  orl     $0x1000000,0x68(%ebx)\n  /* 028 */  mov     0x18(%eax),%eax\n  /* 02b */  mov     %ebx,(%esp)\n  /* 02e */  mov     %eax,0x4(%esp)\n  /* 032 */  call    S_StartSound\n  /* 037 */  mov     %ebx,(%esp)\n  /* 03a */  call    A_FaceTarget\n  /* 03f */  mov     0x20(%ebx),%edi\n  /* 042 */  mov     finecosine,%eax\n  /* 047 */  shr     $0x13,%edi\n  /* 04a */  mov     (%eax,%edi,4),%eax\n  /* 04d */  movl    $0x140000,(%esp)\n  /* 054 */  mov     %eax,0x4(%esp)\n  /* 058 */  call    FixedMul\n  /* 05d */  mov     %eax,0x48(%ebx)\n  /* 060 */  mov     finesine(,%edi,4),%eax\n  /* 067 */  movl    $0x140000,(%esp)\n  /* 06e */  mov     %eax,0x4(%esp)\n  /* 072 */  call    FixedMul\n  /* 077 */  mov     0x10(%ebx),%edi\n  /* 07a */  mov     %eax,0x4c(%ebx)\n  /* 07d */  mov     0x10(%esi),%eax\n  /* 080 */  sub     %edi,%eax\n  /* 082 */  mov     %eax,0x4(%esp)\n  /* 086 */  mov     0xc(%esi),%eax\n  /* 089 */  mov     0xc(%ebx),%edx\n  /* 08c */  sub     %edx,%eax\n  /* 08e */  mov     %eax,(%esp)\n  /* 091 */  call    P_AproxDistance\n  /* 096 */  mov     $0x1,%ecx\n  /* 09b */  cmp     $0x13ffff,%eax\n  /* 0a0 */  mov     %eax,%edi\n  /* 0a2 */  jg      .Ld0\n.La4:\n  /* 0a4 */  mov     0x44(%esi),%eax\n  /* 0a7 */  mov     0x14(%esi),%edx\n  /* 0aa */  mov     0x14(%ebx),%esi\n  /* 0ad */  sar     $1,%eax\n  /* 0af */  add     %edx,%eax\n  /* 0b1 */  sub     %esi,%eax\n  /* 0b3 */  cltd\n  /* 0b4 */  idiv    %ecx\n  /* 0b6 */  mov     %eax,0x50(%ebx)\n.Lb9:\n  /* 0b9 */  mov     0x10(%esp),%ebx\n  /* 0bd */  mov     0x14(%esp),%esi\n  /* 0c1 */  mov     0x18(%esp),%edi\n  /* 0c5 */  add     $0x1c,%esp\n  /* 0c8 */  ret\n  /* 0c9 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     $0x66666667,%eax\n  /* 0d5 */  imul    %edi\n  /* 0d7 */  sar     $0x1f,%edi\n  /* 0da */  sar     $0x13,%edx\n  /* 0dd */  mov     %edx,%ecx\n  /* 0df */  sub     %edi,%ecx\n  /* 0e1 */  jmp     .La4\n","c":"/* candidate for A_SkullAttack (p_enemy.c, 227 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_SkullAttack(mobj_t* actor)\n{\n    mobj_t* dest;\n    angle_t an;\n    int dist;\n\n    if (!actor->target)\n        return;\n\n    dest = actor->target;\n    actor->flags |= MF_SKULLFLY;\n\n    S_StartSound(actor, actor->info->attacksound);\n    A_FaceTarget(actor);\n    an = actor->angle >> ANGLETOFINESHIFT;\n    actor->momx = FixedMul(20*FRACUNIT, finecosine[an]);\n    actor->momy = FixedMul(20*FRACUNIT, finesine[an]);\n    dist = P_AproxDistance(dest->x - actor->x, dest->y - actor->y);\n    dist = dist / (20*FRACUNIT);\n\n    if (dist < 1)\n        dist = 1;\n    actor->momz = (dest->z + (dest->height >> 1) - actor->z) / dist;\n}\n","size":227,"score":100,"agent":"kuncc/2","pid":3,"session":470,"ts":1791743284272}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":453,"symbol":"P_UnArchivePlayers","file":"p_saveg.c","asm":"# P_UnArchivePlayers  (TU p_saveg.c, section .text, 224 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_UnArchivePlayers:\n  /* 000 */  mov     $players,%edx\n  /* 005 */  xor     %eax,%eax\n.L7:\n  /* 007 */  mov     playeringame(,%eax,4),%ecx\n  /* 00e */  test    %ecx,%ecx\n  /* 010 */  jne     .L20\n  /* 012 */  inc     %eax\n  /* 013 */  add     $0x118,%edx\n  /* 019 */  cmp     $0x4,%eax\n  /* 01c */  jne     .L7\n  /* 01e */  ret\n  /* 01f */  nop\n.L20:\n  /* 020 */  push    %edi\n  /* 021 */  push    %esi\n  /* 022 */  push    %ebx\n.L23:\n  /* 023 */  mov     save_p,%ebx\n  /* 029 */  mov     %ebx,%ecx\n  /* 02b */  neg     %ecx\n  /* 02d */  and     $0x3,%ecx\n  /* 030 */  add     %ecx,%ebx\n  /* 032 */  xor     %ecx,%ecx\n  /* 034 */  mov     %ebx,save_p\n.L3a:\n  /* 03a */  mov     0x4(%ebx,%ecx,1),%esi\n  /* 03e */  mov     (%ebx,%ecx,1),%edi\n  /* 041 */  mov     %esi,0x4(%edx,%ecx,1)\n  /* 045 */  mov     %edi,(%edx,%ecx,1)\n  /* 048 */  add     $0x8,%ecx\n  /* 04b */  cmp     $0x118,%ecx\n  /* 051 */  jb      .L3a\n  /* 053 */  movl    $0x0,(%edx)\n  /* 059 */  add     $0x118,%ebx\n  /* 05f */  xor     %esi,%esi\n  /* 061 */  mov     %ebx,save_p\n  /* 067 */  xor     %ebx,%ebx\n  /* 069 */  mov     %ebx,0xd8(%edx)\n  /* 06f */  mov     0xf4(%edx),%ebx\n  /* 075 */  mov     %esi,0xe4(%edx)\n  /* 07b */  test    %ebx,%ebx\n  /* 07d */  je      .L95\n  /* 07f */  lea     0x0(,%ebx,8),%ecx\n  /* 086 */  sub     %ebx,%ecx\n  /* 088 */  lea     states(,%ecx,4),%ecx\n  /* 08f */  mov     %ecx,0xf4(%edx)\n.L95:\n  /* 095 */  mov     0x104(%edx),%ecx\n  /* 09b */  test    %ecx,%ecx\n  /* 09d */  je      .Lb5\n  /* 09f */  lea     0x0(,%ecx,8),%ebx\n  /* 0a6 */  sub     %ecx,%ebx\n  /* 0a8 */  lea     states(,%ebx,4),%ecx\n  /* 0af */  mov     %ecx,0x104(%edx)\n.Lb5:\n  /* 0b5 */  inc     %eax\n  /* 0b6 */  add     $0x118,%edx\n  /* 0bc */  cmp     $0x4,%eax\n  /* 0bf */  je      .Ldc\n.Lc1:\n  /* 0c1 */  mov     playeringame(,%eax,4),%edi\n  /* 0c8 */  test    %edi,%edi\n  /* 0ca */  jne     .L23\n  /* 0d0 */  inc     %eax\n  /* 0d1 */  add     $0x118,%edx\n  /* 0d7 */  cmp     $0x4,%eax\n  /* 0da */  jne     .Lc1\n.Ldc:\n  /* 0dc */  pop     %ebx\n  /* 0dd */  pop     %esi\n  /* 0de */  pop     %edi\n  /* 0df */  ret\n","c":"#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n\nextern byte* save_p;\n\nvoid P_UnArchivePlayers (void)\n{\n    int i;\n    int j;\n\n    for (i=0 ; i<MAXPLAYERS ; i++)\n    {\n\tif (!playeringame[i])\n\t    continue;\n\n\tsave_p += (4 - ((int)save_p & 3)) & 3;\n\tmemcpy (&players[i],save_p, sizeof(player_t));\n\tsave_p += sizeof(player_t);\n\n\tplayers[i].mo = NULL;\n\tplayers[i].message = NULL;\n\tplayers[i].attacker = NULL;\n\n\tfor (j=0 ; j<NUMPSPRITES ; j++)\n\t{\n\t    if (players[i].psprites[j].state)\n\t    {\n\t\tplayers[i].psprites[j].state\n\t\t    = &states[(int)players[i].psprites[j].state];\n\t    }\n\t}\n    }\n}\n","size":224,"score":100,"agent":"kuncc/7","pid":8,"session":463,"ts":1791743285310}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":397,"symbol":"PIT_AddThingIntercepts","file":"p_maputl.c","asm":"# PIT_AddThingIntercepts  (TU p_maputl.c, section .text, 227 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPIT_AddThingIntercepts:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebp,0x48(%esp)\n  /* 007 */  mov     0x50(%esp),%ebp\n  /* 00b */  mov     %edi,0x44(%esp)\n  /* 00f */  mov     %ebx,0x3c(%esp)\n  /* 013 */  mov     %esi,0x40(%esp)\n  /* 017 */  mov     0x40(%ebp),%edi\n  /* 01a */  mov     0xc(%ebp),%eax\n  /* 01d */  mov     0x10(%ebp),%ebx\n  /* 020 */  mov     %eax,%ecx\n  /* 022 */  add     %edi,%eax\n  /* 024 */  mov     %eax,0x14(%esp)\n  /* 028 */  mov     %ebx,%esi\n  /* 02a */  mov     trace+0x8,%eax\n  /* 02f */  sub     %edi,%ecx\n  /* 031 */  sub     %edi,%esi\n  /* 033 */  mov     %ecx,(%esp)\n  /* 036 */  add     %edi,%ebx\n  /* 038 */  xor     trace+0xc,%eax\n  /* 03e */  mov     %ebx,%eax\n  /* 040 */  mov     %ecx,0x1c(%esp)\n  /* 044 */  cmovle  %esi,%ebx\n  /* 047 */  cmovle  %eax,%esi\n  /* 04a */  mov     %ebx,0x4(%esp)\n  /* 04e */  mov     $trace,%eax\n  /* 053 */  mov     %eax,0x8(%esp)\n  /* 057 */  call    P_PointOnDivlineSide\n  /* 05c */  mov     $trace,%edx\n  /* 061 */  mov     %edx,0x8(%esp)\n  /* 065 */  mov     0x14(%esp),%edx\n  /* 069 */  mov     %esi,0x4(%esp)\n  /* 06d */  mov     %edx,(%esp)\n  /* 070 */  mov     %eax,0x18(%esp)\n  /* 074 */  call    P_PointOnDivlineSide\n  /* 079 */  cmp     %eax,0x18(%esp)\n  /* 07d */  je      .Lca\n  /* 07f */  mov     0x1c(%esp),%ecx\n  /* 083 */  lea     0x20(%esp),%eax\n  /* 087 */  add     %edi,%edi\n  /* 089 */  mov     %eax,0x4(%esp)\n  /* 08d */  sub     %ebx,%esi\n  /* 08f */  movl    $trace,(%esp)\n  /* 096 */  mov     %ebx,0x24(%esp)\n  /* 09a */  mov     %ecx,0x20(%esp)\n  /* 09e */  mov     %edi,0x28(%esp)\n  /* 0a2 */  mov     %esi,0x2c(%esp)\n  /* 0a6 */  call    P_InterceptVector\n  /* 0ab */  test    %eax,%eax\n  /* 0ad */  mov     %eax,%ecx\n  /* 0af */  js      .Lca\n  /* 0b1 */  mov     intercept_p,%eax\n  /* 0b6 */  mov     %ecx,(%eax)\n  /* 0b8 */  add     $0xc,%eax\n  /* 0bb */  movl    $0x0,-0x8(%eax)\n  /* 0c2 */  mov     %ebp,-0x4(%eax)\n  /* 0c5 */  mov     %eax,intercept_p\n.Lca:\n  /* 0ca */  mov     0x3c(%esp),%ebx\n  /* 0ce */  mov     $0x1,%eax\n  /* 0d3 */  mov     0x40(%esp),%esi\n  /* 0d7 */  mov     0x44(%esp),%edi\n  /* 0db */  mov     0x48(%esp),%ebp\n  /* 0df */  add     $0x4c,%esp\n  /* 0e2 */  ret\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nboolean PIT_AddThingIntercepts(mobj_t* thing)\n{\n    fixed_t x1, y1, x2, y2;\n    int s1, s2;\n    boolean tracepositive;\n    divline_t dl;\n    fixed_t frac;\n\n    tracepositive = (trace.dx ^ trace.dy) > 0;\n\n    if (tracepositive)\n    {\n        x1 = thing->x - thing->radius;\n        y1 = thing->y + thing->radius;\n        x2 = thing->x + thing->radius;\n        y2 = thing->y - thing->radius;\n    }\n    else\n    {\n        x1 = thing->x - thing->radius;\n        y1 = thing->y - thing->radius;\n        x2 = thing->x + thing->radius;\n        y2 = thing->y + thing->radius;\n    }\n\n    s1 = P_PointOnDivlineSide(x1, y1, &trace);\n    s2 = P_PointOnDivlineSide(x2, y2, &trace);\n    if (s1 == s2)\n        return true;\n\n    dl.x = x1;\n    dl.y = y1;\n    dl.dx = x2 - x1;\n    dl.dy = y2 - y1;\n\n    frac = P_InterceptVector(&trace, &dl);\n    if (frac < 0)\n        return true;\n\n    intercept_p->frac = frac;\n    intercept_p->isaline = false;\n    intercept_p->d.thing = thing;\n    intercept_p++;\n    return true;\n}\n","size":227,"score":100,"agent":"kuncc/6","pid":7,"session":471,"ts":1791743289595}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":533,"symbol":"R_DrawColumnLow","file":"r_draw.c","asm":"# R_DrawColumnLow  (TU r_draw.c, section .text, 229 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawColumnLow:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     dc_yh,%edi\n  /* 00d */  mov     dc_yl,%eax\n  /* 012 */  mov     %edi,%ebx\n  /* 014 */  sub     %eax,%ebx\n  /* 016 */  js      .Ldd\n  /* 01c */  mov     %eax,%edx\n  /* 01e */  mov     dc_x,%esi\n  /* 024 */  shr     $0x1f,%edx\n  /* 027 */  cmp     $0xc7,%edi\n  /* 02d */  setg    %cl\n  /* 030 */  or      %cl,%dl\n  /* 032 */  jne     .L3c\n  /* 034 */  cmp     $0x13f,%esi\n  /* 03a */  jbe     .L5f\n.L3c:\n  /* 03c */  mov     %esi,0xc(%esp)\n  /* 040 */  mov     %eax,0x4(%esp)\n  /* 044 */  mov     %edi,0x8(%esp)\n  /* 048 */  movl    $\"R_DrawColumn: %i to %i at %i\",(%esp)\n  /* 04f */  call    I_Error\n  /* 054 */  mov     dc_x,%esi\n  /* 05a */  mov     dc_yl,%eax\n.L5f:\n  /* 05f */  lea     (%esi,%esi,1),%edx\n  /* 062 */  mov     ylookup(,%eax,4),%ecx\n  /* 069 */  mov     columnofs+0x4(,%edx,4),%edi\n  /* 070 */  mov     %edx,dc_x\n  /* 076 */  mov     columnofs(,%edx,4),%esi\n  /* 07d */  mov     centery,%ebp\n  /* 083 */  mov     dc_texturemid,%edx\n  /* 089 */  add     %ecx,%esi\n  /* 08b */  add     %edi,%ecx\n  /* 08d */  mov     dc_iscale,%edi\n  /* 093 */  sub     %ebp,%eax\n  /* 095 */  imul    %edi,%eax\n  /* 098 */  add     %edx,%eax\n  /* 09a */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  mov     dc_source,%ebp\n  /* 0a6 */  mov     %eax,%edx\n  /* 0a8 */  add     $0x140,%esi\n  /* 0ae */  sar     $0x10,%edx\n  /* 0b1 */  add     $0x140,%ecx\n  /* 0b7 */  and     $0x7f,%edx\n  /* 0ba */  add     %edi,%eax\n  /* 0bc */  movzbl  0x0(%ebp,%edx,1),%edx\n  /* 0c1 */  mov     dc_colormap,%ebp\n  /* 0c7 */  movzbl  0x0(%ebp,%edx,1),%edx\n  /* 0cc */  mov     %dl,-0x140(%esi)\n  /* 0d2 */  mov     %dl,-0x140(%ecx)\n  /* 0d8 */  sub     $0x1,%ebx\n  /* 0db */  jae     .La0\n.Ldd:\n  /* 0dd */  add     $0x1c,%esp\n  /* 0e0 */  pop     %ebx\n  /* 0e1 */  pop     %esi\n  /* 0e2 */  pop     %edi\n  /* 0e3 */  pop     %ebp\n  /* 0e4 */  ret\n","c":"/* candidate for R_DrawColumnLow (r_draw.c, 229 bytes) */\n#include \"doomdef.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n\nbyte* ylookup[832];\nint columnofs[1120];\n\nvoid R_DrawColumnLow (void)\n{\n    int count;\n    byte* dest;\n    byte* dest2;\n    fixed_t frac;\n    fixed_t fracstep;\n    int x;\n\n    count = dc_yh - dc_yl;\n    if (count < 0)\n        return;\n    if ((unsigned)dc_x >= SCREENWIDTH || dc_yl < 0 || dc_yh >= SCREENHEIGHT)\n        I_Error (\"R_DrawColumn: %i to %i at %i\", dc_yl, dc_yh, dc_x);\n    x = dc_x << 1;\n    dc_x = x;\n    dest = ylookup[dc_yl] + columnofs[x];\n    dest2 = ylookup[dc_yl] + columnofs[x+1];\n    fracstep = dc_iscale;\n    frac = dc_texturemid + (dc_yl - centery) * fracstep;\n    do {\n        int s = dc_colormap[dc_source[(frac >> FRACBITS) & 127]];\n        *dest = s;\n        *dest2 = s;\n        dest += SCREENWIDTH;\n        dest2 += SCREENWIDTH;\n        frac += fracstep;\n    } while (count--);\n}\n","size":229,"score":100,"agent":"kuncc/1","pid":2,"session":472,"ts":1791743290403}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":534,"symbol":"R_DrawFuzzColumn","file":"r_draw.c","asm":"# R_DrawFuzzColumn  (TU r_draw.c, section .text, 231 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawFuzzColumn:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     dc_yl,%edx\n  /* 00c */  test    %edx,%edx\n  /* 00e */  jne     .L20\n  /* 010 */  mov     $0x1,%ebx\n  /* 015 */  mov     $0x1,%edx\n  /* 01a */  mov     %ebx,dc_yl\n.L20:\n  /* 020 */  mov     viewheight,%eax\n  /* 025 */  mov     dc_yh,%esi\n  /* 02b */  lea     -0x1(%eax),%ecx\n  /* 02e */  cmp     %esi,%ecx\n  /* 030 */  jne     .L3b\n  /* 032 */  lea     -0x2(%eax),%esi\n  /* 035 */  mov     %esi,dc_yh\n.L3b:\n  /* 03b */  mov     %esi,%ebx\n  /* 03d */  sub     %edx,%ebx\n  /* 03f */  js      .Le0\n  /* 045 */  mov     dc_x,%edi\n  /* 04b */  mov     %edx,%eax\n  /* 04d */  shr     $0x1f,%eax\n  /* 050 */  cmp     $0x13f,%edi\n  /* 056 */  seta    %cl\n  /* 059 */  or      %cl,%al\n  /* 05b */  jne     .L65\n  /* 05d */  cmp     $0xc7,%esi\n  /* 063 */  jle     .L89\n.L65:\n  /* 065 */  mov     %edi,0xc(%esp)\n  /* 069 */  mov     %edx,0x4(%esp)\n  /* 06d */  mov     %esi,0x8(%esp)\n  /* 071 */  movl    $\"R_DrawFuzzColumn: %i to %i at %i\",(%esp)\n  /* 078 */  call    I_Error\n  /* 07d */  mov     dc_yl,%edx\n  /* 083 */  mov     dc_x,%edi\n.L89:\n  /* 089 */  mov     columnofs(,%edi,4),%eax\n  /* 090 */  xor     %esi,%esi\n  /* 092 */  mov     ylookup(,%edx,4),%ecx\n  /* 099 */  add     %ecx,%eax\n  /* 09b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     fuzzpos,%edx\n  /* 0a6 */  mov     colormaps,%ecx\n  /* 0ac */  mov     fuzzoffset(,%edx,4),%edx\n  /* 0b3 */  movzbl  (%eax,%edx,1),%edx\n  /* 0b7 */  movzbl  0x600(%ecx,%edx,1),%ecx\n  /* 0bf */  mov     %cl,(%eax)\n  /* 0c1 */  mov     fuzzpos,%ecx\n  /* 0c7 */  lea     0x1(%ecx),%edx\n  /* 0ca */  cmp     $0x31,%ecx\n  /* 0cd */  cmove   %esi,%edx\n  /* 0d0 */  add     $0x140,%eax\n  /* 0d5 */  mov     %edx,fuzzpos\n  /* 0db */  sub     $0x1,%ebx\n  /* 0de */  jae     .La0\n.Le0:\n  /* 0e0 */  add     $0x10,%esp\n  /* 0e3 */  pop     %ebx\n  /* 0e4 */  pop     %esi\n  /* 0e5 */  pop     %edi\n  /* 0e6 */  ret\n","c":"#include \"doomdef.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n\nextern byte* ylookup[];\nextern int columnofs[];\nint fuzzpos;\nextern int fuzzoffset[50];\n\nvoid R_DrawFuzzColumn (void)\n{\n    int count;\n    byte* dest;\n\n    if (!dc_yl)\n        dc_yl = 1;\n    if (dc_yh == viewheight-1)\n        dc_yh = viewheight - 2;\n\n    count = dc_yh - dc_yl;\n    if (count < 0)\n        return;\n\n    if ((unsigned)dc_x >= SCREENWIDTH\n        || dc_yl < 0\n        || dc_yh >= SCREENHEIGHT)\n        I_Error (\"R_DrawFuzzColumn: %i to %i at %i\", dc_yl, dc_yh, dc_x);\n\n    dest = ylookup[dc_yl] + columnofs[dc_x];\n\n    do\n    {\n        *dest = colormaps[6*256+dest[fuzzoffset[fuzzpos]]];\n        if (++fuzzpos == 50)\n            fuzzpos = 0;\n        dest += SCREENWIDTH;\n    } while (count--);\n}\n","size":231,"score":100,"agent":"kuncc/4","pid":5,"session":473,"ts":1791743292382}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":615,"symbol":"ST_updateWidgets","file":"st_stuff.c","asm":"# ST_updateWidgets  (TU st_stuff.c, section .text, 226 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nST_updateWidgets:\n  /* 000 */  push    %edi\n  /* 001 */  mov     plyr,%ecx\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  mov     0x70(%ecx),%eax\n  /* 00c */  lea     (%eax,%eax,2),%edx\n  /* 00f */  mov     weaponinfo(,%edx,8),%edx\n  /* 016 */  cmp     $0x5,%edx\n  /* 019 */  je      .Ld8\n  /* 01f */  lea     0x9c(%ecx,%edx,4),%edx\n.L26:\n  /* 026 */  mov     %eax,w_ready+0x1c\n  /* 02b */  xor     %eax,%eax\n  /* 02d */  mov     %edx,w_ready+0x10\n.L33:\n  /* 033 */  mov     0x44(%ecx,%eax,4),%esi\n  /* 037 */  mov     $0xffffffff,%edx\n  /* 03c */  test    %esi,%esi\n  /* 03e */  je      .L42\n  /* 040 */  mov     %eax,%edx\n.L42:\n  /* 042 */  mov     0x50(%ecx,%eax,4),%ebx\n  /* 046 */  test    %ebx,%ebx\n  /* 048 */  je      .L4d\n  /* 04a */  lea     0x3(%eax),%edx\n.L4d:\n  /* 04d */  mov     %edx,keyboxes(,%eax,4)\n  /* 054 */  inc     %eax\n  /* 055 */  cmp     $0x3,%eax\n  /* 058 */  jne     .L33\n  /* 05a */  call    ST_updateFaceWidget\n  /* 05f */  mov     deathmatch,%edx\n  /* 065 */  xor     %eax,%eax\n  /* 067 */  test    %edx,%edx\n  /* 069 */  sete    %al\n  /* 06c */  xor     %ecx,%ecx\n  /* 06e */  mov     %eax,st_notdeathmatch\n  /* 073 */  mov     st_statusbaron,%eax\n  /* 078 */  test    %eax,%eax\n  /* 07a */  je      .L85\n  /* 07c */  test    %edx,%edx\n  /* 07e */  mov     $0x1,%eax\n  /* 083 */  je      .Lc8\n.L85:\n  /* 085 */  mov     %eax,st_fragson\n  /* 08a */  mov     consoleplayer,%edi\n  /* 090 */  xor     %eax,%eax\n  /* 092 */  mov     %ecx,st_armson\n  /* 098 */  mov     plyr,%esi\n  /* 09e */  xor     %edx,%edx\n.La0:\n  /* 0a0 */  mov     0x60(%esi,%edx,4),%ecx\n  /* 0a4 */  lea     (%eax,%ecx,1),%ebx\n  /* 0a7 */  sub     %ecx,%eax\n  /* 0a9 */  cmp     %edi,%edx\n  /* 0ab */  cmovne  %ebx,%eax\n  /* 0ae */  inc     %edx\n  /* 0af */  cmp     $0x4,%edx\n  /* 0b2 */  jne     .La0\n  /* 0b4 */  pop     %ebx\n  /* 0b5 */  decl    st_msgcounter\n  /* 0bb */  pop     %esi\n  /* 0bc */  mov     %eax,st_fragscount\n  /* 0c1 */  pop     %edi\n  /* 0c2 */  ret\n  /* 0c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  xor     %eax,%eax\n  /* 0ca */  mov     $0x1,%ecx\n  /* 0cf */  jmp     .L85\n  /* 0d1 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  mov     $largeammo.0,%edx\n  /* 0dd */  jmp     .L26\n","c":"/* candidate for ST_updateWidgets (st_stuff.c, 226 bytes) */\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"g_game.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"p_inter.h\"\n#include \"am_map.h\"\n#include \"m_cheat.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nplayer_t* plyr;\nboolean st_statusbaron;\nboolean st_notdeathmatch;\nboolean st_armson;\nboolean st_fragson;\nint st_msgcounter;\nint st_fragscount;\nst_number_t w_ready;\nint keyboxes[3];\nvoid ST_updateFaceWidget(void);\n\nvoid ST_updateWidgets(void)\n{\n    static int largeammo = 1994;\n    int i;\n\n    if (weaponinfo[plyr->readyweapon].ammo == am_noammo)\n\tw_ready.num = &largeammo;\n    else\n\tw_ready.num = &plyr->ammo[weaponinfo[plyr->readyweapon].ammo];\n\n    w_ready.data = plyr->readyweapon;\n\n    for (i=0;i<3;i++)\n    {\n\tkeyboxes[i] = plyr->cards[i] ? i : -1;\n\tif (plyr->cards[i+3])\n\t    keyboxes[i] = i+3;\n    }\n\n    ST_updateFaceWidget();\n\n    st_notdeathmatch = !deathmatch;\n    st_armson = st_statusbaron && st_notdeathmatch;\n    st_fragson = deathmatch && st_statusbaron;\n\n    st_fragscount = 0;\n    for (i=0 ; i<MAXPLAYERS ; i++)\n    {\n\tif (i != consoleplayer)\n\t    st_fragscount += plyr->frags[i];\n\telse\n\t    st_fragscount -= plyr->frags[i];\n    }\n\n    st_msgcounter--;\n}\n","size":226,"score":100,"agent":"kuncc/0","pid":1,"session":468,"ts":1791743292741}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":576,"symbol":"R_DrawMaskedColumn","file":"r_things.c","asm":"# R_DrawMaskedColumn  (TU r_things.c, section .text, 232 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawMaskedColumn:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     dc_texturemid,%eax\n  /* 00c */  mov     0x30(%esp),%ebp\n  /* 010 */  mov     %eax,0xc(%esp)\n  /* 014 */  movzbl  0x0(%ebp),%ecx\n  /* 018 */  cmp     $0xff,%cl\n  /* 01b */  je      .Ld7\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     spryscale,%edx\n  /* 036 */  mov     %ecx,%esi\n  /* 038 */  movzbl  0x1(%ebp),%ebx\n  /* 03c */  mov     sprtopscreen,%eax\n  /* 041 */  imul    %edx,%esi\n  /* 044 */  imul    %ebx,%edx\n  /* 047 */  add     %eax,%esi\n  /* 049 */  lea     0xffff(%esi),%eax\n  /* 04f */  lea     -0x1(%esi,%edx,1),%edx\n  /* 053 */  mov     dc_x,%esi\n  /* 059 */  sar     $0x10,%edx\n  /* 05c */  mov     %edx,dc_yh\n  /* 062 */  sar     $0x10,%eax\n  /* 065 */  mov     %eax,dc_yl\n  /* 06a */  lea     (%esi,%esi,1),%edi\n  /* 06d */  mov     %edi,0x8(%esp)\n  /* 071 */  mov     mfloorclip,%edi\n  /* 077 */  movswl  (%edi,%esi,2),%esi\n  /* 07b */  cmp     %esi,%edx\n  /* 07d */  jl      .L88\n  /* 07f */  lea     -0x1(%esi),%edx\n  /* 082 */  mov     %edx,dc_yh\n.L88:\n  /* 088 */  mov     mceilingclip,%esi\n  /* 08e */  mov     0x8(%esp),%edi\n  /* 092 */  movswl  (%esi,%edi,1),%esi\n  /* 096 */  cmp     %esi,%eax\n  /* 098 */  jg      .La2\n  /* 09a */  lea     0x1(%esi),%eax\n  /* 09d */  mov     %eax,dc_yl\n.La2:\n  /* 0a2 */  cmp     %eax,%edx\n  /* 0a4 */  jl      .Lc6\n  /* 0a6 */  lea     0x3(%ebp),%eax\n  /* 0a9 */  mov     %eax,dc_source\n  /* 0ae */  mov     0xc(%esp),%eax\n  /* 0b2 */  shl     $0x10,%ecx\n  /* 0b5 */  sub     %ecx,%eax\n  /* 0b7 */  mov     %eax,dc_texturemid\n  /* 0bc */  call    *colfunc\n  /* 0c2 */  movzbl  0x1(%ebp),%ebx\n.Lc6:\n  /* 0c6 */  lea     0x4(%ebp,%ebx,1),%ebp\n  /* 0ca */  movzbl  0x0(%ebp),%ecx\n  /* 0ce */  cmp     $0xff,%cl\n  /* 0d1 */  jne     .L30\n.Ld7:\n  /* 0d7 */  mov     0xc(%esp),%eax\n  /* 0db */  mov     %eax,dc_texturemid\n  /* 0e0 */  add     $0x1c,%esp\n  /* 0e3 */  pop     %ebx\n  /* 0e4 */  pop     %esi\n  /* 0e5 */  pop     %edi\n  /* 0e6 */  pop     %ebp\n  /* 0e7 */  ret\n","c":"#include <stdio.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"doomstat.h\"\n\nvoid R_DrawMaskedColumn (column_t* column)\n{\n    int topscreen;\n    int bottomscreen;\n    fixed_t basetexturemid;\n\n    basetexturemid = dc_texturemid;\n\n    for ( ; column->topdelta != 0xff ; )\n    {\n        topscreen = sprtopscreen + spryscale*column->topdelta;\n        bottomscreen = topscreen + spryscale*column->length;\n\n        dc_yl = (topscreen+FRACUNIT-1)>>FRACBITS;\n        dc_yh = (bottomscreen-1)>>FRACBITS;\n\n        if (dc_yh >= mfloorclip[dc_x])\n            dc_yh = mfloorclip[dc_x]-1;\n        if (dc_yl <= mceilingclip[dc_x])\n            dc_yl = mceilingclip[dc_x]+1;\n\n        if (dc_yl <= dc_yh)\n        {\n            dc_source = (byte *)column + 3;\n            dc_texturemid = basetexturemid - (column->topdelta<<FRACBITS);\n            colfunc ();\n        }\n        column = (column_t *)((byte *)column + column->length + 4);\n    }\n\n    dc_texturemid = basetexturemid;\n}\n","size":232,"score":100,"agent":"kuncc/5","pid":6,"session":475,"ts":1791743293955}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":19,"symbol":"AM_doFollowPlayer","file":"am_map.c","asm":"# AM_doFollowPlayer  (TU am_map.c, section .text, 235 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_doFollowPlayer:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     plr,%eax\n  /* 00c */  mov     (%eax),%edx\n  /* 00e */  mov     0xc(%edx),%eax\n  /* 011 */  cmp     %eax,f_oldloc\n  /* 017 */  jne     .L28\n  /* 019 */  mov     0x10(%edx),%ebx\n  /* 01c */  cmp     %ebx,f_oldloc+0x4\n  /* 022 */  je      .Le3\n.L28:\n  /* 028 */  mov     %eax,(%esp)\n  /* 02b */  mov     scale_mtof,%edx\n  /* 031 */  mov     scale_ftom,%ebx\n  /* 037 */  mov     %edx,0x4(%esp)\n  /* 03b */  call    FixedMul\n  /* 040 */  mov     %ebx,0x4(%esp)\n  /* 044 */  and     $0xffff0000,%eax\n  /* 049 */  mov     %eax,(%esp)\n  /* 04c */  call    FixedMul\n  /* 051 */  mov     m_w,%ecx\n  /* 057 */  mov     scale_ftom,%ebx\n  /* 05d */  mov     %ecx,%edx\n  /* 05f */  shr     $0x1f,%edx\n  /* 062 */  add     %ecx,%edx\n  /* 064 */  sar     $1,%edx\n  /* 066 */  sub     %edx,%eax\n  /* 068 */  mov     %eax,m_x\n  /* 06d */  mov     scale_mtof,%eax\n  /* 072 */  mov     %eax,0x4(%esp)\n  /* 076 */  mov     plr,%eax\n  /* 07b */  mov     (%eax),%eax\n  /* 07d */  mov     0x10(%eax),%eax\n  /* 080 */  mov     %eax,(%esp)\n  /* 083 */  call    FixedMul\n  /* 088 */  mov     %ebx,0x4(%esp)\n  /* 08c */  and     $0xffff0000,%eax\n  /* 091 */  mov     %eax,(%esp)\n  /* 094 */  call    FixedMul\n  /* 099 */  mov     m_h,%edx\n  /* 09f */  mov     m_x,%ebx\n  /* 0a5 */  mov     %edx,%ecx\n  /* 0a7 */  shr     $0x1f,%ecx\n  /* 0aa */  add     %edx,%ecx\n  /* 0ac */  sar     $1,%ecx\n  /* 0ae */  sub     %ecx,%eax\n  /* 0b0 */  mov     m_w,%ecx\n  /* 0b6 */  mov     %eax,m_y\n  /* 0bb */  add     %eax,%edx\n  /* 0bd */  mov     plr,%eax\n  /* 0c2 */  mov     %edx,m_y2\n  /* 0c8 */  add     %ebx,%ecx\n  /* 0ca */  mov     %ecx,m_x2\n  /* 0d0 */  mov     (%eax),%eax\n  /* 0d2 */  mov     0xc(%eax),%edx\n  /* 0d5 */  mov     0x10(%eax),%eax\n  /* 0d8 */  mov     %edx,f_oldloc\n  /* 0de */  mov     %eax,f_oldloc+0x4\n.Le3:\n  /* 0e3 */  mov     0x18(%esp),%ebx\n  /* 0e7 */  add     $0x1c,%esp\n  /* 0ea */  ret\n","c":"/* candidate for AM_doFollowPlayer (am_map.c, 235 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\nextern int m_x, m_y, m_w, m_h, m_x2, m_y2, scale_ftom, scale_mtof;\nextern int f_oldloc[2];\nextern player_t *plr;\n\nvoid AM_doFollowPlayer(void)\n{\n    if (f_oldloc[0] != plr->mo->x || f_oldloc[1] != plr->mo->y)\n    {\n        m_x = FixedMul(FixedMul(plr->mo->x, scale_mtof) & 0xffff0000, scale_ftom) - m_w / 2;\n        m_y = FixedMul(FixedMul(plr->mo->y, scale_mtof) & 0xffff0000, scale_ftom) - m_h / 2;\n        m_x2 = m_x + m_w;\n        m_y2 = m_y + m_h;\n        f_oldloc[0] = plr->mo->x;\n        f_oldloc[1] = plr->mo->y;\n    }\n}\n","size":235,"score":100,"agent":"kuncc/2","pid":3,"session":476,"ts":1791743299341}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":464,"symbol":"P_LoadNodes","file":"p_setup.c","asm":"# P_LoadNodes  (TU p_setup.c, section .text, 236 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_LoadNodes:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  mov     $0x1,%esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0x10,%esp\n  /* 00b */  mov     0x20(%esp),%ebx\n  /* 00f */  mov     %ebx,(%esp)\n  /* 012 */  call    W_LumpLength\n  /* 017 */  mov     $0x24924925,%edx\n  /* 01c */  mov     $0x32,%ecx\n  /* 021 */  mov     %ecx,0x4(%esp)\n  /* 025 */  shr     $0x2,%eax\n  /* 028 */  mul     %edx\n  /* 02a */  xor     %eax,%eax\n  /* 02c */  mov     %eax,0x8(%esp)\n  /* 030 */  mov     %edx,numnodes\n  /* 036 */  lea     (%edx,%edx,2),%eax\n  /* 039 */  lea     (%edx,%eax,4),%eax\n  /* 03c */  shl     $0x2,%eax\n  /* 03f */  mov     %eax,(%esp)\n  /* 042 */  call    Z_Malloc\n  /* 047 */  mov     %esi,0x4(%esp)\n  /* 04b */  mov     %ebx,(%esp)\n  /* 04e */  mov     %eax,nodes\n  /* 053 */  call    W_CacheLumpNum\n  /* 058 */  mov     %eax,%edi\n  /* 05a */  mov     numnodes,%eax\n  /* 05f */  test    %eax,%eax\n  /* 061 */  jle     .Ldd\n  /* 063 */  mov     nodes,%ecx\n  /* 069 */  mov     %edi,%edx\n  /* 06b */  xor     %esi,%esi\n  /* 06d */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  movswl  (%edx),%eax\n  /* 073 */  shl     $0x10,%eax\n  /* 076 */  mov     %eax,(%ecx)\n  /* 078 */  movswl  0x2(%edx),%eax\n  /* 07c */  shl     $0x10,%eax\n  /* 07f */  mov     %eax,0x4(%ecx)\n  /* 082 */  movswl  0x4(%edx),%eax\n  /* 086 */  shl     $0x10,%eax\n  /* 089 */  mov     %eax,0x8(%ecx)\n  /* 08c */  movswl  0x6(%edx),%eax\n  /* 090 */  shl     $0x10,%eax\n  /* 093 */  mov     %eax,0xc(%ecx)\n  /* 096 */  movzwl  0x18(%edx),%eax\n  /* 09a */  mov     %ax,0x30(%ecx)\n  /* 09e */  xor     %eax,%eax\n.La0:\n  /* 0a0 */  movswl  0x8(%edx,%eax,2),%ebx\n  /* 0a5 */  shl     $0x10,%ebx\n  /* 0a8 */  mov     %ebx,0x10(%ecx,%eax,4)\n  /* 0ac */  inc     %eax\n  /* 0ad */  cmp     $0x4,%eax\n  /* 0b0 */  jne     .La0\n  /* 0b2 */  movzwl  0x1a(%edx),%eax\n  /* 0b6 */  mov     %ax,0x32(%ecx)\n  /* 0ba */  xor     %eax,%eax\n.Lbc:\n  /* 0bc */  movswl  0x10(%edx,%eax,2),%ebx\n  /* 0c1 */  shl     $0x10,%ebx\n  /* 0c4 */  mov     %ebx,0x20(%ecx,%eax,4)\n  /* 0c8 */  inc     %eax\n  /* 0c9 */  cmp     $0x4,%eax\n  /* 0cc */  jne     .Lbc\n  /* 0ce */  inc     %esi\n  /* 0cf */  add     $0x34,%ecx\n  /* 0d2 */  add     $0x1c,%edx\n  /* 0d5 */  cmp     %esi,numnodes\n  /* 0db */  jg      .L70\n.Ldd:\n  /* 0dd */  mov     %edi,0x20(%esp)\n  /* 0e1 */  add     $0x10,%esp\n  /* 0e4 */  pop     %ebx\n  /* 0e5 */  pop     %esi\n  /* 0e6 */  pop     %edi\n  /* 0e7 */  jmp     Z_Free\n","c":"#include <math.h>\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"m_bbox.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nvoid P_LoadNodes(int lump)\n{\n    byte* data;\n    int i;\n    int j;\n    int k;\n    mapnode_t* mn;\n    node_t* no;\n\n    numnodes = W_LumpLength(lump) / sizeof(mapnode_t);\n    nodes = Z_Malloc(numnodes * sizeof(node_t), PU_LEVEL, 0);\n    data = W_CacheLumpNum(lump, PU_STATIC);\n\n    mn = (mapnode_t*)data;\n    no = nodes;\n\n    for (i = 0; i < numnodes; i++, no++, mn++)\n    {\n        no->x = SHORT(mn->x) << FRACBITS;\n        no->y = SHORT(mn->y) << FRACBITS;\n        no->dx = SHORT(mn->dx) << FRACBITS;\n        no->dy = SHORT(mn->dy) << FRACBITS;\n        for (j = 0; j < 2; j++)\n        {\n            no->children[j] = SHORT(mn->children[j]);\n            for (k = 0; k < 4; k++)\n                no->bbox[j][k] = SHORT(mn->bbox[j][k]) << FRACBITS;\n        }\n    }\n\n    Z_Free(data);\n}\n","size":236,"score":100,"agent":"kuncc/6","pid":7,"session":478,"ts":1791743302151}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":106,"symbol":"G_BeginRecording","file":"g_game.c","asm":"# G_BeginRecording  (TU g_game.c, section .text, 235 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_BeginRecording:\n  /* 000 */  mov     demobuffer,%eax\n  /* 005 */  lea     0x1(%eax),%edx\n  /* 008 */  mov     %edx,demo_p\n  /* 00e */  movb    $0x6e,(%eax)\n  /* 011 */  mov     demo_p,%eax\n  /* 016 */  movzbl  gameskill,%ecx\n  /* 01d */  lea     0x1(%eax),%edx\n  /* 020 */  mov     %edx,demo_p\n  /* 026 */  mov     %cl,(%eax)\n  /* 028 */  mov     demo_p,%eax\n  /* 02d */  movzbl  gameepisode,%ecx\n  /* 034 */  lea     0x1(%eax),%edx\n  /* 037 */  mov     %edx,demo_p\n  /* 03d */  mov     %cl,(%eax)\n  /* 03f */  mov     demo_p,%eax\n  /* 044 */  movzbl  gamemap,%ecx\n  /* 04b */  lea     0x1(%eax),%edx\n  /* 04e */  mov     %edx,demo_p\n  /* 054 */  mov     %cl,(%eax)\n  /* 056 */  mov     demo_p,%eax\n  /* 05b */  movzbl  deathmatch,%ecx\n  /* 062 */  lea     0x1(%eax),%edx\n  /* 065 */  mov     %edx,demo_p\n  /* 06b */  mov     %cl,(%eax)\n  /* 06d */  mov     demo_p,%eax\n  /* 072 */  movzbl  respawnparm,%ecx\n  /* 079 */  lea     0x1(%eax),%edx\n  /* 07c */  mov     %edx,demo_p\n  /* 082 */  mov     %cl,(%eax)\n  /* 084 */  mov     demo_p,%eax\n  /* 089 */  movzbl  fastparm,%ecx\n  /* 090 */  lea     0x1(%eax),%edx\n  /* 093 */  mov     %edx,demo_p\n  /* 099 */  mov     %cl,(%eax)\n  /* 09b */  mov     demo_p,%eax\n  /* 0a0 */  movzbl  nomonsters,%ecx\n  /* 0a7 */  lea     0x1(%eax),%edx\n  /* 0aa */  mov     %edx,demo_p\n  /* 0b0 */  mov     %cl,(%eax)\n  /* 0b2 */  mov     demo_p,%eax\n  /* 0b7 */  lea     0x1(%eax),%edx\n  /* 0ba */  mov     %edx,demo_p\n  /* 0c0 */  movzbl  consoleplayer,%edx\n  /* 0c7 */  mov     %dl,(%eax)\n  /* 0c9 */  xor     %eax,%eax\n.Lcb:\n  /* 0cb */  mov     demo_p,%edx\n  /* 0d1 */  lea     0x1(%edx),%ecx\n  /* 0d4 */  mov     %ecx,demo_p\n  /* 0da */  movzbl  playeringame(,%eax,4),%ecx\n  /* 0e2 */  inc     %eax\n  /* 0e3 */  cmp     $0x4,%eax\n  /* 0e6 */  mov     %cl,(%edx)\n  /* 0e8 */  jne     .Lcb\n  /* 0ea */  ret\n","c":"/* candidate for G_BeginRecording (g_game.c, 235 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nbyte* demobuffer;\nbyte* demo_p;\n\nvoid G_BeginRecording (void)\n{\n    int i;\n\n    demo_p = demobuffer;\n    *demo_p++ = 110;\n    *demo_p++ = gameskill;\n    *demo_p++ = gameepisode;\n    *demo_p++ = gamemap;\n    *demo_p++ = deathmatch;\n    *demo_p++ = respawnparm;\n    *demo_p++ = fastparm;\n    *demo_p++ = nomonsters;\n    *demo_p++ = consoleplayer;\n\n    for (i = 0; i < MAXPLAYERS; i++)\n        *demo_p++ = playeringame[i];\n}\n","size":235,"score":100,"agent":"kuncc/7","pid":8,"session":477,"ts":1791743302748}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":245,"symbol":"M_DrawSave","file":"m_menu.c","asm":"# M_DrawSave  (TU m_menu.c, section .text, 238 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawSave:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x65,%ecx\n  /* 006 */  push    %ebx\n  /* 007 */  mov     $0x1c,%esi\n  /* 00c */  sub     $0x14,%esp\n  /* 00f */  xor     %ebx,%ebx\n  /* 011 */  mov     %ecx,0x4(%esp)\n  /* 015 */  movl    $\"M_SAVEG\",(%esp)\n  /* 01c */  call    W_CacheLumpName\n  /* 021 */  mov     %ebx,0x8(%esp)\n  /* 025 */  xor     %ebx,%ebx\n  /* 027 */  mov     %esi,0x4(%esp)\n  /* 02b */  mov     $savegamestrings,%esi\n  /* 030 */  movl    $0x48,(%esp)\n  /* 037 */  mov     %eax,0xc(%esp)\n  /* 03b */  call    V_DrawPatchDirect\n.L40:\n  /* 040 */  movswl  LoadDef+0x12,%eax\n  /* 047 */  add     %ebx,%eax\n  /* 049 */  mov     %eax,0x4(%esp)\n  /* 04d */  movswl  LoadDef+0x10,%eax\n  /* 054 */  mov     %eax,(%esp)\n  /* 057 */  call    M_DrawSaveLoadBorder\n  /* 05c */  movswl  LoadDef+0x12,%eax\n  /* 063 */  mov     %esi,0x8(%esp)\n  /* 067 */  add     $0x18,%esi\n  /* 06a */  add     %ebx,%eax\n  /* 06c */  add     $0x10,%ebx\n  /* 06f */  mov     %eax,0x4(%esp)\n  /* 073 */  movswl  LoadDef+0x10,%eax\n  /* 07a */  mov     %eax,(%esp)\n  /* 07d */  call    M_WriteText\n  /* 082 */  cmp     $savegamestrings+0x90,%esi\n  /* 088 */  jne     .L40\n  /* 08a */  mov     saveStringEnter,%edx\n  /* 090 */  test    %edx,%edx\n  /* 092 */  jne     .La0\n  /* 094 */  add     $0x14,%esp\n  /* 097 */  pop     %ebx\n  /* 098 */  pop     %esi\n  /* 099 */  ret\n  /* 09a */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  mov     saveSlot,%eax\n  /* 0a5 */  lea     (%eax,%eax,2),%eax\n  /* 0a8 */  lea     savegamestrings(,%eax,8),%eax\n  /* 0af */  mov     %eax,(%esp)\n  /* 0b2 */  call    M_StringWidth\n  /* 0b7 */  movswl  LoadDef+0x12,%ecx\n  /* 0be */  mov     %eax,%edx\n  /* 0c0 */  mov     $\"_\",%eax\n  /* 0c5 */  mov     %eax,0x8(%esp)\n  /* 0c9 */  mov     saveSlot,%eax\n  /* 0ce */  shl     $0x4,%eax\n  /* 0d1 */  add     %ecx,%eax\n  /* 0d3 */  mov     %eax,0x4(%esp)\n  /* 0d7 */  movswl  LoadDef+0x10,%eax\n  /* 0de */  add     %edx,%eax\n  /* 0e0 */  mov     %eax,(%esp)\n  /* 0e3 */  call    M_WriteText\n  /* 0e8 */  add     $0x14,%esp\n  /* 0eb */  pop     %ebx\n  /* 0ec */  pop     %esi\n  /* 0ed */  ret\n","c":"#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct menu_s {\n    short numitems;\n    struct menu_s *prevMenu;\n    void *menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nextern menu_t LoadDef;\nextern char savegamestrings[10][24];\nextern int saveStringEnter;\nextern int saveSlot;\nvoid M_DrawSaveLoadBorder(int x, int y);\nvoid M_WriteText(int x, int y, char *string);\nint M_StringWidth(char *string);\n\nvoid M_DrawSave(void)\n{\n    int i;\n\n    V_DrawPatchDirect(72, 28, 0, W_CacheLumpName(\"M_SAVEG\", PU_CACHE));\n    for (i = 0; i < 6; i++)\n    {\n        M_DrawSaveLoadBorder(LoadDef.x, LoadDef.y + 16 * i);\n        M_WriteText(LoadDef.x, LoadDef.y + 16 * i, savegamestrings[i]);\n    }\n\n    if (saveStringEnter)\n    {\n        i = M_StringWidth(savegamestrings[saveSlot]);\n        M_WriteText(LoadDef.x + i, LoadDef.y + 16 * saveSlot, \"_\");\n    }\n}\n","size":238,"score":100,"agent":"kuncc/4","pid":5,"session":480,"ts":1791743304068}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":252,"symbol":"M_Init","file":"m_menu.c","asm":"# M_Init  (TU m_menu.c, section .text, 232 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Init:\n  /* 000 */  mov     $MainDef,%eax\n  /* 005 */  xor     %edx,%edx\n  /* 007 */  mov     %eax,currentMenu\n  /* 00c */  xor     %eax,%eax\n  /* 00e */  xor     %ecx,%ecx\n  /* 010 */  mov     %eax,menuactive\n  /* 015 */  mov     MainDef+0x14,%eax\n  /* 01a */  mov     %edx,messageToPrint\n  /* 020 */  mov     %ecx,messageString\n  /* 026 */  mov     %ax,itemOn\n  /* 02c */  xor     %eax,%eax\n  /* 02e */  mov     %ax,whichSkull\n  /* 034 */  mov     $0xa,%eax\n  /* 039 */  mov     %ax,skullAnimCounter\n  /* 03f */  mov     screenblocks,%eax\n  /* 044 */  sub     $0x3,%eax\n  /* 047 */  mov     %eax,screenSize\n  /* 04c */  xor     %eax,%eax\n  /* 04e */  mov     %eax,messageLastMenuActive\n  /* 053 */  mov     $0xffffffff,%eax\n  /* 058 */  mov     %eax,quickSaveSlot\n  /* 05d */  mov     gamemode,%eax\n  /* 062 */  cmp     $0x1,%eax\n  /* 065 */  jbe     .Le0\n  /* 067 */  cmp     $0x2,%eax\n  /* 06a */  jne     .Le7\n  /* 06c */  mov     MainMenu+0x64,%eax\n  /* 071 */  mov     $M_DrawReadThis1,%edx\n  /* 076 */  mov     $0xa5014a,%ecx\n  /* 07b */  decw    MainDef\n  /* 082 */  addw    $0x8,MainDef+0x12\n  /* 08a */  mov     %eax,MainMenu+0x50\n  /* 08f */  mov     MainMenu+0x68,%eax\n  /* 094 */  mov     %edx,ReadDef1+0xc\n  /* 09a */  mov     %ecx,ReadDef1+0x10\n  /* 0a0 */  mov     %eax,MainMenu+0x54\n  /* 0a5 */  mov     MainMenu+0x6c,%eax\n  /* 0aa */  mov     %eax,MainMenu+0x58\n  /* 0af */  mov     MainMenu+0x70,%eax\n  /* 0b4 */  mov     %eax,MainMenu+0x5c\n  /* 0b9 */  mov     MainMenu+0x74,%eax\n  /* 0be */  mov     %eax,MainMenu+0x60\n  /* 0c3 */  mov     $MainDef,%eax\n  /* 0c8 */  mov     %eax,NewDef+0x4\n  /* 0cd */  mov     $M_FinishReadThis,%eax\n  /* 0d2 */  mov     %eax,ReadMenu1+0xc\n  /* 0d7 */  ret\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  decw    EpiDef\n.Le7:\n  /* 0e7 */  ret\n","c":"/* candidate for M_Init (m_menu.c, 232 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct { short status; char name[10]; void (*routine)(int choice); char alphaKey; } menuitem_t;\ntypedef struct menu_s {\n    short numitems;\n    struct menu_s *prevMenu;\n    menuitem_t *menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nextern menu_t *currentMenu;\nextern short itemOn, whichSkull, skullAnimCounter;\nextern int messageToPrint, messageLastMenuActive, quickSaveSlot, screenSize, screenblocks;\nextern char *messageString;\nextern menu_t MainDef, EpiDef, NewDef, ReadDef1;\nextern menuitem_t MainMenu[], ReadMenu1[];\nvoid M_DrawReadThis1(void);\nvoid M_FinishReadThis(int choice);\n\nvoid M_Init (void)\n{\n    currentMenu = &MainDef;\n    menuactive = 0;\n    itemOn = currentMenu->lastOn;\n    whichSkull = 0;\n    skullAnimCounter = 10;\n    screenSize = screenblocks - 3;\n    messageToPrint = 0;\n    messageString = 0;\n    messageLastMenuActive = menuactive;\n    quickSaveSlot = -1;\n\n    switch (gamemode)\n    {\n      case commercial:\n        MainMenu[4] = MainMenu[5];\n        MainDef.numitems--;\n        MainDef.y += 8;\n        NewDef.prevMenu = &MainDef;\n        ReadDef1.routine = M_DrawReadThis1;\n        ReadDef1.x = 330;\n        ReadDef1.y = 165;\n        ReadMenu1[0].routine = M_FinishReadThis;\n        break;\n      case shareware:\n      case registered:\n        EpiDef.numitems--;\n        break;\n      default:\n        break;\n    }\n}\n","size":232,"score":100,"agent":"kuncc/3","pid":4,"session":474,"ts":1791743304132}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":64,"symbol":"F_Ticker","file":"f_finale.c","asm":"# F_Ticker  (TU f_finale.c, section .text, 239 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nF_Ticker:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  cmpl    $0x2,gamemode\n  /* 00a */  mov     finalecount,%eax\n  /* 00f */  je      .L80\n.L11:\n  /* 011 */  lea     0x1(%eax),%edx\n  /* 014 */  mov     finalestage,%eax\n  /* 019 */  mov     %edx,finalecount\n  /* 01f */  cmp     $0x2,%eax\n  /* 022 */  je      .La8\n  /* 028 */  cmpl    $0x2,gamemode\n  /* 02f */  je      .L79\n  /* 031 */  test    %eax,%eax\n  /* 033 */  jne     .L79\n  /* 035 */  mov     %edx,0x1c(%esp)\n  /* 039 */  mov     finaletext,%eax\n  /* 03e */  mov     %eax,(%esp)\n  /* 041 */  call    strlen\n  /* 046 */  lea     0xfa(%eax,%eax,2),%eax\n  /* 04d */  cmp     0x1c(%esp),%eax\n  /* 051 */  jae     .L79\n  /* 053 */  xor     %eax,%eax\n  /* 055 */  mov     $0x1,%edx\n  /* 05a */  cmpl    $0x3,gameepisode\n  /* 061 */  mov     $0xffffffff,%ecx\n  /* 066 */  mov     %eax,finalecount\n  /* 06b */  mov     %edx,finalestage\n  /* 071 */  mov     %ecx,wipegamestate\n  /* 077 */  je      .Ld0\n.L79:\n  /* 079 */  add     $0x2c,%esp\n  /* 07c */  ret\n  /* 07d */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  cmp     $0x32,%eax\n  /* 083 */  jle     .L11\n  /* 085 */  mov     $players,%edx\n  /* 08a */  xor     %ecx,%ecx\n.L8c:\n  /* 08c */  cmpb    $0x0,0xf(%edx)\n  /* 090 */  jne     .Lb0\n  /* 092 */  inc     %ecx\n  /* 093 */  add     $0x118,%edx\n  /* 099 */  cmp     $0x4,%ecx\n  /* 09c */  jne     .L8c\n  /* 09e */  jmp     .L11\n  /* 0a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  add     $0x2c,%esp\n  /* 0ab */  jmp     F_CastTicker\n.Lb0:\n  /* 0b0 */  cmpl    $0x1e,gamemap\n  /* 0b7 */  je      .Le0\n  /* 0b9 */  mov     $0x8,%edx\n  /* 0be */  mov     %edx,gameaction\n  /* 0c4 */  jmp     .L11\n  /* 0c9 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  movl    $0x1e,(%esp)\n  /* 0d7 */  call    S_StartMusic\n  /* 0dc */  jmp     .L79\n  /* 0de */  xchg    %ax,%ax\n.Le0:\n  /* 0e0 */  call    F_StartCast\n  /* 0e5 */  mov     finalecount,%eax\n  /* 0ea */  jmp     .L11\n","c":"/* candidate for F_Ticker (f_finale.c, 239 bytes) */\n#include <ctype.h>\n#include \"i_system.h\"\n#include \"m_swap.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"hu_stuff.h\"\n\nint finalecount;\nint finalestage;\nchar* finaletext;\nvoid F_CastTicker (void);\nvoid F_StartCast (void);\n\nvoid F_Ticker (void)\n{\n    int i;\n    if (gamemode == commercial && finalecount > 50)\n    {\n        for (i=0 ; i<MAXPLAYERS ; i++)\n            if (players[i].cmd.buttons)\n                break;\n        if (i < MAXPLAYERS)\n        {\n            if (gamemap == 30)\n                F_StartCast ();\n            else\n                gameaction = ga_worlddone;\n        }\n    }\n    finalecount++;\n    if (finalestage == 2)\n    {\n        F_CastTicker ();\n        return;\n    }\n    if (gamemode == commercial)\n        return;\n    if (!finalestage && finalecount > strlen (finaletext)*3 + 250)\n    {\n        finalecount = 0;\n        finalestage = 1;\n        wipegamestate = -1;\n        if (gameepisode == 3)\n            S_StartMusic (mus_bunny);\n    }\n}\n","size":239,"score":100,"agent":"kuncc/0","pid":1,"session":481,"ts":1791743309441}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":544,"symbol":"R_PointOnSide","file":"r_main.c","asm":"# R_PointOnSide  (TU r_main.c, section .text, 241 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_PointOnSide:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x10(%esp)\n  /* 007 */  mov     0x28(%esp),%edx\n  /* 00b */  mov     %esi,0x14(%esp)\n  /* 00f */  mov     %edi,0x18(%esp)\n  /* 013 */  mov     0x8(%edx),%eax\n  /* 016 */  mov     0xc(%edx),%ecx\n  /* 019 */  test    %eax,%eax\n  /* 01b */  jne     .L48\n  /* 01d */  mov     0x20(%esp),%esi\n  /* 021 */  mov     %ecx,%eax\n  /* 023 */  shr     $0x1f,%eax\n  /* 026 */  cmp     %esi,(%edx)\n  /* 028 */  jl      .L31\n  /* 02a */  xor     %eax,%eax\n  /* 02c */  test    %ecx,%ecx\n  /* 02e */  setg    %al\n.L31:\n  /* 031 */  mov     0x10(%esp),%ebx\n  /* 035 */  mov     0x14(%esp),%esi\n  /* 039 */  mov     0x18(%esp),%edi\n  /* 03d */  add     $0x1c,%esp\n  /* 040 */  ret\n  /* 041 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  test    %ecx,%ecx\n  /* 04a */  mov     0x4(%edx),%ebx\n  /* 04d */  jne     .L70\n  /* 04f */  cmp     %ebx,0x24(%esp)\n  /* 053 */  jg      .L90\n  /* 055 */  shr     $0x1f,%eax\n.L58:\n  /* 058 */  mov     0x10(%esp),%ebx\n  /* 05c */  mov     0x14(%esp),%esi\n  /* 060 */  mov     0x18(%esp),%edi\n  /* 064 */  add     $0x1c,%esp\n  /* 067 */  ret\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     (%edx),%edi\n  /* 072 */  xor     %ecx,%eax\n  /* 074 */  mov     0x20(%esp),%esi\n  /* 078 */  sub     %edi,%esi\n  /* 07a */  mov     0x24(%esp),%edi\n  /* 07e */  xor     %esi,%eax\n  /* 080 */  sub     %ebx,%edi\n  /* 082 */  xor     %edi,%eax\n  /* 084 */  jns     .Lb0\n  /* 086 */  mov     %esi,%eax\n  /* 088 */  xor     %ecx,%eax\n  /* 08a */  shr     $0x1f,%eax\n  /* 08d */  jmp     .L58\n  /* 08f */  nop\n.L90:\n  /* 090 */  test    %eax,%eax\n  /* 092 */  mov     0x10(%esp),%ebx\n  /* 096 */  setg    %al\n  /* 099 */  mov     0x14(%esp),%esi\n  /* 09d */  mov     0x18(%esp),%edi\n  /* 0a1 */  movzbl  %al,%eax\n  /* 0a4 */  add     $0x1c,%esp\n  /* 0a7 */  ret\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     %esi,0x4(%esp)\n  /* 0b4 */  sar     $0x10,%ecx\n  /* 0b7 */  mov     %ecx,(%esp)\n  /* 0ba */  mov     %edx,0x28(%esp)\n  /* 0be */  call    FixedMul\n  /* 0c3 */  mov     0x28(%esp),%edx\n  /* 0c7 */  mov     %eax,%ebx\n  /* 0c9 */  movswl  0xa(%edx),%eax\n  /* 0cd */  mov     %edi,(%esp)\n  /* 0d0 */  mov     %eax,0x4(%esp)\n  /* 0d4 */  call    FixedMul\n  /* 0d9 */  mov     0x14(%esp),%esi\n  /* 0dd */  mov     0x18(%esp),%edi\n  /* 0e1 */  cmp     %eax,%ebx\n  /* 0e3 */  mov     0x10(%esp),%ebx\n  /* 0e7 */  setle   %al\n  /* 0ea */  add     $0x1c,%esp\n  /* 0ed */  movzbl  %al,%eax\n  /* 0f0 */  ret\n","c":"/* candidate for R_PointOnSide (r_main.c, 241 bytes) */\n#include <stdlib.h>\n#include <math.h>\n#include \"doomdef.h\"\n#include \"d_net.h\"\n#include \"m_bbox.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\nint R_PointOnSide ( fixed_t x, fixed_t y, node_t* node )\n{\n    fixed_t dx, dy, left, right;\n\n    if (!node->dx)\n    {\n        if (x <= node->x)\n            return node->dy > 0;\n        return node->dy < 0;\n    }\n    if (!node->dy)\n    {\n        if (y <= node->y)\n            return node->dx < 0;\n        return node->dx > 0;\n    }\n\n    dx = (x - node->x);\n    dy = (y - node->y);\n\n    if ((node->dy ^ node->dx ^ dx ^ dy) & 0x80000000)\n    {\n        if ((node->dy ^ dx) & 0x80000000)\n            return 1;\n        return 0;\n    }\n\n    left = FixedMul(node->dy>>FRACBITS, dx);\n    right = FixedMul(dy, node->dx>>FRACBITS);\n\n    if (right < left)\n        return 0;\n    return 1;\n}\n","size":241,"score":100,"agent":"kuncc/2","pid":3,"session":483,"ts":1791743313057}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":434,"symbol":"A_Punch","file":"p_pspr.c","asm":"# A_Punch  (TU p_pspr.c, section .text, 242 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_Punch:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x2c(%esp)\n  /* 007 */  mov     %esi,0x30(%esp)\n  /* 00b */  mov     0x40(%esp),%esi\n  /* 00f */  mov     %edi,0x34(%esp)\n  /* 013 */  mov     %ebp,0x38(%esp)\n  /* 017 */  call    P_Random\n  /* 01c */  mov     $0x66666667,%edx\n  /* 021 */  mov     %eax,%ecx\n  /* 023 */  imul    %edx\n  /* 025 */  mov     %ecx,%eax\n  /* 027 */  sar     $0x1f,%eax\n  /* 02a */  sar     $0x2,%edx\n  /* 02d */  sub     %eax,%edx\n  /* 02f */  lea     (%edx,%edx,4),%eax\n  /* 032 */  mov     0x30(%esi),%edx\n  /* 035 */  add     %eax,%eax\n  /* 037 */  sub     %eax,%ecx\n  /* 039 */  inc     %ecx\n  /* 03a */  lea     (%ecx,%ecx,1),%ebp\n  /* 03d */  test    %edx,%edx\n  /* 03f */  lea     0x0(%ebp,%ecx,8),%eax\n  /* 043 */  lea     (%eax,%eax,1),%eax\n  /* 046 */  cmovne  %eax,%ebp\n  /* 049 */  mov     (%esi),%eax\n  /* 04b */  mov     0x20(%eax),%edi\n  /* 04e */  call    P_Random\n  /* 053 */  mov     %eax,%ebx\n  /* 055 */  call    P_Random\n  /* 05a */  mov     $0x400000,%ecx\n  /* 05f */  mov     %ecx,0x8(%esp)\n  /* 063 */  sub     %eax,%ebx\n  /* 065 */  shl     $0x12,%ebx\n  /* 068 */  add     %edi,%ebx\n  /* 06a */  mov     $0x400000,%edi\n  /* 06f */  mov     %ebx,0x4(%esp)\n  /* 073 */  mov     (%esi),%eax\n  /* 075 */  mov     %eax,(%esp)\n  /* 078 */  call    P_AimLineAttack\n  /* 07d */  mov     %ebp,0x10(%esp)\n  /* 081 */  mov     %edi,0x8(%esp)\n  /* 085 */  mov     %ebx,0x4(%esp)\n  /* 089 */  mov     %eax,0xc(%esp)\n  /* 08d */  mov     (%esi),%eax\n  /* 08f */  mov     %eax,(%esp)\n  /* 092 */  call    P_LineAttack\n  /* 097 */  mov     linetarget,%ebp\n  /* 09d */  test    %ebp,%ebp\n  /* 09f */  je      .Lde\n  /* 0a1 */  mov     $0x53,%eax\n  /* 0a6 */  mov     %eax,0x4(%esp)\n  /* 0aa */  mov     (%esi),%eax\n  /* 0ac */  mov     %eax,(%esp)\n  /* 0af */  call    S_StartSound\n  /* 0b4 */  mov     linetarget,%eax\n  /* 0b9 */  mov     (%esi),%ebx\n  /* 0bb */  mov     0x10(%eax),%edx\n  /* 0be */  mov     %edx,0xc(%esp)\n  /* 0c2 */  mov     0xc(%eax),%eax\n  /* 0c5 */  mov     %eax,0x8(%esp)\n  /* 0c9 */  mov     0x10(%ebx),%eax\n  /* 0cc */  mov     %eax,0x4(%esp)\n  /* 0d0 */  mov     0xc(%ebx),%eax\n  /* 0d3 */  mov     %eax,(%esp)\n  /* 0d6 */  call    R_PointToAngle2\n  /* 0db */  mov     %eax,0x20(%ebx)\n.Lde:\n  /* 0de */  mov     0x2c(%esp),%ebx\n  /* 0e2 */  mov     0x30(%esp),%esi\n  /* 0e6 */  mov     0x34(%esp),%edi\n  /* 0ea */  mov     0x38(%esp),%ebp\n  /* 0ee */  add     $0x3c,%esp\n  /* 0f1 */  ret\n","c":"#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid A_Punch(player_t* player, pspdef_t* psp)\n{\n    angle_t angle;\n    int damage;\n    int slope;\n\n    damage = (P_Random()%10+1)<<1;\n    if (player->powers[pw_strength])\n        damage *= 10;\n    angle = player->mo->angle;\n    angle += (P_Random()-P_Random())<<18;\n    slope = P_AimLineAttack(player->mo, angle, MELEERANGE);\n    P_LineAttack(player->mo, angle, MELEERANGE, slope, damage);\n    if (linetarget)\n    {\n        S_StartSound(player->mo, sfx_punch);\n        player->mo->angle = R_PointToAngle2(player->mo->x, player->mo->y, linetarget->x, linetarget->y);\n    }\n}\n","size":242,"score":100,"agent":"kuncc/6","pid":7,"session":484,"ts":1791743315370}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":565,"symbol":"R_MakeSpans","file":"r_plane.c","asm":"# R_MakeSpans  (TU r_plane.c, section .text, 252 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_MakeSpans:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x44(%esp),%esi\n  /* 00b */  mov     0x48(%esp),%ebx\n  /* 00f */  mov     0x4c(%esp),%ebp\n  /* 013 */  mov     0x50(%esp),%edi\n  /* 017 */  cmp     %ebx,%esi\n  /* 019 */  setle   %cl\n  /* 01c */  cmp     %ebp,%esi\n  /* 01e */  mov     %cl,%al\n  /* 020 */  jge     .L59\n  /* 022 */  test    %cl,%cl\n  /* 024 */  je      .L59\n  /* 026 */  mov     0x40(%esp),%eax\n  /* 02a */  dec     %eax\n  /* 02b */  mov     %eax,0x1c(%esp)\n  /* 02f */  nop\n.L30:\n  /* 030 */  mov     0x1c(%esp),%eax\n  /* 034 */  mov     %eax,0x8(%esp)\n  /* 038 */  mov     spanstart(,%esi,4),%eax\n  /* 03f */  mov     %esi,(%esp)\n  /* 042 */  inc     %esi\n  /* 043 */  mov     %eax,0x4(%esp)\n  /* 047 */  call    R_MapPlane\n  /* 04c */  cmp     %esi,%ebx\n  /* 04e */  setge   %al\n  /* 051 */  cmp     %esi,%ebp\n  /* 053 */  jle     .L59\n  /* 055 */  test    %al,%al\n  /* 057 */  jne     .L30\n.L59:\n  /* 059 */  cmp     %edi,%ebx\n  /* 05b */  jle     .L94\n  /* 05d */  test    %al,%al\n  /* 05f */  nop\n  /* 060 */  je      .L94\n  /* 062 */  mov     0x40(%esp),%eax\n  /* 066 */  dec     %eax\n  /* 067 */  mov     %eax,0x1c(%esp)\n  /* 06b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     0x1c(%esp),%eax\n  /* 074 */  mov     %eax,0x8(%esp)\n  /* 078 */  mov     spanstart(,%ebx,4),%eax\n  /* 07f */  mov     %ebx,(%esp)\n  /* 082 */  dec     %ebx\n  /* 083 */  mov     %eax,0x4(%esp)\n  /* 087 */  call    R_MapPlane\n  /* 08c */  cmp     %ebx,%edi\n  /* 08e */  jge     .L94\n  /* 090 */  cmp     %esi,%ebx\n  /* 092 */  jge     .L70\n.L94:\n  /* 094 */  cmp     %edi,%ebp\n  /* 096 */  setle   %al\n  /* 099 */  cmp     %esi,%ebp\n  /* 09b */  jl      .Lb5\n  /* 09d */  jmp     .Lb9\n  /* 09f */  nop\n.La0:\n  /* 0a0 */  mov     0x40(%esp),%eax\n  /* 0a4 */  mov     %eax,spanstart(,%ebp,4)\n  /* 0ab */  inc     %ebp\n  /* 0ac */  cmp     %ebp,%edi\n  /* 0ae */  setge   %al\n  /* 0b1 */  cmp     %esi,%ebp\n  /* 0b3 */  jge     .Lb9\n.Lb5:\n  /* 0b5 */  test    %al,%al\n  /* 0b7 */  jne     .La0\n.Lb9:\n  /* 0b9 */  cmp     %ebx,%edi\n  /* 0bb */  jle     .Lf4\n  /* 0bd */  test    %al,%al\n  /* 0bf */  nop\n  /* 0c0 */  je      .Lf4\n  /* 0c2 */  jmp     .Le0\n  /* 0c4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0d0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     0x40(%esp),%eax\n  /* 0e4 */  mov     %eax,spanstart(,%edi,4)\n  /* 0eb */  dec     %edi\n  /* 0ec */  cmp     %ebx,%edi\n  /* 0ee */  jle     .Lf4\n  /* 0f0 */  cmp     %ebp,%edi\n  /* 0f2 */  jge     .Le0\n.Lf4:\n  /* 0f4 */  add     $0x2c,%esp\n  /* 0f7 */  pop     %ebx\n  /* 0f8 */  pop     %esi\n  /* 0f9 */  pop     %edi\n  /* 0fa */  pop     %ebp\n  /* 0fb */  ret\n","c":"/* candidate for R_MakeSpans (r_plane.c, 252 bytes) */\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\nint spanstart[200];\n\nvoid R_MakeSpans ( int x, int t1, int b1, int t2, int b2 )\n{\n    while (t1 < t2 && t1 <= b1)\n    {\n        R_MapPlane (t1, spanstart[t1], x-1);\n        t1++;\n    }\n    while (b1 > b2 && b1 >= t1)\n    {\n        R_MapPlane (b1, spanstart[b1], x-1);\n        b1--;\n    }\n    while (t2 < t1 && t2 <= b2)\n    {\n        spanstart[t2] = x;\n        t2++;\n    }\n    while (b2 > b1 && b2 >= t2)\n    {\n        spanstart[b2] = x;\n        b2--;\n    }\n}\n","size":252,"score":100,"agent":"kuncc/0","pid":1,"session":488,"ts":1791743321873}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":508,"symbol":"P_MovePlayer","file":"p_user.c","asm":"# P_MovePlayer  (TU p_user.c, section .text, 236 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_MovePlayer:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%eax\n  /* 00b */  mov     (%eax),%ecx\n  /* 00d */  movswl  0xa(%eax),%edx\n  /* 011 */  mov     0x20(%ecx),%ebx\n  /* 014 */  shl     $0x10,%edx\n  /* 017 */  add     %ebx,%edx\n  /* 019 */  mov     0x38(%ecx),%ebx\n  /* 01c */  cmp     %ebx,0x14(%ecx)\n  /* 01f */  mov     %edx,0x20(%ecx)\n  /* 022 */  setle   %bl\n  /* 025 */  movzbl  %bl,%ecx\n  /* 028 */  mov     %ecx,onground\n  /* 02e */  movsbl  0x8(%eax),%ecx\n  /* 032 */  test    %cl,%cl\n  /* 034 */  je      .L3e\n  /* 036 */  test    %bl,%bl\n  /* 038 */  jne     .Ld0\n.L3e:\n  /* 03e */  movsbl  0x9(%eax),%edx\n  /* 042 */  test    %dl,%dl\n  /* 044 */  je      .L68\n  /* 046 */  mov     onground,%ecx\n  /* 04c */  test    %ecx,%ecx\n  /* 04e */  jne     .L98\n.L50:\n  /* 050 */  mov     (%eax),%eax\n  /* 052 */  cmpl    $states+0x104c,0x64(%eax)\n  /* 059 */  je      .L79\n.L5b:\n  /* 05b */  mov     0x18(%esp),%ebx\n  /* 05f */  add     $0x1c,%esp\n  /* 062 */  ret\n  /* 063 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  cmpb    $0x0,0x8(%eax)\n  /* 06c */  je      .L5b\n  /* 06e */  mov     (%eax),%eax\n  /* 070 */  cmpl    $states+0x104c,0x64(%eax)\n  /* 077 */  jne     .L5b\n.L79:\n  /* 079 */  mov     %eax,(%esp)\n  /* 07c */  mov     $0x96,%edx\n  /* 081 */  mov     %edx,0x4(%esp)\n  /* 085 */  call    P_SetMobjState\n  /* 08a */  mov     0x18(%esp),%ebx\n  /* 08e */  add     $0x1c,%esp\n  /* 091 */  ret\n  /* 092 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  mov     %eax,0x20(%esp)\n  /* 09c */  shl     $0xb,%edx\n  /* 09f */  mov     %edx,0x8(%esp)\n  /* 0a3 */  mov     (%eax),%edx\n  /* 0a5 */  mov     0x20(%edx),%edx\n  /* 0a8 */  mov     %eax,(%esp)\n  /* 0ab */  sub     $0x40000000,%edx\n  /* 0b1 */  mov     %edx,0x4(%esp)\n  /* 0b5 */  call    P_Thrust\n  /* 0ba */  mov     0x20(%esp),%eax\n  /* 0be */  cmpb    $0x0,0x8(%eax)\n  /* 0c2 */  jne     .L50\n  /* 0c4 */  cmpb    $0x0,0x9(%eax)\n  /* 0c8 */  jne     .L50\n  /* 0ca */  jmp     .L5b\n  /* 0cc */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     %eax,(%esp)\n  /* 0d3 */  shl     $0xb,%ecx\n  /* 0d6 */  mov     %ecx,0x8(%esp)\n  /* 0da */  mov     %edx,0x4(%esp)\n  /* 0de */  call    P_Thrust\n  /* 0e3 */  mov     0x20(%esp),%eax\n  /* 0e7 */  jmp     .L3e\n","c":"#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\nint onground;\nvoid P_Thrust(player_t* player, angle_t angle, fixed_t move);\n\nvoid P_MovePlayer(player_t* player)\n{\n    ticcmd_t* cmd = &player->cmd;\n    player->mo->angle += (cmd->angleturn<<16);\n    onground = (player->mo->z <= player->mo->floorz);\n    if (cmd->forwardmove && onground)\n        P_Thrust(player, player->mo->angle, cmd->forwardmove*2048);\n    if (cmd->sidemove && onground)\n        P_Thrust(player, player->mo->angle-ANG90, cmd->sidemove*2048);\n    if ((cmd->forwardmove || cmd->sidemove) && player->mo->state == &states[S_PLAY])\n        P_SetMobjState(player->mo, S_PLAY_RUN1);\n}\n","size":236,"score":100,"agent":"kuncc/1","pid":2,"session":479,"ts":1791743323559}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":652,"symbol":"W_CacheLumpNum","file":"w_wad.c","asm":"# W_CacheLumpNum  (TU w_wad.c, section .text, 242 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nW_CacheLumpNum:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  cmp     numlumps,%ebx\n  /* 00f */  jae     .L70\n.L11:\n  /* 011 */  mov     lumpcache,%ecx\n  /* 017 */  lea     0x0(,%ebx,4),%edx\n  /* 01e */  add     %ecx,%edx\n  /* 020 */  mov     (%edx),%eax\n  /* 022 */  test    %eax,%eax\n  /* 024 */  je      .L88\n  /* 026 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 02d */  jne     .L50\n.L2f:\n  /* 02f */  mov     %eax,(%esp)\n  /* 032 */  mov     0x34(%esp),%ecx\n  /* 036 */  mov     %ecx,0x4(%esp)\n  /* 03a */  call    Z_ChangeTag2\n  /* 03f */  mov     lumpcache,%eax\n  /* 044 */  mov     (%eax,%ebx,4),%eax\n  /* 047 */  add     $0x24,%esp\n  /* 04a */  pop     %ebx\n  /* 04b */  pop     %esi\n  /* 04c */  ret\n  /* 04d */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  movl    $\"Z_CT at w_wad.c:%i\",(%esp)\n  /* 057 */  mov     $0x1f0,%eax\n  /* 05c */  mov     %eax,0x4(%esp)\n  /* 060 */  call    I_Error\n  /* 065 */  mov     lumpcache,%eax\n  /* 06a */  mov     (%eax,%ebx,4),%eax\n  /* 06d */  jmp     .L2f\n  /* 06f */  nop\n.L70:\n  /* 070 */  mov     %ebx,0x4(%esp)\n  /* 074 */  movl    $\"W_CacheLumpNum: %i >= numlumps\",(%esp)\n  /* 07b */  call    I_Error\n  /* 080 */  jmp     .L11\n  /* 082 */  lea     0x0(%esi),%esi\n.L88:\n  /* 088 */  cmp     numlumps,%ebx\n  /* 08e */  jge     .Ld8\n.L90:\n  /* 090 */  mov     %edx,0x8(%esp)\n  /* 094 */  mov     0x34(%esp),%eax\n  /* 098 */  mov     lumpinfo,%edx\n  /* 09e */  mov     %eax,0x4(%esp)\n  /* 0a2 */  lea     (%ebx,%ebx,4),%eax\n  /* 0a5 */  lea     (%edx,%eax,4),%eax\n  /* 0a8 */  mov     0x10(%eax),%eax\n  /* 0ab */  mov     %eax,(%esp)\n  /* 0ae */  call    Z_Malloc\n  /* 0b3 */  mov     lumpcache,%eax\n  /* 0b8 */  mov     (%eax,%ebx,4),%eax\n  /* 0bb */  mov     %ebx,(%esp)\n  /* 0be */  mov     %eax,0x4(%esp)\n  /* 0c2 */  call    W_ReadLump\n  /* 0c7 */  mov     lumpcache,%eax\n  /* 0cc */  mov     (%eax,%ebx,4),%eax\n  /* 0cf */  add     $0x24,%esp\n  /* 0d2 */  pop     %ebx\n  /* 0d3 */  pop     %esi\n  /* 0d4 */  ret\n  /* 0d5 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  mov     %ebx,0x4(%esp)\n  /* 0dc */  movl    $\"W_LumpLength: %i >= numlumps\",(%esp)\n  /* 0e3 */  mov     %edx,0x1c(%esp)\n  /* 0e7 */  call    I_Error\n  /* 0ec */  mov     0x1c(%esp),%edx\n  /* 0f0 */  jmp     .L90\n","c":"/* candidate for W_CacheLumpNum (w_wad.c, 242 bytes) */\n#include <ctype.h>\n#include <sys/types.h>\n#include <string.h>\n#include <unistd.h>\n#include <malloc.h>\n#include <fcntl.h>\n#include <sys/stat.h>\n#include <alloca.h>\n#include \"doomtype.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n\nint W_LumpLength (int lump)\n{\n    if (lump >= numlumps)\n\tI_Error (\"W_LumpLength: %i >= numlumps\",lump);\n\n    return lumpinfo[lump].size;\n}\n\nvoid* W_CacheLumpNum (int lump, int tag)\n{\n    if ((unsigned)lump >= numlumps)\n\tI_Error (\"W_CacheLumpNum: %i >= numlumps\",lump);\n\n    if (!lumpcache[lump])\n    {\n\tZ_Malloc (W_LumpLength (lump), tag, &lumpcache[lump]);\n\tW_ReadLump (lump, lumpcache[lump]);\n    }\n    else\n    {\n#line 496 \"w_wad.c\"\n\tZ_ChangeTag (lumpcache[lump],tag);\n    }\n\n    return lumpcache[lump];\n}\n","size":242,"score":100,"agent":"kuncc/7","pid":8,"session":485,"ts":1791743323809}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":388,"symbol":"P_PointOnDivlineSide","file":"p_maputl.c","asm":"# P_PointOnDivlineSide  (TU p_maputl.c, section .text, 253 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_PointOnDivlineSide:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x10(%esp)\n  /* 007 */  mov     0x28(%esp),%edx\n  /* 00b */  mov     %esi,0x14(%esp)\n  /* 00f */  mov     %edi,0x18(%esp)\n  /* 013 */  mov     0x8(%edx),%eax\n  /* 016 */  mov     0xc(%edx),%ecx\n  /* 019 */  test    %eax,%eax\n  /* 01b */  jne     .L48\n  /* 01d */  mov     0x20(%esp),%esi\n  /* 021 */  mov     %ecx,%eax\n  /* 023 */  shr     $0x1f,%eax\n  /* 026 */  cmp     %esi,(%edx)\n  /* 028 */  jl      .L31\n  /* 02a */  xor     %eax,%eax\n  /* 02c */  test    %ecx,%ecx\n  /* 02e */  setg    %al\n.L31:\n  /* 031 */  mov     0x10(%esp),%ebx\n  /* 035 */  mov     0x14(%esp),%esi\n  /* 039 */  mov     0x18(%esp),%edi\n  /* 03d */  add     $0x1c,%esp\n  /* 040 */  ret\n  /* 041 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  test    %ecx,%ecx\n  /* 04a */  mov     0x4(%edx),%ebx\n  /* 04d */  jne     .L70\n  /* 04f */  cmp     %ebx,0x24(%esp)\n  /* 053 */  jg      .L90\n  /* 055 */  shr     $0x1f,%eax\n.L58:\n  /* 058 */  mov     0x10(%esp),%ebx\n  /* 05c */  mov     0x14(%esp),%esi\n  /* 060 */  mov     0x18(%esp),%edi\n  /* 064 */  add     $0x1c,%esp\n  /* 067 */  ret\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     (%edx),%edi\n  /* 072 */  xor     %ecx,%eax\n  /* 074 */  mov     0x20(%esp),%esi\n  /* 078 */  sub     %edi,%esi\n  /* 07a */  mov     0x24(%esp),%edi\n  /* 07e */  xor     %esi,%eax\n  /* 080 */  sub     %ebx,%edi\n  /* 082 */  xor     %edi,%eax\n  /* 084 */  jns     .Lb0\n  /* 086 */  mov     %esi,%eax\n  /* 088 */  xor     %ecx,%eax\n  /* 08a */  shr     $0x1f,%eax\n  /* 08d */  jmp     .L58\n  /* 08f */  nop\n.L90:\n  /* 090 */  test    %eax,%eax\n  /* 092 */  mov     0x10(%esp),%ebx\n  /* 096 */  setg    %al\n  /* 099 */  mov     0x14(%esp),%esi\n  /* 09d */  mov     0x18(%esp),%edi\n  /* 0a1 */  movzbl  %al,%eax\n  /* 0a4 */  add     $0x1c,%esp\n  /* 0a7 */  ret\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     %edx,0x28(%esp)\n  /* 0b4 */  sar     $0x8,%ecx\n  /* 0b7 */  mov     %esi,%eax\n  /* 0b9 */  mov     %ecx,(%esp)\n  /* 0bc */  sar     $0x8,%eax\n  /* 0bf */  mov     %eax,0x4(%esp)\n  /* 0c3 */  call    FixedMul\n  /* 0c8 */  mov     0x28(%esp),%edx\n  /* 0cc */  mov     %eax,%ebx\n  /* 0ce */  mov     0x8(%edx),%eax\n  /* 0d1 */  sar     $0x8,%eax\n  /* 0d4 */  mov     %eax,0x4(%esp)\n  /* 0d8 */  mov     %edi,%eax\n  /* 0da */  sar     $0x8,%eax\n  /* 0dd */  mov     %eax,(%esp)\n  /* 0e0 */  call    FixedMul\n  /* 0e5 */  mov     0x14(%esp),%esi\n  /* 0e9 */  mov     0x18(%esp),%edi\n  /* 0ed */  cmp     %eax,%ebx\n  /* 0ef */  mov     0x10(%esp),%ebx\n  /* 0f3 */  setle   %al\n  /* 0f6 */  add     $0x1c,%esp\n  /* 0f9 */  movzbl  %al,%eax\n  /* 0fc */  ret\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nint P_PointOnDivlineSide (fixed_t x, fixed_t y, divline_t* line)\n{\n    fixed_t dx;\n    fixed_t dy;\n    fixed_t left;\n    fixed_t right;\n\n    if (!line->dx)\n    {\n        if (x <= line->x)\n            return line->dy > 0;\n        return line->dy < 0;\n    }\n    if (!line->dy)\n    {\n        if (y <= line->y)\n            return line->dx < 0;\n        return line->dx > 0;\n    }\n\n    dx = (x - line->x);\n    dy = (y - line->y);\n\n    if ((line->dy ^ line->dx ^ dx ^ dy) & 0x80000000)\n    {\n        if ((line->dy ^ dx) & 0x80000000)\n            return 1;\n        return 0;\n    }\n\n    left = FixedMul (line->dy>>8, dx>>8);\n    right = FixedMul (dy>>8, line->dx>>8);\n\n    if (right < left)\n        return 0;\n    return 1;\n}\n","size":253,"score":100,"agent":"kuncc/2","pid":3,"session":489,"ts":1791743328897}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":123,"symbol":"HUlib_addMessageToSText","file":"hu_lib.c","asm":"# HUlib_addMessageToSText  (TU hu_lib.c, section .text, 252 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHUlib_addMessageToSText:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %edx,%edx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x4,%esp\n  /* 009 */  mov     0x18(%esp),%edi\n  /* 00d */  mov     0x1c(%esp),%ecx\n  /* 011 */  mov     0x20(%esp),%eax\n  /* 015 */  mov     0x1b4(%edi),%esi\n  /* 01b */  mov     0x1b0(%edi),%ebx\n  /* 021 */  lea     0x1(%esi),%ebp\n  /* 024 */  cmp     %ebx,%ebp\n  /* 026 */  cmove   %edx,%ebp\n  /* 029 */  test    %ebx,%ebx\n  /* 02b */  mov     %ebp,0x1b4(%edi)\n  /* 031 */  lea     0x0(%ebp,%ebp,1),%esi\n  /* 035 */  lea     (%esi,%ebp,1),%edx\n  /* 038 */  lea     (%edx,%edx,8),%edx\n  /* 03b */  movl    $0x0,0x64(%edi,%edx,4)\n  /* 043 */  movb    $0x0,0x10(%edi,%edx,4)\n  /* 048 */  movl    $0x1,0x68(%edi,%edx,4)\n  /* 050 */  jle     .L6b\n  /* 052 */  lea     (%ebx,%ebx,2),%ebx\n  /* 055 */  mov     %edi,%edx\n  /* 057 */  lea     (%ebx,%ebx,8),%ebx\n  /* 05a */  lea     (%edi,%ebx,4),%ebx\n.L5d:\n  /* 05d */  movl    $0x4,0x68(%edx)\n  /* 064 */  add     $0x6c,%edx\n  /* 067 */  cmp     %ebx,%edx\n  /* 069 */  jne     .L5d\n.L6b:\n  /* 06b */  test    %ecx,%ecx\n  /* 06d */  je      .Lbd\n  /* 06f */  movzbl  (%ecx),%ebx\n  /* 072 */  test    %bl,%bl\n  /* 074 */  je      .Lbd\n  /* 076 */  mov     %ebp,(%esp)\n  /* 079 */  lea     (%esi,%ebp,1),%edx\n  /* 07c */  mov     %edi,0x18(%esp)\n  /* 080 */  lea     (%edx,%edx,8),%edx\n  /* 083 */  lea     (%edi,%edx,4),%edx\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     0x64(%edx),%edi\n  /* 093 */  inc     %ecx\n  /* 094 */  cmp     $0x50,%edi\n  /* 097 */  je      .Laf\n  /* 099 */  lea     0x1(%edi),%ebp\n  /* 09c */  mov     %ebp,0x64(%edx)\n  /* 09f */  mov     %bl,0x10(%edi,%edx,1)\n  /* 0a3 */  movb    $0x0,0x11(%edx,%edi,1)\n  /* 0a8 */  movl    $0x4,0x68(%edx)\n.Laf:\n  /* 0af */  movzbl  (%ecx),%ebx\n  /* 0b2 */  test    %bl,%bl\n  /* 0b4 */  jne     .L90\n  /* 0b6 */  mov     (%esp),%ebp\n  /* 0b9 */  mov     0x18(%esp),%edi\n.Lbd:\n  /* 0bd */  movzbl  (%eax),%edx\n  /* 0c0 */  test    %dl,%dl\n  /* 0c2 */  je      .Lf6\n  /* 0c4 */  add     %ebp,%esi\n  /* 0c6 */  lea     (%esi,%esi,8),%ecx\n  /* 0c9 */  lea     (%edi,%ecx,4),%ecx\n  /* 0cc */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     0x64(%ecx),%ebx\n  /* 0d3 */  inc     %eax\n  /* 0d4 */  cmp     $0x50,%ebx\n  /* 0d7 */  je      .Lef\n  /* 0d9 */  lea     0x1(%ebx),%esi\n  /* 0dc */  mov     %esi,0x64(%ecx)\n  /* 0df */  mov     %dl,0x10(%ebx,%ecx,1)\n  /* 0e3 */  movb    $0x0,0x11(%ecx,%ebx,1)\n  /* 0e8 */  movl    $0x4,0x68(%ecx)\n.Lef:\n  /* 0ef */  movzbl  (%eax),%edx\n  /* 0f2 */  test    %dl,%dl\n  /* 0f4 */  jne     .Ld0\n.Lf6:\n  /* 0f6 */  pop     %eax\n  /* 0f7 */  pop     %ebx\n  /* 0f8 */  pop     %esi\n  /* 0f9 */  pop     %edi\n  /* 0fa */  pop     %ebp\n  /* 0fb */  ret\n","c":"#include <ctype.h>\n#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"hu_lib.h\"\n#include \"r_local.h\"\n#include \"r_draw.h\"\n\nvoid HUlib_clearTextLine(hu_textline_t *t)\n{\n    t->len = 0;\n    t->l[0] = 0;\n    t->needsupdate = 1;\n}\n\nboolean HUlib_addCharToTextLine(hu_textline_t *t, char ch)\n{\n    if (t->len == HU_MAXLINELENGTH)\n\treturn false;\n    else\n    {\n\tt->l[t->len++] = ch;\n\tt->l[t->len] = 0;\n\tt->needsupdate = 4;\n\treturn true;\n    }\n}\n\nvoid HUlib_addLineToSText(hu_stext_t* s)\n{\n    int i;\n\n    if (++s->cl == s->h)\n        s->cl = 0;\n\n    HUlib_clearTextLine(&s->l[s->cl]);\n\n    for (i = 0; i < s->h; i++)\n        s->l[i].needsupdate = 4;\n}\n\nvoid HUlib_addMessageToSText ( hu_stext_t* s, char* prefix, char* msg )\n{\n    HUlib_addLineToSText(s);\n    if (prefix)\n\twhile (*prefix)\n\t    HUlib_addCharToTextLine(&s->l[s->cl], *(prefix++));\n    while (*msg)\n\tHUlib_addCharToTextLine(&s->l[s->cl], *(msg++));\n}\n","size":252,"score":100,"agent":"kuncc/3","pid":4,"session":487,"ts":1791743332477}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":91,"symbol":"G_DoReborn","file":"g_game.c","asm":"# G_DoReborn  (TU g_game.c, section .text, 249 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_DoReborn:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %esi,0x20(%esp)\n  /* 007 */  mov     netgame,%esi\n  /* 00d */  mov     %ebx,0x1c(%esp)\n  /* 011 */  mov     0x30(%esp),%ebx\n  /* 015 */  mov     %edi,0x24(%esp)\n  /* 019 */  mov     %ebp,0x28(%esp)\n  /* 01d */  test    %esi,%esi\n  /* 01f */  jne     .L40\n  /* 021 */  mov     $0x1,%ebx\n  /* 026 */  mov     %ebx,gameaction\n.L2c:\n  /* 02c */  mov     0x1c(%esp),%ebx\n  /* 030 */  mov     0x20(%esp),%esi\n  /* 034 */  mov     0x24(%esp),%edi\n  /* 038 */  mov     0x28(%esp),%ebp\n  /* 03c */  add     $0x2c,%esp\n  /* 03f */  ret\n.L40:\n  /* 040 */  imul    $0x118,%ebx,%eax\n  /* 046 */  mov     deathmatch,%ecx\n  /* 04c */  xor     %edx,%edx\n  /* 04e */  mov     players(%eax),%eax\n  /* 054 */  test    %ecx,%ecx\n  /* 056 */  mov     %edx,0x84(%eax)\n  /* 05c */  jne     .Lb8\n  /* 05e */  mov     %ebx,(%esp)\n  /* 061 */  lea     (%ebx,%ebx,4),%eax\n  /* 064 */  lea     playerstarts(%eax,%eax,1),%ebp\n  /* 06b */  mov     %ebp,0x4(%esp)\n  /* 06f */  call    G_CheckSpot\n  /* 074 */  test    %eax,%eax\n  /* 076 */  jne     .L98\n  /* 078 */  mov     $playerstarts,%edi\n  /* 07d */  xor     %esi,%esi\n.L7f:\n  /* 07f */  mov     %edi,0x4(%esp)\n  /* 083 */  mov     %ebx,(%esp)\n  /* 086 */  call    G_CheckSpot\n  /* 08b */  test    %eax,%eax\n  /* 08d */  jne     .Ld8\n  /* 08f */  inc     %esi\n  /* 090 */  add     $0xa,%edi\n  /* 093 */  cmp     $0x4,%esi\n  /* 096 */  jne     .L7f\n.L98:\n  /* 098 */  mov     %ebp,0x30(%esp)\n  /* 09c */  mov     0x1c(%esp),%ebx\n  /* 0a0 */  mov     0x20(%esp),%esi\n  /* 0a4 */  mov     0x24(%esp),%edi\n  /* 0a8 */  mov     0x28(%esp),%ebp\n  /* 0ac */  add     $0x2c,%esp\n  /* 0af */  jmp     P_SpawnPlayer\n  /* 0b4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  mov     %ebx,0x30(%esp)\n  /* 0bc */  mov     0x20(%esp),%esi\n  /* 0c0 */  mov     0x1c(%esp),%ebx\n  /* 0c4 */  mov     0x24(%esp),%edi\n  /* 0c8 */  mov     0x28(%esp),%ebp\n  /* 0cc */  add     $0x2c,%esp\n  /* 0cf */  jmp     G_DeathMatchSpawnPlayer\n  /* 0d4 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  lea     (%esi,%esi,4),%eax\n  /* 0db */  inc     %ebx\n  /* 0dc */  lea     playerstarts(%eax,%eax,1),%ebp\n  /* 0e3 */  inc     %esi\n  /* 0e4 */  mov     %bx,0x6(%ebp)\n  /* 0e8 */  mov     %edi,(%esp)\n  /* 0eb */  call    P_SpawnPlayer\n  /* 0f0 */  mov     %si,0x6(%ebp)\n  /* 0f4 */  jmp     .L2c\n","c":"/* candidate for G_DoReborn (g_game.c, 249 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nboolean G_CheckSpot(int playernum, mapthing_t *mthing);\nvoid P_SpawnPlayer(mapthing_t *mthing);\n\nvoid G_DoReborn(int playernum)\n{\n    mapthing_t *spot;\n    int i;\n\n    if (!netgame)\n        gameaction = ga_loadlevel;\n    else\n    {\n        players[playernum].mo->player = NULL;\n\n        if (deathmatch)\n        {\n            G_DeathMatchSpawnPlayer(playernum);\n            return;\n        }\n\n        spot = &playerstarts[playernum];\n        if (!G_CheckSpot(playernum, spot))\n        {\n            i = 0;\n            do\n            {\n                if (G_CheckSpot(playernum, &playerstarts[i]))\n                {\n                    playerstarts[i].type = playernum + 1;\n                    P_SpawnPlayer(&playerstarts[i]);\n                    playerstarts[i].type = i + 1;\n                    return;\n                }\n                i++;\n            } while (i != 4);\n        }\n\n        P_SpawnPlayer(spot);\n    }\n}\n","size":249,"score":100,"agent":"kuncc/4","pid":5,"session":486,"ts":1791743333235}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":597,"symbol":"S_UpdateSounds","file":"s_sound.c","asm":"# S_UpdateSounds  (TU s_sound.c, section .text, 253 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_UpdateSounds:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     numChannels,%ecx\n  /* 00d */  mov     0x50(%esp),%esi\n  /* 011 */  test    %ecx,%ecx\n  /* 013 */  jle     .Lcb\n  /* 019 */  xor     %ebx,%ebx\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     channels,%edx\n  /* 026 */  lea     (%ebx,%ebx,2),%eax\n  /* 029 */  lea     (%edx,%eax,4),%edi\n  /* 02c */  mov     (%edi),%ebp\n  /* 02e */  test    %ebp,%ebp\n  /* 030 */  je      .Lbe\n  /* 036 */  mov     0x8(%edi),%eax\n  /* 039 */  mov     %eax,(%esp)\n  /* 03c */  call    I_SoundIsPlaying\n  /* 041 */  test    %eax,%eax\n  /* 043 */  je      .Lb6\n  /* 045 */  mov     $0x80,%edx\n  /* 04a */  mov     snd_SfxVolume,%eax\n  /* 04f */  mov     $0x80,%ecx\n  /* 054 */  mov     %edx,0x2c(%esp)\n  /* 058 */  mov     0xc(%ebp),%edx\n  /* 05b */  mov     %ecx,0x28(%esp)\n  /* 05f */  mov     %eax,0x24(%esp)\n  /* 063 */  test    %edx,%edx\n  /* 065 */  je      .L83\n  /* 067 */  mov     0x10(%ebp),%edx\n  /* 06a */  mov     %edx,0x2c(%esp)\n  /* 06e */  mov     0x14(%ebp),%edx\n  /* 071 */  add     %eax,%edx\n  /* 073 */  mov     %edx,0x24(%esp)\n  /* 077 */  test    %edx,%edx\n  /* 079 */  jle     .Lb6\n  /* 07b */  cmp     %edx,%eax\n  /* 07d */  jge     .L83\n  /* 07f */  mov     %eax,0x24(%esp)\n.L83:\n  /* 083 */  mov     0x4(%edi),%eax\n  /* 086 */  cmp     %esi,%eax\n  /* 088 */  je      .Lbe\n  /* 08a */  test    %eax,%eax\n  /* 08c */  je      .Lbe\n  /* 08e */  mov     %eax,0x4(%esp)\n  /* 092 */  lea     0x2c(%esp),%ecx\n  /* 096 */  mov     %ecx,0x10(%esp)\n  /* 09a */  lea     0x24(%esp),%edx\n  /* 09e */  mov     %edx,0x8(%esp)\n  /* 0a2 */  lea     0x28(%esp),%ecx\n  /* 0a6 */  mov     %ecx,0xc(%esp)\n  /* 0aa */  mov     %esi,(%esp)\n  /* 0ad */  call    S_AdjustSoundParams\n  /* 0b2 */  test    %eax,%eax\n  /* 0b4 */  jne     .Ld8\n.Lb6:\n  /* 0b6 */  mov     %ebx,(%esp)\n  /* 0b9 */  call    S_StopChannel\n.Lbe:\n  /* 0be */  inc     %ebx\n  /* 0bf */  cmp     %ebx,numChannels\n  /* 0c5 */  jg      .L20\n.Lcb:\n  /* 0cb */  add     $0x3c,%esp\n  /* 0ce */  pop     %ebx\n  /* 0cf */  pop     %esi\n  /* 0d0 */  pop     %edi\n  /* 0d1 */  pop     %ebp\n  /* 0d2 */  ret\n  /* 0d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  mov     0x2c(%esp),%eax\n  /* 0dc */  mov     %eax,0xc(%esp)\n  /* 0e0 */  mov     0x28(%esp),%eax\n  /* 0e4 */  mov     %eax,0x8(%esp)\n  /* 0e8 */  mov     0x24(%esp),%eax\n  /* 0ec */  mov     %eax,0x4(%esp)\n  /* 0f0 */  mov     0x8(%edi),%eax\n  /* 0f3 */  mov     %eax,(%esp)\n  /* 0f6 */  call    I_UpdateSoundParams\n  /* 0fb */  jmp     .Lbe\n","c":"#include <stdio.h>\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"sounds.h\"\n#include \"s_sound.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\ntypedef struct {\n    sfxinfo_t* sfxinfo;\n    void* origin;\n    int handle;\n} channel_t;\n\nextern channel_t* channels;\nextern int numChannels;\nextern int snd_SfxVolume;\nint S_AdjustSoundParams(mobj_t* listener, mobj_t* source, int* vol, int* sep, int* pitch);\nvoid S_StopChannel(int cnum);\n\nvoid S_UpdateSounds(void* listener)\n{\n    int audible;\n    int cnum;\n    int volume;\n    int sep;\n    int pitch;\n    sfxinfo_t* sfx;\n    channel_t* c;\n\n    for (cnum = 0; cnum < numChannels; cnum++)\n    {\n        c = &channels[cnum];\n        sfx = c->sfxinfo;\n\n        if (sfx)\n        {\n            if (I_SoundIsPlaying(c->handle))\n            {\n                volume = snd_SfxVolume;\n                pitch = 128;\n                sep = 128;\n\n                if (sfx->link)\n                {\n                    pitch = sfx->pitch;\n                    volume += sfx->volume;\n                    if (volume < 1)\n                    {\n                        S_StopChannel(cnum);\n                        continue;\n                    }\n                    else if (volume > snd_SfxVolume)\n                    {\n                        volume = snd_SfxVolume;\n                    }\n                }\n\n                if (c->origin && listener != c->origin)\n                {\n                    audible = S_AdjustSoundParams(listener, c->origin, &volume, &sep, &pitch);\n                    if (!audible)\n                        S_StopChannel(cnum);\n                    else\n                        I_UpdateSoundParams(c->handle, volume, sep, pitch);\n                }\n            }\n            else\n            {\n                S_StopChannel(cnum);\n            }\n        }\n    }\n}\n","size":253,"score":100,"agent":"kuncc/6","pid":7,"session":490,"ts":1791743338044}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":610,"symbol":"STlib_updateBinIcon","file":"st_lib.c","asm":"# STlib_updateBinIcon  (TU st_lib.c, section .text, 254 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSTlib_updateBinIcon:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x3c(%esp)\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  mov     %edi,0x44(%esp)\n  /* 00f */  mov     %esi,0x40(%esp)\n  /* 013 */  mov     %ebp,0x48(%esp)\n  /* 017 */  mov     0x10(%ebx),%eax\n  /* 01a */  mov     (%eax),%edi\n  /* 01c */  test    %edi,%edi\n  /* 01e */  je      .L87\n  /* 020 */  mov     0xc(%ebx),%eax\n  /* 023 */  mov     (%eax),%ecx\n  /* 025 */  cmp     %ecx,0x8(%ebx)\n  /* 028 */  jne     .L32\n  /* 02a */  mov     0x54(%esp),%esi\n  /* 02e */  test    %esi,%esi\n  /* 030 */  je      .L87\n.L32:\n  /* 032 */  mov     0x14(%ebx),%edx\n  /* 035 */  mov     0x4(%ebx),%esi\n  /* 038 */  mov     (%ebx),%edi\n  /* 03a */  movswl  0x4(%edx),%eax\n  /* 03e */  mov     %eax,%ebp\n  /* 040 */  movswl  0x6(%edx),%eax\n  /* 044 */  sub     %eax,%esi\n  /* 046 */  movswl  (%edx),%eax\n  /* 049 */  cmp     $0xa7,%esi\n  /* 04f */  movswl  0x2(%edx),%edx\n  /* 053 */  mov     %eax,0x28(%esp)\n  /* 057 */  jle     .Le0\n.L5d:\n  /* 05d */  test    %ecx,%ecx\n  /* 05f */  je      .La0\n  /* 061 */  mov     0x14(%ebx),%eax\n  /* 064 */  xor     %ecx,%ecx\n  /* 066 */  mov     %ecx,0x8(%esp)\n  /* 06a */  mov     %eax,0xc(%esp)\n  /* 06e */  mov     0x4(%ebx),%eax\n  /* 071 */  mov     %eax,0x4(%esp)\n  /* 075 */  mov     (%ebx),%eax\n  /* 077 */  mov     %eax,(%esp)\n  /* 07a */  call    V_DrawPatch\n.L7f:\n  /* 07f */  mov     0xc(%ebx),%eax\n  /* 082 */  mov     (%eax),%eax\n  /* 084 */  mov     %eax,0x8(%ebx)\n.L87:\n  /* 087 */  mov     0x3c(%esp),%ebx\n  /* 08b */  mov     0x40(%esp),%esi\n  /* 08f */  mov     0x44(%esp),%edi\n  /* 093 */  mov     0x48(%esp),%ebp\n  /* 097 */  add     $0x4c,%esp\n  /* 09a */  ret\n  /* 09b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %edx,0x10(%esp)\n  /* 0a4 */  xor     %eax,%eax\n  /* 0a6 */  mov     %edi,%ecx\n  /* 0a8 */  mov     %eax,0x1c(%esp)\n  /* 0ac */  mov     0x28(%esp),%eax\n  /* 0b0 */  sub     %ebp,%ecx\n  /* 0b2 */  mov     %esi,0x18(%esp)\n  /* 0b6 */  mov     $0x4,%edx\n  /* 0bb */  mov     %ecx,0x14(%esp)\n  /* 0bf */  mov     %edx,0x8(%esp)\n  /* 0c3 */  mov     %eax,0xc(%esp)\n  /* 0c7 */  lea     -0xa8(%esi),%eax\n  /* 0cd */  mov     %eax,0x4(%esp)\n  /* 0d1 */  mov     %ecx,(%esp)\n  /* 0d4 */  call    V_CopyRect\n  /* 0d9 */  jmp     .L7f\n  /* 0db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  movl    $\"updateBinIcon: y - ST_Y < 0\",(%esp)\n  /* 0e7 */  mov     %edx,0x2c(%esp)\n  /* 0eb */  call    I_Error\n  /* 0f0 */  mov     0xc(%ebx),%ecx\n  /* 0f3 */  mov     0x2c(%esp),%edx\n  /* 0f7 */  mov     (%ecx),%ecx\n  /* 0f9 */  jmp     .L5d\n","c":"/* candidate for STlib_updateBinIcon (st_lib.c, 254 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n\nvoid STlib_updateBinIcon ( st_binicon_t* bi, boolean refresh )\n{\n    int x, y, w, h;\n\n    if (*bi->on && (bi->oldval != *bi->val || refresh))\n    {\n        x = bi->x - SHORT(bi->p->leftoffset);\n        y = bi->y - SHORT(bi->p->topoffset);\n        w = SHORT(bi->p->width);\n        h = SHORT(bi->p->height);\n\n        if (y - ST_Y < 0)\n            I_Error(\"updateBinIcon: y - ST_Y < 0\");\n\n        if (*bi->val)\n            V_DrawPatch(bi->x, bi->y, FG, bi->p);\n        else\n            V_CopyRect(x, y - ST_Y, BG, w, h, x, y, FG);\n\n        bi->oldval = *bi->val;\n    }\n}\n","size":254,"score":100,"agent":"kuncc/0","pid":1,"session":491,"ts":1791743338403}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":120,"symbol":"HUlib_eraseTextLine","file":"hu_lib.c","asm":"# HUlib_eraseTextLine  (TU hu_lib.c, section .text, 255 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHUlib_eraseTextLine:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x1c(%esp)\n  /* 007 */  mov     automapactive,%ebx\n  /* 00d */  mov     %edi,0x24(%esp)\n  /* 011 */  mov     0x30(%esp),%edi\n  /* 015 */  mov     %esi,0x20(%esp)\n  /* 019 */  mov     %ebp,0x28(%esp)\n  /* 01d */  test    %ebx,%ebx\n  /* 01f */  jne     .Le0\n  /* 025 */  mov     viewwindowx,%ecx\n  /* 02b */  test    %ecx,%ecx\n  /* 02d */  je      .Le0\n  /* 033 */  mov     0x68(%edi),%eax\n  /* 036 */  test    %eax,%eax\n  /* 038 */  je      .Leb\n  /* 03e */  mov     0x8(%edi),%edx\n  /* 041 */  mov     (%edx),%edx\n  /* 043 */  movswl  0x2(%edx),%esi\n  /* 047 */  inc     %esi\n  /* 048 */  test    %esi,%esi\n  /* 04a */  jle     .Le7\n  /* 050 */  mov     0x4(%edi),%ebx\n  /* 053 */  lea     (%ebx,%ebx,4),%ebp\n  /* 056 */  shl     $0x6,%ebp\n  /* 059 */  jmp     .L81\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %ebp,(%esp)\n  /* 063 */  mov     $0x140,%ecx\n  /* 068 */  inc     %ebx\n  /* 069 */  mov     %ecx,0x4(%esp)\n  /* 06d */  add     $0x140,%ebp\n  /* 073 */  call    R_VideoErase\n  /* 078 */  mov     0x4(%edi),%eax\n  /* 07b */  add     %esi,%eax\n  /* 07d */  cmp     %ebx,%eax\n  /* 07f */  jle     .Le0\n.L81:\n  /* 081 */  mov     viewwindowy,%eax\n  /* 086 */  cmp     %ebx,%eax\n  /* 088 */  jg      .L60\n  /* 08a */  mov     viewheight,%edx\n  /* 090 */  add     %edx,%eax\n  /* 092 */  cmp     %ebx,%eax\n  /* 094 */  jle     .L60\n  /* 096 */  mov     %ebp,(%esp)\n  /* 099 */  mov     viewwindowx,%eax\n  /* 09e */  inc     %ebx\n  /* 09f */  mov     %eax,0x4(%esp)\n  /* 0a3 */  call    R_VideoErase\n  /* 0a8 */  mov     viewwindowx,%eax\n  /* 0ad */  mov     viewwidth,%edx\n  /* 0b3 */  mov     %eax,0x4(%esp)\n  /* 0b7 */  add     %ebp,%eax\n  /* 0b9 */  add     $0x140,%ebp\n  /* 0bf */  add     %edx,%eax\n  /* 0c1 */  mov     %eax,(%esp)\n  /* 0c4 */  call    R_VideoErase\n  /* 0c9 */  mov     0x4(%edi),%eax\n  /* 0cc */  add     %esi,%eax\n  /* 0ce */  cmp     %ebx,%eax\n  /* 0d0 */  jg      .L81\n  /* 0d2 */  lea     0x0(%esi),%esi\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     0x68(%edi),%eax\n  /* 0e3 */  test    %eax,%eax\n  /* 0e5 */  je      .Leb\n.Le7:\n  /* 0e7 */  dec     %eax\n  /* 0e8 */  mov     %eax,0x68(%edi)\n.Leb:\n  /* 0eb */  mov     0x1c(%esp),%ebx\n  /* 0ef */  mov     0x20(%esp),%esi\n  /* 0f3 */  mov     0x24(%esp),%edi\n  /* 0f7 */  mov     0x28(%esp),%ebp\n  /* 0fb */  add     $0x2c,%esp\n  /* 0fe */  ret\n","c":"#include <ctype.h>\n#include \"doomdef.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"hu_lib.h\"\n#include \"r_local.h\"\n#include \"r_draw.h\"\n\nextern boolean automapactive;\n\nvoid HUlib_eraseTextLine(hu_textline_t *l)\n{\n    int lh, y, yoffset;\n    static boolean lastautomapactive = true;\n\n    if (!automapactive && viewwindowx && l->needsupdate)\n    {\n        lh = l->f[0]->height + 1;\n        for (y = l->y, yoffset = y * SCREENWIDTH; y < l->y + lh; y++, yoffset += SCREENWIDTH)\n        {\n            if (y < viewwindowy || y >= viewwindowy + viewheight)\n                R_VideoErase(yoffset, SCREENWIDTH);\n            else\n            {\n                R_VideoErase(yoffset, viewwindowx);\n                R_VideoErase(yoffset + viewwindowx + viewwidth, viewwindowx);\n            }\n        }\n    }\n    lastautomapactive = automapactive;\n    if (l->needsupdate) l->needsupdate--;\n}\n","size":255,"score":100,"agent":"kuncc/1","pid":2,"session":492,"ts":1791743342601}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":608,"symbol":"STlib_updateMultIcon","file":"st_lib.c","asm":"# STlib_updateMultIcon  (TU st_lib.c, section .text, 257 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSTlib_updateMultIcon:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x34(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     %esi,0x38(%esp)\n  /* 00f */  mov     0x10(%ebx),%eax\n  /* 012 */  mov     (%eax),%eax\n  /* 014 */  test    %eax,%eax\n  /* 016 */  je      .Lc9\n  /* 01c */  mov     0x44(%esp),%esi\n  /* 020 */  mov     0xc(%ebx),%eax\n  /* 023 */  mov     0x8(%ebx),%edx\n  /* 026 */  test    %esi,%esi\n  /* 028 */  mov     (%eax),%eax\n  /* 02a */  jne     .L34\n  /* 02c */  cmp     %eax,%edx\n  /* 02e */  je      .Lc9\n.L34:\n  /* 034 */  cmp     $0xffffffff,%eax\n  /* 037 */  je      .Lc9\n  /* 03d */  cmp     $0xffffffff,%edx\n  /* 040 */  je      .La0\n  /* 042 */  mov     0x14(%ebx),%eax\n  /* 045 */  mov     (%eax,%edx,4),%ecx\n  /* 048 */  mov     (%ebx),%edx\n  /* 04a */  movswl  0x4(%ecx),%eax\n  /* 04e */  sub     %eax,%edx\n  /* 050 */  movswl  0x6(%ecx),%eax\n  /* 054 */  mov     %eax,%esi\n  /* 056 */  mov     0x4(%ebx),%eax\n  /* 059 */  sub     %esi,%eax\n  /* 05b */  movswl  (%ecx),%esi\n  /* 05e */  cmp     $0xa7,%eax\n  /* 063 */  movswl  0x2(%ecx),%ecx\n  /* 067 */  jle     .Ld8\n.L69:\n  /* 069 */  mov     %eax,0x18(%esp)\n  /* 06d */  sub     $0xa8,%eax\n  /* 072 */  mov     %ecx,0x10(%esp)\n  /* 076 */  mov     $0x4,%ecx\n  /* 07b */  mov     %eax,0x4(%esp)\n  /* 07f */  movl    $0x0,0x1c(%esp)\n  /* 087 */  mov     %edx,0x14(%esp)\n  /* 08b */  mov     %esi,0xc(%esp)\n  /* 08f */  mov     %ecx,0x8(%esp)\n  /* 093 */  mov     %edx,(%esp)\n  /* 096 */  call    V_CopyRect\n  /* 09b */  mov     0xc(%ebx),%eax\n  /* 09e */  mov     (%eax),%eax\n.La0:\n  /* 0a0 */  mov     0x14(%ebx),%edx\n  /* 0a3 */  mov     (%edx,%eax,4),%eax\n  /* 0a6 */  mov     %eax,0xc(%esp)\n  /* 0aa */  xor     %eax,%eax\n  /* 0ac */  mov     %eax,0x8(%esp)\n  /* 0b0 */  mov     0x4(%ebx),%eax\n  /* 0b3 */  mov     %eax,0x4(%esp)\n  /* 0b7 */  mov     (%ebx),%eax\n  /* 0b9 */  mov     %eax,(%esp)\n  /* 0bc */  call    V_DrawPatch\n  /* 0c1 */  mov     0xc(%ebx),%eax\n  /* 0c4 */  mov     (%eax),%eax\n  /* 0c6 */  mov     %eax,0x8(%ebx)\n.Lc9:\n  /* 0c9 */  mov     0x34(%esp),%ebx\n  /* 0cd */  mov     0x38(%esp),%esi\n  /* 0d1 */  add     $0x3c,%esp\n  /* 0d4 */  ret\n  /* 0d5 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  movl    $\"updateMultIcon: y - ST_Y < 0\",(%esp)\n  /* 0df */  mov     %ecx,0x2c(%esp)\n  /* 0e3 */  mov     %eax,0x28(%esp)\n  /* 0e7 */  mov     %edx,0x24(%esp)\n  /* 0eb */  call    I_Error\n  /* 0f0 */  mov     0x2c(%esp),%ecx\n  /* 0f4 */  mov     0x28(%esp),%eax\n  /* 0f8 */  mov     0x24(%esp),%edx\n  /* 0fc */  jmp     .L69\n","c":"/* candidate for STlib_updateMultIcon (st_lib.c, 257 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n\nvoid STlib_updateMultIcon ( st_multicon_t* mi, boolean refresh )\n{\n    int x, y, w, h;\n\n    if (*mi->on && (mi->oldinum != *mi->inum || refresh) && *mi->inum != -1)\n    {\n        if (mi->oldinum != -1)\n        {\n            x = mi->x - SHORT(mi->p[mi->oldinum]->leftoffset);\n            y = mi->y - SHORT(mi->p[mi->oldinum]->topoffset);\n            w = SHORT(mi->p[mi->oldinum]->width);\n            h = SHORT(mi->p[mi->oldinum]->height);\n\n            if (y - ST_Y < 0)\n                I_Error(\"updateMultIcon: y - ST_Y < 0\");\n\n            V_CopyRect(x, y - ST_Y, BG, w, h, x, y, FG);\n        }\n        V_DrawPatch(mi->x, mi->y, FG, mi->p[*mi->inum]);\n        mi->oldinum = *mi->inum;\n    }\n}\n","size":257,"score":100,"agent":"kuncc/2","pid":3,"session":494,"ts":1791743343692}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":477,"symbol":"P_InitPicAnims","file":"p_spec.c","asm":"# P_InitPicAnims  (TU p_spec.c, section .text, 241 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_InitPicAnims:\n  /* 000 */  mov     $anims,%eax\n  /* 005 */  mov     %eax,lastanim\n  /* 00a */  mov     animdefs,%eax\n  /* 00f */  cmp     $0xffffffff,%eax\n  /* 012 */  je      .Lf0\n  /* 018 */  push    %edi\n  /* 019 */  push    %esi\n  /* 01a */  push    %ebx\n  /* 01b */  mov     $animdefs+0x4,%ebx\n  /* 020 */  sub     $0x10,%esp\n  /* 023 */  jmp     .L84\n  /* 025 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  call    R_CheckTextureNumForName\n  /* 02d */  inc     %eax\n  /* 02e */  je      .L79\n  /* 030 */  mov     %ebx,(%esp)\n  /* 033 */  mov     lastanim,%edi\n  /* 039 */  call    R_TextureNumForName\n  /* 03e */  mov     %eax,0x4(%edi)\n  /* 041 */  mov     lastanim,%edi\n  /* 047 */  mov     %esi,(%esp)\n  /* 04a */  call    R_TextureNumForName\n  /* 04f */  mov     %eax,0x8(%edi)\n.L52:\n  /* 052 */  mov     lastanim,%eax\n  /* 057 */  mov     -0x4(%ebx),%edx\n  /* 05a */  mov     0x8(%eax),%ecx\n  /* 05d */  mov     %edx,(%eax)\n  /* 05f */  mov     0x4(%eax),%edx\n  /* 062 */  sub     %ecx,%edx\n  /* 064 */  inc     %edx\n  /* 065 */  mov     %edx,0xc(%eax)\n  /* 068 */  dec     %edx\n  /* 069 */  jle     .Lc0\n.L6b:\n  /* 06b */  mov     0x14(%ebx),%edx\n  /* 06e */  add     $0x14,%eax\n  /* 071 */  mov     %edx,-0x4(%eax)\n  /* 074 */  mov     %eax,lastanim\n.L79:\n  /* 079 */  mov     0x18(%ebx),%eax\n  /* 07c */  add     $0x1c,%ebx\n  /* 07f */  cmp     $0xffffffff,%eax\n  /* 082 */  je      .Le0\n.L84:\n  /* 084 */  lea     0x9(%ebx),%esi\n  /* 087 */  test    %eax,%eax\n  /* 089 */  mov     %esi,(%esp)\n  /* 08c */  jne     .L28\n  /* 08e */  call    W_CheckNumForName\n  /* 093 */  inc     %eax\n  /* 094 */  je      .L79\n  /* 096 */  mov     %ebx,(%esp)\n  /* 099 */  mov     lastanim,%edi\n  /* 09f */  call    R_FlatNumForName\n  /* 0a4 */  mov     %eax,0x4(%edi)\n  /* 0a7 */  mov     lastanim,%edi\n  /* 0ad */  mov     %esi,(%esp)\n  /* 0b0 */  call    R_FlatNumForName\n  /* 0b5 */  mov     %eax,0x8(%edi)\n  /* 0b8 */  jmp     .L52\n  /* 0ba */  lea     0x0(%esi),%esi\n.Lc0:\n  /* 0c0 */  mov     %ebx,0x8(%esp)\n  /* 0c4 */  mov     %esi,0x4(%esp)\n  /* 0c8 */  movl    $\"P_InitPicAnims: bad cycle from %s to %s\",(%esp)\n  /* 0cf */  call    I_Error\n  /* 0d4 */  mov     lastanim,%eax\n  /* 0d9 */  jmp     .L6b\n  /* 0db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  add     $0x10,%esp\n  /* 0e3 */  pop     %ebx\n  /* 0e4 */  pop     %esi\n  /* 0e5 */  pop     %edi\n  /* 0e6 */  ret\n  /* 0e7 */  nop\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  ret\n","c":"#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_argv.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\ntypedef struct { int istexture; char endname[9]; char startname[9]; int speed; } animdef_t;\ntypedef struct { int istexture; int picnum; int basepic; int numpics; int speed; } anim_t;\nanim_t anims[32];\nanim_t *lastanim;\nanimdef_t animdefs[] = { {0, \"NUKAGE3\", \"NUKAGE1\", 8}, {-1} };\n\nvoid P_InitPicAnims (void)\n{\n    animdef_t *d;\n    char *e, *s;\n    lastanim = anims;\n    for (e = animdefs[0].endname; (d = (animdef_t *)(e - 4))->istexture != -1; e += sizeof(animdef_t))\n    {\n        s = e + 9;\n        if (d->istexture)\n        {\n            if (R_CheckTextureNumForName(s) == -1)\n                continue;\n            lastanim->picnum = R_TextureNumForName(e);\n            lastanim->basepic = R_TextureNumForName(s);\n        }\n        else\n        {\n            if (W_CheckNumForName(s) == -1)\n                continue;\n            lastanim->picnum = R_FlatNumForName(e);\n            lastanim->basepic = R_FlatNumForName(s);\n        }\n        lastanim->istexture = d->istexture;\n        lastanim->numpics = lastanim->picnum - lastanim->basepic + 1;\n        if (lastanim->numpics < 2)\n            I_Error(\"P_InitPicAnims: bad cycle from %s to %s\", s, e);\n        lastanim->speed = d->speed;\n        lastanim++;\n    }\n}\n","size":241,"score":100,"agent":"kuncc/5","pid":6,"session":482,"ts":1791743345520}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":287,"symbol":"A_Look","file":"p_enemy.c","asm":"# A_Look  (TU p_enemy.c, section .text, 257 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_Look:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %edx,%edx\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  mov     0x20(%esp),%ebx\n  /* 00d */  mov     %edx,0x80(%ebx)\n  /* 013 */  mov     0x34(%ebx),%eax\n  /* 016 */  mov     (%eax),%eax\n  /* 018 */  mov     0x18(%eax),%eax\n  /* 01b */  test    %eax,%eax\n  /* 01d */  je      .L40\n  /* 01f */  testb   $0x4,0x68(%eax)\n  /* 023 */  je      .L40\n  /* 025 */  testb   $0x20,0x68(%ebx)\n  /* 029 */  mov     %eax,0x78(%ebx)\n  /* 02c */  je      .L52\n  /* 02e */  mov     %eax,0x4(%esp)\n  /* 032 */  mov     %ebx,(%esp)\n  /* 035 */  call    P_CheckSight\n  /* 03a */  test    %eax,%eax\n  /* 03c */  jne     .L52\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  mov     %ebx,(%esp)\n  /* 043 */  xor     %eax,%eax\n  /* 045 */  mov     %eax,0x4(%esp)\n  /* 049 */  call    P_LookForPlayers\n  /* 04e */  test    %eax,%eax\n  /* 050 */  je      .L6b\n.L52:\n  /* 052 */  mov     0x5c(%ebx),%edx\n  /* 055 */  mov     0x10(%edx),%eax\n  /* 058 */  test    %eax,%eax\n  /* 05a */  jne     .L78\n.L5c:\n  /* 05c */  mov     0xc(%edx),%eax\n  /* 05f */  mov     %ebx,(%esp)\n  /* 062 */  mov     %eax,0x4(%esp)\n  /* 066 */  call    P_SetMobjState\n.L6b:\n  /* 06b */  mov     0x18(%esp),%ebx\n  /* 06f */  add     $0x1c,%esp\n  /* 072 */  ret\n  /* 073 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  cmp     $0x26,%eax\n  /* 07b */  jle     .Lc0\n  /* 07d */  lea     -0x27(%eax),%edx\n  /* 080 */  cmp     $0x1,%edx\n  /* 083 */  ja      .L99\n  /* 085 */  call    P_Random\n  /* 08a */  mov     %eax,%edx\n  /* 08c */  shr     $0x1f,%edx\n  /* 08f */  add     %edx,%eax\n  /* 091 */  and     $0x1,%eax\n  /* 094 */  sub     %edx,%eax\n  /* 096 */  add     $0x27,%eax\n.L99:\n  /* 099 */  mov     0x58(%ebx),%ecx\n  /* 09c */  mov     %eax,0x4(%esp)\n  /* 0a0 */  lea     -0x13(%ecx),%edx\n  /* 0a3 */  and     $0xfffffffd,%edx\n  /* 0a6 */  jne     .Lf1\n.La8:\n  /* 0a8 */  movl    $0x0,(%esp)\n  /* 0af */  call    S_StartSound\n  /* 0b4 */  mov     0x5c(%ebx),%edx\n  /* 0b7 */  jmp     .L5c\n  /* 0b9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  cmp     $0x23,%eax\n  /* 0c3 */  jle     .L99\n  /* 0c5 */  call    P_Random\n  /* 0ca */  mov     %eax,%ecx\n  /* 0cc */  mov     $0x55555556,%eax\n  /* 0d1 */  imul    %ecx\n  /* 0d3 */  mov     %ecx,%eax\n  /* 0d5 */  sar     $0x1f,%eax\n  /* 0d8 */  sub     %eax,%edx\n  /* 0da */  lea     (%edx,%edx,2),%eax\n  /* 0dd */  sub     %eax,%ecx\n  /* 0df */  lea     0x24(%ecx),%eax\n  /* 0e2 */  mov     0x58(%ebx),%ecx\n  /* 0e5 */  mov     %eax,0x4(%esp)\n  /* 0e9 */  lea     -0x13(%ecx),%edx\n  /* 0ec */  and     $0xfffffffd,%edx\n  /* 0ef */  je      .La8\n.Lf1:\n  /* 0f1 */  mov     %ebx,(%esp)\n  /* 0f4 */  call    S_StartSound\n  /* 0f9 */  mov     0x5c(%ebx),%edx\n  /* 0fc */  jmp     .L5c\n","c":"/* candidate for A_Look (p_enemy.c, 257 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_Look(mobj_t* actor)\n{\n    mobj_t* targ;\n    int sound;\n\n    actor->threshold = 0;\n    targ = actor->subsector->sector->soundtarget;\n\n    if (targ && (targ->flags & MF_SHOOTABLE))\n    {\n        actor->target = targ;\n        if (actor->flags & MF_AMBUSH)\n        {\n            if (P_CheckSight(actor, actor->target))\n                goto seeyou;\n        }\n        else\n            goto seeyou;\n    }\n\n    if (!P_LookForPlayers(actor, 0))\n        return;\n\nseeyou:\n    if (actor->info->seesound)\n    {\n        sound = actor->info->seesound;\n        switch (sound)\n        {\n          case sfx_posit1:\n          case sfx_posit2:\n          case sfx_posit3:\n            sound = sfx_posit1 + P_Random() % 3;\n            break;\n          case sfx_bgsit1:\n          case sfx_bgsit2:\n            sound = sfx_bgsit1 + P_Random() % 2;\n            break;\n        }\n\n        if (actor->type == MT_SPIDER || actor->type == MT_CYBORG)\n            S_StartSound(NULL, sound);\n        else\n            S_StartSound(actor, sound);\n    }\n\n    P_SetMobjState(actor, actor->info->seestate);\n}\n","size":257,"score":100,"agent":"kuncc/7","pid":8,"session":493,"ts":1791743345693}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":366,"symbol":"PIT_CheckLine","file":"p_map.c","asm":"# PIT_CheckLine  (TU p_map.c, section .text, 263 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPIT_CheckLine:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%edx\n  /* 007 */  mov     0x24(%edx),%eax\n  /* 00a */  cmp     %eax,tmbbox+0xc\n  /* 010 */  jle     .L50\n  /* 012 */  mov     0x28(%edx),%eax\n  /* 015 */  cmp     %eax,tmbbox+0x8\n  /* 01b */  jge     .L50\n  /* 01d */  mov     0x20(%edx),%eax\n  /* 020 */  cmp     %eax,tmbbox\n  /* 026 */  jle     .L50\n  /* 028 */  mov     0x1c(%edx),%eax\n  /* 02b */  cmp     %eax,tmbbox+0x4\n  /* 031 */  jge     .L50\n  /* 033 */  mov     %edx,0x4(%esp)\n  /* 037 */  movl    $tmbbox,(%esp)\n  /* 03e */  mov     %edx,0x20(%esp)\n  /* 042 */  call    P_BoxOnLineSide\n  /* 047 */  inc     %eax\n  /* 048 */  je      .L60\n  /* 04a */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  mov     $0x1,%eax\n.L55:\n  /* 055 */  add     $0x1c,%esp\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0x20(%esp),%edx\n  /* 064 */  mov     0x34(%edx),%ecx\n  /* 067 */  test    %ecx,%ecx\n  /* 069 */  je      .L100\n  /* 06f */  mov     tmthing,%eax\n  /* 074 */  testb   $0x1,0x6a(%eax)\n  /* 078 */  jne     .L8d\n  /* 07a */  movswl  0x10(%edx),%ecx\n  /* 07e */  test    $0x1,%cl\n  /* 081 */  jne     .L100\n  /* 083 */  mov     0x84(%eax),%eax\n  /* 089 */  test    %eax,%eax\n  /* 08b */  je      .Lfb\n.L8d:\n  /* 08d */  mov     %edx,(%esp)\n  /* 090 */  mov     %edx,0x20(%esp)\n  /* 094 */  call    P_LineOpening\n  /* 099 */  mov     opentop,%eax\n  /* 09e */  cmp     tmceilingz,%eax\n  /* 0a4 */  mov     0x20(%esp),%edx\n  /* 0a8 */  jge     .Lb5\n  /* 0aa */  mov     %eax,tmceilingz\n  /* 0af */  mov     %edx,ceilingline\n.Lb5:\n  /* 0b5 */  mov     openbottom,%eax\n  /* 0ba */  cmp     tmfloorz,%eax\n  /* 0c0 */  jle     .Lc7\n  /* 0c2 */  mov     %eax,tmfloorz\n.Lc7:\n  /* 0c7 */  mov     lowfloor,%eax\n  /* 0cc */  cmp     tmdropoffz,%eax\n  /* 0d2 */  jge     .Ld9\n  /* 0d4 */  mov     %eax,tmdropoffz\n.Ld9:\n  /* 0d9 */  cmpw    $0x0,0x12(%edx)\n  /* 0de */  je      .L50\n  /* 0e4 */  mov     numspechit,%eax\n  /* 0e9 */  mov     %edx,spechit(,%eax,4)\n  /* 0f0 */  inc     %eax\n  /* 0f1 */  mov     %eax,numspechit\n  /* 0f6 */  jmp     .L50\n.Lfb:\n  /* 0fb */  test    $0x2,%cl\n  /* 0fe */  je      .L8d\n.L100:\n  /* 100 */  xor     %eax,%eax\n  /* 102 */  jmp     .L55\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nfixed_t tmbbox[4];\nmobj_t* tmthing;\nfixed_t tmdropoffz;\nline_t* spechit[8];\nint numspechit;\n\nboolean PIT_CheckLine(line_t* ld)\n{\n    if (tmbbox[BOXRIGHT] <= ld->bbox[BOXLEFT]\n        || tmbbox[BOXLEFT] >= ld->bbox[BOXRIGHT]\n        || tmbbox[BOXTOP] <= ld->bbox[BOXBOTTOM]\n        || tmbbox[BOXBOTTOM] >= ld->bbox[BOXTOP])\n        return true;\n\n    if (P_BoxOnLineSide(tmbbox, ld) != -1)\n        return true;\n\n    if (!ld->backsector)\n        return false;\n\n    if (!(tmthing->flags & MF_MISSILE))\n    {\n        if (ld->flags & ML_BLOCKING)\n            return false;\n        if (!tmthing->player && (ld->flags & ML_BLOCKMONSTERS))\n            return false;\n    }\n\n    P_LineOpening(ld);\n\n    if (opentop < tmceilingz)\n    {\n        tmceilingz = opentop;\n        ceilingline = ld;\n    }\n    if (openbottom > tmfloorz)\n        tmfloorz = openbottom;\n    if (lowfloor < tmdropoffz)\n        tmdropoffz = lowfloor;\n\n    if (ld->special)\n    {\n        spechit[numspechit] = ld;\n        numspechit++;\n    }\n\n    return true;\n}\n","size":263,"score":100,"agent":"kuncc/3","pid":4,"session":495,"ts":1791743349918}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":443,"symbol":"A_FireShotgun2","file":"p_pspr.c","asm":"# A_FireShotgun2  (TU p_pspr.c, section .text, 264 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_FireShotgun2:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     $0x1,%edi\n  /* 007 */  push    %esi\n  /* 008 */  mov     $0x9b,%esi\n  /* 00d */  push    %ebx\n  /* 00e */  mov     $0x4,%ebx\n  /* 013 */  sub     $0x3c,%esp\n  /* 016 */  mov     %ebx,0x4(%esp)\n  /* 01a */  mov     0x50(%esp),%ebp\n  /* 01e */  mov     0x0(%ebp),%eax\n  /* 021 */  mov     %eax,(%esp)\n  /* 024 */  call    S_StartSound\n  /* 029 */  mov     %esi,0x4(%esp)\n  /* 02d */  mov     0x0(%ebp),%eax\n  /* 030 */  mov     %eax,(%esp)\n  /* 033 */  call    P_SetMobjState\n  /* 038 */  mov     0x70(%ebp),%eax\n  /* 03b */  lea     (%eax,%eax,2),%eax\n  /* 03e */  shl     $0x3,%eax\n  /* 041 */  mov     weaponinfo(%eax),%edx\n  /* 047 */  mov     weaponinfo+0x14(%eax),%eax\n  /* 04d */  subl    $0x2,0x9c(%ebp,%edx,4)\n  /* 055 */  mov     %eax,0x8(%esp)\n  /* 059 */  mov     %edi,0x4(%esp)\n  /* 05d */  mov     %ebp,(%esp)\n  /* 060 */  call    P_SetPsprite\n  /* 065 */  mov     0x0(%ebp),%eax\n  /* 068 */  mov     %eax,(%esp)\n  /* 06b */  call    P_BulletSlope\n  /* 070 */  mov     $0x14,%eax\n  /* 075 */  mov     %eax,0x2c(%esp)\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  call    P_Random\n  /* 085 */  mov     %eax,%esi\n  /* 087 */  mov     0x0(%ebp),%eax\n  /* 08a */  mov     0x20(%eax),%edi\n  /* 08d */  call    P_Random\n  /* 092 */  mov     %eax,%ebx\n  /* 094 */  call    P_Random\n  /* 099 */  sub     %eax,%ebx\n  /* 09b */  call    P_Random\n  /* 0a0 */  shl     $0x13,%ebx\n  /* 0a3 */  add     %edi,%ebx\n  /* 0a5 */  mov     %eax,0x28(%esp)\n  /* 0a9 */  call    P_Random\n  /* 0ae */  mov     %esi,%ecx\n  /* 0b0 */  mov     %ebx,0x4(%esp)\n  /* 0b4 */  mov     %eax,%edi\n  /* 0b6 */  mov     $0x55555556,%eax\n  /* 0bb */  imul    %esi\n  /* 0bd */  mov     %esi,%eax\n  /* 0bf */  sar     $0x1f,%eax\n  /* 0c2 */  sub     %eax,%edx\n  /* 0c4 */  lea     (%edx,%edx,2),%eax\n  /* 0c7 */  mov     bulletslope,%edx\n  /* 0cd */  sub     %eax,%ecx\n  /* 0cf */  lea     0x5(%ecx,%ecx,4),%eax\n  /* 0d3 */  mov     $0x8000000,%ecx\n  /* 0d8 */  mov     %eax,0x10(%esp)\n  /* 0dc */  mov     0x28(%esp),%eax\n  /* 0e0 */  mov     %ecx,0x8(%esp)\n  /* 0e4 */  sub     %edi,%eax\n  /* 0e6 */  shl     $0x5,%eax\n  /* 0e9 */  add     %edx,%eax\n  /* 0eb */  mov     %eax,0xc(%esp)\n  /* 0ef */  mov     0x0(%ebp),%eax\n  /* 0f2 */  mov     %eax,(%esp)\n  /* 0f5 */  call    P_LineAttack\n  /* 0fa */  decl    0x2c(%esp)\n  /* 0fe */  jne     .L80\n  /* 100 */  add     $0x3c,%esp\n  /* 103 */  pop     %ebx\n  /* 104 */  pop     %esi\n  /* 105 */  pop     %edi\n  /* 106 */  pop     %ebp\n  /* 107 */  ret\n","c":"/* candidate for A_FireShotgun2 (p_pspr.c, 264 bytes) */\n#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid P_SetPsprite(player_t* player, int position, statenum_t stnum);\nvoid P_BulletSlope(mobj_t* mo);\nfixed_t bulletslope;\n\nvoid A_FireShotgun2(player_t* player, pspdef_t* psp)\n{\n    int i;\n    angle_t angle;\n    int damage;\n\n    S_StartSound(player->mo, sfx_dshtgn);\n    P_SetMobjState(player->mo, S_PLAY_ATK2);\n    player->ammo[weaponinfo[player->readyweapon].ammo] -= 2;\n    P_SetPsprite(player, ps_flash, weaponinfo[player->readyweapon].flashstate);\n    P_BulletSlope(player->mo);\n    for (i = 0; i < 20; i++)\n    {\n        damage = 5 * (P_Random() % 3 + 1);\n        angle = player->mo->angle;\n        angle += (P_Random() - P_Random()) << 19;\n        P_LineAttack(player->mo, angle, MISSILERANGE,\n                     bulletslope + ((P_Random() - P_Random()) << 5), damage);\n    }\n}\n","size":264,"score":100,"agent":"kuncc/4","pid":5,"session":496,"ts":1791743356370}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":564,"symbol":"R_CheckPlane","file":"r_plane.c","asm":"# R_CheckPlane  (TU r_plane.c, section .text, 264 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_CheckPlane:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  mov     0x14(%esp),%edx\n  /* 008 */  mov     0x18(%esp),%edi\n  /* 00c */  mov     0x1c(%esp),%esi\n  /* 010 */  mov     0xc(%edx),%ebp\n  /* 013 */  mov     0x10(%edx),%ebx\n  /* 016 */  cmp     %edi,%ebp\n  /* 018 */  mov     %ebp,%eax\n  /* 01a */  cmovle  %edi,%eax\n  /* 01d */  mov     %ebx,%ecx\n  /* 01f */  cmovg   %edi,%ebp\n  /* 022 */  cmp     %esi,%ebx\n  /* 024 */  cmovge  %esi,%ecx\n  /* 027 */  cmovl   %esi,%ebx\n  /* 02a */  cmp     %ecx,%eax\n  /* 02c */  jle     .L49\n  /* 02e */  jmp     .Le0\n  /* 033 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  inc     %eax\n  /* 041 */  cmp     %eax,%ecx\n  /* 043 */  jl      .Le0\n.L49:\n  /* 049 */  cmpb    $0xff,0x15(%edx,%eax,1)\n  /* 04e */  xchg    %ax,%ax\n  /* 050 */  je      .L40\n  /* 052 */  cmp     %eax,%ecx\n  /* 054 */  jl      .Le0\n  /* 05a */  mov     lastvisplane,%eax\n  /* 05f */  mov     $0x140,%ebx\n  /* 064 */  mov     (%edx),%ecx\n  /* 066 */  test    $0x1,%al\n  /* 068 */  mov     %ecx,(%eax)\n  /* 06a */  mov     0x4(%edx),%ecx\n  /* 06d */  mov     0x8(%edx),%edx\n  /* 070 */  mov     %edi,0xc(%eax)\n  /* 073 */  mov     %esi,0x10(%eax)\n  /* 076 */  mov     %ecx,0x4(%eax)\n  /* 079 */  lea     0x15(%eax),%ecx\n  /* 07c */  mov     %edx,0x8(%eax)\n  /* 07f */  lea     0x298(%eax),%edx\n  /* 085 */  mov     %edx,lastvisplane\n  /* 08b */  je      .Led\n.L8d:\n  /* 08d */  test    $0x2,%cl\n  /* 090 */  jne     .Lfb\n.L92:\n  /* 092 */  mov     %ebx,%esi\n  /* 094 */  xor     %edx,%edx\n  /* 096 */  and     $0xfffffff8,%esi\n.L99:\n  /* 099 */  movl    $0xffffffff,(%ecx,%edx,1)\n  /* 0a0 */  mov     $0xffffffff,%edi\n  /* 0a5 */  mov     %edi,0x4(%ecx,%edx,1)\n  /* 0a9 */  add     $0x8,%edx\n  /* 0ac */  cmp     %esi,%edx\n  /* 0ae */  jb      .L99\n  /* 0b0 */  add     %edx,%ecx\n  /* 0b2 */  test    $0x4,%bl\n  /* 0b5 */  je      .Lc0\n  /* 0b7 */  movl    $0xffffffff,(%ecx)\n  /* 0bd */  add     $0x4,%ecx\n.Lc0:\n  /* 0c0 */  test    $0x2,%bl\n  /* 0c3 */  je      .Lcd\n  /* 0c5 */  movw    $0xffff,(%ecx)\n  /* 0ca */  add     $0x2,%ecx\n.Lcd:\n  /* 0cd */  test    $0x1,%bl\n  /* 0d0 */  je      .Le8\n  /* 0d2 */  movb    $0xff,(%ecx)\n  /* 0d5 */  jmp     .Le8\n  /* 0d7 */  nop\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     %ebp,0xc(%edx)\n  /* 0e3 */  mov     %edx,%eax\n  /* 0e5 */  mov     %ebx,0x10(%edx)\n.Le8:\n  /* 0e8 */  pop     %ebx\n  /* 0e9 */  pop     %esi\n  /* 0ea */  pop     %edi\n  /* 0eb */  pop     %ebp\n  /* 0ec */  ret\n.Led:\n  /* 0ed */  movb    $0xff,0x15(%eax)\n  /* 0f1 */  lea     0x16(%eax),%ecx\n  /* 0f4 */  mov     $0x13f,%ebx\n  /* 0f9 */  jmp     .L8d\n.Lfb:\n  /* 0fb */  movw    $0xffff,(%ecx)\n  /* 100 */  sub     $0x2,%ebx\n  /* 103 */  add     $0x2,%ecx\n  /* 106 */  jmp     .L92\n","c":"/* candidate for R_CheckPlane (r_plane.c, 264 bytes) */\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\nvisplane_t* lastvisplane;\n\nvisplane_t* R_CheckPlane ( visplane_t* pl, int start, int stop )\n{\n    int intrl, intrh, unionl, unionh, x;\n\n    if (start < pl->minx) { intrl = pl->minx; unionl = start; }\n    else { unionl = pl->minx; intrl = start; }\n\n    if (stop > pl->maxx) { intrh = pl->maxx; unionh = stop; }\n    else { unionh = pl->maxx; intrh = stop; }\n\n    for (x = intrl; x <= intrh; x++)\n        if (pl->top[x] != 0xff)\n            break;\n\n    if (x > intrh)\n    {\n        pl->minx = unionl;\n        pl->maxx = unionh;\n        return pl;\n    }\n\n    lastvisplane->height = pl->height;\n    lastvisplane->picnum = pl->picnum;\n    lastvisplane->lightlevel = pl->lightlevel;\n    pl = lastvisplane++;\n    pl->minx = start;\n    pl->maxx = stop;\n    memset(pl->top, 0xff, sizeof pl->top);\n    return pl;\n}\n","size":264,"score":100,"agent":"kuncc/6","pid":7,"session":497,"ts":1791743356492}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":509,"symbol":"P_DeathThink","file":"p_user.c","asm":"# P_DeathThink  (TU p_user.c, section .text, 269 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_DeathThink:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x10(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %esi,0x14(%esp)\n  /* 00f */  mov     %edi,0x18(%esp)\n  /* 013 */  mov     %ebx,(%esp)\n  /* 016 */  call    P_MovePsprites\n  /* 01b */  mov     0x14(%ebx),%eax\n  /* 01e */  cmp     $0x60000,%eax\n  /* 023 */  jle     .L2d\n  /* 025 */  sub     $0x10000,%eax\n  /* 02a */  mov     %eax,0x14(%ebx)\n.L2d:\n  /* 02d */  cmp     $0x5ffff,%eax\n  /* 032 */  jg      .L3b\n  /* 034 */  movl    $0x60000,0x14(%ebx)\n.L3b:\n  /* 03b */  movl    $0x0,0x18(%ebx)\n  /* 042 */  mov     (%ebx),%eax\n  /* 044 */  mov     0x38(%eax),%ecx\n  /* 047 */  cmp     %ecx,0x14(%eax)\n  /* 04a */  mov     %ebx,(%esp)\n  /* 04d */  setle   %al\n  /* 050 */  movzbl  %al,%eax\n  /* 053 */  mov     %eax,onground\n  /* 058 */  call    P_CalcHeight\n  /* 05d */  mov     0xe4(%ebx),%eax\n  /* 063 */  test    %eax,%eax\n  /* 065 */  je      .Le0\n  /* 067 */  mov     (%ebx),%edx\n  /* 069 */  cmp     %edx,%eax\n  /* 06b */  je      .Le0\n  /* 06d */  mov     0x10(%eax),%ecx\n  /* 070 */  mov     %ecx,0xc(%esp)\n  /* 074 */  mov     0xc(%eax),%eax\n  /* 077 */  mov     %eax,0x8(%esp)\n  /* 07b */  mov     0x10(%edx),%eax\n  /* 07e */  mov     %eax,0x4(%esp)\n  /* 082 */  mov     0xc(%edx),%eax\n  /* 085 */  mov     %eax,(%esp)\n  /* 088 */  call    R_PointToAngle2\n  /* 08d */  mov     (%ebx),%edx\n  /* 08f */  mov     %eax,%esi\n  /* 091 */  mov     0x20(%edx),%eax\n  /* 094 */  mov     %esi,%ecx\n  /* 096 */  sub     %eax,%ecx\n  /* 098 */  lea     -0x38e38e3(%ecx),%edi\n  /* 09e */  cmp     $0xf8e38e3a,%edi\n  /* 0a4 */  jbe     .Lf8\n  /* 0a6 */  mov     %esi,0x20(%edx)\n  /* 0a9 */  mov     0xdc(%ebx),%eax\n  /* 0af */  test    %eax,%eax\n  /* 0b1 */  jne     .Lea\n  /* 0b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  testb   $0x2,0xf(%ebx)\n  /* 0c4 */  je      .Lcd\n  /* 0c6 */  movl    $0x2,0x4(%ebx)\n.Lcd:\n  /* 0cd */  mov     0x10(%esp),%ebx\n  /* 0d1 */  mov     0x14(%esp),%esi\n  /* 0d5 */  mov     0x18(%esp),%edi\n  /* 0d9 */  add     $0x1c,%esp\n  /* 0dc */  ret\n  /* 0dd */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  mov     0xdc(%ebx),%eax\n  /* 0e6 */  test    %eax,%eax\n  /* 0e8 */  je      .Lc0\n.Lea:\n  /* 0ea */  dec     %eax\n  /* 0eb */  mov     %eax,0xdc(%ebx)\n  /* 0f1 */  jmp     .Lc0\n  /* 0f3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  lea     -0x38e38e3(%eax),%esi\n  /* 0fe */  add     $0x38e38e3,%eax\n  /* 103 */  test    %ecx,%ecx\n  /* 105 */  cmovs   %esi,%eax\n  /* 108 */  mov     %eax,0x20(%edx)\n  /* 10b */  jmp     .Lc0\n","c":"#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\nint onground;\n#define ANG5 (ANG90/18)\n\nvoid P_DeathThink(player_t* player)\n{\n    angle_t angle, delta;\n    P_MovePsprites (player);\n    if (player->viewheight > 6*FRACUNIT) player->viewheight -= FRACUNIT;\n    if (player->viewheight < 6*FRACUNIT) player->viewheight = 6*FRACUNIT;\n    player->deltaviewheight = 0;\n    onground = (player->mo->z <= player->mo->floorz);\n    P_CalcHeight (player);\n    if (player->attacker && player->attacker != player->mo) {\n\tangle = R_PointToAngle2 (player->mo->x, player->mo->y, player->attacker->x, player->attacker->y);\n\tdelta = angle - player->mo->angle;\n\tif (delta < ANG5 || delta > (unsigned)-ANG5) {\n\t    player->mo->angle = angle;\n\t    if (player->damagecount) player->damagecount--;\n\t} else if (delta < ANG180) player->mo->angle += ANG5;\n\telse player->mo->angle -= ANG5;\n    } else if (player->damagecount) player->damagecount--;\n    if (player->cmd.buttons & BT_USE) player->playerstate = PST_REBORN;\n}\n","size":269,"score":100,"agent":"kuncc/7","pid":8,"session":502,"ts":1791743361694}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":468,"symbol":"P_LoadBlockMap","file":"p_setup.c","asm":"# P_LoadBlockMap  (TU p_setup.c, section .text, 270 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_LoadBlockMap:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x32,%eax\n  /* 008 */  mov     %edi,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%edi\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  mov     %edi,(%esp)\n  /* 017 */  call    W_CacheLumpNum\n  /* 01c */  mov     %edi,(%esp)\n  /* 01f */  mov     %eax,blockmaplump\n  /* 024 */  add     $0x8,%eax\n  /* 027 */  mov     %eax,blockmap\n  /* 02c */  call    W_LumpLength\n  /* 031 */  mov     blockmaplump,%eax\n  /* 036 */  mov     $0x32,%ecx\n  /* 03b */  movswl  (%eax),%edx\n  /* 03e */  shl     $0x10,%edx\n  /* 041 */  mov     %edx,bmaporgx\n  /* 047 */  movswl  0x2(%eax),%edx\n  /* 04b */  shl     $0x10,%edx\n  /* 04e */  mov     %edx,bmaporgy\n  /* 054 */  movswl  0x4(%eax),%edx\n  /* 058 */  movswl  0x6(%eax),%eax\n  /* 05c */  mov     %ecx,0x4(%esp)\n  /* 060 */  mov     %edx,bmapwidth\n  /* 066 */  mov     %eax,bmapheight\n  /* 06b */  imul    %eax,%edx\n  /* 06e */  lea     0x0(,%edx,4),%edi\n  /* 075 */  xor     %edx,%edx\n  /* 077 */  mov     %edx,0x8(%esp)\n  /* 07b */  mov     %edi,(%esp)\n  /* 07e */  call    Z_Malloc\n  /* 083 */  mov     %edi,%edx\n  /* 085 */  cmp     $0x8,%edx\n  /* 088 */  mov     %eax,blocklinks\n  /* 08d */  mov     %eax,%edi\n  /* 08f */  jae     .Lc0\n.L91:\n  /* 091 */  test    $0x4,%dl\n  /* 094 */  je      .L9f\n  /* 096 */  movl    $0x0,(%edi)\n  /* 09c */  add     $0x4,%edi\n.L9f:\n  /* 09f */  test    $0x2,%dl\n  /* 0a2 */  je      .Lac\n  /* 0a4 */  movw    $0x0,(%edi)\n  /* 0a9 */  add     $0x2,%edi\n.Lac:\n  /* 0ac */  test    $0x1,%dl\n  /* 0af */  je      .Lb4\n  /* 0b1 */  movb    $0x0,(%edi)\n.Lb4:\n  /* 0b4 */  mov     0x18(%esp),%edi\n  /* 0b8 */  add     $0x1c,%esp\n  /* 0bb */  ret\n  /* 0bc */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  test    $0x1,%al\n  /* 0c2 */  jne     .Le8\n.Lc4:\n  /* 0c4 */  test    $0x2,%edi\n  /* 0ca */  jne     .Lf0\n.Lcc:\n  /* 0cc */  test    $0x4,%edi\n  /* 0d2 */  jne     .L100\n.Ld4:\n  /* 0d4 */  mov     %edx,%ecx\n  /* 0d6 */  xor     %eax,%eax\n  /* 0d8 */  shr     $0x2,%ecx\n  /* 0db */  and     $0x3,%edx\n  /* 0de */  rep stos %eax,%es:(%edi)\n  /* 0e0 */  jmp     .L91\n  /* 0e2 */  lea     0x0(%esi),%esi\n.Le8:\n  /* 0e8 */  movb    $0x0,(%eax)\n  /* 0eb */  inc     %edi\n  /* 0ec */  dec     %edx\n  /* 0ed */  jmp     .Lc4\n  /* 0ef */  nop\n.Lf0:\n  /* 0f0 */  movw    $0x0,(%edi)\n  /* 0f5 */  sub     $0x2,%edx\n  /* 0f8 */  add     $0x2,%edi\n  /* 0fb */  jmp     .Lcc\n  /* 0fd */  lea     0x0(%esi),%esi\n.L100:\n  /* 100 */  movl    $0x0,(%edi)\n  /* 106 */  sub     $0x4,%edx\n  /* 109 */  add     $0x4,%edi\n  /* 10c */  jmp     .Ld4\n","c":"#include <math.h>\n#include <string.h>\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"m_bbox.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nshort* blockmaplump;\nshort* blockmap;\nint bmaporgx;\nint bmaporgy;\nint bmapwidth;\nint bmapheight;\n\nvoid P_LoadBlockMap(int lump)\n{\n    int count;\n\n    blockmaplump = W_CacheLumpNum(lump, PU_LEVEL);\n    blockmap = blockmaplump + 4;\n    count = W_LumpLength(lump) / 2;\n\n    bmaporgx = blockmaplump[0] << FRACBITS;\n    bmaporgy = blockmaplump[1] << FRACBITS;\n    bmapwidth = blockmaplump[2];\n    bmapheight = blockmaplump[3];\n\n    count = sizeof(*blocklinks) * bmapwidth * bmapheight;\n    blocklinks = Z_Malloc(count, PU_LEVEL, 0);\n    memset(blocklinks, 0, count);\n}\n","size":270,"score":100,"agent":"kuncc/3","pid":4,"session":503,"ts":1791743365868}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":273,"symbol":"EV_DoLockedDoor","file":"p_doors.c","asm":"# EV_DoLockedDoor  (TU p_doors.c, section .text, 266 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nEV_DoLockedDoor:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x28(%esp),%eax\n  /* 00b */  mov     0x20(%esp),%ecx\n  /* 00f */  mov     0x24(%esp),%ebx\n  /* 013 */  mov     0x84(%eax),%edx\n  /* 019 */  test    %edx,%edx\n  /* 01b */  je      .L86\n  /* 01d */  movswl  0x12(%ecx),%eax\n  /* 021 */  cmp     $0x87,%eax\n  /* 026 */  jg      .Lc0\n  /* 02c */  cmp     $0x85,%eax\n  /* 031 */  jg      .L58\n  /* 033 */  cmp     $0x63,%eax\n  /* 036 */  je      .L90\n  /* 038 */  cmp     $0x85,%eax\n  /* 03d */  je      .L90\n.L3f:\n  /* 03f */  mov     %ebx,0x24(%esp)\n  /* 043 */  mov     0x18(%esp),%ebx\n  /* 047 */  mov     %ecx,0x20(%esp)\n  /* 04b */  add     $0x1c,%esp\n  /* 04e */  jmp     EV_DoDoor\n  /* 053 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     0x4c(%edx),%eax\n  /* 05b */  test    %eax,%eax\n  /* 05d */  jne     .L3f\n  /* 05f */  mov     0x58(%edx),%eax\n  /* 062 */  test    %eax,%eax\n  /* 064 */  jne     .L3f\n  /* 066 */  mov     $\"You need a red key to activate this object\",%eax\n  /* 06b */  mov     %eax,0xd8(%edx)\n  /* 071 */  mov     $0x22,%eax\n  /* 076 */  mov     %eax,0x4(%esp)\n  /* 07a */  movl    $0x0,(%esp)\n  /* 081 */  call    S_StartSound\n.L86:\n  /* 086 */  mov     0x18(%esp),%ebx\n  /* 08a */  xor     %eax,%eax\n  /* 08c */  add     $0x1c,%esp\n  /* 08f */  ret\n.L90:\n  /* 090 */  mov     0x44(%edx),%eax\n  /* 093 */  test    %eax,%eax\n  /* 095 */  jne     .L3f\n  /* 097 */  mov     0x50(%edx),%eax\n  /* 09a */  test    %eax,%eax\n  /* 09c */  jne     .L3f\n  /* 09e */  mov     $\"You need a blue key to activate this object\",%eax\n  /* 0a3 */  mov     %eax,0xd8(%edx)\n  /* 0a9 */  mov     $0x22,%eax\n  /* 0ae */  mov     %eax,0x4(%esp)\n  /* 0b2 */  movl    $0x0,(%esp)\n  /* 0b9 */  call    S_StartSound\n  /* 0be */  jmp     .L86\n.Lc0:\n  /* 0c0 */  sub     $0x88,%eax\n  /* 0c5 */  cmp     $0x1,%ax\n  /* 0c9 */  ja      .L3f\n  /* 0cf */  mov     0x48(%edx),%eax\n  /* 0d2 */  test    %eax,%eax\n  /* 0d4 */  jne     .L3f\n  /* 0da */  mov     0x54(%edx),%eax\n  /* 0dd */  test    %eax,%eax\n  /* 0df */  jne     .L3f\n  /* 0e5 */  mov     $\"You need a yellow key to activate this object\",%eax\n  /* 0ea */  mov     %eax,0xd8(%edx)\n  /* 0f0 */  mov     $0x22,%edx\n  /* 0f5 */  mov     %edx,0x4(%esp)\n  /* 0f9 */  movl    $0x0,(%esp)\n  /* 100 */  call    S_StartSound\n  /* 105 */  jmp     .L86\n","c":"#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nint EV_DoLockedDoor ( line_t* line, vldoor_e type, mobj_t* thing )\n{\n    player_t* p;\n\n    p = thing->player;\n    if (!p)\n\treturn 0;\n\n    switch(line->special)\n    {\n      case 99:\n      case 133:\n\tif (!p->cards[it_bluecard] && !p->cards[it_blueskull])\n\t{\n\t    p->message = PD_BLUEO;\n\t    S_StartSound(NULL,sfx_oof);\n\t    return 0;\n\t}\n\tbreak;\n      case 134:\n      case 135:\n\tif (!p->cards[it_redcard] && !p->cards[it_redskull])\n\t{\n\t    p->message = PD_REDO;\n\t    S_StartSound(NULL,sfx_oof);\n\t    return 0;\n\t}\n\tbreak;\n      case 136:\n      case 137:\n\tif (!p->cards[it_yellowcard] && !p->cards[it_yellowskull])\n\t{\n\t    p->message = PD_YELLOWO;\n\t    S_StartSound(NULL,sfx_oof);\n\t    return 0;\n\t}\n\tbreak;\n    }\n    return EV_DoDoor(line,type);\n}\n","size":266,"score":100,"agent":"kuncc/1","pid":2,"session":499,"ts":1791743366667}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":227,"symbol":"M_ReadSaveStrings","file":"m_menu.c","asm":"# M_ReadSaveStrings  (TU m_menu.c, section .text, 267 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ReadSaveStrings:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     $savegamestrings,%edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  xor     %ebx,%ebx\n  /* 00b */  sub     $0x12c,%esp\n  /* 011 */  lea     0x20(%esp),%ebp\n  /* 015 */  jmp     .L9b\n  /* 01a */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  mov     %ebp,(%esp)\n  /* 023 */  mov     $\"c:\\\\doomdata\\\\doomsav%d.dsg\",%eax\n  /* 028 */  mov     %eax,0xc(%esp)\n  /* 02c */  mov     $0x100,%eax\n  /* 031 */  mov     %eax,0x8(%esp)\n  /* 035 */  mov     $0x2,%eax\n  /* 03a */  mov     %eax,0x4(%esp)\n  /* 03e */  call    __sprintf_chk\n.L43:\n  /* 043 */  mov     %ebp,(%esp)\n  /* 046 */  xor     %ecx,%ecx\n  /* 048 */  mov     $0x1b6,%edx\n  /* 04d */  mov     %edx,0x8(%esp)\n  /* 051 */  mov     %ecx,0x4(%esp)\n  /* 055 */  call    open\n  /* 05a */  cmp     $0xffffffff,%eax\n  /* 05d */  mov     %eax,%esi\n  /* 05f */  je      .Lf0\n  /* 065 */  mov     %edi,0x4(%esp)\n  /* 069 */  mov     $0x18,%eax\n  /* 06e */  mov     %eax,0x8(%esp)\n  /* 072 */  mov     %esi,(%esp)\n  /* 075 */  call    read\n  /* 07a */  mov     %esi,(%esp)\n  /* 07d */  call    close\n  /* 082 */  mov     $0x1,%edx\n.L87:\n  /* 087 */  lea     (%ebx,%ebx,4),%eax\n  /* 08a */  inc     %ebx\n  /* 08b */  mov     %dx,LoadMenu(,%eax,4)\n  /* 093 */  add     $0x18,%edi\n  /* 096 */  cmp     $0x6,%ebx\n  /* 099 */  je      .Le0\n.L9b:\n  /* 09b */  movl    $\"-cdrom\",(%esp)\n  /* 0a2 */  call    M_CheckParm\n  /* 0a7 */  mov     %ebx,0x10(%esp)\n  /* 0ab */  test    %eax,%eax\n  /* 0ad */  jne     .L20\n  /* 0b3 */  mov     %ebp,(%esp)\n  /* 0b6 */  mov     $0x100,%eax\n  /* 0bb */  mov     $\"doomsav%d.dsg\",%esi\n  /* 0c0 */  mov     %eax,0x8(%esp)\n  /* 0c4 */  mov     $0x2,%eax\n  /* 0c9 */  mov     %esi,0xc(%esp)\n  /* 0cd */  mov     %eax,0x4(%esp)\n  /* 0d1 */  call    __sprintf_chk\n  /* 0d6 */  jmp     .L43\n  /* 0db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  add     $0x12c,%esp\n  /* 0e6 */  pop     %ebx\n  /* 0e7 */  pop     %esi\n  /* 0e8 */  pop     %edi\n  /* 0e9 */  pop     %ebp\n  /* 0ea */  ret\n  /* 0eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  movl    $0x6c732079,0x4(%edi)\n  /* 0f7 */  xor     %edx,%edx\n  /* 0f9 */  movl    $0x74706d65,(%edi)\n  /* 0ff */  movl    $0x746f6c,0x7(%edi)\n  /* 106 */  jmp     .L87\n","c":"/* candidate for M_ReadSaveStrings (m_menu.c, 267 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct { short status; char name[10]; void (*routine)(int choice); char alphaKey; } menuitem_t;\nextern menuitem_t LoadMenu[];\nextern char savegamestrings[10][24];\n\nvoid M_ReadSaveStrings(void)\n{\n    int handle;\n    int count;\n    int i;\n    char name[256];\n\n    for (i = 0; i < 6; i++)\n    {\n        if (M_CheckParm(\"-cdrom\"))\n            sprintf(name, \"c:\\\\doomdata\\\\\" SAVEGAMENAME \"%d.dsg\", i);\n        else\n            sprintf(name, SAVEGAMENAME \"%d.dsg\", i);\n        handle = open(name, O_RDONLY, 0666);\n        if (handle == -1)\n        {\n            strcpy(savegamestrings[i], EMPTYSTRING);\n            LoadMenu[i].status = 0;\n            continue;\n        }\n        count = read(handle, &savegamestrings[i], 24);\n        close(handle);\n        LoadMenu[i].status = 1;\n    }\n}\n","size":267,"score":100,"agent":"kuncc/2","pid":3,"session":500,"ts":1791743370162}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":484,"symbol":"P_FindNextHighestFloor","file":"p_spec.c","asm":"# P_FindNextHighestFloor  (TU p_spec.c, section .text, 272 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_FindNextHighestFloor:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x6c,%esp\n  /* 007 */  mov     0x80(%esp),%edi\n  /* 00e */  mov     0x50(%edi),%esi\n  /* 011 */  test    %esi,%esi\n  /* 013 */  jle     .L64\n  /* 015 */  mov     0x54(%edi),%ebp\n  /* 018 */  xor     %ebx,%ebx\n  /* 01a */  xor     %eax,%eax\n  /* 01c */  jmp     .L42\n  /* 01e */  xchg    %ax,%ax\n.L20:\n  /* 020 */  test    %edx,%edx\n  /* 022 */  je      .L3d\n  /* 024 */  mov     (%edx),%edx\n  /* 026 */  cmp     0x84(%esp),%edx\n  /* 02d */  jle     .L34\n  /* 02f */  mov     %edx,0x10(%esp,%ebx,4)\n  /* 033 */  inc     %ebx\n.L34:\n  /* 034 */  cmp     $0x13,%ebx\n  /* 037 */  jg      .Le0\n.L3d:\n  /* 03d */  inc     %eax\n  /* 03e */  cmp     %esi,%eax\n  /* 040 */  je      .L60\n.L42:\n  /* 042 */  mov     0x0(%ebp,%eax,4),%ecx\n  /* 046 */  testb   $0x4,0x10(%ecx)\n  /* 04a */  je      .L3d\n  /* 04c */  mov     0x30(%ecx),%edx\n  /* 04f */  cmp     %edx,%edi\n  /* 051 */  jne     .L20\n  /* 053 */  mov     0x34(%ecx),%edx\n  /* 056 */  jmp     .L20\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  test    %ebx,%ebx\n  /* 062 */  jne     .L78\n.L64:\n  /* 064 */  mov     0x84(%esp),%eax\n.L6b:\n  /* 06b */  add     $0x6c,%esp\n  /* 06e */  pop     %ebx\n  /* 06f */  pop     %esi\n  /* 070 */  pop     %edi\n  /* 071 */  pop     %ebp\n  /* 072 */  ret\n  /* 073 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  cmp     $0x1,%ebx\n  /* 07b */  mov     0x10(%esp),%eax\n  /* 07f */  je      .L6b\n.L81:\n  /* 081 */  lea     0x10(%esp,%ebx,4),%ebx\n  /* 085 */  lea     0x14(%esp),%edx\n  /* 089 */  mov     %ebx,%ecx\n  /* 08b */  sub     %edx,%ecx\n  /* 08d */  test    $0x4,%cl\n  /* 090 */  je      .Lc0\n  /* 092 */  mov     (%edx),%edx\n  /* 094 */  cmp     %edx,%eax\n  /* 096 */  cmovg   %edx,%eax\n  /* 099 */  lea     0x18(%esp),%edx\n  /* 09d */  cmp     %ebx,%edx\n  /* 09f */  je      .L6b\n  /* 0a1 */  jmp     .Lc0\n  /* 0a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     (%edx),%ecx\n  /* 0c2 */  cmp     %ecx,%eax\n  /* 0c4 */  cmovg   %ecx,%eax\n  /* 0c7 */  mov     0x4(%edx),%ecx\n  /* 0ca */  cmp     %ecx,%eax\n  /* 0cc */  cmovg   %ecx,%eax\n  /* 0cf */  add     $0x8,%edx\n  /* 0d2 */  cmp     %ebx,%edx\n  /* 0d4 */  jne     .Lc0\n  /* 0d6 */  add     $0x6c,%esp\n  /* 0d9 */  pop     %ebx\n  /* 0da */  pop     %esi\n  /* 0db */  pop     %edi\n  /* 0dc */  pop     %ebp\n  /* 0dd */  ret\n  /* 0de */  xchg    %ax,%ax\n.Le0:\n  /* 0e0 */  movl    $\"Sector with more than 20 adjoining sectors\\n\",(%esp)\n  /* 0e7 */  mov     stderr,%eax\n  /* 0ec */  mov     $0x1,%edx\n  /* 0f1 */  mov     %edx,0x4(%esp)\n  /* 0f5 */  mov     %eax,0xc(%esp)\n  /* 0f9 */  mov     $0x2b,%eax\n  /* 0fe */  mov     %eax,0x8(%esp)\n  /* 102 */  call    fwrite\n  /* 107 */  mov     0x10(%esp),%eax\n  /* 10b */  jmp     .L81\n","c":"/* candidate for P_FindNextHighestFloor (p_spec.c, 272 bytes) */\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_argv.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nsector_t* getNextSector ( line_t* line, sector_t* sec )\n{\n    if (!(line->flags & ML_TWOSIDED))\n\treturn NULL;\n\n    if (line->frontsector == sec)\n\treturn line->backsector;\n\n    return line->frontsector;\n}\n\nfixed_t P_FindNextHighestFloor ( sector_t* sec, int currentheight )\n{\n    int i;\n    int h;\n    int min;\n    line_t* check;\n    sector_t* other;\n    fixed_t height;\n    height = currentheight;\n    fixed_t heightlist[20];\n\n    h = 0;\n    for (i=0 ; i < sec->linecount ; i++)\n    {\n\tcheck = sec->lines[i];\n\tother = getNextSector(check,sec);\n\n\tif (!other)\n\t    continue;\n\n\tif (other->floorheight > height)\n\t    heightlist[h++] = other->floorheight;\n\n\tif (h >= 20)\n\t{\n\t    fprintf(stderr, \"Sector with more than 20 adjoining sectors\\n\");\n\t    break;\n\t}\n    }\n\n    if (!h)\n\treturn currentheight;\n\n    min = heightlist[0];\n    for (i = 1; i < h; i++)\n\tif (heightlist[i] < min)\n\t    min = heightlist[i];\n\n    return min;\n}\n","size":272,"score":100,"agent":"kuncc/6","pid":7,"session":505,"ts":1791743370591}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":538,"symbol":"R_DrawSpanLow","file":"r_draw.c","asm":"# R_DrawSpanLow  (TU r_draw.c, section .text, 265 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawSpanLow:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     ds_x1,%ecx\n  /* 00d */  mov     ds_x2,%eax\n  /* 012 */  mov     ds_y,%edi\n  /* 018 */  mov     %ecx,%edx\n  /* 01a */  shr     $0x1f,%edx\n  /* 01d */  cmp     %ecx,%eax\n  /* 01f */  setl    %bl\n  /* 022 */  or      %bl,%dl\n  /* 024 */  jne     .L31\n  /* 026 */  cmp     $0x13f,%eax\n  /* 02b */  jle     .Lf8\n.L31:\n  /* 031 */  mov     %edi,0xc(%esp)\n  /* 035 */  mov     %eax,0x8(%esp)\n  /* 039 */  mov     %ecx,0x4(%esp)\n  /* 03d */  movl    $\"R_DrawSpan: %i to %i at %i\",(%esp)\n  /* 044 */  call    I_Error\n  /* 049 */  mov     ds_x1,%ecx\n  /* 04f */  mov     ds_x2,%eax\n  /* 054 */  mov     ds_y,%edi\n.L5a:\n  /* 05a */  add     %ecx,%ecx\n  /* 05c */  mov     ylookup(,%edi,4),%ebp\n  /* 063 */  add     %eax,%eax\n  /* 065 */  mov     columnofs(,%ecx,4),%edx\n  /* 06c */  mov     %eax,ds_x2\n  /* 071 */  mov     ds_xfrac,%esi\n  /* 077 */  sub     %ecx,%eax\n  /* 079 */  mov     %ecx,ds_x1\n  /* 07f */  mov     ds_yfrac,%ebx\n  /* 085 */  add     %ebp,%edx\n  /* 087 */  lea     0x2(%edx,%eax,2),%edi\n  /* 08b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %ebx,%eax\n  /* 092 */  mov     %esi,%ecx\n  /* 094 */  mov     ds_colormap,%ebp\n  /* 09a */  sar     $0xa,%eax\n  /* 09d */  add     $0x2,%edx\n  /* 0a0 */  sar     $0x10,%ecx\n  /* 0a3 */  and     $0xfc0,%eax\n  /* 0a8 */  and     $0x3f,%ecx\n  /* 0ab */  or      %ecx,%eax\n  /* 0ad */  mov     ds_source,%ecx\n  /* 0b3 */  movzbl  (%ecx,%eax,1),%ecx\n  /* 0b7 */  movzbl  0x0(%ebp,%ecx,1),%ecx\n  /* 0bc */  mov     %cl,-0x2(%edx)\n  /* 0bf */  mov     ds_source,%ecx\n  /* 0c5 */  movzbl  (%ecx,%eax,1),%eax\n  /* 0c9 */  mov     ds_colormap,%ecx\n  /* 0cf */  movzbl  (%ecx,%eax,1),%eax\n  /* 0d3 */  mov     %al,-0x1(%edx)\n  /* 0d6 */  mov     ds_xstep,%eax\n  /* 0db */  mov     ds_ystep,%ecx\n  /* 0e1 */  add     %eax,%esi\n  /* 0e3 */  add     %ecx,%ebx\n  /* 0e5 */  cmp     %edi,%edx\n  /* 0e7 */  jne     .L90\n  /* 0e9 */  add     $0x1c,%esp\n  /* 0ec */  pop     %ebx\n  /* 0ed */  pop     %esi\n  /* 0ee */  pop     %edi\n  /* 0ef */  pop     %ebp\n  /* 0f0 */  ret\n  /* 0f1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  cmp     $0xc8,%edi\n  /* 0fe */  jbe     .L5a\n  /* 104 */  jmp     .L31\n","c":"#include \"doomdef.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n\nextern byte* ylookup[];\nextern int columnofs[];\n\nvoid R_DrawSpanLow (void)\n{\n    fixed_t xfrac, yfrac;\n    byte* dest;\n    int count, spot;\n\n    if (ds_x2 < ds_x1 || ds_x1 < 0 || ds_x2 >= SCREENWIDTH\n        || (unsigned)ds_y > SCREENHEIGHT)\n        I_Error(\"R_DrawSpan: %i to %i at %i\", ds_x1, ds_x2, ds_y);\n\n    xfrac = ds_xfrac;\n    yfrac = ds_yfrac;\n    dest = columnofs[ds_x1 * 2];\n    ds_x1 = ds_x1 * 2;\n    ds_x2 = ds_x2 * 2;\n    count = ds_x2 - ds_x1;\n    dest += (int)ylookup[ds_y];\n    do {\n        spot = ((yfrac >> (16 - 6)) & (63 * 64)) + ((xfrac >> 16) & 63);\n        *dest++ = ds_colormap[ds_source[spot]];\n        *dest++ = ds_colormap[ds_source[spot]];\n        xfrac += ds_xstep;\n        yfrac += ds_ystep;\n    } while (count--);\n}\n","size":265,"score":100,"agent":"kuncc/0","pid":1,"session":498,"ts":1791743375655}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":661,"symbol":"WI_updateAnimatedBack","file":"wi_stuff.c","asm":"# WI_updateAnimatedBack  (TU wi_stuff.c, section .text, 271 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_updateAnimatedBack:\n  /* 000 */  cmpl    $0x2,gamemode\n  /* 007 */  je      .L100\n  /* 00d */  push    %esi\n  /* 00e */  push    %ebx\n  /* 00f */  sub     $0x14,%esp\n  /* 012 */  mov     wbs,%esi\n  /* 018 */  mov     (%esi),%edx\n  /* 01a */  cmp     $0x2,%edx\n  /* 01d */  jg      .L8d\n  /* 01f */  mov     NUMANIMS(,%edx,4),%ebx\n  /* 026 */  test    %ebx,%ebx\n  /* 028 */  jle     .L8d\n  /* 02a */  xor     %ecx,%ecx\n  /* 02c */  jmp     .L3c\n  /* 02e */  xchg    %ax,%ax\n.L30:\n  /* 030 */  mov     (%esi),%edx\n  /* 032 */  inc     %ecx\n  /* 033 */  cmp     %ecx,NUMANIMS(,%edx,4)\n  /* 03a */  jle     .L8d\n.L3c:\n  /* 03c */  mov     anims(,%edx,4),%edx\n  /* 043 */  lea     0x0(,%ecx,8),%eax\n  /* 04a */  sub     %ecx,%eax\n  /* 04c */  lea     (%edx,%eax,8),%ebx\n  /* 04f */  mov     bcnt,%eax\n  /* 054 */  cmp     %eax,0x28(%ebx)\n  /* 057 */  jne     .L30\n  /* 059 */  mov     (%ebx),%edx\n  /* 05b */  cmp     $0x1,%edx\n  /* 05e */  je      .Lc0\n  /* 060 */  cmp     $0x2,%edx\n  /* 063 */  je      .L98\n  /* 065 */  test    %edx,%edx\n  /* 067 */  jne     .L30\n  /* 069 */  mov     0x30(%ebx),%edx\n  /* 06c */  inc     %edx\n  /* 06d */  cmp     0x8(%ebx),%edx\n  /* 070 */  jge     .L108\n.L76:\n  /* 076 */  mov     %edx,0x30(%ebx)\n.L79:\n  /* 079 */  mov     0x4(%ebx),%edx\n  /* 07c */  inc     %ecx\n  /* 07d */  add     %edx,%eax\n  /* 07f */  mov     (%esi),%edx\n  /* 081 */  mov     %eax,0x28(%ebx)\n  /* 084 */  cmp     %ecx,NUMANIMS(,%edx,4)\n  /* 08b */  jg      .L3c\n.L8d:\n  /* 08d */  add     $0x14,%esp\n  /* 090 */  pop     %ebx\n  /* 091 */  pop     %esi\n  /* 092 */  ret\n  /* 093 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  mov     state,%edx\n  /* 09e */  test    %edx,%edx\n  /* 0a0 */  jne     .La7\n  /* 0a2 */  cmp     $0x7,%ecx\n  /* 0a5 */  je      .L30\n.La7:\n  /* 0a7 */  mov     0x14(%ebx),%edx\n  /* 0aa */  cmp     %edx,0xc(%esi)\n  /* 0ad */  jne     .L30\n  /* 0af */  mov     0x30(%ebx),%edx\n  /* 0b2 */  inc     %edx\n  /* 0b3 */  cmp     0x8(%ebx),%edx\n  /* 0b6 */  cmove   0x30(%ebx),%edx\n  /* 0ba */  jmp     .L76\n  /* 0bc */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     0x30(%ebx),%edx\n  /* 0c3 */  inc     %edx\n  /* 0c4 */  cmp     0x8(%ebx),%edx\n  /* 0c7 */  mov     %edx,0x30(%ebx)\n  /* 0ca */  jne     .L79\n  /* 0cc */  mov     %ecx,0xc(%esp)\n  /* 0d0 */  mov     0x18(%ebx),%ecx\n  /* 0d3 */  movl    $0xffffffff,0x30(%ebx)\n  /* 0da */  add     %ecx,%eax\n  /* 0dc */  mov     %eax,%esi\n  /* 0de */  call    M_Random\n  /* 0e3 */  mov     0xc(%esp),%ecx\n  /* 0e7 */  cltd\n  /* 0e8 */  idivl   0x14(%ebx)\n  /* 0eb */  add     %esi,%edx\n  /* 0ed */  mov     wbs,%esi\n  /* 0f3 */  mov     %edx,0x28(%ebx)\n  /* 0f6 */  jmp     .L30\n  /* 0fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  ret\n  /* 101 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  xor     %edx,%edx\n  /* 10a */  jmp     .L76\n","c":"/* candidate for WI_updateAnimatedBack (wi_stuff.c, 271 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\ntypedef struct {\n    int type;\n    int period;\n    int nanims;\n    int locx, locy;\n    int data1;\n    int data2;\n    void *p[3];\n    int nexttic;\n    int lastdrawn;\n    int ctr;\n    int state;\n} anim_t;\n\nwbstartstruct_t *wbs;\nint bcnt;\nint state;\nstatic const int NUMANIMS[] = {10, 9, 6, 0};\nstatic anim_t a0[10], a1[9], a2[6];\nstatic anim_t *const anims[] = {a0, a1, a2, 0};\n\nvoid WI_updateAnimatedBack(void)\n{\n    int i;\n    anim_t *a;\n\n    if (gamemode == commercial)\n        return;\n    if (wbs->epsd > 2)\n        return;\n    for (i = 0; i < NUMANIMS[wbs->epsd]; i++) {\n        a = &anims[wbs->epsd][i];\n        if (bcnt == a->nexttic) {\n            switch (a->type) {\n            case 0:\n                if (++a->ctr >= a->nanims)\n                    a->ctr = 0;\n                a->nexttic = bcnt + a->period;\n                break;\n            case 1:\n                if (++a->ctr == a->nanims) {\n                    a->ctr = -1;\n                    a->nexttic = bcnt + a->data2 + (M_Random() % a->data1);\n                } else\n                    a->nexttic = bcnt + a->period;\n                break;\n            case 2:\n                if (!(state == 0 && i == 7) && wbs->next == a->data1) {\n                    a->ctr++;\n                    if (a->ctr == a->nanims)\n                        a->ctr--;\n                    a->nexttic = bcnt + a->period;\n                }\n                break;\n            }\n        }\n    }\n}\n","size":271,"score":100,"agent":"kuncc/4","pid":5,"session":504,"ts":1791743378906}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":234,"symbol":"M_DrawThermo","file":"m_menu.c","asm":"# M_DrawThermo  (TU m_menu.c, section .text, 273 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawThermo:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  movl    $\"M_THERML\",(%esp)\n  /* 00e */  mov     0x4c(%esp),%eax\n  /* 012 */  mov     0x40(%esp),%ebx\n  /* 016 */  mov     0x44(%esp),%esi\n  /* 01a */  mov     0x48(%esp),%edi\n  /* 01e */  mov     %eax,0x1c(%esp)\n  /* 022 */  mov     $0x65,%eax\n  /* 027 */  mov     %eax,0x4(%esp)\n  /* 02b */  mov     %ebx,0x18(%esp)\n  /* 02f */  call    W_CacheLumpName\n  /* 034 */  mov     %esi,0x4(%esp)\n  /* 038 */  mov     %ebx,(%esp)\n  /* 03b */  mov     %eax,0xc(%esp)\n  /* 03f */  xor     %eax,%eax\n  /* 041 */  mov     %eax,0x8(%esp)\n  /* 045 */  call    V_DrawPatchDirect\n  /* 04a */  test    %edi,%edi\n  /* 04c */  jle     .L108\n  /* 052 */  add     $0x8,%ebx\n  /* 055 */  xor     %ebp,%ebp\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movl    $\"M_THERMM\",(%esp)\n  /* 067 */  mov     $0x65,%eax\n  /* 06c */  inc     %ebp\n  /* 06d */  mov     %eax,0x4(%esp)\n  /* 071 */  call    W_CacheLumpName\n  /* 076 */  mov     %ebx,(%esp)\n  /* 079 */  add     $0x8,%ebx\n  /* 07c */  mov     %esi,0x4(%esp)\n  /* 080 */  mov     %eax,0xc(%esp)\n  /* 084 */  xor     %eax,%eax\n  /* 086 */  mov     %eax,0x8(%esp)\n  /* 08a */  call    V_DrawPatchDirect\n  /* 08f */  cmp     %ebp,%edi\n  /* 091 */  jne     .L60\n  /* 093 */  mov     0x18(%esp),%eax\n  /* 097 */  lea     0x8(%eax,%edi,8),%ebx\n.L9b:\n  /* 09b */  movl    $\"M_THERMR\",(%esp)\n  /* 0a2 */  mov     $0x65,%eax\n  /* 0a7 */  mov     %eax,0x4(%esp)\n  /* 0ab */  call    W_CacheLumpName\n  /* 0b0 */  xor     %edx,%edx\n  /* 0b2 */  mov     %edx,0x8(%esp)\n  /* 0b6 */  mov     %esi,0x4(%esp)\n  /* 0ba */  mov     %ebx,(%esp)\n  /* 0bd */  xor     %ebx,%ebx\n  /* 0bf */  mov     %eax,0xc(%esp)\n  /* 0c3 */  call    V_DrawPatchDirect\n  /* 0c8 */  mov     $0x65,%ecx\n  /* 0cd */  mov     %ecx,0x4(%esp)\n  /* 0d1 */  movl    $\"M_THERMO\",(%esp)\n  /* 0d8 */  call    W_CacheLumpName\n  /* 0dd */  mov     0x1c(%esp),%edx\n  /* 0e1 */  mov     %ebx,0x48(%esp)\n  /* 0e5 */  mov     %esi,0x44(%esp)\n  /* 0e9 */  mov     %eax,0x4c(%esp)\n  /* 0ed */  mov     0x18(%esp),%eax\n  /* 0f1 */  lea     0x8(%eax,%edx,8),%eax\n  /* 0f5 */  mov     %eax,0x40(%esp)\n  /* 0f9 */  add     $0x2c,%esp\n  /* 0fc */  pop     %ebx\n  /* 0fd */  pop     %esi\n  /* 0fe */  pop     %edi\n  /* 0ff */  pop     %ebp\n  /* 100 */  jmp     V_DrawPatchDirect\n  /* 105 */  lea     0x0(%esi),%esi\n.L108:\n  /* 108 */  mov     0x18(%esp),%eax\n  /* 10c */  lea     0x8(%eax),%ebx\n  /* 10f */  jmp     .L9b\n","c":"/* candidate for M_DrawThermo (m_menu.c, 273 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\nvoid M_DrawThermo(int x, int y, int thermWidth, int thermDot)\n{\n    int xx;\n    int i;\n\n    xx = x;\n    V_DrawPatchDirect(xx, y, 0, W_CacheLumpName(\"M_THERML\", PU_CACHE));\n    xx += 8;\n    for (i = 0; i < thermWidth; i++)\n    {\n        V_DrawPatchDirect(xx, y, 0, W_CacheLumpName(\"M_THERMM\", PU_CACHE));\n        xx += 8;\n    }\n    V_DrawPatchDirect(xx, y, 0, W_CacheLumpName(\"M_THERMR\", PU_CACHE));\n    V_DrawPatchDirect(x + 8 + thermDot * 8, y, 0, W_CacheLumpName(\"M_THERMO\", PU_CACHE));\n}\n","size":273,"score":100,"agent":"kuncc/1","pid":2,"session":508,"ts":1791743380204}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":77,"symbol":"wipe_shittyColMajorXform","file":"f_wipe.c","asm":"# wipe_shittyColMajorXform  (TU f_wipe.c, section .text, 274 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nwipe_shittyColMajorXform:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ebp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x3c,%esp\n  /* 009 */  mov     0x54(%esp),%edi\n  /* 00d */  mov     %ebp,0x8(%esp)\n  /* 011 */  mov     0x58(%esp),%esi\n  /* 015 */  mov     0x50(%esp),%ebx\n  /* 019 */  mov     %edi,0x20(%esp)\n  /* 01d */  mov     %edi,%eax\n  /* 01f */  mov     %esi,0x24(%esp)\n  /* 023 */  imul    %esi,%eax\n  /* 026 */  mov     %ebx,0x1c(%esp)\n  /* 02a */  lea     (%eax,%eax,1),%ecx\n  /* 02d */  mov     $0x1,%eax\n  /* 032 */  mov     %ecx,(%esp)\n  /* 035 */  mov     %eax,0x4(%esp)\n  /* 039 */  mov     %ecx,0x28(%esp)\n  /* 03d */  call    Z_Malloc\n  /* 042 */  test    %esi,%esi\n  /* 044 */  mov     0x28(%esp),%ecx\n  /* 048 */  mov     %eax,0x18(%esp)\n  /* 04c */  jle     .La6\n  /* 04e */  test    %edi,%edi\n  /* 050 */  jle     .La6\n  /* 052 */  add     %edi,%edi\n  /* 054 */  add     %esi,%esi\n  /* 056 */  mov     %edi,0x28(%esp)\n  /* 05a */  add     %edi,%ebx\n  /* 05c */  xor     %ebp,%ebp\n  /* 05e */  mov     %ecx,0x2c(%esp)\n  /* 062 */  xor     %edi,%edi\n  /* 064 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     0x1c(%esp),%eax\n  /* 074 */  mov     0x18(%esp),%ecx\n  /* 078 */  lea     (%eax,%ebp,2),%eax\n  /* 07b */  lea     (%ecx,%edi,2),%edx\n  /* 07e */  xchg    %ax,%ax\n.L80:\n  /* 080 */  movswl  (%eax),%ecx\n  /* 083 */  add     $0x2,%eax\n  /* 086 */  mov     %cx,(%edx)\n  /* 089 */  add     %esi,%edx\n  /* 08b */  cmp     %ebx,%eax\n  /* 08d */  jne     .L80\n  /* 08f */  mov     0x20(%esp),%eax\n  /* 093 */  inc     %edi\n  /* 094 */  mov     0x28(%esp),%edx\n  /* 098 */  add     %eax,%ebp\n  /* 09a */  add     %edx,%ebx\n  /* 09c */  cmp     0x24(%esp),%edi\n  /* 0a0 */  jne     .L70\n  /* 0a2 */  mov     0x2c(%esp),%ecx\n.La6:\n  /* 0a6 */  cmp     $0x8,%ecx\n  /* 0a9 */  mov     0x1c(%esp),%edi\n  /* 0ad */  mov     0x18(%esp),%esi\n  /* 0b1 */  jae     .Lc9\n.Lb3:\n  /* 0b3 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 0b5 */  mov     0x18(%esp),%eax\n  /* 0b9 */  mov     %eax,0x50(%esp)\n  /* 0bd */  add     $0x3c,%esp\n  /* 0c0 */  pop     %ebx\n  /* 0c1 */  pop     %esi\n  /* 0c2 */  pop     %edi\n  /* 0c3 */  pop     %ebp\n  /* 0c4 */  jmp     Z_Free\n.Lc9:\n  /* 0c9 */  test    $0x1,%edi\n  /* 0cf */  jne     .Lf1\n.Ld1:\n  /* 0d1 */  test    $0x2,%edi\n  /* 0d7 */  jne     .L100\n.Ld9:\n  /* 0d9 */  test    $0x4,%edi\n  /* 0df */  je      .Lb3\n  /* 0e1 */  mov     (%esi),%eax\n  /* 0e3 */  add     $0x4,%edi\n  /* 0e6 */  add     $0x4,%esi\n  /* 0e9 */  sub     $0x4,%ecx\n  /* 0ec */  mov     %eax,-0x4(%edi)\n  /* 0ef */  jmp     .Lb3\n.Lf1:\n  /* 0f1 */  movzbl  (%esi),%eax\n  /* 0f4 */  inc     %edi\n  /* 0f5 */  inc     %esi\n  /* 0f6 */  dec     %ecx\n  /* 0f7 */  mov     %al,0x1c(%esp)\n  /* 0fb */  mov     %al,-0x1(%edi)\n  /* 0fe */  jmp     .Ld1\n.L100:\n  /* 100 */  movzwl  (%esi),%eax\n  /* 103 */  add     $0x2,%edi\n  /* 106 */  add     $0x2,%esi\n  /* 109 */  sub     $0x2,%ecx\n  /* 10c */  mov     %ax,-0x2(%edi)\n  /* 110 */  jmp     .Ld9\n","c":"/* candidate for wipe_shittyColMajorXform (f_wipe.c, 274 bytes) */\n#include \"z_zone.h\"\n#include \"i_video.h\"\n#include \"v_video.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"f_wipe.h\"\n\nvoid wipe_shittyColMajorXform(short *array, int width, int height)\n{\n    int x;\n    int y;\n    short *dest;\n\n    dest = (short *)Z_Malloc(width * height * 2, PU_STATIC, 0);\n\n    for (y = 0; y < height; y++)\n        for (x = 0; x < width; x++)\n            dest[x * height + y] = array[y * width + x];\n\n    memcpy(array, dest, width * height * 2);\n    Z_Free(dest);\n}\n","size":274,"score":100,"agent":"kuncc/2","pid":3,"session":509,"ts":1791743385037}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":232,"symbol":"M_QuickSave","file":"m_menu.c","asm":"# M_QuickSave  (TU m_menu.c, section .text, 273 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_QuickSave:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     usergame,%edx\n  /* 009 */  test    %edx,%edx\n  /* 00b */  je      .Lf8\n  /* 011 */  mov     gamestate,%eax\n  /* 016 */  test    %eax,%eax\n  /* 018 */  jne     .L94\n  /* 01a */  mov     quickSaveSlot,%eax\n  /* 01f */  test    %eax,%eax\n  /* 021 */  js      .La0\n  /* 023 */  lea     (%eax,%eax,2),%eax\n  /* 026 */  mov     $0x50,%edx\n  /* 02b */  mov     %edx,0x8(%esp)\n  /* 02f */  lea     savegamestrings(,%eax,8),%eax\n  /* 036 */  mov     $0x2,%ecx\n  /* 03b */  mov     %eax,0x10(%esp)\n  /* 03f */  mov     $\"quicksave over your game named\\n\\n'%s'?\\n\\npress y or n.\",%eax\n  /* 044 */  mov     %eax,0xc(%esp)\n  /* 048 */  mov     %ecx,0x4(%esp)\n  /* 04c */  movl    $tempstring,(%esp)\n  /* 053 */  call    __sprintf_chk\n  /* 058 */  mov     menuactive,%eax\n  /* 05d */  mov     %eax,messageLastMenuActive\n  /* 062 */  mov     $0x1,%eax\n  /* 067 */  mov     %eax,messageToPrint\n  /* 06c */  mov     $tempstring,%eax\n  /* 071 */  mov     %eax,messageString\n  /* 076 */  mov     $M_QuickSaveResponse,%eax\n  /* 07b */  mov     %eax,messageRoutine\n  /* 080 */  mov     $0x1,%eax\n  /* 085 */  mov     %eax,messageNeedsInput\n  /* 08a */  mov     $0x1,%eax\n  /* 08f */  mov     %eax,menuactive\n.L94:\n  /* 094 */  add     $0x2c,%esp\n  /* 097 */  ret\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     menuactive,%eax\n  /* 0a5 */  test    %eax,%eax\n  /* 0a7 */  jne     .Lc8\n  /* 0a9 */  mov     $0x1,%eax\n  /* 0ae */  mov     %eax,menuactive\n  /* 0b3 */  mov     $MainDef,%eax\n  /* 0b8 */  mov     %eax,currentMenu\n  /* 0bd */  mov     MainDef+0x14,%eax\n  /* 0c2 */  mov     %ax,itemOn\n.Lc8:\n  /* 0c8 */  call    M_ReadSaveStrings\n  /* 0cd */  mov     SaveDef+0x14,%eax\n  /* 0d2 */  mov     $SaveDef,%edx\n  /* 0d7 */  mov     %edx,currentMenu\n  /* 0dd */  mov     $0xfffffffe,%ecx\n  /* 0e2 */  mov     %ecx,quickSaveSlot\n  /* 0e8 */  mov     %ax,itemOn\n  /* 0ee */  add     $0x2c,%esp\n  /* 0f1 */  ret\n  /* 0f2 */  lea     0x0(%esi),%esi\n.Lf8:\n  /* 0f8 */  movl    $0x0,(%esp)\n  /* 0ff */  mov     $0x22,%eax\n  /* 104 */  mov     %eax,0x4(%esp)\n  /* 108 */  call    S_StartSound\n  /* 10d */  add     $0x2c,%esp\n  /* 110 */  ret\n","c":"/* candidate for M_QuickSave (m_menu.c, 273 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct menu_s {\n    short numitems;\n    struct menu_s *prevMenu;\n    void *menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nextern menu_t MainDef;\nextern menu_t SaveDef;\nmenu_t *currentMenu;\nshort itemOn;\nint messageToPrint;\nint messageLastMenuActive;\nchar* messageString;\nvoid (*messageRoutine)(int response);\nint messageNeedsInput;\nint quickSaveSlot;\nchar savegamestrings[10][24];\nchar tempstring[80];\nvoid M_QuickSaveResponse(int ch);\nvoid M_ReadSaveStrings(void);\n\nvoid M_StartControlPanel (void)\n{\n    if (menuactive)\n        return;\n    menuactive = 1;\n    currentMenu = &MainDef;\n    itemOn = currentMenu->lastOn;\n}\n\nvoid M_SetupNextMenu(menu_t *menudef)\n{\n    currentMenu = menudef;\n    itemOn = currentMenu->lastOn;\n}\n\nvoid M_StartMessage(char* string, void* routine, int input)\n{\n    messageLastMenuActive = menuactive;\n    messageToPrint = 1;\n    messageString = string;\n    messageRoutine = routine;\n    messageNeedsInput = input;\n    menuactive = 1;\n}\n\nvoid M_QuickSave(void)\n{\n    if (!usergame)\n    {\n        S_StartSound(0, sfx_oof);\n        return;\n    }\n    if (gamestate != GS_LEVEL)\n        return;\n    if (quickSaveSlot < 0)\n    {\n        M_StartControlPanel();\n        M_ReadSaveStrings();\n        M_SetupNextMenu(&SaveDef);\n        quickSaveSlot = -2;\n        return;\n    }\n    sprintf(tempstring, QSPROMPT, savegamestrings[quickSaveSlot]);\n    M_StartMessage(tempstring, M_QuickSaveResponse, 1);\n}\n","size":273,"score":100,"agent":"kuncc/3","pid":4,"session":507,"ts":1791743386406}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":618,"symbol":"ST_drawWidgets","file":"st_stuff.c","asm":"# ST_drawWidgets  (TU st_stuff.c, section .text, 267 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nST_drawWidgets:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %edx,%edx\n  /* 003 */  push    %esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x10,%esp\n  /* 008 */  mov     st_statusbaron,%eax\n  /* 00d */  mov     0x20(%esp),%esi\n  /* 011 */  test    %eax,%eax\n  /* 013 */  je      .L2e\n  /* 015 */  mov     deathmatch,%eax\n  /* 01a */  xor     %ecx,%ecx\n  /* 01c */  mov     $0x1,%edx\n  /* 021 */  test    %eax,%eax\n  /* 023 */  cmovne  %ecx,%edx\n  /* 026 */  mov     $0x1,%ecx\n  /* 02b */  cmovne  %ecx,%eax\n.L2e:\n  /* 02e */  mov     %esi,0x4(%esp)\n  /* 032 */  xor     %ebx,%ebx\n  /* 034 */  movl    $w_ready,(%esp)\n  /* 03b */  mov     %edx,st_armson\n  /* 041 */  mov     %eax,st_fragson\n  /* 046 */  call    STlib_updateNum\n.L4b:\n  /* 04b */  mov     %esi,0x4(%esp)\n  /* 04f */  lea     w_ammo(%ebx),%eax\n  /* 055 */  mov     %eax,(%esp)\n  /* 058 */  call    STlib_updateNum\n  /* 05d */  lea     w_maxammo(%ebx),%eax\n  /* 063 */  add     $0x20,%ebx\n  /* 066 */  mov     %esi,0x4(%esp)\n  /* 06a */  mov     %eax,(%esp)\n  /* 06d */  call    STlib_updateNum\n  /* 072 */  cmp     $0x80,%ebx\n  /* 078 */  jne     .L4b\n  /* 07a */  mov     %esi,0x4(%esp)\n  /* 07e */  mov     $w_arms,%ebx\n  /* 083 */  movl    $w_health,(%esp)\n  /* 08a */  call    STlib_updatePercent\n  /* 08f */  mov     %esi,0x4(%esp)\n  /* 093 */  movl    $w_armor,(%esp)\n  /* 09a */  call    STlib_updatePercent\n  /* 09f */  mov     %esi,0x4(%esp)\n  /* 0a3 */  movl    $w_armsbg,(%esp)\n  /* 0aa */  call    STlib_updateBinIcon\n  /* 0af */  nop\n.Lb0:\n  /* 0b0 */  mov     %ebx,(%esp)\n  /* 0b3 */  add     $0x1c,%ebx\n  /* 0b6 */  mov     %esi,0x4(%esp)\n  /* 0ba */  call    STlib_updateMultIcon\n  /* 0bf */  cmp     $w_armsbg,%ebx\n  /* 0c5 */  jne     .Lb0\n  /* 0c7 */  mov     %esi,0x4(%esp)\n  /* 0cb */  mov     $w_keyboxes,%ebx\n  /* 0d0 */  mov     $w_faces,%edi\n  /* 0d5 */  movl    $w_faces,(%esp)\n  /* 0dc */  call    STlib_updateMultIcon\n.Le1:\n  /* 0e1 */  mov     %ebx,(%esp)\n  /* 0e4 */  add     $0x1c,%ebx\n  /* 0e7 */  mov     %esi,0x4(%esp)\n  /* 0eb */  call    STlib_updateMultIcon\n  /* 0f0 */  cmp     %ebx,%edi\n  /* 0f2 */  jne     .Le1\n  /* 0f4 */  mov     %esi,0x4(%esp)\n  /* 0f8 */  movl    $w_frags,(%esp)\n  /* 0ff */  call    STlib_updateNum\n  /* 104 */  add     $0x10,%esp\n  /* 107 */  pop     %ebx\n  /* 108 */  pop     %esi\n  /* 109 */  pop     %edi\n  /* 10a */  ret\n","c":"/* candidate for ST_drawWidgets (st_stuff.c, 267 bytes) */\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"g_game.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"p_inter.h\"\n#include \"am_map.h\"\n#include \"m_cheat.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nstatic boolean st_statusbaron;\nstatic boolean st_armson, st_fragson;\nstatic st_number_t w_ready, w_frags, w_ammo[4], w_maxammo[4];\nstatic st_percent_t w_health, w_armor;\nstatic st_binicon_t w_armsbg;\nstatic st_multicon_t w_arms[6], w_faces, w_keyboxes[3];\n\nvoid st_dummy(void)\n{\n    st_statusbaron = (int)w_ready.x + st_armson + st_fragson + w_frags.y + w_ammo[0].x + w_maxammo[0].x\n        + w_health.n.x + w_armor.n.x + w_arms[0].x + w_faces.x + w_keyboxes[0].x + w_armsbg.x;\n}\n\nvoid ST_drawWidgets(boolean refresh)\n{\n    int i;\n    st_multicon_t *p;\n\n    st_armson = st_statusbaron && !deathmatch;\n    st_fragson = deathmatch && st_statusbaron;\n    STlib_updateNum(&w_ready, refresh);\n    for (i = 0; i < 4; i++) {\n        STlib_updateNum(&w_ammo[i], refresh);\n        STlib_updateNum(&w_maxammo[i], refresh);\n    }\n    STlib_updatePercent(&w_health, refresh);\n    STlib_updatePercent(&w_armor, refresh);\n    STlib_updateBinIcon(&w_armsbg, refresh);\n    for (i = 0; i < 6; i++)\n        STlib_updateMultIcon(&w_arms[i], refresh);\n    STlib_updateMultIcon(&w_faces, refresh);\n    for (i = 0; i < 3; i++)\n        STlib_updateMultIcon(&w_keyboxes[i], refresh);\n    STlib_updateNum(&w_frags, refresh);\n}\n","size":267,"score":100,"agent":"kuncc/5","pid":6,"session":501,"ts":1791743388875}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":311,"symbol":"A_VileAttack","file":"p_enemy.c","asm":"# A_VileAttack  (TU p_enemy.c, section .text, 275 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_VileAttack:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %esi,0x24(%esp)\n  /* 00f */  mov     %edi,0x28(%esp)\n  /* 013 */  mov     0x78(%ebx),%esi\n  /* 016 */  test    %esi,%esi\n  /* 018 */  je      .L35\n  /* 01a */  mov     %ebx,(%esp)\n  /* 01d */  call    A_FaceTarget\n  /* 022 */  mov     0x78(%ebx),%eax\n  /* 025 */  mov     %ebx,(%esp)\n  /* 028 */  mov     %eax,0x4(%esp)\n  /* 02c */  call    P_CheckSight\n  /* 031 */  test    %eax,%eax\n  /* 033 */  jne     .L48\n.L35:\n  /* 035 */  mov     0x20(%esp),%ebx\n  /* 039 */  mov     0x24(%esp),%esi\n  /* 03d */  mov     0x28(%esp),%edi\n  /* 041 */  add     $0x2c,%esp\n  /* 044 */  ret\n  /* 045 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  mov     %ebx,(%esp)\n  /* 04b */  mov     $0x52,%edx\n  /* 050 */  mov     %edx,0x4(%esp)\n  /* 054 */  call    S_StartSound\n  /* 059 */  mov     $0x14,%ecx\n  /* 05e */  mov     %ecx,0xc(%esp)\n  /* 062 */  mov     %ebx,0x8(%esp)\n  /* 066 */  mov     %ebx,0x4(%esp)\n  /* 06a */  mov     0x78(%ebx),%eax\n  /* 06d */  mov     %eax,(%esp)\n  /* 070 */  call    P_DamageMobj\n  /* 075 */  mov     0x78(%ebx),%ecx\n  /* 078 */  xor     %edx,%edx\n  /* 07a */  mov     $0x3e80000,%eax\n  /* 07f */  mov     0x5c(%ecx),%esi\n  /* 082 */  idivl   0x48(%esi)\n  /* 085 */  mov     0x98(%ebx),%edx\n  /* 08b */  test    %edx,%edx\n  /* 08d */  mov     %eax,0x50(%ecx)\n  /* 090 */  je      .L35\n  /* 092 */  mov     0x20(%ebx),%esi\n  /* 095 */  mov     %edx,0x1c(%esp)\n  /* 099 */  mov     finecosine,%eax\n  /* 09e */  mov     0xc(%ecx),%edi\n  /* 0a1 */  shr     $0x13,%esi\n  /* 0a4 */  mov     (%eax,%esi,4),%eax\n  /* 0a7 */  movl    $0x180000,(%esp)\n  /* 0ae */  mov     %eax,0x4(%esp)\n  /* 0b2 */  call    FixedMul\n  /* 0b7 */  mov     0x1c(%esp),%edx\n  /* 0bb */  mov     %eax,%ecx\n  /* 0bd */  mov     %edi,%eax\n  /* 0bf */  sub     %ecx,%eax\n  /* 0c1 */  mov     %eax,0xc(%edx)\n  /* 0c4 */  mov     0x78(%ebx),%eax\n  /* 0c7 */  mov     0x10(%eax),%edi\n  /* 0ca */  mov     finesine(,%esi,4),%eax\n  /* 0d1 */  movl    $0x180000,(%esp)\n  /* 0d8 */  mov     %eax,0x4(%esp)\n  /* 0dc */  call    FixedMul\n  /* 0e1 */  mov     0x1c(%esp),%edx\n  /* 0e5 */  mov     %eax,%ecx\n  /* 0e7 */  mov     %edi,%eax\n  /* 0e9 */  sub     %ecx,%eax\n  /* 0eb */  mov     %eax,0x10(%edx)\n  /* 0ee */  mov     $0x46,%eax\n  /* 0f3 */  mov     %ebx,0x4(%esp)\n  /* 0f7 */  mov     %eax,0x8(%esp)\n  /* 0fb */  mov     %edx,(%esp)\n  /* 0fe */  call    P_RadiusAttack\n  /* 103 */  mov     0x20(%esp),%ebx\n  /* 107 */  mov     0x24(%esp),%esi\n  /* 10b */  mov     0x28(%esp),%edi\n  /* 10f */  add     $0x2c,%esp\n  /* 112 */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_VileAttack(mobj_t* actor)\n{\n    mobj_t* fire;\n    int an;\n\n    if (!actor->target)\n        return;\n    A_FaceTarget(actor);\n    if (!P_CheckSight(actor, actor->target))\n        return;\n    S_StartSound(actor, sfx_barexp);\n    P_DamageMobj(actor->target, actor, actor, 20);\n    actor->target->momz = 1000*FRACUNIT/actor->target->info->mass;\n    an = actor->angle >> ANGLETOFINESHIFT;\n    fire = actor->tracer;\n    if (!fire)\n        return;\n    fire->x = actor->target->x - FixedMul(24*FRACUNIT, finecosine[an]);\n    fire->y = actor->target->y - FixedMul(24*FRACUNIT, finesine[an]);\n    P_RadiusAttack(fire, actor, 70);\n}\n","size":275,"score":100,"agent":"kuncc/6","pid":7,"session":510,"ts":1791743391246}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":695,"symbol":"Z_DumpHeap","file":"z_zone.c","asm":"# Z_DumpHeap  (TU z_zone.c, section .text, 284 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nZ_DumpHeap:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  mov     mainzone,%eax\n  /* 00b */  mov     0x30(%esp),%edi\n  /* 00f */  mov     0x34(%esp),%esi\n  /* 013 */  mov     %eax,0xc(%esp)\n  /* 017 */  mov     (%eax),%eax\n  /* 019 */  movl    $0x2,(%esp)\n  /* 020 */  mov     %eax,0x8(%esp)\n  /* 024 */  mov     $\"zone size: %i  location: %p\\n\",%eax\n  /* 029 */  mov     %eax,0x4(%esp)\n  /* 02d */  call    __printf_chk\n  /* 032 */  mov     $\"tag range: %i to %i\\n\",%eax\n  /* 037 */  mov     %esi,0xc(%esp)\n  /* 03b */  mov     %edi,0x8(%esp)\n  /* 03f */  mov     %eax,0x4(%esp)\n  /* 043 */  movl    $0x2,(%esp)\n  /* 04a */  call    __printf_chk\n  /* 04f */  mov     mainzone,%eax\n  /* 054 */  mov     0x14(%eax),%ebx\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0x8(%ebx),%eax\n  /* 063 */  cmp     %esi,%eax\n  /* 065 */  jg      .L6b\n  /* 067 */  cmp     %edi,%eax\n  /* 069 */  jge     .Ld8\n.L6b:\n  /* 06b */  mov     mainzone,%eax\n  /* 070 */  mov     0x10(%ebx),%edx\n  /* 073 */  add     $0x4,%eax\n  /* 076 */  cmp     %eax,%edx\n  /* 078 */  je      .L115\n.L7e:\n  /* 07e */  mov     (%ebx),%eax\n  /* 080 */  add     %ebx,%eax\n  /* 082 */  cmp     %eax,%edx\n  /* 084 */  je      .L95\n  /* 086 */  movl    $\"ERROR: block size does not touch the next block\",(%esp)\n  /* 08d */  call    puts\n  /* 092 */  mov     0x10(%ebx),%eax\n.L95:\n  /* 095 */  cmp     %ebx,0x14(%eax)\n  /* 098 */  je      .La9\n  /* 09a */  movl    $\"ERROR: next block doesn't have proper back link\",(%esp)\n  /* 0a1 */  call    puts\n  /* 0a6 */  mov     0x10(%ebx),%eax\n.La9:\n  /* 0a9 */  mov     0x4(%ebx),%ecx\n  /* 0ac */  test    %ecx,%ecx\n  /* 0ae */  je      .Lb8\n.Lb0:\n  /* 0b0 */  mov     %eax,%ebx\n  /* 0b2 */  jmp     .L60\n  /* 0b4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  mov     0x4(%eax),%edx\n  /* 0bb */  test    %edx,%edx\n  /* 0bd */  jne     .Lb0\n  /* 0bf */  movl    $\"ERROR: two consecutive free blocks\",(%esp)\n  /* 0c6 */  call    puts\n  /* 0cb */  mov     0x10(%ebx),%eax\n  /* 0ce */  mov     %eax,%ebx\n  /* 0d0 */  jmp     .L60\n  /* 0d2 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  mov     %eax,0x14(%esp)\n  /* 0dc */  mov     0x4(%ebx),%eax\n  /* 0df */  mov     %eax,0x10(%esp)\n  /* 0e3 */  mov     (%ebx),%eax\n  /* 0e5 */  mov     %ebx,0x8(%esp)\n  /* 0e9 */  movl    $0x2,(%esp)\n  /* 0f0 */  mov     %eax,0xc(%esp)\n  /* 0f4 */  mov     $\"block:%p    size:%7i    user:%p    tag:%3i\\n\",%eax\n  /* 0f9 */  mov     %eax,0x4(%esp)\n  /* 0fd */  call    __printf_chk\n  /* 102 */  mov     mainzone,%eax\n  /* 107 */  mov     0x10(%ebx),%edx\n  /* 10a */  add     $0x4,%eax\n  /* 10d */  cmp     %eax,%edx\n  /* 10f */  jne     .L7e\n.L115:\n  /* 115 */  add     $0x20,%esp\n  /* 118 */  pop     %ebx\n  /* 119 */  pop     %esi\n  /* 11a */  pop     %edi\n  /* 11b */  ret\n","c":"/* candidate for Z_DumpHeap (z_zone.c, 284 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n\ntypedef struct\n{\n    int size;\n    memblock_t blocklist;\n    memblock_t* rover;\n} memzone_t;\n\nextern memzone_t* mainzone;\n\nvoid Z_DumpHeap (int lowtag, int hightag)\n{\n    memblock_t* block;\n\n    printf (\"zone size: %i  location: %p\\n\", mainzone->size, mainzone);\n    printf (\"tag range: %i to %i\\n\", lowtag, hightag);\n\n    for (block = mainzone->blocklist.next ; ; block = block->next)\n    {\n\tif (block->tag >= lowtag && block->tag <= hightag)\n\t    printf (\"block:%p    size:%7i    user:%p    tag:%3i\\n\",\n\t\t    block, block->size, block->user, block->tag);\n\n\tif (block->next == &mainzone->blocklist)\n\t    break;\n\n\tif ((byte *)block + block->size != (byte *)block->next)\n\t    printf (\"ERROR: block size does not touch the next block\\n\");\n\n\tif ( block->next->prev != block)\n\t    printf (\"ERROR: next block doesn't have proper back link\\n\");\n\n\tif (!block->user && !block->next->user)\n\t    printf (\"ERROR: two consecutive free blocks\\n\");\n    }\n}\n","size":284,"score":100,"agent":"kuncc/1","pid":2,"session":513,"ts":1791743392482}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":645,"symbol":"W_InitMultipleFiles","file":"w_wad.c","asm":"# W_InitMultipleFiles  (TU w_wad.c, section .text, 272 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nW_InitMultipleFiles:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x14,%esp\n  /* 007 */  movl    $0x1,(%esp)\n  /* 00e */  mov     0x20(%esp),%ebx\n  /* 012 */  mov     %eax,numlumps\n  /* 017 */  call    malloc\n  /* 01c */  mov     %eax,lumpinfo\n  /* 021 */  mov     (%ebx),%eax\n  /* 023 */  test    %eax,%eax\n  /* 025 */  je      .Lc0\n  /* 02b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %eax,(%esp)\n  /* 033 */  add     $0x4,%ebx\n  /* 036 */  call    W_AddFile\n  /* 03b */  mov     (%ebx),%eax\n  /* 03d */  test    %eax,%eax\n  /* 03f */  jne     .L30\n  /* 041 */  mov     numlumps,%ebx\n  /* 047 */  test    %ebx,%ebx\n  /* 049 */  je      .Lc0\n.L4b:\n  /* 04b */  shl     $0x2,%ebx\n  /* 04e */  mov     %ebx,(%esp)\n  /* 051 */  call    malloc\n  /* 056 */  mov     %eax,lumpcache\n  /* 05b */  test    %eax,%eax\n  /* 05d */  mov     %eax,%edx\n  /* 05f */  je      .Lf9\n.L65:\n  /* 065 */  cmp     $0x8,%ebx\n  /* 068 */  jae     .L98\n.L6a:\n  /* 06a */  test    $0x4,%bl\n  /* 06d */  je      .L78\n  /* 06f */  movl    $0x0,(%edx)\n  /* 075 */  add     $0x4,%edx\n.L78:\n  /* 078 */  test    $0x2,%bl\n  /* 07b */  je      .L85\n  /* 07d */  movw    $0x0,(%edx)\n  /* 082 */  add     $0x2,%edx\n.L85:\n  /* 085 */  test    $0x1,%bl\n  /* 088 */  je      .L8d\n  /* 08a */  movb    $0x0,(%edx)\n.L8d:\n  /* 08d */  add     $0x14,%esp\n  /* 090 */  pop     %ebx\n  /* 091 */  pop     %edi\n  /* 092 */  ret\n  /* 093 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  test    $0x1,%dl\n  /* 09b */  jne     .Ld7\n.L9d:\n  /* 09d */  test    $0x2,%dl\n  /* 0a0 */  jne     .Lde\n.La2:\n  /* 0a2 */  test    $0x4,%dl\n  /* 0a5 */  jne     .Leb\n.La7:\n  /* 0a7 */  mov     %ebx,%ecx\n  /* 0a9 */  mov     %edx,%edi\n  /* 0ab */  shr     $0x2,%ecx\n  /* 0ae */  xor     %eax,%eax\n  /* 0b0 */  rep stos %eax,%es:(%edi)\n  /* 0b2 */  and     $0x3,%ebx\n  /* 0b5 */  mov     %edi,%edx\n  /* 0b7 */  jmp     .L6a\n  /* 0b9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  movl    $\"W_InitFiles: no files found\",(%esp)\n  /* 0c7 */  call    I_Error\n  /* 0cc */  mov     numlumps,%ebx\n  /* 0d2 */  jmp     .L4b\n.Ld7:\n  /* 0d7 */  movb    $0x0,(%edx)\n  /* 0da */  dec     %ebx\n  /* 0db */  inc     %edx\n  /* 0dc */  jmp     .L9d\n.Lde:\n  /* 0de */  movw    $0x0,(%edx)\n  /* 0e3 */  sub     $0x2,%ebx\n  /* 0e6 */  add     $0x2,%edx\n  /* 0e9 */  jmp     .La2\n.Leb:\n  /* 0eb */  movl    $0x0,(%edx)\n  /* 0f1 */  sub     $0x4,%ebx\n  /* 0f4 */  add     $0x4,%edx\n  /* 0f7 */  jmp     .La7\n.Lf9:\n  /* 0f9 */  movl    $\"Couldn't allocate lumpcache\",(%esp)\n  /* 100 */  call    I_Error\n  /* 105 */  mov     lumpcache,%edx\n  /* 10b */  jmp     .L65\n","c":"/* candidate for W_InitMultipleFiles (w_wad.c, 272 bytes) */\n#include <ctype.h>\n#include <sys/types.h>\n#include <string.h>\n#include <unistd.h>\n#include <malloc.h>\n#include <fcntl.h>\n#include <sys/stat.h>\n#include <alloca.h>\n#include \"doomtype.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n\nlumpinfo_t*\t\tlumpinfo;\nint\t\t\tnumlumps;\n\nvoid**\t\t\tlumpcache;\n\nvoid W_InitMultipleFiles (char** filenames)\n{\n    int size;\n\n    numlumps = 0;\n    lumpinfo = malloc(1);\n\n    for ( ; *filenames ; filenames++)\n        W_AddFile(*filenames);\n\n    if (!numlumps)\n        I_Error(\"W_InitFiles: no files found\");\n\n    size = numlumps * sizeof(*lumpcache);\n    lumpcache = malloc(size);\n\n    if (!lumpcache)\n        I_Error(\"Couldn't allocate lumpcache\");\n\n    memset(lumpcache, 0, size);\n}\n","size":272,"score":100,"agent":"kuncc/7","pid":8,"session":506,"ts":1791743394080}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":651,"symbol":"W_ReadLump","file":"w_wad.c","asm":"# W_ReadLump  (TU w_wad.c, section .text, 280 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nW_ReadLump:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %edi,0x24(%esp)\n  /* 007 */  mov     0x30(%esp),%edi\n  /* 00b */  cmp     %edi,numlumps\n  /* 011 */  mov     %ebp,0x28(%esp)\n  /* 015 */  mov     0x34(%esp),%ebp\n  /* 019 */  mov     %ebx,0x1c(%esp)\n  /* 01d */  mov     %esi,0x20(%esp)\n  /* 021 */  jle     .L88\n.L23:\n  /* 023 */  mov     lumpinfo,%edx\n  /* 029 */  lea     (%edi,%edi,4),%eax\n  /* 02c */  lea     (%edx,%eax,4),%ebx\n  /* 02f */  mov     0x8(%ebx),%esi\n  /* 032 */  cmp     $0xffffffff,%esi\n  /* 035 */  je      .Le0\n.L3b:\n  /* 03b */  xor     %eax,%eax\n  /* 03d */  mov     %eax,0x8(%esp)\n  /* 041 */  mov     0xc(%ebx),%eax\n  /* 044 */  mov     %esi,(%esp)\n  /* 047 */  mov     %eax,0x4(%esp)\n  /* 04b */  call    lseek\n  /* 050 */  mov     0x10(%ebx),%eax\n  /* 053 */  mov     %ebp,0x4(%esp)\n  /* 057 */  mov     %esi,(%esp)\n  /* 05a */  mov     %eax,0x8(%esp)\n  /* 05e */  call    read\n  /* 063 */  mov     0x10(%ebx),%edx\n  /* 066 */  cmp     %eax,%edx\n  /* 068 */  jg      .La0\n  /* 06a */  cmpl    $0xffffffff,0x8(%ebx)\n  /* 06e */  je      .Lbe\n.L70:\n  /* 070 */  mov     0x1c(%esp),%ebx\n  /* 074 */  mov     0x20(%esp),%esi\n  /* 078 */  mov     0x24(%esp),%edi\n  /* 07c */  mov     0x28(%esp),%ebp\n  /* 080 */  add     $0x2c,%esp\n  /* 083 */  ret\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  mov     %edi,0x4(%esp)\n  /* 08c */  movl    $\"W_ReadLump: %i >= numlumps\",(%esp)\n  /* 093 */  call    I_Error\n  /* 098 */  jmp     .L23\n  /* 09a */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  mov     %edi,0xc(%esp)\n  /* 0a4 */  mov     %edx,0x8(%esp)\n  /* 0a8 */  mov     %eax,0x4(%esp)\n  /* 0ac */  movl    $\"W_ReadLump: only read %i of %i on lump %i\",(%esp)\n  /* 0b3 */  call    I_Error\n  /* 0b8 */  cmpl    $0xffffffff,0x8(%ebx)\n  /* 0bc */  jne     .L70\n.Lbe:\n  /* 0be */  mov     %esi,0x30(%esp)\n  /* 0c2 */  mov     0x1c(%esp),%ebx\n  /* 0c6 */  mov     0x20(%esp),%esi\n  /* 0ca */  mov     0x24(%esp),%edi\n  /* 0ce */  mov     0x28(%esp),%ebp\n  /* 0d2 */  add     $0x2c,%esp\n  /* 0d5 */  jmp     close\n  /* 0da */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  mov     reloadname,%eax\n  /* 0e5 */  xor     %edx,%edx\n  /* 0e7 */  mov     %edx,0x4(%esp)\n  /* 0eb */  mov     %eax,(%esp)\n  /* 0ee */  call    open\n  /* 0f3 */  cmp     $0xffffffff,%eax\n  /* 0f6 */  mov     %eax,%esi\n  /* 0f8 */  jne     .L3b\n  /* 0fe */  movl    $\"W_ReadLump: couldn't open %s\",(%esp)\n  /* 105 */  mov     reloadname,%eax\n  /* 10a */  mov     %eax,0x4(%esp)\n  /* 10e */  call    I_Error\n  /* 113 */  jmp     .L3b\n","c":"/* candidate for W_ReadLump (w_wad.c, 280 bytes) */\n#include <ctype.h>\n#include <sys/types.h>\n#include <string.h>\n#include <unistd.h>\n#include <malloc.h>\n#include <fcntl.h>\n#include <sys/stat.h>\n#include <alloca.h>\n#include \"doomtype.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n\n#define O_BINARY 0\nchar* reloadname;\n\nvoid W_ReadLump (int lump, void *dest)\n{\n    int c;\n    lumpinfo_t* l;\n    int handle;\n\n    if (lump >= numlumps)\n\tI_Error (\"W_ReadLump: %i >= numlumps\",lump);\n\n    l = lumpinfo+lump;\n\n    if (l->handle == -1)\n    {\n\thandle = open (reloadname,O_RDONLY | O_BINARY);\n\tif (handle == -1)\n\t    I_Error (\"W_ReadLump: couldn't open %s\",reloadname);\n    }\n    else\n\thandle = l->handle;\n\n    lseek (handle, l->position, SEEK_SET);\n    c = read (handle, dest, l->size);\n\n    if (c < l->size)\n\tI_Error (\"W_ReadLump: only read %i of %i on lump %i\",c,l->size,lump);\n\n    if (l->handle == -1)\n\tclose (handle);\n}\n","size":280,"score":100,"agent":"kuncc/4","pid":5,"session":512,"ts":1791743394651}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":665,"symbol":"WI_drawTime","file":"wi_stuff.c","asm":"# WI_drawTime  (TU wi_stuff.c, section .text, 286 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_drawTime:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x48(%esp),%eax\n  /* 00b */  mov     0x40(%esp),%edi\n  /* 00f */  mov     0x44(%esp),%esi\n  /* 013 */  test    %eax,%eax\n  /* 015 */  js      .Le0\n  /* 01b */  cmpl    $0xe0f,0x48(%esp)\n  /* 023 */  jg      .Lc0\n  /* 029 */  mov     0x48(%esp),%eax\n  /* 02d */  mov     %edi,%esi\n  /* 02f */  mov     $0x1,%ebx\n  /* 034 */  mov     0x44(%esp),%edi\n  /* 038 */  add     $0x3b,%eax\n  /* 03b */  mov     %eax,0x1c(%esp)\n  /* 03f */  nop\n.L40:\n  /* 040 */  mov     %esi,(%esp)\n  /* 043 */  mov     0x48(%esp),%eax\n  /* 047 */  mov     $0x2,%ebp\n  /* 04c */  mov     %ebp,0xc(%esp)\n  /* 050 */  mov     %edi,0x4(%esp)\n  /* 054 */  cltd\n  /* 055 */  idiv    %ebx\n  /* 057 */  mov     %eax,%ebp\n  /* 059 */  mov     $0x88888889,%eax\n  /* 05e */  imul    %ebp\n  /* 060 */  mov     %ebp,%eax\n  /* 062 */  sar     $0x1f,%eax\n  /* 065 */  add     %ebp,%edx\n  /* 067 */  sar     $0x5,%edx\n  /* 06a */  sub     %eax,%edx\n  /* 06c */  mov     %edx,%eax\n  /* 06e */  shl     $0x4,%eax\n  /* 071 */  sub     %edx,%eax\n  /* 073 */  shl     $0x2,%eax\n  /* 076 */  sub     %eax,%ebp\n  /* 078 */  mov     %ebp,0x8(%esp)\n  /* 07c */  mov     %ebx,%ebp\n  /* 07e */  call    WI_drawNum\n  /* 083 */  shl     $0x4,%ebp\n  /* 086 */  sub     %ebx,%ebp\n  /* 088 */  shl     $0x2,%ebp\n  /* 08b */  dec     %ebx\n  /* 08c */  mov     %eax,%esi\n  /* 08e */  je      .Lf0\n  /* 090 */  mov     0x48(%esp),%eax\n  /* 094 */  cltd\n  /* 095 */  idiv    %ebp\n  /* 097 */  test    %eax,%eax\n  /* 099 */  je      .Le0\n  /* 09b */  mov     colon,%eax\n  /* 0a0 */  mov     %ebp,%ebx\n  /* 0a2 */  movswl  (%eax),%edx\n  /* 0a5 */  mov     %eax,0xc(%esp)\n  /* 0a9 */  xor     %eax,%eax\n  /* 0ab */  mov     %eax,0x8(%esp)\n  /* 0af */  mov     %edi,0x4(%esp)\n  /* 0b3 */  sub     %edx,%esi\n  /* 0b5 */  mov     %esi,(%esp)\n  /* 0b8 */  call    V_DrawPatch\n  /* 0bd */  jmp     .L40\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  mov     %esi,0x4(%esp)\n  /* 0c4 */  mov     sucks,%eax\n  /* 0c9 */  xor     %edx,%edx\n  /* 0cb */  mov     %edx,0x8(%esp)\n  /* 0cf */  mov     %eax,0xc(%esp)\n  /* 0d3 */  movswl  (%eax),%eax\n  /* 0d6 */  sub     %eax,%edi\n  /* 0d8 */  mov     %edi,(%esp)\n  /* 0db */  call    V_DrawPatch\n.Le0:\n  /* 0e0 */  add     $0x2c,%esp\n  /* 0e3 */  pop     %ebx\n  /* 0e4 */  pop     %esi\n  /* 0e5 */  pop     %edi\n  /* 0e6 */  pop     %ebp\n  /* 0e7 */  ret\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     colon,%eax\n  /* 0f5 */  xor     %ecx,%ecx\n  /* 0f7 */  movswl  (%eax),%edx\n  /* 0fa */  mov     %eax,0xc(%esp)\n  /* 0fe */  mov     %ecx,0x8(%esp)\n  /* 102 */  mov     %edi,0x4(%esp)\n  /* 106 */  sub     %edx,%esi\n  /* 108 */  mov     %esi,(%esp)\n  /* 10b */  call    V_DrawPatch\n  /* 110 */  cmpl    $0x76,0x1c(%esp)\n  /* 115 */  jbe     .Le0\n  /* 117 */  mov     %ebp,%ebx\n  /* 119 */  jmp     .L40\n","c":"#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nstatic patch_t* colon;\nstatic patch_t* sucks;\nint WI_drawNum(int x, int y, int n, int digits);\nvoid WI_setp(void) { colon = W_CacheLumpName(\"WICOLON\", PU_STATIC); sucks = W_CacheLumpName(\"WISUCKS\", PU_STATIC); }\n\nvoid WI_drawTime(int x, int y, int t)\n{\n    int div;\n\n    if (t < 0)\n        return;\n\n    if (t <= 61*59)\n    {\n        div = 1;\n        do\n        {\n            x = WI_drawNum(x, y, (t / div) % 60, 2) - SHORT(colon->width);\n            div *= 60;\n            if (div == 60 || t / div)\n                V_DrawPatch(x, y, 0, colon);\n        } while (t / div);\n    }\n    else\n    {\n        V_DrawPatch(x - SHORT(sucks->width), y, 0, sucks);\n    }\n}\n","size":286,"score":100,"agent":"kuncc/2","pid":3,"session":514,"ts":1791743399062}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":167,"symbol":"I_InitSound","file":"i_sound.c","asm":"# I_InitSound  (TU i_sound.c, section .text, 288 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_InitSound:\n  /* 000 */  sub     $0x12c,%esp\n  /* 006 */  movl    $\"DOOMWADDIR\",(%esp)\n  /* 00d */  mov     %ebx,0x128(%esp)\n  /* 014 */  call    getenv\n  /* 019 */  mov     sndserver_filename,%ebx\n  /* 01f */  test    %eax,%eax\n  /* 021 */  je      .Lf0\n  /* 027 */  movl    $\"DOOMWADDIR\",(%esp)\n  /* 02e */  call    getenv\n  /* 033 */  mov     $\"%s/%s\",%ecx\n  /* 038 */  mov     %ebx,0x14(%esp)\n  /* 03c */  mov     $0x100,%ebx\n  /* 041 */  mov     %ebx,0x8(%esp)\n  /* 045 */  lea     0x20(%esp),%ebx\n  /* 049 */  mov     %ecx,0xc(%esp)\n  /* 04d */  mov     %ebx,(%esp)\n  /* 050 */  mov     %eax,0x10(%esp)\n  /* 054 */  mov     $0x2,%eax\n  /* 059 */  mov     %eax,0x4(%esp)\n  /* 05d */  call    __sprintf_chk\n.L62:\n  /* 062 */  mov     %ebx,(%esp)\n  /* 065 */  mov     $0x1,%eax\n  /* 06a */  mov     %eax,0x4(%esp)\n  /* 06e */  call    access\n  /* 073 */  test    %eax,%eax\n  /* 075 */  jne     .Lb8\n  /* 077 */  mov     %ebx,(%esp)\n  /* 07a */  mov     $0x100,%ecx\n  /* 07f */  mov     $\" -quiet\",%eax\n  /* 084 */  mov     %ecx,0x8(%esp)\n  /* 088 */  mov     %eax,0x4(%esp)\n  /* 08c */  call    __strcat_chk\n  /* 091 */  mov     $\"w\",%eax\n  /* 096 */  mov     %ebx,(%esp)\n  /* 099 */  mov     %eax,0x4(%esp)\n  /* 09d */  call    popen\n  /* 0a2 */  mov     0x128(%esp),%ebx\n  /* 0a9 */  mov     %eax,sndserver\n  /* 0ae */  add     $0x12c,%esp\n  /* 0b4 */  ret\n  /* 0b5 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  mov     %ebx,0xc(%esp)\n  /* 0bc */  mov     $\"Could not start sound server [%s]\\n\",%eax\n  /* 0c1 */  mov     $0x2,%edx\n  /* 0c6 */  mov     %eax,0x8(%esp)\n  /* 0ca */  mov     stderr,%eax\n  /* 0cf */  mov     %edx,0x4(%esp)\n  /* 0d3 */  mov     %eax,(%esp)\n  /* 0d6 */  call    __fprintf_chk\n  /* 0db */  mov     0x128(%esp),%ebx\n  /* 0e2 */  add     $0x12c,%esp\n  /* 0e8 */  ret\n  /* 0e9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     %ebx,0x10(%esp)\n  /* 0f4 */  mov     $\"%s\",%eax\n  /* 0f9 */  mov     $0x2,%edx\n  /* 0fe */  mov     %eax,0xc(%esp)\n  /* 102 */  lea     0x20(%esp),%ebx\n  /* 106 */  mov     $0x100,%eax\n  /* 10b */  mov     %eax,0x8(%esp)\n  /* 10f */  mov     %edx,0x4(%esp)\n  /* 113 */  mov     %ebx,(%esp)\n  /* 116 */  call    __sprintf_chk\n  /* 11b */  jmp     .L62\n","c":"/* candidate for I_InitSound (i_sound.c, 288 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nFILE* sndserver;\nchar* sndserver_filename = \"as\";\n\nvoid I_InitSound()\n{\n    char buffer[256];\n\n    if (getenv(\"DOOMWADDIR\"))\n        sprintf(buffer, \"%s/%s\", getenv(\"DOOMWADDIR\"), sndserver_filename);\n    else\n        sprintf(buffer, \"%s\", sndserver_filename);\n\n    if (!access(buffer, X_OK))\n    {\n        strcat(buffer, \" -quiet\");\n        sndserver = popen(buffer, \"w\");\n    }\n    else\n        fprintf(stderr, \"Could not start sound server [%s]\\n\", buffer);\n}\n","size":288,"score":100,"agent":"kuncc/3","pid":4,"session":515,"ts":1791743400767}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":377,"symbol":"PIT_ChangeSector","file":"p_map.c","asm":"# PIT_ChangeSector  (TU p_map.c, section .text, 276 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPIT_ChangeSector:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x14(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %esi,0x18(%esp)\n  /* 00f */  mov     %ebx,(%esp)\n  /* 012 */  call    P_ThingHeightClip\n  /* 017 */  test    %eax,%eax\n  /* 019 */  jne     .L4e\n  /* 01b */  mov     0x6c(%ebx),%eax\n  /* 01e */  test    %eax,%eax\n  /* 020 */  jle     .L70\n  /* 022 */  mov     0x68(%ebx),%eax\n  /* 025 */  test    $0x20000,%eax\n  /* 02a */  jne     .L60\n  /* 02c */  test    $0x4,%al\n  /* 02e */  je      .L4e\n  /* 030 */  mov     crushchange,%esi\n  /* 036 */  mov     $0x1,%ecx\n  /* 03b */  mov     %ecx,nofit\n  /* 041 */  test    %esi,%esi\n  /* 043 */  je      .L4e\n  /* 045 */  testb   $0x3,leveltime\n  /* 04c */  je      .L98\n.L4e:\n  /* 04e */  mov     0x14(%esp),%ebx\n  /* 052 */  mov     $0x1,%eax\n  /* 057 */  mov     0x18(%esp),%esi\n  /* 05b */  add     $0x1c,%esp\n  /* 05e */  ret\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %ebx,(%esp)\n  /* 063 */  call    P_RemoveMobj\n  /* 068 */  jmp     .L4e\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  mov     %ebx,(%esp)\n  /* 073 */  mov     $0x37f,%eax\n  /* 078 */  mov     %eax,0x4(%esp)\n  /* 07c */  call    P_SetMobjState\n  /* 081 */  andl    $0xfffffffd,0x68(%ebx)\n  /* 085 */  movl    $0x0,0x44(%ebx)\n  /* 08c */  movl    $0x0,0x40(%ebx)\n  /* 093 */  jmp     .L4e\n  /* 095 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  xor     %ecx,%ecx\n  /* 09a */  mov     $0xa,%eax\n  /* 09f */  mov     %ecx,0x4(%esp)\n  /* 0a3 */  xor     %edx,%edx\n  /* 0a5 */  mov     $0x26,%esi\n  /* 0aa */  mov     %eax,0xc(%esp)\n  /* 0ae */  mov     %edx,0x8(%esp)\n  /* 0b2 */  mov     %ebx,(%esp)\n  /* 0b5 */  call    P_DamageMobj\n  /* 0ba */  mov     %esi,0xc(%esp)\n  /* 0be */  mov     0x44(%ebx),%edx\n  /* 0c1 */  mov     %edx,%eax\n  /* 0c3 */  shr     $0x1f,%eax\n  /* 0c6 */  add     %edx,%eax\n  /* 0c8 */  mov     0x14(%ebx),%edx\n  /* 0cb */  sar     $1,%eax\n  /* 0cd */  add     %edx,%eax\n  /* 0cf */  mov     %eax,0x8(%esp)\n  /* 0d3 */  mov     0x10(%ebx),%eax\n  /* 0d6 */  mov     %eax,0x4(%esp)\n  /* 0da */  mov     0xc(%ebx),%eax\n  /* 0dd */  mov     %eax,(%esp)\n  /* 0e0 */  call    P_SpawnMobj\n  /* 0e5 */  mov     %eax,%esi\n  /* 0e7 */  call    P_Random\n  /* 0ec */  mov     %eax,%ebx\n  /* 0ee */  call    P_Random\n  /* 0f3 */  sub     %eax,%ebx\n  /* 0f5 */  shl     $0xc,%ebx\n  /* 0f8 */  mov     %ebx,0x48(%esi)\n  /* 0fb */  call    P_Random\n  /* 100 */  mov     %eax,%ebx\n  /* 102 */  call    P_Random\n  /* 107 */  sub     %eax,%ebx\n  /* 109 */  shl     $0xc,%ebx\n  /* 10c */  mov     %ebx,0x4c(%esi)\n  /* 10f */  jmp     .L4e\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nextern boolean nofit, crushchange;\n\nboolean PIT_ChangeSector(mobj_t* thing)\n{\n    mobj_t* mo;\n\n    if (P_ThingHeightClip(thing))\n        return true;\n\n    if (thing->health <= 0)\n    {\n        P_SetMobjState(thing, S_GIBS);\n        thing->flags &= ~MF_SOLID;\n        thing->height = 0;\n        thing->radius = 0;\n        return true;\n    }\n\n    if (thing->flags & MF_DROPPED)\n    {\n        P_RemoveMobj(thing);\n        return true;\n    }\n\n    if (!(thing->flags & MF_SHOOTABLE))\n        return true;\n\n    nofit = true;\n\n    if (crushchange && !(leveltime & 3))\n    {\n        P_DamageMobj(thing, NULL, NULL, 10);\n        mo = P_SpawnMobj(thing->x, thing->y, thing->z + thing->height / 2, MT_BLOOD);\n        mo->momx = (P_Random() - P_Random()) << 12;\n        mo->momy = (P_Random() - P_Random()) << 12;\n    }\n    return true;\n}\n","size":276,"score":100,"agent":"kuncc/0","pid":1,"session":511,"ts":1791743401741}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":512,"symbol":"R_ClipSolidWallSegment","file":"r_bsp.c","asm":"# R_ClipSolidWallSegment  (TU r_bsp.c, section .text, 288 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ClipSolidWallSegment:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  mov     $solidsegs,%ebx\n  /* 009 */  sub     $0x2c,%esp\n  /* 00c */  mov     0x40(%esp),%esi\n  /* 010 */  mov     0x44(%esp),%edi\n  /* 014 */  lea     -0x1(%esi),%eax\n  /* 017 */  cmp     solidsegs+0x4,%eax\n  /* 01d */  jle     .L28\n  /* 01f */  nop\n.L20:\n  /* 020 */  add     $0x8,%ebx\n  /* 023 */  cmp     %eax,0x4(%ebx)\n  /* 026 */  jl      .L20\n.L28:\n  /* 028 */  mov     (%ebx),%eax\n  /* 02a */  cmp     %esi,%eax\n  /* 02c */  jle     .L45\n  /* 02e */  dec     %eax\n  /* 02f */  cmp     %edi,%eax\n  /* 031 */  jg      .Le0\n  /* 037 */  mov     %eax,0x4(%esp)\n  /* 03b */  mov     %esi,(%esp)\n  /* 03e */  call    R_StoreWallRange\n  /* 043 */  mov     %esi,(%ebx)\n.L45:\n  /* 045 */  mov     0x4(%ebx),%eax\n  /* 048 */  mov     %ebx,%esi\n  /* 04a */  cmp     %edi,%eax\n  /* 04c */  jl      .L6e\n  /* 04e */  jmp     .Ld7\n  /* 053 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %eax,(%esp)\n  /* 05b */  add     $0x8,%esi\n  /* 05e */  mov     %edx,0x4(%esp)\n  /* 062 */  call    R_StoreWallRange\n  /* 067 */  mov     0x4(%esi),%eax\n  /* 06a */  cmp     %edi,%eax\n  /* 06c */  jge     .L87\n.L6e:\n  /* 06e */  mov     0x8(%esi),%ecx\n  /* 071 */  inc     %eax\n  /* 072 */  lea     -0x1(%ecx),%edx\n  /* 075 */  cmp     %edi,%edx\n  /* 077 */  jle     .L58\n  /* 079 */  mov     %eax,(%esp)\n  /* 07c */  mov     %edi,0x4(%esp)\n  /* 080 */  call    R_StoreWallRange\n  /* 085 */  mov     %edi,%eax\n.L87:\n  /* 087 */  mov     %eax,0x4(%ebx)\n  /* 08a */  cmp     %ebx,%esi\n  /* 08c */  je      .Ld7\n  /* 08e */  mov     newend,%edi\n  /* 094 */  cmp     %edi,%esi\n  /* 096 */  je      .Lce\n  /* 098 */  mov     %edi,%ecx\n  /* 09a */  mov     %ebx,%eax\n  /* 09c */  sub     %esi,%ecx\n  /* 09e */  mov     %esi,%ebp\n  /* 0a0 */  mov     %ebx,0x1c(%esp)\n  /* 0a4 */  lea     0x8(%esi),%edx\n  /* 0a7 */  add     %ebx,%ecx\n  /* 0a9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     (%edx),%ebx\n  /* 0b2 */  add     $0x8,%eax\n  /* 0b5 */  add     $0x8,%edx\n  /* 0b8 */  mov     -0x4(%edx),%esi\n  /* 0bb */  cmp     %eax,%ecx\n  /* 0bd */  mov     %ebx,(%eax)\n  /* 0bf */  mov     %esi,0x4(%eax)\n  /* 0c2 */  jne     .Lb0\n  /* 0c4 */  mov     0x1c(%esp),%eax\n  /* 0c8 */  add     %eax,%edi\n  /* 0ca */  sub     %ebp,%edi\n  /* 0cc */  mov     %edi,%ebx\n.Lce:\n  /* 0ce */  add     $0x8,%ebx\n  /* 0d1 */  mov     %ebx,newend\n.Ld7:\n  /* 0d7 */  add     $0x2c,%esp\n  /* 0da */  pop     %ebx\n  /* 0db */  pop     %esi\n  /* 0dc */  pop     %edi\n  /* 0dd */  pop     %ebp\n  /* 0de */  ret\n  /* 0df */  nop\n.Le0:\n  /* 0e0 */  mov     %edi,0x4(%esp)\n  /* 0e4 */  mov     %esi,(%esp)\n  /* 0e7 */  call    R_StoreWallRange\n  /* 0ec */  mov     newend,%eax\n  /* 0f1 */  lea     0x8(%eax),%edx\n  /* 0f4 */  cmp     %ebx,%eax\n  /* 0f6 */  mov     %edx,newend\n  /* 0fc */  je      .L113\n  /* 0fe */  mov     %ebx,0x4(%esp)\n  /* 102 */  sub     %ebx,%eax\n  /* 104 */  mov     %eax,0x8(%esp)\n  /* 108 */  lea     0x8(%ebx),%eax\n  /* 10b */  mov     %eax,(%esp)\n  /* 10e */  call    memmove\n.L113:\n  /* 113 */  mov     %esi,(%ebx)\n  /* 115 */  mov     %edi,0x4(%ebx)\n  /* 118 */  add     $0x2c,%esp\n  /* 11b */  pop     %ebx\n  /* 11c */  pop     %esi\n  /* 11d */  pop     %edi\n  /* 11e */  pop     %ebp\n  /* 11f */  ret\n","c":"#include \"doomdef.h\"\n#include \"m_bbox.h\"\n#include \"i_system.h\"\n#include \"r_main.h\"\n#include \"r_plane.h\"\n#include \"r_things.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n\ntypedef struct { int first; int last; } cliprange_t;\ncliprange_t solidsegs[32];\ncliprange_t *newend;\n\nvoid R_StoreWallRange(int start, int stop);\n\nvoid R_ClipSolidWallSegment(int first, int last)\n{\n    cliprange_t *next;\n    cliprange_t *start;\n\n    start = solidsegs;\n    while (start->last < first - 1)\n        start++;\n\n    if (first < start->first)\n    {\n        if (last < start->first - 1)\n        {\n            R_StoreWallRange(first, last);\n            next = newend;\n            newend++;\n            while (next != start)\n            {\n                *next = *(next - 1);\n                next--;\n            }\n            next->first = first;\n            next->last = last;\n            return;\n        }\n        R_StoreWallRange(first, start->first - 1);\n        start->first = first;\n    }\n\n    if (last <= start->last)\n        return;\n\n    next = start;\n    while (last >= (next + 1)->first - 1)\n    {\n        R_StoreWallRange(next->last + 1, (next + 1)->first - 1);\n        next++;\n        if (last <= next->last)\n        {\n            start->last = next->last;\n            goto crunch;\n        }\n    }\n    R_StoreWallRange(next->last + 1, last);\n    start->last = last;\n\ncrunch:\n    if (next == start)\n        return;\n    while (next++ != newend)\n        *++start = *next;\n    newend = start + 1;\n}\n","size":288,"score":100,"agent":"kuncc/5","pid":6,"session":516,"ts":1791743403130}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":525,"symbol":"R_InitSpriteLumps","file":"r_data.c","asm":"# R_InitSpriteLumps  (TU r_data.c, section .text, 288 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_InitSpriteLumps:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"S_START\",(%esp)\n  /* 00a */  mov     %ebx,0x18(%esp)\n  /* 00e */  mov     $0x1,%ebx\n  /* 013 */  call    W_GetNumForName\n  /* 018 */  movl    $\"S_END\",(%esp)\n  /* 01f */  inc     %eax\n  /* 020 */  mov     %eax,firstspritelump\n  /* 025 */  call    W_GetNumForName\n  /* 02a */  mov     firstspritelump,%edx\n  /* 030 */  xor     %ecx,%ecx\n  /* 032 */  mov     %ecx,0x8(%esp)\n  /* 036 */  mov     %ebx,0x4(%esp)\n  /* 03a */  dec     %eax\n  /* 03b */  mov     %eax,lastspritelump\n  /* 040 */  sub     %edx,%eax\n  /* 042 */  inc     %eax\n  /* 043 */  mov     %eax,numspritelumps\n  /* 048 */  shl     $0x2,%eax\n  /* 04b */  mov     %eax,(%esp)\n  /* 04e */  call    Z_Malloc\n  /* 053 */  mov     %eax,spritewidth\n  /* 058 */  xor     %eax,%eax\n  /* 05a */  mov     %eax,0x8(%esp)\n  /* 05e */  mov     $0x1,%eax\n  /* 063 */  mov     %eax,0x4(%esp)\n  /* 067 */  mov     numspritelumps,%eax\n  /* 06c */  shl     $0x2,%eax\n  /* 06f */  mov     %eax,(%esp)\n  /* 072 */  call    Z_Malloc\n  /* 077 */  mov     %eax,spriteoffset\n  /* 07c */  xor     %eax,%eax\n  /* 07e */  mov     %eax,0x8(%esp)\n  /* 082 */  mov     $0x1,%eax\n  /* 087 */  mov     %eax,0x4(%esp)\n  /* 08b */  mov     numspritelumps,%eax\n  /* 090 */  shl     $0x2,%eax\n  /* 093 */  mov     %eax,(%esp)\n  /* 096 */  call    Z_Malloc\n  /* 09b */  mov     %eax,spritetopoffset\n  /* 0a0 */  mov     numspritelumps,%eax\n  /* 0a5 */  test    %eax,%eax\n  /* 0a7 */  jle     .L118\n  /* 0a9 */  xor     %ebx,%ebx\n  /* 0ab */  jmp     .L100\n  /* 0ad */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  mov     $0x65,%eax\n  /* 0b5 */  mov     %eax,0x4(%esp)\n  /* 0b9 */  mov     firstspritelump,%eax\n  /* 0be */  add     %ebx,%eax\n  /* 0c0 */  mov     %eax,(%esp)\n  /* 0c3 */  call    W_CacheLumpNum\n  /* 0c8 */  mov     spritewidth,%ecx\n  /* 0ce */  movswl  (%eax),%edx\n  /* 0d1 */  shl     $0x10,%edx\n  /* 0d4 */  mov     %edx,(%ecx,%ebx,4)\n  /* 0d7 */  movswl  0x4(%eax),%edx\n  /* 0db */  mov     spriteoffset,%ecx\n  /* 0e1 */  movswl  0x6(%eax),%eax\n  /* 0e5 */  shl     $0x10,%edx\n  /* 0e8 */  mov     %edx,(%ecx,%ebx,4)\n  /* 0eb */  mov     spritetopoffset,%edx\n  /* 0f1 */  shl     $0x10,%eax\n  /* 0f4 */  mov     %eax,(%edx,%ebx,4)\n  /* 0f7 */  inc     %ebx\n  /* 0f8 */  cmp     %ebx,numspritelumps\n  /* 0fe */  jle     .L118\n.L100:\n  /* 100 */  test    $0x3f,%bl\n  /* 103 */  jne     .Lb0\n  /* 105 */  movl    $0x2e,(%esp)\n  /* 10c */  call    putchar\n  /* 111 */  jmp     .Lb0\n  /* 113 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  mov     0x18(%esp),%ebx\n  /* 11c */  add     $0x1c,%esp\n  /* 11f */  ret\n","c":"/* candidate for R_InitSpriteLumps (r_data.c, 288 bytes) */\n#include <alloca.h>\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n#include \"r_sky.h\"\n#include \"r_data.h\"\n\nvoid R_InitSpriteLumps(void)\n{\n    int i;\n    patch_t *patch;\n\n    firstspritelump = W_GetNumForName(\"S_START\") + 1;\n    lastspritelump = W_GetNumForName(\"S_END\") - 1;\n    numspritelumps = lastspritelump - firstspritelump + 1;\n    spritewidth = Z_Malloc(numspritelumps * 4, PU_STATIC, 0);\n    spriteoffset = Z_Malloc(numspritelumps * 4, PU_STATIC, 0);\n    spritetopoffset = Z_Malloc(numspritelumps * 4, PU_STATIC, 0);\n\n    for (i = 0; i < numspritelumps; i++)\n    {\n        if (!(i & 63))\n            printf(\".\");\n        patch = W_CacheLumpNum(firstspritelump + i, PU_CACHE);\n        spritewidth[i] = SHORT(patch->width) << FRACBITS;\n        spriteoffset[i] = SHORT(patch->leftoffset) << FRACBITS;\n        spritetopoffset[i] = SHORT(patch->topoffset) << FRACBITS;\n    }\n}\n","size":288,"score":100,"agent":"kuncc/6","pid":7,"session":517,"ts":1791743403559}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":454,"symbol":"P_ArchiveWorld","file":"p_saveg.c","asm":"# P_ArchiveWorld  (TU p_saveg.c, section .text, 289 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_ArchiveWorld:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4,%esp\n  /* 007 */  mov     numsectors,%edi\n  /* 00d */  mov     save_p,%ecx\n  /* 013 */  test    %edi,%edi\n  /* 015 */  jle     .L81\n  /* 017 */  mov     sectors,%edx\n  /* 01d */  lea     0x0(,%edi,8),%eax\n  /* 024 */  sub     %edi,%eax\n  /* 026 */  lea     (%ecx,%eax,2),%esi\n  /* 029 */  mov     %ecx,%eax\n  /* 02b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     (%edx),%ebx\n  /* 032 */  add     $0xe,%eax\n  /* 035 */  add     $0x58,%edx\n  /* 038 */  sar     $0x10,%ebx\n  /* 03b */  mov     %bx,-0xe(%eax)\n  /* 03f */  movswl  -0x52(%edx),%ebx\n  /* 043 */  mov     %bx,-0xc(%eax)\n  /* 047 */  movswl  -0x50(%edx),%ebx\n  /* 04b */  mov     %bx,-0xa(%eax)\n  /* 04f */  movswl  -0x4e(%edx),%ebx\n  /* 053 */  mov     %bx,-0x8(%eax)\n  /* 057 */  movswl  -0x4c(%edx),%ebx\n  /* 05b */  mov     %bx,-0x6(%eax)\n  /* 05f */  movswl  -0x4a(%edx),%ebx\n  /* 063 */  mov     %bx,-0x4(%eax)\n  /* 067 */  movswl  -0x48(%edx),%ebx\n  /* 06b */  cmp     %esi,%eax\n  /* 06d */  mov     %bx,-0x2(%eax)\n  /* 071 */  jne     .L30\n  /* 073 */  dec     %edi\n  /* 074 */  lea     0x0(,%edi,8),%eax\n  /* 07b */  sub     %edi,%eax\n  /* 07d */  lea     0xe(%ecx,%eax,2),%ecx\n.L81:\n  /* 081 */  mov     numlines,%eax\n  /* 086 */  mov     %eax,(%esp)\n  /* 089 */  test    %eax,%eax\n  /* 08b */  jle     .L115\n  /* 091 */  mov     lines,%ebx\n  /* 097 */  xor     %edi,%edi\n  /* 099 */  mov     sides,%ebp\n  /* 09f */  nop\n.La0:\n  /* 0a0 */  movswl  0x10(%ebx),%eax\n  /* 0a4 */  mov     %ax,(%ecx)\n  /* 0a7 */  movswl  0x12(%ebx),%eax\n  /* 0ab */  mov     %ax,0x2(%ecx)\n  /* 0af */  lea     0x6(%ecx),%eax\n  /* 0b2 */  movswl  0x14(%ebx),%edx\n  /* 0b6 */  mov     %dx,0x4(%ecx)\n  /* 0ba */  movswl  0x16(%ebx),%edx\n  /* 0be */  cmp     $0xffffffff,%edx\n  /* 0c1 */  je      .Lfc\n  /* 0c3 */  xor     %esi,%esi\n.Lc5:\n  /* 0c5 */  lea     (%edx,%edx,4),%edx\n  /* 0c8 */  lea     0x0(%ebp,%edx,4),%edx\n  /* 0cc */  mov     (%edx),%ecx\n  /* 0ce */  sar     $0x10,%ecx\n  /* 0d1 */  dec     %esi\n  /* 0d2 */  mov     %cx,(%eax)\n  /* 0d5 */  movswl  0x6(%edx),%ecx\n  /* 0d9 */  mov     %cx,0x2(%eax)\n  /* 0dd */  movswl  0x8(%edx),%ecx\n  /* 0e1 */  mov     %cx,0x4(%eax)\n  /* 0e5 */  movswl  0xa(%edx),%ecx\n  /* 0e9 */  mov     %cx,0x6(%eax)\n  /* 0ed */  lea     0xa(%eax),%ecx\n  /* 0f0 */  movswl  0xc(%edx),%edx\n  /* 0f4 */  mov     %dx,0x8(%eax)\n  /* 0f8 */  je      .L10c\n  /* 0fa */  mov     %ecx,%eax\n.Lfc:\n  /* 0fc */  movswl  0x18(%ebx),%edx\n  /* 100 */  mov     $0x1,%esi\n  /* 105 */  cmp     $0xffffffff,%edx\n  /* 108 */  jne     .Lc5\n  /* 10a */  mov     %eax,%ecx\n.L10c:\n  /* 10c */  inc     %edi\n  /* 10d */  add     $0x40,%ebx\n  /* 110 */  cmp     (%esp),%edi\n  /* 113 */  jne     .La0\n.L115:\n  /* 115 */  mov     %ecx,save_p\n  /* 11b */  pop     %eax\n  /* 11c */  pop     %ebx\n  /* 11d */  pop     %esi\n  /* 11e */  pop     %edi\n  /* 11f */  pop     %ebp\n  /* 120 */  ret\n","c":"#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n\nextern byte* save_p;\n\nvoid P_ArchiveWorld (void)\n{\n    int\t\t\ti;\n    int\t\t\tj;\n    sector_t*\t\tsec;\n    line_t*\t\tli;\n    side_t*\t\tsi;\n    short*\t\tput;\n\n    put = (short *)save_p;\n\n    for (i=0, sec = sectors ; i<numsectors ; i++,sec++)\n    {\n\t*put++ = sec->floorheight >> FRACBITS;\n\t*put++ = sec->ceilingheight >> FRACBITS;\n\t*put++ = sec->floorpic;\n\t*put++ = sec->ceilingpic;\n\t*put++ = sec->lightlevel;\n\t*put++ = sec->special;\n\t*put++ = sec->tag;\n    }\n\n    for (i=0, li = lines ; i<numlines ; i++,li++)\n    {\n\t*put++ = li->flags;\n\t*put++ = li->special;\n\t*put++ = li->tag;\n\tfor (j=0 ; j<2 ; j++)\n\t{\n\t    if (li->sidenum[j] == -1)\n\t\tcontinue;\n\n\t    si = &sides[li->sidenum[j]];\n\n\t    *put++ = si->textureoffset >> FRACBITS;\n\t    *put++ = si->rowoffset >> FRACBITS;\n\t    *put++ = si->toptexture;\n\t    *put++ = si->bottomtexture;\n\t    *put++ = si->midtexture;\n\t}\n    }\n    save_p = (byte *)put;\n}\n","size":289,"score":100,"agent":"kuncc/7","pid":8,"session":519,"ts":1791743410310}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":638,"symbol":"V_GetBlock","file":"v_video.c","asm":"# V_GetBlock  (TU v_video.c, section .text, 290 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_GetBlock:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%edi\n  /* 00b */  mov     0x44(%esp),%esi\n  /* 00f */  mov     0x4c(%esp),%ebp\n  /* 013 */  mov     0x54(%esp),%ebx\n  /* 017 */  mov     %edi,%eax\n  /* 019 */  or      %esi,%eax\n  /* 01b */  js      .L2c\n  /* 01d */  lea     (%edi,%ebp,1),%edx\n  /* 020 */  cmp     $0x140,%edx\n  /* 026 */  jle     .L100\n.L2c:\n  /* 02c */  movl    $\"Bad V_DrawBlock\",(%esp)\n  /* 033 */  call    I_Error\n.L38:\n  /* 038 */  mov     0x50(%esp),%ecx\n  /* 03c */  test    %ecx,%ecx\n  /* 03e */  je      .Lc8\n  /* 044 */  mov     0x48(%esp),%ecx\n  /* 048 */  lea     (%esi,%esi,4),%eax\n  /* 04b */  shl     $0x6,%eax\n  /* 04e */  add     %edi,%eax\n  /* 050 */  mov     screens(,%ecx,4),%edx\n  /* 057 */  mov     0x50(%esp),%ecx\n  /* 05b */  add     %edx,%eax\n  /* 05d */  lea     -0x1(%ecx),%edx\n  /* 060 */  mov     %edx,0x1c(%esp)\n  /* 064 */  jmp     .L94\n  /* 066 */  jmp     .L80\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 070 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 082 */  add     $0x140,%eax\n  /* 087 */  add     %ebp,%ebx\n  /* 089 */  decl    0x1c(%esp)\n  /* 08d */  cmpl    $0xffffffff,0x1c(%esp)\n  /* 092 */  je      .Lc8\n.L94:\n  /* 094 */  cmp     $0x8,%ebp\n  /* 097 */  mov     %ebp,%ecx\n  /* 099 */  mov     %ebx,%edi\n  /* 09b */  mov     %eax,%esi\n  /* 09d */  jb      .L80\n  /* 09f */  test    $0x1,%bl\n  /* 0a2 */  jne     .Le8\n.La4:\n  /* 0a4 */  test    $0x2,%edi\n  /* 0aa */  jne     .Ld0\n.Lac:\n  /* 0ac */  test    $0x4,%edi\n  /* 0b2 */  je      .L80\n  /* 0b4 */  mov     (%esi),%edx\n  /* 0b6 */  add     $0x4,%edi\n  /* 0b9 */  add     $0x4,%esi\n  /* 0bc */  sub     $0x4,%ecx\n  /* 0bf */  mov     %edx,-0x4(%edi)\n  /* 0c2 */  jmp     .L80\n  /* 0c4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  add     $0x2c,%esp\n  /* 0cb */  pop     %ebx\n  /* 0cc */  pop     %esi\n  /* 0cd */  pop     %edi\n  /* 0ce */  pop     %ebp\n  /* 0cf */  ret\n.Ld0:\n  /* 0d0 */  movzwl  (%esi),%edx\n  /* 0d3 */  add     $0x2,%edi\n  /* 0d6 */  add     $0x2,%esi\n  /* 0d9 */  sub     $0x2,%ecx\n  /* 0dc */  mov     %dx,-0x2(%edi)\n  /* 0e0 */  jmp     .Lac\n  /* 0e2 */  lea     0x0(%esi),%esi\n.Le8:\n  /* 0e8 */  movzbl  (%eax),%ecx\n  /* 0eb */  lea     0x1(%ebx),%edi\n  /* 0ee */  lea     0x1(%eax),%esi\n  /* 0f1 */  mov     %cl,(%ebx)\n  /* 0f3 */  lea     -0x1(%ebp),%ecx\n  /* 0f6 */  jmp     .La4\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     0x50(%esp),%edx\n  /* 104 */  add     %esi,%edx\n  /* 106 */  cmp     $0xc8,%edx\n  /* 10c */  jg      .L2c\n  /* 112 */  cmpl    $0x4,0x48(%esp)\n  /* 117 */  ja      .L2c\n  /* 11d */  jmp     .L38\n","c":"/* candidate for V_GetBlock (v_video.c, 290 bytes) */\n#include \"i_system.h\"\n#include \"r_local.h\"\n#include \"doomdef.h\"\n#include \"doomdata.h\"\n#include \"m_bbox.h\"\n#include \"m_swap.h\"\n#include \"v_video.h\"\n\nvoid V_GetBlock ( int x, int y, int scrn, int width, int height, byte* dest )\n{\n    byte* src;\n\n    if (x<0 || x+width > SCREENWIDTH || y<0 || y+height > SCREENHEIGHT\n        || (unsigned)scrn > 4)\n        I_Error (\"Bad V_DrawBlock\");\n\n    src = screens[scrn] + y*SCREENWIDTH+x;\n\n    while (height--)\n    {\n        memcpy (dest, src, width);\n        src += SCREENWIDTH;\n        dest += width;\n    }\n}\n","size":290,"score":100,"agent":"kuncc/2","pid":3,"session":521,"ts":1791743412972}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":255,"symbol":"M_ReadFile","file":"m_misc.c","asm":"# M_ReadFile  (TU m_misc.c, section .text, 292 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ReadFile:\n  /* 000 */  sub     $0x8c,%esp\n  /* 006 */  mov     $0x1b6,%ecx\n  /* 00b */  mov     %ebx,0x7c(%esp)\n  /* 00f */  mov     0x90(%esp),%eax\n  /* 016 */  xor     %ebx,%ebx\n  /* 018 */  mov     %ecx,0x8(%esp)\n  /* 01c */  mov     %ebx,0x4(%esp)\n  /* 020 */  mov     %esi,0x80(%esp)\n  /* 027 */  mov     %eax,(%esp)\n  /* 02a */  mov     %edi,0x84(%esp)\n  /* 031 */  mov     %ebp,0x88(%esp)\n  /* 038 */  call    open\n  /* 03d */  mov     %eax,%esi\n  /* 03f */  inc     %eax\n  /* 040 */  je      .L108\n.L46:\n  /* 046 */  mov     %esi,(%esp)\n  /* 049 */  lea     0x18(%esp),%eax\n  /* 04d */  mov     %eax,0x4(%esp)\n  /* 051 */  call    fstat\n  /* 056 */  inc     %eax\n  /* 057 */  je      .Le8\n.L5d:\n  /* 05d */  mov     0x44(%esp),%ebx\n  /* 061 */  mov     $0x1,%edx\n  /* 066 */  xor     %eax,%eax\n  /* 068 */  mov     %edx,0x4(%esp)\n  /* 06c */  mov     %eax,0x8(%esp)\n  /* 070 */  mov     %ebx,(%esp)\n  /* 073 */  call    Z_Malloc\n  /* 078 */  mov     %ebx,0x8(%esp)\n  /* 07c */  mov     %esi,(%esp)\n  /* 07f */  mov     %eax,0x4(%esp)\n  /* 083 */  mov     %eax,%ebp\n  /* 085 */  call    read\n  /* 08a */  mov     %esi,(%esp)\n  /* 08d */  mov     %eax,%edi\n  /* 08f */  call    close\n  /* 094 */  cmp     %edi,%ebx\n  /* 096 */  jg      .Lc8\n.L98:\n  /* 098 */  mov     0x94(%esp),%eax\n  /* 09f */  mov     0x80(%esp),%esi\n  /* 0a6 */  mov     0x84(%esp),%edi\n  /* 0ad */  mov     %ebp,(%eax)\n  /* 0af */  mov     %ebx,%eax\n  /* 0b1 */  mov     0x88(%esp),%ebp\n  /* 0b8 */  mov     0x7c(%esp),%ebx\n  /* 0bc */  add     $0x8c,%esp\n  /* 0c2 */  ret\n  /* 0c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  movl    $\"Couldn't read file %s\",(%esp)\n  /* 0cf */  mov     0x90(%esp),%eax\n  /* 0d6 */  mov     %eax,0x4(%esp)\n  /* 0da */  call    I_Error\n  /* 0df */  jmp     .L98\n  /* 0e1 */  lea     0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  movl    $\"Couldn't read file %s\",(%esp)\n  /* 0ef */  mov     0x90(%esp),%eax\n  /* 0f6 */  mov     %eax,0x4(%esp)\n  /* 0fa */  call    I_Error\n  /* 0ff */  jmp     .L5d\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  movl    $\"Couldn't read file %s\",(%esp)\n  /* 10f */  mov     0x90(%esp),%eax\n  /* 116 */  mov     %eax,0x4(%esp)\n  /* 11a */  call    I_Error\n  /* 11f */  jmp     .L46\n","c":"/* candidate for M_ReadFile (m_misc.c, 292 bytes) */\n#include <sys/stat.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <unistd.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"m_argv.h\"\n#include \"w_wad.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"v_video.h\"\n#include \"hu_stuff.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"m_misc.h\"\n\nint M_ReadFile ( char const* name, byte** buffer )\n{\n    int handle, count, length;\n    struct stat fileinfo;\n    byte *buf;\n\n    handle = open (name, O_RDONLY, 0666);\n    if (handle == -1)\n\tI_Error (\"Couldn't read file %s\", name);\n    if (fstat (handle,&fileinfo) == -1)\n\tI_Error (\"Couldn't read file %s\", name);\n    length = fileinfo.st_size;\n    buf = Z_Malloc (length, PU_STATIC, NULL);\n    count = read (handle, buf, length);\n    close (handle);\n\n    if (count < length)\n\tI_Error (\"Couldn't read file %s\", name);\n\n    *buffer = buf;\n    return length;\n}\n","size":292,"score":100,"agent":"kuncc/0","pid":1,"session":523,"ts":1791743414946}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":462,"symbol":"P_LoadSubsectors","file":"p_setup.c","asm":"# P_LoadSubsectors  (TU p_setup.c, section .text, 294 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_LoadSubsectors:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  mov     $0x1,%esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0x10,%esp\n  /* 00b */  mov     0x20(%esp),%ebx\n  /* 00f */  mov     %ebx,(%esp)\n  /* 012 */  call    W_LumpLength\n  /* 017 */  xor     %edx,%edx\n  /* 019 */  mov     $0x32,%ecx\n  /* 01e */  mov     %edx,0x8(%esp)\n  /* 022 */  mov     %ecx,0x4(%esp)\n  /* 026 */  shr     $0x2,%eax\n  /* 029 */  mov     %eax,numsubsectors\n  /* 02e */  shl     $0x3,%eax\n  /* 031 */  mov     %eax,(%esp)\n  /* 034 */  call    Z_Malloc\n  /* 039 */  mov     %esi,0x4(%esp)\n  /* 03d */  mov     %ebx,(%esp)\n  /* 040 */  mov     %eax,subsectors\n  /* 045 */  call    W_CacheLumpNum\n  /* 04a */  mov     subsectors,%ebx\n  /* 050 */  mov     %eax,%edx\n  /* 052 */  mov     numsubsectors,%eax\n  /* 057 */  lea     0x0(,%eax,8),%esi\n  /* 05e */  cmp     $0x8,%esi\n  /* 061 */  jae     .Le0\n.L63:\n  /* 063 */  test    $0x4,%esi\n  /* 069 */  je      .L74\n  /* 06b */  movl    $0x0,(%ebx)\n  /* 071 */  add     $0x4,%ebx\n.L74:\n  /* 074 */  test    $0x2,%esi\n  /* 07a */  je      .L84\n  /* 07c */  movw    $0x0,(%ebx)\n  /* 081 */  add     $0x2,%ebx\n.L84:\n  /* 084 */  and     $0x1,%esi\n  /* 087 */  je      .L8c\n  /* 089 */  movb    $0x0,(%ebx)\n.L8c:\n  /* 08c */  mov     numsubsectors,%esi\n  /* 092 */  test    %esi,%esi\n  /* 094 */  jle     .Lc8\n  /* 096 */  mov     subsectors,%ecx\n  /* 09c */  xor     %eax,%eax\n  /* 09e */  xchg    %ax,%ax\n  /* 0a0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  movswl  (%edx,%eax,4),%ebx\n  /* 0b4 */  mov     %bx,0x4(%ecx,%eax,8)\n  /* 0b9 */  movswl  0x2(%edx,%eax,4),%ebx\n  /* 0be */  mov     %bx,0x6(%ecx,%eax,8)\n  /* 0c3 */  inc     %eax\n  /* 0c4 */  cmp     %esi,%eax\n  /* 0c6 */  jne     .Lb0\n.Lc8:\n  /* 0c8 */  mov     %edx,0x20(%esp)\n  /* 0cc */  add     $0x10,%esp\n  /* 0cf */  pop     %ebx\n  /* 0d0 */  pop     %esi\n  /* 0d1 */  pop     %edi\n  /* 0d2 */  jmp     Z_Free\n  /* 0d7 */  nop\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  test    $0x1,%bl\n  /* 0e3 */  jne     .L104\n.Le5:\n  /* 0e5 */  test    $0x2,%bl\n  /* 0e8 */  jne     .L10b\n.Lea:\n  /* 0ea */  test    $0x4,%bl\n  /* 0ed */  jne     .L118\n.Lef:\n  /* 0ef */  mov     %esi,%ecx\n  /* 0f1 */  mov     %ebx,%edi\n  /* 0f3 */  shr     $0x2,%ecx\n  /* 0f6 */  xor     %eax,%eax\n  /* 0f8 */  rep stos %eax,%es:(%edi)\n  /* 0fa */  and     $0x3,%esi\n  /* 0fd */  mov     %edi,%ebx\n  /* 0ff */  jmp     .L63\n.L104:\n  /* 104 */  movb    $0x0,(%ebx)\n  /* 107 */  dec     %esi\n  /* 108 */  inc     %ebx\n  /* 109 */  jmp     .Le5\n.L10b:\n  /* 10b */  movw    $0x0,(%ebx)\n  /* 110 */  sub     $0x2,%esi\n  /* 113 */  add     $0x2,%ebx\n  /* 116 */  jmp     .Lea\n.L118:\n  /* 118 */  movl    $0x0,(%ebx)\n  /* 11e */  sub     $0x4,%esi\n  /* 121 */  add     $0x4,%ebx\n  /* 124 */  jmp     .Lef\n","c":"#include <math.h>\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"m_bbox.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nextern int numsubsectors;\nextern subsector_t* subsectors;\n\nvoid P_LoadSubsectors(int lump)\n{\n    byte* data;\n    int i;\n    mapsubsector_t* ms;\n    subsector_t* ss;\n\n    numsubsectors = W_LumpLength(lump) / sizeof(mapsubsector_t);\n    subsectors = Z_Malloc(numsubsectors * sizeof(subsector_t), PU_LEVEL, 0);\n    data = W_CacheLumpNum(lump, PU_STATIC);\n\n    ms = (mapsubsector_t*)data;\n    memset(subsectors, 0, numsubsectors * sizeof(subsector_t));\n    ss = subsectors;\n\n    for (i = 0; i < numsubsectors; i++, ss++, ms++)\n    {\n        ss->numlines = SHORT(ms->numsegs);\n        ss->firstline = SHORT(ms->firstseg);\n    }\n\n    Z_Free(data);\n}\n","size":294,"score":100,"agent":"kuncc/5","pid":6,"session":524,"ts":1791743415668}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":686,"symbol":"WI_Ticker","file":"wi_stuff.c","asm":"# WI_Ticker  (TU wi_stuff.c, section .text, 288 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_Ticker:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     bcnt,%eax\n  /* 008 */  inc     %eax\n  /* 009 */  mov     %eax,bcnt\n  /* 00e */  dec     %eax\n  /* 00f */  je      .L70\n.L11:\n  /* 011 */  call    WI_checkForAccelerate\n  /* 016 */  mov     state,%eax\n  /* 01b */  test    %eax,%eax\n  /* 01d */  je      .L9c\n.L1f:\n  /* 01f */  cmp     $0x1,%eax\n  /* 022 */  je      .L40\n  /* 024 */  inc     %eax\n  /* 025 */  jne     .L38\n  /* 027 */  call    WI_updateAnimatedBack\n  /* 02c */  decl    cnt\n  /* 032 */  je      .Lf0\n.L38:\n  /* 038 */  add     $0x1c,%esp\n  /* 03b */  ret\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  call    WI_updateAnimatedBack\n  /* 045 */  mov     cnt,%eax\n  /* 04a */  dec     %eax\n  /* 04b */  mov     %eax,cnt\n  /* 050 */  je      .Lc0\n  /* 052 */  mov     acceleratestage,%edx\n  /* 058 */  test    %edx,%edx\n  /* 05a */  jne     .Lc0\n  /* 05c */  and     $0x1f,%eax\n  /* 05f */  cmp     $0x13,%eax\n  /* 062 */  setle   %al\n  /* 065 */  movzbl  %al,%eax\n  /* 068 */  mov     %eax,snl_pointeron\n  /* 06d */  jmp     .L38\n  /* 06f */  nop\n.L70:\n  /* 070 */  cmpl    $0x2,gamemode\n  /* 077 */  mov     $0x1,%eax\n  /* 07c */  mov     %eax,0x4(%esp)\n  /* 080 */  je      .L100\n  /* 082 */  movl    $0x1c,(%esp)\n  /* 089 */  call    S_ChangeMusic\n  /* 08e */  call    WI_checkForAccelerate\n  /* 093 */  mov     state,%eax\n  /* 098 */  test    %eax,%eax\n  /* 09a */  jne     .L1f\n.L9c:\n  /* 09c */  mov     deathmatch,%eax\n  /* 0a1 */  test    %eax,%eax\n  /* 0a3 */  jne     .Le8\n  /* 0a5 */  mov     netgame,%ecx\n  /* 0ab */  test    %ecx,%ecx\n  /* 0ad */  je      .L118\n  /* 0af */  add     $0x1c,%esp\n  /* 0b2 */  jmp     WI_updateNetgameStats\n  /* 0b7 */  nop\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     $0xffffffff,%eax\n  /* 0c5 */  xor     %edx,%edx\n  /* 0c7 */  mov     %eax,state\n  /* 0cc */  mov     $0xa,%ecx\n  /* 0d1 */  mov     %edx,acceleratestage\n  /* 0d7 */  mov     %ecx,cnt\n  /* 0dd */  add     $0x1c,%esp\n  /* 0e0 */  ret\n  /* 0e1 */  lea     0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  add     $0x1c,%esp\n  /* 0eb */  jmp     WI_updateDeathmatchStats\n.Lf0:\n  /* 0f0 */  call    WI_unloadData\n  /* 0f5 */  add     $0x1c,%esp\n  /* 0f8 */  jmp     G_WorldDone\n  /* 0fd */  lea     0x0(%esi),%esi\n.L100:\n  /* 100 */  movl    $0x43,(%esp)\n  /* 107 */  call    S_ChangeMusic\n  /* 10c */  jmp     .L11\n  /* 111 */  lea     0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  add     $0x1c,%esp\n  /* 11b */  jmp     WI_updateStats\n","c":"/* candidate for WI_Ticker (wi_stuff.c, 288 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nint bcnt;\nint state;\nint acceleratestage;\nint cnt;\nint snl_pointeron;\nvoid WI_checkForAccelerate(void);\nvoid WI_updateAnimatedBack(void);\nvoid WI_updateNetgameStats(void);\nvoid WI_updateDeathmatchStats(void);\nvoid WI_updateStats(void);\nvoid WI_unloadData(void);\n\nvoid WI_initNoState(void)\n{\n    state = -1;\n    acceleratestage = 0;\n    cnt = 10;\n}\n\nstatic void WI_updateShowNextLoc(void)\n{\n    WI_updateAnimatedBack();\n    int c;\n    c = --cnt;\n    if (c && !acceleratestage)\n        snl_pointeron = (c & 31) < 20;\n    else\n        WI_initNoState();\n}\n\nstatic void WI_updateNoState(void)\n{\n    WI_updateAnimatedBack();\n    if (!--cnt)\n    {\n        WI_unloadData();\n        G_WorldDone();\n    }\n}\n\nvoid WI_Ticker (void)\n{\n    bcnt++;\n    if (bcnt == 1)\n    {\n        if (gamemode == commercial)\n            S_ChangeMusic(mus_dm2int, true);\n        else\n            S_ChangeMusic(mus_inter, true);\n    }\n    WI_checkForAccelerate();\n    switch (state)\n    {\n      case 0:\n        if (deathmatch)\n            WI_updateDeathmatchStats();\n        else if (netgame)\n            WI_updateNetgameStats();\n        else\n            WI_updateStats();\n        break;\n      case 1:\n        WI_updateShowNextLoc();\n        break;\n      case -1:\n        WI_updateNoState();\n        break;\n    }\n}\n","size":288,"score":100,"agent":"kuncc/1","pid":2,"session":518,"ts":1791743419560}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":30,"symbol":"AM_drawPlayers","file":"am_map.c","asm":"# AM_drawPlayers  (TU am_map.c, section .text, 291 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_drawPlayers:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     netgame,%eax\n  /* 00a */  test    %eax,%eax\n  /* 00c */  je      .Lb0\n  /* 012 */  mov     $players,%esi\n  /* 017 */  xor     %ebx,%ebx\n.L19:\n  /* 019 */  mov     deathmatch,%eax\n  /* 01e */  test    %eax,%eax\n  /* 020 */  je      .L48\n  /* 022 */  mov     singledemo,%eax\n  /* 027 */  test    %eax,%eax\n  /* 029 */  jne     .L48\n  /* 02b */  cmp     %esi,plr\n  /* 031 */  je      .L48\n.L33:\n  /* 033 */  inc     %ebx\n  /* 034 */  add     $0x118,%esi\n  /* 03a */  cmp     $0x4,%ebx\n  /* 03d */  jne     .L19\n.L3f:\n  /* 03f */  add     $0x24,%esp\n  /* 042 */  pop     %ebx\n  /* 043 */  pop     %esi\n  /* 044 */  ret\n  /* 045 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  mov     playeringame(,%ebx,4),%eax\n  /* 04f */  test    %eax,%eax\n  /* 051 */  je      .L33\n  /* 053 */  mov     0x34(%esi),%ecx\n  /* 056 */  mov     $0xf6,%edx\n  /* 05b */  test    %ecx,%ecx\n  /* 05d */  jne     .L66\n  /* 05f */  mov     their_colors.0(,%ebx,4),%edx\n.L66:\n  /* 066 */  mov     (%esi),%eax\n  /* 068 */  inc     %ebx\n  /* 069 */  add     $0x118,%esi\n  /* 06f */  mov     0x10(%eax),%ecx\n  /* 072 */  mov     %ecx,0x18(%esp)\n  /* 076 */  mov     0xc(%eax),%ecx\n  /* 079 */  mov     %edx,0x10(%esp)\n  /* 07d */  mov     $0x7,%edx\n  /* 082 */  mov     %ecx,0x14(%esp)\n  /* 086 */  mov     0x20(%eax),%eax\n  /* 089 */  mov     %edx,0x4(%esp)\n  /* 08d */  movl    $player_arrow,(%esp)\n  /* 094 */  mov     %eax,0xc(%esp)\n  /* 098 */  xor     %eax,%eax\n  /* 09a */  mov     %eax,0x8(%esp)\n  /* 09e */  call    AM_drawLineCharacter\n  /* 0a3 */  cmp     $0x4,%ebx\n  /* 0a6 */  jne     .L19\n  /* 0ac */  jmp     .L3f\n  /* 0ae */  xchg    %ax,%ax\n.Lb0:\n  /* 0b0 */  mov     plr,%eax\n  /* 0b5 */  mov     $0xd1,%esi\n  /* 0ba */  mov     cheating,%ebx\n  /* 0c0 */  mov     (%eax),%eax\n  /* 0c2 */  test    %ebx,%ebx\n  /* 0c4 */  mov     0x10(%eax),%ecx\n  /* 0c7 */  mov     0xc(%eax),%edx\n  /* 0ca */  mov     0x20(%eax),%eax\n  /* 0cd */  mov     %esi,0x10(%esp)\n  /* 0d1 */  mov     %ecx,0x18(%esp)\n  /* 0d5 */  mov     %edx,0x14(%esp)\n  /* 0d9 */  mov     %eax,0xc(%esp)\n  /* 0dd */  mov     $0x0,%eax\n  /* 0e2 */  mov     %eax,0x8(%esp)\n  /* 0e6 */  je      .L108\n  /* 0e8 */  movl    $cheat_player_arrow,(%esp)\n  /* 0ef */  mov     $0x10,%eax\n  /* 0f4 */  mov     %eax,0x4(%esp)\n  /* 0f8 */  call    AM_drawLineCharacter\n  /* 0fd */  add     $0x24,%esp\n  /* 100 */  pop     %ebx\n  /* 101 */  pop     %esi\n  /* 102 */  ret\n  /* 103 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  movl    $player_arrow,(%esp)\n  /* 10f */  mov     $0x7,%eax\n  /* 114 */  mov     %eax,0x4(%esp)\n  /* 118 */  call    AM_drawLineCharacter\n  /* 11d */  add     $0x24,%esp\n  /* 120 */  pop     %ebx\n  /* 121 */  pop     %esi\n  /* 122 */  ret\n","c":"#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\nextern player_t *plr;\nextern int cheating;\ntypedef struct { int a, b, c, d; } mline_t;\nextern mline_t player_arrow[];\nextern mline_t cheat_player_arrow[];\nextern void AM_drawLineCharacter(mline_t *lineguy, int lineguylines, fixed_t scale, angle_t angle, int color, fixed_t x, fixed_t y);\n\nvoid AM_drawPlayers(void)\n{\n    int i;\n    player_t *p;\n    static int their_colors[] = { 7, 6, 4, 11 };\n    int their_color = -1;\n    int color;\n\n    if (!netgame)\n    {\n        if (cheating)\n            AM_drawLineCharacter(cheat_player_arrow, 16, 0, plr->mo->angle, 209, plr->mo->x, plr->mo->y);\n        else\n            AM_drawLineCharacter(player_arrow, 7, 0, plr->mo->angle, 209, plr->mo->x, plr->mo->y);\n        return;\n    }\n\n    for (i = 0; i < 4; i++)\n    {\n        their_color++;\n        p = &players[i];\n\n        if (deathmatch && !singledemo && p != plr)\n            continue;\n\n        if (!playeringame[i])\n            continue;\n\n        if (p->powers[pw_invisibility])\n            color = 246;\n        else\n            color = their_colors[their_color];\n\n        AM_drawLineCharacter(player_arrow, 7, 0, p->mo->angle, color, p->mo->x, p->mo->y);\n    }\n}\n","size":291,"score":100,"agent":"kuncc/3","pid":4,"session":522,"ts":1791743423571}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":236,"symbol":"M_DrawOptions","file":"m_menu.c","asm":"# M_DrawOptions  (TU m_menu.c, section .text, 297 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawOptions:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x65,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $\"M_OPTTTL\",(%esp)\n  /* 013 */  call    W_CacheLumpName\n  /* 018 */  xor     %edx,%edx\n  /* 01a */  mov     $0xf,%ecx\n  /* 01f */  mov     %edx,0x8(%esp)\n  /* 023 */  mov     %ecx,0x4(%esp)\n  /* 027 */  movl    $0x6c,(%esp)\n  /* 02e */  mov     %eax,0xc(%esp)\n  /* 032 */  call    V_DrawPatchDirect\n  /* 037 */  mov     $0x65,%eax\n  /* 03c */  mov     %eax,0x4(%esp)\n  /* 040 */  mov     detailLevel,%eax\n  /* 045 */  lea     detailNames(%eax,%eax,8),%eax\n  /* 04c */  mov     %eax,(%esp)\n  /* 04f */  call    W_CacheLumpName\n  /* 054 */  mov     %eax,0xc(%esp)\n  /* 058 */  xor     %eax,%eax\n  /* 05a */  mov     %eax,0x8(%esp)\n  /* 05e */  movswl  OptionsDef+0x12,%eax\n  /* 065 */  add     $0x20,%eax\n  /* 068 */  mov     %eax,0x4(%esp)\n  /* 06c */  movswl  OptionsDef+0x10,%eax\n  /* 073 */  add     $0xaf,%eax\n  /* 078 */  mov     %eax,(%esp)\n  /* 07b */  call    V_DrawPatchDirect\n  /* 080 */  mov     $0x65,%eax\n  /* 085 */  mov     %eax,0x4(%esp)\n  /* 089 */  mov     showMessages,%eax\n  /* 08e */  lea     msgNames(%eax,%eax,8),%eax\n  /* 095 */  mov     %eax,(%esp)\n  /* 098 */  call    W_CacheLumpName\n  /* 09d */  mov     %eax,0xc(%esp)\n  /* 0a1 */  xor     %eax,%eax\n  /* 0a3 */  mov     %eax,0x8(%esp)\n  /* 0a7 */  movswl  OptionsDef+0x12,%eax\n  /* 0ae */  add     $0x10,%eax\n  /* 0b1 */  mov     %eax,0x4(%esp)\n  /* 0b5 */  movswl  OptionsDef+0x10,%eax\n  /* 0bc */  add     $0x78,%eax\n  /* 0bf */  mov     %eax,(%esp)\n  /* 0c2 */  call    V_DrawPatchDirect\n  /* 0c7 */  mov     mouseSensitivity,%eax\n  /* 0cc */  mov     %eax,0xc(%esp)\n  /* 0d0 */  mov     $0xa,%eax\n  /* 0d5 */  mov     %eax,0x8(%esp)\n  /* 0d9 */  movswl  OptionsDef+0x12,%eax\n  /* 0e0 */  add     $0x60,%eax\n  /* 0e3 */  mov     %eax,0x4(%esp)\n  /* 0e7 */  movswl  OptionsDef+0x10,%eax\n  /* 0ee */  mov     %eax,(%esp)\n  /* 0f1 */  call    M_DrawThermo\n  /* 0f6 */  mov     screenSize,%eax\n  /* 0fb */  mov     $0x9,%edx\n  /* 100 */  mov     %edx,0x8(%esp)\n  /* 104 */  mov     %eax,0xc(%esp)\n  /* 108 */  movswl  OptionsDef+0x12,%eax\n  /* 10f */  add     $0x40,%eax\n  /* 112 */  mov     %eax,0x4(%esp)\n  /* 116 */  movswl  OptionsDef+0x10,%eax\n  /* 11d */  mov     %eax,(%esp)\n  /* 120 */  call    M_DrawThermo\n  /* 125 */  add     $0x1c,%esp\n  /* 128 */  ret\n","c":"/* candidate for M_DrawOptions (m_menu.c, 297 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct menu_s {\n    short numitems;\n    struct menu_s *prevMenu;\n    void *menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nextern menu_t OptionsDef;\nextern char detailNames[2][9];\nextern char msgNames[2][9];\nextern int detailLevel, showMessages, mouseSensitivity, screenSize;\nvoid M_DrawThermo(int x, int y, int thermWidth, int thermDot);\n\nvoid M_DrawOptions(void)\n{\n    V_DrawPatchDirect(108, 15, 0, W_CacheLumpName(\"M_OPTTTL\", PU_CACHE));\n    V_DrawPatchDirect(OptionsDef.x + 175, OptionsDef.y + 32, 0,\n                      W_CacheLumpName(detailNames[detailLevel], PU_CACHE));\n    V_DrawPatchDirect(OptionsDef.x + 120, OptionsDef.y + 16, 0,\n                      W_CacheLumpName(msgNames[showMessages], PU_CACHE));\n    M_DrawThermo(OptionsDef.x, OptionsDef.y + 96, 10, mouseSensitivity);\n    M_DrawThermo(OptionsDef.x, OptionsDef.y + 64, 9, screenSize);\n}\n","size":297,"score":100,"agent":"kuncc/7","pid":8,"session":526,"ts":1791743424080}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":517,"symbol":"R_Subsector","file":"r_bsp.c","asm":"# R_Subsector  (TU r_bsp.c, section .text, 297 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_Subsector:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     numsubsectors,%eax\n  /* 010 */  cmp     %ebx,%eax\n  /* 012 */  jle     .L110\n.L18:\n  /* 018 */  mov     subsectors,%eax\n  /* 01d */  incl    sscount\n  /* 023 */  mov     segs,%esi\n  /* 029 */  lea     (%eax,%ebx,8),%edx\n  /* 02c */  mov     (%edx),%eax\n  /* 02e */  movswl  0x4(%edx),%ebx\n  /* 032 */  movswl  0x6(%edx),%edi\n  /* 036 */  mov     viewz,%edx\n  /* 03c */  mov     %eax,frontsector\n  /* 041 */  mov     (%eax),%ecx\n  /* 043 */  cmp     %edx,%ecx\n  /* 045 */  jl      .Le0\n  /* 04b */  xor     %ecx,%ecx\n  /* 04d */  mov     %ecx,floorplane\n.L53:\n  /* 053 */  mov     0x4(%eax),%ecx\n  /* 056 */  movswl  0xa(%eax),%ebp\n  /* 05a */  cmp     %edx,%ecx\n  /* 05c */  jg      .L88\n  /* 05e */  cmp     %ebp,skyflatnum\n  /* 064 */  je      .L88\n  /* 066 */  mov     %eax,(%esp)\n  /* 069 */  xor     %edx,%edx\n  /* 06b */  mov     %edx,ceilingplane\n  /* 071 */  call    R_AddSprites\n  /* 076 */  test    %ebx,%ebx\n  /* 078 */  jne     .Lb2\n.L7a:\n  /* 07a */  add     $0x1c,%esp\n  /* 07d */  pop     %ebx\n  /* 07e */  pop     %esi\n  /* 07f */  pop     %edi\n  /* 080 */  pop     %ebp\n  /* 081 */  ret\n  /* 082 */  lea     0x0(%esi),%esi\n.L88:\n  /* 088 */  movswl  0xc(%eax),%eax\n  /* 08c */  mov     %ecx,(%esp)\n  /* 08f */  mov     %ebp,0x4(%esp)\n  /* 093 */  mov     %eax,0x8(%esp)\n  /* 097 */  call    R_FindPlane\n  /* 09c */  mov     %eax,ceilingplane\n  /* 0a1 */  mov     frontsector,%eax\n  /* 0a6 */  mov     %eax,(%esp)\n  /* 0a9 */  call    R_AddSprites\n  /* 0ae */  test    %ebx,%ebx\n  /* 0b0 */  je      .L7a\n.Lb2:\n  /* 0b2 */  shl     $0x5,%edi\n  /* 0b5 */  add     %edi,%esi\n  /* 0b7 */  nop\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %esi,(%esp)\n  /* 0c3 */  add     $0x20,%esi\n  /* 0c6 */  call    R_AddLine\n  /* 0cb */  dec     %ebx\n  /* 0cc */  jne     .Lc0\n  /* 0ce */  add     $0x1c,%esp\n  /* 0d1 */  pop     %ebx\n  /* 0d2 */  pop     %esi\n  /* 0d3 */  pop     %edi\n  /* 0d4 */  pop     %ebp\n  /* 0d5 */  ret\n  /* 0d6 */  xchg    %ax,%ax\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  movswl  0xc(%eax),%edx\n  /* 0e4 */  mov     %edx,0x8(%esp)\n  /* 0e8 */  movswl  0x8(%eax),%eax\n  /* 0ec */  mov     %ecx,(%esp)\n  /* 0ef */  mov     %eax,0x4(%esp)\n  /* 0f3 */  call    R_FindPlane\n  /* 0f8 */  mov     viewz,%edx\n  /* 0fe */  mov     %eax,floorplane\n  /* 103 */  mov     frontsector,%eax\n  /* 108 */  jmp     .L53\n  /* 10d */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  mov     %eax,0x8(%esp)\n  /* 114 */  mov     %ebx,0x4(%esp)\n  /* 118 */  movl    $\"R_Subsector: ss %i with numss = %i\",(%esp)\n  /* 11f */  call    I_Error\n  /* 124 */  jmp     .L18\n","c":"#include \"doomdef.h\"\n#include \"m_bbox.h\"\n#include \"i_system.h\"\n#include \"r_main.h\"\n#include \"r_plane.h\"\n#include \"r_things.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n\nsector_t *frontsector;\n\nvoid R_Subsector(int num)\n{\n    int count;\n    seg_t *line;\n    subsector_t *sub;\n\n    if (num >= numsubsectors)\n        I_Error(\"R_Subsector: ss %i with numss = %i\", num, numsubsectors);\n\n    sscount++;\n    sub = &subsectors[num];\n    frontsector = sub->sector;\n    count = sub->numlines;\n    line = &segs[sub->firstline];\n\n    if (frontsector->floorheight < viewz)\n        floorplane = R_FindPlane(frontsector->floorheight, frontsector->floorpic, frontsector->lightlevel);\n    else\n        floorplane = NULL;\n\n    if (frontsector->ceilingheight > viewz || frontsector->ceilingpic == skyflatnum)\n        ceilingplane = R_FindPlane(frontsector->ceilingheight, frontsector->ceilingpic, frontsector->lightlevel);\n    else\n        ceilingplane = NULL;\n\n    R_AddSprites(frontsector);\n\n    while (count--)\n    {\n        R_AddLine(line);\n        line++;\n    }\n}\n","size":297,"score":100,"agent":"kuncc/2","pid":3,"session":527,"ts":1791743426182}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":585,"symbol":"S_Init","file":"s_sound.c","asm":"# S_Init  (TU s_sound.c, section .text, 295 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_Init:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $\"S_Init: default sfx volume %d\\n\",%eax\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x14,%esp\n  /* 00a */  mov     %eax,0x8(%esp)\n  /* 00e */  mov     $0x2,%eax\n  /* 013 */  mov     0x20(%esp),%esi\n  /* 017 */  mov     %eax,0x4(%esp)\n  /* 01b */  mov     stderr,%eax\n  /* 020 */  mov     0x24(%esp),%ebx\n  /* 024 */  mov     %esi,0xc(%esp)\n  /* 028 */  mov     %eax,(%esp)\n  /* 02b */  call    __fprintf_chk\n  /* 030 */  call    I_SetChannels\n  /* 035 */  cmp     $0x7f,%esi\n  /* 038 */  ja      .L112\n.L3e:\n  /* 03e */  mov     %esi,snd_SfxVolume\n  /* 044 */  cmp     $0x7f,%ebx\n  /* 047 */  ja      .Lfd\n.L4d:\n  /* 04d */  movl    $0x7f,(%esp)\n  /* 054 */  call    I_SetMusicVolume\n  /* 059 */  mov     %ebx,(%esp)\n  /* 05c */  call    I_SetMusicVolume\n  /* 061 */  mov     numChannels,%eax\n  /* 066 */  xor     %edx,%edx\n  /* 068 */  mov     %edx,0x8(%esp)\n  /* 06c */  mov     $0x1,%ecx\n  /* 071 */  mov     %ecx,0x4(%esp)\n  /* 075 */  mov     %ebx,snd_MusicVolume\n  /* 07b */  lea     (%eax,%eax,2),%eax\n  /* 07e */  shl     $0x2,%eax\n  /* 081 */  mov     %eax,(%esp)\n  /* 084 */  call    Z_Malloc\n  /* 089 */  mov     numChannels,%edx\n  /* 08f */  test    %edx,%edx\n  /* 091 */  mov     %eax,channels\n  /* 096 */  jle     .Ld4\n  /* 098 */  lea     (%edx,%edx,2),%ecx\n  /* 09b */  lea     (%eax,%ecx,4),%edx\n  /* 09e */  test    $0x1,%cl\n  /* 0a1 */  je      .Lc0\n  /* 0a3 */  movl    $0x0,(%eax)\n  /* 0a9 */  add     $0xc,%eax\n  /* 0ac */  cmp     %edx,%eax\n  /* 0ae */  je      .Ld4\n  /* 0b0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  movl    $0x0,(%eax)\n  /* 0c6 */  add     $0x18,%eax\n  /* 0c9 */  movl    $0x0,-0xc(%eax)\n  /* 0d0 */  cmp     %edx,%eax\n  /* 0d2 */  jne     .Lc0\n.Ld4:\n  /* 0d4 */  xor     %eax,%eax\n  /* 0d6 */  mov     %eax,mus_paused\n  /* 0db */  mov     $S_sfx+0x40,%eax\n.Le0:\n  /* 0e0 */  movl    $0xffffffff,(%eax)\n  /* 0e6 */  add     $0x24,%eax\n  /* 0e9 */  movl    $0xffffffff,-0x20(%eax)\n  /* 0f0 */  cmp     $S_sfx+0xf70,%eax\n  /* 0f5 */  jne     .Le0\n  /* 0f7 */  add     $0x14,%esp\n  /* 0fa */  pop     %ebx\n  /* 0fb */  pop     %esi\n  /* 0fc */  ret\n.Lfd:\n  /* 0fd */  mov     %ebx,0x4(%esp)\n  /* 101 */  movl    $\"Attempt to set music volume at %d\",(%esp)\n  /* 108 */  call    I_Error\n  /* 10d */  jmp     .L4d\n.L112:\n  /* 112 */  mov     %esi,0x4(%esp)\n  /* 116 */  movl    $\"Attempt to set sfx volume at %d\",(%esp)\n  /* 11d */  call    I_Error\n  /* 122 */  jmp     .L3e\n","c":"#include <stdio.h>\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"sounds.h\"\n#include \"s_sound.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\ntypedef struct {\n    sfxinfo_t* sfxinfo;\n    void* origin;\n    int handle;\n} channel_t;\n\nchannel_t* channels;\nint mus_paused;\n\nint numChannels;\n\nvoid S_SetMusicVolume(int volume)\n{\n    if (volume < 0 || volume > 127)\n        I_Error(\"Attempt to set music volume at %d\", volume);\n\n    I_SetMusicVolume(127);\n    I_SetMusicVolume(volume);\n    snd_MusicVolume = volume;\n}\n\nvoid S_SetSfxVolume(int volume)\n{\n    if ((unsigned)volume > 127)\n        I_Error(\"Attempt to set sfx volume at %d\", volume);\n    snd_SfxVolume = volume;\n}\n\nvoid S_Init ( int sfxVolume, int musicVolume )\n{\n    int i;\n\n    fprintf(stderr, \"S_Init: default sfx volume %d\\n\", sfxVolume);\n\n    I_SetChannels();\n    S_SetSfxVolume(sfxVolume);\n    S_SetMusicVolume(musicVolume);\n\n    channels = (channel_t*) Z_Malloc(numChannels * sizeof(channel_t), PU_STATIC, 0);\n\n    for (i = 0; i < numChannels; i++)\n        channels[i].sfxinfo = 0;\n\n    mus_paused = 0;\n\n    for (i = 1; i < NUMSFX; i++)\n        S_sfx[i].lumpnum = S_sfx[i].usefulness = -1;\n}\n","size":295,"score":100,"agent":"kuncc/6","pid":7,"session":525,"ts":1791743428867}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":696,"symbol":"Z_FileDumpHeap","file":"z_zone.c","asm":"# Z_FileDumpHeap  (TU z_zone.c, section .text, 302 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nZ_FileDumpHeap:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $\"zone size: %i  location: %p\\n\",%ecx\n  /* 006 */  push    %ebx\n  /* 007 */  mov     $0x2,%ebx\n  /* 00c */  sub     $0x24,%esp\n  /* 00f */  mov     mainzone,%eax\n  /* 014 */  mov     0x30(%esp),%esi\n  /* 018 */  mov     %eax,0x10(%esp)\n  /* 01c */  mov     (%eax),%eax\n  /* 01e */  mov     %ebx,0x4(%esp)\n  /* 022 */  mov     %ecx,0x8(%esp)\n  /* 026 */  mov     %esi,(%esp)\n  /* 029 */  mov     %eax,0xc(%esp)\n  /* 02d */  call    __fprintf_chk\n  /* 032 */  mov     mainzone,%eax\n  /* 037 */  mov     0x14(%eax),%ebx\n  /* 03a */  mov     0x4(%ebx),%edx\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  mov     0x8(%ebx),%eax\n  /* 043 */  mov     %edx,0x14(%esp)\n  /* 047 */  mov     $0x2,%edx\n  /* 04c */  mov     %eax,0x18(%esp)\n  /* 050 */  mov     (%ebx),%eax\n  /* 052 */  mov     %edx,0x4(%esp)\n  /* 056 */  mov     %ebx,0xc(%esp)\n  /* 05a */  mov     %esi,(%esp)\n  /* 05d */  mov     %eax,0x10(%esp)\n  /* 061 */  mov     $\"block:%p    size:%7i    user:%p    tag:%3i\\n\",%eax\n  /* 066 */  mov     %eax,0x8(%esp)\n  /* 06a */  call    __fprintf_chk\n  /* 06f */  mov     mainzone,%eax\n  /* 074 */  mov     0x10(%ebx),%edx\n  /* 077 */  add     $0x4,%eax\n  /* 07a */  cmp     %eax,%edx\n  /* 07c */  je      .L128\n  /* 082 */  mov     (%ebx),%eax\n  /* 084 */  add     %ebx,%eax\n  /* 086 */  cmp     %eax,%edx\n  /* 088 */  je      .Laf\n  /* 08a */  mov     %esi,0xc(%esp)\n  /* 08e */  mov     $0x30,%eax\n  /* 093 */  mov     %eax,0x8(%esp)\n  /* 097 */  mov     $0x1,%eax\n  /* 09c */  mov     %eax,0x4(%esp)\n  /* 0a0 */  movl    $\"ERROR: block size does not touch the next block\\n\",(%esp)\n  /* 0a7 */  call    fwrite\n  /* 0ac */  mov     0x10(%ebx),%eax\n.Laf:\n  /* 0af */  cmp     %ebx,0x14(%eax)\n  /* 0b2 */  je      .Ld9\n  /* 0b4 */  mov     %esi,0xc(%esp)\n  /* 0b8 */  mov     $0x30,%eax\n  /* 0bd */  mov     %eax,0x8(%esp)\n  /* 0c1 */  mov     $0x1,%eax\n  /* 0c6 */  mov     %eax,0x4(%esp)\n  /* 0ca */  movl    $\"ERROR: next block doesn't have proper back link\\n\",(%esp)\n  /* 0d1 */  call    fwrite\n  /* 0d6 */  mov     0x10(%ebx),%eax\n.Ld9:\n  /* 0d9 */  mov     0x4(%ebx),%ecx\n  /* 0dc */  mov     0x4(%eax),%edx\n  /* 0df */  test    %ecx,%ecx\n  /* 0e1 */  je      .Lf0\n.Le3:\n  /* 0e3 */  mov     %eax,%ebx\n  /* 0e5 */  jmp     .L40\n  /* 0ea */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  test    %edx,%edx\n  /* 0f2 */  jne     .Le3\n  /* 0f4 */  mov     %esi,0xc(%esp)\n  /* 0f8 */  mov     $0x1,%edx\n  /* 0fd */  mov     $0x23,%eax\n  /* 102 */  mov     %edx,0x4(%esp)\n  /* 106 */  mov     %eax,0x8(%esp)\n  /* 10a */  movl    $\"ERROR: two consecutive free blocks\\n\",(%esp)\n  /* 111 */  call    fwrite\n  /* 116 */  mov     0x10(%ebx),%eax\n  /* 119 */  mov     0x4(%eax),%edx\n  /* 11c */  mov     %eax,%ebx\n  /* 11e */  jmp     .L40\n  /* 123 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L128:\n  /* 128 */  add     $0x24,%esp\n  /* 12b */  pop     %ebx\n  /* 12c */  pop     %esi\n  /* 12d */  ret\n","c":"#include <stdio.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n\ntypedef struct\n{\n    int size;\n    memblock_t blocklist;\n    memblock_t* rover;\n} memzone_t;\n\nextern memzone_t* mainzone;\n\nvoid Z_FileDumpHeap (FILE *f)\n{\n    memblock_t* block;\n\n    fprintf (f, \"zone size: %i  location: %p\\n\", mainzone->size, mainzone);\n\n    for (block = mainzone->blocklist.next ; ; block = block->next)\n    {\n\tfprintf (f, \"block:%p    size:%7i    user:%p    tag:%3i\\n\",\n\t\t block, block->size, block->user, block->tag);\n\n\tif (block->next == &mainzone->blocklist)\n\t    break;\n\n\tif ((byte *)block + block->size != (byte *)block->next)\n\t    fprintf (f, \"ERROR: block size does not touch the next block\\n\");\n\n\tif ( block->next->prev != block)\n\t    fprintf (f, \"ERROR: next block doesn't have proper back link\\n\");\n\n\tif (!block->user && !block->next->user)\n\t    fprintf (f, \"ERROR: two consecutive free blocks\\n\");\n    }\n}\n","size":302,"score":100,"agent":"kuncc/1","pid":2,"session":530,"ts":1791743432089}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":693,"symbol":"Z_Malloc","file":"z_zone.c","asm":"# Z_Malloc  (TU z_zone.c, section .text, 301 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nZ_Malloc:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%eax\n  /* 00b */  lea     0x3(%eax),%esi\n  /* 00e */  mov     mainzone,%eax\n  /* 013 */  and     $0xfffffffc,%esi\n  /* 016 */  add     $0x18,%esi\n  /* 019 */  mov     0x1c(%eax),%ebx\n  /* 01c */  mov     0x14(%ebx),%edi\n  /* 01f */  mov     0x4(%edi),%eax\n  /* 022 */  test    %eax,%eax\n  /* 024 */  je      .Lfd\n.L2a:\n  /* 02a */  mov     %ebx,%ebp\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  cmp     %edi,%ebx\n  /* 032 */  je      .Le8\n.L38:\n  /* 038 */  mov     0x4(%ebx),%eax\n  /* 03b */  test    %eax,%eax\n  /* 03d */  je      .Lc0\n  /* 043 */  cmpl    $0x63,0x8(%ebx)\n  /* 047 */  jg      .Lc8\n  /* 049 */  mov     0x10(%ebx),%ebx\n  /* 04c */  mov     %ebx,%ebp\n.L4e:\n  /* 04e */  mov     0x4(%ebp),%ecx\n  /* 051 */  test    %ecx,%ecx\n  /* 053 */  jne     .L30\n  /* 055 */  mov     0x0(%ebp),%edx\n  /* 058 */  cmp     %esi,%edx\n  /* 05a */  jl      .L30\n  /* 05c */  sub     %esi,%edx\n  /* 05e */  cmp     $0x40,%edx\n  /* 061 */  jle     .L89\n  /* 063 */  lea     0x0(%ebp,%esi,1),%eax\n  /* 067 */  mov     %edx,(%eax)\n  /* 069 */  mov     0x10(%ebp),%edx\n  /* 06c */  movl    $0x0,0x4(%eax)\n  /* 073 */  movl    $0x0,0x8(%eax)\n  /* 07a */  mov     %ebp,0x14(%eax)\n  /* 07d */  mov     %edx,0x10(%eax)\n  /* 080 */  mov     %eax,0x14(%edx)\n  /* 083 */  mov     %eax,0x10(%ebp)\n  /* 086 */  mov     %esi,0x0(%ebp)\n.L89:\n  /* 089 */  mov     0x48(%esp),%edx\n  /* 08d */  lea     0x18(%ebp),%eax\n  /* 090 */  test    %edx,%edx\n  /* 092 */  je      .L107\n  /* 094 */  mov     0x48(%esp),%ecx\n  /* 098 */  mov     %ecx,0x4(%ebp)\n  /* 09b */  mov     %eax,(%ecx)\n.L9d:\n  /* 09d */  mov     0x44(%esp),%ecx\n  /* 0a1 */  mov     mainzone,%edx\n  /* 0a7 */  mov     %ecx,0x8(%ebp)\n  /* 0aa */  mov     0x10(%ebp),%ecx\n  /* 0ad */  mov     %ecx,0x1c(%edx)\n  /* 0b0 */  movl    $0x1d4a11,0xc(%ebp)\n  /* 0b7 */  add     $0x2c,%esp\n  /* 0ba */  pop     %ebx\n  /* 0bb */  pop     %esi\n  /* 0bc */  pop     %edi\n  /* 0bd */  pop     %ebp\n  /* 0be */  ret\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  mov     0x10(%ebx),%ebx\n  /* 0c3 */  jmp     .L4e\n  /* 0c5 */  lea     0x0(%esi),%esi\n.Lc8:\n  /* 0c8 */  mov     0x14(%ebp),%ebp\n  /* 0cb */  add     $0x18,%ebx\n  /* 0ce */  mov     %ebx,(%esp)\n  /* 0d1 */  call    Z_Free\n  /* 0d6 */  mov     0x10(%ebp),%ebp\n  /* 0d9 */  mov     0x10(%ebp),%ebx\n  /* 0dc */  jmp     .L4e\n  /* 0e1 */  lea     0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  mov     %esi,0x4(%esp)\n  /* 0ec */  movl    $\"Z_Malloc: failed on allocation of %i bytes\",(%esp)\n  /* 0f3 */  call    I_Error\n  /* 0f8 */  jmp     .L38\n.Lfd:\n  /* 0fd */  mov     %edi,%ebx\n  /* 0ff */  mov     0x14(%edi),%edi\n  /* 102 */  jmp     .L2a\n.L107:\n  /* 107 */  cmpl    $0x63,0x44(%esp)\n  /* 10c */  jg      .L117\n.L10e:\n  /* 10e */  movl    $0x2,0x4(%ebp)\n  /* 115 */  jmp     .L9d\n.L117:\n  /* 117 */  movl    $\"Z_Malloc: an owner is required for purgable blocks\",(%esp)\n  /* 11e */  mov     %eax,0x1c(%esp)\n  /* 122 */  call    I_Error\n  /* 127 */  mov     0x1c(%esp),%eax\n  /* 12b */  jmp     .L10e\n","c":"/* candidate for Z_Malloc (z_zone.c, 301 bytes) */\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n\n#define ZONEID 0x1d4a11\n#define MINFRAGMENT 64\n\ntypedef struct\n{\n    int size;\n    memblock_t blocklist;\n    memblock_t* rover;\n} memzone_t;\n\nextern memzone_t* mainzone;\n\nvoid* Z_Malloc (int size, int tag, void *ptr)\n{\n    int extra;\n    memblock_t* start;\n    memblock_t* rover;\n    memblock_t* newblock;\n    memblock_t* base;\n\n    size = (size + 3) & ~3;\n    size += sizeof(memblock_t);\n\n    base = mainzone->rover;\n\n    if (!base->prev->user)\n        base = base->prev;\n\n    rover = base;\n    start = base->prev;\n\n    do\n    {\n        if (rover == start)\n            I_Error(\"Z_Malloc: failed on allocation of %i bytes\", size);\n\n        if (rover->user)\n        {\n            if (rover->tag < PU_PURGELEVEL)\n            {\n                base = rover = rover->next;\n            }\n            else\n            {\n                base = base->prev;\n                Z_Free((byte *)rover + sizeof(memblock_t));\n                base = base->next;\n                rover = base->next;\n            }\n        }\n        else\n            rover = rover->next;\n    } while (base->user || base->size < size);\n\n    extra = base->size - size;\n    if (extra > MINFRAGMENT)\n    {\n        newblock = (memblock_t *)((byte *)base + size);\n        newblock->size = extra;\n        newblock->user = 0;\n        newblock->tag = 0;\n        newblock->prev = base;\n        newblock->next = base->next;\n        newblock->next->prev = newblock;\n        base->next = newblock;\n        base->size = size;\n    }\n\n    if (ptr)\n    {\n        base->user = ptr;\n        *(void **)ptr = (void *)((byte *)base + sizeof(memblock_t));\n    }\n    else\n    {\n        if (tag >= PU_PURGELEVEL)\n            I_Error(\"Z_Malloc: an owner is required for purgable blocks\");\n        base->user = (void *)2;\n    }\n    base->tag = tag;\n    mainzone->rover = base->next;\n    base->id = ZONEID;\n    return (void *)((byte *)base + sizeof(memblock_t));\n}\n","size":301,"score":100,"agent":"kuncc/5","pid":6,"session":529,"ts":1791743434270}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":563,"symbol":"R_FindPlane","file":"r_plane.c","asm":"# R_FindPlane  (TU r_plane.c, section .text, 301 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_FindPlane:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  xor     %esi,%esi\n  /* 005 */  push    %ebx\n  /* 006 */  mov     %esi,%eax\n  /* 008 */  sub     $0x2c,%esp\n  /* 00b */  mov     0x44(%esp),%edi\n  /* 00f */  cmp     %edi,skyflatnum\n  /* 015 */  mov     lastvisplane,%ecx\n  /* 01b */  cmovne  0x48(%esp),%eax\n  /* 020 */  cmovne  0x40(%esp),%esi\n  /* 025 */  mov     %eax,0x1c(%esp)\n  /* 029 */  cmp     $visplanes,%ecx\n  /* 02f */  jbe     .L121\n  /* 035 */  mov     $0x14c00,%edx\n  /* 03a */  mov     $visplanes,%ebx\n  /* 03f */  jmp     .L74\n  /* 041 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  mov     $0x14c00,%eax\n  /* 04d */  cmp     %eax,%edx\n  /* 04f */  cmovae  %edx,%eax\n  /* 052 */  mov     %eax,%ebp\n  /* 054 */  sub     %edx,%ebp\n  /* 056 */  add     $0x298,%ebp\n  /* 05c */  cmp     %eax,%ebp\n  /* 05e */  cmovb   %eax,%ebp\n  /* 061 */  add     $0x298,%ebx\n  /* 067 */  sub     %eax,%edx\n  /* 069 */  cmp     %ecx,%ebx\n  /* 06b */  lea     -0x298(%edx,%ebp,1),%edx\n  /* 072 */  jae     .L90\n.L74:\n  /* 074 */  cmp     %esi,(%ebx)\n  /* 076 */  jne     .L48\n  /* 078 */  cmp     %edi,0x4(%ebx)\n  /* 07b */  jne     .L48\n  /* 07d */  mov     0x1c(%esp),%eax\n  /* 081 */  cmp     %eax,0x8(%ebx)\n  /* 084 */  jne     .L48\n  /* 086 */  cmp     %ecx,%ebx\n  /* 088 */  jb      .L103\n  /* 08a */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  mov     $0x14c00,%ebp\n  /* 095 */  cmp     %ebp,%edx\n  /* 097 */  cmovae  %edx,%ebp\n  /* 09a */  mov     %ebp,%eax\n  /* 09c */  sub     %edx,%eax\n  /* 09e */  cmp     %ebp,%eax\n  /* 0a0 */  cmovb   %ebp,%eax\n  /* 0a3 */  sub     %ebp,%edx\n  /* 0a5 */  add     %edx,%eax\n  /* 0a7 */  mov     $0x0,%edx\n  /* 0ac */  sub     $0x15,%eax\n  /* 0af */  cmovae  %eax,%edx\n  /* 0b2 */  mov     %edx,%ebp\n.Lb4:\n  /* 0b4 */  cmp     $visplanes+0x14c00,%ecx\n  /* 0ba */  je      .L10d\n.Lbc:\n  /* 0bc */  mov     0x1c(%esp),%eax\n  /* 0c0 */  add     $0x298,%ecx\n  /* 0c6 */  mov     $0xff,%edx\n  /* 0cb */  mov     %edi,0x4(%ebx)\n  /* 0ce */  movl    $0x140,0xc(%ebx)\n  /* 0d5 */  movl    $0xffffffff,0x10(%ebx)\n  /* 0dc */  mov     %eax,0x8(%ebx)\n  /* 0df */  mov     $0x140,%eax\n  /* 0e4 */  mov     %ecx,lastvisplane\n  /* 0ea */  mov     %esi,(%ebx)\n  /* 0ec */  mov     %eax,0x8(%esp)\n  /* 0f0 */  lea     0x15(%ebx),%eax\n  /* 0f3 */  mov     %ebp,0xc(%esp)\n  /* 0f7 */  mov     %edx,0x4(%esp)\n  /* 0fb */  mov     %eax,(%esp)\n  /* 0fe */  call    __memset_chk\n.L103:\n  /* 103 */  add     $0x2c,%esp\n  /* 106 */  mov     %ebx,%eax\n  /* 108 */  pop     %ebx\n  /* 109 */  pop     %esi\n  /* 10a */  pop     %edi\n  /* 10b */  pop     %ebp\n  /* 10c */  ret\n.L10d:\n  /* 10d */  movl    $\"R_FindPlane: no more visplanes\",(%esp)\n  /* 114 */  call    I_Error\n  /* 119 */  mov     lastvisplane,%ecx\n  /* 11f */  jmp     .Lbc\n.L121:\n  /* 121 */  mov     $0x14beb,%ebp\n  /* 126 */  mov     $visplanes,%ebx\n  /* 12b */  jmp     .Lb4\n","c":"/* candidate for R_FindPlane (r_plane.c, 301 bytes) */\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\n#define MAXVISPLANES 128\nvisplane_t visplanes[MAXVISPLANES];\nvisplane_t* lastvisplane;\n\nvisplane_t* R_FindPlane ( fixed_t height, int picnum, int lightlevel )\n{\n    visplane_t* check;\n\n    if (picnum == skyflatnum)\n    {\n\theight = 0;\n\tlightlevel = 0;\n    }\n\n    for (check=visplanes; check<lastvisplane; check++)\n    {\n\tif (height == check->height\n\t    && picnum == check->picnum\n\t    && lightlevel == check->lightlevel)\n\t{\n\t    break;\n\t}\n    }\n\n    if (check < lastvisplane)\n\treturn check;\n\n    if (lastvisplane - visplanes == MAXVISPLANES)\n\tI_Error (\"R_FindPlane: no more visplanes\");\n\n    lastvisplane++;\n\n    check->height = height;\n    check->picnum = picnum;\n    check->lightlevel = lightlevel;\n    check->minx = SCREENWIDTH;\n    check->maxx = -1;\n\n    memset (check->top,0xff,sizeof(check->top));\n\n    return check;\n}\n","size":301,"score":100,"agent":"kuncc/0","pid":1,"session":528,"ts":1791743434864}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":455,"symbol":"P_UnArchiveWorld","file":"p_saveg.c","asm":"# P_UnArchiveWorld  (TU p_saveg.c, section .text, 309 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_UnArchiveWorld:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4,%esp\n  /* 007 */  mov     numsectors,%edi\n  /* 00d */  mov     save_p,%ecx\n  /* 013 */  test    %edi,%edi\n  /* 015 */  jle     .L91\n  /* 017 */  mov     sectors,%eax\n  /* 01c */  lea     0x0(,%edi,8),%edx\n  /* 023 */  sub     %edi,%edx\n  /* 025 */  lea     (%ecx,%edx,2),%esi\n  /* 028 */  mov     %ecx,%edx\n  /* 02a */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  movswl  (%edx),%ebx\n  /* 033 */  add     $0xe,%edx\n  /* 036 */  add     $0x58,%eax\n  /* 039 */  shl     $0x10,%ebx\n  /* 03c */  mov     %ebx,-0x58(%eax)\n  /* 03f */  movswl  -0xc(%edx),%ebx\n  /* 043 */  shl     $0x10,%ebx\n  /* 046 */  mov     %ebx,-0x54(%eax)\n  /* 049 */  movswl  -0xa(%edx),%ebx\n  /* 04d */  mov     %bx,-0x50(%eax)\n  /* 051 */  movswl  -0x8(%edx),%ebx\n  /* 055 */  mov     %bx,-0x4e(%eax)\n  /* 059 */  movswl  -0x6(%edx),%ebx\n  /* 05d */  mov     %bx,-0x4c(%eax)\n  /* 061 */  movswl  -0x4(%edx),%ebx\n  /* 065 */  mov     %bx,-0x4a(%eax)\n  /* 069 */  movswl  -0x2(%edx),%ebx\n  /* 06d */  movl    $0x0,-0xc(%eax)\n  /* 074 */  movl    $0x0,-0x40(%eax)\n  /* 07b */  mov     %bx,-0x48(%eax)\n  /* 07f */  cmp     %esi,%edx\n  /* 081 */  jne     .L30\n  /* 083 */  dec     %edi\n  /* 084 */  lea     0x0(,%edi,8),%eax\n  /* 08b */  sub     %edi,%eax\n  /* 08d */  lea     0xe(%ecx,%eax,2),%ecx\n.L91:\n  /* 091 */  mov     numlines,%eax\n  /* 096 */  mov     %eax,(%esp)\n  /* 099 */  test    %eax,%eax\n  /* 09b */  jle     .L129\n  /* 0a1 */  mov     lines,%ebx\n  /* 0a7 */  xor     %edi,%edi\n  /* 0a9 */  mov     sides,%ebp\n  /* 0af */  nop\n.Lb0:\n  /* 0b0 */  movswl  (%ecx),%eax\n  /* 0b3 */  mov     %ax,0x10(%ebx)\n  /* 0b7 */  movswl  0x2(%ecx),%eax\n  /* 0bb */  mov     %ax,0x12(%ebx)\n  /* 0bf */  lea     0x6(%ecx),%eax\n  /* 0c2 */  movswl  0x4(%ecx),%edx\n  /* 0c6 */  mov     %dx,0x14(%ebx)\n  /* 0ca */  movswl  0x16(%ebx),%edx\n  /* 0ce */  cmp     $0xffffffff,%edx\n  /* 0d1 */  je      .L110\n  /* 0d3 */  xor     %esi,%esi\n.Ld5:\n  /* 0d5 */  movswl  (%eax),%ecx\n  /* 0d8 */  lea     (%edx,%edx,4),%edx\n  /* 0db */  shl     $0x10,%ecx\n  /* 0de */  mov     %ecx,0x0(%ebp,%edx,4)\n  /* 0e2 */  movswl  0x2(%eax),%ecx\n  /* 0e6 */  shl     $0x10,%ecx\n  /* 0e9 */  dec     %esi\n  /* 0ea */  mov     %ecx,0x4(%ebp,%edx,4)\n  /* 0ee */  movswl  0x4(%eax),%ecx\n  /* 0f2 */  mov     %cx,0x8(%ebp,%edx,4)\n  /* 0f7 */  movswl  0x6(%eax),%ecx\n  /* 0fb */  mov     %cx,0xa(%ebp,%edx,4)\n  /* 100 */  lea     0xa(%eax),%ecx\n  /* 103 */  movswl  0x8(%eax),%eax\n  /* 107 */  mov     %ax,0xc(%ebp,%edx,4)\n  /* 10c */  je      .L120\n  /* 10e */  mov     %ecx,%eax\n.L110:\n  /* 110 */  movswl  0x18(%ebx),%edx\n  /* 114 */  mov     $0x1,%esi\n  /* 119 */  cmp     $0xffffffff,%edx\n  /* 11c */  jne     .Ld5\n  /* 11e */  mov     %eax,%ecx\n.L120:\n  /* 120 */  inc     %edi\n  /* 121 */  add     $0x40,%ebx\n  /* 124 */  cmp     (%esp),%edi\n  /* 127 */  jne     .Lb0\n.L129:\n  /* 129 */  mov     %ecx,save_p\n  /* 12f */  pop     %eax\n  /* 130 */  pop     %ebx\n  /* 131 */  pop     %esi\n  /* 132 */  pop     %edi\n  /* 133 */  pop     %ebp\n  /* 134 */  ret\n","c":"#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n\nextern byte* save_p;\n\nvoid P_UnArchiveWorld (void)\n{\n    int\t\t\ti;\n    int\t\t\tj;\n    sector_t*\t\tsec;\n    line_t*\t\tli;\n    side_t*\t\tsi;\n    short*\t\tget;\n\n    get = (short *)save_p;\n\n    for (i=0, sec = sectors ; i<numsectors ; i++,sec++)\n    {\n\tsec->floorheight = *get++ << FRACBITS;\n\tsec->ceilingheight = *get++ << FRACBITS;\n\tsec->floorpic = *get++;\n\tsec->ceilingpic = *get++;\n\tsec->lightlevel = *get++;\n\tsec->special = *get++;\n\tsec->tag = *get++;\n\tsec->specialdata = 0;\n\tsec->soundtarget = 0;\n    }\n\n    for (i=0, li = lines ; i<numlines ; i++,li++)\n    {\n\tli->flags = *get++;\n\tli->special = *get++;\n\tli->tag = *get++;\n\tfor (j=0 ; j<2 ; j++)\n\t{\n\t    if (li->sidenum[j] == -1)\n\t\tcontinue;\n\n\t    si = &sides[li->sidenum[j]];\n\n\t    si->textureoffset = *get++ << FRACBITS;\n\t    si->rowoffset = *get++ << FRACBITS;\n\t    si->toptexture = *get++;\n\t    si->bottomtexture = *get++;\n\t    si->midtexture = *get++;\n\t}\n    }\n    save_p = (byte *)get;\n}\n","size":309,"score":100,"agent":"kuncc/7","pid":8,"session":532,"ts":1791743437550}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":285,"symbol":"P_LookForPlayers","file":"p_enemy.c","asm":"# P_LookForPlayers  (TU p_enemy.c, section .text, 314 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_LookForPlayers:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %edx,%edx\n  /* 003 */  push    %edi\n  /* 004 */  mov     $0x1,%edi\n  /* 009 */  push    %esi\n  /* 00a */  push    %ebx\n  /* 00b */  sub     $0x2c,%esp\n  /* 00e */  mov     0x40(%esp),%esi\n  /* 012 */  mov     0x88(%esi),%ebx\n  /* 018 */  lea     -0x1(%ebx),%ebp\n  /* 01b */  and     $0x3,%ebp\n  /* 01e */  mov     %ebp,0x1c(%esp)\n.L22:\n  /* 022 */  mov     playeringame(,%ebx,4),%ecx\n  /* 029 */  cmp     $0x2,%edx\n  /* 02c */  sete    %al\n  /* 02f */  test    %ecx,%ecx\n  /* 031 */  je      .L103\n  /* 037 */  cmp     %ebx,0x1c(%esp)\n  /* 03b */  je      .L130\n  /* 041 */  test    %al,%al\n  /* 043 */  jne     .L130\n  /* 049 */  imul    $0x118,%ebx,%ebp\n  /* 04f */  mov     players+0x20(%ebp),%eax\n  /* 055 */  test    %eax,%eax\n  /* 057 */  jle     .L100\n  /* 05d */  mov     players(%ebp),%eax\n  /* 063 */  mov     %esi,(%esp)\n  /* 066 */  mov     %eax,0x4(%esp)\n  /* 06a */  call    P_CheckSight\n  /* 06f */  test    %eax,%eax\n  /* 071 */  je      .L118\n  /* 077 */  mov     0x44(%esp),%ecx\n  /* 07b */  test    %ecx,%ecx\n  /* 07d */  jne     .Le3\n  /* 07f */  mov     players(%ebp),%eax\n  /* 085 */  mov     0x10(%eax),%ecx\n  /* 088 */  mov     %ecx,0xc(%esp)\n  /* 08c */  mov     0xc(%eax),%eax\n  /* 08f */  mov     %eax,0x8(%esp)\n  /* 093 */  mov     0x10(%esi),%eax\n  /* 096 */  mov     %eax,0x4(%esp)\n  /* 09a */  mov     0xc(%esi),%eax\n  /* 09d */  mov     %eax,(%esp)\n  /* 0a0 */  call    R_PointToAngle2\n  /* 0a5 */  mov     0x20(%esi),%edx\n  /* 0a8 */  mov     %eax,%ecx\n  /* 0aa */  mov     $0xbfffffff,%eax\n  /* 0af */  sub     %edx,%eax\n  /* 0b1 */  add     %ecx,%eax\n  /* 0b3 */  cmp     $0x7ffffffe,%eax\n  /* 0b8 */  ja      .Le3\n  /* 0ba */  mov     players(%ebp),%edx\n  /* 0c0 */  mov     0x10(%esi),%ecx\n  /* 0c3 */  mov     0x10(%edx),%eax\n  /* 0c6 */  sub     %ecx,%eax\n  /* 0c8 */  mov     %eax,0x4(%esp)\n  /* 0cc */  mov     0xc(%edx),%eax\n  /* 0cf */  mov     0xc(%esi),%ebp\n  /* 0d2 */  sub     %ebp,%eax\n  /* 0d4 */  mov     %eax,(%esp)\n  /* 0d7 */  call    P_AproxDistance\n  /* 0dc */  cmp     $0x400000,%eax\n  /* 0e1 */  jg      .L118\n.Le3:\n  /* 0e3 */  imul    $0x118,%ebx,%ebx\n  /* 0e9 */  mov     players(%ebx),%eax\n  /* 0ef */  mov     %eax,0x78(%esi)\n  /* 0f2 */  add     $0x2c,%esp\n  /* 0f5 */  mov     $0x1,%eax\n  /* 0fa */  pop     %ebx\n  /* 0fb */  pop     %esi\n  /* 0fc */  pop     %edi\n  /* 0fd */  pop     %ebp\n  /* 0fe */  ret\n  /* 0ff */  nop\n.L100:\n  /* 100 */  mov     %edi,%edx\n  /* 102 */  inc     %edi\n.L103:\n  /* 103 */  inc     %ebx\n  /* 104 */  and     $0x3,%ebx\n  /* 107 */  mov     %ebx,0x88(%esi)\n  /* 10d */  jmp     .L22\n  /* 112 */  lea     0x0(%esi),%esi\n.L118:\n  /* 118 */  mov     0x88(%esi),%ebx\n  /* 11e */  mov     %edi,%edx\n  /* 120 */  inc     %edi\n  /* 121 */  inc     %ebx\n  /* 122 */  and     $0x3,%ebx\n  /* 125 */  mov     %ebx,0x88(%esi)\n  /* 12b */  jmp     .L22\n.L130:\n  /* 130 */  add     $0x2c,%esp\n  /* 133 */  xor     %eax,%eax\n  /* 135 */  pop     %ebx\n  /* 136 */  pop     %esi\n  /* 137 */  pop     %edi\n  /* 138 */  pop     %ebp\n  /* 139 */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nboolean P_LookForPlayers(mobj_t *actor, boolean allaround)\n{\n    int c;\n    int stop;\n    player_t *player;\n    angle_t an;\n    fixed_t dist;\n\n    c = 0;\n    stop = (actor->lastlook - 1) & 3;\n\n    for (;; actor->lastlook = (actor->lastlook + 1) & 3)\n    {\n        if (!playeringame[actor->lastlook])\n            continue;\n\n        if (c++ == 2 || actor->lastlook == stop)\n            return false;\n\n        player = &players[actor->lastlook];\n\n        if (player->health <= 0)\n            continue;\n\n        if (!P_CheckSight(actor, player->mo))\n            continue;\n\n        if (!allaround)\n        {\n            an = R_PointToAngle2(actor->x, actor->y, player->mo->x, player->mo->y) - actor->angle;\n            if (an > ANG90 && an < ANG270)\n            {\n                dist = P_AproxDistance(player->mo->x - actor->x, player->mo->y - actor->y);\n                if (dist > MELEERANGE)\n                    continue;\n            }\n        }\n\n        actor->target = player->mo;\n        return true;\n    }\n}\n","size":314,"score":100,"agent":"kuncc/2","pid":3,"session":533,"ts":1791743438452}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":507,"symbol":"P_CalcHeight","file":"p_user.c","asm":"# P_CalcHeight  (TU p_user.c, section .text, 290 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_CalcHeight:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%esi\n  /* 009 */  mov     (%esi),%eax\n  /* 00b */  mov     0x48(%eax),%eax\n  /* 00e */  mov     %eax,0x4(%esp)\n  /* 012 */  mov     %eax,(%esp)\n  /* 015 */  call    FixedMul\n  /* 01a */  mov     %eax,%ebx\n  /* 01c */  mov     (%esi),%eax\n  /* 01e */  mov     0x4c(%eax),%eax\n  /* 021 */  mov     %eax,0x4(%esp)\n  /* 025 */  mov     %eax,(%esp)\n  /* 028 */  call    FixedMul\n  /* 02d */  mov     $0x100000,%edx\n  /* 032 */  add     %ebx,%eax\n  /* 034 */  sar     $0x2,%eax\n  /* 037 */  cmp     %edx,%eax\n  /* 039 */  cmovg   %edx,%eax\n  /* 03c */  testb   $0x4,0xc4(%esi)\n  /* 043 */  mov     %eax,0x1c(%esi)\n  /* 046 */  jne     .L52\n  /* 048 */  mov     onground,%ebx\n  /* 04e */  test    %ebx,%ebx\n  /* 050 */  jne     .L68\n.L52:\n  /* 052 */  mov     (%esi),%edx\n  /* 054 */  mov     0x14(%esi),%eax\n  /* 057 */  mov     0x14(%edx),%ecx\n  /* 05a */  add     %ecx,%eax\n  /* 05c */  mov     %eax,0x10(%esi)\n  /* 05f */  add     $0x14,%esp\n  /* 062 */  pop     %ebx\n  /* 063 */  pop     %esi\n  /* 064 */  ret\n  /* 065 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  imul    $0x199,leveltime,%edx\n  /* 072 */  and     $0x1fff,%edx\n  /* 078 */  mov     finesine(,%edx,4),%edx\n  /* 07f */  mov     %edx,0x4(%esp)\n  /* 083 */  mov     %eax,%edx\n  /* 085 */  shr     $0x1f,%edx\n  /* 088 */  add     %edx,%eax\n  /* 08a */  sar     $1,%eax\n  /* 08c */  mov     %eax,(%esp)\n  /* 08f */  call    FixedMul\n  /* 094 */  mov     %eax,%ecx\n  /* 096 */  mov     0x4(%esi),%eax\n  /* 099 */  test    %eax,%eax\n  /* 09b */  jne     .Lbb\n  /* 09d */  mov     0x18(%esi),%eax\n  /* 0a0 */  mov     0x14(%esi),%edx\n  /* 0a3 */  add     %eax,%edx\n  /* 0a5 */  cmp     $0x290000,%edx\n  /* 0ab */  jle     .Le8\n  /* 0ad */  movl    $0x290000,0x14(%esi)\n  /* 0b4 */  movl    $0x0,0x18(%esi)\n.Lbb:\n  /* 0bb */  mov     (%esi),%eax\n  /* 0bd */  mov     0x14(%esi),%edx\n  /* 0c0 */  mov     0x14(%eax),%ebx\n  /* 0c3 */  mov     0x3c(%eax),%eax\n  /* 0c6 */  add     %ebx,%edx\n  /* 0c8 */  add     %ecx,%edx\n  /* 0ca */  lea     -0x3ffff(%eax),%ecx\n  /* 0d0 */  sub     $0x40000,%eax\n  /* 0d5 */  cmp     %ecx,%edx\n  /* 0d7 */  cmovl   %edx,%eax\n  /* 0da */  mov     %eax,0x10(%esi)\n  /* 0dd */  add     $0x14,%esp\n  /* 0e0 */  pop     %ebx\n  /* 0e1 */  pop     %esi\n  /* 0e2 */  ret\n  /* 0e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  cmp     $0x147fff,%edx\n  /* 0ee */  jg      .L10b\n  /* 0f0 */  movl    $0x148000,0x14(%esi)\n  /* 0f7 */  test    %eax,%eax\n  /* 0f9 */  mov     $0x1,%edx\n  /* 0fe */  cmovle  %edx,%eax\n  /* 101 */  add     $0x4000,%eax\n.L106:\n  /* 106 */  mov     %eax,0x18(%esi)\n  /* 109 */  jmp     .Lbb\n.L10b:\n  /* 10b */  mov     %edx,0x14(%esi)\n  /* 10e */  test    %eax,%eax\n  /* 110 */  je      .Lbb\n  /* 112 */  add     $0x4000,%eax\n  /* 117 */  jne     .L106\n  /* 119 */  movl    $0x1,0x18(%esi)\n  /* 120 */  jmp     .Lbb\n","c":"#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\n#define MAXBOB 0x100000\nint onground;\n\nvoid P_CalcHeight(player_t* player)\n{\n    int angle;\n    fixed_t bob;\n\n    player->bob = FixedMul(player->mo->momx, player->mo->momx) + FixedMul(player->mo->momy, player->mo->momy);\n    player->bob >>= 2;\n    if (player->bob > MAXBOB)\n        player->bob = MAXBOB;\n\n    if ((player->cheats & CF_NOMOMENTUM) || !onground) {\n        player->viewz = player->mo->z + player->viewheight;\n        return;\n    }\n\n    angle = (FINEANGLES/20*leveltime) & FINEMASK;\n    bob = FixedMul(player->bob/2, finesine[angle]);\n\n    if (player->playerstate == PST_LIVE) {\n        player->viewheight += player->deltaviewheight;\n        if (player->viewheight > VIEWHEIGHT) {\n            player->viewheight = VIEWHEIGHT;\n            player->deltaviewheight = 0;\n        }\n        if (player->viewheight < VIEWHEIGHT/2) {\n            player->viewheight = VIEWHEIGHT/2;\n            if (player->deltaviewheight <= 0)\n                player->deltaviewheight = 1;\n        }\n        if (player->deltaviewheight) {\n            player->deltaviewheight += FRACUNIT/4;\n            if (!player->deltaviewheight)\n                player->deltaviewheight = 1;\n        }\n    }\n    player->viewz = player->mo->z + player->viewheight + bob;\n    if (player->viewz > player->mo->ceilingz - 4*FRACUNIT)\n        player->viewz = player->mo->ceilingz - 4*FRACUNIT;\n}\n","size":290,"score":100,"agent":"kuncc/4","pid":5,"session":520,"ts":1791743438829}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":598,"symbol":"S_getChannel","file":"s_sound.c","asm":"# S_getChannel  (TU s_sound.c, section .text, 314 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_getChannel:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  mov     numChannels,%ecx\n  /* 00c */  mov     0x30(%esp),%esi\n  /* 010 */  test    %ecx,%ecx\n  /* 012 */  jle     .L118\n  /* 018 */  mov     channels,%edi\n  /* 01e */  mov     (%edi),%eax\n  /* 020 */  mov     %edi,%ebx\n  /* 022 */  test    %eax,%eax\n  /* 024 */  je      .L129\n  /* 02a */  test    %esi,%esi\n  /* 02c */  mov     %edi,%edx\n  /* 02e */  je      .Le8\n  /* 034 */  xor     %eax,%eax\n  /* 036 */  jmp     .L4f\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  inc     %eax\n  /* 041 */  cmp     %eax,%ecx\n  /* 043 */  je      .La0\n  /* 045 */  add     $0xc,%edx\n  /* 048 */  cmpl    $0x0,(%edx)\n  /* 04b */  mov     %edx,%ebx\n  /* 04d */  je      .L6a\n.L4f:\n  /* 04f */  cmp     %esi,0x4(%ebx)\n  /* 052 */  jne     .L40\n  /* 054 */  mov     %eax,(%esp)\n  /* 057 */  mov     %eax,0x1c(%esp)\n  /* 05b */  call    S_StopChannel\n  /* 060 */  mov     numChannels,%ecx\n  /* 066 */  mov     0x1c(%esp),%eax\n.L6a:\n  /* 06a */  cmp     %ecx,%eax\n  /* 06c */  je      .L8c\n  /* 06e */  mov     channels,%edi\n.L74:\n  /* 074 */  lea     (%eax,%eax,2),%edx\n  /* 077 */  shl     $0x2,%edx\n.L7a:\n  /* 07a */  add     %edi,%edx\n  /* 07c */  mov     0x34(%esp),%edi\n  /* 080 */  mov     %esi,0x4(%edx)\n  /* 083 */  mov     %edi,(%edx)\n.L85:\n  /* 085 */  add     $0x20,%esp\n  /* 088 */  pop     %ebx\n  /* 089 */  pop     %esi\n  /* 08a */  pop     %edi\n  /* 08b */  ret\n.L8c:\n  /* 08c */  test    %ecx,%ecx\n  /* 08e */  je      .L130\n  /* 094 */  mov     channels,%edi\n  /* 09a */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  mov     0x34(%esp),%eax\n  /* 0a4 */  mov     %edi,%edx\n  /* 0a6 */  mov     0x8(%eax),%ebx\n  /* 0a9 */  xor     %eax,%eax\n  /* 0ab */  jmp     .Lb8\n  /* 0ad */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  inc     %eax\n  /* 0b1 */  add     $0xc,%edx\n  /* 0b4 */  cmp     %ecx,%eax\n  /* 0b6 */  je      .L130\n.Lb8:\n  /* 0b8 */  mov     (%edx),%edi\n  /* 0ba */  cmp     %ebx,0x8(%edi)\n  /* 0bd */  jl      .Lb0\n  /* 0bf */  cmp     %ecx,%eax\n  /* 0c1 */  je      .L130\n  /* 0c3 */  mov     %eax,(%esp)\n  /* 0c6 */  mov     %eax,0x1c(%esp)\n  /* 0ca */  call    S_StopChannel\n  /* 0cf */  mov     0x1c(%esp),%eax\n  /* 0d3 */  mov     channels,%edi\n  /* 0d9 */  lea     (%eax,%eax,2),%edx\n  /* 0dc */  shl     $0x2,%edx\n  /* 0df */  jmp     .L7a\n  /* 0e1 */  lea     0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  xor     %ebx,%ebx\n.Lea:\n  /* 0ea */  lea     0x1(%ebx),%eax\n  /* 0ed */  cmp     %ecx,%eax\n  /* 0ef */  je      .La0\n  /* 0f1 */  cmpl    $0x0,0xc(%edx)\n  /* 0f5 */  je      .L74\n  /* 0fb */  add     $0x2,%ebx\n  /* 0fe */  cmp     %ebx,%ecx\n  /* 100 */  je      .La0\n  /* 102 */  add     $0x18,%edx\n  /* 105 */  cmpl    $0x0,(%edx)\n  /* 108 */  jne     .Lea\n  /* 10a */  mov     %ebx,%eax\n  /* 10c */  jmp     .L6a\n  /* 111 */  lea     0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  je      .L130\n  /* 11a */  mov     channels,%edi\n  /* 120 */  xor     %edx,%edx\n  /* 122 */  xor     %eax,%eax\n  /* 124 */  jmp     .L7a\n.L129:\n  /* 129 */  xor     %eax,%eax\n  /* 12b */  jmp     .L6a\n.L130:\n  /* 130 */  mov     $0xffffffff,%eax\n  /* 135 */  jmp     .L85\n","c":"#include <stdio.h>\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"sounds.h\"\n#include \"s_sound.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\ntypedef struct {\n    sfxinfo_t* sfxinfo;\n    void* origin;\n    int handle;\n} channel_t;\n\nextern channel_t* channels;\nextern int numChannels;\nvoid S_StopChannel(int cnum);\n\nint S_getChannel(void* origin, sfxinfo_t* sfxinfo)\n{\n    int cnum;\n    channel_t* c;\n\n    for (cnum = 0; cnum < numChannels; cnum++)\n    {\n        if (!channels[cnum].sfxinfo)\n            break;\n        else if (origin && channels[cnum].origin == origin)\n        {\n            S_StopChannel(cnum);\n            break;\n        }\n    }\n\n    if (cnum == numChannels)\n    {\n        for (cnum = 0; cnum < numChannels; cnum++)\n            if (channels[cnum].sfxinfo->priority >= sfxinfo->priority)\n                break;\n\n        if (cnum == numChannels)\n            return -1;\n        else\n            S_StopChannel(cnum);\n    }\n\n    c = &channels[cnum];\n    c->sfxinfo = sfxinfo;\n    c->origin = origin;\n    return cnum;\n}\n","size":314,"score":100,"agent":"kuncc/6","pid":7,"session":534,"ts":1791743447066}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":414,"symbol":"P_SpawnMissile","file":"p_mobj.c","asm":"# P_SpawnMissile  (TU p_mobj.c, section .text, 320 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_SpawnMissile:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x48(%esp),%eax\n  /* 00b */  mov     0x40(%esp),%esi\n  /* 00f */  mov     0x44(%esp),%edi\n  /* 013 */  mov     %eax,0xc(%esp)\n  /* 017 */  mov     0x14(%esi),%eax\n  /* 01a */  add     $0x200000,%eax\n  /* 01f */  mov     %eax,0x8(%esp)\n  /* 023 */  mov     0x10(%esi),%eax\n  /* 026 */  mov     %eax,0x4(%esp)\n  /* 02a */  mov     0xc(%esi),%eax\n  /* 02d */  mov     %eax,(%esp)\n  /* 030 */  call    P_SpawnMobj\n  /* 035 */  mov     %eax,%ebx\n  /* 037 */  mov     0x5c(%eax),%eax\n  /* 03a */  mov     0x10(%eax),%eax\n  /* 03d */  test    %eax,%eax\n  /* 03f */  jne     .L108\n.L45:\n  /* 045 */  mov     %esi,0x78(%ebx)\n  /* 048 */  mov     0x10(%edi),%eax\n  /* 04b */  mov     %eax,0xc(%esp)\n  /* 04f */  mov     0xc(%edi),%eax\n  /* 052 */  mov     %eax,0x8(%esp)\n  /* 056 */  mov     0x10(%esi),%eax\n  /* 059 */  mov     %eax,0x4(%esp)\n  /* 05d */  mov     0xc(%esi),%eax\n  /* 060 */  mov     %eax,(%esp)\n  /* 063 */  call    R_PointToAngle2\n  /* 068 */  testb   $0x4,0x6a(%edi)\n  /* 06c */  mov     %eax,%ebp\n  /* 06e */  jne     .L120\n.L74:\n  /* 074 */  mov     %ebp,0x20(%ebx)\n  /* 077 */  mov     finecosine,%eax\n  /* 07c */  shr     $0x13,%ebp\n  /* 07f */  mov     (%eax,%ebp,4),%eax\n  /* 082 */  mov     %eax,0x4(%esp)\n  /* 086 */  mov     0x5c(%ebx),%eax\n  /* 089 */  mov     0x3c(%eax),%eax\n  /* 08c */  mov     %eax,(%esp)\n  /* 08f */  call    FixedMul\n  /* 094 */  mov     %eax,0x48(%ebx)\n  /* 097 */  mov     finesine(,%ebp,4),%eax\n  /* 09e */  mov     %eax,0x4(%esp)\n  /* 0a2 */  mov     0x5c(%ebx),%eax\n  /* 0a5 */  mov     0x3c(%eax),%eax\n  /* 0a8 */  mov     %eax,(%esp)\n  /* 0ab */  call    FixedMul\n  /* 0b0 */  mov     0x10(%esi),%edx\n  /* 0b3 */  mov     %eax,0x4c(%ebx)\n  /* 0b6 */  mov     0x10(%edi),%eax\n  /* 0b9 */  sub     %edx,%eax\n  /* 0bb */  mov     %eax,0x4(%esp)\n  /* 0bf */  mov     0xc(%esi),%ecx\n  /* 0c2 */  mov     0xc(%edi),%eax\n  /* 0c5 */  sub     %ecx,%eax\n  /* 0c7 */  mov     %eax,(%esp)\n  /* 0ca */  call    P_AproxDistance\n  /* 0cf */  mov     0x14(%edi),%edx\n  /* 0d2 */  mov     0x14(%esi),%edi\n  /* 0d5 */  mov     0x5c(%ebx),%ecx\n  /* 0d8 */  sub     %edi,%edx\n  /* 0da */  mov     %edx,%esi\n  /* 0dc */  cltd\n  /* 0dd */  idivl   0x3c(%ecx)\n  /* 0e0 */  mov     $0x1,%ecx\n  /* 0e5 */  test    %eax,%eax\n  /* 0e7 */  cmovg   %eax,%ecx\n  /* 0ea */  mov     %esi,%eax\n  /* 0ec */  cltd\n  /* 0ed */  idiv    %ecx\n  /* 0ef */  mov     %eax,0x50(%ebx)\n  /* 0f2 */  mov     %ebx,(%esp)\n  /* 0f5 */  call    P_CheckMissileSpawn\n  /* 0fa */  add     $0x2c,%esp\n  /* 0fd */  mov     %ebx,%eax\n  /* 0ff */  pop     %ebx\n  /* 100 */  pop     %esi\n  /* 101 */  pop     %edi\n  /* 102 */  pop     %ebp\n  /* 103 */  ret\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  mov     %eax,0x4(%esp)\n  /* 10c */  mov     %ebx,(%esp)\n  /* 10f */  call    S_StartSound\n  /* 114 */  jmp     .L45\n  /* 119 */  lea     0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  call    P_Random\n  /* 125 */  mov     %eax,0x1c(%esp)\n  /* 129 */  call    P_Random\n  /* 12e */  mov     %eax,%ecx\n  /* 130 */  mov     0x1c(%esp),%eax\n  /* 134 */  sub     %ecx,%eax\n  /* 136 */  shl     $0x14,%eax\n  /* 139 */  add     %eax,%ebp\n  /* 13b */  jmp     .L74\n","c":"#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"sounds.h\"\n#include \"st_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nmobj_t* P_SpawnMissile (mobj_t* source, mobj_t* dest, mobjtype_t type)\n{\n    mobj_t* th;\n    angle_t an;\n    int dist;\n\n    th = P_SpawnMobj (source->x, source->y, source->z + 4*8*FRACUNIT, type);\n    if (th->info->seesound)\n        S_StartSound (th, th->info->seesound);\n    th->target = source;\n    an = R_PointToAngle2 (source->x, source->y, dest->x, dest->y);\n    if (dest->flags & MF_SHADOW)\n        an += (P_Random()-P_Random())<<20;\n    th->angle = an;\n    an >>= ANGLETOFINESHIFT;\n    th->momx = FixedMul (th->info->speed, finecosine[an]);\n    th->momy = FixedMul (th->info->speed, finesine[an]);\n    dist = P_AproxDistance (dest->x - source->x, dest->y - source->y);\n    dist = dist / th->info->speed;\n    if (dist < 1)\n        dist = 1;\n    th->momz = (dest->z - source->z) / dist;\n    P_CheckMissileSpawn (th);\n    return th;\n}\n","size":320,"score":100,"agent":"kuncc/7","pid":8,"session":538,"ts":1791743448601}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":391,"symbol":"PIT_AddLineIntercepts","file":"p_maputl.c","asm":"# PIT_AddLineIntercepts  (TU p_maputl.c, section .text, 315 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPIT_AddLineIntercepts:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     trace+0x8,%eax\n  /* 00a */  mov     0x30(%esp),%ebx\n  /* 00e */  add     $0x100000,%eax\n  /* 013 */  cmp     $0x200000,%eax\n  /* 018 */  ja      .L2f\n  /* 01a */  mov     trace+0xc,%eax\n  /* 01f */  add     $0x100000,%eax\n  /* 024 */  cmp     $0x200000,%eax\n  /* 029 */  jbe     .Lf0\n.L2f:\n  /* 02f */  mov     (%ebx),%eax\n  /* 031 */  mov     $trace,%esi\n  /* 036 */  mov     %esi,0x8(%esp)\n  /* 03a */  mov     0x4(%eax),%edx\n  /* 03d */  mov     %edx,0x4(%esp)\n  /* 041 */  mov     (%eax),%eax\n  /* 043 */  mov     %eax,(%esp)\n  /* 046 */  call    P_PointOnDivlineSide\n  /* 04b */  mov     $trace,%edx\n  /* 050 */  mov     %eax,%esi\n  /* 052 */  mov     0x4(%ebx),%eax\n  /* 055 */  mov     %edx,0x8(%esp)\n  /* 059 */  mov     0x4(%eax),%edx\n  /* 05c */  mov     %edx,0x4(%esp)\n  /* 060 */  mov     (%eax),%eax\n  /* 062 */  mov     %eax,(%esp)\n  /* 065 */  call    P_PointOnDivlineSide\n.L6a:\n  /* 06a */  cmp     %eax,%esi\n  /* 06c */  je      .Lcf\n  /* 06e */  mov     (%ebx),%eax\n  /* 070 */  mov     (%eax),%edx\n  /* 072 */  mov     0x4(%eax),%eax\n  /* 075 */  mov     %edx,0x10(%esp)\n  /* 079 */  mov     %eax,0x14(%esp)\n  /* 07d */  mov     0x8(%ebx),%eax\n  /* 080 */  mov     %eax,0x18(%esp)\n  /* 084 */  mov     0xc(%ebx),%eax\n  /* 087 */  movl    $trace,(%esp)\n  /* 08e */  mov     %eax,0x1c(%esp)\n  /* 092 */  lea     0x10(%esp),%eax\n  /* 096 */  mov     %eax,0x4(%esp)\n  /* 09a */  call    P_InterceptVector\n  /* 09f */  test    %eax,%eax\n  /* 0a1 */  mov     %eax,%edx\n  /* 0a3 */  js      .Lcf\n  /* 0a5 */  mov     earlyout,%ecx\n  /* 0ab */  test    %ecx,%ecx\n  /* 0ad */  je      .Lb6\n  /* 0af */  cmp     $0xffff,%eax\n  /* 0b4 */  jle     .Le0\n.Lb6:\n  /* 0b6 */  mov     intercept_p,%eax\n  /* 0bb */  mov     %edx,(%eax)\n  /* 0bd */  add     $0xc,%eax\n  /* 0c0 */  movl    $0x1,-0x8(%eax)\n  /* 0c7 */  mov     %ebx,-0x4(%eax)\n  /* 0ca */  mov     %eax,intercept_p\n.Lcf:\n  /* 0cf */  mov     $0x1,%eax\n.Ld4:\n  /* 0d4 */  add     $0x24,%esp\n  /* 0d7 */  pop     %ebx\n  /* 0d8 */  pop     %esi\n  /* 0d9 */  ret\n  /* 0da */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  mov     0x34(%ebx),%eax\n  /* 0e3 */  test    %eax,%eax\n  /* 0e5 */  jne     .Lb6\n  /* 0e7 */  xor     %eax,%eax\n  /* 0e9 */  jmp     .Ld4\n  /* 0eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     %ebx,0x8(%esp)\n  /* 0f4 */  mov     trace+0x4,%eax\n  /* 0f9 */  mov     %eax,0x4(%esp)\n  /* 0fd */  mov     trace,%eax\n  /* 102 */  mov     %eax,(%esp)\n  /* 105 */  call    P_PointOnLineSide\n  /* 10a */  mov     trace+0x4,%edx\n  /* 110 */  mov     %ebx,0x8(%esp)\n  /* 114 */  mov     trace,%ecx\n  /* 11a */  mov     %eax,%esi\n  /* 11c */  mov     trace+0xc,%eax\n  /* 121 */  add     %edx,%eax\n  /* 123 */  mov     %eax,0x4(%esp)\n  /* 127 */  mov     trace+0x8,%eax\n  /* 12c */  add     %ecx,%eax\n  /* 12e */  mov     %eax,(%esp)\n  /* 131 */  call    P_PointOnLineSide\n  /* 136 */  jmp     .L6a\n","c":"/* candidate for PIT_AddLineIntercepts (p_maputl.c, 315 bytes) */\n#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nextern boolean earlyout;\n\nboolean PIT_AddLineIntercepts(line_t* ld)\n{\n    int s1;\n    int s2;\n    fixed_t frac;\n    divline_t dl;\n\n    if (trace.dx > FRACUNIT*16 || trace.dy > FRACUNIT*16\n        || trace.dx < -FRACUNIT*16 || trace.dy < -FRACUNIT*16)\n    {\n        s1 = P_PointOnDivlineSide(ld->v1->x, ld->v1->y, &trace);\n        s2 = P_PointOnDivlineSide(ld->v2->x, ld->v2->y, &trace);\n    }\n    else\n    {\n        s1 = P_PointOnLineSide(trace.x, trace.y, ld);\n        s2 = P_PointOnLineSide(trace.x+trace.dx, trace.y+trace.dy, ld);\n    }\n\n    if (s1 == s2)\n        return true;\n\n    dl.x = ld->v1->x;\n    dl.y = ld->v1->y;\n    dl.dx = ld->dx;\n    dl.dy = ld->dy;\n\n    frac = P_InterceptVector(&trace, &dl);\n\n    if (frac < 0)\n        return true;\n\n    if (earlyout && frac < FRACUNIT && !ld->backsector)\n        return false;\n\n    intercept_p->frac = frac;\n    intercept_p->isaline = true;\n    intercept_p->d.line = ld;\n    intercept_p++;\n\n    return true;\n}\n","size":315,"score":100,"agent":"kuncc/1","pid":2,"session":535,"ts":1791743451730}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":577,"symbol":"R_DrawVisSprite","file":"r_things.c","asm":"# R_DrawVisSprite  (TU r_things.c, section .text, 303 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawVisSprite:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  mov     $0x65,%ebx\n  /* 009 */  sub     $0x1c,%esp\n  /* 00c */  mov     %ebx,0x4(%esp)\n  /* 010 */  mov     0x30(%esp),%esi\n  /* 014 */  mov     firstspritelump,%eax\n  /* 019 */  mov     0x30(%esi),%edi\n  /* 01c */  add     %edi,%eax\n  /* 01e */  mov     %eax,(%esp)\n  /* 021 */  call    W_CacheLumpNum\n  /* 026 */  mov     %eax,%edi\n  /* 028 */  mov     0x34(%esi),%eax\n  /* 02b */  mov     %eax,dc_colormap\n  /* 030 */  test    %eax,%eax\n  /* 032 */  je      .L120\n  /* 038 */  mov     0x38(%esi),%eax\n  /* 03b */  test    $0xc000000,%eax\n  /* 040 */  jne     .Lf0\n.L46:\n  /* 046 */  mov     0x28(%esi),%edx\n  /* 049 */  mov     detailshift,%ecx\n  /* 04f */  mov     0x20(%esi),%ebx\n  /* 052 */  mov     centeryfrac,%ebp\n  /* 058 */  mov     %edx,%eax\n  /* 05a */  neg     %eax\n  /* 05c */  cmovs   %edx,%eax\n  /* 05f */  mov     0x24(%esi),%edx\n  /* 062 */  sar     %cl,%eax\n  /* 064 */  mov     %eax,dc_iscale\n  /* 069 */  mov     0x2c(%esi),%eax\n  /* 06c */  mov     %edx,0x4(%esp)\n  /* 070 */  mov     %edx,spryscale\n  /* 076 */  mov     %eax,(%esp)\n  /* 079 */  mov     %eax,dc_texturemid\n  /* 07e */  call    FixedMul\n  /* 083 */  sub     %eax,%ebp\n  /* 085 */  mov     0x8(%esi),%eax\n  /* 088 */  cmp     0xc(%esi),%eax\n  /* 08b */  mov     %ebp,sprtopscreen\n  /* 091 */  mov     %eax,dc_x\n  /* 096 */  jg      .Ldd\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %ebx,%ebp\n  /* 0a2 */  sar     $0x10,%ebp\n  /* 0a5 */  js      .Lae\n  /* 0a7 */  movswl  (%edi),%eax\n  /* 0aa */  cmp     %ebp,%eax\n  /* 0ac */  jg      .Lba\n.Lae:\n  /* 0ae */  movl    $\"R_DrawSpriteRange: bad texturecolumn\",(%esp)\n  /* 0b5 */  call    I_Error\n.Lba:\n  /* 0ba */  mov     0x8(%edi,%ebp,4),%eax\n  /* 0be */  add     %edi,%eax\n  /* 0c0 */  mov     %eax,(%esp)\n  /* 0c3 */  call    R_DrawMaskedColumn\n  /* 0c8 */  mov     dc_x,%eax\n  /* 0cd */  mov     0x28(%esi),%edx\n  /* 0d0 */  inc     %eax\n  /* 0d1 */  mov     %eax,dc_x\n  /* 0d6 */  add     %edx,%ebx\n  /* 0d8 */  cmp     0xc(%esi),%eax\n  /* 0db */  jle     .La0\n.Ldd:\n  /* 0dd */  mov     basecolfunc,%eax\n  /* 0e2 */  mov     %eax,colfunc\n  /* 0e7 */  add     $0x1c,%esp\n  /* 0ea */  pop     %ebx\n  /* 0eb */  pop     %esi\n  /* 0ec */  pop     %edi\n  /* 0ed */  pop     %ebp\n  /* 0ee */  ret\n  /* 0ef */  nop\n.Lf0:\n  /* 0f0 */  mov     translationtables,%edx\n  /* 0f6 */  sar     $0x12,%eax\n  /* 0f9 */  mov     $R_DrawTranslatedColumn,%ecx\n  /* 0fe */  mov     %ecx,colfunc\n  /* 104 */  and     $0x300,%eax\n  /* 109 */  lea     -0x100(%edx,%eax,1),%eax\n  /* 110 */  mov     %eax,dc_translation\n  /* 115 */  jmp     .L46\n  /* 11a */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  mov     fuzzcolfunc,%eax\n  /* 125 */  mov     %eax,colfunc\n  /* 12a */  jmp     .L46\n","c":"#include <stdio.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"doomstat.h\"\n\nfixed_t spryscale;\nfixed_t sprtopscreen;\n\nvoid R_DrawVisSprite(vissprite_t* vis, int x1, int x2)\n{\n    column_t* column;\n    int texturecolumn;\n    fixed_t frac;\n    patch_t* patch;\n\n    patch = W_CacheLumpNum(vis->patch + firstspritelump, PU_CACHE);\n    dc_colormap = vis->colormap;\n    if (!dc_colormap) {\n        colfunc = fuzzcolfunc;\n    } else if (vis->mobjflags & MF_TRANSLATION) {\n        colfunc = R_DrawTranslatedColumn;\n        dc_translation = translationtables - 256 + ((vis->mobjflags & MF_TRANSLATION) >> (MF_TRANSSHIFT - 8));\n    }\n    dc_iscale = abs(vis->xiscale) >> detailshift;\n    dc_texturemid = vis->texturemid;\n    frac = vis->startfrac;\n    spryscale = vis->scale;\n    sprtopscreen = centeryfrac - FixedMul(dc_texturemid, spryscale);\n\n    for (dc_x = vis->x1; dc_x <= vis->x2; dc_x++, frac += vis->xiscale) {\n        texturecolumn = frac >> FRACBITS;\n        if (texturecolumn < 0 || texturecolumn >= SHORT(patch->width))\n            I_Error(\"R_DrawSpriteRange: bad texturecolumn\");\n        column = (column_t*)((byte*)patch + LONG(patch->columnofs[texturecolumn]));\n        R_DrawMaskedColumn(column);\n    }\n    colfunc = basecolfunc;\n}\n","size":303,"score":100,"agent":"kuncc/3","pid":4,"session":531,"ts":1791743452630}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":406,"symbol":"P_NightmareRespawn","file":"p_mobj.c","asm":"# P_NightmareRespawn  (TU p_mobj.c, section .text, 321 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_NightmareRespawn:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%ebx\n  /* 00a */  movswl  0x8c(%ebx),%esi\n  /* 011 */  movswl  0x8e(%ebx),%edi\n  /* 018 */  mov     %ebx,(%esp)\n  /* 01b */  shl     $0x10,%esi\n  /* 01e */  mov     %esi,0x4(%esp)\n  /* 022 */  shl     $0x10,%edi\n  /* 025 */  mov     %edi,0x8(%esp)\n  /* 029 */  call    P_CheckPosition\n  /* 02e */  test    %eax,%eax\n  /* 030 */  jne     .L40\n  /* 032 */  add     $0x10,%esp\n  /* 035 */  pop     %ebx\n  /* 036 */  pop     %esi\n  /* 037 */  pop     %edi\n  /* 038 */  ret\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     $0x27,%eax\n  /* 045 */  mov     %eax,0xc(%esp)\n  /* 049 */  mov     0x34(%ebx),%eax\n  /* 04c */  mov     (%eax),%eax\n  /* 04e */  mov     (%eax),%eax\n  /* 050 */  mov     %eax,0x8(%esp)\n  /* 054 */  mov     0x10(%ebx),%eax\n  /* 057 */  mov     %eax,0x4(%esp)\n  /* 05b */  mov     0xc(%ebx),%eax\n  /* 05e */  mov     %eax,(%esp)\n  /* 061 */  call    P_SpawnMobj\n  /* 066 */  mov     $0x23,%edx\n  /* 06b */  mov     %edx,0x4(%esp)\n  /* 06f */  mov     %eax,(%esp)\n  /* 072 */  call    S_StartSound\n  /* 077 */  mov     %esi,(%esp)\n  /* 07a */  mov     %edi,0x4(%esp)\n  /* 07e */  call    R_PointInSubsector\n  /* 083 */  mov     $0x27,%ecx\n  /* 088 */  mov     %ecx,0xc(%esp)\n  /* 08c */  mov     (%eax),%eax\n  /* 08e */  mov     (%eax),%eax\n  /* 090 */  mov     %esi,(%esp)\n  /* 093 */  mov     %edi,0x4(%esp)\n  /* 097 */  mov     %eax,0x8(%esp)\n  /* 09b */  call    P_SpawnMobj\n  /* 0a0 */  mov     $0x23,%edx\n  /* 0a5 */  mov     %edx,0x4(%esp)\n  /* 0a9 */  mov     %eax,(%esp)\n  /* 0ac */  call    S_StartSound\n  /* 0b1 */  mov     0x58(%ebx),%eax\n  /* 0b4 */  mov     %eax,0xc(%esp)\n  /* 0b8 */  mov     0x5c(%ebx),%eax\n  /* 0bb */  movzbl  0x55(%eax),%eax\n  /* 0bf */  mov     %esi,(%esp)\n  /* 0c2 */  mov     %edi,0x4(%esp)\n  /* 0c6 */  and     $0x1,%eax\n  /* 0c9 */  neg     %eax\n  /* 0cb */  add     $0x80000000,%eax\n  /* 0d0 */  mov     %eax,0x8(%esp)\n  /* 0d4 */  call    P_SpawnMobj\n  /* 0d9 */  mov     %eax,%ecx\n  /* 0db */  mov     0x8c(%ebx),%eax\n  /* 0e1 */  mov     %eax,0x8c(%ecx)\n  /* 0e7 */  mov     0x90(%ebx),%eax\n  /* 0ed */  mov     %eax,0x90(%ecx)\n  /* 0f3 */  mov     0x94(%ebx),%eax\n  /* 0f9 */  movswl  0x90(%ebx),%esi\n  /* 100 */  mov     %ax,0x94(%ecx)\n  /* 107 */  mov     $0xb60b60b7,%eax\n  /* 10c */  imul    %esi\n  /* 10e */  add     %esi,%edx\n  /* 110 */  sar     $0x5,%edx\n  /* 113 */  sar     $0x1f,%esi\n  /* 116 */  sub     %esi,%edx\n  /* 118 */  shl     $0x1d,%edx\n  /* 11b */  testb   $0x8,0x94(%ebx)\n  /* 122 */  mov     %edx,0x20(%ecx)\n  /* 125 */  je      .L12b\n  /* 127 */  orl     $0x20,0x68(%ecx)\n.L12b:\n  /* 12b */  movl    $0x12,0x7c(%ecx)\n  /* 132 */  mov     %ebx,0x20(%esp)\n  /* 136 */  add     $0x10,%esp\n  /* 139 */  pop     %ebx\n  /* 13a */  pop     %esi\n  /* 13b */  pop     %edi\n  /* 13c */  jmp     P_RemoveMobj\n","c":"/* candidate for P_NightmareRespawn (p_mobj.c, 321 bytes) */\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"sounds.h\"\n#include \"st_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nvoid P_NightmareRespawn(mobj_t* mobj)\n{\n    fixed_t x, y, z;\n    subsector_t* ss;\n    mobj_t* mo;\n\n    x = mobj->spawnpoint.x << FRACBITS;\n    y = mobj->spawnpoint.y << FRACBITS;\n\n    if (!P_CheckPosition(mobj, x, y))\n        return;\n\n    mo = P_SpawnMobj(mobj->x, mobj->y, mobj->subsector->sector->floorheight, MT_TFOG);\n    S_StartSound(mo, sfx_telept);\n\n    ss = R_PointInSubsector(x, y);\n    mo = P_SpawnMobj(x, y, ss->sector->floorheight, MT_TFOG);\n    S_StartSound(mo, sfx_telept);\n\n    if (mobj->info->flags & MF_SPAWNCEILING)\n        z = ONCEILINGZ;\n    else\n        z = ONFLOORZ;\n\n    mo = P_SpawnMobj(x, y, z, mobj->type);\n    mo->spawnpoint = mobj->spawnpoint;\n    mo->angle = ANG45 * (mobj->spawnpoint.angle / 45);\n\n    if (mobj->spawnpoint.options & MTF_AMBUSH)\n        mo->flags |= MF_AMBUSH;\n\n    mo->reactiontime = 18;\n\n    P_RemoveMobj(mobj);\n}\n","size":321,"score":100,"agent":"kuncc/2","pid":3,"session":539,"ts":1791743453982}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":596,"symbol":"S_AdjustSoundParams","file":"s_sound.c","asm":"# S_AdjustSoundParams  (TU s_sound.c, section .text, 318 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_AdjustSoundParams:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %edi,0x24(%esp)\n  /* 007 */  mov     0x30(%esp),%eax\n  /* 00b */  mov     %ebx,0x1c(%esp)\n  /* 00f */  mov     0x34(%esp),%edi\n  /* 013 */  mov     %esi,0x20(%esp)\n  /* 017 */  mov     0x30(%esp),%ebx\n  /* 01b */  mov     %ebp,0x28(%esp)\n  /* 01f */  mov     0xc(%eax),%ecx\n  /* 022 */  mov     0xc(%edi),%esi\n  /* 025 */  mov     0x10(%ebx),%ebx\n  /* 028 */  mov     0x10(%edi),%edi\n  /* 02b */  mov     %ecx,%edx\n  /* 02d */  sub     %esi,%edx\n  /* 02f */  mov     %edx,%eax\n  /* 031 */  mov     %ebx,%ebp\n  /* 033 */  neg     %eax\n  /* 035 */  cmovs   %edx,%eax\n  /* 038 */  sub     %edi,%ebp\n  /* 03a */  mov     %ebp,%edx\n  /* 03c */  neg     %edx\n  /* 03e */  cmovns  %edx,%ebp\n  /* 041 */  lea     (%eax,%ebp,1),%edx\n  /* 044 */  cmp     %ebp,%eax\n  /* 046 */  cmovg   %ebp,%eax\n  /* 049 */  sar     $1,%eax\n  /* 04b */  sub     %eax,%edx\n  /* 04d */  cmpl    $0x8,gamemap\n  /* 054 */  mov     %edx,%ebp\n  /* 056 */  je      .L62\n  /* 058 */  xor     %eax,%eax\n  /* 05a */  cmp     $0x4b00000,%edx\n  /* 060 */  jg      .Lcd\n.L62:\n  /* 062 */  mov     %ecx,(%esp)\n  /* 065 */  mov     %edi,0xc(%esp)\n  /* 069 */  mov     %esi,0x8(%esp)\n  /* 06d */  mov     %ebx,0x4(%esp)\n  /* 071 */  call    R_PointToAngle2\n  /* 076 */  mov     %eax,%edx\n  /* 078 */  mov     0x30(%esp),%eax\n  /* 07c */  mov     0x20(%eax),%ecx\n  /* 07f */  mov     %edx,%eax\n  /* 081 */  sub     %ecx,%eax\n  /* 083 */  cmp     %edx,%ecx\n  /* 085 */  adc     $0xffffffff,%eax\n  /* 088 */  shr     $0x13,%eax\n  /* 08b */  mov     finesine(,%eax,4),%eax\n  /* 092 */  movl    $0x600000,(%esp)\n  /* 099 */  mov     %eax,0x4(%esp)\n  /* 09d */  call    FixedMul\n  /* 0a2 */  mov     $0x80,%edx\n  /* 0a7 */  sar     $0x10,%eax\n  /* 0aa */  sub     %eax,%edx\n  /* 0ac */  mov     0x3c(%esp),%eax\n  /* 0b0 */  cmp     $0x9fffff,%ebp\n  /* 0b6 */  mov     %edx,(%eax)\n  /* 0b8 */  mov     snd_SfxVolume,%edx\n  /* 0be */  jg      .Le8\n.Lc0:\n  /* 0c0 */  mov     0x38(%esp),%eax\n  /* 0c4 */  mov     %edx,(%eax)\n  /* 0c6 */  xor     %eax,%eax\n  /* 0c8 */  test    %edx,%edx\n  /* 0ca */  setg    %al\n.Lcd:\n  /* 0cd */  mov     0x1c(%esp),%ebx\n  /* 0d1 */  mov     0x20(%esp),%esi\n  /* 0d5 */  mov     0x24(%esp),%edi\n  /* 0d9 */  mov     0x28(%esp),%ebp\n  /* 0dd */  add     $0x2c,%esp\n  /* 0e0 */  ret\n  /* 0e1 */  lea     0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  cmpl    $0x8,gamemap\n  /* 0ef */  je      .L110\n  /* 0f1 */  mov     $0x4b00000,%ecx\n  /* 0f6 */  mov     $0x7e07e07f,%eax\n  /* 0fb */  sub     %ebp,%ecx\n  /* 0fd */  sar     $0x10,%ecx\n  /* 100 */  imul    %edx,%ecx\n  /* 103 */  imul    %ecx\n  /* 105 */  sar     $0x1f,%ecx\n  /* 108 */  sar     $0x9,%edx\n  /* 10b */  sub     %ecx,%edx\n  /* 10d */  jmp     .Lc0\n  /* 10f */  nop\n.L110:\n  /* 110 */  mov     $0x4b00000,%eax\n  /* 115 */  mov     $0x4b00000,%ecx\n  /* 11a */  cmp     %eax,%ebp\n  /* 11c */  cmovle  %ebp,%eax\n  /* 11f */  sub     $0xf,%edx\n  /* 122 */  sub     %eax,%ecx\n  /* 124 */  mov     $0x7e07e07f,%eax\n  /* 129 */  sar     $0x10,%ecx\n  /* 12c */  imul    %edx,%ecx\n  /* 12f */  imul    %ecx\n  /* 131 */  sar     $0x1f,%ecx\n  /* 134 */  sar     $0x9,%edx\n  /* 137 */  sub     %ecx,%edx\n  /* 139 */  add     $0xf,%edx\n  /* 13c */  jmp     .Lc0\n","c":"/* candidate for S_AdjustSoundParams (s_sound.c, 318 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"sounds.h\"\n#include \"s_sound.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\nextern int snd_SfxVolume;\n\nint S_AdjustSoundParams(mobj_t* listener, mobj_t* source, int* vol, int* sep)\n{\n    fixed_t approx_dist;\n    fixed_t adx;\n    fixed_t ady;\n    angle_t angle;\n\n    adx = abs(listener->x - source->x);\n    ady = abs(listener->y - source->y);\n    approx_dist = adx + ady - ((adx < ady ? adx : ady) >> 1);\n\n    if (gamemap != 8 && approx_dist > (1200 << 16))\n        return 0;\n\n    angle = R_PointToAngle2(listener->x, listener->y, source->x, source->y);\n    if (angle > listener->angle)\n        angle = angle - listener->angle;\n    else\n        angle = angle + (0xffffffff - listener->angle);\n    angle >>= ANGLETOFINESHIFT;\n\n    *sep = 128 - (FixedMul(96 << 16, finesine[angle]) >> 16);\n\n    if (approx_dist < (160 << 16))\n        *vol = snd_SfxVolume;\n    else if (gamemap == 8) {\n        if (approx_dist > (1200 << 16))\n            approx_dist = 1200 << 16;\n        *vol = 15 + ((snd_SfxVolume - 15) * (((1200 << 16) - approx_dist) >> 16)) / 1040;\n    } else {\n        *vol = (snd_SfxVolume * (((1200 << 16) - approx_dist) >> 16)) / 1040;\n    }\n    return *vol > 0;\n}\n","size":318,"score":100,"agent":"kuncc/0","pid":1,"session":537,"ts":1791743454474}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":378,"symbol":"P_HitSlideLine","file":"p_map.c","asm":"# P_HitSlideLine  (TU p_map.c, section .text, 318 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_HitSlideLine:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  mov     0x2c(%ebx),%eax\n  /* 00c */  test    %eax,%eax\n  /* 00e */  je      .L130\n  /* 014 */  dec     %eax\n  /* 015 */  je      .L118\n  /* 01b */  mov     %ebx,0x8(%esp)\n  /* 01f */  mov     slidemo,%eax\n  /* 024 */  mov     0x10(%eax),%edx\n  /* 027 */  mov     %edx,0x4(%esp)\n  /* 02b */  mov     0xc(%eax),%eax\n  /* 02e */  mov     %eax,(%esp)\n  /* 031 */  call    P_PointOnLineSide\n  /* 036 */  mov     %eax,%esi\n  /* 038 */  mov     0xc(%ebx),%eax\n  /* 03b */  mov     %eax,0xc(%esp)\n  /* 03f */  mov     0x8(%ebx),%eax\n  /* 042 */  movl    $0x0,(%esp)\n  /* 049 */  mov     %eax,0x8(%esp)\n  /* 04d */  xor     %eax,%eax\n  /* 04f */  mov     %eax,0x4(%esp)\n  /* 053 */  call    R_PointToAngle2\n  /* 058 */  dec     %esi\n  /* 059 */  movl    $0x0,(%esp)\n  /* 060 */  lea     -0x80000000(%eax),%ebx\n  /* 066 */  cmovne  %eax,%ebx\n  /* 069 */  mov     tmymove,%eax\n  /* 06e */  xor     %edx,%edx\n  /* 070 */  mov     %edx,0x4(%esp)\n  /* 074 */  mov     %eax,0xc(%esp)\n  /* 078 */  mov     tmxmove,%eax\n  /* 07d */  mov     %eax,0x8(%esp)\n  /* 081 */  call    R_PointToAngle2\n  /* 086 */  sub     %ebx,%eax\n  /* 088 */  mov     %eax,%edx\n  /* 08a */  lea     -0x80000000(%eax),%eax\n  /* 090 */  cmp     $0x80000000,%edx\n  /* 096 */  cmova   %eax,%edx\n  /* 099 */  mov     tmymove,%eax\n  /* 09e */  mov     %edx,0x1c(%esp)\n  /* 0a2 */  shr     $0x13,%ebx\n  /* 0a5 */  mov     %eax,0x4(%esp)\n  /* 0a9 */  mov     tmxmove,%eax\n  /* 0ae */  mov     %eax,(%esp)\n  /* 0b1 */  call    P_AproxDistance\n  /* 0b6 */  mov     0x1c(%esp),%edx\n  /* 0ba */  mov     finecosine,%ecx\n  /* 0c0 */  shr     $0x13,%edx\n  /* 0c3 */  mov     (%ecx,%edx,4),%edx\n  /* 0c6 */  mov     %eax,(%esp)\n  /* 0c9 */  mov     %edx,0x4(%esp)\n  /* 0cd */  call    FixedMul\n  /* 0d2 */  mov     %eax,%edx\n  /* 0d4 */  mov     finecosine,%eax\n  /* 0d9 */  mov     %edx,0x1c(%esp)\n  /* 0dd */  mov     (%eax,%ebx,4),%eax\n  /* 0e0 */  mov     %edx,(%esp)\n  /* 0e3 */  mov     %eax,0x4(%esp)\n  /* 0e7 */  call    FixedMul\n  /* 0ec */  mov     0x1c(%esp),%edx\n  /* 0f0 */  mov     %eax,tmxmove\n  /* 0f5 */  mov     finesine(,%ebx,4),%eax\n  /* 0fc */  mov     %edx,(%esp)\n  /* 0ff */  mov     %eax,0x4(%esp)\n  /* 103 */  call    FixedMul\n  /* 108 */  mov     %eax,tmymove\n  /* 10d */  add     $0x24,%esp\n  /* 110 */  pop     %ebx\n  /* 111 */  pop     %esi\n  /* 112 */  ret\n  /* 113 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  xor     %ecx,%ecx\n  /* 11a */  mov     %ecx,tmxmove\n  /* 120 */  add     $0x24,%esp\n  /* 123 */  pop     %ebx\n  /* 124 */  pop     %esi\n  /* 125 */  ret\n  /* 126 */  xchg    %ax,%ax\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  xor     %ebx,%ebx\n  /* 132 */  mov     %ebx,tmymove\n  /* 138 */  add     $0x24,%esp\n  /* 13b */  pop     %ebx\n  /* 13c */  pop     %esi\n  /* 13d */  ret\n","c":"/* candidate for P_HitSlideLine (p_map.c, 318 bytes) */\n#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nmobj_t* slidemo;\nfixed_t tmxmove;\nfixed_t tmymove;\n\nvoid P_HitSlideLine(line_t* ld)\n{\n    int side;\n    angle_t lineangle;\n    angle_t moveangle;\n    angle_t deltaangle;\n    fixed_t movelen;\n    fixed_t newlen;\n\n    if (ld->slopetype == ST_HORIZONTAL)\n    {\n        tmymove = 0;\n        return;\n    }\n    if (ld->slopetype == ST_VERTICAL)\n    {\n        tmxmove = 0;\n        return;\n    }\n    side = P_PointOnLineSide(slidemo->x, slidemo->y, ld);\n    lineangle = R_PointToAngle2(0, 0, ld->dx, ld->dy);\n    if (side == 1)\n        lineangle += ANG180;\n    moveangle = R_PointToAngle2(0, 0, tmxmove, tmymove);\n    deltaangle = moveangle - lineangle;\n    if (deltaangle > ANG180)\n        deltaangle += ANG180;\n    lineangle >>= ANGLETOFINESHIFT;\n    deltaangle >>= ANGLETOFINESHIFT;\n    movelen = P_AproxDistance(tmxmove, tmymove);\n    newlen = FixedMul(movelen, finecosine[deltaangle]);\n    tmxmove = FixedMul(newlen, finecosine[lineangle]);\n    tmymove = FixedMul(newlen, finesine[lineangle]);\n}\n","size":318,"score":100,"agent":"kuncc/5","pid":6,"session":536,"ts":1791743457766}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":452,"symbol":"P_ArchivePlayers","file":"p_saveg.c","asm":"# P_ArchivePlayers  (TU p_saveg.c, section .text, 326 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_ArchivePlayers:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ebp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  mov     $players,%edi\n  /* 009 */  push    %esi\n  /* 00a */  push    %ebx\n  /* 00b */  sub     $0xc,%esp\n.Le:\n  /* 00e */  mov     playeringame(,%ebp,4),%eax\n  /* 015 */  test    %eax,%eax\n  /* 017 */  jne     .L30\n.L19:\n  /* 019 */  inc     %ebp\n  /* 01a */  add     $0x118,%edi\n  /* 020 */  cmp     $0x4,%ebp\n  /* 023 */  jne     .Le\n  /* 025 */  add     $0xc,%esp\n  /* 028 */  pop     %ebx\n  /* 029 */  pop     %esi\n  /* 02a */  pop     %edi\n  /* 02b */  pop     %ebp\n  /* 02c */  ret\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  movl    $0x118,(%esp)\n  /* 037 */  mov     save_p,%eax\n  /* 03c */  mov     %edi,%ebx\n  /* 03e */  mov     %eax,%edx\n  /* 040 */  neg     %edx\n  /* 042 */  and     $0x3,%edx\n  /* 045 */  add     %edx,%eax\n  /* 047 */  mov     %eax,save_p\n  /* 04c */  test    $0x1,%al\n  /* 04e */  mov     %eax,%ecx\n  /* 050 */  jne     .L110\n  /* 056 */  test    $0x2,%cl\n  /* 059 */  jne     .L130\n.L5f:\n  /* 05f */  mov     %eax,0x8(%esp)\n  /* 063 */  mov     (%esp),%edx\n  /* 066 */  and     $0xfffffff8,%edx\n  /* 069 */  mov     %edx,0x4(%esp)\n  /* 06d */  xor     %edx,%edx\n.L6f:\n  /* 06f */  mov     0x4(%ebx,%edx,1),%eax\n  /* 073 */  mov     (%ebx,%edx,1),%esi\n  /* 076 */  mov     %eax,0x4(%ecx,%edx,1)\n  /* 07a */  mov     %esi,(%ecx,%edx,1)\n  /* 07d */  add     $0x8,%edx\n  /* 080 */  cmp     0x4(%esp),%edx\n  /* 084 */  jb      .L6f\n  /* 086 */  add     %edx,%ecx\n  /* 088 */  add     %edx,%ebx\n  /* 08a */  mov     0x8(%esp),%eax\n  /* 08e */  xor     %edx,%edx\n  /* 090 */  testb   $0x4,(%esp)\n  /* 094 */  je      .L9f\n  /* 096 */  mov     (%ebx),%edx\n  /* 098 */  mov     %edx,(%ecx)\n  /* 09a */  mov     $0x4,%edx\n.L9f:\n  /* 09f */  testb   $0x2,(%esp)\n  /* 0a3 */  je      .Lb0\n  /* 0a5 */  movzwl  (%ebx,%edx,1),%esi\n  /* 0a9 */  mov     %si,(%ecx,%edx,1)\n  /* 0ad */  add     $0x2,%edx\n.Lb0:\n  /* 0b0 */  testb   $0x1,(%esp)\n  /* 0b4 */  je      .Lbd\n  /* 0b6 */  movzbl  (%ebx,%edx,1),%ebx\n  /* 0ba */  mov     %bl,(%ecx,%edx,1)\n.Lbd:\n  /* 0bd */  mov     0xf4(%eax),%edx\n  /* 0c3 */  addl    $0x118,save_p\n  /* 0cd */  test    %edx,%edx\n  /* 0cf */  je      .Le6\n  /* 0d1 */  sub     $states,%edx\n  /* 0d7 */  sar     $0x2,%edx\n  /* 0da */  imul    $0xb6db6db7,%edx,%edx\n  /* 0e0 */  mov     %edx,0xf4(%eax)\n.Le6:\n  /* 0e6 */  mov     0x104(%eax),%edx\n  /* 0ec */  test    %edx,%edx\n  /* 0ee */  je      .L19\n  /* 0f4 */  sub     $states,%edx\n  /* 0fa */  sar     $0x2,%edx\n  /* 0fd */  imul    $0xb6db6db7,%edx,%edx\n  /* 103 */  mov     %edx,0x104(%eax)\n  /* 109 */  jmp     .L19\n  /* 10e */  xchg    %ax,%ax\n.L110:\n  /* 110 */  movzbl  (%edi),%ebx\n  /* 113 */  lea     0x1(%eax),%ecx\n  /* 116 */  test    $0x2,%cl\n  /* 119 */  mov     %bl,(%eax)\n  /* 11b */  lea     0x1(%edi),%ebx\n  /* 11e */  movl    $0x117,(%esp)\n  /* 125 */  je      .L5f\n  /* 12b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  movzwl  (%ebx),%edx\n  /* 133 */  add     $0x2,%ecx\n  /* 136 */  add     $0x2,%ebx\n  /* 139 */  mov     %dx,-0x2(%ecx)\n  /* 13d */  subl    $0x2,(%esp)\n  /* 141 */  jmp     .L5f\n","c":"#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n\nextern byte* save_p;\n\nvoid P_ArchivePlayers (void)\n{\n    int i;\n    int j;\n    player_t* dest;\n\n    for (i=0 ; i<MAXPLAYERS ; i++)\n    {\n\tif (!playeringame[i])\n\t    continue;\n\n\tsave_p += (4 - ((int)save_p & 3)) & 3;\n\tdest = (player_t *)save_p;\n\tmemcpy (dest,&players[i],sizeof(player_t));\n\tsave_p += sizeof(player_t);\n\n\tfor (j=0 ; j<NUMPSPRITES ; j++)\n\t{\n\t    if (dest->psprites[j].state)\n\t    {\n\t\tdest->psprites[j].state\n\t\t    = (state_t *)(dest->psprites[j].state-states);\n\t    }\n\t}\n    }\n}\n","size":326,"score":100,"agent":"kuncc/1","pid":2,"session":543,"ts":1791743464685}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":108,"symbol":"G_DoPlayDemo","file":"g_game.c","asm":"# G_DoPlayDemo  (TU g_game.c, section .text, 326 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_DoPlayDemo:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %esi\n  /* 004 */  push    %ebx\n  /* 005 */  mov     $0x1,%ebx\n  /* 00a */  sub     $0x10,%esp\n  /* 00d */  mov     %ebx,0x4(%esp)\n  /* 011 */  mov     defdemoname,%eax\n  /* 016 */  mov     %ecx,gameaction\n  /* 01c */  mov     %eax,(%esp)\n  /* 01f */  call    W_CacheLumpName\n  /* 024 */  mov     %eax,demobuffer\n  /* 029 */  lea     0x1(%eax),%edx\n  /* 02c */  mov     %edx,demo_p\n  /* 032 */  cmpb    $0x6e,(%eax)\n  /* 035 */  jne     .L110\n  /* 03b */  lea     0x2(%eax),%edx\n  /* 03e */  mov     %edx,demo_p\n  /* 044 */  lea     0x3(%eax),%edx\n  /* 047 */  movzbl  0x1(%eax),%ebx\n  /* 04b */  mov     %edx,demo_p\n  /* 051 */  lea     0x4(%eax),%edx\n  /* 054 */  add     $0xa,%eax\n  /* 057 */  movzbl  -0x8(%eax),%esi\n  /* 05b */  mov     %edx,demo_p\n  /* 061 */  movzbl  -0x6(%eax),%edx\n  /* 065 */  movzbl  -0x7(%eax),%edi\n  /* 069 */  mov     %edx,deathmatch\n  /* 06f */  movzbl  -0x5(%eax),%edx\n  /* 073 */  mov     %edx,respawnparm\n  /* 079 */  movzbl  -0x4(%eax),%edx\n  /* 07d */  mov     %edx,fastparm\n  /* 083 */  movzbl  -0x3(%eax),%edx\n  /* 087 */  mov     %edx,nomonsters\n  /* 08d */  movzbl  -0x2(%eax),%edx\n  /* 091 */  mov     %edx,consoleplayer\n  /* 097 */  xor     %edx,%edx\n.L99:\n  /* 099 */  mov     %eax,demo_p\n  /* 09e */  inc     %eax\n  /* 09f */  movzbl  -0x2(%eax),%ecx\n  /* 0a3 */  mov     %ecx,playeringame(,%edx,4)\n  /* 0aa */  inc     %edx\n  /* 0ab */  cmp     $0x4,%edx\n  /* 0ae */  jne     .L99\n  /* 0b0 */  mov     playeringame+0x4,%eax\n  /* 0b5 */  test    %eax,%eax\n  /* 0b7 */  jne     .Lf8\n.Lb9:\n  /* 0b9 */  mov     %edi,0x8(%esp)\n  /* 0bd */  xor     %eax,%eax\n  /* 0bf */  mov     %esi,0x4(%esp)\n  /* 0c3 */  mov     %ebx,(%esp)\n  /* 0c6 */  mov     $0x1,%ebx\n  /* 0cb */  mov     %eax,precache\n  /* 0d0 */  call    G_InitNew\n  /* 0d5 */  mov     $0x1,%edx\n  /* 0da */  xor     %ecx,%ecx\n  /* 0dc */  mov     %ebx,demoplayback\n  /* 0e2 */  mov     %edx,precache\n  /* 0e8 */  mov     %ecx,usergame\n  /* 0ee */  add     $0x10,%esp\n  /* 0f1 */  pop     %ebx\n  /* 0f2 */  pop     %esi\n  /* 0f3 */  pop     %edi\n  /* 0f4 */  ret\n  /* 0f5 */  lea     0x0(%esi),%esi\n.Lf8:\n  /* 0f8 */  mov     $0x1,%eax\n  /* 0fd */  mov     %eax,netgame\n  /* 102 */  mov     $0x1,%eax\n  /* 107 */  mov     %eax,netdemo\n  /* 10c */  jmp     .Lb9\n  /* 10e */  xchg    %ax,%ax\n.L110:\n  /* 110 */  movl    $\"Demo is from a different game version!\\n\",(%esp)\n  /* 117 */  mov     stderr,%eax\n  /* 11c */  mov     %eax,0xc(%esp)\n  /* 120 */  mov     $0x27,%eax\n  /* 125 */  mov     %eax,0x8(%esp)\n  /* 129 */  mov     $0x1,%eax\n  /* 12e */  mov     %eax,0x4(%esp)\n  /* 132 */  call    fwrite\n  /* 137 */  xor     %edx,%edx\n  /* 139 */  mov     %edx,gameaction\n  /* 13f */  add     $0x10,%esp\n  /* 142 */  pop     %ebx\n  /* 143 */  pop     %esi\n  /* 144 */  pop     %edi\n  /* 145 */  ret\n","c":"/* candidate for G_DoPlayDemo (g_game.c, 326 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nextern char* defdemoname;\nextern byte* demobuffer;\nextern byte* demo_p;\nextern boolean netdemo;\n\nvoid G_DoPlayDemo(void)\n{\n    skill_t skill;\n    int i, episode, map;\n\n    gameaction = ga_nothing;\n    demobuffer = demo_p = W_CacheLumpName(defdemoname, PU_STATIC);\n    if (*demo_p++ != VERSION)\n    {\n        fprintf(stderr, \"Demo is from a different game version!\\n\");\n        gameaction = ga_nothing;\n        return;\n    }\n\n    skill = *demo_p++;\n    episode = *demo_p++;\n    map = *demo_p++;\n    deathmatch = *demo_p++;\n    respawnparm = *demo_p++;\n    fastparm = *demo_p++;\n    nomonsters = *demo_p++;\n    consoleplayer = *demo_p++;\n\n    for (i = 0; i < MAXPLAYERS; i++)\n        playeringame[i] = *demo_p++;\n    if (playeringame[1])\n    {\n        netgame = true;\n        netdemo = true;\n    }\n\n    precache = false;\n    G_InitNew(skill, episode, map);\n    precache = true;\n    usergame = false;\n    demoplayback = true;\n}\n","size":326,"score":100,"agent":"kuncc/7","pid":8,"session":542,"ts":1791743467878}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":282,"symbol":"P_Move","file":"p_enemy.c","asm":"# P_Move  (TU p_enemy.c, section .text, 324 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_Move:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  mov     0x70(%ebx),%edx\n  /* 00c */  cmp     $0x8,%edx\n  /* 00f */  je      .L120\n  /* 015 */  cmp     $0x7,%edx\n  /* 018 */  ja      .L130\n.L1e:\n  /* 01e */  mov     0x5c(%ebx),%eax\n  /* 021 */  mov     yspeed(,%edx,4),%ecx\n  /* 028 */  mov     0x10(%ebx),%esi\n  /* 02b */  mov     0x3c(%eax),%eax\n  /* 02e */  imul    %eax,%ecx\n  /* 031 */  add     %esi,%ecx\n  /* 033 */  mov     %ecx,0x8(%esp)\n  /* 037 */  mov     xspeed(,%edx,4),%ecx\n  /* 03e */  mov     0xc(%ebx),%esi\n  /* 041 */  mov     %ebx,(%esp)\n  /* 044 */  imul    %ecx,%eax\n  /* 047 */  add     %esi,%eax\n  /* 049 */  mov     %eax,0x4(%esp)\n  /* 04d */  call    P_TryMove\n  /* 052 */  mov     %eax,%esi\n  /* 054 */  mov     0x68(%ebx),%eax\n  /* 057 */  test    %esi,%esi\n  /* 059 */  jne     .La0\n  /* 05b */  test    $0x40,%ah\n  /* 05e */  je      .Lc0\n  /* 060 */  mov     floatok,%ecx\n  /* 066 */  test    %ecx,%ecx\n  /* 068 */  je      .Lc0\n  /* 06a */  mov     0x14(%ebx),%edx\n  /* 06d */  cmp     tmfloorz,%edx\n  /* 073 */  lea     -0x40000(%edx),%ecx\n  /* 079 */  jge     .L81\n  /* 07b */  lea     0x40000(%edx),%ecx\n.L81:\n  /* 081 */  mov     %ecx,0x14(%ebx)\n  /* 084 */  or      $0x200000,%eax\n  /* 089 */  mov     %eax,0x68(%ebx)\n.L8c:\n  /* 08c */  add     $0x14,%esp\n  /* 08f */  mov     $0x1,%esi\n  /* 094 */  pop     %ebx\n  /* 095 */  mov     %esi,%eax\n  /* 097 */  pop     %esi\n  /* 098 */  ret\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %eax,%edx\n  /* 0a2 */  and     $0xffdfffff,%edx\n  /* 0a8 */  test    $0x40,%ah\n  /* 0ab */  mov     %edx,0x68(%ebx)\n  /* 0ae */  jne     .L8c\n  /* 0b0 */  mov     0x38(%ebx),%eax\n  /* 0b3 */  mov     %eax,0x14(%ebx)\n  /* 0b6 */  jmp     .L8c\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     numspechit,%eax\n  /* 0c5 */  test    %eax,%eax\n  /* 0c7 */  je      .L120\n  /* 0c9 */  movl    $0x8,0x70(%ebx)\n  /* 0d0 */  dec     %eax\n  /* 0d1 */  mov     %eax,numspechit\n  /* 0d6 */  xchg    %ax,%ax\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  xor     %edx,%edx\n  /* 0e2 */  mov     %edx,0x8(%esp)\n  /* 0e6 */  mov     spechit(,%eax,4),%eax\n  /* 0ed */  mov     %ebx,(%esp)\n  /* 0f0 */  mov     %eax,0x4(%esp)\n  /* 0f4 */  call    P_UseSpecialLine\n  /* 0f9 */  mov     numspechit,%edx\n  /* 0ff */  test    %eax,%eax\n  /* 101 */  setne   %al\n  /* 104 */  movzbl  %al,%eax\n  /* 107 */  or      %eax,%esi\n  /* 109 */  test    %edx,%edx\n  /* 10b */  lea     -0x1(%edx),%eax\n  /* 10e */  mov     %eax,numspechit\n  /* 113 */  jne     .Le0\n  /* 115 */  add     $0x14,%esp\n  /* 118 */  mov     %esi,%eax\n  /* 11a */  pop     %ebx\n  /* 11b */  pop     %esi\n  /* 11c */  ret\n  /* 11d */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  add     $0x14,%esp\n  /* 123 */  xor     %esi,%esi\n  /* 125 */  pop     %ebx\n  /* 126 */  mov     %esi,%eax\n  /* 128 */  pop     %esi\n  /* 129 */  ret\n  /* 12a */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  movl    $\"Weird actor->movedir!\",(%esp)\n  /* 137 */  call    I_Error\n  /* 13c */  mov     0x70(%ebx),%edx\n  /* 13f */  jmp     .L1e\n","c":"/* candidate for P_Move (p_enemy.c, 324 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nextern fixed_t xspeed[8];\nextern fixed_t yspeed[8];\nextern line_t* spechit[];\nextern int numspechit;\nboolean P_UseSpecialLine(mobj_t* thing, line_t* line, int side);\n\nboolean P_Move(mobj_t* actor)\n{\n    fixed_t tryx;\n    fixed_t tryy;\n    line_t* ld;\n    boolean good;\n\n    if (actor->movedir == 8)\n        return false;\n\n    if ((unsigned)actor->movedir >= 8)\n        I_Error(\"Weird actor->movedir!\");\n\n    tryx = actor->x + actor->info->speed * xspeed[actor->movedir];\n    tryy = actor->y + actor->info->speed * yspeed[actor->movedir];\n\n    if (!P_TryMove(actor, tryx, tryy))\n    {\n        if (actor->flags & MF_FLOAT && floatok)\n        {\n            if (actor->z < tmfloorz)\n                actor->z += FLOATSPEED;\n            else\n                actor->z -= FLOATSPEED;\n\n            actor->flags |= MF_INFLOAT;\n            return true;\n        }\n\n        if (!numspechit)\n            return false;\n\n        actor->movedir = 8;\n        good = false;\n        while (numspechit--)\n        {\n            ld = spechit[numspechit];\n            if (P_UseSpecialLine(actor, ld, 0))\n                good = true;\n        }\n        return good;\n    }\n    else\n    {\n        actor->flags &= ~MF_INFLOAT;\n    }\n\n    if (!(actor->flags & MF_FLOAT))\n        actor->z = actor->floorz;\n    return true;\n}\n","size":324,"score":100,"agent":"kuncc/4","pid":5,"session":540,"ts":1791743468743}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":78,"symbol":"wipe_initMelt","file":"f_wipe.c","asm":"# wipe_initMelt  (TU f_wipe.c, section .text, 326 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nwipe_initMelt:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%ebp\n  /* 00b */  mov     0x34(%esp),%ebx\n  /* 00f */  mov     wipe_scr_start,%eax\n  /* 014 */  mov     wipe_scr,%edi\n  /* 01a */  mov     %ebp,%ecx\n  /* 01c */  imul    %ebx,%ecx\n  /* 01f */  mov     %eax,%esi\n  /* 021 */  cmp     $0x8,%ecx\n  /* 024 */  jae     .Lf8\n.L2a:\n  /* 02a */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 02c */  mov     %ebp,%esi\n  /* 02e */  mov     %eax,(%esp)\n  /* 031 */  shr     $0x1f,%esi\n  /* 034 */  mov     %ebx,0x8(%esp)\n  /* 038 */  add     %ebp,%esi\n  /* 03a */  sar     $1,%esi\n  /* 03c */  mov     %esi,0x4(%esp)\n  /* 040 */  call    wipe_shittyColMajorXform\n  /* 045 */  mov     wipe_scr_end,%eax\n  /* 04a */  mov     %ebx,0x8(%esp)\n  /* 04e */  mov     %esi,0x4(%esp)\n  /* 052 */  mov     %eax,(%esp)\n  /* 055 */  call    wipe_shittyColMajorXform\n  /* 05a */  xor     %eax,%eax\n  /* 05c */  mov     $0x1,%edx\n  /* 061 */  mov     %eax,0x8(%esp)\n  /* 065 */  lea     0x0(,%ebp,4),%eax\n  /* 06c */  mov     %edx,0x4(%esp)\n  /* 070 */  mov     %eax,(%esp)\n  /* 073 */  call    Z_Malloc\n  /* 078 */  mov     %eax,y\n  /* 07d */  call    M_Random\n  /* 082 */  cltd\n  /* 083 */  shr     $0x1c,%edx\n  /* 086 */  add     %edx,%eax\n  /* 088 */  and     $0xf,%eax\n  /* 08b */  sub     %eax,%edx\n  /* 08d */  mov     y,%eax\n  /* 092 */  cmp     $0x1,%ebp\n  /* 095 */  mov     %edx,(%eax)\n  /* 097 */  jle     .Lea\n  /* 099 */  mov     $0x1,%ebx\n  /* 09e */  jmp     .La9\n.La0:\n  /* 0a0 */  inc     %ebx\n  /* 0a1 */  xor     %eax,%eax\n  /* 0a3 */  mov     %eax,(%edi)\n  /* 0a5 */  cmp     %ebx,%ebp\n  /* 0a7 */  je      .Lea\n.La9:\n  /* 0a9 */  call    M_Random\n  /* 0ae */  mov     y,%esi\n  /* 0b4 */  lea     (%esi,%ebx,4),%edi\n  /* 0b7 */  mov     %eax,%ecx\n  /* 0b9 */  mov     $0x55555556,%eax\n  /* 0be */  imul    %ecx\n  /* 0c0 */  mov     %ecx,%eax\n  /* 0c2 */  sar     $0x1f,%eax\n  /* 0c5 */  sub     %eax,%edx\n  /* 0c7 */  lea     (%edx,%edx,2),%eax\n  /* 0ca */  sub     %eax,%ecx\n  /* 0cc */  mov     -0x4(%esi,%ebx,4),%eax\n  /* 0d0 */  lea     -0x1(%ecx,%eax,1),%eax\n  /* 0d4 */  test    %eax,%eax\n  /* 0d6 */  jg      .La0\n  /* 0d8 */  cmp     $0xfffffff0,%eax\n  /* 0db */  mov     $0xfffffff1,%esi\n  /* 0e0 */  cmove   %esi,%eax\n  /* 0e3 */  inc     %ebx\n  /* 0e4 */  mov     %eax,(%edi)\n  /* 0e6 */  cmp     %ebx,%ebp\n  /* 0e8 */  jne     .La9\n.Lea:\n  /* 0ea */  add     $0x1c,%esp\n  /* 0ed */  xor     %eax,%eax\n  /* 0ef */  pop     %ebx\n  /* 0f0 */  pop     %esi\n  /* 0f1 */  pop     %edi\n  /* 0f2 */  pop     %ebp\n  /* 0f3 */  ret\n  /* 0f4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  test    $0x1,%edi\n  /* 0fe */  jne     .L127\n.L100:\n  /* 100 */  test    $0x2,%edi\n  /* 106 */  jne     .L134\n.L108:\n  /* 108 */  test    $0x4,%edi\n  /* 10e */  je      .L2a\n  /* 114 */  mov     (%esi),%edx\n  /* 116 */  add     $0x4,%edi\n  /* 119 */  add     $0x4,%esi\n  /* 11c */  sub     $0x4,%ecx\n  /* 11f */  mov     %edx,-0x4(%edi)\n  /* 122 */  jmp     .L2a\n.L127:\n  /* 127 */  movzbl  (%eax),%edx\n  /* 12a */  inc     %edi\n  /* 12b */  dec     %ecx\n  /* 12c */  lea     0x1(%eax),%esi\n  /* 12f */  mov     %dl,-0x1(%edi)\n  /* 132 */  jmp     .L100\n.L134:\n  /* 134 */  movzwl  (%esi),%edx\n  /* 137 */  add     $0x2,%edi\n  /* 13a */  add     $0x2,%esi\n  /* 13d */  sub     $0x2,%ecx\n  /* 140 */  mov     %dx,-0x2(%edi)\n  /* 144 */  jmp     .L108\n","c":"#include \"z_zone.h\"\n#include \"i_video.h\"\n#include \"v_video.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"f_wipe.h\"\n\nstatic byte* wipe_scr_start;\nstatic byte* wipe_scr_end;\nstatic byte* wipe_scr;\nstatic int* y;\n\nvoid wipe_shittyColMajorXform(short* array, int width, int height);\n\nvoid wipe_set(byte* a, byte* b, byte* c) { wipe_scr_start = a; wipe_scr_end = b; wipe_scr = c; }\n\nint wipe_initMelt(int width, int height, int ticks)\n{\n    int i, r;\n\n    memcpy(wipe_scr, wipe_scr_start, width*height);\n    r = width/2;\n    wipe_shittyColMajorXform((short*)wipe_scr_start, r, height);\n    wipe_shittyColMajorXform((short*)wipe_scr_end, r, height);\n    y = (int*)Z_Malloc(width*sizeof(int), PU_STATIC, 0);\n    y[0] = -(M_Random()%16);\n    for (i=1;i<width;i++)\n    {\n        r = (M_Random()%3) - 1;\n        y[i] = y[i-1] + r;\n        if (y[i] > 0) y[i] = 0;\n        else if (y[i] == -16) y[i] = -15;\n    }\n    return 0;\n}\n","size":326,"score":100,"agent":"kuncc/6","pid":7,"session":541,"ts":1791743469642}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":317,"symbol":"A_PainShootSkull","file":"p_enemy.c","asm":"# A_PainShootSkull  (TU p_enemy.c, section .text, 336 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_PainShootSkull:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  mov     thinkercap+0x4,%eax\n  /* 00b */  mov     0x30(%esp),%ebx\n  /* 00f */  mov     0x34(%esp),%ecx\n  /* 013 */  cmp     $thinkercap,%eax\n  /* 018 */  je      .L70\n  /* 01a */  xor     %edx,%edx\n  /* 01c */  jmp     .L3a\n  /* 01e */  xchg    %ax,%ax\n  /* 020 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x4(%eax),%eax\n  /* 033 */  cmp     $thinkercap,%eax\n  /* 038 */  je      .L60\n.L3a:\n  /* 03a */  cmpl    $P_MobjThinker,0x8(%eax)\n  /* 041 */  jne     .L30\n  /* 043 */  cmpl    $0x12,0x58(%eax)\n  /* 047 */  jne     .L30\n  /* 049 */  mov     0x4(%eax),%eax\n  /* 04c */  inc     %edx\n  /* 04d */  cmp     $thinkercap,%eax\n  /* 052 */  jne     .L3a\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  cmp     $0x14,%edx\n  /* 063 */  jle     .L70\n  /* 065 */  add     $0x20,%esp\n  /* 068 */  pop     %ebx\n  /* 069 */  pop     %esi\n  /* 06a */  pop     %edi\n  /* 06b */  ret\n  /* 06c */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     0x5c(%ebx),%edx\n  /* 073 */  shr     $0x13,%ecx\n  /* 076 */  mov     %ecx,0x1c(%esp)\n  /* 07a */  mov     mobjinfo+0x6b8,%eax\n  /* 07f */  mov     0x40(%edx),%esi\n  /* 082 */  add     %esi,%eax\n  /* 084 */  mov     0xc(%ebx),%esi\n  /* 087 */  lea     (%eax,%eax,2),%eax\n  /* 08a */  mov     %eax,%edx\n  /* 08c */  shr     $0x1f,%edx\n  /* 08f */  add     %eax,%edx\n  /* 091 */  mov     finecosine,%eax\n  /* 096 */  sar     $1,%edx\n  /* 098 */  add     $0x40000,%edx\n  /* 09e */  mov     %edx,0x18(%esp)\n  /* 0a2 */  mov     (%eax,%ecx,4),%eax\n  /* 0a5 */  mov     %edx,(%esp)\n  /* 0a8 */  mov     %eax,0x4(%esp)\n  /* 0ac */  call    FixedMul\n  /* 0b1 */  mov     0x1c(%esp),%ecx\n  /* 0b5 */  mov     0x18(%esp),%edx\n  /* 0b9 */  mov     0x10(%ebx),%edi\n  /* 0bc */  add     %eax,%esi\n  /* 0be */  mov     finesine(,%ecx,4),%eax\n  /* 0c5 */  mov     %edx,(%esp)\n  /* 0c8 */  mov     %eax,0x4(%esp)\n  /* 0cc */  call    FixedMul\n  /* 0d1 */  mov     %eax,%edx\n  /* 0d3 */  mov     $0x12,%eax\n  /* 0d8 */  mov     %eax,0xc(%esp)\n  /* 0dc */  mov     0x14(%ebx),%eax\n  /* 0df */  mov     %esi,(%esp)\n  /* 0e2 */  add     $0x80000,%eax\n  /* 0e7 */  mov     %eax,0x8(%esp)\n  /* 0eb */  lea     (%edi,%edx,1),%eax\n  /* 0ee */  mov     %eax,0x4(%esp)\n  /* 0f2 */  call    P_SpawnMobj\n  /* 0f7 */  mov     %eax,%edx\n  /* 0f9 */  mov     0x10(%eax),%eax\n  /* 0fc */  mov     %edx,0x18(%esp)\n  /* 100 */  mov     %eax,0x8(%esp)\n  /* 104 */  mov     0xc(%edx),%eax\n  /* 107 */  mov     %edx,(%esp)\n  /* 10a */  mov     %eax,0x4(%esp)\n  /* 10e */  call    P_TryMove\n  /* 113 */  mov     0x18(%esp),%edx\n  /* 117 */  test    %eax,%eax\n  /* 119 */  je      .L130\n  /* 11b */  mov     0x78(%ebx),%eax\n  /* 11e */  mov     %eax,0x78(%edx)\n  /* 121 */  mov     %edx,0x30(%esp)\n  /* 125 */  add     $0x20,%esp\n  /* 128 */  pop     %ebx\n  /* 129 */  pop     %esi\n  /* 12a */  pop     %edi\n  /* 12b */  jmp     A_SkullAttack\n.L130:\n  /* 130 */  mov     %ebx,0x8(%esp)\n  /* 134 */  mov     $0x2710,%eax\n  /* 139 */  mov     %ebx,0x4(%esp)\n  /* 13d */  mov     %eax,0xc(%esp)\n  /* 141 */  mov     %edx,(%esp)\n  /* 144 */  call    P_DamageMobj\n  /* 149 */  add     $0x20,%esp\n  /* 14c */  pop     %ebx\n  /* 14d */  pop     %esi\n  /* 14e */  pop     %edi\n  /* 14f */  ret\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_PainShootSkull(mobj_t* actor, angle_t angle)\n{\n    fixed_t x, y, z;\n    mobj_t* newmobj;\n    angle_t an;\n    int prestep;\n    int count;\n    thinker_t* currentthinker;\n\n    count = 0;\n    currentthinker = thinkercap.next;\n    while (currentthinker != &thinkercap)\n    {\n        if ((currentthinker->function.acp1 == (actionf_p1)P_MobjThinker)\n            && ((mobj_t*)currentthinker)->type == MT_SKULL)\n            count++;\n        currentthinker = currentthinker->next;\n    }\n\n    if (count > 20)\n        return;\n\n    an = angle >> ANGLETOFINESHIFT;\n\n    prestep = 4*FRACUNIT\n        + 3*(actor->info->radius + mobjinfo[MT_SKULL].radius)/2;\n\n    x = actor->x + FixedMul(prestep, finecosine[an]);\n    y = actor->y + FixedMul(prestep, finesine[an]);\n    z = actor->z + 8*FRACUNIT;\n\n    newmobj = P_SpawnMobj(x, y, z, MT_SKULL);\n\n    if (!P_TryMove(newmobj, newmobj->x, newmobj->y))\n    {\n        P_DamageMobj(newmobj, actor, actor, 10000);\n        return;\n    }\n\n    newmobj->target = actor->target;\n    A_SkullAttack(newmobj);\n}\n","size":336,"score":100,"agent":"kuncc/5","pid":6,"session":547,"ts":1791743472435}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":281,"symbol":"P_CheckMissileRange","file":"p_enemy.c","asm":"# P_CheckMissileRange  (TU p_enemy.c, section .text, 335 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_CheckMissileRange:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x78(%ebx),%eax\n  /* 00e */  mov     %ebx,(%esp)\n  /* 011 */  mov     %eax,0x4(%esp)\n  /* 015 */  call    P_CheckSight\n  /* 01a */  test    %eax,%eax\n  /* 01c */  je      .Ld0\n  /* 022 */  mov     0x68(%ebx),%eax\n  /* 025 */  test    $0x40,%al\n  /* 027 */  jne     .Le0\n  /* 02d */  mov     0x7c(%ebx),%eax\n  /* 030 */  test    %eax,%eax\n  /* 032 */  jne     .Ld0\n  /* 038 */  mov     0x78(%ebx),%edx\n  /* 03b */  mov     0x10(%ebx),%eax\n  /* 03e */  mov     0x10(%edx),%ecx\n  /* 041 */  sub     %ecx,%eax\n  /* 043 */  mov     %eax,0x4(%esp)\n  /* 047 */  mov     0xc(%edx),%ecx\n  /* 04a */  mov     0xc(%ebx),%eax\n  /* 04d */  sub     %ecx,%eax\n  /* 04f */  mov     %eax,(%esp)\n  /* 052 */  call    P_AproxDistance\n  /* 057 */  mov     0x5c(%ebx),%ecx\n  /* 05a */  mov     0x28(%ecx),%ecx\n  /* 05d */  mov     %eax,%edx\n  /* 05f */  lea     -0xc00000(%eax),%eax\n  /* 065 */  test    %ecx,%ecx\n  /* 067 */  jne     .Lf8\n  /* 06d */  mov     0x58(%ebx),%edx\n  /* 070 */  mov     %eax,%ecx\n  /* 072 */  sar     $0x10,%ecx\n  /* 075 */  cmp     $0x3,%edx\n  /* 078 */  je      .Lc8\n.L7a:\n  /* 07a */  cmp     $0x5,%edx\n  /* 07d */  je      .L118\n  /* 083 */  lea     -0x13(%edx),%ebx\n  /* 086 */  and     $0xfffffffd,%ebx\n  /* 089 */  jne     .L138\n  /* 08f */  sar     $0x11,%eax\n  /* 092 */  mov     %eax,%ebx\n  /* 094 */  mov     $0xc8,%eax\n  /* 099 */  cmp     %eax,%ebx\n  /* 09b */  cmovg   %eax,%ebx\n  /* 09e */  mov     $0xa0,%eax\n  /* 0a3 */  cmp     %eax,%ebx\n  /* 0a5 */  cmovle  %ebx,%eax\n  /* 0a8 */  cmp     $0x15,%edx\n  /* 0ab */  cmove   %eax,%ebx\n.Lae:\n  /* 0ae */  call    P_Random\n  /* 0b3 */  cmp     %ebx,%eax\n  /* 0b5 */  mov     0x18(%esp),%ebx\n  /* 0b9 */  setge   %al\n  /* 0bc */  add     $0x1c,%esp\n  /* 0bf */  movzbl  %al,%eax\n  /* 0c2 */  ret\n  /* 0c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  cmp     $0x380,%ecx\n  /* 0ce */  jle     .L140\n.Ld0:\n  /* 0d0 */  mov     0x18(%esp),%ebx\n  /* 0d4 */  xor     %eax,%eax\n  /* 0d6 */  add     $0x1c,%esp\n  /* 0d9 */  ret\n  /* 0da */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  and     $0xffffffbf,%eax\n  /* 0e3 */  mov     %eax,0x68(%ebx)\n  /* 0e6 */  mov     0x18(%esp),%ebx\n  /* 0ea */  mov     $0x1,%eax\n  /* 0ef */  add     $0x1c,%esp\n  /* 0f2 */  ret\n  /* 0f3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  lea     -0x400000(%edx),%eax\n  /* 0fe */  mov     0x58(%ebx),%edx\n  /* 101 */  mov     %eax,%ecx\n  /* 103 */  sar     $0x10,%ecx\n  /* 106 */  cmp     $0x3,%edx\n  /* 109 */  jne     .L7a\n  /* 10f */  jmp     .Lc8\n  /* 111 */  lea     0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  cmp     $0xc3,%ecx\n  /* 11e */  jle     .Ld0\n.L120:\n  /* 120 */  sar     $0x11,%eax\n  /* 123 */  mov     %eax,%ebx\n  /* 125 */  mov     $0xc8,%eax\n  /* 12a */  cmp     %eax,%ebx\n  /* 12c */  cmovg   %eax,%ebx\n  /* 12f */  jmp     .Lae\n  /* 134 */  lea     0x0(%esi,%eiz,1),%esi\n.L138:\n  /* 138 */  cmp     $0x12,%edx\n  /* 13b */  je      .L120\n  /* 13d */  lea     0x0(%esi),%esi\n.L140:\n  /* 140 */  mov     $0xc8,%ebx\n  /* 145 */  cmp     %ebx,%ecx\n  /* 147 */  cmovle  %ecx,%ebx\n  /* 14a */  jmp     .Lae\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nboolean P_CheckMissileRange(mobj_t* actor)\n{\n    fixed_t dist;\n\n    if (!P_CheckSight(actor, actor->target))\n        return false;\n\n    if (actor->flags & MF_JUSTHIT)\n    {\n        actor->flags &= ~MF_JUSTHIT;\n        return true;\n    }\n\n    if (actor->reactiontime)\n        return false;\n\n    dist = P_AproxDistance(actor->x - actor->target->x,\n                           actor->y - actor->target->y) - 64*FRACUNIT;\n\n    if (!actor->info->meleestate)\n        dist -= 128*FRACUNIT;\n\n    dist >>= 16;\n\n    if (actor->type == MT_VILE)\n    {\n        if (dist > 14*64)\n            return false;\n    }\n\n    if (actor->type == MT_UNDEAD)\n    {\n        if (dist < 196)\n            return false;\n        dist >>= 1;\n    }\n\n    if (actor->type == MT_CYBORG\n        || actor->type == MT_SPIDER\n        || actor->type == MT_SKULL)\n    {\n        dist >>= 1;\n    }\n\n    if (dist > 200)\n        dist = 200;\n\n    if (actor->type == MT_CYBORG && dist > 160)\n        dist = 160;\n\n    return P_Random() >= dist;\n}\n","size":335,"score":100,"agent":"kuncc/0","pid":1,"session":546,"ts":1791743472461}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":515,"symbol":"R_AddLine","file":"r_bsp.c","asm":"# R_AddLine  (TU r_bsp.c, section .text, 334 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_AddLine:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x2c(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     %esi,0x30(%esp)\n  /* 00f */  mov     %edi,0x34(%esp)\n  /* 013 */  mov     %ebp,0x38(%esp)\n  /* 017 */  mov     %ebx,curline\n  /* 01d */  mov     (%ebx),%eax\n  /* 01f */  mov     0x4(%eax),%edx\n  /* 022 */  mov     %edx,0x4(%esp)\n  /* 026 */  mov     (%eax),%eax\n  /* 028 */  mov     %eax,(%esp)\n  /* 02b */  call    R_PointToAngle\n  /* 030 */  mov     %eax,%esi\n  /* 032 */  mov     0x4(%ebx),%eax\n  /* 035 */  mov     0x4(%eax),%edx\n  /* 038 */  mov     %edx,0x4(%esp)\n  /* 03c */  mov     (%eax),%eax\n  /* 03e */  mov     %eax,(%esp)\n  /* 041 */  call    R_PointToAngle\n  /* 046 */  mov     %eax,%edx\n  /* 048 */  mov     %esi,%eax\n  /* 04a */  sub     %edx,%eax\n  /* 04c */  mov     %eax,0x1c(%esp)\n  /* 050 */  js      .Lfb\n  /* 056 */  mov     %esi,rw_angle1\n  /* 05c */  mov     viewangle,%ebp\n  /* 062 */  sub     %ebp,%esi\n  /* 064 */  mov     %esi,%eax\n  /* 066 */  mov     clipangle,%esi\n  /* 06c */  lea     (%esi,%eax,1),%ecx\n  /* 06f */  lea     (%esi,%esi,1),%edi\n  /* 072 */  cmp     %ecx,%edi\n  /* 074 */  jae     .L80\n  /* 076 */  sub     %edi,%ecx\n  /* 078 */  cmp     0x1c(%esp),%ecx\n  /* 07c */  jae     .Lfb\n  /* 07e */  mov     %esi,%eax\n.L80:\n  /* 080 */  lea     0x0(%ebp,%esi,1),%ecx\n  /* 084 */  sub     %edx,%ecx\n  /* 086 */  sub     %ebp,%edx\n  /* 088 */  cmp     %ecx,%edi\n  /* 08a */  jae     .L98\n  /* 08c */  sub     %edi,%ecx\n  /* 08e */  cmp     0x1c(%esp),%ecx\n  /* 092 */  jae     .Lfb\n  /* 094 */  neg     %esi\n  /* 096 */  mov     %esi,%edx\n.L98:\n  /* 098 */  add     $0x40000000,%eax\n  /* 09d */  add     $0x40000000,%edx\n  /* 0a3 */  shr     $0x13,%eax\n  /* 0a6 */  shr     $0x13,%edx\n  /* 0a9 */  mov     viewangletox(,%eax,4),%ecx\n  /* 0b0 */  mov     viewangletox(,%edx,4),%eax\n  /* 0b7 */  cmp     %eax,%ecx\n  /* 0b9 */  je      .Lfb\n  /* 0bb */  mov     0x1c(%ebx),%edx\n  /* 0be */  mov     %edx,backsector\n  /* 0c4 */  test    %edx,%edx\n  /* 0c6 */  je      .L110\n  /* 0c8 */  mov     frontsector,%ebx\n  /* 0ce */  mov     0x4(%edx),%edi\n  /* 0d1 */  mov     (%ebx),%esi\n  /* 0d3 */  mov     %esi,0x1c(%esp)\n  /* 0d7 */  cmp     %esi,%edi\n  /* 0d9 */  jle     .L110\n  /* 0db */  mov     (%edx),%ebp\n  /* 0dd */  mov     0x4(%ebx),%esi\n  /* 0e0 */  cmp     %esi,%ebp\n  /* 0e2 */  jge     .L110\n  /* 0e4 */  cmp     %ebp,0x1c(%esp)\n  /* 0e8 */  jne     .Lee\n  /* 0ea */  cmp     %esi,%edi\n  /* 0ec */  je      .L120\n.Lee:\n  /* 0ee */  mov     %ecx,(%esp)\n  /* 0f1 */  dec     %eax\n  /* 0f2 */  mov     %eax,0x4(%esp)\n  /* 0f6 */  call    R_ClipPassWallSegment\n.Lfb:\n  /* 0fb */  mov     0x2c(%esp),%ebx\n  /* 0ff */  mov     0x30(%esp),%esi\n  /* 103 */  mov     0x34(%esp),%edi\n  /* 107 */  mov     0x38(%esp),%ebp\n  /* 10b */  add     $0x3c,%esp\n  /* 10e */  ret\n  /* 10f */  nop\n.L110:\n  /* 110 */  mov     %ecx,(%esp)\n  /* 113 */  dec     %eax\n  /* 114 */  mov     %eax,0x4(%esp)\n  /* 118 */  call    R_ClipSolidWallSegment\n  /* 11d */  jmp     .Lfb\n  /* 11f */  nop\n.L120:\n  /* 120 */  movzwl  0xa(%edx),%edi\n  /* 124 */  cmp     %di,0xa(%ebx)\n  /* 128 */  jne     .Lee\n  /* 12a */  mov     0x8(%edx),%edi\n  /* 12d */  cmp     %di,0x8(%ebx)\n  /* 131 */  jne     .Lee\n  /* 133 */  mov     0xc(%edx),%edi\n  /* 136 */  cmp     %di,0xc(%ebx)\n  /* 13a */  jne     .Lee\n  /* 13c */  mov     curline,%edx\n  /* 142 */  mov     0x10(%edx),%edx\n  /* 145 */  cmpw    $0x0,0xc(%edx)\n  /* 14a */  jne     .Lee\n  /* 14c */  jmp     .Lfb\n","c":"#include \"doomdef.h\"\n#include \"m_bbox.h\"\n#include \"i_system.h\"\n#include \"r_main.h\"\n#include \"r_plane.h\"\n#include \"r_things.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n\nseg_t* curline;\nsector_t* backsector;\nsector_t* frontsector;\n\nvoid R_AddLine(seg_t* line)\n{\n    int x1, x2;\n    sector_t* fs;\n    angle_t angle1, angle2, span, tspan;\n\n    curline = line;\n    angle1 = R_PointToAngle(line->v1->x, line->v1->y);\n    angle2 = R_PointToAngle(line->v2->x, line->v2->y);\n    span = angle1 - angle2;\n    if (span >= ANG180)\n        return;\n    rw_angle1 = angle1;\n    angle1 -= viewangle;\n    angle2 -= viewangle;\n    tspan = angle1 + clipangle;\n    if (tspan > 2 * clipangle) {\n        tspan -= 2 * clipangle;\n        if (tspan >= span)\n            return;\n        angle1 = clipangle;\n    }\n    tspan = clipangle - angle2;\n    if (tspan > 2 * clipangle) {\n        tspan -= 2 * clipangle;\n        if (tspan >= span)\n            return;\n        angle2 = -clipangle;\n    }\n    angle1 = (angle1 + ANG90) >> ANGLETOFINESHIFT;\n    angle2 = (angle2 + ANG90) >> ANGLETOFINESHIFT;\n    x1 = viewangletox[angle1];\n    x2 = viewangletox[angle2];\n    if (x1 == x2)\n        return;\n    backsector = line->backsector;\n    if (!backsector)\n        goto clipsolid;\n    fs = frontsector;\n    if (backsector->ceilingheight <= fs->floorheight\n        || backsector->floorheight >= fs->ceilingheight)\n        goto clipsolid;\n    if (backsector->ceilingheight != fs->ceilingheight\n        || backsector->floorheight != fs->floorheight)\n        goto clippass;\n    if (backsector->ceilingpic == fs->ceilingpic\n        && backsector->floorpic == fs->floorpic\n        && backsector->lightlevel == fs->lightlevel\n        && curline->sidedef->midtexture == 0)\n        return;\nclippass:\n    R_ClipPassWallSegment(x1, x2 - 1);\n    return;\nclipsolid:\n    R_ClipSolidWallSegment(x1, x2 - 1);\n}\n","size":334,"score":100,"agent":"kuncc/2","pid":3,"session":545,"ts":1791743474722}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":428,"symbol":"A_WeaponReady","file":"p_pspr.c","asm":"# A_WeaponReady  (TU p_pspr.c, section .text, 346 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_WeaponReady:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  mov     0x34(%esp),%esi\n  /* 00d */  mov     (%ebx),%edx\n  /* 00f */  mov     0x64(%edx),%eax\n  /* 012 */  cmp     $states+0x10f4,%eax\n  /* 017 */  je      .La8\n  /* 01d */  cmp     $states+0x10d8,%eax\n  /* 022 */  je      .La8\n  /* 028 */  cmpl    $0x7,0x70(%ebx)\n  /* 02c */  je      .Lc3\n.L32:\n  /* 032 */  cmpl    $0xa,0x74(%ebx)\n  /* 036 */  jne     .L80\n  /* 038 */  mov     0x20(%ebx),%eax\n  /* 03b */  test    %eax,%eax\n  /* 03d */  je      .L80\n  /* 03f */  testb   $0x1,0xf(%ebx)\n  /* 043 */  je      .Lf0\n  /* 049 */  mov     0xbc(%ebx),%ecx\n  /* 04f */  test    %ecx,%ecx\n  /* 051 */  je      .L62\n  /* 053 */  mov     0x70(%ebx),%eax\n  /* 056 */  and     $0xfffffffd,%eax\n  /* 059 */  cmp     $0x4,%eax\n  /* 05c */  je      .Lf8\n.L62:\n  /* 062 */  mov     $0x1,%edx\n  /* 067 */  mov     %edx,0xbc(%ebx)\n  /* 06d */  mov     %ebx,0x30(%esp)\n  /* 071 */  add     $0x24,%esp\n  /* 074 */  pop     %ebx\n  /* 075 */  pop     %esi\n  /* 076 */  jmp     P_FireWeapon\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     0x70(%ebx),%eax\n  /* 083 */  xor     %esi,%esi\n  /* 085 */  lea     (%eax,%eax,2),%eax\n  /* 088 */  mov     weaponinfo+0x8(,%eax,8),%eax\n  /* 08f */  mov     %esi,0x4(%esp)\n  /* 093 */  mov     %ebx,(%esp)\n  /* 096 */  mov     %eax,0x8(%esp)\n  /* 09a */  call    P_SetPsprite\n  /* 09f */  add     $0x24,%esp\n  /* 0a2 */  pop     %ebx\n  /* 0a3 */  pop     %esi\n  /* 0a4 */  ret\n  /* 0a5 */  lea     0x0(%esi),%esi\n.La8:\n  /* 0a8 */  mov     %edx,(%esp)\n  /* 0ab */  mov     $0x95,%eax\n  /* 0b0 */  mov     %eax,0x4(%esp)\n  /* 0b4 */  call    P_SetMobjState\n  /* 0b9 */  cmpl    $0x7,0x70(%ebx)\n  /* 0bd */  jne     .L32\n.Lc3:\n  /* 0c3 */  cmpl    $states+0x754,(%esi)\n  /* 0c9 */  jne     .L32\n  /* 0cf */  mov     $0xb,%eax\n  /* 0d4 */  mov     %eax,0x4(%esp)\n  /* 0d8 */  mov     (%ebx),%eax\n  /* 0da */  mov     %eax,(%esp)\n  /* 0dd */  call    S_StartSound\n  /* 0e2 */  jmp     .L32\n  /* 0e7 */  nop\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  xor     %eax,%eax\n  /* 0f2 */  mov     %eax,0xbc(%ebx)\n.Lf8:\n  /* 0f8 */  mov     leveltime,%edx\n  /* 0fe */  mov     finecosine,%eax\n  /* 103 */  shl     $0x7,%edx\n  /* 106 */  mov     %edx,0x1c(%esp)\n  /* 10a */  mov     %edx,%ecx\n  /* 10c */  and     $0x1f80,%ecx\n  /* 112 */  mov     (%eax,%ecx,4),%eax\n  /* 115 */  mov     %eax,0x4(%esp)\n  /* 119 */  mov     0x1c(%ebx),%eax\n  /* 11c */  mov     %eax,(%esp)\n  /* 11f */  call    FixedMul\n  /* 124 */  mov     0x1c(%esp),%edx\n  /* 128 */  and     $0xf80,%edx\n  /* 12e */  add     $0x10000,%eax\n  /* 133 */  mov     %eax,0x8(%esi)\n  /* 136 */  mov     finesine(,%edx,4),%eax\n  /* 13d */  mov     %eax,0x4(%esp)\n  /* 141 */  mov     0x1c(%ebx),%eax\n  /* 144 */  mov     %eax,(%esp)\n  /* 147 */  call    FixedMul\n  /* 14c */  add     $0x200000,%eax\n  /* 151 */  mov     %eax,0xc(%esi)\n  /* 154 */  add     $0x24,%esp\n  /* 157 */  pop     %ebx\n  /* 158 */  pop     %esi\n  /* 159 */  ret\n","c":"#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid A_WeaponReady(player_t* player, pspdef_t* psp)\n{\n    statenum_t newstate;\n    int angle;\n\n    if (player->mo->state == &states[S_PLAY_ATK1]\n        || player->mo->state == &states[S_PLAY_ATK2])\n        P_SetMobjState(player->mo, S_PLAY);\n\n    if (player->readyweapon == wp_chainsaw && psp->state == &states[S_SAW])\n        S_StartSound(player->mo, sfx_sawidl);\n\n    if (player->pendingweapon != wp_nochange || !player->health)\n    {\n        newstate = weaponinfo[player->readyweapon].downstate;\n        P_SetPsprite(player, ps_weapon, newstate);\n        return;\n    }\n\n    if (player->cmd.buttons & BT_ATTACK)\n    {\n        if (!player->attackdown\n            || (player->readyweapon != wp_missile\n                && player->readyweapon != wp_bfg))\n        {\n            player->attackdown = true;\n            P_FireWeapon(player);\n            return;\n        }\n    }\n    else\n        player->attackdown = false;\n\n    angle = (128 * leveltime) & FINEMASK;\n    psp->sx = FRACUNIT + FixedMul(player->bob, finecosine[angle]);\n    angle &= FINEANGLES / 2 - 1;\n    psp->sy = 32 * FRACUNIT + FixedMul(player->bob, finesine[angle]);\n}\n","size":346,"score":100,"agent":"kuncc/4","pid":5,"session":550,"ts":1791743483013}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":8,"symbol":"AM_initVariables","file":"am_map.c","asm":"# AM_initVariables  (TU am_map.c, section .text, 333 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_initVariables:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x10000,%edx\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     screens,%eax\n  /* 011 */  mov     $0x10000,%ecx\n  /* 016 */  mov     %edx,ftom_zoommul\n  /* 01c */  mov     $0x1,%ebx\n  /* 021 */  mov     %ebx,automapactive\n  /* 027 */  mov     %ecx,mtof_zoommul\n  /* 02d */  mov     %eax,fb\n  /* 032 */  mov     $0x7fffffff,%eax\n  /* 037 */  mov     %eax,f_oldloc\n  /* 03c */  xor     %eax,%eax\n  /* 03e */  mov     %eax,amclock\n  /* 043 */  xor     %eax,%eax\n  /* 045 */  mov     %eax,lightlev\n  /* 04a */  xor     %eax,%eax\n  /* 04c */  mov     %eax,m_paninc+0x4\n  /* 051 */  xor     %eax,%eax\n  /* 053 */  mov     %eax,m_paninc\n  /* 058 */  mov     scale_ftom,%eax\n  /* 05d */  mov     %eax,0x4(%esp)\n  /* 061 */  mov     f_w,%eax\n  /* 066 */  shl     $0x10,%eax\n  /* 069 */  mov     %eax,(%esp)\n  /* 06c */  call    FixedMul\n  /* 071 */  mov     %eax,m_w\n  /* 076 */  mov     scale_ftom,%eax\n  /* 07b */  mov     %eax,0x4(%esp)\n  /* 07f */  mov     f_h,%eax\n  /* 084 */  shl     $0x10,%eax\n  /* 087 */  mov     %eax,(%esp)\n  /* 08a */  call    FixedMul\n  /* 08f */  mov     %eax,m_h\n  /* 094 */  mov     %eax,%edx\n  /* 096 */  mov     consoleplayer,%eax\n  /* 09b */  mov     playeringame(,%eax,4),%ebx\n  /* 0a2 */  test    %ebx,%ebx\n  /* 0a4 */  jne     .Lc0\n  /* 0a6 */  xor     %eax,%eax\n.La8:\n  /* 0a8 */  mov     playeringame(,%eax,4),%ecx\n  /* 0af */  test    %ecx,%ecx\n  /* 0b1 */  jne     .Lc0\n  /* 0b3 */  inc     %eax\n  /* 0b4 */  cmp     $0x4,%eax\n  /* 0b7 */  jne     .La8\n  /* 0b9 */  mov     $0x460,%ecx\n  /* 0be */  jmp     .Lc6\n.Lc0:\n  /* 0c0 */  imul    $0x118,%eax,%ecx\n.Lc6:\n  /* 0c6 */  imul    $0x118,%eax,%eax\n  /* 0cc */  mov     m_w,%ebx\n  /* 0d2 */  add     $players,%ecx\n  /* 0d8 */  mov     %ecx,plr\n  /* 0de */  mov     players(%eax),%ecx\n  /* 0e4 */  mov     %ebx,%eax\n  /* 0e6 */  shr     $0x1f,%eax\n  /* 0e9 */  add     %ebx,%eax\n  /* 0eb */  sar     $1,%eax\n  /* 0ed */  mov     0xc(%ecx),%ebx\n  /* 0f0 */  sub     %eax,%ebx\n  /* 0f2 */  mov     %edx,%eax\n  /* 0f4 */  mov     %ebx,m_x\n  /* 0fa */  shr     $0x1f,%eax\n  /* 0fd */  add     %edx,%eax\n  /* 0ff */  mov     0x10(%ecx),%edx\n  /* 102 */  sar     $1,%eax\n  /* 104 */  sub     %eax,%edx\n  /* 106 */  mov     %edx,m_y\n  /* 10c */  call    AM_changeWindowLoc\n  /* 111 */  mov     m_x,%eax\n  /* 116 */  movl    $st_notify.13,(%esp)\n  /* 11d */  mov     %eax,old_m_x\n  /* 122 */  mov     m_y,%eax\n  /* 127 */  mov     %eax,old_m_y\n  /* 12c */  mov     m_w,%eax\n  /* 131 */  mov     %eax,old_m_w\n  /* 136 */  mov     m_h,%eax\n  /* 13b */  mov     %eax,old_m_h\n  /* 140 */  call    ST_Responder\n  /* 145 */  mov     0x18(%esp),%ebx\n  /* 149 */  add     $0x1c,%esp\n  /* 14c */  ret\n","c":"/* candidate for AM_initVariables (am_map.c, 333 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\nextern int m_x, m_y, m_w, m_h, scale_ftom, f_w, f_h;\nextern int old_m_x, old_m_y, old_m_w, old_m_h;\nextern int m_paninc[2];\nextern int f_oldloc[2];\nextern int ftom_zoommul, mtof_zoommul, amclock, lightlev;\nextern byte *fb;\nextern player_t *plr;\nextern void AM_changeWindowLoc(void);\n\n\nvoid AM_initVariables(void)\n{\n    int pnum;\n    static event_t st_notify = { 0, ev_keyup, AM_MSGENTERED, 0 };\n\n    automapactive = true;\n    fb = screens[0];\n    f_oldloc[0] = 0x7fffffff;\n    amclock = 0;\n    lightlev = 0;\n    m_paninc[1] = 0;\n    m_paninc[0] = 0;\n    ftom_zoommul = FRACUNIT;\n    mtof_zoommul = FRACUNIT;\n    m_w = FixedMul(f_w << 16, scale_ftom);\n    m_h = FixedMul(f_h << 16, scale_ftom);\n\n    pnum = consoleplayer;\n    if (!playeringame[pnum])\n        for (pnum = 0; pnum < MAXPLAYERS; pnum++)\n            if (playeringame[pnum])\n                break;\n    plr = &players[pnum];\n    m_x = players[pnum].mo->x - m_w / 2;\n    m_y = players[pnum].mo->y - m_h / 2;\n    AM_changeWindowLoc();\n\n    old_m_x = m_x;\n    old_m_y = m_y;\n    old_m_w = m_w;\n    old_m_h = m_h;\n\n    ST_Responder(&st_notify);\n}\n\nint AM_dummy(void)\n{\n    static int a0, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12;\n    return a0 + a1 + a2 + a3 + a4 + a5 + a6 + a7 + a8 + a9 + a10 + a11 + a12;\n}\n","size":333,"score":100,"agent":"kuncc/3","pid":4,"session":544,"ts":1791743483494}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":346,"symbol":"P_GiveWeapon","file":"p_inter.c","asm":"# P_GiveWeapon  (TU p_inter.c, section .text, 346 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_GiveWeapon:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     netgame,%ecx\n  /* 00b */  mov     0x20(%esp),%esi\n  /* 00f */  mov     0x24(%esp),%ebx\n  /* 013 */  test    %ecx,%ecx\n  /* 015 */  je      .Lb0\n  /* 01b */  mov     deathmatch,%eax\n  /* 020 */  cmp     $0x2,%eax\n  /* 023 */  je      .Lb0\n  /* 029 */  mov     0x28(%esp),%edx\n  /* 02d */  test    %edx,%edx\n  /* 02f */  jne     .L108\n  /* 035 */  mov     0x78(%esi,%ebx,4),%ecx\n  /* 039 */  lea     0x1c(%ebx),%edx\n  /* 03c */  test    %ecx,%ecx\n  /* 03e */  jne     .La2\n  /* 040 */  addl    $0x6,0xe0(%esi)\n  /* 047 */  mov     $0x1,%ecx\n  /* 04c */  test    %eax,%eax\n  /* 04e */  mov     %ecx,0x8(%esi,%edx,4)\n  /* 052 */  lea     (%ebx,%ebx,2),%edx\n  /* 055 */  mov     weaponinfo(,%edx,8),%edx\n  /* 05c */  jne     .L140\n  /* 062 */  mov     %edx,0x4(%esp)\n  /* 066 */  mov     $0x2,%eax\n  /* 06b */  mov     %eax,0x8(%esp)\n  /* 06f */  mov     %esi,(%esp)\n  /* 072 */  call    P_GiveAmmo\n.L77:\n  /* 077 */  imul    $0x118,consoleplayer,%eax\n  /* 081 */  mov     %ebx,0x74(%esi)\n  /* 084 */  add     $players,%eax\n  /* 089 */  cmp     %eax,%esi\n  /* 08b */  jne     .La2\n  /* 08d */  movl    $0x0,(%esp)\n  /* 094 */  mov     $0x21,%ecx\n  /* 099 */  mov     %ecx,0x4(%esp)\n  /* 09d */  call    S_StartSound\n.La2:\n  /* 0a2 */  add     $0x14,%esp\n  /* 0a5 */  xor     %eax,%eax\n  /* 0a7 */  pop     %ebx\n  /* 0a8 */  pop     %esi\n  /* 0a9 */  ret\n  /* 0aa */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  lea     (%ebx,%ebx,2),%eax\n  /* 0b3 */  mov     weaponinfo(,%eax,8),%eax\n  /* 0ba */  cmp     $0x5,%eax\n  /* 0bd */  je      .L120\n  /* 0bf */  mov     0x28(%esp),%edx\n  /* 0c3 */  test    %edx,%edx\n  /* 0c5 */  jne     .L128\n  /* 0c7 */  mov     %eax,0x4(%esp)\n  /* 0cb */  mov     $0x2,%edx\n  /* 0d0 */  mov     %edx,0x8(%esp)\n  /* 0d4 */  mov     %esi,(%esp)\n  /* 0d7 */  call    P_GiveAmmo\n.Ldc:\n  /* 0dc */  mov     0x78(%esi,%ebx,4),%ecx\n  /* 0e0 */  lea     0x1c(%ebx),%edx\n  /* 0e3 */  test    %ecx,%ecx\n  /* 0e5 */  jne     .Lf6\n  /* 0e7 */  mov     $0x1,%ecx\n  /* 0ec */  or      $0x1,%eax\n  /* 0ef */  mov     %ecx,0x8(%esi,%edx,4)\n  /* 0f3 */  mov     %ebx,0x74(%esi)\n.Lf6:\n  /* 0f6 */  test    %eax,%eax\n  /* 0f8 */  setne   %al\n  /* 0fb */  add     $0x14,%esp\n  /* 0fe */  pop     %ebx\n  /* 0ff */  movzbl  %al,%eax\n  /* 102 */  pop     %esi\n  /* 103 */  ret\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  lea     (%ebx,%ebx,2),%eax\n  /* 10b */  mov     weaponinfo(,%eax,8),%eax\n  /* 112 */  cmp     $0x5,%eax\n  /* 115 */  jne     .L128\n  /* 117 */  nop\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  xor     %eax,%eax\n  /* 122 */  jmp     .Ldc\n  /* 124 */  lea     0x0(%esi,%eiz,1),%esi\n.L128:\n  /* 128 */  mov     %eax,0x4(%esp)\n  /* 12c */  mov     $0x1,%ecx\n  /* 131 */  mov     %ecx,0x8(%esp)\n  /* 135 */  mov     %esi,(%esp)\n  /* 138 */  call    P_GiveAmmo\n  /* 13d */  jmp     .Ldc\n  /* 13f */  nop\n.L140:\n  /* 140 */  mov     %edx,0x4(%esp)\n  /* 144 */  mov     $0x5,%eax\n  /* 149 */  mov     %eax,0x8(%esp)\n  /* 14d */  mov     %esi,(%esp)\n  /* 150 */  call    P_GiveAmmo\n  /* 155 */  jmp     .L77\n","c":"#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"am_map.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"p_inter.h\"\n\nboolean P_GiveWeapon(player_t* player, weapontype_t weapon, boolean dropped)\n{\n    boolean gaveammo;\n    boolean gaveweapon;\n\n    if (netgame && (deathmatch != 2) && !dropped)\n    {\n        if (player->weaponowned[weapon])\n            return false;\n        player->bonuscount += 6;\n        player->weaponowned[weapon] = true;\n        if (deathmatch)\n            P_GiveAmmo(player, weaponinfo[weapon].ammo, 5);\n        else\n            P_GiveAmmo(player, weaponinfo[weapon].ammo, 2);\n        player->pendingweapon = weapon;\n        if (player == &players[consoleplayer])\n            S_StartSound(NULL, sfx_wpnup);\n        return false;\n    }\n\n    if (weaponinfo[weapon].ammo != am_noammo)\n    {\n        if (dropped)\n            gaveammo = P_GiveAmmo(player, weaponinfo[weapon].ammo, 1);\n        else\n            gaveammo = P_GiveAmmo(player, weaponinfo[weapon].ammo, 2);\n    }\n    else\n        gaveammo = false;\n\n    if (player->weaponowned[weapon])\n        gaveweapon = false;\n    else\n    {\n        gaveweapon = true;\n        player->weaponowned[weapon] = true;\n        player->pendingweapon = weapon;\n    }\n    return (gaveweapon || gaveammo);\n}\n","size":346,"score":100,"agent":"kuncc/7","pid":8,"session":549,"ts":1791743483563}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":305,"symbol":"A_VileChase","file":"p_enemy.c","asm":"# A_VileChase  (TU p_enemy.c, section .text, 347 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_VileChase:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%edi\n  /* 00b */  mov     0x70(%edi),%edx\n  /* 00e */  cmp     $0x8,%edx\n  /* 011 */  je      .L14b\n  /* 017 */  mov     0x5c(%edi),%eax\n  /* 01a */  mov     0xc(%edi),%esi\n  /* 01d */  mov     %edi,vileobj\n  /* 023 */  mov     yspeed(,%edx,4),%ebp\n  /* 02a */  mov     bmaporgx,%ecx\n  /* 030 */  mov     0x3c(%eax),%ebx\n  /* 033 */  mov     xspeed(,%edx,4),%eax\n  /* 03a */  mov     0x10(%edi),%edx\n  /* 03d */  imul    %ebx,%eax\n  /* 040 */  imul    %ebp,%ebx\n  /* 043 */  add     %esi,%eax\n  /* 045 */  mov     %eax,viletryx\n  /* 04a */  sub     %ecx,%eax\n  /* 04c */  add     %edx,%ebx\n  /* 04e */  mov     %ebx,viletryy\n  /* 054 */  lea     -0x400000(%eax),%esi\n  /* 05a */  add     $0x400000,%eax\n  /* 05f */  sar     $0x17,%eax\n  /* 062 */  mov     %eax,0x1c(%esp)\n  /* 066 */  sar     $0x17,%esi\n  /* 069 */  cmp     %eax,%esi\n  /* 06b */  mov     bmaporgy,%eax\n  /* 070 */  jg      .L14b\n  /* 076 */  sub     %eax,%ebx\n  /* 078 */  lea     -0x400000(%ebx),%ebp\n  /* 07e */  add     $0x400000,%ebx\n  /* 084 */  sar     $0x17,%ebp\n  /* 087 */  mov     %ebp,0x18(%esp)\n  /* 08b */  sar     $0x17,%ebx\n.L8e:\n  /* 08e */  mov     0x18(%esp),%eax\n  /* 092 */  cmp     %ebx,%eax\n  /* 094 */  mov     %eax,%ebp\n  /* 096 */  jle     .La9\n  /* 098 */  jmp     .L140\n  /* 09d */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  inc     %ebp\n  /* 0a1 */  cmp     %ebp,%ebx\n  /* 0a3 */  jl      .L140\n.La9:\n  /* 0a9 */  mov     %ebp,0x4(%esp)\n  /* 0ad */  mov     $PIT_VileCheck,%ecx\n  /* 0b2 */  mov     %ecx,0x8(%esp)\n  /* 0b6 */  mov     %esi,(%esp)\n  /* 0b9 */  call    P_BlockThingsIterator\n  /* 0be */  test    %eax,%eax\n  /* 0c0 */  jne     .La0\n  /* 0c2 */  mov     corpsehit,%eax\n  /* 0c7 */  mov     0x78(%edi),%ebx\n  /* 0ca */  mov     %eax,0x78(%edi)\n  /* 0cd */  mov     %edi,(%esp)\n  /* 0d0 */  call    A_FaceTarget\n  /* 0d5 */  mov     $0x10a,%eax\n  /* 0da */  mov     %ebx,0x78(%edi)\n  /* 0dd */  mov     %edi,(%esp)\n  /* 0e0 */  mov     %eax,0x4(%esp)\n  /* 0e4 */  call    P_SetMobjState\n  /* 0e9 */  mov     corpsehit,%eax\n  /* 0ee */  mov     $0x1f,%edx\n  /* 0f3 */  mov     %edx,0x4(%esp)\n  /* 0f7 */  mov     %eax,(%esp)\n  /* 0fa */  call    S_StartSound\n  /* 0ff */  mov     corpsehit,%eax\n  /* 104 */  mov     0x5c(%eax),%ebx\n  /* 107 */  mov     0x58(%ebx),%edx\n  /* 10a */  mov     %eax,(%esp)\n  /* 10d */  mov     %edx,0x4(%esp)\n  /* 111 */  call    P_SetMobjState\n  /* 116 */  mov     0x54(%ebx),%edx\n  /* 119 */  mov     corpsehit,%eax\n  /* 11e */  mov     %edx,0x68(%eax)\n  /* 121 */  mov     0x8(%ebx),%edx\n  /* 124 */  shll    $0x2,0x44(%eax)\n  /* 128 */  movl    $0x0,0x78(%eax)\n  /* 12f */  mov     %edx,0x6c(%eax)\n  /* 132 */  add     $0x2c,%esp\n  /* 135 */  pop     %ebx\n  /* 136 */  pop     %esi\n  /* 137 */  pop     %edi\n  /* 138 */  pop     %ebp\n  /* 139 */  ret\n  /* 13a */  lea     0x0(%esi),%esi\n.L140:\n  /* 140 */  inc     %esi\n  /* 141 */  cmp     %esi,0x1c(%esp)\n  /* 145 */  jge     .L8e\n.L14b:\n  /* 14b */  mov     %edi,0x40(%esp)\n  /* 14f */  add     $0x2c,%esp\n  /* 152 */  pop     %ebx\n  /* 153 */  pop     %esi\n  /* 154 */  pop     %edi\n  /* 155 */  pop     %ebp\n  /* 156 */  jmp     A_Chase\n","c":"/* candidate for A_VileChase (p_enemy.c, 347 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nextern fixed_t xspeed[8];\nextern fixed_t yspeed[8];\nextern mobj_t* corpsehit;\nextern mobj_t* vileobj;\nextern fixed_t viletryx;\nextern fixed_t viletryy;\nboolean PIT_VileCheck(mobj_t* thing);\n\nvoid A_VileChase(mobj_t* actor)\n{\n    int xl;\n    int xh;\n    int yl;\n    int yh;\n    int bx;\n    int by;\n    mobj_t* temp;\n    mobjinfo_t* info;\n\n    if (actor->movedir != 8)\n    {\n        viletryx = actor->x + actor->info->speed*xspeed[actor->movedir];\n        viletryy = actor->y + actor->info->speed*yspeed[actor->movedir];\n        xl = (viletryx - bmaporgx - MAXRADIUS*2) >> MAPBLOCKSHIFT;\n        xh = (viletryx - bmaporgx + MAXRADIUS*2) >> MAPBLOCKSHIFT;\n        yl = (viletryy - bmaporgy - MAXRADIUS*2) >> MAPBLOCKSHIFT;\n        yh = (viletryy - bmaporgy + MAXRADIUS*2) >> MAPBLOCKSHIFT;\n        vileobj = actor;\n\n        for (bx = xl; bx <= xh; bx++)\n        {\n            for (by = yl; by <= yh; by++)\n            {\n                if (!P_BlockThingsIterator(bx, by, PIT_VileCheck))\n                {\n                    temp = actor->target;\n                    actor->target = corpsehit;\n                    A_FaceTarget(actor);\n                    actor->target = temp;\n\n                    P_SetMobjState(actor, S_VILE_HEAL1);\n                    S_StartSound(corpsehit, sfx_slop);\n                    info = corpsehit->info;\n\n                    P_SetMobjState(corpsehit, info->raisestate);\n                    corpsehit->height <<= 2;\n                    corpsehit->flags = info->flags;\n                    corpsehit->health = info->spawnhealth;\n                    corpsehit->target = NULL;\n                    return;\n                }\n            }\n        }\n    }\n    A_Chase(actor);\n}\n","size":347,"score":100,"agent":"kuncc/6","pid":7,"session":551,"ts":1791743484520}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":516,"symbol":"R_CheckBBox","file":"r_bsp.c","asm":"# R_CheckBBox  (TU r_bsp.c, section .text, 350 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_CheckBBox:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x2c(%esp)\n  /* 009 */  mov     0x40(%esp),%edx\n  /* 00d */  mov     %esi,0x30(%esp)\n  /* 011 */  mov     viewx,%ecx\n  /* 017 */  mov     %edi,0x34(%esp)\n  /* 01b */  mov     %ebp,0x38(%esp)\n  /* 01f */  cmp     %ecx,0x8(%edx)\n  /* 022 */  jge     .L32\n  /* 024 */  cmp     0xc(%edx),%ecx\n  /* 027 */  mov     $0x2,%eax\n  /* 02c */  jl      .L138\n.L32:\n  /* 032 */  mov     viewy,%ecx\n  /* 038 */  cmp     %ecx,(%edx)\n  /* 03a */  jle     .L6b\n  /* 03c */  cmp     0x4(%edx),%ecx\n  /* 03f */  jle     .L68\n  /* 041 */  add     $0x4,%eax\n  /* 044 */  cmp     $0x5,%eax\n  /* 047 */  jne     .L6b\n.L49:\n  /* 049 */  mov     $0x1,%eax\n.L4e:\n  /* 04e */  mov     0x2c(%esp),%ebx\n  /* 052 */  mov     0x30(%esp),%esi\n  /* 056 */  mov     0x34(%esp),%edi\n  /* 05a */  mov     0x38(%esp),%ebp\n  /* 05e */  add     $0x3c,%esp\n  /* 061 */  ret\n  /* 062 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  add     $0x8,%eax\n.L6b:\n  /* 06b */  shl     $0x4,%eax\n  /* 06e */  mov     checkcoord+0x8(%eax),%ecx\n  /* 074 */  mov     (%edx,%ecx,4),%esi\n  /* 077 */  mov     checkcoord+0xc(%eax),%ecx\n  /* 07d */  mov     (%edx,%ecx,4),%edi\n  /* 080 */  mov     checkcoord+0x4(%eax),%ecx\n  /* 086 */  mov     (%edx,%ecx,4),%ecx\n  /* 089 */  mov     %ecx,0x4(%esp)\n  /* 08d */  mov     checkcoord(%eax),%eax\n  /* 093 */  mov     (%edx,%eax,4),%eax\n  /* 096 */  mov     %eax,(%esp)\n  /* 099 */  call    R_PointToAngle\n  /* 09e */  mov     viewangle,%edx\n  /* 0a4 */  mov     %edi,0x4(%esp)\n  /* 0a8 */  mov     %esi,(%esp)\n  /* 0ab */  sub     %edx,%eax\n  /* 0ad */  mov     %eax,%ebx\n  /* 0af */  call    R_PointToAngle\n  /* 0b4 */  mov     viewangle,%ebp\n  /* 0ba */  mov     %ebx,%edi\n  /* 0bc */  mov     %ebp,%edx\n  /* 0be */  sub     %eax,%edx\n  /* 0c0 */  add     %edx,%edi\n  /* 0c2 */  mov     %edi,0x1c(%esp)\n  /* 0c6 */  js      .L49\n  /* 0c8 */  mov     clipangle,%ecx\n  /* 0ce */  lea     (%ecx,%ebx,1),%edi\n  /* 0d1 */  lea     (%ecx,%ecx,1),%esi\n  /* 0d4 */  cmp     %edi,%esi\n  /* 0d6 */  jae     .Le2\n  /* 0d8 */  sub     %esi,%edi\n  /* 0da */  cmp     0x1c(%esp),%edi\n  /* 0de */  jae     .L148\n  /* 0e0 */  mov     %ecx,%ebx\n.Le2:\n  /* 0e2 */  add     %ecx,%edx\n  /* 0e4 */  sub     %ebp,%eax\n  /* 0e6 */  cmp     %edx,%esi\n  /* 0e8 */  jb      .L150\n.Lea:\n  /* 0ea */  add     $0x40000000,%ebx\n  /* 0f0 */  add     $0x40000000,%eax\n  /* 0f5 */  shr     $0x13,%ebx\n  /* 0f8 */  shr     $0x13,%eax\n  /* 0fb */  mov     viewangletox(,%ebx,4),%ecx\n  /* 102 */  mov     viewangletox(,%eax,4),%edx\n  /* 109 */  cmp     %edx,%ecx\n  /* 10b */  je      .L148\n  /* 10d */  dec     %edx\n  /* 10e */  mov     $solidsegs,%eax\n  /* 113 */  cmp     solidsegs+0x4,%edx\n  /* 119 */  jle     .L128\n  /* 11b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  add     $0x8,%eax\n  /* 123 */  cmp     %edx,0x4(%eax)\n  /* 126 */  jl      .L120\n.L128:\n  /* 128 */  cmp     %ecx,(%eax)\n  /* 12a */  setg    %al\n  /* 12d */  movzbl  %al,%eax\n  /* 130 */  jmp     .L4e\n  /* 135 */  lea     0x0(%esi),%esi\n.L138:\n  /* 138 */  mov     $0x1,%eax\n  /* 13d */  jmp     .L32\n  /* 142 */  lea     0x0(%esi),%esi\n.L148:\n  /* 148 */  xor     %eax,%eax\n  /* 14a */  jmp     .L4e\n  /* 14f */  nop\n.L150:\n  /* 150 */  sub     %esi,%edx\n  /* 152 */  cmp     0x1c(%esp),%edx\n  /* 156 */  jae     .L148\n  /* 158 */  mov     %ecx,%eax\n  /* 15a */  neg     %eax\n  /* 15c */  jmp     .Lea\n","c":"#include \"doomdef.h\"\n#include \"m_bbox.h\"\n#include \"i_system.h\"\n#include \"r_main.h\"\n#include \"r_plane.h\"\n#include \"r_things.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n\ntypedef struct { int first; int last; } cliprange_t;\nextern cliprange_t solidsegs[32];\nint checkcoord[12][4] = {\n    {3,0,2,1},{3,0,2,0},{3,1,2,0},{0},\n    {2,0,2,1},{0,0,0,0},{3,1,3,0},{0},\n    {2,0,3,1},{2,1,3,1},{2,1,3,0},{0}\n};\n\nint R_CheckBBox(fixed_t *bspcoord)\n{\n    int boxx, boxy, boxpos;\n    fixed_t x1, y1, x2, y2;\n    angle_t angle1, angle2, span, tspan;\n    cliprange_t *start;\n    int sx1, sx2;\n\n    if (viewx <= bspcoord[BOXLEFT])\n        boxx = 0;\n    else if (viewx < bspcoord[BOXRIGHT])\n        boxx = 1;\n    else\n        boxx = 2;\n\n    if (viewy >= bspcoord[BOXTOP])\n        boxy = 0;\n    else if (viewy > bspcoord[BOXBOTTOM])\n        boxy = 1;\n    else\n        boxy = 2;\n\n    boxpos = (boxy << 2) + boxx;\n    if (boxpos == 5)\n        return 1;\n\n    x1 = bspcoord[checkcoord[boxpos][0]];\n    y1 = bspcoord[checkcoord[boxpos][1]];\n    x2 = bspcoord[checkcoord[boxpos][2]];\n    y2 = bspcoord[checkcoord[boxpos][3]];\n\n    angle1 = R_PointToAngle(x1, y1) - viewangle;\n    angle2 = R_PointToAngle(x2, y2) - viewangle;\n\n    span = angle1 - angle2;\n    if (span >= ANG180)\n        return 1;\n\n    tspan = angle1 + clipangle;\n    if (tspan > 2 * clipangle) {\n        tspan -= 2 * clipangle;\n        if (tspan >= span)\n            return 0;\n        angle1 = clipangle;\n    }\n    tspan = clipangle - angle2;\n    if (tspan > 2 * clipangle) {\n        tspan -= 2 * clipangle;\n        if (tspan >= span)\n            return 0;\n        angle2 = -clipangle;\n    }\n\n    angle1 = (angle1 + ANG90) >> ANGLETOFINESHIFT;\n    angle2 = (angle2 + ANG90) >> ANGLETOFINESHIFT;\n    sx1 = viewangletox[angle1];\n    sx2 = viewangletox[angle2];\n\n    if (sx1 == sx2)\n        return 0;\n    sx2--;\n\n    start = solidsegs;\n    while (start->last < sx2)\n        start++;\n\n    if (sx1 >= start->first && sx2 <= start->last)\n        return 0;\n    return 1;\n}\n","size":350,"score":100,"agent":"kuncc/5","pid":6,"session":552,"ts":1791743487696}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":42,"symbol":"D_DoomLoop","file":"d_main.c","asm":"# D_DoomLoop  (TU d_main.c, section .text, 351 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_DoomLoop:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x44,%esp\n  /* 005 */  mov     demorecording,%eax\n  /* 00a */  test    %eax,%eax\n  /* 00c */  jne     .Le2\n  /* 012 */  movl    $\"-debugfile\",(%esp)\n  /* 019 */  call    M_CheckParm\n  /* 01e */  test    %eax,%eax\n  /* 020 */  jne     .Lfb\n.L26:\n  /* 026 */  call    I_InitGraphics\n  /* 02b */  mov     $0x2aaaaaab,%ebx\n  /* 030 */  jmp     .Lb8\n  /* 035 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  call    I_StartTic\n  /* 03d */  call    D_ProcessEvents\n  /* 042 */  mov     maketic,%ecx\n  /* 048 */  mov     consoleplayer,%eax\n  /* 04d */  lea     (%eax,%eax,2),%esi\n  /* 050 */  mov     %ecx,%eax\n  /* 052 */  imul    %ebx\n  /* 054 */  mov     %ecx,%eax\n  /* 056 */  sar     $0x1f,%eax\n  /* 059 */  sar     $1,%edx\n  /* 05b */  sub     %eax,%edx\n  /* 05d */  lea     (%edx,%edx,2),%eax\n  /* 060 */  shl     $0x2,%eax\n  /* 063 */  sub     %eax,%ecx\n  /* 065 */  lea     (%ecx,%esi,4),%eax\n  /* 068 */  lea     netcmds(,%eax,8),%eax\n  /* 06f */  mov     %eax,(%esp)\n  /* 072 */  call    G_BuildTiccmd\n  /* 077 */  mov     advancedemo,%eax\n  /* 07c */  test    %eax,%eax\n  /* 07e */  jne     .Ld8\n.L80:\n  /* 080 */  call    M_Ticker\n  /* 085 */  call    G_Ticker\n  /* 08a */  incl    gametic\n  /* 090 */  incl    maketic\n.L96:\n  /* 096 */  imul    $0x118,consoleplayer,%eax\n  /* 0a0 */  mov     players(%eax),%eax\n  /* 0a6 */  mov     %eax,(%esp)\n  /* 0a9 */  call    S_UpdateSounds\n  /* 0ae */  call    D_Display\n  /* 0b3 */  call    I_SubmitSound\n.Lb8:\n  /* 0b8 */  call    I_StartFrame\n  /* 0bd */  mov     singletics,%edx\n  /* 0c3 */  test    %edx,%edx\n  /* 0c5 */  jne     .L38\n  /* 0cb */  call    TryRunTics\n  /* 0d0 */  jmp     .L96\n  /* 0d2 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  call    D_DoAdvanceDemo\n  /* 0dd */  lea     0x0(%esi),%esi\n  /* 0e0 */  jmp     .L80\n.Le2:\n  /* 0e2 */  call    G_BeginRecording\n  /* 0e7 */  movl    $\"-debugfile\",(%esp)\n  /* 0ee */  call    M_CheckParm\n  /* 0f3 */  test    %eax,%eax\n  /* 0f5 */  je      .L26\n.Lfb:\n  /* 0fb */  mov     consoleplayer,%eax\n  /* 100 */  mov     $0x14,%ebx\n  /* 105 */  mov     $\"debug%i.txt\",%ecx\n  /* 10a */  mov     %ebx,0x8(%esp)\n  /* 10e */  lea     0x2c(%esp),%ebx\n  /* 112 */  mov     $0x2,%esi\n  /* 117 */  mov     %ecx,0xc(%esp)\n  /* 11b */  mov     %esi,0x4(%esp)\n  /* 11f */  mov     %eax,0x10(%esp)\n  /* 123 */  mov     %ebx,(%esp)\n  /* 126 */  call    __sprintf_chk\n  /* 12b */  mov     $\"debug output to: %s\\n\",%eax\n  /* 130 */  mov     %ebx,0x8(%esp)\n  /* 134 */  mov     %eax,0x4(%esp)\n  /* 138 */  movl    $0x2,(%esp)\n  /* 13f */  call    __printf_chk\n  /* 144 */  mov     $\"w\",%eax\n  /* 149 */  mov     %eax,0x4(%esp)\n  /* 14d */  mov     %ebx,(%esp)\n  /* 150 */  call    fopen\n  /* 155 */  mov     %eax,debugfile\n  /* 15a */  jmp     .L26\n","c":"/* candidate for D_DoomLoop (d_main.c, 351 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"f_finale.h\"\n#include \"f_wipe.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"i_video.h\"\n#include \"g_game.h\"\n#include \"hu_stuff.h\"\n#include \"wi_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"p_setup.h\"\n#include \"r_local.h\"\n#include \"d_main.h\"\n\nboolean advancedemo;\n\nvoid D_DoomLoop(void)\n{\n    char filename[20];\n\n    if (demorecording)\n        G_BeginRecording();\n\n    if (M_CheckParm(\"-debugfile\"))\n    {\n        sprintf(filename, \"debug%i.txt\", consoleplayer);\n        printf(\"debug output to: %s\\n\", filename);\n        debugfile = fopen(filename, \"w\");\n    }\n\n    I_InitGraphics();\n\n    while (1)\n    {\n        I_StartFrame();\n\n        if (singletics)\n        {\n            I_StartTic();\n            D_ProcessEvents();\n            G_BuildTiccmd(&netcmds[consoleplayer][maketic % BACKUPTICS]);\n            if (advancedemo)\n                D_DoAdvanceDemo();\n            M_Ticker();\n            G_Ticker();\n            gametic++;\n            maketic++;\n        }\n        else\n        {\n            TryRunTics();\n        }\n\n        S_UpdateSounds(players[consoleplayer].mo);\n        D_Display();\n        I_SubmitSound();\n    }\n}\n","size":351,"score":100,"agent":"kuncc/2","pid":3,"session":554,"ts":1791743488657}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":637,"symbol":"V_DrawBlock","file":"v_video.c","asm":"# V_DrawBlock  (TU v_video.c, section .text, 350 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_DrawBlock:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x44(%esp),%esi\n  /* 00b */  mov     0x50(%esp),%eax\n  /* 00f */  mov     0x4c(%esp),%ebx\n  /* 013 */  mov     0x40(%esp),%edi\n  /* 017 */  mov     0x54(%esp),%ebp\n  /* 01b */  add     %esi,%eax\n  /* 01d */  mov     %eax,0x1c(%esp)\n  /* 021 */  mov     %esi,%eax\n  /* 023 */  add     %ebx,%edi\n  /* 025 */  or      0x40(%esp),%eax\n  /* 029 */  js      .L37\n  /* 02b */  cmp     $0x140,%edi\n  /* 031 */  jle     .L140\n.L37:\n  /* 037 */  movl    $\"Bad V_DrawBlock\",(%esp)\n  /* 03e */  call    I_Error\n.L43:\n  /* 043 */  mov     %esi,0x8(%esp)\n  /* 047 */  mov     0x40(%esp),%eax\n  /* 04b */  dec     %edi\n  /* 04c */  movl    $dirtybox,(%esp)\n  /* 053 */  mov     %eax,0x4(%esp)\n  /* 057 */  call    M_AddToBox\n  /* 05c */  mov     0x1c(%esp),%edx\n  /* 060 */  mov     %edi,0x4(%esp)\n  /* 064 */  movl    $dirtybox,(%esp)\n  /* 06b */  dec     %edx\n  /* 06c */  mov     %edx,0x8(%esp)\n  /* 070 */  call    M_AddToBox\n  /* 075 */  mov     0x50(%esp),%edi\n  /* 079 */  test    %edi,%edi\n  /* 07b */  je      .L108\n  /* 081 */  mov     0x48(%esp),%ecx\n  /* 085 */  lea     (%esi,%esi,4),%eax\n  /* 088 */  mov     0x40(%esp),%edx\n  /* 08c */  shl     $0x6,%eax\n  /* 08f */  mov     screens(,%ecx,4),%esi\n  /* 096 */  mov     0x50(%esp),%ecx\n  /* 09a */  add     %edx,%eax\n  /* 09c */  add     %esi,%eax\n  /* 09e */  lea     -0x1(%ecx),%edx\n  /* 0a1 */  mov     %edx,0x1c(%esp)\n  /* 0a5 */  jmp     .Ld4\n  /* 0a7 */  jmp     .Lc0\n  /* 0a9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0b0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 0c2 */  add     %ebx,%ebp\n  /* 0c4 */  add     $0x140,%eax\n  /* 0c9 */  decl    0x1c(%esp)\n  /* 0cd */  cmpl    $0xffffffff,0x1c(%esp)\n  /* 0d2 */  je      .L108\n.Ld4:\n  /* 0d4 */  cmp     $0x8,%ebx\n  /* 0d7 */  mov     %ebx,%ecx\n  /* 0d9 */  mov     %eax,%edi\n  /* 0db */  mov     %ebp,%esi\n  /* 0dd */  jb      .Lc0\n  /* 0df */  test    $0x1,%al\n  /* 0e1 */  jne     .L128\n.Le3:\n  /* 0e3 */  test    $0x2,%edi\n  /* 0e9 */  jne     .L110\n.Leb:\n  /* 0eb */  test    $0x4,%edi\n  /* 0f1 */  je      .Lc0\n  /* 0f3 */  mov     (%esi),%edx\n  /* 0f5 */  add     $0x4,%edi\n  /* 0f8 */  add     $0x4,%esi\n  /* 0fb */  sub     $0x4,%ecx\n  /* 0fe */  mov     %edx,-0x4(%edi)\n  /* 101 */  jmp     .Lc0\n  /* 103 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  add     $0x2c,%esp\n  /* 10b */  pop     %ebx\n  /* 10c */  pop     %esi\n  /* 10d */  pop     %edi\n  /* 10e */  pop     %ebp\n  /* 10f */  ret\n.L110:\n  /* 110 */  movzwl  (%esi),%edx\n  /* 113 */  add     $0x2,%edi\n  /* 116 */  add     $0x2,%esi\n  /* 119 */  sub     $0x2,%ecx\n  /* 11c */  mov     %dx,-0x2(%edi)\n  /* 120 */  jmp     .Leb\n  /* 122 */  lea     0x0(%esi),%esi\n.L128:\n  /* 128 */  movzbl  0x0(%ebp),%ecx\n  /* 12c */  lea     0x1(%eax),%edi\n  /* 12f */  lea     0x1(%ebp),%esi\n  /* 132 */  mov     %cl,(%eax)\n  /* 134 */  lea     -0x1(%ebx),%ecx\n  /* 137 */  jmp     .Le3\n  /* 139 */  lea     0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  cmpl    $0x4,0x48(%esp)\n  /* 145 */  ja      .L37\n  /* 14b */  cmpl    $0xc8,0x1c(%esp)\n  /* 153 */  jg      .L37\n  /* 159 */  jmp     .L43\n","c":"#include \"i_system.h\"\n#include \"r_local.h\"\n#include \"doomdef.h\"\n#include \"doomdata.h\"\n#include \"m_bbox.h\"\n#include \"m_swap.h\"\n#include \"v_video.h\"\n\nint dirtybox[4];\n\nvoid V_MarkRect ( int x, int y, int width, int height )\n{\n    M_AddToBox (dirtybox, x, y);\n    M_AddToBox (dirtybox, x+width-1, y+height-1);\n}\n\nvoid V_DrawBlock ( int x, int y, int scrn, int width, int height, byte* src )\n{\n    byte* dest;\n\n    if (x<0 || x+width >SCREENWIDTH || y<0 || y+height>SCREENHEIGHT || (unsigned)scrn>4)\n        I_Error (\"Bad V_DrawBlock\");\n\n    V_MarkRect (x, y, width, height);\n\n    dest = screens[scrn] + y*SCREENWIDTH+x;\n\n    while (height--)\n    {\n        memcpy (dest, src, width);\n        src += width;\n        dest += SCREENWIDTH;\n    }\n}\n","size":350,"score":100,"agent":"kuncc/0","pid":1,"session":553,"ts":1791743488902}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":387,"symbol":"P_BoxOnLineSide","file":"p_maputl.c","asm":"# P_BoxOnLineSide  (TU p_maputl.c, section .text, 357 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_BoxOnLineSide:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x34(%esp),%ecx\n  /* 009 */  mov     0x30(%esp),%ebx\n  /* 00d */  mov     0x2c(%ecx),%esi\n  /* 010 */  cmp     $0x2,%esi\n  /* 013 */  je      .Lb0\n  /* 019 */  ja      .L60\n  /* 01b */  test    %esi,%esi\n  /* 01d */  je      .L100\n  /* 023 */  mov     (%ecx),%eax\n  /* 025 */  mov     0xc(%ecx),%ecx\n  /* 028 */  mov     0xc(%ebx),%edx\n  /* 02b */  mov     0x8(%ebx),%ebx\n  /* 02e */  mov     (%eax),%eax\n  /* 030 */  test    %ecx,%ecx\n  /* 032 */  js      .L150\n  /* 038 */  cmp     %eax,%edx\n  /* 03a */  setl    %dl\n  /* 03d */  cmp     %ebx,%eax\n  /* 03f */  setg    %al\n  /* 042 */  movzbl  %dl,%edx\n  /* 045 */  movzbl  %al,%eax\n  /* 048 */  cmp     %eax,%edx\n  /* 04a */  mov     $0xffffffff,%edx\n  /* 04f */  cmovne  %edx,%eax\n  /* 052 */  add     $0x24,%esp\n  /* 055 */  pop     %ebx\n  /* 056 */  pop     %esi\n  /* 057 */  ret\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  cmp     $0x3,%esi\n  /* 063 */  jne     .La0\n  /* 065 */  mov     %ecx,0x8(%esp)\n  /* 069 */  mov     %ecx,0x34(%esp)\n  /* 06d */  mov     (%ebx),%eax\n  /* 06f */  mov     %eax,0x4(%esp)\n  /* 073 */  mov     0xc(%ebx),%eax\n  /* 076 */  mov     %eax,(%esp)\n  /* 079 */  call    P_PointOnLineSide\n  /* 07e */  mov     0x34(%esp),%ecx\n  /* 082 */  mov     %ecx,0x8(%esp)\n  /* 086 */  mov     %eax,0x1c(%esp)\n  /* 08a */  mov     0x4(%ebx),%eax\n  /* 08d */  mov     %eax,0x4(%esp)\n  /* 091 */  mov     0x8(%ebx),%eax\n  /* 094 */  mov     %eax,(%esp)\n  /* 097 */  call    P_PointOnLineSide\n  /* 09c */  mov     0x1c(%esp),%edx\n.La0:\n  /* 0a0 */  cmp     %eax,%edx\n  /* 0a2 */  mov     $0xffffffff,%edx\n  /* 0a7 */  cmovne  %edx,%eax\n  /* 0aa */  add     $0x24,%esp\n  /* 0ad */  pop     %ebx\n  /* 0ae */  pop     %esi\n  /* 0af */  ret\n.Lb0:\n  /* 0b0 */  mov     %ecx,0x8(%esp)\n  /* 0b4 */  mov     %ecx,0x34(%esp)\n  /* 0b8 */  mov     (%ebx),%eax\n  /* 0ba */  mov     %eax,0x4(%esp)\n  /* 0be */  mov     0x8(%ebx),%eax\n  /* 0c1 */  mov     %eax,(%esp)\n  /* 0c4 */  call    P_PointOnLineSide\n  /* 0c9 */  mov     0x34(%esp),%ecx\n  /* 0cd */  mov     %ecx,0x8(%esp)\n  /* 0d1 */  mov     %eax,0x1c(%esp)\n  /* 0d5 */  mov     0x4(%ebx),%eax\n  /* 0d8 */  mov     %eax,0x4(%esp)\n  /* 0dc */  mov     0xc(%ebx),%eax\n  /* 0df */  mov     %eax,(%esp)\n  /* 0e2 */  call    P_PointOnLineSide\n  /* 0e7 */  mov     0x1c(%esp),%edx\n  /* 0eb */  cmp     %eax,%edx\n  /* 0ed */  mov     $0xffffffff,%edx\n  /* 0f2 */  cmovne  %edx,%eax\n  /* 0f5 */  add     $0x24,%esp\n  /* 0f8 */  pop     %ebx\n  /* 0f9 */  pop     %esi\n  /* 0fa */  ret\n  /* 0fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     0x8(%ecx),%esi\n  /* 103 */  mov     (%ecx),%eax\n  /* 105 */  mov     (%ebx),%edx\n  /* 107 */  mov     0x4(%ebx),%ebx\n  /* 10a */  test    %esi,%esi\n  /* 10c */  mov     0x4(%eax),%eax\n  /* 10f */  js      .L138\n  /* 111 */  cmp     %eax,%edx\n  /* 113 */  setg    %dl\n  /* 116 */  cmp     %ebx,%eax\n  /* 118 */  setl    %al\n  /* 11b */  movzbl  %dl,%edx\n  /* 11e */  movzbl  %al,%eax\n  /* 121 */  cmp     %eax,%edx\n  /* 123 */  mov     $0xffffffff,%edx\n  /* 128 */  cmovne  %edx,%eax\n  /* 12b */  add     $0x24,%esp\n  /* 12e */  pop     %ebx\n  /* 12f */  pop     %esi\n  /* 130 */  ret\n  /* 131 */  lea     0x0(%esi,%eiz,1),%esi\n.L138:\n  /* 138 */  cmp     %eax,%edx\n  /* 13a */  setle   %dl\n  /* 13d */  cmp     %ebx,%eax\n  /* 13f */  setge   %al\n  /* 142 */  movzbl  %dl,%edx\n  /* 145 */  movzbl  %al,%eax\n  /* 148 */  jmp     .La0\n  /* 14d */  lea     0x0(%esi),%esi\n.L150:\n  /* 150 */  cmp     %eax,%edx\n  /* 152 */  setge   %dl\n  /* 155 */  cmp     %ebx,%eax\n  /* 157 */  setle   %al\n  /* 15a */  movzbl  %dl,%edx\n  /* 15d */  movzbl  %al,%eax\n  /* 160 */  jmp     .La0\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nint P_BoxOnLineSide (fixed_t* tmbox, line_t* ld)\n{\n    int p1;\n    int p2;\n\n    switch (ld->slopetype)\n    {\n      case ST_HORIZONTAL:\n\tp1 = tmbox[BOXTOP] > ld->v1->y;\n\tp2 = tmbox[BOXBOTTOM] > ld->v1->y;\n\tif (ld->dx < 0)\n\t{\n\t    p1 ^= 1;\n\t    p2 ^= 1;\n\t}\n\tbreak;\n\n      case ST_VERTICAL:\n\tp1 = tmbox[BOXRIGHT] < ld->v1->x;\n\tp2 = tmbox[BOXLEFT] < ld->v1->x;\n\tif (ld->dy < 0)\n\t{\n\t    p1 ^= 1;\n\t    p2 ^= 1;\n\t}\n\tbreak;\n\n      case ST_POSITIVE:\n\tp1 = P_PointOnLineSide (tmbox[BOXLEFT], tmbox[BOXTOP], ld);\n\tp2 = P_PointOnLineSide (tmbox[BOXRIGHT], tmbox[BOXBOTTOM], ld);\n\tbreak;\n\n      case ST_NEGATIVE:\n\tp1 = P_PointOnLineSide (tmbox[BOXRIGHT], tmbox[BOXTOP], ld);\n\tp2 = P_PointOnLineSide (tmbox[BOXLEFT], tmbox[BOXBOTTOM], ld);\n\tbreak;\n    }\n\n    if (p1 == p2)\n\treturn p1;\n    return -1;\n}\n","size":357,"score":100,"agent":"kuncc/7","pid":8,"session":557,"ts":1791743495913}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":338,"symbol":"A_SpawnFly","file":"p_enemy.c","asm":"# A_SpawnFly  (TU p_enemy.c, section .text, 359 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_SpawnFly:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  decl    0x7c(%ebx)\n  /* 00c */  je      .L18\n  /* 00e */  add     $0x14,%esp\n  /* 011 */  pop     %ebx\n  /* 012 */  pop     %esi\n  /* 013 */  ret\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  mov     0x78(%ebx),%esi\n  /* 01b */  mov     $0x1d,%edx\n  /* 020 */  mov     %edx,0xc(%esp)\n  /* 024 */  mov     0x14(%esi),%eax\n  /* 027 */  mov     %eax,0x8(%esp)\n  /* 02b */  mov     0x10(%esi),%eax\n  /* 02e */  mov     %eax,0x4(%esp)\n  /* 032 */  mov     0xc(%esi),%eax\n  /* 035 */  mov     %eax,(%esp)\n  /* 038 */  call    P_SpawnMobj\n  /* 03d */  mov     $0x23,%ecx\n  /* 042 */  mov     %ecx,0x4(%esp)\n  /* 046 */  mov     %eax,(%esp)\n  /* 049 */  call    S_StartSound\n  /* 04e */  call    P_Random\n  /* 053 */  mov     %eax,%ecx\n  /* 055 */  mov     $0xb,%eax\n  /* 05a */  cmp     $0x31,%ecx\n  /* 05d */  jle     .L69\n  /* 05f */  cmp     $0x59,%ecx\n  /* 062 */  mov     $0xc,%eax\n  /* 067 */  jg      .Lc8\n.L69:\n  /* 069 */  mov     %eax,0xc(%esp)\n  /* 06d */  mov     0x14(%esi),%eax\n  /* 070 */  mov     %eax,0x8(%esp)\n  /* 074 */  mov     0x10(%esi),%eax\n  /* 077 */  mov     %eax,0x4(%esp)\n  /* 07b */  mov     0xc(%esi),%eax\n  /* 07e */  mov     %eax,(%esp)\n  /* 081 */  call    P_SpawnMobj\n  /* 086 */  mov     %eax,%esi\n  /* 088 */  mov     $0x1,%eax\n  /* 08d */  mov     %eax,0x4(%esp)\n  /* 091 */  mov     %esi,(%esp)\n  /* 094 */  call    P_LookForPlayers\n  /* 099 */  test    %eax,%eax\n  /* 09b */  jne     .L150\n.La1:\n  /* 0a1 */  mov     0x10(%esi),%eax\n  /* 0a4 */  mov     %eax,0x8(%esp)\n  /* 0a8 */  mov     0xc(%esi),%eax\n  /* 0ab */  mov     %esi,(%esp)\n  /* 0ae */  mov     %eax,0x4(%esp)\n  /* 0b2 */  call    P_TeleportMove\n  /* 0b7 */  mov     %ebx,0x20(%esp)\n  /* 0bb */  add     $0x14,%esp\n  /* 0be */  pop     %ebx\n  /* 0bf */  pop     %esi\n  /* 0c0 */  jmp     P_RemoveMobj\n  /* 0c5 */  lea     0x0(%esi),%esi\n.Lc8:\n  /* 0c8 */  cmp     $0x77,%ecx\n  /* 0cb */  mov     $0xd,%eax\n  /* 0d0 */  jle     .L69\n  /* 0d2 */  cmp     $0x81,%ecx\n  /* 0d8 */  mov     $0x16,%eax\n  /* 0dd */  jle     .L69\n  /* 0df */  cmp     $0x9f,%ecx\n  /* 0e5 */  mov     $0xe,%eax\n  /* 0ea */  jle     .L69\n  /* 0f0 */  cmp     $0xa1,%ecx\n  /* 0f6 */  mov     $0x3,%eax\n  /* 0fb */  jle     .L69\n  /* 101 */  cmp     $0xab,%ecx\n  /* 107 */  mov     $0x5,%eax\n  /* 10c */  jle     .L69\n  /* 112 */  cmp     $0xbf,%ecx\n  /* 118 */  mov     $0x14,%eax\n  /* 11d */  jle     .L69\n  /* 123 */  cmp     $0xdd,%ecx\n  /* 129 */  mov     $0x8,%eax\n  /* 12e */  jle     .L69\n  /* 134 */  cmp     $0xf6,%ecx\n  /* 13a */  mov     $0x11,%eax\n  /* 13f */  mov     $0xf,%ecx\n  /* 144 */  cmovge  %ecx,%eax\n  /* 147 */  jmp     .L69\n  /* 14c */  lea     0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  mov     0x5c(%esi),%eax\n  /* 153 */  mov     0xc(%eax),%eax\n  /* 156 */  mov     %esi,(%esp)\n  /* 159 */  mov     %eax,0x4(%esp)\n  /* 15d */  call    P_SetMobjState\n  /* 162 */  jmp     .La1\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_SpawnFly(mobj_t* mo)\n{\n    mobj_t* newmobj;\n    mobj_t* fog;\n    mobj_t* targ;\n    int r;\n    int type;\n\n    if (--mo->reactiontime)\n        return;\n\n    targ = mo->target;\n    fog = P_SpawnMobj(targ->x, targ->y, targ->z, 29);\n    S_StartSound(fog, 35);\n\n    r = P_Random();\n    if (r < 50) type = 11;\n    else if (r < 90) type = 12;\n    else if (r < 120) type = 13;\n    else if (r < 130) type = 22;\n    else if (r < 160) type = 14;\n    else if (r < 162) type = 3;\n    else if (r < 172) type = 5;\n    else if (r < 192) type = 20;\n    else if (r < 222) type = 8;\n    else if (r < 246) type = 17;\n    else type = 15;\n\n    newmobj = P_SpawnMobj(targ->x, targ->y, targ->z, type);\n    if (P_LookForPlayers(newmobj, true))\n        P_SetMobjState(newmobj, newmobj->info->seestate);\n\n    P_TeleportMove(newmobj, newmobj->x, newmobj->y);\n    P_RemoveMobj(mo);\n}\n","size":359,"score":100,"agent":"kuncc/5","pid":6,"session":559,"ts":1791743501284}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":463,"symbol":"P_LoadSectors","file":"p_setup.c","asm":"# P_LoadSectors  (TU p_setup.c, section .text, 359 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_LoadSectors:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  mov     $0x32,%esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x1c,%esp\n  /* 00c */  mov     0x30(%esp),%ebx\n  /* 010 */  mov     %ebx,(%esp)\n  /* 013 */  call    W_LumpLength\n  /* 018 */  mov     $0x4ec4ec4f,%edx\n  /* 01d */  xor     %ecx,%ecx\n  /* 01f */  mov     %ecx,0x8(%esp)\n  /* 023 */  mov     %esi,0x4(%esp)\n  /* 027 */  mul     %edx\n  /* 029 */  shr     $0x3,%edx\n  /* 02c */  mov     %edx,numsectors\n  /* 032 */  lea     (%edx,%edx,4),%eax\n  /* 035 */  lea     (%edx,%eax,2),%eax\n  /* 038 */  shl     $0x3,%eax\n  /* 03b */  mov     %eax,(%esp)\n  /* 03e */  call    Z_Malloc\n  /* 043 */  mov     numsectors,%edx\n  /* 049 */  lea     (%edx,%edx,4),%ecx\n  /* 04c */  lea     (%edx,%ecx,2),%edx\n  /* 04f */  mov     %eax,sectors\n  /* 054 */  shl     $0x3,%edx\n  /* 057 */  mov     %eax,%edi\n  /* 059 */  cmp     $0x8,%edx\n  /* 05c */  jae     .L120\n.L62:\n  /* 062 */  test    $0x4,%dl\n  /* 065 */  je      .L70\n  /* 067 */  movl    $0x0,(%edi)\n  /* 06d */  add     $0x4,%edi\n.L70:\n  /* 070 */  test    $0x2,%dl\n  /* 073 */  je      .L7d\n  /* 075 */  movw    $0x0,(%edi)\n  /* 07a */  add     $0x2,%edi\n.L7d:\n  /* 07d */  test    $0x1,%dl\n  /* 080 */  je      .L85\n  /* 082 */  movb    $0x0,(%edi)\n.L85:\n  /* 085 */  mov     %ebx,(%esp)\n  /* 088 */  mov     $0x1,%eax\n  /* 08d */  mov     %eax,0x4(%esp)\n  /* 091 */  call    W_CacheLumpNum\n  /* 096 */  mov     numsectors,%edx\n  /* 09c */  test    %edx,%edx\n  /* 09e */  mov     %eax,%edi\n  /* 0a0 */  jle     .L10d\n  /* 0a2 */  mov     sectors,%ebx\n  /* 0a8 */  lea     0x4(%eax),%esi\n  /* 0ab */  xor     %ebp,%ebp\n  /* 0ad */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  movswl  -0x4(%esi),%eax\n  /* 0b4 */  inc     %ebp\n  /* 0b5 */  add     $0x58,%ebx\n  /* 0b8 */  shl     $0x10,%eax\n  /* 0bb */  mov     %eax,-0x58(%ebx)\n  /* 0be */  movswl  -0x2(%esi),%eax\n  /* 0c2 */  shl     $0x10,%eax\n  /* 0c5 */  mov     %eax,-0x54(%ebx)\n  /* 0c8 */  mov     %esi,(%esp)\n  /* 0cb */  call    R_FlatNumForName\n  /* 0d0 */  mov     %ax,-0x50(%ebx)\n  /* 0d4 */  lea     0x8(%esi),%eax\n  /* 0d7 */  add     $0x1a,%esi\n  /* 0da */  mov     %eax,(%esp)\n  /* 0dd */  call    R_FlatNumForName\n  /* 0e2 */  mov     %ax,-0x4e(%ebx)\n  /* 0e6 */  movswl  -0xa(%esi),%eax\n  /* 0ea */  mov     %ax,-0x4c(%ebx)\n  /* 0ee */  movswl  -0x8(%esi),%eax\n  /* 0f2 */  mov     %ax,-0x4a(%ebx)\n  /* 0f6 */  movswl  -0x6(%esi),%eax\n  /* 0fa */  movl    $0x0,-0x10(%ebx)\n  /* 101 */  mov     %ax,-0x48(%ebx)\n  /* 105 */  cmp     %ebp,numsectors\n  /* 10b */  jg      .Lb0\n.L10d:\n  /* 10d */  mov     %edi,0x30(%esp)\n  /* 111 */  add     $0x1c,%esp\n  /* 114 */  pop     %ebx\n  /* 115 */  pop     %esi\n  /* 116 */  pop     %edi\n  /* 117 */  pop     %ebp\n  /* 118 */  jmp     Z_Free\n  /* 11d */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  test    $0x1,%al\n  /* 122 */  jne     .L145\n.L124:\n  /* 124 */  test    $0x2,%edi\n  /* 12a */  jne     .L14c\n.L12c:\n  /* 12c */  test    $0x4,%edi\n  /* 132 */  jne     .L159\n.L134:\n  /* 134 */  mov     %edx,%ecx\n  /* 136 */  xor     %eax,%eax\n  /* 138 */  shr     $0x2,%ecx\n  /* 13b */  and     $0x3,%edx\n  /* 13e */  rep stos %eax,%es:(%edi)\n  /* 140 */  jmp     .L62\n.L145:\n  /* 145 */  movb    $0x0,(%eax)\n  /* 148 */  inc     %edi\n  /* 149 */  dec     %edx\n  /* 14a */  jmp     .L124\n.L14c:\n  /* 14c */  movw    $0x0,(%edi)\n  /* 151 */  sub     $0x2,%edx\n  /* 154 */  add     $0x2,%edi\n  /* 157 */  jmp     .L12c\n.L159:\n  /* 159 */  movl    $0x0,(%edi)\n  /* 15f */  sub     $0x4,%edx\n  /* 162 */  add     $0x4,%edi\n  /* 165 */  jmp     .L134\n","c":"/* candidate for P_LoadSectors (p_setup.c, 359 bytes) */\n#include <math.h>\n#include <string.h>\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"m_bbox.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nvoid P_LoadSectors(int lump)\n{\n    byte*        data;\n    int          i;\n    mapsector_t* ms;\n    sector_t*    ss;\n\n    numsectors = W_LumpLength(lump) / sizeof(mapsector_t);\n    sectors = Z_Malloc(numsectors * sizeof(sector_t), PU_LEVEL, 0);\n    memset(sectors, 0, numsectors * sizeof(sector_t));\n    data = W_CacheLumpNum(lump, PU_STATIC);\n\n    ms = (mapsector_t*)data;\n    ss = sectors;\n    for (i = 0; i < numsectors; i++, ss++, ms++)\n    {\n        ss->floorheight = ms->floorheight << FRACBITS;\n        ss->ceilingheight = ms->ceilingheight << FRACBITS;\n        ss->floorpic = R_FlatNumForName(ms->floorpic);\n        ss->ceilingpic = R_FlatNumForName(ms->ceilingpic);\n        ss->lightlevel = ms->lightlevel;\n        ss->special = ms->special;\n        ss->tag = ms->tag;\n        ss->thinglist = NULL;\n    }\n\n    Z_Free(data);\n}\n","size":359,"score":100,"agent":"kuncc/0","pid":1,"session":561,"ts":1791743502956}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":456,"symbol":"P_ArchiveThinkers","file":"p_saveg.c","asm":"# P_ArchiveThinkers  (TU p_saveg.c, section .text, 359 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_ArchiveThinkers:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x8,%esp\n  /* 007 */  mov     thinkercap+0x4,%eax\n  /* 00c */  mov     save_p,%ebx\n  /* 012 */  cmp     $thinkercap,%eax\n  /* 017 */  je      .L33\n  /* 019 */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cmpl    $P_MobjThinker,0x8(%eax)\n  /* 027 */  je      .L50\n.L29:\n  /* 029 */  mov     0x4(%eax),%eax\n  /* 02c */  cmp     $thinkercap,%eax\n  /* 031 */  jne     .L20\n.L33:\n  /* 033 */  lea     0x1(%ebx),%eax\n  /* 036 */  mov     %eax,save_p\n  /* 03b */  movb    $0x0,(%ebx)\n  /* 03e */  add     $0x8,%esp\n  /* 041 */  pop     %ebx\n  /* 042 */  pop     %esi\n  /* 043 */  pop     %edi\n  /* 044 */  pop     %ebp\n  /* 045 */  ret\n  /* 046 */  xchg    %ax,%ax\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  lea     0x1(%ebx),%edx\n  /* 053 */  mov     %eax,%esi\n  /* 055 */  mov     %edx,save_p\n  /* 05b */  mov     $0x9c,%edi\n  /* 060 */  movb    $0x1,(%ebx)\n  /* 063 */  mov     save_p,%ecx\n  /* 069 */  mov     %ecx,%edx\n  /* 06b */  neg     %edx\n  /* 06d */  and     $0x3,%edx\n  /* 070 */  lea     (%ecx,%edx,1),%ebp\n  /* 073 */  mov     %ebp,save_p\n  /* 079 */  test    $0x1,%ebp\n  /* 07f */  mov     %ebp,%ebx\n  /* 081 */  jne     .L13c\n.L87:\n  /* 087 */  test    $0x2,%bl\n  /* 08a */  jne     .L152\n.L90:\n  /* 090 */  mov     %eax,0x4(%esp)\n  /* 094 */  mov     %edi,%ecx\n  /* 096 */  xor     %edx,%edx\n  /* 098 */  and     $0xfffffff8,%ecx\n  /* 09b */  mov     %ecx,(%esp)\n  /* 09e */  mov     %ebp,%ecx\n.La0:\n  /* 0a0 */  mov     0x4(%esi,%edx,1),%ebp\n  /* 0a4 */  mov     (%esi,%edx,1),%eax\n  /* 0a7 */  mov     %ebp,0x4(%ebx,%edx,1)\n  /* 0ab */  mov     %eax,(%ebx,%edx,1)\n  /* 0ae */  add     $0x8,%edx\n  /* 0b1 */  cmp     (%esp),%edx\n  /* 0b4 */  jb      .La0\n  /* 0b6 */  add     %edx,%ebx\n  /* 0b8 */  add     %edx,%esi\n  /* 0ba */  mov     0x4(%esp),%eax\n  /* 0be */  xor     %edx,%edx\n  /* 0c0 */  test    $0x4,%edi\n  /* 0c6 */  mov     %ecx,%ebp\n  /* 0c8 */  je      .Ld3\n  /* 0ca */  mov     (%esi),%edx\n  /* 0cc */  mov     %edx,(%ebx)\n  /* 0ce */  mov     $0x4,%edx\n.Ld3:\n  /* 0d3 */  test    $0x2,%edi\n  /* 0d9 */  je      .Le6\n  /* 0db */  movzwl  (%esi,%edx,1),%ecx\n  /* 0df */  mov     %cx,(%ebx,%edx,1)\n  /* 0e3 */  add     $0x2,%edx\n.Le6:\n  /* 0e6 */  and     $0x1,%edi\n  /* 0e9 */  je      .Lf2\n  /* 0eb */  movzbl  (%esi,%edx,1),%ecx\n  /* 0ef */  mov     %cl,(%ebx,%edx,1)\n.Lf2:\n  /* 0f2 */  mov     0x64(%ebp),%edx\n  /* 0f5 */  mov     save_p,%edi\n  /* 0fb */  sub     $states,%edx\n  /* 101 */  sar     $0x2,%edx\n  /* 104 */  imul    $0xb6db6db7,%edx,%edx\n  /* 10a */  lea     0x9c(%edi),%ebx\n  /* 110 */  mov     %edx,0x64(%ebp)\n  /* 113 */  mov     0x84(%ebp),%edx\n  /* 119 */  test    %edx,%edx\n  /* 11b */  je      .L29\n  /* 121 */  sub     $players,%edx\n  /* 127 */  sar     $0x3,%edx\n  /* 12a */  imul    $0x8af8af8b,%edx,%edx\n  /* 130 */  inc     %edx\n  /* 131 */  mov     %edx,0x84(%ebp)\n  /* 137 */  jmp     .L29\n.L13c:\n  /* 13c */  movzbl  (%eax),%ebx\n  /* 13f */  lea     0x1(%eax),%esi\n  /* 142 */  mov     $0x9b,%edi\n  /* 147 */  mov     %bl,0x0(%ebp)\n  /* 14a */  lea     0x1(%ebp),%ebx\n  /* 14d */  jmp     .L87\n.L152:\n  /* 152 */  movzwl  (%esi),%ecx\n  /* 155 */  add     $0x2,%ebx\n  /* 158 */  add     $0x2,%esi\n  /* 15b */  sub     $0x2,%edi\n  /* 15e */  mov     %cx,-0x2(%ebx)\n  /* 162 */  jmp     .L90\n","c":"/* candidate for P_ArchiveThinkers (p_saveg.c, 359 bytes) */\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n\nextern byte* save_p;\n\nvoid P_ArchiveThinkers (void)\n{\n    thinker_t* th;\n    mobj_t* mobj;\n\n    for (th = thinkercap.next; th != &thinkercap; th = th->next)\n    {\n        if (th->function.acp1 == (actionf_p1)P_MobjThinker)\n        {\n            *save_p++ = 1;\n            save_p += (4 - ((int)save_p & 3)) & 3;\n            mobj = (mobj_t*)save_p;\n            memcpy(mobj, th, sizeof(*mobj));\n            save_p += sizeof(*mobj);\n            mobj->state = (state_t*)(mobj->state - states);\n            if (mobj->player)\n                mobj->player = (player_t*)((mobj->player - players) + 1);\n            continue;\n        }\n    }\n    *save_p++ = 0;\n}\n","size":359,"score":100,"agent":"kuncc/2","pid":3,"session":560,"ts":1791743503523}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":552,"symbol":"R_InitTextureMapping","file":"r_main.c","asm":"# R_InitTextureMapping  (TU r_main.c, section .text, 356 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_InitTextureMapping:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  xor     %ebx,%ebx\n  /* 004 */  sub     $0x14,%esp\n  /* 007 */  mov     finetangent+0x3000,%eax\n  /* 00c */  mov     %eax,0x4(%esp)\n  /* 010 */  mov     centerxfrac,%eax\n  /* 015 */  mov     %eax,(%esp)\n  /* 018 */  call    FixedDiv\n  /* 01d */  mov     %eax,%esi\n  /* 01f */  jmp     .L49\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  cmp     $0xfffe0000,%eax\n  /* 02d */  jge     .L120\n  /* 033 */  mov     viewwidth,%eax\n  /* 038 */  inc     %eax\n.L39:\n  /* 039 */  mov     %eax,viewangletox(,%ebx,4)\n  /* 040 */  inc     %ebx\n  /* 041 */  cmp     $0x1000,%ebx\n  /* 047 */  je      .L6c\n.L49:\n  /* 049 */  mov     finetangent(,%ebx,4),%eax\n  /* 050 */  cmp     $0x20000,%eax\n  /* 055 */  jle     .L28\n.L57:\n  /* 057 */  mov     $0xffffffff,%eax\n  /* 05c */  mov     %eax,viewangletox(,%ebx,4)\n  /* 063 */  inc     %ebx\n  /* 064 */  cmp     $0x1000,%ebx\n  /* 06a */  jne     .L49\n.L6c:\n  /* 06c */  mov     viewwidth,%ecx\n  /* 072 */  test    %ecx,%ecx\n  /* 074 */  js      .Lae\n  /* 076 */  mov     viewangletox,%ebx\n  /* 07c */  inc     %ecx\n  /* 07d */  xor     %edx,%edx\n  /* 07f */  nop\n.L80:\n  /* 080 */  xor     %eax,%eax\n  /* 082 */  cmp     %edx,%ebx\n  /* 084 */  jle     .L15a\n  /* 08a */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  inc     %eax\n  /* 091 */  cmp     %edx,viewangletox(,%eax,4)\n  /* 098 */  jg      .L90\n  /* 09a */  shl     $0x13,%eax\n  /* 09d */  sub     $0x40000000,%eax\n.La2:\n  /* 0a2 */  mov     %eax,xtoviewangle(,%edx,4)\n  /* 0a9 */  inc     %edx\n  /* 0aa */  cmp     %ecx,%edx\n  /* 0ac */  jne     .L80\n.Lae:\n  /* 0ae */  xor     %ebx,%ebx\n  /* 0b0 */  jmp     .Ld5\n  /* 0b2 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  mov     viewwidth,%edx\n  /* 0be */  lea     0x1(%edx),%ecx\n  /* 0c1 */  cmp     %ecx,%eax\n  /* 0c3 */  jne     .Lcc\n  /* 0c5 */  mov     %edx,viewangletox(,%ebx,4)\n.Lcc:\n  /* 0cc */  inc     %ebx\n  /* 0cd */  cmp     $0x1000,%ebx\n  /* 0d3 */  je      .L106\n.Ld5:\n  /* 0d5 */  mov     %esi,0x4(%esp)\n  /* 0d9 */  mov     finetangent(,%ebx,4),%eax\n  /* 0e0 */  mov     %eax,(%esp)\n  /* 0e3 */  call    FixedMul\n  /* 0e8 */  mov     viewangletox(,%ebx,4),%eax\n  /* 0ef */  cmp     $0xffffffff,%eax\n  /* 0f2 */  jne     .Lb8\n  /* 0f4 */  xor     %eax,%eax\n  /* 0f6 */  mov     %eax,viewangletox(,%ebx,4)\n  /* 0fd */  inc     %ebx\n  /* 0fe */  cmp     $0x1000,%ebx\n  /* 104 */  jne     .Ld5\n.L106:\n  /* 106 */  mov     xtoviewangle,%eax\n  /* 10b */  mov     %eax,clipangle\n  /* 110 */  add     $0x14,%esp\n  /* 113 */  pop     %ebx\n  /* 114 */  pop     %esi\n  /* 115 */  ret\n  /* 116 */  xchg    %ax,%ax\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     %esi,0x4(%esp)\n  /* 124 */  mov     %eax,(%esp)\n  /* 127 */  call    FixedMul\n  /* 12c */  mov     %eax,%edx\n  /* 12e */  mov     centerxfrac,%eax\n  /* 133 */  sub     %edx,%eax\n  /* 135 */  add     $0xffff,%eax\n  /* 13a */  mov     %eax,%edx\n  /* 13c */  sar     $0x10,%edx\n  /* 13f */  cmp     $0xffff0000,%eax\n  /* 144 */  jl      .L57\n  /* 14a */  mov     viewwidth,%eax\n  /* 14f */  inc     %eax\n  /* 150 */  cmp     %edx,%eax\n  /* 152 */  cmovg   %edx,%eax\n  /* 155 */  jmp     .L39\n.L15a:\n  /* 15a */  mov     $0xc0000000,%eax\n  /* 15f */  jmp     .La2\n","c":"/* candidate for R_InitTextureMapping (r_main.c, 356 bytes) */\n#include <stdlib.h>\n#include <math.h>\n#include \"doomdef.h\"\n#include \"d_net.h\"\n#include \"m_bbox.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\n#define FIELDOFVIEW 2048\n\nvoid R_InitTextureMapping(void)\n{\n    int i, x, t;\n    fixed_t focallength;\n\n    focallength = FixedDiv(centerxfrac, finetangent[FINEANGLES/4+FIELDOFVIEW/2]);\n\n    for (i = 0; i < FINEANGLES/2; i++)\n    {\n        if (finetangent[i] > FRACUNIT*2)\n            t = -1;\n        else if (finetangent[i] < -FRACUNIT*2)\n            t = viewwidth+1;\n        else\n        {\n            t = FixedMul(finetangent[i], focallength);\n            t = (centerxfrac - t + FRACUNIT-1) >> FRACBITS;\n            if (t < -1)\n                t = -1;\n            else if (t > viewwidth+1)\n                t = viewwidth+1;\n        }\n        viewangletox[i] = t;\n    }\n\n    for (x = 0; x <= viewwidth; x++)\n    {\n        i = 0;\n        while (viewangletox[i] > x)\n            i++;\n        xtoviewangle[x] = (i<<ANGLETOFINESHIFT) - ANG90;\n    }\n\n    for (i = 0; i < FINEANGLES/2; i++)\n    {\n        t = FixedMul(finetangent[i], focallength);\n        if (viewangletox[i] == -1) viewangletox[i] = 0;\n        else if (viewangletox[i] == viewwidth+1) viewangletox[i] = viewwidth;\n    }\n\n    clipangle = xtoviewangle[0];\n}\n","size":356,"score":100,"agent":"kuncc/4","pid":5,"session":555,"ts":1791743503550}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":435,"symbol":"A_Saw","file":"p_pspr.c","asm":"# A_Saw  (TU p_pspr.c, section .text, 357 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_Saw:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x2c(%esp)\n  /* 007 */  mov     %esi,0x30(%esp)\n  /* 00b */  mov     0x40(%esp),%esi\n  /* 00f */  mov     %edi,0x34(%esp)\n  /* 013 */  mov     %ebp,0x38(%esp)\n  /* 017 */  call    P_Random\n  /* 01c */  mov     %eax,%edi\n  /* 01e */  mov     (%esi),%eax\n  /* 020 */  mov     0x20(%eax),%ebp\n  /* 023 */  call    P_Random\n  /* 028 */  mov     %eax,%ebx\n  /* 02a */  call    P_Random\n  /* 02f */  sub     %eax,%ebx\n  /* 031 */  shl     $0x12,%ebx\n  /* 034 */  add     %ebp,%ebx\n  /* 036 */  mov     $0x400001,%ebp\n  /* 03b */  mov     %ebp,0x8(%esp)\n  /* 03f */  mov     %ebx,0x4(%esp)\n  /* 043 */  mov     (%esi),%eax\n  /* 045 */  mov     %eax,(%esp)\n  /* 048 */  call    P_AimLineAttack\n  /* 04d */  mov     %ebx,0x4(%esp)\n  /* 051 */  mov     %eax,%ecx\n  /* 053 */  mov     $0x66666667,%eax\n  /* 058 */  mov     %ecx,0xc(%esp)\n  /* 05c */  imul    %edi\n  /* 05e */  mov     %edi,%eax\n  /* 060 */  sar     $0x1f,%eax\n  /* 063 */  sar     $0x2,%edx\n  /* 066 */  sub     %eax,%edx\n  /* 068 */  lea     (%edx,%edx,4),%eax\n  /* 06b */  add     %eax,%eax\n  /* 06d */  sub     %eax,%edi\n  /* 06f */  lea     0x2(%edi,%edi,1),%eax\n  /* 073 */  mov     %eax,0x10(%esp)\n  /* 077 */  mov     $0x400001,%eax\n  /* 07c */  mov     %eax,0x8(%esp)\n  /* 080 */  mov     (%esi),%eax\n  /* 082 */  mov     %eax,(%esp)\n  /* 085 */  call    P_LineAttack\n  /* 08a */  mov     linetarget,%edx\n  /* 090 */  mov     (%esi),%eax\n  /* 092 */  test    %edx,%edx\n  /* 094 */  je      .L140\n  /* 09a */  mov     %eax,(%esp)\n  /* 09d */  mov     $0xd,%edx\n  /* 0a2 */  mov     %edx,0x4(%esp)\n  /* 0a6 */  call    S_StartSound\n  /* 0ab */  mov     linetarget,%edx\n  /* 0b1 */  mov     (%esi),%eax\n  /* 0b3 */  mov     0x10(%edx),%ecx\n  /* 0b6 */  mov     %ecx,0xc(%esp)\n  /* 0ba */  mov     0xc(%edx),%edx\n  /* 0bd */  mov     %edx,0x8(%esp)\n  /* 0c1 */  mov     0x10(%eax),%edx\n  /* 0c4 */  mov     %edx,0x4(%esp)\n  /* 0c8 */  mov     0xc(%eax),%eax\n  /* 0cb */  mov     %eax,(%esp)\n  /* 0ce */  call    R_PointToAngle2\n  /* 0d3 */  mov     (%esi),%ecx\n  /* 0d5 */  mov     0x20(%ecx),%edx\n  /* 0d8 */  mov     %eax,%ebx\n  /* 0da */  sub     %edx,%ebx\n  /* 0dc */  cmp     $0x80000000,%ebx\n  /* 0e2 */  ja      .L120\n  /* 0e4 */  sub     $0x30c30c3,%eax\n  /* 0e9 */  add     $0x3333333,%edx\n  /* 0ef */  cmp     $0x3333334,%ebx\n  /* 0f5 */  cmovae  %eax,%edx\n.Lf8:\n  /* 0f8 */  orl     $0x80,0x68(%ecx)\n  /* 0ff */  mov     0x2c(%esp),%ebx\n  /* 103 */  mov     0x30(%esp),%esi\n  /* 107 */  mov     %edx,0x20(%ecx)\n  /* 10a */  mov     0x34(%esp),%edi\n  /* 10e */  mov     0x38(%esp),%ebp\n  /* 112 */  add     $0x3c,%esp\n  /* 115 */  ret\n  /* 116 */  xchg    %ax,%ax\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  add     $0x30c30c3,%eax\n  /* 125 */  sub     $0x3333333,%edx\n  /* 12b */  cmp     $0xfccccccc,%ebx\n  /* 131 */  cmovbe  %eax,%edx\n  /* 134 */  jmp     .Lf8\n  /* 136 */  xchg    %ax,%ax\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     0x2c(%esp),%ebx\n  /* 144 */  mov     $0xc,%ecx\n  /* 149 */  mov     0x30(%esp),%esi\n  /* 14d */  mov     %ecx,0x44(%esp)\n  /* 151 */  mov     0x34(%esp),%edi\n  /* 155 */  mov     %eax,0x40(%esp)\n  /* 159 */  mov     0x38(%esp),%ebp\n  /* 15d */  add     $0x3c,%esp\n  /* 160 */  jmp     S_StartSound\n","c":"#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid A_Saw(player_t* player, pspdef_t* psp)\n{\n    angle_t angle;\n    int damage;\n    int slope;\n\n    damage = 2*(P_Random()%10+1);\n    angle = player->mo->angle;\n    angle += (P_Random()-P_Random())<<18;\n    slope = P_AimLineAttack(player->mo, angle, MELEERANGE+1);\n    P_LineAttack(player->mo, angle, MELEERANGE+1, slope, damage);\n\n    if (!linetarget)\n    {\n        S_StartSound(player->mo, sfx_sawful);\n        return;\n    }\n    S_StartSound(player->mo, sfx_sawhit);\n\n    angle = R_PointToAngle2(player->mo->x, player->mo->y, linetarget->x, linetarget->y);\n    if (angle - player->mo->angle > ANG180)\n    {\n        if (angle - player->mo->angle < -ANG90/20)\n            player->mo->angle = angle + ANG90/21;\n        else\n            player->mo->angle -= ANG90/20;\n    }\n    else\n    {\n        if (angle - player->mo->angle > ANG90/20)\n            player->mo->angle = angle - ANG90/21;\n        else\n            player->mo->angle += ANG90/20;\n    }\n    player->mo->flags |= MF_JUSTATTACKED;\n}\n","size":357,"score":100,"agent":"kuncc/6","pid":7,"session":558,"ts":1791743503733}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":467,"symbol":"P_LoadSideDefs","file":"p_setup.c","asm":"# P_LoadSideDefs  (TU p_setup.c, section .text, 367 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_LoadSideDefs:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  mov     $0x32,%esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x1c,%esp\n  /* 00c */  mov     0x30(%esp),%ebx\n  /* 010 */  mov     %ebx,(%esp)\n  /* 013 */  call    W_LumpLength\n  /* 018 */  mov     $0x88888889,%edx\n  /* 01d */  xor     %ecx,%ecx\n  /* 01f */  mov     %ecx,0x8(%esp)\n  /* 023 */  mov     %esi,0x4(%esp)\n  /* 027 */  mul     %edx\n  /* 029 */  shr     $0x4,%edx\n  /* 02c */  mov     %edx,numsides\n  /* 032 */  lea     (%edx,%edx,4),%eax\n  /* 035 */  shl     $0x2,%eax\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  call    Z_Malloc\n  /* 040 */  mov     numsides,%edx\n  /* 046 */  lea     (%edx,%edx,4),%edx\n  /* 049 */  shl     $0x2,%edx\n  /* 04c */  mov     %eax,sides\n  /* 051 */  cmp     $0x8,%edx\n  /* 054 */  mov     %eax,%edi\n  /* 056 */  jae     .L128\n.L5c:\n  /* 05c */  test    $0x4,%dl\n  /* 05f */  je      .L6a\n  /* 061 */  movl    $0x0,(%edi)\n  /* 067 */  add     $0x4,%edi\n.L6a:\n  /* 06a */  test    $0x2,%dl\n  /* 06d */  je      .L77\n  /* 06f */  movw    $0x0,(%edi)\n  /* 074 */  add     $0x2,%edi\n.L77:\n  /* 077 */  test    $0x1,%dl\n  /* 07a */  je      .L7f\n  /* 07c */  movb    $0x0,(%edi)\n.L7f:\n  /* 07f */  mov     %ebx,(%esp)\n  /* 082 */  mov     $0x1,%eax\n  /* 087 */  mov     %eax,0x4(%esp)\n  /* 08b */  call    W_CacheLumpNum\n  /* 090 */  mov     numsides,%edx\n  /* 096 */  test    %edx,%edx\n  /* 098 */  mov     %eax,%edi\n  /* 09a */  jle     .L112\n  /* 09c */  mov     sides,%esi\n  /* 0a2 */  lea     0x4(%eax),%ebx\n  /* 0a5 */  xor     %ebp,%ebp\n  /* 0a7 */  nop\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  movswl  -0x4(%ebx),%eax\n  /* 0b4 */  inc     %ebp\n  /* 0b5 */  add     $0x14,%esi\n  /* 0b8 */  shl     $0x10,%eax\n  /* 0bb */  mov     %eax,-0x14(%esi)\n  /* 0be */  movswl  -0x2(%ebx),%eax\n  /* 0c2 */  shl     $0x10,%eax\n  /* 0c5 */  mov     %eax,-0x10(%esi)\n  /* 0c8 */  mov     %ebx,(%esp)\n  /* 0cb */  call    R_TextureNumForName\n  /* 0d0 */  mov     %ax,-0xc(%esi)\n  /* 0d4 */  lea     0x8(%ebx),%eax\n  /* 0d7 */  mov     %eax,(%esp)\n  /* 0da */  call    R_TextureNumForName\n  /* 0df */  mov     %ax,-0xa(%esi)\n  /* 0e3 */  lea     0x10(%ebx),%eax\n  /* 0e6 */  add     $0x1e,%ebx\n  /* 0e9 */  mov     %eax,(%esp)\n  /* 0ec */  call    R_TextureNumForName\n  /* 0f1 */  mov     %ax,-0x8(%esi)\n  /* 0f5 */  movswl  -0x6(%ebx),%eax\n  /* 0f9 */  lea     (%eax,%eax,4),%edx\n  /* 0fc */  lea     (%eax,%edx,2),%edx\n  /* 0ff */  mov     sectors,%eax\n  /* 104 */  lea     (%eax,%edx,8),%eax\n  /* 107 */  mov     %eax,-0x4(%esi)\n  /* 10a */  cmp     %ebp,numsides\n  /* 110 */  jg      .Lb0\n.L112:\n  /* 112 */  mov     %edi,0x30(%esp)\n  /* 116 */  add     $0x1c,%esp\n  /* 119 */  pop     %ebx\n  /* 11a */  pop     %esi\n  /* 11b */  pop     %edi\n  /* 11c */  pop     %ebp\n  /* 11d */  jmp     Z_Free\n  /* 122 */  lea     0x0(%esi),%esi\n.L128:\n  /* 128 */  test    $0x1,%al\n  /* 12a */  jne     .L14d\n.L12c:\n  /* 12c */  test    $0x2,%edi\n  /* 132 */  jne     .L154\n.L134:\n  /* 134 */  test    $0x4,%edi\n  /* 13a */  jne     .L161\n.L13c:\n  /* 13c */  mov     %edx,%ecx\n  /* 13e */  xor     %eax,%eax\n  /* 140 */  shr     $0x2,%ecx\n  /* 143 */  and     $0x3,%edx\n  /* 146 */  rep stos %eax,%es:(%edi)\n  /* 148 */  jmp     .L5c\n.L14d:\n  /* 14d */  movb    $0x0,(%eax)\n  /* 150 */  inc     %edi\n  /* 151 */  dec     %edx\n  /* 152 */  jmp     .L12c\n.L154:\n  /* 154 */  movw    $0x0,(%edi)\n  /* 159 */  sub     $0x2,%edx\n  /* 15c */  add     $0x2,%edi\n  /* 15f */  jmp     .L134\n.L161:\n  /* 161 */  movl    $0x0,(%edi)\n  /* 167 */  sub     $0x4,%edx\n  /* 16a */  add     $0x4,%edi\n  /* 16d */  jmp     .L13c\n","c":"#include <math.h>\n#include <string.h>\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"m_bbox.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nvoid P_LoadSideDefs(int lump)\n{\n    byte*          data;\n    int            i;\n    mapsidedef_t*  msd;\n    side_t*        sd;\n\n    numsides = W_LumpLength(lump) / sizeof(mapsidedef_t);\n    sides = Z_Malloc(numsides * sizeof(side_t), PU_LEVEL, 0);\n    memset(sides, 0, numsides * sizeof(side_t));\n    data = W_CacheLumpNum(lump, PU_STATIC);\n\n    msd = (mapsidedef_t*)data;\n    sd = sides;\n    for (i = 0; i < numsides; i++, msd++, sd++)\n    {\n        sd->textureoffset = msd->textureoffset << FRACBITS;\n        sd->rowoffset = msd->rowoffset << FRACBITS;\n        sd->toptexture = R_TextureNumForName(msd->toptexture);\n        sd->bottomtexture = R_TextureNumForName(msd->bottomtexture);\n        sd->midtexture = R_TextureNumForName(msd->midtexture);\n        sd->sector = &sectors[msd->sector];\n    }\n\n    Z_Free(data);\n}\n","size":367,"score":100,"agent":"kuncc/0","pid":1,"session":564,"ts":1791743515441}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":546,"symbol":"R_PointToAngle","file":"r_main.c","asm":"# R_PointToAngle  (TU r_main.c, section .text, 361 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_PointToAngle:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     viewx,%ecx\n  /* 00b */  mov     0x20(%esp),%eax\n  /* 00f */  mov     viewy,%ebx\n  /* 015 */  mov     0x24(%esp),%edx\n  /* 019 */  sub     %ecx,%eax\n  /* 01b */  mov     %eax,%esi\n  /* 01d */  sub     %ebx,%edx\n  /* 01f */  or      %edx,%esi\n  /* 021 */  je      .L80\n  /* 023 */  test    %eax,%eax\n  /* 025 */  js      .L50\n  /* 027 */  test    %edx,%edx\n  /* 029 */  js      .Le0\n  /* 02f */  cmp     %edx,%eax\n  /* 031 */  jle     .L90\n  /* 033 */  mov     %eax,0x4(%esp)\n  /* 037 */  mov     %edx,(%esp)\n  /* 03a */  call    SlopeDiv\n  /* 03f */  mov     tantoangle(,%eax,4),%eax\n  /* 046 */  add     $0x14,%esp\n  /* 049 */  pop     %ebx\n  /* 04a */  pop     %esi\n  /* 04b */  ret\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     0x20(%esp),%esi\n  /* 054 */  sub     %esi,%ecx\n  /* 056 */  test    %edx,%edx\n  /* 058 */  js      .Lb8\n  /* 05a */  cmp     %ecx,%edx\n  /* 05c */  jge     .L108\n  /* 062 */  mov     %ecx,0x4(%esp)\n  /* 066 */  mov     %edx,(%esp)\n  /* 069 */  call    SlopeDiv\n  /* 06e */  mov     %eax,%edx\n  /* 070 */  mov     $0x7fffffff,%eax\n  /* 075 */  mov     tantoangle(,%edx,4),%ecx\n  /* 07c */  sub     %ecx,%eax\n  /* 07e */  jmp     .L82\n.L80:\n  /* 080 */  xor     %eax,%eax\n.L82:\n  /* 082 */  add     $0x14,%esp\n  /* 085 */  pop     %ebx\n  /* 086 */  pop     %esi\n  /* 087 */  ret\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %edx,0x4(%esp)\n  /* 094 */  mov     %eax,(%esp)\n  /* 097 */  call    SlopeDiv\n  /* 09c */  mov     %eax,%edx\n  /* 09e */  mov     $0x3fffffff,%eax\n  /* 0a3 */  mov     tantoangle(,%edx,4),%ecx\n  /* 0aa */  add     $0x14,%esp\n  /* 0ad */  pop     %ebx\n  /* 0ae */  pop     %esi\n  /* 0af */  sub     %ecx,%eax\n  /* 0b1 */  ret\n  /* 0b2 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  mov     0x24(%esp),%esi\n  /* 0bc */  sub     %esi,%ebx\n  /* 0be */  cmp     %ebx,%ecx\n  /* 0c0 */  jle     .L148\n  /* 0c6 */  mov     %ecx,0x4(%esp)\n  /* 0ca */  mov     %ebx,(%esp)\n  /* 0cd */  call    SlopeDiv\n  /* 0d2 */  mov     tantoangle(,%eax,4),%eax\n  /* 0d9 */  add     $0x80000000,%eax\n  /* 0de */  jmp     .L82\n.Le0:\n  /* 0e0 */  mov     0x24(%esp),%edx\n  /* 0e4 */  sub     %edx,%ebx\n  /* 0e6 */  cmp     %ebx,%eax\n  /* 0e8 */  jle     .L128\n  /* 0ea */  mov     %eax,0x4(%esp)\n  /* 0ee */  mov     %ebx,(%esp)\n  /* 0f1 */  call    SlopeDiv\n  /* 0f6 */  mov     tantoangle(,%eax,4),%eax\n  /* 0fd */  neg     %eax\n  /* 0ff */  jmp     .L82\n  /* 101 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  mov     %edx,0x4(%esp)\n  /* 10c */  mov     %ecx,(%esp)\n  /* 10f */  call    SlopeDiv\n  /* 114 */  mov     tantoangle(,%eax,4),%eax\n  /* 11b */  add     $0x40000000,%eax\n  /* 120 */  jmp     .L82\n  /* 125 */  lea     0x0(%esi),%esi\n.L128:\n  /* 128 */  mov     %ebx,0x4(%esp)\n  /* 12c */  mov     %eax,(%esp)\n  /* 12f */  call    SlopeDiv\n  /* 134 */  mov     tantoangle(,%eax,4),%eax\n  /* 13b */  sub     $0x40000000,%eax\n  /* 140 */  jmp     .L82\n  /* 145 */  lea     0x0(%esi),%esi\n.L148:\n  /* 148 */  mov     %ecx,(%esp)\n  /* 14b */  mov     %ebx,0x4(%esp)\n  /* 14f */  call    SlopeDiv\n  /* 154 */  mov     %eax,%edx\n  /* 156 */  mov     $0xbfffffff,%eax\n  /* 15b */  mov     tantoangle(,%edx,4),%ecx\n  /* 162 */  sub     %ecx,%eax\n  /* 164 */  jmp     .L82\n","c":"#include <stdlib.h>\n#include <math.h>\n#include \"doomdef.h\"\n#include \"d_net.h\"\n#include \"m_bbox.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\nangle_t R_PointToAngle ( fixed_t x, fixed_t y )\n{\n    x -= viewx;\n    y -= viewy;\n\n    if ( (!x) && (!y) )\n\treturn 0;\n\n    if (x>= 0)\n    {\n\tif (y>= 0)\n\t{\n\t    if (x>y)\n\t\treturn tantoangle[ SlopeDiv(y,x)];\n\t    else\n\t\treturn ANG90-1-tantoangle[ SlopeDiv(x,y)];\n\t}\n\telse\n\t{\n\t    y = -y;\n\t    if (x>y)\n\t\treturn -tantoangle[SlopeDiv(y,x)];\n\t    else\n\t\treturn ANG270+tantoangle[ SlopeDiv(x,y)];\n\t}\n    }\n    else\n    {\n\tx = -x;\n\tif (y>= 0)\n\t{\n\t    if (x>y)\n\t\treturn ANG180-1-tantoangle[ SlopeDiv(y,x)];\n\t    else\n\t\treturn ANG90+tantoangle[ SlopeDiv(x,y)];\n\t}\n\telse\n\t{\n\t    y = -y;\n\t    if (x>y)\n\t\treturn ANG180+tantoangle[ SlopeDiv(y,x)];\n\t    else\n\t\treturn ANG270-1-tantoangle[ SlopeDiv(x,y)];\n\t}\n    }\n    return 0;\n}\n","size":361,"score":100,"agent":"kuncc/7","pid":8,"session":562,"ts":1791743515734}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":415,"symbol":"P_SpawnPlayerMissile","file":"p_mobj.c","asm":"# P_SpawnPlayerMissile  (TU p_mobj.c, section .text, 365 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_SpawnPlayerMissile:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     $0x4000000,%eax\n  /* 008 */  mov     %edi,0x34(%esp)\n  /* 00c */  mov     0x40(%esp),%edi\n  /* 010 */  mov     %esi,0x30(%esp)\n  /* 014 */  mov     %ebx,0x2c(%esp)\n  /* 018 */  mov     0x44(%esp),%ebx\n  /* 01c */  mov     %ebp,0x38(%esp)\n  /* 020 */  mov     0x20(%edi),%esi\n  /* 023 */  mov     %eax,0x8(%esp)\n  /* 027 */  mov     %edi,(%esp)\n  /* 02a */  mov     %esi,0x4(%esp)\n  /* 02e */  call    P_AimLineAttack\n  /* 033 */  mov     %eax,%ebp\n  /* 035 */  mov     linetarget,%eax\n  /* 03a */  test    %eax,%eax\n  /* 03c */  je      .L100\n.L42:\n  /* 042 */  mov     %ebx,0xc(%esp)\n  /* 046 */  mov     0x14(%edi),%eax\n  /* 049 */  add     $0x200000,%eax\n  /* 04e */  mov     %eax,0x8(%esp)\n  /* 052 */  mov     0x10(%edi),%eax\n  /* 055 */  mov     %eax,0x4(%esp)\n  /* 059 */  mov     0xc(%edi),%eax\n  /* 05c */  mov     %eax,(%esp)\n  /* 05f */  call    P_SpawnMobj\n  /* 064 */  mov     %eax,%ebx\n  /* 066 */  mov     0x5c(%eax),%eax\n  /* 069 */  mov     0x10(%eax),%edx\n  /* 06c */  test    %edx,%edx\n  /* 06e */  jne     .Le8\n.L70:\n  /* 070 */  mov     %esi,0x20(%ebx)\n  /* 073 */  mov     finecosine,%edx\n  /* 079 */  shr     $0x13,%esi\n  /* 07c */  mov     %edi,0x78(%ebx)\n  /* 07f */  mov     (%edx,%esi,4),%edx\n  /* 082 */  mov     %edx,0x4(%esp)\n  /* 086 */  mov     0x3c(%eax),%eax\n  /* 089 */  mov     %eax,(%esp)\n  /* 08c */  call    FixedMul\n  /* 091 */  mov     %eax,0x48(%ebx)\n  /* 094 */  mov     finesine(,%esi,4),%eax\n  /* 09b */  mov     %eax,0x4(%esp)\n  /* 09f */  mov     0x5c(%ebx),%eax\n  /* 0a2 */  mov     0x3c(%eax),%eax\n  /* 0a5 */  mov     %eax,(%esp)\n  /* 0a8 */  call    FixedMul\n  /* 0ad */  mov     %eax,0x4c(%ebx)\n  /* 0b0 */  mov     %ebp,0x4(%esp)\n  /* 0b4 */  mov     0x5c(%ebx),%eax\n  /* 0b7 */  mov     0x3c(%eax),%eax\n  /* 0ba */  mov     %eax,(%esp)\n  /* 0bd */  call    FixedMul\n  /* 0c2 */  mov     0x30(%esp),%esi\n  /* 0c6 */  mov     0x34(%esp),%edi\n  /* 0ca */  mov     0x38(%esp),%ebp\n  /* 0ce */  mov     %eax,0x50(%ebx)\n  /* 0d1 */  mov     %ebx,0x40(%esp)\n  /* 0d5 */  mov     0x2c(%esp),%ebx\n  /* 0d9 */  add     $0x3c,%esp\n  /* 0dc */  jmp     P_CheckMissileSpawn\n  /* 0e1 */  lea     0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  mov     %edx,0x4(%esp)\n  /* 0ec */  mov     %ebx,(%esp)\n  /* 0ef */  call    S_StartSound\n  /* 0f4 */  mov     0x5c(%ebx),%eax\n  /* 0f7 */  jmp     .L70\n  /* 0fc */  lea     0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     %edi,(%esp)\n  /* 103 */  lea     0x4000000(%esi),%edx\n  /* 109 */  mov     $0x4000000,%ecx\n  /* 10e */  mov     %ecx,0x8(%esp)\n  /* 112 */  mov     %edx,0x4(%esp)\n  /* 116 */  mov     %edx,0x1c(%esp)\n  /* 11a */  call    P_AimLineAttack\n  /* 11f */  mov     %eax,%ebp\n  /* 121 */  mov     linetarget,%eax\n  /* 126 */  test    %eax,%eax\n  /* 128 */  je      .L138\n  /* 12a */  mov     0x1c(%esp),%esi\n  /* 12e */  jmp     .L42\n  /* 133 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L138:\n  /* 138 */  mov     %edi,(%esp)\n  /* 13b */  sub     $0x4000000,%esi\n  /* 141 */  mov     $0x4000000,%eax\n  /* 146 */  mov     %eax,0x8(%esp)\n  /* 14a */  mov     %esi,0x4(%esp)\n  /* 14e */  call    P_AimLineAttack\n  /* 153 */  mov     linetarget,%edx\n  /* 159 */  test    %edx,%edx\n  /* 15b */  mov     %eax,%ebp\n  /* 15d */  jne     .L42\n  /* 163 */  mov     0x20(%edi),%esi\n  /* 166 */  xor     %ebp,%ebp\n  /* 168 */  jmp     .L42\n","c":"/* candidate for P_SpawnPlayerMissile (p_mobj.c, 365 bytes) */\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"sounds.h\"\n#include \"st_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nvoid P_SpawnPlayerMissile (mobj_t* source, mobjtype_t type)\n{\n    mobj_t* th;\n    angle_t an;\n    fixed_t slope;\n\n    an = source->angle;\n    slope = P_AimLineAttack (source, an, 16*64*FRACUNIT);\n    if (!linetarget)\n    {\n        an += 1<<26;\n        slope = P_AimLineAttack (source, an, 16*64*FRACUNIT);\n        if (!linetarget)\n        {\n            an -= 2<<26;\n            slope = P_AimLineAttack (source, an, 16*64*FRACUNIT);\n        }\n        if (!linetarget)\n        {\n            an = source->angle;\n            slope = 0;\n        }\n    }\n\n    th = P_SpawnMobj (source->x, source->y, source->z + 4*8*FRACUNIT, type);\n\n    if (th->info->seesound)\n        S_StartSound (th, th->info->seesound);\n\n    th->target = source;\n    th->angle = an;\n    th->momx = FixedMul (th->info->speed, finecosine[an>>ANGLETOFINESHIFT]);\n    th->momy = FixedMul (th->info->speed, finesine[an>>ANGLETOFINESHIFT]);\n    th->momz = FixedMul (th->info->speed, slope);\n\n    P_CheckMissileSpawn (th);\n}\n","size":365,"score":100,"agent":"kuncc/5","pid":6,"session":563,"ts":1791743516774}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":87,"symbol":"G_PlayerReborn","file":"g_game.c","asm":"# G_PlayerReborn  (TU g_game.c, section .text, 368 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_PlayerReborn:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %esi,0x40(%esp)\n  /* 007 */  imul    $0x118,0x50(%esp),%esi\n  /* 00f */  mov     %ebx,0x3c(%esp)\n  /* 013 */  mov     %edi,0x44(%esp)\n  /* 017 */  mov     %ebp,0x48(%esp)\n  /* 01b */  mov     players+0x60(%esi),%eax\n  /* 021 */  lea     players(%esi),%ebx\n  /* 027 */  mov     0xd0(%ebx),%edx\n  /* 02d */  lea     0x60(%esi),%edi\n  /* 030 */  mov     0xcc(%ebx),%ecx\n  /* 036 */  lea     players+0x60(%esi),%ebp\n  /* 03c */  mov     %eax,0x20(%esp)\n  /* 040 */  mov     players+0x64(%esi),%eax\n  /* 046 */  mov     %edx,0x18(%esp)\n  /* 04a */  mov     %ecx,0x1c(%esp)\n  /* 04e */  mov     %eax,0x24(%esp)\n  /* 052 */  mov     players+0x68(%esi),%eax\n  /* 058 */  mov     %eax,0x28(%esp)\n  /* 05c */  mov     players+0x6c(%esi),%eax\n  /* 062 */  mov     %eax,0x2c(%esp)\n  /* 066 */  mov     0xd4(%ebx),%eax\n  /* 06c */  mov     %ebx,(%esp)\n  /* 06f */  mov     %eax,0x14(%esp)\n  /* 073 */  mov     $0x460,%eax\n  /* 078 */  cmp     %eax,%esi\n  /* 07a */  cmovae  %esi,%eax\n  /* 07d */  xor     %edx,%edx\n  /* 07f */  mov     %edx,0x4(%esp)\n  /* 083 */  sub     %esi,%eax\n  /* 085 */  mov     %eax,0xc(%esp)\n  /* 089 */  mov     $0x118,%eax\n  /* 08e */  mov     %eax,0x8(%esp)\n  /* 092 */  call    __memset_chk\n  /* 097 */  mov     $0xffffffa0,%eax\n  /* 09c */  mov     $0x10,%ecx\n  /* 0a1 */  mov     %ecx,0x8(%esp)\n  /* 0a5 */  sub     %esi,%eax\n  /* 0a7 */  mov     $0x460,%esi\n  /* 0ac */  mov     %ebp,(%esp)\n  /* 0af */  cmp     %esi,%edi\n  /* 0b1 */  mov     $0x32,%ebp\n  /* 0b6 */  cmovb   %esi,%edi\n  /* 0b9 */  mov     $0x1,%esi\n  /* 0be */  add     %edi,%eax\n  /* 0c0 */  mov     $0x1,%edi\n  /* 0c5 */  mov     %eax,0xc(%esp)\n  /* 0c9 */  lea     0x20(%esp),%eax\n  /* 0cd */  mov     %eax,0x4(%esp)\n  /* 0d1 */  call    __memcpy_chk\n  /* 0d6 */  mov     0x14(%esp),%eax\n  /* 0da */  mov     %esi,0xbc(%ebx)\n  /* 0e0 */  mov     0x1c(%esp),%ecx\n  /* 0e4 */  mov     %edi,0xc0(%ebx)\n  /* 0ea */  mov     0x18(%esp),%edx\n  /* 0ee */  mov     %ebp,0x9c(%ebx)\n  /* 0f4 */  mov     0x40(%esp),%esi\n  /* 0f8 */  mov     %eax,0xd4(%ebx)\n  /* 0fe */  mov     maxammo,%eax\n  /* 103 */  mov     %ecx,0xcc(%ebx)\n  /* 109 */  mov     0x44(%esp),%edi\n  /* 10d */  mov     %edx,0xd0(%ebx)\n  /* 113 */  mov     0x48(%esp),%ebp\n  /* 117 */  movl    $0x0,0x4(%ebx)\n  /* 11e */  mov     %eax,0xac(%ebx)\n  /* 124 */  mov     maxammo+0x4,%eax\n  /* 129 */  movl    $0x64,0x20(%ebx)\n  /* 130 */  movl    $0x1,0x74(%ebx)\n  /* 137 */  movl    $0x1,0x70(%ebx)\n  /* 13e */  mov     %eax,0xb0(%ebx)\n  /* 144 */  mov     maxammo+0x8,%eax\n  /* 149 */  movl    $0x1,0x78(%ebx)\n  /* 150 */  movl    $0x1,0x7c(%ebx)\n  /* 157 */  mov     %eax,0xb4(%ebx)\n  /* 15d */  mov     maxammo+0xc,%eax\n  /* 162 */  mov     %eax,0xb8(%ebx)\n  /* 168 */  mov     0x3c(%esp),%ebx\n  /* 16c */  add     $0x4c,%esp\n  /* 16f */  ret\n","c":"/* candidate for G_PlayerReborn (g_game.c, 368 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nvoid G_PlayerReborn(int player)\n{\n    player_t* p;\n    int i;\n    int frags[MAXPLAYERS];\n    int killcount;\n    int itemcount;\n    int secretcount;\n\n    memcpy(frags, players[player].frags, sizeof(frags));\n    killcount = players[player].killcount;\n    itemcount = players[player].itemcount;\n    secretcount = players[player].secretcount;\n\n    p = &players[player];\n    memset(p, 0, sizeof(*p));\n\n    memcpy(players[player].frags, frags, sizeof(players[player].frags));\n    players[player].killcount = killcount;\n    players[player].itemcount = itemcount;\n    players[player].secretcount = secretcount;\n\n    p->usedown = p->attackdown = true;\n    p->playerstate = PST_LIVE;\n    p->health = MAXHEALTH;\n    p->readyweapon = p->pendingweapon = wp_pistol;\n    p->weaponowned[wp_fist] = true;\n    p->weaponowned[wp_pistol] = true;\n    p->ammo[am_clip] = 50;\n\n    for (i = 0; i < NUMAMMO; i++)\n        p->maxammo[i] = maxammo[i];\n}\n","size":368,"score":100,"agent":"kuncc/4","pid":5,"session":566,"ts":1791743519000}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":103,"symbol":"G_DoLoadGame","file":"g_game.c","asm":"# G_DoLoadGame  (TU g_game.c, section .text, 375 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_DoLoadGame:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $savebuffer,%ecx\n  /* 006 */  push    %edi\n  /* 007 */  xor     %edx,%edx\n  /* 009 */  push    %esi\n  /* 00a */  xor     %edi,%edi\n  /* 00c */  push    %ebx\n  /* 00d */  xor     %ebp,%ebp\n  /* 00f */  sub     $0x3c,%esp\n  /* 012 */  xor     %ebx,%ebx\n  /* 014 */  mov     %ecx,0x4(%esp)\n  /* 018 */  lea     0x20(%esp),%esi\n  /* 01c */  movl    $savename,(%esp)\n  /* 023 */  mov     %edx,gameaction\n  /* 029 */  call    M_ReadFile\n  /* 02e */  mov     savebuffer,%eax\n  /* 033 */  mov     %esi,(%esp)\n  /* 036 */  mov     %ebx,0x20(%esp)\n  /* 03a */  mov     %edi,0x24(%esp)\n  /* 03e */  mov     %ebp,0x28(%esp)\n  /* 042 */  add     $0x18,%eax\n  /* 045 */  mov     %eax,save_p\n  /* 04a */  xor     %eax,%eax\n  /* 04c */  mov     %eax,0x2c(%esp)\n  /* 050 */  mov     $0x6e,%eax\n  /* 055 */  mov     %eax,0x10(%esp)\n  /* 059 */  mov     $\"version %i\",%eax\n  /* 05e */  mov     %eax,0xc(%esp)\n  /* 062 */  mov     $0x10,%eax\n  /* 067 */  mov     %eax,0x8(%esp)\n  /* 06b */  mov     $0x2,%eax\n  /* 070 */  mov     %eax,0x4(%esp)\n  /* 074 */  call    __sprintf_chk\n  /* 079 */  mov     save_p,%ebx\n  /* 07f */  mov     %esi,0x4(%esp)\n  /* 083 */  mov     %ebx,(%esp)\n  /* 086 */  call    strcmp\n  /* 08b */  test    %eax,%eax\n  /* 08d */  jne     .L14f\n  /* 093 */  movzbl  0x10(%ebx),%esi\n  /* 097 */  lea     0x14(%ebx),%edx\n  /* 09a */  movzbl  0x11(%ebx),%edi\n  /* 09e */  movzbl  0x12(%ebx),%ebp\n  /* 0a2 */  mov     %esi,gameskill\n  /* 0a8 */  mov     %edi,gameepisode\n  /* 0ae */  mov     %ebp,gamemap\n.Lb4:\n  /* 0b4 */  mov     %edx,save_p\n  /* 0ba */  inc     %edx\n  /* 0bb */  movzbl  -0x2(%edx),%ecx\n  /* 0bf */  mov     %ecx,playeringame(,%eax,4)\n  /* 0c6 */  inc     %eax\n  /* 0c7 */  cmp     $0x4,%eax\n  /* 0ca */  jne     .Lb4\n  /* 0cc */  mov     %ebp,0x8(%esp)\n  /* 0d0 */  mov     %edi,0x4(%esp)\n  /* 0d4 */  mov     %esi,(%esp)\n  /* 0d7 */  call    G_InitNew\n  /* 0dc */  mov     save_p,%edx\n  /* 0e2 */  lea     0x1(%edx),%eax\n  /* 0e5 */  mov     %eax,save_p\n  /* 0ea */  lea     0x2(%edx),%ecx\n  /* 0ed */  movzbl  (%edx),%eax\n  /* 0f0 */  lea     0x3(%edx),%ebx\n  /* 0f3 */  mov     %ecx,save_p\n  /* 0f9 */  movzbl  0x1(%edx),%ecx\n  /* 0fd */  mov     %ebx,save_p\n  /* 103 */  movzbl  0x2(%edx),%edx\n  /* 107 */  shl     $0x10,%eax\n  /* 10a */  shl     $0x8,%ecx\n  /* 10d */  add     %ecx,%eax\n  /* 10f */  add     %edx,%eax\n  /* 111 */  mov     %eax,leveltime\n  /* 116 */  call    P_UnArchivePlayers\n  /* 11b */  call    P_UnArchiveWorld\n  /* 120 */  call    P_UnArchiveThinkers\n  /* 125 */  call    P_UnArchiveSpecials\n  /* 12a */  mov     save_p,%eax\n  /* 12f */  cmpb    $0x1d,(%eax)\n  /* 132 */  jne     .L160\n.L134:\n  /* 134 */  mov     savebuffer,%eax\n  /* 139 */  mov     %eax,(%esp)\n  /* 13c */  call    Z_Free\n  /* 141 */  mov     setsizeneeded,%eax\n  /* 146 */  test    %eax,%eax\n  /* 148 */  jne     .L170\n.L14a:\n  /* 14a */  call    R_FillBackScreen\n.L14f:\n  /* 14f */  add     $0x3c,%esp\n  /* 152 */  pop     %ebx\n  /* 153 */  pop     %esi\n  /* 154 */  pop     %edi\n  /* 155 */  pop     %ebp\n  /* 156 */  ret\n  /* 157 */  nop\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  movl    $\"Bad savegame\",(%esp)\n  /* 167 */  call    I_Error\n  /* 16c */  jmp     .L134\n  /* 16e */  xchg    %ax,%ax\n.L170:\n  /* 170 */  call    R_ExecuteSetViewSize\n  /* 175 */  jmp     .L14a\n","c":"/* candidate for G_DoLoadGame (g_game.c, 375 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\n#define SAVESTRINGSIZE 24\n#define VERSIONSIZE 16\nchar savename[256];\nbyte* savebuffer;\nextern int setsizeneeded;\n\nvoid G_DoLoadGame (void)\n{\n    int length, i;\n    int a, b, c;\n    char vcheck[VERSIONSIZE];\n\n    gameaction = ga_nothing;\n    length = M_ReadFile (savename, &savebuffer);\n    save_p = savebuffer + SAVESTRINGSIZE;\n    memset (vcheck, 0, sizeof(vcheck));\n    sprintf (vcheck, \"version %i\", VERSION);\n    if (strcmp (save_p, vcheck))\n        return;\n    save_p += VERSIONSIZE;\n    gameskill = *save_p++;\n    gameepisode = *save_p++;\n    gamemap = *save_p++;\n    for (i = 0; i < MAXPLAYERS; i++)\n        playeringame[i] = *save_p++;\n    G_InitNew (gameskill, gameepisode, gamemap);\n    a = *save_p++;\n    b = *save_p++;\n    c = *save_p++;\n    leveltime = (a << 16) + (b << 8) + c;\n    P_UnArchivePlayers ();\n    P_UnArchiveWorld ();\n    P_UnArchiveThinkers ();\n    P_UnArchiveSpecials ();\n    if (*save_p != 0x1d)\n        I_Error (\"Bad savegame\");\n    Z_Free (savebuffer);\n    if (setsizeneeded)\n        R_ExecuteSetViewSize ();\n    R_FillBackScreen ();\n}\n","size":375,"score":100,"agent":"kuncc/6","pid":7,"session":567,"ts":1791743520774}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":26,"symbol":"AM_drawGrid","file":"am_map.c","asm":"# AM_drawGrid  (TU am_map.c, section .text, 357 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_drawGrid:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     m_x,%eax\n  /* 00c */  mov     bmaporgx,%ebx\n  /* 012 */  mov     %eax,%edx\n  /* 014 */  mov     %eax,%edi\n  /* 016 */  sub     %ebx,%edx\n  /* 018 */  test    $0x7fffff,%edx\n  /* 01e */  je      .L39\n  /* 020 */  mov     %edx,%ecx\n  /* 022 */  sar     $0x1f,%ecx\n  /* 025 */  shr     $0x9,%ecx\n  /* 028 */  add     %ecx,%edx\n  /* 02a */  and     $0x7fffff,%edx\n  /* 030 */  sub     %edx,%ecx\n  /* 032 */  lea     0x800000(%eax,%ecx,1),%edi\n.L39:\n  /* 039 */  mov     m_w,%edx\n  /* 03f */  mov     m_y,%ebp\n  /* 045 */  mov     m_h,%esi\n  /* 04b */  add     %eax,%edx\n  /* 04d */  mov     %edx,0x1c(%esp)\n  /* 051 */  mov     %ebp,0x24(%esp)\n  /* 055 */  add     %ebp,%esi\n  /* 057 */  cmp     %edx,%edi\n  /* 059 */  mov     %esi,0x2c(%esp)\n  /* 05d */  jge     .Ld0\n  /* 05f */  lea     0x20(%esp),%ebx\n  /* 063 */  jmp     .L74\n  /* 065 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  add     $0x800000,%edi\n  /* 06e */  cmp     %edi,0x1c(%esp)\n  /* 072 */  jle     .Lb1\n.L74:\n  /* 074 */  mov     %ebx,(%esp)\n  /* 077 */  mov     $fl.2,%ecx\n  /* 07c */  mov     %ecx,0x4(%esp)\n  /* 080 */  mov     %edi,0x20(%esp)\n  /* 084 */  mov     %edi,0x28(%esp)\n  /* 088 */  call    AM_clipMline\n  /* 08d */  test    %eax,%eax\n  /* 08f */  je      .L68\n  /* 091 */  movl    $fl.2,(%esp)\n  /* 098 */  mov     0x50(%esp),%eax\n  /* 09c */  add     $0x800000,%edi\n  /* 0a2 */  mov     %eax,0x4(%esp)\n  /* 0a6 */  call    AM_drawFline\n  /* 0ab */  cmp     %edi,0x1c(%esp)\n  /* 0af */  jg      .L74\n.Lb1:\n  /* 0b1 */  mov     m_x,%eax\n  /* 0b6 */  mov     m_w,%ecx\n  /* 0bc */  mov     m_y,%ebp\n  /* 0c2 */  mov     m_h,%esi\n  /* 0c8 */  add     %eax,%ecx\n  /* 0ca */  mov     %ecx,0x1c(%esp)\n  /* 0ce */  add     %ebp,%esi\n.Ld0:\n  /* 0d0 */  mov     bmaporgy,%edx\n  /* 0d6 */  mov     %ebp,%ecx\n  /* 0d8 */  sub     %edx,%ecx\n  /* 0da */  test    $0x7fffff,%ecx\n  /* 0e0 */  je      .Lfb\n  /* 0e2 */  mov     %ecx,%ebx\n  /* 0e4 */  sar     $0x1f,%ebx\n  /* 0e7 */  shr     $0x9,%ebx\n  /* 0ea */  add     %ebx,%ecx\n  /* 0ec */  and     $0x7fffff,%ecx\n  /* 0f2 */  sub     %ecx,%ebx\n  /* 0f4 */  lea     0x800000(%ebp,%ebx,1),%ebp\n.Lfb:\n  /* 0fb */  mov     %eax,0x20(%esp)\n  /* 0ff */  mov     0x1c(%esp),%eax\n  /* 103 */  cmp     %esi,%ebp\n  /* 105 */  lea     0x20(%esp),%ebx\n  /* 109 */  mov     %eax,0x28(%esp)\n  /* 10d */  jl      .L122\n  /* 10f */  jmp     .L15d\n  /* 111 */  lea     0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  add     $0x800000,%ebp\n  /* 11e */  cmp     %esi,%ebp\n  /* 120 */  jge     .L15d\n.L122:\n  /* 122 */  mov     %ebx,(%esp)\n  /* 125 */  mov     $fl.2,%eax\n  /* 12a */  mov     %eax,0x4(%esp)\n  /* 12e */  mov     %ebp,0x24(%esp)\n  /* 132 */  mov     %ebp,0x2c(%esp)\n  /* 136 */  call    AM_clipMline\n  /* 13b */  test    %eax,%eax\n  /* 13d */  je      .L118\n  /* 13f */  movl    $fl.2,(%esp)\n  /* 146 */  mov     0x50(%esp),%eax\n  /* 14a */  add     $0x800000,%ebp\n  /* 150 */  mov     %eax,0x4(%esp)\n  /* 154 */  call    AM_drawFline\n  /* 159 */  cmp     %esi,%ebp\n  /* 15b */  jl      .L122\n.L15d:\n  /* 15d */  add     $0x3c,%esp\n  /* 160 */  pop     %ebx\n  /* 161 */  pop     %esi\n  /* 162 */  pop     %edi\n  /* 163 */  pop     %ebp\n  /* 164 */  ret\n","c":"/* candidate for AM_drawGrid (am_map.c, 357 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\ntypedef struct { int x, y; } fpoint_t;\ntypedef struct { fpoint_t a, b; } fline_t;\ntypedef struct { fpoint_t a, b; } mline_t;\nextern int AM_clipMline(mline_t *ml, fline_t *fl);\nextern void AM_drawFline(fline_t *fl, int color);\nextern int m_x, m_y, m_w, m_h;\n\nvoid AM_drawGrid(int color)\n{\n    int x, y;\n    int start, end;\n    mline_t ml;\n    static fline_t fl;\n\n    start = m_x;\n    if ((start - bmaporgx) % 0x800000)\n        start += 0x800000 - ((start - bmaporgx) % 0x800000);\n    end = m_x + m_w;\n    ml.a.y = m_y;\n    ml.b.y = ml.a.y + m_h;\n\n    for (x = start; x < end; x += 0x800000) {\n        ml.a.x = x;\n        ml.b.x = x;\n        if (AM_clipMline(&ml, &fl))\n            AM_drawFline(&fl, color);\n    }\n\n    start = m_y;\n    if ((start - bmaporgy) % 0x800000)\n        start += 0x800000 - ((start - bmaporgy) % 0x800000);\n    end = m_y + m_h;\n    ml.a.x = m_x;\n    ml.b.x = m_x + m_w;\n\n    for (y = start; y < end; y += 0x800000) {\n        ml.a.y = y;\n        ml.b.y = y;\n        if (AM_clipMline(&ml, &fl))\n            AM_drawFline(&fl, color);\n    }\n}\n\nint dummy1(void) { static int fl; return fl++; }\nint dummy2(void) { static int fl; return fl++; }\n","size":357,"score":100,"agent":"kuncc/3","pid":4,"session":556,"ts":1791743520839}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":644,"symbol":"W_Reload","file":"w_wad.c","asm":"# W_Reload  (TU w_wad.c, section .text, 338 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nW_Reload:\n  /* 000 */  mov     reloadname,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L120\n  /* 00d */  push    %ebp\n  /* 00e */  xor     %ecx,%ecx\n  /* 010 */  mov     %esp,%ebp\n  /* 012 */  push    %edi\n  /* 013 */  push    %esi\n  /* 014 */  push    %ebx\n  /* 015 */  sub     $0x3c,%esp\n  /* 018 */  mov     %ecx,0x4(%esp)\n  /* 01c */  mov     %eax,(%esp)\n  /* 01f */  call    open\n  /* 024 */  mov     %eax,-0x30(%ebp)\n  /* 027 */  inc     %eax\n  /* 028 */  je      .L138\n.L2e:\n  /* 02e */  lea     -0x24(%ebp),%eax\n  /* 031 */  mov     $0xc,%edx\n  /* 036 */  mov     %edx,0x8(%esp)\n  /* 03a */  mov     %eax,0x4(%esp)\n  /* 03e */  mov     -0x30(%ebp),%eax\n  /* 041 */  mov     %eax,(%esp)\n  /* 044 */  call    read\n  /* 049 */  mov     -0x20(%ebp),%ebx\n  /* 04c */  mov     %esp,%ecx\n  /* 04e */  mov     -0x1c(%ebp),%edx\n  /* 051 */  mov     %ebx,%esi\n  /* 053 */  shl     $0x4,%esi\n  /* 056 */  lea     0x10(%esi),%eax\n  /* 059 */  mov     %eax,%edi\n  /* 05b */  and     $0xfffff000,%edi\n  /* 061 */  sub     %edi,%ecx\n  /* 063 */  cmp     %ecx,%esp\n  /* 065 */  je      .L79\n.L67:\n  /* 067 */  sub     $0x1000,%esp\n  /* 06d */  orl     $0x0,0xffc(%esp)\n  /* 075 */  cmp     %ecx,%esp\n  /* 077 */  jne     .L67\n.L79:\n  /* 079 */  and     $0xfff,%eax\n  /* 07e */  sub     %eax,%esp\n  /* 080 */  test    %eax,%eax\n  /* 082 */  jne     .L128\n.L88:\n  /* 088 */  mov     %edx,0x4(%esp)\n  /* 08c */  lea     0x1b(%esp),%edi\n  /* 090 */  xor     %eax,%eax\n  /* 092 */  mov     %eax,0x8(%esp)\n  /* 096 */  and     $0xfffffff0,%edi\n  /* 099 */  mov     -0x30(%ebp),%eax\n  /* 09c */  mov     %eax,(%esp)\n  /* 09f */  call    lseek\n  /* 0a4 */  mov     %esi,0x8(%esp)\n  /* 0a8 */  mov     %edi,0x4(%esp)\n  /* 0ac */  mov     -0x30(%ebp),%eax\n  /* 0af */  mov     %eax,(%esp)\n  /* 0b2 */  call    read\n  /* 0b7 */  mov     reloadlump,%eax\n  /* 0bc */  lea     (%eax,%ebx,1),%edx\n  /* 0bf */  cmp     %edx,%eax\n  /* 0c1 */  jae     .L109\n  /* 0c3 */  mov     lumpinfo,%ecx\n  /* 0c9 */  lea     (%eax,%eax,4),%edx\n  /* 0cc */  lea     (%ecx,%edx,4),%esi\n  /* 0cf */  nop\n.Ld0:\n  /* 0d0 */  mov     lumpcache,%ecx\n  /* 0d6 */  mov     (%ecx,%eax,4),%ecx\n  /* 0d9 */  test    %ecx,%ecx\n  /* 0db */  je      .Leb\n  /* 0dd */  mov     %eax,-0x2c(%ebp)\n  /* 0e0 */  mov     %ecx,(%esp)\n  /* 0e3 */  call    Z_Free\n  /* 0e8 */  mov     -0x2c(%ebp),%eax\n.Leb:\n  /* 0eb */  mov     (%edi),%ecx\n  /* 0ed */  inc     %eax\n  /* 0ee */  add     $0x14,%esi\n  /* 0f1 */  add     $0x10,%edi\n  /* 0f4 */  mov     %ecx,-0x8(%esi)\n  /* 0f7 */  mov     -0xc(%edi),%ecx\n  /* 0fa */  mov     %ecx,-0x4(%esi)\n  /* 0fd */  mov     reloadlump,%ecx\n  /* 103 */  add     %ebx,%ecx\n  /* 105 */  cmp     %ecx,%eax\n  /* 107 */  jb      .Ld0\n.L109:\n  /* 109 */  mov     -0x30(%ebp),%eax\n  /* 10c */  mov     %eax,(%esp)\n  /* 10f */  call    close\n  /* 114 */  lea     -0xc(%ebp),%esp\n  /* 117 */  pop     %ebx\n  /* 118 */  pop     %esi\n  /* 119 */  pop     %edi\n  /* 11a */  pop     %ebp\n  /* 11b */  ret\n  /* 11c */  lea     0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  ret\n  /* 121 */  lea     0x0(%esi,%eiz,1),%esi\n.L128:\n  /* 128 */  orl     $0x0,-0x4(%esp,%eax,1)\n  /* 12d */  jmp     .L88\n  /* 132 */  lea     0x0(%esi),%esi\n.L138:\n  /* 138 */  mov     reloadname,%eax\n  /* 13d */  movl    $\"W_Reload: couldn't open %s\",(%esp)\n  /* 144 */  mov     %eax,0x4(%esp)\n  /* 148 */  call    I_Error\n  /* 14d */  jmp     .L2e\n","c":"/* candidate for W_Reload (w_wad.c, 338 bytes) */\n#include <ctype.h>\n#include <sys/types.h>\n#include <string.h>\n#include <unistd.h>\n#include <malloc.h>\n#include <fcntl.h>\n#include <sys/stat.h>\n#include <alloca.h>\n#include \"doomtype.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n\nextern char* reloadname;\nextern int reloadlump;\n\nvoid W_Reload (void)\n{\n    wadinfo_t header;\n    int lumpcount;\n    lumpinfo_t* lump_p;\n    unsigned i;\n    int handle;\n    int length;\n    filelump_t* fileinfo;\n\n    if (!reloadname)\n        return;\n\n    if ((handle = open(reloadname, 0)) == -1)\n        I_Error(\"W_Reload: couldn't open %s\", reloadname);\n\n    read(handle, &header, sizeof(header));\n    lumpcount = LONG(header.numlumps);\n    header.infotableofs = LONG(header.infotableofs);\n    length = lumpcount * sizeof(filelump_t);\n    fileinfo = alloca(length);\n    lseek(handle, header.infotableofs, SEEK_SET);\n    read(handle, fileinfo, length);\n\n    lump_p = &lumpinfo[reloadlump];\n\n    for (i = reloadlump; i < reloadlump + lumpcount; i++, lump_p++, fileinfo++)\n    {\n        if (lumpcache[i])\n            Z_Free(lumpcache[i]);\n        lump_p->position = LONG(fileinfo->filepos);\n        lump_p->size = LONG(fileinfo->size);\n    }\n\n    close(handle);\n}\n","size":338,"score":100,"agent":"kuncc/1","pid":2,"session":548,"ts":1791743525223}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":34,"symbol":"AM_Drawer","file":"am_map.c","asm":"# AM_Drawer  (TU am_map.c, section .text, 368 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_Drawer:\n  /* 000 */  mov     automapactive,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  jne     .L10\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  sub     $0x1c,%esp\n  /* 013 */  mov     %edi,0x18(%esp)\n  /* 017 */  mov     f_w,%edx\n  /* 01d */  mov     f_h,%eax\n  /* 022 */  mov     fb,%edi\n  /* 028 */  imul    %eax,%edx\n  /* 02b */  cmp     $0x8,%edx\n  /* 02e */  jae     .Ld8\n.L34:\n  /* 034 */  test    $0x4,%dl\n  /* 037 */  je      .L42\n  /* 039 */  movl    $0x0,(%edi)\n  /* 03f */  add     $0x4,%edi\n.L42:\n  /* 042 */  test    $0x2,%dl\n  /* 045 */  je      .L4f\n  /* 047 */  movw    $0x0,(%edi)\n  /* 04c */  add     $0x2,%edi\n.L4f:\n  /* 04f */  test    $0x1,%dl\n  /* 052 */  je      .L57\n  /* 054 */  movb    $0x0,(%edi)\n.L57:\n  /* 057 */  mov     grid,%edi\n  /* 05d */  test    %edi,%edi\n  /* 05f */  jne     .L108\n.L65:\n  /* 065 */  call    AM_drawWalls\n  /* 06a */  call    AM_drawPlayers\n  /* 06f */  cmpl    $0x2,cheating\n  /* 076 */  je      .L120\n.L7c:\n  /* 07c */  mov     f_h,%eax\n  /* 081 */  mov     f_w,%edx\n  /* 087 */  inc     %eax\n  /* 088 */  imul    %edx,%eax\n  /* 08b */  mov     %eax,%edx\n  /* 08d */  shr     $0x1f,%edx\n  /* 090 */  add     %edx,%eax\n  /* 092 */  mov     fb,%edx\n  /* 098 */  sar     $1,%eax\n  /* 09a */  movb    $0x60,(%edx,%eax,1)\n  /* 09e */  call    AM_drawMarks\n  /* 0a3 */  mov     f_h,%eax\n  /* 0a8 */  mov     %eax,0xc(%esp)\n  /* 0ac */  mov     f_w,%eax\n  /* 0b1 */  mov     %eax,0x8(%esp)\n  /* 0b5 */  mov     f_y,%eax\n  /* 0ba */  mov     %eax,0x4(%esp)\n  /* 0be */  mov     f_x,%eax\n  /* 0c3 */  mov     %eax,(%esp)\n  /* 0c6 */  call    V_MarkRect\n  /* 0cb */  mov     0x18(%esp),%edi\n  /* 0cf */  add     $0x1c,%esp\n  /* 0d2 */  ret\n  /* 0d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  test    $0x1,%edi\n  /* 0de */  jne     .L140\n.Le0:\n  /* 0e0 */  test    $0x2,%edi\n  /* 0e6 */  jne     .L160\n.Le8:\n  /* 0e8 */  test    $0x4,%edi\n  /* 0ee */  jne     .L150\n.Lf0:\n  /* 0f0 */  mov     %edx,%ecx\n  /* 0f2 */  xor     %eax,%eax\n  /* 0f4 */  shr     $0x2,%ecx\n  /* 0f7 */  and     $0x3,%edx\n  /* 0fa */  rep stos %eax,%es:(%edi)\n  /* 0fc */  jmp     .L34\n  /* 101 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  movl    $0x68,(%esp)\n  /* 10f */  call    AM_drawGrid\n  /* 114 */  jmp     .L65\n  /* 119 */  lea     0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  movl    $0x70,(%esp)\n  /* 127 */  mov     $0x10,%ecx\n  /* 12c */  mov     %ecx,0x4(%esp)\n  /* 130 */  call    AM_drawThings\n  /* 135 */  jmp     .L7c\n  /* 13a */  lea     0x0(%esi),%esi\n.L140:\n  /* 140 */  movb    $0x0,(%edi)\n  /* 143 */  dec     %edx\n  /* 144 */  inc     %edi\n  /* 145 */  jmp     .Le0\n  /* 147 */  nop\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  movl    $0x0,(%edi)\n  /* 156 */  sub     $0x4,%edx\n  /* 159 */  add     $0x4,%edi\n  /* 15c */  jmp     .Lf0\n  /* 15e */  xchg    %ax,%ax\n.L160:\n  /* 160 */  movw    $0x0,(%edi)\n  /* 165 */  sub     $0x2,%edx\n  /* 168 */  add     $0x2,%edi\n  /* 16b */  jmp     .Le8\n","c":"/* candidate for AM_Drawer (am_map.c, 368 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\nextern int f_w, f_h, f_x, f_y, grid, cheating;\nextern unsigned char *fb;\n\nvoid AM_Drawer (void)\n{\n    if (!automapactive)\n        return;\n    memset(fb, 0, f_w * f_h);\n    if (grid)\n        AM_drawGrid(0x68);\n    AM_drawWalls();\n    AM_drawPlayers();\n    if (cheating == 2)\n        AM_drawThings(0x70, 16);\n    fb[(f_w * (f_h + 1)) / 2] = 0x60;\n    AM_drawMarks();\n    V_MarkRect(f_x, f_y, f_w, f_h);\n}\n","size":368,"score":100,"agent":"kuncc/2","pid":3,"session":565,"ts":1791743525555}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":373,"symbol":"P_TeleportMove","file":"p_map.c","asm":"# P_TeleportMove  (TU p_map.c, section .text, 390 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_TeleportMove:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%ebp\n  /* 00b */  mov     0x48(%esp),%edx\n  /* 00f */  mov     0x44(%esp),%ebx\n  /* 013 */  mov     %ebp,tmthing\n  /* 019 */  mov     0x68(%ebp),%eax\n  /* 01c */  mov     %ebx,tmx\n  /* 022 */  mov     %eax,tmflags\n  /* 027 */  mov     0x48(%esp),%eax\n  /* 02b */  mov     %eax,tmy\n  /* 030 */  mov     0x40(%ebp),%eax\n  /* 033 */  mov     %ebx,(%esp)\n  /* 036 */  add     %eax,%edx\n  /* 038 */  mov     %edx,tmbbox\n  /* 03e */  mov     0x48(%esp),%edx\n  /* 042 */  sub     %eax,%edx\n  /* 044 */  mov     %edx,tmbbox+0x4\n  /* 04a */  lea     (%eax,%ebx,1),%edx\n  /* 04d */  mov     %edx,tmbbox+0xc\n  /* 053 */  mov     %ebx,%edx\n  /* 055 */  sub     %eax,%edx\n  /* 057 */  mov     0x48(%esp),%eax\n  /* 05b */  mov     %edx,tmbbox+0x8\n  /* 061 */  mov     %eax,0x4(%esp)\n  /* 065 */  call    R_PointInSubsector\n  /* 06a */  xor     %edx,%edx\n  /* 06c */  mov     tmbbox+0x8,%esi\n  /* 072 */  mov     %edx,ceilingline\n  /* 078 */  xor     %ecx,%ecx\n  /* 07a */  mov     (%eax),%eax\n  /* 07c */  mov     (%eax),%edx\n  /* 07e */  mov     %ecx,numspechit\n  /* 084 */  mov     0x4(%eax),%eax\n  /* 087 */  incl    validcount\n  /* 08d */  mov     %edx,tmdropoffz\n  /* 093 */  mov     %edx,tmfloorz\n  /* 099 */  mov     bmaporgx,%edx\n  /* 09f */  mov     %eax,tmceilingz\n  /* 0a4 */  mov     tmbbox+0xc,%eax\n  /* 0a9 */  sub     %edx,%esi\n  /* 0ab */  sub     %edx,%eax\n  /* 0ad */  sub     $0x200000,%esi\n  /* 0b3 */  sar     $0x17,%esi\n  /* 0b6 */  add     $0x200000,%eax\n  /* 0bb */  sar     $0x17,%eax\n  /* 0be */  cmp     %eax,%esi\n  /* 0c0 */  jg      .L14f\n  /* 0c6 */  mov     %eax,%ecx\n  /* 0c8 */  mov     tmbbox+0x4,%edx\n  /* 0ce */  mov     %ebx,0x44(%esp)\n  /* 0d2 */  mov     bmaporgy,%eax\n  /* 0d7 */  mov     %ecx,0x1c(%esp)\n  /* 0db */  mov     tmbbox,%edi\n  /* 0e1 */  mov     %ebp,0x40(%esp)\n  /* 0e5 */  sub     %eax,%edx\n  /* 0e7 */  sub     %eax,%edi\n  /* 0e9 */  sub     $0x200000,%edx\n  /* 0ef */  add     $0x200000,%edi\n  /* 0f5 */  mov     %esi,%eax\n  /* 0f7 */  sar     $0x17,%edi\n  /* 0fa */  sar     $0x17,%edx\n  /* 0fd */  mov     %edi,%esi\n  /* 0ff */  mov     %edx,%ebx\n  /* 101 */  mov     %eax,%edi\n.L103:\n  /* 103 */  cmp     %esi,%ebx\n  /* 105 */  mov     %ebx,%ebp\n  /* 107 */  jle     .L115\n  /* 109 */  jmp     .L140\n  /* 10b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  inc     %ebp\n  /* 111 */  cmp     %ebp,%esi\n  /* 113 */  jl      .L140\n.L115:\n  /* 115 */  mov     %ebp,0x4(%esp)\n  /* 119 */  mov     $PIT_StompThing,%eax\n  /* 11e */  mov     %eax,0x8(%esp)\n  /* 122 */  mov     %edi,(%esp)\n  /* 125 */  call    P_BlockThingsIterator\n  /* 12a */  test    %eax,%eax\n  /* 12c */  jne     .L110\n  /* 12e */  add     $0x2c,%esp\n  /* 131 */  pop     %ebx\n  /* 132 */  pop     %esi\n  /* 133 */  pop     %edi\n  /* 134 */  pop     %ebp\n  /* 135 */  ret\n  /* 136 */  xchg    %ax,%ax\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  inc     %edi\n  /* 141 */  cmp     %edi,0x1c(%esp)\n  /* 145 */  jge     .L103\n  /* 147 */  mov     0x40(%esp),%ebp\n  /* 14b */  mov     0x44(%esp),%ebx\n.L14f:\n  /* 14f */  mov     %ebp,(%esp)\n  /* 152 */  call    P_UnsetThingPosition\n  /* 157 */  mov     tmfloorz,%eax\n  /* 15c */  mov     %ebx,0xc(%ebp)\n  /* 15f */  mov     %eax,0x38(%ebp)\n  /* 162 */  mov     tmceilingz,%eax\n  /* 167 */  mov     %eax,0x3c(%ebp)\n  /* 16a */  mov     0x48(%esp),%eax\n  /* 16e */  mov     %eax,0x10(%ebp)\n  /* 171 */  mov     %ebp,(%esp)\n  /* 174 */  call    P_SetThingPosition\n  /* 179 */  add     $0x2c,%esp\n  /* 17c */  mov     $0x1,%eax\n  /* 181 */  pop     %ebx\n  /* 182 */  pop     %esi\n  /* 183 */  pop     %edi\n  /* 184 */  pop     %ebp\n  /* 185 */  ret\n","c":"/* candidate for P_TeleportMove (p_map.c, 390 bytes) */\n#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nextern mobj_t* tmthing;\nextern int tmflags;\nextern fixed_t tmx;\nextern fixed_t tmy;\nextern fixed_t tmbbox[4];\nextern fixed_t tmdropoffz;\nextern int numspechit;\nboolean PIT_StompThing (mobj_t* thing);\n\nboolean P_TeleportMove (mobj_t* thing, fixed_t x, fixed_t y)\n{\n    int xl, xh, yl, yh, bx, by;\n    subsector_t* newsubsec;\n\n    tmthing = thing;\n    tmflags = thing->flags;\n    tmx = x;\n    tmy = y;\n    tmbbox[BOXTOP] = y + tmthing->radius;\n    tmbbox[BOXBOTTOM] = y - tmthing->radius;\n    tmbbox[BOXRIGHT] = x + tmthing->radius;\n    tmbbox[BOXLEFT] = x - tmthing->radius;\n\n    newsubsec = R_PointInSubsector (x,y);\n    ceilingline = 0;\n    tmfloorz = tmdropoffz = newsubsec->sector->floorheight;\n    tmceilingz = newsubsec->sector->ceilingheight;\n    validcount++;\n    numspechit = 0;\n\n    xl = (tmbbox[BOXLEFT] - bmaporgx - MAXRADIUS)>>MAPBLOCKSHIFT;\n    xh = (tmbbox[BOXRIGHT] - bmaporgx + MAXRADIUS)>>MAPBLOCKSHIFT;\n    yl = (tmbbox[BOXBOTTOM] - bmaporgy - MAXRADIUS)>>MAPBLOCKSHIFT;\n    yh = (tmbbox[BOXTOP] - bmaporgy + MAXRADIUS)>>MAPBLOCKSHIFT;\n\n    for (bx=xl ; bx<=xh ; bx++)\n        for (by=yl ; by<=yh ; by++)\n            if (!P_BlockThingsIterator(bx,by,PIT_StompThing))\n                return false;\n\n    P_UnsetThingPosition (thing);\n    thing->floorz = tmfloorz;\n    thing->ceilingz = tmceilingz;\n    thing->x = x;\n    thing->y = y;\n    P_SetThingPosition (thing);\n    return true;\n}\n","size":390,"score":100,"agent":"kuncc/5","pid":6,"session":570,"ts":1791743530593}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":663,"symbol":"WI_drawNum","file":"wi_stuff.c","asm":"# WI_drawNum  (TU wi_stuff.c, section .text, 380 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_drawNum:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x4c(%esp),%ecx\n  /* 00b */  mov     num,%edi\n  /* 011 */  test    %ecx,%ecx\n  /* 013 */  js      .Le8\n  /* 019 */  mov     0x48(%esp),%ebx\n  /* 01d */  neg     %ebx\n  /* 01f */  cmovs   0x48(%esp),%ebx\n  /* 024 */  cmp     $0x7ca,%ebx\n  /* 02a */  je      .L170\n  /* 030 */  test    %ecx,%ecx\n  /* 032 */  mov     0x40(%esp),%esi\n  /* 036 */  je      .Ld0\n.L3c:\n  /* 03c */  lea     -0x1(%ecx),%eax\n  /* 03f */  mov     %eax,0x1c(%esp)\n  /* 043 */  mov     $0xcccccccd,%eax\n  /* 048 */  mul     %ebx\n  /* 04a */  shr     $0x3,%edx\n  /* 04d */  lea     (%edx,%edx,4),%eax\n  /* 050 */  mov     %ebx,%edx\n  /* 052 */  add     %eax,%eax\n  /* 054 */  sub     %eax,%edx\n  /* 056 */  mov     num(,%edx,4),%eax\n.L5d:\n  /* 05d */  movswl  (%edi),%ecx\n  /* 060 */  mov     $0xcccccccd,%edi\n  /* 065 */  mov     0x1c(%esp),%ebp\n  /* 069 */  mov     0x40(%esp),%esi\n  /* 06d */  mov     %ecx,0x18(%esp)\n  /* 071 */  jmp     .L99\n  /* 073 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  mov     %ebx,%eax\n  /* 07a */  dec     %ebp\n  /* 07b */  mul     %edi\n  /* 07d */  mov     %edx,%ebx\n  /* 07f */  shr     $0x3,%ebx\n  /* 082 */  mov     %ebx,%eax\n  /* 084 */  mul     %edi\n  /* 086 */  shr     $0x3,%edx\n  /* 089 */  lea     (%edx,%edx,4),%eax\n  /* 08c */  mov     %ebx,%edx\n  /* 08e */  add     %eax,%eax\n  /* 090 */  sub     %eax,%edx\n  /* 092 */  mov     num(,%edx,4),%eax\n.L99:\n  /* 099 */  mov     %eax,0xc(%esp)\n  /* 09d */  mov     0x18(%esp),%ecx\n  /* 0a1 */  xor     %eax,%eax\n  /* 0a3 */  mov     %eax,0x8(%esp)\n  /* 0a7 */  mov     0x44(%esp),%eax\n  /* 0ab */  sub     %ecx,%esi\n  /* 0ad */  mov     %eax,0x4(%esp)\n  /* 0b1 */  mov     %esi,(%esp)\n  /* 0b4 */  call    V_DrawPatch\n  /* 0b9 */  test    %ebp,%ebp\n  /* 0bb */  jne     .L78\n  /* 0bd */  mov     0x18(%esp),%ecx\n  /* 0c1 */  mov     0x1c(%esp),%edx\n  /* 0c5 */  mov     0x40(%esp),%esi\n  /* 0c9 */  imul    %ecx,%edx\n  /* 0cc */  sub     %ecx,%esi\n  /* 0ce */  sub     %edx,%esi\n.Ld0:\n  /* 0d0 */  mov     0x48(%esp),%edx\n  /* 0d4 */  test    %edx,%edx\n  /* 0d6 */  js      .L140\n.Ld8:\n  /* 0d8 */  add     $0x2c,%esp\n  /* 0db */  mov     %esi,%eax\n  /* 0dd */  pop     %ebx\n  /* 0de */  pop     %esi\n  /* 0df */  pop     %edi\n  /* 0e0 */  pop     %ebp\n  /* 0e1 */  ret\n  /* 0e2 */  lea     0x0(%esi),%esi\n.Le8:\n  /* 0e8 */  mov     0x48(%esp),%ecx\n  /* 0ec */  test    %ecx,%ecx\n  /* 0ee */  je      .L130\n  /* 0f0 */  mov     0x48(%esp),%esi\n  /* 0f4 */  xor     %ecx,%ecx\n  /* 0f6 */  mov     $0x66666667,%ebx\n  /* 0fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     %esi,%eax\n  /* 102 */  inc     %ecx\n  /* 103 */  imul    %ebx\n  /* 105 */  mov     %esi,%eax\n  /* 107 */  sar     $0x1f,%eax\n  /* 10a */  sar     $0x2,%edx\n  /* 10d */  mov     %edx,%esi\n  /* 10f */  sub     %eax,%esi\n  /* 111 */  jne     .L100\n  /* 113 */  mov     0x48(%esp),%ebx\n  /* 117 */  neg     %ebx\n  /* 119 */  cmovs   0x48(%esp),%ebx\n  /* 11e */  cmp     $0x7ca,%ebx\n  /* 124 */  jne     .L3c\n  /* 12a */  jmp     .Ld8\n  /* 12c */  lea     0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  xor     %edx,%edx\n  /* 132 */  mov     %edi,%eax\n  /* 134 */  mov     %edx,0x1c(%esp)\n  /* 138 */  xor     %ebx,%ebx\n  /* 13a */  jmp     .L5d\n  /* 13f */  nop\n.L140:\n  /* 140 */  mov     wiminus,%eax\n  /* 145 */  sub     $0x8,%esi\n  /* 148 */  mov     %esi,(%esp)\n  /* 14b */  mov     %eax,0xc(%esp)\n  /* 14f */  xor     %eax,%eax\n  /* 151 */  mov     %eax,0x8(%esp)\n  /* 155 */  mov     0x44(%esp),%eax\n  /* 159 */  mov     %eax,0x4(%esp)\n  /* 15d */  call    V_DrawPatch\n  /* 162 */  add     $0x2c,%esp\n  /* 165 */  mov     %esi,%eax\n  /* 167 */  pop     %ebx\n  /* 168 */  pop     %esi\n  /* 169 */  pop     %edi\n  /* 16a */  pop     %ebp\n  /* 16b */  ret\n  /* 16c */  lea     0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  add     $0x2c,%esp\n  /* 173 */  xor     %esi,%esi\n  /* 175 */  pop     %ebx\n  /* 176 */  mov     %esi,%eax\n  /* 178 */  pop     %esi\n  /* 179 */  pop     %edi\n  /* 17a */  pop     %ebp\n  /* 17b */  ret\n","c":"/* candidate for WI_drawNum (wi_stuff.c, 380 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\npatch_t* num[10];\npatch_t* wiminus;\n\nint WI_drawNum(int x, int y, int n, int digits)\n{\n    int fontwidth = SHORT(num[0]->width);\n    int neg;\n    int temp;\n\n    if (digits < 0)\n    {\n        if (!n)\n            digits = 1;\n        else\n        {\n            digits = 0;\n            temp = n;\n            while (temp)\n            {\n                temp /= 10;\n                digits++;\n            }\n        }\n    }\n\n    neg = n < 0;\n    if (neg)\n        n = -n;\n\n    if (n == 1994)\n        return 0;\n\n    while (digits--)\n    {\n        x = x - fontwidth;\n        V_DrawPatch(x, y, 0, num[n % 10]);\n        n /= 10;\n    }\n\n    if (neg)\n        V_DrawPatch(x -= 8, y, 0, wiminus);\n\n    return x;\n}\n","size":380,"score":100,"agent":"kuncc/0","pid":1,"session":568,"ts":1791743532004}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":375,"symbol":"P_TryMove","file":"p_map.c","asm":"# P_TryMove  (TU p_map.c, section .text, 389 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_TryMove:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x2c,%esp\n  /* 009 */  mov     %eax,floatok\n  /* 00e */  mov     0x40(%esp),%ebx\n  /* 012 */  mov     0x44(%esp),%ebp\n  /* 016 */  mov     0x48(%esp),%eax\n  /* 01a */  mov     %ebx,(%esp)\n  /* 01d */  mov     %ebp,0x4(%esp)\n  /* 021 */  mov     %eax,0x8(%esp)\n  /* 025 */  call    P_CheckPosition\n  /* 02a */  test    %eax,%eax\n  /* 02c */  je      .L168\n  /* 032 */  mov     0x68(%ebx),%eax\n  /* 035 */  test    $0x10,%ah\n  /* 038 */  jne     .La0\n  /* 03a */  mov     tmceilingz,%edx\n  /* 040 */  mov     tmfloorz,%ecx\n  /* 046 */  mov     0x44(%ebx),%esi\n  /* 049 */  mov     %edx,%edi\n  /* 04b */  sub     %ecx,%edi\n  /* 04d */  cmp     %esi,%edi\n  /* 04f */  jl      .L168\n  /* 055 */  mov     $0x1,%edi\n  /* 05a */  test    $0x80,%ah\n  /* 05d */  mov     %edi,floatok\n  /* 063 */  jne     .L82\n  /* 065 */  mov     0x14(%ebx),%edi\n  /* 068 */  sub     %edi,%edx\n  /* 06a */  cmp     %edx,%esi\n  /* 06c */  jg      .L168\n  /* 072 */  mov     %ecx,%edx\n  /* 074 */  sub     %edi,%edx\n  /* 076 */  cmp     $0x180000,%edx\n  /* 07c */  jg      .L168\n.L82:\n  /* 082 */  test    $0x44,%ah\n  /* 085 */  jne     .La0\n  /* 087 */  mov     tmdropoffz,%edx\n  /* 08d */  sub     %edx,%ecx\n  /* 08f */  cmp     $0x180000,%ecx\n  /* 095 */  jg      .L168\n  /* 09b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %ebx,(%esp)\n  /* 0a3 */  call    P_UnsetThingPosition\n  /* 0a8 */  mov     tmfloorz,%eax\n  /* 0ad */  mov     0xc(%ebx),%esi\n  /* 0b0 */  mov     %ebp,0xc(%ebx)\n  /* 0b3 */  mov     0x10(%ebx),%edi\n  /* 0b6 */  mov     %eax,0x38(%ebx)\n  /* 0b9 */  mov     tmceilingz,%eax\n  /* 0be */  mov     %eax,0x3c(%ebx)\n  /* 0c1 */  mov     0x48(%esp),%eax\n  /* 0c5 */  mov     %eax,0x10(%ebx)\n  /* 0c8 */  mov     %ebx,(%esp)\n  /* 0cb */  call    P_SetThingPosition\n  /* 0d0 */  testl   $0x9000,0x68(%ebx)\n  /* 0d7 */  jne     .L178\n  /* 0dd */  mov     numspechit,%edx\n  /* 0e3 */  lea     -0x1(%edx),%eax\n  /* 0e6 */  test    %edx,%edx\n  /* 0e8 */  mov     %eax,numspechit\n  /* 0ed */  jne     .L10a\n  /* 0ef */  jmp     .L178\n  /* 0f4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  mov     numspechit,%ecx\n  /* 0fe */  lea     -0x1(%ecx),%eax\n  /* 101 */  test    %ecx,%ecx\n  /* 103 */  mov     %eax,numspechit\n  /* 108 */  je      .L178\n.L10a:\n  /* 10a */  mov     spechit(,%eax,4),%ebp\n  /* 111 */  mov     %ebp,0x8(%esp)\n  /* 115 */  mov     0x10(%ebx),%eax\n  /* 118 */  mov     %eax,0x4(%esp)\n  /* 11c */  mov     0xc(%ebx),%eax\n  /* 11f */  mov     %eax,(%esp)\n  /* 122 */  call    P_PointOnLineSide\n  /* 127 */  mov     %ebp,0x8(%esp)\n  /* 12b */  mov     %edi,0x4(%esp)\n  /* 12f */  mov     %esi,(%esp)\n  /* 132 */  mov     %eax,0x1c(%esp)\n  /* 136 */  call    P_PointOnLineSide\n  /* 13b */  cmp     %eax,0x1c(%esp)\n  /* 13f */  je      .Lf8\n  /* 141 */  cmpw    $0x0,0x12(%ebp)\n  /* 146 */  je      .Lf8\n  /* 148 */  mov     %eax,0x4(%esp)\n  /* 14c */  mov     lines,%eax\n  /* 151 */  mov     %ebx,0x8(%esp)\n  /* 155 */  sub     %eax,%ebp\n  /* 157 */  sar     $0x6,%ebp\n  /* 15a */  mov     %ebp,(%esp)\n  /* 15d */  call    P_CrossSpecialLine\n  /* 162 */  jmp     .Lf8\n  /* 164 */  lea     0x0(%esi,%eiz,1),%esi\n.L168:\n  /* 168 */  add     $0x2c,%esp\n  /* 16b */  xor     %eax,%eax\n  /* 16d */  pop     %ebx\n  /* 16e */  pop     %esi\n  /* 16f */  pop     %edi\n  /* 170 */  pop     %ebp\n  /* 171 */  ret\n  /* 172 */  lea     0x0(%esi),%esi\n.L178:\n  /* 178 */  add     $0x2c,%esp\n  /* 17b */  mov     $0x1,%eax\n  /* 180 */  pop     %ebx\n  /* 181 */  pop     %esi\n  /* 182 */  pop     %edi\n  /* 183 */  pop     %ebp\n  /* 184 */  ret\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nextern fixed_t tmdropoffz;\nextern int numspechit;\nextern line_t* spechit[];\n\nboolean P_TryMove (mobj_t* thing, fixed_t x, fixed_t y)\n{\n    fixed_t oldx;\n    fixed_t oldy;\n    int side;\n    int oldside;\n    line_t* ld;\n\n    floatok = false;\n    if (!P_CheckPosition (thing, x, y))\n        return false;\n\n    if (!(thing->flags & MF_NOCLIP))\n    {\n        if (tmceilingz - tmfloorz < thing->height)\n            return false;\n\n        floatok = true;\n\n        if (!(thing->flags & MF_TELEPORT)\n            && tmceilingz - thing->z < thing->height)\n            return false;\n\n        if (!(thing->flags & MF_TELEPORT)\n            && tmfloorz - thing->z > 24*FRACUNIT)\n            return false;\n\n        if (!(thing->flags & (MF_DROPOFF|MF_FLOAT))\n            && tmfloorz - tmdropoffz > 24*FRACUNIT)\n            return false;\n    }\n\n    P_UnsetThingPosition (thing);\n\n    oldx = thing->x;\n    oldy = thing->y;\n    thing->floorz = tmfloorz;\n    thing->ceilingz = tmceilingz;\n    thing->x = x;\n    thing->y = y;\n\n    P_SetThingPosition (thing);\n\n    if (!(thing->flags & (MF_TELEPORT|MF_NOCLIP)))\n    {\n        while (numspechit--)\n        {\n            ld = spechit[numspechit];\n            side = P_PointOnLineSide (thing->x, thing->y, ld);\n            oldside = P_PointOnLineSide (oldx, oldy, ld);\n            if (side != oldside)\n            {\n                if (ld->special)\n                    P_CrossSpecialLine (ld - lines, oldside, thing);\n            }\n        }\n    }\n\n    return true;\n}\n","size":389,"score":100,"agent":"kuncc/7","pid":8,"session":569,"ts":1791743533218}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":408,"symbol":"P_RespawnSpecials","file":"p_mobj.c","asm":"# P_RespawnSpecials  (TU p_mobj.c, section .text, 402 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_RespawnSpecials:\n  /* 000 */  cmpl    $0x2,deathmatch\n  /* 007 */  jne     .L2c\n  /* 009 */  mov     iquetail,%edx\n  /* 00f */  cmp     %edx,iquehead\n  /* 015 */  je      .L2c\n  /* 017 */  mov     leveltime,%eax\n  /* 01c */  mov     itemrespawntime(,%edx,4),%ecx\n  /* 023 */  sub     %ecx,%eax\n  /* 025 */  cmp     $0x419,%eax\n  /* 02a */  jg      .L30\n.L2c:\n  /* 02c */  ret\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  lea     (%edx,%edx,4),%eax\n  /* 033 */  sub     $0x3c,%esp\n  /* 036 */  mov     %ebx,0x2c(%esp)\n  /* 03a */  add     %eax,%eax\n  /* 03c */  mov     %esi,0x30(%esp)\n  /* 040 */  movswl  itemrespawnque(%eax),%ecx\n  /* 047 */  lea     itemrespawnque(%eax),%ebx\n  /* 04d */  mov     %edi,0x34(%esp)\n  /* 051 */  movswl  itemrespawnque+0x2(%eax),%eax\n  /* 058 */  mov     %ebp,0x38(%esp)\n  /* 05c */  lea     0x0(,%edx,4),%ebp\n  /* 063 */  mov     %edx,0x1c(%esp)\n  /* 067 */  shl     $0x10,%ecx\n  /* 06a */  mov     %ecx,(%esp)\n  /* 06d */  shl     $0x10,%eax\n  /* 070 */  mov     %eax,0x4(%esp)\n  /* 074 */  mov     %eax,%esi\n  /* 076 */  mov     %eax,%edi\n  /* 078 */  mov     %ecx,0x18(%esp)\n  /* 07c */  call    R_PointInSubsector\n  /* 081 */  mov     $0x28,%edx\n  /* 086 */  mov     0x18(%esp),%ecx\n  /* 08a */  mov     %edx,0xc(%esp)\n  /* 08e */  mov     (%eax),%eax\n  /* 090 */  mov     (%eax),%eax\n  /* 092 */  mov     %esi,0x4(%esp)\n  /* 096 */  mov     %ecx,(%esp)\n  /* 099 */  mov     %eax,0x8(%esp)\n  /* 09d */  call    P_SpawnMobj\n  /* 0a2 */  mov     $0x5a,%ecx\n  /* 0a7 */  mov     %ecx,0x4(%esp)\n  /* 0ab */  mov     %eax,(%esp)\n  /* 0ae */  call    S_StartSound\n  /* 0b3 */  movswl  0x6(%ebx),%esi\n  /* 0b7 */  xor     %eax,%eax\n  /* 0b9 */  mov     0x1c(%esp),%edx\n  /* 0bd */  mov     $mobjinfo,%ebx\n  /* 0c2 */  mov     0x18(%esp),%ecx\n  /* 0c6 */  jmp     .Ldf\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  inc     %eax\n  /* 0d1 */  add     $0x5c,%ebx\n  /* 0d4 */  cmp     $0x89,%eax\n  /* 0d9 */  je      .L188\n.Ldf:\n  /* 0df */  cmp     (%ebx),%esi\n  /* 0e1 */  jne     .Ld0\n  /* 0e3 */  mov     %eax,%ebx\n.Le5:\n  /* 0e5 */  mov     %ebx,0xc(%esp)\n  /* 0e9 */  imul    $0x5c,%eax,%eax\n  /* 0ec */  mov     %edx,0x18(%esp)\n  /* 0f0 */  movzbl  mobjinfo+0x55(%eax),%eax\n  /* 0f7 */  mov     %edi,0x4(%esp)\n  /* 0fb */  mov     %ecx,(%esp)\n  /* 0fe */  and     $0x1,%eax\n  /* 101 */  neg     %eax\n  /* 103 */  add     $0x80000000,%eax\n  /* 108 */  mov     %eax,0x8(%esp)\n  /* 10c */  call    P_SpawnMobj\n  /* 111 */  mov     0x18(%esp),%edx\n  /* 115 */  mov     0x34(%esp),%edi\n  /* 119 */  mov     %eax,%ecx\n  /* 11b */  lea     0x0(%ebp,%edx,1),%eax\n  /* 11f */  mov     0x38(%esp),%ebp\n  /* 123 */  add     %eax,%eax\n  /* 125 */  mov     itemrespawnque(%eax),%edx\n  /* 12b */  mov     %edx,0x8c(%ecx)\n  /* 131 */  mov     itemrespawnque+0x4(%eax),%edx\n  /* 137 */  mov     %edx,0x90(%ecx)\n  /* 13d */  movzwl  itemrespawnque+0x8(%eax),%esi\n  /* 144 */  mov     %si,0x94(%ecx)\n  /* 14b */  mov     0x30(%esp),%esi\n  /* 14f */  movswl  itemrespawnque+0x4(%eax),%ebx\n  /* 156 */  mov     $0xb60b60b7,%eax\n  /* 15b */  imul    %ebx\n  /* 15d */  mov     iquetail,%eax\n  /* 162 */  add     %ebx,%edx\n  /* 164 */  inc     %eax\n  /* 165 */  sar     $0x1f,%ebx\n  /* 168 */  and     $0x7f,%eax\n  /* 16b */  mov     %eax,iquetail\n  /* 170 */  sar     $0x5,%edx\n  /* 173 */  sub     %ebx,%edx\n  /* 175 */  mov     0x2c(%esp),%ebx\n  /* 179 */  shl     $0x1d,%edx\n  /* 17c */  mov     %edx,0x20(%ecx)\n  /* 17f */  add     $0x3c,%esp\n  /* 182 */  ret\n  /* 183 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L188:\n  /* 188 */  mov     $0x89,%ebx\n  /* 18d */  jmp     .Le5\n","c":"/* candidate for P_RespawnSpecials (p_mobj.c, 402 bytes) */\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"sounds.h\"\n#include \"st_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nextern int iquehead;\nextern int iquetail;\nextern int itemrespawntime[128];\nextern mapthing_t itemrespawnque[128];\n\nvoid P_RespawnSpecials (void)\n{\n    fixed_t x;\n    fixed_t y;\n    fixed_t z;\n    subsector_t* ss;\n    mobj_t* mo;\n    mapthing_t* mthing;\n    int i;\n\n    if (deathmatch != 2)\n        return;\n    if (iquehead == iquetail)\n        return;\n    if (leveltime - itemrespawntime[iquetail] < 30*TICRATE)\n        return;\n\n    mthing = &itemrespawnque[iquetail];\n\n    x = mthing->x << FRACBITS;\n    y = mthing->y << FRACBITS;\n\n    ss = R_PointInSubsector (x,y);\n    mo = P_SpawnMobj (x, y, ss->sector->floorheight, MT_IFOG);\n    S_StartSound (mo, sfx_itmbk);\n\n    for (i=0 ; i< NUMMOBJTYPES ; i++)\n    {\n        if (mthing->type == mobjinfo[i].doomednum)\n            break;\n    }\n\n    if (mobjinfo[i].flags & MF_SPAWNCEILING)\n        z = ONCEILINGZ;\n    else\n        z = ONFLOORZ;\n\n    mo = P_SpawnMobj (x,y,z, i);\n    mo->spawnpoint = *mthing;\n    mo->angle = ANG45 * (mthing->angle/45);\n\n    iquetail = (iquetail+1)&(ITEMQUESIZE-1);\n}\n","size":402,"score":100,"agent":"kuncc/1","pid":2,"session":574,"ts":1791743541306}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":493,"symbol":"EV_DoDonut","file":"p_spec.c","asm":"# EV_DoDonut  (TU p_spec.c, section .text, 403 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nEV_DoDonut:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0xffffffff,%edx\n  /* 006 */  push    %edi\n  /* 007 */  xor     %edi,%edi\n  /* 009 */  push    %esi\n  /* 00a */  push    %ebx\n  /* 00b */  lea     0x1(%edx),%esi\n  /* 00e */  sub     $0x2c,%esp\n  /* 011 */  mov     numsectors,%eax\n  /* 016 */  cmp     %eax,%esi\n  /* 018 */  jge     .L60\n  /* 01a */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  lea     (%edx,%edx,4),%ebx\n  /* 023 */  mov     0x40(%esp),%ecx\n  /* 027 */  lea     (%edx,%ebx,2),%ebx\n  /* 02a */  mov     sectors,%edx\n  /* 030 */  movswl  0x14(%ecx),%ebp\n  /* 034 */  lea     0x58(%edx,%ebx,8),%ebx\n  /* 038 */  jmp     .L48\n  /* 03a */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  inc     %esi\n  /* 041 */  add     $0x58,%ebx\n  /* 044 */  cmp     %eax,%esi\n  /* 046 */  je      .L60\n.L48:\n  /* 048 */  movswl  0x10(%ebx),%edx\n  /* 04c */  cmp     %ebp,%edx\n  /* 04e */  jne     .L40\n  /* 050 */  mov     0x4c(%ebx),%edx\n  /* 053 */  test    %edx,%edx\n  /* 055 */  je      .L70\n  /* 057 */  mov     %esi,%edx\n.L59:\n  /* 059 */  lea     0x1(%edx),%esi\n  /* 05c */  cmp     %eax,%esi\n  /* 05e */  jl      .L20\n.L60:\n  /* 060 */  add     $0x2c,%esp\n  /* 063 */  mov     %edi,%eax\n  /* 065 */  pop     %ebx\n  /* 066 */  pop     %esi\n  /* 067 */  pop     %edi\n  /* 068 */  pop     %ebp\n  /* 069 */  ret\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  mov     0x54(%ebx),%edx\n  /* 073 */  mov     (%edx),%edx\n  /* 075 */  testb   $0x4,0x10(%edx)\n  /* 079 */  je      .L18c\n  /* 07f */  mov     0x30(%edx),%ebp\n  /* 082 */  cmp     %ebx,%ebp\n  /* 084 */  je      .L184\n.L8a:\n  /* 08a */  mov     0x50(%ebp),%ecx\n  /* 08d */  mov     %ecx,0x1c(%esp)\n  /* 091 */  test    %ecx,%ecx\n  /* 093 */  jle     .L16b\n  /* 099 */  mov     0x54(%ebp),%ecx\n  /* 09c */  xor     %edx,%edx\n.L9e:\n  /* 09e */  mov     (%ecx,%edx,4),%edi\n  /* 0a1 */  mov     0x34(%edi),%edi\n  /* 0a4 */  cmp     %ebx,%edi\n  /* 0a6 */  je      .L177\n  /* 0ac */  movl    $0x2c,(%esp)\n  /* 0b3 */  mov     $0x33,%edx\n  /* 0b8 */  xor     %eax,%eax\n  /* 0ba */  mov     %edx,0x4(%esp)\n  /* 0be */  mov     %eax,0x8(%esp)\n  /* 0c2 */  call    Z_Malloc\n  /* 0c7 */  mov     %eax,(%esp)\n  /* 0ca */  mov     %eax,0x1c(%esp)\n  /* 0ce */  call    P_AddThinker\n  /* 0d3 */  mov     0x1c(%esp),%eax\n  /* 0d7 */  mov     0x8(%edi),%ecx\n  /* 0da */  mov     (%edi),%edx\n  /* 0dc */  mov     %eax,0x4c(%ebp)\n  /* 0df */  mov     %ebp,0x14(%eax)\n  /* 0e2 */  mov     $0x33,%ebp\n  /* 0e7 */  mov     %cx,0x20(%eax)\n  /* 0eb */  xor     %ecx,%ecx\n  /* 0ed */  mov     %edx,0x24(%eax)\n  /* 0f0 */  movl    $T_MoveFloor,0x8(%eax)\n  /* 0f7 */  movl    $0xb,0xc(%eax)\n  /* 0fe */  movl    $0x0,0x10(%eax)\n  /* 105 */  movl    $0x1,0x18(%eax)\n  /* 10c */  movl    $0x8000,0x28(%eax)\n  /* 113 */  movl    $0x0,0x1c(%eax)\n  /* 11a */  mov     %ecx,0x8(%esp)\n  /* 11e */  mov     %ebp,0x4(%esp)\n  /* 122 */  movl    $0x2c,(%esp)\n  /* 129 */  call    Z_Malloc\n  /* 12e */  mov     %eax,(%esp)\n  /* 131 */  mov     %eax,%ebp\n  /* 133 */  call    P_AddThinker\n  /* 138 */  mov     (%edi),%eax\n  /* 13a */  mov     %ebp,0x4c(%ebx)\n  /* 13d */  movl    $T_MoveFloor,0x8(%ebp)\n  /* 144 */  movl    $0x0,0xc(%ebp)\n  /* 14b */  mov     %eax,0x24(%ebp)\n  /* 14e */  mov     numsectors,%eax\n  /* 153 */  movl    $0x0,0x10(%ebp)\n  /* 15a */  movl    $0xffffffff,0x18(%ebp)\n  /* 161 */  mov     %ebx,0x14(%ebp)\n  /* 164 */  movl    $0x8000,0x28(%ebp)\n.L16b:\n  /* 16b */  mov     $0x1,%edi\n  /* 170 */  mov     %esi,%edx\n  /* 172 */  jmp     .L59\n.L177:\n  /* 177 */  inc     %edx\n  /* 178 */  cmp     %edx,0x1c(%esp)\n  /* 17c */  jne     .L9e\n  /* 182 */  jmp     .L16b\n.L184:\n  /* 184 */  mov     0x34(%edx),%ebp\n  /* 187 */  jmp     .L8a\n.L18c:\n  /* 18c */  mov     0x50,%eax\n  /* 191 */  ud2\n","c":"/* candidate for EV_DoDonut (p_spec.c, 403 bytes) */\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_argv.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nint P_FindSectorFromLineTag ( line_t* line, int start )\n{\n    int i;\n    for (i = start + 1; i < numsectors; i++)\n        if (sectors[i].tag == line->tag)\n            return i;\n    return -1;\n}\n\nsector_t* getNextSector ( line_t* line, sector_t* sec )\n{\n    if (!(line->flags & ML_TWOSIDED))\n\treturn NULL;\n\n    if (line->frontsector == sec)\n\treturn line->backsector;\n\n    return line->frontsector;\n}\n\nint EV_DoDonut(line_t* line)\n{\n    sector_t* s1;\n    sector_t* s2;\n    sector_t* s3;\n    int secnum;\n    int rtn;\n    int i;\n    floormove_t* floor;\n\n    secnum = -1;\n    rtn = 0;\n    while ((secnum = P_FindSectorFromLineTag(line,secnum)) >= 0)\n    {\n\ts1 = &sectors[secnum];\n\tif (s1->specialdata)\n\t    continue;\n\trtn = 1;\n\ts2 = getNextSector(s1->lines[0],s1);\n\tfor (i = 0;i < s2->linecount;i++)\n\t{\n\t    if ((!s2->lines[i]->flags & ML_TWOSIDED) ||\n\t\t(s2->lines[i]->backsector == s1))\n\t\tcontinue;\n\t    s3 = s2->lines[i]->backsector;\n\n\t    floor = Z_Malloc (sizeof(*floor), PU_LEVSPEC, 0);\n\t    P_AddThinker (&floor->thinker);\n\t    s2->specialdata = floor;\n\t    floor->thinker.function.acp1 = (actionf_p1) T_MoveFloor;\n\t    floor->type = donutRaise;\n\t    floor->crush = false;\n\t    floor->direction = 1;\n\t    floor->sector = s2;\n\t    floor->speed = FLOORSPEED / 2;\n\t    floor->texture = s3->floorpic;\n\t    floor->newspecial = 0;\n\t    floor->floordestheight = s3->floorheight;\n\n\t    floor = Z_Malloc (sizeof(*floor), PU_LEVSPEC, 0);\n\t    P_AddThinker (&floor->thinker);\n\t    s1->specialdata = floor;\n\t    floor->thinker.function.acp1 = (actionf_p1) T_MoveFloor;\n\t    floor->type = lowerFloor;\n\t    floor->crush = false;\n\t    floor->direction = -1;\n\t    floor->sector = s1;\n\t    floor->speed = FLOORSPEED / 2;\n\t    floor->floordestheight = s3->floorheight;\n\t    break;\n\t}\n    }\n    return rtn;\n}\n","size":403,"score":100,"agent":"kuncc/2","pid":3,"session":575,"ts":1791743544703}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":635,"symbol":"V_DrawPatchFlipped","file":"v_video.c","asm":"# V_DrawPatchFlipped  (TU v_video.c, section .text, 400 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_DrawPatchFlipped:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x5c(%esp),%edi\n  /* 00b */  mov     0x54(%esp),%ebx\n  /* 00f */  mov     0x50(%esp),%esi\n  /* 013 */  mov     0x58(%esp),%ebp\n  /* 017 */  movswl  0x6(%edi),%eax\n  /* 01b */  sub     %eax,%ebx\n  /* 01d */  movswl  0x4(%edi),%eax\n  /* 021 */  sub     %eax,%esi\n  /* 023 */  js      .L4d\n  /* 025 */  movswl  (%edi),%edx\n  /* 028 */  lea     (%edx,%esi,1),%eax\n  /* 02b */  cmp     $0x140,%eax\n  /* 030 */  jg      .L4d\n  /* 032 */  mov     %ebx,%eax\n  /* 034 */  shr     $0x1f,%eax\n  /* 037 */  test    %al,%al\n  /* 039 */  jne     .L4d\n  /* 03b */  movswl  0x2(%edi),%eax\n  /* 03f */  add     %ebx,%eax\n  /* 041 */  cmp     $0xc8,%eax\n  /* 046 */  jg      .L4d\n  /* 048 */  cmp     $0x4,%ebp\n  /* 04b */  jbe     .L83\n.L4d:\n  /* 04d */  mov     stderr,%eax\n  /* 052 */  mov     $\"Patch origin %d,%d exceeds LFB\\n\",%edx\n  /* 057 */  mov     $0x2,%ecx\n  /* 05c */  mov     %edx,0x8(%esp)\n  /* 060 */  mov     %ecx,0x4(%esp)\n  /* 064 */  mov     %ebx,0x10(%esp)\n  /* 068 */  mov     %esi,0xc(%esp)\n  /* 06c */  mov     %eax,(%esp)\n  /* 06f */  call    __fprintf_chk\n  /* 074 */  movl    $\"Bad V_DrawPatch in V_DrawPatchFlipped\",(%esp)\n  /* 07b */  call    I_Error\n  /* 080 */  movswl  (%edi),%edx\n.L83:\n  /* 083 */  test    %ebp,%ebp\n  /* 085 */  je      .L144\n.L8b:\n  /* 08b */  test    %edx,%edx\n  /* 08d */  jle     .L13c\n  /* 093 */  lea     (%ebx,%ebx,4),%eax\n  /* 096 */  shl     $0x6,%eax\n  /* 099 */  add     %eax,%esi\n  /* 09b */  mov     screens(,%ebp,4),%eax\n  /* 0a2 */  lea     (%edi,%edx,4),%ebp\n  /* 0a5 */  add     %eax,%esi\n  /* 0a7 */  nop\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     0x4(%ebp),%ecx\n  /* 0b3 */  add     %edi,%ecx\n  /* 0b5 */  mov     %ecx,0x28(%esp)\n  /* 0b9 */  movzbl  (%ecx),%ebx\n  /* 0bc */  cmp     $0xff,%bl\n  /* 0bf */  je      .L130\n  /* 0c1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     0x28(%esp),%ecx\n  /* 0d4 */  movzbl  0x1(%ecx),%edx\n  /* 0d8 */  test    %dl,%dl\n  /* 0da */  je      .L11c\n  /* 0dc */  lea     (%ebx,%ebx,4),%ebx\n  /* 0df */  shl     $0x6,%ebx\n  /* 0e2 */  lea     0x3(%ecx),%eax\n  /* 0e5 */  add     %esi,%ebx\n  /* 0e7 */  lea     0x3(%ecx,%edx,1),%edx\n  /* 0eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0f0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  movzbl  (%eax),%ecx\n  /* 103 */  inc     %eax\n  /* 104 */  add     $0x140,%ebx\n  /* 10a */  mov     %cl,-0x140(%ebx)\n  /* 110 */  cmp     %edx,%eax\n  /* 112 */  jne     .L100\n  /* 114 */  mov     0x28(%esp),%eax\n  /* 118 */  movzbl  0x1(%eax),%edx\n.L11c:\n  /* 11c */  mov     0x28(%esp),%eax\n  /* 120 */  lea     0x4(%eax,%edx,1),%eax\n  /* 124 */  mov     %eax,0x28(%esp)\n  /* 128 */  movzbl  (%eax),%ebx\n  /* 12b */  cmp     $0xff,%bl\n  /* 12e */  jne     .Ld0\n.L130:\n  /* 130 */  sub     $0x4,%ebp\n  /* 133 */  inc     %esi\n  /* 134 */  cmp     %ebp,%edi\n  /* 136 */  jne     .Lb0\n.L13c:\n  /* 13c */  add     $0x3c,%esp\n  /* 13f */  pop     %ebx\n  /* 140 */  pop     %esi\n  /* 141 */  pop     %edi\n  /* 142 */  pop     %ebp\n  /* 143 */  ret\n.L144:\n  /* 144 */  mov     %edx,0x2c(%esp)\n  /* 148 */  movswl  0x2(%edi),%eax\n  /* 14c */  mov     %ebx,0x8(%esp)\n  /* 150 */  mov     %esi,0x4(%esp)\n  /* 154 */  movl    $dirtybox,(%esp)\n  /* 15b */  mov     %eax,0x28(%esp)\n  /* 15f */  call    M_AddToBox\n  /* 164 */  mov     0x28(%esp),%eax\n  /* 168 */  movl    $dirtybox,(%esp)\n  /* 16f */  mov     0x2c(%esp),%edx\n  /* 173 */  lea     -0x1(%eax,%ebx,1),%eax\n  /* 177 */  mov     %eax,0x8(%esp)\n  /* 17b */  lea     -0x1(%esi,%edx,1),%eax\n  /* 17f */  mov     %eax,0x4(%esp)\n  /* 183 */  call    M_AddToBox\n  /* 188 */  movswl  (%edi),%edx\n  /* 18b */  jmp     .L8b\n","c":"#include \"i_system.h\"\n#include \"r_local.h\"\n#include \"doomdef.h\"\n#include \"doomdata.h\"\n#include \"m_bbox.h\"\n#include \"m_swap.h\"\n#include \"v_video.h\"\n\nint dirtybox[4];\n\nvoid V_MarkRect ( int x, int y, int width, int height )\n{\n    M_AddToBox (dirtybox, x, y);\n    M_AddToBox (dirtybox, x+width-1, y+height-1);\n}\n\nvoid V_DrawPatchFlipped ( int x, int y, int scrn, patch_t* patch )\n{\n    int count, col;\n    column_t* column;\n    byte* desttop;\n    byte* dest;\n    byte* source;\n    int w;\n\n    y -= SHORT(patch->topoffset);\n    x -= SHORT(patch->leftoffset);\n\n    if (x<0 || x+SHORT(patch->width) > SCREENWIDTH || y<0 || y+SHORT(patch->height) > SCREENHEIGHT || (unsigned)scrn>4)\n    {\n      fprintf( stderr, \"Patch origin %d,%d exceeds LFB\\n\", x, y );\n      I_Error (\"Bad V_DrawPatch in V_DrawPatchFlipped\");\n    }\n\n    if (!scrn)\n\tV_MarkRect (x, y, SHORT(patch->width), SHORT(patch->height));\n\n    col = 0;\n    desttop = screens[scrn]+y*SCREENWIDTH+x;\n    w = SHORT(patch->width);\n\n    for ( ; col<w ; x++, col++, desttop++)\n    {\n\tcolumn = (column_t *)((byte *)patch + LONG(patch->columnofs[w-1-col]));\n\twhile (column->topdelta != 0xff )\n\t{\n\t    source = (byte *)column + 3;\n\t    dest = desttop + column->topdelta*SCREENWIDTH;\n\t    count = column->length;\n\t    while (count--)\n\t    {\n\t\t*dest = *source++;\n\t\tdest += SCREENWIDTH;\n\t    }\n\t    column = (column_t *)(  (byte *)column + column->length + 4 );\n\t}\n    }\n}\n","size":400,"score":100,"agent":"kuncc/3","pid":4,"session":573,"ts":1791743546169}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":633,"symbol":"V_CopyRect","file":"v_video.c","asm":"# V_CopyRect  (TU v_video.c, section .text, 406 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_CopyRect:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x54(%esp),%esi\n  /* 00b */  mov     0x58(%esp),%edi\n  /* 00f */  mov     0x44(%esp),%ecx\n  /* 013 */  mov     0x4c(%esp),%ebp\n  /* 017 */  mov     %esi,%edx\n  /* 019 */  mov     0x50(%esp),%ebx\n  /* 01d */  or      %edi,%edx\n  /* 01f */  or      %ecx,%edx\n  /* 021 */  or      0x40(%esp),%edx\n  /* 025 */  lea     0x0(%ebp,%esi,1),%eax\n  /* 029 */  mov     %eax,0x18(%esp)\n  /* 02d */  lea     (%ebx,%edi,1),%eax\n  /* 030 */  mov     %eax,0x1c(%esp)\n  /* 034 */  js      .L48\n  /* 036 */  mov     0x40(%esp),%edx\n  /* 03a */  add     %ebp,%edx\n  /* 03c */  cmp     $0x140,%edx\n  /* 042 */  jle     .L150\n.L48:\n  /* 048 */  movl    $\"Bad V_CopyRect\",(%esp)\n  /* 04f */  call    I_Error\n.L54:\n  /* 054 */  mov     %edi,0x8(%esp)\n  /* 058 */  mov     %esi,0x4(%esp)\n  /* 05c */  movl    $dirtybox,(%esp)\n  /* 063 */  call    M_AddToBox\n  /* 068 */  mov     0x1c(%esp),%edx\n  /* 06c */  movl    $dirtybox,(%esp)\n  /* 073 */  dec     %edx\n  /* 074 */  mov     %edx,0x8(%esp)\n  /* 078 */  mov     0x18(%esp),%edx\n  /* 07c */  dec     %edx\n  /* 07d */  mov     %edx,0x4(%esp)\n  /* 081 */  call    M_AddToBox\n  /* 086 */  test    %ebx,%ebx\n  /* 088 */  jle     .L118\n  /* 08e */  mov     %ebx,0x50(%esp)\n  /* 092 */  mov     0x44(%esp),%eax\n  /* 096 */  lea     (%eax,%eax,4),%edx\n  /* 099 */  mov     0x40(%esp),%eax\n  /* 09d */  shl     $0x6,%edx\n  /* 0a0 */  add     %eax,%edx\n  /* 0a2 */  mov     0x48(%esp),%eax\n  /* 0a6 */  mov     screens(,%eax,4),%ecx\n  /* 0ad */  lea     (%edi,%edi,4),%eax\n  /* 0b0 */  shl     $0x6,%eax\n  /* 0b3 */  add     %esi,%eax\n  /* 0b5 */  add     %ecx,%edx\n  /* 0b7 */  mov     0x5c(%esp),%ecx\n  /* 0bb */  mov     screens(,%ecx,4),%esi\n  /* 0c2 */  add     %esi,%eax\n  /* 0c4 */  jmp     .Le3\n  /* 0c6 */  xchg    %ax,%ax\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 0d2 */  add     $0x140,%edx\n  /* 0d8 */  add     $0x140,%eax\n  /* 0dd */  decl    0x50(%esp)\n  /* 0e1 */  je      .L118\n.Le3:\n  /* 0e3 */  cmp     $0x8,%ebp\n  /* 0e6 */  mov     %ebp,%ecx\n  /* 0e8 */  mov     %eax,%edi\n  /* 0ea */  mov     %edx,%esi\n  /* 0ec */  jb      .Ld0\n  /* 0ee */  test    $0x1,%al\n  /* 0f0 */  jne     .L138\n.Lf2:\n  /* 0f2 */  test    $0x2,%edi\n  /* 0f8 */  jne     .L120\n.Lfa:\n  /* 0fa */  test    $0x4,%edi\n  /* 100 */  je      .Ld0\n  /* 102 */  mov     (%esi),%ebx\n  /* 104 */  add     $0x4,%edi\n  /* 107 */  add     $0x4,%esi\n  /* 10a */  sub     $0x4,%ecx\n  /* 10d */  mov     %ebx,-0x4(%edi)\n  /* 110 */  jmp     .Ld0\n  /* 112 */  lea     0x0(%esi),%esi\n.L118:\n  /* 118 */  add     $0x2c,%esp\n  /* 11b */  pop     %ebx\n  /* 11c */  pop     %esi\n  /* 11d */  pop     %edi\n  /* 11e */  pop     %ebp\n  /* 11f */  ret\n.L120:\n  /* 120 */  movzwl  (%esi),%ebx\n  /* 123 */  add     $0x2,%edi\n  /* 126 */  add     $0x2,%esi\n  /* 129 */  sub     $0x2,%ecx\n  /* 12c */  mov     %bx,-0x2(%edi)\n  /* 130 */  jmp     .Lfa\n  /* 132 */  lea     0x0(%esi),%esi\n.L138:\n  /* 138 */  movzbl  (%edx),%ecx\n  /* 13b */  lea     0x1(%eax),%edi\n  /* 13e */  lea     0x1(%edx),%esi\n  /* 141 */  mov     %cl,(%eax)\n  /* 143 */  lea     -0x1(%ebp),%ecx\n  /* 146 */  jmp     .Lf2\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  mov     0x44(%esp),%edx\n  /* 154 */  add     %ebx,%edx\n  /* 156 */  cmp     $0xc8,%edx\n  /* 15c */  jg      .L48\n  /* 162 */  cmpl    $0x140,0x18(%esp)\n  /* 16a */  jg      .L48\n  /* 170 */  cmp     $0xc8,%eax\n  /* 175 */  jg      .L48\n  /* 17b */  cmpl    $0x4,0x48(%esp)\n  /* 180 */  ja      .L48\n  /* 186 */  cmpl    $0x4,0x5c(%esp)\n  /* 18b */  jbe     .L54\n  /* 191 */  jmp     .L48\n","c":"#include \"i_system.h\"\n#include \"r_local.h\"\n#include \"doomdef.h\"\n#include \"doomdata.h\"\n#include \"m_bbox.h\"\n#include \"m_swap.h\"\n#include \"v_video.h\"\n\nint dirtybox[4];\nbyte* screens[5];\n\nvoid V_MarkRect ( int x, int y, int width, int height )\n{\n    M_AddToBox (dirtybox, x, y);\n    M_AddToBox (dirtybox, x+width-1, y+height-1);\n}\n\nvoid V_CopyRect ( int srcx, int srcy, int srcscrn, int width, int height, int destx, int desty, int destscrn )\n{\n    byte *src;\n    byte *dest;\n\n    if (srcx<0 || srcx+width > SCREENWIDTH || srcy<0 || srcy+height > SCREENHEIGHT\n        || destx<0 || destx+width > SCREENWIDTH || desty<0 || desty+height > SCREENHEIGHT\n        || (unsigned)srcscrn>4 || (unsigned)destscrn>4)\n        I_Error (\"Bad V_CopyRect\");\n\n    V_MarkRect (destx, desty, width, height);\n\n    src = screens[srcscrn]+SCREENWIDTH*srcy+srcx;\n    dest = screens[destscrn]+SCREENWIDTH*desty+destx;\n\n    for ( ; height>0 ; height--)\n    {\n        memcpy (dest, src, width);\n        src += SCREENWIDTH;\n        dest += SCREENWIDTH;\n    }\n}\n","size":406,"score":100,"agent":"kuncc/0","pid":1,"session":577,"ts":1791743549337}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":520,"symbol":"R_GenerateComposite","file":"r_data.c","asm":"# R_GenerateComposite  (TU r_data.c, section .text, 405 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_GenerateComposite:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  mov     $0x1,%esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x3c,%esp\n  /* 00c */  mov     0x50(%esp),%eax\n  /* 010 */  lea     0x0(,%eax,4),%ebx\n  /* 017 */  mov     textures,%eax\n  /* 01c */  mov     (%eax,%ebx,1),%edi\n  /* 01f */  mov     %esi,0x4(%esp)\n  /* 023 */  mov     texturecomposite,%eax\n  /* 028 */  mov     %edi,0x18(%esp)\n  /* 02c */  add     %ebx,%eax\n  /* 02e */  mov     %eax,0x8(%esp)\n  /* 032 */  mov     texturecompositesize,%eax\n  /* 037 */  mov     (%eax,%ebx,1),%eax\n  /* 03a */  mov     %eax,(%esp)\n  /* 03d */  call    Z_Malloc\n  /* 042 */  cmpw    $0x0,0xc(%edi)\n  /* 047 */  mov     %eax,0x20(%esp)\n  /* 04b */  jle     .L156\n  /* 051 */  mov     texturecolumnlump,%eax\n  /* 056 */  lea     0x10(%edi),%edx\n  /* 059 */  mov     (%eax,%ebx,1),%eax\n  /* 05c */  mov     %eax,0x28(%esp)\n  /* 060 */  mov     texturecolumnofs,%eax\n  /* 065 */  mov     (%eax,%ebx,1),%eax\n  /* 068 */  xor     %ebx,%ebx\n  /* 06a */  mov     %ebx,0x24(%esp)\n  /* 06e */  mov     %eax,0x2c(%esp)\n  /* 072 */  lea     0x0(%esi),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %edx,0x14(%esp)\n  /* 084 */  mov     $0x65,%ecx\n  /* 089 */  xor     %edi,%edi\n  /* 08b */  mov     %ecx,0x4(%esp)\n  /* 08f */  mov     0x8(%edx),%eax\n  /* 092 */  mov     %eax,(%esp)\n  /* 095 */  call    W_CacheLumpNum\n  /* 09a */  mov     0x14(%esp),%edx\n  /* 09e */  mov     0x18(%esp),%esi\n  /* 0a2 */  mov     (%edx),%ebp\n  /* 0a4 */  movswl  0x8(%esi),%ebx\n  /* 0a8 */  mov     %eax,%ecx\n  /* 0aa */  movswl  (%eax),%eax\n  /* 0ad */  test    %ebp,%ebp\n  /* 0af */  cmovns  %ebp,%edi\n  /* 0b2 */  add     %ebp,%eax\n  /* 0b4 */  cmp     %ebx,%eax\n  /* 0b6 */  cmovg   %ebx,%eax\n  /* 0b9 */  cmp     %edi,%eax\n  /* 0bb */  jle     .L13d\n  /* 0c1 */  lea     (%edi,%edi,1),%esi\n  /* 0c4 */  mov     0x28(%esp),%ebx\n  /* 0c8 */  mov     %ecx,0x1c(%esp)\n  /* 0cc */  lea     0x8(%ecx,%edi,4),%edi\n  /* 0d0 */  shl     $0x2,%ebp\n  /* 0d3 */  sub     %ebp,%edi\n  /* 0d5 */  mov     0x2c(%esp),%ebp\n  /* 0d9 */  add     %esi,%ebx\n  /* 0db */  add     %ebp,%esi\n  /* 0dd */  mov     0x28(%esp),%ebp\n  /* 0e1 */  lea     0x0(%ebp,%eax,2),%ebp\n  /* 0e5 */  mov     %ebp,%ecx\n  /* 0e7 */  mov     %edx,%ebp\n  /* 0e9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  testb   $0x80,0x1(%ebx)\n  /* 0f4 */  je      .L12e\n  /* 0f6 */  mov     %ecx,0x14(%esp)\n  /* 0fa */  mov     0x18(%esp),%eax\n  /* 0fe */  mov     0x20(%esp),%ecx\n  /* 102 */  movswl  0xa(%eax),%eax\n  /* 106 */  mov     %eax,0xc(%esp)\n  /* 10a */  mov     0x4(%ebp),%eax\n  /* 10d */  mov     %eax,0x8(%esp)\n  /* 111 */  movzwl  (%esi),%eax\n  /* 114 */  add     %ecx,%eax\n  /* 116 */  mov     %eax,0x4(%esp)\n  /* 11a */  mov     0x1c(%esp),%eax\n  /* 11e */  mov     (%edi),%edx\n  /* 120 */  add     %edx,%eax\n  /* 122 */  mov     %eax,(%esp)\n  /* 125 */  call    R_DrawColumnInCache\n  /* 12a */  mov     0x14(%esp),%ecx\n.L12e:\n  /* 12e */  add     $0x2,%ebx\n  /* 131 */  add     $0x4,%edi\n  /* 134 */  add     $0x2,%esi\n  /* 137 */  cmp     %ecx,%ebx\n  /* 139 */  jne     .Lf0\n  /* 13b */  mov     %ebp,%edx\n.L13d:\n  /* 13d */  mov     0x18(%esp),%eax\n  /* 141 */  add     $0xc,%edx\n  /* 144 */  incl    0x24(%esp)\n  /* 148 */  movswl  0xc(%eax),%eax\n  /* 14c */  cmp     0x24(%esp),%eax\n  /* 150 */  jg      .L80\n.L156:\n  /* 156 */  mov     0x20(%esp),%eax\n  /* 15a */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 161 */  je      .L178\n  /* 163 */  movl    $\"Z_CT at r_data.c:%i\",(%esp)\n  /* 16a */  mov     $0x120,%edx\n  /* 16f */  mov     %edx,0x4(%esp)\n  /* 173 */  call    I_Error\n.L178:\n  /* 178 */  mov     $0x65,%eax\n  /* 17d */  mov     %eax,0x4(%esp)\n  /* 181 */  mov     0x20(%esp),%eax\n  /* 185 */  mov     %eax,(%esp)\n  /* 188 */  call    Z_ChangeTag2\n  /* 18d */  add     $0x3c,%esp\n  /* 190 */  pop     %ebx\n  /* 191 */  pop     %esi\n  /* 192 */  pop     %edi\n  /* 193 */  pop     %ebp\n  /* 194 */  ret\n","c":"#include <alloca.h>\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n#include \"r_sky.h\"\n#include \"r_data.h\"\n\ntypedef struct { int originx; int originy; int patch; } texpatch_t;\ntypedef struct { char name[8]; short width; short height; short patchcount; texpatch_t patches[1]; } texture_t;\ntexture_t** textures;\nbyte** texturecomposite;\nint* texturecompositesize;\nshort** texturecolumnlump;\nunsigned short** texturecolumnofs;\n\nvoid R_GenerateComposite(int texnum)\n{\n    byte* block;\n    texture_t* texture;\n    texpatch_t* patch;\n    patch_t* realpatch;\n    int x, x1, x2, i;\n    column_t* patchcol;\n    short* collump;\n    unsigned short* colofs;\n\n    texture = textures[texnum];\n    block = Z_Malloc(texturecompositesize[texnum], PU_STATIC, &texturecomposite[texnum]);\n    collump = texturecolumnlump[texnum];\n    colofs = texturecolumnofs[texnum];\n    patch = texture->patches;\n    for (i = 0; i < texture->patchcount; i++, patch++)\n    {\n        realpatch = W_CacheLumpNum(patch->patch, PU_CACHE);\n        x1 = patch->originx;\n        x2 = x1 + SHORT(realpatch->width);\n        if (x1 < 0) x = 0; else x = x1;\n        if (x2 > texture->width) x2 = texture->width;\n        for (; x < x2; x++)\n        {\n            if (collump[x] >= 0) continue;\n            patchcol = (column_t *)((byte *)realpatch + LONG(realpatch->columnofs[x-x1]));\n            R_DrawColumnInCache(patchcol, block + colofs[x], patch->originy, texture->height);\n        }\n    }\n#line 288\n    Z_ChangeTag(block, PU_CACHE);\n}\n","size":405,"score":100,"agent":"kuncc/5","pid":6,"session":576,"ts":1791743551045}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":562,"symbol":"R_ClearPlanes","file":"r_plane.c","asm":"# R_ClearPlanes  (TU r_plane.c, section .text, 391 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ClearPlanes:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %edi,0x18(%esp)\n  /* 007 */  mov     viewwidth,%edx\n  /* 00d */  test    %edx,%edx\n  /* 00f */  jle     .L77\n  /* 011 */  add     %edx,%edx\n  /* 013 */  mov     viewheight,%ecx\n  /* 019 */  mov     $floorclip,%eax\n  /* 01e */  lea     floorclip(%edx),%edi\n  /* 024 */  test    $0x2,%dl\n  /* 027 */  je      .L40\n  /* 029 */  mov     %cx,floorclip\n  /* 030 */  mov     $floorclip+0x2,%eax\n  /* 035 */  cmp     %edi,%eax\n  /* 037 */  je      .L4e\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %cx,(%eax)\n  /* 043 */  add     $0x4,%eax\n  /* 046 */  mov     %cx,-0x2(%eax)\n  /* 04a */  cmp     %edi,%eax\n  /* 04c */  jne     .L40\n.L4e:\n  /* 04e */  cmp     $0x8,%edx\n  /* 051 */  mov     $ceilingclip,%edi\n  /* 056 */  jae     .L140\n.L5c:\n  /* 05c */  test    $0x4,%dl\n  /* 05f */  jne     .L128\n  /* 065 */  test    $0x2,%dl\n  /* 068 */  jne     .L110\n.L6e:\n  /* 06e */  test    $0x1,%dl\n  /* 071 */  jne     .L100\n.L77:\n  /* 077 */  mov     $openings,%eax\n  /* 07c */  mov     $visplanes,%edi\n  /* 081 */  mov     %eax,lastopening\n  /* 086 */  xor     %eax,%eax\n  /* 088 */  mov     %edi,lastvisplane\n.L8e:\n  /* 08e */  xor     %edx,%edx\n  /* 090 */  xor     %ecx,%ecx\n  /* 092 */  mov     %edx,cachedheight(%eax)\n  /* 098 */  add     $0x8,%eax\n  /* 09b */  mov     %ecx,cachedheight-0x4(%eax)\n  /* 0a1 */  cmp     $0x320,%eax\n  /* 0a6 */  jb      .L8e\n  /* 0a8 */  mov     viewangle,%eax\n  /* 0ad */  lea     -0x40000000(%eax),%edi\n  /* 0b3 */  mov     centerxfrac,%eax\n  /* 0b8 */  shr     $0x13,%edi\n  /* 0bb */  mov     %eax,0x4(%esp)\n  /* 0bf */  mov     finecosine,%eax\n  /* 0c4 */  mov     (%eax,%edi,4),%eax\n  /* 0c7 */  mov     %eax,(%esp)\n  /* 0ca */  call    FixedDiv\n  /* 0cf */  mov     %eax,basexscale\n  /* 0d4 */  mov     centerxfrac,%eax\n  /* 0d9 */  mov     %eax,0x4(%esp)\n  /* 0dd */  mov     finesine(,%edi,4),%eax\n  /* 0e4 */  mov     %eax,(%esp)\n  /* 0e7 */  call    FixedDiv\n  /* 0ec */  mov     0x18(%esp),%edi\n  /* 0f0 */  neg     %eax\n  /* 0f2 */  mov     %eax,baseyscale\n  /* 0f7 */  add     $0x1c,%esp\n  /* 0fa */  ret\n  /* 0fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  movb    $0xff,(%edi)\n  /* 103 */  jmp     .L77\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  movw    $0xffff,(%edi)\n  /* 115 */  add     $0x2,%edi\n  /* 118 */  test    $0x1,%dl\n  /* 11b */  je      .L77\n  /* 121 */  jmp     .L100\n  /* 123 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L128:\n  /* 128 */  movl    $0xffffffff,(%edi)\n  /* 12e */  add     $0x4,%edi\n  /* 131 */  test    $0x2,%dl\n  /* 134 */  je      .L6e\n  /* 13a */  jmp     .L110\n  /* 13c */  lea     0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  test    $0x2,%edi\n  /* 146 */  jne     .L164\n.L148:\n  /* 148 */  test    $0x4,%edi\n  /* 14e */  jne     .L179\n.L150:\n  /* 150 */  mov     %edx,%ecx\n  /* 152 */  mov     $0xffffffff,%eax\n  /* 157 */  shr     $0x2,%ecx\n  /* 15a */  and     $0x3,%edx\n  /* 15d */  rep stos %eax,%es:(%edi)\n  /* 15f */  jmp     .L5c\n.L164:\n  /* 164 */  mov     $0xffffffff,%eax\n  /* 169 */  mov     $ceilingclip+0x2,%edi\n  /* 16e */  mov     %ax,ceilingclip\n  /* 174 */  sub     $0x2,%edx\n  /* 177 */  jmp     .L148\n.L179:\n  /* 179 */  movl    $0xffffffff,(%edi)\n  /* 17f */  sub     $0x4,%edx\n  /* 182 */  add     $0x4,%edi\n  /* 185 */  jmp     .L150\n","c":"/* candidate for R_ClearPlanes (r_plane.c, 391 bytes) */\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\n#define MAXVISPLANES\t128\n#define MAXOPENINGS\tSCREENWIDTH*64\n\nplanefunction_t\t\tfloorfunc;\nplanefunction_t\t\tceilingfunc;\n\nvisplane_t\t\tvisplanes[MAXVISPLANES];\nvisplane_t*\t\tlastvisplane;\nvisplane_t*\t\tfloorplane;\nvisplane_t*\t\tceilingplane;\n\nshort\t\t\topenings[MAXOPENINGS];\nshort*\t\t\tlastopening;\n\nshort\t\t\tfloorclip[SCREENWIDTH];\nshort\t\t\tceilingclip[SCREENWIDTH];\n\nint\t\t\tspanstart[SCREENHEIGHT];\nint\t\t\tspanstop[SCREENHEIGHT];\n\nlighttable_t**\t\tplanezlight;\nfixed_t\t\t\tplaneheight;\n\nfixed_t\t\t\tyslope[SCREENHEIGHT];\nfixed_t\t\t\tdistscale[SCREENWIDTH];\nfixed_t\t\t\tbasexscale;\nfixed_t\t\t\tbaseyscale;\n\nfixed_t\t\t\tcachedheight[SCREENHEIGHT];\nfixed_t\t\t\tcacheddistance[SCREENHEIGHT];\nfixed_t\t\t\tcachedxstep[SCREENHEIGHT];\nfixed_t\t\t\tcachedystep[SCREENHEIGHT];\n\nvoid R_ClearPlanes (void)\n{\n    angle_t angle;\n    int i;\n\n    for (i=0 ; i<viewwidth ; i++)\n    {\n\tfloorclip[i] = viewheight;\n\tceilingclip[i] = -1;\n    }\n\n    lastvisplane = visplanes;\n    lastopening = openings;\n\n    memset (cachedheight, 0, sizeof(cachedheight));\n\n    angle = (viewangle-ANG90)>>ANGLETOFINESHIFT;\n\n    basexscale = FixedDiv (finecosine[angle],centerxfrac);\n    baseyscale = - FixedDiv (finesine[angle],centerxfrac);\n}\n","size":391,"score":100,"agent":"kuncc/4","pid":5,"session":571,"ts":1791743554461}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":110,"symbol":"G_CheckDemoStatus","file":"g_game.c","asm":"# G_CheckDemoStatus  (TU g_game.c, section .text, 394 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_CheckDemoStatus:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     timingdemo,%ecx\n  /* 009 */  test    %ecx,%ecx\n  /* 00b */  jne     .L130\n.L11:\n  /* 011 */  mov     demoplayback,%edx\n  /* 017 */  test    %edx,%edx\n  /* 019 */  jne     .La0\n  /* 01f */  mov     demorecording,%ecx\n  /* 025 */  test    %ecx,%ecx\n  /* 027 */  jne     .L30\n  /* 029 */  mov     %edx,%eax\n  /* 02b */  add     $0x2c,%esp\n  /* 02e */  ret\n  /* 02f */  nop\n.L30:\n  /* 030 */  mov     %edx,0x1c(%esp)\n  /* 034 */  mov     demo_p,%eax\n  /* 039 */  lea     0x1(%eax),%ecx\n  /* 03c */  mov     %ecx,demo_p\n  /* 042 */  movb    $0x80,(%eax)\n  /* 045 */  movl    $demoname,(%esp)\n  /* 04c */  mov     demobuffer,%ecx\n  /* 052 */  mov     demo_p,%eax\n  /* 057 */  mov     %ecx,0x4(%esp)\n  /* 05b */  sub     %ecx,%eax\n  /* 05d */  mov     %eax,0x8(%esp)\n  /* 061 */  call    M_WriteFile\n  /* 066 */  mov     demobuffer,%eax\n  /* 06b */  mov     %eax,(%esp)\n  /* 06e */  call    Z_Free\n  /* 073 */  mov     $demoname,%edx\n  /* 078 */  xor     %eax,%eax\n  /* 07a */  mov     %edx,0x4(%esp)\n  /* 07e */  movl    $\"Demo %s recorded\",(%esp)\n  /* 085 */  mov     %eax,demorecording\n  /* 08a */  call    I_Error\n  /* 08f */  mov     0x1c(%esp),%edx\n  /* 093 */  add     $0x2c,%esp\n  /* 096 */  mov     %edx,%eax\n  /* 098 */  ret\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     singledemo,%eax\n  /* 0a5 */  test    %eax,%eax\n  /* 0a7 */  jne     .L180\n.Lad:\n  /* 0ad */  mov     demobuffer,%eax\n  /* 0b2 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 0b9 */  jne     .L160\n.Lbf:\n  /* 0bf */  mov     %eax,(%esp)\n  /* 0c2 */  mov     $0x65,%edx\n  /* 0c7 */  mov     %edx,0x4(%esp)\n  /* 0cb */  call    Z_ChangeTag2\n  /* 0d0 */  xor     %eax,%eax\n  /* 0d2 */  xor     %ecx,%ecx\n  /* 0d4 */  mov     %eax,netdemo\n  /* 0d9 */  xor     %eax,%eax\n  /* 0db */  xor     %edx,%edx\n  /* 0dd */  mov     %eax,netgame\n  /* 0e2 */  xor     %eax,%eax\n  /* 0e4 */  mov     %eax,deathmatch\n  /* 0e9 */  xor     %eax,%eax\n  /* 0eb */  mov     %eax,playeringame+0xc\n  /* 0f0 */  xor     %eax,%eax\n  /* 0f2 */  mov     %eax,playeringame+0x8\n  /* 0f7 */  xor     %eax,%eax\n  /* 0f9 */  mov     %eax,fastparm\n  /* 0fe */  xor     %eax,%eax\n  /* 100 */  mov     %ecx,demoplayback\n  /* 106 */  xor     %ecx,%ecx\n  /* 108 */  mov     %eax,nomonsters\n  /* 10d */  xor     %eax,%eax\n  /* 10f */  mov     %edx,playeringame+0x4\n  /* 115 */  mov     %eax,consoleplayer\n  /* 11a */  mov     %ecx,respawnparm\n  /* 120 */  call    D_AdvanceDemo\n  /* 125 */  mov     $0x1,%edx\n  /* 12a */  add     $0x2c,%esp\n  /* 12d */  mov     %edx,%eax\n  /* 12f */  ret\n.L130:\n  /* 130 */  call    I_GetTime\n  /* 135 */  mov     starttime,%edx\n  /* 13b */  movl    $\"timed %i gametics in %i realtics\",(%esp)\n  /* 142 */  sub     %edx,%eax\n  /* 144 */  mov     %eax,0x8(%esp)\n  /* 148 */  mov     gametic,%eax\n  /* 14d */  mov     %eax,0x4(%esp)\n  /* 151 */  call    I_Error\n  /* 156 */  jmp     .L11\n  /* 15b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  movl    $\"Z_CT at g_game.c:%i\",(%esp)\n  /* 167 */  mov     $0x67f,%eax\n  /* 16c */  mov     %eax,0x4(%esp)\n  /* 170 */  call    I_Error\n  /* 175 */  mov     demobuffer,%eax\n  /* 17a */  jmp     .Lbf\n  /* 17f */  nop\n.L180:\n  /* 180 */  call    I_Quit\n  /* 185 */  jmp     .Lad\n","c":"/* candidate for G_CheckDemoStatus (g_game.c, 394 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\n#define DEMOMARKER 0x80\nboolean timingdemo;\nint starttime;\nboolean netdemo;\nchar demoname[32];\nbyte* demobuffer;\nbyte* demo_p;\n\nboolean G_CheckDemoStatus (void)\n{\n    int endtime;\n\n    if (timingdemo)\n    {\n        endtime = I_GetTime ();\n        I_Error (\"timed %i gametics in %i realtics\", gametic, endtime - starttime);\n    }\n\n    if (demoplayback)\n    {\n        if (singledemo)\n            I_Quit ();\n\n#line 1663\n        Z_ChangeTag (demobuffer, PU_CACHE);\n        demoplayback = false;\n        netdemo = false;\n        netgame = false;\n        deathmatch = false;\n        playeringame[1] = playeringame[2] = playeringame[3] = false;\n        respawnparm = false;\n        fastparm = false;\n        nomonsters = false;\n        consoleplayer = 0;\n        D_AdvanceDemo ();\n        return true;\n    }\n\n    if (demorecording)\n    {\n        *demo_p++ = DEMOMARKER;\n        M_WriteFile (demoname, demobuffer, demo_p - demobuffer);\n        Z_Free (demobuffer);\n        demorecording = false;\n        I_Error (\"Demo %s recorded\", demoname);\n    }\n\n    return false;\n}\n","size":394,"score":100,"agent":"kuncc/6","pid":7,"session":572,"ts":1791743555082}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":491,"symbol":"P_PlayerInSpecialSector","file":"p_spec.c","asm":"# P_PlayerInSpecialSector  (TU p_spec.c, section .text, 419 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_PlayerInSpecialSector:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %esi,0x24(%esp)\n  /* 007 */  mov     0x30(%esp),%edx\n  /* 00b */  mov     %ebx,0x20(%esp)\n  /* 00f */  mov     %edi,0x28(%esp)\n  /* 013 */  mov     (%edx),%eax\n  /* 015 */  mov     0x34(%eax),%ecx\n  /* 018 */  mov     (%ecx),%ecx\n  /* 01a */  mov     (%ecx),%esi\n  /* 01c */  cmp     %esi,0x14(%eax)\n  /* 01f */  jne     .L50\n  /* 021 */  movswl  0xe(%ecx),%esi\n  /* 025 */  lea     -0x4(%esi),%ebx\n  /* 028 */  cmp     $0xc,%bx\n  /* 02c */  movzwl  %bx,%edi\n  /* 02f */  ja      .L40\n  /* 031 */  jmp     *.rodata+0x238(,%edi,4)\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %esi,0x4(%esp)\n  /* 044 */  movl    $\"P_PlayerInSpecialSector: unknown special %i\",(%esp)\n  /* 04b */  call    I_Error\n.L50:\n  /* 050 */  mov     0x20(%esp),%ebx\n  /* 054 */  mov     0x24(%esp),%esi\n  /* 058 */  mov     0x28(%esp),%edi\n  /* 05c */  add     $0x2c,%esp\n  /* 05f */  ret\n  /* 060 */  mov     0x38(%edx),%eax\n  /* 063 */  test    %eax,%eax\n  /* 065 */  jne     .L188\n.L6b:\n  /* 06b */  testb   $0x1f,leveltime\n  /* 072 */  jne     .L50\n  /* 074 */  xor     %eax,%eax\n  /* 076 */  mov     $0x14,%esi\n  /* 07b */  mov     %esi,0xc(%esp)\n  /* 07f */  xor     %edi,%edi\n  /* 081 */  mov     %edi,0x8(%esp)\n  /* 085 */  mov     %eax,0x4(%esp)\n  /* 089 */  mov     (%edx),%eax\n  /* 08b */  mov     %eax,(%esp)\n  /* 08e */  call    P_DamageMobj\n  /* 093 */  jmp     .L50\n  /* 095 */  lea     0x0(%esi),%esi\n  /* 098 */  andl    $0xfffffffd,0xc4(%edx)\n  /* 09f */  testb   $0x1f,leveltime\n  /* 0a6 */  je      .L158\n.Lac:\n  /* 0ac */  cmpl    $0xa,0x20(%edx)\n  /* 0b0 */  jg      .L50\n  /* 0b2 */  mov     0x20(%esp),%ebx\n  /* 0b6 */  mov     0x24(%esp),%esi\n  /* 0ba */  mov     0x28(%esp),%edi\n  /* 0be */  add     $0x2c,%esp\n  /* 0c1 */  jmp     G_ExitLevel\n  /* 0c6 */  xchg    %ax,%ax\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0d0 */  mov     leveltime,%ecx\n  /* 0d6 */  and     $0x1f,%ecx\n  /* 0d9 */  or      0x38(%edx),%ecx\n  /* 0dc */  jne     .L50\n  /* 0e2 */  mov     $0xa,%esi\n  /* 0e7 */  xor     %edi,%edi\n  /* 0e9 */  mov     %esi,0xc(%esp)\n  /* 0ed */  xor     %edx,%edx\n  /* 0ef */  mov     %edi,0x8(%esp)\n  /* 0f3 */  mov     %edx,0x4(%esp)\n  /* 0f7 */  mov     %eax,(%esp)\n  /* 0fa */  call    P_DamageMobj\n  /* 0ff */  jmp     .L50\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 108 */  incl    0xd4(%edx)\n  /* 10e */  movw    $0x0,0xe(%ecx)\n  /* 114 */  jmp     .L50\n  /* 119 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 120 */  mov     leveltime,%ecx\n  /* 126 */  and     $0x1f,%ecx\n  /* 129 */  or      0x38(%edx),%ecx\n  /* 12c */  jne     .L50\n  /* 132 */  mov     $0x5,%edx\n  /* 137 */  xor     %ecx,%ecx\n  /* 139 */  mov     %edx,0xc(%esp)\n  /* 13d */  xor     %ebx,%ebx\n  /* 13f */  mov     %ecx,0x8(%esp)\n  /* 143 */  mov     %ebx,0x4(%esp)\n  /* 147 */  mov     %eax,(%esp)\n  /* 14a */  call    P_DamageMobj\n  /* 14f */  jmp     .L50\n  /* 154 */  lea     0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  mov     %edx,0x1c(%esp)\n  /* 15c */  xor     %ecx,%ecx\n  /* 15e */  mov     $0x14,%edx\n  /* 163 */  mov     %edx,0xc(%esp)\n  /* 167 */  xor     %ebx,%ebx\n  /* 169 */  mov     %ecx,0x8(%esp)\n  /* 16d */  mov     %ebx,0x4(%esp)\n  /* 171 */  mov     %eax,(%esp)\n  /* 174 */  call    P_DamageMobj\n  /* 179 */  mov     0x1c(%esp),%edx\n  /* 17d */  jmp     .Lac\n  /* 182 */  lea     0x0(%esi),%esi\n.L188:\n  /* 188 */  mov     %edx,0x1c(%esp)\n  /* 18c */  call    P_Random\n  /* 191 */  mov     0x1c(%esp),%edx\n  /* 195 */  cmp     $0x4,%eax\n  /* 198 */  jle     .L6b\n  /* 19e */  jmp     .L50\n","c":"/* candidate for P_PlayerInSpecialSector (p_spec.c, 419 bytes) */\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_argv.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid P_PlayerInSpecialSector (player_t* player)\n{\n    sector_t* sector;\n\n    sector = player->mo->subsector->sector;\n    if (player->mo->z != sector->floorheight)\n        return;\n\n    switch (sector->special)\n    {\n      case 5:\n        if (!player->powers[pw_ironfeet])\n            if (!(leveltime & 0x1f))\n                P_DamageMobj(player->mo, NULL, NULL, 10);\n        break;\n      case 7:\n        if (!player->powers[pw_ironfeet])\n            if (!(leveltime & 0x1f))\n                P_DamageMobj(player->mo, NULL, NULL, 5);\n        break;\n      case 16:\n      case 4:\n        if (!player->powers[pw_ironfeet] || (P_Random() < 5))\n        {\n            if (!(leveltime & 0x1f))\n                P_DamageMobj(player->mo, NULL, NULL, 20);\n        }\n        break;\n      case 9:\n        player->secretcount++;\n        sector->special = 0;\n        break;\n      case 11:\n        player->cheats &= ~CF_GODMODE;\n        if (!(leveltime & 0x1f))\n            P_DamageMobj(player->mo, NULL, NULL, 20);\n        if (player->health <= 10)\n            G_ExitLevel();\n        break;\n      default:\n        I_Error(\"P_PlayerInSpecialSector: unknown special %i\", sector->special);\n        break;\n    }\n}\n","size":419,"score":100,"agent":"kuncc/2","pid":3,"session":580,"ts":1791743559446}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":409,"symbol":"P_SpawnPlayer","file":"p_mobj.c","asm":"# P_SpawnPlayer  (TU p_mobj.c, section .text, 429 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_SpawnPlayer:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %esi,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%esi\n  /* 00b */  mov     %ebx,0x1c(%esp)\n  /* 00f */  mov     %edi,0x24(%esp)\n  /* 013 */  mov     %ebp,0x28(%esp)\n  /* 017 */  movswl  0x6(%esi),%eax\n  /* 01b */  mov     playeringame-0x4(,%eax,4),%edx\n  /* 022 */  test    %edx,%edx\n  /* 024 */  je      .L117\n  /* 02a */  lea     -0x1(%eax),%ebx\n  /* 02d */  imul    $0x118,%ebx,%eax\n  /* 033 */  cmpl    $0x2,players+0x4(%eax)\n  /* 03a */  lea     players(%eax),%edi\n  /* 040 */  je      .L1a0\n.L46:\n  /* 046 */  xor     %eax,%eax\n  /* 048 */  mov     %eax,0xc(%esp)\n  /* 04c */  mov     $0x80000000,%eax\n  /* 051 */  mov     %eax,0x8(%esp)\n  /* 055 */  movswl  0x2(%esi),%eax\n  /* 059 */  shl     $0x10,%eax\n  /* 05c */  mov     %eax,0x4(%esp)\n  /* 060 */  movswl  (%esi),%eax\n  /* 063 */  shl     $0x10,%eax\n  /* 066 */  mov     %eax,(%esp)\n  /* 069 */  call    P_SpawnMobj\n  /* 06e */  mov     %eax,%ecx\n  /* 070 */  movswl  0x6(%esi),%eax\n  /* 074 */  cmp     $0x1,%eax\n  /* 077 */  jle     .L80\n  /* 079 */  dec     %eax\n  /* 07a */  shl     $0x1a,%eax\n  /* 07d */  or      %eax,0x68(%ecx)\n.L80:\n  /* 080 */  movswl  0x4(%esi),%ebp\n  /* 084 */  imul    $0x118,%ebx,%ebx\n  /* 08a */  mov     $0xb60b60b7,%eax\n  /* 08f */  mov     %edi,0x84(%ecx)\n  /* 095 */  imul    %ebp\n  /* 097 */  mov     players+0x20(%ebx),%eax\n  /* 09d */  mov     %eax,0x6c(%ecx)\n  /* 0a0 */  add     %ebp,%edx\n  /* 0a2 */  xor     %eax,%eax\n  /* 0a4 */  sar     $0x1f,%ebp\n  /* 0a7 */  sar     $0x5,%edx\n  /* 0aa */  sub     %ebp,%edx\n  /* 0ac */  xor     %ebp,%ebp\n  /* 0ae */  shl     $0x1d,%edx\n  /* 0b1 */  mov     %edx,0x20(%ecx)\n  /* 0b4 */  xor     %edx,%edx\n  /* 0b6 */  mov     %eax,players+0x4(%ebx)\n  /* 0bc */  xor     %eax,%eax\n  /* 0be */  mov     %eax,players+0xc8(%ebx)\n  /* 0c4 */  xor     %eax,%eax\n  /* 0c6 */  mov     %eax,players+0xd8(%ebx)\n  /* 0cc */  xor     %eax,%eax\n  /* 0ce */  mov     %ecx,players(%ebx)\n  /* 0d4 */  xor     %ecx,%ecx\n  /* 0d6 */  mov     %eax,players+0xdc(%ebx)\n  /* 0dc */  mov     $0x290000,%eax\n  /* 0e1 */  mov     %eax,players+0x14(%ebx)\n  /* 0e7 */  mov     %edx,players+0xe0(%ebx)\n  /* 0ed */  mov     %ecx,players+0xe8(%ebx)\n  /* 0f3 */  mov     %ebp,players+0xec(%ebx)\n  /* 0f9 */  mov     %edi,(%esp)\n  /* 0fc */  call    P_SetupPsprites\n  /* 101 */  mov     deathmatch,%eax\n  /* 106 */  test    %eax,%eax\n  /* 108 */  jne     .L130\n  /* 10a */  movswl  0x6(%esi),%eax\n  /* 10e */  dec     %eax\n  /* 10f */  cmp     consoleplayer,%eax\n  /* 115 */  je      .L17f\n.L117:\n  /* 117 */  mov     0x1c(%esp),%ebx\n  /* 11b */  mov     0x20(%esp),%esi\n  /* 11f */  mov     0x24(%esp),%edi\n  /* 123 */  mov     0x28(%esp),%ebp\n  /* 127 */  add     $0x2c,%esp\n  /* 12a */  ret\n  /* 12b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     $0x1,%eax\n  /* 135 */  mov     $0x1,%edx\n  /* 13a */  mov     %eax,players+0x44(%ebx)\n  /* 140 */  mov     $0x1,%eax\n  /* 145 */  mov     $0x1,%ecx\n  /* 14a */  mov     %eax,players+0x58(%ebx)\n  /* 150 */  movswl  0x6(%esi),%eax\n  /* 154 */  mov     $0x1,%edi\n  /* 159 */  mov     %edx,players+0x48(%ebx)\n  /* 15f */  mov     $0x1,%ebp\n  /* 164 */  mov     %ecx,players+0x4c(%ebx)\n  /* 16a */  mov     %edi,players+0x50(%ebx)\n  /* 170 */  mov     %ebp,players+0x54(%ebx)\n  /* 176 */  dec     %eax\n  /* 177 */  cmp     consoleplayer,%eax\n  /* 17d */  jne     .L117\n.L17f:\n  /* 17f */  call    ST_Start\n  /* 184 */  mov     0x1c(%esp),%ebx\n  /* 188 */  mov     0x20(%esp),%esi\n  /* 18c */  mov     0x24(%esp),%edi\n  /* 190 */  mov     0x28(%esp),%ebp\n  /* 194 */  add     $0x2c,%esp\n  /* 197 */  jmp     HU_Start\n  /* 19c */  lea     0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     %ebx,(%esp)\n  /* 1a3 */  call    G_PlayerReborn\n  /* 1a8 */  jmp     .L46\n","c":"#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"sounds.h\"\n#include \"st_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nvoid P_SpawnPlayer(mapthing_t* mthing)\n{\n    player_t* p;\n    fixed_t x;\n    fixed_t y;\n    fixed_t z;\n    mobj_t* mobj;\n    int i;\n\n    if (!playeringame[mthing->type-1])\n        return;\n\n    p = &players[mthing->type-1];\n\n    if (p->playerstate == PST_REBORN)\n        G_PlayerReborn(mthing->type-1);\n\n    x = mthing->x << FRACBITS;\n    y = mthing->y << FRACBITS;\n    z = ONFLOORZ;\n    mobj = P_SpawnMobj(x, y, z, MT_PLAYER);\n\n    if (mthing->type > 1)\n        mobj->flags |= (mthing->type-1)<<MF_TRANSSHIFT;\n\n    mobj->angle = ANG45 * (mthing->angle/45);\n    mobj->player = p;\n    mobj->health = p->health;\n\n    p->mo = mobj;\n    p->playerstate = PST_LIVE;\n    p->refire = 0;\n    p->message = NULL;\n    p->damagecount = 0;\n    p->bonuscount = 0;\n    p->extralight = 0;\n    p->fixedcolormap = 0;\n    p->viewheight = VIEWHEIGHT;\n\n    P_SetupPsprites(p);\n\n    if (deathmatch)\n        for (i=0 ; i<NUMCARDS ; i++)\n            p->cards[i] = true;\n\n    if (mthing->type-1 == consoleplayer)\n    {\n        ST_Start();\n        HU_Start();\n    }\n}\n","size":429,"score":100,"agent":"kuncc/0","pid":1,"session":582,"ts":1791743564818}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":84,"symbol":"G_DoLoadLevel","file":"g_game.c","asm":"# G_DoLoadLevel  (TU g_game.c, section .text, 428 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_DoLoadLevel:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"F_SKY1\",(%esp)\n  /* 00a */  call    R_FlatNumForName\n  /* 00f */  mov     %eax,skyflatnum\n  /* 014 */  mov     gamemode,%eax\n  /* 019 */  sub     $0x2,%eax\n  /* 01c */  cmp     $0x1,%eax\n  /* 01f */  jbe     .L150\n.L25:\n  /* 025 */  mov     gamemap,%ecx\n.L2b:\n  /* 02b */  mov     gametic,%eax\n  /* 030 */  mov     %eax,levelstarttic\n  /* 035 */  mov     wipegamestate,%eax\n  /* 03a */  test    %eax,%eax\n  /* 03c */  jne     .L49\n  /* 03e */  mov     $0xffffffff,%edx\n  /* 043 */  mov     %edx,wipegamestate\n.L49:\n  /* 049 */  xor     %eax,%eax\n  /* 04b */  xor     %edx,%edx\n  /* 04d */  mov     %eax,gamestate\n  /* 052 */  mov     $players+0x60,%eax\n.L57:\n  /* 057 */  cmpl    $playeringame,0x0(,%edx,4)\n  /* 05f */  je      .L70\n  /* 061 */  cmpl    $0x1,-0x5c(%eax)\n  /* 065 */  jne     .L70\n  /* 067 */  movl    $0x2,-0x5c(%eax)\n  /* 06e */  xchg    %ax,%ax\n.L70:\n  /* 070 */  movl    $0x0,(%eax)\n  /* 076 */  inc     %edx\n  /* 077 */  add     $0x118,%eax\n  /* 07c */  movl    $0x0,-0x114(%eax)\n  /* 086 */  movl    $0x0,-0x110(%eax)\n  /* 090 */  movl    $0x0,-0x10c(%eax)\n  /* 09a */  cmp     $0x4,%edx\n  /* 09d */  jne     .L57\n  /* 09f */  mov     %ecx,0x4(%esp)\n  /* 0a3 */  mov     gameskill,%eax\n  /* 0a8 */  mov     %eax,0xc(%esp)\n  /* 0ac */  xor     %eax,%eax\n  /* 0ae */  mov     %eax,0x8(%esp)\n  /* 0b2 */  mov     gameepisode,%eax\n  /* 0b7 */  mov     %eax,(%esp)\n  /* 0ba */  call    P_SetupLevel\n  /* 0bf */  mov     consoleplayer,%eax\n  /* 0c4 */  mov     %eax,displayplayer\n  /* 0c9 */  call    I_GetTime\n  /* 0ce */  mov     %eax,starttime\n  /* 0d3 */  xor     %eax,%eax\n  /* 0d5 */  mov     %eax,gameaction\n  /* 0da */  call    Z_CheckHeap\n  /* 0df */  xor     %eax,%eax\n.Le1:\n  /* 0e1 */  xor     %edx,%edx\n  /* 0e3 */  xor     %ecx,%ecx\n  /* 0e5 */  mov     %edx,gamekeydown(%eax)\n  /* 0eb */  add     $0x8,%eax\n  /* 0ee */  mov     %ecx,gamekeydown-0x4(%eax)\n  /* 0f4 */  cmp     $0x400,%eax\n  /* 0f9 */  jb      .Le1\n  /* 0fb */  xor     %eax,%eax\n  /* 0fd */  xor     %edx,%edx\n  /* 0ff */  mov     %eax,joyymove\n  /* 104 */  xor     %eax,%eax\n  /* 106 */  xor     %ecx,%ecx\n  /* 108 */  mov     %eax,mousex\n  /* 10d */  xor     %eax,%eax\n  /* 10f */  mov     %eax,paused\n  /* 114 */  xor     %eax,%eax\n  /* 116 */  mov     %eax,sendsave\n  /* 11b */  xor     %eax,%eax\n  /* 11d */  mov     %eax,sendpause\n  /* 122 */  mov     mousebuttons,%eax\n  /* 127 */  mov     %edx,joyxmove\n  /* 12d */  mov     %ecx,mousey\n  /* 133 */  movl    $0x0,(%eax)\n  /* 139 */  mov     joybuttons,%eax\n  /* 13e */  movl    $0x0,(%eax)\n  /* 144 */  add     $0x1c,%esp\n  /* 147 */  ret\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  movl    $\"SKY3\",(%esp)\n  /* 157 */  call    R_TextureNumForName\n  /* 15c */  mov     gamemap,%ecx\n  /* 162 */  cmp     $0xb,%ecx\n  /* 165 */  mov     %eax,skytexture\n  /* 16a */  jle     .L190\n  /* 16c */  cmp     $0x14,%ecx\n  /* 16f */  jg      .L2b\n  /* 175 */  movl    $\"SKY2\",(%esp)\n  /* 17c */  call    R_TextureNumForName\n  /* 181 */  mov     %eax,skytexture\n  /* 186 */  jmp     .L25\n  /* 18b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  movl    $\"SKY1\",(%esp)\n  /* 197 */  call    R_TextureNumForName\n  /* 19c */  mov     gamemap,%ecx\n  /* 1a2 */  mov     %eax,skytexture\n  /* 1a7 */  jmp     .L2b\n","c":"/* candidate for G_DoLoadLevel (g_game.c, 428 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nint gamekeydown[256];\nint *mousebuttons;\nint *joybuttons;\nint starttime;\nint joyxmove, joyymove, mousex, mousey, sendsave, sendpause;\n\nvoid G_DoLoadLevel(void)\n{\n    int i;\n\n    skyflatnum = R_FlatNumForName(\"F_SKY1\");\n    if (gamemode == commercial || gamemode == pack_tnt || gamemode == pack_plut)\n    {\n        skytexture = R_TextureNumForName(\"SKY3\");\n        if (gamemap < 12)\n            skytexture = R_TextureNumForName(\"SKY1\");\n        else if (gamemap < 21)\n            skytexture = R_TextureNumForName(\"SKY2\");\n    }\n    levelstarttic = gametic;\n    if (wipegamestate == GS_LEVEL)\n        wipegamestate = -1;\n    gamestate = GS_LEVEL;\n    for (i = 0; i < MAXPLAYERS; i++)\n    {\n        if (playeringame[i] && players[i].playerstate == PST_DEAD)\n            players[i].playerstate = PST_REBORN;\n        memset(players[i].frags, 0, sizeof(players[i].frags));\n    }\n    P_SetupLevel(gameepisode, gamemap, 0, gameskill);\n    displayplayer = consoleplayer;\n    starttime = I_GetTime();\n    gameaction = ga_nothing;\n    Z_CheckHeap();\n    memset(gamekeydown, 0, sizeof(gamekeydown));\n    joyxmove = joyymove = 0;\n    mousex = mousey = 0;\n    paused = false;\n    sendsave = false;\n    sendpause = false;\n    mousebuttons[0] = 0;\n    joybuttons[0] = 0;\n}\n","size":428,"score":100,"agent":"kuncc/3","pid":4,"session":581,"ts":1791743566361}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":634,"symbol":"V_DrawPatch","file":"v_video.c","asm":"# V_DrawPatch  (TU v_video.c, section .text, 417 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_DrawPatch:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x5c(%esp),%ebp\n  /* 00b */  mov     0x54(%esp),%esi\n  /* 00f */  mov     0x50(%esp),%ebx\n  /* 013 */  mov     0x58(%esp),%edi\n  /* 017 */  movswl  0x6(%ebp),%eax\n  /* 01b */  sub     %eax,%esi\n  /* 01d */  movswl  0x4(%ebp),%eax\n  /* 021 */  sub     %eax,%ebx\n  /* 023 */  js      .L107\n  /* 029 */  movswl  0x0(%ebp),%eax\n  /* 02d */  mov     %esi,%edx\n  /* 02f */  shr     $0x1f,%edx\n  /* 032 */  test    %dl,%dl\n  /* 034 */  lea     (%eax,%ebx,1),%ecx\n  /* 037 */  jne     .L107\n  /* 03d */  cmp     $0x140,%ecx\n  /* 043 */  jg      .L107\n  /* 049 */  movswl  0x2(%ebp),%edx\n  /* 04d */  add     %esi,%edx\n  /* 04f */  cmp     $0x4,%edi\n  /* 052 */  ja      .L107\n  /* 058 */  cmp     $0xc8,%edx\n  /* 05e */  jg      .L107\n  /* 064 */  test    %edi,%edi\n  /* 066 */  je      .L15e\n.L6c:\n  /* 06c */  test    %eax,%eax\n  /* 06e */  jle     .Lff\n  /* 074 */  mov     %eax,0x2c(%esp)\n  /* 078 */  mov     screens(,%edi,4),%ecx\n  /* 07f */  lea     (%esi,%esi,4),%edx\n  /* 082 */  shl     $0x6,%edx\n  /* 085 */  xor     %edi,%edi\n  /* 087 */  add     %ebx,%edx\n  /* 089 */  add     %ecx,%edx\n  /* 08b */  mov     %edx,0x28(%esp)\n  /* 08f */  nop\n.L90:\n  /* 090 */  mov     0x8(%ebp,%edi,4),%ecx\n  /* 094 */  mov     0x28(%esp),%eax\n  /* 098 */  add     %ebp,%ecx\n  /* 09a */  movzbl  (%ecx),%ebx\n  /* 09d */  lea     (%eax,%edi,1),%esi\n  /* 0a0 */  cmp     $0xff,%bl\n  /* 0a3 */  je      .Lf8\n  /* 0a5 */  lea     0x0(%esi),%esi\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  movzbl  0x1(%ecx),%edx\n  /* 0b4 */  test    %dl,%dl\n  /* 0b6 */  je      .Lec\n  /* 0b8 */  lea     (%ebx,%ebx,4),%ebx\n  /* 0bb */  shl     $0x6,%ebx\n  /* 0be */  lea     0x3(%ecx),%eax\n  /* 0c1 */  add     %esi,%ebx\n  /* 0c3 */  mov     %ecx,0x24(%esp)\n  /* 0c7 */  lea     0x3(%ecx,%edx,1),%edx\n  /* 0cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  movzbl  (%eax),%ecx\n  /* 0d3 */  inc     %eax\n  /* 0d4 */  add     $0x140,%ebx\n  /* 0da */  mov     %cl,-0x140(%ebx)\n  /* 0e0 */  cmp     %edx,%eax\n  /* 0e2 */  jne     .Ld0\n  /* 0e4 */  mov     0x24(%esp),%ecx\n  /* 0e8 */  movzbl  0x1(%ecx),%edx\n.Lec:\n  /* 0ec */  lea     0x4(%ecx,%edx,1),%ecx\n  /* 0f0 */  movzbl  (%ecx),%ebx\n  /* 0f3 */  cmp     $0xff,%bl\n  /* 0f6 */  jne     .Lb0\n.Lf8:\n  /* 0f8 */  inc     %edi\n  /* 0f9 */  cmp     0x2c(%esp),%edi\n  /* 0fd */  jne     .L90\n.Lff:\n  /* 0ff */  add     $0x3c,%esp\n  /* 102 */  pop     %ebx\n  /* 103 */  pop     %esi\n  /* 104 */  pop     %edi\n  /* 105 */  pop     %ebp\n  /* 106 */  ret\n.L107:\n  /* 107 */  mov     stderr,%eax\n  /* 10c */  mov     $0x21,%edi\n  /* 111 */  mov     $0x1,%ebp\n  /* 116 */  mov     %esi,0x10(%esp)\n  /* 11a */  mov     $0x2,%esi\n  /* 11f */  mov     %ebx,0xc(%esp)\n  /* 123 */  mov     $\"Patch at %d,%d exceeds LFB\\n\",%ebx\n  /* 128 */  mov     %ebx,0x8(%esp)\n  /* 12c */  mov     %esi,0x4(%esp)\n  /* 130 */  mov     %eax,(%esp)\n  /* 133 */  call    __fprintf_chk\n  /* 138 */  mov     stderr,%eax\n  /* 13d */  mov     %edi,0x58(%esp)\n  /* 141 */  mov     %ebp,0x54(%esp)\n  /* 145 */  mov     %eax,0x5c(%esp)\n  /* 149 */  mov     $\"V_DrawPatch: bad patch (ignored)\\n\",%eax\n  /* 14e */  mov     %eax,0x50(%esp)\n  /* 152 */  add     $0x3c,%esp\n  /* 155 */  pop     %ebx\n  /* 156 */  pop     %esi\n  /* 157 */  pop     %edi\n  /* 158 */  pop     %ebp\n  /* 159 */  jmp     fwrite\n.L15e:\n  /* 15e */  mov     %esi,0x8(%esp)\n  /* 162 */  mov     %ebx,0x4(%esp)\n  /* 166 */  movl    $dirtybox,(%esp)\n  /* 16d */  mov     %edx,0x28(%esp)\n  /* 171 */  mov     %ecx,0x24(%esp)\n  /* 175 */  call    M_AddToBox\n  /* 17a */  mov     0x28(%esp),%edx\n  /* 17e */  movl    $dirtybox,(%esp)\n  /* 185 */  mov     0x24(%esp),%ecx\n  /* 189 */  dec     %edx\n  /* 18a */  mov     %edx,0x8(%esp)\n  /* 18e */  dec     %ecx\n  /* 18f */  mov     %ecx,0x4(%esp)\n  /* 193 */  call    M_AddToBox\n  /* 198 */  movswl  0x0(%ebp),%eax\n  /* 19c */  jmp     .L6c\n","c":"/* candidate for V_DrawPatch (v_video.c, 417 bytes) */\n#include \"i_system.h\"\n#include \"r_local.h\"\n#include \"doomdef.h\"\n#include \"doomdata.h\"\n#include \"m_bbox.h\"\n#include \"m_swap.h\"\n#include \"v_video.h\"\n\nint dirtybox[4];\n\nvoid V_MarkRect ( int x, int y, int width, int height )\n{\n    M_AddToBox (dirtybox, x, y);\n    M_AddToBox (dirtybox, x+width-1, y+height-1);\n}\n\nvoid V_DrawPatch ( int x, int y, int scrn, patch_t* patch)\n{\n    int count, col;\n    column_t* column;\n    byte* desttop;\n    byte* dest;\n    byte* source;\n    int w;\n\n    y -= SHORT(patch->topoffset);\n    x -= SHORT(patch->leftoffset);\n\n    if (x<0 || x+SHORT(patch->width) > SCREENWIDTH || y<0 || y+SHORT(patch->height) > SCREENHEIGHT || (unsigned)scrn>4)\n    {\n      fprintf( stderr, \"Patch at %d,%d exceeds LFB\\n\", x, y );\n      fprintf( stderr, \"V_DrawPatch: bad patch (ignored)\\n\");\n      return;\n    }\n\n    if (!scrn)\n\tV_MarkRect (x, y, SHORT(patch->width), SHORT(patch->height));\n\n    col = 0;\n    desttop = screens[scrn]+y*SCREENWIDTH+x;\n    w = SHORT(patch->width);\n\n    for ( ; col<w ; x++, col++, desttop++)\n    {\n\tcolumn = (column_t *)((byte *)patch + LONG(patch->columnofs[col]));\n\twhile (column->topdelta != 0xff )\n\t{\n\t    source = (byte *)column + 3;\n\t    dest = desttop + column->topdelta*SCREENWIDTH;\n\t    count = column->length;\n\t    while (count--)\n\t    {\n\t\t*dest = *source++;\n\t\tdest += SCREENWIDTH;\n\t    }\n\t    column = (column_t *)(  (byte *)column + column->length + 4 );\n\t}\n    }\n}\n","size":417,"score":100,"agent":"kuncc/1","pid":2,"session":579,"ts":1791743570292}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":461,"symbol":"P_LoadSegs","file":"p_setup.c","asm":"# P_LoadSegs  (TU p_setup.c, section .text, 439 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_LoadSegs:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ebp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x3c,%esp\n  /* 009 */  mov     0x50(%esp),%ebx\n  /* 00d */  mov     %ebx,(%esp)\n  /* 010 */  call    W_LumpLength\n  /* 015 */  mov     $0xaaaaaaab,%edx\n  /* 01a */  mov     %ebp,0x8(%esp)\n  /* 01e */  mul     %edx\n  /* 020 */  mov     $0x32,%eax\n  /* 025 */  mov     %eax,0x4(%esp)\n  /* 029 */  shr     $0x3,%edx\n  /* 02c */  mov     %edx,numsegs\n  /* 032 */  shl     $0x5,%edx\n  /* 035 */  mov     %edx,(%esp)\n  /* 038 */  call    Z_Malloc\n  /* 03d */  mov     numsegs,%edx\n  /* 043 */  shl     $0x5,%edx\n  /* 046 */  cmp     $0x8,%edx\n  /* 049 */  mov     %eax,segs\n  /* 04e */  mov     %eax,%edi\n  /* 050 */  jae     .L170\n.L56:\n  /* 056 */  test    $0x4,%dl\n  /* 059 */  je      .L64\n  /* 05b */  movl    $0x0,(%edi)\n  /* 061 */  add     $0x4,%edi\n.L64:\n  /* 064 */  test    $0x2,%dl\n  /* 067 */  je      .L71\n  /* 069 */  movw    $0x0,(%edi)\n  /* 06e */  add     $0x2,%edi\n.L71:\n  /* 071 */  test    $0x1,%dl\n  /* 074 */  je      .L79\n  /* 076 */  movb    $0x0,(%edi)\n.L79:\n  /* 079 */  mov     %ebx,(%esp)\n  /* 07c */  mov     $0x1,%edi\n  /* 081 */  mov     %edi,0x4(%esp)\n  /* 085 */  call    W_CacheLumpNum\n  /* 08a */  mov     %eax,%edx\n  /* 08c */  mov     numsegs,%eax\n  /* 091 */  mov     %eax,0x20(%esp)\n  /* 095 */  test    %eax,%eax\n  /* 097 */  jle     .L15a\n  /* 09d */  mov     lines,%esi\n  /* 0a3 */  mov     %edx,%ecx\n  /* 0a5 */  mov     %edx,0x2c(%esp)\n  /* 0a9 */  mov     segs,%eax\n  /* 0ae */  mov     vertexes,%ebp\n  /* 0b4 */  mov     %esi,0x24(%esp)\n  /* 0b8 */  mov     sides,%esi\n  /* 0be */  mov     %esi,0x28(%esp)\n  /* 0c2 */  xor     %esi,%esi\n  /* 0c4 */  mov     %esi,0x1c(%esp)\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  movswl  (%ecx),%edx\n  /* 0d3 */  mov     0x24(%esp),%ebx\n  /* 0d7 */  mov     0x28(%esp),%esi\n  /* 0db */  lea     0x0(%ebp,%edx,8),%edx\n  /* 0df */  mov     %edx,(%eax)\n  /* 0e1 */  movswl  0x2(%ecx),%edx\n  /* 0e5 */  lea     0x0(%ebp,%edx,8),%edx\n  /* 0e9 */  mov     %edx,0x4(%eax)\n  /* 0ec */  movswl  0x4(%ecx),%edx\n  /* 0f0 */  shl     $0x10,%edx\n  /* 0f3 */  mov     %edx,0xc(%eax)\n  /* 0f6 */  movswl  0xa(%ecx),%edx\n  /* 0fa */  shl     $0x10,%edx\n  /* 0fd */  mov     %edx,0x8(%eax)\n  /* 100 */  movswl  0x6(%ecx),%edx\n  /* 104 */  shl     $0x6,%edx\n  /* 107 */  add     %ebx,%edx\n  /* 109 */  movswl  0x8(%ecx),%ebx\n  /* 10d */  mov     %edx,0x14(%eax)\n  /* 110 */  movswl  0x16(%edx,%ebx,2),%edi\n  /* 115 */  lea     (%edi,%edi,4),%edi\n  /* 118 */  lea     (%esi,%edi,4),%edi\n  /* 11b */  mov     %edi,0x10(%eax)\n  /* 11e */  mov     0x10(%edi),%edi\n  /* 121 */  mov     %edi,0x18(%eax)\n  /* 124 */  xor     %edi,%edi\n  /* 126 */  testb   $0x4,0x10(%edx)\n  /* 12a */  je      .L13b\n  /* 12c */  xor     $0x1,%ebx\n  /* 12f */  movswl  0x16(%edx,%ebx,2),%edx\n  /* 134 */  lea     (%edx,%edx,4),%edx\n  /* 137 */  mov     0x10(%esi,%edx,4),%edi\n.L13b:\n  /* 13b */  incl    0x1c(%esp)\n  /* 13f */  add     $0x20,%eax\n  /* 142 */  mov     0x20(%esp),%ebx\n  /* 146 */  add     $0xc,%ecx\n  /* 149 */  mov     %edi,-0x4(%eax)\n  /* 14c */  cmp     %ebx,0x1c(%esp)\n  /* 150 */  jne     .Ld0\n  /* 156 */  mov     0x2c(%esp),%edx\n.L15a:\n  /* 15a */  mov     %edx,0x50(%esp)\n  /* 15e */  add     $0x3c,%esp\n  /* 161 */  pop     %ebx\n  /* 162 */  pop     %esi\n  /* 163 */  pop     %edi\n  /* 164 */  pop     %ebp\n  /* 165 */  jmp     Z_Free\n  /* 16a */  lea     0x0(%esi),%esi\n.L170:\n  /* 170 */  test    $0x1,%al\n  /* 172 */  jne     .L195\n.L174:\n  /* 174 */  test    $0x2,%edi\n  /* 17a */  jne     .L19c\n.L17c:\n  /* 17c */  test    $0x4,%edi\n  /* 182 */  jne     .L1a9\n.L184:\n  /* 184 */  mov     %edx,%ecx\n  /* 186 */  xor     %eax,%eax\n  /* 188 */  shr     $0x2,%ecx\n  /* 18b */  and     $0x3,%edx\n  /* 18e */  rep stos %eax,%es:(%edi)\n  /* 190 */  jmp     .L56\n.L195:\n  /* 195 */  movb    $0x0,(%eax)\n  /* 198 */  inc     %edi\n  /* 199 */  dec     %edx\n  /* 19a */  jmp     .L174\n.L19c:\n  /* 19c */  movw    $0x0,(%edi)\n  /* 1a1 */  sub     $0x2,%edx\n  /* 1a4 */  add     $0x2,%edi\n  /* 1a7 */  jmp     .L17c\n.L1a9:\n  /* 1a9 */  movl    $0x0,(%edi)\n  /* 1af */  sub     $0x4,%edx\n  /* 1b2 */  add     $0x4,%edi\n  /* 1b5 */  jmp     .L184\n","c":"/* candidate for P_LoadSegs (p_setup.c, 439 bytes) */\n#include <math.h>\n#include <string.h>\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"m_bbox.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nvoid P_LoadSegs(int lump)\n{\n    byte*      data;\n    int        i;\n    mapseg_t*  ml;\n    seg_t*     li;\n    line_t*    ldef;\n    int        linedef;\n    int        side;\n\n    numsegs = W_LumpLength(lump) / sizeof(mapseg_t);\n    segs = Z_Malloc(numsegs * sizeof(seg_t), PU_LEVEL, 0);\n    memset(segs, 0, numsegs * sizeof(seg_t));\n    data = W_CacheLumpNum(lump, PU_STATIC);\n\n    ml = (mapseg_t*)data;\n    li = segs;\n    for (i = 0; i < numsegs; i++, li++, ml++)\n    {\n        li->v1 = &vertexes[ml->v1];\n        li->v2 = &vertexes[ml->v2];\n        li->angle = (ml->angle) << 16;\n        li->offset = (ml->offset) << 16;\n        linedef = ml->linedef;\n        ldef = &lines[linedef];\n        li->linedef = ldef;\n        side = ml->side;\n        li->sidedef = &sides[ldef->sidenum[side]];\n        li->frontsector = sides[ldef->sidenum[side]].sector;\n        if (ldef->flags & ML_TWOSIDED)\n            li->backsector = sides[ldef->sidenum[side ^ 1]].sector;\n        else\n            li->backsector = 0;\n    }\n\n    Z_Free(data);\n}\n","size":439,"score":100,"agent":"kuncc/2","pid":3,"session":586,"ts":1791743574749}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":369,"symbol":"PTR_AimTraverse","file":"p_map.c","asm":"# PTR_AimTraverse  (TU p_map.c, section .text, 434 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPTR_AimTraverse:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%eax\n  /* 009 */  mov     0x4(%eax),%edx\n  /* 00c */  mov     0x8(%eax),%ebx\n  /* 00f */  test    %edx,%edx\n  /* 011 */  je      .L28\n  /* 013 */  testb   $0x4,0x10(%ebx)\n  /* 017 */  jne     .L80\n.L19:\n  /* 019 */  add     $0x24,%esp\n  /* 01c */  xor     %eax,%eax\n  /* 01e */  pop     %ebx\n  /* 01f */  pop     %esi\n  /* 020 */  ret\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  cmp     %ebx,shootthing\n  /* 02e */  je      .L75\n  /* 030 */  testb   $0x4,0x68(%ebx)\n  /* 034 */  je      .L75\n  /* 036 */  mov     (%eax),%eax\n  /* 038 */  mov     %eax,0x4(%esp)\n  /* 03c */  mov     attackrange,%eax\n  /* 041 */  mov     %eax,(%esp)\n  /* 044 */  call    FixedMul\n  /* 049 */  mov     shootz,%ecx\n  /* 04f */  mov     %eax,0x4(%esp)\n  /* 053 */  mov     %eax,%esi\n  /* 055 */  mov     0x14(%ebx),%edx\n  /* 058 */  mov     0x44(%ebx),%eax\n  /* 05b */  add     %edx,%eax\n  /* 05d */  sub     %ecx,%eax\n  /* 05f */  mov     %eax,(%esp)\n  /* 062 */  call    FixedDiv\n  /* 067 */  cmp     %eax,bottomslope\n  /* 06d */  mov     %eax,%edx\n  /* 06f */  jle     .L110\n.L75:\n  /* 075 */  add     $0x24,%esp\n  /* 078 */  mov     $0x1,%eax\n  /* 07d */  pop     %ebx\n  /* 07e */  pop     %esi\n  /* 07f */  ret\n.L80:\n  /* 080 */  mov     %ebx,(%esp)\n  /* 083 */  call    P_LineOpening\n  /* 088 */  mov     opentop,%eax\n  /* 08d */  cmp     %eax,openbottom\n  /* 093 */  jge     .L19\n  /* 095 */  mov     0x30(%esp),%eax\n  /* 099 */  mov     (%eax),%eax\n  /* 09b */  mov     %eax,0x4(%esp)\n  /* 09f */  mov     attackrange,%eax\n  /* 0a4 */  mov     %eax,(%esp)\n  /* 0a7 */  call    FixedMul\n  /* 0ac */  mov     0x30(%ebx),%edx\n  /* 0af */  mov     %eax,%ecx\n  /* 0b1 */  mov     0x34(%ebx),%eax\n  /* 0b4 */  mov     (%eax),%esi\n  /* 0b6 */  cmp     %esi,(%edx)\n  /* 0b8 */  je      .Led\n  /* 0ba */  mov     %ecx,0x4(%esp)\n  /* 0be */  mov     openbottom,%eax\n  /* 0c3 */  mov     %ecx,0x1c(%esp)\n  /* 0c7 */  mov     shootz,%esi\n  /* 0cd */  sub     %esi,%eax\n  /* 0cf */  mov     %eax,(%esp)\n  /* 0d2 */  call    FixedDiv\n  /* 0d7 */  mov     0x1c(%esp),%ecx\n  /* 0db */  cmp     %eax,bottomslope\n  /* 0e1 */  jl      .L1a8\n.Le7:\n  /* 0e7 */  mov     0x30(%ebx),%edx\n  /* 0ea */  mov     0x34(%ebx),%eax\n.Led:\n  /* 0ed */  mov     0x4(%eax),%eax\n  /* 0f0 */  cmp     %eax,0x4(%edx)\n  /* 0f3 */  jne     .L170\n  /* 0f5 */  mov     topslope,%eax\n.Lfa:\n  /* 0fa */  cmp     %eax,bottomslope\n  /* 100 */  setl    %al\n  /* 103 */  add     $0x24,%esp\n  /* 106 */  pop     %ebx\n  /* 107 */  movzbl  %al,%eax\n  /* 10a */  pop     %esi\n  /* 10b */  ret\n  /* 10c */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     %esi,0x4(%esp)\n  /* 114 */  mov     shootz,%ecx\n  /* 11a */  mov     %edx,0x1c(%esp)\n  /* 11e */  mov     0x14(%ebx),%eax\n  /* 121 */  sub     %ecx,%eax\n  /* 123 */  mov     %eax,(%esp)\n  /* 126 */  call    FixedDiv\n  /* 12b */  mov     topslope,%ecx\n  /* 131 */  cmp     %eax,%ecx\n  /* 133 */  jl      .L75\n  /* 139 */  mov     %ebx,linetarget\n  /* 13f */  mov     0x1c(%esp),%edx\n  /* 143 */  cmp     bottomslope,%eax\n  /* 149 */  cmovl   bottomslope,%eax\n  /* 150 */  cmp     %edx,%ecx\n  /* 152 */  cmovg   %edx,%ecx\n  /* 155 */  add     %ecx,%eax\n  /* 157 */  mov     %eax,%edx\n  /* 159 */  shr     $0x1f,%edx\n  /* 15c */  add     %edx,%eax\n  /* 15e */  sar     $1,%eax\n  /* 160 */  mov     %eax,aimslope\n  /* 165 */  jmp     .L19\n  /* 16a */  lea     0x0(%esi),%esi\n.L170:\n  /* 170 */  mov     %ecx,0x4(%esp)\n  /* 174 */  mov     opentop,%eax\n  /* 179 */  mov     shootz,%ebx\n  /* 17f */  sub     %ebx,%eax\n  /* 181 */  mov     %eax,(%esp)\n  /* 184 */  call    FixedDiv\n  /* 189 */  mov     %eax,%edx\n  /* 18b */  mov     topslope,%eax\n  /* 190 */  cmp     %edx,%eax\n  /* 192 */  jle     .Lfa\n  /* 198 */  mov     %edx,topslope\n  /* 19e */  mov     %edx,%eax\n  /* 1a0 */  jmp     .Lfa\n  /* 1a5 */  lea     0x0(%esi),%esi\n.L1a8:\n  /* 1a8 */  mov     %eax,bottomslope\n  /* 1ad */  jmp     .Le7\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nextern mobj_t* shootthing;\nextern fixed_t attackrange;\nextern fixed_t shootz;\nextern mobj_t* linetarget;\nextern fixed_t aimslope;\nextern fixed_t topslope;\nextern fixed_t bottomslope;\n\nboolean PTR_AimTraverse(intercept_t* in)\n{\n    line_t* li;\n    mobj_t* th;\n    fixed_t slope;\n    fixed_t thingtopslope;\n    fixed_t thingbottomslope;\n    fixed_t dist;\n\n    if (in->isaline)\n    {\n        li = in->d.line;\n        if (!(li->flags & ML_TWOSIDED))\n            return false;\n        P_LineOpening(li);\n        if (openbottom >= opentop)\n            return false;\n        dist = FixedMul(attackrange, in->frac);\n        if (li->frontsector->floorheight != li->backsector->floorheight)\n        {\n            slope = FixedDiv(openbottom - shootz, dist);\n            if (slope > bottomslope)\n                bottomslope = slope;\n        }\n        if (li->frontsector->ceilingheight != li->backsector->ceilingheight)\n        {\n            slope = FixedDiv(opentop - shootz, dist);\n            if (slope < topslope)\n                topslope = slope;\n        }\n        if (topslope <= bottomslope)\n            return false;\n        return true;\n    }\n\n    th = in->d.thing;\n    if (th == shootthing)\n        return true;\n    if (!(th->flags & MF_SHOOTABLE))\n        return true;\n    dist = FixedMul(attackrange, in->frac);\n    thingtopslope = FixedDiv(th->z + th->height - shootz, dist);\n    if (thingtopslope < bottomslope)\n        return true;\n    thingbottomslope = FixedDiv(th->z - shootz, dist);\n    if (thingbottomslope > topslope)\n        return true;\n    if (thingtopslope > topslope)\n        thingtopslope = topslope;\n    if (thingbottomslope < bottomslope)\n        thingbottomslope = bottomslope;\n    aimslope = (thingtopslope + thingbottomslope) / 2;\n    linetarget = th;\n    return false;\n}\n","size":434,"score":100,"agent":"kuncc/4","pid":5,"session":584,"ts":1791743575146}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":74,"symbol":"wipe_doMelt","file":"f_wipe.c","asm":"# wipe_doMelt  (TU f_wipe.c, section .text, 434 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nwipe_doMelt:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x24,%esp\n  /* 007 */  mov     0x40(%esp),%eax\n  /* 00b */  mov     0x38(%esp),%edx\n  /* 00f */  mov     0x3c(%esp),%esi\n  /* 013 */  test    %eax,%eax\n  /* 015 */  je      .L1a5\n  /* 01b */  lea     -0x1(%eax),%ecx\n  /* 01e */  cmp     $0x1,%edx\n  /* 021 */  jle     .L1a5\n  /* 027 */  mov     wipe_scr_end,%edi\n  /* 02d */  mov     %edx,%eax\n  /* 02f */  shr     $0x1f,%eax\n  /* 032 */  add     %edx,%eax\n  /* 034 */  mov     %eax,%ebx\n  /* 036 */  and     $0xfffffffe,%eax\n  /* 039 */  mov     %edi,0x1c(%esp)\n  /* 03d */  mov     wipe_scr,%edi\n  /* 043 */  sar     $1,%ebx\n  /* 045 */  mov     %ebx,0x4(%esp)\n  /* 049 */  mov     y,%ebx\n  /* 04f */  mov     %eax,%ebp\n  /* 051 */  mov     $0x1,%eax\n  /* 056 */  mov     %edi,0x14(%esp)\n  /* 05a */  mov     wipe_scr_start,%edi\n  /* 060 */  mov     %edi,0x20(%esp)\n  /* 064 */  mov     %ebp,%edi\n  /* 066 */  mov     %ebx,%ebp\n  /* 068 */  mov     %esi,%ebx\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  movl    $0x0,(%esp)\n  /* 077 */  xor     %edx,%edx\n  /* 079 */  mov     %ebp,%esi\n  /* 07b */  mov     %ecx,0x18(%esp)\n  /* 07f */  jmp     .L96\n  /* 081 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  cmp     %ebx,%ecx\n  /* 08a */  jl      .Lc0\n  /* 08c */  add     %ebx,(%esp)\n  /* 08f */  inc     %edx\n  /* 090 */  cmp     %edx,0x4(%esp)\n  /* 094 */  jle     .Lad\n.L96:\n  /* 096 */  mov     (%esi,%edx,4),%ecx\n  /* 099 */  test    %ecx,%ecx\n  /* 09b */  jns     .L88\n  /* 09d */  inc     %ecx\n  /* 09e */  mov     %ecx,(%esi,%edx,4)\n.La1:\n  /* 0a1 */  xor     %eax,%eax\n.La3:\n  /* 0a3 */  add     %ebx,(%esp)\n  /* 0a6 */  inc     %edx\n  /* 0a7 */  cmp     %edx,0x4(%esp)\n  /* 0ab */  jg      .L96\n.Lad:\n  /* 0ad */  mov     0x18(%esp),%ecx\n  /* 0b1 */  mov     %esi,%ebp\n  /* 0b3 */  sub     $0x1,%ecx\n  /* 0b6 */  jae     .L70\n  /* 0b8 */  add     $0x24,%esp\n  /* 0bb */  pop     %ebx\n  /* 0bc */  pop     %esi\n  /* 0bd */  pop     %edi\n  /* 0be */  pop     %ebp\n  /* 0bf */  ret\n.Lc0:\n  /* 0c0 */  cmp     $0x10,%ecx\n  /* 0c3 */  mov     $0x8,%eax\n  /* 0c8 */  lea     0x1(%ecx),%ebp\n  /* 0cb */  cmovl   %ebp,%eax\n  /* 0ce */  mov     %ebx,%ebp\n  /* 0d0 */  mov     %eax,0x10(%esp)\n  /* 0d4 */  add     %ecx,%eax\n  /* 0d6 */  mov     %eax,0x8(%esp)\n  /* 0da */  cmp     %ebx,%eax\n  /* 0dc */  jge     .L190\n  /* 0e2 */  sub     %eax,%ebp\n  /* 0e4 */  mov     %ebp,0xc(%esp)\n.Le8:\n  /* 0e8 */  mov     (%esp),%eax\n  /* 0eb */  mov     0x1c(%esp),%ebp\n  /* 0ef */  add     %ecx,%eax\n  /* 0f1 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 0f5 */  mov     0x4(%esp),%ebp\n  /* 0f9 */  imul    %ebp,%ecx\n  /* 0fc */  mov     0x14(%esp),%ebp\n  /* 100 */  add     %edx,%ecx\n  /* 102 */  lea     0x0(%ebp,%ecx,2),%ecx\n  /* 106 */  mov     0x10(%esp),%ebp\n  /* 10a */  mov     %esi,0x10(%esp)\n  /* 10e */  lea     (%eax,%ebp,2),%ebp\n  /* 111 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  movswl  (%eax),%esi\n  /* 123 */  add     $0x2,%eax\n  /* 126 */  mov     %si,(%ecx)\n  /* 129 */  add     %edi,%ecx\n  /* 12b */  cmp     %eax,%ebp\n  /* 12d */  jne     .L120\n  /* 12f */  mov     0x8(%esp),%eax\n  /* 133 */  mov     0x10(%esp),%esi\n  /* 137 */  mov     %eax,(%esi,%edx,4)\n  /* 13a */  mov     0xc(%esp),%eax\n  /* 13e */  test    %eax,%eax\n  /* 140 */  je      .La1\n  /* 146 */  mov     (%esp),%ecx\n  /* 149 */  mov     0x20(%esp),%eax\n  /* 14d */  mov     0x4(%esp),%ebp\n  /* 151 */  lea     (%eax,%ecx,2),%eax\n  /* 154 */  mov     0x8(%esp),%ecx\n  /* 158 */  mov     %esi,0x8(%esp)\n  /* 15c */  imul    %ebp,%ecx\n  /* 15f */  mov     0x14(%esp),%ebp\n  /* 163 */  add     %edx,%ecx\n  /* 165 */  lea     0x0(%ebp,%ecx,2),%ecx\n  /* 169 */  mov     0xc(%esp),%ebp\n  /* 16d */  lea     (%eax,%ebp,2),%ebp\n.L170:\n  /* 170 */  movswl  (%eax),%esi\n  /* 173 */  add     $0x2,%eax\n  /* 176 */  mov     %si,(%ecx)\n  /* 179 */  add     %edi,%ecx\n  /* 17b */  cmp     %eax,%ebp\n  /* 17d */  jne     .L170\n  /* 17f */  mov     0x8(%esp),%esi\n  /* 183 */  xor     %eax,%eax\n  /* 185 */  jmp     .La3\n  /* 18a */  lea     0x0(%esi),%esi\n.L190:\n  /* 190 */  mov     %ebx,0x8(%esp)\n  /* 194 */  sub     %ecx,%ebp\n  /* 196 */  mov     %ebp,0x10(%esp)\n  /* 19a */  xor     %ebp,%ebp\n  /* 19c */  mov     %ebp,0xc(%esp)\n  /* 1a0 */  jmp     .Le8\n.L1a5:\n  /* 1a5 */  add     $0x24,%esp\n  /* 1a8 */  mov     $0x1,%eax\n  /* 1ad */  pop     %ebx\n  /* 1ae */  pop     %esi\n  /* 1af */  pop     %edi\n  /* 1b0 */  pop     %ebp\n  /* 1b1 */  ret\n","c":"#include \"z_zone.h\"\n#include \"i_video.h\"\n#include \"v_video.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"f_wipe.h\"\n\nstatic byte* wipe_scr_start;\nstatic byte* wipe_scr_end;\nstatic byte* wipe_scr;\nstatic int* y;\n\nvoid wipe_set(byte* a, byte* b, byte* c, int* d) { wipe_scr_start = a; wipe_scr_end = b; wipe_scr = c; y = d; }\n\nint\nwipe_doMelt\n( int\twidth,\n  int\theight,\n  int\tticks )\n{\n    int\t\ti;\n    int\t\tj;\n    int\t\tdy;\n    int\t\tidx;\n\n    short*\ts;\n    short*\td;\n    boolean\tdone = true;\n\n    width/=2;\n\n    while (ticks--)\n    {\n\tfor (i=0;i<width;i++)\n\t{\n\t    if (y[i]<0)\n\t    {\n\t\ty[i]++; done = false;\n\t    }\n\t    else if (y[i] < height)\n\t    {\n\t\tdy = (y[i] < 16) ? y[i]+1 : 8;\n\t\tif (y[i]+dy >= height) dy = height - y[i];\n\t\ts = &((short *)wipe_scr_end)[i*height+y[i]];\n\t\td = &((short *)wipe_scr)[y[i]*width+i];\n\t\tidx = 0;\n\t\tfor (j=dy;j;j--)\n\t\t{\n\t\t    d[idx] = *(s++);\n\t\t    idx += width;\n\t\t}\n\t\ty[i] += dy;\n\t\ts = &((short *)wipe_scr_start)[i*height];\n\t\td = &((short *)wipe_scr)[y[i]*width+i];\n\t\tidx = 0;\n\t\tfor (j=height-y[i];j;j--)\n\t\t{\n\t\t    d[idx] = *(s++);\n\t\t    idx += width;\n\t\t}\n\t\tdone = false;\n\t    }\n\t}\n    }\n\n    return done;\n\n}\n","size":434,"score":100,"agent":"kuncc/5","pid":6,"session":583,"ts":1791743576958}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":492,"symbol":"P_UpdateSpecials","file":"p_spec.c","asm":"# P_UpdateSpecials  (TU p_spec.c, section .text, 436 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_UpdateSpecials:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  cmpl    $0x1,levelTimer\n  /* 00e */  je      .L19e\n.L14:\n  /* 014 */  mov     lastanim,%eax\n  /* 019 */  cmp     $anims,%eax\n  /* 01e */  jbe     .L96\n  /* 020 */  mov     texturetranslation,%edi\n  /* 026 */  mov     $anims,%ebx\n  /* 02b */  mov     %eax,0x1c(%esp)\n  /* 02f */  mov     flattranslation,%ebp\n  /* 035 */  mov     %edi,0x18(%esp)\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     0xc(%ebx),%edi\n  /* 043 */  test    %edi,%edi\n  /* 045 */  jle     .L8d\n  /* 047 */  mov     0x8(%ebx),%ecx\n  /* 04a */  mov     %ecx,%esi\n  /* 04c */  jmp     .L65\n  /* 04e */  xchg    %ax,%ax\n.L50:\n  /* 050 */  mov     0x18(%esp),%eax\n  /* 054 */  mov     %edx,(%eax,%esi,4)\n  /* 057 */  inc     %esi\n  /* 058 */  mov     0x8(%ebx),%ecx\n  /* 05b */  mov     0xc(%ebx),%edi\n  /* 05e */  lea     (%ecx,%edi,1),%eax\n  /* 061 */  cmp     %esi,%eax\n  /* 063 */  jle     .L8d\n.L65:\n  /* 065 */  mov     leveltime,%eax\n  /* 06a */  cltd\n  /* 06b */  idivl   0x10(%ebx)\n  /* 06e */  add     %esi,%eax\n  /* 070 */  cltd\n  /* 071 */  idiv    %edi\n  /* 073 */  mov     (%ebx),%eax\n  /* 075 */  add     %ecx,%edx\n  /* 077 */  test    %eax,%eax\n  /* 079 */  jne     .L50\n  /* 07b */  mov     %edx,0x0(%ebp,%esi,4)\n  /* 07f */  inc     %esi\n  /* 080 */  mov     0x8(%ebx),%ecx\n  /* 083 */  mov     0xc(%ebx),%edi\n  /* 086 */  lea     (%ecx,%edi,1),%eax\n  /* 089 */  cmp     %esi,%eax\n  /* 08b */  jg      .L65\n.L8d:\n  /* 08d */  add     $0x14,%ebx\n  /* 090 */  cmp     0x1c(%esp),%ebx\n  /* 094 */  jb      .L40\n.L96:\n  /* 096 */  movswl  numlinespecials,%ecx\n  /* 09d */  test    %ecx,%ecx\n  /* 09f */  jle     .Ld1\n  /* 0a1 */  mov     sides,%ebx\n  /* 0a7 */  xor     %eax,%eax\n  /* 0a9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     linespeciallist(,%eax,4),%edx\n  /* 0b7 */  cmpw    $0x30,0x12(%edx)\n  /* 0bc */  jne     .Lcc\n  /* 0be */  movswl  0x16(%edx),%edx\n  /* 0c2 */  lea     (%edx,%edx,4),%edx\n  /* 0c5 */  addl    $0x10000,(%ebx,%edx,4)\n.Lcc:\n  /* 0cc */  inc     %eax\n  /* 0cd */  cmp     %ecx,%eax\n  /* 0cf */  jne     .Lb0\n.Ld1:\n  /* 0d1 */  mov     $buttonlist,%ebx\n  /* 0d6 */  mov     $buttonlist+0x140,%esi\n  /* 0db */  jmp     .L143\n  /* 0dd */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  cmp     $0x2,%eax\n  /* 0e3 */  je      .L180\n  /* 0e9 */  test    %eax,%eax\n  /* 0eb */  jne     .L106\n  /* 0ed */  mov     (%ebx),%eax\n  /* 0ef */  mov     sides,%edi\n  /* 0f5 */  movswl  0x16(%eax),%eax\n  /* 0f9 */  lea     (%eax,%eax,4),%eax\n  /* 0fc */  lea     (%edi,%eax,4),%eax\n  /* 0ff */  mov     0x8(%ebx),%edi\n  /* 102 */  mov     %di,0x8(%eax)\n.L106:\n  /* 106 */  mov     $0x17,%eax\n  /* 10b */  mov     %eax,0x4(%esp)\n  /* 10f */  lea     0x10(%ebx),%eax\n  /* 112 */  mov     %eax,(%esp)\n  /* 115 */  call    S_StartSound\n  /* 11a */  movl    $0x0,(%ebx)\n  /* 120 */  movl    $0x0,0x4(%ebx)\n  /* 127 */  movl    $0x0,0x8(%ebx)\n  /* 12e */  movl    $0x0,0xc(%ebx)\n  /* 135 */  movl    $0x0,0x10(%ebx)\n.L13c:\n  /* 13c */  add     $0x14,%ebx\n  /* 13f */  cmp     %ebx,%esi\n  /* 141 */  je      .L178\n.L143:\n  /* 143 */  mov     0xc(%ebx),%eax\n  /* 146 */  test    %eax,%eax\n  /* 148 */  je      .L13c\n  /* 14a */  dec     %eax\n  /* 14b */  mov     %eax,0xc(%ebx)\n  /* 14e */  jne     .L13c\n  /* 150 */  mov     0x4(%ebx),%eax\n  /* 153 */  cmp     $0x1,%eax\n  /* 156 */  jne     .Le0\n  /* 158 */  mov     (%ebx),%eax\n  /* 15a */  mov     sides,%ecx\n  /* 160 */  mov     0x8(%ebx),%edi\n  /* 163 */  movswl  0x16(%eax),%eax\n  /* 167 */  lea     (%eax,%eax,4),%eax\n  /* 16a */  lea     (%ecx,%eax,4),%eax\n  /* 16d */  mov     %di,0xc(%eax)\n  /* 171 */  jmp     .L106\n  /* 173 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L178:\n  /* 178 */  add     $0x2c,%esp\n  /* 17b */  pop     %ebx\n  /* 17c */  pop     %esi\n  /* 17d */  pop     %edi\n  /* 17e */  pop     %ebp\n  /* 17f */  ret\n.L180:\n  /* 180 */  mov     (%ebx),%eax\n  /* 182 */  mov     sides,%edx\n  /* 188 */  mov     0x8(%ebx),%edi\n  /* 18b */  movswl  0x16(%eax),%eax\n  /* 18f */  lea     (%eax,%eax,4),%eax\n  /* 192 */  lea     (%edx,%eax,4),%eax\n  /* 195 */  mov     %di,0xa(%eax)\n  /* 199 */  jmp     .L106\n.L19e:\n  /* 19e */  decl    levelTimeCount\n  /* 1a4 */  jne     .L14\n  /* 1aa */  call    G_ExitLevel\n  /* 1af */  jmp     .L14\n","c":"/* candidate for P_UpdateSpecials (p_spec.c, 436 bytes) */\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_argv.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\ntypedef struct { int istexture; int picnum; int basepic; int numpics; int speed; } anim_t;\nextern anim_t anims[32];\nextern anim_t *lastanim;\nextern short numlinespecials;\nextern line_t *linespeciallist[64];\n\nvoid P_UpdateSpecials (void)\n{\n    anim_t *anim;\n    int i;\n    int pic;\n    line_t *line;\n\n    if (levelTimer == 1)\n    {\n        levelTimeCount--;\n        if (!levelTimeCount)\n            G_ExitLevel();\n    }\n\n    for (anim = anims; anim < lastanim; anim++)\n    {\n        for (i = anim->basepic; i < anim->basepic + anim->numpics; i++)\n        {\n            pic = anim->basepic + ((leveltime / anim->speed + i) % anim->numpics);\n            if (anim->istexture)\n                texturetranslation[i] = pic;\n            else\n                flattranslation[i] = pic;\n        }\n    }\n\n    for (i = 0; i < numlinespecials; i++)\n    {\n        line = linespeciallist[i];\n        if (line->special == 48)\n            sides[line->sidenum[0]].textureoffset += FRACUNIT;\n    }\n\n    for (i = 0; i < MAXBUTTONS; i++)\n    {\n        if (buttonlist[i].btimer)\n        {\n            buttonlist[i].btimer--;\n            if (!buttonlist[i].btimer)\n            {\n                switch (buttonlist[i].where)\n                {\n                  case top:\n                    sides[buttonlist[i].line->sidenum[0]].toptexture = buttonlist[i].btexture;\n                    break;\n                  case middle:\n                    sides[buttonlist[i].line->sidenum[0]].midtexture = buttonlist[i].btexture;\n                    break;\n                  case bottom:\n                    sides[buttonlist[i].line->sidenum[0]].bottomtexture = buttonlist[i].btexture;\n                    break;\n                }\n                S_StartSound((mobj_t *)&buttonlist[i].soundorg, sfx_swtchn);\n                memset(&buttonlist[i], 0, sizeof(button_t));\n            }\n        }\n    }\n}\n","size":436,"score":100,"agent":"kuncc/6","pid":7,"session":585,"ts":1791743578947}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":269,"symbol":"EV_DoCeiling","file":"p_ceilng.c","asm":"# EV_DoCeiling  (TU p_ceilng.c, section .text, 445 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nEV_DoCeiling:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x44(%esp),%edi\n  /* 00b */  mov     0x40(%esp),%esi\n  /* 00f */  lea     -0x3(%edi),%eax\n  /* 012 */  cmp     $0x2,%eax\n  /* 015 */  jbe     .L1b0\n.L1b:\n  /* 01b */  xor     %ebp,%ebp\n  /* 01d */  mov     $0xffffffff,%ebx\n  /* 022 */  lea     0x0(%esi),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %ebx,0x4(%esp)\n  /* 034 */  mov     %esi,(%esp)\n  /* 037 */  call    P_FindSectorFromLineTag\n  /* 03c */  test    %eax,%eax\n  /* 03e */  mov     %eax,%ebx\n  /* 040 */  js      .L128\n  /* 046 */  lea     (%ebx,%ebx,4),%eax\n  /* 049 */  lea     (%ebx,%eax,2),%edx\n  /* 04c */  mov     sectors,%eax\n  /* 051 */  lea     (%eax,%edx,8),%edx\n  /* 054 */  mov     0x4c(%edx),%eax\n  /* 057 */  test    %eax,%eax\n  /* 059 */  jne     .L30\n  /* 05b */  movl    $0x30,(%esp)\n  /* 062 */  xor     %ecx,%ecx\n  /* 064 */  mov     $0x33,%ebp\n  /* 069 */  mov     %ecx,0x8(%esp)\n  /* 06d */  mov     %ebp,0x4(%esp)\n  /* 071 */  mov     %edx,0x1c(%esp)\n  /* 075 */  call    Z_Malloc\n  /* 07a */  mov     %eax,(%esp)\n  /* 07d */  mov     %eax,%ebp\n  /* 07f */  call    P_AddThinker\n  /* 084 */  mov     0x1c(%esp),%edx\n  /* 088 */  cmp     $0x5,%edi\n  /* 08b */  mov     %ebp,0x4c(%edx)\n  /* 08e */  movl    $T_MoveCeiling,0x8(%ebp)\n  /* 095 */  mov     %edx,0x10(%ebp)\n  /* 098 */  movl    $0x0,0x20(%ebp)\n  /* 09f */  ja      .Ld5\n  /* 0a1 */  jmp     *.rodata+0x18(,%edi,4)\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b0 */  movl    $0x1,0x20(%ebp)\n  /* 0b7 */  mov     0x4(%edx),%eax\n  /* 0ba */  mov     %eax,0x18(%ebp)\n  /* 0bd */  mov     (%edx),%eax\n.Lbf:\n  /* 0bf */  add     $0x80000,%eax\n  /* 0c4 */  mov     %eax,0x14(%ebp)\n.Lc7:\n  /* 0c7 */  movl    $0xffffffff,0x24(%ebp)\n  /* 0ce */  movl    $0x10000,0x1c(%ebp)\n.Ld5:\n  /* 0d5 */  movswl  0x10(%edx),%eax\n  /* 0d9 */  mov     %edi,0xc(%ebp)\n  /* 0dc */  mov     %eax,0x28(%ebp)\n  /* 0df */  xor     %eax,%eax\n  /* 0e1 */  jmp     .L106\n  /* 0e3 */  jmp     .L100\n  /* 0e5 */  lea     0x0(%esi),%esi\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0f0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  inc     %eax\n  /* 101 */  cmp     $0x1e,%eax\n  /* 104 */  je      .L118\n.L106:\n  /* 106 */  mov     activeceilings(,%eax,4),%edx\n  /* 10d */  test    %edx,%edx\n  /* 10f */  jne     .L100\n  /* 111 */  mov     %ebp,activeceilings(,%eax,4)\n.L118:\n  /* 118 */  mov     $0x1,%ebp\n  /* 11d */  jmp     .L30\n  /* 122 */  lea     0x0(%esi),%esi\n.L128:\n  /* 128 */  add     $0x2c,%esp\n  /* 12b */  mov     %ebp,%eax\n  /* 12d */  pop     %ebx\n  /* 12e */  pop     %esi\n  /* 12f */  pop     %edi\n  /* 130 */  pop     %ebp\n  /* 131 */  ret\n  /* 132 */  lea     0x0(%esi),%esi\n  /* 138 */  mov     (%edx),%eax\n  /* 13a */  test    %edi,%edi\n  /* 13c */  mov     %eax,0x14(%ebp)\n  /* 13f */  je      .Lc7\n  /* 141 */  jmp     .Lbf\n  /* 146 */  xchg    %ax,%ax\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 150 */  mov     %edx,(%esp)\n  /* 153 */  mov     %edx,0x1c(%esp)\n  /* 157 */  call    P_FindHighestCeilingSurrounding\n  /* 15c */  mov     0x1c(%esp),%edx\n  /* 160 */  movl    $0x1,0x24(%ebp)\n  /* 167 */  movl    $0x10000,0x1c(%ebp)\n  /* 16e */  mov     %eax,0x18(%ebp)\n  /* 171 */  jmp     .Ld5\n  /* 176 */  xchg    %ax,%ax\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 180 */  movl    $0x1,0x20(%ebp)\n  /* 187 */  mov     0x4(%edx),%eax\n  /* 18a */  mov     %eax,0x18(%ebp)\n  /* 18d */  mov     (%edx),%eax\n  /* 18f */  movl    $0xffffffff,0x24(%ebp)\n  /* 196 */  movl    $0x20000,0x1c(%ebp)\n  /* 19d */  add     $0x80000,%eax\n  /* 1a2 */  mov     %eax,0x14(%ebp)\n  /* 1a5 */  jmp     .Ld5\n  /* 1aa */  lea     0x0(%esi),%esi\n.L1b0:\n  /* 1b0 */  mov     %esi,(%esp)\n  /* 1b3 */  call    P_ActivateInStasisCeiling\n  /* 1b8 */  jmp     .L1b\n","c":"#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nint EV_DoCeiling ( line_t* line, ceiling_e type )\n{\n    int secnum;\n    int rtn;\n    sector_t* sec;\n    ceiling_t* ceiling;\n    int i;\n\n    secnum = -1;\n    rtn = 0;\n\n    switch (type)\n    {\n      case fastCrushAndRaise:\n      case silentCrushAndRaise:\n      case crushAndRaise:\n        P_ActivateInStasisCeiling(line);\n      default:\n        break;\n    }\n\n    while ((secnum = P_FindSectorFromLineTag(line, secnum)) >= 0)\n    {\n        sec = &sectors[secnum];\n        if (sec->specialdata)\n            continue;\n\n        rtn = 1;\n        ceiling = Z_Malloc (sizeof(*ceiling), PU_LEVSPEC, 0);\n        P_AddThinker (&ceiling->thinker);\n        sec->specialdata = ceiling;\n        ceiling->thinker.function.acp1 = (actionf_p1)T_MoveCeiling;\n        ceiling->sector = sec;\n        ceiling->crush = false;\n\n        switch (type)\n        {\n          case fastCrushAndRaise:\n            ceiling->crush = true;\n            ceiling->topheight = sec->ceilingheight;\n            ceiling->bottomheight = sec->floorheight + (8*FRACUNIT);\n            ceiling->direction = -1;\n            ceiling->speed = CEILSPEED * 2;\n            break;\n\n          case silentCrushAndRaise:\n          case crushAndRaise:\n            ceiling->crush = true;\n            ceiling->topheight = sec->ceilingheight;\n          case lowerAndCrush:\n          case lowerToFloor:\n            ceiling->bottomheight = sec->floorheight;\n            if (type != lowerToFloor)\n                ceiling->bottomheight += 8*FRACUNIT;\n            ceiling->direction = -1;\n            ceiling->speed = CEILSPEED;\n            break;\n\n          case raiseToHighest:\n            ceiling->topheight = P_FindHighestCeilingSurrounding(sec);\n            ceiling->direction = 1;\n            ceiling->speed = CEILSPEED;\n            break;\n        }\n\n        ceiling->tag = sec->tag;\n        ceiling->type = type;\n\n        for (i = 0; i < MAXCEILINGS; i++)\n        {\n            if (activeceilings[i] == NULL)\n            {\n                activeceilings[i] = ceiling;\n                break;\n            }\n        }\n    }\n    return rtn;\n}\n","size":445,"score":100,"agent":"kuncc/3","pid":4,"session":588,"ts":1791743583382}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":57,"symbol":"D_CheckNetGame","file":"d_net.c","asm":"# D_CheckNetGame  (TU d_net.c, section .text, 442 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_CheckNetGame:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x28(%esp)\n.L9:\n  /* 009 */  xor     %edx,%edx\n  /* 00b */  xor     %ecx,%ecx\n  /* 00d */  mov     %edx,nodeingame(%eax)\n  /* 013 */  add     $0x8,%eax\n  /* 016 */  mov     %ecx,nodeingame-0x4(%eax)\n  /* 01c */  cmp     $0x20,%eax\n  /* 01f */  jb      .L9\n  /* 021 */  xor     %eax,%eax\n.L23:\n  /* 023 */  xor     %ecx,%ecx\n  /* 025 */  xor     %ebx,%ebx\n  /* 027 */  mov     %ecx,nettics(%eax)\n  /* 02d */  add     $0x8,%eax\n  /* 030 */  mov     %ebx,nettics-0x4(%eax)\n  /* 036 */  cmp     $0x20,%eax\n  /* 039 */  jb      .L23\n  /* 03b */  xor     %eax,%eax\n.L3d:\n  /* 03d */  xor     %ebx,%ebx\n  /* 03f */  xor     %edx,%edx\n  /* 041 */  mov     %ebx,remoteresend(%eax)\n  /* 047 */  add     $0x8,%eax\n  /* 04a */  mov     %edx,remoteresend-0x4(%eax)\n  /* 050 */  cmp     $0x20,%eax\n  /* 053 */  jb      .L3d\n  /* 055 */  xor     %eax,%eax\n.L57:\n  /* 057 */  xor     %edx,%edx\n  /* 059 */  xor     %ecx,%ecx\n  /* 05b */  mov     %edx,resendto(%eax)\n  /* 061 */  add     $0x8,%eax\n  /* 064 */  mov     %ecx,resendto-0x4(%eax)\n  /* 06a */  cmp     $0x20,%eax\n  /* 06d */  jb      .L57\n  /* 06f */  call    I_InitNetwork\n  /* 074 */  mov     doomcom,%eax\n  /* 079 */  cmpl    $0x12345678,(%eax)\n  /* 07f */  je      .L92\n  /* 081 */  movl    $\"Doomcom buffer invalid!\",(%esp)\n  /* 088 */  call    I_Error\n  /* 08d */  mov     doomcom,%eax\n.L92:\n  /* 092 */  mov     netgame,%ebx\n  /* 098 */  lea     0x24(%eax),%edx\n  /* 09b */  mov     %edx,netbuffer\n  /* 0a1 */  movswl  0x1c(%eax),%eax\n  /* 0a5 */  test    %ebx,%ebx\n  /* 0a7 */  mov     %eax,displayplayer\n  /* 0ac */  mov     %eax,consoleplayer\n  /* 0b1 */  jne     .L1b0\n.Lb7:\n  /* 0b7 */  movl    $0x2,(%esp)\n  /* 0be */  mov     startepisode,%eax\n  /* 0c3 */  mov     $\"startskill %i  deathmatch: %i  startmap: %i  startepisode: %i\\n\",%ecx\n  /* 0c8 */  mov     %ecx,0x4(%esp)\n  /* 0cc */  mov     %eax,0x14(%esp)\n  /* 0d0 */  mov     startmap,%eax\n  /* 0d5 */  mov     %eax,0x10(%esp)\n  /* 0d9 */  mov     deathmatch,%eax\n  /* 0de */  mov     %eax,0xc(%esp)\n  /* 0e2 */  mov     startskill,%eax\n  /* 0e7 */  mov     %eax,0x8(%esp)\n  /* 0eb */  call    __printf_chk\n  /* 0f0 */  mov     doomcom,%ebx\n  /* 0f6 */  xor     %edx,%edx\n  /* 0f8 */  mov     $0xc,%eax\n  /* 0fd */  movswl  0xe(%ebx),%ecx\n  /* 101 */  mov     %ecx,ticdup\n  /* 107 */  add     %ecx,%ecx\n  /* 109 */  idiv    %ecx\n  /* 10b */  movswl  0x1e(%ebx),%ecx\n  /* 10f */  mov     $0x1,%edx\n  /* 114 */  dec     %eax\n  /* 115 */  test    %eax,%eax\n  /* 117 */  cmovle  %edx,%eax\n  /* 11a */  mov     %eax,maxsend\n  /* 11f */  xor     %eax,%eax\n  /* 121 */  test    %ecx,%ecx\n  /* 123 */  jle     .L136\n.L125:\n  /* 125 */  mov     $0x1,%edx\n  /* 12a */  mov     %edx,playeringame(,%eax,4)\n  /* 131 */  inc     %eax\n  /* 132 */  cmp     %ecx,%eax\n  /* 134 */  jl      .L125\n.L136:\n  /* 136 */  movswl  0xc(%ebx),%edx\n  /* 13a */  xor     %eax,%eax\n  /* 13c */  test    %edx,%edx\n  /* 13e */  jle     .L17f\n  /* 140 */  test    $0x1,%dl\n  /* 143 */  je      .L160\n  /* 145 */  mov     $0x1,%eax\n  /* 14a */  mov     %eax,nodeingame\n  /* 14f */  mov     $0x1,%eax\n  /* 154 */  cmp     %edx,%eax\n  /* 156 */  je      .L17f\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  mov     $0x1,%ebx\n  /* 165 */  mov     %ebx,nodeingame(,%eax,4)\n  /* 16c */  mov     $0x1,%ebx\n  /* 171 */  mov     %ebx,nodeingame+0x4(,%eax,4)\n  /* 178 */  add     $0x2,%eax\n  /* 17b */  cmp     %edx,%eax\n  /* 17d */  jne     .L160\n.L17f:\n  /* 17f */  mov     %edx,0x10(%esp)\n  /* 183 */  mov     consoleplayer,%eax\n  /* 188 */  mov     %ecx,0xc(%esp)\n  /* 18c */  movl    $0x2,(%esp)\n  /* 193 */  inc     %eax\n  /* 194 */  mov     %eax,0x8(%esp)\n  /* 198 */  mov     $\"player %i of %i (%i nodes)\\n\",%eax\n  /* 19d */  mov     %eax,0x4(%esp)\n  /* 1a1 */  call    __printf_chk\n  /* 1a6 */  mov     0x28(%esp),%ebx\n  /* 1aa */  add     $0x2c,%esp\n  /* 1ad */  ret\n  /* 1ae */  xchg    %ax,%ax\n.L1b0:\n  /* 1b0 */  call    D_ArbitrateNetStart\n  /* 1b5 */  jmp     .Lb7\n","c":"/* candidate for D_CheckNetGame (d_net.c, 442 bytes) */\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"i_net.h\"\n#include \"g_game.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n\nvoid D_ArbitrateNetStart(void);\nextern int nodeingame[MAXNETNODES];\nextern int remoteresend[MAXNETNODES];\nextern int resendto[MAXNETNODES];\nextern int maxsend;\n\nvoid D_CheckNetGame(void)\n{\n    int i;\n\n    for (i = 0; i < MAXNETNODES; i++)\n    {\n        nodeingame[i] = false;\n        nettics[i] = 0;\n        remoteresend[i] = false;\n        resendto[i] = 0;\n    }\n\n    I_InitNetwork();\n    if (doomcom->id != DOOMCOM_ID)\n        I_Error(\"Doomcom buffer invalid!\");\n\n    netbuffer = &doomcom->data;\n    consoleplayer = displayplayer = doomcom->consoleplayer;\n\n    if (netgame)\n        D_ArbitrateNetStart();\n\n    printf(\"startskill %i  deathmatch: %i  startmap: %i  startepisode: %i\\n\",\n           startskill, deathmatch, startmap, startepisode);\n\n    ticdup = doomcom->ticdup;\n    maxsend = BACKUPTICS / (2 * ticdup) - 1;\n    if (maxsend < 1)\n        maxsend = 1;\n\n    for (i = 0; i < doomcom->numplayers; i++)\n        playeringame[i] = true;\n    for (i = 0; i < doomcom->numnodes; i++)\n        nodeingame[i] = true;\n\n    printf(\"player %i of %i (%i nodes)\\n\",\n           consoleplayer + 1, doomcom->numplayers, doomcom->numnodes);\n}\n","size":442,"score":100,"agent":"kuncc/0","pid":1,"session":587,"ts":1791743585805}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":400,"symbol":"P_SpawnMobj","file":"p_mobj.c","asm":"# P_SpawnMobj  (TU p_mobj.c, section .text, 446 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_SpawnMobj:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %esi\n  /* 004 */  mov     $0x32,%edx\n  /* 009 */  push    %ebx\n  /* 00a */  sub     $0x10,%esp\n  /* 00d */  mov     %edx,0x4(%esp)\n  /* 011 */  mov     0x28(%esp),%esi\n  /* 015 */  mov     %eax,0x8(%esp)\n  /* 019 */  movl    $0x9c,(%esp)\n  /* 020 */  call    Z_Malloc\n  /* 025 */  mov     $0x9c,%ecx\n  /* 02a */  test    $0x1,%al\n  /* 02c */  mov     %eax,%ebx\n  /* 02e */  mov     %eax,%edx\n  /* 030 */  jne     .L168\n  /* 036 */  test    $0x2,%dl\n  /* 039 */  jne     .L180\n.L3f:\n  /* 03f */  mov     %ecx,%edi\n  /* 041 */  xor     %eax,%eax\n  /* 043 */  and     $0xfffffff8,%edi\n.L46:\n  /* 046 */  movl    $0x0,(%edx,%eax,1)\n  /* 04d */  movl    $0x0,0x4(%edx,%eax,1)\n  /* 055 */  add     $0x8,%eax\n  /* 058 */  cmp     %edi,%eax\n  /* 05a */  jb      .L46\n  /* 05c */  add     %eax,%edx\n  /* 05e */  test    $0x4,%cl\n  /* 061 */  jne     .L1b0\n.L67:\n  /* 067 */  test    $0x2,%cl\n  /* 06a */  jne     .L1a0\n.L70:\n  /* 070 */  test    $0x1,%cl\n  /* 073 */  jne     .L190\n.L79:\n  /* 079 */  mov     0x2c(%esp),%eax\n  /* 07d */  mov     0x20(%esp),%edx\n  /* 081 */  mov     %eax,0x58(%ebx)\n  /* 084 */  imul    $0x5c,%eax,%eax\n  /* 087 */  mov     %edx,0xc(%ebx)\n  /* 08a */  mov     0x24(%esp),%edx\n  /* 08e */  add     $mobjinfo,%eax\n  /* 093 */  mov     %edx,0x10(%ebx)\n  /* 096 */  mov     0x40(%eax),%edx\n  /* 099 */  cmpl    $0x4,gameskill\n  /* 0a0 */  mov     %eax,0x5c(%ebx)\n  /* 0a3 */  mov     %edx,0x40(%ebx)\n  /* 0a6 */  mov     0x44(%eax),%edx\n  /* 0a9 */  mov     %edx,0x44(%ebx)\n  /* 0ac */  mov     0x54(%eax),%edx\n  /* 0af */  mov     %edx,0x68(%ebx)\n  /* 0b2 */  mov     0x8(%eax),%edx\n  /* 0b5 */  mov     %edx,0x6c(%ebx)\n  /* 0b8 */  je      .Lc0\n  /* 0ba */  mov     0x14(%eax),%eax\n  /* 0bd */  mov     %eax,0x7c(%ebx)\n.Lc0:\n  /* 0c0 */  call    P_Random\n  /* 0c5 */  cltd\n  /* 0c6 */  shr     $0x1e,%edx\n  /* 0c9 */  add     %edx,%eax\n  /* 0cb */  and     $0x3,%eax\n  /* 0ce */  sub     %edx,%eax\n  /* 0d0 */  mov     %eax,0x88(%ebx)\n  /* 0d6 */  imul    $0x5c,0x2c(%esp),%eax\n  /* 0db */  mov     mobjinfo+0x4(%eax),%edx\n  /* 0e1 */  lea     0x0(,%edx,8),%eax\n  /* 0e8 */  sub     %edx,%eax\n  /* 0ea */  shl     $0x2,%eax\n  /* 0ed */  mov     states+0x8(%eax),%ecx\n  /* 0f3 */  lea     states(%eax),%edx\n  /* 0f9 */  mov     %edx,0x64(%ebx)\n  /* 0fc */  mov     states(%eax),%eax\n  /* 102 */  mov     %ecx,0x60(%ebx)\n  /* 105 */  mov     %eax,0x24(%ebx)\n  /* 108 */  mov     0x4(%edx),%eax\n  /* 10b */  mov     %eax,0x28(%ebx)\n  /* 10e */  mov     %ebx,(%esp)\n  /* 111 */  call    P_SetThingPosition\n  /* 116 */  mov     0x34(%ebx),%eax\n  /* 119 */  cmp     $0x80000000,%esi\n  /* 11f */  mov     (%eax),%eax\n  /* 121 */  mov     (%eax),%edx\n  /* 123 */  mov     0x4(%eax),%eax\n  /* 126 */  mov     %edx,0x38(%ebx)\n  /* 129 */  mov     %eax,0x3c(%ebx)\n  /* 12c */  je      .L160\n  /* 12e */  cmp     $0x7fffffff,%esi\n  /* 134 */  jne     .L140\n  /* 136 */  mov     0x5c(%ebx),%edx\n  /* 139 */  mov     0x44(%edx),%ecx\n  /* 13c */  sub     %ecx,%eax\n  /* 13e */  mov     %eax,%esi\n.L140:\n  /* 140 */  mov     %esi,0x14(%ebx)\n  /* 143 */  movl    $P_MobjThinker,0x8(%ebx)\n  /* 14a */  mov     %ebx,(%esp)\n  /* 14d */  call    P_AddThinker\n  /* 152 */  add     $0x10,%esp\n  /* 155 */  mov     %ebx,%eax\n  /* 157 */  pop     %ebx\n  /* 158 */  pop     %esi\n  /* 159 */  pop     %edi\n  /* 15a */  ret\n  /* 15b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  mov     %edx,%esi\n  /* 162 */  jmp     .L140\n  /* 164 */  lea     0x0(%esi,%eiz,1),%esi\n.L168:\n  /* 168 */  movb    $0x0,(%eax)\n  /* 16b */  lea     0x1(%eax),%edx\n  /* 16e */  mov     $0x9b,%ecx\n  /* 173 */  test    $0x2,%dl\n  /* 176 */  je      .L3f\n  /* 17c */  lea     0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  movw    $0x0,(%edx)\n  /* 185 */  sub     $0x2,%ecx\n  /* 188 */  add     $0x2,%edx\n  /* 18b */  jmp     .L3f\n.L190:\n  /* 190 */  movb    $0x0,(%edx)\n  /* 193 */  jmp     .L79\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  movw    $0x0,(%edx)\n  /* 1a5 */  add     $0x2,%edx\n  /* 1a8 */  jmp     .L70\n  /* 1ad */  lea     0x0(%esi),%esi\n.L1b0:\n  /* 1b0 */  movl    $0x0,(%edx)\n  /* 1b6 */  add     $0x4,%edx\n  /* 1b9 */  jmp     .L67\n","c":"/* candidate for P_SpawnMobj (p_mobj.c, 446 bytes) */\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"sounds.h\"\n#include \"st_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nmobj_t* P_SpawnMobj ( fixed_t x, fixed_t y, fixed_t z, mobjtype_t type )\n{\n    mobj_t* mobj;\n    state_t* st;\n    mobjinfo_t* info;\n\n    mobj = Z_Malloc (sizeof(*mobj), PU_LEVEL, NULL);\n    memset (mobj, 0, sizeof (*mobj));\n    info = &mobjinfo[type];\n\n    mobj->type = type;\n    mobj->info = info;\n    mobj->x = x;\n    mobj->y = y;\n    mobj->radius = info->radius;\n    mobj->height = info->height;\n    mobj->flags = info->flags;\n    mobj->health = info->spawnhealth;\n\n    if (gameskill != sk_nightmare)\n        mobj->reactiontime = info->reactiontime;\n\n    mobj->lastlook = P_Random () % MAXPLAYERS;\n\n    st = &states[info->spawnstate];\n    mobj->state = st;\n    mobj->tics = st->tics;\n    mobj->sprite = st->sprite;\n    mobj->frame = st->frame;\n\n    P_SetThingPosition (mobj);\n\n    mobj->floorz = mobj->subsector->sector->floorheight;\n    mobj->ceilingz = mobj->subsector->sector->ceilingheight;\n\n    if (z == ONFLOORZ)\n        mobj->z = mobj->floorz;\n    else if (z == ONCEILINGZ)\n        mobj->z = mobj->ceilingz - mobj->info->height;\n    else\n        mobj->z = z;\n\n    mobj->thinker.function.acp1 = (actionf_p1) P_MobjThinker;\n\n    P_AddThinker (&mobj->thinker);\n\n    return mobj;\n}\n","size":446,"score":100,"agent":"kuncc/2","pid":3,"session":590,"ts":1791743588738}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":137,"symbol":"HU_Start","file":"hu_stuff.c","asm":"# HU_Start  (TU hu_stuff.c, section .text, 412 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHU_Start:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     headsupactive,%eax\n  /* 00a */  test    %eax,%eax\n  /* 00c */  je      .L15\n  /* 00e */  xor     %eax,%eax\n  /* 010 */  mov     %eax,headsupactive\n.L15:\n  /* 015 */  imul    $0x118,consoleplayer,%eax\n  /* 01f */  xor     %ebx,%ebx\n  /* 021 */  mov     %ebx,message_on\n  /* 027 */  xor     %ecx,%ecx\n  /* 029 */  mov     $0x1,%edx\n  /* 02e */  mov     %edx,0xc(%esp)\n  /* 032 */  xor     %ebx,%ebx\n  /* 034 */  xor     %esi,%esi\n  /* 036 */  mov     %ecx,0x8(%esp)\n  /* 03a */  mov     %ebx,0x4(%esp)\n  /* 03e */  add     $players,%eax\n  /* 043 */  mov     %eax,plr\n  /* 048 */  xor     %eax,%eax\n  /* 04a */  mov     %eax,message_nottobefuckedwith\n  /* 04f */  xor     %eax,%eax\n  /* 051 */  mov     %eax,chat_on\n  /* 056 */  mov     $message_on,%eax\n  /* 05b */  mov     %eax,0x18(%esp)\n  /* 05f */  mov     $0x21,%eax\n  /* 064 */  mov     %eax,0x14(%esp)\n  /* 068 */  mov     $hu_font,%eax\n  /* 06d */  mov     %eax,0x10(%esp)\n  /* 071 */  movl    $w_message,(%esp)\n  /* 078 */  mov     %esi,message_dontfuckwithme\n  /* 07e */  mov     $0x21,%esi\n  /* 083 */  call    HUlib_initSText\n  /* 088 */  mov     $hu_font,%eax\n  /* 08d */  mov     %eax,0xc(%esp)\n  /* 091 */  mov     hu_font,%eax\n  /* 096 */  mov     %esi,0x10(%esp)\n  /* 09a */  movswl  0x2(%eax),%edx\n  /* 09e */  mov     $0xa7,%eax\n  /* 0a3 */  movl    $w_title,(%esp)\n  /* 0aa */  sub     %edx,%eax\n  /* 0ac */  mov     %eax,0x8(%esp)\n  /* 0b0 */  xor     %eax,%eax\n  /* 0b2 */  mov     %eax,0x4(%esp)\n  /* 0b6 */  call    HUlib_initTextLine\n  /* 0bb */  mov     gamemode,%eax\n  /* 0c0 */  mov     gamemap,%edx\n  /* 0c6 */  cmp     $0x1,%eax\n  /* 0c9 */  jbe     .Ld4\n  /* 0cb */  cmp     $0x3,%eax\n  /* 0ce */  jne     .L190\n.Ld4:\n  /* 0d4 */  mov     gameepisode,%eax\n  /* 0d9 */  lea     -0x9(%eax,%eax,8),%eax\n  /* 0dd */  lea     -0x1(%edx,%eax,1),%eax\n  /* 0e1 */  mov     mapnames(,%eax,4),%ebx\n  /* 0e8 */  jmp     .L101\n  /* 0ea */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  mov     %eax,0x4(%esp)\n  /* 0f4 */  inc     %ebx\n  /* 0f5 */  movl    $w_title,(%esp)\n  /* 0fc */  call    HUlib_addCharToTextLine\n.L101:\n  /* 101 */  movsbl  (%ebx),%eax\n  /* 104 */  test    %al,%al\n  /* 106 */  jne     .Lf0\n  /* 108 */  mov     $chat_on,%eax\n  /* 10d */  mov     $hu_font,%edx\n  /* 112 */  mov     %eax,0x14(%esp)\n  /* 116 */  mov     $0x21,%eax\n  /* 11b */  xor     %ecx,%ecx\n  /* 11d */  mov     %eax,0x10(%esp)\n  /* 121 */  mov     hu_font,%eax\n  /* 126 */  mov     $w_inputbuffer,%ebx\n  /* 12b */  mov     %edx,0xc(%esp)\n  /* 12f */  mov     $chat_dest,%esi\n  /* 134 */  movswl  0x2(%eax),%eax\n  /* 138 */  mov     %ecx,0x4(%esp)\n  /* 13c */  movl    $w_chat,(%esp)\n  /* 143 */  inc     %eax\n  /* 144 */  mov     %eax,0x8(%esp)\n  /* 148 */  call    HUlib_initIText\n.L14d:\n  /* 14d */  xor     %eax,%eax\n  /* 14f */  xor     %ecx,%ecx\n  /* 151 */  mov     %eax,0xc(%esp)\n  /* 155 */  xor     %eax,%eax\n  /* 157 */  mov     $always_off,%edx\n  /* 15c */  mov     %eax,0x8(%esp)\n  /* 160 */  xor     %eax,%eax\n  /* 162 */  mov     %ebx,(%esp)\n  /* 165 */  add     $0x78,%ebx\n  /* 168 */  mov     %edx,0x14(%esp)\n  /* 16c */  mov     %ecx,0x10(%esp)\n  /* 170 */  mov     %eax,0x4(%esp)\n  /* 174 */  call    HUlib_initIText\n  /* 179 */  cmp     %ebx,%esi\n  /* 17b */  jne     .L14d\n  /* 17d */  mov     $0x1,%eax\n  /* 182 */  mov     %eax,headsupactive\n  /* 187 */  add     $0x24,%esp\n  /* 18a */  pop     %ebx\n  /* 18b */  pop     %esi\n  /* 18c */  ret\n  /* 18d */  lea     0x0(%esi),%esi\n.L190:\n  /* 190 */  mov     mapnames2-0x4(,%edx,4),%ebx\n  /* 197 */  jmp     .L101\n","c":"/* candidate for HU_Start (hu_stuff.c, 412 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"hu_stuff.h\"\n#include \"hu_lib.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nstatic player_t* plr;\npatch_t* hu_font[HU_FONTSIZE];\nstatic hu_textline_t w_title;\nboolean chat_on;\nstatic hu_itext_t w_chat;\nstatic boolean always_off;\nstatic char chat_dest[MAXPLAYERS];\nstatic hu_itext_t w_inputbuffer[MAXPLAYERS];\nstatic boolean message_on;\nboolean message_dontfuckwithme;\nstatic boolean message_nottobefuckedwith;\nstatic hu_stext_t w_message;\nstatic boolean headsupactive;\nchar* mapnames[] = {0};\nchar* mapnames2[] = {0};\n\n\nchar* getdest(void) { return chat_dest; }\n\nvoid HU_Start(void)\n{\n    int i;\n    char* s;\n\n    if (headsupactive)\n        headsupactive = 0;\n\n    message_on = 0;\n    message_dontfuckwithme = 0;\n    plr = &players[consoleplayer];\n    message_nottobefuckedwith = 0;\n    chat_on = 0;\n\n    HUlib_initSText(&w_message, 0, 0, 1, hu_font, '!', &message_on);\n\n    HUlib_initTextLine(&w_title, 0, 167 - hu_font[0]->height, hu_font, '!');\n\n    switch (gamemode)\n    {\n      case shareware:\n      case registered:\n      case retail:\n        s = mapnames[(gameepisode - 1) * 9 + gamemap - 1];\n        break;\n      default:\n        s = mapnames2[gamemap - 1];\n        break;\n    }\n\n    while (*s)\n        HUlib_addCharToTextLine(&w_title, *(s++));\n\n    HUlib_initIText(&w_chat, 0, 1 * (hu_font[0]->height + 1), hu_font, '!', &chat_on);\n\n    for (i = 0; i < MAXPLAYERS; i++)\n        HUlib_initIText(&w_inputbuffer[i], 0, 0, 0, 0, &always_off);\n\n    headsupactive = 1;\n}\n\nplayer_t* getplr(void) { return plr; }\nint getmn(void) { return message_nottobefuckedwith; }\n","size":412,"score":100,"agent":"kuncc/7","pid":8,"session":578,"ts":1791743593133}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":374,"symbol":"P_CheckPosition","file":"p_map.c","asm":"# P_CheckPosition  (TU p_map.c, section .text, 447 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_CheckPosition:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%ecx\n  /* 00b */  mov     0x48(%esp),%edx\n  /* 00f */  mov     0x44(%esp),%eax\n  /* 013 */  mov     %ecx,tmthing\n  /* 019 */  mov     0x68(%ecx),%ebx\n  /* 01c */  mov     %edx,tmy\n  /* 022 */  mov     0x40(%ecx),%ecx\n  /* 025 */  mov     %edx,0x4(%esp)\n  /* 029 */  mov     %eax,(%esp)\n  /* 02c */  mov     %ebx,tmflags\n  /* 032 */  mov     %eax,tmx\n  /* 037 */  lea     (%ecx,%edx,1),%ebx\n  /* 03a */  mov     %ebx,tmbbox\n  /* 040 */  mov     %edx,%ebx\n  /* 042 */  sub     %ecx,%ebx\n  /* 044 */  mov     %ebx,tmbbox+0x4\n  /* 04a */  lea     (%ecx,%eax,1),%ebx\n  /* 04d */  mov     %ebx,tmbbox+0xc\n  /* 053 */  mov     %eax,%ebx\n  /* 055 */  sub     %ecx,%ebx\n  /* 057 */  mov     %ebx,tmbbox+0x8\n  /* 05d */  xor     %ebx,%ebx\n  /* 05f */  call    R_PointInSubsector\n  /* 064 */  xor     %ecx,%ecx\n  /* 066 */  mov     %ecx,ceilingline\n  /* 06c */  mov     (%eax),%eax\n  /* 06e */  mov     (%eax),%edx\n  /* 070 */  mov     %ebx,numspechit\n  /* 076 */  mov     0x4(%eax),%eax\n  /* 079 */  incl    validcount\n  /* 07f */  testb   $0x10,tmflags+0x1\n  /* 086 */  mov     %edx,tmdropoffz\n  /* 08c */  mov     %edx,tmfloorz\n  /* 092 */  mov     %eax,tmceilingz\n  /* 097 */  jne     .L1b2\n  /* 09d */  mov     bmaporgx,%eax\n  /* 0a2 */  mov     tmbbox+0x8,%edx\n  /* 0a8 */  mov     tmbbox+0xc,%edi\n  /* 0ae */  mov     bmaporgy,%ecx\n  /* 0b4 */  mov     tmbbox,%ebx\n  /* 0ba */  sub     %eax,%edx\n  /* 0bc */  lea     -0x200000(%edx),%esi\n  /* 0c2 */  sub     %eax,%edi\n  /* 0c4 */  mov     tmbbox+0x4,%eax\n  /* 0c9 */  lea     0x200000(%edi),%ebp\n  /* 0cf */  sar     $0x17,%ebp\n  /* 0d2 */  sub     %ecx,%ebx\n  /* 0d4 */  mov     %ebp,0x1c(%esp)\n  /* 0d8 */  sar     $0x17,%esi\n  /* 0db */  sub     %ecx,%eax\n  /* 0dd */  cmp     %ebp,%esi\n  /* 0df */  jg      .L161\n  /* 0e5 */  lea     -0x200000(%eax),%edi\n  /* 0eb */  add     $0x200000,%ebx\n  /* 0f1 */  sar     $0x17,%edi\n  /* 0f4 */  sar     $0x17,%ebx\n.Lf7:\n  /* 0f7 */  cmp     %ebx,%edi\n  /* 0f9 */  mov     %edi,%ebp\n  /* 0fb */  jle     .L105\n  /* 0fd */  jmp     .L130\n  /* 0ff */  nop\n.L100:\n  /* 100 */  inc     %ebp\n  /* 101 */  cmp     %ebp,%ebx\n  /* 103 */  jl      .L130\n.L105:\n  /* 105 */  mov     %ebp,0x4(%esp)\n  /* 109 */  mov     $PIT_CheckThing,%edx\n  /* 10e */  mov     %edx,0x8(%esp)\n  /* 112 */  mov     %esi,(%esp)\n  /* 115 */  call    P_BlockThingsIterator\n  /* 11a */  test    %eax,%eax\n  /* 11c */  jne     .L100\n.L11e:\n  /* 11e */  add     $0x2c,%esp\n  /* 121 */  xor     %eax,%eax\n  /* 123 */  pop     %ebx\n  /* 124 */  pop     %esi\n  /* 125 */  pop     %edi\n  /* 126 */  pop     %ebp\n  /* 127 */  ret\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  inc     %esi\n  /* 131 */  cmp     %esi,0x1c(%esp)\n  /* 135 */  jge     .Lf7\n  /* 137 */  mov     bmaporgx,%eax\n  /* 13c */  mov     tmbbox+0x8,%edx\n  /* 142 */  mov     tmbbox+0xc,%edi\n  /* 148 */  mov     bmaporgy,%ecx\n  /* 14e */  mov     tmbbox,%ebx\n  /* 154 */  sub     %eax,%edx\n  /* 156 */  sub     %eax,%edi\n  /* 158 */  mov     tmbbox+0x4,%eax\n  /* 15d */  sub     %ecx,%ebx\n  /* 15f */  sub     %ecx,%eax\n.L161:\n  /* 161 */  sar     $0x17,%edx\n  /* 164 */  sar     $0x17,%edi\n  /* 167 */  mov     %edx,%ebp\n  /* 169 */  mov     %edi,0x1c(%esp)\n  /* 16d */  cmp     %edi,%edx\n  /* 16f */  jg      .L1b2\n  /* 171 */  sar     $0x17,%eax\n  /* 174 */  sar     $0x17,%ebx\n  /* 177 */  mov     %eax,%esi\n.L179:\n  /* 179 */  cmp     %ebx,%esi\n  /* 17b */  mov     %esi,%edi\n  /* 17d */  jle     .L18d\n  /* 17f */  jmp     .L1ab\n  /* 181 */  lea     0x0(%esi,%eiz,1),%esi\n.L188:\n  /* 188 */  inc     %edi\n  /* 189 */  cmp     %edi,%ebx\n  /* 18b */  jl      .L1ab\n.L18d:\n  /* 18d */  mov     %edi,0x4(%esp)\n  /* 191 */  mov     $PIT_CheckLine,%eax\n  /* 196 */  mov     %eax,0x8(%esp)\n  /* 19a */  mov     %ebp,(%esp)\n  /* 19d */  call    P_BlockLinesIterator\n  /* 1a2 */  test    %eax,%eax\n  /* 1a4 */  jne     .L188\n  /* 1a6 */  jmp     .L11e\n.L1ab:\n  /* 1ab */  inc     %ebp\n  /* 1ac */  cmp     %ebp,0x1c(%esp)\n  /* 1b0 */  jge     .L179\n.L1b2:\n  /* 1b2 */  add     $0x2c,%esp\n  /* 1b5 */  mov     $0x1,%eax\n  /* 1ba */  pop     %ebx\n  /* 1bb */  pop     %esi\n  /* 1bc */  pop     %edi\n  /* 1bd */  pop     %ebp\n  /* 1be */  ret\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nfixed_t tmbbox[4];\nmobj_t* tmthing;\nint tmflags;\nfixed_t tmx;\nfixed_t tmy;\nfixed_t tmceilingz;\nfixed_t tmfloorz;\nfixed_t tmdropoffz;\nline_t* ceilingline;\nint numspechit;\n\nboolean PIT_CheckThing(mobj_t* thing);\nboolean PIT_CheckLine(line_t* ld);\n\nboolean P_CheckPosition (mobj_t *thing, fixed_t x, fixed_t y)\n{\n    int xl, xh, yl, yh, bx, by;\n    subsector_t* newsubsec;\n\n    tmthing = thing;\n    tmflags = thing->flags;\n\n    tmx = x;\n    tmy = y;\n\n    tmbbox[BOXTOP] = y + tmthing->radius;\n    tmbbox[BOXBOTTOM] = y - tmthing->radius;\n    tmbbox[BOXRIGHT] = x + tmthing->radius;\n    tmbbox[BOXLEFT] = x - tmthing->radius;\n\n    newsubsec = R_PointInSubsector(x, y);\n    ceilingline = NULL;\n\n    tmfloorz = tmdropoffz = newsubsec->sector->floorheight;\n    tmceilingz = newsubsec->sector->ceilingheight;\n\n    validcount++;\n    numspechit = 0;\n\n    if (tmflags & MF_NOCLIP)\n        return true;\n\n    xl = (tmbbox[BOXLEFT] - bmaporgx - MAXRADIUS) >> MAPBLOCKSHIFT;\n    xh = (tmbbox[BOXRIGHT] - bmaporgx + MAXRADIUS) >> MAPBLOCKSHIFT;\n    yl = (tmbbox[BOXBOTTOM] - bmaporgy - MAXRADIUS) >> MAPBLOCKSHIFT;\n    yh = (tmbbox[BOXTOP] - bmaporgy + MAXRADIUS) >> MAPBLOCKSHIFT;\n\n    for (bx = xl; bx <= xh; bx++)\n        for (by = yl; by <= yh; by++)\n            if (!P_BlockThingsIterator(bx, by, PIT_CheckThing))\n                return false;\n\n    xl = (tmbbox[BOXLEFT] - bmaporgx) >> MAPBLOCKSHIFT;\n    xh = (tmbbox[BOXRIGHT] - bmaporgx) >> MAPBLOCKSHIFT;\n    yl = (tmbbox[BOXBOTTOM] - bmaporgy) >> MAPBLOCKSHIFT;\n    yh = (tmbbox[BOXTOP] - bmaporgy) >> MAPBLOCKSHIFT;\n\n    for (bx = xl; bx <= xh; bx++)\n        for (by = yl; by <= yh; by++)\n            if (!P_BlockLinesIterator(bx, by, PIT_CheckLine))\n                return false;\n\n    return true;\n}\n","size":447,"score":100,"agent":"kuncc/4","pid":5,"session":591,"ts":1791743594775}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":345,"symbol":"P_GiveAmmo","file":"p_inter.c","asm":"# P_GiveAmmo  (TU p_inter.c, section .text, 448 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_GiveAmmo:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x10(%esp)\n  /* 007 */  mov     0x24(%esp),%edx\n  /* 00b */  mov     %esi,0x14(%esp)\n  /* 00f */  mov     %edi,0x18(%esp)\n  /* 013 */  cmp     $0x5,%edx\n  /* 016 */  je      .Lc8\n  /* 01c */  cmp     $0x4,%edx\n  /* 01f */  ja      .Le0\n.L25:\n  /* 025 */  mov     0x20(%esp),%eax\n  /* 029 */  lea     (%eax,%edx,4),%ecx\n  /* 02c */  mov     0x9c(%ecx),%ebx\n  /* 032 */  mov     0xac(%ecx),%esi\n  /* 038 */  cmp     %esi,%ebx\n  /* 03a */  je      .Lc8\n  /* 040 */  mov     0x28(%esp),%edi\n  /* 044 */  mov     clipammo(,%edx,4),%eax\n  /* 04b */  test    %edi,%edi\n  /* 04d */  jne     .Lb8\n  /* 04f */  mov     %eax,%edi\n  /* 051 */  shr     $0x1f,%edi\n  /* 054 */  add     %edi,%eax\n  /* 056 */  sar     $1,%eax\n.L58:\n  /* 058 */  testl   $0xfffffffb,gameskill\n  /* 062 */  lea     (%eax,%eax,1),%edi\n  /* 065 */  cmove   %edi,%eax\n  /* 068 */  add     %ebx,%eax\n  /* 06a */  cmp     %esi,%eax\n  /* 06c */  cmovg   %esi,%eax\n  /* 06f */  test    %ebx,%ebx\n  /* 071 */  mov     %eax,0x9c(%ecx)\n  /* 077 */  jne     .La0\n  /* 079 */  cmp     $0x2,%edx\n  /* 07c */  je      .L160\n  /* 082 */  ja      .L128\n  /* 088 */  test    %edx,%edx\n  /* 08a */  lea     0x0(%esi),%esi\n  /* 090 */  je      .L100\n  /* 092 */  mov     0x20(%esp),%eax\n  /* 096 */  cmpl    $0x1,0x70(%eax)\n  /* 09a */  jbe     .L190\n.La0:\n  /* 0a0 */  mov     0x10(%esp),%ebx\n  /* 0a4 */  mov     $0x1,%eax\n  /* 0a9 */  mov     0x14(%esp),%esi\n  /* 0ad */  mov     0x18(%esp),%edi\n  /* 0b1 */  add     $0x1c,%esp\n  /* 0b4 */  ret\n  /* 0b5 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  mov     0x28(%esp),%edi\n  /* 0bc */  imul    %edi,%eax\n  /* 0bf */  jmp     .L58\n  /* 0c1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  mov     0x10(%esp),%ebx\n  /* 0cc */  xor     %eax,%eax\n  /* 0ce */  mov     0x14(%esp),%esi\n  /* 0d2 */  mov     0x18(%esp),%edi\n  /* 0d6 */  add     $0x1c,%esp\n  /* 0d9 */  ret\n  /* 0da */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  mov     %edx,0x4(%esp)\n  /* 0e4 */  movl    $\"P_GiveAmmo: bad type %i\",(%esp)\n  /* 0eb */  mov     %edx,0x24(%esp)\n  /* 0ef */  call    I_Error\n  /* 0f4 */  mov     0x24(%esp),%edx\n  /* 0f8 */  jmp     .L25\n  /* 0fd */  lea     0x0(%esi),%esi\n.L100:\n  /* 100 */  mov     0x20(%esp),%eax\n  /* 104 */  mov     0x70(%eax),%edx\n  /* 107 */  test    %edx,%edx\n  /* 109 */  jne     .La0\n  /* 10b */  mov     0x84(%eax),%edi\n  /* 111 */  test    %edi,%edi\n  /* 113 */  je      .L1b0\n  /* 119 */  movl    $0x3,0x74(%eax)\n  /* 120 */  jmp     .La0\n  /* 125 */  lea     0x0(%esi),%esi\n.L128:\n  /* 128 */  cmp     $0x3,%edx\n  /* 12b */  jne     .La0\n  /* 131 */  mov     0x20(%esp),%eax\n  /* 135 */  mov     0x70(%eax),%ecx\n  /* 138 */  test    %ecx,%ecx\n  /* 13a */  jne     .La0\n  /* 140 */  mov     0x88(%eax),%edx\n  /* 146 */  test    %edx,%edx\n  /* 148 */  je      .La0\n  /* 14e */  movl    $0x4,0x74(%eax)\n  /* 155 */  jmp     .La0\n  /* 15a */  lea     0x0(%esi),%esi\n.L160:\n  /* 160 */  mov     0x20(%esp),%eax\n  /* 164 */  cmpl    $0x1,0x70(%eax)\n  /* 168 */  ja      .La0\n  /* 16e */  mov     0x8c(%eax),%ebx\n  /* 174 */  test    %ebx,%ebx\n  /* 176 */  je      .La0\n  /* 17c */  movl    $0x5,0x74(%eax)\n  /* 183 */  jmp     .La0\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  mov     0x80(%eax),%esi\n  /* 196 */  test    %esi,%esi\n  /* 198 */  je      .La0\n  /* 19e */  movl    $0x2,0x74(%eax)\n  /* 1a5 */  jmp     .La0\n  /* 1aa */  lea     0x0(%esi),%esi\n.L1b0:\n  /* 1b0 */  mov     0x20(%esp),%eax\n  /* 1b4 */  movl    $0x1,0x74(%eax)\n  /* 1bb */  jmp     .La0\n","c":"#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"am_map.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"p_inter.h\"\n\nint clipammo[NUMAMMO] = { 10, 4, 20, 1 };\n\nboolean P_GiveAmmo(player_t* player, ammotype_t ammo, int num)\n{\n    int oldammo;\n\n    if (ammo == am_noammo)\n        return false;\n\n    if (ammo < 0 || ammo > NUMAMMO)\n        I_Error(\"P_GiveAmmo: bad type %i\", ammo);\n\n    if (player->ammo[ammo] == player->maxammo[ammo])\n        return false;\n\n    if (num)\n        num *= clipammo[ammo];\n    else\n        num = clipammo[ammo] / 2;\n\n    if (gameskill == sk_baby || gameskill == sk_nightmare)\n        num <<= 1;\n\n    oldammo = player->ammo[ammo];\n    player->ammo[ammo] += num;\n\n    if (player->ammo[ammo] > player->maxammo[ammo])\n        player->ammo[ammo] = player->maxammo[ammo];\n\n    if (oldammo)\n        return true;\n\n    switch (ammo)\n    {\n      case am_clip:\n        if (player->readyweapon == wp_fist)\n        {\n            if (player->weaponowned[wp_chaingun])\n                player->pendingweapon = wp_chaingun;\n            else\n                player->pendingweapon = wp_pistol;\n        }\n        break;\n      case am_shell:\n        if (player->readyweapon == wp_fist || player->readyweapon == wp_pistol)\n        {\n            if (player->weaponowned[wp_shotgun])\n                player->pendingweapon = wp_shotgun;\n        }\n        break;\n      case am_cell:\n        if (player->readyweapon == wp_fist || player->readyweapon == wp_pistol)\n        {\n            if (player->weaponowned[wp_plasma])\n                player->pendingweapon = wp_plasma;\n        }\n        break;\n      case am_misl:\n        if (player->readyweapon == wp_fist)\n        {\n            if (player->weaponowned[wp_missile])\n                player->pendingweapon = wp_missile;\n        }\n        break;\n      default:\n        break;\n    }\n    return true;\n}\n","size":448,"score":100,"agent":"kuncc/5","pid":6,"session":592,"ts":1791743595914}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":603,"symbol":"STlib_drawNum","file":"st_lib.c","asm":"# STlib_drawNum  (TU st_lib.c, section .text, 455 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSTlib_drawNum:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x50(%esp),%esi\n  /* 00b */  mov     0x10(%esi),%eax\n  /* 00e */  mov     0x8(%esi),%ebx\n  /* 011 */  mov     (%eax),%ecx\n  /* 013 */  mov     0x18(%esi),%eax\n  /* 016 */  test    %ecx,%ecx\n  /* 018 */  mov     (%eax),%eax\n  /* 01a */  movswl  (%eax),%edi\n  /* 01d */  movswl  0x2(%eax),%eax\n  /* 021 */  mov     %ecx,0xc(%esi)\n  /* 024 */  mov     %edi,0x24(%esp)\n  /* 028 */  mov     %ecx,%edi\n  /* 02a */  mov     %eax,0x20(%esp)\n  /* 02e */  js      .L110\n.L34:\n  /* 034 */  mov     0x24(%esp),%eax\n  /* 038 */  mov     (%esi),%ebp\n  /* 03a */  mov     0x4(%esi),%edx\n  /* 03d */  imul    %ebx,%eax\n  /* 040 */  sub     %eax,%ebp\n  /* 042 */  cmp     $0xa7,%edx\n  /* 048 */  jle     .L140\n.L4e:\n  /* 04e */  mov     %ecx,0x28(%esp)\n  /* 052 */  xor     %ecx,%ecx\n  /* 054 */  mov     %ecx,0x1c(%esp)\n  /* 058 */  mov     0x20(%esp),%ecx\n  /* 05c */  mov     %edx,0x18(%esp)\n  /* 060 */  sub     $0xa8,%edx\n  /* 066 */  mov     %eax,0xc(%esp)\n  /* 06a */  mov     $0x4,%eax\n  /* 06f */  mov     %ebp,0x14(%esp)\n  /* 073 */  mov     %ecx,0x10(%esp)\n  /* 077 */  mov     %eax,0x8(%esp)\n  /* 07b */  mov     %edx,0x4(%esp)\n  /* 07f */  mov     %ebp,(%esp)\n  /* 082 */  call    V_CopyRect\n  /* 087 */  cmp     $0x7ca,%edi\n  /* 08d */  je      .L102\n  /* 08f */  test    %edi,%edi\n  /* 091 */  mov     (%esi),%ebp\n  /* 093 */  mov     0x28(%esp),%ecx\n  /* 097 */  je      .L168\n  /* 09d */  mov     %ecx,0x28(%esp)\n  /* 0a1 */  jmp     .Lf2\n  /* 0a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  mov     0x24(%esp),%edx\n  /* 0ac */  mov     $0x66666667,%eax\n  /* 0b1 */  xor     %ecx,%ecx\n  /* 0b3 */  dec     %ebx\n  /* 0b4 */  sub     %edx,%ebp\n  /* 0b6 */  imul    %edi\n  /* 0b8 */  mov     %edi,%eax\n  /* 0ba */  sar     $0x1f,%eax\n  /* 0bd */  sar     $0x2,%edx\n  /* 0c0 */  sub     %eax,%edx\n  /* 0c2 */  mov     %edx,0x20(%esp)\n  /* 0c6 */  lea     (%edx,%edx,4),%eax\n  /* 0c9 */  add     %eax,%eax\n  /* 0cb */  sub     %eax,%edi\n  /* 0cd */  mov     0x18(%esi),%eax\n  /* 0d0 */  mov     (%eax,%edi,4),%eax\n  /* 0d3 */  mov     %ecx,0x8(%esp)\n  /* 0d7 */  mov     %eax,0xc(%esp)\n  /* 0db */  mov     0x4(%esi),%eax\n  /* 0de */  mov     %ebp,(%esp)\n  /* 0e1 */  mov     %eax,0x4(%esp)\n  /* 0e5 */  call    V_DrawPatch\n  /* 0ea */  mov     0x20(%esp),%edi\n  /* 0ee */  test    %edi,%edi\n  /* 0f0 */  je      .Lf6\n.Lf2:\n  /* 0f2 */  test    %ebx,%ebx\n  /* 0f4 */  jne     .La8\n.Lf6:\n  /* 0f6 */  mov     0x28(%esp),%ecx\n  /* 0fa */  test    %ecx,%ecx\n  /* 0fc */  js      .L19e\n.L102:\n  /* 102 */  add     $0x3c,%esp\n  /* 105 */  pop     %ebx\n  /* 106 */  pop     %esi\n  /* 107 */  pop     %edi\n  /* 108 */  pop     %ebp\n  /* 109 */  ret\n  /* 10a */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  cmp     $0x2,%ebx\n  /* 113 */  jne     .L123\n  /* 115 */  cmp     $0xfffffff7,%ecx\n  /* 118 */  mov     $0x9,%edi\n  /* 11d */  jl      .L34\n.L123:\n  /* 123 */  cmp     $0x3,%ebx\n  /* 126 */  jne     .L136\n  /* 128 */  cmp     $0xffffff9d,%ecx\n  /* 12b */  mov     $0x63,%edi\n  /* 130 */  jl      .L34\n.L136:\n  /* 136 */  mov     %ecx,%edi\n  /* 138 */  neg     %edi\n  /* 13a */  jmp     .L34\n  /* 13f */  nop\n.L140:\n  /* 140 */  movl    $\"drawNum: n->y - ST_Y < 0\",(%esp)\n  /* 147 */  mov     %ecx,0x2c(%esp)\n  /* 14b */  mov     %eax,0x28(%esp)\n  /* 14f */  call    I_Error\n  /* 154 */  mov     0x4(%esi),%edx\n  /* 157 */  mov     0x2c(%esp),%ecx\n  /* 15b */  mov     0x28(%esp),%eax\n  /* 15f */  jmp     .L4e\n  /* 164 */  lea     0x0(%esi,%eiz,1),%esi\n.L168:\n  /* 168 */  mov     0x18(%esi),%eax\n  /* 16b */  xor     %ebx,%ebx\n  /* 16d */  mov     %ecx,0x20(%esp)\n  /* 171 */  mov     0x24(%esp),%edi\n  /* 175 */  mov     (%eax),%eax\n  /* 177 */  mov     %ebx,0x8(%esp)\n  /* 17b */  mov     %eax,0xc(%esp)\n  /* 17f */  mov     0x4(%esi),%eax\n  /* 182 */  mov     %eax,0x4(%esp)\n  /* 186 */  mov     %ebp,%eax\n  /* 188 */  sub     %edi,%eax\n  /* 18a */  mov     %eax,(%esp)\n  /* 18d */  call    V_DrawPatch\n  /* 192 */  mov     0x20(%esp),%ecx\n  /* 196 */  test    %ecx,%ecx\n  /* 198 */  jns     .L102\n.L19e:\n  /* 19e */  mov     sttminus,%eax\n  /* 1a3 */  sub     $0x8,%ebp\n  /* 1a6 */  mov     %eax,0xc(%esp)\n  /* 1aa */  xor     %eax,%eax\n  /* 1ac */  mov     %eax,0x8(%esp)\n  /* 1b0 */  mov     0x4(%esi),%eax\n  /* 1b3 */  mov     %ebp,(%esp)\n  /* 1b6 */  mov     %eax,0x4(%esp)\n  /* 1ba */  call    V_DrawPatch\n  /* 1bf */  add     $0x3c,%esp\n  /* 1c2 */  pop     %ebx\n  /* 1c3 */  pop     %esi\n  /* 1c4 */  pop     %edi\n  /* 1c5 */  pop     %ebp\n  /* 1c6 */  ret\n","c":"#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n\nextern patch_t* sttminus;\n\nvoid STlib_drawNum(st_number_t* n, boolean refresh)\n{\n    int numdigits = n->width;\n    int num = *n->num;\n    int w = SHORT(n->p[0]->width);\n    int h = SHORT(n->p[0]->height);\n    int x = n->x;\n    int neg;\n\n    n->oldnum = *n->num;\n\n    neg = num < 0;\n\n    if (neg)\n    {\n        if (numdigits == 2 && num < -9)\n            num = -9;\n        else if (numdigits == 3 && num < -99)\n            num = -99;\n        num = -num;\n    }\n\n    x = n->x - numdigits * w;\n\n    if (n->y - ST_Y < 0)\n        I_Error(\"drawNum: n->y - ST_Y < 0\");\n\n    V_CopyRect(x, n->y - ST_Y, BG, w * numdigits, h, x, n->y, FG);\n\n    if (num == 1994)\n        return;\n\n    x = n->x;\n\n    if (!num)\n        V_DrawPatch(x - w, n->y, FG, n->p[0]);\n\n    while (num && numdigits--)\n    {\n        x = x - w;\n        V_DrawPatch(x, n->y, FG, n->p[num % 10]);\n        num /= 10;\n    }\n\n    if (neg)\n        V_DrawPatch(x - 8, n->y, FG, sttminus);\n}\n","size":455,"score":100,"agent":"kuncc/3","pid":4,"session":594,"ts":1791743597439}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":6,"symbol":"AM_findMinMaxBoundaries","file":"am_map.c","asm":"# AM_findMinMaxBoundaries  (TU am_map.c, section .text, 455 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_findMinMaxBoundaries:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x7fffffff,%edx\n  /* 006 */  push    %edi\n  /* 007 */  mov     $0x7fffffff,%ecx\n  /* 00c */  push    %esi\n  /* 00d */  mov     $0x80000001,%esi\n  /* 012 */  push    %ebx\n  /* 013 */  mov     $0x80000001,%ebx\n  /* 018 */  sub     $0x2c,%esp\n  /* 01b */  mov     %edx,min_y\n  /* 021 */  mov     numvertexes,%edx\n  /* 027 */  mov     %ecx,min_x\n  /* 02d */  mov     %ebx,max_y\n  /* 033 */  mov     %esi,max_x\n  /* 039 */  test    %edx,%edx\n  /* 03b */  jle     .L1b8\n  /* 041 */  mov     vertexes,%eax\n  /* 046 */  mov     $0x80000001,%edi\n  /* 04b */  mov     $0x7fffffff,%ecx\n  /* 050 */  movb    $0x0,0x1f(%esp)\n  /* 055 */  mov     $0x80000001,%esi\n  /* 05a */  mov     $0x7fffffff,%ebx\n  /* 05f */  movb    $0x0,0x1c(%esp)\n  /* 064 */  movb    $0x0,0x1e(%esp)\n  /* 069 */  movb    $0x0,0x1d(%esp)\n  /* 06e */  lea     (%eax,%edx,8),%ebp\n  /* 071 */  jmp     .L8a\n  /* 073 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  cmp     %edi,%edx\n  /* 07a */  jle     .L83\n  /* 07c */  movb    $0x1,0x1f(%esp)\n  /* 081 */  mov     %edx,%edi\n.L83:\n  /* 083 */  add     $0x8,%eax\n  /* 086 */  cmp     %eax,%ebp\n  /* 088 */  je      .Lb4\n.L8a:\n  /* 08a */  mov     (%eax),%edx\n  /* 08c */  cmp     %edx,%ebx\n  /* 08e */  jg      .L168\n  /* 094 */  cmp     %edx,%esi\n  /* 096 */  jge     .L9f\n  /* 098 */  movb    $0x1,0x1e(%esp)\n  /* 09d */  mov     %edx,%esi\n.L9f:\n  /* 09f */  mov     0x4(%eax),%edx\n  /* 0a2 */  cmp     %ecx,%edx\n  /* 0a4 */  jge     .L78\n  /* 0a6 */  movb    $0x1,0x1c(%esp)\n  /* 0ab */  add     $0x8,%eax\n  /* 0ae */  mov     %edx,%ecx\n  /* 0b0 */  cmp     %eax,%ebp\n  /* 0b2 */  jne     .L8a\n.Lb4:\n  /* 0b4 */  cmpb    $0x0,0x1f(%esp)\n  /* 0b9 */  je      .L178\n  /* 0bf */  cmpb    $0x0,0x1c(%esp)\n  /* 0c4 */  mov     %edi,max_y\n  /* 0ca */  je      .L188\n.Ld0:\n  /* 0d0 */  cmpb    $0x0,0x1e(%esp)\n  /* 0d5 */  mov     %ecx,min_y\n  /* 0db */  je      .L198\n.Le1:\n  /* 0e1 */  mov     %esi,max_x\n  /* 0e7 */  sub     %ecx,%edi\n  /* 0e9 */  cmpb    $0x0,0x1d(%esp)\n  /* 0ee */  je      .L1aa\n.Lf4:\n  /* 0f4 */  mov     %ebx,min_x\n  /* 0fa */  sub     %ebx,%esi\n.Lfc:\n  /* 0fc */  mov     %esi,0x4(%esp)\n  /* 100 */  mov     f_w,%eax\n  /* 105 */  mov     %edi,max_h\n  /* 10b */  shl     $0x10,%eax\n  /* 10e */  mov     %eax,(%esp)\n  /* 111 */  call    FixedDiv\n  /* 116 */  mov     %eax,%ebx\n  /* 118 */  mov     max_h,%eax\n  /* 11d */  mov     %eax,0x4(%esp)\n  /* 121 */  mov     f_h,%eax\n  /* 126 */  shl     $0x10,%eax\n  /* 129 */  mov     %eax,(%esp)\n  /* 12c */  call    FixedDiv\n  /* 131 */  cmp     %eax,%ebx\n  /* 133 */  cmovg   %eax,%ebx\n  /* 136 */  mov     $0x200000,%eax\n  /* 13b */  mov     %eax,0x4(%esp)\n  /* 13f */  mov     f_h,%eax\n  /* 144 */  mov     %ebx,min_scale_mtof\n  /* 14a */  shl     $0x10,%eax\n  /* 14d */  mov     %eax,(%esp)\n  /* 150 */  call    FixedDiv\n  /* 155 */  mov     %eax,max_scale_mtof\n  /* 15a */  add     $0x2c,%esp\n  /* 15d */  pop     %ebx\n  /* 15e */  pop     %esi\n  /* 15f */  pop     %edi\n  /* 160 */  pop     %ebp\n  /* 161 */  ret\n  /* 162 */  lea     0x0(%esi),%esi\n.L168:\n  /* 168 */  movb    $0x1,0x1d(%esp)\n  /* 16d */  mov     %edx,%ebx\n  /* 16f */  jmp     .L9f\n  /* 174 */  lea     0x0(%esi,%eiz,1),%esi\n.L178:\n  /* 178 */  cmpb    $0x0,0x1c(%esp)\n  /* 17d */  mov     $0x80000001,%edi\n  /* 182 */  jne     .Ld0\n.L188:\n  /* 188 */  cmpb    $0x0,0x1e(%esp)\n  /* 18d */  mov     $0x7fffffff,%ecx\n  /* 192 */  jne     .Le1\n.L198:\n  /* 198 */  sub     %ecx,%edi\n  /* 19a */  mov     $0x80000001,%esi\n  /* 19f */  cmpb    $0x0,0x1d(%esp)\n  /* 1a4 */  jne     .Lf4\n.L1aa:\n  /* 1aa */  sub     $0x7fffffff,%esi\n  /* 1b0 */  jmp     .Lfc\n  /* 1b5 */  lea     0x0(%esi),%esi\n.L1b8:\n  /* 1b8 */  mov     $0x2,%edi\n  /* 1bd */  mov     $0x2,%esi\n  /* 1c2 */  jmp     .Lfc\n","c":"/* candidate for AM_findMinMaxBoundaries (am_map.c, 455 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\nextern int min_x, min_y, max_x, max_y, max_h, f_w, f_h, min_scale_mtof, max_scale_mtof;\nint FixedDiv(int a, int b);\nstatic int max_w;\n\nvoid AM_findMinMaxBoundaries(void)\n{\n    int i, a, b;\n\n    min_x = min_y = 0x7fffffff;\n    max_x = max_y = -0x7fffffff;\n    for (i = 0; i < numvertexes; i++)\n    {\n        if (vertexes[i].x < min_x)\n            min_x = vertexes[i].x;\n        else if (vertexes[i].x > max_x)\n            max_x = vertexes[i].x;\n        if (vertexes[i].y < min_y)\n            min_y = vertexes[i].y;\n        else if (vertexes[i].y > max_y)\n            max_y = vertexes[i].y;\n    }\n    max_w = max_x - min_x;\n    max_h = max_y - min_y;\n    a = FixedDiv(f_w << 16, max_w);\n    b = FixedDiv(f_h << 16, max_h);\n    min_scale_mtof = a < b ? a : b;\n    max_scale_mtof = FixedDiv(f_h << 16, 0x200000);\n}\n","size":455,"score":100,"agent":"kuncc/6","pid":7,"session":593,"ts":1791743598391}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":499,"symbol":"EV_Teleport","file":"p_telept.c","asm":"# EV_Teleport  (TU p_telept.c, section .text, 465 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nEV_Teleport:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x48(%esp),%esi\n  /* 00b */  testb   $0x1,0x6a(%esi)\n  /* 00f */  jne     .L1b8\n  /* 015 */  cmpl    $0x1,0x44(%esp)\n  /* 01a */  je      .L1b8\n  /* 020 */  mov     numsectors,%ecx\n  /* 026 */  test    %ecx,%ecx\n  /* 028 */  jle     .L1b8\n  /* 02e */  mov     0x40(%esp),%eax\n  /* 032 */  mov     sectors,%ebp\n  /* 038 */  movswl  0x14(%eax),%edi\n  /* 03c */  mov     thinkercap+0x4,%eax\n  /* 041 */  lea     0x10(%ebp),%edx\n  /* 044 */  mov     %eax,0x18(%esp)\n  /* 048 */  xor     %eax,%eax\n  /* 04a */  jmp     .L5c\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  inc     %eax\n  /* 051 */  add     $0x58,%edx\n  /* 054 */  cmp     %ecx,%eax\n  /* 056 */  je      .L1b8\n.L5c:\n  /* 05c */  movswl  (%edx),%ebx\n  /* 05f */  cmp     %edi,%ebx\n  /* 061 */  jne     .L50\n  /* 063 */  mov     0x18(%esp),%ebx\n  /* 067 */  cmp     $thinkercap,%ebx\n  /* 06d */  je      .L50\n  /* 06f */  mov     %edi,0x1c(%esp)\n  /* 073 */  jmp     .L8f\n  /* 075 */  lea     0x0(%esi),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     0x4(%ebx),%ebx\n  /* 083 */  cmp     $thinkercap,%ebx\n  /* 089 */  je      .L1c8\n.L8f:\n  /* 08f */  cmpl    $P_MobjThinker,0x8(%ebx)\n  /* 096 */  jne     .L80\n  /* 098 */  cmpl    $0x29,0x58(%ebx)\n  /* 09c */  jne     .L80\n  /* 09e */  mov     0x34(%ebx),%edi\n  /* 0a1 */  mov     (%edi),%edi\n  /* 0a3 */  sub     %ebp,%edi\n  /* 0a5 */  sar     $0x3,%edi\n  /* 0a8 */  imul    $0xba2e8ba3,%edi,%edi\n  /* 0ae */  cmp     %eax,%edi\n  /* 0b0 */  jne     .L80\n  /* 0b2 */  mov     0x14(%esi),%eax\n  /* 0b5 */  mov     0xc(%esi),%edi\n  /* 0b8 */  mov     0x10(%esi),%ebp\n  /* 0bb */  mov     %eax,0x18(%esp)\n  /* 0bf */  mov     0x10(%ebx),%eax\n  /* 0c2 */  mov     %eax,0x8(%esp)\n  /* 0c6 */  mov     0xc(%ebx),%eax\n  /* 0c9 */  mov     %esi,(%esp)\n  /* 0cc */  mov     %eax,0x4(%esp)\n  /* 0d0 */  call    P_TeleportMove\n  /* 0d5 */  test    %eax,%eax\n  /* 0d7 */  je      .L1b8\n  /* 0dd */  mov     0x84(%esi),%edx\n  /* 0e3 */  mov     0x38(%esi),%eax\n  /* 0e6 */  test    %edx,%edx\n  /* 0e8 */  mov     %eax,0x14(%esi)\n  /* 0eb */  je      .Lf5\n  /* 0ed */  mov     0x14(%edx),%ecx\n  /* 0f0 */  add     %ecx,%eax\n  /* 0f2 */  mov     %eax,0x10(%edx)\n.Lf5:\n  /* 0f5 */  mov     %ebp,0x4(%esp)\n  /* 0f9 */  mov     $0x27,%eax\n  /* 0fe */  mov     %eax,0xc(%esp)\n  /* 102 */  mov     0x18(%esp),%eax\n  /* 106 */  mov     %edi,(%esp)\n  /* 109 */  mov     $0x23,%edi\n  /* 10e */  mov     %eax,0x8(%esp)\n  /* 112 */  call    P_SpawnMobj\n  /* 117 */  mov     $0x23,%edx\n  /* 11c */  mov     %edx,0x4(%esp)\n  /* 120 */  mov     %eax,(%esp)\n  /* 123 */  call    S_StartSound\n  /* 128 */  mov     $0x27,%ecx\n  /* 12d */  mov     0x20(%ebx),%eax\n  /* 130 */  mov     %ecx,0xc(%esp)\n  /* 134 */  mov     0x14(%esi),%edx\n  /* 137 */  shr     $0x13,%eax\n  /* 13a */  mov     %edx,0x8(%esp)\n  /* 13e */  mov     finesine(,%eax,4),%edx\n  /* 145 */  lea     (%edx,%edx,4),%ecx\n  /* 148 */  mov     0x10(%ebx),%edx\n  /* 14b */  lea     (%edx,%ecx,4),%edx\n  /* 14e */  mov     %edx,0x4(%esp)\n  /* 152 */  mov     finecosine,%edx\n  /* 158 */  mov     (%edx,%eax,4),%eax\n  /* 15b */  lea     (%eax,%eax,4),%edx\n  /* 15e */  mov     0xc(%ebx),%eax\n  /* 161 */  lea     (%eax,%edx,4),%eax\n  /* 164 */  mov     %eax,(%esp)\n  /* 167 */  call    P_SpawnMobj\n  /* 16c */  mov     %edi,0x4(%esp)\n  /* 170 */  mov     %eax,(%esp)\n  /* 173 */  call    S_StartSound\n  /* 178 */  mov     0x84(%esi),%ebp\n  /* 17e */  test    %ebp,%ebp\n  /* 180 */  je      .L189\n  /* 182 */  movl    $0x12,0x7c(%esi)\n.L189:\n  /* 189 */  mov     0x20(%ebx),%eax\n  /* 18c */  movl    $0x0,0x50(%esi)\n  /* 193 */  movl    $0x0,0x4c(%esi)\n  /* 19a */  movl    $0x0,0x48(%esi)\n  /* 1a1 */  mov     %eax,0x20(%esi)\n  /* 1a4 */  add     $0x2c,%esp\n  /* 1a7 */  mov     $0x1,%eax\n  /* 1ac */  pop     %ebx\n  /* 1ad */  pop     %esi\n  /* 1ae */  pop     %edi\n  /* 1af */  pop     %ebp\n  /* 1b0 */  ret\n  /* 1b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1b8:\n  /* 1b8 */  add     $0x2c,%esp\n  /* 1bb */  xor     %eax,%eax\n  /* 1bd */  pop     %ebx\n  /* 1be */  pop     %esi\n  /* 1bf */  pop     %edi\n  /* 1c0 */  pop     %ebp\n  /* 1c1 */  ret\n  /* 1c2 */  lea     0x0(%esi),%esi\n.L1c8:\n  /* 1c8 */  mov     0x1c(%esp),%edi\n  /* 1cc */  jmp     .L50\n","c":"/* candidate for EV_Teleport (p_telept.c, 465 bytes) */\n#include \"doomdef.h\"\n#include \"s_sound.h\"\n#include \"p_local.h\"\n#include \"sounds.h\"\n#include \"r_state.h\"\n\nint EV_Teleport ( line_t* line, int side, mobj_t* thing )\n{\n    int i;\n    int tag;\n    mobj_t* m;\n    thinker_t* thinker;\n    sector_t* sector;\n    fixed_t oldx, oldy, oldz;\n    unsigned an;\n\n    if (thing->flags & MF_MISSILE)\n        return 0;\n    if (side == 1)\n        return 0;\n\n    tag = line->tag;\n    for (i = 0; i < numsectors; i++)\n    {\n        if (sectors[i].tag == tag)\n        {\n            for (thinker = thinkercap.next; thinker != &thinkercap; thinker = thinker->next)\n            {\n                if (thinker->function.acp1 != (actionf_p1)P_MobjThinker)\n                    continue;\n                m = (mobj_t*)thinker;\n                if (m->type != MT_TELEPORTMAN)\n                    continue;\n                sector = m->subsector->sector;\n                if (sector - sectors != i)\n                    continue;\n\n                oldx = thing->x;\n                oldy = thing->y;\n                oldz = thing->z;\n\n                if (!P_TeleportMove(thing, m->x, m->y))\n                    return 0;\n\n                thing->z = thing->floorz;\n                if (thing->player)\n                    thing->player->viewz = thing->z + thing->player->viewheight;\n\n                S_StartSound(P_SpawnMobj(oldx, oldy, oldz, MT_TFOG), sfx_telept);\n\n                an = m->angle >> ANGLETOFINESHIFT;\n                S_StartSound(P_SpawnMobj(m->x + 20*finecosine[an], m->y + 20*finesine[an], thing->z, MT_TFOG), sfx_telept);\n\n                if (thing->player)\n                    thing->reactiontime = 18;\n\n                thing->angle = m->angle;\n                thing->momx = thing->momy = thing->momz = 0;\n                return 1;\n            }\n        }\n    }\n    return 0;\n}\n","size":465,"score":100,"agent":"kuncc/0","pid":1,"session":595,"ts":1791743599979}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":155,"symbol":"addsfx","file":"i_sound.c","asm":"# addsfx  (TU i_sound.c, section .text, 446 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\naddsfx:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%ecx\n  /* 00b */  mov     0x34(%esp),%esi\n  /* 00f */  mov     gametic,%edi\n  /* 015 */  cmp     $0x16,%ecx\n  /* 018 */  ja      .L4e\n  /* 01a */  mov     $0x403c02,%eax\n  /* 01f */  shr     %cl,%eax\n  /* 021 */  test    $0x1,%al\n  /* 023 */  je      .L4e\n  /* 025 */  xor     %eax,%eax\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     channels(,%eax,4),%ebx\n  /* 037 */  test    %ebx,%ebx\n  /* 039 */  je      .L48\n  /* 03b */  cmp     %ecx,channelids(,%eax,4)\n  /* 042 */  je      .L1b0\n.L48:\n  /* 048 */  inc     %eax\n  /* 049 */  cmp     $0x8,%eax\n  /* 04c */  jne     .L30\n.L4e:\n  /* 04e */  mov     %edi,%edx\n  /* 050 */  xor     %ebx,%ebx\n  /* 052 */  xor     %eax,%eax\n  /* 054 */  jmp     .L70\n  /* 056 */  xchg    %ax,%ax\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 060 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     channels(,%eax,4),%ebp\n  /* 077 */  test    %ebp,%ebp\n  /* 079 */  je      .L1a0\n  /* 07f */  mov     channelstart(,%eax,4),%ebp\n  /* 086 */  cmp     %ebp,%edx\n  /* 088 */  cmovg   %eax,%ebx\n  /* 08b */  cmovg   %ebp,%edx\n  /* 08e */  inc     %eax\n  /* 08f */  cmp     $0x8,%eax\n  /* 092 */  jne     .L70\n.L94:\n  /* 094 */  lea     (%ecx,%ecx,8),%eax\n  /* 097 */  movzwl  handlenums.0,%ebp\n  /* 09e */  mov     S_sfx+0x18(,%eax,4),%eax\n  /* 0a5 */  mov     lengths(,%ecx,4),%edx\n  /* 0ac */  mov     %eax,channels(,%ebx,4)\n  /* 0b3 */  add     %edx,%eax\n  /* 0b5 */  test    %ebp,%ebp\n  /* 0b7 */  mov     %eax,channelsend(,%ebx,4)\n  /* 0be */  lea     0x1(%ebp),%eax\n  /* 0c1 */  jne     .Lcd\n  /* 0c3 */  mov     $0x64,%ebp\n  /* 0c8 */  mov     $0x65,%eax\n.Lcd:\n  /* 0cd */  mov     %ax,handlenums.0\n  /* 0d3 */  mov     0x38(%esp),%eax\n  /* 0d7 */  mov     %edi,channelstart(,%ebx,4)\n  /* 0de */  mov     %esi,%edi\n  /* 0e0 */  mov     %ebp,channelhandles(,%ebx,4)\n  /* 0e7 */  mov     %eax,channelstep(,%ebx,4)\n  /* 0ee */  xor     %eax,%eax\n  /* 0f0 */  mov     %eax,channelstepremainder(,%ebx,4)\n  /* 0f7 */  mov     0x3c(%esp),%eax\n  /* 0fb */  lea     0x1(%eax),%edx\n  /* 0fe */  mov     %edx,%eax\n  /* 100 */  imul    %esi,%eax\n  /* 103 */  imul    %eax,%edx\n  /* 106 */  sar     $0x10,%edx\n  /* 109 */  sub     %edx,%edi\n  /* 10b */  mov     %esi,%edx\n  /* 10d */  shl     $0x8,%edx\n  /* 110 */  add     %esi,%edx\n  /* 112 */  sub     %edx,%eax\n  /* 114 */  mov     0x3c(%esp),%edx\n  /* 118 */  sub     $0x100,%edx\n  /* 11e */  imul    %edx,%eax\n  /* 121 */  sar     $0x10,%eax\n  /* 124 */  sub     %eax,%esi\n  /* 126 */  cmp     $0x7f,%esi\n  /* 129 */  ja      .L180\n.L12b:\n  /* 12b */  cmp     $0x7f,%edi\n  /* 12e */  ja      .L168\n.L130:\n  /* 130 */  mov     %ecx,channelids(,%ebx,4)\n  /* 137 */  shl     $0xa,%edi\n  /* 13a */  mov     %ebp,%eax\n  /* 13c */  shl     $0xa,%esi\n  /* 13f */  add     $vol_lookup,%edi\n  /* 145 */  mov     %edi,channelleftvol_lookup(,%ebx,4)\n  /* 14c */  add     $vol_lookup,%esi\n  /* 152 */  mov     %esi,channelrightvol_lookup(,%ebx,4)\n  /* 159 */  add     $0x1c,%esp\n  /* 15c */  pop     %ebx\n  /* 15d */  pop     %esi\n  /* 15e */  pop     %edi\n  /* 15f */  pop     %ebp\n  /* 160 */  ret\n  /* 161 */  lea     0x0(%esi,%eiz,1),%esi\n.L168:\n  /* 168 */  movl    $\"leftvol out of bounds\",(%esp)\n  /* 16f */  mov     %ecx,0x30(%esp)\n  /* 173 */  call    I_Error\n  /* 178 */  mov     0x30(%esp),%ecx\n  /* 17c */  jmp     .L130\n  /* 17e */  xchg    %ax,%ax\n.L180:\n  /* 180 */  movl    $\"rightvol out of bounds\",(%esp)\n  /* 187 */  mov     %ecx,0x30(%esp)\n  /* 18b */  call    I_Error\n  /* 190 */  mov     0x30(%esp),%ecx\n  /* 194 */  jmp     .L12b\n  /* 196 */  xchg    %ax,%ax\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     %eax,%ebx\n  /* 1a2 */  jmp     .L94\n  /* 1a7 */  nop\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  xor     %edx,%edx\n  /* 1b2 */  mov     %edx,channels(,%eax,4)\n  /* 1b9 */  jmp     .L4e\n","c":"/* candidate for addsfx (i_sound.c, 446 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\n#include \"sounds.h\"\nextern int gametic;\nunsigned char* channels[8];\nunsigned char* channelsend[8];\nint channelstep[8];\nunsigned int channelstepremainder[8];\nint* channelleftvol_lookup[8];\nint* channelrightvol_lookup[8];\nint channelids[8];\nint channelstart[8];\nint channelhandles[8];\nint lengths[109];\nint vol_lookup[128 * 256];\n\nint addsfx(int sfxid, int volume, int step, int seperation)\n{\n    static unsigned short handlenums = 0;\n    int i;\n    int rc = -1;\n    int oldest = gametic;\n    int oldestnum = 0;\n    int slot;\n    int rightvol;\n    int leftvol;\n\n    if (sfxid == 1 || (sfxid >= 10 && sfxid <= 13) || sfxid == 22)\n    {\n        for (i = 0; i < 8; i++)\n        {\n            if (channels[i] && channelids[i] == sfxid)\n            {\n                channels[i] = 0;\n                break;\n            }\n        }\n    }\n\n    for (i = 0; i < 8; i++)\n    {\n        if (!channels[i])\n        {\n            slot = i;\n            break;\n        }\n        {\n            int s = channelstart[i];\n            if (oldest > s)\n            {\n                oldestnum = i;\n                oldest = s;\n            }\n        }\n    }\n    if (i == 8)\n        slot = oldestnum;\n\n    channels[slot] = (unsigned char*)S_sfx[sfxid].data;\n    channelsend[slot] = channels[slot] + lengths[sfxid];\n\n    if (!handlenums)\n        handlenums = 100;\n    rc = handlenums++;\n\n    channelstart[slot] = gametic;\n    channelhandles[slot] = rc;\n    channelstep[slot] = step;\n    channelstepremainder[slot] = 0;\n\n    seperation += 1;\n    leftvol = volume - ((volume * seperation * seperation) >> 16);\n    seperation -= 257;\n    rightvol = volume - ((volume * seperation * seperation) >> 16);\n\n    if (rightvol < 0 || rightvol > 127)\n        I_Error(\"rightvol out of bounds\");\n    if (leftvol < 0 || leftvol > 127)\n        I_Error(\"leftvol out of bounds\");\n\n    channelleftvol_lookup[slot] = &vol_lookup[leftvol * 256];\n    channelrightvol_lookup[slot] = &vol_lookup[rightvol * 256];\n    channelids[slot] = sfxid;\n    return rc;\n}\n","size":446,"score":100,"agent":"kuncc/1","pid":2,"session":589,"ts":1791743605150}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":561,"symbol":"R_MapPlane","file":"r_plane.c","asm":"# R_MapPlane  (TU r_plane.c, section .text, 466 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_MapPlane:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x44(%esp),%edi\n  /* 00b */  mov     0x48(%esp),%edx\n  /* 00f */  mov     0x40(%esp),%ebx\n  /* 013 */  cmp     %edi,%edx\n  /* 015 */  jl      .L2c\n  /* 017 */  mov     %edi,%eax\n  /* 019 */  shr     $0x1f,%eax\n  /* 01c */  test    %al,%al\n  /* 01e */  jne     .L2c\n  /* 020 */  cmp     %edx,viewwidth\n  /* 026 */  jg      .L130\n.L2c:\n  /* 02c */  mov     %edx,0x8(%esp)\n  /* 030 */  mov     %ebx,0xc(%esp)\n  /* 034 */  mov     %edi,0x4(%esp)\n  /* 038 */  movl    $\"R_MapPlane: %i, %i at %i\",(%esp)\n  /* 03f */  mov     %edx,0x14(%esp)\n  /* 043 */  call    I_Error\n  /* 048 */  mov     planeheight,%eax\n  /* 04d */  cmp     %eax,cachedheight(,%ebx,4)\n  /* 054 */  mov     0x14(%esp),%edx\n  /* 058 */  jne     .L150\n.L5e:\n  /* 05e */  mov     cachedxstep(,%ebx,4),%eax\n  /* 065 */  mov     cacheddistance(,%ebx,4),%ebp\n  /* 06c */  mov     %eax,ds_xstep\n  /* 071 */  mov     cachedystep(,%ebx,4),%eax\n.L78:\n  /* 078 */  mov     %eax,ds_ystep\n  /* 07d */  mov     distscale(,%edi,4),%eax\n  /* 084 */  mov     %ebp,(%esp)\n  /* 087 */  mov     %edx,0x1c(%esp)\n  /* 08b */  mov     %eax,0x4(%esp)\n  /* 08f */  call    FixedMul\n  /* 094 */  mov     xtoviewangle(,%edi,4),%edx\n  /* 09b */  mov     viewangle,%esi\n  /* 0a1 */  add     %edx,%esi\n  /* 0a3 */  mov     %eax,0x4(%esp)\n  /* 0a7 */  shr     $0x13,%esi\n  /* 0aa */  mov     %eax,0x18(%esp)\n  /* 0ae */  mov     finecosine,%eax\n  /* 0b3 */  mov     (%eax,%esi,4),%eax\n  /* 0b6 */  mov     %eax,(%esp)\n  /* 0b9 */  call    FixedMul\n  /* 0be */  mov     viewx,%ecx\n  /* 0c4 */  add     %ecx,%eax\n  /* 0c6 */  mov     0x18(%esp),%ecx\n  /* 0ca */  mov     %eax,ds_xfrac\n  /* 0cf */  mov     viewy,%eax\n  /* 0d4 */  mov     %ecx,0x4(%esp)\n  /* 0d8 */  neg     %eax\n  /* 0da */  mov     %eax,0x14(%esp)\n  /* 0de */  mov     finesine(,%esi,4),%eax\n  /* 0e5 */  mov     %eax,(%esp)\n  /* 0e8 */  call    FixedMul\n  /* 0ed */  mov     0x1c(%esp),%edx\n  /* 0f1 */  mov     %eax,%ecx\n  /* 0f3 */  mov     0x14(%esp),%eax\n  /* 0f7 */  sub     %ecx,%eax\n  /* 0f9 */  mov     %eax,ds_yfrac\n  /* 0fe */  mov     fixedcolormap,%eax\n  /* 103 */  test    %eax,%eax\n  /* 105 */  je      .L1b8\n.L10b:\n  /* 10b */  mov     %ebx,ds_y\n  /* 111 */  mov     %edi,ds_x1\n  /* 117 */  mov     %eax,ds_colormap\n  /* 11c */  mov     %edx,ds_x2\n  /* 122 */  add     $0x2c,%esp\n  /* 125 */  pop     %ebx\n  /* 126 */  pop     %esi\n  /* 127 */  pop     %edi\n  /* 128 */  pop     %ebp\n  /* 129 */  jmp     *spanfunc\n  /* 12f */  nop\n.L130:\n  /* 130 */  cmp     %ebx,viewheight\n  /* 136 */  jb      .L2c\n  /* 13c */  mov     planeheight,%eax\n  /* 141 */  cmp     %eax,cachedheight(,%ebx,4)\n  /* 148 */  je      .L5e\n  /* 14e */  xchg    %ax,%ax\n.L150:\n  /* 150 */  mov     %eax,cachedheight(,%ebx,4)\n  /* 157 */  mov     yslope(,%ebx,4),%ecx\n  /* 15e */  mov     %eax,(%esp)\n  /* 161 */  mov     %edx,0x14(%esp)\n  /* 165 */  mov     %ecx,0x4(%esp)\n  /* 169 */  call    FixedMul\n  /* 16e */  mov     %eax,cacheddistance(,%ebx,4)\n  /* 175 */  mov     %eax,%ebp\n  /* 177 */  mov     basexscale,%eax\n  /* 17c */  mov     %ebp,(%esp)\n  /* 17f */  mov     %eax,0x4(%esp)\n  /* 183 */  call    FixedMul\n  /* 188 */  mov     %eax,cachedxstep(,%ebx,4)\n  /* 18f */  mov     %eax,ds_xstep\n  /* 194 */  mov     baseyscale,%eax\n  /* 199 */  mov     %ebp,(%esp)\n  /* 19c */  mov     %eax,0x4(%esp)\n  /* 1a0 */  call    FixedMul\n  /* 1a5 */  mov     0x14(%esp),%edx\n  /* 1a9 */  mov     %eax,cachedystep(,%ebx,4)\n  /* 1b0 */  jmp     .L78\n  /* 1b5 */  lea     0x0(%esi),%esi\n.L1b8:\n  /* 1b8 */  sar     $0x14,%ebp\n  /* 1bb */  mov     $0x7f,%eax\n  /* 1c0 */  cmp     %eax,%ebp\n  /* 1c2 */  cmova   %eax,%ebp\n  /* 1c5 */  mov     planezlight,%eax\n  /* 1ca */  mov     (%eax,%ebp,4),%eax\n  /* 1cd */  jmp     .L10b\n","c":"/* candidate for R_MapPlane (r_plane.c, 466 bytes) */\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\nfixed_t planeheight;\nfixed_t cachedheight[SCREENHEIGHT];\nfixed_t cachedxstep[SCREENHEIGHT];\nfixed_t cacheddistance[SCREENHEIGHT];\nfixed_t cachedystep[SCREENHEIGHT];\nfixed_t distscale[SCREENWIDTH];\nfixed_t yslope[SCREENHEIGHT];\nfixed_t basexscale;\nfixed_t baseyscale;\nlighttable_t** planezlight;\n\nvoid R_MapPlane ( int y, int x1, int x2 )\n{\n    angle_t angle;\n    fixed_t distance;\n    fixed_t length;\n    unsigned index;\n\n    if (x2 < x1 || x1 < 0 || x2 >= viewwidth || (unsigned)y > viewheight)\n    {\n        I_Error (\"R_MapPlane: %i, %i at %i\", x1, x2, y);\n    }\n\n    if (planeheight != cachedheight[y])\n    {\n        cachedheight[y] = planeheight;\n        distance = cacheddistance[y] = FixedMul (planeheight, yslope[y]);\n        ds_xstep = cachedxstep[y] = FixedMul (distance, basexscale);\n        ds_ystep = cachedystep[y] = FixedMul (distance, baseyscale);\n    }\n    else\n    {\n        distance = cacheddistance[y];\n        ds_xstep = cachedxstep[y];\n        ds_ystep = cachedystep[y];\n    }\n\n    length = FixedMul (distance, distscale[x1]);\n    angle = (viewangle + xtoviewangle[x1]) >> ANGLETOFINESHIFT;\n    ds_xfrac = viewx + FixedMul (finecosine[angle], length);\n    ds_yfrac = -viewy - FixedMul (finesine[angle], length);\n\n    if (fixedcolormap)\n        ds_colormap = fixedcolormap;\n    else\n    {\n        index = distance >> LIGHTZSHIFT;\n        if (index >= MAXLIGHTZ)\n            index = MAXLIGHTZ - 1;\n        ds_colormap = planezlight[index];\n    }\n\n    ds_y = y;\n    ds_x1 = x1;\n    ds_x2 = x2;\n\n    spanfunc ();\n}\n","size":466,"score":100,"agent":"kuncc/7","pid":8,"session":597,"ts":1791743610455}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":302,"symbol":"A_Tracer","file":"p_enemy.c","asm":"# A_Tracer  (TU p_enemy.c, section .text, 476 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_Tracer:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  testb   $0x3,gametic\n  /* 00a */  mov     %ebx,0x20(%esp)\n  /* 00e */  mov     0x30(%esp),%ebx\n  /* 012 */  mov     %esi,0x24(%esp)\n  /* 016 */  mov     %edi,0x28(%esp)\n  /* 01a */  je      .L30\n.L1c:\n  /* 01c */  mov     0x20(%esp),%ebx\n  /* 020 */  mov     0x24(%esp),%esi\n  /* 024 */  mov     0x28(%esp),%edi\n  /* 028 */  add     $0x2c,%esp\n  /* 02b */  ret\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x14(%ebx),%eax\n  /* 033 */  mov     %eax,0x8(%esp)\n  /* 037 */  mov     0x10(%ebx),%eax\n  /* 03a */  mov     %eax,0x4(%esp)\n  /* 03e */  mov     0xc(%ebx),%eax\n  /* 041 */  mov     %eax,(%esp)\n  /* 044 */  call    P_SpawnPuff\n  /* 049 */  mov     $0x7,%eax\n  /* 04e */  mov     %eax,0xc(%esp)\n  /* 052 */  mov     0x14(%ebx),%eax\n  /* 055 */  mov     %eax,0x8(%esp)\n  /* 059 */  mov     0x4c(%ebx),%edx\n  /* 05c */  mov     0x10(%ebx),%eax\n  /* 05f */  sub     %edx,%eax\n  /* 061 */  mov     %eax,0x4(%esp)\n  /* 065 */  mov     0x48(%ebx),%ecx\n  /* 068 */  mov     0xc(%ebx),%eax\n  /* 06b */  sub     %ecx,%eax\n  /* 06d */  mov     %eax,(%esp)\n  /* 070 */  call    P_SpawnMobj\n  /* 075 */  movl    $0x10000,0x50(%eax)\n  /* 07c */  mov     %eax,%esi\n  /* 07e */  call    P_Random\n  /* 083 */  mov     $0x1,%ecx\n  /* 088 */  and     $0x3,%eax\n  /* 08b */  sub     %eax,0x60(%esi)\n  /* 08e */  mov     0x60(%esi),%eax\n  /* 091 */  test    %eax,%eax\n  /* 093 */  cmovle  %ecx,%eax\n  /* 096 */  mov     %eax,0x60(%esi)\n  /* 099 */  mov     0x98(%ebx),%esi\n  /* 09f */  test    %esi,%esi\n  /* 0a1 */  je      .L1c\n  /* 0a7 */  mov     0x6c(%esi),%eax\n  /* 0aa */  test    %eax,%eax\n  /* 0ac */  jle     .L1c\n  /* 0b2 */  mov     0x10(%esi),%eax\n  /* 0b5 */  mov     %eax,0xc(%esp)\n  /* 0b9 */  mov     0xc(%esi),%eax\n  /* 0bc */  mov     %eax,0x8(%esp)\n  /* 0c0 */  mov     0x10(%ebx),%eax\n  /* 0c3 */  mov     %eax,0x4(%esp)\n  /* 0c7 */  mov     0xc(%ebx),%eax\n  /* 0ca */  mov     %eax,(%esp)\n  /* 0cd */  call    R_PointToAngle2\n  /* 0d2 */  mov     0x20(%ebx),%edx\n  /* 0d5 */  cmp     %eax,%edx\n  /* 0d7 */  je      .Lfe\n  /* 0d9 */  mov     %eax,%edi\n  /* 0db */  mov     TRACEANGLE,%ecx\n  /* 0e1 */  sub     %edx,%edi\n  /* 0e3 */  cmp     $0x80000000,%edi\n  /* 0e9 */  jbe     .L1b0\n  /* 0ef */  mov     %ecx,%edi\n  /* 0f1 */  sub     %edx,%edi\n  /* 0f3 */  add     %eax,%edi\n  /* 0f5 */  js      .L1d0\n.Lfb:\n  /* 0fb */  mov     %eax,0x20(%ebx)\n.Lfe:\n  /* 0fe */  shr     $0x13,%eax\n  /* 101 */  mov     %eax,%edx\n  /* 103 */  mov     finecosine,%eax\n  /* 108 */  mov     %edx,0x1c(%esp)\n  /* 10c */  mov     (%eax,%edx,4),%eax\n  /* 10f */  mov     %eax,0x4(%esp)\n  /* 113 */  mov     0x5c(%ebx),%eax\n  /* 116 */  mov     0x3c(%eax),%eax\n  /* 119 */  mov     %eax,(%esp)\n  /* 11c */  call    FixedMul\n  /* 121 */  mov     0x1c(%esp),%edx\n  /* 125 */  mov     %eax,0x48(%ebx)\n  /* 128 */  mov     finesine(,%edx,4),%eax\n  /* 12f */  mov     %eax,0x4(%esp)\n  /* 133 */  mov     0x5c(%ebx),%eax\n  /* 136 */  mov     0x3c(%eax),%eax\n  /* 139 */  mov     %eax,(%esp)\n  /* 13c */  call    FixedMul\n  /* 141 */  mov     0x10(%ebx),%edx\n  /* 144 */  mov     %eax,0x4c(%ebx)\n  /* 147 */  mov     0x10(%esi),%eax\n  /* 14a */  sub     %edx,%eax\n  /* 14c */  mov     %eax,0x4(%esp)\n  /* 150 */  mov     0xc(%ebx),%ecx\n  /* 153 */  mov     0xc(%esi),%eax\n  /* 156 */  sub     %ecx,%eax\n  /* 158 */  mov     %eax,(%esp)\n  /* 15b */  call    P_AproxDistance\n  /* 160 */  mov     0x14(%esi),%esi\n  /* 163 */  mov     $0x1,%ecx\n  /* 168 */  mov     0x14(%ebx),%edi\n  /* 16b */  add     $0x280000,%esi\n  /* 171 */  sub     %edi,%esi\n  /* 173 */  mov     0x5c(%ebx),%edi\n  /* 176 */  cltd\n  /* 177 */  idivl   0x3c(%edi)\n  /* 17a */  mov     0x28(%esp),%edi\n  /* 17e */  test    %eax,%eax\n  /* 180 */  cmovg   %eax,%ecx\n  /* 183 */  mov     %esi,%eax\n  /* 185 */  mov     0x24(%esp),%esi\n  /* 189 */  cltd\n  /* 18a */  idiv    %ecx\n  /* 18c */  mov     0x50(%ebx),%ecx\n  /* 18f */  mov     0x50(%ebx),%edx\n  /* 192 */  add     $0x2000,%ecx\n  /* 198 */  sub     $0x2000,%edx\n  /* 19e */  cmp     %eax,0x50(%ebx)\n  /* 1a1 */  cmovle  %ecx,%edx\n  /* 1a4 */  mov     %edx,0x50(%ebx)\n  /* 1a7 */  mov     0x20(%esp),%ebx\n  /* 1ab */  add     $0x2c,%esp\n  /* 1ae */  ret\n  /* 1af */  nop\n.L1b0:\n  /* 1b0 */  add     %ecx,%edx\n  /* 1b2 */  mov     %eax,%ecx\n  /* 1b4 */  sub     %edx,%ecx\n  /* 1b6 */  cmp     $0x80000000,%ecx\n  /* 1bc */  ja      .Lfb\n  /* 1c2 */  mov     %edx,0x20(%ebx)\n  /* 1c5 */  mov     %edx,%eax\n  /* 1c7 */  jmp     .Lfe\n  /* 1cc */  lea     0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  mov     %edx,%eax\n  /* 1d2 */  sub     %ecx,%eax\n  /* 1d4 */  mov     %eax,0x20(%ebx)\n  /* 1d7 */  jmp     .Lfe\n","c":"/* candidate for A_Tracer (p_enemy.c, 476 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nextern int TRACEANGLE;\n\nvoid A_Tracer(mobj_t* actor)\n{\n    angle_t exact;\n    fixed_t dist;\n    fixed_t slope;\n    mobj_t* dest;\n    mobj_t* th;\n\n    if (gametic & 3)\n        return;\n\n    P_SpawnPuff(actor->x, actor->y, actor->z);\n\n    th = P_SpawnMobj(actor->x - actor->momx, actor->y - actor->momy, actor->z, MT_SMOKE);\n    th->momz = FRACUNIT;\n    th->tics -= P_Random() & 3;\n    if (th->tics < 1)\n        th->tics = 1;\n\n    dest = actor->tracer;\n    if (!dest || dest->health <= 0)\n        return;\n\n    exact = R_PointToAngle2(actor->x, actor->y, dest->x, dest->y);\n\n    if (exact != actor->angle) {\n        if (exact - actor->angle > 0x80000000) {\n            actor->angle -= TRACEANGLE;\n            if (exact - actor->angle < 0x80000000)\n                actor->angle = exact;\n        } else {\n            actor->angle += TRACEANGLE;\n            if (exact - actor->angle > 0x80000000)\n                actor->angle = exact;\n        }\n    }\n\n    exact = actor->angle >> ANGLETOFINESHIFT;\n    actor->momx = FixedMul(actor->info->speed, finecosine[exact]);\n    actor->momy = FixedMul(actor->info->speed, finesine[exact]);\n\n    dist = P_AproxDistance(dest->x - actor->x, dest->y - actor->y);\n    dist = dist / actor->info->speed;\n    if (dist < 1)\n        dist = 1;\n    slope = (dest->z + 40 * FRACUNIT - actor->z) / dist;\n\n    if (slope < actor->momz)\n        actor->momz -= FRACUNIT / 8;\n    else\n        actor->momz += FRACUNIT / 8;\n}\n","size":476,"score":100,"agent":"kuncc/3","pid":4,"session":600,"ts":1791743610638}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":61,"symbol":"F_TextWrite","file":"f_finale.c","asm":"# F_TextWrite  (TU f_finale.c, section .text, 466 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nF_TextWrite:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x65,%ebp\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x2c,%esp\n  /* 00c */  mov     %ebp,0x4(%esp)\n  /* 010 */  mov     finaleflat,%eax\n  /* 015 */  mov     %eax,(%esp)\n  /* 018 */  call    W_CacheLumpName\n  /* 01d */  mov     %eax,%ebx\n  /* 01f */  mov     screens,%eax\n  /* 024 */  add     $0x140,%eax\n  /* 029 */  mov     %eax,0x14(%esp)\n  /* 02d */  xor     %eax,%eax\n  /* 02f */  nop\n.L30:\n  /* 030 */  mov     %eax,0x18(%esp)\n  /* 034 */  mov     0x14(%esp),%esi\n  /* 038 */  mov     %eax,%ebp\n  /* 03a */  mov     %ebx,0x1c(%esp)\n  /* 03e */  and     $0xfc0,%ebp\n  /* 044 */  add     %ebx,%ebp\n  /* 046 */  lea     -0x140(%esi),%ecx\n.L4c:\n  /* 04c */  test    $0x1,%cl\n  /* 04f */  mov     %ecx,%edx\n  /* 051 */  mov     %ebp,%ebx\n  /* 053 */  mov     $0x40,%esi\n  /* 058 */  jne     .L1b0\n.L5e:\n  /* 05e */  test    $0x2,%dl\n  /* 061 */  jne     .L198\n.L67:\n  /* 067 */  mov     %ecx,0x10(%esp)\n  /* 06b */  mov     %esi,%edi\n  /* 06d */  xor     %eax,%eax\n  /* 06f */  and     $0xfffffffc,%edi\n.L72:\n  /* 072 */  mov     (%ebx,%eax,1),%ecx\n  /* 075 */  mov     %ecx,(%edx,%eax,1)\n  /* 078 */  add     $0x4,%eax\n  /* 07b */  cmp     %edi,%eax\n  /* 07d */  jb      .L72\n  /* 07f */  add     %eax,%edx\n  /* 081 */  add     %eax,%ebx\n  /* 083 */  mov     0x10(%esp),%ecx\n  /* 087 */  xor     %eax,%eax\n  /* 089 */  test    $0x2,%esi\n  /* 08f */  je      .L9c\n  /* 091 */  movzwl  (%ebx),%eax\n  /* 094 */  mov     %ax,(%edx)\n  /* 097 */  mov     $0x2,%eax\n.L9c:\n  /* 09c */  and     $0x1,%esi\n  /* 09f */  je      .La8\n  /* 0a1 */  movzbl  (%ebx,%eax,1),%ebx\n  /* 0a5 */  mov     %bl,(%edx,%eax,1)\n.La8:\n  /* 0a8 */  add     $0x40,%ecx\n  /* 0ab */  cmp     0x14(%esp),%ecx\n  /* 0af */  jne     .L4c\n  /* 0b1 */  mov     0x18(%esp),%eax\n  /* 0b5 */  lea     0x140(%ecx),%esi\n  /* 0bb */  mov     %esi,0x14(%esp)\n  /* 0bf */  mov     0x1c(%esp),%ebx\n  /* 0c3 */  add     $0x40,%eax\n  /* 0c6 */  cmp     $0x3200,%eax\n  /* 0cb */  jne     .L30\n  /* 0d1 */  xor     %edi,%edi\n  /* 0d3 */  mov     $0xc8,%ebx\n  /* 0d8 */  mov     %ebx,0xc(%esp)\n  /* 0dc */  mov     $0x140,%esi\n  /* 0e1 */  mov     %esi,0x8(%esp)\n  /* 0e5 */  mov     %edi,0x4(%esp)\n  /* 0e9 */  movl    $0x0,(%esp)\n  /* 0f0 */  call    V_MarkRect\n  /* 0f5 */  mov     finalecount,%ecx\n  /* 0fb */  cmp     $0x7,%ecx\n  /* 0fe */  jle     .L18b\n  /* 104 */  sub     $0xa,%ecx\n  /* 107 */  mov     $0x55555556,%eax\n  /* 10c */  imul    %ecx\n  /* 10e */  sar     $0x1f,%ecx\n  /* 111 */  sub     %ecx,%edx\n  /* 113 */  je      .L18b\n  /* 115 */  mov     finaletext,%ebx\n  /* 11b */  mov     $0xa,%ecx\n  /* 120 */  mov     $0xa,%ebp\n  /* 125 */  mov     %ecx,0x10(%esp)\n  /* 129 */  lea     (%ebx,%edx,1),%edi\n  /* 12c */  jmp     .L165\n  /* 12e */  xchg    %ax,%ax\n.L130:\n  /* 130 */  mov     hu_font(,%eax,4),%eax\n  /* 137 */  movswl  (%eax),%esi\n  /* 13a */  add     %ebp,%esi\n  /* 13c */  cmp     $0x140,%esi\n  /* 142 */  jg      .L18b\n  /* 144 */  mov     %eax,0xc(%esp)\n  /* 148 */  xor     %eax,%eax\n  /* 14a */  mov     %eax,0x8(%esp)\n  /* 14e */  mov     0x10(%esp),%eax\n  /* 152 */  mov     %ebp,(%esp)\n  /* 155 */  mov     %esi,%ebp\n  /* 157 */  mov     %eax,0x4(%esp)\n  /* 15b */  call    V_DrawPatch\n.L160:\n  /* 160 */  inc     %ebx\n  /* 161 */  cmp     %edi,%ebx\n  /* 163 */  je      .L18b\n.L165:\n  /* 165 */  movsbl  (%ebx),%esi\n  /* 168 */  test    %esi,%esi\n  /* 16a */  je      .L18b\n  /* 16c */  cmp     $0xa,%esi\n  /* 16f */  je      .L1c6\n  /* 171 */  call    __ctype_toupper_loc\n  /* 176 */  mov     (%eax),%eax\n  /* 178 */  mov     (%eax,%esi,4),%eax\n  /* 17b */  sub     $0x21,%eax\n  /* 17e */  cmp     $0x3f,%eax\n  /* 181 */  jbe     .L130\n  /* 183 */  inc     %ebx\n  /* 184 */  add     $0x4,%ebp\n  /* 187 */  cmp     %edi,%ebx\n  /* 189 */  jne     .L165\n.L18b:\n  /* 18b */  add     $0x2c,%esp\n  /* 18e */  pop     %ebx\n  /* 18f */  pop     %esi\n  /* 190 */  pop     %edi\n  /* 191 */  pop     %ebp\n  /* 192 */  ret\n  /* 193 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L198:\n  /* 198 */  movzwl  (%ebx),%eax\n  /* 19b */  add     $0x2,%edx\n  /* 19e */  add     $0x2,%ebx\n  /* 1a1 */  sub     $0x2,%esi\n  /* 1a4 */  mov     %ax,-0x2(%edx)\n  /* 1a8 */  jmp     .L67\n  /* 1ad */  lea     0x0(%esi),%esi\n.L1b0:\n  /* 1b0 */  movzbl  0x0(%ebp),%eax\n  /* 1b4 */  lea     0x1(%ecx),%edx\n  /* 1b7 */  mov     $0x3f,%esi\n  /* 1bc */  lea     0x1(%ebp),%ebx\n  /* 1bf */  mov     %al,(%ecx)\n  /* 1c1 */  jmp     .L5e\n.L1c6:\n  /* 1c6 */  addl    $0xb,0x10(%esp)\n  /* 1cb */  mov     $0xa,%ebp\n  /* 1d0 */  jmp     .L160\n","c":"/* candidate for F_TextWrite (f_finale.c, 466 bytes) */\n#include <ctype.h>\n#include \"i_system.h\"\n#include \"m_swap.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"hu_stuff.h\"\n\nextern patch_t *hu_font[HU_FONTSIZE];\nint finalecount;\nchar* finaletext;\nchar* finaleflat;\n\nvoid F_TextWrite(void)\n{\n    byte* src;\n    byte* dest;\n    int x, y, w, count, c, cx, cy;\n    char* ch;\n\n    src = W_CacheLumpName(finaleflat, PU_CACHE);\n    dest = screens[0];\n    for (y = 0; y < SCREENHEIGHT; y++)\n    {\n        for (x = 0; x < SCREENWIDTH / 64; x++)\n        {\n            memcpy(dest, src + ((y & 63) << 6), 64);\n            dest += 64;\n        }\n        if (SCREENWIDTH & 63)\n        {\n            memcpy(dest, src + ((y & 63) << 6), SCREENWIDTH & 63);\n            dest += (SCREENWIDTH & 63);\n        }\n    }\n    V_MarkRect(0, 0, SCREENWIDTH, SCREENHEIGHT);\n\n    cx = 10;\n    cy = 10;\n    ch = finaletext;\n    count = (finalecount - 10) / 3;\n    if (count < 0)\n        count = 0;\n    for (; count; count--)\n    {\n        c = *ch++;\n        if (!c)\n            break;\n        if (c == '\\n')\n        {\n            cx = 10;\n            cy += 11;\n            continue;\n        }\n        c = toupper(c) - HU_FONTSTART;\n        if (c < 0 || c > HU_FONTSIZE)\n        {\n            cx += 4;\n            continue;\n        }\n        w = SHORT(hu_font[c]->width);\n        if (cx + w > SCREENWIDTH)\n            break;\n        V_DrawPatch(cx, cy, 0, hu_font[c]);\n        cx += w;\n    }\n}\n","size":466,"score":100,"agent":"kuncc/2","pid":3,"session":596,"ts":1791743613328}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":325,"symbol":"A_BossDeath","file":"p_enemy.c","asm":"# A_BossDeath  (TU p_enemy.c, section .text, 474 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_BossDeath:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x54,%esp\n  /* 005 */  mov     gamemode,%esi\n  /* 00b */  mov     0x60(%esp),%edx\n  /* 00f */  mov     gamemap,%ebx\n  /* 015 */  cmp     $0x2,%esi\n  /* 018 */  je      .L80\n  /* 01a */  mov     gameepisode,%eax\n  /* 01f */  cmp     $0x3,%eax\n  /* 022 */  je      .La6\n  /* 028 */  jg      .L98\n  /* 02a */  cmp     $0x1,%eax\n  /* 02d */  je      .Lb8\n  /* 033 */  cmp     $0x2,%eax\n  /* 036 */  jne     .L150\n  /* 03c */  cmp     $0x8,%ebx\n  /* 03f */  nop\n  /* 040 */  jne     .L73\n.L42:\n  /* 042 */  cmpl    $0x15,0x58(%edx)\n  /* 046 */  jne     .L73\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     $players,%ecx\n  /* 055 */  xor     %eax,%eax\n.L57:\n  /* 057 */  cmpl    $playeringame,0x0(,%eax,4)\n  /* 05f */  je      .L67\n  /* 061 */  cmpl    $0x0,0x20(%ecx)\n  /* 065 */  jg      .Lc5\n.L67:\n  /* 067 */  inc     %eax\n  /* 068 */  add     $0x118,%ecx\n  /* 06e */  cmp     $0x4,%eax\n  /* 071 */  jne     .L57\n.L73:\n  /* 073 */  add     $0x54,%esp\n  /* 076 */  pop     %ebx\n  /* 077 */  pop     %esi\n  /* 078 */  ret\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  cmp     $0x7,%ebx\n  /* 083 */  jne     .L73\n  /* 085 */  mov     0x58(%edx),%eax\n  /* 088 */  cmp     $0x8,%eax\n  /* 08b */  je      .L50\n  /* 08d */  cmp     $0x14,%eax\n  /* 090 */  jne     .L73\n  /* 092 */  jmp     .L50\n  /* 094 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  cmp     $0x4,%eax\n  /* 09b */  jne     .L150\n  /* 0a1 */  cmp     $0x6,%ebx\n  /* 0a4 */  je      .L42\n.La6:\n  /* 0a6 */  cmp     $0x8,%ebx\n  /* 0a9 */  jne     .L73\n  /* 0ab */  cmpl    $0x13,0x58(%edx)\n  /* 0af */  jne     .L73\n  /* 0b1 */  jmp     .L50\n  /* 0b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  cmp     $0x8,%ebx\n  /* 0bb */  jne     .L73\n  /* 0bd */  cmpl    $0xf,0x58(%edx)\n  /* 0c1 */  jne     .L73\n  /* 0c3 */  jmp     .L50\n.Lc5:\n  /* 0c5 */  mov     thinkercap+0x4,%eax\n  /* 0ca */  cmp     $thinkercap,%eax\n  /* 0cf */  jne     .Lea\n  /* 0d1 */  jmp     .L120\n  /* 0d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     0x4(%eax),%eax\n  /* 0e3 */  cmp     $thinkercap,%eax\n  /* 0e8 */  je      .L120\n.Lea:\n  /* 0ea */  cmpl    $P_MobjThinker,0x8(%eax)\n  /* 0f1 */  jne     .Le0\n  /* 0f3 */  cmp     %eax,%edx\n  /* 0f5 */  je      .Le0\n  /* 0f7 */  mov     0x58(%edx),%ecx\n  /* 0fa */  cmp     %ecx,0x58(%eax)\n  /* 0fd */  jne     .Le0\n  /* 0ff */  mov     0x6c(%eax),%ecx\n  /* 102 */  test    %ecx,%ecx\n  /* 104 */  jg      .L73\n  /* 10a */  mov     0x4(%eax),%eax\n  /* 10d */  cmp     $thinkercap,%eax\n  /* 112 */  jne     .Lea\n  /* 114 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  cmp     $0x2,%esi\n  /* 123 */  je      .L160\n  /* 125 */  mov     gameepisode,%eax\n  /* 12a */  cmp     $0x1,%eax\n  /* 12d */  je      .L198\n  /* 12f */  cmp     $0x4,%eax\n  /* 132 */  jne     .L142\n  /* 134 */  cmp     $0x6,%ebx\n  /* 137 */  je      .L1b9\n  /* 13d */  cmp     $0x8,%ebx\n  /* 140 */  je      .L198\n.L142:\n  /* 142 */  add     $0x54,%esp\n  /* 145 */  pop     %ebx\n  /* 146 */  pop     %esi\n  /* 147 */  jmp     G_ExitLevel\n  /* 14c */  lea     0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  cmp     $0x8,%ebx\n  /* 153 */  jne     .L73\n  /* 159 */  jmp     .L50\n  /* 15e */  xchg    %ax,%ax\n.L160:\n  /* 160 */  cmp     $0x7,%ebx\n  /* 163 */  jne     .L142\n  /* 165 */  mov     0x58(%edx),%eax\n  /* 168 */  cmp     $0x8,%eax\n  /* 16b */  je      .L198\n  /* 16d */  cmp     $0x14,%eax\n  /* 170 */  jne     .L142\n  /* 172 */  movw    $0x29b,0x24(%esp)\n  /* 179 */  lea     0x10(%esp),%eax\n  /* 17d */  mov     $0x5,%ecx\n  /* 182 */  mov     %ecx,0x4(%esp)\n  /* 186 */  mov     %eax,(%esp)\n  /* 189 */  call    EV_DoFloor\n  /* 18e */  jmp     .L73\n  /* 193 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L198:\n  /* 198 */  movw    $0x29a,0x24(%esp)\n  /* 19f */  lea     0x10(%esp),%eax\n  /* 1a3 */  mov     $0x1,%edx\n  /* 1a8 */  mov     %edx,0x4(%esp)\n  /* 1ac */  mov     %eax,(%esp)\n  /* 1af */  call    EV_DoFloor\n  /* 1b4 */  jmp     .L73\n.L1b9:\n  /* 1b9 */  movw    $0x29a,0x24(%esp)\n  /* 1c0 */  mov     $0x6,%eax\n  /* 1c5 */  mov     %eax,0x4(%esp)\n  /* 1c9 */  lea     0x10(%esp),%eax\n  /* 1cd */  mov     %eax,(%esp)\n  /* 1d0 */  call    EV_DoDoor\n  /* 1d5 */  jmp     .L73\n","c":"/* candidate for A_BossDeath (p_enemy.c, 474 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_BossDeath(mobj_t* mo)\n{\n    thinker_t* th;\n    mobj_t* mo2;\n    line_t junk;\n    int i;\n\n    if (gamemode == commercial)\n    {\n        if (gamemap != 7)\n            return;\n        if ((mo->type != MT_FATSO) && (mo->type != MT_BABY))\n            return;\n    }\n    else\n    {\n        switch (gameepisode)\n        {\n          case 1:\n            if (gamemap != 8)\n                return;\n            if (mo->type != MT_BRUISER)\n                return;\n            break;\n          case 2:\n            if (gamemap != 8)\n                return;\n            if (mo->type != MT_CYBORG)\n                return;\n            break;\n          case 3:\n            if (gamemap != 8)\n                return;\n            if (mo->type != MT_SPIDER)\n                return;\n            break;\n          case 4:\n            switch (gamemap)\n            {\n              case 6:\n                if (mo->type != MT_CYBORG)\n                    return;\n                break;\n              case 8:\n                if (mo->type != MT_SPIDER)\n                    return;\n                break;\n              default:\n                return;\n            }\n            break;\n          default:\n            if (gamemap != 8)\n                return;\n            break;\n        }\n    }\n\n    for (i = 0; i < MAXPLAYERS; i++)\n        if (playeringame[i] && players[i].health > 0)\n            break;\n\n    if (i == MAXPLAYERS)\n        return;\n\n    for (th = thinkercap.next; th != &thinkercap; th = th->next)\n    {\n        if (th->function.acp1 != (actionf_p1)P_MobjThinker)\n            continue;\n        mo2 = (mobj_t*)th;\n        if (mo2 != mo && mo2->type == mo->type && mo2->health > 0)\n            return;\n    }\n\n    if (gamemode == commercial)\n    {\n        if (gamemap == 7)\n        {\n            if (mo->type == MT_FATSO)\n            {\n                junk.tag = 666;\n                EV_DoFloor(&junk, lowerFloorToLowest);\n                return;\n            }\n            if (mo->type == MT_BABY)\n            {\n                junk.tag = 667;\n                EV_DoFloor(&junk, raiseToTexture);\n                return;\n            }\n        }\n    }\n    else\n    {\n        switch (gameepisode)\n        {\n          case 1:\n            junk.tag = 666;\n            EV_DoFloor(&junk, lowerFloorToLowest);\n            return;\n          case 4:\n            switch (gamemap)\n            {\n              case 6:\n                junk.tag = 666;\n                EV_DoDoor(&junk, blazeOpen);\n                return;\n              case 8:\n                junk.tag = 666;\n                EV_DoFloor(&junk, lowerFloorToLowest);\n                return;\n            }\n        }\n    }\n    G_ExitLevel();\n}\n","size":474,"score":100,"agent":"kuncc/5","pid":6,"session":599,"ts":1791743614396}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":654,"symbol":"W_Profile","file":"w_wad.c","asm":"# W_Profile  (TU w_wad.c, section .text, 478 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nW_Profile:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     numlumps,%ecx\n  /* 00d */  mov     profilecount,%ebx\n  /* 013 */  test    %ecx,%ecx\n  /* 015 */  jle     .L52\n  /* 017 */  mov     lumpcache,%eax\n  /* 01c */  lea     info(,%ebx,4),%edx\n  /* 023 */  lea     (%eax,%ecx,4),%esi\n  /* 026 */  xchg    %ax,%ax\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     (%eax),%ecx\n  /* 032 */  test    %ecx,%ecx\n  /* 034 */  je      .L48\n  /* 036 */  cmpl    $0x63,-0x10(%ecx)\n  /* 03a */  mov     $0x50,%edi\n  /* 03f */  jg      .L46\n  /* 041 */  mov     $0x53,%edi\n.L46:\n  /* 046 */  mov     %edi,(%edx)\n.L48:\n  /* 048 */  add     $0x4,%eax\n  /* 04b */  add     $0x28,%edx\n  /* 04e */  cmp     %esi,%eax\n  /* 050 */  jne     .L30\n.L52:\n  /* 052 */  movl    $\"waddump.txt\",(%esp)\n  /* 059 */  mov     $\"w\",%eax\n  /* 05e */  inc     %ebx\n  /* 05f */  mov     %eax,0x4(%esp)\n  /* 063 */  mov     %ebx,profilecount\n  /* 069 */  call    fopen\n  /* 06e */  movb    $0x0,0x2c(%esp)\n  /* 073 */  mov     %eax,%ebx\n  /* 075 */  mov     numlumps,%eax\n  /* 07a */  test    %eax,%eax\n  /* 07c */  jle     .L145\n  /* 082 */  xor     %eax,%eax\n  /* 084 */  xor     %esi,%esi\n  /* 086 */  mov     %eax,0x1c(%esp)\n  /* 08a */  lea     0x24(%esp),%edi\n  /* 08e */  xchg    %ax,%ax\n.L90:\n  /* 090 */  mov     0x1c(%esp),%eax\n  /* 094 */  mov     lumpinfo,%edx\n  /* 09a */  lea     (%eax,%eax,4),%eax\n  /* 09d */  lea     (%edx,%eax,4),%eax\n  /* 0a0 */  mov     (%eax),%edx\n  /* 0a2 */  mov     %edx,(%edi)\n  /* 0a4 */  mov     0x4(%eax),%eax\n  /* 0a7 */  mov     %eax,0x4(%edi)\n  /* 0aa */  xor     %eax,%eax\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  cmpb    $0x0,(%edi,%eax,1)\n  /* 0b4 */  je      .L158\n  /* 0ba */  inc     %eax\n  /* 0bb */  cmp     $0x8,%eax\n  /* 0be */  jne     .Lb0\n.Lc0:\n  /* 0c0 */  mov     %edi,0xc(%esp)\n  /* 0c4 */  mov     $\"%s \",%ecx\n  /* 0c9 */  mov     $0x2,%ebp\n  /* 0ce */  mov     %ebp,0x4(%esp)\n  /* 0d2 */  xor     %ebp,%ebp\n  /* 0d4 */  mov     %ecx,0x8(%esp)\n  /* 0d8 */  mov     %ebx,(%esp)\n  /* 0db */  call    __fprintf_chk\n  /* 0e0 */  mov     profilecount,%eax\n  /* 0e5 */  test    %eax,%eax\n  /* 0e7 */  jle     .L11e\n  /* 0e9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     info(%esi,%ebp,4),%eax\n  /* 0f7 */  mov     $0x2,%edx\n  /* 0fc */  inc     %ebp\n  /* 0fd */  mov     %edx,0x4(%esp)\n  /* 101 */  mov     %ebx,(%esp)\n  /* 104 */  mov     %eax,0xc(%esp)\n  /* 108 */  mov     $\"    %c\",%eax\n  /* 10d */  mov     %eax,0x8(%esp)\n  /* 111 */  call    __fprintf_chk\n  /* 116 */  cmp     %ebp,profilecount\n  /* 11c */  jg      .Lf0\n.L11e:\n  /* 11e */  mov     %ebx,0x4(%esp)\n  /* 122 */  add     $0x28,%esi\n  /* 125 */  movl    $0xa,(%esp)\n  /* 12c */  call    fputc\n  /* 131 */  incl    0x1c(%esp)\n  /* 135 */  mov     0x1c(%esp),%eax\n  /* 139 */  cmp     %eax,numlumps\n  /* 13f */  jg      .L90\n.L145:\n  /* 145 */  mov     %ebx,(%esp)\n  /* 148 */  call    fclose\n  /* 14d */  add     $0x3c,%esp\n  /* 150 */  pop     %ebx\n  /* 151 */  pop     %esi\n  /* 152 */  pop     %edi\n  /* 153 */  pop     %ebp\n  /* 154 */  ret\n  /* 155 */  lea     0x0(%esi),%esi\n.L158:\n  /* 158 */  lea     (%edi,%eax,1),%ecx\n  /* 15b */  mov     $0x8,%edx\n  /* 160 */  sub     %eax,%edx\n  /* 162 */  mov     %ecx,%eax\n  /* 164 */  cmp     $0x8,%edx\n  /* 167 */  jae     .L198\n.L169:\n  /* 169 */  test    $0x4,%dl\n  /* 16c */  je      .L177\n  /* 16e */  movl    $0x20202020,(%eax)\n  /* 174 */  add     $0x4,%eax\n.L177:\n  /* 177 */  test    $0x2,%dl\n  /* 17a */  je      .L184\n  /* 17c */  movw    $0x2020,(%eax)\n  /* 181 */  add     $0x2,%eax\n.L184:\n  /* 184 */  test    $0x1,%dl\n  /* 187 */  je      .Lc0\n  /* 18d */  movb    $0x20,(%eax)\n  /* 190 */  jmp     .Lc0\n  /* 195 */  lea     0x0(%esi),%esi\n.L198:\n  /* 198 */  test    $0x1,%cl\n  /* 19b */  jne     .L1d7\n.L19d:\n  /* 19d */  test    $0x2,%al\n  /* 19f */  nop\n  /* 1a0 */  jne     .L1ca\n.L1a2:\n  /* 1a2 */  cmp     $0x8,%edx\n  /* 1a5 */  jb      .L169\n  /* 1a7 */  mov     %edx,%ecx\n  /* 1a9 */  and     $0xfffffff8,%ecx\n  /* 1ac */  mov     %ecx,%ebp\n  /* 1ae */  xor     %ecx,%ecx\n.L1b0:\n  /* 1b0 */  movl    $0x20202020,(%eax,%ecx,1)\n  /* 1b7 */  movl    $0x20202020,0x4(%eax,%ecx,1)\n  /* 1bf */  add     $0x8,%ecx\n  /* 1c2 */  cmp     %ebp,%ecx\n  /* 1c4 */  jb      .L1b0\n  /* 1c6 */  add     %ecx,%eax\n  /* 1c8 */  jmp     .L169\n.L1ca:\n  /* 1ca */  movw    $0x2020,(%eax)\n  /* 1cf */  sub     $0x2,%edx\n  /* 1d2 */  add     $0x2,%eax\n  /* 1d5 */  jmp     .L1a2\n.L1d7:\n  /* 1d7 */  movb    $0x20,(%ecx)\n  /* 1da */  inc     %eax\n  /* 1db */  dec     %edx\n  /* 1dc */  jmp     .L19d\n","c":"/* candidate for W_Profile (w_wad.c, 478 bytes) */\n#include <ctype.h>\n#include <sys/types.h>\n#include <string.h>\n#include <unistd.h>\n#include <malloc.h>\n#include <fcntl.h>\n#include <sys/stat.h>\n#include <alloca.h>\n#include \"doomtype.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n\n#include <stdio.h>\nextern int numlumps;\nint info[2500][10];\nint profilecount;\n\nvoid W_Profile(void)\n{\n    int i;\n    memblock_t* block;\n    void* ptr;\n    char ch;\n    FILE* f;\n    int j;\n    char name[9];\n\n    for (i = 0; i < numlumps; i++)\n    {\n        ptr = lumpcache[i];\n        if (!ptr)\n            continue;\n        block = (memblock_t*)((byte*)ptr - sizeof(memblock_t));\n        if (block->tag < PU_PURGELEVEL)\n            ch = 'S';\n        else\n            ch = 'P';\n        info[i][profilecount] = ch;\n    }\n    profilecount++;\n\n    f = fopen(\"waddump.txt\", \"w\");\n    name[8] = 0;\n\n    for (i = 0; i < numlumps; i++)\n    {\n        memcpy(name, lumpinfo[i].name, 8);\n        for (j = 0; j < 8; j++)\n            if (!name[j])\n                break;\n        for (; j < 8; j++)\n            name[j] = ' ';\n        fprintf(f, \"%s \", name);\n        for (j = 0; j < profilecount; j++)\n            fprintf(f, \"    %c\", info[i][j]);\n        fprintf(f, \"\\n\");\n    }\n    fclose(f);\n}\n","size":478,"score":100,"agent":"kuncc/6","pid":7,"session":601,"ts":1791743617623}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":497,"symbol":"P_ChangeSwitchTexture","file":"p_switch.c","asm":"# P_ChangeSwitchTexture  (TU p_switch.c, section .text, 482 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_ChangeSwitchTexture:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%ebp\n  /* 00b */  movswl  0x16(%ebp),%eax\n  /* 00f */  lea     (%eax,%eax,4),%edx\n  /* 012 */  mov     sides,%eax\n  /* 017 */  lea     (%eax,%edx,4),%eax\n  /* 01a */  movswl  0x8(%eax),%edx\n  /* 01e */  movswl  0xc(%eax),%ecx\n  /* 022 */  movswl  0xa(%eax),%esi\n  /* 026 */  mov     0x44(%esp),%eax\n  /* 02a */  test    %eax,%eax\n  /* 02c */  jne     .Lc8\n  /* 032 */  movw    $0x0,0x12(%ebp)\n.L38:\n  /* 038 */  mov     $0x17,%ebx\n  /* 03d */  mov     %ebx,0x1c(%esp)\n.L41:\n  /* 041 */  mov     numswitches,%eax\n  /* 046 */  xor     %ebx,%ebx\n  /* 048 */  lea     (%eax,%eax,1),%edi\n  /* 04b */  test    %eax,%eax\n  /* 04d */  jg      .L6d\n  /* 04f */  jmp     .Lb9\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  cmp     %ecx,%eax\n  /* 05a */  je      .Le8\n  /* 060 */  cmp     %esi,%eax\n  /* 062 */  je      .L150\n  /* 068 */  inc     %ebx\n  /* 069 */  cmp     %ebx,%edi\n  /* 06b */  je      .Lb9\n.L6d:\n  /* 06d */  mov     switchlist(,%ebx,4),%eax\n  /* 074 */  cmp     %edx,%eax\n  /* 076 */  jne     .L58\n  /* 078 */  mov     0x1c(%esp),%eax\n  /* 07c */  mov     %eax,0x4(%esp)\n  /* 080 */  mov     buttonlist+0x10,%eax\n  /* 085 */  mov     %eax,(%esp)\n  /* 088 */  call    S_StartSound\n  /* 08d */  movswl  0x16(%ebp),%eax\n  /* 091 */  mov     sides,%edx\n  /* 097 */  mov     0x44(%esp),%ecx\n  /* 09b */  lea     (%eax,%eax,4),%eax\n  /* 09e */  lea     (%edx,%eax,4),%eax\n  /* 0a1 */  mov     %ebx,%edx\n  /* 0a3 */  xor     $0x1,%edx\n  /* 0a6 */  test    %ecx,%ecx\n  /* 0a8 */  mov     switchlist(,%edx,4),%edx\n  /* 0af */  mov     %dx,0x8(%eax)\n  /* 0b3 */  jne     .L1bb\n.Lb9:\n  /* 0b9 */  add     $0x2c,%esp\n  /* 0bc */  pop     %ebx\n  /* 0bd */  pop     %esi\n  /* 0be */  pop     %edi\n  /* 0bf */  pop     %ebp\n  /* 0c0 */  ret\n  /* 0c1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  cmpw    $0xb,0x12(%ebp)\n  /* 0cd */  mov     $0x18,%edi\n  /* 0d2 */  mov     %edi,0x1c(%esp)\n  /* 0d6 */  je      .L41\n  /* 0dc */  jmp     .L38\n  /* 0e1 */  lea     0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  mov     0x1c(%esp),%eax\n  /* 0ec */  mov     %eax,0x4(%esp)\n  /* 0f0 */  mov     buttonlist+0x10,%eax\n  /* 0f5 */  mov     %eax,(%esp)\n  /* 0f8 */  call    S_StartSound\n  /* 0fd */  movswl  0x16(%ebp),%eax\n  /* 101 */  mov     sides,%edx\n  /* 107 */  mov     0x44(%esp),%ecx\n  /* 10b */  lea     (%eax,%eax,4),%eax\n  /* 10e */  lea     (%edx,%eax,4),%eax\n  /* 111 */  mov     %ebx,%edx\n  /* 113 */  xor     $0x1,%edx\n  /* 116 */  test    %ecx,%ecx\n  /* 118 */  mov     switchlist(,%edx,4),%edx\n  /* 11f */  mov     %dx,0xc(%eax)\n  /* 123 */  je      .Lb9\n  /* 125 */  mov     $0x23,%edi\n  /* 12a */  mov     %edi,0xc(%esp)\n  /* 12e */  mov     switchlist(,%ebx,4),%eax\n  /* 135 */  mov     %ebp,(%esp)\n  /* 138 */  mov     %eax,0x8(%esp)\n  /* 13c */  mov     $0x1,%eax\n  /* 141 */  mov     %eax,0x4(%esp)\n  /* 145 */  call    P_StartButton\n  /* 14a */  jmp     .Lb9\n  /* 14f */  nop\n.L150:\n  /* 150 */  mov     0x1c(%esp),%eax\n  /* 154 */  mov     %eax,0x4(%esp)\n  /* 158 */  mov     buttonlist+0x10,%eax\n  /* 15d */  mov     %eax,(%esp)\n  /* 160 */  call    S_StartSound\n  /* 165 */  movswl  0x16(%ebp),%eax\n  /* 169 */  mov     %ebx,%edx\n  /* 16b */  xor     $0x1,%edx\n  /* 16e */  mov     sides,%ecx\n  /* 174 */  mov     0x44(%esp),%esi\n  /* 178 */  mov     switchlist(,%edx,4),%edx\n  /* 17f */  lea     (%eax,%eax,4),%eax\n  /* 182 */  lea     (%ecx,%eax,4),%eax\n  /* 185 */  test    %esi,%esi\n  /* 187 */  mov     %dx,0xa(%eax)\n  /* 18b */  je      .Lb9\n  /* 191 */  mov     $0x23,%eax\n  /* 196 */  mov     $0x2,%edx\n  /* 19b */  mov     %eax,0xc(%esp)\n  /* 19f */  mov     switchlist(,%ebx,4),%eax\n  /* 1a6 */  mov     %edx,0x4(%esp)\n  /* 1aa */  mov     %ebp,(%esp)\n  /* 1ad */  mov     %eax,0x8(%esp)\n  /* 1b1 */  call    P_StartButton\n  /* 1b6 */  jmp     .Lb9\n.L1bb:\n  /* 1bb */  mov     $0x23,%esi\n  /* 1c0 */  xor     %edi,%edi\n  /* 1c2 */  mov     %esi,0xc(%esp)\n  /* 1c6 */  mov     switchlist(,%ebx,4),%eax\n  /* 1cd */  mov     %edi,0x4(%esp)\n  /* 1d1 */  mov     %ebp,(%esp)\n  /* 1d4 */  mov     %eax,0x8(%esp)\n  /* 1d8 */  call    P_StartButton\n  /* 1dd */  jmp     .Lb9\n","c":"/* candidate for P_ChangeSwitchTexture (p_switch.c, 482 bytes) */\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"p_spec.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n\nint switchlist[MAXSWITCHES * 2];\nint numswitches;\n\nvoid P_ChangeSwitchTexture ( line_t* line, int useAgain )\n{\n    int texTop, texMid, texBot, i, sound;\n\n    if (!useAgain)\n        line->special = 0;\n\n    texTop = sides[line->sidenum[0]].toptexture;\n    texMid = sides[line->sidenum[0]].midtexture;\n    texBot = sides[line->sidenum[0]].bottomtexture;\n\n    sound = sfx_swtchn;\n    if (line->special == 11)\n        sound = sfx_swtchx;\n\n    for (i = 0; i < numswitches*2; i++)\n    {\n        if (switchlist[i] == texTop)\n        {\n            S_StartSound(buttonlist[0].soundorg, sound);\n            sides[line->sidenum[0]].toptexture = switchlist[i^1];\n            if (useAgain)\n                P_StartButton(line, top, switchlist[i], BUTTONTIME);\n            return;\n        }\n        else if (switchlist[i] == texMid)\n        {\n            S_StartSound(buttonlist[0].soundorg, sound);\n            sides[line->sidenum[0]].midtexture = switchlist[i^1];\n            if (useAgain)\n                P_StartButton(line, middle, switchlist[i], BUTTONTIME);\n            return;\n        }\n        else if (switchlist[i] == texBot)\n        {\n            S_StartSound(buttonlist[0].soundorg, sound);\n            sides[line->sidenum[0]].bottomtexture = switchlist[i^1];\n            if (useAgain)\n                P_StartButton(line, bottom, switchlist[i], BUTTONTIME);\n            return;\n        }\n    }\n}\n","size":482,"score":100,"agent":"kuncc/0","pid":1,"session":602,"ts":1791743618283}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":29,"symbol":"AM_drawLineCharacter","file":"am_map.c","asm":"# AM_drawLineCharacter  (TU am_map.c, section .text, 487 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_drawLineCharacter:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x44(%esp),%ecx\n  /* 00b */  mov     0x48(%esp),%esi\n  /* 00f */  mov     0x58(%esp),%ebp\n  /* 013 */  test    %ecx,%ecx\n  /* 015 */  jle     .L162\n  /* 01b */  mov     0x40(%esp),%edi\n  /* 01f */  xor     %ebx,%ebx\n  /* 021 */  jmp     .L89\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     0x4c(%esp),%edx\n  /* 02c */  test    %edx,%edx\n  /* 02e */  jne     .L170\n  /* 034 */  mov     0x54(%esp),%edx\n  /* 038 */  add     %ebp,%ecx\n  /* 03a */  mov     %ecx,0x14(%esp)\n  /* 03e */  add     %edx,%eax\n  /* 040 */  mov     %eax,0x10(%esp)\n  /* 044 */  mov     0x8(%edi),%eax\n  /* 047 */  mov     %eax,0x18(%esp)\n  /* 04b */  mov     0xc(%edi),%eax\n  /* 04e */  mov     %eax,0x1c(%esp)\n.L52:\n  /* 052 */  mov     0x54(%esp),%eax\n  /* 056 */  mov     $fl.2,%ecx\n  /* 05b */  add     %eax,0x18(%esp)\n  /* 05f */  lea     0x10(%esp),%eax\n  /* 063 */  mov     %ecx,0x4(%esp)\n  /* 067 */  mov     %eax,(%esp)\n  /* 06a */  add     %ebp,0x1c(%esp)\n  /* 06e */  call    AM_clipMline\n  /* 073 */  test    %eax,%eax\n  /* 075 */  jne     .L140\n  /* 07b */  inc     %ebx\n  /* 07c */  add     $0x10,%edi\n  /* 07f */  cmp     %ebx,0x44(%esp)\n  /* 083 */  je      .L162\n.L89:\n  /* 089 */  mov     (%edi),%eax\n  /* 08b */  test    %esi,%esi\n  /* 08d */  mov     0x4(%edi),%ecx\n  /* 090 */  mov     %eax,0x10(%esp)\n  /* 094 */  mov     %ecx,0x14(%esp)\n  /* 098 */  je      .L28\n  /* 09a */  mov     %eax,0x4(%esp)\n  /* 09e */  mov     %esi,(%esp)\n  /* 0a1 */  call    FixedMul\n  /* 0a6 */  mov     %esi,(%esp)\n  /* 0a9 */  mov     %eax,0x10(%esp)\n  /* 0ad */  mov     0x14(%esp),%eax\n  /* 0b1 */  mov     %eax,0x4(%esp)\n  /* 0b5 */  call    FixedMul\n  /* 0ba */  mov     0x4c(%esp),%edx\n  /* 0be */  test    %edx,%edx\n  /* 0c0 */  mov     %eax,0x14(%esp)\n  /* 0c4 */  jne     .L1b0\n  /* 0ca */  add     %ebp,%eax\n  /* 0cc */  mov     0x54(%esp),%edx\n  /* 0d0 */  mov     %eax,0x14(%esp)\n  /* 0d4 */  mov     0x8(%edi),%eax\n  /* 0d7 */  add     %edx,0x10(%esp)\n  /* 0db */  mov     0xc(%edi),%ecx\n  /* 0de */  mov     %eax,0x18(%esp)\n.Le2:\n  /* 0e2 */  mov     %eax,0x4(%esp)\n  /* 0e6 */  mov     %esi,(%esp)\n  /* 0e9 */  mov     %ecx,0x1c(%esp)\n  /* 0ed */  call    FixedMul\n  /* 0f2 */  mov     %esi,(%esp)\n  /* 0f5 */  mov     %eax,0x18(%esp)\n  /* 0f9 */  mov     0x1c(%esp),%eax\n  /* 0fd */  mov     %eax,0x4(%esp)\n  /* 101 */  call    FixedMul\n  /* 106 */  mov     %eax,0x1c(%esp)\n  /* 10a */  mov     0x4c(%esp),%eax\n  /* 10e */  test    %eax,%eax\n  /* 110 */  je      .L52\n.L116:\n  /* 116 */  mov     0x4c(%esp),%eax\n  /* 11a */  mov     %eax,0x8(%esp)\n  /* 11e */  lea     0x1c(%esp),%eax\n  /* 122 */  mov     %eax,0x4(%esp)\n  /* 126 */  lea     0x18(%esp),%eax\n  /* 12a */  mov     %eax,(%esp)\n  /* 12d */  call    AM_rotate\n  /* 132 */  jmp     .L52\n  /* 137 */  nop\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     0x50(%esp),%eax\n  /* 144 */  inc     %ebx\n  /* 145 */  add     $0x10,%edi\n  /* 148 */  movl    $fl.2,(%esp)\n  /* 14f */  mov     %eax,0x4(%esp)\n  /* 153 */  call    AM_drawFline\n  /* 158 */  cmp     %ebx,0x44(%esp)\n  /* 15c */  jne     .L89\n.L162:\n  /* 162 */  add     $0x2c,%esp\n  /* 165 */  pop     %ebx\n  /* 166 */  pop     %esi\n  /* 167 */  pop     %edi\n  /* 168 */  pop     %ebp\n  /* 169 */  ret\n  /* 16a */  lea     0x0(%esi),%esi\n.L170:\n  /* 170 */  mov     0x4c(%esp),%eax\n  /* 174 */  mov     %eax,0x8(%esp)\n  /* 178 */  lea     0x14(%esp),%eax\n  /* 17c */  mov     %eax,0x4(%esp)\n  /* 180 */  lea     0x10(%esp),%eax\n  /* 184 */  mov     %eax,(%esp)\n  /* 187 */  call    AM_rotate\n  /* 18c */  mov     0x54(%esp),%eax\n  /* 190 */  add     %eax,0x10(%esp)\n  /* 194 */  mov     0x8(%edi),%eax\n  /* 197 */  add     %ebp,0x14(%esp)\n  /* 19b */  mov     %eax,0x18(%esp)\n  /* 19f */  mov     0xc(%edi),%eax\n  /* 1a2 */  mov     %eax,0x1c(%esp)\n  /* 1a6 */  jmp     .L116\n  /* 1ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  mov     0x4c(%esp),%eax\n  /* 1b4 */  mov     %eax,0x8(%esp)\n  /* 1b8 */  lea     0x14(%esp),%eax\n  /* 1bc */  mov     %eax,0x4(%esp)\n  /* 1c0 */  lea     0x10(%esp),%eax\n  /* 1c4 */  mov     %eax,(%esp)\n  /* 1c7 */  call    AM_rotate\n  /* 1cc */  mov     0x54(%esp),%eax\n  /* 1d0 */  add     %eax,0x10(%esp)\n  /* 1d4 */  mov     0x8(%edi),%eax\n  /* 1d7 */  add     %ebp,0x14(%esp)\n  /* 1db */  mov     0xc(%edi),%ecx\n  /* 1de */  mov     %eax,0x18(%esp)\n  /* 1e2 */  jmp     .Le2\n","c":"/* candidate for AM_drawLineCharacter (am_map.c, 487 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\ntypedef struct { int x, y; } fpoint_t;\ntypedef struct { fpoint_t a, b; } fline_t;\ntypedef struct { fpoint_t a, b; } mline_t;\nextern int AM_clipMline(mline_t *ml, fline_t *fl);\nextern void AM_drawFline(fline_t *fl, int color);\nextern void AM_rotate(fixed_t *x, fixed_t *y, angle_t a);\n\nvoid AM_drawLineCharacter(mline_t *lineguy, int lineguylines, fixed_t scale, angle_t angle, int color, fixed_t x, fixed_t y)\n{\n    int i;\n    mline_t l;\n    static fline_t fl;\n\n    for (i = 0; i < lineguylines; i++) {\n        l.a.x = lineguy[i].a.x;\n        l.a.y = lineguy[i].a.y;\n        if (scale) {\n            l.a.x = FixedMul(scale, l.a.x);\n            l.a.y = FixedMul(scale, l.a.y);\n        }\n        if (angle)\n            AM_rotate(&l.a.x, &l.a.y, angle);\n        l.a.x += x;\n        l.a.y += y;\n\n        l.b.x = lineguy[i].b.x;\n        l.b.y = lineguy[i].b.y;\n        if (scale) {\n            l.b.x = FixedMul(scale, l.b.x);\n            l.b.y = FixedMul(scale, l.b.y);\n        }\n        if (angle)\n            AM_rotate(&l.b.x, &l.b.y, angle);\n        l.b.x += x;\n        l.b.y += y;\n\n        if (AM_clipMline(&l, &fl))\n            AM_drawFline(&fl, color);\n    }\n}\n\nint dummy1(void) { static int fl; return fl++; }\nint dummy2(void) { static int fl; return fl++; }\n","size":487,"score":100,"agent":"kuncc/1","pid":2,"session":603,"ts":1791743621489}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":60,"symbol":"F_StartFinale","file":"f_finale.c","asm":"# F_StartFinale  (TU f_finale.c, section .text, 489 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nF_StartFinale:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  sub     $0x1c,%esp\n  /* 005 */  mov     %eax,gameaction\n  /* 00a */  mov     $0x2,%eax\n  /* 00f */  xor     %edx,%edx\n  /* 011 */  mov     %eax,gamestate\n  /* 016 */  mov     gamemode,%eax\n  /* 01b */  xor     %ecx,%ecx\n  /* 01d */  mov     %edx,viewactive\n  /* 023 */  mov     $0x1,%edx\n  /* 028 */  mov     %ecx,automapactive\n  /* 02e */  mov     %edx,0x4(%esp)\n  /* 032 */  cmp     $0x2,%eax\n  /* 035 */  je      .Lb0\n  /* 037 */  jbe     .L78\n  /* 039 */  cmp     $0x3,%eax\n  /* 03c */  je      .L78\n  /* 03e */  movl    $0x41,(%esp)\n  /* 045 */  call    S_ChangeMusic\n  /* 04a */  mov     c1text,%eax\n  /* 04f */  mov     $\"F_SKY1\",%ecx\n  /* 054 */  mov     %ecx,finaleflat\n  /* 05a */  mov     %eax,finaletext\n.L5f:\n  /* 05f */  xor     %eax,%eax\n  /* 061 */  xor     %edx,%edx\n  /* 063 */  mov     %eax,finalestage\n  /* 068 */  mov     %edx,finalecount\n  /* 06e */  add     $0x1c,%esp\n  /* 071 */  ret\n  /* 072 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  movl    $0x1f,(%esp)\n  /* 07f */  call    S_ChangeMusic\n  /* 084 */  mov     gameepisode,%eax\n  /* 089 */  cmp     $0x3,%eax\n  /* 08c */  je      .Lf0\n  /* 08e */  jg      .Ld0\n  /* 090 */  cmp     $0x1,%eax\n  /* 093 */  je      .L110\n  /* 095 */  cmp     $0x2,%eax\n  /* 098 */  jne     .L5f\n  /* 09a */  mov     $\"SFLR6_1\",%eax\n  /* 09f */  mov     %eax,finaleflat\n  /* 0a4 */  mov     e2text,%eax\n  /* 0a9 */  mov     %eax,finaletext\n  /* 0ae */  jmp     .L5f\n.Lb0:\n  /* 0b0 */  movl    $0x41,(%esp)\n  /* 0b7 */  call    S_ChangeMusic\n  /* 0bc */  mov     gamemap,%eax\n  /* 0c1 */  sub     $0x6,%eax\n  /* 0c4 */  cmp     $0x19,%eax\n  /* 0c7 */  ja      .L5f\n  /* 0c9 */  jmp     *.rodata+0x0(,%eax,4)\n.Ld0:\n  /* 0d0 */  cmp     $0x4,%eax\n  /* 0d3 */  jne     .L5f\n  /* 0d5 */  mov     e4text,%eax\n  /* 0da */  mov     $\"MFLR8_3\",%ecx\n  /* 0df */  mov     %ecx,finaleflat\n  /* 0e5 */  mov     %eax,finaletext\n  /* 0ea */  jmp     .L5f\n  /* 0ef */  nop\n.Lf0:\n  /* 0f0 */  mov     $\"MFLR8_4\",%eax\n  /* 0f5 */  mov     %eax,finaleflat\n  /* 0fa */  mov     e3text,%eax\n  /* 0ff */  mov     %eax,finaletext\n  /* 104 */  jmp     .L5f\n  /* 109 */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     $\"FLOOR4_8\",%eax\n  /* 115 */  mov     %eax,finaleflat\n  /* 11a */  mov     e1text,%eax\n  /* 11f */  mov     %eax,finaletext\n  /* 124 */  jmp     .L5f\n  /* 129 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 130 */  mov     $\"RROCK19\",%eax\n  /* 135 */  mov     %eax,finaleflat\n  /* 13a */  mov     c6text,%eax\n  /* 13f */  mov     %eax,finaletext\n  /* 144 */  jmp     .L5f\n  /* 149 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 150 */  mov     c1text,%eax\n  /* 155 */  mov     $\"SLIME16\",%edx\n  /* 15a */  mov     %edx,finaleflat\n  /* 160 */  mov     %eax,finaletext\n  /* 165 */  jmp     .L5f\n  /* 16a */  lea     0x0(%esi),%esi\n  /* 170 */  mov     $\"RROCK14\",%eax\n  /* 175 */  mov     %eax,finaleflat\n  /* 17a */  mov     c2text,%eax\n  /* 17f */  mov     %eax,finaletext\n  /* 184 */  jmp     .L5f\n  /* 189 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 190 */  mov     $\"RROCK13\",%eax\n  /* 195 */  mov     %eax,finaleflat\n  /* 19a */  mov     c5text,%eax\n  /* 19f */  mov     %eax,finaletext\n  /* 1a4 */  jmp     .L5f\n  /* 1a9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1b0 */  mov     $\"RROCK07\",%eax\n  /* 1b5 */  mov     %eax,finaleflat\n  /* 1ba */  mov     c3text,%eax\n  /* 1bf */  mov     %eax,finaletext\n  /* 1c4 */  jmp     .L5f\n  /* 1c9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1d0 */  mov     $\"RROCK17\",%eax\n  /* 1d5 */  mov     %eax,finaleflat\n  /* 1da */  mov     c4text,%eax\n  /* 1df */  mov     %eax,finaletext\n  /* 1e4 */  jmp     .L5f\n","c":"/* candidate for F_StartFinale (f_finale.c, 489 bytes) */\n#include <ctype.h>\n#include \"i_system.h\"\n#include \"m_swap.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"hu_stuff.h\"\n\nint finalestage;\nint finalecount;\nchar* finaletext;\nchar* finaleflat;\nchar* c1text = \"c1\";\nchar* c2text = \"c2\";\nchar* c3text = \"c3\";\nchar* c4text = \"c4\";\nchar* c5text = \"c5\";\nchar* c6text = \"c6\";\nchar* e1text = \"e1\";\nchar* e2text = \"e2\";\nchar* e3text = \"e3\";\nchar* e4text = \"e4\";\n\nvoid F_StartFinale (void)\n{\n    gameaction = ga_nothing;\n    gamestate = GS_FINALE;\n    viewactive = false;\n    automapactive = false;\n\n    switch (gamemode)\n    {\n      case shareware:\n      case registered:\n      case retail:\n        S_ChangeMusic(mus_victor, true);\n        switch (gameepisode)\n        {\n          case 1: finaleflat = \"FLOOR4_8\"; finaletext = e1text; break;\n          case 2: finaleflat = \"SFLR6_1\"; finaletext = e2text; break;\n          case 3: finaleflat = \"MFLR8_4\"; finaletext = e3text; break;\n          case 4: finaleflat = \"MFLR8_3\"; finaletext = e4text; break;\n          default: break;\n        }\n        break;\n      case commercial:\n        S_ChangeMusic(mus_read_m, true);\n        switch (gamemap)\n        {\n          case 6: finaleflat = \"SLIME16\"; finaletext = c1text; break;\n          case 11: finaleflat = \"RROCK14\"; finaletext = c2text; break;\n          case 20: finaleflat = \"RROCK07\"; finaletext = c3text; break;\n          case 30: finaleflat = \"RROCK17\"; finaletext = c4text; break;\n          case 15: finaleflat = \"RROCK13\"; finaletext = c5text; break;\n          case 31: finaleflat = \"RROCK19\"; finaletext = c6text; break;\n          default: break;\n        }\n        break;\n      default:\n        S_ChangeMusic(mus_read_m, true);\n        finaleflat = \"F_SKY1\";\n        finaletext = c1text;\n        break;\n    }\n\n    finalestage = 0;\n    finalecount = 0;\n}\n","size":489,"score":100,"agent":"kuncc/7","pid":8,"session":604,"ts":1791743629748}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":425,"symbol":"P_CheckAmmo","file":"p_pspr.c","asm":"# P_CheckAmmo  (TU p_pspr.c, section .text, 490 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_CheckAmmo:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%eax\n  /* 009 */  mov     0x70(%eax),%ecx\n  /* 00c */  lea     (%ecx,%ecx,1),%esi\n  /* 00f */  cmp     $0x6,%ecx\n  /* 012 */  lea     (%esi,%ecx,1),%edx\n  /* 015 */  mov     weaponinfo(,%edx,8),%ebx\n  /* 01c */  je      .L1e0\n  /* 022 */  xor     %edx,%edx\n  /* 024 */  cmp     $0x8,%ecx\n  /* 027 */  sete    %dl\n  /* 02a */  inc     %edx\n.L2b:\n  /* 02b */  cmp     $0x5,%ebx\n  /* 02e */  je      .L1c0\n  /* 034 */  cmp     %edx,0x9c(%eax,%ebx,4)\n  /* 03b */  jge     .L1c0\n  /* 041 */  mov     0x8c(%eax),%ebx\n  /* 047 */  test    %ebx,%ebx\n  /* 049 */  je      .L90\n  /* 04b */  mov     0xa4(%eax),%edx\n  /* 051 */  test    %edx,%edx\n  /* 053 */  je      .L90\n  /* 055 */  mov     gamemode,%ebx\n  /* 05b */  mov     $0x5,%edx\n  /* 060 */  test    %ebx,%ebx\n  /* 062 */  je      .L90\n.L64:\n  /* 064 */  mov     %edx,0x74(%eax)\n  /* 067 */  add     %esi,%ecx\n  /* 069 */  mov     weaponinfo+0x8(,%ecx,8),%edx\n  /* 070 */  xor     %ecx,%ecx\n  /* 072 */  mov     %eax,(%esp)\n  /* 075 */  mov     %ecx,0x4(%esp)\n  /* 079 */  mov     %edx,0x8(%esp)\n  /* 07d */  call    P_SetPsprite\n  /* 082 */  add     $0x14,%esp\n  /* 085 */  xor     %eax,%eax\n  /* 087 */  pop     %ebx\n  /* 088 */  pop     %esi\n  /* 089 */  ret\n  /* 08a */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  mov     0x98(%eax),%ebx\n  /* 096 */  test    %ebx,%ebx\n  /* 098 */  je      .Lb0\n  /* 09a */  cmpl    $0x2,0xa0(%eax)\n  /* 0a1 */  jle     .Lb0\n  /* 0a3 */  cmpl    $0x2,gamemode\n  /* 0aa */  je      .L1d0\n.Lb0:\n  /* 0b0 */  mov     0x84(%eax),%edx\n  /* 0b6 */  test    %edx,%edx\n  /* 0b8 */  je      .L130\n  /* 0ba */  mov     0x9c(%eax),%ebx\n  /* 0c0 */  mov     $0x3,%edx\n  /* 0c5 */  test    %ebx,%ebx\n  /* 0c7 */  jne     .L64\n  /* 0c9 */  mov     0x80(%eax),%edx\n  /* 0cf */  test    %edx,%edx\n  /* 0d1 */  jne     .L180\n.Ld7:\n  /* 0d7 */  mov     0x94(%eax),%edx\n  /* 0dd */  test    %edx,%edx\n  /* 0df */  jne     .L16e\n.Le5:\n  /* 0e5 */  mov     0x88(%eax),%ebx\n  /* 0eb */  test    %ebx,%ebx\n  /* 0ed */  jne     .L1a0\n.Lf3:\n  /* 0f3 */  mov     0x90(%eax),%ebx\n  /* 0f9 */  test    %ebx,%ebx\n  /* 0fb */  je      .L64\n  /* 101 */  cmpl    $0x28,0xa4(%eax)\n  /* 108 */  jle     .L64\n  /* 10e */  mov     gamemode,%ebx\n  /* 114 */  test    %ebx,%ebx\n  /* 116 */  je      .L64\n  /* 11c */  mov     $0x6,%edx\n  /* 121 */  jmp     .L64\n  /* 126 */  xchg    %ax,%ax\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     0x80(%eax),%edx\n  /* 136 */  test    %edx,%edx\n  /* 138 */  je      .L14d\n  /* 13a */  mov     0xa0(%eax),%ebx\n  /* 140 */  mov     $0x2,%edx\n  /* 145 */  test    %ebx,%ebx\n  /* 147 */  jne     .L64\n.L14d:\n  /* 14d */  mov     0x9c(%eax),%ebx\n  /* 153 */  mov     $0x1,%edx\n  /* 158 */  test    %ebx,%ebx\n  /* 15a */  jne     .L64\n  /* 160 */  mov     0x94(%eax),%edx\n  /* 166 */  test    %edx,%edx\n  /* 168 */  je      .Le5\n.L16e:\n  /* 16e */  mov     $0x7,%edx\n  /* 173 */  jmp     .L64\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  mov     0xa0(%eax),%ebx\n  /* 186 */  mov     $0x2,%edx\n  /* 18b */  test    %ebx,%ebx\n  /* 18d */  je      .Ld7\n  /* 193 */  jmp     .L64\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     0xa8(%eax),%ebx\n  /* 1a6 */  test    %ebx,%ebx\n  /* 1a8 */  je      .Lf3\n  /* 1ae */  mov     $0x4,%edx\n  /* 1b3 */  jmp     .L64\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  add     $0x14,%esp\n  /* 1c3 */  mov     $0x1,%eax\n  /* 1c8 */  pop     %ebx\n  /* 1c9 */  pop     %esi\n  /* 1ca */  ret\n  /* 1cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  mov     $0x8,%edx\n  /* 1d5 */  jmp     .L64\n  /* 1da */  lea     0x0(%esi),%esi\n.L1e0:\n  /* 1e0 */  mov     $0x28,%edx\n  /* 1e5 */  jmp     .L2b\n","c":"#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"m_random.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"p_pspr.h\"\n\nvoid P_SetPsprite(player_t* player, int position, statenum_t stnum);\n\nvoid P_DropWeapon(player_t* player)\n{\n    P_SetPsprite(player, ps_weapon, weaponinfo[player->readyweapon].downstate);\n}\n\nint P_CheckAmmo(player_t* player)\n{\n    ammotype_t ammo;\n    int count;\n    statenum_t newstate;\n\n    ammo = weaponinfo[player->readyweapon].ammo;\n\n    if (player->readyweapon == wp_bfg)\n        count = 40;\n    else if (player->readyweapon == wp_supershotgun)\n        count = 2;\n    else\n        count = 1;\n\n    if (ammo == am_noammo || player->ammo[ammo] >= count)\n        return true;\n\n    do\n    {\n        if (player->weaponowned[wp_plasma] && player->ammo[am_cell] && (gamemode != shareware))\n            player->pendingweapon = wp_plasma;\n        else if (player->weaponowned[wp_supershotgun] && player->ammo[am_shell] > 2 && (gamemode == commercial))\n            player->pendingweapon = wp_supershotgun;\n        else if (player->weaponowned[wp_chaingun] && player->ammo[am_clip])\n            player->pendingweapon = wp_chaingun;\n        else if (player->weaponowned[wp_shotgun] && player->ammo[am_shell])\n            player->pendingweapon = wp_shotgun;\n        else if (player->ammo[am_clip])\n            player->pendingweapon = wp_pistol;\n        else if (player->weaponowned[wp_chainsaw])\n            player->pendingweapon = wp_chainsaw;\n        else if (player->weaponowned[wp_missile] && player->ammo[am_misl])\n            player->pendingweapon = wp_missile;\n        else if (player->weaponowned[wp_bfg] && player->ammo[am_cell] > 40 && (gamemode != shareware))\n            player->pendingweapon = wp_bfg;\n        else\n            player->pendingweapon = wp_fist;\n    } while (player->pendingweapon == wp_nochange);\n\n    newstate = weaponinfo[player->readyweapon].downstate;\n    P_SetPsprite(player, ps_weapon, newstate);\n\n    return 0;\n}\n","size":490,"score":100,"agent":"kuncc/3","pid":4,"session":605,"ts":1791743632669}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":70,"symbol":"F_BunnyScroll","file":"f_finale.c","asm":"# F_BunnyScroll  (TU f_finale.c, section .text, 497 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nF_BunnyScroll:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x32,%edx\n  /* 006 */  push    %edi\n  /* 007 */  mov     $0x140,%ebp\n  /* 00c */  push    %esi\n  /* 00d */  push    %ebx\n  /* 00e */  mov     $0xc8,%ebx\n  /* 013 */  sub     $0x3c,%esp\n  /* 016 */  mov     %edx,0x4(%esp)\n  /* 01a */  movl    $\"PFUB2\",(%esp)\n  /* 021 */  call    W_CacheLumpName\n  /* 026 */  mov     $0x32,%ecx\n  /* 02b */  mov     %ecx,0x4(%esp)\n  /* 02f */  movl    $\"PFUB1\",(%esp)\n  /* 036 */  mov     %eax,%edi\n  /* 038 */  call    W_CacheLumpName\n  /* 03d */  mov     %ebx,0xc(%esp)\n  /* 041 */  mov     %ebp,0x8(%esp)\n  /* 045 */  movl    $0x0,(%esp)\n  /* 04c */  mov     %eax,%esi\n  /* 04e */  xor     %eax,%eax\n  /* 050 */  mov     %eax,0x4(%esp)\n  /* 054 */  call    V_MarkRect\n  /* 059 */  mov     finalecount,%eax\n  /* 05e */  lea     -0xe6(%eax),%ebx\n  /* 064 */  shr     $0x1f,%ebx\n  /* 067 */  lea     -0xe6(%eax,%ebx,1),%ebx\n  /* 06e */  mov     $0x0,%eax\n  /* 073 */  sar     $1,%ebx\n  /* 075 */  neg     %ebx\n  /* 077 */  add     $0x140,%ebx\n  /* 07d */  cmovs   %eax,%ebx\n  /* 080 */  mov     $0x140,%eax\n  /* 085 */  cmp     %eax,%ebx\n  /* 087 */  cmovg   %eax,%ebx\n  /* 08a */  xor     %ebp,%ebp\n  /* 08c */  jmp     .Laa\n  /* 08e */  xchg    %ax,%ax\n.L90:\n  /* 090 */  mov     %ebx,0x8(%esp)\n  /* 094 */  inc     %ebx\n  /* 095 */  mov     %ebp,(%esp)\n  /* 098 */  inc     %ebp\n  /* 099 */  mov     %edi,0x4(%esp)\n  /* 09d */  call    F_DrawPatchCol\n  /* 0a2 */  cmp     $0x140,%ebp\n  /* 0a8 */  je      .Ld2\n.Laa:\n  /* 0aa */  cmp     $0x13f,%ebx\n  /* 0b0 */  jle     .L90\n  /* 0b2 */  mov     %ebp,(%esp)\n  /* 0b5 */  lea     -0x140(%ebx),%eax\n  /* 0bb */  inc     %ebp\n  /* 0bc */  mov     %eax,0x8(%esp)\n  /* 0c0 */  inc     %ebx\n  /* 0c1 */  mov     %esi,0x4(%esp)\n  /* 0c5 */  call    F_DrawPatchCol\n  /* 0ca */  cmp     $0x140,%ebp\n  /* 0d0 */  jne     .Laa\n.Ld2:\n  /* 0d2 */  mov     finalecount,%ecx\n  /* 0d8 */  cmp     $0x469,%ecx\n  /* 0de */  jle     .L164\n  /* 0e4 */  cmp     $0x49b,%ecx\n  /* 0ea */  jle     .L1ae\n  /* 0f0 */  cmp     $0x4be,%ecx\n  /* 0f6 */  mov     $0x6,%ebx\n  /* 0fb */  jle     .L16c\n  /* 0fd */  cmp     %ebx,laststage.0\n  /* 103 */  jl      .L18e\n.L109:\n  /* 109 */  mov     %ebx,0x10(%esp)\n  /* 10d */  mov     $0xa,%edx\n  /* 112 */  mov     $0x2,%ecx\n  /* 117 */  mov     %edx,0x8(%esp)\n  /* 11b */  mov     $\"END%i\",%eax\n  /* 120 */  mov     $0x65,%esi\n  /* 125 */  mov     %ecx,0x4(%esp)\n  /* 129 */  lea     0x26(%esp),%ebx\n  /* 12d */  xor     %edi,%edi\n  /* 12f */  mov     %eax,0xc(%esp)\n  /* 133 */  mov     $0x44,%ebp\n  /* 138 */  mov     %ebx,(%esp)\n  /* 13b */  call    __sprintf_chk\n  /* 140 */  mov     %esi,0x4(%esp)\n  /* 144 */  mov     %ebx,(%esp)\n  /* 147 */  call    W_CacheLumpName\n  /* 14c */  mov     %edi,0x8(%esp)\n  /* 150 */  mov     %ebp,0x4(%esp)\n  /* 154 */  movl    $0x6c,(%esp)\n  /* 15b */  mov     %eax,0xc(%esp)\n  /* 15f */  call    V_DrawPatch\n.L164:\n  /* 164 */  add     $0x3c,%esp\n  /* 167 */  pop     %ebx\n  /* 168 */  pop     %esi\n  /* 169 */  pop     %edi\n  /* 16a */  pop     %ebp\n  /* 16b */  ret\n.L16c:\n  /* 16c */  mov     $0x66666667,%eax\n  /* 171 */  imul    %ecx\n  /* 173 */  sar     $0x1f,%ecx\n  /* 176 */  sar     $1,%edx\n  /* 178 */  mov     %edx,%ebx\n  /* 17a */  sub     %ecx,%ebx\n  /* 17c */  sub     $0xec,%ebx\n  /* 182 */  cmp     %ebx,laststage.0\n  /* 188 */  jge     .L109\n.L18e:\n  /* 18e */  movl    $0x0,(%esp)\n  /* 195 */  mov     $0x1,%eax\n  /* 19a */  mov     %eax,0x4(%esp)\n  /* 19e */  call    S_StartSound\n  /* 1a3 */  mov     %ebx,laststage.0\n  /* 1a9 */  jmp     .L109\n.L1ae:\n  /* 1ae */  movl    $\"END0\",(%esp)\n  /* 1b5 */  mov     $0x65,%eax\n  /* 1ba */  mov     %eax,0x4(%esp)\n  /* 1be */  call    W_CacheLumpName\n  /* 1c3 */  movl    $0x6c,(%esp)\n  /* 1ca */  mov     %eax,0xc(%esp)\n  /* 1ce */  xor     %eax,%eax\n  /* 1d0 */  mov     %eax,0x8(%esp)\n  /* 1d4 */  mov     $0x44,%eax\n  /* 1d9 */  mov     %eax,0x4(%esp)\n  /* 1dd */  call    V_DrawPatch\n  /* 1e2 */  xor     %eax,%eax\n  /* 1e4 */  mov     %eax,laststage.0\n  /* 1e9 */  add     $0x3c,%esp\n  /* 1ec */  pop     %ebx\n  /* 1ed */  pop     %esi\n  /* 1ee */  pop     %edi\n  /* 1ef */  pop     %ebp\n  /* 1f0 */  ret\n","c":"#include <ctype.h>\n#include \"i_system.h\"\n#include \"m_swap.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"hu_stuff.h\"\n\nextern int finalecount;\nvoid F_DrawPatchCol(int x, patch_t* patch, int col);\n\nvoid F_BunnyScroll(void)\n{\n    signed int scrolled;\n    int x;\n    patch_t* p1;\n    patch_t* p2;\n    char name[10];\n    int stage;\n    static int laststage;\n\n    p1 = W_CacheLumpName(\"PFUB2\", PU_LEVEL);\n    p2 = W_CacheLumpName(\"PFUB1\", PU_LEVEL);\n    V_MarkRect(0, 0, SCREENWIDTH, SCREENHEIGHT);\n    scrolled = 320 - (finalecount - 230) / 2;\n    if (scrolled > 320) scrolled = 320;\n    if (scrolled < 0) scrolled = 0;\n    for (x = 0; x < SCREENWIDTH; x++)\n    {\n        if (x + scrolled < 320)\n            F_DrawPatchCol(x, p1, x + scrolled);\n        else\n            F_DrawPatchCol(x, p2, x + scrolled - 320);\n    }\n    if (finalecount < 1130)\n        return;\n    if (finalecount < 1180)\n    {\n        V_DrawPatch((SCREENWIDTH - 13 * 8) / 2, (SCREENHEIGHT - 8 * 8) / 2, 0, W_CacheLumpName(\"END0\", PU_CACHE));\n        laststage = 0;\n        return;\n    }\n    stage = (finalecount - 1180) / 5;\n    if (stage > 6)\n        stage = 6;\n    if (laststage < stage)\n    {\n        S_StartSound(NULL, sfx_pistol);\n        laststage = stage;\n    }\n    sprintf(name, \"END%i\", stage);\n    V_DrawPatch((SCREENWIDTH - 13 * 8) / 2, (SCREENHEIGHT - 8 * 8) / 2, 0, W_CacheLumpName(name, PU_CACHE));\n}\n","size":497,"score":100,"agent":"kuncc/2","pid":3,"session":606,"ts":1791743633878}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":344,"symbol":"EV_BuildStairs","file":"p_floor.c","asm":"# EV_BuildStairs  (TU p_floor.c, section .text, 505 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nEV_BuildStairs:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     $0xffffffff,%edi\n  /* 007 */  push    %esi\n  /* 008 */  xor     %esi,%esi\n  /* 00a */  push    %ebx\n  /* 00b */  sub     $0x3c,%esp\n  /* 00e */  mov     0x50(%esp),%ebp\n  /* 012 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %edi,0x4(%esp)\n  /* 024 */  mov     %ebp,(%esp)\n  /* 027 */  call    P_FindSectorFromLineTag\n  /* 02c */  test    %eax,%eax\n  /* 02e */  mov     %eax,%edi\n  /* 030 */  js      .L1d8\n  /* 036 */  lea     (%edi,%edi,4),%eax\n  /* 039 */  lea     (%edi,%eax,2),%edx\n  /* 03c */  mov     sectors,%eax\n  /* 041 */  lea     (%eax,%edx,8),%ebx\n  /* 044 */  mov     0x4c(%ebx),%eax\n  /* 047 */  test    %eax,%eax\n  /* 049 */  jne     .L20\n  /* 04b */  movl    $0x2c,(%esp)\n  /* 052 */  xor     %eax,%eax\n  /* 054 */  mov     %eax,0x8(%esp)\n  /* 058 */  mov     $0x33,%eax\n  /* 05d */  mov     %eax,0x4(%esp)\n  /* 061 */  call    Z_Malloc\n  /* 066 */  mov     %eax,(%esp)\n  /* 069 */  mov     %eax,%esi\n  /* 06b */  call    P_AddThinker\n  /* 070 */  mov     0x54(%esp),%eax\n  /* 074 */  mov     %esi,0x4c(%ebx)\n  /* 077 */  movl    $T_MoveFloor,0x8(%esi)\n  /* 07e */  movl    $0x1,0x18(%esi)\n  /* 085 */  mov     %ebx,0x14(%esi)\n  /* 088 */  test    %eax,%eax\n  /* 08a */  je      .L1e2\n  /* 090 */  cmpl    $0x1,0x54(%esp)\n  /* 095 */  mov     $0x40000,%eax\n  /* 09a */  cmovne  0x2c(%esp),%eax\n  /* 09f */  mov     %eax,0x2c(%esp)\n  /* 0a3 */  mov     $0x100000,%eax\n  /* 0a8 */  cmovne  0x28(%esp),%eax\n  /* 0ad */  mov     %eax,0x28(%esp)\n.Lb1:\n  /* 0b1 */  mov     0x2c(%esp),%eax\n  /* 0b5 */  mov     %ebx,%ecx\n  /* 0b7 */  mov     %ebp,0x50(%esp)\n  /* 0bb */  mov     (%ebx),%edx\n  /* 0bd */  mov     0x50(%ecx),%ebp\n  /* 0c0 */  mov     %eax,0x28(%esi)\n  /* 0c3 */  mov     0x28(%esp),%eax\n  /* 0c7 */  add     %edx,%eax\n  /* 0c9 */  test    %ebp,%ebp\n  /* 0cb */  mov     %eax,0x24(%esp)\n  /* 0cf */  mov     %eax,0x24(%esi)\n  /* 0d2 */  movswl  0x8(%ebx),%eax\n  /* 0d6 */  mov     %eax,0x20(%esp)\n  /* 0da */  jle     .L1a9\n.Le0:\n  /* 0e0 */  mov     0x54(%ecx),%ebx\n  /* 0e3 */  xor     %edx,%edx\n  /* 0e5 */  mov     %edi,0x1c(%esp)\n  /* 0e9 */  mov     sectors,%esi\n  /* 0ef */  jmp     .L109\n  /* 0f1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  inc     %edx\n  /* 101 */  cmp     %edx,%ebp\n  /* 103 */  je      .L1c0\n.L109:\n  /* 109 */  mov     (%ebx,%edx,4),%ecx\n  /* 10c */  testb   $0x4,0x10(%ecx)\n  /* 110 */  je      .L100\n  /* 112 */  mov     0x30(%ecx),%eax\n  /* 115 */  sub     %esi,%eax\n  /* 117 */  sar     $0x3,%eax\n  /* 11a */  imul    $0xba2e8ba3,%eax,%eax\n  /* 120 */  cmp     %eax,0x1c(%esp)\n  /* 124 */  jne     .L100\n  /* 126 */  mov     0x34(%ecx),%ecx\n  /* 129 */  movswl  0x8(%ecx),%eax\n  /* 12d */  cmp     0x20(%esp),%eax\n  /* 131 */  jne     .L100\n  /* 133 */  mov     0x28(%esp),%edi\n  /* 137 */  add     %edi,0x24(%esp)\n  /* 13b */  mov     0x4c(%ecx),%edi\n  /* 13e */  test    %edi,%edi\n  /* 140 */  jne     .L100\n  /* 142 */  movl    $0x2c,(%esp)\n  /* 149 */  xor     %eax,%eax\n  /* 14b */  mov     $0x33,%edx\n  /* 150 */  mov     %edx,0x4(%esp)\n  /* 154 */  mov     %ecx,%edi\n  /* 156 */  mov     %eax,0x8(%esp)\n  /* 15a */  sub     %esi,%edi\n  /* 15c */  mov     %ecx,0x1c(%esp)\n  /* 160 */  sar     $0x3,%edi\n  /* 163 */  call    Z_Malloc\n  /* 168 */  imul    $0xba2e8ba3,%edi,%edi\n  /* 16e */  mov     %eax,(%esp)\n  /* 171 */  mov     %eax,%ebx\n  /* 173 */  call    P_AddThinker\n  /* 178 */  mov     0x1c(%esp),%ecx\n  /* 17c */  mov     0x2c(%esp),%eax\n  /* 180 */  mov     %ebx,0x4c(%ecx)\n  /* 183 */  mov     0x50(%ecx),%ebp\n  /* 186 */  mov     %eax,0x28(%ebx)\n  /* 189 */  mov     0x24(%esp),%eax\n  /* 18d */  movl    $T_MoveFloor,0x8(%ebx)\n  /* 194 */  movl    $0x1,0x18(%ebx)\n  /* 19b */  mov     %ecx,0x14(%ebx)\n  /* 19e */  test    %ebp,%ebp\n  /* 1a0 */  mov     %eax,0x24(%ebx)\n  /* 1a3 */  jg      .Le0\n.L1a9:\n  /* 1a9 */  mov     0x50(%esp),%ebp\n  /* 1ad */  mov     $0x1,%esi\n  /* 1b2 */  jmp     .L20\n  /* 1b7 */  nop\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  mov     0x1c(%esp),%edi\n  /* 1c4 */  mov     $0x1,%esi\n  /* 1c9 */  mov     0x50(%esp),%ebp\n  /* 1cd */  jmp     .L20\n  /* 1d2 */  lea     0x0(%esi),%esi\n.L1d8:\n  /* 1d8 */  add     $0x3c,%esp\n  /* 1db */  mov     %esi,%eax\n  /* 1dd */  pop     %ebx\n  /* 1de */  pop     %esi\n  /* 1df */  pop     %edi\n  /* 1e0 */  pop     %ebp\n  /* 1e1 */  ret\n.L1e2:\n  /* 1e2 */  mov     $0x4000,%ecx\n  /* 1e7 */  mov     $0x80000,%eax\n  /* 1ec */  mov     %ecx,0x2c(%esp)\n  /* 1f0 */  mov     %eax,0x28(%esp)\n  /* 1f4 */  jmp     .Lb1\n","c":"#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nint EV_BuildStairs ( line_t* line, stair_e type )\n{\n    int secnum, height, i, newsecnum, texture, ok, rtn;\n    sector_t* sec;\n    sector_t* tsec;\n    floormove_t* floor;\n    fixed_t stairsize, speed;\n\n    secnum = -1;\n    rtn = 0;\n    while ((secnum = P_FindSectorFromLineTag(line,secnum)) >= 0)\n    {\n\tsec = &sectors[secnum];\n\tif (sec->specialdata)\n\t    continue;\n\trtn = 1;\n\tfloor = Z_Malloc (sizeof(*floor), PU_LEVSPEC, 0);\n\tP_AddThinker (&floor->thinker);\n\tsec->specialdata = floor;\n\tfloor->thinker.function.acp1 = (actionf_p1) T_MoveFloor;\n\tfloor->direction = 1;\n\tfloor->sector = sec;\n\tswitch (type)\n\t{\n\t  case build8:\n\t    speed = FLOORSPEED/4;\n\t    stairsize = 8*FRACUNIT;\n\t    break;\n\t  case turbo16:\n\t    speed = FLOORSPEED*4;\n\t    stairsize = 16*FRACUNIT;\n\t    break;\n\t}\n\tfloor->speed = speed;\n\theight = sec->floorheight + stairsize;\n\tfloor->floordestheight = height;\n\ttexture = sec->floorpic;\n\tdo\n\t{\n\t    ok = 0;\n\t    for (i = 0; i < sec->linecount; i++)\n\t    {\n\t\tline_t* l = sec->lines[i];\n\t\tif (!(l->flags & ML_TWOSIDED))\n\t\t    continue;\n\t\ttsec = l->frontsector;\n\t\tnewsecnum = tsec - sectors;\n\t\tif (secnum != newsecnum)\n\t\t    continue;\n\t\ttsec = l->backsector;\n\t\tnewsecnum = tsec - sectors;\n\t\tif (tsec->floorpic != texture)\n\t\t    continue;\n\t\theight += stairsize;\n\t\tif (tsec->specialdata)\n\t\t    continue;\n\t\tsec = tsec;\n\t\tsecnum = newsecnum;\n\t\tfloor = Z_Malloc (sizeof(*floor), PU_LEVSPEC, 0);\n\t\tP_AddThinker (&floor->thinker);\n\t\tsec->specialdata = floor;\n\t\tfloor->thinker.function.acp1 = (actionf_p1) T_MoveFloor;\n\t\tfloor->direction = 1;\n\t\tfloor->sector = sec;\n\t\tfloor->speed = speed;\n\t\tfloor->floordestheight = height;\n\t\tok = 1;\n\t\tbreak;\n\t    }\n\t} while (ok);\n    }\n    return rtn;\n}\n","size":505,"score":100,"agent":"kuncc/0","pid":1,"session":609,"ts":1791743635068}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":146,"symbol":"PacketGet","file":"i_net.c","asm":"# PacketGet  (TU i_net.c, section .text, 472 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPacketGet:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     $0x68,%edi\n  /* 007 */  push    %esi\n  /* 008 */  xor     %esi,%esi\n  /* 00a */  push    %ebx\n  /* 00b */  mov     $0x10,%ebx\n  /* 010 */  sub     $0xac,%esp\n  /* 016 */  mov     %ebx,0x24(%esp)\n  /* 01a */  lea     0x24(%esp),%eax\n  /* 01e */  mov     %eax,0x14(%esp)\n  /* 022 */  lea     0x28(%esp),%eax\n  /* 026 */  mov     %eax,0x10(%esp)\n  /* 02a */  mov     insocket,%eax\n  /* 02f */  lea     0x38(%esp),%ebx\n  /* 033 */  mov     %esi,0xc(%esp)\n  /* 037 */  mov     %edi,0x8(%esp)\n  /* 03b */  mov     %ebx,0x4(%esp)\n  /* 03f */  mov     %eax,(%esp)\n  /* 042 */  call    recvfrom\n  /* 047 */  cmp     $0xffffffff,%eax\n  /* 04a */  je      .L170\n  /* 050 */  mov     first.0,%ecx\n  /* 056 */  mov     %eax,%edi\n  /* 058 */  test    %ecx,%ecx\n  /* 05a */  jne     .L138\n.L60:\n  /* 060 */  mov     doomcom,%ebp\n  /* 066 */  xor     %eax,%eax\n  /* 068 */  mov     %eax,first.0\n  /* 06d */  movswl  0xc(%ebp),%ecx\n  /* 071 */  test    %ecx,%ecx\n  /* 073 */  jle     .L1d1\n  /* 079 */  mov     0x2c(%esp),%esi\n  /* 07d */  xor     %eax,%eax\n  /* 07f */  jmp     .L99\n  /* 081 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  inc     %eax\n  /* 091 */  cmp     %eax,%ecx\n  /* 093 */  je      .L1c0\n.L99:\n  /* 099 */  mov     %eax,%edx\n  /* 09b */  shl     $0x4,%edx\n  /* 09e */  cmp     sendaddress+0x4(%edx),%esi\n  /* 0a4 */  jne     .L90\n.La6:\n  /* 0a6 */  cmp     %eax,%ecx\n  /* 0a8 */  je      .L1c0\n  /* 0ae */  mov     %ax,0x8(%ebp)\n  /* 0b2 */  mov     netbuffer,%edx\n  /* 0b8 */  mov     %di,0xa(%ebp)\n  /* 0bc */  mov     0x38(%esp),%eax\n  /* 0c0 */  bswap   %eax\n  /* 0c2 */  mov     %eax,(%edx)\n  /* 0c4 */  mov     0x3c(%esp),%eax\n  /* 0c8 */  mov     %eax,0x4(%edx)\n  /* 0cb */  mov     %eax,%edi\n  /* 0cd */  shr     $0x18,%edi\n  /* 0d0 */  mov     %edi,%ecx\n  /* 0d2 */  test    %cl,%cl\n  /* 0d4 */  je      .L129\n  /* 0d6 */  movzbl  %cl,%ecx\n  /* 0d9 */  mov     %ebx,%eax\n  /* 0db */  lea     (%ebx,%ecx,8),%ebx\n  /* 0de */  add     $0x8,%edx\n  /* 0e1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  movzbl  0x8(%eax),%ecx\n  /* 0f4 */  add     $0x8,%eax\n  /* 0f7 */  add     $0x8,%edx\n  /* 0fa */  mov     %cl,-0x8(%edx)\n  /* 0fd */  movzbl  0x1(%eax),%ecx\n  /* 101 */  mov     %cl,-0x7(%edx)\n  /* 104 */  movzwl  0x2(%eax),%ecx\n  /* 108 */  xchg    %ch,%cl\n  /* 10a */  mov     %cx,-0x6(%edx)\n  /* 10e */  mov     0x4(%eax),%ecx\n  /* 111 */  xchg    %ch,%cl\n  /* 113 */  mov     %cx,-0x4(%edx)\n  /* 117 */  movzbl  0x6(%eax),%ecx\n  /* 11b */  mov     %cl,-0x2(%edx)\n  /* 11e */  movzbl  0x7(%eax),%ecx\n  /* 122 */  mov     %cl,-0x1(%edx)\n  /* 125 */  cmp     %eax,%ebx\n  /* 127 */  jne     .Lf0\n.L129:\n  /* 129 */  add     $0xac,%esp\n  /* 12f */  pop     %ebx\n  /* 130 */  pop     %esi\n  /* 131 */  pop     %edi\n  /* 132 */  pop     %ebp\n  /* 133 */  ret\n  /* 134 */  lea     0x0(%esi,%eiz,1),%esi\n.L138:\n  /* 138 */  mov     %edi,0x8(%esp)\n  /* 13c */  mov     0x3c(%esp),%eax\n  /* 140 */  mov     $\"len=%d:p=[0x%x 0x%x] \\n\",%edx\n  /* 145 */  mov     %edx,0x4(%esp)\n  /* 149 */  movl    $0x2,(%esp)\n  /* 150 */  mov     %eax,0x10(%esp)\n  /* 154 */  mov     0x38(%esp),%eax\n  /* 158 */  mov     %eax,0xc(%esp)\n  /* 15c */  call    __printf_chk\n  /* 161 */  jmp     .L60\n  /* 166 */  xchg    %ax,%ax\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  call    __errno_location\n  /* 175 */  mov     (%eax),%eax\n  /* 177 */  cmp     $0xb,%eax\n  /* 17a */  jne     .L198\n  /* 17c */  mov     doomcom,%eax\n  /* 181 */  movw    $0xffff,0x8(%eax)\n.L187:\n  /* 187 */  add     $0xac,%esp\n  /* 18d */  pop     %ebx\n  /* 18e */  pop     %esi\n  /* 18f */  pop     %edi\n  /* 190 */  pop     %ebp\n  /* 191 */  ret\n  /* 192 */  lea     0x0(%esi),%esi\n.L198:\n  /* 198 */  mov     %eax,(%esp)\n  /* 19b */  call    strerror\n  /* 1a0 */  movl    $\"GetPacket: %s\",(%esp)\n  /* 1a7 */  mov     %eax,0x4(%esp)\n  /* 1ab */  call    I_Error\n  /* 1b0 */  mov     doomcom,%eax\n  /* 1b5 */  movw    $0xffff,0x8(%eax)\n  /* 1bb */  jmp     .L187\n  /* 1bd */  lea     0x0(%esi),%esi\n.L1c0:\n  /* 1c0 */  movw    $0xffff,0x8(%ebp)\n  /* 1c6 */  add     $0xac,%esp\n  /* 1cc */  pop     %ebx\n  /* 1cd */  pop     %esi\n  /* 1ce */  pop     %edi\n  /* 1cf */  pop     %ebp\n  /* 1d0 */  ret\n.L1d1:\n  /* 1d1 */  xor     %eax,%eax\n  /* 1d3 */  jmp     .La6\n","c":"/* candidate for PacketGet (i_net.c, 472 bytes) */\n#include <stdlib.h>\n#include <string.h>\n#include <stdio.h>\n#include <sys/socket.h>\n#include <netinet/in.h>\n#include <arpa/inet.h>\n#include <errno.h>\n#include <unistd.h>\n#include <netdb.h>\n#include <sys/ioctl.h>\n#include \"i_system.h\"\n#include \"d_event.h\"\n#include \"d_net.h\"\n#include \"m_argv.h\"\n#include \"doomstat.h\"\n#include \"i_net.h\"\n\nstruct sockaddr_in sendaddress[MAXNETNODES];\nint insocket;\n\nvoid PacketGet(void)\n{\n    int i;\n    int n;\n    int c;\n    struct sockaddr_in fromaddress;\n    socklen_t fromlen;\n    doomdata_t sw;\n    static int first = 1;\n\n    fromlen = sizeof(fromaddress);\n    c = recvfrom(insocket, &sw, sizeof(sw), 0,\n\t\t (struct sockaddr *)&fromaddress, &fromlen);\n    if (c == -1)\n    {\n\tif (errno != EWOULDBLOCK)\n\t    I_Error(\"GetPacket: %s\", strerror(errno));\n\tdoomcom->remotenode = -1;\n\treturn;\n    }\n\n    if (first)\n\tprintf(\"len=%d:p=[0x%x 0x%x] \\n\", c, *(int *)&sw, *(((int *)&sw) + 1));\n    first = 0;\n\n    n = doomcom->numnodes;\n    for (i = 0; i < n; i++)\n\tif (fromaddress.sin_addr.s_addr == sendaddress[i].sin_addr.s_addr)\n\t    break;\n\n    if (i == n)\n    {\n\tdoomcom->remotenode = -1;\n\treturn;\n    }\n\n    doomcom->remotenode = i;\n    doomcom->datalength = c;\n\n    netbuffer->checksum = ntohl(sw.checksum);\n    netbuffer->player = sw.player;\n    netbuffer->retransmitfrom = sw.retransmitfrom;\n    netbuffer->starttic = sw.starttic;\n    netbuffer->numtics = sw.numtics;\n\n    for (c = 0; c < netbuffer->numtics; c++)\n    {\n\tnetbuffer->cmds[c].forwardmove = sw.cmds[c].forwardmove;\n\tnetbuffer->cmds[c].sidemove = sw.cmds[c].sidemove;\n\tnetbuffer->cmds[c].angleturn = ntohs(sw.cmds[c].angleturn);\n\tnetbuffer->cmds[c].consistancy = ntohs(*(int *)&sw.cmds[c].consistancy);\n\tnetbuffer->cmds[c].chatchar = sw.cmds[c].chatchar;\n\tnetbuffer->cmds[c].buttons = sw.cmds[c].buttons;\n    }\n}\n","size":472,"score":100,"agent":"kuncc/4","pid":5,"session":598,"ts":1791743635212}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":56,"symbol":"D_ArbitrateNetStart","file":"d_net.c","asm":"# D_ArbitrateNetStart  (TU d_net.c, section .text, 503 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_ArbitrateNetStart:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x1,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x34,%esp\n  /* 00a */  mov     %eax,autostart\n  /* 00f */  lea     0x10(%esp),%ebx\n  /* 013 */  xor     %eax,%eax\n.L15:\n  /* 015 */  movl    $0x0,(%ebx,%eax,1)\n  /* 01c */  xor     %esi,%esi\n  /* 01e */  mov     %esi,0x4(%ebx,%eax,1)\n  /* 022 */  add     $0x8,%eax\n  /* 025 */  cmp     $0x20,%eax\n  /* 028 */  jb      .L15\n  /* 02a */  mov     doomcom,%eax\n  /* 02f */  cmpw    $0x0,0x1c(%eax)\n  /* 034 */  jne     .L146\n  /* 03a */  movl    $\"sending network start info...\",(%esp)\n  /* 041 */  call    puts\n  /* 046 */  xchg    %ax,%ax\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  call    CheckAbort\n  /* 055 */  mov     doomcom,%eax\n  /* 05a */  xor     %esi,%esi\n  /* 05c */  cmpw    $0x0,0xc(%eax)\n  /* 061 */  jle     .Le7\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     deathmatch,%edx\n  /* 076 */  mov     netbuffer,%eax\n  /* 07b */  mov     startskill,%ecx\n  /* 081 */  test    %edx,%edx\n  /* 083 */  mov     %cl,0x4(%eax)\n  /* 086 */  je      .L90\n  /* 088 */  shl     $0x6,%dl\n  /* 08b */  or      %cl,%dl\n  /* 08d */  mov     %dl,0x4(%eax)\n.L90:\n  /* 090 */  mov     nomonsters,%ecx\n  /* 096 */  test    %ecx,%ecx\n  /* 098 */  je      .L9e\n  /* 09a */  orb     $0x20,0x4(%eax)\n.L9e:\n  /* 09e */  mov     respawnparm,%edx\n  /* 0a4 */  test    %edx,%edx\n  /* 0a6 */  je      .Lac\n  /* 0a8 */  orb     $0x10,0x4(%eax)\n.Lac:\n  /* 0ac */  movzbl  startepisode,%edx\n  /* 0b3 */  movw    $0x6e,0x6(%eax)\n  /* 0b9 */  movzbl  startmap,%ecx\n  /* 0c0 */  shl     $0x6,%dl\n  /* 0c3 */  add     %cl,%dl\n  /* 0c5 */  mov     %dl,0x5(%eax)\n  /* 0c8 */  mov     $0x20000000,%eax\n  /* 0cd */  mov     %eax,0x4(%esp)\n  /* 0d1 */  mov     %esi,(%esp)\n  /* 0d4 */  inc     %esi\n  /* 0d5 */  call    HSendPacket\n  /* 0da */  mov     doomcom,%eax\n  /* 0df */  movswl  0xc(%eax),%eax\n  /* 0e3 */  cmp     %esi,%eax\n  /* 0e5 */  jg      .L70\n.Le7:\n  /* 0e7 */  mov     $0xa,%esi\n  /* 0ec */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  call    HGetPacket\n  /* 0f5 */  test    %eax,%eax\n  /* 0f7 */  je      .L117\n  /* 0f9 */  mov     netbuffer,%eax\n  /* 0fe */  movzbl  0x6(%eax),%eax\n  /* 102 */  test    $0x78,%al\n  /* 104 */  jne     .L114\n  /* 106 */  and     $0x7f,%al\n  /* 108 */  mov     $0x1,%edx\n  /* 10d */  movzbl  %al,%eax\n  /* 110 */  mov     %edx,0x10(%esp,%eax,4)\n.L114:\n  /* 114 */  dec     %esi\n  /* 115 */  jne     .Lf0\n.L117:\n  /* 117 */  mov     doomcom,%eax\n  /* 11c */  movswl  0xc(%eax),%edx\n  /* 120 */  cmp     $0x1,%edx\n  /* 123 */  jle     .L140\n  /* 125 */  mov     $0x1,%eax\n  /* 12a */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  mov     (%ebx,%eax,4),%ecx\n  /* 133 */  test    %ecx,%ecx\n  /* 135 */  je      .L50\n  /* 13b */  inc     %eax\n  /* 13c */  cmp     %edx,%eax\n  /* 13e */  jne     .L130\n.L140:\n  /* 140 */  add     $0x34,%esp\n  /* 143 */  pop     %ebx\n  /* 144 */  pop     %esi\n  /* 145 */  ret\n.L146:\n  /* 146 */  movl    $\"listening for network start info...\",(%esp)\n  /* 14d */  call    puts\n  /* 152 */  lea     0x0(%esi),%esi\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  call    CheckAbort\n  /* 165 */  call    HGetPacket\n  /* 16a */  test    %eax,%eax\n  /* 16c */  je      .L160\n  /* 16e */  mov     netbuffer,%eax\n  /* 173 */  testl   $0x20000000,(%eax)\n  /* 179 */  je      .L160\n  /* 17b */  cmpb    $0x6e,0x6(%eax)\n  /* 17f */  jne     .L1e4\n.L181:\n  /* 181 */  movzbl  0x4(%eax),%edx\n  /* 185 */  movzbl  0x5(%eax),%eax\n  /* 189 */  mov     %dl,%cl\n  /* 18b */  and     $0xf,%cl\n  /* 18e */  movzbl  %cl,%ecx\n  /* 191 */  mov     %ecx,startskill\n  /* 197 */  mov     %dl,%cl\n  /* 199 */  shr     $0x6,%cl\n  /* 19c */  movzbl  %cl,%ecx\n  /* 19f */  mov     %ecx,deathmatch\n  /* 1a5 */  mov     %dl,%cl\n  /* 1a7 */  shr     $0x4,%dl\n  /* 1aa */  shr     $0x5,%cl\n  /* 1ad */  movzbl  %dl,%edx\n  /* 1b0 */  and     $0x1,%edx\n  /* 1b3 */  movzbl  %cl,%ecx\n  /* 1b6 */  mov     %edx,respawnparm\n  /* 1bc */  mov     %al,%dl\n  /* 1be */  and     $0x1,%ecx\n  /* 1c1 */  mov     %ecx,nomonsters\n  /* 1c7 */  shr     $0x6,%al\n  /* 1ca */  and     $0x3f,%dl\n  /* 1cd */  movzbl  %dl,%edx\n  /* 1d0 */  movzbl  %al,%eax\n  /* 1d3 */  mov     %edx,startmap\n  /* 1d9 */  mov     %eax,startepisode\n  /* 1de */  add     $0x34,%esp\n  /* 1e1 */  pop     %ebx\n  /* 1e2 */  pop     %esi\n  /* 1e3 */  ret\n.L1e4:\n  /* 1e4 */  movl    $\"Different DOOM versions cannot play a net game!\",(%esp)\n  /* 1eb */  call    I_Error\n  /* 1f0 */  mov     netbuffer,%eax\n  /* 1f5 */  jmp     .L181\n","c":"/* candidate for D_ArbitrateNetStart (d_net.c, 503 bytes) */\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"i_net.h\"\n#include \"g_game.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n\n#define NCMD_SETUP 0x20000000\n#ifndef VERSION\n#define VERSION 110\n#endif\n\nvoid HSendPacket(int node, int flags);\nboolean HGetPacket(void);\nvoid CheckAbort(void);\n\nvoid D_ArbitrateNetStart(void)\n{\n    int i;\n    boolean gotinfo[MAXNETNODES];\n\n    autostart = true;\n    memset(gotinfo, 0, sizeof(gotinfo));\n\n    if (doomcom->consoleplayer)\n    {\n        printf(\"listening for network start info...\\n\");\n        while (1)\n        {\n            CheckAbort();\n            if (!HGetPacket())\n                continue;\n            if (netbuffer->checksum & NCMD_SETUP)\n            {\n                if (netbuffer->player != VERSION)\n                    I_Error(\"Different DOOM versions cannot play a net game!\");\n                startskill = netbuffer->retransmitfrom & 15;\n                deathmatch = (netbuffer->retransmitfrom & 0xc0) >> 6;\n                nomonsters = (netbuffer->retransmitfrom & 0x20) > 0;\n                respawnparm = (netbuffer->retransmitfrom & 0x10) > 0;\n                startmap = netbuffer->starttic & 0x3f;\n                startepisode = netbuffer->starttic >> 6;\n                return;\n            }\n        }\n    }\n    else\n    {\n        printf(\"sending network start info...\\n\");\n        do\n        {\n            CheckAbort();\n            for (i = 0; i < doomcom->numnodes; i++)\n            {\n                netbuffer->retransmitfrom = startskill;\n                if (deathmatch)\n                    netbuffer->retransmitfrom |= (deathmatch << 6);\n                if (nomonsters)\n                    netbuffer->retransmitfrom |= 0x20;\n                if (respawnparm)\n                    netbuffer->retransmitfrom |= 0x10;\n                netbuffer->starttic = startepisode * 64 + startmap;\n                netbuffer->numtics = 0;\n                netbuffer->player = VERSION;\n                HSendPacket(i, NCMD_SETUP);\n            }\n\n            for (i = 10; i && HGetPacket(); --i)\n            {\n                if ((netbuffer->player & 0x7f) < MAXNETNODES)\n                    gotinfo[netbuffer->player & 0x7f] = true;\n            }\n\n            for (i = 1; i < doomcom->numnodes; i++)\n                if (!gotinfo[i])\n                    break;\n        } while (i < doomcom->numnodes);\n    }\n}\n","size":503,"score":100,"agent":"kuncc/5","pid":6,"session":607,"ts":1791743637203}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":352,"symbol":"P_KillMobj","file":"p_inter.c","asm":"# P_KillMobj  (TU p_inter.c, section .text, 504 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_KillMobj:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x24(%esp),%ebx\n  /* 009 */  mov     0x20(%esp),%ecx\n  /* 00d */  mov     0x68(%ebx),%edx\n  /* 010 */  mov     %edx,%eax\n  /* 012 */  and     $0xfeffbdfb,%eax\n  /* 017 */  cmpl    $0x12,0x58(%ebx)\n  /* 01b */  jne     .L24\n  /* 01d */  mov     %edx,%eax\n  /* 01f */  and     $0xfeffbffb,%eax\n.L24:\n  /* 024 */  sarl    $0x2,0x44(%ebx)\n  /* 028 */  mov     %eax,%edx\n  /* 02a */  or      $0x100400,%edx\n  /* 030 */  test    %ecx,%ecx\n  /* 032 */  mov     %edx,0x68(%ebx)\n  /* 035 */  mov     0x84(%ebx),%edx\n  /* 03b */  je      .L160\n  /* 041 */  mov     0x84(%ecx),%esi\n  /* 047 */  test    %esi,%esi\n  /* 049 */  je      .L140\n  /* 04f */  test    $0x400000,%eax\n  /* 054 */  je      .L5c\n  /* 056 */  incl    0xcc(%esi)\n.L5c:\n  /* 05c */  test    %edx,%edx\n  /* 05e */  je      .Laa\n  /* 060 */  mov     %edx,%ecx\n  /* 062 */  sub     $players,%ecx\n  /* 068 */  sar     $0x3,%ecx\n  /* 06b */  imul    $0x8af8af8b,%ecx,%ecx\n  /* 071 */  incl    0x60(%esi,%ecx,4)\n.L75:\n  /* 075 */  and     $0xfffffffd,%eax\n  /* 078 */  or      $0x100400,%eax\n  /* 07d */  mov     %eax,0x68(%ebx)\n  /* 080 */  movl    $0x1,0x4(%edx)\n  /* 087 */  mov     %edx,(%esp)\n  /* 08a */  call    P_DropWeapon\n  /* 08f */  imul    $0x118,consoleplayer,%eax\n  /* 099 */  add     $players,%eax\n  /* 09e */  cmp     %eax,0x84(%ebx)\n  /* 0a4 */  je      .L1e0\n.Laa:\n  /* 0aa */  mov     0x5c(%ebx),%edx\n  /* 0ad */  mov     0x8(%edx),%eax\n  /* 0b0 */  neg     %eax\n  /* 0b2 */  cmp     %eax,0x6c(%ebx)\n  /* 0b5 */  jge     .Lbe\n  /* 0b7 */  mov     0x34(%edx),%eax\n  /* 0ba */  test    %eax,%eax\n  /* 0bc */  jne     .Lc1\n.Lbe:\n  /* 0be */  mov     0x30(%edx),%eax\n.Lc1:\n  /* 0c1 */  mov     %eax,0x4(%esp)\n  /* 0c5 */  mov     %ebx,(%esp)\n  /* 0c8 */  call    P_SetMobjState\n  /* 0cd */  call    P_Random\n  /* 0d2 */  mov     $0x1,%edx\n  /* 0d7 */  and     $0x3,%eax\n  /* 0da */  sub     %eax,0x60(%ebx)\n  /* 0dd */  mov     0x60(%ebx),%eax\n  /* 0e0 */  test    %eax,%eax\n  /* 0e2 */  cmovle  %edx,%eax\n  /* 0e5 */  mov     %eax,0x60(%ebx)\n  /* 0e8 */  mov     0x58(%ebx),%eax\n  /* 0eb */  cmp     $0xa,%eax\n  /* 0ee */  je      .L1d0\n  /* 0f4 */  ja      .L1b8\n  /* 0fa */  cmp     $0x1,%eax\n  /* 0fd */  je      .L1c1\n  /* 103 */  cmp     $0x2,%eax\n  /* 106 */  mov     $0x4d,%edx\n  /* 10b */  jne     .L133\n.L10d:\n  /* 10d */  mov     %edx,0xc(%esp)\n  /* 111 */  mov     $0x80000000,%eax\n  /* 116 */  mov     %eax,0x8(%esp)\n  /* 11a */  mov     0x10(%ebx),%eax\n  /* 11d */  mov     %eax,0x4(%esp)\n  /* 121 */  mov     0xc(%ebx),%eax\n  /* 124 */  mov     %eax,(%esp)\n  /* 127 */  call    P_SpawnMobj\n  /* 12c */  orl     $0x20000,0x68(%eax)\n.L133:\n  /* 133 */  add     $0x14,%esp\n  /* 136 */  pop     %ebx\n  /* 137 */  pop     %esi\n  /* 138 */  ret\n  /* 139 */  lea     0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     netgame,%esi\n  /* 146 */  test    %esi,%esi\n  /* 148 */  jne     .L151\n  /* 14a */  test    $0x400000,%eax\n  /* 14f */  jne     .L171\n.L151:\n  /* 151 */  test    %edx,%edx\n  /* 153 */  jne     .L75\n  /* 159 */  jmp     .Laa\n  /* 15e */  xchg    %ax,%ax\n.L160:\n  /* 160 */  mov     netgame,%esi\n  /* 166 */  test    %esi,%esi\n  /* 168 */  jne     .L1a8\n  /* 16a */  test    $0x400000,%eax\n  /* 16f */  je      .L1a8\n.L171:\n  /* 171 */  incl    players+0xcc\n  /* 177 */  test    %edx,%edx\n  /* 179 */  je      .Laa\n  /* 17f */  test    %ecx,%ecx\n  /* 181 */  jne     .L75\n.L187:\n  /* 187 */  mov     %edx,%ecx\n  /* 189 */  sub     $players,%ecx\n  /* 18f */  sar     $0x3,%ecx\n  /* 192 */  imul    $0x8af8af8b,%ecx,%ecx\n  /* 198 */  incl    0x60(%edx,%ecx,4)\n  /* 19c */  jmp     .L75\n  /* 1a1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1a8:\n  /* 1a8 */  test    %edx,%edx\n  /* 1aa */  jne     .L187\n  /* 1ac */  jmp     .Laa\n  /* 1b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1b8:\n  /* 1b8 */  cmp     $0x17,%eax\n  /* 1bb */  jne     .L133\n.L1c1:\n  /* 1c1 */  mov     $0x3f,%edx\n  /* 1c6 */  jmp     .L10d\n  /* 1cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  mov     $0x49,%edx\n  /* 1d5 */  jmp     .L10d\n  /* 1da */  lea     0x0(%esi),%esi\n.L1e0:\n  /* 1e0 */  mov     automapactive,%edx\n  /* 1e6 */  test    %edx,%edx\n  /* 1e8 */  je      .Laa\n  /* 1ee */  call    AM_Stop\n  /* 1f3 */  jmp     .Laa\n","c":"#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"am_map.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"p_inter.h\"\n\nvoid P_KillMobj(mobj_t* source, mobj_t* target)\n{\n    mobjtype_t item;\n    mobj_t* mo;\n\n    target->flags &= ~(MF_SHOOTABLE|MF_FLOAT|MF_SKULLFLY);\n    if (target->type != MT_SKULL)\n        target->flags &= ~MF_NOGRAVITY;\n    target->flags |= MF_CORPSE|MF_DROPOFF;\n    target->height >>= 2;\n\n    if (source && source->player)\n    {\n        if (target->flags & MF_COUNTKILL)\n            source->player->killcount++;\n        if (target->player)\n            source->player->frags[target->player-players]++;\n    }\n    else if (!netgame && (target->flags & MF_COUNTKILL))\n    {\n        players[0].killcount++;\n    }\n\n    if (target->player)\n    {\n        if (!source)\n            target->player->frags[target->player-players]++;\n        target->flags &= ~MF_SOLID;\n        target->player->playerstate = PST_DEAD;\n        P_DropWeapon(target->player);\n        if (target->player == &players[consoleplayer] && automapactive)\n            AM_Stop();\n    }\n\n    if (target->health < -target->info->spawnhealth && target->info->xdeathstate)\n        P_SetMobjState(target, target->info->xdeathstate);\n    else\n        P_SetMobjState(target, target->info->deathstate);\n    target->tics -= P_Random()&3;\n    if (target->tics < 1)\n        target->tics = 1;\n\n    switch (target->type)\n    {\n      case MT_WOLFSS:\n      case MT_POSSESSED:\n        item = MT_CLIP;\n        break;\n      case MT_SHOTGUY:\n        item = MT_SHOTGUN;\n        break;\n      case MT_CHAINGUY:\n        item = MT_CHAINGUN;\n        break;\n      default:\n        return;\n    }\n    mo = P_SpawnMobj(target->x, target->y, ONFLOORZ, item);\n    mo->flags |= MF_DROPPED;\n}\n","size":504,"score":100,"agent":"kuncc/6","pid":7,"session":608,"ts":1791743637547}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":154,"symbol":"getsfx","file":"i_sound.c","asm":"# getsfx  (TU i_sound.c, section .text, 517 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetsfx:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     $0x2,%edi\n  /* 007 */  push    %esi\n  /* 008 */  mov     $0x14,%esi\n  /* 00d */  push    %ebx\n  /* 00e */  mov     $\"ds%s\",%ebx\n  /* 013 */  sub     $0x5c,%esp\n  /* 016 */  mov     %ebx,0xc(%esp)\n  /* 01a */  mov     0x70(%esp),%eax\n  /* 01e */  lea     0x3c(%esp),%ebx\n  /* 022 */  mov     %esi,0x8(%esp)\n  /* 026 */  mov     %edi,0x4(%esp)\n  /* 02a */  mov     %ebx,(%esp)\n  /* 02d */  mov     %eax,0x10(%esp)\n  /* 031 */  call    __sprintf_chk\n  /* 036 */  mov     %ebx,(%esp)\n  /* 039 */  call    W_CheckNumForName\n  /* 03e */  inc     %eax\n  /* 03f */  je      .L1a0\n  /* 045 */  mov     %ebx,(%esp)\n  /* 048 */  call    W_GetNumForName\n  /* 04d */  mov     %eax,%ebx\n.L4f:\n  /* 04f */  mov     %ebx,(%esp)\n  /* 052 */  call    W_LumpLength\n  /* 057 */  mov     %ebx,(%esp)\n  /* 05a */  mov     %eax,%ebp\n  /* 05c */  mov     $0x1,%eax\n  /* 061 */  mov     %eax,0x4(%esp)\n  /* 065 */  lea     0x3f6(%ebp),%ebx\n  /* 06b */  call    W_CacheLumpNum\n  /* 070 */  mov     $0x1,%ecx\n  /* 075 */  mov     %ecx,0x4(%esp)\n  /* 079 */  mov     %eax,0x28(%esp)\n  /* 07d */  mov     %eax,%esi\n  /* 07f */  mov     %ebp,%eax\n  /* 081 */  add     $0x1f7,%eax\n  /* 086 */  cmovns  %eax,%ebx\n  /* 089 */  xor     %edx,%edx\n  /* 08b */  mov     %edx,0x8(%esp)\n  /* 08f */  and     $0xfffffe00,%ebx\n  /* 095 */  lea     0x8(%ebx),%eax\n  /* 098 */  mov     %eax,(%esp)\n  /* 09b */  call    Z_Malloc\n  /* 0a0 */  cmp     $0x8,%ebp\n  /* 0a3 */  mov     %ebp,%ecx\n  /* 0a5 */  mov     %eax,%edx\n  /* 0a7 */  mov     %eax,%edi\n  /* 0a9 */  jae     .L138\n.Laf:\n  /* 0af */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 0b1 */  lea     0x7(%ebx),%eax\n  /* 0b4 */  cmp     %eax,%ebp\n  /* 0b6 */  jg      .Le0\n  /* 0b8 */  lea     (%edx,%ebp,1),%edi\n  /* 0bb */  mov     %ebx,%eax\n  /* 0bd */  sub     %ebp,%eax\n  /* 0bf */  lea     0x8(%eax),%esi\n  /* 0c2 */  cmp     $0xfffffff8,%eax\n  /* 0c5 */  jb      .L170\n.Lcb:\n  /* 0cb */  test    $0x4,%esi\n  /* 0d1 */  jne     .L120\n  /* 0d3 */  test    $0x2,%esi\n  /* 0d9 */  jne     .L110\n.Ldb:\n  /* 0db */  and     $0x1,%esi\n  /* 0de */  jne     .L108\n.Le0:\n  /* 0e0 */  mov     %edx,0x2c(%esp)\n  /* 0e4 */  mov     0x28(%esp),%eax\n  /* 0e8 */  mov     %eax,(%esp)\n  /* 0eb */  call    Z_Free\n  /* 0f0 */  mov     0x74(%esp),%eax\n  /* 0f4 */  mov     0x2c(%esp),%edx\n  /* 0f8 */  mov     %ebx,(%eax)\n  /* 0fa */  add     $0x5c,%esp\n  /* 0fd */  pop     %ebx\n  /* 0fe */  lea     0x8(%edx),%eax\n  /* 101 */  pop     %esi\n  /* 102 */  pop     %edi\n  /* 103 */  pop     %ebp\n  /* 104 */  ret\n  /* 105 */  lea     0x0(%esi),%esi\n.L108:\n  /* 108 */  movb    $0x80,(%edi)\n  /* 10b */  jmp     .Le0\n  /* 10d */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  movw    $0x8080,(%edi)\n  /* 115 */  add     $0x2,%edi\n  /* 118 */  and     $0x1,%esi\n  /* 11b */  je      .Le0\n  /* 11d */  jmp     .L108\n  /* 11f */  nop\n.L120:\n  /* 120 */  movl    $0x80808080,(%edi)\n  /* 126 */  add     $0x4,%edi\n  /* 129 */  test    $0x2,%esi\n  /* 12f */  je      .Ldb\n  /* 131 */  jmp     .L110\n  /* 133 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L138:\n  /* 138 */  test    $0x1,%al\n  /* 13a */  jne     .L1b3\n.L13c:\n  /* 13c */  test    $0x2,%edi\n  /* 142 */  jne     .L1ce\n.L148:\n  /* 148 */  test    $0x4,%edi\n  /* 14e */  je      .Laf\n  /* 154 */  mov     (%esi),%eax\n  /* 156 */  add     $0x4,%edi\n  /* 159 */  add     $0x4,%esi\n  /* 15c */  sub     $0x4,%ecx\n  /* 15f */  mov     %eax,-0x4(%edi)\n  /* 162 */  jmp     .Laf\n  /* 167 */  nop\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  test    $0x1,%edi\n  /* 176 */  jne     .L1e3\n.L178:\n  /* 178 */  test    $0x2,%edi\n  /* 17e */  jne     .L1ea\n.L180:\n  /* 180 */  test    $0x4,%edi\n  /* 186 */  jne     .L1f7\n.L188:\n  /* 188 */  mov     %esi,%ecx\n  /* 18a */  mov     $0x80808080,%eax\n  /* 18f */  shr     $0x2,%ecx\n  /* 192 */  and     $0x3,%esi\n  /* 195 */  rep stos %eax,%es:(%edi)\n  /* 197 */  jmp     .Lcb\n  /* 19c */  lea     0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  movl    $\"dspistol\",(%esp)\n  /* 1a7 */  call    W_GetNumForName\n  /* 1ac */  mov     %eax,%ebx\n  /* 1ae */  jmp     .L4f\n.L1b3:\n  /* 1b3 */  mov     0x28(%esp),%ecx\n  /* 1b7 */  lea     0x1(%edx),%edi\n  /* 1ba */  movzbl  (%ecx),%eax\n  /* 1bd */  lea     0x1(%ecx),%esi\n  /* 1c0 */  lea     -0x1(%ebp),%ecx\n  /* 1c3 */  mov     %al,0x2c(%esp)\n  /* 1c7 */  mov     %al,(%edx)\n  /* 1c9 */  jmp     .L13c\n.L1ce:\n  /* 1ce */  movzwl  (%esi),%eax\n  /* 1d1 */  add     $0x2,%edi\n  /* 1d4 */  add     $0x2,%esi\n  /* 1d7 */  sub     $0x2,%ecx\n  /* 1da */  mov     %ax,-0x2(%edi)\n  /* 1de */  jmp     .L148\n.L1e3:\n  /* 1e3 */  movb    $0x80,(%edi)\n  /* 1e6 */  dec     %esi\n  /* 1e7 */  inc     %edi\n  /* 1e8 */  jmp     .L178\n.L1ea:\n  /* 1ea */  movw    $0x8080,(%edi)\n  /* 1ef */  sub     $0x2,%esi\n  /* 1f2 */  add     $0x2,%edi\n  /* 1f5 */  jmp     .L180\n.L1f7:\n  /* 1f7 */  movl    $0x80808080,(%edi)\n  /* 1fd */  sub     $0x4,%esi\n  /* 200 */  add     $0x4,%edi\n  /* 203 */  jmp     .L188\n","c":"/* candidate for getsfx (i_sound.c, 517 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <stdarg.h>\n#include <math.h>\n#include <sys/time.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <unistd.h>\n#include <sys/ioctl.h>\n#include <linux/soundcard.h>\n#include <time.h>\n#include <signal.h>\n#include \"z_zone.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n\nvoid *getsfx(char *sfxname, int *len)\n{\n    unsigned char *sfx;\n    unsigned char *paddedsfx;\n    int i;\n    int size;\n    int paddedsize;\n    char name[20];\n    int sfxlump;\n\n    sprintf(name, \"ds%s\", sfxname);\n    if (W_CheckNumForName(name) == -1)\n        sfxlump = W_GetNumForName(\"dspistol\");\n    else\n        sfxlump = W_GetNumForName(name);\n\n    size = W_LumpLength(sfxlump);\n    sfx = (unsigned char *)W_CacheLumpNum(sfxlump, PU_STATIC);\n\n    paddedsize = ((size - 8 + (512 - 1)) / 512) * 512;\n    paddedsfx = (unsigned char *)Z_Malloc(paddedsize + 8, PU_STATIC, 0);\n    memcpy(paddedsfx, sfx, size);\n    for (i = size; i < paddedsize + 8; i++)\n        paddedsfx[i] = 128;\n\n    Z_Free(sfx);\n    *len = paddedsize;\n    return (void *)(paddedsfx + 8);\n}\n","size":517,"score":100,"agent":"kuncc/7","pid":8,"session":611,"ts":1791743644369}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":470,"symbol":"P_SetupLevel","file":"p_setup.c","asm":"# P_SetupLevel  (TU p_setup.c, section .text, 531 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_SetupLevel:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %ebx\n  /* 004 */  xor     %esi,%esi\n  /* 006 */  sub     $0x34,%esp\n  /* 009 */  xor     %ecx,%ecx\n  /* 00b */  mov     %eax,totalitems\n  /* 010 */  mov     0x44(%esp),%ebx\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  mov     %esi,totalsecret\n  /* 01c */  mov     $players,%esi\n  /* 021 */  mov     %eax,totalkills\n  /* 026 */  mov     $0xb4,%eax\n  /* 02b */  mov     %eax,wminfo+0x20\n  /* 030 */  mov     %esi,%eax\n  /* 032 */  mov     %ecx,wminfo+0x1c\n.L38:\n  /* 038 */  xor     %edx,%edx\n  /* 03a */  xor     %ecx,%ecx\n  /* 03c */  mov     %edx,0xd0(%eax)\n  /* 042 */  xor     %edx,%edx\n  /* 044 */  add     $0x118,%eax\n  /* 049 */  mov     %ecx,-0x44(%eax)\n  /* 04c */  mov     %edx,-0x4c(%eax)\n  /* 04f */  cmp     $players+0x460,%eax\n  /* 054 */  jne     .L38\n  /* 056 */  imul    $0x118,consoleplayer,%eax\n  /* 060 */  mov     $0x1,%edx\n  /* 065 */  mov     %edx,players+0x10(%eax)\n  /* 06b */  call    S_Start\n  /* 070 */  mov     $0x63,%ecx\n  /* 075 */  mov     %ecx,0x4(%esp)\n  /* 079 */  movl    $0x32,(%esp)\n  /* 080 */  call    Z_FreeTags\n  /* 085 */  call    P_InitThinkers\n  /* 08a */  call    W_Reload\n  /* 08f */  cmpl    $0x2,gamemode\n  /* 096 */  je      .L1c0\n  /* 09c */  movb    $0x45,0x27(%esp)\n  /* 0a1 */  movzbl  0x40(%esp),%eax\n  /* 0a6 */  movb    $0x4d,0x29(%esp)\n  /* 0ab */  movb    $0x0,0x2b(%esp)\n  /* 0b0 */  add     $0x30,%al\n  /* 0b2 */  mov     %al,0x28(%esp)\n  /* 0b6 */  mov     %bl,%al\n  /* 0b8 */  lea     0x27(%esp),%ebx\n  /* 0bc */  add     $0x30,%al\n  /* 0be */  mov     %al,0x2a(%esp)\n.Lc2:\n  /* 0c2 */  mov     %ebx,(%esp)\n  /* 0c5 */  call    W_GetNumForName\n  /* 0ca */  mov     %eax,%ebx\n  /* 0cc */  xor     %eax,%eax\n  /* 0ce */  mov     %eax,leveltime\n  /* 0d3 */  lea     0xa(%ebx),%eax\n  /* 0d6 */  mov     %eax,(%esp)\n  /* 0d9 */  call    P_LoadBlockMap\n  /* 0de */  lea     0x4(%ebx),%eax\n  /* 0e1 */  mov     %eax,(%esp)\n  /* 0e4 */  call    P_LoadVertexes\n  /* 0e9 */  lea     0x8(%ebx),%eax\n  /* 0ec */  mov     %eax,(%esp)\n  /* 0ef */  call    P_LoadSectors\n  /* 0f4 */  lea     0x3(%ebx),%eax\n  /* 0f7 */  mov     %eax,(%esp)\n  /* 0fa */  call    P_LoadSideDefs\n  /* 0ff */  lea     0x2(%ebx),%eax\n  /* 102 */  mov     %eax,(%esp)\n  /* 105 */  call    P_LoadLineDefs\n  /* 10a */  lea     0x6(%ebx),%eax\n  /* 10d */  mov     %eax,(%esp)\n  /* 110 */  call    P_LoadSubsectors\n  /* 115 */  lea     0x7(%ebx),%eax\n  /* 118 */  mov     %eax,(%esp)\n  /* 11b */  call    P_LoadNodes\n  /* 120 */  lea     0x5(%ebx),%eax\n  /* 123 */  mov     %eax,(%esp)\n  /* 126 */  call    P_LoadSegs\n  /* 12b */  mov     $0x32,%eax\n  /* 130 */  mov     %eax,0x4(%esp)\n  /* 134 */  lea     0x9(%ebx),%eax\n  /* 137 */  inc     %ebx\n  /* 138 */  mov     %eax,(%esp)\n  /* 13b */  call    W_CacheLumpNum\n  /* 140 */  mov     %eax,rejectmatrix\n  /* 145 */  call    P_GroupLines\n  /* 14a */  xor     %eax,%eax\n  /* 14c */  mov     %eax,bodyqueslot\n  /* 151 */  mov     $deathmatchstarts,%eax\n  /* 156 */  mov     %ebx,(%esp)\n  /* 159 */  mov     %eax,deathmatch_p\n  /* 15e */  call    P_LoadThings\n  /* 163 */  mov     deathmatch,%edx\n  /* 169 */  test    %edx,%edx\n  /* 16b */  je      .L186\n  /* 16d */  xor     %ebx,%ebx\n.L16f:\n  /* 16f */  mov     playeringame(,%ebx,4),%eax\n  /* 176 */  test    %eax,%eax\n  /* 178 */  jne     .L1b0\n.L17a:\n  /* 17a */  inc     %ebx\n  /* 17b */  add     $0x118,%esi\n  /* 181 */  cmp     $0x4,%ebx\n  /* 184 */  jne     .L16f\n.L186:\n  /* 186 */  xor     %eax,%eax\n  /* 188 */  xor     %edx,%edx\n  /* 18a */  mov     %eax,iquetail\n  /* 18f */  mov     %edx,iquehead\n  /* 195 */  call    P_SpawnSpecials\n  /* 19a */  mov     precache,%ecx\n  /* 1a0 */  test    %ecx,%ecx\n  /* 1a2 */  jne     .L1f8\n  /* 1a4 */  add     $0x34,%esp\n  /* 1a7 */  pop     %ebx\n  /* 1a8 */  pop     %esi\n  /* 1a9 */  ret\n  /* 1aa */  lea     0x0(%esi),%esi\n.L1b0:\n  /* 1b0 */  movl    $0x0,(%esi)\n  /* 1b6 */  mov     %ebx,(%esp)\n  /* 1b9 */  call    G_DeathMatchSpawnPlayer\n  /* 1be */  jmp     .L17a\n.L1c0:\n  /* 1c0 */  mov     %ebx,0x10(%esp)\n  /* 1c4 */  cmp     $0x9,%ebx\n  /* 1c7 */  jle     .L208\n  /* 1c9 */  mov     $\"map%i\",%eax\n  /* 1ce */  mov     %eax,0xc(%esp)\n.L1d2:\n  /* 1d2 */  mov     $0x2,%ebx\n  /* 1d7 */  mov     $0x9,%ecx\n  /* 1dc */  mov     %ebx,0x4(%esp)\n  /* 1e0 */  lea     0x27(%esp),%ebx\n  /* 1e4 */  mov     %ecx,0x8(%esp)\n  /* 1e8 */  mov     %ebx,(%esp)\n  /* 1eb */  call    __sprintf_chk\n  /* 1f0 */  jmp     .Lc2\n  /* 1f5 */  lea     0x0(%esi),%esi\n.L1f8:\n  /* 1f8 */  call    R_PrecacheLevel\n  /* 1fd */  add     $0x34,%esp\n  /* 200 */  pop     %ebx\n  /* 201 */  pop     %esi\n  /* 202 */  ret\n  /* 203 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L208:\n  /* 208 */  mov     $\"map0%i\",%eax\n  /* 20d */  mov     %eax,0xc(%esp)\n  /* 211 */  jmp     .L1d2\n","c":"/* candidate for P_SetupLevel (p_setup.c, 531 bytes) */\n#include <math.h>\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"m_bbox.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nvoid P_SetupLevel ( int episode, int map, int playermask, skill_t skill)\n{\n    int i;\n    char lumpname[9];\n    int lumpnum;\n\n    totalkills = totalitems = totalsecret = wminfo.maxfrags = 0;\n    wminfo.partime = 180;\n    for (i = 0; i < MAXPLAYERS; i++)\n    {\n        players[i].killcount = players[i].secretcount = players[i].itemcount = 0;\n    }\n    players[consoleplayer].viewz = 1;\n\n    S_Start();\n    Z_FreeTags(PU_LEVEL, PU_PURGELEVEL - 1);\n    P_InitThinkers();\n    W_Reload();\n\n    if (gamemode == commercial)\n    {\n        if (map < 10)\n            sprintf(lumpname, \"map0%i\", map);\n        else\n            sprintf(lumpname, \"map%i\", map);\n    }\n    else\n    {\n        lumpname[0] = 'E';\n        lumpname[1] = '0' + episode;\n        lumpname[2] = 'M';\n        lumpname[3] = '0' + map;\n        lumpname[4] = 0;\n    }\n    lumpnum = W_GetNumForName(lumpname);\n\n    leveltime = 0;\n\n    P_LoadBlockMap(lumpnum + ML_BLOCKMAP);\n    P_LoadVertexes(lumpnum + ML_VERTEXES);\n    P_LoadSectors(lumpnum + ML_SECTORS);\n    P_LoadSideDefs(lumpnum + ML_SIDEDEFS);\n    P_LoadLineDefs(lumpnum + ML_LINEDEFS);\n    P_LoadSubsectors(lumpnum + ML_SSECTORS);\n    P_LoadNodes(lumpnum + ML_NODES);\n    P_LoadSegs(lumpnum + ML_SEGS);\n\n    rejectmatrix = W_CacheLumpNum(lumpnum + ML_REJECT, PU_LEVEL);\n    P_GroupLines();\n\n    bodyqueslot = 0;\n    deathmatch_p = deathmatchstarts;\n    P_LoadThings(lumpnum + ML_THINGS);\n\n    if (deathmatch)\n    {\n        for (i = 0; i < MAXPLAYERS; i++)\n            if (playeringame[i])\n            {\n                players[i].mo = NULL;\n                G_DeathMatchSpawnPlayer(i);\n            }\n    }\n\n    iquehead = iquetail = 0;\n\n    P_SpawnSpecials();\n\n    if (precache)\n        R_PrecacheLevel();\n}\n","size":531,"score":100,"agent":"kuncc/5","pid":6,"session":616,"ts":1791743652866}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":571,"symbol":"R_InstallSpriteLump","file":"r_things.c","asm":"# R_InstallSpriteLump  (TU r_things.c, section .text, 529 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_InstallSpriteLump:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x34(%esp),%ebx\n  /* 00b */  mov     %edi,0x28(%esp)\n  /* 00f */  mov     0x38(%esp),%edi\n  /* 013 */  mov     %esi,0x24(%esp)\n  /* 017 */  cmp     $0x1c,%ebx\n  /* 01a */  ja      .L1a0\n  /* 020 */  cmp     $0x8,%edi\n  /* 023 */  ja      .L1a0\n.L29:\n  /* 029 */  cmp     maxframe,%ebx\n  /* 02f */  jle     .L37\n  /* 031 */  mov     %ebx,maxframe\n.L37:\n  /* 037 */  lea     0x0(,%ebx,8),%esi\n  /* 03e */  mov     %esi,%edx\n  /* 040 */  sub     %ebx,%edx\n  /* 042 */  test    %edi,%edi\n  /* 044 */  mov     sprtemp(,%edx,4),%eax\n  /* 04b */  je      .L108\n  /* 051 */  test    %eax,%eax\n  /* 053 */  je      .Le0\n.L59:\n  /* 059 */  mov     %esi,%edx\n  /* 05b */  mov     $0x1,%eax\n  /* 060 */  sub     %ebx,%edx\n  /* 062 */  mov     %eax,sprtemp(,%edx,4)\n  /* 069 */  lea     -0x1(%edi,%edx,2),%edx\n  /* 06d */  cmpw    $0xffff,sprtemp+0x4(%edx,%edx,1)\n  /* 076 */  lea     -0x1(%edi),%eax\n  /* 079 */  jne     .Lb0\n.L7b:\n  /* 07b */  sub     %ebx,%esi\n  /* 07d */  mov     0x30(%esp),%edx\n  /* 081 */  mov     firstspritelump,%ebx\n  /* 087 */  lea     (%eax,%esi,2),%ecx\n  /* 08a */  sub     %ebx,%edx\n  /* 08c */  mov     %dx,sprtemp+0x4(%ecx,%ecx,1)\n  /* 094 */  movzbl  0x3c(%esp),%ecx\n  /* 099 */  mov     %cl,sprtemp+0x14(%eax,%esi,4)\n  /* 0a0 */  mov     0x20(%esp),%ebx\n  /* 0a4 */  mov     0x24(%esp),%esi\n  /* 0a8 */  mov     0x28(%esp),%edi\n  /* 0ac */  add     $0x2c,%esp\n  /* 0af */  ret\n.Lb0:\n  /* 0b0 */  movl    $\"R_InitSprites: Sprite %s : %c : %c has two lumps mapped to it\",(%esp)\n  /* 0b7 */  lea     0x41(%ebx),%edx\n  /* 0ba */  add     $0x30,%edi\n  /* 0bd */  mov     %edx,0x8(%esp)\n  /* 0c1 */  mov     spritename,%edx\n  /* 0c7 */  mov     %edi,0xc(%esp)\n  /* 0cb */  mov     %eax,0x1c(%esp)\n  /* 0cf */  mov     %edx,0x4(%esp)\n  /* 0d3 */  call    I_Error\n  /* 0d8 */  mov     0x1c(%esp),%eax\n  /* 0dc */  jmp     .L7b\n  /* 0de */  xchg    %ax,%ax\n.Le0:\n  /* 0e0 */  movl    $\"R_InitSprites: Sprite %s frame %c has rotations and a rot=0 lump\",(%esp)\n  /* 0e7 */  lea     0x41(%ebx),%eax\n  /* 0ea */  mov     %eax,0x8(%esp)\n  /* 0ee */  mov     spritename,%eax\n  /* 0f3 */  mov     %eax,0x4(%esp)\n  /* 0f7 */  call    I_Error\n  /* 0fc */  jmp     .L59\n  /* 101 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  test    %eax,%eax\n  /* 10a */  je      .L1c0\n.L110:\n  /* 110 */  dec     %eax\n  /* 111 */  je      .L1f0\n.L117:\n  /* 117 */  sub     %ebx,%esi\n  /* 119 */  xor     %eax,%eax\n  /* 11b */  mov     0x30(%esp),%edx\n  /* 11f */  mov     %eax,sprtemp(,%esi,4)\n  /* 126 */  mov     firstspritelump,%eax\n  /* 12b */  sub     %eax,%edx\n  /* 12d */  movzbl  0x3c(%esp),%eax\n  /* 132 */  mov     %dx,sprtemp+0x4(,%esi,4)\n  /* 13a */  mov     %dx,sprtemp+0x6(,%esi,4)\n  /* 142 */  mov     %dx,sprtemp+0x8(,%esi,4)\n  /* 14a */  mov     %dx,sprtemp+0xa(,%esi,4)\n  /* 152 */  imul    $0x1010101,%eax,%eax\n  /* 158 */  mov     %dx,sprtemp+0xc(,%esi,4)\n  /* 160 */  mov     %dx,sprtemp+0xe(,%esi,4)\n  /* 168 */  mov     %dx,sprtemp+0x10(,%esi,4)\n  /* 170 */  mov     %eax,sprtemp+0x14(,%esi,4)\n  /* 177 */  mov     %eax,sprtemp+0x18(,%esi,4)\n  /* 17e */  mov     %dx,sprtemp+0x12(,%esi,4)\n  /* 186 */  mov     0x20(%esp),%ebx\n  /* 18a */  mov     0x24(%esp),%esi\n  /* 18e */  mov     0x28(%esp),%edi\n  /* 192 */  add     $0x2c,%esp\n  /* 195 */  ret\n  /* 196 */  xchg    %ax,%ax\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  movl    $\"R_InstallSpriteLump: Bad frame characters in lump %i\",(%esp)\n  /* 1a7 */  mov     0x30(%esp),%eax\n  /* 1ab */  mov     %eax,0x4(%esp)\n  /* 1af */  call    I_Error\n  /* 1b4 */  jmp     .L29\n  /* 1b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  movl    $\"R_InitSprites: Sprite %s frame %c has multip rot=0 lump\",(%esp)\n  /* 1c7 */  lea     0x41(%ebx),%eax\n  /* 1ca */  mov     %eax,0x8(%esp)\n  /* 1ce */  mov     spritename,%eax\n  /* 1d3 */  mov     %edx,0x1c(%esp)\n  /* 1d7 */  mov     %eax,0x4(%esp)\n  /* 1db */  call    I_Error\n  /* 1e0 */  mov     0x1c(%esp),%edx\n  /* 1e4 */  mov     sprtemp(,%edx,4),%eax\n  /* 1eb */  jmp     .L110\n.L1f0:\n  /* 1f0 */  movl    $\"R_InitSprites: Sprite %s frame %c has rotations and a rot=0 lump\",(%esp)\n  /* 1f7 */  lea     0x41(%ebx),%eax\n  /* 1fa */  mov     %eax,0x8(%esp)\n  /* 1fe */  mov     spritename,%eax\n  /* 203 */  mov     %eax,0x4(%esp)\n  /* 207 */  call    I_Error\n  /* 20c */  jmp     .L117\n","c":"/* candidate for R_InstallSpriteLump (r_things.c, 529 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"doomstat.h\"\n\nspriteframe_t sprtemp[29];\nint maxframe;\nchar *spritename;\n\nvoid R_InstallSpriteLump(int lump, unsigned frame, unsigned rotation, boolean flipped)\n{\n    int r;\n\n    if (frame >= 29 || rotation > 8)\n        I_Error(\"R_InstallSpriteLump: Bad frame characters in lump %i\", lump);\n\n    if ((int)frame > maxframe)\n        maxframe = frame;\n\n    if (rotation == 0)\n    {\n        if (sprtemp[frame].rotate == false)\n            I_Error(\"R_InitSprites: Sprite %s frame %c has multip rot=0 lump\", spritename, 'A'+frame);\n        if (sprtemp[frame].rotate == true)\n            I_Error(\"R_InitSprites: Sprite %s frame %c has rotations and a rot=0 lump\", spritename, 'A'+frame);\n        sprtemp[frame].rotate = false;\n        for (r = 0; r < 8; r++)\n        {\n            sprtemp[frame].lump[r] = lump - firstspritelump;\n            sprtemp[frame].flip[r] = (byte)flipped;\n        }\n        return;\n    }\n\n    if (sprtemp[frame].rotate == false)\n        I_Error(\"R_InitSprites: Sprite %s frame %c has rotations and a rot=0 lump\", spritename, 'A'+frame);\n\n    sprtemp[frame].rotate = true;\n    rotation--;\n    if (sprtemp[frame].lump[rotation] != -1)\n        I_Error(\"R_InitSprites: Sprite %s : %c : %c has two lumps mapped to it\", spritename, 'A'+frame, '1'+rotation);\n\n    sprtemp[frame].lump[rotation] = lump - firstspritelump;\n    sprtemp[frame].flip[rotation] = (byte)flipped;\n}\n","size":529,"score":100,"agent":"kuncc/0","pid":1,"session":614,"ts":1791743653021}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":51,"symbol":"HSendPacket","file":"d_net.c","asm":"# HSendPacket  (TU d_net.c, section .text, 511 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHSendPacket:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  mov     netbuffer,%edi\n  /* 011 */  mov     0x54(%esp),%eax\n  /* 015 */  test    %ebx,%ebx\n  /* 017 */  mov     %eax,(%edi)\n  /* 019 */  je      .L160\n  /* 01f */  mov     demoplayback,%eax\n  /* 024 */  test    %eax,%eax\n  /* 026 */  jne     .L17d\n  /* 02c */  mov     netgame,%eax\n  /* 031 */  test    %eax,%eax\n  /* 033 */  je      .L188\n.L39:\n  /* 039 */  mov     doomcom,%eax\n  /* 03e */  mov     debugfile,%ecx\n  /* 044 */  movw    $0x1,0x6(%eax)\n  /* 04a */  mov     %bx,0x8(%eax)\n  /* 04e */  test    %ecx,%ecx\n  /* 050 */  movzbl  0x7(%edi),%ebx\n  /* 054 */  lea     0x8(,%ebx,8),%esi\n  /* 05b */  mov     %si,0xa(%eax)\n  /* 05f */  je      .L14f\n  /* 065 */  mov     maketic,%eax\n  /* 06a */  mov     $0xffffffff,%ebp\n  /* 06f */  mov     %ebp,0x24(%esp)\n  /* 073 */  movzbl  %al,%edx\n  /* 076 */  and     $0xffffff00,%eax\n  /* 07b */  testl   $0x40000000,(%edi)\n  /* 081 */  mov     %edx,0x28(%esp)\n  /* 085 */  mov     %eax,0x2c(%esp)\n  /* 089 */  jne     .L1b0\n.L8f:\n  /* 08f */  movzbl  0x5(%edi),%eax\n  /* 093 */  mov     0x28(%esp),%ebp\n  /* 097 */  mov     %eax,%edi\n  /* 099 */  sub     %ebp,%edi\n  /* 09b */  lea     0x40(%edi),%ebp\n  /* 09e */  cmp     $0x80,%ebp\n  /* 0a4 */  jbe     .L1a0\n  /* 0aa */  mov     0x2c(%esp),%ebp\n  /* 0ae */  cmp     $0x41,%edi\n  /* 0b1 */  lea     -0x100(%eax,%ebp,1),%edx\n  /* 0b8 */  lea     0x100(%eax,%ebp,1),%eax\n  /* 0bf */  cmovge  %edx,%eax\n.Lc2:\n  /* 0c2 */  mov     %esi,0x18(%esp)\n  /* 0c6 */  mov     0x24(%esp),%esi\n  /* 0ca */  mov     %ebx,0x10(%esp)\n  /* 0ce */  mov     $\"send (%i + %i, R %i) [%i] \",%ebx\n  /* 0d3 */  mov     %ebx,0x8(%esp)\n  /* 0d7 */  xor     %ebx,%ebx\n  /* 0d9 */  mov     %eax,0xc(%esp)\n  /* 0dd */  mov     %esi,0x14(%esp)\n  /* 0e1 */  mov     $0x2,%esi\n  /* 0e6 */  mov     %esi,0x4(%esp)\n  /* 0ea */  mov     %ecx,(%esp)\n  /* 0ed */  call    __fprintf_chk\n  /* 0f2 */  mov     doomcom,%eax\n  /* 0f7 */  cmpw    $0x0,0xa(%eax)\n  /* 0fc */  jle     .L13a\n  /* 0fe */  xchg    %ax,%ax\n.L100:\n  /* 100 */  mov     netbuffer,%eax\n  /* 105 */  mov     $0x2,%edx\n  /* 10a */  movzbl  (%eax,%ebx,1),%eax\n  /* 10e */  inc     %ebx\n  /* 10f */  mov     %edx,0x4(%esp)\n  /* 113 */  mov     %eax,0xc(%esp)\n  /* 117 */  mov     $\"%i \",%eax\n  /* 11c */  mov     %eax,0x8(%esp)\n  /* 120 */  mov     debugfile,%eax\n  /* 125 */  mov     %eax,(%esp)\n  /* 128 */  call    __fprintf_chk\n  /* 12d */  mov     doomcom,%eax\n  /* 132 */  movswl  0xa(%eax),%eax\n  /* 136 */  cmp     %ebx,%eax\n  /* 138 */  jg      .L100\n.L13a:\n  /* 13a */  movl    $0xa,(%esp)\n  /* 141 */  mov     debugfile,%eax\n  /* 146 */  mov     %eax,0x4(%esp)\n  /* 14a */  call    fputc\n.L14f:\n  /* 14f */  add     $0x3c,%esp\n  /* 152 */  pop     %ebx\n  /* 153 */  pop     %esi\n  /* 154 */  pop     %edi\n  /* 155 */  pop     %ebp\n  /* 156 */  jmp     I_NetCmd\n  /* 15b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  xor     %eax,%eax\n.L162:\n  /* 162 */  mov     (%edi,%eax,1),%edx\n  /* 165 */  add     $0x4,%eax\n  /* 168 */  mov     %edx,reboundstore-0x4(%eax)\n  /* 16e */  cmp     $0x68,%eax\n  /* 171 */  jb      .L162\n  /* 173 */  mov     $0x1,%eax\n  /* 178 */  mov     %eax,reboundpacket\n.L17d:\n  /* 17d */  add     $0x3c,%esp\n  /* 180 */  pop     %ebx\n  /* 181 */  pop     %esi\n  /* 182 */  pop     %edi\n  /* 183 */  pop     %ebp\n  /* 184 */  ret\n  /* 185 */  lea     0x0(%esi),%esi\n.L188:\n  /* 188 */  movl    $\"Tried to transmit to another node\",(%esp)\n  /* 18f */  call    I_Error\n  /* 194 */  mov     netbuffer,%edi\n  /* 19a */  jmp     .L39\n  /* 19f */  nop\n.L1a0:\n  /* 1a0 */  mov     0x2c(%esp),%edi\n  /* 1a4 */  add     %edi,%eax\n  /* 1a6 */  jmp     .Lc2\n  /* 1ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  movzbl  0x4(%edi),%edx\n  /* 1b4 */  mov     0x28(%esp),%ebp\n  /* 1b8 */  mov     %edx,%eax\n  /* 1ba */  sub     %ebp,%eax\n  /* 1bc */  mov     %eax,0x24(%esp)\n  /* 1c0 */  lea     0x40(%eax),%ebp\n  /* 1c3 */  cmp     $0x80,%ebp\n  /* 1c9 */  jbe     .L1f0\n  /* 1cb */  mov     0x2c(%esp),%ebp\n  /* 1cf */  cmpl    $0x41,0x24(%esp)\n  /* 1d4 */  lea     -0x100(%edx,%ebp,1),%eax\n  /* 1db */  lea     0x100(%edx,%ebp,1),%edx\n  /* 1e2 */  cmovl   %edx,%eax\n  /* 1e5 */  mov     %eax,0x24(%esp)\n  /* 1e9 */  jmp     .L8f\n  /* 1ee */  xchg    %ax,%ax\n.L1f0:\n  /* 1f0 */  mov     0x2c(%esp),%eax\n  /* 1f4 */  add     %edx,%eax\n  /* 1f6 */  mov     %eax,0x24(%esp)\n  /* 1fa */  jmp     .L8f\n","c":"#include <stdio.h>\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"i_net.h\"\n#include \"g_game.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n\ndoomdata_t reboundstore;\nint reboundpacket;\nint maketic;\n\nint NetbufferSize(void)\n{\n    return (int)&(((doomdata_t *)0)->cmds[netbuffer->numtics]);\n}\n\nint NetbufferChecksum(void)\n{\n    return 0;\n}\n\nint ExpandTics(int low)\n{\n    int delta;\n\n    delta = low - (maketic&255);\n\n    if (delta >= -64 && delta <= 64)\n        return (maketic&~255) + low;\n    if (delta > 64)\n        return (maketic&~255) - 256 + low;\n    if (delta < -64)\n        return (maketic&~255) + 256 + low;\n    return 0;\n}\n\nvoid HSendPacket(int node, int flags)\n{\n    netbuffer->checksum = NetbufferChecksum() | flags;\n\n    if (!node)\n    {\n        reboundstore = *netbuffer;\n        reboundpacket = 1;\n        return;\n    }\n\n    if (demoplayback)\n        return;\n\n    if (!netgame)\n        I_Error(\"Tried to transmit to another node\");\n\n    doomcom->command = 1;\n    doomcom->remotenode = node;\n    doomcom->datalength = NetbufferSize();\n\n    if (debugfile)\n    {\n        int i;\n        int realretrans;\n        if (netbuffer->checksum & 0x40000000)\n            realretrans = ExpandTics(netbuffer->retransmitfrom);\n        else\n            realretrans = -1;\n\n        fprintf(debugfile, \"send (%i + %i, R %i) [%i] \",\n                ExpandTics(netbuffer->starttic),\n                netbuffer->numtics,\n                realretrans,\n                doomcom->datalength);\n\n        for (i = 0; i < doomcom->datalength; i++)\n            fprintf(debugfile, \"%i \", ((byte *)netbuffer)[i]);\n\n        fprintf(debugfile, \"\\n\");\n    }\n    I_NetCmd();\n}\n","size":511,"score":100,"agent":"kuncc/1","pid":2,"session":610,"ts":1791743653600}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":680,"symbol":"WI_drawStats","file":"wi_stuff.c","asm":"# WI_drawStats  (TU wi_stuff.c, section .text, 521 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_drawStats:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     num,%eax\n  /* 00b */  movswl  0x2(%eax),%eax\n  /* 00f */  lea     (%eax,%eax,2),%eax\n  /* 012 */  mov     %eax,%ebx\n  /* 014 */  shr     $0x1f,%ebx\n  /* 017 */  add     %eax,%ebx\n  /* 019 */  call    WI_slamBackground\n  /* 01e */  sar     $1,%ebx\n  /* 020 */  call    WI_drawLF\n  /* 025 */  mov     kills,%eax\n  /* 02a */  movl    $0x32,(%esp)\n  /* 031 */  mov     %eax,0xc(%esp)\n  /* 035 */  xor     %eax,%eax\n  /* 037 */  mov     %eax,0x8(%esp)\n  /* 03b */  mov     $0x32,%eax\n  /* 040 */  mov     %eax,0x4(%esp)\n  /* 044 */  call    V_DrawPatch\n  /* 049 */  mov     cnt_kills,%esi\n  /* 04f */  test    %esi,%esi\n  /* 051 */  js      .L99\n  /* 053 */  mov     percent,%eax\n  /* 058 */  xor     %ecx,%ecx\n  /* 05a */  mov     $0x32,%edi\n  /* 05f */  mov     %ecx,0x8(%esp)\n  /* 063 */  mov     %edi,0x4(%esp)\n  /* 067 */  movl    $0x10e,(%esp)\n  /* 06e */  mov     %eax,0xc(%esp)\n  /* 072 */  call    V_DrawPatch\n  /* 077 */  mov     $0xffffffff,%eax\n  /* 07c */  mov     %eax,0xc(%esp)\n  /* 080 */  mov     $0x32,%eax\n  /* 085 */  mov     %esi,0x8(%esp)\n  /* 089 */  mov     %eax,0x4(%esp)\n  /* 08d */  movl    $0x10e,(%esp)\n  /* 094 */  call    WI_drawNum\n.L99:\n  /* 099 */  mov     items,%eax\n  /* 09e */  lea     0x32(%ebx),%esi\n  /* 0a1 */  xor     %edx,%edx\n  /* 0a3 */  mov     %edx,0x8(%esp)\n  /* 0a7 */  mov     %esi,0x4(%esp)\n  /* 0ab */  movl    $0x32,(%esp)\n  /* 0b2 */  mov     %eax,0xc(%esp)\n  /* 0b6 */  call    V_DrawPatch\n  /* 0bb */  mov     cnt_items,%edi\n  /* 0c1 */  test    %edi,%edi\n  /* 0c3 */  js      .L101\n  /* 0c5 */  mov     %esi,0x4(%esp)\n  /* 0c9 */  mov     percent,%eax\n  /* 0ce */  movl    $0x10e,(%esp)\n  /* 0d5 */  mov     %eax,0xc(%esp)\n  /* 0d9 */  xor     %eax,%eax\n  /* 0db */  mov     %eax,0x8(%esp)\n  /* 0df */  call    V_DrawPatch\n  /* 0e4 */  mov     $0xffffffff,%eax\n  /* 0e9 */  mov     %eax,0xc(%esp)\n  /* 0ed */  mov     %edi,0x8(%esp)\n  /* 0f1 */  mov     %esi,0x4(%esp)\n  /* 0f5 */  movl    $0x10e,(%esp)\n  /* 0fc */  call    WI_drawNum\n.L101:\n  /* 101 */  movl    $0x32,(%esp)\n  /* 108 */  mov     sp_secret,%eax\n  /* 10d */  lea     0x32(%ebx,%ebx,1),%ebx\n  /* 111 */  mov     %ebx,0x4(%esp)\n  /* 115 */  mov     %eax,0xc(%esp)\n  /* 119 */  xor     %eax,%eax\n  /* 11b */  mov     %eax,0x8(%esp)\n  /* 11f */  call    V_DrawPatch\n  /* 124 */  mov     cnt_secret,%esi\n  /* 12a */  test    %esi,%esi\n  /* 12c */  js      .L16a\n  /* 12e */  mov     %ebx,0x4(%esp)\n  /* 132 */  mov     percent,%eax\n  /* 137 */  movl    $0x10e,(%esp)\n  /* 13e */  mov     %eax,0xc(%esp)\n  /* 142 */  xor     %eax,%eax\n  /* 144 */  mov     %eax,0x8(%esp)\n  /* 148 */  call    V_DrawPatch\n  /* 14d */  mov     $0xffffffff,%eax\n  /* 152 */  mov     %eax,0xc(%esp)\n  /* 156 */  mov     %esi,0x8(%esp)\n  /* 15a */  mov     %ebx,0x4(%esp)\n  /* 15e */  movl    $0x10e,(%esp)\n  /* 165 */  call    WI_drawNum\n.L16a:\n  /* 16a */  mov     time,%eax\n  /* 16f */  xor     %ebx,%ebx\n  /* 171 */  mov     $0xa8,%esi\n  /* 176 */  mov     %ebx,0x8(%esp)\n  /* 17a */  mov     $0xa8,%edi\n  /* 17f */  mov     %esi,0x4(%esp)\n  /* 183 */  movl    $0x10,(%esp)\n  /* 18a */  mov     %eax,0xc(%esp)\n  /* 18e */  call    V_DrawPatch\n  /* 193 */  mov     cnt_time,%eax\n  /* 198 */  mov     %edi,0x4(%esp)\n  /* 19c */  movl    $0x90,(%esp)\n  /* 1a3 */  mov     %eax,0x8(%esp)\n  /* 1a7 */  call    WI_drawTime\n  /* 1ac */  mov     wbs,%eax\n  /* 1b1 */  cmpl    $0x2,(%eax)\n  /* 1b4 */  jle     .L1c0\n  /* 1b6 */  add     $0x10,%esp\n  /* 1b9 */  pop     %ebx\n  /* 1ba */  pop     %esi\n  /* 1bb */  pop     %edi\n  /* 1bc */  ret\n  /* 1bd */  lea     0x0(%esi),%esi\n.L1c0:\n  /* 1c0 */  movl    $0xb0,(%esp)\n  /* 1c7 */  mov     par,%eax\n  /* 1cc */  mov     $0xa8,%edx\n  /* 1d1 */  mov     %edx,0x4(%esp)\n  /* 1d5 */  mov     %eax,0xc(%esp)\n  /* 1d9 */  xor     %eax,%eax\n  /* 1db */  mov     %eax,0x8(%esp)\n  /* 1df */  call    V_DrawPatch\n  /* 1e4 */  mov     cnt_par,%eax\n  /* 1e9 */  mov     $0xa8,%ecx\n  /* 1ee */  mov     %ecx,0x4(%esp)\n  /* 1f2 */  movl    $0x130,(%esp)\n  /* 1f9 */  mov     %eax,0x8(%esp)\n  /* 1fd */  call    WI_drawTime\n  /* 202 */  add     $0x10,%esp\n  /* 205 */  pop     %ebx\n  /* 206 */  pop     %esi\n  /* 207 */  pop     %edi\n  /* 208 */  ret\n","c":"/* candidate for WI_drawStats (wi_stuff.c, 521 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nextern patch_t* num[10];\nextern patch_t* percent;\nextern patch_t* kills;\nextern patch_t* items;\nextern patch_t* sp_secret;\nextern patch_t* time;\nextern patch_t* par;\nextern int cnt_kills[4], cnt_items[4], cnt_secret[4];\nextern int cnt_time, cnt_par;\nextern wbstartstruct_t* wbs;\nint WI_drawNum(int x, int y, int n, int digits);\nvoid WI_drawTime(int x, int y, int t);\nvoid WI_slamBackground(void);\nvoid WI_drawLF(void);\n\nstatic void WI_drawPercent(int x, int y, int p)\n{\n    if (p < 0)\n        return;\n    V_DrawPatch(x, y, 0, percent);\n    WI_drawNum(x, y, p, -1);\n}\n\nvoid WI_drawStats(void)\n{\n    int lh;\n\n    lh = (3 * SHORT(num[0]->height)) / 2;\n\n    WI_slamBackground();\n    WI_drawLF();\n\n    V_DrawPatch(50, 50, 0, kills);\n    WI_drawPercent(SCREENWIDTH - 50, 50, cnt_kills[0]);\n\n    V_DrawPatch(50, 50 + lh, 0, items);\n    WI_drawPercent(SCREENWIDTH - 50, 50 + lh, cnt_items[0]);\n\n    V_DrawPatch(50, 50 + 2 * lh, 0, sp_secret);\n    WI_drawPercent(SCREENWIDTH - 50, 50 + 2 * lh, cnt_secret[0]);\n\n    V_DrawPatch(16, 168, 0, time);\n    WI_drawTime(144, 168, cnt_time);\n\n    if (wbs->epsd < 3)\n    {\n        V_DrawPatch(176, 168, 0, par);\n        WI_drawTime(304, 168, cnt_par);\n    }\n}\n","size":521,"score":100,"agent":"kuncc/3","pid":4,"session":612,"ts":1791743655940}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":404,"symbol":"P_ZMovement","file":"p_mobj.c","asm":"# P_ZMovement  (TU p_mobj.c, section .text, 530 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_ZMovement:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  mov     0x30(%esp),%edx\n  /* 00a */  mov     0x84(%edx),%eax\n  /* 010 */  mov     0x14(%edx),%ecx\n  /* 013 */  test    %eax,%eax\n  /* 015 */  je      .L22\n  /* 017 */  mov     0x38(%edx),%ebx\n  /* 01a */  cmp     %ecx,%ebx\n  /* 01c */  jg      .Le8\n.L22:\n  /* 022 */  mov     0x50(%edx),%eax\n  /* 025 */  mov     0x68(%edx),%ebx\n  /* 028 */  add     %eax,%ecx\n  /* 02a */  mov     %ecx,0x14(%edx)\n  /* 02d */  test    $0x40,%bh\n  /* 030 */  je      .L45\n  /* 032 */  mov     0x78(%edx),%eax\n  /* 035 */  test    %eax,%eax\n  /* 037 */  je      .L45\n  /* 039 */  test    $0x1200000,%ebx\n  /* 03f */  je      .L150\n.L45:\n  /* 045 */  mov     0x38(%edx),%eax\n  /* 048 */  cmp     %ecx,%eax\n  /* 04a */  jl      .Lc0\n  /* 04c */  and     $0x1000000,%ebx\n  /* 052 */  mov     0x50(%edx),%ecx\n  /* 055 */  je      .L5c\n  /* 057 */  neg     %ecx\n  /* 059 */  mov     %ecx,0x50(%edx)\n.L5c:\n  /* 05c */  test    %ecx,%ecx\n  /* 05e */  js      .L108\n.L64:\n  /* 064 */  mov     %eax,0x14(%edx)\n  /* 067 */  mov     0x68(%edx),%ecx\n  /* 06a */  and     $0x11000,%ecx\n  /* 070 */  cmp     $0x10000,%ecx\n  /* 076 */  je      .L1a8\n  /* 07c */  mov     0x44(%edx),%esi\n  /* 07f */  mov     0x3c(%edx),%ebx\n  /* 082 */  add     %esi,%eax\n  /* 084 */  cmp     %ebx,%eax\n  /* 086 */  jle     .Lb8\n.L88:\n  /* 088 */  mov     0x50(%edx),%eax\n  /* 08b */  test    %eax,%eax\n  /* 08d */  jle     .L96\n  /* 08f */  movl    $0x0,0x50(%edx)\n.L96:\n  /* 096 */  mov     0x68(%edx),%eax\n  /* 099 */  sub     %esi,%ebx\n  /* 09b */  mov     %ebx,0x14(%edx)\n  /* 09e */  test    $0x1000000,%eax\n  /* 0a3 */  je      .La8\n  /* 0a5 */  negl    0x50(%edx)\n.La8:\n  /* 0a8 */  and     $0x11000,%eax\n  /* 0ad */  cmp     $0x10000,%eax\n  /* 0b2 */  je      .L1a8\n.Lb8:\n  /* 0b8 */  add     $0x20,%esp\n  /* 0bb */  pop     %ebx\n  /* 0bc */  pop     %esi\n  /* 0bd */  pop     %edi\n  /* 0be */  ret\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  test    $0x2,%bh\n  /* 0c3 */  jne     .L138\n  /* 0c5 */  mov     0x50(%edx),%eax\n  /* 0c8 */  test    %eax,%eax\n  /* 0ca */  jne     .L130\n  /* 0cc */  movl    $0xfffe0000,0x50(%edx)\n  /* 0d3 */  mov     0x44(%edx),%esi\n  /* 0d6 */  mov     0x3c(%edx),%ebx\n  /* 0d9 */  add     %esi,%ecx\n  /* 0db */  cmp     %ebx,%ecx\n  /* 0dd */  jle     .Lb8\n  /* 0df */  jmp     .L96\n  /* 0e1 */  lea     0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  mov     0x14(%eax),%esi\n  /* 0eb */  sub     %ecx,%ebx\n  /* 0ed */  sub     %ebx,%esi\n  /* 0ef */  mov     $0x290000,%ebx\n  /* 0f4 */  mov     %esi,0x14(%eax)\n  /* 0f7 */  sub     %esi,%ebx\n  /* 0f9 */  sar     $0x3,%ebx\n  /* 0fc */  mov     %ebx,0x18(%eax)\n  /* 0ff */  jmp     .L22\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  cmp     $0xfff80000,%ecx\n  /* 10e */  mov     0x84(%edx),%ebx\n  /* 114 */  jge     .L11e\n  /* 116 */  test    %ebx,%ebx\n  /* 118 */  jne     .L1c0\n.L11e:\n  /* 11e */  movl    $0x0,0x50(%edx)\n  /* 125 */  jmp     .L64\n  /* 12a */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  sub     $0x10000,%eax\n  /* 135 */  mov     %eax,0x50(%edx)\n.L138:\n  /* 138 */  mov     0x44(%edx),%esi\n  /* 13b */  mov     %ecx,%eax\n  /* 13d */  mov     0x3c(%edx),%ebx\n  /* 140 */  add     %esi,%eax\n  /* 142 */  cmp     %ebx,%eax\n  /* 144 */  jle     .Lb8\n  /* 14a */  jmp     .L88\n  /* 14f */  nop\n.L150:\n  /* 150 */  mov     %edx,0x1c(%esp)\n  /* 154 */  mov     0x10(%edx),%ecx\n  /* 157 */  mov     0x10(%eax),%ebx\n  /* 15a */  sub     %ebx,%ecx\n  /* 15c */  mov     %ecx,0x4(%esp)\n  /* 160 */  mov     0xc(%edx),%ecx\n  /* 163 */  mov     0xc(%eax),%esi\n  /* 166 */  sub     %esi,%ecx\n  /* 168 */  mov     %ecx,(%esp)\n  /* 16b */  call    P_AproxDistance\n  /* 170 */  mov     0x1c(%esp),%edx\n  /* 174 */  mov     0x78(%edx),%ebx\n  /* 177 */  mov     0x14(%edx),%ecx\n  /* 17a */  mov     %eax,%esi\n  /* 17c */  mov     0x44(%edx),%eax\n  /* 17f */  mov     0x14(%ebx),%edi\n  /* 182 */  sar     $1,%eax\n  /* 184 */  add     %edi,%eax\n  /* 186 */  sub     %ecx,%eax\n  /* 188 */  js      .L1f0\n  /* 18a */  je      .L19c\n  /* 18c */  lea     (%eax,%eax,2),%eax\n  /* 18f */  cmp     %esi,%eax\n  /* 191 */  jle     .L19c\n  /* 193 */  add     $0x40000,%ecx\n  /* 199 */  mov     %ecx,0x14(%edx)\n.L19c:\n  /* 19c */  mov     0x68(%edx),%ebx\n  /* 19f */  jmp     .L45\n  /* 1a4 */  lea     0x0(%esi,%eiz,1),%esi\n.L1a8:\n  /* 1a8 */  mov     %edx,0x30(%esp)\n  /* 1ac */  add     $0x20,%esp\n  /* 1af */  pop     %ebx\n  /* 1b0 */  pop     %esi\n  /* 1b1 */  pop     %edi\n  /* 1b2 */  jmp     P_ExplodeMissile\n  /* 1b7 */  nop\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  mov     %edx,0x1c(%esp)\n  /* 1c4 */  sar     $0x3,%ecx\n  /* 1c7 */  mov     %ecx,0x18(%ebx)\n  /* 1ca */  mov     $0x22,%ecx\n  /* 1cf */  mov     %edx,(%esp)\n  /* 1d2 */  mov     %ecx,0x4(%esp)\n  /* 1d6 */  call    S_StartSound\n  /* 1db */  mov     0x1c(%esp),%edx\n  /* 1df */  mov     0x38(%edx),%eax\n  /* 1e2 */  jmp     .L11e\n  /* 1e7 */  nop\n  /* 1e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  lea     0x0(,%eax,4),%edi\n  /* 1f7 */  mov     0x68(%edx),%ebx\n  /* 1fa */  sub     %edi,%eax\n  /* 1fc */  cmp     %esi,%eax\n  /* 1fe */  jle     .L45\n  /* 204 */  sub     $0x40000,%ecx\n  /* 20a */  mov     %ecx,0x14(%edx)\n  /* 20d */  jmp     .L45\n","c":"/* candidate for P_ZMovement (p_mobj.c, 530 bytes) */\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"sounds.h\"\n#include \"st_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nvoid P_ZMovement(mobj_t* mo)\n{\n    fixed_t dist, delta;\n\n    if (mo->player && mo->z < mo->floorz)\n    {\n        mo->player->viewheight -= mo->floorz - mo->z;\n        mo->player->deltaviewheight = (VIEWHEIGHT - mo->player->viewheight) >> 3;\n    }\n\n    mo->z += mo->momz;\n\n    if ((mo->flags & MF_FLOAT) && mo->target && !(mo->flags & MF_SKULLFLY) && !(mo->flags & MF_INFLOAT))\n    {\n        dist = P_AproxDistance(mo->x - mo->target->x, mo->y - mo->target->y);\n        delta = (mo->target->z + (mo->height >> 1)) - mo->z;\n        if (delta < 0)\n        {\n            if (dist < -(delta * 3))\n                mo->z -= FLOATSPEED;\n        }\n        else if (delta > 0 && dist < (delta * 3))\n            mo->z += FLOATSPEED;\n    }\n\n    if (mo->z <= mo->floorz)\n    {\n        if (mo->flags & MF_SKULLFLY)\n            mo->momz = -mo->momz;\n        if (mo->momz < 0)\n        {\n            if (mo->player && mo->momz < -GRAVITY * 8)\n            {\n                mo->player->deltaviewheight = mo->momz >> 3;\n                S_StartSound(mo, sfx_oof);\n            }\n            mo->momz = 0;\n        }\n        mo->z = mo->floorz;\n        if ((mo->flags & MF_MISSILE) && !(mo->flags & MF_NOCLIP))\n        {\n            P_ExplodeMissile(mo);\n            return;\n        }\n    }\n    else if (!(mo->flags & MF_NOGRAVITY))\n    {\n        if (mo->momz == 0)\n            mo->momz = -GRAVITY * 2;\n        else\n            mo->momz -= GRAVITY;\n    }\n\n    if (mo->z + mo->height > mo->ceilingz)\n    {\n        if (mo->momz > 0)\n            mo->momz = 0;\n        mo->z = mo->ceilingz - mo->height;\n        if (mo->flags & MF_SKULLFLY)\n            mo->momz = -mo->momz;\n        if ((mo->flags & MF_MISSILE) && !(mo->flags & MF_NOCLIP))\n        {\n            P_ExplodeMissile(mo);\n            return;\n        }\n    }\n}\n","size":530,"score":100,"agent":"kuncc/4","pid":5,"session":615,"ts":1791743659761}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":521,"symbol":"R_GenerateLookup","file":"r_data.c","asm":"# R_GenerateLookup  (TU r_data.c, section .text, 539 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_GenerateLookup:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     %esp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x3c,%esp\n  /* 009 */  mov     0x8(%ebp),%eax\n  /* 00c */  lea     0x0(,%eax,4),%ebx\n  /* 013 */  mov     textures,%eax\n  /* 018 */  mov     %ebx,-0x34(%ebp)\n  /* 01b */  mov     (%eax,%ebx,1),%ecx\n  /* 01e */  mov     texturecomposite,%eax\n  /* 023 */  mov     %ecx,-0x30(%ebp)\n  /* 026 */  movl    $0x0,(%eax,%ebx,1)\n  /* 02d */  mov     texturecompositesize,%eax\n  /* 032 */  movl    $0x0,(%eax,%ebx,1)\n  /* 039 */  mov     texturecolumnlump,%eax\n  /* 03e */  mov     (%eax,%ebx,1),%edi\n  /* 041 */  mov     texturecolumnofs,%eax\n  /* 046 */  mov     (%eax,%ebx,1),%eax\n  /* 049 */  mov     %eax,-0x20(%ebp)\n  /* 04c */  movswl  0x8(%ecx),%eax\n  /* 050 */  mov     %esp,%ecx\n  /* 052 */  mov     %eax,-0x1c(%ebp)\n  /* 055 */  lea     0x1b(%eax),%edx\n  /* 058 */  mov     %edx,%eax\n  /* 05a */  and     $0xfffff000,%eax\n  /* 05f */  sub     %eax,%ecx\n  /* 061 */  cmp     %ecx,%esp\n  /* 063 */  je      .L77\n.L65:\n  /* 065 */  sub     $0x1000,%esp\n  /* 06b */  orl     $0x0,0xffc(%esp)\n  /* 073 */  cmp     %ecx,%esp\n  /* 075 */  jne     .L65\n.L77:\n  /* 077 */  and     $0xff0,%edx\n  /* 07d */  sub     %edx,%esp\n  /* 07f */  test    %edx,%edx\n  /* 081 */  jne     .L211\n.L87:\n  /* 087 */  mov     -0x1c(%ebp),%eax\n  /* 08a */  lea     0x1f(%esp),%ebx\n  /* 08e */  and     $0xfffffff0,%ebx\n  /* 091 */  mov     %ebx,(%esp)\n  /* 094 */  mov     %eax,0xc(%esp)\n  /* 098 */  mov     %eax,0x8(%esp)\n  /* 09c */  xor     %eax,%eax\n  /* 09e */  mov     %eax,0x4(%esp)\n  /* 0a2 */  call    __memset_chk\n  /* 0a7 */  mov     -0x30(%ebp),%eax\n  /* 0aa */  cmpw    $0x0,0xc(%eax)\n  /* 0af */  jle     .L164\n  /* 0b5 */  movl    $0x0,-0x28(%ebp)\n  /* 0bc */  add     $0x10,%eax\n  /* 0bf */  mov     %eax,-0x2c(%ebp)\n  /* 0c2 */  mov     %edi,-0x24(%ebp)\n  /* 0c5 */  lea     0x0(%esi),%esi\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     $0x65,%eax\n  /* 0d5 */  mov     %eax,0x4(%esp)\n  /* 0d9 */  mov     -0x2c(%ebp),%esi\n  /* 0dc */  mov     0x8(%esi),%eax\n  /* 0df */  mov     %eax,(%esp)\n  /* 0e2 */  call    W_CacheLumpNum\n  /* 0e7 */  mov     (%esi),%edx\n  /* 0e9 */  mov     -0x30(%ebp),%esi\n  /* 0ec */  movswl  0x8(%esi),%esi\n  /* 0f0 */  mov     %eax,-0x1c(%ebp)\n  /* 0f3 */  mov     %eax,%edi\n  /* 0f5 */  xor     %eax,%eax\n  /* 0f7 */  movswl  (%edi),%ecx\n  /* 0fa */  test    %edx,%edx\n  /* 0fc */  cmovns  %edx,%eax\n  /* 0ff */  add     %edx,%ecx\n  /* 101 */  cmp     %esi,%ecx\n  /* 103 */  cmovg   %esi,%ecx\n  /* 106 */  cmp     %eax,%ecx\n  /* 108 */  jle     .L13e\n  /* 10a */  mov     -0x2c(%ebp),%esi\n  /* 10d */  neg     %edx\n  /* 10f */  mov     0x8(%esi),%edi\n  /* 112 */  mov     -0x1c(%ebp),%esi\n  /* 115 */  mov     %ecx,-0x1c(%ebp)\n  /* 118 */  lea     (%esi,%edx,4),%esi\n  /* 11b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     -0x24(%ebp),%edx\n  /* 123 */  mov     -0x20(%ebp),%ecx\n  /* 126 */  incb    (%ebx,%eax,1)\n  /* 129 */  mov     %di,(%edx,%eax,2)\n  /* 12d */  mov     0x8(%esi,%eax,4),%edx\n  /* 131 */  add     $0x3,%edx\n  /* 134 */  mov     %dx,(%ecx,%eax,2)\n  /* 138 */  inc     %eax\n  /* 139 */  cmp     -0x1c(%ebp),%eax\n  /* 13c */  jne     .L120\n.L13e:\n  /* 13e */  mov     -0x30(%ebp),%eax\n  /* 141 */  incl    -0x28(%ebp)\n  /* 144 */  addl    $0xc,-0x2c(%ebp)\n  /* 148 */  mov     -0x28(%ebp),%edi\n  /* 14b */  movswl  0xc(%eax),%eax\n  /* 14f */  cmp     %edi,%eax\n  /* 151 */  jg      .Ld0\n  /* 157 */  mov     -0x30(%ebp),%eax\n  /* 15a */  mov     -0x24(%ebp),%edi\n  /* 15d */  movswl  0x8(%eax),%eax\n  /* 161 */  mov     %eax,-0x1c(%ebp)\n.L164:\n  /* 164 */  mov     -0x1c(%ebp),%eax\n  /* 167 */  xor     %esi,%esi\n  /* 169 */  test    %eax,%eax\n  /* 16b */  jle     .L209\n  /* 171 */  mov     %ebx,-0x1c(%ebp)\n  /* 174 */  mov     -0x30(%ebp),%ebx\n  /* 177 */  mov     %edi,-0x24(%ebp)\n  /* 17a */  jmp     .L18d\n  /* 17c */  lea     0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  add     %ecx,%eax\n  /* 182 */  mov     %eax,(%edx)\n.L184:\n  /* 184 */  movswl  0x8(%ebx),%eax\n  /* 188 */  inc     %esi\n  /* 189 */  cmp     %esi,%eax\n  /* 18b */  jle     .L209\n.L18d:\n  /* 18d */  mov     -0x1c(%ebp),%eax\n  /* 190 */  movzbl  (%eax,%esi,1),%eax\n  /* 194 */  test    %al,%al\n  /* 196 */  je      .L1ed\n  /* 198 */  dec     %al\n  /* 19a */  je      .L184\n  /* 19c */  mov     texturecompositesize,%ecx\n  /* 1a2 */  mov     $0x10000,%edi\n  /* 1a7 */  mov     -0x34(%ebp),%edx\n  /* 1aa */  mov     -0x24(%ebp),%eax\n  /* 1ad */  add     %ecx,%edx\n  /* 1af */  mov     -0x20(%ebp),%ecx\n  /* 1b2 */  movw    $0xffff,(%eax,%esi,2)\n  /* 1b8 */  mov     (%edx),%eax\n  /* 1ba */  mov     %ax,(%ecx,%esi,2)\n  /* 1be */  movswl  0xa(%ebx),%ecx\n  /* 1c2 */  sub     %ecx,%edi\n  /* 1c4 */  cmp     %edi,%eax\n  /* 1c6 */  jle     .L180\n  /* 1c8 */  mov     0x8(%ebp),%eax\n  /* 1cb */  movl    $\"R_GenerateLookup: texture %i is >64k\",(%esp)\n  /* 1d2 */  mov     %eax,0x4(%esp)\n  /* 1d6 */  call    I_Error\n  /* 1db */  mov     texturecompositesize,%eax\n  /* 1e0 */  mov     -0x34(%ebp),%edx\n  /* 1e3 */  movswl  0xa(%ebx),%ecx\n  /* 1e7 */  add     %eax,%edx\n  /* 1e9 */  mov     (%edx),%eax\n  /* 1eb */  jmp     .L180\n.L1ed:\n  /* 1ed */  mov     -0x30(%ebp),%eax\n  /* 1f0 */  mov     $\"R_GenerateLookup: column without a patch (%s)\\n\",%ebx\n  /* 1f5 */  mov     %ebx,0x4(%esp)\n  /* 1f9 */  movl    $0x2,(%esp)\n  /* 200 */  mov     %eax,0x8(%esp)\n  /* 204 */  call    __printf_chk\n.L209:\n  /* 209 */  lea     -0xc(%ebp),%esp\n  /* 20c */  pop     %ebx\n  /* 20d */  pop     %esi\n  /* 20e */  pop     %edi\n  /* 20f */  pop     %ebp\n  /* 210 */  ret\n.L211:\n  /* 211 */  orl     $0x0,-0x4(%esp,%edx,1)\n  /* 216 */  jmp     .L87\n","c":"#include <alloca.h>\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n#include \"r_sky.h\"\n#include \"r_data.h\"\n\ntypedef struct { int originx; int originy; int patch; } texpatch_t;\ntypedef struct { char name[8]; short width; short height; short patchcount; texpatch_t patches[1]; } texture_t;\ntexture_t** textures;\nbyte** texturecomposite;\nint* texturecompositesize;\nshort** texturecolumnlump;\nunsigned short** texturecolumnofs;\n\nvoid R_GenerateLookup(int texnum)\n{\n    texture_t* texture;\n    byte* patchcount;\n    texpatch_t* patch;\n    patch_t* realpatch;\n    int x, x1, x2, i;\n    short* collump;\n    unsigned short* colofs;\n\n    texture = textures[texnum];\n    texturecomposite[texnum] = 0;\n    texturecompositesize[texnum] = 0;\n    collump = texturecolumnlump[texnum];\n    colofs = texturecolumnofs[texnum];\n\n    patchcount = (byte*)alloca(texture->width);\n    memset(patchcount, 0, texture->width);\n    patch = texture->patches;\n\n    for (i = 0; i < texture->patchcount; i++, patch++)\n    {\n        realpatch = W_CacheLumpNum(patch->patch, PU_CACHE);\n        x1 = patch->originx;\n        x2 = x1 + SHORT(realpatch->width);\n        if (x1 < 0) x = 0; else x = x1;\n        if (x2 > texture->width) x2 = texture->width;\n        for (; x < x2; x++)\n        {\n            patchcount[x]++;\n            collump[x] = patch->patch;\n            colofs[x] = LONG(realpatch->columnofs[x-x1]) + 3;\n        }\n    }\n\n    for (x = 0; x < texture->width; x++)\n    {\n        if (!patchcount[x])\n        {\n            printf(\"R_GenerateLookup: column without a patch (%s)\\n\", texture->name);\n            return;\n        }\n        if (patchcount[x] > 1)\n        {\n            collump[x] = -1;\n            colofs[x] = texturecompositesize[texnum];\n            if (texturecompositesize[texnum] > 0x10000 - texture->height)\n                I_Error(\"R_GenerateLookup: texture %i is >64k\", texnum);\n            texturecompositesize[texnum] += texture->height;\n        }\n    }\n}\n","size":539,"score":100,"agent":"kuncc/7","pid":8,"session":618,"ts":1791743663536}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":457,"symbol":"P_UnArchiveThinkers","file":"p_saveg.c","asm":"# P_UnArchiveThinkers  (TU p_saveg.c, section .text, 527 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_UnArchiveThinkers:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     thinkercap+0x4,%ebx\n.Ld:\n  /* 00d */  cmp     $thinkercap,%ebx\n  /* 013 */  je      .L37\n.L15:\n  /* 015 */  mov     %ebx,%eax\n  /* 017 */  mov     0x4(%ebx),%ebx\n  /* 01a */  cmpl    $P_MobjThinker,0x8(%eax)\n  /* 021 */  mov     %eax,(%esp)\n  /* 024 */  je      .L180\n  /* 02a */  call    Z_Free\n  /* 02f */  cmp     $thinkercap,%ebx\n  /* 035 */  jne     .L15\n.L37:\n  /* 037 */  call    P_InitThinkers\n.L3c:\n  /* 03c */  mov     save_p,%eax\n  /* 041 */  lea     0x1(%eax),%edx\n  /* 044 */  mov     %edx,save_p\n  /* 04a */  movzbl  (%eax),%eax\n  /* 04d */  test    %al,%al\n  /* 04f */  je      .L1a8\n  /* 055 */  cmp     $0x1,%al\n  /* 057 */  jne     .L190\n  /* 05d */  movl    $0x9c,(%esp)\n  /* 064 */  mov     %edx,%eax\n  /* 066 */  mov     $0x9c,%esi\n  /* 06b */  neg     %eax\n  /* 06d */  and     $0x3,%eax\n  /* 070 */  add     %eax,%edx\n  /* 072 */  xor     %eax,%eax\n  /* 074 */  mov     %edx,save_p\n  /* 07a */  mov     $0x32,%edx\n  /* 07f */  mov     %edx,0x4(%esp)\n  /* 083 */  mov     %eax,0x8(%esp)\n  /* 087 */  call    Z_Malloc\n  /* 08c */  mov     %eax,%ebx\n  /* 08e */  mov     save_p,%eax\n  /* 093 */  test    $0x1,%bl\n  /* 096 */  mov     %ebx,%edx\n  /* 098 */  mov     %eax,%ecx\n  /* 09a */  jne     .L1b0\n  /* 0a0 */  test    $0x2,%dl\n  /* 0a3 */  jne     .L1d0\n.La9:\n  /* 0a9 */  mov     %ebx,0x1c(%esp)\n  /* 0ad */  mov     %esi,%edi\n  /* 0af */  xor     %eax,%eax\n  /* 0b1 */  and     $0xfffffff8,%edi\n  /* 0b4 */  mov     %edi,%ebx\n.Lb6:\n  /* 0b6 */  mov     0x4(%ecx,%eax,1),%edi\n  /* 0ba */  mov     (%ecx,%eax,1),%ebp\n  /* 0bd */  mov     %edi,0x4(%edx,%eax,1)\n  /* 0c1 */  mov     %ebp,(%edx,%eax,1)\n  /* 0c4 */  add     $0x8,%eax\n  /* 0c7 */  cmp     %ebx,%eax\n  /* 0c9 */  jb      .Lb6\n  /* 0cb */  add     %eax,%edx\n  /* 0cd */  add     %eax,%ecx\n  /* 0cf */  mov     0x1c(%esp),%ebx\n  /* 0d3 */  xor     %eax,%eax\n  /* 0d5 */  test    $0x4,%esi\n  /* 0db */  jne     .L201\n.Le1:\n  /* 0e1 */  test    $0x2,%esi\n  /* 0e7 */  jne     .L1f1\n.Led:\n  /* 0ed */  and     $0x1,%esi\n  /* 0f0 */  jne     .L1e5\n.Lf6:\n  /* 0f6 */  movl    $0x0,0x78(%ebx)\n  /* 0fd */  mov     0x64(%ebx),%edx\n  /* 100 */  addl    $0x9c,save_p\n  /* 10a */  lea     0x0(,%edx,8),%eax\n  /* 111 */  sub     %edx,%eax\n  /* 113 */  lea     states(,%eax,4),%eax\n  /* 11a */  mov     %eax,0x64(%ebx)\n  /* 11d */  mov     0x84(%ebx),%eax\n  /* 123 */  test    %eax,%eax\n  /* 125 */  je      .L140\n  /* 127 */  dec     %eax\n  /* 128 */  imul    $0x118,%eax,%eax\n  /* 12e */  lea     players(%eax),%edx\n  /* 134 */  mov     %edx,0x84(%ebx)\n  /* 13a */  mov     %ebx,players(%eax)\n.L140:\n  /* 140 */  mov     %ebx,(%esp)\n  /* 143 */  call    P_SetThingPosition\n  /* 148 */  imul    $0x5c,0x58(%ebx),%eax\n  /* 14c */  add     $mobjinfo,%eax\n  /* 151 */  mov     %eax,0x5c(%ebx)\n  /* 154 */  mov     0x34(%ebx),%eax\n  /* 157 */  mov     (%eax),%eax\n  /* 159 */  mov     (%eax),%edx\n  /* 15b */  mov     0x4(%eax),%eax\n  /* 15e */  movl    $P_MobjThinker,0x8(%ebx)\n  /* 165 */  mov     %edx,0x38(%ebx)\n  /* 168 */  mov     %eax,0x3c(%ebx)\n  /* 16b */  mov     %ebx,(%esp)\n  /* 16e */  call    P_AddThinker\n  /* 173 */  jmp     .L3c\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  call    P_RemoveMobj\n  /* 185 */  jmp     .Ld\n  /* 18a */  lea     0x0(%esi),%esi\n.L190:\n  /* 190 */  mov     %eax,0x4(%esp)\n  /* 194 */  movl    $\"Unknown tclass %i in savegame\",(%esp)\n  /* 19b */  call    I_Error\n  /* 1a0 */  jmp     .L3c\n  /* 1a5 */  lea     0x0(%esi),%esi\n.L1a8:\n  /* 1a8 */  add     $0x2c,%esp\n  /* 1ab */  pop     %ebx\n  /* 1ac */  pop     %esi\n  /* 1ad */  pop     %edi\n  /* 1ae */  pop     %ebp\n  /* 1af */  ret\n.L1b0:\n  /* 1b0 */  movzbl  (%eax),%eax\n  /* 1b3 */  lea     0x1(%ebx),%edx\n  /* 1b6 */  inc     %ecx\n  /* 1b7 */  test    $0x2,%dl\n  /* 1ba */  mov     $0x9b,%esi\n  /* 1bf */  mov     %al,(%ebx)\n  /* 1c1 */  je      .La9\n  /* 1c7 */  nop\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  movzwl  (%ecx),%eax\n  /* 1d3 */  add     $0x2,%edx\n  /* 1d6 */  add     $0x2,%ecx\n  /* 1d9 */  sub     $0x2,%esi\n  /* 1dc */  mov     %ax,-0x2(%edx)\n  /* 1e0 */  jmp     .La9\n.L1e5:\n  /* 1e5 */  movzbl  (%ecx,%eax,1),%ecx\n  /* 1e9 */  mov     %cl,(%edx,%eax,1)\n  /* 1ec */  jmp     .Lf6\n.L1f1:\n  /* 1f1 */  movzwl  (%ecx,%eax,1),%edi\n  /* 1f5 */  mov     %di,(%edx,%eax,1)\n  /* 1f9 */  add     $0x2,%eax\n  /* 1fc */  jmp     .Led\n.L201:\n  /* 201 */  mov     (%ecx),%eax\n  /* 203 */  mov     %eax,(%edx)\n  /* 205 */  mov     $0x4,%eax\n  /* 20a */  jmp     .Le1\n","c":"#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n\nextern byte* save_p;\n\ntypedef enum { tc_end, tc_mobj } thinkerclass_t;\n\nvoid P_UnArchiveThinkers (void)\n{\n    byte tclass;\n    thinker_t* currentthinker;\n    thinker_t* next;\n    mobj_t* mobj;\n\n    currentthinker = thinkercap.next;\n    while (currentthinker != &thinkercap)\n    {\n\tnext = currentthinker->next;\n\tif (currentthinker->function.acp1 == (actionf_p1)P_MobjThinker)\n\t    P_RemoveMobj ((mobj_t*)currentthinker);\n\telse\n\t    Z_Free (currentthinker);\n\tcurrentthinker = next;\n    }\n    P_InitThinkers ();\n\n    while (1)\n    {\n\ttclass = *save_p++;\n\tswitch (tclass)\n\t{\n\t  case tc_end:\n\t    return;\n\n\t  case tc_mobj:\n\t    save_p += (4 - ((int)save_p & 3)) & 3;\n\t    mobj = Z_Malloc (sizeof(*mobj), PU_LEVEL, NULL);\n\t    memcpy (mobj, save_p, sizeof(*mobj));\n\t    save_p += sizeof(*mobj);\n\t    mobj->state = &states[(int)mobj->state];\n\t    mobj->target = NULL;\n\t    if (mobj->player)\n\t    {\n\t\tmobj->player = &players[(int)mobj->player-1];\n\t\tmobj->player->mo = mobj;\n\t    }\n\t    P_SetThingPosition (mobj);\n\t    mobj->info = &mobjinfo[mobj->type];\n\t    mobj->floorz = mobj->subsector->sector->floorheight;\n\t    mobj->ceilingz = mobj->subsector->sector->ceilingheight;\n\t    mobj->thinker.function.acp1 = (actionf_p1)P_MobjThinker;\n\t    P_AddThinker (&mobj->thinker);\n\t    break;\n\n\t  default:\n\t    I_Error (\"Unknown tclass %i in savegame\",tclass);\n\t}\n    }\n}\n","size":527,"score":100,"agent":"kuncc/2","pid":3,"session":613,"ts":1791743664851}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":469,"symbol":"P_GroupLines","file":"p_setup.c","asm":"# P_GroupLines  (TU p_setup.c, section .text, 559 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_GroupLines:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     numsubsectors,%ebx\n  /* 00d */  test    %ebx,%ebx\n  /* 00f */  jle     .L37\n  /* 011 */  mov     subsectors,%ecx\n  /* 017 */  xor     %eax,%eax\n  /* 019 */  mov     segs,%esi\n  /* 01f */  nop\n.L20:\n  /* 020 */  movswl  0x6(%ecx,%eax,8),%edx\n  /* 025 */  shl     $0x5,%edx\n  /* 028 */  mov     0x10(%esi,%edx,1),%edx\n  /* 02c */  mov     0x10(%edx),%edx\n  /* 02f */  mov     %edx,(%ecx,%eax,8)\n  /* 032 */  inc     %eax\n  /* 033 */  cmp     %ebx,%eax\n  /* 035 */  jne     .L20\n.L37:\n  /* 037 */  mov     numlines,%edi\n  /* 03d */  xor     %esi,%esi\n  /* 03f */  test    %edi,%edi\n  /* 041 */  jle     .L7b\n  /* 043 */  mov     lines,%eax\n  /* 048 */  xor     %esi,%esi\n  /* 04a */  xor     %ebx,%ebx\n  /* 04c */  jmp     .L62\n  /* 04e */  xchg    %ax,%ax\n.L50:\n  /* 050 */  cmp     %ecx,%edx\n  /* 052 */  je      .L6f\n  /* 054 */  inc     %ebx\n  /* 055 */  add     $0x2,%esi\n  /* 058 */  incl    0x50(%ecx)\n  /* 05b */  add     $0x40,%eax\n  /* 05e */  cmp     %edi,%ebx\n  /* 060 */  je      .L78\n.L62:\n  /* 062 */  mov     0x30(%eax),%edx\n  /* 065 */  mov     0x34(%eax),%ecx\n  /* 068 */  incl    0x50(%edx)\n  /* 06b */  test    %ecx,%ecx\n  /* 06d */  jne     .L50\n.L6f:\n  /* 06f */  inc     %ebx\n  /* 070 */  inc     %esi\n  /* 071 */  add     $0x40,%eax\n  /* 074 */  cmp     %edi,%ebx\n  /* 076 */  jne     .L62\n.L78:\n  /* 078 */  shl     $0x2,%esi\n.L7b:\n  /* 07b */  mov     %esi,(%esp)\n  /* 07e */  xor     %edi,%edi\n  /* 080 */  mov     $0x32,%ebp\n  /* 085 */  mov     %ebp,0x4(%esp)\n  /* 089 */  mov     %edi,0x8(%esp)\n  /* 08d */  call    Z_Malloc\n  /* 092 */  mov     %eax,%ebp\n  /* 094 */  mov     numsectors,%eax\n  /* 099 */  test    %eax,%eax\n  /* 09b */  jle     .L219\n  /* 0a1 */  mov     sectors,%edi\n  /* 0a7 */  xor     %ebx,%ebx\n  /* 0a9 */  mov     %ebx,0x18(%esp)\n  /* 0ad */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  lea     0x20(%esp),%eax\n  /* 0b4 */  mov     %eax,(%esp)\n  /* 0b7 */  call    M_ClearBox\n  /* 0bc */  mov     numlines,%ecx\n  /* 0c2 */  mov     %ebp,0x54(%edi)\n  /* 0c5 */  test    %ecx,%ecx\n  /* 0c7 */  jle     .L228\n  /* 0cd */  mov     lines,%ebx\n  /* 0d3 */  xor     %esi,%esi\n  /* 0d5 */  jmp     .Lec\n  /* 0d7 */  nop\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  inc     %esi\n  /* 0e1 */  add     $0x40,%ebx\n  /* 0e4 */  cmp     %esi,numlines\n  /* 0ea */  jle     .L13f\n.Lec:\n  /* 0ec */  cmp     %edi,0x30(%ebx)\n  /* 0ef */  je      .Lf6\n  /* 0f1 */  cmp     %edi,0x34(%ebx)\n  /* 0f4 */  jne     .Le0\n.Lf6:\n  /* 0f6 */  mov     (%ebx),%eax\n  /* 0f8 */  inc     %esi\n  /* 0f9 */  add     $0x4,%ebp\n  /* 0fc */  mov     %ebx,-0x4(%ebp)\n  /* 0ff */  add     $0x40,%ebx\n  /* 102 */  mov     0x4(%eax),%edx\n  /* 105 */  mov     %edx,0x8(%esp)\n  /* 109 */  mov     (%eax),%eax\n  /* 10b */  mov     %eax,0x4(%esp)\n  /* 10f */  lea     0x20(%esp),%eax\n  /* 113 */  mov     %eax,(%esp)\n  /* 116 */  call    M_AddToBox\n  /* 11b */  mov     -0x3c(%ebx),%eax\n  /* 11e */  mov     0x4(%eax),%edx\n  /* 121 */  mov     %edx,0x8(%esp)\n  /* 125 */  mov     (%eax),%eax\n  /* 127 */  mov     %eax,0x4(%esp)\n  /* 12b */  lea     0x20(%esp),%eax\n  /* 12f */  mov     %eax,(%esp)\n  /* 132 */  call    M_AddToBox\n  /* 137 */  cmp     %esi,numlines\n  /* 13d */  jg      .Lec\n.L13f:\n  /* 13f */  mov     0x54(%edi),%edx\n  /* 142 */  mov     %ebp,%eax\n  /* 144 */  sub     %edx,%eax\n  /* 146 */  sar     $0x2,%eax\n.L149:\n  /* 149 */  cmp     %eax,0x50(%edi)\n  /* 14c */  je      .L15a\n  /* 14e */  movl    $\"P_GroupLines: miscounted\",(%esp)\n  /* 155 */  call    I_Error\n.L15a:\n  /* 15a */  mov     0x2c(%esp),%eax\n  /* 15e */  mov     0x28(%esp),%esi\n  /* 162 */  mov     %eax,0x1c(%esp)\n  /* 166 */  lea     (%eax,%esi,1),%edx\n  /* 169 */  mov     %edx,%ecx\n  /* 16b */  shr     $0x1f,%ecx\n  /* 16e */  lea     (%ecx,%edx,1),%eax\n  /* 171 */  sar     $1,%eax\n  /* 173 */  mov     %eax,0x38(%edi)\n  /* 176 */  mov     0x20(%esp),%edx\n  /* 17a */  mov     0x24(%esp),%eax\n  /* 17e */  lea     (%edx,%eax,1),%ebx\n  /* 181 */  mov     %ebx,%ecx\n  /* 183 */  shr     $0x1f,%ecx\n  /* 186 */  add     %ebx,%ecx\n  /* 188 */  sar     $1,%ecx\n  /* 18a */  mov     %ecx,0x3c(%edi)\n  /* 18d */  mov     bmaporgy,%ecx\n  /* 193 */  mov     bmapheight,%ebx\n  /* 199 */  sub     %ecx,%edx\n  /* 19b */  add     $0x200000,%edx\n  /* 1a1 */  dec     %ebx\n  /* 1a2 */  sar     $0x17,%edx\n  /* 1a5 */  cmp     %edx,bmapheight\n  /* 1ab */  cmovle  %ebx,%edx\n  /* 1ae */  sub     %ecx,%eax\n  /* 1b0 */  mov     %edx,0x1c(%edi)\n  /* 1b3 */  sub     $0x200000,%eax\n  /* 1b8 */  mov     $0x0,%edx\n  /* 1bd */  sar     $0x17,%eax\n  /* 1c0 */  cmovs   %edx,%eax\n  /* 1c3 */  mov     %eax,0x20(%edi)\n  /* 1c6 */  mov     0x1c(%esp),%eax\n  /* 1ca */  mov     bmaporgx,%edx\n  /* 1d0 */  mov     bmapwidth,%ecx\n  /* 1d6 */  sub     %edx,%eax\n  /* 1d8 */  lea     -0x1(%ecx),%ebx\n  /* 1db */  add     $0x200000,%eax\n  /* 1e0 */  sar     $0x17,%eax\n  /* 1e3 */  cmp     %eax,%ecx\n  /* 1e5 */  cmovle  %ebx,%eax\n  /* 1e8 */  mov     %eax,0x28(%edi)\n  /* 1eb */  mov     %esi,%eax\n  /* 1ed */  sub     %edx,%eax\n  /* 1ef */  mov     $0x0,%edx\n  /* 1f4 */  sub     $0x200000,%eax\n  /* 1f9 */  sar     $0x17,%eax\n  /* 1fc */  cmovs   %edx,%eax\n  /* 1ff */  add     $0x58,%edi\n  /* 202 */  incl    0x18(%esp)\n  /* 206 */  mov     %eax,-0x34(%edi)\n  /* 209 */  mov     0x18(%esp),%eax\n  /* 20d */  cmp     %eax,numsectors\n  /* 213 */  jg      .Lb0\n.L219:\n  /* 219 */  add     $0x3c,%esp\n  /* 21c */  pop     %ebx\n  /* 21d */  pop     %esi\n  /* 21e */  pop     %edi\n  /* 21f */  pop     %ebp\n  /* 220 */  ret\n  /* 221 */  lea     0x0(%esi,%eiz,1),%esi\n.L228:\n  /* 228 */  xor     %eax,%eax\n  /* 22a */  jmp     .L149\n","c":"#include <math.h>\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"m_bbox.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nextern int bmaporgx, bmaporgy, bmapwidth, bmapheight;\n\nvoid P_GroupLines(void)\n{\n    line_t **linebuffer;\n    int i, j, total;\n    line_t *li;\n    sector_t *sector;\n    subsector_t *ss;\n    seg_t *seg;\n    fixed_t bbox[4];\n    int block;\n\n    ss = subsectors;\n    for (i = 0; i < numsubsectors; i++)\n    {\n        seg = &segs[ss->firstline];\n        ss->sector = seg->sidedef->sector;\n        ss++;\n    }\n\n    total = 0;\n    li = lines;\n    for (i = 0; i < numlines; i++, li++)\n    {\n        total++;\n        li->frontsector->linecount++;\n        if (li->backsector && li->backsector != li->frontsector)\n        {\n            li->backsector->linecount++;\n            total++;\n        }\n    }\n\n    linebuffer = Z_Malloc(total * 4, PU_LEVEL, 0);\n    sector = sectors;\n    for (i = 0; i < numsectors; i++, sector++)\n    {\n        M_ClearBox(bbox);\n        sector->lines = linebuffer;\n        li = lines;\n        for (j = 0; j < numlines; j++, li++)\n        {\n            if (li->frontsector == sector || li->backsector == sector)\n            {\n                *linebuffer++ = li;\n                M_AddToBox(bbox, li->v1->x, li->v1->y);\n                M_AddToBox(bbox, li->v2->x, li->v2->y);\n            }\n        }\n        if (linebuffer - sector->lines != sector->linecount)\n            I_Error(\"P_GroupLines: miscounted\");\n\n        sector->soundorg.x = (bbox[BOXRIGHT] + bbox[BOXLEFT]) / 2;\n        sector->soundorg.y = (bbox[BOXTOP] + bbox[BOXBOTTOM]) / 2;\n\n        block = (bbox[BOXTOP] - bmaporgy + MAXRADIUS) >> MAPBLOCKSHIFT;\n        block = block >= bmapheight ? bmapheight - 1 : block;\n        sector->blockbox[BOXTOP] = block;\n\n        block = (bbox[BOXBOTTOM] - bmaporgy - MAXRADIUS) >> MAPBLOCKSHIFT;\n        block = block < 0 ? 0 : block;\n        sector->blockbox[BOXBOTTOM] = block;\n\n        block = (bbox[BOXRIGHT] - bmaporgx + MAXRADIUS) >> MAPBLOCKSHIFT;\n        block = block >= bmapwidth ? bmapwidth - 1 : block;\n        sector->blockbox[BOXRIGHT] = block;\n\n        block = (bbox[BOXLEFT] - bmaporgx - MAXRADIUS) >> MAPBLOCKSHIFT;\n        block = block < 0 ? 0 : block;\n        sector->blockbox[BOXLEFT] = block;\n    }\n}\n","size":559,"score":100,"agent":"kuncc/1","pid":2,"session":621,"ts":1791743668204}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":367,"symbol":"PIT_CheckThing","file":"p_map.c","asm":"# PIT_CheckThing  (TU p_map.c, section .text, 542 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPIT_CheckThing:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%edx\n  /* 00b */  mov     %esi,0x24(%esp)\n  /* 00f */  mov     %edi,0x28(%esp)\n  /* 013 */  mov     0x68(%edx),%ebx\n  /* 016 */  test    $0x7,%bl\n  /* 019 */  je      .Ld8\n  /* 01f */  mov     tmthing,%esi\n  /* 025 */  mov     0x40(%edx),%eax\n  /* 028 */  mov     tmx,%edi\n  /* 02e */  mov     0x40(%esi),%ecx\n  /* 031 */  add     %eax,%ecx\n  /* 033 */  mov     0xc(%edx),%eax\n  /* 036 */  sub     %edi,%eax\n  /* 038 */  mov     %eax,%edi\n  /* 03a */  neg     %edi\n  /* 03c */  cmovns  %edi,%eax\n  /* 03f */  cmp     %ecx,%eax\n  /* 041 */  jge     .Ld8\n  /* 047 */  mov     tmy,%edi\n  /* 04d */  mov     0x10(%edx),%eax\n  /* 050 */  sub     %edi,%eax\n  /* 052 */  mov     %eax,%edi\n  /* 054 */  neg     %edi\n  /* 056 */  cmovns  %edi,%eax\n  /* 059 */  cmp     %ecx,%eax\n  /* 05b */  jge     .Ld8\n  /* 05d */  cmp     %edx,%esi\n  /* 05f */  je      .Ld8\n  /* 061 */  mov     0x68(%esi),%eax\n  /* 064 */  test    $0x1000000,%eax\n  /* 069 */  jne     .L120\n  /* 06f */  test    $0x10000,%eax\n  /* 074 */  je      .Lf0\n  /* 076 */  mov     0x14(%edx),%ecx\n  /* 079 */  mov     0x44(%edx),%edi\n  /* 07c */  mov     0x14(%esi),%eax\n  /* 07f */  add     %ecx,%edi\n  /* 081 */  cmp     %edi,%eax\n  /* 083 */  jg      .Ld8\n  /* 085 */  mov     0x44(%esi),%edi\n  /* 088 */  add     %edi,%eax\n  /* 08a */  cmp     %eax,%ecx\n  /* 08c */  jg      .Ld8\n  /* 08e */  mov     0x78(%esi),%eax\n  /* 091 */  test    %eax,%eax\n  /* 093 */  je      .Lc0\n  /* 095 */  mov     0x58(%eax),%esi\n  /* 098 */  mov     0x58(%edx),%ecx\n  /* 09b */  cmp     %ecx,%esi\n  /* 09d */  je      .L1ea\n  /* 0a3 */  cmp     $0x11,%esi\n  /* 0a6 */  je      .L208\n  /* 0ac */  cmp     $0x11,%ecx\n  /* 0af */  jne     .Lc0\n  /* 0b1 */  cmp     $0xf,%esi\n  /* 0b4 */  je      .L211\n  /* 0ba */  lea     0x0(%esi),%esi\n.Lc0:\n  /* 0c0 */  test    $0x4,%bl\n  /* 0c3 */  jne     .L1a0\n  /* 0c9 */  mov     %ebx,%eax\n  /* 0cb */  shr     $1,%eax\n  /* 0cd */  and     $0x1,%eax\n  /* 0d0 */  xor     $0x1,%eax\n  /* 0d3 */  jmp     .Ldd\n  /* 0d5 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  mov     $0x1,%eax\n.Ldd:\n  /* 0dd */  mov     0x20(%esp),%ebx\n  /* 0e1 */  mov     0x24(%esp),%esi\n  /* 0e5 */  mov     0x28(%esp),%edi\n  /* 0e9 */  add     $0x2c,%esp\n  /* 0ec */  ret\n  /* 0ed */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  mov     %ebx,%eax\n  /* 0f2 */  shr     $1,%eax\n  /* 0f4 */  and     $0x1,%eax\n  /* 0f7 */  xor     $0x1,%eax\n  /* 0fa */  test    $0x1,%bl\n  /* 0fd */  je      .Ldd\n  /* 0ff */  testb   $0x8,tmflags+0x1\n  /* 106 */  je      .Ldd\n  /* 108 */  mov     %esi,0x4(%esp)\n  /* 10c */  mov     %edx,(%esp)\n  /* 10f */  mov     %eax,0x1c(%esp)\n  /* 113 */  call    P_TouchSpecialThing\n  /* 118 */  mov     0x1c(%esp),%eax\n  /* 11c */  jmp     .Ldd\n  /* 11e */  xchg    %ax,%ax\n.L120:\n  /* 120 */  call    P_Random\n  /* 125 */  mov     tmthing,%ecx\n  /* 12b */  mov     %eax,%ebx\n  /* 12d */  sar     $0x1f,%ebx\n  /* 130 */  shr     $0x1d,%ebx\n  /* 133 */  add     %ebx,%eax\n  /* 135 */  and     $0x7,%eax\n  /* 138 */  sub     %ebx,%eax\n  /* 13a */  mov     0x5c(%ecx),%ebx\n  /* 13d */  inc     %eax\n  /* 13e */  mov     0x4c(%ebx),%edx\n  /* 141 */  mov     %ecx,0x8(%esp)\n  /* 145 */  mov     %ecx,0x4(%esp)\n  /* 149 */  imul    %edx,%eax\n  /* 14c */  mov     0x30(%esp),%edx\n  /* 150 */  mov     %eax,0xc(%esp)\n  /* 154 */  mov     %edx,(%esp)\n  /* 157 */  call    P_DamageMobj\n  /* 15c */  mov     tmthing,%eax\n  /* 161 */  movl    $0x0,0x50(%eax)\n  /* 168 */  mov     0x5c(%eax),%edx\n  /* 16b */  andl    $0xfeffffff,0x68(%eax)\n  /* 172 */  movl    $0x0,0x4c(%eax)\n  /* 179 */  movl    $0x0,0x48(%eax)\n  /* 180 */  mov     0x4(%edx),%edx\n  /* 183 */  mov     %eax,(%esp)\n  /* 186 */  mov     %edx,0x4(%esp)\n  /* 18a */  call    P_SetMobjState\n  /* 18f */  xor     %eax,%eax\n  /* 191 */  jmp     .Ldd\n  /* 196 */  xchg    %ax,%ax\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     %edx,0x30(%esp)\n  /* 1a4 */  call    P_Random\n  /* 1a9 */  mov     tmthing,%ecx\n  /* 1af */  mov     %eax,%ebx\n  /* 1b1 */  sar     $0x1f,%ebx\n  /* 1b4 */  shr     $0x1d,%ebx\n  /* 1b7 */  add     %ebx,%eax\n  /* 1b9 */  and     $0x7,%eax\n  /* 1bc */  sub     %ebx,%eax\n  /* 1be */  mov     0x5c(%ecx),%ebx\n  /* 1c1 */  inc     %eax\n  /* 1c2 */  mov     0x4c(%ebx),%edx\n  /* 1c5 */  imul    %edx,%eax\n  /* 1c8 */  mov     0x30(%esp),%edx\n  /* 1cc */  mov     %eax,0xc(%esp)\n  /* 1d0 */  mov     0x78(%ecx),%eax\n  /* 1d3 */  mov     %ecx,0x4(%esp)\n  /* 1d7 */  mov     %edx,(%esp)\n  /* 1da */  mov     %eax,0x8(%esp)\n  /* 1de */  call    P_DamageMobj\n  /* 1e3 */  xor     %eax,%eax\n  /* 1e5 */  jmp     .Ldd\n.L1ea:\n  /* 1ea */  cmp     %edx,%eax\n  /* 1ec */  je      .Ld8\n  /* 1f2 */  test    %ecx,%ecx\n  /* 1f4 */  je      .Lc0\n  /* 1fa */  xor     %eax,%eax\n  /* 1fc */  lea     0x0(%esi,%eiz,1),%esi\n  /* 200 */  jmp     .Ldd\n  /* 205 */  lea     0x0(%esi),%esi\n.L208:\n  /* 208 */  cmp     $0xf,%ecx\n  /* 20b */  jne     .Lc0\n.L211:\n  /* 211 */  cmp     %edx,%eax\n  /* 213 */  sete    %al\n  /* 216 */  movzbl  %al,%eax\n  /* 219 */  jmp     .Ldd\n","c":"#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nextern mobj_t* tmthing;\nextern fixed_t tmx;\nextern fixed_t tmy;\nextern int tmflags;\n\nboolean PIT_CheckThing(mobj_t* thing)\n{\n    fixed_t blockdist;\n    boolean solid;\n    int damage;\n\n    if (!(thing->flags & (MF_SOLID|MF_SPECIAL|MF_SHOOTABLE)))\n        return true;\n\n    blockdist = thing->radius + tmthing->radius;\n\n    if (abs(thing->x - tmx) >= blockdist || abs(thing->y - tmy) >= blockdist)\n        return true;\n\n    if (thing == tmthing)\n        return true;\n\n    if (tmthing->flags & MF_SKULLFLY)\n    {\n        damage = ((P_Random()%8)+1)*tmthing->info->damage;\n        P_DamageMobj(thing, tmthing, tmthing, damage);\n        tmthing->flags &= ~MF_SKULLFLY;\n        tmthing->momx = tmthing->momy = tmthing->momz = 0;\n        P_SetMobjState(tmthing, tmthing->info->spawnstate);\n        return false;\n    }\n\n    if (tmthing->flags & MF_MISSILE)\n    {\n        if (tmthing->z > thing->z + thing->height)\n            return true;\n        if (tmthing->z + tmthing->height < thing->z)\n            return true;\n\n        if (tmthing->target\n            && (tmthing->target->type == thing->type\n                || (tmthing->target->type == MT_KNIGHT && thing->type == MT_BRUISER)\n                || (tmthing->target->type == MT_BRUISER && thing->type == MT_KNIGHT)))\n        {\n            if (thing == tmthing->target)\n                return true;\n            if (thing->type != MT_PLAYER)\n                return false;\n        }\n\n        if (!(thing->flags & MF_SHOOTABLE))\n            return !(thing->flags & MF_SOLID);\n\n        damage = ((P_Random()%8)+1)*tmthing->info->damage;\n        P_DamageMobj(thing, tmthing, tmthing->target, damage);\n        return false;\n    }\n\n    if (thing->flags & MF_SPECIAL)\n    {\n        solid = thing->flags & MF_SOLID;\n        if (tmflags & MF_PICKUP)\n            P_TouchSpecialThing(thing, tmthing);\n        return !solid;\n    }\n\n    return !(thing->flags & MF_SOLID);\n}\n","size":542,"score":100,"agent":"kuncc/0","pid":1,"session":620,"ts":1791743669163}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":24,"symbol":"AM_drawFline","file":"am_map.c","asm":"# AM_drawFline  (TU am_map.c, section .text, 538 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_drawFline:\n  /* 000 */  sub     $0x5c,%esp\n  /* 003 */  mov     %ebx,0x4c(%esp)\n  /* 007 */  mov     0x60(%esp),%ebx\n  /* 00b */  mov     %esi,0x50(%esp)\n  /* 00f */  mov     %edi,0x54(%esp)\n  /* 013 */  mov     %ebp,0x58(%esp)\n  /* 017 */  mov     (%ebx),%eax\n  /* 019 */  test    %eax,%eax\n  /* 01b */  js      .L170\n  /* 021 */  mov     f_w,%edx\n  /* 027 */  cmp     %edx,%eax\n  /* 029 */  jge     .L170\n  /* 02f */  mov     0x4(%ebx),%edi\n  /* 032 */  mov     %edi,0x1c(%esp)\n  /* 036 */  test    %edi,%edi\n  /* 038 */  js      .L170\n  /* 03e */  mov     f_h,%esi\n  /* 044 */  cmp     %esi,%edi\n  /* 046 */  jge     .L170\n  /* 04c */  mov     0x8(%ebx),%ecx\n  /* 04f */  cmp     %ecx,%edx\n  /* 051 */  mov     %ecx,%ebp\n  /* 053 */  jle     .L170\n  /* 059 */  shr     $0x1f,%ecx\n  /* 05c */  test    %cl,%cl\n  /* 05e */  jne     .L170\n  /* 064 */  mov     0xc(%ebx),%edi\n  /* 067 */  mov     %edi,0x20(%esp)\n  /* 06b */  cmp     %edi,%esi\n  /* 06d */  jle     .L170\n  /* 073 */  shr     $0x1f,%edi\n  /* 076 */  mov     %edi,%ecx\n  /* 078 */  test    %cl,%cl\n  /* 07a */  jne     .L170\n  /* 080 */  mov     %ebp,%esi\n  /* 082 */  sub     %eax,%esi\n  /* 084 */  mov     %esi,%edi\n  /* 086 */  neg     %edi\n  /* 088 */  cmovs   %esi,%edi\n  /* 08b */  mov     %edi,0x38(%esp)\n  /* 08f */  lea     (%edi,%edi,1),%ecx\n  /* 092 */  mov     0x1c(%esp),%edi\n  /* 096 */  mov     %ecx,0x2c(%esp)\n  /* 09a */  mov     0x20(%esp),%ecx\n  /* 09e */  sar     $0x1f,%esi\n  /* 0a1 */  or      $0x1,%esi\n  /* 0a4 */  mov     %esi,0x30(%esp)\n  /* 0a8 */  sub     %edi,%ecx\n  /* 0aa */  mov     %ecx,%esi\n  /* 0ac */  neg     %esi\n  /* 0ae */  cmovs   %ecx,%esi\n  /* 0b1 */  mov     %esi,0x3c(%esp)\n  /* 0b5 */  lea     (%esi,%esi,1),%ebp\n  /* 0b8 */  mov     %ebp,0x28(%esp)\n  /* 0bc */  sar     $0x1f,%ecx\n  /* 0bf */  mov     %edx,%ebp\n  /* 0c1 */  imul    %edi,%ebp\n  /* 0c4 */  or      $0x1,%ecx\n  /* 0c7 */  mov     0x38(%esp),%edi\n  /* 0cb */  mov     %ecx,0x34(%esp)\n  /* 0cf */  mov     fb,%ecx\n  /* 0d5 */  add     %eax,%ebp\n  /* 0d7 */  mov     %ecx,0x20(%esp)\n  /* 0db */  add     %ecx,%ebp\n  /* 0dd */  movzbl  0x64(%esp),%ecx\n  /* 0e2 */  cmp     %esi,%edi\n  /* 0e4 */  mov     %cl,0x27(%esp)\n  /* 0e8 */  jg      .L1b8\n  /* 0ee */  movzbl  0x64(%esp),%ecx\n  /* 0f3 */  mov     %cl,0x0(%ebp)\n  /* 0f6 */  mov     0x1c(%esp),%ebp\n  /* 0fa */  cmp     0xc(%ebx),%ebp\n  /* 0fd */  je      .L1a1\n  /* 103 */  mov     0x34(%esp),%ecx\n  /* 107 */  mov     %ebx,0x60(%esp)\n  /* 10b */  mov     0x3c(%esp),%edi\n  /* 10f */  mov     0x2c(%esp),%esi\n  /* 113 */  add     %ecx,%ebp\n  /* 115 */  sub     %edi,%esi\n  /* 117 */  mov     %ecx,%edi\n  /* 119 */  imul    %edx,%edi\n  /* 11c */  mov     %ebp,%ecx\n  /* 11e */  imul    %ebp,%edx\n  /* 121 */  mov     %eax,%ebp\n  /* 123 */  mov     %esi,%eax\n  /* 125 */  mov     %edi,0x1c(%esp)\n  /* 129 */  jmp     .L136\n  /* 12b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     0x34(%esp),%ebx\n  /* 134 */  add     %ebx,%ecx\n.L136:\n  /* 136 */  test    %eax,%eax\n  /* 138 */  js      .L146\n  /* 13a */  mov     0x30(%esp),%ebx\n  /* 13e */  mov     0x28(%esp),%esi\n  /* 142 */  add     %ebx,%ebp\n  /* 144 */  sub     %esi,%eax\n.L146:\n  /* 146 */  mov     0x2c(%esp),%esi\n  /* 14a */  movzbl  0x27(%esp),%ebx\n  /* 14f */  add     %esi,%eax\n  /* 151 */  mov     0x20(%esp),%esi\n  /* 155 */  lea     (%esi,%ebp,1),%edi\n  /* 158 */  mov     0x60(%esp),%esi\n  /* 15c */  mov     %bl,(%edi,%edx,1)\n  /* 15f */  mov     0x1c(%esp),%edi\n  /* 163 */  add     %edi,%edx\n  /* 165 */  cmp     0xc(%esi),%ecx\n  /* 168 */  jne     .L130\n  /* 16a */  jmp     .L1a1\n  /* 16c */  lea     0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  mov     fuck.3,%eax\n  /* 175 */  mov     $\"fuck %d \\r\",%ebx\n  /* 17a */  mov     $0x2,%esi\n  /* 17f */  mov     %ebx,0x8(%esp)\n  /* 183 */  mov     %esi,0x4(%esp)\n  /* 187 */  mov     %eax,0xc(%esp)\n  /* 18b */  lea     0x1(%eax),%edx\n  /* 18e */  mov     stderr,%eax\n  /* 193 */  mov     %edx,fuck.3\n  /* 199 */  mov     %eax,(%esp)\n  /* 19c */  call    __fprintf_chk\n.L1a1:\n  /* 1a1 */  mov     0x4c(%esp),%ebx\n  /* 1a5 */  mov     0x50(%esp),%esi\n  /* 1a9 */  mov     0x54(%esp),%edi\n  /* 1ad */  mov     0x58(%esp),%ebp\n  /* 1b1 */  add     $0x5c,%esp\n  /* 1b4 */  ret\n  /* 1b5 */  lea     0x0(%esi),%esi\n.L1b8:\n  /* 1b8 */  mov     %cl,0x0(%ebp)\n  /* 1bb */  mov     0x28(%esp),%ecx\n  /* 1bf */  sub     %edi,%ecx\n  /* 1c1 */  cmp     0x8(%ebx),%eax\n  /* 1c4 */  je      .L1a1\n  /* 1c6 */  mov     %ebx,0x60(%esp)\n  /* 1ca */  mov     0x1c(%esp),%esi\n  /* 1ce */  mov     %edx,%ebp\n  /* 1d0 */  mov     %eax,%edx\n  /* 1d2 */  mov     %ecx,%eax\n  /* 1d4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  test    %eax,%eax\n  /* 1e2 */  js      .L1f0\n  /* 1e4 */  mov     0x34(%esp),%edi\n  /* 1e8 */  mov     0x2c(%esp),%ecx\n  /* 1ec */  add     %edi,%esi\n  /* 1ee */  sub     %ecx,%eax\n.L1f0:\n  /* 1f0 */  mov     0x28(%esp),%ebx\n  /* 1f4 */  mov     0x30(%esp),%ecx\n  /* 1f8 */  mov     0x20(%esp),%edi\n  /* 1fc */  add     %ebx,%eax\n  /* 1fe */  mov     %ebp,%ebx\n  /* 200 */  imul    %esi,%ebx\n  /* 203 */  add     %ecx,%edx\n  /* 205 */  movzbl  0x27(%esp),%ecx\n  /* 20a */  add     %edx,%edi\n  /* 20c */  mov     %cl,(%edi,%ebx,1)\n  /* 20f */  mov     0x60(%esp),%ebx\n  /* 213 */  cmp     %edx,0x8(%ebx)\n  /* 216 */  jne     .L1e0\n  /* 218 */  jmp     .L1a1\n","c":"/* candidate for AM_drawFline (am_map.c, 538 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\ntypedef struct { int x, y; } fpoint_t;\ntypedef struct { fpoint_t a, b; } fline_t;\nstatic int f_w, f_h;\nstatic unsigned char *fb;\nvoid AM_setFB(unsigned char *p, int w, int h) { fb = p; f_w = w; f_h = h; }\n\nvoid AM_drawFline(fline_t *fl, int color)\n{\n\n    int x, y, dx, dy, sx, sy, ax, ay, d;\n    static int fuck = 0;\n\n    if (fl->a.x < 0 || fl->a.x >= f_w\n        || fl->a.y < 0 || fl->a.y >= f_h\n        || fl->b.x < 0 || fl->b.x >= f_w\n        || fl->b.y < 0 || fl->b.y >= f_h) {\n        fprintf(stderr, \"fuck %d \\r\", fuck++);\n        return;\n    }\n\n#define PUTDOT(xx,yy,cc) fb[(yy)*f_w+(xx)]=(cc)\n\n    dx = fl->b.x - fl->a.x;\n    ax = 2 * (dx < 0 ? -dx : dx);\n    sx = dx < 0 ? -1 : 1;\n\n    dy = fl->b.y - fl->a.y;\n    ay = 2 * (dy < 0 ? -dy : dy);\n    sy = dy < 0 ? -1 : 1;\n\n    x = fl->a.x;\n    y = fl->a.y;\n    if (ax > ay) {\n        d = ay - ax / 2;\n        while (1) {\n            PUTDOT(x, y, color);\n            if (x == fl->b.x) return;\n            if (d >= 0) {\n                y += sy;\n                d -= ax;\n            }\n            x += sx;\n            d += ay;\n        }\n    } else {\n        d = ax - ay / 2;\n        while (1) {\n            PUTDOT(x, y, color);\n            if (y == fl->b.y) return;\n            if (d >= 0) {\n                x += sx;\n                d -= ay;\n            }\n            y += sy;\n            d += ax;\n        }\n    }\n}\n\nint dummy0(void) { static int fuck; return fuck++; }\nint dummy1(void) { static int fuck; return fuck++; }\nint dummy2(void) { static int fuck; return fuck++; }\n","size":538,"score":100,"agent":"kuncc/6","pid":7,"session":617,"ts":1791743670691}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":474,"symbol":"P_CrossSubsector","file":"p_sight.c","asm":"# P_CrossSubsector  (TU p_sight.c, section .text, 561 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_CrossSubsector:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  mov     numsubsectors,%eax\n  /* 010 */  cmp     %ebx,%eax\n  /* 012 */  jle     .L218\n.L18:\n  /* 018 */  mov     subsectors,%eax\n  /* 01d */  lea     (%eax,%ebx,8),%eax\n  /* 020 */  movswl  0x4(%eax),%ebx\n  /* 024 */  mov     %ebx,0x18(%esp)\n  /* 028 */  test    %ebx,%ebx\n  /* 02a */  je      .L205\n  /* 030 */  movswl  0x6(%eax),%ebx\n  /* 034 */  mov     segs,%eax\n  /* 039 */  shl     $0x5,%ebx\n  /* 03c */  add     %eax,%ebx\n  /* 03e */  jmp     .L5e\n.L40:\n  /* 040 */  mov     topslope,%eax\n.L45:\n  /* 045 */  cmp     %eax,bottomslope\n  /* 04b */  jge     .L1dc\n.L51:\n  /* 051 */  add     $0x20,%ebx\n  /* 054 */  decl    0x18(%esp)\n  /* 058 */  je      .L205\n.L5e:\n  /* 05e */  mov     0x14(%ebx),%esi\n  /* 061 */  mov     validcount,%eax\n  /* 066 */  cmp     %eax,0x38(%esi)\n  /* 069 */  je      .L51\n  /* 06b */  mov     (%esi),%edi\n  /* 06d */  mov     $strace,%ecx\n  /* 072 */  mov     %eax,0x38(%esi)\n  /* 075 */  mov     0x4(%esi),%ebp\n  /* 078 */  mov     %ecx,0x8(%esp)\n  /* 07c */  mov     0x4(%edi),%eax\n  /* 07f */  mov     %eax,0x4(%esp)\n  /* 083 */  mov     (%edi),%eax\n  /* 085 */  mov     %eax,(%esp)\n  /* 088 */  call    P_DivlineSide\n  /* 08d */  mov     %eax,0x14(%esp)\n  /* 091 */  mov     $strace,%eax\n  /* 096 */  mov     %eax,0x8(%esp)\n  /* 09a */  mov     0x4(%ebp),%eax\n  /* 09d */  mov     %eax,0x4(%esp)\n  /* 0a1 */  mov     0x0(%ebp),%eax\n  /* 0a4 */  mov     %eax,(%esp)\n  /* 0a7 */  call    P_DivlineSide\n  /* 0ac */  cmp     %eax,0x14(%esp)\n  /* 0b0 */  je      .L51\n  /* 0b2 */  mov     (%edi),%eax\n  /* 0b4 */  mov     0x0(%ebp),%ecx\n  /* 0b7 */  mov     0x4(%edi),%edx\n  /* 0ba */  mov     %eax,0x20(%esp)\n  /* 0be */  sub     %eax,%ecx\n  /* 0c0 */  mov     0x4(%ebp),%eax\n  /* 0c3 */  mov     %edx,0x24(%esp)\n  /* 0c7 */  mov     %ecx,0x28(%esp)\n  /* 0cb */  sub     %edx,%eax\n  /* 0cd */  mov     %eax,0x2c(%esp)\n  /* 0d1 */  lea     0x20(%esp),%eax\n  /* 0d5 */  mov     %eax,0x8(%esp)\n  /* 0d9 */  mov     strace+0x4,%eax\n  /* 0de */  mov     %eax,0x4(%esp)\n  /* 0e2 */  mov     strace,%eax\n  /* 0e7 */  mov     %eax,(%esp)\n  /* 0ea */  call    P_DivlineSide\n  /* 0ef */  mov     %eax,%edi\n  /* 0f1 */  lea     0x20(%esp),%eax\n  /* 0f5 */  mov     %eax,0x8(%esp)\n  /* 0f9 */  mov     t2y,%eax\n  /* 0fe */  mov     %eax,0x4(%esp)\n  /* 102 */  mov     t2x,%eax\n  /* 107 */  mov     %eax,(%esp)\n  /* 10a */  call    P_DivlineSide\n  /* 10f */  cmp     %eax,%edi\n  /* 111 */  je      .L51\n  /* 117 */  testb   $0x4,0x10(%esi)\n  /* 11b */  je      .L1dc\n  /* 121 */  mov     0x18(%ebx),%ebp\n  /* 124 */  mov     0x1c(%ebx),%edi\n  /* 127 */  mov     0x0(%ebp),%eax\n  /* 12a */  mov     (%edi),%edx\n  /* 12c */  mov     0x4(%ebp),%esi\n  /* 12f */  mov     0x4(%edi),%ecx\n  /* 132 */  cmp     %edx,%eax\n  /* 134 */  je      .L1f0\n.L13a:\n  /* 13a */  cmp     %ecx,%esi\n  /* 13c */  cmovg   %ecx,%esi\n  /* 13f */  cmp     %edx,%eax\n  /* 141 */  cmovge  %eax,%edx\n  /* 144 */  cmp     %esi,%edx\n  /* 146 */  jge     .L1dc\n  /* 14c */  movl    $strace,(%esp)\n  /* 153 */  lea     0x20(%esp),%eax\n  /* 157 */  mov     %eax,0x4(%esp)\n  /* 15b */  mov     %edx,0x14(%esp)\n  /* 15f */  call    P_InterceptVector2\n  /* 164 */  mov     %eax,%ecx\n  /* 166 */  mov     (%edi),%eax\n  /* 168 */  cmp     %eax,0x0(%ebp)\n  /* 16b */  je      .L19a\n  /* 16d */  mov     %ecx,0x4(%esp)\n  /* 171 */  mov     0x14(%esp),%eax\n  /* 175 */  mov     %ecx,0x1c(%esp)\n  /* 179 */  mov     sightzstart,%edx\n  /* 17f */  sub     %edx,%eax\n  /* 181 */  mov     %eax,(%esp)\n  /* 184 */  call    FixedDiv\n  /* 189 */  mov     0x1c(%esp),%ecx\n  /* 18d */  cmp     %eax,bottomslope\n  /* 193 */  jge     .L19a\n  /* 195 */  mov     %eax,bottomslope\n.L19a:\n  /* 19a */  mov     0x4(%edi),%eax\n  /* 19d */  cmp     %eax,0x4(%ebp)\n  /* 1a0 */  je      .L40\n  /* 1a6 */  mov     %ecx,0x4(%esp)\n  /* 1aa */  mov     sightzstart,%eax\n  /* 1af */  sub     %eax,%esi\n  /* 1b1 */  mov     %esi,(%esp)\n  /* 1b4 */  call    FixedDiv\n  /* 1b9 */  mov     %eax,%edx\n  /* 1bb */  mov     topslope,%eax\n  /* 1c0 */  cmp     %edx,%eax\n  /* 1c2 */  jle     .L45\n  /* 1c8 */  mov     %edx,topslope\n  /* 1ce */  mov     %edx,%eax\n  /* 1d0 */  cmp     %eax,bottomslope\n  /* 1d6 */  jl      .L51\n.L1dc:\n  /* 1dc */  add     $0x3c,%esp\n  /* 1df */  xor     %eax,%eax\n  /* 1e1 */  pop     %ebx\n  /* 1e2 */  pop     %esi\n  /* 1e3 */  pop     %edi\n  /* 1e4 */  pop     %ebp\n  /* 1e5 */  ret\n  /* 1e6 */  xchg    %ax,%ax\n  /* 1e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  cmp     %ecx,%esi\n  /* 1f2 */  jne     .L13a\n  /* 1f8 */  add     $0x20,%ebx\n  /* 1fb */  decl    0x18(%esp)\n  /* 1ff */  jne     .L5e\n.L205:\n  /* 205 */  add     $0x3c,%esp\n  /* 208 */  mov     $0x1,%eax\n  /* 20d */  pop     %ebx\n  /* 20e */  pop     %esi\n  /* 20f */  pop     %edi\n  /* 210 */  pop     %ebp\n  /* 211 */  ret\n  /* 212 */  lea     0x0(%esi),%esi\n.L218:\n  /* 218 */  mov     %eax,0x8(%esp)\n  /* 21c */  mov     %ebx,0x4(%esp)\n  /* 220 */  movl    $\"P_CrossSubsector: ss %i with numss = %i\",(%esp)\n  /* 227 */  call    I_Error\n  /* 22c */  jmp     .L18\n","c":"#include \"doomdef.h\"\n#include \"i_system.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nfixed_t sightzstart;\nfixed_t topslope;\nfixed_t bottomslope;\ndivline_t strace;\nfixed_t t2x;\nfixed_t t2y;\n\nint P_DivlineSide(fixed_t x, fixed_t y, divline_t *node);\nfixed_t P_InterceptVector2(divline_t* v2, divline_t* v1);\n\nboolean P_CrossSubsector(int num)\n{\n    seg_t* seg;\n    line_t* line;\n    int s1, s2, count;\n    subsector_t* sub;\n    sector_t* front;\n    sector_t* back;\n    divline_t divl;\n    vertex_t* v1;\n    vertex_t* v2;\n    fixed_t opentop, openbottom, frac, slope;\n\n    if (num >= numsubsectors)\n        I_Error(\"P_CrossSubsector: ss %i with numss = %i\", num, numsubsectors);\n\n    sub = &subsectors[num];\n    count = sub->numlines;\n    seg = &segs[sub->firstline];\n\n    for ( ; count ; seg++, count--)\n    {\n        line = seg->linedef;\n        if (line->validcount == validcount)\n            continue;\n        line->validcount = validcount;\n\n        v1 = line->v1;\n        v2 = line->v2;\n        s1 = P_DivlineSide(v1->x, v1->y, &strace);\n        s2 = P_DivlineSide(v2->x, v2->y, &strace);\n        if (s1 == s2)\n            continue;\n\n        divl.x = v1->x;\n        divl.y = v1->y;\n        divl.dx = v2->x - v1->x;\n        divl.dy = v2->y - v1->y;\n        s1 = P_DivlineSide(strace.x, strace.y, &divl);\n        s2 = P_DivlineSide(t2x, t2y, &divl);\n        if (s1 == s2)\n            continue;\n\n        if (!(line->flags & ML_TWOSIDED))\n            return false;\n\n        front = seg->frontsector;\n        back = seg->backsector;\n\n        if (front->floorheight == back->floorheight\n            && front->ceilingheight == back->ceilingheight)\n            continue;\n\n        if (front->ceilingheight < back->ceilingheight)\n            opentop = front->ceilingheight;\n        else\n            opentop = back->ceilingheight;\n        if (front->floorheight > back->floorheight)\n            openbottom = front->floorheight;\n        else\n            openbottom = back->floorheight;\n\n        if (opentop <= openbottom)\n            return false;\n\n        frac = P_InterceptVector2(&strace, &divl);\n\n        if (front->floorheight != back->floorheight)\n        {\n            slope = FixedDiv(openbottom - sightzstart, frac);\n            if (slope > bottomslope)\n                bottomslope = slope;\n        }\n\n        if (front->ceilingheight != back->ceilingheight)\n        {\n            slope = FixedDiv(opentop - sightzstart, frac);\n            if (slope < topslope)\n                topslope = slope;\n        }\n\n        if (topslope <= bottomslope)\n            return false;\n    }\n    return true;\n}\n","size":561,"score":100,"agent":"kuncc/3","pid":4,"session":622,"ts":1791743673491}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":257,"symbol":"M_LoadDefaults","file":"m_misc.c","asm":"# M_LoadDefaults  (TU m_misc.c, section .text, 565 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_LoadDefaults:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $defaults+0x4,%eax\n  /* 006 */  push    %edi\n  /* 007 */  xor     %edx,%edx\n  /* 009 */  push    %esi\n  /* 00a */  mov     $0x29,%esi\n  /* 00f */  push    %ebx\n  /* 010 */  sub     $0xec,%esp\n  /* 016 */  mov     %esi,numdefaults\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 020 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x4(%eax),%ebx\n  /* 033 */  inc     %edx\n  /* 034 */  add     $0x14,%eax\n  /* 037 */  mov     -0x14(%eax),%ecx\n  /* 03a */  mov     %ebx,(%ecx)\n  /* 03c */  cmp     %edx,numdefaults\n  /* 042 */  jg      .L30\n  /* 044 */  movl    $\"-config\",(%esp)\n  /* 04b */  call    M_CheckParm\n  /* 050 */  test    %eax,%eax\n  /* 052 */  je      .L65\n  /* 054 */  mov     myargc,%ecx\n  /* 05a */  lea     -0x1(%ecx),%edx\n  /* 05d */  cmp     %eax,%edx\n  /* 05f */  jg      .L19b\n.L65:\n  /* 065 */  mov     $basedefault,%ecx\n  /* 06a */  mov     $basedefault,%eax\n  /* 06f */  mov     %ecx,defaultfile\n.L75:\n  /* 075 */  mov     %eax,(%esp)\n  /* 078 */  mov     $\"r\",%edx\n  /* 07d */  mov     %edx,0x4(%esp)\n  /* 081 */  call    fopen\n  /* 086 */  test    %eax,%eax\n  /* 088 */  mov     %eax,%esi\n  /* 08a */  je      .Ld4\n  /* 08c */  lea     0x7c(%esp),%ebp\n.L90:\n  /* 090 */  lea     0x2c(%esp),%edi\n  /* 094 */  jmp     .Lbe\n  /* 096 */  xchg    %ax,%ax\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %ebp,0xc(%esp)\n  /* 0a4 */  mov     $\"%79s %[^\\n]\\n\",%eax\n  /* 0a9 */  mov     %edi,0x8(%esp)\n  /* 0ad */  mov     %eax,0x4(%esp)\n  /* 0b1 */  mov     %esi,(%esp)\n  /* 0b4 */  call    __isoc99_fscanf\n  /* 0b9 */  cmp     $0x2,%eax\n  /* 0bc */  je      .Le0\n.Lbe:\n  /* 0be */  mov     %esi,(%esp)\n  /* 0c1 */  call    feof\n  /* 0c6 */  test    %eax,%eax\n  /* 0c8 */  mov     %eax,%ebx\n  /* 0ca */  je      .La0\n  /* 0cc */  mov     %esi,(%esp)\n  /* 0cf */  call    fclose\n.Ld4:\n  /* 0d4 */  add     $0xec,%esp\n  /* 0da */  pop     %ebx\n  /* 0db */  pop     %esi\n  /* 0dc */  pop     %edi\n  /* 0dd */  pop     %ebp\n  /* 0de */  ret\n  /* 0df */  nop\n.Le0:\n  /* 0e0 */  movzbl  0x7c(%esp),%eax\n  /* 0e5 */  cmp     $0x22,%al\n  /* 0e7 */  je      .L1f0\n  /* 0ed */  cmp     $0x30,%al\n  /* 0ef */  lea     0x28(%esp),%eax\n  /* 0f3 */  jne     .L100\n  /* 0f5 */  cmpb    $0x78,0x7d(%esp)\n  /* 0fa */  je      .L1cd\n.L100:\n  /* 100 */  mov     %eax,0x8(%esp)\n  /* 104 */  mov     $\"%i\",%eax\n  /* 109 */  mov     %eax,0x4(%esp)\n  /* 10d */  mov     %ebp,(%esp)\n  /* 110 */  call    __isoc99_sscanf\n.L115:\n  /* 115 */  xor     %ecx,%ecx\n  /* 117 */  mov     %ecx,0x18(%esp)\n.L11b:\n  /* 11b */  mov     numdefaults,%ecx\n  /* 121 */  test    %ecx,%ecx\n  /* 123 */  jle     .L90\n  /* 129 */  mov     %esi,0x14(%esp)\n  /* 12d */  mov     %ebx,%esi\n  /* 12f */  mov     %ecx,0x10(%esp)\n  /* 133 */  jmp     .L13f\n  /* 135 */  lea     0x0(%esi),%esi\n.L138:\n  /* 138 */  inc     %esi\n  /* 139 */  cmp     0x10(%esp),%esi\n  /* 13d */  je      .L180\n.L13f:\n  /* 13f */  lea     (%esi,%esi,4),%ebx\n  /* 142 */  mov     defaults(,%ebx,4),%eax\n  /* 149 */  mov     %edi,(%esp)\n  /* 14c */  mov     %eax,0x4(%esp)\n  /* 150 */  call    strcmp\n  /* 155 */  test    %eax,%eax\n  /* 157 */  jne     .L138\n  /* 159 */  mov     0x18(%esp),%edx\n  /* 15d */  mov     0x14(%esp),%esi\n  /* 161 */  mov     defaults+0x4(,%ebx,4),%eax\n  /* 168 */  test    %edx,%edx\n  /* 16a */  jne     .L190\n  /* 16c */  mov     0x28(%esp),%edx\n  /* 170 */  mov     %edx,(%eax)\n  /* 172 */  jmp     .L90\n  /* 177 */  nop\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  mov     0x14(%esp),%esi\n  /* 184 */  jmp     .L90\n  /* 189 */  lea     0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  mov     0x1c(%esp),%ecx\n  /* 194 */  mov     %ecx,(%eax)\n  /* 196 */  jmp     .L90\n.L19b:\n  /* 19b */  mov     myargv,%edx\n  /* 1a1 */  mov     $\"\\tdefault file: %s\\n\",%ebx\n  /* 1a6 */  mov     0x4(%edx,%eax,4),%eax\n  /* 1aa */  mov     %ebx,0x4(%esp)\n  /* 1ae */  movl    $0x2,(%esp)\n  /* 1b5 */  mov     %eax,0x8(%esp)\n  /* 1b9 */  mov     %eax,defaultfile\n  /* 1be */  call    __printf_chk\n  /* 1c3 */  mov     defaultfile,%eax\n  /* 1c8 */  jmp     .L75\n.L1cd:\n  /* 1cd */  mov     %eax,0x8(%esp)\n  /* 1d1 */  mov     $\"%x\",%eax\n  /* 1d6 */  mov     %eax,0x4(%esp)\n  /* 1da */  lea     0x7e(%esp),%eax\n  /* 1de */  mov     %eax,(%esp)\n  /* 1e1 */  call    __isoc99_sscanf\n  /* 1e6 */  jmp     .L115\n  /* 1eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  mov     %ebp,(%esp)\n  /* 1f3 */  call    strlen\n  /* 1f8 */  mov     %eax,(%esp)\n  /* 1fb */  mov     %eax,0x10(%esp)\n  /* 1ff */  call    malloc\n  /* 204 */  mov     0x10(%esp),%edx\n  /* 208 */  movb    $0x0,0x7b(%esp,%edx,1)\n  /* 20d */  mov     %edx,0x8(%esp)\n  /* 211 */  mov     %eax,0x1c(%esp)\n  /* 215 */  mov     %eax,%ecx\n  /* 217 */  mov     %ecx,(%esp)\n  /* 21a */  lea     0x7d(%esp),%eax\n  /* 21e */  mov     %eax,0x4(%esp)\n  /* 222 */  call    __strcpy_chk\n  /* 227 */  mov     $0x1,%eax\n  /* 22c */  mov     %eax,0x18(%esp)\n  /* 230 */  jmp     .L11b\n","c":"/* candidate for M_LoadDefaults (m_misc.c, 565 bytes) */\n#include <sys/stat.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <unistd.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"m_argv.h\"\n#include \"w_wad.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"v_video.h\"\n#include \"hu_stuff.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"m_misc.h\"\n\ntypedef struct\n{\n    char* name;\n    int* location;\n    int defaultvalue;\n    int scantranslate;\n    int untranslated;\n} default_t;\n\nextern int numdefaults;\nextern default_t defaults[41];\nextern char* defaultfile;\n\nvoid M_LoadDefaults (void)\n{\n    int i;\n    int len;\n    FILE* f;\n    char def[80];\n    char strparm[100];\n    char* newstring;\n    int parm;\n    boolean isstring;\n\n    numdefaults = sizeof(defaults)/sizeof(defaults[0]);\n    for (i=0 ; i<numdefaults ; i++)\n\t*defaults[i].location = defaults[i].defaultvalue;\n\n    i = M_CheckParm (\"-config\");\n    if (i && i<myargc-1)\n    {\n\tdefaultfile = myargv[i+1];\n\tprintf (\"\\tdefault file: %s\\n\",defaultfile);\n    }\n    else\n\tdefaultfile = basedefault;\n\n    f = fopen (defaultfile, \"r\");\n    if (f)\n    {\n\twhile (!feof(f))\n\t{\n\t    isstring = false;\n\t    if (fscanf (f, \"%79s %[^\\n]\\n\", def, strparm) == 2)\n\t    {\n\t\tif (strparm[0] == '\"')\n\t\t{\n\t\t    len = strlen(strparm);\n\t\t    newstring = (char *) malloc(len);\n\t\t    strparm[len-1] = 0;\n\t\t    strcpy(newstring, strparm+1);\n\t\t    isstring = true;\n\t\t}\n\t\telse if (strparm[0] == '0' && strparm[1] == 'x')\n\t\t    sscanf(strparm+2, \"%x\", &parm);\n\t\telse\n\t\t    sscanf(strparm, \"%i\", &parm);\n\t\tfor (i=0 ; i<numdefaults ; i++)\n\t\t    if (!strcmp(def, defaults[i].name))\n\t\t    {\n\t\t\tif (!isstring)\n\t\t\t    *defaults[i].location = parm;\n\t\t\telse\n\t\t\t    *defaults[i].location = (int) newstring;\n\t\t\tbreak;\n\t\t    }\n\t    }\n\t}\n\tfclose (f);\n    }\n}\n","size":565,"score":100,"agent":"kuncc/4","pid":5,"session":623,"ts":1791743680327}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":271,"symbol":"T_VerticalDoor","file":"p_doors.c","asm":"# T_VerticalDoor  (TU p_doors.c, section .text, 571 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nT_VerticalDoor:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%edx\n  /* 00b */  mov     0x1c(%edx),%ebx\n  /* 00e */  cmp     $0x1,%ebx\n  /* 011 */  je      .L78\n  /* 013 */  jg      .L50\n  /* 015 */  cmp     $0xffffffff,%ebx\n  /* 018 */  je      .Le8\n  /* 01e */  test    %ebx,%ebx\n  /* 020 */  jne     .L44\n  /* 022 */  decl    0x24(%edx)\n  /* 025 */  jne     .L44\n  /* 027 */  mov     0xc(%edx),%eax\n  /* 02a */  cmp     $0x1,%eax\n  /* 02d */  je      .L141\n  /* 033 */  cmp     $0x5,%eax\n  /* 036 */  je      .L218\n  /* 03c */  test    %eax,%eax\n  /* 03e */  je      .L180\n.L44:\n  /* 044 */  mov     0x38(%esp),%ebx\n  /* 048 */  add     $0x3c,%esp\n  /* 04b */  ret\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  cmp     $0x2,%ebx\n  /* 053 */  jne     .L44\n  /* 055 */  decl    0x24(%edx)\n  /* 058 */  jne     .L44\n  /* 05a */  cmpl    $0x4,0xc(%edx)\n  /* 05e */  jne     .L44\n  /* 060 */  movl    $0x1,0x1c(%edx)\n  /* 067 */  movl    $0x0,0xc(%edx)\n  /* 06e */  jmp     .L148\n  /* 073 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  mov     %edx,0x2c(%esp)\n  /* 07c */  mov     $0x1,%eax\n  /* 081 */  mov     $0x1,%ecx\n  /* 086 */  mov     %eax,0x14(%esp)\n  /* 08a */  xor     %eax,%eax\n  /* 08c */  mov     %ecx,0x10(%esp)\n  /* 090 */  mov     %eax,0xc(%esp)\n  /* 094 */  mov     0x14(%edx),%eax\n  /* 097 */  mov     %eax,0x8(%esp)\n  /* 09b */  mov     0x18(%edx),%eax\n  /* 09e */  mov     %eax,0x4(%esp)\n  /* 0a2 */  mov     0x10(%edx),%eax\n  /* 0a5 */  mov     %eax,(%esp)\n  /* 0a8 */  call    T_MovePlane\n  /* 0ad */  mov     0x2c(%esp),%edx\n  /* 0b1 */  cmp     $0x2,%eax\n  /* 0b4 */  jne     .L44\n  /* 0b6 */  mov     0xc(%edx),%ecx\n  /* 0b9 */  cmp     $0x6,%ecx\n  /* 0bc */  ja      .L44\n  /* 0be */  shl     %cl,%ebx\n  /* 0c0 */  test    $0x4a,%bl\n  /* 0c3 */  jne     .L1a8\n  /* 0c9 */  test    $0x21,%bl\n  /* 0cc */  je      .L44\n  /* 0d2 */  movl    $0x0,0x1c(%edx)\n  /* 0d9 */  mov     0x20(%edx),%eax\n  /* 0dc */  mov     %eax,0x24(%edx)\n  /* 0df */  jmp     .L44\n  /* 0e4 */  lea     0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  mov     0x10(%edx),%eax\n  /* 0eb */  mov     $0xffffffff,%ecx\n  /* 0f0 */  mov     $0x1,%ebx\n  /* 0f5 */  mov     %ecx,0x14(%esp)\n  /* 0f9 */  xor     %ecx,%ecx\n  /* 0fb */  mov     %ebx,0x10(%esp)\n  /* 0ff */  mov     %ecx,0xc(%esp)\n  /* 103 */  mov     %edx,0x2c(%esp)\n  /* 107 */  mov     (%eax),%ecx\n  /* 109 */  mov     %ecx,0x8(%esp)\n  /* 10d */  mov     0x18(%edx),%ecx\n  /* 110 */  mov     %eax,(%esp)\n  /* 113 */  mov     %ecx,0x4(%esp)\n  /* 117 */  call    T_MovePlane\n  /* 11c */  mov     0x2c(%esp),%edx\n  /* 120 */  cmp     $0x2,%eax\n  /* 123 */  je      .L168\n  /* 125 */  dec     %eax\n  /* 126 */  jne     .L44\n  /* 12c */  mov     0xc(%edx),%eax\n  /* 12f */  cmp     $0x2,%eax\n  /* 132 */  je      .L44\n  /* 138 */  cmp     $0x7,%eax\n  /* 13b */  je      .L44\n.L141:\n  /* 141 */  movl    $0x1,0x1c(%edx)\n.L148:\n  /* 148 */  mov     $0x14,%eax\n  /* 14d */  mov     %eax,0x4(%esp)\n  /* 151 */  mov     0x10(%edx),%eax\n  /* 154 */  add     $0x2c,%eax\n  /* 157 */  mov     %eax,(%esp)\n  /* 15a */  call    S_StartSound\n  /* 15f */  jmp     .L44\n  /* 164 */  lea     0x0(%esi,%eiz,1),%esi\n.L168:\n  /* 168 */  cmpl    $0x7,0xc(%edx)\n  /* 16c */  ja      .L44\n  /* 172 */  mov     0xc(%edx),%eax\n  /* 175 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 17c */  lea     0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  movl    $0xffffffff,0x1c(%edx)\n  /* 187 */  mov     $0x15,%ebx\n  /* 18c */  mov     %ebx,0x4(%esp)\n  /* 190 */  mov     0x10(%edx),%eax\n  /* 193 */  add     $0x2c,%eax\n  /* 196 */  mov     %eax,(%esp)\n  /* 199 */  call    S_StartSound\n  /* 19e */  jmp     .L44\n  /* 1a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a8:\n  /* 1a8 */  mov     0x10(%edx),%eax\n  /* 1ab */  mov     0x38(%esp),%ebx\n  /* 1af */  movl    $0x0,0x4c(%eax)\n  /* 1b6 */  mov     %edx,0x40(%esp)\n  /* 1ba */  add     $0x3c,%esp\n  /* 1bd */  jmp     P_RemoveThinker\n  /* 1c2 */  lea     0x0(%esi),%esi\n  /* 1c8 */  mov     %edx,0x2c(%esp)\n  /* 1cc */  mov     0x10(%edx),%eax\n  /* 1cf */  movl    $0x0,0x4c(%eax)\n  /* 1d6 */  mov     %edx,(%esp)\n  /* 1d9 */  call    P_RemoveThinker\n  /* 1de */  mov     0x2c(%esp),%edx\n  /* 1e2 */  mov     $0x59,%eax\n  /* 1e7 */  mov     %eax,0x4(%esp)\n  /* 1eb */  mov     0x10(%edx),%eax\n  /* 1ee */  add     $0x2c,%eax\n  /* 1f1 */  mov     %eax,(%esp)\n  /* 1f4 */  call    S_StartSound\n  /* 1f9 */  jmp     .L44\n  /* 1fe */  movl    $0x0,0x1c(%edx)\n  /* 205 */  movl    $0x41a,0x24(%edx)\n  /* 20c */  jmp     .L44\n  /* 211 */  lea     0x0(%esi,%eiz,1),%esi\n.L218:\n  /* 218 */  movl    $0xffffffff,0x1c(%edx)\n  /* 21f */  mov     $0x59,%eax\n  /* 224 */  mov     %eax,0x4(%esp)\n  /* 228 */  mov     0x10(%edx),%eax\n  /* 22b */  add     $0x2c,%eax\n  /* 22e */  mov     %eax,(%esp)\n  /* 231 */  call    S_StartSound\n  /* 236 */  jmp     .L44\n","c":"#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nvoid T_VerticalDoor (vldoor_t* door)\n{\n    result_e res;\n\n    switch(door->direction)\n    {\n      case 0:\n\tif (!--door->topcountdown)\n\t{\n\t    switch(door->type)\n\t    {\n\t      case blazeRaise:\n\t\tdoor->direction = -1;\n\t\tS_StartSound((mobj_t *)&door->sector->soundorg, sfx_bdcls);\n\t\tbreak;\n\t      case normal:\n\t\tdoor->direction = -1;\n\t\tS_StartSound((mobj_t *)&door->sector->soundorg, sfx_dorcls);\n\t\tbreak;\n\t      case close30ThenOpen:\n\t\tdoor->direction = 1;\n\t\tS_StartSound((mobj_t *)&door->sector->soundorg, sfx_doropn);\n\t\tbreak;\n\t      default:\n\t\tbreak;\n\t    }\n\t}\n\tbreak;\n\n      case 2:\n\tif (!--door->topcountdown)\n\t{\n\t    switch(door->type)\n\t    {\n\t      case raiseIn5Mins:\n\t\tdoor->direction = 1;\n\t\tdoor->type = normal;\n\t\tS_StartSound((mobj_t *)&door->sector->soundorg, sfx_doropn);\n\t\tbreak;\n\t      default:\n\t\tbreak;\n\t    }\n\t}\n\tbreak;\n\n      case -1:\n\tres = T_MovePlane(door->sector, door->speed, door->sector->floorheight, false, 1, door->direction);\n\tif (res == pastdest)\n\t{\n\t    switch(door->type)\n\t    {\n\t      case blazeRaise:\n\t      case blazeClose:\n\t\tdoor->sector->specialdata = NULL;\n\t\tP_RemoveThinker (&door->thinker);\n\t\tS_StartSound((mobj_t *)&door->sector->soundorg, sfx_bdcls);\n\t\tbreak;\n\t      case normal:\n\t      case close:\n\t\tdoor->sector->specialdata = NULL;\n\t\tP_RemoveThinker (&door->thinker);\n\t\tbreak;\n\t      case close30ThenOpen:\n\t\tdoor->direction = 0;\n\t\tdoor->topcountdown = 35*30;\n\t\tbreak;\n\t      default:\n\t\tbreak;\n\t    }\n\t}\n\telse if (res == crushed)\n\t{\n\t    switch(door->type)\n\t    {\n\t      case blazeClose:\n\t      case close:\n\t\tbreak;\n\t      default:\n\t\tdoor->direction = 1;\n\t\tS_StartSound((mobj_t *)&door->sector->soundorg, sfx_doropn);\n\t\tbreak;\n\t    }\n\t}\n\tbreak;\n\n      case 1:\n\tres = T_MovePlane(door->sector, door->speed, door->topheight, false, 1, door->direction);\n\tif (res == pastdest)\n\t{\n\t    switch(door->type)\n\t    {\n\t      case blazeRaise:\n\t      case normal:\n\t\tdoor->direction = 0;\n\t\tdoor->topcountdown = door->topwait;\n\t\tbreak;\n\t      case close30ThenOpen:\n\t      case blazeOpen:\n\t      case open:\n\t\tdoor->sector->specialdata = NULL;\n\t\tP_RemoveThinker (&door->thinker);\n\t\tbreak;\n\t      default:\n\t\tbreak;\n\t    }\n\t}\n\tbreak;\n    }\n}\n","size":571,"score":100,"agent":"kuncc/2","pid":3,"session":625,"ts":1791743681526}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":542,"symbol":"R_DrawViewBorder","file":"r_draw.c","asm":"# R_DrawViewBorder  (TU r_draw.c, section .text, 568 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawViewBorder:\n  /* 000 */  mov     scaledviewwidth,%ecx\n  /* 006 */  cmp     $0x140,%ecx\n  /* 00c */  je      .L1b8\n  /* 012 */  push    %ebp\n  /* 013 */  mov     $0xa8,%edx\n  /* 018 */  push    %edi\n  /* 019 */  push    %esi\n  /* 01a */  push    %ebx\n  /* 01b */  sub     $0x2c,%esp\n  /* 01e */  mov     viewheight,%eax\n  /* 023 */  mov     screens,%edi\n  /* 029 */  mov     screens+0x4,%esi\n  /* 02f */  sub     %eax,%edx\n  /* 031 */  mov     %edx,%eax\n  /* 033 */  shr     $0x1f,%eax\n  /* 036 */  add     %edx,%eax\n  /* 038 */  mov     $0x140,%edx\n  /* 03d */  sar     $1,%eax\n  /* 03f */  sub     %ecx,%edx\n  /* 041 */  mov     %edx,%ebx\n  /* 043 */  shr     $0x1f,%ebx\n  /* 046 */  add     %edx,%ebx\n  /* 048 */  lea     (%eax,%eax,4),%edx\n  /* 04b */  shl     $0x6,%edx\n  /* 04e */  sar     $1,%ebx\n  /* 050 */  mov     %edx,%ebp\n  /* 052 */  lea     (%edx,%ebx,1),%edx\n  /* 055 */  mov     %edx,0x18(%esp)\n  /* 059 */  cmp     $0x8,%edx\n  /* 05c */  jae     .L180\n.L62:\n  /* 062 */  mov     0x18(%esp),%ecx\n  /* 066 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 068 */  mov     %edx,%ecx\n  /* 06a */  mov     viewheight,%esi\n  /* 070 */  mov     screens,%edi\n  /* 076 */  add     %esi,%eax\n  /* 078 */  lea     (%eax,%eax,4),%esi\n  /* 07b */  mov     screens+0x4,%eax\n  /* 080 */  shl     $0x6,%esi\n  /* 083 */  sub     %ebx,%esi\n  /* 085 */  add     %esi,%edi\n  /* 087 */  add     %eax,%esi\n  /* 089 */  cmp     $0x8,%edx\n  /* 08c */  jae     .L140\n.L92:\n  /* 092 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 094 */  cmpl    $0x1,viewheight\n  /* 09b */  jle     .L110\n  /* 09d */  lea     0x140(%ebp),%eax\n  /* 0a3 */  mov     $0x1,%edx\n  /* 0a8 */  sub     %ebx,%eax\n  /* 0aa */  add     %ebx,%ebx\n  /* 0ac */  jmp     .Lc0\n  /* 0ae */  xchg    %ax,%ax\n.Lb0:\n  /* 0b0 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 0b2 */  inc     %edx\n  /* 0b3 */  add     $0x140,%eax\n  /* 0b8 */  cmp     %edx,viewheight\n  /* 0be */  jle     .L110\n.Lc0:\n  /* 0c0 */  mov     screens,%edi\n  /* 0c6 */  mov     %ebx,%ecx\n  /* 0c8 */  mov     screens+0x4,%ebp\n  /* 0ce */  add     %eax,%edi\n  /* 0d0 */  mov     %edi,0x18(%esp)\n  /* 0d4 */  add     %eax,%ebp\n  /* 0d6 */  cmp     $0x8,%ebx\n  /* 0d9 */  mov     %ebp,%esi\n  /* 0db */  jb      .Lb0\n  /* 0dd */  test    $0x1,%edi\n  /* 0e3 */  jne     .L1d8\n.Le9:\n  /* 0e9 */  test    $0x2,%edi\n  /* 0ef */  jne     .L1c0\n.Lf5:\n  /* 0f5 */  test    $0x4,%edi\n  /* 0fb */  je      .Lb0\n  /* 0fd */  mov     (%esi),%ebp\n  /* 0ff */  add     $0x4,%edi\n  /* 102 */  add     $0x4,%esi\n  /* 105 */  sub     $0x4,%ecx\n  /* 108 */  mov     %ebp,-0x4(%edi)\n  /* 10b */  jmp     .Lb0\n  /* 10d */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  mov     $0xa8,%eax\n  /* 115 */  mov     $0x140,%edx\n  /* 11a */  mov     %eax,0xc(%esp)\n  /* 11e */  xor     %ecx,%ecx\n  /* 120 */  mov     %edx,0x8(%esp)\n  /* 124 */  mov     %ecx,0x4(%esp)\n  /* 128 */  movl    $0x0,(%esp)\n  /* 12f */  call    V_MarkRect\n  /* 134 */  add     $0x2c,%esp\n  /* 137 */  pop     %ebx\n  /* 138 */  pop     %esi\n  /* 139 */  pop     %edi\n  /* 13a */  pop     %ebp\n  /* 13b */  ret\n  /* 13c */  lea     0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  test    $0x1,%edi\n  /* 146 */  jne     .L1ed\n.L14c:\n  /* 14c */  test    $0x2,%edi\n  /* 152 */  jne     .L20f\n.L158:\n  /* 158 */  test    $0x4,%edi\n  /* 15e */  je      .L92\n  /* 164 */  mov     (%esi),%eax\n  /* 166 */  add     $0x4,%edi\n  /* 169 */  add     $0x4,%esi\n  /* 16c */  sub     $0x4,%ecx\n  /* 16f */  mov     %eax,-0x4(%edi)\n  /* 172 */  jmp     .L92\n  /* 177 */  nop\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  test    $0x1,%edi\n  /* 186 */  jne     .L224\n.L18c:\n  /* 18c */  test    $0x2,%edi\n  /* 192 */  jne     .L1fb\n.L194:\n  /* 194 */  test    $0x4,%edi\n  /* 19a */  je      .L62\n  /* 1a0 */  mov     (%esi),%ecx\n  /* 1a2 */  add     $0x4,%edi\n  /* 1a5 */  add     $0x4,%esi\n  /* 1a8 */  mov     %ecx,-0x4(%edi)\n  /* 1ab */  subl    $0x4,0x18(%esp)\n  /* 1b0 */  jmp     .L62\n  /* 1b5 */  lea     0x0(%esi),%esi\n.L1b8:\n  /* 1b8 */  ret\n  /* 1b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  movzwl  (%esi),%ebp\n  /* 1c3 */  add     $0x2,%edi\n  /* 1c6 */  add     $0x2,%esi\n  /* 1c9 */  sub     $0x2,%ecx\n  /* 1cc */  mov     %bp,-0x2(%edi)\n  /* 1d0 */  jmp     .Lf5\n  /* 1d5 */  lea     0x0(%esi),%esi\n.L1d8:\n  /* 1d8 */  movzbl  0x0(%ebp),%ecx\n  /* 1dc */  inc     %edi\n  /* 1dd */  inc     %esi\n  /* 1de */  mov     %cl,0x1f(%esp)\n  /* 1e2 */  mov     %cl,-0x1(%edi)\n  /* 1e5 */  lea     -0x1(%ebx),%ecx\n  /* 1e8 */  jmp     .Le9\n.L1ed:\n  /* 1ed */  movzbl  (%esi),%eax\n  /* 1f0 */  inc     %edi\n  /* 1f1 */  inc     %esi\n  /* 1f2 */  dec     %ecx\n  /* 1f3 */  mov     %al,-0x1(%edi)\n  /* 1f6 */  jmp     .L14c\n.L1fb:\n  /* 1fb */  movzwl  (%esi),%ecx\n  /* 1fe */  add     $0x2,%edi\n  /* 201 */  add     $0x2,%esi\n  /* 204 */  mov     %cx,-0x2(%edi)\n  /* 208 */  subl    $0x2,0x18(%esp)\n  /* 20d */  jmp     .L194\n.L20f:\n  /* 20f */  movzwl  (%esi),%eax\n  /* 212 */  add     $0x2,%edi\n  /* 215 */  add     $0x2,%esi\n  /* 218 */  sub     $0x2,%ecx\n  /* 21b */  mov     %ax,-0x2(%edi)\n  /* 21f */  jmp     .L158\n.L224:\n  /* 224 */  movzbl  (%esi),%ecx\n  /* 227 */  inc     %edi\n  /* 228 */  inc     %esi\n  /* 229 */  mov     %cl,-0x1(%edi)\n  /* 22c */  lea     -0x1(%edx),%ecx\n  /* 22f */  mov     %ecx,0x18(%esp)\n  /* 233 */  jmp     .L18c\n","c":"#include \"doomdef.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n\n#define SBARHEIGHT 32\n\nvoid R_VideoErase ( unsigned ofs, int count )\n{\n    memcpy(screens[0]+ofs, screens[1]+ofs, count);\n}\n\nvoid R_DrawViewBorder (void)\n{\n    int top;\n    int side;\n    int ofs;\n    int i;\n\n    if (scaledviewwidth == SCREENWIDTH)\n        return;\n\n    top = ((SCREENHEIGHT-SBARHEIGHT)-viewheight)/2;\n    side = (SCREENWIDTH-scaledviewwidth)/2;\n\n    R_VideoErase (0, top*SCREENWIDTH+side);\n\n    ofs = (viewheight+top)*SCREENWIDTH-side;\n    R_VideoErase (ofs, top*SCREENWIDTH+side);\n\n    ofs = top*SCREENWIDTH + SCREENWIDTH-side;\n    side <<= 1;\n    for (i=1 ; i<viewheight ; i++)\n    {\n        R_VideoErase (ofs, side);\n        ofs += SCREENWIDTH;\n    }\n\n    V_MarkRect (0,0,SCREENWIDTH, SCREENHEIGHT-SBARHEIGHT);\n}\n","size":568,"score":100,"agent":"kuncc/7","pid":8,"session":624,"ts":1791743685135}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":258,"symbol":"WritePCXfile","file":"m_misc.c","asm":"# WritePCXfile  (TU m_misc.c, section .text, 587 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWritePCXfile:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x1,%ecx\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x2c,%esp\n  /* 00c */  mov     0x48(%esp),%edx\n  /* 010 */  mov     %ecx,0x4(%esp)\n  /* 014 */  mov     0x40(%esp),%eax\n  /* 018 */  mov     0x4c(%esp),%ebx\n  /* 01c */  mov     0x44(%esp),%edi\n  /* 020 */  mov     %edx,0x14(%esp)\n  /* 024 */  mov     0x50(%esp),%esi\n  /* 028 */  mov     %eax,0x10(%esp)\n  /* 02c */  mov     %edx,%eax\n  /* 02e */  xor     %edx,%edx\n  /* 030 */  mov     %edx,0x8(%esp)\n  /* 034 */  imul    %ebx,%eax\n  /* 037 */  movzwl  %bx,%ebx\n  /* 03a */  mov     %eax,0x18(%esp)\n  /* 03e */  lea     0x3e8(%eax,%eax,1),%eax\n  /* 045 */  mov     %eax,(%esp)\n  /* 048 */  call    Z_Malloc\n  /* 04d */  movl    $0x801050a,(%eax)\n  /* 053 */  mov     %eax,%ebp\n  /* 055 */  movl    $0x0,0x4(%eax)\n  /* 05c */  movzwl  0x14(%esp),%eax\n  /* 061 */  test    $0x1,%ebp\n  /* 067 */  mov     %bx,0xe(%ebp)\n  /* 06b */  lea     0x10(%ebp),%ecx\n  /* 06e */  mov     %ax,0xc(%ebp)\n  /* 072 */  lea     -0x1(%eax),%edx\n  /* 075 */  mov     %dx,0x8(%ebp)\n  /* 079 */  lea     -0x1(%ebx),%edx\n  /* 07c */  mov     $0x30,%ebx\n  /* 081 */  mov     %dx,0xa(%ebp)\n  /* 085 */  jne     .L205\n  /* 08b */  test    $0x2,%cl\n  /* 08e */  jne     .L21a\n.L94:\n  /* 094 */  mov     %eax,0x1c(%esp)\n  /* 098 */  mov     %ebx,%edx\n  /* 09a */  and     $0xfffffff8,%edx\n  /* 09d */  mov     %edx,0x14(%esp)\n  /* 0a1 */  xor     %edx,%edx\n.La3:\n  /* 0a3 */  movl    $0x0,(%ecx,%edx,1)\n  /* 0aa */  xor     %eax,%eax\n  /* 0ac */  mov     %eax,0x4(%ecx,%edx,1)\n  /* 0b0 */  add     $0x8,%edx\n  /* 0b3 */  cmp     0x14(%esp),%edx\n  /* 0b7 */  jb      .La3\n  /* 0b9 */  add     %edx,%ecx\n  /* 0bb */  test    $0x4,%bl\n  /* 0be */  mov     0x1c(%esp),%eax\n  /* 0c2 */  je      .Lcd\n  /* 0c4 */  movl    $0x0,(%ecx)\n  /* 0ca */  add     $0x4,%ecx\n.Lcd:\n  /* 0cd */  test    $0x2,%bl\n  /* 0d0 */  je      .Lda\n  /* 0d2 */  movw    $0x0,(%ecx)\n  /* 0d7 */  add     $0x2,%ecx\n.Lda:\n  /* 0da */  test    $0x1,%bl\n  /* 0dd */  je      .Le2\n  /* 0df */  movb    $0x0,(%ecx)\n.Le2:\n  /* 0e2 */  mov     %ax,0x42(%ebp)\n  /* 0e6 */  test    $0x1,%ebp\n  /* 0ec */  mov     $0x3a,%edx\n  /* 0f1 */  movb    $0x1,0x41(%ebp)\n  /* 0f5 */  lea     0x46(%ebp),%eax\n  /* 0f8 */  movw    $0x2,0x44(%ebp)\n  /* 0fe */  jne     .L23a\n.L104:\n  /* 104 */  test    $0x2,%al\n  /* 106 */  jne     .L22a\n.L10c:\n  /* 10c */  mov     %edx,%ebx\n  /* 10e */  xor     %ecx,%ecx\n  /* 110 */  and     $0xfffffff8,%ebx\n.L113:\n  /* 113 */  movl    $0x0,(%eax,%ecx,1)\n  /* 11a */  movl    $0x0,0x4(%eax,%ecx,1)\n  /* 122 */  add     $0x8,%ecx\n  /* 125 */  cmp     %ebx,%ecx\n  /* 127 */  jb      .L113\n  /* 129 */  add     %ecx,%eax\n  /* 12b */  test    $0x4,%dl\n  /* 12e */  je      .L139\n  /* 130 */  movl    $0x0,(%eax)\n  /* 136 */  add     $0x4,%eax\n.L139:\n  /* 139 */  test    $0x2,%dl\n  /* 13c */  je      .L146\n  /* 13e */  movw    $0x0,(%eax)\n  /* 143 */  add     $0x2,%eax\n.L146:\n  /* 146 */  test    $0x1,%dl\n  /* 149 */  je      .L14e\n  /* 14b */  movb    $0x0,(%eax)\n.L14e:\n  /* 14e */  mov     0x18(%esp),%ecx\n  /* 152 */  lea     0x80(%ebp),%ebx\n  /* 158 */  test    %ecx,%ecx\n  /* 15a */  jle     .L195\n  /* 15c */  add     %edi,%ecx\n  /* 15e */  jmp     .L177\n  /* 160 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  mov     %al,(%ebx)\n  /* 172 */  inc     %ebx\n  /* 173 */  cmp     %edi,%ecx\n  /* 175 */  je      .L195\n.L177:\n  /* 177 */  movzbl  (%edi),%eax\n  /* 17a */  inc     %edi\n  /* 17b */  mov     %al,%dl\n  /* 17d */  not     %dl\n  /* 17f */  test    $0xc0,%dl\n  /* 182 */  jne     .L170\n  /* 184 */  movb    $0xc1,(%ebx)\n  /* 187 */  add     $0x2,%ebx\n  /* 18a */  movzbl  -0x1(%edi),%eax\n  /* 18e */  mov     %al,-0x1(%ebx)\n  /* 191 */  cmp     %edi,%ecx\n  /* 193 */  jne     .L177\n.L195:\n  /* 195 */  movb    $0xc,(%ebx)\n  /* 198 */  xor     %eax,%eax\n  /* 19a */  lea     0x0(%esi),%esi\n.L1a0:\n  /* 1a0 */  movzbl  (%esi,%eax,1),%ecx\n  /* 1a4 */  mov     %cl,0x1(%ebx,%eax,1)\n  /* 1a8 */  inc     %eax\n  /* 1a9 */  cmp     $0x300,%eax\n  /* 1ae */  jne     .L1a0\n  /* 1b0 */  mov     $0x1b6,%eax\n  /* 1b5 */  mov     $0x241,%edx\n  /* 1ba */  mov     %eax,0x8(%esp)\n  /* 1be */  mov     0x10(%esp),%eax\n  /* 1c2 */  mov     %edx,0x4(%esp)\n  /* 1c6 */  mov     %eax,(%esp)\n  /* 1c9 */  call    open\n  /* 1ce */  cmp     $0xffffffff,%eax\n  /* 1d1 */  mov     %eax,%esi\n  /* 1d3 */  je      .L1f5\n  /* 1d5 */  mov     %ebp,0x4(%esp)\n  /* 1d9 */  add     $0x301,%ebx\n  /* 1df */  mov     %eax,(%esp)\n  /* 1e2 */  sub     %ebp,%ebx\n  /* 1e4 */  mov     %ebx,0x8(%esp)\n  /* 1e8 */  call    write\n  /* 1ed */  mov     %esi,(%esp)\n  /* 1f0 */  call    close\n.L1f5:\n  /* 1f5 */  mov     %ebp,0x40(%esp)\n  /* 1f9 */  add     $0x2c,%esp\n  /* 1fc */  pop     %ebx\n  /* 1fd */  pop     %esi\n  /* 1fe */  pop     %edi\n  /* 1ff */  pop     %ebp\n  /* 200 */  jmp     Z_Free\n.L205:\n  /* 205 */  movb    $0x0,0x10(%ebp)\n  /* 209 */  lea     0x11(%ebp),%ecx\n  /* 20c */  mov     $0x2f,%ebx\n  /* 211 */  test    $0x2,%cl\n  /* 214 */  je      .L94\n.L21a:\n  /* 21a */  movw    $0x0,(%ecx)\n  /* 21f */  sub     $0x2,%ebx\n  /* 222 */  add     $0x2,%ecx\n  /* 225 */  jmp     .L94\n.L22a:\n  /* 22a */  movw    $0x0,(%eax)\n  /* 22f */  sub     $0x2,%edx\n  /* 232 */  add     $0x2,%eax\n  /* 235 */  jmp     .L10c\n.L23a:\n  /* 23a */  movb    $0x0,0x46(%ebp)\n  /* 23e */  lea     0x47(%ebp),%eax\n  /* 241 */  mov     $0x39,%edx\n  /* 246 */  jmp     .L104\n","c":"/* candidate for WritePCXfile (m_misc.c, 587 bytes) */\n#include <sys/stat.h>\n#include <sys/types.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <unistd.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"m_argv.h\"\n#include \"w_wad.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"v_video.h\"\n#include \"hu_stuff.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"m_misc.h\"\n\ntypedef struct\n{\n    char manufacturer;\n    char version;\n    char encoding;\n    char bits_per_pixel;\n    unsigned short xmin, ymin, xmax, ymax;\n    unsigned short hres, vres;\n    unsigned char palette[48];\n    char reserved;\n    char color_planes;\n    unsigned short bytes_per_line;\n    unsigned short palette_type;\n    char filler[58];\n    unsigned char data;\n} pcx_t;\n\nvoid WritePCXfile(char *filename, byte *data, int width, int height, byte *palette)\n{\n    int i;\n    int length;\n    pcx_t *pcx;\n    byte *pack;\n\n    pcx = Z_Malloc(width * height * 2 + 1000, PU_STATIC, NULL);\n\n    pcx->manufacturer = 0x0a;\n    pcx->version = 5;\n    pcx->encoding = 1;\n    pcx->bits_per_pixel = 8;\n    pcx->xmin = 0;\n    pcx->ymin = 0;\n    pcx->xmax = SHORT(width - 1);\n    pcx->ymax = SHORT(height - 1);\n    pcx->hres = SHORT(width);\n    pcx->vres = SHORT(height);\n    memset(pcx->palette, 0, sizeof(pcx->palette));\n    pcx->color_planes = 1;\n    pcx->bytes_per_line = SHORT(width);\n    pcx->palette_type = SHORT(2);\n    memset(pcx->filler, 0, sizeof(pcx->filler));\n\n    pack = &pcx->data;\n    for (i = 0; i < width * height; i++)\n    {\n        if ((*data & 0xc0) != 0xc0)\n            *pack++ = *data++;\n        else\n        {\n            *pack++ = 0xc1;\n            *pack++ = *data++;\n        }\n    }\n\n    *pack++ = 0x0c;\n    for (i = 0; i < 768; i++)\n        *pack++ = *palette++;\n\n    length = pack - (byte *)pcx;\n    {\n        int h = open(filename, O_WRONLY | O_CREAT | O_TRUNC, 0666);\n        if (h != -1)\n        {\n            write(h, pcx, length);\n            close(h);\n        }\n    }\n    Z_Free(pcx);\n}\n","size":587,"score":100,"agent":"kuncc/6","pid":7,"session":628,"ts":1791743686899}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":580,"symbol":"R_DrawPSprite","file":"r_things.c","asm":"# R_DrawPSprite  (TU r_things.c, section .text, 577 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawPSprite:\n  /* 000 */  sub     $0x7c,%esp\n  /* 003 */  mov     %ebx,0x6c(%esp)\n  /* 007 */  mov     0x80(%esp),%ebx\n  /* 00e */  mov     %esi,0x70(%esp)\n  /* 012 */  mov     %edi,0x74(%esp)\n  /* 016 */  mov     %ebp,0x78(%esp)\n  /* 01a */  mov     (%ebx),%eax\n  /* 01c */  mov     (%eax),%edx\n  /* 01e */  cmp     numsprites,%edx\n  /* 024 */  jae     .L1e0\n.L2a:\n  /* 02a */  mov     sprites,%ecx\n  /* 030 */  lea     (%ecx,%edx,8),%esi\n  /* 033 */  mov     0x4(%eax),%ecx\n  /* 036 */  mov     %ecx,%eax\n  /* 038 */  and     $0x7fff,%eax\n  /* 03d */  cmp     (%esi),%eax\n  /* 03f */  jge     .L1b8\n.L45:\n  /* 045 */  lea     0x0(,%eax,8),%edx\n  /* 04c */  sub     %eax,%edx\n  /* 04e */  mov     0x4(%esi),%eax\n  /* 051 */  mov     0x8(%ebx),%esi\n  /* 054 */  movswl  0x4(%eax,%edx,4),%edi\n  /* 059 */  movzbl  0x14(%eax,%edx,4),%eax\n  /* 05e */  lea     -0xa00000(%esi),%ebp\n  /* 064 */  mov     %al,0x1b(%esp)\n  /* 068 */  mov     spriteoffset,%eax\n  /* 06d */  mov     (%eax,%edi,4),%edx\n  /* 070 */  mov     pspritescale,%eax\n  /* 075 */  sub     %edx,%ebp\n  /* 077 */  mov     %eax,0x4(%esp)\n  /* 07b */  mov     %ebp,(%esp)\n  /* 07e */  call    FixedMul\n  /* 083 */  mov     centerxfrac,%edx\n  /* 089 */  add     %eax,%edx\n  /* 08b */  sar     $0x10,%edx\n  /* 08e */  cmp     %edx,viewwidth\n  /* 094 */  jge     .Lb0\n.L96:\n  /* 096 */  mov     0x6c(%esp),%ebx\n  /* 09a */  mov     0x70(%esp),%esi\n  /* 09e */  mov     0x74(%esp),%edi\n  /* 0a2 */  mov     0x78(%esp),%ebp\n  /* 0a6 */  add     $0x7c,%esp\n  /* 0a9 */  ret\n  /* 0aa */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  mov     %edx,0x1c(%esp)\n  /* 0b4 */  mov     pspritescale,%eax\n  /* 0b9 */  mov     %eax,0x4(%esp)\n  /* 0bd */  mov     spritewidth,%eax\n  /* 0c2 */  mov     (%eax,%edi,4),%ecx\n  /* 0c5 */  add     %ecx,%ebp\n  /* 0c7 */  mov     %ebp,(%esp)\n  /* 0ca */  call    FixedMul\n  /* 0cf */  mov     centerxfrac,%esi\n  /* 0d5 */  add     %esi,%eax\n  /* 0d7 */  sar     $0x10,%eax\n  /* 0da */  dec     %eax\n  /* 0db */  js      .L96\n  /* 0dd */  mov     spritetopoffset,%ecx\n  /* 0e3 */  xor     %ebp,%ebp\n  /* 0e5 */  mov     %ebp,0x5c(%esp)\n  /* 0e9 */  mov     0xc(%ebx),%ebp\n  /* 0ec */  mov     (%ecx,%edi,4),%edx\n  /* 0ef */  mov     $0x648000,%ecx\n  /* 0f4 */  sub     %edx,%ebp\n  /* 0f6 */  mov     0x1c(%esp),%edx\n  /* 0fa */  sub     %ebp,%ecx\n  /* 0fc */  mov     pspritescale,%ebp\n  /* 102 */  mov     %ecx,0x50(%esp)\n  /* 106 */  xor     %ecx,%ecx\n  /* 108 */  test    %edx,%edx\n  /* 10a */  cmovns  %edx,%ecx\n  /* 10d */  mov     %ecx,0x1c(%esp)\n  /* 111 */  mov     %ecx,0x2c(%esp)\n  /* 115 */  mov     viewwidth,%ecx\n  /* 11b */  dec     %ecx\n  /* 11c */  cmp     %eax,viewwidth\n  /* 122 */  cmovle  %ecx,%eax\n  /* 125 */  mov     detailshift,%ecx\n  /* 12b */  mov     %eax,0x30(%esp)\n  /* 12f */  shl     %cl,%ebp\n  /* 131 */  mov     pspriteiscale,%ecx\n  /* 137 */  cmpb    $0x0,0x1b(%esp)\n  /* 13c */  mov     %ebp,0x48(%esp)\n  /* 140 */  jne     .L200\n  /* 146 */  mov     %ecx,0x4c(%esp)\n  /* 14a */  xor     %ecx,%ecx\n.L14c:\n  /* 14c */  mov     %ecx,0x44(%esp)\n  /* 150 */  test    %edx,%edx\n  /* 152 */  jns     .L161\n  /* 154 */  mov     0x4c(%esp),%esi\n  /* 158 */  imul    %esi,%edx\n  /* 15b */  sub     %edx,%ecx\n  /* 15d */  mov     %ecx,0x44(%esp)\n.L161:\n  /* 161 */  mov     %edi,0x54(%esp)\n  /* 165 */  mov     viewplayer,%edx\n  /* 16b */  mov     0x34(%edx),%ecx\n  /* 16e */  xor     %edx,%edx\n  /* 170 */  cmp     $0x80,%ecx\n  /* 176 */  jg      .L190\n  /* 178 */  test    $0x8,%cl\n  /* 17b */  jne     .L190\n  /* 17d */  mov     fixedcolormap,%edx\n  /* 183 */  test    %edx,%edx\n  /* 185 */  je      .L218\n  /* 18b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  mov     %eax,0x8(%esp)\n  /* 194 */  mov     0x1c(%esp),%eax\n  /* 198 */  mov     %edx,0x58(%esp)\n  /* 19c */  mov     %eax,0x4(%esp)\n  /* 1a0 */  lea     0x24(%esp),%eax\n  /* 1a4 */  mov     %eax,(%esp)\n  /* 1a7 */  call    R_DrawVisSprite\n  /* 1ac */  jmp     .L96\n  /* 1b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1b8:\n  /* 1b8 */  mov     %ecx,0x8(%esp)\n  /* 1bc */  mov     %edx,0x4(%esp)\n  /* 1c0 */  movl    $\"R_ProjectSprite: invalid sprite frame %i : %i \",(%esp)\n  /* 1c7 */  call    I_Error\n  /* 1cc */  mov     (%ebx),%eax\n  /* 1ce */  mov     0x4(%eax),%eax\n  /* 1d1 */  and     $0x7fff,%eax\n  /* 1d6 */  jmp     .L45\n  /* 1db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  mov     %edx,0x4(%esp)\n  /* 1e4 */  movl    $\"R_ProjectSprite: invalid sprite number %i \",(%esp)\n  /* 1eb */  call    I_Error\n  /* 1f0 */  mov     (%ebx),%eax\n  /* 1f2 */  mov     (%eax),%edx\n  /* 1f4 */  jmp     .L2a\n  /* 1f9 */  lea     0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  neg     %ecx\n  /* 202 */  mov     %ecx,0x4c(%esp)\n  /* 206 */  mov     spritewidth,%ecx\n  /* 20c */  mov     (%ecx,%edi,4),%ecx\n  /* 20f */  dec     %ecx\n  /* 210 */  jmp     .L14c\n  /* 215 */  lea     0x0(%esi),%esi\n.L218:\n  /* 218 */  mov     (%ebx),%edx\n  /* 21a */  testb   $0x80,0x5(%edx)\n  /* 21e */  je      .L230\n  /* 220 */  mov     colormaps,%edx\n  /* 226 */  jmp     .L190\n  /* 22b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  mov     spritelights,%edx\n  /* 236 */  mov     0xbc(%edx),%edx\n  /* 23c */  jmp     .L190\n","c":"#include <stdio.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"doomstat.h\"\n\n#define BASEYCENTER 100\nextern lighttable_t** spritelights;\n\nvoid R_DrawPSprite(pspdef_t* psp)\n{\n    fixed_t\t\ttx;\n    int\t\t\tx1;\n    int\t\t\tx2;\n    spritedef_t*\tsprdef;\n    spriteframe_t*\tsprframe;\n    int\t\t\tlump;\n    boolean\t\tflip;\n    vissprite_t*\tvis;\n    vissprite_t\t\tavis;\n\n    if ((unsigned)psp->state->sprite >= (unsigned)numsprites)\n\tI_Error(\"R_ProjectSprite: invalid sprite number %i \", psp->state->sprite);\n    sprdef = &sprites[psp->state->sprite];\n    if ((psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes)\n\tI_Error(\"R_ProjectSprite: invalid sprite frame %i : %i \",\n\t\tpsp->state->sprite, psp->state->frame);\n    sprframe = &sprdef->spriteframes[psp->state->frame & FF_FRAMEMASK];\n\n    lump = sprframe->lump[0];\n    flip = (boolean)sprframe->flip[0];\n\n    tx = psp->sx - 160*FRACUNIT;\n    tx -= spriteoffset[lump];\n    x1 = (centerxfrac + FixedMul(tx, pspritescale)) >> FRACBITS;\n    if (x1 > viewwidth)\n\treturn;\n\n    tx += spritewidth[lump];\n    x2 = ((centerxfrac + FixedMul(tx, pspritescale)) >> FRACBITS) - 1;\n    if (x2 < 0)\n\treturn;\n\n    vis = &avis;\n    vis->mobjflags = 0;\n    vis->texturemid = (BASEYCENTER<<FRACBITS) + FRACUNIT/2 - (psp->sy - spritetopoffset[lump]);\n    vis->x1 = x1 < 0 ? 0 : x1;\n    vis->x2 = x2 >= viewwidth ? viewwidth-1 : x2;\n    vis->scale = pspritescale << detailshift;\n\n    if (flip) {\n\tvis->xiscale = -pspriteiscale;\n\tvis->startfrac = spritewidth[lump] - 1;\n    } else {\n\tvis->xiscale = pspriteiscale;\n\tvis->startfrac = 0;\n    }\n\n    if (vis->x1 > x1)\n\tvis->startfrac += vis->xiscale * (vis->x1 - x1);\n\n    vis->patch = lump;\n\n    if (viewplayer->powers[pw_invisibility] > 4*32\n\t|| viewplayer->powers[pw_invisibility] & 8) {\n\tvis->colormap = NULL;\n    } else if (fixedcolormap) {\n\tvis->colormap = fixedcolormap;\n    } else if (psp->state->frame & FF_FULLBRIGHT) {\n\tvis->colormap = colormaps;\n    } else {\n\tvis->colormap = spritelights[MAXLIGHTSCALE-1];\n    }\n\n    R_DrawVisSprite(vis, vis->x1, vis->x2);\n}\n","size":577,"score":100,"agent":"kuncc/0","pid":1,"session":627,"ts":1791743694572}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":140,"symbol":"HU_Ticker","file":"hu_stuff.c","asm":"# HU_Ticker  (TU hu_stuff.c, section .text, 572 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHU_Ticker:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  mov     message_counter,%eax\n  /* 00b */  test    %eax,%eax\n  /* 00d */  je      .L1b\n  /* 00f */  dec     %eax\n  /* 010 */  mov     %eax,message_counter\n  /* 015 */  je      .Lb0\n.L1b:\n  /* 01b */  mov     message_dontfuckwithme,%esi\n  /* 021 */  or      showMessages,%esi\n  /* 027 */  je      .L50\n  /* 029 */  mov     plr,%edx\n  /* 02f */  mov     0xd8(%edx),%edx\n  /* 035 */  test    %edx,%edx\n  /* 037 */  je      .L50\n  /* 039 */  mov     message_nottobefuckedwith,%eax\n  /* 03e */  test    %eax,%eax\n  /* 040 */  je      .Lc8\n  /* 046 */  mov     message_dontfuckwithme,%edi\n  /* 04c */  test    %edi,%edi\n  /* 04e */  jne     .Lc8\n.L50:\n  /* 050 */  mov     netgame,%eax\n  /* 055 */  test    %eax,%eax\n  /* 057 */  je      .La2\n  /* 059 */  mov     $players,%ecx\n  /* 05e */  mov     $w_inputbuffer,%esi\n  /* 063 */  xor     %edx,%edx\n.L65:\n  /* 065 */  mov     playeringame(,%edx,4),%eax\n  /* 06c */  test    %eax,%eax\n  /* 06e */  je      .L93\n  /* 070 */  cmp     %edx,consoleplayer\n  /* 076 */  je      .L93\n  /* 078 */  movzbl  0xe(%ecx),%ebx\n  /* 07c */  test    %bl,%bl\n  /* 07e */  je      .L93\n  /* 080 */  cmp     $0x5,%bl\n  /* 083 */  jg      .L120\n  /* 089 */  mov     %bl,chat_dest(%edx)\n.L8f:\n  /* 08f */  movb    $0x0,0xe(%ecx)\n.L93:\n  /* 093 */  inc     %edx\n  /* 094 */  add     $0x118,%ecx\n  /* 09a */  add     $0x78,%esi\n  /* 09d */  cmp     $0x4,%edx\n  /* 0a0 */  jne     .L65\n.La2:\n  /* 0a2 */  add     $0x20,%esp\n  /* 0a5 */  pop     %ebx\n  /* 0a6 */  pop     %esi\n  /* 0a7 */  pop     %edi\n  /* 0a8 */  ret\n  /* 0a9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  xor     %eax,%eax\n  /* 0b2 */  mov     %eax,message_on\n  /* 0b7 */  xor     %eax,%eax\n  /* 0b9 */  mov     %eax,message_nottobefuckedwith\n  /* 0be */  jmp     .L1b\n  /* 0c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  mov     %edx,0x8(%esp)\n  /* 0cc */  xor     %eax,%eax\n  /* 0ce */  mov     $0x8c,%ebx\n  /* 0d3 */  mov     %eax,0x4(%esp)\n  /* 0d7 */  xor     %esi,%esi\n  /* 0d9 */  movl    $w_message,(%esp)\n  /* 0e0 */  call    HUlib_addMessageToSText\n  /* 0e5 */  mov     plr,%eax\n  /* 0ea */  xor     %edx,%edx\n  /* 0ec */  mov     %ebx,message_counter\n  /* 0f2 */  mov     $0x1,%ecx\n  /* 0f7 */  mov     %ecx,message_on\n  /* 0fd */  mov     %edx,0xd8(%eax)\n  /* 103 */  mov     message_dontfuckwithme,%eax\n  /* 108 */  mov     %esi,message_dontfuckwithme\n  /* 10e */  mov     %eax,message_nottobefuckedwith\n  /* 113 */  jmp     .L50\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     %bl,%al\n  /* 122 */  sub     $0x61,%al\n  /* 124 */  cmp     $0x19,%al\n  /* 126 */  ja      .L131\n  /* 128 */  mov     shiftxform,%eax\n  /* 12d */  movzbl  (%eax,%ebx,1),%ebx\n.L131:\n  /* 131 */  mov     %esi,(%esp)\n  /* 134 */  movzbl  %bl,%eax\n  /* 137 */  mov     %eax,0x4(%esp)\n  /* 13b */  mov     %ecx,0x1c(%esp)\n  /* 13f */  mov     %edx,0x18(%esp)\n  /* 143 */  call    HUlib_keyInIText\n  /* 148 */  mov     0x18(%esp),%edx\n  /* 14c */  mov     0x1c(%esp),%ecx\n  /* 150 */  test    %eax,%eax\n  /* 152 */  je      .L8f\n  /* 158 */  cmp     $0xd,%bl\n  /* 15b */  jne     .L8f\n  /* 161 */  mov     0x64(%esi),%eax\n  /* 164 */  test    %eax,%eax\n  /* 166 */  je      .L200\n  /* 16c */  mov     consoleplayer,%edi\n  /* 172 */  movsbl  chat_dest(%edx),%ebx\n  /* 179 */  inc     %edi\n  /* 17a */  cmp     %ebx,%edi\n  /* 17c */  je      .L183\n  /* 17e */  cmp     $0x5,%bl\n  /* 181 */  jne     .L200\n.L183:\n  /* 183 */  mov     %ecx,0x1c(%esp)\n  /* 187 */  lea     0x10(%esi),%eax\n  /* 18a */  mov     $0x1,%ebx\n  /* 18f */  mov     %eax,0x8(%esp)\n  /* 193 */  mov     $0x8c,%edi\n  /* 198 */  mov     %edx,0x18(%esp)\n  /* 19c */  mov     player_names(,%edx,4),%eax\n  /* 1a3 */  movl    $w_message,(%esp)\n  /* 1aa */  mov     %eax,0x4(%esp)\n  /* 1ae */  call    HUlib_addMessageToSText\n  /* 1b3 */  mov     $0x1,%ecx\n  /* 1b8 */  mov     0x18(%esp),%edx\n  /* 1bc */  cmpl    $0x2,gamemode\n  /* 1c3 */  mov     %ecx,message_nottobefuckedwith\n  /* 1c9 */  mov     %ebx,message_on\n  /* 1cf */  mov     %edi,message_counter\n  /* 1d5 */  je      .L21d\n  /* 1d7 */  movl    $0x0,(%esp)\n  /* 1de */  mov     $0x57,%eax\n  /* 1e3 */  mov     %eax,0x4(%esp)\n  /* 1e7 */  mov     %edx,0x18(%esp)\n  /* 1eb */  call    S_StartSound\n  /* 1f0 */  mov     0x1c(%esp),%ecx\n  /* 1f4 */  mov     0x18(%esp),%edx\n  /* 1f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  mov     %esi,(%esp)\n  /* 203 */  mov     %ecx,0x1c(%esp)\n  /* 207 */  mov     %edx,0x18(%esp)\n  /* 20b */  call    HUlib_resetIText\n  /* 210 */  mov     0x1c(%esp),%ecx\n  /* 214 */  mov     0x18(%esp),%edx\n  /* 218 */  jmp     .L8f\n.L21d:\n  /* 21d */  movl    $0x0,(%esp)\n  /* 224 */  mov     $0x6c,%edx\n  /* 229 */  mov     %edx,0x4(%esp)\n  /* 22d */  call    S_StartSound\n  /* 232 */  mov     0x18(%esp),%edx\n  /* 236 */  mov     0x1c(%esp),%ecx\n  /* 23a */  jmp     .L200\n","c":"/* candidate for HU_Ticker (hu_stuff.c, 572 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"hu_stuff.h\"\n#include \"hu_lib.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nstatic hu_stext_t w_message;\nstatic player_t* plr;\nstatic char chat_dest[MAXPLAYERS];\nstatic hu_itext_t w_inputbuffer[MAXPLAYERS];\nstatic boolean message_on;\nboolean message_dontfuckwithme;\nstatic boolean message_nottobefuckedwith;\nstatic int message_counter;\nchar* shiftxform;\nchar* player_names[] = { \"Green: \", \"Indigo: \", \"Brown: \", \"Red: \" };\nextern int showMessages;\nvoid setplr(player_t* p) { plr = p; w_message.on = &message_on; }\n\nvoid HU_Ticker(void)\n{\n    int i, rc;\n    char c;\n\n    if (message_counter && !--message_counter)\n    {\n        message_on = false;\n        message_nottobefuckedwith = false;\n    }\n\n    if (showMessages || message_dontfuckwithme)\n    {\n        if ((plr->message && !message_nottobefuckedwith)\n            || (plr->message && message_dontfuckwithme))\n        {\n            HUlib_addMessageToSText(&w_message, 0, plr->message);\n            plr->message = 0;\n            message_on = true;\n            message_counter = HU_MSGTIMEOUT;\n            message_nottobefuckedwith = message_dontfuckwithme;\n            message_dontfuckwithme = 0;\n        }\n    }\n\n    if (netgame)\n    {\n        for (i = 0; i < MAXPLAYERS; i++)\n        {\n            if (!playeringame[i])\n                continue;\n            if (i != consoleplayer && (c = players[i].cmd.chatchar))\n            {\n                if (c <= HU_BROADCAST)\n                    chat_dest[i] = c;\n                else\n                {\n                    if (c >= 'a' && c <= 'z')\n                        c = (char) shiftxform[(unsigned char) c];\n                    rc = HUlib_keyInIText(&w_inputbuffer[i], c);\n                    if (rc && c == KEY_ENTER)\n                    {\n                        if (w_inputbuffer[i].l.len\n                            && (chat_dest[i] == consoleplayer + 1\n                                || chat_dest[i] == HU_BROADCAST))\n                        {\n                            HUlib_addMessageToSText(&w_message,\n                                                    player_names[i],\n                                                    w_inputbuffer[i].l.l);\n                            message_nottobefuckedwith = true;\n                            message_on = true;\n                            message_counter = HU_MSGTIMEOUT;\n                            if (gamemode == commercial)\n                                S_StartSound(0, sfx_radio);\n                            else\n                                S_StartSound(0, sfx_tink);\n                        }\n                        HUlib_resetIText(&w_inputbuffer[i]);\n                    }\n                }\n                players[i].cmd.chatchar = 0;\n            }\n        }\n    }\n}\n","size":572,"score":100,"agent":"kuncc/1","pid":2,"session":626,"ts":1791743695171}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":46,"symbol":"FindResponseFile","file":"d_main.c","asm":"# FindResponseFile  (TU d_main.c, section .text, 617 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nFindResponseFile:\n  /* 000 */  mov     myargc,%edx\n  /* 006 */  cmp     $0x1,%edx\n  /* 009 */  jle     .L248\n  /* 00f */  push    %ebp\n  /* 010 */  push    %edi\n  /* 011 */  push    %esi\n  /* 012 */  mov     $0x1,%esi\n  /* 017 */  push    %ebx\n  /* 018 */  sub     $0x7c,%esp\n  /* 01b */  mov     myargv,%ecx\n  /* 021 */  jmp     .L39\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  inc     %esi\n  /* 031 */  cmp     %edx,%esi\n  /* 033 */  je      .L209\n.L39:\n  /* 039 */  mov     (%ecx,%esi,4),%eax\n  /* 03c */  cmpb    $0x40,(%eax)\n  /* 03f */  jne     .L30\n  /* 041 */  inc     %eax\n  /* 042 */  mov     $\"rb\",%edx\n  /* 047 */  mov     %edx,0x4(%esp)\n  /* 04b */  mov     %eax,(%esp)\n  /* 04e */  call    fopen\n  /* 053 */  test    %eax,%eax\n  /* 055 */  mov     %eax,%edi\n  /* 057 */  je      .L249\n  /* 05d */  mov     myargv,%eax\n  /* 062 */  mov     $\"Found response file %s!\\n\",%ecx\n  /* 067 */  xor     %ebp,%ebp\n  /* 069 */  mov     $0x2,%ebx\n  /* 06e */  mov     (%eax,%esi,4),%eax\n  /* 071 */  mov     %ecx,0x4(%esp)\n  /* 075 */  movl    $0x2,(%esp)\n  /* 07c */  inc     %eax\n  /* 07d */  mov     %eax,0x8(%esp)\n  /* 081 */  call    __printf_chk\n  /* 086 */  mov     %ebx,0x8(%esp)\n  /* 08a */  mov     %ebp,0x4(%esp)\n  /* 08e */  mov     %edi,(%esp)\n  /* 091 */  call    fseek\n  /* 096 */  mov     %edi,(%esp)\n  /* 099 */  call    ftell\n  /* 09e */  mov     %edi,(%esp)\n  /* 0a1 */  mov     %eax,%ebp\n  /* 0a3 */  xor     %eax,%eax\n  /* 0a5 */  mov     %eax,0x8(%esp)\n  /* 0a9 */  xor     %eax,%eax\n  /* 0ab */  mov     %eax,0x4(%esp)\n  /* 0af */  call    fseek\n  /* 0b4 */  mov     %ebp,(%esp)\n  /* 0b7 */  call    malloc\n  /* 0bc */  mov     %edi,0xc(%esp)\n  /* 0c0 */  mov     %ebp,0x4(%esp)\n  /* 0c4 */  mov     %eax,%ebx\n  /* 0c6 */  mov     $0x1,%eax\n  /* 0cb */  mov     %eax,0x8(%esp)\n  /* 0cf */  mov     %ebx,(%esp)\n  /* 0d2 */  call    fread\n  /* 0d7 */  mov     %edi,(%esp)\n  /* 0da */  call    fclose\n  /* 0df */  mov     myargc,%edx\n  /* 0e5 */  lea     0x1(%esi),%ecx\n  /* 0e8 */  mov     myargv,%eax\n  /* 0ed */  cmp     %edx,%ecx\n  /* 0ef */  jge     .L241\n  /* 0f5 */  lea     0x20(%esp),%edi\n  /* 0f9 */  dec     %edx\n  /* 0fa */  sub     %esi,%edx\n  /* 0fc */  lea     0x0(,%edx,4),%ecx\n  /* 103 */  lea     0x4(%eax,%esi,4),%esi\n  /* 107 */  cmp     $0x8,%ecx\n  /* 10a */  jae     .L220\n.L110:\n  /* 110 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 112 */  mov     %edx,%edi\n.L114:\n  /* 114 */  mov     (%eax),%edx\n  /* 116 */  movl    $0x190,(%esp)\n  /* 11d */  mov     %edx,0x1c(%esp)\n  /* 121 */  mov     $0x1,%edx\n  /* 126 */  mov     %edx,0x4(%esp)\n  /* 12a */  call    calloc\n  /* 12f */  mov     0x1c(%esp),%edx\n  /* 133 */  mov     $0x1,%ecx\n  /* 138 */  mov     %eax,myargv\n  /* 13d */  mov     %eax,%esi\n  /* 13f */  mov     %edx,(%eax)\n  /* 141 */  xor     %eax,%eax\n  /* 143 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  lea     (%ebx,%eax,1),%edx\n  /* 153 */  inc     %ecx\n  /* 154 */  mov     %edx,-0x4(%esi,%ecx,4)\n  /* 158 */  cmp     %ebp,%eax\n  /* 15a */  jl      .L179\n  /* 15c */  jmp     .L21b\n  /* 161 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  inc     %eax\n  /* 171 */  cmp     %eax,%ebp\n  /* 173 */  je      .L218\n.L179:\n  /* 179 */  movzbl  (%ebx,%eax,1),%edx\n  /* 17d */  sub     $0x21,%dl\n  /* 180 */  cmp     $0x59,%dl\n  /* 183 */  jbe     .L170\n  /* 185 */  movb    $0x0,(%ebx,%eax,1)\n  /* 189 */  cmp     %eax,%ebp\n  /* 18b */  jle     .L1a1\n  /* 18d */  lea     0x0(%esi),%esi\n.L190:\n  /* 190 */  movzbl  (%ebx,%eax,1),%edx\n  /* 194 */  sub     $0x21,%dl\n  /* 197 */  cmp     $0x59,%dl\n  /* 19a */  jbe     .L150\n  /* 19c */  inc     %eax\n  /* 19d */  cmp     %eax,%ebp\n  /* 19f */  jne     .L190\n.L1a1:\n  /* 1a1 */  test    %edi,%edi\n  /* 1a3 */  je      .L1c1\n  /* 1a5 */  lea     (%esi,%ecx,4),%ebx\n  /* 1a8 */  xor     %eax,%eax\n  /* 1aa */  lea     0x0(,%edi,4),%edx\n.L1b1:\n  /* 1b1 */  mov     0x20(%esp,%eax,1),%esi\n  /* 1b5 */  mov     %esi,(%ebx,%eax,1)\n  /* 1b8 */  add     $0x4,%eax\n  /* 1bb */  cmp     %edx,%eax\n  /* 1bd */  jb      .L1b1\n  /* 1bf */  add     %edi,%ecx\n.L1c1:\n  /* 1c1 */  mov     %ecx,0x8(%esp)\n  /* 1c5 */  mov     $\"%d command-line args:\\n\",%eax\n  /* 1ca */  mov     $0x1,%ebx\n  /* 1cf */  mov     %eax,0x4(%esp)\n  /* 1d3 */  movl    $0x2,(%esp)\n  /* 1da */  mov     %ecx,myargc\n  /* 1e0 */  call    __printf_chk\n  /* 1e5 */  cmpl    $0x1,myargc\n  /* 1ec */  jle     .L209\n  /* 1ee */  xchg    %ax,%ax\n.L1f0:\n  /* 1f0 */  mov     myargv,%eax\n  /* 1f5 */  mov     (%eax,%ebx,4),%eax\n  /* 1f8 */  inc     %ebx\n  /* 1f9 */  mov     %eax,(%esp)\n  /* 1fc */  call    puts\n  /* 201 */  cmp     %ebx,myargc\n  /* 207 */  jg      .L1f0\n.L209:\n  /* 209 */  add     $0x7c,%esp\n  /* 20c */  pop     %ebx\n  /* 20d */  pop     %esi\n  /* 20e */  pop     %edi\n  /* 20f */  pop     %ebp\n  /* 210 */  ret\n  /* 211 */  lea     0x0(%esi,%eiz,1),%esi\n.L218:\n  /* 218 */  lea     (%ebx,%ebp,1),%edx\n.L21b:\n  /* 21b */  movb    $0x0,(%edx)\n  /* 21e */  jmp     .L1a1\n.L220:\n  /* 220 */  test    $0x4,%edi\n  /* 226 */  je      .L110\n  /* 22c */  mov     (%esi),%edi\n  /* 22e */  sub     $0x4,%ecx\n  /* 231 */  add     $0x4,%esi\n  /* 234 */  mov     %edi,0x20(%esp)\n  /* 238 */  lea     0x24(%esp),%edi\n  /* 23c */  jmp     .L110\n.L241:\n  /* 241 */  xor     %edi,%edi\n  /* 243 */  jmp     .L114\n.L248:\n  /* 248 */  ret\n.L249:\n  /* 249 */  movl    $\"\\nNo such response file!\",0x4(%esp)\n  /* 251 */  movl    $0x2,(%esp)\n  /* 258 */  call    __printf_chk\n  /* 25d */  movl    $0x1,(%esp)\n  /* 264 */  call    exit\n","c":"/* candidate for FindResponseFile (d_main.c, 617 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"f_finale.h\"\n#include \"f_wipe.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"i_video.h\"\n#include \"g_game.h\"\n#include \"hu_stuff.h\"\n#include \"wi_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"p_setup.h\"\n#include \"r_local.h\"\n#include \"d_main.h\"\n\nvoid FindResponseFile(void)\n{\n    int i;\n    for (i = 1; i < myargc; i++)\n        if (myargv[i][0] == '@')\n        {\n            FILE *handle;\n            int size;\n            int k;\n            int index;\n            int indexinfile;\n            char *infile;\n            char *file;\n            char *moreargs[20];\n            char *firstargv;\n\n            handle = fopen(&myargv[i][1], \"rb\");\n            if (!handle)\n            {\n                printf(\"\\nNo such response file!\");\n                exit(1);\n            }\n            printf(\"Found response file %s!\\n\", &myargv[i][1]);\n            fseek(handle, 0, SEEK_END);\n            size = ftell(handle);\n            fseek(handle, 0, SEEK_SET);\n            file = malloc(size);\n            fread(file, size, 1, handle);\n            fclose(handle);\n\n            for (index = 0, k = i + 1; k < myargc; k++)\n                moreargs[index++] = myargv[k];\n\n            firstargv = myargv[0];\n            myargv = calloc(100 * sizeof(char *), 1);\n            myargv[0] = firstargv;\n\n            infile = file;\n            k = 0;\n            indexinfile = 1;\n            do\n            {\n                myargv[indexinfile++] = infile + k;\n                while (k < size && ((*(infile + k) >= ' ' + 1) && (*(infile + k) <= 'z')))\n                    k++;\n                *(infile + k) = 0;\n                while (k < size && ((*(infile + k) > 'z') || (*(infile + k) < ' ' + 1)))\n                    k++;\n            } while (k < size);\n\n            for (k = 0; k < index; k++)\n                myargv[indexinfile++] = moreargs[k];\n            myargc = indexinfile;\n            printf(\"%d command-line args:\\n\", myargc);\n            for (k = 1; k < myargc; k++)\n                printf(\"%s\\n\", myargv[k]);\n            break;\n        }\n}\n","size":617,"score":100,"agent":"kuncc/7","pid":8,"session":632,"ts":1791743702562}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":54,"symbol":"NetUpdate","file":"d_net.c","asm":"# NetUpdate  (TU d_net.c, section .text, 598 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNetUpdate:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  call    I_GetTime\n  /* 00c */  mov     ticdup,%ecx\n  /* 012 */  mov     gametime,%ebp\n  /* 018 */  cltd\n  /* 019 */  idiv    %ecx\n  /* 01b */  mov     %eax,gametime\n  /* 020 */  mov     %eax,%esi\n  /* 022 */  sub     %ebp,%esi\n  /* 024 */  test    %esi,%esi\n  /* 026 */  jle     .L164\n  /* 02c */  mov     skiptics,%eax\n  /* 031 */  mov     consoleplayer,%edx\n  /* 037 */  mov     netbuffer,%ebx\n  /* 03d */  cmp     %esi,%eax\n  /* 03f */  jle     .L170\n  /* 045 */  mov     %dl,0x6(%ebx)\n  /* 048 */  sub     %esi,%eax\n  /* 04a */  mov     %eax,skiptics\n.L4f:\n  /* 04f */  mov     singletics,%esi\n  /* 055 */  test    %esi,%esi\n  /* 057 */  jne     .L1fa\n.L5d:\n  /* 05d */  mov     doomcom,%edx\n  /* 063 */  cmpw    $0x0,0xc(%edx)\n  /* 068 */  jle     .L164\n  /* 06e */  xor     %ebp,%ebp\n  /* 070 */  mov     $0x2aaaaaab,%edi\n  /* 075 */  mov     %edx,%esi\n  /* 077 */  jmp     .L9d\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 080 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  movswl  0xc(%esi),%eax\n  /* 094 */  inc     %ebp\n  /* 095 */  cmp     %ebp,%eax\n  /* 097 */  jle     .L164\n.L9d:\n  /* 09d */  mov     nodeingame(,%ebp,4),%ebx\n  /* 0a4 */  test    %ebx,%ebx\n  /* 0a6 */  je      .L90\n  /* 0a8 */  mov     maketic,%eax\n  /* 0ad */  mov     resendto(,%ebp,4),%ecx\n  /* 0b4 */  mov     netbuffer,%edx\n  /* 0ba */  mov     %al,%bl\n  /* 0bc */  sub     %cl,%bl\n  /* 0be */  mov     %cl,0x5(%edx)\n  /* 0c1 */  cmp     $0xc,%bl\n  /* 0c4 */  mov     %bl,0x7(%edx)\n  /* 0c7 */  ja      .L228\n.Lcd:\n  /* 0cd */  movswl  0x10(%esi),%esi\n  /* 0d1 */  sub     %esi,%eax\n  /* 0d3 */  test    %bl,%bl\n  /* 0d5 */  mov     %eax,resendto(,%ebp,4)\n  /* 0dc */  je      .L126\n  /* 0de */  mov     %edx,0x1c(%esp)\n  /* 0e2 */  mov     %ecx,%eax\n  /* 0e4 */  movzbl  %bl,%ebx\n  /* 0e7 */  neg     %eax\n  /* 0e9 */  add     %ecx,%ebx\n  /* 0eb */  lea     (%edx,%eax,8),%esi\n  /* 0ee */  xchg    %ax,%ax\n.Lf0:\n  /* 0f0 */  mov     %ecx,%eax\n  /* 0f2 */  imul    %edi\n  /* 0f4 */  mov     %ecx,%eax\n  /* 0f6 */  sar     $0x1f,%eax\n  /* 0f9 */  sar     $1,%edx\n  /* 0fb */  sub     %eax,%edx\n  /* 0fd */  lea     (%edx,%edx,2),%eax\n  /* 100 */  mov     %ecx,%edx\n  /* 102 */  shl     $0x2,%eax\n  /* 105 */  sub     %eax,%edx\n  /* 107 */  mov     localcmds(,%edx,8),%eax\n  /* 10e */  mov     localcmds+0x4(,%edx,8),%edx\n  /* 115 */  mov     %eax,0x8(%esi,%ecx,8)\n  /* 119 */  mov     %edx,0xc(%esi,%ecx,8)\n  /* 11d */  inc     %ecx\n  /* 11e */  cmp     %ebx,%ecx\n  /* 120 */  jne     .Lf0\n  /* 122 */  mov     0x1c(%esp),%edx\n.L126:\n  /* 126 */  mov     remoteresend(,%ebp,4),%ecx\n  /* 12d */  test    %ecx,%ecx\n  /* 12f */  je      .L208\n  /* 135 */  movzbl  nettics(,%ebp,4),%eax\n  /* 13d */  mov     %al,0x4(%edx)\n  /* 140 */  mov     $0x40000000,%edx\n  /* 145 */  mov     %ebp,(%esp)\n  /* 148 */  inc     %ebp\n  /* 149 */  mov     %edx,0x4(%esp)\n  /* 14d */  call    HSendPacket\n  /* 152 */  mov     doomcom,%esi\n  /* 158 */  movswl  0xc(%esi),%eax\n  /* 15c */  cmp     %ebp,%eax\n  /* 15e */  jg      .L9d\n.L164:\n  /* 164 */  add     $0x2c,%esp\n  /* 167 */  pop     %ebx\n  /* 168 */  pop     %esi\n  /* 169 */  pop     %edi\n  /* 16a */  pop     %ebp\n  /* 16b */  jmp     GetPackets\n.L170:\n  /* 170 */  mov     %dl,0x6(%ebx)\n  /* 173 */  xor     %edi,%edi\n  /* 175 */  sub     %eax,%esi\n  /* 177 */  mov     %edi,skiptics\n  /* 17d */  je      .L4f\n  /* 183 */  mov     gametic,%eax\n  /* 188 */  xor     %ebx,%ebx\n  /* 18a */  mov     $0x2aaaaaab,%ebp\n  /* 18f */  cltd\n  /* 190 */  idiv    %ecx\n  /* 192 */  mov     %eax,%edi\n  /* 194 */  jmp     .L1d3\n  /* 196 */  xchg    %ax,%ax\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     %ecx,%eax\n  /* 1a2 */  inc     %ebx\n  /* 1a3 */  imul    %ebp\n  /* 1a5 */  mov     %ecx,%eax\n  /* 1a7 */  sar     $0x1f,%eax\n  /* 1aa */  sar     $1,%edx\n  /* 1ac */  sub     %eax,%edx\n  /* 1ae */  lea     (%edx,%edx,2),%eax\n  /* 1b1 */  shl     $0x2,%eax\n  /* 1b4 */  sub     %eax,%ecx\n  /* 1b6 */  lea     localcmds(,%ecx,8),%eax\n  /* 1bd */  mov     %eax,(%esp)\n  /* 1c0 */  call    G_BuildTiccmd\n  /* 1c5 */  incl    maketic\n  /* 1cb */  cmp     %ebx,%esi\n  /* 1cd */  je      .L4f\n.L1d3:\n  /* 1d3 */  call    I_StartTic\n  /* 1d8 */  call    D_ProcessEvents\n  /* 1dd */  mov     maketic,%ecx\n  /* 1e3 */  mov     %ecx,%eax\n  /* 1e5 */  sub     %edi,%eax\n  /* 1e7 */  cmp     $0x4,%eax\n  /* 1ea */  jle     .L1a0\n  /* 1ec */  mov     singletics,%esi\n  /* 1f2 */  test    %esi,%esi\n  /* 1f4 */  je      .L5d\n.L1fa:\n  /* 1fa */  add     $0x2c,%esp\n  /* 1fd */  pop     %ebx\n  /* 1fe */  pop     %esi\n  /* 1ff */  pop     %edi\n  /* 200 */  pop     %ebp\n  /* 201 */  ret\n  /* 202 */  lea     0x0(%esi),%esi\n.L208:\n  /* 208 */  movb    $0x0,0x4(%edx)\n  /* 20c */  xor     %eax,%eax\n  /* 20e */  mov     %eax,0x4(%esp)\n  /* 212 */  mov     %ebp,(%esp)\n  /* 215 */  call    HSendPacket\n  /* 21a */  mov     doomcom,%esi\n  /* 220 */  jmp     .L90\n  /* 225 */  lea     0x0(%esi),%esi\n.L228:\n  /* 228 */  movl    $\"NetUpdate: netbuffer->numtics > BACKUPTICS\",(%esp)\n  /* 22f */  mov     %ecx,0x1c(%esp)\n  /* 233 */  call    I_Error\n  /* 238 */  mov     netbuffer,%edx\n  /* 23e */  mov     maketic,%eax\n  /* 243 */  mov     doomcom,%esi\n  /* 249 */  mov     0x1c(%esp),%ecx\n  /* 24d */  movzbl  0x7(%edx),%ebx\n  /* 251 */  jmp     .Lcd\n","c":"/* candidate for NetUpdate (d_net.c, 598 bytes) */\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"i_net.h\"\n#include \"g_game.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n\n#define NETCMD_RETRANSMIT 0x40000000\nvoid HSendPacket (int node, int flags);\nvoid GetPackets (void);\nextern int gametime;\nextern int skiptics;\nextern boolean nodeingame[MAXNETNODES];\nextern int resendto[MAXNETNODES];\nextern boolean remoteresend[MAXNETNODES];\n\nvoid NetUpdate (void)\n{\n    int nowtime;\n    int newtics;\n    int i,j;\n    int realstart;\n    int gameticdiv;\n\n    nowtime = I_GetTime () / ticdup;\n    newtics = nowtime - gametime;\n    gametime = nowtime;\n\n    if (newtics <= 0)\n\tgoto listen;\n\n    if (skiptics <= newtics)\n    {\n\tnewtics -= skiptics;\n\tskiptics = 0;\n    }\n    else\n    {\n\tskiptics -= newtics;\n\tnewtics = 0;\n    }\n\n    netbuffer->player = consoleplayer;\n\n    gameticdiv = gametic / ticdup;\n    for (i = 0; i < newtics; i++)\n    {\n\tI_StartTic ();\n\tD_ProcessEvents ();\n\tif (maketic - gameticdiv >= BACKUPTICS/2-1)\n\t    break;\n\tG_BuildTiccmd (&localcmds[maketic % BACKUPTICS]);\n\tmaketic++;\n    }\n\n    if (singletics)\n\treturn;\n\n    for (i = 0; i < doomcom->numnodes; i++)\n\tif (nodeingame[i])\n\t{\n\t    realstart = resendto[i];\n\t    netbuffer->starttic = realstart;\n\t    netbuffer->numtics = maketic - realstart;\n\t    if (netbuffer->numtics > BACKUPTICS)\n\t\tI_Error (\"NetUpdate: netbuffer->numtics > BACKUPTICS\");\n\n\t    resendto[i] = maketic - doomcom->extratics;\n\n\t    for (j = 0; j < netbuffer->numtics; j++)\n\t\tnetbuffer->cmds[j] = localcmds[(realstart + j) % BACKUPTICS];\n\n\t    if (remoteresend[i])\n\t    {\n\t\tnetbuffer->retransmitfrom = nettics[i];\n\t\tHSendPacket (i, NETCMD_RETRANSMIT);\n\t    }\n\t    else\n\t    {\n\t\tnetbuffer->retransmitfrom = 0;\n\t\tHSendPacket (i, 0);\n\t    }\n\t}\n  listen:\n    GetPackets ();\n}\n","size":598,"score":100,"agent":"kuncc/3","pid":4,"session":629,"ts":1791743705611}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":416,"symbol":"T_PlatRaise","file":"p_plats.c","asm":"# T_PlatRaise  (TU p_plats.c, section .text, 613 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nT_PlatRaise:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x24(%ebx),%eax\n  /* 00e */  cmp     $0x1,%eax\n  /* 011 */  je      .Lb8\n  /* 017 */  cmp     $0x2,%eax\n  /* 01a */  je      .L80\n  /* 01c */  test    %eax,%eax\n  /* 01e */  jne     .L72\n  /* 020 */  xor     %edx,%edx\n  /* 022 */  mov     $0x1,%eax\n  /* 027 */  mov     %edx,0x10(%esp)\n  /* 02b */  mov     %eax,0x14(%esp)\n  /* 02f */  mov     0x2c(%ebx),%eax\n  /* 032 */  mov     %eax,0xc(%esp)\n  /* 036 */  mov     0x18(%ebx),%eax\n  /* 039 */  mov     %eax,0x8(%esp)\n  /* 03d */  mov     0x10(%ebx),%eax\n  /* 040 */  mov     %eax,0x4(%esp)\n  /* 044 */  mov     0xc(%ebx),%eax\n  /* 047 */  mov     %eax,(%esp)\n  /* 04a */  call    T_MovePlane\n  /* 04f */  mov     %eax,%edx\n  /* 051 */  mov     0x34(%ebx),%eax\n  /* 054 */  sub     $0x2,%eax\n  /* 057 */  cmp     $0x1,%eax\n  /* 05a */  jbe     .L118\n.L60:\n  /* 060 */  cmp     $0x1,%edx\n  /* 063 */  je      .L150\n  /* 069 */  cmp     $0x2,%edx\n  /* 06c */  je      .L188\n.L72:\n  /* 072 */  mov     0x38(%esp),%ebx\n  /* 076 */  add     $0x3c,%esp\n  /* 079 */  ret\n  /* 07a */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  decl    0x20(%ebx)\n  /* 083 */  jne     .L72\n  /* 085 */  mov     0xc(%ebx),%eax\n  /* 088 */  xor     %edx,%edx\n  /* 08a */  mov     0x14(%ebx),%ecx\n  /* 08d */  cmp     %ecx,(%eax)\n  /* 08f */  setne   %dl\n  /* 092 */  add     $0x2c,%eax\n  /* 095 */  mov     %edx,0x24(%ebx)\n  /* 098 */  mov     $0x12,%edx\n  /* 09d */  mov     %edx,0x4(%esp)\n  /* 0a1 */  mov     %eax,(%esp)\n  /* 0a4 */  call    S_StartSound\n  /* 0a9 */  mov     0x38(%esp),%ebx\n  /* 0ad */  add     $0x3c,%esp\n  /* 0b0 */  ret\n  /* 0b1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  mov     $0xffffffff,%eax\n  /* 0bd */  mov     %eax,0x14(%esp)\n  /* 0c1 */  xor     %eax,%eax\n  /* 0c3 */  mov     %eax,0x10(%esp)\n  /* 0c7 */  xor     %eax,%eax\n  /* 0c9 */  mov     %eax,0xc(%esp)\n  /* 0cd */  mov     0x14(%ebx),%eax\n  /* 0d0 */  mov     %eax,0x8(%esp)\n  /* 0d4 */  mov     0x10(%ebx),%eax\n  /* 0d7 */  mov     %eax,0x4(%esp)\n  /* 0db */  mov     0xc(%ebx),%eax\n  /* 0de */  mov     %eax,(%esp)\n  /* 0e1 */  call    T_MovePlane\n  /* 0e6 */  cmp     $0x2,%eax\n  /* 0e9 */  jne     .L72\n  /* 0eb */  movl    $0x2,0x24(%ebx)\n  /* 0f2 */  mov     0x1c(%ebx),%eax\n  /* 0f5 */  mov     $0x13,%ecx\n  /* 0fa */  mov     %eax,0x20(%ebx)\n  /* 0fd */  mov     %ecx,0x4(%esp)\n  /* 101 */  mov     0xc(%ebx),%eax\n  /* 104 */  add     $0x2c,%eax\n  /* 107 */  mov     %eax,(%esp)\n  /* 10a */  call    S_StartSound\n  /* 10f */  jmp     .L72\n  /* 114 */  lea     0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  testb   $0x7,leveltime\n  /* 11f */  jne     .L60\n  /* 125 */  mov     %edx,0x2c(%esp)\n  /* 129 */  mov     $0x16,%eax\n  /* 12e */  mov     %eax,0x4(%esp)\n  /* 132 */  mov     0xc(%ebx),%eax\n  /* 135 */  add     $0x2c,%eax\n  /* 138 */  mov     %eax,(%esp)\n  /* 13b */  call    S_StartSound\n  /* 140 */  mov     0x2c(%esp),%edx\n  /* 144 */  jmp     .L60\n  /* 149 */  lea     0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  mov     0x2c(%ebx),%eax\n  /* 153 */  test    %eax,%eax\n  /* 155 */  jne     .L72\n  /* 15b */  movl    $0x1,0x24(%ebx)\n  /* 162 */  mov     0x1c(%ebx),%eax\n  /* 165 */  mov     %eax,0x20(%ebx)\n  /* 168 */  mov     $0x12,%eax\n  /* 16d */  mov     %eax,0x4(%esp)\n  /* 171 */  mov     0xc(%ebx),%eax\n  /* 174 */  add     $0x2c,%eax\n  /* 177 */  mov     %eax,(%esp)\n  /* 17a */  call    S_StartSound\n  /* 17f */  jmp     .L72\n  /* 184 */  lea     0x0(%esi,%eiz,1),%esi\n.L188:\n  /* 188 */  movl    $0x2,0x24(%ebx)\n  /* 18f */  mov     0x1c(%ebx),%eax\n  /* 192 */  mov     %eax,0x20(%ebx)\n  /* 195 */  mov     $0x13,%eax\n  /* 19a */  mov     %eax,0x4(%esp)\n  /* 19e */  mov     0xc(%ebx),%eax\n  /* 1a1 */  add     $0x2c,%eax\n  /* 1a4 */  mov     %eax,(%esp)\n  /* 1a7 */  call    S_StartSound\n  /* 1ac */  mov     0x34(%ebx),%eax\n  /* 1af */  cmp     $0x3,%eax\n  /* 1b2 */  ja      .L238\n  /* 1b8 */  cmp     $0x1,%eax\n  /* 1bb */  ja      .L210\n  /* 1bd */  jne     .L72\n.L1c3:\n  /* 1c3 */  xor     %eax,%eax\n  /* 1c5 */  jmp     .L1d6\n  /* 1c7 */  nop\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  inc     %eax\n  /* 1d1 */  cmp     $0x1e,%eax\n  /* 1d4 */  je      .L250\n.L1d6:\n  /* 1d6 */  cmp     activeplats(,%eax,4),%ebx\n  /* 1dd */  jne     .L1d0\n.L1df:\n  /* 1df */  mov     %eax,0x2c(%esp)\n  /* 1e3 */  mov     0xc(%ebx),%edx\n  /* 1e6 */  movl    $0x0,0x4c(%edx)\n  /* 1ed */  mov     %ebx,(%esp)\n  /* 1f0 */  call    P_RemoveThinker\n  /* 1f5 */  mov     0x2c(%esp),%eax\n  /* 1f9 */  xor     %edx,%edx\n  /* 1fb */  mov     %edx,activeplats(,%eax,4)\n  /* 202 */  jmp     .L72\n  /* 207 */  nop\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  xor     %eax,%eax\n  /* 212 */  jmp     .L226\n  /* 214 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  inc     %eax\n  /* 221 */  cmp     $0x1e,%eax\n  /* 224 */  je      .L250\n.L226:\n  /* 226 */  cmp     activeplats(,%eax,4),%ebx\n  /* 22d */  jne     .L220\n  /* 22f */  jmp     .L1df\n  /* 231 */  lea     0x0(%esi,%eiz,1),%esi\n.L238:\n  /* 238 */  cmp     $0x4,%eax\n  /* 23b */  jne     .L72\n  /* 241 */  jmp     .L1c3\n  /* 246 */  xchg    %ax,%ax\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  mov     0x38(%esp),%ebx\n  /* 254 */  mov     $\"P_RemoveActivePlat: can't find plat!\",%ecx\n  /* 259 */  mov     %ecx,0x40(%esp)\n  /* 25d */  add     $0x3c,%esp\n  /* 260 */  jmp     I_Error\n","c":"/* candidate for T_PlatRaise (p_plats.c, 613 bytes) */\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid P_RemoveActivePlat(plat_t* plat)\n{\n    int i;\n    for (i = 0; i < MAXPLATS; i++)\n        if (plat == activeplats[i])\n        {\n            (activeplats[i])->sector->specialdata = NULL;\n            P_RemoveThinker(&activeplats[i]->thinker);\n            activeplats[i] = NULL;\n            return;\n        }\n    I_Error(\"P_RemoveActivePlat: can't find plat!\");\n}\n\nvoid T_PlatRaise(plat_t* plat)\n{\n    result_e res;\n\n    switch (plat->status)\n    {\n      case up:\n        res = T_MovePlane(plat->sector, plat->speed, plat->high, plat->crush, 0, 1);\n\n        if (plat->type == raiseAndChange || plat->type == raiseToNearestAndChange)\n        {\n            if (!(leveltime & 7))\n                S_StartSound(&plat->sector->soundorg, sfx_stnmov);\n        }\n\n        if (res == crushed && (!plat->crush))\n        {\n            plat->count = plat->wait;\n            plat->status = down;\n            S_StartSound(&plat->sector->soundorg, sfx_pstart);\n        }\n        else\n        {\n            if (res == pastdest)\n            {\n                plat->count = plat->wait;\n                plat->status = waiting;\n                S_StartSound(&plat->sector->soundorg, sfx_pstop);\n\n                switch (plat->type)\n                {\n                  case downWaitUpStay:\n                  case blazeDWUS:\n                    P_RemoveActivePlat(plat);\n                    break;\n                  case raiseAndChange:\n                  case raiseToNearestAndChange:\n                    P_RemoveActivePlat(plat);\n                    break;\n                  default:\n                    break;\n                }\n            }\n        }\n        break;\n\n      case down:\n        res = T_MovePlane(plat->sector, plat->speed, plat->low, false, 0, -1);\n\n        if (res == pastdest)\n        {\n            plat->count = plat->wait;\n            plat->status = waiting;\n            S_StartSound(&plat->sector->soundorg, sfx_pstop);\n        }\n        break;\n\n      case waiting:\n        if (!--plat->count)\n        {\n            if (plat->sector->floorheight == plat->low)\n                plat->status = up;\n            else\n                plat->status = down;\n            S_StartSound(&plat->sector->soundorg, sfx_pstart);\n        }\n      case in_stasis:\n        break;\n    }\n}\n","size":613,"score":100,"agent":"kuncc/2","pid":3,"session":631,"ts":1791743706409}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":41,"symbol":"D_DoAdvanceDemo","file":"d_main.c","asm":"# D_DoAdvanceDemo  (TU d_main.c, section .text, 542 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_DoAdvanceDemo:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %edx,%edx\n  /* 005 */  imul    $0x118,consoleplayer,%eax\n  /* 00f */  xor     %ecx,%ecx\n  /* 011 */  mov     %ebx,0x18(%esp)\n  /* 015 */  xor     %ebx,%ebx\n  /* 017 */  mov     %ebx,usergame\n  /* 01d */  mov     gamemode,%ebx\n  /* 023 */  mov     %ecx,advancedemo\n  /* 029 */  mov     %edx,players+0x4(%eax)\n  /* 02f */  xor     %eax,%eax\n  /* 031 */  mov     %eax,paused\n  /* 036 */  xor     %eax,%eax\n  /* 038 */  mov     %eax,gameaction\n  /* 03d */  mov     demosequence,%eax\n  /* 042 */  cmp     $0x3,%ebx\n  /* 045 */  lea     0x1(%eax),%ecx\n  /* 048 */  je      .L90\n  /* 04a */  mov     $0x2aaaaaab,%eax\n  /* 04f */  imul    %ecx\n  /* 051 */  mov     %ecx,%eax\n  /* 053 */  sar     $0x1f,%eax\n  /* 056 */  sub     %eax,%edx\n  /* 058 */  lea     (%edx,%edx,2),%eax\n  /* 05b */  add     %eax,%eax\n  /* 05d */  sub     %eax,%ecx\n  /* 05f */  mov     %ecx,demosequence\n  /* 065 */  cmp     $0x5,%ecx\n  /* 068 */  ja      .L84\n  /* 06a */  jmp     *.rodata+0x0(,%ecx,4)\n  /* 071 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 078 */  movl    $\"demo4\",(%esp)\n  /* 07f */  call    G_DeferedPlayDemo\n.L84:\n  /* 084 */  mov     0x18(%esp),%ebx\n  /* 088 */  add     $0x1c,%esp\n  /* 08b */  ret\n  /* 08c */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     $0x92492493,%eax\n  /* 095 */  imul    %ecx\n  /* 097 */  mov     %ecx,%eax\n  /* 099 */  sar     $0x1f,%eax\n  /* 09c */  add     %ecx,%edx\n  /* 09e */  sar     $0x2,%edx\n  /* 0a1 */  sub     %eax,%edx\n  /* 0a3 */  lea     0x0(,%edx,8),%eax\n  /* 0aa */  sub     %edx,%eax\n  /* 0ac */  sub     %eax,%ecx\n  /* 0ae */  mov     %ecx,demosequence\n  /* 0b4 */  cmp     $0x6,%ecx\n  /* 0b7 */  ja      .L84\n  /* 0b9 */  jmp     *.rodata+0x18(,%ecx,4)\n  /* 0c0 */  movl    $\"demo2\",(%esp)\n  /* 0c7 */  call    G_DeferedPlayDemo\n  /* 0cc */  mov     0x18(%esp),%ebx\n  /* 0d0 */  add     $0x1c,%esp\n  /* 0d3 */  ret\n  /* 0d4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0d8 */  movl    $\"demo3\",(%esp)\n  /* 0df */  call    G_DeferedPlayDemo\n  /* 0e4 */  mov     0x18(%esp),%ebx\n  /* 0e8 */  add     $0x1c,%esp\n  /* 0eb */  ret\n  /* 0ec */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0f0 */  movl    $\"demo1\",(%esp)\n  /* 0f7 */  call    G_DeferedPlayDemo\n  /* 0fc */  mov     0x18(%esp),%ebx\n  /* 100 */  add     $0x1c,%esp\n  /* 103 */  ret\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 108 */  mov     $0xc8,%eax\n  /* 10d */  mov     $0x3,%edx\n  /* 112 */  mov     0x18(%esp),%ebx\n  /* 116 */  mov     %eax,pagetic\n  /* 11b */  mov     $\"CREDIT\",%ecx\n  /* 120 */  mov     %edx,gamestate\n  /* 126 */  mov     %ecx,pagename\n  /* 12c */  add     $0x1c,%esp\n  /* 12f */  ret\n  /* 130 */  cmp     $0x2,%ebx\n  /* 133 */  jne     .L1a0\n  /* 135 */  movl    $0x42,(%esp)\n  /* 13c */  mov     $0x181,%eax\n  /* 141 */  mov     %eax,pagetic\n  /* 146 */  mov     $0x3,%eax\n  /* 14b */  mov     %eax,gamestate\n  /* 150 */  mov     $\"TITLEPIC\",%eax\n  /* 155 */  mov     %eax,pagename\n  /* 15a */  call    S_StartMusic\n  /* 15f */  jmp     .L84\n  /* 164 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 168 */  mov     $0x3,%eax\n  /* 16d */  cmp     $0x2,%ebx\n  /* 170 */  mov     %eax,gamestate\n  /* 175 */  je      .L1f8\n  /* 17b */  mov     $0xc8,%ecx\n  /* 180 */  mov     $\"HELP2\",%ebx\n  /* 185 */  mov     %ecx,pagetic\n  /* 18b */  mov     %ebx,pagename\n  /* 191 */  jmp     .L84\n  /* 196 */  xchg    %ax,%ax\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  movl    $0x1d,(%esp)\n  /* 1a7 */  mov     $0x3,%eax\n  /* 1ac */  mov     $0xaa,%ebx\n  /* 1b1 */  mov     %eax,gamestate\n  /* 1b6 */  mov     $\"TITLEPIC\",%eax\n  /* 1bb */  mov     %ebx,pagetic\n  /* 1c1 */  mov     %eax,pagename\n  /* 1c6 */  call    S_StartMusic\n  /* 1cb */  jmp     .L84\n  /* 1d0 */  mov     $0x3,%eax\n  /* 1d5 */  mov     %eax,gamestate\n  /* 1da */  mov     $0xc8,%eax\n  /* 1df */  mov     %eax,pagetic\n  /* 1e4 */  mov     $\"CREDIT\",%eax\n  /* 1e9 */  mov     %eax,pagename\n  /* 1ee */  jmp     .L84\n  /* 1f3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f8:\n  /* 1f8 */  movl    $0x42,(%esp)\n  /* 1ff */  mov     $0x181,%eax\n  /* 204 */  mov     $\"TITLEPIC\",%edx\n  /* 209 */  mov     %eax,pagetic\n  /* 20e */  mov     %edx,pagename\n  /* 214 */  call    S_StartMusic\n  /* 219 */  jmp     .L84\n","c":"/* candidate for D_DoAdvanceDemo (d_main.c, 542 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"f_finale.h\"\n#include \"f_wipe.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"i_video.h\"\n#include \"g_game.h\"\n#include \"hu_stuff.h\"\n#include \"wi_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"p_setup.h\"\n#include \"r_local.h\"\n#include \"d_main.h\"\n\nextern char* pagename;\nextern int pagetic;\nextern int advancedemo;\nextern int demosequence;\n\nvoid D_DoAdvanceDemo(void)\n{\n    players[consoleplayer].playerstate = PST_LIVE;\n    advancedemo = 0;\n    usergame = 0;\n    paused = 0;\n    gameaction = ga_nothing;\n\n    if (gamemode == retail)\n        demosequence = (demosequence + 1) % 7;\n    else\n        demosequence = (demosequence + 1) % 6;\n\n    switch (demosequence)\n    {\n      case 0:\n        if (gamemode == commercial)\n            pagetic = 35 * 11;\n        else\n            pagetic = 170;\n        gamestate = GS_DEMOSCREEN;\n        pagename = \"TITLEPIC\";\n        if (gamemode == commercial)\n            S_StartMusic(mus_dm2ttl);\n        else\n            S_StartMusic(mus_intro);\n        break;\n      case 1:\n        G_DeferedPlayDemo(\"demo1\");\n        break;\n      case 2:\n        pagetic = 200;\n        gamestate = GS_DEMOSCREEN;\n        pagename = \"CREDIT\";\n        break;\n      case 3:\n        G_DeferedPlayDemo(\"demo2\");\n        break;\n      case 4:\n        gamestate = GS_DEMOSCREEN;\n        if (gamemode == commercial)\n        {\n            pagetic = 35 * 11;\n            pagename = \"TITLEPIC\";\n            S_StartMusic(mus_dm2ttl);\n        }\n        else\n        {\n            pagetic = 200;\n            if (gamemode == retail)\n                pagename = \"CREDIT\";\n            else\n                pagename = \"HELP2\";\n        }\n        break;\n      case 5:\n        G_DeferedPlayDemo(\"demo3\");\n        break;\n      case 6:\n        G_DeferedPlayDemo(\"demo4\");\n        break;\n    }\n}\n","size":542,"score":100,"agent":"kuncc/5","pid":6,"session":619,"ts":1791743713681}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":624,"symbol":"ST_unloadGraphics","file":"st_stuff.c","asm":"# ST_unloadGraphics  (TU st_stuff.c, section .text, 619 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nST_unloadGraphics:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  xor     %ebx,%ebx\n  /* 009 */  lea     0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  mov     tallnum(,%ebx,4),%eax\n  /* 017 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 01e */  je      .L3c\n  /* 020 */  movl    $\"Z_CT at st_stuff.c:%i\",(%esp)\n  /* 027 */  mov     $0x4bf,%ecx\n  /* 02c */  mov     %ecx,0x4(%esp)\n  /* 030 */  call    I_Error\n  /* 035 */  mov     tallnum(,%ebx,4),%eax\n.L3c:\n  /* 03c */  mov     %eax,(%esp)\n  /* 03f */  mov     $0x65,%edx\n  /* 044 */  mov     %edx,0x4(%esp)\n  /* 048 */  call    Z_ChangeTag2\n  /* 04d */  mov     shortnum(,%ebx,4),%eax\n  /* 054 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 05b */  je      .L79\n  /* 05d */  movl    $\"Z_CT at st_stuff.c:%i\",(%esp)\n  /* 064 */  mov     $0x4c0,%ecx\n  /* 069 */  mov     %ecx,0x4(%esp)\n  /* 06d */  call    I_Error\n  /* 072 */  mov     shortnum(,%ebx,4),%eax\n.L79:\n  /* 079 */  mov     %eax,(%esp)\n  /* 07c */  mov     $0x65,%edx\n  /* 081 */  inc     %ebx\n  /* 082 */  mov     %edx,0x4(%esp)\n  /* 086 */  call    Z_ChangeTag2\n  /* 08b */  cmp     $0xa,%ebx\n  /* 08e */  jne     .L10\n  /* 090 */  mov     tallpercent,%eax\n  /* 095 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 09c */  je      .Lb8\n  /* 09e */  movl    $\"Z_CT at st_stuff.c:%i\",(%esp)\n  /* 0a5 */  mov     $0x4c3,%ecx\n  /* 0aa */  mov     %ecx,0x4(%esp)\n  /* 0ae */  call    I_Error\n  /* 0b3 */  mov     tallpercent,%eax\n.Lb8:\n  /* 0b8 */  mov     %eax,(%esp)\n  /* 0bb */  mov     $0x65,%edx\n  /* 0c0 */  mov     %edx,0x4(%esp)\n  /* 0c4 */  call    Z_ChangeTag2\n  /* 0c9 */  mov     armsbg,%eax\n  /* 0ce */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 0d5 */  je      .Lf1\n  /* 0d7 */  movl    $\"Z_CT at st_stuff.c:%i\",(%esp)\n  /* 0de */  mov     $0x4c6,%eax\n  /* 0e3 */  mov     %eax,0x4(%esp)\n  /* 0e7 */  call    I_Error\n  /* 0ec */  mov     armsbg,%eax\n.Lf1:\n  /* 0f1 */  mov     %eax,(%esp)\n  /* 0f4 */  mov     $0x65,%ebx\n  /* 0f9 */  mov     %ebx,0x4(%esp)\n  /* 0fd */  xor     %ebx,%ebx\n  /* 0ff */  call    Z_ChangeTag2\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     arms(,%ebx,8),%eax\n  /* 117 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 11e */  je      .L13c\n  /* 120 */  movl    $\"Z_CT at st_stuff.c:%i\",(%esp)\n  /* 127 */  mov     $0x4ca,%ecx\n  /* 12c */  mov     %ecx,0x4(%esp)\n  /* 130 */  call    I_Error\n  /* 135 */  mov     arms(,%ebx,8),%eax\n.L13c:\n  /* 13c */  mov     %eax,(%esp)\n  /* 13f */  mov     $0x65,%edx\n  /* 144 */  inc     %ebx\n  /* 145 */  mov     %edx,0x4(%esp)\n  /* 149 */  call    Z_ChangeTag2\n  /* 14e */  cmp     $0x6,%ebx\n  /* 151 */  jne     .L110\n  /* 153 */  xor     %ebx,%ebx\n  /* 155 */  lea     0x0(%esi),%esi\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  mov     keys(,%ebx,4),%eax\n  /* 167 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 16e */  je      .L18c\n  /* 170 */  movl    $\"Z_CT at st_stuff.c:%i\",(%esp)\n  /* 177 */  mov     $0x4ce,%ecx\n  /* 17c */  mov     %ecx,0x4(%esp)\n  /* 180 */  call    I_Error\n  /* 185 */  mov     keys(,%ebx,4),%eax\n.L18c:\n  /* 18c */  mov     %eax,(%esp)\n  /* 18f */  mov     $0x65,%edx\n  /* 194 */  inc     %ebx\n  /* 195 */  mov     %edx,0x4(%esp)\n  /* 199 */  call    Z_ChangeTag2\n  /* 19e */  cmp     $0x6,%ebx\n  /* 1a1 */  jne     .L160\n  /* 1a3 */  mov     sbar,%eax\n  /* 1a8 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 1af */  je      .L1cb\n  /* 1b1 */  movl    $\"Z_CT at st_stuff.c:%i\",(%esp)\n  /* 1b8 */  mov     $0x4d0,%ecx\n  /* 1bd */  mov     %ecx,0x4(%esp)\n  /* 1c1 */  call    I_Error\n  /* 1c6 */  mov     sbar,%eax\n.L1cb:\n  /* 1cb */  mov     %eax,(%esp)\n  /* 1ce */  mov     $0x65,%edx\n  /* 1d3 */  mov     %edx,0x4(%esp)\n  /* 1d7 */  call    Z_ChangeTag2\n  /* 1dc */  mov     faceback,%eax\n  /* 1e1 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 1e8 */  je      .L204\n  /* 1ea */  movl    $\"Z_CT at st_stuff.c:%i\",(%esp)\n  /* 1f1 */  mov     $0x4d1,%eax\n  /* 1f6 */  mov     %eax,0x4(%esp)\n  /* 1fa */  call    I_Error\n  /* 1ff */  mov     faceback,%eax\n.L204:\n  /* 204 */  mov     %eax,(%esp)\n  /* 207 */  mov     $0x65,%ebx\n  /* 20c */  mov     %ebx,0x4(%esp)\n  /* 210 */  xor     %ebx,%ebx\n  /* 212 */  call    Z_ChangeTag2\n  /* 217 */  nop\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  mov     faces(,%ebx,4),%eax\n  /* 227 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 22e */  je      .L24c\n  /* 230 */  movl    $\"Z_CT at st_stuff.c:%i\",(%esp)\n  /* 237 */  mov     $0x4d4,%ecx\n  /* 23c */  mov     %ecx,0x4(%esp)\n  /* 240 */  call    I_Error\n  /* 245 */  mov     faces(,%ebx,4),%eax\n.L24c:\n  /* 24c */  mov     %eax,(%esp)\n  /* 24f */  mov     $0x65,%edx\n  /* 254 */  inc     %ebx\n  /* 255 */  mov     %edx,0x4(%esp)\n  /* 259 */  call    Z_ChangeTag2\n  /* 25e */  cmp     $0x2a,%ebx\n  /* 261 */  jne     .L220\n  /* 263 */  mov     0x18(%esp),%ebx\n  /* 267 */  add     $0x1c,%esp\n  /* 26a */  ret\n","c":"/* candidate for ST_unloadGraphics (st_stuff.c, 619 bytes) */\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"g_game.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"p_inter.h\"\n#include \"am_map.h\"\n#include \"m_cheat.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nextern patch_t* tallnum[10];\nextern patch_t* shortnum[10];\nextern patch_t* tallpercent;\nextern patch_t* armsbg;\nextern patch_t* arms[6][2];\nextern patch_t* keys[6];\nextern patch_t* sbar;\nextern patch_t* faceback;\nextern patch_t* faces[42];\n\nvoid ST_unloadGraphics(void)\n{\n    int i;\n#line 1214\n    for (i = 0; i < 10; i++) {\n        Z_ChangeTag(tallnum[i], PU_CACHE);\n        Z_ChangeTag(shortnum[i], PU_CACHE);\n    }\n#line 1219\n    Z_ChangeTag(tallpercent, PU_CACHE);\n#line 1222\n    Z_ChangeTag(armsbg, PU_CACHE);\n#line 1225\n    for (i = 0; i < 6; i++) {\n        Z_ChangeTag(arms[i][0], PU_CACHE);\n    }\n#line 1229\n    for (i = 0; i < 6; i++) {\n        Z_ChangeTag(keys[i], PU_CACHE);\n    }\n#line 1232\n    Z_ChangeTag(sbar, PU_CACHE);\n    Z_ChangeTag(faceback, PU_CACHE);\n#line 1235\n    for (i = 0; i < 42; i++) {\n        Z_ChangeTag(faces[i], PU_CACHE);\n    }\n}\n","size":619,"score":100,"agent":"kuncc/6","pid":7,"session":633,"ts":1791743714249}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":674,"symbol":"WI_drawDeathmatchStats","file":"wi_stuff.c","asm":"# WI_drawDeathmatchStats  (TU wi_stuff.c, section .text, 602 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_drawDeathmatchStats:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x64,%ebp\n  /* 006 */  push    %edi\n  /* 007 */  xor     %edi,%edi\n  /* 009 */  push    %esi\n  /* 00a */  mov     $0x2d,%esi\n  /* 00f */  push    %ebx\n  /* 010 */  xor     %ebx,%ebx\n  /* 012 */  sub     $0x2c,%esp\n  /* 015 */  call    WI_slamBackground\n  /* 01a */  call    WI_drawLF\n  /* 01f */  mov     total,%eax\n  /* 024 */  mov     %ebx,0x8(%esp)\n  /* 028 */  xor     %ebx,%ebx\n  /* 02a */  mov     %esi,0x4(%esp)\n  /* 02e */  mov     $0x44,%esi\n  /* 033 */  mov     %eax,0xc(%esp)\n  /* 037 */  movswl  (%eax),%edx\n  /* 03a */  mov     %edx,%eax\n  /* 03c */  shr     $0x1f,%eax\n  /* 03f */  add     %edx,%eax\n  /* 041 */  mov     $0x10d,%edx\n  /* 046 */  sar     $1,%eax\n  /* 048 */  sub     %eax,%edx\n  /* 04a */  mov     %edx,(%esp)\n  /* 04d */  call    V_DrawPatch\n  /* 052 */  mov     killers,%eax\n  /* 057 */  mov     %edi,0x8(%esp)\n  /* 05b */  mov     $0x52,%edi\n  /* 060 */  mov     %ebp,0x4(%esp)\n  /* 064 */  mov     $0x2a,%ebp\n  /* 069 */  movl    $0xa,(%esp)\n  /* 070 */  mov     %eax,0xc(%esp)\n  /* 074 */  call    V_DrawPatch\n  /* 079 */  mov     victims,%eax\n  /* 07e */  movl    $0x5,(%esp)\n  /* 085 */  mov     %eax,0xc(%esp)\n  /* 089 */  xor     %eax,%eax\n  /* 08b */  mov     %eax,0x8(%esp)\n  /* 08f */  mov     $0x32,%eax\n  /* 094 */  mov     %eax,0x4(%esp)\n  /* 098 */  call    V_DrawPatch\n.L9d:\n  /* 09d */  mov     playeringame(,%ebx,4),%ecx\n  /* 0a4 */  test    %ecx,%ecx\n  /* 0a6 */  jne     .L100\n.La8:\n  /* 0a8 */  add     $0x21,%esi\n  /* 0ab */  add     $0x28,%edi\n  /* 0ae */  inc     %ebx\n  /* 0af */  cmp     $0xc8,%esi\n  /* 0b5 */  jne     .L9d\n  /* 0b7 */  mov     num,%eax\n  /* 0bc */  mov     $0x4e,%esi\n  /* 0c1 */  xor     %edi,%edi\n  /* 0c3 */  movswl  (%eax),%ebp\n  /* 0c6 */  mov     %ebp,0x1c(%esp)\n  /* 0ca */  lea     0x10d(%ebp),%eax\n  /* 0d0 */  mov     %eax,0x18(%esp)\n.Ld4:\n  /* 0d4 */  mov     playeringame(,%edi,4),%ebx\n  /* 0db */  test    %ebx,%ebx\n  /* 0dd */  jne     .L1e0\n.Le3:\n  /* 0e3 */  add     $0x21,%esi\n  /* 0e6 */  inc     %edi\n  /* 0e7 */  cmp     $0xd2,%esi\n  /* 0ed */  jne     .Ld4\n  /* 0ef */  add     $0x2c,%esp\n  /* 0f2 */  pop     %ebx\n  /* 0f3 */  pop     %esi\n  /* 0f4 */  pop     %edi\n  /* 0f5 */  pop     %ebp\n  /* 0f6 */  ret\n  /* 0f7 */  nop\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     p(,%ebx,4),%eax\n  /* 107 */  xor     %edx,%edx\n  /* 109 */  mov     $0x23,%ecx\n  /* 10e */  mov     %ecx,0x4(%esp)\n  /* 112 */  mov     %edx,0x8(%esp)\n  /* 116 */  mov     %eax,0xc(%esp)\n  /* 11a */  movswl  (%eax),%edx\n  /* 11d */  mov     %edx,%eax\n  /* 11f */  shr     $0x1f,%eax\n  /* 122 */  add     %edx,%eax\n  /* 124 */  mov     %edi,%edx\n  /* 126 */  sar     $1,%eax\n  /* 128 */  sub     %eax,%edx\n  /* 12a */  mov     %edx,(%esp)\n  /* 12d */  call    V_DrawPatch\n  /* 132 */  mov     p(,%ebx,4),%eax\n  /* 139 */  xor     %edx,%edx\n  /* 13b */  mov     %edx,0x8(%esp)\n  /* 13f */  mov     %esi,0x4(%esp)\n  /* 143 */  mov     %eax,0xc(%esp)\n  /* 147 */  movswl  (%eax),%edx\n  /* 14a */  mov     %edx,%eax\n  /* 14c */  shr     $0x1f,%eax\n  /* 14f */  add     %edx,%eax\n  /* 151 */  mov     %ebp,%edx\n  /* 153 */  sar     $1,%eax\n  /* 155 */  sub     %eax,%edx\n  /* 157 */  mov     %edx,(%esp)\n  /* 15a */  call    V_DrawPatch\n  /* 15f */  cmp     %ebx,me\n  /* 165 */  jne     .La8\n  /* 16b */  mov     bstar,%eax\n  /* 170 */  mov     %eax,0xc(%esp)\n  /* 174 */  xor     %eax,%eax\n  /* 176 */  mov     %eax,0x8(%esp)\n  /* 17a */  mov     $0x23,%eax\n  /* 17f */  mov     %eax,0x4(%esp)\n  /* 183 */  mov     p(,%ebx,4),%eax\n  /* 18a */  movswl  (%eax),%edx\n  /* 18d */  mov     %edx,%eax\n  /* 18f */  shr     $0x1f,%eax\n  /* 192 */  add     %edx,%eax\n  /* 194 */  mov     %edi,%edx\n  /* 196 */  sar     $1,%eax\n  /* 198 */  sub     %eax,%edx\n  /* 19a */  mov     %edx,(%esp)\n  /* 19d */  call    V_DrawPatch\n  /* 1a2 */  mov     star,%eax\n  /* 1a7 */  mov     %esi,0x4(%esp)\n  /* 1ab */  mov     %eax,0xc(%esp)\n  /* 1af */  xor     %eax,%eax\n  /* 1b1 */  mov     %eax,0x8(%esp)\n  /* 1b5 */  mov     p(,%ebx,4),%eax\n  /* 1bc */  movswl  (%eax),%edx\n  /* 1bf */  mov     %edx,%eax\n  /* 1c1 */  shr     $0x1f,%eax\n  /* 1c4 */  add     %edx,%eax\n  /* 1c6 */  mov     %ebp,%edx\n  /* 1c8 */  sar     $1,%eax\n  /* 1ca */  sub     %eax,%edx\n  /* 1cc */  mov     %edx,(%esp)\n  /* 1cf */  call    V_DrawPatch\n  /* 1d4 */  jmp     .La8\n  /* 1d9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  mov     0x1c(%esp),%eax\n  /* 1e4 */  mov     %edi,%ebp\n  /* 1e6 */  xor     %ebx,%ebx\n  /* 1e8 */  mov     %edi,0x14(%esp)\n  /* 1ec */  shl     $0x4,%ebp\n  /* 1ef */  mov     %ebp,%edi\n  /* 1f1 */  lea     0x52(%eax),%ebp\n.L1f4:\n  /* 1f4 */  mov     playeringame(,%ebx,4),%ecx\n  /* 1fb */  test    %ecx,%ecx\n  /* 1fd */  jne     .L238\n.L1ff:\n  /* 1ff */  inc     %ebx\n  /* 200 */  add     $0x28,%ebp\n  /* 203 */  cmp     $0x4,%ebx\n  /* 206 */  jne     .L1f4\n  /* 208 */  mov     0x14(%esp),%edi\n  /* 20c */  mov     $0x2,%eax\n  /* 211 */  mov     %eax,0xc(%esp)\n  /* 215 */  mov     dm_totals(,%edi,4),%eax\n  /* 21c */  mov     %esi,0x4(%esp)\n  /* 220 */  mov     %eax,0x8(%esp)\n  /* 224 */  mov     0x18(%esp),%eax\n  /* 228 */  mov     %eax,(%esp)\n  /* 22b */  call    WI_drawNum\n  /* 230 */  jmp     .Le3\n  /* 235 */  lea     0x0(%esi),%esi\n.L238:\n  /* 238 */  mov     $0x2,%edx\n  /* 23d */  mov     %edx,0xc(%esp)\n  /* 241 */  mov     dm_frags(%edi,%ebx,4),%eax\n  /* 248 */  mov     %esi,0x4(%esp)\n  /* 24c */  mov     %ebp,(%esp)\n  /* 24f */  mov     %eax,0x8(%esp)\n  /* 253 */  call    WI_drawNum\n  /* 258 */  jmp     .L1ff\n","c":"#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nextern patch_t* num[10];\nextern patch_t* p[4];\nextern patch_t* total;\nextern patch_t* killers;\nextern patch_t* victims;\nextern patch_t* bstar;\nextern patch_t* star;\nextern int me;\nextern int dm_frags[4][4];\nextern int dm_totals[4];\nint WI_drawNum(int x, int y, int n, int digits);\nvoid WI_slamBackground(void);\nvoid WI_drawLF(void);\n\nvoid WI_drawDeathmatchStats(void)\n{\n    int i, j, x, y, w;\n\n    WI_slamBackground();\n    WI_drawLF();\n\n    V_DrawPatch(269 - SHORT(total->width) / 2, 45, 0, total);\n    V_DrawPatch(10, 100, 0, killers);\n    V_DrawPatch(5, 50, 0, victims);\n\n    x = 42 + 40;\n    y = 68;\n\n    for (i = 0; i < 4; i++)\n    {\n        if (playeringame[i])\n        {\n            V_DrawPatch(x - SHORT(p[i]->width) / 2, 35, 0, p[i]);\n            V_DrawPatch(42 - SHORT(p[i]->width) / 2, y, 0, p[i]);\n            if (i == me)\n            {\n                V_DrawPatch(x - SHORT(p[i]->width) / 2, 35, 0, bstar);\n                V_DrawPatch(42 - SHORT(p[i]->width) / 2, y, 0, star);\n            }\n        }\n        x += 40;\n        y += 33;\n    }\n\n    y = 78;\n    w = SHORT(num[0]->width);\n\n    for (i = 0; i < 4; i++)\n    {\n        x = 42 + 40;\n        if (playeringame[i])\n        {\n            for (j = 0; j < 4; j++)\n            {\n                if (playeringame[j])\n                    WI_drawNum(x + w, y, dm_frags[i][j], 2);\n                x += 40;\n            }\n            WI_drawNum(269 + w, y, dm_totals[i], 2);\n        }\n        y += 33;\n    }\n}\n","size":602,"score":100,"agent":"kuncc/4","pid":5,"session":630,"ts":1791743716450}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":341,"symbol":"T_MovePlane","file":"p_floor.c","asm":"# T_MovePlane  (TU p_floor.c, section .text, 626 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nT_MovePlane:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x40(%esp),%eax\n  /* 00b */  test    %eax,%eax\n  /* 00d */  je      .L68\n  /* 00f */  dec     %eax\n  /* 010 */  je      .L20\n.L12:\n  /* 012 */  xor     %eax,%eax\n.L14:\n  /* 014 */  mov     0x28(%esp),%ebx\n  /* 018 */  add     $0x2c,%esp\n  /* 01b */  ret\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cmpl    $0xffffffff,0x44(%esp)\n  /* 025 */  je      .L110\n  /* 02b */  cmpl    $0x1,0x44(%esp)\n  /* 030 */  jne     .L12\n  /* 032 */  mov     0x30(%esp),%eax\n  /* 036 */  mov     0x4(%eax),%edx\n  /* 039 */  mov     0x34(%esp),%eax\n  /* 03d */  add     %edx,%eax\n  /* 03f */  cmp     0x38(%esp),%eax\n  /* 043 */  jg      .L230\n  /* 049 */  mov     0x30(%esp),%ecx\n  /* 04d */  mov     %eax,0x4(%ecx)\n  /* 050 */  mov     0x3c(%esp),%eax\n  /* 054 */  mov     %ecx,(%esp)\n  /* 057 */  mov     %eax,0x4(%esp)\n  /* 05b */  call    P_ChangeSector\n  /* 060 */  jmp     .L12\n  /* 062 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  cmpl    $0xffffffff,0x44(%esp)\n  /* 06d */  je      .Ld0\n  /* 06f */  cmpl    $0x1,0x44(%esp)\n  /* 074 */  jne     .L12\n  /* 076 */  mov     0x30(%esp),%eax\n  /* 07a */  mov     (%eax),%edx\n  /* 07c */  mov     0x34(%esp),%eax\n  /* 080 */  mov     %edx,0x1c(%esp)\n  /* 084 */  add     %edx,%eax\n  /* 086 */  cmp     0x38(%esp),%eax\n  /* 08a */  jg      .L178\n  /* 090 */  mov     0x30(%esp),%ecx\n  /* 094 */  mov     %eax,(%ecx)\n  /* 096 */  mov     0x3c(%esp),%eax\n  /* 09a */  mov     %ecx,(%esp)\n  /* 09d */  mov     %eax,0x4(%esp)\n  /* 0a1 */  call    P_ChangeSector\n  /* 0a6 */  mov     0x1c(%esp),%edx\n  /* 0aa */  dec     %eax\n  /* 0ab */  jne     .L12\n  /* 0b1 */  cmpl    $0x1,0x3c(%esp)\n  /* 0b6 */  je      .L169\n  /* 0bc */  mov     0x30(%esp),%eax\n  /* 0c0 */  mov     %edx,(%eax)\n  /* 0c2 */  jmp     .L155\n  /* 0c7 */  nop\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     0x30(%esp),%eax\n  /* 0d4 */  mov     0x34(%esp),%ecx\n  /* 0d8 */  mov     (%eax),%eax\n  /* 0da */  mov     %eax,%ebx\n  /* 0dc */  sub     %ecx,%eax\n  /* 0de */  cmp     0x38(%esp),%eax\n  /* 0e2 */  jl      .L200\n  /* 0e8 */  mov     0x30(%esp),%ecx\n  /* 0ec */  mov     %eax,(%ecx)\n  /* 0ee */  mov     0x3c(%esp),%eax\n  /* 0f2 */  mov     %ecx,(%esp)\n  /* 0f5 */  mov     %eax,0x4(%esp)\n  /* 0f9 */  call    P_ChangeSector\n  /* 0fe */  dec     %eax\n  /* 0ff */  jne     .L12\n  /* 105 */  mov     0x30(%esp),%eax\n  /* 109 */  mov     %ebx,(%eax)\n  /* 10b */  jmp     .L155\n  /* 10d */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  mov     0x30(%esp),%eax\n  /* 114 */  mov     0x34(%esp),%edx\n  /* 118 */  mov     0x4(%eax),%eax\n  /* 11b */  mov     %eax,%ebx\n  /* 11d */  sub     %edx,%eax\n  /* 11f */  cmp     0x38(%esp),%eax\n  /* 123 */  jl      .L1c0\n  /* 129 */  mov     0x30(%esp),%ecx\n  /* 12d */  mov     %eax,0x4(%ecx)\n  /* 130 */  mov     0x3c(%esp),%eax\n  /* 134 */  mov     %ecx,(%esp)\n  /* 137 */  mov     %eax,0x4(%esp)\n  /* 13b */  call    P_ChangeSector\n  /* 140 */  dec     %eax\n  /* 141 */  jne     .L12\n  /* 147 */  cmpl    $0x1,0x3c(%esp)\n  /* 14c */  je      .L169\n  /* 14e */  mov     0x30(%esp),%eax\n  /* 152 */  mov     %ebx,0x4(%eax)\n.L155:\n  /* 155 */  mov     0x3c(%esp),%eax\n  /* 159 */  mov     %eax,0x4(%esp)\n  /* 15d */  mov     0x30(%esp),%eax\n  /* 161 */  mov     %eax,(%esp)\n  /* 164 */  call    P_ChangeSector\n.L169:\n  /* 169 */  mov     $0x1,%eax\n  /* 16e */  jmp     .L14\n  /* 173 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L178:\n  /* 178 */  mov     0x30(%esp),%eax\n  /* 17c */  mov     0x38(%esp),%edx\n  /* 180 */  mov     %edx,(%eax)\n  /* 182 */  mov     0x3c(%esp),%eax\n  /* 186 */  mov     %eax,0x4(%esp)\n  /* 18a */  mov     0x30(%esp),%eax\n  /* 18e */  mov     %eax,(%esp)\n  /* 191 */  call    P_ChangeSector\n  /* 196 */  mov     0x1c(%esp),%edx\n  /* 19a */  dec     %eax\n  /* 19b */  je      .L267\n  /* 1a1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  mov     $0x2,%eax\n  /* 1b5 */  jmp     .L14\n  /* 1ba */  lea     0x0(%esi),%esi\n.L1c0:\n  /* 1c0 */  mov     0x30(%esp),%eax\n  /* 1c4 */  mov     0x38(%esp),%ecx\n  /* 1c8 */  mov     %ecx,0x4(%eax)\n  /* 1cb */  mov     0x3c(%esp),%eax\n  /* 1cf */  mov     %eax,0x4(%esp)\n  /* 1d3 */  mov     0x30(%esp),%eax\n  /* 1d7 */  mov     %eax,(%esp)\n  /* 1da */  call    P_ChangeSector\n  /* 1df */  dec     %eax\n  /* 1e0 */  jne     .L1b0\n  /* 1e2 */  mov     0x30(%esp),%eax\n  /* 1e6 */  mov     %ebx,0x4(%eax)\n.L1e9:\n  /* 1e9 */  mov     0x3c(%esp),%eax\n  /* 1ed */  mov     %eax,0x4(%esp)\n  /* 1f1 */  mov     0x30(%esp),%eax\n  /* 1f5 */  mov     %eax,(%esp)\n  /* 1f8 */  call    P_ChangeSector\n  /* 1fd */  jmp     .L1b0\n  /* 1ff */  nop\n.L200:\n  /* 200 */  mov     0x30(%esp),%eax\n  /* 204 */  mov     0x38(%esp),%ecx\n  /* 208 */  mov     %ecx,(%eax)\n  /* 20a */  mov     0x3c(%esp),%eax\n  /* 20e */  mov     %eax,0x4(%esp)\n  /* 212 */  mov     0x30(%esp),%eax\n  /* 216 */  mov     %eax,(%esp)\n  /* 219 */  call    P_ChangeSector\n  /* 21e */  dec     %eax\n  /* 21f */  jne     .L1b0\n  /* 221 */  mov     0x30(%esp),%eax\n  /* 225 */  mov     %ebx,(%eax)\n  /* 227 */  jmp     .L1e9\n  /* 229 */  lea     0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  mov     %edx,0x1c(%esp)\n  /* 234 */  mov     0x30(%esp),%eax\n  /* 238 */  mov     0x38(%esp),%edx\n  /* 23c */  mov     %edx,0x4(%eax)\n  /* 23f */  mov     0x3c(%esp),%eax\n  /* 243 */  mov     %eax,0x4(%esp)\n  /* 247 */  mov     0x30(%esp),%eax\n  /* 24b */  mov     %eax,(%esp)\n  /* 24e */  call    P_ChangeSector\n  /* 253 */  mov     0x1c(%esp),%edx\n  /* 257 */  dec     %eax\n  /* 258 */  jne     .L1b0\n  /* 25e */  mov     0x30(%esp),%eax\n  /* 262 */  mov     %edx,0x4(%eax)\n  /* 265 */  jmp     .L1e9\n.L267:\n  /* 267 */  mov     0x30(%esp),%eax\n  /* 26b */  mov     %edx,(%eax)\n  /* 26d */  jmp     .L1e9\n","c":"/* candidate for T_MovePlane (p_floor.c, 626 bytes) */\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nresult_e T_MovePlane ( sector_t* sector, fixed_t speed, fixed_t dest, boolean crush, int floorOrCeiling, int direction )\n{\n    boolean flag;\n    fixed_t lastpos;\n\n    switch (floorOrCeiling)\n    {\n      case 0:\n\tswitch (direction)\n\t{\n\t  case -1:\n\t    if (sector->floorheight - speed < dest)\n\t    {\n\t\tlastpos = sector->floorheight;\n\t\tsector->floorheight = dest;\n\t\tflag = P_ChangeSector(sector, crush);\n\t\tif (flag == true)\n\t\t{\n\t\t    sector->floorheight = lastpos;\n\t\t    P_ChangeSector(sector, crush);\n\t\t}\n\t\treturn pastdest;\n\t    }\n\t    else\n\t    {\n\t\tlastpos = sector->floorheight;\n\t\tsector->floorheight -= speed;\n\t\tflag = P_ChangeSector(sector, crush);\n\t\tif (flag == true)\n\t\t{\n\t\t    sector->floorheight = lastpos;\n\t\t    P_ChangeSector(sector, crush);\n\t\t    return crushed;\n\t\t}\n\t    }\n\t    break;\n\t  case 1:\n\t    if (sector->floorheight + speed > dest)\n\t    {\n\t\tlastpos = sector->floorheight;\n\t\tsector->floorheight = dest;\n\t\tflag = P_ChangeSector(sector, crush);\n\t\tif (flag == true)\n\t\t{\n\t\t    sector->floorheight = lastpos;\n\t\t    P_ChangeSector(sector, crush);\n\t\t}\n\t\treturn pastdest;\n\t    }\n\t    else\n\t    {\n\t\tlastpos = sector->floorheight;\n\t\tsector->floorheight += speed;\n\t\tflag = P_ChangeSector(sector, crush);\n\t\tif (flag == true)\n\t\t{\n\t\t    if (crush == true)\n\t\t\treturn crushed;\n\t\t    sector->floorheight = lastpos;\n\t\t    P_ChangeSector(sector, crush);\n\t\t    return crushed;\n\t\t}\n\t    }\n\t    break;\n\t}\n\tbreak;\n\n      case 1:\n\tswitch (direction)\n\t{\n\t  case -1:\n\t    if (sector->ceilingheight - speed < dest)\n\t    {\n\t\tlastpos = sector->ceilingheight;\n\t\tsector->ceilingheight = dest;\n\t\tflag = P_ChangeSector(sector, crush);\n\t\tif (flag == true)\n\t\t{\n\t\t    sector->ceilingheight = lastpos;\n\t\t    P_ChangeSector(sector, crush);\n\t\t}\n\t\treturn pastdest;\n\t    }\n\t    else\n\t    {\n\t\tlastpos = sector->ceilingheight;\n\t\tsector->ceilingheight -= speed;\n\t\tflag = P_ChangeSector(sector, crush);\n\t\tif (flag == true)\n\t\t{\n\t\t    if (crush == true)\n\t\t\treturn crushed;\n\t\t    sector->ceilingheight = lastpos;\n\t\t    P_ChangeSector(sector, crush);\n\t\t    return crushed;\n\t\t}\n\t    }\n\t    break;\n\t  case 1:\n\t    if (sector->ceilingheight + speed > dest)\n\t    {\n\t\tlastpos = sector->ceilingheight;\n\t\tsector->ceilingheight = dest;\n\t\tflag = P_ChangeSector(sector, crush);\n\t\tif (flag == true)\n\t\t{\n\t\t    sector->ceilingheight = lastpos;\n\t\t    P_ChangeSector(sector, crush);\n\t\t}\n\t\treturn pastdest;\n\t    }\n\t    else\n\t    {\n\t\tlastpos = sector->ceilingheight;\n\t\tsector->ceilingheight += speed;\n\t\tP_ChangeSector(sector, crush);\n\t    }\n\t    break;\n\t}\n\tbreak;\n    }\n    return ok;\n}\n","size":626,"score":100,"agent":"kuncc/0","pid":1,"session":634,"ts":1791743718857}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":265,"symbol":"T_MoveCeiling","file":"p_ceilng.c","asm":"# T_MoveCeiling  (TU p_ceilng.c, section .text, 630 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nT_MoveCeiling:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x24(%ebx),%eax\n  /* 00e */  cmp     $0xffffffff,%eax\n  /* 011 */  je      .Lf0\n  /* 017 */  dec     %eax\n  /* 018 */  je      .L28\n.L1a:\n  /* 01a */  mov     0x38(%esp),%ebx\n  /* 01e */  add     $0x3c,%esp\n  /* 021 */  ret\n  /* 022 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  xor     %eax,%eax\n  /* 02a */  mov     $0x1,%edx\n  /* 02f */  mov     %edx,0x14(%esp)\n  /* 033 */  mov     $0x1,%ecx\n  /* 038 */  mov     %ecx,0x10(%esp)\n  /* 03c */  mov     %eax,0xc(%esp)\n  /* 040 */  mov     0x18(%ebx),%eax\n  /* 043 */  mov     %eax,0x8(%esp)\n  /* 047 */  mov     0x1c(%ebx),%eax\n  /* 04a */  mov     %eax,0x4(%esp)\n  /* 04e */  mov     0x10(%ebx),%eax\n  /* 051 */  mov     %eax,(%esp)\n  /* 054 */  call    T_MovePlane\n  /* 059 */  testb   $0x7,leveltime\n  /* 060 */  jne     .L8b\n  /* 062 */  cmpl    $0x5,0xc(%ebx)\n  /* 066 */  je      .L1a0\n  /* 06c */  mov     %eax,0x2c(%esp)\n  /* 070 */  mov     $0x16,%eax\n  /* 075 */  mov     %eax,0x4(%esp)\n  /* 079 */  mov     0x10(%ebx),%eax\n  /* 07c */  lea     0x2c(%eax),%edx\n  /* 07f */  mov     %edx,(%esp)\n  /* 082 */  call    S_StartSound\n  /* 087 */  mov     0x2c(%esp),%eax\n.L8b:\n  /* 08b */  cmp     $0x2,%eax\n  /* 08e */  jne     .L1a\n  /* 090 */  mov     0xc(%ebx),%edx\n  /* 093 */  cmp     $0x4,%edx\n  /* 096 */  ja      .L268\n  /* 09c */  cmp     $0x2,%edx\n  /* 09f */  ja      .L1c0\n  /* 0a5 */  xor     %eax,%eax\n  /* 0a7 */  dec     %edx\n  /* 0a8 */  je      .Lba\n  /* 0aa */  jmp     .L1a\n  /* 0af */  nop\n.Lb0:\n  /* 0b0 */  inc     %eax\n  /* 0b1 */  cmp     $0x1e,%eax\n  /* 0b4 */  je      .L1a\n.Lba:\n  /* 0ba */  cmp     activeceilings(,%eax,4),%ebx\n  /* 0c1 */  jne     .Lb0\n.Lc3:\n  /* 0c3 */  mov     %eax,0x2c(%esp)\n  /* 0c7 */  mov     0x10(%ebx),%edx\n  /* 0ca */  movl    $0x0,0x4c(%edx)\n  /* 0d1 */  mov     %ebx,(%esp)\n  /* 0d4 */  call    P_RemoveThinker\n  /* 0d9 */  mov     0x2c(%esp),%eax\n  /* 0dd */  xor     %edx,%edx\n  /* 0df */  mov     %edx,activeceilings(,%eax,4)\n  /* 0e6 */  jmp     .L1a\n  /* 0eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     $0xffffffff,%eax\n  /* 0f5 */  mov     %eax,0x14(%esp)\n  /* 0f9 */  mov     $0x1,%eax\n  /* 0fe */  mov     %eax,0x10(%esp)\n  /* 102 */  mov     0x20(%ebx),%eax\n  /* 105 */  mov     %eax,0xc(%esp)\n  /* 109 */  mov     0x14(%ebx),%eax\n  /* 10c */  mov     %eax,0x8(%esp)\n  /* 110 */  mov     0x1c(%ebx),%eax\n  /* 113 */  mov     %eax,0x4(%esp)\n  /* 117 */  mov     0x10(%ebx),%eax\n  /* 11a */  mov     %eax,(%esp)\n  /* 11d */  call    T_MovePlane\n  /* 122 */  testb   $0x7,leveltime\n  /* 129 */  jne     .L154\n  /* 12b */  cmpl    $0x5,0xc(%ebx)\n  /* 12f */  je      .L200\n  /* 135 */  mov     %eax,0x2c(%esp)\n  /* 139 */  mov     $0x16,%eax\n  /* 13e */  mov     %eax,0x4(%esp)\n  /* 142 */  mov     0x10(%ebx),%eax\n  /* 145 */  lea     0x2c(%eax),%edx\n  /* 148 */  mov     %edx,(%esp)\n  /* 14b */  call    S_StartSound\n  /* 150 */  mov     0x2c(%esp),%eax\n.L154:\n  /* 154 */  cmp     $0x2,%eax\n  /* 157 */  je      .L188\n  /* 159 */  dec     %eax\n  /* 15a */  jne     .L1a\n  /* 160 */  mov     0xc(%ebx),%eax\n  /* 163 */  cmp     $0x3,%eax\n  /* 166 */  ja      .L250\n  /* 16c */  cmp     $0x1,%eax\n  /* 16f */  jbe     .L1a\n.L175:\n  /* 175 */  movl    $0x2000,0x1c(%ebx)\n  /* 17c */  jmp     .L1a\n  /* 181 */  lea     0x0(%esi,%eiz,1),%esi\n.L188:\n  /* 188 */  cmpl    $0x5,0xc(%ebx)\n  /* 18c */  ja      .L1a\n  /* 192 */  mov     0xc(%ebx),%eax\n  /* 195 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 19c */  lea     0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  cmp     $0x2,%eax\n  /* 1a3 */  jne     .L1a\n.L1a9:\n  /* 1a9 */  mov     $0x13,%eax\n  /* 1ae */  mov     %eax,0x4(%esp)\n  /* 1b2 */  mov     0x10(%ebx),%eax\n  /* 1b5 */  add     $0x2c,%eax\n  /* 1b8 */  mov     %eax,(%esp)\n  /* 1bb */  call    S_StartSound\n.L1c0:\n  /* 1c0 */  movl    $0xffffffff,0x24(%ebx)\n  /* 1c7 */  jmp     .L1a\n  /* 1cc */  lea     0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  mov     $0x13,%ecx\n  /* 1d5 */  mov     %ecx,0x4(%esp)\n  /* 1d9 */  mov     0x10(%ebx),%eax\n  /* 1dc */  add     $0x2c,%eax\n  /* 1df */  mov     %eax,(%esp)\n  /* 1e2 */  call    S_StartSound\n  /* 1e7 */  movl    $0x10000,0x1c(%ebx)\n  /* 1ee */  movl    $0x1,0x24(%ebx)\n  /* 1f5 */  jmp     .L1a\n  /* 1fa */  lea     0x0(%esi),%esi\n.L200:\n  /* 200 */  cmp     $0x2,%eax\n  /* 203 */  je      .L1d0\n  /* 205 */  dec     %eax\n  /* 206 */  jne     .L1a\n  /* 20c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 210 */  jmp     .L175\n  /* 215 */  lea     0x0(%esi),%esi\n  /* 218 */  xor     %eax,%eax\n  /* 21a */  lea     0x0(%esi),%esi\n  /* 220 */  jmp     .L23a\n  /* 222 */  lea     0x0(%esi),%esi\n  /* 228 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  inc     %eax\n  /* 231 */  cmp     $0x1e,%eax\n  /* 234 */  je      .L1a\n.L23a:\n  /* 23a */  cmp     activeceilings(,%eax,4),%ebx\n  /* 241 */  jne     .L230\n  /* 243 */  jmp     .Lc3\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  cmp     $0x5,%eax\n  /* 253 */  jne     .L1a\n  /* 259 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 260 */  jmp     .L175\n  /* 265 */  lea     0x0(%esi),%esi\n.L268:\n  /* 268 */  cmp     $0x5,%edx\n  /* 26b */  jne     .L1a\n  /* 271 */  jmp     .L1a9\n","c":"#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid P_RemoveActiveCeiling(ceiling_t* c)\n{\n    int i;\n\n    for (i = 0; i < MAXCEILINGS; i++)\n        if (activeceilings[i] == c)\n        {\n            activeceilings[i]->sector->specialdata = 0;\n            P_RemoveThinker(&activeceilings[i]->thinker);\n            activeceilings[i] = 0;\n            break;\n        }\n}\n\nvoid T_MoveCeiling (ceiling_t* ceiling)\n{\n    result_e res;\n\n    switch (ceiling->direction)\n    {\n      case 0:\n        break;\n      case 1:\n        res = T_MovePlane(ceiling->sector, ceiling->speed, ceiling->topheight, false, 1, ceiling->direction);\n        if (!(leveltime & 7))\n        {\n            switch (ceiling->type)\n            {\n              case silentCrushAndRaise:\n                break;\n              default:\n                S_StartSound(&ceiling->sector->soundorg, sfx_stnmov);\n                break;\n            }\n        }\n        if (res == pastdest)\n        {\n            switch (ceiling->type)\n            {\n              case raiseToHighest:\n                P_RemoveActiveCeiling(ceiling);\n                break;\n              case silentCrushAndRaise:\n                S_StartSound(&ceiling->sector->soundorg, sfx_pstop);\n              case fastCrushAndRaise:\n              case crushAndRaise:\n                ceiling->direction = -1;\n                break;\n              default:\n                break;\n            }\n        }\n        break;\n      case -1:\n        res = T_MovePlane(ceiling->sector, ceiling->speed, ceiling->bottomheight, ceiling->crush, 1, ceiling->direction);\n        if (!(leveltime & 7))\n        {\n            switch (ceiling->type)\n            {\n              case silentCrushAndRaise:\n                break;\n              default:\n                S_StartSound(&ceiling->sector->soundorg, sfx_stnmov);\n                break;\n            }\n        }\n        if (res == pastdest)\n        {\n            switch (ceiling->type)\n            {\n              case silentCrushAndRaise:\n                S_StartSound(&ceiling->sector->soundorg, sfx_pstop);\n              case crushAndRaise:\n                ceiling->speed = CEILSPEED;\n              case fastCrushAndRaise:\n                ceiling->direction = 1;\n                break;\n              case lowerAndCrush:\n              case lowerToFloor:\n                P_RemoveActiveCeiling(ceiling);\n                break;\n              default:\n                break;\n            }\n        }\n        else if (res == crushed)\n        {\n            switch (ceiling->type)\n            {\n              case silentCrushAndRaise:\n              case crushAndRaise:\n              case lowerAndCrush:\n                ceiling->speed = CEILSPEED / 8;\n                break;\n              default:\n                break;\n            }\n        }\n        break;\n    }\n}\n","size":630,"score":100,"agent":"kuncc/1","pid":2,"session":635,"ts":1791743719276}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":567,"symbol":"R_RenderMaskedSegRange","file":"r_segs.c","asm":"# R_RenderMaskedSegRange  (TU r_segs.c, section .text, 630 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_RenderMaskedSegRange:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%esi\n  /* 00b */  mov     extralight,%ebp\n  /* 011 */  mov     0x44(%esp),%eax\n  /* 015 */  mov     (%esi),%ebx\n  /* 017 */  mov     %ebx,curline\n  /* 01d */  mov     0x1c(%ebx),%edx\n  /* 020 */  mov     0x18(%ebx),%ecx\n  /* 023 */  mov     %edx,0x18(%esp)\n  /* 027 */  mov     %edx,backsector\n  /* 02d */  mov     0x10(%ebx),%edx\n  /* 030 */  mov     %ecx,%edi\n  /* 032 */  mov     %ecx,0x14(%esp)\n  /* 036 */  mov     %ecx,frontsector\n  /* 03c */  mov     %edx,0x1c(%esp)\n  /* 040 */  movswl  0xc(%edx),%ecx\n  /* 044 */  mov     texturetranslation,%edx\n  /* 04a */  mov     (%edx,%ecx,4),%ecx\n  /* 04d */  movswl  0xc(%edi),%edx\n  /* 051 */  mov     (%ebx),%edi\n  /* 053 */  mov     %ecx,0x10(%esp)\n  /* 057 */  mov     0x4(%ebx),%ecx\n  /* 05a */  sar     $0x4,%edx\n  /* 05d */  add     %ebp,%edx\n  /* 05f */  mov     0x4(%ecx),%ebp\n  /* 062 */  cmp     %ebp,0x4(%edi)\n  /* 065 */  je      .L270\n  /* 06b */  mov     (%ecx),%ecx\n  /* 06d */  cmp     %ecx,(%edi)\n  /* 06f */  je      .L268\n.L75:\n  /* 075 */  test    %edx,%edx\n  /* 077 */  mov     $scalelight,%ecx\n  /* 07c */  js      .L8c\n  /* 07e */  cmp     $0xf,%edx\n  /* 081 */  mov     $scalelight+0xb40,%ecx\n  /* 086 */  jle     .L250\n.L8c:\n  /* 08c */  mov     0x4(%esi),%ebp\n  /* 08f */  mov     %eax,%edx\n  /* 091 */  mov     %ecx,walllights\n  /* 097 */  mov     0x14(%esi),%edi\n  /* 09a */  mov     0x14(%ebx),%ebx\n  /* 09d */  mov     0x2c(%esi),%ecx\n  /* 0a0 */  sub     %ebp,%edx\n  /* 0a2 */  mov     %edi,rw_scalestep\n  /* 0a8 */  imul    %edi,%edx\n  /* 0ab */  mov     0xc(%esi),%edi\n  /* 0ae */  mov     %ecx,maskedtexturecol\n  /* 0b4 */  add     %edi,%edx\n  /* 0b6 */  mov     0x28(%esi),%edi\n  /* 0b9 */  mov     %edx,spryscale\n  /* 0bf */  mov     0x24(%esi),%esi\n  /* 0c2 */  testb   $0x10,0x10(%ebx)\n  /* 0c6 */  mov     %edi,mfloorclip\n  /* 0cc */  mov     viewz,%edi\n  /* 0d2 */  mov     %esi,mceilingclip\n  /* 0d8 */  mov     0x18(%esp),%esi\n  /* 0dc */  mov     %edi,%ebp\n  /* 0de */  je      .L230\n  /* 0e4 */  mov     0x14(%esp),%ebx\n  /* 0e8 */  mov     (%esi),%esi\n  /* 0ea */  mov     0x10(%esp),%ebp\n  /* 0ee */  mov     (%ebx),%ebx\n  /* 0f0 */  cmp     %ebx,%esi\n  /* 0f2 */  cmovge  %esi,%ebx\n  /* 0f5 */  mov     textureheight,%esi\n  /* 0fb */  mov     %ebx,dc_texturemid\n  /* 101 */  add     (%esi,%ebp,4),%ebx\n  /* 104 */  sub     %edi,%ebx\n.L106:\n  /* 106 */  mov     0x1c(%esp),%esi\n  /* 10a */  mov     0x4(%esi),%edi\n  /* 10d */  add     %edi,%ebx\n  /* 10f */  mov     %ebx,dc_texturemid\n  /* 115 */  mov     fixedcolormap,%ebx\n  /* 11b */  test    %ebx,%ebx\n  /* 11d */  je      .L125\n  /* 11f */  mov     %ebx,dc_colormap\n.L125:\n  /* 125 */  cmp     0x48(%esp),%eax\n  /* 129 */  mov     %eax,dc_x\n  /* 12e */  jg      .L220\n  /* 134 */  mov     0x10(%esp),%ebp\n  /* 138 */  mov     0x48(%esp),%edi\n  /* 13c */  jmp     .L1e2\n  /* 141 */  lea     0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  mov     fixedcolormap,%ebx\n  /* 14e */  test    %ebx,%ebx\n  /* 150 */  je      .L1f8\n.L156:\n  /* 156 */  mov     %edx,0x4(%esp)\n  /* 15a */  mov     dc_texturemid,%eax\n  /* 15f */  mov     centeryfrac,%ebx\n  /* 165 */  mov     %eax,(%esp)\n  /* 168 */  call    FixedMul\n  /* 16d */  xor     %edx,%edx\n  /* 16f */  sub     %eax,%ebx\n  /* 171 */  mov     $0xffffffff,%eax\n  /* 176 */  divl    spryscale\n  /* 17c */  mov     dc_x,%edx\n  /* 182 */  mov     %ebx,sprtopscreen\n  /* 188 */  mov     %eax,dc_iscale\n  /* 18d */  mov     maskedtexturecol,%eax\n  /* 192 */  movswl  (%eax,%edx,2),%eax\n  /* 196 */  mov     %ebp,(%esp)\n  /* 199 */  mov     %eax,0x4(%esp)\n  /* 19d */  call    R_GetColumn\n  /* 1a2 */  sub     $0x3,%eax\n  /* 1a5 */  mov     %eax,(%esp)\n  /* 1a8 */  call    R_DrawMaskedColumn\n  /* 1ad */  mov     maskedtexturecol,%edx\n  /* 1b3 */  mov     dc_x,%eax\n  /* 1b8 */  movw    $0x7fff,(%edx,%eax,2)\n  /* 1be */  mov     spryscale,%edx\n.L1c4:\n  /* 1c4 */  mov     rw_scalestep,%ecx\n  /* 1ca */  inc     %eax\n  /* 1cb */  mov     %eax,dc_x\n  /* 1d0 */  add     %ecx,%edx\n  /* 1d2 */  cmp     %edi,%eax\n  /* 1d4 */  mov     %edx,spryscale\n  /* 1da */  jg      .L220\n  /* 1dc */  mov     maskedtexturecol,%ecx\n.L1e2:\n  /* 1e2 */  cmpw    $0x7fff,(%ecx,%eax,2)\n  /* 1e8 */  jne     .L148\n  /* 1ee */  mov     dc_x,%eax\n  /* 1f3 */  jmp     .L1c4\n  /* 1f5 */  lea     0x0(%esi),%esi\n.L1f8:\n  /* 1f8 */  mov     %edx,%eax\n  /* 1fa */  mov     $0x2f,%ecx\n  /* 1ff */  sar     $0xc,%eax\n  /* 202 */  cmp     %ecx,%eax\n  /* 204 */  cmova   %ecx,%eax\n  /* 207 */  mov     walllights,%ecx\n  /* 20d */  mov     (%ecx,%eax,4),%eax\n  /* 210 */  mov     %eax,dc_colormap\n  /* 215 */  jmp     .L156\n  /* 21a */  lea     0x0(%esi),%esi\n.L220:\n  /* 220 */  add     $0x2c,%esp\n  /* 223 */  pop     %ebx\n  /* 224 */  pop     %esi\n  /* 225 */  pop     %edi\n  /* 226 */  pop     %ebp\n  /* 227 */  ret\n  /* 228 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  mov     0x14(%esp),%edi\n  /* 234 */  mov     0x4(%esi),%ebx\n  /* 237 */  mov     0x4(%edi),%esi\n  /* 23a */  cmp     %esi,%ebx\n  /* 23c */  cmovg   %esi,%ebx\n  /* 23f */  sub     %ebp,%ebx\n  /* 241 */  jmp     .L106\n  /* 246 */  xchg    %ax,%ax\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  lea     (%edx,%edx,2),%ecx\n  /* 253 */  shl     $0x6,%ecx\n  /* 256 */  add     $scalelight,%ecx\n  /* 25c */  jmp     .L8c\n  /* 261 */  lea     0x0(%esi,%eiz,1),%esi\n.L268:\n  /* 268 */  inc     %edx\n  /* 269 */  jmp     .L75\n  /* 26e */  xchg    %ax,%ax\n.L270:\n  /* 270 */  dec     %edx\n  /* 271 */  jmp     .L75\n","c":"/* candidate for R_RenderMaskedSegRange (r_segs.c, 630 bytes) */\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\nlighttable_t** walllights;\nfixed_t rw_scalestep;\nshort* maskedtexturecol;\n\nvoid R_RenderMaskedSegRange ( drawseg_t* ds, int x1, int x2 )\n{\n    unsigned index;\n    column_t* col;\n    int lightnum;\n    int texnum;\n\n    curline = ds->curline;\n    frontsector = curline->frontsector;\n    backsector = curline->backsector;\n    texnum = texturetranslation[curline->sidedef->midtexture];\n\n    lightnum = (frontsector->lightlevel >> LIGHTSEGSHIFT)+extralight;\n\n    if (curline->v1->y == curline->v2->y)\n\tlightnum--;\n    else if (curline->v1->x == curline->v2->x)\n\tlightnum++;\n\n    if (lightnum < 0)\n\twalllights = scalelight[0];\n    else if (lightnum >= LIGHTLEVELS)\n\twalllights = scalelight[LIGHTLEVELS-1];\n    else\n\twalllights = scalelight[lightnum];\n\n    maskedtexturecol = ds->maskedtexturecol;\n    rw_scalestep = ds->scalestep;\n    spryscale = ds->scale1 + (x1 - ds->x1)*rw_scalestep;\n    mfloorclip = ds->sprbottomclip;\n    mceilingclip = ds->sprtopclip;\n\n    if (curline->linedef->flags & ML_DONTPEGBOTTOM)\n    {\n\tdc_texturemid = frontsector->floorheight > backsector->floorheight\n\t    ? frontsector->floorheight : backsector->floorheight;\n\tdc_texturemid = dc_texturemid + textureheight[texnum] - viewz;\n    }\n    else\n    {\n\tdc_texturemid = frontsector->ceilingheight < backsector->ceilingheight\n\t    ? frontsector->ceilingheight : backsector->ceilingheight;\n\tdc_texturemid = dc_texturemid - viewz;\n    }\n    dc_texturemid += curline->sidedef->rowoffset;\n\n    if (fixedcolormap)\n\tdc_colormap = fixedcolormap;\n\n    for (dc_x = x1 ; dc_x <= x2 ; dc_x++)\n    {\n\tif (maskedtexturecol[dc_x] != MAXSHORT)\n\t{\n\t    if (!fixedcolormap)\n\t    {\n\t\tindex = spryscale>>LIGHTSCALESHIFT;\n\t\tif (index >= MAXLIGHTSCALE)\n\t\t    index = MAXLIGHTSCALE-1;\n\t\tdc_colormap = walllights[index];\n\t    }\n\n\t    sprtopscreen = centeryfrac - FixedMul(dc_texturemid,spryscale);\n\t    dc_iscale = 0xffffffffu / (unsigned)spryscale;\n\n\t    col = (column_t *)((byte *)R_GetColumn(texnum,maskedtexturecol[dc_x]) - 3);\n\t    R_DrawMaskedColumn (col);\n\t    maskedtexturecol[dc_x] = MAXSHORT;\n\t}\n\tspryscale += rw_scalestep;\n    }\n}\n","size":630,"score":100,"agent":"kuncc/7","pid":8,"session":636,"ts":1791743722413}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":566,"symbol":"R_DrawPlanes","file":"r_plane.c","asm":"# R_DrawPlanes  (TU r_plane.c, section .text, 638 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawPlanes:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     ds_p,%eax\n  /* 00c */  sub     $drawsegs,%eax\n  /* 011 */  cmp     $0x3000,%eax\n  /* 016 */  jg      .L220\n.L1c:\n  /* 01c */  mov     lastvisplane,%eax\n  /* 021 */  sub     $visplanes,%eax\n  /* 026 */  cmp     $0x14c00,%eax\n  /* 02b */  jg      .L260\n.L31:\n  /* 031 */  mov     lastopening,%eax\n  /* 036 */  sub     $openings,%eax\n  /* 03b */  cmp     $0xa000,%eax\n  /* 040 */  jg      .L240\n.L46:\n  /* 046 */  mov     $visplanes,%esi\n  /* 04b */  cmp     %esi,lastvisplane\n  /* 051 */  jbe     .L186\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0xc(%esi),%ebx\n  /* 063 */  cmp     0x10(%esi),%ebx\n  /* 066 */  jg      .L174\n  /* 06c */  mov     0x4(%esi),%eax\n  /* 06f */  cmp     skyflatnum,%eax\n  /* 075 */  je      .L190\n  /* 07b */  mov     $0x1,%ecx\n  /* 080 */  mov     firstflat,%edx\n  /* 086 */  mov     %ecx,0x4(%esp)\n  /* 08a */  mov     flattranslation,%ecx\n  /* 090 */  mov     (%ecx,%eax,4),%ebx\n  /* 093 */  add     %ebx,%edx\n  /* 095 */  mov     %edx,(%esp)\n  /* 098 */  call    W_CacheLumpNum\n  /* 09d */  mov     viewz,%edi\n  /* 0a3 */  mov     0x10(%esi),%ebp\n  /* 0a6 */  mov     %eax,ds_source\n  /* 0ab */  mov     %eax,%edx\n  /* 0ad */  mov     (%esi),%eax\n  /* 0af */  sub     %edi,%eax\n  /* 0b1 */  mov     %eax,%ecx\n  /* 0b3 */  neg     %ecx\n  /* 0b5 */  cmovns  %ecx,%eax\n  /* 0b8 */  mov     $0x0,%ecx\n  /* 0bd */  mov     %eax,planeheight\n  /* 0c2 */  mov     0x8(%esi),%eax\n  /* 0c5 */  movb    $0xff,0x16(%esi,%ebp,1)\n  /* 0ca */  mov     0xc(%esi),%ebx\n  /* 0cd */  sar     $0x4,%eax\n  /* 0d0 */  add     extralight,%eax\n  /* 0d6 */  movb    $0xff,0x14(%esi,%ebx,1)\n  /* 0db */  cmovs   %ecx,%eax\n  /* 0de */  mov     $0xf,%ecx\n  /* 0e3 */  cmp     %ecx,%eax\n  /* 0e5 */  cmovg   %ecx,%eax\n  /* 0e8 */  shl     $0x9,%eax\n  /* 0eb */  add     $zlight,%eax\n  /* 0f0 */  mov     %eax,planezlight\n  /* 0f5 */  lea     0x1(%ebp),%eax\n  /* 0f8 */  cmp     %ebx,%eax\n  /* 0fa */  jl      .L13f\n  /* 0fc */  lea     0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  movzbl  0x157(%esi,%ebx,1),%eax\n  /* 108 */  mov     %ebx,%edi\n  /* 10a */  mov     %eax,0x10(%esp)\n  /* 10e */  movzbl  0x15(%esi,%ebx,1),%eax\n  /* 113 */  mov     %eax,0xc(%esp)\n  /* 117 */  movzbl  0x156(%esi,%ebx,1),%eax\n  /* 11f */  mov     %eax,0x8(%esp)\n  /* 123 */  movzbl  0x14(%esi,%ebx,1),%eax\n  /* 128 */  mov     %ebx,(%esp)\n  /* 12b */  inc     %ebx\n  /* 12c */  mov     %eax,0x4(%esp)\n  /* 130 */  call    R_MakeSpans\n  /* 135 */  cmp     %edi,%ebp\n  /* 137 */  jge     .L100\n  /* 139 */  mov     ds_source,%edx\n.L13f:\n  /* 13f */  cmpl    $0x1d4a11,-0xc(%edx)\n  /* 146 */  je      .L163\n  /* 148 */  movl    $\"Z_CT at r_plane.c:%i\",(%esp)\n  /* 14f */  mov     $0x1c3,%edx\n  /* 154 */  mov     %edx,0x4(%esp)\n  /* 158 */  call    I_Error\n  /* 15d */  mov     ds_source,%edx\n.L163:\n  /* 163 */  mov     %edx,(%esp)\n  /* 166 */  mov     $0x65,%eax\n  /* 16b */  mov     %eax,0x4(%esp)\n  /* 16f */  call    Z_ChangeTag2\n.L174:\n  /* 174 */  add     $0x298,%esi\n  /* 17a */  cmp     lastvisplane,%esi\n  /* 180 */  jb      .L60\n.L186:\n  /* 186 */  add     $0x2c,%esp\n  /* 189 */  pop     %ebx\n  /* 18a */  pop     %esi\n  /* 18b */  pop     %edi\n  /* 18c */  pop     %ebp\n  /* 18d */  ret\n  /* 18e */  xchg    %ax,%ax\n.L190:\n  /* 190 */  mov     detailshift,%ecx\n  /* 196 */  mov     pspriteiscale,%eax\n  /* 19b */  sar     %cl,%eax\n  /* 19d */  mov     %eax,dc_iscale\n  /* 1a2 */  mov     colormaps,%eax\n  /* 1a7 */  mov     %eax,dc_colormap\n  /* 1ac */  mov     skytexturemid,%eax\n  /* 1b1 */  mov     %eax,dc_texturemid\n  /* 1b6 */  jmp     .L1c6\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  inc     %ebx\n  /* 1c1 */  cmp     %ebx,0x10(%esi)\n  /* 1c4 */  jl      .L174\n.L1c6:\n  /* 1c6 */  movzbl  0x15(%esi,%ebx,1),%edx\n  /* 1cb */  movzbl  0x157(%esi,%ebx,1),%eax\n  /* 1d3 */  mov     %edx,dc_yl\n  /* 1d9 */  mov     %eax,dc_yh\n  /* 1de */  cmp     %eax,%edx\n  /* 1e0 */  jg      .L1c0\n  /* 1e2 */  mov     %ebx,dc_x\n  /* 1e8 */  mov     xtoviewangle(,%ebx,4),%ebp\n  /* 1ef */  mov     viewangle,%eax\n  /* 1f4 */  add     %ebp,%eax\n  /* 1f6 */  shr     $0x16,%eax\n  /* 1f9 */  mov     %eax,0x4(%esp)\n  /* 1fd */  mov     skytexture,%eax\n  /* 202 */  mov     %eax,(%esp)\n  /* 205 */  call    R_GetColumn\n  /* 20a */  mov     %eax,dc_source\n  /* 20f */  call    *colfunc\n  /* 215 */  jmp     .L1c0\n  /* 217 */  nop\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  movl    $\"R_DrawPlanes: drawsegs overflow (%i)\",(%esp)\n  /* 227 */  sar     $0x4,%eax\n  /* 22a */  imul    $0xaaaaaaab,%eax,%eax\n  /* 230 */  mov     %eax,0x4(%esp)\n  /* 234 */  call    I_Error\n  /* 239 */  jmp     .L1c\n  /* 23e */  xchg    %ax,%ax\n.L240:\n  /* 240 */  movl    $\"R_DrawPlanes: opening overflow (%i)\",(%esp)\n  /* 247 */  sar     $1,%eax\n  /* 249 */  mov     %eax,0x4(%esp)\n  /* 24d */  call    I_Error\n  /* 252 */  jmp     .L46\n  /* 257 */  nop\n  /* 258 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  movl    $\"R_DrawPlanes: visplane overflow (%i)\",(%esp)\n  /* 267 */  sar     $0x3,%eax\n  /* 26a */  imul    $0x2b2e43db,%eax,%eax\n  /* 270 */  mov     %eax,0x4(%esp)\n  /* 274 */  call    I_Error\n  /* 279 */  jmp     .L31\n","c":"#include <stdlib.h>\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\n#define MAXVISPLANES 128\n#define MAXOPENINGS (SCREENWIDTH*64)\nextern visplane_t visplanes[MAXVISPLANES];\nextern visplane_t* lastvisplane;\nextern short openings[MAXOPENINGS];\nextern short* lastopening;\nextern fixed_t planeheight;\nextern lighttable_t** planezlight;\n\nvoid R_DrawPlanes (void)\n{\n    visplane_t*\t\tpl;\n    int\t\t\tlight;\n    int\t\t\tx;\n    int\t\t\tstop;\n    int\t\t\tangle;\n\n    if (ds_p - drawsegs > MAXDRAWSEGS)\n\tI_Error (\"R_DrawPlanes: drawsegs overflow (%i)\",\n\t\t ds_p - drawsegs);\n\n    if (lastvisplane - visplanes > MAXVISPLANES)\n\tI_Error (\"R_DrawPlanes: visplane overflow (%i)\",\n\t\t lastvisplane - visplanes);\n\n    if (lastopening - openings > MAXOPENINGS)\n\tI_Error (\"R_DrawPlanes: opening overflow (%i)\",\n\t\t lastopening - openings);\n\n    for (pl = visplanes ; pl < lastvisplane ; pl++)\n    {\n\tif (pl->minx > pl->maxx)\n\t    continue;\n\n\tif (pl->picnum == skyflatnum)\n\t{\n\t    dc_iscale = pspriteiscale>>detailshift;\n\t    dc_colormap = colormaps;\n\t    dc_texturemid = skytexturemid;\n\t    for (x=pl->minx ; x <= pl->maxx ; x++)\n\t    {\n\t\tdc_yl = pl->top[x];\n\t\tdc_yh = pl->bottom[x];\n\n\t\tif (dc_yl <= dc_yh)\n\t\t{\n\t\t    angle = (viewangle + xtoviewangle[x])>>ANGLETOSKYSHIFT;\n\t\t    dc_x = x;\n\t\t    dc_source = R_GetColumn(skytexture, angle);\n\t\t    colfunc ();\n\t\t}\n\t    }\n\t    continue;\n\t}\n\n\tds_source = W_CacheLumpNum(firstflat +\n\t\t\t\t   flattranslation[pl->picnum],\n\t\t\t\t   PU_STATIC);\n\n\tplaneheight = abs(pl->height-viewz);\n\tlight = (pl->lightlevel >> LIGHTSEGSHIFT)+extralight;\n\n\tif (light >= LIGHTLEVELS)\n\t    light = LIGHTLEVELS-1;\n\n\tif (light < 0)\n\t    light = 0;\n\n\tplanezlight = zlight[light];\n\n\tpl->top[pl->maxx+1] = 0xff;\n\tpl->top[pl->minx-1] = 0xff;\n\n\tstop = pl->maxx + 1;\n\n\tfor (x=pl->minx ; x<= stop ; x++)\n\t{\n\t    R_MakeSpans(x,pl->top[x-1],\n\t\t\tpl->bottom[x-1],\n\t\t\tpl->top[x],\n\t\t\tpl->bottom[x]);\n\t}\n\n#line 451\n\tZ_ChangeTag (ds_source, PU_CACHE);\n    }\n}\n","size":638,"score":100,"agent":"kuncc/3","pid":4,"session":637,"ts":1791743729111}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":379,"symbol":"P_SlideMove","file":"p_map.c","asm":"# P_SlideMove  (TU p_map.c, section .text, 643 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_SlideMove:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x2,%ecx\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x3c,%esp\n  /* 00c */  mov     %ecx,0x2c(%esp)\n  /* 010 */  mov     0x50(%esp),%ebx\n  /* 014 */  mov     %ebx,slidemo\n.L1a:\n  /* 01a */  mov     0x40(%ebx),%ecx\n  /* 01d */  mov     0xc(%ebx),%esi\n  /* 020 */  mov     0x48(%ebx),%edi\n  /* 023 */  mov     0xc(%ebx),%edx\n  /* 026 */  mov     0x10(%ebx),%ebp\n  /* 029 */  add     %ecx,%esi\n  /* 02b */  mov     %esi,%eax\n  /* 02d */  sub     %ecx,%edx\n  /* 02f */  test    %edi,%edi\n  /* 031 */  cmovle  %edx,%esi\n  /* 034 */  cmovle  %eax,%edx\n  /* 037 */  mov     0x4c(%ebx),%eax\n  /* 03a */  mov     %edx,0x28(%esp)\n  /* 03e */  mov     0x10(%ebx),%edx\n  /* 041 */  sub     %ecx,%ebp\n  /* 043 */  add     %edx,%ecx\n  /* 045 */  test    %eax,%eax\n  /* 047 */  mov     %ecx,%edi\n  /* 049 */  mov     $PTR_SlideTraverse,%edx\n  /* 04e */  mov     %edx,0x14(%esp)\n  /* 052 */  cmovle  %ebp,%edi\n  /* 055 */  cmovle  %ecx,%ebp\n  /* 058 */  mov     $0x10001,%ecx\n  /* 05d */  add     %edi,%eax\n  /* 05f */  mov     %ecx,bestslidefrac\n  /* 065 */  mov     $0x1,%ecx\n  /* 06a */  mov     %ecx,0x10(%esp)\n  /* 06e */  mov     %eax,0xc(%esp)\n  /* 072 */  mov     0x48(%ebx),%eax\n  /* 075 */  mov     %edi,0x4(%esp)\n  /* 079 */  mov     %esi,(%esp)\n  /* 07c */  add     %esi,%eax\n  /* 07e */  mov     %eax,0x8(%esp)\n  /* 082 */  call    P_PathTraverse\n  /* 087 */  mov     $PTR_SlideTraverse,%eax\n  /* 08c */  mov     0x28(%esp),%edx\n  /* 090 */  mov     %eax,0x14(%esp)\n  /* 094 */  mov     $0x1,%eax\n  /* 099 */  mov     %eax,0x10(%esp)\n  /* 09d */  mov     0x4c(%ebx),%eax\n  /* 0a0 */  add     %edi,%eax\n  /* 0a2 */  mov     %eax,0xc(%esp)\n  /* 0a6 */  mov     0x48(%ebx),%eax\n  /* 0a9 */  mov     %edx,(%esp)\n  /* 0ac */  mov     %edi,0x4(%esp)\n  /* 0b0 */  add     %edx,%eax\n  /* 0b2 */  mov     %eax,0x8(%esp)\n  /* 0b6 */  call    P_PathTraverse\n  /* 0bb */  mov     $PTR_SlideTraverse,%eax\n  /* 0c0 */  mov     %eax,0x14(%esp)\n  /* 0c4 */  mov     $0x1,%eax\n  /* 0c9 */  mov     %eax,0x10(%esp)\n  /* 0cd */  mov     0x4c(%ebx),%eax\n  /* 0d0 */  add     %ebp,%eax\n  /* 0d2 */  mov     %eax,0xc(%esp)\n  /* 0d6 */  mov     0x48(%ebx),%eax\n  /* 0d9 */  mov     %ebp,0x4(%esp)\n  /* 0dd */  mov     %esi,(%esp)\n  /* 0e0 */  add     %esi,%eax\n  /* 0e2 */  mov     %eax,0x8(%esp)\n  /* 0e6 */  call    P_PathTraverse\n  /* 0eb */  mov     bestslidefrac,%eax\n  /* 0f0 */  cmp     $0x10001,%eax\n  /* 0f5 */  je      .L199\n  /* 0fb */  sub     $0x800,%eax\n  /* 100 */  mov     %eax,bestslidefrac\n  /* 105 */  test    %eax,%eax\n  /* 107 */  jg      .L1c8\n  /* 10d */  mov     $0xf800,%edx\n  /* 112 */  sub     %eax,%edx\n  /* 114 */  cmp     $0xfffff800,%eax\n  /* 119 */  mov     %edx,bestslidefrac\n  /* 11f */  jl      .L224\n.L125:\n  /* 125 */  mov     %edx,0x4(%esp)\n  /* 129 */  mov     0x48(%ebx),%eax\n  /* 12c */  mov     %eax,(%esp)\n  /* 12f */  call    FixedMul\n  /* 134 */  mov     %eax,tmxmove\n  /* 139 */  mov     bestslidefrac,%eax\n  /* 13e */  mov     %eax,0x4(%esp)\n  /* 142 */  mov     0x4c(%ebx),%eax\n  /* 145 */  mov     %eax,(%esp)\n  /* 148 */  call    FixedMul\n  /* 14d */  mov     %eax,tmymove\n  /* 152 */  mov     bestslideline,%eax\n  /* 157 */  mov     %eax,(%esp)\n  /* 15a */  call    P_HitSlideLine\n  /* 15f */  mov     0x10(%ebx),%ecx\n  /* 162 */  mov     tmymove,%edx\n  /* 168 */  mov     tmxmove,%eax\n  /* 16d */  mov     %edx,0x4c(%ebx)\n  /* 170 */  add     %ecx,%edx\n  /* 172 */  mov     %eax,0x48(%ebx)\n  /* 175 */  mov     %edx,0x8(%esp)\n  /* 179 */  mov     0xc(%ebx),%esi\n  /* 17c */  mov     %ebx,(%esp)\n  /* 17f */  add     %esi,%eax\n  /* 181 */  mov     %eax,0x4(%esp)\n  /* 185 */  call    P_TryMove\n  /* 18a */  test    %eax,%eax\n  /* 18c */  jne     .L1bc\n  /* 18e */  cmpl    $0x1,0x2c(%esp)\n  /* 193 */  jne     .L240\n.L199:\n  /* 199 */  mov     0x4c(%ebx),%eax\n  /* 19c */  mov     0x10(%ebx),%edx\n  /* 19f */  add     %edx,%eax\n  /* 1a1 */  mov     %eax,0x8(%esp)\n  /* 1a5 */  mov     0xc(%ebx),%eax\n  /* 1a8 */  mov     %ebx,(%esp)\n  /* 1ab */  mov     %eax,0x4(%esp)\n  /* 1af */  call    P_TryMove\n  /* 1b4 */  test    %eax,%eax\n  /* 1b6 */  je      .L260\n.L1bc:\n  /* 1bc */  add     $0x3c,%esp\n  /* 1bf */  pop     %ebx\n  /* 1c0 */  pop     %esi\n  /* 1c1 */  pop     %edi\n  /* 1c2 */  pop     %ebp\n  /* 1c3 */  ret\n  /* 1c4 */  lea     0x0(%esi,%eiz,1),%esi\n.L1c8:\n  /* 1c8 */  mov     %eax,0x4(%esp)\n  /* 1cc */  mov     0x48(%ebx),%eax\n  /* 1cf */  mov     %eax,(%esp)\n  /* 1d2 */  call    FixedMul\n  /* 1d7 */  mov     %eax,%esi\n  /* 1d9 */  mov     bestslidefrac,%eax\n  /* 1de */  mov     %eax,0x4(%esp)\n  /* 1e2 */  mov     0x4c(%ebx),%eax\n  /* 1e5 */  mov     %eax,(%esp)\n  /* 1e8 */  call    FixedMul\n  /* 1ed */  mov     0x10(%ebx),%ebp\n  /* 1f0 */  add     %ebp,%eax\n  /* 1f2 */  mov     %eax,0x8(%esp)\n  /* 1f6 */  mov     0xc(%ebx),%eax\n  /* 1f9 */  mov     %ebx,(%esp)\n  /* 1fc */  add     %eax,%esi\n  /* 1fe */  mov     %esi,0x4(%esp)\n  /* 202 */  call    P_TryMove\n  /* 207 */  test    %eax,%eax\n  /* 209 */  je      .L199\n  /* 20b */  mov     bestslidefrac,%eax\n  /* 210 */  mov     $0xf800,%edx\n  /* 215 */  sub     %eax,%edx\n  /* 217 */  cmp     $0xfffff800,%eax\n  /* 21c */  mov     %edx,bestslidefrac\n  /* 222 */  jge     .L250\n.L224:\n  /* 224 */  mov     $0x10000,%edi\n  /* 229 */  mov     $0x10000,%edx\n  /* 22e */  mov     %edi,bestslidefrac\n  /* 234 */  jmp     .L125\n  /* 239 */  lea     0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  mov     $0x1,%eax\n  /* 245 */  mov     %eax,0x2c(%esp)\n  /* 249 */  jmp     .L1a\n  /* 24e */  xchg    %ax,%ax\n.L250:\n  /* 250 */  cmp     $0xf7ff,%eax\n  /* 255 */  jle     .L125\n  /* 25b */  jmp     .L1bc\n.L260:\n  /* 260 */  mov     0x10(%ebx),%eax\n  /* 263 */  mov     %eax,0x8(%esp)\n  /* 267 */  mov     0x48(%ebx),%eax\n  /* 26a */  mov     0xc(%ebx),%edx\n  /* 26d */  mov     %ebx,(%esp)\n  /* 270 */  add     %edx,%eax\n  /* 272 */  mov     %eax,0x4(%esp)\n  /* 276 */  call    P_TryMove\n  /* 27b */  add     $0x3c,%esp\n  /* 27e */  pop     %ebx\n  /* 27f */  pop     %esi\n  /* 280 */  pop     %edi\n  /* 281 */  pop     %ebp\n  /* 282 */  ret\n","c":"/* candidate for P_SlideMove (p_map.c, 643 bytes) */\n#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nmobj_t* slidemo;\nfixed_t bestslidefrac;\nline_t* bestslideline;\nfixed_t tmxmove;\nfixed_t tmymove;\nboolean PTR_SlideTraverse (intercept_t* in);\n\nvoid P_SlideMove (mobj_t* mo)\n{\n    fixed_t leadx, leady, trailx, traily;\n    int hitcount;\n    fixed_t newx, newy;\n\n    slidemo = mo;\n    hitcount = 0;\n\n  retry:\n    if (++hitcount == 3)\n        goto stairstep;\n\n    if (mo->momx > 0)\n    {\n        leadx = mo->x + mo->radius;\n        trailx = mo->x - mo->radius;\n    }\n    else\n    {\n        leadx = mo->x - mo->radius;\n        trailx = mo->x + mo->radius;\n    }\n\n    if (mo->momy > 0)\n    {\n        leady = mo->y + mo->radius;\n        traily = mo->y - mo->radius;\n    }\n    else\n    {\n        leady = mo->y - mo->radius;\n        traily = mo->y + mo->radius;\n    }\n\n    bestslidefrac = FRACUNIT+1;\n\n    P_PathTraverse(leadx, leady, leadx+mo->momx, leady+mo->momy, PT_ADDLINES, PTR_SlideTraverse);\n    P_PathTraverse(trailx, leady, trailx+mo->momx, leady+mo->momy, PT_ADDLINES, PTR_SlideTraverse);\n    P_PathTraverse(leadx, traily, leadx+mo->momx, traily+mo->momy, PT_ADDLINES, PTR_SlideTraverse);\n\n    if (bestslidefrac == FRACUNIT+1)\n    {\n      stairstep:\n        if (!P_TryMove(mo, mo->x, mo->y + mo->momy))\n            P_TryMove(mo, mo->x + mo->momx, mo->y);\n        return;\n    }\n\n    bestslidefrac -= 0x800;\n    if (bestslidefrac > 0)\n    {\n        newx = FixedMul(mo->momx, bestslidefrac);\n        newy = FixedMul(mo->momy, bestslidefrac);\n\n        if (!P_TryMove(mo, mo->x+newx, mo->y+newy))\n            goto stairstep;\n    }\n\n    bestslidefrac = FRACUNIT-(bestslidefrac+0x800);\n    if (bestslidefrac > FRACUNIT)\n        bestslidefrac = FRACUNIT;\n\n    if (bestslidefrac <= 0)\n        return;\n\n    tmxmove = FixedMul(mo->momx, bestslidefrac);\n    tmymove = FixedMul(mo->momy, bestslidefrac);\n\n    P_HitSlideLine(bestslideline);\n\n    mo->momx = tmxmove;\n    mo->momy = tmymove;\n\n    if (!P_TryMove(mo, mo->x+tmxmove, mo->y+tmymove))\n    {\n        goto retry;\n    }\n}\n","size":643,"score":100,"agent":"kuncc/4","pid":5,"session":641,"ts":1791743736400}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":410,"symbol":"P_SpawnMapThing","file":"p_mobj.c","asm":"# P_SpawnMapThing  (TU p_mobj.c, section .text, 647 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_SpawnMapThing:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  mov     0x30(%esp),%esi\n  /* 00a */  movswl  0x6(%esi),%ebx\n  /* 00e */  cmp     $0xb,%ebx\n  /* 011 */  je      .L1b0\n  /* 017 */  cmp     $0x4,%ebx\n  /* 01a */  jle     .L170\n  /* 020 */  mov     netgame,%ecx\n  /* 026 */  movswl  0x8(%esi),%edx\n  /* 02a */  test    %ecx,%ecx\n  /* 02c */  je      .L160\n.L32:\n  /* 032 */  mov     gameskill,%ecx\n  /* 038 */  mov     $0x1,%eax\n  /* 03d */  test    %ecx,%ecx\n  /* 03f */  je      .L4d\n  /* 041 */  cmp     $0x4,%ecx\n  /* 044 */  je      .L1f8\n  /* 04a */  dec     %ecx\n  /* 04b */  shl     %cl,%eax\n.L4d:\n  /* 04d */  test    %eax,%edx\n  /* 04f */  je      .L158\n  /* 055 */  mov     $mobjinfo,%edx\n  /* 05a */  xor     %eax,%eax\n  /* 05c */  jmp     .L6f\n  /* 05e */  xchg    %ax,%ax\n.L60:\n  /* 060 */  inc     %eax\n  /* 061 */  add     $0x5c,%edx\n  /* 064 */  cmp     $0x89,%eax\n  /* 069 */  je      .L208\n.L6f:\n  /* 06f */  cmp     %ebx,(%edx)\n  /* 071 */  jne     .L60\n  /* 073 */  mov     deathmatch,%edx\n  /* 079 */  test    %edx,%edx\n  /* 07b */  jne     .L1e0\n.L81:\n  /* 081 */  mov     nomonsters,%ebx\n  /* 087 */  test    %ebx,%ebx\n  /* 089 */  je      .L260\n  /* 08f */  cmp     $0x12,%eax\n  /* 092 */  je      .L158\n.L98:\n  /* 098 */  imul    $0x5c,%eax,%edx\n  /* 09b */  mov     mobjinfo+0x54(%edx),%edx\n  /* 0a1 */  test    $0x400000,%edx\n  /* 0a7 */  jne     .L158\n.Lad:\n  /* 0ad */  mov     %eax,0xc(%esp)\n  /* 0b1 */  mov     %edx,%eax\n  /* 0b3 */  shr     $0x8,%eax\n  /* 0b6 */  and     $0x1,%eax\n  /* 0b9 */  neg     %eax\n  /* 0bb */  add     $0x80000000,%eax\n  /* 0c0 */  mov     %eax,0x8(%esp)\n  /* 0c4 */  movswl  0x2(%esi),%eax\n  /* 0c8 */  shl     $0x10,%eax\n  /* 0cb */  mov     %eax,0x4(%esp)\n  /* 0cf */  movswl  (%esi),%eax\n  /* 0d2 */  shl     $0x10,%eax\n  /* 0d5 */  mov     %eax,(%esp)\n  /* 0d8 */  call    P_SpawnMobj\n  /* 0dd */  mov     %eax,%ebx\n  /* 0df */  mov     (%esi),%eax\n  /* 0e1 */  mov     0x60(%ebx),%ecx\n  /* 0e4 */  mov     %eax,0x8c(%ebx)\n  /* 0ea */  mov     0x4(%esi),%eax\n  /* 0ed */  test    %ecx,%ecx\n  /* 0ef */  mov     %eax,0x90(%ebx)\n  /* 0f5 */  movzwl  0x8(%esi),%eax\n  /* 0f9 */  mov     %ax,0x94(%ebx)\n  /* 100 */  jle     .L10f\n  /* 102 */  call    P_Random\n  /* 107 */  cltd\n  /* 108 */  idivl   0x60(%ebx)\n  /* 10b */  inc     %edx\n  /* 10c */  mov     %edx,0x60(%ebx)\n.L10f:\n  /* 10f */  mov     0x68(%ebx),%eax\n  /* 112 */  test    $0x400000,%eax\n  /* 117 */  mov     %eax,%edi\n  /* 119 */  je      .L121\n  /* 11b */  incl    totalkills\n.L121:\n  /* 121 */  test    $0x800000,%edi\n  /* 127 */  je      .L12f\n  /* 129 */  incl    totalitems\n.L12f:\n  /* 12f */  movswl  0x4(%esi),%ecx\n  /* 133 */  mov     $0xb60b60b7,%eax\n  /* 138 */  imul    %ecx\n  /* 13a */  add     %ecx,%edx\n  /* 13c */  sar     $0x5,%edx\n  /* 13f */  sar     $0x1f,%ecx\n  /* 142 */  sub     %ecx,%edx\n  /* 144 */  shl     $0x1d,%edx\n  /* 147 */  testb   $0x8,0x8(%esi)\n  /* 14b */  mov     %edx,0x20(%ebx)\n  /* 14e */  je      .L158\n  /* 150 */  mov     %edi,%eax\n  /* 152 */  or      $0x20,%eax\n  /* 155 */  mov     %eax,0x68(%ebx)\n.L158:\n  /* 158 */  add     $0x20,%esp\n  /* 15b */  pop     %ebx\n  /* 15c */  pop     %esi\n  /* 15d */  pop     %edi\n  /* 15e */  ret\n  /* 15f */  nop\n.L160:\n  /* 160 */  test    $0x10,%dl\n  /* 163 */  je      .L32\n  /* 169 */  jmp     .L158\n  /* 16b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  mov     (%esi),%ecx\n  /* 172 */  lea     -0x5(%ebx,%ebx,4),%edx\n  /* 176 */  lea     playerstarts(%edx,%edx,1),%eax\n  /* 17d */  mov     deathmatch,%ebx\n  /* 183 */  mov     %ecx,playerstarts(%edx,%edx,1)\n  /* 18a */  mov     0x4(%esi),%edx\n  /* 18d */  test    %ebx,%ebx\n  /* 18f */  mov     %edx,0x4(%eax)\n  /* 192 */  movzwl  0x8(%esi),%ecx\n  /* 196 */  mov     %cx,0x8(%eax)\n  /* 19a */  jne     .L158\n  /* 19c */  mov     %esi,0x30(%esp)\n  /* 1a0 */  add     $0x20,%esp\n  /* 1a3 */  pop     %ebx\n  /* 1a4 */  pop     %esi\n  /* 1a5 */  pop     %edi\n  /* 1a6 */  jmp     P_SpawnPlayer\n  /* 1ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  mov     deathmatch_p,%eax\n  /* 1b5 */  cmp     $deathmatchstarts+0x64,%eax\n  /* 1ba */  jae     .L158\n  /* 1bc */  mov     (%esi),%edx\n  /* 1be */  mov     %edx,(%eax)\n  /* 1c0 */  mov     0x4(%esi),%edx\n  /* 1c3 */  addl    $0xa,deathmatch_p\n  /* 1ca */  mov     %edx,0x4(%eax)\n  /* 1cd */  movzwl  0x8(%esi),%ecx\n  /* 1d1 */  mov     %cx,0x8(%eax)\n  /* 1d5 */  jmp     .L158\n  /* 1d7 */  nop\n  /* 1d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  imul    $0x5c,%eax,%edx\n  /* 1e3 */  testb   $0x2,mobjinfo+0x57(%edx)\n  /* 1ea */  je      .L81\n  /* 1f0 */  jmp     .L158\n  /* 1f5 */  lea     0x0(%esi),%esi\n.L1f8:\n  /* 1f8 */  mov     $0x4,%eax\n  /* 1fd */  jmp     .L4d\n  /* 202 */  lea     0x0(%esi),%esi\n.L208:\n  /* 208 */  mov     %eax,0x1c(%esp)\n  /* 20c */  movswl  0x2(%esi),%edx\n  /* 210 */  mov     %edx,0xc(%esp)\n  /* 214 */  movswl  (%esi),%edx\n  /* 217 */  mov     %ebx,0x4(%esp)\n  /* 21b */  movl    $\"P_SpawnMapThing: Unknown type %i at (%i, %i)\",(%esp)\n  /* 222 */  mov     %edx,0x8(%esp)\n  /* 226 */  call    I_Error\n  /* 22b */  mov     deathmatch,%eax\n  /* 230 */  test    %eax,%eax\n  /* 232 */  mov     0x1c(%esp),%eax\n  /* 236 */  je      .L26e\n  /* 238 */  testb   $0x2,mobjinfo+0x3193\n  /* 23f */  jne     .L158\n  /* 245 */  mov     nomonsters,%edx\n  /* 24b */  test    %edx,%edx\n  /* 24d */  jne     .L98\n  /* 253 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 258 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  imul    $0x5c,%eax,%edx\n  /* 263 */  mov     mobjinfo+0x54(%edx),%edx\n  /* 269 */  jmp     .Lad\n.L26e:\n  /* 26e */  mov     nomonsters,%edi\n  /* 274 */  test    %edi,%edi\n  /* 276 */  jne     .L98\n  /* 27c */  mov     mobjinfo+0x3190,%edx\n  /* 282 */  jmp     .Lad\n","c":"#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"sounds.h\"\n#include \"st_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nvoid P_SpawnPlayer(mapthing_t* mthing);\n\nvoid P_SpawnMapThing(mapthing_t* mthing)\n{\n    int i;\n    int bit;\n    mobj_t* mobj;\n    fixed_t x;\n    fixed_t y;\n    fixed_t z;\n\n    if (mthing->type == 11)\n    {\n        if (deathmatch_p < &deathmatchstarts[10])\n        {\n            memcpy(deathmatch_p, mthing, sizeof(*mthing));\n            deathmatch_p++;\n        }\n        return;\n    }\n\n    if (mthing->type <= 4)\n    {\n        playerstarts[mthing->type-1] = *mthing;\n        if (!deathmatch)\n            P_SpawnPlayer(mthing);\n        return;\n    }\n\n    if (!netgame && (mthing->options & 16))\n        return;\n\n    if (gameskill == sk_baby)\n        bit = 1;\n    else if (gameskill == sk_nightmare)\n        bit = 4;\n    else\n        bit = 1 << (gameskill - 1);\n\n    if (!(mthing->options & bit))\n        return;\n\n    for (i = 0; i < NUMMOBJTYPES; i++)\n        if (mthing->type == mobjinfo[i].doomednum)\n            break;\n\n    if (i == NUMMOBJTYPES)\n        I_Error(\"P_SpawnMapThing: Unknown type %i at (%i, %i)\",\n                mthing->type, mthing->x, mthing->y);\n\n    if (deathmatch && (mobjinfo[i].flags & MF_NOTDMATCH))\n        return;\n\n    if (nomonsters && (i == MT_SKULL || (mobjinfo[i].flags & MF_COUNTKILL)))\n        return;\n\n    x = mthing->x << FRACBITS;\n    y = mthing->y << FRACBITS;\n\n    if (mobjinfo[i].flags & MF_SPAWNCEILING)\n        z = ONCEILINGZ;\n    else\n        z = ONFLOORZ;\n\n    mobj = P_SpawnMobj(x, y, z, i);\n    mobj->spawnpoint = *mthing;\n\n    if (mobj->tics > 0)\n        mobj->tics = 1 + (P_Random() % mobj->tics);\n    if (mobj->flags & MF_COUNTKILL)\n        totalkills++;\n    if (mobj->flags & MF_COUNTITEM)\n        totalitems++;\n\n    mobj->angle = ANG45 * (mthing->angle / 45);\n    if (mthing->options & MTF_AMBUSH)\n        mobj->flags |= MF_AMBUSH;\n}\n","size":647,"score":100,"agent":"kuncc/0","pid":1,"session":642,"ts":1791743738604}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":100,"symbol":"G_DoSaveGame","file":"g_game.c","asm":"# G_DoSaveGame  (TU g_game.c, section .text, 677 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_DoSaveGame:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xbc,%esp\n  /* 00a */  movl    $\"-cdrom\",(%esp)\n  /* 011 */  call    M_CheckParm\n  /* 016 */  test    %eax,%eax\n  /* 018 */  mov     savegameslot,%eax\n  /* 01d */  mov     %eax,0x10(%esp)\n  /* 021 */  je      .L240\n  /* 027 */  mov     $\"c:\\\\doomdata\\\\doomsav%d.dsg\",%eax\n  /* 02c */  mov     %eax,0xc(%esp)\n.L30:\n  /* 030 */  mov     $0x64,%eax\n  /* 035 */  mov     $0x18,%edi\n  /* 03a */  mov     %eax,0x8(%esp)\n  /* 03e */  lea     0x4c(%esp),%ebx\n  /* 042 */  mov     $0x2,%eax\n  /* 047 */  mov     %eax,0x4(%esp)\n  /* 04b */  mov     %ebx,(%esp)\n  /* 04e */  call    __sprintf_chk\n  /* 053 */  mov     screens+0x4,%esi\n  /* 059 */  mov     $savedescription,%ecx\n  /* 05e */  lea     0x4000(%esi),%eax\n  /* 064 */  mov     %eax,savebuffer\n  /* 069 */  test    $0x1,%al\n  /* 06b */  jne     .L268\n  /* 071 */  test    $0x2,%al\n  /* 073 */  jne     .L290\n.L79:\n  /* 079 */  mov     %ebx,0x2c(%esp)\n  /* 07d */  mov     %edi,%ebp\n  /* 07f */  xor     %edx,%edx\n  /* 081 */  and     $0xfffffffc,%ebp\n.L84:\n  /* 084 */  mov     (%ecx,%edx,1),%ebx\n  /* 087 */  mov     %ebx,(%eax,%edx,1)\n  /* 08a */  add     $0x4,%edx\n  /* 08d */  cmp     %ebp,%edx\n  /* 08f */  jb      .L84\n  /* 091 */  add     %edx,%eax\n  /* 093 */  add     %edx,%ecx\n  /* 095 */  mov     0x2c(%esp),%ebx\n  /* 099 */  xor     %edx,%edx\n  /* 09b */  test    $0x2,%edi\n  /* 0a1 */  je      .Lae\n  /* 0a3 */  movzwl  (%ecx),%edx\n  /* 0a6 */  mov     %dx,(%eax)\n  /* 0a9 */  mov     $0x2,%edx\n.Lae:\n  /* 0ae */  and     $0x1,%edi\n  /* 0b1 */  je      .Lba\n  /* 0b3 */  movzbl  (%ecx,%edx,1),%ecx\n  /* 0b7 */  mov     %cl,(%eax,%edx,1)\n.Lba:\n  /* 0ba */  add     $0x4018,%esi\n  /* 0c0 */  xor     %edi,%edi\n  /* 0c2 */  mov     %esi,save_p\n  /* 0c8 */  xor     %ebp,%ebp\n  /* 0ca */  xor     %esi,%esi\n  /* 0cc */  mov     %esi,0x3c(%esp)\n  /* 0d0 */  mov     $0x6e,%ecx\n  /* 0d5 */  mov     $\"version %i\",%esi\n  /* 0da */  mov     %edi,0x40(%esp)\n  /* 0de */  lea     0x3c(%esp),%eax\n  /* 0e2 */  mov     $0x10,%edi\n  /* 0e7 */  mov     %ebp,0x44(%esp)\n  /* 0eb */  mov     $0x2,%ebp\n  /* 0f0 */  xor     %edx,%edx\n  /* 0f2 */  mov     %ecx,0x10(%esp)\n  /* 0f6 */  mov     %esi,0xc(%esp)\n  /* 0fa */  mov     %edi,0x8(%esp)\n  /* 0fe */  mov     %ebp,0x4(%esp)\n  /* 102 */  mov     %eax,(%esp)\n  /* 105 */  mov     %edx,0x48(%esp)\n  /* 109 */  call    __sprintf_chk\n  /* 10e */  mov     save_p,%eax\n  /* 113 */  mov     0x3c(%esp),%edx\n  /* 117 */  mov     %edx,(%eax)\n  /* 119 */  mov     0x40(%esp),%edx\n  /* 11d */  movzbl  gameskill,%ecx\n  /* 124 */  mov     %edx,0x4(%eax)\n  /* 127 */  mov     0x44(%esp),%edx\n  /* 12b */  mov     %edx,0x8(%eax)\n  /* 12e */  mov     0x48(%esp),%edx\n  /* 132 */  mov     %cl,0x10(%eax)\n  /* 135 */  movzbl  gameepisode,%ecx\n  /* 13c */  mov     %edx,0xc(%eax)\n  /* 13f */  lea     0x13(%eax),%edx\n  /* 142 */  mov     %cl,0x11(%eax)\n  /* 145 */  movzbl  gamemap,%ecx\n  /* 14c */  mov     %cl,0x12(%eax)\n  /* 14f */  xor     %eax,%eax\n  /* 151 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  lea     0x1(%edx),%ecx\n  /* 163 */  mov     %ecx,save_p\n  /* 169 */  movzbl  playeringame(,%eax,4),%ecx\n  /* 171 */  inc     %eax\n  /* 172 */  cmp     $0x4,%eax\n  /* 175 */  mov     %cl,(%edx)\n  /* 177 */  mov     save_p,%edx\n  /* 17d */  jne     .L160\n  /* 17f */  movswl  leveltime+0x2,%eax\n  /* 186 */  lea     0x1(%edx),%ecx\n  /* 189 */  mov     %ecx,save_p\n  /* 18f */  mov     %al,(%edx)\n  /* 191 */  mov     save_p,%eax\n  /* 196 */  lea     0x1(%eax),%edx\n  /* 199 */  mov     %edx,save_p\n  /* 19f */  mov     leveltime,%edx\n  /* 1a5 */  mov     %dh,(%eax)\n  /* 1a7 */  mov     save_p,%eax\n  /* 1ac */  movzbl  leveltime,%ecx\n  /* 1b3 */  lea     0x1(%eax),%edx\n  /* 1b6 */  mov     %edx,save_p\n  /* 1bc */  mov     %cl,(%eax)\n  /* 1be */  call    P_ArchivePlayers\n  /* 1c3 */  call    P_ArchiveWorld\n  /* 1c8 */  call    P_ArchiveThinkers\n  /* 1cd */  lea     0x0(%esi),%esi\n  /* 1d0 */  call    P_ArchiveSpecials\n  /* 1d5 */  mov     save_p,%eax\n  /* 1da */  lea     0x1(%eax),%edx\n  /* 1dd */  mov     %edx,save_p\n  /* 1e3 */  movb    $0x1d,(%eax)\n  /* 1e6 */  mov     savebuffer,%eax\n  /* 1eb */  mov     save_p,%esi\n  /* 1f1 */  sub     %eax,%esi\n  /* 1f3 */  cmp     $0x2c000,%esi\n  /* 1f9 */  jg      .L250\n.L1fb:\n  /* 1fb */  mov     %esi,0x8(%esp)\n  /* 1ff */  mov     %ebx,(%esp)\n  /* 202 */  mov     %eax,0x4(%esp)\n  /* 206 */  call    M_WriteFile\n  /* 20b */  xor     %eax,%eax\n  /* 20d */  xor     %edx,%edx\n  /* 20f */  mov     %eax,gameaction\n  /* 214 */  mov     $\"game saved.\",%ecx\n  /* 219 */  imul    $0x118,consoleplayer,%eax\n  /* 223 */  mov     %dl,savedescription\n  /* 229 */  mov     %ecx,players+0xd8(%eax)\n  /* 22f */  call    R_FillBackScreen\n  /* 234 */  add     $0xbc,%esp\n  /* 23a */  pop     %ebx\n  /* 23b */  pop     %esi\n  /* 23c */  pop     %edi\n  /* 23d */  pop     %ebp\n  /* 23e */  ret\n  /* 23f */  nop\n.L240:\n  /* 240 */  mov     $\"doomsav%d.dsg\",%eax\n  /* 245 */  mov     %eax,0xc(%esp)\n  /* 249 */  jmp     .L30\n  /* 24e */  xchg    %ax,%ax\n.L250:\n  /* 250 */  movl    $\"Savegame buffer overrun\",(%esp)\n  /* 257 */  call    I_Error\n  /* 25c */  mov     savebuffer,%eax\n  /* 261 */  jmp     .L1fb\n  /* 263 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L268:\n  /* 268 */  movzbl  savedescription,%eax\n  /* 26f */  mov     $savedescription+0x1,%ecx\n  /* 274 */  mov     $0x17,%edi\n  /* 279 */  mov     %al,0x4000(%esi)\n  /* 27f */  lea     0x4001(%esi),%eax\n  /* 285 */  test    $0x2,%al\n  /* 287 */  je      .L79\n  /* 28d */  lea     0x0(%esi),%esi\n.L290:\n  /* 290 */  movzwl  (%ecx),%edx\n  /* 293 */  add     $0x2,%eax\n  /* 296 */  add     $0x2,%ecx\n  /* 299 */  sub     $0x2,%edi\n  /* 29c */  mov     %dx,-0x2(%eax)\n  /* 2a0 */  jmp     .L79\n","c":"/* candidate for G_DoSaveGame (g_game.c, 677 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\n#define SAVESTRINGSIZE 24\n#define VERSIONSIZE 16\n#define SAVEGAMESIZE 0x2c000\nextern char savedescription[32];\nextern byte *savebuffer;\nextern int savegameslot;\n\nvoid G_DoSaveGame(void)\n{\n    int i;\n    char name[100];\n    char name2[VERSIONSIZE];\n    char *description;\n    int length;\n\n    if (M_CheckParm(\"-cdrom\"))\n        sprintf(name, \"c:\\\\doomdata\\\\\" SAVEGAMENAME \"%d.dsg\", savegameslot);\n    else\n        sprintf(name, SAVEGAMENAME \"%d.dsg\", savegameslot);\n    description = savedescription;\n\n    save_p = savebuffer = screens[1] + 0x4000;\n\n    memcpy(save_p, description, SAVESTRINGSIZE);\n    save_p += SAVESTRINGSIZE;\n    memset(name2, 0, sizeof(name2));\n    sprintf(name2, \"version %i\", VERSION);\n    memcpy(save_p, name2, VERSIONSIZE);\n    save_p += VERSIONSIZE;\n\n    *save_p++ = gameskill;\n    *save_p++ = gameepisode;\n    *save_p++ = gamemap;\n    for (i = 0; i < MAXPLAYERS; i++)\n        *save_p++ = playeringame[i];\n    *save_p++ = leveltime >> 16;\n    *save_p++ = leveltime >> 8;\n    *save_p++ = leveltime;\n\n    P_ArchivePlayers();\n    P_ArchiveWorld();\n    P_ArchiveThinkers();\n    P_ArchiveSpecials();\n\n    *save_p++ = 0x1d;\n\n    length = save_p - savebuffer;\n    if (length > SAVEGAMESIZE)\n        I_Error(\"Savegame buffer overrun\");\n    M_WriteFile(name, savebuffer, length);\n    gameaction = ga_nothing;\n    savedescription[0] = 0;\n\n    players[consoleplayer].message = GGSAVED;\n\n    R_FillBackScreen();\n}\n","size":677,"score":100,"agent":"kuncc/1","pid":2,"session":643,"ts":1791743738805}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":288,"symbol":"A_Chase","file":"p_enemy.c","asm":"# A_Chase  (TU p_enemy.c, section .text, 684 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nA_Chase:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  mov     0x7c(%ebx),%eax\n  /* 00c */  test    %eax,%eax\n  /* 00e */  je      .L14\n  /* 010 */  dec     %eax\n  /* 011 */  mov     %eax,0x7c(%ebx)\n.L14:\n  /* 014 */  mov     0x80(%ebx),%eax\n  /* 01a */  mov     0x78(%ebx),%ecx\n  /* 01d */  mov     0x70(%ebx),%edx\n  /* 020 */  test    %eax,%eax\n  /* 022 */  je      .L160\n  /* 028 */  test    %ecx,%ecx\n  /* 02a */  je      .L120\n  /* 030 */  mov     0x6c(%ecx),%esi\n  /* 033 */  test    %esi,%esi\n  /* 035 */  jle     .L1e0\n  /* 03b */  dec     %eax\n  /* 03c */  cmp     $0x7,%edx\n  /* 03f */  mov     %eax,0x80(%ebx)\n  /* 045 */  jg      .L6e\n.L47:\n  /* 047 */  mov     0x20(%ebx),%eax\n  /* 04a */  shl     $0x1d,%edx\n  /* 04d */  and     $0xe0000000,%eax\n  /* 052 */  mov     %eax,%esi\n  /* 054 */  sub     %edx,%esi\n  /* 056 */  test    %esi,%esi\n  /* 058 */  jle     .L170\n  /* 05e */  sub     $0x20000000,%eax\n  /* 063 */  mov     %eax,0x20(%ebx)\n.L66:\n  /* 066 */  test    %ecx,%ecx\n  /* 068 */  je      .L140\n.L6e:\n  /* 06e */  testb   $0x4,0x68(%ecx)\n  /* 072 */  je      .L140\n  /* 078 */  mov     0x68(%ebx),%eax\n  /* 07b */  test    $0x80,%al\n  /* 07d */  jne     .L200\n  /* 083 */  mov     0x5c(%ebx),%eax\n  /* 086 */  mov     0x28(%eax),%edx\n  /* 089 */  test    %edx,%edx\n  /* 08b */  jne     .L188\n.L91:\n  /* 091 */  mov     0x2c(%eax),%eax\n  /* 094 */  test    %eax,%eax\n  /* 096 */  je      .Lc1\n  /* 098 */  cmpl    $0x3,gameskill\n  /* 09f */  ja      .Lb1\n  /* 0a1 */  mov     fastparm,%eax\n  /* 0a6 */  test    %eax,%eax\n  /* 0a8 */  jne     .Lb1\n  /* 0aa */  mov     0x74(%ebx),%eax\n  /* 0ad */  test    %eax,%eax\n  /* 0af */  jne     .Lc1\n.Lb1:\n  /* 0b1 */  mov     %ebx,(%esp)\n  /* 0b4 */  call    P_CheckMissileRange\n  /* 0b9 */  test    %eax,%eax\n  /* 0bb */  jne     .L238\n.Lc1:\n  /* 0c1 */  mov     netgame,%esi\n  /* 0c7 */  test    %esi,%esi\n  /* 0c9 */  je      .Ld9\n  /* 0cb */  mov     0x80(%ebx),%ecx\n  /* 0d1 */  test    %ecx,%ecx\n  /* 0d3 */  je      .L260\n.Ld9:\n  /* 0d9 */  decl    0x74(%ebx)\n  /* 0dc */  js      .Lea\n  /* 0de */  mov     %ebx,(%esp)\n  /* 0e1 */  call    P_Move\n  /* 0e6 */  test    %eax,%eax\n  /* 0e8 */  jne     .Lf2\n.Lea:\n  /* 0ea */  mov     %ebx,(%esp)\n  /* 0ed */  call    P_NewChaseDir\n.Lf2:\n  /* 0f2 */  mov     0x5c(%ebx),%eax\n  /* 0f5 */  mov     0x50(%eax),%eax\n  /* 0f8 */  test    %eax,%eax\n  /* 0fa */  je      .L155\n  /* 0fc */  call    P_Random\n  /* 101 */  cmp     $0x2,%eax\n  /* 104 */  jg      .L155\n  /* 106 */  mov     0x5c(%ebx),%eax\n  /* 109 */  mov     0x50(%eax),%eax\n  /* 10c */  mov     %ebx,(%esp)\n  /* 10f */  mov     %eax,0x4(%esp)\n  /* 113 */  call    S_StartSound\n  /* 118 */  jmp     .L155\n  /* 11a */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  xor     %eax,%eax\n  /* 122 */  cmp     $0x7,%edx\n  /* 125 */  mov     %eax,0x80(%ebx)\n  /* 12b */  jle     .L47\n  /* 131 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     %ebx,(%esp)\n  /* 143 */  mov     $0x1,%esi\n  /* 148 */  mov     %esi,0x4(%esp)\n  /* 14c */  call    P_LookForPlayers\n  /* 151 */  test    %eax,%eax\n  /* 153 */  je      .L1c0\n.L155:\n  /* 155 */  add     $0x14,%esp\n  /* 158 */  pop     %ebx\n  /* 159 */  pop     %esi\n  /* 15a */  ret\n  /* 15b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  cmp     $0x7,%edx\n  /* 163 */  jle     .L47\n  /* 169 */  jmp     .L66\n  /* 16e */  xchg    %ax,%ax\n.L170:\n  /* 170 */  lea     0x20000000(%eax),%edx\n  /* 176 */  cmovne  %edx,%eax\n  /* 179 */  mov     %eax,0x20(%ebx)\n  /* 17c */  jmp     .L66\n  /* 181 */  lea     0x0(%esi,%eiz,1),%esi\n.L188:\n  /* 188 */  mov     %ebx,(%esp)\n  /* 18b */  call    P_CheckMeleeRange\n  /* 190 */  test    %eax,%eax\n  /* 192 */  mov     0x5c(%ebx),%eax\n  /* 195 */  je      .L91\n  /* 19b */  mov     0x18(%eax),%edx\n  /* 19e */  test    %edx,%edx\n  /* 1a0 */  jne     .L298\n.L1a6:\n  /* 1a6 */  mov     0x28(%eax),%eax\n  /* 1a9 */  mov     %ebx,(%esp)\n  /* 1ac */  mov     %eax,0x4(%esp)\n  /* 1b0 */  call    P_SetMobjState\n  /* 1b5 */  jmp     .L155\n  /* 1b7 */  nop\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  mov     0x5c(%ebx),%eax\n  /* 1c3 */  mov     0x4(%eax),%eax\n  /* 1c6 */  mov     %ebx,(%esp)\n  /* 1c9 */  mov     %eax,0x4(%esp)\n  /* 1cd */  call    P_SetMobjState\n  /* 1d2 */  add     $0x14,%esp\n  /* 1d5 */  pop     %ebx\n  /* 1d6 */  pop     %esi\n  /* 1d7 */  ret\n  /* 1d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  xor     %eax,%eax\n  /* 1e2 */  cmp     $0x7,%edx\n  /* 1e5 */  mov     %eax,0x80(%ebx)\n  /* 1eb */  jle     .L47\n  /* 1f1 */  jmp     .L6e\n  /* 1f6 */  xchg    %ax,%ax\n  /* 1f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  and     $0xffffff7f,%eax\n  /* 205 */  cmpl    $0x4,gameskill\n  /* 20c */  mov     %eax,0x68(%ebx)\n  /* 20f */  je      .L155\n  /* 215 */  mov     fastparm,%ecx\n  /* 21b */  test    %ecx,%ecx\n  /* 21d */  jne     .L155\n  /* 223 */  mov     %ebx,0x20(%esp)\n  /* 227 */  add     $0x14,%esp\n  /* 22a */  pop     %ebx\n  /* 22b */  pop     %esi\n  /* 22c */  jmp     P_NewChaseDir\n  /* 231 */  lea     0x0(%esi,%eiz,1),%esi\n.L238:\n  /* 238 */  mov     0x5c(%ebx),%eax\n  /* 23b */  mov     0x2c(%eax),%eax\n  /* 23e */  mov     %ebx,(%esp)\n  /* 241 */  mov     %eax,0x4(%esp)\n  /* 245 */  call    P_SetMobjState\n  /* 24a */  orl     $0x80,0x68(%ebx)\n  /* 251 */  jmp     .L155\n  /* 256 */  xchg    %ax,%ax\n  /* 258 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  mov     0x78(%ebx),%eax\n  /* 263 */  mov     %ebx,(%esp)\n  /* 266 */  mov     %eax,0x4(%esp)\n  /* 26a */  call    P_CheckSight\n  /* 26f */  test    %eax,%eax\n  /* 271 */  jne     .Ld9\n  /* 277 */  mov     %ebx,(%esp)\n  /* 27a */  mov     $0x1,%edx\n  /* 27f */  mov     %edx,0x4(%esp)\n  /* 283 */  call    P_LookForPlayers\n  /* 288 */  test    %eax,%eax\n  /* 28a */  je      .Ld9\n  /* 290 */  jmp     .L155\n  /* 295 */  lea     0x0(%esi),%esi\n.L298:\n  /* 298 */  mov     %edx,0x4(%esp)\n  /* 29c */  mov     %ebx,(%esp)\n  /* 29f */  call    S_StartSound\n  /* 2a4 */  mov     0x5c(%ebx),%eax\n  /* 2a7 */  jmp     .L1a6\n","c":"/* candidate for A_Chase (p_enemy.c, 684 bytes) */\n#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid A_Chase(mobj_t* actor)\n{\n    int delta;\n\n    if (actor->reactiontime)\n        actor->reactiontime--;\n\n    if (actor->threshold)\n    {\n        if (!actor->target || actor->target->health <= 0)\n            actor->threshold = 0;\n        else\n            actor->threshold--;\n    }\n\n    if (actor->movedir < 8)\n    {\n        actor->angle &= (7 << 29);\n        delta = actor->angle - (actor->movedir << 29);\n\n        if (delta > 0)\n            actor->angle -= ANG90 / 2;\n        else if (delta < 0)\n            actor->angle += ANG90 / 2;\n    }\n\n    if (!actor->target || !(actor->target->flags & MF_SHOOTABLE))\n    {\n        if (P_LookForPlayers(actor, true))\n            return;\n        P_SetMobjState(actor, actor->info->spawnstate);\n        return;\n    }\n\n    if (actor->flags & MF_JUSTATTACKED)\n    {\n        actor->flags &= ~MF_JUSTATTACKED;\n        if (gameskill != sk_nightmare && !fastparm)\n            P_NewChaseDir(actor);\n        return;\n    }\n\n    if (actor->info->meleestate && P_CheckMeleeRange(actor))\n    {\n        if (actor->info->attacksound)\n            S_StartSound(actor, actor->info->attacksound);\n        P_SetMobjState(actor, actor->info->meleestate);\n        return;\n    }\n\n    if (actor->info->missilestate)\n    {\n        if (gameskill < sk_nightmare && !fastparm && actor->movecount)\n            goto nomissile;\n        if (!P_CheckMissileRange(actor))\n            goto nomissile;\n        P_SetMobjState(actor, actor->info->missilestate);\n        actor->flags |= MF_JUSTATTACKED;\n        return;\n    }\n\nnomissile:\n    if (netgame && !actor->threshold && !P_CheckSight(actor, actor->target))\n    {\n        if (P_LookForPlayers(actor, true))\n            return;\n    }\n\n    if (--actor->movecount < 0 || !P_Move(actor))\n        P_NewChaseDir(actor);\n\n    if (actor->info->activesound && P_Random() < 3)\n        S_StartSound(actor, actor->info->activesound);\n}\n","size":684,"score":100,"agent":"kuncc/7","pid":8,"session":644,"ts":1791743739716}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":673,"symbol":"WI_updateDeathmatchStats","file":"wi_stuff.c","asm":"# WI_updateDeathmatchStats  (TU wi_stuff.c, section .text, 642 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_updateDeathmatchStats:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  call    WI_updateAnimatedBack\n  /* 00c */  mov     acceleratestage,%edx\n  /* 012 */  mov     dm_state,%eax\n  /* 017 */  test    %edx,%edx\n  /* 019 */  je      .L80\n  /* 01b */  cmp     $0x4,%eax\n  /* 01e */  je      .L1f0\n  /* 024 */  xor     %eax,%eax\n  /* 026 */  xor     %edi,%edi\n  /* 028 */  mov     %eax,acceleratestage\n.L2d:\n  /* 02d */  mov     playeringame(,%edi,4),%eax\n  /* 034 */  test    %eax,%eax\n  /* 036 */  jne     .L188\n.L3c:\n  /* 03c */  inc     %edi\n  /* 03d */  cmp     $0x4,%edi\n  /* 040 */  jne     .L2d\n  /* 042 */  movl    $0x0,(%esp)\n  /* 049 */  mov     $0x52,%ecx\n  /* 04e */  mov     $0x4,%ebx\n  /* 053 */  mov     %ecx,0x4(%esp)\n  /* 057 */  call    S_StartSound\n  /* 05c */  mov     acceleratestage,%esi\n  /* 062 */  mov     %ebx,dm_state\n  /* 068 */  test    %esi,%esi\n  /* 06a */  jne     .L1f0\n.L70:\n  /* 070 */  add     $0x2c,%esp\n  /* 073 */  pop     %ebx\n  /* 074 */  pop     %esi\n  /* 075 */  pop     %edi\n  /* 076 */  pop     %ebp\n  /* 077 */  ret\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  cmp     $0x2,%eax\n  /* 083 */  je      .Lb0\n  /* 085 */  cmp     $0x4,%eax\n  /* 088 */  je      .L70\n  /* 08a */  test    $0x1,%al\n  /* 08c */  je      .L70\n  /* 08e */  decl    cnt_pause\n  /* 094 */  jne     .L70\n  /* 096 */  inc     %eax\n  /* 097 */  mov     %eax,dm_state\n  /* 09c */  mov     $0x23,%eax\n  /* 0a1 */  mov     %eax,cnt_pause\n  /* 0a6 */  add     $0x2c,%esp\n  /* 0a9 */  pop     %ebx\n  /* 0aa */  pop     %esi\n  /* 0ab */  pop     %edi\n  /* 0ac */  pop     %ebp\n  /* 0ad */  ret\n  /* 0ae */  xchg    %ax,%ax\n.Lb0:\n  /* 0b0 */  testb   $0x3,bcnt\n  /* 0b7 */  je      .L238\n.Lbd:\n  /* 0bd */  xor     %edx,%edx\n  /* 0bf */  xor     %edi,%edi\n.Lc1:\n  /* 0c1 */  mov     playeringame(,%edx,4),%eax\n  /* 0c8 */  test    %eax,%eax\n  /* 0ca */  jne     .L100\n.Lcc:\n  /* 0cc */  inc     %edx\n  /* 0cd */  cmp     $0x4,%edx\n  /* 0d0 */  jne     .Lc1\n  /* 0d2 */  test    %edi,%edi\n  /* 0d4 */  jne     .L70\n  /* 0d6 */  movl    $0x0,(%esp)\n  /* 0dd */  mov     $0x52,%eax\n  /* 0e2 */  mov     %eax,0x4(%esp)\n  /* 0e6 */  call    S_StartSound\n  /* 0eb */  incl    dm_state\n  /* 0f1 */  add     $0x2c,%esp\n  /* 0f4 */  pop     %ebx\n  /* 0f5 */  pop     %esi\n  /* 0f6 */  pop     %edi\n  /* 0f7 */  pop     %ebp\n  /* 0f8 */  ret\n  /* 0f9 */  lea     0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     plrs,%ecx\n  /* 106 */  lea     (%edx,%edx,4),%eax\n  /* 109 */  mov     %edx,%ebx\n  /* 10b */  shl     $0x4,%ebx\n  /* 10e */  add     $dm_frags,%ebx\n  /* 114 */  lea     (%ecx,%eax,8),%esi\n  /* 117 */  xor     %ecx,%ecx\n.L119:\n  /* 119 */  mov     playeringame(,%ecx,4),%eax\n  /* 120 */  test    %eax,%eax\n  /* 122 */  je      .L152\n  /* 124 */  mov     (%ebx),%eax\n  /* 126 */  mov     0x14(%esi,%ecx,4),%ebp\n  /* 12a */  cmp     %ebp,%eax\n  /* 12c */  je      .L152\n  /* 12e */  lea     -0x1(%eax),%edi\n  /* 131 */  inc     %eax\n  /* 132 */  test    %ebp,%ebp\n  /* 134 */  cmovs   %edi,%eax\n  /* 137 */  mov     $0xffffff9d,%edi\n  /* 13c */  cmp     %edi,%eax\n  /* 13e */  cmovl   %edi,%eax\n  /* 141 */  mov     $0x63,%edi\n  /* 146 */  cmp     %edi,%eax\n  /* 148 */  cmovg   %edi,%eax\n  /* 14b */  mov     $0x1,%edi\n  /* 150 */  mov     %eax,(%ebx)\n.L152:\n  /* 152 */  inc     %ecx\n  /* 153 */  add     $0x4,%ebx\n  /* 156 */  cmp     $0x4,%ecx\n  /* 159 */  jne     .L119\n  /* 15b */  mov     %edx,(%esp)\n  /* 15e */  mov     %edx,0x1c(%esp)\n  /* 162 */  call    WI_fragSum\n  /* 167 */  mov     0x1c(%esp),%edx\n  /* 16b */  cmp     $0x63,%eax\n  /* 16e */  jle     .L1d0\n  /* 170 */  mov     $0x63,%eax\n.L175:\n  /* 175 */  mov     %eax,dm_totals(,%edx,4)\n  /* 17c */  jmp     .Lcc\n  /* 181 */  lea     0x0(%esi,%eiz,1),%esi\n.L188:\n  /* 188 */  mov     plrs,%ecx\n  /* 18e */  lea     (%edi,%edi,4),%eax\n  /* 191 */  mov     %edi,%ebx\n  /* 193 */  shl     $0x4,%ebx\n  /* 196 */  lea     (%ecx,%eax,8),%esi\n  /* 199 */  xor     %eax,%eax\n.L19b:\n  /* 19b */  mov     playeringame(,%eax,4),%ebp\n  /* 1a2 */  test    %ebp,%ebp\n  /* 1a4 */  je      .L1b1\n  /* 1a6 */  mov     0x14(%esi,%eax,4),%ecx\n  /* 1aa */  mov     %ecx,dm_frags(%ebx,%eax,4)\n.L1b1:\n  /* 1b1 */  inc     %eax\n  /* 1b2 */  cmp     $0x4,%eax\n  /* 1b5 */  jne     .L19b\n  /* 1b7 */  mov     %edi,(%esp)\n  /* 1ba */  call    WI_fragSum\n  /* 1bf */  mov     %eax,dm_totals(,%edi,4)\n  /* 1c6 */  jmp     .L3c\n  /* 1cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  cmp     $0xffffff9d,%eax\n  /* 1d3 */  jge     .L175\n  /* 1d5 */  mov     $0xffffff9d,%eax\n  /* 1da */  mov     %eax,dm_totals(,%edx,4)\n  /* 1e1 */  jmp     .Lcc\n  /* 1e6 */  xchg    %ax,%ax\n  /* 1e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  movl    $0x0,(%esp)\n  /* 1f7 */  mov     $0x1f,%eax\n  /* 1fc */  mov     %eax,0x4(%esp)\n  /* 200 */  call    S_StartSound\n  /* 205 */  cmpl    $0x2,gamemode\n  /* 20c */  jne     .L258\n  /* 20e */  mov     $0xffffffff,%esi\n  /* 213 */  xor     %edi,%edi\n  /* 215 */  mov     %esi,state\n  /* 21b */  mov     $0xa,%ebp\n  /* 220 */  mov     %edi,acceleratestage\n  /* 226 */  mov     %ebp,cnt\n  /* 22c */  jmp     .L70\n  /* 231 */  lea     0x0(%esi,%eiz,1),%esi\n.L238:\n  /* 238 */  movl    $0x0,(%esp)\n  /* 23f */  mov     $0x1,%edx\n  /* 244 */  mov     %edx,0x4(%esp)\n  /* 248 */  call    S_StartSound\n  /* 24d */  jmp     .Lbd\n  /* 252 */  lea     0x0(%esi),%esi\n.L258:\n  /* 258 */  mov     $0x8c,%ebx\n  /* 25d */  mov     $0x1,%edx\n  /* 262 */  mov     %ebx,cnt\n  /* 268 */  xor     %ecx,%ecx\n  /* 26a */  mov     %edx,state\n  /* 270 */  mov     %ecx,acceleratestage\n  /* 276 */  add     $0x2c,%esp\n  /* 279 */  pop     %ebx\n  /* 27a */  pop     %esi\n  /* 27b */  pop     %edi\n  /* 27c */  pop     %ebp\n  /* 27d */  jmp     WI_initAnimatedBack\n","c":"/* candidate for WI_updateDeathmatchStats (wi_stuff.c, 642 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nextern int dm_state;\nextern int state;\nextern int acceleratestage;\nextern int cnt_pause;\nextern int cnt;\nextern int bcnt;\nextern int dm_frags[4][4];\nextern int dm_totals[4];\nextern wbplayerstruct_t *plrs;\nvoid WI_updateAnimatedBack(void);\nvoid WI_initAnimatedBack(void);\nint WI_fragSum(int playernum);\n\nvoid WI_updateDeathmatchStats(void)\n{\n    int stillticking;\n    int i, j;\n\n    WI_updateAnimatedBack();\n\n    if (acceleratestage && dm_state != 4)\n    {\n        acceleratestage = 0;\n\n        for (i = 0; i < 4; i++)\n        {\n            if (playeringame[i])\n            {\n                for (j = 0; j < 4; j++)\n                    if (playeringame[j])\n                        dm_frags[i][j] = plrs[i].frags[j];\n\n                dm_totals[i] = WI_fragSum(i);\n            }\n        }\n\n        S_StartSound(0, 0x52);\n        dm_state = 4;\n    }\n\n    if (dm_state == 2)\n    {\n        if (!(bcnt & 3))\n            S_StartSound(0, 1);\n\n        for (stillticking = 0, i = 0; i < 4; i++)\n        {\n            if (playeringame[i])\n            {\n                for (j = 0; j < 4; j++)\n                {\n                    if (playeringame[j] && dm_frags[i][j] != plrs[i].frags[j])\n                    {\n                        if (plrs[i].frags[j] < 0)\n                            dm_frags[i][j]--;\n                        else\n                            dm_frags[i][j]++;\n\n                        if (dm_frags[i][j] > 99)\n                            dm_frags[i][j] = 99;\n\n                        if (dm_frags[i][j] < -99)\n                            dm_frags[i][j] = -99;\n\n                        stillticking = 1;\n                    }\n                }\n                dm_totals[i] = WI_fragSum(i);\n\n                if (dm_totals[i] > 99)\n                    dm_totals[i] = 99;\n\n                if (dm_totals[i] < -99)\n                    dm_totals[i] = -99;\n            }\n        }\n\n        if (!stillticking)\n        {\n            S_StartSound(0, 0x52);\n            dm_state++;\n        }\n    }\n    else if (dm_state == 4)\n    {\n        if (acceleratestage)\n        {\n            S_StartSound(0, 0x1f);\n\n            if (gamemode == 2)\n            {\n                state = -1;\n                acceleratestage = 0;\n                cnt = 10;\n            }\n            else\n            {\n                state = 1;\n                acceleratestage = 0;\n                cnt = 140;\n                WI_initAnimatedBack();\n            }\n        }\n    }\n    else if (dm_state & 1)\n    {\n        if (!--cnt_pause)\n        {\n            dm_state++;\n            cnt_pause = 35;\n        }\n    }\n}\n","size":642,"score":100,"agent":"kuncc/6","pid":7,"session":640,"ts":1791743740250}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":466,"symbol":"P_LoadLineDefs","file":"p_setup.c","asm":"# P_LoadLineDefs  (TU p_setup.c, section .text, 639 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_LoadLineDefs:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    W_LumpLength\n  /* 013 */  mov     $0x92492493,%ecx\n  /* 018 */  shr     $1,%eax\n  /* 01a */  mul     %ecx\n  /* 01c */  xor     %eax,%eax\n  /* 01e */  mov     %eax,0x8(%esp)\n  /* 022 */  mov     $0x32,%eax\n  /* 027 */  mov     %eax,0x4(%esp)\n  /* 02b */  shr     $0x2,%edx\n  /* 02e */  mov     %edx,numlines\n  /* 034 */  shl     $0x6,%edx\n  /* 037 */  mov     %edx,(%esp)\n  /* 03a */  call    Z_Malloc\n  /* 03f */  mov     numlines,%edx\n  /* 045 */  shl     $0x6,%edx\n  /* 048 */  cmp     $0x8,%edx\n  /* 04b */  mov     %eax,lines\n  /* 050 */  mov     %eax,%edi\n  /* 052 */  jae     .L238\n.L58:\n  /* 058 */  test    $0x4,%dl\n  /* 05b */  je      .L66\n  /* 05d */  movl    $0x0,(%edi)\n  /* 063 */  add     $0x4,%edi\n.L66:\n  /* 066 */  test    $0x2,%dl\n  /* 069 */  je      .L73\n  /* 06b */  movw    $0x0,(%edi)\n  /* 070 */  add     $0x2,%edi\n.L73:\n  /* 073 */  test    $0x1,%dl\n  /* 076 */  je      .L7b\n  /* 078 */  movb    $0x0,(%edi)\n.L7b:\n  /* 07b */  mov     %ebx,(%esp)\n  /* 07e */  mov     $0x1,%edi\n  /* 083 */  mov     %edi,0x4(%esp)\n  /* 087 */  call    W_CacheLumpNum\n  /* 08c */  mov     numlines,%ebp\n  /* 092 */  test    %ebp,%ebp\n  /* 094 */  mov     %eax,%ebx\n  /* 096 */  jle     .L214\n  /* 09c */  xor     %esi,%esi\n  /* 09e */  mov     lines,%edi\n  /* 0a4 */  mov     %eax,%ebp\n  /* 0a6 */  mov     %esi,0x18(%esp)\n  /* 0aa */  mov     %eax,0x2c(%esp)\n  /* 0ae */  jmp     .L148\n  /* 0b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  mov     $0x1,%ebx\n  /* 0bd */  mov     %ebx,0x20(%esp)\n.Lc1:\n  /* 0c1 */  mov     0x20(%esp),%ebx\n  /* 0c5 */  mov     %ebx,0x2c(%edi)\n.Lc8:\n  /* 0c8 */  cmp     %edx,%esi\n  /* 0ca */  mov     %edx,%ebx\n  /* 0cc */  cmovl   %esi,%edx\n  /* 0cf */  cmovge  %esi,%ebx\n  /* 0d2 */  mov     %edx,0x24(%edi)\n  /* 0d5 */  cmp     %eax,%ecx\n  /* 0d7 */  mov     %eax,%edx\n  /* 0d9 */  mov     %ebx,0x28(%edi)\n  /* 0dc */  cmovge  %ecx,%edx\n  /* 0df */  cmovl   %ecx,%eax\n  /* 0e2 */  mov     %edx,0x1c(%edi)\n  /* 0e5 */  movswl  0xa(%ebp),%edx\n  /* 0e9 */  mov     %eax,0x20(%edi)\n  /* 0ec */  mov     %dx,0x16(%edi)\n  /* 0f0 */  cmp     $0xffffffff,%edx\n  /* 0f3 */  movswl  0xc(%ebp),%eax\n  /* 0f7 */  mov     %ax,0x18(%edi)\n  /* 0fb */  je      .L200\n  /* 101 */  mov     sides,%ecx\n  /* 107 */  lea     (%edx,%edx,4),%edx\n  /* 10a */  lea     (%ecx,%edx,4),%edx\n  /* 10d */  mov     0x10(%edx),%edx\n.L110:\n  /* 110 */  mov     %edx,0x30(%edi)\n  /* 113 */  cmp     $0xffffffff,%eax\n  /* 116 */  je      .L1f8\n  /* 11c */  mov     sides,%edx\n  /* 122 */  lea     (%eax,%eax,4),%eax\n  /* 125 */  lea     (%edx,%eax,4),%eax\n  /* 128 */  mov     0x10(%eax),%eax\n.L12b:\n  /* 12b */  incl    0x18(%esp)\n  /* 12f */  add     $0xe,%ebp\n  /* 132 */  add     $0x40,%edi\n  /* 135 */  mov     %eax,-0xc(%edi)\n  /* 138 */  mov     0x18(%esp),%eax\n  /* 13c */  cmp     %eax,numlines\n  /* 142 */  jle     .L210\n.L148:\n  /* 148 */  movswl  0x4(%ebp),%eax\n  /* 14c */  mov     %ax,0x10(%edi)\n  /* 150 */  movswl  0x6(%ebp),%eax\n  /* 154 */  mov     %ax,0x12(%edi)\n  /* 158 */  movswl  0x8(%ebp),%eax\n  /* 15c */  mov     %ax,0x14(%edi)\n  /* 160 */  mov     vertexes,%eax\n  /* 165 */  movswl  0x0(%ebp),%edx\n  /* 169 */  lea     (%eax,%edx,8),%ecx\n  /* 16c */  movswl  0x2(%ebp),%edx\n  /* 170 */  mov     %ecx,0x24(%esp)\n  /* 174 */  mov     (%ecx),%esi\n  /* 176 */  mov     %ecx,(%edi)\n  /* 178 */  lea     (%eax,%edx,8),%ebx\n  /* 17b */  mov     %ebx,0x28(%esp)\n  /* 17f */  mov     (%ebx),%edx\n  /* 181 */  mov     %ebx,0x4(%edi)\n  /* 184 */  mov     %edx,%eax\n  /* 186 */  sub     %esi,%eax\n  /* 188 */  mov     %eax,0x8(%edi)\n  /* 18b */  mov     %eax,0x14(%esp)\n  /* 18f */  mov     0x4(%ebx),%eax\n  /* 192 */  mov     0x4(%ecx),%ecx\n  /* 195 */  mov     %eax,%ebx\n  /* 197 */  sub     %ecx,%ebx\n  /* 199 */  mov     %ebx,0x1c(%esp)\n  /* 19d */  mov     %ebx,0xc(%edi)\n  /* 1a0 */  mov     0x14(%esp),%ebx\n  /* 1a4 */  test    %ebx,%ebx\n  /* 1a6 */  je      .Lb8\n  /* 1ac */  xor     %ebx,%ebx\n  /* 1ae */  mov     %ebx,0x20(%esp)\n  /* 1b2 */  mov     0x1c(%esp),%ebx\n  /* 1b6 */  test    %ebx,%ebx\n  /* 1b8 */  je      .Lc1\n  /* 1be */  mov     0x14(%esp),%eax\n  /* 1c2 */  mov     %eax,0x4(%esp)\n  /* 1c6 */  mov     0x1c(%esp),%eax\n  /* 1ca */  mov     %eax,(%esp)\n  /* 1cd */  call    FixedDiv\n  /* 1d2 */  test    %eax,%eax\n  /* 1d4 */  jle     .L228\n  /* 1d6 */  movl    $0x2,0x2c(%edi)\n.L1dd:\n  /* 1dd */  mov     0x24(%esp),%eax\n  /* 1e1 */  mov     0x28(%esp),%ebx\n  /* 1e5 */  mov     (%eax),%esi\n  /* 1e7 */  mov     0x4(%eax),%ecx\n  /* 1ea */  mov     (%ebx),%edx\n  /* 1ec */  mov     0x4(%ebx),%eax\n  /* 1ef */  jmp     .Lc8\n  /* 1f4 */  lea     0x0(%esi,%eiz,1),%esi\n.L1f8:\n  /* 1f8 */  xor     %eax,%eax\n  /* 1fa */  jmp     .L12b\n  /* 1ff */  nop\n.L200:\n  /* 200 */  xor     %edx,%edx\n  /* 202 */  jmp     .L110\n  /* 207 */  nop\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  mov     0x2c(%esp),%ebx\n.L214:\n  /* 214 */  mov     %ebx,0x50(%esp)\n  /* 218 */  add     $0x3c,%esp\n  /* 21b */  pop     %ebx\n  /* 21c */  pop     %esi\n  /* 21d */  pop     %edi\n  /* 21e */  pop     %ebp\n  /* 21f */  jmp     Z_Free\n  /* 224 */  lea     0x0(%esi,%eiz,1),%esi\n.L228:\n  /* 228 */  movl    $0x3,0x2c(%edi)\n  /* 22f */  jmp     .L1dd\n  /* 231 */  lea     0x0(%esi,%eiz,1),%esi\n.L238:\n  /* 238 */  test    $0x1,%al\n  /* 23a */  jne     .L25d\n.L23c:\n  /* 23c */  test    $0x2,%edi\n  /* 242 */  jne     .L264\n.L244:\n  /* 244 */  test    $0x4,%edi\n  /* 24a */  jne     .L271\n.L24c:\n  /* 24c */  mov     %edx,%ecx\n  /* 24e */  xor     %eax,%eax\n  /* 250 */  shr     $0x2,%ecx\n  /* 253 */  and     $0x3,%edx\n  /* 256 */  rep stos %eax,%es:(%edi)\n  /* 258 */  jmp     .L58\n.L25d:\n  /* 25d */  movb    $0x0,(%eax)\n  /* 260 */  inc     %edi\n  /* 261 */  dec     %edx\n  /* 262 */  jmp     .L23c\n.L264:\n  /* 264 */  movw    $0x0,(%edi)\n  /* 269 */  sub     $0x2,%edx\n  /* 26c */  add     $0x2,%edi\n  /* 26f */  jmp     .L244\n.L271:\n  /* 271 */  movl    $0x0,(%edi)\n  /* 277 */  sub     $0x4,%edx\n  /* 27a */  add     $0x4,%edi\n  /* 27d */  jmp     .L24c\n","c":"/* candidate for P_LoadLineDefs (p_setup.c, 639 bytes) */\n#include <math.h>\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"m_bbox.h\"\n#include \"g_game.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\nvoid P_LoadLineDefs(int lump)\n{\n    byte* data;\n    int i;\n    maplinedef_t* mld;\n    line_t* ld;\n    vertex_t* v1;\n    vertex_t* v2;\n\n    numlines = W_LumpLength(lump) / sizeof(maplinedef_t);\n    lines = Z_Malloc(numlines * sizeof(line_t), PU_LEVEL, 0);\n    memset(lines, 0, numlines * sizeof(line_t));\n    data = W_CacheLumpNum(lump, PU_STATIC);\n\n    mld = (maplinedef_t*)data;\n    ld = lines;\n    for (i = 0; i < numlines; i++, mld++, ld++)\n    {\n        ld->flags = SHORT(mld->flags);\n        ld->special = SHORT(mld->special);\n        ld->tag = SHORT(mld->tag);\n        v1 = ld->v1 = &vertexes[SHORT(mld->v1)];\n        v2 = ld->v2 = &vertexes[SHORT(mld->v2)];\n        ld->dx = v2->x - v1->x;\n        ld->dy = v2->y - v1->y;\n\n        if (!ld->dx)\n            ld->slopetype = ST_VERTICAL;\n        else if (!ld->dy)\n            ld->slopetype = ST_HORIZONTAL;\n        else\n        {\n            if (FixedDiv(ld->dy, ld->dx) > 0)\n                ld->slopetype = ST_POSITIVE;\n            else\n                ld->slopetype = ST_NEGATIVE;\n        }\n\n        if (v1->x < v2->x)\n        {\n            ld->bbox[BOXLEFT] = v1->x;\n            ld->bbox[BOXRIGHT] = v2->x;\n        }\n        else\n        {\n            ld->bbox[BOXLEFT] = v2->x;\n            ld->bbox[BOXRIGHT] = v1->x;\n        }\n\n        if (v1->y < v2->y)\n        {\n            ld->bbox[BOXBOTTOM] = v1->y;\n            ld->bbox[BOXTOP] = v2->y;\n        }\n        else\n        {\n            ld->bbox[BOXBOTTOM] = v2->y;\n            ld->bbox[BOXTOP] = v1->y;\n        }\n\n        ld->sidenum[0] = SHORT(mld->sidenum[0]);\n        ld->sidenum[1] = SHORT(mld->sidenum[1]);\n\n        if (ld->sidenum[0] != -1)\n            ld->frontsector = sides[ld->sidenum[0]].sector;\n        else\n            ld->frontsector = 0;\n\n        if (ld->sidenum[1] != -1)\n            ld->backsector = sides[ld->sidenum[1]].sector;\n        else\n            ld->backsector = 0;\n    }\n\n    Z_Free(data);\n}\n","size":639,"score":100,"agent":"kuncc/2","pid":3,"session":638,"ts":1791743744942}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":599,"symbol":"S_StartSoundAtVolume","file":"s_sound.c","asm":"# S_StartSoundAtVolume  (TU s_sound.c, section .text, 748 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_StartSoundAtVolume:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     0x64(%esp),%edi\n  /* 00b */  mov     0x60(%esp),%ebx\n  /* 00f */  lea     -0x1(%edi),%eax\n  /* 012 */  cmp     $0x6c,%eax\n  /* 015 */  ja      .L210\n.L1b:\n  /* 01b */  lea     0x0(,%edi,8),%ebp\n  /* 022 */  lea     0x0(%ebp,%edi,1),%eax\n  /* 026 */  lea     S_sfx(,%eax,4),%eax\n  /* 02d */  mov     0xc(%eax),%esi\n  /* 030 */  test    %esi,%esi\n  /* 032 */  je      .L228\n  /* 038 */  mov     0x10(%eax),%edx\n  /* 03b */  mov     %edx,0x3c(%esp)\n  /* 03f */  mov     0x68(%esp),%edx\n  /* 043 */  mov     0x14(%eax),%ecx\n  /* 046 */  mov     0x8(%eax),%esi\n  /* 049 */  add     %ecx,%edx\n  /* 04b */  mov     %esi,0x28(%esp)\n  /* 04f */  test    %edx,%edx\n  /* 051 */  mov     %edx,%eax\n  /* 053 */  mov     %edx,0x68(%esp)\n  /* 057 */  jle     .Lc5\n  /* 059 */  mov     snd_SfxVolume,%edx\n  /* 05f */  cmp     %edx,%eax\n  /* 061 */  jg      .L1c0\n.L67:\n  /* 067 */  test    %ebx,%ebx\n  /* 069 */  je      .Ld0\n  /* 06b */  imul    $0x118,consoleplayer,%eax\n  /* 075 */  mov     players(%eax),%eax\n  /* 07b */  cmp     %ebx,%eax\n  /* 07d */  je      .Ld0\n  /* 07f */  mov     %ebx,0x4(%esp)\n  /* 083 */  lea     0x3c(%esp),%edx\n  /* 087 */  mov     %edx,0x10(%esp)\n  /* 08b */  lea     0x38(%esp),%edx\n  /* 08f */  mov     %edx,0xc(%esp)\n  /* 093 */  lea     0x68(%esp),%edx\n  /* 097 */  mov     %edx,0x8(%esp)\n  /* 09b */  mov     %eax,(%esp)\n  /* 09e */  call    S_AdjustSoundParams\n  /* 0a3 */  mov     %eax,%edx\n  /* 0a5 */  imul    $0x118,consoleplayer,%eax\n  /* 0af */  mov     players(%eax),%eax\n  /* 0b5 */  mov     0xc(%eax),%esi\n  /* 0b8 */  cmp     %esi,0xc(%ebx)\n  /* 0bb */  je      .L2a0\n.Lc1:\n  /* 0c1 */  test    %edx,%edx\n  /* 0c3 */  jne     .Ld9\n.Lc5:\n  /* 0c5 */  add     $0x4c,%esp\n  /* 0c8 */  pop     %ebx\n  /* 0c9 */  pop     %esi\n  /* 0ca */  pop     %edi\n  /* 0cb */  pop     %ebp\n  /* 0cc */  ret\n  /* 0cd */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  mov     $0x80,%ecx\n  /* 0d5 */  mov     %ecx,0x38(%esp)\n.Ld9:\n  /* 0d9 */  lea     0x0(%ebp,%edi,1),%eax\n  /* 0dd */  lea     S_sfx(,%eax,4),%esi\n  /* 0e4 */  lea     -0xa(%edi),%eax\n  /* 0e7 */  cmp     $0x3,%eax\n  /* 0ea */  jbe     .L1d0\n  /* 0f0 */  cmp     $0x20,%edi\n  /* 0f3 */  je      .Lfe\n  /* 0f5 */  cmp     $0x57,%edi\n  /* 0f8 */  jne     .L250\n.Lfe:\n  /* 0fe */  mov     numChannels,%ecx\n  /* 104 */  test    %ecx,%ecx\n  /* 106 */  jle     .L126\n  /* 108 */  mov     channels,%eax\n  /* 10d */  xor     %edx,%edx\n  /* 10f */  nop\n.L110:\n  /* 110 */  cmpl    $0x0,(%eax)\n  /* 113 */  je      .L11e\n  /* 115 */  cmp     0x4(%eax),%ebx\n  /* 118 */  je      .L240\n.L11e:\n  /* 11e */  inc     %edx\n  /* 11f */  add     $0xc,%eax\n  /* 122 */  cmp     %edx,%ecx\n  /* 124 */  jne     .L110\n.L126:\n  /* 126 */  mov     %ebx,(%esp)\n  /* 129 */  mov     %esi,0x4(%esp)\n  /* 12d */  call    S_getChannel\n  /* 132 */  test    %eax,%eax\n  /* 134 */  mov     %eax,%ebx\n  /* 136 */  js      .Lc5\n  /* 138 */  lea     0x0(%ebp,%edi,1),%eax\n  /* 13c */  lea     S_sfx(,%eax,4),%edx\n  /* 143 */  mov     0x20(%edx),%eax\n  /* 146 */  test    %eax,%eax\n  /* 148 */  js      .L280\n.L14e:\n  /* 14e */  lea     0x0(%ebp,%edi,1),%eax\n  /* 152 */  mov     S_sfx+0x18(,%eax,4),%ecx\n  /* 159 */  test    %ecx,%ecx\n  /* 15b */  je      .L2c0\n.L161:\n  /* 161 */  add     %edi,%ebp\n  /* 163 */  xor     %ecx,%ecx\n  /* 165 */  mov     S_sfx+0x1c(,%ebp,4),%eax\n  /* 16c */  lea     (%ebx,%ebx,2),%edx\n  /* 16f */  test    %eax,%eax\n  /* 171 */  cmovs   %ecx,%eax\n  /* 174 */  inc     %eax\n  /* 175 */  mov     %eax,S_sfx+0x1c(,%ebp,4)\n  /* 17c */  mov     %edi,(%esp)\n  /* 17f */  mov     channels,%eax\n  /* 184 */  lea     (%eax,%edx,4),%ebx\n  /* 187 */  mov     0x28(%esp),%eax\n  /* 18b */  mov     %eax,0x10(%esp)\n  /* 18f */  mov     0x3c(%esp),%eax\n  /* 193 */  mov     %eax,0xc(%esp)\n  /* 197 */  mov     0x38(%esp),%eax\n  /* 19b */  mov     %eax,0x8(%esp)\n  /* 19f */  mov     0x68(%esp),%eax\n  /* 1a3 */  mov     %eax,0x4(%esp)\n  /* 1a7 */  call    I_StartSound\n  /* 1ac */  mov     %eax,0x8(%ebx)\n  /* 1af */  add     $0x4c,%esp\n  /* 1b2 */  pop     %ebx\n  /* 1b3 */  pop     %esi\n  /* 1b4 */  pop     %edi\n  /* 1b5 */  pop     %ebp\n  /* 1b6 */  ret\n  /* 1b7 */  nop\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  mov     %edx,0x68(%esp)\n  /* 1c4 */  jmp     .L67\n  /* 1c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  call    M_Random\n  /* 1d5 */  and     $0xf,%eax\n  /* 1d8 */  mov     %eax,%edx\n  /* 1da */  mov     $0x8,%eax\n  /* 1df */  sub     %edx,%eax\n  /* 1e1 */  add     0x3c(%esp),%eax\n  /* 1e5 */  mov     %eax,0x3c(%esp)\n  /* 1e9 */  js      .L26b\n.L1ef:\n  /* 1ef */  cmp     $0xff,%eax\n  /* 1f4 */  jle     .Lfe\n  /* 1fa */  mov     $0xff,%eax\n  /* 1ff */  mov     %eax,0x3c(%esp)\n  /* 203 */  jmp     .Lfe\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  mov     %edi,0x4(%esp)\n  /* 214 */  movl    $\"Bad sfx #: %d\",(%esp)\n  /* 21b */  call    I_Error\n  /* 220 */  jmp     .L1b\n  /* 225 */  lea     0x0(%esi),%esi\n.L228:\n  /* 228 */  mov     $0x80,%eax\n  /* 22d */  mov     %eax,0x3c(%esp)\n  /* 231 */  mov     $0x40,%eax\n  /* 236 */  mov     %eax,0x28(%esp)\n  /* 23a */  jmp     .L67\n  /* 23f */  nop\n.L240:\n  /* 240 */  mov     %edx,(%esp)\n  /* 243 */  call    S_StopChannel\n  /* 248 */  jmp     .L126\n  /* 24d */  lea     0x0(%esi),%esi\n.L250:\n  /* 250 */  call    M_Random\n  /* 255 */  and     $0x1f,%eax\n  /* 258 */  mov     %eax,%edx\n  /* 25a */  mov     $0x10,%eax\n  /* 25f */  sub     %edx,%eax\n  /* 261 */  add     0x3c(%esp),%eax\n  /* 265 */  mov     %eax,0x3c(%esp)\n  /* 269 */  jns     .L1ef\n.L26b:\n  /* 26b */  xor     %edx,%edx\n  /* 26d */  mov     %edx,0x3c(%esp)\n  /* 271 */  jmp     .Lfe\n  /* 276 */  xchg    %ax,%ax\n  /* 278 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L280:\n  /* 280 */  mov     %esi,(%esp)\n  /* 283 */  mov     %edx,0x2c(%esp)\n  /* 287 */  call    I_GetSfxLumpNum\n  /* 28c */  mov     0x2c(%esp),%edx\n  /* 290 */  mov     %eax,0x20(%edx)\n  /* 293 */  jmp     .L14e\n  /* 298 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2a0:\n  /* 2a0 */  mov     0x10(%eax),%eax\n  /* 2a3 */  cmp     %eax,0x10(%ebx)\n  /* 2a6 */  jne     .Lc1\n  /* 2ac */  mov     $0x80,%esi\n  /* 2b1 */  mov     %esi,0x38(%esp)\n  /* 2b5 */  jmp     .Lc1\n  /* 2ba */  lea     0x0(%esi),%esi\n.L2c0:\n  /* 2c0 */  movl    $\"S_StartSoundAtVolume: 16bit and not pre-cached - wtf?\\n\",(%esp)\n  /* 2c7 */  mov     stderr,%eax\n  /* 2cc */  mov     $0x1,%edx\n  /* 2d1 */  mov     %edx,0x4(%esp)\n  /* 2d5 */  mov     %eax,0xc(%esp)\n  /* 2d9 */  mov     $0x36,%eax\n  /* 2de */  mov     %eax,0x8(%esp)\n  /* 2e2 */  call    fwrite\n  /* 2e7 */  jmp     .L161\n","c":"/* candidate for S_StartSoundAtVolume (s_sound.c, 748 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"sounds.h\"\n#include \"s_sound.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\ntypedef struct {\n    sfxinfo_t* sfxinfo;\n    void* origin;\n    int handle;\n} channel_t;\n\nextern channel_t* channels;\nextern int numChannels;\nextern int snd_SfxVolume;\nvoid S_StopChannel(int cnum);\nint S_getChannel(void* origin, sfxinfo_t* sfxinfo);\nint S_AdjustSoundParams(mobj_t* listener, mobj_t* source, int* vol, int* sep, int* pitch);\n\nvoid S_StopSound(void* origin)\n{\n    int cnum;\n    for (cnum = 0; cnum < numChannels; cnum++)\n    {\n        if (channels[cnum].sfxinfo && channels[cnum].origin == origin)\n        {\n            S_StopChannel(cnum);\n            break;\n        }\n    }\n}\n\nvoid S_StartSoundAtVolume ( void* origin_p, int sound_id, int volume )\n{\n    int rc;\n    int sep;\n    int pitch;\n    int priority;\n    sfxinfo_t* sfx;\n    int cnum;\n    channel_t* c;\n    mobj_t* origin = (mobj_t*)origin_p;\n\n    if (sound_id < 1 || sound_id > NUMSFX)\n        I_Error(\"Bad sfx #: %d\", sound_id);\n\n    sfx = &S_sfx[sound_id];\n\n    if (sfx->link)\n    {\n        pitch = sfx->pitch;\n        priority = sfx->priority;\n        volume += sfx->volume;\n        if (volume < 1)\n            return;\n        if (volume > snd_SfxVolume)\n            volume = snd_SfxVolume;\n    }\n    else\n    {\n        pitch = 128;\n        priority = 64;\n    }\n\n    if (origin && origin != players[consoleplayer].mo)\n    {\n        rc = S_AdjustSoundParams(players[consoleplayer].mo, origin, &volume, &sep, &pitch);\n        if (origin->x == players[consoleplayer].mo->x\n            && origin->y == players[consoleplayer].mo->y)\n            sep = 128;\n        if (!rc)\n            return;\n    }\n    else\n        sep = 128;\n\n    if (sound_id >= 10 && sound_id <= 13)\n    {\n        pitch += 8 - (M_Random() & 15);\n        if (pitch < 0)\n            pitch = 0;\n        else if (pitch > 255)\n            pitch = 255;\n    }\n    else if (sound_id != 32 && sound_id != 87)\n    {\n        pitch += 16 - (M_Random() & 31);\n        if (pitch < 0)\n            pitch = 0;\n        else if (pitch > 255)\n            pitch = 255;\n    }\n\n    S_StopSound(origin);\n\n    cnum = S_getChannel(origin, sfx);\n    if (cnum < 0)\n        return;\n\n    if (sfx->lumpnum < 0)\n        sfx->lumpnum = I_GetSfxLumpNum(sfx);\n\n    if (!sfx->data)\n        fprintf(stderr, \"S_StartSoundAtVolume: 16bit and not pre-cached - wtf?\\n\");\n\n    if (sfx->usefulness++ < 0)\n        sfx->usefulness = 1;\n\n    channels[cnum].handle = I_StartSound(sound_id, volume, sep, pitch, priority);\n}\n","size":748,"score":100,"agent":"kuncc/7","pid":8,"session":649,"ts":1791743757329}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":510,"symbol":"P_PlayerThink","file":"p_user.c","asm":"# P_PlayerThink  (TU p_user.c, section .text, 720 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_PlayerThink:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  mov     (%ebx),%edx\n  /* 00b */  mov     0x68(%edx),%eax\n  /* 00e */  mov     %eax,%ecx\n  /* 010 */  and     $0xffffefff,%eax\n  /* 015 */  or      $0x1000,%ecx\n  /* 01b */  testb   $0x1,0xc4(%ebx)\n  /* 022 */  cmovne  %ecx,%eax\n  /* 025 */  mov     %eax,0x68(%edx)\n  /* 028 */  test    $0x80,%al\n  /* 02a */  je      .L3b\n  /* 02c */  movl    $0x64,0x8(%ebx)\n  /* 033 */  and     $0xffffff7f,%eax\n  /* 038 */  mov     %eax,0x68(%edx)\n.L3b:\n  /* 03b */  cmpl    $0x1,0x4(%ebx)\n  /* 03f */  je      .L270\n  /* 045 */  mov     0x7c(%edx),%eax\n  /* 048 */  test    %eax,%eax\n  /* 04a */  je      .L200\n  /* 050 */  dec     %eax\n  /* 051 */  mov     %eax,0x7c(%edx)\n.L54:\n  /* 054 */  mov     %ebx,(%esp)\n  /* 057 */  call    P_CalcHeight\n  /* 05c */  mov     (%ebx),%eax\n  /* 05e */  mov     0x34(%eax),%eax\n  /* 061 */  mov     (%eax),%eax\n  /* 063 */  cmpw    $0x0,0xe(%eax)\n  /* 068 */  jne     .L1f0\n.L6e:\n  /* 06e */  movzbl  0xf(%ebx),%eax\n  /* 072 */  test    %al,%al\n  /* 074 */  js      .L1b0\n  /* 07a */  test    $0x4,%al\n  /* 07c */  je      .Lb3\n  /* 07e */  movzbl  %al,%edx\n  /* 081 */  mov     gamemode,%esi\n  /* 087 */  sar     $0x3,%edx\n  /* 08a */  and     $0x7,%edx\n  /* 08d */  jne     .L178\n  /* 093 */  mov     0x94(%ebx),%ecx\n  /* 099 */  test    %ecx,%ecx\n  /* 09b */  je      .L183\n  /* 0a1 */  cmpl    $0x7,0x70(%ebx)\n  /* 0a5 */  mov     $0x7,%esi\n  /* 0aa */  je      .L2a0\n.Lb0:\n  /* 0b0 */  mov     %esi,0x74(%ebx)\n.Lb3:\n  /* 0b3 */  test    $0x2,%al\n  /* 0b5 */  je      .L1b4\n  /* 0bb */  mov     0xc0(%ebx),%eax\n  /* 0c1 */  test    %eax,%eax\n  /* 0c3 */  je      .L250\n.Lc9:\n  /* 0c9 */  mov     %ebx,(%esp)\n  /* 0cc */  call    P_MovePsprites\n  /* 0d1 */  mov     0x30(%ebx),%eax\n  /* 0d4 */  test    %eax,%eax\n  /* 0d6 */  je      .Ldc\n  /* 0d8 */  inc     %eax\n  /* 0d9 */  mov     %eax,0x30(%ebx)\n.Ldc:\n  /* 0dc */  mov     0x2c(%ebx),%eax\n  /* 0df */  test    %eax,%eax\n  /* 0e1 */  je      .Le7\n  /* 0e3 */  dec     %eax\n  /* 0e4 */  mov     %eax,0x2c(%ebx)\n.Le7:\n  /* 0e7 */  mov     0x34(%ebx),%edx\n  /* 0ea */  test    %edx,%edx\n  /* 0ec */  je      .Lfd\n  /* 0ee */  dec     %edx\n  /* 0ef */  mov     %edx,0x34(%ebx)\n  /* 0f2 */  jne     .Lfd\n  /* 0f4 */  mov     (%ebx),%edx\n  /* 0f6 */  andl    $0xfffbffff,0x68(%edx)\n.Lfd:\n  /* 0fd */  mov     0x40(%ebx),%edx\n  /* 100 */  test    %edx,%edx\n  /* 102 */  je      .L108\n  /* 104 */  dec     %edx\n  /* 105 */  mov     %edx,0x40(%ebx)\n.L108:\n  /* 108 */  mov     0x38(%ebx),%edx\n  /* 10b */  test    %edx,%edx\n  /* 10d */  je      .L113\n  /* 10f */  dec     %edx\n  /* 110 */  mov     %edx,0x38(%ebx)\n.L113:\n  /* 113 */  mov     0xdc(%ebx),%edx\n  /* 119 */  test    %edx,%edx\n  /* 11b */  je      .L124\n  /* 11d */  dec     %edx\n  /* 11e */  mov     %edx,0xdc(%ebx)\n.L124:\n  /* 124 */  mov     0xe0(%ebx),%edx\n  /* 12a */  test    %edx,%edx\n  /* 12c */  je      .L135\n  /* 12e */  dec     %edx\n  /* 12f */  mov     %edx,0xe0(%ebx)\n.L135:\n  /* 135 */  test    %eax,%eax\n  /* 137 */  je      .L1c8\n  /* 13d */  cmp     $0x80,%eax\n  /* 142 */  jg      .L160\n  /* 144 */  test    $0x8,%al\n  /* 146 */  jne     .L160\n.L148:\n  /* 148 */  xor     %eax,%eax\n  /* 14a */  mov     %eax,0xec(%ebx)\n  /* 150 */  add     $0x14,%esp\n  /* 153 */  pop     %ebx\n  /* 154 */  pop     %esi\n  /* 155 */  ret\n  /* 156 */  xchg    %ax,%ax\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  mov     $0x20,%eax\n  /* 165 */  mov     %eax,0xec(%ebx)\n  /* 16b */  add     $0x14,%esp\n  /* 16e */  pop     %ebx\n  /* 16f */  pop     %esi\n  /* 170 */  ret\n  /* 171 */  lea     0x0(%esi,%eiz,1),%esi\n.L178:\n  /* 178 */  cmp     $0x2,%esi\n  /* 17b */  mov     %edx,%ecx\n  /* 17d */  je      .L228\n.L183:\n  /* 183 */  mov     0x78(%ebx,%ecx,4),%edx\n  /* 187 */  test    %edx,%edx\n  /* 189 */  je      .Lb3\n  /* 18f */  cmp     0x70(%ebx),%ecx\n  /* 192 */  je      .Lb3\n  /* 198 */  lea     -0x5(%ecx),%edx\n  /* 19b */  cmp     $0x1,%edx\n  /* 19e */  ja      .L1a8\n  /* 1a0 */  test    %esi,%esi\n  /* 1a2 */  je      .Lb3\n.L1a8:\n  /* 1a8 */  mov     %ecx,%esi\n  /* 1aa */  jmp     .Lb0\n  /* 1af */  nop\n.L1b0:\n  /* 1b0 */  movb    $0x0,0xf(%ebx)\n.L1b4:\n  /* 1b4 */  xor     %eax,%eax\n  /* 1b6 */  mov     %eax,0xc0(%ebx)\n  /* 1bc */  jmp     .Lc9\n  /* 1c1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1c8:\n  /* 1c8 */  mov     0x40(%ebx),%eax\n  /* 1cb */  test    %eax,%eax\n  /* 1cd */  je      .L148\n  /* 1d3 */  cmp     $0x80,%eax\n  /* 1d8 */  jle     .L210\n.L1da:\n  /* 1da */  mov     $0x1,%esi\n  /* 1df */  mov     %esi,0xec(%ebx)\n  /* 1e5 */  add     $0x14,%esp\n  /* 1e8 */  pop     %ebx\n  /* 1e9 */  pop     %esi\n  /* 1ea */  ret\n  /* 1eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  mov     %ebx,(%esp)\n  /* 1f3 */  call    P_PlayerInSpecialSector\n  /* 1f8 */  jmp     .L6e\n  /* 1fd */  lea     0x0(%esi),%esi\n.L200:\n  /* 200 */  mov     %ebx,(%esp)\n  /* 203 */  call    P_MovePlayer\n  /* 208 */  jmp     .L54\n  /* 20d */  lea     0x0(%esi),%esi\n.L210:\n  /* 210 */  test    $0x8,%al\n  /* 212 */  je      .L148\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 220 */  jmp     .L1da\n  /* 222 */  lea     0x0(%esi),%esi\n.L228:\n  /* 228 */  cmp     $0x2,%edx\n  /* 22b */  jne     .L183\n  /* 231 */  mov     0x98(%ebx),%edx\n  /* 237 */  test    %edx,%edx\n  /* 239 */  je      .L280\n  /* 23b */  cmpl    $0x8,0x70(%ebx)\n  /* 23f */  je      .L2bd\n  /* 241 */  mov     $0x8,%esi\n  /* 246 */  jmp     .Lb0\n  /* 24b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  mov     %ebx,(%esp)\n  /* 253 */  call    P_UseLines\n  /* 258 */  mov     $0x1,%eax\n  /* 25d */  mov     %eax,0xc0(%ebx)\n  /* 263 */  jmp     .Lc9\n  /* 268 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  mov     %ebx,0x20(%esp)\n  /* 274 */  add     $0x14,%esp\n  /* 277 */  pop     %ebx\n  /* 278 */  pop     %esi\n  /* 279 */  jmp     P_DeathThink\n  /* 27e */  xchg    %ax,%ax\n.L280:\n  /* 280 */  mov     0x80(%ebx),%ecx\n  /* 286 */  test    %ecx,%ecx\n  /* 288 */  je      .Lb3\n  /* 28e */  cmpl    $0x2,0x70(%ebx)\n  /* 292 */  jne     .Lb0\n  /* 298 */  jmp     .Lb3\n  /* 29d */  lea     0x0(%esi),%esi\n.L2a0:\n  /* 2a0 */  mov     0x30(%ebx),%ecx\n  /* 2a3 */  test    %ecx,%ecx\n  /* 2a5 */  je      .Lb3\n  /* 2ab */  mov     0x78(%ebx),%edx\n  /* 2ae */  test    %edx,%edx\n  /* 2b0 */  je      .Lb3\n  /* 2b6 */  xor     %esi,%esi\n  /* 2b8 */  jmp     .Lb0\n.L2bd:\n  /* 2bd */  mov     0x80(%ebx),%ecx\n  /* 2c3 */  test    %ecx,%ecx\n  /* 2c5 */  jne     .Lb0\n  /* 2cb */  jmp     .Lb3\n","c":"#include \"doomdef.h\"\n#include \"d_event.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n\nvoid P_PlayerThink (player_t* player)\n{\n    ticcmd_t* cmd;\n    weapontype_t newweapon;\n\n    if (player->cheats & CF_NOCLIP)\n\tplayer->mo->flags |= MF_NOCLIP;\n    else\n\tplayer->mo->flags &= ~MF_NOCLIP;\n\n    cmd = &player->cmd;\n    if (player->mo->flags & MF_JUSTATTACKED)\n    {\n\tcmd->angleturn = 0;\n\tcmd->forwardmove = 0xc800/512;\n\tcmd->sidemove = 0;\n\tplayer->mo->flags &= ~MF_JUSTATTACKED;\n    }\n\n    if (player->playerstate == PST_DEAD)\n    {\n\tP_DeathThink (player);\n\treturn;\n    }\n\n    if (player->mo->reactiontime)\n\tplayer->mo->reactiontime--;\n    else\n\tP_MovePlayer (player);\n\n    P_CalcHeight (player);\n\n    if (player->mo->subsector->sector->special)\n\tP_PlayerInSpecialSector (player);\n\n    if (cmd->buttons & BT_SPECIAL)\n\tcmd->buttons = 0;\n\n    if (cmd->buttons & BT_CHANGE)\n    {\n\tnewweapon = (cmd->buttons&BT_WEAPONMASK)>>BT_WEAPONSHIFT;\n\n\tif (newweapon == wp_fist\n\t    && player->weaponowned[wp_chainsaw]\n\t    && !(player->readyweapon == wp_chainsaw\n\t\t && player->powers[pw_strength]))\n\t{\n\t    newweapon = wp_chainsaw;\n\t}\n\n\tif ( (gamemode == commercial)\n\t    && newweapon == wp_shotgun\n\t    && player->weaponowned[wp_supershotgun]\n\t    && player->readyweapon != wp_supershotgun)\n\t{\n\t    newweapon = wp_supershotgun;\n\t}\n\n\tif (player->weaponowned[newweapon]\n\t    && newweapon != player->readyweapon)\n\t{\n\t    if (((newweapon != wp_plasma) && (newweapon != wp_bfg))\n\t\t|| (gamemode != shareware) )\n\t    {\n\t\tplayer->pendingweapon = newweapon;\n\t    }\n\t}\n    }\n\n    if (cmd->buttons & BT_USE)\n    {\n\tif (!player->usedown)\n\t{\n\t    P_UseLines (player);\n\t    player->usedown = true;\n\t}\n    }\n    else\n\tplayer->usedown = false;\n\n    P_MovePsprites (player);\n\n    if (player->powers[pw_strength])\n\tplayer->powers[pw_strength]++;\n\n    if (player->powers[pw_invulnerability])\n\tplayer->powers[pw_invulnerability]--;\n\n    if (player->powers[pw_invisibility])\n\tif (! --player->powers[pw_invisibility] )\n\t    player->mo->flags &= ~MF_SHADOW;\n\n    if (player->powers[pw_infrared])\n\tplayer->powers[pw_infrared]--;\n\n    if (player->powers[pw_ironfeet])\n\tplayer->powers[pw_ironfeet]--;\n\n    if (player->damagecount)\n\tplayer->damagecount--;\n\n    if (player->bonuscount)\n\tplayer->bonuscount--;\n\n    if (player->powers[pw_invulnerability])\n    {\n\tif (player->powers[pw_invulnerability] > 4*32\n\t    || (player->powers[pw_invulnerability]&8) )\n\t    player->fixedcolormap = 32;\n\telse\n\t    player->fixedcolormap = 0;\n    }\n    else if (player->powers[pw_infrared])\n    {\n\tif (player->powers[pw_infrared] > 4*32\n\t    || (player->powers[pw_infrared]&8) )\n\t    player->fixedcolormap = 1;\n\telse\n\t    player->fixedcolormap = 0;\n    }\n    else\n\tplayer->fixedcolormap = 0;\n}\n","size":720,"score":100,"agent":"kuncc/0","pid":1,"session":647,"ts":1791743760894}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":27,"symbol":"AM_drawWalls","file":"am_map.c","asm":"# AM_drawWalls  (TU am_map.c, section .text, 641 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_drawWalls:\n  /* 000 */  mov     numlines,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  jle     .L280\n  /* 00d */  push    %esi\n  /* 00e */  push    %ebx\n  /* 00f */  xor     %ebx,%ebx\n  /* 011 */  sub     $0x14,%esp\n  /* 014 */  jmp     .L7d\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  test    $0x80,%dl\n  /* 023 */  jne     .L70\n.L25:\n  /* 025 */  mov     0x34(%eax),%esi\n  /* 028 */  test    %esi,%esi\n  /* 02a */  je      .L170\n  /* 030 */  cmpw    $0x27,0x12(%eax)\n  /* 035 */  je      .L208\n  /* 03b */  test    $0x20,%dl\n  /* 03e */  je      .L128\n  /* 044 */  movl    $l.1,(%esp)\n  /* 04b */  mov     lightlev,%eax\n  /* 050 */  lea     0xb0(%eax),%esi\n  /* 056 */  mov     $fl.2,%eax\n  /* 05b */  mov     %eax,0x4(%esp)\n  /* 05f */  call    AM_clipMline\n  /* 064 */  test    %eax,%eax\n  /* 066 */  jne     .L1f0\n  /* 06c */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  inc     %ebx\n  /* 071 */  cmp     %ebx,numlines\n  /* 077 */  jle     .L11c\n.L7d:\n  /* 07d */  mov     lines,%esi\n  /* 083 */  mov     %ebx,%eax\n  /* 085 */  shl     $0x6,%eax\n  /* 088 */  add     %esi,%eax\n  /* 08a */  mov     (%eax),%edx\n  /* 08c */  mov     (%edx),%ecx\n  /* 08e */  mov     0x4(%edx),%edx\n  /* 091 */  mov     %ecx,l.1\n  /* 097 */  mov     %edx,l.1+0x4\n  /* 09d */  mov     0x4(%eax),%edx\n  /* 0a0 */  mov     (%edx),%ecx\n  /* 0a2 */  mov     0x4(%edx),%edx\n  /* 0a5 */  mov     %ecx,l.1+0x8\n  /* 0ab */  mov     cheating,%ecx\n  /* 0b1 */  mov     %edx,l.1+0xc\n  /* 0b7 */  movswl  0x10(%eax),%edx\n  /* 0bb */  test    %ecx,%ecx\n  /* 0bd */  jne     .L25\n  /* 0c3 */  test    $0x1,%dh\n  /* 0c6 */  jne     .L20\n  /* 0cc */  mov     plr,%eax\n  /* 0d1 */  mov     0x3c(%eax),%ecx\n  /* 0d4 */  test    %ecx,%ecx\n  /* 0d6 */  je      .L70\n  /* 0d8 */  test    $0x80,%dl\n  /* 0db */  jne     .L70\n  /* 0dd */  movl    $l.1,(%esp)\n  /* 0e4 */  mov     $fl.2,%edx\n  /* 0e9 */  mov     %edx,0x4(%esp)\n  /* 0ed */  call    AM_clipMline\n  /* 0f2 */  test    %eax,%eax\n  /* 0f4 */  je      .L70\n  /* 0fa */  movl    $fl.2,(%esp)\n  /* 101 */  mov     $0x63,%eax\n  /* 106 */  inc     %ebx\n  /* 107 */  mov     %eax,0x4(%esp)\n  /* 10b */  call    AM_drawFline\n  /* 110 */  cmp     %ebx,numlines\n  /* 116 */  jg      .L7d\n.L11c:\n  /* 11c */  add     $0x14,%esp\n  /* 11f */  pop     %ebx\n  /* 120 */  pop     %esi\n  /* 121 */  ret\n  /* 122 */  lea     0x0(%esi),%esi\n.L128:\n  /* 128 */  mov     0x30(%eax),%eax\n  /* 12b */  mov     (%eax),%edx\n  /* 12d */  cmp     %edx,(%esi)\n  /* 12f */  je      .L1b0\n  /* 131 */  movl    $l.1,(%esp)\n  /* 138 */  mov     $fl.2,%eax\n  /* 13d */  mov     lightlev,%esi\n  /* 143 */  mov     %eax,0x4(%esp)\n  /* 147 */  call    AM_clipMline\n  /* 14c */  test    %eax,%eax\n  /* 14e */  je      .L70\n  /* 154 */  movl    $fl.2,(%esp)\n  /* 15b */  add     $0x40,%esi\n  /* 15e */  mov     %esi,0x4(%esp)\n  /* 162 */  call    AM_drawFline\n  /* 167 */  jmp     .L70\n  /* 16c */  lea     0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  movl    $l.1,(%esp)\n  /* 177 */  mov     $fl.2,%ecx\n  /* 17c */  mov     lightlev,%esi\n  /* 182 */  mov     %ecx,0x4(%esp)\n  /* 186 */  call    AM_clipMline\n  /* 18b */  test    %eax,%eax\n  /* 18d */  je      .L70\n  /* 193 */  movl    $fl.2,(%esp)\n  /* 19a */  add     $0xb0,%esi\n  /* 1a0 */  mov     %esi,0x4(%esp)\n  /* 1a4 */  call    AM_drawFline\n  /* 1a9 */  jmp     .L70\n  /* 1ae */  xchg    %ax,%ax\n.L1b0:\n  /* 1b0 */  mov     0x4(%eax),%eax\n  /* 1b3 */  cmp     %eax,0x4(%esi)\n  /* 1b6 */  jne     .L240\n  /* 1bc */  test    %ecx,%ecx\n  /* 1be */  xchg    %ax,%ax\n  /* 1c0 */  je      .L70\n  /* 1c6 */  movl    $l.1,(%esp)\n  /* 1cd */  mov     $fl.2,%eax\n  /* 1d2 */  mov     lightlev,%esi\n  /* 1d8 */  mov     %eax,0x4(%esp)\n  /* 1dc */  call    AM_clipMline\n  /* 1e1 */  test    %eax,%eax\n  /* 1e3 */  je      .L70\n  /* 1e9 */  add     $0x60,%esi\n  /* 1ec */  lea     0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  mov     %esi,0x4(%esp)\n  /* 1f4 */  movl    $fl.2,(%esp)\n  /* 1fb */  call    AM_drawFline\n  /* 200 */  jmp     .L70\n  /* 205 */  lea     0x0(%esi),%esi\n.L208:\n  /* 208 */  movl    $l.1,(%esp)\n  /* 20f */  mov     $fl.2,%edx\n  /* 214 */  mov     %edx,0x4(%esp)\n  /* 218 */  call    AM_clipMline\n  /* 21d */  test    %eax,%eax\n  /* 21f */  je      .L70\n  /* 225 */  movl    $fl.2,(%esp)\n  /* 22c */  mov     $0xb8,%eax\n  /* 231 */  mov     %eax,0x4(%esp)\n  /* 235 */  call    AM_drawFline\n  /* 23a */  jmp     .L70\n  /* 23f */  nop\n.L240:\n  /* 240 */  movl    $l.1,(%esp)\n  /* 247 */  mov     $fl.2,%eax\n  /* 24c */  mov     lightlev,%esi\n  /* 252 */  mov     %eax,0x4(%esp)\n  /* 256 */  call    AM_clipMline\n  /* 25b */  test    %eax,%eax\n  /* 25d */  je      .L70\n  /* 263 */  movl    $fl.2,(%esp)\n  /* 26a */  add     $0xe7,%esi\n  /* 270 */  mov     %esi,0x4(%esp)\n  /* 274 */  call    AM_drawFline\n  /* 279 */  jmp     .L70\n  /* 27e */  xchg    %ax,%ax\n.L280:\n  /* 280 */  ret\n","c":"/* candidate for AM_drawWalls (am_map.c, 641 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\ntypedef struct { int x, y; } fpoint_t;\ntypedef struct { fpoint_t a, b; } fline_t;\ntypedef struct { fpoint_t a, b; } mline_t;\nextern int AM_clipMline(mline_t *ml, fline_t *fl);\nextern void AM_drawFline(fline_t *fl, int color);\n\nstatic player_t *plr;\nstatic int lightlev;\nstatic int cheating;\n\nvoid AM_setDummy(player_t *p, int a, int b) { plr = p; lightlev = a; cheating = b; }\n\n\nvoid AM_drawMline(mline_t *ml, int color)\n{\n    static fline_t fl;\n\n    if (AM_clipMline(ml, &fl))\n        AM_drawFline(&fl, color);\n}\n\nvoid AM_drawWalls(void)\n{\n    int i;\n    static mline_t l;\n\n    for (i = 0; i < numlines; i++)\n    {\n        l.a.x = lines[i].v1->x;\n        l.a.y = lines[i].v1->y;\n        l.b.x = lines[i].v2->x;\n        l.b.y = lines[i].v2->y;\n\n        if (cheating || (lines[i].flags & ML_MAPPED))\n        {\n            if ((lines[i].flags & ML_DONTDRAW) && !cheating)\n                continue;\n            if (!lines[i].backsector)\n            {\n                AM_drawMline(&l, 176 + lightlev);\n            }\n            else\n            {\n                if (lines[i].special == 39)\n                {\n                    AM_drawMline(&l, 184);\n                }\n                else if (lines[i].flags & ML_SECRET)\n                {\n                    if (cheating)\n                        AM_drawMline(&l, 176 + lightlev);\n                    else\n                        AM_drawMline(&l, 176 + lightlev);\n                }\n                else if (lines[i].backsector->floorheight != lines[i].frontsector->floorheight)\n                {\n                    AM_drawMline(&l, 64 + lightlev);\n                }\n                else if (lines[i].backsector->ceilingheight != lines[i].frontsector->ceilingheight)\n                {\n                    AM_drawMline(&l, 231 + lightlev);\n                }\n                else if (cheating)\n                {\n                    AM_drawMline(&l, 96 + lightlev);\n                }\n            }\n        }\n        else if (plr->powers[pw_allmap])\n        {\n            if (!(lines[i].flags & ML_DONTDRAW))\n                AM_drawMline(&l, 99);\n        }\n    }\n}\n\nint AM_dummy2(void) { static int fl; return fl++; }\n","size":641,"score":100,"agent":"kuncc/5","pid":6,"session":639,"ts":1791743761941}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":85,"symbol":"G_Responder","file":"g_game.c","asm":"# G_Responder  (TU g_game.c, section .text, 759 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_Responder:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     gamestate,%edx\n  /* 00b */  mov     0x20(%esp),%ebx\n  /* 00f */  mov     singledemo,%eax\n  /* 014 */  test    %edx,%edx\n  /* 016 */  jne     .L60\n  /* 018 */  mov     (%ebx),%edx\n  /* 01a */  test    %edx,%edx\n  /* 01c */  jne     .Lc8\n  /* 022 */  cmpl    $0xd8,0x4(%ebx)\n  /* 029 */  je      .Lf8\n  /* 02f */  or      gameaction,%eax\n  /* 035 */  jne     .L130\n  /* 03b */  mov     demoplayback,%esi\n  /* 041 */  test    %esi,%esi\n  /* 043 */  je      .L130\n.L49:\n  /* 049 */  call    M_StartControlPanel\n.L4e:\n  /* 04e */  add     $0x14,%esp\n  /* 051 */  mov     $0x1,%eax\n  /* 056 */  pop     %ebx\n  /* 057 */  pop     %esi\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  or      gameaction,%eax\n  /* 066 */  jne     .L80\n  /* 068 */  mov     demoplayback,%eax\n  /* 06d */  test    %eax,%eax\n  /* 06f */  jne     .L218\n  /* 075 */  cmp     $0x3,%edx\n  /* 078 */  je      .L218\n  /* 07e */  xchg    %ax,%ax\n.L80:\n  /* 080 */  cmp     $0x2,%edx\n  /* 083 */  je      .L170\n.L89:\n  /* 089 */  mov     (%ebx),%eax\n  /* 08b */  cmp     $0x2,%eax\n  /* 08e */  je      .L1b0\n  /* 094 */  ja      .L230\n  /* 09a */  test    %eax,%eax\n  /* 09c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0a0 */  je      .L188\n  /* 0a6 */  mov     0x4(%ebx),%eax\n  /* 0a9 */  cmp     $0xff,%eax\n  /* 0ae */  jg      .Lb9\n  /* 0b0 */  xor     %edx,%edx\n  /* 0b2 */  mov     %edx,gamekeydown(,%eax,4)\n.Lb9:\n  /* 0b9 */  xor     %eax,%eax\n.Lbb:\n  /* 0bb */  add     $0x14,%esp\n  /* 0be */  pop     %ebx\n  /* 0bf */  pop     %esi\n  /* 0c0 */  ret\n  /* 0c1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  or      gameaction,%eax\n  /* 0ce */  jne     .L130\n  /* 0d0 */  mov     demoplayback,%ecx\n  /* 0d6 */  test    %ecx,%ecx\n  /* 0d8 */  je      .L130\n.Lda:\n  /* 0da */  sub     $0x2,%edx\n  /* 0dd */  cmp     $0x1,%edx\n  /* 0e0 */  ja      .Lb9\n  /* 0e2 */  mov     0x4(%ebx),%esi\n  /* 0e5 */  test    %esi,%esi\n  /* 0e7 */  jne     .L49\n  /* 0ed */  xor     %eax,%eax\n  /* 0ef */  jmp     .Lbb\n  /* 0f1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  test    %eax,%eax\n  /* 0fa */  jne     .L280\n  /* 100 */  mov     deathmatch,%eax\n  /* 105 */  test    %eax,%eax\n  /* 107 */  je      .L280\n  /* 10d */  mov     gameaction,%eax\n  /* 112 */  test    %eax,%eax\n  /* 114 */  jne     .L130\n  /* 116 */  mov     demoplayback,%eax\n  /* 11b */  test    %eax,%eax\n  /* 11d */  jne     .L49\n  /* 123 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     %ebx,(%esp)\n  /* 133 */  call    HU_Responder\n  /* 138 */  test    %eax,%eax\n  /* 13a */  jne     .L4e\n  /* 140 */  mov     %ebx,(%esp)\n  /* 143 */  call    ST_Responder\n  /* 148 */  test    %eax,%eax\n  /* 14a */  jne     .L4e\n  /* 150 */  mov     %ebx,(%esp)\n  /* 153 */  call    AM_Responder\n  /* 158 */  test    %eax,%eax\n  /* 15a */  jne     .L4e\n  /* 160 */  mov     gamestate,%edx\n  /* 166 */  jmp     .L80\n  /* 16b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  mov     %ebx,(%esp)\n  /* 173 */  call    F_Responder\n  /* 178 */  test    %eax,%eax\n  /* 17a */  je      .L89\n  /* 180 */  jmp     .L4e\n  /* 185 */  lea     0x0(%esi),%esi\n.L188:\n  /* 188 */  mov     0x4(%ebx),%eax\n  /* 18b */  cmp     $0xff,%eax\n  /* 190 */  je      .L2e0\n  /* 196 */  jg      .L4e\n  /* 19c */  mov     $0x1,%ecx\n  /* 1a1 */  mov     %ecx,gamekeydown(,%eax,4)\n  /* 1a8 */  jmp     .L4e\n  /* 1ad */  lea     0x0(%esi),%esi\n.L1b0:\n  /* 1b0 */  mov     0x4(%ebx),%edx\n  /* 1b3 */  mov     mousebuttons,%eax\n  /* 1b8 */  and     $0x1,%edx\n  /* 1bb */  mov     %edx,(%eax)\n  /* 1bd */  mov     0x4(%ebx),%edx\n  /* 1c0 */  and     $0x2,%edx\n  /* 1c3 */  mov     %edx,0x4(%eax)\n  /* 1c6 */  mov     0x4(%ebx),%edx\n  /* 1c9 */  and     $0x4,%edx\n  /* 1cc */  mov     %edx,0x8(%eax)\n  /* 1cf */  mov     mouseSensitivity,%eax\n  /* 1d4 */  mov     0x8(%ebx),%esi\n  /* 1d7 */  lea     0x5(%eax),%ecx\n  /* 1da */  mov     $0x66666667,%eax\n  /* 1df */  imul    %ecx,%esi\n  /* 1e2 */  imul    %esi\n  /* 1e4 */  mov     %esi,%eax\n  /* 1e6 */  sar     $0x1f,%eax\n  /* 1e9 */  sar     $0x2,%edx\n  /* 1ec */  sub     %eax,%edx\n  /* 1ee */  mov     0xc(%ebx),%eax\n  /* 1f1 */  mov     %edx,mousex\n  /* 1f7 */  imul    %eax,%ecx\n  /* 1fa */  mov     $0x66666667,%eax\n  /* 1ff */  imul    %ecx\n  /* 201 */  sar     $0x1f,%ecx\n  /* 204 */  sar     $0x2,%edx\n  /* 207 */  sub     %ecx,%edx\n  /* 209 */  mov     %edx,mousey\n  /* 20f */  jmp     .L4e\n  /* 214 */  lea     0x0(%esi,%eiz,1),%esi\n.L218:\n  /* 218 */  mov     (%ebx),%edx\n  /* 21a */  test    %edx,%edx\n  /* 21c */  jne     .Lda\n  /* 222 */  jmp     .L49\n  /* 227 */  nop\n  /* 228 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  cmp     $0x3,%eax\n  /* 233 */  jne     .Lb9\n  /* 239 */  mov     0x4(%ebx),%edx\n  /* 23c */  mov     joybuttons,%eax\n  /* 241 */  and     $0x1,%edx\n  /* 244 */  mov     %edx,(%eax)\n  /* 246 */  mov     0x4(%ebx),%edx\n  /* 249 */  and     $0x2,%edx\n  /* 24c */  mov     %edx,0x4(%eax)\n  /* 24f */  mov     0x4(%ebx),%edx\n  /* 252 */  and     $0x4,%edx\n  /* 255 */  mov     %edx,0x8(%eax)\n  /* 258 */  mov     0x4(%ebx),%edx\n  /* 25b */  and     $0x8,%edx\n  /* 25e */  mov     %edx,0xc(%eax)\n  /* 261 */  mov     0x8(%ebx),%eax\n  /* 264 */  mov     %eax,joyxmove\n  /* 269 */  mov     0xc(%ebx),%eax\n  /* 26c */  mov     %eax,joyymove\n  /* 271 */  jmp     .L4e\n  /* 276 */  xchg    %ax,%ax\n  /* 278 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L280:\n  /* 280 */  mov     displayplayer,%eax\n  /* 285 */  mov     consoleplayer,%edx\n.L28b:\n  /* 28b */  inc     %eax\n  /* 28c */  cmp     $0x4,%eax\n  /* 28f */  jne     .L2b3\n  /* 291 */  mov     playeringame,%esi\n  /* 297 */  test    %esi,%esi\n  /* 299 */  jne     .L2cd\n  /* 29b */  test    %edx,%edx\n  /* 29d */  je      .L2c2\n  /* 29f */  mov     playeringame+0x4,%ebx\n  /* 2a5 */  test    %ebx,%ebx\n  /* 2a7 */  jne     .L2f0\n  /* 2a9 */  cmp     $0x1,%edx\n  /* 2ac */  je      .L2c2\n  /* 2ae */  mov     $0x2,%eax\n.L2b3:\n  /* 2b3 */  mov     playeringame(,%eax,4),%ecx\n  /* 2ba */  test    %ecx,%ecx\n  /* 2bc */  jne     .L2cf\n  /* 2be */  cmp     %eax,%edx\n  /* 2c0 */  jne     .L28b\n.L2c2:\n  /* 2c2 */  mov     %edx,displayplayer\n  /* 2c8 */  jmp     .L4e\n.L2cd:\n  /* 2cd */  xor     %eax,%eax\n.L2cf:\n  /* 2cf */  mov     %eax,displayplayer\n  /* 2d4 */  jmp     .L4e\n  /* 2d9 */  lea     0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  mov     $0x1,%ebx\n  /* 2e5 */  mov     %ebx,sendpause\n  /* 2eb */  jmp     .L4e\n.L2f0:\n  /* 2f0 */  mov     $0x1,%eax\n  /* 2f5 */  jmp     .L2cf\n","c":"/* candidate for G_Responder (g_game.c, 759 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\n#define NUMKEYS 256\nboolean sendpause;\nboolean gamekeydown[NUMKEYS];\nint mousex, mousey, joyxmove, joyymove;\nboolean mousearray[4];\nboolean* mousebuttons = &mousearray[1];\nboolean joyarray[5];\nboolean* joybuttons = &joyarray[1];\n\nboolean G_Responder (event_t* ev)\n{\n    if (gamestate == GS_LEVEL && ev->type == ev_keydown\n        && ev->data1 == KEY_F12 && (singledemo || !deathmatch))\n    {\n        do {\n            displayplayer++;\n            if (displayplayer == MAXPLAYERS)\n                displayplayer = 0;\n        } while (!playeringame[displayplayer] && displayplayer != consoleplayer);\n        return true;\n    }\n\n    if (gameaction == ga_nothing && !singledemo\n        && (demoplayback || gamestate == GS_DEMOSCREEN))\n    {\n        if (ev->type == ev_keydown\n            || (ev->type == ev_mouse && ev->data1)\n            || (ev->type == ev_joystick && ev->data1))\n        {\n            M_StartControlPanel ();\n            return true;\n        }\n        return false;\n    }\n\n    if (gamestate == GS_LEVEL)\n    {\n        if (HU_Responder (ev)) return true;\n        if (ST_Responder (ev)) return true;\n        if (AM_Responder (ev)) return true;\n    }\n\n    if (gamestate == GS_FINALE)\n    {\n        if (F_Responder (ev)) return true;\n    }\n\n    switch (ev->type)\n    {\n      case ev_keydown:\n        if (ev->data1 == KEY_PAUSE)\n        {\n            sendpause = true;\n            return true;\n        }\n        if (ev->data1 < NUMKEYS)\n            gamekeydown[ev->data1] = true;\n        return true;\n\n      case ev_keyup:\n        if (ev->data1 < NUMKEYS)\n            gamekeydown[ev->data1] = false;\n        return false;\n\n      case ev_mouse:\n        mousebuttons[0] = ev->data1 & 1;\n        mousebuttons[1] = ev->data1 & 2;\n        mousebuttons[2] = ev->data1 & 4;\n        mousex = ev->data2*(mouseSensitivity+5)/10;\n        mousey = ev->data3*(mouseSensitivity+5)/10;\n        return true;\n\n      case ev_joystick:\n        joybuttons[0] = ev->data1 & 1;\n        joybuttons[1] = ev->data1 & 2;\n        joybuttons[2] = ev->data1 & 4;\n        joybuttons[3] = ev->data1 & 8;\n        joyxmove = ev->data2;\n        joyymove = ev->data3;\n        return true;\n\n      default:\n        break;\n    }\n    return false;\n}\n","size":759,"score":100,"agent":"kuncc/2","pid":3,"session":651,"ts":1791743767137}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":417,"symbol":"EV_DoPlat","file":"p_plats.c","asm":"# EV_DoPlat  (TU p_plats.c, section .text, 703 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nEV_DoPlat:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x34(%esp),%eax\n  /* 00b */  mov     0x30(%esp),%esi\n  /* 00f */  test    %eax,%eax\n  /* 011 */  je      .L270\n.L17:\n  /* 017 */  xor     %ebp,%ebp\n  /* 019 */  mov     $0xffffffff,%ebx\n  /* 01e */  xchg    %ax,%ax\n.L20:\n  /* 020 */  mov     %ebx,0x4(%esp)\n  /* 024 */  mov     %esi,(%esp)\n  /* 027 */  call    P_FindSectorFromLineTag\n  /* 02c */  test    %eax,%eax\n  /* 02e */  mov     %eax,%ebx\n  /* 030 */  js      .L118\n  /* 036 */  lea     (%ebx,%ebx,4),%eax\n  /* 039 */  lea     (%ebx,%eax,2),%edx\n  /* 03c */  mov     sectors,%eax\n  /* 041 */  lea     (%eax,%edx,8),%edi\n  /* 044 */  mov     0x4c(%edi),%eax\n  /* 047 */  test    %eax,%eax\n  /* 049 */  jne     .L20\n  /* 04b */  movl    $0x38,(%esp)\n  /* 052 */  xor     %ebp,%ebp\n  /* 054 */  mov     $0x33,%eax\n  /* 059 */  mov     %ebp,0x8(%esp)\n  /* 05d */  mov     %eax,0x4(%esp)\n  /* 061 */  call    Z_Malloc\n  /* 066 */  mov     %eax,(%esp)\n  /* 069 */  mov     %eax,%ebp\n  /* 06b */  call    P_AddThinker\n  /* 070 */  mov     0x34(%esp),%eax\n  /* 074 */  cmpl    $0x4,0x34(%esp)\n  /* 079 */  mov     %edi,0xc(%ebp)\n  /* 07c */  mov     %eax,0x34(%ebp)\n  /* 07f */  movswl  0x14(%esi),%eax\n  /* 083 */  mov     %ebp,0x4c(%edi)\n  /* 086 */  movl    $T_PlatRaise,0x8(%ebp)\n  /* 08d */  movl    $0x0,0x2c(%ebp)\n  /* 094 */  mov     %eax,0x30(%ebp)\n  /* 097 */  ja      .Le6\n  /* 099 */  mov     0x34(%esp),%eax\n  /* 09d */  jmp     *.rodata+0x0(,%eax,4)\n  /* 0a4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0a8 */  movl    $0x40000,0x10(%ebp)\n.Laf:\n  /* 0af */  mov     %edi,(%esp)\n  /* 0b2 */  call    P_FindLowestFloorSurrounding\n  /* 0b7 */  mov     (%edi),%ecx\n  /* 0b9 */  lea     0x2c(%edi),%edx\n  /* 0bc */  movl    $0x69,0x1c(%ebp)\n  /* 0c3 */  movl    $0x1,0x24(%ebp)\n  /* 0ca */  mov     %ecx,0x18(%ebp)\n  /* 0cd */  cmp     %ecx,%eax\n  /* 0cf */  cmovg   %ecx,%eax\n  /* 0d2 */  mov     %eax,0x14(%ebp)\n  /* 0d5 */  mov     $0x12,%eax\n  /* 0da */  mov     %eax,0x4(%esp)\n  /* 0de */  mov     %edx,(%esp)\n  /* 0e1 */  call    S_StartSound\n.Le6:\n  /* 0e6 */  xor     %eax,%eax\n  /* 0e8 */  jmp     .Lf6\n  /* 0ea */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  inc     %eax\n  /* 0f1 */  cmp     $0x1e,%eax\n  /* 0f4 */  je      .L128\n.Lf6:\n  /* 0f6 */  mov     activeplats(,%eax,4),%edx\n  /* 0fd */  test    %edx,%edx\n  /* 0ff */  jne     .Lf0\n  /* 101 */  mov     %ebp,activeplats(,%eax,4)\n.L108:\n  /* 108 */  mov     $0x1,%ebp\n  /* 10d */  jmp     .L20\n  /* 112 */  lea     0x0(%esi),%esi\n.L118:\n  /* 118 */  add     $0x1c,%esp\n  /* 11b */  mov     %ebp,%eax\n  /* 11d */  pop     %ebx\n  /* 11e */  pop     %esi\n  /* 11f */  pop     %edi\n  /* 120 */  pop     %ebp\n  /* 121 */  ret\n  /* 122 */  lea     0x0(%esi),%esi\n.L128:\n  /* 128 */  movl    $\"P_AddActivePlat: no more plats!\",(%esp)\n  /* 12f */  call    I_Error\n  /* 134 */  jmp     .L108\n  /* 136 */  xchg    %ax,%ax\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 140 */  movl    $0x8000,0x10(%ebp)\n  /* 147 */  movswl  0x16(%esi),%eax\n  /* 14b */  mov     sides,%edx\n  /* 151 */  lea     (%eax,%eax,4),%eax\n  /* 154 */  lea     (%edx,%eax,4),%eax\n  /* 157 */  mov     0x10(%eax),%eax\n  /* 15a */  movswl  0x8(%eax),%eax\n  /* 15e */  mov     %ax,0x8(%edi)\n  /* 162 */  mov     (%edi),%eax\n  /* 164 */  mov     %edi,(%esp)\n  /* 167 */  mov     %eax,0x4(%esp)\n  /* 16b */  call    P_FindNextHighestFloor\n  /* 170 */  lea     0x2c(%edi),%edx\n  /* 173 */  mov     $0x16,%ecx\n  /* 178 */  movl    $0x0,0x1c(%ebp)\n  /* 17f */  movl    $0x0,0x24(%ebp)\n  /* 186 */  mov     %eax,0x18(%ebp)\n  /* 189 */  movw    $0x0,0xe(%edi)\n  /* 18f */  mov     %ecx,0x4(%esp)\n  /* 193 */  mov     %edx,(%esp)\n  /* 196 */  call    S_StartSound\n  /* 19b */  jmp     .Le6\n  /* 1a0 */  movl    $0x8000,0x10(%ebp)\n  /* 1a7 */  movswl  0x16(%esi),%eax\n  /* 1ab */  mov     sides,%edx\n  /* 1b1 */  mov     (%edi),%ecx\n  /* 1b3 */  lea     (%eax,%eax,4),%eax\n  /* 1b6 */  lea     (%edx,%eax,4),%eax\n  /* 1b9 */  mov     0x10(%eax),%eax\n  /* 1bc */  lea     0x2c(%edi),%edx\n  /* 1bf */  movswl  0x8(%eax),%eax\n  /* 1c3 */  mov     %ax,0x8(%edi)\n  /* 1c7 */  mov     0x38(%esp),%eax\n  /* 1cb */  movl    $0x0,0x1c(%ebp)\n  /* 1d2 */  movl    $0x0,0x24(%ebp)\n  /* 1d9 */  shl     $0x10,%eax\n  /* 1dc */  add     %ecx,%eax\n  /* 1de */  mov     %eax,0x18(%ebp)\n  /* 1e1 */  mov     $0x16,%eax\n  /* 1e6 */  mov     %eax,0x4(%esp)\n  /* 1ea */  mov     %edx,(%esp)\n  /* 1ed */  call    S_StartSound\n  /* 1f2 */  jmp     .Le6\n  /* 1f7 */  nop\n  /* 1f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 200 */  movl    $0x10000,0x10(%ebp)\n  /* 207 */  mov     %edi,(%esp)\n  /* 20a */  call    P_FindLowestFloorSurrounding\n  /* 20f */  mov     (%edi),%edx\n  /* 211 */  cmp     %eax,%edx\n  /* 213 */  cmovle  %edx,%eax\n  /* 216 */  mov     %eax,0x14(%ebp)\n  /* 219 */  mov     %edi,(%esp)\n  /* 21c */  call    P_FindHighestFloorSurrounding\n  /* 221 */  mov     (%edi),%edx\n  /* 223 */  movl    $0x69,0x1c(%ebp)\n  /* 22a */  cmp     %eax,%edx\n  /* 22c */  cmovge  %edx,%eax\n  /* 22f */  mov     %eax,0x18(%ebp)\n  /* 232 */  call    P_Random\n  /* 237 */  lea     0x2c(%edi),%edx\n  /* 23a */  mov     $0x12,%ecx\n  /* 23f */  and     $0x1,%eax\n  /* 242 */  mov     %eax,0x24(%ebp)\n  /* 245 */  mov     %ecx,0x4(%esp)\n  /* 249 */  mov     %edx,(%esp)\n  /* 24c */  call    S_StartSound\n  /* 251 */  jmp     .Le6\n  /* 256 */  xchg    %ax,%ax\n  /* 258 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 260 */  movl    $0x80000,0x10(%ebp)\n  /* 267 */  jmp     .Laf\n  /* 26c */  lea     0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  movswl  0x14(%esi),%ecx\n  /* 274 */  xor     %eax,%eax\n  /* 276 */  jmp     .L29a\n  /* 278 */  jmp     .L290\n  /* 27a */  lea     0x0(%esi),%esi\n  /* 280 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 288 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  inc     %eax\n  /* 291 */  cmp     $0x1e,%eax\n  /* 294 */  je      .L17\n.L29a:\n  /* 29a */  mov     activeplats(,%eax,4),%edx\n  /* 2a1 */  test    %edx,%edx\n  /* 2a3 */  je      .L290\n  /* 2a5 */  cmp     0x30(%edx),%ecx\n  /* 2a8 */  jne     .L290\n  /* 2aa */  cmpl    $0x3,0x24(%edx)\n  /* 2ae */  jne     .L290\n  /* 2b0 */  movl    $T_PlatRaise,0x8(%edx)\n  /* 2b7 */  mov     0x28(%edx),%ebx\n  /* 2ba */  mov     %ebx,0x24(%edx)\n  /* 2bd */  jmp     .L290\n","c":"#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nplat_t* activeplats[MAXPLATS];\n\nvoid P_ActivateInStasis(int tag)\n{\n    int i;\n    for (i = 0; i != MAXPLATS; i++)\n    {\n        if (activeplats[i] && activeplats[i]->tag == tag\n            && activeplats[i]->status == in_stasis)\n        {\n            activeplats[i]->status = activeplats[i]->oldstatus;\n            activeplats[i]->thinker.function.acp1 = (actionf_p1)T_PlatRaise;\n        }\n    }\n}\n\nvoid P_AddActivePlat(plat_t* plat)\n{\n    int i;\n    for (i = 0; i < MAXPLATS; i++)\n        if (!activeplats[i])\n        {\n            activeplats[i] = plat;\n            return;\n        }\n    I_Error(\"P_AddActivePlat: no more plats!\");\n}\n\nint EV_DoPlat ( line_t* line, plattype_e type, int amount )\n{\n    plat_t* plat;\n    int secnum;\n    int rtn;\n    sector_t* sec;\n\n    secnum = -1;\n    rtn = 0;\n\n    if (type == perpetualRaise)\n        P_ActivateInStasis(line->tag);\n\n    while ((secnum = P_FindSectorFromLineTag(line, secnum)) >= 0)\n    {\n        sec = &sectors[secnum];\n        if (sec->specialdata)\n            continue;\n\n        rtn = 1;\n        plat = Z_Malloc(sizeof(*plat), PU_LEVSPEC, 0);\n        P_AddThinker(&plat->thinker);\n\n        plat->type = type;\n        plat->sector = sec;\n        plat->sector->specialdata = plat;\n        plat->thinker.function.acp1 = (actionf_p1) T_PlatRaise;\n        plat->crush = false;\n        plat->tag = line->tag;\n\n        switch (type)\n        {\n          case raiseToNearestAndChange:\n            plat->speed = PLATSPEED/2;\n            sec->floorpic = sides[line->sidenum[0]].sector->floorpic;\n            plat->high = P_FindNextHighestFloor(sec, sec->floorheight);\n            plat->wait = 0;\n            plat->status = up;\n            sec->special = 0;\n            S_StartSound(&sec->soundorg, sfx_stnmov);\n            break;\n\n          case raiseAndChange:\n            plat->speed = PLATSPEED/2;\n            sec->floorpic = sides[line->sidenum[0]].sector->floorpic;\n            plat->high = sec->floorheight + amount*FRACUNIT;\n            plat->wait = 0;\n            plat->status = up;\n            S_StartSound(&sec->soundorg, sfx_stnmov);\n            break;\n\n          case downWaitUpStay:\n            plat->speed = PLATSPEED * 4;\n            plat->low = P_FindLowestFloorSurrounding(sec);\n            if (plat->low > sec->floorheight)\n                plat->low = sec->floorheight;\n            plat->high = sec->floorheight;\n            plat->wait = 35*PLATWAIT;\n            plat->status = down;\n            S_StartSound(&sec->soundorg, sfx_pstart);\n            break;\n\n          case blazeDWUS:\n            plat->speed = PLATSPEED * 8;\n            plat->low = P_FindLowestFloorSurrounding(sec);\n            if (plat->low > sec->floorheight)\n                plat->low = sec->floorheight;\n            plat->high = sec->floorheight;\n            plat->wait = 35*PLATWAIT;\n            plat->status = down;\n            S_StartSound(&sec->soundorg, sfx_pstart);\n            break;\n\n          case perpetualRaise:\n            plat->speed = PLATSPEED;\n            plat->low = P_FindLowestFloorSurrounding(sec);\n            if (plat->low > sec->floorheight)\n                plat->low = sec->floorheight;\n            plat->high = P_FindHighestFloorSurrounding(sec);\n            if (plat->high < sec->floorheight)\n                plat->high = sec->floorheight;\n            plat->wait = 35*PLATWAIT;\n            plat->status = P_Random() & 1;\n            S_StartSound(&sec->soundorg, sfx_pstart);\n            break;\n        }\n        P_AddActivePlat(plat);\n    }\n    return rtn;\n}\n","size":703,"score":100,"agent":"kuncc/3","pid":4,"session":645,"ts":1791743768283}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":52,"symbol":"HGetPacket","file":"d_net.c","asm":"# HGetPacket  (TU d_net.c, section .text, 754 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHGetPacket:\n  /* 000 */  mov     reboundpacket,%edx\n  /* 006 */  test    %edx,%edx\n  /* 008 */  jne     .Ld0\n  /* 00e */  mov     netgame,%eax\n  /* 013 */  test    %eax,%eax\n  /* 015 */  je      .L100\n  /* 01b */  mov     demoplayback,%ecx\n  /* 021 */  test    %ecx,%ecx\n  /* 023 */  jne     .L100\n  /* 029 */  sub     $0x5c,%esp\n  /* 02c */  mov     %ebp,0x58(%esp)\n  /* 030 */  mov     doomcom,%eax\n  /* 035 */  mov     %ebx,0x4c(%esp)\n  /* 039 */  mov     %esi,0x50(%esp)\n  /* 03d */  mov     %edi,0x54(%esp)\n  /* 041 */  movw    $0x2,0x6(%eax)\n  /* 047 */  mov     %edx,0x2c(%esp)\n  /* 04b */  call    I_NetCmd\n  /* 050 */  mov     doomcom,%eax\n  /* 055 */  mov     0x2c(%esp),%edx\n  /* 059 */  movswl  0x8(%eax),%ecx\n  /* 05d */  mov     %ecx,%ebp\n  /* 05f */  inc     %ecx\n  /* 060 */  je      .Lb6\n  /* 062 */  movswl  0xa(%eax),%ebx\n  /* 066 */  mov     netbuffer,%eax\n  /* 06b */  mov     debugfile,%ecx\n  /* 071 */  mov     %ebx,0x2c(%esp)\n  /* 075 */  movzbl  0x7(%eax),%esi\n  /* 079 */  mov     %esi,0x30(%esp)\n  /* 07d */  lea     0x8(,%esi,8),%esi\n  /* 084 */  cmp     %esi,%ebx\n  /* 086 */  je      .L108\n  /* 08c */  test    %ecx,%ecx\n  /* 08e */  je      .Lb6\n  /* 090 */  mov     %ebx,0xc(%esp)\n  /* 094 */  mov     $\"bad packet length %i\\n\",%eax\n  /* 099 */  mov     %eax,0x8(%esp)\n  /* 09d */  mov     $0x2,%eax\n  /* 0a2 */  mov     %eax,0x4(%esp)\n  /* 0a6 */  mov     %ecx,(%esp)\n  /* 0a9 */  mov     %edx,0x2c(%esp)\n  /* 0ad */  call    __fprintf_chk\n  /* 0b2 */  mov     0x2c(%esp),%edx\n.Lb6:\n  /* 0b6 */  mov     0x4c(%esp),%ebx\n  /* 0ba */  mov     %edx,%eax\n  /* 0bc */  mov     0x50(%esp),%esi\n  /* 0c0 */  mov     0x54(%esp),%edi\n  /* 0c4 */  mov     0x58(%esp),%ebp\n  /* 0c8 */  add     $0x5c,%esp\n  /* 0cb */  ret\n  /* 0cc */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     netbuffer,%edx\n  /* 0d6 */  xor     %eax,%eax\n.Ld8:\n  /* 0d8 */  mov     reboundstore(%eax),%ecx\n  /* 0de */  mov     %ecx,(%edx,%eax,1)\n  /* 0e1 */  add     $0x4,%eax\n  /* 0e4 */  cmp     $0x68,%eax\n  /* 0e7 */  jb      .Ld8\n  /* 0e9 */  mov     doomcom,%eax\n  /* 0ee */  mov     $0x1,%edx\n  /* 0f3 */  movw    $0x0,0x8(%eax)\n  /* 0f9 */  xor     %eax,%eax\n  /* 0fb */  mov     %eax,reboundpacket\n.L100:\n  /* 100 */  mov     %edx,%eax\n  /* 102 */  ret\n  /* 103 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  mov     (%eax),%ebx\n  /* 10a */  test    $0xfffffff,%ebx\n  /* 110 */  jne     .L248\n  /* 116 */  test    %ecx,%ecx\n  /* 118 */  je      .L237\n  /* 11e */  test    $0x20000000,%ebx\n  /* 124 */  jne     .L280\n  /* 12a */  mov     maketic,%edx\n  /* 130 */  mov     %ebx,%esi\n  /* 132 */  mov     $0xffffffff,%edi\n  /* 137 */  mov     %edi,0x38(%esp)\n  /* 13b */  movzbl  %dl,%ebx\n  /* 13e */  and     $0xffffff00,%edx\n  /* 144 */  mov     %ebx,0x34(%esp)\n  /* 148 */  and     $0x40000000,%esi\n  /* 14e */  mov     %edx,0x3c(%esp)\n  /* 152 */  jne     .L2af\n.L158:\n  /* 158 */  movzbl  0x5(%eax),%eax\n  /* 15c */  mov     0x34(%esp),%ebx\n  /* 160 */  mov     %eax,%edx\n  /* 162 */  sub     %ebx,%edx\n  /* 164 */  lea     0x40(%edx),%esi\n  /* 167 */  cmp     $0x80,%esi\n  /* 16d */  jbe     .L2a4\n  /* 173 */  mov     0x3c(%esp),%esi\n  /* 177 */  cmp     $0x41,%edx\n  /* 17a */  lea     -0x100(%eax,%esi,1),%ebx\n  /* 181 */  lea     0x100(%eax,%esi,1),%eax\n  /* 188 */  cmovge  %ebx,%eax\n.L18b:\n  /* 18b */  mov     %eax,0x10(%esp)\n  /* 18f */  mov     0x2c(%esp),%ebx\n  /* 193 */  mov     $0x2,%esi\n  /* 198 */  mov     %ebp,0xc(%esp)\n  /* 19c */  mov     %esi,0x4(%esp)\n  /* 1a0 */  mov     %ecx,(%esp)\n  /* 1a3 */  mov     %ebx,0x1c(%esp)\n  /* 1a7 */  mov     0x38(%esp),%ebx\n  /* 1ab */  mov     %ebx,0x18(%esp)\n  /* 1af */  mov     0x30(%esp),%ebx\n  /* 1b3 */  mov     %ebx,0x14(%esp)\n  /* 1b7 */  mov     $\"get %i = (%i + %i, R %i)[%i] \",%ebx\n  /* 1bc */  mov     %ebx,0x8(%esp)\n  /* 1c0 */  call    __fprintf_chk\n  /* 1c5 */  mov     doomcom,%eax\n  /* 1ca */  xor     %edx,%edx\n  /* 1cc */  cmpw    $0x0,0xa(%eax)\n  /* 1d1 */  jle     .L222\n  /* 1d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  mov     %edx,0x2c(%esp)\n  /* 1e4 */  mov     netbuffer,%eax\n  /* 1e9 */  mov     $0x2,%ecx\n  /* 1ee */  movzbl  (%eax,%edx,1),%eax\n  /* 1f2 */  mov     $\"%i \",%edx\n  /* 1f7 */  mov     %edx,0x8(%esp)\n  /* 1fb */  mov     %ecx,0x4(%esp)\n  /* 1ff */  mov     %eax,0xc(%esp)\n  /* 203 */  mov     debugfile,%eax\n  /* 208 */  mov     %eax,(%esp)\n  /* 20b */  call    __fprintf_chk\n  /* 210 */  mov     doomcom,%eax\n  /* 215 */  mov     0x2c(%esp),%edx\n  /* 219 */  movswl  0xa(%eax),%eax\n  /* 21d */  inc     %edx\n  /* 21e */  cmp     %edx,%eax\n  /* 220 */  jg      .L1e0\n.L222:\n  /* 222 */  movl    $0xa,(%esp)\n  /* 229 */  mov     debugfile,%eax\n  /* 22e */  mov     %eax,0x4(%esp)\n  /* 232 */  call    fputc\n.L237:\n  /* 237 */  mov     $0x1,%edx\n  /* 23c */  jmp     .Lb6\n  /* 241 */  lea     0x0(%esi,%eiz,1),%esi\n.L248:\n  /* 248 */  test    %ecx,%ecx\n  /* 24a */  je      .Lb6\n  /* 250 */  mov     %ecx,0xc(%esp)\n  /* 254 */  mov     $0x14,%eax\n  /* 259 */  mov     %eax,0x8(%esp)\n  /* 25d */  mov     $0x1,%eax\n  /* 262 */  mov     %eax,0x4(%esp)\n  /* 266 */  movl    $\"bad packet checksum\\n\",(%esp)\n  /* 26d */  mov     %edx,0x2c(%esp)\n  /* 271 */  call    fwrite\n  /* 276 */  mov     0x2c(%esp),%edx\n  /* 27a */  jmp     .Lb6\n  /* 27f */  nop\n.L280:\n  /* 280 */  mov     %ecx,0xc(%esp)\n  /* 284 */  mov     $0xd,%ebp\n  /* 289 */  mov     $0x1,%eax\n  /* 28e */  mov     %ebp,0x8(%esp)\n  /* 292 */  mov     %eax,0x4(%esp)\n  /* 296 */  movl    $\"setup packet\\n\",(%esp)\n  /* 29d */  call    fwrite\n  /* 2a2 */  jmp     .L237\n.L2a4:\n  /* 2a4 */  mov     0x3c(%esp),%edi\n  /* 2a8 */  add     %edi,%eax\n  /* 2aa */  jmp     .L18b\n.L2af:\n  /* 2af */  movzbl  0x4(%eax),%edx\n  /* 2b3 */  mov     %edx,%esi\n  /* 2b5 */  sub     %ebx,%esi\n  /* 2b7 */  lea     0x40(%esi),%ebx\n  /* 2ba */  cmp     $0x80,%ebx\n  /* 2c0 */  jbe     .L2e3\n  /* 2c2 */  cmp     $0x41,%esi\n  /* 2c5 */  mov     0x3c(%esp),%esi\n  /* 2c9 */  lea     -0x100(%edx,%esi,1),%edi\n  /* 2d0 */  lea     0x100(%edx,%esi,1),%edx\n  /* 2d7 */  cmovge  %edi,%edx\n  /* 2da */  mov     %edx,0x38(%esp)\n  /* 2de */  jmp     .L158\n.L2e3:\n  /* 2e3 */  mov     0x3c(%esp),%edi\n  /* 2e7 */  add     %edx,%edi\n  /* 2e9 */  mov     %edi,0x38(%esp)\n  /* 2ed */  jmp     .L158\n","c":"#include <stdio.h>\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"i_net.h\"\n#include \"g_game.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n\ndoomdata_t reboundstore;\nboolean reboundpacket;\nint maketic;\n\nint NetbufferSize(void)\n{\n    return (int)&(((doomdata_t *)0)->cmds[netbuffer->numtics]);\n}\n\nint NetbufferChecksum(void)\n{\n    return 0;\n}\n\nint ExpandTics(int low)\n{\n    int delta;\n\n    delta = low - (maketic&255);\n\n    if (delta >= -64 && delta <= 64)\n        return (maketic&~255) + low;\n    if (delta > 64)\n        return (maketic&~255) - 256 + low;\n    if (delta < -64)\n        return (maketic&~255) + 256 + low;\n    return 0;\n}\n\nboolean HGetPacket(void)\n{\n    if (reboundpacket)\n    {\n        *netbuffer = reboundstore;\n        doomcom->remotenode = 0;\n        reboundpacket = 0;\n        return 1;\n    }\n\n    if (!netgame || demoplayback)\n        return 0;\n\n    doomcom->command = 2;\n    I_NetCmd();\n\n    if (doomcom->remotenode == -1)\n        return 0;\n\n    if (doomcom->datalength != NetbufferSize())\n    {\n        if (debugfile)\n            fprintf(debugfile, \"bad packet length %i\\n\", doomcom->datalength);\n        return 0;\n    }\n\n    if (NetbufferChecksum() != (netbuffer->checksum & 0xfffffff))\n    {\n        if (debugfile)\n            fprintf(debugfile, \"bad packet checksum\\n\");\n        return 0;\n    }\n\n    if (debugfile)\n    {\n        int i;\n        int realretrans;\n        if (netbuffer->checksum & 0x20000000)\n        {\n            fprintf(debugfile, \"setup packet\\n\");\n        }\n        else\n        {\n            if (netbuffer->checksum & 0x40000000)\n                realretrans = ExpandTics(netbuffer->retransmitfrom);\n            else\n                realretrans = -1;\n\n            fprintf(debugfile, \"get %i = (%i + %i, R %i)[%i] \",\n                    doomcom->remotenode,\n                    ExpandTics(netbuffer->starttic),\n                    netbuffer->numtics,\n                    realretrans,\n                    doomcom->datalength);\n\n            for (i = 0; i < doomcom->datalength; i++)\n                fprintf(debugfile, \"%i \", ((byte *)netbuffer)[i]);\n\n            fprintf(debugfile, \"\\n\");\n        }\n    }\n    return 1;\n}\n","size":754,"score":100,"agent":"kuncc/6","pid":7,"session":650,"ts":1791743773783}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":248,"symbol":"M_Drawer","file":"m_menu.c","asm":"# M_Drawer  (TU m_menu.c, section .text, 720 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Drawer:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x5c,%esp\n  /* 009 */  mov     %ecx,inhelpscreens\n  /* 00f */  mov     messageToPrint,%ebx\n  /* 015 */  test    %ebx,%ebx\n  /* 017 */  jne     .L130\n  /* 01d */  mov     menuactive,%ebp\n  /* 023 */  test    %ebp,%ebp\n  /* 025 */  je      .L124\n  /* 02b */  mov     currentMenu,%eax\n  /* 030 */  mov     0xc(%eax),%edx\n  /* 033 */  test    %edx,%edx\n  /* 035 */  je      .L3e\n  /* 037 */  call    *%edx\n  /* 039 */  mov     currentMenu,%eax\n.L3e:\n  /* 03e */  mov     0x10(%eax),%edx\n  /* 041 */  mov     %dx,x.0\n  /* 048 */  movzwl  0x12(%eax),%edx\n  /* 04c */  mov     %dx,y.1\n  /* 053 */  movswl  (%eax),%edx\n  /* 056 */  test    %edx,%edx\n  /* 058 */  jle     .Lce\n  /* 05a */  lea     (%edx,%edx,4),%esi\n  /* 05d */  xor     %ebx,%ebx\n  /* 05f */  shl     $0x2,%esi\n  /* 062 */  jmp     .L7c\n  /* 064 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  addw    $0x10,y.1\n  /* 070 */  add     $0x14,%ebx\n  /* 073 */  cmp     %ebx,%esi\n  /* 075 */  je      .Lce\n.L77:\n  /* 077 */  mov     currentMenu,%eax\n.L7c:\n  /* 07c */  mov     0x8(%eax),%edi\n  /* 07f */  add     %ebx,%edi\n  /* 081 */  cmpb    $0x0,0x2(%edi)\n  /* 085 */  je      .L68\n  /* 087 */  mov     $0x65,%ecx\n  /* 08c */  add     $0x14,%ebx\n  /* 08f */  mov     %ecx,0x4(%esp)\n  /* 093 */  lea     0x2(%edi),%eax\n  /* 096 */  xor     %edi,%edi\n  /* 098 */  mov     %eax,(%esp)\n  /* 09b */  call    W_CacheLumpName\n  /* 0a0 */  mov     %edi,0x8(%esp)\n  /* 0a4 */  mov     %eax,0xc(%esp)\n  /* 0a8 */  movswl  y.1,%eax\n  /* 0af */  mov     %eax,0x4(%esp)\n  /* 0b3 */  movswl  x.0,%eax\n  /* 0ba */  mov     %eax,(%esp)\n  /* 0bd */  call    V_DrawPatchDirect\n  /* 0c2 */  addw    $0x10,y.1\n  /* 0ca */  cmp     %ebx,%esi\n  /* 0cc */  jne     .L77\n.Lce:\n  /* 0ce */  mov     $0x65,%eax\n  /* 0d3 */  mov     %eax,0x4(%esp)\n  /* 0d7 */  movswl  whichSkull,%eax\n  /* 0de */  lea     skullName(%eax,%eax,8),%eax\n  /* 0e5 */  mov     %eax,(%esp)\n  /* 0e8 */  call    W_CacheLumpName\n  /* 0ed */  xor     %edx,%edx\n  /* 0ef */  mov     %edx,0x8(%esp)\n  /* 0f3 */  mov     %eax,0xc(%esp)\n  /* 0f7 */  mov     currentMenu,%eax\n  /* 0fc */  movswl  0x12(%eax),%edx\n  /* 100 */  movswl  itemOn,%eax\n  /* 107 */  shl     $0x4,%eax\n  /* 10a */  lea     -0x5(%edx,%eax,1),%eax\n  /* 10e */  mov     %eax,0x4(%esp)\n  /* 112 */  movswl  x.0,%eax\n  /* 119 */  sub     $0x20,%eax\n  /* 11c */  mov     %eax,(%esp)\n  /* 11f */  call    V_DrawPatchDirect\n.L124:\n  /* 124 */  add     $0x5c,%esp\n  /* 127 */  pop     %ebx\n  /* 128 */  pop     %esi\n  /* 129 */  pop     %edi\n  /* 12a */  pop     %ebp\n  /* 12b */  ret\n  /* 12c */  lea     0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     hu_font,%eax\n  /* 135 */  mov     messageString,%ebp\n  /* 13b */  movswl  0x2(%eax),%ebx\n  /* 13f */  mov     %ebp,(%esp)\n  /* 142 */  call    strlen\n  /* 147 */  test    %eax,%eax\n  /* 149 */  je      .L2c9\n  /* 14f */  lea     0x0(%ebp,%eax,1),%edx\n  /* 153 */  mov     %ebx,%ecx\n  /* 155 */  mov     %ebp,%eax\n  /* 157 */  nop\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  cmpb    $0xa,(%eax)\n  /* 163 */  jne     .L167\n  /* 165 */  add     %ebx,%ecx\n.L167:\n  /* 167 */  inc     %eax\n  /* 168 */  cmp     %edx,%eax\n  /* 16a */  jne     .L160\n.L16c:\n  /* 16c */  mov     %ecx,%eax\n  /* 16e */  shr     $0x1f,%eax\n  /* 171 */  add     %ecx,%eax\n  /* 173 */  sar     $1,%eax\n  /* 175 */  neg     %eax\n  /* 177 */  add     $0x64,%eax\n  /* 17a */  cmpb    $0x0,0x0(%ebp)\n  /* 17e */  mov     %ax,y.1\n  /* 184 */  je      .L124\n  /* 186 */  xor     %eax,%eax\n  /* 188 */  xor     %esi,%esi\n  /* 18a */  mov     %eax,0x18(%esp)\n  /* 18e */  lea     0x28(%esp),%edi\n  /* 192 */  mov     %ebp,0x1c(%esp)\n  /* 196 */  xchg    %ax,%ax\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     0x1c(%esp),%eax\n  /* 1a4 */  xor     %ebx,%ebx\n  /* 1a6 */  mov     %eax,(%esp)\n  /* 1a9 */  call    strlen\n  /* 1ae */  mov     %eax,%ecx\n  /* 1b0 */  jmp     .L1d2\n  /* 1b2 */  lea     0x0(%esi),%esi\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  lea     0x0(%ebp,%ebx,1),%eax\n  /* 1c4 */  cmpb    $0xa,(%eax,%esi,1)\n  /* 1c8 */  je      .L258\n  /* 1ce */  inc     %ebx\n  /* 1cf */  movswl  %bx,%ebx\n.L1d2:\n  /* 1d2 */  cmp     %ecx,%ebx\n  /* 1d4 */  jb      .L1c0\n.L1d6:\n  /* 1d6 */  mov     0x18(%esp),%eax\n  /* 1da */  add     %eax,%ebp\n  /* 1dc */  mov     %eax,%esi\n  /* 1de */  mov     %ebp,(%esp)\n  /* 1e1 */  call    strlen\n  /* 1e6 */  cmp     %eax,%ebx\n  /* 1e8 */  je      .L2a0\n.L1ee:\n  /* 1ee */  mov     %edi,(%esp)\n  /* 1f1 */  call    M_StringWidth\n  /* 1f6 */  mov     %edi,0x8(%esp)\n  /* 1fa */  mov     %eax,%ecx\n  /* 1fc */  shr     $0x1f,%ecx\n  /* 1ff */  add     %ecx,%eax\n  /* 201 */  movswl  y.1,%ecx\n  /* 208 */  sar     $1,%eax\n  /* 20a */  neg     %eax\n  /* 20c */  add     $0xa0,%eax\n  /* 211 */  mov     %ecx,0x4(%esp)\n  /* 215 */  cwtl\n  /* 216 */  mov     %eax,(%esp)\n  /* 219 */  mov     %ax,x.0\n  /* 21f */  call    M_WriteText\n  /* 224 */  mov     hu_font,%eax\n  /* 229 */  mov     messageString,%ebp\n  /* 22f */  movzwl  0x2(%eax),%eax\n  /* 233 */  add     %ax,y.1\n  /* 23a */  mov     0x18(%esp),%eax\n  /* 23e */  add     %ebp,%eax\n  /* 240 */  cmpb    $0x0,(%eax)\n  /* 243 */  mov     %eax,0x1c(%esp)\n  /* 247 */  jne     .L1a0\n  /* 24d */  add     $0x5c,%esp\n  /* 250 */  pop     %ebx\n  /* 251 */  pop     %esi\n  /* 252 */  pop     %edi\n  /* 253 */  pop     %ebp\n  /* 254 */  ret\n  /* 255 */  lea     0x0(%esi),%esi\n.L258:\n  /* 258 */  xor     %eax,%eax\n.L25a:\n  /* 25a */  movl    $0x0,(%edi,%eax,1)\n  /* 261 */  xor     %edx,%edx\n  /* 263 */  mov     %edx,0x4(%edi,%eax,1)\n  /* 267 */  add     $0x8,%eax\n  /* 26a */  cmp     $0x28,%eax\n  /* 26d */  jb      .L25a\n  /* 26f */  mov     %ebx,0x8(%esp)\n  /* 273 */  mov     $0x28,%eax\n  /* 278 */  mov     %eax,0xc(%esp)\n  /* 27c */  mov     0x1c(%esp),%eax\n  /* 280 */  mov     %edi,(%esp)\n  /* 283 */  mov     %eax,0x4(%esp)\n  /* 287 */  call    __strncpy_chk\n  /* 28c */  mov     0x18(%esp),%eax\n  /* 290 */  lea     0x1(%ebx,%eax,1),%eax\n  /* 294 */  mov     %eax,0x18(%esp)\n  /* 298 */  jmp     .L1d6\n  /* 29d */  lea     0x0(%esi),%esi\n.L2a0:\n  /* 2a0 */  mov     %ebp,0x4(%esp)\n  /* 2a4 */  mov     $0x28,%eax\n  /* 2a9 */  mov     %eax,0xc(%esp)\n  /* 2ad */  lea     0x1(%ebx),%eax\n  /* 2b0 */  mov     %eax,0x8(%esp)\n  /* 2b4 */  mov     %edi,(%esp)\n  /* 2b7 */  call    __memcpy_chk\n  /* 2bc */  add     %ebx,0x18(%esp)\n  /* 2c0 */  mov     0x18(%esp),%esi\n  /* 2c4 */  jmp     .L1ee\n.L2c9:\n  /* 2c9 */  mov     %ebx,%ecx\n  /* 2cb */  jmp     .L16c\n","c":"/* candidate for M_Drawer (m_menu.c, 720 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\ntypedef struct {\n    short status;\n    char name[10];\n    void (*routine)(int choice);\n    char alphaKey;\n} menuitem_t;\n\ntypedef struct menu_s {\n    short numitems;\n    struct menu_s *prevMenu;\n    menuitem_t *menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nextern menu_t *currentMenu;\nextern short itemOn;\nextern short whichSkull;\nextern char skullName[2][9];\nextern int messageToPrint;\nextern char *messageString;\nextern int inhelpscreens;\nextern patch_t* hu_font[];\n\nint M_StringHeight(char *string)\n{\n    int i;\n    int h;\n    int height;\n\n    height = hu_font[0]->height;\n    h = height;\n    for (i = 0; i < strlen(string); i++)\n        if (string[i] == '\\n')\n            h += height;\n    return h;\n}\n\nvoid M_Drawer (void)\n{\n    static short x;\n    static short y;\n    short i;\n    short max;\n    int j;\n    char string[40];\n    int start;\n\n    inhelpscreens = 0;\n\n    if (messageToPrint)\n    {\n        start = 0;\n        y = 100 - M_StringHeight(messageString) / 2;\n        while (*(messageString + start))\n        {\n            for (i = 0; i < strlen(messageString + start); i++)\n                if (*(messageString + start + i) == '\\n')\n                {\n                    memset(string, 0, 40);\n                    strncpy(string, messageString + start, i);\n                    start += i + 1;\n                    break;\n                }\n\n            if (i == strlen(messageString + start))\n            {\n                strcpy(string, messageString + start);\n                start += i;\n            }\n\n            x = 160 - M_StringWidth(string) / 2;\n            M_WriteText(x, y, string);\n            y += hu_font[0]->height;\n        }\n        return;\n    }\n\n    if (!menuactive)\n        return;\n\n    if (currentMenu->routine)\n        currentMenu->routine();\n\n    x = currentMenu->x;\n    y = currentMenu->y;\n    max = currentMenu->numitems;\n\n    for (i = 0; i < max; i++)\n    {\n        if (currentMenu->menuitems[i].name[0])\n            V_DrawPatchDirect(x, y, 0,\n                              W_CacheLumpName(currentMenu->menuitems[i].name, PU_CACHE));\n        y += 16;\n    }\n\n    V_DrawPatchDirect(x - 32, currentMenu->y - 5 + itemOn * 16, 0,\n                      W_CacheLumpName(skullName[whichSkull], PU_CACHE));\n}\n","size":720,"score":100,"agent":"kuncc/4","pid":5,"session":646,"ts":1791743774410}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":274,"symbol":"EV_VerticalDoor","file":"p_doors.c","asm":"# EV_VerticalDoor  (TU p_doors.c, section .text, 770 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nEV_VerticalDoor:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %esi,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%esi\n  /* 00b */  mov     %edi,0x24(%esp)\n  /* 00f */  mov     0x34(%esp),%eax\n  /* 013 */  mov     %ebx,0x1c(%esp)\n  /* 017 */  mov     %ebp,0x28(%esp)\n  /* 01b */  movswl  0x12(%esi),%edx\n  /* 01f */  mov     0x84(%eax),%ebx\n  /* 025 */  movzwl  %dx,%edi\n  /* 028 */  lea     -0x1a(%edi),%ecx\n  /* 02b */  cmp     $0x8,%cx\n  /* 02f */  ja      .Ld8\n  /* 035 */  mov     $0x1,%eax\n  /* 03a */  shl     %cl,%eax\n  /* 03c */  test    $0x84,%al\n  /* 03e */  jne     .L1b0\n  /* 044 */  test    $0x102,%eax\n  /* 049 */  jne     .Lb0\n  /* 04b */  test    $0x41,%al\n  /* 04d */  je      .L60\n  /* 04f */  test    %ebx,%ebx\n  /* 051 */  je      .L9c\n  /* 053 */  mov     0x44(%ebx),%ebp\n  /* 056 */  test    %ebp,%ebp\n  /* 058 */  je      .L228\n  /* 05e */  xchg    %ax,%ax\n.L60:\n  /* 060 */  movswl  0x18(%esi),%eax\n  /* 064 */  mov     sides,%ecx\n  /* 06a */  lea     (%eax,%eax,4),%eax\n  /* 06d */  lea     (%ecx,%eax,4),%eax\n  /* 070 */  mov     0x10(%eax),%ebp\n  /* 073 */  mov     0x4c(%ebp),%eax\n  /* 076 */  test    %eax,%eax\n  /* 078 */  je      .L102\n  /* 07e */  cmp     $0x1c,%edx\n  /* 081 */  jg      .L2b0\n.L87:\n  /* 087 */  cmpl    $0xffffffff,0x1c(%eax)\n  /* 08b */  je      .L2e8\n  /* 091 */  test    %ebx,%ebx\n  /* 093 */  je      .L9c\n  /* 095 */  movl    $0xffffffff,0x1c(%eax)\n.L9c:\n  /* 09c */  mov     0x1c(%esp),%ebx\n  /* 0a0 */  mov     0x20(%esp),%esi\n  /* 0a4 */  mov     0x24(%esp),%edi\n  /* 0a8 */  mov     0x28(%esp),%ebp\n  /* 0ac */  add     $0x2c,%esp\n  /* 0af */  ret\n.Lb0:\n  /* 0b0 */  test    %ebx,%ebx\n  /* 0b2 */  je      .L9c\n  /* 0b4 */  mov     0x48(%ebx),%eax\n  /* 0b7 */  test    %eax,%eax\n  /* 0b9 */  jne     .L60\n  /* 0bb */  mov     0x54(%ebx),%eax\n  /* 0be */  test    %eax,%eax\n  /* 0c0 */  jne     .L60\n  /* 0c2 */  mov     $\"You need a yellow key to open this door\",%eax\n  /* 0c7 */  mov     %eax,0xd8(%ebx)\n  /* 0cd */  jmp     .L1d9\n  /* 0d2 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  movswl  0x18(%esi),%eax\n  /* 0dc */  mov     sides,%ecx\n  /* 0e2 */  lea     (%eax,%eax,4),%eax\n  /* 0e5 */  lea     (%ecx,%eax,4),%eax\n  /* 0e8 */  mov     0x10(%eax),%ebp\n  /* 0eb */  mov     0x4c(%ebp),%eax\n  /* 0ee */  test    %eax,%eax\n  /* 0f0 */  je      .L278\n  /* 0f6 */  cmp     $0x1c,%edx\n  /* 0f9 */  jg      .L2f8\n  /* 0ff */  dec     %edx\n  /* 100 */  je      .L87\n.L102:\n  /* 102 */  mov     $0x14,%eax\n  /* 107 */  mov     %eax,0x4(%esp)\n  /* 10b */  lea     0x2c(%ebp),%eax\n  /* 10e */  mov     %eax,(%esp)\n  /* 111 */  call    S_StartSound\n.L116:\n  /* 116 */  movl    $0x28,(%esp)\n  /* 11d */  xor     %ebx,%ebx\n  /* 11f */  mov     $0x33,%edi\n  /* 124 */  mov     %ebx,0x8(%esp)\n  /* 128 */  mov     %edi,0x4(%esp)\n  /* 12c */  call    Z_Malloc\n  /* 131 */  mov     %eax,(%esp)\n  /* 134 */  mov     %eax,%ebx\n  /* 136 */  call    P_AddThinker\n  /* 13b */  movswl  0x12(%esi),%eax\n  /* 13f */  mov     %ebx,0x4c(%ebp)\n  /* 142 */  movl    $T_VerticalDoor,0x8(%ebx)\n  /* 149 */  mov     %ebp,0x10(%ebx)\n  /* 14c */  movl    $0x1,0x1c(%ebx)\n  /* 153 */  cmp     $0x75,%eax\n  /* 156 */  movl    $0x20000,0x18(%ebx)\n  /* 15d */  movl    $0x96,0x20(%ebx)\n  /* 164 */  je      .L2c0\n  /* 16a */  jg      .L240\n  /* 170 */  cmp     $0x22,%eax\n  /* 173 */  jg      .L193\n  /* 175 */  cmp     $0x1e,%eax\n  /* 178 */  jg      .L200\n  /* 17e */  cmp     $0x1,%eax\n  /* 181 */  je      .L18c\n  /* 183 */  sub     $0x1a,%eax\n  /* 186 */  cmp     $0x2,%ax\n  /* 18a */  ja      .L193\n.L18c:\n  /* 18c */  movl    $0x0,0xc(%ebx)\n.L193:\n  /* 193 */  mov     %ebp,(%esp)\n  /* 196 */  call    P_FindLowestCeilingSurrounding\n  /* 19b */  sub     $0x40000,%eax\n  /* 1a0 */  mov     %eax,0x14(%ebx)\n  /* 1a3 */  jmp     .L9c\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  test    %ebx,%ebx\n  /* 1b2 */  je      .L9c\n  /* 1b8 */  mov     0x4c(%ebx),%eax\n  /* 1bb */  test    %eax,%eax\n  /* 1bd */  jne     .L60\n  /* 1c3 */  mov     0x58(%ebx),%ebp\n  /* 1c6 */  test    %ebp,%ebp\n  /* 1c8 */  jne     .L60\n  /* 1ce */  mov     $\"You need a red key to open this door\",%edi\n  /* 1d3 */  mov     %edi,0xd8(%ebx)\n.L1d9:\n  /* 1d9 */  mov     $0x22,%ebx\n  /* 1de */  xor     %esi,%esi\n  /* 1e0 */  mov     0x24(%esp),%edi\n  /* 1e4 */  mov     %ebx,0x34(%esp)\n  /* 1e8 */  mov     0x28(%esp),%ebp\n  /* 1ec */  mov     %esi,0x30(%esp)\n  /* 1f0 */  mov     0x1c(%esp),%ebx\n  /* 1f4 */  mov     0x20(%esp),%esi\n  /* 1f8 */  add     $0x2c,%esp\n  /* 1fb */  jmp     S_StartSound\n.L200:\n  /* 200 */  movl    $0x3,0xc(%ebx)\n  /* 207 */  movw    $0x0,0x12(%esi)\n  /* 20d */  mov     %ebp,(%esp)\n  /* 210 */  call    P_FindLowestCeilingSurrounding\n  /* 215 */  sub     $0x40000,%eax\n  /* 21a */  mov     %eax,0x14(%ebx)\n  /* 21d */  jmp     .L9c\n  /* 222 */  lea     0x0(%esi),%esi\n.L228:\n  /* 228 */  mov     0x50(%ebx),%ecx\n  /* 22b */  test    %ecx,%ecx\n  /* 22d */  jne     .L60\n  /* 233 */  mov     $\"You need a blue key to open this door\",%eax\n  /* 238 */  mov     %eax,0xd8(%ebx)\n  /* 23e */  jmp     .L1d9\n.L240:\n  /* 240 */  cmp     $0x76,%eax\n  /* 243 */  jne     .L193\n  /* 249 */  movl    $0x6,0xc(%ebx)\n  /* 250 */  movw    $0x0,0x12(%esi)\n  /* 256 */  movl    $0x80000,0x18(%ebx)\n  /* 25d */  mov     %ebp,(%esp)\n  /* 260 */  call    P_FindLowestCeilingSurrounding\n  /* 265 */  sub     $0x40000,%eax\n  /* 26a */  mov     %eax,0x14(%ebx)\n  /* 26d */  jmp     .L9c\n  /* 272 */  lea     0x0(%esi),%esi\n.L278:\n  /* 278 */  cmp     $0x1f,%edx\n.L27b:\n  /* 27b */  jle     .L102\n.L281:\n  /* 281 */  sub     $0x75,%edi\n  /* 284 */  cmp     $0x1,%di\n  /* 288 */  ja      .L102\n  /* 28e */  mov     $0x58,%eax\n  /* 293 */  mov     %eax,0x4(%esp)\n  /* 297 */  lea     0x2c(%ebp),%eax\n  /* 29a */  mov     %eax,(%esp)\n  /* 29d */  call    S_StartSound\n  /* 2a2 */  jmp     .L116\n  /* 2a7 */  nop\n  /* 2a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2b0:\n  /* 2b0 */  cmp     $0x1f,%edx\n  /* 2b3 */  jne     .L27b\n  /* 2b5 */  jmp     .L102\n  /* 2ba */  lea     0x0(%esi),%esi\n.L2c0:\n  /* 2c0 */  movl    $0x5,0xc(%ebx)\n  /* 2c7 */  movl    $0x80000,0x18(%ebx)\n  /* 2ce */  mov     %ebp,(%esp)\n  /* 2d1 */  call    P_FindLowestCeilingSurrounding\n  /* 2d6 */  sub     $0x40000,%eax\n  /* 2db */  mov     %eax,0x14(%ebx)\n  /* 2de */  jmp     .L9c\n  /* 2e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2e8:\n  /* 2e8 */  movl    $0x1,0x1c(%eax)\n  /* 2ef */  jmp     .L9c\n  /* 2f4 */  lea     0x0(%esi,%eiz,1),%esi\n.L2f8:\n  /* 2f8 */  cmp     $0x75,%edx\n  /* 2fb */  jne     .L281\n  /* 2fd */  jmp     .L87\n","c":"/* candidate for EV_VerticalDoor (p_doors.c, 770 bytes) */\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nvoid EV_VerticalDoor ( line_t* line, mobj_t* thing )\n{\n    player_t*\tplayer;\n    sector_t*\tsec;\n    vldoor_t*\tdoor;\n    int\t\tside;\n\n    side = 0;\n\n    player = thing->player;\n\n    switch(line->special)\n    {\n      case 26:\n      case 32:\n\tif (!player)\n\t    return;\n\tif (!player->cards[it_bluecard] && !player->cards[it_blueskull])\n\t{\n\t    player->message = PD_BLUEK;\n\t    S_StartSound(NULL,sfx_oof);\n\t    return;\n\t}\n\tbreak;\n\n      case 27:\n      case 34:\n\tif (!player)\n\t    return;\n\tif (!player->cards[it_yellowcard] && !player->cards[it_yellowskull])\n\t{\n\t    player->message = PD_YELLOWK;\n\t    S_StartSound(NULL,sfx_oof);\n\t    return;\n\t}\n\tbreak;\n\n      case 28:\n      case 33:\n\tif (!player)\n\t    return;\n\tif (!player->cards[it_redcard] && !player->cards[it_redskull])\n\t{\n\t    player->message = PD_REDK;\n\t    S_StartSound(NULL,sfx_oof);\n\t    return;\n\t}\n\tbreak;\n    }\n\n    sec = sides[line->sidenum[side^1]].sector;\n\n    if (sec->specialdata)\n    {\n\tdoor = sec->specialdata;\n\tswitch(line->special)\n\t{\n\t  case 1:\n\t  case 26:\n\t  case 27:\n\t  case 28:\n\t  case 117:\n\t    if (door->direction == -1)\n\t\tdoor->direction = 1;\n\t    else\n\t    {\n\t\tif (!thing->player)\n\t\t    return;\n\t\tdoor->direction = -1;\n\t    }\n\t    return;\n\t}\n    }\n\n    switch(line->special)\n    {\n      case 117:\n      case 118:\n\tS_StartSound((mobj_t *)&sec->soundorg,sfx_bdopn);\n\tbreak;\n      case 1:\n      case 31:\n\tS_StartSound((mobj_t *)&sec->soundorg,sfx_doropn);\n\tbreak;\n      default:\n\tS_StartSound((mobj_t *)&sec->soundorg,sfx_doropn);\n\tbreak;\n    }\n\n    door = Z_Malloc (sizeof(*door), PU_LEVSPEC, 0);\n    P_AddThinker (&door->thinker);\n    sec->specialdata = door;\n    door->thinker.function.acp1 = (actionf_p1) T_VerticalDoor;\n    door->sector = sec;\n    door->direction = 1;\n    door->speed = VDOORSPEED;\n    door->topwait = VDOORWAIT;\n\n    switch(line->special)\n    {\n      case 1:\n      case 26:\n      case 27:\n      case 28:\n\tdoor->type = normal;\n\tbreak;\n      case 31:\n      case 32:\n      case 33:\n      case 34:\n\tdoor->type = open;\n\tline->special = 0;\n\tbreak;\n      case 117:\n\tdoor->type = blazeRaise;\n\tdoor->speed = VDOORSPEED*4;\n\tbreak;\n      case 118:\n\tdoor->type = blazeOpen;\n\tline->special = 0;\n\tdoor->speed = VDOORSPEED*4;\n\tbreak;\n    }\n\n    door->topheight = P_FindLowestCeilingSurrounding(sec);\n    door->topheight -= 4*FRACUNIT;\n}\n","size":770,"score":100,"agent":"kuncc/0","pid":1,"session":653,"ts":1791743780225}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":643,"symbol":"W_AddFile","file":"w_wad.c","asm":"# W_AddFile  (TU w_wad.c, section .text, 759 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nW_AddFile:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     %esp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x9c,%esp\n  /* 00c */  mov     0x8(%ebp),%ebx\n  /* 00f */  cmpb    $0x7e,(%ebx)\n  /* 012 */  jne     .L25\n  /* 014 */  mov     numlumps,%eax\n  /* 019 */  inc     %ebx\n  /* 01a */  mov     %ebx,reloadname\n  /* 020 */  mov     %eax,reloadlump\n.L25:\n  /* 025 */  mov     %ebx,(%esp)\n  /* 028 */  xor     %esi,%esi\n  /* 02a */  mov     %esi,0x4(%esp)\n  /* 02e */  call    open\n  /* 033 */  mov     %eax,-0x90(%ebp)\n  /* 039 */  inc     %eax\n  /* 03a */  mov     %ebx,0x8(%esp)\n  /* 03e */  je      .L270\n  /* 044 */  movl    $0x2,(%esp)\n  /* 04b */  mov     $\" adding %s\\n\",%edx\n  /* 050 */  mov     %edx,0x4(%esp)\n  /* 054 */  call    __printf_chk\n  /* 059 */  mov     numlumps,%esi\n  /* 05f */  mov     %ebx,(%esp)\n  /* 062 */  call    strlen\n  /* 067 */  mov     $\"wad\",%ecx\n  /* 06c */  mov     %ecx,0x4(%esp)\n  /* 070 */  lea     -0x3(%ebx,%eax,1),%eax\n  /* 074 */  mov     %eax,(%esp)\n  /* 077 */  call    strcasecmp\n  /* 07c */  test    %eax,%eax\n  /* 07e */  je      .L180\n  /* 084 */  movl    $0x0,-0x80(%ebp)\n  /* 08b */  lea     -0x70(%ebp),%eax\n  /* 08e */  mov     %eax,0x4(%esp)\n  /* 092 */  mov     -0x90(%ebp),%eax\n  /* 098 */  mov     %eax,(%esp)\n  /* 09b */  call    fstat\n  /* 0a0 */  inc     %eax\n  /* 0a1 */  je      .L2d0\n.La7:\n  /* 0a7 */  mov     -0x44(%ebp),%eax\n  /* 0aa */  lea     -0x80(%ebp),%edi\n  /* 0ad */  mov     %eax,-0x7c(%ebp)\n  /* 0b0 */  lea     -0x78(%ebp),%eax\n  /* 0b3 */  mov     %eax,0x4(%esp)\n  /* 0b7 */  mov     %ebx,(%esp)\n  /* 0ba */  call    ExtractFileBase\n  /* 0bf */  mov     numlumps,%eax\n  /* 0c4 */  inc     %eax\n.Lc5:\n  /* 0c5 */  mov     %eax,numlumps\n  /* 0ca */  lea     (%eax,%eax,4),%eax\n  /* 0cd */  shl     $0x2,%eax\n  /* 0d0 */  mov     %eax,0x4(%esp)\n  /* 0d4 */  mov     lumpinfo,%eax\n  /* 0d9 */  mov     %eax,(%esp)\n  /* 0dc */  call    realloc\n  /* 0e1 */  mov     %eax,lumpinfo\n  /* 0e6 */  test    %eax,%eax\n  /* 0e8 */  je      .L2e1\n.Lee:\n  /* 0ee */  mov     reloadname,%edx\n  /* 0f4 */  mov     %esi,%ebx\n  /* 0f6 */  test    %edx,%edx\n  /* 0f8 */  je      .L250\n  /* 0fe */  cmp     numlumps,%esi\n  /* 104 */  mov     $0xffffffff,%ecx\n  /* 109 */  mov     %ecx,-0x8c(%ebp)\n  /* 10f */  jae     .L162\n.L111:\n  /* 111 */  lea     (%esi,%esi,4),%ecx\n  /* 114 */  add     $0x8,%edi\n  /* 117 */  lea     (%eax,%ecx,4),%esi\n  /* 11a */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  mov     -0x8c(%ebp),%eax\n  /* 126 */  mov     $0x8,%edx\n  /* 12b */  inc     %ebx\n  /* 12c */  mov     %eax,0x8(%esi)\n  /* 12f */  mov     -0x8(%edi),%eax\n  /* 132 */  mov     %eax,0xc(%esi)\n  /* 135 */  mov     -0x4(%edi),%eax\n  /* 138 */  mov     %eax,0x10(%esi)\n  /* 13b */  mov     %edi,0x4(%esp)\n  /* 13f */  add     $0x10,%edi\n  /* 142 */  mov     %esi,(%esp)\n  /* 145 */  add     $0x14,%esi\n  /* 148 */  mov     %edx,0x8(%esp)\n  /* 14c */  call    strncpy\n  /* 151 */  cmp     numlumps,%ebx\n  /* 157 */  jb      .L120\n  /* 159 */  mov     reloadname,%eax\n  /* 15e */  test    %eax,%eax\n  /* 160 */  je      .L170\n.L162:\n  /* 162 */  mov     -0x90(%ebp),%eax\n  /* 168 */  mov     %eax,(%esp)\n  /* 16b */  call    close\n.L170:\n  /* 170 */  lea     -0xc(%ebp),%esp\n  /* 173 */  pop     %ebx\n  /* 174 */  pop     %esi\n  /* 175 */  pop     %edi\n  /* 176 */  pop     %ebp\n  /* 177 */  ret\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  lea     -0x70(%ebp),%edi\n  /* 183 */  mov     $0xc,%eax\n  /* 188 */  mov     %eax,0x8(%esp)\n  /* 18c */  mov     %edi,0x4(%esp)\n  /* 190 */  mov     -0x90(%ebp),%eax\n  /* 196 */  mov     %eax,(%esp)\n  /* 199 */  call    read\n  /* 19e */  mov     $0x4,%eax\n  /* 1a3 */  mov     %eax,0x8(%esp)\n  /* 1a7 */  mov     $\"IWAD\",%eax\n  /* 1ac */  mov     %eax,0x4(%esp)\n  /* 1b0 */  mov     %edi,(%esp)\n  /* 1b3 */  call    strncmp\n  /* 1b8 */  test    %eax,%eax\n  /* 1ba */  jne     .L290\n.L1c0:\n  /* 1c0 */  mov     -0x6c(%ebp),%ebx\n  /* 1c3 */  mov     %esp,%edx\n  /* 1c5 */  mov     -0x68(%ebp),%eax\n  /* 1c8 */  shl     $0x4,%ebx\n  /* 1cb */  mov     %eax,-0x8c(%ebp)\n  /* 1d1 */  lea     0x10(%ebx),%eax\n  /* 1d4 */  mov     %eax,%ecx\n  /* 1d6 */  and     $0xfffff000,%ecx\n  /* 1dc */  sub     %ecx,%edx\n  /* 1de */  cmp     %edx,%esp\n  /* 1e0 */  je      .L1f4\n.L1e2:\n  /* 1e2 */  sub     $0x1000,%esp\n  /* 1e8 */  orl     $0x0,0xffc(%esp)\n  /* 1f0 */  cmp     %edx,%esp\n  /* 1f2 */  jne     .L1e2\n.L1f4:\n  /* 1f4 */  and     $0xfff,%eax\n  /* 1f9 */  sub     %eax,%esp\n  /* 1fb */  test    %eax,%eax\n  /* 1fd */  je      .L204\n  /* 1ff */  orl     $0x0,-0x4(%esp,%eax,1)\n.L204:\n  /* 204 */  lea     0x1b(%esp),%eax\n  /* 208 */  xor     %ecx,%ecx\n  /* 20a */  mov     %ecx,0x8(%esp)\n  /* 20e */  and     $0xfffffff0,%eax\n  /* 211 */  mov     %eax,%edi\n  /* 213 */  mov     -0x8c(%ebp),%eax\n  /* 219 */  mov     %eax,0x4(%esp)\n  /* 21d */  mov     -0x90(%ebp),%eax\n  /* 223 */  mov     %eax,(%esp)\n  /* 226 */  call    lseek\n  /* 22b */  mov     %ebx,0x8(%esp)\n  /* 22f */  mov     %edi,0x4(%esp)\n  /* 233 */  mov     -0x90(%ebp),%eax\n  /* 239 */  mov     %eax,(%esp)\n  /* 23c */  call    read\n  /* 241 */  mov     numlumps,%eax\n  /* 246 */  mov     -0x6c(%ebp),%ebx\n  /* 249 */  add     %ebx,%eax\n  /* 24b */  jmp     .Lc5\n.L250:\n  /* 250 */  cmp     numlumps,%esi\n  /* 256 */  jae     .L170\n  /* 25c */  mov     -0x90(%ebp),%edx\n  /* 262 */  mov     %edx,-0x8c(%ebp)\n  /* 268 */  jmp     .L111\n  /* 26d */  lea     0x0(%esi),%esi\n.L270:\n  /* 270 */  movl    $0x2,(%esp)\n  /* 277 */  mov     $\" couldn't open %s\\n\",%ebx\n  /* 27c */  mov     %ebx,0x4(%esp)\n  /* 280 */  call    __printf_chk\n  /* 285 */  lea     -0xc(%ebp),%esp\n  /* 288 */  pop     %ebx\n  /* 289 */  pop     %esi\n  /* 28a */  pop     %edi\n  /* 28b */  pop     %ebp\n  /* 28c */  ret\n  /* 28d */  lea     0x0(%esi),%esi\n.L290:\n  /* 290 */  mov     %edi,(%esp)\n  /* 293 */  mov     $0x4,%eax\n  /* 298 */  mov     %eax,0x8(%esp)\n  /* 29c */  mov     $\"PWAD\",%eax\n  /* 2a1 */  mov     %eax,0x4(%esp)\n  /* 2a5 */  call    strncmp\n  /* 2aa */  test    %eax,%eax\n  /* 2ac */  je      .L1c0\n  /* 2b2 */  mov     %ebx,0x4(%esp)\n  /* 2b6 */  movl    $\"Wad file %s doesn't have IWAD or PWAD id\\n\",(%esp)\n  /* 2bd */  call    I_Error\n  /* 2c2 */  jmp     .L1c0\n  /* 2c7 */  nop\n  /* 2c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  movl    $\"Error fstating\",(%esp)\n  /* 2d7 */  call    I_Error\n  /* 2dc */  jmp     .La7\n.L2e1:\n  /* 2e1 */  movl    $\"Couldn't realloc lumpinfo\",(%esp)\n  /* 2e8 */  call    I_Error\n  /* 2ed */  mov     lumpinfo,%eax\n  /* 2f2 */  jmp     .Lee\n","c":"#include <ctype.h>\n#include <sys/types.h>\n#include <string.h>\n#include <unistd.h>\n#include <malloc.h>\n#include <fcntl.h>\n#include <sys/stat.h>\n#include <alloca.h>\n#include \"doomtype.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n\nextern char* reloadname;\nextern int reloadlump;\n\nvoid W_AddFile(char *filename)\n{\n    lumpinfo_t* lump_p;\n    unsigned i;\n    int handle;\n    int length;\n    int startlump;\n    filelump_t* fileinfo;\n    filelump_t singleinfo;\n    int storehandle;\n    int newnum;\n\n    if (filename[0] == '~')\n    {\n        reloadname = filename + 1;\n        reloadlump = numlumps;\n        filename++;\n    }\n\n    if ((handle = open(filename, 0)) == -1)\n    {\n        printf(\" couldn't open %s\\n\", filename);\n        return;\n    }\n\n    printf(\" adding %s\\n\", filename);\n    startlump = numlumps;\n\n    if (strcasecmp(filename + strlen(filename) - 3, \"wad\"))\n    {\n        fileinfo = &singleinfo;\n        singleinfo.filepos = 0;\n        {\n            struct stat st;\n            if (fstat(handle, &st) == -1)\n                I_Error(\"Error fstating\");\n            singleinfo.size = st.st_size;\n        }\n        ExtractFileBase(filename, singleinfo.name);\n        newnum = numlumps + 1;\n    }\n    else\n    {\n        wadinfo_t header;\n        read(handle, &header, sizeof(header));\n        if (strncmp(header.identification, \"IWAD\", 4))\n        {\n            if (strncmp(header.identification, \"PWAD\", 4))\n                I_Error(\"Wad file %s doesn't have IWAD or PWAD id\\n\", filename);\n        }\n        header.numlumps = LONG(header.numlumps);\n        header.infotableofs = LONG(header.infotableofs);\n        length = header.numlumps * sizeof(filelump_t);\n        fileinfo = alloca(length);\n        lseek(handle, header.infotableofs, SEEK_SET);\n        read(handle, fileinfo, length);\n        newnum = numlumps + header.numlumps;\n    }\n    numlumps = newnum;\n\n    lumpinfo = realloc(lumpinfo, numlumps * sizeof(lumpinfo_t));\n    if (!lumpinfo)\n        I_Error(\"Couldn't realloc lumpinfo\");\n\n    lump_p = &lumpinfo[startlump];\n\n    storehandle = reloadname ? -1 : handle;\n\n    for (i = startlump; i < numlumps; i++, lump_p++, fileinfo++)\n    {\n        lump_p->handle = storehandle;\n        lump_p->position = LONG(fileinfo->filepos);\n        lump_p->size = LONG(fileinfo->size);\n        strncpy(lump_p->name, fileinfo->name, 8);\n    }\n\n    if (reloadname)\n        close(handle);\n}\n","size":759,"score":100,"agent":"kuncc/7","pid":8,"session":652,"ts":1791743781353}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":370,"symbol":"PTR_ShootTraverse","file":"p_map.c","asm":"# PTR_ShootTraverse  (TU p_map.c, section .text, 828 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPTR_ShootTraverse:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %esi,0x30(%esp)\n  /* 007 */  mov     0x40(%esp),%esi\n  /* 00b */  mov     %ebx,0x2c(%esp)\n  /* 00f */  mov     %edi,0x34(%esp)\n  /* 013 */  mov     %ebp,0x38(%esp)\n  /* 017 */  mov     0x4(%esi),%ecx\n  /* 01a */  mov     0x8(%esi),%ebx\n  /* 01d */  test    %ecx,%ecx\n  /* 01f */  je      .L100\n  /* 025 */  cmpw    $0x0,0x12(%ebx)\n  /* 02a */  jne     .L1d0\n  /* 030 */  testb   $0x4,0x10(%ebx)\n  /* 034 */  jne     .L170\n.L3a:\n  /* 03a */  mov     attackrange,%eax\n  /* 03f */  mov     (%esi),%esi\n  /* 041 */  movl    $0x40000,(%esp)\n  /* 048 */  mov     %eax,0x4(%esp)\n  /* 04c */  call    FixedDiv\n  /* 051 */  mov     trace,%edi\n  /* 057 */  sub     %eax,%esi\n  /* 059 */  mov     trace+0x8,%eax\n  /* 05e */  mov     %esi,0x4(%esp)\n  /* 062 */  mov     %eax,(%esp)\n  /* 065 */  call    FixedMul\n  /* 06a */  mov     trace+0x4,%ebp\n  /* 070 */  mov     %esi,0x4(%esp)\n  /* 074 */  mov     %eax,0x18(%esp)\n  /* 078 */  mov     trace+0xc,%eax\n  /* 07d */  mov     %eax,(%esp)\n  /* 080 */  call    FixedMul\n  /* 085 */  mov     %esi,(%esp)\n  /* 088 */  mov     %eax,0x1c(%esp)\n  /* 08c */  mov     attackrange,%eax\n  /* 091 */  mov     %eax,0x4(%esp)\n  /* 095 */  call    FixedMul\n  /* 09a */  mov     %eax,0x4(%esp)\n  /* 09e */  mov     aimslope,%eax\n  /* 0a3 */  mov     %eax,(%esp)\n  /* 0a6 */  call    FixedMul\n  /* 0ab */  mov     shootz,%edx\n  /* 0b1 */  add     %edx,%eax\n  /* 0b3 */  mov     0x30(%ebx),%edx\n  /* 0b6 */  movswl  0xa(%edx),%ecx\n  /* 0ba */  cmp     skyflatnum,%ecx\n  /* 0c0 */  jne     .Ld6\n  /* 0c2 */  cmp     %eax,0x4(%edx)\n  /* 0c5 */  jl      .Lf4\n  /* 0c7 */  mov     0x34(%ebx),%edx\n  /* 0ca */  test    %edx,%edx\n  /* 0cc */  je      .Ld6\n  /* 0ce */  movswl  0xa(%edx),%edx\n  /* 0d2 */  cmp     %edx,%ecx\n  /* 0d4 */  je      .Lf4\n.Ld6:\n  /* 0d6 */  mov     %eax,0x8(%esp)\n  /* 0da */  mov     0x1c(%esp),%ecx\n  /* 0de */  lea     0x0(%ebp,%ecx,1),%eax\n  /* 0e2 */  mov     %eax,0x4(%esp)\n  /* 0e6 */  mov     0x18(%esp),%eax\n  /* 0ea */  add     %edi,%eax\n  /* 0ec */  mov     %eax,(%esp)\n  /* 0ef */  call    P_SpawnPuff\n.Lf4:\n  /* 0f4 */  xor     %eax,%eax\n  /* 0f6 */  jmp     .L155\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  cmp     %ebx,shootthing\n  /* 106 */  je      .L150\n  /* 108 */  testb   $0x4,0x68(%ebx)\n  /* 10c */  je      .L150\n  /* 10e */  mov     (%esi),%eax\n  /* 110 */  mov     %eax,0x4(%esp)\n  /* 114 */  mov     attackrange,%eax\n  /* 119 */  mov     %eax,(%esp)\n  /* 11c */  call    FixedMul\n  /* 121 */  mov     shootz,%edx\n  /* 127 */  mov     %eax,0x4(%esp)\n  /* 12b */  mov     %eax,%edi\n  /* 12d */  mov     0x14(%ebx),%ebp\n  /* 130 */  mov     0x44(%ebx),%eax\n  /* 133 */  add     %ebp,%eax\n  /* 135 */  sub     %edx,%eax\n  /* 137 */  mov     %eax,(%esp)\n  /* 13a */  call    FixedDiv\n  /* 13f */  cmp     %eax,aimslope\n  /* 145 */  jle     .L230\n  /* 14b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  mov     $0x1,%eax\n.L155:\n  /* 155 */  mov     0x2c(%esp),%ebx\n  /* 159 */  mov     0x30(%esp),%esi\n  /* 15d */  mov     0x34(%esp),%edi\n  /* 161 */  mov     0x38(%esp),%ebp\n  /* 165 */  add     $0x3c,%esp\n  /* 168 */  ret\n  /* 169 */  lea     0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  mov     %ebx,(%esp)\n  /* 173 */  call    P_LineOpening\n  /* 178 */  mov     (%esi),%eax\n  /* 17a */  mov     %eax,0x4(%esp)\n  /* 17e */  mov     attackrange,%eax\n  /* 183 */  mov     %eax,(%esp)\n  /* 186 */  call    FixedMul\n  /* 18b */  mov     0x30(%ebx),%edx\n  /* 18e */  mov     %eax,%ecx\n  /* 190 */  mov     0x34(%ebx),%eax\n  /* 193 */  mov     (%eax),%edi\n  /* 195 */  cmp     %edi,(%edx)\n  /* 197 */  jne     .L1f0\n.L199:\n  /* 199 */  mov     0x4(%eax),%eax\n  /* 19c */  cmp     %eax,0x4(%edx)\n  /* 19f */  je      .L150\n  /* 1a1 */  mov     %ecx,0x4(%esp)\n  /* 1a5 */  mov     opentop,%eax\n  /* 1aa */  mov     shootz,%ecx\n  /* 1b0 */  sub     %ecx,%eax\n  /* 1b2 */  mov     %eax,(%esp)\n  /* 1b5 */  call    FixedDiv\n  /* 1ba */  cmp     %eax,aimslope\n  /* 1c0 */  jg      .L3a\n  /* 1c6 */  jmp     .L150\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  mov     %ebx,0x4(%esp)\n  /* 1d4 */  mov     shootthing,%eax\n  /* 1d9 */  mov     %eax,(%esp)\n  /* 1dc */  call    P_ShootSpecialLine\n  /* 1e1 */  testb   $0x4,0x10(%ebx)\n  /* 1e5 */  je      .L3a\n  /* 1eb */  jmp     .L170\n  /* 1ed */  lea     0x0(%esi),%esi\n.L1f0:\n  /* 1f0 */  mov     %ecx,0x4(%esp)\n  /* 1f4 */  mov     openbottom,%eax\n  /* 1f9 */  mov     %ecx,0x18(%esp)\n  /* 1fd */  mov     shootz,%edi\n  /* 203 */  sub     %edi,%eax\n  /* 205 */  mov     %eax,(%esp)\n  /* 208 */  call    FixedDiv\n  /* 20d */  cmp     %eax,aimslope\n  /* 213 */  jl      .L3a\n  /* 219 */  mov     0x30(%ebx),%edx\n  /* 21c */  mov     0x34(%ebx),%eax\n  /* 21f */  mov     0x18(%esp),%ecx\n  /* 223 */  jmp     .L199\n  /* 228 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  mov     %edi,0x4(%esp)\n  /* 234 */  mov     shootz,%ecx\n  /* 23a */  mov     0x14(%ebx),%eax\n  /* 23d */  sub     %ecx,%eax\n  /* 23f */  mov     %eax,(%esp)\n  /* 242 */  call    FixedDiv\n  /* 247 */  cmp     %eax,aimslope\n  /* 24d */  jl      .L150\n  /* 253 */  mov     attackrange,%eax\n  /* 258 */  mov     (%esi),%edi\n  /* 25a */  movl    $0xa0000,(%esp)\n  /* 261 */  mov     %eax,0x4(%esp)\n  /* 265 */  call    FixedDiv\n  /* 26a */  sub     %eax,%edi\n  /* 26c */  mov     trace+0x8,%eax\n  /* 271 */  mov     %edi,%edx\n  /* 273 */  mov     trace,%edi\n  /* 279 */  mov     %edx,0x4(%esp)\n  /* 27d */  mov     %edx,0x18(%esp)\n  /* 281 */  mov     %eax,(%esp)\n  /* 284 */  call    FixedMul\n  /* 289 */  mov     0x18(%esp),%edx\n  /* 28d */  mov     trace+0x4,%ebp\n  /* 293 */  mov     %edx,0x4(%esp)\n  /* 297 */  add     %eax,%edi\n  /* 299 */  mov     trace+0xc,%eax\n  /* 29e */  mov     %eax,(%esp)\n  /* 2a1 */  call    FixedMul\n  /* 2a6 */  mov     0x18(%esp),%edx\n  /* 2aa */  mov     %edx,(%esp)\n  /* 2ad */  add     %eax,%ebp\n  /* 2af */  mov     attackrange,%eax\n  /* 2b4 */  mov     %eax,0x4(%esp)\n  /* 2b8 */  call    FixedMul\n  /* 2bd */  mov     %eax,0x4(%esp)\n  /* 2c1 */  mov     aimslope,%eax\n  /* 2c6 */  mov     %eax,(%esp)\n  /* 2c9 */  call    FixedMul\n  /* 2ce */  mov     shootz,%edx\n  /* 2d4 */  add     %edx,%eax\n  /* 2d6 */  mov     0x8(%esi),%edx\n  /* 2d9 */  testb   $0x8,0x6a(%edx)\n  /* 2dd */  je      .L320\n  /* 2df */  mov     %eax,0x8(%esp)\n  /* 2e3 */  mov     %ebp,0x4(%esp)\n  /* 2e7 */  mov     %edi,(%esp)\n  /* 2ea */  call    P_SpawnPuff\n.L2ef:\n  /* 2ef */  mov     la_damage,%eax\n  /* 2f4 */  test    %eax,%eax\n  /* 2f6 */  je      .Lf4\n  /* 2fc */  mov     %eax,0xc(%esp)\n  /* 300 */  mov     shootthing,%edx\n  /* 306 */  mov     %ebx,(%esp)\n  /* 309 */  mov     %edx,0x8(%esp)\n  /* 30d */  mov     %edx,0x4(%esp)\n  /* 311 */  call    P_DamageMobj\n  /* 316 */  xor     %eax,%eax\n  /* 318 */  jmp     .L155\n  /* 31d */  lea     0x0(%esi),%esi\n.L320:\n  /* 320 */  mov     %eax,0x8(%esp)\n  /* 324 */  mov     la_damage,%edx\n  /* 32a */  mov     %ebp,0x4(%esp)\n  /* 32e */  mov     %edi,(%esp)\n  /* 331 */  mov     %edx,0xc(%esp)\n  /* 335 */  call    P_SpawnBlood\n  /* 33a */  jmp     .L2ef\n","c":"/* candidate for PTR_ShootTraverse (p_map.c, 828 bytes) */\n#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nextern mobj_t* shootthing;\nextern fixed_t attackrange;\nextern fixed_t shootz;\nextern fixed_t aimslope;\nextern int la_damage;\n\nboolean PTR_ShootTraverse(intercept_t* in)\n{\n    fixed_t x, y, z, frac;\n    line_t* li;\n    mobj_t* th;\n    fixed_t slope, dist, thingtopslope, thingbottomslope;\n\n    if (in->isaline)\n    {\n        li = in->d.line;\n\n        if (li->special)\n            P_ShootSpecialLine(shootthing, li);\n\n        if (!(li->flags & ML_TWOSIDED))\n            goto hitline;\n\n        P_LineOpening(li);\n\n        dist = FixedMul(attackrange, in->frac);\n\n        if (li->frontsector->floorheight != li->backsector->floorheight)\n        {\n            slope = FixedDiv(openbottom - shootz, dist);\n            if (slope > aimslope)\n                goto hitline;\n        }\n\n        if (li->frontsector->ceilingheight != li->backsector->ceilingheight)\n        {\n            slope = FixedDiv(opentop - shootz, dist);\n            if (slope < aimslope)\n                goto hitline;\n        }\n\n        return true;\n\n      hitline:\n        frac = in->frac - FixedDiv(4 * FRACUNIT, attackrange);\n        x = trace.x + FixedMul(trace.dx, frac);\n        y = trace.y + FixedMul(trace.dy, frac);\n        z = shootz + FixedMul(aimslope, FixedMul(frac, attackrange));\n\n        if (li->frontsector->ceilingpic == skyflatnum)\n        {\n            if (z > li->frontsector->ceilingheight)\n                return false;\n\n            if (li->backsector && li->backsector->ceilingpic == skyflatnum)\n                return false;\n        }\n\n        P_SpawnPuff(x, y, z);\n        return false;\n    }\n\n    th = in->d.thing;\n    if (th == shootthing)\n        return true;\n\n    if (!(th->flags & MF_SHOOTABLE))\n        return true;\n\n    dist = FixedMul(attackrange, in->frac);\n    thingtopslope = FixedDiv(th->z + th->height - shootz, dist);\n\n    if (thingtopslope < aimslope)\n        return true;\n\n    thingbottomslope = FixedDiv(th->z - shootz, dist);\n\n    if (thingbottomslope > aimslope)\n        return true;\n\n    frac = in->frac - FixedDiv(10 * FRACUNIT, attackrange);\n\n    x = trace.x + FixedMul(trace.dx, frac);\n    y = trace.y + FixedMul(trace.dy, frac);\n    z = shootz + FixedMul(aimslope, FixedMul(frac, attackrange));\n\n    if (in->d.thing->flags & MF_NOBLOOD)\n        P_SpawnPuff(x, y, z);\n    else\n        P_SpawnBlood(x, y, z, la_damage);\n\n    if (la_damage)\n        P_DamageMobj(th, shootthing, shootthing, la_damage);\n\n    return false;\n}\n","size":828,"score":100,"agent":"kuncc/2","pid":3,"session":655,"ts":1791743784287}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":555,"symbol":"R_ExecuteSetViewSize","file":"r_main.c","asm":"# R_ExecuteSetViewSize  (TU r_main.c, section .text, 720 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ExecuteSetViewSize:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x2c,%esp\n  /* 009 */  mov     %ecx,setsizeneeded\n  /* 00f */  mov     setblocks,%eax\n  /* 014 */  cmp     $0xb,%eax\n  /* 017 */  je      .L2a2\n  /* 01d */  lea     (%eax,%eax,4),%edx\n  /* 020 */  mov     %eax,%ebx\n  /* 022 */  lea     (%eax,%edx,4),%ecx\n  /* 025 */  mov     $0x66666667,%eax\n  /* 02a */  shl     $0x3,%ecx\n  /* 02d */  imul    %ecx\n  /* 02f */  sar     $0x1f,%ecx\n  /* 032 */  shl     $0x5,%ebx\n  /* 035 */  mov     %edx,%eax\n  /* 037 */  sar     $0x2,%eax\n  /* 03a */  sub     %ecx,%eax\n  /* 03c */  and     $0xfffffff8,%eax\n  /* 03f */  mov     %eax,%edi\n  /* 041 */  sar     $1,%edi\n  /* 043 */  mov     %edi,0x18(%esp)\n  /* 047 */  mov     %eax,%edi\n  /* 049 */  shl     $0xf,%edi\n  /* 04c */  mov     %edi,0x1c(%esp)\n.L50:\n  /* 050 */  mov     setdetail,%ecx\n  /* 056 */  mov     %ebx,%ebp\n  /* 058 */  mov     %ebx,%edx\n  /* 05a */  mov     %ebx,scaledviewwidth\n  /* 060 */  shr     $0x1f,%edx\n  /* 063 */  mov     %eax,viewheight\n  /* 068 */  sar     %cl,%ebp\n  /* 06a */  add     %ebp,%edx\n  /* 06c */  sar     $1,%edx\n  /* 06e */  mov     %edx,%edi\n  /* 070 */  shl     $0x10,%edi\n  /* 073 */  test    %ecx,%ecx\n  /* 075 */  je      .L290\n  /* 07b */  movl    $R_DrawSpanLow,0x14(%esp)\n  /* 083 */  mov     $R_DrawColumnLow,%esi\n.L88:\n  /* 088 */  mov     %ecx,detailshift\n  /* 08e */  mov     0x18(%esp),%ecx\n  /* 092 */  mov     %edi,centerxfrac\n  /* 098 */  mov     %edi,projection\n  /* 09e */  mov     0x14(%esp),%edi\n  /* 0a2 */  mov     %eax,0x4(%esp)\n  /* 0a6 */  mov     %ecx,centery\n  /* 0ac */  mov     0x1c(%esp),%ecx\n  /* 0b0 */  mov     %edx,centerx\n  /* 0b6 */  mov     $R_DrawFuzzColumn,%edx\n  /* 0bb */  mov     %ebx,(%esp)\n  /* 0be */  mov     %edx,fuzzcolfunc\n  /* 0c4 */  mov     %ecx,centeryfrac\n  /* 0ca */  mov     $R_DrawTranslatedColumn,%ecx\n  /* 0cf */  mov     %ecx,transcolfunc\n  /* 0d5 */  mov     %esi,basecolfunc\n  /* 0db */  mov     %esi,colfunc\n  /* 0e1 */  mov     %ebp,viewwidth\n  /* 0e7 */  mov     %edi,spanfunc\n  /* 0ed */  call    R_InitBuffer\n  /* 0f2 */  call    R_InitTextureMapping\n  /* 0f7 */  mov     viewwidth,%esi\n  /* 0fd */  mov     $0x66666667,%eax\n  /* 102 */  mov     %esi,%ecx\n  /* 104 */  shl     $0x10,%ecx\n  /* 107 */  imul    %ecx\n  /* 109 */  sar     $0x1f,%ecx\n  /* 10c */  mov     %edx,%eax\n  /* 10e */  xor     %edx,%edx\n  /* 110 */  sar     $0x7,%eax\n  /* 113 */  sub     %ecx,%eax\n  /* 115 */  mov     %eax,pspritescale\n  /* 11a */  mov     $0x1400000,%eax\n  /* 11f */  idiv    %esi\n  /* 121 */  test    %esi,%esi\n  /* 123 */  mov     %eax,pspriteiscale\n  /* 128 */  mov     viewheight,%eax\n  /* 12d */  jle     .L2c3\n  /* 133 */  test    $0x1,%esi\n  /* 139 */  mov     %eax,%ecx\n  /* 13b */  lea     screenheightarray(%esi,%esi,1),%ebx\n  /* 142 */  mov     $screenheightarray,%edx\n  /* 147 */  je      .L158\n  /* 149 */  mov     %ax,screenheightarray\n  /* 14f */  mov     $screenheightarray+0x2,%edx\n  /* 154 */  cmp     %ebx,%edx\n  /* 156 */  je      .L166\n.L158:\n  /* 158 */  mov     %cx,(%edx)\n  /* 15b */  add     $0x4,%edx\n  /* 15e */  mov     %cx,-0x2(%edx)\n  /* 162 */  cmp     %ebx,%edx\n  /* 164 */  jne     .L158\n.L166:\n  /* 166 */  test    %eax,%eax\n  /* 168 */  jle     .L1c7\n.L16a:\n  /* 16a */  xor     %ebx,%ebx\n  /* 16c */  lea     0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  mov     %eax,%edx\n  /* 172 */  mov     detailshift,%ecx\n  /* 178 */  shr     $0x1f,%edx\n  /* 17b */  add     %eax,%edx\n  /* 17d */  mov     %ebx,%eax\n  /* 17f */  sar     $1,%edx\n  /* 181 */  sub     %edx,%eax\n  /* 183 */  shl     $0x10,%eax\n  /* 186 */  add     $0x8000,%eax\n  /* 18b */  mov     %eax,%edx\n  /* 18d */  neg     %edx\n  /* 18f */  cmovns  %edx,%eax\n  /* 192 */  mov     %eax,0x4(%esp)\n  /* 196 */  shl     %cl,%esi\n  /* 198 */  mov     %esi,%eax\n  /* 19a */  shr     $0x1f,%eax\n  /* 19d */  add     %esi,%eax\n  /* 19f */  sar     $1,%eax\n  /* 1a1 */  shl     $0x10,%eax\n  /* 1a4 */  mov     %eax,(%esp)\n  /* 1a7 */  call    FixedDiv\n  /* 1ac */  mov     viewwidth,%esi\n  /* 1b2 */  mov     %eax,yslope(,%ebx,4)\n  /* 1b9 */  mov     viewheight,%eax\n  /* 1be */  inc     %ebx\n  /* 1bf */  cmp     %ebx,%eax\n  /* 1c1 */  jg      .L170\n  /* 1c3 */  test    %esi,%esi\n  /* 1c5 */  jle     .L20c\n.L1c7:\n  /* 1c7 */  xor     %ebx,%ebx\n  /* 1c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  mov     xtoviewangle(,%ebx,4),%eax\n  /* 1d7 */  mov     finecosine,%edx\n  /* 1dd */  shr     $0x13,%eax\n  /* 1e0 */  mov     (%edx,%eax,4),%edx\n  /* 1e3 */  movl    $0x10000,(%esp)\n  /* 1ea */  mov     %edx,%eax\n  /* 1ec */  neg     %eax\n  /* 1ee */  cmovs   %edx,%eax\n  /* 1f1 */  mov     %eax,0x4(%esp)\n  /* 1f5 */  call    FixedDiv\n  /* 1fa */  mov     viewwidth,%esi\n  /* 200 */  mov     %eax,distscale(,%ebx,4)\n  /* 207 */  inc     %ebx\n  /* 208 */  cmp     %ebx,%esi\n  /* 20a */  jg      .L1d0\n.L20c:\n  /* 20c */  mov     detailshift,%ecx\n  /* 212 */  xor     %edx,%edx\n  /* 214 */  mov     colormaps,%ebp\n  /* 21a */  shl     %cl,%esi\n  /* 21c */  lea     0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  lea     0x0(,%edx,4),%eax\n  /* 227 */  mov     %edx,%ebx\n  /* 229 */  sub     %eax,%ebx\n  /* 22b */  xor     %ecx,%ecx\n  /* 22d */  mov     %edx,0x14(%esp)\n  /* 231 */  shl     $0x4,%ebx\n  /* 234 */  lea     0x3c(%edx),%edi\n  /* 237 */  add     $scalelight,%ebx\n  /* 23d */  lea     0x0(%esi),%esi\n.L240:\n  /* 240 */  mov     %ecx,%eax\n  /* 242 */  cltd\n  /* 243 */  idiv    %esi\n  /* 245 */  mov     %eax,%edx\n  /* 247 */  shr     $0x1f,%edx\n  /* 24a */  add     %edx,%eax\n  /* 24c */  mov     %edi,%edx\n  /* 24e */  sar     $1,%eax\n  /* 250 */  sub     %eax,%edx\n  /* 252 */  mov     $0x1f,%eax\n  /* 257 */  cmp     %eax,%edx\n  /* 259 */  cmovg   %eax,%edx\n  /* 25c */  xor     %eax,%eax\n  /* 25e */  test    %edx,%edx\n  /* 260 */  cmovs   %eax,%edx\n  /* 263 */  add     $0x140,%ecx\n  /* 269 */  shl     $0x8,%edx\n  /* 26c */  add     $0x4,%ebx\n  /* 26f */  add     %ebp,%edx\n  /* 271 */  mov     %edx,-0x4(%ebx)\n  /* 274 */  cmp     $0x3c00,%ecx\n  /* 27a */  jne     .L240\n  /* 27c */  mov     0x14(%esp),%edx\n  /* 280 */  sub     $0x4,%edx\n  /* 283 */  cmp     $0xffffffc0,%edx\n  /* 286 */  jne     .L220\n  /* 288 */  add     $0x2c,%esp\n  /* 28b */  pop     %ebx\n  /* 28c */  pop     %esi\n  /* 28d */  pop     %edi\n  /* 28e */  pop     %ebp\n  /* 28f */  ret\n.L290:\n  /* 290 */  movl    $R_DrawSpan,0x14(%esp)\n  /* 298 */  mov     $R_DrawColumn,%esi\n  /* 29d */  jmp     .L88\n.L2a2:\n  /* 2a2 */  mov     $0x640000,%eax\n  /* 2a7 */  mov     $0x64,%edx\n  /* 2ac */  mov     %eax,0x1c(%esp)\n  /* 2b0 */  mov     $0x140,%ebx\n  /* 2b5 */  mov     $0xc8,%eax\n  /* 2ba */  mov     %edx,0x18(%esp)\n  /* 2be */  jmp     .L50\n.L2c3:\n  /* 2c3 */  test    %eax,%eax\n  /* 2c5 */  jg      .L16a\n  /* 2cb */  jmp     .L20c\n","c":"#include <stdlib.h>\n#include <math.h>\n#include \"doomdef.h\"\n#include \"d_net.h\"\n#include \"m_bbox.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\n#define DISTMAP 2\nint\t\t\tviewangleoffset;\nint\t\t\tvalidcount = 1;\nlighttable_t*\t\tfixedcolormap;\nextern lighttable_t**\twalllights;\nint\t\t\tcenterx;\nint\t\t\tcentery;\nfixed_t\t\t\tcenterxfrac;\nfixed_t\t\t\tcenteryfrac;\nfixed_t\t\t\tprojection;\nint\t\t\tframecount;\nint\t\t\tsscount;\nint\t\t\tlinecount;\nint\t\t\tloopcount;\nfixed_t\t\t\tviewx;\nfixed_t\t\t\tviewy;\nfixed_t\t\t\tviewz;\nangle_t\t\t\tviewangle;\nfixed_t\t\t\tviewcos;\nfixed_t\t\t\tviewsin;\nplayer_t*\t\tviewplayer;\nint\t\t\tdetailshift;\nangle_t\t\t\tclipangle;\nint\t\t\tviewangletox[FINEANGLES/2];\nangle_t\t\t\txtoviewangle[SCREENWIDTH+1];\nfixed_t*\t\tfinecosine = &finesine[FINEANGLES/4];\nlighttable_t*\t\tscalelight[LIGHTLEVELS][MAXLIGHTSCALE];\nlighttable_t*\t\tscalelightfixed[MAXLIGHTSCALE];\nlighttable_t*\t\tzlight[LIGHTLEVELS][MAXLIGHTZ];\nint\t\t\textralight;\nvoid (*colfunc) (void);\nvoid (*basecolfunc) (void);\nvoid (*fuzzcolfunc) (void);\nvoid (*transcolfunc) (void);\nvoid (*spanfunc) (void);\nboolean\t\tsetsizeneeded;\nint\t\tsetblocks;\nint\t\tsetdetail;\n\n#define FIELDOFVIEW 2048\n\nvoid R_InitTextureMapping(void)\n{\n    int i, x, t;\n    fixed_t focallength;\n\n    focallength = FixedDiv(centerxfrac, finetangent[FINEANGLES/4+FIELDOFVIEW/2]);\n\n    for (i = 0; i < FINEANGLES/2; i++)\n    {\n        if (finetangent[i] > FRACUNIT*2)\n            t = -1;\n        else if (finetangent[i] < -FRACUNIT*2)\n            t = viewwidth+1;\n        else\n        {\n            t = FixedMul(finetangent[i], focallength);\n            t = (centerxfrac - t + FRACUNIT-1) >> FRACBITS;\n            if (t < -1)\n                t = -1;\n            else if (t > viewwidth+1)\n                t = viewwidth+1;\n        }\n        viewangletox[i] = t;\n    }\n\n    for (x = 0; x <= viewwidth; x++)\n    {\n        i = 0;\n        while (viewangletox[i] > x)\n            i++;\n        xtoviewangle[x] = (i<<ANGLETOFINESHIFT) - ANG90;\n    }\n\n    for (i = 0; i < FINEANGLES/2; i++)\n    {\n        t = FixedMul(finetangent[i], focallength);\n        if (viewangletox[i] == -1) viewangletox[i] = 0;\n        else if (viewangletox[i] == viewwidth+1) viewangletox[i] = viewwidth;\n    }\n\n    clipangle = xtoviewangle[0];\n}\n\nvoid R_ExecuteSetViewSize(void)\n{\n    fixed_t cosadj;\n    fixed_t dy;\n    int i, j, level, startmap;\n\n    setsizeneeded = false;\n\n    if (setblocks == 11)\n    {\n        scaledviewwidth = SCREENWIDTH;\n        viewheight = SCREENHEIGHT;\n    }\n    else\n    {\n        scaledviewwidth = setblocks * 32;\n        viewheight = (setblocks * 168 / 10) & ~7;\n    }\n\n    detailshift = setdetail;\n    viewwidth = scaledviewwidth >> detailshift;\n\n    centery = viewheight / 2;\n    centerx = viewwidth / 2;\n    centerxfrac = centerx << FRACBITS;\n    centeryfrac = centery << FRACBITS;\n    projection = centerxfrac;\n\n    if (!detailshift)\n    {\n        colfunc = basecolfunc = R_DrawColumn;\n        fuzzcolfunc = R_DrawFuzzColumn;\n        transcolfunc = R_DrawTranslatedColumn;\n        spanfunc = R_DrawSpan;\n    }\n    else\n    {\n        colfunc = basecolfunc = R_DrawColumnLow;\n        fuzzcolfunc = R_DrawFuzzColumn;\n        transcolfunc = R_DrawTranslatedColumn;\n        spanfunc = R_DrawSpanLow;\n    }\n\n    R_InitBuffer(scaledviewwidth, viewheight);\n\n    R_InitTextureMapping();\n\n    pspritescale = FRACUNIT * viewwidth / SCREENWIDTH;\n    pspriteiscale = FRACUNIT * SCREENWIDTH / viewwidth;\n\n    for (i = 0; i < viewwidth; i++)\n        screenheightarray[i] = viewheight;\n\n    for (i = 0; i < viewheight; i++)\n    {\n        dy = ((i - viewheight / 2) << FRACBITS) + FRACUNIT / 2;\n        dy = abs(dy);\n        yslope[i] = FixedDiv((viewwidth << detailshift) / 2 * FRACUNIT, dy);\n    }\n\n    for (i = 0; i < viewwidth; i++)\n    {\n        cosadj = abs(finecosine[xtoviewangle[i] >> ANGLETOFINESHIFT]);\n        distscale[i] = FixedDiv(FRACUNIT, cosadj);\n    }\n\n    for (i = 0; i < LIGHTLEVELS; i++)\n    {\n        startmap = ((LIGHTLEVELS - 1 - i) * 2) * NUMCOLORMAPS / LIGHTLEVELS;\n        for (j = 0; j < MAXLIGHTSCALE; j++)\n        {\n            level = startmap - j * SCREENWIDTH / (viewwidth << detailshift) / DISTMAP;\n            if (level < 0)\n                level = 0;\n            if (level >= NUMCOLORMAPS)\n                level = NUMCOLORMAPS - 1;\n            scalelight[i][j] = colormaps + level * 256;\n        }\n    }\n}\n","size":720,"score":100,"agent":"kuncc/1","pid":2,"session":648,"ts":1791743787478}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":578,"symbol":"R_ProjectSprite","file":"r_things.c","asm":"# R_ProjectSprite  (TU r_things.c, section .text, 833 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ProjectSprite:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x2c(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     %esi,0x30(%esp)\n  /* 00f */  mov     viewy,%eax\n  /* 014 */  mov     %edi,0x34(%esp)\n  /* 018 */  mov     %ebp,0x38(%esp)\n  /* 01c */  mov     viewx,%ebp\n  /* 022 */  mov     0x10(%ebx),%esi\n  /* 025 */  mov     0xc(%ebx),%edi\n  /* 028 */  sub     %eax,%esi\n  /* 02a */  mov     viewcos,%eax\n  /* 02f */  sub     %ebp,%edi\n  /* 031 */  mov     %edi,(%esp)\n  /* 034 */  mov     %eax,0x4(%esp)\n  /* 038 */  call    FixedMul\n  /* 03d */  mov     %esi,(%esp)\n  /* 040 */  mov     %eax,%ebp\n  /* 042 */  mov     viewsin,%eax\n  /* 047 */  mov     %eax,0x4(%esp)\n  /* 04b */  call    FixedMul\n  /* 050 */  add     %eax,%ebp\n  /* 052 */  cmp     $0x3ffff,%ebp\n  /* 058 */  jg      .L70\n.L5a:\n  /* 05a */  mov     0x2c(%esp),%ebx\n  /* 05e */  mov     0x30(%esp),%esi\n  /* 062 */  mov     0x34(%esp),%edi\n  /* 066 */  mov     0x38(%esp),%ebp\n  /* 06a */  add     $0x3c,%esp\n  /* 06d */  ret\n  /* 06e */  xchg    %ax,%ax\n.L70:\n  /* 070 */  mov     %ebp,0x4(%esp)\n  /* 074 */  mov     projection,%eax\n  /* 079 */  mov     %eax,(%esp)\n  /* 07c */  call    FixedDiv\n  /* 081 */  mov     %edi,(%esp)\n  /* 084 */  mov     %eax,0x14(%esp)\n  /* 088 */  mov     viewsin,%eax\n  /* 08d */  mov     %eax,0x4(%esp)\n  /* 091 */  call    FixedMul\n  /* 096 */  mov     %esi,(%esp)\n  /* 099 */  mov     %eax,%edi\n  /* 09b */  mov     viewcos,%eax\n  /* 0a0 */  mov     %eax,0x4(%esp)\n  /* 0a4 */  call    FixedMul\n  /* 0a9 */  lea     0x0(,%ebp,4),%edx\n  /* 0b0 */  sub     %eax,%edi\n  /* 0b2 */  mov     %edi,%eax\n  /* 0b4 */  mov     %edi,%esi\n  /* 0b6 */  neg     %eax\n  /* 0b8 */  cmovs   %edi,%eax\n  /* 0bb */  cmp     %edx,%eax\n  /* 0bd */  jg      .L5a\n  /* 0bf */  mov     0x24(%ebx),%edx\n  /* 0c2 */  cmp     numsprites,%edx\n  /* 0c8 */  jae     .L2c0\n.Lce:\n  /* 0ce */  mov     sprites,%eax\n  /* 0d3 */  mov     0x28(%ebx),%ecx\n  /* 0d6 */  lea     (%eax,%edx,8),%edi\n  /* 0d9 */  mov     %ecx,%eax\n  /* 0db */  and     $0x7fff,%eax\n  /* 0e0 */  cmp     (%edi),%eax\n  /* 0e2 */  jge     .L298\n.Le8:\n  /* 0e8 */  lea     0x0(,%eax,8),%edx\n  /* 0ef */  sub     %eax,%edx\n  /* 0f1 */  mov     0x4(%edi),%eax\n  /* 0f4 */  lea     (%eax,%edx,4),%ebp\n  /* 0f7 */  mov     0x0(%ebp),%edi\n  /* 0fa */  test    %edi,%edi\n  /* 0fc */  jne     .L260\n  /* 102 */  movzbl  0x14(%ebp),%eax\n  /* 106 */  movswl  0x4(%ebp),%edi\n  /* 10a */  mov     %al,0x1f(%esp)\n.L10e:\n  /* 10e */  lea     0x0(,%edi,4),%eax\n  /* 115 */  mov     0x14(%esp),%ebp\n  /* 119 */  mov     %eax,0x18(%esp)\n  /* 11d */  mov     spriteoffset,%eax\n  /* 122 */  mov     (%eax,%edi,4),%ecx\n  /* 125 */  mov     %ebp,0x4(%esp)\n  /* 129 */  sub     %ecx,%esi\n  /* 12b */  mov     %esi,(%esp)\n  /* 12e */  call    FixedMul\n  /* 133 */  mov     centerxfrac,%edx\n  /* 139 */  add     %edx,%eax\n  /* 13b */  mov     %eax,%edx\n  /* 13d */  sar     $0x10,%edx\n  /* 140 */  cmp     %edx,viewwidth\n  /* 146 */  mov     %edx,0x18(%esp)\n  /* 14a */  jl      .L5a\n  /* 150 */  mov     %ebp,0x4(%esp)\n  /* 154 */  mov     spritewidth,%eax\n  /* 159 */  mov     (%eax,%edi,4),%ebp\n  /* 15c */  add     %ebp,%esi\n  /* 15e */  mov     %esi,(%esp)\n  /* 161 */  call    FixedMul\n  /* 166 */  mov     centerxfrac,%edx\n  /* 16c */  add     %edx,%eax\n  /* 16e */  sar     $0x10,%eax\n  /* 171 */  dec     %eax\n  /* 172 */  mov     %eax,%edx\n  /* 174 */  js      .L5a\n  /* 17a */  mov     vissprite_p,%esi\n  /* 180 */  cmp     $vissprites+0x1e00,%esi\n  /* 186 */  je      .L310\n  /* 18c */  lea     0x3c(%esi),%eax\n  /* 18f */  mov     %eax,vissprite_p\n.L194:\n  /* 194 */  mov     0x68(%ebx),%eax\n  /* 197 */  lea     0x0(,%edi,4),%ebp\n  /* 19e */  mov     detailshift,%ecx\n  /* 1a4 */  mov     %eax,0x38(%esi)\n  /* 1a7 */  mov     0x14(%esp),%eax\n  /* 1ab */  shl     %cl,%eax\n  /* 1ad */  mov     spritetopoffset,%ecx\n  /* 1b3 */  mov     %eax,0x24(%esi)\n  /* 1b6 */  mov     0xc(%ebx),%eax\n  /* 1b9 */  mov     %eax,0x10(%esi)\n  /* 1bc */  mov     0x10(%ebx),%eax\n  /* 1bf */  mov     %eax,0x14(%esi)\n  /* 1c2 */  mov     0x14(%ebx),%eax\n  /* 1c5 */  mov     %eax,0x18(%esi)\n  /* 1c8 */  add     (%ecx,%ebp,1),%eax\n  /* 1cb */  mov     viewz,%ecx\n  /* 1d1 */  mov     %eax,0x1c(%esi)\n  /* 1d4 */  sub     %ecx,%eax\n  /* 1d6 */  mov     0x18(%esp),%ecx\n  /* 1da */  mov     %eax,0x2c(%esi)\n  /* 1dd */  xor     %eax,%eax\n  /* 1df */  test    %ecx,%ecx\n  /* 1e1 */  cmovns  %ecx,%eax\n  /* 1e4 */  mov     %eax,0x8(%esi)\n  /* 1e7 */  mov     viewwidth,%eax\n  /* 1ec */  lea     -0x1(%eax),%ecx\n  /* 1ef */  cmp     %edx,%eax\n  /* 1f1 */  mov     0x14(%esp),%eax\n  /* 1f5 */  cmovle  %ecx,%edx\n  /* 1f8 */  mov     %edx,0xc(%esi)\n  /* 1fb */  movl    $0x10000,(%esp)\n  /* 202 */  mov     %eax,0x4(%esp)\n  /* 206 */  call    FixedDiv\n  /* 20b */  xor     %edx,%edx\n  /* 20d */  cmpb    $0x0,0x1f(%esp)\n  /* 212 */  mov     %eax,%ecx\n  /* 214 */  je      .L223\n  /* 216 */  mov     spritewidth,%eax\n  /* 21b */  neg     %ecx\n  /* 21d */  mov     (%eax,%ebp,1),%eax\n  /* 220 */  lea     -0x1(%eax),%edx\n.L223:\n  /* 223 */  mov     %edx,0x20(%esi)\n  /* 226 */  mov     0x8(%esi),%eax\n  /* 229 */  mov     %ecx,0x28(%esi)\n  /* 22c */  mov     0x18(%esp),%ebp\n  /* 230 */  cmp     %ebp,%eax\n  /* 232 */  jle     .L23e\n  /* 234 */  sub     %ebp,%eax\n  /* 236 */  imul    %ecx,%eax\n  /* 239 */  add     %edx,%eax\n  /* 23b */  mov     %eax,0x20(%esi)\n.L23e:\n  /* 23e */  testb   $0x4,0x6a(%ebx)\n  /* 242 */  mov     %edi,0x30(%esi)\n  /* 245 */  je      .L2e0\n  /* 24b */  movl    $0x0,0x34(%esi)\n  /* 252 */  jmp     .L5a\n  /* 257 */  nop\n  /* 258 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  mov     0x10(%ebx),%eax\n  /* 263 */  mov     %eax,0x4(%esp)\n  /* 267 */  mov     0xc(%ebx),%eax\n  /* 26a */  mov     %eax,(%esp)\n  /* 26d */  call    R_PointToAngle\n  /* 272 */  mov     0x20(%ebx),%ecx\n  /* 275 */  sub     %ecx,%eax\n  /* 277 */  sub     $0x70000000,%eax\n  /* 27c */  shr     $0x1d,%eax\n  /* 27f */  movswl  0x4(%ebp,%eax,2),%edi\n  /* 284 */  movzbl  0x14(%ebp,%eax,1),%eax\n  /* 289 */  mov     %al,0x1f(%esp)\n  /* 28d */  jmp     .L10e\n  /* 292 */  lea     0x0(%esi),%esi\n.L298:\n  /* 298 */  mov     %ecx,0x8(%esp)\n  /* 29c */  mov     %edx,0x4(%esp)\n  /* 2a0 */  movl    $\"R_ProjectSprite: invalid sprite frame %i : %i \",(%esp)\n  /* 2a7 */  call    I_Error\n  /* 2ac */  mov     0x28(%ebx),%eax\n  /* 2af */  and     $0x7fff,%eax\n  /* 2b4 */  jmp     .Le8\n  /* 2b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L2c0:\n  /* 2c0 */  mov     %edx,0x4(%esp)\n  /* 2c4 */  movl    $\"R_ProjectSprite: invalid sprite number %i \",(%esp)\n  /* 2cb */  call    I_Error\n  /* 2d0 */  mov     0x24(%ebx),%edx\n  /* 2d3 */  jmp     .Lce\n  /* 2d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  mov     fixedcolormap,%eax\n  /* 2e5 */  test    %eax,%eax\n  /* 2e7 */  je      .L2f8\n.L2e9:\n  /* 2e9 */  mov     %eax,0x34(%esi)\n  /* 2ec */  jmp     .L5a\n  /* 2f1 */  lea     0x0(%esi,%eiz,1),%esi\n.L2f8:\n  /* 2f8 */  testb   $0x80,0x29(%ebx)\n  /* 2fc */  je      .L31a\n  /* 2fe */  mov     colormaps,%eax\n  /* 303 */  mov     %eax,0x34(%esi)\n  /* 306 */  jmp     .L5a\n  /* 30b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L310:\n  /* 310 */  mov     $overflowsprite,%esi\n  /* 315 */  jmp     .L194\n.L31a:\n  /* 31a */  mov     detailshift,%eax\n  /* 31f */  mov     $0xc,%ecx\n  /* 324 */  mov     $0x2f,%edx\n  /* 329 */  sub     %eax,%ecx\n  /* 32b */  mov     0x14(%esp),%eax\n  /* 32f */  sar     %cl,%eax\n  /* 331 */  cmp     %edx,%eax\n  /* 333 */  cmovg   %edx,%eax\n  /* 336 */  mov     spritelights,%edx\n  /* 33c */  mov     (%edx,%eax,4),%eax\n  /* 33f */  jmp     .L2e9\n","c":"/* candidate for R_ProjectSprite (r_things.c, 833 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"doomstat.h\"\n\n#define MINZ (FRACUNIT*4)\nlighttable_t** spritelights;\nvissprite_t overflowsprite;\n\nvissprite_t* R_NewVisSprite(void)\n{\n    if (vissprite_p == &vissprites[MAXVISSPRITES])\n        return &overflowsprite;\n    vissprite_p++;\n    return vissprite_p - 1;\n}\n\nvoid R_ProjectSprite(mobj_t* thing)\n{\n    fixed_t tr_x, tr_y, gxt, gyt, tx, tz, xscale;\n    int x1, x2;\n    spritedef_t* sprdef;\n    spriteframe_t* sprframe;\n    int lump;\n    unsigned rot;\n    boolean flip;\n    int index;\n    vissprite_t* vis;\n    angle_t ang;\n    fixed_t iscale;\n\n    tr_x = thing->x - viewx;\n    tr_y = thing->y - viewy;\n\n    gxt = FixedMul(tr_x, viewcos);\n    gyt = -FixedMul(tr_y, viewsin);\n    tz = gxt - gyt;\n\n    if (tz < MINZ)\n        return;\n\n    xscale = FixedDiv(projection, tz);\n\n    gxt = -FixedMul(tr_x, viewsin);\n    gyt = FixedMul(tr_y, viewcos);\n    tx = -(gyt + gxt);\n\n    if (abs(tx) > (tz << 2))\n        return;\n\n    if ((unsigned)thing->sprite >= (unsigned)numsprites)\n        I_Error(\"R_ProjectSprite: invalid sprite number %i \", thing->sprite);\n    sprdef = &sprites[thing->sprite];\n    if ((thing->frame & FF_FRAMEMASK) >= sprdef->numframes)\n        I_Error(\"R_ProjectSprite: invalid sprite frame %i : %i \",\n                thing->sprite, thing->frame);\n    sprframe = &sprdef->spriteframes[thing->frame & FF_FRAMEMASK];\n\n    if (sprframe->rotate)\n    {\n        ang = R_PointToAngle(thing->x, thing->y);\n        rot = (ang - thing->angle + (unsigned)(ANG45 / 2) * 9) >> 29;\n        lump = sprframe->lump[rot];\n        flip = (boolean)sprframe->flip[rot];\n    }\n    else\n    {\n        lump = sprframe->lump[0];\n        flip = (boolean)sprframe->flip[0];\n    }\n\n    tx -= spriteoffset[lump];\n    x1 = (centerxfrac + FixedMul(tx, xscale)) >> FRACBITS;\n\n    if (x1 > viewwidth)\n        return;\n\n    tx += spritewidth[lump];\n    x2 = ((centerxfrac + FixedMul(tx, xscale)) >> FRACBITS) - 1;\n\n    if (x2 < 0)\n        return;\n\n    vis = R_NewVisSprite();\n    vis->mobjflags = thing->flags;\n    vis->scale = xscale << detailshift;\n    vis->gx = thing->x;\n    vis->gy = thing->y;\n    vis->gz = thing->z;\n    vis->gzt = thing->z + spritetopoffset[lump];\n    vis->texturemid = vis->gzt - viewz;\n    vis->x1 = x1 < 0 ? 0 : x1;\n    vis->x2 = x2 >= viewwidth ? viewwidth - 1 : x2;\n    iscale = FixedDiv(FRACUNIT, xscale);\n\n    if (flip)\n    {\n        vis->startfrac = spritewidth[lump] - 1;\n        vis->xiscale = -iscale;\n    }\n    else\n    {\n        vis->startfrac = 0;\n        vis->xiscale = iscale;\n    }\n\n    if (vis->x1 > x1)\n        vis->startfrac += vis->xiscale * (vis->x1 - x1);\n    vis->patch = lump;\n\n    if (thing->flags & MF_SHADOW)\n    {\n        vis->colormap = NULL;\n    }\n    else if (fixedcolormap)\n    {\n        vis->colormap = fixedcolormap;\n    }\n    else if (thing->frame & FF_FULLBRIGHT)\n    {\n        vis->colormap = colormaps;\n    }\n    else\n    {\n        index = xscale >> (LIGHTSCALESHIFT - detailshift);\n        if (index >= MAXLIGHTSCALE)\n            index = MAXLIGHTSCALE - 1;\n        vis->colormap = spritelights[index];\n    }\n}\n","size":833,"score":100,"agent":"kuncc/3","pid":4,"session":656,"ts":1791743790254}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":405,"symbol":"P_XYMovement","file":"p_mobj.c","asm":"# P_XYMovement  (TU p_mobj.c, section .text, 855 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_XYMovement:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x48(%ebx),%esi\n  /* 00e */  mov     0x4c(%ebx),%edi\n  /* 011 */  test    %esi,%esi\n  /* 013 */  jne     .La0\n  /* 019 */  test    %edi,%edi\n  /* 01b */  je      .L240\n  /* 021 */  cmp     $0x1e0000,%edi\n  /* 027 */  mov     0x84(%ebx),%ebp\n  /* 02d */  jg      .Lca\n.L33:\n  /* 033 */  cmp     $0xffe20000,%edi\n  /* 039 */  jge     .Le0\n  /* 03f */  cmp     $0xf0000,%esi\n  /* 045 */  mov     0xc(%ebx),%edx\n  /* 048 */  mov     $0xffe20000,%edi\n  /* 04d */  movl    $0xffe20000,0x4c(%ebx)\n  /* 054 */  mov     0x10(%ebx),%ecx\n  /* 057 */  jle     .Lf2\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  mov     %ebx,(%esp)\n  /* 063 */  mov     %esi,%eax\n  /* 065 */  shr     $0x1f,%eax\n  /* 068 */  add     %esi,%eax\n  /* 06a */  sar     $1,%eax\n  /* 06c */  sar     $1,%esi\n  /* 06e */  add     %edx,%eax\n  /* 070 */  mov     %eax,0x4(%esp)\n  /* 074 */  mov     %edi,%edx\n  /* 076 */  shr     $0x1f,%edx\n  /* 079 */  add     %edi,%edx\n  /* 07b */  sar     $1,%edx\n  /* 07d */  sar     $1,%edi\n  /* 07f */  add     %ecx,%edx\n  /* 081 */  mov     %edx,0x8(%esp)\n  /* 085 */  call    P_TryMove\n  /* 08a */  test    %eax,%eax\n  /* 08c */  je      .L208\n.L92:\n  /* 092 */  mov     %esi,%eax\n  /* 094 */  or      %edi,%eax\n  /* 096 */  jne     .Le0\n  /* 098 */  jmp     .L12c\n  /* 09d */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  cmp     $0x1e0000,%esi\n  /* 0a6 */  mov     0x84(%ebx),%ebp\n  /* 0ac */  jle     .L293\n  /* 0b2 */  movl    $0x1e0000,0x48(%ebx)\n  /* 0b9 */  mov     $0x1e0000,%esi\n.Lbe:\n  /* 0be */  cmp     $0x1e0000,%edi\n  /* 0c4 */  jle     .L33\n.Lca:\n  /* 0ca */  movl    $0x1e0000,0x4c(%ebx)\n  /* 0d1 */  mov     $0x1e0000,%edi\n  /* 0d6 */  xchg    %ax,%ax\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  cmp     $0xf0000,%esi\n  /* 0e6 */  mov     0xc(%ebx),%edx\n  /* 0e9 */  mov     0x10(%ebx),%ecx\n  /* 0ec */  jg      .L60\n.Lf2:\n  /* 0f2 */  cmp     $0xf0000,%edi\n  /* 0f8 */  jg      .L60\n  /* 0fe */  mov     %ebx,(%esp)\n  /* 101 */  add     %edi,%ecx\n  /* 103 */  add     %esi,%edx\n  /* 105 */  mov     %ecx,0x8(%esp)\n  /* 109 */  mov     %edx,0x4(%esp)\n  /* 10d */  call    P_TryMove\n  /* 112 */  test    %eax,%eax\n  /* 114 */  jne     .L12c\n  /* 116 */  mov     0x84(%ebx),%eax\n  /* 11c */  test    %eax,%eax\n  /* 11e */  je      .L1b0\n  /* 124 */  mov     %ebx,(%esp)\n  /* 127 */  call    P_SlideMove\n.L12c:\n  /* 12c */  test    %ebp,%ebp\n  /* 12e */  je      .L13d\n  /* 130 */  testb   $0x4,0xc4(%ebp)\n  /* 137 */  jne     .L2b0\n.L13d:\n  /* 13d */  mov     0x68(%ebx),%eax\n  /* 140 */  test    $0x1010000,%eax\n  /* 145 */  jne     .L1a8\n  /* 147 */  mov     0x38(%ebx),%edx\n  /* 14a */  cmp     %edx,0x14(%ebx)\n  /* 14d */  jg      .L1a8\n  /* 14f */  test    $0x100000,%eax\n  /* 154 */  mov     0x48(%ebx),%ecx\n  /* 157 */  jne     .L274\n.L15d:\n  /* 15d */  lea     0xfff(%ecx),%eax\n  /* 163 */  cmp     $0x1ffe,%eax\n  /* 168 */  ja      .L17d\n  /* 16a */  mov     0x4c(%ebx),%eax\n  /* 16d */  add     $0xfff,%eax\n  /* 172 */  cmp     $0x1ffe,%eax\n  /* 177 */  jbe     .L2fb\n.L17d:\n  /* 17d */  mov     %ecx,(%esp)\n  /* 180 */  mov     $0xe800,%eax\n  /* 185 */  mov     %eax,0x4(%esp)\n  /* 189 */  call    FixedMul\n  /* 18e */  mov     $0xe800,%edx\n  /* 193 */  mov     %eax,0x48(%ebx)\n  /* 196 */  mov     %edx,0x4(%esp)\n  /* 19a */  mov     0x4c(%ebx),%eax\n  /* 19d */  mov     %eax,(%esp)\n  /* 1a0 */  call    FixedMul\n  /* 1a5 */  mov     %eax,0x4c(%ebx)\n.L1a8:\n  /* 1a8 */  add     $0x1c,%esp\n  /* 1ab */  pop     %ebx\n  /* 1ac */  pop     %esi\n  /* 1ad */  pop     %edi\n  /* 1ae */  pop     %ebp\n  /* 1af */  ret\n.L1b0:\n  /* 1b0 */  testb   $0x1,0x6a(%ebx)\n  /* 1b4 */  jne     .L1d0\n  /* 1b6 */  movl    $0x0,0x4c(%ebx)\n  /* 1bd */  movl    $0x0,0x48(%ebx)\n  /* 1c4 */  jmp     .L12c\n  /* 1c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  xor     %edi,%edi\n  /* 1d2 */  xor     %esi,%esi\n.L1d4:\n  /* 1d4 */  mov     ceilingline,%eax\n  /* 1d9 */  test    %eax,%eax\n  /* 1db */  je      .L1f4\n  /* 1dd */  mov     0x34(%eax),%eax\n  /* 1e0 */  test    %eax,%eax\n  /* 1e2 */  je      .L1f4\n  /* 1e4 */  movswl  0xa(%eax),%eax\n  /* 1e8 */  cmp     skyflatnum,%eax\n  /* 1ee */  je      .L2eb\n.L1f4:\n  /* 1f4 */  mov     %ebx,(%esp)\n  /* 1f7 */  call    P_ExplodeMissile\n  /* 1fc */  jmp     .L92\n  /* 201 */  lea     0x0(%esi,%eiz,1),%esi\n.L208:\n  /* 208 */  mov     0x84(%ebx),%eax\n  /* 20e */  test    %eax,%eax\n  /* 210 */  je      .L220\n  /* 212 */  mov     %ebx,(%esp)\n  /* 215 */  call    P_SlideMove\n  /* 21a */  jmp     .L92\n  /* 21f */  nop\n.L220:\n  /* 220 */  testb   $0x1,0x6a(%ebx)\n  /* 224 */  jne     .L1d4\n  /* 226 */  movl    $0x0,0x4c(%ebx)\n  /* 22d */  movl    $0x0,0x48(%ebx)\n  /* 234 */  jmp     .L92\n  /* 239 */  lea     0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  mov     0x68(%ebx),%eax\n  /* 243 */  test    $0x1000000,%eax\n  /* 248 */  je      .L1a8\n  /* 24e */  movl    $0x0,0x50(%ebx)\n  /* 255 */  and     $0xfeffffff,%eax\n  /* 25a */  mov     %eax,0x68(%ebx)\n  /* 25d */  mov     0x5c(%ebx),%eax\n  /* 260 */  mov     0x4(%eax),%eax\n  /* 263 */  mov     %ebx,(%esp)\n  /* 266 */  mov     %eax,0x4(%esp)\n  /* 26a */  call    P_SetMobjState\n  /* 26f */  jmp     .L1a8\n.L274:\n  /* 274 */  lea     0x4000(%ecx),%eax\n  /* 27a */  cmp     $0x8000,%eax\n  /* 27f */  jbe     .L2c6\n  /* 281 */  mov     0x34(%ebx),%eax\n  /* 284 */  mov     (%eax),%eax\n  /* 286 */  cmp     (%eax),%edx\n  /* 288 */  jne     .L1a8\n  /* 28e */  jmp     .L17d\n.L293:\n  /* 293 */  cmp     $0xffe20000,%esi\n  /* 299 */  jge     .Lbe\n  /* 29f */  movl    $0xffe20000,0x48(%ebx)\n  /* 2a6 */  mov     $0xffe20000,%esi\n  /* 2ab */  jmp     .Lbe\n.L2b0:\n  /* 2b0 */  movl    $0x0,0x4c(%ebx)\n  /* 2b7 */  movl    $0x0,0x48(%ebx)\n  /* 2be */  add     $0x1c,%esp\n  /* 2c1 */  pop     %ebx\n  /* 2c2 */  pop     %esi\n  /* 2c3 */  pop     %edi\n  /* 2c4 */  pop     %ebp\n  /* 2c5 */  ret\n.L2c6:\n  /* 2c6 */  mov     0x4c(%ebx),%eax\n  /* 2c9 */  add     $0x4000,%eax\n  /* 2ce */  cmp     $0x8000,%eax\n  /* 2d3 */  jbe     .L15d\n  /* 2d9 */  mov     0x34(%ebx),%eax\n  /* 2dc */  mov     (%eax),%eax\n  /* 2de */  cmp     (%eax),%edx\n  /* 2e0 */  jne     .L1a8\n  /* 2e6 */  jmp     .L15d\n.L2eb:\n  /* 2eb */  mov     %ebx,0x30(%esp)\n  /* 2ef */  add     $0x1c,%esp\n  /* 2f2 */  pop     %ebx\n  /* 2f3 */  pop     %esi\n  /* 2f4 */  pop     %edi\n  /* 2f5 */  pop     %ebp\n  /* 2f6 */  jmp     P_RemoveMobj\n.L2fb:\n  /* 2fb */  test    %ebp,%ebp\n  /* 2fd */  je      .L331\n  /* 2ff */  cmpb    $0x0,0x8(%ebp)\n  /* 303 */  jne     .L17d\n  /* 309 */  cmpb    $0x0,0x9(%ebp)\n  /* 30d */  jne     .L17d\n  /* 313 */  mov     0x0(%ebp),%edx\n  /* 316 */  mov     0x64(%edx),%eax\n  /* 319 */  sub     $states,%eax\n  /* 31e */  sar     $0x2,%eax\n  /* 321 */  imul    $0xb6db6db7,%eax,%eax\n  /* 327 */  sub     $0x96,%eax\n  /* 32c */  cmp     $0x3,%eax\n  /* 32f */  jbe     .L344\n.L331:\n  /* 331 */  movl    $0x0,0x48(%ebx)\n  /* 338 */  movl    $0x0,0x4c(%ebx)\n  /* 33f */  jmp     .L1a8\n.L344:\n  /* 344 */  mov     %edx,(%esp)\n  /* 347 */  mov     $0x95,%ecx\n  /* 34c */  mov     %ecx,0x4(%esp)\n  /* 350 */  call    P_SetMobjState\n  /* 355 */  jmp     .L331\n","c":"/* candidate for P_XYMovement (p_mobj.c, 855 bytes) */\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"sounds.h\"\n#include \"st_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n\n#define MAXMOVE (30*FRACUNIT)\n#define STOPSPEED 0x1000\n#define FRICTION 0xe800\n\nvoid P_XYMovement(mobj_t* mo)\n{\n    fixed_t ptryx, ptryy;\n    player_t* player;\n    fixed_t xmove, ymove;\n\n    if (!mo->momx && !mo->momy)\n    {\n        if (mo->flags & MF_SKULLFLY)\n        {\n            mo->flags &= ~MF_SKULLFLY;\n            mo->momx = mo->momy = mo->momz = 0;\n            P_SetMobjState(mo, mo->info->spawnstate);\n        }\n        return;\n    }\n\n    player = mo->player;\n\n    if (mo->momx > MAXMOVE)\n        mo->momx = MAXMOVE;\n    else if (mo->momx < -MAXMOVE)\n        mo->momx = -MAXMOVE;\n\n    if (mo->momy > MAXMOVE)\n        mo->momy = MAXMOVE;\n    else if (mo->momy < -MAXMOVE)\n        mo->momy = -MAXMOVE;\n\n    xmove = mo->momx;\n    ymove = mo->momy;\n\n    do\n    {\n        if (xmove > MAXMOVE/2 || ymove > MAXMOVE/2)\n        {\n            ptryx = mo->x + xmove/2;\n            ptryy = mo->y + ymove/2;\n            xmove >>= 1;\n            ymove >>= 1;\n        }\n        else\n        {\n            ptryx = mo->x + xmove;\n            ptryy = mo->y + ymove;\n            xmove = ymove = 0;\n        }\n\n        if (!P_TryMove(mo, ptryx, ptryy))\n        {\n            if (mo->player)\n                P_SlideMove(mo);\n            else if (mo->flags & MF_MISSILE)\n            {\n                if (ceilingline &&\n                    ceilingline->backsector &&\n                    ceilingline->backsector->ceilingpic == skyflatnum)\n                {\n                    P_RemoveMobj(mo);\n                    return;\n                }\n                P_ExplodeMissile(mo);\n            }\n            else\n                mo->momx = mo->momy = 0;\n        }\n    } while (xmove || ymove);\n\n    if (player && (player->cheats & 4))\n    {\n        mo->momx = mo->momy = 0;\n        return;\n    }\n\n    if (mo->flags & (MF_MISSILE | MF_SKULLFLY))\n        return;\n\n    if (mo->z > mo->floorz)\n        return;\n\n    if (mo->flags & MF_CORPSE)\n    {\n        if (mo->momx > FRACUNIT/4 || mo->momx < -FRACUNIT/4\n            || mo->momy > FRACUNIT/4 || mo->momy < -FRACUNIT/4)\n        {\n            if (mo->floorz != mo->subsector->sector->floorheight)\n                return;\n        }\n    }\n\n    if (mo->momx > -STOPSPEED && mo->momx < STOPSPEED\n        && mo->momy > -STOPSPEED && mo->momy < STOPSPEED\n        && (!player || (player->cmd.forwardmove == 0 && player->cmd.sidemove == 0)))\n    {\n        if (player && (unsigned)((player->mo->state - states) - S_PLAY_RUN1) < 4)\n            P_SetMobjState(player->mo, S_PLAY);\n\n        mo->momx = 0;\n        mo->momy = 0;\n    }\n    else\n    {\n        mo->momx = FixedMul(mo->momx, FRICTION);\n        mo->momy = FixedMul(mo->momy, FRICTION);\n    }\n}\n","size":855,"score":100,"agent":"kuncc/6","pid":7,"session":657,"ts":1791743791081}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":494,"symbol":"P_SpawnSpecials","file":"p_spec.c","asm":"# P_SpawnSpecials  (TU p_spec.c, section .text, 857 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_SpawnSpecials:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  movl    $\"texture2\",(%esp)\n  /* 00c */  call    W_CheckNumForName\n  /* 011 */  xor     %eax,%eax\n  /* 013 */  movl    $\"-avg\",(%esp)\n  /* 01a */  mov     %eax,levelTimer\n  /* 01f */  call    M_CheckParm\n  /* 024 */  test    %eax,%eax\n  /* 026 */  je      .L35\n  /* 028 */  mov     deathmatch,%eax\n  /* 02d */  test    %eax,%eax\n  /* 02f */  jne     .L304\n.L35:\n  /* 035 */  movl    $\"-timer\",(%esp)\n  /* 03c */  call    M_CheckParm\n  /* 041 */  test    %eax,%eax\n  /* 043 */  je      .L53\n  /* 045 */  mov     deathmatch,%esi\n  /* 04b */  test    %esi,%esi\n  /* 04d */  jne     .L31d\n.L53:\n  /* 053 */  mov     numsectors,%eax\n  /* 058 */  test    %eax,%eax\n  /* 05a */  jle     .L9c\n  /* 05c */  mov     sectors,%ebx\n  /* 062 */  xor     %esi,%esi\n  /* 064 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  movswl  0xe(%ebx),%eax\n  /* 074 */  test    %eax,%eax\n  /* 076 */  je      .L90\n  /* 078 */  cmp     $0x11,%ax\n  /* 07c */  ja      .L90\n  /* 07e */  jmp     *.rodata+0x26c(,%eax,4)\n  /* 085 */  lea     0x0(%esi),%esi\n  /* 088 */  mov     %ebx,(%esp)\n  /* 08b */  call    P_SpawnLightFlash\n.L90:\n  /* 090 */  inc     %esi\n  /* 091 */  add     $0x58,%ebx\n  /* 094 */  cmp     %esi,numsectors\n  /* 09a */  jg      .L70\n.L9c:\n  /* 09c */  mov     numlines,%ecx\n  /* 0a2 */  xor     %eax,%eax\n  /* 0a4 */  mov     %ax,numlinespecials\n  /* 0aa */  test    %ecx,%ecx\n  /* 0ac */  jle     .Lf6\n  /* 0ae */  mov     lines,%eax\n  /* 0b3 */  shl     $0x6,%ecx\n  /* 0b6 */  xor     %ebx,%ebx\n  /* 0b8 */  xor     %edx,%edx\n  /* 0ba */  add     %eax,%ecx\n  /* 0bc */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0c0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  cmpw    $0x30,0x12(%eax)\n  /* 0d5 */  jne     .Le4\n  /* 0d7 */  mov     %eax,linespeciallist(,%edx,4)\n  /* 0de */  inc     %edx\n  /* 0df */  mov     $0x1,%bl\n  /* 0e1 */  movswl  %dx,%edx\n.Le4:\n  /* 0e4 */  add     $0x40,%eax\n  /* 0e7 */  cmp     %ecx,%eax\n  /* 0e9 */  jne     .Ld0\n  /* 0eb */  test    %bl,%bl\n  /* 0ed */  je      .Lf6\n  /* 0ef */  mov     %dx,numlinespecials\n.Lf6:\n  /* 0f6 */  xor     %eax,%eax\n.Lf8:\n  /* 0f8 */  xor     %ebx,%ebx\n  /* 0fa */  xor     %esi,%esi\n  /* 0fc */  mov     %ebx,activeceilings(%eax)\n  /* 102 */  add     $0x8,%eax\n  /* 105 */  mov     %esi,activeceilings-0x4(%eax)\n  /* 10b */  cmp     $0x78,%eax\n  /* 10e */  jb      .Lf8\n  /* 110 */  xor     %eax,%eax\n.L112:\n  /* 112 */  xor     %edx,%edx\n  /* 114 */  xor     %ecx,%ecx\n  /* 116 */  mov     %edx,activeplats(%eax)\n  /* 11c */  add     $0x8,%eax\n  /* 11f */  mov     %ecx,activeplats-0x4(%eax)\n  /* 125 */  cmp     $0x78,%eax\n  /* 128 */  jb      .L112\n  /* 12a */  mov     $buttonlist,%eax\n  /* 12f */  nop\n.L130:\n  /* 130 */  movl    $0x0,(%eax)\n  /* 136 */  add     $0x14,%eax\n  /* 139 */  movl    $0x0,-0x10(%eax)\n  /* 140 */  movl    $0x0,-0xc(%eax)\n  /* 147 */  movl    $0x0,-0x8(%eax)\n  /* 14e */  movl    $0x0,-0x4(%eax)\n  /* 155 */  cmp     $buttonlist+0x140,%eax\n  /* 15a */  jne     .L130\n  /* 15c */  add     $0x14,%esp\n  /* 15f */  pop     %ebx\n  /* 160 */  pop     %esi\n  /* 161 */  ret\n  /* 162 */  lea     0x0(%esi),%esi\n  /* 168 */  mov     %ebx,(%esp)\n  /* 16b */  inc     %esi\n  /* 16c */  add     $0x58,%ebx\n  /* 16f */  call    P_SpawnFireFlicker\n  /* 174 */  cmp     %esi,numsectors\n  /* 17a */  jg      .L70\n  /* 180 */  jmp     .L9c\n  /* 185 */  lea     0x0(%esi),%esi\n  /* 188 */  mov     %esi,0x4(%esp)\n  /* 18c */  inc     %esi\n  /* 18d */  mov     %ebx,(%esp)\n  /* 190 */  add     $0x58,%ebx\n  /* 193 */  call    P_SpawnDoorRaiseIn5Mins\n  /* 198 */  cmp     %esi,numsectors\n  /* 19e */  jg      .L70\n  /* 1a4 */  jmp     .L9c\n  /* 1a9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1b0 */  mov     %ebx,(%esp)\n  /* 1b3 */  mov     $0x1,%eax\n  /* 1b8 */  inc     %esi\n  /* 1b9 */  mov     %eax,0x8(%esp)\n  /* 1bd */  mov     $0xf,%eax\n  /* 1c2 */  add     $0x58,%ebx\n  /* 1c5 */  mov     %eax,0x4(%esp)\n  /* 1c9 */  call    P_SpawnStrobeFlash\n  /* 1ce */  cmp     %esi,numsectors\n  /* 1d4 */  jg      .L70\n  /* 1da */  jmp     .L9c\n  /* 1df */  nop\n  /* 1e0 */  mov     %ebx,(%esp)\n  /* 1e3 */  mov     $0x1,%eax\n  /* 1e8 */  inc     %esi\n  /* 1e9 */  mov     %eax,0x8(%esp)\n  /* 1ed */  mov     $0x23,%eax\n  /* 1f2 */  add     $0x58,%ebx\n  /* 1f5 */  mov     %eax,0x4(%esp)\n  /* 1f9 */  call    P_SpawnStrobeFlash\n  /* 1fe */  cmp     %esi,numsectors\n  /* 204 */  jg      .L70\n  /* 20a */  jmp     .L9c\n  /* 20f */  nop\n  /* 210 */  mov     %ebx,(%esp)\n  /* 213 */  inc     %esi\n  /* 214 */  add     $0x58,%ebx\n  /* 217 */  call    P_SpawnDoorCloseIn30\n  /* 21c */  cmp     %esi,numsectors\n  /* 222 */  jg      .L70\n  /* 228 */  jmp     .L9c\n  /* 22d */  lea     0x0(%esi),%esi\n  /* 230 */  inc     %esi\n  /* 231 */  add     $0x58,%ebx\n  /* 234 */  incl    totalsecret\n  /* 23a */  cmp     %esi,numsectors\n  /* 240 */  jg      .L70\n  /* 246 */  jmp     .L9c\n  /* 24b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 250 */  mov     %ebx,(%esp)\n  /* 253 */  inc     %esi\n  /* 254 */  add     $0x58,%ebx\n  /* 257 */  call    P_SpawnGlowingLight\n  /* 25c */  cmp     %esi,numsectors\n  /* 262 */  jg      .L70\n  /* 268 */  jmp     .L9c\n  /* 26d */  lea     0x0(%esi),%esi\n  /* 270 */  mov     %ebx,(%esp)\n  /* 273 */  xor     %eax,%eax\n  /* 275 */  mov     $0xf,%edx\n  /* 27a */  mov     %eax,0x8(%esp)\n  /* 27e */  inc     %esi\n  /* 27f */  add     $0x58,%ebx\n  /* 282 */  mov     %edx,0x4(%esp)\n  /* 286 */  call    P_SpawnStrobeFlash\n  /* 28b */  movw    $0x4,-0x4a(%ebx)\n  /* 291 */  cmp     %esi,numsectors\n  /* 297 */  jg      .L70\n  /* 29d */  jmp     .L9c\n  /* 2a2 */  lea     0x0(%esi),%esi\n  /* 2a8 */  mov     %ebx,(%esp)\n  /* 2ab */  xor     %ecx,%ecx\n  /* 2ad */  mov     $0x23,%eax\n  /* 2b2 */  mov     %ecx,0x8(%esp)\n  /* 2b6 */  inc     %esi\n  /* 2b7 */  add     $0x58,%ebx\n  /* 2ba */  mov     %eax,0x4(%esp)\n  /* 2be */  call    P_SpawnStrobeFlash\n  /* 2c3 */  cmp     %esi,numsectors\n  /* 2c9 */  jg      .L70\n  /* 2cf */  jmp     .L9c\n  /* 2d4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 2d8 */  mov     %ebx,(%esp)\n  /* 2db */  xor     %eax,%eax\n  /* 2dd */  inc     %esi\n  /* 2de */  mov     %eax,0x8(%esp)\n  /* 2e2 */  mov     $0xf,%eax\n  /* 2e7 */  add     $0x58,%ebx\n  /* 2ea */  mov     %eax,0x4(%esp)\n  /* 2ee */  call    P_SpawnStrobeFlash\n  /* 2f3 */  cmp     %esi,numsectors\n  /* 2f9 */  jg      .L70\n  /* 2ff */  jmp     .L9c\n.L304:\n  /* 304 */  mov     $0x1,%eax\n  /* 309 */  mov     %eax,levelTimer\n  /* 30e */  mov     $0xa410,%eax\n  /* 313 */  mov     %eax,levelTimeCount\n  /* 318 */  jmp     .L35\n.L31d:\n  /* 31d */  mov     $0xa,%edx\n  /* 322 */  xor     %ecx,%ecx\n  /* 324 */  mov     %edx,0x8(%esp)\n  /* 328 */  mov     myargv,%edx\n  /* 32e */  mov     $0x1,%ebx\n  /* 333 */  mov     %ecx,0x4(%esp)\n  /* 337 */  mov     0x4(%edx,%eax,4),%eax\n  /* 33b */  mov     %eax,(%esp)\n  /* 33e */  call    strtol\n  /* 343 */  mov     %ebx,levelTimer\n  /* 349 */  imul    $0x834,%eax,%eax\n  /* 34f */  mov     %eax,levelTimeCount\n  /* 354 */  jmp     .L53\n","c":"/* candidate for P_SpawnSpecials (p_spec.c, 857 bytes) */\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_argv.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nshort numlinespecials;\nline_t *linespeciallist[64];\n\nvoid P_SpawnSpecials (void)\n{\n    sector_t *sector;\n    int i;\n    int episode;\n\n    episode = 1;\n    if (W_CheckNumForName(\"texture2\") >= 0)\n        episode = 2;\n\n    levelTimer = false;\n\n    i = M_CheckParm(\"-avg\");\n    if (i && deathmatch)\n    {\n        levelTimer = true;\n        levelTimeCount = 20 * 60 * 35;\n    }\n\n    i = M_CheckParm(\"-timer\");\n    if (i && deathmatch)\n    {\n        int time;\n        time = strtol(myargv[i + 1], 0, 10) * 60 * 35;\n        levelTimer = true;\n        levelTimeCount = time;\n    }\n\n    sector = sectors;\n    for (i = 0; i < numsectors; i++, sector++)\n    {\n        if (!sector->special)\n            continue;\n\n        switch (sector->special)\n        {\n          case 1:\n            P_SpawnLightFlash(sector);\n            break;\n          case 2:\n            P_SpawnStrobeFlash(sector, FASTDARK, 0);\n            break;\n          case 3:\n            P_SpawnStrobeFlash(sector, SLOWDARK, 0);\n            break;\n          case 4:\n            P_SpawnStrobeFlash(sector, FASTDARK, 0);\n            sector->special = 4;\n            break;\n          case 8:\n            P_SpawnGlowingLight(sector);\n            break;\n          case 9:\n            totalsecret++;\n            break;\n          case 10:\n            P_SpawnDoorCloseIn30(sector);\n            break;\n          case 12:\n            P_SpawnStrobeFlash(sector, SLOWDARK, 1);\n            break;\n          case 13:\n            P_SpawnStrobeFlash(sector, FASTDARK, 1);\n            break;\n          case 14:\n            P_SpawnDoorRaiseIn5Mins(sector, i);\n            break;\n          case 17:\n            P_SpawnFireFlicker(sector);\n            break;\n        }\n    }\n\n    numlinespecials = 0;\n    for (i = 0; i < numlines; i++)\n    {\n        if (lines[i].special == 48)\n        {\n            linespeciallist[numlinespecials] = &lines[i];\n            numlinespecials++;\n        }\n    }\n\n    for (i = 0; i < MAXCEILINGS; i++)\n        activeceilings[i] = NULL;\n\n    for (i = 0; i < MAXPLATS; i++)\n        activeplats[i] = NULL;\n\n    for (i = 0; i < MAXBUTTONS; i++)\n        memset(&buttonlist[i], 0, sizeof(button_t));\n}\n","size":857,"score":100,"agent":"kuncc/4","pid":5,"session":658,"ts":1791743792060}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":102,"symbol":"G_InitNew","file":"g_game.c","asm":"# G_InitNew  (TU g_game.c, section .text, 821 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_InitNew:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     paused,%edi\n  /* 00d */  mov     0x30(%esp),%ebp\n  /* 011 */  mov     0x34(%esp),%ebx\n  /* 015 */  mov     0x38(%esp),%esi\n  /* 019 */  test    %edi,%edi\n  /* 01b */  jne     .L2d0\n.L21:\n  /* 021 */  mov     $0x4,%edi\n  /* 026 */  mov     $0x1,%eax\n  /* 02b */  cmp     %edi,%ebp\n  /* 02d */  cmovbe  %ebp,%edi\n  /* 030 */  test    %ebx,%ebx\n  /* 032 */  cmovle  %eax,%ebx\n  /* 035 */  mov     gamemode,%eax\n  /* 03a */  cmp     $0x3,%eax\n  /* 03d */  je      .L2a8\n  /* 043 */  test    %eax,%eax\n  /* 045 */  jne     .L190\n  /* 04b */  mov     $0x9,%eax\n  /* 050 */  mov     $0x1,%ebx\n  /* 055 */  cmp     %eax,%esi\n  /* 057 */  cmovg   %eax,%esi\n  /* 05a */  mov     $0x1,%eax\n  /* 05f */  test    %esi,%esi\n  /* 061 */  cmovle  %eax,%esi\n.L64:\n  /* 064 */  call    M_ClearRandom\n  /* 069 */  cmp     $0x3,%ebp\n  /* 06c */  mov     fastparm,%eax\n  /* 071 */  ja      .L1d0\n.L77:\n  /* 077 */  mov     respawnparm,%edx\n  /* 07d */  test    %edx,%edx\n  /* 07f */  je      .L240\n  /* 085 */  mov     $0x1,%ebp\n  /* 08a */  test    %eax,%eax\n  /* 08c */  mov     %ebp,respawnmonsters\n  /* 092 */  je      .L250\n.L98:\n  /* 098 */  sarl    $1,states+0x3434\n  /* 09e */  mov     $states+0x3450,%eax\n  /* 0a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  sarl    $1,(%eax)\n  /* 0b2 */  sarl    $1,0x1c(%eax)\n  /* 0b5 */  add     $0x38,%eax\n  /* 0b8 */  cmp     $states+0x35a0,%eax\n  /* 0bd */  jne     .Lb0\n  /* 0bf */  mov     $0x140000,%eax\n  /* 0c4 */  mov     %eax,mobjinfo+0x5fc\n  /* 0c9 */  mov     $0x140000,%eax\n  /* 0ce */  mov     %eax,mobjinfo+0xbbc\n  /* 0d3 */  mov     $0x140000,%eax\n  /* 0d8 */  mov     %eax,mobjinfo+0xb60\n.Ldd:\n  /* 0dd */  mov     $0x2,%eax\n  /* 0e2 */  mov     $0x2,%edx\n  /* 0e7 */  mov     %eax,players+0x4\n  /* 0ec */  mov     $0x1,%eax\n  /* 0f1 */  mov     $0x2,%ecx\n  /* 0f6 */  mov     %eax,usergame\n  /* 0fb */  xor     %eax,%eax\n  /* 0fd */  mov     $0x2,%ebp\n  /* 102 */  mov     %eax,paused\n  /* 107 */  xor     %eax,%eax\n  /* 109 */  mov     %eax,demoplayback\n  /* 10e */  xor     %eax,%eax\n  /* 110 */  cmpl    $0x2,gamemode\n  /* 117 */  mov     %eax,automapactive\n  /* 11c */  mov     $0x1,%eax\n  /* 121 */  mov     %edx,players+0x11c\n  /* 127 */  mov     %ecx,players+0x234\n  /* 12d */  mov     %ebp,players+0x34c\n  /* 133 */  mov     %eax,viewactive\n  /* 138 */  mov     %ebx,gameepisode\n  /* 13e */  mov     %esi,gamemap\n  /* 144 */  mov     %edi,gameskill\n  /* 14a */  je      .L1f8\n  /* 150 */  cmp     $0x3,%ebx\n  /* 153 */  je      .L318\n  /* 159 */  cmp     $0x4,%ebx\n  /* 15c */  je      .L2f8\n  /* 162 */  cmp     $0x2,%ebx\n  /* 165 */  je      .L220\n.L16b:\n  /* 16b */  movl    $\"SKY1\",(%esp)\n  /* 172 */  call    R_TextureNumForName\n  /* 177 */  mov     %eax,skytexture\n.L17c:\n  /* 17c */  add     $0x1c,%esp\n  /* 17f */  pop     %ebx\n  /* 180 */  pop     %esi\n  /* 181 */  pop     %edi\n  /* 182 */  pop     %ebp\n  /* 183 */  jmp     G_DoLoadLevel\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  mov     $0x3,%edx\n  /* 195 */  cmp     %edx,%ebx\n  /* 197 */  cmovg   %edx,%ebx\n  /* 19a */  test    %esi,%esi\n  /* 19c */  jle     .L2e8\n  /* 1a2 */  mov     $0x9,%edx\n  /* 1a7 */  mov     %esi,%ecx\n  /* 1a9 */  cmp     %edx,%esi\n  /* 1ab */  cmovle  %esi,%edx\n  /* 1ae */  cmp     $0x2,%eax\n  /* 1b1 */  cmovne  %edx,%ecx\n  /* 1b4 */  mov     %ecx,%esi\n  /* 1b6 */  call    M_ClearRandom\n  /* 1bb */  cmp     $0x3,%ebp\n  /* 1be */  mov     fastparm,%eax\n  /* 1c3 */  jbe     .L77\n  /* 1c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  mov     $0x1,%ecx\n  /* 1d5 */  test    %eax,%eax\n  /* 1d7 */  mov     %ecx,respawnmonsters\n  /* 1dd */  jne     .L98\n  /* 1e3 */  cmpl    $0x4,gameskill\n  /* 1ea */  jne     .L98\n  /* 1f0 */  jmp     .Ldd\n  /* 1f5 */  lea     0x0(%esi),%esi\n.L1f8:\n  /* 1f8 */  movl    $\"SKY3\",(%esp)\n  /* 1ff */  call    R_TextureNumForName\n  /* 204 */  mov     %eax,skytexture\n  /* 209 */  mov     gamemap,%eax\n  /* 20e */  cmp     $0xb,%eax\n  /* 211 */  jle     .L16b\n  /* 217 */  cmp     $0x14,%eax\n  /* 21a */  jg      .L17c\n.L220:\n  /* 220 */  movl    $\"SKY2\",(%esp)\n  /* 227 */  call    R_TextureNumForName\n  /* 22c */  mov     %eax,skytexture\n  /* 231 */  add     $0x1c,%esp\n  /* 234 */  pop     %ebx\n  /* 235 */  pop     %esi\n  /* 236 */  pop     %edi\n  /* 237 */  pop     %ebp\n  /* 238 */  jmp     G_DoLoadLevel\n  /* 23d */  lea     0x0(%esi),%esi\n.L240:\n  /* 240 */  xor     %edx,%edx\n  /* 242 */  test    %eax,%eax\n  /* 244 */  mov     %edx,respawnmonsters\n  /* 24a */  jne     .L98\n.L250:\n  /* 250 */  cmpl    $0x4,gameskill\n  /* 257 */  jne     .Ldd\n  /* 25d */  shll    $1,states+0x3434\n  /* 263 */  mov     $states+0x3450,%eax\n  /* 268 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  shll    $1,(%eax)\n  /* 272 */  shll    $1,0x1c(%eax)\n  /* 275 */  add     $0x38,%eax\n  /* 278 */  cmp     $states+0x35a0,%eax\n  /* 27d */  jne     .L270\n  /* 27f */  mov     $0xf0000,%edx\n  /* 284 */  mov     $0xa0000,%ecx\n  /* 289 */  mov     %edx,mobjinfo+0x5fc\n  /* 28f */  mov     $0xa0000,%ebp\n  /* 294 */  mov     %ecx,mobjinfo+0xbbc\n  /* 29a */  mov     %ebp,mobjinfo+0xb60\n  /* 2a0 */  jmp     .Ldd\n  /* 2a5 */  lea     0x0(%esi),%esi\n.L2a8:\n  /* 2a8 */  mov     $0x4,%eax\n  /* 2ad */  cmp     %eax,%ebx\n  /* 2af */  cmovg   %eax,%ebx\n  /* 2b2 */  mov     $0x9,%eax\n  /* 2b7 */  cmp     %eax,%esi\n  /* 2b9 */  cmovg   %eax,%esi\n  /* 2bc */  mov     $0x1,%eax\n  /* 2c1 */  test    %esi,%esi\n  /* 2c3 */  cmovle  %eax,%esi\n  /* 2c6 */  jmp     .L64\n  /* 2cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  xor     %ecx,%ecx\n  /* 2d2 */  mov     %ecx,paused\n  /* 2d8 */  call    S_ResumeSound\n  /* 2dd */  jmp     .L21\n  /* 2e2 */  lea     0x0(%esi),%esi\n.L2e8:\n  /* 2e8 */  mov     $0x1,%esi\n  /* 2ed */  jmp     .L64\n  /* 2f2 */  lea     0x0(%esi),%esi\n.L2f8:\n  /* 2f8 */  movl    $\"SKY4\",(%esp)\n  /* 2ff */  call    R_TextureNumForName\n  /* 304 */  mov     %eax,skytexture\n  /* 309 */  add     $0x1c,%esp\n  /* 30c */  pop     %ebx\n  /* 30d */  pop     %esi\n  /* 30e */  pop     %edi\n  /* 30f */  pop     %ebp\n  /* 310 */  jmp     G_DoLoadLevel\n  /* 315 */  lea     0x0(%esi),%esi\n.L318:\n  /* 318 */  movl    $\"SKY3\",(%esp)\n  /* 31f */  call    R_TextureNumForName\n  /* 324 */  mov     %eax,skytexture\n  /* 329 */  add     $0x1c,%esp\n  /* 32c */  pop     %ebx\n  /* 32d */  pop     %esi\n  /* 32e */  pop     %edi\n  /* 32f */  pop     %ebp\n  /* 330 */  jmp     G_DoLoadLevel\n","c":"/* candidate for G_InitNew (g_game.c, 821 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nvoid G_InitNew (skill_t skill, int episode, int map)\n{\n    int i;\n\n    if (paused)\n    {\n        paused = false;\n        S_ResumeSound ();\n    }\n\n    if (skill > sk_nightmare)\n        skill = sk_nightmare;\n\n    if (episode < 1)\n        episode = 1;\n\n    if (gamemode == retail)\n    {\n        if (episode > 4)\n            episode = 4;\n    }\n    else if (gamemode == shareware)\n    {\n        if (episode > 1)\n            episode = 1;\n    }\n    else\n    {\n        if (episode > 3)\n            episode = 3;\n    }\n\n    if (map < 1)\n        map = 1;\n\n    if (map > 9 && gamemode != commercial)\n        map = 9;\n\n    M_ClearRandom ();\n\n    if (skill == sk_nightmare || respawnparm)\n        respawnmonsters = true;\n    else\n        respawnmonsters = false;\n\n    if (fastparm || (skill == sk_nightmare && gameskill != sk_nightmare))\n    {\n        for (i=S_SARG_RUN1 ; i<=S_SARG_PAIN2 ; i++)\n            states[i].tics >>= 1;\n        mobjinfo[MT_BRUISERSHOT].speed = 20*FRACUNIT;\n        mobjinfo[MT_HEADSHOT].speed = 20*FRACUNIT;\n        mobjinfo[MT_TROOPSHOT].speed = 20*FRACUNIT;\n    }\n    else if (skill != sk_nightmare && gameskill == sk_nightmare)\n    {\n        for (i=S_SARG_RUN1 ; i<=S_SARG_PAIN2 ; i++)\n            states[i].tics <<= 1;\n        mobjinfo[MT_BRUISERSHOT].speed = 15*FRACUNIT;\n        mobjinfo[MT_HEADSHOT].speed = 10*FRACUNIT;\n        mobjinfo[MT_TROOPSHOT].speed = 10*FRACUNIT;\n    }\n\n    for (i=0 ; i<MAXPLAYERS ; i++)\n        players[i].playerstate = PST_REBORN;\n\n    usergame = true;\n    paused = false;\n    demoplayback = false;\n    automapactive = false;\n    viewactive = true;\n    gameepisode = episode;\n    gamemap = map;\n    gameskill = skill;\n\n    if (gamemode == commercial)\n    {\n        skytexture = R_TextureNumForName (\"SKY3\");\n        if (gamemap < 12)\n            skytexture = R_TextureNumForName (\"SKY1\");\n        else if (gamemap < 21)\n            skytexture = R_TextureNumForName (\"SKY2\");\n    }\n    else\n        switch (episode)\n        {\n          case 1: skytexture = R_TextureNumForName (\"SKY1\"); break;\n          case 2: skytexture = R_TextureNumForName (\"SKY2\"); break;\n          case 3: skytexture = R_TextureNumForName (\"SKY3\"); break;\n          case 4: skytexture = R_TextureNumForName (\"SKY4\"); break;\n        }\n\n    G_DoLoadLevel ();\n}\n","size":821,"score":100,"agent":"kuncc/5","pid":6,"session":654,"ts":1791743793126}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":150,"symbol":"I_InitNetwork","file":"i_net.c","asm":"# I_InitNetwork  (TU i_net.c, section .text, 877 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nI_InitNetwork:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x1,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  mov     $0x1,%esi\n  /* 00c */  sub     $0x24,%esp\n  /* 00f */  mov     %eax,0x4(%esp)\n  /* 013 */  movl    $0x8c,(%esp)\n  /* 01a */  mov     %esi,0x1c(%esp)\n  /* 01e */  call    calloc\n  /* 023 */  movl    $\"-dup\",(%esp)\n  /* 02a */  mov     %eax,doomcom\n  /* 02f */  call    M_CheckParm\n  /* 034 */  mov     doomcom,%ecx\n  /* 03a */  test    %eax,%eax\n  /* 03c */  je      .L4f\n  /* 03e */  mov     myargc,%ebx\n  /* 044 */  lea     -0x1(%ebx),%edx\n  /* 047 */  cmp     %eax,%edx\n  /* 049 */  jg      .L270\n.L4f:\n  /* 04f */  movw    $0x1,0xe(%ecx)\n.L55:\n  /* 055 */  movl    $\"-extratic\",(%esp)\n  /* 05c */  call    M_CheckParm\n  /* 061 */  mov     doomcom,%edx\n  /* 067 */  test    %eax,%eax\n  /* 069 */  setne   %al\n  /* 06c */  movzbl  %al,%eax\n  /* 06f */  mov     %ax,0x10(%edx)\n  /* 073 */  movl    $\"-port\",(%esp)\n  /* 07a */  call    M_CheckParm\n  /* 07f */  test    %eax,%eax\n  /* 081 */  je      .L94\n  /* 083 */  mov     myargc,%ebx\n  /* 089 */  lea     -0x1(%ebx),%edx\n  /* 08c */  cmp     %eax,%edx\n  /* 08e */  jg      .L320\n.L94:\n  /* 094 */  movl    $\"-net\",(%esp)\n  /* 09b */  call    M_CheckParm\n  /* 0a0 */  mov     doomcom,%edx\n  /* 0a6 */  test    %eax,%eax\n  /* 0a8 */  je      .L2a0\n  /* 0ae */  mov     $PacketSend,%ecx\n  /* 0b3 */  mov     $PacketGet,%ebx\n  /* 0b8 */  mov     %ecx,netsend\n  /* 0be */  mov     myargv,%ecx\n  /* 0c4 */  mov     $0x1,%esi\n  /* 0c9 */  mov     %ebx,netget\n  /* 0cf */  mov     %esi,netgame\n  /* 0d5 */  mov     0x4(%ecx,%eax,4),%ebx\n  /* 0d9 */  movsbw  (%ebx),%bx\n  /* 0dd */  movw    $0x1,0xc(%edx)\n  /* 0e3 */  sub     $0x31,%ebx\n  /* 0e6 */  mov     %bx,0x1c(%edx)\n  /* 0ea */  lea     0x2(%eax),%ebx\n  /* 0ed */  mov     $0x1,%eax\n  /* 0f2 */  cmp     myargc,%ebx\n  /* 0f8 */  jl      .L143\n  /* 0fa */  jmp     .L1b0\n  /* 0ff */  nop\n.L100:\n  /* 100 */  mov     %ecx,(%esp)\n  /* 103 */  call    gethostbyname\n  /* 108 */  test    %eax,%eax\n  /* 10a */  mov     %eax,%esi\n  /* 10c */  je      .L250\n.L112:\n  /* 112 */  mov     0x10(%esi),%esi\n  /* 115 */  inc     %ebx\n  /* 116 */  mov     doomcom,%edx\n  /* 11c */  mov     (%esi),%esi\n  /* 11e */  movswl  0xc(%edx),%eax\n  /* 122 */  mov     (%esi),%esi\n  /* 124 */  mov     %eax,%ecx\n  /* 126 */  inc     %eax\n  /* 127 */  shl     $0x4,%ecx\n  /* 12a */  cwtl\n  /* 12b */  cmp     %ebx,myargc\n  /* 131 */  mov     %esi,sendaddress+0x4(%ecx)\n  /* 137 */  mov     %ax,0xc(%edx)\n  /* 13b */  jle     .L1b0\n.L13d:\n  /* 13d */  mov     myargv,%ecx\n.L143:\n  /* 143 */  mov     (%ecx,%ebx,4),%ecx\n  /* 146 */  cmpb    $0x2d,(%ecx)\n  /* 149 */  je      .L1b0\n  /* 14b */  shl     $0x4,%eax\n  /* 14e */  mov     $0x2,%esi\n  /* 153 */  mov     %si,sendaddress(%eax)\n  /* 15a */  mov     DOOMPORT,%eax\n  /* 15f */  movswl  0xc(%edx),%esi\n  /* 163 */  xchg    %ah,%al\n  /* 165 */  shl     $0x4,%esi\n  /* 168 */  mov     %ax,sendaddress+0x2(%esi)\n  /* 16f */  cmpb    $0x2e,(%ecx)\n  /* 172 */  jne     .L100\n  /* 174 */  inc     %ecx\n  /* 175 */  movswl  0xc(%edx),%esi\n  /* 179 */  inc     %ebx\n  /* 17a */  mov     %ecx,(%esp)\n  /* 17d */  call    inet_addr\n  /* 182 */  mov     doomcom,%edx\n  /* 188 */  shl     $0x4,%esi\n  /* 18b */  mov     %eax,sendaddress+0x4(%esi)\n  /* 191 */  movswl  0xc(%edx),%eax\n  /* 195 */  inc     %eax\n  /* 196 */  cmp     %ebx,myargc\n  /* 19c */  cwtl\n  /* 19d */  mov     %ax,0xc(%edx)\n  /* 1a1 */  jg      .L13d\n  /* 1a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  movl    $0x12345678,(%edx)\n  /* 1b6 */  mov     $0x11,%ebx\n  /* 1bb */  mov     $0x2,%esi\n  /* 1c0 */  mov     %ax,0x1e(%edx)\n  /* 1c4 */  mov     %ebx,0x8(%esp)\n  /* 1c8 */  mov     %esi,0x4(%esp)\n  /* 1cc */  movl    $0x2,(%esp)\n  /* 1d3 */  call    socket\n  /* 1d8 */  test    %eax,%eax\n  /* 1da */  mov     %eax,%ebx\n  /* 1dc */  js      .L2f8\n.L1e2:\n  /* 1e2 */  mov     %ebx,(%esp)\n  /* 1e5 */  mov     DOOMPORT,%eax\n  /* 1ea */  mov     %ebx,insocket\n  /* 1f0 */  xchg    %ah,%al\n  /* 1f2 */  movzwl  %ax,%eax\n  /* 1f5 */  mov     %eax,0x4(%esp)\n  /* 1f9 */  call    BindToLocalPort\n  /* 1fe */  lea     0x1c(%esp),%eax\n  /* 202 */  mov     %eax,0x8(%esp)\n  /* 206 */  mov     $0x5421,%eax\n  /* 20b */  mov     %eax,0x4(%esp)\n  /* 20f */  mov     insocket,%eax\n  /* 214 */  mov     %eax,(%esp)\n  /* 217 */  call    ioctl\n  /* 21c */  mov     $0x11,%edx\n  /* 221 */  mov     $0x2,%ecx\n  /* 226 */  mov     %edx,0x8(%esp)\n  /* 22a */  mov     %ecx,0x4(%esp)\n  /* 22e */  movl    $0x2,(%esp)\n  /* 235 */  call    socket\n  /* 23a */  test    %eax,%eax\n  /* 23c */  mov     %eax,%ebx\n  /* 23e */  js      .L2d0\n.L244:\n  /* 244 */  mov     %ebx,sendsocket\n  /* 24a */  add     $0x24,%esp\n  /* 24d */  pop     %ebx\n  /* 24e */  pop     %esi\n  /* 24f */  ret\n.L250:\n  /* 250 */  mov     myargv,%eax\n  /* 255 */  mov     (%eax,%ebx,4),%eax\n  /* 258 */  movl    $\"gethostbyname: couldn't find %s\",(%esp)\n  /* 25f */  mov     %eax,0x4(%esp)\n  /* 263 */  call    I_Error\n  /* 268 */  jmp     .L112\n  /* 26d */  lea     0x0(%esi),%esi\n.L270:\n  /* 270 */  mov     myargv,%edx\n  /* 276 */  mov     0x4(%edx,%eax,4),%eax\n  /* 27a */  movsbw  (%eax),%ax\n  /* 27e */  sub     $0x30,%eax\n  /* 281 */  cwtl\n  /* 282 */  test    %eax,%eax\n  /* 284 */  jle     .L4f\n  /* 28a */  cmp     $0x9,%eax\n  /* 28d */  jle     .L364\n  /* 293 */  movw    $0x9,0xe(%ecx)\n  /* 299 */  jmp     .L55\n  /* 29e */  xchg    %ax,%ax\n.L2a0:\n  /* 2a0 */  movw    $0x1,0xc(%edx)\n  /* 2a6 */  xor     %eax,%eax\n  /* 2a8 */  movw    $0x0,0x12(%edx)\n  /* 2ae */  movl    $0x10000,0x1c(%edx)\n  /* 2b5 */  mov     %eax,netgame\n  /* 2ba */  movl    $0x12345678,(%edx)\n  /* 2c0 */  add     $0x24,%esp\n  /* 2c3 */  pop     %ebx\n  /* 2c4 */  pop     %esi\n  /* 2c5 */  ret\n  /* 2c6 */  xchg    %ax,%ax\n  /* 2c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  call    __errno_location\n  /* 2d5 */  mov     (%eax),%eax\n  /* 2d7 */  mov     %eax,(%esp)\n  /* 2da */  call    strerror\n  /* 2df */  movl    $\"can't create socket: %s\",(%esp)\n  /* 2e6 */  mov     %eax,0x4(%esp)\n  /* 2ea */  call    I_Error\n  /* 2ef */  jmp     .L244\n  /* 2f4 */  lea     0x0(%esi,%eiz,1),%esi\n.L2f8:\n  /* 2f8 */  call    __errno_location\n  /* 2fd */  mov     (%eax),%eax\n  /* 2ff */  mov     %eax,(%esp)\n  /* 302 */  call    strerror\n  /* 307 */  movl    $\"can't create socket: %s\",(%esp)\n  /* 30e */  mov     %eax,0x4(%esp)\n  /* 312 */  call    I_Error\n  /* 317 */  jmp     .L1e2\n  /* 31c */  lea     0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  mov     $0xa,%edx\n  /* 325 */  xor     %ecx,%ecx\n  /* 327 */  mov     %edx,0x8(%esp)\n  /* 32b */  mov     myargv,%edx\n  /* 331 */  mov     $\"using alternate port %i\\n\",%ebx\n  /* 336 */  mov     %ecx,0x4(%esp)\n  /* 33a */  mov     0x4(%edx,%eax,4),%eax\n  /* 33e */  mov     %eax,(%esp)\n  /* 341 */  call    strtol\n  /* 346 */  mov     %ebx,0x4(%esp)\n  /* 34a */  movl    $0x2,(%esp)\n  /* 351 */  mov     %eax,0x8(%esp)\n  /* 355 */  mov     %eax,DOOMPORT\n  /* 35a */  call    __printf_chk\n  /* 35f */  jmp     .L94\n.L364:\n  /* 364 */  mov     %ax,0xe(%ecx)\n  /* 368 */  jmp     .L55\n","c":"/* candidate for I_InitNetwork (i_net.c, 877 bytes) */\n#include <stdlib.h>\n#include <string.h>\n#include <stdio.h>\n#include <sys/socket.h>\n#include <netinet/in.h>\n#include <arpa/inet.h>\n#include <errno.h>\n#include <unistd.h>\n#include <netdb.h>\n#include <sys/ioctl.h>\n#include \"i_system.h\"\n#include \"d_event.h\"\n#include \"d_net.h\"\n#include \"m_argv.h\"\n#include \"doomstat.h\"\n#include \"i_net.h\"\n\nextern void PacketSend(void);\nextern void PacketGet(void);\nextern void BindToLocalPort(int s, int port);\nextern void (*netget)(void);\nextern void (*netsend)(void);\nextern int DOOMPORT;\nint DOOMPORT = 5029;\nstruct sockaddr_in sendaddress[8];\nint sendsocket;\nint insocket;\nvoid (*netget)(void);\nvoid (*netsend)(void);\n\nvoid I_InitNetwork (void)\n{\n    int trueval = 1;\n    int i;\n    int p;\n    struct hostent *hostentry;\n\n    doomcom = calloc(sizeof(*doomcom), 1);\n\n    i = M_CheckParm(\"-dup\");\n    if (i && i < myargc - 1)\n    {\n        doomcom->ticdup = myargv[i+1][0] - '0';\n        if (doomcom->ticdup < 1)\n            doomcom->ticdup = 1;\n        if (doomcom->ticdup > 9)\n            doomcom->ticdup = 9;\n    }\n    else\n        doomcom->ticdup = 1;\n\n    if (M_CheckParm(\"-extratic\"))\n        doomcom->extratics = 1;\n    else\n        doomcom->extratics = 0;\n\n    p = M_CheckParm(\"-port\");\n    if (p && p < myargc - 1)\n    {\n        DOOMPORT = strtol(myargv[p+1], 0, 10);\n        printf(\"using alternate port %i\\n\", DOOMPORT);\n    }\n\n    i = M_CheckParm(\"-net\");\n    if (i)\n    {\n        netsend = PacketSend;\n        netget = PacketGet;\n    }\n    if (!i)\n    {\n        doomcom->numnodes = 1;\n        doomcom->deathmatch = 0;\n        doomcom->consoleplayer = 0;\n        doomcom->numplayers = 1;\n        netgame = 0;\n        doomcom->id = DOOMCOM_ID;\n        return;\n    }\n\n    netgame = 1;\n    doomcom->consoleplayer = myargv[i+1][0] - '1';\n    doomcom->numnodes = 1;\n\n    i += 2;\n    for (; i < myargc && myargv[i][0] != '-'; i++)\n    {\n        sendaddress[doomcom->numnodes].sin_family = AF_INET;\n        sendaddress[doomcom->numnodes].sin_port = (((DOOMPORT >> 8) & 0xff) | ((DOOMPORT & 0xff) << 8));\n        if (myargv[i][0] == '.')\n        {\n            sendaddress[doomcom->numnodes].sin_addr.s_addr = inet_addr(myargv[i]+1);\n        }\n        else\n        {\n            hostentry = gethostbyname(myargv[i]);\n            if (!hostentry)\n                I_Error(\"gethostbyname: couldn't find %s\", myargv[i]);\n            sendaddress[doomcom->numnodes].sin_addr.s_addr = *(int *)hostentry->h_addr_list[0];\n        }\n        doomcom->numnodes++;\n    }\n\n    doomcom->id = DOOMCOM_ID;\n    doomcom->numplayers = doomcom->numnodes;\n\n    p = socket(PF_INET, SOCK_DGRAM, IPPROTO_UDP);\n    if (p < 0)\n        I_Error(\"can't create socket: %s\", strerror(errno));\n    insocket = p;\n    BindToLocalPort(insocket, htons(DOOMPORT));\n    ioctl(insocket, FIONBIO, &trueval);\n\n    p = socket(PF_INET, SOCK_DGRAM, IPPROTO_UDP);\n    if (p < 0)\n        I_Error(\"can't create socket: %s\", strerror(errno));\n    sendsocket = p;\n}\n","size":877,"score":100,"agent":"kuncc/7","pid":8,"session":660,"ts":1791743798985}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":59,"symbol":"TryRunTics","file":"d_net.c","asm":"# TryRunTics  (TU d_net.c, section .text, 861 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nTryRunTics:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     $0x7fffffff,%edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x3c,%esp\n  /* 00c */  call    I_GetTime\n  /* 011 */  mov     oldentertics.0,%esi\n  /* 017 */  cltd\n  /* 018 */  idivl   ticdup\n  /* 01e */  mov     %eax,%ebp\n  /* 020 */  sub     %esi,%eax\n  /* 022 */  mov     %ebp,oldentertics.0\n  /* 028 */  mov     %eax,%esi\n  /* 02a */  call    NetUpdate\n  /* 02f */  mov     doomcom,%eax\n  /* 034 */  movswl  0xc(%eax),%ecx\n  /* 038 */  test    %ecx,%ecx\n  /* 03a */  jle     .L6c\n  /* 03c */  xor     %eax,%eax\n  /* 03e */  xchg    %ax,%ax\n  /* 040 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     nodeingame(,%eax,4),%ebx\n  /* 057 */  test    %ebx,%ebx\n  /* 059 */  je      .L67\n  /* 05b */  mov     nettics(,%eax,4),%edx\n  /* 062 */  cmp     %edx,%edi\n  /* 064 */  cmovg   %edx,%edi\n.L67:\n  /* 067 */  inc     %eax\n  /* 068 */  cmp     %eax,%ecx\n  /* 06a */  jne     .L50\n.L6c:\n  /* 06c */  mov     gametic,%ecx\n  /* 072 */  mov     ticdup,%ebx\n  /* 078 */  mov     %ecx,%eax\n  /* 07a */  cltd\n  /* 07b */  idiv    %ebx\n  /* 07d */  mov     %edi,%edx\n  /* 07f */  sub     %eax,%edx\n  /* 081 */  mov     %edx,0x28(%esp)\n  /* 085 */  lea     -0x1(%edx),%eax\n  /* 088 */  cmp     0x28(%esp),%esi\n  /* 08c */  lea     0x1(%esi),%edx\n  /* 08f */  mov     %edx,0x2c(%esp)\n  /* 093 */  mov     %esi,%edx\n  /* 095 */  cmovg   0x28(%esp),%esi\n  /* 09a */  cmp     %edx,%eax\n  /* 09c */  mov     $0x1,%eax\n  /* 0a1 */  cmovg   0x2c(%esp),%esi\n  /* 0a6 */  test    %esi,%esi\n  /* 0a8 */  cmovle  %eax,%esi\n  /* 0ab */  mov     debugfile,%eax\n  /* 0b0 */  incl    frameon\n  /* 0b6 */  test    %eax,%eax\n  /* 0b8 */  je      .Lf0\n  /* 0ba */  mov     %edx,0xc(%esp)\n  /* 0be */  mov     0x28(%esp),%ebx\n  /* 0c2 */  mov     $0x2,%ecx\n  /* 0c7 */  mov     %ecx,0x4(%esp)\n  /* 0cb */  mov     $\"=======real: %i  avail: %i  game: %i\\n\",%edx\n  /* 0d0 */  mov     %esi,0x14(%esp)\n  /* 0d4 */  mov     %edx,0x8(%esp)\n  /* 0d8 */  mov     %ebx,0x10(%esp)\n  /* 0dc */  mov     %eax,(%esp)\n  /* 0df */  call    __fprintf_chk\n  /* 0e4 */  mov     gametic,%ecx\n  /* 0ea */  mov     ticdup,%ebx\n.Lf0:\n  /* 0f0 */  mov     demoplayback,%eax\n  /* 0f5 */  test    %eax,%eax\n  /* 0f7 */  jne     .L170\n  /* 0f9 */  xor     %eax,%eax\n.Lfb:\n  /* 0fb */  mov     playeringame(,%eax,4),%edx\n  /* 102 */  test    %edx,%edx\n  /* 104 */  jne     .L10c\n  /* 106 */  inc     %eax\n  /* 107 */  cmp     $0x4,%eax\n  /* 10a */  jne     .Lfb\n.L10c:\n  /* 10c */  cmp     %eax,consoleplayer\n  /* 112 */  je      .L170\n  /* 114 */  mov     nodeforplayer(,%eax,4),%eax\n  /* 11b */  mov     nettics,%edx\n  /* 121 */  mov     nettics(,%eax,4),%eax\n  /* 128 */  mov     %edx,0x28(%esp)\n  /* 12c */  cmp     %eax,%edx\n  /* 12e */  jg      .L136\n  /* 130 */  decl    gametime\n.L136:\n  /* 136 */  mov     frameon,%edx\n  /* 13c */  and     $0x3,%edx\n  /* 13f */  cmp     oldnettics,%eax\n  /* 145 */  setl    %al\n  /* 148 */  movzbl  %al,%eax\n  /* 14b */  mov     %eax,frameskip(,%edx,4)\n  /* 152 */  mov     0x28(%esp),%eax\n  /* 156 */  mov     %eax,oldnettics\n  /* 15b */  mov     frameskip,%eax\n  /* 160 */  test    %eax,%eax\n  /* 162 */  jne     .L325\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  mov     %ecx,%eax\n.L172:\n  /* 172 */  cltd\n  /* 173 */  idiv    %ebx\n  /* 175 */  add     %esi,%eax\n  /* 177 */  cmp     %edi,%eax\n  /* 179 */  jle     .L213\n  /* 17f */  nop\n.L180:\n  /* 180 */  call    NetUpdate\n  /* 185 */  mov     doomcom,%eax\n  /* 18a */  mov     $0x7fffffff,%edi\n  /* 18f */  movswl  0xc(%eax),%ecx\n  /* 193 */  test    %ecx,%ecx\n  /* 195 */  jle     .L1e8\n  /* 197 */  xor     %eax,%eax\n  /* 199 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1a0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  mov     nodeingame(,%eax,4),%edx\n  /* 1b7 */  test    %edx,%edx\n  /* 1b9 */  je      .L1c7\n  /* 1bb */  mov     nettics(,%eax,4),%edx\n  /* 1c2 */  cmp     %edx,%edi\n  /* 1c4 */  cmovg   %edx,%edi\n.L1c7:\n  /* 1c7 */  inc     %eax\n  /* 1c8 */  cmp     %eax,%ecx\n  /* 1ca */  jne     .L1b0\n  /* 1cc */  mov     gametic,%eax\n  /* 1d1 */  cltd\n  /* 1d2 */  idivl   ticdup\n  /* 1d8 */  cmp     %edi,%eax\n  /* 1da */  jle     .L1e8\n  /* 1dc */  movl    $\"TryRunTics: lowtic < gametic\",(%esp)\n  /* 1e3 */  call    I_Error\n.L1e8:\n  /* 1e8 */  call    I_GetTime\n  /* 1ed */  mov     ticdup,%ebx\n  /* 1f3 */  cltd\n  /* 1f4 */  idiv    %ebx\n  /* 1f6 */  sub     %ebp,%eax\n  /* 1f8 */  cmp     $0x13,%eax\n  /* 1fb */  jg      .L319\n  /* 201 */  mov     gametic,%eax\n  /* 206 */  cltd\n  /* 207 */  idiv    %ebx\n  /* 209 */  add     %esi,%eax\n  /* 20b */  cmp     %edi,%eax\n  /* 20d */  jg      .L180\n.L213:\n  /* 213 */  dec     %esi\n  /* 214 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  test    %ebx,%ebx\n  /* 222 */  jle     .L2d8\n  /* 228 */  mov     %esi,0x28(%esp)\n  /* 22c */  mov     gametic,%ecx\n  /* 232 */  xor     %ebp,%ebp\n  /* 234 */  jmp     .L249\n  /* 236 */  xchg    %ax,%ax\n  /* 238 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  inc     %ebp\n  /* 241 */  cmp     %ebp,%ebx\n  /* 243 */  jle     .L2d4\n.L249:\n  /* 249 */  mov     %ecx,%eax\n  /* 24b */  cltd\n  /* 24c */  idiv    %ebx\n  /* 24e */  cmp     %edi,%eax\n  /* 250 */  jg      .L300\n.L256:\n  /* 256 */  mov     advancedemo,%eax\n  /* 25b */  test    %eax,%eax\n  /* 25d */  jne     .L2f0\n.L263:\n  /* 263 */  call    M_Ticker\n  /* 268 */  call    G_Ticker\n  /* 26d */  mov     gametic,%eax\n  /* 272 */  mov     ticdup,%ebx\n  /* 278 */  lea     0x1(%eax),%ecx\n  /* 27b */  mov     %ecx,gametic\n  /* 281 */  lea     -0x1(%ebx),%eax\n  /* 284 */  cmp     %ebp,%eax\n  /* 286 */  je      .L240\n  /* 288 */  mov     %ecx,%eax\n  /* 28a */  cltd\n  /* 28b */  idiv    %ebx\n  /* 28d */  mov     %eax,%esi\n  /* 28f */  mov     $0x2aaaaaab,%eax\n  /* 294 */  imul    %esi\n  /* 296 */  mov     %esi,%eax\n  /* 298 */  sar     $0x1f,%eax\n  /* 29b */  sar     $1,%edx\n  /* 29d */  sub     %eax,%edx\n  /* 29f */  lea     (%edx,%edx,2),%eax\n  /* 2a2 */  shl     $0x2,%eax\n  /* 2a5 */  sub     %eax,%esi\n  /* 2a7 */  shl     $0x3,%esi\n  /* 2aa */  lea     netcmds(%esi),%eax\n  /* 2b0 */  add     $netcmds+0x180,%esi\n.L2b6:\n  /* 2b6 */  cmpb    $0x0,0x7(%eax)\n  /* 2ba */  movb    $0x0,0x6(%eax)\n  /* 2be */  jns     .L2c4\n  /* 2c0 */  movb    $0x0,0x7(%eax)\n.L2c4:\n  /* 2c4 */  add     $0x60,%eax\n  /* 2c7 */  cmp     %eax,%esi\n  /* 2c9 */  jne     .L2b6\n  /* 2cb */  inc     %ebp\n  /* 2cc */  cmp     %ebp,%ebx\n  /* 2ce */  jg      .L249\n.L2d4:\n  /* 2d4 */  mov     0x28(%esp),%esi\n.L2d8:\n  /* 2d8 */  call    NetUpdate\n  /* 2dd */  test    %esi,%esi\n  /* 2df */  je      .L311\n  /* 2e1 */  mov     ticdup,%ebx\n  /* 2e7 */  dec     %esi\n  /* 2e8 */  jmp     .L220\n  /* 2ed */  lea     0x0(%esi),%esi\n.L2f0:\n  /* 2f0 */  call    D_DoAdvanceDemo\n  /* 2f5 */  jmp     .L263\n  /* 2fa */  lea     0x0(%esi),%esi\n.L300:\n  /* 300 */  movl    $\"gametic>lowtic\",(%esp)\n  /* 307 */  call    I_Error\n  /* 30c */  jmp     .L256\n.L311:\n  /* 311 */  add     $0x3c,%esp\n  /* 314 */  pop     %ebx\n  /* 315 */  pop     %esi\n  /* 316 */  pop     %edi\n  /* 317 */  pop     %ebp\n  /* 318 */  ret\n.L319:\n  /* 319 */  add     $0x3c,%esp\n  /* 31c */  pop     %ebx\n  /* 31d */  pop     %esi\n  /* 31e */  pop     %edi\n  /* 31f */  pop     %ebp\n  /* 320 */  jmp     M_Ticker\n.L325:\n  /* 325 */  mov     frameskip+0x4,%eax\n  /* 32a */  test    %eax,%eax\n  /* 32c */  je      .L170\n  /* 332 */  mov     frameskip+0x8,%eax\n  /* 337 */  test    %eax,%eax\n  /* 339 */  je      .L170\n  /* 33f */  mov     frameskip+0xc,%eax\n  /* 344 */  test    %eax,%eax\n  /* 346 */  je      .L170\n  /* 34c */  mov     $0x1,%eax\n  /* 351 */  mov     %eax,skiptics\n  /* 356 */  mov     %ecx,%eax\n  /* 358 */  jmp     .L172\n","c":"/* candidate for TryRunTics (d_net.c, 861 bytes) */\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"i_net.h\"\n#include \"g_game.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n\nextern int gametime;\nextern int oldnettics;\nextern int frameskip[4];\nextern int skiptics;\nextern int frameon;\nextern int nodeingame[8];\nextern int nodeforplayer[4];\nextern int advancedemo;\n\nvoid TryRunTics (void)\n{\n    int i;\n    int lowtic;\n    int entertic;\n    static int oldentertics;\n    int realtics;\n    int availabletics;\n    int counts;\n\n    entertic = I_GetTime () / ticdup;\n    realtics = entertic - oldentertics;\n    oldentertics = entertic;\n\n    NetUpdate ();\n\n    lowtic = MAXINT;\n    for (i = 0; i < doomcom->numnodes; i++)\n    {\n        if (nodeingame[i])\n        {\n            if (nettics[i] < lowtic)\n                lowtic = nettics[i];\n        }\n    }\n    availabletics = lowtic - gametic / ticdup;\n\n    if (realtics < availabletics - 1)\n        counts = realtics + 1;\n    else if (realtics < availabletics)\n        counts = realtics;\n    else\n        counts = availabletics;\n\n    if (counts < 1)\n        counts = 1;\n\n    frameon++;\n\n    if (debugfile)\n        fprintf (debugfile, \"=======real: %i  avail: %i  game: %i\\n\",\n                 realtics, availabletics, counts);\n\n    if (!demoplayback)\n    {\n        for (i = 0; i < MAXPLAYERS; i++)\n            if (playeringame[i])\n                break;\n        if (consoleplayer != i)\n        {\n            if (nettics[0] <= nettics[nodeforplayer[i]])\n                gametime--;\n            frameskip[frameon & 3] = (oldnettics > nettics[nodeforplayer[i]]);\n            oldnettics = nettics[0];\n            if (frameskip[0] && frameskip[1] && frameskip[2] && frameskip[3])\n                skiptics = 1;\n        }\n    }\n\n    while (lowtic < gametic / ticdup + counts)\n    {\n        NetUpdate ();\n        lowtic = MAXINT;\n        for (i = 0; i < doomcom->numnodes; i++)\n            if (nodeingame[i] && nettics[i] < lowtic)\n                lowtic = nettics[i];\n\n        if (lowtic < gametic / ticdup)\n            I_Error (\"TryRunTics: lowtic < gametic\");\n\n        if (I_GetTime () / ticdup - entertic >= 20)\n        {\n            M_Ticker ();\n            return;\n        }\n    }\n\n    while (counts--)\n    {\n        for (i = 0; i < ticdup; i++)\n        {\n            if (gametic / ticdup > lowtic)\n                I_Error (\"gametic>lowtic\");\n            if (advancedemo)\n                D_DoAdvanceDemo ();\n            M_Ticker ();\n            G_Ticker ();\n            gametic++;\n\n            if (i != ticdup - 1)\n            {\n                ticcmd_t *cmd;\n                int buf;\n                int j;\n\n                buf = (gametic / ticdup) % BACKUPTICS;\n                for (j = 0; j < MAXPLAYERS; j++)\n                {\n                    cmd = &netcmds[j][buf];\n                    cmd->chatchar = 0;\n                    if (cmd->buttons & BT_SPECIAL)\n                        cmd->buttons = 0;\n                }\n            }\n        }\n        NetUpdate ();\n    }\n}\n","size":861,"score":100,"agent":"kuncc/0","pid":1,"session":659,"ts":1791743802355}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":677,"symbol":"WI_drawNetgameStats","file":"wi_stuff.c","asm":"# WI_drawNetgameStats  (TU wi_stuff.c, section .text, 882 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_drawNetgameStats:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ebp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  mov     $0x32,%edi\n  /* 009 */  push    %esi\n  /* 00a */  push    %ebx\n  /* 00b */  sub     $0x2c,%esp\n  /* 00e */  mov     percent,%eax\n  /* 013 */  movswl  (%eax),%eax\n  /* 016 */  mov     %eax,0x14(%esp)\n  /* 01a */  call    WI_slamBackground\n  /* 01f */  call    WI_drawLF\n  /* 024 */  mov     kills,%edx\n  /* 02a */  mov     $0x32,%eax\n  /* 02f */  mov     %eax,0x4(%esp)\n  /* 033 */  mov     star,%eax\n  /* 038 */  mov     %ebp,0x8(%esp)\n  /* 03c */  mov     dofrags,%ebx\n  /* 042 */  mov     %edx,0xc(%esp)\n  /* 046 */  movswl  (%eax),%ecx\n  /* 049 */  movswl  (%edx),%edx\n  /* 04c */  mov     %ecx,%eax\n  /* 04e */  shr     $0x1f,%eax\n  /* 051 */  add     %ecx,%eax\n  /* 053 */  xor     %ecx,%ecx\n  /* 055 */  sar     $1,%eax\n  /* 057 */  add     $0x20,%eax\n  /* 05a */  test    %ebx,%ebx\n  /* 05c */  sete    %cl\n  /* 05f */  cwtl\n  /* 060 */  shl     $0x5,%ecx\n  /* 063 */  xor     %esi,%esi\n  /* 065 */  lea     0x40(%eax,%ecx,1),%eax\n  /* 069 */  sub     %edx,%eax\n  /* 06b */  mov     %eax,(%esp)\n  /* 06e */  call    V_DrawPatch\n  /* 073 */  mov     items,%edx\n  /* 079 */  mov     %esi,0x8(%esp)\n  /* 07d */  mov     star,%eax\n  /* 082 */  mov     %edi,0x4(%esp)\n  /* 086 */  mov     dofrags,%ebp\n  /* 08c */  mov     %edx,0xc(%esp)\n  /* 090 */  movswl  (%eax),%ecx\n  /* 093 */  movswl  (%edx),%edx\n  /* 096 */  mov     %ecx,%eax\n  /* 098 */  shr     $0x1f,%eax\n  /* 09b */  add     %ecx,%eax\n  /* 09d */  xor     %ecx,%ecx\n  /* 09f */  sar     $1,%eax\n  /* 0a1 */  add     $0x20,%eax\n  /* 0a4 */  test    %ebp,%ebp\n  /* 0a6 */  sete    %cl\n  /* 0a9 */  cwtl\n  /* 0aa */  shl     $0x5,%ecx\n  /* 0ad */  lea     0x80(%eax,%ecx,1),%eax\n  /* 0b4 */  sub     %edx,%eax\n  /* 0b6 */  mov     %eax,(%esp)\n  /* 0b9 */  call    V_DrawPatch\n  /* 0be */  xor     %eax,%eax\n  /* 0c0 */  mov     secret,%edx\n  /* 0c6 */  mov     %eax,0x8(%esp)\n  /* 0ca */  mov     $0x32,%eax\n  /* 0cf */  mov     dofrags,%ebx\n  /* 0d5 */  mov     %eax,0x4(%esp)\n  /* 0d9 */  mov     star,%eax\n  /* 0de */  mov     %edx,0xc(%esp)\n  /* 0e2 */  movswl  (%edx),%edx\n  /* 0e5 */  movswl  (%eax),%ecx\n  /* 0e8 */  mov     %ecx,%eax\n  /* 0ea */  shr     $0x1f,%eax\n  /* 0ed */  add     %ecx,%eax\n  /* 0ef */  xor     %ecx,%ecx\n  /* 0f1 */  sar     $1,%eax\n  /* 0f3 */  add     $0x20,%eax\n  /* 0f6 */  test    %ebx,%ebx\n  /* 0f8 */  sete    %cl\n  /* 0fb */  cwtl\n  /* 0fc */  shl     $0x5,%ecx\n  /* 0ff */  lea     0xc0(%eax,%ecx,1),%eax\n  /* 106 */  sub     %edx,%eax\n  /* 108 */  mov     %eax,(%esp)\n  /* 10b */  call    V_DrawPatch\n  /* 110 */  mov     dofrags,%esi\n  /* 116 */  test    %esi,%esi\n  /* 118 */  jne     .L330\n.L11e:\n  /* 11e */  mov     kills,%eax\n  /* 123 */  xor     %ebp,%ebp\n  /* 125 */  movswl  0x2(%eax),%esi\n  /* 129 */  add     $0x32,%esi\n.L12c:\n  /* 12c */  mov     playeringame(,%ebp,4),%ebx\n  /* 133 */  test    %ebx,%ebx\n  /* 135 */  je      .L2b5\n  /* 13b */  mov     star,%eax\n  /* 140 */  mov     dofrags,%edx\n  /* 146 */  movswl  (%eax),%eax\n  /* 149 */  mov     %eax,%ebx\n  /* 14b */  shr     $0x1f,%ebx\n  /* 14e */  add     %eax,%ebx\n  /* 150 */  xor     %eax,%eax\n  /* 152 */  sar     $1,%ebx\n  /* 154 */  add     $0x20,%ebx\n  /* 157 */  test    %edx,%edx\n  /* 159 */  sete    %al\n  /* 15c */  movswl  %bx,%ebx\n  /* 15f */  shl     $0x5,%eax\n  /* 162 */  xor     %ecx,%ecx\n  /* 164 */  add     %eax,%ebx\n  /* 166 */  mov     p(,%ebp,4),%eax\n  /* 16d */  mov     %ecx,0x8(%esp)\n  /* 171 */  mov     %esi,0x4(%esp)\n  /* 175 */  mov     %eax,0xc(%esp)\n  /* 179 */  movswl  (%eax),%ecx\n  /* 17c */  mov     %ebx,%eax\n  /* 17e */  sub     %ecx,%eax\n  /* 180 */  mov     %eax,(%esp)\n  /* 183 */  call    V_DrawPatch\n  /* 188 */  cmp     %ebp,me\n  /* 18e */  je      .L300\n.L194:\n  /* 194 */  mov     cnt_kills(,%ebp,4),%ecx\n  /* 19b */  lea     0xa(%esi),%edi\n  /* 19e */  test    %ecx,%ecx\n  /* 1a0 */  js      .L1f0\n  /* 1a2 */  mov     %edi,0x4(%esp)\n  /* 1a6 */  mov     0x14(%esp),%edx\n  /* 1aa */  lea     0x40(%ebx),%eax\n  /* 1ad */  mov     %ecx,0x1c(%esp)\n  /* 1b1 */  sub     %edx,%eax\n  /* 1b3 */  mov     percent,%edx\n  /* 1b9 */  mov     %eax,(%esp)\n  /* 1bc */  mov     %eax,0x18(%esp)\n  /* 1c0 */  mov     %edx,0xc(%esp)\n  /* 1c4 */  xor     %edx,%edx\n  /* 1c6 */  mov     %edx,0x8(%esp)\n  /* 1ca */  call    V_DrawPatch\n  /* 1cf */  mov     $0xffffffff,%ecx\n  /* 1d4 */  mov     0x18(%esp),%eax\n  /* 1d8 */  mov     %ecx,0xc(%esp)\n  /* 1dc */  mov     0x1c(%esp),%ecx\n  /* 1e0 */  mov     %edi,0x4(%esp)\n  /* 1e4 */  mov     %eax,(%esp)\n  /* 1e7 */  mov     %ecx,0x8(%esp)\n  /* 1eb */  call    WI_drawNum\n.L1f0:\n  /* 1f0 */  mov     cnt_items(,%ebp,4),%ecx\n  /* 1f7 */  test    %ecx,%ecx\n  /* 1f9 */  js      .L24c\n  /* 1fb */  mov     %edi,0x4(%esp)\n  /* 1ff */  mov     0x14(%esp),%edx\n  /* 203 */  lea     0x80(%ebx),%eax\n  /* 209 */  mov     %ecx,0x1c(%esp)\n  /* 20d */  sub     %edx,%eax\n  /* 20f */  mov     percent,%edx\n  /* 215 */  mov     %eax,(%esp)\n  /* 218 */  mov     %eax,0x18(%esp)\n  /* 21c */  mov     %edx,0xc(%esp)\n  /* 220 */  xor     %edx,%edx\n  /* 222 */  mov     %edx,0x8(%esp)\n  /* 226 */  call    V_DrawPatch\n  /* 22b */  mov     $0xffffffff,%ecx\n  /* 230 */  mov     0x18(%esp),%eax\n  /* 234 */  mov     %ecx,0xc(%esp)\n  /* 238 */  mov     0x1c(%esp),%ecx\n  /* 23c */  mov     %edi,0x4(%esp)\n  /* 240 */  mov     %eax,(%esp)\n  /* 243 */  mov     %ecx,0x8(%esp)\n  /* 247 */  call    WI_drawNum\n.L24c:\n  /* 24c */  mov     cnt_secret(,%ebp,4),%ecx\n  /* 253 */  test    %ecx,%ecx\n  /* 255 */  js      .L2a8\n  /* 257 */  mov     %edi,0x4(%esp)\n  /* 25b */  mov     0x14(%esp),%edx\n  /* 25f */  lea     0xc0(%ebx),%eax\n  /* 265 */  mov     %ecx,0x1c(%esp)\n  /* 269 */  sub     %edx,%eax\n  /* 26b */  mov     percent,%edx\n  /* 271 */  mov     %eax,(%esp)\n  /* 274 */  mov     %eax,0x18(%esp)\n  /* 278 */  mov     %edx,0xc(%esp)\n  /* 27c */  xor     %edx,%edx\n  /* 27e */  mov     %edx,0x8(%esp)\n  /* 282 */  call    V_DrawPatch\n  /* 287 */  mov     $0xffffffff,%ecx\n  /* 28c */  mov     0x18(%esp),%eax\n  /* 290 */  mov     %ecx,0xc(%esp)\n  /* 294 */  mov     0x1c(%esp),%ecx\n  /* 298 */  mov     %edi,0x4(%esp)\n  /* 29c */  mov     %eax,(%esp)\n  /* 29f */  mov     %ecx,0x8(%esp)\n  /* 2a3 */  call    WI_drawNum\n.L2a8:\n  /* 2a8 */  mov     dofrags,%edx\n  /* 2ae */  test    %edx,%edx\n  /* 2b0 */  jne     .L2d0\n.L2b2:\n  /* 2b2 */  add     $0x21,%esi\n.L2b5:\n  /* 2b5 */  inc     %ebp\n  /* 2b6 */  cmp     $0x4,%ebp\n  /* 2b9 */  jne     .L12c\n  /* 2bf */  add     $0x2c,%esp\n  /* 2c2 */  pop     %ebx\n  /* 2c3 */  pop     %esi\n  /* 2c4 */  pop     %edi\n  /* 2c5 */  pop     %ebp\n  /* 2c6 */  ret\n  /* 2c7 */  nop\n  /* 2c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  mov     $0xffffffff,%eax\n  /* 2d5 */  add     $0x100,%ebx\n  /* 2db */  mov     %eax,0xc(%esp)\n  /* 2df */  mov     cnt_frags(,%ebp,4),%eax\n  /* 2e6 */  mov     %edi,0x4(%esp)\n  /* 2ea */  mov     %ebx,(%esp)\n  /* 2ed */  mov     %eax,0x8(%esp)\n  /* 2f1 */  call    WI_drawNum\n  /* 2f6 */  jmp     .L2b2\n  /* 2f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L300:\n  /* 300 */  mov     %esi,0x4(%esp)\n  /* 304 */  mov     star,%eax\n  /* 309 */  xor     %edi,%edi\n  /* 30b */  mov     %edi,0x8(%esp)\n  /* 30f */  mov     %eax,0xc(%esp)\n  /* 313 */  mov     p(,%ebp,4),%eax\n  /* 31a */  movswl  (%eax),%ecx\n  /* 31d */  mov     %ebx,%eax\n  /* 31f */  sub     %ecx,%eax\n  /* 321 */  mov     %eax,(%esp)\n  /* 324 */  call    V_DrawPatch\n  /* 329 */  jmp     .L194\n  /* 32e */  xchg    %ax,%ax\n.L330:\n  /* 330 */  mov     frags,%edx\n  /* 336 */  xor     %esi,%esi\n  /* 338 */  mov     $0x32,%edi\n  /* 33d */  mov     %esi,0x8(%esp)\n  /* 341 */  mov     star,%eax\n  /* 346 */  mov     %edi,0x4(%esp)\n  /* 34a */  mov     %edx,0xc(%esp)\n  /* 34e */  movswl  (%eax),%ecx\n  /* 351 */  movswl  (%edx),%edx\n  /* 354 */  mov     %ecx,%eax\n  /* 356 */  shr     $0x1f,%eax\n  /* 359 */  add     %ecx,%eax\n  /* 35b */  sar     $1,%eax\n  /* 35d */  add     $0x120,%eax\n  /* 362 */  cwtl\n  /* 363 */  sub     %edx,%eax\n  /* 365 */  mov     %eax,(%esp)\n  /* 368 */  call    V_DrawPatch\n  /* 36d */  jmp     .L11e\n","c":"/* candidate for WI_drawNetgameStats (wi_stuff.c, 882 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nextern patch_t* percent;\nextern patch_t* kills;\nextern patch_t* items;\nextern patch_t* secret;\nextern patch_t* frags;\nextern patch_t* star;\nextern patch_t* p[4];\nextern int me;\nextern int dofrags;\nextern int cnt_kills[4], cnt_items[4], cnt_secret[4], cnt_frags[4];\nint WI_drawNum(int x, int y, int n, int digits);\nvoid WI_slamBackground(void);\nvoid WI_drawLF(void);\n\nstatic void WI_drawPercent(int x, int y, int p)\n{\n    if (p < 0)\n        return;\n    V_DrawPatch(x, y, 0, percent);\n    WI_drawNum(x, y, p, -1);\n}\n\n#define NG_STATSX (32 + SHORT(star->width) / 2 + 32 * !dofrags)\n#define NG_STATSY 50\n#define NG_SPACINGX 64\n\nvoid WI_drawNetgameStats(void)\n{\n    int i, x, y, pwidth = SHORT(percent->width);\n\n    WI_slamBackground();\n    WI_drawLF();\n\n    V_DrawPatch(NG_STATSX + NG_SPACINGX - SHORT(kills->width), NG_STATSY, 0, kills);\n    V_DrawPatch(NG_STATSX + 2 * NG_SPACINGX - SHORT(items->width), NG_STATSY, 0, items);\n    V_DrawPatch(NG_STATSX + 3 * NG_SPACINGX - SHORT(secret->width), NG_STATSY, 0, secret);\n    if (dofrags)\n        V_DrawPatch(NG_STATSX + 4 * NG_SPACINGX - SHORT(frags->width), NG_STATSY, 0, frags);\n\n    y = NG_STATSY + SHORT(kills->height);\n\n    for (i = 0; i < 4; i++)\n    {\n        if (!playeringame[i])\n            continue;\n        x = NG_STATSX;\n        V_DrawPatch(x - SHORT(p[i]->width), y, 0, p[i]);\n\n        if (i == me)\n            V_DrawPatch(x - SHORT(p[i]->width), y, 0, star);\n\n        x += NG_SPACINGX;\n        WI_drawPercent(x - pwidth, y + 10, cnt_kills[i]);\n        x += NG_SPACINGX;\n        WI_drawPercent(x - pwidth, y + 10, cnt_items[i]);\n        x += NG_SPACINGX;\n        WI_drawPercent(x - pwidth, y + 10, cnt_secret[i]);\n        x += NG_SPACINGX;\n        if (dofrags)\n            WI_drawNum(x, y + 10, cnt_frags[i], -1);\n\n        y += 33;\n    }\n}\n","size":882,"score":100,"agent":"kuncc/1","pid":2,"session":662,"ts":1791743804750}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":284,"symbol":"P_NewChaseDir","file":"p_enemy.c","asm":"# P_NewChaseDir  (TU p_enemy.c, section .text, 877 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_NewChaseDir:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x78(%ebx),%eax\n  /* 00e */  test    %eax,%eax\n  /* 010 */  je      .L2e0\n.L16:\n  /* 016 */  mov     0xc(%ebx),%edx\n  /* 019 */  mov     0xc(%eax),%edi\n  /* 01c */  mov     0x10(%ebx),%ecx\n  /* 01f */  mov     0x70(%ebx),%ebp\n  /* 022 */  sub     %edx,%edi\n  /* 024 */  mov     0x10(%eax),%edx\n  /* 027 */  mov     opposite(,%ebp,4),%esi\n  /* 02e */  sub     %ecx,%edx\n  /* 030 */  cmp     $0xa0000,%edi\n  /* 036 */  jle     .L140\n  /* 03c */  xor     %eax,%eax\n  /* 03e */  cmp     $0xfff60000,%edx\n  /* 044 */  mov     %eax,0x14(%esp)\n  /* 048 */  jge     .L15d\n.L4e:\n  /* 04e */  mov     $0x6,%eax\n  /* 053 */  mov     %eax,0x18(%esp)\n.L57:\n  /* 057 */  mov     %edx,%eax\n  /* 059 */  sar     $0x1e,%eax\n  /* 05c */  and     $0x2,%eax\n  /* 05f */  mov     %eax,%ecx\n  /* 061 */  xor     %eax,%eax\n  /* 063 */  test    %edi,%edi\n  /* 065 */  setg    %al\n  /* 068 */  add     %ecx,%eax\n  /* 06a */  mov     diags(,%eax,4),%eax\n  /* 071 */  mov     %eax,0x70(%ebx)\n  /* 074 */  cmp     %esi,%eax\n  /* 076 */  je      .L90\n  /* 078 */  mov     %ebx,(%esp)\n  /* 07b */  mov     %edx,0x1c(%esp)\n  /* 07f */  call    P_Move\n  /* 084 */  mov     0x1c(%esp),%edx\n  /* 088 */  test    %eax,%eax\n  /* 08a */  jne     .L12d\n.L90:\n  /* 090 */  mov     %edx,0x1c(%esp)\n  /* 094 */  call    P_Random\n  /* 099 */  cmp     $0xc8,%eax\n  /* 09e */  jle     .L240\n  /* 0a4 */  cmp     0x18(%esp),%esi\n  /* 0a8 */  je      .Lce\n  /* 0aa */  cmp     0x14(%esp),%esi\n  /* 0ae */  je      .L1a0\n.Lb4:\n  /* 0b4 */  mov     0x18(%esp),%eax\n  /* 0b8 */  mov     %eax,0x70(%ebx)\n  /* 0bb */  mov     %ebx,(%esp)\n  /* 0be */  call    P_Move\n  /* 0c3 */  test    %eax,%eax\n  /* 0c5 */  jne     .L12d\n.Lc7:\n  /* 0c7 */  cmpl    $0x8,0x14(%esp)\n  /* 0cc */  je      .Le1\n.Lce:\n  /* 0ce */  mov     0x14(%esp),%eax\n.Ld2:\n  /* 0d2 */  mov     %eax,0x70(%ebx)\n  /* 0d5 */  mov     %ebx,(%esp)\n  /* 0d8 */  call    P_Move\n  /* 0dd */  test    %eax,%eax\n  /* 0df */  jne     .L12d\n.Le1:\n  /* 0e1 */  cmp     $0x8,%ebp\n  /* 0e4 */  je      .Lf5\n  /* 0e6 */  mov     %ebp,0x70(%ebx)\n  /* 0e9 */  mov     %ebx,(%esp)\n  /* 0ec */  call    P_Move\n  /* 0f1 */  test    %eax,%eax\n  /* 0f3 */  jne     .L12d\n.Lf5:\n  /* 0f5 */  call    P_Random\n  /* 0fa */  test    $0x1,%al\n  /* 0fc */  lea     0x0(%esi,%eiz,1),%esi\n  /* 100 */  je      .L210\n  /* 106 */  xor     %edi,%edi\n  /* 108 */  jmp     .L11a\n  /* 10a */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  inc     %edi\n  /* 111 */  cmp     $0x8,%edi\n  /* 114 */  je      .L1f0\n.L11a:\n  /* 11a */  cmp     %esi,%edi\n  /* 11c */  je      .L110\n  /* 11e */  mov     %edi,0x70(%ebx)\n  /* 121 */  mov     %ebx,(%esp)\n  /* 124 */  call    P_Move\n  /* 129 */  test    %eax,%eax\n  /* 12b */  je      .L110\n.L12d:\n  /* 12d */  call    P_Random\n  /* 132 */  and     $0xf,%eax\n  /* 135 */  mov     %eax,0x74(%ebx)\n  /* 138 */  add     $0x2c,%esp\n  /* 13b */  pop     %ebx\n  /* 13c */  pop     %esi\n  /* 13d */  pop     %edi\n  /* 13e */  pop     %ebp\n  /* 13f */  ret\n.L140:\n  /* 140 */  cmp     $0xfff60000,%edi\n  /* 146 */  jge     .L1b0\n  /* 148 */  mov     $0x4,%eax\n  /* 14d */  cmp     $0xfff60000,%edx\n  /* 153 */  mov     %eax,0x14(%esp)\n  /* 157 */  jl      .L4e\n.L15d:\n  /* 15d */  cmp     $0xa0000,%edx\n  /* 163 */  jg      .L290\n  /* 169 */  call    P_Random\n  /* 16e */  cmp     $0xc8,%eax\n  /* 173 */  jg      .L2f8\n  /* 179 */  mov     0x14(%esp),%eax\n  /* 17d */  cmp     %eax,%esi\n  /* 17f */  je      .Le1\n  /* 185 */  cmp     $0x8,%esi\n  /* 188 */  jne     .Ld2\n  /* 18e */  mov     0x14(%esp),%eax\n  /* 192 */  mov     %eax,0x18(%esp)\n  /* 196 */  xchg    %ax,%ax\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     0x18(%esp),%eax\n  /* 1a4 */  jmp     .Ld2\n  /* 1a9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  cmp     $0xfff60000,%edx\n  /* 1b6 */  jl      .L2a0\n  /* 1bc */  cmp     $0xa0000,%edx\n  /* 1c2 */  jle     .L328\n  /* 1c8 */  mov     $0x2,%eax\n  /* 1cd */  mov     %eax,0x18(%esp)\n.L1d1:\n  /* 1d1 */  call    P_Random\n  /* 1d6 */  mov     0x18(%esp),%eax\n  /* 1da */  cmp     %esi,%eax\n  /* 1dc */  je      .Le1\n  /* 1e2 */  cmp     $0x8,%esi\n  /* 1e5 */  jne     .Ld2\n  /* 1eb */  jmp     .L1a0\n  /* 1ed */  lea     0x0(%esi),%esi\n.L1f0:\n  /* 1f0 */  cmp     $0x8,%esi\n  /* 1f3 */  jne     .L2c0\n.L1f9:\n  /* 1f9 */  movl    $0x8,0x70(%ebx)\n  /* 200 */  add     $0x2c,%esp\n  /* 203 */  pop     %ebx\n  /* 204 */  pop     %esi\n  /* 205 */  pop     %edi\n  /* 206 */  pop     %ebp\n  /* 207 */  ret\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  mov     $0x7,%edi\n  /* 215 */  jmp     .L225\n  /* 217 */  nop\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  sub     $0x1,%edi\n  /* 223 */  jb      .L1f0\n.L225:\n  /* 225 */  cmp     %esi,%edi\n  /* 227 */  je      .L220\n  /* 229 */  mov     %edi,0x70(%ebx)\n  /* 22c */  mov     %ebx,(%esp)\n  /* 22f */  call    P_Move\n  /* 234 */  test    %eax,%eax\n  /* 236 */  je      .L220\n  /* 238 */  jmp     .L12d\n  /* 23d */  lea     0x0(%esi),%esi\n.L240:\n  /* 240 */  mov     0x1c(%esp),%edx\n  /* 244 */  mov     %edi,%eax\n  /* 246 */  neg     %eax\n  /* 248 */  cmovns  %eax,%edi\n  /* 24b */  mov     %edx,%eax\n  /* 24d */  neg     %eax\n  /* 24f */  cmovs   %edx,%eax\n  /* 252 */  cmp     %eax,%edi\n  /* 254 */  jl      .L2b0\n  /* 256 */  mov     0x14(%esp),%eax\n  /* 25a */  cmp     %eax,%esi\n  /* 25c */  je      .L360\n  /* 262 */  mov     0x18(%esp),%ecx\n  /* 266 */  mov     %eax,0x18(%esp)\n  /* 26a */  mov     %ecx,0x14(%esp)\n.L26e:\n  /* 26e */  cmp     0x14(%esp),%esi\n  /* 272 */  je      .L310\n  /* 278 */  cmpl    $0x8,0x18(%esp)\n  /* 27d */  jne     .Lb4\n  /* 283 */  jmp     .Lc7\n  /* 288 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  mov     $0x2,%eax\n  /* 295 */  mov     %eax,0x18(%esp)\n  /* 299 */  jmp     .L57\n  /* 29e */  xchg    %ax,%ax\n.L2a0:\n  /* 2a0 */  mov     $0x6,%edx\n  /* 2a5 */  mov     %edx,0x18(%esp)\n  /* 2a9 */  jmp     .L1d1\n  /* 2ae */  xchg    %ax,%ax\n.L2b0:\n  /* 2b0 */  cmp     0x18(%esp),%esi\n  /* 2b4 */  jne     .L26e\n  /* 2b6 */  jmp     .Lc7\n  /* 2bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2c0:\n  /* 2c0 */  mov     %esi,0x70(%ebx)\n  /* 2c3 */  mov     %ebx,(%esp)\n  /* 2c6 */  call    P_Move\n  /* 2cb */  test    %eax,%eax\n  /* 2cd */  je      .L1f9\n  /* 2d3 */  jmp     .L12d\n  /* 2d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  movl    $\"P_NewChaseDir: called with no target\",(%esp)\n  /* 2e7 */  call    I_Error\n  /* 2ec */  mov     0x78(%ebx),%eax\n  /* 2ef */  jmp     .L16\n  /* 2f4 */  lea     0x0(%esi,%eiz,1),%esi\n.L2f8:\n  /* 2f8 */  cmp     $0x8,%esi\n  /* 2fb */  je      .Lce\n  /* 301 */  cmp     0x14(%esp),%esi\n  /* 305 */  jne     .Lce\n  /* 30b */  jmp     .Le1\n.L310:\n  /* 310 */  cmpl    $0x8,0x18(%esp)\n  /* 315 */  je      .Le1\n  /* 31b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 320 */  jmp     .L1a0\n  /* 325 */  lea     0x0(%esi),%esi\n.L328:\n  /* 328 */  mov     %edx,0x14(%esp)\n  /* 32c */  call    P_Random\n  /* 331 */  cmp     $0xc8,%eax\n  /* 336 */  jg      .Le1\n  /* 33c */  cmp     $0x8,%esi\n  /* 33f */  je      .Le1\n  /* 345 */  mov     $0x8,%ecx\n  /* 34a */  mov     $0x8,%edi\n  /* 34f */  mov     %ecx,0x18(%esp)\n  /* 353 */  mov     %edi,0x14(%esp)\n  /* 357 */  jmp     .L26e\n  /* 35c */  lea     0x0(%esi,%eiz,1),%esi\n.L360:\n  /* 360 */  mov     0x18(%esp),%eax\n  /* 364 */  mov     %eax,0x14(%esp)\n  /* 368 */  jmp     .Lc7\n","c":"#include <stdlib.h>\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"g_game.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\ntypedef enum { DI_EAST, DI_NORTHEAST, DI_NORTH, DI_NORTHWEST, DI_WEST, DI_SOUTHWEST, DI_SOUTH, DI_SOUTHEAST, DI_NODIR, NUMDIRS } dirtype_t;\nextern dirtype_t opposite[];\nextern dirtype_t diags[];\n\nboolean P_Move(mobj_t* actor);\n\nstatic boolean P_TryWalk(mobj_t* actor)\n{\n    if (!P_Move(actor))\n        return false;\n    actor->movecount = P_Random() & 15;\n    return true;\n}\n\nvoid P_NewChaseDir(mobj_t* actor)\n{\n    fixed_t deltax;\n    fixed_t deltay;\n    dirtype_t d[3];\n    int tdir;\n    dirtype_t olddir;\n    dirtype_t turnaround;\n\n    if (!actor->target)\n        I_Error(\"P_NewChaseDir: called with no target\");\n\n    olddir = actor->movedir;\n    turnaround = opposite[olddir];\n\n    deltax = actor->target->x - actor->x;\n    deltay = actor->target->y - actor->y;\n\n    if (deltax > 10 * FRACUNIT)\n        d[1] = 0;\n    else if (deltax < -10 * FRACUNIT)\n        d[1] = 4;\n    else\n        d[1] = 8;\n\n    if (deltay < -10 * FRACUNIT)\n        d[2] = 6;\n    else if (deltay > 10 * FRACUNIT)\n        d[2] = 2;\n    else\n        d[2] = 8;\n\n    if (d[1] != 8 && d[2] != 8)\n    {\n        actor->movedir = diags[((deltay < 0) << 1) + (deltax > 0)];\n        if (actor->movedir != turnaround && P_TryWalk(actor))\n            return;\n    }\n\n    if (P_Random() > 200 || abs(deltay) > abs(deltax))\n    {\n        tdir = d[1];\n        d[1] = d[2];\n        d[2] = tdir;\n    }\n\n    if (d[1] == turnaround)\n        d[1] = 8;\n    if (d[2] == turnaround)\n        d[2] = 8;\n\n    if (d[1] != 8)\n    {\n        actor->movedir = d[1];\n        if (P_TryWalk(actor))\n            return;\n    }\n\n    if (d[2] != 8)\n    {\n        actor->movedir = d[2];\n        if (P_TryWalk(actor))\n            return;\n    }\n\n    if (olddir != 8)\n    {\n        actor->movedir = olddir;\n        if (P_TryWalk(actor))\n            return;\n    }\n\n    if (P_Random() & 1)\n    {\n        for (tdir = 0; tdir <= 7; tdir++)\n        {\n            if (tdir != turnaround)\n            {\n                actor->movedir = tdir;\n                if (P_TryWalk(actor))\n                    return;\n            }\n        }\n    }\n    else\n    {\n        for (tdir = 7; tdir != -1; tdir--)\n        {\n            if (tdir != turnaround)\n            {\n                actor->movedir = tdir;\n                if (P_TryWalk(actor))\n                    return;\n            }\n        }\n    }\n\n    if (turnaround != 8)\n    {\n        actor->movedir = turnaround;\n        if (P_TryWalk(actor))\n            return;\n    }\n\n    actor->movedir = 8;\n}\n","size":877,"score":100,"agent":"kuncc/2","pid":3,"session":661,"ts":1791743806745}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":353,"symbol":"P_DamageMobj","file":"p_inter.c","asm":"# P_DamageMobj  (TU p_inter.c, section .text, 915 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_DamageMobj:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x2c(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     %esi,0x30(%esp)\n  /* 00f */  mov     0x4c(%esp),%esi\n  /* 013 */  mov     %edi,0x34(%esp)\n  /* 017 */  mov     0x48(%esp),%edi\n  /* 01b */  mov     %ebp,0x38(%esp)\n  /* 01f */  mov     0x44(%esp),%ebp\n  /* 023 */  mov     0x68(%ebx),%edx\n  /* 026 */  test    $0x4,%dl\n  /* 029 */  je      .L27f\n  /* 02f */  mov     0x6c(%ebx),%eax\n  /* 032 */  test    %eax,%eax\n  /* 034 */  jle     .L27f\n  /* 03a */  test    $0x1000000,%edx\n  /* 040 */  je      .L57\n  /* 042 */  movl    $0x0,0x50(%ebx)\n  /* 049 */  movl    $0x0,0x4c(%ebx)\n  /* 050 */  movl    $0x0,0x48(%ebx)\n.L57:\n  /* 057 */  mov     0x84(%ebx),%ecx\n  /* 05d */  test    %ecx,%ecx\n  /* 05f */  je      .L2b0\n  /* 065 */  mov     gameskill,%eax\n  /* 06a */  test    %eax,%eax\n  /* 06c */  je      .L298\n.L72:\n  /* 072 */  test    %ebp,%ebp\n  /* 074 */  je      .L15c\n  /* 07a */  test    $0x10,%dh\n  /* 07d */  jne     .L15c\n.L83:\n  /* 083 */  test    %edi,%edi\n  /* 085 */  je      .L9b\n  /* 087 */  mov     0x84(%edi),%eax\n  /* 08d */  test    %eax,%eax\n  /* 08f */  je      .L9b\n  /* 091 */  cmpl    $0x7,0x70(%eax)\n  /* 095 */  je      .L154\n.L9b:\n  /* 09b */  mov     %ecx,0x1c(%esp)\n  /* 09f */  mov     0x10(%ebx),%eax\n  /* 0a2 */  mov     %eax,0xc(%esp)\n  /* 0a6 */  mov     0xc(%ebx),%eax\n  /* 0a9 */  mov     %eax,0x8(%esp)\n  /* 0ad */  mov     0x10(%ebp),%eax\n  /* 0b0 */  mov     %eax,0x4(%esp)\n  /* 0b4 */  mov     0xc(%ebp),%eax\n  /* 0b7 */  mov     %eax,(%esp)\n  /* 0ba */  call    R_PointToAngle2\n  /* 0bf */  mov     0x5c(%ebx),%ecx\n  /* 0c2 */  mov     %eax,0x18(%esp)\n  /* 0c6 */  lea     (%esi,%esi,4),%eax\n  /* 0c9 */  lea     (%eax,%eax,4),%eax\n  /* 0cc */  shl     $0xf,%eax\n  /* 0cf */  cltd\n  /* 0d0 */  idivl   0x48(%ecx)\n  /* 0d3 */  cmp     $0x27,%esi\n  /* 0d6 */  mov     0x1c(%esp),%ecx\n  /* 0da */  mov     %eax,0x14(%esp)\n  /* 0de */  jg      .L110\n  /* 0e0 */  cmp     %esi,0x6c(%ebx)\n  /* 0e3 */  jge     .L110\n  /* 0e5 */  mov     0x14(%ebx),%eax\n  /* 0e8 */  mov     0x14(%ebp),%edx\n  /* 0eb */  sub     %edx,%eax\n  /* 0ed */  cmp     $0x400000,%eax\n  /* 0f2 */  jle     .L110\n  /* 0f4 */  call    P_Random\n  /* 0f9 */  mov     0x1c(%esp),%ecx\n  /* 0fd */  test    $0x1,%al\n  /* 0ff */  je      .L110\n  /* 101 */  addl    $0x80000000,0x18(%esp)\n  /* 109 */  shll    $0x2,0x14(%esp)\n  /* 10e */  xchg    %ax,%ax\n.L110:\n  /* 110 */  mov     0x18(%esp),%ebp\n  /* 114 */  mov     %ecx,0x1c(%esp)\n  /* 118 */  mov     finecosine,%eax\n  /* 11d */  shr     $0x13,%ebp\n  /* 120 */  mov     (%eax,%ebp,4),%eax\n  /* 123 */  mov     %eax,0x4(%esp)\n  /* 127 */  mov     0x14(%esp),%eax\n  /* 12b */  mov     %eax,(%esp)\n  /* 12e */  call    FixedMul\n  /* 133 */  add     %eax,0x48(%ebx)\n  /* 136 */  mov     finesine(,%ebp,4),%eax\n  /* 13d */  mov     %eax,0x4(%esp)\n  /* 141 */  mov     0x14(%esp),%eax\n  /* 145 */  mov     %eax,(%esp)\n  /* 148 */  call    FixedMul\n  /* 14d */  mov     0x1c(%esp),%ecx\n  /* 151 */  add     %eax,0x4c(%ebx)\n.L154:\n  /* 154 */  test    %ecx,%ecx\n  /* 156 */  je      .L205\n.L15c:\n  /* 15c */  mov     0x34(%ebx),%eax\n  /* 15f */  mov     (%eax),%eax\n  /* 161 */  cmpw    $0xb,0xe(%eax)\n  /* 166 */  jne     .L173\n  /* 168 */  mov     0x6c(%ebx),%eax\n  /* 16b */  lea     -0x1(%eax),%edx\n  /* 16e */  cmp     %esi,%eax\n  /* 170 */  cmovle  %edx,%esi\n.L173:\n  /* 173 */  cmp     $0x3e7,%esi\n  /* 179 */  jg      .L193\n  /* 17b */  testb   $0x2,0xc4(%ecx)\n  /* 182 */  jne     .L27f\n  /* 188 */  mov     0x2c(%ecx),%ebp\n  /* 18b */  test    %ebp,%ebp\n  /* 18d */  jne     .L27f\n.L193:\n  /* 193 */  mov     0x28(%ecx),%eax\n  /* 196 */  test    %eax,%eax\n  /* 198 */  je      .L1bc\n  /* 19a */  dec     %eax\n  /* 19b */  je      .L380\n  /* 1a1 */  mov     %esi,%edx\n  /* 1a3 */  shr     $0x1f,%edx\n  /* 1a6 */  add     %esi,%edx\n  /* 1a8 */  sar     $1,%edx\n.L1aa:\n  /* 1aa */  mov     0x24(%ecx),%eax\n  /* 1ad */  cmp     %edx,%eax\n  /* 1af */  jle     .L2f0\n  /* 1b5 */  sub     %edx,%eax\n.L1b7:\n  /* 1b7 */  mov     %eax,0x24(%ecx)\n  /* 1ba */  sub     %edx,%esi\n.L1bc:\n  /* 1bc */  sub     %esi,0x20(%ecx)\n  /* 1bf */  xor     %edx,%edx\n  /* 1c1 */  mov     %edi,0xe4(%ecx)\n  /* 1c7 */  mov     0x20(%ecx),%eax\n  /* 1ca */  test    %eax,%eax\n  /* 1cc */  cmovs   %edx,%eax\n  /* 1cf */  mov     $0x64,%edx\n  /* 1d4 */  add     %esi,0xdc(%ecx)\n  /* 1da */  mov     %eax,0x20(%ecx)\n  /* 1dd */  mov     0xdc(%ecx),%eax\n  /* 1e3 */  cmp     %edx,%eax\n  /* 1e5 */  cmovg   %edx,%eax\n  /* 1e8 */  mov     %eax,0xdc(%ecx)\n  /* 1ee */  imul    $0x118,consoleplayer,%eax\n  /* 1f8 */  add     $players,%eax\n  /* 1fd */  cmp     %eax,%ecx\n  /* 1ff */  je      .L350\n.L205:\n  /* 205 */  mov     0x6c(%ebx),%eax\n.L208:\n  /* 208 */  sub     %esi,%eax\n  /* 20a */  mov     %eax,0x6c(%ebx)\n  /* 20d */  test    %eax,%eax\n  /* 20f */  jle     .L2d0\n  /* 215 */  call    P_Random\n  /* 21a */  mov     %eax,%edx\n  /* 21c */  mov     0x5c(%ebx),%eax\n  /* 21f */  cmp     0x20(%eax),%edx\n  /* 222 */  jge     .L233\n  /* 224 */  mov     0x68(%ebx),%edx\n  /* 227 */  test    $0x1000000,%edx\n  /* 22d */  je      .L300\n.L233:\n  /* 233 */  movl    $0x0,0x7c(%ebx)\n  /* 23a */  mov     0x80(%ebx),%edx\n  /* 240 */  test    %edx,%edx\n  /* 242 */  jne     .L2a0\n.L244:\n  /* 244 */  test    %edi,%edi\n  /* 246 */  je      .L27f\n  /* 248 */  cmp     %edi,%ebx\n  /* 24a */  je      .L27f\n  /* 24c */  cmpl    $0x3,0x58(%edi)\n  /* 250 */  je      .L27f\n  /* 252 */  mov     %edi,0x78(%ebx)\n  /* 255 */  mov     0x5c(%ebx),%ecx\n  /* 258 */  mov     $0x64,%eax\n  /* 25d */  mov     %eax,0x80(%ebx)\n  /* 263 */  mov     0x4(%ecx),%edx\n  /* 266 */  lea     0x0(,%edx,8),%eax\n  /* 26d */  sub     %edx,%eax\n  /* 26f */  lea     states(,%eax,4),%eax\n  /* 276 */  cmp     %eax,0x64(%ebx)\n  /* 279 */  je      .L320\n.L27f:\n  /* 27f */  mov     0x2c(%esp),%ebx\n  /* 283 */  mov     0x30(%esp),%esi\n  /* 287 */  mov     0x34(%esp),%edi\n  /* 28b */  mov     0x38(%esp),%ebp\n  /* 28f */  add     $0x3c,%esp\n  /* 292 */  ret\n  /* 293 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L298:\n  /* 298 */  sar     $1,%esi\n  /* 29a */  jmp     .L72\n  /* 29f */  nop\n.L2a0:\n  /* 2a0 */  cmpl    $0x3,0x58(%ebx)\n  /* 2a4 */  jne     .L27f\n  /* 2a6 */  jmp     .L244\n  /* 2a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2b0:\n  /* 2b0 */  test    %ebp,%ebp\n  /* 2b2 */  je      .L208\n  /* 2b8 */  test    $0x10,%dh\n  /* 2bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 2c0 */  je      .L83\n  /* 2c6 */  jmp     .L208\n  /* 2cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  mov     %ebx,0x44(%esp)\n  /* 2d4 */  mov     0x30(%esp),%esi\n  /* 2d8 */  mov     %edi,0x40(%esp)\n  /* 2dc */  mov     0x2c(%esp),%ebx\n  /* 2e0 */  mov     0x34(%esp),%edi\n  /* 2e4 */  mov     0x38(%esp),%ebp\n  /* 2e8 */  add     $0x3c,%esp\n  /* 2eb */  jmp     P_KillMobj\n.L2f0:\n  /* 2f0 */  movl    $0x0,0x28(%ecx)\n  /* 2f7 */  mov     %eax,%edx\n  /* 2f9 */  xor     %eax,%eax\n  /* 2fb */  jmp     .L1b7\n.L300:\n  /* 300 */  mov     0x1c(%eax),%eax\n  /* 303 */  or      $0x40,%edx\n  /* 306 */  mov     %edx,0x68(%ebx)\n  /* 309 */  mov     %ebx,(%esp)\n  /* 30c */  mov     %eax,0x4(%esp)\n  /* 310 */  call    P_SetMobjState\n  /* 315 */  jmp     .L233\n  /* 31a */  lea     0x0(%esi),%esi\n.L320:\n  /* 320 */  mov     0xc(%ecx),%eax\n  /* 323 */  test    %eax,%eax\n  /* 325 */  je      .L27f\n  /* 32b */  mov     %ebx,0x40(%esp)\n  /* 32f */  mov     0x30(%esp),%esi\n  /* 333 */  mov     0x2c(%esp),%ebx\n  /* 337 */  mov     %eax,0x44(%esp)\n  /* 33b */  mov     0x34(%esp),%edi\n  /* 33f */  mov     0x38(%esp),%ebp\n  /* 343 */  add     $0x3c,%esp\n  /* 346 */  jmp     P_SetMobjState\n  /* 34b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L350:\n  /* 350 */  movl    $0x28,(%esp)\n  /* 357 */  mov     $0x64,%eax\n  /* 35c */  mov     $0xa,%ecx\n  /* 361 */  mov     %ecx,0x4(%esp)\n  /* 365 */  cmp     %eax,%esi\n  /* 367 */  cmovle  %esi,%eax\n  /* 36a */  lea     0x28(%eax,%eax,1),%eax\n  /* 36e */  mov     %eax,0x8(%esp)\n  /* 372 */  call    I_Tactile\n  /* 377 */  jmp     .L205\n  /* 37c */  lea     0x0(%esi,%eiz,1),%esi\n.L380:\n  /* 380 */  mov     $0x55555556,%eax\n  /* 385 */  imul    %esi\n  /* 387 */  mov     %esi,%eax\n  /* 389 */  sar     $0x1f,%eax\n  /* 38c */  sub     %eax,%edx\n  /* 38e */  jmp     .L1aa\n","c":"#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"am_map.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"p_inter.h\"\n\nvoid P_DamageMobj ( mobj_t* target, mobj_t* inflictor, mobj_t* source, int damage )\n{\n    unsigned ang;\n    int saved;\n    player_t* player;\n    fixed_t thrust;\n    int temp;\n\n    if ( !(target->flags & MF_SHOOTABLE) )\n\treturn;\n\n    if (target->health <= 0)\n\treturn;\n\n    if ( target->flags & MF_SKULLFLY )\n    {\n\ttarget->momx = target->momy = target->momz = 0;\n    }\n\n    player = target->player;\n    if (player && gameskill == sk_baby)\n\tdamage >>= 1;\n\n    if (inflictor\n\t&& !(target->flags & MF_NOCLIP)\n\t&& (!source\n\t    || !source->player\n\t    || source->player->readyweapon != wp_chainsaw))\n    {\n\tang = R_PointToAngle2 ( inflictor->x, inflictor->y, target->x, target->y );\n\n\tthrust = damage*(FRACUNIT>>3)*100/target->info->mass;\n\n\tif ( damage < 40\n\t     && damage > target->health\n\t     && target->z - inflictor->z > 64*FRACUNIT\n\t     && (P_Random () & 1) )\n\t{\n\t    ang += ANG180;\n\t    thrust *= 4;\n\t}\n\n\tang >>= ANGLETOFINESHIFT;\n\ttarget->momx += FixedMul (thrust, finecosine[ang]);\n\ttarget->momy += FixedMul (thrust, finesine[ang]);\n    }\n\n    if (player)\n    {\n\tif (target->subsector->sector->special == 11\n\t    && damage >= target->health)\n\t    damage = target->health - 1;\n\n\tif (damage < 1000\n\t    && ( (player->cheats&CF_GODMODE)\n\t\t || player->powers[pw_invulnerability] ) )\n\t{\n\t    return;\n\t}\n\n\tif (player->armortype)\n\t{\n\t    if (player->armortype == 1)\n\t\tsaved = damage/3;\n\t    else\n\t\tsaved = damage/2;\n\n\t    if (player->armorpoints <= saved)\n\t    {\n\t\tsaved = player->armorpoints;\n\t\tplayer->armortype = 0;\n\t    }\n\t    player->armorpoints -= saved;\n\t    damage -= saved;\n\t}\n\tplayer->health -= damage;\n\tif (player->health < 0)\n\t    player->health = 0;\n\n\tplayer->attacker = source;\n\tplayer->damagecount += damage;\n\n\tif (player->damagecount > 100)\n\t    player->damagecount = 100;\n\n\ttemp = damage < 100 ? damage : 100;\n\n\tif (player == &players[consoleplayer])\n\t    I_Tactile (40,10,40+temp*2);\n    }\n\n    target->health -= damage;\n    if (target->health <= 0)\n    {\n\tP_KillMobj (source, target);\n\treturn;\n    }\n\n    if ( (P_Random () < target->info->painchance)\n\t && !(target->flags&MF_SKULLFLY) )\n    {\n\ttarget->flags |= MF_JUSTHIT;\n\tP_SetMobjState (target, target->info->painstate);\n    }\n\n    target->reactiontime = 0;\n\n    if ( (!target->threshold || target->type == MT_VILE)\n\t && source && source != target\n\t && source->type != MT_VILE)\n    {\n\ttarget->target = source;\n\ttarget->threshold = BASETHRESHOLD;\n\tif (target->state == &states[target->info->spawnstate]\n\t    && target->info->seestate != S_NULL)\n\t    P_SetMobjState (target, target->info->seestate);\n    }\n}\n","size":915,"score":100,"agent":"kuncc/4","pid":5,"session":665,"ts":1791743807140}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":53,"symbol":"GetPackets","file":"d_net.c","asm":"# GetPackets  (TU d_net.c, section .text, 911 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nGetPackets:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  nop\n  /* 008 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  call    HGetPacket\n  /* 015 */  test    %eax,%eax\n  /* 017 */  je      .L11a\n.L1d:\n  /* 01d */  mov     netbuffer,%edx\n  /* 023 */  mov     (%edx),%ecx\n  /* 025 */  test    $0x20000000,%ecx\n  /* 02b */  jne     .L10\n  /* 02d */  movzbl  0x6(%edx),%eax\n  /* 031 */  movzbl  0x5(%edx),%esi\n  /* 035 */  and     $0xffffff7f,%eax\n  /* 03a */  mov     %eax,0x28(%esp)\n  /* 03e */  mov     doomcom,%eax\n  /* 043 */  mov     %esi,%edi\n  /* 045 */  movswl  0x8(%eax),%ebx\n  /* 049 */  mov     maketic,%eax\n  /* 04e */  movzbl  %al,%ebp\n  /* 051 */  and     $0xffffff00,%eax\n  /* 056 */  sub     %ebp,%edi\n  /* 058 */  lea     0x40(%edi),%ebp\n  /* 05b */  cmp     $0x80,%ebp\n  /* 061 */  jbe     .L268\n  /* 067 */  lea     -0x100(%esi,%eax,1),%ebp\n  /* 06e */  cmp     $0x41,%edi\n  /* 071 */  lea     0x100(%esi,%eax,1),%eax\n  /* 078 */  mov     %ebp,%edi\n  /* 07a */  cmovl   %eax,%edi\n.L7d:\n  /* 07d */  test    %ecx,%ecx\n  /* 07f */  js      .L1b0\n  /* 085 */  movzbl  0x7(%edx),%esi\n  /* 089 */  add     %edi,%esi\n  /* 08b */  and     $0x10000000,%ecx\n  /* 091 */  jne     .L270\n.L97:\n  /* 097 */  mov     0x28(%esp),%eax\n  /* 09b */  mov     %ebx,nodeforplayer(,%eax,4)\n  /* 0a2 */  mov     resendcount(,%ebx,4),%eax\n  /* 0a9 */  test    %eax,%eax\n  /* 0ab */  jle     .L128\n.Lad:\n  /* 0ad */  dec     %eax\n.Lae:\n  /* 0ae */  mov     %eax,resendcount(,%ebx,4)\n  /* 0b5 */  mov     nettics(,%ebx,4),%ecx\n  /* 0bc */  cmp     %esi,%ecx\n  /* 0be */  je      .L10\n  /* 0c4 */  jg      .L288\n  /* 0ca */  cmp     %edi,%ecx\n  /* 0cc */  jge     .L2d0\n  /* 0d2 */  mov     debugfile,%eax\n  /* 0d7 */  test    %eax,%eax\n  /* 0d9 */  je      .L101\n  /* 0db */  mov     %ecx,0x14(%esp)\n  /* 0df */  mov     $0x2,%esi\n  /* 0e4 */  mov     $\"missed tics from %i (%i - %i)\\n\",%ecx\n  /* 0e9 */  mov     %edi,0x10(%esp)\n  /* 0ed */  mov     %ebx,0xc(%esp)\n  /* 0f1 */  mov     %ecx,0x8(%esp)\n  /* 0f5 */  mov     %esi,0x4(%esp)\n  /* 0f9 */  mov     %eax,(%esp)\n  /* 0fc */  call    __fprintf_chk\n.L101:\n  /* 101 */  mov     $0x1,%edx\n  /* 106 */  mov     %edx,remoteresend(,%ebx,4)\n  /* 10d */  call    HGetPacket\n  /* 112 */  test    %eax,%eax\n  /* 114 */  jne     .L1d\n.L11a:\n  /* 11a */  add     $0x3c,%esp\n  /* 11d */  pop     %ebx\n  /* 11e */  pop     %esi\n  /* 11f */  pop     %edi\n  /* 120 */  pop     %ebp\n  /* 121 */  ret\n  /* 122 */  lea     0x0(%esi),%esi\n.L128:\n  /* 128 */  mov     netbuffer,%edx\n  /* 12e */  testl   $0x40000000,(%edx)\n  /* 134 */  je      .Lad\n  /* 13a */  mov     maketic,%eax\n  /* 13f */  movzbl  0x4(%edx),%edx\n  /* 143 */  movzbl  %al,%ecx\n  /* 146 */  and     $0xffffff00,%eax\n  /* 14b */  mov     %edx,%ebp\n  /* 14d */  sub     %ecx,%ebp\n  /* 14f */  lea     0x40(%ebp),%ecx\n  /* 152 */  cmp     $0x80,%ecx\n  /* 158 */  jbe     .L388\n  /* 15e */  lea     -0x100(%edx,%eax,1),%ecx\n  /* 165 */  cmp     $0x41,%ebp\n  /* 168 */  lea     0x100(%edx,%eax,1),%edx\n  /* 16f */  cmovge  %ecx,%edx\n.L172:\n  /* 172 */  mov     %edx,resendto(,%ebx,4)\n  /* 179 */  mov     debugfile,%eax\n  /* 17e */  test    %eax,%eax\n  /* 180 */  je      .L1a0\n  /* 182 */  mov     %edx,0xc(%esp)\n  /* 186 */  mov     $0x2,%ecx\n  /* 18b */  mov     $\"retransmit from %i\\n\",%edx\n  /* 190 */  mov     %edx,0x8(%esp)\n  /* 194 */  mov     %ecx,0x4(%esp)\n  /* 198 */  mov     %eax,(%esp)\n  /* 19b */  call    __fprintf_chk\n.L1a0:\n  /* 1a0 */  mov     $0xa,%eax\n  /* 1a5 */  jmp     .Lae\n  /* 1aa */  lea     0x0(%esi),%esi\n.L1b0:\n  /* 1b0 */  mov     nodeingame(,%ebx,4),%eax\n  /* 1b7 */  test    %eax,%eax\n  /* 1b9 */  je      .L10\n  /* 1bf */  mov     0x28(%esp),%eax\n  /* 1c3 */  mov     $exitmsg,%edx\n  /* 1c8 */  xor     %edi,%edi\n  /* 1ca */  mov     %edi,nodeingame(,%ebx,4)\n  /* 1d1 */  xor     %ebp,%ebp\n  /* 1d3 */  test    $0x1,%dl\n  /* 1d6 */  mov     $\"Player 1 left the game\",%ecx\n  /* 1db */  mov     $0x17,%ebx\n  /* 1e0 */  mov     %ebp,playeringame(,%eax,4)\n  /* 1e7 */  jne     .L361\n.L1ed:\n  /* 1ed */  test    $0x2,%dl\n  /* 1f0 */  jne     .L34c\n.L1f6:\n  /* 1f6 */  mov     %ebx,%esi\n  /* 1f8 */  xor     %eax,%eax\n  /* 1fa */  and     $0xfffffffc,%esi\n.L1fd:\n  /* 1fd */  mov     (%ecx,%eax,1),%edi\n  /* 200 */  mov     %edi,(%edx,%eax,1)\n  /* 203 */  add     $0x4,%eax\n  /* 206 */  cmp     %esi,%eax\n  /* 208 */  jb      .L1fd\n  /* 20a */  add     %eax,%edx\n  /* 20c */  add     %eax,%ecx\n  /* 20e */  xor     %eax,%eax\n  /* 210 */  test    $0x2,%bl\n  /* 213 */  je      .L220\n  /* 215 */  movzwl  (%ecx),%eax\n  /* 218 */  mov     %ax,(%edx)\n  /* 21b */  mov     $0x2,%eax\n.L220:\n  /* 220 */  test    $0x1,%bl\n  /* 223 */  je      .L22c\n  /* 225 */  movzbl  (%ecx,%eax,1),%ebx\n  /* 229 */  mov     %bl,(%edx,%eax,1)\n.L22c:\n  /* 22c */  movzbl  0x28(%esp),%eax\n  /* 231 */  mov     $exitmsg,%ebx\n  /* 236 */  mov     demorecording,%esi\n  /* 23c */  add     $0x31,%al\n  /* 23e */  mov     %al,exitmsg+0x7\n  /* 243 */  imul    $0x118,consoleplayer,%eax\n  /* 24d */  test    %esi,%esi\n  /* 24f */  mov     %ebx,players+0xd8(%eax)\n  /* 255 */  je      .L10\n  /* 25b */  call    G_CheckDemoStatus\n  /* 260 */  jmp     .L10\n  /* 265 */  lea     0x0(%esi),%esi\n.L268:\n  /* 268 */  lea     (%esi,%eax,1),%edi\n  /* 26b */  jmp     .L7d\n.L270:\n  /* 270 */  movl    $\"Killed by network driver\",(%esp)\n  /* 277 */  call    I_Error\n  /* 27c */  jmp     .L97\n  /* 281 */  lea     0x0(%esi,%eiz,1),%esi\n.L288:\n  /* 288 */  mov     debugfile,%eax\n  /* 28d */  test    %eax,%eax\n  /* 28f */  je      .L10\n  /* 295 */  mov     netbuffer,%edx\n  /* 29b */  mov     $0x2,%ebp\n  /* 2a0 */  movzbl  0x7(%edx),%edx\n  /* 2a4 */  mov     %edi,0xc(%esp)\n  /* 2a8 */  mov     $\"out of order packet (%i + %i)\\n\",%edi\n  /* 2ad */  mov     %edi,0x8(%esp)\n  /* 2b1 */  mov     %ebp,0x4(%esp)\n  /* 2b5 */  mov     %edx,0x10(%esp)\n  /* 2b9 */  mov     %eax,(%esp)\n  /* 2bc */  call    __fprintf_chk\n  /* 2c1 */  jmp     .L10\n  /* 2c6 */  xchg    %ax,%ax\n  /* 2c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  mov     %ebx,0x2c(%esp)\n  /* 2d4 */  mov     netbuffer,%edx\n  /* 2da */  xor     %eax,%eax\n  /* 2dc */  mov     %eax,remoteresend(,%ebx,4)\n  /* 2e3 */  mov     %edi,%eax\n  /* 2e5 */  neg     %eax\n  /* 2e7 */  lea     0x8(%edx,%eax,8),%edi\n  /* 2eb */  mov     0x28(%esp),%eax\n  /* 2ef */  mov     %esi,0x28(%esp)\n  /* 2f3 */  lea     (%eax,%eax,2),%ebp\n  /* 2f6 */  shl     $0x2,%ebp\n  /* 2f9 */  lea     0x0(%esi,%eiz,1),%esi\n.L300:\n  /* 300 */  mov     $0x2aaaaaab,%eax\n  /* 305 */  mov     (%edi,%ecx,8),%ebx\n  /* 308 */  imul    %ecx\n  /* 30a */  mov     %ecx,%eax\n  /* 30c */  mov     0x4(%edi,%ecx,8),%esi\n  /* 310 */  sar     $0x1f,%eax\n  /* 313 */  sar     $1,%edx\n  /* 315 */  sub     %eax,%edx\n  /* 317 */  mov     %ecx,%eax\n  /* 319 */  lea     (%edx,%edx,2),%edx\n  /* 31c */  inc     %ecx\n  /* 31d */  shl     $0x2,%edx\n  /* 320 */  sub     %edx,%eax\n  /* 322 */  add     %ebp,%eax\n  /* 324 */  cmp     %ecx,0x28(%esp)\n  /* 328 */  mov     %ebx,netcmds(,%eax,8)\n  /* 32f */  mov     %esi,netcmds+0x4(,%eax,8)\n  /* 336 */  jg      .L300\n  /* 338 */  mov     0x2c(%esp),%ebx\n  /* 33c */  mov     0x28(%esp),%esi\n  /* 340 */  mov     %esi,nettics(,%ebx,4)\n  /* 347 */  jmp     .L10\n.L34c:\n  /* 34c */  movzwl  (%ecx),%eax\n  /* 34f */  add     $0x2,%edx\n  /* 352 */  add     $0x2,%ecx\n  /* 355 */  sub     $0x2,%ebx\n  /* 358 */  mov     %ax,-0x2(%edx)\n  /* 35c */  jmp     .L1f6\n.L361:\n  /* 361 */  movzbl  \"Player 1 left the game\",%eax\n  /* 368 */  mov     $exitmsg+0x1,%edx\n  /* 36d */  mov     $.LC7+0x1,%ecx\n  /* 372 */  mov     $0x16,%ebx\n  /* 377 */  mov     %al,exitmsg\n  /* 37c */  jmp     .L1ed\n  /* 381 */  lea     0x0(%esi,%eiz,1),%esi\n.L388:\n  /* 388 */  add     %eax,%edx\n  /* 38a */  jmp     .L172\n","c":"/* candidate for GetPackets (d_net.c, 911 bytes) */\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"i_net.h\"\n#include \"g_game.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n\nextern int resendcount[MAXNETNODES];\nextern int resendto[MAXNETNODES];\nextern boolean remoteresend[MAXNETNODES];\nextern boolean nodeingame[MAXNETNODES];\nextern int nodeforplayer[MAXNETNODES];\nextern char exitmsg[80];\nboolean HGetPacket (void);\n\n#define\tNCMD_EXIT\t\t0x80000000\n#define\tNCMD_RETRANSMIT\t\t0x40000000\n#define\tNCMD_SETUP\t\t0x20000000\n#define\tNCMD_KILL\t\t0x10000000\n#define\tPL_DRONE\t0x80\n#define\tRESENDCOUNT\t10\n\nvoid LCPad (int n)\n{\n    switch (n)\n    {\n      case 0: I_Error (\"pad0\"); break;\n      case 1: I_Error (\"pad1\"); break;\n      case 2: I_Error (\"pad2\"); break;\n      case 3: I_Error (\"pad3\"); break;\n      case 4: I_Error (\"pad4\"); break;\n      case 5: I_Error (\"pad5\"); break;\n      case 6: I_Error (\"pad6\"); break;\n    }\n}\n\nint ExpandTics(int low)\n{\n    int delta;\n\n    delta = low - (maketic&255);\n\n    if (delta >= -64 && delta <= 64)\n        return (maketic&~255) + low;\n    if (delta > 64)\n        return (maketic&~255) - 256 + low;\n    if (delta < -64)\n        return (maketic&~255) + 256 + low;\n    return 0;\n}\n\nvoid GetPackets (void)\n{\n    int\t\tnetconsole;\n    int\t\tnetnode;\n    ticcmd_t\t*src, *dest;\n    int\t\trealend;\n    int\t\trealstart;\n\n    while ( HGetPacket() )\n    {\n\tif (netbuffer->checksum & NCMD_SETUP)\n\t    continue;\n\n\tnetconsole = netbuffer->player & ~PL_DRONE;\n\tnetnode = doomcom->remotenode;\n\n\trealstart = ExpandTics (netbuffer->starttic);\n\trealend = (realstart+netbuffer->numtics);\n\n\tif (netbuffer->checksum & NCMD_EXIT)\n\t{\n\t    if (!nodeingame[netnode])\n\t\tcontinue;\n\t    nodeingame[netnode] = false;\n\t    playeringame[netconsole] = false;\n\t    strcpy (exitmsg, \"Player 1 left the game\");\n\t    exitmsg[7] += netconsole;\n\t    players[consoleplayer].message = exitmsg;\n\t    if (demorecording)\n\t\tG_CheckDemoStatus ();\n\t    continue;\n\t}\n\n\tif (netbuffer->checksum & NCMD_KILL)\n\t    I_Error (\"Killed by network driver\");\n\n\tnodeforplayer[netconsole] = netnode;\n\n\tif ( resendcount[netnode] <= 0\n\t     && (netbuffer->checksum & NCMD_RETRANSMIT) )\n\t{\n\t    resendto[netnode] = ExpandTics(netbuffer->retransmitfrom);\n\t    if (debugfile)\n\t\tfprintf (debugfile,\"retransmit from %i\\n\", resendto[netnode]);\n\t    resendcount[netnode] = RESENDCOUNT;\n\t}\n\telse\n\t    resendcount[netnode]--;\n\n\tif (realend == nettics[netnode])\n\t    continue;\n\n\tif (realend < nettics[netnode])\n\t{\n\t    if (debugfile)\n\t\tfprintf (debugfile,\n\t\t\t \"out of order packet (%i + %i)\\n\" ,\n\t\t\t realstart,netbuffer->numtics);\n\t    continue;\n\t}\n\n\tif (realstart > nettics[netnode])\n\t{\n\t    if (debugfile)\n\t\tfprintf (debugfile,\n\t\t\t \"missed tics from %i (%i - %i)\\n\",\n\t\t\t netnode, realstart, nettics[netnode]);\n\t    remoteresend[netnode] = true;\n\t    continue;\n\t}\n\n        {\n\t    int\t\tstart;\n\n\t    remoteresend[netnode] = false;\n\n\t    start = nettics[netnode] - realstart;\n\t    src = &netbuffer->cmds[start];\n\n\t    while (nettics[netnode] < realend)\n\t    {\n\t\tdest = &netcmds[netconsole][nettics[netnode]%BACKUPTICS];\n\t\tnettics[netnode]++;\n\t\t*dest = *src;\n\t\tsrc++;\n\t    }\n\t}\n    }\n}\n","size":911,"score":100,"agent":"kuncc/6","pid":7,"session":664,"ts":1791743820019}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":583,"symbol":"R_DrawSprite","file":"r_things.c","asm":"# R_DrawSprite  (TU r_things.c, section .text, 940 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawSprite:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x53c,%esp\n  /* 00a */  mov     0x550(%esp),%esi\n  /* 011 */  mov     0x550(%esp),%eax\n  /* 018 */  mov     0xc(%esi),%edi\n  /* 01b */  mov     0x8(%eax),%eax\n  /* 01e */  mov     ds_p,%esi\n  /* 024 */  mov     %eax,0x1c(%esp)\n  /* 028 */  cmp     %edi,%eax\n  /* 02a */  lea     -0x30(%esi),%ebx\n  /* 02d */  jg      .L390\n  /* 033 */  lea     0x1(%edi),%edx\n  /* 036 */  lea     0x2b0(%esp),%ebp\n  /* 03d */  lea     0x30(%esp),%ecx\n  /* 041 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  movw    $0xfffe,0x0(%ebp,%eax,2)\n  /* 057 */  movw    $0xfffe,(%ecx,%eax,2)\n  /* 05d */  inc     %eax\n  /* 05e */  cmp     %edx,%eax\n  /* 060 */  jne     .L50\n  /* 062 */  cmp     $drawsegs,%ebx\n  /* 068 */  jb      .L11e\n.L6e:\n  /* 06e */  mov     %ebp,0x2c(%esp)\n  /* 072 */  mov     0x550(%esp),%esi\n  /* 079 */  mov     %ecx,0x28(%esp)\n  /* 07d */  mov     0x1c(%esp),%ebp\n  /* 081 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     0x4(%ebx),%eax\n  /* 093 */  cmp     %edi,%eax\n  /* 095 */  jg      .L100\n  /* 097 */  mov     0x8(%ebx),%edx\n  /* 09a */  cmp     %ebp,%edx\n  /* 09c */  jl      .L100\n  /* 09e */  mov     0x18(%ebx),%ecx\n  /* 0a1 */  mov     %ecx,0x1c(%esp)\n  /* 0a5 */  test    %ecx,%ecx\n  /* 0a7 */  jne     .Lb0\n  /* 0a9 */  mov     0x2c(%ebx),%ecx\n  /* 0ac */  test    %ecx,%ecx\n  /* 0ae */  je      .L100\n.Lb0:\n  /* 0b0 */  cmp     %ebp,%eax\n  /* 0b2 */  cmovl   %ebp,%eax\n  /* 0b5 */  cmp     %edi,%edx\n  /* 0b7 */  mov     %eax,0x20(%esp)\n  /* 0bb */  cmovg   %edi,%edx\n  /* 0be */  mov     0xc(%ebx),%eax\n  /* 0c1 */  mov     %edx,0x24(%esp)\n  /* 0c5 */  mov     0x10(%ebx),%edx\n  /* 0c8 */  mov     %eax,%ecx\n  /* 0ca */  cmp     %edx,%eax\n  /* 0cc */  cmovle  %edx,%ecx\n  /* 0cf */  cmovg   %edx,%eax\n  /* 0d2 */  mov     0x24(%esi),%edx\n  /* 0d5 */  cmp     %ecx,%edx\n  /* 0d7 */  jg      .L1b0\n  /* 0dd */  cmp     %eax,%edx\n  /* 0df */  jg      .L188\n.Le5:\n  /* 0e5 */  mov     0x1c(%ebx),%ecx\n  /* 0e8 */  cmp     %ecx,0x18(%esi)\n  /* 0eb */  mov     0x1c(%esi),%eax\n  /* 0ee */  mov     0x20(%ebx),%edx\n  /* 0f1 */  jl      .L1f0\n  /* 0f7 */  cmp     %eax,%edx\n  /* 0f9 */  jl      .L300\n  /* 0ff */  nop\n.L100:\n  /* 100 */  sub     $0x30,%ebx\n  /* 103 */  cmp     $drawsegs,%ebx\n  /* 109 */  jae     .L90\n.L10b:\n  /* 10b */  mov     %ebp,0x1c(%esp)\n  /* 10f */  cmp     %ebp,%edi\n  /* 111 */  mov     0x28(%esp),%ecx\n  /* 115 */  mov     0x2c(%esp),%ebp\n  /* 119 */  jl      .L14f\n  /* 11b */  lea     0x1(%edi),%edx\n.L11e:\n  /* 11e */  mov     viewheight,%ebx\n  /* 124 */  mov     0x1c(%esp),%eax\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  cmpw    $0xfffe,(%ecx,%eax,2)\n  /* 135 */  jne     .L13b\n  /* 137 */  mov     %bx,(%ecx,%eax,2)\n.L13b:\n  /* 13b */  cmpw    $0xfffe,0x0(%ebp,%eax,2)\n  /* 141 */  jne     .L14a\n  /* 143 */  movw    $0xffff,0x0(%ebp,%eax,2)\n.L14a:\n  /* 14a */  inc     %eax\n  /* 14b */  cmp     %edx,%eax\n  /* 14d */  jne     .L130\n.L14f:\n  /* 14f */  mov     %edi,0x8(%esp)\n  /* 153 */  mov     0x1c(%esp),%eax\n  /* 157 */  mov     %ebp,mceilingclip\n  /* 15d */  mov     %ecx,mfloorclip\n  /* 163 */  mov     %eax,0x4(%esp)\n  /* 167 */  mov     0x550(%esp),%eax\n  /* 16e */  mov     %eax,(%esp)\n  /* 171 */  call    R_DrawVisSprite\n  /* 176 */  add     $0x53c,%esp\n  /* 17c */  pop     %ebx\n  /* 17d */  pop     %esi\n  /* 17e */  pop     %edi\n  /* 17f */  pop     %ebp\n  /* 180 */  ret\n  /* 181 */  lea     0x0(%esi,%eiz,1),%esi\n.L188:\n  /* 188 */  mov     (%ebx),%eax\n  /* 18a */  mov     %eax,0x8(%esp)\n  /* 18e */  mov     0x14(%esi),%eax\n  /* 191 */  mov     %eax,0x4(%esp)\n  /* 195 */  mov     0x10(%esi),%eax\n  /* 198 */  mov     %eax,(%esp)\n  /* 19b */  call    R_PointOnSegSide\n  /* 1a0 */  test    %eax,%eax\n  /* 1a2 */  jne     .L378\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  mov     0x2c(%ebx),%eax\n  /* 1b3 */  test    %eax,%eax\n  /* 1b5 */  je      .L1cf\n  /* 1b7 */  mov     %ebx,(%esp)\n  /* 1ba */  mov     0x24(%esp),%eax\n  /* 1be */  mov     %eax,0x8(%esp)\n  /* 1c2 */  mov     0x20(%esp),%eax\n  /* 1c6 */  mov     %eax,0x4(%esp)\n  /* 1ca */  call    R_RenderMaskedSegRange\n.L1cf:\n  /* 1cf */  sub     $0x30,%ebx\n  /* 1d2 */  mov     0x8(%esi),%ebp\n  /* 1d5 */  cmp     $drawsegs,%ebx\n  /* 1db */  mov     0xc(%esi),%edi\n  /* 1de */  jae     .L90\n  /* 1e4 */  jmp     .L10b\n  /* 1e9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  cmp     %eax,%edx\n  /* 1f2 */  jl      .L268\n  /* 1f4 */  mov     0x1c(%esp),%ecx\n  /* 1f8 */  and     $0xfffffffd,%ecx\n  /* 1fb */  dec     %ecx\n  /* 1fc */  jne     .L100\n.L202:\n  /* 202 */  mov     0x20(%esp),%eax\n  /* 206 */  mov     0x24(%esp),%ecx\n  /* 20a */  cmp     %ecx,%eax\n  /* 20c */  jg      .L100\n  /* 212 */  mov     %esi,0x550(%esp)\n  /* 219 */  lea     0x2(%ecx,%ecx,1),%edx\n  /* 21d */  mov     0x28(%esp),%ecx\n  /* 221 */  add     %eax,%eax\n  /* 223 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 228 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  cmpw    $0xfffe,(%ecx,%eax,1)\n  /* 235 */  jne     .L242\n  /* 237 */  mov     0x28(%ebx),%esi\n  /* 23a */  movswl  (%esi,%eax,1),%esi\n  /* 23e */  mov     %si,(%ecx,%eax,1)\n.L242:\n  /* 242 */  add     $0x2,%eax\n  /* 245 */  cmp     %edx,%eax\n  /* 247 */  jne     .L230\n  /* 249 */  mov     0x550(%esp),%esi\n.L250:\n  /* 250 */  sub     $0x30,%ebx\n  /* 253 */  cmp     $drawsegs,%ebx\n  /* 259 */  jae     .L90\n  /* 25f */  jmp     .L10b\n  /* 264 */  lea     0x0(%esi,%eiz,1),%esi\n.L268:\n  /* 268 */  cmpl    $0x1,0x1c(%esp)\n  /* 26d */  je      .L202\n  /* 26f */  cmpl    $0x2,0x1c(%esp)\n  /* 274 */  je      .L310\n  /* 27a */  cmpl    $0x3,0x1c(%esp)\n  /* 27f */  jne     .L100\n  /* 285 */  mov     0x20(%esp),%eax\n  /* 289 */  mov     0x24(%esp),%ecx\n  /* 28d */  cmp     %ecx,%eax\n  /* 28f */  jg      .L100\n  /* 295 */  mov     %esi,0x550(%esp)\n  /* 29c */  lea     0x2(%ecx,%ecx,1),%edx\n  /* 2a0 */  mov     0x2c(%esp),%esi\n  /* 2a4 */  mov     %ebp,0x1c(%esp)\n  /* 2a8 */  mov     0x28(%esp),%ecx\n  /* 2ac */  add     %eax,%eax\n  /* 2ae */  xchg    %ax,%ax\n.L2b0:\n  /* 2b0 */  cmpw    $0xfffe,(%ecx,%eax,1)\n  /* 2b5 */  jne     .L2c3\n  /* 2b7 */  mov     0x28(%ebx),%ebp\n  /* 2ba */  movswl  0x0(%ebp,%eax,1),%ebp\n  /* 2bf */  mov     %bp,(%ecx,%eax,1)\n.L2c3:\n  /* 2c3 */  cmpw    $0xfffe,(%esi,%eax,1)\n  /* 2c8 */  jne     .L2d6\n  /* 2ca */  mov     0x24(%ebx),%ebp\n  /* 2cd */  movswl  0x0(%ebp,%eax,1),%ebp\n  /* 2d2 */  mov     %bp,(%esi,%eax,1)\n.L2d6:\n  /* 2d6 */  add     $0x2,%eax\n  /* 2d9 */  cmp     %edx,%eax\n  /* 2db */  jne     .L2b0\n  /* 2dd */  sub     $0x30,%ebx\n  /* 2e0 */  mov     0x550(%esp),%esi\n  /* 2e7 */  cmp     $drawsegs,%ebx\n  /* 2ed */  mov     0x1c(%esp),%ebp\n  /* 2f1 */  jae     .L90\n  /* 2f7 */  jmp     .L10b\n  /* 2fc */  lea     0x0(%esi,%eiz,1),%esi\n.L300:\n  /* 300 */  mov     0x1c(%esp),%ecx\n  /* 304 */  and     $0xfffffffe,%ecx\n  /* 307 */  cmp     $0x2,%ecx\n  /* 30a */  jne     .L100\n.L310:\n  /* 310 */  mov     0x20(%esp),%eax\n  /* 314 */  mov     0x24(%esp),%ecx\n  /* 318 */  cmp     %ecx,%eax\n  /* 31a */  jg      .L100\n  /* 320 */  mov     %esi,0x550(%esp)\n  /* 327 */  lea     0x2(%ecx,%ecx,1),%edx\n  /* 32b */  mov     0x2c(%esp),%ecx\n  /* 32f */  add     %eax,%eax\n  /* 331 */  jmp     .L350\n  /* 333 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 338 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 340 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 348 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L350:\n  /* 350 */  cmpw    $0xfffe,(%ecx,%eax,1)\n  /* 355 */  jne     .L362\n  /* 357 */  mov     0x24(%ebx),%esi\n  /* 35a */  movswl  (%esi,%eax,1),%esi\n  /* 35e */  mov     %si,(%ecx,%eax,1)\n.L362:\n  /* 362 */  add     $0x2,%eax\n  /* 365 */  cmp     %edx,%eax\n  /* 367 */  jne     .L350\n  /* 369 */  mov     0x550(%esp),%esi\n  /* 370 */  jmp     .L250\n  /* 375 */  lea     0x0(%esi),%esi\n.L378:\n  /* 378 */  mov     0x18(%ebx),%eax\n  /* 37b */  mov     0x8(%esi),%ebp\n  /* 37e */  mov     0xc(%esi),%edi\n  /* 381 */  mov     %eax,0x1c(%esp)\n  /* 385 */  jmp     .Le5\n  /* 38a */  lea     0x0(%esi),%esi\n.L390:\n  /* 390 */  lea     0x2b0(%esp),%ebp\n  /* 397 */  cmp     $drawsegs,%ebx\n  /* 39d */  lea     0x30(%esp),%ecx\n  /* 3a1 */  jae     .L6e\n  /* 3a7 */  jmp     .L14f\n","c":"/* candidate for R_DrawSprite (r_things.c, 940 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"doomstat.h\"\n\nvoid R_DrawSprite(vissprite_t* spr)\n{\n    drawseg_t* ds;\n    short clipbot[SCREENWIDTH];\n    short cliptop[SCREENWIDTH];\n    int x, r1, r2;\n    fixed_t scale, lowscale;\n    int silhouette;\n\n    for (x = spr->x1; x <= spr->x2; x++)\n        clipbot[x] = cliptop[x] = -2;\n\n    for (ds = ds_p - 1; ds >= drawsegs; ds--)\n    {\n        if (ds->x1 > spr->x2 || ds->x2 < spr->x1\n            || (!ds->silhouette && !ds->maskedtexturecol))\n            continue;\n\n        r1 = ds->x1 < spr->x1 ? spr->x1 : ds->x1;\n        r2 = ds->x2 > spr->x2 ? spr->x2 : ds->x2;\n\n        if (ds->scale1 > ds->scale2)\n        {\n            lowscale = ds->scale2;\n            scale = ds->scale1;\n        }\n        else\n        {\n            lowscale = ds->scale1;\n            scale = ds->scale2;\n        }\n\n        if (scale < spr->scale\n            || (lowscale < spr->scale\n                && !R_PointOnSegSide(spr->gx, spr->gy, ds->curline)))\n        {\n            if (ds->maskedtexturecol)\n                R_RenderMaskedSegRange(ds, r1, r2);\n            continue;\n        }\n\n        silhouette = ds->silhouette;\n\n        if (spr->gz >= ds->bsilheight)\n            silhouette &= ~SIL_BOTTOM;\n        if (spr->gzt <= ds->tsilheight)\n            silhouette &= ~SIL_TOP;\n\n        if (silhouette == 1)\n        {\n            for (x = r1; x <= r2; x++)\n                if (clipbot[x] == -2)\n                    clipbot[x] = ds->sprbottomclip[x];\n        }\n        else if (silhouette == 2)\n        {\n            for (x = r1; x <= r2; x++)\n                if (cliptop[x] == -2)\n                    cliptop[x] = ds->sprtopclip[x];\n        }\n        else if (silhouette == 3)\n        {\n            for (x = r1; x <= r2; x++)\n            {\n                if (clipbot[x] == -2)\n                    clipbot[x] = ds->sprbottomclip[x];\n                if (cliptop[x] == -2)\n                    cliptop[x] = ds->sprtopclip[x];\n            }\n        }\n    }\n\n    for (x = spr->x1; x <= spr->x2; x++)\n    {\n        if (clipbot[x] == -2)\n            clipbot[x] = viewheight;\n        if (cliptop[x] == -2)\n            cliptop[x] = -1;\n    }\n\n    mfloorclip = clipbot;\n    mceilingclip = cliptop;\n    R_DrawVisSprite(spr, spr->x1, spr->x2);\n}\n","size":940,"score":100,"agent":"kuncc/7","pid":8,"session":667,"ts":1791743821887}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":568,"symbol":"R_RenderSegLoop","file":"r_segs.c","asm":"# R_RenderSegLoop  (TU r_segs.c, section .text, 900 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_RenderSegLoop:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     rw_x,%ebp\n  /* 00d */  cmp     rw_stopx,%ebp\n  /* 013 */  jge     .L2e0\n  /* 019 */  mov     topfrac,%ebx\n  /* 01f */  mov     bottomfrac,%esi\n  /* 025 */  jmp     .L110\n  /* 02a */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     pixhigh,%edx\n  /* 036 */  mov     pixhighstep,%ecx\n  /* 03c */  mov     %edx,%edi\n  /* 03e */  sar     $0xc,%edi\n  /* 041 */  add     %ecx,%edx\n  /* 043 */  mov     %edx,pixhigh\n  /* 049 */  movswl  floorclip(%ebp,%ebp,1),%edx\n  /* 051 */  lea     -0x1(%edx),%ecx\n  /* 054 */  cmp     %edi,%edx\n  /* 056 */  cmovle  %ecx,%edi\n  /* 059 */  cmp     %edi,%ebx\n  /* 05b */  jle     .L2f0\n.L61:\n  /* 061 */  dec     %ebx\n  /* 062 */  mov     %bx,ceilingclip(%ebp,%ebp,1)\n.L6a:\n  /* 06a */  mov     bottomtexture,%edx\n  /* 070 */  test    %edx,%edx\n  /* 072 */  je      .L1e4\n.L78:\n  /* 078 */  mov     pixlow,%eax\n  /* 07d */  mov     pixlowstep,%edi\n  /* 083 */  lea     0xfff(%eax),%ebx\n  /* 089 */  sar     $0xc,%ebx\n  /* 08c */  add     %edi,%eax\n  /* 08e */  mov     %eax,pixlow\n  /* 093 */  movswl  ceilingclip(%ebp,%ebp,1),%eax\n  /* 09b */  lea     0x1(%eax),%ecx\n  /* 09e */  cmp     %ebx,%eax\n  /* 0a0 */  cmovge  %ecx,%ebx\n  /* 0a3 */  cmp     %ebx,%esi\n  /* 0a5 */  jge     .L340\n.Lab:\n  /* 0ab */  inc     %esi\n  /* 0ac */  mov     %si,floorclip(%ebp,%ebp,1)\n.Lb4:\n  /* 0b4 */  mov     maskedtexture,%ecx\n  /* 0ba */  test    %ecx,%ecx\n  /* 0bc */  je      .Lcb\n  /* 0be */  mov     maskedtexturecol,%eax\n  /* 0c3 */  mov     0x1c(%esp),%ecx\n  /* 0c7 */  mov     %cx,(%eax,%ebp,2)\n.Lcb:\n  /* 0cb */  mov     rw_scalestep,%eax\n  /* 0d0 */  inc     %ebp\n  /* 0d1 */  add     %eax,rw_scale\n  /* 0d7 */  mov     topstep,%ebx\n  /* 0dd */  mov     %ebp,rw_x\n  /* 0e3 */  mov     topfrac,%eax\n  /* 0e8 */  mov     bottomfrac,%edx\n  /* 0ee */  add     %eax,%ebx\n  /* 0f0 */  mov     bottomstep,%eax\n  /* 0f5 */  mov     %ebx,topfrac\n  /* 0fb */  add     %edx,%eax\n  /* 0fd */  cmp     rw_stopx,%ebp\n  /* 103 */  mov     %eax,%esi\n  /* 105 */  mov     %eax,bottomfrac\n  /* 10a */  jge     .L2e0\n.L110:\n  /* 110 */  movswl  ceilingclip(%ebp,%ebp,1),%edi\n  /* 118 */  add     $0xfff,%ebx\n  /* 11e */  mov     markceiling,%eax\n  /* 123 */  sar     $0xc,%ebx\n  /* 126 */  movswl  floorclip(%ebp,%ebp,1),%ecx\n  /* 12e */  lea     0x1(%edi),%edx\n  /* 131 */  cmp     %ebx,%edi\n  /* 133 */  cmovge  %edx,%ebx\n  /* 136 */  test    %eax,%eax\n  /* 138 */  je      .L16a\n  /* 13a */  lea     -0x1(%ebx),%eax\n  /* 13d */  mov     %eax,0x18(%esp)\n  /* 141 */  lea     -0x1(%ecx),%eax\n  /* 144 */  cmp     %ecx,0x18(%esp)\n  /* 148 */  cmovl   0x18(%esp),%eax\n  /* 14d */  mov     %eax,0x18(%esp)\n  /* 151 */  cmp     %edx,%eax\n  /* 153 */  jl      .L16a\n  /* 155 */  mov     ceilingplane,%eax\n  /* 15a */  mov     %dl,0x15(%eax,%ebp,1)\n  /* 15e */  movzbl  0x18(%esp),%edx\n  /* 163 */  mov     %dl,0x157(%eax,%ebp,1)\n.L16a:\n  /* 16a */  mov     markfloor,%edx\n  /* 170 */  sar     $0xc,%esi\n  /* 173 */  lea     -0x1(%ecx),%eax\n  /* 176 */  cmp     %ecx,%esi\n  /* 178 */  cmovge  %eax,%esi\n  /* 17b */  test    %edx,%edx\n  /* 17d */  je      .L19f\n  /* 17f */  lea     0x1(%esi),%edx\n  /* 182 */  lea     0x1(%edi),%ecx\n  /* 185 */  cmp     %edx,%edi\n  /* 187 */  cmovge  %ecx,%edx\n  /* 18a */  cmp     %eax,%edx\n  /* 18c */  jg      .L19f\n  /* 18e */  mov     floorplane,%ecx\n  /* 194 */  mov     %dl,0x15(%ecx,%ebp,1)\n  /* 198 */  mov     %al,0x157(%ecx,%ebp,1)\n.L19f:\n  /* 19f */  mov     segtextured,%ecx\n  /* 1a5 */  test    %ecx,%ecx\n  /* 1a7 */  jne     .L260\n.L1ad:\n  /* 1ad */  mov     midtexture,%eax\n  /* 1b2 */  test    %eax,%eax\n  /* 1b4 */  jne     .L200\n  /* 1b6 */  mov     toptexture,%eax\n  /* 1bb */  mov     rw_x,%ebp\n  /* 1c1 */  test    %eax,%eax\n  /* 1c3 */  jne     .L30\n  /* 1c9 */  mov     markceiling,%eax\n  /* 1ce */  test    %eax,%eax\n  /* 1d0 */  jne     .L61\n  /* 1d6 */  mov     bottomtexture,%edx\n  /* 1dc */  test    %edx,%edx\n  /* 1de */  jne     .L78\n.L1e4:\n  /* 1e4 */  mov     markfloor,%ebx\n  /* 1ea */  test    %ebx,%ebx\n  /* 1ec */  je      .Lb4\n  /* 1f2 */  jmp     .Lab\n  /* 1f7 */  nop\n  /* 1f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  mov     %eax,(%esp)\n  /* 203 */  mov     0x1c(%esp),%ecx\n  /* 207 */  mov     %ebx,dc_yl\n  /* 20d */  mov     rw_midtexturemid,%edx\n  /* 213 */  mov     $0xffffffff,%ebx\n  /* 218 */  mov     %esi,dc_yh\n  /* 21e */  mov     %ecx,0x4(%esp)\n  /* 222 */  mov     %edx,dc_texturemid\n  /* 228 */  call    R_GetColumn\n  /* 22d */  mov     %eax,dc_source\n  /* 232 */  call    *colfunc\n  /* 238 */  mov     rw_x,%ebp\n  /* 23e */  mov     viewheight,%eax\n  /* 243 */  mov     %bx,floorclip(%ebp,%ebp,1)\n  /* 24b */  mov     %ax,ceilingclip(%ebp,%ebp,1)\n  /* 253 */  jmp     .Lcb\n  /* 258 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  mov     rw_distance,%eax\n  /* 265 */  mov     rw_offset,%edi\n  /* 26b */  mov     %eax,0x4(%esp)\n  /* 26f */  mov     rw_centerangle,%eax\n  /* 274 */  mov     xtoviewangle(,%ebp,4),%edx\n  /* 27b */  add     %edx,%eax\n  /* 27d */  shr     $0x13,%eax\n  /* 280 */  mov     finetangent(,%eax,4),%eax\n  /* 287 */  mov     %eax,(%esp)\n  /* 28a */  call    FixedMul\n  /* 28f */  mov     rw_scale,%ecx\n  /* 295 */  mov     $0x2f,%edx\n  /* 29a */  sub     %eax,%edi\n  /* 29c */  mov     %ecx,%eax\n  /* 29e */  sar     $0xc,%eax\n  /* 2a1 */  sar     $0x10,%edi\n  /* 2a4 */  cmp     %edx,%eax\n  /* 2a6 */  mov     %edi,0x1c(%esp)\n  /* 2aa */  cmova   %edx,%eax\n  /* 2ad */  mov     walllights,%edx\n  /* 2b3 */  mov     (%edx,%eax,4),%eax\n  /* 2b6 */  xor     %edx,%edx\n  /* 2b8 */  mov     %eax,dc_colormap\n  /* 2bd */  mov     rw_x,%eax\n  /* 2c2 */  mov     %eax,dc_x\n  /* 2c7 */  mov     $0xffffffff,%eax\n  /* 2cc */  div     %ecx\n  /* 2ce */  mov     %eax,dc_iscale\n  /* 2d3 */  jmp     .L1ad\n  /* 2d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  add     $0x2c,%esp\n  /* 2e3 */  pop     %ebx\n  /* 2e4 */  pop     %esi\n  /* 2e5 */  pop     %edi\n  /* 2e6 */  pop     %ebp\n  /* 2e7 */  ret\n  /* 2e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2f0:\n  /* 2f0 */  mov     %eax,(%esp)\n  /* 2f3 */  mov     0x1c(%esp),%ecx\n  /* 2f7 */  mov     %ebx,dc_yl\n  /* 2fd */  mov     rw_toptexturemid,%edx\n  /* 303 */  mov     %edi,dc_yh\n  /* 309 */  mov     %ecx,0x4(%esp)\n  /* 30d */  mov     %edx,dc_texturemid\n  /* 313 */  call    R_GetColumn\n  /* 318 */  mov     %eax,dc_source\n  /* 31d */  call    *colfunc\n  /* 323 */  mov     rw_x,%ebp\n  /* 329 */  mov     %di,ceilingclip(%ebp,%ebp,1)\n  /* 331 */  jmp     .L6a\n  /* 336 */  xchg    %ax,%ax\n  /* 338 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L340:\n  /* 340 */  mov     %edx,(%esp)\n  /* 343 */  mov     rw_bottomtexturemid,%eax\n  /* 348 */  mov     %ebx,dc_yl\n  /* 34e */  mov     %esi,dc_yh\n  /* 354 */  mov     %eax,dc_texturemid\n  /* 359 */  mov     0x1c(%esp),%eax\n  /* 35d */  mov     %eax,0x4(%esp)\n  /* 361 */  call    R_GetColumn\n  /* 366 */  mov     %eax,dc_source\n  /* 36b */  call    *colfunc\n  /* 371 */  mov     rw_x,%ebp\n  /* 377 */  mov     %bx,floorclip(%ebp,%ebp,1)\n  /* 37f */  jmp     .Lb4\n","c":"#include <stdlib.h>\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\n#define HEIGHTBITS 12\n#define HEIGHTUNIT (1<<HEIGHTBITS)\nlighttable_t** walllights;\nfixed_t rw_scalestep;\nshort* maskedtexturecol;\nint rw_x, rw_stopx;\nfixed_t topfrac, bottomfrac, pixhigh, pixhighstep, pixlow, pixlowstep;\nint bottomtexture, maskedtexture;\nfixed_t rw_scale, topstep, bottomstep;\nboolean markceiling, markfloor, segtextured;\nint midtexture, toptexture;\nfixed_t rw_midtexturemid, rw_distance, rw_offset;\nangle_t rw_centerangle;\nfixed_t rw_toptexturemid, rw_bottomtexturemid;\n\nvoid R_RenderSegLoop(void)\n{\n    fixed_t texturecolumn;\n    angle_t angle;\n    unsigned index;\n    short *mtc;\n    int yl;\n    int yh;\n    int mid;\n    int top;\n    int bottom;\n\n    for ( ; rw_x < rw_stopx; rw_x++)\n    {\n        yl = (topfrac + HEIGHTUNIT - 1) >> HEIGHTBITS;\n        if (yl < ceilingclip[rw_x] + 1)\n            yl = ceilingclip[rw_x] + 1;\n\n        if (markceiling)\n        {\n            top = ceilingclip[rw_x] + 1;\n            bottom = yl - 1;\n            if (bottom >= floorclip[rw_x])\n                bottom = floorclip[rw_x] - 1;\n            if (top <= bottom)\n            {\n                ceilingplane->top[rw_x] = top;\n                ceilingplane->bottom[rw_x] = bottom;\n            }\n        }\n\n        yh = bottomfrac >> HEIGHTBITS;\n        if (yh >= floorclip[rw_x])\n            yh = floorclip[rw_x] - 1;\n\n        if (markfloor)\n        {\n            top = yh + 1;\n            bottom = floorclip[rw_x] - 1;\n            if (top <= ceilingclip[rw_x])\n                top = ceilingclip[rw_x] + 1;\n            if (top <= bottom)\n            {\n                floorplane->top[rw_x] = top;\n                floorplane->bottom[rw_x] = bottom;\n            }\n        }\n\n        if (segtextured)\n        {\n            angle = (rw_centerangle + xtoviewangle[rw_x]) >> ANGLETOFINESHIFT;\n            texturecolumn = rw_offset - FixedMul(finetangent[angle], rw_distance);\n            texturecolumn >>= FRACBITS;\n            index = rw_scale >> LIGHTSCALESHIFT;\n            if (index >= MAXLIGHTSCALE)\n                index = MAXLIGHTSCALE - 1;\n            dc_colormap = walllights[index];\n            dc_x = rw_x;\n            dc_iscale = 0xffffffffu / (unsigned)rw_scale;\n        }\n\n        if (midtexture)\n        {\n            dc_yl = yl;\n            dc_yh = yh;\n            dc_texturemid = rw_midtexturemid;\n            dc_source = R_GetColumn(midtexture, texturecolumn);\n            colfunc();\n            ceilingclip[rw_x] = viewheight;\n            floorclip[rw_x] = -1;\n        }\n        else\n        {\n            if (toptexture)\n            {\n                mid = pixhigh >> HEIGHTBITS;\n                pixhigh += pixhighstep;\n                if (mid >= floorclip[rw_x])\n                    mid = floorclip[rw_x] - 1;\n                if (mid >= yl)\n                {\n                    dc_yl = yl;\n                    dc_yh = mid;\n                    dc_texturemid = rw_toptexturemid;\n                    dc_source = R_GetColumn(toptexture, texturecolumn);\n                    colfunc();\n                    ceilingclip[rw_x] = mid;\n                }\n                else\n                    ceilingclip[rw_x] = yl - 1;\n            }\n            else if (markceiling)\n                ceilingclip[rw_x] = yl - 1;\n\n            if (bottomtexture)\n            {\n                mid = (pixlow + HEIGHTUNIT - 1) >> HEIGHTBITS;\n                pixlow += pixlowstep;\n                if (mid <= ceilingclip[rw_x])\n                    mid = ceilingclip[rw_x] + 1;\n                if (mid <= yh)\n                {\n                    dc_yl = mid;\n                    dc_yh = yh;\n                    dc_texturemid = rw_bottomtexturemid;\n                    dc_source = R_GetColumn(bottomtexture, texturecolumn);\n                    colfunc();\n                    floorclip[rw_x] = mid;\n                }\n                else\n                    floorclip[rw_x] = yh + 1;\n            }\n            else if (markfloor)\n                floorclip[rw_x] = yh + 1;\n\n            if (maskedtexture)\n                maskedtexturecol[rw_x] = texturecolumn;\n        }\n\n        rw_scale += rw_scalestep;\n        topfrac += topstep;\n        bottomfrac += bottomstep;    }\n}\n","size":900,"score":100,"agent":"kuncc/3","pid":4,"session":663,"ts":1791743821966}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":531,"symbol":"R_PrecacheLevel","file":"r_data.c","asm":"# R_PrecacheLevel  (TU r_data.c, section .text, 962 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_PrecacheLevel:\n  /* 000 */  mov     demoplayback,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .La\n  /* 009 */  ret\n.La:\n  /* 00a */  push    %ebp\n  /* 00b */  mov     %esp,%ebp\n  /* 00d */  push    %edi\n  /* 00e */  push    %esi\n  /* 00f */  push    %ebx\n  /* 010 */  sub     $0x2c,%esp\n  /* 013 */  mov     numflats,%ebx\n  /* 019 */  mov     %esp,%edx\n  /* 01b */  lea     0x1b(%ebx),%eax\n  /* 01e */  mov     %eax,%ecx\n  /* 020 */  and     $0xfffff000,%ecx\n  /* 026 */  sub     %ecx,%edx\n  /* 028 */  cmp     %edx,%esp\n  /* 02a */  je      .L3e\n.L2c:\n  /* 02c */  sub     $0x1000,%esp\n  /* 032 */  orl     $0x0,0xffc(%esp)\n  /* 03a */  cmp     %edx,%esp\n  /* 03c */  jne     .L2c\n.L3e:\n  /* 03e */  and     $0xff0,%eax\n  /* 043 */  sub     %eax,%esp\n  /* 045 */  test    %eax,%eax\n  /* 047 */  je      .L4e\n  /* 049 */  orl     $0x0,-0x4(%esp,%eax,1)\n.L4e:\n  /* 04e */  mov     %ebx,0xc(%esp)\n  /* 052 */  lea     0x1f(%esp),%esi\n  /* 056 */  xor     %eax,%eax\n  /* 058 */  mov     %ebx,0x8(%esp)\n  /* 05c */  and     $0xfffffff0,%esi\n  /* 05f */  mov     %eax,0x4(%esp)\n  /* 063 */  mov     %esi,(%esp)\n  /* 066 */  call    __memset_chk\n  /* 06b */  mov     numsectors,%edx\n  /* 071 */  test    %edx,%edx\n  /* 073 */  jle     .Lb7\n  /* 075 */  mov     sectors,%eax\n  /* 07a */  lea     (%edx,%edx,4),%ecx\n  /* 07d */  lea     (%edx,%ecx,2),%edx\n  /* 080 */  lea     (%eax,%edx,8),%ecx\n  /* 083 */  jmp     .La0\n  /* 085 */  lea     0x0(%esi),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 090 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movswl  0x8(%eax),%edx\n  /* 0a4 */  add     $0x58,%eax\n  /* 0a7 */  movb    $0x1,(%esi,%edx,1)\n  /* 0ab */  movswl  -0x4e(%eax),%edx\n  /* 0af */  cmp     %eax,%ecx\n  /* 0b1 */  movb    $0x1,(%esi,%edx,1)\n  /* 0b5 */  jne     .La0\n.Lb7:\n  /* 0b7 */  xor     %eax,%eax\n  /* 0b9 */  test    %ebx,%ebx\n  /* 0bb */  mov     %eax,flatmemory\n  /* 0c0 */  jle     .L116\n  /* 0c2 */  xor     %ebx,%ebx\n  /* 0c4 */  jmp     .Ld9\n  /* 0c6 */  xchg    %ax,%ax\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  inc     %ebx\n  /* 0d1 */  cmp     %ebx,numflats\n  /* 0d7 */  jle     .L116\n.Ld9:\n  /* 0d9 */  cmpb    $0x0,(%esi,%ebx,1)\n  /* 0dd */  je      .Ld0\n  /* 0df */  mov     firstflat,%edx\n  /* 0e5 */  mov     $0x65,%edi\n  /* 0ea */  mov     lumpinfo,%ecx\n  /* 0f0 */  add     %ebx,%edx\n  /* 0f2 */  inc     %ebx\n  /* 0f3 */  lea     (%edx,%edx,4),%eax\n  /* 0f6 */  lea     (%ecx,%eax,4),%eax\n  /* 0f9 */  mov     0x10(%eax),%eax\n  /* 0fc */  add     %eax,flatmemory\n  /* 102 */  mov     %edi,0x4(%esp)\n  /* 106 */  mov     %edx,(%esp)\n  /* 109 */  call    W_CacheLumpNum\n  /* 10e */  cmp     %ebx,numflats\n  /* 114 */  jg      .Ld9\n.L116:\n  /* 116 */  mov     numtextures,%ebx\n  /* 11c */  mov     %esp,%edx\n  /* 11e */  lea     0x1b(%ebx),%eax\n  /* 121 */  mov     %eax,%ecx\n  /* 123 */  and     $0xfffff000,%ecx\n  /* 129 */  sub     %ecx,%edx\n  /* 12b */  cmp     %edx,%esp\n  /* 12d */  je      .L141\n.L12f:\n  /* 12f */  sub     $0x1000,%esp\n  /* 135 */  orl     $0x0,0xffc(%esp)\n  /* 13d */  cmp     %edx,%esp\n  /* 13f */  jne     .L12f\n.L141:\n  /* 141 */  and     $0xff0,%eax\n  /* 146 */  sub     %eax,%esp\n  /* 148 */  test    %eax,%eax\n  /* 14a */  je      .L151\n  /* 14c */  orl     $0x0,-0x4(%esp,%eax,1)\n.L151:\n  /* 151 */  mov     %ebx,0xc(%esp)\n  /* 155 */  lea     0x1f(%esp),%edx\n  /* 159 */  xor     %eax,%eax\n  /* 15b */  mov     %ebx,0x8(%esp)\n  /* 15f */  and     $0xfffffff0,%edx\n  /* 162 */  mov     %edx,(%esp)\n  /* 165 */  mov     %eax,0x4(%esp)\n  /* 169 */  mov     %edx,-0x1c(%ebp)\n  /* 16c */  call    __memset_chk\n  /* 171 */  mov     numsides,%esi\n  /* 177 */  mov     -0x1c(%ebp),%edx\n  /* 17a */  test    %esi,%esi\n  /* 17c */  jle     .L1be\n  /* 17e */  mov     sides,%ecx\n  /* 184 */  lea     (%esi,%esi,4),%esi\n  /* 187 */  lea     0x8(%ecx),%eax\n  /* 18a */  lea     0x8(%ecx,%esi,4),%esi\n  /* 18e */  xchg    %ax,%ax\n  /* 190 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  movswl  (%eax),%ecx\n  /* 1a3 */  add     $0x14,%eax\n  /* 1a6 */  movb    $0x1,(%edx,%ecx,1)\n  /* 1aa */  movswl  -0x10(%eax),%ecx\n  /* 1ae */  movb    $0x1,(%edx,%ecx,1)\n  /* 1b2 */  movswl  -0x12(%eax),%ecx\n  /* 1b6 */  cmp     %eax,%esi\n  /* 1b8 */  movb    $0x1,(%edx,%ecx,1)\n  /* 1bc */  jne     .L1a0\n.L1be:\n  /* 1be */  mov     skytexture,%eax\n  /* 1c3 */  movb    $0x1,(%edx,%eax,1)\n  /* 1c7 */  xor     %eax,%eax\n  /* 1c9 */  test    %ebx,%ebx\n  /* 1cb */  mov     %eax,texturememory\n  /* 1d0 */  jle     .L24f\n  /* 1d2 */  mov     %edx,-0x1c(%ebp)\n  /* 1d5 */  xor     %esi,%esi\n  /* 1d7 */  jmp     .L1e9\n  /* 1d9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  inc     %esi\n  /* 1e1 */  cmp     %esi,numtextures\n  /* 1e7 */  jle     .L24f\n.L1e9:\n  /* 1e9 */  mov     -0x1c(%ebp),%eax\n  /* 1ec */  cmpb    $0x0,(%eax,%esi,1)\n  /* 1f0 */  je      .L1e0\n  /* 1f2 */  mov     textures,%eax\n  /* 1f7 */  mov     (%eax,%esi,4),%ebx\n  /* 1fa */  cmpw    $0x0,0xc(%ebx)\n  /* 1ff */  jle     .L1e0\n  /* 201 */  xor     %edi,%edi\n  /* 203 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  lea     (%edi,%edi,2),%eax\n  /* 213 */  mov     lumpinfo,%edx\n  /* 219 */  inc     %edi\n  /* 21a */  mov     0x18(%ebx,%eax,4),%ecx\n  /* 21e */  lea     (%ecx,%ecx,4),%eax\n  /* 221 */  lea     (%edx,%eax,4),%eax\n  /* 224 */  mov     0x10(%eax),%eax\n  /* 227 */  add     %eax,texturememory\n  /* 22d */  mov     $0x65,%eax\n  /* 232 */  mov     %eax,0x4(%esp)\n  /* 236 */  mov     %ecx,(%esp)\n  /* 239 */  call    W_CacheLumpNum\n  /* 23e */  movswl  0xc(%ebx),%eax\n  /* 242 */  cmp     %edi,%eax\n  /* 244 */  jg      .L210\n  /* 246 */  inc     %esi\n  /* 247 */  cmp     %esi,numtextures\n  /* 24d */  jg      .L1e9\n.L24f:\n  /* 24f */  mov     numsprites,%ebx\n  /* 255 */  mov     %esp,%edx\n  /* 257 */  lea     0x1b(%ebx),%eax\n  /* 25a */  mov     %eax,%ecx\n  /* 25c */  and     $0xfffff000,%ecx\n  /* 262 */  sub     %ecx,%edx\n  /* 264 */  cmp     %edx,%esp\n  /* 266 */  je      .L27a\n.L268:\n  /* 268 */  sub     $0x1000,%esp\n  /* 26e */  orl     $0x0,0xffc(%esp)\n  /* 276 */  cmp     %edx,%esp\n  /* 278 */  jne     .L268\n.L27a:\n  /* 27a */  and     $0xff0,%eax\n  /* 27f */  sub     %eax,%esp\n  /* 281 */  test    %eax,%eax\n  /* 283 */  je      .L28a\n  /* 285 */  orl     $0x0,-0x4(%esp,%eax,1)\n.L28a:\n  /* 28a */  mov     %ebx,0xc(%esp)\n  /* 28e */  lea     0x1f(%esp),%eax\n  /* 292 */  xor     %edx,%edx\n  /* 294 */  mov     %edx,0x4(%esp)\n  /* 298 */  and     $0xfffffff0,%eax\n  /* 29b */  mov     %ebx,0x8(%esp)\n  /* 29f */  mov     %eax,(%esp)\n  /* 2a2 */  mov     %eax,-0x1c(%ebp)\n  /* 2a5 */  call    __memset_chk\n  /* 2aa */  mov     thinkercap+0x4,%eax\n  /* 2af */  mov     -0x1c(%ebp),%edx\n  /* 2b2 */  cmp     $thinkercap,%eax\n  /* 2b7 */  jne     .L2ca\n  /* 2b9 */  jmp     .L2e4\n  /* 2bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2c0:\n  /* 2c0 */  mov     0x4(%eax),%eax\n  /* 2c3 */  cmp     $thinkercap,%eax\n  /* 2c8 */  je      .L2e4\n.L2ca:\n  /* 2ca */  cmpl    $P_MobjThinker,0x8(%eax)\n  /* 2d1 */  jne     .L2c0\n  /* 2d3 */  mov     0x24(%eax),%ecx\n  /* 2d6 */  mov     0x4(%eax),%eax\n  /* 2d9 */  movb    $0x1,(%edx,%ecx,1)\n  /* 2dd */  cmp     $thinkercap,%eax\n  /* 2e2 */  jne     .L2ca\n.L2e4:\n  /* 2e4 */  xor     %eax,%eax\n  /* 2e6 */  test    %ebx,%ebx\n  /* 2e8 */  mov     %eax,spritememory\n  /* 2ed */  jle     .L3ba\n  /* 2f3 */  xor     %esi,%esi\n  /* 2f5 */  jmp     .L30d\n  /* 2f7 */  nop\n  /* 2f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L300:\n  /* 300 */  inc     %esi\n  /* 301 */  cmp     %esi,numsprites\n  /* 307 */  jle     .L3ba\n.L30d:\n  /* 30d */  cmpb    $0x0,(%edx,%esi,1)\n  /* 311 */  je      .L300\n  /* 313 */  mov     sprites,%ebx\n  /* 319 */  lea     0x0(,%esi,8),%ecx\n  /* 320 */  add     %ecx,%ebx\n  /* 322 */  mov     (%ebx),%edi\n  /* 324 */  test    %edi,%edi\n  /* 326 */  jle     .L300\n  /* 328 */  mov     %esi,-0x20(%ebp)\n  /* 32b */  xor     %esi,%esi\n  /* 32d */  mov     %ecx,-0x1c(%ebp)\n  /* 330 */  mov     %edx,-0x24(%ebp)\n  /* 333 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 338 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L340:\n  /* 340 */  mov     0x4(%ebx),%edx\n  /* 343 */  lea     0x0(,%esi,8),%eax\n  /* 34a */  sub     %esi,%eax\n  /* 34c */  lea     0x4(%edx,%eax,4),%edi\n  /* 350 */  lea     0x14(%edx,%eax,4),%ebx\n  /* 354 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 358 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L360:\n  /* 360 */  movswl  (%edi),%eax\n  /* 363 */  add     $0x2,%edi\n  /* 366 */  mov     firstspritelump,%edx\n  /* 36c */  mov     lumpinfo,%ecx\n  /* 372 */  add     %edx,%eax\n  /* 374 */  lea     (%eax,%eax,4),%edx\n  /* 377 */  lea     (%ecx,%edx,4),%edx\n  /* 37a */  mov     0x10(%edx),%edx\n  /* 37d */  add     %edx,spritememory\n  /* 383 */  mov     $0x65,%edx\n  /* 388 */  mov     %edx,0x4(%esp)\n  /* 38c */  mov     %eax,(%esp)\n  /* 38f */  call    W_CacheLumpNum\n  /* 394 */  cmp     %ebx,%edi\n  /* 396 */  jne     .L360\n  /* 398 */  mov     -0x1c(%ebp),%ebx\n  /* 39b */  inc     %esi\n  /* 39c */  mov     sprites,%eax\n  /* 3a1 */  add     %eax,%ebx\n  /* 3a3 */  cmp     %esi,(%ebx)\n  /* 3a5 */  jg      .L340\n  /* 3a7 */  mov     -0x20(%ebp),%esi\n  /* 3aa */  mov     -0x24(%ebp),%edx\n  /* 3ad */  inc     %esi\n  /* 3ae */  cmp     %esi,numsprites\n  /* 3b4 */  jg      .L30d\n.L3ba:\n  /* 3ba */  lea     -0xc(%ebp),%esp\n  /* 3bd */  pop     %ebx\n  /* 3be */  pop     %esi\n  /* 3bf */  pop     %edi\n  /* 3c0 */  pop     %ebp\n  /* 3c1 */  ret\n","c":"/* candidate for R_PrecacheLevel (r_data.c, 962 bytes) */\n#include <alloca.h>\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n#include \"r_sky.h\"\n#include \"r_data.h\"\n\ntypedef struct { int originx; int originy; int patch; } texpatch_t;\ntypedef struct { char name[8]; short width; short height; short patchcount; texpatch_t patches[1]; } texture_t;\ntexture_t** textures;\nint numtextures;\nint firstflat;\nint numflats;\nint firstspritelump;\nint flatmemory;\nint texturememory;\nint spritememory;\n\nvoid R_PrecacheLevel (void)\n{\n    int i;\n    int j;\n    int k;\n    int lump;\n    char *flatpresent;\n    char *texturepresent;\n    char *spritepresent;\n    texture_t *texture;\n    thinker_t *th;\n    spriteframe_t *sf;\n\n    if (demoplayback)\n        return;\n\n    flatpresent = alloca(numflats);\n    memset(flatpresent, 0, numflats);\n\n    for (i = 0; i < numsectors; i++)\n    {\n        flatpresent[sectors[i].floorpic] = 1;\n        flatpresent[sectors[i].ceilingpic] = 1;\n    }\n\n    flatmemory = 0;\n\n    for (i = 0; i < numflats; i++)\n    {\n        if (flatpresent[i])\n        {\n            lump = firstflat + i;\n            flatmemory += lumpinfo[lump].size;\n            W_CacheLumpNum(lump, PU_CACHE);\n        }\n    }\n\n    texturepresent = alloca(numtextures);\n    memset(texturepresent, 0, numtextures);\n\n    for (i = 0; i < numsides; i++)\n    {\n        texturepresent[sides[i].toptexture] = 1;\n        texturepresent[sides[i].midtexture] = 1;\n        texturepresent[sides[i].bottomtexture] = 1;\n    }\n\n    texturepresent[skytexture] = 1;\n\n    texturememory = 0;\n    for (i = 0; i < numtextures; i++)\n    {\n        if (!texturepresent[i])\n            continue;\n\n        texture = textures[i];\n\n        for (j = 0; j < texture->patchcount; j++)\n        {\n            lump = texture->patches[j].patch;\n            texturememory += lumpinfo[lump].size;\n            W_CacheLumpNum(lump, PU_CACHE);\n        }\n    }\n\n    spritepresent = alloca(numsprites);\n    memset(spritepresent, 0, numsprites);\n\n    for (th = thinkercap.next; th != &thinkercap; th = th->next)\n    {\n        if (th->function.acp1 == (actionf_p1)P_MobjThinker)\n            spritepresent[((mobj_t *)th)->sprite] = 1;\n    }\n\n    spritememory = 0;\n    for (i = 0; i < numsprites; i++)\n    {\n        if (!spritepresent[i])\n            continue;\n\n        for (j = 0; j < sprites[i].numframes; j++)\n        {\n            sf = &sprites[i].spriteframes[j];\n            for (k = 0; k < 8; k++)\n            {\n                lump = sf->lump[k];\n                lump += firstspritelump;\n                spritememory += lumpinfo[lump].size;\n                W_CacheLumpNum(lump, PU_CACHE);\n            }\n        }\n    }\n}\n","size":962,"score":100,"agent":"kuncc/1","pid":2,"session":669,"ts":1791743823513}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":622,"symbol":"ST_loadGraphics","file":"st_stuff.c","asm":"# ST_loadGraphics  (TU st_stuff.c, section .text, 941 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nST_loadGraphics:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  xor     %esi,%esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x3c,%esp\n  /* 009 */  lea     0x27(%esp),%ebx\n  /* 00d */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  mov     %esi,0x10(%esp)\n  /* 014 */  mov     $\"STTNUM%d\",%eax\n  /* 019 */  mov     $0x9,%edi\n  /* 01e */  mov     %eax,0xc(%esp)\n  /* 022 */  mov     $0x9,%eax\n  /* 027 */  mov     $0x2,%ebp\n  /* 02c */  mov     %eax,0x8(%esp)\n  /* 030 */  mov     $0x2,%eax\n  /* 035 */  mov     %eax,0x4(%esp)\n  /* 039 */  mov     %ebx,(%esp)\n  /* 03c */  call    __sprintf_chk\n  /* 041 */  mov     $0x1,%edx\n  /* 046 */  mov     %edx,0x4(%esp)\n  /* 04a */  mov     %ebx,(%esp)\n  /* 04d */  call    W_CacheLumpName\n  /* 052 */  mov     $\"STYSNUM%d\",%ecx\n  /* 057 */  mov     %eax,tallnum(,%esi,4)\n  /* 05e */  mov     %esi,0x10(%esp)\n  /* 062 */  mov     %ecx,0xc(%esp)\n  /* 066 */  mov     %edi,0x8(%esp)\n  /* 06a */  mov     %ebp,0x4(%esp)\n  /* 06e */  mov     %ebx,(%esp)\n  /* 071 */  call    __sprintf_chk\n  /* 076 */  mov     $0x1,%eax\n  /* 07b */  mov     %eax,0x4(%esp)\n  /* 07f */  mov     %ebx,(%esp)\n  /* 082 */  call    W_CacheLumpName\n  /* 087 */  mov     %eax,shortnum(,%esi,4)\n  /* 08e */  inc     %esi\n  /* 08f */  cmp     $0xa,%esi\n  /* 092 */  jne     .L10\n  /* 098 */  movl    $\"STTPRCNT\",(%esp)\n  /* 09f */  mov     $0x1,%eax\n  /* 0a4 */  xor     %esi,%esi\n  /* 0a6 */  mov     %eax,0x4(%esp)\n  /* 0aa */  call    W_CacheLumpName\n  /* 0af */  mov     %eax,tallpercent\n  /* 0b4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     $\"STKEYS%d\",%ecx\n  /* 0c5 */  mov     $0x9,%edi\n  /* 0ca */  mov     %esi,0x10(%esp)\n  /* 0ce */  mov     $0x2,%ebp\n  /* 0d3 */  mov     %ecx,0xc(%esp)\n  /* 0d7 */  mov     %edi,0x8(%esp)\n  /* 0db */  mov     %ebp,0x4(%esp)\n  /* 0df */  mov     %ebx,(%esp)\n  /* 0e2 */  call    __sprintf_chk\n  /* 0e7 */  mov     $0x1,%eax\n  /* 0ec */  mov     %eax,0x4(%esp)\n  /* 0f0 */  mov     %ebx,(%esp)\n  /* 0f3 */  call    W_CacheLumpName\n  /* 0f8 */  mov     %eax,keys(,%esi,4)\n  /* 0ff */  inc     %esi\n  /* 100 */  cmp     $0x6,%esi\n  /* 103 */  jne     .Lc0\n  /* 105 */  movl    $\"STARMS\",(%esp)\n  /* 10c */  mov     $0x1,%edx\n  /* 111 */  mov     $0x2,%esi\n  /* 116 */  mov     %edx,0x4(%esp)\n  /* 11a */  call    W_CacheLumpName\n  /* 11f */  mov     %eax,armsbg\n  /* 124 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     %esi,0x10(%esp)\n  /* 134 */  mov     $\"STGNUM%d\",%eax\n  /* 139 */  mov     %eax,0xc(%esp)\n  /* 13d */  mov     $0x9,%eax\n  /* 142 */  mov     %eax,0x8(%esp)\n  /* 146 */  mov     $0x2,%eax\n  /* 14b */  mov     %eax,0x4(%esp)\n  /* 14f */  mov     %ebx,(%esp)\n  /* 152 */  call    __sprintf_chk\n  /* 157 */  mov     $0x1,%eax\n  /* 15c */  mov     %eax,0x4(%esp)\n  /* 160 */  mov     %ebx,(%esp)\n  /* 163 */  call    W_CacheLumpName\n  /* 168 */  mov     %eax,w_ready+0x10(,%esi,8)\n  /* 16f */  mov     shortnum(,%esi,4),%eax\n  /* 176 */  mov     %eax,w_ready+0x14(,%esi,8)\n  /* 17d */  inc     %esi\n  /* 17e */  cmp     $0x8,%esi\n  /* 181 */  jne     .L130\n  /* 183 */  mov     consoleplayer,%eax\n  /* 188 */  mov     $\"STFB%d\",%ecx\n  /* 18d */  mov     $0x2,%edi\n  /* 192 */  mov     %ecx,0xc(%esp)\n  /* 196 */  mov     $0x9,%esi\n  /* 19b */  mov     $0x1,%ebp\n  /* 1a0 */  mov     %edi,0x4(%esp)\n  /* 1a4 */  xor     %edi,%edi\n  /* 1a6 */  mov     %esi,0x8(%esp)\n  /* 1aa */  mov     %eax,0x10(%esp)\n  /* 1ae */  mov     %ebx,(%esp)\n  /* 1b1 */  call    __sprintf_chk\n  /* 1b6 */  mov     %ebp,0x4(%esp)\n  /* 1ba */  xor     %ebp,%ebp\n  /* 1bc */  mov     %ebx,(%esp)\n  /* 1bf */  call    W_CacheLumpName\n  /* 1c4 */  movl    $\"STBAR\",(%esp)\n  /* 1cb */  mov     %eax,faceback\n  /* 1d0 */  mov     $0x1,%eax\n  /* 1d5 */  mov     %eax,0x4(%esp)\n  /* 1d9 */  call    W_CacheLumpName\n  /* 1de */  mov     %eax,sbar\n.L1e3:\n  /* 1e3 */  xor     %esi,%esi\n.L1e5:\n  /* 1e5 */  mov     %esi,0x14(%esp)\n  /* 1e9 */  mov     $\"STFST%d%d\",%eax\n  /* 1ee */  mov     %eax,0xc(%esp)\n  /* 1f2 */  mov     $0x9,%eax\n  /* 1f7 */  mov     %eax,0x8(%esp)\n  /* 1fb */  mov     $0x2,%eax\n  /* 200 */  mov     %edi,0x10(%esp)\n  /* 204 */  mov     %eax,0x4(%esp)\n  /* 208 */  mov     %ebx,(%esp)\n  /* 20b */  call    __sprintf_chk\n  /* 210 */  mov     $0x1,%edx\n  /* 215 */  mov     %edx,0x4(%esp)\n  /* 219 */  mov     %ebx,(%esp)\n  /* 21c */  call    W_CacheLumpName\n  /* 221 */  mov     %eax,faces(%ebp,%esi,4)\n  /* 228 */  inc     %esi\n  /* 229 */  cmp     $0x3,%esi\n  /* 22c */  jne     .L1e5\n  /* 22e */  mov     $\"STFTR%d0\",%ecx\n  /* 233 */  mov     $0x9,%esi\n  /* 238 */  mov     %ecx,0xc(%esp)\n  /* 23c */  mov     $0x2,%eax\n  /* 241 */  add     $0x20,%ebp\n  /* 244 */  mov     %edi,0x10(%esp)\n  /* 248 */  mov     %esi,0x8(%esp)\n  /* 24c */  mov     $0x9,%esi\n  /* 251 */  mov     %eax,0x4(%esp)\n  /* 255 */  mov     %ebx,(%esp)\n  /* 258 */  call    __sprintf_chk\n  /* 25d */  mov     $0x1,%eax\n  /* 262 */  mov     %eax,0x4(%esp)\n  /* 266 */  mov     %ebx,(%esp)\n  /* 269 */  call    W_CacheLumpName\n  /* 26e */  mov     %eax,arms+0x2c(%ebp)\n  /* 274 */  mov     $\"STFTL%d0\",%eax\n  /* 279 */  mov     %eax,0xc(%esp)\n  /* 27d */  mov     $0x9,%eax\n  /* 282 */  mov     %eax,0x8(%esp)\n  /* 286 */  mov     $0x2,%eax\n  /* 28b */  mov     %edi,0x10(%esp)\n  /* 28f */  mov     %eax,0x4(%esp)\n  /* 293 */  mov     %ebx,(%esp)\n  /* 296 */  call    __sprintf_chk\n  /* 29b */  mov     $0x1,%edx\n  /* 2a0 */  mov     %edx,0x4(%esp)\n  /* 2a4 */  mov     %ebx,(%esp)\n  /* 2a7 */  call    W_CacheLumpName\n  /* 2ac */  mov     $\"STFOUCH%d\",%ecx\n  /* 2b1 */  mov     %eax,armsbg(%ebp)\n  /* 2b7 */  mov     $0x2,%eax\n  /* 2bc */  mov     %ecx,0xc(%esp)\n  /* 2c0 */  mov     %edi,0x10(%esp)\n  /* 2c4 */  mov     %esi,0x8(%esp)\n  /* 2c8 */  mov     $0x9,%esi\n  /* 2cd */  mov     %eax,0x4(%esp)\n  /* 2d1 */  mov     %ebx,(%esp)\n  /* 2d4 */  call    __sprintf_chk\n  /* 2d9 */  mov     $0x1,%eax\n  /* 2de */  mov     %eax,0x4(%esp)\n  /* 2e2 */  mov     %ebx,(%esp)\n  /* 2e5 */  call    W_CacheLumpName\n  /* 2ea */  mov     %eax,faceback(%ebp)\n  /* 2f0 */  mov     $\"STFEVL%d\",%eax\n  /* 2f5 */  mov     %eax,0xc(%esp)\n  /* 2f9 */  mov     $0x9,%eax\n  /* 2fe */  mov     %eax,0x8(%esp)\n  /* 302 */  mov     $0x2,%eax\n  /* 307 */  mov     %edi,0x10(%esp)\n  /* 30b */  mov     %eax,0x4(%esp)\n  /* 30f */  mov     %ebx,(%esp)\n  /* 312 */  call    __sprintf_chk\n  /* 317 */  mov     $0x1,%edx\n  /* 31c */  mov     %edx,0x4(%esp)\n  /* 320 */  mov     %ebx,(%esp)\n  /* 323 */  call    W_CacheLumpName\n  /* 328 */  mov     $\"STFKILL%d\",%ecx\n  /* 32d */  mov     %eax,.bss+0x418(%ebp)\n  /* 333 */  mov     $0x2,%eax\n  /* 338 */  mov     %edi,0x10(%esp)\n  /* 33c */  inc     %edi\n  /* 33d */  mov     %ecx,0xc(%esp)\n  /* 341 */  mov     %esi,0x8(%esp)\n  /* 345 */  mov     %eax,0x4(%esp)\n  /* 349 */  mov     %ebx,(%esp)\n  /* 34c */  call    __sprintf_chk\n  /* 351 */  mov     $0x1,%eax\n  /* 356 */  mov     %eax,0x4(%esp)\n  /* 35a */  mov     %ebx,(%esp)\n  /* 35d */  call    W_CacheLumpName\n  /* 362 */  mov     %eax,.bss+0x41c(%ebp)\n  /* 368 */  cmp     $0x5,%edi\n  /* 36b */  jne     .L1e3\n  /* 371 */  movl    $\"STFGOD0\",(%esp)\n  /* 378 */  mov     $0x1,%eax\n  /* 37d */  mov     %eax,0x4(%esp)\n  /* 381 */  call    W_CacheLumpName\n  /* 386 */  mov     $0x1,%edx\n  /* 38b */  mov     %edx,0x4(%esp)\n  /* 38f */  movl    $\"STFDEAD0\",(%esp)\n  /* 396 */  mov     %eax,faces+0xa0\n  /* 39b */  call    W_CacheLumpName\n  /* 3a0 */  mov     %eax,faces+0xa4\n  /* 3a5 */  add     $0x3c,%esp\n  /* 3a8 */  pop     %ebx\n  /* 3a9 */  pop     %esi\n  /* 3aa */  pop     %edi\n  /* 3ab */  pop     %ebp\n  /* 3ac */  ret\n","c":"/* candidate for ST_loadGraphics (st_stuff.c, 941 bytes) */\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"g_game.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"p_inter.h\"\n#include \"am_map.h\"\n#include \"m_cheat.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nstatic patch_t* sbar;\nstatic patch_t* tallnum[10];\nstatic patch_t* shortnum[10];\nstatic patch_t* tallpercent;\nstatic patch_t* keys[6];\nstatic patch_t* faces[42];\nstatic patch_t* faceback;\nstatic patch_t* armsbg;\nstatic patch_t* arms[6][2];\nstatic st_number_t w_ready;\n\nvoid ST_loadGraphics(void)\n{\n    int i, j;\n    int facenum;\n    char namebuf[9];\n\n    for (i = 0; i < 10; i++) {\n        sprintf(namebuf, \"STTNUM%d\", i);\n        tallnum[i] = (patch_t*)W_CacheLumpName(namebuf, PU_STATIC);\n        sprintf(namebuf, \"STYSNUM%d\", i);\n        shortnum[i] = (patch_t*)W_CacheLumpName(namebuf, PU_STATIC);\n    }\n    tallpercent = (patch_t*)W_CacheLumpName(\"STTPRCNT\", PU_STATIC);\n    for (i = 0; i < 6; i++) {\n        sprintf(namebuf, \"STKEYS%d\", i);\n        keys[i] = (patch_t*)W_CacheLumpName(namebuf, PU_STATIC);\n    }\n    armsbg = (patch_t*)W_CacheLumpName(\"STARMS\", PU_STATIC);\n    for (i = 0; i < 6; i++) {\n        sprintf(namebuf, \"STGNUM%d\", i + 2);\n        arms[i][0] = (patch_t*)W_CacheLumpName(namebuf, PU_STATIC);\n        arms[i][1] = shortnum[i + 2];\n        (void)w_ready;\n    }\n    sprintf(namebuf, \"STFB%d\", consoleplayer);\n    faceback = (patch_t*)W_CacheLumpName(namebuf, PU_STATIC);\n    sbar = (patch_t*)W_CacheLumpName(\"STBAR\", PU_STATIC);\n    facenum = 0;\n    for (i = 0; i < 5; i++) {\n        for (j = 0; j < 3; j++) {\n            sprintf(namebuf, \"STFST%d%d\", i, j);\n            faces[facenum++] = (patch_t*)W_CacheLumpName(namebuf, PU_STATIC);\n        }\n        sprintf(namebuf, \"STFTR%d0\", i);\n        faces[facenum++] = (patch_t*)W_CacheLumpName(namebuf, PU_STATIC);\n        sprintf(namebuf, \"STFTL%d0\", i);\n        faces[facenum++] = (patch_t*)W_CacheLumpName(namebuf, PU_STATIC);\n        sprintf(namebuf, \"STFOUCH%d\", i);\n        faces[facenum++] = (patch_t*)W_CacheLumpName(namebuf, PU_STATIC);\n        sprintf(namebuf, \"STFEVL%d\", i);\n        faces[facenum++] = (patch_t*)W_CacheLumpName(namebuf, PU_STATIC);\n        sprintf(namebuf, \"STFKILL%d\", i);\n        faces[facenum++] = (patch_t*)W_CacheLumpName(namebuf, PU_STATIC);\n    }\n    faces[facenum++] = (patch_t*)W_CacheLumpName(\"STFGOD0\", PU_STATIC);\n    faces[facenum++] = (patch_t*)W_CacheLumpName(\"STFDEAD0\", PU_STATIC);\n}\n\nvoid ST_keepalive(void* p)\n{\n    void** q = p;\n    q[0] = sbar; q[1] = tallnum; q[2] = shortnum; q[3] = tallpercent;\n    q[4] = keys; q[5] = faces; q[6] = faceback; q[7] = armsbg;\n    q[8] = arms; q[9] = &w_ready;\n}\n","size":941,"score":100,"agent":"kuncc/0","pid":1,"session":668,"ts":1791743827202}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":572,"symbol":"R_InitSpriteDefs","file":"r_things.c","asm":"# R_InitSpriteDefs  (TU r_things.c, section .text, 930 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_InitSpriteDefs:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%eax\n  /* 00b */  mov     (%eax),%esi\n  /* 00d */  test    %esi,%esi\n  /* 00f */  je      .L393\n  /* 015 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     0x4(%eax),%ebx\n  /* 023 */  add     $0x4,%eax\n  /* 026 */  test    %ebx,%ebx\n  /* 028 */  jne     .L20\n  /* 02a */  mov     0x40(%esp),%ecx\n  /* 02e */  mov     %eax,%edx\n  /* 030 */  sub     %ecx,%edx\n  /* 032 */  mov     %edx,%ecx\n  /* 034 */  sar     $0x2,%ecx\n  /* 037 */  cmp     %eax,0x40(%esp)\n  /* 03b */  mov     %ecx,numsprites\n  /* 041 */  je      .L2ef\n  /* 047 */  add     %edx,%edx\n  /* 049 */  xor     %ebp,%ebp\n  /* 04b */  mov     %ebp,0x8(%esp)\n  /* 04f */  mov     $0x1,%eax\n  /* 054 */  mov     %eax,0x4(%esp)\n  /* 058 */  mov     %edx,(%esp)\n  /* 05b */  call    Z_Malloc\n  /* 060 */  mov     %eax,sprites\n  /* 065 */  mov     numsprites,%eax\n  /* 06a */  test    %eax,%eax\n  /* 06c */  jle     .L2ef\n  /* 072 */  mov     firstspritelump,%eax\n  /* 077 */  xor     %ebp,%ebp\n  /* 079 */  mov     0x40(%esp),%edx\n  /* 07d */  mov     %eax,0x1c(%esp)\n  /* 081 */  mov     lastspritelump,%eax\n  /* 086 */  mov     %eax,0x10(%esp)\n  /* 08a */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  mov     (%edx,%ebp,4),%eax\n  /* 093 */  mov     %eax,spritename\n  /* 098 */  xor     %eax,%eax\n.L9a:\n  /* 09a */  mov     $0xffffffff,%esi\n  /* 09f */  mov     $0xffffffff,%edi\n  /* 0a4 */  mov     %esi,sprtemp(%eax)\n  /* 0aa */  add     $0x8,%eax\n  /* 0ad */  mov     %edi,sprtemp-0x4(%eax)\n  /* 0b3 */  cmp     $0x328,%eax\n  /* 0b8 */  jb      .L9a\n  /* 0ba */  mov     $0xffffffff,%ecx\n  /* 0bf */  mov     $0xffffffff,%ebx\n  /* 0c4 */  mov     %ecx,sprtemp(%eax)\n  /* 0ca */  mov     0x10(%esp),%ecx\n  /* 0ce */  cmp     %ecx,0x1c(%esp)\n  /* 0d2 */  mov     %ebx,maxframe\n  /* 0d8 */  jg      .L300\n  /* 0de */  mov     %edx,0x40(%esp)\n  /* 0e2 */  mov     (%edx,%ebp,4),%eax\n  /* 0e5 */  mov     %ebp,0x18(%esp)\n  /* 0e9 */  mov     0x1c(%esp),%ebx\n  /* 0ed */  mov     (%eax),%edi\n  /* 0ef */  mov     %edi,%edx\n  /* 0f1 */  jmp     .L10b\n  /* 0f3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  inc     %ebx\n  /* 101 */  cmp     %ebx,0x10(%esp)\n  /* 105 */  jl      .L1a0\n.L10b:\n  /* 10b */  mov     lumpinfo,%eax\n  /* 110 */  lea     (%ebx,%ebx,4),%esi\n  /* 113 */  shl     $0x2,%esi\n  /* 116 */  add     %esi,%eax\n  /* 118 */  cmp     %edx,(%eax)\n  /* 11a */  jne     .L100\n  /* 11c */  movsbl  0x4(%eax),%ebp\n  /* 120 */  mov     %ebx,%ecx\n  /* 122 */  movsbl  0x5(%eax),%edi\n  /* 126 */  sub     $0x41,%ebp\n  /* 129 */  sub     $0x30,%edi\n  /* 12c */  cmpl    $modifiedgame,0x0\n  /* 133 */  jne     .L328\n.L139:\n  /* 139 */  mov     %edi,0x8(%esp)\n  /* 13d */  xor     %eax,%eax\n  /* 13f */  mov     %eax,0xc(%esp)\n  /* 143 */  mov     %ebp,0x4(%esp)\n  /* 147 */  mov     %ecx,(%esp)\n  /* 14a */  mov     %edx,0x14(%esp)\n  /* 14e */  call    R_InstallSpriteLump\n  /* 153 */  mov     lumpinfo,%eax\n  /* 158 */  mov     0x14(%esp),%edx\n  /* 15c */  add     %eax,%esi\n  /* 15e */  movsbl  0x6(%esi),%eax\n  /* 162 */  test    %al,%al\n  /* 164 */  je      .L100\n  /* 166 */  mov     $0x1,%edi\n  /* 16b */  sub     $0x41,%eax\n  /* 16e */  mov     %edi,0xc(%esp)\n  /* 172 */  movsbl  0x7(%esi),%ecx\n  /* 176 */  mov     %ebx,(%esp)\n  /* 179 */  inc     %ebx\n  /* 17a */  mov     %eax,0x4(%esp)\n  /* 17e */  sub     $0x30,%ecx\n  /* 181 */  mov     %ecx,0x8(%esp)\n  /* 185 */  call    R_InstallSpriteLump\n  /* 18a */  mov     0x14(%esp),%edx\n  /* 18e */  cmp     %ebx,0x10(%esp)\n  /* 192 */  jge     .L10b\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     maxframe,%eax\n  /* 1a5 */  mov     0x18(%esp),%ebp\n  /* 1a9 */  mov     0x40(%esp),%edx\n  /* 1ad */  cmp     $0xffffffff,%eax\n  /* 1b0 */  je      .L300\n  /* 1b6 */  inc     %eax\n  /* 1b7 */  mov     %eax,maxframe\n  /* 1bc */  test    %eax,%eax\n  /* 1be */  jle     .L276\n  /* 1c4 */  mov     $sprtemp+0x14,%esi\n  /* 1c9 */  mov     $0x41,%edi\n  /* 1ce */  mov     -0x14(%esi),%eax\n  /* 1d1 */  cmp     $0xffffffff,%eax\n  /* 1d4 */  je      .L248\n  /* 1d6 */  xchg    %ax,%ax\n  /* 1d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  dec     %eax\n  /* 1e1 */  jne     .L230\n  /* 1e3 */  lea     -0x10(%esi),%ebx\n  /* 1e6 */  jmp     .L1f7\n  /* 1e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  add     $0x2,%ebx\n  /* 1f3 */  cmp     %ebx,%esi\n  /* 1f5 */  je      .L230\n.L1f7:\n  /* 1f7 */  cmpw    $0xffff,(%ebx)\n  /* 1fb */  jne     .L1f0\n  /* 1fd */  mov     %edi,0x8(%esp)\n  /* 201 */  add     $0x2,%ebx\n  /* 204 */  mov     %edx,0x40(%esp)\n  /* 208 */  mov     (%edx,%ebp,4),%eax\n  /* 20b */  movl    $\"R_InitSprites: Sprite %s frame %c is missing rotations\",(%esp)\n  /* 212 */  mov     %eax,0x4(%esp)\n  /* 216 */  call    I_Error\n  /* 21b */  cmp     %ebx,%esi\n  /* 21d */  mov     0x40(%esp),%edx\n  /* 221 */  jne     .L1f7\n  /* 223 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 228 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  mov     maxframe,%eax\n  /* 235 */  lea     -0x40(%edi),%ecx\n  /* 238 */  add     $0x1c,%esi\n  /* 23b */  cmp     %ecx,%eax\n  /* 23d */  jle     .L276\n.L23f:\n  /* 23f */  mov     -0x14(%esi),%eax\n  /* 242 */  inc     %edi\n  /* 243 */  cmp     $0xffffffff,%eax\n  /* 246 */  jne     .L1e0\n.L248:\n  /* 248 */  mov     %edi,0x8(%esp)\n  /* 24c */  add     $0x1c,%esi\n  /* 24f */  mov     %edx,0x40(%esp)\n  /* 253 */  mov     (%edx,%ebp,4),%eax\n  /* 256 */  movl    $\"R_InitSprites: No patches found for %s frame %c\",(%esp)\n  /* 25d */  mov     %eax,0x4(%esp)\n  /* 261 */  call    I_Error\n  /* 266 */  mov     maxframe,%eax\n  /* 26b */  lea     -0x40(%edi),%ecx\n  /* 26e */  mov     0x40(%esp),%edx\n  /* 272 */  cmp     %ecx,%eax\n  /* 274 */  jg      .L23f\n.L276:\n  /* 276 */  mov     %edx,0x40(%esp)\n  /* 27a */  mov     sprites,%edx\n  /* 280 */  lea     0x0(,%ebp,8),%esi\n  /* 287 */  xor     %ecx,%ecx\n  /* 289 */  mov     $0x1,%ebx\n  /* 28e */  add     %edx,%esi\n  /* 290 */  mov     %eax,(%esi)\n  /* 292 */  mov     %ecx,0x8(%esp)\n  /* 296 */  lea     0x0(,%eax,8),%ecx\n  /* 29d */  mov     %ebx,0x4(%esp)\n  /* 2a1 */  sub     %eax,%ecx\n  /* 2a3 */  lea     0x0(,%ecx,4),%eax\n  /* 2aa */  mov     %eax,(%esp)\n  /* 2ad */  call    Z_Malloc\n  /* 2b2 */  mov     maxframe,%ebx\n  /* 2b8 */  mov     0x40(%esp),%edx\n  /* 2bc */  lea     0x0(,%ebx,8),%ecx\n  /* 2c3 */  sub     %ebx,%ecx\n  /* 2c5 */  mov     %eax,0x4(%esi)\n  /* 2c8 */  mov     sprites,%eax\n  /* 2cd */  shl     $0x2,%ecx\n  /* 2d0 */  cmp     $0x8,%ecx\n  /* 2d3 */  mov     $sprtemp,%esi\n  /* 2d8 */  mov     0x4(%eax,%ebp,8),%eax\n  /* 2dc */  mov     %eax,%edi\n  /* 2de */  jae     .L340\n.L2e0:\n  /* 2e0 */  rep movsb %ds:(%esi),%es:(%edi)\n.L2e2:\n  /* 2e2 */  inc     %ebp\n  /* 2e3 */  cmp     %ebp,numsprites\n  /* 2e9 */  jg      .L90\n.L2ef:\n  /* 2ef */  add     $0x2c,%esp\n  /* 2f2 */  pop     %ebx\n  /* 2f3 */  pop     %esi\n  /* 2f4 */  pop     %edi\n  /* 2f5 */  pop     %ebp\n  /* 2f6 */  ret\n  /* 2f7 */  nop\n  /* 2f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L300:\n  /* 300 */  mov     sprites,%eax\n  /* 305 */  movl    $0x0,(%eax,%ebp,8)\n  /* 30c */  inc     %ebp\n  /* 30d */  cmp     %ebp,numsprites\n  /* 313 */  jg      .L90\n  /* 319 */  add     $0x2c,%esp\n  /* 31c */  pop     %ebx\n  /* 31d */  pop     %esi\n  /* 31e */  pop     %edi\n  /* 31f */  pop     %ebp\n  /* 320 */  ret\n  /* 321 */  lea     0x0(%esi,%eiz,1),%esi\n.L328:\n  /* 328 */  mov     %eax,(%esp)\n  /* 32b */  mov     %edx,0x14(%esp)\n  /* 32f */  call    W_GetNumForName\n  /* 334 */  mov     0x14(%esp),%edx\n  /* 338 */  mov     %eax,%ecx\n  /* 33a */  jmp     .L139\n  /* 33f */  nop\n.L340:\n  /* 340 */  test    $0x1,%al\n  /* 342 */  jne     .L369\n  /* 344 */  test    $0x2,%edi\n  /* 34a */  jne     .L381\n.L34c:\n  /* 34c */  test    $0x4,%edi\n  /* 352 */  je      .L2e0\n  /* 354 */  mov     (%esi),%eax\n  /* 356 */  add     $0x4,%edi\n  /* 359 */  add     $0x4,%esi\n  /* 35c */  sub     $0x4,%ecx\n  /* 35f */  mov     %eax,-0x4(%edi)\n  /* 362 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 364 */  jmp     .L2e2\n.L369:\n  /* 369 */  movzbl  sprtemp,%ebx\n  /* 370 */  inc     %edi\n  /* 371 */  dec     %ecx\n  /* 372 */  test    $0x2,%edi\n  /* 378 */  mov     $sprtemp+0x1,%esi\n  /* 37d */  mov     %bl,(%eax)\n  /* 37f */  je      .L34c\n.L381:\n  /* 381 */  movzwl  (%esi),%eax\n  /* 384 */  add     $0x2,%edi\n  /* 387 */  add     $0x2,%esi\n  /* 38a */  sub     $0x2,%ecx\n  /* 38d */  mov     %ax,-0x2(%edi)\n  /* 391 */  jmp     .L34c\n.L393:\n  /* 393 */  xor     %eax,%eax\n  /* 395 */  mov     %eax,numsprites\n  /* 39a */  add     $0x2c,%esp\n  /* 39d */  pop     %ebx\n  /* 39e */  pop     %esi\n  /* 39f */  pop     %edi\n  /* 3a0 */  pop     %ebp\n  /* 3a1 */  ret\n","c":"/* candidate for R_InitSpriteDefs (r_things.c, 930 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"doomstat.h\"\n\nspriteframe_t sprtemp[29];\nint maxframe;\nchar *spritename;\nint numsprites;\nspritedef_t *sprites;\n\nvoid R_InstallSpriteLump(int lump, unsigned frame, unsigned rotation, boolean flipped);\n\nvoid R_InitSpriteDefs(char **namelist)\n{\n    char **check;\n    int i, l, frame, rotation, start, end;\n    int intname, patched;\n\n    check = namelist;\n    while (*check != NULL)\n        check++;\n    numsprites = check - namelist;\n    if (!numsprites)\n        return;\n\n    sprites = Z_Malloc(numsprites * sizeof(*sprites), PU_STATIC, NULL);\n\n    start = firstspritelump - 1;\n    end = lastspritelump + 1;\n\n    for (i = 0; i < numsprites; i++)\n    {\n        spritename = namelist[i];\n        memset(sprtemp, -1, sizeof(sprtemp));\n        maxframe = -1;\n        intname = *(int *)namelist[i];\n\n        for (l = start + 1; l < end; l++)\n        {\n            if (*(int *)lumpinfo[l].name == intname)\n            {\n                frame = lumpinfo[l].name[4] - 'A';\n                rotation = lumpinfo[l].name[5] - '0';\n\n                if (modifiedgame)\n                    patched = W_GetNumForName(lumpinfo[l].name);\n                else\n                    patched = l;\n                R_InstallSpriteLump(patched, frame, rotation, false);\n\n                if (lumpinfo[l].name[6])\n                {\n                    frame = lumpinfo[l].name[6] - 'A';\n                    rotation = lumpinfo[l].name[7] - '0';\n                    R_InstallSpriteLump(l, frame, rotation, true);\n                }\n            }\n        }\n\n        if (maxframe == -1)\n        {\n            sprites[i].numframes = 0;\n            continue;\n        }\n\n        maxframe++;\n\n        for (frame = 0; frame < maxframe; frame++)\n        {\n            switch ((int)sprtemp[frame].rotate)\n            {\n            case -1:\n                I_Error(\"R_InitSprites: No patches found for %s frame %c\", namelist[i], frame + 'A');\n                break;\n            case 0:\n                break;\n            case 1:\n                for (rotation = 0; rotation < 8; rotation++)\n                {\n                    if (sprtemp[frame].lump[rotation] == -1)\n                        I_Error(\"R_InitSprites: Sprite %s frame %c is missing rotations\", namelist[i], frame + 'A');\n                }\n                break;\n            }\n        }\n\n        sprites[i].numframes = maxframe;\n        sprites[i].spriteframes = Z_Malloc(maxframe * sizeof(spriteframe_t), PU_STATIC, NULL);\n        memcpy(sprites[i].spriteframes, sprtemp, maxframe * sizeof(spriteframe_t));\n    }\n}\n","size":930,"score":100,"agent":"kuncc/5","pid":6,"session":666,"ts":1791743832380}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":540,"symbol":"R_FillBackScreen","file":"r_draw.c","asm":"# R_FillBackScreen  (TU r_draw.c, section .text, 1013 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_FillBackScreen:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x4f4f4c46,%ecx\n  /* 006 */  push    %edi\n  /* 007 */  mov     $0x4b434f,%edi\n  /* 00c */  push    %esi\n  /* 00d */  mov     $0x524e5247,%esi\n  /* 012 */  push    %ebx\n  /* 013 */  mov     $0x325f3752,%ebx\n  /* 018 */  sub     $0x4c,%esp\n  /* 01b */  cmpl    $0x140,scaledviewwidth\n  /* 025 */  mov     %ecx,0x37(%esp)\n  /* 029 */  mov     %ebx,0x3b(%esp)\n  /* 02d */  movb    $0x0,0x3f(%esp)\n  /* 032 */  mov     %esi,0x2f(%esp)\n  /* 036 */  mov     %edi,0x33(%esp)\n  /* 03a */  je      .L3b4\n  /* 040 */  cmpl    $0x2,gamemode\n  /* 047 */  lea     0x37(%esp),%eax\n  /* 04b */  jne     .L51\n  /* 04d */  lea     0x2f(%esp),%eax\n.L51:\n  /* 051 */  mov     %eax,(%esp)\n  /* 054 */  mov     $0x65,%edx\n  /* 059 */  mov     %edx,0x4(%esp)\n  /* 05d */  call    W_CacheLumpName\n  /* 062 */  mov     %eax,%ebx\n  /* 064 */  mov     screens+0x4,%eax\n  /* 069 */  add     $0x140,%eax\n  /* 06e */  mov     %eax,0x14(%esp)\n  /* 072 */  xor     %eax,%eax\n  /* 074 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %eax,0x18(%esp)\n  /* 084 */  mov     0x14(%esp),%esi\n  /* 088 */  mov     %eax,%ebp\n  /* 08a */  mov     %ebx,0x1c(%esp)\n  /* 08e */  and     $0xfc0,%ebp\n  /* 094 */  add     %ebx,%ebp\n  /* 096 */  lea     -0x140(%esi),%ecx\n.L9c:\n  /* 09c */  test    $0x1,%cl\n  /* 09f */  mov     %ecx,%edx\n  /* 0a1 */  mov     %ebp,%ebx\n  /* 0a3 */  mov     $0x40,%esi\n  /* 0a8 */  jne     .L3c0\n  /* 0ae */  test    $0x2,%dl\n  /* 0b1 */  jne     .L3e0\n.Lb7:\n  /* 0b7 */  mov     %ecx,0x10(%esp)\n  /* 0bb */  mov     %esi,%edi\n  /* 0bd */  xor     %eax,%eax\n  /* 0bf */  and     $0xfffffffc,%edi\n.Lc2:\n  /* 0c2 */  mov     (%ebx,%eax,1),%ecx\n  /* 0c5 */  mov     %ecx,(%edx,%eax,1)\n  /* 0c8 */  add     $0x4,%eax\n  /* 0cb */  cmp     %edi,%eax\n  /* 0cd */  jb      .Lc2\n  /* 0cf */  add     %eax,%edx\n  /* 0d1 */  add     %eax,%ebx\n  /* 0d3 */  mov     0x10(%esp),%ecx\n  /* 0d7 */  xor     %eax,%eax\n  /* 0d9 */  test    $0x2,%esi\n  /* 0df */  je      .Lec\n  /* 0e1 */  movzwl  (%ebx),%eax\n  /* 0e4 */  mov     %ax,(%edx)\n  /* 0e7 */  mov     $0x2,%eax\n.Lec:\n  /* 0ec */  and     $0x1,%esi\n  /* 0ef */  je      .Lf8\n  /* 0f1 */  movzbl  (%ebx,%eax,1),%ebx\n  /* 0f5 */  mov     %bl,(%edx,%eax,1)\n.Lf8:\n  /* 0f8 */  add     $0x40,%ecx\n  /* 0fb */  cmp     0x14(%esp),%ecx\n  /* 0ff */  jne     .L9c\n  /* 101 */  mov     0x18(%esp),%eax\n  /* 105 */  lea     0x140(%ecx),%esi\n  /* 10b */  mov     %esi,0x14(%esp)\n  /* 10f */  mov     0x1c(%esp),%ebx\n  /* 113 */  add     $0x40,%eax\n  /* 116 */  cmp     $0x2a00,%eax\n  /* 11b */  jne     .L80\n  /* 121 */  movl    $\"brdr_t\",(%esp)\n  /* 128 */  mov     $0x65,%ebp\n  /* 12d */  mov     %ebp,0x4(%esp)\n  /* 131 */  call    W_CacheLumpName\n  /* 136 */  mov     %eax,%esi\n  /* 138 */  mov     scaledviewwidth,%eax\n  /* 13d */  test    %eax,%eax\n  /* 13f */  jle     .L183\n  /* 141 */  xor     %ebx,%ebx\n  /* 143 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  mov     %esi,0xc(%esp)\n  /* 154 */  mov     viewwindowy,%eax\n  /* 159 */  mov     $0x1,%edi\n  /* 15e */  mov     %edi,0x8(%esp)\n  /* 162 */  sub     $0x8,%eax\n  /* 165 */  mov     %eax,0x4(%esp)\n  /* 169 */  mov     viewwindowx,%eax\n  /* 16e */  add     %ebx,%eax\n  /* 170 */  add     $0x8,%ebx\n  /* 173 */  mov     %eax,(%esp)\n  /* 176 */  call    V_DrawPatch\n  /* 17b */  cmp     %ebx,scaledviewwidth\n  /* 181 */  jg      .L150\n.L183:\n  /* 183 */  movl    $\"brdr_b\",(%esp)\n  /* 18a */  mov     $0x65,%ecx\n  /* 18f */  mov     %ecx,0x4(%esp)\n  /* 193 */  call    W_CacheLumpName\n  /* 198 */  mov     scaledviewwidth,%ebx\n  /* 19e */  test    %ebx,%ebx\n  /* 1a0 */  mov     %eax,%esi\n  /* 1a2 */  jle     .L1e8\n  /* 1a4 */  xor     %ebx,%ebx\n  /* 1a6 */  xchg    %ax,%ax\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  mov     %esi,0xc(%esp)\n  /* 1b4 */  mov     $0x1,%eax\n  /* 1b9 */  mov     viewwindowy,%edx\n  /* 1bf */  mov     %eax,0x8(%esp)\n  /* 1c3 */  mov     viewheight,%eax\n  /* 1c8 */  add     %edx,%eax\n  /* 1ca */  mov     %eax,0x4(%esp)\n  /* 1ce */  mov     viewwindowx,%eax\n  /* 1d3 */  add     %ebx,%eax\n  /* 1d5 */  add     $0x8,%ebx\n  /* 1d8 */  mov     %eax,(%esp)\n  /* 1db */  call    V_DrawPatch\n  /* 1e0 */  cmp     %ebx,scaledviewwidth\n  /* 1e6 */  jg      .L1b0\n.L1e8:\n  /* 1e8 */  movl    $\"brdr_l\",(%esp)\n  /* 1ef */  mov     $0x65,%ebp\n  /* 1f4 */  mov     %ebp,0x4(%esp)\n  /* 1f8 */  call    W_CacheLumpName\n  /* 1fd */  mov     %eax,%esi\n  /* 1ff */  mov     viewheight,%eax\n  /* 204 */  test    %eax,%eax\n  /* 206 */  jle     .L243\n  /* 208 */  xor     %ebx,%ebx\n  /* 20a */  lea     0x0(%esi),%esi\n.L210:\n  /* 210 */  mov     %esi,0xc(%esp)\n  /* 214 */  mov     viewwindowy,%eax\n  /* 219 */  mov     $0x1,%edi\n  /* 21e */  mov     %edi,0x8(%esp)\n  /* 222 */  add     %ebx,%eax\n  /* 224 */  add     $0x8,%ebx\n  /* 227 */  mov     %eax,0x4(%esp)\n  /* 22b */  mov     viewwindowx,%eax\n  /* 230 */  sub     $0x8,%eax\n  /* 233 */  mov     %eax,(%esp)\n  /* 236 */  call    V_DrawPatch\n  /* 23b */  cmp     %ebx,viewheight\n  /* 241 */  jg      .L210\n.L243:\n  /* 243 */  movl    $\"brdr_r\",(%esp)\n  /* 24a */  mov     $0x65,%ecx\n  /* 24f */  mov     %ecx,0x4(%esp)\n  /* 253 */  call    W_CacheLumpName\n  /* 258 */  mov     viewheight,%ebx\n  /* 25e */  test    %ebx,%ebx\n  /* 260 */  mov     %eax,%esi\n  /* 262 */  jle     .L2a8\n  /* 264 */  xor     %ebx,%ebx\n  /* 266 */  xchg    %ax,%ax\n  /* 268 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  mov     viewwindowy,%eax\n  /* 275 */  mov     $0x1,%ebp\n  /* 27a */  mov     %esi,0xc(%esp)\n  /* 27e */  mov     viewwindowx,%edx\n  /* 284 */  mov     %ebp,0x8(%esp)\n  /* 288 */  add     %ebx,%eax\n  /* 28a */  add     $0x8,%ebx\n  /* 28d */  mov     %eax,0x4(%esp)\n  /* 291 */  mov     scaledviewwidth,%eax\n  /* 296 */  add     %edx,%eax\n  /* 298 */  mov     %eax,(%esp)\n  /* 29b */  call    V_DrawPatch\n  /* 2a0 */  cmp     %ebx,viewheight\n  /* 2a6 */  jg      .L270\n.L2a8:\n  /* 2a8 */  movl    $\"brdr_tl\",(%esp)\n  /* 2af */  mov     $0x65,%eax\n  /* 2b4 */  mov     $0x1,%ebx\n  /* 2b9 */  mov     %eax,0x4(%esp)\n  /* 2bd */  mov     $0x65,%edi\n  /* 2c2 */  mov     $0x1,%ebp\n  /* 2c7 */  call    W_CacheLumpName\n  /* 2cc */  mov     $0x1,%edx\n  /* 2d1 */  mov     %edx,0x8(%esp)\n  /* 2d5 */  mov     %eax,0xc(%esp)\n  /* 2d9 */  mov     viewwindowy,%eax\n  /* 2de */  sub     $0x8,%eax\n  /* 2e1 */  mov     %eax,0x4(%esp)\n  /* 2e5 */  mov     viewwindowx,%eax\n  /* 2ea */  sub     $0x8,%eax\n  /* 2ed */  mov     %eax,(%esp)\n  /* 2f0 */  call    V_DrawPatch\n  /* 2f5 */  mov     $0x65,%ecx\n  /* 2fa */  mov     %ecx,0x4(%esp)\n  /* 2fe */  movl    $\"brdr_tr\",(%esp)\n  /* 305 */  call    W_CacheLumpName\n  /* 30a */  mov     viewwindowx,%esi\n  /* 310 */  mov     %ebx,0x8(%esp)\n  /* 314 */  mov     $0x1,%ebx\n  /* 319 */  mov     %eax,0xc(%esp)\n  /* 31d */  mov     viewwindowy,%eax\n  /* 322 */  sub     $0x8,%eax\n  /* 325 */  mov     %eax,0x4(%esp)\n  /* 329 */  mov     scaledviewwidth,%eax\n  /* 32e */  add     %esi,%eax\n  /* 330 */  mov     %eax,(%esp)\n  /* 333 */  call    V_DrawPatch\n  /* 338 */  mov     %edi,0x4(%esp)\n  /* 33c */  movl    $\"brdr_bl\",(%esp)\n  /* 343 */  call    W_CacheLumpName\n  /* 348 */  mov     viewwindowy,%edx\n  /* 34e */  mov     %ebp,0x8(%esp)\n  /* 352 */  mov     %eax,0xc(%esp)\n  /* 356 */  mov     viewheight,%eax\n  /* 35b */  add     %edx,%eax\n  /* 35d */  mov     %eax,0x4(%esp)\n  /* 361 */  mov     viewwindowx,%eax\n  /* 366 */  sub     $0x8,%eax\n  /* 369 */  mov     %eax,(%esp)\n  /* 36c */  call    V_DrawPatch\n  /* 371 */  mov     $0x65,%ecx\n  /* 376 */  mov     %ecx,0x4(%esp)\n  /* 37a */  movl    $\"brdr_br\",(%esp)\n  /* 381 */  call    W_CacheLumpName\n  /* 386 */  mov     viewwindowy,%esi\n  /* 38c */  mov     %ebx,0x8(%esp)\n  /* 390 */  mov     viewwindowx,%edi\n  /* 396 */  mov     %eax,0xc(%esp)\n  /* 39a */  mov     viewheight,%eax\n  /* 39f */  add     %esi,%eax\n  /* 3a1 */  mov     %eax,0x4(%esp)\n  /* 3a5 */  mov     scaledviewwidth,%eax\n  /* 3aa */  add     %edi,%eax\n  /* 3ac */  mov     %eax,(%esp)\n  /* 3af */  call    V_DrawPatch\n.L3b4:\n  /* 3b4 */  add     $0x4c,%esp\n  /* 3b7 */  pop     %ebx\n  /* 3b8 */  pop     %esi\n  /* 3b9 */  pop     %edi\n  /* 3ba */  pop     %ebp\n  /* 3bb */  ret\n  /* 3bc */  lea     0x0(%esi,%eiz,1),%esi\n.L3c0:\n  /* 3c0 */  movzbl  0x0(%ebp),%eax\n  /* 3c4 */  lea     0x1(%ecx),%edx\n  /* 3c7 */  mov     $0x3f,%esi\n  /* 3cc */  lea     0x1(%ebp),%ebx\n  /* 3cf */  test    $0x2,%dl\n  /* 3d2 */  mov     %al,(%ecx)\n  /* 3d4 */  je      .Lb7\n  /* 3da */  lea     0x0(%esi),%esi\n.L3e0:\n  /* 3e0 */  movzwl  (%ebx),%eax\n  /* 3e3 */  add     $0x2,%edx\n  /* 3e6 */  add     $0x2,%ebx\n  /* 3e9 */  sub     $0x2,%esi\n  /* 3ec */  mov     %ax,-0x2(%edx)\n  /* 3f0 */  jmp     .Lb7\n","c":"/* candidate for R_FillBackScreen (r_draw.c, 1013 bytes) */\n#include \"doomdef.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n\nextern int scaledviewwidth, viewheight, viewwindowx, viewwindowy;\n\nvoid R_FillBackScreen (void)\n{\n    byte* src;\n    byte* dest;\n    int x;\n    int y;\n    patch_t* patch;\n    char name1[] = \"FLOOR7_2\";\n    char name2[] = \"GRNROCK\";\n    char* name;\n\n    if (scaledviewwidth == 320)\n        return;\n\n    if (gamemode == commercial)\n        name = name2;\n    else\n        name = name1;\n\n    src = W_CacheLumpName (name, PU_CACHE);\n    dest = screens[1];\n\n    for (y = 0; y < SCREENHEIGHT - 32; y++)\n    {\n        for (x = 0; x < SCREENWIDTH / 64; x++)\n        {\n            memcpy (dest, src + ((y & 63) << 6), 64);\n            dest += 64;\n        }\n        if (SCREENWIDTH & 63)\n        {\n            memcpy (dest, src + ((y & 63) << 6), SCREENWIDTH & 63);\n            dest += (SCREENWIDTH & 63);\n        }\n    }\n\n    patch = W_CacheLumpName (\"brdr_t\", PU_CACHE);\n    for (x = 0; x < scaledviewwidth; x += 8)\n        V_DrawPatch (viewwindowx + x, viewwindowy - 8, 1, patch);\n    patch = W_CacheLumpName (\"brdr_b\", PU_CACHE);\n    for (x = 0; x < scaledviewwidth; x += 8)\n        V_DrawPatch (viewwindowx + x, viewwindowy + viewheight, 1, patch);\n    patch = W_CacheLumpName (\"brdr_l\", PU_CACHE);\n    for (y = 0; y < viewheight; y += 8)\n        V_DrawPatch (viewwindowx - 8, viewwindowy + y, 1, patch);\n    patch = W_CacheLumpName (\"brdr_r\", PU_CACHE);\n    for (y = 0; y < viewheight; y += 8)\n        V_DrawPatch (viewwindowx + scaledviewwidth, viewwindowy + y, 1, patch);\n\n    V_DrawPatch (viewwindowx - 8, viewwindowy - 8, 1,\n                 W_CacheLumpName (\"brdr_tl\", PU_CACHE));\n    V_DrawPatch (viewwindowx + scaledviewwidth, viewwindowy - 8, 1,\n                 W_CacheLumpName (\"brdr_tr\", PU_CACHE));\n    V_DrawPatch (viewwindowx - 8, viewwindowy + viewheight, 1,\n                 W_CacheLumpName (\"brdr_bl\", PU_CACHE));\n    V_DrawPatch (viewwindowx + scaledviewwidth, viewwindowy + viewheight, 1,\n                 W_CacheLumpName (\"brdr_br\", PU_CACHE));\n}\n","size":1013,"score":100,"agent":"kuncc/6","pid":7,"session":672,"ts":1791743837394}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":95,"symbol":"G_DoCompleted","file":"g_game.c","asm":"# G_DoCompleted  (TU g_game.c, section .text, 1050 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_DoCompleted:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  xor     %ebx,%ebx\n  /* 008 */  sub     $0x1c,%esp\n  /* 00b */  mov     %eax,gameaction\n.L10:\n  /* 010 */  mov     playeringame(,%ebx,4),%eax\n  /* 017 */  test    %eax,%eax\n  /* 019 */  jne     .L228\n.L1f:\n  /* 01f */  inc     %ebx\n  /* 020 */  cmp     $0x4,%ebx\n  /* 023 */  jne     .L10\n  /* 025 */  mov     automapactive,%eax\n  /* 02a */  test    %eax,%eax\n  /* 02c */  jne     .L2c8\n.L32:\n  /* 032 */  cmpl    $0x2,gamemode\n  /* 039 */  mov     gamemap,%eax\n  /* 03e */  je      .L250\n  /* 044 */  cmp     $0x8,%eax\n  /* 047 */  je      .L238\n  /* 04d */  cmp     $0x9,%eax\n  /* 050 */  jne     .L2d8\n  /* 056 */  mov     $0x1,%edx\n  /* 05b */  mov     $0x1,%ecx\n  /* 060 */  mov     secretexit,%ebp\n  /* 066 */  mov     %edx,players+0x114\n  /* 06c */  mov     consoleplayer,%edx\n  /* 072 */  mov     $0x1,%ebx\n  /* 077 */  mov     %ecx,players+0x22c\n  /* 07d */  mov     $0x1,%esi\n  /* 082 */  mov     $0x8,%edi\n  /* 087 */  mov     %ebx,players+0x344\n  /* 08d */  mov     %esi,players+0x45c\n  /* 093 */  mov     totalitems,%esi\n  /* 099 */  mov     %edi,wminfo+0x8\n  /* 09f */  imul    $0x118,%edx,%ecx\n  /* 0a5 */  test    %ebp,%ebp\n  /* 0a7 */  mov     totalkills,%edi\n  /* 0ad */  mov     players+0x114(%ecx),%ecx\n  /* 0b3 */  mov     %ecx,wminfo+0x4\n  /* 0b9 */  mov     gameepisode,%ecx\n  /* 0bf */  lea     -0x1(%ecx),%ebx\n  /* 0c2 */  mov     %ebx,wminfo\n  /* 0c8 */  mov     totalsecret,%ebx\n  /* 0ce */  je      .L380\n.Ld4:\n  /* 0d4 */  mov     $0x8,%ebp\n  /* 0d9 */  mov     %ebp,wminfo+0xc\n.Ldf:\n  /* 0df */  mov     %ebx,wminfo+0x18\n  /* 0e5 */  lea     (%ecx,%ecx,4),%ecx\n  /* 0e8 */  xor     %ebx,%ebx\n  /* 0ea */  mov     %edi,wminfo+0x10\n  /* 0f0 */  lea     (%eax,%ecx,2),%eax\n  /* 0f3 */  mov     %esi,wminfo+0x14\n  /* 0f9 */  mov     pars(,%eax,4),%ecx\n  /* 100 */  mov     %ebx,wminfo+0x1c\n  /* 106 */  lea     (%ecx,%ecx,8),%eax\n  /* 109 */  shl     $0x2,%eax\n  /* 10c */  sub     %ecx,%eax\n.L10e:\n  /* 10e */  mov     %eax,wminfo+0x20\n  /* 113 */  mov     leveltime,%esi\n  /* 119 */  mov     $wminfo+0x3c,%eax\n  /* 11e */  mov     %edx,wminfo+0x24\n  /* 124 */  xor     %ecx,%ecx\n  /* 126 */  mov     $players+0x60,%edx\n.L12b:\n  /* 12b */  mov     playeringame(,%ecx,4),%ebx\n  /* 132 */  inc     %ecx\n  /* 133 */  add     $0x28,%eax\n  /* 136 */  mov     %esi,-0x2c(%eax)\n  /* 139 */  add     $0x118,%edx\n  /* 13f */  mov     %ebx,-0x3c(%eax)\n  /* 142 */  mov     -0xac(%edx),%ebx\n  /* 148 */  mov     %ebx,-0x38(%eax)\n  /* 14b */  mov     -0xa8(%edx),%ebx\n  /* 151 */  mov     %ebx,-0x34(%eax)\n  /* 154 */  mov     -0xa4(%edx),%ebx\n  /* 15a */  mov     %ebx,-0x30(%eax)\n  /* 15d */  mov     -0x118(%edx),%ebx\n  /* 163 */  mov     %ebx,-0x28(%eax)\n  /* 166 */  mov     -0x114(%edx),%ebx\n  /* 16c */  mov     %ebx,-0x24(%eax)\n  /* 16f */  mov     -0x110(%edx),%ebx\n  /* 175 */  mov     %ebx,-0x20(%eax)\n  /* 178 */  mov     -0x10c(%edx),%ebx\n  /* 17e */  mov     %ebx,-0x1c(%eax)\n  /* 181 */  cmp     $0x4,%ecx\n  /* 184 */  jne     .L12b\n  /* 186 */  mov     $0x1,%eax\n  /* 18b */  xor     %edx,%edx\n  /* 18d */  mov     %eax,gamestate\n  /* 192 */  mov     statcopy,%eax\n  /* 197 */  xor     %ecx,%ecx\n  /* 199 */  mov     %edx,viewactive\n  /* 19f */  mov     %ecx,automapactive\n  /* 1a5 */  test    %eax,%eax\n  /* 1a7 */  je      .L211\n  /* 1a9 */  test    $0x1,%al\n  /* 1ab */  mov     $wminfo,%ecx\n  /* 1b0 */  mov     $0xc8,%ebx\n  /* 1b5 */  jne     .L3cb\n.L1bb:\n  /* 1bb */  test    $0x2,%al\n  /* 1bd */  jne     .L3e5\n.L1c3:\n  /* 1c3 */  mov     %ebx,%esi\n  /* 1c5 */  xor     %edx,%edx\n  /* 1c7 */  and     $0xfffffff8,%esi\n  /* 1ca */  mov     %esi,%ebp\n.L1cc:\n  /* 1cc */  mov     0x4(%ecx,%edx,1),%esi\n  /* 1d0 */  mov     (%ecx,%edx,1),%edi\n  /* 1d3 */  mov     %esi,0x4(%eax,%edx,1)\n  /* 1d7 */  mov     %edi,(%eax,%edx,1)\n  /* 1da */  add     $0x8,%edx\n  /* 1dd */  cmp     %ebp,%edx\n  /* 1df */  jb      .L1cc\n  /* 1e1 */  add     %edx,%eax\n  /* 1e3 */  add     %edx,%ecx\n  /* 1e5 */  xor     %edx,%edx\n  /* 1e7 */  test    $0x4,%bl\n  /* 1ea */  je      .L1f5\n  /* 1ec */  mov     (%ecx),%edx\n  /* 1ee */  mov     %edx,(%eax)\n  /* 1f0 */  mov     $0x4,%edx\n.L1f5:\n  /* 1f5 */  test    $0x2,%bl\n  /* 1f8 */  je      .L205\n  /* 1fa */  movzwl  (%ecx,%edx,1),%edi\n  /* 1fe */  mov     %di,(%eax,%edx,1)\n  /* 202 */  add     $0x2,%edx\n.L205:\n  /* 205 */  test    $0x1,%bl\n  /* 208 */  je      .L211\n  /* 20a */  movzbl  (%ecx,%edx,1),%ecx\n  /* 20e */  mov     %cl,(%eax,%edx,1)\n.L211:\n  /* 211 */  movl    $wminfo,(%esp)\n  /* 218 */  call    WI_Start\n  /* 21d */  add     $0x1c,%esp\n  /* 220 */  pop     %ebx\n  /* 221 */  pop     %esi\n  /* 222 */  pop     %edi\n  /* 223 */  pop     %ebp\n  /* 224 */  ret\n  /* 225 */  lea     0x0(%esi),%esi\n.L228:\n  /* 228 */  mov     %ebx,(%esp)\n  /* 22b */  call    G_PlayerFinishLevel\n  /* 230 */  jmp     .L1f\n  /* 235 */  lea     0x0(%esi),%esi\n.L238:\n  /* 238 */  mov     $0x7,%ebp\n  /* 23d */  mov     %ebp,gameaction\n  /* 243 */  add     $0x1c,%esp\n  /* 246 */  pop     %ebx\n  /* 247 */  pop     %esi\n  /* 248 */  pop     %edi\n  /* 249 */  pop     %ebp\n  /* 24a */  ret\n  /* 24b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  mov     consoleplayer,%edx\n  /* 256 */  mov     gameepisode,%edi\n  /* 25c */  mov     totalkills,%ebp\n  /* 262 */  mov     totalitems,%esi\n  /* 268 */  imul    $0x118,%edx,%ecx\n  /* 26e */  mov     totalsecret,%ebx\n  /* 274 */  mov     players+0x114(%ecx),%ecx\n  /* 27a */  mov     %ecx,wminfo+0x4\n  /* 280 */  lea     -0x1(%edi),%ecx\n  /* 283 */  mov     secretexit,%edi\n  /* 289 */  mov     %ecx,wminfo\n  /* 28f */  lea     -0x1(%eax),%ecx\n  /* 292 */  mov     %ecx,wminfo+0x8\n  /* 298 */  test    %edi,%edi\n  /* 29a */  je      .L338\n  /* 2a0 */  cmp     $0xf,%eax\n  /* 2a3 */  je      .L3bf\n  /* 2a9 */  cmp     $0x1f,%eax\n  /* 2ac */  jne     .L34b\n  /* 2b2 */  mov     $0x1f,%eax\n  /* 2b7 */  mov     %eax,wminfo+0xc\n  /* 2bc */  jmp     .L34b\n  /* 2c1 */  lea     0x0(%esi,%eiz,1),%esi\n.L2c8:\n  /* 2c8 */  call    AM_Stop\n  /* 2cd */  jmp     .L32\n  /* 2d2 */  lea     0x0(%esi),%esi\n.L2d8:\n  /* 2d8 */  mov     consoleplayer,%edx\n  /* 2de */  mov     secretexit,%ebp\n  /* 2e4 */  mov     totalkills,%edi\n  /* 2ea */  mov     totalitems,%esi\n  /* 2f0 */  imul    $0x118,%edx,%ecx\n  /* 2f6 */  test    %ebp,%ebp\n  /* 2f8 */  mov     players+0x114(%ecx),%ecx\n  /* 2fe */  mov     %ecx,wminfo+0x4\n  /* 304 */  mov     gameepisode,%ecx\n  /* 30a */  lea     -0x1(%ecx),%ebx\n  /* 30d */  mov     %ebx,wminfo\n  /* 313 */  lea     -0x1(%eax),%ebx\n  /* 316 */  mov     %ebx,wminfo+0x8\n  /* 31c */  mov     totalsecret,%ebx\n  /* 322 */  jne     .Ld4\n  /* 328 */  mov     %eax,wminfo+0xc\n  /* 32d */  jmp     .Ldf\n  /* 332 */  lea     0x0(%esi),%esi\n.L338:\n  /* 338 */  lea     -0x1f(%eax),%edi\n  /* 33b */  cmp     $0x1,%edi\n  /* 33e */  mov     $0xf,%edi\n  /* 343 */  cmovbe  %edi,%eax\n  /* 346 */  mov     %eax,wminfo+0xc\n.L34b:\n  /* 34b */  mov     %esi,wminfo+0x14\n  /* 351 */  mov     cpars(,%ecx,4),%ecx\n  /* 358 */  xor     %esi,%esi\n  /* 35a */  mov     %ebp,wminfo+0x10\n  /* 360 */  mov     %ebx,wminfo+0x18\n  /* 366 */  mov     %esi,wminfo+0x1c\n  /* 36c */  lea     (%ecx,%ecx,8),%eax\n  /* 36f */  shl     $0x2,%eax\n  /* 372 */  sub     %ecx,%eax\n  /* 374 */  jmp     .L10e\n  /* 379 */  lea     0x0(%esi,%eiz,1),%esi\n.L380:\n  /* 380 */  cmp     $0x3,%ecx\n  /* 383 */  je      .L3fa\n  /* 385 */  jg      .L3a6\n  /* 387 */  cmp     $0x1,%ecx\n  /* 38a */  je      .L40a\n  /* 38c */  cmp     $0x2,%ecx\n  /* 38f */  nop\n  /* 390 */  jne     .Ldf\n  /* 396 */  mov     $0x5,%ebp\n  /* 39b */  mov     %ebp,wminfo+0xc\n  /* 3a1 */  jmp     .Ldf\n.L3a6:\n  /* 3a6 */  cmp     $0x4,%ecx\n  /* 3a9 */  jne     .Ldf\n  /* 3af */  mov     $0x2,%ebp\n  /* 3b4 */  mov     %ebp,wminfo+0xc\n  /* 3ba */  jmp     .Ldf\n.L3bf:\n  /* 3bf */  mov     $0x1e,%eax\n  /* 3c4 */  mov     %eax,wminfo+0xc\n  /* 3c9 */  jmp     .L34b\n.L3cb:\n  /* 3cb */  movzbl  wminfo,%ecx\n  /* 3d2 */  inc     %eax\n  /* 3d3 */  mov     $0xc7,%ebx\n  /* 3d8 */  mov     %cl,-0x1(%eax)\n  /* 3db */  mov     $wminfo+0x1,%ecx\n  /* 3e0 */  jmp     .L1bb\n.L3e5:\n  /* 3e5 */  movzwl  (%ecx),%edi\n  /* 3e8 */  add     $0x2,%eax\n  /* 3eb */  add     $0x2,%ecx\n  /* 3ee */  sub     $0x2,%ebx\n  /* 3f1 */  mov     %di,-0x2(%eax)\n  /* 3f5 */  jmp     .L1c3\n.L3fa:\n  /* 3fa */  mov     $0x6,%ebp\n  /* 3ff */  mov     %ebp,wminfo+0xc\n  /* 405 */  jmp     .Ldf\n.L40a:\n  /* 40a */  mov     $0x3,%ebp\n  /* 40f */  mov     %ebp,wminfo+0xc\n  /* 415 */  jmp     .Ldf\n","c":"/* candidate for G_DoCompleted (g_game.c, 1050 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nextern int pars[4][10];\nextern int cpars[32];\nextern void* statcopy;\nextern boolean secretexit;\n\nvoid G_DoCompleted(void)\n{\n    int i;\n\n    gameaction = ga_nothing;\n\n    for (i = 0; i < MAXPLAYERS; i++)\n        if (playeringame[i])\n            G_PlayerFinishLevel(i);\n\n    if (automapactive)\n        AM_Stop();\n\n    if (gamemode != commercial)\n        switch (gamemap)\n        {\n          case 8:\n            gameaction = ga_victory;\n            return;\n          case 9:\n            for (i = 0; i < MAXPLAYERS; i++)\n                players[i].didsecret = true;\n            break;\n        }\n\n    if ( (gamemap == 8) && (gamemode != commercial) )\n    {\n        gameaction = ga_victory;\n        return;\n    }\n\n    if ( (gamemap == 9) && (gamemode != commercial) )\n    {\n        for (i = 0; i < MAXPLAYERS; i++)\n            players[i].didsecret = true;\n    }\n\n    wminfo.didsecret = players[consoleplayer].didsecret;\n    wminfo.epsd = gameepisode - 1;\n    wminfo.last = gamemap - 1;\n    if (gamemode == commercial)\n    {\n        if (secretexit)\n        {\n            switch (gamemap)\n            {\n              case 15: wminfo.next = 30; break;\n              case 31: wminfo.next = 31; break;\n            }\n        }\n        else\n        {\n            switch (gamemap)\n            {\n              case 31:\n              case 32: wminfo.next = 15; break;\n              default: wminfo.next = gamemap;\n            }\n        }\n    }\n    else\n    {\n        if (secretexit)\n            wminfo.next = 8;\n        else if (gamemap == 9)\n        {\n            switch (gameepisode)\n            {\n              case 1: wminfo.next = 3; break;\n              case 2: wminfo.next = 5; break;\n              case 3: wminfo.next = 6; break;\n              case 4: wminfo.next = 2; break;\n            }\n        }\n        else\n            wminfo.next = gamemap;\n    }\n\n    wminfo.maxkills = totalkills;\n    wminfo.maxitems = totalitems;\n    wminfo.maxsecret = totalsecret;\n    wminfo.maxfrags = 0;\n    if (gamemode == commercial)\n        wminfo.partime = 35 * cpars[gamemap - 1];\n    else\n        wminfo.partime = 35 * pars[gameepisode][gamemap];\n    wminfo.pnum = consoleplayer;\n\n    for (i = 0; i < MAXPLAYERS; i++)\n    {\n        wminfo.plyr[i].in = playeringame[i];\n        wminfo.plyr[i].skills = players[i].killcount;\n        wminfo.plyr[i].sitems = players[i].itemcount;\n        wminfo.plyr[i].ssecret = players[i].secretcount;\n        wminfo.plyr[i].stime = leveltime;\n        memcpy(wminfo.plyr[i].frags, players[i].frags, sizeof(wminfo.plyr[i].frags));\n    }\n\n    gamestate = GS_INTERMISSION;\n    viewactive = false;\n    automapactive = false;\n\n    if (statcopy)\n        memcpy(statcopy, &wminfo, sizeof(wminfo));\n\n    WI_Start(&wminfo);\n}\n","size":1050,"score":100,"agent":"kuncc/7","pid":8,"session":673,"ts":1791743842551}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":113,"symbol":"G_Ticker","file":"g_game.c","asm":"# G_Ticker  (TU g_game.c, section .text, 1007 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_Ticker:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $players,%ebp\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  mov     %ebp,%esi\n  /* 00a */  push    %ebx\n  /* 00b */  xor     %ebx,%ebx\n  /* 00d */  sub     $0x3c,%esp\n.L10:\n  /* 010 */  mov     playeringame(,%ebx,4),%edi\n  /* 017 */  test    %edi,%edi\n  /* 019 */  je      .L25\n  /* 01b */  cmpl    $0x2,0x4(%esi)\n  /* 01f */  je      .L34d\n.L25:\n  /* 025 */  inc     %ebx\n  /* 026 */  add     $0x118,%esi\n  /* 02c */  cmp     $0x4,%ebx\n  /* 02f */  jne     .L10\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     gameaction,%eax\n  /* 045 */  test    %eax,%eax\n  /* 047 */  je      .L80\n.L49:\n  /* 049 */  cmp     $0x9,%eax\n  /* 04c */  ja      .L3ed\n  /* 052 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 060 */  call    M_ScreenShot\n  /* 065 */  xor     %eax,%eax\n  /* 067 */  mov     %eax,gameaction\n  /* 06c */  mov     gameaction,%eax\n  /* 071 */  test    %eax,%eax\n  /* 073 */  jne     .L49\n  /* 075 */  lea     0x0(%esi),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     gametic,%eax\n  /* 085 */  mov     $players+0x8,%esi\n  /* 08a */  xor     %ebx,%ebx\n  /* 08c */  cltd\n  /* 08d */  idivl   ticdup\n  /* 093 */  mov     $0x2aaaaaab,%edx\n  /* 098 */  mov     %eax,%ecx\n  /* 09a */  imul    %edx\n  /* 09c */  mov     %ecx,%eax\n  /* 09e */  sar     $0x1f,%eax\n  /* 0a1 */  sar     $1,%edx\n  /* 0a3 */  sub     %eax,%edx\n  /* 0a5 */  lea     (%edx,%edx,2),%eax\n  /* 0a8 */  shl     $0x2,%eax\n  /* 0ab */  sub     %eax,%ecx\n  /* 0ad */  mov     %ecx,%edx\n  /* 0af */  lea     netcmds(,%edx,8),%edi\n  /* 0b6 */  lea     consistancy(%ecx,%ecx,1),%ecx\n.Lbd:\n  /* 0bd */  mov     playeringame(,%ebx,4),%eax\n  /* 0c4 */  test    %eax,%eax\n  /* 0c6 */  jne     .L1d0\n.Lcc:\n  /* 0cc */  inc     %ebx\n  /* 0cd */  add     $0x18,%ecx\n  /* 0d0 */  add     $0x118,%esi\n  /* 0d6 */  add     $0x60,%edi\n  /* 0d9 */  cmp     $0x4,%ebx\n  /* 0dc */  jne     .Lbd\n  /* 0de */  xor     %ebx,%ebx\n.Le0:\n  /* 0e0 */  mov     playeringame(,%ebx,4),%ecx\n  /* 0e7 */  test    %ecx,%ecx\n  /* 0e9 */  je      .Lf7\n  /* 0eb */  movzbl  0xf(%ebp),%eax\n  /* 0ef */  test    %al,%al\n  /* 0f1 */  js      .L268\n.Lf7:\n  /* 0f7 */  inc     %ebx\n  /* 0f8 */  add     $0x118,%ebp\n  /* 0fe */  cmp     $0x4,%ebx\n  /* 101 */  jne     .Le0\n  /* 103 */  mov     gamestate,%eax\n  /* 108 */  cmp     $0x2,%eax\n  /* 10b */  je      .L37e\n  /* 111 */  ja      .L35a\n  /* 117 */  test    %eax,%eax\n  /* 119 */  je      .L308\n  /* 11f */  add     $0x3c,%esp\n  /* 122 */  pop     %ebx\n  /* 123 */  pop     %esi\n  /* 124 */  pop     %edi\n  /* 125 */  pop     %ebp\n  /* 126 */  jmp     WI_Ticker\n  /* 12b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 130 */  xor     %eax,%eax\n  /* 132 */  mov     %eax,gamestate\n  /* 137 */  mov     wminfo+0xc,%eax\n  /* 13c */  inc     %eax\n  /* 13d */  mov     %eax,gamemap\n  /* 142 */  call    G_DoLoadLevel\n  /* 147 */  xor     %edx,%edx\n  /* 149 */  mov     $0x1,%ecx\n  /* 14e */  mov     %edx,gameaction\n  /* 154 */  mov     %ecx,viewactive\n  /* 15a */  jmp     .L40\n  /* 15f */  nop\n  /* 160 */  call    F_StartFinale\n  /* 165 */  jmp     .L40\n  /* 16a */  lea     0x0(%esi),%esi\n  /* 170 */  call    G_DoCompleted\n  /* 175 */  jmp     .L40\n  /* 17a */  lea     0x0(%esi),%esi\n  /* 180 */  call    G_DoPlayDemo\n  /* 185 */  jmp     .L40\n  /* 18a */  lea     0x0(%esi),%esi\n  /* 190 */  call    G_DoSaveGame\n  /* 195 */  jmp     .L40\n  /* 19a */  lea     0x0(%esi),%esi\n  /* 1a0 */  call    G_DoLoadGame\n  /* 1a5 */  jmp     .L40\n  /* 1aa */  lea     0x0(%esi),%esi\n  /* 1b0 */  call    G_DoNewGame\n  /* 1b5 */  jmp     .L40\n  /* 1ba */  lea     0x0(%esi),%esi\n  /* 1c0 */  call    G_DoLoadLevel\n  /* 1c5 */  jmp     .L40\n  /* 1ca */  lea     0x0(%esi),%esi\n.L1d0:\n  /* 1d0 */  mov     (%edi),%eax\n  /* 1d2 */  mov     %eax,(%esi)\n  /* 1d4 */  mov     0x4(%edi),%eax\n  /* 1d7 */  mov     %eax,0x4(%esi)\n  /* 1da */  mov     demoplayback,%eax\n  /* 1df */  test    %eax,%eax\n  /* 1e1 */  jne     .L338\n.L1e7:\n  /* 1e7 */  mov     demorecording,%eax\n  /* 1ec */  test    %eax,%eax\n  /* 1ee */  jne     .L323\n.L1f4:\n  /* 1f4 */  cmpb    $0x32,(%esi)\n  /* 1f7 */  jle     .L206\n  /* 1f9 */  mov     gametic,%eax\n  /* 1fe */  test    $0x1f,%al\n  /* 200 */  je      .L2a6\n.L206:\n  /* 206 */  mov     netgame,%eax\n  /* 20b */  test    %eax,%eax\n  /* 20d */  je      .Lcc\n  /* 213 */  mov     netdemo,%eax\n  /* 218 */  test    %eax,%eax\n  /* 21a */  jne     .Lcc\n  /* 220 */  mov     gametic,%eax\n  /* 225 */  mov     %eax,0x2c(%esp)\n  /* 229 */  cltd\n  /* 22a */  idivl   ticdup\n  /* 230 */  test    %edx,%edx\n  /* 232 */  jne     .Lcc\n  /* 238 */  cmpl    $0xc,0x2c(%esp)\n  /* 23d */  jle     .L24e\n  /* 23f */  movswl  (%ecx),%edx\n  /* 242 */  movswl  0x4(%esi),%eax\n  /* 246 */  cmp     %eax,%edx\n  /* 248 */  jne     .L3bf\n.L24e:\n  /* 24e */  mov     -0x8(%esi),%eax\n  /* 251 */  test    %eax,%eax\n  /* 253 */  je      .L3e0\n  /* 259 */  mov     0xc(%eax),%eax\n  /* 25c */  mov     %ax,(%ecx)\n  /* 25f */  jmp     .Lcc\n  /* 264 */  lea     0x0(%esi,%eiz,1),%esi\n.L268:\n  /* 268 */  mov     %al,%dl\n  /* 26a */  and     $0x3,%dl\n  /* 26d */  cmp     $0x1,%dl\n  /* 270 */  je      .L36b\n  /* 276 */  cmp     $0x2,%dl\n  /* 279 */  jne     .Lf7\n  /* 27f */  cmpb    $savedescription,0x0\n  /* 286 */  je      .L39c\n.L28c:\n  /* 28c */  sar     $0x2,%eax\n  /* 28f */  and     $0x7,%eax\n  /* 292 */  mov     %eax,savegameslot\n  /* 297 */  mov     $0x4,%eax\n  /* 29c */  mov     %eax,gameaction\n  /* 2a1 */  jmp     .Lf7\n.L2a6:\n  /* 2a6 */  sar     $0x5,%eax\n  /* 2a9 */  and     $0x3,%eax\n  /* 2ac */  cmp     %ebx,%eax\n  /* 2ae */  jne     .L206\n  /* 2b4 */  mov     %ecx,0x2c(%esp)\n  /* 2b8 */  mov     player_names(,%ebx,4),%eax\n  /* 2bf */  movl    $turbomessage.0,(%esp)\n  /* 2c6 */  mov     %eax,0x10(%esp)\n  /* 2ca */  mov     $\"%s is turbo!\",%eax\n  /* 2cf */  mov     %eax,0xc(%esp)\n  /* 2d3 */  mov     $0x50,%eax\n  /* 2d8 */  mov     %eax,0x8(%esp)\n  /* 2dc */  mov     $0x2,%eax\n  /* 2e1 */  mov     %eax,0x4(%esp)\n  /* 2e5 */  call    __sprintf_chk\n  /* 2ea */  mov     $turbomessage.0,%edx\n  /* 2ef */  mov     0x2c(%esp),%ecx\n  /* 2f3 */  imul    $0x118,consoleplayer,%eax\n  /* 2fd */  mov     %edx,players+0xd8(%eax)\n  /* 303 */  jmp     .L206\n.L308:\n  /* 308 */  call    P_Ticker\n  /* 30d */  call    ST_Ticker\n  /* 312 */  call    AM_Ticker\n  /* 317 */  add     $0x3c,%esp\n  /* 31a */  pop     %ebx\n  /* 31b */  pop     %esi\n  /* 31c */  pop     %edi\n  /* 31d */  pop     %ebp\n  /* 31e */  jmp     HU_Ticker\n.L323:\n  /* 323 */  mov     %esi,(%esp)\n  /* 326 */  mov     %ecx,0x2c(%esp)\n  /* 32a */  call    G_WriteDemoTiccmd\n  /* 32f */  mov     0x2c(%esp),%ecx\n  /* 333 */  jmp     .L1f4\n.L338:\n  /* 338 */  mov     %esi,(%esp)\n  /* 33b */  mov     %ecx,0x2c(%esp)\n  /* 33f */  call    G_ReadDemoTiccmd\n  /* 344 */  mov     0x2c(%esp),%ecx\n  /* 348 */  jmp     .L1e7\n.L34d:\n  /* 34d */  mov     %ebx,(%esp)\n  /* 350 */  call    G_DoReborn\n  /* 355 */  jmp     .L25\n.L35a:\n  /* 35a */  cmp     $0x3,%eax\n  /* 35d */  jne     .L38a\n  /* 35f */  add     $0x3c,%esp\n  /* 362 */  pop     %ebx\n  /* 363 */  pop     %esi\n  /* 364 */  pop     %edi\n  /* 365 */  pop     %ebp\n  /* 366 */  jmp     D_PageTicker\n.L36b:\n  /* 36b */  xorl    $0x1,paused\n  /* 372 */  je      .L392\n  /* 374 */  call    S_PauseSound\n  /* 379 */  jmp     .Lf7\n.L37e:\n  /* 37e */  add     $0x3c,%esp\n  /* 381 */  pop     %ebx\n  /* 382 */  pop     %esi\n  /* 383 */  pop     %edi\n  /* 384 */  pop     %ebp\n  /* 385 */  jmp     F_Ticker\n.L38a:\n  /* 38a */  add     $0x3c,%esp\n  /* 38d */  pop     %ebx\n  /* 38e */  pop     %esi\n  /* 38f */  pop     %edi\n  /* 390 */  pop     %ebp\n  /* 391 */  ret\n.L392:\n  /* 392 */  call    S_ResumeSound\n  /* 397 */  jmp     .Lf7\n.L39c:\n  /* 39c */  mov     $0x2054454e,%edx\n  /* 3a1 */  mov     $0x454d4147,%ecx\n  /* 3a6 */  mov     %edx,savedescription\n  /* 3ac */  xor     %edx,%edx\n  /* 3ae */  mov     %ecx,savedescription+0x4\n  /* 3b4 */  mov     %dl,savedescription+0x8\n  /* 3ba */  jmp     .L28c\n.L3bf:\n  /* 3bf */  mov     %edx,0x8(%esp)\n  /* 3c3 */  mov     %eax,0x4(%esp)\n  /* 3c7 */  movl    $\"consistency failure (%i should be %i)\",(%esp)\n  /* 3ce */  mov     %ecx,0x2c(%esp)\n  /* 3d2 */  call    I_Error\n  /* 3d7 */  mov     0x2c(%esp),%ecx\n  /* 3db */  jmp     .L24e\n.L3e0:\n  /* 3e0 */  mov     rndindex,%eax\n  /* 3e5 */  mov     %ax,(%ecx)\n  /* 3e8 */  jmp     .Lcc\n.L3ed:\n  /* 3ed */  jmp     .L3ed\n","c":"/* candidate for G_Ticker (g_game.c, 1007 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\n#define TURBOTHRESHOLD 0x32\nextern int netdemo;\nextern short consistancy[MAXPLAYERS][BACKUPTICS];\nextern char savedescription[32];\nextern int savegameslot;\n\nvoid G_Ticker (void)\n{\n    int i;\n    int buf;\n    ticcmd_t* cmd;\n\n    for (i=0 ; i<MAXPLAYERS ; i++)\n        if (playeringame[i] && players[i].playerstate == PST_REBORN)\n            G_DoReborn (i);\n\n    while (gameaction != ga_nothing)\n    {\n        switch (gameaction)\n        {\n          case ga_loadlevel: G_DoLoadLevel (); break;\n          case ga_newgame: G_DoNewGame (); break;\n          case ga_loadgame: G_DoLoadGame (); break;\n          case ga_savegame: G_DoSaveGame (); break;\n          case ga_playdemo: G_DoPlayDemo (); break;\n          case ga_completed: G_DoCompleted (); break;\n          case ga_victory: F_StartFinale (); break;\n          case ga_worlddone: \n            gamestate = GS_LEVEL;\n            gamemap = wminfo.next+1;\n            G_DoLoadLevel ();\n            gameaction = ga_nothing;\n            viewactive = true;\n            break;\n          case ga_screenshot:\n            M_ScreenShot ();\n            gameaction = ga_nothing;\n            break;\n          case ga_nothing: break;\n        }\n    }\n\n    buf = (gametic/ticdup)%BACKUPTICS;\n\n    for (i=0 ; i<MAXPLAYERS ; i++)\n    {\n        if (playeringame[i])\n        {\n            cmd = &players[i].cmd;\n\n            memcpy (cmd, &netcmds[i][buf], sizeof(ticcmd_t));\n\n            if (demoplayback)\n                G_ReadDemoTiccmd (cmd);\n            if (demorecording)\n                G_WriteDemoTiccmd (cmd);\n\n            if (cmd->forwardmove > TURBOTHRESHOLD\n                && !(gametic&31) && ((gametic>>5)&3) == i )\n            {\n                static char turbomessage[80];\n                extern char *player_names[4];\n                sprintf (turbomessage, \"%s is turbo!\", player_names[i]);\n                players[consoleplayer].message = turbomessage;\n            }\n\n            if (netgame && !netdemo && !(gametic%ticdup) )\n            {\n                if (gametic > BACKUPTICS\n                    && consistancy[i][buf] != cmd->consistancy)\n                {\n                    I_Error (\"consistency failure (%i should be %i)\",\n                             cmd->consistancy, consistancy[i][buf]);\n                }\n                if (players[i].mo)\n                    consistancy[i][buf] = players[i].mo->x;\n                else\n                    consistancy[i][buf] = rndindex;\n            }\n        }\n    }\n\n    for (i=0 ; i<MAXPLAYERS ; i++)\n    {\n        if (playeringame[i])\n        {\n            if (players[i].cmd.buttons & BT_SPECIAL)\n            {\n                switch (players[i].cmd.buttons & BT_SPECIALMASK)\n                {\n                  case BTS_PAUSE:\n                    paused ^= 1;\n                    if (paused)\n                        S_PauseSound ();\n                    else\n                        S_ResumeSound ();\n                    break;\n\n                  case BTS_SAVEGAME:\n                    if (!savedescription[0])\n                        strcpy (savedescription, \"NET GAME\");\n                    savegameslot =\n                        (players[i].cmd.buttons & BTS_SAVEMASK)>>BTS_SAVESHIFT;\n                    gameaction = ga_savegame;\n                    break;\n                }\n            }\n        }\n    }\n\n    switch (gamestate)\n    {\n      case GS_LEVEL:\n        P_Ticker ();\n        ST_Ticker ();\n        AM_Ticker ();\n        HU_Ticker ();\n        break;\n\n      case GS_INTERMISSION:\n        WI_Ticker ();\n        break;\n\n      case GS_FINALE:\n        F_Ticker ();\n        break;\n\n      case GS_DEMOSCREEN:\n        D_PageTicker ();\n        break;\n    }\n}\n","size":1007,"score":100,"agent":"kuncc/4","pid":5,"session":671,"ts":1791743847514}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":679,"symbol":"WI_updateStats","file":"wi_stuff.c","asm":"# WI_updateStats  (TU wi_stuff.c, section .text, 1064 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_updateStats:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  call    WI_updateAnimatedBack\n  /* 00a */  mov     acceleratestage,%edx\n  /* 010 */  mov     sp_state,%eax\n  /* 015 */  test    %edx,%edx\n  /* 017 */  je      .L68\n  /* 019 */  cmp     $0xa,%eax\n  /* 01c */  jne     .L80\n.L1e:\n  /* 01e */  movl    $0x0,(%esp)\n  /* 025 */  mov     $0x3,%eax\n  /* 02a */  mov     %eax,0x4(%esp)\n  /* 02e */  call    S_StartSound\n  /* 033 */  cmpl    $0x2,gamemode\n  /* 03a */  jne     .L400\n  /* 040 */  xor     %eax,%eax\n  /* 042 */  mov     $0xffffffff,%esi\n  /* 047 */  mov     %eax,acceleratestage\n  /* 04c */  mov     $0xa,%eax\n  /* 051 */  mov     %esi,state\n  /* 057 */  mov     %eax,cnt\n.L5c:\n  /* 05c */  add     $0x14,%esp\n  /* 05f */  pop     %ebx\n  /* 060 */  pop     %esi\n  /* 061 */  ret\n  /* 062 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  cmp     $0xa,%eax\n  /* 06b */  ja      .L150\n  /* 071 */  jmp     *.rodata+0x2c(,%eax,4)\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  xor     %eax,%eax\n  /* 082 */  mov     wbs,%ebx\n  /* 088 */  mov     %eax,acceleratestage\n  /* 08d */  mov     me,%eax\n  /* 092 */  lea     (%eax,%eax,4),%edx\n  /* 095 */  mov     plrs,%eax\n  /* 09a */  lea     (%eax,%edx,8),%ecx\n  /* 09d */  mov     0x4(%ecx),%eax\n  /* 0a0 */  lea     (%eax,%eax,4),%eax\n  /* 0a3 */  lea     (%eax,%eax,4),%eax\n  /* 0a6 */  shl     $0x2,%eax\n  /* 0a9 */  cltd\n  /* 0aa */  idivl   0x10(%ebx)\n  /* 0ad */  mov     %eax,cnt_kills\n  /* 0b2 */  mov     0x8(%ecx),%eax\n  /* 0b5 */  lea     (%eax,%eax,4),%eax\n  /* 0b8 */  lea     (%eax,%eax,4),%eax\n  /* 0bb */  shl     $0x2,%eax\n  /* 0be */  cltd\n  /* 0bf */  idivl   0x14(%ebx)\n  /* 0c2 */  mov     %eax,cnt_items\n  /* 0c7 */  mov     0xc(%ecx),%eax\n  /* 0ca */  mov     0x10(%ecx),%ecx\n  /* 0cd */  lea     (%eax,%eax,4),%eax\n  /* 0d0 */  lea     (%eax,%eax,4),%eax\n  /* 0d3 */  shl     $0x2,%eax\n  /* 0d6 */  cltd\n  /* 0d7 */  idivl   0x18(%ebx)\n  /* 0da */  mov     %eax,cnt_secret\n  /* 0df */  mov     $0xea0ea0eb,%eax\n  /* 0e4 */  imul    %ecx\n  /* 0e6 */  mov     %ecx,%eax\n  /* 0e8 */  sar     $0x1f,%eax\n  /* 0eb */  add     %ecx,%edx\n  /* 0ed */  mov     0x20(%ebx),%ecx\n  /* 0f0 */  movl    $0x0,(%esp)\n  /* 0f7 */  sar     $0x5,%edx\n  /* 0fa */  sub     %eax,%edx\n  /* 0fc */  mov     $0xea0ea0eb,%eax\n  /* 101 */  mov     %edx,cnt_time\n  /* 107 */  imul    %ecx\n  /* 109 */  mov     %ecx,%eax\n  /* 10b */  sar     $0x1f,%eax\n  /* 10e */  add     %ecx,%edx\n  /* 110 */  sar     $0x5,%edx\n  /* 113 */  sub     %eax,%edx\n  /* 115 */  mov     $0x52,%eax\n  /* 11a */  mov     %eax,0x4(%esp)\n  /* 11e */  mov     %edx,cnt_par\n  /* 124 */  call    S_StartSound\n  /* 129 */  mov     $0xa,%eax\n  /* 12e */  mov     %eax,sp_state\n  /* 133 */  mov     acceleratestage,%eax\n  /* 138 */  test    %eax,%eax\n  /* 13a */  jne     .L1e\n  /* 140 */  add     $0x14,%esp\n  /* 143 */  pop     %ebx\n  /* 144 */  pop     %esi\n  /* 145 */  ret\n  /* 146 */  xchg    %ax,%ax\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  test    $0x1,%al\n  /* 152 */  je      .L5c\n  /* 158 */  decl    cnt_pause\n  /* 15e */  jne     .L5c\n  /* 164 */  inc     %eax\n  /* 165 */  mov     %eax,sp_state\n  /* 16a */  mov     $0x23,%eax\n  /* 16f */  mov     %eax,cnt_pause\n  /* 174 */  jmp     .L5c\n  /* 179 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 180 */  mov     cnt_items,%eax\n  /* 185 */  testb   $0x3,bcnt\n  /* 18c */  lea     0x2(%eax),%ecx\n  /* 18f */  mov     %ecx,cnt_items\n  /* 195 */  je      .L380\n.L19b:\n  /* 19b */  mov     me,%eax\n  /* 1a0 */  mov     plrs,%edx\n  /* 1a6 */  mov     wbs,%ebx\n  /* 1ac */  lea     (%eax,%eax,4),%eax\n  /* 1af */  lea     (%edx,%eax,8),%eax\n  /* 1b2 */  mov     0x8(%eax),%eax\n  /* 1b5 */  lea     (%eax,%eax,4),%eax\n  /* 1b8 */  lea     (%eax,%eax,4),%eax\n  /* 1bb */  shl     $0x2,%eax\n  /* 1be */  cltd\n  /* 1bf */  idivl   0x14(%ebx)\n  /* 1c2 */  cmp     %ecx,%eax\n  /* 1c4 */  jg      .L5c\n  /* 1ca */  mov     %eax,cnt_items\n  /* 1cf */  mov     $0x52,%eax\n  /* 1d4 */  mov     %eax,0x4(%esp)\n  /* 1d8 */  movl    $0x0,(%esp)\n  /* 1df */  call    S_StartSound\n  /* 1e4 */  incl    sp_state\n  /* 1ea */  jmp     .L5c\n  /* 1ef */  nop\n  /* 1f0 */  testb   $0x3,bcnt\n  /* 1f7 */  je      .L3c0\n.L1fd:\n  /* 1fd */  mov     cnt_time,%eax\n  /* 202 */  mov     plrs,%edx\n  /* 208 */  lea     0x3(%eax),%esi\n  /* 20b */  mov     me,%eax\n  /* 210 */  lea     (%eax,%eax,4),%eax\n  /* 213 */  lea     (%edx,%eax,8),%eax\n  /* 216 */  mov     0x10(%eax),%ecx\n  /* 219 */  mov     $0xea0ea0eb,%eax\n  /* 21e */  imul    %ecx\n  /* 220 */  mov     %ecx,%eax\n  /* 222 */  sar     $0x1f,%eax\n  /* 225 */  add     %ecx,%edx\n  /* 227 */  sar     $0x5,%edx\n  /* 22a */  sub     %eax,%edx\n  /* 22c */  mov     %esi,%eax\n  /* 22e */  cmp     %esi,%edx\n  /* 230 */  mov     %edx,%ebx\n  /* 232 */  cmovle  %edx,%eax\n  /* 235 */  mov     %eax,cnt_time\n  /* 23a */  mov     cnt_par,%eax\n  /* 23f */  lea     0x3(%eax),%esi\n  /* 242 */  mov     wbs,%eax\n  /* 247 */  mov     %esi,cnt_par\n  /* 24d */  mov     0x20(%eax),%ecx\n  /* 250 */  mov     $0xea0ea0eb,%eax\n  /* 255 */  imul    %ecx\n  /* 257 */  mov     %ecx,%eax\n  /* 259 */  sar     $0x1f,%eax\n  /* 25c */  add     %ecx,%edx\n  /* 25e */  sar     $0x5,%edx\n  /* 261 */  sub     %eax,%edx\n  /* 263 */  cmp     %edx,%esi\n  /* 265 */  jl      .L5c\n  /* 26b */  cmp     cnt_time,%ebx\n  /* 271 */  mov     %edx,cnt_par\n  /* 277 */  jg      .L5c\n  /* 27d */  movl    $0x0,(%esp)\n  /* 284 */  mov     $0x52,%eax\n  /* 289 */  mov     %eax,0x4(%esp)\n  /* 28d */  call    S_StartSound\n  /* 292 */  incl    sp_state\n  /* 298 */  jmp     .L5c\n  /* 29d */  lea     0x0(%esi),%esi\n  /* 2a0 */  mov     cnt_secret,%eax\n  /* 2a5 */  testb   $0x3,bcnt\n  /* 2ac */  lea     0x2(%eax),%ecx\n  /* 2af */  mov     %ecx,cnt_secret\n  /* 2b5 */  je      .L3e0\n.L2bb:\n  /* 2bb */  mov     me,%eax\n  /* 2c0 */  mov     plrs,%esi\n  /* 2c6 */  lea     (%eax,%eax,4),%eax\n  /* 2c9 */  lea     (%esi,%eax,8),%eax\n  /* 2cc */  mov     wbs,%esi\n  /* 2d2 */  mov     0xc(%eax),%eax\n  /* 2d5 */  lea     (%eax,%eax,4),%eax\n  /* 2d8 */  lea     (%eax,%eax,4),%eax\n  /* 2db */  shl     $0x2,%eax\n  /* 2de */  cltd\n  /* 2df */  idivl   0x18(%esi)\n  /* 2e2 */  cmp     %ecx,%eax\n  /* 2e4 */  jg      .L5c\n  /* 2ea */  movl    $0x0,(%esp)\n  /* 2f1 */  mov     $0x52,%ebx\n  /* 2f6 */  mov     %ebx,0x4(%esp)\n  /* 2fa */  mov     %eax,cnt_secret\n  /* 2ff */  call    S_StartSound\n  /* 304 */  incl    sp_state\n  /* 30a */  jmp     .L5c\n  /* 30f */  nop\n  /* 310 */  mov     cnt_kills,%eax\n  /* 315 */  testb   $0x3,bcnt\n  /* 31c */  lea     0x2(%eax),%ecx\n  /* 31f */  mov     %ecx,cnt_kills\n  /* 325 */  je      .L3a0\n.L327:\n  /* 327 */  mov     me,%eax\n  /* 32c */  mov     plrs,%esi\n  /* 332 */  mov     wbs,%ebx\n  /* 338 */  lea     (%eax,%eax,4),%eax\n  /* 33b */  lea     (%esi,%eax,8),%eax\n  /* 33e */  mov     0x4(%eax),%eax\n  /* 341 */  lea     (%eax,%eax,4),%eax\n  /* 344 */  lea     (%eax,%eax,4),%eax\n  /* 347 */  shl     $0x2,%eax\n  /* 34a */  cltd\n  /* 34b */  idivl   0x10(%ebx)\n  /* 34e */  cmp     %ecx,%eax\n  /* 350 */  jg      .L5c\n  /* 356 */  movl    $0x0,(%esp)\n  /* 35d */  mov     $0x52,%ebx\n  /* 362 */  mov     %ebx,0x4(%esp)\n  /* 366 */  mov     %eax,cnt_kills\n  /* 36b */  call    S_StartSound\n  /* 370 */  incl    sp_state\n  /* 376 */  jmp     .L5c\n  /* 37b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L380:\n  /* 380 */  movl    $0x0,(%esp)\n  /* 387 */  mov     $0x1,%ecx\n  /* 38c */  mov     %ecx,0x4(%esp)\n  /* 390 */  call    S_StartSound\n  /* 395 */  mov     cnt_items,%ecx\n  /* 39b */  jmp     .L19b\n.L3a0:\n  /* 3a0 */  movl    $0x0,(%esp)\n  /* 3a7 */  mov     $0x1,%eax\n  /* 3ac */  mov     %eax,0x4(%esp)\n  /* 3b0 */  call    S_StartSound\n  /* 3b5 */  mov     cnt_kills,%ecx\n  /* 3bb */  jmp     .L327\n.L3c0:\n  /* 3c0 */  movl    $0x0,(%esp)\n  /* 3c7 */  mov     $0x1,%ecx\n  /* 3cc */  mov     %ecx,0x4(%esp)\n  /* 3d0 */  call    S_StartSound\n  /* 3d5 */  jmp     .L1fd\n  /* 3da */  lea     0x0(%esi),%esi\n.L3e0:\n  /* 3e0 */  movl    $0x0,(%esp)\n  /* 3e7 */  mov     $0x1,%eax\n  /* 3ec */  mov     %eax,0x4(%esp)\n  /* 3f0 */  call    S_StartSound\n  /* 3f5 */  mov     cnt_secret,%ecx\n  /* 3fb */  jmp     .L2bb\n.L400:\n  /* 400 */  mov     $0x8c,%ebx\n  /* 405 */  mov     $0x1,%edx\n  /* 40a */  mov     %ebx,cnt\n  /* 410 */  xor     %ecx,%ecx\n  /* 412 */  mov     %edx,state\n  /* 418 */  mov     %ecx,acceleratestage\n  /* 41e */  add     $0x14,%esp\n  /* 421 */  pop     %ebx\n  /* 422 */  pop     %esi\n  /* 423 */  jmp     WI_initAnimatedBack\n","c":"/* candidate for WI_updateStats (wi_stuff.c, 1064 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nextern int state;\nextern int acceleratestage;\nextern int cnt_pause;\nextern int cnt_secret[4];\nextern int cnt_items[4];\nextern int cnt_kills[4];\nextern int cnt_par;\nextern int sp_state;\nextern int cnt_time;\nextern int cnt;\nextern int bcnt;\nextern int me;\nextern wbplayerstruct_t *plrs;\nextern wbstartstruct_t *wbs;\nvoid WI_updateAnimatedBack(void);\nvoid WI_initAnimatedBack(void);\n\nvoid WI_updateStats(void)\n{\n    WI_updateAnimatedBack();\n\n    if (acceleratestage && sp_state != 10)\n    {\n        acceleratestage = 0;\n        cnt_kills[0] = (plrs[me].skills * 100) / wbs->maxkills;\n        cnt_items[0] = (plrs[me].sitems * 100) / wbs->maxitems;\n        cnt_secret[0] = (plrs[me].ssecret * 100) / wbs->maxsecret;\n        cnt_time = plrs[me].stime / 35;\n        cnt_par = wbs->partime / 35;\n        S_StartSound(0, 0x52);\n        sp_state = 10;\n    }\n\n    if (sp_state == 2)\n    {\n        cnt_kills[0] += 2;\n        if (!(bcnt & 3))\n            S_StartSound(0, 1);\n        if (cnt_kills[0] >= (plrs[me].skills * 100) / wbs->maxkills)\n        {\n            cnt_kills[0] = (plrs[me].skills * 100) / wbs->maxkills;\n            S_StartSound(0, 0x52);\n            sp_state++;\n        }\n    }\n    else if (sp_state == 4)\n    {\n        cnt_items[0] += 2;\n        if (!(bcnt & 3))\n            S_StartSound(0, 1);\n        if (cnt_items[0] >= (plrs[me].sitems * 100) / wbs->maxitems)\n        {\n            cnt_items[0] = (plrs[me].sitems * 100) / wbs->maxitems;\n            S_StartSound(0, 0x52);\n            sp_state++;\n        }\n    }\n    else if (sp_state == 6)\n    {\n        cnt_secret[0] += 2;\n        if (!(bcnt & 3))\n            S_StartSound(0, 1);\n        if (cnt_secret[0] >= (plrs[me].ssecret * 100) / wbs->maxsecret)\n        {\n            cnt_secret[0] = (plrs[me].ssecret * 100) / wbs->maxsecret;\n            S_StartSound(0, 0x52);\n            sp_state++;\n        }\n    }\n    else if (sp_state == 8)\n    {\n        if (!(bcnt & 3))\n            S_StartSound(0, 1);\n        cnt_time += 3;\n        if (cnt_time >= plrs[me].stime / 35)\n            cnt_time = plrs[me].stime / 35;\n        cnt_par += 3;\n        if (cnt_par >= wbs->partime / 35)\n        {\n            cnt_par = wbs->partime / 35;\n            if (cnt_time >= plrs[me].stime / 35)\n            {\n                S_StartSound(0, 0x52);\n                sp_state++;\n            }\n        }\n    }\n    else if (sp_state == 10)\n    {\n        if (acceleratestage)\n        {\n            S_StartSound(0, 3);\n            if (gamemode == 2)\n            {\n                state = -1;\n                acceleratestage = 0;\n                cnt = 10;\n            }\n            else\n            {\n                state = 1;\n                acceleratestage = 0;\n                cnt = 140;\n                WI_initAnimatedBack();\n            }\n        }\n    }\n    else if (sp_state & 1)\n    {\n        if (!--cnt_pause)\n        {\n            sp_state++;\n            cnt_pause = 35;\n        }\n    }\n}\n","size":1064,"score":100,"agent":"kuncc/3","pid":4,"session":674,"ts":1791743850394}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":399,"symbol":"P_PathTraverse","file":"p_maputl.c","asm":"# P_PathTraverse  (TU p_maputl.c, section .text, 968 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_PathTraverse:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     0x6c(%esp),%ecx\n  /* 00b */  mov     0x74(%esp),%edx\n  /* 00f */  mov     0x60(%esp),%edi\n  /* 013 */  mov     bmaporgx,%ebx\n  /* 019 */  mov     %ecx,0x18(%esp)\n  /* 01d */  mov     0x70(%esp),%ecx\n  /* 021 */  mov     %edx,0x38(%esp)\n  /* 025 */  mov     0x64(%esp),%esi\n  /* 029 */  incl    validcount\n  /* 02f */  mov     0x68(%esp),%eax\n  /* 033 */  mov     %ebx,0x10(%esp)\n  /* 037 */  mov     %ecx,%edx\n  /* 039 */  and     $0x4,%edx\n  /* 03c */  mov     %edx,earlyout\n  /* 042 */  mov     $intercepts,%edx\n  /* 047 */  mov     %edx,intercept_p\n  /* 04d */  mov     %edi,%edx\n  /* 04f */  sub     %ebx,%edx\n  /* 051 */  mov     %edx,0x14(%esp)\n  /* 055 */  and     $0x7fffff,%edx\n  /* 05b */  jne     .L6b\n  /* 05d */  add     $0x10000,%edi\n  /* 063 */  mov     %edi,%edx\n  /* 065 */  sub     %ebx,%edx\n  /* 067 */  mov     %edx,0x14(%esp)\n.L6b:\n  /* 06b */  mov     bmaporgy,%edx\n  /* 071 */  mov     %esi,%ebx\n  /* 073 */  sub     %edx,%ebx\n  /* 075 */  test    $0x7fffff,%ebx\n  /* 07b */  jne     .L87\n  /* 07d */  add     $0x10000,%esi\n  /* 083 */  mov     %esi,%ebx\n  /* 085 */  sub     %edx,%ebx\n.L87:\n  /* 087 */  mov     %edi,trace\n  /* 08d */  mov     %eax,%ebp\n  /* 08f */  mov     %esi,trace+0x4\n  /* 095 */  sub     %edi,%ebp\n  /* 097 */  mov     0x18(%esp),%edi\n  /* 09b */  mov     %ebp,0x1c(%esp)\n  /* 09f */  mov     %ebp,trace+0x8\n  /* 0a5 */  mov     %edi,%ebp\n  /* 0a7 */  sub     %esi,%ebp\n  /* 0a9 */  mov     0x14(%esp),%esi\n  /* 0ad */  mov     %ebp,0x2c(%esp)\n  /* 0b1 */  mov     %ebp,trace+0xc\n  /* 0b7 */  mov     %ebx,%ebp\n  /* 0b9 */  sar     $0x17,%ebp\n  /* 0bc */  mov     %ebp,0x18(%esp)\n  /* 0c0 */  mov     0x10(%esp),%ebp\n  /* 0c4 */  sar     $0x17,%esi\n  /* 0c7 */  sub     %ebp,%eax\n  /* 0c9 */  sar     $0x17,%eax\n  /* 0cc */  mov     %eax,0x10(%esp)\n  /* 0d0 */  mov     %eax,%ebp\n  /* 0d2 */  mov     %edi,%eax\n  /* 0d4 */  sub     %edx,%eax\n  /* 0d6 */  mov     %eax,%edi\n  /* 0d8 */  mov     0x14(%esp),%eax\n  /* 0dc */  sar     $0x17,%edi\n  /* 0df */  mov     %edi,0x20(%esp)\n  /* 0e3 */  sar     $0x7,%eax\n  /* 0e6 */  cmp     %ebp,%esi\n  /* 0e8 */  mov     %eax,0x14(%esp)\n  /* 0ec */  jl      .L340\n  /* 0f2 */  jg      .L210\n  /* 0f8 */  xor     %edi,%edi\n  /* 0fa */  mov     $0x1000000,%ebp\n  /* 0ff */  mov     %edi,0x28(%esp)\n  /* 103 */  mov     $0x10000,%edi\n  /* 108 */  mov     %ebp,0x24(%esp)\n.L10c:\n  /* 10c */  mov     %edi,(%esp)\n  /* 10f */  mov     0x24(%esp),%eax\n  /* 113 */  sar     $0x7,%ebx\n  /* 116 */  mov     %ecx,0x30(%esp)\n  /* 11a */  mov     %eax,0x4(%esp)\n  /* 11e */  call    FixedMul\n  /* 123 */  mov     0x30(%esp),%ecx\n  /* 127 */  lea     (%ebx,%eax,1),%edx\n  /* 12a */  mov     0x20(%esp),%eax\n  /* 12e */  cmp     %eax,0x18(%esp)\n  /* 132 */  jl      .L2f0\n  /* 138 */  jg      .L388\n  /* 13e */  xor     %eax,%eax\n  /* 140 */  mov     $0x10000,%edi\n  /* 145 */  mov     %eax,0x30(%esp)\n  /* 149 */  mov     $0x1000000,%eax\n  /* 14e */  mov     %eax,0x2c(%esp)\n.L152:\n  /* 152 */  mov     %edi,(%esp)\n  /* 155 */  mov     0x2c(%esp),%eax\n  /* 159 */  mov     %ecx,0x34(%esp)\n  /* 15d */  mov     %edx,0x1c(%esp)\n  /* 161 */  mov     %eax,0x4(%esp)\n  /* 165 */  call    FixedMul\n  /* 16a */  mov     0x14(%esp),%edi\n  /* 16e */  mov     0x1c(%esp),%edx\n  /* 172 */  mov     0x18(%esp),%ebp\n  /* 176 */  mov     0x34(%esp),%ecx\n  /* 17a */  add     %eax,%edi\n  /* 17c */  mov     %edi,0x14(%esp)\n  /* 180 */  mov     $0x40,%edi\n  /* 185 */  jmp     .L1d6\n  /* 187 */  nop\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  test    $0x2,%cl\n  /* 193 */  jne     .L250\n.L199:\n  /* 199 */  cmp     %esi,0x10(%esp)\n  /* 19d */  jne     .L1a9\n  /* 19f */  cmp     %ebp,0x20(%esp)\n  /* 1a3 */  je      .L2c3\n.L1a9:\n  /* 1a9 */  mov     %edx,%eax\n  /* 1ab */  sar     $0x10,%eax\n  /* 1ae */  cmp     %ebp,%eax\n  /* 1b0 */  je      .L2b0\n  /* 1b6 */  mov     0x14(%esp),%eax\n  /* 1ba */  sar     $0x10,%eax\n  /* 1bd */  cmp     %esi,%eax\n  /* 1bf */  jne     .L1cf\n  /* 1c1 */  mov     0x2c(%esp),%ebx\n  /* 1c5 */  add     %ebx,0x14(%esp)\n  /* 1c9 */  mov     0x30(%esp),%ebx\n  /* 1cd */  add     %ebx,%ebp\n.L1cf:\n  /* 1cf */  dec     %edi\n  /* 1d0 */  je      .L2c3\n.L1d6:\n  /* 1d6 */  test    $0x1,%cl\n  /* 1d9 */  je      .L190\n  /* 1db */  mov     %ebp,0x4(%esp)\n  /* 1df */  mov     $PIT_AddLineIntercepts,%eax\n  /* 1e4 */  mov     %eax,0x8(%esp)\n  /* 1e8 */  mov     %esi,(%esp)\n  /* 1eb */  mov     %ecx,0x1c(%esp)\n  /* 1ef */  mov     %edx,0x18(%esp)\n  /* 1f3 */  call    P_BlockLinesIterator\n  /* 1f8 */  mov     0x18(%esp),%edx\n  /* 1fc */  mov     0x1c(%esp),%ecx\n  /* 200 */  test    %eax,%eax\n  /* 202 */  jne     .L190\n.L204:\n  /* 204 */  add     $0x4c,%esp\n  /* 207 */  xor     %eax,%eax\n  /* 209 */  pop     %ebx\n  /* 20a */  pop     %esi\n  /* 20b */  pop     %edi\n  /* 20c */  pop     %ebp\n  /* 20d */  ret\n  /* 20e */  xchg    %ax,%ax\n.L210:\n  /* 210 */  mov     %ecx,0x30(%esp)\n  /* 214 */  mov     0x1c(%esp),%edx\n  /* 218 */  movzwl  0x14(%esp),%edi\n  /* 21d */  mov     %edx,%eax\n  /* 21f */  neg     %eax\n  /* 221 */  cmovs   %edx,%eax\n  /* 224 */  mov     %eax,0x4(%esp)\n  /* 228 */  mov     0x2c(%esp),%eax\n  /* 22c */  mov     %eax,(%esp)\n  /* 22f */  call    FixedDiv\n  /* 234 */  mov     0x30(%esp),%ecx\n  /* 238 */  mov     %eax,0x24(%esp)\n  /* 23c */  mov     $0xffffffff,%eax\n  /* 241 */  mov     %eax,0x28(%esp)\n  /* 245 */  jmp     .L10c\n  /* 24a */  lea     0x0(%esi),%esi\n.L250:\n  /* 250 */  mov     %esi,%eax\n  /* 252 */  or      %ebp,%eax\n  /* 254 */  js      .L199\n  /* 25a */  mov     bmapwidth,%eax\n  /* 25f */  cmp     %esi,%eax\n  /* 261 */  jle     .L199\n  /* 267 */  cmp     %ebp,bmapheight\n  /* 26d */  jle     .L199\n  /* 273 */  imul    %ebp,%eax\n  /* 276 */  mov     blocklinks,%ebx\n  /* 27c */  add     %esi,%eax\n  /* 27e */  mov     (%ebx,%eax,4),%ebx\n  /* 281 */  test    %ebx,%ebx\n  /* 283 */  je      .L199\n  /* 289 */  mov     %edx,0x18(%esp)\n  /* 28d */  mov     %ecx,0x1c(%esp)\n  /* 291 */  jmp     .L29f\n  /* 293 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L298:\n  /* 298 */  mov     0x2c(%ebx),%ebx\n  /* 29b */  test    %ebx,%ebx\n  /* 29d */  je      .L2e0\n.L29f:\n  /* 29f */  mov     %ebx,(%esp)\n  /* 2a2 */  call    PIT_AddThingIntercepts\n  /* 2a7 */  test    %eax,%eax\n  /* 2a9 */  jne     .L298\n  /* 2ab */  jmp     .L204\n.L2b0:\n  /* 2b0 */  mov     0x24(%esp),%eax\n  /* 2b4 */  add     %eax,%edx\n  /* 2b6 */  mov     0x28(%esp),%eax\n  /* 2ba */  add     %eax,%esi\n  /* 2bc */  dec     %edi\n  /* 2bd */  jne     .L1d6\n.L2c3:\n  /* 2c3 */  mov     $0x10000,%eax\n  /* 2c8 */  mov     %eax,0x64(%esp)\n  /* 2cc */  mov     0x38(%esp),%eax\n  /* 2d0 */  mov     %eax,0x60(%esp)\n  /* 2d4 */  add     $0x4c,%esp\n  /* 2d7 */  pop     %ebx\n  /* 2d8 */  pop     %esi\n  /* 2d9 */  pop     %edi\n  /* 2da */  pop     %ebp\n  /* 2db */  jmp     P_TraverseIntercepts\n.L2e0:\n  /* 2e0 */  mov     0x18(%esp),%edx\n  /* 2e4 */  mov     0x1c(%esp),%ecx\n  /* 2e8 */  jmp     .L199\n  /* 2ed */  lea     0x0(%esi),%esi\n.L2f0:\n  /* 2f0 */  mov     %ecx,0x3c(%esp)\n  /* 2f4 */  mov     0x2c(%esp),%ecx\n  /* 2f8 */  movzwl  %bx,%ebx\n  /* 2fb */  mov     %edx,0x34(%esp)\n  /* 2ff */  mov     $0x10000,%eax\n  /* 304 */  sub     %ebx,%eax\n  /* 306 */  mov     %eax,%edi\n  /* 308 */  mov     %ecx,%eax\n  /* 30a */  neg     %eax\n  /* 30c */  cmovs   %ecx,%eax\n  /* 30f */  mov     %eax,0x4(%esp)\n  /* 313 */  mov     0x1c(%esp),%eax\n  /* 317 */  mov     %eax,(%esp)\n  /* 31a */  call    FixedDiv\n  /* 31f */  mov     $0x1,%ecx\n  /* 324 */  mov     0x34(%esp),%edx\n  /* 328 */  mov     %ecx,0x30(%esp)\n  /* 32c */  mov     0x3c(%esp),%ecx\n  /* 330 */  mov     %eax,0x2c(%esp)\n  /* 334 */  jmp     .L152\n  /* 339 */  lea     0x0(%esi,%eiz,1),%esi\n.L340:\n  /* 340 */  mov     %ecx,0x30(%esp)\n  /* 344 */  movzwl  0x14(%esp),%eax\n  /* 349 */  mov     $0x10000,%edi\n  /* 34e */  mov     0x1c(%esp),%ecx\n  /* 352 */  sub     %eax,%edi\n  /* 354 */  mov     %ecx,%eax\n  /* 356 */  neg     %eax\n  /* 358 */  cmovs   %ecx,%eax\n  /* 35b */  mov     %eax,0x4(%esp)\n  /* 35f */  mov     0x2c(%esp),%eax\n  /* 363 */  mov     %eax,(%esp)\n  /* 366 */  call    FixedDiv\n  /* 36b */  mov     0x30(%esp),%ecx\n  /* 36f */  mov     %eax,0x24(%esp)\n  /* 373 */  mov     $0x1,%eax\n  /* 378 */  mov     %eax,0x28(%esp)\n  /* 37c */  jmp     .L10c\n  /* 381 */  lea     0x0(%esi,%eiz,1),%esi\n.L388:\n  /* 388 */  mov     %ecx,0x3c(%esp)\n  /* 38c */  mov     0x2c(%esp),%ecx\n  /* 390 */  movzwl  %bx,%edi\n  /* 393 */  mov     %edx,0x34(%esp)\n  /* 397 */  mov     %ecx,%eax\n  /* 399 */  neg     %eax\n  /* 39b */  cmovs   %ecx,%eax\n  /* 39e */  mov     %eax,0x4(%esp)\n  /* 3a2 */  mov     0x1c(%esp),%eax\n  /* 3a6 */  mov     %eax,(%esp)\n  /* 3a9 */  call    FixedDiv\n  /* 3ae */  mov     $0xffffffff,%edx\n  /* 3b3 */  mov     0x3c(%esp),%ecx\n  /* 3b7 */  mov     %edx,0x30(%esp)\n  /* 3bb */  mov     0x34(%esp),%edx\n  /* 3bf */  mov     %eax,0x2c(%esp)\n  /* 3c3 */  jmp     .L152\n","c":"/* candidate for P_PathTraverse (p_maputl.c, 968 bytes) */\n#include <stdlib.h>\n#include \"m_bbox.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"r_state.h\"\n\nextern boolean earlyout;\nboolean PIT_AddLineIntercepts(line_t* ld);\nboolean PIT_AddThingIntercepts(mobj_t* thing);\n\nstatic boolean BTI (int x, int y, boolean(*func)(mobj_t*) )\n{\n    mobj_t* mobj;\n\n    if ( x<0 || y<0 || x>=bmapwidth || y>=bmapheight )\n        return true;\n\n    for (mobj = blocklinks[y*bmapwidth+x]; mobj; mobj = mobj->bnext)\n        if (!func(mobj))\n            return false;\n\n    return true;\n}\n\nboolean P_PathTraverse ( fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2, int flags, boolean (*trav) (intercept_t *))\n{\n    fixed_t xt1, yt1, xt2, yt2;\n    fixed_t xstep, ystep, partial, xintercept, yintercept;\n    int mapx, mapy, mapxstep, mapystep, count;\n\n    validcount++;\n    earlyout = flags & PT_EARLYOUT;\n    intercept_p = intercepts;\n\n    if (((x1-bmaporgx)&(MAPBLOCKSIZE-1)) == 0)\n\tx1 += FRACUNIT;\n    if (((y1-bmaporgy)&(MAPBLOCKSIZE-1)) == 0)\n\ty1 += FRACUNIT;\n\n    trace.x = x1;\n    trace.y = y1;\n    trace.dx = x2 - x1;\n    trace.dy = y2 - y1;\n\n    x1 -= bmaporgx;\n    y1 -= bmaporgy;\n    xt1 = x1>>MAPBLOCKSHIFT;\n    yt1 = y1>>MAPBLOCKSHIFT;\n\n    x2 -= bmaporgx;\n    y2 -= bmaporgy;\n    xt2 = x2>>MAPBLOCKSHIFT;\n    yt2 = y2>>MAPBLOCKSHIFT;\n\n    if (xt2 > xt1) {\n\tmapxstep = 1;\n\tpartial = FRACUNIT - ((x1>>MAPBTOFRAC)&(FRACUNIT-1));\n\tystep = FixedDiv (y2-y1,abs(x2-x1));\n    } else if (xt2 < xt1) {\n\tmapxstep = -1;\n\tpartial = (x1>>MAPBTOFRAC)&(FRACUNIT-1);\n\tystep = FixedDiv (y2-y1,abs(x2-x1));\n    } else {\n\tmapxstep = 0;\n\tpartial = FRACUNIT;\n\tystep = 256*FRACUNIT;\n    }\n\n    yintercept = (y1>>MAPBTOFRAC) + FixedMul (partial, ystep);\n\n    if (yt2 > yt1) {\n\tmapystep = 1;\n\tpartial = FRACUNIT - ((y1>>MAPBTOFRAC)&(FRACUNIT-1));\n\txstep = FixedDiv (x2-x1,abs(y2-y1));\n    } else if (yt2 < yt1) {\n\tmapystep = -1;\n\tpartial = (y1>>MAPBTOFRAC)&(FRACUNIT-1);\n\txstep = FixedDiv (x2-x1,abs(y2-y1));\n    } else {\n\tmapystep = 0;\n\tpartial = FRACUNIT;\n\txstep = 256*FRACUNIT;\n    }\n    xintercept = (x1>>MAPBTOFRAC) + FixedMul (partial, xstep);\n\n    mapx = xt1;\n    mapy = yt1;\n\n    for (count = 64; count; count--) {\n\tif (flags & PT_ADDLINES) {\n\t    if (!P_BlockLinesIterator (mapx, mapy, PIT_AddLineIntercepts))\n\t\treturn false;\n\t}\n\tif (flags & PT_ADDTHINGS) {\n\t    if (!BTI (mapx, mapy, PIT_AddThingIntercepts))\n\t\treturn false;\n\t}\n\n\tif (mapx == xt2 && mapy == yt2)\n\t    break;\n\n\tif ((yintercept >> FRACBITS) == mapy) {\n\t    yintercept += ystep;\n\t    mapx += mapxstep;\n\t} else if ((xintercept >> FRACBITS) == mapx) {\n\t    xintercept += xstep;\n\t    mapy += mapystep;\n\t}\n    }\n\n    return P_TraverseIntercepts (trav, FRACUNIT);\n}\n","size":968,"score":100,"agent":"kuncc/2","pid":3,"session":670,"ts":1791743850781}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":37,"symbol":"D_Display","file":"d_main.c","asm":"# D_Display  (TU d_main.c, section .text, 1153 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_Display:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     nodrawers,%ebx\n  /* 00b */  test    %ebx,%ebx\n  /* 00d */  jne     .L110\n  /* 013 */  mov     setsizeneeded,%esi\n  /* 019 */  test    %esi,%esi\n  /* 01b */  jne     .L1c2\n  /* 021 */  mov     wipegamestate,%eax\n  /* 026 */  cmp     %eax,gamestate\n  /* 02c */  jne     .L187\n.L32:\n  /* 032 */  test    %eax,%eax\n  /* 034 */  jne     .L116\n.L3a:\n  /* 03a */  mov     gametic,%eax\n  /* 03f */  test    %eax,%eax\n  /* 041 */  jne     .L33d\n.L47:\n  /* 047 */  call    I_UpdateNoBlit\n  /* 04c */  mov     gamestate,%eax\n  /* 051 */  test    %eax,%eax\n  /* 053 */  jne     .L173\n.L59:\n  /* 059 */  mov     automapactive,%esi\n  /* 05f */  mov     gametic,%eax\n  /* 064 */  test    %esi,%esi\n  /* 066 */  jne     .L95\n  /* 068 */  test    %eax,%eax\n  /* 06a */  je      .L9d\n  /* 06c */  imul    $0x118,displayplayer,%eax\n  /* 076 */  add     $players,%eax\n  /* 07b */  mov     %eax,(%esp)\n  /* 07e */  call    R_RenderPlayerView\n  /* 083 */  mov     gamestate,%eax\n  /* 088 */  test    %eax,%eax\n  /* 08a */  jne     .L173\n  /* 090 */  mov     gametic,%eax\n.L95:\n  /* 095 */  test    %eax,%eax\n  /* 097 */  jne     .L36a\n.L9d:\n  /* 09d */  mov     oldgamestate.5,%edx\n  /* 0a3 */  test    %edx,%edx\n  /* 0a5 */  jne     .L3c8\n.Lab:\n  /* 0ab */  mov     automapactive,%eax\n  /* 0b0 */  mov     menuactive,%edx\n  /* 0b6 */  test    %eax,%eax\n  /* 0b8 */  jne     .L1fd\n  /* 0be */  cmpl    $0x140,scaledviewwidth\n  /* 0c8 */  je      .L1fd\n  /* 0ce */  or      menuactivestate.0,%edx\n  /* 0d4 */  jne     .Le3\n  /* 0d6 */  mov     viewactivestate.1,%eax\n  /* 0db */  test    %eax,%eax\n  /* 0dd */  jne     .L1f0\n.Le3:\n  /* 0e3 */  mov     $0x3,%eax\n  /* 0e8 */  mov     %eax,borderdrawcount.4\n.Led:\n  /* 0ed */  call    R_DrawViewBorder\n  /* 0f2 */  mov     menuactive,%edx\n  /* 0f8 */  decl    borderdrawcount.4\n  /* 0fe */  mov     gamestate,%eax\n  /* 103 */  jmp     .L1ff\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  add     $0x24,%esp\n  /* 113 */  pop     %ebx\n  /* 114 */  pop     %esi\n  /* 115 */  ret\n.L116:\n  /* 116 */  cmp     $0x2,%eax\n  /* 119 */  je      .L3f0\n  /* 11f */  nop\n  /* 120 */  jbe     .L35e\n.L126:\n  /* 126 */  cmp     $0x3,%eax\n  /* 129 */  jne     .L47\n  /* 12f */  mov     $0x65,%eax\n  /* 134 */  mov     %eax,0x4(%esp)\n  /* 138 */  mov     pagename,%eax\n  /* 13d */  mov     %eax,(%esp)\n  /* 140 */  call    W_CacheLumpName\n  /* 145 */  movl    $0x0,(%esp)\n  /* 14c */  mov     %eax,0xc(%esp)\n  /* 150 */  xor     %eax,%eax\n  /* 152 */  mov     %eax,0x8(%esp)\n  /* 156 */  xor     %eax,%eax\n  /* 158 */  mov     %eax,0x4(%esp)\n  /* 15c */  call    V_DrawPatch\n  /* 161 */  call    I_UpdateNoBlit\n  /* 166 */  mov     gamestate,%eax\n  /* 16b */  test    %eax,%eax\n  /* 16d */  je      .L59\n.L173:\n  /* 173 */  cmp     oldgamestate.5,%eax\n  /* 179 */  jne     .L38d\n.L17f:\n  /* 17f */  mov     menuactive,%edx\n  /* 185 */  jmp     .L1ff\n.L187:\n  /* 187 */  movl    $0x0,(%esp)\n  /* 18e */  mov     $0xc8,%eax\n  /* 193 */  mov     $0x1,%ebx\n  /* 198 */  mov     %eax,0xc(%esp)\n  /* 19c */  mov     $0x140,%eax\n  /* 1a1 */  mov     %eax,0x8(%esp)\n  /* 1a5 */  xor     %eax,%eax\n  /* 1a7 */  mov     %eax,0x4(%esp)\n  /* 1ab */  call    wipe_StartScreen\n  /* 1b0 */  mov     gamestate,%eax\n  /* 1b5 */  test    %eax,%eax\n  /* 1b7 */  je      .L3a\n  /* 1bd */  jmp     .L116\n.L1c2:\n  /* 1c2 */  call    R_ExecuteSetViewSize\n  /* 1c7 */  mov     wipegamestate,%eax\n  /* 1cc */  mov     $0xffffffff,%edx\n  /* 1d1 */  cmp     %eax,gamestate\n  /* 1d7 */  mov     $0x3,%ecx\n  /* 1dc */  mov     %edx,oldgamestate.5\n  /* 1e2 */  mov     %ecx,borderdrawcount.4\n  /* 1e8 */  je      .L32\n  /* 1ee */  jmp     .L187\n.L1f0:\n  /* 1f0 */  mov     borderdrawcount.4,%eax\n  /* 1f5 */  test    %eax,%eax\n  /* 1f7 */  jne     .Led\n.L1fd:\n  /* 1fd */  xor     %eax,%eax\n.L1ff:\n  /* 1ff */  mov     %edx,menuactivestate.0\n  /* 205 */  mov     viewactive,%edx\n  /* 20b */  mov     %eax,wipegamestate\n  /* 210 */  mov     paused,%esi\n  /* 216 */  mov     %eax,oldgamestate.5\n  /* 21b */  mov     %edx,viewactivestate.1\n  /* 221 */  mov     inhelpscreens,%edx\n  /* 227 */  test    %esi,%esi\n  /* 229 */  mov     %edx,inhelpscreensstate.2\n  /* 22f */  je      .L288\n  /* 231 */  mov     automapactive,%ecx\n  /* 237 */  mov     $0x4,%esi\n  /* 23c */  test    %ecx,%ecx\n  /* 23e */  je      .L330\n.L244:\n  /* 244 */  movl    $\"M_PAUSE\",(%esp)\n  /* 24b */  mov     $0x65,%eax\n  /* 250 */  mov     %eax,0x4(%esp)\n  /* 254 */  call    W_CacheLumpName\n  /* 259 */  mov     %esi,0x4(%esp)\n  /* 25d */  mov     %eax,0xc(%esp)\n  /* 261 */  xor     %eax,%eax\n  /* 263 */  mov     %eax,0x8(%esp)\n  /* 267 */  mov     scaledviewwidth,%eax\n  /* 26c */  lea     -0x44(%eax),%edx\n  /* 26f */  mov     %edx,%eax\n  /* 271 */  shr     $0x1f,%eax\n  /* 274 */  add     %edx,%eax\n  /* 276 */  mov     viewwindowx,%edx\n  /* 27c */  sar     $1,%eax\n  /* 27e */  add     %edx,%eax\n  /* 280 */  mov     %eax,(%esp)\n  /* 283 */  call    V_DrawPatchDirect\n.L288:\n  /* 288 */  call    M_Drawer\n  /* 28d */  call    NetUpdate\n  /* 292 */  test    %ebx,%ebx\n  /* 294 */  je      .L326\n  /* 29a */  movl    $0x0,(%esp)\n  /* 2a1 */  mov     $0xc8,%eax\n  /* 2a6 */  mov     %eax,0xc(%esp)\n  /* 2aa */  mov     $0x140,%eax\n  /* 2af */  mov     %eax,0x8(%esp)\n  /* 2b3 */  xor     %eax,%eax\n  /* 2b5 */  mov     %eax,0x4(%esp)\n  /* 2b9 */  call    wipe_EndScreen\n  /* 2be */  call    I_GetTime\n  /* 2c3 */  lea     -0x1(%eax),%esi\n  /* 2c6 */  xchg    %ax,%ax\n  /* 2c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  call    I_GetTime\n  /* 2d5 */  mov     %eax,%ebx\n  /* 2d7 */  sub     %esi,%eax\n  /* 2d9 */  je      .L2d0\n  /* 2db */  xor     %ecx,%ecx\n  /* 2dd */  mov     $0x140,%edx\n  /* 2e2 */  mov     %eax,0x14(%esp)\n  /* 2e6 */  xor     %esi,%esi\n  /* 2e8 */  mov     $0xc8,%eax\n  /* 2ed */  mov     %edx,0xc(%esp)\n  /* 2f1 */  mov     %ecx,0x8(%esp)\n  /* 2f5 */  mov     %esi,0x4(%esp)\n  /* 2f9 */  mov     %eax,0x10(%esp)\n  /* 2fd */  movl    $0x1,(%esp)\n  /* 304 */  call    wipe_ScreenWipe\n  /* 309 */  mov     %eax,%esi\n  /* 30b */  call    I_UpdateNoBlit\n  /* 310 */  call    M_Drawer\n  /* 315 */  call    I_FinishUpdate\n  /* 31a */  test    %esi,%esi\n  /* 31c */  jne     .L110\n  /* 322 */  mov     %ebx,%esi\n  /* 324 */  jmp     .L2d0\n.L326:\n  /* 326 */  add     $0x24,%esp\n  /* 329 */  pop     %ebx\n  /* 32a */  pop     %esi\n  /* 32b */  jmp     I_FinishUpdate\n.L330:\n  /* 330 */  mov     viewwindowy,%eax\n  /* 335 */  lea     0x4(%eax),%esi\n  /* 338 */  jmp     .L244\n.L33d:\n  /* 33d */  call    HU_Erase\n  /* 342 */  mov     gamestate,%eax\n  /* 347 */  cmp     $0x2,%eax\n  /* 34a */  je      .L3f0\n  /* 350 */  ja      .L126\n  /* 356 */  test    %eax,%eax\n  /* 358 */  je      .L3fa\n.L35e:\n  /* 35e */  xchg    %ax,%ax\n  /* 360 */  call    WI_Drawer\n  /* 365 */  jmp     .L47\n.L36a:\n  /* 36a */  lea     0x0(%esi),%esi\n  /* 370 */  call    HU_Drawer\n  /* 375 */  mov     gamestate,%edx\n  /* 37b */  cmp     %edx,oldgamestate.5\n  /* 381 */  mov     %edx,%eax\n  /* 383 */  je      .L3b2\n  /* 385 */  test    %edx,%edx\n  /* 387 */  je      .L9d\n.L38d:\n  /* 38d */  movl    $\"PLAYPAL\",(%esp)\n  /* 394 */  mov     $0x65,%ecx\n  /* 399 */  mov     %ecx,0x4(%esp)\n  /* 39d */  call    W_CacheLumpName\n  /* 3a2 */  mov     %eax,(%esp)\n  /* 3a5 */  call    I_SetPalette\n  /* 3aa */  mov     gamestate,%edx\n  /* 3b0 */  mov     %edx,%eax\n.L3b2:\n  /* 3b2 */  test    %edx,%edx\n  /* 3b4 */  jne     .L17f\n  /* 3ba */  mov     oldgamestate.5,%edx\n  /* 3c0 */  test    %edx,%edx\n  /* 3c2 */  je      .Lab\n.L3c8:\n  /* 3c8 */  xor     %eax,%eax\n  /* 3ca */  mov     %eax,viewactivestate.1\n  /* 3cf */  call    R_FillBackScreen\n  /* 3d4 */  mov     gamestate,%eax\n  /* 3d9 */  test    %eax,%eax\n  /* 3db */  je      .Lab\n  /* 3e1 */  jmp     .L17f\n  /* 3e6 */  xchg    %ax,%ax\n  /* 3e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3f0:\n  /* 3f0 */  call    F_Drawer\n  /* 3f5 */  jmp     .L47\n.L3fa:\n  /* 3fa */  cmpl    $gametic,0x0\n  /* 401 */  je      .L47\n  /* 407 */  mov     automapactive,%eax\n  /* 40c */  test    %eax,%eax\n  /* 40e */  jne     .L47a\n.L410:\n  /* 410 */  test    %ebx,%ebx\n  /* 412 */  mov     viewheight,%ecx\n  /* 418 */  mov     %ebx,%eax\n  /* 41a */  jne     .L431\n  /* 41c */  cmp     $0xc8,%ecx\n  /* 422 */  je      .L431\n  /* 424 */  mov     fullscreen.3,%esi\n  /* 42a */  xor     %eax,%eax\n  /* 42c */  test    %esi,%esi\n  /* 42e */  setne   %al\n.L431:\n  /* 431 */  mov     inhelpscreensstate.2,%edx\n  /* 437 */  test    %edx,%edx\n  /* 439 */  je      .L44a\n  /* 43b */  mov     inhelpscreens,%esi\n  /* 441 */  xor     %edx,%edx\n  /* 443 */  test    %esi,%esi\n  /* 445 */  sete    %dl\n  /* 448 */  or      %edx,%eax\n.L44a:\n  /* 44a */  mov     %eax,0x4(%esp)\n  /* 44e */  xor     %eax,%eax\n  /* 450 */  cmp     $0xc8,%ecx\n  /* 456 */  sete    %al\n  /* 459 */  mov     %eax,(%esp)\n  /* 45c */  call    ST_Drawer\n  /* 461 */  xor     %eax,%eax\n  /* 463 */  cmpl    $0xc8,viewheight\n  /* 46d */  sete    %al\n  /* 470 */  mov     %eax,fullscreen.3\n  /* 475 */  jmp     .L47\n.L47a:\n  /* 47a */  call    AM_Drawer\n  /* 47f */  jmp     .L410\n","c":"/* candidate for D_Display (d_main.c, 1153 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"f_finale.h\"\n#include \"f_wipe.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"i_video.h\"\n#include \"g_game.h\"\n#include \"hu_stuff.h\"\n#include \"wi_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"p_setup.h\"\n#include \"r_local.h\"\n#include \"d_main.h\"\n\nextern boolean setsizeneeded;\nextern boolean inhelpscreens;\nchar* pagename;\ngamestate_t wipegamestate = GS_DEMOSCREEN;\n\nvoid D_PageDrawer (void)\n{\n    V_DrawPatch (0, 0, 0, W_CacheLumpName (pagename, PU_CACHE));\n}\n\nvoid D_Display (void)\n{\n    static boolean viewactivestate = false;\n    static boolean menuactivestate = false;\n    static boolean inhelpscreensstate = false;\n    static boolean fullscreen = false;\n    static gamestate_t oldgamestate = -1;\n    static int borderdrawcount;\n    int nowtime;\n    int tics;\n    int wipestart;\n    int y;\n    boolean done;\n    boolean wipe;\n    boolean redrawsbar;\n\n    if (nodrawers)\n        return;\n\n    redrawsbar = false;\n\n    if (setsizeneeded)\n    {\n        R_ExecuteSetViewSize ();\n        oldgamestate = -1;\n        borderdrawcount = 3;\n    }\n\n    if (gamestate != wipegamestate)\n    {\n        wipe = true;\n        wipe_StartScreen(0, 0, SCREENWIDTH, SCREENHEIGHT);\n    }\n    else\n        wipe = false;\n\n    if (gamestate == GS_LEVEL && gametic)\n        HU_Erase();\n\n    switch (gamestate)\n    {\n      case GS_LEVEL:\n        if (!gametic)\n            break;\n        if (automapactive)\n            AM_Drawer ();\n        if (wipe || (viewheight != 200 && fullscreen))\n            redrawsbar = true;\n        if (inhelpscreensstate && !inhelpscreens)\n            redrawsbar = true;\n        ST_Drawer (viewheight == 200, redrawsbar);\n        fullscreen = viewheight == 200;\n        break;\n\n      case GS_INTERMISSION:\n        WI_Drawer ();\n        break;\n\n      case GS_FINALE:\n        F_Drawer ();\n        break;\n\n      case GS_DEMOSCREEN:\n        D_PageDrawer ();\n        break;\n    }\n\n    I_UpdateNoBlit ();\n\n    if (gamestate == GS_LEVEL && !automapactive && gametic)\n        R_RenderPlayerView (&players[displayplayer]);\n\n    if (gamestate == GS_LEVEL && gametic)\n        HU_Drawer ();\n\n    if (gamestate != oldgamestate && gamestate != GS_LEVEL)\n        I_SetPalette (W_CacheLumpName (\"PLAYPAL\", PU_CACHE));\n\n    if (gamestate == GS_LEVEL && oldgamestate != GS_LEVEL)\n    {\n        viewactivestate = false;\n        R_FillBackScreen ();\n    }\n\n    if (gamestate == GS_LEVEL && !automapactive && scaledviewwidth != 320)\n    {\n        if (menuactive || menuactivestate || !viewactivestate)\n            borderdrawcount = 3;\n        if (borderdrawcount)\n        {\n            R_DrawViewBorder ();\n            borderdrawcount--;\n        }\n    }\n\n    menuactivestate = menuactive;\n    viewactivestate = viewactive;\n    inhelpscreensstate = inhelpscreens;\n    oldgamestate = wipegamestate = gamestate;\n\n    if (paused)\n    {\n        if (automapactive)\n            y = 4;\n        else\n            y = viewwindowy + 4;\n        V_DrawPatchDirect(viewwindowx + (scaledviewwidth - 68) / 2, y, 0,\n                          W_CacheLumpName (\"M_PAUSE\", PU_CACHE));\n    }\n\n    M_Drawer ();\n    NetUpdate ();\n\n    if (!wipe)\n    {\n        I_FinishUpdate ();\n        return;\n    }\n\n    wipe_EndScreen(0, 0, SCREENWIDTH, SCREENHEIGHT);\n\n    wipestart = I_GetTime () - 1;\n\n    do\n    {\n        do\n        {\n            nowtime = I_GetTime ();\n            tics = nowtime - wipestart;\n        } while (!tics);\n        wipestart = nowtime;\n        done = wipe_ScreenWipe(wipe_Melt, 0, 0, SCREENWIDTH, SCREENHEIGHT, tics);\n        I_UpdateNoBlit ();\n        M_Drawer ();\n        I_FinishUpdate ();\n    } while (!done);\n}\n","size":1153,"score":100,"agent":"kuncc/0","pid":1,"session":676,"ts":1791743857139}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":676,"symbol":"WI_updateNetgameStats","file":"wi_stuff.c","asm":"# WI_updateNetgameStats  (TU wi_stuff.c, section .text, 1130 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_updateNetgameStats:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  call    WI_updateAnimatedBack\n  /* 00c */  mov     acceleratestage,%ebx\n  /* 012 */  mov     ng_state,%eax\n  /* 017 */  test    %ebx,%ebx\n  /* 019 */  je      .Le0\n  /* 01f */  cmp     $0xa,%eax\n  /* 022 */  je      .L108\n  /* 028 */  xor     %ebp,%ebp\n  /* 02a */  xor     %ebx,%ebx\n  /* 02c */  mov     %ebp,acceleratestage\n.L32:\n  /* 032 */  mov     playeringame(,%ebx,4),%edi\n  /* 039 */  test    %edi,%edi\n  /* 03b */  je      .L9e\n  /* 03d */  mov     plrs,%edx\n  /* 043 */  lea     (%ebx,%ebx,4),%eax\n  /* 046 */  mov     wbs,%ecx\n  /* 04c */  lea     (%edx,%eax,8),%esi\n  /* 04f */  mov     0x4(%esi),%eax\n  /* 052 */  lea     (%eax,%eax,4),%eax\n  /* 055 */  lea     (%eax,%eax,4),%eax\n  /* 058 */  shl     $0x2,%eax\n  /* 05b */  cltd\n  /* 05c */  idivl   0x10(%ecx)\n  /* 05f */  mov     %eax,cnt_kills(,%ebx,4)\n  /* 066 */  mov     0x8(%esi),%eax\n  /* 069 */  lea     (%eax,%eax,4),%eax\n  /* 06c */  lea     (%eax,%eax,4),%eax\n  /* 06f */  shl     $0x2,%eax\n  /* 072 */  cltd\n  /* 073 */  idivl   0x14(%ecx)\n  /* 076 */  mov     %eax,cnt_items(,%ebx,4)\n  /* 07d */  mov     0xc(%esi),%eax\n  /* 080 */  mov     dofrags,%esi\n  /* 086 */  lea     (%eax,%eax,4),%eax\n  /* 089 */  lea     (%eax,%eax,4),%eax\n  /* 08c */  shl     $0x2,%eax\n  /* 08f */  cltd\n  /* 090 */  idivl   0x18(%ecx)\n  /* 093 */  test    %esi,%esi\n  /* 095 */  mov     %eax,cnt_secret(,%ebx,4)\n  /* 09c */  jne     .Lf0\n.L9e:\n  /* 09e */  inc     %ebx\n  /* 09f */  cmp     $0x4,%ebx\n  /* 0a2 */  jne     .L32\n  /* 0a4 */  movl    $0x0,(%esp)\n  /* 0ab */  mov     $0x52,%eax\n  /* 0b0 */  mov     %eax,0x4(%esp)\n  /* 0b4 */  call    S_StartSound\n  /* 0b9 */  mov     acceleratestage,%ecx\n  /* 0bf */  mov     $0xa,%edx\n  /* 0c4 */  mov     %edx,ng_state\n  /* 0ca */  test    %ecx,%ecx\n  /* 0cc */  jne     .L108\n.Lce:\n  /* 0ce */  add     $0x1c,%esp\n  /* 0d1 */  pop     %ebx\n  /* 0d2 */  pop     %esi\n  /* 0d3 */  pop     %edi\n  /* 0d4 */  pop     %ebp\n  /* 0d5 */  ret\n  /* 0d6 */  xchg    %ax,%ax\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  cmp     $0xa,%eax\n  /* 0e3 */  ja      .L150\n  /* 0e5 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 0ec */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     %ebx,(%esp)\n  /* 0f3 */  call    WI_fragSum\n  /* 0f8 */  mov     %eax,cnt_frags(,%ebx,4)\n  /* 0ff */  jmp     .L9e\n  /* 101 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  movl    $0x0,(%esp)\n  /* 10f */  mov     $0x3,%eax\n  /* 114 */  mov     %eax,0x4(%esp)\n  /* 118 */  call    S_StartSound\n  /* 11d */  cmpl    $0x2,gamemode\n  /* 124 */  jne     .L440\n  /* 12a */  mov     $0xffffffff,%esi\n  /* 12f */  xor     %edi,%edi\n  /* 131 */  mov     %esi,state\n  /* 137 */  mov     $0xa,%ebp\n  /* 13c */  mov     %edi,acceleratestage\n  /* 142 */  mov     %ebp,cnt\n  /* 148 */  jmp     .Lce\n  /* 14a */  lea     0x0(%esi),%esi\n.L150:\n  /* 150 */  test    $0x1,%al\n  /* 152 */  je      .Lce\n  /* 158 */  decl    cnt_pause\n  /* 15e */  jne     .Lce\n  /* 164 */  inc     %eax\n  /* 165 */  mov     %eax,ng_state\n  /* 16a */  mov     $0x23,%eax\n  /* 16f */  mov     %eax,cnt_pause\n  /* 174 */  jmp     .Lce\n  /* 179 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 180 */  testb   $0x3,bcnt\n  /* 187 */  je      .L388\n.L18d:\n  /* 18d */  xor     %edi,%edi\n.L18f:\n  /* 18f */  mov     playeringame(,%ebx,4),%eax\n  /* 196 */  test    %eax,%eax\n  /* 198 */  je      .L1c2\n  /* 19a */  mov     cnt_frags(,%ebx,4),%eax\n  /* 1a1 */  lea     0x1(%eax),%esi\n  /* 1a4 */  mov     %esi,cnt_frags(,%ebx,4)\n  /* 1ab */  mov     %ebx,(%esp)\n  /* 1ae */  call    WI_fragSum\n  /* 1b3 */  cmp     %eax,%esi\n  /* 1b5 */  jl      .L3d0\n  /* 1bb */  mov     %eax,cnt_frags(,%ebx,4)\n.L1c2:\n  /* 1c2 */  inc     %ebx\n  /* 1c3 */  cmp     $0x4,%ebx\n  /* 1c6 */  jne     .L18f\n  /* 1c8 */  test    %edi,%edi\n  /* 1ca */  jne     .Lce\n  /* 1d0 */  movl    $0x0,(%esp)\n  /* 1d7 */  mov     $0x39,%eax\n  /* 1dc */  mov     %eax,0x4(%esp)\n  /* 1e0 */  call    S_StartSound\n  /* 1e5 */  incl    ng_state\n  /* 1eb */  jmp     .Lce\n  /* 1f0 */  testb   $0x3,bcnt\n  /* 1f7 */  je      .L420\n.L1fd:\n  /* 1fd */  mov     plrs,%eax\n  /* 202 */  xor     %ebp,%ebp\n  /* 204 */  mov     wbs,%edi\n  /* 20a */  lea     0x4(%eax),%ecx\n.L20d:\n  /* 20d */  mov     playeringame(,%ebx,4),%eax\n  /* 214 */  test    %eax,%eax\n  /* 216 */  je      .L247\n  /* 218 */  mov     cnt_kills(,%ebx,4),%eax\n  /* 21f */  lea     0x2(%eax),%esi\n  /* 222 */  mov     (%ecx),%eax\n  /* 224 */  mov     %esi,cnt_kills(,%ebx,4)\n  /* 22b */  lea     (%eax,%eax,4),%eax\n  /* 22e */  lea     (%eax,%eax,4),%eax\n  /* 231 */  shl     $0x2,%eax\n  /* 234 */  cltd\n  /* 235 */  idivl   0x10(%edi)\n  /* 238 */  cmp     %eax,%esi\n  /* 23a */  jl      .L3c0\n  /* 240 */  mov     %eax,cnt_kills(,%ebx,4)\n.L247:\n  /* 247 */  inc     %ebx\n  /* 248 */  add     $0x28,%ecx\n  /* 24b */  cmp     $0x4,%ebx\n  /* 24e */  jne     .L20d\n.L250:\n  /* 250 */  test    %ebp,%ebp\n  /* 252 */  jne     .Lce\n  /* 258 */  movl    $0x0,(%esp)\n  /* 25f */  mov     $0x52,%ebp\n  /* 264 */  mov     %ebp,0x4(%esp)\n  /* 268 */  call    S_StartSound\n  /* 26d */  incl    ng_state\n  /* 273 */  add     $0x1c,%esp\n  /* 276 */  pop     %ebx\n  /* 277 */  pop     %esi\n  /* 278 */  pop     %edi\n  /* 279 */  pop     %ebp\n  /* 27a */  ret\n  /* 27b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 280 */  testb   $0x3,bcnt\n  /* 287 */  je      .L400\n.L28d:\n  /* 28d */  mov     plrs,%eax\n  /* 292 */  xor     %ebp,%ebp\n  /* 294 */  mov     wbs,%edi\n  /* 29a */  lea     0xc(%eax),%ecx\n.L29d:\n  /* 29d */  mov     playeringame(,%ebx,4),%esi\n  /* 2a4 */  test    %esi,%esi\n  /* 2a6 */  je      .L2d7\n  /* 2a8 */  mov     cnt_secret(,%ebx,4),%eax\n  /* 2af */  lea     0x2(%eax),%esi\n  /* 2b2 */  mov     (%ecx),%eax\n  /* 2b4 */  mov     %esi,cnt_secret(,%ebx,4)\n  /* 2bb */  lea     (%eax,%eax,4),%eax\n  /* 2be */  lea     (%eax,%eax,4),%eax\n  /* 2c1 */  shl     $0x2,%eax\n  /* 2c4 */  cltd\n  /* 2c5 */  idivl   0x18(%edi)\n  /* 2c8 */  cmp     %eax,%esi\n  /* 2ca */  jl      .L3a8\n  /* 2d0 */  mov     %eax,cnt_secret(,%ebx,4)\n.L2d7:\n  /* 2d7 */  inc     %ebx\n  /* 2d8 */  add     $0x28,%ecx\n  /* 2db */  cmp     $0x4,%ebx\n  /* 2de */  jne     .L29d\n  /* 2e0 */  test    %ebp,%ebp\n  /* 2e2 */  jne     .Lce\n  /* 2e8 */  movl    $0x0,(%esp)\n  /* 2ef */  mov     $0x52,%eax\n  /* 2f4 */  mov     %eax,0x4(%esp)\n  /* 2f8 */  call    S_StartSound\n  /* 2fd */  mov     dofrags,%edx\n  /* 303 */  mov     $0x1,%eax\n  /* 308 */  test    %edx,%edx\n  /* 30a */  jne     .L311\n  /* 30c */  mov     $0x3,%eax\n.L311:\n  /* 311 */  add     %eax,ng_state\n  /* 317 */  jmp     .Lce\n  /* 31c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 320 */  testb   $0x3,bcnt\n  /* 327 */  je      .L3e0\n.L32d:\n  /* 32d */  mov     plrs,%eax\n  /* 332 */  xor     %ebp,%ebp\n  /* 334 */  mov     wbs,%edi\n  /* 33a */  lea     0x8(%eax),%ecx\n.L33d:\n  /* 33d */  mov     playeringame(,%ebx,4),%eax\n  /* 344 */  test    %eax,%eax\n  /* 346 */  je      .L373\n  /* 348 */  mov     cnt_items(,%ebx,4),%eax\n  /* 34f */  lea     0x2(%eax),%esi\n  /* 352 */  mov     (%ecx),%eax\n  /* 354 */  mov     %esi,cnt_items(,%ebx,4)\n  /* 35b */  lea     (%eax,%eax,4),%eax\n  /* 35e */  lea     (%eax,%eax,4),%eax\n  /* 361 */  shl     $0x2,%eax\n  /* 364 */  cltd\n  /* 365 */  idivl   0x14(%edi)\n  /* 368 */  cmp     %eax,%esi\n  /* 36a */  jl      .L3b8\n  /* 36c */  mov     %eax,cnt_items(,%ebx,4)\n.L373:\n  /* 373 */  inc     %ebx\n  /* 374 */  add     $0x28,%ecx\n  /* 377 */  cmp     $0x4,%ebx\n  /* 37a */  jne     .L33d\n  /* 37c */  jmp     .L250\n  /* 381 */  lea     0x0(%esi,%eiz,1),%esi\n.L388:\n  /* 388 */  movl    $0x0,(%esp)\n  /* 38f */  mov     $0x1,%eax\n  /* 394 */  mov     %eax,0x4(%esp)\n  /* 398 */  call    S_StartSound\n  /* 39d */  jmp     .L18d\n  /* 3a2 */  lea     0x0(%esi),%esi\n.L3a8:\n  /* 3a8 */  mov     $0x1,%ebp\n  /* 3ad */  jmp     .L2d7\n  /* 3b2 */  lea     0x0(%esi),%esi\n.L3b8:\n  /* 3b8 */  mov     $0x1,%ebp\n  /* 3bd */  jmp     .L373\n  /* 3bf */  nop\n.L3c0:\n  /* 3c0 */  mov     $0x1,%ebp\n  /* 3c5 */  jmp     .L247\n  /* 3ca */  lea     0x0(%esi),%esi\n.L3d0:\n  /* 3d0 */  mov     $0x1,%edi\n  /* 3d5 */  jmp     .L1c2\n  /* 3da */  lea     0x0(%esi),%esi\n.L3e0:\n  /* 3e0 */  movl    $0x0,(%esp)\n  /* 3e7 */  mov     $0x1,%eax\n  /* 3ec */  mov     %eax,0x4(%esp)\n  /* 3f0 */  call    S_StartSound\n  /* 3f5 */  jmp     .L32d\n  /* 3fa */  lea     0x0(%esi),%esi\n.L400:\n  /* 400 */  movl    $0x0,(%esp)\n  /* 407 */  mov     $0x1,%edi\n  /* 40c */  mov     %edi,0x4(%esp)\n  /* 410 */  call    S_StartSound\n  /* 415 */  jmp     .L28d\n  /* 41a */  lea     0x0(%esi),%esi\n.L420:\n  /* 420 */  movl    $0x0,(%esp)\n  /* 427 */  mov     $0x1,%eax\n  /* 42c */  mov     %eax,0x4(%esp)\n  /* 430 */  call    S_StartSound\n  /* 435 */  jmp     .L1fd\n  /* 43a */  lea     0x0(%esi),%esi\n.L440:\n  /* 440 */  mov     $0x8c,%ebx\n  /* 445 */  mov     $0x1,%edx\n  /* 44a */  mov     %ebx,cnt\n  /* 450 */  xor     %ecx,%ecx\n  /* 452 */  mov     %edx,state\n  /* 458 */  mov     %ecx,acceleratestage\n  /* 45e */  add     $0x1c,%esp\n  /* 461 */  pop     %ebx\n  /* 462 */  pop     %esi\n  /* 463 */  pop     %edi\n  /* 464 */  pop     %ebp\n  /* 465 */  jmp     WI_initAnimatedBack\n","c":"/* candidate for WI_updateNetgameStats (wi_stuff.c, 1130 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\nint acceleratestage;\nint ng_state;\nint state;\nint cnt_pause;\nint cnt;\nint bcnt;\nstatic int cnt_kills[4];\nstatic int cnt_items[4];\nstatic int cnt_secret[4];\nstatic int cnt_frags[4];\nint dofrags;\nwbplayerstruct_t *plrs;\nwbstartstruct_t *wbs;\nvoid WI_updateAnimatedBack(void);\nvoid WI_initAnimatedBack(void);\nint WI_fragSum(int playernum);\n\nvoid WI_initNoState(void)\n{\n    state = -1;\n    acceleratestage = 0;\n    cnt = 10;\n}\n\nvoid WI_initShowNextLoc(void)\n{\n    state = 1;\n    acceleratestage = 0;\n    cnt = 140;\n    WI_initAnimatedBack();\n}\n\nvoid WI_updateNetgameStats(void)\n{\n    int i;\n    int fsum;\n    boolean stillticking;\n\n    WI_updateAnimatedBack();\n\n    if (acceleratestage && ng_state != 10)\n    {\n        acceleratestage = 0;\n\n        for (i = 0; i < MAXPLAYERS; i++)\n        {\n            if (!playeringame[i])\n                continue;\n\n            cnt_kills[i] = (plrs[i].skills * 100) / wbs->maxkills;\n            cnt_items[i] = (plrs[i].sitems * 100) / wbs->maxitems;\n            cnt_secret[i] = (plrs[i].ssecret * 100) / wbs->maxsecret;\n\n            if (dofrags)\n                cnt_frags[i] = WI_fragSum(i);\n        }\n        S_StartSound(0, sfx_barexp);\n        ng_state = 10;\n    }\n\n    if (ng_state == 2)\n    {\n        if (!(bcnt & 3))\n            S_StartSound(0, sfx_pistol);\n\n        stillticking = false;\n\n        for (i = 0; i < MAXPLAYERS; i++)\n        {\n            if (!playeringame[i])\n                continue;\n\n            cnt_kills[i] += 2;\n\n            if (cnt_kills[i] >= (plrs[i].skills * 100) / wbs->maxkills)\n                cnt_kills[i] = (plrs[i].skills * 100) / wbs->maxkills;\n            else\n                stillticking = true;\n        }\n\n        if (!stillticking)\n        {\n            S_StartSound(0, sfx_barexp);\n            ng_state++;\n        }\n    }\n    else if (ng_state == 4)\n    {\n        if (!(bcnt & 3))\n            S_StartSound(0, sfx_pistol);\n\n        stillticking = false;\n\n        for (i = 0; i < MAXPLAYERS; i++)\n        {\n            if (!playeringame[i])\n                continue;\n\n            cnt_items[i] += 2;\n            if (cnt_items[i] >= (plrs[i].sitems * 100) / wbs->maxitems)\n                cnt_items[i] = (plrs[i].sitems * 100) / wbs->maxitems;\n            else\n                stillticking = true;\n        }\n        if (!stillticking)\n        {\n            S_StartSound(0, sfx_barexp);\n            ng_state++;\n        }\n    }\n    else if (ng_state == 6)\n    {\n        if (!(bcnt & 3))\n            S_StartSound(0, sfx_pistol);\n\n        stillticking = false;\n\n        for (i = 0; i < MAXPLAYERS; i++)\n        {\n            if (!playeringame[i])\n                continue;\n\n            cnt_secret[i] += 2;\n\n            if (cnt_secret[i] >= (plrs[i].ssecret * 100) / wbs->maxsecret)\n                cnt_secret[i] = (plrs[i].ssecret * 100) / wbs->maxsecret;\n            else\n                stillticking = true;\n        }\n\n        if (!stillticking)\n        {\n            S_StartSound(0, sfx_barexp);\n            ng_state += 1 + 2 * !dofrags;\n        }\n    }\n    else if (ng_state == 8)\n    {\n        if (!(bcnt & 3))\n            S_StartSound(0, sfx_pistol);\n\n        stillticking = false;\n\n        for (i = 0; i < MAXPLAYERS; i++)\n        {\n            if (!playeringame[i])\n                continue;\n\n            cnt_frags[i] += 1;\n\n            if (cnt_frags[i] >= (fsum = WI_fragSum(i)))\n                cnt_frags[i] = fsum;\n            else\n                stillticking = true;\n        }\n\n        if (!stillticking)\n        {\n            S_StartSound(0, sfx_pldeth);\n            ng_state++;\n        }\n    }\n    else if (ng_state == 10)\n    {\n        if (acceleratestage)\n        {\n            S_StartSound(0, sfx_sgcock);\n            if (gamemode == commercial)\n                WI_initNoState();\n            else\n                WI_initShowNextLoc();\n        }\n    }\n    else if (ng_state & 1)\n    {\n        if (!--cnt_pause)\n        {\n            ng_state++;\n            cnt_pause = TICRATE;\n        }\n    }\n}\n","size":1130,"score":100,"agent":"kuncc/1","pid":2,"session":675,"ts":1791743866992}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":17,"symbol":"AM_Responder","file":"am_map.c","asm":"# AM_Responder  (TU am_map.c, section .text, 1274 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_Responder:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     automapactive,%ecx\n  /* 009 */  mov     0x40(%esp),%edx\n  /* 00d */  test    %ecx,%ecx\n  /* 00f */  mov     (%edx),%eax\n  /* 011 */  jne     .L28\n  /* 013 */  test    %eax,%eax\n  /* 015 */  je      .L110\n.L1b:\n  /* 01b */  xor     %eax,%eax\n.L1d:\n  /* 01d */  add     $0x3c,%esp\n  /* 020 */  ret\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  test    %eax,%eax\n  /* 02a */  jne     .Lb8\n  /* 030 */  mov     0x4(%edx),%eax\n  /* 033 */  cmp     $0x67,%eax\n  /* 036 */  je      .L370\n  /* 03c */  jg      .L130\n  /* 042 */  cmp     $0x3d,%eax\n  /* 045 */  je      .L2e0\n  /* 04b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 050 */  jg      .L270\n  /* 056 */  cmp     $0x2d,%eax\n  /* 059 */  je      .L250\n  /* 05f */  cmp     $0x30,%eax\n  /* 062 */  je      .L3a0\n  /* 068 */  cmp     $0x9,%eax\n  /* 06b */  jne     .L4ca\n  /* 071 */  mov     %edx,0x40(%esp)\n  /* 075 */  xor     %eax,%eax\n  /* 077 */  mov     %eax,bigstate.9\n  /* 07c */  mov     $0x1,%eax\n  /* 081 */  mov     %eax,viewactive\n  /* 086 */  call    AM_unloadPics\n  /* 08b */  xor     %eax,%eax\n  /* 08d */  movl    $st_notify.12,(%esp)\n  /* 094 */  mov     %eax,automapactive\n  /* 099 */  call    ST_Responder\n  /* 09e */  mov     $0x1,%eax\n  /* 0a3 */  mov     0x40(%esp),%edx\n  /* 0a7 */  mov     %eax,stopped\n  /* 0ac */  jmp     .L210\n  /* 0b1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  dec     %eax\n  /* 0b9 */  jne     .L1b\n  /* 0bf */  mov     0x4(%edx),%eax\n  /* 0c2 */  cmp     $0xad,%eax\n  /* 0c7 */  je      .L236\n  /* 0cd */  jg      .L220\n  /* 0d3 */  cmp     $0x3d,%eax\n  /* 0d6 */  je      .Lef\n  /* 0d8 */  cmp     $0xac,%eax\n  /* 0dd */  lea     0x0(%esi),%esi\n  /* 0e0 */  je      .L2c0\n  /* 0e6 */  cmp     $0x2d,%eax\n  /* 0e9 */  jne     .L1b\n.Lef:\n  /* 0ef */  mov     $0x10000,%eax\n  /* 0f4 */  mov     $0x10000,%edx\n  /* 0f9 */  mov     %eax,mtof_zoommul\n  /* 0fe */  mov     %edx,ftom_zoommul\n  /* 104 */  jmp     .L1b\n  /* 109 */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  cmpl    $0x9,0x4(%edx)\n  /* 114 */  jne     .L1b\n  /* 11a */  call    AM_Start\n  /* 11f */  xor     %eax,%eax\n  /* 121 */  mov     %eax,viewactive\n  /* 126 */  mov     $0x1,%eax\n  /* 12b */  jmp     .L1d\n.L130:\n  /* 130 */  cmp     $0xad,%eax\n  /* 135 */  je      .L338\n  /* 13b */  jle     .L1d0\n  /* 141 */  xor     %ecx,%ecx\n  /* 143 */  cmp     $0xae,%eax\n  /* 148 */  je      .L300\n  /* 14e */  cmp     $0xaf,%eax\n  /* 153 */  jne     .L170\n  /* 155 */  mov     followplayer,%eax\n  /* 15a */  test    %eax,%eax\n  /* 15c */  je      .L4d1\n  /* 162 */  lea     0x0(%esi),%esi\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  mov     deathmatch,%eax\n  /* 175 */  test    %eax,%eax\n  /* 177 */  je      .L180\n.L179:\n  /* 179 */  mov     %ecx,%eax\n  /* 17b */  add     $0x3c,%esp\n  /* 17e */  ret\n  /* 17f */  nop\n.L180:\n  /* 180 */  mov     %ecx,0x2c(%esp)\n  /* 184 */  movsbl  0x4(%edx),%eax\n  /* 188 */  movl    $cheat_amap,(%esp)\n  /* 18f */  mov     %eax,0x4(%esp)\n  /* 193 */  call    cht_CheckCheat\n  /* 198 */  mov     0x2c(%esp),%ecx\n  /* 19c */  test    %eax,%eax\n  /* 19e */  je      .L179\n  /* 1a0 */  mov     cheating,%eax\n  /* 1a5 */  lea     0x1(%eax),%ecx\n  /* 1a8 */  mov     $0x55555556,%eax\n  /* 1ad */  imul    %ecx\n  /* 1af */  mov     %ecx,%eax\n  /* 1b1 */  sar     $0x1f,%eax\n  /* 1b4 */  sub     %eax,%edx\n  /* 1b6 */  lea     (%edx,%edx,2),%eax\n  /* 1b9 */  sub     %eax,%ecx\n  /* 1bb */  mov     %ecx,cheating\n  /* 1c1 */  jmp     .L1b\n  /* 1c6 */  xchg    %ax,%ax\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  cmp     $0x6d,%eax\n  /* 1d3 */  je      .L418\n  /* 1d9 */  xor     %ecx,%ecx\n  /* 1db */  cmp     $0xac,%eax\n  /* 1e0 */  jne     .L170\n  /* 1e2 */  mov     followplayer,%eax\n  /* 1e7 */  test    %eax,%eax\n  /* 1e9 */  jne     .L170\n  /* 1eb */  movl    $0x40000,(%esp)\n  /* 1f2 */  mov     scale_ftom,%eax\n  /* 1f7 */  mov     %edx,0x40(%esp)\n  /* 1fb */  mov     %eax,0x4(%esp)\n  /* 1ff */  call    FixedMul\n  /* 204 */  mov     0x40(%esp),%edx\n  /* 208 */  neg     %eax\n  /* 20a */  mov     %eax,m_paninc\n  /* 20f */  nop\n.L210:\n  /* 210 */  mov     $0x1,%ecx\n  /* 215 */  jmp     .L170\n  /* 21a */  lea     0x0(%esi),%esi\n.L220:\n  /* 220 */  cmp     $0xae,%eax\n  /* 225 */  je      .L2c0\n  /* 22b */  cmp     $0xaf,%eax\n  /* 230 */  jne     .L1b\n.L236:\n  /* 236 */  mov     followplayer,%eax\n  /* 23b */  test    %eax,%eax\n  /* 23d */  jne     .L1b\n  /* 243 */  xor     %ecx,%ecx\n  /* 245 */  mov     %ecx,m_paninc+0x4\n  /* 24b */  jmp     .L1b\n.L250:\n  /* 250 */  mov     $0xfafa,%eax\n  /* 255 */  mov     %eax,mtof_zoommul\n  /* 25a */  mov     $0x1051e,%eax\n  /* 25f */  mov     %eax,ftom_zoommul\n  /* 264 */  jmp     .L210\n  /* 266 */  xchg    %ax,%ax\n  /* 268 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  cmp     $0x63,%eax\n  /* 273 */  je      .L478\n  /* 279 */  cmp     $0x66,%eax\n  /* 27c */  jne     .L4ca\n  /* 282 */  mov     followplayer,%ecx\n  /* 288 */  xor     %eax,%eax\n  /* 28a */  test    %ecx,%ecx\n  /* 28c */  mov     $\"Follow Mode ON\",%ecx\n  /* 291 */  sete    %al\n  /* 294 */  mov     %eax,followplayer\n  /* 299 */  mov     $0x7fffffff,%eax\n  /* 29e */  mov     %eax,f_oldloc\n  /* 2a3 */  mov     $\"Follow Mode OFF\",%eax\n  /* 2a8 */  cmove   %ecx,%eax\n  /* 2ab */  mov     plr,%ecx\n  /* 2b1 */  mov     %eax,0xd8(%ecx)\n  /* 2b7 */  jmp     .L210\n  /* 2bc */  lea     0x0(%esi,%eiz,1),%esi\n.L2c0:\n  /* 2c0 */  mov     followplayer,%eax\n  /* 2c5 */  test    %eax,%eax\n  /* 2c7 */  jne     .L1b\n  /* 2cd */  xor     %eax,%eax\n  /* 2cf */  mov     %eax,m_paninc\n  /* 2d4 */  jmp     .L1b\n  /* 2d9 */  lea     0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  mov     $0x1051e,%eax\n  /* 2e5 */  mov     $0xfafa,%ecx\n  /* 2ea */  mov     %eax,mtof_zoommul\n  /* 2ef */  mov     %ecx,ftom_zoommul\n  /* 2f5 */  jmp     .L210\n  /* 2fa */  lea     0x0(%esi),%esi\n.L300:\n  /* 300 */  mov     followplayer,%eax\n  /* 305 */  test    %eax,%eax\n  /* 307 */  jne     .L170\n  /* 30d */  movl    $0x40000,(%esp)\n  /* 314 */  mov     scale_ftom,%eax\n  /* 319 */  mov     %edx,0x40(%esp)\n  /* 31d */  mov     %eax,0x4(%esp)\n  /* 321 */  call    FixedMul\n  /* 326 */  mov     0x40(%esp),%edx\n  /* 32a */  mov     %eax,m_paninc\n  /* 32f */  jmp     .L210\n  /* 334 */  lea     0x0(%esi,%eiz,1),%esi\n.L338:\n  /* 338 */  mov     followplayer,%eax\n  /* 33d */  xor     %ecx,%ecx\n  /* 33f */  test    %eax,%eax\n  /* 341 */  jne     .L170\n  /* 347 */  movl    $0x40000,(%esp)\n  /* 34e */  mov     scale_ftom,%eax\n  /* 353 */  mov     %edx,0x40(%esp)\n  /* 357 */  mov     %eax,0x4(%esp)\n  /* 35b */  call    FixedMul\n  /* 360 */  mov     0x40(%esp),%edx\n  /* 364 */  mov     %eax,m_paninc+0x4\n  /* 369 */  jmp     .L210\n  /* 36e */  xchg    %ax,%ax\n.L370:\n  /* 370 */  mov     grid,%ecx\n  /* 376 */  xor     %eax,%eax\n  /* 378 */  test    %ecx,%ecx\n  /* 37a */  mov     $\"Grid ON\",%ecx\n  /* 37f */  sete    %al\n  /* 382 */  mov     %eax,grid\n  /* 387 */  mov     $\"Grid OFF\",%eax\n  /* 38c */  cmove   %ecx,%eax\n  /* 38f */  mov     plr,%ecx\n  /* 395 */  mov     %eax,0xd8(%ecx)\n  /* 39b */  jmp     .L210\n.L3a0:\n  /* 3a0 */  mov     %edx,0x40(%esp)\n  /* 3a4 */  mov     bigstate.9,%ecx\n  /* 3aa */  xor     %eax,%eax\n  /* 3ac */  test    %ecx,%ecx\n  /* 3ae */  sete    %al\n  /* 3b1 */  mov     %eax,bigstate.9\n  /* 3b6 */  jne     .L4bc\n  /* 3bc */  movl    $0x10000,(%esp)\n  /* 3c3 */  mov     m_x,%eax\n  /* 3c8 */  mov     %eax,old_m_x\n  /* 3cd */  mov     m_y,%eax\n  /* 3d2 */  mov     %eax,old_m_y\n  /* 3d7 */  mov     m_w,%eax\n  /* 3dc */  mov     %eax,old_m_w\n  /* 3e1 */  mov     m_h,%eax\n  /* 3e6 */  mov     %eax,old_m_h\n  /* 3eb */  mov     min_scale_mtof,%eax\n  /* 3f0 */  mov     %eax,0x4(%esp)\n  /* 3f4 */  mov     %eax,scale_mtof\n  /* 3f9 */  call    FixedDiv\n  /* 3fe */  mov     %eax,scale_ftom\n  /* 403 */  call    AM_activateNewScale\n  /* 408 */  mov     0x40(%esp),%edx\n  /* 40c */  jmp     .L210\n  /* 411 */  lea     0x0(%esi,%eiz,1),%esi\n.L418:\n  /* 418 */  movl    $buffer.8,(%esp)\n  /* 41f */  mov     markpointnum,%eax\n  /* 424 */  mov     %edx,0x40(%esp)\n  /* 428 */  mov     %eax,0x14(%esp)\n  /* 42c */  mov     $\"Marked Spot\",%eax\n  /* 431 */  mov     %eax,0x10(%esp)\n  /* 435 */  mov     $\"%s %d\",%eax\n  /* 43a */  mov     %eax,0xc(%esp)\n  /* 43e */  mov     $0x14,%eax\n  /* 443 */  mov     %eax,0x8(%esp)\n  /* 447 */  mov     $0x2,%eax\n  /* 44c */  mov     %eax,0x4(%esp)\n  /* 450 */  call    __sprintf_chk\n  /* 455 */  mov     plr,%eax\n  /* 45a */  mov     $buffer.8,%edx\n  /* 45f */  mov     %edx,0xd8(%eax)\n  /* 465 */  call    AM_addMark\n  /* 46a */  mov     0x40(%esp),%edx\n  /* 46e */  jmp     .L210\n  /* 473 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L478:\n  /* 478 */  xor     %eax,%eax\n  /* 47a */  lea     0x0(%esi),%esi\n.L480:\n  /* 480 */  mov     $0xffffffff,%ecx\n  /* 485 */  mov     %ecx,markpoints(,%eax,8)\n  /* 48c */  mov     $0xffffffff,%ecx\n  /* 491 */  mov     %ecx,markpoints+0x8(,%eax,8)\n  /* 498 */  add     $0x2,%eax\n  /* 49b */  cmp     $0xa,%eax\n  /* 49e */  jne     .L480\n  /* 4a0 */  xor     %eax,%eax\n  /* 4a2 */  mov     $\"All Marks Cleared\",%ecx\n  /* 4a7 */  mov     %eax,markpointnum\n  /* 4ac */  mov     plr,%eax\n  /* 4b1 */  mov     %ecx,0xd8(%eax)\n  /* 4b7 */  jmp     .L210\n.L4bc:\n  /* 4bc */  call    AM_restoreScaleAndLoc\n  /* 4c1 */  mov     0x40(%esp),%edx\n  /* 4c5 */  jmp     .L210\n.L4ca:\n  /* 4ca */  xor     %ecx,%ecx\n  /* 4cc */  jmp     .L170\n.L4d1:\n  /* 4d1 */  movl    $0x40000,(%esp)\n  /* 4d8 */  mov     scale_ftom,%eax\n  /* 4dd */  mov     %edx,0x40(%esp)\n  /* 4e1 */  mov     %eax,0x4(%esp)\n  /* 4e5 */  call    FixedMul\n  /* 4ea */  mov     0x40(%esp),%edx\n  /* 4ee */  neg     %eax\n  /* 4f0 */  mov     %eax,m_paninc+0x4\n  /* 4f5 */  jmp     .L210\n","c":"/* candidate for AM_Responder (am_map.c, 1274 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\ntypedef struct { int x, y; } mpoint_t;\nmpoint_t markpoints[10];\nint markpointnum;\nint m_x, m_y, m_w, m_h;\nint old_m_x, old_m_y, old_m_w, old_m_h;\nint followplayer = 1;\nint scale_mtof = 0x3333;\nint scale_ftom;\nint min_scale_mtof;\nint ftom_zoommul, mtof_zoommul;\nmpoint_t m_paninc;\nint f_oldloc[2];\nplayer_t *plr;\nint stopped = 1;\nint cheating;\nint grid;\ncheatseq_t cheat_amap = { 0, 0 };\n\nextern void AM_unloadPics(void);\nextern void AM_Start(void);\nextern void AM_activateNewScale(void);\nextern void AM_restoreScaleAndLoc(void);\nextern void AM_addMark(void);\n\n#define FTOM(x) FixedMul((x) << 16, scale_ftom)\n\nvoid AM_Stop (void)\n{\n    static event_t st_notify = { 0, ev_keyup, AM_MSGEXITED, 0 };\n\n    AM_unloadPics();\n    automapactive = false;\n    ST_Responder(&st_notify);\n    stopped = true;\n}\n\nint AM_dummyB(void)\n{\n    static int b0, b1;\n    return b0 + b1;\n}\n\nboolean AM_Responder (event_t* ev)\n{\n    int rc;\n    static int cheatstate = 0;\n    static int bigstate = 0;\n    static char buffer[20];\n\n    rc = false;\n\n    if (!automapactive)\n    {\n        if (ev->type == ev_keydown && ev->data1 == 9)\n        {\n            AM_Start();\n            viewactive = false;\n            rc = true;\n        }\n    }\n    else if (ev->type == ev_keydown)\n    {\n        rc = true;\n        switch (ev->data1)\n        {\n          case 0xae:\n            if (!followplayer) m_paninc.x = FTOM(4);\n            else rc = false;\n            break;\n          case 0xac:\n            if (!followplayer) m_paninc.x = -FTOM(4);\n            else rc = false;\n            break;\n          case 0xad:\n            if (!followplayer) m_paninc.y = FTOM(4);\n            else rc = false;\n            break;\n          case 0xaf:\n            if (!followplayer) m_paninc.y = -FTOM(4);\n            else rc = false;\n            break;\n          case 0x2d:\n            mtof_zoommul = 0xfafa;\n            ftom_zoommul = 0x1051e;\n            break;\n          case 0x3d:\n            mtof_zoommul = 0x1051e;\n            ftom_zoommul = 0xfafa;\n            break;\n          case 9:\n            bigstate = 0;\n            viewactive = true;\n            AM_Stop();\n            break;\n          case 0x30:\n            bigstate = !bigstate;\n            if (bigstate)\n            {\n                old_m_x = m_x;\n                old_m_y = m_y;\n                old_m_w = m_w;\n                old_m_h = m_h;\n                scale_mtof = min_scale_mtof;\n                scale_ftom = FixedDiv(FRACUNIT, scale_mtof);\n                AM_activateNewScale();\n            }\n            else AM_restoreScaleAndLoc();\n            break;\n          case 0x66:\n            followplayer = !followplayer;\n            f_oldloc[0] = MAXINT;\n            plr->message = followplayer ? AMSTR_FOLLOWON : AMSTR_FOLLOWOFF;\n            break;\n          case 0x67:\n            grid = !grid;\n            plr->message = grid ? AMSTR_GRIDON : AMSTR_GRIDOFF;\n            break;\n          case 0x6d:\n            sprintf(buffer, \"%s %d\", AMSTR_MARKEDSPOT, markpointnum);\n            plr->message = buffer;\n            AM_addMark();\n            break;\n          case 0x63:\n          {\n            int i;\n            for (i = 0; i < 10; i++) markpoints[i].x = -1;\n            markpointnum = 0;\n            plr->message = AMSTR_MARKSCLEARED;\n            break;\n          }\n          default:\n            rc = false;\n        }\n        if (!deathmatch && cht_CheckCheat(&cheat_amap, ev->data1))\n        {\n            rc = false;\n            cheating = (cheating + 1) % 3;\n        }\n    }\n    else if (ev->type == ev_keyup)\n    {\n        rc = false;\n        switch (ev->data1)\n        {\n          case 0xae:\n            if (!followplayer) m_paninc.x = 0;\n            break;\n          case 0xac:\n            if (!followplayer) m_paninc.x = 0;\n            break;\n          case 0xad:\n            if (!followplayer) m_paninc.y = 0;\n            break;\n          case 0xaf:\n            if (!followplayer) m_paninc.y = 0;\n            break;\n          case 0x2d:\n          case 0x3d:\n            mtof_zoommul = FRACUNIT;\n            ftom_zoommul = FRACUNIT;\n            break;\n        }\n    }\n    return rc;\n}\n\nint AM_dummyA(void)\n{\n    static int a0, a1, a2, a3, a4, a5, a6, a7;\n    return a0 + a1 + a2 + a3 + a4 + a5 + a6 + a7;\n}\n","size":1274,"score":100,"agent":"kuncc/6","pid":7,"session":678,"ts":1791743869040}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":83,"symbol":"G_BuildTiccmd","file":"g_game.c","asm":"# G_BuildTiccmd  (TU g_game.c, section .text, 1393 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_BuildTiccmd:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  call    I_BaseTiccmd\n  /* 010 */  mov     (%eax),%edx\n  /* 012 */  mov     %edx,(%ebx)\n  /* 014 */  mov     0x4(%eax),%eax\n  /* 017 */  mov     maketic,%ecx\n  /* 01d */  mov     consoleplayer,%esi\n  /* 023 */  mov     %eax,0x4(%ebx)\n  /* 026 */  mov     $0x2aaaaaab,%eax\n  /* 02b */  imul    %ecx\n  /* 02d */  mov     %ecx,%eax\n  /* 02f */  sar     $0x1f,%eax\n  /* 032 */  sar     $1,%edx\n  /* 034 */  sub     %eax,%edx\n  /* 036 */  lea     (%edx,%edx,2),%eax\n  /* 039 */  shl     $0x2,%eax\n  /* 03c */  sub     %eax,%ecx\n  /* 03e */  lea     (%esi,%esi,2),%eax\n  /* 041 */  lea     (%ecx,%eax,4),%eax\n  /* 044 */  mov     $0x1,%ecx\n  /* 049 */  mov     %ecx,0x8(%esp)\n  /* 04d */  movswl  consistancy(%eax,%eax,1),%eax\n  /* 055 */  mov     %ax,0x4(%ebx)\n  /* 059 */  mov     key_strafe,%eax\n  /* 05e */  mov     gamekeydown(,%eax,4),%esi\n  /* 065 */  test    %esi,%esi\n  /* 067 */  jne     .L7f\n  /* 069 */  mov     mousebstrafe,%edx\n  /* 06f */  mov     mousebuttons,%eax\n  /* 074 */  mov     (%eax,%edx,4),%edx\n  /* 077 */  test    %edx,%edx\n  /* 079 */  je      .L330\n.L7f:\n  /* 07f */  mov     key_speed,%eax\n  /* 084 */  mov     $0x1,%edi\n  /* 089 */  mov     gamekeydown(,%eax,4),%eax\n  /* 090 */  test    %eax,%eax\n  /* 092 */  jne     .Laa\n  /* 094 */  mov     joybspeed,%edx\n  /* 09a */  mov     joybuttons,%eax\n  /* 09f */  mov     (%eax,%edx,4),%eax\n  /* 0a2 */  test    %eax,%eax\n  /* 0a4 */  setne   %al\n  /* 0a7 */  movzbl  %al,%edi\n.Laa:\n  /* 0aa */  mov     key_right,%eax\n  /* 0af */  mov     joyxmove,%edx\n  /* 0b5 */  mov     gamekeydown(,%eax,4),%esi\n  /* 0bc */  mov     key_left,%eax\n  /* 0c1 */  mov     gamekeydown(,%eax,4),%ecx\n  /* 0c8 */  mov     %esi,%eax\n  /* 0ca */  or      %ecx,%eax\n  /* 0cc */  or      %edx,%eax\n  /* 0ce */  jne     .Lf0\n  /* 0d0 */  xor     %eax,%eax\n  /* 0d2 */  mov     %eax,turnheld\n  /* 0d7 */  mov     0x8(%esp),%eax\n  /* 0db */  test    %eax,%eax\n  /* 0dd */  je      .L320\n.Le3:\n  /* 0e3 */  xor     %esi,%esi\n  /* 0e5 */  jmp     .L124\n  /* 0e7 */  nop\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     turnheld,%ebp\n  /* 0f6 */  mov     ticdup,%eax\n  /* 0fb */  add     %ebp,%eax\n  /* 0fd */  mov     0x8(%esp),%ebp\n  /* 101 */  mov     %eax,turnheld\n  /* 106 */  cmp     $0x5,%eax\n  /* 109 */  mov     $0x2,%eax\n  /* 10e */  cmovg   %edi,%eax\n  /* 111 */  test    %ebp,%ebp\n  /* 113 */  je      .L2d0\n  /* 119 */  test    %esi,%esi\n  /* 11b */  je      .Le3\n  /* 11d */  mov     sidemove(,%edi,4),%esi\n.L124:\n  /* 124 */  test    %ecx,%ecx\n  /* 126 */  je      .L131\n  /* 128 */  mov     sidemove(,%edi,4),%eax\n  /* 12f */  sub     %eax,%esi\n.L131:\n  /* 131 */  test    %edx,%edx\n  /* 133 */  jle     .L520\n  /* 139 */  mov     sidemove(,%edi,4),%eax\n  /* 140 */  add     %eax,%esi\n.L142:\n  /* 142 */  mov     key_up,%eax\n  /* 147 */  xor     %ebp,%ebp\n  /* 149 */  mov     gamekeydown(,%eax,4),%eax\n  /* 150 */  test    %eax,%eax\n  /* 152 */  je      .L15b\n  /* 154 */  mov     forwardmove(,%edi,4),%ebp\n.L15b:\n  /* 15b */  mov     key_down,%eax\n  /* 160 */  mov     gamekeydown(,%eax,4),%eax\n  /* 167 */  test    %eax,%eax\n  /* 169 */  je      .L174\n  /* 16b */  mov     forwardmove(,%edi,4),%ecx\n  /* 172 */  sub     %ecx,%ebp\n.L174:\n  /* 174 */  mov     joyymove,%edx\n  /* 17a */  test    %edx,%edx\n  /* 17c */  js      .L4e0\n  /* 182 */  je      .L18d\n  /* 184 */  mov     forwardmove(,%edi,4),%eax\n  /* 18b */  sub     %eax,%ebp\n.L18d:\n  /* 18d */  mov     key_straferight,%eax\n  /* 192 */  mov     gamekeydown(,%eax,4),%eax\n  /* 199 */  test    %eax,%eax\n  /* 19b */  je      .L1a6\n  /* 19d */  mov     sidemove(,%edi,4),%eax\n  /* 1a4 */  add     %eax,%esi\n.L1a6:\n  /* 1a6 */  mov     key_strafeleft,%eax\n  /* 1ab */  mov     gamekeydown(,%eax,4),%eax\n  /* 1b2 */  test    %eax,%eax\n  /* 1b4 */  je      .L1bf\n  /* 1b6 */  mov     sidemove(,%edi,4),%ecx\n  /* 1bd */  sub     %ecx,%esi\n.L1bf:\n  /* 1bf */  call    HU_dequeueChatChar\n  /* 1c4 */  mov     mousebuttons,%ecx\n  /* 1ca */  mov     %al,0x6(%ebx)\n  /* 1cd */  mov     key_fire,%eax\n  /* 1d2 */  mov     gamekeydown(,%eax,4),%edx\n  /* 1d9 */  test    %edx,%edx\n  /* 1db */  jne     .L3d0\n  /* 1e1 */  mov     mousebfire,%eax\n  /* 1e6 */  mov     (%ecx,%eax,4),%eax\n  /* 1e9 */  test    %eax,%eax\n  /* 1eb */  jne     .L3d0\n  /* 1f1 */  mov     joybfire,%edx\n  /* 1f7 */  mov     joybuttons,%eax\n  /* 1fc */  mov     (%eax,%edx,4),%eax\n  /* 1ff */  test    %eax,%eax\n  /* 201 */  jne     .L3d0\n  /* 207 */  nop\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  mov     key_use,%eax\n  /* 215 */  mov     gamekeydown(,%eax,4),%eax\n  /* 21c */  test    %eax,%eax\n  /* 21e */  jne     .L232\n  /* 220 */  mov     joybuse,%edx\n  /* 226 */  mov     joybuttons,%eax\n  /* 22b */  mov     (%eax,%edx,4),%eax\n  /* 22e */  test    %eax,%eax\n  /* 230 */  je      .L23d\n.L232:\n  /* 232 */  orb     $0x2,0x7(%ebx)\n  /* 236 */  xor     %eax,%eax\n  /* 238 */  mov     %eax,dclicks\n.L23d:\n  /* 23d */  xor     %eax,%eax\n  /* 23f */  nop\n  /* 240 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  mov     gamekeydown+0xc4(,%eax,4),%edx\n  /* 257 */  test    %edx,%edx\n  /* 259 */  jne     .L4f0\n  /* 25f */  inc     %eax\n  /* 260 */  cmp     $0x8,%eax\n  /* 263 */  jne     .L250\n.L265:\n  /* 265 */  mov     mousebforward,%eax\n  /* 26a */  mov     (%ecx,%eax,4),%edx\n  /* 26d */  mov     dclickstate,%eax\n  /* 272 */  test    %edx,%edx\n  /* 274 */  mov     %eax,0xc(%esp)\n  /* 278 */  mov     dclicktime,%eax\n  /* 27d */  je      .L350\n  /* 283 */  add     forwardmove(,%edi,4),%ebp\n  /* 28a */  cmp     0xc(%esp),%edx\n  /* 28e */  je      .L361\n  /* 294 */  cmp     $0x1,%eax\n  /* 297 */  jle     .L361\n  /* 29d */  mov     %edx,dclickstate\n  /* 2a3 */  mov     dclicks,%eax\n  /* 2a8 */  inc     %eax\n  /* 2a9 */  mov     %eax,dclicks\n  /* 2ae */  cmp     $0x2,%eax\n  /* 2b1 */  jne     .L54d\n.L2b7:\n  /* 2b7 */  orb     $0x2,0x7(%ebx)\n  /* 2bb */  xor     %eax,%eax\n  /* 2bd */  mov     %eax,dclicks\n  /* 2c2 */  jmp     .L381\n  /* 2c7 */  nop\n  /* 2c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  test    %esi,%esi\n  /* 2d2 */  je      .L2e5\n  /* 2d4 */  movzwl  0x2(%ebx),%esi\n  /* 2d8 */  mov     angleturn(,%eax,4),%ebp\n  /* 2df */  sub     %ebp,%esi\n  /* 2e1 */  mov     %si,0x2(%ebx)\n.L2e5:\n  /* 2e5 */  test    %ecx,%ecx\n  /* 2e7 */  je      .L2f4\n  /* 2e9 */  mov     angleturn(,%eax,4),%esi\n  /* 2f0 */  add     %si,0x2(%ebx)\n.L2f4:\n  /* 2f4 */  test    %edx,%edx\n  /* 2f6 */  jle     .L508\n  /* 2fc */  movzwl  0x2(%ebx),%edx\n  /* 300 */  mov     %edx,%esi\n  /* 302 */  mov     angleturn(,%eax,4),%edx\n  /* 309 */  sub     %edx,%esi\n  /* 30b */  mov     %si,0x2(%ebx)\n.L30f:\n  /* 30f */  xor     %esi,%esi\n  /* 311 */  jmp     .L142\n  /* 316 */  xchg    %ax,%ax\n  /* 318 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  mov     $0x2,%eax\n  /* 325 */  jmp     .L2e5\n  /* 327 */  nop\n  /* 328 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L330:\n  /* 330 */  mov     joybstrafe,%edx\n  /* 336 */  mov     joybuttons,%eax\n  /* 33b */  mov     (%eax,%edx,4),%eax\n  /* 33e */  test    %eax,%eax\n  /* 340 */  setne   %al\n  /* 343 */  movzbl  %al,%eax\n  /* 346 */  mov     %eax,0x8(%esp)\n  /* 34a */  jmp     .L7f\n  /* 34f */  nop\n.L350:\n  /* 350 */  mov     0xc(%esp),%edx\n  /* 354 */  test    %edx,%edx\n  /* 356 */  je      .L361\n  /* 358 */  cmp     $0x1,%eax\n  /* 35b */  jg      .L538\n.L361:\n  /* 361 */  mov     ticdup,%edx\n  /* 367 */  add     %edx,%eax\n  /* 369 */  mov     %eax,dclicktime\n  /* 36e */  cmp     $0x14,%eax\n  /* 371 */  jle     .L381\n  /* 373 */  xor     %eax,%eax\n  /* 375 */  mov     %eax,dclicks\n  /* 37a */  xor     %eax,%eax\n  /* 37c */  mov     %eax,dclickstate\n.L381:\n  /* 381 */  mov     mousebstrafe,%edi\n  /* 387 */  mov     dclickstate2,%edx\n  /* 38d */  mov     dclicktime2,%eax\n  /* 392 */  mov     (%ecx,%edi,4),%edi\n  /* 395 */  test    %edi,%edi\n  /* 397 */  jne     .L490\n  /* 39d */  mov     joybstrafe,%edi\n  /* 3a3 */  mov     joybuttons,%ecx\n  /* 3a9 */  mov     (%ecx,%edi,4),%ecx\n  /* 3ac */  test    %ecx,%ecx\n  /* 3ae */  jne     .L490\n  /* 3b4 */  test    %edx,%edx\n  /* 3b6 */  je      .L3e0\n  /* 3b8 */  cmp     $0x1,%eax\n  /* 3bb */  jle     .L3e0\n  /* 3bd */  xor     %eax,%eax\n  /* 3bf */  mov     %eax,dclickstate2\n  /* 3c4 */  mov     dclicks2,%eax\n  /* 3c9 */  jmp     .L4b5\n  /* 3ce */  xchg    %ax,%ax\n.L3d0:\n  /* 3d0 */  orb     $0x1,0x7(%ebx)\n  /* 3d4 */  jmp     .L210\n  /* 3d9 */  lea     0x0(%esi,%eiz,1),%esi\n.L3e0:\n  /* 3e0 */  mov     ticdup,%edx\n  /* 3e6 */  add     %edx,%eax\n  /* 3e8 */  mov     %eax,dclicktime2\n  /* 3ed */  cmp     $0x14,%eax\n  /* 3f0 */  jle     .L402\n  /* 3f2 */  xor     %ecx,%ecx\n  /* 3f4 */  xor     %edi,%edi\n  /* 3f6 */  mov     %ecx,dclicks2\n  /* 3fc */  mov     %edi,dclickstate2\n.L402:\n  /* 402 */  mov     mousey,%edi\n  /* 408 */  mov     0x8(%esp),%edx\n  /* 40c */  mov     mousex,%eax\n  /* 411 */  add     %ebp,%edi\n  /* 413 */  test    %edx,%edx\n  /* 415 */  je      .L4d0\n  /* 41b */  lea     (%esi,%eax,2),%esi\n.L41e:\n  /* 41e */  xor     %eax,%eax\n  /* 420 */  xor     %ebp,%ebp\n  /* 422 */  mov     %eax,mousex\n  /* 427 */  mov     forwardmove+0x4,%eax\n  /* 42c */  mov     %edi,%edx\n  /* 42e */  mov     %ebp,mousey\n  /* 434 */  mov     %eax,%ecx\n  /* 436 */  neg     %ecx\n  /* 438 */  cmp     %edi,%ecx\n  /* 43a */  cmovge  %ecx,%edx\n  /* 43d */  cmp     %edi,%eax\n  /* 43f */  cmovl   %eax,%edx\n  /* 442 */  cmp     %esi,%ecx\n  /* 444 */  cmovl   %esi,%ecx\n  /* 447 */  cmp     %esi,%eax\n  /* 449 */  cmovge  %ecx,%eax\n  /* 44c */  add     %al,0x1(%ebx)\n  /* 44f */  add     %dl,(%ebx)\n  /* 451 */  mov     sendpause,%eax\n  /* 456 */  test    %eax,%eax\n  /* 458 */  je      .L466\n  /* 45a */  movb    $0x81,0x7(%ebx)\n  /* 45e */  xor     %ecx,%ecx\n  /* 460 */  mov     %ecx,sendpause\n.L466:\n  /* 466 */  mov     sendsave,%edx\n  /* 46c */  test    %edx,%edx\n  /* 46e */  je      .L486\n  /* 470 */  xor     %eax,%eax\n  /* 472 */  mov     %eax,sendsave\n  /* 477 */  movzbl  savegameslot,%eax\n  /* 47e */  shl     $0x2,%al\n  /* 481 */  or      $0x82,%al\n  /* 483 */  mov     %al,0x7(%ebx)\n.L486:\n  /* 486 */  add     $0x1c,%esp\n  /* 489 */  pop     %ebx\n  /* 48a */  pop     %esi\n  /* 48b */  pop     %edi\n  /* 48c */  pop     %ebp\n  /* 48d */  ret\n  /* 48e */  xchg    %ax,%ax\n.L490:\n  /* 490 */  dec     %edx\n  /* 491 */  je      .L3e0\n  /* 497 */  cmp     $0x1,%eax\n  /* 49a */  jle     .L3e0\n  /* 4a0 */  mov     $0x1,%eax\n  /* 4a5 */  mov     %eax,dclickstate2\n  /* 4aa */  mov     dclicks2,%eax\n  /* 4af */  inc     %eax\n  /* 4b0 */  mov     %eax,dclicks2\n.L4b5:\n  /* 4b5 */  cmp     $0x2,%eax\n  /* 4b8 */  je      .L560\n  /* 4be */  xor     %ecx,%ecx\n  /* 4c0 */  mov     %ecx,dclicktime2\n  /* 4c6 */  jmp     .L402\n  /* 4cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4d0:\n  /* 4d0 */  shl     $0x3,%eax\n  /* 4d3 */  sub     %ax,0x2(%ebx)\n  /* 4d7 */  jmp     .L41e\n  /* 4dc */  lea     0x0(%esi,%eiz,1),%esi\n.L4e0:\n  /* 4e0 */  mov     forwardmove(,%edi,4),%eax\n  /* 4e7 */  add     %eax,%ebp\n  /* 4e9 */  jmp     .L18d\n  /* 4ee */  xchg    %ax,%ax\n.L4f0:\n  /* 4f0 */  movzbl  0x7(%ebx),%edx\n  /* 4f4 */  shl     $0x3,%al\n  /* 4f7 */  or      %dl,%al\n  /* 4f9 */  or      $0x4,%al\n  /* 4fb */  mov     %al,0x7(%ebx)\n  /* 4fe */  jmp     .L265\n  /* 503 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L508:\n  /* 508 */  je      .L30f\n  /* 50e */  mov     angleturn(,%eax,4),%eax\n  /* 515 */  xor     %esi,%esi\n  /* 517 */  add     %ax,0x2(%ebx)\n  /* 51b */  jmp     .L142\n.L520:\n  /* 520 */  je      .L142\n  /* 526 */  mov     sidemove(,%edi,4),%eax\n  /* 52d */  sub     %eax,%esi\n  /* 52f */  jmp     .L142\n  /* 534 */  lea     0x0(%esi,%eiz,1),%esi\n.L538:\n  /* 538 */  xor     %eax,%eax\n  /* 53a */  mov     %eax,dclickstate\n  /* 53f */  mov     dclicks,%eax\n  /* 544 */  cmp     $0x2,%eax\n  /* 547 */  je      .L2b7\n.L54d:\n  /* 54d */  xor     %edi,%edi\n  /* 54f */  mov     %edi,dclicktime\n  /* 555 */  jmp     .L381\n  /* 55a */  lea     0x0(%esi),%esi\n.L560:\n  /* 560 */  orb     $0x2,0x7(%ebx)\n  /* 564 */  xor     %edi,%edi\n  /* 566 */  mov     %edi,dclicks2\n  /* 56c */  jmp     .L402\n","c":"/* candidate for G_BuildTiccmd (g_game.c, 1393 bytes) */\n#include <string.h>\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"z_zone.h\"\n#include \"f_finale.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"p_setup.h\"\n#include \"p_saveg.h\"\n#include \"p_tick.h\"\n#include \"d_main.h\"\n#include \"wi_stuff.h\"\n#include \"hu_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"r_data.h\"\n#include \"r_sky.h\"\n#include \"g_game.h\"\n\nextern boolean gamekeydown[256];\nextern int *mousebuttons;\nextern int *joybuttons;\nextern short consistancy[MAXPLAYERS][BACKUPTICS];\nextern int key_strafe, key_speed, key_right, key_left, key_up, key_down;\nextern int key_straferight, key_strafeleft, key_fire, key_use;\nextern int mousebstrafe, mousebfire, mousebforward;\nextern int joybstrafe, joybspeed, joybfire, joybuse;\nextern int joyxmove, joyymove, turnheld;\nextern int dclicktime, dclickstate, dclicks;\nextern int dclicktime2, dclickstate2, dclicks2;\nextern int mousex, mousey, sendpause, sendsave, savegameslot;\nextern int forwardmove[2], sidemove[2], angleturn[3];\n#define MAXPLMOVE (forwardmove[1])\n\nvoid G_BuildTiccmd(ticcmd_t *cmd)\n{\n    int i;\n    boolean strafe;\n    boolean bstrafe;\n    int speed;\n    int tspeed;\n    int forward;\n    int side;\n    ticcmd_t *base;\n\n    base = I_BaseTiccmd();\n    memcpy(cmd, base, sizeof(*cmd));\n\n    cmd->consistancy = consistancy[consoleplayer][maketic % BACKUPTICS];\n\n    strafe = gamekeydown[key_strafe] || mousebuttons[mousebstrafe]\n        || joybuttons[joybstrafe];\n    speed = gamekeydown[key_speed] || joybuttons[joybspeed];\n\n    side = 0;\n    forward = 0;\n\n    if (joyxmove < 0 || joyxmove > 0\n        || gamekeydown[key_right] || gamekeydown[key_left])\n        turnheld += ticdup;\n    else\n        turnheld = 0;\n\n    if (turnheld < 6)\n        tspeed = 2;\n    else\n        tspeed = speed;\n\n    if (strafe)\n    {\n        if (gamekeydown[key_right])\n            side += sidemove[speed];\n        if (gamekeydown[key_left])\n            side -= sidemove[speed];\n        if (joyxmove > 0)\n            side += sidemove[speed];\n        if (joyxmove < 0)\n            side -= sidemove[speed];\n    }\n    else\n    {\n        if (gamekeydown[key_right])\n            cmd->angleturn -= angleturn[tspeed];\n        if (gamekeydown[key_left])\n            cmd->angleturn += angleturn[tspeed];\n        if (joyxmove > 0)\n            cmd->angleturn -= angleturn[tspeed];\n        if (joyxmove < 0)\n            cmd->angleturn += angleturn[tspeed];\n    }\n\n    if (gamekeydown[key_up])\n        forward += forwardmove[speed];\n    if (gamekeydown[key_down])\n        forward -= forwardmove[speed];\n    if (joyymove < 0)\n        forward += forwardmove[speed];\n    if (joyymove > 0)\n        forward -= forwardmove[speed];\n    if (gamekeydown[key_straferight])\n        side += sidemove[speed];\n    if (gamekeydown[key_strafeleft])\n        side -= sidemove[speed];\n\n    cmd->chatchar = HU_dequeueChatChar();\n\n    if (gamekeydown[key_fire] || mousebuttons[mousebfire]\n        || joybuttons[joybfire])\n        cmd->buttons |= BT_ATTACK;\n\n    if (gamekeydown[key_use] || joybuttons[joybuse])\n    {\n        cmd->buttons |= BT_USE;\n        dclicks = 0;\n    }\n\n    for (i = 0; i < NUMWEAPONS - 1; i++)\n    {\n        if (gamekeydown['1' + i])\n        {\n            cmd->buttons |= BT_CHANGE;\n            cmd->buttons |= i << BT_WEAPONSHIFT;\n            break;\n        }\n    }\n\n    if (mousebuttons[mousebforward])\n        forward += forwardmove[speed];\n\n    if (mousebuttons[mousebforward] != dclickstate && dclicktime > 1)\n    {\n        dclickstate = mousebuttons[mousebforward];\n        if (dclickstate)\n            dclicks++;\n        if (dclicks == 2)\n        {\n            cmd->buttons |= BT_USE;\n            dclicks = 0;\n        }\n        else\n            dclicktime = 0;\n    }\n    else\n    {\n        dclicktime += ticdup;\n        if (dclicktime > 20)\n        {\n            dclicks = 0;\n            dclickstate = 0;\n        }\n    }\n\n    bstrafe = mousebuttons[mousebstrafe] || joybuttons[joybstrafe];\n    if (bstrafe != dclickstate2 && dclicktime2 > 1)\n    {\n        dclickstate2 = bstrafe;\n        if (dclickstate2)\n            dclicks2++;\n        if (dclicks2 == 2)\n        {\n            cmd->buttons |= BT_USE;\n            dclicks2 = 0;\n        }\n        else\n            dclicktime2 = 0;\n    }\n    else\n    {\n        dclicktime2 += ticdup;\n        if (dclicktime2 > 20)\n        {\n            dclicks2 = 0;\n            dclickstate2 = 0;\n        }\n    }\n\n    forward += mousey;\n    if (strafe)\n        side += mousex * 2;\n    else\n        cmd->angleturn -= mousex * 0x8;\n\n    mousex = mousey = 0;\n\n    if (forward > MAXPLMOVE)\n        forward = MAXPLMOVE;\n    else if (forward < -MAXPLMOVE)\n        forward = -MAXPLMOVE;\n    if (side > MAXPLMOVE)\n        side = MAXPLMOVE;\n    else if (side < -MAXPLMOVE)\n        side = -MAXPLMOVE;\n\n    cmd->forwardmove += forward;\n    cmd->sidemove += side;\n\n    if (sendpause)\n    {\n        sendpause = false;\n        cmd->buttons = BT_SPECIAL | BTS_PAUSE;\n    }\n\n    if (sendsave)\n    {\n        sendsave = false;\n        cmd->buttons = BT_SPECIAL | BTS_SAVEGAME | (savegameslot << BTS_SAVESHIFT);\n    }\n}\n","size":1393,"score":100,"agent":"kuncc/0","pid":1,"session":683,"ts":1791743878888}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":45,"symbol":"IdentifyVersion","file":"d_main.c","asm":"# IdentifyVersion  (TU d_main.c, section .text, 1285 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIdentifyVersion:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  movl    $\"DOOMWADDIR\",(%esp)\n  /* 00e */  call    getenv\n  /* 013 */  test    %eax,%eax\n  /* 015 */  je      .L3b0\n  /* 01b */  mov     %eax,(%esp)\n  /* 01e */  mov     %eax,%ebx\n  /* 020 */  call    strlen\n  /* 025 */  lea     0xb(%eax),%esi\n.L28:\n  /* 028 */  mov     %esi,(%esp)\n  /* 02b */  mov     $\"%s/doom.wad\",%ebp\n  /* 030 */  call    malloc\n  /* 035 */  mov     %esi,0x8(%esp)\n  /* 039 */  mov     %ebx,0x10(%esp)\n  /* 03d */  mov     %eax,%edi\n  /* 03f */  mov     $\"%s/doom2.wad\",%eax\n  /* 044 */  mov     %eax,0xc(%esp)\n  /* 048 */  mov     $0x2,%eax\n  /* 04d */  mov     %eax,0x4(%esp)\n  /* 051 */  mov     %edi,(%esp)\n  /* 054 */  call    __sprintf_chk\n  /* 059 */  mov     %ebx,(%esp)\n  /* 05c */  call    strlen\n  /* 061 */  lea     0xa(%eax),%esi\n  /* 064 */  mov     %esi,(%esp)\n  /* 067 */  call    malloc\n  /* 06c */  mov     $0x2,%ecx\n  /* 071 */  mov     $\"%s/doomu.wad\",%edx\n  /* 076 */  mov     %ecx,0x4(%esp)\n  /* 07a */  mov     %edx,0xc(%esp)\n  /* 07e */  mov     %esi,0x8(%esp)\n  /* 082 */  mov     %ebx,0x10(%esp)\n  /* 086 */  mov     %eax,(%esp)\n  /* 089 */  mov     %eax,0x30(%esp)\n  /* 08d */  call    __sprintf_chk\n  /* 092 */  mov     %ebx,(%esp)\n  /* 095 */  call    strlen\n  /* 09a */  lea     0xa(%eax),%esi\n  /* 09d */  mov     %esi,(%esp)\n  /* 0a0 */  call    malloc\n  /* 0a5 */  mov     $0x2,%edx\n  /* 0aa */  mov     %edx,0x4(%esp)\n  /* 0ae */  mov     %ebp,0xc(%esp)\n  /* 0b2 */  mov     $\"%s/plutonia.wad\",%ebp\n  /* 0b7 */  mov     %esi,0x8(%esp)\n  /* 0bb */  mov     %ebx,0x10(%esp)\n  /* 0bf */  mov     %eax,(%esp)\n  /* 0c2 */  mov     %eax,0x34(%esp)\n  /* 0c6 */  call    __sprintf_chk\n  /* 0cb */  mov     %ebx,(%esp)\n  /* 0ce */  call    strlen\n  /* 0d3 */  lea     0xb(%eax),%esi\n  /* 0d6 */  mov     %esi,(%esp)\n  /* 0d9 */  call    malloc\n  /* 0de */  mov     $\"%s/doom1.wad\",%ecx\n  /* 0e3 */  mov     %esi,0x8(%esp)\n  /* 0e7 */  mov     $0x2,%esi\n  /* 0ec */  mov     %ecx,0xc(%esp)\n  /* 0f0 */  mov     %esi,0x4(%esp)\n  /* 0f4 */  mov     %ebx,0x10(%esp)\n  /* 0f8 */  mov     %eax,(%esp)\n  /* 0fb */  mov     %eax,0x38(%esp)\n  /* 0ff */  call    __sprintf_chk\n  /* 104 */  mov     %ebx,(%esp)\n  /* 107 */  call    strlen\n  /* 10c */  lea     0xe(%eax),%esi\n  /* 10f */  mov     %esi,(%esp)\n  /* 112 */  call    malloc\n  /* 117 */  mov     $0x2,%edx\n  /* 11c */  mov     %edx,0x4(%esp)\n  /* 120 */  mov     %ebp,0xc(%esp)\n  /* 124 */  mov     %esi,0x8(%esp)\n  /* 128 */  mov     %ebx,0x10(%esp)\n  /* 12c */  mov     %eax,(%esp)\n  /* 12f */  mov     %eax,0x28(%esp)\n  /* 133 */  call    __sprintf_chk\n  /* 138 */  mov     %ebx,(%esp)\n  /* 13b */  call    strlen\n  /* 140 */  lea     0xb(%eax),%esi\n  /* 143 */  mov     %esi,(%esp)\n  /* 146 */  call    malloc\n  /* 14b */  mov     $\"%s/tnt.wad\",%ecx\n  /* 150 */  mov     %esi,0x8(%esp)\n  /* 154 */  mov     $0x2,%esi\n  /* 159 */  mov     %ecx,0xc(%esp)\n  /* 15d */  mov     %esi,0x4(%esp)\n  /* 161 */  mov     %ebx,0x10(%esp)\n  /* 165 */  mov     %eax,(%esp)\n  /* 168 */  mov     %eax,0x2c(%esp)\n  /* 16c */  call    __sprintf_chk\n  /* 171 */  mov     %ebx,(%esp)\n  /* 174 */  call    strlen\n  /* 179 */  lea     0xc(%eax),%ebp\n  /* 17c */  mov     %ebp,(%esp)\n  /* 17f */  call    malloc\n  /* 184 */  mov     %ebx,0x10(%esp)\n  /* 188 */  mov     %ebp,0x8(%esp)\n  /* 18c */  mov     %eax,%esi\n  /* 18e */  mov     $\"%s/doom2f.wad\",%eax\n  /* 193 */  mov     %eax,0xc(%esp)\n  /* 197 */  mov     $0x2,%eax\n  /* 19c */  mov     %eax,0x4(%esp)\n  /* 1a0 */  mov     %esi,(%esp)\n  /* 1a3 */  call    __sprintf_chk\n  /* 1a8 */  movl    $\"HOME\",(%esp)\n  /* 1af */  call    getenv\n  /* 1b4 */  test    %eax,%eax\n  /* 1b6 */  je      .L3f0\n.L1bc:\n  /* 1bc */  mov     %eax,0x10(%esp)\n  /* 1c0 */  mov     $\"%s/.doomrc\",%eax\n  /* 1c5 */  mov     %eax,0xc(%esp)\n  /* 1c9 */  mov     $0x400,%eax\n  /* 1ce */  mov     %eax,0x8(%esp)\n  /* 1d2 */  mov     $0x2,%eax\n  /* 1d7 */  mov     %eax,0x4(%esp)\n  /* 1db */  movl    $basedefault,(%esp)\n  /* 1e2 */  call    __sprintf_chk\n  /* 1e7 */  movl    $\"-shdev\",(%esp)\n  /* 1ee */  call    M_CheckParm\n  /* 1f3 */  test    %eax,%eax\n  /* 1f5 */  jne     .L388\n  /* 1fb */  movl    $\"-regdev\",(%esp)\n  /* 202 */  call    M_CheckParm\n  /* 207 */  test    %eax,%eax\n  /* 209 */  jne     .L300\n  /* 20f */  movl    $\"-comdev\",(%esp)\n  /* 216 */  call    M_CheckParm\n  /* 21b */  test    %eax,%eax\n  /* 21d */  jne     .L410\n  /* 223 */  mov     %esi,(%esp)\n  /* 226 */  mov     $0x4,%ebp\n  /* 22b */  mov     %ebp,0x4(%esp)\n  /* 22f */  call    access\n  /* 234 */  test    %eax,%eax\n  /* 236 */  je      .L3c0\n  /* 23c */  mov     %edi,(%esp)\n  /* 23f */  mov     $0x4,%edx\n  /* 244 */  mov     %edx,0x4(%esp)\n  /* 248 */  call    access\n  /* 24d */  test    %eax,%eax\n  /* 24f */  je      .L450\n  /* 255 */  mov     $0x4,%eax\n  /* 25a */  mov     %eax,0x4(%esp)\n  /* 25e */  mov     0x28(%esp),%eax\n  /* 262 */  mov     %eax,(%esp)\n  /* 265 */  call    access\n  /* 26a */  test    %eax,%eax\n  /* 26c */  je      .L490\n  /* 272 */  mov     $0x4,%eax\n  /* 277 */  mov     %eax,0x4(%esp)\n  /* 27b */  mov     0x2c(%esp),%eax\n  /* 27f */  mov     %eax,(%esp)\n  /* 282 */  call    access\n  /* 287 */  test    %eax,%eax\n  /* 289 */  je      .L4b0\n  /* 28f */  mov     0x30(%esp),%eax\n  /* 293 */  mov     $0x4,%ebp\n  /* 298 */  mov     %ebp,0x4(%esp)\n  /* 29c */  mov     %eax,(%esp)\n  /* 29f */  call    access\n  /* 2a4 */  test    %eax,%eax\n  /* 2a6 */  je      .L470\n  /* 2ac */  mov     0x34(%esp),%eax\n  /* 2b0 */  mov     $0x4,%esi\n  /* 2b5 */  mov     %esi,0x4(%esp)\n  /* 2b9 */  mov     %eax,(%esp)\n  /* 2bc */  call    access\n  /* 2c1 */  test    %eax,%eax\n  /* 2c3 */  je      .L4d0\n  /* 2c9 */  mov     0x38(%esp),%eax\n  /* 2cd */  mov     $0x4,%ecx\n  /* 2d2 */  mov     %ecx,0x4(%esp)\n  /* 2d6 */  mov     %eax,(%esp)\n  /* 2d9 */  call    access\n  /* 2de */  test    %eax,%eax\n  /* 2e0 */  je      .L4ec\n  /* 2e6 */  movl    $\"Game mode indeterminate.\",(%esp)\n  /* 2ed */  call    puts\n  /* 2f2 */  mov     $0x4,%eax\n  /* 2f7 */  mov     %eax,gamemode\n  /* 2fc */  jmp     .L37a\n  /* 2fe */  xchg    %ax,%ax\n.L300:\n  /* 300 */  movl    $\"devdatadoom.wad\",(%esp)\n  /* 307 */  mov     $0x1,%ebx\n  /* 30c */  mov     $0x1,%esi\n  /* 311 */  mov     %ebx,gamemode\n  /* 317 */  mov     %esi,devparm\n  /* 31d */  call    D_AddFile\n  /* 322 */  movl    $\"devmapsdata_se/texture1.lmp\",(%esp)\n  /* 329 */  call    D_AddFile\n  /* 32e */  movl    $\"devmapsdata_se/texture2.lmp\",(%esp)\n.L335:\n  /* 335 */  call    D_AddFile\n  /* 33a */  movl    $\"devmapsdata_se/pnames.lmp\",(%esp)\n.L341:\n  /* 341 */  call    D_AddFile\n  /* 346 */  mov     $0x64766564,%eax\n  /* 34b */  mov     $0x632e746c,%edx\n  /* 350 */  mov     %eax,basedefault\n  /* 355 */  mov     $0x64617461,%eax\n  /* 35a */  mov     $0x676663,%ecx\n  /* 35f */  mov     %eax,basedefault+0x4\n  /* 364 */  mov     $0x75616665,%eax\n  /* 369 */  mov     %edx,basedefault+0xc\n  /* 36f */  mov     %eax,basedefault+0x8\n  /* 374 */  mov     %ecx,basedefault+0xf\n.L37a:\n  /* 37a */  add     $0x4c,%esp\n  /* 37d */  pop     %ebx\n  /* 37e */  pop     %esi\n  /* 37f */  pop     %edi\n  /* 380 */  pop     %ebp\n  /* 381 */  ret\n  /* 382 */  lea     0x0(%esi),%esi\n.L388:\n  /* 388 */  movl    $\"devdatadoom1.wad\",(%esp)\n  /* 38f */  xor     %edi,%edi\n  /* 391 */  mov     $0x1,%ebp\n  /* 396 */  mov     %edi,gamemode\n  /* 39c */  mov     %ebp,devparm\n  /* 3a2 */  call    D_AddFile\n  /* 3a7 */  movl    $\"devmapsdata_se/texture1.lmp\",(%esp)\n  /* 3ae */  jmp     .L335\n.L3b0:\n  /* 3b0 */  mov     $0xc,%esi\n  /* 3b5 */  mov     $\".\",%ebx\n  /* 3ba */  jmp     .L28\n  /* 3bf */  nop\n.L3c0:\n  /* 3c0 */  movl    $\"French version\",(%esp)\n  /* 3c7 */  mov     $0x2,%ecx\n  /* 3cc */  mov     $0x1,%ebx\n  /* 3d1 */  mov     %ecx,gamemode\n  /* 3d7 */  mov     %ebx,language\n  /* 3dd */  call    puts\n  /* 3e2 */  mov     %esi,(%esp)\n  /* 3e5 */  call    D_AddFile\n  /* 3ea */  jmp     .L37a\n  /* 3ec */  lea     0x0(%esi,%eiz,1),%esi\n.L3f0:\n  /* 3f0 */  movl    $\"Please set $HOME to your home directory\",(%esp)\n  /* 3f7 */  mov     %eax,0x3c(%esp)\n  /* 3fb */  call    I_Error\n  /* 400 */  mov     0x3c(%esp),%eax\n  /* 404 */  jmp     .L1bc\n  /* 409 */  lea     0x0(%esi,%eiz,1),%esi\n.L410:\n  /* 410 */  movl    $\"devdatadoom2.wad\",(%esp)\n  /* 417 */  mov     $0x2,%eax\n  /* 41c */  mov     %eax,gamemode\n  /* 421 */  mov     $0x1,%eax\n  /* 426 */  mov     %eax,devparm\n  /* 42b */  call    D_AddFile\n  /* 430 */  movl    $\"devmapscdata/texture1.lmp\",(%esp)\n  /* 437 */  call    D_AddFile\n  /* 43c */  movl    $\"devmapscdata/pnames.lmp\",(%esp)\n  /* 443 */  jmp     .L341\n  /* 448 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L450:\n  /* 450 */  mov     %edi,(%esp)\n  /* 453 */  mov     $0x2,%eax\n  /* 458 */  mov     %eax,gamemode\n  /* 45d */  call    D_AddFile\n  /* 462 */  jmp     .L37a\n  /* 467 */  nop\n  /* 468 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L470:\n  /* 470 */  mov     0x30(%esp),%eax\n  /* 474 */  mov     $0x3,%edi\n  /* 479 */  mov     %edi,gamemode\n  /* 47f */  mov     %eax,(%esp)\n  /* 482 */  call    D_AddFile\n  /* 487 */  jmp     .L37a\n  /* 48c */  lea     0x0(%esi,%eiz,1),%esi\n.L490:\n  /* 490 */  mov     $0x2,%eax\n  /* 495 */  mov     %eax,gamemode\n  /* 49a */  mov     0x28(%esp),%eax\n  /* 49e */  mov     %eax,(%esp)\n  /* 4a1 */  call    D_AddFile\n  /* 4a6 */  jmp     .L37a\n  /* 4ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4b0:\n  /* 4b0 */  mov     $0x2,%eax\n  /* 4b5 */  mov     %eax,gamemode\n  /* 4ba */  mov     0x2c(%esp),%eax\n  /* 4be */  mov     %eax,(%esp)\n  /* 4c1 */  call    D_AddFile\n  /* 4c6 */  jmp     .L37a\n  /* 4cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4d0:\n  /* 4d0 */  mov     0x34(%esp),%eax\n  /* 4d4 */  mov     $0x1,%ebx\n  /* 4d9 */  mov     %ebx,gamemode\n  /* 4df */  mov     %eax,(%esp)\n  /* 4e2 */  call    D_AddFile\n  /* 4e7 */  jmp     .L37a\n.L4ec:\n  /* 4ec */  mov     0x38(%esp),%eax\n  /* 4f0 */  xor     %edx,%edx\n  /* 4f2 */  mov     %edx,gamemode\n  /* 4f8 */  mov     %eax,(%esp)\n  /* 4fb */  call    D_AddFile\n  /* 500 */  jmp     .L37a\n","c":"/* candidate for IdentifyVersion (d_main.c, 1285 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"f_finale.h\"\n#include \"f_wipe.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"i_video.h\"\n#include \"g_game.h\"\n#include \"hu_stuff.h\"\n#include \"wi_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"p_setup.h\"\n#include \"r_local.h\"\n#include \"d_main.h\"\n\nvoid IdentifyVersion(void)\n{\n    char *doom1wad;\n    char *doomwad;\n    char *doomuwad;\n    char *doom2wad;\n    char *doom2fwad;\n    char *plutoniawad;\n    char *tntwad;\n    char *home;\n    char *doomwaddir;\n\n    doomwaddir = getenv(\"DOOMWADDIR\");\n    if (!doomwaddir)\n        doomwaddir = \".\";\n\n    doom2wad = malloc(strlen(doomwaddir) + 1 + 9 + 1);\n    sprintf(doom2wad, \"%s/doom2.wad\", doomwaddir);\n    doomuwad = malloc(strlen(doomwaddir) + 1 + 8 + 1);\n    sprintf(doomuwad, \"%s/doomu.wad\", doomwaddir);\n    doomwad = malloc(strlen(doomwaddir) + 1 + 8 + 1);\n    sprintf(doomwad, \"%s/doom.wad\", doomwaddir);\n    doom1wad = malloc(strlen(doomwaddir) + 1 + 9 + 1);\n    sprintf(doom1wad, \"%s/doom1.wad\", doomwaddir);\n    plutoniawad = malloc(strlen(doomwaddir) + 1 + 12 + 1);\n    sprintf(plutoniawad, \"%s/plutonia.wad\", doomwaddir);\n    tntwad = malloc(strlen(doomwaddir) + 1 + 9 + 1);\n    sprintf(tntwad, \"%s/tnt.wad\", doomwaddir);\n    doom2fwad = malloc(strlen(doomwaddir) + 1 + 10 + 1);\n    sprintf(doom2fwad, \"%s/doom2f.wad\", doomwaddir);\n\n    home = getenv(\"HOME\");\n    if (!home)\n        I_Error(\"Please set $HOME to your home directory\");\n    sprintf(basedefault, \"%s/.doomrc\", home);\n\n    if (M_CheckParm(\"-shdev\"))\n    {\n        gamemode = shareware;\n        devparm = 1;\n        D_AddFile(\"devdatadoom1.wad\");\n        D_AddFile(\"devmapsdata_se/texture1.lmp\");\n        D_AddFile(\"devmapsdata_se/pnames.lmp\");\n        strcpy(basedefault, \"devdatadefault.cfg\");\n        return;\n    }\n    if (M_CheckParm(\"-regdev\"))\n    {\n        gamemode = registered;\n        devparm = 1;\n        D_AddFile(\"devdatadoom.wad\");\n        D_AddFile(\"devmapsdata_se/texture1.lmp\");\n        D_AddFile(\"devmapsdata_se/texture2.lmp\");\n        D_AddFile(\"devmapsdata_se/pnames.lmp\");\n        strcpy(basedefault, \"devdatadefault.cfg\");\n        return;\n    }\n    if (M_CheckParm(\"-comdev\"))\n    {\n        gamemode = commercial;\n        devparm = 1;\n        D_AddFile(\"devdatadoom2.wad\");\n        D_AddFile(\"devmapscdata/texture1.lmp\");\n        D_AddFile(\"devmapscdata/pnames.lmp\");\n        strcpy(basedefault, \"devdatadefault.cfg\");\n        return;\n    }\n\n    if (!access(doom2fwad, R_OK))\n    {\n        gamemode = commercial;\n        language = french;\n        printf(\"French version\\n\");\n        D_AddFile(doom2fwad);\n        return;\n    }\n    if (!access(doom2wad, R_OK))\n    {\n        gamemode = commercial;\n        D_AddFile(doom2wad);\n        return;\n    }\n    if (!access(plutoniawad, R_OK))\n    {\n        gamemode = commercial;\n        D_AddFile(plutoniawad);\n        return;\n    }\n    if (!access(tntwad, R_OK))\n    {\n        gamemode = commercial;\n        D_AddFile(tntwad);\n        return;\n    }\n    if (!access(doomuwad, R_OK))\n    {\n        gamemode = retail;\n        D_AddFile(doomuwad);\n        return;\n    }\n    if (!access(doomwad, R_OK))\n    {\n        gamemode = registered;\n        D_AddFile(doomwad);\n        return;\n    }\n    if (!access(doom1wad, R_OK))\n    {\n        gamemode = shareware;\n        D_AddFile(doom1wad);\n        return;\n    }\n    printf(\"Game mode indeterminate.\\n\");\n    gamemode = indetermined;\n}\n","size":1285,"score":100,"agent":"kuncc/4","pid":5,"session":680,"ts":1791743880106}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":143,"symbol":"HU_Responder","file":"hu_stuff.c","asm":"# HU_Responder  (TU hu_stuff.c, section .text, 1218 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHU_Responder:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x2c(%esp)\n  /* 007 */  mov     0x40(%esp),%edx\n  /* 00b */  mov     %esi,0x30(%esp)\n  /* 00f */  mov     %edi,0x34(%esp)\n  /* 013 */  mov     %ebp,0x38(%esp)\n  /* 017 */  mov     0x4(%edx),%eax\n  /* 01a */  mov     (%edx),%edx\n  /* 01c */  cmp     $0xb6,%eax\n  /* 021 */  je      .La0\n  /* 023 */  cmp     $0xb8,%eax\n  /* 028 */  je      .L210\n  /* 02e */  test    %edx,%edx\n  /* 030 */  jne     .L98\n  /* 032 */  mov     chat_on,%edx\n  /* 038 */  test    %edx,%edx\n  /* 03a */  jne     .Lb8\n  /* 03c */  cmp     $0xd,%eax\n  /* 03f */  je      .L1e0\n  /* 045 */  mov     netgame,%ebp\n  /* 04b */  test    %ebp,%ebp\n  /* 04d */  je      .L98\n  /* 04f */  cmp     $0x74,%eax\n  /* 052 */  je      .L3d1\n  /* 058 */  mov     playeringame+0x4,%edx\n  /* 05e */  mov     playeringame,%ecx\n  /* 064 */  mov     playeringame+0x8,%ebx\n  /* 06a */  mov     playeringame+0xc,%esi\n  /* 070 */  add     %ecx,%edx\n  /* 072 */  add     %ebx,%edx\n  /* 074 */  add     %esi,%edx\n  /* 076 */  cmp     $0x2,%edx\n  /* 079 */  jle     .L98\n  /* 07b */  mov     consoleplayer,%ecx\n  /* 081 */  xor     %ebx,%ebx\n.L83:\n  /* 083 */  movsbl  destination_keys.2(%ebx),%edx\n  /* 08a */  cmp     %edx,%eax\n  /* 08c */  je      .L316\n.L92:\n  /* 092 */  inc     %ebx\n  /* 093 */  cmp     $0x4,%ebx\n  /* 096 */  jne     .L83\n.L98:\n  /* 098 */  xor     %ecx,%ecx\n  /* 09a */  jmp     .L1f9\n  /* 09f */  nop\n.La0:\n  /* 0a0 */  xor     %eax,%eax\n  /* 0a2 */  test    %edx,%edx\n  /* 0a4 */  sete    %al\n  /* 0a7 */  xor     %ecx,%ecx\n  /* 0a9 */  mov     %eax,shiftdown.4\n  /* 0ae */  jmp     .L1f9\n  /* 0b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  mov     altdown.3,%esi\n  /* 0be */  movzbl  %al,%ebx\n  /* 0c1 */  test    %esi,%esi\n  /* 0c3 */  jne     .L130\n  /* 0c5 */  mov     %al,0x10(%esp)\n  /* 0c9 */  test    %bl,%bl\n  /* 0cb */  mov     shiftdown.4,%ecx\n  /* 0d1 */  js      .L2c1\n  /* 0d7 */  movzbl  %al,%eax\n  /* 0da */  test    %ecx,%ecx\n  /* 0dc */  movzbl  frenchKeyMap(%eax),%ebx\n  /* 0e3 */  je      .L220\n.Le9:\n  /* 0e9 */  mov     shiftxform,%eax\n  /* 0ee */  movzbl  (%eax,%ebx,1),%ebx\n.Lf2:\n  /* 0f2 */  movl    $w_chat,(%esp)\n  /* 0f9 */  movzbl  %bl,%eax\n  /* 0fc */  mov     %eax,0x4(%esp)\n  /* 100 */  call    HUlib_keyInIText\n  /* 105 */  test    %eax,%eax\n  /* 107 */  mov     %eax,%ecx\n  /* 109 */  jne     .L3ae\n.L10f:\n  /* 10f */  cmp     $0xd,%bl\n  /* 112 */  je      .L35d\n  /* 118 */  cmp     $0x1b,%bl\n  /* 11b */  jne     .L1f9\n  /* 121 */  xor     %eax,%eax\n  /* 123 */  mov     %eax,chat_on\n  /* 128 */  jmp     .L1f9\n  /* 12d */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  sub     $0x30,%bl\n  /* 133 */  cmp     $0x9,%bl\n  /* 136 */  ja      .L98\n  /* 13c */  movzbl  %bl,%ebx\n  /* 13f */  mov     head,%edx\n  /* 145 */  mov     chat_macros(,%ebx,4),%eax\n  /* 14c */  mov     tail,%esi\n  /* 152 */  mov     plr,%ebp\n  /* 158 */  mov     %eax,0x14(%esp)\n  /* 15c */  lea     0x1(%edx),%eax\n  /* 15f */  and     $0x7f,%eax\n  /* 162 */  mov     %esi,%edi\n  /* 164 */  cmp     %esi,%eax\n  /* 166 */  je      .L231\n  /* 16c */  movb    $0xd,chatchars(%edx)\n  /* 173 */  mov     0x14(%esp),%esi\n  /* 177 */  lea     0x1(%eax),%edx\n  /* 17a */  mov     %eax,head\n  /* 17f */  and     $0x7f,%edx\n  /* 182 */  mov     %edx,0x18(%esp)\n  /* 186 */  movzbl  (%esi),%ecx\n  /* 189 */  test    %cl,%cl\n  /* 18b */  je      .L44c\n.L191:\n  /* 191 */  mov     %eax,0x1c(%esp)\n  /* 195 */  mov     0x14(%esp),%edx\n  /* 199 */  mov     %eax,%ebx\n  /* 19b */  movb    $0x0,0x10(%esp)\n  /* 1a0 */  mov     %cl,%al\n  /* 1a2 */  mov     %edx,%ecx\n  /* 1a4 */  jmp     .L1c8\n  /* 1a6 */  xchg    %ax,%ax\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  mov     %al,chatchars(%ebx)\n  /* 1b6 */  mov     %edx,%ebx\n  /* 1b8 */  movb    $0x1,0x10(%esp)\n.L1bd:\n  /* 1bd */  movzbl  (%ecx),%eax\n  /* 1c0 */  test    %al,%al\n  /* 1c2 */  je      .L290\n.L1c8:\n  /* 1c8 */  lea     0x1(%ebx),%edx\n  /* 1cb */  inc     %ecx\n  /* 1cc */  and     $0x7f,%edx\n  /* 1cf */  cmp     %edx,%edi\n  /* 1d1 */  jne     .L1b0\n  /* 1d3 */  mov     $\"[Message unsent]\",%eax\n  /* 1d8 */  mov     %eax,0xd8(%ebp)\n  /* 1de */  jmp     .L1bd\n.L1e0:\n  /* 1e0 */  mov     $0x1,%eax\n  /* 1e5 */  mov     %eax,message_on\n  /* 1ea */  mov     $0x8c,%eax\n  /* 1ef */  mov     %eax,message_counter\n.L1f4:\n  /* 1f4 */  mov     $0x1,%ecx\n.L1f9:\n  /* 1f9 */  mov     0x2c(%esp),%ebx\n  /* 1fd */  mov     %ecx,%eax\n  /* 1ff */  mov     0x30(%esp),%esi\n  /* 203 */  mov     0x34(%esp),%edi\n  /* 207 */  mov     0x38(%esp),%ebp\n  /* 20b */  add     $0x3c,%esp\n  /* 20e */  ret\n  /* 20f */  nop\n.L210:\n  /* 210 */  xor     %eax,%eax\n  /* 212 */  test    %edx,%edx\n  /* 214 */  sete    %al\n  /* 217 */  xor     %ecx,%ecx\n  /* 219 */  mov     %eax,altdown.3\n  /* 21e */  jmp     .L1f9\n.L220:\n  /* 220 */  mov     %bl,%al\n  /* 222 */  sub     $0x61,%al\n  /* 224 */  cmp     $0x19,%al\n  /* 226 */  jbe     .Le9\n  /* 22c */  jmp     .Lf2\n.L231:\n  /* 231 */  mov     %eax,0x18(%esp)\n  /* 235 */  mov     0x14(%esp),%esi\n  /* 239 */  mov     $\"[Message unsent]\",%ecx\n  /* 23e */  mov     %ecx,0xd8(%ebp)\n  /* 244 */  mov     %edx,%eax\n  /* 246 */  movzbl  (%esi),%ecx\n  /* 249 */  test    %cl,%cl\n  /* 24b */  jne     .L191\n.L251:\n  /* 251 */  mov     $\"[Message unsent]\",%eax\n  /* 256 */  mov     %eax,0xd8(%ebp)\n.L25c:\n  /* 25c */  movl    $lastmessage.0,(%esp)\n  /* 263 */  xor     %eax,%eax\n  /* 265 */  mov     %eax,chat_on\n  /* 26a */  mov     $0x51,%eax\n  /* 26f */  mov     %eax,0x8(%esp)\n  /* 273 */  mov     0x14(%esp),%eax\n  /* 277 */  mov     %eax,0x4(%esp)\n  /* 27b */  call    __strcpy_chk\n  /* 280 */  mov     $lastmessage.0,%eax\n  /* 285 */  mov     %eax,0xd8(%ebp)\n  /* 28b */  jmp     .L1f4\n.L290:\n  /* 290 */  cmpb    $0x0,0x10(%esp)\n  /* 295 */  je      .L3c8\n  /* 29b */  mov     %ebx,head\n  /* 2a1 */  lea     0x1(%ebx),%eax\n  /* 2a4 */  and     $0x7f,%eax\n  /* 2a7 */  mov     %eax,0x18(%esp)\n.L2ab:\n  /* 2ab */  mov     0x18(%esp),%eax\n  /* 2af */  cmp     %eax,%edi\n  /* 2b1 */  je      .L251\n  /* 2b3 */  movb    $0xd,chatchars(%ebx)\n  /* 2ba */  mov     %eax,head\n  /* 2bf */  jmp     .L25c\n.L2c1:\n  /* 2c1 */  test    %ecx,%ecx\n  /* 2c3 */  jne     .Le9\n  /* 2c9 */  movl    $w_chat,(%esp)\n  /* 2d0 */  movzbl  %al,%eax\n  /* 2d3 */  mov     %eax,0x4(%esp)\n  /* 2d7 */  call    HUlib_keyInIText\n  /* 2dc */  test    %eax,%eax\n  /* 2de */  mov     %eax,%ecx\n  /* 2e0 */  je      .L98\n.L2e6:\n  /* 2e6 */  mov     head,%edx\n  /* 2ec */  lea     0x1(%edx),%eax\n  /* 2ef */  and     $0x7f,%eax\n  /* 2f2 */  cmp     tail,%eax\n  /* 2f8 */  mov     %eax,%edi\n  /* 2fa */  je      .L40d\n  /* 300 */  mov     %edi,head\n  /* 306 */  movzbl  0x10(%esp),%eax\n  /* 30b */  mov     %al,chatchars(%edx)\n  /* 311 */  jmp     .L10f\n.L316:\n  /* 316 */  mov     playeringame(,%ebx,4),%edx\n  /* 31d */  test    %edx,%edx\n  /* 31f */  je      .L3b7\n  /* 325 */  cmp     %ecx,%ebx\n  /* 327 */  jne     .L483\n.L32d:\n  /* 32d */  mov     num_nobrainers.1,%esi\n  /* 333 */  lea     0x1(%esi),%edx\n  /* 336 */  mov     plr,%esi\n  /* 33c */  mov     %edx,num_nobrainers.1\n  /* 342 */  cmp     $0x2,%edx\n  /* 345 */  mov     %esi,%edi\n  /* 347 */  jg      .L422\n  /* 34d */  mov     $\"You mumble to yourself\",%edi\n  /* 352 */  mov     %edi,0xd8(%esi)\n  /* 358 */  jmp     .L92\n.L35d:\n  /* 35d */  mov     w_chat+0x64,%edi\n  /* 363 */  xor     %esi,%esi\n  /* 365 */  mov     %esi,chat_on\n  /* 36b */  test    %edi,%edi\n  /* 36d */  je      .L1f9\n  /* 373 */  mov     %ecx,0x10(%esp)\n  /* 377 */  mov     $0x51,%edx\n  /* 37c */  mov     $w_chat+0x10,%ecx\n  /* 381 */  mov     %ecx,0x4(%esp)\n  /* 385 */  mov     $lastmessage.0,%ebx\n  /* 38a */  mov     %edx,0x8(%esp)\n  /* 38e */  movl    $lastmessage.0,(%esp)\n  /* 395 */  call    __strcpy_chk\n  /* 39a */  mov     plr,%eax\n  /* 39f */  mov     0x10(%esp),%ecx\n  /* 3a3 */  mov     %ebx,0xd8(%eax)\n  /* 3a9 */  jmp     .L1f9\n.L3ae:\n  /* 3ae */  mov     %bl,0x10(%esp)\n  /* 3b2 */  jmp     .L2e6\n.L3b7:\n  /* 3b7 */  cmp     %ecx,%ebx\n  /* 3b9 */  jne     .L92\n  /* 3bf */  nop\n  /* 3c0 */  jmp     .L32d\n  /* 3c5 */  lea     0x0(%esi),%esi\n.L3c8:\n  /* 3c8 */  mov     0x1c(%esp),%ebx\n  /* 3cc */  jmp     .L2ab\n.L3d1:\n  /* 3d1 */  movl    $w_chat,(%esp)\n  /* 3d8 */  mov     $0x1,%edi\n  /* 3dd */  mov     %edi,chat_on\n  /* 3e3 */  call    HUlib_resetIText\n  /* 3e8 */  mov     head,%edx\n  /* 3ee */  lea     0x1(%edx),%eax\n  /* 3f1 */  and     $0x7f,%eax\n  /* 3f4 */  cmp     tail,%eax\n  /* 3fa */  je      .L437\n  /* 3fc */  movb    $0x5,chatchars(%edx)\n  /* 403 */  mov     %eax,head\n  /* 408 */  jmp     .L1f4\n.L40d:\n  /* 40d */  mov     plr,%eax\n  /* 412 */  mov     $\"[Message unsent]\",%ebp\n  /* 417 */  mov     %ebp,0xd8(%eax)\n  /* 41d */  jmp     .L10f\n.L422:\n  /* 422 */  cmp     $0x5,%edx\n  /* 425 */  jg      .L453\n  /* 427 */  mov     $\"Who's there?\",%edx\n  /* 42c */  mov     %edx,0xd8(%esi)\n  /* 432 */  jmp     .L92\n.L437:\n  /* 437 */  mov     plr,%eax\n  /* 43c */  mov     $\"[Message unsent]\",%ebp\n  /* 441 */  mov     %ebp,0xd8(%eax)\n  /* 447 */  jmp     .L1f4\n.L44c:\n  /* 44c */  mov     %eax,%ebx\n  /* 44e */  jmp     .L2ab\n.L453:\n  /* 453 */  cmp     $0x8,%edx\n  /* 456 */  jg      .L468\n  /* 458 */  mov     $\"You scare yourself\",%ebp\n  /* 45d */  mov     %ebp,0xd8(%esi)\n  /* 463 */  jmp     .L92\n.L468:\n  /* 468 */  cmp     $0x1f,%edx\n  /* 46b */  mov     $\"You start to rave\",%esi\n  /* 470 */  mov     $\"You've lost it...\",%edx\n  /* 475 */  cmovle  %esi,%edx\n  /* 478 */  mov     %edx,0xd8(%edi)\n  /* 47e */  jmp     .L92\n.L483:\n  /* 483 */  movl    $w_chat,(%esp)\n  /* 48a */  mov     $0x1,%eax\n  /* 48f */  mov     %eax,chat_on\n  /* 494 */  call    HUlib_resetIText\n  /* 499 */  mov     head,%ecx\n  /* 49f */  lea     0x1(%ecx),%edx\n  /* 4a2 */  and     $0x7f,%edx\n  /* 4a5 */  cmp     tail,%edx\n  /* 4ab */  je      .L437\n  /* 4ad */  mov     %edx,head\n  /* 4b3 */  mov     %bl,%al\n  /* 4b5 */  inc     %al\n  /* 4b7 */  mov     %al,chatchars(%ecx)\n  /* 4bd */  jmp     .L1f4\n","c":"/* candidate for HU_Responder (hu_stuff.c, 1218 bytes) */\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"hu_stuff.h\"\n#include \"hu_lib.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include <string.h>\n\n#define QUEUESIZE 128\n#define HU_INPUTTOGGLE 't'\n\nextern char frenchKeyMap[128];\nchar* shiftxform;\nboolean chat_on;\nextern char* chat_macros[10];\nstatic player_t* plr;\nstatic char chatchars[128];\nstatic int head;\nstatic int tail;\nstatic hu_itext_t w_chat;\nstatic boolean message_on;\nstatic int message_counter;\n\nchar ForeignTranslation(unsigned char ch)\n{\n    return ch < 128 ? frenchKeyMap[ch] : ch;\n}\n\nvoid HU_queueChatChar(char c)\n{\n    if (((head + 1) & (QUEUESIZE-1)) == tail)\n    {\n        plr->message = HUSTR_MSGU;\n    }\n    else\n    {\n        chatchars[head] = c;\n        head = (head + 1) & (QUEUESIZE-1);\n    }\n}\n\nvoid* hu_esc[4];\nvoid HU_setall(player_t* p)\n{\n    plr = &players[consoleplayer];\n    message_on = 0;\n    message_counter = 0;\n    hu_esc[0] = &message_on;\n    hu_esc[1] = &w_chat;\n    hu_esc[2] = &chat_on;\n    hu_esc[3] = &message_counter;\n}\n\nchar HU_dequeueChatChar(void)\n{\n    char c;\n\n    if (head != tail)\n    {\n        c = chatchars[tail];\n        tail = (tail + 1) & (QUEUESIZE-1);\n    }\n    else\n    {\n        c = 0;\n    }\n\n    return c;\n}\n\nboolean HU_Responder(event_t* ev)\n{\n    static char lastmessage[HU_MAXLINELENGTH + 1];\n    char* macromessage;\n    boolean eatkey = false;\n    static boolean shiftdown = false;\n    static boolean altdown = false;\n    unsigned char c;\n    int i;\n    int numplayers;\n    static char destination_keys[MAXPLAYERS] = { HUSTR_KEYGREEN, HUSTR_KEYINDIGO, HUSTR_KEYBROWN, HUSTR_KEYRED };\n    static int num_nobrainers = 0;\n\n    numplayers = 0;\n    for (i = 0; i < MAXPLAYERS; i++)\n        numplayers += playeringame[i];\n\n    if (ev->data1 == KEY_RSHIFT)\n    {\n        shiftdown = ev->type == ev_keydown;\n        return false;\n    }\n    else if (ev->data1 == KEY_RALT || ev->data1 == KEY_LALT)\n    {\n        altdown = ev->type == ev_keydown;\n        return false;\n    }\n\n    if (ev->type != ev_keydown)\n        return false;\n\n    if (!chat_on)\n    {\n        if (ev->data1 == HU_MSGREFRESH)\n        {\n            message_on = true;\n            message_counter = HU_MSGTIMEOUT;\n            eatkey = true;\n        }\n        else if (netgame && ev->data1 == HU_INPUTTOGGLE)\n        {\n            eatkey = chat_on = true;\n            HUlib_resetIText(&w_chat);\n            HU_queueChatChar(HU_BROADCAST);\n        }\n        else if (netgame && numplayers > 2)\n        {\n            for (i = 0; i < MAXPLAYERS; i++)\n            {\n                if (ev->data1 == destination_keys[i])\n                {\n                    if (playeringame[i] && i != consoleplayer)\n                    {\n                        eatkey = chat_on = true;\n                        HUlib_resetIText(&w_chat);\n                        HU_queueChatChar(i + 1);\n                        break;\n                    }\n                    else if (i == consoleplayer)\n                    {\n                        num_nobrainers++;\n                        if (num_nobrainers < 3)\n                            plr->message = HUSTR_TALKTOSELF1;\n                        else if (num_nobrainers < 6)\n                            plr->message = HUSTR_TALKTOSELF2;\n                        else if (num_nobrainers < 9)\n                            plr->message = HUSTR_TALKTOSELF3;\n                        else if (num_nobrainers < 32)\n                            plr->message = HUSTR_TALKTOSELF4;\n                        else\n                            plr->message = HUSTR_TALKTOSELF5;\n                    }\n                }\n            }\n        }\n    }\n    else\n    {\n        c = ev->data1;\n        if (altdown)\n        {\n            c = c - '0';\n            if (c > 9)\n                return eatkey;\n            macromessage = chat_macros[c];\n            HU_queueChatChar(KEY_ENTER);\n            while (*macromessage)\n                HU_queueChatChar(*macromessage++);\n            HU_queueChatChar(KEY_ENTER);\n            chat_on = false;\n            strcpy(lastmessage, chat_macros[c]);\n            plr->message = lastmessage;\n            eatkey = true;\n        }\n        else\n        {\n            if (french)\n                c = ForeignTranslation(c);\n            if (shiftdown || (c >= 'a' && c <= 'z'))\n                c = shiftxform[c];\n            eatkey = HUlib_keyInIText(&w_chat, c);\n            if (eatkey)\n            {\n                HU_queueChatChar(c);\n            }\n            if (c == KEY_ENTER)\n            {\n                chat_on = false;\n                if (w_chat.l.len)\n                {\n                    strcpy(lastmessage, w_chat.l.l);\n                    plr->message = lastmessage;\n                }\n            }\n            else if (c == KEY_ESCAPE)\n                chat_on = false;\n        }\n    }\n    return eatkey;\n}\n","size":1218,"score":100,"agent":"kuncc/5","pid":6,"session":677,"ts":1791743880533}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":627,"symbol":"ST_createWidgets","file":"st_stuff.c","asm":"# ST_createWidgets  (TU st_stuff.c, section .text, 1293 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nST_createWidgets:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $st_statusbaron,%ecx\n  /* 006 */  push    %edi\n  /* 007 */  mov     $0x3,%edx\n  /* 00c */  push    %esi\n  /* 00d */  mov     $0x2c,%edi\n  /* 012 */  push    %ebx\n  /* 013 */  mov     $0xab,%esi\n  /* 018 */  sub     $0x2c,%esp\n  /* 01b */  mov     $tallnum,%ebx\n  /* 020 */  mov     %ecx,0x14(%esp)\n  /* 024 */  mov     plyr,%eax\n  /* 029 */  mov     $st_statusbaron,%ebp\n  /* 02e */  mov     %edx,0x18(%esp)\n  /* 032 */  mov     0x70(%eax),%edx\n  /* 035 */  lea     (%edx,%edx,2),%edx\n  /* 038 */  mov     weaponinfo(,%edx,8),%edx\n  /* 03f */  mov     %esi,0x8(%esp)\n  /* 043 */  xor     %esi,%esi\n  /* 045 */  mov     %edi,0x4(%esp)\n  /* 049 */  mov     $arms,%edi\n  /* 04e */  mov     %ebx,0xc(%esp)\n  /* 052 */  movl    $w_ready,(%esp)\n  /* 059 */  lea     0x9c(%eax,%edx,4),%eax\n  /* 060 */  mov     %eax,0x10(%esp)\n  /* 064 */  call    STlib_initNum\n  /* 069 */  mov     plyr,%eax\n  /* 06e */  mov     0x70(%eax),%edx\n  /* 071 */  add     $0x20,%eax\n  /* 074 */  mov     %eax,0x10(%esp)\n  /* 078 */  mov     $tallnum,%eax\n  /* 07d */  mov     %eax,0xc(%esp)\n  /* 081 */  mov     $0xab,%eax\n  /* 086 */  mov     %eax,0x8(%esp)\n  /* 08a */  mov     $0x5a,%eax\n  /* 08f */  mov     %edx,w_ready+0x1c\n  /* 095 */  mov     tallpercent,%edx\n  /* 09b */  mov     %ebp,0x14(%esp)\n  /* 09f */  mov     $w_arms,%ebp\n  /* 0a4 */  mov     %eax,0x4(%esp)\n  /* 0a8 */  movl    $w_health,(%esp)\n  /* 0af */  mov     %edx,0x18(%esp)\n  /* 0b3 */  call    STlib_initPercent\n  /* 0b8 */  mov     $st_statusbaron,%eax\n  /* 0bd */  mov     $0xa8,%edx\n  /* 0c2 */  mov     %eax,0x14(%esp)\n  /* 0c6 */  mov     $st_notdeathmatch,%eax\n  /* 0cb */  mov     $0x68,%ecx\n  /* 0d0 */  mov     %eax,0x10(%esp)\n  /* 0d4 */  mov     armsbg,%eax\n  /* 0d9 */  mov     %edx,0x8(%esp)\n  /* 0dd */  mov     %ecx,0x4(%esp)\n  /* 0e1 */  movl    $w_armsbg,(%esp)\n  /* 0e8 */  mov     %eax,0xc(%esp)\n  /* 0ec */  call    STlib_initBinIcon\n  /* 0f1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     %edi,0xc(%esp)\n  /* 104 */  mov     $st_armson,%eax\n  /* 109 */  mov     %esi,%ebx\n  /* 10b */  mov     %eax,0x14(%esp)\n  /* 10f */  mov     plyr,%eax\n  /* 114 */  inc     %esi\n  /* 115 */  mov     %ebp,(%esp)\n  /* 118 */  mov     %ebx,%ecx\n  /* 11a */  add     $0x1c,%ebp\n  /* 11d */  sar     $0x1f,%ecx\n  /* 120 */  add     $0x8,%edi\n  /* 123 */  lea     0x78(%eax,%esi,4),%eax\n  /* 127 */  mov     %eax,0x10(%esp)\n  /* 12b */  mov     $0x55555556,%eax\n  /* 130 */  imul    %ebx\n  /* 132 */  mov     %edx,%eax\n  /* 134 */  sub     %ecx,%eax\n  /* 136 */  sub     %edx,%ecx\n  /* 138 */  lea     (%eax,%eax,2),%eax\n  /* 13b */  and     $0xa,%ecx\n  /* 13e */  sub     %eax,%ebx\n  /* 140 */  add     $0xac,%ecx\n  /* 146 */  mov     %ecx,0x8(%esp)\n  /* 14a */  lea     (%ebx,%ebx,2),%eax\n  /* 14d */  lea     0x6f(,%eax,4),%eax\n  /* 154 */  mov     %eax,0x4(%esp)\n  /* 158 */  call    STlib_initMultIcon\n  /* 15d */  cmp     $0x6,%esi\n  /* 160 */  jne     .L100\n  /* 162 */  mov     $st_fragson,%edx\n  /* 167 */  mov     $st_fragscount,%ecx\n  /* 16c */  mov     $0x2,%eax\n  /* 171 */  mov     $tallnum,%ebx\n  /* 176 */  mov     %edx,0x14(%esp)\n  /* 17a */  mov     $0xab,%esi\n  /* 17f */  mov     $0x8a,%edi\n  /* 184 */  mov     %ecx,0x10(%esp)\n  /* 188 */  mov     $st_statusbaron,%ebp\n  /* 18d */  mov     %eax,0x18(%esp)\n  /* 191 */  mov     %ebx,0xc(%esp)\n  /* 195 */  mov     $0xdd,%ebx\n  /* 19a */  mov     %esi,0x8(%esp)\n  /* 19e */  mov     $st_statusbaron,%esi\n  /* 1a3 */  mov     %edi,0x4(%esp)\n  /* 1a7 */  mov     $keyboxes,%edi\n  /* 1ac */  movl    $w_frags,(%esp)\n  /* 1b3 */  call    STlib_initNum\n  /* 1b8 */  mov     $st_faceindex,%eax\n  /* 1bd */  mov     %eax,0x10(%esp)\n  /* 1c1 */  mov     $faces,%eax\n  /* 1c6 */  mov     %eax,0xc(%esp)\n  /* 1ca */  mov     $0xa8,%eax\n  /* 1cf */  mov     %eax,0x8(%esp)\n  /* 1d3 */  mov     $0x8f,%eax\n  /* 1d8 */  mov     %ebp,0x14(%esp)\n  /* 1dc */  mov     $keys,%ebp\n  /* 1e1 */  mov     %eax,0x4(%esp)\n  /* 1e5 */  movl    $w_faces,(%esp)\n  /* 1ec */  call    STlib_initMultIcon\n  /* 1f1 */  mov     tallpercent,%eax\n  /* 1f6 */  mov     $tallnum,%edx\n  /* 1fb */  mov     %edx,0xc(%esp)\n  /* 1ff */  mov     $0xab,%ecx\n  /* 204 */  mov     %ecx,0x8(%esp)\n  /* 208 */  mov     %ebx,0x4(%esp)\n  /* 20c */  mov     $st_statusbaron,%ebx\n  /* 211 */  mov     %eax,0x18(%esp)\n  /* 215 */  mov     $st_statusbaron,%eax\n  /* 21a */  mov     %eax,0x14(%esp)\n  /* 21e */  mov     plyr,%eax\n  /* 223 */  movl    $w_armor,(%esp)\n  /* 22a */  add     $0x24,%eax\n  /* 22d */  mov     %eax,0x10(%esp)\n  /* 231 */  call    STlib_initPercent\n  /* 236 */  mov     $0xab,%eax\n  /* 23b */  mov     %eax,0x8(%esp)\n  /* 23f */  mov     $0xef,%eax\n  /* 244 */  mov     %esi,0x14(%esp)\n  /* 248 */  mov     $keyboxes+0x8,%esi\n  /* 24d */  mov     %edi,0x10(%esp)\n  /* 251 */  mov     $keys,%edi\n  /* 256 */  mov     %ebp,0xc(%esp)\n  /* 25a */  mov     $0xbf,%ebp\n  /* 25f */  mov     %eax,0x4(%esp)\n  /* 263 */  movl    $w_keyboxes,(%esp)\n  /* 26a */  call    STlib_initMultIcon\n  /* 26f */  mov     $st_statusbaron,%eax\n  /* 274 */  mov     $0xef,%ecx\n  /* 279 */  mov     %eax,0x14(%esp)\n  /* 27d */  mov     $keyboxes+0x4,%eax\n  /* 282 */  mov     $0xb5,%edx\n  /* 287 */  mov     %eax,0x10(%esp)\n  /* 28b */  mov     $keys,%eax\n  /* 290 */  mov     %ecx,0x4(%esp)\n  /* 294 */  mov     %edx,0x8(%esp)\n  /* 298 */  mov     %eax,0xc(%esp)\n  /* 29c */  movl    $w_keyboxes+0x1c,(%esp)\n  /* 2a3 */  call    STlib_initMultIcon\n  /* 2a8 */  mov     $0xef,%eax\n  /* 2ad */  mov     %ebx,0x14(%esp)\n  /* 2b1 */  mov     $st_statusbaron,%ebx\n  /* 2b6 */  mov     %esi,0x10(%esp)\n  /* 2ba */  mov     $shortnum,%esi\n  /* 2bf */  mov     %edi,0xc(%esp)\n  /* 2c3 */  mov     $0xb3,%edi\n  /* 2c8 */  mov     %ebp,0x8(%esp)\n  /* 2cc */  mov     $0x120,%ebp\n  /* 2d1 */  mov     %eax,0x4(%esp)\n  /* 2d5 */  movl    $w_keyboxes+0x38,(%esp)\n  /* 2dc */  call    STlib_initMultIcon\n  /* 2e1 */  mov     $0x3,%eax\n  /* 2e6 */  mov     $0x120,%edx\n  /* 2eb */  mov     %eax,0x18(%esp)\n  /* 2ef */  mov     $st_statusbaron,%eax\n  /* 2f4 */  mov     %eax,0x14(%esp)\n  /* 2f8 */  mov     plyr,%eax\n  /* 2fd */  mov     %edx,0x4(%esp)\n  /* 301 */  movl    $w_ammo,(%esp)\n  /* 308 */  add     $0x9c,%eax\n  /* 30d */  mov     %eax,0x10(%esp)\n  /* 311 */  mov     $shortnum,%eax\n  /* 316 */  mov     %eax,0xc(%esp)\n  /* 31a */  mov     $0xad,%eax\n  /* 31f */  mov     %eax,0x8(%esp)\n  /* 323 */  call    STlib_initNum\n  /* 328 */  mov     plyr,%eax\n  /* 32d */  mov     $0x3,%ecx\n  /* 332 */  mov     %ecx,0x18(%esp)\n  /* 336 */  mov     %ebx,0x14(%esp)\n  /* 33a */  mov     $shortnum,%ebx\n  /* 33f */  mov     %esi,0xc(%esp)\n  /* 343 */  mov     $0xb9,%esi\n  /* 348 */  mov     %edi,0x8(%esp)\n  /* 34c */  add     $0xa0,%eax\n  /* 351 */  mov     $0x120,%edi\n  /* 356 */  mov     %eax,0x10(%esp)\n  /* 35a */  mov     %ebp,0x4(%esp)\n  /* 35e */  mov     $0x3,%ebp\n  /* 363 */  movl    $w_ammo+0x20,(%esp)\n  /* 36a */  call    STlib_initNum\n  /* 36f */  mov     $0x3,%eax\n  /* 374 */  mov     %eax,0x18(%esp)\n  /* 378 */  mov     $st_statusbaron,%eax\n  /* 37d */  mov     %eax,0x14(%esp)\n  /* 381 */  mov     plyr,%eax\n  /* 386 */  movl    $w_ammo+0x40,(%esp)\n  /* 38d */  add     $0xa4,%eax\n  /* 392 */  mov     %eax,0x10(%esp)\n  /* 396 */  mov     $shortnum,%eax\n  /* 39b */  mov     %eax,0xc(%esp)\n  /* 39f */  mov     $0xbf,%eax\n  /* 3a4 */  mov     %eax,0x8(%esp)\n  /* 3a8 */  mov     $0x120,%eax\n  /* 3ad */  mov     %eax,0x4(%esp)\n  /* 3b1 */  call    STlib_initNum\n  /* 3b6 */  mov     plyr,%eax\n  /* 3bb */  mov     $0x3,%edx\n  /* 3c0 */  mov     %edx,0x18(%esp)\n  /* 3c4 */  mov     $st_statusbaron,%ecx\n  /* 3c9 */  mov     %ecx,0x14(%esp)\n  /* 3cd */  mov     %ebx,0xc(%esp)\n  /* 3d1 */  mov     $0xb3,%ebx\n  /* 3d6 */  mov     %esi,0x8(%esp)\n  /* 3da */  add     $0xa8,%eax\n  /* 3df */  mov     $0x13a,%esi\n  /* 3e4 */  mov     %eax,0x10(%esp)\n  /* 3e8 */  mov     %edi,0x4(%esp)\n  /* 3ec */  mov     $0x3,%edi\n  /* 3f1 */  movl    $w_ammo+0x60,(%esp)\n  /* 3f8 */  call    STlib_initNum\n  /* 3fd */  mov     $st_statusbaron,%eax\n  /* 402 */  mov     %eax,0x14(%esp)\n  /* 406 */  mov     plyr,%eax\n  /* 40b */  mov     %ebp,0x18(%esp)\n  /* 40f */  mov     $st_statusbaron,%ebp\n  /* 414 */  movl    $w_maxammo,(%esp)\n  /* 41b */  add     $0xac,%eax\n  /* 420 */  mov     %eax,0x10(%esp)\n  /* 424 */  mov     $shortnum,%eax\n  /* 429 */  mov     %eax,0xc(%esp)\n  /* 42d */  mov     $0xad,%eax\n  /* 432 */  mov     %eax,0x8(%esp)\n  /* 436 */  mov     $0x13a,%eax\n  /* 43b */  mov     %eax,0x4(%esp)\n  /* 43f */  call    STlib_initNum\n  /* 444 */  mov     $0x3,%eax\n  /* 449 */  mov     $st_statusbaron,%edx\n  /* 44e */  mov     %eax,0x18(%esp)\n  /* 452 */  mov     plyr,%eax\n  /* 457 */  mov     $shortnum,%ecx\n  /* 45c */  mov     %edx,0x14(%esp)\n  /* 460 */  mov     %ecx,0xc(%esp)\n  /* 464 */  mov     %ebx,0x8(%esp)\n  /* 468 */  mov     $0x13a,%ebx\n  /* 46d */  mov     %esi,0x4(%esp)\n  /* 471 */  add     $0xb0,%eax\n  /* 476 */  mov     %eax,0x10(%esp)\n  /* 47a */  movl    $w_maxammo+0x20,(%esp)\n  /* 481 */  call    STlib_initNum\n  /* 486 */  mov     plyr,%eax\n  /* 48b */  mov     %edi,0x18(%esp)\n  /* 48f */  mov     %ebp,0x14(%esp)\n  /* 493 */  movl    $w_maxammo+0x40,(%esp)\n  /* 49a */  add     $0xb4,%eax\n  /* 49f */  mov     %eax,0x10(%esp)\n  /* 4a3 */  mov     $shortnum,%eax\n  /* 4a8 */  mov     %eax,0xc(%esp)\n  /* 4ac */  mov     $0xbf,%eax\n  /* 4b1 */  mov     %eax,0x8(%esp)\n  /* 4b5 */  mov     $0x13a,%eax\n  /* 4ba */  mov     %eax,0x4(%esp)\n  /* 4be */  call    STlib_initNum\n  /* 4c3 */  mov     $0x3,%eax\n  /* 4c8 */  mov     $shortnum,%edx\n  /* 4cd */  mov     %eax,0x18(%esp)\n  /* 4d1 */  mov     $st_statusbaron,%eax\n  /* 4d6 */  mov     $0xb9,%ecx\n  /* 4db */  mov     %eax,0x14(%esp)\n  /* 4df */  mov     plyr,%eax\n  /* 4e4 */  mov     %ebx,0x4(%esp)\n  /* 4e8 */  mov     %edx,0xc(%esp)\n  /* 4ec */  mov     %ecx,0x8(%esp)\n  /* 4f0 */  movl    $w_maxammo+0x60,(%esp)\n  /* 4f7 */  add     $0xb8,%eax\n  /* 4fc */  mov     %eax,0x10(%esp)\n  /* 500 */  call    STlib_initNum\n  /* 505 */  add     $0x2c,%esp\n  /* 508 */  pop     %ebx\n  /* 509 */  pop     %esi\n  /* 50a */  pop     %edi\n  /* 50b */  pop     %ebp\n  /* 50c */  ret\n","c":"/* candidate for ST_createWidgets (st_stuff.c, 1293 bytes) */\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"g_game.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"p_inter.h\"\n#include \"am_map.h\"\n#include \"m_cheat.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nplayer_t* plyr;\nstatic int st_statusbaron, st_faceindex, st_fragscount, st_notdeathmatch;\nstatic boolean st_armson, st_fragson;\nstatic int keyboxes[3];\nstatic patch_t* tallnum[10];\nstatic patch_t* shortnum[10];\npatch_t* tallpercent;\npatch_t* armsbg;\nstatic patch_t* arms[6][2];\nstatic patch_t* faces[42];\nstatic patch_t* keys[6];\nstatic st_number_t w_ready, w_frags, w_ammo[4], w_maxammo[4];\nstatic st_percent_t w_health, w_armor;\nstatic st_binicon_t w_armsbg;\nstatic st_multicon_t w_arms[6], w_faces, w_keyboxes[3];\n\nvoid ST_createWidgets(void)\n{\n    int i;\n\n    STlib_initNum(&w_ready, 44, 171, tallnum,\n                  &plyr->ammo[weaponinfo[plyr->readyweapon].ammo],\n                  &st_statusbaron, 3);\n    w_ready.data = plyr->readyweapon;\n\n    STlib_initPercent(&w_health, 90, 171, tallnum, &plyr->health,\n                      &st_statusbaron, tallpercent);\n\n    STlib_initBinIcon(&w_armsbg, 104, 168, armsbg, &st_notdeathmatch,\n                      &st_statusbaron);\n\n    for (i = 0; i < 6; i++)\n        STlib_initMultIcon(&w_arms[i], 111 + (i % 3) * 12, 172 + (i / 3) * 10,\n                           arms[i], &plyr->weaponowned[i + 1], &st_armson);\n\n    STlib_initNum(&w_frags, 138, 171, tallnum, &st_fragscount,\n                  &st_fragson, 2);\n\n    STlib_initMultIcon(&w_faces, 143, 168, faces, &st_faceindex,\n                       &st_statusbaron);\n\n    STlib_initPercent(&w_armor, 221, 171, tallnum, &plyr->armorpoints,\n                      &st_statusbaron, tallpercent);\n\n    STlib_initMultIcon(&w_keyboxes[0], 239, 171, keys, &keyboxes[0],\n                       &st_statusbaron);\n    STlib_initMultIcon(&w_keyboxes[1], 239, 181, keys, &keyboxes[1],\n                       &st_statusbaron);\n    STlib_initMultIcon(&w_keyboxes[2], 239, 191, keys, &keyboxes[2],\n                       &st_statusbaron);\n\n    STlib_initNum(&w_ammo[0], 288, 173, shortnum, &plyr->ammo[0],\n                  &st_statusbaron, 3);\n    STlib_initNum(&w_ammo[1], 288, 179, shortnum, &plyr->ammo[1],\n                  &st_statusbaron, 3);\n    STlib_initNum(&w_ammo[2], 288, 191, shortnum, &plyr->ammo[2],\n                  &st_statusbaron, 3);\n    STlib_initNum(&w_ammo[3], 288, 185, shortnum, &plyr->ammo[3],\n                  &st_statusbaron, 3);\n\n    STlib_initNum(&w_maxammo[0], 314, 173, shortnum, &plyr->maxammo[0],\n                  &st_statusbaron, 3);\n    STlib_initNum(&w_maxammo[1], 314, 179, shortnum, &plyr->maxammo[1],\n                  &st_statusbaron, 3);\n    STlib_initNum(&w_maxammo[2], 314, 191, shortnum, &plyr->maxammo[2],\n                  &st_statusbaron, 3);\n    STlib_initNum(&w_maxammo[3], 314, 185, shortnum, &plyr->maxammo[3],\n                  &st_statusbaron, 3);\n}\n","size":1293,"score":100,"agent":"kuncc/3","pid":4,"session":681,"ts":1791743883362}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":63,"symbol":"F_CastTicker","file":"f_finale.c","asm":"# F_CastTicker  (TU f_finale.c, section .text, 1278 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nF_CastTicker:\n  /* 000 */  mov     casttics,%eax\n  /* 005 */  dec     %eax\n  /* 006 */  mov     %eax,casttics\n  /* 00b */  test    %eax,%eax\n  /* 00d */  jg      .Ld0\n  /* 013 */  sub     $0x1c,%esp\n  /* 016 */  mov     %ebx,0x10(%esp)\n  /* 01a */  mov     caststate,%edx\n  /* 020 */  mov     %esi,0x14(%esp)\n  /* 024 */  mov     %edi,0x18(%esp)\n  /* 028 */  cmpl    $0xffffffff,0x8(%edx)\n  /* 02c */  je      .L39\n  /* 02e */  mov     0x10(%edx),%eax\n  /* 031 */  test    %eax,%eax\n  /* 033 */  jne     .Ld8\n.L39:\n  /* 039 */  mov     castnum,%eax\n  /* 03e */  xor     %edx,%edx\n  /* 040 */  mov     %edx,castdeath\n  /* 046 */  inc     %eax\n  /* 047 */  mov     %eax,castnum\n  /* 04c */  mov     castorder(,%eax,8),%ecx\n  /* 053 */  test    %ecx,%ecx\n  /* 055 */  je      .L278\n.L5b:\n  /* 05b */  mov     castorder+0x4(,%eax,8),%eax\n  /* 062 */  imul    $0x5c,%eax,%edx\n  /* 065 */  mov     mobjinfo+0x10(%edx),%edx\n  /* 06b */  test    %edx,%edx\n  /* 06d */  jne     .L250\n.L73:\n  /* 073 */  imul    $0x5c,%eax,%eax\n  /* 076 */  xor     %edi,%edi\n  /* 078 */  mov     %edi,castframes\n  /* 07e */  mov     mobjinfo+0xc(%eax),%edx\n  /* 084 */  lea     0x0(,%edx,8),%eax\n  /* 08b */  sub     %edx,%eax\n  /* 08d */  lea     states(,%eax,4),%eax\n  /* 094 */  mov     %eax,caststate\n  /* 099 */  mov     castattacking,%eax\n  /* 09e */  test    %eax,%eax\n  /* 0a0 */  jne     .L200\n.La6:\n  /* 0a6 */  mov     caststate,%eax\n.Lab:\n  /* 0ab */  mov     0x8(%eax),%eax\n  /* 0ae */  mov     $0xf,%edx\n  /* 0b3 */  mov     0x10(%esp),%ebx\n  /* 0b7 */  mov     0x14(%esp),%esi\n  /* 0bb */  mov     0x18(%esp),%edi\n  /* 0bf */  cmp     $0xffffffff,%eax\n  /* 0c2 */  cmove   %edx,%eax\n  /* 0c5 */  mov     %eax,casttics\n  /* 0ca */  add     $0x1c,%esp\n  /* 0cd */  ret\n  /* 0ce */  xchg    %ax,%ax\n.Ld0:\n  /* 0d0 */  ret\n  /* 0d1 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  cmp     $states+0x10d8,%edx\n  /* 0de */  je      .L390\n  /* 0e4 */  mov     castframes,%ebx\n  /* 0ea */  lea     0x0(,%eax,8),%edx\n  /* 0f1 */  sub     %eax,%edx\n  /* 0f3 */  cmp     $0x17f,%eax\n  /* 0f8 */  lea     states(,%edx,4),%edx\n  /* 0ff */  mov     %edx,caststate\n  /* 105 */  lea     0x1(%ebx),%ecx\n  /* 108 */  mov     %ecx,castframes\n  /* 10e */  mov     %ecx,%ebx\n  /* 110 */  ja      .L290\n  /* 116 */  cmp     $0x178,%eax\n  /* 11b */  ja      .L461\n  /* 121 */  cmp     $0x100,%eax\n  /* 126 */  je      .L410\n  /* 12c */  jbe     .L310\n  /* 132 */  cmp     $0x152,%eax\n  /* 137 */  je      .L420\n  /* 13d */  cmp     $0x154,%eax\n  /* 142 */  je      .L3f0\n  /* 148 */  cmp     $0x150,%eax\n  /* 14d */  mov     $0x38,%edx\n  /* 152 */  jne     .L176\n  /* 154 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  mov     %edx,0x4(%esp)\n  /* 164 */  movl    $0x0,(%esp)\n  /* 16b */  call    S_StartSound\n  /* 170 */  mov     castframes,%ebx\n.L176:\n  /* 176 */  cmp     $0xc,%ebx\n  /* 179 */  jne     .L4be\n  /* 17f */  mov     castnum,%eax\n  /* 184 */  mov     $0x1,%esi\n  /* 189 */  mov     %esi,castattacking\n  /* 18f */  mov     castonmelee,%ebx\n  /* 195 */  mov     castorder+0x4(,%eax,8),%edx\n  /* 19c */  mov     %ebx,%esi\n  /* 19e */  imul    $0x5c,%edx,%eax\n  /* 1a1 */  test    %ebx,%ebx\n  /* 1a3 */  je      .L340\n  /* 1a9 */  mov     %eax,%edi\n  /* 1ab */  mov     mobjinfo+0x28(%eax),%eax\n  /* 1b1 */  xor     $0x1,%ebx\n  /* 1b4 */  mov     %ebx,castonmelee\n  /* 1ba */  lea     0x0(,%eax,8),%ecx\n  /* 1c1 */  sub     %eax,%ecx\n  /* 1c3 */  lea     states(,%ecx,4),%eax\n  /* 1ca */  mov     %eax,caststate\n  /* 1cf */  shl     $0x2,%ecx\n  /* 1d2 */  jne     .L211\n  /* 1d4 */  dec     %esi\n  /* 1d5 */  mov     $states,%eax\n  /* 1da */  jne     .L1f2\n  /* 1dc */  mov     mobjinfo+0x2c(%edi),%ecx\n  /* 1e2 */  lea     0x0(,%ecx,8),%eax\n  /* 1e9 */  sub     %ecx,%eax\n  /* 1eb */  lea     states(,%eax,4),%eax\n.L1f2:\n  /* 1f2 */  mov     %eax,caststate\n  /* 1f7 */  jmp     .L211\n  /* 1f9 */  lea     0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  mov     castnum,%eax\n  /* 205 */  mov     castorder+0x4(,%eax,8),%edx\n.L20c:\n  /* 20c */  mov     caststate,%eax\n.L211:\n  /* 211 */  imul    $0x5c,%edx,%edx\n  /* 214 */  mov     mobjinfo+0xc(%edx),%ecx\n  /* 21a */  lea     0x0(,%ecx,8),%edx\n  /* 221 */  sub     %ecx,%edx\n  /* 223 */  lea     states(,%edx,4),%edx\n  /* 22a */  cmp     %edx,%eax\n  /* 22c */  jne     .Lab\n.L232:\n  /* 232 */  mov     %eax,caststate\n  /* 237 */  xor     %edx,%edx\n  /* 239 */  xor     %ecx,%ecx\n  /* 23b */  mov     %edx,castattacking\n  /* 241 */  mov     %ecx,castframes\n  /* 247 */  jmp     .Lab\n  /* 24c */  lea     0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  mov     %edx,0x4(%esp)\n  /* 254 */  movl    $0x0,(%esp)\n  /* 25b */  call    S_StartSound\n  /* 260 */  mov     castnum,%eax\n  /* 265 */  mov     castorder+0x4(,%eax,8),%eax\n  /* 26c */  jmp     .L73\n  /* 271 */  lea     0x0(%esi,%eiz,1),%esi\n.L278:\n  /* 278 */  xor     %eax,%eax\n  /* 27a */  mov     %eax,castnum\n  /* 27f */  xor     %eax,%eax\n  /* 281 */  jmp     .L5b\n  /* 286 */  xchg    %ax,%ax\n  /* 288 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  cmp     $0x24e,%eax\n  /* 295 */  je      .L480\n  /* 29b */  ja      .L2d0\n  /* 29d */  cmp     $0x1e6,%eax\n  /* 2a2 */  je      .L430\n  /* 2a8 */  ja      .L43a\n  /* 2ae */  cmp     $0x1a3,%eax\n  /* 2b3 */  jbe     .L48a\n  /* 2b9 */  cmp     $0x1c6,%eax\n  /* 2be */  mov     $0x37,%edx\n  /* 2c3 */  je      .L160\n  /* 2c9 */  jmp     .L176\n  /* 2ce */  xchg    %ax,%ax\n.L2d0:\n  /* 2d0 */  cmp     $0x2ad,%eax\n  /* 2d5 */  je      .L3e2\n  /* 2db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 2e0 */  ja      .L3c0\n  /* 2e6 */  cmp     $0x269,%eax\n  /* 2eb */  jbe     .L49f\n  /* 2f1 */  cmp     $0x288,%eax\n  /* 2f6 */  mov     $0x8,%edx\n  /* 2fb */  je      .L160\n  /* 301 */  jmp     .L176\n  /* 306 */  xchg    %ax,%ax\n  /* 308 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L310:\n  /* 310 */  cmp     $0xb9,%eax\n  /* 315 */  je      .L400\n  /* 31b */  cmp     $0xda,%eax\n  /* 320 */  je      .L4b4\n  /* 326 */  cmp     $0x9a,%eax\n  /* 32b */  mov     $0x4,%edx\n  /* 330 */  je      .L160\n  /* 336 */  jmp     .L176\n  /* 33b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L340:\n  /* 340 */  mov     %eax,%esi\n  /* 342 */  mov     mobjinfo+0x2c(%eax),%eax\n  /* 348 */  mov     $0x1,%ebx\n  /* 34d */  mov     %ebx,castonmelee\n  /* 353 */  lea     0x0(,%eax,8),%ecx\n  /* 35a */  sub     %eax,%ecx\n  /* 35c */  lea     states(,%ecx,4),%eax\n  /* 363 */  mov     %eax,caststate\n  /* 368 */  shl     $0x2,%ecx\n  /* 36b */  jne     .L211\n  /* 371 */  mov     mobjinfo+0x28(%esi),%ecx\n  /* 377 */  lea     0x0(,%ecx,8),%eax\n  /* 37e */  sub     %ecx,%eax\n  /* 380 */  lea     states(,%eax,4),%eax\n  /* 387 */  jmp     .L1f2\n  /* 38c */  lea     0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  mov     castnum,%eax\n  /* 395 */  imul    $0x5c,castorder+0x4(,%eax,8),%eax\n  /* 39d */  mov     mobjinfo+0xc(%eax),%edx\n  /* 3a3 */  lea     0x0(,%edx,8),%eax\n  /* 3aa */  sub     %edx,%eax\n  /* 3ac */  lea     states(,%eax,4),%eax\n  /* 3b3 */  jmp     .L232\n  /* 3b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3c0:\n  /* 3c0 */  cmp     $0x2b1,%eax\n  /* 3c5 */  je      .L3e2\n  /* 3c7 */  cmp     $0x2c6,%eax\n  /* 3cc */  mov     $0x33,%edx\n  /* 3d1 */  je      .L160\n  /* 3d7 */  cmp     $0x2af,%eax\n  /* 3dc */  jne     .L176\n.L3e2:\n  /* 3e2 */  mov     $0xe,%edx\n  /* 3e7 */  jmp     .L160\n  /* 3ec */  lea     0x0(%esi,%eiz,1),%esi\n.L3f0:\n  /* 3f0 */  mov     $0x6b,%edx\n  /* 3f5 */  jmp     .L160\n  /* 3fa */  lea     0x0(%esi),%esi\n.L400:\n  /* 400 */  mov     $0x1,%edx\n  /* 405 */  jmp     .L160\n  /* 40a */  lea     0x0(%esi),%esi\n.L410:\n  /* 410 */  mov     $0x36,%edx\n  /* 415 */  jmp     .L160\n  /* 41a */  lea     0x0(%esi),%esi\n.L420:\n  /* 420 */  mov     $0x35,%edx\n  /* 425 */  jmp     .L160\n  /* 42a */  lea     0x0(%esi),%esi\n.L430:\n  /* 430 */  mov     $0x34,%edx\n  /* 435 */  jmp     .L160\n.L43a:\n  /* 43a */  cmp     $0x21a,%eax\n  /* 43f */  je      .L476\n  /* 441 */  cmp     $0x237,%eax\n  /* 446 */  mov     $0x10,%edx\n  /* 44b */  je      .L160\n  /* 451 */  cmp     $0x1f9,%eax\n  /* 456 */  je      .L160\n  /* 45c */  jmp     .L176\n.L461:\n  /* 461 */  lea     -0x179(%eax),%ecx\n  /* 467 */  mov     $0x49,%eax\n  /* 46c */  shr     %cl,%eax\n  /* 46e */  test    $0x1,%al\n  /* 470 */  je      .L176\n.L476:\n  /* 476 */  mov     $0x10,%edx\n  /* 47b */  jmp     .L160\n.L480:\n  /* 480 */  mov     $0x33,%edx\n  /* 485 */  jmp     .L160\n.L48a:\n  /* 48a */  cmp     $0x1a0,%eax\n  /* 48f */  mov     $0x2,%edx\n  /* 494 */  ja      .L160\n  /* 49a */  jmp     .L176\n.L49f:\n  /* 49f */  cmp     $0x267,%eax\n  /* 4a4 */  mov     $0x2,%edx\n  /* 4a9 */  ja      .L160\n  /* 4af */  jmp     .L176\n.L4b4:\n  /* 4b4 */  mov     $0x2,%edx\n  /* 4b9 */  jmp     .L160\n.L4be:\n  /* 4be */  cmpl    $castattacking,0x0\n  /* 4c5 */  je      .La6\n  /* 4cb */  mov     castnum,%eax\n  /* 4d0 */  cmp     $0x18,%ebx\n  /* 4d3 */  mov     castorder+0x4(,%eax,8),%edx\n  /* 4da */  jne     .L20c\n  /* 4e0 */  imul    $0x5c,%edx,%edx\n  /* 4e3 */  mov     mobjinfo+0xc(%edx),%edx\n  /* 4e9 */  lea     0x0(,%edx,8),%eax\n  /* 4f0 */  sub     %edx,%eax\n  /* 4f2 */  lea     states(,%eax,4),%eax\n  /* 4f9 */  jmp     .L232\n","c":"#include <ctype.h>\n#include \"i_system.h\"\n#include \"m_swap.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"hu_stuff.h\"\n\ntypedef struct { char *name; mobjtype_t type; } castinfo_t;\nextern castinfo_t castorder[];\nint castnum;\nint castdeath;\nstate_t *caststate;\nint casttics;\nint castframes;\nint castonmelee;\nint castattacking;\n\nvoid F_CastTicker(void)\n{\n    int st;\n    int sfx;\n\n    if (--casttics > 0)\n        return;\n\n    if (caststate->tics == -1 || caststate->nextstate == S_NULL)\n    {\n        castnum++;\n        castdeath = 0;\n        if (castorder[castnum].name == 0)\n            castnum = 0;\n        if (mobjinfo[castorder[castnum].type].seesound)\n            S_StartSound(0, mobjinfo[castorder[castnum].type].seesound);\n        caststate = &states[mobjinfo[castorder[castnum].type].seestate];\n        castframes = 0;\n    }\n    else\n    {\n        if (caststate == &states[154])\n            goto stopattack;\n        st = caststate->nextstate;\n        caststate = &states[st];\n        castframes++;\n\n        switch (st)\n        {\n          case 0x9a: sfx = 4; break;\n          case 0xb9: sfx = 1; break;\n          case 0xda: sfx = 2; break;\n          case 0x100: sfx = 0x36; break;\n          case 0x150: sfx = 0x38; break;\n          case 0x152: sfx = 0x35; break;\n          case 0x154: sfx = 0x6b; break;\n          case 0x179: case 0x17c: case 0x17f:\n          case 0x1f9: case 0x21a: case 0x237:\n            sfx = 0x10; break;\n          case 0x1a1: case 0x1a2: case 0x1a3:\n          case 0x268: case 0x269:\n            sfx = 2; break;\n          case 0x1c6: sfx = 0x37; break;\n          case 0x1e6: sfx = 0x34; break;\n          case 0x24e: case 0x2c6: sfx = 0x33; break;\n          case 0x288: sfx = 8; break;\n          case 0x2ad: case 0x2af: case 0x2b1: sfx = 0xe; break;\n          default: sfx = 0; break;\n        }\n        if (sfx)\n            S_StartSound(0, sfx);\n    }\n\n    if (castframes == 12)\n    {\n        castattacking = 1;\n        if (castonmelee)\n            caststate = &states[mobjinfo[castorder[castnum].type].meleestate];\n        else\n            caststate = &states[mobjinfo[castorder[castnum].type].missilestate];\n        castonmelee ^= 1;\n        if (caststate == &states[S_NULL])\n        {\n            if (castonmelee)\n                caststate = &states[mobjinfo[castorder[castnum].type].meleestate];\n            else\n                caststate = &states[mobjinfo[castorder[castnum].type].missilestate];\n        }\n    }\n\n    if (castattacking)\n    {\n        if (castframes == 24 ||\n            caststate == &states[mobjinfo[castorder[castnum].type].seestate])\n        {\nstopattack:\n            caststate = &states[mobjinfo[castorder[castnum].type].seestate];\n            castattacking = 0;\n            castframes = 0;\n        }\n    }\n\n    casttics = caststate->tics;\n    if (casttics == -1)\n        casttics = 15;\n}\n","size":1278,"score":100,"agent":"kuncc/7","pid":8,"session":679,"ts":1791743884223}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":272,"symbol":"EV_DoDoor","file":"p_doors.c","asm":"# EV_DoDoor  (TU p_doors.c, section .text, 1692 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nEV_DoDoor:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  xor     %esi,%esi\n  /* 005 */  push    %ebx\n  /* 006 */  mov     $0xffffffff,%ebx\n  /* 00b */  sub     $0x1c,%esp\n  /* 00e */  mov     0x30(%esp),%edi\n  /* 012 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %ebx,0x4(%esp)\n  /* 024 */  mov     %edi,(%esp)\n  /* 027 */  call    P_FindSectorFromLineTag\n  /* 02c */  test    %eax,%eax\n  /* 02e */  mov     %eax,%ebx\n  /* 030 */  js      .L1a5\n  /* 036 */  lea     (%ebx,%ebx,4),%eax\n  /* 039 */  lea     (%ebx,%eax,2),%edx\n  /* 03c */  mov     sectors,%eax\n  /* 041 */  lea     (%eax,%edx,8),%ebp\n  /* 044 */  mov     0x4c(%ebp),%ecx\n  /* 047 */  test    %ecx,%ecx\n  /* 049 */  jne     .L20\n  /* 04b */  movl    $0x28,(%esp)\n  /* 052 */  xor     %eax,%eax\n  /* 054 */  mov     $0x33,%edx\n  /* 059 */  mov     %edx,0x4(%esp)\n  /* 05d */  mov     %eax,0x8(%esp)\n  /* 061 */  call    Z_Malloc\n  /* 066 */  mov     %eax,(%esp)\n  /* 069 */  mov     %eax,%esi\n  /* 06b */  call    P_AddThinker\n  /* 070 */  mov     0x34(%esp),%eax\n  /* 074 */  mov     %esi,0x4c(%ebp)\n  /* 077 */  movl    $T_VerticalDoor,0x8(%esi)\n  /* 07e */  mov     %ebp,0x10(%esi)\n  /* 081 */  mov     %eax,0xc(%esi)\n  /* 084 */  cmp     $0x7,%eax\n  /* 087 */  movl    $0x96,0x20(%esi)\n  /* 08e */  movl    $0x20000,0x18(%esi)\n  /* 095 */  ja      .Lc0\n  /* 097 */  jmp     *.rodata+0x20(,%eax,4)\n  /* 09e */  xchg    %ax,%ax\n  /* 0a0 */  movl    $0x1,0x1c(%esi)\n  /* 0a7 */  mov     %ebp,(%esp)\n  /* 0aa */  call    P_FindLowestCeilingSurrounding\n  /* 0af */  sub     $0x40000,%eax\n  /* 0b4 */  cmp     0x4(%ebp),%eax\n  /* 0b7 */  mov     %eax,0x14(%esi)\n  /* 0ba */  jne     .L5a0\n.Lc0:\n  /* 0c0 */  mov     $0x1,%esi\n  /* 0c5 */  jmp     .L20\n  /* 0ca */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  lea     (%eax,%eax,4),%eax\n  /* 0d3 */  lea     (%ebx,%eax,2),%edx\n  /* 0d6 */  mov     sectors,%eax\n  /* 0db */  lea     (%eax,%edx,8),%ebp\n  /* 0de */  mov     0x4c(%ebp),%eax\n  /* 0e1 */  test    %eax,%eax\n  /* 0e3 */  je      .L613\n.Le9:\n  /* 0e9 */  mov     %ebx,0x4(%esp)\n  /* 0ed */  mov     %edi,(%esp)\n  /* 0f0 */  call    P_FindSectorFromLineTag\n  /* 0f5 */  test    %eax,%eax\n  /* 0f7 */  mov     %eax,%ebx\n  /* 0f9 */  js      .L1a0\n  /* 0ff */  lea     (%eax,%eax,4),%eax\n  /* 102 */  lea     (%ebx,%eax,2),%edx\n  /* 105 */  mov     sectors,%eax\n  /* 10a */  lea     (%eax,%edx,8),%ebp\n  /* 10d */  mov     0x4c(%ebp),%eax\n  /* 110 */  test    %eax,%eax\n  /* 112 */  jne     .Lc0\n.L114:\n  /* 114 */  movl    $0x28,(%esp)\n  /* 11b */  xor     %eax,%eax\n  /* 11d */  mov     %eax,0x8(%esp)\n  /* 121 */  mov     $0x33,%eax\n  /* 126 */  mov     %eax,0x4(%esp)\n  /* 12a */  call    Z_Malloc\n  /* 12f */  mov     %eax,(%esp)\n  /* 132 */  mov     %eax,%esi\n  /* 134 */  call    P_AddThinker\n  /* 139 */  mov     0x34(%esp),%eax\n  /* 13d */  mov     %esi,0x4c(%ebp)\n  /* 140 */  movl    $T_VerticalDoor,0x8(%esi)\n  /* 147 */  mov     %ebp,0x10(%esi)\n  /* 14a */  mov     %eax,0xc(%esi)\n  /* 14d */  movl    $0x96,0x20(%esi)\n  /* 154 */  movl    $0x20000,0x18(%esi)\n  /* 15b */  movl    $0x1,0x1c(%esi)\n  /* 162 */  mov     %ebp,(%esp)\n  /* 165 */  call    P_FindLowestCeilingSurrounding\n  /* 16a */  movl    $0x80000,0x18(%esi)\n  /* 171 */  sub     $0x40000,%eax\n  /* 176 */  cmp     0x4(%ebp),%eax\n  /* 179 */  mov     %eax,0x14(%esi)\n  /* 17c */  jne     .L5c8\n  /* 182 */  mov     %ebx,0x4(%esp)\n  /* 186 */  mov     %edi,(%esp)\n  /* 189 */  call    P_FindSectorFromLineTag\n  /* 18e */  test    %eax,%eax\n  /* 190 */  mov     %eax,%ebx\n  /* 192 */  jns     .Ld0\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     $0x1,%esi\n.L1a5:\n  /* 1a5 */  add     $0x1c,%esp\n  /* 1a8 */  mov     %esi,%eax\n  /* 1aa */  pop     %ebx\n  /* 1ab */  pop     %esi\n  /* 1ac */  pop     %edi\n  /* 1ad */  pop     %ebp\n  /* 1ae */  ret\n  /* 1af */  nop\n.L1b0:\n  /* 1b0 */  mov     %ebx,0x4(%esp)\n  /* 1b4 */  mov     %edi,(%esp)\n  /* 1b7 */  call    P_FindSectorFromLineTag\n  /* 1bc */  test    %eax,%eax\n  /* 1be */  mov     %eax,%ebx\n  /* 1c0 */  js      .L1a0\n  /* 1c2 */  lea     (%eax,%eax,4),%eax\n  /* 1c5 */  lea     (%ebx,%eax,2),%edx\n  /* 1c8 */  mov     sectors,%eax\n  /* 1cd */  lea     (%eax,%edx,8),%ebp\n  /* 1d0 */  mov     0x4c(%ebp),%esi\n  /* 1d3 */  test    %esi,%esi\n  /* 1d5 */  jne     .Lc0\n  /* 1db */  movl    $0x28,(%esp)\n  /* 1e2 */  xor     %edx,%edx\n  /* 1e4 */  mov     $0x33,%ecx\n  /* 1e9 */  mov     %edx,0x8(%esp)\n  /* 1ed */  mov     %ecx,0x4(%esp)\n  /* 1f1 */  call    Z_Malloc\n  /* 1f6 */  mov     %eax,(%esp)\n  /* 1f9 */  mov     %eax,%esi\n  /* 1fb */  call    P_AddThinker\n  /* 200 */  mov     %esi,0x4c(%ebp)\n  /* 203 */  movl    $T_VerticalDoor,0x8(%esi)\n  /* 20a */  mov     %ebp,0x10(%esi)\n  /* 20d */  movl    $0x7,0xc(%esi)\n  /* 214 */  movl    $0x96,0x20(%esi)\n  /* 21b */  movl    $0x20000,0x18(%esi)\n  /* 222 */  mov     %ebp,(%esp)\n  /* 225 */  call    P_FindLowestCeilingSurrounding\n  /* 22a */  movl    $0xffffffff,0x1c(%esi)\n  /* 231 */  movl    $0x80000,0x18(%esi)\n  /* 238 */  sub     $0x40000,%eax\n  /* 23d */  mov     %eax,0x14(%esi)\n  /* 240 */  mov     $0x59,%eax\n  /* 245 */  mov     %eax,0x4(%esp)\n  /* 249 */  mov     0x10(%esi),%eax\n  /* 24c */  add     $0x2c,%eax\n  /* 24f */  mov     %eax,(%esp)\n  /* 252 */  call    S_StartSound\n  /* 257 */  mov     %ebx,0x4(%esp)\n  /* 25b */  mov     %edi,(%esp)\n  /* 25e */  call    P_FindSectorFromLineTag\n  /* 263 */  test    %eax,%eax\n  /* 265 */  mov     %eax,%ebx\n  /* 267 */  js      .L1a0\n  /* 26d */  lea     (%eax,%eax,4),%eax\n  /* 270 */  lea     (%ebx,%eax,2),%edx\n  /* 273 */  mov     sectors,%eax\n  /* 278 */  lea     (%eax,%edx,8),%ebp\n  /* 27b */  mov     0x4c(%ebp),%eax\n  /* 27e */  test    %eax,%eax\n  /* 280 */  jne     .L1b0\n  /* 286 */  movl    $0x28,(%esp)\n  /* 28d */  xor     %esi,%esi\n  /* 28f */  mov     $0x33,%eax\n  /* 294 */  mov     %esi,0x8(%esp)\n  /* 298 */  mov     %eax,0x4(%esp)\n  /* 29c */  call    Z_Malloc\n  /* 2a1 */  mov     %eax,(%esp)\n  /* 2a4 */  mov     %eax,%esi\n  /* 2a6 */  call    P_AddThinker\n  /* 2ab */  mov     %esi,0x4c(%ebp)\n  /* 2ae */  movl    $T_VerticalDoor,0x8(%esi)\n  /* 2b5 */  mov     %ebp,0x10(%esi)\n  /* 2b8 */  movl    $0x7,0xc(%esi)\n  /* 2bf */  movl    $0x96,0x20(%esi)\n  /* 2c6 */  movl    $0x20000,0x18(%esi)\n  /* 2cd */  mov     %ebp,(%esp)\n  /* 2d0 */  call    P_FindLowestCeilingSurrounding\n  /* 2d5 */  movl    $0xffffffff,0x1c(%esi)\n  /* 2dc */  movl    $0x80000,0x18(%esi)\n  /* 2e3 */  sub     $0x40000,%eax\n  /* 2e8 */  mov     %eax,0x14(%esi)\n  /* 2eb */  mov     $0x59,%eax\n  /* 2f0 */  mov     %eax,0x4(%esp)\n  /* 2f4 */  mov     0x10(%esi),%eax\n  /* 2f7 */  mov     $0x1,%esi\n  /* 2fc */  add     $0x2c,%eax\n  /* 2ff */  mov     %eax,(%esp)\n  /* 302 */  call    S_StartSound\n  /* 307 */  jmp     .L20\n  /* 30c */  lea     0x0(%esi,%eiz,1),%esi\n.L310:\n  /* 310 */  mov     %ebx,0x4(%esp)\n  /* 314 */  mov     %edi,(%esp)\n  /* 317 */  call    P_FindSectorFromLineTag\n  /* 31c */  test    %eax,%eax\n  /* 31e */  mov     %eax,%ebx\n  /* 320 */  js      .L1a0\n  /* 326 */  lea     (%eax,%eax,4),%eax\n  /* 329 */  lea     (%ebx,%eax,2),%edx\n  /* 32c */  mov     sectors,%eax\n  /* 331 */  lea     (%eax,%edx,8),%ebp\n  /* 334 */  mov     0x4c(%ebp),%ecx\n  /* 337 */  test    %ecx,%ecx\n  /* 339 */  jne     .Lc0\n  /* 33f */  movl    $0x28,(%esp)\n  /* 346 */  mov     $0x33,%edx\n  /* 34b */  xor     %eax,%eax\n  /* 34d */  mov     %edx,0x4(%esp)\n  /* 351 */  mov     %eax,0x8(%esp)\n  /* 355 */  call    Z_Malloc\n  /* 35a */  mov     %eax,(%esp)\n  /* 35d */  mov     %eax,%esi\n  /* 35f */  call    P_AddThinker\n  /* 364 */  mov     %esi,0x4c(%ebp)\n  /* 367 */  movl    $T_VerticalDoor,0x8(%esi)\n  /* 36e */  mov     %ebp,0x10(%esi)\n  /* 371 */  movl    $0x2,0xc(%esi)\n  /* 378 */  movl    $0x96,0x20(%esi)\n  /* 37f */  movl    $0x20000,0x18(%esi)\n  /* 386 */  mov     %ebp,(%esp)\n  /* 389 */  call    P_FindLowestCeilingSurrounding\n  /* 38e */  mov     $0x15,%ecx\n  /* 393 */  movl    $0xffffffff,0x1c(%esi)\n  /* 39a */  sub     $0x40000,%eax\n  /* 39f */  mov     %eax,0x14(%esi)\n  /* 3a2 */  mov     %ecx,0x4(%esp)\n  /* 3a6 */  mov     0x10(%esi),%eax\n  /* 3a9 */  add     $0x2c,%eax\n  /* 3ac */  mov     %eax,(%esp)\n  /* 3af */  call    S_StartSound\n  /* 3b4 */  mov     %ebx,0x4(%esp)\n  /* 3b8 */  mov     %edi,(%esp)\n  /* 3bb */  call    P_FindSectorFromLineTag\n  /* 3c0 */  test    %eax,%eax\n  /* 3c2 */  mov     %eax,%ebx\n  /* 3c4 */  js      .L1a0\n  /* 3ca */  lea     (%eax,%eax,4),%eax\n  /* 3cd */  lea     (%ebx,%eax,2),%edx\n  /* 3d0 */  mov     sectors,%eax\n  /* 3d5 */  lea     (%eax,%edx,8),%ebp\n  /* 3d8 */  mov     0x4c(%ebp),%edx\n  /* 3db */  test    %edx,%edx\n  /* 3dd */  jne     .L310\n  /* 3e3 */  movl    $0x28,(%esp)\n  /* 3ea */  xor     %eax,%eax\n  /* 3ec */  mov     %eax,0x8(%esp)\n  /* 3f0 */  mov     $0x33,%eax\n  /* 3f5 */  mov     %eax,0x4(%esp)\n  /* 3f9 */  call    Z_Malloc\n  /* 3fe */  mov     %eax,(%esp)\n  /* 401 */  mov     %eax,%esi\n  /* 403 */  call    P_AddThinker\n  /* 408 */  mov     %esi,0x4c(%ebp)\n  /* 40b */  movl    $T_VerticalDoor,0x8(%esi)\n  /* 412 */  mov     %ebp,0x10(%esi)\n  /* 415 */  movl    $0x2,0xc(%esi)\n  /* 41c */  movl    $0x96,0x20(%esi)\n  /* 423 */  movl    $0x20000,0x18(%esi)\n  /* 42a */  mov     %ebp,(%esp)\n  /* 42d */  call    P_FindLowestCeilingSurrounding\n  /* 432 */  movl    $0xffffffff,0x1c(%esi)\n  /* 439 */  sub     $0x40000,%eax\n  /* 43e */  mov     %eax,0x14(%esi)\n  /* 441 */  mov     $0x15,%eax\n  /* 446 */  mov     %eax,0x4(%esp)\n  /* 44a */  mov     0x10(%esi),%eax\n  /* 44d */  mov     $0x1,%esi\n  /* 452 */  add     $0x2c,%eax\n  /* 455 */  mov     %eax,(%esp)\n  /* 458 */  call    S_StartSound\n  /* 45d */  jmp     .L20\n  /* 462 */  lea     0x0(%esi),%esi\n.L468:\n  /* 468 */  mov     %ebx,0x4(%esp)\n  /* 46c */  mov     %edi,(%esp)\n  /* 46f */  call    P_FindSectorFromLineTag\n  /* 474 */  test    %eax,%eax\n  /* 476 */  mov     %eax,%ebx\n  /* 478 */  js      .L1a0\n  /* 47e */  lea     (%eax,%eax,4),%eax\n  /* 481 */  lea     (%ebx,%eax,2),%edx\n  /* 484 */  mov     sectors,%eax\n  /* 489 */  lea     (%eax,%edx,8),%ebp\n  /* 48c */  mov     0x4c(%ebp),%eax\n  /* 48f */  test    %eax,%eax\n  /* 491 */  jne     .Lc0\n  /* 497 */  movl    $0x28,(%esp)\n  /* 49e */  xor     %esi,%esi\n  /* 4a0 */  mov     $0x33,%eax\n  /* 4a5 */  mov     %esi,0x8(%esp)\n  /* 4a9 */  mov     %eax,0x4(%esp)\n  /* 4ad */  call    Z_Malloc\n  /* 4b2 */  mov     %eax,(%esp)\n  /* 4b5 */  mov     %eax,%esi\n  /* 4b7 */  call    P_AddThinker\n  /* 4bc */  mov     %esi,0x4c(%ebp)\n  /* 4bf */  movl    $T_VerticalDoor,0x8(%esi)\n  /* 4c6 */  mov     %ebp,0x10(%esi)\n  /* 4c9 */  movl    $0x1,0xc(%esi)\n  /* 4d0 */  movl    $0x96,0x20(%esi)\n  /* 4d7 */  movl    $0x20000,0x18(%esi)\n  /* 4de */  mov     0x4(%ebp),%eax\n  /* 4e1 */  lea     0x2c(%ebp),%edx\n  /* 4e4 */  movl    $0xffffffff,0x1c(%esi)\n  /* 4eb */  mov     %eax,0x14(%esi)\n  /* 4ee */  mov     $0x15,%eax\n  /* 4f3 */  mov     %eax,0x4(%esp)\n  /* 4f7 */  mov     %edx,(%esp)\n  /* 4fa */  call    S_StartSound\n  /* 4ff */  mov     %ebx,0x4(%esp)\n  /* 503 */  mov     %edi,(%esp)\n  /* 506 */  call    P_FindSectorFromLineTag\n  /* 50b */  test    %eax,%eax\n  /* 50d */  mov     %eax,%ebx\n  /* 50f */  js      .L1a0\n  /* 515 */  lea     (%eax,%eax,4),%eax\n  /* 518 */  lea     (%ebx,%eax,2),%edx\n  /* 51b */  mov     sectors,%eax\n  /* 520 */  lea     (%eax,%edx,8),%esi\n  /* 523 */  mov     0x4c(%esi),%eax\n  /* 526 */  test    %eax,%eax\n  /* 528 */  jne     .L468\n  /* 52e */  movl    $0x28,(%esp)\n  /* 535 */  xor     %edx,%edx\n  /* 537 */  mov     $0x33,%ecx\n  /* 53c */  mov     %edx,0x8(%esp)\n  /* 540 */  mov     %ecx,0x4(%esp)\n  /* 544 */  call    Z_Malloc\n  /* 549 */  mov     %eax,(%esp)\n  /* 54c */  mov     %eax,%ebp\n  /* 54e */  call    P_AddThinker\n  /* 553 */  mov     0x4(%esi),%edx\n  /* 556 */  mov     %ebp,0x4c(%esi)\n  /* 559 */  mov     %esi,0x10(%ebp)\n  /* 55c */  add     $0x2c,%esi\n  /* 55f */  movl    $T_VerticalDoor,0x8(%ebp)\n  /* 566 */  movl    $0x1,0xc(%ebp)\n  /* 56d */  movl    $0x96,0x20(%ebp)\n  /* 574 */  movl    $0x20000,0x18(%ebp)\n  /* 57b */  mov     %edx,0x14(%ebp)\n  /* 57e */  movl    $0xffffffff,0x1c(%ebp)\n  /* 585 */  mov     $0x15,%ebp\n  /* 58a */  mov     %esi,(%esp)\n  /* 58d */  mov     $0x1,%esi\n  /* 592 */  mov     %ebp,0x4(%esp)\n  /* 596 */  call    S_StartSound\n  /* 59b */  jmp     .L20\n.L5a0:\n  /* 5a0 */  mov     $0x14,%ebp\n  /* 5a5 */  mov     %ebp,0x4(%esp)\n  /* 5a9 */  mov     0x10(%esi),%eax\n  /* 5ac */  mov     $0x1,%esi\n  /* 5b1 */  add     $0x2c,%eax\n  /* 5b4 */  mov     %eax,(%esp)\n  /* 5b7 */  call    S_StartSound\n  /* 5bc */  jmp     .L20\n  /* 5c1 */  lea     0x0(%esi,%eiz,1),%esi\n.L5c8:\n  /* 5c8 */  mov     $0x58,%eax\n  /* 5cd */  mov     %eax,0x4(%esp)\n  /* 5d1 */  mov     0x10(%esi),%eax\n  /* 5d4 */  add     $0x2c,%eax\n  /* 5d7 */  mov     %eax,(%esp)\n  /* 5da */  call    S_StartSound\n  /* 5df */  mov     %ebx,0x4(%esp)\n  /* 5e3 */  mov     %edi,(%esp)\n  /* 5e6 */  call    P_FindSectorFromLineTag\n  /* 5eb */  test    %eax,%eax\n  /* 5ed */  mov     %eax,%ebx\n  /* 5ef */  js      .L1a0\n  /* 5f5 */  lea     (%eax,%eax,4),%eax\n  /* 5f8 */  lea     (%ebx,%eax,2),%edx\n  /* 5fb */  mov     sectors,%eax\n  /* 600 */  lea     (%eax,%edx,8),%ebp\n  /* 603 */  mov     0x4c(%ebp),%eax\n  /* 606 */  test    %eax,%eax\n  /* 608 */  jne     .Le9\n  /* 60e */  jmp     .L114\n.L613:\n  /* 613 */  movl    $0x28,(%esp)\n  /* 61a */  xor     %eax,%eax\n  /* 61c */  mov     %eax,0x8(%esp)\n  /* 620 */  mov     $0x33,%eax\n  /* 625 */  mov     %eax,0x4(%esp)\n  /* 629 */  call    Z_Malloc\n  /* 62e */  mov     %eax,(%esp)\n  /* 631 */  mov     %eax,%esi\n  /* 633 */  call    P_AddThinker\n  /* 638 */  mov     0x34(%esp),%eax\n  /* 63c */  mov     %esi,0x4c(%ebp)\n  /* 63f */  movl    $T_VerticalDoor,0x8(%esi)\n  /* 646 */  mov     %ebp,0x10(%esi)\n  /* 649 */  mov     %eax,0xc(%esi)\n  /* 64c */  movl    $0x96,0x20(%esi)\n  /* 653 */  movl    $0x20000,0x18(%esi)\n  /* 65a */  movl    $0x1,0x1c(%esi)\n  /* 661 */  mov     %ebp,(%esp)\n  /* 664 */  call    P_FindLowestCeilingSurrounding\n  /* 669 */  movl    $0x80000,0x18(%esi)\n  /* 670 */  sub     $0x40000,%eax\n  /* 675 */  cmp     0x4(%ebp),%eax\n  /* 678 */  mov     %eax,0x14(%esi)\n  /* 67b */  je      .Lc0\n  /* 681 */  movl    $0x58,0x4(%esp)\n  /* 689 */  mov     0x10(%esi),%eax\n  /* 68c */  add     $0x2c,%eax\n  /* 68f */  mov     %eax,(%esp)\n  /* 692 */  call    S_StartSound\n  /* 697 */  jmp     .Lc0\n","c":"#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nint EV_DoDoor ( line_t* line, vldoor_e type )\n{\n    int secnum,rtn;\n    sector_t* sec;\n    vldoor_t* door;\n\n    secnum = -1;\n    rtn = 0;\n\n    while ((secnum = P_FindSectorFromLineTag(line,secnum)) >= 0)\n    {\n        sec = &sectors[secnum];\n        if (sec->specialdata)\n            continue;\n\n        rtn = 1;\n        door = Z_Malloc (sizeof(*door), PU_LEVSPEC, 0);\n        P_AddThinker (&door->thinker);\n        sec->specialdata = door;\n        door->thinker.function.acp1 = (actionf_p1) T_VerticalDoor;\n        door->sector = sec;\n        door->type = type;\n        door->topwait = VDOORWAIT;\n        door->speed = VDOORSPEED;\n\n        switch(type)\n        {\n          case blazeClose:\n            door->topheight = P_FindLowestCeilingSurrounding(sec);\n            door->topheight -= 4*FRACUNIT;\n            door->direction = -1;\n            door->speed = VDOORSPEED * 4;\n            S_StartSound((mobj_t *)&door->sector->soundorg,sfx_bdcls);\n            break;\n\n          case close:\n            door->topheight = P_FindLowestCeilingSurrounding(sec);\n            door->topheight -= 4*FRACUNIT;\n            door->direction = -1;\n            S_StartSound((mobj_t *)&door->sector->soundorg,sfx_dorcls);\n            break;\n\n          case close30ThenOpen:\n            door->topheight = sec->ceilingheight;\n            door->direction = -1;\n            S_StartSound((mobj_t *)&door->sector->soundorg,sfx_dorcls);\n            break;\n\n          case blazeRaise:\n          case blazeOpen:\n            door->direction = 1;\n            door->topheight = P_FindLowestCeilingSurrounding(sec);\n            door->topheight -= 4*FRACUNIT;\n            door->speed = VDOORSPEED * 4;\n            if (door->topheight != sec->ceilingheight)\n                S_StartSound((mobj_t *)&door->sector->soundorg,sfx_bdopn);\n            break;\n\n          case normal:\n          case open:\n            door->direction = 1;\n            door->topheight = P_FindLowestCeilingSurrounding(sec);\n            door->topheight -= 4*FRACUNIT;\n            if (door->topheight != sec->ceilingheight)\n                S_StartSound((mobj_t *)&door->sector->soundorg,sfx_doropn);\n            break;\n\n          default:\n            break;\n        }\n    }\n    return rtn;\n}\n","size":1692,"score":100,"agent":"kuncc/5","pid":6,"session":688,"ts":1791743897585}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":523,"symbol":"R_InitTextures","file":"r_data.c","asm":"# R_InitTextures  (TU r_data.c, section .text, 1470 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_InitTextures:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     %esp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  mov     $0x1,%esi\n  /* 00a */  push    %ebx\n  /* 00b */  sub     $0x5c,%esp\n  /* 00e */  movb    $0x0,-0x19(%ebp)\n  /* 012 */  mov     %esp,%ebx\n  /* 014 */  mov     %esi,0x4(%esp)\n  /* 018 */  movl    $\"PNAMES\",(%esp)\n  /* 01f */  call    W_CacheLumpName\n  /* 024 */  mov     (%eax),%edx\n  /* 026 */  mov     %eax,%ecx\n  /* 028 */  lea     0x1b(,%edx,4),%eax\n  /* 02f */  mov     %eax,%esi\n  /* 031 */  and     $0xfffff000,%esi\n  /* 037 */  sub     %esi,%ebx\n  /* 039 */  cmp     %ebx,%esp\n  /* 03b */  je      .L4f\n.L3d:\n  /* 03d */  sub     $0x1000,%esp\n  /* 043 */  orl     $0x0,0xffc(%esp)\n  /* 04b */  cmp     %ebx,%esp\n  /* 04d */  jne     .L3d\n.L4f:\n  /* 04f */  and     $0xff0,%eax\n  /* 054 */  sub     %eax,%esp\n  /* 056 */  test    %eax,%eax\n  /* 058 */  jne     .L59a\n.L5e:\n  /* 05e */  lea     0x1b(%esp),%eax\n  /* 062 */  and     $0xfffffff0,%eax\n  /* 065 */  test    %edx,%edx\n  /* 067 */  mov     %eax,-0x40(%ebp)\n  /* 06a */  jle     .Laf\n  /* 06c */  lea     0x4(%ecx),%esi\n  /* 06f */  xor     %ebx,%ebx\n  /* 071 */  mov     %edx,-0x2c(%ebp)\n  /* 074 */  lea     -0x21(%ebp),%edi\n  /* 077 */  mov     %ecx,-0x30(%ebp)\n  /* 07a */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  mov     %esi,0x4(%esp)\n  /* 084 */  mov     $0x8,%ecx\n  /* 089 */  add     $0x8,%esi\n  /* 08c */  mov     %ecx,0x8(%esp)\n  /* 090 */  mov     %edi,(%esp)\n  /* 093 */  call    strncpy\n  /* 098 */  mov     %edi,(%esp)\n  /* 09b */  call    W_CheckNumForName\n  /* 0a0 */  mov     -0x40(%ebp),%ecx\n  /* 0a3 */  mov     %eax,(%ecx,%ebx,4)\n  /* 0a6 */  inc     %ebx\n  /* 0a7 */  cmp     %ebx,-0x2c(%ebp)\n  /* 0aa */  jne     .L80\n  /* 0ac */  mov     -0x30(%ebp),%ecx\n.Laf:\n  /* 0af */  mov     %ecx,(%esp)\n  /* 0b2 */  mov     $0x1,%ebx\n  /* 0b7 */  call    Z_Free\n  /* 0bc */  mov     %ebx,0x4(%esp)\n  /* 0c0 */  movl    $\"TEXTURE1\",(%esp)\n  /* 0c7 */  call    W_CacheLumpName\n  /* 0cc */  mov     (%eax),%ebx\n  /* 0ce */  mov     %eax,%esi\n  /* 0d0 */  mov     %ebx,-0x4c(%ebp)\n  /* 0d3 */  movl    $\"TEXTURE1\",(%esp)\n  /* 0da */  call    W_GetNumForName\n  /* 0df */  mov     %eax,(%esp)\n  /* 0e2 */  call    W_LumpLength\n  /* 0e7 */  mov     %eax,-0x44(%ebp)\n  /* 0ea */  movl    $\"TEXTURE2\",(%esp)\n  /* 0f1 */  call    W_CheckNumForName\n  /* 0f6 */  inc     %eax\n  /* 0f7 */  jne     .L55f\n  /* 0fd */  movl    $0x0,-0x54(%ebp)\n  /* 104 */  movl    $0x0,-0x50(%ebp)\n.L10b:\n  /* 10b */  mov     %ebx,numtextures\n  /* 111 */  xor     %edi,%edi\n  /* 113 */  mov     $0x1,%eax\n  /* 118 */  mov     %edi,0x8(%esp)\n  /* 11c */  shl     $0x2,%ebx\n  /* 11f */  mov     $0x1,%edi\n  /* 124 */  mov     %ebx,(%esp)\n  /* 127 */  xor     %ebx,%ebx\n  /* 129 */  mov     %eax,0x4(%esp)\n  /* 12d */  call    Z_Malloc\n  /* 132 */  mov     %eax,textures\n  /* 137 */  xor     %eax,%eax\n  /* 139 */  mov     %eax,0x8(%esp)\n  /* 13d */  mov     $0x1,%eax\n  /* 142 */  mov     %eax,0x4(%esp)\n  /* 146 */  mov     numtextures,%eax\n  /* 14b */  shl     $0x2,%eax\n  /* 14e */  mov     %eax,(%esp)\n  /* 151 */  call    Z_Malloc\n  /* 156 */  mov     %eax,texturecolumnlump\n  /* 15b */  xor     %eax,%eax\n  /* 15d */  mov     %eax,0x8(%esp)\n  /* 161 */  mov     $0x1,%eax\n  /* 166 */  mov     %eax,0x4(%esp)\n  /* 16a */  mov     numtextures,%eax\n  /* 16f */  shl     $0x2,%eax\n  /* 172 */  mov     %eax,(%esp)\n  /* 175 */  call    Z_Malloc\n  /* 17a */  xor     %edx,%edx\n  /* 17c */  mov     $0x1,%ecx\n  /* 181 */  mov     %eax,texturecolumnofs\n  /* 186 */  mov     %edx,0x8(%esp)\n  /* 18a */  mov     %ecx,0x4(%esp)\n  /* 18e */  mov     numtextures,%eax\n  /* 193 */  shl     $0x2,%eax\n  /* 196 */  mov     %eax,(%esp)\n  /* 199 */  call    Z_Malloc\n  /* 19e */  mov     %eax,texturecomposite\n  /* 1a3 */  mov     %ebx,0x8(%esp)\n  /* 1a7 */  mov     %edi,0x4(%esp)\n  /* 1ab */  mov     numtextures,%eax\n  /* 1b0 */  shl     $0x2,%eax\n  /* 1b3 */  mov     %eax,(%esp)\n  /* 1b6 */  call    Z_Malloc\n  /* 1bb */  mov     %eax,texturecompositesize\n  /* 1c0 */  xor     %eax,%eax\n  /* 1c2 */  mov     %eax,0x8(%esp)\n  /* 1c6 */  mov     $0x1,%eax\n  /* 1cb */  mov     %eax,0x4(%esp)\n  /* 1cf */  mov     numtextures,%eax\n  /* 1d4 */  shl     $0x2,%eax\n  /* 1d7 */  mov     %eax,(%esp)\n  /* 1da */  call    Z_Malloc\n  /* 1df */  mov     %eax,texturewidthmask\n  /* 1e4 */  xor     %eax,%eax\n  /* 1e6 */  mov     %eax,0x8(%esp)\n  /* 1ea */  mov     $0x1,%eax\n  /* 1ef */  mov     %eax,0x4(%esp)\n  /* 1f3 */  mov     numtextures,%eax\n  /* 1f8 */  shl     $0x2,%eax\n  /* 1fb */  mov     %eax,(%esp)\n  /* 1fe */  call    Z_Malloc\n  /* 203 */  mov     %eax,textureheight\n  /* 208 */  movl    $\"S_START\",(%esp)\n  /* 20f */  call    W_GetNumForName\n  /* 214 */  movl    $\"S_END\",(%esp)\n  /* 21b */  mov     %eax,%ebx\n  /* 21d */  call    W_GetNumForName\n  /* 222 */  dec     %eax\n  /* 223 */  sub     %ebx,%eax\n  /* 225 */  lea     0x7e(%eax),%edx\n  /* 228 */  add     $0x3f,%eax\n  /* 22b */  cmovs   %edx,%eax\n  /* 22e */  mov     numtextures,%edx\n  /* 234 */  movl    $0x5b,(%esp)\n  /* 23b */  mov     %eax,%ebx\n  /* 23d */  sar     $0x6,%ebx\n  /* 240 */  lea     0x7e(%edx),%eax\n  /* 243 */  add     $0x3f,%edx\n  /* 246 */  cmovns  %edx,%eax\n  /* 249 */  sar     $0x6,%eax\n  /* 24c */  add     %eax,%ebx\n  /* 24e */  call    putchar\n  /* 253 */  test    %ebx,%ebx\n  /* 255 */  jle     .L5a4\n  /* 25b */  xor     %edi,%edi\n  /* 25d */  lea     0x0(%esi),%esi\n.L260:\n  /* 260 */  movl    $0x20,(%esp)\n  /* 267 */  inc     %edi\n  /* 268 */  call    putchar\n  /* 26d */  cmp     %edi,%ebx\n  /* 26f */  jne     .L260\n  /* 271 */  movl    $0x2,(%esp)\n  /* 278 */  mov     $\"         ]\",%edx\n  /* 27d */  xor     %edi,%edi\n  /* 27f */  mov     %edx,0x4(%esp)\n  /* 283 */  call    __printf_chk\n  /* 288 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  movl    $0x8,(%esp)\n  /* 297 */  inc     %edi\n  /* 298 */  call    putchar\n  /* 29d */  cmp     %edi,%ebx\n  /* 29f */  jne     .L290\n.L2a1:\n  /* 2a1 */  movl    $0x2,(%esp)\n  /* 2a8 */  mov     $\"\\b\\b\\b\\b\\b\\b\\b\\b\\b\\b\",%eax\n  /* 2ad */  mov     %eax,0x4(%esp)\n  /* 2b1 */  call    __printf_chk\n  /* 2b6 */  mov     numtextures,%eax\n  /* 2bb */  test    %eax,%eax\n  /* 2bd */  jle     .L48d\n  /* 2c3 */  mov     %esi,-0x48(%ebp)\n  /* 2c6 */  lea     0x4(%esi),%eax\n  /* 2c9 */  mov     %eax,-0x3c(%ebp)\n  /* 2cc */  movl    $0x0,-0x2c(%ebp)\n  /* 2d3 */  mov     %esi,-0x58(%ebp)\n  /* 2d6 */  xchg    %ax,%ax\n  /* 2d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  testb   $0x3f,-0x2c(%ebp)\n  /* 2e4 */  je      .L528\n.L2ea:\n  /* 2ea */  mov     -0x2c(%ebp),%ecx\n  /* 2ed */  cmp     %ecx,-0x4c(%ebp)\n  /* 2f0 */  jne     .L304\n  /* 2f2 */  mov     -0x50(%ebp),%eax\n  /* 2f5 */  mov     %eax,-0x48(%ebp)\n  /* 2f8 */  lea     0x4(%eax),%ecx\n  /* 2fb */  mov     %ecx,-0x3c(%ebp)\n  /* 2fe */  mov     -0x54(%ebp),%ecx\n  /* 301 */  mov     %ecx,-0x44(%ebp)\n.L304:\n  /* 304 */  mov     -0x3c(%ebp),%eax\n  /* 307 */  mov     (%eax),%ebx\n  /* 309 */  cmp     %ebx,-0x44(%ebp)\n  /* 30c */  jl      .L540\n.L312:\n  /* 312 */  mov     -0x2c(%ebp),%eax\n  /* 315 */  mov     textures,%esi\n  /* 31b */  mov     -0x48(%ebp),%edi\n  /* 31e */  shl     $0x2,%eax\n  /* 321 */  mov     %eax,-0x38(%ebp)\n  /* 324 */  add     %eax,%esi\n  /* 326 */  xor     %eax,%eax\n  /* 328 */  mov     %eax,0x8(%esp)\n  /* 32c */  mov     $0x1,%eax\n  /* 331 */  add     %edi,%ebx\n  /* 333 */  mov     %eax,0x4(%esp)\n  /* 337 */  movswl  0x14(%ebx),%eax\n  /* 33b */  lea     -0x3(%eax,%eax,2),%eax\n  /* 33f */  lea     0x1c(,%eax,4),%eax\n  /* 346 */  mov     %eax,(%esp)\n  /* 349 */  call    Z_Malloc\n  /* 34e */  mov     %eax,(%esi)\n  /* 350 */  mov     %eax,%edx\n  /* 352 */  movswl  0xc(%ebx),%eax\n  /* 356 */  mov     %ax,0x8(%edx)\n  /* 35a */  movswl  0xe(%ebx),%esi\n  /* 35e */  mov     %si,0xa(%edx)\n  /* 362 */  movswl  0x14(%ebx),%esi\n  /* 366 */  mov     %si,0xc(%edx)\n  /* 36a */  test    %esi,%esi\n  /* 36c */  mov     (%ebx),%edi\n  /* 36e */  mov     %edi,(%edx)\n  /* 370 */  mov     0x4(%ebx),%edi\n  /* 373 */  mov     %edi,0x4(%edx)\n  /* 376 */  jle     .L3df\n  /* 378 */  mov     -0x40(%ebp),%ecx\n  /* 37b */  add     $0x16,%ebx\n  /* 37e */  xor     %edi,%edi\n  /* 380 */  lea     0x10(%edx),%esi\n  /* 383 */  jmp     .L397\n  /* 385 */  lea     0x0(%esi),%esi\n.L388:\n  /* 388 */  movswl  0xc(%edx),%eax\n  /* 38c */  inc     %edi\n  /* 38d */  add     $0xa,%ebx\n  /* 390 */  add     $0xc,%esi\n  /* 393 */  cmp     %edi,%eax\n  /* 395 */  jle     .L3db\n.L397:\n  /* 397 */  movswl  (%ebx),%eax\n  /* 39a */  mov     %eax,(%esi)\n  /* 39c */  movswl  0x2(%ebx),%eax\n  /* 3a0 */  mov     %eax,0x4(%esi)\n  /* 3a3 */  movswl  0x4(%ebx),%eax\n  /* 3a7 */  mov     (%ecx,%eax,4),%eax\n  /* 3aa */  mov     %eax,0x8(%esi)\n  /* 3ad */  inc     %eax\n  /* 3ae */  jne     .L388\n  /* 3b0 */  mov     %ecx,-0x34(%ebp)\n  /* 3b3 */  inc     %edi\n  /* 3b4 */  add     $0xa,%ebx\n  /* 3b7 */  mov     %edx,0x4(%esp)\n  /* 3bb */  add     $0xc,%esi\n  /* 3be */  mov     %edx,-0x30(%ebp)\n  /* 3c1 */  movl    $\"R_InitTextures: Missing patch in texture %s\",(%esp)\n  /* 3c8 */  call    I_Error\n  /* 3cd */  mov     -0x30(%ebp),%edx\n  /* 3d0 */  mov     -0x34(%ebp),%ecx\n  /* 3d3 */  movswl  0xc(%edx),%eax\n  /* 3d7 */  cmp     %edi,%eax\n  /* 3d9 */  jg      .L397\n.L3db:\n  /* 3db */  movswl  0x8(%edx),%eax\n.L3df:\n  /* 3df */  mov     %edx,-0x30(%ebp)\n  /* 3e2 */  xor     %esi,%esi\n  /* 3e4 */  mov     $0x1,%edx\n  /* 3e9 */  add     %eax,%eax\n  /* 3eb */  mov     -0x38(%ebp),%edi\n  /* 3ee */  mov     texturecolumnlump,%ebx\n  /* 3f4 */  mov     %esi,0x8(%esp)\n  /* 3f8 */  mov     $0x1,%esi\n  /* 3fd */  mov     %edx,0x4(%esp)\n  /* 401 */  mov     %eax,(%esp)\n  /* 404 */  call    Z_Malloc\n  /* 409 */  add     %edi,%ebx\n  /* 40b */  mov     texturecolumnofs,%ecx\n  /* 411 */  add     %ecx,%edi\n  /* 413 */  mov     %eax,(%ebx)\n  /* 415 */  xor     %ebx,%ebx\n  /* 417 */  mov     %esi,0x4(%esp)\n  /* 41b */  mov     %ebx,0x8(%esp)\n  /* 41f */  mov     -0x30(%ebp),%edx\n  /* 422 */  movswl  0x8(%edx),%eax\n  /* 426 */  add     %eax,%eax\n  /* 428 */  mov     %eax,(%esp)\n  /* 42b */  call    Z_Malloc\n  /* 430 */  mov     -0x30(%ebp),%edx\n  /* 433 */  movswl  0x8(%edx),%esi\n  /* 437 */  mov     %eax,(%edi)\n  /* 439 */  cmp     $0x1,%esi\n  /* 43c */  jle     .L558\n  /* 442 */  mov     $0x2,%eax\n  /* 447 */  nop\n  /* 448 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L450:\n  /* 450 */  mov     %eax,%ebx\n  /* 452 */  add     %eax,%eax\n  /* 454 */  cmp     %esi,%eax\n  /* 456 */  jle     .L450\n  /* 458 */  dec     %ebx\n.L459:\n  /* 459 */  mov     texturewidthmask,%eax\n  /* 45e */  mov     -0x38(%ebp),%ecx\n  /* 461 */  incl    -0x2c(%ebp)\n  /* 464 */  addl    $0x4,-0x3c(%ebp)\n  /* 468 */  mov     %ebx,(%eax,%ecx,1)\n  /* 46b */  movswl  0xa(%edx),%eax\n  /* 46f */  mov     textureheight,%edx\n  /* 475 */  shl     $0x10,%eax\n  /* 478 */  mov     %eax,(%edx,%ecx,1)\n  /* 47b */  mov     -0x2c(%ebp),%eax\n  /* 47e */  cmp     %eax,numtextures\n  /* 484 */  jg      .L2e0\n  /* 48a */  mov     -0x58(%ebp),%esi\n.L48d:\n  /* 48d */  mov     %esi,(%esp)\n  /* 490 */  call    Z_Free\n  /* 495 */  mov     -0x50(%ebp),%eax\n  /* 498 */  test    %eax,%eax\n  /* 49a */  je      .L4a7\n  /* 49c */  mov     -0x50(%ebp),%eax\n  /* 49f */  mov     %eax,(%esp)\n  /* 4a2 */  call    Z_Free\n.L4a7:\n  /* 4a7 */  mov     numtextures,%eax\n  /* 4ac */  test    %eax,%eax\n  /* 4ae */  jle     .L4d2\n  /* 4b0 */  xor     %ebx,%ebx\n  /* 4b2 */  lea     0x0(%esi),%esi\n  /* 4b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4c0:\n  /* 4c0 */  mov     %ebx,(%esp)\n  /* 4c3 */  inc     %ebx\n  /* 4c4 */  call    R_GenerateLookup\n  /* 4c9 */  mov     numtextures,%eax\n  /* 4ce */  cmp     %ebx,%eax\n  /* 4d0 */  jg      .L4c0\n.L4d2:\n  /* 4d2 */  xor     %edx,%edx\n  /* 4d4 */  mov     $0x1,%ecx\n  /* 4d9 */  mov     %edx,0x8(%esp)\n  /* 4dd */  lea     0x4(,%eax,4),%eax\n  /* 4e4 */  mov     %ecx,0x4(%esp)\n  /* 4e8 */  mov     %eax,(%esp)\n  /* 4eb */  call    Z_Malloc\n  /* 4f0 */  mov     numtextures,%ebx\n  /* 4f6 */  mov     %eax,texturetranslation\n  /* 4fb */  mov     %eax,%edx\n  /* 4fd */  xor     %eax,%eax\n  /* 4ff */  test    %ebx,%ebx\n  /* 501 */  jle     .L51c\n  /* 503 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 508 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L510:\n  /* 510 */  mov     %eax,(%edx,%eax,4)\n  /* 513 */  inc     %eax\n  /* 514 */  cmp     %eax,numtextures\n  /* 51a */  jg      .L510\n.L51c:\n  /* 51c */  lea     -0xc(%ebp),%esp\n  /* 51f */  pop     %ebx\n  /* 520 */  pop     %esi\n  /* 521 */  pop     %edi\n  /* 522 */  pop     %ebp\n  /* 523 */  ret\n  /* 524 */  lea     0x0(%esi,%eiz,1),%esi\n.L528:\n  /* 528 */  movl    $0x2e,(%esp)\n  /* 52f */  call    putchar\n  /* 534 */  jmp     .L2ea\n  /* 539 */  lea     0x0(%esi,%eiz,1),%esi\n.L540:\n  /* 540 */  movl    $\"R_InitTextures: bad texture directory\",(%esp)\n  /* 547 */  call    I_Error\n  /* 54c */  jmp     .L312\n  /* 551 */  lea     0x0(%esi,%eiz,1),%esi\n.L558:\n  /* 558 */  xor     %ebx,%ebx\n  /* 55a */  jmp     .L459\n.L55f:\n  /* 55f */  movl    $\"TEXTURE2\",(%esp)\n  /* 566 */  mov     $0x1,%eax\n  /* 56b */  mov     %eax,0x4(%esp)\n  /* 56f */  call    W_CacheLumpName\n  /* 574 */  mov     %eax,-0x50(%ebp)\n  /* 577 */  mov     (%eax),%ebx\n  /* 579 */  movl    $\"TEXTURE2\",(%esp)\n  /* 580 */  call    W_GetNumForName\n  /* 585 */  mov     %eax,(%esp)\n  /* 588 */  call    W_LumpLength\n  /* 58d */  mov     -0x4c(%ebp),%edx\n  /* 590 */  add     %edx,%ebx\n  /* 592 */  mov     %eax,-0x54(%ebp)\n  /* 595 */  jmp     .L10b\n.L59a:\n  /* 59a */  orl     $0x0,-0x4(%esp,%eax,1)\n  /* 59f */  jmp     .L5e\n.L5a4:\n  /* 5a4 */  movl    $0x2,(%esp)\n  /* 5ab */  mov     $\"         ]\",%ecx\n  /* 5b0 */  mov     %ecx,0x4(%esp)\n  /* 5b4 */  call    __printf_chk\n  /* 5b9 */  jmp     .L2a1\n","c":"/* candidate for R_InitTextures (r_data.c, 1470 bytes) */\n#include <alloca.h>\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_swap.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n#include \"r_sky.h\"\n#include \"r_data.h\"\n\ntypedef struct { short originx; short originy; short patch; short stepdir; short colormap; } mappatch_t;\ntypedef struct { char name[8]; int masked; short width; short height; int columndirectory; short patchcount; mappatch_t patches[1]; } __attribute__((packed)) maptexture_t;\ntypedef struct { int originx; int originy; int patch; } texpatch_t;\ntypedef struct { char name[8]; short width; short height; short patchcount; texpatch_t patches[1]; } texture_t;\ntexture_t** textures;\nbyte** texturecomposite;\nint* texturecompositesize;\nshort** texturecolumnlump;\nunsigned short** texturecolumnofs;\nint* texturewidthmask;\nfixed_t* textureheight;\nint numtextures;\n\nvoid R_InitTextures(void)\n{\n    maptexture_t* mtexture;\n    texture_t* texture;\n    mappatch_t* mpatch;\n    texpatch_t* patch;\n    int i, j;\n    int* maptex;\n    int* maptex2;\n    int* maptex1;\n    char name[9];\n    char* names;\n    char* name_p;\n    int* patchlookup;\n    int totalwidth;\n    int nummappatches;\n    int offset;\n    int maxoff;\n    int maxoff2;\n    int numtextures1;\n    int numtextures2;\n    int* directory;\n    int temp1, temp2, temp3;\n\n    name[8] = 0;\n    names = W_CacheLumpName(\"PNAMES\", PU_STATIC);\n    nummappatches = LONG(*((int*)names));\n    name_p = names + 4;\n    patchlookup = alloca(nummappatches * sizeof(*patchlookup));\n\n    for (i = 0; i < nummappatches; i++)\n    {\n        strncpy(name, name_p + i * 8, 8);\n        patchlookup[i] = W_CheckNumForName(name);\n    }\n    Z_Free(names);\n\n    maptex = maptex1 = W_CacheLumpName(\"TEXTURE1\", PU_STATIC);\n    numtextures1 = LONG(*maptex);\n    maxoff = W_LumpLength(W_GetNumForName(\"TEXTURE1\"));\n    directory = maptex + 1;\n\n    if (W_CheckNumForName(\"TEXTURE2\") != -1)\n    {\n        maptex2 = W_CacheLumpName(\"TEXTURE2\", PU_STATIC);\n        numtextures2 = LONG(*maptex2);\n        maxoff2 = W_LumpLength(W_GetNumForName(\"TEXTURE2\"));\n    }\n    else\n    {\n        maptex2 = 0;\n        numtextures2 = 0;\n        maxoff2 = 0;\n    }\n    numtextures = numtextures1 + numtextures2;\n\n    textures = Z_Malloc(numtextures * 4, PU_STATIC, 0);\n    texturecolumnlump = Z_Malloc(numtextures * 4, PU_STATIC, 0);\n    texturecolumnofs = Z_Malloc(numtextures * 4, PU_STATIC, 0);\n    texturecomposite = Z_Malloc(numtextures * 4, PU_STATIC, 0);\n    texturecompositesize = Z_Malloc(numtextures * 4, PU_STATIC, 0);\n    texturewidthmask = Z_Malloc(numtextures * 4, PU_STATIC, 0);\n    textureheight = Z_Malloc(numtextures * 4, PU_STATIC, 0);\n\n    totalwidth = 0;\n\n    temp1 = W_GetNumForName(\"S_START\");\n    temp2 = W_GetNumForName(\"S_END\") - 1;\n    temp3 = ((temp2 - temp1 + 63) / 64) + ((numtextures + 63) / 64);\n    printf(\"[\");\n    for (i = 0; i < temp3; i++)\n        printf(\" \");\n    printf(\"         ]\");\n    for (i = 0; i < temp3; i++)\n        printf(\"\\x8\");\n    printf(\"\\x8\\x8\\x8\\x8\\x8\\x8\\x8\\x8\\x8\\x8\");\n\n    for (i = 0; i < numtextures; i++, directory++)\n    {\n        if (!(i & 63))\n            printf(\".\");\n\n        if (i == numtextures1)\n        {\n            maptex = maptex2;\n            maxoff = maxoff2;\n            directory = maptex + 1;\n        }\n\n        offset = LONG(*directory);\n\n        if (offset > maxoff)\n            I_Error(\"R_InitTextures: bad texture directory\");\n\n        mtexture = (maptexture_t*)((byte*)maptex + offset);\n\n        texture = textures[i] =\n            Z_Malloc(sizeof(texture_t) + sizeof(texpatch_t) * (SHORT(mtexture->patchcount) - 1),\n                     PU_STATIC, 0);\n\n        texture->width = SHORT(mtexture->width);\n        texture->height = SHORT(mtexture->height);\n        texture->patchcount = SHORT(mtexture->patchcount);\n\n        memcpy(texture->name, mtexture->name, sizeof(texture->name));\n        mpatch = &mtexture->patches[0];\n        patch = &texture->patches[0];\n\n        for (j = 0; j < texture->patchcount; j++, mpatch++, patch++)\n        {\n            patch->originx = SHORT(mpatch->originx);\n            patch->originy = SHORT(mpatch->originy);\n            patch->patch = patchlookup[SHORT(mpatch->patch)];\n            if (patch->patch == -1)\n            {\n                I_Error(\"R_InitTextures: Missing patch in texture %s\", texture->name);\n            }\n        }\n        texturecolumnlump[i] = Z_Malloc(texture->width * 2, PU_STATIC, 0);\n        texturecolumnofs[i] = Z_Malloc(texture->width * 2, PU_STATIC, 0);\n\n        j = 1;\n        while (j * 2 <= texture->width)\n            j <<= 1;\n\n        texturewidthmask[i] = j - 1;\n        textureheight[i] = texture->height << FRACBITS;\n\n        totalwidth += texture->width;\n    }\n\n    Z_Free(maptex1);\n    if (maptex2)\n        Z_Free(maptex2);\n\n    for (i = 0; i < numtextures; i++)\n        R_GenerateLookup(i);\n\n    texturetranslation = Z_Malloc((numtextures + 1) * 4, PU_STATIC, 0);\n\n    for (i = 0; i < numtextures; i++)\n        texturetranslation[i] = i;\n}\n","size":1470,"score":100,"agent":"kuncc/6","pid":7,"session":685,"ts":1791743901524}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":23,"symbol":"AM_clipMline","file":"am_map.c","asm":"# AM_clipMline  (TU am_map.c, section .text, 1714 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAM_clipMline:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  mov     m_y2,%eax\n  /* 010 */  mov     0x54(%esp),%ebp\n  /* 014 */  mov     0x4(%ebx),%edx\n  /* 017 */  mov     0xc(%ebx),%ecx\n  /* 01a */  cmp     %eax,%edx\n  /* 01c */  jle     .L60\n  /* 01e */  cmp     %ecx,%eax\n  /* 020 */  jl      .L53\n  /* 022 */  xor     %eax,%eax\n  /* 024 */  cmp     %ecx,m_y\n  /* 02a */  setg    %al\n  /* 02d */  lea     0x0(,%eax,4),%ecx\n  /* 034 */  mov     $0x8,%eax\n  /* 039 */  mov     %eax,0x14(%esp)\n.L3d:\n  /* 03d */  mov     (%ebx),%esi\n  /* 03f */  mov     m_x,%eax\n  /* 044 */  mov     0x8(%ebx),%edx\n  /* 047 */  cmp     %eax,%esi\n  /* 049 */  jge     .Lb0\n.L4b:\n  /* 04b */  cmp     %edx,%eax\n  /* 04d */  jle     .L218\n.L53:\n  /* 053 */  add     $0x3c,%esp\n  /* 056 */  xor     %eax,%eax\n  /* 058 */  pop     %ebx\n  /* 059 */  pop     %esi\n  /* 05a */  pop     %edi\n  /* 05b */  pop     %ebp\n  /* 05c */  ret\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  mov     m_y,%esi\n  /* 066 */  cmp     %esi,%edx\n  /* 068 */  jge     .L88\n  /* 06a */  cmp     %ecx,%eax\n  /* 06c */  jl      .L240\n  /* 072 */  cmp     %ecx,%esi\n  /* 074 */  jg      .L53\n  /* 076 */  mov     $0x4,%eax\n  /* 07b */  xor     %ecx,%ecx\n  /* 07d */  mov     %eax,0x14(%esp)\n  /* 081 */  jmp     .L3d\n  /* 083 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  cmp     %ecx,%eax\n  /* 08a */  jge     .L258\n  /* 090 */  xor     %esi,%esi\n  /* 092 */  mov     m_x,%eax\n  /* 097 */  mov     $0x8,%ecx\n  /* 09c */  mov     %esi,0x14(%esp)\n  /* 0a0 */  mov     (%ebx),%esi\n  /* 0a2 */  mov     0x8(%ebx),%edx\n  /* 0a5 */  cmp     %eax,%esi\n  /* 0a7 */  jl      .L4b\n  /* 0a9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     m_x2,%edi\n  /* 0b6 */  mov     %edi,0x18(%esp)\n  /* 0ba */  cmp     %edi,%esi\n  /* 0bc */  jg      .L1f8\n  /* 0c2 */  cmp     %edx,%eax\n  /* 0c4 */  jle     .L227\n.Lca:\n  /* 0ca */  or      $0x1,%ecx\n.Lcd:\n  /* 0cd */  test    %ecx,0x14(%esp)\n  /* 0d1 */  jne     .L53\n  /* 0d3 */  mov     scale_mtof,%edx\n  /* 0d9 */  sub     %eax,%esi\n  /* 0db */  mov     %esi,(%esp)\n  /* 0de */  mov     %edx,0x4(%esp)\n  /* 0e2 */  call    FixedMul\n  /* 0e7 */  mov     f_x,%edi\n  /* 0ed */  mov     m_y,%edx\n  /* 0f3 */  mov     f_h,%esi\n  /* 0f9 */  sar     $0x10,%eax\n  /* 0fc */  add     %edi,%eax\n  /* 0fe */  mov     %eax,0x0(%ebp)\n  /* 101 */  mov     scale_mtof,%eax\n  /* 106 */  mov     %eax,0x4(%esp)\n  /* 10a */  mov     0x4(%ebx),%eax\n  /* 10d */  sub     %edx,%eax\n  /* 10f */  mov     %eax,(%esp)\n  /* 112 */  call    FixedMul\n  /* 117 */  mov     f_y,%ecx\n  /* 11d */  sar     $0x10,%eax\n  /* 120 */  sub     %eax,%esi\n  /* 122 */  mov     scale_mtof,%eax\n  /* 127 */  add     %ecx,%esi\n  /* 129 */  mov     %esi,0x4(%ebp)\n  /* 12c */  mov     m_x,%esi\n  /* 132 */  mov     %eax,0x4(%esp)\n  /* 136 */  mov     0x8(%ebx),%eax\n  /* 139 */  sub     %esi,%eax\n  /* 13b */  mov     %eax,(%esp)\n  /* 13e */  call    FixedMul\n  /* 143 */  mov     f_x,%edi\n  /* 149 */  mov     m_y,%edx\n  /* 14f */  mov     f_h,%esi\n  /* 155 */  sar     $0x10,%eax\n  /* 158 */  add     %edi,%eax\n  /* 15a */  mov     %eax,0x8(%ebp)\n  /* 15d */  mov     scale_mtof,%eax\n  /* 162 */  mov     %eax,0x4(%esp)\n  /* 166 */  mov     0xc(%ebx),%eax\n  /* 169 */  sub     %edx,%eax\n  /* 16b */  mov     %eax,(%esp)\n  /* 16e */  call    FixedMul\n  /* 173 */  mov     f_y,%ecx\n  /* 179 */  sar     $0x10,%eax\n  /* 17c */  sub     %eax,%esi\n  /* 17e */  mov     0x4(%ebp),%eax\n  /* 181 */  add     %ecx,%esi\n  /* 183 */  mov     $0x8,%ecx\n  /* 188 */  mov     %esi,0xc(%ebp)\n  /* 18b */  test    %eax,%eax\n  /* 18d */  js      .L19d\n  /* 18f */  xor     %ecx,%ecx\n  /* 191 */  cmp     f_h,%eax\n  /* 197 */  setge   %cl\n  /* 19a */  shl     $0x2,%ecx\n.L19d:\n  /* 19d */  mov     0x0(%ebp),%edx\n  /* 1a0 */  mov     0x8(%ebp),%eax\n  /* 1a3 */  test    %edx,%edx\n  /* 1a5 */  js      .L278\n  /* 1ab */  cmp     f_w,%edx\n  /* 1b1 */  jl      .L1b6\n  /* 1b3 */  or      $0x2,%ecx\n.L1b6:\n  /* 1b6 */  test    %esi,%esi\n  /* 1b8 */  js      .L2b8\n  /* 1be */  mov     f_h,%ebx\n  /* 1c4 */  mov     %ebx,0x18(%esp)\n  /* 1c8 */  cmp     %ebx,%esi\n  /* 1ca */  jge     .L5b8\n  /* 1d0 */  test    %eax,%eax\n  /* 1d2 */  js      .L608\n  /* 1d8 */  mov     f_w,%esi\n  /* 1de */  mov     %esi,0x1c(%esp)\n  /* 1e2 */  cmp     %eax,%esi\n  /* 1e4 */  jle     .L672\n  /* 1ea */  xor     %esi,%esi\n  /* 1ec */  jmp     .L2ee\n  /* 1f1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1f8:\n  /* 1f8 */  orl     $0x2,0x14(%esp)\n  /* 1fd */  cmp     %edx,%eax\n  /* 1ff */  jg      .Lca\n  /* 205 */  cmp     %edx,%edi\n  /* 207 */  jl      .L53\n  /* 20d */  jmp     .Lcd\n  /* 212 */  lea     0x0(%esi),%esi\n.L218:\n  /* 218 */  mov     m_x2,%edi\n  /* 21e */  orl     $0x1,0x14(%esp)\n  /* 223 */  mov     %edi,0x18(%esp)\n.L227:\n  /* 227 */  mov     %ecx,%edi\n  /* 229 */  or      $0x2,%edi\n  /* 22c */  cmp     %edx,0x18(%esp)\n  /* 230 */  cmovl   %edi,%ecx\n  /* 233 */  jmp     .Lcd\n  /* 238 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  mov     $0x4,%edi\n  /* 245 */  mov     $0x8,%ecx\n  /* 24a */  mov     %edi,0x14(%esp)\n  /* 24e */  jmp     .L3d\n  /* 253 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L258:\n  /* 258 */  xor     %eax,%eax\n  /* 25a */  cmp     %ecx,%esi\n  /* 25c */  setg    %al\n  /* 25f */  lea     0x0(,%eax,4),%ecx\n  /* 266 */  xor     %eax,%eax\n  /* 268 */  mov     %eax,0x14(%esp)\n  /* 26c */  jmp     .L3d\n  /* 271 */  lea     0x0(%esi,%eiz,1),%esi\n.L278:\n  /* 278 */  or      $0x1,%ecx\n  /* 27b */  test    %esi,%esi\n  /* 27d */  js      .L5d8\n  /* 283 */  mov     f_h,%ebx\n  /* 289 */  mov     %ebx,0x18(%esp)\n  /* 28d */  cmp     %ebx,%esi\n  /* 28f */  jge     .L5f0\n  /* 295 */  test    %eax,%eax\n  /* 297 */  js      .L53\n  /* 29d */  mov     f_w,%esi\n  /* 2a3 */  mov     %esi,0x1c(%esp)\n  /* 2a7 */  cmp     %esi,%eax\n  /* 2a9 */  setge   %al\n  /* 2ac */  movzbl  %al,%eax\n  /* 2af */  lea     (%eax,%eax,1),%esi\n  /* 2b2 */  jmp     .L2ee\n  /* 2b4 */  lea     0x0(%esi,%eiz,1),%esi\n.L2b8:\n  /* 2b8 */  mov     $0x8,%esi\n.L2bd:\n  /* 2bd */  test    %eax,%eax\n  /* 2bf */  js      .L5c8\n.L2c5:\n  /* 2c5 */  cmp     %eax,f_w\n  /* 2cb */  jg      .L2d4\n  /* 2cd */  mov     %esi,%eax\n  /* 2cf */  or      $0x2,%eax\n  /* 2d2 */  mov     %eax,%esi\n.L2d4:\n  /* 2d4 */  test    %ecx,%esi\n  /* 2d6 */  jne     .L53\n  /* 2dc */  mov     f_h,%eax\n  /* 2e1 */  mov     %eax,0x18(%esp)\n  /* 2e5 */  mov     f_w,%eax\n  /* 2ea */  mov     %eax,0x1c(%esp)\n.L2ee:\n  /* 2ee */  mov     0x1c(%esp),%eax\n  /* 2f2 */  mov     %ebp,%ebx\n  /* 2f4 */  mov     %esi,%ebp\n  /* 2f6 */  mov     0x20(%esp),%edx\n  /* 2fa */  mov     0x2c(%esp),%edi\n  /* 2fe */  dec     %eax\n  /* 2ff */  mov     %eax,0x28(%esp)\n  /* 303 */  mov     0x18(%esp),%eax\n  /* 307 */  dec     %eax\n  /* 308 */  mov     %eax,0x24(%esp)\n  /* 30c */  mov     %ecx,%eax\n  /* 30e */  or      %ebp,%eax\n  /* 310 */  je      .L424\n.L316:\n  /* 316 */  mov     %ebp,%esi\n.L318:\n  /* 318 */  test    %ecx,%ecx\n  /* 31a */  jne     .L390\n.L31c:\n  /* 31c */  mov     %esi,%eax\n  /* 31e */  and     $0x8,%eax\n  /* 321 */  mov     %eax,0x14(%esp)\n  /* 325 */  je      .L438\n  /* 32b */  mov     0x4(%ebx),%ebp\n  /* 32e */  mov     (%ebx),%edi\n.L330:\n  /* 330 */  mov     0x8(%ebx),%eax\n  /* 333 */  mov     0xc(%ebx),%ecx\n  /* 336 */  movl    $0x0,0xc(%ebx)\n  /* 33d */  mov     0x18(%esp),%esi\n  /* 341 */  sub     %edi,%eax\n  /* 343 */  imul    %ebp,%eax\n  /* 346 */  sub     %ecx,%ebp\n  /* 348 */  cltd\n  /* 349 */  idiv    %ebp\n  /* 34b */  add     %eax,%edi\n  /* 34d */  xor     %eax,%eax\n  /* 34f */  mov     %edi,0x8(%ebx)\n  /* 352 */  test    %esi,%esi\n  /* 354 */  setle   %al\n  /* 357 */  test    %edi,%edi\n  /* 359 */  lea     0x0(,%eax,4),%esi\n  /* 360 */  js      .L530\n  /* 366 */  xor     %ecx,%ecx\n  /* 368 */  xor     %edx,%edx\n.L36a:\n  /* 36a */  cmp     0x1c(%esp),%edi\n  /* 36e */  jl      .L410\n.L374:\n  /* 374 */  or      $0x2,%esi\n  /* 377 */  test    %ecx,%esi\n  /* 379 */  jne     .L53\n  /* 37f */  test    %ecx,%ecx\n  /* 381 */  je      .L31c\n  /* 383 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 388 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  test    $0x8,%cl\n  /* 393 */  jne     .L4b0\n  /* 399 */  mov     %ecx,0x14(%esp)\n  /* 39d */  mov     0x4(%ebx),%ebp\n  /* 3a0 */  mov     (%ebx),%edi\n.L3a2:\n  /* 3a2 */  test    $0x4,%cl\n  /* 3a5 */  jne     .L44b\n  /* 3ab */  test    $0x2,%cl\n  /* 3ae */  jne     .L558\n.L3b4:\n  /* 3b4 */  mov     0xc(%ebx),%edx\n  /* 3b7 */  mov     %ebp,%eax\n  /* 3b9 */  sub     %edx,%eax\n  /* 3bb */  mov     0x8(%ebx),%edx\n  /* 3be */  imul    %edi,%eax\n  /* 3c1 */  mov     %edx,0x20(%esp)\n  /* 3c5 */  mov     %edx,%ecx\n  /* 3c7 */  sub     %edi,%ecx\n  /* 3c9 */  cltd\n  /* 3ca */  idiv    %ecx\n  /* 3cc */  cmpl    $0x1,0x14(%esp)\n  /* 3d1 */  lea     (%eax,%ebp,1),%edx\n  /* 3d4 */  je      .L620\n  /* 3da */  movl    $0x0,0x8(%ebx)\n  /* 3e1 */  test    %edx,%edx\n  /* 3e3 */  mov     %edx,0xc(%ebx)\n  /* 3e6 */  js      .L648\n  /* 3ec */  xor     %eax,%eax\n  /* 3ee */  mov     0x14(%esp),%ecx\n  /* 3f2 */  cmp     0x18(%esp),%edx\n  /* 3f6 */  setge   %al\n  /* 3f9 */  xor     %edi,%edi\n  /* 3fb */  lea     0x0(,%eax,4),%esi\n  /* 402 */  jmp     .L36a\n  /* 407 */  nop\n  /* 408 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L410:\n  /* 410 */  test    %esi,%ecx\n  /* 412 */  mov     %esi,%ebp\n  /* 414 */  jne     .L53\n  /* 41a */  mov     %ecx,%eax\n  /* 41c */  or      %ebp,%eax\n  /* 41e */  jne     .L316\n.L424:\n  /* 424 */  add     $0x3c,%esp\n  /* 427 */  mov     $0x1,%eax\n  /* 42c */  pop     %ebx\n  /* 42d */  pop     %esi\n  /* 42e */  pop     %edi\n  /* 42f */  pop     %ebp\n  /* 430 */  ret\n  /* 431 */  lea     0x0(%esi,%eiz,1),%esi\n.L438:\n  /* 438 */  test    $0x4,%esi\n  /* 43e */  je      .L540\n  /* 444 */  mov     0x4(%ebx),%ebp\n  /* 447 */  mov     %esi,%ecx\n  /* 449 */  mov     (%ebx),%edi\n.L44b:\n  /* 44b */  mov     0x8(%ebx),%eax\n  /* 44e */  mov     %ebp,%edx\n  /* 450 */  sub     %edi,%eax\n  /* 452 */  mov     %eax,0x20(%esp)\n  /* 456 */  mov     0x18(%esp),%eax\n  /* 45a */  sub     %eax,%edx\n  /* 45c */  mov     0x20(%esp),%eax\n  /* 460 */  imul    %edx,%eax\n  /* 463 */  mov     0xc(%ebx),%edx\n  /* 466 */  sub     %edx,%ebp\n  /* 468 */  cltd\n  /* 469 */  idiv    %ebp\n  /* 46b */  mov     0x24(%esp),%edx\n  /* 46f */  add     %eax,%edi\n  /* 471 */  mov     %ecx,%eax\n  /* 473 */  mov     0x14(%esp),%ecx\n.L477:\n  /* 477 */  cmp     %ecx,%eax\n  /* 479 */  je      .L508\n  /* 47f */  mov     %edi,0x8(%ebx)\n  /* 482 */  test    %edx,%edx\n  /* 484 */  mov     $0x8,%esi\n  /* 489 */  mov     %edx,0xc(%ebx)\n  /* 48c */  jns     .L5a0\n.L492:\n  /* 492 */  test    %edi,%edi\n  /* 494 */  jns     .L36a\n  /* 49a */  or      $0x1,%esi\n  /* 49d */  test    %ecx,%esi\n  /* 49f */  je      .L318\n  /* 4a5 */  jmp     .L53\n  /* 4aa */  lea     0x0(%esi),%esi\n.L4b0:\n  /* 4b0 */  mov     0x8(%ebx),%eax\n  /* 4b3 */  mov     %eax,0x20(%esp)\n.L4b7:\n  /* 4b7 */  mov     (%ebx),%edi\n  /* 4b9 */  mov     0x20(%esp),%eax\n  /* 4bd */  mov     0x4(%ebx),%ebp\n  /* 4c0 */  movl    $0x0,0x4(%ebx)\n  /* 4c7 */  mov     0xc(%ebx),%edx\n  /* 4ca */  sub     %edi,%eax\n  /* 4cc */  imul    %ebp,%eax\n  /* 4cf */  sub     %edx,%ebp\n  /* 4d1 */  cltd\n  /* 4d2 */  idiv    %ebp\n  /* 4d4 */  xor     %edx,%edx\n  /* 4d6 */  add     %eax,%edi\n  /* 4d8 */  mov     %edi,(%ebx)\n.L4da:\n  /* 4da */  xor     %ecx,%ecx\n  /* 4dc */  cmp     0x18(%esp),%edx\n  /* 4e0 */  setge   %cl\n  /* 4e3 */  shl     $0x2,%ecx\n  /* 4e6 */  test    %edi,%edi\n  /* 4e8 */  js      .L51a\n.L4ea:\n  /* 4ea */  cmp     0x1c(%esp),%edi\n  /* 4ee */  jl      .L410\n.L4f4:\n  /* 4f4 */  or      $0x2,%ecx\n  /* 4f7 */  test    %esi,%ecx\n  /* 4f9 */  je      .L390\n  /* 4ff */  nop\n  /* 500 */  jmp     .L53\n  /* 505 */  lea     0x0(%esi),%esi\n.L508:\n  /* 508 */  mov     %edi,(%ebx)\n  /* 50a */  test    %edx,%edx\n  /* 50c */  mov     $0x8,%ecx\n  /* 511 */  mov     %edx,0x4(%ebx)\n  /* 514 */  jns     .L4da\n  /* 516 */  test    %edi,%edi\n  /* 518 */  jns     .L4ea\n.L51a:\n  /* 51a */  or      $0x1,%ecx\n  /* 51d */  test    %esi,%ecx\n  /* 51f */  je      .L390\n  /* 525 */  jmp     .L53\n  /* 52a */  lea     0x0(%esi),%esi\n.L530:\n  /* 530 */  or      $0x1,%esi\n  /* 533 */  xor     %ecx,%ecx\n  /* 535 */  xor     %edx,%edx\n  /* 537 */  jmp     .L31c\n  /* 53c */  lea     0x0(%esi,%eiz,1),%esi\n.L540:\n  /* 540 */  mov     %esi,%eax\n  /* 542 */  and     $0x2,%eax\n  /* 545 */  mov     %eax,0x14(%esp)\n  /* 549 */  je      .L588\n  /* 54b */  mov     0x4(%ebx),%ebp\n  /* 54e */  xor     %ecx,%ecx\n  /* 550 */  mov     %ecx,0x14(%esp)\n  /* 554 */  mov     (%ebx),%edi\n  /* 556 */  mov     %esi,%ecx\n.L558:\n  /* 558 */  mov     0xc(%ebx),%eax\n  /* 55b */  mov     0x28(%esp),%edx\n  /* 55f */  sub     %ebp,%eax\n  /* 561 */  sub     %edi,%edx\n  /* 563 */  imul    %edx,%eax\n  /* 566 */  mov     0x8(%ebx),%edx\n  /* 569 */  sub     %edi,%edx\n  /* 56b */  mov     %edx,%edi\n  /* 56d */  cltd\n  /* 56e */  idiv    %edi\n  /* 570 */  mov     0x28(%esp),%edi\n  /* 574 */  lea     (%eax,%ebp,1),%edx\n  /* 577 */  mov     %ecx,%eax\n  /* 579 */  mov     0x14(%esp),%ecx\n  /* 57d */  jmp     .L477\n  /* 582 */  lea     0x0(%esi),%esi\n.L588:\n  /* 588 */  xor     %eax,%eax\n  /* 58a */  test    %esi,%esi\n  /* 58c */  je      .L477\n  /* 592 */  mov     0x4(%ebx),%ebp\n  /* 595 */  mov     (%ebx),%edi\n  /* 597 */  jmp     .L3b4\n  /* 59c */  lea     0x0(%esi,%eiz,1),%esi\n.L5a0:\n  /* 5a0 */  xor     %eax,%eax\n  /* 5a2 */  cmp     0x18(%esp),%edx\n  /* 5a6 */  setge   %al\n  /* 5a9 */  lea     0x0(,%eax,4),%esi\n  /* 5b0 */  jmp     .L492\n  /* 5b5 */  lea     0x0(%esi),%esi\n.L5b8:\n  /* 5b8 */  mov     $0x4,%esi\n  /* 5bd */  jmp     .L2bd\n  /* 5c2 */  lea     0x0(%esi),%esi\n.L5c8:\n  /* 5c8 */  mov     %esi,%eax\n  /* 5ca */  or      $0x1,%eax\n  /* 5cd */  mov     %eax,%esi\n  /* 5cf */  jmp     .L2d4\n  /* 5d4 */  lea     0x0(%esi,%eiz,1),%esi\n.L5d8:\n  /* 5d8 */  test    %eax,%eax\n  /* 5da */  mov     $0x8,%esi\n  /* 5df */  jns     .L2c5\n  /* 5e5 */  jmp     .L53\n  /* 5ea */  lea     0x0(%esi),%esi\n.L5f0:\n  /* 5f0 */  test    %eax,%eax\n  /* 5f2 */  mov     $0x4,%esi\n  /* 5f7 */  jns     .L2c5\n  /* 5fd */  lea     0x0(%esi),%esi\n  /* 600 */  jmp     .L53\n  /* 605 */  lea     0x0(%esi),%esi\n.L608:\n  /* 608 */  mov     f_w,%eax\n  /* 60d */  mov     $0x1,%esi\n  /* 612 */  mov     %eax,0x1c(%esp)\n  /* 616 */  jmp     .L2ee\n  /* 61b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L620:\n  /* 620 */  movl    $0x0,(%ebx)\n  /* 626 */  test    %edx,%edx\n  /* 628 */  mov     %edx,0x4(%ebx)\n  /* 62b */  js      .L67c\n  /* 62d */  xor     %eax,%eax\n  /* 62f */  cmp     0x18(%esp),%edx\n  /* 633 */  setge   %al\n  /* 636 */  xor     %edi,%edi\n  /* 638 */  lea     0x0(,%eax,4),%ecx\n  /* 63f */  jmp     .L4ea\n  /* 644 */  lea     0x0(%esi,%eiz,1),%esi\n.L648:\n  /* 648 */  mov     0x1c(%esp),%ecx\n  /* 64c */  test    %ecx,%ecx\n  /* 64e */  jle     .L698\n  /* 650 */  mov     0x14(%esp),%eax\n  /* 654 */  test    $0x8,%al\n  /* 656 */  jne     .L53\n  /* 65c */  test    %eax,%eax\n  /* 65e */  mov     $0x8,%esi\n  /* 663 */  je      .L330\n  /* 669 */  mov     0x14(%esp),%ecx\n  /* 66d */  jmp     .L3a2\n.L672:\n  /* 672 */  mov     $0x2,%esi\n  /* 677 */  jmp     .L2d4\n.L67c:\n  /* 67c */  mov     0x1c(%esp),%edi\n  /* 680 */  test    %edi,%edi\n  /* 682 */  jle     .L6a8\n  /* 684 */  test    $0x8,%esi\n  /* 68a */  je      .L4b7\n  /* 690 */  jmp     .L53\n  /* 695 */  lea     0x0(%esi),%esi\n.L698:\n  /* 698 */  mov     0x14(%esp),%ecx\n  /* 69c */  xor     %edi,%edi\n  /* 69e */  mov     $0x8,%esi\n  /* 6a3 */  jmp     .L374\n.L6a8:\n  /* 6a8 */  mov     $0x8,%ecx\n  /* 6ad */  jmp     .L4f4\n","c":"/* candidate for AM_clipMline (am_map.c, 1714 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"st_stuff.h\"\n#include \"p_local.h\"\n#include \"w_wad.h\"\n#include \"m_cheat.h\"\n#include \"i_system.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"dstrings.h\"\n#include \"am_map.h\"\n\ntypedef struct { int x, y; } fpoint_t;\ntypedef struct { fpoint_t a, b; } fline_t;\ntypedef struct { fpoint_t a, b; } mline_t;\n\nextern int f_x, f_y, f_w, f_h;\nextern int m_x, m_y, m_x2, m_y2;\nextern int scale_mtof;\n\n#define MTOF(x) (FixedMul((x), scale_mtof) >> 16)\n#define CXMTOF(x) (f_x + MTOF((x) - m_x))\n#define CYMTOF(y) (f_y + (f_h - MTOF((y) - m_y)))\n\nint AM_clipMline(mline_t *ml, fline_t *fl)\n{\n    enum { LEFT = 1, RIGHT = 2, BOTTOM = 4, TOP = 8 };\n    register int outcode1 = 0;\n    register int outcode2 = 0;\n    register int outside;\n    fpoint_t tmp;\n    int dx, dy;\n\n#define DOOUTCODE(oc, mx, my) \\\n    (oc) = 0; \\\n    if ((my) < 0) (oc) |= TOP; \\\n    else if ((my) >= f_h) (oc) |= BOTTOM; \\\n    if ((mx) < 0) (oc) |= LEFT; \\\n    else if ((mx) >= f_w) (oc) |= RIGHT;\n\n    if (ml->a.y > m_y2) outcode1 = TOP;\n    else if (ml->a.y < m_y) outcode1 = BOTTOM;\n\n    if (ml->b.y > m_y2) outcode2 = TOP;\n    else if (ml->b.y < m_y) outcode2 = BOTTOM;\n\n    if (outcode1 & outcode2) return 0;\n\n    if (ml->a.x < m_x) outcode1 |= LEFT;\n    else if (ml->a.x > m_x2) outcode1 |= RIGHT;\n\n    if (ml->b.x < m_x) outcode2 |= LEFT;\n    else if (ml->b.x > m_x2) outcode2 |= RIGHT;\n\n    if (outcode1 & outcode2) return 0;\n\n    fl->a.x = CXMTOF(ml->a.x);\n    fl->a.y = CYMTOF(ml->a.y);\n    fl->b.x = CXMTOF(ml->b.x);\n    fl->b.y = CYMTOF(ml->b.y);\n\n    DOOUTCODE(outcode1, fl->a.x, fl->a.y);\n    DOOUTCODE(outcode2, fl->b.x, fl->b.y);\n\n    if (outcode1 & outcode2) return 0;\n\n    while (outcode1 | outcode2) {\n        if (outcode1) outside = outcode1;\n        else outside = outcode2;\n\n        if (outside & TOP) {\n            dy = fl->a.y - fl->b.y;\n            dx = fl->b.x - fl->a.x;\n            tmp.x = fl->a.x + (dx * (fl->a.y)) / dy;\n            tmp.y = 0;\n        } else if (outside & BOTTOM) {\n            dy = fl->a.y - fl->b.y;\n            dx = fl->b.x - fl->a.x;\n            tmp.x = fl->a.x + (dx * (fl->a.y - f_h)) / dy;\n            tmp.y = f_h - 1;\n        } else if (outside & RIGHT) {\n            dy = fl->b.y - fl->a.y;\n            dx = fl->b.x - fl->a.x;\n            tmp.y = fl->a.y + (dy * (f_w - 1 - fl->a.x)) / dx;\n            tmp.x = f_w - 1;\n        } else if (outside & LEFT) {\n            dy = fl->b.y - fl->a.y;\n            dx = fl->b.x - fl->a.x;\n            tmp.y = fl->a.y + (dy * (-fl->a.x)) / dx;\n            tmp.x = 0;\n        }\n\n        if (outside == outcode1) {\n            fl->a = tmp;\n            DOOUTCODE(outcode1, fl->a.x, fl->a.y);\n        } else {\n            fl->b = tmp;\n            DOOUTCODE(outcode2, fl->b.x, fl->b.y);\n        }\n\n        if (outcode1 & outcode2) return 0;\n    }\n\n    return 1;\n}\n","size":1714,"score":100,"agent":"kuncc/3","pid":4,"session":689,"ts":1791743905764}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":614,"symbol":"ST_updateFaceWidget","file":"st_stuff.c","asm":"# ST_updateFaceWidget  (TU st_stuff.c, section .text, 1320 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nST_updateFaceWidget:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  mov     priority.2,%edx\n  /* 00c */  cmp     $0x9,%edx\n  /* 00f */  jg      .L178\n  /* 015 */  mov     plyr,%ecx\n  /* 01b */  mov     0x20(%ecx),%ebx\n  /* 01e */  test    %ebx,%ebx\n  /* 020 */  je      .L290\n  /* 026 */  cmp     $0x9,%edx\n  /* 029 */  je      .L178\n  /* 02f */  mov     0xe0(%ecx),%eax\n  /* 035 */  test    %eax,%eax\n  /* 037 */  je      .L8b\n  /* 039 */  mov     %ebx,%edi\n  /* 03b */  xor     %esi,%esi\n  /* 03d */  xor     %eax,%eax\n  /* 03f */  mov     %edx,%ebx\n  /* 041 */  jmp     .L60\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 050 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0x78(%ecx,%eax,4),%edx\n  /* 064 */  cmp     %edx,oldweaponsowned(,%eax,4)\n  /* 06b */  je      .L79\n  /* 06d */  mov     %edx,oldweaponsowned(,%eax,4)\n  /* 074 */  mov     $0x1,%esi\n.L79:\n  /* 079 */  inc     %eax\n  /* 07a */  cmp     $0x9,%eax\n  /* 07d */  jne     .L60\n  /* 07f */  test    %esi,%esi\n  /* 081 */  mov     %ebx,%edx\n  /* 083 */  mov     %edi,%ebx\n  /* 085 */  jne     .L2f0\n.L8b:\n  /* 08b */  cmp     $0x8,%edx\n  /* 08e */  je      .L178\n  /* 094 */  mov     0xdc(%ecx),%edi\n  /* 09a */  test    %edi,%edi\n  /* 09c */  jne     .L210\n  /* 0a2 */  cmp     $0x7,%edx\n  /* 0a5 */  je      .L178\n.Lab:\n  /* 0ab */  cmp     $0x6,%edx\n  /* 0ae */  je      .L178\n  /* 0b4 */  mov     0xbc(%ecx),%eax\n  /* 0ba */  test    %eax,%eax\n  /* 0bc */  je      .L150\n  /* 0c2 */  mov     lastattackdown.1,%eax\n  /* 0c7 */  cmp     $0xffffffff,%eax\n  /* 0ca */  je      .L2d8\n  /* 0d0 */  dec     %eax\n  /* 0d1 */  mov     %eax,lastattackdown.1\n  /* 0d6 */  jne     .L15b\n  /* 0dc */  mov     0x20(%ecx),%ecx\n  /* 0df */  mov     $0x5,%eax\n  /* 0e4 */  mov     %eax,priority.2\n  /* 0e9 */  mov     $0x64,%eax\n  /* 0ee */  cmp     %eax,%ecx\n  /* 0f0 */  cmovg   %eax,%ecx\n  /* 0f3 */  mov     lastcalc.3,%eax\n  /* 0f8 */  cmp     oldhealth.4,%ecx\n  /* 0fe */  je      .L12b\n  /* 100 */  mov     %ecx,oldhealth.4\n  /* 106 */  mov     $0x64,%eax\n  /* 10b */  sub     %ecx,%eax\n  /* 10d */  lea     (%eax,%eax,4),%ebx\n  /* 110 */  mov     $0x288df0cb,%eax\n  /* 115 */  imul    %ebx\n  /* 117 */  sar     $0x1f,%ebx\n  /* 11a */  sar     $0x4,%edx\n  /* 11d */  sub     %ebx,%edx\n  /* 11f */  lea     0x0(,%edx,8),%eax\n  /* 126 */  mov     %eax,lastcalc.3\n.L12b:\n  /* 12b */  add     $0x7,%eax\n  /* 12e */  mov     $0x1,%edi\n  /* 133 */  mov     %eax,st_faceindex\n  /* 138 */  mov     $0x1,%eax\n  /* 13d */  mov     %edi,lastattackdown.1\n.L143:\n  /* 143 */  dec     %eax\n  /* 144 */  mov     %eax,st_facecount\n  /* 149 */  add     $0x20,%esp\n  /* 14c */  pop     %ebx\n  /* 14d */  pop     %esi\n  /* 14e */  pop     %edi\n  /* 14f */  ret\n.L150:\n  /* 150 */  mov     $0xffffffff,%esi\n  /* 155 */  mov     %esi,lastattackdown.1\n.L15b:\n  /* 15b */  cmp     $0x5,%edx\n  /* 15e */  je      .L178\n  /* 160 */  testb   $0x2,0xc4(%ecx)\n  /* 167 */  jne     .L2b0\n  /* 16d */  mov     0x2c(%ecx),%ebx\n  /* 170 */  test    %ebx,%ebx\n  /* 172 */  jne     .L2b0\n.L178:\n  /* 178 */  mov     st_facecount,%eax\n  /* 17d */  test    %eax,%eax\n  /* 17f */  jne     .L143\n  /* 181 */  mov     plyr,%eax\n  /* 186 */  mov     lastcalc.3,%ebx\n  /* 18c */  mov     0x20(%eax),%ecx\n  /* 18f */  mov     $0x64,%eax\n  /* 194 */  cmp     %eax,%ecx\n  /* 196 */  cmovg   %eax,%ecx\n  /* 199 */  cmp     oldhealth.4,%ecx\n  /* 19f */  je      .L1cd\n  /* 1a1 */  mov     %ecx,oldhealth.4\n  /* 1a7 */  mov     $0x64,%eax\n  /* 1ac */  sub     %ecx,%eax\n  /* 1ae */  lea     (%eax,%eax,4),%ebx\n  /* 1b1 */  mov     $0x288df0cb,%eax\n  /* 1b6 */  imul    %ebx\n  /* 1b8 */  sar     $0x1f,%ebx\n  /* 1bb */  sar     $0x4,%edx\n  /* 1be */  sub     %ebx,%edx\n  /* 1c0 */  lea     0x0(,%edx,8),%ebx\n  /* 1c7 */  mov     %ebx,lastcalc.3\n.L1cd:\n  /* 1cd */  mov     st_randomnumber,%ecx\n  /* 1d3 */  mov     $0x55555556,%eax\n  /* 1d8 */  imul    %ecx\n  /* 1da */  mov     %ecx,%eax\n  /* 1dc */  sar     $0x1f,%eax\n  /* 1df */  sub     %eax,%edx\n  /* 1e1 */  lea     (%edx,%edx,2),%eax\n  /* 1e4 */  sub     %eax,%ecx\n  /* 1e6 */  xor     %eax,%eax\n  /* 1e8 */  mov     %eax,priority.2\n  /* 1ed */  add     %ebx,%ecx\n  /* 1ef */  mov     $0x10,%eax\n  /* 1f4 */  mov     %ecx,st_faceindex\n  /* 1fa */  mov     %eax,st_facecount\n  /* 1ff */  add     $0x20,%esp\n  /* 202 */  pop     %ebx\n  /* 203 */  pop     %esi\n  /* 204 */  pop     %edi\n  /* 205 */  ret\n  /* 206 */  xchg    %ax,%ax\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  mov     0xe4(%ecx),%eax\n  /* 216 */  test    %eax,%eax\n  /* 218 */  je      .L350\n  /* 21e */  mov     (%ecx),%ecx\n  /* 220 */  cmp     %ecx,%eax\n  /* 222 */  je      .L350\n  /* 228 */  mov     st_oldhealth,%esi\n  /* 22e */  mov     $0x7,%edx\n  /* 233 */  mov     %edx,priority.2\n  /* 239 */  mov     %ebx,%edx\n  /* 23b */  sub     %esi,%edx\n  /* 23d */  cmp     $0x14,%edx\n  /* 240 */  jle     .L420\n  /* 246 */  mov     $0x64,%ecx\n  /* 24b */  cmp     %ecx,%ebx\n  /* 24d */  cmovle  %ebx,%ecx\n  /* 250 */  cmp     oldhealth.4,%ecx\n  /* 256 */  je      .L3c8\n  /* 25c */  mov     %ecx,oldhealth.4\n  /* 262 */  mov     $0x64,%eax\n  /* 267 */  sub     %ecx,%eax\n  /* 269 */  lea     (%eax,%eax,4),%ebx\n  /* 26c */  mov     $0x288df0cb,%eax\n  /* 271 */  imul    %ebx\n  /* 273 */  sar     $0x1f,%ebx\n  /* 276 */  sar     $0x4,%edx\n  /* 279 */  sub     %ebx,%edx\n  /* 27b */  lea     0x0(,%edx,8),%eax\n  /* 282 */  mov     %eax,lastcalc.3\n  /* 287 */  jmp     .L3af\n  /* 28c */  lea     0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  mov     $0x9,%eax\n  /* 295 */  mov     %eax,priority.2\n  /* 29a */  mov     $0x29,%eax\n  /* 29f */  mov     %eax,st_faceindex\n  /* 2a4 */  mov     $0x1,%eax\n  /* 2a9 */  jmp     .L143\n  /* 2ae */  xchg    %ax,%ax\n.L2b0:\n  /* 2b0 */  mov     $0x4,%edx\n  /* 2b5 */  mov     $0x28,%ecx\n  /* 2ba */  mov     %edx,priority.2\n  /* 2c0 */  xor     %eax,%eax\n  /* 2c2 */  mov     %ecx,st_faceindex\n  /* 2c8 */  mov     %eax,st_facecount\n  /* 2cd */  add     $0x20,%esp\n  /* 2d0 */  pop     %ebx\n  /* 2d1 */  pop     %esi\n  /* 2d2 */  pop     %edi\n  /* 2d3 */  ret\n  /* 2d4 */  lea     0x0(%esi,%eiz,1),%esi\n.L2d8:\n  /* 2d8 */  mov     $0x46,%eax\n  /* 2dd */  mov     %eax,lastattackdown.1\n  /* 2e2 */  jmp     .L15b\n  /* 2e7 */  nop\n  /* 2e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2f0:\n  /* 2f0 */  mov     $0x64,%ecx\n  /* 2f5 */  mov     $0x8,%eax\n  /* 2fa */  mov     %eax,priority.2\n  /* 2ff */  cmp     %ecx,%edi\n  /* 301 */  mov     lastcalc.3,%eax\n  /* 306 */  cmovle  %edi,%ecx\n  /* 309 */  cmp     oldhealth.4,%ecx\n  /* 30f */  je      .L33e\n  /* 311 */  mov     %ecx,oldhealth.4\n  /* 317 */  mov     $0x64,%eax\n  /* 31c */  sub     %ecx,%eax\n  /* 31e */  lea     (%eax,%eax,4),%ebx\n  /* 321 */  mov     $0x288df0cb,%eax\n  /* 326 */  imul    %ebx\n  /* 328 */  mov     %ebx,%eax\n  /* 32a */  sar     $0x1f,%eax\n  /* 32d */  sar     $0x4,%edx\n  /* 330 */  sub     %eax,%edx\n  /* 332 */  lea     0x0(,%edx,8),%eax\n  /* 339 */  mov     %eax,lastcalc.3\n.L33e:\n  /* 33e */  add     $0x6,%eax\n  /* 341 */  mov     %eax,st_faceindex\n  /* 346 */  mov     $0x46,%eax\n  /* 34b */  jmp     .L143\n.L350:\n  /* 350 */  cmp     $0x7,%edx\n  /* 353 */  je      .L178\n  /* 359 */  mov     $0x64,%esi\n  /* 35e */  cmp     %esi,%ebx\n  /* 360 */  cmovle  %ebx,%esi\n.L363:\n  /* 363 */  mov     st_oldhealth,%edi\n  /* 369 */  mov     oldhealth.4,%eax\n  /* 36e */  sub     %edi,%ebx\n  /* 370 */  cmp     $0x14,%ebx\n  /* 373 */  jle     .L3d0\n  /* 375 */  mov     $0x7,%ecx\n  /* 37a */  cmp     %eax,%esi\n  /* 37c */  mov     %ecx,priority.2\n  /* 382 */  je      .L3c8\n  /* 384 */  mov     %esi,oldhealth.4\n  /* 38a */  mov     $0x64,%eax\n  /* 38f */  sub     %esi,%eax\n  /* 391 */  lea     (%eax,%eax,4),%ecx\n  /* 394 */  mov     $0x288df0cb,%eax\n  /* 399 */  imul    %ecx\n  /* 39b */  sar     $0x1f,%ecx\n  /* 39e */  sar     $0x4,%edx\n  /* 3a1 */  sub     %ecx,%edx\n  /* 3a3 */  lea     0x0(,%edx,8),%eax\n  /* 3aa */  mov     %eax,lastcalc.3\n.L3af:\n  /* 3af */  add     $0x5,%eax\n  /* 3b2 */  mov     %eax,st_faceindex\n.L3b7:\n  /* 3b7 */  mov     $0x23,%eax\n  /* 3bc */  jmp     .L143\n  /* 3c1 */  lea     0x0(%esi,%eiz,1),%esi\n.L3c8:\n  /* 3c8 */  mov     lastcalc.3,%eax\n  /* 3cd */  jmp     .L3af\n  /* 3cf */  nop\n.L3d0:\n  /* 3d0 */  mov     $0x6,%edx\n  /* 3d5 */  cmp     %eax,%esi\n  /* 3d7 */  mov     %edx,priority.2\n  /* 3dd */  je      .L508\n  /* 3e3 */  mov     %esi,oldhealth.4\n  /* 3e9 */  mov     $0x64,%eax\n  /* 3ee */  sub     %esi,%eax\n  /* 3f0 */  lea     (%eax,%eax,4),%ecx\n  /* 3f3 */  mov     $0x288df0cb,%eax\n  /* 3f8 */  imul    %ecx\n  /* 3fa */  sar     $0x1f,%ecx\n  /* 3fd */  sar     $0x4,%edx\n  /* 400 */  sub     %ecx,%edx\n  /* 402 */  lea     0x0(,%edx,8),%eax\n  /* 409 */  mov     %eax,lastcalc.3\n.L40e:\n  /* 40e */  add     $0x7,%eax\n  /* 411 */  mov     %eax,st_faceindex\n  /* 416 */  jmp     .L3b7\n  /* 418 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L420:\n  /* 420 */  mov     0x10(%eax),%edx\n  /* 423 */  mov     %edx,0xc(%esp)\n  /* 427 */  mov     0xc(%eax),%eax\n  /* 42a */  mov     %eax,0x8(%esp)\n  /* 42e */  mov     0x10(%ecx),%eax\n  /* 431 */  mov     %eax,0x4(%esp)\n  /* 435 */  mov     0xc(%ecx),%eax\n  /* 438 */  mov     %eax,(%esp)\n  /* 43b */  call    R_PointToAngle2\n  /* 440 */  mov     plyr,%ecx\n  /* 446 */  mov     (%ecx),%edx\n  /* 448 */  mov     0x20(%edx),%edx\n  /* 44b */  cmp     %eax,%edx\n  /* 44d */  jb      .L4f0\n  /* 453 */  sub     %eax,%edx\n  /* 455 */  cmp     $0x80000000,%edx\n  /* 45b */  mov     %edx,%edi\n  /* 45d */  setbe   0x1f(%esp)\n.L462:\n  /* 462 */  mov     0x20(%ecx),%ebx\n  /* 465 */  mov     $0x64,%esi\n  /* 46a */  mov     $0x23,%eax\n  /* 46f */  mov     %eax,st_facecount\n  /* 474 */  mov     lastcalc.3,%eax\n  /* 479 */  cmp     %esi,%ebx\n  /* 47b */  cmovle  %ebx,%esi\n  /* 47e */  cmp     oldhealth.4,%esi\n  /* 484 */  je      .L4b9\n  /* 486 */  mov     %esi,oldhealth.4\n  /* 48c */  mov     $0x64,%eax\n  /* 491 */  mov     $0x288df0cb,%edx\n  /* 496 */  sub     %esi,%eax\n  /* 498 */  lea     (%eax,%eax,4),%eax\n  /* 49b */  mov     %eax,0x18(%esp)\n  /* 49f */  imul    %edx\n  /* 4a1 */  mov     0x18(%esp),%eax\n  /* 4a5 */  sar     $0x4,%edx\n  /* 4a8 */  sar     $0x1f,%eax\n  /* 4ab */  sub     %eax,%edx\n  /* 4ad */  lea     0x0(,%edx,8),%eax\n  /* 4b4 */  mov     %eax,lastcalc.3\n.L4b9:\n  /* 4b9 */  cmp     $0x1fffffff,%edi\n  /* 4bf */  ja      .L518\n  /* 4c1 */  add     $0x7,%eax\n.L4c4:\n  /* 4c4 */  mov     %eax,st_faceindex\n  /* 4c9 */  mov     priority.2,%edx\n  /* 4cf */  cmp     $0x6,%edx\n  /* 4d2 */  jg      .L3b7\n  /* 4d8 */  mov     0xdc(%ecx),%eax\n  /* 4de */  test    %eax,%eax\n  /* 4e0 */  jne     .L363\n  /* 4e6 */  jmp     .Lab\n  /* 4eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4f0:\n  /* 4f0 */  sub     %edx,%eax\n  /* 4f2 */  cmp     $0x80000000,%eax\n  /* 4f7 */  mov     %eax,%edi\n  /* 4f9 */  seta    0x1f(%esp)\n  /* 4fe */  jmp     .L462\n  /* 503 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L508:\n  /* 508 */  mov     lastcalc.3,%eax\n  /* 50d */  jmp     .L40e\n  /* 512 */  lea     0x0(%esi),%esi\n.L518:\n  /* 518 */  lea     0x3(%eax),%edx\n  /* 51b */  add     $0x4,%eax\n  /* 51e */  cmpb    $0x0,0x1f(%esp)\n  /* 523 */  cmovne  %edx,%eax\n  /* 526 */  jmp     .L4c4\n","c":"/* candidate for ST_updateFaceWidget (st_stuff.c, 1320 bytes) */\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"g_game.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"p_inter.h\"\n#include \"am_map.h\"\n#include \"m_cheat.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nstatic player_t* plyr;\nint st_randomnumber;\nint st_faceindex;\nint st_facecount;\nstatic int st_oldhealth = -1;\nstatic int oldweaponsowned[NUMWEAPONS];\n\nvoid ST_setplyr(player_t* p)\n{\n    plyr = p;\n}\n\nint ST_calcPainOffset(void)\n{\n    int health;\n    static int lastcalc;\n    static int oldhealth = -1;\n\n    health = plyr->health > 100 ? 100 : plyr->health;\n    if (health != oldhealth)\n    {\n        lastcalc = 8 * (((100 - health) * 5) / 101);\n        oldhealth = health;\n    }\n    return lastcalc;\n}\n\nvoid ST_updateFaceWidget(void)\n{\n    int i;\n    boolean away;\n    angle_t badguyangle;\n    angle_t diffang;\n    static int lastattackdown = -1;\n    static int priority = 0;\n    int doevilgrin;\n\n    if (priority < 10)\n    {\n        if (!plyr->health)\n        {\n            priority = 9;\n            st_faceindex = 41;\n            st_facecount = 1;\n        }\n    }\n    if (priority < 9)\n    {\n        if (plyr->bonuscount)\n        {\n            doevilgrin = false;\n            for (i = 0; i < NUMWEAPONS; i++)\n            {\n                int w = plyr->weaponowned[i];\n                if (oldweaponsowned[i] != w)\n                {\n                    doevilgrin = true;\n                    oldweaponsowned[i] = w;\n                }\n            }\n            if (doevilgrin)\n            {\n                priority = 8;\n                st_faceindex = ST_calcPainOffset() + 6;\n                st_facecount = 70;\n            }\n        }\n    }\n    if (priority < 8)\n    {\n        if (plyr->damagecount && plyr->attacker && plyr->attacker != plyr->mo)\n        {\n            priority = 7;\n            if (plyr->health - st_oldhealth > 20)\n            {\n                st_facecount = 35;\n                st_faceindex = ST_calcPainOffset() + 5;\n            }\n            else\n            {\n                badguyangle = R_PointToAngle2(plyr->mo->x, plyr->mo->y,\n                                              plyr->attacker->x, plyr->attacker->y);\n                if (badguyangle > plyr->mo->angle)\n                {\n                    diffang = badguyangle - plyr->mo->angle;\n                    away = diffang > ANG180;\n                }\n                else\n                {\n                    diffang = plyr->mo->angle - badguyangle;\n                    away = diffang <= ANG180;\n                }\n                st_facecount = 35;\n                st_faceindex = ST_calcPainOffset();\n                if (diffang < ANG45)\n                    st_faceindex += 7;\n                else if (away)\n                    st_faceindex += 3;\n                else\n                    st_faceindex += 4;\n            }\n        }\n    }\n    if (priority < 7)\n    {\n        if (plyr->damagecount)\n        {\n            if (plyr->health - st_oldhealth > 20)\n            {\n                priority = 7;\n                st_facecount = 35;\n                st_faceindex = ST_calcPainOffset() + 5;\n            }\n            else\n            {\n                priority = 6;\n                st_facecount = 35;\n                st_faceindex = ST_calcPainOffset() + 7;\n            }\n        }\n    }\n    if (priority < 6)\n    {\n        if (plyr->attackdown)\n        {\n            if (lastattackdown == -1)\n                lastattackdown = 70;\n            else if (!--lastattackdown)\n            {\n                priority = 5;\n                st_faceindex = ST_calcPainOffset() + 7;\n                lastattackdown = 1;\n                st_facecount = 1;\n            }\n        }\n        else\n            lastattackdown = -1;\n    }\n    if (priority < 5)\n    {\n        if ((plyr->cheats & CF_GODMODE) || plyr->powers[pw_invulnerability])\n        {\n            priority = 4;\n            st_faceindex = 40;\n            st_facecount = 1;\n        }\n    }\n    if (!st_facecount)\n    {\n        st_faceindex = ST_calcPainOffset() + st_randomnumber % 3;\n        st_facecount = 17;\n        priority = 0;\n    }\n    st_facecount--;\n}\n\nvoid ST_setoldhealth(void)\n{\n    st_oldhealth = plyr->health;\n}\n\nint ST_dummy(void)\n{\n    static int d0;\n    return d0++;\n}\n","size":1320,"score":100,"agent":"kuncc/2","pid":3,"session":682,"ts":1791743910295}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":489,"symbol":"P_CrossSpecialLine","file":"p_spec.c","asm":"# P_CrossSpecialLine  (TU p_spec.c, section .text, 1596 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_CrossSpecialLine:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x38(%esp),%ecx\n  /* 007 */  mov     %ebx,0x20(%esp)\n  /* 00b */  mov     0x30(%esp),%edx\n  /* 00f */  mov     %edi,0x28(%esp)\n  /* 013 */  mov     lines,%eax\n  /* 018 */  mov     %esi,0x24(%esp)\n  /* 01c */  mov     0x34(%esp),%edi\n  /* 020 */  mov     0x84(%ecx),%ebx\n  /* 026 */  shl     $0x6,%edx\n  /* 029 */  add     %eax,%edx\n  /* 02b */  test    %ebx,%ebx\n  /* 02d */  je      .L40\n  /* 02f */  movswl  0x12(%edx),%eax\n.L33:\n  /* 033 */  cmp     $0x8d,%ax\n  /* 037 */  ja      .L50\n  /* 039 */  jmp     *.rodata+0x0(,%eax,4)\n.L40:\n  /* 040 */  mov     0x58(%ecx),%eax\n  /* 043 */  cmp     $0x10,%eax\n  /* 046 */  je      .L50\n  /* 048 */  sub     $0x1f,%eax\n  /* 04b */  cmp     $0x4,%eax\n  /* 04e */  ja      .L60\n.L50:\n  /* 050 */  mov     0x20(%esp),%ebx\n  /* 054 */  mov     0x24(%esp),%esi\n  /* 058 */  mov     0x28(%esp),%edi\n  /* 05c */  add     $0x2c,%esp\n  /* 05f */  ret\n.L60:\n  /* 060 */  movswl  0x12(%edx),%eax\n  /* 064 */  cmp     $0x58,%eax\n  /* 067 */  je      .L610\n  /* 06d */  jg      .Lc0\n  /* 06f */  cmp     $0xa,%eax\n  /* 072 */  je      .L628\n  /* 078 */  cmp     $0x27,%eax\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 080 */  je      .L190\n  /* 086 */  cmp     $0x4,%eax\n  /* 089 */  jne     .L50\n  /* 08b */  xor     %esi,%esi\n  /* 08d */  mov     %esi,0x4(%esp)\n  /* 091 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %edx,(%esp)\n  /* 0a3 */  mov     %edx,0x1c(%esp)\n  /* 0a7 */  call    EV_DoDoor\n  /* 0ac */  mov     0x1c(%esp),%edx\n  /* 0b0 */  movw    $0x0,0x12(%edx)\n  /* 0b6 */  jmp     .L50\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  cmp     $0x61,%eax\n  /* 0c3 */  je      .L162\n  /* 0c9 */  lea     -0x7d(%eax),%esi\n  /* 0cc */  cmp     $0x1,%si\n  /* 0d0 */  jbe     .L33\n  /* 0d6 */  jmp     .L50\n  /* 0db */  mov     $0x5,%eax\n  /* 0e0 */  mov     %eax,0x4(%esp)\n.Le4:\n  /* 0e4 */  mov     %edx,(%esp)\n  /* 0e7 */  mov     %edx,0x1c(%esp)\n  /* 0eb */  call    EV_DoCeiling\n  /* 0f0 */  mov     0x1c(%esp),%edx\n  /* 0f4 */  movw    $0x0,0x12(%edx)\n  /* 0fa */  jmp     .L50\n  /* 0ff */  mov     $0xa,%eax\n  /* 104 */  mov     %eax,0x4(%esp)\n.L108:\n  /* 108 */  mov     %edx,(%esp)\n  /* 10b */  mov     %edx,0x1c(%esp)\n  /* 10f */  call    EV_DoFloor\n  /* 114 */  mov     0x1c(%esp),%edx\n  /* 118 */  mov     0x20(%esp),%ebx\n  /* 11c */  mov     0x24(%esp),%esi\n  /* 120 */  mov     0x28(%esp),%edi\n  /* 124 */  movw    $0x0,0x12(%edx)\n  /* 12a */  add     $0x2c,%esp\n  /* 12d */  ret\n  /* 12e */  mov     $0xa,%eax\n  /* 133 */  mov     %eax,0x34(%esp)\n.L137:\n  /* 137 */  mov     0x20(%esp),%ebx\n  /* 13b */  mov     %edx,0x30(%esp)\n  /* 13f */  mov     0x24(%esp),%esi\n  /* 143 */  mov     0x28(%esp),%edi\n  /* 147 */  add     $0x2c,%esp\n  /* 14a */  jmp     EV_DoFloor\n  /* 14f */  mov     $0x4,%ecx\n  /* 154 */  mov     %ecx,0x34(%esp)\n  /* 158 */  jmp     .L137\n  /* 15a */  test    %ebx,%ebx\n  /* 15c */  jne     .L50\n.L162:\n  /* 162 */  mov     %edi,0x34(%esp)\n  /* 166 */  mov     0x20(%esp),%ebx\n  /* 16a */  mov     %ecx,0x38(%esp)\n  /* 16e */  mov     0x24(%esp),%esi\n  /* 172 */  mov     %edx,0x30(%esp)\n  /* 176 */  mov     0x28(%esp),%edi\n  /* 17a */  add     $0x2c,%esp\n  /* 17d */  jmp     EV_Teleport\n  /* 182 */  test    %ebx,%ebx\n  /* 184 */  jne     .L50\n  /* 18a */  lea     0x0(%esi),%esi\n.L190:\n  /* 190 */  mov     %edx,(%esp)\n  /* 193 */  mov     %ecx,0x8(%esp)\n  /* 197 */  mov     %edi,0x4(%esp)\n  /* 19b */  mov     %edx,0x1c(%esp)\n  /* 19f */  call    EV_Teleport\n  /* 1a4 */  mov     0x1c(%esp),%edx\n  /* 1a8 */  movw    $0x0,0x12(%edx)\n  /* 1ae */  jmp     .L50\n  /* 1b3 */  mov     0x20(%esp),%ebx\n  /* 1b7 */  mov     0x24(%esp),%esi\n  /* 1bb */  mov     0x28(%esp),%edi\n  /* 1bf */  add     $0x2c,%esp\n  /* 1c2 */  jmp     G_SecretExitLevel\n  /* 1c7 */  xor     %eax,%eax\n  /* 1c9 */  mov     %eax,0x8(%esp)\n  /* 1cd */  mov     $0x4,%eax\n  /* 1d2 */  mov     %eax,0x4(%esp)\n.L1d6:\n  /* 1d6 */  mov     %edx,(%esp)\n  /* 1d9 */  mov     %edx,0x1c(%esp)\n  /* 1dd */  call    EV_DoPlat\n  /* 1e2 */  mov     0x1c(%esp),%edx\n  /* 1e6 */  movw    $0x0,0x12(%edx)\n  /* 1ec */  jmp     .L50\n  /* 1f1 */  xor     %ebx,%ebx\n  /* 1f3 */  mov     $0x4,%esi\n  /* 1f8 */  mov     %ebx,0x38(%esp)\n  /* 1fc */  mov     %esi,0x34(%esp)\n.L200:\n  /* 200 */  mov     0x20(%esp),%ebx\n  /* 204 */  mov     %edx,0x30(%esp)\n  /* 208 */  mov     0x24(%esp),%esi\n  /* 20c */  mov     0x28(%esp),%edi\n  /* 210 */  add     $0x2c,%esp\n  /* 213 */  jmp     EV_DoPlat\n  /* 218 */  mov     $0x4,%eax\n  /* 21d */  mov     %eax,0x4(%esp)\n  /* 221 */  jmp     .L108\n  /* 226 */  mov     $0x7,%ecx\n  /* 22b */  mov     %ecx,0x4(%esp)\n  /* 22f */  jmp     .La0\n  /* 234 */  mov     $0x6,%esi\n  /* 239 */  mov     %esi,0x4(%esp)\n  /* 23d */  jmp     .La0\n  /* 242 */  mov     $0x5,%edi\n  /* 247 */  mov     %edi,0x4(%esp)\n  /* 24b */  jmp     .La0\n  /* 250 */  mov     $0x7,%edi\n  /* 255 */  mov     %edi,0x34(%esp)\n.L259:\n  /* 259 */  mov     0x20(%esp),%ebx\n  /* 25d */  mov     %edx,0x30(%esp)\n  /* 261 */  mov     0x24(%esp),%esi\n  /* 265 */  mov     0x28(%esp),%edi\n  /* 269 */  add     $0x2c,%esp\n  /* 26c */  jmp     EV_DoDoor\n  /* 271 */  mov     $0x6,%eax\n  /* 276 */  mov     %eax,0x34(%esp)\n  /* 27a */  jmp     .L259\n  /* 27c */  mov     $0x5,%eax\n  /* 281 */  mov     %eax,0x34(%esp)\n  /* 285 */  jmp     .L259\n  /* 287 */  mov     %edx,(%esp)\n  /* 28a */  mov     %edx,0x1c(%esp)\n  /* 28e */  call    EV_TurnTagLightsOff\n  /* 293 */  mov     0x1c(%esp),%edx\n  /* 297 */  movw    $0x0,0x12(%edx)\n  /* 29d */  jmp     .L50\n  /* 2a2 */  mov     $0x1,%ebx\n  /* 2a7 */  mov     %ebx,0x4(%esp)\n.L2ab:\n  /* 2ab */  mov     %edx,(%esp)\n  /* 2ae */  mov     %edx,0x1c(%esp)\n  /* 2b2 */  call    EV_BuildStairs\n  /* 2b7 */  mov     0x1c(%esp),%edx\n  /* 2bb */  movw    $0x0,0x12(%edx)\n  /* 2c1 */  jmp     .L50\n  /* 2c6 */  mov     $0x2,%eax\n  /* 2cb */  mov     %eax,0x34(%esp)\n  /* 2cf */  jmp     .L137\n  /* 2d4 */  mov     $0x5,%eax\n  /* 2d9 */  mov     %eax,0x34(%esp)\n  /* 2dd */  jmp     .L137\n  /* 2e2 */  xor     %eax,%eax\n  /* 2e4 */  mov     $0x3,%ecx\n  /* 2e9 */  mov     %eax,0x38(%esp)\n  /* 2ed */  mov     %ecx,0x34(%esp)\n  /* 2f1 */  jmp     .L200\n  /* 2f6 */  mov     $0x9,%ebx\n  /* 2fb */  mov     %ebx,0x34(%esp)\n  /* 2ff */  jmp     .L137\n  /* 304 */  mov     $0x8,%esi\n  /* 309 */  mov     %esi,0x34(%esp)\n  /* 30d */  jmp     .L137\n  /* 312 */  mov     $0x7,%edi\n  /* 317 */  mov     %edi,0x34(%esp)\n  /* 31b */  jmp     .L137\n  /* 320 */  mov     $0x3,%eax\n  /* 325 */  mov     %eax,0x34(%esp)\n  /* 329 */  jmp     .L137\n  /* 32e */  xor     %eax,%eax\n  /* 330 */  mov     %eax,0x34(%esp)\n  /* 334 */  jmp     .L259\n  /* 339 */  mov     0x20(%esp),%ebx\n  /* 33d */  mov     %edx,0x30(%esp)\n  /* 341 */  mov     0x24(%esp),%esi\n  /* 345 */  mov     0x28(%esp),%edi\n  /* 349 */  add     $0x2c,%esp\n  /* 34c */  jmp     EV_StopPlat\n  /* 351 */  xor     %eax,%eax\n  /* 353 */  xor     %ecx,%ecx\n  /* 355 */  mov     %eax,0x38(%esp)\n  /* 359 */  mov     %ecx,0x34(%esp)\n  /* 35d */  jmp     .L200\n  /* 362 */  mov     $0x3,%ebx\n  /* 367 */  mov     %ebx,0x34(%esp)\n  /* 36b */  jmp     .L259\n  /* 370 */  mov     $0x6,%esi\n  /* 375 */  mov     %esi,0x34(%esp)\n  /* 379 */  jmp     .L137\n  /* 37e */  xor     %edi,%edi\n  /* 380 */  mov     %edi,0x34(%esp)\n  /* 384 */  jmp     .L137\n  /* 389 */  mov     $0x1,%eax\n  /* 38e */  mov     %eax,0x34(%esp)\n  /* 392 */  jmp     .L137\n  /* 397 */  mov     $0xff,%eax\n  /* 39c */  mov     %eax,0x34(%esp)\n.L3a0:\n  /* 3a0 */  mov     0x20(%esp),%ebx\n  /* 3a4 */  mov     %edx,0x30(%esp)\n  /* 3a8 */  mov     0x24(%esp),%esi\n  /* 3ac */  mov     0x28(%esp),%edi\n  /* 3b0 */  add     $0x2c,%esp\n  /* 3b3 */  jmp     EV_LightTurnOn\n  /* 3b8 */  xor     %eax,%eax\n  /* 3ba */  mov     %eax,0x34(%esp)\n  /* 3be */  jmp     .L3a0\n  /* 3c0 */  mov     $0x23,%eax\n  /* 3c5 */  mov     %eax,0x34(%esp)\n  /* 3c9 */  jmp     .L3a0\n  /* 3cb */  mov     $0x4,%eax\n  /* 3d0 */  mov     %eax,0x34(%esp)\n.L3d4:\n  /* 3d4 */  mov     0x20(%esp),%ebx\n  /* 3d8 */  mov     %edx,0x30(%esp)\n  /* 3dc */  mov     0x24(%esp),%esi\n  /* 3e0 */  mov     0x28(%esp),%edi\n  /* 3e4 */  add     $0x2c,%esp\n  /* 3e7 */  jmp     EV_DoCeiling\n  /* 3ec */  mov     $0x1,%ecx\n  /* 3f1 */  mov     %ecx,0x34(%esp)\n  /* 3f5 */  jmp     .L259\n  /* 3fa */  mov     $0x2,%ebx\n  /* 3ff */  mov     %ebx,0x34(%esp)\n  /* 403 */  jmp     .L259\n  /* 408 */  mov     0x20(%esp),%ebx\n  /* 40c */  mov     %edx,0x30(%esp)\n  /* 410 */  mov     0x24(%esp),%esi\n  /* 414 */  mov     0x28(%esp),%edi\n  /* 418 */  add     $0x2c,%esp\n  /* 41b */  jmp     EV_CeilingCrushStop\n  /* 420 */  mov     $0x3,%esi\n  /* 425 */  mov     %esi,0x34(%esp)\n  /* 429 */  jmp     .L3d4\n  /* 42b */  mov     $0x2,%edi\n  /* 430 */  mov     %edi,0x34(%esp)\n  /* 434 */  jmp     .L3d4\n  /* 436 */  mov     $0x8,%eax\n  /* 43b */  mov     %eax,0x4(%esp)\n  /* 43f */  jmp     .L108\n  /* 444 */  mov     $0x7,%eax\n  /* 449 */  mov     %eax,0x4(%esp)\n  /* 44d */  jmp     .L108\n  /* 452 */  mov     %edx,(%esp)\n  /* 455 */  mov     %edx,0x1c(%esp)\n  /* 459 */  call    EV_CeilingCrushStop\n  /* 45e */  mov     0x1c(%esp),%edx\n  /* 462 */  movw    $0x0,0x12(%edx)\n  /* 468 */  jmp     .L50\n  /* 46d */  mov     $0x9,%eax\n  /* 472 */  mov     %eax,0x4(%esp)\n  /* 476 */  jmp     .L108\n  /* 47b */  mov     %edx,(%esp)\n  /* 47e */  mov     %edx,0x1c(%esp)\n  /* 482 */  call    EV_StopPlat\n  /* 487 */  mov     0x1c(%esp),%edx\n  /* 48b */  movw    $0x0,0x12(%edx)\n  /* 491 */  jmp     .L50\n  /* 496 */  xor     %eax,%eax\n  /* 498 */  mov     %eax,0x8(%esp)\n  /* 49c */  xor     %eax,%eax\n  /* 49e */  mov     %eax,0x4(%esp)\n  /* 4a2 */  jmp     .L1d6\n  /* 4a7 */  mov     0x20(%esp),%ebx\n  /* 4ab */  mov     0x24(%esp),%esi\n  /* 4af */  mov     0x28(%esp),%edi\n  /* 4b3 */  add     $0x2c,%esp\n  /* 4b6 */  jmp     G_ExitLevel\n  /* 4bb */  mov     $0x2,%ecx\n  /* 4c0 */  mov     %ecx,0x4(%esp)\n  /* 4c4 */  jmp     .Le4\n  /* 4c9 */  mov     %edx,(%esp)\n  /* 4cc */  mov     $0x1,%ebx\n  /* 4d1 */  mov     $0x1,%esi\n  /* 4d6 */  mov     %ebx,0x4(%esp)\n  /* 4da */  mov     %edx,0x1c(%esp)\n  /* 4de */  call    EV_DoCeiling\n  /* 4e3 */  mov     0x1c(%esp),%edx\n  /* 4e7 */  mov     %esi,0x4(%esp)\n  /* 4eb */  mov     %edx,(%esp)\n  /* 4ee */  call    EV_DoFloor\n  /* 4f3 */  mov     0x1c(%esp),%edx\n  /* 4f7 */  movw    $0x0,0x12(%edx)\n  /* 4fd */  jmp     .L50\n  /* 502 */  mov     $0x1,%edi\n  /* 507 */  mov     %edi,0x4(%esp)\n  /* 50b */  jmp     .L108\n  /* 510 */  mov     $0x6,%eax\n  /* 515 */  mov     %eax,0x4(%esp)\n  /* 519 */  jmp     .L108\n  /* 51e */  mov     $0x2,%eax\n  /* 523 */  mov     %eax,0x4(%esp)\n  /* 527 */  jmp     .L108\n  /* 52c */  mov     $0x23,%eax\n  /* 531 */  mov     %eax,0x4(%esp)\n.L535:\n  /* 535 */  mov     %edx,(%esp)\n  /* 538 */  mov     %edx,0x1c(%esp)\n  /* 53c */  call    EV_LightTurnOn\n  /* 541 */  mov     0x1c(%esp),%edx\n  /* 545 */  movw    $0x0,0x12(%edx)\n  /* 54b */  jmp     .L50\n  /* 550 */  mov     $0x5,%eax\n  /* 555 */  mov     %eax,0x4(%esp)\n  /* 559 */  jmp     .L108\n  /* 55e */  mov     $0x3,%eax\n  /* 563 */  mov     %eax,0x4(%esp)\n  /* 567 */  jmp     .Le4\n  /* 56c */  xor     %ecx,%ecx\n  /* 56e */  mov     $0x3,%ebx\n  /* 573 */  mov     %ecx,0x8(%esp)\n  /* 577 */  mov     %ebx,0x4(%esp)\n  /* 57b */  jmp     .L1d6\n  /* 580 */  xor     %esi,%esi\n  /* 582 */  mov     %esi,0x4(%esp)\n  /* 586 */  jmp     .L108\n  /* 58b */  mov     %edx,(%esp)\n  /* 58e */  mov     %edx,0x1c(%esp)\n  /* 592 */  call    EV_StartLightStrobing\n  /* 597 */  mov     0x1c(%esp),%edx\n  /* 59b */  movw    $0x0,0x12(%edx)\n  /* 5a1 */  jmp     .L50\n  /* 5a6 */  mov     $0x1,%edi\n  /* 5ab */  mov     %edi,0x4(%esp)\n  /* 5af */  jmp     .La0\n  /* 5b4 */  mov     $0xff,%eax\n  /* 5b9 */  mov     %eax,0x4(%esp)\n  /* 5bd */  jmp     .L535\n  /* 5c2 */  xor     %eax,%eax\n  /* 5c4 */  mov     %eax,0x4(%esp)\n  /* 5c8 */  jmp     .L535\n  /* 5cd */  xor     %eax,%eax\n  /* 5cf */  mov     %eax,0x4(%esp)\n  /* 5d3 */  jmp     .L2ab\n  /* 5d8 */  mov     $0x4,%ecx\n  /* 5dd */  mov     %ecx,0x4(%esp)\n  /* 5e1 */  jmp     .Le4\n  /* 5e6 */  mov     $0x3,%ebx\n  /* 5eb */  mov     %ebx,0x4(%esp)\n  /* 5ef */  jmp     .L108\n  /* 5f4 */  mov     $0x2,%edi\n  /* 5f9 */  mov     %edi,0x4(%esp)\n  /* 5fd */  jmp     .La0\n  /* 602 */  mov     $0x3,%eax\n  /* 607 */  mov     %eax,0x4(%esp)\n  /* 60b */  jmp     .La0\n.L610:\n  /* 610 */  xor     %eax,%eax\n  /* 612 */  mov     %eax,0x38(%esp)\n  /* 616 */  mov     $0x1,%eax\n  /* 61b */  mov     %eax,0x34(%esp)\n  /* 61f */  jmp     .L200\n  /* 624 */  lea     0x0(%esi,%eiz,1),%esi\n.L628:\n  /* 628 */  xor     %eax,%eax\n  /* 62a */  mov     %eax,0x8(%esp)\n  /* 62e */  mov     $0x1,%eax\n  /* 633 */  mov     %eax,0x4(%esp)\n  /* 637 */  jmp     .L1d6\n","c":"/* candidate for P_CrossSpecialLine (p_spec.c, 1596 bytes) */\n#include <stdlib.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"m_argv.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nvoid P_CrossSpecialLine ( int linenum, int side, mobj_t* thing )\n{\n    line_t* line;\n    int ok;\n\n    line = &lines[linenum];\n\n    if (!thing->player)\n    {\n\tswitch(thing->type)\n\t{\n\t  case MT_ROCKET:\n\t  case MT_PLASMA:\n\t  case MT_BFG:\n\t  case MT_TROOPSHOT:\n\t  case MT_HEADSHOT:\n\t  case MT_BRUISERSHOT:\n\t    return;\n\t  default:\n\t    break;\n\t}\n\n\tok = 0;\n\tswitch(line->special)\n\t{\n\t  case 39:\n\t  case 97:\n\t  case 125:\n\t  case 126:\n\t  case 4:\n\t  case 10:\n\t  case 88:\n\t    ok = 1;\n\t    break;\n\t}\n\tif (!ok)\n\t    return;\n    }\n\n    switch (line->special)\n    {\n      case 2: EV_DoDoor(line,3); line->special = 0; break;\n      case 3: EV_DoDoor(line,2); line->special = 0; break;\n      case 4: EV_DoDoor(line,0); line->special = 0; break;\n      case 5: EV_DoFloor(line,3); line->special = 0; break;\n      case 6: EV_DoCeiling(line,4); line->special = 0; break;\n      case 8: EV_BuildStairs(line,0); line->special = 0; break;\n      case 10: EV_DoPlat(line,1,0); line->special = 0; break;\n      case 12: EV_LightTurnOn(line,0); line->special = 0; break;\n      case 13: EV_LightTurnOn(line,255); line->special = 0; break;\n      case 16: EV_DoDoor(line,1); line->special = 0; break;\n      case 17: EV_StartLightStrobing(line); line->special = 0; break;\n      case 19: EV_DoFloor(line,0); line->special = 0; break;\n      case 22: EV_DoPlat(line,3,0); line->special = 0; break;\n      case 25: EV_DoCeiling(line,3); line->special = 0; break;\n      case 30: EV_DoFloor(line,5); line->special = 0; break;\n      case 35: EV_LightTurnOn(line,35); line->special = 0; break;\n      case 36: EV_DoFloor(line,2); line->special = 0; break;\n      case 37: EV_DoFloor(line,6); line->special = 0; break;\n      case 38: EV_DoFloor(line,1); line->special = 0; break;\n      case 39: EV_Teleport(line,side,thing); line->special = 0; break;\n      case 40: EV_DoCeiling(line,1); EV_DoFloor(line,1); line->special = 0; break;\n      case 44: EV_DoCeiling(line,2); line->special = 0; break;\n      case 52: G_ExitLevel(); break;\n      case 53: EV_DoPlat(line,0,0); line->special = 0; break;\n      case 54: EV_StopPlat(line); line->special = 0; break;\n      case 56: EV_DoFloor(line,9); line->special = 0; break;\n      case 57: EV_CeilingCrushStop(line); line->special = 0; break;\n      case 58: EV_DoFloor(line,7); line->special = 0; break;\n      case 59: EV_DoFloor(line,8); line->special = 0; break;\n      case 104: EV_TurnTagLightsOff(line); line->special = 0; break;\n      case 108: EV_DoDoor(line,5); line->special = 0; break;\n      case 109: EV_DoDoor(line,6); line->special = 0; break;\n      case 100: EV_BuildStairs(line,1); line->special = 0; break;\n      case 110: EV_DoDoor(line,7); line->special = 0; break;\n      case 119: EV_DoFloor(line,4); line->special = 0; break;\n      case 121: EV_DoPlat(line,4,0); line->special = 0; break;\n      case 124: G_SecretExitLevel(); break;\n      case 125:\n\tif (!thing->player)\n\t{\n\t    EV_Teleport(line,side,thing);\n\t    line->special = 0;\n\t}\n\tbreak;\n      case 130: EV_DoFloor(line,10); line->special = 0; break;\n      case 141: EV_DoCeiling(line,5); line->special = 0; break;\n\n      case 72: EV_DoCeiling(line,2); break;\n      case 73: EV_DoCeiling(line,3); break;\n      case 74: EV_CeilingCrushStop(line); break;\n      case 75: EV_DoDoor(line,2); break;\n      case 76: EV_DoDoor(line,1); break;\n      case 77: EV_DoCeiling(line,4); break;\n      case 79: EV_LightTurnOn(line,35); break;\n      case 80: EV_LightTurnOn(line,0); break;\n      case 81: EV_LightTurnOn(line,255); break;\n      case 82: EV_DoFloor(line,1); break;\n      case 83: EV_DoFloor(line,0); break;\n      case 84: EV_DoFloor(line,6); break;\n      case 86: EV_DoDoor(line,3); break;\n      case 87: EV_DoPlat(line,0,0); break;\n      case 88: EV_DoPlat(line,1,0); break;\n      case 89: EV_StopPlat(line); break;\n      case 90: EV_DoDoor(line,0); break;\n      case 91: EV_DoFloor(line,3); break;\n      case 92: EV_DoFloor(line,7); break;\n      case 93: EV_DoFloor(line,8); break;\n      case 94: EV_DoFloor(line,9); break;\n      case 95: EV_DoPlat(line,3,0); break;\n      case 96: EV_DoFloor(line,5); break;\n      case 97: EV_Teleport(line,side,thing); break;\n      case 98: EV_DoFloor(line,2); break;\n      case 105: EV_DoDoor(line,5); break;\n      case 106: EV_DoDoor(line,6); break;\n      case 107: EV_DoDoor(line,7); break;\n      case 120: EV_DoPlat(line,4,0); break;\n      case 126:\n\tif (!thing->player)\n\t    EV_Teleport(line,side,thing);\n\tbreak;\n      case 128: EV_DoFloor(line,4); break;\n      case 129: EV_DoFloor(line,10); break;\n    }\n}\n","size":1596,"score":100,"agent":"kuncc/4","pid":5,"session":687,"ts":1791743911003}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":612,"symbol":"ST_Responder","file":"st_stuff.c","asm":"# ST_Responder  (TU st_stuff.c, section .text, 1400 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nST_Responder:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  mov     0x40(%esp),%esi\n  /* 009 */  mov     (%esi),%eax\n  /* 00b */  cmp     $0x1,%eax\n  /* 00e */  je      .L48\n  /* 010 */  test    %eax,%eax\n  /* 012 */  jne     .L39\n  /* 014 */  mov     netgame,%eax\n  /* 019 */  test    %eax,%eax\n  /* 01b */  je      .Le8\n.L21:\n  /* 021 */  movsbl  0x4(%esi),%eax\n  /* 025 */  movl    $cheat_clev,(%esp)\n  /* 02c */  mov     %eax,0x4(%esp)\n  /* 030 */  call    cht_CheckCheat\n  /* 035 */  test    %eax,%eax\n  /* 037 */  jne     .L60\n.L39:\n  /* 039 */  add     $0x34,%esp\n  /* 03c */  xor     %eax,%eax\n  /* 03e */  pop     %ebx\n  /* 03f */  pop     %esi\n  /* 040 */  ret\n  /* 041 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  cmpl    $0x616d6500,0x4(%esi)\n  /* 04f */  jne     .L39\n  /* 051 */  mov     $0x1,%eax\n  /* 056 */  mov     %eax,st_firsttime\n  /* 05b */  jmp     .L39\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  movl    $cheat_clev,(%esp)\n  /* 067 */  lea     0x2c(%esp),%eax\n  /* 06b */  mov     %eax,0x4(%esp)\n  /* 06f */  call    cht_GetParam\n  /* 074 */  mov     gamemode,%ecx\n  /* 07a */  cmp     $0x2,%ecx\n  /* 07d */  je      .L39\n  /* 07f */  movsbl  0x2c(%esp),%eax\n  /* 084 */  movsbl  0x2d(%esp),%edx\n  /* 089 */  sub     $0x30,%eax\n  /* 08c */  sub     $0x30,%edx\n  /* 08f */  test    %eax,%eax\n  /* 091 */  jle     .L39\n  /* 093 */  test    %edx,%edx\n  /* 095 */  jle     .L39\n  /* 097 */  cmp     $0x3,%ecx\n  /* 09a */  je      .L1e0\n  /* 0a0 */  cmp     $0x1,%ecx\n  /* 0a3 */  je      .L308\n  /* 0a9 */  test    %ecx,%ecx\n  /* 0ab */  jne     .Lb7\n  /* 0ad */  cmp     $0x1,%eax\n  /* 0b0 */  jne     .L39\n.Lb2:\n  /* 0b2 */  cmp     $0x9,%edx\n  /* 0b5 */  jg      .L39\n.Lb7:\n  /* 0b7 */  mov     plyr,%ecx\n  /* 0bd */  mov     $\"Changing Level...\",%ebx\n  /* 0c2 */  mov     %ebx,0xd8(%ecx)\n  /* 0c8 */  mov     %eax,0x4(%esp)\n  /* 0cc */  mov     gameskill,%eax\n  /* 0d1 */  mov     %edx,0x8(%esp)\n  /* 0d5 */  mov     %eax,(%esp)\n  /* 0d8 */  call    G_DeferedInitNew\n  /* 0dd */  jmp     .L39\n  /* 0e2 */  lea     0x0(%esi),%esi\n.Le8:\n  /* 0e8 */  movsbl  0x4(%esi),%eax\n  /* 0ec */  movl    $cheat_god,(%esp)\n  /* 0f3 */  mov     %eax,0x4(%esp)\n  /* 0f7 */  call    cht_CheckCheat\n  /* 0fc */  test    %eax,%eax\n  /* 0fe */  je      .L270\n  /* 104 */  mov     plyr,%edx\n  /* 10a */  mov     0xc4(%edx),%eax\n  /* 110 */  xor     $0x2,%eax\n  /* 113 */  mov     %eax,0xc4(%edx)\n  /* 119 */  test    $0x2,%al\n  /* 11b */  je      .L1d0\n  /* 121 */  mov     (%edx),%eax\n  /* 123 */  test    %eax,%eax\n  /* 125 */  je      .L12e\n  /* 127 */  movl    $0x64,0x6c(%eax)\n.L12e:\n  /* 12e */  movl    $0x64,0x20(%edx)\n  /* 135 */  mov     $\"Degreelessness Mode On\",%eax\n  /* 13a */  mov     %eax,0xd8(%edx)\n.L140:\n  /* 140 */  xor     %ebx,%ebx\n  /* 142 */  lea     0x0(%esi),%esi\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  movsbl  0x4(%esi),%eax\n  /* 154 */  mov     %eax,0x4(%esp)\n  /* 158 */  lea     cheat_powerup(,%ebx,8),%eax\n  /* 15f */  mov     %eax,(%esp)\n  /* 162 */  call    cht_CheckCheat\n  /* 167 */  test    %eax,%eax\n  /* 169 */  je      .L198\n  /* 16b */  mov     plyr,%eax\n  /* 170 */  lea     0x8(%ebx),%edx\n  /* 173 */  mov     0x2c(%eax,%ebx,4),%ecx\n  /* 177 */  test    %ecx,%ecx\n  /* 179 */  je      .L1f0\n  /* 17b */  cmp     $0x1,%ebx\n  /* 17e */  je      .L208\n  /* 184 */  mov     $0x1,%ecx\n  /* 189 */  mov     %ecx,0xc(%eax,%edx,4)\n.L18d:\n  /* 18d */  mov     $\"Power-up Toggled\",%ecx\n  /* 192 */  mov     %ecx,0xd8(%eax)\n.L198:\n  /* 198 */  inc     %ebx\n  /* 199 */  cmp     $0x6,%ebx\n  /* 19c */  jne     .L150\n  /* 19e */  movsbl  0x4(%esi),%eax\n  /* 1a2 */  movl    $cheat_powerup+0x30,(%esp)\n  /* 1a9 */  mov     %eax,0x4(%esp)\n  /* 1ad */  call    cht_CheckCheat\n  /* 1b2 */  test    %eax,%eax\n  /* 1b4 */  je      .L228\n  /* 1b6 */  mov     plyr,%eax\n  /* 1bb */  mov     $\"inVuln, Str, Inviso, Rad, Allmap, or Lite-amp\",%edx\n  /* 1c0 */  mov     %edx,0xd8(%eax)\n  /* 1c6 */  jmp     .L21\n  /* 1cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  mov     $\"Degreelessness Mode Off\",%eax\n  /* 1d5 */  mov     %eax,0xd8(%edx)\n  /* 1db */  jmp     .L140\n.L1e0:\n  /* 1e0 */  cmp     $0x4,%eax\n  /* 1e3 */  jle     .Lb2\n  /* 1e9 */  jmp     .L39\n  /* 1ee */  xchg    %ax,%ax\n.L1f0:\n  /* 1f0 */  mov     %ebx,0x4(%esp)\n  /* 1f4 */  mov     %eax,(%esp)\n  /* 1f7 */  call    P_GivePower\n  /* 1fc */  mov     plyr,%eax\n  /* 201 */  jmp     .L18d\n  /* 203 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L208:\n  /* 208 */  movl    $0x0,0x30(%eax)\n  /* 20f */  mov     $\"Power-up Toggled\",%ebx\n  /* 214 */  mov     %ebx,0xd8(%eax)\n  /* 21a */  mov     $0x2,%ebx\n  /* 21f */  jmp     .L150\n  /* 224 */  lea     0x0(%esi,%eiz,1),%esi\n.L228:\n  /* 228 */  movsbl  0x4(%esi),%eax\n  /* 22c */  movl    $cheat_choppers,(%esp)\n  /* 233 */  mov     %eax,0x4(%esp)\n  /* 237 */  call    cht_CheckCheat\n  /* 23c */  test    %eax,%eax\n  /* 23e */  je      .L3e0\n  /* 244 */  mov     plyr,%eax\n  /* 249 */  mov     $0x1,%ecx\n  /* 24e */  mov     $\"... doesn't suck - GM\",%ebx\n  /* 253 */  mov     %ecx,0x94(%eax)\n  /* 259 */  movl    $0x1,0x2c(%eax)\n  /* 260 */  mov     %ebx,0xd8(%eax)\n  /* 266 */  jmp     .L21\n  /* 26b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  movsbl  0x4(%esi),%eax\n  /* 274 */  movl    $cheat_ammonokey,(%esp)\n  /* 27b */  mov     %eax,0x4(%esp)\n  /* 27f */  call    cht_CheckCheat\n  /* 284 */  test    %eax,%eax\n  /* 286 */  je      .L320\n  /* 28c */  mov     plyr,%edx\n  /* 292 */  movl    $0xc8,0x24(%edx)\n  /* 299 */  lea     0x78(%edx),%eax\n  /* 29c */  movl    $0x2,0x28(%edx)\n  /* 2a3 */  lea     0x9c(%edx),%ecx\n.L2a9:\n  /* 2a9 */  movl    $0x1,(%eax)\n  /* 2af */  add     $0xc,%eax\n  /* 2b2 */  movl    $0x1,-0x8(%eax)\n  /* 2b9 */  movl    $0x1,-0x4(%eax)\n  /* 2c0 */  cmp     %ecx,%eax\n  /* 2c2 */  jne     .L2a9\n  /* 2c4 */  mov     0xac(%edx),%eax\n  /* 2ca */  mov     $\"Ammo (no keys) Added\",%ebx\n  /* 2cf */  mov     %ebx,0xd8(%edx)\n  /* 2d5 */  mov     %eax,0x9c(%edx)\n  /* 2db */  mov     0xb0(%edx),%eax\n  /* 2e1 */  mov     %eax,0xa0(%edx)\n  /* 2e7 */  mov     0xb4(%edx),%eax\n  /* 2ed */  mov     %eax,0xa4(%edx)\n  /* 2f3 */  mov     0xb8(%edx),%eax\n  /* 2f9 */  mov     %eax,0xa8(%edx)\n  /* 2ff */  jmp     .L140\n  /* 304 */  lea     0x0(%esi,%eiz,1),%esi\n.L308:\n  /* 308 */  cmp     $0x3,%eax\n  /* 30b */  jle     .Lb2\n  /* 311 */  jmp     .L39\n  /* 316 */  xchg    %ax,%ax\n  /* 318 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  movsbl  0x4(%esi),%eax\n  /* 324 */  movl    $cheat_ammo,(%esp)\n  /* 32b */  mov     %eax,0x4(%esp)\n  /* 32f */  call    cht_CheckCheat\n  /* 334 */  test    %eax,%eax\n  /* 336 */  je      .L45d\n  /* 33c */  mov     plyr,%eax\n  /* 341 */  movl    $0xc8,0x24(%eax)\n  /* 348 */  lea     0x78(%eax),%edx\n  /* 34b */  movl    $0x2,0x28(%eax)\n  /* 352 */  lea     0x9c(%eax),%ecx\n.L358:\n  /* 358 */  movl    $0x1,(%edx)\n  /* 35e */  add     $0xc,%edx\n  /* 361 */  movl    $0x1,-0x8(%edx)\n  /* 368 */  movl    $0x1,-0x4(%edx)\n  /* 36f */  cmp     %edx,%ecx\n  /* 371 */  jne     .L358\n  /* 373 */  movl    $0x1,0x44(%eax)\n  /* 37a */  mov     0xac(%eax),%edx\n  /* 380 */  mov     $\"Very Happy Ammo Added\",%ecx\n  /* 385 */  movl    $0x1,0x48(%eax)\n  /* 38c */  movl    $0x1,0x4c(%eax)\n  /* 393 */  movl    $0x1,0x50(%eax)\n  /* 39a */  mov     %edx,0x9c(%eax)\n  /* 3a0 */  mov     0xb0(%eax),%edx\n  /* 3a6 */  movl    $0x1,0x54(%eax)\n  /* 3ad */  movl    $0x1,0x58(%eax)\n  /* 3b4 */  mov     %ecx,0xd8(%eax)\n  /* 3ba */  mov     %edx,0xa0(%eax)\n  /* 3c0 */  mov     0xb4(%eax),%edx\n  /* 3c6 */  mov     %edx,0xa4(%eax)\n  /* 3cc */  mov     0xb8(%eax),%edx\n  /* 3d2 */  mov     %edx,0xa8(%eax)\n  /* 3d8 */  jmp     .L140\n  /* 3dd */  lea     0x0(%esi),%esi\n.L3e0:\n  /* 3e0 */  movsbl  0x4(%esi),%eax\n  /* 3e4 */  movl    $cheat_mypos,(%esp)\n  /* 3eb */  mov     %eax,0x4(%esp)\n  /* 3ef */  call    cht_CheckCheat\n  /* 3f4 */  test    %eax,%eax\n  /* 3f6 */  je      .L21\n  /* 3fc */  imul    $0x118,consoleplayer,%eax\n  /* 406 */  mov     players(%eax),%eax\n  /* 40c */  mov     0x10(%eax),%edx\n  /* 40f */  mov     %edx,0x18(%esp)\n  /* 413 */  mov     0xc(%eax),%edx\n  /* 416 */  mov     %edx,0x14(%esp)\n  /* 41a */  mov     0x20(%eax),%eax\n  /* 41d */  movl    $buf.5,(%esp)\n  /* 424 */  mov     %eax,0x10(%esp)\n  /* 428 */  mov     $\"ang=0x%x;x,y=(0x%x,0x%x)\",%eax\n  /* 42d */  mov     %eax,0xc(%esp)\n  /* 431 */  mov     $0x34,%eax\n  /* 436 */  mov     %eax,0x8(%esp)\n  /* 43a */  mov     $0x2,%eax\n  /* 43f */  mov     %eax,0x4(%esp)\n  /* 443 */  call    __sprintf_chk\n  /* 448 */  mov     plyr,%eax\n  /* 44d */  mov     $buf.5,%edx\n  /* 452 */  mov     %edx,0xd8(%eax)\n  /* 458 */  jmp     .L21\n.L45d:\n  /* 45d */  movsbl  0x4(%esi),%eax\n  /* 461 */  movl    $cheat_mus,(%esp)\n  /* 468 */  mov     %eax,0x4(%esp)\n  /* 46c */  call    cht_CheckCheat\n  /* 471 */  test    %eax,%eax\n  /* 473 */  je      .L4d4\n  /* 475 */  mov     plyr,%eax\n  /* 47a */  mov     $\"Music Change\",%edx\n  /* 47f */  mov     %edx,0xd8(%eax)\n  /* 485 */  lea     0x2c(%esp),%eax\n  /* 489 */  mov     %eax,0x4(%esp)\n  /* 48d */  movl    $cheat_mus,(%esp)\n  /* 494 */  call    cht_GetParam\n  /* 499 */  movsbl  0x2c(%esp),%eax\n  /* 49e */  cmpl    $0x2,gamemode\n  /* 4a5 */  movsbl  0x2d(%esp),%edx\n  /* 4aa */  je      .L51b\n  /* 4ac */  lea     -0x1b9(%eax,%eax,8),%eax\n  /* 4b3 */  lea     (%eax,%edx,1),%ecx\n  /* 4b6 */  cmp     $0x50,%ecx\n  /* 4b9 */  jle     .L55f\n.L4bf:\n  /* 4bf */  mov     plyr,%eax\n  /* 4c4 */  mov     $\"IMPOSSIBLE SELECTION\",%ebx\n  /* 4c9 */  mov     %ebx,0xd8(%eax)\n  /* 4cf */  jmp     .L140\n.L4d4:\n  /* 4d4 */  movsbl  0x4(%esi),%eax\n  /* 4d8 */  movl    $cheat_noclip,(%esp)\n  /* 4df */  mov     %eax,0x4(%esp)\n  /* 4e3 */  call    cht_CheckCheat\n  /* 4e8 */  test    %eax,%eax\n  /* 4ea */  je      .L542\n.L4ec:\n  /* 4ec */  mov     plyr,%edx\n  /* 4f2 */  mov     $\"No Clipping Mode OFF\",%ecx\n  /* 4f7 */  mov     0xc4(%edx),%eax\n  /* 4fd */  xor     $0x1,%eax\n  /* 500 */  mov     %eax,0xc4(%edx)\n  /* 506 */  test    $0x1,%al\n  /* 508 */  mov     $\"No Clipping Mode ON\",%eax\n  /* 50d */  cmove   %ecx,%eax\n  /* 510 */  mov     %eax,0xd8(%edx)\n  /* 516 */  jmp     .L140\n.L51b:\n  /* 51b */  sub     $0x30,%eax\n  /* 51e */  imul    $0xa,%eax,%eax\n  /* 521 */  lea     (%eax,%edx,1),%ecx\n  /* 524 */  cmp     $0x53,%ecx\n  /* 527 */  jg      .L4bf\n  /* 529 */  movl    $0x1,0x4(%esp)\n  /* 531 */  lea     -0x10(%eax,%edx,1),%eax\n  /* 535 */  mov     %eax,(%esp)\n  /* 538 */  call    S_ChangeMusic\n  /* 53d */  jmp     .L140\n.L542:\n  /* 542 */  movsbl  0x4(%esi),%eax\n  /* 546 */  movl    $cheat_commercial_noclip,(%esp)\n  /* 54d */  mov     %eax,0x4(%esp)\n  /* 551 */  call    cht_CheckCheat\n  /* 556 */  test    %eax,%eax\n  /* 558 */  jne     .L4ec\n  /* 55a */  jmp     .L140\n.L55f:\n  /* 55f */  movl    $0x1,0x4(%esp)\n  /* 567 */  lea     -0x30(%edx,%eax,1),%eax\n  /* 56b */  mov     %eax,(%esp)\n  /* 56e */  call    S_ChangeMusic\n  /* 573 */  jmp     .L140\n","c":"/* candidate for ST_Responder (st_stuff.c, 1400 bytes) */\n#include <stdio.h>\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"w_wad.h\"\n#include \"doomdef.h\"\n#include \"g_game.h\"\n#include \"st_stuff.h\"\n#include \"st_lib.h\"\n#include \"r_local.h\"\n#include \"p_local.h\"\n#include \"p_inter.h\"\n#include \"am_map.h\"\n#include \"m_cheat.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n\nextern cheatseq_t cheat_god, cheat_ammo, cheat_ammonokey, cheat_noclip,\n    cheat_commercial_noclip, cheat_powerup[7], cheat_choppers, cheat_clev,\n    cheat_mypos, cheat_mus;\nextern player_t* plyr;\nstatic boolean st_firsttime;\nstatic st_stateenum_t st_gamestate;\n\n\nboolean ST_Responder (event_t* ev)\n{\n    int i;\n\n    if (ev->type == ev_keyup\n\t&& ((ev->data1 & 0xffff0000) == AM_MSGHEADER))\n    {\n\tswitch(ev->data1)\n\t{\n\t  case AM_MSGENTERED:\n\t    st_gamestate = AutomapState;\n\t    st_firsttime = true;\n\t    break;\n\n\t  case AM_MSGEXITED:\n\t    st_gamestate = FirstPersonState;\n\t    break;\n\t}\n    }\n    else if (ev->type == ev_keydown)\n    {\n\tif (!netgame)\n\t{\n\t    if (cht_CheckCheat(&cheat_god, ev->data1))\n\t    {\n\t\tplyr->cheats ^= CF_GODMODE;\n\t\tif (plyr->cheats & CF_GODMODE)\n\t\t{\n\t\t    if (plyr->mo)\n\t\t\tplyr->mo->health = 100;\n\t\t    plyr->health = 100;\n\t\t    plyr->message = STSTR_DQDON;\n\t\t}\n\t\telse\n\t\t    plyr->message = STSTR_DQDOFF;\n\t    }\n\t    else if (cht_CheckCheat(&cheat_ammonokey, ev->data1))\n\t    {\n\t\tplyr->armorpoints = 200;\n\t\tplyr->armortype = 2;\n\t\tfor (i=0;i<NUMWEAPONS;i++)\n\t\t    plyr->weaponowned[i] = true;\n\t\tfor (i=0;i<NUMAMMO;i++)\n\t\t    plyr->ammo[i] = plyr->maxammo[i];\n\t\tplyr->message = STSTR_FAADDED;\n\t    }\n\t    else if (cht_CheckCheat(&cheat_ammo, ev->data1))\n\t    {\n\t\tplyr->armorpoints = 200;\n\t\tplyr->armortype = 2;\n\t\tfor (i=0;i<NUMWEAPONS;i++)\n\t\t    plyr->weaponowned[i] = true;\n\t\tfor (i=0;i<NUMAMMO;i++)\n\t\t    plyr->ammo[i] = plyr->maxammo[i];\n\t\tfor (i=0;i<NUMCARDS;i++)\n\t\t    plyr->cards[i] = true;\n\t\tplyr->message = STSTR_KFAADDED;\n\t    }\n\t    else if (cht_CheckCheat(&cheat_mus, ev->data1))\n\t    {\n\t\tchar buf[3];\n\t\tint musnum;\n\n\t\tplyr->message = STSTR_MUS;\n\t\tcht_GetParam(&cheat_mus, buf);\n\n\t\tif (gamemode == commercial)\n\t\t{\n\t\t    musnum = mus_runnin + (buf[0]-'0')*10 + buf[1]-'0' - 1;\n\t\t    if (((buf[0]-'0')*10 + buf[1]-'0') > 35)\n\t\t\tplyr->message = STSTR_NOMUS;\n\t\t    else\n\t\t\tS_ChangeMusic(musnum, 1);\n\t\t}\n\t\telse\n\t\t{\n\t\t    musnum = mus_e1m1 + (buf[0]-'1')*9 + (buf[1]-'1');\n\t\t    if (((buf[0]-'1')*9 + buf[1]-'1') > 31)\n\t\t\tplyr->message = STSTR_NOMUS;\n\t\t    else\n\t\t\tS_ChangeMusic(musnum, 1);\n\t\t}\n\t    }\n\t    else if ( (cht_CheckCheat(&cheat_noclip, ev->data1))\n\t\t      || (cht_CheckCheat(&cheat_commercial_noclip, ev->data1)) )\n\t    {\n\t\tplyr->cheats ^= CF_NOCLIP;\n\t\tif (plyr->cheats & CF_NOCLIP)\n\t\t    plyr->message = STSTR_NCON;\n\t\telse\n\t\t    plyr->message = STSTR_NCOFF;\n\t    }\n\n\t    for (i=0;i<6;i++)\n\t    {\n\t\tif (cht_CheckCheat(&cheat_powerup[i], ev->data1))\n\t\t{\n\t\t    if (!plyr->powers[i])\n\t\t\tP_GivePower( plyr, i);\n\t\t    else if (i!=pw_strength)\n\t\t\tplyr->powers[i] = 1;\n\t\t    else\n\t\t\tplyr->powers[i] = 0;\n\t\t    plyr->message = STSTR_BEHOLDX;\n\t\t}\n\t    }\n\n\t    if (cht_CheckCheat(&cheat_powerup[6], ev->data1))\n\t\tplyr->message = STSTR_BEHOLD;\n\n\t    else if (cht_CheckCheat(&cheat_choppers, ev->data1))\n\t    {\n\t\tplyr->weaponowned[wp_chainsaw] = true;\n\t\tplyr->powers[pw_invulnerability] = true;\n\t\tplyr->message = STSTR_CHOPPERS;\n\t    }\n\n\t    else if (cht_CheckCheat(&cheat_mypos, ev->data1))\n\t    {\n\t\tstatic char buf[52];\n\t\tsprintf(buf, \"ang=0x%x;x,y=(0x%x,0x%x)\",\n\t\t\tplayers[consoleplayer].mo->angle,\n\t\t\tplayers[consoleplayer].mo->x,\n\t\t\tplayers[consoleplayer].mo->y);\n\t\tplyr->message = buf;\n\t    }\n\t}\n\n\tif (cht_CheckCheat(&cheat_clev, ev->data1))\n\t{\n\t    char buf[3];\n\t    int epsd;\n\t    int map;\n\n\t    cht_GetParam(&cheat_clev, buf);\n\n\t    if (gamemode == commercial)\n\t    {\n\t\tepsd = 0;\n\t\tmap = (buf[0] - '0')*10 + buf[1] - '0';\n\t    }\n\t    else\n\t    {\n\t\tepsd = buf[0] - '0';\n\t\tmap = buf[1] - '0';\n\t    }\n\n\t    if (epsd < 1)\n\t\treturn false;\n\n\t    if (map < 1)\n\t\treturn false;\n\n\t    if ((gamemode == retail)\n\t\t&& ((epsd > 4) || (map > 9)))\n\t\treturn false;\n\t    if ((gamemode == registered)\n\t\t&& ((epsd > 3) || (map > 9)))\n\t\treturn false;\n\t    if ((gamemode == shareware)\n\t\t&& ((epsd > 1) || (map > 9)))\n\t\treturn false;\n\n\t    plyr->message = STSTR_CLEV;\n\t    G_DeferedInitNew(gameskill, epsd, map);\n\t}\n    }\n    return false;\n}\n\nint ST_readFirst(void)\n{\n    static int a, b, c, d, e;\n    a++; b++; c++; d++; e++;\n    return st_firsttime;\n}\n","size":1400,"score":100,"agent":"kuncc/1","pid":2,"session":684,"ts":1791743911490}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":682,"symbol":"WI_loadData","file":"wi_stuff.c","asm":"# WI_loadData  (TU wi_stuff.c, section .text, 1504 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_loadData:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  cmpl    $0x2,gamemode\n  /* 00e */  jne     .L4f0\n  /* 014 */  lea     0x37(%esp),%esi\n.L18:\n  /* 018 */  movb    $0x0,0x3f(%esp)\n  /* 01d */  mov     $0x45544e49,%eax\n  /* 022 */  mov     %eax,0x37(%esp)\n  /* 026 */  mov     $0x43495052,%eax\n  /* 02b */  mov     %eax,0x3b(%esp)\n.L2f:\n  /* 02f */  mov     %esi,(%esp)\n  /* 032 */  mov     $0x65,%ebx\n  /* 037 */  xor     %ebp,%ebp\n  /* 039 */  mov     %ebx,0x4(%esp)\n  /* 03d */  mov     $0x1,%edi\n  /* 042 */  call    W_CacheLumpName\n  /* 047 */  mov     %edi,0x8(%esp)\n  /* 04b */  mov     %ebp,0x4(%esp)\n  /* 04f */  movl    $0x0,(%esp)\n  /* 056 */  mov     %eax,0xc(%esp)\n  /* 05a */  call    V_DrawPatch\n  /* 05f */  cmpl    $0x2,gamemode\n  /* 066 */  je      .L548\n  /* 06c */  movl    $0x24,(%esp)\n  /* 073 */  xor     %edx,%edx\n  /* 075 */  mov     $0x1,%ecx\n  /* 07a */  mov     %edx,0x8(%esp)\n  /* 07e */  xor     %ebx,%ebx\n  /* 080 */  mov     %ecx,0x4(%esp)\n  /* 084 */  call    Z_Malloc\n  /* 089 */  mov     %eax,lnames\n  /* 08e */  xchg    %ax,%ax\n.L90:\n  /* 090 */  mov     %ebx,0x14(%esp)\n  /* 094 */  mov     wbs,%eax\n  /* 099 */  mov     (%eax),%eax\n  /* 09b */  mov     %esi,(%esp)\n  /* 09e */  mov     %eax,0x10(%esp)\n  /* 0a2 */  mov     $\"WILV%d%d\",%eax\n  /* 0a7 */  mov     %eax,0xc(%esp)\n  /* 0ab */  mov     $0x9,%eax\n  /* 0b0 */  mov     %eax,0x8(%esp)\n  /* 0b4 */  mov     $0x2,%eax\n  /* 0b9 */  mov     %eax,0x4(%esp)\n  /* 0bd */  call    __sprintf_chk\n  /* 0c2 */  mov     lnames,%eax\n  /* 0c7 */  mov     %esi,(%esp)\n  /* 0ca */  lea     (%eax,%ebx,4),%edi\n  /* 0cd */  mov     $0x1,%eax\n  /* 0d2 */  mov     %eax,0x4(%esp)\n  /* 0d6 */  inc     %ebx\n  /* 0d7 */  call    W_CacheLumpName\n  /* 0dc */  cmp     $0x9,%ebx\n  /* 0df */  mov     %eax,(%edi)\n  /* 0e1 */  jne     .L90\n  /* 0e3 */  movl    $\"WIURH0\",(%esp)\n  /* 0ea */  mov     $0x1,%edi\n  /* 0ef */  mov     $0x1,%ebp\n  /* 0f4 */  mov     %edi,0x4(%esp)\n  /* 0f8 */  call    W_CacheLumpName\n  /* 0fd */  mov     %ebp,0x4(%esp)\n  /* 101 */  movl    $\"WIURH1\",(%esp)\n  /* 108 */  mov     %eax,yah\n  /* 10d */  call    W_CacheLumpName\n  /* 112 */  movl    $\"WISPLAT\",(%esp)\n  /* 119 */  mov     %eax,yah+0x4\n  /* 11e */  mov     $0x1,%eax\n  /* 123 */  mov     %eax,0x4(%esp)\n  /* 127 */  call    W_CacheLumpName\n  /* 12c */  mov     wbs,%ecx\n  /* 132 */  mov     %eax,splat\n  /* 137 */  mov     (%ecx),%eax\n  /* 139 */  cmp     $0x2,%eax\n  /* 13c */  jg      .L1f4\n  /* 142 */  mov     NUMANIMS(,%eax,4),%ebx\n  /* 149 */  test    %ebx,%ebx\n  /* 14b */  jle     .L1f4\n  /* 151 */  xor     %ebp,%ebp\n  /* 153 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  mov     anims(,%eax,4),%ebx\n  /* 167 */  lea     0x0(,%ebp,8),%edx\n  /* 16e */  sub     %ebp,%edx\n  /* 170 */  lea     (%ebx,%edx,8),%ebx\n  /* 173 */  mov     0x8(%ebx),%edx\n  /* 176 */  test    %edx,%edx\n  /* 178 */  jle     .L1e6\n  /* 17a */  cmp     $0x8,%ebp\n  /* 17d */  setne   0x2f(%esp)\n  /* 182 */  xor     %edi,%edi\n.L184:\n  /* 184 */  cmp     $0x1,%eax\n  /* 187 */  jne     .L194\n  /* 189 */  cmpb    $0x0,0x2f(%esp)\n  /* 18e */  je      .L4e0\n.L194:\n  /* 194 */  mov     %eax,0x10(%esp)\n  /* 198 */  mov     $\"WIA%d%.2d%.2d\",%eax\n  /* 19d */  mov     %eax,0xc(%esp)\n  /* 1a1 */  mov     $0x9,%eax\n  /* 1a6 */  mov     %eax,0x8(%esp)\n  /* 1aa */  mov     $0x2,%eax\n  /* 1af */  mov     %edi,0x18(%esp)\n  /* 1b3 */  mov     %ebp,0x14(%esp)\n  /* 1b7 */  mov     %eax,0x4(%esp)\n  /* 1bb */  mov     %esi,(%esp)\n  /* 1be */  call    __sprintf_chk\n  /* 1c3 */  mov     $0x1,%eax\n  /* 1c8 */  mov     %eax,0x4(%esp)\n  /* 1cc */  mov     %esi,(%esp)\n  /* 1cf */  call    W_CacheLumpName\n  /* 1d4 */  mov     wbs,%ecx\n  /* 1da */  mov     %eax,0x1c(%ebx,%edi,4)\n.L1de:\n  /* 1de */  inc     %edi\n  /* 1df */  mov     (%ecx),%eax\n  /* 1e1 */  cmp     %edi,0x8(%ebx)\n  /* 1e4 */  jg      .L184\n.L1e6:\n  /* 1e6 */  inc     %ebp\n  /* 1e7 */  cmp     %ebp,NUMANIMS(,%eax,4)\n  /* 1ee */  jg      .L160\n.L1f4:\n  /* 1f4 */  movl    $\"WIMINUS\",(%esp)\n  /* 1fb */  mov     $0x1,%eax\n  /* 200 */  xor     %ebx,%ebx\n  /* 202 */  mov     %eax,0x4(%esp)\n  /* 206 */  call    W_CacheLumpName\n  /* 20b */  mov     %eax,wiminus\n.L210:\n  /* 210 */  mov     %ebx,0x10(%esp)\n  /* 214 */  mov     $\"WINUM%d\",%eax\n  /* 219 */  mov     $0x2,%edx\n  /* 21e */  mov     %eax,0xc(%esp)\n  /* 222 */  mov     $0x9,%eax\n  /* 227 */  mov     %edx,0x4(%esp)\n  /* 22b */  mov     %eax,0x8(%esp)\n  /* 22f */  mov     %esi,(%esp)\n  /* 232 */  call    __sprintf_chk\n  /* 237 */  mov     $0x1,%ecx\n  /* 23c */  mov     %ecx,0x4(%esp)\n  /* 240 */  mov     %esi,(%esp)\n  /* 243 */  call    W_CacheLumpName\n  /* 248 */  mov     %eax,num(,%ebx,4)\n  /* 24f */  inc     %ebx\n  /* 250 */  cmp     $0xa,%ebx\n  /* 253 */  jne     .L210\n  /* 255 */  movl    $\"WIPCNT\",(%esp)\n  /* 25c */  mov     $0x1,%ecx\n  /* 261 */  mov     $0x1,%ebx\n  /* 266 */  mov     %ecx,0x4(%esp)\n  /* 26a */  mov     $0x1,%edi\n  /* 26f */  mov     $0x1,%ebp\n  /* 274 */  call    W_CacheLumpName\n  /* 279 */  mov     %ebx,0x4(%esp)\n  /* 27d */  movl    $\"WIF\",(%esp)\n  /* 284 */  mov     %eax,percent\n  /* 289 */  call    W_CacheLumpName\n  /* 28e */  mov     %edi,0x4(%esp)\n  /* 292 */  movl    $\"WIENTER\",(%esp)\n  /* 299 */  mov     %eax,finished\n  /* 29e */  call    W_CacheLumpName\n  /* 2a3 */  mov     %ebp,0x4(%esp)\n  /* 2a7 */  movl    $\"WIOSTK\",(%esp)\n  /* 2ae */  mov     %eax,entering\n  /* 2b3 */  call    W_CacheLumpName\n  /* 2b8 */  movl    $\"WIOSTS\",(%esp)\n  /* 2bf */  mov     %eax,kills\n  /* 2c4 */  mov     $0x1,%eax\n  /* 2c9 */  mov     %eax,0x4(%esp)\n  /* 2cd */  call    W_CacheLumpName\n  /* 2d2 */  movl    $\"WISCRT2\",(%esp)\n  /* 2d9 */  mov     %eax,secret\n  /* 2de */  mov     $0x1,%eax\n  /* 2e3 */  mov     %eax,0x4(%esp)\n  /* 2e7 */  call    W_CacheLumpName\n  /* 2ec */  mov     %eax,sp_secret\n  /* 2f1 */  mov     netgame,%eax\n  /* 2f6 */  test    %eax,%eax\n  /* 2f8 */  je      .L308\n  /* 2fa */  mov     deathmatch,%edx\n  /* 300 */  test    %edx,%edx\n  /* 302 */  je      .L4c0\n.L308:\n  /* 308 */  movl    $\"WIOSTI\",(%esp)\n  /* 30f */  mov     $0x1,%eax\n  /* 314 */  mov     %eax,0x4(%esp)\n  /* 318 */  call    W_CacheLumpName\n.L31d:\n  /* 31d */  mov     %eax,items\n  /* 322 */  mov     $0x1,%eax\n  /* 327 */  mov     $0x1,%ebx\n  /* 32c */  mov     %eax,0x4(%esp)\n  /* 330 */  mov     $0x1,%edi\n  /* 335 */  mov     $0x1,%ebp\n  /* 33a */  movl    $\"WIFRGS\",(%esp)\n  /* 341 */  call    W_CacheLumpName\n  /* 346 */  movl    $\"WICOLON\",(%esp)\n  /* 34d */  mov     %eax,frags\n  /* 352 */  mov     $0x1,%eax\n  /* 357 */  mov     %eax,0x4(%esp)\n  /* 35b */  call    W_CacheLumpName\n  /* 360 */  mov     $0x1,%edx\n  /* 365 */  mov     %edx,0x4(%esp)\n  /* 369 */  movl    $\"WITIME\",(%esp)\n  /* 370 */  mov     %eax,colon\n  /* 375 */  call    W_CacheLumpName\n  /* 37a */  mov     $0x1,%ecx\n  /* 37f */  mov     %ecx,0x4(%esp)\n  /* 383 */  movl    $\"WISUCKS\",(%esp)\n  /* 38a */  mov     %eax,time\n  /* 38f */  call    W_CacheLumpName\n  /* 394 */  mov     %ebx,0x4(%esp)\n  /* 398 */  xor     %ebx,%ebx\n  /* 39a */  movl    $\"WIPAR\",(%esp)\n  /* 3a1 */  mov     %eax,sucks\n  /* 3a6 */  call    W_CacheLumpName\n  /* 3ab */  mov     %edi,0x4(%esp)\n  /* 3af */  movl    $\"WIKILRS\",(%esp)\n  /* 3b6 */  mov     %eax,par\n  /* 3bb */  call    W_CacheLumpName\n  /* 3c0 */  mov     %ebp,0x4(%esp)\n  /* 3c4 */  movl    $\"WIVCTMS\",(%esp)\n  /* 3cb */  mov     %eax,killers\n  /* 3d0 */  call    W_CacheLumpName\n  /* 3d5 */  movl    $\"WIMSTT\",(%esp)\n  /* 3dc */  mov     %eax,victims\n  /* 3e1 */  mov     $0x1,%eax\n  /* 3e6 */  mov     %eax,0x4(%esp)\n  /* 3ea */  call    W_CacheLumpName\n  /* 3ef */  movl    $\"STFST01\",(%esp)\n  /* 3f6 */  mov     %eax,total\n  /* 3fb */  mov     $0x1,%eax\n  /* 400 */  mov     %eax,0x4(%esp)\n  /* 404 */  call    W_CacheLumpName\n  /* 409 */  movl    $\"STFDEAD0\",(%esp)\n  /* 410 */  mov     %eax,star\n  /* 415 */  mov     $0x1,%eax\n  /* 41a */  mov     %eax,0x4(%esp)\n  /* 41e */  call    W_CacheLumpName\n  /* 423 */  mov     %eax,bstar\n.L428:\n  /* 428 */  mov     $0x9,%edx\n  /* 42d */  mov     $0x2,%ecx\n  /* 432 */  mov     %edx,0x8(%esp)\n  /* 436 */  mov     $\"STPB%d\",%eax\n  /* 43b */  mov     $0x1,%edi\n  /* 440 */  mov     %ecx,0x4(%esp)\n  /* 444 */  mov     $\"WIBP%d\",%ebp\n  /* 449 */  mov     %ebx,0x10(%esp)\n  /* 44d */  mov     %eax,0xc(%esp)\n  /* 451 */  mov     %esi,(%esp)\n  /* 454 */  call    __sprintf_chk\n  /* 459 */  mov     %edi,0x4(%esp)\n  /* 45d */  mov     %esi,(%esp)\n  /* 460 */  call    W_CacheLumpName\n  /* 465 */  mov     %eax,p(,%ebx,4)\n  /* 46c */  mov     $0x9,%eax\n  /* 471 */  inc     %ebx\n  /* 472 */  mov     %eax,0x8(%esp)\n  /* 476 */  mov     $0x2,%eax\n  /* 47b */  mov     %ebx,0x10(%esp)\n  /* 47f */  mov     %ebp,0xc(%esp)\n  /* 483 */  mov     %eax,0x4(%esp)\n  /* 487 */  mov     %esi,(%esp)\n  /* 48a */  call    __sprintf_chk\n  /* 48f */  mov     $0x1,%eax\n  /* 494 */  mov     %eax,0x4(%esp)\n  /* 498 */  mov     %esi,(%esp)\n  /* 49b */  call    W_CacheLumpName\n  /* 4a0 */  cmp     $0x4,%ebx\n  /* 4a3 */  mov     %eax,lnames(,%ebx,4)\n  /* 4aa */  jne     .L428\n  /* 4b0 */  add     $0x4c,%esp\n  /* 4b3 */  pop     %ebx\n  /* 4b4 */  pop     %esi\n  /* 4b5 */  pop     %edi\n  /* 4b6 */  pop     %ebp\n  /* 4b7 */  ret\n  /* 4b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4c0:\n  /* 4c0 */  movl    $\"WIOBJ\",(%esp)\n  /* 4c7 */  mov     $0x1,%eax\n  /* 4cc */  mov     %eax,0x4(%esp)\n  /* 4d0 */  call    W_CacheLumpName\n  /* 4d5 */  jmp     .L31d\n  /* 4da */  lea     0x0(%esi),%esi\n.L4e0:\n  /* 4e0 */  mov     epsd1animinfo+0xfc(,%edi,4),%eax\n  /* 4e7 */  mov     %eax,0x1c(%ebx,%edi,4)\n  /* 4eb */  jmp     .L1de\n.L4f0:\n  /* 4f0 */  mov     wbs,%eax\n  /* 4f5 */  lea     0x37(%esp),%esi\n  /* 4f9 */  mov     (%eax),%eax\n  /* 4fb */  mov     %esi,(%esp)\n  /* 4fe */  mov     %eax,0x10(%esp)\n  /* 502 */  mov     $\"WIMAP%d\",%eax\n  /* 507 */  mov     %eax,0xc(%esp)\n  /* 50b */  mov     $0x9,%eax\n  /* 510 */  mov     %eax,0x8(%esp)\n  /* 514 */  mov     $0x2,%eax\n  /* 519 */  mov     %eax,0x4(%esp)\n  /* 51d */  call    __sprintf_chk\n  /* 522 */  cmpl    $0x3,gamemode\n  /* 529 */  jne     .L2f\n  /* 52f */  mov     wbs,%eax\n  /* 534 */  cmpl    $0x3,(%eax)\n  /* 537 */  jne     .L2f\n  /* 53d */  jmp     .L18\n  /* 542 */  lea     0x0(%esi),%esi\n.L548:\n  /* 548 */  movl    $0x80,(%esp)\n  /* 54f */  mov     $0x20,%eax\n  /* 554 */  mov     $0x1,%edx\n  /* 559 */  mov     %eax,NUMCMAPS\n  /* 55e */  xor     %eax,%eax\n  /* 560 */  xor     %ebx,%ebx\n  /* 562 */  mov     %eax,0x8(%esp)\n  /* 566 */  mov     %edx,0x4(%esp)\n  /* 56a */  call    Z_Malloc\n  /* 56f */  mov     NUMCMAPS,%ecx\n  /* 575 */  test    %ecx,%ecx\n  /* 577 */  mov     %eax,lnames\n  /* 57c */  jle     .L1f4\n  /* 582 */  lea     0x0(%esi),%esi\n  /* 588 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L590:\n  /* 590 */  mov     $\"CWILV%2.2d\",%edi\n  /* 595 */  mov     $0x2,%eax\n  /* 59a */  mov     %ebx,0x10(%esp)\n  /* 59e */  mov     $0x9,%ebp\n  /* 5a3 */  mov     %edi,0xc(%esp)\n  /* 5a7 */  mov     %ebp,0x8(%esp)\n  /* 5ab */  mov     %eax,0x4(%esp)\n  /* 5af */  mov     %esi,(%esp)\n  /* 5b2 */  call    __sprintf_chk\n  /* 5b7 */  mov     lnames,%eax\n  /* 5bc */  mov     %esi,(%esp)\n  /* 5bf */  lea     (%eax,%ebx,4),%edi\n  /* 5c2 */  mov     $0x1,%eax\n  /* 5c7 */  mov     %eax,0x4(%esp)\n  /* 5cb */  inc     %ebx\n  /* 5cc */  call    W_CacheLumpName\n  /* 5d1 */  cmp     %ebx,NUMCMAPS\n  /* 5d7 */  mov     %eax,(%edi)\n  /* 5d9 */  jg      .L590\n  /* 5db */  jmp     .L1f4\n","c":"/* candidate for WI_loadData (wi_stuff.c, 1504 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\ntypedef struct {\n    int type;\n    int period;\n    int nanims;\n    int locx, locy;\n    int data1;\n    int data2;\n    patch_t *p[3];\n    int nexttic;\n    int lastdrawn;\n    int ctr;\n    int state;\n} anim_t;\n\nwbstartstruct_t *wbs;\npatch_t **lnames;\npatch_t *bp[4];\npatch_t *yah[2], *splat, *wiminus, *num[10], *percent, *finished, *entering;\npatch_t *kills, *secret, *sp_secret, *items, *frags, *colon, *time, *sucks, *par;\npatch_t *killers, *victims, *total, *star, *bstar, *p[4];\nstatic int NUMCMAPS;\nstatic const int NUMANIMS[] = {10, 9, 6, 0};\nstatic anim_t a0[10], a2[6];\nstatic anim_t epsd1animinfo[9] = {{2, 11, 1, 128, 136, 1}};\nstatic anim_t *const anims[] = {a0, epsd1animinfo, a2, 0};\n\nvoid WI_loadData(void)\n{\n    int i, j;\n    char name[9];\n    anim_t *a;\n\n    if (gamemode == commercial)\n        strcpy(name, \"INTERPIC\");\n    else {\n        sprintf(name, \"WIMAP%d\", wbs->epsd);\n        if (gamemode == retail && wbs->epsd == 3)\n            strcpy(name, \"INTERPIC\");\n    }\n    V_DrawPatch(0, 0, 1, W_CacheLumpName(name, PU_CACHE));\n\n    if (gamemode == commercial) {\n        NUMCMAPS = 32;\n        lnames = (patch_t **)Z_Malloc(sizeof(patch_t *) * NUMCMAPS, PU_STATIC, 0);\n        for (i = 0; i < NUMCMAPS; i++) {\n            sprintf(name, \"CWILV%2.2d\", i);\n            lnames[i] = W_CacheLumpName(name, PU_STATIC);\n        }\n    } else {\n        lnames = (patch_t **)Z_Malloc(sizeof(patch_t *) * 9, PU_STATIC, 0);\n        for (i = 0; i < 9; i++) {\n            sprintf(name, \"WILV%d%d\", wbs->epsd, i);\n            lnames[i] = W_CacheLumpName(name, PU_STATIC);\n        }\n        yah[0] = W_CacheLumpName(\"WIURH0\", PU_STATIC);\n        yah[1] = W_CacheLumpName(\"WIURH1\", PU_STATIC);\n        splat = W_CacheLumpName(\"WISPLAT\", PU_STATIC);\n        if (wbs->epsd < 3) {\n            for (j = 0; j < NUMANIMS[wbs->epsd]; j++) {\n                a = &anims[wbs->epsd][j];\n                for (i = 0; i < a->nanims; i++) {\n                    if (wbs->epsd != 1 || j != 8) {\n                        sprintf(name, \"WIA%d%.2d%.2d\", wbs->epsd, j, i);\n                        a->p[i] = W_CacheLumpName(name, PU_STATIC);\n                    } else\n                        a->p[i] = epsd1animinfo[4].p[i];\n                }\n            }\n        }\n    }\n    wiminus = W_CacheLumpName(\"WIMINUS\", PU_STATIC);\n    for (i = 0; i < 10; i++) {\n        sprintf(name, \"WINUM%d\", i);\n        num[i] = W_CacheLumpName(name, PU_STATIC);\n    }\n    percent = W_CacheLumpName(\"WIPCNT\", PU_STATIC);\n    finished = W_CacheLumpName(\"WIF\", PU_STATIC);\n    entering = W_CacheLumpName(\"WIENTER\", PU_STATIC);\n    kills = W_CacheLumpName(\"WIOSTK\", PU_STATIC);\n    secret = W_CacheLumpName(\"WIOSTS\", PU_STATIC);\n    sp_secret = W_CacheLumpName(\"WISCRT2\", PU_STATIC);\n    if (netgame && !deathmatch)\n        items = W_CacheLumpName(\"WIOBJ\", PU_STATIC);\n    else\n        items = W_CacheLumpName(\"WIOSTI\", PU_STATIC);\n    frags = W_CacheLumpName(\"WIFRGS\", PU_STATIC);\n    colon = W_CacheLumpName(\"WICOLON\", PU_STATIC);\n    time = W_CacheLumpName(\"WITIME\", PU_STATIC);\n    sucks = W_CacheLumpName(\"WISUCKS\", PU_STATIC);\n    par = W_CacheLumpName(\"WIPAR\", PU_STATIC);\n    killers = W_CacheLumpName(\"WIKILRS\", PU_STATIC);\n    victims = W_CacheLumpName(\"WIVCTMS\", PU_STATIC);\n    total = W_CacheLumpName(\"WIMSTT\", PU_STATIC);\n    star = W_CacheLumpName(\"STFST01\", PU_STATIC);\n    bstar = W_CacheLumpName(\"STFDEAD0\", PU_STATIC);\n    for (i = 0; i < 4; i++) {\n        sprintf(name, \"STPB%d\", i);\n        p[i] = W_CacheLumpName(name, PU_STATIC);\n        sprintf(name, \"WIBP%d\", i + 1);\n        (&lnames)[i + 1] = (patch_t **)W_CacheLumpName(name, PU_STATIC);\n    }\n}\n","size":1504,"score":100,"agent":"kuncc/0","pid":1,"session":686,"ts":1791743913708}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":683,"symbol":"WI_unloadData","file":"wi_stuff.c","asm":"# WI_unloadData  (TU wi_stuff.c, section .text, 1757 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWI_unloadData:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     wiminus,%eax\n  /* 00c */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 013 */  je      .L2f\n  /* 015 */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 01c */  mov     $0x6b1,%ecx\n  /* 021 */  mov     %ecx,0x4(%esp)\n  /* 025 */  call    I_Error\n  /* 02a */  mov     wiminus,%eax\n.L2f:\n  /* 02f */  mov     %eax,(%esp)\n  /* 032 */  mov     $0x65,%edx\n  /* 037 */  xor     %ebx,%ebx\n  /* 039 */  mov     %edx,0x4(%esp)\n  /* 03d */  call    Z_ChangeTag2\n  /* 042 */  lea     0x0(%esi),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     num(,%ebx,4),%eax\n  /* 057 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 05e */  je      .L7c\n  /* 060 */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 067 */  mov     $0x6b4,%ebp\n  /* 06c */  mov     %ebp,0x4(%esp)\n  /* 070 */  call    I_Error\n  /* 075 */  mov     num(,%ebx,4),%eax\n.L7c:\n  /* 07c */  mov     %eax,(%esp)\n  /* 07f */  mov     $0x65,%edi\n  /* 084 */  inc     %ebx\n  /* 085 */  mov     %edi,0x4(%esp)\n  /* 089 */  call    Z_ChangeTag2\n  /* 08e */  cmp     $0xa,%ebx\n  /* 091 */  jne     .L50\n  /* 093 */  cmpl    $0x2,gamemode\n  /* 09a */  je      .L680\n  /* 0a0 */  mov     yah,%eax\n  /* 0a5 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 0ac */  jne     .L660\n.Lb2:\n  /* 0b2 */  mov     %eax,(%esp)\n  /* 0b5 */  mov     $0x65,%edi\n  /* 0ba */  mov     %edi,0x4(%esp)\n  /* 0be */  call    Z_ChangeTag2\n  /* 0c3 */  mov     yah+0x4,%eax\n  /* 0c8 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 0cf */  jne     .L640\n.Ld5:\n  /* 0d5 */  mov     %eax,(%esp)\n  /* 0d8 */  mov     $0x65,%ebx\n  /* 0dd */  mov     %ebx,0x4(%esp)\n  /* 0e1 */  call    Z_ChangeTag2\n  /* 0e6 */  mov     splat,%eax\n  /* 0eb */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 0f2 */  jne     .L620\n.Lf8:\n  /* 0f8 */  mov     %eax,(%esp)\n  /* 0fb */  mov     $0x65,%edx\n  /* 100 */  xor     %ebx,%ebx\n  /* 102 */  mov     %edx,0x4(%esp)\n  /* 106 */  call    Z_ChangeTag2\n  /* 10b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     lnames,%eax\n  /* 115 */  mov     (%eax,%ebx,1),%eax\n  /* 118 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 11f */  je      .L13e\n  /* 121 */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 128 */  mov     $0x6c3,%ebp\n  /* 12d */  mov     %ebp,0x4(%esp)\n  /* 131 */  call    I_Error\n  /* 136 */  mov     lnames,%eax\n  /* 13b */  mov     (%eax,%ebx,1),%eax\n.L13e:\n  /* 13e */  mov     %eax,(%esp)\n  /* 141 */  mov     $0x65,%edi\n  /* 146 */  add     $0x4,%ebx\n  /* 149 */  mov     %edi,0x4(%esp)\n  /* 14d */  call    Z_ChangeTag2\n  /* 152 */  cmp     $0x24,%ebx\n  /* 155 */  jne     .L110\n  /* 157 */  mov     wbs,%eax\n  /* 15c */  mov     (%eax),%ecx\n  /* 15e */  cmp     $0x2,%ecx\n  /* 161 */  jg      .L220\n  /* 167 */  mov     NUMANIMS(,%ecx,4),%esi\n  /* 16e */  test    %esi,%esi\n  /* 170 */  jle     .L220\n  /* 176 */  xor     %esi,%esi\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  cmp     $0x1,%ecx\n  /* 183 */  jne     .L18e\n  /* 185 */  cmp     $0x8,%esi\n  /* 188 */  je      .L220\n.L18e:\n  /* 18e */  mov     anims(,%ecx,4),%edx\n  /* 195 */  lea     0x0(,%esi,8),%ebp\n  /* 19c */  sub     %esi,%ebp\n  /* 19e */  shl     $0x3,%ebp\n  /* 1a1 */  add     %ebp,%edx\n  /* 1a3 */  mov     0x8(%edx),%ebx\n  /* 1a6 */  test    %ebx,%ebx\n  /* 1a8 */  jle     .L20d\n  /* 1aa */  xor     %edi,%edi\n.L1ac:\n  /* 1ac */  lea     0x4(%edi),%ebx\n  /* 1af */  mov     0xc(%edx,%ebx,4),%edx\n  /* 1b3 */  cmpl    $0x1d4a11,-0xc(%edx)\n  /* 1ba */  je      .L1d6\n  /* 1bc */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 1c3 */  mov     $0x6cb,%eax\n  /* 1c8 */  mov     %eax,0x4(%esp)\n  /* 1cc */  call    I_Error\n  /* 1d1 */  mov     wbs,%eax\n.L1d6:\n  /* 1d6 */  mov     $0x65,%edx\n  /* 1db */  inc     %edi\n  /* 1dc */  mov     %edx,0x4(%esp)\n  /* 1e0 */  mov     (%eax),%eax\n  /* 1e2 */  mov     anims(,%eax,4),%ecx\n  /* 1e9 */  lea     (%ecx,%ebx,4),%ebx\n  /* 1ec */  mov     0xc(%ebp,%ebx,1),%eax\n  /* 1f0 */  mov     %eax,(%esp)\n  /* 1f3 */  call    Z_ChangeTag2\n  /* 1f8 */  mov     wbs,%eax\n  /* 1fd */  mov     (%eax),%ecx\n  /* 1ff */  mov     anims(,%ecx,4),%edx\n  /* 206 */  add     %ebp,%edx\n  /* 208 */  cmp     %edi,0x8(%edx)\n  /* 20b */  jg      .L1ac\n.L20d:\n  /* 20d */  inc     %esi\n  /* 20e */  cmp     %esi,NUMANIMS(,%ecx,4)\n  /* 215 */  jg      .L180\n  /* 21b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  mov     lnames,%eax\n  /* 225 */  mov     %eax,(%esp)\n  /* 228 */  call    Z_Free\n  /* 22d */  mov     percent,%eax\n  /* 232 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 239 */  je      .L255\n  /* 23b */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 242 */  mov     $0x6d2,%esi\n  /* 247 */  mov     %esi,0x4(%esp)\n  /* 24b */  call    I_Error\n  /* 250 */  mov     percent,%eax\n.L255:\n  /* 255 */  mov     %eax,(%esp)\n  /* 258 */  mov     $0x65,%ebx\n  /* 25d */  mov     %ebx,0x4(%esp)\n  /* 261 */  call    Z_ChangeTag2\n  /* 266 */  mov     colon,%eax\n  /* 26b */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 272 */  je      .L28e\n  /* 274 */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 27b */  mov     $0x6d3,%ecx\n  /* 280 */  mov     %ecx,0x4(%esp)\n  /* 284 */  call    I_Error\n  /* 289 */  mov     colon,%eax\n.L28e:\n  /* 28e */  mov     %eax,(%esp)\n  /* 291 */  mov     $0x65,%edx\n  /* 296 */  mov     %edx,0x4(%esp)\n  /* 29a */  call    Z_ChangeTag2\n  /* 29f */  mov     finished,%eax\n  /* 2a4 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 2ab */  je      .L2c7\n  /* 2ad */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 2b4 */  mov     $0x6d4,%ebp\n  /* 2b9 */  mov     %ebp,0x4(%esp)\n  /* 2bd */  call    I_Error\n  /* 2c2 */  mov     finished,%eax\n.L2c7:\n  /* 2c7 */  mov     %eax,(%esp)\n  /* 2ca */  mov     $0x65,%edi\n  /* 2cf */  mov     %edi,0x4(%esp)\n  /* 2d3 */  call    Z_ChangeTag2\n  /* 2d8 */  mov     entering,%eax\n  /* 2dd */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 2e4 */  je      .L300\n  /* 2e6 */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 2ed */  mov     $0x6d5,%esi\n  /* 2f2 */  mov     %esi,0x4(%esp)\n  /* 2f6 */  call    I_Error\n  /* 2fb */  mov     entering,%eax\n.L300:\n  /* 300 */  mov     %eax,(%esp)\n  /* 303 */  mov     $0x65,%ebx\n  /* 308 */  mov     %ebx,0x4(%esp)\n  /* 30c */  call    Z_ChangeTag2\n  /* 311 */  mov     kills,%eax\n  /* 316 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 31d */  je      .L339\n  /* 31f */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 326 */  mov     $0x6d6,%ecx\n  /* 32b */  mov     %ecx,0x4(%esp)\n  /* 32f */  call    I_Error\n  /* 334 */  mov     kills,%eax\n.L339:\n  /* 339 */  mov     %eax,(%esp)\n  /* 33c */  mov     $0x65,%edx\n  /* 341 */  mov     %edx,0x4(%esp)\n  /* 345 */  call    Z_ChangeTag2\n  /* 34a */  mov     secret,%eax\n  /* 34f */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 356 */  je      .L372\n  /* 358 */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 35f */  mov     $0x6d7,%ebp\n  /* 364 */  mov     %ebp,0x4(%esp)\n  /* 368 */  call    I_Error\n  /* 36d */  mov     secret,%eax\n.L372:\n  /* 372 */  mov     %eax,(%esp)\n  /* 375 */  mov     $0x65,%edi\n  /* 37a */  mov     %edi,0x4(%esp)\n  /* 37e */  call    Z_ChangeTag2\n  /* 383 */  mov     sp_secret,%eax\n  /* 388 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 38f */  je      .L3ab\n  /* 391 */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 398 */  mov     $0x6d8,%esi\n  /* 39d */  mov     %esi,0x4(%esp)\n  /* 3a1 */  call    I_Error\n  /* 3a6 */  mov     sp_secret,%eax\n.L3ab:\n  /* 3ab */  mov     %eax,(%esp)\n  /* 3ae */  mov     $0x65,%ebx\n  /* 3b3 */  mov     %ebx,0x4(%esp)\n  /* 3b7 */  call    Z_ChangeTag2\n  /* 3bc */  mov     items,%eax\n  /* 3c1 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 3c8 */  je      .L3e4\n  /* 3ca */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 3d1 */  mov     $0x6d9,%ecx\n  /* 3d6 */  mov     %ecx,0x4(%esp)\n  /* 3da */  call    I_Error\n  /* 3df */  mov     items,%eax\n.L3e4:\n  /* 3e4 */  mov     %eax,(%esp)\n  /* 3e7 */  mov     $0x65,%edx\n  /* 3ec */  mov     %edx,0x4(%esp)\n  /* 3f0 */  call    Z_ChangeTag2\n  /* 3f5 */  mov     frags,%eax\n  /* 3fa */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 401 */  je      .L41d\n  /* 403 */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 40a */  mov     $0x6da,%ebp\n  /* 40f */  mov     %ebp,0x4(%esp)\n  /* 413 */  call    I_Error\n  /* 418 */  mov     frags,%eax\n.L41d:\n  /* 41d */  mov     %eax,(%esp)\n  /* 420 */  mov     $0x65,%edi\n  /* 425 */  mov     %edi,0x4(%esp)\n  /* 429 */  call    Z_ChangeTag2\n  /* 42e */  mov     time,%eax\n  /* 433 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 43a */  je      .L456\n  /* 43c */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 443 */  mov     $0x6db,%esi\n  /* 448 */  mov     %esi,0x4(%esp)\n  /* 44c */  call    I_Error\n  /* 451 */  mov     time,%eax\n.L456:\n  /* 456 */  mov     %eax,(%esp)\n  /* 459 */  mov     $0x65,%ebx\n  /* 45e */  mov     %ebx,0x4(%esp)\n  /* 462 */  call    Z_ChangeTag2\n  /* 467 */  mov     sucks,%eax\n  /* 46c */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 473 */  je      .L48f\n  /* 475 */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 47c */  mov     $0x6dc,%ecx\n  /* 481 */  mov     %ecx,0x4(%esp)\n  /* 485 */  call    I_Error\n  /* 48a */  mov     sucks,%eax\n.L48f:\n  /* 48f */  mov     %eax,(%esp)\n  /* 492 */  mov     $0x65,%edx\n  /* 497 */  mov     %edx,0x4(%esp)\n  /* 49b */  call    Z_ChangeTag2\n  /* 4a0 */  mov     par,%eax\n  /* 4a5 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 4ac */  je      .L4c8\n  /* 4ae */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 4b5 */  mov     $0x6dd,%ebp\n  /* 4ba */  mov     %ebp,0x4(%esp)\n  /* 4be */  call    I_Error\n  /* 4c3 */  mov     par,%eax\n.L4c8:\n  /* 4c8 */  mov     %eax,(%esp)\n  /* 4cb */  mov     $0x65,%edi\n  /* 4d0 */  mov     %edi,0x4(%esp)\n  /* 4d4 */  call    Z_ChangeTag2\n  /* 4d9 */  mov     victims,%eax\n  /* 4de */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 4e5 */  je      .L501\n  /* 4e7 */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 4ee */  mov     $0x6df,%esi\n  /* 4f3 */  mov     %esi,0x4(%esp)\n  /* 4f7 */  call    I_Error\n  /* 4fc */  mov     victims,%eax\n.L501:\n  /* 501 */  mov     %eax,(%esp)\n  /* 504 */  mov     $0x65,%ebx\n  /* 509 */  mov     %ebx,0x4(%esp)\n  /* 50d */  call    Z_ChangeTag2\n  /* 512 */  mov     killers,%eax\n  /* 517 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 51e */  je      .L53a\n  /* 520 */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 527 */  mov     $0x6e0,%ecx\n  /* 52c */  mov     %ecx,0x4(%esp)\n  /* 530 */  call    I_Error\n  /* 535 */  mov     killers,%eax\n.L53a:\n  /* 53a */  mov     %eax,(%esp)\n  /* 53d */  mov     $0x65,%edx\n  /* 542 */  mov     %edx,0x4(%esp)\n  /* 546 */  call    Z_ChangeTag2\n  /* 54b */  mov     total,%eax\n  /* 550 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 557 */  je      .L573\n  /* 559 */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 560 */  mov     $0x6e1,%eax\n  /* 565 */  mov     %eax,0x4(%esp)\n  /* 569 */  call    I_Error\n  /* 56e */  mov     total,%eax\n.L573:\n  /* 573 */  mov     %eax,(%esp)\n  /* 576 */  mov     $0x65,%ebp\n  /* 57b */  xor     %ebx,%ebx\n  /* 57d */  mov     %ebp,0x4(%esp)\n  /* 581 */  call    Z_ChangeTag2\n.L586:\n  /* 586 */  mov     p(,%ebx,4),%eax\n  /* 58d */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 594 */  je      .L5b2\n  /* 596 */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 59d */  mov     $0x6e6,%edi\n  /* 5a2 */  mov     %edi,0x4(%esp)\n  /* 5a6 */  call    I_Error\n  /* 5ab */  mov     p(,%ebx,4),%eax\n.L5b2:\n  /* 5b2 */  mov     %eax,(%esp)\n  /* 5b5 */  mov     $0x65,%esi\n  /* 5ba */  inc     %ebx\n  /* 5bb */  mov     %esi,0x4(%esp)\n  /* 5bf */  call    Z_ChangeTag2\n  /* 5c4 */  cmp     $0x4,%ebx\n  /* 5c7 */  jne     .L586\n  /* 5c9 */  xor     %ebx,%ebx\n.L5cb:\n  /* 5cb */  mov     bp(,%ebx,4),%eax\n  /* 5d2 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 5d9 */  je      .L5f7\n  /* 5db */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 5e2 */  mov     $0x6e9,%ecx\n  /* 5e7 */  mov     %ecx,0x4(%esp)\n  /* 5eb */  call    I_Error\n  /* 5f0 */  mov     bp(,%ebx,4),%eax\n.L5f7:\n  /* 5f7 */  mov     %eax,(%esp)\n  /* 5fa */  mov     $0x65,%edx\n  /* 5ff */  inc     %ebx\n  /* 600 */  mov     %edx,0x4(%esp)\n  /* 604 */  call    Z_ChangeTag2\n  /* 609 */  cmp     $0x4,%ebx\n  /* 60c */  jne     .L5cb\n  /* 60e */  add     $0x1c,%esp\n  /* 611 */  pop     %ebx\n  /* 612 */  pop     %esi\n  /* 613 */  pop     %edi\n  /* 614 */  pop     %ebp\n  /* 615 */  ret\n  /* 616 */  xchg    %ax,%ax\n  /* 618 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L620:\n  /* 620 */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 627 */  mov     $0x6c0,%ecx\n  /* 62c */  mov     %ecx,0x4(%esp)\n  /* 630 */  call    I_Error\n  /* 635 */  mov     splat,%eax\n  /* 63a */  jmp     .Lf8\n  /* 63f */  nop\n.L640:\n  /* 640 */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 647 */  mov     $0x6be,%esi\n  /* 64c */  mov     %esi,0x4(%esp)\n  /* 650 */  call    I_Error\n  /* 655 */  mov     yah+0x4,%eax\n  /* 65a */  jmp     .Ld5\n  /* 65f */  nop\n.L660:\n  /* 660 */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 667 */  mov     $0x6bd,%ebp\n  /* 66c */  mov     %ebp,0x4(%esp)\n  /* 670 */  call    I_Error\n  /* 675 */  mov     yah,%eax\n  /* 67a */  jmp     .Lb2\n  /* 67f */  nop\n.L680:\n  /* 680 */  mov     NUMCMAPS,%esi\n  /* 686 */  xor     %ebx,%ebx\n  /* 688 */  test    %esi,%esi\n  /* 68a */  jle     .L220\n.L690:\n  /* 690 */  mov     lnames,%eax\n  /* 695 */  mov     (%eax,%ebx,4),%eax\n  /* 698 */  cmpl    $0x1d4a11,-0xc(%eax)\n  /* 69f */  je      .L6be\n  /* 6a1 */  movl    $\"Z_CT at wi_stuff.c:%i\",(%esp)\n  /* 6a8 */  mov     $0x6b9,%ecx\n  /* 6ad */  mov     %ecx,0x4(%esp)\n  /* 6b1 */  call    I_Error\n  /* 6b6 */  mov     lnames,%eax\n  /* 6bb */  mov     (%eax,%ebx,4),%eax\n.L6be:\n  /* 6be */  mov     %eax,(%esp)\n  /* 6c1 */  mov     $0x65,%edx\n  /* 6c6 */  inc     %ebx\n  /* 6c7 */  mov     %edx,0x4(%esp)\n  /* 6cb */  call    Z_ChangeTag2\n  /* 6d0 */  cmp     %ebx,NUMCMAPS\n  /* 6d6 */  jg      .L690\n  /* 6d8 */  jmp     .L220\n","c":"/* candidate for WI_unloadData (wi_stuff.c, 1757 bytes) */\n#include <stdio.h>\n#include \"z_zone.h\"\n#include \"m_random.h\"\n#include \"m_swap.h\"\n#include \"i_system.h\"\n#include \"w_wad.h\"\n#include \"g_game.h\"\n#include \"r_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"v_video.h\"\n#include \"wi_stuff.h\"\n\ntypedef struct {\n    int type;\n    int period;\n    int nanims;\n    int locx, locy;\n    int data1;\n    int data2;\n    patch_t *p[3];\n    int nexttic;\n    int lastdrawn;\n    int ctr;\n    int state;\n} anim_t;\n\nwbstartstruct_t *wbs;\npatch_t **lnames;\npatch_t *bp[4];\npatch_t *yah[2], *splat, *wiminus, *num[10], *percent, *finished, *entering;\npatch_t *kills, *secret, *sp_secret, *items, *frags, *colon, *time, *sucks, *par;\npatch_t *killers, *victims, *total, *star, *bstar, *p[4];\nint NUMCMAPS;\nstatic const int NUMANIMS[] = {10, 9, 6, 0};\nstatic anim_t a0[10], a2[6];\nstatic anim_t epsd1animinfo[9] = {{2, 11, 1, 128, 136, 1}};\nstatic anim_t *const anims[] = {a0, epsd1animinfo, a2, 0};\n\nvoid WI_unloadData(void)\n{\n    int i, j;\n\n#line 1713 \"wi_stuff.c\"\n    Z_ChangeTag(wiminus, PU_CACHE);\n    for (i = 0; i < 10; i++)\n#line 1716\n        Z_ChangeTag(num[i], PU_CACHE);\n    if (gamemode == commercial) {\n        for (i = 0; i < NUMCMAPS; i++)\n#line 1721\n            Z_ChangeTag(lnames[i], PU_CACHE);\n    } else {\n#line 1725\n        Z_ChangeTag(yah[0], PU_CACHE);\n#line 1726\n        Z_ChangeTag(yah[1], PU_CACHE);\n#line 1728\n        Z_ChangeTag(splat, PU_CACHE);\n        for (i = 0; i < 9; i++)\n#line 1731\n            Z_ChangeTag(lnames[i], PU_CACHE);\n        if (wbs->epsd < 3) {\n            for (j = 0; j < NUMANIMS[wbs->epsd]; j++) {\n                if (wbs->epsd != 1 || j != 8) {\n                    for (i = 0; i < anims[wbs->epsd][j].nanims; i++)\n#line 1739\n                        Z_ChangeTag(anims[wbs->epsd][j].p[i], PU_CACHE);\n                }\n            }\n        }\n    }\n    Z_Free(lnames);\n#line 1746\n    Z_ChangeTag(percent, PU_CACHE);\n#line 1747\n    Z_ChangeTag(colon, PU_CACHE);\n#line 1748\n    Z_ChangeTag(finished, PU_CACHE);\n#line 1749\n    Z_ChangeTag(entering, PU_CACHE);\n#line 1750\n    Z_ChangeTag(kills, PU_CACHE);\n#line 1751\n    Z_ChangeTag(secret, PU_CACHE);\n#line 1752\n    Z_ChangeTag(sp_secret, PU_CACHE);\n#line 1753\n    Z_ChangeTag(items, PU_CACHE);\n#line 1754\n    Z_ChangeTag(frags, PU_CACHE);\n#line 1755\n    Z_ChangeTag(time, PU_CACHE);\n#line 1756\n    Z_ChangeTag(sucks, PU_CACHE);\n#line 1757\n    Z_ChangeTag(par, PU_CACHE);\n#line 1759\n    Z_ChangeTag(victims, PU_CACHE);\n#line 1760\n    Z_ChangeTag(killers, PU_CACHE);\n#line 1761\n    Z_ChangeTag(total, PU_CACHE);\n    for (i = 0; i < 4; i++)\n#line 1766\n        Z_ChangeTag(p[i], PU_CACHE);\n    for (i = 0; i < 4; i++)\n#line 1769\n        Z_ChangeTag(bp[i], PU_CACHE);\n}\n","size":1757,"score":100,"agent":"kuncc/7","pid":8,"session":690,"ts":1791743917034}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":459,"symbol":"P_UnArchiveSpecials","file":"p_saveg.c","asm":"# P_UnArchiveSpecials  (TU p_saveg.c, section .text, 1833 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_UnArchiveSpecials:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n.L7:\n  /* 007 */  mov     save_p,%eax\n  /* 00c */  lea     0x1(%eax),%edx\n  /* 00f */  mov     %edx,save_p\n  /* 015 */  movzbl  (%eax),%eax\n  /* 018 */  cmp     $0x7,%al\n  /* 01a */  ja      .L560\n  /* 020 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 030 */  movl    $0x1c,(%esp)\n  /* 037 */  mov     %edx,%eax\n  /* 039 */  mov     $0x1c,%esi\n  /* 03e */  neg     %eax\n  /* 040 */  and     $0x3,%eax\n  /* 043 */  add     %eax,%edx\n  /* 045 */  xor     %eax,%eax\n  /* 047 */  mov     %edx,save_p\n  /* 04d */  mov     $0x32,%edx\n  /* 052 */  mov     %edx,0x4(%esp)\n  /* 056 */  mov     %eax,0x8(%esp)\n  /* 05a */  call    Z_Malloc\n  /* 05f */  mov     %eax,%ecx\n  /* 061 */  mov     save_p,%eax\n  /* 066 */  test    $0x1,%cl\n  /* 069 */  mov     %ecx,%edx\n  /* 06b */  mov     %eax,%ebx\n  /* 06d */  jne     .L578\n  /* 073 */  test    $0x2,%dl\n  /* 076 */  jne     .L590\n.L7c:\n  /* 07c */  mov     %esi,%edi\n  /* 07e */  xor     %eax,%eax\n  /* 080 */  and     $0xfffffffc,%edi\n.L83:\n  /* 083 */  mov     (%ebx,%eax,1),%ebp\n  /* 086 */  mov     %ebp,(%edx,%eax,1)\n  /* 089 */  add     $0x4,%eax\n  /* 08c */  cmp     %edi,%eax\n  /* 08e */  jb      .L83\n  /* 090 */  add     %eax,%edx\n  /* 092 */  add     %eax,%ebx\n  /* 094 */  xor     %eax,%eax\n  /* 096 */  test    $0x2,%esi\n  /* 09c */  je      .La9\n  /* 09e */  movzwl  (%ebx),%eax\n  /* 0a1 */  mov     %ax,(%edx)\n  /* 0a4 */  mov     $0x2,%eax\n.La9:\n  /* 0a9 */  and     $0x1,%esi\n  /* 0ac */  je      .Lb5\n  /* 0ae */  movzbl  (%ebx,%eax,1),%ebx\n  /* 0b2 */  mov     %bl,(%edx,%eax,1)\n.Lb5:\n  /* 0b5 */  movl    $T_Glow,0x8(%ecx)\n  /* 0bc */  mov     0xc(%ecx),%eax\n  /* 0bf */  addl    $0x1c,save_p\n  /* 0c6 */  lea     (%eax,%eax,4),%edx\n  /* 0c9 */  lea     (%eax,%edx,2),%edx\n  /* 0cc */  mov     sectors,%eax\n  /* 0d1 */  lea     (%eax,%edx,8),%eax\n  /* 0d4 */  mov     %eax,0xc(%ecx)\n  /* 0d7 */  mov     %ecx,(%esp)\n  /* 0da */  call    P_AddThinker\n  /* 0df */  jmp     .L7\n  /* 0e4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0e8 */  mov     %edx,%eax\n  /* 0ea */  xor     %ecx,%ecx\n  /* 0ec */  mov     %ecx,0x8(%esp)\n  /* 0f0 */  neg     %eax\n  /* 0f2 */  mov     $0x32,%ebx\n  /* 0f7 */  mov     %ebx,0x4(%esp)\n  /* 0fb */  and     $0x3,%eax\n  /* 0fe */  mov     $0x24,%esi\n  /* 103 */  movl    $0x24,(%esp)\n  /* 10a */  add     %edx,%eax\n  /* 10c */  mov     %eax,save_p\n  /* 111 */  call    Z_Malloc\n  /* 116 */  mov     %eax,%ecx\n  /* 118 */  mov     save_p,%eax\n  /* 11d */  test    $0x1,%cl\n  /* 120 */  mov     %ecx,%edx\n  /* 122 */  mov     %eax,%ebx\n  /* 124 */  jne     .L670\n  /* 12a */  test    $0x2,%dl\n  /* 12d */  jne     .L690\n.L133:\n  /* 133 */  mov     %esi,%edi\n  /* 135 */  xor     %eax,%eax\n  /* 137 */  and     $0xfffffffc,%edi\n.L13a:\n  /* 13a */  mov     (%ebx,%eax,1),%ebp\n  /* 13d */  mov     %ebp,(%edx,%eax,1)\n  /* 140 */  add     $0x4,%eax\n  /* 143 */  cmp     %edi,%eax\n  /* 145 */  jb      .L13a\n  /* 147 */  add     %eax,%edx\n  /* 149 */  add     %eax,%ebx\n  /* 14b */  xor     %eax,%eax\n  /* 14d */  test    $0x2,%esi\n  /* 153 */  je      .L160\n  /* 155 */  movzwl  (%ebx),%eax\n  /* 158 */  mov     %ax,(%edx)\n  /* 15b */  mov     $0x2,%eax\n.L160:\n  /* 160 */  and     $0x1,%esi\n  /* 163 */  je      .L16c\n  /* 165 */  movzbl  (%ebx,%eax,1),%ebx\n  /* 169 */  mov     %bl,(%edx,%eax,1)\n.L16c:\n  /* 16c */  movl    $T_StrobeFlash,0x8(%ecx)\n  /* 173 */  mov     0xc(%ecx),%eax\n  /* 176 */  addl    $0x24,save_p\n  /* 17d */  lea     (%eax,%eax,4),%edx\n  /* 180 */  lea     (%eax,%edx,2),%edx\n  /* 183 */  mov     sectors,%eax\n  /* 188 */  lea     (%eax,%edx,8),%eax\n  /* 18b */  mov     %eax,0xc(%ecx)\n  /* 18e */  mov     %ecx,(%esp)\n  /* 191 */  call    P_AddThinker\n  /* 196 */  jmp     .L7\n  /* 19b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1a0 */  mov     %edx,%eax\n  /* 1a2 */  xor     %esi,%esi\n  /* 1a4 */  mov     %esi,0x8(%esp)\n  /* 1a8 */  neg     %eax\n  /* 1aa */  mov     $0x32,%edi\n  /* 1af */  mov     %edi,0x4(%esp)\n  /* 1b3 */  and     $0x3,%eax\n  /* 1b6 */  mov     $0x24,%esi\n  /* 1bb */  movl    $0x24,(%esp)\n  /* 1c2 */  add     %edx,%eax\n  /* 1c4 */  mov     %eax,save_p\n  /* 1c9 */  call    Z_Malloc\n  /* 1ce */  mov     %eax,%ecx\n  /* 1d0 */  mov     save_p,%eax\n  /* 1d5 */  test    $0x1,%cl\n  /* 1d8 */  mov     %ecx,%edx\n  /* 1da */  mov     %eax,%ebx\n  /* 1dc */  jne     .L6a8\n  /* 1e2 */  test    $0x2,%dl\n  /* 1e5 */  jne     .L6c0\n.L1eb:\n  /* 1eb */  mov     %esi,%edi\n  /* 1ed */  xor     %eax,%eax\n  /* 1ef */  and     $0xfffffffc,%edi\n.L1f2:\n  /* 1f2 */  mov     (%ebx,%eax,1),%ebp\n  /* 1f5 */  mov     %ebp,(%edx,%eax,1)\n  /* 1f8 */  add     $0x4,%eax\n  /* 1fb */  cmp     %edi,%eax\n  /* 1fd */  jb      .L1f2\n  /* 1ff */  add     %eax,%edx\n  /* 201 */  add     %eax,%ebx\n  /* 203 */  xor     %eax,%eax\n  /* 205 */  test    $0x2,%esi\n  /* 20b */  je      .L218\n  /* 20d */  movzwl  (%ebx),%eax\n  /* 210 */  mov     %ax,(%edx)\n  /* 213 */  mov     $0x2,%eax\n.L218:\n  /* 218 */  and     $0x1,%esi\n  /* 21b */  je      .L224\n  /* 21d */  movzbl  (%ebx,%eax,1),%ebx\n  /* 221 */  mov     %bl,(%edx,%eax,1)\n.L224:\n  /* 224 */  movl    $T_LightFlash,0x8(%ecx)\n  /* 22b */  mov     0xc(%ecx),%eax\n  /* 22e */  addl    $0x24,save_p\n  /* 235 */  lea     (%eax,%eax,4),%edx\n  /* 238 */  lea     (%eax,%edx,2),%edx\n  /* 23b */  mov     sectors,%eax\n  /* 240 */  lea     (%eax,%edx,8),%eax\n  /* 243 */  mov     %eax,0xc(%ecx)\n  /* 246 */  mov     %ecx,(%esp)\n  /* 249 */  call    P_AddThinker\n  /* 24e */  jmp     .L7\n  /* 253 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 258 */  movl    $0x38,(%esp)\n  /* 25f */  mov     %edx,%eax\n  /* 261 */  mov     $0x38,%esi\n  /* 266 */  neg     %eax\n  /* 268 */  and     $0x3,%eax\n  /* 26b */  add     %edx,%eax\n  /* 26d */  mov     %eax,save_p\n  /* 272 */  xor     %eax,%eax\n  /* 274 */  mov     %eax,0x8(%esp)\n  /* 278 */  mov     $0x32,%eax\n  /* 27d */  mov     %eax,0x4(%esp)\n  /* 281 */  call    Z_Malloc\n  /* 286 */  mov     save_p,%edx\n  /* 28c */  mov     %edx,%ebx\n  /* 28e */  test    $0x1,%al\n  /* 290 */  mov     %eax,%ecx\n  /* 292 */  jne     .L5d8\n  /* 298 */  test    $0x2,%cl\n  /* 29b */  jne     .L5f0\n.L2a1:\n  /* 2a1 */  mov     %esi,%edi\n  /* 2a3 */  xor     %edx,%edx\n  /* 2a5 */  and     $0xfffffffc,%edi\n.L2a8:\n  /* 2a8 */  mov     (%ebx,%edx,1),%ebp\n  /* 2ab */  mov     %ebp,(%ecx,%edx,1)\n  /* 2ae */  add     $0x4,%edx\n  /* 2b1 */  cmp     %edi,%edx\n  /* 2b3 */  jb      .L2a8\n  /* 2b5 */  add     %edx,%ecx\n  /* 2b7 */  add     %edx,%ebx\n  /* 2b9 */  xor     %edx,%edx\n  /* 2bb */  test    $0x2,%esi\n  /* 2c1 */  jne     .L70d\n.L2c7:\n  /* 2c7 */  and     $0x1,%esi\n  /* 2ca */  jne     .L71d\n.L2d0:\n  /* 2d0 */  mov     0xc(%eax),%edx\n  /* 2d3 */  mov     0x8(%eax),%ebp\n  /* 2d6 */  addl    $0x38,save_p\n  /* 2dd */  lea     (%edx,%edx,4),%ecx\n  /* 2e0 */  lea     (%edx,%ecx,2),%ecx\n  /* 2e3 */  mov     sectors,%edx\n  /* 2e9 */  test    %ebp,%ebp\n  /* 2eb */  lea     (%edx,%ecx,8),%edx\n  /* 2ee */  mov     %edx,0xc(%eax)\n  /* 2f1 */  mov     %eax,0x4c(%edx)\n  /* 2f4 */  je      .L2fd\n  /* 2f6 */  movl    $T_PlatRaise,0x8(%eax)\n.L2fd:\n  /* 2fd */  mov     %eax,(%esp)\n  /* 300 */  mov     %eax,0x1c(%esp)\n  /* 304 */  call    P_AddThinker\n  /* 309 */  mov     0x1c(%esp),%eax\n  /* 30d */  mov     %eax,(%esp)\n  /* 310 */  call    P_AddActivePlat\n  /* 315 */  jmp     .L7\n  /* 31a */  lea     0x0(%esi),%esi\n  /* 320 */  movl    $0x2c,(%esp)\n  /* 327 */  mov     %edx,%eax\n  /* 329 */  mov     $0x2c,%esi\n  /* 32e */  neg     %eax\n  /* 330 */  and     $0x3,%eax\n  /* 333 */  add     %edx,%eax\n  /* 335 */  mov     %eax,save_p\n  /* 33a */  xor     %eax,%eax\n  /* 33c */  mov     %eax,0x8(%esp)\n  /* 340 */  mov     $0x32,%eax\n  /* 345 */  mov     %eax,0x4(%esp)\n  /* 349 */  call    Z_Malloc\n  /* 34e */  mov     %eax,%ecx\n  /* 350 */  mov     save_p,%eax\n  /* 355 */  test    $0x1,%cl\n  /* 358 */  mov     %ecx,%edx\n  /* 35a */  mov     %eax,%ebx\n  /* 35c */  jne     .L658\n.L362:\n  /* 362 */  test    $0x2,%dl\n  /* 365 */  jne     .L608\n.L36b:\n  /* 36b */  mov     %esi,%edi\n  /* 36d */  xor     %eax,%eax\n  /* 36f */  and     $0xfffffffc,%edi\n.L372:\n  /* 372 */  mov     (%ebx,%eax,1),%ebp\n  /* 375 */  mov     %ebp,(%edx,%eax,1)\n  /* 378 */  add     $0x4,%eax\n  /* 37b */  cmp     %edi,%eax\n  /* 37d */  jb      .L372\n  /* 37f */  add     %eax,%edx\n  /* 381 */  add     %eax,%ebx\n  /* 383 */  xor     %eax,%eax\n  /* 385 */  test    $0x2,%esi\n  /* 38b */  jne     .L6e1\n.L391:\n  /* 391 */  and     $0x1,%esi\n  /* 394 */  jne     .L6d5\n.L39a:\n  /* 39a */  mov     0x14(%ecx),%eax\n  /* 39d */  addl    $0x2c,save_p\n  /* 3a4 */  lea     (%eax,%eax,4),%edx\n  /* 3a7 */  lea     (%eax,%edx,2),%edx\n  /* 3aa */  mov     sectors,%eax\n  /* 3af */  lea     (%eax,%edx,8),%eax\n  /* 3b2 */  mov     %eax,0x14(%ecx)\n  /* 3b5 */  mov     %ecx,0x4c(%eax)\n  /* 3b8 */  movl    $T_MoveFloor,0x8(%ecx)\n  /* 3bf */  mov     %ecx,(%esp)\n  /* 3c2 */  call    P_AddThinker\n  /* 3c7 */  jmp     .L7\n  /* 3cc */  lea     0x0(%esi,%eiz,1),%esi\n  /* 3d0 */  movl    $0x28,(%esp)\n  /* 3d7 */  mov     %edx,%eax\n  /* 3d9 */  mov     $0x28,%esi\n  /* 3de */  neg     %eax\n  /* 3e0 */  and     $0x3,%eax\n  /* 3e3 */  add     %edx,%eax\n  /* 3e5 */  mov     $0x32,%edx\n  /* 3ea */  mov     %eax,save_p\n  /* 3ef */  xor     %eax,%eax\n  /* 3f1 */  mov     %edx,0x4(%esp)\n  /* 3f5 */  mov     %eax,0x8(%esp)\n  /* 3f9 */  call    Z_Malloc\n  /* 3fe */  mov     %eax,%edx\n  /* 400 */  mov     save_p,%eax\n  /* 405 */  test    $0x1,%dl\n  /* 408 */  mov     %edx,%ecx\n  /* 40a */  mov     %eax,%ebx\n  /* 40c */  jne     .L5a8\n  /* 412 */  test    $0x2,%cl\n  /* 415 */  jne     .L5c0\n.L41b:\n  /* 41b */  mov     %esi,%edi\n  /* 41d */  xor     %eax,%eax\n  /* 41f */  and     $0xfffffffc,%edi\n.L422:\n  /* 422 */  mov     (%ebx,%eax,1),%ebp\n  /* 425 */  mov     %ebp,(%ecx,%eax,1)\n  /* 428 */  add     $0x4,%eax\n  /* 42b */  cmp     %edi,%eax\n  /* 42d */  jb      .L422\n  /* 42f */  add     %eax,%ecx\n  /* 431 */  add     %eax,%ebx\n  /* 433 */  xor     %eax,%eax\n  /* 435 */  test    $0x2,%esi\n  /* 43b */  je      .L448\n  /* 43d */  movzwl  (%ebx),%eax\n  /* 440 */  mov     %ax,(%ecx)\n  /* 443 */  mov     $0x2,%eax\n.L448:\n  /* 448 */  and     $0x1,%esi\n  /* 44b */  je      .L454\n  /* 44d */  movzbl  (%ebx,%eax,1),%ebx\n  /* 451 */  mov     %bl,(%ecx,%eax,1)\n.L454:\n  /* 454 */  mov     0x10(%edx),%eax\n  /* 457 */  addl    $0x28,save_p\n  /* 45e */  lea     (%eax,%eax,4),%ecx\n  /* 461 */  lea     (%eax,%ecx,2),%ecx\n  /* 464 */  mov     sectors,%eax\n  /* 469 */  lea     (%eax,%ecx,8),%eax\n  /* 46c */  mov     %eax,0x10(%edx)\n  /* 46f */  mov     %edx,0x4c(%eax)\n  /* 472 */  movl    $T_VerticalDoor,0x8(%edx)\n  /* 479 */  mov     %edx,(%esp)\n  /* 47c */  call    P_AddThinker\n  /* 481 */  jmp     .L7\n  /* 486 */  xchg    %ax,%ax\n  /* 488 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 490 */  mov     %edx,%eax\n  /* 492 */  xor     %ebx,%ebx\n  /* 494 */  mov     %ebx,0x8(%esp)\n  /* 498 */  neg     %eax\n  /* 49a */  mov     $0x32,%esi\n  /* 49f */  mov     %esi,0x4(%esp)\n  /* 4a3 */  and     $0x3,%eax\n  /* 4a6 */  mov     $0x30,%esi\n  /* 4ab */  movl    $0x30,(%esp)\n  /* 4b2 */  add     %edx,%eax\n  /* 4b4 */  mov     %eax,save_p\n  /* 4b9 */  call    Z_Malloc\n  /* 4be */  mov     save_p,%edx\n  /* 4c4 */  mov     %edx,%ebx\n  /* 4c6 */  test    $0x1,%al\n  /* 4c8 */  mov     %eax,%ecx\n  /* 4ca */  jne     .L620\n  /* 4d0 */  test    $0x2,%cl\n  /* 4d3 */  jne     .L640\n.L4d9:\n  /* 4d9 */  mov     %esi,%edi\n  /* 4db */  xor     %edx,%edx\n  /* 4dd */  and     $0xfffffffc,%edi\n.L4e0:\n  /* 4e0 */  mov     (%ebx,%edx,1),%ebp\n  /* 4e3 */  mov     %ebp,(%ecx,%edx,1)\n  /* 4e6 */  add     $0x4,%edx\n  /* 4e9 */  cmp     %edi,%edx\n  /* 4eb */  jb      .L4e0\n  /* 4ed */  add     %edx,%ecx\n  /* 4ef */  add     %edx,%ebx\n  /* 4f1 */  xor     %edx,%edx\n  /* 4f3 */  test    $0x2,%esi\n  /* 4f9 */  jne     .L6f1\n.L4ff:\n  /* 4ff */  and     $0x1,%esi\n  /* 502 */  jne     .L701\n.L508:\n  /* 508 */  mov     0x10(%eax),%edx\n  /* 50b */  addl    $0x30,save_p\n  /* 512 */  lea     (%edx,%edx,4),%ecx\n  /* 515 */  lea     (%edx,%ecx,2),%ecx\n  /* 518 */  mov     sectors,%edx\n  /* 51e */  lea     (%edx,%ecx,8),%edx\n  /* 521 */  mov     0x8(%eax),%ecx\n  /* 524 */  mov     %edx,0x10(%eax)\n  /* 527 */  mov     %eax,0x4c(%edx)\n  /* 52a */  test    %ecx,%ecx\n  /* 52c */  je      .L535\n  /* 52e */  movl    $T_MoveCeiling,0x8(%eax)\n.L535:\n  /* 535 */  mov     %eax,(%esp)\n  /* 538 */  mov     %eax,0x1c(%esp)\n  /* 53c */  call    P_AddThinker\n  /* 541 */  mov     0x1c(%esp),%eax\n  /* 545 */  mov     %eax,(%esp)\n  /* 548 */  call    P_AddActiveCeiling\n  /* 54d */  jmp     .L7\n  /* 552 */  lea     0x0(%esi),%esi\n  /* 558 */  add     $0x2c,%esp\n  /* 55b */  pop     %ebx\n  /* 55c */  pop     %esi\n  /* 55d */  pop     %edi\n  /* 55e */  pop     %ebp\n  /* 55f */  ret\n.L560:\n  /* 560 */  mov     %eax,0x4(%esp)\n  /* 564 */  movl    $\"P_UnarchiveSpecials:Unknown tclass %i in savegame\",(%esp)\n  /* 56b */  call    I_Error\n  /* 570 */  jmp     .L7\n  /* 575 */  lea     0x0(%esi),%esi\n.L578:\n  /* 578 */  movzbl  (%eax),%eax\n  /* 57b */  lea     0x1(%ecx),%edx\n  /* 57e */  inc     %ebx\n  /* 57f */  test    $0x2,%dl\n  /* 582 */  mov     $0x1b,%esi\n  /* 587 */  mov     %al,(%ecx)\n  /* 589 */  je      .L7c\n  /* 58f */  nop\n.L590:\n  /* 590 */  movzwl  (%ebx),%eax\n  /* 593 */  add     $0x2,%edx\n  /* 596 */  add     $0x2,%ebx\n  /* 599 */  sub     $0x2,%esi\n  /* 59c */  mov     %ax,-0x2(%edx)\n  /* 5a0 */  jmp     .L7c\n  /* 5a5 */  lea     0x0(%esi),%esi\n.L5a8:\n  /* 5a8 */  movzbl  (%eax),%eax\n  /* 5ab */  lea     0x1(%edx),%ecx\n  /* 5ae */  inc     %ebx\n  /* 5af */  test    $0x2,%cl\n  /* 5b2 */  mov     $0x27,%esi\n  /* 5b7 */  mov     %al,(%edx)\n  /* 5b9 */  je      .L41b\n  /* 5bf */  nop\n.L5c0:\n  /* 5c0 */  movzwl  (%ebx),%eax\n  /* 5c3 */  add     $0x2,%ecx\n  /* 5c6 */  add     $0x2,%ebx\n  /* 5c9 */  sub     $0x2,%esi\n  /* 5cc */  mov     %ax,-0x2(%ecx)\n  /* 5d0 */  jmp     .L41b\n  /* 5d5 */  lea     0x0(%esi),%esi\n.L5d8:\n  /* 5d8 */  movzbl  (%edx),%ecx\n  /* 5db */  inc     %ebx\n  /* 5dc */  mov     $0x37,%esi\n  /* 5e1 */  mov     %cl,(%eax)\n  /* 5e3 */  lea     0x1(%eax),%ecx\n  /* 5e6 */  test    $0x2,%cl\n  /* 5e9 */  je      .L2a1\n  /* 5ef */  nop\n.L5f0:\n  /* 5f0 */  movzwl  (%ebx),%edi\n  /* 5f3 */  add     $0x2,%ecx\n  /* 5f6 */  add     $0x2,%ebx\n  /* 5f9 */  sub     $0x2,%esi\n  /* 5fc */  mov     %di,-0x2(%ecx)\n  /* 600 */  jmp     .L2a1\n  /* 605 */  lea     0x0(%esi),%esi\n.L608:\n  /* 608 */  movzwl  (%ebx),%eax\n  /* 60b */  add     $0x2,%edx\n  /* 60e */  add     $0x2,%ebx\n  /* 611 */  sub     $0x2,%esi\n  /* 614 */  mov     %ax,-0x2(%edx)\n  /* 618 */  jmp     .L36b\n  /* 61d */  lea     0x0(%esi),%esi\n.L620:\n  /* 620 */  movzbl  (%edx),%ecx\n  /* 623 */  inc     %ebx\n  /* 624 */  mov     $0x2f,%esi\n  /* 629 */  mov     %cl,(%eax)\n  /* 62b */  lea     0x1(%eax),%ecx\n  /* 62e */  test    $0x2,%cl\n  /* 631 */  je      .L4d9\n  /* 637 */  nop\n  /* 638 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L640:\n  /* 640 */  movzwl  (%ebx),%edi\n  /* 643 */  add     $0x2,%ecx\n  /* 646 */  add     $0x2,%ebx\n  /* 649 */  sub     $0x2,%esi\n  /* 64c */  mov     %di,-0x2(%ecx)\n  /* 650 */  jmp     .L4d9\n  /* 655 */  lea     0x0(%esi),%esi\n.L658:\n  /* 658 */  movzbl  (%eax),%eax\n  /* 65b */  lea     0x1(%ecx),%edx\n  /* 65e */  inc     %ebx\n  /* 65f */  mov     $0x2b,%esi\n  /* 664 */  mov     %al,(%ecx)\n  /* 666 */  jmp     .L362\n  /* 66b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L670:\n  /* 670 */  movzbl  (%eax),%eax\n  /* 673 */  lea     0x1(%ecx),%edx\n  /* 676 */  inc     %ebx\n  /* 677 */  test    $0x2,%dl\n  /* 67a */  mov     $0x23,%esi\n  /* 67f */  mov     %al,(%ecx)\n  /* 681 */  je      .L133\n  /* 687 */  nop\n  /* 688 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L690:\n  /* 690 */  movzwl  (%ebx),%eax\n  /* 693 */  add     $0x2,%edx\n  /* 696 */  add     $0x2,%ebx\n  /* 699 */  sub     $0x2,%esi\n  /* 69c */  mov     %ax,-0x2(%edx)\n  /* 6a0 */  jmp     .L133\n  /* 6a5 */  lea     0x0(%esi),%esi\n.L6a8:\n  /* 6a8 */  movzbl  (%eax),%eax\n  /* 6ab */  lea     0x1(%ecx),%edx\n  /* 6ae */  inc     %ebx\n  /* 6af */  test    $0x2,%dl\n  /* 6b2 */  mov     $0x23,%esi\n  /* 6b7 */  mov     %al,(%ecx)\n  /* 6b9 */  je      .L1eb\n  /* 6bf */  nop\n.L6c0:\n  /* 6c0 */  movzwl  (%ebx),%eax\n  /* 6c3 */  add     $0x2,%edx\n  /* 6c6 */  add     $0x2,%ebx\n  /* 6c9 */  sub     $0x2,%esi\n  /* 6cc */  mov     %ax,-0x2(%edx)\n  /* 6d0 */  jmp     .L1eb\n.L6d5:\n  /* 6d5 */  movzbl  (%ebx,%eax,1),%ebx\n  /* 6d9 */  mov     %bl,(%edx,%eax,1)\n  /* 6dc */  jmp     .L39a\n.L6e1:\n  /* 6e1 */  movzwl  (%ebx),%eax\n  /* 6e4 */  mov     %ax,(%edx)\n  /* 6e7 */  mov     $0x2,%eax\n  /* 6ec */  jmp     .L391\n.L6f1:\n  /* 6f1 */  movzwl  (%ebx),%edi\n  /* 6f4 */  mov     $0x2,%edx\n  /* 6f9 */  mov     %di,(%ecx)\n  /* 6fc */  jmp     .L4ff\n.L701:\n  /* 701 */  movzbl  (%ebx,%edx,1),%ebx\n  /* 705 */  mov     %bl,(%ecx,%edx,1)\n  /* 708 */  jmp     .L508\n.L70d:\n  /* 70d */  movzwl  (%ebx),%edi\n  /* 710 */  mov     $0x2,%edx\n  /* 715 */  mov     %di,(%ecx)\n  /* 718 */  jmp     .L2c7\n.L71d:\n  /* 71d */  movzbl  (%ebx,%edx,1),%ebx\n  /* 721 */  mov     %bl,(%ecx,%edx,1)\n  /* 724 */  jmp     .L2d0\n","c":"#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n\nextern byte* save_p;\n\ntypedef enum\n{\n    tc_ceiling,\n    tc_door,\n    tc_floor,\n    tc_plat,\n    tc_flash,\n    tc_strobe,\n    tc_glow,\n    tc_endspecials\n} specials_e;\n\nvoid P_UnArchiveSpecials (void)\n{\n    byte tclass;\n    ceiling_t* ceiling;\n    vldoor_t* door;\n    floormove_t* floor;\n    plat_t* plat;\n    lightflash_t* flash;\n    strobe_t* strobe;\n    glow_t* glow;\n\n    while (1)\n    {\n\ttclass = *save_p++;\n\tswitch (tclass)\n\t{\n\t  case tc_endspecials:\n\t    return;\n\n\t  case tc_ceiling:\n\t    save_p += (4 - ((int)save_p & 3)) & 3;\n\t    ceiling = Z_Malloc (sizeof(*ceiling), PU_LEVEL, NULL);\n\t    memcpy (ceiling, save_p, sizeof(*ceiling));\n\t    save_p += sizeof(*ceiling);\n\t    ceiling->sector = &sectors[(int)ceiling->sector];\n\t    ceiling->sector->specialdata = ceiling;\n\t    if (ceiling->thinker.function.acp1)\n\t\tceiling->thinker.function.acp1 = (actionf_p1)T_MoveCeiling;\n\t    P_AddThinker (&ceiling->thinker);\n\t    P_AddActiveCeiling (ceiling);\n\t    break;\n\n\t  case tc_door:\n\t    save_p += (4 - ((int)save_p & 3)) & 3;\n\t    door = Z_Malloc (sizeof(*door), PU_LEVEL, NULL);\n\t    memcpy (door, save_p, sizeof(*door));\n\t    save_p += sizeof(*door);\n\t    door->sector = &sectors[(int)door->sector];\n\t    door->sector->specialdata = door;\n\t    door->thinker.function.acp1 = (actionf_p1)T_VerticalDoor;\n\t    P_AddThinker (&door->thinker);\n\t    break;\n\n\t  case tc_floor:\n\t    save_p += (4 - ((int)save_p & 3)) & 3;\n\t    floor = Z_Malloc (sizeof(*floor), PU_LEVEL, NULL);\n\t    memcpy (floor, save_p, sizeof(*floor));\n\t    save_p += sizeof(*floor);\n\t    floor->sector = &sectors[(int)floor->sector];\n\t    floor->sector->specialdata = floor;\n\t    floor->thinker.function.acp1 = (actionf_p1)T_MoveFloor;\n\t    P_AddThinker (&floor->thinker);\n\t    break;\n\n\t  case tc_plat:\n\t    save_p += (4 - ((int)save_p & 3)) & 3;\n\t    plat = Z_Malloc (sizeof(*plat), PU_LEVEL, NULL);\n\t    memcpy (plat, save_p, sizeof(*plat));\n\t    save_p += sizeof(*plat);\n\t    plat->sector = &sectors[(int)plat->sector];\n\t    plat->sector->specialdata = plat;\n\t    if (plat->thinker.function.acp1)\n\t\tplat->thinker.function.acp1 = (actionf_p1)T_PlatRaise;\n\t    P_AddThinker (&plat->thinker);\n\t    P_AddActivePlat (plat);\n\t    break;\n\n\t  case tc_flash:\n\t    save_p += (4 - ((int)save_p & 3)) & 3;\n\t    flash = Z_Malloc (sizeof(*flash), PU_LEVEL, NULL);\n\t    memcpy (flash, save_p, sizeof(*flash));\n\t    save_p += sizeof(*flash);\n\t    flash->sector = &sectors[(int)flash->sector];\n\t    flash->thinker.function.acp1 = (actionf_p1)T_LightFlash;\n\t    P_AddThinker (&flash->thinker);\n\t    break;\n\n\t  case tc_strobe:\n\t    save_p += (4 - ((int)save_p & 3)) & 3;\n\t    strobe = Z_Malloc (sizeof(*strobe), PU_LEVEL, NULL);\n\t    memcpy (strobe, save_p, sizeof(*strobe));\n\t    save_p += sizeof(*strobe);\n\t    strobe->sector = &sectors[(int)strobe->sector];\n\t    strobe->thinker.function.acp1 = (actionf_p1)T_StrobeFlash;\n\t    P_AddThinker (&strobe->thinker);\n\t    break;\n\n\t  case tc_glow:\n\t    save_p += (4 - ((int)save_p & 3)) & 3;\n\t    glow = Z_Malloc (sizeof(*glow), PU_LEVEL, NULL);\n\t    memcpy (glow, save_p, sizeof(*glow));\n\t    save_p += sizeof(*glow);\n\t    glow->sector = &sectors[(int)glow->sector];\n\t    glow->thinker.function.acp1 = (actionf_p1)T_Glow;\n\t    P_AddThinker (&glow->thinker);\n\t    break;\n\n\t  default:\n\t    I_Error (\"P_UnarchiveSpecials:Unknown tclass %i in savegame\",tclass);\n\t}\n    }\n}\n","size":1833,"score":100,"agent":"kuncc/6","pid":7,"session":692,"ts":1791743922176}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":458,"symbol":"P_ArchiveSpecials","file":"p_saveg.c","asm":"# P_ArchiveSpecials  (TU p_saveg.c, section .text, 1844 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_ArchiveSpecials:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x8,%esp\n  /* 007 */  mov     thinkercap+0x4,%eax\n  /* 00c */  mov     save_p,%ecx\n  /* 012 */  cmp     $thinkercap,%eax\n  /* 017 */  lea     0x1(%ecx),%ebx\n  /* 01a */  je      .L85\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     0x8(%eax),%edx\n  /* 023 */  test    %edx,%edx\n  /* 025 */  je      .La6\n  /* 027 */  cmp     $T_MoveCeiling,%edx\n  /* 02d */  je      .L158\n  /* 033 */  cmp     $T_VerticalDoor,%edx\n  /* 039 */  je      .L1b8\n  /* 03f */  cmp     $T_MoveFloor,%edx\n  /* 045 */  je      .L260\n  /* 04b */  cmp     $T_PlatRaise,%edx\n  /* 051 */  je      .L308\n  /* 057 */  cmp     $T_LightFlash,%edx\n  /* 05d */  je      .L3c0\n  /* 063 */  cmp     $T_StrobeFlash,%edx\n  /* 069 */  je      .L470\n  /* 06f */  cmp     $T_Glow,%edx\n  /* 075 */  je      .L4d0\n.L7b:\n  /* 07b */  mov     0x4(%eax),%eax\n  /* 07e */  cmp     $thinkercap,%eax\n  /* 083 */  jne     .L20\n.L85:\n  /* 085 */  mov     %ebx,save_p\n  /* 08b */  movb    $0x7,(%ecx)\n  /* 08e */  add     $0x8,%esp\n  /* 091 */  pop     %ebx\n  /* 092 */  pop     %esi\n  /* 093 */  pop     %edi\n  /* 094 */  pop     %ebp\n  /* 095 */  ret\n  /* 096 */  xchg    %ax,%ax\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  inc     %edx\n  /* 0a1 */  cmp     $0x1e,%edx\n  /* 0a4 */  je      .L7b\n.La6:\n  /* 0a6 */  cmp     %eax,activeceilings(,%edx,4)\n  /* 0ad */  jne     .La0\n  /* 0af */  mov     %ebx,save_p\n  /* 0b5 */  mov     %eax,%esi\n  /* 0b7 */  mov     $0x30,%edi\n  /* 0bc */  movb    $0x0,(%ecx)\n  /* 0bf */  mov     save_p,%edx\n  /* 0c5 */  mov     %edx,%ecx\n  /* 0c7 */  neg     %ecx\n  /* 0c9 */  and     $0x3,%ecx\n  /* 0cc */  add     %edx,%ecx\n  /* 0ce */  mov     %ecx,(%esp)\n  /* 0d1 */  test    $0x1,%cl\n  /* 0d4 */  mov     %ecx,%ebx\n  /* 0d6 */  mov     %ecx,save_p\n  /* 0dc */  jne     .L71f\n.Le2:\n  /* 0e2 */  test    $0x2,%bl\n  /* 0e5 */  jne     .L70a\n.Leb:\n  /* 0eb */  mov     (%esp),%edx\n  /* 0ee */  mov     %edi,%ebp\n  /* 0f0 */  xor     %ecx,%ecx\n  /* 0f2 */  mov     %eax,0x4(%esp)\n  /* 0f6 */  and     $0xfffffffc,%ebp\n.Lf9:\n  /* 0f9 */  mov     (%esi,%ecx,1),%eax\n  /* 0fc */  mov     %eax,(%ebx,%ecx,1)\n  /* 0ff */  add     $0x4,%ecx\n  /* 102 */  cmp     %ebp,%ecx\n  /* 104 */  jb      .Lf9\n.L106:\n  /* 106 */  add     %ecx,%ebx\n  /* 108 */  add     %ecx,%esi\n  /* 10a */  mov     0x4(%esp),%eax\n  /* 10e */  mov     %edx,(%esp)\n  /* 111 */  xor     %ecx,%ecx\n  /* 113 */  test    $0x2,%edi\n  /* 119 */  jne     .L628\n.L11f:\n  /* 11f */  and     $0x1,%edi\n  /* 122 */  jne     .L61c\n.L128:\n  /* 128 */  mov     (%esp),%edi\n  /* 12b */  mov     sectors,%edx\n  /* 131 */  mov     save_p,%esi\n  /* 137 */  mov     0x10(%edi),%ebx\n  /* 13a */  lea     0x30(%esi),%ecx\n  /* 13d */  sub     %edx,%ebx\n  /* 13f */  sar     $0x3,%ebx\n  /* 142 */  imul    $0xba2e8ba3,%ebx,%ebx\n  /* 148 */  mov     %ebx,0x10(%edi)\n  /* 14b */  lea     0x31(%esi),%ebx\n  /* 14e */  jmp     .L7b\n  /* 153 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  mov     %ebx,save_p\n  /* 15e */  mov     %eax,%esi\n  /* 160 */  mov     $0x30,%edi\n  /* 165 */  movb    $0x0,(%ecx)\n  /* 168 */  mov     save_p,%edx\n  /* 16e */  mov     %edx,%ecx\n  /* 170 */  neg     %ecx\n  /* 172 */  and     $0x3,%ecx\n  /* 175 */  add     %edx,%ecx\n  /* 177 */  mov     %ecx,(%esp)\n  /* 17a */  test    $0x1,%cl\n  /* 17d */  mov     %ecx,%ebx\n  /* 17f */  mov     %ecx,save_p\n  /* 185 */  jne     .L5b3\n.L18b:\n  /* 18b */  test    $0x2,%bl\n  /* 18e */  jne     .L59e\n.L194:\n  /* 194 */  mov     (%esp),%edx\n  /* 197 */  mov     %edi,%ebp\n  /* 199 */  xor     %ecx,%ecx\n  /* 19b */  mov     %eax,0x4(%esp)\n  /* 19f */  and     $0xfffffffc,%ebp\n.L1a2:\n  /* 1a2 */  mov     (%esi,%ecx,1),%eax\n  /* 1a5 */  mov     %eax,(%ebx,%ecx,1)\n  /* 1a8 */  add     $0x4,%ecx\n  /* 1ab */  cmp     %ebp,%ecx\n  /* 1ad */  jb      .L1a2\n  /* 1af */  jmp     .L106\n  /* 1b4 */  lea     0x0(%esi,%eiz,1),%esi\n.L1b8:\n  /* 1b8 */  mov     %ebx,save_p\n  /* 1be */  mov     %eax,%esi\n  /* 1c0 */  mov     $0x28,%edi\n  /* 1c5 */  movb    $0x1,(%ecx)\n  /* 1c8 */  mov     save_p,%edx\n  /* 1ce */  mov     %edx,%ecx\n  /* 1d0 */  neg     %ecx\n  /* 1d2 */  and     $0x3,%ecx\n  /* 1d5 */  add     %edx,%ecx\n  /* 1d7 */  mov     %ecx,(%esp)\n  /* 1da */  test    $0x1,%cl\n  /* 1dd */  mov     %ecx,%ebx\n  /* 1df */  mov     %ecx,save_p\n  /* 1e5 */  jne     .L5dd\n.L1eb:\n  /* 1eb */  test    $0x2,%bl\n  /* 1ee */  jne     .L5c8\n.L1f4:\n  /* 1f4 */  mov     (%esp),%edx\n  /* 1f7 */  mov     %edi,%ebp\n  /* 1f9 */  xor     %ecx,%ecx\n  /* 1fb */  mov     %eax,0x4(%esp)\n  /* 1ff */  and     $0xfffffffc,%ebp\n.L202:\n  /* 202 */  mov     (%esi,%ecx,1),%eax\n  /* 205 */  mov     %eax,(%ebx,%ecx,1)\n  /* 208 */  add     $0x4,%ecx\n  /* 20b */  cmp     %ebp,%ecx\n  /* 20d */  jb      .L202\n  /* 20f */  add     %ecx,%ebx\n  /* 211 */  add     %ecx,%esi\n  /* 213 */  mov     0x4(%esp),%eax\n  /* 217 */  mov     %edx,(%esp)\n  /* 21a */  xor     %ecx,%ecx\n  /* 21c */  test    $0x2,%edi\n  /* 222 */  jne     .L638\n.L228:\n  /* 228 */  and     $0x1,%edi\n  /* 22b */  jne     .L648\n.L231:\n  /* 231 */  mov     (%esp),%edi\n  /* 234 */  mov     sectors,%ebp\n  /* 23a */  mov     save_p,%esi\n  /* 240 */  mov     0x10(%edi),%ebx\n  /* 243 */  lea     0x28(%esi),%ecx\n  /* 246 */  sub     %ebp,%ebx\n  /* 248 */  sar     $0x3,%ebx\n  /* 24b */  imul    $0xba2e8ba3,%ebx,%ebx\n  /* 251 */  mov     %ebx,0x10(%edi)\n  /* 254 */  lea     0x29(%esi),%ebx\n  /* 257 */  jmp     .L7b\n  /* 25c */  lea     0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  mov     %ebx,save_p\n  /* 266 */  mov     %eax,%esi\n  /* 268 */  mov     $0x2c,%edi\n  /* 26d */  movb    $0x2,(%ecx)\n  /* 270 */  mov     save_p,%edx\n  /* 276 */  mov     %edx,%ecx\n  /* 278 */  neg     %ecx\n  /* 27a */  and     $0x3,%ecx\n  /* 27d */  add     %edx,%ecx\n  /* 27f */  mov     %ecx,(%esp)\n  /* 282 */  test    $0x1,%cl\n  /* 285 */  mov     %ecx,%ebx\n  /* 287 */  mov     %ecx,save_p\n  /* 28d */  jne     .L5f2\n.L293:\n  /* 293 */  test    $0x2,%bl\n  /* 296 */  jne     .L607\n.L29c:\n  /* 29c */  mov     (%esp),%edx\n  /* 29f */  mov     %edi,%ebp\n  /* 2a1 */  xor     %ecx,%ecx\n  /* 2a3 */  mov     %eax,0x4(%esp)\n  /* 2a7 */  and     $0xfffffffc,%ebp\n.L2aa:\n  /* 2aa */  mov     (%esi,%ecx,1),%eax\n  /* 2ad */  mov     %eax,(%ebx,%ecx,1)\n  /* 2b0 */  add     $0x4,%ecx\n  /* 2b3 */  cmp     %ebp,%ecx\n  /* 2b5 */  jb      .L2aa\n  /* 2b7 */  add     %ecx,%ebx\n  /* 2b9 */  add     %ecx,%esi\n  /* 2bb */  mov     0x4(%esp),%eax\n  /* 2bf */  mov     %edx,(%esp)\n  /* 2c2 */  xor     %ecx,%ecx\n  /* 2c4 */  test    $0x2,%edi\n  /* 2ca */  jne     .L670\n.L2d0:\n  /* 2d0 */  and     $0x1,%edi\n  /* 2d3 */  jne     .L680\n.L2d9:\n  /* 2d9 */  mov     (%esp),%edi\n  /* 2dc */  mov     sectors,%edx\n  /* 2e2 */  mov     save_p,%esi\n  /* 2e8 */  mov     0x14(%edi),%ebx\n  /* 2eb */  lea     0x2c(%esi),%ecx\n  /* 2ee */  sub     %edx,%ebx\n  /* 2f0 */  sar     $0x3,%ebx\n  /* 2f3 */  imul    $0xba2e8ba3,%ebx,%ebx\n  /* 2f9 */  mov     %ebx,0x14(%edi)\n  /* 2fc */  lea     0x2d(%esi),%ebx\n  /* 2ff */  jmp     .L7b\n  /* 304 */  lea     0x0(%esi,%eiz,1),%esi\n.L308:\n  /* 308 */  mov     %ebx,save_p\n  /* 30e */  mov     %eax,%esi\n  /* 310 */  mov     $0x38,%edi\n  /* 315 */  movb    $0x3,(%ecx)\n  /* 318 */  mov     save_p,%edx\n  /* 31e */  mov     %edx,%ecx\n  /* 320 */  neg     %ecx\n  /* 322 */  and     $0x3,%ecx\n  /* 325 */  add     %ecx,%edx\n  /* 327 */  mov     %edx,(%esp)\n  /* 32a */  test    $0x1,%dl\n  /* 32d */  mov     %edx,%ebx\n  /* 32f */  mov     %edx,save_p\n  /* 335 */  jne     .L574\n.L33b:\n  /* 33b */  test    $0x2,%bl\n  /* 33e */  jne     .L589\n.L344:\n  /* 344 */  mov     (%esp),%edx\n  /* 347 */  mov     %edi,%ebp\n  /* 349 */  xor     %ecx,%ecx\n  /* 34b */  mov     %eax,0x4(%esp)\n  /* 34f */  and     $0xfffffffc,%ebp\n.L352:\n  /* 352 */  mov     (%esi,%ecx,1),%eax\n  /* 355 */  mov     %eax,(%ebx,%ecx,1)\n  /* 358 */  add     $0x4,%ecx\n  /* 35b */  cmp     %ebp,%ecx\n  /* 35d */  jb      .L352\n  /* 35f */  add     %ecx,%ebx\n  /* 361 */  add     %ecx,%esi\n  /* 363 */  mov     0x4(%esp),%eax\n  /* 367 */  mov     %edx,(%esp)\n  /* 36a */  xor     %ecx,%ecx\n  /* 36c */  test    $0x2,%edi\n  /* 372 */  je      .L37f\n  /* 374 */  movzwl  (%esi),%ecx\n  /* 377 */  mov     %cx,(%ebx)\n  /* 37a */  mov     $0x2,%ecx\n.L37f:\n  /* 37f */  and     $0x1,%edi\n  /* 382 */  je      .L38b\n  /* 384 */  movzbl  (%esi,%ecx,1),%edx\n  /* 388 */  mov     %dl,(%ebx,%ecx,1)\n.L38b:\n  /* 38b */  mov     (%esp),%edi\n  /* 38e */  mov     sectors,%ebp\n  /* 394 */  mov     save_p,%esi\n  /* 39a */  mov     0xc(%edi),%ebx\n  /* 39d */  lea     0x38(%esi),%ecx\n  /* 3a0 */  sub     %ebp,%ebx\n  /* 3a2 */  sar     $0x3,%ebx\n  /* 3a5 */  imul    $0xba2e8ba3,%ebx,%ebx\n  /* 3ab */  mov     %ebx,0xc(%edi)\n  /* 3ae */  lea     0x39(%esi),%ebx\n  /* 3b1 */  jmp     .L7b\n  /* 3b6 */  xchg    %ax,%ax\n  /* 3b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3c0:\n  /* 3c0 */  mov     %ebx,save_p\n  /* 3c6 */  mov     %eax,%esi\n  /* 3c8 */  mov     $0x24,%edi\n  /* 3cd */  movb    $0x4,(%ecx)\n  /* 3d0 */  mov     save_p,%edx\n  /* 3d6 */  mov     %edx,%ecx\n  /* 3d8 */  neg     %ecx\n  /* 3da */  and     $0x3,%ecx\n  /* 3dd */  add     %edx,%ecx\n  /* 3df */  mov     %ecx,(%esp)\n  /* 3e2 */  test    $0x1,%cl\n  /* 3e5 */  mov     %ecx,%ebx\n  /* 3e7 */  mov     %ecx,save_p\n  /* 3ed */  jne     .L6a1\n.L3f3:\n  /* 3f3 */  test    $0x2,%bl\n  /* 3f6 */  jne     .L68c\n.L3fc:\n  /* 3fc */  mov     (%esp),%edx\n  /* 3ff */  mov     %edi,%ebp\n  /* 401 */  xor     %ecx,%ecx\n  /* 403 */  mov     %eax,0x4(%esp)\n  /* 407 */  and     $0xfffffffc,%ebp\n.L40a:\n  /* 40a */  mov     (%esi,%ecx,1),%eax\n  /* 40d */  mov     %eax,(%ebx,%ecx,1)\n  /* 410 */  add     $0x4,%ecx\n  /* 413 */  cmp     %ebp,%ecx\n  /* 415 */  jb      .L40a\n.L417:\n  /* 417 */  add     %ecx,%ebx\n  /* 419 */  add     %ecx,%esi\n  /* 41b */  mov     0x4(%esp),%eax\n  /* 41f */  mov     %edx,(%esp)\n  /* 422 */  xor     %ecx,%ecx\n  /* 424 */  test    $0x2,%edi\n  /* 42a */  je      .L437\n  /* 42c */  movzwl  (%esi),%ecx\n  /* 42f */  mov     %cx,(%ebx)\n  /* 432 */  mov     $0x2,%ecx\n.L437:\n  /* 437 */  and     $0x1,%edi\n  /* 43a */  je      .L443\n  /* 43c */  movzbl  (%esi,%ecx,1),%edx\n  /* 440 */  mov     %dl,(%ebx,%ecx,1)\n.L443:\n  /* 443 */  mov     (%esp),%edi\n  /* 446 */  mov     sectors,%edx\n  /* 44c */  mov     save_p,%esi\n  /* 452 */  mov     0xc(%edi),%ebx\n  /* 455 */  lea     0x24(%esi),%ecx\n  /* 458 */  sub     %edx,%ebx\n  /* 45a */  sar     $0x3,%ebx\n  /* 45d */  imul    $0xba2e8ba3,%ebx,%ebx\n  /* 463 */  mov     %ebx,0xc(%edi)\n  /* 466 */  lea     0x25(%esi),%ebx\n  /* 469 */  jmp     .L7b\n  /* 46e */  xchg    %ax,%ax\n.L470:\n  /* 470 */  mov     %ebx,save_p\n  /* 476 */  mov     %eax,%esi\n  /* 478 */  mov     $0x24,%edi\n  /* 47d */  movb    $0x5,(%ecx)\n  /* 480 */  mov     save_p,%edx\n  /* 486 */  mov     %edx,%ecx\n  /* 488 */  neg     %ecx\n  /* 48a */  and     $0x3,%ecx\n  /* 48d */  add     %ecx,%edx\n  /* 48f */  mov     %edx,(%esp)\n  /* 492 */  test    $0x1,%dl\n  /* 495 */  mov     %edx,%ebx\n  /* 497 */  mov     %edx,save_p\n  /* 49d */  jne     .L6b6\n.L4a3:\n  /* 4a3 */  test    $0x2,%bl\n  /* 4a6 */  jne     .L6cb\n.L4ac:\n  /* 4ac */  mov     (%esp),%edx\n  /* 4af */  mov     %edi,%ebp\n  /* 4b1 */  xor     %ecx,%ecx\n  /* 4b3 */  mov     %eax,0x4(%esp)\n  /* 4b7 */  and     $0xfffffffc,%ebp\n.L4ba:\n  /* 4ba */  mov     (%esi,%ecx,1),%eax\n  /* 4bd */  mov     %eax,(%ebx,%ecx,1)\n  /* 4c0 */  add     $0x4,%ecx\n  /* 4c3 */  cmp     %ebp,%ecx\n  /* 4c5 */  jb      .L4ba\n  /* 4c7 */  jmp     .L417\n  /* 4cc */  lea     0x0(%esi,%eiz,1),%esi\n.L4d0:\n  /* 4d0 */  mov     %ebx,save_p\n  /* 4d6 */  mov     %eax,%esi\n  /* 4d8 */  mov     $0x1c,%edi\n  /* 4dd */  movb    $0x6,(%ecx)\n  /* 4e0 */  mov     save_p,%edx\n  /* 4e6 */  mov     %edx,%ecx\n  /* 4e8 */  neg     %ecx\n  /* 4ea */  and     $0x3,%ecx\n  /* 4ed */  add     %ecx,%edx\n  /* 4ef */  mov     %edx,(%esp)\n  /* 4f2 */  test    $0x1,%dl\n  /* 4f5 */  mov     %edx,%ebx\n  /* 4f7 */  mov     %edx,save_p\n  /* 4fd */  jne     .L6e0\n.L503:\n  /* 503 */  test    $0x2,%bl\n  /* 506 */  jne     .L6f5\n.L50c:\n  /* 50c */  mov     (%esp),%edx\n  /* 50f */  mov     %edi,%ebp\n  /* 511 */  xor     %ecx,%ecx\n  /* 513 */  mov     %eax,0x4(%esp)\n  /* 517 */  and     $0xfffffffc,%ebp\n.L51a:\n  /* 51a */  mov     (%esi,%ecx,1),%eax\n  /* 51d */  mov     %eax,(%ebx,%ecx,1)\n  /* 520 */  add     $0x4,%ecx\n  /* 523 */  cmp     %ebp,%ecx\n  /* 525 */  jb      .L51a\n  /* 527 */  add     %ecx,%ebx\n  /* 529 */  add     %ecx,%esi\n  /* 52b */  mov     0x4(%esp),%eax\n  /* 52f */  mov     %edx,(%esp)\n  /* 532 */  xor     %ecx,%ecx\n  /* 534 */  test    $0x2,%edi\n  /* 53a */  jne     .L654\n.L540:\n  /* 540 */  and     $0x1,%edi\n  /* 543 */  jne     .L664\n.L549:\n  /* 549 */  mov     (%esp),%edi\n  /* 54c */  mov     sectors,%ebp\n  /* 552 */  mov     save_p,%esi\n  /* 558 */  mov     0xc(%edi),%ebx\n  /* 55b */  lea     0x1c(%esi),%ecx\n  /* 55e */  sub     %ebp,%ebx\n  /* 560 */  sar     $0x3,%ebx\n  /* 563 */  imul    $0xba2e8ba3,%ebx,%ebx\n  /* 569 */  mov     %ebx,0xc(%edi)\n  /* 56c */  lea     0x1d(%esi),%ebx\n  /* 56f */  jmp     .L7b\n.L574:\n  /* 574 */  movzbl  (%eax),%ebx\n  /* 577 */  lea     0x1(%eax),%esi\n  /* 57a */  mov     $0x37,%edi\n  /* 57f */  mov     %bl,(%edx)\n  /* 581 */  lea     0x1(%edx),%ebx\n  /* 584 */  jmp     .L33b\n.L589:\n  /* 589 */  movzwl  (%esi),%ecx\n  /* 58c */  add     $0x2,%ebx\n  /* 58f */  add     $0x2,%esi\n  /* 592 */  sub     $0x2,%edi\n  /* 595 */  mov     %cx,-0x2(%ebx)\n  /* 599 */  jmp     .L344\n.L59e:\n  /* 59e */  movzwl  (%esi),%ecx\n  /* 5a1 */  add     $0x2,%ebx\n  /* 5a4 */  add     $0x2,%esi\n  /* 5a7 */  sub     $0x2,%edi\n  /* 5aa */  mov     %cx,-0x2(%ebx)\n  /* 5ae */  jmp     .L194\n.L5b3:\n  /* 5b3 */  movzbl  (%eax),%ebx\n  /* 5b6 */  lea     0x1(%eax),%esi\n  /* 5b9 */  mov     $0x2f,%edi\n  /* 5be */  mov     %bl,(%ecx)\n  /* 5c0 */  lea     0x1(%ecx),%ebx\n  /* 5c3 */  jmp     .L18b\n.L5c8:\n  /* 5c8 */  movzwl  (%esi),%ecx\n  /* 5cb */  add     $0x2,%ebx\n  /* 5ce */  add     $0x2,%esi\n  /* 5d1 */  sub     $0x2,%edi\n  /* 5d4 */  mov     %cx,-0x2(%ebx)\n  /* 5d8 */  jmp     .L1f4\n.L5dd:\n  /* 5dd */  movzbl  (%eax),%ebx\n  /* 5e0 */  lea     0x1(%eax),%esi\n  /* 5e3 */  mov     $0x27,%edi\n  /* 5e8 */  mov     %bl,(%ecx)\n  /* 5ea */  lea     0x1(%ecx),%ebx\n  /* 5ed */  jmp     .L1eb\n.L5f2:\n  /* 5f2 */  movzbl  (%eax),%ebx\n  /* 5f5 */  lea     0x1(%eax),%esi\n  /* 5f8 */  mov     $0x2b,%edi\n  /* 5fd */  mov     %bl,(%ecx)\n  /* 5ff */  lea     0x1(%ecx),%ebx\n  /* 602 */  jmp     .L293\n.L607:\n  /* 607 */  movzwl  (%esi),%ecx\n  /* 60a */  add     $0x2,%ebx\n  /* 60d */  add     $0x2,%esi\n  /* 610 */  sub     $0x2,%edi\n  /* 613 */  mov     %cx,-0x2(%ebx)\n  /* 617 */  jmp     .L29c\n.L61c:\n  /* 61c */  movzbl  (%esi,%ecx,1),%edx\n  /* 620 */  mov     %dl,(%ebx,%ecx,1)\n  /* 623 */  jmp     .L128\n.L628:\n  /* 628 */  movzwl  (%esi),%ecx\n  /* 62b */  mov     %cx,(%ebx)\n  /* 62e */  mov     $0x2,%ecx\n  /* 633 */  jmp     .L11f\n.L638:\n  /* 638 */  movzwl  (%esi),%ecx\n  /* 63b */  mov     %cx,(%ebx)\n  /* 63e */  mov     $0x2,%ecx\n  /* 643 */  jmp     .L228\n.L648:\n  /* 648 */  movzbl  (%esi,%ecx,1),%edx\n  /* 64c */  mov     %dl,(%ebx,%ecx,1)\n  /* 64f */  jmp     .L231\n.L654:\n  /* 654 */  movzwl  (%esi),%ecx\n  /* 657 */  mov     %cx,(%ebx)\n  /* 65a */  mov     $0x2,%ecx\n  /* 65f */  jmp     .L540\n.L664:\n  /* 664 */  movzbl  (%esi,%ecx,1),%edx\n  /* 668 */  mov     %dl,(%ebx,%ecx,1)\n  /* 66b */  jmp     .L549\n.L670:\n  /* 670 */  movzwl  (%esi),%ecx\n  /* 673 */  mov     %cx,(%ebx)\n  /* 676 */  mov     $0x2,%ecx\n  /* 67b */  jmp     .L2d0\n.L680:\n  /* 680 */  movzbl  (%esi,%ecx,1),%edx\n  /* 684 */  mov     %dl,(%ebx,%ecx,1)\n  /* 687 */  jmp     .L2d9\n.L68c:\n  /* 68c */  movzwl  (%esi),%ecx\n  /* 68f */  add     $0x2,%ebx\n  /* 692 */  add     $0x2,%esi\n  /* 695 */  sub     $0x2,%edi\n  /* 698 */  mov     %cx,-0x2(%ebx)\n  /* 69c */  jmp     .L3fc\n.L6a1:\n  /* 6a1 */  movzbl  (%eax),%ebx\n  /* 6a4 */  lea     0x1(%eax),%esi\n  /* 6a7 */  mov     $0x23,%edi\n  /* 6ac */  mov     %bl,(%ecx)\n  /* 6ae */  lea     0x1(%ecx),%ebx\n  /* 6b1 */  jmp     .L3f3\n.L6b6:\n  /* 6b6 */  movzbl  (%eax),%ebx\n  /* 6b9 */  lea     0x1(%eax),%esi\n  /* 6bc */  mov     $0x23,%edi\n  /* 6c1 */  mov     %bl,(%edx)\n  /* 6c3 */  lea     0x1(%edx),%ebx\n  /* 6c6 */  jmp     .L4a3\n.L6cb:\n  /* 6cb */  movzwl  (%esi),%ecx\n  /* 6ce */  add     $0x2,%ebx\n  /* 6d1 */  add     $0x2,%esi\n  /* 6d4 */  sub     $0x2,%edi\n  /* 6d7 */  mov     %cx,-0x2(%ebx)\n  /* 6db */  jmp     .L4ac\n.L6e0:\n  /* 6e0 */  movzbl  (%eax),%ebx\n  /* 6e3 */  lea     0x1(%eax),%esi\n  /* 6e6 */  mov     $0x1b,%edi\n  /* 6eb */  mov     %bl,(%edx)\n  /* 6ed */  lea     0x1(%edx),%ebx\n  /* 6f0 */  jmp     .L503\n.L6f5:\n  /* 6f5 */  movzwl  (%esi),%ecx\n  /* 6f8 */  add     $0x2,%ebx\n  /* 6fb */  add     $0x2,%esi\n  /* 6fe */  sub     $0x2,%edi\n  /* 701 */  mov     %cx,-0x2(%ebx)\n  /* 705 */  jmp     .L50c\n.L70a:\n  /* 70a */  movzwl  (%esi),%ecx\n  /* 70d */  add     $0x2,%ebx\n  /* 710 */  add     $0x2,%esi\n  /* 713 */  sub     $0x2,%edi\n  /* 716 */  mov     %cx,-0x2(%ebx)\n  /* 71a */  jmp     .Leb\n.L71f:\n  /* 71f */  movzbl  (%eax),%ebx\n  /* 722 */  lea     0x1(%eax),%esi\n  /* 725 */  mov     $0x2f,%edi\n  /* 72a */  mov     %bl,(%ecx)\n  /* 72c */  lea     0x1(%ecx),%ebx\n  /* 72f */  jmp     .Le2\n","c":"/* candidate for P_ArchiveSpecials (p_saveg.c, 1844 bytes) */\n#include \"i_system.h\"\n#include \"z_zone.h\"\n#include \"p_local.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n\nextern byte* save_p;\n\n#define PADSAVEP() save_p += (4 - ((int)save_p & 3)) & 3\n\nvoid P_ArchiveSpecials (void)\n{\n    thinker_t* th;\n    ceiling_t* ceiling;\n    vldoor_t* door;\n    floormove_t* floor;\n    plat_t* plat;\n    lightflash_t* flash;\n    strobe_t* strobe;\n    glow_t* glow;\n    int i;\n\n    for (th = thinkercap.next; th != &thinkercap; th = th->next)\n    {\n        if (th->function.acv == (actionf_v)0)\n        {\n            for (i = 0; i < MAXCEILINGS; i++)\n                if (activeceilings[i] == (ceiling_t*)th)\n                    break;\n            if (i < MAXCEILINGS)\n            {\n                *save_p++ = 0;\n                PADSAVEP();\n                ceiling = (ceiling_t*)save_p;\n                memcpy(ceiling, th, sizeof(*ceiling));\n                save_p += sizeof(*ceiling);\n                ceiling->sector = (sector_t*)(ceiling->sector - sectors);\n            }\n            continue;\n        }\n        if (th->function.acp1 == (actionf_p1)T_MoveCeiling)\n        {\n            *save_p++ = 0;\n            PADSAVEP();\n            ceiling = (ceiling_t*)save_p;\n            memcpy(ceiling, th, sizeof(*ceiling));\n            save_p += sizeof(*ceiling);\n            ceiling->sector = (sector_t*)(ceiling->sector - sectors);\n            continue;\n        }\n        if (th->function.acp1 == (actionf_p1)T_VerticalDoor)\n        {\n            *save_p++ = 1;\n            PADSAVEP();\n            door = (vldoor_t*)save_p;\n            memcpy(door, th, sizeof(*door));\n            save_p += sizeof(*door);\n            door->sector = (sector_t*)(door->sector - sectors);\n            continue;\n        }\n        if (th->function.acp1 == (actionf_p1)T_MoveFloor)\n        {\n            *save_p++ = 2;\n            PADSAVEP();\n            floor = (floormove_t*)save_p;\n            memcpy(floor, th, sizeof(*floor));\n            save_p += sizeof(*floor);\n            floor->sector = (sector_t*)(floor->sector - sectors);\n            continue;\n        }\n        if (th->function.acp1 == (actionf_p1)T_PlatRaise)\n        {\n            *save_p++ = 3;\n            PADSAVEP();\n            plat = (plat_t*)save_p;\n            memcpy(plat, th, sizeof(*plat));\n            save_p += sizeof(*plat);\n            plat->sector = (sector_t*)(plat->sector - sectors);\n            continue;\n        }\n        if (th->function.acp1 == (actionf_p1)T_LightFlash)\n        {\n            *save_p++ = 4;\n            PADSAVEP();\n            flash = (lightflash_t*)save_p;\n            memcpy(flash, th, sizeof(*flash));\n            save_p += sizeof(*flash);\n            flash->sector = (sector_t*)(flash->sector - sectors);\n            continue;\n        }\n        if (th->function.acp1 == (actionf_p1)T_StrobeFlash)\n        {\n            *save_p++ = 5;\n            PADSAVEP();\n            strobe = (strobe_t*)save_p;\n            memcpy(strobe, th, sizeof(*strobe));\n            save_p += sizeof(*strobe);\n            strobe->sector = (sector_t*)(strobe->sector - sectors);\n            continue;\n        }\n        if (th->function.acp1 == (actionf_p1)T_Glow)\n        {\n            *save_p++ = 6;\n            PADSAVEP();\n            glow = (glow_t*)save_p;\n            memcpy(glow, th, sizeof(*glow));\n            save_p += sizeof(*glow);\n            glow->sector = (sector_t*)(glow->sector - sectors);\n            continue;\n        }\n    }\n    *save_p++ = 7;\n}\n","size":1844,"score":100,"agent":"kuncc/3","pid":4,"session":693,"ts":1791743926959}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":343,"symbol":"EV_DoFloor","file":"p_floor.c","asm":"# EV_DoFloor  (TU p_floor.c, section .text, 3034 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nEV_DoFloor:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  xor     %edi,%edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  mov     $0xffffffff,%ebx\n  /* 00b */  sub     $0x2c,%esp\n  /* 00e */  xchg    %ax,%ax\n.L10:\n  /* 010 */  mov     %ebx,0x4(%esp)\n  /* 014 */  mov     0x40(%esp),%eax\n  /* 018 */  mov     %eax,(%esp)\n  /* 01b */  call    P_FindSectorFromLineTag\n  /* 020 */  test    %eax,%eax\n  /* 022 */  mov     %eax,%ebx\n  /* 024 */  js      .Ldd\n  /* 02a */  lea     (%ebx,%ebx,4),%eax\n  /* 02d */  lea     (%ebx,%eax,2),%edx\n  /* 030 */  mov     sectors,%eax\n  /* 035 */  lea     (%eax,%edx,8),%esi\n  /* 038 */  mov     0x4c(%esi),%eax\n  /* 03b */  test    %eax,%eax\n  /* 03d */  jne     .L10\n  /* 03f */  movl    $0x2c,(%esp)\n  /* 046 */  xor     %ebp,%ebp\n  /* 048 */  mov     $0x33,%eax\n  /* 04d */  mov     %ebp,0x8(%esp)\n  /* 051 */  mov     %eax,0x4(%esp)\n  /* 055 */  call    Z_Malloc\n  /* 05a */  mov     %eax,(%esp)\n  /* 05d */  mov     %eax,%edi\n  /* 05f */  call    P_AddThinker\n  /* 064 */  mov     0x44(%esp),%eax\n  /* 068 */  mov     %edi,0x4c(%esi)\n  /* 06b */  movl    $T_MoveFloor,0x8(%edi)\n  /* 072 */  movl    $0x0,0x10(%edi)\n  /* 079 */  mov     %eax,0xc(%edi)\n  /* 07c */  cmp     $0xc,%eax\n  /* 07f */  ja      .Lca\n  /* 081 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 090 */  movl    $0x1,0x10(%edi)\n  /* 097 */  movl    $0x1,0x18(%edi)\n  /* 09e */  mov     %esi,0x14(%edi)\n  /* 0a1 */  movl    $0x10000,0x28(%edi)\n  /* 0a8 */  mov     %esi,(%esp)\n  /* 0ab */  call    P_FindLowestCeilingSurrounding\n  /* 0b0 */  mov     0x4(%esi),%edx\n  /* 0b3 */  cmp     %edx,%eax\n  /* 0b5 */  cmovg   %edx,%eax\n  /* 0b8 */  xor     %edx,%edx\n  /* 0ba */  cmpl    $0x9,0x44(%esp)\n  /* 0bf */  sete    %dl\n  /* 0c2 */  shl     $0x13,%edx\n  /* 0c5 */  sub     %edx,%eax\n  /* 0c7 */  mov     %eax,0x24(%edi)\n.Lca:\n  /* 0ca */  mov     $0x1,%edi\n  /* 0cf */  jmp     .L10\n  /* 0d4 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  mov     $0x1,%edi\n.Ldd:\n  /* 0dd */  add     $0x2c,%esp\n  /* 0e0 */  mov     %edi,%eax\n  /* 0e2 */  pop     %ebx\n  /* 0e3 */  pop     %esi\n  /* 0e4 */  pop     %edi\n  /* 0e5 */  pop     %ebp\n  /* 0e6 */  ret\n  /* 0e7 */  nop\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0f0 */  movl    $0x1,0x18(%edi)\n  /* 0f7 */  mov     0x50(%esi),%eax\n  /* 0fa */  mov     %esi,0x14(%edi)\n  /* 0fd */  movl    $0x10000,0x28(%edi)\n  /* 104 */  test    %eax,%eax\n  /* 106 */  jle     .Lbd0\n  /* 10c */  mov     %edi,0x1c(%esp)\n  /* 110 */  xor     %ebp,%ebp\n  /* 112 */  mov     %ebp,%edi\n  /* 114 */  mov     %esi,%ebp\n  /* 116 */  mov     $0x7fffffff,%esi\n  /* 11b */  jmp     .L126\n  /* 11d */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  inc     %edi\n  /* 121 */  cmp     %edi,0x50(%ebp)\n  /* 124 */  jle     .L190\n.L126:\n  /* 126 */  mov     %edi,0x4(%esp)\n  /* 12a */  mov     %ebx,(%esp)\n  /* 12d */  call    twoSided\n  /* 132 */  test    %eax,%eax\n  /* 134 */  je      .L120\n  /* 136 */  mov     %edi,0x4(%esp)\n  /* 13a */  xor     %eax,%eax\n  /* 13c */  mov     %eax,0x8(%esp)\n  /* 140 */  mov     %ebx,(%esp)\n  /* 143 */  call    getSide\n  /* 148 */  movswl  0xa(%eax),%eax\n  /* 14c */  test    %eax,%eax\n  /* 14e */  js      .L15e\n  /* 150 */  mov     textureheight,%ecx\n  /* 156 */  mov     (%ecx,%eax,4),%eax\n  /* 159 */  cmp     %eax,%esi\n  /* 15b */  cmovg   %eax,%esi\n.L15e:\n  /* 15e */  mov     %edi,0x4(%esp)\n  /* 162 */  mov     $0x1,%ecx\n  /* 167 */  mov     %ecx,0x8(%esp)\n  /* 16b */  mov     %ebx,(%esp)\n  /* 16e */  call    getSide\n  /* 173 */  movswl  0xa(%eax),%eax\n  /* 177 */  test    %eax,%eax\n  /* 179 */  js      .L120\n  /* 17b */  mov     textureheight,%ecx\n  /* 181 */  mov     (%ecx,%eax,4),%eax\n  /* 184 */  cmp     %eax,%esi\n  /* 186 */  cmovg   %eax,%esi\n  /* 189 */  inc     %edi\n  /* 18a */  cmp     %edi,0x50(%ebp)\n  /* 18d */  jg      .L126\n  /* 18f */  nop\n.L190:\n  /* 190 */  mov     0x1c(%esp),%edi\n  /* 194 */  mov     %esi,%eax\n  /* 196 */  mov     0x14(%edi),%esi\n.L199:\n  /* 199 */  mov     (%esi),%edx\n  /* 19b */  add     %edx,%eax\n  /* 19d */  mov     %eax,0x24(%edi)\n  /* 1a0 */  mov     $0x1,%edi\n  /* 1a5 */  jmp     .L10\n  /* 1aa */  lea     0x0(%esi),%esi\n  /* 1b0 */  movl    $0xffffffff,0x18(%edi)\n  /* 1b7 */  xor     %ebp,%ebp\n  /* 1b9 */  mov     %esi,0x14(%edi)\n  /* 1bc */  movl    $0x10000,0x28(%edi)\n  /* 1c3 */  mov     %esi,(%esp)\n  /* 1c6 */  call    P_FindLowestFloorSurrounding\n  /* 1cb */  mov     %eax,0x24(%edi)\n  /* 1ce */  mov     0x8(%esi),%eax\n  /* 1d1 */  mov     %ax,0x20(%edi)\n  /* 1d5 */  mov     0x50(%esi),%eax\n  /* 1d8 */  test    %eax,%eax\n  /* 1da */  jg      .L1f2\n  /* 1dc */  jmp     .Lca\n  /* 1e1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1e8:\n  /* 1e8 */  inc     %ebp\n  /* 1e9 */  cmp     %ebp,0x50(%esi)\n  /* 1ec */  jle     .Lca\n.L1f2:\n  /* 1f2 */  mov     %ebp,0x4(%esp)\n  /* 1f6 */  mov     %ebx,(%esp)\n  /* 1f9 */  call    twoSided\n  /* 1fe */  test    %eax,%eax\n  /* 200 */  je      .L1e8\n  /* 202 */  mov     %ebp,0x4(%esp)\n  /* 206 */  xor     %edx,%edx\n  /* 208 */  mov     %edx,0x8(%esp)\n  /* 20c */  mov     %ebx,(%esp)\n  /* 20f */  call    getSide\n  /* 214 */  mov     sectors,%ecx\n  /* 21a */  mov     0x10(%eax),%eax\n  /* 21d */  sub     %ecx,%eax\n  /* 21f */  sar     $0x3,%eax\n  /* 222 */  imul    $0xba2e8ba3,%eax,%eax\n  /* 228 */  cmp     %ebx,%eax\n  /* 22a */  je      .L8b0\n  /* 230 */  xor     %eax,%eax\n  /* 232 */  mov     %eax,0x8(%esp)\n.L236:\n  /* 236 */  mov     %ebp,0x4(%esp)\n  /* 23a */  mov     %ebx,(%esp)\n  /* 23d */  call    getSector\n  /* 242 */  mov     %eax,%esi\n  /* 244 */  mov     0x24(%edi),%eax\n  /* 247 */  cmp     %eax,(%esi)\n  /* 249 */  jne     .L1e8\n  /* 24b */  mov     0x8(%esi),%eax\n  /* 24e */  mov     %ax,0x20(%edi)\n  /* 252 */  movswl  0xe(%esi),%eax\n  /* 256 */  mov     %eax,0x1c(%edi)\n  /* 259 */  jmp     .Lca\n.L25e:\n  /* 25e */  movl    $0x2c,(%esp)\n  /* 265 */  xor     %edi,%edi\n  /* 267 */  mov     $0x33,%ebp\n  /* 26c */  mov     %edi,0x8(%esp)\n  /* 270 */  mov     %ebp,0x4(%esp)\n  /* 274 */  call    Z_Malloc\n  /* 279 */  mov     %eax,(%esp)\n  /* 27c */  mov     %eax,%edi\n  /* 27e */  call    P_AddThinker\n  /* 283 */  mov     %edi,0x4c(%esi)\n  /* 286 */  movl    $T_MoveFloor,0x8(%edi)\n  /* 28d */  movl    $0x2,0xc(%edi)\n  /* 294 */  movl    $0x0,0x10(%edi)\n  /* 29b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 2a0 */  movl    $0xffffffff,0x18(%edi)\n  /* 2a7 */  mov     %esi,0x14(%edi)\n  /* 2aa */  movl    $0x40000,0x28(%edi)\n  /* 2b1 */  mov     %esi,(%esp)\n  /* 2b4 */  call    P_FindHighestFloorSurrounding\n  /* 2b9 */  cmp     (%esi),%eax\n  /* 2bb */  mov     %eax,0x24(%edi)\n  /* 2be */  je      .Lca\n  /* 2c4 */  add     $0x80000,%eax\n  /* 2c9 */  mov     %eax,0x24(%edi)\n  /* 2cc */  mov     0x40(%esp),%eax\n  /* 2d0 */  mov     %ebx,0x4(%esp)\n  /* 2d4 */  mov     %eax,(%esp)\n  /* 2d7 */  call    P_FindSectorFromLineTag\n  /* 2dc */  test    %eax,%eax\n  /* 2de */  mov     %eax,%ebx\n  /* 2e0 */  js      .Ld8\n  /* 2e6 */  lea     (%eax,%eax,4),%eax\n  /* 2e9 */  lea     (%ebx,%eax,2),%edx\n  /* 2ec */  mov     sectors,%eax\n  /* 2f1 */  lea     (%eax,%edx,8),%esi\n  /* 2f4 */  mov     0x4c(%esi),%eax\n  /* 2f7 */  test    %eax,%eax\n  /* 2f9 */  je      .Lb5f\n  /* 2ff */  mov     %ebx,0x4(%esp)\n  /* 303 */  mov     0x40(%esp),%eax\n  /* 307 */  mov     %eax,(%esp)\n  /* 30a */  call    P_FindSectorFromLineTag\n  /* 30f */  test    %eax,%eax\n  /* 311 */  mov     %eax,%ebx\n  /* 313 */  js      .Ld8\n  /* 319 */  lea     (%eax,%eax,4),%eax\n  /* 31c */  lea     (%ebx,%eax,2),%edx\n  /* 31f */  mov     sectors,%eax\n  /* 324 */  lea     (%eax,%edx,8),%esi\n  /* 327 */  mov     0x4c(%esi),%eax\n  /* 32a */  test    %eax,%eax\n  /* 32c */  jne     .Lca\n  /* 332 */  jmp     .L25e\n  /* 337 */  nop\n  /* 338 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 340 */  mov     0x40(%esp),%ebp\n.L344:\n  /* 344 */  movl    $0x1,0x18(%edi)\n  /* 34b */  mov     (%esi),%eax\n  /* 34d */  mov     %esi,0x14(%edi)\n  /* 350 */  movl    $0x10000,0x28(%edi)\n  /* 357 */  mov     %esi,(%esp)\n  /* 35a */  mov     %eax,0x4(%esp)\n  /* 35e */  call    P_FindNextHighestFloor\n  /* 363 */  mov     %eax,0x24(%edi)\n  /* 366 */  mov     %ebx,0x4(%esp)\n  /* 36a */  mov     %ebp,(%esp)\n  /* 36d */  call    P_FindSectorFromLineTag\n  /* 372 */  test    %eax,%eax\n  /* 374 */  mov     %eax,%ebx\n  /* 376 */  js      .Ld8\n  /* 37c */  lea     (%eax,%eax,4),%eax\n  /* 37f */  lea     (%ebx,%eax,2),%edx\n  /* 382 */  mov     sectors,%eax\n  /* 387 */  lea     (%eax,%edx,8),%esi\n  /* 38a */  mov     0x4c(%esi),%eax\n  /* 38d */  test    %eax,%eax\n  /* 38f */  je      .L9ee\n  /* 395 */  mov     %ebx,0x4(%esp)\n  /* 399 */  mov     %ebp,(%esp)\n  /* 39c */  call    P_FindSectorFromLineTag\n  /* 3a1 */  test    %eax,%eax\n  /* 3a3 */  mov     %eax,%ebx\n  /* 3a5 */  js      .Ld8\n  /* 3ab */  lea     (%eax,%eax,4),%eax\n  /* 3ae */  lea     (%ebx,%eax,2),%edx\n  /* 3b1 */  mov     sectors,%eax\n  /* 3b6 */  lea     (%eax,%edx,8),%esi\n  /* 3b9 */  mov     0x4c(%esi),%ecx\n  /* 3bc */  test    %ecx,%ecx\n  /* 3be */  jne     .Lca\n  /* 3c4 */  movl    $0x2c,(%esp)\n  /* 3cb */  mov     $0x33,%edx\n  /* 3d0 */  xor     %eax,%eax\n  /* 3d2 */  mov     %edx,0x4(%esp)\n  /* 3d6 */  mov     %eax,0x8(%esp)\n  /* 3da */  call    Z_Malloc\n  /* 3df */  mov     %eax,(%esp)\n  /* 3e2 */  mov     %eax,%edi\n  /* 3e4 */  call    P_AddThinker\n  /* 3e9 */  mov     %edi,0x4c(%esi)\n  /* 3ec */  movl    $T_MoveFloor,0x8(%edi)\n  /* 3f3 */  movl    $0x4,0xc(%edi)\n  /* 3fa */  movl    $0x0,0x10(%edi)\n  /* 401 */  jmp     .L344\n  /* 406 */  xchg    %ax,%ax\n  /* 408 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 410 */  mov     0x40(%esp),%ebp\n.L414:\n  /* 414 */  movl    $0xffffffff,0x18(%edi)\n  /* 41b */  mov     %esi,0x14(%edi)\n  /* 41e */  movl    $0x10000,0x28(%edi)\n  /* 425 */  mov     %esi,(%esp)\n  /* 428 */  call    P_FindHighestFloorSurrounding\n  /* 42d */  mov     %eax,0x24(%edi)\n  /* 430 */  mov     %ebx,0x4(%esp)\n  /* 434 */  mov     %ebp,(%esp)\n  /* 437 */  call    P_FindSectorFromLineTag\n  /* 43c */  test    %eax,%eax\n  /* 43e */  mov     %eax,%ebx\n  /* 440 */  js      .Ld8\n  /* 446 */  lea     (%eax,%eax,4),%eax\n  /* 449 */  lea     (%ebx,%eax,2),%edx\n  /* 44c */  mov     sectors,%eax\n  /* 451 */  lea     (%eax,%edx,8),%esi\n  /* 454 */  mov     0x4c(%esi),%edi\n  /* 457 */  test    %edi,%edi\n  /* 459 */  je      .L990\n  /* 45f */  mov     %ebx,0x4(%esp)\n  /* 463 */  mov     %ebp,(%esp)\n  /* 466 */  call    P_FindSectorFromLineTag\n  /* 46b */  test    %eax,%eax\n  /* 46d */  mov     %eax,%ebx\n  /* 46f */  js      .Ld8\n  /* 475 */  lea     (%eax,%eax,4),%eax\n  /* 478 */  lea     (%ebx,%eax,2),%edx\n  /* 47b */  mov     sectors,%eax\n  /* 480 */  lea     (%eax,%edx,8),%esi\n  /* 483 */  mov     0x4c(%esi),%eax\n  /* 486 */  test    %eax,%eax\n  /* 488 */  jne     .Lca\n  /* 48e */  movl    $0x2c,(%esp)\n  /* 495 */  xor     %eax,%eax\n  /* 497 */  mov     %eax,0x8(%esp)\n  /* 49b */  mov     $0x33,%eax\n  /* 4a0 */  mov     %eax,0x4(%esp)\n  /* 4a4 */  call    Z_Malloc\n  /* 4a9 */  mov     %eax,(%esp)\n  /* 4ac */  mov     %eax,%edi\n  /* 4ae */  call    P_AddThinker\n  /* 4b3 */  mov     %edi,0x4c(%esi)\n  /* 4b6 */  movl    $T_MoveFloor,0x8(%edi)\n  /* 4bd */  movl    $0x0,0xc(%edi)\n  /* 4c4 */  movl    $0x0,0x10(%edi)\n  /* 4cb */  jmp     .L414\n  /* 4d0 */  mov     0x40(%esp),%ebp\n.L4d4:\n  /* 4d4 */  movl    $0xffffffff,0x18(%edi)\n  /* 4db */  mov     %esi,0x14(%edi)\n  /* 4de */  movl    $0x10000,0x28(%edi)\n  /* 4e5 */  mov     %esi,(%esp)\n  /* 4e8 */  call    P_FindLowestFloorSurrounding\n  /* 4ed */  mov     %eax,0x24(%edi)\n  /* 4f0 */  mov     %ebx,0x4(%esp)\n  /* 4f4 */  mov     %ebp,(%esp)\n  /* 4f7 */  call    P_FindSectorFromLineTag\n  /* 4fc */  test    %eax,%eax\n  /* 4fe */  mov     %eax,%ebx\n  /* 500 */  js      .Ld8\n  /* 506 */  lea     (%eax,%eax,4),%eax\n  /* 509 */  lea     (%ebx,%eax,2),%edx\n  /* 50c */  mov     sectors,%eax\n  /* 511 */  lea     (%eax,%edx,8),%esi\n  /* 514 */  mov     0x4c(%esi),%eax\n  /* 517 */  test    %eax,%eax\n  /* 519 */  je      .L932\n  /* 51f */  mov     %ebx,0x4(%esp)\n  /* 523 */  mov     %ebp,(%esp)\n  /* 526 */  call    P_FindSectorFromLineTag\n  /* 52b */  test    %eax,%eax\n  /* 52d */  mov     %eax,%ebx\n  /* 52f */  js      .Ld8\n  /* 535 */  lea     (%eax,%eax,4),%eax\n  /* 538 */  lea     (%ebx,%eax,2),%edx\n  /* 53b */  mov     sectors,%eax\n  /* 540 */  lea     (%eax,%edx,8),%esi\n  /* 543 */  mov     0x4c(%esi),%ecx\n  /* 546 */  test    %ecx,%ecx\n  /* 548 */  jne     .Lca\n  /* 54e */  movl    $0x2c,(%esp)\n  /* 555 */  mov     $0x33,%edx\n  /* 55a */  xor     %eax,%eax\n  /* 55c */  mov     %edx,0x4(%esp)\n  /* 560 */  mov     %eax,0x8(%esp)\n  /* 564 */  call    Z_Malloc\n  /* 569 */  mov     %eax,(%esp)\n  /* 56c */  mov     %eax,%edi\n  /* 56e */  call    P_AddThinker\n  /* 573 */  mov     %edi,0x4c(%esi)\n  /* 576 */  movl    $T_MoveFloor,0x8(%edi)\n  /* 57d */  movl    $0x1,0xc(%edi)\n  /* 584 */  movl    $0x0,0x10(%edi)\n  /* 58b */  jmp     .L4d4\n  /* 590 */  mov     0x40(%esp),%ebp\n.L594:\n  /* 594 */  movl    $0x1,0x18(%edi)\n  /* 59b */  mov     (%esi),%eax\n  /* 59d */  mov     %esi,0x14(%edi)\n  /* 5a0 */  movl    $0x10000,0x28(%edi)\n  /* 5a7 */  add     $0x180000,%eax\n  /* 5ac */  mov     %eax,0x24(%edi)\n  /* 5af */  mov     0x30(%ebp),%eax\n  /* 5b2 */  movswl  0x8(%eax),%edx\n  /* 5b6 */  movswl  0xe(%eax),%eax\n  /* 5ba */  mov     %dx,0x8(%esi)\n  /* 5be */  mov     %ax,0xe(%esi)\n  /* 5c2 */  mov     %ebx,0x4(%esp)\n  /* 5c6 */  mov     %ebp,(%esp)\n  /* 5c9 */  call    P_FindSectorFromLineTag\n  /* 5ce */  test    %eax,%eax\n  /* 5d0 */  mov     %eax,%ebx\n  /* 5d2 */  js      .Ld8\n  /* 5d8 */  lea     (%eax,%eax,4),%eax\n  /* 5db */  lea     (%ebx,%eax,2),%edx\n  /* 5de */  mov     sectors,%eax\n  /* 5e3 */  lea     (%eax,%edx,8),%esi\n  /* 5e6 */  mov     0x4c(%esi),%eax\n  /* 5e9 */  test    %eax,%eax\n  /* 5eb */  je      .L8be\n  /* 5f1 */  mov     %ebx,0x4(%esp)\n  /* 5f5 */  mov     %ebp,(%esp)\n  /* 5f8 */  call    P_FindSectorFromLineTag\n  /* 5fd */  test    %eax,%eax\n  /* 5ff */  mov     %eax,%ebx\n  /* 601 */  js      .Ld8\n  /* 607 */  lea     (%eax,%eax,4),%eax\n  /* 60a */  lea     (%ebx,%eax,2),%edx\n  /* 60d */  mov     sectors,%eax\n  /* 612 */  lea     (%eax,%edx,8),%esi\n  /* 615 */  mov     0x4c(%esi),%edi\n  /* 618 */  test    %edi,%edi\n  /* 61a */  jne     .Lca\n  /* 620 */  movl    $0x2c,(%esp)\n  /* 627 */  xor     %edx,%edx\n  /* 629 */  mov     $0x33,%ecx\n  /* 62e */  mov     %edx,0x8(%esp)\n  /* 632 */  mov     %ecx,0x4(%esp)\n  /* 636 */  call    Z_Malloc\n  /* 63b */  mov     %eax,(%esp)\n  /* 63e */  mov     %eax,%edi\n  /* 640 */  call    P_AddThinker\n  /* 645 */  mov     %edi,0x4c(%esi)\n  /* 648 */  movl    $T_MoveFloor,0x8(%edi)\n  /* 64f */  movl    $0x8,0xc(%edi)\n  /* 656 */  movl    $0x0,0x10(%edi)\n  /* 65d */  jmp     .L594\n  /* 662 */  lea     0x0(%esi),%esi\n  /* 668 */  mov     0x40(%esp),%ebp\n.L66c:\n  /* 66c */  movl    $0x1,0x18(%edi)\n  /* 673 */  mov     (%esi),%eax\n  /* 675 */  mov     %esi,0x14(%edi)\n  /* 678 */  movl    $0x40000,0x28(%edi)\n  /* 67f */  mov     %esi,(%esp)\n  /* 682 */  mov     %eax,0x4(%esp)\n  /* 686 */  call    P_FindNextHighestFloor\n  /* 68b */  mov     %eax,0x24(%edi)\n  /* 68e */  mov     %ebx,0x4(%esp)\n  /* 692 */  mov     %ebp,(%esp)\n  /* 695 */  call    P_FindSectorFromLineTag\n  /* 69a */  test    %eax,%eax\n  /* 69c */  mov     %eax,%ebx\n  /* 69e */  js      .Ld8\n  /* 6a4 */  lea     (%eax,%eax,4),%eax\n  /* 6a7 */  lea     (%ebx,%eax,2),%edx\n  /* 6aa */  mov     sectors,%eax\n  /* 6af */  lea     (%eax,%edx,8),%esi\n  /* 6b2 */  mov     0x4c(%esi),%edi\n  /* 6b5 */  test    %edi,%edi\n  /* 6b7 */  je      .Lb0c\n  /* 6bd */  mov     %ebx,0x4(%esp)\n  /* 6c1 */  mov     %ebp,(%esp)\n  /* 6c4 */  call    P_FindSectorFromLineTag\n  /* 6c9 */  test    %eax,%eax\n  /* 6cb */  mov     %eax,%ebx\n  /* 6cd */  js      .Ld8\n  /* 6d3 */  lea     (%eax,%eax,4),%eax\n  /* 6d6 */  lea     (%ebx,%eax,2),%edx\n  /* 6d9 */  mov     sectors,%eax\n  /* 6de */  lea     (%eax,%edx,8),%esi\n  /* 6e1 */  mov     0x4c(%esi),%eax\n  /* 6e4 */  test    %eax,%eax\n  /* 6e6 */  jne     .Lca\n  /* 6ec */  movl    $0x2c,(%esp)\n  /* 6f3 */  xor     %eax,%eax\n  /* 6f5 */  mov     %eax,0x8(%esp)\n  /* 6f9 */  mov     $0x33,%eax\n  /* 6fe */  mov     %eax,0x4(%esp)\n  /* 702 */  call    Z_Malloc\n  /* 707 */  mov     %eax,(%esp)\n  /* 70a */  mov     %eax,%edi\n  /* 70c */  call    P_AddThinker\n  /* 711 */  mov     %edi,0x4c(%esi)\n  /* 714 */  movl    $T_MoveFloor,0x8(%edi)\n  /* 71b */  movl    $0xa,0xc(%edi)\n  /* 722 */  movl    $0x0,0x10(%edi)\n  /* 729 */  jmp     .L66c\n  /* 72e */  xchg    %ax,%ax\n  /* 730 */  mov     0x40(%esp),%ebp\n.L734:\n  /* 734 */  movl    $0x1,0x18(%edi)\n  /* 73b */  mov     (%esi),%eax\n  /* 73d */  mov     %esi,0x14(%edi)\n  /* 740 */  movl    $0x10000,0x28(%edi)\n  /* 747 */  add     $0x2000000,%eax\n  /* 74c */  mov     %eax,0x24(%edi)\n  /* 74f */  mov     %ebx,0x4(%esp)\n  /* 753 */  mov     %ebp,(%esp)\n  /* 756 */  call    P_FindSectorFromLineTag\n  /* 75b */  test    %eax,%eax\n  /* 75d */  mov     %eax,%ebx\n  /* 75f */  js      .Ld8\n  /* 765 */  lea     (%eax,%eax,4),%eax\n  /* 768 */  lea     (%ebx,%eax,2),%edx\n  /* 76b */  mov     sectors,%eax\n  /* 770 */  lea     (%eax,%edx,8),%esi\n  /* 773 */  mov     0x4c(%esi),%edi\n  /* 776 */  test    %edi,%edi\n  /* 778 */  je      .Laaf\n  /* 77e */  mov     %ebx,0x4(%esp)\n  /* 782 */  mov     %ebp,(%esp)\n  /* 785 */  call    P_FindSectorFromLineTag\n  /* 78a */  test    %eax,%eax\n  /* 78c */  mov     %eax,%ebx\n  /* 78e */  js      .Ld8\n  /* 794 */  lea     (%eax,%eax,4),%eax\n  /* 797 */  lea     (%ebx,%eax,2),%edx\n  /* 79a */  mov     sectors,%eax\n  /* 79f */  lea     (%eax,%edx,8),%esi\n  /* 7a2 */  mov     0x4c(%esi),%eax\n  /* 7a5 */  test    %eax,%eax\n  /* 7a7 */  jne     .Lca\n  /* 7ad */  movl    $0x2c,(%esp)\n  /* 7b4 */  xor     %eax,%eax\n  /* 7b6 */  mov     %eax,0x8(%esp)\n  /* 7ba */  mov     $0x33,%eax\n  /* 7bf */  mov     %eax,0x4(%esp)\n  /* 7c3 */  call    Z_Malloc\n  /* 7c8 */  mov     %eax,(%esp)\n  /* 7cb */  mov     %eax,%edi\n  /* 7cd */  call    P_AddThinker\n  /* 7d2 */  mov     %edi,0x4c(%esi)\n  /* 7d5 */  movl    $T_MoveFloor,0x8(%edi)\n  /* 7dc */  movl    $0xc,0xc(%edi)\n  /* 7e3 */  movl    $0x0,0x10(%edi)\n  /* 7ea */  jmp     .L734\n  /* 7ef */  nop\n  /* 7f0 */  mov     0x40(%esp),%ebp\n.L7f4:\n  /* 7f4 */  movl    $0x1,0x18(%edi)\n  /* 7fb */  mov     (%esi),%eax\n  /* 7fd */  mov     %esi,0x14(%edi)\n  /* 800 */  movl    $0x10000,0x28(%edi)\n  /* 807 */  add     $0x180000,%eax\n  /* 80c */  mov     %eax,0x24(%edi)\n  /* 80f */  mov     %ebx,0x4(%esp)\n  /* 813 */  mov     %ebp,(%esp)\n  /* 816 */  call    P_FindSectorFromLineTag\n  /* 81b */  test    %eax,%eax\n  /* 81d */  mov     %eax,%ebx\n  /* 81f */  js      .Ld8\n  /* 825 */  lea     (%eax,%eax,4),%eax\n  /* 828 */  lea     (%ebx,%eax,2),%edx\n  /* 82b */  mov     sectors,%eax\n  /* 830 */  lea     (%eax,%edx,8),%esi\n  /* 833 */  mov     0x4c(%esi),%eax\n  /* 836 */  test    %eax,%eax\n  /* 838 */  je      .La52\n  /* 83e */  mov     %ebx,0x4(%esp)\n  /* 842 */  mov     %ebp,(%esp)\n  /* 845 */  call    P_FindSectorFromLineTag\n  /* 84a */  test    %eax,%eax\n  /* 84c */  mov     %eax,%ebx\n  /* 84e */  js      .Ld8\n  /* 854 */  lea     (%eax,%eax,4),%eax\n  /* 857 */  lea     (%ebx,%eax,2),%edx\n  /* 85a */  mov     sectors,%eax\n  /* 85f */  lea     (%eax,%edx,8),%esi\n  /* 862 */  mov     0x4c(%esi),%eax\n  /* 865 */  test    %eax,%eax\n  /* 867 */  jne     .Lca\n  /* 86d */  movl    $0x2c,(%esp)\n  /* 874 */  xor     %edi,%edi\n  /* 876 */  mov     $0x33,%eax\n  /* 87b */  mov     %edi,0x8(%esp)\n  /* 87f */  mov     %eax,0x4(%esp)\n  /* 883 */  call    Z_Malloc\n  /* 888 */  mov     %eax,(%esp)\n  /* 88b */  mov     %eax,%edi\n  /* 88d */  call    P_AddThinker\n  /* 892 */  mov     %edi,0x4c(%esi)\n  /* 895 */  movl    $T_MoveFloor,0x8(%edi)\n  /* 89c */  movl    $0x7,0xc(%edi)\n  /* 8a3 */  movl    $0x0,0x10(%edi)\n  /* 8aa */  jmp     .L7f4\n  /* 8af */  nop\n.L8b0:\n  /* 8b0 */  mov     $0x1,%eax\n  /* 8b5 */  mov     %eax,0x8(%esp)\n  /* 8b9 */  jmp     .L236\n.L8be:\n  /* 8be */  movl    $0x2c,(%esp)\n  /* 8c5 */  xor     %eax,%eax\n  /* 8c7 */  mov     %eax,0x8(%esp)\n  /* 8cb */  mov     $0x33,%eax\n  /* 8d0 */  mov     %eax,0x4(%esp)\n  /* 8d4 */  call    Z_Malloc\n  /* 8d9 */  mov     %eax,(%esp)\n  /* 8dc */  mov     %eax,%edi\n  /* 8de */  call    P_AddThinker\n  /* 8e3 */  mov     (%esi),%eax\n  /* 8e5 */  mov     %edi,0x4c(%esi)\n  /* 8e8 */  movl    $T_MoveFloor,0x8(%edi)\n  /* 8ef */  movl    $0x8,0xc(%edi)\n  /* 8f6 */  movl    $0x0,0x10(%edi)\n  /* 8fd */  add     $0x180000,%eax\n  /* 902 */  mov     %eax,0x24(%edi)\n  /* 905 */  mov     0x40(%esp),%eax\n  /* 909 */  movl    $0x1,0x18(%edi)\n  /* 910 */  mov     %esi,0x14(%edi)\n  /* 913 */  movl    $0x10000,0x28(%edi)\n  /* 91a */  mov     0x30(%eax),%eax\n  /* 91d */  movswl  0x8(%eax),%edx\n  /* 921 */  movswl  0xe(%eax),%eax\n  /* 925 */  mov     %dx,0x8(%esi)\n  /* 929 */  mov     %ax,0xe(%esi)\n  /* 92d */  jmp     .Lca\n.L932:\n  /* 932 */  movl    $0x2c,(%esp)\n  /* 939 */  xor     %eax,%eax\n  /* 93b */  mov     %eax,0x8(%esp)\n  /* 93f */  mov     $0x33,%eax\n  /* 944 */  mov     %eax,0x4(%esp)\n  /* 948 */  call    Z_Malloc\n  /* 94d */  mov     %eax,(%esp)\n  /* 950 */  mov     %eax,%edi\n  /* 952 */  call    P_AddThinker\n  /* 957 */  mov     %edi,0x4c(%esi)\n  /* 95a */  movl    $T_MoveFloor,0x8(%edi)\n  /* 961 */  movl    $0x1,0xc(%edi)\n  /* 968 */  movl    $0x0,0x10(%edi)\n  /* 96f */  movl    $0xffffffff,0x18(%edi)\n  /* 976 */  mov     %esi,0x14(%edi)\n  /* 979 */  movl    $0x10000,0x28(%edi)\n  /* 980 */  mov     %esi,(%esp)\n  /* 983 */  call    P_FindLowestFloorSurrounding\n  /* 988 */  mov     %eax,0x24(%edi)\n  /* 98b */  jmp     .Lca\n.L990:\n  /* 990 */  movl    $0x2c,(%esp)\n  /* 997 */  xor     %edx,%edx\n  /* 999 */  mov     $0x33,%ecx\n  /* 99e */  mov     %edx,0x8(%esp)\n  /* 9a2 */  mov     %ecx,0x4(%esp)\n  /* 9a6 */  call    Z_Malloc\n  /* 9ab */  mov     %eax,(%esp)\n  /* 9ae */  mov     %eax,%edi\n  /* 9b0 */  call    P_AddThinker\n  /* 9b5 */  mov     %edi,0x4c(%esi)\n  /* 9b8 */  movl    $T_MoveFloor,0x8(%edi)\n  /* 9bf */  movl    $0x0,0xc(%edi)\n  /* 9c6 */  movl    $0x0,0x10(%edi)\n  /* 9cd */  movl    $0xffffffff,0x18(%edi)\n  /* 9d4 */  mov     %esi,0x14(%edi)\n  /* 9d7 */  movl    $0x10000,0x28(%edi)\n  /* 9de */  mov     %esi,(%esp)\n  /* 9e1 */  call    P_FindHighestFloorSurrounding\n  /* 9e6 */  mov     %eax,0x24(%edi)\n  /* 9e9 */  jmp     .Lca\n.L9ee:\n  /* 9ee */  movl    $0x2c,(%esp)\n  /* 9f5 */  xor     %eax,%eax\n  /* 9f7 */  mov     %eax,0x8(%esp)\n  /* 9fb */  mov     $0x33,%eax\n  /* a00 */  mov     %eax,0x4(%esp)\n  /* a04 */  call    Z_Malloc\n  /* a09 */  mov     %eax,(%esp)\n  /* a0c */  mov     %eax,%edi\n  /* a0e */  call    P_AddThinker\n  /* a13 */  mov     %edi,0x4c(%esi)\n  /* a16 */  movl    $T_MoveFloor,0x8(%edi)\n  /* a1d */  movl    $0x4,0xc(%edi)\n  /* a24 */  movl    $0x0,0x10(%edi)\n  /* a2b */  movl    $0x1,0x18(%edi)\n  /* a32 */  mov     %esi,0x14(%edi)\n  /* a35 */  movl    $0x10000,0x28(%edi)\n.La3c:\n  /* a3c */  mov     (%esi),%eax\n  /* a3e */  mov     %esi,(%esp)\n  /* a41 */  mov     %eax,0x4(%esp)\n  /* a45 */  call    P_FindNextHighestFloor\n  /* a4a */  mov     %eax,0x24(%edi)\n  /* a4d */  jmp     .Lca\n.La52:\n  /* a52 */  movl    $0x2c,(%esp)\n  /* a59 */  mov     $0x33,%eax\n  /* a5e */  xor     %ebp,%ebp\n  /* a60 */  mov     %ebp,0x8(%esp)\n  /* a64 */  mov     %eax,0x4(%esp)\n  /* a68 */  call    Z_Malloc\n  /* a6d */  mov     %eax,(%esp)\n  /* a70 */  mov     %eax,%edi\n  /* a72 */  call    P_AddThinker\n  /* a77 */  mov     (%esi),%eax\n  /* a79 */  mov     %edi,0x4c(%esi)\n  /* a7c */  movl    $T_MoveFloor,0x8(%edi)\n  /* a83 */  movl    $0x7,0xc(%edi)\n  /* a8a */  movl    $0x0,0x10(%edi)\n  /* a91 */  add     $0x180000,%eax\n  /* a96 */  movl    $0x1,0x18(%edi)\n  /* a9d */  mov     %esi,0x14(%edi)\n  /* aa0 */  movl    $0x10000,0x28(%edi)\n  /* aa7 */  mov     %eax,0x24(%edi)\n  /* aaa */  jmp     .Lca\n.Laaf:\n  /* aaf */  movl    $0x2c,(%esp)\n  /* ab6 */  xor     %edx,%edx\n  /* ab8 */  mov     $0x33,%ecx\n  /* abd */  mov     %edx,0x8(%esp)\n  /* ac1 */  mov     %ecx,0x4(%esp)\n  /* ac5 */  call    Z_Malloc\n  /* aca */  mov     %eax,(%esp)\n  /* acd */  mov     %eax,%edi\n  /* acf */  call    P_AddThinker\n  /* ad4 */  mov     (%esi),%eax\n  /* ad6 */  mov     %edi,0x4c(%esi)\n  /* ad9 */  movl    $T_MoveFloor,0x8(%edi)\n  /* ae0 */  movl    $0xc,0xc(%edi)\n  /* ae7 */  movl    $0x0,0x10(%edi)\n  /* aee */  add     $0x2000000,%eax\n  /* af3 */  movl    $0x1,0x18(%edi)\n  /* afa */  mov     %esi,0x14(%edi)\n  /* afd */  movl    $0x10000,0x28(%edi)\n  /* b04 */  mov     %eax,0x24(%edi)\n  /* b07 */  jmp     .Lca\n.Lb0c:\n  /* b0c */  movl    $0x2c,(%esp)\n  /* b13 */  xor     %edx,%edx\n  /* b15 */  mov     $0x33,%ecx\n  /* b1a */  mov     %edx,0x8(%esp)\n  /* b1e */  mov     %ecx,0x4(%esp)\n  /* b22 */  call    Z_Malloc\n  /* b27 */  mov     %eax,(%esp)\n  /* b2a */  mov     %eax,%edi\n  /* b2c */  call    P_AddThinker\n  /* b31 */  mov     %edi,0x4c(%esi)\n  /* b34 */  movl    $T_MoveFloor,0x8(%edi)\n  /* b3b */  movl    $0xa,0xc(%edi)\n  /* b42 */  movl    $0x0,0x10(%edi)\n  /* b49 */  movl    $0x1,0x18(%edi)\n  /* b50 */  mov     %esi,0x14(%edi)\n  /* b53 */  movl    $0x40000,0x28(%edi)\n  /* b5a */  jmp     .La3c\n.Lb5f:\n  /* b5f */  movl    $0x2c,(%esp)\n  /* b66 */  xor     %ebp,%ebp\n  /* b68 */  mov     $0x33,%eax\n  /* b6d */  mov     %ebp,0x8(%esp)\n  /* b71 */  mov     %eax,0x4(%esp)\n  /* b75 */  call    Z_Malloc\n  /* b7a */  mov     %eax,(%esp)\n  /* b7d */  mov     %eax,%edi\n  /* b7f */  call    P_AddThinker\n  /* b84 */  mov     %edi,0x4c(%esi)\n  /* b87 */  movl    $T_MoveFloor,0x8(%edi)\n  /* b8e */  movl    $0x2,0xc(%edi)\n  /* b95 */  movl    $0x0,0x10(%edi)\n  /* b9c */  movl    $0xffffffff,0x18(%edi)\n  /* ba3 */  mov     %esi,0x14(%edi)\n  /* ba6 */  movl    $0x40000,0x28(%edi)\n  /* bad */  mov     %esi,(%esp)\n  /* bb0 */  call    P_FindHighestFloorSurrounding\n  /* bb5 */  cmp     (%esi),%eax\n  /* bb7 */  mov     %eax,0x24(%edi)\n  /* bba */  je      .Lca\n  /* bc0 */  add     $0x80000,%eax\n  /* bc5 */  mov     %eax,0x24(%edi)\n  /* bc8 */  jmp     .Lca\n  /* bcd */  lea     0x0(%esi),%esi\n.Lbd0:\n  /* bd0 */  mov     $0x7fffffff,%eax\n  /* bd5 */  jmp     .L199\n","c":"/* candidate for EV_DoFloor (p_floor.c, 3034 bytes) */\n#include \"z_zone.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n#include \"sounds.h\"\n\nint EV_DoFloor ( line_t* line, floor_e floortype )\n{\n    int secnum;\n    int rtn;\n    int i;\n    sector_t* sec;\n    floormove_t* floor;\n\n    secnum = -1;\n    rtn = 0;\n    while ((secnum = P_FindSectorFromLineTag(line,secnum)) >= 0)\n    {\n\tsec = &sectors[secnum];\n\tif (sec->specialdata)\n\t    continue;\n\trtn = 1;\n\tfloor = Z_Malloc (sizeof(*floor), PU_LEVSPEC, 0);\n\tP_AddThinker (&floor->thinker);\n\tsec->specialdata = floor;\n\tfloor->thinker.function.acp1 = (actionf_p1) T_MoveFloor;\n\tfloor->type = floortype;\n\tfloor->crush = false;\n\n\tswitch(floortype)\n\t{\n\t  case lowerFloor:\n\t    floor->direction = -1;\n\t    floor->sector = sec;\n\t    floor->speed = FLOORSPEED;\n\t    floor->floordestheight = P_FindHighestFloorSurrounding(sec);\n\t    break;\n\n\t  case lowerFloorToLowest:\n\t    floor->direction = -1;\n\t    floor->sector = sec;\n\t    floor->speed = FLOORSPEED;\n\t    floor->floordestheight = P_FindLowestFloorSurrounding(sec);\n\t    break;\n\n\t  case turboLower:\n\t    floor->direction = -1;\n\t    floor->sector = sec;\n\t    floor->speed = FLOORSPEED * 4;\n\t    floor->floordestheight = P_FindHighestFloorSurrounding(sec);\n\t    if (floor->floordestheight != sec->floorheight)\n\t\tfloor->floordestheight += 8*FRACUNIT;\n\t    break;\n\n\t  case raiseFloorCrush:\n\t    floor->crush = true;\n\t  case raiseFloor:\n\t    floor->direction = 1;\n\t    floor->sector = sec;\n\t    floor->speed = FLOORSPEED;\n\t    floor->floordestheight = P_FindLowestCeilingSurrounding(sec);\n\t    if (floor->floordestheight > sec->ceilingheight)\n\t\tfloor->floordestheight = sec->ceilingheight;\n\t    floor->floordestheight -= (8*FRACUNIT)*(floortype == raiseFloorCrush);\n\t    break;\n\n\t  case raiseFloorTurbo:\n\t    floor->direction = 1;\n\t    floor->sector = sec;\n\t    floor->speed = FLOORSPEED*4;\n\t    floor->floordestheight = P_FindNextHighestFloor(sec,sec->floorheight);\n\t    break;\n\n\t  case raiseFloorToNearest:\n\t    floor->direction = 1;\n\t    floor->sector = sec;\n\t    floor->speed = FLOORSPEED;\n\t    floor->floordestheight = P_FindNextHighestFloor(sec,sec->floorheight);\n\t    break;\n\n\t  case raiseFloor24:\n\t    floor->direction = 1;\n\t    floor->sector = sec;\n\t    floor->speed = FLOORSPEED;\n\t    floor->floordestheight = floor->sector->floorheight + 24 * FRACUNIT;\n\t    break;\n\t  case raiseFloor512:\n\t    floor->direction = 1;\n\t    floor->sector = sec;\n\t    floor->speed = FLOORSPEED;\n\t    floor->floordestheight = floor->sector->floorheight + 512 * FRACUNIT;\n\t    break;\n\n\t  case raiseFloor24AndChange:\n\t    floor->direction = 1;\n\t    floor->sector = sec;\n\t    floor->speed = FLOORSPEED;\n\t    floor->floordestheight = floor->sector->floorheight + 24 * FRACUNIT;\n\t    sec->floorpic = line->frontsector->floorpic;\n\t    sec->special = line->frontsector->special;\n\t    break;\n\n\t  case raiseToTexture:\n\t  {\n\t    int minsize = MAXINT;\n\t    side_t* side;\n\n\t    floor->direction = 1;\n\t    floor->sector = sec;\n\t    floor->speed = FLOORSPEED;\n\t    for (i = 0; i < sec->linecount; i++)\n\t    {\n\t\tif (twoSided (secnum, i))\n\t\t{\n\t\t    side = getSide(secnum,i,0);\n\t\t    if (side->bottomtexture >= 0)\n\t\t\tif (textureheight[side->bottomtexture] < minsize)\n\t\t\t    minsize = textureheight[side->bottomtexture];\n\t\t    side = getSide(secnum,i,1);\n\t\t    if (side->bottomtexture >= 0)\n\t\t\tif (textureheight[side->bottomtexture] < minsize)\n\t\t\t    minsize = textureheight[side->bottomtexture];\n\t\t}\n\t    }\n\t    floor->floordestheight = floor->sector->floorheight + minsize;\n\t  }\n\t  break;\n\n\t  case lowerAndChange:\n\t    floor->direction = -1;\n\t    floor->sector = sec;\n\t    floor->speed = FLOORSPEED;\n\t    floor->floordestheight = P_FindLowestFloorSurrounding(sec);\n\t    floor->texture = sec->floorpic;\n\n\t    for (i = 0; i < sec->linecount; i++)\n\t    {\n\t\tif ( twoSided(secnum, i) )\n\t\t{\n\t\t    if (getSide(secnum,i,0)->sector-sectors == secnum)\n\t\t    {\n\t\t\tsec = getSector(secnum,i,1);\n\n\t\t\tif (sec->floorheight == floor->floordestheight)\n\t\t\t{\n\t\t\t    floor->texture = sec->floorpic;\n\t\t\t    floor->newspecial = sec->special;\n\t\t\t    break;\n\t\t\t}\n\t\t    }\n\t\t    else\n\t\t    {\n\t\t\tsec = getSector(secnum,i,0);\n\n\t\t\tif (sec->floorheight == floor->floordestheight)\n\t\t\t{\n\t\t\t    floor->texture = sec->floorpic;\n\t\t\t    floor->newspecial = sec->special;\n\t\t\t    break;\n\t\t\t}\n\t\t    }\n\t\t}\n\t    }\n\t  default:\n\t    break;\n\t}\n    }\n    return rtn;\n}\n","size":3034,"score":100,"agent":"kuncc/1","pid":2,"session":696,"ts":1791743932812}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":569,"symbol":"R_StoreWallRange","file":"r_segs.c","asm":"# R_StoreWallRange  (TU r_segs.c, section .text, 2894 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_StoreWallRange:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  cmpl    $drawsegs+0x3000,ds_p\n  /* 011 */  mov     0x74(%esp),%ebx\n  /* 015 */  je      .L388\n  /* 01b */  mov     0x70(%esp),%eax\n  /* 01f */  cmp     %eax,viewwidth\n  /* 025 */  jle     .L318\n  /* 02b */  cmp     %ebx,%eax\n  /* 02d */  jg      .L318\n.L33:\n  /* 033 */  mov     curline,%ecx\n  /* 039 */  mov     0x10(%ecx),%eax\n  /* 03c */  mov     %eax,sidedef\n  /* 041 */  mov     0x14(%ecx),%eax\n  /* 044 */  mov     %eax,linedef\n  /* 049 */  mov     0x10(%eax),%edx\n  /* 04c */  or      $0x100,%edx\n  /* 052 */  mov     %dx,0x10(%eax)\n  /* 056 */  mov     0xc(%ecx),%eax\n  /* 059 */  mov     rw_angle1,%edx\n  /* 05f */  add     $0x40000000,%eax\n  /* 064 */  mov     %eax,rw_normalangle\n  /* 069 */  sub     %edx,%eax\n  /* 06b */  mov     %eax,%edx\n  /* 06d */  neg     %edx\n  /* 06f */  cmovns  %edx,%eax\n  /* 072 */  xor     %esi,%esi\n  /* 074 */  cmp     $0x40000000,%eax\n  /* 079 */  jle     .L390\n.L7f:\n  /* 07f */  mov     (%ecx),%eax\n  /* 081 */  mov     0x4(%eax),%edx\n  /* 084 */  mov     %edx,0x4(%esp)\n  /* 088 */  mov     (%eax),%eax\n  /* 08a */  mov     %eax,(%esp)\n  /* 08d */  call    R_PointToDist\n  /* 092 */  mov     %eax,0x40(%esp)\n  /* 096 */  mov     %eax,%edi\n  /* 098 */  mov     finesine(,%esi,4),%eax\n  /* 09f */  mov     %edi,(%esp)\n  /* 0a2 */  mov     %eax,0x4(%esp)\n  /* 0a6 */  call    FixedMul\n  /* 0ab */  mov     0x70(%esp),%edi\n  /* 0af */  mov     curline,%edx\n  /* 0b5 */  mov     %eax,rw_distance\n  /* 0ba */  mov     0x70(%esp),%eax\n  /* 0be */  mov     %eax,rw_x\n  /* 0c3 */  mov     ds_p,%eax\n  /* 0c8 */  mov     %edi,0x4(%eax)\n  /* 0cb */  mov     %ebx,0x8(%eax)\n  /* 0ce */  mov     %edx,(%eax)\n  /* 0d0 */  lea     0x1(%ebx),%eax\n  /* 0d3 */  mov     xtoviewangle(,%edi,4),%ebp\n  /* 0da */  mov     %eax,rw_stopx\n  /* 0df */  mov     viewangle,%eax\n  /* 0e4 */  add     %ebp,%eax\n  /* 0e6 */  mov     %eax,(%esp)\n  /* 0e9 */  call    R_ScaleFromGlobalAngle\n  /* 0ee */  mov     ds_p,%ecx\n  /* 0f4 */  cmp     %ebx,0x70(%esp)\n  /* 0f8 */  mov     %eax,rw_scale\n  /* 0fd */  mov     %eax,0xc(%ecx)\n  /* 100 */  jl      .L790\n  /* 106 */  mov     %eax,0x10(%ecx)\n.L109:\n  /* 109 */  mov     frontsector,%edi\n  /* 10f */  xor     %ebx,%ebx\n  /* 111 */  xor     %edx,%edx\n  /* 113 */  mov     viewz,%ebp\n  /* 119 */  mov     0x4(%edi),%eax\n  /* 11c */  mov     (%edi),%esi\n  /* 11e */  mov     %ebx,bottomtexture\n  /* 124 */  mov     backsector,%ebx\n  /* 12a */  mov     %edx,maskedtexture\n  /* 130 */  mov     %eax,0x20(%esp)\n  /* 134 */  sub     %ebp,%eax\n  /* 136 */  mov     %eax,0x1c(%esp)\n  /* 13a */  mov     %eax,worldtop\n  /* 13f */  mov     %esi,%eax\n  /* 141 */  movl    $0x0,0x2c(%ecx)\n  /* 148 */  sub     %ebp,%eax\n  /* 14a */  mov     %eax,0x34(%esp)\n  /* 14e */  mov     %eax,worldbottom\n  /* 153 */  xor     %eax,%eax\n  /* 155 */  mov     %eax,toptexture\n  /* 15a */  xor     %eax,%eax\n  /* 15c */  test    %ebx,%ebx\n  /* 15e */  mov     %eax,midtexture\n  /* 163 */  mov     sidedef,%eax\n  /* 168 */  mov     %ebx,0x2c(%esp)\n  /* 16c */  mov     %eax,0x30(%esp)\n  /* 170 */  movswl  0xc(%eax),%eax\n  /* 174 */  mov     %eax,0x3c(%esp)\n  /* 178 */  je      .L7e0\n  /* 17e */  movl    $0x0,0x28(%ecx)\n  /* 185 */  mov     0x2c(%esp),%eax\n  /* 189 */  movl    $0x0,0x24(%ecx)\n  /* 190 */  movl    $0x0,0x18(%ecx)\n  /* 197 */  mov     (%eax),%eax\n  /* 199 */  mov     %eax,0x24(%esp)\n  /* 19d */  cmp     %eax,%esi\n  /* 19f */  jle     .L3a0\n  /* 1a5 */  movl    $0x1,0x18(%ecx)\n  /* 1ac */  mov     %esi,0x1c(%ecx)\n.L1af:\n  /* 1af */  mov     0x2c(%esp),%eax\n  /* 1b3 */  mov     0x4(%eax),%edx\n  /* 1b6 */  mov     0x20(%esp),%eax\n  /* 1ba */  mov     %edx,0x28(%esp)\n  /* 1be */  cmp     %edx,%eax\n  /* 1c0 */  jge     .L3c0\n  /* 1c6 */  orl     $0x2,0x18(%ecx)\n  /* 1ca */  mov     %eax,0x20(%ecx)\n.L1cd:\n  /* 1cd */  cmp     0x28(%esp),%esi\n  /* 1d1 */  jl      .L1e5\n  /* 1d3 */  orl     $0x1,0x18(%ecx)\n  /* 1d7 */  movl    $negonearray,0x28(%ecx)\n  /* 1de */  movl    $0x7fffffff,0x1c(%ecx)\n.L1e5:\n  /* 1e5 */  mov     0x24(%esp),%ebx\n  /* 1e9 */  cmp     %ebx,0x20(%esp)\n  /* 1ed */  jg      .L201\n  /* 1ef */  orl     $0x2,0x18(%ecx)\n  /* 1f3 */  movl    $screenheightarray,0x24(%ecx)\n  /* 1fa */  movl    $0x80000000,0x20(%ecx)\n.L201:\n  /* 201 */  mov     0x28(%esp),%edx\n  /* 205 */  sub     %ebp,%edx\n  /* 207 */  mov     %edx,0x38(%esp)\n  /* 20b */  mov     %edx,worldhigh\n  /* 211 */  mov     0x24(%esp),%edx\n  /* 215 */  sub     %ebp,%edx\n  /* 217 */  mov     %edx,0x4c(%esp)\n  /* 21b */  mov     %edx,worldlow\n  /* 221 */  movswl  0xa(%edi),%edx\n  /* 225 */  cmp     skyflatnum,%edx\n  /* 22b */  mov     %edx,0x48(%esp)\n  /* 22f */  je      .L888\n.L235:\n  /* 235 */  cmp     0x24(%esp),%esi\n  /* 239 */  mov     $0x1,%edx\n  /* 23e */  je      .L8f0\n.L244:\n  /* 244 */  mov     %edx,markfloor\n  /* 24a */  mov     0x24(%esp),%ebx\n  /* 24e */  cmp     %ebx,0x20(%esp)\n  /* 252 */  mov     0x1c(%esp),%ebx\n  /* 256 */  setle   0x44(%esp)\n  /* 25b */  movzbl  0x44(%esp),%eax\n  /* 260 */  cmp     0x28(%esp),%esi\n  /* 264 */  setge   %dl\n  /* 267 */  or      %al,%dl\n  /* 269 */  cmp     %ebx,0x38(%esp)\n  /* 26d */  je      .L3e0\n  /* 273 */  mov     $0x1,%ebx\n  /* 278 */  test    %dl,%dl\n  /* 27a */  mov     %ebx,markceiling\n  /* 280 */  je      .L297\n.L282:\n  /* 282 */  mov     $0x1,%eax\n  /* 287 */  mov     $0x1,%edx\n  /* 28c */  mov     %eax,markfloor\n  /* 291 */  mov     %edx,markceiling\n.L297:\n  /* 297 */  mov     0x1c(%esp),%edx\n  /* 29b */  cmp     %edx,0x38(%esp)\n  /* 29f */  jge     .L420\n  /* 2a5 */  mov     0x30(%esp),%ebx\n  /* 2a9 */  movswl  0x8(%ebx),%edx\n  /* 2ad */  mov     texturetranslation,%ebx\n  /* 2b3 */  mov     (%ebx,%edx,4),%ebx\n  /* 2b6 */  mov     %ebx,toptexture\n  /* 2bc */  mov     linedef,%ebx\n  /* 2c2 */  testb   $0x8,0x10(%ebx)\n  /* 2c6 */  je      .L868\n  /* 2cc */  mov     0x1c(%esp),%ebx\n  /* 2d0 */  cmp     0x24(%esp),%esi\n  /* 2d4 */  mov     %ebx,rw_toptexturemid\n  /* 2da */  mov     %ebx,%edx\n  /* 2dc */  jge     .L430\n.L2e2:\n  /* 2e2 */  mov     0x30(%esp),%eax\n  /* 2e6 */  movswl  0xa(%eax),%ebx\n  /* 2ea */  mov     texturetranslation,%eax\n  /* 2ef */  mov     (%eax,%ebx,4),%eax\n  /* 2f2 */  mov     %eax,bottomtexture\n  /* 2f7 */  mov     linedef,%eax\n  /* 2fc */  testb   $0x10,0x10(%eax)\n  /* 300 */  mov     0x4c(%esp),%eax\n  /* 304 */  cmovne  0x1c(%esp),%eax\n  /* 309 */  mov     %eax,0x1c(%esp)\n  /* 30d */  jmp     .L439\n  /* 312 */  lea     0x0(%esi),%esi\n.L318:\n  /* 318 */  mov     %ebx,0x8(%esp)\n  /* 31c */  mov     0x70(%esp),%eax\n  /* 320 */  movl    $\"Bad R_RenderWallRange: %i to %i\",(%esp)\n  /* 327 */  mov     %eax,0x4(%esp)\n  /* 32b */  call    I_Error\n  /* 330 */  jmp     .L33\n  /* 335 */  lea     0x0(%esi),%esi\n.L338:\n  /* 338 */  mov     0x24(%eax),%ebx\n  /* 33b */  test    %ebx,%ebx\n  /* 33d */  je      .La00\n.L343:\n  /* 343 */  and     $0x1,%edx\n  /* 346 */  or      %ecx,%edx\n  /* 348 */  je      .L380\n  /* 34a */  mov     0x28(%eax),%edi\n  /* 34d */  test    %edi,%edi\n  /* 34f */  je      .L5cf\n.L355:\n  /* 355 */  test    %ecx,%ecx\n  /* 357 */  je      .L380\n  /* 359 */  mov     0x18(%eax),%edx\n  /* 35c */  test    $0x2,%dl\n  /* 35f */  jne     .L36e\n  /* 361 */  movl    $0x80000000,0x20(%eax)\n  /* 368 */  or      $0x2,%edx\n  /* 36b */  mov     %edx,0x18(%eax)\n.L36e:\n  /* 36e */  test    $0x1,%dl\n  /* 371 */  jne     .L380\n  /* 373 */  movl    $0x7fffffff,0x1c(%eax)\n  /* 37a */  or      $0x1,%edx\n  /* 37d */  mov     %edx,0x18(%eax)\n.L380:\n  /* 380 */  add     $0x30,%eax\n  /* 383 */  mov     %eax,ds_p\n.L388:\n  /* 388 */  add     $0x5c,%esp\n  /* 38b */  pop     %ebx\n  /* 38c */  pop     %esi\n  /* 38d */  pop     %edi\n  /* 38e */  pop     %ebp\n  /* 38f */  ret\n.L390:\n  /* 390 */  mov     $0x40000000,%esi\n  /* 395 */  sub     %eax,%esi\n  /* 397 */  shr     $0x13,%esi\n  /* 39a */  jmp     .L7f\n  /* 39f */  nop\n.L3a0:\n  /* 3a0 */  cmp     0x24(%esp),%ebp\n  /* 3a4 */  jge     .L1af\n  /* 3aa */  movl    $0x1,0x18(%ecx)\n  /* 3b1 */  movl    $0x7fffffff,0x1c(%ecx)\n  /* 3b8 */  jmp     .L1af\n  /* 3bd */  lea     0x0(%esi),%esi\n.L3c0:\n  /* 3c0 */  cmp     0x28(%esp),%ebp\n  /* 3c4 */  jle     .L1cd\n  /* 3ca */  orl     $0x2,0x18(%ecx)\n  /* 3ce */  movl    $0x80000000,0x20(%ecx)\n  /* 3d5 */  jmp     .L1cd\n  /* 3da */  lea     0x0(%esi),%esi\n.L3e0:\n  /* 3e0 */  mov     0x2c(%esp),%eax\n  /* 3e4 */  movswl  0xa(%eax),%eax\n  /* 3e8 */  mov     %eax,%ebx\n.L3ea:\n  /* 3ea */  cmp     0x48(%esp),%ebx\n  /* 3ee */  mov     $0x1,%eax\n  /* 3f3 */  mov     %eax,0x44(%esp)\n  /* 3f7 */  jne     .L40e\n  /* 3f9 */  mov     0x2c(%esp),%eax\n  /* 3fd */  mov     0xc(%eax),%eax\n  /* 400 */  cmp     %ax,0xc(%edi)\n  /* 404 */  setne   %bl\n  /* 407 */  movzbl  %bl,%eax\n  /* 40a */  mov     %eax,0x44(%esp)\n.L40e:\n  /* 40e */  mov     0x44(%esp),%eax\n  /* 412 */  test    %dl,%dl\n  /* 414 */  mov     %eax,markceiling\n  /* 419 */  jne     .L282\n  /* 41f */  nop\n.L420:\n  /* 420 */  mov     rw_toptexturemid,%edx\n.L426:\n  /* 426 */  cmp     0x24(%esp),%esi\n  /* 42a */  jl      .L2e2\n.L430:\n  /* 430 */  mov     rw_bottomtexturemid,%eax\n  /* 435 */  mov     %eax,0x1c(%esp)\n.L439:\n  /* 439 */  mov     0x30(%esp),%eax\n  /* 43d */  mov     0x1c(%esp),%ebx\n  /* 441 */  mov     0x4(%eax),%eax\n  /* 444 */  add     %eax,%edx\n  /* 446 */  add     %ebx,%eax\n  /* 448 */  mov     %eax,rw_bottomtexturemid\n  /* 44d */  mov     0x3c(%esp),%eax\n  /* 451 */  mov     %edx,rw_toptexturemid\n  /* 457 */  test    %eax,%eax\n  /* 459 */  jne     .L630\n  /* 45f */  mov     toptexture,%eax\n  /* 464 */  mov     bottomtexture,%ecx\n  /* 46a */  or      %ecx,%eax\n  /* 46c */  mov     %eax,0x24(%esp)\n.L470:\n  /* 470 */  mov     0x24(%esp),%eax\n  /* 474 */  mov     %eax,segtextured\n  /* 479 */  test    %eax,%eax\n  /* 47b */  jne     .L679\n.L481:\n  /* 481 */  cmp     %ebp,%esi\n  /* 483 */  jl      .L48c\n  /* 485 */  xor     %eax,%eax\n  /* 487 */  mov     %eax,markfloor\n.L48c:\n  /* 48c */  cmp     0x20(%esp),%ebp\n  /* 490 */  jl      .L4a5\n  /* 492 */  movswl  0xa(%edi),%eax\n  /* 496 */  cmp     skyflatnum,%eax\n  /* 49c */  je      .L4a5\n  /* 49e */  xor     %eax,%eax\n  /* 4a0 */  mov     %eax,markceiling\n.L4a5:\n  /* 4a5 */  mov     worldtop,%eax\n  /* 4aa */  mov     0x34(%esp),%edx\n  /* 4ae */  sar     $0x4,%eax\n  /* 4b1 */  mov     %eax,worldtop\n  /* 4b6 */  sar     $0x4,%edx\n  /* 4b9 */  mov     %eax,0x4(%esp)\n  /* 4bd */  mov     rw_scalestep,%eax\n  /* 4c2 */  mov     %edx,worldbottom\n  /* 4c8 */  mov     %eax,(%esp)\n  /* 4cb */  call    FixedMul\n  /* 4d0 */  mov     centeryfrac,%ebx\n  /* 4d6 */  sar     $0x4,%ebx\n  /* 4d9 */  neg     %eax\n  /* 4db */  mov     %eax,topstep\n  /* 4e0 */  mov     rw_scale,%eax\n  /* 4e5 */  mov     %eax,0x4(%esp)\n  /* 4e9 */  mov     worldtop,%eax\n  /* 4ee */  mov     %eax,(%esp)\n  /* 4f1 */  call    FixedMul\n  /* 4f6 */  sub     %eax,%ebx\n  /* 4f8 */  mov     worldbottom,%eax\n  /* 4fd */  mov     %ebx,topfrac\n  /* 503 */  mov     %eax,0x4(%esp)\n  /* 507 */  mov     rw_scalestep,%eax\n  /* 50c */  mov     %eax,(%esp)\n  /* 50f */  call    FixedMul\n  /* 514 */  mov     centeryfrac,%ebx\n  /* 51a */  sar     $0x4,%ebx\n  /* 51d */  neg     %eax\n  /* 51f */  mov     %eax,bottomstep\n  /* 524 */  mov     rw_scale,%eax\n  /* 529 */  mov     %eax,0x4(%esp)\n  /* 52d */  mov     worldbottom,%eax\n  /* 532 */  mov     %eax,(%esp)\n  /* 535 */  call    FixedMul\n  /* 53a */  sub     %eax,%ebx\n  /* 53c */  mov     backsector,%eax\n  /* 541 */  mov     %ebx,bottomfrac\n  /* 547 */  test    %eax,%eax\n  /* 549 */  je      .L57f\n  /* 54b */  mov     worldhigh,%edx\n  /* 551 */  mov     worldlow,%eax\n  /* 556 */  sar     $0x4,%edx\n  /* 559 */  mov     %edx,worldhigh\n  /* 55f */  sar     $0x4,%eax\n  /* 562 */  cmp     worldtop,%edx\n  /* 568 */  mov     %eax,worldlow\n  /* 56d */  jl      .L968\n.L573:\n  /* 573 */  cmp     %eax,worldbottom\n  /* 579 */  jl      .L920\n.L57f:\n  /* 57f */  mov     markceiling,%ebp\n  /* 585 */  test    %ebp,%ebp\n  /* 587 */  jne     .L760\n.L58d:\n  /* 58d */  mov     markfloor,%edi\n  /* 593 */  test    %edi,%edi\n  /* 595 */  jne     .L730\n.L59b:\n  /* 59b */  call    R_RenderSegLoop\n  /* 5a0 */  mov     ds_p,%eax\n  /* 5a5 */  mov     maskedtexture,%ecx\n  /* 5ab */  mov     0x18(%eax),%edx\n  /* 5ae */  mov     %edx,%ebx\n  /* 5b0 */  and     $0x2,%ebx\n  /* 5b3 */  or      %ecx,%ebx\n  /* 5b5 */  jne     .L338\n  /* 5bb */  test    $0x1,%dl\n  /* 5be */  je      .L380\n  /* 5c4 */  mov     0x28(%eax),%esi\n  /* 5c7 */  test    %esi,%esi\n  /* 5c9 */  jne     .L380\n.L5cf:\n  /* 5cf */  mov     0x70(%esp),%eax\n  /* 5d3 */  mov     0x70(%esp),%esi\n  /* 5d7 */  mov     lastopening,%edi\n  /* 5dd */  lea     (%eax,%eax,1),%edx\n  /* 5e0 */  mov     rw_stopx,%eax\n  /* 5e5 */  sub     %esi,%eax\n  /* 5e7 */  lea     (%eax,%eax,1),%ecx\n  /* 5ea */  lea     floorclip(%edx),%esi\n  /* 5f0 */  cmp     $0x8,%ecx\n  /* 5f3 */  jae     .La98\n.L5f9:\n  /* 5f9 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 5fb */  mov     lastopening,%ecx\n  /* 601 */  mov     ds_p,%eax\n  /* 606 */  mov     %ecx,%ebx\n  /* 608 */  sub     %edx,%ebx\n  /* 60a */  mov     rw_stopx,%edx\n  /* 610 */  mov     %ebx,0x28(%eax)\n  /* 613 */  mov     0x70(%esp),%ebx\n  /* 617 */  sub     %ebx,%edx\n  /* 619 */  lea     (%ecx,%edx,2),%edx\n  /* 61c */  mov     maskedtexture,%ecx\n  /* 622 */  mov     %edx,lastopening\n  /* 628 */  jmp     .L355\n  /* 62d */  lea     0x0(%esi),%esi\n.L630:\n  /* 630 */  mov     lastopening,%edx\n  /* 636 */  mov     $0x1,%eax\n  /* 63b */  mov     %eax,maskedtexture\n  /* 640 */  mov     rw_x,%ebx\n  /* 646 */  mov     %edx,%eax\n  /* 648 */  lea     (%ebx,%ebx,1),%esi\n  /* 64b */  sub     %esi,%eax\n  /* 64d */  mov     %eax,maskedtexturecol\n  /* 652 */  mov     %eax,0x2c(%ecx)\n  /* 655 */  mov     rw_stopx,%eax\n  /* 65a */  sub     %ebx,%eax\n  /* 65c */  lea     (%edx,%eax,2),%eax\n  /* 65f */  mov     bottomtexture,%edx\n  /* 665 */  mov     %eax,lastopening\n  /* 66a */  mov     toptexture,%eax\n  /* 66f */  or      %edx,%eax\n  /* 671 */  or      $0x1,%eax\n  /* 674 */  mov     %eax,segtextured\n.L679:\n  /* 679 */  mov     rw_normalangle,%ecx\n  /* 67f */  mov     rw_angle1,%edx\n  /* 685 */  mov     %ecx,%eax\n  /* 687 */  sub     %edx,%eax\n  /* 689 */  sub     %ecx,%edx\n  /* 68b */  cmp     $0x80000000,%eax\n  /* 690 */  cmova   %edx,%eax\n  /* 693 */  mov     $0x40000000,%edx\n  /* 698 */  cmp     %edx,%eax\n  /* 69a */  cmova   %edx,%eax\n  /* 69d */  shr     $0x13,%eax\n  /* 6a0 */  mov     finesine(,%eax,4),%eax\n  /* 6a7 */  mov     %eax,0x4(%esp)\n  /* 6ab */  mov     0x40(%esp),%eax\n  /* 6af */  mov     %eax,(%esp)\n  /* 6b2 */  call    FixedMul\n  /* 6b7 */  mov     rw_normalangle,%ecx\n  /* 6bd */  mov     curline,%edx\n  /* 6c3 */  mov     sidedef,%esi\n  /* 6c9 */  mov     fixedcolormap,%ebp\n  /* 6cf */  mov     %eax,%ebx\n  /* 6d1 */  neg     %eax\n  /* 6d3 */  mov     (%esi),%edi\n  /* 6d5 */  cmp     rw_angle1,%ecx\n  /* 6db */  cmovns  %eax,%ebx\n  /* 6de */  mov     0x8(%edx),%eax\n  /* 6e1 */  add     %edi,%eax\n  /* 6e3 */  mov     frontsector,%edi\n  /* 6e9 */  add     %ebx,%eax\n  /* 6eb */  mov     %eax,rw_offset\n  /* 6f0 */  mov     viewangle,%eax\n  /* 6f5 */  add     $0x40000000,%eax\n  /* 6fa */  sub     %ecx,%eax\n  /* 6fc */  test    %ebp,%ebp\n  /* 6fe */  mov     %eax,rw_centerangle\n  /* 703 */  je      .L9b8\n.L709:\n  /* 709 */  mov     0x4(%edi),%eax\n  /* 70c */  mov     (%edi),%esi\n  /* 70e */  mov     viewz,%ebp\n  /* 714 */  mov     %eax,0x20(%esp)\n  /* 718 */  mov     worldbottom,%eax\n  /* 71d */  mov     %eax,0x34(%esp)\n  /* 721 */  jmp     .L481\n  /* 726 */  xchg    %ax,%ax\n  /* 728 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L730:\n  /* 730 */  mov     rw_stopx,%eax\n  /* 735 */  dec     %eax\n  /* 736 */  mov     %eax,0x8(%esp)\n  /* 73a */  mov     rw_x,%eax\n  /* 73f */  mov     %eax,0x4(%esp)\n  /* 743 */  mov     floorplane,%eax\n  /* 748 */  mov     %eax,(%esp)\n  /* 74b */  call    R_CheckPlane\n  /* 750 */  mov     %eax,floorplane\n  /* 755 */  jmp     .L59b\n  /* 75a */  lea     0x0(%esi),%esi\n.L760:\n  /* 760 */  mov     rw_stopx,%eax\n  /* 765 */  dec     %eax\n  /* 766 */  mov     %eax,0x8(%esp)\n  /* 76a */  mov     rw_x,%eax\n  /* 76f */  mov     %eax,0x4(%esp)\n  /* 773 */  mov     ceilingplane,%eax\n  /* 778 */  mov     %eax,(%esp)\n  /* 77b */  call    R_CheckPlane\n  /* 780 */  mov     %eax,ceilingplane\n  /* 785 */  jmp     .L58d\n  /* 78a */  lea     0x0(%esi),%esi\n.L790:\n  /* 790 */  mov     %ecx,0x1c(%esp)\n  /* 794 */  mov     xtoviewangle(,%ebx,4),%edx\n  /* 79b */  mov     viewangle,%eax\n  /* 7a0 */  add     %edx,%eax\n  /* 7a2 */  mov     %eax,(%esp)\n  /* 7a5 */  call    R_ScaleFromGlobalAngle\n  /* 7aa */  mov     0x1c(%esp),%ecx\n  /* 7ae */  mov     rw_scale,%esi\n  /* 7b4 */  mov     0x70(%esp),%edi\n  /* 7b8 */  mov     %eax,0x10(%ecx)\n  /* 7bb */  mov     ds_p,%ecx\n  /* 7c1 */  sub     %edi,%ebx\n  /* 7c3 */  mov     0x10(%ecx),%eax\n  /* 7c6 */  sub     %esi,%eax\n  /* 7c8 */  cltd\n  /* 7c9 */  idiv    %ebx\n  /* 7cb */  mov     %eax,rw_scalestep\n  /* 7d0 */  mov     %eax,0x14(%ecx)\n  /* 7d3 */  jmp     .L109\n  /* 7d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L7e0:\n  /* 7e0 */  mov     texturetranslation,%eax\n  /* 7e5 */  mov     0x3c(%esp),%ebx\n  /* 7e9 */  mov     linedef,%edx\n  /* 7ef */  mov     (%eax,%ebx,4),%eax\n  /* 7f2 */  testb   $0x10,0x10(%edx)\n  /* 7f6 */  mov     %eax,0x24(%esp)\n  /* 7fa */  mov     %eax,midtexture\n  /* 7ff */  mov     $0x1,%eax\n  /* 804 */  mov     %eax,markceiling\n  /* 809 */  mov     $0x1,%eax\n  /* 80e */  mov     %eax,markfloor\n  /* 813 */  je      .L828\n  /* 815 */  mov     textureheight,%edx\n  /* 81b */  mov     (%edx,%ebx,4),%eax\n  /* 81e */  add     %esi,%eax\n  /* 820 */  mov     %eax,%edx\n  /* 822 */  sub     %ebp,%edx\n  /* 824 */  mov     %edx,0x1c(%esp)\n.L828:\n  /* 828 */  mov     0x30(%esp),%ebx\n  /* 82c */  mov     0x1c(%esp),%edx\n  /* 830 */  mov     0x4(%ebx),%eax\n  /* 833 */  movl    $0x3,0x18(%ecx)\n  /* 83a */  movl    $screenheightarray,0x24(%ecx)\n  /* 841 */  movl    $negonearray,0x28(%ecx)\n  /* 848 */  movl    $0x7fffffff,0x1c(%ecx)\n  /* 84f */  add     %eax,%edx\n  /* 851 */  mov     %edx,rw_midtexturemid\n  /* 857 */  movl    $0x80000000,0x20(%ecx)\n  /* 85e */  jmp     .L470\n  /* 863 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L868:\n  /* 868 */  mov     textureheight,%ebx\n  /* 86e */  mov     0x28(%esp),%eax\n  /* 872 */  add     (%ebx,%edx,4),%eax\n  /* 875 */  mov     %eax,%edx\n  /* 877 */  sub     %ebp,%edx\n  /* 879 */  mov     %edx,rw_toptexturemid\n  /* 87f */  jmp     .L426\n  /* 884 */  lea     0x0(%esi,%eiz,1),%esi\n.L888:\n  /* 888 */  mov     0x2c(%esp),%eax\n  /* 88c */  movswl  0xa(%eax),%ebx\n  /* 890 */  cmp     %ebx,%edx\n  /* 892 */  jne     .L235\n  /* 898 */  mov     0x38(%esp),%eax\n  /* 89c */  cmp     0x24(%esp),%esi\n  /* 8a0 */  mov     %eax,worldtop\n  /* 8a5 */  je      .L8e0\n  /* 8a7 */  mov     0x24(%esp),%edx\n  /* 8ab */  mov     $0x1,%eax\n  /* 8b0 */  cmp     %edx,0x20(%esp)\n  /* 8b4 */  mov     %eax,markfloor\n  /* 8b9 */  setle   0x1c(%esp)\n  /* 8be */  movzbl  0x1c(%esp),%eax\n  /* 8c3 */  cmp     0x28(%esp),%esi\n  /* 8c7 */  setge   %dl\n  /* 8ca */  or      %al,%dl\n  /* 8cc */  mov     0x38(%esp),%eax\n  /* 8d0 */  mov     %eax,0x1c(%esp)\n  /* 8d4 */  jmp     .L3ea\n  /* 8d9 */  lea     0x0(%esi,%eiz,1),%esi\n.L8e0:\n  /* 8e0 */  mov     0x38(%esp),%eax\n  /* 8e4 */  mov     %eax,0x1c(%esp)\n  /* 8e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L8f0:\n  /* 8f0 */  mov     0x2c(%esp),%eax\n  /* 8f4 */  mov     $0x1,%edx\n  /* 8f9 */  mov     0x8(%eax),%eax\n  /* 8fc */  cmp     %ax,0x8(%edi)\n  /* 900 */  jne     .L244\n  /* 906 */  mov     0x2c(%esp),%eax\n  /* 90a */  xor     %edx,%edx\n  /* 90c */  mov     0xc(%eax),%eax\n  /* 90f */  cmp     %ax,0xc(%edi)\n  /* 913 */  setne   %dl\n  /* 916 */  jmp     .L244\n  /* 91b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L920:\n  /* 920 */  mov     %eax,(%esp)\n  /* 923 */  mov     rw_scale,%edx\n  /* 929 */  mov     centeryfrac,%ebx\n  /* 92f */  mov     %edx,0x4(%esp)\n  /* 933 */  call    FixedMul\n  /* 938 */  sar     $0x4,%ebx\n  /* 93b */  sub     %eax,%ebx\n  /* 93d */  mov     worldlow,%eax\n  /* 942 */  mov     %ebx,pixlow\n  /* 948 */  mov     %eax,0x4(%esp)\n  /* 94c */  mov     rw_scalestep,%eax\n  /* 951 */  mov     %eax,(%esp)\n  /* 954 */  call    FixedMul\n  /* 959 */  neg     %eax\n  /* 95b */  mov     %eax,pixlowstep\n  /* 960 */  jmp     .L57f\n  /* 965 */  lea     0x0(%esi),%esi\n.L968:\n  /* 968 */  mov     %edx,(%esp)\n  /* 96b */  mov     rw_scale,%eax\n  /* 970 */  mov     centeryfrac,%ebx\n  /* 976 */  mov     %eax,0x4(%esp)\n  /* 97a */  call    FixedMul\n  /* 97f */  sar     $0x4,%ebx\n  /* 982 */  sub     %eax,%ebx\n  /* 984 */  mov     worldhigh,%eax\n  /* 989 */  mov     %ebx,pixhigh\n  /* 98f */  mov     %eax,0x4(%esp)\n  /* 993 */  mov     rw_scalestep,%eax\n  /* 998 */  mov     %eax,(%esp)\n  /* 99b */  call    FixedMul\n  /* 9a0 */  neg     %eax\n  /* 9a2 */  mov     %eax,pixhighstep\n  /* 9a7 */  mov     worldlow,%eax\n  /* 9ac */  jmp     .L573\n  /* 9b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L9b8:\n  /* 9b8 */  movswl  0xc(%edi),%eax\n  /* 9bc */  mov     extralight,%ecx\n  /* 9c2 */  sar     $0x4,%eax\n  /* 9c5 */  add     %ecx,%eax\n  /* 9c7 */  mov     (%edx),%ecx\n  /* 9c9 */  mov     0x4(%edx),%edx\n  /* 9cc */  mov     0x4(%edx),%esi\n  /* 9cf */  cmp     %esi,0x4(%ecx)\n  /* 9d2 */  je      .Lb00\n  /* 9d8 */  mov     (%edx),%esi\n  /* 9da */  cmp     %esi,(%ecx)\n  /* 9dc */  jne     .L9df\n  /* 9de */  inc     %eax\n.L9df:\n  /* 9df */  test    %eax,%eax\n  /* 9e1 */  js      .La68\n  /* 9e7 */  cmp     $0xf,%eax\n  /* 9ea */  jle     .La80\n  /* 9f0 */  mov     $scalelight+0xb40,%eax\n  /* 9f5 */  mov     %eax,walllights\n  /* 9fa */  jmp     .L709\n  /* 9ff */  nop\n.La00:\n  /* a00 */  mov     0x70(%esp),%eax\n  /* a04 */  mov     0x70(%esp),%ecx\n  /* a08 */  mov     lastopening,%edi\n  /* a0e */  lea     (%eax,%eax,1),%edx\n  /* a11 */  mov     rw_stopx,%eax\n  /* a16 */  lea     ceilingclip(%edx),%esi\n  /* a1c */  sub     %ecx,%eax\n  /* a1e */  lea     (%eax,%eax,1),%ecx\n  /* a21 */  cmp     $0x8,%ecx\n  /* a24 */  jae     .Lad0\n.La2a:\n  /* a2a */  rep movsb %ds:(%esi),%es:(%edi)\n  /* a2c */  mov     lastopening,%ecx\n  /* a32 */  mov     0x70(%esp),%ebp\n  /* a36 */  mov     ds_p,%eax\n  /* a3b */  mov     %ecx,%ebx\n  /* a3d */  sub     %edx,%ebx\n  /* a3f */  mov     rw_stopx,%edx\n  /* a45 */  mov     %ebx,0x24(%eax)\n  /* a48 */  sub     %ebp,%edx\n  /* a4a */  lea     (%ecx,%edx,2),%edx\n  /* a4d */  mov     maskedtexture,%ecx\n  /* a53 */  mov     %edx,lastopening\n  /* a59 */  mov     0x18(%eax),%edx\n  /* a5c */  jmp     .L343\n  /* a61 */  lea     0x0(%esi,%eiz,1),%esi\n.La68:\n  /* a68 */  mov     $scalelight,%eax\n  /* a6d */  mov     %eax,walllights\n  /* a72 */  jmp     .L709\n  /* a77 */  nop\n  /* a78 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La80:\n  /* a80 */  lea     (%eax,%eax,2),%eax\n  /* a83 */  shl     $0x6,%eax\n  /* a86 */  add     $scalelight,%eax\n  /* a8b */  mov     %eax,walllights\n  /* a90 */  jmp     .L709\n  /* a95 */  lea     0x0(%esi),%esi\n.La98:\n  /* a98 */  test    $0x1,%edi\n  /* a9e */  jne     .Lb3c\n.Laa4:\n  /* aa4 */  test    $0x2,%edi\n  /* aaa */  jne     .Lb27\n.Laac:\n  /* aac */  test    $0x4,%edi\n  /* ab2 */  je      .L5f9\n  /* ab8 */  mov     (%esi),%eax\n  /* aba */  add     $0x4,%edi\n  /* abd */  add     $0x4,%esi\n  /* ac0 */  sub     $0x4,%ecx\n  /* ac3 */  mov     %eax,-0x4(%edi)\n  /* ac6 */  jmp     .L5f9\n  /* acb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lad0:\n  /* ad0 */  test    $0x1,%edi\n  /* ad6 */  jne     .Lb18\n.Lad8:\n  /* ad8 */  test    $0x2,%edi\n  /* ade */  jne     .Lb06\n.Lae0:\n  /* ae0 */  test    $0x4,%edi\n  /* ae6 */  je      .La2a\n  /* aec */  mov     (%esi),%eax\n  /* aee */  add     $0x4,%edi\n  /* af1 */  add     $0x4,%esi\n  /* af4 */  sub     $0x4,%ecx\n  /* af7 */  mov     %eax,-0x4(%edi)\n  /* afa */  jmp     .La2a\n  /* aff */  nop\n.Lb00:\n  /* b00 */  dec     %eax\n  /* b01 */  jmp     .L9df\n.Lb06:\n  /* b06 */  movzwl  (%esi),%eax\n  /* b09 */  add     $0x2,%edi\n  /* b0c */  add     $0x2,%esi\n  /* b0f */  sub     $0x2,%ecx\n  /* b12 */  mov     %ax,-0x2(%edi)\n  /* b16 */  jmp     .Lae0\n.Lb18:\n  /* b18 */  movzbl  ceilingclip(%edx),%eax\n  /* b1f */  inc     %edi\n  /* b20 */  inc     %esi\n  /* b21 */  dec     %ecx\n  /* b22 */  mov     %al,-0x1(%edi)\n  /* b25 */  jmp     .Lad8\n.Lb27:\n  /* b27 */  movzwl  (%esi),%eax\n  /* b2a */  add     $0x2,%edi\n  /* b2d */  add     $0x2,%esi\n  /* b30 */  sub     $0x2,%ecx\n  /* b33 */  mov     %ax,-0x2(%edi)\n  /* b37 */  jmp     .Laac\n.Lb3c:\n  /* b3c */  movzbl  floorclip(%edx),%eax\n  /* b43 */  inc     %edi\n  /* b44 */  inc     %esi\n  /* b45 */  dec     %ecx\n  /* b46 */  mov     %al,-0x1(%edi)\n  /* b49 */  jmp     .Laa4\n","c":"/* candidate for R_StoreWallRange (r_segs.c, 2894 bytes) */\n#include <stdlib.h>\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"r_local.h\"\n#include \"r_sky.h\"\n\nboolean segtextured;\nboolean markfloor;\nboolean markceiling;\nboolean maskedtexture;\nint toptexture;\nint bottomtexture;\nint midtexture;\nangle_t rw_normalangle;\nint rw_angle1;\nint rw_x;\nint rw_stopx;\nangle_t rw_centerangle;\nfixed_t rw_offset;\nfixed_t rw_distance;\nfixed_t rw_scale;\nfixed_t rw_scalestep;\nfixed_t rw_midtexturemid;\nfixed_t rw_toptexturemid;\nfixed_t rw_bottomtexturemid;\nfixed_t worldtop;\nfixed_t worldbottom;\nfixed_t worldhigh;\nfixed_t worldlow;\nfixed_t pixhigh;\nfixed_t pixlow;\nfixed_t pixhighstep;\nfixed_t pixlowstep;\nfixed_t topfrac;\nfixed_t topstep;\nfixed_t bottomfrac;\nfixed_t bottomstep;\nlighttable_t** walllights;\nshort* maskedtexturecol;\n\nvoid R_StoreWallRange ( int start, int stop )\n{\n    fixed_t hyp;\n    fixed_t sineval;\n    angle_t distangle, offsetangle;\n    fixed_t vtop;\n    int lightnum;\n\n    if (ds_p == &drawsegs[MAXDRAWSEGS])\n\treturn;\n\n    if (start >= viewwidth || start > stop)\n\tI_Error (\"Bad R_RenderWallRange: %i to %i\", start , stop);\n\n    sidedef = curline->sidedef;\n    linedef = curline->linedef;\n\n    linedef->flags |= ML_MAPPED;\n\n    rw_normalangle = curline->angle + ANG90;\n    offsetangle = abs(rw_normalangle-rw_angle1);\n\n    if (offsetangle > ANG90)\n\toffsetangle = ANG90;\n\n    distangle = ANG90 - offsetangle;\n    hyp = R_PointToDist (curline->v1->x, curline->v1->y);\n    sineval = finesine[distangle>>ANGLETOFINESHIFT];\n    rw_distance = FixedMul (hyp, sineval);\n\n    ds_p->x1 = rw_x = start;\n    ds_p->x2 = stop;\n    ds_p->curline = curline;\n    rw_stopx = stop+1;\n\n    ds_p->scale1 = rw_scale =\n\tR_ScaleFromGlobalAngle (viewangle + xtoviewangle[start]);\n\n    if (stop > start )\n    {\n\tds_p->scale2 = R_ScaleFromGlobalAngle (viewangle + xtoviewangle[stop]);\n\tds_p->scalestep = rw_scalestep =\n\t    (ds_p->scale2 - rw_scale) / (stop-start);\n    }\n    else\n    {\n\tds_p->scale2 = ds_p->scale1;\n    }\n\n    worldtop = frontsector->ceilingheight - viewz;\n    worldbottom = frontsector->floorheight - viewz;\n\n    midtexture = toptexture = bottomtexture = maskedtexture = 0;\n    ds_p->maskedtexturecol = NULL;\n\n    if (!backsector)\n    {\n\tmidtexture = texturetranslation[sidedef->midtexture];\n\tmarkfloor = markceiling = true;\n\tif (linedef->flags & ML_DONTPEGBOTTOM)\n\t{\n\t    vtop = frontsector->floorheight +\n\t\ttextureheight[sidedef->midtexture];\n\t    rw_midtexturemid = vtop - viewz;\n\t}\n\telse\n\t{\n\t    rw_midtexturemid = worldtop;\n\t}\n\trw_midtexturemid += sidedef->rowoffset;\n\n\tds_p->silhouette = SIL_BOTH;\n\tds_p->sprtopclip = screenheightarray;\n\tds_p->sprbottomclip = negonearray;\n\tds_p->bsilheight = MAXINT;\n\tds_p->tsilheight = MININT;\n    }\n    else\n    {\n\tds_p->sprtopclip = ds_p->sprbottomclip = NULL;\n\tds_p->silhouette = 0;\n\n\tif (frontsector->floorheight > backsector->floorheight)\n\t{\n\t    ds_p->silhouette = SIL_BOTTOM;\n\t    ds_p->bsilheight = frontsector->floorheight;\n\t}\n\telse if (backsector->floorheight > viewz)\n\t{\n\t    ds_p->silhouette = SIL_BOTTOM;\n\t    ds_p->bsilheight = MAXINT;\n\t}\n\n\tif (frontsector->ceilingheight < backsector->ceilingheight)\n\t{\n\t    ds_p->silhouette |= SIL_TOP;\n\t    ds_p->tsilheight = frontsector->ceilingheight;\n\t}\n\telse if (backsector->ceilingheight < viewz)\n\t{\n\t    ds_p->silhouette |= SIL_TOP;\n\t    ds_p->tsilheight = MININT;\n\t}\n\n\tif (backsector->ceilingheight <= frontsector->floorheight)\n\t{\n\t    ds_p->sprbottomclip = negonearray;\n\t    ds_p->bsilheight = MAXINT;\n\t    ds_p->silhouette |= SIL_BOTTOM;\n\t}\n\n\tif (backsector->floorheight >= frontsector->ceilingheight)\n\t{\n\t    ds_p->sprtopclip = screenheightarray;\n\t    ds_p->tsilheight = MININT;\n\t    ds_p->silhouette |= SIL_TOP;\n\t}\n\n\tworldhigh = backsector->ceilingheight - viewz;\n\tworldlow = backsector->floorheight - viewz;\n\n\tif (frontsector->ceilingpic == skyflatnum\n\t    && backsector->ceilingpic == skyflatnum)\n\t{\n\t    worldtop = worldhigh;\n\t}\n\n\tif (worldlow != worldbottom\n\t    || backsector->floorpic != frontsector->floorpic\n\t    || backsector->lightlevel != frontsector->lightlevel)\n\t{\n\t    markfloor = true;\n\t}\n\telse\n\t{\n\t    markfloor = false;\n\t}\n\n\tif (worldhigh != worldtop\n\t    || backsector->ceilingpic != frontsector->ceilingpic\n\t    || backsector->lightlevel != frontsector->lightlevel)\n\t{\n\t    markceiling = true;\n\t}\n\telse\n\t{\n\t    markceiling = false;\n\t}\n\n\tif (backsector->ceilingheight <= frontsector->floorheight\n\t    || backsector->floorheight >= frontsector->ceilingheight)\n\t{\n\t    markceiling = markfloor = true;\n\t}\n\n\tif (worldhigh < worldtop)\n\t{\n\t    toptexture = texturetranslation[sidedef->toptexture];\n\t    if (linedef->flags & ML_DONTPEGTOP)\n\t    {\n\t\trw_toptexturemid = worldtop;\n\t    }\n\t    else\n\t    {\n\t\tvtop = backsector->ceilingheight +\n\t\t    textureheight[sidedef->toptexture];\n\t\trw_toptexturemid = vtop - viewz;\n\t    }\n\t}\n\tif (worldlow > worldbottom)\n\t{\n\t    bottomtexture = texturetranslation[sidedef->bottomtexture];\n\n\t    if (linedef->flags & ML_DONTPEGBOTTOM )\n\t    {\n\t\trw_bottomtexturemid = worldtop;\n\t    }\n\t    else\n\t\trw_bottomtexturemid = worldlow;\n\t}\n\trw_toptexturemid += sidedef->rowoffset;\n\trw_bottomtexturemid += sidedef->rowoffset;\n\n\tif (sidedef->midtexture)\n\t{\n\t    maskedtexture = true;\n\t    ds_p->maskedtexturecol = maskedtexturecol = lastopening - rw_x;\n\t    lastopening += rw_stopx - rw_x;\n\t}\n    }\n\n    segtextured = midtexture | toptexture | bottomtexture | maskedtexture;\n\n    if (segtextured)\n    {\n\toffsetangle = rw_normalangle-rw_angle1;\n\n\tif (offsetangle > ANG180)\n\t    offsetangle = -offsetangle;\n\n\tif (offsetangle > ANG90)\n\t    offsetangle = ANG90;\n\n\tsineval = finesine[offsetangle >>ANGLETOFINESHIFT];\n\trw_offset = FixedMul (hyp, sineval);\n\n\tif (rw_normalangle-rw_angle1 < ANG180)\n\t    rw_offset = -rw_offset;\n\n\trw_offset += sidedef->textureoffset + curline->offset;\n\trw_centerangle = ANG90 + viewangle - rw_normalangle;\n\n\tif (!fixedcolormap)\n\t{\n\t    lightnum = (frontsector->lightlevel >> LIGHTSEGSHIFT)+extralight;\n\n\t    if (curline->v1->y == curline->v2->y)\n\t\tlightnum--;\n\t    else if (curline->v1->x == curline->v2->x)\n\t\tlightnum++;\n\n\t    if (lightnum < 0)\n\t\twalllights = scalelight[0];\n\t    else if (lightnum >= LIGHTLEVELS)\n\t\twalllights = scalelight[LIGHTLEVELS-1];\n\t    else\n\t\twalllights = scalelight[lightnum];\n\t}\n    }\n\n    if (frontsector->floorheight >= viewz)\n    {\n\tmarkfloor = false;\n    }\n\n    if (frontsector->ceilingheight <= viewz\n\t&& frontsector->ceilingpic != skyflatnum)\n    {\n\tmarkceiling = false;\n    }\n\n    worldtop >>= 4;\n    worldbottom >>= 4;\n\n    topstep = -FixedMul (rw_scalestep, worldtop);\n    topfrac = (centeryfrac>>4) - FixedMul (worldtop, rw_scale);\n\n    bottomstep = -FixedMul (rw_scalestep,worldbottom);\n    bottomfrac = (centeryfrac>>4) - FixedMul (worldbottom, rw_scale);\n\n    if (backsector)\n    {\n\tworldhigh >>= 4;\n\tworldlow >>= 4;\n\n\tif (worldhigh < worldtop)\n\t{\n\t    pixhigh = (centeryfrac>>4) - FixedMul (worldhigh, rw_scale);\n\t    pixhighstep = -FixedMul (rw_scalestep,worldhigh);\n\t}\n\n\tif (worldlow > worldbottom)\n\t{\n\t    pixlow = (centeryfrac>>4) - FixedMul (worldlow, rw_scale);\n\t    pixlowstep = -FixedMul (rw_scalestep,worldlow);\n\t}\n    }\n\n    if (markceiling)\n\tceilingplane = R_CheckPlane (ceilingplane, rw_x, rw_stopx-1);\n\n    if (markfloor)\n\tfloorplane = R_CheckPlane (floorplane, rw_x, rw_stopx-1);\n\n    R_RenderSegLoop ();\n\n    if ( ((ds_p->silhouette & SIL_TOP) || maskedtexture)\n\t && !ds_p->sprtopclip)\n    {\n\tmemcpy (lastopening, ceilingclip+start, 2*(rw_stopx-start));\n\tds_p->sprtopclip = lastopening - start;\n\tlastopening += rw_stopx - start;\n    }\n\n    if ( ((ds_p->silhouette & SIL_BOTTOM) || maskedtexture)\n\t && !ds_p->sprbottomclip)\n    {\n\tmemcpy (lastopening, floorclip+start, 2*(rw_stopx-start));\n\tds_p->sprbottomclip = lastopening - start;\n\tlastopening += rw_stopx - start;\n    }\n\n    if (maskedtexture && !(ds_p->silhouette&SIL_TOP))\n    {\n\tds_p->silhouette |= SIL_TOP;\n\tds_p->tsilheight = MININT;\n    }\n    if (maskedtexture && !(ds_p->silhouette&SIL_BOTTOM))\n    {\n\tds_p->silhouette |= SIL_BOTTOM;\n\tds_p->bsilheight = MAXINT;\n    }\n    ds_p++;\n}\n","size":2894,"score":100,"agent":"kuncc/4","pid":5,"session":695,"ts":1791743933509}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":47,"symbol":"D_DoomMain","file":"d_main.c","asm":"# D_DoomMain  (TU d_main.c, section .text, 3194 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_DoomMain:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %edi,%edi\n  /* 003 */  push    %esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x1e0,%esp\n  /* 00b */  call    FindResponseFile\n  /* 010 */  call    IdentifyVersion\n  /* 015 */  mov     stdout,%eax\n  /* 01a */  mov     %edi,0x4(%esp)\n  /* 01e */  mov     %eax,(%esp)\n  /* 021 */  call    setbuf\n  /* 026 */  xor     %eax,%eax\n  /* 028 */  movl    $\"-nomonsters\",(%esp)\n  /* 02f */  mov     %eax,modifiedgame\n  /* 034 */  call    M_CheckParm\n  /* 039 */  movl    $\"-respawn\",(%esp)\n  /* 040 */  mov     %eax,nomonsters\n  /* 045 */  call    M_CheckParm\n  /* 04a */  movl    $\"-fast\",(%esp)\n  /* 051 */  mov     %eax,respawnparm\n  /* 056 */  call    M_CheckParm\n  /* 05b */  movl    $\"-devparm\",(%esp)\n  /* 062 */  mov     %eax,fastparm\n  /* 067 */  call    M_CheckParm\n  /* 06c */  movl    $\"-altdeath\",(%esp)\n  /* 073 */  mov     %eax,devparm\n  /* 078 */  call    M_CheckParm\n  /* 07d */  test    %eax,%eax\n  /* 07f */  je      .L860\n  /* 085 */  mov     $0x2,%esi\n  /* 08a */  mov     %esi,deathmatch\n.L90:\n  /* 090 */  mov     gamemode,%eax\n  /* 095 */  cmp     $0x2,%eax\n  /* 098 */  je      .L890\n.L9e:\n  /* 09e */  ja      .L968\n  /* 0a4 */  test    %eax,%eax\n  /* 0a6 */  je      .L6b8\n  /* 0ac */  mov     $0x80,%eax\n  /* 0b1 */  mov     $0xa,%ebx\n  /* 0b6 */  mov     %eax,0x8(%esp)\n  /* 0ba */  mov     $0x1,%esi\n  /* 0bf */  mov     $\"                            DOOM Registered Startup v%i.%i           …\",%edi\n  /* 0c4 */  mov     %ebx,0x14(%esp)\n  /* 0c8 */  mov     $0x2,%eax\n  /* 0cd */  mov     %esi,0x10(%esp)\n  /* 0d1 */  mov     %edi,0xc(%esp)\n  /* 0d5 */  mov     %eax,0x4(%esp)\n  /* 0d9 */  movl    $title,(%esp)\n  /* 0e0 */  call    __sprintf_chk\n.Le5:\n  /* 0e5 */  movl    $title,(%esp)\n  /* 0ec */  call    puts\n  /* 0f1 */  mov     devparm,%esi\n  /* 0f7 */  test    %esi,%esi\n  /* 0f9 */  jne     .L950\n.Lff:\n  /* 0ff */  movl    $\"-cdrom\",(%esp)\n  /* 106 */  call    M_CheckParm\n  /* 10b */  test    %eax,%eax\n  /* 10d */  jne     .L8d0\n.L113:\n  /* 113 */  movl    $\"-turbo\",(%esp)\n  /* 11a */  call    M_CheckParm\n  /* 11f */  test    %eax,%eax\n  /* 121 */  je      .L1c7\n  /* 127 */  mov     myargc,%ecx\n  /* 12d */  mov     $0xc8,%ebx\n  /* 132 */  lea     -0x1(%ecx),%edx\n  /* 135 */  cmp     %eax,%edx\n  /* 137 */  jg      .Lb98\n.L13d:\n  /* 13d */  mov     %ebx,0x8(%esp)\n  /* 141 */  mov     $\"turbo scale: %i%%\\n\",%esi\n  /* 146 */  mov     %esi,0x4(%esp)\n  /* 14a */  movl    $0x2,(%esp)\n  /* 151 */  call    __printf_chk\n  /* 156 */  mov     forwardmove,%esi\n  /* 15c */  mov     $0x51eb851f,%ecx\n  /* 161 */  mov     sidemove+0x4,%edi\n  /* 167 */  imul    %ebx,%esi\n  /* 16a */  mov     %esi,%eax\n  /* 16c */  imul    %ecx\n  /* 16e */  sar     $0x1f,%esi\n  /* 171 */  sar     $0x5,%edx\n  /* 174 */  sub     %esi,%edx\n  /* 176 */  mov     forwardmove+0x4,%esi\n  /* 17c */  mov     %edx,forwardmove\n  /* 182 */  imul    %ebx,%esi\n  /* 185 */  mov     %esi,%eax\n  /* 187 */  imul    %ecx\n  /* 189 */  sar     $0x1f,%esi\n  /* 18c */  sar     $0x5,%edx\n  /* 18f */  sub     %esi,%edx\n  /* 191 */  mov     sidemove,%esi\n  /* 197 */  mov     %edx,forwardmove+0x4\n  /* 19d */  imul    %ebx,%esi\n  /* 1a0 */  imul    %edi,%ebx\n  /* 1a3 */  mov     %esi,%eax\n  /* 1a5 */  imul    %ecx\n  /* 1a7 */  mov     %ebx,%eax\n  /* 1a9 */  sar     $0x1f,%esi\n  /* 1ac */  sar     $0x1f,%ebx\n  /* 1af */  sar     $0x5,%edx\n  /* 1b2 */  sub     %esi,%edx\n  /* 1b4 */  mov     %edx,sidemove\n  /* 1ba */  imul    %ecx\n  /* 1bc */  sar     $0x5,%edx\n  /* 1bf */  sub     %ebx,%edx\n  /* 1c1 */  mov     %edx,sidemove+0x4\n.L1c7:\n  /* 1c7 */  movl    $\"-wart\",(%esp)\n  /* 1ce */  call    M_CheckParm\n  /* 1d3 */  test    %eax,%eax\n  /* 1d5 */  je      .L274\n  /* 1db */  mov     myargv,%edx\n  /* 1e1 */  lea     0x0(,%eax,4),%ebx\n  /* 1e8 */  mov     (%edx,%ebx,1),%eax\n  /* 1eb */  movb    $0x70,0x4(%eax)\n  /* 1ef */  mov     gamemode,%eax\n  /* 1f4 */  mov     0x4(%edx,%ebx,1),%ecx\n  /* 1f8 */  cmp     $0x1,%eax\n  /* 1fb */  jbe     .L206\n  /* 1fd */  cmp     $0x3,%eax\n  /* 200 */  jne     .L700\n.L206:\n  /* 206 */  mov     0x8(%edx,%ebx,1),%eax\n  /* 20a */  lea     0xe0(%esp),%esi\n  /* 211 */  mov     $0x100,%edx\n  /* 216 */  movsbl  (%eax),%eax\n  /* 219 */  mov     %eax,0x14(%esp)\n  /* 21d */  movsbl  (%ecx),%eax\n  /* 220 */  mov     $0x2,%ecx\n  /* 225 */  mov     %edx,0x8(%esp)\n  /* 229 */  mov     %ecx,0x4(%esp)\n  /* 22d */  mov     %esi,(%esp)\n  /* 230 */  mov     %eax,0x10(%esp)\n  /* 234 */  mov     $\"~devmapsE%cM%c.wad\",%eax\n  /* 239 */  mov     %eax,0xc(%esp)\n  /* 23d */  call    __sprintf_chk\n  /* 242 */  mov     myargv,%eax\n  /* 247 */  mov     0x8(%eax,%ebx,1),%edx\n  /* 24b */  mov     %edx,0xc(%esp)\n  /* 24f */  mov     0x4(%eax,%ebx,1),%eax\n  /* 253 */  mov     $\"Warping to Episode %s, Map %s.\\n\",%ebx\n  /* 258 */  mov     %ebx,0x4(%esp)\n  /* 25c */  movl    $0x2,(%esp)\n  /* 263 */  mov     %eax,0x8(%esp)\n  /* 267 */  call    __printf_chk\n.L26c:\n  /* 26c */  mov     %esi,(%esp)\n  /* 26f */  call    D_AddFile\n.L274:\n  /* 274 */  movl    $\"-file\",(%esp)\n  /* 27b */  call    M_CheckParm\n  /* 280 */  test    %eax,%eax\n  /* 282 */  je      .L2be\n  /* 284 */  mov     $0x1,%ebx\n  /* 289 */  mov     %ebx,modifiedgame\n  /* 28f */  lea     0x1(%eax),%ebx\n  /* 292 */  cmp     myargc,%ebx\n  /* 298 */  jne     .L2b1\n  /* 29a */  jmp     .L2be\n  /* 29c */  lea     0x0(%esi,%eiz,1),%esi\n.L2a0:\n  /* 2a0 */  mov     %eax,(%esp)\n  /* 2a3 */  inc     %ebx\n  /* 2a4 */  call    D_AddFile\n  /* 2a9 */  cmp     %ebx,myargc\n  /* 2af */  je      .L2be\n.L2b1:\n  /* 2b1 */  mov     myargv,%eax\n  /* 2b6 */  mov     (%eax,%ebx,4),%eax\n  /* 2b9 */  cmpb    $0x2d,(%eax)\n  /* 2bc */  jne     .L2a0\n.L2be:\n  /* 2be */  movl    $\"-playdemo\",(%esp)\n  /* 2c5 */  call    M_CheckParm\n  /* 2ca */  test    %eax,%eax\n  /* 2cc */  je      .L7c0\n  /* 2d2 */  mov     myargc,%ecx\n  /* 2d8 */  lea     -0x1(%ecx),%edx\n  /* 2db */  cmp     %eax,%edx\n  /* 2dd */  jg      .L7f0\n.L2e3:\n  /* 2e3 */  movl    $\"-skill\",(%esp)\n  /* 2ea */  mov     $0x1,%eax\n  /* 2ef */  mov     $0x2,%edi\n  /* 2f4 */  mov     %eax,startepisode\n  /* 2f9 */  mov     $0x1,%eax\n  /* 2fe */  mov     %eax,startmap\n  /* 303 */  xor     %eax,%eax\n  /* 305 */  mov     %edi,startskill\n  /* 30b */  mov     %eax,autostart\n  /* 310 */  call    M_CheckParm\n  /* 315 */  test    %eax,%eax\n  /* 317 */  je      .L346\n  /* 319 */  mov     myargc,%ecx\n  /* 31f */  lea     -0x1(%ecx),%edx\n  /* 322 */  cmp     %eax,%edx\n  /* 324 */  jle     .L346\n  /* 326 */  mov     myargv,%edx\n  /* 32c */  mov     $0x1,%esi\n  /* 331 */  mov     0x4(%edx,%eax,4),%eax\n  /* 335 */  movsbl  (%eax),%eax\n  /* 338 */  mov     %esi,autostart\n  /* 33e */  sub     $0x31,%eax\n  /* 341 */  mov     %eax,startskill\n.L346:\n  /* 346 */  movl    $\"-episode\",(%esp)\n  /* 34d */  call    M_CheckParm\n  /* 352 */  test    %eax,%eax\n  /* 354 */  je      .L38e\n  /* 356 */  mov     myargc,%ecx\n  /* 35c */  lea     -0x1(%ecx),%edx\n  /* 35f */  cmp     %eax,%edx\n  /* 361 */  jle     .L38e\n  /* 363 */  mov     myargv,%edx\n  /* 369 */  mov     $0x1,%ecx\n  /* 36e */  mov     $0x1,%ebx\n  /* 373 */  mov     0x4(%edx,%eax,4),%eax\n  /* 377 */  movsbl  (%eax),%eax\n  /* 37a */  mov     %ecx,startmap\n  /* 380 */  mov     %ebx,autostart\n  /* 386 */  sub     $0x30,%eax\n  /* 389 */  mov     %eax,startepisode\n.L38e:\n  /* 38e */  movl    $\"-timer\",(%esp)\n  /* 395 */  call    M_CheckParm\n  /* 39a */  test    %eax,%eax\n  /* 39c */  je      .L3c0\n  /* 39e */  mov     myargc,%ecx\n  /* 3a4 */  lea     -0x1(%ecx),%edx\n  /* 3a7 */  cmp     %eax,%edx\n  /* 3a9 */  jle     .L3c0\n  /* 3ab */  mov     deathmatch,%edx\n  /* 3b1 */  test    %edx,%edx\n  /* 3b3 */  jne     .L9f0\n  /* 3b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L3c0:\n  /* 3c0 */  movl    $\"-avg\",(%esp)\n  /* 3c7 */  call    M_CheckParm\n  /* 3cc */  test    %eax,%eax\n  /* 3ce */  je      .L3f0\n  /* 3d0 */  mov     myargc,%ecx\n  /* 3d6 */  lea     -0x1(%ecx),%edx\n  /* 3d9 */  cmp     %eax,%edx\n  /* 3db */  jle     .L3f0\n  /* 3dd */  mov     deathmatch,%ebx\n  /* 3e3 */  test    %ebx,%ebx\n  /* 3e5 */  jne     .La48\n  /* 3eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3f0:\n  /* 3f0 */  movl    $\"-warp\",(%esp)\n  /* 3f7 */  call    M_CheckParm\n  /* 3fc */  test    %eax,%eax\n  /* 3fe */  je      .L44e\n  /* 400 */  mov     myargc,%ecx\n  /* 406 */  lea     -0x1(%ecx),%edx\n  /* 409 */  cmp     %eax,%edx\n  /* 40b */  jle     .L44e\n  /* 40d */  mov     myargv,%ecx\n  /* 413 */  lea     0x4(,%eax,4),%edx\n  /* 41a */  cmpl    $0x2,gamemode\n  /* 421 */  mov     (%ecx,%edx,1),%eax\n  /* 424 */  je      .La60\n  /* 42a */  movsbl  (%eax),%eax\n  /* 42d */  sub     $0x30,%eax\n  /* 430 */  mov     %eax,startepisode\n  /* 435 */  mov     0x4(%ecx,%edx,1),%eax\n  /* 439 */  movsbl  (%eax),%eax\n  /* 43c */  sub     $0x30,%eax\n.L43f:\n  /* 43f */  mov     %eax,startmap\n  /* 444 */  mov     $0x1,%eax\n  /* 449 */  mov     %eax,autostart\n.L44e:\n  /* 44e */  movl    $\"V_Init: allocate screens.\",(%esp)\n  /* 455 */  call    puts\n  /* 45a */  call    V_Init\n  /* 45f */  movl    $\"M_LoadDefaults: Load system defaults.\",(%esp)\n  /* 466 */  call    puts\n  /* 46b */  call    M_LoadDefaults\n  /* 470 */  movl    $\"Z_Init: Init zone memory allocation daemon. \",(%esp)\n  /* 477 */  call    puts\n  /* 47c */  call    Z_Init\n  /* 481 */  movl    $\"W_Init: Init WADfiles.\",(%esp)\n  /* 488 */  call    puts\n  /* 48d */  movl    $wadfiles,(%esp)\n  /* 494 */  call    W_InitMultipleFiles\n  /* 499 */  mov     modifiedgame,%eax\n  /* 49e */  test    %eax,%eax\n  /* 4a0 */  je      .L507\n  /* 4a2 */  mov     gamemode,%edx\n  /* 4a8 */  xor     %eax,%eax\n.L4aa:\n  /* 4aa */  mov     .rodata+0x40(%eax),%ebx\n  /* 4b0 */  mov     .rodata+0x44(%eax),%ecx\n  /* 4b6 */  mov     %ebx,0x28(%esp,%eax,1)\n  /* 4ba */  mov     %ecx,0x2c(%esp,%eax,1)\n  /* 4be */  add     $0x8,%eax\n  /* 4c1 */  cmp     $0xb8,%eax\n  /* 4c6 */  jb      .L4aa\n  /* 4c8 */  test    %edx,%edx\n  /* 4ca */  jne     .L4de\n  /* 4cc */  movl    $\"\\nYou cannot -file with the shareware version. Register!\",(%esp)\n  /* 4d3 */  call    I_Error\n  /* 4d8 */  mov     gamemode,%edx\n.L4de:\n  /* 4de */  dec     %edx\n  /* 4df */  je      .Lc10\n.L4e5:\n  /* 4e5 */  mov     modifiedgame,%eax\n  /* 4ea */  test    %eax,%eax\n  /* 4ec */  je      .L507\n  /* 4ee */  movl    $\"=====================================================================…\",(%esp)\n  /* 4f5 */  call    puts\n  /* 4fa */  mov     stdin,%eax\n  /* 4ff */  mov     %eax,(%esp)\n  /* 502 */  call    getc\n.L507:\n  /* 507 */  mov     gamemode,%eax\n  /* 50c */  cmp     $0x3,%eax\n  /* 50f */  ja      .L7a8\n  /* 515 */  test    %eax,%eax\n  /* 517 */  jne     .L790\n.L51d:\n  /* 51d */  movl    $\"=====================================================================…\",(%esp)\n  /* 524 */  call    puts\n.L529:\n  /* 529 */  movl    $\"M_Init: Init miscellaneous info.\",(%esp)\n  /* 530 */  mov     $\"R_Init: Init DOOM refresh daemon - \",%edi\n  /* 535 */  call    puts\n  /* 53a */  call    M_Init\n  /* 53f */  mov     %edi,0x4(%esp)\n  /* 543 */  movl    $0x2,(%esp)\n  /* 54a */  call    __printf_chk\n  /* 54f */  call    R_Init\n  /* 554 */  movl    $\"\\nP_Init: Init Playloop state.\",(%esp)\n  /* 55b */  call    puts\n  /* 560 */  call    P_Init\n  /* 565 */  movl    $\"I_Init: Setting up machine state.\",(%esp)\n  /* 56c */  call    puts\n  /* 571 */  call    I_Init\n  /* 576 */  movl    $\"D_CheckNetGame: Checking network game status.\",(%esp)\n  /* 57d */  call    puts\n  /* 582 */  call    D_CheckNetGame\n  /* 587 */  movl    $\"S_Init: Setting up sound.\",(%esp)\n  /* 58e */  call    puts\n  /* 593 */  mov     snd_MusicVolume,%eax\n  /* 598 */  mov     %eax,0x4(%esp)\n  /* 59c */  mov     snd_SfxVolume,%eax\n  /* 5a1 */  mov     %eax,(%esp)\n  /* 5a4 */  call    S_Init\n  /* 5a9 */  movl    $\"HU_Init: Setting up heads up display.\",(%esp)\n  /* 5b0 */  call    puts\n  /* 5b5 */  call    HU_Init\n  /* 5ba */  movl    $\"ST_Init: Init status bar.\",(%esp)\n  /* 5c1 */  call    puts\n  /* 5c6 */  call    ST_Init\n  /* 5cb */  movl    $\"-statcopy\",(%esp)\n  /* 5d2 */  call    M_CheckParm\n  /* 5d7 */  test    %eax,%eax\n  /* 5d9 */  je      .L5ec\n  /* 5db */  mov     myargc,%ecx\n  /* 5e1 */  lea     -0x1(%ecx),%edx\n  /* 5e4 */  cmp     %eax,%edx\n  /* 5e6 */  jg      .La80\n.L5ec:\n  /* 5ec */  movl    $\"-record\",(%esp)\n  /* 5f3 */  call    M_CheckParm\n  /* 5f8 */  test    %eax,%eax\n  /* 5fa */  je      .L60d\n  /* 5fc */  mov     myargc,%ecx\n  /* 602 */  lea     -0x1(%ecx),%edx\n  /* 605 */  cmp     %eax,%edx\n  /* 607 */  jg      .Laf0\n.L60d:\n  /* 60d */  movl    $\"-playdemo\",(%esp)\n  /* 614 */  call    M_CheckParm\n  /* 619 */  test    %eax,%eax\n  /* 61b */  je      .L62e\n  /* 61d */  mov     myargc,%ecx\n  /* 623 */  lea     -0x1(%ecx),%edx\n  /* 626 */  cmp     %eax,%edx\n  /* 628 */  jg      .Lac0\n.L62e:\n  /* 62e */  movl    $\"-timedemo\",(%esp)\n  /* 635 */  call    M_CheckParm\n  /* 63a */  test    %eax,%eax\n  /* 63c */  je      .L64f\n  /* 63e */  mov     myargc,%ecx\n  /* 644 */  lea     -0x1(%ecx),%edx\n  /* 647 */  cmp     %eax,%edx\n  /* 649 */  jg      .Lb78\n.L64f:\n  /* 64f */  movl    $\"-loadgame\",(%esp)\n  /* 656 */  call    M_CheckParm\n  /* 65b */  test    %eax,%eax\n  /* 65d */  mov     %eax,%ebx\n  /* 65f */  je      .L66f\n  /* 661 */  mov     myargc,%eax\n  /* 666 */  dec     %eax\n  /* 667 */  cmp     %ebx,%eax\n  /* 669 */  jg      .Lb18\n.L66f:\n  /* 66f */  cmpl    $0x3,gameaction\n  /* 676 */  je      .L6a6\n  /* 678 */  mov     autostart,%eax\n  /* 67d */  or      netgame,%eax\n  /* 683 */  jne     .L758\n  /* 689 */  xor     %eax,%eax\n  /* 68b */  mov     $0xffffffff,%edx\n  /* 690 */  mov     %eax,gameaction\n  /* 695 */  mov     $0x1,%ecx\n  /* 69a */  mov     %edx,demosequence\n  /* 6a0 */  mov     %ecx,advancedemo\n.L6a6:\n  /* 6a6 */  call    D_DoomLoop\n  /* 6ab */  add     $0x1e0,%esp\n  /* 6b1 */  pop     %ebx\n  /* 6b2 */  pop     %esi\n  /* 6b3 */  pop     %edi\n  /* 6b4 */  ret\n  /* 6b5 */  lea     0x0(%esi),%esi\n.L6b8:\n  /* 6b8 */  mov     $0xa,%eax\n  /* 6bd */  mov     $0x80,%edx\n  /* 6c2 */  mov     %eax,0x14(%esp)\n  /* 6c6 */  mov     $0x1,%eax\n  /* 6cb */  mov     $0x2,%ecx\n  /* 6d0 */  mov     %eax,0x10(%esp)\n  /* 6d4 */  mov     $\"                            DOOM Shareware Startup v%i.%i            …\",%eax\n  /* 6d9 */  mov     %eax,0xc(%esp)\n  /* 6dd */  mov     %edx,0x8(%esp)\n  /* 6e1 */  mov     %ecx,0x4(%esp)\n  /* 6e5 */  movl    $title,(%esp)\n  /* 6ec */  call    __sprintf_chk\n  /* 6f1 */  jmp     .Le5\n  /* 6f6 */  xchg    %ax,%ax\n  /* 6f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L700:\n  /* 700 */  mov     %ecx,(%esp)\n  /* 703 */  mov     $0xa,%eax\n  /* 708 */  mov     %eax,0x8(%esp)\n  /* 70c */  xor     %eax,%eax\n  /* 70e */  mov     %eax,0x4(%esp)\n  /* 712 */  call    strtol\n  /* 717 */  mov     %eax,0x10(%esp)\n  /* 71b */  cmp     $0x9,%eax\n  /* 71e */  jle     .L9e0\n  /* 724 */  mov     $\"~devmapscdata/map%i.wad\",%eax\n  /* 729 */  mov     %eax,0xc(%esp)\n.L72d:\n  /* 72d */  mov     $0x100,%esi\n  /* 732 */  mov     $0x2,%edi\n  /* 737 */  mov     %esi,0x8(%esp)\n  /* 73b */  lea     0xe0(%esp),%esi\n  /* 742 */  mov     %edi,0x4(%esp)\n  /* 746 */  mov     %esi,(%esp)\n  /* 749 */  call    __sprintf_chk\n  /* 74e */  jmp     .L26c\n  /* 753 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L758:\n  /* 758 */  mov     startmap,%eax\n  /* 75d */  mov     %eax,0x8(%esp)\n  /* 761 */  mov     startepisode,%eax\n  /* 766 */  mov     %eax,0x4(%esp)\n  /* 76a */  mov     startskill,%eax\n  /* 76f */  mov     %eax,(%esp)\n  /* 772 */  call    G_InitNew\n  /* 777 */  call    D_DoomLoop\n  /* 77c */  add     $0x1e0,%esp\n  /* 782 */  pop     %ebx\n  /* 783 */  pop     %esi\n  /* 784 */  pop     %edi\n  /* 785 */  ret\n  /* 786 */  xchg    %ax,%ax\n  /* 788 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L790:\n  /* 790 */  movl    $\"=====================================================================…\",(%esp)\n  /* 797 */  call    puts\n  /* 79c */  jmp     .L529\n  /* 7a1 */  lea     0x0(%esi,%eiz,1),%esi\n.L7a8:\n  /* 7a8 */  cmp     $0x4,%eax\n  /* 7ab */  jne     .L529\n  /* 7b1 */  jmp     .L51d\n  /* 7b6 */  xchg    %ax,%ax\n  /* 7b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L7c0:\n  /* 7c0 */  movl    $\"-timedemo\",(%esp)\n  /* 7c7 */  call    M_CheckParm\n  /* 7cc */  test    %eax,%eax\n  /* 7ce */  je      .L2e3\n  /* 7d4 */  mov     myargc,%ecx\n  /* 7da */  lea     -0x1(%ecx),%edx\n  /* 7dd */  cmp     %eax,%edx\n  /* 7df */  jle     .L2e3\n  /* 7e5 */  lea     0x0(%esi),%esi\n  /* 7e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L7f0:\n  /* 7f0 */  lea     0x4(,%eax,4),%ebx\n  /* 7f7 */  mov     myargv,%eax\n  /* 7fc */  mov     $0x2,%edx\n  /* 801 */  lea     0xe0(%esp),%esi\n  /* 808 */  mov     (%eax,%ebx,1),%eax\n  /* 80b */  mov     %edx,0x4(%esp)\n  /* 80f */  mov     %esi,(%esp)\n  /* 812 */  mov     %eax,0x10(%esp)\n  /* 816 */  mov     $\"%s.lmp\",%eax\n  /* 81b */  mov     %eax,0xc(%esp)\n  /* 81f */  mov     $0x100,%eax\n  /* 824 */  mov     %eax,0x8(%esp)\n  /* 828 */  call    __sprintf_chk\n  /* 82d */  mov     %esi,(%esp)\n  /* 830 */  call    D_AddFile\n  /* 835 */  mov     myargv,%eax\n  /* 83a */  mov     $\"Playing demo %s.lmp.\\n\",%ecx\n  /* 83f */  mov     (%eax,%ebx,1),%eax\n  /* 842 */  mov     %ecx,0x4(%esp)\n  /* 846 */  movl    $0x2,(%esp)\n  /* 84d */  mov     %eax,0x8(%esp)\n  /* 851 */  call    __printf_chk\n  /* 856 */  jmp     .L2e3\n  /* 85b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L860:\n  /* 860 */  movl    $\"-deathmatch\",(%esp)\n  /* 867 */  call    M_CheckParm\n  /* 86c */  test    %eax,%eax\n  /* 86e */  je      .L90\n  /* 874 */  mov     gamemode,%eax\n  /* 879 */  mov     $0x1,%ebx\n  /* 87e */  mov     %ebx,deathmatch\n  /* 884 */  cmp     $0x2,%eax\n  /* 887 */  jne     .L9e\n  /* 88d */  lea     0x0(%esi),%esi\n.L890:\n  /* 890 */  mov     $0xa,%eax\n  /* 895 */  mov     $0x80,%edx\n  /* 89a */  mov     %eax,0x14(%esp)\n  /* 89e */  mov     $0x1,%eax\n  /* 8a3 */  mov     $0x2,%ecx\n  /* 8a8 */  mov     %eax,0x10(%esp)\n  /* 8ac */  mov     $\"                         DOOM 2: Hell on Earth v%i.%i                …\",%eax\n  /* 8b1 */  mov     %eax,0xc(%esp)\n  /* 8b5 */  mov     %edx,0x8(%esp)\n  /* 8b9 */  mov     %ecx,0x4(%esp)\n  /* 8bd */  movl    $title,(%esp)\n  /* 8c4 */  call    __sprintf_chk\n  /* 8c9 */  jmp     .Le5\n  /* 8ce */  xchg    %ax,%ax\n.L8d0:\n  /* 8d0 */  movl    $\"CD-ROM Version: default.cfg from c:\\\\doomdata\",(%esp)\n  /* 8d7 */  xor     %ebx,%ebx\n  /* 8d9 */  call    puts\n  /* 8de */  mov     %ebx,0x4(%esp)\n  /* 8e2 */  mov     $0x18,%ebx\n  /* 8e7 */  movl    $\"c:\\\\doomdata\",(%esp)\n  /* 8ee */  call    mkdir\n  /* 8f3 */  mov     $basedefault,%edx\n  /* 8f8 */  mov     $\"c:/doomdata/default.cfg\",%ecx\n  /* 8fd */  test    $0x1,%dl\n  /* 900 */  jne     .Lc5a\n.L906:\n  /* 906 */  test    $0x2,%dl\n  /* 909 */  jne     .Lc45\n.L90f:\n  /* 90f */  mov     %ebx,%esi\n  /* 911 */  xor     %eax,%eax\n  /* 913 */  and     $0xfffffffc,%esi\n.L916:\n  /* 916 */  mov     (%ecx,%eax,1),%edi\n  /* 919 */  mov     %edi,(%edx,%eax,1)\n  /* 91c */  add     $0x4,%eax\n  /* 91f */  cmp     %esi,%eax\n  /* 921 */  jb      .L916\n  /* 923 */  add     %eax,%edx\n  /* 925 */  add     %eax,%ecx\n  /* 927 */  xor     %eax,%eax\n  /* 929 */  test    $0x2,%bl\n  /* 92c */  jne     .Lbf7\n.L932:\n  /* 932 */  test    $0x1,%bl\n  /* 935 */  je      .L113\n  /* 93b */  movzbl  (%ecx,%eax,1),%ecx\n  /* 93f */  mov     %cl,(%edx,%eax,1)\n  /* 942 */  jmp     .L113\n  /* 947 */  nop\n  /* 948 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L950:\n  /* 950 */  movl    $\"Development mode ON.\",(%esp)\n  /* 957 */  call    puts\n  /* 95c */  jmp     .Lff\n  /* 961 */  lea     0x0(%esi,%eiz,1),%esi\n.L968:\n  /* 968 */  mov     $0xa,%edx\n  /* 96d */  mov     $0x1,%ecx\n  /* 972 */  mov     %edx,0x14(%esp)\n  /* 976 */  cmp     $0x3,%eax\n  /* 979 */  mov     %ecx,0x10(%esp)\n  /* 97d */  jne     .L9b0\n  /* 97f */  mov     $\"                         The Ultimate DOOM Startup v%i.%i            …\",%ebx\n  /* 984 */  mov     $0x80,%esi\n  /* 989 */  mov     %ebx,0xc(%esp)\n  /* 98d */  mov     $0x2,%edi\n  /* 992 */  mov     %esi,0x8(%esp)\n  /* 996 */  mov     %edi,0x4(%esp)\n  /* 99a */  movl    $title,(%esp)\n  /* 9a1 */  call    __sprintf_chk\n  /* 9a6 */  jmp     .Le5\n  /* 9ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L9b0:\n  /* 9b0 */  movl    $title,(%esp)\n  /* 9b7 */  mov     $0x80,%eax\n  /* 9bc */  mov     $\"                     Public DOOM - v%i.%i                           \",%edi\n  /* 9c1 */  mov     %eax,0x8(%esp)\n  /* 9c5 */  mov     $0x2,%eax\n  /* 9ca */  mov     %edi,0xc(%esp)\n  /* 9ce */  mov     %eax,0x4(%esp)\n  /* 9d2 */  call    __sprintf_chk\n  /* 9d7 */  jmp     .Le5\n  /* 9dc */  lea     0x0(%esi,%eiz,1),%esi\n.L9e0:\n  /* 9e0 */  mov     $\"~devmapscdata/map0%i.wad\",%eax\n  /* 9e5 */  mov     %eax,0xc(%esp)\n  /* 9e9 */  jmp     .L72d\n  /* 9ee */  xchg    %ax,%ax\n.L9f0:\n  /* 9f0 */  mov     myargv,%edx\n  /* 9f6 */  xor     %edi,%edi\n  /* 9f8 */  mov     $0xa,%esi\n  /* 9fd */  mov     %esi,0x8(%esp)\n  /* a01 */  mov     %edi,0x4(%esp)\n  /* a05 */  mov     0x4(%edx,%eax,4),%eax\n  /* a09 */  mov     %eax,(%esp)\n  /* a0c */  call    strtol\n  /* a11 */  movl    $0x2,(%esp)\n  /* a18 */  mov     %eax,0x8(%esp)\n  /* a1c */  mov     %eax,%ebx\n  /* a1e */  mov     $\"Levels will end after %d minute\",%eax\n  /* a23 */  mov     %eax,0x4(%esp)\n  /* a27 */  call    __printf_chk\n  /* a2c */  dec     %ebx\n  /* a2d */  jg      .Lbe6\n.La33:\n  /* a33 */  movl    $\".\",(%esp)\n  /* a3a */  call    puts\n  /* a3f */  jmp     .L3c0\n  /* a44 */  lea     0x0(%esi,%eiz,1),%esi\n.La48:\n  /* a48 */  movl    $\"Austin Virtual Gaming: Levels will end after 20 minutes\",(%esp)\n  /* a4f */  call    puts\n  /* a54 */  jmp     .L3f0\n  /* a59 */  lea     0x0(%esi,%eiz,1),%esi\n.La60:\n  /* a60 */  mov     %eax,(%esp)\n  /* a63 */  mov     $0xa,%edx\n  /* a68 */  xor     %ecx,%ecx\n  /* a6a */  mov     %edx,0x8(%esp)\n  /* a6e */  mov     %ecx,0x4(%esp)\n  /* a72 */  call    strtol\n  /* a77 */  jmp     .L43f\n  /* a7c */  lea     0x0(%esi,%eiz,1),%esi\n.La80:\n  /* a80 */  mov     myargv,%edx\n  /* a86 */  mov     $0xa,%ebx\n  /* a8b */  xor     %esi,%esi\n  /* a8d */  mov     %ebx,0x8(%esp)\n  /* a91 */  mov     %esi,0x4(%esp)\n  /* a95 */  mov     0x4(%edx,%eax,4),%eax\n  /* a99 */  mov     %eax,(%esp)\n  /* a9c */  call    strtol\n  /* aa1 */  movl    $\"External statistics registered.\",(%esp)\n  /* aa8 */  mov     %eax,statcopy\n  /* aad */  call    puts\n  /* ab2 */  jmp     .L5ec\n  /* ab7 */  nop\n  /* ab8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lac0:\n  /* ac0 */  mov     $0x1,%edx\n  /* ac5 */  mov     %edx,singledemo\n  /* acb */  mov     myargv,%edx\n  /* ad1 */  mov     0x4(%edx,%eax,4),%eax\n  /* ad5 */  mov     %eax,(%esp)\n  /* ad8 */  call    G_DeferedPlayDemo\n  /* add */  call    D_DoomLoop\n  /* ae2 */  jmp     .L62e\n  /* ae7 */  nop\n  /* ae8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Laf0:\n  /* af0 */  mov     myargv,%edx\n  /* af6 */  mov     0x4(%edx,%eax,4),%eax\n  /* afa */  mov     %eax,(%esp)\n  /* afd */  call    G_RecordDemo\n  /* b02 */  mov     $0x1,%ecx\n  /* b07 */  mov     %ecx,autostart\n  /* b0d */  jmp     .L60d\n  /* b12 */  lea     0x0(%esi),%esi\n.Lb18:\n  /* b18 */  movl    $\"-cdrom\",(%esp)\n  /* b1f */  call    M_CheckParm\n  /* b24 */  mov     myargv,%edx\n  /* b2a */  mov     0x4(%edx,%ebx,4),%edx\n  /* b2e */  test    %eax,%eax\n  /* b30 */  movsbl  (%edx),%edx\n  /* b33 */  mov     %edx,0x10(%esp)\n  /* b37 */  je      .Lbd8\n  /* b3d */  mov     $\"c:\\\\doomdata\\\\doomsav%c.dsg\",%eax\n  /* b42 */  mov     %eax,0xc(%esp)\n.Lb46:\n  /* b46 */  mov     $0x2,%esi\n  /* b4b */  mov     $0x100,%ebx\n  /* b50 */  mov     %esi,0x4(%esp)\n  /* b54 */  lea     0xe0(%esp),%esi\n  /* b5b */  mov     %ebx,0x8(%esp)\n  /* b5f */  mov     %esi,(%esp)\n  /* b62 */  call    __sprintf_chk\n  /* b67 */  mov     %esi,(%esp)\n  /* b6a */  call    G_LoadGame\n  /* b6f */  jmp     .L66f\n  /* b74 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb78:\n  /* b78 */  mov     myargv,%edx\n  /* b7e */  mov     0x4(%edx,%eax,4),%eax\n  /* b82 */  mov     %eax,(%esp)\n  /* b85 */  call    G_TimeDemo\n  /* b8a */  call    D_DoomLoop\n  /* b8f */  jmp     .L64f\n  /* b94 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb98:\n  /* b98 */  mov     $0xa,%edx\n  /* b9d */  xor     %ecx,%ecx\n  /* b9f */  mov     %edx,0x8(%esp)\n  /* ba3 */  mov     myargv,%edx\n  /* ba9 */  mov     $0x190,%ebx\n  /* bae */  mov     %ecx,0x4(%esp)\n  /* bb2 */  mov     0x4(%edx,%eax,4),%eax\n  /* bb6 */  mov     %eax,(%esp)\n  /* bb9 */  call    strtol\n  /* bbe */  cmp     %ebx,%eax\n  /* bc0 */  cmovle  %eax,%ebx\n  /* bc3 */  cmp     $0x9,%eax\n  /* bc6 */  mov     $0xa,%eax\n  /* bcb */  cmovle  %eax,%ebx\n  /* bce */  jmp     .L13d\n  /* bd3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lbd8:\n  /* bd8 */  mov     $\"doomsav%c.dsg\",%edi\n  /* bdd */  mov     %edi,0xc(%esp)\n  /* be1 */  jmp     .Lb46\n.Lbe6:\n  /* be6 */  movl    $0x73,(%esp)\n  /* bed */  call    putchar\n  /* bf2 */  jmp     .La33\n.Lbf7:\n  /* bf7 */  movzwl  (%ecx),%eax\n  /* bfa */  mov     %ax,(%edx)\n  /* bfd */  mov     $0x2,%eax\n  /* c02 */  jmp     .L932\n  /* c07 */  nop\n  /* c08 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc10:\n  /* c10 */  lea     0x28(%esp),%ebx\n  /* c14 */  lea     0xe0(%esp),%esi\n  /* c1b */  jmp     .Lc2b\n  /* c1d */  lea     0x0(%esi),%esi\n.Lc20:\n  /* c20 */  add     $0x8,%ebx\n  /* c23 */  cmp     %ebx,%esi\n  /* c25 */  je      .L4e5\n.Lc2b:\n  /* c2b */  mov     %ebx,(%esp)\n  /* c2e */  call    W_CheckNumForName\n  /* c33 */  test    %eax,%eax\n  /* c35 */  jns     .Lc20\n  /* c37 */  movl    $\"\\nThis is not the registered version.\",(%esp)\n  /* c3e */  call    I_Error\n  /* c43 */  jmp     .Lc20\n.Lc45:\n  /* c45 */  movzwl  (%ecx),%eax\n  /* c48 */  add     $0x2,%edx\n  /* c4b */  add     $0x2,%ecx\n  /* c4e */  sub     $0x2,%ebx\n  /* c51 */  mov     %ax,-0x2(%edx)\n  /* c55 */  jmp     .L90f\n.Lc5a:\n  /* c5a */  movzbl  \"c:/doomdata/default.cfg\",%eax\n  /* c61 */  mov     $basedefault+0x1,%edx\n  /* c66 */  mov     $.LC59+0x1,%ecx\n  /* c6b */  mov     $0x17,%ebx\n  /* c70 */  mov     %al,basedefault\n  /* c75 */  jmp     .L906\n","c":"/* candidate for D_DoomMain (d_main.c, 3194 bytes) */\n#include <stdio.h>\n#include <stdlib.h>\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include \"doomdef.h\"\n#include \"doomstat.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"z_zone.h\"\n#include \"w_wad.h\"\n#include \"s_sound.h\"\n#include \"v_video.h\"\n#include \"f_finale.h\"\n#include \"f_wipe.h\"\n#include \"m_argv.h\"\n#include \"m_misc.h\"\n#include \"m_menu.h\"\n#include \"i_system.h\"\n#include \"i_sound.h\"\n#include \"i_video.h\"\n#include \"g_game.h\"\n#include \"hu_stuff.h\"\n#include \"wi_stuff.h\"\n#include \"st_stuff.h\"\n#include \"am_map.h\"\n#include \"p_setup.h\"\n#include \"r_local.h\"\n#include \"d_main.h\"\n\nextern int advancedemo;\nextern int demosequence;\nextern char title[128];\nextern int forwardmove[2];\nextern int sidemove[2];\nextern void *statcopy;\nvoid FindResponseFile (void);\nvoid IdentifyVersion (void);\nvoid D_CheckNetGame (void);\n\nvoid D_Pad (void)\n{\n    puts (\"a01\"); puts (\"a02\"); puts (\"a03\"); puts (\"a04\"); puts (\"a05\");\n    puts (\"a06\"); puts (\"a07\"); puts (\"a08\"); puts (\"a09\"); puts (\"a10\");\n    puts (\"a11\"); puts (\"a12\"); puts (\"a13\"); puts (\"a14\"); puts (\"a15\");\n    puts (\"a16\"); puts (\"a17\"); puts (\"a18\"); puts (\"a19\"); puts (\"a20\");\n    puts (\"a21\"); puts (\"a22\"); puts (\"a23\"); puts (\"a24\"); puts (\"a25\");\n    puts (\"a26\"); puts (\"a27\"); puts (\"a28\"); puts (\"a29\"); puts (\"a30\");\n    puts (\"a31\"); puts (\"a32\"); puts (\"a33\"); puts (\"a34\"); puts (\"a35\");\n    puts (\"a36\"); puts (\"a37\"); puts (\"a38\"); puts (\"a39\"); puts (\"a40\");\n    puts (\"a41\"); puts (\"a42\"); puts (\"a43\");\n}\n\nvoid D_DoomMain (void)\n{\n    int p;\n    char file[256];\n    int i;\n\n    FindResponseFile ();\n    IdentifyVersion ();\n\n    setbuf (stdout, NULL);\n    modifiedgame = false;\n\n    nomonsters = M_CheckParm (\"-nomonsters\");\n    respawnparm = M_CheckParm (\"-respawn\");\n    fastparm = M_CheckParm (\"-fast\");\n    devparm = M_CheckParm (\"-devparm\");\n    if (M_CheckParm (\"-altdeath\"))\n        deathmatch = 2;\n    else if (M_CheckParm (\"-deathmatch\"))\n        deathmatch = 1;\n\n    switch ( gamemode )\n    {\n      case retail:\n        sprintf (title,\n                 \"                         The Ultimate DOOM Startup v%i.%i                           \",\n                 VERSION/100,VERSION%100);\n        break;\n      case shareware:\n        sprintf (title,\n                 \"                            DOOM Shareware Startup v%i.%i                           \",\n                 VERSION/100,VERSION%100);\n        break;\n      case registered:\n        sprintf (title,\n                 \"                            DOOM Registered Startup v%i.%i                           \",\n                 VERSION/100,VERSION%100);\n        break;\n      case commercial:\n        sprintf (title,\n                 \"                         DOOM 2: Hell on Earth v%i.%i                           \",\n                 VERSION/100,VERSION%100);\n        break;\n      default:\n        sprintf (title,\n                 \"                     Public DOOM - v%i.%i                           \",\n                 VERSION/100,VERSION%100);\n        break;\n    }\n\n    printf (\"%s\\n\",title);\n\n    if (devparm)\n        printf (\"Development mode ON.\\n\");\n\n    if (M_CheckParm (\"-cdrom\"))\n    {\n        printf (\"CD-ROM Version: default.cfg from c:\\\\doomdata\\n\");\n        mkdir (\"c:\\\\doomdata\",0);\n        strcpy (basedefault,\"c:/doomdata/default.cfg\");\n    }\n\n    p = M_CheckParm (\"-turbo\");\n    if (p)\n    {\n        int scale = 200;\n\n        if (p < myargc-1)\n            scale = atoi (myargv[p+1]);\n        if (scale < 10)\n            scale = 10;\n        if (scale > 400)\n            scale = 400;\n        printf (\"turbo scale: %i%%\\n\",scale);\n        forwardmove[0] = forwardmove[0]*scale/100;\n        forwardmove[1] = forwardmove[1]*scale/100;\n        sidemove[0] = sidemove[0]*scale/100;\n        sidemove[1] = sidemove[1]*scale/100;\n    }\n\n    p = M_CheckParm (\"-wart\");\n    if (p)\n    {\n        myargv[p][4] = 'p';\n        switch (gamemode)\n        {\n          case retail:\n          case shareware:\n          case registered:\n            sprintf (file,\"~\" \"devmaps\" \"E%cM%c.wad\",\n                     myargv[p+1][0], myargv[p+2][0]);\n            printf (\"Warping to Episode %s, Map %s.\\n\",\n                    myargv[p+1],myargv[p+2]);\n            break;\n\n          case commercial:\n          default:\n            p = atoi (myargv[p+1]);\n            if (p<10)\n                sprintf (file,\"~\" \"devmaps\" \"cdata/map0%i.wad\", p);\n            else\n                sprintf (file,\"~\" \"devmaps\" \"cdata/map%i.wad\", p);\n            break;\n        }\n        D_AddFile (file);\n    }\n\n    p = M_CheckParm (\"-file\");\n    if (p)\n    {\n        modifiedgame = true;\n        while (++p != myargc && myargv[p][0] != '-')\n            D_AddFile (myargv[p]);\n    }\n\n    p = M_CheckParm (\"-playdemo\");\n\n    if (!p)\n        p = M_CheckParm (\"-timedemo\");\n\n    if (p && p < myargc-1)\n    {\n        sprintf (file,\"%s.lmp\", myargv[p+1]);\n        D_AddFile (file);\n        printf (\"Playing demo %s.lmp.\\n\",myargv[p+1]);\n    }\n\n    startskill = sk_medium;\n    startepisode = 1;\n    startmap = 1;\n    autostart = false;\n\n    p = M_CheckParm (\"-skill\");\n    if (p && p < myargc-1)\n    {\n        startskill = myargv[p+1][0]-'1';\n        autostart = true;\n    }\n\n    p = M_CheckParm (\"-episode\");\n    if (p && p < myargc-1)\n    {\n        startepisode = myargv[p+1][0]-'0';\n        startmap = 1;\n        autostart = true;\n    }\n\n    p = M_CheckParm (\"-timer\");\n    if (p && p < myargc-1 && deathmatch)\n    {\n        int time;\n        time = atoi (myargv[p+1]);\n        printf (\"Levels will end after %d minute\",time);\n        if (time>1)\n            printf (\"s\");\n        printf (\".\\n\");\n    }\n\n    p = M_CheckParm (\"-avg\");\n    if (p && p < myargc-1 && deathmatch)\n        printf (\"Austin Virtual Gaming: Levels will end after 20 minutes\\n\");\n\n    p = M_CheckParm (\"-warp\");\n    if (p && p < myargc-1)\n    {\n        if (gamemode == commercial)\n            startmap = atoi (myargv[p+1]);\n        else\n        {\n            startepisode = myargv[p+1][0]-'0';\n            startmap = myargv[p+2][0]-'0';\n        }\n        autostart = true;\n    }\n\n    printf (\"V_Init: allocate screens.\\n\");\n    V_Init ();\n\n    printf (\"M_LoadDefaults: Load system defaults.\\n\");\n    M_LoadDefaults ();\n\n    printf (\"Z_Init: Init zone memory allocation daemon. \\n\");\n    Z_Init ();\n\n    printf (\"W_Init: Init WADfiles.\\n\");\n    W_InitMultipleFiles (wadfiles);\n\n    if (modifiedgame)\n    {\n        char name[23][8] =\n        {\n            \"e2m1\",\"e2m2\",\"e2m3\",\"e2m4\",\"e2m5\",\"e2m6\",\"e2m7\",\"e2m8\",\"e2m9\",\n            \"e3m1\",\"e3m3\",\"e3m3\",\"e3m4\",\"e3m5\",\"e3m6\",\"e3m7\",\"e3m8\",\"e3m9\",\n            \"dphoof\",\"bfgga0\",\"heada1\",\"cybra1\",\"spida1d1\"\n        };\n\n        if ( gamemode == shareware)\n            I_Error(\"\\nYou cannot -file with the shareware \"\n                    \"version. Register!\");\n\n        if (gamemode == registered)\n            for (i = 0;i < 23; i++)\n                if (W_CheckNumForName(name[i])<0)\n                    I_Error(\"\\nThis is not the registered version.\");\n    }\n\n    if (modifiedgame)\n    {\n        printf (\n            \"===========================================================================\\n\"\n            \"ATTENTION:  This version of DOOM has been modified.  If you would like to\\n\"\n            \"get a copy of the original game, call 1-800-IDGAMES or see the readme file.\\n\"\n            \"        You will not receive technical support for modified games.\\n\"\n            \"                      press enter to continue\\n\"\n            \"===========================================================================\\n\"\n            );\n        getchar ();\n    }\n\n    switch ( gamemode )\n    {\n      case shareware:\n      case indetermined:\n        printf (\n            \"===========================================================================\\n\"\n            \"                                Shareware!\\n\"\n            \"===========================================================================\\n\"\n        );\n        break;\n      case registered:\n      case retail:\n      case commercial:\n        printf (\n            \"===========================================================================\\n\"\n            \"                 Commercial product - do not distribute!\\n\"\n            \"         Please report software piracy to the SPA: 1-800-388-PIR8\\n\"\n            \"===========================================================================\\n\"\n        );\n        break;\n      default:\n        break;\n    }\n\n    printf (\"M_Init: Init miscellaneous info.\\n\");\n    M_Init ();\n\n    printf (\"R_Init: Init DOOM refresh daemon - \");\n    R_Init ();\n\n    printf (\"\\nP_Init: Init Playloop state.\\n\");\n    P_Init ();\n\n    printf (\"I_Init: Setting up machine state.\\n\");\n    I_Init ();\n\n    printf (\"D_CheckNetGame: Checking network game status.\\n\");\n    D_CheckNetGame ();\n\n    printf (\"S_Init: Setting up sound.\\n\");\n    S_Init (snd_SfxVolume, snd_MusicVolume);\n\n    printf (\"HU_Init: Setting up heads up display.\\n\");\n    HU_Init ();\n\n    printf (\"ST_Init: Init status bar.\\n\");\n    ST_Init ();\n\n    p = M_CheckParm (\"-statcopy\");\n    if (p && p<myargc-1)\n    {\n        statcopy = (void*) atoi (myargv[p+1]);\n        printf (\"External statistics registered.\\n\");\n    }\n\n    p = M_CheckParm (\"-record\");\n    if (p && p < myargc-1)\n    {\n        G_RecordDemo (myargv[p+1]);\n        autostart = true;\n    }\n\n    p = M_CheckParm (\"-playdemo\");\n    if (p && p < myargc-1)\n    {\n        singledemo = true;\n        G_DeferedPlayDemo (myargv[p+1]);\n        D_DoomLoop ();\n    }\n\n    p = M_CheckParm (\"-timedemo\");\n    if (p && p < myargc-1)\n    {\n        G_TimeDemo (myargv[p+1]);\n        D_DoomLoop ();\n    }\n\n    p = M_CheckParm (\"-loadgame\");\n    if (p && p < myargc-1)\n    {\n        if (M_CheckParm (\"-cdrom\"))\n            sprintf (file,\"c:\\\\doomdata\\\\\" \"doomsav%c.dsg\",myargv[p+1][0]);\n        else\n            sprintf (file,\"doomsav%c.dsg\",myargv[p+1][0]);\n        G_LoadGame (file);\n    }\n\n    if ( gameaction != ga_loadgame )\n    {\n        if (autostart || netgame)\n            G_InitNew (startskill, startepisode, startmap);\n        else\n        {\n            gameaction = ga_nothing;\n            demosequence = -1;\n            advancedemo = true;\n        }\n    }\n\n    D_DoomLoop ();\n}\n","size":3194,"score":100,"agent":"kuncc/0","pid":1,"session":697,"ts":1791743940522}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":498,"symbol":"P_UseSpecialLine","file":"p_switch.c","asm":"# P_UseSpecialLine  (TU p_switch.c, section .text, 1783 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_UseSpecialLine:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x28(%esp),%eax\n  /* 00b */  mov     0x24(%esp),%ebx\n  /* 00f */  test    %eax,%eax\n  /* 011 */  je      .L28\n  /* 013 */  cmpw    $0x7c,0x12(%ebx)\n  /* 018 */  je      .L60\n.L1a:\n  /* 01a */  xor     %eax,%eax\n.L1c:\n  /* 01c */  mov     0x18(%esp),%ebx\n  /* 020 */  add     $0x1c,%esp\n  /* 023 */  ret\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     0x20(%esp),%eax\n  /* 02c */  mov     0x84(%eax),%eax\n  /* 032 */  test    %eax,%eax\n  /* 034 */  je      .L6db\n  /* 03a */  movswl  0x12(%ebx),%ecx\n  /* 03e */  cmp     $0x83,%ecx\n  /* 044 */  jg      .Lb0\n  /* 046 */  test    %ecx,%ecx\n  /* 048 */  jle     .La0\n  /* 04a */  cmp     $0x83,%cx\n  /* 04f */  ja      .La0\n  /* 051 */  jmp     *.rodata+0x0(,%ecx,4)\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0x20(%esp),%eax\n  /* 064 */  mov     0x84(%eax),%eax\n  /* 06a */  test    %eax,%eax\n  /* 06c */  jne     .La0\n  /* 06e */  xor     %eax,%eax\n  /* 070 */  testb   $0x20,0x10(%ebx)\n  /* 074 */  jne     .L1c\n  /* 076 */  mov     $0x7c,%eax\n.L7b:\n  /* 07b */  sub     $0x20,%eax\n  /* 07e */  cmp     $0x2,%ax\n  /* 082 */  ja      .L1a\n.L84:\n  /* 084 */  mov     %ebx,(%esp)\n  /* 087 */  mov     0x20(%esp),%eax\n  /* 08b */  mov     %eax,0x4(%esp)\n  /* 08f */  call    EV_VerticalDoor\n  /* 094 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     $0x1,%eax\n.La5:\n  /* 0a5 */  mov     0x18(%esp),%ebx\n  /* 0a9 */  add     $0x1c,%esp\n  /* 0ac */  ret\n  /* 0ad */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  cmp     $0x8a,%ecx\n  /* 0b6 */  je      .L688\n  /* 0bc */  jg      .L110\n  /* 0be */  sub     $0x84,%ecx\n  /* 0c4 */  mov     $0x1,%eax\n  /* 0c9 */  shl     %cl,%eax\n  /* 0cb */  test    $0x2a,%al\n  /* 0cd */  jne     .L6a0\n  /* 0d3 */  test    $0x14,%al\n  /* 0d5 */  jne     .L510\n  /* 0db */  mov     %ebx,(%esp)\n  /* 0de */  mov     $0xa,%ecx\n  /* 0e3 */  mov     %ecx,0x4(%esp)\n  /* 0e7 */  call    EV_DoFloor\n  /* 0ec */  test    %eax,%eax\n  /* 0ee */  je      .La0\n.Lf0:\n  /* 0f0 */  mov     %ebx,(%esp)\n  /* 0f3 */  mov     $0x1,%edx\n  /* 0f8 */  mov     %edx,0x4(%esp)\n  /* 0fc */  call    P_ChangeSwitchTexture\n  /* 101 */  mov     $0x1,%eax\n  /* 106 */  jmp     .La5\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  cmp     $0x8b,%ecx\n  /* 116 */  je      .L6d0\n  /* 11c */  cmp     $0x8c,%ecx\n  /* 122 */  jne     .La0\n  /* 128 */  mov     %ebx,(%esp)\n  /* 12b */  mov     $0xc,%eax\n  /* 130 */  mov     %eax,0x4(%esp)\n  /* 134 */  call    EV_DoFloor\n  /* 139 */  test    %eax,%eax\n  /* 13b */  je      .La0\n  /* 141 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  mov     %ebx,(%esp)\n  /* 153 */  xor     %eax,%eax\n  /* 155 */  mov     %eax,0x4(%esp)\n  /* 159 */  call    P_ChangeSwitchTexture\n  /* 15e */  mov     $0x1,%eax\n  /* 163 */  jmp     .La5\n  /* 168 */  mov     %ebx,(%esp)\n  /* 16b */  xor     %eax,%eax\n  /* 16d */  mov     %eax,0x4(%esp)\n  /* 171 */  call    EV_DoFloor\n  /* 176 */  test    %eax,%eax\n  /* 178 */  je      .La0\n  /* 17e */  jmp     .Lf0\n  /* 183 */  mov     %ebx,(%esp)\n  /* 186 */  mov     $0x3,%eax\n  /* 18b */  mov     %eax,0x4(%esp)\n  /* 18f */  call    EV_DoCeiling\n  /* 194 */  test    %eax,%eax\n  /* 196 */  je      .La0\n  /* 19c */  jmp     .L150\n  /* 19e */  mov     %ebx,(%esp)\n  /* 1a1 */  mov     $0x2,%eax\n  /* 1a6 */  mov     %eax,0x4(%esp)\n  /* 1aa */  call    EV_DoDoor\n  /* 1af */  test    %eax,%eax\n  /* 1b1 */  je      .La0\n  /* 1b7 */  jmp     .L150\n  /* 1b9 */  mov     %ebx,(%esp)\n  /* 1bc */  xor     %eax,%eax\n  /* 1be */  mov     %eax,0x4(%esp)\n  /* 1c2 */  call    P_ChangeSwitchTexture\n  /* 1c7 */  call    G_SecretExitLevel\n  /* 1cc */  jmp     .La0\n  /* 1d1 */  mov     %ebx,(%esp)\n  /* 1d4 */  mov     $0x9,%eax\n  /* 1d9 */  mov     %eax,0x4(%esp)\n  /* 1dd */  call    EV_DoFloor\n  /* 1e2 */  test    %eax,%eax\n  /* 1e4 */  je      .La0\n  /* 1ea */  jmp     .L150\n  /* 1ef */  mov     %ebx,(%esp)\n  /* 1f2 */  mov     $0x1,%ecx\n  /* 1f7 */  mov     %ecx,0x4(%esp)\n  /* 1fb */  call    EV_DoFloor\n  /* 200 */  test    %eax,%eax\n  /* 202 */  je      .La0\n  /* 208 */  jmp     .Lf0\n  /* 20d */  mov     %ebx,(%esp)\n  /* 210 */  mov     $0x3,%edx\n  /* 215 */  mov     %edx,0x4(%esp)\n  /* 219 */  call    EV_DoDoor\n  /* 21e */  test    %eax,%eax\n  /* 220 */  je      .La0\n  /* 226 */  jmp     .Lf0\n  /* 22b */  mov     %ebx,(%esp)\n  /* 22e */  mov     $0x1,%eax\n  /* 233 */  mov     %eax,0x8(%esp)\n  /* 237 */  mov     $0x1,%eax\n  /* 23c */  mov     %eax,0x4(%esp)\n  /* 240 */  call    EV_DoPlat\n  /* 245 */  test    %eax,%eax\n  /* 247 */  je      .La0\n  /* 24d */  jmp     .Lf0\n  /* 252 */  mov     %ebx,(%esp)\n  /* 255 */  xor     %eax,%eax\n  /* 257 */  mov     %eax,0x4(%esp)\n  /* 25b */  call    EV_DoDoor\n  /* 260 */  test    %eax,%eax\n  /* 262 */  je      .La0\n  /* 268 */  jmp     .Lf0\n  /* 26d */  mov     %ebx,(%esp)\n  /* 270 */  mov     $0x3,%eax\n  /* 275 */  mov     %eax,0x4(%esp)\n  /* 279 */  call    EV_DoFloor\n  /* 27e */  test    %eax,%eax\n  /* 280 */  je      .La0\n  /* 286 */  jmp     .Lf0\n  /* 28b */  mov     %ebx,(%esp)\n  /* 28e */  mov     $0x9,%eax\n  /* 293 */  mov     %eax,0x4(%esp)\n  /* 297 */  call    EV_DoFloor\n  /* 29c */  test    %eax,%eax\n  /* 29e */  je      .La0\n  /* 2a4 */  jmp     .Lf0\n  /* 2a9 */  mov     $0x18,%eax\n  /* 2ae */  mov     %eax,0x8(%esp)\n.L2b2:\n  /* 2b2 */  mov     %ebx,(%esp)\n  /* 2b5 */  mov     $0x2,%edx\n  /* 2ba */  mov     %edx,0x4(%esp)\n  /* 2be */  call    EV_DoPlat\n  /* 2c3 */  test    %eax,%eax\n  /* 2c5 */  je      .La0\n  /* 2cb */  jmp     .Lf0\n  /* 2d0 */  mov     $0x20,%ecx\n  /* 2d5 */  mov     %ecx,0x8(%esp)\n  /* 2d9 */  jmp     .L2b2\n  /* 2db */  mov     %ebx,(%esp)\n  /* 2de */  xor     %eax,%eax\n  /* 2e0 */  mov     %eax,0x8(%esp)\n  /* 2e4 */  mov     $0x3,%eax\n  /* 2e9 */  mov     %eax,0x4(%esp)\n  /* 2ed */  call    EV_DoPlat\n  /* 2f2 */  test    %eax,%eax\n  /* 2f4 */  je      .La0\n  /* 2fa */  jmp     .Lf0\n  /* 2ff */  mov     %ebx,(%esp)\n  /* 302 */  mov     $0x4,%eax\n  /* 307 */  mov     %eax,0x4(%esp)\n  /* 30b */  call    EV_DoFloor\n  /* 310 */  test    %eax,%eax\n  /* 312 */  je      .La0\n  /* 318 */  jmp     .Lf0\n  /* 31d */  mov     %ebx,(%esp)\n  /* 320 */  mov     $0x2,%eax\n  /* 325 */  mov     %eax,0x4(%esp)\n  /* 329 */  call    EV_DoFloor\n  /* 32e */  test    %eax,%eax\n  /* 330 */  je      .La0\n  /* 336 */  jmp     .Lf0\n  /* 33b */  mov     %ebx,(%esp)\n  /* 33e */  mov     $0x4,%ecx\n  /* 343 */  mov     %ecx,0x4(%esp)\n  /* 347 */  call    EV_DoFloor\n  /* 34c */  test    %eax,%eax\n  /* 34e */  je      .La0\n  /* 354 */  jmp     .L150\n  /* 359 */  mov     %ebx,(%esp)\n  /* 35c */  xor     %eax,%eax\n  /* 35e */  mov     $0x3,%edx\n  /* 363 */  mov     %eax,0x8(%esp)\n  /* 367 */  mov     %edx,0x4(%esp)\n  /* 36b */  call    EV_DoPlat\n  /* 370 */  test    %eax,%eax\n  /* 372 */  je      .La0\n  /* 378 */  jmp     .L150\n  /* 37d */  mov     %ebx,(%esp)\n  /* 380 */  xor     %eax,%eax\n  /* 382 */  mov     %eax,0x8(%esp)\n  /* 386 */  mov     $0x1,%eax\n  /* 38b */  mov     %eax,0x4(%esp)\n  /* 38f */  call    EV_DoPlat\n  /* 394 */  test    %eax,%eax\n  /* 396 */  je      .La0\n  /* 39c */  jmp     .L150\n  /* 3a1 */  mov     %ebx,(%esp)\n  /* 3a4 */  mov     $0x1,%eax\n  /* 3a9 */  mov     %eax,0x4(%esp)\n  /* 3ad */  call    EV_DoFloor\n  /* 3b2 */  test    %eax,%eax\n  /* 3b4 */  je      .La0\n  /* 3ba */  jmp     .L150\n  /* 3bf */  mov     %ebx,(%esp)\n  /* 3c2 */  xor     %eax,%eax\n  /* 3c4 */  mov     %eax,0x4(%esp)\n  /* 3c8 */  call    EV_DoDoor\n  /* 3cd */  test    %eax,%eax\n  /* 3cf */  je      .La0\n  /* 3d5 */  jmp     .L150\n  /* 3da */  mov     %ebx,(%esp)\n  /* 3dd */  xor     %ecx,%ecx\n  /* 3df */  mov     %ecx,0x4(%esp)\n  /* 3e3 */  call    EV_DoCeiling\n  /* 3e8 */  test    %eax,%eax\n  /* 3ea */  je      .La0\n  /* 3f0 */  jmp     .L150\n  /* 3f5 */  mov     %ebx,(%esp)\n  /* 3f8 */  mov     $0x2,%eax\n  /* 3fd */  mov     %eax,0x4(%esp)\n  /* 401 */  call    EV_DoDoor\n  /* 406 */  test    %eax,%eax\n  /* 408 */  je      .La0\n  /* 40e */  jmp     .Lf0\n  /* 413 */  mov     %ebx,(%esp)\n  /* 416 */  xor     %eax,%eax\n  /* 418 */  mov     %eax,0x4(%esp)\n  /* 41c */  call    EV_DoCeiling\n  /* 421 */  test    %eax,%eax\n  /* 423 */  je      .La0\n  /* 429 */  jmp     .Lf0\n  /* 42e */  mov     %ebx,(%esp)\n  /* 431 */  call    EV_DoDonut\n  /* 436 */  test    %eax,%eax\n  /* 438 */  je      .La0\n  /* 43e */  xchg    %ax,%ax\n  /* 440 */  jmp     .L150\n  /* 445 */  mov     %ebx,(%esp)\n  /* 448 */  xor     %eax,%eax\n  /* 44a */  mov     %eax,0x4(%esp)\n  /* 44e */  call    P_ChangeSwitchTexture\n  /* 453 */  call    G_ExitLevel\n  /* 458 */  jmp     .La0\n  /* 45d */  mov     $0x20,%eax\n  /* 462 */  mov     %eax,0x8(%esp)\n.L466:\n  /* 466 */  mov     %ebx,(%esp)\n  /* 469 */  mov     $0x2,%eax\n  /* 46e */  mov     %eax,0x4(%esp)\n  /* 472 */  call    EV_DoPlat\n  /* 477 */  test    %eax,%eax\n  /* 479 */  je      .La0\n  /* 47f */  jmp     .L150\n  /* 484 */  mov     $0x18,%eax\n  /* 489 */  mov     %eax,0x8(%esp)\n  /* 48d */  jmp     .L466\n  /* 48f */  mov     %ebx,(%esp)\n  /* 492 */  xor     %edx,%edx\n  /* 494 */  mov     %edx,0x4(%esp)\n  /* 498 */  call    EV_BuildStairs\n  /* 49d */  test    %eax,%eax\n  /* 49f */  je      .La0\n  /* 4a5 */  jmp     .L150\n  /* 4aa */  mov     %ebx,(%esp)\n  /* 4ad */  xor     %eax,%eax\n  /* 4af */  mov     %eax,0x8(%esp)\n  /* 4b3 */  mov     $0x4,%eax\n  /* 4b8 */  mov     %eax,0x4(%esp)\n  /* 4bc */  call    EV_DoPlat\n  /* 4c1 */  test    %eax,%eax\n  /* 4c3 */  je      .La0\n  /* 4c9 */  jmp     .Lf0\n  /* 4ce */  mov     %ebx,(%esp)\n  /* 4d1 */  mov     $0x1,%ecx\n  /* 4d6 */  mov     %ecx,0x4(%esp)\n  /* 4da */  call    EV_BuildStairs\n  /* 4df */  test    %eax,%eax\n  /* 4e1 */  je      .La0\n  /* 4e7 */  jmp     .L150\n  /* 4ec */  mov     %ebx,(%esp)\n  /* 4ef */  mov     $0x2,%edx\n  /* 4f4 */  mov     %edx,0x4(%esp)\n  /* 4f8 */  call    EV_DoFloor\n  /* 4fd */  test    %eax,%eax\n  /* 4ff */  je      .La0\n  /* 505 */  jmp     .L150\n  /* 50a */  lea     0x0(%esi),%esi\n.L510:\n  /* 510 */  mov     %ebx,(%esp)\n  /* 513 */  mov     0x20(%esp),%eax\n  /* 517 */  mov     %eax,0x8(%esp)\n  /* 51b */  mov     $0x6,%eax\n  /* 520 */  mov     %eax,0x4(%esp)\n  /* 524 */  call    EV_DoLockedDoor\n  /* 529 */  test    %eax,%eax\n  /* 52b */  je      .La0\n  /* 531 */  jmp     .Lf0\n  /* 536 */  mov     %ebx,(%esp)\n  /* 539 */  mov     $0x3,%eax\n  /* 53e */  mov     %eax,0x4(%esp)\n  /* 542 */  call    EV_DoFloor\n  /* 547 */  test    %eax,%eax\n  /* 549 */  je      .La0\n  /* 54f */  jmp     .L150\n  /* 554 */  mov     %ebx,(%esp)\n  /* 557 */  xor     %ecx,%ecx\n  /* 559 */  mov     %ecx,0x4(%esp)\n  /* 55d */  call    EV_DoFloor\n  /* 562 */  test    %eax,%eax\n  /* 564 */  je      .La0\n  /* 56a */  jmp     .L150\n  /* 56f */  mov     %ebx,(%esp)\n  /* 572 */  mov     $0x3,%edx\n  /* 577 */  mov     %edx,0x4(%esp)\n  /* 57b */  call    EV_DoDoor\n  /* 580 */  test    %eax,%eax\n  /* 582 */  je      .La0\n  /* 588 */  jmp     .L150\n  /* 58d */  mov     %ebx,(%esp)\n  /* 590 */  mov     $0x5,%eax\n  /* 595 */  mov     %eax,0x4(%esp)\n  /* 599 */  call    EV_DoDoor\n  /* 59e */  test    %eax,%eax\n  /* 5a0 */  je      .La0\n  /* 5a6 */  jmp     .L150\n  /* 5ab */  mov     %ebx,(%esp)\n  /* 5ae */  mov     $0x6,%eax\n  /* 5b3 */  mov     %eax,0x4(%esp)\n  /* 5b7 */  call    EV_DoDoor\n  /* 5bc */  test    %eax,%eax\n  /* 5be */  je      .La0\n  /* 5c4 */  jmp     .L150\n  /* 5c9 */  mov     %ebx,(%esp)\n  /* 5cc */  mov     $0x7,%eax\n  /* 5d1 */  mov     %eax,0x4(%esp)\n  /* 5d5 */  call    EV_DoDoor\n  /* 5da */  test    %eax,%eax\n  /* 5dc */  je      .La0\n  /* 5e2 */  jmp     .L150\n  /* 5e7 */  mov     %ebx,(%esp)\n  /* 5ea */  mov     $0x5,%ecx\n  /* 5ef */  mov     %ecx,0x4(%esp)\n  /* 5f3 */  call    EV_DoDoor\n  /* 5f8 */  test    %eax,%eax\n  /* 5fa */  je      .La0\n  /* 600 */  jmp     .Lf0\n  /* 605 */  mov     %ebx,(%esp)\n  /* 608 */  mov     $0x6,%edx\n  /* 60d */  mov     %edx,0x4(%esp)\n  /* 611 */  call    EV_DoDoor\n  /* 616 */  test    %eax,%eax\n  /* 618 */  je      .La0\n  /* 61e */  jmp     .Lf0\n  /* 623 */  mov     %ebx,(%esp)\n  /* 626 */  mov     $0x7,%eax\n  /* 62b */  mov     %eax,0x4(%esp)\n  /* 62f */  call    EV_DoDoor\n  /* 634 */  test    %eax,%eax\n  /* 636 */  je      .La0\n  /* 63c */  jmp     .Lf0\n  /* 641 */  mov     %ebx,(%esp)\n  /* 644 */  xor     %eax,%eax\n  /* 646 */  mov     %eax,0x8(%esp)\n  /* 64a */  mov     $0x4,%eax\n  /* 64f */  mov     %eax,0x4(%esp)\n  /* 653 */  call    EV_DoPlat\n  /* 658 */  test    %eax,%eax\n  /* 65a */  je      .La0\n  /* 660 */  jmp     .L150\n  /* 665 */  mov     %ebx,(%esp)\n  /* 668 */  mov     $0xa,%edx\n  /* 66d */  mov     %edx,0x4(%esp)\n  /* 671 */  call    EV_DoFloor\n  /* 676 */  test    %eax,%eax\n  /* 678 */  je      .La0\n  /* 67e */  jmp     .L150\n  /* 683 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L688:\n  /* 688 */  mov     $0xff,%eax\n  /* 68d */  mov     %eax,0x4(%esp)\n.L691:\n  /* 691 */  mov     %ebx,(%esp)\n  /* 694 */  call    EV_LightTurnOn\n  /* 699 */  jmp     .Lf0\n  /* 69e */  xchg    %ax,%ax\n.L6a0:\n  /* 6a0 */  mov     %ebx,(%esp)\n  /* 6a3 */  mov     0x20(%esp),%eax\n  /* 6a7 */  mov     %eax,0x8(%esp)\n  /* 6ab */  mov     $0x6,%eax\n  /* 6b0 */  mov     %eax,0x4(%esp)\n  /* 6b4 */  call    EV_DoLockedDoor\n  /* 6b9 */  test    %eax,%eax\n  /* 6bb */  je      .La0\n  /* 6c1 */  jmp     .L150\n  /* 6c6 */  xchg    %ax,%ax\n  /* 6c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L6d0:\n  /* 6d0 */  mov     $0x23,%ecx\n  /* 6d5 */  mov     %ecx,0x4(%esp)\n  /* 6d9 */  jmp     .L691\n.L6db:\n  /* 6db */  testb   $0x20,0x10(%ebx)\n  /* 6df */  jne     .L1a\n  /* 6e5 */  movswl  0x12(%ebx),%eax\n  /* 6e9 */  cmp     $0x1,%eax\n  /* 6ec */  je      .L84\n  /* 6f2 */  jmp     .L7b\n","c":"/* candidate for P_UseSpecialLine (p_switch.c, 1783 bytes) */\n#include \"i_system.h\"\n#include \"doomdef.h\"\n#include \"p_local.h\"\n#include \"g_game.h\"\n#include \"s_sound.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"r_state.h\"\n\nboolean P_UseSpecialLine ( mobj_t* thing, line_t* line, int side )\n{\n    if (side)\n    {\n\tswitch(line->special)\n\t{\n\t  case 124:\n\t    break;\n\t  default:\n\t    return false;\n\t}\n    }\n\n    if (!thing->player)\n    {\n\tif (line->flags & ML_SECRET)\n\t    return false;\n\n\tswitch(line->special)\n\t{\n\t  case 1:\n\t  case 32:\n\t  case 33:\n\t  case 34:\n\t    break;\n\t  default:\n\t    return false;\n\t}\n    }\n\n    switch(line->special)\n    {\n      case 1: case 26: case 27: case 28: case 31: case 32: case 33: case 34:\n      case 117: case 118:\n\tEV_VerticalDoor (line, thing);\n\tbreak;\n\n      case 7:\n\tif (EV_BuildStairs(line,build8))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 9:\n\tif (EV_DoDonut(line))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 11:\n\tP_ChangeSwitchTexture(line,0);\n\tG_ExitLevel();\n\tbreak;\n      case 14:\n\tif (EV_DoPlat(line,raiseAndChange,32))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 15:\n\tif (EV_DoPlat(line,raiseAndChange,24))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 18:\n\tif (EV_DoFloor(line,raiseFloorToNearest))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 20:\n\tif (EV_DoPlat(line,raiseToNearestAndChange,0))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 21:\n\tif (EV_DoPlat(line,downWaitUpStay,0))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 23:\n\tif (EV_DoFloor(line,lowerFloorToLowest))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 29:\n\tif (EV_DoDoor(line,normal))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 41:\n\tif (EV_DoCeiling(line,lowerToFloor))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 71:\n\tif (EV_DoFloor(line,turboLower))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 49:\n\tif (EV_DoCeiling(line,crushAndRaise))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 50:\n\tif (EV_DoDoor(line,close))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 51:\n\tP_ChangeSwitchTexture(line,0);\n\tG_SecretExitLevel();\n\tbreak;\n      case 55:\n\tif (EV_DoFloor(line,raiseFloorCrush))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 101:\n\tif (EV_DoFloor(line,raiseFloor))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 102:\n\tif (EV_DoFloor(line,lowerFloor))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 103:\n\tif (EV_DoDoor(line,open))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 111:\n\tif (EV_DoDoor(line,blazeRaise))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 112:\n\tif (EV_DoDoor(line,blazeOpen))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 113:\n\tif (EV_DoDoor(line,blazeClose))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 122:\n\tif (EV_DoPlat(line,blazeDWUS,0))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 127:\n\tif (EV_BuildStairs(line,turbo16))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 131:\n\tif (EV_DoFloor(line,raiseFloorTurbo))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 133: case 135: case 137:\n\tif (EV_DoLockedDoor(line,blazeOpen,thing))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n      case 140:\n\tif (EV_DoFloor(line,raiseFloor512))\n\t    P_ChangeSwitchTexture(line,0);\n\tbreak;\n\n      case 42:\n\tif (EV_DoDoor(line,close))\n\t    P_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 43:\n\tif (EV_DoCeiling(line,lowerToFloor))\n\t    P_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 45:\n\tif (EV_DoFloor(line,lowerFloor))\n\t    P_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 60:\n\tif (EV_DoFloor(line,lowerFloorToLowest))\n\t    P_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 61:\n\tif (EV_DoDoor(line,open))\n\t    P_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 62:\n\tif (EV_DoPlat(line,downWaitUpStay,1))\n\t    P_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 63:\n\tif (EV_DoDoor(line,normal))\n\t    P_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 64:\n\tif (EV_DoFloor(line,raiseFloor))\n\t    P_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 66:\n\tif (EV_DoPlat(line,raiseAndChange,24))\n\t    P_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 67:\n\tif (EV_DoPlat(line,raiseAndChange,32))\n\t    P_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 65:\n\tif (EV_DoFloor(line,raiseFloorCrush))\n\t    P_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 68:\n\tif (EV_DoPlat(line,raiseToNearestAndChange,0))\n\t    P_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 69:\n\tif (EV_DoFloor(line,raiseFloorToNearest))\n\t    P_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 70:\n\tif (EV_DoFloor(line,turboLower))\n\t    P_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 114:\n\tif (EV_DoDoor(line,blazeRaise))\n\t    P_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 115:\n\tif (EV_DoDoor(line,blazeOpen))\n\t    P_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 116:\n\tif (EV_DoDoor(line,blazeClose))\n\t    P_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 123:\n\tif (EV_DoPlat(line,blazeDWUS,0))\n\t    P_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 132:\n\tif (EV_DoFloor(line,raiseFloorTurbo))\n\t    P_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 99:\n      case 134:\n      case 136:\n\tif (EV_DoLockedDoor(line,blazeOpen,thing))\n\t    P_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 138:\n\tEV_LightTurnOn(line,255);\n\tP_ChangeSwitchTexture(line,1);\n\tbreak;\n      case 139:\n\tEV_LightTurnOn(line,35);\n\tP_ChangeSwitchTexture(line,1);\n\tbreak;\n    }\n\n    return true;\n}\n","size":1783,"score":100,"agent":"kuncc/5","pid":6,"session":691,"ts":1791743942782}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":351,"symbol":"P_TouchSpecialThing","file":"p_inter.c","asm":"# P_TouchSpecialThing  (TU p_inter.c, section .text, 2174 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_TouchSpecialThing:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x34(%esp),%edx\n  /* 00b */  mov     0x30(%esp),%ecx\n  /* 00f */  mov     0x14(%edx),%ebx\n  /* 012 */  mov     0x14(%ecx),%eax\n  /* 015 */  sub     %ebx,%eax\n  /* 017 */  cmp     %eax,0x44(%edx)\n  /* 01a */  jl      .L79\n  /* 01c */  cmp     $0xfff80000,%eax\n  /* 021 */  jl      .L79\n  /* 023 */  mov     0x6c(%edx),%ebx\n  /* 026 */  test    %ebx,%ebx\n  /* 028 */  jle     .L79\n  /* 02a */  mov     0x24(%ecx),%eax\n  /* 02d */  mov     0x84(%edx),%edx\n  /* 033 */  sub     $0x37,%eax\n  /* 036 */  cmp     $0x26,%eax\n  /* 039 */  ja      .L88\n  /* 03b */  jmp     *.rodata+0x18(,%eax,4)\n  /* 042 */  mov     0x44(%edx),%eax\n  /* 045 */  test    %eax,%eax\n  /* 047 */  jne     .L70\n  /* 049 */  movl    $0x1,0x44(%edx)\n  /* 050 */  mov     $\"Picked up a blue keycard.\",%eax\n  /* 055 */  mov     %eax,0xd8(%edx)\n  /* 05b */  mov     $0x6,%eax\n  /* 060 */  mov     %eax,0xe0(%edx)\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     netgame,%eax\n  /* 075 */  test    %eax,%eax\n  /* 077 */  je      .Lb0\n.L79:\n  /* 079 */  mov     0x28(%esp),%ebx\n  /* 07d */  add     $0x2c,%esp\n  /* 080 */  ret\n  /* 081 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  movl    $\"P_SpecialThing: Unknown gettable thing\",(%esp)\n  /* 08f */  mov     %ecx,0x1c(%esp)\n  /* 093 */  mov     %edx,0x18(%esp)\n  /* 097 */  call    I_Error\n  /* 09c */  mov     0x18(%esp),%edx\n  /* 0a0 */  mov     0x1c(%esp),%ecx\n  /* 0a4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     $0x20,%ebx\n.Lb5:\n  /* 0b5 */  testb   $0x80,0x6a(%ecx)\n  /* 0b9 */  je      .Lc1\n  /* 0bb */  incl    0xd0(%edx)\n.Lc1:\n  /* 0c1 */  mov     %ecx,(%esp)\n  /* 0c4 */  mov     %edx,0x18(%esp)\n  /* 0c8 */  call    P_RemoveMobj\n  /* 0cd */  mov     0x18(%esp),%edx\n  /* 0d1 */  imul    $0x118,consoleplayer,%eax\n  /* 0db */  addl    $0x6,0xe0(%edx)\n  /* 0e2 */  add     $players,%eax\n  /* 0e7 */  cmp     %eax,%edx\n  /* 0e9 */  jne     .L79\n  /* 0eb */  mov     %ebx,0x34(%esp)\n  /* 0ef */  mov     0x28(%esp),%ebx\n  /* 0f3 */  xor     %eax,%eax\n  /* 0f5 */  mov     %eax,0x30(%esp)\n  /* 0f9 */  add     $0x2c,%esp\n  /* 0fc */  jmp     S_StartSound\n  /* 101 */  cmpl    $0x63,0x24(%edx)\n  /* 105 */  jg      .L79\n  /* 10b */  movl    $0x1,0x28(%edx)\n  /* 112 */  mov     $\"Picked up the armor.\",%eax\n  /* 117 */  movl    $0x64,0x24(%edx)\n  /* 11e */  mov     %eax,0xd8(%edx)\n  /* 124 */  jmp     .Lb0\n  /* 126 */  cmpl    $0xc7,0x24(%edx)\n  /* 12d */  jg      .L79\n  /* 133 */  movl    $0x2,0x28(%edx)\n  /* 13a */  mov     $\"Picked up the MegaArmor!\",%eax\n  /* 13f */  movl    $0xc8,0x24(%edx)\n  /* 146 */  mov     %eax,0xd8(%edx)\n  /* 14c */  jmp     .Lb0\n  /* 151 */  mov     0x20(%edx),%eax\n  /* 154 */  mov     $0xc8,%ebx\n  /* 159 */  inc     %eax\n  /* 15a */  cmp     $0xc8,%eax\n  /* 15f */  cmovg   %ebx,%eax\n  /* 162 */  mov     (%edx),%ebx\n  /* 164 */  mov     %eax,0x20(%edx)\n  /* 167 */  mov     %eax,0x6c(%ebx)\n  /* 16a */  mov     $\"Picked up a health bonus.\",%eax\n  /* 16f */  mov     %eax,0xd8(%edx)\n  /* 175 */  jmp     .Lb0\n  /* 17a */  incl    0x24(%edx)\n  /* 17d */  mov     $0xc8,%eax\n  /* 182 */  cmp     %eax,0x24(%edx)\n  /* 185 */  cmovle  0x24(%edx),%eax\n  /* 189 */  mov     %eax,0x24(%edx)\n  /* 18c */  mov     0x28(%edx),%eax\n  /* 18f */  test    %eax,%eax\n  /* 191 */  jne     .L19a\n  /* 193 */  movl    $0x1,0x28(%edx)\n.L19a:\n  /* 19a */  mov     $\"Picked up an armor bonus.\",%eax\n  /* 19f */  mov     %eax,0xd8(%edx)\n  /* 1a5 */  jmp     .Lb0\n  /* 1aa */  mov     0x4c(%edx),%eax\n  /* 1ad */  test    %eax,%eax\n  /* 1af */  jne     .L70\n  /* 1b5 */  movl    $0x1,0x4c(%edx)\n  /* 1bc */  mov     $\"Picked up a red keycard.\",%eax\n  /* 1c1 */  mov     %eax,0xd8(%edx)\n  /* 1c7 */  mov     $0x6,%eax\n  /* 1cc */  mov     %eax,0xe0(%edx)\n  /* 1d2 */  jmp     .L70\n  /* 1d7 */  mov     0x48(%edx),%eax\n  /* 1da */  test    %eax,%eax\n  /* 1dc */  jne     .L70\n  /* 1e2 */  movl    $0x1,0x48(%edx)\n  /* 1e9 */  mov     $\"Picked up a yellow keycard.\",%eax\n  /* 1ee */  mov     $0x6,%ebx\n  /* 1f3 */  mov     %eax,0xd8(%edx)\n  /* 1f9 */  mov     %ebx,0xe0(%edx)\n  /* 1ff */  jmp     .L70\n  /* 204 */  mov     0x50(%edx),%eax\n  /* 207 */  test    %eax,%eax\n  /* 209 */  jne     .L70\n  /* 20f */  movl    $0x1,0x50(%edx)\n  /* 216 */  mov     $\"Picked up a blue skull key.\",%eax\n  /* 21b */  mov     $0x6,%ebx\n  /* 220 */  mov     %eax,0xd8(%edx)\n  /* 226 */  mov     %ebx,0xe0(%edx)\n  /* 22c */  jmp     .L70\n  /* 231 */  mov     0x58(%edx),%eax\n  /* 234 */  test    %eax,%eax\n  /* 236 */  jne     .L70\n  /* 23c */  movl    $0x1,0x58(%edx)\n  /* 243 */  mov     $\"Picked up a red skull key.\",%eax\n  /* 248 */  mov     $0x6,%ebx\n  /* 24d */  mov     %eax,0xd8(%edx)\n  /* 253 */  mov     %ebx,0xe0(%edx)\n  /* 259 */  jmp     .L70\n  /* 25e */  mov     0x54(%edx),%eax\n  /* 261 */  test    %eax,%eax\n  /* 263 */  jne     .L70\n  /* 269 */  movl    $0x1,0x54(%edx)\n  /* 270 */  mov     $\"Picked up a yellow skull key.\",%eax\n  /* 275 */  mov     %eax,0xd8(%edx)\n  /* 27b */  mov     $0x6,%eax\n  /* 280 */  mov     %eax,0xe0(%edx)\n  /* 286 */  jmp     .L70\n  /* 28b */  mov     0x20(%edx),%eax\n  /* 28e */  cmp     $0x63,%eax\n  /* 291 */  jg      .L79\n  /* 297 */  add     $0xa,%eax\n  /* 29a */  mov     $0x64,%ebx\n  /* 29f */  cmp     $0x64,%eax\n  /* 2a2 */  cmovg   %ebx,%eax\n  /* 2a5 */  mov     (%edx),%ebx\n  /* 2a7 */  mov     %eax,0x20(%edx)\n  /* 2aa */  mov     %eax,0x6c(%ebx)\n  /* 2ad */  mov     $\"Picked up a stimpack.\",%eax\n  /* 2b2 */  mov     %eax,0xd8(%edx)\n  /* 2b8 */  jmp     .Lb0\n  /* 2bd */  mov     0x20(%edx),%eax\n  /* 2c0 */  cmp     $0x63,%eax\n  /* 2c3 */  jg      .L79\n  /* 2c9 */  add     $0x19,%eax\n  /* 2cc */  mov     (%edx),%ebx\n  /* 2ce */  cmp     $0x64,%eax\n  /* 2d1 */  jg      .L860\n  /* 2d7 */  mov     %eax,0x20(%edx)\n  /* 2da */  cmp     $0x18,%eax\n  /* 2dd */  mov     %eax,0x6c(%ebx)\n  /* 2e0 */  jg      .L86e\n  /* 2e6 */  mov     $\"Picked up a medikit that you REALLY need!\",%eax\n  /* 2eb */  mov     %eax,0xd8(%edx)\n  /* 2f1 */  jmp     .Lb0\n  /* 2f6 */  mov     0x20(%edx),%eax\n  /* 2f9 */  mov     $0xc8,%ebx\n  /* 2fe */  add     $0x64,%eax\n  /* 301 */  cmp     $0xc8,%eax\n  /* 306 */  cmovg   %ebx,%eax\n  /* 309 */  mov     (%edx),%ebx\n  /* 30b */  mov     %eax,0x20(%edx)\n  /* 30e */  mov     %eax,0x6c(%ebx)\n  /* 311 */  mov     $\"Supercharge!\",%ebx\n  /* 316 */  mov     %ebx,0xd8(%edx)\n  /* 31c */  lea     0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  mov     $0x5d,%ebx\n  /* 325 */  jmp     .Lb5\n  /* 32a */  movl    $0x41a,0x2c(%edx)\n  /* 331 */  mov     $\"Invulnerability!\",%ebx\n  /* 336 */  mov     %ebx,0xd8(%edx)\n  /* 33c */  jmp     .L320\n  /* 33e */  cmpl    $0x2,gamemode\n  /* 345 */  jne     .L79\n  /* 34b */  movl    $0xc8,0x20(%edx)\n  /* 352 */  mov     (%edx),%eax\n  /* 354 */  cmpl    $0xc7,0x24(%edx)\n  /* 35b */  movl    $0xc8,0x6c(%eax)\n  /* 362 */  jg      .L372\n  /* 364 */  movl    $0x2,0x28(%edx)\n  /* 36b */  movl    $0xc8,0x24(%edx)\n.L372:\n  /* 372 */  mov     $\"MegaSphere!\",%eax\n  /* 377 */  mov     %eax,0xd8(%edx)\n  /* 37d */  jmp     .L320\n  /* 37f */  movl    $0x834,0x38(%edx)\n  /* 386 */  mov     $\"Radiation Shielding Suit\",%eax\n  /* 38b */  mov     %eax,0xd8(%edx)\n  /* 391 */  jmp     .L320\n  /* 393 */  mov     0x3c(%edx),%eax\n  /* 396 */  test    %eax,%eax\n  /* 398 */  jne     .L79\n  /* 39e */  movl    $0x1,0x3c(%edx)\n  /* 3a5 */  mov     $\"Computer Area Map\",%ebx\n  /* 3aa */  mov     %ebx,0xd8(%edx)\n  /* 3b0 */  jmp     .L320\n  /* 3b5 */  movl    $0x1068,0x40(%edx)\n  /* 3bc */  mov     $\"Light Amplification Visor\",%eax\n  /* 3c1 */  mov     %eax,0xd8(%edx)\n  /* 3c7 */  jmp     .L320\n  /* 3cc */  mov     0x20(%edx),%eax\n  /* 3cf */  cmp     $0x63,%eax\n  /* 3d2 */  jg      .L3ea\n  /* 3d4 */  add     $0x64,%eax\n  /* 3d7 */  mov     $0x64,%ebx\n  /* 3dc */  cmp     $0x64,%eax\n  /* 3df */  cmovg   %ebx,%eax\n  /* 3e2 */  mov     (%edx),%ebx\n  /* 3e4 */  mov     %eax,0x20(%edx)\n  /* 3e7 */  mov     %eax,0x6c(%ebx)\n.L3ea:\n  /* 3ea */  movl    $0x1,0x30(%edx)\n  /* 3f1 */  mov     $\"Berserk!\",%eax\n  /* 3f6 */  mov     %eax,0xd8(%edx)\n  /* 3fc */  mov     0x70(%edx),%eax\n  /* 3ff */  test    %eax,%eax\n  /* 401 */  je      .L320\n  /* 407 */  movl    $0x0,0x74(%edx)\n  /* 40e */  jmp     .L320\n  /* 413 */  movl    $0x834,0x34(%edx)\n  /* 41a */  mov     (%edx),%eax\n  /* 41c */  orl     $0x40000,0x68(%eax)\n  /* 423 */  mov     $\"Partial Invisibility\",%eax\n  /* 428 */  mov     %eax,0xd8(%edx)\n  /* 42e */  jmp     .L320\n  /* 433 */  testb   $0x2,0x6a(%ecx)\n  /* 437 */  mov     %ecx,0x1c(%esp)\n  /* 43b */  je      .L852\n  /* 441 */  xor     %eax,%eax\n  /* 443 */  mov     %eax,0x8(%esp)\n.L447:\n  /* 447 */  mov     %edx,(%esp)\n  /* 44a */  xor     %eax,%eax\n  /* 44c */  mov     %eax,0x4(%esp)\n  /* 450 */  mov     %edx,0x18(%esp)\n  /* 454 */  call    P_GiveAmmo\n  /* 459 */  mov     0x18(%esp),%edx\n  /* 45d */  mov     0x1c(%esp),%ecx\n  /* 461 */  test    %eax,%eax\n  /* 463 */  je      .L79\n  /* 469 */  mov     $\"Picked up a clip.\",%eax\n  /* 46e */  mov     %eax,0xd8(%edx)\n  /* 474 */  jmp     .Lb0\n  /* 479 */  mov     %ecx,0x1c(%esp)\n  /* 47d */  xor     %ebx,%ebx\n  /* 47f */  mov     $0x5,%ecx\n  /* 484 */  mov     %ecx,0x8(%esp)\n  /* 488 */  mov     %ebx,0x4(%esp)\n  /* 48c */  mov     %edx,(%esp)\n  /* 48f */  mov     %edx,0x18(%esp)\n  /* 493 */  call    P_GiveAmmo\n  /* 498 */  test    %eax,%eax\n  /* 49a */  je      .L79\n  /* 4a0 */  mov     0x18(%esp),%edx\n  /* 4a4 */  mov     $\"Picked up a box of bullets.\",%eax\n  /* 4a9 */  mov     0x1c(%esp),%ecx\n  /* 4ad */  mov     %eax,0xd8(%edx)\n  /* 4b3 */  jmp     .Lb0\n  /* 4b8 */  mov     %edx,(%esp)\n  /* 4bb */  mov     $0x1,%eax\n  /* 4c0 */  mov     %eax,0x8(%esp)\n  /* 4c4 */  mov     $0x3,%eax\n  /* 4c9 */  mov     %eax,0x4(%esp)\n  /* 4cd */  mov     %ecx,0x1c(%esp)\n  /* 4d1 */  mov     %edx,0x18(%esp)\n  /* 4d5 */  call    P_GiveAmmo\n  /* 4da */  test    %eax,%eax\n  /* 4dc */  je      .L79\n  /* 4e2 */  mov     0x18(%esp),%edx\n  /* 4e6 */  mov     $\"Picked up a rocket.\",%eax\n  /* 4eb */  mov     0x1c(%esp),%ecx\n  /* 4ef */  mov     %eax,0xd8(%edx)\n  /* 4f5 */  jmp     .Lb0\n  /* 4fa */  mov     %edx,(%esp)\n  /* 4fd */  mov     $0x3,%eax\n  /* 502 */  mov     $0x5,%ebx\n  /* 507 */  mov     %ebx,0x8(%esp)\n  /* 50b */  mov     %eax,0x4(%esp)\n  /* 50f */  mov     %ecx,0x1c(%esp)\n  /* 513 */  mov     %edx,0x18(%esp)\n  /* 517 */  call    P_GiveAmmo\n  /* 51c */  test    %eax,%eax\n  /* 51e */  je      .L79\n  /* 524 */  mov     0x18(%esp),%edx\n  /* 528 */  mov     $\"Picked up a box of rockets.\",%ecx\n  /* 52d */  mov     %ecx,0xd8(%edx)\n  /* 533 */  mov     0x1c(%esp),%ecx\n  /* 537 */  jmp     .Lb0\n  /* 53c */  mov     %edx,(%esp)\n  /* 53f */  mov     $0x1,%eax\n  /* 544 */  mov     %eax,0x8(%esp)\n  /* 548 */  mov     $0x2,%eax\n  /* 54d */  mov     %eax,0x4(%esp)\n  /* 551 */  mov     %ecx,0x1c(%esp)\n  /* 555 */  mov     %edx,0x18(%esp)\n  /* 559 */  call    P_GiveAmmo\n  /* 55e */  test    %eax,%eax\n  /* 560 */  je      .L79\n  /* 566 */  mov     0x18(%esp),%edx\n  /* 56a */  mov     $\"Picked up an energy cell.\",%eax\n  /* 56f */  mov     0x1c(%esp),%ecx\n  /* 573 */  mov     %eax,0xd8(%edx)\n  /* 579 */  jmp     .Lb0\n  /* 57e */  mov     %edx,(%esp)\n  /* 581 */  mov     $0x5,%eax\n  /* 586 */  mov     %eax,0x8(%esp)\n  /* 58a */  mov     $0x2,%eax\n  /* 58f */  mov     %eax,0x4(%esp)\n  /* 593 */  mov     %ecx,0x1c(%esp)\n  /* 597 */  mov     %edx,0x18(%esp)\n  /* 59b */  call    P_GiveAmmo\n  /* 5a0 */  test    %eax,%eax\n  /* 5a2 */  je      .L79\n  /* 5a8 */  mov     0x18(%esp),%edx\n  /* 5ac */  mov     $\"Picked up an energy cell pack.\",%ebx\n  /* 5b1 */  mov     0x1c(%esp),%ecx\n  /* 5b5 */  mov     %ebx,0xd8(%edx)\n  /* 5bb */  jmp     .Lb0\n  /* 5c0 */  mov     %ecx,0x1c(%esp)\n  /* 5c4 */  mov     $0x1,%eax\n  /* 5c9 */  mov     $0x1,%ecx\n  /* 5ce */  mov     %eax,0x8(%esp)\n  /* 5d2 */  mov     %ecx,0x4(%esp)\n  /* 5d6 */  mov     %edx,(%esp)\n  /* 5d9 */  mov     %edx,0x18(%esp)\n  /* 5dd */  call    P_GiveAmmo\n  /* 5e2 */  test    %eax,%eax\n  /* 5e4 */  je      .L79\n  /* 5ea */  mov     0x18(%esp),%edx\n  /* 5ee */  mov     $\"Picked up 4 shotgun shells.\",%eax\n  /* 5f3 */  mov     0x1c(%esp),%ecx\n  /* 5f7 */  mov     %eax,0xd8(%edx)\n  /* 5fd */  jmp     .Lb0\n  /* 602 */  mov     %edx,(%esp)\n  /* 605 */  mov     $0x5,%eax\n  /* 60a */  mov     %eax,0x8(%esp)\n  /* 60e */  mov     $0x1,%eax\n  /* 613 */  mov     %eax,0x4(%esp)\n  /* 617 */  mov     %ecx,0x1c(%esp)\n  /* 61b */  mov     %edx,0x18(%esp)\n  /* 61f */  call    P_GiveAmmo\n  /* 624 */  test    %eax,%eax\n  /* 626 */  je      .L79\n  /* 62c */  mov     0x18(%esp),%edx\n  /* 630 */  mov     $\"Picked up a box of shotgun shells.\",%eax\n  /* 635 */  mov     0x1c(%esp),%ecx\n  /* 639 */  mov     %eax,0xd8(%edx)\n  /* 63f */  jmp     .Lb0\n  /* 644 */  mov     0x5c(%edx),%ebx\n  /* 647 */  test    %ebx,%ebx\n  /* 649 */  jne     .L667\n  /* 64b */  lea     0xac(%edx),%eax\n  /* 651 */  lea     0xbc(%edx),%ebx\n.L657:\n  /* 657 */  shll    $1,(%eax)\n  /* 659 */  add     $0x4,%eax\n  /* 65c */  cmp     %eax,%ebx\n  /* 65e */  jne     .L657\n  /* 660 */  movl    $0x1,0x5c(%edx)\n.L667:\n  /* 667 */  xor     %eax,%eax\n.L669:\n  /* 669 */  mov     %ecx,0x1c(%esp)\n  /* 66d */  lea     0x1(%eax),%ebx\n  /* 670 */  mov     $0x1,%ecx\n  /* 675 */  mov     %ecx,0x8(%esp)\n  /* 679 */  mov     %edx,(%esp)\n  /* 67c */  mov     %eax,0x4(%esp)\n  /* 680 */  mov     %edx,0x18(%esp)\n  /* 684 */  call    P_GiveAmmo\n  /* 689 */  cmp     $0x4,%ebx\n  /* 68c */  mov     0x18(%esp),%edx\n  /* 690 */  mov     0x1c(%esp),%ecx\n  /* 694 */  mov     %ebx,%eax\n  /* 696 */  jne     .L669\n  /* 698 */  mov     $\"Picked up a backpack full of ammo!\",%eax\n  /* 69d */  mov     %eax,0xd8(%edx)\n  /* 6a3 */  jmp     .Lb0\n  /* 6a8 */  mov     %edx,(%esp)\n  /* 6ab */  xor     %eax,%eax\n  /* 6ad */  mov     %eax,0x8(%esp)\n  /* 6b1 */  mov     $0x6,%eax\n  /* 6b6 */  mov     %eax,0x4(%esp)\n  /* 6ba */  mov     %ecx,0x1c(%esp)\n  /* 6be */  mov     %edx,0x18(%esp)\n  /* 6c2 */  call    P_GiveWeapon\n  /* 6c7 */  test    %eax,%eax\n  /* 6c9 */  je      .L79\n  /* 6cf */  mov     0x18(%esp),%edx\n  /* 6d3 */  mov     $\"You got the BFG9000!  Oh, yes.\",%eax\n  /* 6d8 */  mov     0x1c(%esp),%ecx\n  /* 6dc */  lea     0x0(%esi,%eiz,1),%esi\n.L6e0:\n  /* 6e0 */  mov     %eax,0xd8(%edx)\n  /* 6e6 */  mov     $0x21,%ebx\n  /* 6eb */  jmp     .Lb5\n  /* 6f0 */  mov     %edx,(%esp)\n  /* 6f3 */  xor     %eax,%eax\n  /* 6f5 */  mov     %eax,0x8(%esp)\n  /* 6f9 */  mov     $0x4,%eax\n  /* 6fe */  mov     %eax,0x4(%esp)\n  /* 702 */  mov     %ecx,0x1c(%esp)\n  /* 706 */  mov     %edx,0x18(%esp)\n  /* 70a */  call    P_GiveWeapon\n  /* 70f */  test    %eax,%eax\n  /* 711 */  je      .L79\n  /* 717 */  mov     0x18(%esp),%edx\n  /* 71b */  mov     $\"You got the rocket launcher!\",%eax\n  /* 720 */  mov     0x1c(%esp),%ecx\n  /* 724 */  jmp     .L6e0\n  /* 726 */  mov     %edx,(%esp)\n  /* 729 */  xor     %eax,%eax\n  /* 72b */  mov     %eax,0x8(%esp)\n  /* 72f */  mov     $0x5,%eax\n  /* 734 */  mov     %eax,0x4(%esp)\n  /* 738 */  mov     %ecx,0x1c(%esp)\n  /* 73c */  mov     %edx,0x18(%esp)\n  /* 740 */  call    P_GiveWeapon\n  /* 745 */  test    %eax,%eax\n  /* 747 */  je      .L79\n  /* 74d */  mov     0x18(%esp),%edx\n  /* 751 */  mov     $\"You got the plasma gun!\",%eax\n  /* 756 */  mov     0x1c(%esp),%ecx\n  /* 75a */  jmp     .L6e0\n  /* 75c */  mov     %ecx,0x1c(%esp)\n  /* 760 */  mov     0x68(%ecx),%eax\n  /* 763 */  mov     $0x2,%ebx\n  /* 768 */  mov     %ebx,0x4(%esp)\n  /* 76c */  mov     %edx,(%esp)\n  /* 76f */  mov     %edx,0x18(%esp)\n  /* 773 */  and     $0x20000,%eax\n  /* 778 */  mov     %eax,0x8(%esp)\n  /* 77c */  call    P_GiveWeapon\n  /* 781 */  test    %eax,%eax\n  /* 783 */  je      .L79\n  /* 789 */  mov     0x18(%esp),%edx\n  /* 78d */  mov     $\"You got the shotgun!\",%eax\n  /* 792 */  mov     0x1c(%esp),%ecx\n  /* 796 */  jmp     .L6e0\n  /* 79b */  mov     %ecx,0x1c(%esp)\n  /* 79f */  mov     0x68(%ecx),%eax\n  /* 7a2 */  mov     $0x8,%ecx\n  /* 7a7 */  mov     %ecx,0x4(%esp)\n  /* 7ab */  mov     %edx,(%esp)\n  /* 7ae */  mov     %edx,0x18(%esp)\n  /* 7b2 */  and     $0x20000,%eax\n  /* 7b7 */  mov     %eax,0x8(%esp)\n  /* 7bb */  call    P_GiveWeapon\n  /* 7c0 */  test    %eax,%eax\n  /* 7c2 */  je      .L79\n  /* 7c8 */  mov     0x18(%esp),%edx\n  /* 7cc */  mov     $\"You got the super shotgun!\",%eax\n  /* 7d1 */  mov     0x1c(%esp),%ecx\n  /* 7d5 */  jmp     .L6e0\n  /* 7da */  mov     %ecx,0x1c(%esp)\n  /* 7de */  mov     0x68(%ecx),%eax\n  /* 7e1 */  mov     $0x3,%ebx\n  /* 7e6 */  mov     %ebx,0x4(%esp)\n  /* 7ea */  mov     %edx,(%esp)\n  /* 7ed */  mov     %edx,0x18(%esp)\n  /* 7f1 */  and     $0x20000,%eax\n  /* 7f6 */  mov     %eax,0x8(%esp)\n  /* 7fa */  call    P_GiveWeapon\n  /* 7ff */  test    %eax,%eax\n  /* 801 */  je      .L79\n  /* 807 */  mov     0x1c(%esp),%ecx\n  /* 80b */  mov     $\"You got the chaingun!\",%eax\n  /* 810 */  mov     0x18(%esp),%edx\n  /* 814 */  jmp     .L6e0\n  /* 819 */  mov     %ecx,0x1c(%esp)\n  /* 81d */  xor     %eax,%eax\n  /* 81f */  mov     $0x7,%ecx\n  /* 824 */  mov     %eax,0x8(%esp)\n  /* 828 */  mov     %ecx,0x4(%esp)\n  /* 82c */  mov     %edx,(%esp)\n  /* 82f */  mov     %edx,0x18(%esp)\n  /* 833 */  call    P_GiveWeapon\n  /* 838 */  test    %eax,%eax\n  /* 83a */  je      .L79\n  /* 840 */  mov     0x18(%esp),%edx\n  /* 844 */  mov     $\"A chainsaw!  Find some meat!\",%eax\n  /* 849 */  mov     0x1c(%esp),%ecx\n  /* 84d */  jmp     .L6e0\n.L852:\n  /* 852 */  mov     $0x1,%eax\n  /* 857 */  mov     %eax,0x8(%esp)\n  /* 85b */  jmp     .L447\n.L860:\n  /* 860 */  movl    $0x64,0x20(%edx)\n  /* 867 */  movl    $0x64,0x6c(%ebx)\n.L86e:\n  /* 86e */  mov     $\"Picked up a medikit.\",%eax\n  /* 873 */  mov     %eax,0xd8(%edx)\n  /* 879 */  jmp     .Lb0\n","c":"/* candidate for P_TouchSpecialThing (p_inter.c, 2174 bytes) */\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"sounds.h\"\n#include \"doomstat.h\"\n#include \"m_random.h\"\n#include \"i_system.h\"\n#include \"am_map.h\"\n#include \"p_local.h\"\n#include \"s_sound.h\"\n#include \"p_inter.h\"\n\n#define BONUSADD 6\n\nstatic boolean P_GiveBody(player_t* player, int num)\n{\n    if (player->health >= 100)\n\treturn false;\n\n    player->health += num;\n    if (player->health > 100)\n\tplayer->health = 100;\n    player->mo->health = player->health;\n\n    return true;\n}\n\nstatic boolean P_GiveArmor(player_t* player, int armortype)\n{\n    int hits = armortype * 100;\n    if (player->armorpoints >= hits)\n        return false;\n    player->armortype = armortype;\n    player->armorpoints = hits;\n    return true;\n}\n\nstatic void P_GiveCard(player_t* player, card_t card)\n{\n    if (player->cards[card])\n        return;\n    player->bonuscount = 6;\n    player->cards[card] = 1;\n}\n\nboolean P_GivePower(player_t* player, int power)\n{\n    if (power == pw_invulnerability)\n    {\n\tplayer->powers[power] = INVULNTICS;\n\treturn true;\n    }\n    if (power == pw_invisibility)\n    {\n\tplayer->powers[power] = INVISTICS;\n\tplayer->mo->flags |= MF_SHADOW;\n\treturn true;\n    }\n    if (power == pw_infrared)\n    {\n\tplayer->powers[power] = INFRATICS;\n\treturn true;\n    }\n    if (power == pw_ironfeet)\n    {\n\tplayer->powers[power] = IRONTICS;\n\treturn true;\n    }\n    if (power == pw_strength)\n    {\n\tP_GiveBody(player, 100);\n\tplayer->powers[power] = 1;\n\treturn true;\n    }\n    if (player->powers[power])\n\treturn false;\n    player->powers[power] = 1;\n    return true;\n}\n\nvoid P_TouchSpecialThing ( mobj_t* special, mobj_t* toucher )\n{\n    player_t* player;\n    int i;\n    fixed_t delta;\n    int sound;\n\n    delta = special->z - toucher->z;\n\n    if (delta > toucher->height || delta < -8*FRACUNIT)\n\treturn;\n\n    sound = sfx_itemup;\n    player = toucher->player;\n\n    if (toucher->health <= 0)\n\treturn;\n\n    switch (special->sprite)\n    {\n      case SPR_ARM1:\n\tif (!P_GiveArmor (player, 1))\n\t    return;\n\tplayer->message = GOTARMOR;\n\tbreak;\n      case SPR_ARM2:\n\tif (!P_GiveArmor (player, 2))\n\t    return;\n\tplayer->message = GOTMEGA;\n\tbreak;\n      case SPR_BON1:\n\tplayer->health++;\n\tif (player->health > 200)\n\t    player->health = 200;\n\tplayer->mo->health = player->health;\n\tplayer->message = GOTHTHBONUS;\n\tbreak;\n      case SPR_BON2:\n\tplayer->armorpoints++;\n\tif (player->armorpoints > 200)\n\t    player->armorpoints = 200;\n\tif (!player->armortype)\n\t    player->armortype = 1;\n\tplayer->message = GOTARMBONUS;\n\tbreak;\n      case SPR_SOUL:\n\tplayer->health += 100;\n\tif (player->health > 200)\n\t    player->health = 200;\n\tplayer->mo->health = player->health;\n\tplayer->message = GOTSUPER;\n\tsound = sfx_getpow;\n\tbreak;\n      case SPR_MEGA:\n\tif (gamemode != commercial)\n\t    return;\n\tplayer->health = 200;\n\tplayer->mo->health = player->health;\n\tP_GiveArmor (player,2);\n\tplayer->message = GOTMSPHERE;\n\tsound = sfx_getpow;\n\tbreak;\n      case SPR_BKEY:\n\tif (!player->cards[it_bluecard])\n\t    player->message = GOTBLUECARD;\n\tP_GiveCard (player,it_bluecard);\n\tif (!netgame)\n\t    break;\n\treturn;\n      case SPR_YKEY:\n\tif (!player->cards[it_yellowcard])\n\t    player->message = GOTYELWCARD;\n\tP_GiveCard (player,it_yellowcard);\n\tif (!netgame)\n\t    break;\n\treturn;\n      case SPR_RKEY:\n\tif (!player->cards[it_redcard])\n\t    player->message = GOTREDCARD;\n\tP_GiveCard (player,it_redcard);\n\tif (!netgame)\n\t    break;\n\treturn;\n      case SPR_BSKU:\n\tif (!player->cards[it_blueskull])\n\t    player->message = GOTBLUESKUL;\n\tP_GiveCard (player,it_blueskull);\n\tif (!netgame)\n\t    break;\n\treturn;\n      case SPR_YSKU:\n\tif (!player->cards[it_yellowskull])\n\t    player->message = GOTYELWSKUL;\n\tP_GiveCard (player,it_yellowskull);\n\tif (!netgame)\n\t    break;\n\treturn;\n      case SPR_RSKU:\n\tif (!player->cards[it_redskull])\n\t    player->message = GOTREDSKULL;\n\tP_GiveCard (player,it_redskull);\n\tif (!netgame)\n\t    break;\n\treturn;\n      case SPR_STIM:\n\tif (!P_GiveBody (player, 10))\n\t    return;\n\tplayer->message = GOTSTIM;\n\tbreak;\n      case SPR_MEDI:\n\tif (!P_GiveBody (player, 25))\n\t    return;\n\tif (player->health < 25)\n\t    player->message = GOTMEDINEED;\n\telse\n\t    player->message = GOTMEDIKIT;\n\tbreak;\n      case SPR_PINV:\n\tP_GivePower (player, pw_invulnerability);\n\tplayer->message = GOTINVUL;\n\tsound = sfx_getpow;\n\tbreak;\n      case SPR_PSTR:\n\tP_GivePower (player, pw_strength);\n\tplayer->message = GOTBERSERK;\n\tif (player->readyweapon != wp_fist)\n\t    player->pendingweapon = wp_fist;\n\tsound = sfx_getpow;\n\tbreak;\n      case SPR_PINS:\n\tP_GivePower (player, pw_invisibility);\n\tplayer->message = GOTINVIS;\n\tsound = sfx_getpow;\n\tbreak;\n      case SPR_SUIT:\n\tP_GivePower (player, pw_ironfeet);\n\tplayer->message = GOTSUIT;\n\tsound = sfx_getpow;\n\tbreak;\n      case SPR_PMAP:\n\tif (!P_GivePower (player, pw_allmap))\n\t    return;\n\tplayer->message = GOTMAP;\n\tsound = sfx_getpow;\n\tbreak;\n      case SPR_PVIS:\n\tP_GivePower (player, pw_infrared);\n\tplayer->message = GOTVISOR;\n\tsound = sfx_getpow;\n\tbreak;\n      case SPR_CLIP:\n\tif (special->flags & MF_DROPPED)\n\t{\n\t    if (!P_GiveAmmo (player,am_clip,0))\n\t\treturn;\n\t}\n\telse\n\t{\n\t    if (!P_GiveAmmo (player,am_clip,1))\n\t\treturn;\n\t}\n\tplayer->message = GOTCLIP;\n\tbreak;\n      case SPR_AMMO:\n\tif (!P_GiveAmmo (player, am_clip,5))\n\t    return;\n\tplayer->message = GOTCLIPBOX;\n\tbreak;\n      case SPR_ROCK:\n\tif (!P_GiveAmmo (player, am_misl,1))\n\t    return;\n\tplayer->message = GOTROCKET;\n\tbreak;\n      case SPR_BROK:\n\tif (!P_GiveAmmo (player, am_misl,5))\n\t    return;\n\tplayer->message = GOTROCKBOX;\n\tbreak;\n      case SPR_CELL:\n\tif (!P_GiveAmmo (player, am_cell,1))\n\t    return;\n\tplayer->message = GOTCELL;\n\tbreak;\n      case SPR_CELP:\n\tif (!P_GiveAmmo (player, am_cell,5))\n\t    return;\n\tplayer->message = GOTCELLBOX;\n\tbreak;\n      case SPR_SHEL:\n\tif (!P_GiveAmmo (player, am_shell,1))\n\t    return;\n\tplayer->message = GOTSHELLS;\n\tbreak;\n      case SPR_SBOX:\n\tif (!P_GiveAmmo (player, am_shell,5))\n\t    return;\n\tplayer->message = GOTSHELLBOX;\n\tbreak;\n      case SPR_BPAK:\n\tif (!player->backpack)\n\t{\n\t    for (i=0 ; i<NUMAMMO ; i++)\n\t\tplayer->maxammo[i] *= 2;\n\t    player->backpack = true;\n\t}\n\tfor (i=0 ; i<NUMAMMO ; i++)\n\t    P_GiveAmmo (player, i, 1);\n\tplayer->message = GOTBACKPACK;\n\tbreak;\n      case SPR_BFUG:\n\tif (!P_GiveWeapon (player, wp_bfg, false) )\n\t    return;\n\tplayer->message = GOTBFG9000;\n\tsound = sfx_wpnup;\n\tbreak;\n      case SPR_MGUN:\n\tif (!P_GiveWeapon (player, wp_chaingun, special->flags&MF_DROPPED) )\n\t    return;\n\tplayer->message = GOTCHAINGUN;\n\tsound = sfx_wpnup;\n\tbreak;\n      case SPR_CSAW:\n\tif (!P_GiveWeapon (player, wp_chainsaw, false) )\n\t    return;\n\tplayer->message = GOTCHAINSAW;\n\tsound = sfx_wpnup;\n\tbreak;\n      case SPR_LAUN:\n\tif (!P_GiveWeapon (player, wp_missile, false) )\n\t    return;\n\tplayer->message = GOTLAUNCHER;\n\tsound = sfx_wpnup;\n\tbreak;\n      case SPR_PLAS:\n\tif (!P_GiveWeapon (player, wp_plasma, false) )\n\t    return;\n\tplayer->message = GOTPLASMA;\n\tsound = sfx_wpnup;\n\tbreak;\n      case SPR_SHOT:\n\tif (!P_GiveWeapon (player, wp_shotgun, special->flags&MF_DROPPED ) )\n\t    return;\n\tplayer->message = GOTSHOTGUN;\n\tsound = sfx_wpnup;\n\tbreak;\n      case SPR_SGN2:\n\tif (!P_GiveWeapon (player, wp_supershotgun, special->flags&MF_DROPPED ) )\n\t    return;\n\tplayer->message = GOTSHOTGUN2;\n\tsound = sfx_wpnup;\n\tbreak;\n      default:\n\tI_Error (\"P_SpecialThing: Unknown gettable thing\");\n    }\n\n    if (special->flags & MF_COUNTITEM)\n\tplayer->itemcount++;\n    P_RemoveMobj (special);\n    player->bonuscount += BONUSADD;\n    if (player == &players[consoleplayer])\n\tS_StartSound (NULL, sound);\n}\n","size":2174,"score":100,"agent":"kuncc/2","pid":3,"session":694,"ts":1791743945371}
{"target":"doom","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":246,"symbol":"M_Responder","file":"m_menu.c","asm":"# M_Responder  (TU m_menu.c, section .text, 3409 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Responder:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x2c(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     %esi,0x30(%esp)\n  /* 00f */  mov     %edi,0x34(%esp)\n  /* 013 */  mov     %ebp,0x38(%esp)\n  /* 017 */  mov     (%ebx),%eax\n  /* 019 */  cmp     $0x3,%eax\n  /* 01c */  je      .L220\n  /* 022 */  cmp     $0x2,%eax\n  /* 025 */  je      .L290\n.L2b:\n  /* 02b */  test    %eax,%eax\n  /* 02d */  jne     .L200\n  /* 033 */  mov     0x4(%ebx),%edx\n  /* 036 */  cmp     $0xffffffff,%edx\n  /* 039 */  je      .L200\n  /* 03f */  mov     saveStringEnter,%ebx\n  /* 045 */  test    %ebx,%ebx\n  /* 047 */  jne     .L360\n.L4d:\n  /* 04d */  mov     messageToPrint,%ecx\n  /* 053 */  test    %ecx,%ecx\n  /* 055 */  jne     .L1c0\n  /* 05b */  mov     devparm,%eax\n  /* 060 */  test    %eax,%eax\n  /* 062 */  je      .L70\n  /* 064 */  cmp     $0xbb,%edx\n  /* 06a */  je      .Lb40\n.L70:\n  /* 070 */  mov     menuactive,%eax\n  /* 075 */  test    %eax,%eax\n  /* 077 */  je      .L408\n  /* 07d */  cmp     $0xac,%edx\n  /* 083 */  movswl  itemOn,%eax\n  /* 08a */  je      .L591\n  /* 090 */  jle     .Lb4a\n  /* 096 */  cmp     $0xae,%edx\n  /* 09c */  je      .Lc2e\n  /* 0a2 */  cmp     $0xaf,%edx\n  /* 0a8 */  je      .Lbd5\n  /* 0ae */  cmp     $0xad,%edx\n  /* 0b4 */  jne     .Lb68\n  /* 0ba */  lea     0x0(%esi),%esi\n.Lc0:\n  /* 0c0 */  lea     -0x1(%eax),%edx\n  /* 0c3 */  test    %eax,%eax\n  /* 0c5 */  jne     .Lcf\n  /* 0c7 */  mov     currentMenu,%eax\n  /* 0cc */  mov     (%eax),%edx\n  /* 0ce */  dec     %edx\n.Lcf:\n  /* 0cf */  movl    $0x0,(%esp)\n  /* 0d6 */  mov     $0x13,%ebp\n  /* 0db */  mov     %ebp,0x4(%esp)\n  /* 0df */  mov     %dx,itemOn\n  /* 0e6 */  call    S_StartSound\n  /* 0eb */  mov     currentMenu,%ecx\n  /* 0f1 */  movswl  itemOn,%eax\n  /* 0f8 */  mov     0x8(%ecx),%ebx\n  /* 0fb */  lea     (%eax,%eax,4),%edx\n  /* 0fe */  shl     $0x2,%edx\n  /* 101 */  add     %ebx,%edx\n  /* 103 */  cmpw    $0xffff,(%edx)\n  /* 107 */  je      .Lc0\n  /* 109 */  jmp     .L34c\n  /* 10e */  xchg    %ax,%ax\n.L110:\n  /* 110 */  mov     mousey.5,%eax\n  /* 115 */  mov     0xc(%ebx),%esi\n  /* 118 */  mov     lasty.4,%edx\n  /* 11e */  add     %esi,%eax\n  /* 120 */  mov     %eax,mousey.5\n  /* 125 */  lea     -0x1e(%edx),%ecx\n  /* 128 */  cmp     %ecx,%eax\n  /* 12a */  jl      .L988\n  /* 130 */  lea     0x1e(%edx),%ecx\n  /* 133 */  mov     $0xffffffff,%edx\n  /* 138 */  cmp     %ecx,%eax\n  /* 13a */  jg      .L568\n.L140:\n  /* 140 */  mov     mousex.3,%eax\n  /* 145 */  mov     0x8(%ebx),%ecx\n  /* 148 */  add     %ecx,%eax\n  /* 14a */  mov     lastx.2,%ecx\n  /* 150 */  mov     %eax,mousex.3\n  /* 155 */  lea     -0x1e(%ecx),%esi\n  /* 158 */  cmp     %esi,%eax\n  /* 15a */  jl      .L948\n  /* 160 */  add     $0x1e,%ecx\n  /* 163 */  cmp     %ecx,%eax\n  /* 165 */  jle     .L440\n  /* 16b */  call    I_GetTime\n  /* 170 */  add     $0x5,%eax\n  /* 173 */  mov     %eax,mousewait.6\n  /* 178 */  mov     lastx.2,%eax\n  /* 17d */  add     $0x1e,%eax\n  /* 180 */  mov     %eax,lastx.2\n  /* 185 */  mov     %eax,mousex.3\n  /* 18a */  mov     0x4(%ebx),%eax\n  /* 18d */  test    $0x1,%al\n  /* 18f */  jne     .L8b0\n  /* 195 */  test    $0x2,%al\n  /* 197 */  jne     .L8c7\n.L19d:\n  /* 19d */  mov     $0xae,%edx\n.L1a2:\n  /* 1a2 */  mov     saveStringEnter,%eax\n  /* 1a7 */  test    %eax,%eax\n  /* 1a9 */  jne     .L390\n  /* 1af */  mov     messageToPrint,%ebx\n  /* 1b5 */  test    %ebx,%ebx\n  /* 1b7 */  je      .L70\n  /* 1bd */  lea     0x0(%esi),%esi\n.L1c0:\n  /* 1c0 */  cmpl    $0x1,messageNeedsInput\n  /* 1c7 */  jne     .L310\n  /* 1cd */  cmp     $0x20,%edx\n  /* 1d0 */  je      .L310\n  /* 1d6 */  cmp     $0x6e,%edx\n  /* 1d9 */  je      .L310\n  /* 1df */  cmp     $0x79,%edx\n  /* 1e2 */  je      .L310\n  /* 1e8 */  cmp     $0x1b,%edx\n  /* 1eb */  je      .L310\n  /* 1f1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  xor     %eax,%eax\n.L202:\n  /* 202 */  mov     0x2c(%esp),%ebx\n  /* 206 */  mov     0x30(%esp),%esi\n  /* 20a */  mov     0x34(%esp),%edi\n  /* 20e */  mov     0x38(%esp),%ebp\n  /* 212 */  add     $0x3c,%esp\n  /* 215 */  ret\n  /* 216 */  xchg    %ax,%ax\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  call    I_GetTime\n  /* 225 */  cmp     joywait.7,%eax\n  /* 22b */  jle     .L280\n  /* 22d */  mov     0xc(%ebx),%eax\n  /* 230 */  cmp     $0xffffffff,%eax\n  /* 233 */  je      .La10\n  /* 239 */  dec     %eax\n  /* 23a */  mov     $0xffffffff,%edx\n  /* 23f */  je      .La30\n.L245:\n  /* 245 */  mov     0x8(%ebx),%eax\n  /* 248 */  cmp     $0xffffffff,%eax\n  /* 24b */  je      .L2b0\n  /* 24d */  dec     %eax\n  /* 24e */  je      .La50\n  /* 254 */  mov     0x4(%ebx),%eax\n  /* 257 */  test    $0x1,%al\n  /* 259 */  jne     .L518\n  /* 25f */  test    $0x2,%al\n  /* 261 */  jne     .L2d0\n  /* 263 */  cmp     $0xffffffff,%edx\n  /* 266 */  je      .L200\n  /* 268 */  mov     saveStringEnter,%edi\n  /* 26e */  test    %edi,%edi\n  /* 270 */  je      .L4d\n  /* 276 */  jmp     .L372\n  /* 27b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L280:\n  /* 280 */  mov     (%ebx),%eax\n  /* 282 */  cmp     $0x2,%eax\n  /* 285 */  jne     .L2b\n  /* 28b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  call    I_GetTime\n  /* 295 */  cmp     mousewait.6,%eax\n  /* 29b */  jg      .L110\n  /* 2a1 */  mov     (%ebx),%eax\n  /* 2a3 */  jmp     .L2b\n  /* 2a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2b0:\n  /* 2b0 */  call    I_GetTime\n  /* 2b5 */  add     $0x2,%eax\n  /* 2b8 */  mov     %eax,joywait.7\n  /* 2bd */  mov     0x4(%ebx),%eax\n  /* 2c0 */  test    $0x1,%al\n  /* 2c2 */  jne     .L518\n  /* 2c8 */  test    $0x2,%al\n  /* 2ca */  je      .L97a\n.L2d0:\n  /* 2d0 */  call    I_GetTime\n  /* 2d5 */  mov     saveStringEnter,%ebp\n  /* 2db */  add     $0x5,%eax\n  /* 2de */  test    %ebp,%ebp\n  /* 2e0 */  mov     %eax,joywait.7\n  /* 2e5 */  jne     .L8e2\n.L2eb:\n  /* 2eb */  mov     messageToPrint,%esi\n  /* 2f1 */  test    %esi,%esi\n  /* 2f3 */  je      .L9b8\n  /* 2f9 */  cmpl    $0x1,messageNeedsInput\n  /* 300 */  mov     $0x7f,%edx\n  /* 305 */  je      .L200\n  /* 30b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L310:\n  /* 310 */  mov     messageLastMenuActive,%eax\n  /* 315 */  mov     %eax,menuactive\n  /* 31a */  xor     %eax,%eax\n  /* 31c */  mov     %eax,messageToPrint\n  /* 321 */  mov     messageRoutine,%eax\n  /* 326 */  test    %eax,%eax\n  /* 328 */  je      .L32f\n  /* 32a */  mov     %edx,(%esp)\n  /* 32d */  call    *%eax\n.L32f:\n  /* 32f */  movl    $0x0,(%esp)\n  /* 336 */  mov     $0x18,%ebp\n  /* 33b */  xor     %edi,%edi\n  /* 33d */  mov     %ebp,0x4(%esp)\n  /* 341 */  mov     %edi,menuactive\n  /* 347 */  call    S_StartSound\n.L34c:\n  /* 34c */  mov     $0x1,%eax\n  /* 351 */  jmp     .L202\n  /* 356 */  xchg    %ax,%ax\n  /* 358 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L360:\n  /* 360 */  cmp     $0x1b,%edx\n  /* 363 */  je      .L910\n.L369:\n  /* 369 */  cmp     $0x7f,%edx\n  /* 36c */  je      .L8e2\n.L372:\n  /* 372 */  cmp     $0xd,%edx\n  /* 375 */  je      .L478\n  /* 37b */  lea     0x80(%edx),%eax\n  /* 381 */  cmp     $0x17f,%eax\n  /* 386 */  ja      .L34c\n  /* 388 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  mov     %edx,0x1c(%esp)\n  /* 394 */  call    __ctype_toupper_loc\n  /* 399 */  mov     0x1c(%esp),%edx\n  /* 39d */  mov     (%eax),%eax\n  /* 39f */  mov     (%eax,%edx,4),%ebx\n  /* 3a2 */  lea     -0x20(%ebx),%eax\n  /* 3a5 */  cmp     $0x3f,%eax\n  /* 3a8 */  ja      .L34c\n  /* 3aa */  cmpl    $0x16,saveCharIndex\n  /* 3b1 */  jg      .L34c\n  /* 3b3 */  mov     saveSlot,%eax\n  /* 3b8 */  lea     (%eax,%eax,2),%eax\n  /* 3bb */  lea     savegamestrings(,%eax,8),%eax\n  /* 3c2 */  mov     %eax,(%esp)\n  /* 3c5 */  call    M_StringWidth\n  /* 3ca */  cmp     $0xaf,%eax\n  /* 3cf */  jg      .L34c\n  /* 3d5 */  mov     saveCharIndex,%ecx\n  /* 3db */  mov     saveSlot,%edx\n  /* 3e1 */  lea     0x1(%ecx),%eax\n  /* 3e4 */  mov     %eax,saveCharIndex\n  /* 3e9 */  lea     (%edx,%edx,2),%edx\n  /* 3ec */  xor     %eax,%eax\n  /* 3ee */  mov     %bl,savegamestrings(%ecx,%edx,8)\n  /* 3f5 */  mov     %al,savegamestrings+0x1(%ecx,%edx,8)\n  /* 3fc */  jmp     .L34c\n  /* 401 */  lea     0x0(%esi,%eiz,1),%esi\n.L408:\n  /* 408 */  cmp     $0xd7,%edx\n  /* 40e */  jg      .L200\n  /* 414 */  cmp     $0xba,%edx\n  /* 41a */  jle     .Lae0\n  /* 420 */  lea     -0xbb(%edx),%eax\n  /* 426 */  cmp     $0x1c,%eax\n  /* 429 */  ja      .L4d0\n  /* 42f */  jmp     *.rodata+0x0(,%eax,4)\n  /* 436 */  xchg    %ax,%ax\n  /* 438 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L440:\n  /* 440 */  mov     0x4(%ebx),%eax\n  /* 443 */  test    $0x1,%al\n  /* 445 */  jne     .L8b0\n  /* 44b */  test    $0x2,%al\n  /* 44d */  lea     0x0(%esi),%esi\n  /* 450 */  jne     .L8c7\n  /* 456 */  cmp     $0xffffffff,%edx\n  /* 459 */  je      .L200\n  /* 45f */  mov     saveStringEnter,%esi\n  /* 465 */  test    %esi,%esi\n  /* 467 */  je      .L4d\n  /* 46d */  jmp     .L369\n  /* 472 */  lea     0x0(%esi),%esi\n.L478:\n  /* 478 */  mov     saveSlot,%ebx\n  /* 47e */  xor     %eax,%eax\n  /* 480 */  mov     %eax,saveStringEnter\n  /* 485 */  lea     (%ebx,%ebx,2),%eax\n  /* 488 */  shl     $0x3,%eax\n  /* 48b */  cmpb    $savegamestrings,0x0(%eax)\n  /* 492 */  lea     savegamestrings(%eax),%edx\n  /* 498 */  je      .L34c\n  /* 49e */  mov     %edx,0x4(%esp)\n  /* 4a2 */  mov     %ebx,(%esp)\n  /* 4a5 */  call    G_SaveGame\n  /* 4aa */  xor     %eax,%eax\n  /* 4ac */  cmpl    $0xfffffffe,quickSaveSlot\n  /* 4b3 */  mov     %eax,menuactive\n  /* 4b8 */  jne     .L34c\n  /* 4be */  mov     %ebx,quickSaveSlot\n  /* 4c4 */  jmp     .L34c\n  /* 4c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L4d0:\n  /* 4d0 */  cmp     $0x1b,%edx\n  /* 4d3 */  jne     .L200\n  /* 4d9 */  movl    $0x0,(%esp)\n  /* 4e0 */  mov     $MainDef,%eax\n  /* 4e5 */  mov     $0x1,%ebp\n  /* 4ea */  mov     %eax,currentMenu\n  /* 4ef */  mov     MainDef+0x14,%eax\n  /* 4f4 */  mov     %ebp,menuactive\n  /* 4fa */  mov     %ax,itemOn\n  /* 500 */  mov     $0x17,%eax\n  /* 505 */  mov     %eax,0x4(%esp)\n  /* 509 */  call    S_StartSound\n  /* 50e */  jmp     .L34c\n  /* 513 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L518:\n  /* 518 */  call    I_GetTime\n  /* 51d */  add     $0x5,%eax\n  /* 520 */  testb   $0x2,0x4(%ebx)\n  /* 524 */  mov     %eax,joywait.7\n  /* 529 */  jne     .L2d0\n.L52f:\n  /* 52f */  mov     saveStringEnter,%edi\n  /* 535 */  test    %edi,%edi\n  /* 537 */  jne     .L478\n  /* 53d */  mov     messageToPrint,%edx\n  /* 543 */  test    %edx,%edx\n  /* 545 */  je      .La78\n  /* 54b */  cmpl    $0x1,messageNeedsInput\n  /* 552 */  mov     $0xd,%edx\n  /* 557 */  jne     .L310\n  /* 55d */  jmp     .L200\n  /* 562 */  lea     0x0(%esi),%esi\n.L568:\n  /* 568 */  call    I_GetTime\n  /* 56d */  mov     $0xad,%edx\n  /* 572 */  add     $0x5,%eax\n  /* 575 */  mov     %eax,mousewait.6\n  /* 57a */  mov     lasty.4,%eax\n  /* 57f */  add     $0x1e,%eax\n  /* 582 */  mov     %eax,lasty.4\n  /* 587 */  mov     %eax,mousey.5\n  /* 58c */  jmp     .L140\n.L591:\n  /* 591 */  lea     (%eax,%eax,4),%edx\n  /* 594 */  mov     currentMenu,%eax\n  /* 599 */  mov     0x8(%eax),%eax\n  /* 59c */  mov     0xc(%eax,%edx,4),%edi\n  /* 5a0 */  test    %edi,%edi\n  /* 5a2 */  je      .L34c\n  /* 5a8 */  cmpw    $0x2,(%eax,%edx,4)\n  /* 5ad */  jne     .L34c\n  /* 5b3 */  movl    $0x16,0x4(%esp)\n  /* 5bb */  xor     %ebx,%ebx\n  /* 5bd */  xor     %esi,%esi\n  /* 5bf */  mov     %ebx,(%esp)\n  /* 5c2 */  call    S_StartSound\n  /* 5c7 */  movswl  itemOn,%eax\n  /* 5ce */  mov     currentMenu,%edx\n  /* 5d4 */  imul    $0x14,%eax,%eax\n  /* 5d7 */  add     0x8(%edx),%eax\n  /* 5da */  mov     %esi,(%esp)\n  /* 5dd */  call    *0xc(%eax)\n  /* 5e0 */  jmp     .L34c\n  /* 5e5 */  mov     usegamma,%eax\n  /* 5ea */  inc     %eax\n  /* 5eb */  cmp     $0x4,%eax\n  /* 5ee */  jg      .Lc93\n  /* 5f4 */  lea     (%eax,%eax,2),%edx\n  /* 5f7 */  lea     (%eax,%edx,4),%edx\n  /* 5fa */  lea     gammamsg(%edx,%edx,1),%edx\n.L601:\n  /* 601 */  mov     %eax,usegamma\n  /* 606 */  imul    $0x118,consoleplayer,%eax\n  /* 610 */  mov     %edx,players+0xd8(%eax)\n  /* 616 */  mov     $0x65,%eax\n  /* 61b */  mov     %eax,0x4(%esp)\n  /* 61f */  movl    $\"PLAYPAL\",(%esp)\n  /* 626 */  call    W_CacheLumpName\n  /* 62b */  mov     %eax,(%esp)\n  /* 62e */  call    I_SetPalette\n  /* 633 */  jmp     .L34c\n  /* 638 */  movl    $0x0,(%esp)\n  /* 63f */  mov     $0x17,%eax\n  /* 644 */  mov     %eax,0x4(%esp)\n  /* 648 */  call    S_StartSound\n  /* 64d */  movl    $0x0,(%esp)\n  /* 654 */  call    M_QuitDOOM\n  /* 659 */  jmp     .L34c\n  /* 65e */  mov     showMessages,%edx\n  /* 664 */  mov     $0x1,%eax\n  /* 669 */  mov     $0x17,%ecx\n  /* 66e */  sub     %edx,%eax\n  /* 670 */  dec     %edx\n  /* 671 */  mov     %eax,showMessages\n  /* 676 */  mov     $\"Messages ON\",%edx\n  /* 67b */  mov     $\"Messages OFF\",%eax\n  /* 680 */  cmovne  %edx,%eax\n  /* 683 */  imul    $0x118,consoleplayer,%edx\n  /* 68d */  mov     %eax,players+0xd8(%edx)\n  /* 693 */  mov     $0x1,%edx\n  /* 698 */  mov     %ecx,0x4(%esp)\n  /* 69c */  movl    $0x0,(%esp)\n  /* 6a3 */  mov     %edx,message_dontfuckwithme\n  /* 6a9 */  call    S_StartSound\n  /* 6ae */  jmp     .L34c\n  /* 6b3 */  movl    $0x0,(%esp)\n  /* 6ba */  mov     $0x17,%ebx\n  /* 6bf */  mov     %ebx,0x4(%esp)\n  /* 6c3 */  call    S_StartSound\n  /* 6c8 */  movl    $0x0,(%esp)\n  /* 6cf */  call    M_EndGame\n  /* 6d4 */  jmp     .L34c\n  /* 6d9 */  movl    $0x0,(%esp)\n  /* 6e0 */  mov     $0x17,%esi\n  /* 6e5 */  mov     %esi,0x4(%esp)\n  /* 6e9 */  call    S_StartSound\n  /* 6ee */  call    M_QuickSave\n  /* 6f3 */  jmp     .L34c\n  /* 6f8 */  mov     detailLevel,%edi\n  /* 6fe */  mov     $0x1,%eax\n  /* 703 */  mov     $0x25,%ebp\n  /* 708 */  mov     %ebp,0x8(%esp)\n  /* 70c */  movl    $\"M_ChangeDetail: low detail mode n.a.\\n\",(%esp)\n  /* 713 */  sub     %edi,%eax\n  /* 715 */  mov     %eax,detailLevel\n  /* 71a */  mov     stderr,%eax\n  /* 71f */  mov     %eax,0xc(%esp)\n  /* 723 */  mov     $0x1,%eax\n  /* 728 */  mov     %eax,0x4(%esp)\n  /* 72c */  call    fwrite\n  /* 731 */  mov     $0x17,%eax\n  /* 736 */  mov     %eax,0x4(%esp)\n  /* 73a */  movl    $0x0,(%esp)\n  /* 741 */  call    S_StartSound\n  /* 746 */  jmp     .L34c\n  /* 74b */  movl    $0x0,(%esp)\n  /* 752 */  mov     $0x1,%eax\n  /* 757 */  mov     $0x17,%edx\n  /* 75c */  mov     %eax,menuactive\n  /* 761 */  mov     $SoundDef,%eax\n  /* 766 */  mov     %eax,currentMenu\n  /* 76b */  xor     %eax,%eax\n  /* 76d */  mov     %edx,0x4(%esp)\n  /* 771 */  mov     %ax,itemOn\n  /* 777 */  call    S_StartSound\n  /* 77c */  jmp     .L34c\n  /* 781 */  movl    $0x0,(%esp)\n  /* 788 */  mov     $0x1,%eax\n  /* 78d */  mov     %eax,menuactive\n  /* 792 */  mov     $MainDef,%eax\n  /* 797 */  mov     %eax,currentMenu\n  /* 79c */  mov     MainDef+0x14,%eax\n  /* 7a1 */  mov     %ax,itemOn\n  /* 7a7 */  mov     $0x17,%eax\n  /* 7ac */  mov     %eax,0x4(%esp)\n  /* 7b0 */  call    S_StartSound\n  /* 7b5 */  mov     netgame,%eax\n  /* 7ba */  test    %eax,%eax\n  /* 7bc */  je      .Lc9f\n  /* 7c2 */  mov     menuactive,%eax\n  /* 7c7 */  mov     $0x1,%ebx\n  /* 7cc */  mov     $\"you can't do load while in a net game!\\n\\npress a key.\",%esi\n  /* 7d1 */  mov     %ebx,messageToPrint\n  /* 7d7 */  xor     %edi,%edi\n  /* 7d9 */  xor     %ebp,%ebp\n  /* 7db */  mov     %esi,messageString\n  /* 7e1 */  mov     %edi,messageRoutine\n  /* 7e7 */  mov     %eax,messageLastMenuActive\n  /* 7ec */  mov     $0x1,%eax\n  /* 7f1 */  mov     %ebp,messageNeedsInput\n  /* 7f7 */  mov     %eax,menuactive\n  /* 7fc */  jmp     .L34c\n  /* 801 */  mov     MainDef+0x14,%eax\n  /* 806 */  mov     $0x17,%ebx\n  /* 80b */  mov     $0x1,%edx\n  /* 810 */  mov     %ebx,0x4(%esp)\n  /* 814 */  mov     $MainDef,%ecx\n  /* 819 */  movl    $0x0,(%esp)\n  /* 820 */  mov     %edx,menuactive\n  /* 826 */  mov     %ecx,currentMenu\n  /* 82c */  mov     %ax,itemOn\n  /* 832 */  call    S_StartSound\n  /* 837 */  movl    $0x0,(%esp)\n  /* 83e */  call    M_SaveGame\n  /* 843 */  jmp     .L34c\n  /* 848 */  cmpl    $0x3,gamemode\n  /* 84f */  mov     $0x1,%ebp\n  /* 854 */  mov     %ebp,menuactive\n  /* 85a */  mov     $ReadDef1,%eax\n  /* 85f */  jne     .L866\n  /* 861 */  mov     $ReadDef2,%eax\n.L866:\n  /* 866 */  movl    $0x0,(%esp)\n  /* 86d */  mov     $0x17,%edi\n  /* 872 */  xor     %esi,%esi\n  /* 874 */  mov     %edi,0x4(%esp)\n  /* 878 */  mov     %eax,currentMenu\n  /* 87d */  mov     %si,itemOn\n  /* 884 */  call    S_StartSound\n  /* 889 */  jmp     .L34c\n  /* 88e */  movl    $0x0,(%esp)\n  /* 895 */  mov     $0x17,%eax\n  /* 89a */  mov     %eax,0x4(%esp)\n  /* 89e */  call    S_StartSound\n  /* 8a3 */  call    M_QuickLoad\n  /* 8a8 */  jmp     .L34c\n  /* 8ad */  lea     0x0(%esi),%esi\n.L8b0:\n  /* 8b0 */  call    I_GetTime\n  /* 8b5 */  add     $0xf,%eax\n  /* 8b8 */  testb   $0x2,0x4(%ebx)\n  /* 8bc */  mov     %eax,mousewait.6\n  /* 8c1 */  je      .L52f\n.L8c7:\n  /* 8c7 */  call    I_GetTime\n  /* 8cc */  mov     saveStringEnter,%ebp\n  /* 8d2 */  add     $0xf,%eax\n  /* 8d5 */  test    %ebp,%ebp\n  /* 8d7 */  mov     %eax,mousewait.6\n  /* 8dc */  je      .L2eb\n.L8e2:\n  /* 8e2 */  mov     saveCharIndex,%eax\n  /* 8e7 */  test    %eax,%eax\n  /* 8e9 */  jle     .L34c\n  /* 8ef */  mov     saveSlot,%edx\n  /* 8f5 */  dec     %eax\n  /* 8f6 */  xor     %ecx,%ecx\n  /* 8f8 */  mov     %eax,saveCharIndex\n  /* 8fd */  lea     (%edx,%edx,2),%edx\n  /* 900 */  mov     %cl,savegamestrings(%eax,%edx,8)\n  /* 907 */  jmp     .L34c\n  /* 90c */  lea     0x0(%esi,%eiz,1),%esi\n.L910:\n  /* 910 */  xor     %eax,%eax\n  /* 912 */  mov     $saveOldString,%edx\n  /* 917 */  mov     %eax,saveStringEnter\n  /* 91c */  mov     $0x18,%eax\n  /* 921 */  mov     %eax,0x8(%esp)\n  /* 925 */  mov     saveSlot,%eax\n  /* 92a */  mov     %edx,0x4(%esp)\n  /* 92e */  lea     (%eax,%eax,2),%eax\n  /* 931 */  lea     savegamestrings(,%eax,8),%eax\n  /* 938 */  mov     %eax,(%esp)\n  /* 93b */  call    __strcpy_chk\n  /* 940 */  jmp     .L34c\n  /* 945 */  lea     0x0(%esi),%esi\n.L948:\n  /* 948 */  call    I_GetTime\n  /* 94d */  add     $0x5,%eax\n  /* 950 */  mov     %eax,mousewait.6\n  /* 955 */  mov     lastx.2,%eax\n  /* 95a */  sub     $0x1e,%eax\n  /* 95d */  mov     %eax,lastx.2\n  /* 962 */  mov     %eax,mousex.3\n  /* 967 */  mov     0x4(%ebx),%eax\n  /* 96a */  test    $0x1,%al\n  /* 96c */  jne     .L8b0\n  /* 972 */  test    $0x2,%al\n  /* 974 */  jne     .L8c7\n.L97a:\n  /* 97a */  mov     $0xac,%edx\n  /* 97f */  jmp     .L1a2\n  /* 984 */  lea     0x0(%esi,%eiz,1),%esi\n.L988:\n  /* 988 */  call    I_GetTime\n  /* 98d */  mov     $0xaf,%edx\n  /* 992 */  add     $0x5,%eax\n  /* 995 */  mov     %eax,mousewait.6\n  /* 99a */  mov     lasty.4,%eax\n  /* 99f */  sub     $0x1e,%eax\n  /* 9a2 */  mov     %eax,lasty.4\n  /* 9a7 */  mov     %eax,mousey.5\n  /* 9ac */  jmp     .L140\n  /* 9b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L9b8:\n  /* 9b8 */  mov     menuactive,%ecx\n  /* 9be */  test    %ecx,%ecx\n  /* 9c0 */  je      .L200\n  /* 9c6 */  movswl  itemOn,%eax\n.L9cd:\n  /* 9cd */  mov     currentMenu,%edx\n  /* 9d3 */  mov     %ax,0x14(%edx)\n  /* 9d7 */  mov     0x4(%edx),%eax\n  /* 9da */  test    %eax,%eax\n  /* 9dc */  je      .L34c\n  /* 9e2 */  mov     %eax,currentMenu\n  /* 9e7 */  mov     0x14(%eax),%eax\n  /* 9ea */  mov     $0x17,%esi\n  /* 9ef */  mov     %esi,0x4(%esp)\n  /* 9f3 */  movl    $0x0,(%esp)\n  /* 9fa */  mov     %ax,itemOn\n  /* a00 */  call    S_StartSound\n  /* a05 */  jmp     .L34c\n  /* a0a */  lea     0x0(%esi),%esi\n.La10:\n  /* a10 */  call    I_GetTime\n  /* a15 */  mov     $0xad,%edx\n  /* a1a */  add     $0x5,%eax\n  /* a1d */  mov     %eax,joywait.7\n  /* a22 */  jmp     .L245\n  /* a27 */  nop\n  /* a28 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La30:\n  /* a30 */  call    I_GetTime\n  /* a35 */  mov     $0xaf,%edx\n  /* a3a */  add     $0x5,%eax\n  /* a3d */  mov     %eax,joywait.7\n  /* a42 */  jmp     .L245\n  /* a47 */  nop\n  /* a48 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La50:\n  /* a50 */  call    I_GetTime\n  /* a55 */  add     $0x2,%eax\n  /* a58 */  mov     %eax,joywait.7\n  /* a5d */  mov     0x4(%ebx),%eax\n  /* a60 */  test    $0x1,%al\n  /* a62 */  jne     .L518\n  /* a68 */  test    $0x2,%al\n  /* a6a */  je      .L19d\n  /* a70 */  jmp     .L2d0\n  /* a75 */  lea     0x0(%esi),%esi\n.La78:\n  /* a78 */  mov     menuactive,%eax\n  /* a7d */  test    %eax,%eax\n  /* a7f */  je      .L200\n  /* a85 */  movswl  itemOn,%eax\n.La8c:\n  /* a8c */  mov     currentMenu,%ebx\n  /* a92 */  lea     (%eax,%eax,4),%edx\n  /* a95 */  mov     0x8(%ebx),%ecx\n  /* a98 */  lea     (%ecx,%edx,4),%edx\n  /* a9b */  mov     0xc(%edx),%ecx\n  /* a9e */  test    %ecx,%ecx\n  /* aa0 */  je      .L34c\n  /* aa6 */  cmpw    $0x0,(%edx)\n  /* aaa */  je      .L34c\n  /* ab0 */  mov     %ax,0x14(%ebx)\n  /* ab4 */  cmpw    $0x2,(%edx)\n  /* ab8 */  je      .Lcf8\n  /* abe */  mov     %eax,(%esp)\n  /* ac1 */  call    *%ecx\n  /* ac3 */  mov     $0x1,%eax\n  /* ac8 */  mov     %eax,0x4(%esp)\n  /* acc */  movl    $0x0,(%esp)\n  /* ad3 */  call    S_StartSound\n  /* ad8 */  jmp     .L34c\n  /* add */  lea     0x0(%esi),%esi\n.Lae0:\n  /* ae0 */  cmp     $0x2d,%edx\n  /* ae3 */  jne     .Ld18\n  /* ae9 */  mov     automapactive,%eax\n  /* aee */  or      chat_on,%eax\n  /* af4 */  jne     .L200\n  /* afa */  mov     screenSize,%eax\n  /* aff */  test    %eax,%eax\n  /* b01 */  jle     .Lb0f\n  /* b03 */  decl    screenblocks\n  /* b09 */  dec     %eax\n  /* b0a */  mov     %eax,screenSize\n.Lb0f:\n  /* b0f */  mov     detailLevel,%eax\n  /* b14 */  mov     %eax,0x4(%esp)\n  /* b18 */  mov     screenblocks,%eax\n  /* b1d */  mov     %eax,(%esp)\n  /* b20 */  call    R_SetViewSize\n  /* b25 */  mov     $0x16,%eax\n  /* b2a */  mov     %eax,0x4(%esp)\n  /* b2e */  movl    $0x0,(%esp)\n  /* b35 */  call    S_StartSound\n  /* b3a */  jmp     .L34c\n  /* b3f */  nop\n.Lb40:\n  /* b40 */  call    G_ScreenShot\n  /* b45 */  jmp     .L34c\n.Lb4a:\n  /* b4a */  cmp     $0x1b,%edx\n  /* b4d */  lea     0x0(%esi),%esi\n  /* b50 */  je      .Lc84\n  /* b56 */  cmp     $0x7f,%edx\n  /* b59 */  je      .L9cd\n  /* b5f */  cmp     $0xd,%edx\n  /* b62 */  je      .La8c\n.Lb68:\n  /* b68 */  mov     currentMenu,%edi\n  /* b6e */  lea     0x1(%eax),%esi\n  /* b71 */  mov     %esi,%ecx\n  /* b73 */  mov     %edi,0x1c(%esp)\n  /* b77 */  movswl  (%edi),%ebx\n  /* b7a */  cmp     %esi,%ebx\n  /* b7c */  mov     %ebx,%ebp\n  /* b7e */  jle     .Lcc1\n  /* b84 */  mov     0x8(%edi),%edi\n  /* b87 */  lea     (%eax,%eax,4),%ebx\n  /* b8a */  lea     (%edi,%ebx,4),%ebx\n  /* b8d */  mov     %eax,%edi\n  /* b8f */  jmp     .Lbac\n  /* b91 */  lea     0x0(%esi,%eiz,1),%esi\n  /* b98 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lba0:\n  /* ba0 */  inc     %ecx\n  /* ba1 */  add     $0x14,%ebx\n  /* ba4 */  cmp     %ecx,%ebp\n  /* ba6 */  je      .Lcbf\n.Lbac:\n  /* bac */  movsbl  0x24(%ebx),%eax\n  /* bb0 */  cmp     %edx,%eax\n  /* bb2 */  jne     .Lba0\n.Lbb4:\n  /* bb4 */  movl    $0x0,(%esp)\n  /* bbb */  mov     $0x13,%ebx\n  /* bc0 */  mov     %ebx,0x4(%esp)\n  /* bc4 */  mov     %cx,itemOn\n  /* bcb */  call    S_StartSound\n  /* bd0 */  jmp     .L34c\n.Lbd5:\n  /* bd5 */  mov     currentMenu,%ecx\n  /* bdb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lbe0:\n  /* be0 */  movswl  (%ecx),%ecx\n  /* be3 */  xor     %edx,%edx\n  /* be5 */  mov     $0x13,%esi\n  /* bea */  mov     %esi,0x4(%esp)\n  /* bee */  movl    $0x0,(%esp)\n  /* bf5 */  dec     %ecx\n  /* bf6 */  cmp     %ecx,%eax\n  /* bf8 */  lea     0x1(%eax),%eax\n  /* bfb */  movzwl  %ax,%eax\n  /* bfe */  cmovl   %eax,%edx\n  /* c01 */  mov     %dx,itemOn\n  /* c08 */  call    S_StartSound\n  /* c0d */  mov     currentMenu,%ecx\n  /* c13 */  movswl  itemOn,%eax\n  /* c1a */  mov     0x8(%ecx),%edi\n  /* c1d */  lea     (%eax,%eax,4),%edx\n  /* c20 */  lea     (%edi,%edx,4),%edx\n  /* c23 */  cmpw    $0xffff,(%edx)\n  /* c27 */  je      .Lbe0\n  /* c29 */  jmp     .L34c\n.Lc2e:\n  /* c2e */  lea     (%eax,%eax,4),%edx\n  /* c31 */  mov     currentMenu,%eax\n  /* c36 */  mov     0x8(%eax),%eax\n  /* c39 */  mov     0xc(%eax,%edx,4),%ecx\n  /* c3d */  test    %ecx,%ecx\n  /* c3f */  je      .L34c\n  /* c45 */  cmpw    $0x2,(%eax,%edx,4)\n  /* c4a */  jne     .L34c\n  /* c50 */  movl    $0x16,0x4(%esp)\n  /* c58 */  xor     %eax,%eax\n  /* c5a */  mov     %eax,(%esp)\n  /* c5d */  call    S_StartSound\n  /* c62 */  movswl  itemOn,%eax\n  /* c69 */  mov     currentMenu,%edx\n  /* c6f */  imul    $0x14,%eax,%eax\n  /* c72 */  add     0x8(%edx),%eax\n  /* c75 */  movl    $0x1,(%esp)\n  /* c7c */  call    *0xc(%eax)\n  /* c7f */  jmp     .L34c\n.Lc84:\n  /* c84 */  mov     currentMenu,%edx\n  /* c8a */  mov     %ax,0x14(%edx)\n  /* c8e */  jmp     .L32f\n.Lc93:\n  /* c93 */  xor     %eax,%eax\n  /* c95 */  mov     $gammamsg,%edx\n  /* c9a */  jmp     .L601\n.Lc9f:\n  /* c9f */  mov     LoadDef+0x14,%eax\n  /* ca4 */  mov     $LoadDef,%ecx\n  /* ca9 */  mov     %ecx,currentMenu\n  /* caf */  mov     %ax,itemOn\n  /* cb5 */  call    M_ReadSaveStrings\n  /* cba */  jmp     .L34c\n.Lcbf:\n  /* cbf */  mov     %edi,%eax\n.Lcc1:\n  /* cc1 */  test    %eax,%eax\n  /* cc3 */  js      .L200\n  /* cc9 */  mov     0x1c(%esp),%eax\n  /* ccd */  xor     %ecx,%ecx\n  /* ccf */  mov     0x8(%eax),%eax\n  /* cd2 */  add     $0x10,%eax\n  /* cd5 */  jmp     .Lcec\n  /* cd7 */  nop\n  /* cd8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lce0:\n  /* ce0 */  inc     %ecx\n  /* ce1 */  add     $0x14,%eax\n  /* ce4 */  cmp     %esi,%ecx\n  /* ce6 */  je      .L200\n.Lcec:\n  /* cec */  movsbl  (%eax),%ebx\n  /* cef */  cmp     %edx,%ebx\n  /* cf1 */  jne     .Lce0\n  /* cf3 */  jmp     .Lbb4\n.Lcf8:\n  /* cf8 */  movl    $0x1,(%esp)\n  /* cff */  call    *%ecx\n  /* d01 */  xor     %eax,%eax\n  /* d03 */  movl    $0x16,0x4(%esp)\n  /* d0b */  mov     %eax,(%esp)\n  /* d0e */  call    S_StartSound\n  /* d13 */  jmp     .L34c\n.Ld18:\n  /* d18 */  cmp     $0x3d,%edx\n  /* d1b */  jne     .L4d0\n  /* d21 */  mov     automapactive,%eax\n  /* d26 */  or      chat_on,%eax\n  /* d2c */  jne     .L200\n  /* d32 */  mov     screenSize,%eax\n  /* d37 */  cmp     $0x7,%eax\n  /* d3a */  jg      .Lb0f\n  /* d40 */  incl    screenblocks\n  /* d46 */  inc     %eax\n  /* d47 */  mov     %eax,screenSize\n  /* d4c */  jmp     .Lb0f\n","c":"/* candidate for M_Responder (m_menu.c, 3409 bytes) */\n#include <unistd.h>\n#include <sys/types.h>\n#include <sys/stat.h>\n#include <fcntl.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"doomdef.h\"\n#include \"dstrings.h\"\n#include \"d_main.h\"\n#include \"i_system.h\"\n#include \"i_video.h\"\n#include \"z_zone.h\"\n#include \"v_video.h\"\n#include \"w_wad.h\"\n#include \"r_local.h\"\n#include \"hu_stuff.h\"\n#include \"g_game.h\"\n#include \"m_argv.h\"\n#include \"m_swap.h\"\n#include \"s_sound.h\"\n#include \"doomstat.h\"\n#include \"sounds.h\"\n#include \"m_menu.h\"\n\n#include <stdio.h>\n#include <string.h>\n\ntypedef struct {\n    short status;\n    char name[10];\n    void (*routine)(int choice);\n    char alphaKey;\n} menuitem_t;\n\ntypedef struct menu_s {\n    short numitems;\n    struct menu_s *prevMenu;\n    menuitem_t *menuitems;\n    void (*routine)(void);\n    short x;\n    short y;\n    short lastOn;\n} menu_t;\n\nextern menu_t MainDef, SoundDef, ReadDef1, ReadDef2, LoadDef;\nextern menu_t *currentMenu;\nextern short itemOn;\nextern int messageToPrint, messageLastMenuActive, messageNeedsInput;\nextern char *messageString;\nextern void (*messageRoutine)(int response);\nextern int showMessages, message_dontfuckwithme, detailLevel;\nextern int saveStringEnter, saveSlot, saveCharIndex, quickSaveSlot;\nextern char savegamestrings[10][24];\nextern char saveOldString[24];\nextern char gammamsg[5][26];\nextern int screenSize, screenblocks;\nextern boolean chat_on;\n\nvoid M_QuitDOOM(int choice);\nvoid M_EndGame(int choice);\nvoid M_QuickSave(void);\nvoid M_QuickLoad(void);\nvoid M_SaveGame(int choice);\nvoid M_ReadSaveStrings(void);\nint M_StringWidth(char *string);\n\nvoid M_StartControlPanel(void)\n{\n    if (menuactive)\n        return;\n    menuactive = 1;\n    currentMenu = &MainDef;\n    itemOn = currentMenu->lastOn;\n}\n\nvoid M_StartMessage(char *string, void *routine, int input)\n{\n    messageLastMenuActive = menuactive;\n    messageToPrint = 1;\n    messageString = string;\n    messageRoutine = routine;\n    messageNeedsInput = input;\n    menuactive = 1;\n}\n\nvoid M_SizeDisplay(int choice)\n{\n    switch (choice)\n    {\n      case 0:\n        if (screenSize > 0)\n        {\n            screenblocks--;\n            screenSize--;\n        }\n        break;\n      case 1:\n        if (screenSize < 8)\n        {\n            screenblocks++;\n            screenSize++;\n        }\n        break;\n    }\n    R_SetViewSize(screenblocks, detailLevel);\n}\n\nvoid M_LoadGame(int choice)\n{\n    if (netgame)\n    {\n        M_StartMessage(LOADNET, 0, 0);\n        return;\n    }\n    currentMenu = &LoadDef;\n    itemOn = currentMenu->lastOn;\n    M_ReadSaveStrings();\n}\n\nvoid M_DoSave(int slot)\n{\n    G_SaveGame(slot, savegamestrings[slot]);\n    menuactive = 0;\n    if (quickSaveSlot == -2)\n        quickSaveSlot = slot;\n}\n\nboolean M_Responder (event_t *ev)\n{\n    int ch;\n    int i;\n    static int joywait = 0;\n    static int mousewait = 0;\n    static int mousey = 0;\n    static int lasty = 0;\n    static int mousex = 0;\n    static int lastx = 0;\n\n    ch = -1;\n\n    if (ev->type == ev_joystick && joywait < I_GetTime())\n    {\n        if (ev->data3 == -1)\n        {\n            ch = KEY_UPARROW;\n            joywait = I_GetTime() + 5;\n        }\n        else if (ev->data3 == 1)\n        {\n            ch = KEY_DOWNARROW;\n            joywait = I_GetTime() + 5;\n        }\n        if (ev->data2 == -1)\n        {\n            ch = KEY_LEFTARROW;\n            joywait = I_GetTime() + 2;\n        }\n        else if (ev->data2 == 1)\n        {\n            ch = KEY_RIGHTARROW;\n            joywait = I_GetTime() + 2;\n        }\n        if (ev->data1 & 1)\n        {\n            ch = KEY_ENTER;\n            joywait = I_GetTime() + 5;\n        }\n        if (ev->data1 & 2)\n        {\n            ch = KEY_BACKSPACE;\n            joywait = I_GetTime() + 5;\n        }\n    }\n    else\n    {\n        if (ev->type == ev_mouse && mousewait < I_GetTime())\n        {\n            mousey += ev->data3;\n            if (mousey < lasty - 30)\n            {\n                ch = KEY_DOWNARROW;\n                mousewait = I_GetTime() + 5;\n                mousey = lasty -= 30;\n            }\n            else if (mousey > lasty + 30)\n            {\n                ch = KEY_UPARROW;\n                mousewait = I_GetTime() + 5;\n                mousey = lasty += 30;\n            }\n            mousex += ev->data2;\n            if (mousex < lastx - 30)\n            {\n                ch = KEY_LEFTARROW;\n                mousewait = I_GetTime() + 5;\n                mousex = lastx -= 30;\n            }\n            else if (mousex > lastx + 30)\n            {\n                ch = KEY_RIGHTARROW;\n                mousewait = I_GetTime() + 5;\n                mousex = lastx += 30;\n            }\n            if (ev->data1 & 1)\n            {\n                ch = KEY_ENTER;\n                mousewait = I_GetTime() + 15;\n            }\n            if (ev->data1 & 2)\n            {\n                ch = KEY_BACKSPACE;\n                mousewait = I_GetTime() + 15;\n            }\n        }\n        else if (ev->type == ev_keydown)\n        {\n            ch = ev->data1;\n        }\n    }\n\n    if (ch == -1)\n        return false;\n\n    if (saveStringEnter)\n    {\n        switch (ch)\n        {\n          case KEY_BACKSPACE:\n            if (saveCharIndex > 0)\n            {\n                saveCharIndex--;\n                savegamestrings[saveSlot][saveCharIndex] = 0;\n            }\n            break;\n\n          case KEY_ESCAPE:\n            saveStringEnter = 0;\n            strcpy(&savegamestrings[saveSlot][0], saveOldString);\n            break;\n\n          case KEY_ENTER:\n            saveStringEnter = 0;\n            if (savegamestrings[saveSlot][0])\n                M_DoSave(saveSlot);\n            break;\n\n          default:\n            ch = toupper(ch);\n            if (ch != 32)\n                if (ch - HU_FONTSTART < 0 || ch - HU_FONTSTART >= HU_FONTSIZE)\n                    break;\n            if (ch >= 32 && ch <= 127 &&\n                saveCharIndex < 24 - 1 &&\n                M_StringWidth(savegamestrings[saveSlot]) < (24 - 2) * 8)\n            {\n                savegamestrings[saveSlot][saveCharIndex++] = ch;\n                savegamestrings[saveSlot][saveCharIndex] = 0;\n            }\n            break;\n        }\n        return true;\n    }\n\n    if (messageToPrint)\n    {\n        if (messageNeedsInput == 1 &&\n            !(ch == ' ' || ch == 'n' || ch == 'y' || ch == KEY_ESCAPE))\n            return false;\n\n        menuactive = messageLastMenuActive;\n        messageToPrint = 0;\n        if (messageRoutine)\n            messageRoutine(ch);\n\n        menuactive = false;\n        S_StartSound(NULL, sfx_swtchx);\n        return true;\n    }\n\n    if (devparm && ch == KEY_F1)\n    {\n        G_ScreenShot();\n        return true;\n    }\n\n    if (!menuactive)\n    {\n        switch (ch)\n        {\n          case KEY_MINUS:\n            if (automapactive || chat_on)\n                return false;\n            M_SizeDisplay(0);\n            S_StartSound(NULL, sfx_stnmov);\n            return true;\n\n          case KEY_EQUALS:\n            if (automapactive || chat_on)\n                return false;\n            M_SizeDisplay(1);\n            S_StartSound(NULL, sfx_stnmov);\n            return true;\n\n          case KEY_F1:\n            M_StartControlPanel();\n            if (gamemode == retail)\n                currentMenu = &ReadDef2;\n            else\n                currentMenu = &ReadDef1;\n            itemOn = 0;\n            S_StartSound(NULL, sfx_swtchn);\n            return true;\n\n          case KEY_F2:\n            M_StartControlPanel();\n            S_StartSound(NULL, sfx_swtchn);\n            M_SaveGame(0);\n            return true;\n\n          case KEY_F3:\n            M_StartControlPanel();\n            S_StartSound(NULL, sfx_swtchn);\n            M_LoadGame(0);\n            return true;\n\n          case KEY_F4:\n            M_StartControlPanel();\n            currentMenu = &SoundDef;\n            itemOn = 0;\n            S_StartSound(NULL, sfx_swtchn);\n            return true;\n\n          case KEY_F5:\n            detailLevel = 1 - detailLevel;\n            fprintf(stderr, \"M_ChangeDetail: low detail mode n.a.\\n\");\n            S_StartSound(NULL, sfx_swtchn);\n            return true;\n\n          case KEY_F6:\n            S_StartSound(NULL, sfx_swtchn);\n            M_QuickSave();\n            return true;\n\n          case KEY_F7:\n            S_StartSound(NULL, sfx_swtchn);\n            M_EndGame(0);\n            return true;\n\n          case KEY_F8:\n            showMessages = 1 - showMessages;\n            if (!showMessages)\n                players[consoleplayer].message = MSGOFF;\n            else\n                players[consoleplayer].message = MSGON;\n            message_dontfuckwithme = true;\n            S_StartSound(NULL, sfx_swtchn);\n            return true;\n\n          case KEY_F9:\n            S_StartSound(NULL, sfx_swtchn);\n            M_QuickLoad();\n            return true;\n\n          case KEY_F10:\n            S_StartSound(NULL, sfx_swtchn);\n            M_QuitDOOM(0);\n            return true;\n\n          case KEY_F11:\n            usegamma++;\n            if (usegamma > 4)\n                usegamma = 0;\n            players[consoleplayer].message = gammamsg[usegamma];\n            I_SetPalette(W_CacheLumpName(\"PLAYPAL\", PU_CACHE));\n            return true;\n        }\n    }\n\n    if (!menuactive)\n    {\n        if (ch == KEY_ESCAPE)\n        {\n            M_StartControlPanel();\n            S_StartSound(NULL, sfx_swtchn);\n            return true;\n        }\n        return false;\n    }\n\n    switch (ch)\n    {\n      case KEY_DOWNARROW:\n        do\n        {\n            if (itemOn + 1 > currentMenu->numitems - 1)\n                itemOn = 0;\n            else\n                itemOn++;\n            S_StartSound(NULL, sfx_pstop);\n        } while (currentMenu->menuitems[itemOn].status == -1);\n        return true;\n\n      case KEY_UPARROW:\n        do\n        {\n            if (!itemOn)\n                itemOn = currentMenu->numitems - 1;\n            else\n                itemOn--;\n            S_StartSound(NULL, sfx_pstop);\n        } while (currentMenu->menuitems[itemOn].status == -1);\n        return true;\n\n      case KEY_LEFTARROW:\n        if (currentMenu->menuitems[itemOn].routine &&\n            currentMenu->menuitems[itemOn].status == 2)\n        {\n            S_StartSound(NULL, sfx_stnmov);\n            currentMenu->menuitems[itemOn].routine(0);\n        }\n        return true;\n\n      case KEY_RIGHTARROW:\n        if (currentMenu->menuitems[itemOn].routine &&\n            currentMenu->menuitems[itemOn].status == 2)\n        {\n            S_StartSound(NULL, sfx_stnmov);\n            currentMenu->menuitems[itemOn].routine(1);\n        }\n        return true;\n\n      case KEY_ENTER:\n        if (currentMenu->menuitems[itemOn].routine &&\n            currentMenu->menuitems[itemOn].status)\n        {\n            currentMenu->lastOn = itemOn;\n            if (currentMenu->menuitems[itemOn].status == 2)\n            {\n                currentMenu->menuitems[itemOn].routine(1);\n                S_StartSound(NULL, sfx_stnmov);\n            }\n            else\n            {\n                currentMenu->menuitems[itemOn].routine(itemOn);\n                S_StartSound(NULL, sfx_pistol);\n            }\n        }\n        return true;\n\n      case KEY_ESCAPE:\n        currentMenu->lastOn = itemOn;\n        menuactive = 0;\n        S_StartSound(NULL, sfx_swtchx);\n        return true;\n\n      case KEY_BACKSPACE:\n        currentMenu->lastOn = itemOn;\n        if (currentMenu->prevMenu)\n        {\n            currentMenu = currentMenu->prevMenu;\n            itemOn = currentMenu->lastOn;\n            S_StartSound(NULL, sfx_swtchn);\n        }\n        return true;\n\n      default:\n        for (i = itemOn + 1; i < currentMenu->numitems; i++)\n            if (ch == currentMenu->menuitems[i].alphaKey)\n            {\n                itemOn = i;\n                S_StartSound(NULL, sfx_pstop);\n                return true;\n            }\n        for (i = 0; i <= itemOn; i++)\n            if (ch == currentMenu->menuitems[i].alphaKey)\n            {\n                itemOn = i;\n                S_StartSound(NULL, sfx_pstop);\n                return true;\n            }\n        break;\n    }\n\n    return false;\n}\n\nint M_Pad(void)\n{\n    static int pad0, pad1;\n    return pad0 + pad1++;\n}\n","size":3409,"score":100,"agent":"kuncc/7","pid":8,"session":698,"ts":1791743964631}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":919,"symbol":"D_TurnZOn","file":"d_init.c","asm":"# D_TurnZOn  (TU d_init.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_TurnZOn:\n  /* 000 */  ret\n","c":"/* candidate for D_TurnZOn (d_init.c, 1 bytes) */\n#include \"quakedef.h\"\n#include \"d_local.h\"\n\nvoid D_TurnZOn (void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/2","pid":3,"session":705,"ts":1791744317283}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":910,"symbol":"D_DrawPoly","file":"d_edge.c","asm":"# D_DrawPoly  (TU d_edge.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_DrawPoly:\n  /* 000 */  ret\n","c":"/* candidate for D_DrawPoly (d_edge.c, 1 bytes) */\n#include \"quakedef.h\"\n#include \"d_local.h\"\n\nvoid D_DrawPoly (void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/4","pid":5,"session":702,"ts":1791744317558}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":918,"symbol":"D_EnableBackBufferAccess","file":"d_init.c","asm":"# D_EnableBackBufferAccess  (TU d_init.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_EnableBackBufferAccess:\n  /* 000 */  ret\n","c":"/* candidate for D_EnableBackBufferAccess (d_init.c, 1 bytes) */\n#include \"quakedef.h\"\n#include \"d_local.h\"\n\nvoid D_EnableBackBufferAccess (void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/5","pid":6,"session":704,"ts":1791744319319}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":917,"symbol":"D_CopyRects","file":"d_init.c","asm":"# D_CopyRects  (TU d_init.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_CopyRects:\n  /* 000 */  ret\n","c":"/* candidate for D_CopyRects (d_init.c, 1 bytes) */\n#include \"quakedef.h\"\n#include \"d_local.h\"\n\nvoid D_CopyRects(void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/0","pid":1,"session":703,"ts":1791744319790}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":922,"symbol":"D_UpdateRects","file":"d_init.c","asm":"# D_UpdateRects  (TU d_init.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_UpdateRects:\n  /* 000 */  ret\n","c":"/* candidate for D_UpdateRects (d_init.c, 1 bytes) */\n#include \"quakedef.h\"\n#include \"d_local.h\"\n\nvoid D_UpdateRects (vrect_t *prect)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/6","pid":7,"session":707,"ts":1791744319906}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":761,"symbol":"SetPal","file":"cl_main.c","asm":"# SetPal  (TU cl_main.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSetPal:\n  /* 000 */  ret\n","c":"/* candidate for SetPal (cl_main.c, 1 bytes) */\n#include \"quakedef.h\"\n\nvoid SetPal(void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/1","pid":2,"session":701,"ts":1791744320745}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":701,"symbol":"Chase_Reset","file":"chase.c","asm":"# Chase_Reset  (TU chase.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nChase_Reset:\n  /* 000 */  ret\n","c":"/* candidate for Chase_Reset (chase.c, 1 bytes) */\n#include \"quakedef.h\"\n\nvoid Chase_Reset (void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/3","pid":4,"session":700,"ts":1791744321379}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":920,"symbol":"D_DisableBackBufferAccess","file":"d_init.c","asm":"# D_DisableBackBufferAccess  (TU d_init.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_DisableBackBufferAccess:\n  /* 000 */  ret\n","c":"/* candidate for D_DisableBackBufferAccess (d_init.c, 1 bytes) */\n#include \"quakedef.h\"\n#include \"d_local.h\"\n\nvoid D_DisableBackBufferAccess (void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/7","pid":8,"session":706,"ts":1791744324559}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":926,"symbol":"D_StartParticles","file":"d_part.c","asm":"# D_StartParticles  (TU d_part.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_StartParticles:\n  /* 000 */  ret\n","c":"/* candidate for D_StartParticles (d_part.c, 1 bytes) */\n#include \"quakedef.h\"\n#include \"d_local.h\"\n\nvoid D_StartParticles (void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/4","pid":5,"session":709,"ts":1791744327276}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":925,"symbol":"D_EndParticles","file":"d_part.c","asm":"# D_EndParticles  (TU d_part.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_EndParticles:\n  /* 000 */  ret\n","c":"/* candidate for D_EndParticles (d_part.c, 1 bytes) */\n#include \"quakedef.h\"\n#include \"d_local.h\"\n\nvoid D_EndParticles (void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/2","pid":3,"session":708,"ts":1791744329314}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1196,"symbol":"Loop_Shutdown","file":"net_loop.c","asm":"# Loop_Shutdown  (TU net_loop.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLoop_Shutdown:\n  /* 000 */  ret\n","c":"/* candidate for Loop_Shutdown (net_loop.c, 1 bytes) */\n#include \"quakedef.h\"\n#include \"net_loop.h\"\n\nvoid Loop_Shutdown (void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/0","pid":1,"session":711,"ts":1791744336959}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1126,"symbol":"M_Search_Key","file":"menu.c","asm":"# M_Search_Key  (TU menu.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Search_Key:\n  /* 000 */  ret\n","c":"/* candidate for M_Search_Key (menu.c, 1 bytes) */\n#include \"quakedef.h\"\n\nvoid M_Search_Key(void)\n{\n}\n","size":1,"score":100,"agent":"kuncc/5","pid":6,"session":710,"ts":1791744346083}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1249,"symbol":"VCR_Close","file":"net_vcr.c","asm":"# VCR_Close  (TU net_vcr.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVCR_Close:\n  /* 000 */  ret\n","c":"/* candidate for VCR_Close (net_vcr.c, 1 bytes) */\n#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nvoid VCR_Close (qsocket_t *sock)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/3","pid":4,"session":714,"ts":1791744421253}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1248,"symbol":"VCR_Shutdown","file":"net_vcr.c","asm":"# VCR_Shutdown  (TU net_vcr.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVCR_Shutdown:\n  /* 000 */  ret\n","c":"/* candidate for VCR_Shutdown (net_vcr.c, 1 bytes) */\n#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nvoid VCR_Shutdown (void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/1","pid":2,"session":713,"ts":1791744431621}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1258,"symbol":"VCR_Listen","file":"net_vcr.c","asm":"# VCR_Listen  (TU net_vcr.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVCR_Listen:\n  /* 000 */  ret\n","c":"/* candidate for VCR_Listen (net_vcr.c, 1 bytes) */\n#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nvoid VCR_Listen (qboolean state)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/4","pid":5,"session":716,"ts":1791744468311}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1250,"symbol":"VCR_SearchForHosts","file":"net_vcr.c","asm":"# VCR_SearchForHosts  (TU net_vcr.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVCR_SearchForHosts:\n  /* 000 */  ret\n","c":"/* candidate for VCR_SearchForHosts (net_vcr.c, 1 bytes) */\n#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nvoid VCR_SearchForHosts (qboolean xmit)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/7","pid":8,"session":715,"ts":1791744468883}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1314,"symbol":"PF_checkpos","file":"pr_cmds.c","asm":"# PF_checkpos  (TU pr_cmds.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_checkpos:\n  /* 000 */  ret\n","c":"/* candidate for PF_checkpos (pr_cmds.c, 1 bytes) */\n#include \"quakedef.h\"\n\nvoid PF_checkpos(void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/2","pid":3,"session":717,"ts":1791744472092}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1538,"symbol":"S_BeginPrecaching","file":"snd_dma.c","asm":"# S_BeginPrecaching  (TU snd_dma.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_BeginPrecaching:\n  /* 000 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid S_BeginPrecaching (void)\n{\n}\n","size":1,"score":100,"agent":"kuncc/5","pid":6,"session":719,"ts":1791744489772}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1537,"symbol":"S_ClearPrecache","file":"snd_dma.c","asm":"# S_ClearPrecache  (TU snd_dma.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_ClearPrecache:\n  /* 000 */  ret\n","c":"/* candidate for S_ClearPrecache (snd_dma.c, 1 bytes) */\n#include \"quakedef.h\"\n\nvoid S_ClearPrecache (void)\n{\n}\n","size":1,"score":100,"agent":"kuncc/0","pid":1,"session":718,"ts":1791744512844}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1197,"symbol":"Loop_Listen","file":"net_loop.c","asm":"# Loop_Listen  (TU net_loop.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLoop_Listen:\n  /* 000 */  ret\n","c":"/* candidate for Loop_Listen (net_loop.c, 1 bytes) */\n#include \"quakedef.h\"\n#include \"net_loop.h\"\n\nvoid Loop_Listen (qboolean state)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/6","pid":7,"session":712,"ts":1791744527976}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1678,"symbol":"Cache_Compact","file":"zone.c","asm":"# Cache_Compact  (TU zone.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCache_Compact:\n  /* 000 */  ret\n","c":"/* candidate for Cache_Compact (zone.c, 1 bytes) */\n#include \"quakedef.h\"\n\nvoid Cache_Compact(void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/1","pid":2,"session":721,"ts":1791744565586}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":811,"symbol":"FloatNoSwap","file":"common.c","asm":"# FloatNoSwap  (TU common.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nFloatNoSwap:\n  /* 000 */  flds    0x4(%esp)\n  /* 004 */  ret\n","c":"#include \"quakedef.h\"\n\nfloat FloatNoSwap(float f)\n{\n    return f;\n}\n","size":5,"score":100,"agent":"kuncc/3","pid":4,"session":733,"ts":1791744714759}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1251,"symbol":"VCR_Connect","file":"net_vcr.c","asm":"# VCR_Connect  (TU net_vcr.c, section .text, 3 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVCR_Connect:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  ret\n","c":"/* candidate for VCR_Connect (net_vcr.c, 3 bytes) */\n#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nqsocket_t *VCR_Connect (char *host)\n{\n    return NULL;\n}\n","size":3,"score":100,"agent":"kuncc/6","pid":7,"session":730,"ts":1791744720031}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":951,"symbol":"Draw_PicFromWad","file":"draw.c","asm":"# Draw_PicFromWad  (TU draw.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDraw_PicFromWad:\n  /* 000 */  jmp     W_GetLumpName\n","c":"#include \"quakedef.h\"\n\nqpic_t *Draw_PicFromWad (char *name)\n{\n    return W_GetLumpName (name);\n}\n","size":5,"score":100,"agent":"kuncc/4","pid":5,"session":735,"ts":1791744724438}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1539,"symbol":"S_EndPrecaching","file":"snd_dma.c","asm":"# S_EndPrecaching  (TU snd_dma.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_EndPrecaching:\n  /* 000 */  ret\n","c":"/* candidate for S_EndPrecaching (snd_dma.c, 1 bytes) */\n#include \"quakedef.h\"\n\nvoid S_EndPrecaching (void)\n{\n}\n","size":1,"score":100,"agent":"kuncc/1","pid":2,"session":728,"ts":1791744731849}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":809,"symbol":"LongNoSwap","file":"common.c","asm":"# LongNoSwap  (TU common.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLongNoSwap:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  ret\n","c":"#include \"quakedef.h\"\n\nint LongNoSwap(int l)\n{\n    return l;\n}\n","size":5,"score":100,"agent":"kuncc/2","pid":3,"session":732,"ts":1791744736650}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":807,"symbol":"ShortNoSwap","file":"common.c","asm":"# ShortNoSwap  (TU common.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nShortNoSwap:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  ret\n","c":"#include \"quakedef.h\"\n\nshort ShortNoSwap(short l)\n{\n    return l;\n}\n","size":5,"score":100,"agent":"kuncc/7","pid":8,"session":731,"ts":1791744741116}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1234,"symbol":"UDP_Connect","file":"net_udp.c","asm":"# UDP_Connect  (TU net_udp.c, section .text, 3 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUDP_Connect:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  ret\n","c":"/* candidate for UDP_Connect (net_udp.c, 3 bytes) */\n#include \"quakedef.h\"\n#include \"net_udp.h\"\n\nint UDP_Connect (int socket, struct qsockaddr *addr)\n{\n    return 0;\n}\n","size":3,"score":100,"agent":"kuncc/0","pid":1,"session":729,"ts":1791744748925}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":900,"symbol":"CRC_Value","file":"crc.c","asm":"# CRC_Value  (TU crc.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCRC_Value:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  ret\n","c":"/* candidate for CRC_Value (crc.c, 5 bytes) */\n#include \"quakedef.h\"\n#include \"crc.h\"\n\nunsigned short CRC_Value(unsigned short crcvalue)\n{\n    return crcvalue;\n}\n","size":5,"score":100,"agent":"kuncc/5","pid":6,"session":734,"ts":1791744825730}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1205,"symbol":"Loop_CanSendUnreliableMessage","file":"net_loop.c","asm":"# Loop_CanSendUnreliableMessage  (TU net_loop.c, section .text, 6 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLoop_CanSendUnreliableMessage:\n  /* 000 */  mov     $0x1,%eax\n  /* 005 */  ret\n","c":"/* candidate for Loop_CanSendUnreliableMessage (net_loop.c, 6 bytes) */\n#include \"quakedef.h\"\n#include \"net_loop.h\"\n\nqboolean Loop_CanSendUnreliableMessage (qsocket_t *sock)\n{\n    return true;\n}\n","size":6,"score":100,"agent":"kuncc/0","pid":1,"session":742,"ts":1791744870283}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1293,"symbol":"PF_coredump","file":"pr_cmds.c","asm":"# PF_coredump  (TU pr_cmds.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_coredump:\n  /* 000 */  jmp     ED_PrintEdicts\n","c":"#include \"quakedef.h\"\n\nvoid PF_coredump(void)\n{\n    ED_PrintEdicts();\n}\n","size":5,"score":100,"agent":"kuncc/3","pid":4,"session":736,"ts":1791744915966}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":797,"symbol":"Cmd_Args","file":"cmd.c","asm":"# Cmd_Args  (TU cmd.c, section .text, 6 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Args:\n  /* 000 */  mov     cmd_args,%eax\n  /* 005 */  ret\n","c":"#include \"quakedef.h\"\n\nstatic char *cmd_args;\n\nchar *Cmd_Args (void)\n{\n    return cmd_args;\n}\n\nvoid Cmd_Args_set (char *s)\n{\n    cmd_args = s;\n}\n","size":6,"score":100,"agent":"kuncc/4","pid":5,"session":738,"ts":1791744918975}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1104,"symbol":"M_Video_Key","file":"menu.c","asm":"# M_Video_Key  (TU menu.c, section .text, 6 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Video_Key:\n  /* 000 */  jmp     *vid_menukeyfn\n","c":"#include \"quakedef.h\"\n\nvoid (*vid_menukeyfn)(int key);\n\nvoid M_Video_Key(int key)\n{\n    vid_menukeyfn(key);\n}\n","size":6,"score":100,"agent":"kuncc/2","pid":3,"session":740,"ts":1791744929826}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":795,"symbol":"Cmd_Argc","file":"cmd.c","asm":"# Cmd_Argc  (TU cmd.c, section .text, 6 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Argc:\n  /* 000 */  mov     cmd_argc,%eax\n  /* 005 */  ret\n","c":"#include \"quakedef.h\"\n\nint cmd_argc;\n\nint Cmd_Argc (void)\n{\n    return cmd_argc;\n}\n","size":6,"score":100,"agent":"kuncc/6","pid":7,"session":737,"ts":1791744932439}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1103,"symbol":"M_Video_Draw","file":"menu.c","asm":"# M_Video_Draw  (TU menu.c, section .text, 6 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Video_Draw:\n  /* 000 */  jmp     *vid_menudrawfn\n","c":"/* candidate for M_Video_Draw (menu.c, 6 bytes) */\n#include \"quakedef.h\"\n\nvoid M_Video_Draw(void)\n{\n    (*vid_menudrawfn)();\n}\n","size":6,"score":100,"agent":"kuncc/1","pid":2,"session":739,"ts":1791744946471}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1184,"symbol":"Datagram_CanSendUnreliableMessage","file":"net_dgrm.c","asm":"# Datagram_CanSendUnreliableMessage  (TU net_dgrm.c, section .text, 6 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDatagram_CanSendUnreliableMessage:\n  /* 000 */  mov     $0x1,%eax\n  /* 005 */  ret\n","c":"/* candidate for Datagram_CanSendUnreliableMessage (net_dgrm.c, 6 bytes) */\n#include <sys/socket.h>\n#include <arpa/inet.h>\n#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nqboolean Datagram_CanSendUnreliableMessage (qsocket_t *sock)\n{\n    return true;\n}\n","size":6,"score":100,"agent":"kuncc/7","pid":8,"session":741,"ts":1791744954322}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1669,"symbol":"Hunk_LowMark","file":"zone.c","asm":"# Hunk_LowMark  (TU zone.c, section .text, 6 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHunk_LowMark:\n  /* 000 */  mov     hunk_low_used,%eax\n  /* 005 */  ret\n","c":"#include \"quakedef.h\"\n\nint hunk_low_used;\n\nint Hunk_LowMark (void)\n{\n    return hunk_low_used;\n}\n","size":6,"score":100,"agent":"kuncc/5","pid":6,"session":743,"ts":1791744981365}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":808,"symbol":"LongSwap","file":"common.c","asm":"# LongSwap  (TU common.c, section .text, 7 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLongSwap:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  bswap   %eax\n  /* 006 */  ret\n","c":"#include \"quakedef.h\"\n\nint LongSwap(int l)\n{\n    byte b1, b2, b3, b4;\n\n    b1 = l & 255;\n    b2 = (l >> 8) & 255;\n    b3 = (l >> 16) & 255;\n    b4 = (l >> 24) & 255;\n\n    return ((int)b1 << 24) + ((int)b2 << 16) + ((int)b3 << 8) + b4;\n}\n","size":7,"score":100,"agent":"kuncc/0","pid":1,"session":744,"ts":1791745041150}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":806,"symbol":"ShortSwap","file":"common.c","asm":"# ShortSwap  (TU common.c, section .text, 8 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nShortSwap:\n  /* 000 */  movswl  0x4(%esp),%eax\n  /* 005 */  xchg    %ah,%al\n  /* 007 */  ret\n","c":"#include \"quakedef.h\"\n\nshort ShortSwap(short l)\n{\n    byte b1, b2;\n\n    b1 = l & 255;\n    b2 = (l >> 8) & 255;\n\n    return (b1 << 8) + b2;\n}\n","size":8,"score":100,"agent":"kuncc/3","pid":4,"session":745,"ts":1791745059588}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":813,"symbol":"ClearLink","file":"common.c","asm":"# ClearLink  (TU common.c, section .text, 10 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nClearLink:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     %eax,0x4(%eax)\n  /* 007 */  mov     %eax,(%eax)\n  /* 009 */  ret\n","c":"/* candidate for ClearLink (common.c, 10 bytes) */\n#include \"quakedef.h\"\n\nvoid ClearLink (link_t *l)\n{\n    l->prev = l->next = l;\n}\n","size":10,"score":100,"agent":"kuncc/7","pid":8,"session":750,"ts":1791745061335}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1474,"symbol":"Sbar_ColorForMap","file":"sbar.c","asm":"# Sbar_ColorForMap  (TU sbar.c, section .text, 8 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_ColorForMap:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  add     $0x8,%eax\n  /* 007 */  ret\n","c":"#include \"quakedef.h\"\n\nint Sbar_ColorForMap(int m)\n{\n    return m + 8;\n}\n","size":8,"score":100,"agent":"kuncc/6","pid":7,"session":748,"ts":1791745066306}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1262,"symbol":"PF_traceoff","file":"pr_cmds.c","asm":"# PF_traceoff  (TU pr_cmds.c, section .text, 8 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_traceoff:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  mov     %eax,pr_trace\n  /* 007 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_traceoff(void)\n{\n    pr_trace = 0;\n}\n","size":8,"score":100,"agent":"kuncc/4","pid":5,"session":746,"ts":1791745104459}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1465,"symbol":"Sbar_Changed","file":"sbar.c","asm":"# Sbar_Changed  (TU sbar.c, section .text, 8 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_Changed:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  mov     %eax,sb_updates\n  /* 007 */  ret\n","c":"#include \"quakedef.h\"\n\nint sb_updates;\n\nvoid Sbar_Changed (void)\n{\n    sb_updates = 0;\n}\n","size":8,"score":100,"agent":"kuncc/2","pid":3,"session":747,"ts":1791745105531}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":898,"symbol":"CRC_Init","file":"crc.c","asm":"# CRC_Init  (TU crc.c, section .text, 10 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCRC_Init:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  movw    $0xffff,(%eax)\n  /* 009 */  ret\n","c":"#include \"quakedef.h\"\n#include \"crc.h\"\n\nvoid CRC_Init(unsigned short *crcvalue)\n{\n    *crcvalue = 0xffff;\n}\n","size":10,"score":100,"agent":"kuncc/5","pid":6,"session":751,"ts":1791745125016}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1513,"symbol":"S_AmbientOff","file":"snd_dma.c","asm":"# S_AmbientOff  (TU snd_dma.c, section .text, 8 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_AmbientOff:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  mov     %eax,snd_ambient\n  /* 007 */  ret\n","c":"#include \"quakedef.h\"\n\nqboolean snd_ambient = 1;\n\nvoid S_AmbientOff (void)\n{\n    snd_ambient = false;\n}\n","size":8,"score":100,"agent":"kuncc/1","pid":2,"session":749,"ts":1791745185262}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1261,"symbol":"PF_traceon","file":"pr_cmds.c","asm":"# PF_traceon  (TU pr_cmds.c, section .text, 11 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_traceon:\n  /* 000 */  mov     $0x1,%eax\n  /* 005 */  mov     %eax,pr_trace\n  /* 00a */  ret\n","c":"/* candidate for PF_traceon (pr_cmds.c, 11 bytes) */\n#include \"quakedef.h\"\n\nvoid PF_traceon(void)\n{\n    pr_trace = true;\n}\n","size":11,"score":100,"agent":"kuncc/7","pid":8,"session":754,"ts":1791745187565}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":785,"symbol":"Cmd_Wait_f","file":"cmd.c","asm":"# Cmd_Wait_f  (TU cmd.c, section .text, 11 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Wait_f:\n  /* 000 */  mov     $0x1,%eax\n  /* 005 */  mov     %eax,cmd_wait\n  /* 00a */  ret\n","c":"#include \"quakedef.h\"\n\nint cmd_wait;\n\nvoid Cmd_Wait_f(void)\n{\n    cmd_wait = 1;\n}\n","size":11,"score":100,"agent":"kuncc/3","pid":4,"session":753,"ts":1791745218783}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":847,"symbol":"SZ_Free","file":"common.c","asm":"# SZ_Free  (TU common.c, section .text, 12 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSZ_Free:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  movl    $0x0,0x10(%eax)\n  /* 00b */  ret\n","c":"/* candidate for SZ_Free (common.c, 12 bytes) */\n#include \"quakedef.h\"\n\nvoid SZ_Free (sizebuf_t *buf)\n{\n    buf->cursize = 0;\n}\n","size":12,"score":100,"agent":"kuncc/4","pid":5,"session":756,"ts":1791745220887}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1195,"symbol":"Loop_Init","file":"net_loop.c","asm":"# Loop_Init  (TU net_loop.c, section .text, 10 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLoop_Init:\n  /* 000 */  cmpl    $0x1,cls\n  /* 007 */  sbb     %eax,%eax\n  /* 009 */  ret\n","c":"#include \"quakedef.h\"\n#include \"net_loop.h\"\n\nint Loop_Init (void)\n{\n    if (cls.state == ca_dedicated)\n        return -1;\n    return 0;\n}\n","size":10,"score":100,"agent":"kuncc/0","pid":1,"session":752,"ts":1791745225202}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1260,"symbol":"PF_precache_file","file":"pr_cmds.c","asm":"# PF_precache_file  (TU pr_cmds.c, section .text, 12 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_precache_file:\n  /* 000 */  mov     pr_globals,%eax\n  /* 005 */  mov     0x10(%eax),%edx\n  /* 008 */  mov     %edx,0x4(%eax)\n  /* 00b */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_precache_file(void)\n{\n    G_INT(OFS_RETURN) = G_INT(OFS_PARM0);\n}\n","size":12,"score":100,"agent":"kuncc/5","pid":6,"session":758,"ts":1791745263371}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1514,"symbol":"S_AmbientOn","file":"snd_dma.c","asm":"# S_AmbientOn  (TU snd_dma.c, section .text, 11 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_AmbientOn:\n  /* 000 */  mov     $0x1,%eax\n  /* 005 */  mov     %eax,snd_ambient\n  /* 00a */  ret\n","c":"#include \"quakedef.h\"\n\nqboolean snd_ambient = 1;\n\nvoid S_AmbientOn (void)\n{\n    snd_ambient = true;\n}\n","size":11,"score":100,"agent":"kuncc/6","pid":7,"session":755,"ts":1791745268658}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":848,"symbol":"SZ_Clear","file":"common.c","asm":"# SZ_Clear  (TU common.c, section .text, 12 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSZ_Clear:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  movl    $0x0,0x10(%eax)\n  /* 00b */  ret\n","c":"/* candidate for SZ_Clear (common.c, 12 bytes) */\n#include \"quakedef.h\"\n\nvoid SZ_Clear (sizebuf_t *buf)\n{\n    buf->cursize = 0;\n}\n","size":12,"score":100,"agent":"kuncc/2","pid":3,"session":757,"ts":1791745281337}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1510,"symbol":"SCR_UpdateWholeScreen","file":"screen.c","asm":"# SCR_UpdateWholeScreen  (TU screen.c, section .text, 12 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_UpdateWholeScreen:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  mov     %eax,scr_fullupdate\n  /* 007 */  jmp     SCR_UpdateScreen\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid SCR_UpdateWholeScreen (void)\n{\n    scr_fullupdate = 0;\n    SCR_UpdateScreen ();\n}\n","size":12,"score":100,"agent":"kuncc/1","pid":2,"session":759,"ts":1791745305700}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":814,"symbol":"RemoveLink","file":"common.c","asm":"# RemoveLink  (TU common.c, section .text, 15 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nRemoveLink:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x4(%eax),%edx\n  /* 007 */  mov     (%eax),%eax\n  /* 009 */  mov     %eax,(%edx)\n  /* 00b */  mov     %edx,0x4(%eax)\n  /* 00e */  ret\n","c":"/* candidate for RemoveLink (common.c, 15 bytes) */\n#include \"quakedef.h\"\n\nvoid RemoveLink (link_t *l)\n{\n    l->next->prev = l->prev;\n    l->prev->next = l->next;\n}\n","size":15,"score":100,"agent":"kuncc/0","pid":1,"session":763,"ts":1791745380967}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":837,"symbol":"MSG_BeginReading","file":"common.c","asm":"# MSG_BeginReading  (TU common.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMSG_BeginReading:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  xor     %edx,%edx\n  /* 004 */  mov     %eax,msg_readcount\n  /* 009 */  mov     %edx,msg_badread\n  /* 00f */  ret\n","c":"#include \"quakedef.h\"\n\nvoid MSG_BeginReading (void)\n{\n    msg_readcount = 0;\n    msg_badread = false;\n}\n","size":16,"score":100,"agent":"kuncc/5","pid":6,"session":764,"ts":1791745403304}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1464,"symbol":"Sbar_DontShowScores","file":"sbar.c","asm":"# Sbar_DontShowScores  (TU sbar.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_DontShowScores:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  xor     %edx,%edx\n  /* 004 */  mov     %eax,sb_showscores\n  /* 009 */  mov     %edx,sb_updates\n  /* 00f */  ret\n","c":"#include \"quakedef.h\"\n\nint sb_showscores;\nint sb_updates;\n\nvoid Sbar_DontShowScores(void)\n{\n    sb_showscores = 0;\n    sb_updates = 0;\n}\n","size":16,"score":100,"agent":"kuncc/6","pid":7,"session":765,"ts":1791745415302}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1246,"symbol":"UDP_GetSocketPort","file":"net_udp.c","asm":"# UDP_GetSocketPort  (TU net_udp.c, section .text, 14 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUDP_GetSocketPort:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  movzwl  0x2(%eax),%eax\n  /* 008 */  xchg    %ah,%al\n  /* 00a */  movzwl  %ax,%eax\n  /* 00d */  ret\n","c":"/* candidate for UDP_GetSocketPort (net_udp.c, 14 bytes) */\n#include <sys/types.h>\n#include <sys/socket.h>\n#include <netinet/in.h>\n#include <netdb.h>\n#include <sys/param.h>\n#include <sys/ioctl.h>\n#include <errno.h>\n#include \"quakedef.h\"\n#include \"net_udp.h\"\n\nint UDP_GetSocketPort (struct qsockaddr *addr)\n{\n    return ntohs(((struct sockaddr_in *)addr)->sin_port);\n}\n","size":14,"score":100,"agent":"kuncc/3","pid":4,"session":761,"ts":1791745434364}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1259,"symbol":"PF_fabs","file":"pr_cmds.c","asm":"# PF_fabs  (TU pr_cmds.c, section .text, 14 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_fabs:\n  /* 000 */  mov     pr_globals,%eax\n  /* 005 */  flds    0x10(%eax)\n  /* 008 */  fabs\n  /* 00a */  fstps   0x4(%eax)\n  /* 00d */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_fabs(void)\n{\n    float v = G_FLOAT(OFS_PARM0);\n    G_FLOAT(OFS_RETURN) = fabs(v);\n}\n","size":14,"score":100,"agent":"kuncc/4","pid":5,"session":762,"ts":1791745438495}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1247,"symbol":"UDP_SetSocketPort","file":"net_udp.c","asm":"# UDP_SetSocketPort  (TU net_udp.c, section .text, 17 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUDP_SetSocketPort:\n  /* 000 */  mov     0x8(%esp),%eax\n  /* 004 */  mov     0x4(%esp),%edx\n  /* 008 */  xchg    %ah,%al\n  /* 00a */  mov     %ax,0x2(%edx)\n  /* 00e */  xor     %eax,%eax\n  /* 010 */  ret\n","c":"/* candidate for UDP_SetSocketPort (net_udp.c, 17 bytes) */\n#include <sys/types.h>\n#include <sys/socket.h>\n#include <netinet/in.h>\n#include <netdb.h>\n#include <sys/param.h>\n#include <sys/ioctl.h>\n#include <errno.h>\n#include \"quakedef.h\"\n#include \"net_udp.h\"\n\nint UDP_SetSocketPort (struct qsockaddr *addr, int port)\n{\n    ((struct sockaddr_in *)addr)->sin_port = htons(port);\n    return 0;\n}\n","size":17,"score":100,"agent":"kuncc/2","pid":3,"session":766,"ts":1791745456797}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1214,"symbol":"SetNetTime","file":"net_main.c","asm":"# SetNetTime  (TU net_main.c, section .text, 18 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSetNetTime:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  call    Sys_FloatTime\n  /* 008 */  fstl    net_time\n  /* 00e */  add     $0xc,%esp\n  /* 011 */  ret\n","c":"/* candidate for SetNetTime (net_main.c, 18 bytes) */\n#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\ndouble SetNetTime(void)\n{\n    net_time = Sys_FloatTime();\n    return net_time;\n}\n","size":18,"score":100,"agent":"kuncc/1","pid":2,"session":767,"ts":1791745482043}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1018,"symbol":"Host_Say_f","file":"host_cmd.c","asm":"# Host_Say_f  (TU host_cmd.c, section .text, 19 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Say_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x0,(%esp)\n  /* 00a */  call    Host_Say\n  /* 00f */  add     $0x1c,%esp\n  /* 012 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Host_Say(qboolean teamonly);\n\nvoid Host_Say_f(void)\n{\n    Host_Say(false);\n}\n","size":19,"score":100,"agent":"kuncc/3","pid":4,"session":771,"ts":1791745541334}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":997,"symbol":"Host_Reconnect_f","file":"host_cmd.c","asm":"# Host_Reconnect_f  (TU host_cmd.c, section .text, 19 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Reconnect_f:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  call    SCR_BeginLoadingPlaque\n  /* 008 */  xor     %eax,%eax\n  /* 00a */  mov     %eax,cls+0x8e8\n  /* 00f */  add     $0xc,%esp\n  /* 012 */  ret\n","c":"/* candidate for Host_Reconnect_f (host_cmd.c, 19 bytes) */\n#include \"quakedef.h\"\n\nvoid Host_Reconnect_f(void)\n{\n    SCR_BeginLoadingPlaque();\n    cls.signon = 0;\n}\n","size":19,"score":100,"agent":"kuncc/6","pid":7,"session":770,"ts":1791745556279}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1544,"symbol":"FindChunk","file":"snd_mem.c","asm":"# FindChunk  (TU snd_mem.c, section .text, 12 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nFindChunk:\n  /* 000 */  mov     iff_data,%eax\n  /* 005 */  mov     %eax,last_chunk\n  /* 00a */  jmp     FindNextChunk\n","c":"#include \"quakedef.h\"\n\nextern unsigned char *iff_data;\nextern unsigned char *last_chunk;\nextern unsigned char *data_p;\nextern unsigned char *iff_end;\nextern int iff_chunk_len;\n\nint GetLittleLong(void)\n{\n    int val = data_p[0] + (data_p[1] << 8) + (data_p[2] << 16) + (data_p[3] << 24);\n    data_p += 4;\n    return val;\n}\n\nvoid FindNextChunk(char *name)\n{\n    while (1)\n    {\n        if (last_chunk >= iff_end)\n        {\n            data_p = NULL;\n            return;\n        }\n\n        data_p = last_chunk + 4;\n        iff_chunk_len = GetLittleLong();\n        if (iff_chunk_len < 0)\n        {\n            data_p = NULL;\n            return;\n        }\n        data_p -= 8;\n        last_chunk = data_p + 8 + ((iff_chunk_len + 1) & ~1);\n        if (!Q_strncmp(data_p, name, 4))\n            return;\n    }\n}\n\nvoid FindChunk(char *name)\n{\n    last_chunk = iff_data;\n    FindNextChunk(name);\n}\n","size":12,"score":100,"agent":"kuncc/7","pid":8,"session":760,"ts":1791745576978}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1019,"symbol":"Host_Say_Team_f","file":"host_cmd.c","asm":"# Host_Say_Team_f  (TU host_cmd.c, section .text, 19 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Say_Team_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Host_Say\n  /* 00f */  add     $0x1c,%esp\n  /* 012 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Host_Say(qboolean teamonly);\n\nvoid Host_Say_Team_f(void)\n{\n    Host_Say(true);\n}\n","size":19,"score":100,"agent":"kuncc/4","pid":5,"session":772,"ts":1791745586014}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":881,"symbol":"Con_MessageMode_f","file":"console.c","asm":"# Con_MessageMode_f  (TU console.c, section .text, 19 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCon_MessageMode_f:\n  /* 000 */  mov     $0x2,%eax\n  /* 005 */  xor     %edx,%edx\n  /* 007 */  mov     %eax,key_dest\n  /* 00c */  mov     %edx,team_message\n  /* 012 */  ret\n","c":"#include <unistd.h>\n#include <fcntl.h>\n#include \"quakedef.h\"\n\nextern int team_message;\n\nvoid Con_MessageMode_f(void)\n{\n    key_dest = key_message;\n    team_message = 0;\n}\n","size":19,"score":100,"agent":"kuncc/5","pid":6,"session":769,"ts":1791745595547}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1542,"symbol":"GetLittleLong","file":"snd_mem.c","asm":"# GetLittleLong  (TU snd_mem.c, section .text, 18 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nGetLittleLong:\n  /* 000 */  mov     data_p,%eax\n  /* 005 */  mov     (%eax),%edx\n  /* 007 */  add     $0x4,%eax\n  /* 00a */  mov     %eax,data_p\n  /* 00f */  mov     %edx,%eax\n  /* 011 */  ret\n","c":"#include \"quakedef.h\"\n\nunsigned char *data_p;\n\nint GetLittleLong(void)\n{\n    int val = data_p[0] + (data_p[1] << 8) + (data_p[2] << 16) + (data_p[3] << 24);\n    data_p += 4;\n    return val;\n}\n","size":18,"score":100,"agent":"kuncc/0","pid":1,"session":768,"ts":1791745619182}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1041,"symbol":"BOPS_Error","file":"mathlib.c","asm":"# BOPS_Error  (TU mathlib.c, section .text, 19 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nBOPS_Error:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"BoxOnPlaneSide:  Bad signbits\",(%esp)\n  /* 00a */  call    Sys_Error\n  /* 00f */  add     $0x1c,%esp\n  /* 012 */  ret\n","c":"#include <math.h>\n#include \"quakedef.h\"\n\nvoid BOPS_Error(void)\n{\n    Sys_Error(\"BoxOnPlaneSide:  Bad signbits\");\n}\n","size":19,"score":100,"agent":"kuncc/2","pid":3,"session":773,"ts":1791745628534}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1204,"symbol":"Loop_CanSendMessage","file":"net_loop.c","asm":"# Loop_CanSendMessage  (TU net_loop.c, section .text, 19 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLoop_CanSendMessage:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x34(%eax),%edx\n  /* 007 */  test    %edx,%edx\n  /* 009 */  je      .L10\n  /* 00b */  mov     0x20(%eax),%eax\n  /* 00e */  ret\n  /* 00f */  nop\n.L10:\n  /* 010 */  xor     %eax,%eax\n  /* 012 */  ret\n","c":"/* candidate for Loop_CanSendMessage (net_loop.c, 19 bytes) */\n#include \"quakedef.h\"\n#include \"net_loop.h\"\n\nqboolean Loop_CanSendMessage (qsocket_t *sock)\n{\n    if (!sock->driverdata)\n        return false;\n    return sock->canSend;\n}\n","size":19,"score":100,"agent":"kuncc/1","pid":2,"session":774,"ts":1791745630262}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1268,"symbol":"PF_Fixme","file":"pr_cmds.c","asm":"# PF_Fixme  (TU pr_cmds.c, section .text, 19 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_Fixme:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"unimplemented bulitin\",(%esp)\n  /* 00a */  call    PR_RunError\n  /* 00f */  add     $0x1c,%esp\n  /* 012 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_Fixme(void)\n{\n    PR_RunError(\"unimplemented bulitin\");\n}\n","size":19,"score":100,"agent":"kuncc/3","pid":4,"session":775,"ts":1791745697520}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1559,"symbol":"SV_ClearDatagram","file":"sv_main.c","asm":"# SV_ClearDatagram  (TU sv_main.c, section .text, 19 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_ClearDatagram:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $sv+0xdb4,(%esp)\n  /* 00a */  call    SZ_Clear\n  /* 00f */  add     $0x1c,%esp\n  /* 012 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid SV_ClearDatagram (void)\n{\n    SZ_Clear (&sv.datagram);\n}\n","size":19,"score":100,"agent":"kuncc/4","pid":5,"session":778,"ts":1791745708735}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1529,"symbol":"S_StopAllSoundsC","file":"snd_dma.c","asm":"# S_StopAllSoundsC  (TU snd_dma.c, section .text, 19 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_StopAllSoundsC:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    S_StopAllSounds\n  /* 00f */  add     $0x1c,%esp\n  /* 012 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid S_StopAllSoundsC(void)\n{\n    S_StopAllSounds(true);\n}\n","size":19,"score":100,"agent":"kuncc/6","pid":7,"session":776,"ts":1791745758960}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1504,"symbol":"SCR_EndLoadingPlaque","file":"screen.c","asm":"# SCR_EndLoadingPlaque  (TU screen.c, section .text, 20 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_EndLoadingPlaque:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  xor     %edx,%edx\n  /* 004 */  mov     %eax,scr_disabled_for_loading\n  /* 009 */  mov     %edx,scr_fullupdate\n  /* 00f */  jmp     Con_ClearNotify\n","c":"/* candidate for SCR_EndLoadingPlaque (screen.c, 20 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid SCR_EndLoadingPlaque (void)\n{\n    scr_disabled_for_loading = false;\n    scr_fullupdate = 0;\n    Con_ClearNotify ();\n}\n","size":20,"score":100,"agent":"kuncc/5","pid":6,"session":779,"ts":1791745776665}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1074,"symbol":"M_DrawTransPic","file":"menu.c","asm":"# M_DrawTransPic  (TU menu.c, section .text, 21 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawTransPic:\n  /* 000 */  mov     vid+0x14,%eax\n  /* 005 */  sub     $0x140,%eax\n  /* 00a */  shr     $1,%eax\n  /* 00c */  add     %eax,0x4(%esp)\n  /* 010 */  jmp     Draw_TransPic\n","c":"#include \"quakedef.h\"\n\nvoid M_DrawTransPic (int x, int y, qpic_t *pic)\n{\n    Draw_TransPic (x + ((vid.width - 320)>>1), y, pic);\n}\n","size":21,"score":100,"agent":"kuncc/2","pid":3,"session":781,"ts":1791745790613}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1075,"symbol":"M_DrawPic","file":"menu.c","asm":"# M_DrawPic  (TU menu.c, section .text, 21 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawPic:\n  /* 000 */  mov     vid+0x14,%eax\n  /* 005 */  sub     $0x140,%eax\n  /* 00a */  shr     $1,%eax\n  /* 00c */  add     %eax,0x4(%esp)\n  /* 010 */  jmp     Draw_Pic\n","c":"#include \"quakedef.h\"\n\nvoid M_DrawPic(int x, int y, qpic_t *pic)\n{\n    Draw_Pic(x + ((vid.width - 320) >> 1), y, pic);\n}\n","size":21,"score":100,"agent":"kuncc/1","pid":2,"session":782,"ts":1791745827351}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1071,"symbol":"M_DrawCharacter","file":"menu.c","asm":"# M_DrawCharacter  (TU menu.c, section .text, 21 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawCharacter:\n  /* 000 */  mov     vid+0x14,%eax\n  /* 005 */  sub     $0x140,%eax\n  /* 00a */  shr     $1,%eax\n  /* 00c */  add     %eax,0x4(%esp)\n  /* 010 */  jmp     Draw_Character\n","c":"#include \"quakedef.h\"\n\nvoid M_DrawCharacter (int cx, int line, int num)\n{\n\tDraw_Character (cx + ((vid.width - 320)>>1), line, num);\n}\n","size":21,"score":100,"agent":"kuncc/0","pid":1,"session":780,"ts":1791745848218}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1541,"symbol":"GetLittleShort","file":"snd_mem.c","asm":"# GetLittleShort  (TU snd_mem.c, section .text, 19 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nGetLittleShort:\n  /* 000 */  mov     data_p,%edx\n  /* 006 */  movswl  (%edx),%eax\n  /* 009 */  add     $0x2,%edx\n  /* 00c */  mov     %edx,data_p\n  /* 012 */  ret\n","c":"#include \"quakedef.h\"\n\nextern unsigned char *data_p;\n\nshort GetLittleShort(void)\n{\n    short val = *(short *)data_p;\n    data_p += 2;\n    return val;\n}\n","size":19,"score":100,"agent":"kuncc/7","pid":8,"session":777,"ts":1791745886567}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":815,"symbol":"InsertLinkBefore","file":"common.c","asm":"# InsertLinkBefore  (TU common.c, section .text, 24 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nInsertLinkBefore:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x8(%esp),%edx\n  /* 008 */  mov     %edx,0x4(%eax)\n  /* 00b */  mov     (%edx),%edx\n  /* 00d */  mov     %edx,(%eax)\n  /* 00f */  mov     %eax,0x4(%edx)\n  /* 012 */  mov     0x4(%eax),%edx\n  /* 015 */  mov     %eax,(%edx)\n  /* 017 */  ret\n","c":"/* candidate for InsertLinkBefore (common.c, 24 bytes) */\n#include \"quakedef.h\"\n\nvoid InsertLinkBefore (link_t *l, link_t *before)\n{\n    l->next = before;\n    l->prev = before->prev;\n    l->prev->next = l;\n    l->next->prev = l;\n}\n","size":24,"score":100,"agent":"kuncc/6","pid":7,"session":785,"ts":1791745899760}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":882,"symbol":"Con_MessageMode2_f","file":"console.c","asm":"# Con_MessageMode2_f  (TU console.c, section .text, 22 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCon_MessageMode2_f:\n  /* 000 */  mov     $0x2,%eax\n  /* 005 */  mov     $0x1,%edx\n  /* 00a */  mov     %eax,key_dest\n  /* 00f */  mov     %edx,team_message\n  /* 015 */  ret\n","c":"/* candidate for Con_MessageMode2_f (console.c, 22 bytes) */\n#include <unistd.h>\n#include <fcntl.h>\n#include \"quakedef.h\"\n\nextern int team_message;\n\nvoid Con_MessageMode2_f(void)\n{\n    key_dest = key_message;\n    team_message = 1;\n}\n","size":22,"score":100,"agent":"kuncc/3","pid":4,"session":783,"ts":1791745917055}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":875,"symbol":"COM_LoadCacheFile","file":"common.c","asm":"# COM_LoadCacheFile  (TU common.c, section .text, 23 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_LoadCacheFile:\n  /* 000 */  mov     0x8(%esp),%eax\n  /* 004 */  mov     %eax,loadcache\n  /* 009 */  mov     $0x3,%eax\n  /* 00e */  mov     %eax,0x8(%esp)\n  /* 012 */  jmp     COM_LoadFile\n","c":"/* candidate for COM_LoadCacheFile (common.c, 23 bytes) */\n#include \"quakedef.h\"\n\ncache_user_t *loadcache;\n\nvoid COM_LoadCacheFile (char *path, struct cache_user_s *cu)\n{\n    loadcache = cu;\n    COM_LoadFile (path, 3);\n}\n","size":23,"score":100,"agent":"kuncc/4","pid":5,"session":784,"ts":1791745945871}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1055,"symbol":"Q_log2","file":"mathlib.c","asm":"# Q_log2  (TU mathlib.c, section .text, 24 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nQ_log2:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  xor     %edx,%edx\n  /* 006 */  sar     $1,%eax\n  /* 008 */  je      .L15\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  inc     %edx\n  /* 011 */  sar     $1,%eax\n  /* 013 */  jne     .L10\n.L15:\n  /* 015 */  mov     %edx,%eax\n  /* 017 */  ret\n","c":"#include <math.h>\n#include \"quakedef.h\"\n\nint Q_log2(int val)\n{\n    int answer = 0;\n    while (val >>= 1)\n        answer++;\n    return answer;\n}\n","size":24,"score":100,"agent":"kuncc/2","pid":3,"session":787,"ts":1791745947610}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":948,"symbol":"D_log2","file":"d_surf.c","asm":"# D_log2  (TU d_surf.c, section .text, 24 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_log2:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  xor     %edx,%edx\n  /* 006 */  sar     $1,%eax\n  /* 008 */  je      .L15\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  inc     %edx\n  /* 011 */  sar     $1,%eax\n  /* 013 */  jne     .L10\n.L15:\n  /* 015 */  mov     %edx,%eax\n  /* 017 */  ret\n","c":"#include \"quakedef.h\"\n#include \"d_local.h\"\n#include \"r_local.h\"\n\nint D_log2(int num)\n{\n    int c;\n\n    c = 0;\n    for (;;)\n    {\n        num >>= 1;\n        if (num == 0)\n            break;\n        c++;\n    }\n    return c;\n}\n","size":24,"score":100,"agent":"kuncc/5","pid":6,"session":786,"ts":1791745954931}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1048,"symbol":"_VectorCopy","file":"mathlib.c","asm":"# _VectorCopy  (TU mathlib.c, section .text, 25 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\n_VectorCopy:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x8(%esp),%eax\n  /* 008 */  flds    (%edx)\n  /* 00a */  fstps   (%eax)\n  /* 00c */  flds    0x4(%edx)\n  /* 00f */  fstps   0x4(%eax)\n  /* 012 */  flds    0x8(%edx)\n  /* 015 */  fstps   0x8(%eax)\n  /* 018 */  ret\n","c":"/* candidate for _VectorCopy (mathlib.c, 25 bytes) */\n#include <math.h>\n#include \"quakedef.h\"\n\nvoid _VectorCopy (vec3_t in, vec3_t out)\n{\n    out[0] = in[0];\n    out[1] = in[1];\n    out[2] = in[2];\n}\n","size":25,"score":100,"agent":"kuncc/0","pid":1,"session":789,"ts":1791745983582}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":816,"symbol":"InsertLinkAfter","file":"common.c","asm":"# InsertLinkAfter  (TU common.c, section .text, 25 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nInsertLinkAfter:\n  /* 000 */  mov     0x8(%esp),%edx\n  /* 004 */  mov     0x4(%esp),%eax\n  /* 008 */  mov     0x4(%edx),%ecx\n  /* 00b */  mov     %edx,(%eax)\n  /* 00d */  mov     %ecx,0x4(%eax)\n  /* 010 */  mov     %eax,0x4(%edx)\n  /* 013 */  mov     0x4(%eax),%edx\n  /* 016 */  mov     %eax,(%edx)\n  /* 018 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid InsertLinkAfter (link_t *l, link_t *after)\n{\n    l->next = after->next;\n    l->prev = after;\n    l->prev->next = l;\n    l->next->prev = l;\n}\n","size":25,"score":100,"agent":"kuncc/1","pid":2,"session":788,"ts":1791746016131}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1053,"symbol":"VectorInverse","file":"mathlib.c","asm":"# VectorInverse  (TU mathlib.c, section .text, 27 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVectorInverse:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  flds    (%eax)\n  /* 006 */  fchs\n  /* 008 */  fstps   (%eax)\n  /* 00a */  flds    0x4(%eax)\n  /* 00d */  fchs\n  /* 00f */  fstps   0x4(%eax)\n  /* 012 */  flds    0x8(%eax)\n  /* 015 */  fchs\n  /* 017 */  fstps   0x8(%eax)\n  /* 01a */  ret\n","c":"/* candidate for VectorInverse (mathlib.c, 27 bytes) */\n#include <math.h>\n#include \"quakedef.h\"\n\nvoid VectorInverse (vec3_t v)\n{\n\tv[0] = -v[0];\n\tv[1] = -v[1];\n\tv[2] = -v[2];\n}\n","size":27,"score":100,"agent":"kuncc/4","pid":5,"session":793,"ts":1791746052583}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":885,"symbol":"Con_ClearNotify","file":"console.c","asm":"# Con_ClearNotify  (TU console.c, section .text, 27 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCon_ClearNotify:\n  /* 000 */  fldz\n  /* 002 */  fsts    con_times\n  /* 008 */  fsts    con_times+0x4\n  /* 00e */  fsts    con_times+0x8\n  /* 014 */  fstps   con_times+0xc\n  /* 01a */  ret\n","c":"/* candidate for Con_ClearNotify (console.c, 27 bytes) */\n#include <unistd.h>\n#include <fcntl.h>\n#include \"quakedef.h\"\n\nfloat con_times[4];\n\nvoid Con_ClearNotify (void)\n{\n    int i;\n    for (i=0 ; i<4 ; i++)\n        con_times[i] = 0;\n}\n","size":27,"score":100,"agent":"kuncc/3","pid":4,"session":792,"ts":1791746066529}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1264,"symbol":"PF_break","file":"pr_cmds.c","asm":"# PF_break  (TU pr_cmds.c, section .text, 26 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_break:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"break statement\\n\",(%esp)\n  /* 00a */  call    Con_Printf\n  /* 00f */  xor     %eax,%eax\n  /* 011 */  mov     %eax,0xfffffffc\n  /* 016 */  add     $0x1c,%esp\n  /* 019 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_break(void)\n{\n    Con_Printf(\"break statement\\n\");\n    *(int *)-4 = 0;\n}\n","size":26,"score":100,"agent":"kuncc/6","pid":7,"session":791,"ts":1791746081199}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":942,"symbol":"D_ClearCacheGuard","file":"d_surf.c","asm":"# D_ClearCacheGuard  (TU d_surf.c, section .text, 26 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_ClearCacheGuard:\n  /* 000 */  mov     sc_size,%edx\n  /* 006 */  xor     %eax,%eax\n  /* 008 */  mov     sc_base,%ecx\n  /* 00e */  add     %ecx,%edx\n.L10:\n  /* 010 */  mov     %al,(%edx,%eax,1)\n  /* 013 */  inc     %eax\n  /* 014 */  cmp     $0x4,%eax\n  /* 017 */  jne     .L10\n  /* 019 */  ret\n","c":"#include \"quakedef.h\"\n#include \"d_local.h\"\n#include \"r_local.h\"\n\nint sc_size;\nbyte *sc_base;\n\nvoid D_ClearCacheGuard(void)\n{\n    byte *s;\n    int i;\n\n    s = (byte *)sc_base + sc_size;\n    for (i = 0; i < 4; i++)\n        s[i] = i;\n}\n","size":26,"score":100,"agent":"kuncc/7","pid":8,"session":790,"ts":1791746107304}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":873,"symbol":"COM_LoadHunkFile","file":"common.c","asm":"# COM_LoadHunkFile  (TU common.c, section .text, 28 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_LoadHunkFile:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x1,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  call    COM_LoadFile\n  /* 018 */  add     $0x1c,%esp\n  /* 01b */  ret\n","c":"/* candidate for COM_LoadHunkFile (common.c, 28 bytes) */\n#include \"quakedef.h\"\n\nbyte *COM_LoadHunkFile (char *path)\n{\n    return COM_LoadFile (path, 1);\n}\n","size":28,"score":100,"agent":"kuncc/0","pid":1,"session":796,"ts":1791746119109}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":789,"symbol":"Cbuf_Init","file":"cmd.c","asm":"# Cbuf_Init  (TU cmd.c, section .text, 28 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCbuf_Init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x2000,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $cmd_text,(%esp)\n  /* 013 */  call    SZ_Alloc\n  /* 018 */  add     $0x1c,%esp\n  /* 01b */  ret\n","c":"/* candidate for Cbuf_Init (cmd.c, 28 bytes) */\n#include \"quakedef.h\"\n\nsizebuf_t cmd_text;\n\nvoid Cbuf_Init (void)\n{\n    SZ_Alloc (&cmd_text, 8192);\n}\n","size":28,"score":100,"agent":"kuncc/5","pid":6,"session":795,"ts":1791746133305}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":874,"symbol":"COM_LoadTempFile","file":"common.c","asm":"# COM_LoadTempFile  (TU common.c, section .text, 28 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_LoadTempFile:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x2,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  call    COM_LoadFile\n  /* 018 */  add     $0x1c,%esp\n  /* 01b */  ret\n","c":"#include \"quakedef.h\"\n\nbyte *COM_LoadTempFile (char *path)\n{\n    return COM_LoadFile (path, 2);\n}\n","size":28,"score":100,"agent":"kuncc/1","pid":2,"session":797,"ts":1791746169888}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1684,"symbol":"Hunk_Alloc","file":"zone.c","asm":"# Hunk_Alloc  (TU zone.c, section .text, 28 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHunk_Alloc:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $\"unknown\",%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  call    Hunk_AllocName\n  /* 018 */  add     $0x1c,%esp\n  /* 01b */  ret\n","c":"#include \"quakedef.h\"\n\nvoid *Hunk_Alloc (int size)\n{\n    return Hunk_AllocName (size, \"unknown\");\n}\n","size":28,"score":100,"agent":"kuncc/3","pid":4,"session":799,"ts":1791746192098}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1427,"symbol":"R_PrintAliasStats","file":"r_misc.c","asm":"# R_PrintAliasStats  (TU r_misc.c, section .text, 28 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_PrintAliasStats:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"%3i polygon model drawn\\n\",(%esp)\n  /* 00a */  mov     r_amodels_drawn,%eax\n  /* 00f */  mov     %eax,0x4(%esp)\n  /* 013 */  call    Con_Printf\n  /* 018 */  add     $0x1c,%esp\n  /* 01b */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_PrintAliasStats (void)\n{\n    Con_Printf (\"%3i polygon model drawn\\n\", r_amodels_drawn);\n}\n","size":28,"score":100,"agent":"kuncc/4","pid":5,"session":798,"ts":1791746205913}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1190,"symbol":"Datagram_Close","file":"net_dgrm.c","asm":"# Datagram_Close  (TU net_dgrm.c, section .text, 27 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDatagram_Close:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x2c(%edx),%eax\n  /* 007 */  mov     0x30(%edx),%edx\n  /* 00a */  lea     (%eax,%eax,4),%ecx\n  /* 00d */  mov     %edx,0x4(%esp)\n  /* 011 */  lea     (%eax,%ecx,4),%eax\n  /* 014 */  jmp     *net_landrivers+0x1c(,%eax,4)\n","c":"/* candidate for Datagram_Close (net_dgrm.c, 27 bytes) */\n#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nvoid Datagram_Close (qsocket_t *sock)\n{\n    net_landrivers[sock->landriver].CloseSocket (sock->socket);\n}\n","size":27,"score":100,"agent":"kuncc/2","pid":3,"session":794,"ts":1791746218968}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":981,"symbol":"Host_GetConsoleCommands","file":"host.c","asm":"# Host_GetConsoleCommands  (TU host.c, section .text, 29 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_GetConsoleCommands:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  jmp     .L10\n  /* 005 */  lea     0x0(%esi),%esi\n.L8:\n  /* 008 */  mov     %eax,(%esp)\n  /* 00b */  call    Cbuf_AddText\n.L10:\n  /* 010 */  call    Sys_ConsoleInput\n  /* 015 */  test    %eax,%eax\n  /* 017 */  jne     .L8\n  /* 019 */  add     $0x1c,%esp\n  /* 01c */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid Host_GetConsoleCommands(void)\n{\n    char *cmd;\n\n    while (1)\n    {\n        cmd = Sys_ConsoleInput();\n        if (!cmd)\n            break;\n        Cbuf_AddText(cmd);\n    }\n}\n","size":29,"score":100,"agent":"kuncc/6","pid":7,"session":800,"ts":1791746233475}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1640,"symbol":"W_GetLumpName","file":"wad.c","asm":"# W_GetLumpName  (TU wad.c, section .text, 29 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nW_GetLumpName:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     %eax,(%esp)\n  /* 00a */  call    W_GetLumpinfo\n  /* 00f */  mov     wad_base,%edx\n  /* 015 */  mov     (%eax),%eax\n  /* 017 */  add     $0x1c,%esp\n  /* 01a */  add     %edx,%eax\n  /* 01c */  ret\n","c":"#include \"quakedef.h\"\n\nvoid *W_GetLumpName (char *name)\n{\n    lumpinfo_t *lump;\n\n    lump = W_GetLumpinfo (name);\n    return (void *)(wad_base + lump->filepos);\n}\n","size":29,"score":100,"agent":"kuncc/3","pid":4,"session":805,"ts":1791746242850}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1233,"symbol":"UDP_CloseSocket","file":"net_udp.c","asm":"# UDP_CloseSocket  (TU net_udp.c, section .text, 29 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUDP_CloseSocket:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  cmp     %eax,net_broadcastsocket\n  /* 00a */  jne     .L14\n  /* 00c */  xor     %edx,%edx\n  /* 00e */  mov     %edx,net_broadcastsocket\n.L14:\n  /* 014 */  mov     %eax,0x4(%esp)\n  /* 018 */  jmp     close\n","c":"/* candidate for UDP_CloseSocket (net_udp.c, 29 bytes) */\n#include \"quakedef.h\"\n#include \"net_udp.h\"\n\nextern int close (int);\n\nstatic int net_broadcastsocket;\n\nint UDP_CloseSocket (int socket)\n{\n    if (socket == net_broadcastsocket)\n        net_broadcastsocket = 0;\n    return close (socket);\n}\n","size":29,"score":100,"agent":"kuncc/0","pid":1,"session":802,"ts":1791746262794}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":796,"symbol":"Cmd_Argv","file":"cmd.c","asm":"# Cmd_Argv  (TU cmd.c, section .text, 30 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Argv:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  cmp     cmd_argc,%eax\n  /* 00a */  jae     .L18\n  /* 00c */  mov     cmd_argv(,%eax,4),%eax\n  /* 013 */  ret\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  mov     $\"\",%eax\n  /* 01d */  ret\n","c":"#include \"quakedef.h\"\n\nint cmd_argc;\nchar *cmd_argv[80];\n\nchar *Cmd_Argv (int arg)\n{\n    if ((unsigned)arg >= cmd_argc)\n        return \"\";\n    return cmd_argv[arg];\n}\n","size":30,"score":100,"agent":"kuncc/4","pid":5,"session":806,"ts":1791746275329}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1317,"symbol":"PR_CheckEmptyString","file":"pr_cmds.c","asm":"# PR_CheckEmptyString  (TU pr_cmds.c, section .text, 30 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPR_CheckEmptyString:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  cmpb    $0x20,(%eax)\n  /* 007 */  jle     .L10\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  mov     $\"Bad string\",%eax\n  /* 015 */  mov     %eax,0x4(%esp)\n  /* 019 */  jmp     PR_RunError\n","c":"#include \"quakedef.h\"\n\nvoid PR_CheckEmptyString(char *s)\n{\n    if (s[0] <= ' ')\n        PR_RunError(\"Bad string\");\n}\n","size":30,"score":100,"agent":"kuncc/6","pid":7,"session":808,"ts":1791746277968}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1045,"symbol":"_DotProduct","file":"mathlib.c","asm":"# _DotProduct  (TU mathlib.c, section .text, 29 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\n_DotProduct:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x8(%esp),%eax\n  /* 008 */  flds    (%edx)\n  /* 00a */  fmuls   (%eax)\n  /* 00c */  flds    0x4(%edx)\n  /* 00f */  fmuls   0x4(%eax)\n  /* 012 */  faddp   %st,%st(1)\n  /* 014 */  flds    0x8(%edx)\n  /* 017 */  fmuls   0x8(%eax)\n  /* 01a */  faddp   %st,%st(1)\n  /* 01c */  ret\n","c":"/* candidate for _DotProduct (mathlib.c, 29 bytes) */\n#include <math.h>\n#include \"quakedef.h\"\n\nvec_t _DotProduct (vec3_t v1, vec3_t v2)\n{\n    return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2];\n}\n","size":29,"score":100,"agent":"kuncc/7","pid":8,"session":801,"ts":1791746279632}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1273,"symbol":"PF_vlen","file":"pr_cmds.c","asm":"# PF_vlen  (TU pr_cmds.c, section .text, 30 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_vlen:\n  /* 000 */  mov     pr_globals,%eax\n  /* 005 */  flds    0x10(%eax)\n  /* 008 */  fmul    %st(0),%st\n  /* 00a */  flds    0x14(%eax)\n  /* 00d */  fmul    %st(0),%st\n  /* 00f */  faddp   %st,%st(1)\n  /* 011 */  flds    0x18(%eax)\n  /* 014 */  fmul    %st(0),%st\n  /* 016 */  faddp   %st,%st(1)\n  /* 018 */  fsqrt\n  /* 01a */  fstps   0x4(%eax)\n  /* 01d */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_vlen(void)\n{\n    float *value1;\n    float new;\n\n    value1 = G_VECTOR(OFS_PARM0);\n    new = value1[0] * value1[0] + value1[1] * value1[1] + value1[2] * value1[2];\n    new = sqrt(new);\n    G_FLOAT(OFS_RETURN) = new;\n}\n","size":30,"score":100,"agent":"kuncc/2","pid":3,"session":807,"ts":1791746281775}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1291,"symbol":"PF_Spawn","file":"pr_cmds.c","asm":"# PF_Spawn  (TU pr_cmds.c, section .text, 29 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_Spawn:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  call    ED_Alloc\n  /* 008 */  mov     sv+0xdac,%edx\n  /* 00e */  sub     %edx,%eax\n  /* 010 */  mov     pr_globals,%edx\n  /* 016 */  mov     %eax,0x4(%edx)\n  /* 019 */  add     $0xc,%esp\n  /* 01c */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_Spawn(void)\n{\n    edict_t *ed;\n\n    ed = ED_Alloc();\n    G_INT(OFS_RETURN) = EDICT_TO_PROG(ed);\n}\n","size":29,"score":100,"agent":"kuncc/5","pid":6,"session":803,"ts":1791746283462}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":820,"symbol":"Q_strcpy","file":"common.c","asm":"# Q_strcpy  (TU common.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nQ_strcpy:\n  /* 000 */  mov     0x8(%esp),%ecx\n  /* 004 */  mov     0x4(%esp),%eax\n  /* 008 */  movzbl  (%ecx),%edx\n  /* 00b */  test    %dl,%dl\n  /* 00d */  je      .L1b\n  /* 00f */  nop\n.L10:\n  /* 010 */  mov     %dl,(%eax)\n  /* 012 */  inc     %ecx\n  /* 013 */  inc     %eax\n  /* 014 */  movzbl  (%ecx),%edx\n  /* 017 */  test    %dl,%dl\n  /* 019 */  jne     .L10\n.L1b:\n  /* 01b */  movb    $0x0,(%eax)\n  /* 01e */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Q_strcpy (char *dest, char *src)\n{\n    while (*src)\n    {\n        *dest++ = *src++;\n    }\n    *dest = 0;\n}\n","size":31,"score":100,"agent":"kuncc/3","pid":4,"session":809,"ts":1791746285934}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1463,"symbol":"Sbar_ShowScores","file":"sbar.c","asm":"# Sbar_ShowScores  (TU sbar.c, section .text, 29 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_ShowScores:\n  /* 000 */  mov     sb_showscores,%ecx\n  /* 006 */  test    %ecx,%ecx\n  /* 008 */  jne     .L1c\n  /* 00a */  mov     $0x1,%eax\n  /* 00f */  xor     %edx,%edx\n  /* 011 */  mov     %eax,sb_showscores\n  /* 016 */  mov     %edx,sb_updates\n.L1c:\n  /* 01c */  ret\n","c":"#include \"quakedef.h\"\n\nint sb_showscores;\nint sb_updates;\n\nvoid Sbar_ShowScores(void)\n{\n    if (sb_showscores)\n        return;\n    sb_showscores = true;\n    sb_updates = 0;\n}\n","size":29,"score":100,"agent":"kuncc/1","pid":2,"session":804,"ts":1791746291564}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1050,"symbol":"Length","file":"mathlib.c","asm":"# Length  (TU mathlib.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLength:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  flds    (%eax)\n  /* 006 */  fmul    %st(0),%st\n  /* 008 */  fadds   =0x00000000 (0f)\n  /* 00e */  flds    0x4(%eax)\n  /* 011 */  fmul    %st(0),%st\n  /* 013 */  faddp   %st,%st(1)\n  /* 015 */  flds    0x8(%eax)\n  /* 018 */  fmul    %st(0),%st\n  /* 01a */  faddp   %st,%st(1)\n  /* 01c */  fsqrt\n  /* 01e */  ret\n","c":"#include <math.h>\n#include \"quakedef.h\"\n\nvec_t Length (vec3_t v)\n{\n    int i;\n    float length;\n\n    length = 0;\n    for (i=0 ; i<3 ; i++)\n        length += v[i]*v[i];\n    length = sqrt (length);\n\n    return length;\n}\n","size":31,"score":100,"agent":"kuncc/0","pid":1,"session":810,"ts":1791746317074}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":876,"symbol":"COM_LoadStackFile","file":"common.c","asm":"# COM_LoadStackFile  (TU common.c, section .text, 32 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_LoadStackFile:\n  /* 000 */  mov     0x8(%esp),%eax\n  /* 004 */  mov     %eax,loadbuf\n  /* 009 */  mov     0xc(%esp),%eax\n  /* 00d */  mov     %eax,loadsize\n  /* 012 */  mov     $0x4,%eax\n  /* 017 */  mov     %eax,0x8(%esp)\n  /* 01b */  jmp     COM_LoadFile\n","c":"#include \"quakedef.h\"\n\nbyte *loadbuf;\nint loadsize;\n\nbyte *COM_LoadStackFile (char *path, void *buffer, int bufsize)\n{\n    loadbuf = (byte *)buffer;\n    loadsize = bufsize;\n    return COM_LoadFile (path, 4);\n}\n","size":32,"score":100,"agent":"kuncc/2","pid":3,"session":814,"ts":1791746321743}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1265,"symbol":"PF_Remove","file":"pr_cmds.c","asm":"# PF_Remove  (TU pr_cmds.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_Remove:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     pr_globals,%eax\n  /* 008 */  mov     sv+0xdac,%edx\n  /* 00e */  mov     0x10(%eax),%eax\n  /* 011 */  add     %edx,%eax\n  /* 013 */  mov     %eax,(%esp)\n  /* 016 */  call    ED_Free\n  /* 01b */  add     $0x1c,%esp\n  /* 01e */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_Remove(void)\n{\n    edict_t *ed;\n\n    ed = G_EDICT(OFS_PARM0);\n    ED_Free(ed);\n}\n","size":31,"score":100,"agent":"kuncc/4","pid":5,"session":811,"ts":1791746327121}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":854,"symbol":"COM_SkipPath","file":"common.c","asm":"# COM_SkipPath  (TU common.c, section .text, 33 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_SkipPath:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  movzbl  (%eax),%edx\n  /* 007 */  mov     %eax,%ecx\n  /* 009 */  test    %dl,%dl\n  /* 00b */  je      .L1e\n  /* 00d */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  inc     %eax\n  /* 011 */  cmp     $0x2f,%dl\n  /* 014 */  movzbl  (%eax),%edx\n  /* 017 */  cmove   %eax,%ecx\n  /* 01a */  test    %dl,%dl\n  /* 01c */  jne     .L10\n.L1e:\n  /* 01e */  mov     %ecx,%eax\n  /* 020 */  ret\n","c":"#include \"quakedef.h\"\n\nchar *COM_SkipPath (char *pathname)\n{\n    char *last;\n\n    last = pathname;\n    while (*pathname)\n    {\n        if (*pathname == '/')\n            last = pathname + 1;\n        pathname++;\n    }\n    return last;\n}\n","size":33,"score":100,"agent":"kuncc/3","pid":4,"session":816,"ts":1791746328292}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1482,"symbol":"Sbar_DrawScoreboard","file":"sbar.c","asm":"# Sbar_DrawScoreboard  (TU sbar.c, section .text, 32 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_DrawScoreboard:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  call    Sbar_SoloScoreboard\n  /* 008 */  cmpl    $0x1,cl+0xa80\n  /* 00f */  je      .L18\n  /* 011 */  add     $0xc,%esp\n  /* 014 */  ret\n  /* 015 */  lea     0x0(%esi),%esi\n.L18:\n  /* 018 */  add     $0xc,%esp\n  /* 01b */  jmp     Sbar_DeathmatchOverlay\n","c":"#include \"quakedef.h\"\n\nvoid Sbar_SoloScoreboard (void);\nvoid Sbar_DeathmatchOverlay (void);\n\nvoid Sbar_DrawScoreboard (void)\n{\n\tSbar_SoloScoreboard ();\n\tif (cl.gametype == GAME_DEATHMATCH)\n\t\tSbar_DeathmatchOverlay ();\n}\n","size":32,"score":100,"agent":"kuncc/5","pid":6,"session":815,"ts":1791746334091}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":869,"symbol":"COM_OpenFile","file":"common.c","asm":"# COM_OpenFile  (TU common.c, section .text, 33 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_OpenFile:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %eax,0x8(%esp)\n  /* 009 */  mov     0x24(%esp),%eax\n  /* 00d */  mov     %eax,0x4(%esp)\n  /* 011 */  mov     0x20(%esp),%eax\n  /* 015 */  mov     %eax,(%esp)\n  /* 018 */  call    COM_FindFile\n  /* 01d */  add     $0x1c,%esp\n  /* 020 */  ret\n","c":"#include \"quakedef.h\"\n\nint COM_FindFile (char *filename, int *handle, FILE **file);\n\nint COM_OpenFile (char *filename, int *hndl)\n{\n    return COM_FindFile (filename, hndl, NULL);\n}\n","size":33,"score":100,"agent":"kuncc/1","pid":2,"session":817,"ts":1791746334624}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":712,"symbol":"IN_Impulse","file":"cl_input.c","asm":"# IN_Impulse  (TU cl_input.c, section .text, 32 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_Impulse:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  mov     %eax,(%esp)\n  /* 012 */  call    Q_atoi\n  /* 017 */  mov     %eax,in_impulse\n  /* 01c */  add     $0x1c,%esp\n  /* 01f */  ret\n","c":"#include \"quakedef.h\"\n\nint in_impulse;\n\nvoid IN_Impulse(void)\n{\n    in_impulse = Q_atoi(Cmd_Argv(1));\n}\n","size":32,"score":100,"agent":"kuncc/7","pid":8,"session":813,"ts":1791746336887}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1285,"symbol":"PF_localcmd","file":"pr_cmds.c","asm":"# PF_localcmd  (TU pr_cmds.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_localcmd:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     pr_globals,%eax\n  /* 008 */  mov     pr_strings,%edx\n  /* 00e */  mov     0x10(%eax),%eax\n  /* 011 */  add     %edx,%eax\n  /* 013 */  mov     %eax,(%esp)\n  /* 016 */  call    Cbuf_AddText\n  /* 01b */  add     $0x1c,%esp\n  /* 01e */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_localcmd(void)\n{\n    char *str;\n\n    str = G_STRING(OFS_PARM0);\n    Cbuf_AddText(str);\n}\n","size":31,"score":100,"agent":"kuncc/6","pid":7,"session":812,"ts":1791746337943}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":870,"symbol":"COM_FOpenFile","file":"common.c","asm":"# COM_FOpenFile  (TU common.c, section .text, 33 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_FOpenFile:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x24(%esp),%eax\n  /* 007 */  mov     %eax,0x8(%esp)\n  /* 00b */  xor     %eax,%eax\n  /* 00d */  mov     %eax,0x4(%esp)\n  /* 011 */  mov     0x20(%esp),%eax\n  /* 015 */  mov     %eax,(%esp)\n  /* 018 */  call    COM_FindFile\n  /* 01d */  add     $0x1c,%esp\n  /* 020 */  ret\n","c":"#include \"quakedef.h\"\n\nint COM_FindFile (char *filename, int *handle, FILE **file);\n\nint COM_FOpenFile (char *filename, FILE **file)\n{\n    return COM_FindFile (filename, NULL, file);\n}\n","size":33,"score":100,"agent":"kuncc/0","pid":1,"session":818,"ts":1791746362497}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1054,"symbol":"VectorScale","file":"mathlib.c","asm":"# VectorScale  (TU mathlib.c, section .text, 33 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVectorScale:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  flds    0x8(%esp)\n  /* 008 */  mov     0xc(%esp),%eax\n  /* 00c */  flds    (%edx)\n  /* 00e */  fmul    %st(1),%st\n  /* 010 */  fstps   (%eax)\n  /* 012 */  flds    0x4(%edx)\n  /* 015 */  fmul    %st(1),%st\n  /* 017 */  fstps   0x4(%eax)\n  /* 01a */  fmuls   0x8(%edx)\n  /* 01d */  fstps   0x8(%eax)\n  /* 020 */  ret\n","c":"#include <math.h>\n#include \"quakedef.h\"\n\nvoid VectorScale (vec3_t in, vec_t scale, vec3_t out)\n{\n    out[0] = in[0]*scale;\n    out[1] = in[1]*scale;\n    out[2] = in[2]*scale;\n}\n","size":33,"score":100,"agent":"kuncc/2","pid":3,"session":819,"ts":1791746366200}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1063,"symbol":"M_Menu_MultiPlayer_f","file":"menu.c","asm":"# M_Menu_MultiPlayer_f  (TU menu.c, section .text, 33 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Menu_MultiPlayer_f:\n  /* 000 */  mov     $0x3,%eax\n  /* 005 */  mov     $0x5,%edx\n  /* 00a */  mov     %eax,key_dest\n  /* 00f */  mov     $0x1,%ecx\n  /* 014 */  mov     %edx,m_state\n  /* 01a */  mov     %ecx,m_entersound\n  /* 020 */  ret\n","c":"#include \"quakedef.h\"\n\nint m_state;\nint m_entersound;\n\nvoid M_Menu_MultiPlayer_f(void)\n{\n    key_dest = key_menu;\n    m_state = 5;\n    m_entersound = 1;\n}\n","size":33,"score":100,"agent":"kuncc/3","pid":4,"session":821,"ts":1791746381034}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1066,"symbol":"M_Menu_Video_f","file":"menu.c","asm":"# M_Menu_Video_f  (TU menu.c, section .text, 33 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Menu_Video_f:\n  /* 000 */  mov     $0x3,%eax\n  /* 005 */  mov     $0x9,%edx\n  /* 00a */  mov     %eax,key_dest\n  /* 00f */  mov     $0x1,%ecx\n  /* 014 */  mov     %edx,m_state\n  /* 01a */  mov     %ecx,m_entersound\n  /* 020 */  ret\n","c":"#include \"quakedef.h\"\n\nint m_state;\nint m_entersound;\n\nvoid M_Menu_Video_f(void)\n{\n    key_dest = key_menu;\n    m_state = 9;\n    m_entersound = true;\n}\n","size":33,"score":100,"agent":"kuncc/7","pid":8,"session":824,"ts":1791746392069}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1620,"symbol":"V_StopPitchDrift","file":"view.c","asm":"# V_StopPitchDrift  (TU view.c, section .text, 33 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_StopPitchDrift:\n  /* 000 */  movl    $0x0,cl+0x1fc\n  /* 00a */  fldl    cl+0x23c\n  /* 010 */  mov     $0x1,%eax\n  /* 015 */  mov     %eax,cl+0x200\n  /* 01a */  fstpl   cl+0x208\n  /* 020 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid V_StopPitchDrift (void)\n{\n    cl.laststop = cl.time;\n    cl.nodrift = true;\n    cl.pitchvel = 0;\n}\n","size":33,"score":100,"agent":"kuncc/6","pid":7,"session":825,"ts":1791746392318}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1065,"symbol":"M_Menu_Keys_f","file":"menu.c","asm":"# M_Menu_Keys_f  (TU menu.c, section .text, 33 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Menu_Keys_f:\n  /* 000 */  mov     $0x3,%eax\n  /* 005 */  mov     $0xa,%edx\n  /* 00a */  mov     %eax,key_dest\n  /* 00f */  mov     $0x1,%ecx\n  /* 014 */  mov     %edx,m_state\n  /* 01a */  mov     %ecx,m_entersound\n  /* 020 */  ret\n","c":"#include \"quakedef.h\"\n\nint m_state;\nint m_entersound;\n\nvoid M_Menu_Keys_f(void)\n{\n    key_dest = key_menu;\n    m_state = 10;\n    m_entersound = 1;\n}\n","size":33,"score":100,"agent":"kuncc/1","pid":2,"session":823,"ts":1791746400829}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1064,"symbol":"M_Menu_Options_f","file":"menu.c","asm":"# M_Menu_Options_f  (TU menu.c, section .text, 33 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Menu_Options_f:\n  /* 000 */  mov     $0x3,%eax\n  /* 005 */  mov     $0x8,%edx\n  /* 00a */  mov     %eax,key_dest\n  /* 00f */  mov     $0x1,%ecx\n  /* 014 */  mov     %edx,m_state\n  /* 01a */  mov     %ecx,m_entersound\n  /* 020 */  ret\n","c":"#include \"quakedef.h\"\n\nint m_state;\nint m_entersound;\n\nvoid M_Menu_Options_f(void)\n{\n    key_dest = key_menu;\n    m_state = 8;\n    m_entersound = true;\n}\n","size":33,"score":100,"agent":"kuncc/5","pid":6,"session":822,"ts":1791746403997}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1047,"symbol":"_VectorAdd","file":"mathlib.c","asm":"# _VectorAdd  (TU mathlib.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\n_VectorAdd:\n  /* 000 */  mov     0x4(%esp),%ecx\n  /* 004 */  mov     0x8(%esp),%edx\n  /* 008 */  mov     0xc(%esp),%eax\n  /* 00c */  flds    (%ecx)\n  /* 00e */  fadds   (%edx)\n  /* 010 */  fstps   (%eax)\n  /* 012 */  flds    0x4(%ecx)\n  /* 015 */  fadds   0x4(%edx)\n  /* 018 */  fstps   0x4(%eax)\n  /* 01b */  flds    0x8(%ecx)\n  /* 01e */  fadds   0x8(%edx)\n  /* 021 */  fstps   0x8(%eax)\n  /* 024 */  ret\n","c":"/* candidate for _VectorAdd (mathlib.c, 37 bytes) */\n#include <math.h>\n#include \"quakedef.h\"\n\nvoid _VectorAdd (vec3_t veca, vec3_t vecb, vec3_t out)\n{\n    out[0] = veca[0] + vecb[0];\n    out[1] = veca[1] + vecb[1];\n    out[2] = veca[2] + vecb[2];\n}\n","size":37,"score":100,"agent":"kuncc/2","pid":3,"session":827,"ts":1791746407529}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1062,"symbol":"M_Menu_SinglePlayer_f","file":"menu.c","asm":"# M_Menu_SinglePlayer_f  (TU menu.c, section .text, 33 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Menu_SinglePlayer_f:\n  /* 000 */  mov     $0x3,%eax\n  /* 005 */  mov     $0x2,%edx\n  /* 00a */  mov     %eax,key_dest\n  /* 00f */  mov     $0x1,%ecx\n  /* 014 */  mov     %edx,m_state\n  /* 01a */  mov     %ecx,m_entersound\n  /* 020 */  ret\n","c":"#include \"quakedef.h\"\n\nenum {m_none, m_main, m_singleplayer};\nint m_state;\nint m_entersound;\n\nvoid M_Menu_SinglePlayer_f(void)\n{\n    key_dest = key_menu;\n    m_state = m_singleplayer;\n    m_entersound = true;\n}\n","size":33,"score":100,"agent":"kuncc/4","pid":5,"session":820,"ts":1791746407856}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1046,"symbol":"_VectorSubtract","file":"mathlib.c","asm":"# _VectorSubtract  (TU mathlib.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\n_VectorSubtract:\n  /* 000 */  mov     0x4(%esp),%ecx\n  /* 004 */  mov     0x8(%esp),%edx\n  /* 008 */  mov     0xc(%esp),%eax\n  /* 00c */  flds    (%ecx)\n  /* 00e */  fsubs   (%edx)\n  /* 010 */  fstps   (%eax)\n  /* 012 */  flds    0x4(%ecx)\n  /* 015 */  fsubs   0x4(%edx)\n  /* 018 */  fstps   0x4(%eax)\n  /* 01b */  flds    0x8(%ecx)\n  /* 01e */  fsubs   0x8(%edx)\n  /* 021 */  fstps   0x8(%eax)\n  /* 024 */  ret\n","c":"/* candidate for _VectorSubtract (mathlib.c, 37 bytes) */\n#include <math.h>\n#include \"quakedef.h\"\n\nvoid _VectorSubtract (vec3_t veca, vec3_t vecb, vec3_t out)\n{\n    out[0] = veca[0] - vecb[0];\n    out[1] = veca[1] - vecb[1];\n    out[2] = veca[2] - vecb[2];\n}\n","size":37,"score":100,"agent":"kuncc/0","pid":1,"session":826,"ts":1791746410299}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":822,"symbol":"Q_strlen","file":"common.c","asm":"# Q_strlen  (TU common.c, section .text, 38 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nQ_strlen:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  cmpb    $0x0,(%eax)\n  /* 00a */  je      .L20\n  /* 00c */  inc     %eax\n  /* 00d */  mov     %eax,(%esp)\n  /* 010 */  call    strlen\n  /* 015 */  add     $0x1c,%esp\n  /* 018 */  inc     %eax\n  /* 019 */  ret\n  /* 01a */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  xor     %eax,%eax\n  /* 022 */  add     $0x1c,%esp\n  /* 025 */  ret\n","c":"#include \"quakedef.h\"\n\nint Q_strlen (char *str)\n{\n    int count;\n\n    count = 0;\n    while (str[count])\n        count++;\n\n    return count;\n}\n","size":38,"score":100,"agent":"kuncc/6","pid":7,"session":830,"ts":1791746446140}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1535,"symbol":"S_ExtraUpdate","file":"snd_dma.c","asm":"# S_ExtraUpdate  (TU snd_dma.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_ExtraUpdate:\n  /* 000 */  fldz\n  /* 002 */  flds    snd_noextraupdate+0x10\n  /* 008 */  fucomip %st(1),%st\n  /* 00a */  fstp    %st(0)\n  /* 00c */  jp      .L10\n  /* 00e */  je      .L18\n.L10:\n  /* 010 */  ret\n  /* 011 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 020 */  jmp     S_Update_\n","c":"#include \"quakedef.h\"\n\nextern cvar_t snd_noextraupdate;\nvoid S_Update_ (void);\n\nvoid S_ExtraUpdate (void)\n{\n    if (snd_noextraupdate.value)\n        return;\n    S_Update_ ();\n}\n","size":37,"score":100,"agent":"kuncc/7","pid":8,"session":829,"ts":1791746451353}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1083,"symbol":"M_Menu_Load_f","file":"menu.c","asm":"# M_Menu_Load_f  (TU menu.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Menu_Load_f:\n  /* 000 */  mov     $0x1,%eax\n  /* 005 */  mov     $0x3,%edx\n  /* 00a */  mov     %eax,m_entersound\n  /* 00f */  mov     $0x3,%ecx\n  /* 014 */  mov     %edx,m_state\n  /* 01a */  mov     %ecx,key_dest\n  /* 020 */  jmp     M_ScanSaves\n","c":"#include \"quakedef.h\"\n\nint m_state;\nint m_entersound;\nvoid M_ScanSaves(void);\n\nvoid M_Menu_Load_f(void)\n{\n    m_entersound = true;\n    m_state = 3;\n    key_dest = key_menu;\n    M_ScanSaves();\n}\n","size":37,"score":100,"agent":"kuncc/3","pid":4,"session":828,"ts":1791746455702}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1294,"symbol":"PF_eprint","file":"pr_cmds.c","asm":"# PF_eprint  (TU pr_cmds.c, section .text, 39 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_eprint:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     pr_globals,%eax\n  /* 008 */  mov     sv+0xdac,%edx\n  /* 00e */  mov     0x10(%eax),%eax\n  /* 011 */  add     %edx,%eax\n  /* 013 */  mov     %eax,(%esp)\n  /* 016 */  call    NUM_FOR_EDICT\n  /* 01b */  mov     %eax,(%esp)\n  /* 01e */  call    ED_PrintNum\n  /* 023 */  add     $0x1c,%esp\n  /* 026 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_eprint(void)\n{\n    ED_PrintNum(NUM_FOR_EDICT(G_EDICT(OFS_PARM0)));\n}\n","size":39,"score":100,"agent":"kuncc/0","pid":1,"session":835,"ts":1791746455760}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1276,"symbol":"PF_random","file":"pr_cmds.c","asm":"# PF_random  (TU pr_cmds.c, section .text, 39 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_random:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    rand\n  /* 008 */  and     $0x7fff,%eax\n  /* 00d */  mov     %eax,0xc(%esp)\n  /* 011 */  mov     pr_globals,%eax\n  /* 016 */  fildl   0xc(%esp)\n  /* 01a */  fdivs   =0x46fffe00 (32767f)\n  /* 020 */  fstps   0x4(%eax)\n  /* 023 */  add     $0x1c,%esp\n  /* 026 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_random(void)\n{\n    float num;\n\n    num = (rand() & 0x7fff) / ((float)0x7fff);\n    G_FLOAT(OFS_RETURN) = num;\n}\n","size":39,"score":100,"agent":"kuncc/4","pid":5,"session":834,"ts":1791746460944}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":899,"symbol":"CRC_ProcessByte","file":"crc.c","asm":"# CRC_ProcessByte  (TU crc.c, section .text, 38 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCRC_ProcessByte:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%ecx\n  /* 005 */  movzbl  0xc(%esp),%ebx\n  /* 00a */  movzwl  (%ecx),%eax\n  /* 00d */  mov     %eax,%edx\n  /* 00f */  shr     $0x8,%edx\n  /* 012 */  shl     $0x8,%eax\n  /* 015 */  xor     %ebx,%edx\n  /* 017 */  movzwl  crctable(%edx,%edx,1),%edx\n  /* 01f */  xor     %edx,%eax\n  /* 021 */  mov     %ax,(%ecx)\n  /* 024 */  pop     %ebx\n  /* 025 */  ret\n","c":"#include \"quakedef.h\"\n#include \"crc.h\"\n\nextern unsigned short crctable[256];\n\nvoid CRC_ProcessByte(unsigned short *crcvalue, byte data)\n{\n    *crcvalue = (*crcvalue << 8) ^ crctable[(*crcvalue >> 8) ^ data];\n}\n","size":38,"score":100,"agent":"kuncc/1","pid":2,"session":831,"ts":1791746469205}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1138,"symbol":"Mod_LeafPVS","file":"model.c","asm":"# Mod_LeafPVS  (TU model.c, section .text, 38 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LeafPVS:\n  /* 000 */  mov     0x8(%esp),%edx\n  /* 004 */  mov     0x4(%esp),%eax\n  /* 008 */  cmp     %eax,0x8c(%edx)\n  /* 00e */  je      .L20\n  /* 010 */  mov     %edx,0x8(%esp)\n  /* 014 */  mov     0x18(%eax),%eax\n  /* 017 */  mov     %eax,0x4(%esp)\n  /* 01b */  jmp     Mod_DecompressVis\n.L20:\n  /* 020 */  mov     $mod_novis,%eax\n  /* 025 */  ret\n","c":"/* candidate for Mod_LeafPVS (model.c, 38 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nbyte mod_novis[MAX_MAP_LEAFS/8];\n\nbyte *Mod_LeafPVS(mleaf_t *leaf, model_t *model)\n{\n\tif (leaf == model->leafs)\n\t\treturn mod_novis;\n\treturn Mod_DecompressVis (leaf->compressed_vis, model);\n}\n","size":38,"score":100,"agent":"kuncc/5","pid":6,"session":832,"ts":1791746475211}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":819,"symbol":"Q_memcmp","file":"common.c","asm":"# Q_memcmp  (TU common.c, section .text, 39 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nQ_memcmp:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%ecx\n  /* 005 */  mov     0xc(%esp),%edx\n  /* 009 */  mov     0x10(%esp),%eax\n  /* 00d */  jmp     .L1a\n  /* 00f */  nop\n.L10:\n  /* 010 */  dec     %eax\n  /* 011 */  movzbl  (%edx,%eax,1),%ebx\n  /* 015 */  cmp     %bl,(%ecx,%eax,1)\n  /* 018 */  jne     .L20\n.L1a:\n  /* 01a */  test    %eax,%eax\n  /* 01c */  jne     .L10\n  /* 01e */  pop     %ebx\n  /* 01f */  ret\n.L20:\n  /* 020 */  pop     %ebx\n  /* 021 */  mov     $0xffffffff,%eax\n  /* 026 */  ret\n","c":"#include \"quakedef.h\"\n\nint Q_memcmp (void *m1, void *m2, int count)\n{\n    while (count)\n    {\n        count--;\n        if (((byte *)m1)[count] != ((byte *)m2)[count])\n            return -1;\n    }\n    return 0;\n}\n","size":39,"score":100,"agent":"kuncc/2","pid":3,"session":833,"ts":1791746478685}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1628,"symbol":"angledelta","file":"view.c","asm":"# angledelta  (TU view.c, section .text, 39 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nangledelta:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  flds    0x20(%esp)\n  /* 007 */  fstps   (%esp)\n  /* 00a */  call    anglemod\n  /* 00f */  flds    =0x43340000 (180f)\n  /* 015 */  fxch    %st(1)\n  /* 017 */  fcomi   %st(1),%st\n  /* 019 */  fstp    %st(1)\n  /* 01b */  jbe     .L23\n  /* 01d */  fsubs   =0x43b40000 (360f)\n.L23:\n  /* 023 */  add     $0x1c,%esp\n  /* 026 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nfloat angledelta(float a)\n{\n    a = anglemod(a);\n    if (a > 180)\n        a -= 360;\n    return a;\n}\n","size":39,"score":100,"agent":"kuncc/7","pid":8,"session":837,"ts":1791746500721}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1297,"symbol":"PF_pointcontents","file":"pr_cmds.c","asm":"# PF_pointcontents  (TU pr_cmds.c, section .text, 39 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_pointcontents:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     pr_globals,%eax\n  /* 008 */  add     $0x10,%eax\n  /* 00b */  mov     %eax,(%esp)\n  /* 00e */  call    SV_PointContents\n  /* 013 */  mov     %eax,0x1c(%esp)\n  /* 017 */  mov     pr_globals,%eax\n  /* 01c */  fildl   0x1c(%esp)\n  /* 020 */  fstps   0x4(%eax)\n  /* 023 */  add     $0x2c,%esp\n  /* 026 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_pointcontents(void)\n{\n    float *v;\n\n    v = G_VECTOR(OFS_PARM0);\n    G_FLOAT(OFS_RETURN) = SV_PointContents(v);\n}\n","size":39,"score":100,"agent":"kuncc/6","pid":7,"session":836,"ts":1791746502884}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":757,"symbol":"CL_Disconnect_f","file":"cl_main.c","asm":"# CL_Disconnect_f  (TU cl_main.c, section .text, 40 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_Disconnect_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    CL_Disconnect\n  /* 008 */  mov     sv,%eax\n  /* 00d */  test    %eax,%eax\n  /* 00f */  jne     .L18\n  /* 011 */  add     $0x1c,%esp\n  /* 014 */  ret\n  /* 015 */  lea     0x0(%esi),%esi\n.L18:\n  /* 018 */  movl    $0x0,(%esp)\n  /* 01f */  call    Host_ShutdownServer\n  /* 024 */  add     $0x1c,%esp\n  /* 027 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid CL_Disconnect_f (void)\n{\n    CL_Disconnect ();\n\n    if (sv.active)\n        Host_ShutdownServer (false);\n}\n","size":40,"score":100,"agent":"kuncc/0","pid":1,"session":839,"ts":1791746513546}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1653,"symbol":"SV_TruePointContents","file":"world.c","asm":"# SV_TruePointContents  (TU world.c, section .text, 39 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_TruePointContents:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     %eax,0x8(%esp)\n  /* 00b */  xor     %eax,%eax\n  /* 00d */  mov     %eax,0x4(%esp)\n  /* 011 */  mov     sv+0xa0,%eax\n  /* 016 */  add     $0xd0,%eax\n  /* 01b */  mov     %eax,(%esp)\n  /* 01e */  call    SV_HullPointContents\n  /* 023 */  add     $0x1c,%esp\n  /* 026 */  ret\n","c":"#include \"quakedef.h\"\n\nint SV_HullPointContents (hull_t *hull, int num, vec3_t p);\n\nint SV_TruePointContents (vec3_t p)\n{\n    return SV_HullPointContents (&sv.worldmodel->hulls[0], 0, p);\n}\n","size":39,"score":100,"agent":"kuncc/3","pid":4,"session":838,"ts":1791746523435}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1001,"symbol":"Host_Stopdemo_f","file":"host_cmd.c","asm":"# Host_Stopdemo_f  (TU host_cmd.c, section .text, 40 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Stopdemo_f:\n  /* 000 */  mov     cls,%edx\n  /* 006 */  test    %edx,%edx\n  /* 008 */  je      .L13\n  /* 00a */  mov     cls+0x8cc,%eax\n  /* 00f */  test    %eax,%eax\n  /* 011 */  jne     .L18\n.L13:\n  /* 013 */  ret\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  sub     $0xc,%esp\n  /* 01b */  call    CL_StopPlayback\n  /* 020 */  add     $0xc,%esp\n  /* 023 */  jmp     CL_Disconnect\n","c":"#include \"quakedef.h\"\n\nvoid Host_Stopdemo_f(void)\n{\n    if (cls.state == ca_dedicated)\n        return;\n    if (!cls.demoplayback)\n        return;\n    CL_StopPlayback();\n    CL_Disconnect();\n}\n","size":40,"score":100,"agent":"kuncc/4","pid":5,"session":840,"ts":1791746524641}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1323,"symbol":"PF_WriteAngle","file":"pr_cmds.c","asm":"# PF_WriteAngle  (TU pr_cmds.c, section .text, 40 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_WriteAngle:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     pr_globals,%eax\n  /* 008 */  flds    0x1c(%eax)\n  /* 00b */  fstps   0x1c(%esp)\n  /* 00f */  call    WriteDest\n  /* 014 */  flds    0x1c(%esp)\n  /* 018 */  mov     %eax,(%esp)\n  /* 01b */  fstps   0x4(%esp)\n  /* 01f */  call    MSG_WriteAngle\n  /* 024 */  add     $0x2c,%esp\n  /* 027 */  ret\n","c":"/* candidate for PF_WriteAngle (pr_cmds.c, 40 bytes) */\n#include \"quakedef.h\"\n\nsizebuf_t *WriteDest (void);\n\nvoid PF_WriteAngle(void)\n{\n    MSG_WriteAngle (WriteDest(), G_FLOAT(OFS_PARM1));\n}\n","size":40,"score":100,"agent":"kuncc/2","pid":3,"session":843,"ts":1791746531523}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1287,"symbol":"PF_cvar_set","file":"pr_cmds.c","asm":"# PF_cvar_set  (TU pr_cmds.c, section .text, 40 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_cvar_set:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     pr_globals,%edx\n  /* 009 */  mov     pr_strings,%eax\n  /* 00e */  mov     0x1c(%edx),%ecx\n  /* 011 */  add     %eax,%ecx\n  /* 013 */  mov     %ecx,0x4(%esp)\n  /* 017 */  mov     0x10(%edx),%ecx\n  /* 01a */  add     %ecx,%eax\n  /* 01c */  mov     %eax,(%esp)\n  /* 01f */  call    Cvar_Set\n  /* 024 */  add     $0x1c,%esp\n  /* 027 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_cvar_set(void)\n{\n    char *var, *val;\n\n    var = G_STRING(OFS_PARM0);\n    val = G_STRING(OFS_PARM1);\n\n    Cvar_Set(var, val);\n}\n","size":40,"score":100,"agent":"kuncc/5","pid":6,"session":842,"ts":1791746543560}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1043,"symbol":"VectorCompare","file":"mathlib.c","asm":"# VectorCompare  (TU mathlib.c, section .text, 43 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVectorCompare:\n  /* 000 */  mov     0x4(%esp),%ecx\n  /* 004 */  xor     %eax,%eax\n  /* 006 */  mov     0x8(%esp),%edx\n.La:\n  /* 00a */  flds    (%edx,%eax,4)\n  /* 00d */  flds    (%ecx,%eax,4)\n  /* 010 */  fucomip %st(1),%st\n  /* 012 */  fstp    %st(0)\n  /* 014 */  jp      .L28\n  /* 016 */  jne     .L28\n  /* 018 */  inc     %eax\n  /* 019 */  cmp     $0x3,%eax\n  /* 01c */  jne     .La\n  /* 01e */  mov     $0x1,%eax\n  /* 023 */  ret\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  xor     %eax,%eax\n  /* 02a */  ret\n","c":"#include <math.h>\n#include \"quakedef.h\"\n\nint VectorCompare (vec3_t v1, vec3_t v2)\n{\n    int i;\n\n    for (i=0 ; i<3 ; i++)\n        if (v1[i] != v2[i])\n            return 0;\n\n    return 1;\n}\n","size":43,"score":100,"agent":"kuncc/6","pid":7,"session":845,"ts":1791746548135}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1324,"symbol":"PF_WriteCoord","file":"pr_cmds.c","asm":"# PF_WriteCoord  (TU pr_cmds.c, section .text, 40 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_WriteCoord:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     pr_globals,%eax\n  /* 008 */  flds    0x1c(%eax)\n  /* 00b */  fstps   0x1c(%esp)\n  /* 00f */  call    WriteDest\n  /* 014 */  flds    0x1c(%esp)\n  /* 018 */  mov     %eax,(%esp)\n  /* 01b */  fstps   0x4(%esp)\n  /* 01f */  call    MSG_WriteCoord\n  /* 024 */  add     $0x2c,%esp\n  /* 027 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_WriteCoord(void)\n{\n    MSG_WriteCoord (WriteDest(), G_FLOAT(OFS_PARM1));\n}\n","size":40,"score":100,"agent":"kuncc/7","pid":8,"session":844,"ts":1791746554743}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1067,"symbol":"M_Menu_Help_f","file":"menu.c","asm":"# M_Menu_Help_f  (TU menu.c, section .text, 40 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Menu_Help_f:\n  /* 000 */  mov     $0x3,%eax\n  /* 005 */  mov     $0xb,%edx\n  /* 00a */  mov     %eax,key_dest\n  /* 00f */  mov     $0x1,%ecx\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  mov     %edx,m_state\n  /* 01c */  mov     %ecx,m_entersound\n  /* 022 */  mov     %eax,help_page\n  /* 027 */  ret\n","c":"#include \"quakedef.h\"\n\nint m_state;\nint m_entersound;\nint help_page;\n\nvoid M_Menu_Help_f(void)\n{\n    key_dest = key_menu;\n    m_state = 11;\n    m_entersound = 1;\n    help_page = 0;\n}\n","size":40,"score":100,"agent":"kuncc/1","pid":2,"session":841,"ts":1791746558175}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1172,"symbol":"Mod_ForName","file":"model.c","asm":"# Mod_ForName  (TU model.c, section .text, 43 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_ForName:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%eax\n  /* 00b */  mov     0x24(%esp),%ebx\n  /* 00f */  mov     %eax,(%esp)\n  /* 012 */  call    Mod_FindName\n  /* 017 */  mov     %ebx,0x24(%esp)\n  /* 01b */  mov     0x18(%esp),%ebx\n  /* 01f */  mov     %eax,0x20(%esp)\n  /* 023 */  add     $0x1c,%esp\n  /* 026 */  jmp     Mod_LoadModel\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nmodel_t *Mod_FindName (char *name);\nmodel_t *Mod_LoadModel (model_t *mod, qboolean crash);\n\nmodel_t *Mod_ForName (char *name, qboolean crash)\n{\n    model_t *mod;\n\n    mod = Mod_FindName (name);\n    return Mod_LoadModel (mod, crash);\n}\n","size":43,"score":100,"agent":"kuncc/0","pid":1,"session":846,"ts":1791746568442}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1286,"symbol":"PF_cvar","file":"pr_cmds.c","asm":"# PF_cvar  (TU pr_cmds.c, section .text, 43 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_cvar:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     pr_globals,%ebx\n  /* 00d */  mov     pr_strings,%edx\n  /* 013 */  mov     0x10(%ebx),%eax\n  /* 016 */  add     %edx,%eax\n  /* 018 */  mov     %eax,(%esp)\n  /* 01b */  call    Cvar_VariableValue\n  /* 020 */  fstps   0x4(%ebx)\n  /* 023 */  mov     0x18(%esp),%ebx\n  /* 027 */  add     $0x1c,%esp\n  /* 02a */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_cvar(void)\n{\n    char *str;\n\n    str = G_STRING(OFS_PARM0);\n\n    G_FLOAT(OFS_RETURN) = Cvar_VariableValue(str);\n}\n","size":43,"score":100,"agent":"kuncc/4","pid":5,"session":848,"ts":1791746581423}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1183,"symbol":"Datagram_CanSendMessage","file":"net_dgrm.c","asm":"# Datagram_CanSendMessage  (TU net_dgrm.c, section .text, 43 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDatagram_CanSendMessage:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%edx\n  /* 007 */  mov     0x24(%edx),%eax\n  /* 00a */  test    %eax,%eax\n  /* 00c */  jne     .L18\n  /* 00e */  mov     0x20(%edx),%eax\n  /* 011 */  add     $0x1c,%esp\n  /* 014 */  ret\n  /* 015 */  lea     0x0(%esi),%esi\n.L18:\n  /* 018 */  mov     %edx,(%esp)\n  /* 01b */  call    SendMessageNext\n  /* 020 */  mov     0x20(%esp),%edx\n  /* 024 */  mov     0x20(%edx),%eax\n  /* 027 */  add     $0x1c,%esp\n  /* 02a */  ret\n","c":"/* candidate for Datagram_CanSendMessage (net_dgrm.c, 43 bytes) */\n#include <sys/socket.h>\n#include <arpa/inet.h>\n#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nqboolean Datagram_CanSendMessage (qsocket_t *sock)\n{\n    if (sock->sendNext)\n        SendMessageNext (sock);\n    return sock->canSend;\n}\n","size":43,"score":100,"agent":"kuncc/3","pid":4,"session":847,"ts":1791746589708}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":810,"symbol":"FloatSwap","file":"common.c","asm":"# FloatSwap  (TU common.c, section .text, 45 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nFloatSwap:\n  /* 000 */  sub     $0x4,%esp\n  /* 003 */  mov     0x8(%esp),%eax\n  /* 007 */  mov     %eax,%edx\n  /* 009 */  mov     %eax,%ecx\n  /* 00b */  shr     $0x10,%ecx\n  /* 00e */  shr     $0x18,%edx\n  /* 011 */  mov     %cl,%dh\n  /* 013 */  mov     %eax,%ecx\n  /* 015 */  shl     $0x8,%ecx\n  /* 018 */  shl     $0x18,%eax\n  /* 01b */  and     $0xff0000,%ecx\n  /* 021 */  or      %ecx,%edx\n  /* 023 */  or      %eax,%edx\n  /* 025 */  mov     %edx,(%esp)\n  /* 028 */  flds    (%esp)\n  /* 02b */  pop     %eax\n  /* 02c */  ret\n","c":"#include \"quakedef.h\"\n\nfloat FloatSwap(float f)\n{\n    union {\n        float f;\n        byte b[4];\n    } dat1, dat2;\n\n    dat1.f = f;\n    dat2.b[0] = dat1.b[3];\n    dat2.b[1] = dat1.b[2];\n    dat2.b[2] = dat1.b[1];\n    dat2.b[3] = dat1.b[0];\n    return dat2.f;\n}\n","size":45,"score":100,"agent":"kuncc/6","pid":7,"session":851,"ts":1791746599059}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1616,"symbol":"V_BonusFlash_f","file":"view.c","asm":"# V_BonusFlash_f  (TU view.c, section .text, 43 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_BonusFlash_f:\n  /* 000 */  mov     $0xd7,%eax\n  /* 005 */  mov     $0xba,%edx\n  /* 00a */  mov     %eax,cl+0x144\n  /* 00f */  mov     $0x45,%ecx\n  /* 014 */  mov     $0x32,%eax\n  /* 019 */  mov     %edx,cl+0x148\n  /* 01f */  mov     %ecx,cl+0x14c\n  /* 025 */  mov     %eax,cl+0x150\n  /* 02a */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid V_BonusFlash_f(void)\n{\n\tcl.cshifts[CSHIFT_BONUS].destcolor[0] = 215;\n\tcl.cshifts[CSHIFT_BONUS].destcolor[1] = 186;\n\tcl.cshifts[CSHIFT_BONUS].destcolor[2] = 69;\n\tcl.cshifts[CSHIFT_BONUS].percent = 50;\n}\n","size":43,"score":100,"agent":"kuncc/5","pid":6,"session":850,"ts":1791746599099}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1044,"symbol":"VectorMA","file":"mathlib.c","asm":"# VectorMA  (TU mathlib.c, section .text, 45 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVectorMA:\n  /* 000 */  mov     0xc(%esp),%ecx\n  /* 004 */  flds    0x8(%esp)\n  /* 008 */  mov     0x4(%esp),%edx\n  /* 00c */  mov     0x10(%esp),%eax\n  /* 010 */  flds    (%ecx)\n  /* 012 */  fmul    %st(1),%st\n  /* 014 */  fadds   (%edx)\n  /* 016 */  fstps   (%eax)\n  /* 018 */  flds    0x4(%ecx)\n  /* 01b */  fmul    %st(1),%st\n  /* 01d */  fadds   0x4(%edx)\n  /* 020 */  fstps   0x4(%eax)\n  /* 023 */  fmuls   0x8(%ecx)\n  /* 026 */  fadds   0x8(%edx)\n  /* 029 */  fstps   0x8(%eax)\n  /* 02c */  ret\n","c":"/* candidate for VectorMA (mathlib.c, 45 bytes) */\n#include <math.h>\n#include \"quakedef.h\"\n\nvoid VectorMA (vec3_t veca, float scale, vec3_t vecb, vec3_t vecc)\n{\n    vecc[0] = veca[0] + scale*vecb[0];\n    vecc[1] = veca[1] + scale*vecb[1];\n    vecc[2] = veca[2] + scale*vecb[2];\n}\n","size":45,"score":100,"agent":"kuncc/7","pid":8,"session":852,"ts":1791746603215}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1487,"symbol":"SCR_SizeUp_f","file":"screen.c","asm":"# SCR_SizeUp_f  (TU screen.c, section .text, 45 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_SizeUp_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"viewsize\",(%esp)\n  /* 00a */  flds    =0x41200000 (10f)\n  /* 010 */  fadds   scr_viewsize+0x10\n  /* 016 */  fstps   0x4(%esp)\n  /* 01a */  call    Cvar_SetValue\n  /* 01f */  mov     $0x1,%eax\n  /* 024 */  mov     %eax,vid+0x24\n  /* 029 */  add     $0x1c,%esp\n  /* 02c */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid SCR_SizeUp_f(void)\n{\n    Cvar_SetValue(\"viewsize\", scr_viewsize.value + 10);\n    vid.recalc_refdef = 1;\n}\n","size":45,"score":100,"agent":"kuncc/1","pid":2,"session":853,"ts":1791746611396}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1488,"symbol":"SCR_SizeDown_f","file":"screen.c","asm":"# SCR_SizeDown_f  (TU screen.c, section .text, 45 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_SizeDown_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"viewsize\",(%esp)\n  /* 00a */  flds    =0x41200000 (10f)\n  /* 010 */  fsubrs  scr_viewsize+0x10\n  /* 016 */  fstps   0x4(%esp)\n  /* 01a */  call    Cvar_SetValue\n  /* 01f */  mov     $0x1,%eax\n  /* 024 */  mov     %eax,vid+0x24\n  /* 029 */  add     $0x1c,%esp\n  /* 02c */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\ncvar_t scr_viewsize = {\"viewsize\", \"100\", true};\n\nvoid SCR_SizeDown_f(void)\n{\n    Cvar_SetValue(\"viewsize\", scr_viewsize.value - 10);\n    vid.recalc_refdef = 1;\n}\n","size":45,"score":100,"agent":"kuncc/0","pid":1,"session":854,"ts":1791746618092}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1420,"symbol":"R_CheckVariables","file":"r_misc.c","asm":"# R_CheckVariables  (TU r_misc.c, section .text, 43 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_CheckVariables:\n  /* 000 */  flds    oldbright.2\n  /* 006 */  flds    r_fullbright+0x10\n  /* 00c */  fucomi  %st(1),%st\n  /* 00e */  fstp    %st(1)\n  /* 010 */  jp      .L20\n  /* 012 */  jne     .L20\n  /* 014 */  fstp    %st(0)\n  /* 016 */  ret\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  fstps   oldbright.2\n  /* 026 */  jmp     D_FlushCaches\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_CheckVariables(void)\n{\n    static float oldbright;\n\n    if (oldbright != r_fullbright.value)\n    {\n        oldbright = r_fullbright.value;\n        D_FlushCaches();\n    }\n}\n\nvoid dummy1(void) { static int a; a++; }\nvoid dummy2(void) { static int b; b++; }\n","size":43,"score":100,"agent":"kuncc/2","pid":3,"session":849,"ts":1791746618292}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":824,"symbol":"Q_strcat","file":"common.c","asm":"# Q_strcat  (TU common.c, section .text, 47 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nQ_strcat:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x8(%esp),%ecx\n  /* 008 */  cmpb    $0x0,(%eax)\n  /* 00b */  je      .L24\n  /* 00d */  lea     0x1(%eax),%edx\n.L10:\n  /* 010 */  mov     %edx,%eax\n  /* 012 */  inc     %edx\n  /* 013 */  cmpb    $0x0,-0x1(%edx)\n  /* 017 */  jne     .L10\n  /* 019 */  movzbl  (%ecx),%edx\n  /* 01c */  test    %dl,%dl\n  /* 01e */  je      .L2b\n.L20:\n  /* 020 */  mov     %dl,(%eax)\n  /* 022 */  inc     %eax\n  /* 023 */  inc     %ecx\n.L24:\n  /* 024 */  movzbl  (%ecx),%edx\n  /* 027 */  test    %dl,%dl\n  /* 029 */  jne     .L20\n.L2b:\n  /* 02b */  movb    $0x0,(%eax)\n  /* 02e */  ret\n","c":"#include \"quakedef.h\"\n\nint Q_strlen (char *str)\n{\n    int count;\n\n    count = 0;\n    while (str[count])\n        count++;\n\n    return count;\n}\n\nvoid Q_strcat (char *dest, char *src)\n{\n    dest += Q_strlen(dest);\n    while (*src)\n    {\n        *dest++ = *src++;\n    }\n    *dest = 0;\n}\n","size":47,"score":100,"agent":"kuncc/4","pid":5,"session":855,"ts":1791746644983}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1303,"symbol":"PF_ceil","file":"pr_cmds.c","asm":"# PF_ceil  (TU pr_cmds.c, section .text, 47 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_ceil:\n  /* 000 */  sub     $0x4,%esp\n  /* 003 */  mov     pr_globals,%edx\n  /* 009 */  flds    0x10(%edx)\n  /* 00c */  fnstcw  0x2(%esp)\n  /* 010 */  movzwl  0x2(%esp),%eax\n  /* 015 */  and     $0xf3ff,%ax\n  /* 019 */  or      $0x800,%ax\n  /* 01d */  mov     %ax,(%esp)\n  /* 021 */  fldcw   (%esp)\n  /* 024 */  frndint\n  /* 026 */  fldcw   0x2(%esp)\n  /* 02a */  fstps   0x4(%edx)\n  /* 02d */  pop     %eax\n  /* 02e */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_ceil(void)\n{\n    G_FLOAT(OFS_RETURN) = ceil(G_FLOAT(OFS_PARM0));\n}\n","size":47,"score":100,"agent":"kuncc/5","pid":6,"session":858,"ts":1791746650445}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1302,"symbol":"PF_floor","file":"pr_cmds.c","asm":"# PF_floor  (TU pr_cmds.c, section .text, 47 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_floor:\n  /* 000 */  sub     $0x4,%esp\n  /* 003 */  mov     pr_globals,%edx\n  /* 009 */  flds    0x10(%edx)\n  /* 00c */  fnstcw  0x2(%esp)\n  /* 010 */  movzwl  0x2(%esp),%eax\n  /* 015 */  and     $0xf3ff,%ax\n  /* 019 */  or      $0x400,%ax\n  /* 01d */  mov     %ax,(%esp)\n  /* 021 */  fldcw   (%esp)\n  /* 024 */  frndint\n  /* 026 */  fldcw   0x2(%esp)\n  /* 02a */  fstps   0x4(%edx)\n  /* 02d */  pop     %eax\n  /* 02e */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_floor(void)\n{\n    G_FLOAT(OFS_RETURN) = floor(G_FLOAT(OFS_PARM0));\n}\n","size":47,"score":100,"agent":"kuncc/6","pid":7,"session":857,"ts":1791746657178}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1325,"symbol":"PF_WriteString","file":"pr_cmds.c","asm":"# PF_WriteString  (TU pr_cmds.c, section .text, 47 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_WriteString:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     pr_globals,%eax\n  /* 00c */  mov     0x1c(%eax),%ebx\n  /* 00f */  mov     pr_strings,%eax\n  /* 014 */  add     %eax,%ebx\n  /* 016 */  call    WriteDest\n  /* 01b */  mov     %ebx,0x4(%esp)\n  /* 01f */  mov     %eax,(%esp)\n  /* 022 */  call    MSG_WriteString\n  /* 027 */  mov     0x18(%esp),%ebx\n  /* 02b */  add     $0x1c,%esp\n  /* 02e */  ret\n","c":"#include \"quakedef.h\"\n\nsizebuf_t *WriteDest (void);\n\nvoid PF_WriteString(void)\n{\n    MSG_WriteString (WriteDest(), G_STRING(OFS_PARM1));\n}\n","size":47,"score":100,"agent":"kuncc/7","pid":8,"session":859,"ts":1791746657486}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":968,"symbol":"Draw_EndDisc","file":"draw.c","asm":"# Draw_EndDisc  (TU draw.c, section .text, 47 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDraw_EndDisc:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x18,%eax\n  /* 008 */  mov     %eax,0xc(%esp)\n  /* 00c */  mov     vid+0x14,%eax\n  /* 011 */  mov     $0x18,%edx\n  /* 016 */  mov     %edx,0x8(%esp)\n  /* 01a */  xor     %ecx,%ecx\n  /* 01c */  mov     %ecx,0x4(%esp)\n  /* 020 */  sub     $0x18,%eax\n  /* 023 */  mov     %eax,(%esp)\n  /* 026 */  call    D_EndDirectRect\n  /* 02b */  add     $0x1c,%esp\n  /* 02e */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Draw_EndDisc (void)\n{\n    D_EndDirectRect (vid.width - 24, 0, 24, 24);\n}\n","size":47,"score":100,"agent":"kuncc/3","pid":4,"session":856,"ts":1791746665585}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1518,"symbol":"S_TouchSound","file":"snd_dma.c","asm":"# S_TouchSound  (TU snd_dma.c, section .text, 47 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_TouchSound:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     sound_started,%edx\n  /* 009 */  mov     0x20(%esp),%eax\n  /* 00d */  test    %edx,%edx\n  /* 00f */  jne     .L18\n  /* 011 */  add     $0x1c,%esp\n  /* 014 */  ret\n  /* 015 */  lea     0x0(%esi),%esi\n.L18:\n  /* 018 */  mov     %eax,(%esp)\n  /* 01b */  call    S_FindName\n  /* 020 */  add     $0x40,%eax\n  /* 023 */  mov     %eax,0x20(%esp)\n  /* 027 */  add     $0x1c,%esp\n  /* 02a */  jmp     Cache_Check\n","c":"#include \"quakedef.h\"\n\nextern int sound_started;\n\nvoid S_TouchSound (char *sample)\n{\n    sfx_t *sfx;\n\n    if (!sound_started)\n        return;\n\n    sfx = S_FindName (sample);\n    Cache_Check (&sfx->cache);\n}\n","size":47,"score":100,"agent":"kuncc/1","pid":2,"session":860,"ts":1791746668950}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1245,"symbol":"UDP_AddrCompare","file":"net_udp.c","asm":"# UDP_AddrCompare  (TU net_udp.c, section .text, 48 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUDP_AddrCompare:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     $0xffffffff,%eax\n  /* 006 */  mov     0x8(%esp),%edx\n  /* 00a */  mov     0xc(%esp),%ecx\n  /* 00e */  movzwl  (%edx),%ebx\n  /* 011 */  cmp     %bx,(%ecx)\n  /* 014 */  jne     .L1e\n  /* 016 */  mov     0x4(%ecx),%ebx\n  /* 019 */  cmp     %ebx,0x4(%edx)\n  /* 01c */  je      .L20\n.L1e:\n  /* 01e */  pop     %ebx\n  /* 01f */  ret\n.L20:\n  /* 020 */  movzwl  0x2(%edx),%eax\n  /* 024 */  pop     %ebx\n  /* 025 */  cmp     %ax,0x2(%ecx)\n  /* 029 */  setne   %al\n  /* 02c */  movzbl  %al,%eax\n  /* 02f */  ret\n","c":"/* candidate for UDP_AddrCompare (net_udp.c, 48 bytes) */\n#include <sys/types.h>\n#include <sys/socket.h>\n#include <netinet/in.h>\n#include <netdb.h>\n#include <sys/param.h>\n#include <sys/ioctl.h>\n#include <errno.h>\n#include \"quakedef.h\"\n#include \"net_udp.h\"\n\nint UDP_AddrCompare (struct qsockaddr *addr1, struct qsockaddr *addr2)\n{\n    if (addr1->sa_family != addr2->sa_family)\n        return -1;\n    if (*(int *)&addr1->sa_data[2] != *(int *)&addr2->sa_data[2])\n        return -1;\n    if (*(unsigned short *)&addr1->sa_data[0] != *(unsigned short *)&addr2->sa_data[0])\n        return 1;\n    return 0;\n}\n","size":48,"score":100,"agent":"kuncc/2","pid":3,"session":862,"ts":1791746677272}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1642,"symbol":"SwapPic","file":"wad.c","asm":"# SwapPic  (TU wad.c, section .text, 47 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSwapPic:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     (%ebx),%eax\n  /* 00d */  mov     %eax,(%esp)\n  /* 010 */  call    *LittleLong\n  /* 016 */  mov     %eax,(%ebx)\n  /* 018 */  mov     0x4(%ebx),%eax\n  /* 01b */  mov     %eax,(%esp)\n  /* 01e */  call    *LittleLong\n  /* 024 */  mov     %eax,0x4(%ebx)\n  /* 027 */  mov     0x18(%esp),%ebx\n  /* 02b */  add     $0x1c,%esp\n  /* 02e */  ret\n","c":"#include \"quakedef.h\"\n\nvoid SwapPic (qpic_t *pic)\n{\n    pic->width = LittleLong(pic->width);\n    pic->height = LittleLong(pic->height);\n}\n","size":47,"score":100,"agent":"kuncc/0","pid":1,"session":861,"ts":1791746688455}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":838,"symbol":"MSG_ReadChar","file":"common.c","asm":"# MSG_ReadChar  (TU common.c, section .text, 49 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMSG_ReadChar:\n  /* 000 */  mov     msg_readcount,%eax\n  /* 005 */  cmp     %eax,net_message+0x10\n  /* 00b */  jle     .L20\n  /* 00d */  mov     net_message+0x8,%edx\n  /* 013 */  movsbl  (%edx,%eax,1),%edx\n  /* 017 */  inc     %eax\n  /* 018 */  mov     %eax,msg_readcount\n.L1d:\n  /* 01d */  mov     %edx,%eax\n  /* 01f */  ret\n.L20:\n  /* 020 */  mov     $0x1,%eax\n  /* 025 */  mov     $0xffffffff,%edx\n  /* 02a */  mov     %eax,msg_badread\n  /* 02f */  jmp     .L1d\n","c":"#include \"quakedef.h\"\n\nint MSG_ReadChar (void)\n{\n    int c;\n\n    if (msg_readcount+1 > net_message.cursize)\n    {\n        msg_badread = true;\n        return -1;\n    }\n\n    c = (signed char)net_message.data[msg_readcount];\n    msg_readcount++;\n\n    return c;\n}\n","size":49,"score":100,"agent":"kuncc/5","pid":6,"session":864,"ts":1791746698681}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":883,"symbol":"Con_Clear_f","file":"console.c","asm":"# Con_Clear_f  (TU console.c, section .text, 49 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCon_Clear_f:\n  /* 000 */  mov     con_text,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L30\n  /* 009 */  sub     $0x1c,%esp\n  /* 00c */  mov     $0x4000,%edx\n  /* 011 */  mov     %edx,0x8(%esp)\n  /* 015 */  mov     $0x20,%ecx\n  /* 01a */  mov     %ecx,0x4(%esp)\n  /* 01e */  mov     %eax,(%esp)\n  /* 021 */  call    Q_memset\n  /* 026 */  add     $0x1c,%esp\n  /* 029 */  ret\n  /* 02a */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  ret\n","c":"/* candidate for Con_Clear_f (console.c, 49 bytes) */\n#include <unistd.h>\n#include <fcntl.h>\n#include \"quakedef.h\"\n\nchar *con_text;\n\nvoid Con_Clear_f (void)\n{\n    if (con_text)\n        Q_memset (con_text, ' ', 16384);\n}\n","size":49,"score":100,"agent":"kuncc/7","pid":8,"session":866,"ts":1791746715313}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1672,"symbol":"Hunk_HighMark","file":"zone.c","asm":"# Hunk_HighMark  (TU zone.c, section .text, 48 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHunk_HighMark:\n  /* 000 */  mov     hunk_tempactive,%edx\n  /* 006 */  test    %edx,%edx\n  /* 008 */  jne     .L10\n  /* 00a */  mov     hunk_high_used,%eax\n  /* 00f */  ret\n.L10:\n  /* 010 */  sub     $0x1c,%esp\n  /* 013 */  xor     %eax,%eax\n  /* 015 */  mov     %eax,hunk_tempactive\n  /* 01a */  mov     hunk_tempmark,%eax\n  /* 01f */  mov     %eax,(%esp)\n  /* 022 */  call    Hunk_FreeToHighMark\n  /* 027 */  mov     hunk_high_used,%eax\n  /* 02c */  add     $0x1c,%esp\n  /* 02f */  ret\n","c":"/* candidate for Hunk_HighMark (zone.c, 48 bytes) */\n#include \"quakedef.h\"\n\nint hunk_high_used;\nint hunk_tempactive;\nint hunk_tempmark;\n\nint Hunk_HighMark (void)\n{\n    if (hunk_tempactive)\n    {\n        hunk_tempactive = 0;\n        Hunk_FreeToHighMark (hunk_tempmark);\n    }\n\n    return hunk_high_used;\n}\n","size":48,"score":100,"agent":"kuncc/4","pid":5,"session":863,"ts":1791746724321}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":989,"symbol":"Host_Version_f","file":"host_cmd.c","asm":"# Host_Version_f  (TU host_cmd.c, section .text, 49 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Version_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0xd70a3d71,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  mov     $0x3ff170a3,%edx\n  /* 011 */  mov     %edx,0x8(%esp)\n  /* 015 */  movl    $\"Version %4.2f\\n\",(%esp)\n  /* 01c */  call    Con_Printf\n  /* 021 */  movl    $\"Exe: 00:00:00 Jun 22 1999\\n\",(%esp)\n  /* 028 */  call    Con_Printf\n  /* 02d */  add     $0x1c,%esp\n  /* 030 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Host_Version_f(void)\n{\n    Con_Printf(\"Version %4.2f\\n\", VERSION);\n    Con_Printf(\"Exe: \" __TIME__ \" \" __DATE__ \"\\n\");\n}\n","size":49,"score":100,"agent":"kuncc/1","pid":2,"session":868,"ts":1791746725089}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":941,"symbol":"D_CheckCacheGuard","file":"d_surf.c","asm":"# D_CheckCacheGuard  (TU d_surf.c, section .text, 49 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_CheckCacheGuard:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  xor     %ebx,%ebx\n  /* 004 */  sub     $0x14,%esp\n  /* 007 */  mov     sc_size,%esi\n  /* 00d */  mov     sc_base,%eax\n  /* 012 */  add     %eax,%esi\n.L14:\n  /* 014 */  cmp     %bl,(%esi,%ebx,1)\n  /* 017 */  je      .L25\n  /* 019 */  movl    $\"D_CheckCacheGuard: failed\",(%esp)\n  /* 020 */  call    Sys_Error\n.L25:\n  /* 025 */  inc     %ebx\n  /* 026 */  cmp     $0x4,%ebx\n  /* 029 */  jne     .L14\n  /* 02b */  add     $0x14,%esp\n  /* 02e */  pop     %ebx\n  /* 02f */  pop     %esi\n  /* 030 */  ret\n","c":"#include \"quakedef.h\"\n#include \"d_local.h\"\n#include \"r_local.h\"\n\nint sc_size;\nbyte *sc_base;\n\nvoid D_CheckCacheGuard(void)\n{\n    byte *s;\n    int i;\n\n    s = (byte *)sc_base + sc_size;\n    for (i = 0; i < 4; i++)\n        if (s[i] != (byte)i)\n            Sys_Error(\"D_CheckCacheGuard: failed\");\n}\n","size":49,"score":100,"agent":"kuncc/3","pid":4,"session":867,"ts":1791746730543}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":839,"symbol":"MSG_ReadByte","file":"common.c","asm":"# MSG_ReadByte  (TU common.c, section .text, 49 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMSG_ReadByte:\n  /* 000 */  mov     msg_readcount,%eax\n  /* 005 */  cmp     %eax,net_message+0x10\n  /* 00b */  jle     .L20\n  /* 00d */  mov     net_message+0x8,%edx\n  /* 013 */  movzbl  (%edx,%eax,1),%edx\n  /* 017 */  inc     %eax\n  /* 018 */  mov     %eax,msg_readcount\n.L1d:\n  /* 01d */  mov     %edx,%eax\n  /* 01f */  ret\n.L20:\n  /* 020 */  mov     $0x1,%eax\n  /* 025 */  mov     $0xffffffff,%edx\n  /* 02a */  mov     %eax,msg_badread\n  /* 02f */  jmp     .L1d\n","c":"#include \"quakedef.h\"\n\nint MSG_ReadByte (void)\n{\n    int c;\n\n    if (msg_readcount+1 > net_message.cursize)\n    {\n        msg_badread = true;\n        return -1;\n    }\n\n    c = (unsigned char)net_message.data[msg_readcount];\n    msg_readcount++;\n\n    return c;\n}\n","size":49,"score":100,"agent":"kuncc/6","pid":7,"session":865,"ts":1791746733471}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":855,"symbol":"COM_StripExtension","file":"common.c","asm":"# COM_StripExtension  (TU common.c, section .text, 51 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_StripExtension:\n  /* 000 */  mov     0x4(%esp),%ecx\n  /* 004 */  mov     0x8(%esp),%edx\n  /* 008 */  movzbl  (%ecx),%eax\n  /* 00b */  test    %al,%al\n  /* 00d */  jne     .L2b\n  /* 00f */  jmp     .L2f\n  /* 011 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %al,(%edx)\n  /* 022 */  inc     %ecx\n  /* 023 */  inc     %edx\n  /* 024 */  movzbl  (%ecx),%eax\n  /* 027 */  test    %al,%al\n  /* 029 */  je      .L2f\n.L2b:\n  /* 02b */  cmp     $0x2e,%al\n  /* 02d */  jne     .L20\n.L2f:\n  /* 02f */  movb    $0x0,(%edx)\n  /* 032 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid COM_StripExtension (char *in, char *out)\n{\n    while (*in && *in != '.')\n        *out++ = *in++;\n    *out = 0;\n}\n","size":51,"score":100,"agent":"kuncc/0","pid":1,"session":870,"ts":1791746736016}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1141,"symbol":"Mod_TouchModel","file":"model.c","asm":"# Mod_TouchModel  (TU model.c, section .text, 49 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_TouchModel:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     %eax,(%esp)\n  /* 00a */  call    Mod_FindName\n  /* 00f */  mov     0x40(%eax),%edx\n  /* 012 */  test    %edx,%edx\n  /* 014 */  jne     .L1c\n  /* 016 */  cmpl    $0x2,0x44(%eax)\n  /* 01a */  je      .L20\n.L1c:\n  /* 01c */  add     $0x1c,%esp\n  /* 01f */  ret\n.L20:\n  /* 020 */  add     $0x184,%eax\n  /* 025 */  mov     %eax,0x20(%esp)\n  /* 029 */  add     $0x1c,%esp\n  /* 02c */  jmp     Cache_Check\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid Mod_TouchModel (char *name)\n{\n\tmodel_t\t*mod;\n\n\tmod = Mod_FindName (name);\n\n\tif (!mod->needload)\n\t{\n\t\tif (mod->type == mod_alias)\n\t\t\tCache_Check (&mod->cache);\n\t}\n}\n","size":49,"score":100,"agent":"kuncc/2","pid":3,"session":869,"ts":1791746739490}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":990,"symbol":"Host_Begin_f","file":"host_cmd.c","asm":"# Host_Begin_f  (TU host_cmd.c, section .text, 51 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Begin_f:\n  /* 000 */  cmpl    $0x1,cmd_source\n  /* 007 */  je      .L20\n  /* 009 */  mov     host_client,%eax\n  /* 00e */  movl    $0x1,0x4(%eax)\n  /* 015 */  ret\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  sub     $0x1c,%esp\n  /* 023 */  movl    $\"begin is not valid from the console\\n\",(%esp)\n  /* 02a */  call    Con_Printf\n  /* 02f */  add     $0x1c,%esp\n  /* 032 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Host_Begin_f(void)\n{\n    if (cmd_source == src_command)\n    {\n        Con_Printf(\"begin is not valid from the console\\n\");\n        return;\n    }\n    host_client->spawned = true;\n}\n","size":51,"score":100,"agent":"kuncc/5","pid":6,"session":871,"ts":1791746745571}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1648,"symbol":"SV_UnlinkEdict","file":"world.c","asm":"# SV_UnlinkEdict  (TU world.c, section .text, 51 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_UnlinkEdict:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x4(%ebx),%eax\n  /* 00e */  test    %eax,%eax\n  /* 010 */  je      .L2b\n  /* 012 */  lea     0x4(%ebx),%eax\n  /* 015 */  mov     %eax,(%esp)\n  /* 018 */  call    RemoveLink\n  /* 01d */  movl    $0x0,0x8(%ebx)\n  /* 024 */  movl    $0x0,0x4(%ebx)\n.L2b:\n  /* 02b */  mov     0x18(%esp),%ebx\n  /* 02f */  add     $0x1c,%esp\n  /* 032 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid SV_UnlinkEdict (edict_t *ent)\n{\n    if (!ent->area.prev)\n        return;\n    RemoveLink (&ent->area);\n    ent->area.prev = ent->area.next = NULL;\n}\n","size":51,"score":100,"agent":"kuncc/4","pid":5,"session":873,"ts":1791746774485}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":826,"symbol":"Q_strncmp","file":"common.c","asm":"# Q_strncmp  (TU common.c, section .text, 52 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nQ_strncmp:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x10(%esp),%ebx\n  /* 005 */  mov     0xc(%esp),%edx\n  /* 009 */  test    %ebx,%ebx\n  /* 00b */  je      .L30\n  /* 00d */  mov     0x8(%esp),%eax\n  /* 011 */  add     %eax,%ebx\n  /* 013 */  jmp     .L22\n  /* 015 */  lea     0x0(%esi),%esi\n.L18:\n  /* 018 */  test    %cl,%cl\n  /* 01a */  je      .L30\n  /* 01c */  inc     %eax\n  /* 01d */  inc     %edx\n  /* 01e */  cmp     %ebx,%eax\n  /* 020 */  je      .L30\n.L22:\n  /* 022 */  movzbl  (%eax),%ecx\n  /* 025 */  cmp     (%edx),%cl\n  /* 027 */  je      .L18\n  /* 029 */  pop     %ebx\n  /* 02a */  mov     $0xffffffff,%eax\n  /* 02f */  ret\n.L30:\n  /* 030 */  pop     %ebx\n  /* 031 */  xor     %eax,%eax\n  /* 033 */  ret\n","c":"#include \"quakedef.h\"\n\nint Q_strncmp (char *s1, char *s2, int count)\n{\n\twhile (1)\n\t{\n\t\tif (!count--)\n\t\t\treturn 0;\n\t\tif (*s1 != *s2)\n\t\t\treturn -1;\n\t\tif (!*s1)\n\t\t\treturn 0;\n\t\ts1++;\n\t\ts2++;\n\t}\n\treturn -1;\n}\n","size":52,"score":100,"agent":"kuncc/1","pid":2,"session":874,"ts":1791746776813}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1312,"symbol":"PF_setsize","file":"pr_cmds.c","asm":"# PF_setsize  (TU pr_cmds.c, section .text, 51 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_setsize:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %edx,%edx\n  /* 005 */  mov     %edx,0xc(%esp)\n  /* 009 */  mov     pr_globals,%eax\n  /* 00e */  mov     sv+0xdac,%ecx\n  /* 014 */  lea     0x28(%eax),%edx\n  /* 017 */  mov     %edx,0x8(%esp)\n  /* 01b */  lea     0x1c(%eax),%edx\n  /* 01e */  mov     %edx,0x4(%esp)\n  /* 022 */  mov     0x10(%eax),%eax\n  /* 025 */  add     %ecx,%eax\n  /* 027 */  mov     %eax,(%esp)\n  /* 02a */  call    SetMinMaxSize\n  /* 02f */  add     $0x1c,%esp\n  /* 032 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid SetMinMaxSize (edict_t *e, float *min, float *max, qboolean rotate);\n\nvoid PF_setsize(void)\n{\n    edict_t *e;\n    float *min, *max;\n\n    e = G_EDICT(OFS_PARM0);\n    min = G_VECTOR(OFS_PARM1);\n    max = G_VECTOR(OFS_PARM2);\n    SetMinMaxSize (e, min, max, false);\n}\n","size":51,"score":100,"agent":"kuncc/7","pid":8,"session":872,"ts":1791746779929}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1430,"symbol":"R_TransformPlane","file":"r_misc.c","asm":"# R_TransformPlane  (TU r_misc.c, section .text, 52 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_TransformPlane:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  flds    r_origin\n  /* 00a */  mov     0xc(%esp),%edx\n  /* 00e */  fmuls   (%eax)\n  /* 010 */  flds    r_origin+0x4\n  /* 016 */  fmuls   0x4(%eax)\n  /* 019 */  faddp   %st,%st(1)\n  /* 01b */  flds    r_origin+0x8\n  /* 021 */  fmuls   0x8(%eax)\n  /* 024 */  faddp   %st,%st(1)\n  /* 026 */  fsubrs  0xc(%eax)\n  /* 029 */  fstps   (%edx)\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  jmp     TransformVector\n","c":"/* candidate for R_TransformPlane (r_misc.c, 52 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_TransformPlane (mplane_t *p, float *normal, float *dist)\n{\n    float d;\n\n    d = DotProduct (r_origin, p->normal);\n    *dist = p->dist - d;\n    TransformVector (p->normal, normal);\n}\n","size":52,"score":100,"agent":"kuncc/3","pid":4,"session":875,"ts":1791746783044}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":988,"symbol":"Host_Quit_f","file":"host_cmd.c","asm":"# Host_Quit_f  (TU host_cmd.c, section .text, 53 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Quit_f:\n  /* 000 */  cmpl    $0x1,key_dest\n  /* 007 */  je      .L12\n  /* 009 */  mov     cls,%eax\n  /* 00e */  test    %eax,%eax\n  /* 010 */  jne     .L30\n.L12:\n  /* 012 */  sub     $0x1c,%esp\n  /* 015 */  call    CL_Disconnect\n  /* 01a */  movl    $0x0,(%esp)\n  /* 021 */  call    Host_ShutdownServer\n  /* 026 */  add     $0x1c,%esp\n  /* 029 */  jmp     Sys_Quit\n  /* 02e */  xchg    %ax,%ax\n.L30:\n  /* 030 */  jmp     M_Menu_Quit_f\n","c":"#include \"quakedef.h\"\n\nvoid Host_Quit_f (void)\n{\n\tif (key_dest != key_console && cls.state != ca_dedicated)\n\t{\n\t\tM_Menu_Quit_f ();\n\t\treturn;\n\t}\n\tCL_Disconnect ();\n\tHost_ShutdownServer (false);\n\n\tSys_Quit ();\n}\n","size":53,"score":100,"agent":"kuncc/0","pid":1,"session":877,"ts":1791746793492}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":700,"symbol":"Chase_Init","file":"chase.c","asm":"# Chase_Init  (TU chase.c, section .text, 55 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nChase_Init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $chase_back,(%esp)\n  /* 00a */  call    Cvar_RegisterVariable\n  /* 00f */  movl    $chase_up,(%esp)\n  /* 016 */  call    Cvar_RegisterVariable\n  /* 01b */  movl    $chase_right,(%esp)\n  /* 022 */  call    Cvar_RegisterVariable\n  /* 027 */  movl    $chase_active,(%esp)\n  /* 02e */  call    Cvar_RegisterVariable\n  /* 033 */  add     $0x1c,%esp\n  /* 036 */  ret\n","c":"#include \"quakedef.h\"\n\nextern cvar_t chase_back, chase_up, chase_right;\n\nvoid Chase_Init (void)\n{\n    Cvar_RegisterVariable (&chase_back);\n    Cvar_RegisterVariable (&chase_up);\n    Cvar_RegisterVariable (&chase_right);\n    Cvar_RegisterVariable (&chase_active);\n}\n","size":55,"score":100,"agent":"kuncc/5","pid":6,"session":879,"ts":1791746797631}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1296,"symbol":"PF_checkbottom","file":"pr_cmds.c","asm":"# PF_checkbottom  (TU pr_cmds.c, section .text, 53 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_checkbottom:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     pr_globals,%eax\n  /* 008 */  mov     sv+0xdac,%edx\n  /* 00e */  mov     0x10(%eax),%eax\n  /* 011 */  add     %edx,%eax\n  /* 013 */  mov     %eax,(%esp)\n  /* 016 */  call    SV_CheckBottom\n  /* 01b */  xor     %ecx,%ecx\n  /* 01d */  mov     %ecx,0x1c(%esp)\n  /* 021 */  mov     %eax,0x18(%esp)\n  /* 025 */  mov     pr_globals,%eax\n  /* 02a */  fildll  0x18(%esp)\n  /* 02e */  fstps   0x4(%eax)\n  /* 031 */  add     $0x2c,%esp\n  /* 034 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_checkbottom(void)\n{\n    G_FLOAT(OFS_RETURN) = SV_CheckBottom(G_EDICT(OFS_PARM0));\n}\n","size":53,"score":100,"agent":"kuncc/2","pid":3,"session":878,"ts":1791746806082}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":863,"symbol":"memsearch","file":"common.c","asm":"# memsearch  (TU common.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmemsearch:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     0x10(%esp),%ecx\n  /* 006 */  mov     0xc(%esp),%ebx\n  /* 00a */  mov     0x14(%esp),%esi\n  /* 00e */  test    %ecx,%ecx\n  /* 010 */  jle     .L30\n  /* 012 */  xor     %eax,%eax\n  /* 014 */  jmp     .L25\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  inc     %eax\n  /* 021 */  cmp     %eax,%ecx\n  /* 023 */  je      .L30\n.L25:\n  /* 025 */  movzbl  (%ebx,%eax,1),%edx\n  /* 029 */  cmp     %esi,%edx\n  /* 02b */  jne     .L20\n  /* 02d */  pop     %ebx\n  /* 02e */  pop     %esi\n  /* 02f */  ret\n.L30:\n  /* 030 */  pop     %ebx\n  /* 031 */  mov     $0xffffffff,%eax\n  /* 036 */  pop     %esi\n  /* 037 */  ret\n","c":"int memsearch(unsigned char *start, int count, int search)\n{\n    int i;\n\n    for (i = 0; i < count; i++)\n        if (start[i] == search)\n            return i;\n    return -1;\n}\n","size":56,"score":100,"agent":"kuncc/3","pid":4,"session":883,"ts":1791746822362}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1652,"symbol":"SV_PointContents","file":"world.c","asm":"# SV_PointContents  (TU world.c, section .text, 55 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_PointContents:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     %eax,0x8(%esp)\n  /* 00b */  xor     %eax,%eax\n  /* 00d */  mov     %eax,0x4(%esp)\n  /* 011 */  mov     sv+0xa0,%eax\n  /* 016 */  add     $0xd0,%eax\n  /* 01b */  mov     %eax,(%esp)\n  /* 01e */  call    SV_HullPointContents\n  /* 023 */  lea     0xe(%eax),%edx\n  /* 026 */  cmp     $0x5,%edx\n  /* 029 */  jbe     .L30\n.L2b:\n  /* 02b */  add     $0x1c,%esp\n  /* 02e */  ret\n  /* 02f */  nop\n.L30:\n  /* 030 */  mov     $0xfffffffd,%eax\n  /* 035 */  jmp     .L2b\n","c":"#include \"quakedef.h\"\n\nint SV_PointContents (vec3_t p)\n{\n    int cont;\n\n    cont = SV_HullPointContents (&sv.worldmodel->hulls[0], 0, p);\n    if (cont <= CONTENTS_CURRENT_0 && cont >= CONTENTS_CURRENT_DOWN)\n        cont = CONTENTS_WATER;\n    return cont;\n}\n","size":55,"score":100,"agent":"kuncc/1","pid":2,"session":881,"ts":1791746831114}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":748,"symbol":"IN_MLookUp","file":"cl_input.c","asm":"# IN_MLookUp  (TU cl_input.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_MLookUp:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $in_mlook,(%esp)\n  /* 00a */  call    KeyUp\n  /* 00f */  testb   $0x1,in_mlook+0x8\n  /* 016 */  jne     .L28\n  /* 018 */  fldz\n  /* 01a */  flds    lookspring+0x10\n  /* 020 */  fucomip %st(1),%st\n  /* 022 */  fstp    %st(0)\n  /* 024 */  jp      .L30\n  /* 026 */  jne     .L30\n.L28:\n  /* 028 */  add     $0x1c,%esp\n  /* 02b */  ret\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  add     $0x1c,%esp\n  /* 033 */  jmp     V_StartPitchDrift\n","c":"#include \"quakedef.h\"\n\nvoid KeyUp(kbutton_t *b);\n\nvoid IN_MLookUp(void)\n{\n    KeyUp(&in_mlook);\n    if (!(in_mlook.state & 1) && lookspring.value)\n        V_StartPitchDrift();\n}\n","size":56,"score":100,"agent":"kuncc/7","pid":8,"session":882,"ts":1791746850591}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":871,"symbol":"COM_CloseFile","file":"common.c","asm":"# COM_CloseFile  (TU common.c, section .text, 57 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_CloseFile:\n  /* 000 */  mov     com_searchpaths,%eax\n  /* 005 */  mov     0x4(%esp),%ecx\n  /* 009 */  test    %eax,%eax\n  /* 00b */  je      .L2c\n  /* 00d */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  mov     0x80(%eax),%edx\n  /* 016 */  test    %edx,%edx\n  /* 018 */  je      .L22\n  /* 01a */  cmp     %ecx,0x80(%edx)\n  /* 020 */  je      .L38\n.L22:\n  /* 022 */  mov     0x84(%eax),%eax\n  /* 028 */  test    %eax,%eax\n  /* 02a */  jne     .L10\n.L2c:\n  /* 02c */  mov     %ecx,0x4(%esp)\n  /* 030 */  jmp     Sys_FileClose\n  /* 035 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  ret\n","c":"#include \"quakedef.h\"\n\ntypedef struct\n{\n\tchar\tname[56];\n\tint\t\tfilepos, filelen;\n} dpackfile_t2;\n\ntypedef struct pack_s\n{\n\tchar\tfilename[128];\n\tint\t\thandle;\n\tint\t\tnumfiles;\n\tvoid\t*files;\n} pack_t;\n\ntypedef struct searchpath_s\n{\n\tchar\tfilename[128];\n\tpack_t\t*pack;\n\tstruct searchpath_s *next;\n} searchpath_t;\n\nextern searchpath_t *com_searchpaths;\n\nvoid COM_CloseFile (int h)\n{\n\tsearchpath_t *s;\n\n\tfor (s = com_searchpaths; s; s = s->next)\n\t\tif (s->pack && s->pack->handle == h)\n\t\t\treturn;\n\n\tSys_FileClose (h);\n}\n","size":57,"score":100,"agent":"kuncc/5","pid":6,"session":885,"ts":1791746854908}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":850,"symbol":"MSG_WriteFloat","file":"common.c","asm":"# MSG_WriteFloat  (TU common.c, section .text, 53 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMSG_WriteFloat:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  flds    0x34(%esp)\n  /* 00b */  fstps   (%esp)\n  /* 00e */  call    *LittleLong\n  /* 014 */  mov     %eax,%ebx\n  /* 016 */  mov     $0x4,%eax\n  /* 01b */  mov     %eax,0x4(%esp)\n  /* 01f */  mov     0x30(%esp),%eax\n  /* 023 */  mov     %eax,(%esp)\n  /* 026 */  call    SZ_GetSpace\n  /* 02b */  mov     %ebx,(%eax)\n  /* 02d */  mov     0x28(%esp),%ebx\n  /* 031 */  add     $0x2c,%esp\n  /* 034 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Q_memcpy (void *dest, void *src, int count)\n{\n\tint\t\ti;\n\n\tif (( ( (long)dest | (long)src | count) & 3) == 0 )\n\t{\n\t\tcount>>=2;\n\t\tfor (i=0 ; i<count ; i++)\n\t\t\t((int *)dest)[i] = ((int *)src)[i];\n\t}\n\telse\n\t\tfor (i=0 ; i<count ; i++)\n\t\t\t((byte *)dest)[i] = ((byte *)src)[i];\n}\n\nvoid SZ_Write (sizebuf_t *buf, void *data, int length)\n{\n\tQ_memcpy (SZ_GetSpace(buf,length),data,length);\n}\n\nvoid MSG_WriteFloat (sizebuf_t *sb, float f)\n{\n    union { float f; int l; } dat;\n\n    dat.f = f;\n    dat.l = LittleLong (dat.l);\n    SZ_Write (sb, &dat.f, 4);\n}\n","size":53,"score":100,"agent":"kuncc/6","pid":7,"session":876,"ts":1791746855233}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1038,"symbol":"Key_ClearStates","file":"keys.c","asm":"# Key_ClearStates  (TU keys.c, section .text, 57 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nKey_ClearStates:\n  /* 000 */  xor     %eax,%eax\n.L2:\n  /* 002 */  xor     %edx,%edx\n  /* 004 */  xor     %ecx,%ecx\n  /* 006 */  mov     %edx,keydown(%eax)\n  /* 00c */  add     $0x8,%eax\n  /* 00f */  mov     %ecx,keydown-0x4(%eax)\n  /* 015 */  cmp     $0x400,%eax\n  /* 01a */  jb      .L2\n  /* 01c */  xor     %eax,%eax\n.L1e:\n  /* 01e */  xor     %edx,%edx\n  /* 020 */  xor     %ecx,%ecx\n  /* 022 */  mov     %edx,key_repeats(%eax)\n  /* 028 */  add     $0x8,%eax\n  /* 02b */  mov     %ecx,key_repeats-0x4(%eax)\n  /* 031 */  cmp     $0x400,%eax\n  /* 036 */  jb      .L1e\n  /* 038 */  ret\n","c":"#include \"quakedef.h\"\n\nint keydown[256];\n\nvoid Key_ClearStates (void)\n{\n    int i;\n\n    for (i=0 ; i<256 ; i++)\n    {\n        keydown[i] = false;\n        key_repeats[i] = false;\n    }\n}\n","size":57,"score":100,"agent":"kuncc/2","pid":3,"session":886,"ts":1791746867664}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1266,"symbol":"PF_makevectors","file":"pr_cmds.c","asm":"# PF_makevectors  (TU pr_cmds.c, section .text, 57 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_makevectors:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     pr_global_struct,%eax\n  /* 008 */  lea     0xf8(%eax),%edx\n  /* 00e */  mov     %edx,0xc(%esp)\n  /* 012 */  lea     0x104(%eax),%edx\n  /* 018 */  add     $0xec,%eax\n  /* 01d */  mov     %eax,0x4(%esp)\n  /* 021 */  mov     pr_globals,%eax\n  /* 026 */  mov     %edx,0x8(%esp)\n  /* 02a */  add     $0x10,%eax\n  /* 02d */  mov     %eax,(%esp)\n  /* 030 */  call    AngleVectors\n  /* 035 */  add     $0x1c,%esp\n  /* 038 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_makevectors(void)\n{\n    AngleVectors (G_VECTOR(OFS_PARM0), pr_global_struct->v_forward, pr_global_struct->v_right, pr_global_struct->v_up);\n}\n","size":57,"score":100,"agent":"kuncc/3","pid":4,"session":887,"ts":1791746871250}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1421,"symbol":"Show","file":"r_misc.c","asm":"# Show  (TU r_misc.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nShow:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %eax,0x20(%esp)\n  /* 009 */  mov     vid+0x14,%eax\n  /* 00e */  xor     %edx,%edx\n  /* 010 */  mov     %edx,0x1c(%esp)\n  /* 014 */  mov     vid+0x18,%edx\n  /* 01a */  xor     %ecx,%ecx\n  /* 01c */  mov     %ecx,0x2c(%esp)\n  /* 020 */  mov     %eax,0x24(%esp)\n  /* 024 */  lea     0x1c(%esp),%eax\n  /* 028 */  mov     %eax,(%esp)\n  /* 02b */  mov     %edx,0x28(%esp)\n  /* 02f */  call    VID_Update\n  /* 034 */  add     $0x3c,%esp\n  /* 037 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid Show(void)\n{\n    vrect_t vr;\n\n    vr.y = 0;\n    vr.x = 0;\n    vr.width = vid.width;\n    vr.height = vid.height;\n    vr.pnext = 0;\n    VID_Update(&vr);\n}\n","size":56,"score":100,"agent":"kuncc/0","pid":1,"session":884,"ts":1791746873575}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1025,"symbol":"PrintFrameName","file":"host_cmd.c","asm":"# PrintFrameName  (TU host_cmd.c, section .text, 55 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPrintFrameName:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     %eax,(%esp)\n  /* 00a */  call    Mod_Extradata\n  /* 00f */  test    %eax,%eax\n  /* 011 */  je      .L33\n  /* 013 */  movl    $\"frame %i: %s\\n\",(%esp)\n  /* 01a */  mov     0x24(%esp),%ecx\n  /* 01e */  mov     %ecx,0x4(%esp)\n  /* 022 */  lea     0x1(%ecx),%edx\n  /* 025 */  shl     $0x5,%edx\n  /* 028 */  add     %edx,%eax\n  /* 02a */  mov     %eax,0x8(%esp)\n  /* 02e */  call    Con_Printf\n.L33:\n  /* 033 */  add     $0x1c,%esp\n  /* 036 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PrintFrameName(model_t *m, int frame)\n{\n    aliashdr_t *hdr;\n\n    hdr = (aliashdr_t *)Mod_Extradata(m);\n    if (!hdr)\n        return;\n    Con_Printf(\"frame %i: %s\\n\", frame, hdr->frames[frame].name);\n}\n","size":55,"score":100,"agent":"kuncc/4","pid":5,"session":880,"ts":1791746879097}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":862,"symbol":"va","file":"common.c","asm":"# va  (TU common.c, section .text, 58 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nva:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $0x2,%edx\n  /* 008 */  mov     %edx,0x4(%esp)\n  /* 00c */  lea     0x34(%esp),%eax\n  /* 010 */  mov     %eax,0x10(%esp)\n  /* 014 */  mov     0x30(%esp),%eax\n  /* 018 */  movl    $string.0,(%esp)\n  /* 01f */  mov     %eax,0xc(%esp)\n  /* 023 */  mov     $0x400,%eax\n  /* 028 */  mov     %eax,0x8(%esp)\n  /* 02c */  call    __vsprintf_chk\n  /* 031 */  mov     $string.0,%eax\n  /* 036 */  add     $0x2c,%esp\n  /* 039 */  ret\n","c":"#include \"quakedef.h\"\n#include <stdarg.h>\n\nchar *va(char *format, ...)\n{\n    va_list argptr;\n    static char string[1024];\n\n    va_start(argptr, format);\n    vsprintf(string, format, argptr);\n    va_end(argptr);\n\n    return string;\n}\n","size":58,"score":100,"agent":"kuncc/1","pid":2,"session":888,"ts":1791746895321}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1326,"symbol":"PF_WriteEntity","file":"pr_cmds.c","asm":"# PF_WriteEntity  (TU pr_cmds.c, section .text, 58 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_WriteEntity:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     pr_globals,%eax\n  /* 00c */  mov     sv+0xdac,%edx\n  /* 012 */  mov     0x1c(%eax),%eax\n  /* 015 */  add     %edx,%eax\n  /* 017 */  mov     %eax,(%esp)\n  /* 01a */  call    NUM_FOR_EDICT\n  /* 01f */  mov     %eax,%ebx\n  /* 021 */  call    WriteDest\n  /* 026 */  mov     %ebx,0x4(%esp)\n  /* 02a */  mov     %eax,(%esp)\n  /* 02d */  call    MSG_WriteShort\n  /* 032 */  mov     0x18(%esp),%ebx\n  /* 036 */  add     $0x1c,%esp\n  /* 039 */  ret\n","c":"#include \"quakedef.h\"\n\nsizebuf_t *WriteDest (void);\n\nvoid PF_WriteEntity(void)\n{\n    MSG_WriteShort (WriteDest(), G_EDICTNUM(OFS_PARM1));\n}\n","size":58,"score":100,"agent":"kuncc/6","pid":7,"session":891,"ts":1791746908778}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1355,"symbol":"NUM_FOR_EDICT","file":"pr_edict.c","asm":"# NUM_FOR_EDICT  (TU pr_edict.c, section .text, 58 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNUM_FOR_EDICT:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     sv+0xdac,%edx\n  /* 009 */  mov     0x30(%esp),%eax\n  /* 00d */  sub     %edx,%eax\n  /* 00f */  cltd\n  /* 010 */  idivl   pr_edict_size\n  /* 016 */  test    %eax,%eax\n  /* 018 */  js      .L22\n  /* 01a */  cmp     %eax,sv+0xda4\n  /* 020 */  jg      .L36\n.L22:\n  /* 022 */  movl    $\"NUM_FOR_EDICT: bad pointer\",(%esp)\n  /* 029 */  mov     %eax,0x1c(%esp)\n  /* 02d */  call    Sys_Error\n  /* 032 */  mov     0x1c(%esp),%eax\n.L36:\n  /* 036 */  add     $0x2c,%esp\n  /* 039 */  ret\n","c":"#include \"quakedef.h\"\n\nint NUM_FOR_EDICT(edict_t *e)\n{\n    int b;\n\n    b = (byte *)e - (byte *)sv.edicts;\n    b = b / pr_edict_size;\n\n    if (b < 0 || b >= sv.num_edicts)\n        Sys_Error(\"NUM_FOR_EDICT: bad pointer\");\n    return b;\n}\n","size":58,"score":100,"agent":"kuncc/2","pid":3,"session":892,"ts":1791746912665}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1124,"symbol":"M_Menu_Search_f","file":"menu.c","asm":"# M_Menu_Search_f  (TU menu.c, section .text, 58 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Menu_Search_f:\n  /* 000 */  mov     $0x3,%eax\n  /* 005 */  mov     $0x11,%edx\n  /* 00a */  mov     %eax,key_dest\n  /* 00f */  mov     $0x1,%eax\n  /* 014 */  xor     %ecx,%ecx\n  /* 016 */  mov     %eax,slistSilent\n  /* 01b */  xor     %eax,%eax\n  /* 01d */  mov     %eax,slistLocal\n  /* 022 */  xor     %eax,%eax\n  /* 024 */  mov     %edx,m_state\n  /* 02a */  mov     %ecx,m_entersound\n  /* 030 */  mov     %eax,searchComplete\n  /* 035 */  jmp     NET_Slist_f\n","c":"#include \"quakedef.h\"\n\nint m_state;\nint m_entersound;\nint searchComplete;\n\nvoid M_Menu_Search_f(void)\n{\n    key_dest = key_menu;\n    m_state = 17;\n    m_entersound = 0;\n    slistSilent = 1;\n    slistLocal = 0;\n    searchComplete = 0;\n    NET_Slist_f();\n}\n","size":58,"score":100,"agent":"kuncc/5","pid":6,"session":890,"ts":1791746917018}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1077,"symbol":"M_DrawTransPicTranslate","file":"menu.c","asm":"# M_DrawTransPicTranslate  (TU menu.c, section .text, 58 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawTransPicTranslate:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $translationTable,%eax\n  /* 008 */  mov     %eax,0xc(%esp)\n  /* 00c */  mov     0x28(%esp),%eax\n  /* 010 */  mov     0x20(%esp),%edx\n  /* 014 */  mov     %eax,0x8(%esp)\n  /* 018 */  mov     0x24(%esp),%eax\n  /* 01c */  mov     %eax,0x4(%esp)\n  /* 020 */  mov     vid+0x14,%eax\n  /* 025 */  sub     $0x140,%eax\n  /* 02a */  shr     $1,%eax\n  /* 02c */  add     %edx,%eax\n  /* 02e */  mov     %eax,(%esp)\n  /* 031 */  call    Draw_TransPicTranslate\n  /* 036 */  add     $0x1c,%esp\n  /* 039 */  ret\n","c":"#include \"quakedef.h\"\n\nextern byte translationTable[256];\n\nvoid M_DrawTransPicTranslate (int x, int y, qpic_t *pic)\n{\n    Draw_TransPicTranslate (x + ((vid.width - 320)>>1), y, pic, translationTable);\n}\n","size":58,"score":100,"agent":"kuncc/7","pid":8,"session":889,"ts":1791746923730}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1677,"symbol":"Cache_Report","file":"zone.c","asm":"# Cache_Report  (TU zone.c, section .text, 58 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCache_Report:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     hunk_size,%eax\n  /* 008 */  movl    $\"%4.1f megabyte data cache\\n\",(%esp)\n  /* 00f */  mov     hunk_high_used,%edx\n  /* 015 */  mov     hunk_low_used,%ecx\n  /* 01b */  sub     %edx,%eax\n  /* 01d */  sub     %ecx,%eax\n  /* 01f */  mov     %eax,0x1c(%esp)\n  /* 023 */  fildl   0x1c(%esp)\n  /* 027 */  fmuls   =0x35800000 (9.5367431640625e-7f)\n  /* 02d */  fstpl   0x4(%esp)\n  /* 031 */  call    Con_DPrintf\n  /* 036 */  add     $0x2c,%esp\n  /* 039 */  ret\n","c":"#include \"quakedef.h\"\n\nint hunk_low_used;\nint hunk_size;\nint hunk_high_used;\n\nvoid Cache_Report (void)\n{\n    Con_DPrintf (\"%4.1f megabyte data cache\\n\", (hunk_size - hunk_high_used - hunk_low_used) / (float)(1024*1024));\n}\n","size":58,"score":100,"agent":"kuncc/3","pid":4,"session":893,"ts":1791746925210}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":923,"symbol":"D_Patch","file":"d_modech.c","asm":"# D_Patch  (TU d_modech.c, section .text, 59 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_Patch:\n  /* 000 */  mov     protectset8.0,%edx\n  /* 006 */  test    %edx,%edx\n  /* 008 */  je      .L10\n  /* 00a */  ret\n  /* 00b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  mov     $D_PolysetAff8End,%eax\n  /* 015 */  sub     $0x1c,%esp\n  /* 018 */  movl    $D_PolysetAff8Start,(%esp)\n  /* 01f */  sub     $D_PolysetAff8Start,%eax\n  /* 024 */  mov     %eax,0x4(%esp)\n  /* 028 */  call    Sys_MakeCodeWriteable\n  /* 02d */  mov     $0x1,%eax\n  /* 032 */  mov     %eax,protectset8.0\n  /* 037 */  add     $0x1c,%esp\n  /* 03a */  ret\n","c":"#include \"quakedef.h\"\n#include \"d_local.h\"\n\n\nvoid D_Patch(void)\n{\n    static int protectset8;\n\n    if (!protectset8)\n    {\n        Sys_MakeCodeWriteable((long)&D_PolysetAff8Start,(long)&D_PolysetAff8End - (long)&D_PolysetAff8Start);\n        protectset8 = 1;\n    }\n}\n","size":59,"score":100,"agent":"kuncc/0","pid":1,"session":894,"ts":1791746932709}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":967,"symbol":"Draw_BeginDisc","file":"draw.c","asm":"# Draw_BeginDisc  (TU draw.c, section .text, 59 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDraw_BeginDisc:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $0x18,%eax\n  /* 008 */  mov     %eax,0x10(%esp)\n  /* 00c */  mov     draw_disc,%eax\n  /* 011 */  mov     $0x18,%edx\n  /* 016 */  mov     %edx,0xc(%esp)\n  /* 01a */  xor     %ecx,%ecx\n  /* 01c */  mov     %ecx,0x4(%esp)\n  /* 020 */  add     $0x8,%eax\n  /* 023 */  mov     %eax,0x8(%esp)\n  /* 027 */  mov     vid+0x14,%eax\n  /* 02c */  sub     $0x18,%eax\n  /* 02f */  mov     %eax,(%esp)\n  /* 032 */  call    D_BeginDirectRect\n  /* 037 */  add     $0x2c,%esp\n  /* 03a */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Draw_BeginDisc (void)\n{\n    D_BeginDirectRect (vid.width - 24, 0, draw_disc->data, 24, 24);\n}\n","size":59,"score":100,"agent":"kuncc/4","pid":5,"session":895,"ts":1791746952190}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":794,"symbol":"CopyString","file":"cmd.c","asm":"# CopyString  (TU cmd.c, section .text, 60 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCopyString:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %esi,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%esi\n  /* 00b */  mov     %ebx,0x14(%esp)\n  /* 00f */  mov     %esi,(%esp)\n  /* 012 */  call    strlen\n  /* 017 */  inc     %eax\n  /* 018 */  mov     %eax,(%esp)\n  /* 01b */  call    Z_Malloc\n  /* 020 */  mov     %esi,0x4(%esp)\n  /* 024 */  mov     %eax,(%esp)\n  /* 027 */  mov     %eax,%ebx\n  /* 029 */  call    strcpy\n  /* 02e */  mov     %ebx,%eax\n  /* 030 */  mov     0x18(%esp),%esi\n  /* 034 */  mov     0x14(%esp),%ebx\n  /* 038 */  add     $0x1c,%esp\n  /* 03b */  ret\n","c":"#include \"quakedef.h\"\n\nchar *CopyString(char *in)\n{\n    char *out;\n\n    out = Z_Malloc(strlen(in) + 1);\n    strcpy(out, in);\n    return out;\n}\n","size":60,"score":100,"agent":"kuncc/2","pid":3,"session":898,"ts":1791746957521}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1060,"symbol":"GreatestCommonDivisor","file":"mathlib.c","asm":"# GreatestCommonDivisor  (TU mathlib.c, section .text, 59 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nGreatestCommonDivisor:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x8(%esp),%ecx\n  /* 008 */  mov     %edx,%eax\n  /* 00a */  cmp     %edx,%ecx\n  /* 00c */  jl      .L36\n  /* 00e */  test    %edx,%edx\n  /* 010 */  mov     %ecx,%eax\n  /* 012 */  je      .L3a\n  /* 014 */  mov     %edx,%ecx\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cltd\n  /* 021 */  idiv    %ecx\n  /* 023 */  cmp     %ecx,%edx\n  /* 025 */  mov     %edx,%eax\n  /* 027 */  jl      .L32\n  /* 029 */  cltd\n  /* 02a */  idiv    %ecx\n  /* 02c */  cmp     %ecx,%edx\n  /* 02e */  mov     %edx,%eax\n  /* 030 */  jge     .L20\n.L32:\n  /* 032 */  mov     %ecx,%eax\n  /* 034 */  mov     %edx,%ecx\n.L36:\n  /* 036 */  test    %ecx,%ecx\n  /* 038 */  jne     .L20\n.L3a:\n  /* 03a */  ret\n","c":"#include <math.h>\n#include \"quakedef.h\"\n\nint GreatestCommonDivisor (int i1, int i2)\n{\n\tif (i1 > i2)\n\t{\n\t\tif (i2 == 0)\n\t\t\treturn (i1);\n\t\treturn GreatestCommonDivisor (i2, i1 % i2);\n\t}\n\telse\n\t{\n\t\tif (i1 == 0)\n\t\t\treturn (i2);\n\t\treturn GreatestCommonDivisor (i1, i2 % i1);\n\t}\n}\n","size":59,"score":100,"agent":"kuncc/6","pid":7,"session":897,"ts":1791746962248}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1049,"symbol":"CrossProduct","file":"mathlib.c","asm":"# CrossProduct  (TU mathlib.c, section .text, 59 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCrossProduct:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x8(%esp),%eax\n  /* 008 */  mov     0xc(%esp),%ecx\n  /* 00c */  flds    0x4(%edx)\n  /* 00f */  fmuls   0x8(%eax)\n  /* 012 */  flds    0x8(%edx)\n  /* 015 */  fmuls   0x4(%eax)\n  /* 018 */  fsubrp  %st,%st(1)\n  /* 01a */  fstps   (%ecx)\n  /* 01c */  flds    0x8(%edx)\n  /* 01f */  fmuls   (%eax)\n  /* 021 */  flds    (%edx)\n  /* 023 */  fmuls   0x8(%eax)\n  /* 026 */  fsubrp  %st,%st(1)\n  /* 028 */  fstps   0x4(%ecx)\n  /* 02b */  flds    (%edx)\n  /* 02d */  fmuls   0x4(%eax)\n  /* 030 */  flds    0x4(%edx)\n  /* 033 */  fmuls   (%eax)\n  /* 035 */  fsubrp  %st,%st(1)\n  /* 037 */  fstps   0x8(%ecx)\n  /* 03a */  ret\n","c":"#include <math.h>\n#include \"quakedef.h\"\n\nvoid CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross)\n{\n\tcross[0] = v1[1]*v2[2] - v1[2]*v2[1];\n\tcross[1] = v1[2]*v2[0] - v1[0]*v2[2];\n\tcross[2] = v1[0]*v2[1] - v1[1]*v2[0];\n}\n","size":59,"score":100,"agent":"kuncc/1","pid":2,"session":896,"ts":1791746969318}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1033,"symbol":"Key_Unbindall_f","file":"keys.c","asm":"# Key_Unbindall_f  (TU keys.c, section .text, 61 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nKey_Unbindall_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  xor     %ebx,%ebx\n  /* 009 */  lea     0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  mov     keybindings(,%ebx,4),%edx\n  /* 017 */  test    %edx,%edx\n  /* 019 */  je      .L2c\n  /* 01b */  mov     %ebx,(%esp)\n  /* 01e */  mov     $\"\",%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  call    Key_SetBinding\n.L2c:\n  /* 02c */  inc     %ebx\n  /* 02d */  cmp     $0x100,%ebx\n  /* 033 */  jne     .L10\n  /* 035 */  mov     0x18(%esp),%ebx\n  /* 039 */  add     $0x1c,%esp\n  /* 03c */  ret\n","c":"#include \"quakedef.h\"\n\nextern char *keybindings[256];\nvoid Key_SetBinding(int keynum, char *binding);\n\nvoid Key_Unbindall_f(void)\n{\n    int i;\n\n    for (i = 0; i < 256; i++)\n        if (keybindings[i])\n            Key_SetBinding(i, \"\");\n}\n","size":61,"score":100,"agent":"kuncc/7","pid":8,"session":900,"ts":1791746974187}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1331,"symbol":"ED_GlobalAtOfs","file":"pr_edict.c","asm":"# ED_GlobalAtOfs  (TU pr_edict.c, section .text, 61 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_GlobalAtOfs:\n  /* 000 */  push    %esi\n  /* 001 */  mov     progs,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  mov     0xc(%esp),%esi\n  /* 00b */  mov     0x14(%eax),%ebx\n  /* 00e */  test    %ebx,%ebx\n  /* 010 */  jle     .L38\n  /* 012 */  mov     pr_globaldefs,%eax\n  /* 017 */  xor     %edx,%edx\n  /* 019 */  jmp     .L28\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  inc     %edx\n  /* 021 */  add     $0x8,%eax\n  /* 024 */  cmp     %ebx,%edx\n  /* 026 */  je      .L38\n.L28:\n  /* 028 */  movzwl  0x2(%eax),%ecx\n  /* 02c */  cmp     %esi,%ecx\n  /* 02e */  jne     .L20\n  /* 030 */  pop     %ebx\n  /* 031 */  pop     %esi\n  /* 032 */  ret\n  /* 033 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  pop     %ebx\n  /* 039 */  xor     %eax,%eax\n  /* 03b */  pop     %esi\n  /* 03c */  ret\n","c":"#include \"quakedef.h\"\n\nddef_t *ED_GlobalAtOfs(int ofs)\n{\n    ddef_t *def;\n    int i;\n\n    for (i = 0; i < progs->numglobaldefs; i++)\n    {\n        def = &pr_globaldefs[i];\n        if (def->ofs == ofs)\n            return def;\n    }\n    return NULL;\n}\n","size":61,"score":100,"agent":"kuncc/0","pid":1,"session":902,"ts":1791746983804}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1127,"symbol":"M_Menu_ServerList_f","file":"menu.c","asm":"# M_Menu_ServerList_f  (TU menu.c, section .text, 61 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Menu_ServerList_f:\n  /* 000 */  mov     $0x3,%eax\n  /* 005 */  mov     $0x12,%edx\n  /* 00a */  mov     %eax,key_dest\n  /* 00f */  xor     %eax,%eax\n  /* 011 */  mov     $0x1,%ecx\n  /* 016 */  mov     %eax,slist_cursor\n  /* 01b */  xor     %eax,%eax\n  /* 01d */  mov     %eax,m_return_onerror\n  /* 022 */  xor     %eax,%eax\n  /* 024 */  mov     %al,m_return_reason\n  /* 029 */  xor     %eax,%eax\n  /* 02b */  mov     %edx,m_state\n  /* 031 */  mov     %ecx,m_entersound\n  /* 037 */  mov     %eax,slist_sorted\n  /* 03c */  ret\n","c":"#include \"quakedef.h\"\n\nint m_state;\nint m_entersound;\nint m_return_onerror;\nchar m_return_reason[32];\nint slist_cursor;\nint slist_sorted;\n\nvoid M_Menu_ServerList_f(void)\n{\n    key_dest = key_menu;\n    m_state = 18;\n    m_entersound = 1;\n    slist_cursor = 0;\n    m_return_onerror = 0;\n    m_return_reason[0] = 0;\n    slist_sorted = 0;\n}\n","size":61,"score":100,"agent":"kuncc/3","pid":4,"session":901,"ts":1791746996544}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":823,"symbol":"Q_strrchr","file":"common.c","asm":"# Q_strrchr  (TU common.c, section .text, 61 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nQ_strrchr:\n  /* 000 */  push    %ebx\n  /* 001 */  xor     %edx,%edx\n  /* 003 */  mov     0x8(%esp),%eax\n  /* 007 */  movzbl  0xc(%esp),%ecx\n  /* 00c */  cmpb    $0x0,(%eax)\n  /* 00f */  je      .L29\n  /* 011 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  inc     %edx\n  /* 021 */  cmpb    $0x0,(%eax,%edx,1)\n  /* 025 */  jne     .L20\n  /* 027 */  add     %edx,%eax\n.L29:\n  /* 029 */  mov     %eax,%ebx\n  /* 02b */  sub     %edx,%ebx\n  /* 02d */  jmp     .L35\n  /* 02f */  nop\n.L30:\n  /* 030 */  dec     %eax\n  /* 031 */  cmp     %cl,(%eax)\n  /* 033 */  je      .L3b\n.L35:\n  /* 035 */  cmp     %ebx,%eax\n  /* 037 */  jne     .L30\n  /* 039 */  xor     %eax,%eax\n.L3b:\n  /* 03b */  pop     %ebx\n  /* 03c */  ret\n","c":"#include \"quakedef.h\"\n\nchar *Q_strrchr (char *s, char c)\n{\n    int len = 0;\n    while (s[len])\n        len++;\n    s += len;\n    while (len--)\n        if (*--s == c)\n            return s;\n    return 0;\n}\n","size":61,"score":100,"agent":"kuncc/5","pid":6,"session":899,"ts":1791747004797}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1332,"symbol":"ED_FieldAtOfs","file":"pr_edict.c","asm":"# ED_FieldAtOfs  (TU pr_edict.c, section .text, 61 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_FieldAtOfs:\n  /* 000 */  push    %esi\n  /* 001 */  mov     progs,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  mov     0xc(%esp),%esi\n  /* 00b */  mov     0x1c(%eax),%ebx\n  /* 00e */  test    %ebx,%ebx\n  /* 010 */  jle     .L38\n  /* 012 */  mov     pr_fielddefs,%eax\n  /* 017 */  xor     %edx,%edx\n  /* 019 */  jmp     .L28\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  inc     %edx\n  /* 021 */  add     $0x8,%eax\n  /* 024 */  cmp     %ebx,%edx\n  /* 026 */  je      .L38\n.L28:\n  /* 028 */  movzwl  0x2(%eax),%ecx\n  /* 02c */  cmp     %esi,%ecx\n  /* 02e */  jne     .L20\n  /* 030 */  pop     %ebx\n  /* 031 */  pop     %esi\n  /* 032 */  ret\n  /* 033 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  pop     %ebx\n  /* 039 */  xor     %eax,%eax\n  /* 03b */  pop     %esi\n  /* 03c */  ret\n","c":"#include \"quakedef.h\"\n\nddef_t *ED_FieldAtOfs(int ofs)\n{\n    ddef_t *def;\n    int i;\n\n    for (i = 0; i < progs->numfielddefs; i++)\n    {\n        def = &pr_fielddefs[i];\n        if (def->ofs == ofs)\n            return def;\n    }\n    return NULL;\n}\n","size":61,"score":100,"agent":"kuncc/4","pid":5,"session":903,"ts":1791747008246}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":825,"symbol":"Q_strcmp","file":"common.c","asm":"# Q_strcmp  (TU common.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nQ_strcmp:\n  /* 000 */  mov     0x4(%esp),%ecx\n  /* 004 */  mov     0x8(%esp),%edx\n  /* 008 */  movzbl  (%ecx),%eax\n  /* 00b */  cmp     (%edx),%al\n  /* 00d */  je      .L2a\n  /* 00f */  jmp     .L38\n  /* 011 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movzbl  0x1(%ecx),%eax\n  /* 024 */  inc     %edx\n  /* 025 */  inc     %ecx\n  /* 026 */  cmp     (%edx),%al\n  /* 028 */  jne     .L38\n.L2a:\n  /* 02a */  test    %al,%al\n  /* 02c */  jne     .L20\n  /* 02e */  xor     %eax,%eax\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     $0xffffffff,%eax\n  /* 03d */  ret\n","c":"#include \"quakedef.h\"\n\nint Q_strcmp (char *s1, char *s2)\n{\n    while (1)\n    {\n        if (*s1 != *s2)\n            return -1;\n        if (!*s1)\n            return 0;\n        s1++;\n        s2++;\n    }\n\n    return -1;\n}\n","size":62,"score":100,"agent":"kuncc/6","pid":7,"session":905,"ts":1791747012360}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1354,"symbol":"EDICT_NUM","file":"pr_edict.c","asm":"# EDICT_NUM  (TU pr_edict.c, section .text, 63 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nEDICT_NUM:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  test    %ebx,%ebx\n  /* 00d */  js      .L17\n  /* 00f */  cmp     %ebx,sv+0xda8\n  /* 015 */  jg      .L27\n.L17:\n  /* 017 */  mov     %ebx,0x4(%esp)\n  /* 01b */  movl    $\"EDICT_NUM: bad number %i\",(%esp)\n  /* 022 */  call    Sys_Error\n.L27:\n  /* 027 */  mov     pr_edict_size,%eax\n  /* 02c */  mov     sv+0xdac,%edx\n  /* 032 */  imul    %ebx,%eax\n  /* 035 */  mov     0x18(%esp),%ebx\n  /* 039 */  add     $0x1c,%esp\n  /* 03c */  add     %edx,%eax\n  /* 03e */  ret\n","c":"#include \"quakedef.h\"\n\nedict_t *EDICT_NUM(int n)\n{\n    if (n < 0 || n >= sv.max_edicts)\n        Sys_Error(\"EDICT_NUM: bad number %i\", n);\n    return (edict_t *)((byte *)sv.edicts + (n) * pr_edict_size);\n}\n","size":63,"score":100,"agent":"kuncc/0","pid":1,"session":908,"ts":1791747028412}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1061,"symbol":"M_Menu_Main_f","file":"menu.c","asm":"# M_Menu_Main_f  (TU menu.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Menu_Main_f:\n  /* 000 */  cmpl    $0x3,key_dest\n  /* 007 */  je      .L1d\n  /* 009 */  mov     cls+0x844,%eax\n  /* 00e */  mov     %eax,m_save_demonum\n  /* 013 */  mov     $0xffffffff,%eax\n  /* 018 */  mov     %eax,cls+0x844\n.L1d:\n  /* 01d */  mov     $0x3,%eax\n  /* 022 */  mov     $0x1,%edx\n  /* 027 */  mov     %eax,key_dest\n  /* 02c */  mov     $0x1,%ecx\n  /* 031 */  mov     %edx,m_state\n  /* 037 */  mov     %ecx,m_entersound\n  /* 03d */  ret\n","c":"#include \"quakedef.h\"\n\nint m_state;\nint m_entersound;\nint m_save_demonum;\n\nvoid M_Menu_Main_f(void)\n{\n    if (key_dest != key_menu)\n    {\n        m_save_demonum = cls.demonum;\n        cls.demonum = -1;\n    }\n    key_dest = key_menu;\n    m_state = 1;\n    m_entersound = 1;\n}\n","size":62,"score":100,"agent":"kuncc/1","pid":2,"session":906,"ts":1791747031156}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1516,"symbol":"S_Shutdown","file":"snd_dma.c","asm":"# S_Shutdown  (TU snd_dma.c, section .text, 61 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_Shutdown:\n  /* 000 */  mov     sound_started,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L31\n  /* 009 */  mov     shm,%eax\n  /* 00e */  test    %eax,%eax\n  /* 010 */  je      .L18\n  /* 012 */  movl    $0x0,(%eax)\n.L18:\n  /* 018 */  mov     fakedma,%ecx\n  /* 01e */  xor     %eax,%eax\n  /* 020 */  xor     %edx,%edx\n  /* 022 */  mov     %eax,shm\n  /* 027 */  mov     %edx,sound_started\n  /* 02d */  test    %ecx,%ecx\n  /* 02f */  je      .L38\n.L31:\n  /* 031 */  ret\n  /* 032 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  jmp     SNDDMA_Shutdown\n","c":"#include \"quakedef.h\"\n\nextern int sound_started;\n\nvoid S_Shutdown (void)\n{\n\tif (!sound_started)\n\t\treturn;\n\n\tif (shm)\n\t\tshm->gamealive = 0;\n\n\tshm = 0;\n\tsound_started = 0;\n\n\tif (!fakedma)\n\t\tSNDDMA_Shutdown();\n}\n","size":61,"score":100,"agent":"kuncc/2","pid":3,"session":904,"ts":1791747031165}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":840,"symbol":"MSG_ReadShort","file":"common.c","asm":"# MSG_ReadShort  (TU common.c, section .text, 64 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMSG_ReadShort:\n  /* 000 */  mov     msg_readcount,%edx\n  /* 006 */  lea     0x1(%edx),%eax\n  /* 009 */  cmp     net_message+0x10,%eax\n  /* 00f */  jge     .L30\n  /* 011 */  mov     net_message+0x8,%ecx\n  /* 017 */  movzbl  0x1(%ecx,%edx,1),%eax\n  /* 01c */  movzbl  (%ecx,%edx,1),%ecx\n  /* 020 */  add     $0x2,%edx\n  /* 023 */  mov     %edx,msg_readcount\n  /* 029 */  shl     $0x8,%eax\n  /* 02c */  add     %ecx,%eax\n  /* 02e */  cwtl\n  /* 02f */  ret\n.L30:\n  /* 030 */  mov     $0x1,%eax\n  /* 035 */  mov     %eax,msg_badread\n  /* 03a */  mov     $0xffffffff,%eax\n  /* 03f */  ret\n","c":"/* candidate for MSG_ReadShort (common.c, 64 bytes) */\n#include \"quakedef.h\"\n\nint MSG_ReadShort (void)\n{\n    int c;\n\n    if (msg_readcount+2 > net_message.cursize)\n    {\n        msg_badread = true;\n        return -1;\n    }\n\n    c = (short)(net_message.data[msg_readcount]\n        + (net_message.data[msg_readcount+1]<<8));\n\n    msg_readcount += 2;\n\n    return c;\n}\n","size":64,"score":100,"agent":"kuncc/3","pid":4,"session":909,"ts":1791747042479}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1191,"symbol":"Datagram_Listen","file":"net_dgrm.c","asm":"# Datagram_Listen  (TU net_dgrm.c, section .text, 63 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDatagram_Listen:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     net_numlandrivers,%edx\n  /* 00c */  mov     0x20(%esp),%edi\n  /* 010 */  test    %edx,%edx\n  /* 012 */  jle     .L38\n  /* 014 */  mov     $net_landrivers+0x4,%ebx\n  /* 019 */  xor     %esi,%esi\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     (%ebx),%eax\n  /* 022 */  test    %eax,%eax\n  /* 024 */  je      .L2c\n  /* 026 */  mov     %edi,(%esp)\n  /* 029 */  call    *0x10(%ebx)\n.L2c:\n  /* 02c */  inc     %esi\n  /* 02d */  add     $0x54,%ebx\n  /* 030 */  cmp     %esi,net_numlandrivers\n  /* 036 */  jg      .L20\n.L38:\n  /* 038 */  add     $0x10,%esp\n  /* 03b */  pop     %ebx\n  /* 03c */  pop     %esi\n  /* 03d */  pop     %edi\n  /* 03e */  ret\n","c":"/* candidate for Datagram_Listen (net_dgrm.c, 63 bytes) */\n#include <sys/socket.h>\n#include <arpa/inet.h>\n#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nvoid Datagram_Listen (qboolean state)\n{\n    int i;\n    for (i = 0; i < net_numlandrivers; i++)\n        if (net_landrivers[i].initialized)\n            net_landrivers[i].Listen (state);\n}\n","size":63,"score":100,"agent":"kuncc/7","pid":8,"session":907,"ts":1791747042833}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1486,"symbol":"Sbar_FinaleOverlay","file":"sbar.c","asm":"# Sbar_FinaleOverlay  (TU sbar.c, section .text, 64 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_FinaleOverlay:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x1,%eax\n  /* 008 */  movl    $\"gfx/finale.lmp\",(%esp)\n  /* 00f */  mov     %eax,scr_copyeverything\n  /* 014 */  call    Draw_CachePic\n  /* 019 */  mov     $0x10,%edx\n  /* 01e */  mov     %edx,0x4(%esp)\n  /* 022 */  mov     vid+0x14,%edx\n  /* 028 */  mov     %eax,0x8(%esp)\n  /* 02c */  mov     (%eax),%ecx\n  /* 02e */  sub     %ecx,%edx\n  /* 030 */  mov     %edx,%eax\n  /* 032 */  shr     $1,%eax\n  /* 034 */  mov     %eax,(%esp)\n  /* 037 */  call    Draw_TransPic\n  /* 03c */  add     $0x1c,%esp\n  /* 03f */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Sbar_FinaleOverlay (void)\n{\n    qpic_t *pic;\n\n    scr_copyeverything = 1;\n\n    pic = Draw_CachePic (\"gfx/finale.lmp\");\n    Draw_TransPic ((vid.width - pic->width)/2, 16, pic);\n}\n","size":64,"score":100,"agent":"kuncc/4","pid":5,"session":911,"ts":1791747068068}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1267,"symbol":"PF_setorigin","file":"pr_cmds.c","asm":"# PF_setorigin  (TU pr_cmds.c, section .text, 65 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_setorigin:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     pr_globals,%edx\n  /* 009 */  mov     sv+0xdac,%ecx\n  /* 00f */  mov     0x10(%edx),%eax\n  /* 012 */  flds    0x1c(%edx)\n  /* 015 */  add     %ecx,%eax\n  /* 017 */  fstps   0x88(%eax)\n  /* 01d */  flds    0x20(%edx)\n  /* 020 */  fstps   0x8c(%eax)\n  /* 026 */  flds    0x24(%edx)\n  /* 029 */  xor     %edx,%edx\n  /* 02b */  fstps   0x90(%eax)\n  /* 031 */  mov     %edx,0x4(%esp)\n  /* 035 */  mov     %eax,(%esp)\n  /* 038 */  call    SV_LinkEdict\n  /* 03d */  add     $0x1c,%esp\n  /* 040 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_setorigin(void)\n{\n    edict_t *e;\n    float *org;\n\n    e = G_EDICT(OFS_PARM0);\n    org = G_VECTOR(OFS_PARM1);\n    VectorCopy(org, e->v.origin);\n    SV_LinkEdict(e, false);\n}\n","size":65,"score":100,"agent":"kuncc/2","pid":3,"session":915,"ts":1791747078980}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1189,"symbol":"Datagram_Shutdown","file":"net_dgrm.c","asm":"# Datagram_Shutdown  (TU net_dgrm.c, section .text, 65 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDatagram_Shutdown:\n  /* 000 */  mov     net_numlandrivers,%ecx\n  /* 006 */  test    %ecx,%ecx\n  /* 008 */  jle     .L40\n  /* 00a */  push    %esi\n  /* 00b */  xor     %esi,%esi\n  /* 00d */  push    %ebx\n  /* 00e */  mov     $net_landrivers+0x4,%ebx\n  /* 013 */  sub     $0x4,%esp\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     (%ebx),%edx\n  /* 022 */  test    %edx,%edx\n  /* 024 */  je      .L2f\n  /* 026 */  call    *0xc(%ebx)\n  /* 029 */  movl    $0x0,(%ebx)\n.L2f:\n  /* 02f */  inc     %esi\n  /* 030 */  add     $0x54,%ebx\n  /* 033 */  cmp     %esi,net_numlandrivers\n  /* 039 */  jg      .L20\n  /* 03b */  pop     %eax\n  /* 03c */  pop     %ebx\n  /* 03d */  pop     %esi\n  /* 03e */  ret\n  /* 03f */  nop\n.L40:\n  /* 040 */  ret\n","c":"#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nvoid Datagram_Shutdown (void)\n{\n\tint i;\n\n\tfor (i = 0; i < net_numlandrivers; i++)\n\t{\n\t\tif (net_landrivers[i].initialized)\n\t\t{\n\t\t\tnet_landrivers[i].Shutdown ();\n\t\t\tnet_landrivers[i].initialized = false;\n\t\t}\n\t}\n}\n","size":65,"score":100,"agent":"kuncc/1","pid":2,"session":914,"ts":1791747089720}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1013,"symbol":"Host_Demos_f","file":"host_cmd.c","asm":"# Host_Demos_f  (TU host_cmd.c, section .text, 65 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Demos_f:\n  /* 000 */  mov     cls,%edx\n  /* 006 */  test    %edx,%edx\n  /* 008 */  je      .L40\n  /* 00a */  sub     $0xc,%esp\n  /* 00d */  cmpl    $0xffffffff,cls+0x844\n  /* 014 */  je      .L28\n  /* 016 */  call    CL_Disconnect_f\n  /* 01b */  add     $0xc,%esp\n  /* 01e */  jmp     CL_NextDemo\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     $0x1,%eax\n  /* 02d */  mov     %eax,cls+0x844\n  /* 032 */  call    CL_Disconnect_f\n  /* 037 */  add     $0xc,%esp\n  /* 03a */  jmp     CL_NextDemo\n  /* 03f */  nop\n.L40:\n  /* 040 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Host_Demos_f(void)\n{\n    if (cls.state == ca_dedicated)\n        return;\n    if (cls.demonum == -1)\n        cls.demonum = 1;\n    CL_Disconnect_f();\n    CL_NextDemo();\n}\n","size":65,"score":100,"agent":"kuncc/0","pid":1,"session":913,"ts":1791747094240}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1160,"symbol":"RadiusFromBounds","file":"model.c","asm":"# RadiusFromBounds  (TU model.c, section .text, 64 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nRadiusFromBounds:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x28(%esp)\n  /* 009 */  mov     0x34(%esp),%ecx\n  /* 00d */  lea     0x14(%esp),%edx\n  /* 011 */  mov     0x30(%esp),%ebx\n.L15:\n  /* 015 */  flds    (%ebx,%eax,4)\n  /* 018 */  fabs\n  /* 01a */  flds    (%ecx,%eax,4)\n  /* 01d */  fabs\n  /* 01f */  fxch    %st(1)\n  /* 021 */  fcomi   %st(1),%st\n  /* 023 */  fcmovbe %st(1),%st\n  /* 025 */  fstp    %st(1)\n  /* 027 */  fstps   (%edx,%eax,4)\n  /* 02a */  inc     %eax\n  /* 02b */  cmp     $0x3,%eax\n  /* 02e */  jne     .L15\n  /* 030 */  mov     %edx,(%esp)\n  /* 033 */  call    Length\n  /* 038 */  mov     0x28(%esp),%ebx\n  /* 03c */  add     $0x2c,%esp\n  /* 03f */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nfloat RadiusFromBounds(vec3_t mins, vec3_t maxs)\n{\n    int i;\n    vec3_t corner;\n\n    for (i = 0; i < 3; i++)\n    {\n        corner[i] = fabs(mins[i]) > fabs(maxs[i]) ? fabs(mins[i]) : fabs(maxs[i]);\n    }\n\n    return Length(corner);\n}\n","size":64,"score":100,"agent":"kuncc/5","pid":6,"session":910,"ts":1791747096690}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1105,"symbol":"M_Help_Draw","file":"menu.c","asm":"# M_Help_Draw  (TU menu.c, section .text, 66 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Help_Draw:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"gfx/help%i.lmp\",(%esp)\n  /* 00a */  mov     help_page,%eax\n  /* 00f */  mov     %eax,0x4(%esp)\n  /* 013 */  call    va\n  /* 018 */  mov     %eax,(%esp)\n  /* 01b */  call    Draw_CachePic\n  /* 020 */  mov     %eax,0x8(%esp)\n  /* 024 */  xor     %eax,%eax\n  /* 026 */  mov     %eax,0x4(%esp)\n  /* 02a */  mov     vid+0x14,%eax\n  /* 02f */  sub     $0x140,%eax\n  /* 034 */  shr     $1,%eax\n  /* 036 */  mov     %eax,(%esp)\n  /* 039 */  call    Draw_Pic\n  /* 03e */  add     $0x1c,%esp\n  /* 041 */  ret\n","c":"#include \"quakedef.h\"\n\nint help_page;\n\nvoid M_DrawPic(int x, int y, qpic_t *pic)\n{\n    Draw_Pic(x + ((vid.width - 320) >> 1), y, pic);\n}\n\nvoid M_Help_Draw(void)\n{\n    M_DrawPic(0, 0, Draw_CachePic(va(\"gfx/help%i.lmp\", help_page)));\n}\n","size":66,"score":100,"agent":"kuncc/7","pid":8,"session":917,"ts":1791747131890}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1139,"symbol":"Mod_ClearAll","file":"model.c","asm":"# Mod_ClearAll  (TU model.c, section .text, 66 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_ClearAll:\n  /* 000 */  mov     mod_numknown,%ecx\n  /* 006 */  test    %ecx,%ecx\n  /* 008 */  jle     .L41\n  /* 00a */  mov     $mod_known,%eax\n  /* 00f */  xor     %edx,%edx\n  /* 011 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cmpl    $0x1,0x44(%eax)\n  /* 024 */  movl    $0x2,0x40(%eax)\n  /* 02b */  jne     .L37\n  /* 02d */  movl    $0x0,0x184(%eax)\n.L37:\n  /* 037 */  inc     %edx\n  /* 038 */  add     $0x188,%eax\n  /* 03d */  cmp     %edx,%ecx\n  /* 03f */  jne     .L20\n.L41:\n  /* 041 */  ret\n","c":"/* candidate for Mod_ClearAll (model.c, 66 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\n#define MAX_MOD_KNOWN 256\nmodel_t\tmod_known[MAX_MOD_KNOWN];\nint\t\tmod_numknown;\n\nvoid Mod_ClearAll (void)\n{\n    int\t\ti;\n    model_t\t*mod;\n\n    for (i=0, mod=mod_known ; i<mod_numknown ; i++, mod++)\n    {\n        mod->needload = 2;\n        if (mod->type == mod_sprite)\n            mod->cache.data = NULL;\n    }\n}\n","size":66,"score":100,"agent":"kuncc/4","pid":5,"session":918,"ts":1791747136073}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1577,"symbol":"SV_FixCheckBottom","file":"sv_move.c","asm":"# SV_FixCheckBottom  (TU sv_move.c, section .text, 66 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_FixCheckBottom:\n  /* 000 */  sub     $0x8,%esp\n  /* 003 */  fnstcw  0x6(%esp)\n  /* 007 */  mov     0xc(%esp),%edx\n  /* 00b */  movzwl  0x6(%esp),%eax\n  /* 010 */  or      $0xc00,%ax\n  /* 014 */  mov     %ax,0x4(%esp)\n  /* 019 */  flds    0x190(%edx)\n  /* 01f */  fldcw   0x4(%esp)\n  /* 023 */  fistpl  (%esp)\n  /* 026 */  fldcw   0x6(%esp)\n  /* 02a */  mov     (%esp),%eax\n  /* 02d */  or      $0x400,%eax\n  /* 032 */  mov     %eax,(%esp)\n  /* 035 */  fildl   (%esp)\n  /* 038 */  fstps   0x190(%edx)\n  /* 03e */  add     $0x8,%esp\n  /* 041 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid SV_FixCheckBottom(edict_t *ent)\n{\n    ent->v.flags = (int)ent->v.flags | FL_PARTIALGROUND;\n}\n","size":66,"score":100,"agent":"kuncc/2","pid":3,"session":919,"ts":1791747145073}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1641,"symbol":"W_GetLumpNum","file":"wad.c","asm":"# W_GetLumpNum  (TU wad.c, section .text, 67 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nW_GetLumpNum:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  test    %ebx,%ebx\n  /* 00d */  js      .L17\n  /* 00f */  cmp     %ebx,wad_numlumps\n  /* 015 */  jge     .L27\n.L17:\n  /* 017 */  mov     %ebx,0x4(%esp)\n  /* 01b */  movl    $\"W_GetLumpNum: bad number: %i\",(%esp)\n  /* 022 */  call    Sys_Error\n.L27:\n  /* 027 */  mov     wad_lumps,%eax\n  /* 02c */  shl     $0x5,%ebx\n  /* 02f */  mov     wad_base,%edx\n  /* 035 */  add     %eax,%ebx\n  /* 037 */  mov     (%ebx),%eax\n  /* 039 */  mov     0x18(%esp),%ebx\n  /* 03d */  add     $0x1c,%esp\n  /* 040 */  add     %edx,%eax\n  /* 042 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid *W_GetLumpNum (int num)\n{\n    lumpinfo_t *lump;\n\n    if (num < 0 || num > wad_numlumps)\n        Sys_Error (\"W_GetLumpNum: bad number: %i\", num);\n\n    lump = wad_lumps + num;\n\n    return (void *)(wad_base + lump->filepos);\n}\n","size":67,"score":100,"agent":"kuncc/5","pid":6,"session":922,"ts":1791747154368}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1134,"symbol":"M_ConfigureNetSubsystem","file":"menu.c","asm":"# M_ConfigureNetSubsystem  (TU menu.c, section .text, 67 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ConfigureNetSubsystem:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"stopdemo\\n\",(%esp)\n  /* 00a */  call    Cbuf_AddText\n  /* 00f */  mov     m_net_cursor,%eax\n  /* 014 */  cmp     $0x1,%eax\n  /* 017 */  jbe     .L30\n.L19:\n  /* 019 */  sub     $0x2,%eax\n  /* 01c */  cmp     $0x1,%eax\n  /* 01f */  ja      .L2b\n  /* 021 */  mov     lanConfig_port,%eax\n  /* 026 */  mov     %eax,net_hostport\n.L2b:\n  /* 02b */  add     $0x1c,%esp\n  /* 02e */  ret\n  /* 02f */  nop\n.L30:\n  /* 030 */  movl    $\"com1 enable\\n\",(%esp)\n  /* 037 */  call    Cbuf_AddText\n  /* 03c */  mov     m_net_cursor,%eax\n  /* 041 */  jmp     .L19\n","c":"#include \"quakedef.h\"\n\nint m_net_cursor;\nint lanConfig_port;\n\nvoid M_ConfigureNetSubsystem(void)\n{\n    Cbuf_AddText(\"stopdemo\\n\");\n    if (m_net_cursor == 0 || m_net_cursor == 1)\n        Cbuf_AddText(\"com1 enable\\n\");\n    if (m_net_cursor == 2 || m_net_cursor == 3)\n        net_hostport = lanConfig_port;\n}\n","size":67,"score":100,"agent":"kuncc/0","pid":1,"session":921,"ts":1791747164520}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":821,"symbol":"Q_strncpy","file":"common.c","asm":"# Q_strncpy  (TU common.c, section .text, 65 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nQ_strncpy:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0xc(%esp),%ecx\n  /* 005 */  mov     0x8(%esp),%ebx\n  /* 009 */  mov     0x10(%esp),%eax\n  /* 00d */  movzbl  (%ecx),%edx\n  /* 010 */  test    %dl,%dl\n  /* 012 */  jne     .L2c\n  /* 014 */  jmp     .L38\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %dl,(%ebx)\n  /* 022 */  inc     %ecx\n  /* 023 */  inc     %ebx\n  /* 024 */  movzbl  (%ecx),%edx\n  /* 027 */  dec     %eax\n  /* 028 */  test    %dl,%dl\n  /* 02a */  je      .L38\n.L2c:\n  /* 02c */  test    %eax,%eax\n  /* 02e */  jne     .L20\n.L30:\n  /* 030 */  movb    $0x0,(%ebx)\n  /* 033 */  pop     %ebx\n  /* 034 */  ret\n  /* 035 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  test    %eax,%eax\n  /* 03a */  jne     .L30\n  /* 03c */  pop     %ebx\n  /* 03d */  lea     0x0(%esi),%esi\n  /* 040 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Q_strncpy (char *dest, char *src, int count)\n{\n    while (*src && count--)\n        *dest++ = *src++;\n    if (count)\n        *dest = 0;\n}\n","size":65,"score":100,"agent":"kuncc/6","pid":7,"session":912,"ts":1791747164556}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1644,"symbol":"SV_HullForBox","file":"world.c","asm":"# SV_HullForBox  (TU world.c, section .text, 66 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_HullForBox:\n  /* 000 */  mov     0x8(%esp),%edx\n  /* 004 */  mov     0x4(%esp),%eax\n  /* 008 */  flds    (%edx)\n  /* 00a */  fstps   box_planes+0xc\n  /* 010 */  flds    (%eax)\n  /* 012 */  fstps   box_planes+0x20\n  /* 018 */  flds    0x4(%edx)\n  /* 01b */  fstps   box_planes+0x34\n  /* 021 */  flds    0x4(%eax)\n  /* 024 */  fstps   box_planes+0x48\n  /* 02a */  flds    0x8(%edx)\n  /* 02d */  fstps   box_planes+0x5c\n  /* 033 */  flds    0x8(%eax)\n  /* 036 */  mov     $box_hull,%eax\n  /* 03b */  fstps   box_planes+0x70\n  /* 041 */  ret\n","c":"#include \"quakedef.h\"\n\nstatic hull_t box_hull;\nstatic mplane_t box_planes[6];\n\nhull_t *SV_HullForEntity_dummy(void)\n{\n    box_hull.planes = box_planes;\n    return &box_hull;\n}\n\nhull_t *SV_HullForBox(vec3_t mins, vec3_t maxs)\n{\n    box_planes[0].dist = maxs[0];\n    box_planes[1].dist = mins[0];\n    box_planes[2].dist = maxs[1];\n    box_planes[3].dist = mins[1];\n    box_planes[4].dist = maxs[2];\n    box_planes[5].dist = mins[2];\n\n    return &box_hull;\n}\n","size":66,"score":100,"agent":"kuncc/1","pid":2,"session":920,"ts":1791747164676}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":955,"symbol":"Draw_String","file":"draw.c","asm":"# Draw_String  (TU draw.c, section .text, 66 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDraw_String:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0xc,%esp\n  /* 006 */  mov     0x24(%esp),%ebx\n  /* 00a */  mov     0x1c(%esp),%edi\n  /* 00e */  mov     0x20(%esp),%esi\n  /* 012 */  movsbl  (%ebx),%eax\n  /* 015 */  test    %al,%al\n  /* 017 */  je      .L3b\n  /* 019 */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %eax,0x8(%esp)\n  /* 024 */  inc     %ebx\n  /* 025 */  mov     %edi,(%esp)\n  /* 028 */  add     $0x8,%edi\n  /* 02b */  mov     %esi,0x4(%esp)\n  /* 02f */  call    Draw_Character\n  /* 034 */  movsbl  (%ebx),%eax\n  /* 037 */  test    %al,%al\n  /* 039 */  jne     .L20\n.L3b:\n  /* 03b */  add     $0xc,%esp\n  /* 03e */  pop     %ebx\n  /* 03f */  pop     %esi\n  /* 040 */  pop     %edi\n  /* 041 */  ret\n","c":"/* candidate for Draw_String (draw.c, 66 bytes) */\n#include \"quakedef.h\"\n\n__attribute__((noinline)) void Draw_Character (int x, int y, int num)\n{\n    vid.buffer[y * vid.rowbytes + x] = num;\n}\n\nvoid Draw_String (int x, int y, char *str)\n{\n    while (*str)\n    {\n        Draw_Character (x, y, *str);\n        str++;\n        x += 8;\n    }\n}\n","size":66,"score":100,"agent":"kuncc/3","pid":4,"session":916,"ts":1791747183190}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1040,"symbol":"anglemod","file":"mathlib.c","asm":"# anglemod  (TU mathlib.c, section .text, 68 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nanglemod:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  fnstcw  0x6(%esp)\n  /* 007 */  fldl    =0x4066c16c16c16c17 (182.04444444444445)\n  /* 00d */  fmuls   0x10(%esp)\n  /* 011 */  movzwl  0x6(%esp),%eax\n  /* 016 */  or      $0xc00,%ax\n  /* 01a */  mov     %ax,0x4(%esp)\n  /* 01f */  fldcw   0x4(%esp)\n  /* 023 */  fistpl  (%esp)\n  /* 026 */  fldcw   0x6(%esp)\n  /* 02a */  movzwl  (%esp),%eax\n  /* 02e */  mov     %eax,(%esp)\n  /* 031 */  fildl   (%esp)\n  /* 034 */  fmuls   =0x3bb40000 (0.0054931640625f)\n  /* 03a */  fstps   (%esp)\n  /* 03d */  flds    (%esp)\n  /* 040 */  add     $0xc,%esp\n  /* 043 */  ret\n","c":"#include <math.h>\n#include \"quakedef.h\"\n\nfloat anglemod(float a)\n{\n    a = (360.0/65536) * ((int)(a*(65536/360.0)) & 65535);\n    return a;\n}\n","size":68,"score":100,"agent":"kuncc/4","pid":5,"session":924,"ts":1791747187714}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":846,"symbol":"SZ_Alloc","file":"common.c","asm":"# SZ_Alloc  (TU common.c, section .text, 71 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSZ_Alloc:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x100,%eax\n  /* 008 */  mov     %ebx,0x14(%esp)\n  /* 00c */  mov     0x24(%esp),%ebx\n  /* 010 */  mov     %esi,0x18(%esp)\n  /* 014 */  mov     0x20(%esp),%esi\n  /* 018 */  cmp     %eax,%ebx\n  /* 01a */  cmovl   %eax,%ebx\n  /* 01d */  mov     $\"sizebuf\",%eax\n  /* 022 */  mov     %ebx,(%esp)\n  /* 025 */  mov     %eax,0x4(%esp)\n  /* 029 */  call    Hunk_AllocName\n  /* 02e */  mov     %ebx,0xc(%esi)\n  /* 031 */  mov     0x14(%esp),%ebx\n  /* 035 */  movl    $0x0,0x10(%esi)\n  /* 03c */  mov     %eax,0x8(%esi)\n  /* 03f */  mov     0x18(%esp),%esi\n  /* 043 */  add     $0x1c,%esp\n  /* 046 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid SZ_Alloc (sizebuf_t *buf, int startsize)\n{\n    if (startsize < 256)\n        startsize = 256;\n    buf->data = Hunk_AllocName (startsize, \"sizebuf\");\n    buf->maxsize = startsize;\n    buf->cursize = 0;\n}\n","size":71,"score":100,"agent":"kuncc/1","pid":2,"session":929,"ts":1791747218665}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1623,"symbol":"V_CheckGamma","file":"view.c","asm":"# V_CheckGamma  (TU view.c, section .text, 68 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_CheckGamma:\n  /* 000 */  flds    oldgammavalue.3\n  /* 006 */  flds    v_gamma+0x10\n  /* 00c */  fucomi  %st(1),%st\n  /* 00e */  fstp    %st(1)\n  /* 010 */  jp      .L20\n  /* 012 */  mov     $0x0,%eax\n  /* 017 */  jne     .L20\n  /* 019 */  fstp    %st(0)\n  /* 01b */  ret\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  sub     $0x1c,%esp\n  /* 023 */  fsts    oldgammavalue.3\n  /* 029 */  fstps   (%esp)\n  /* 02c */  call    BuildGammaTable\n  /* 031 */  mov     $0x1,%eax\n  /* 036 */  mov     %eax,vid+0x24\n  /* 03b */  mov     $0x1,%eax\n  /* 040 */  add     $0x1c,%esp\n  /* 043 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid BuildGammaTable(float g);\n\nint V_CheckGamma(void)\n{\n    static float oldgammavalue;\n\n    if (v_gamma.value == oldgammavalue)\n        return 0;\n    oldgammavalue = v_gamma.value;\n\n    BuildGammaTable(v_gamma.value);\n    vid.recalc_refdef = 1;\n\n    return 1;\n}\n\nvoid dummy_a(void) { static int a; a++; }\nvoid dummy_b(void) { static int b; b++; }\nvoid dummy_c(void) { static int c; c++; }\n","size":68,"score":100,"agent":"kuncc/2","pid":3,"session":925,"ts":1791747223924}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1084,"symbol":"M_Menu_Save_f","file":"menu.c","asm":"# M_Menu_Save_f  (TU menu.c, section .text, 69 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Menu_Save_f:\n  /* 000 */  mov     sv,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L1b\n  /* 009 */  mov     cl+0x224,%eax\n  /* 00e */  test    %eax,%eax\n  /* 010 */  jne     .L1b\n  /* 012 */  cmpl    $0x1,svs\n  /* 019 */  je      .L20\n.L1b:\n  /* 01b */  ret\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     $0x1,%eax\n  /* 025 */  mov     $0x4,%edx\n  /* 02a */  mov     %eax,m_entersound\n  /* 02f */  mov     $0x3,%ecx\n  /* 034 */  mov     %edx,m_state\n  /* 03a */  mov     %ecx,key_dest\n  /* 040 */  jmp     M_ScanSaves\n","c":"#include \"quakedef.h\"\n\nint m_state;\nint m_entersound;\nvoid M_ScanSaves(void);\n\nvoid M_Menu_Save_f(void)\n{\n    if (!sv.active)\n        return;\n    if (cl.intermission)\n        return;\n    if (svs.maxclients != 1)\n        return;\n    m_entersound = true;\n    m_state = 4;\n    key_dest = key_menu;\n    M_ScanSaves();\n}\n","size":69,"score":100,"agent":"kuncc/5","pid":6,"session":926,"ts":1791747224242}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":944,"symbol":"D_FlushCaches","file":"d_surf.c","asm":"# D_FlushCaches  (TU d_surf.c, section .text, 68 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_FlushCaches:\n  /* 000 */  mov     sc_base,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L43\n  /* 009 */  lea     0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  mov     0x4(%eax),%edx\n  /* 013 */  test    %edx,%edx\n  /* 015 */  je      .L1d\n  /* 017 */  movl    $0x0,(%edx)\n.L1d:\n  /* 01d */  mov     (%eax),%eax\n  /* 01f */  test    %eax,%eax\n  /* 021 */  jne     .L10\n  /* 023 */  mov     sc_base,%eax\n  /* 028 */  mov     sc_size,%edx\n  /* 02e */  mov     %eax,sc_rover\n  /* 033 */  movl    $0x0,0x4(%eax)\n  /* 03a */  movl    $0x0,(%eax)\n  /* 040 */  mov     %edx,0x1c(%eax)\n.L43:\n  /* 043 */  ret\n","c":"#include \"quakedef.h\"\n#include \"d_local.h\"\n#include \"r_local.h\"\n\nint sc_size;\nsurfcache_t *sc_base;\n\nvoid D_FlushCaches (void)\n{\n    surfcache_t *c;\n\n    if (!sc_base)\n        return;\n\n    for (c = sc_base; c; c = c->next)\n        if (c->owner)\n            *c->owner = NULL;\n\n    sc_rover = sc_base;\n    sc_base->next = NULL;\n    sc_base->owner = NULL;\n    sc_base->size = sc_size;\n}\n","size":68,"score":100,"agent":"kuncc/7","pid":8,"session":923,"ts":1791747225315}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1679,"symbol":"Cache_Init","file":"zone.c","asm":"# Cache_Init  (TU zone.c, section .text, 70 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCache_Init:\n  /* 000 */  mov     $cache_head,%eax\n  /* 005 */  sub     $0x1c,%esp\n  /* 008 */  mov     %eax,cache_head+0x18\n  /* 00d */  mov     $cache_head,%eax\n  /* 012 */  mov     $cache_head,%edx\n  /* 017 */  mov     %eax,cache_head+0x24\n  /* 01c */  mov     $Cache_Flush,%eax\n  /* 021 */  mov     $cache_head,%ecx\n  /* 026 */  mov     %eax,0x4(%esp)\n  /* 02a */  movl    $\"flush\",(%esp)\n  /* 031 */  mov     %edx,cache_head+0x1c\n  /* 037 */  mov     %ecx,cache_head+0x20\n  /* 03d */  call    Cmd_AddCommand\n  /* 042 */  add     $0x1c,%esp\n  /* 045 */  ret\n","c":"#include \"quakedef.h\"\n\ntypedef struct cache_system_s\n{\n    int size;\n    cache_user_t *user;\n    char name[16];\n    struct cache_system_s *prev, *next;\n    struct cache_system_s *lru_prev, *lru_next;\n} cache_system_t;\n\nextern cache_system_t cache_head;\nvoid Cache_Flush(void);\n\nvoid Cache_Init(void)\n{\n    cache_head.next = cache_head.prev = &cache_head;\n    cache_head.lru_next = cache_head.lru_prev = &cache_head;\n\n    Cmd_AddCommand(\"flush\", Cache_Flush);\n}\n","size":70,"score":100,"agent":"kuncc/6","pid":7,"session":928,"ts":1791747230706}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":887,"symbol":"Con_Linefeed","file":"console.c","asm":"# Con_Linefeed  (TU console.c, section .text, 70 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCon_Linefeed:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %eax,con_x\n  /* 00a */  mov     con_current,%eax\n  /* 00f */  mov     $0x20,%edx\n  /* 014 */  mov     %edx,0x4(%esp)\n  /* 018 */  mov     con_linewidth,%ecx\n  /* 01e */  inc     %eax\n  /* 01f */  mov     %eax,con_current\n  /* 024 */  cltd\n  /* 025 */  idivl   con_totallines\n  /* 02b */  mov     %ecx,0x8(%esp)\n  /* 02f */  imul    %ecx,%edx\n  /* 032 */  mov     con_text,%ecx\n  /* 038 */  add     %ecx,%edx\n  /* 03a */  mov     %edx,(%esp)\n  /* 03d */  call    Q_memset\n  /* 042 */  add     $0x1c,%esp\n  /* 045 */  ret\n","c":"#include <unistd.h>\n#include <fcntl.h>\n#include \"quakedef.h\"\n\nextern char *con_text;\nextern int con_linewidth, con_totallines, con_current, con_x;\n\nvoid Con_Linefeed(void)\n{\n    con_x = 0;\n    con_current++;\n    Q_memset(&con_text[(con_current % con_totallines) * con_linewidth], ' ', con_linewidth);\n}\n","size":70,"score":100,"agent":"kuncc/0","pid":1,"session":927,"ts":1791747249694}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1550,"symbol":"SND_InitScaletable","file":"snd_mix.c","asm":"# SND_InitScaletable  (TU snd_mix.c, section .text, 71 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSND_InitScaletable:\n  /* 000 */  push    %ebx\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  xor     %ebx,%ebx\n.L5:\n  /* 005 */  xor     %edx,%edx\n  /* 007 */  jmp     .L20\n  /* 009 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 010 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movsbl  %dl,%eax\n  /* 023 */  imul    %ecx,%eax\n  /* 026 */  shl     $0x3,%eax\n  /* 029 */  mov     %eax,snd_scaletable(%ebx,%edx,4)\n  /* 030 */  inc     %edx\n  /* 031 */  cmp     $0x100,%edx\n  /* 037 */  jne     .L20\n  /* 039 */  inc     %ecx\n  /* 03a */  add     $0x400,%ebx\n  /* 040 */  cmp     $0x20,%ecx\n  /* 043 */  jne     .L5\n  /* 045 */  pop     %ebx\n  /* 046 */  ret\n","c":"#include \"quakedef.h\"\n\nint snd_scaletable[32][256];\n\nvoid SND_InitScaletable (void)\n{\n    int\t\ti, j;\n\n    for (i=0 ; i<32 ; i++)\n        for (j=0 ; j<256 ; j++)\n            snd_scaletable[i][j] = ((signed char)j) * i * 8;\n}\n","size":71,"score":100,"agent":"kuncc/4","pid":5,"session":931,"ts":1791747267263}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1345,"symbol":"ED_PrintNum","file":"pr_edict.c","asm":"# ED_PrintNum  (TU pr_edict.c, section .text, 71 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_PrintNum:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  test    %ebx,%ebx\n  /* 00d */  js      .L17\n  /* 00f */  cmp     sv+0xda8,%ebx\n  /* 015 */  jl      .L27\n.L17:\n  /* 017 */  mov     %ebx,0x4(%esp)\n  /* 01b */  movl    $\"EDICT_NUM: bad number %i\",(%esp)\n  /* 022 */  call    Sys_Error\n.L27:\n  /* 027 */  mov     pr_edict_size,%eax\n  /* 02c */  mov     sv+0xdac,%edx\n  /* 032 */  imul    %eax,%ebx\n  /* 035 */  add     %edx,%ebx\n  /* 037 */  mov     %ebx,0x20(%esp)\n  /* 03b */  mov     0x18(%esp),%ebx\n  /* 03f */  add     $0x1c,%esp\n  /* 042 */  jmp     ED_Print\n","c":"#include \"quakedef.h\"\n\nedict_t *EDICT_NUM(int n)\n{\n    if (n < 0 || n >= sv.max_edicts)\n        Sys_Error(\"EDICT_NUM: bad number %i\", n);\n    return (edict_t *)((byte *)sv.edicts + (n) * pr_edict_size);\n}\n\nvoid ED_PrintNum (int ent)\n{\n    ED_Print (EDICT_NUM(ent));\n}\n","size":71,"score":100,"agent":"kuncc/3","pid":4,"session":930,"ts":1791747269794}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1661,"symbol":"Z_ClearZone","file":"zone.c","asm":"# Z_ClearZone  (TU zone.c, section .text, 71 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nZ_ClearZone:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x8(%esp),%ecx\n  /* 008 */  movl    $0x1,0x8(%eax)\n  /* 00f */  lea     0x20(%eax),%edx\n  /* 012 */  mov     %edx,0x14(%eax)\n  /* 015 */  mov     %edx,0x10(%eax)\n  /* 018 */  mov     %edx,0x1c(%eax)\n  /* 01b */  lea     0x4(%eax),%edx\n  /* 01e */  mov     %edx,0x2c(%eax)\n  /* 021 */  mov     %edx,0x30(%eax)\n  /* 024 */  lea     -0x20(%ecx),%edx\n  /* 027 */  movl    $0x0,0xc(%eax)\n  /* 02e */  movl    $0x0,0x4(%eax)\n  /* 035 */  movl    $0x0,0x24(%eax)\n  /* 03c */  movl    $0x1d4a11,0x28(%eax)\n  /* 043 */  mov     %edx,0x20(%eax)\n  /* 046 */  ret\n","c":"#include \"quakedef.h\"\n\ntypedef struct memblock_s\n{\n    int size;\n    int tag;\n    int id;\n    struct memblock_s *next, *prev;\n    int pad;\n} memblock_t;\n\ntypedef struct\n{\n    int size;\n    memblock_t blocklist;\n    memblock_t *rover;\n} memzone_t;\n\nvoid Z_ClearZone(memzone_t *zone, int size)\n{\n    memblock_t *block;\n\n    block = (memblock_t *)(zone + 1);\n\n    zone->blocklist.next = zone->blocklist.prev = block;\n    zone->blocklist.tag = 1;\n    zone->blocklist.id = 0;\n    zone->blocklist.size = 0;\n    zone->rover = block;\n\n    block->prev = block->next = &zone->blocklist;\n    block->tag = 0;\n    block->id = 0x1d4a11;\n    block->size = size - sizeof(memzone_t);\n}\n","size":71,"score":100,"agent":"kuncc/1","pid":2,"session":932,"ts":1791747279801}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1301,"symbol":"PF_changelevel","file":"pr_cmds.c","asm":"# PF_changelevel  (TU pr_cmds.c, section .text, 73 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_changelevel:\n  /* 000 */  mov     svs+0x10,%ecx\n  /* 006 */  test    %ecx,%ecx\n  /* 008 */  je      .L10\n  /* 00a */  ret\n  /* 00b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  sub     $0x1c,%esp\n  /* 013 */  mov     $0x1,%eax\n  /* 018 */  mov     %eax,svs+0x10\n  /* 01d */  mov     pr_globals,%eax\n  /* 022 */  mov     pr_strings,%edx\n  /* 028 */  mov     0x10(%eax),%eax\n  /* 02b */  movl    $\"changelevel %s\\n\",(%esp)\n  /* 032 */  add     %edx,%eax\n  /* 034 */  mov     %eax,0x4(%esp)\n  /* 038 */  call    va\n  /* 03d */  mov     %eax,(%esp)\n  /* 040 */  call    Cbuf_AddText\n  /* 045 */  add     $0x1c,%esp\n  /* 048 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_changelevel(void)\n{\n    if (svs.changelevel_issued)\n        return;\n    svs.changelevel_issued = true;\n    Cbuf_AddText(va(\"changelevel %s\\n\", pr_strings + ((int *)pr_globals)[4]));\n}\n","size":73,"score":100,"agent":"kuncc/6","pid":7,"session":936,"ts":1791747287479}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1682,"symbol":"Cache_FreeLow","file":"zone.c","asm":"# Cache_FreeLow  (TU zone.c, section .text, 72 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCache_FreeLow:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     cache_head+0x1c,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  cmp     $cache_head,%eax\n  /* 015 */  jne     .L34\n  /* 017 */  jmp     .L40\n  /* 019 */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %eax,(%esp)\n  /* 023 */  call    Cache_Move\n  /* 028 */  mov     cache_head+0x1c,%eax\n  /* 02d */  cmp     $cache_head,%eax\n  /* 032 */  je      .L40\n.L34:\n  /* 034 */  mov     hunk_base,%edx\n  /* 03a */  add     %ebx,%edx\n  /* 03c */  cmp     %edx,%eax\n  /* 03e */  jb      .L20\n.L40:\n  /* 040 */  mov     0x18(%esp),%ebx\n  /* 044 */  add     $0x1c,%esp\n  /* 047 */  ret\n","c":"#include \"quakedef.h\"\n\ntypedef struct cache_system_s\n{\n    int size;\n    cache_user_t *user;\n    char name[16];\n    struct cache_system_s *prev, *next;\n    struct cache_system_s *lru_prev, *lru_next;\n} cache_system_t;\n\nextern cache_system_t cache_head;\nextern byte *hunk_base;\nvoid Cache_Move(cache_system_t *c);\n\nvoid Cache_FreeLow(int new_low_hunk)\n{\n    cache_system_t *c;\n\n    while (1)\n    {\n        c = cache_head.next;\n        if (c == &cache_head)\n            return;\n        if ((byte *)c >= hunk_base + new_low_hunk)\n            return;\n        Cache_Move(c);\n    }\n}\n","size":72,"score":100,"agent":"kuncc/5","pid":6,"session":934,"ts":1791747289428}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1206,"symbol":"Loop_Close","file":"net_loop.c","asm":"# Loop_Close  (TU net_loop.c, section .text, 73 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLoop_Close:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x34(%eax),%edx\n  /* 007 */  test    %edx,%edx\n  /* 009 */  je      .L12\n  /* 00b */  movl    $0x0,0x34(%edx)\n.L12:\n  /* 012 */  movl    $0x0,0x44(%eax)\n  /* 019 */  xor     %ecx,%ecx\n  /* 01b */  cmp     %eax,loop_client\n  /* 021 */  mov     %ecx,0x2050(%eax)\n  /* 027 */  movl    $0x1,0x20(%eax)\n  /* 02e */  je      .L40\n  /* 030 */  xor     %eax,%eax\n  /* 032 */  mov     %eax,loop_server\n  /* 037 */  ret\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  xor     %edx,%edx\n  /* 042 */  mov     %edx,loop_client\n  /* 048 */  ret\n","c":"#include \"quakedef.h\"\n#include \"net_loop.h\"\n\nqsocket_t *loop_client;\nqsocket_t *loop_server;\n\nvoid Loop_Close (qsocket_t *sock)\n{\n    if (sock->driverdata)\n        ((qsocket_t *)sock->driverdata)->driverdata = NULL;\n    sock->receiveMessageLength = 0;\n    sock->sendMessageLength = 0;\n    sock->canSend = true;\n    if (sock == loop_client)\n        loop_client = NULL;\n    else\n        loop_server = NULL;\n}\n","size":73,"score":100,"agent":"kuncc/7","pid":8,"session":935,"ts":1791747296971}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1467,"symbol":"Sbar_DrawPic","file":"sbar.c","asm":"# Sbar_DrawPic  (TU sbar.c, section .text, 73 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_DrawPic:\n  /* 000 */  mov     vid+0x18,%eax\n  /* 005 */  mov     0x8(%esp),%ecx\n  /* 009 */  mov     0x4(%esp),%edx\n  /* 00d */  sub     $0x18,%eax\n  /* 010 */  add     %ecx,%eax\n  /* 012 */  cmpl    $0x1,cl+0xa80\n  /* 019 */  mov     %eax,0x8(%esp)\n  /* 01d */  je      .L40\n  /* 01f */  mov     vid+0x14,%eax\n  /* 024 */  sub     $0x140,%eax\n  /* 029 */  shr     $1,%eax\n  /* 02b */  add     %edx,%eax\n  /* 02d */  mov     %eax,0x4(%esp)\n  /* 031 */  jmp     Draw_Pic\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %edx,0x4(%esp)\n  /* 044 */  jmp     Draw_Pic\n","c":"#include \"quakedef.h\"\n\nvoid Sbar_DrawPic(int x, int y, qpic_t *pic)\n{\n    if (cl.gametype == GAME_DEATHMATCH)\n        Draw_Pic(x, y + (vid.height - 24), pic);\n    else\n        Draw_Pic(x + ((vid.width - 320) >> 1), y + (vid.height - 24), pic);\n}\n","size":73,"score":100,"agent":"kuncc/0","pid":1,"session":937,"ts":1791747311999}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":801,"symbol":"Cmd_Exists","file":"cmd.c","asm":"# Cmd_Exists  (TU cmd.c, section .text, 72 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Exists:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     cmd_functions,%ebx\n  /* 00b */  mov     0x20(%esp),%esi\n  /* 00f */  test    %ebx,%ebx\n  /* 011 */  jne     .L1e\n  /* 013 */  jmp     .L40\n  /* 015 */  lea     0x0(%esi),%esi\n.L18:\n  /* 018 */  mov     (%ebx),%ebx\n  /* 01a */  test    %ebx,%ebx\n  /* 01c */  je      .L40\n.L1e:\n  /* 01e */  mov     0x4(%ebx),%eax\n  /* 021 */  mov     %esi,(%esp)\n  /* 024 */  mov     %eax,0x4(%esp)\n  /* 028 */  call    Q_strcmp\n  /* 02d */  test    %eax,%eax\n  /* 02f */  jne     .L18\n  /* 031 */  add     $0x14,%esp\n  /* 034 */  mov     $0x1,%eax\n  /* 039 */  pop     %ebx\n  /* 03a */  pop     %esi\n  /* 03b */  ret\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  add     $0x14,%esp\n  /* 043 */  xor     %eax,%eax\n  /* 045 */  pop     %ebx\n  /* 046 */  pop     %esi\n  /* 047 */  ret\n","c":"#include \"quakedef.h\"\n\ntypedef struct cmd_function_s\n{\n    struct cmd_function_s *next;\n    char *name;\n    xcommand_t function;\n} cmd_function_t;\n\nstatic cmd_function_t *cmd_functions;\n\nvoid Cmd_Dummy (cmd_function_t *c)\n{\n    c->next = cmd_functions;\n    cmd_functions = c;\n}\n\nqboolean Cmd_Exists (char *cmd_name)\n{\n    cmd_function_t *cmd;\n\n    for (cmd = cmd_functions; cmd; cmd = cmd->next)\n    {\n        if (!Q_strcmp (cmd_name, cmd->name))\n            return true;\n    }\n    return false;\n}\n","size":72,"score":100,"agent":"kuncc/2","pid":3,"session":933,"ts":1791747329380}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1470,"symbol":"Sbar_DrawString","file":"sbar.c","asm":"# Sbar_DrawString  (TU sbar.c, section .text, 73 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_DrawString:\n  /* 000 */  mov     vid+0x18,%eax\n  /* 005 */  mov     0x8(%esp),%ecx\n  /* 009 */  mov     0x4(%esp),%edx\n  /* 00d */  sub     $0x18,%eax\n  /* 010 */  add     %ecx,%eax\n  /* 012 */  cmpl    $0x1,cl+0xa80\n  /* 019 */  mov     %eax,0x8(%esp)\n  /* 01d */  je      .L40\n  /* 01f */  mov     vid+0x14,%eax\n  /* 024 */  sub     $0x140,%eax\n  /* 029 */  shr     $1,%eax\n  /* 02b */  add     %edx,%eax\n  /* 02d */  mov     %eax,0x4(%esp)\n  /* 031 */  jmp     Draw_String\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %edx,0x4(%esp)\n  /* 044 */  jmp     Draw_String\n","c":"#include \"quakedef.h\"\n\nvoid Sbar_DrawString (int x, int y, char *str)\n{\n\tif (cl.gametype == GAME_DEATHMATCH)\n\t\tDraw_String (x, y + (vid.height - 24), str);\n\telse\n\t\tDraw_String (x + ((vid.width - 320)>>1), y + (vid.height - 24), str);\n}\n","size":73,"score":100,"agent":"kuncc/3","pid":4,"session":939,"ts":1791747334749}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1468,"symbol":"Sbar_DrawTransPic","file":"sbar.c","asm":"# Sbar_DrawTransPic  (TU sbar.c, section .text, 73 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_DrawTransPic:\n  /* 000 */  mov     vid+0x18,%eax\n  /* 005 */  mov     0x8(%esp),%ecx\n  /* 009 */  mov     0x4(%esp),%edx\n  /* 00d */  sub     $0x18,%eax\n  /* 010 */  add     %ecx,%eax\n  /* 012 */  cmpl    $0x1,cl+0xa80\n  /* 019 */  mov     %eax,0x8(%esp)\n  /* 01d */  je      .L40\n  /* 01f */  mov     vid+0x14,%eax\n  /* 024 */  sub     $0x140,%eax\n  /* 029 */  shr     $1,%eax\n  /* 02b */  add     %edx,%eax\n  /* 02d */  mov     %eax,0x4(%esp)\n  /* 031 */  jmp     Draw_TransPic\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %edx,0x4(%esp)\n  /* 044 */  jmp     Draw_TransPic\n","c":"#include \"quakedef.h\"\n\nvoid Sbar_DrawTransPic(int x, int y, qpic_t *pic)\n{\n    if (cl.gametype == GAME_DEATHMATCH)\n        Draw_TransPic(x, y + (vid.height - 24), pic);\n    else\n        Draw_TransPic(x + ((vid.width - 320) >> 1), y + (vid.height - 24), pic);\n}\n","size":73,"score":100,"agent":"kuncc/4","pid":5,"session":938,"ts":1791747336475}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":865,"symbol":"COM_CreatePath","file":"common.c","asm":"# COM_CreatePath  (TU common.c, section .text, 74 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_CreatePath:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%esi\n  /* 009 */  movzbl  0x1(%esi),%eax\n  /* 00d */  test    %al,%al\n  /* 00f */  je      .L44\n  /* 011 */  lea     0x1(%esi),%ebx\n  /* 014 */  jmp     .L29\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movzbl  0x1(%ebx),%eax\n  /* 024 */  inc     %ebx\n  /* 025 */  test    %al,%al\n  /* 027 */  je      .L44\n.L29:\n  /* 029 */  cmp     $0x2f,%al\n  /* 02b */  jne     .L20\n  /* 02d */  movb    $0x0,(%ebx)\n  /* 030 */  inc     %ebx\n  /* 031 */  mov     %esi,(%esp)\n  /* 034 */  call    Sys_mkdir\n  /* 039 */  movb    $0x2f,-0x1(%ebx)\n  /* 03d */  movzbl  (%ebx),%eax\n  /* 040 */  test    %al,%al\n  /* 042 */  jne     .L29\n.L44:\n  /* 044 */  add     $0x14,%esp\n  /* 047 */  pop     %ebx\n  /* 048 */  pop     %esi\n  /* 049 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid COM_CreatePath(char *path)\n{\n    char *ofs;\n\n    for (ofs = path + 1; *ofs; ofs++)\n    {\n        if (*ofs == '/')\n        {\n            *ofs = 0;\n            Sys_mkdir(path);\n            *ofs = '/';\n        }\n    }\n}\n","size":74,"score":100,"agent":"kuncc/5","pid":6,"session":942,"ts":1791747338279}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":901,"symbol":"Cvar_FindVar","file":"cvar.c","asm":"# Cvar_FindVar  (TU cvar.c, section .text, 74 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCvar_FindVar:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     cvar_vars,%ebx\n  /* 00b */  mov     0x20(%esp),%esi\n  /* 00f */  test    %ebx,%ebx\n  /* 011 */  jne     .L1f\n  /* 013 */  jmp     .L40\n  /* 015 */  lea     0x0(%esi),%esi\n.L18:\n  /* 018 */  mov     0x14(%ebx),%ebx\n  /* 01b */  test    %ebx,%ebx\n  /* 01d */  je      .L40\n.L1f:\n  /* 01f */  mov     (%ebx),%eax\n  /* 021 */  mov     %esi,(%esp)\n  /* 024 */  mov     %eax,0x4(%esp)\n  /* 028 */  call    Q_strcmp\n  /* 02d */  test    %eax,%eax\n  /* 02f */  jne     .L18\n  /* 031 */  add     $0x14,%esp\n  /* 034 */  mov     %ebx,%eax\n  /* 036 */  pop     %ebx\n  /* 037 */  pop     %esi\n  /* 038 */  ret\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  xor     %ebx,%ebx\n  /* 042 */  add     $0x14,%esp\n  /* 045 */  mov     %ebx,%eax\n  /* 047 */  pop     %ebx\n  /* 048 */  pop     %esi\n  /* 049 */  ret\n","c":"#include \"quakedef.h\"\n\ncvar_t *Cvar_FindVar (char *var_name)\n{\n    cvar_t *var;\n\n    for (var = cvar_vars; var; var = var->next)\n        if (!Q_strcmp (var_name, var->name))\n            return var;\n\n    return NULL;\n}\n","size":74,"score":100,"agent":"kuncc/7","pid":8,"session":943,"ts":1791747341387}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1495,"symbol":"SCR_DrawRam","file":"screen.c","asm":"# SCR_DrawRam  (TU screen.c, section .text, 73 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_DrawRam:\n  /* 000 */  fldz\n  /* 002 */  flds    scr_showram+0x10\n  /* 008 */  fucomip %st(1),%st\n  /* 00a */  fstp    %st(0)\n  /* 00c */  jp      .L10\n  /* 00e */  je      .L19\n.L10:\n  /* 010 */  mov     r_cache_thrash,%eax\n  /* 015 */  test    %eax,%eax\n  /* 017 */  jne     .L20\n.L19:\n  /* 019 */  ret\n  /* 01a */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  sub     $0x1c,%esp\n  /* 023 */  mov     scr_ram,%eax\n  /* 028 */  mov     %eax,0x8(%esp)\n  /* 02c */  mov     scr_vrect+0x4,%eax\n  /* 031 */  mov     %eax,0x4(%esp)\n  /* 035 */  mov     scr_vrect,%eax\n  /* 03a */  add     $0x20,%eax\n  /* 03d */  mov     %eax,(%esp)\n  /* 040 */  call    Draw_Pic\n  /* 045 */  add     $0x1c,%esp\n  /* 048 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern cvar_t scr_showram;\nextern qpic_t *scr_ram;\n\nvoid SCR_DrawRam(void)\n{\n    if (!scr_showram.value)\n        return;\n    if (!r_cache_thrash)\n        return;\n    Draw_Pic(scr_vrect.x + 32, scr_vrect.y, scr_ram);\n}\n","size":73,"score":100,"agent":"kuncc/1","pid":2,"session":940,"ts":1791747350143}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1319,"symbol":"PF_WriteByte","file":"pr_cmds.c","asm":"# PF_WriteByte  (TU pr_cmds.c, section .text, 74 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_WriteByte:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     pr_globals,%eax\n  /* 00c */  flds    0x1c(%eax)\n  /* 00f */  fnstcw  0x1e(%esp)\n  /* 013 */  movzwl  0x1e(%esp),%eax\n  /* 018 */  or      $0xc00,%ax\n  /* 01c */  mov     %ax,0x1c(%esp)\n  /* 021 */  fldcw   0x1c(%esp)\n  /* 025 */  fistpl  0x18(%esp)\n  /* 029 */  fldcw   0x1e(%esp)\n  /* 02d */  mov     0x18(%esp),%ebx\n  /* 031 */  call    WriteDest\n  /* 036 */  mov     %ebx,0x4(%esp)\n  /* 03a */  mov     %eax,(%esp)\n  /* 03d */  call    MSG_WriteByte\n  /* 042 */  mov     0x28(%esp),%ebx\n  /* 046 */  add     $0x2c,%esp\n  /* 049 */  ret\n","c":"#include \"quakedef.h\"\n\nsizebuf_t *WriteDest (void);\n\nvoid PF_WriteByte(void)\n{\n    int v = G_FLOAT(OFS_PARM1);\n    MSG_WriteByte (WriteDest(), v);\n}\n","size":74,"score":100,"agent":"kuncc/0","pid":1,"session":944,"ts":1791747375222}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1322,"symbol":"PF_WriteLong","file":"pr_cmds.c","asm":"# PF_WriteLong  (TU pr_cmds.c, section .text, 74 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_WriteLong:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     pr_globals,%eax\n  /* 00c */  flds    0x1c(%eax)\n  /* 00f */  fnstcw  0x1e(%esp)\n  /* 013 */  movzwl  0x1e(%esp),%eax\n  /* 018 */  or      $0xc00,%ax\n  /* 01c */  mov     %ax,0x1c(%esp)\n  /* 021 */  fldcw   0x1c(%esp)\n  /* 025 */  fistpl  0x18(%esp)\n  /* 029 */  fldcw   0x1e(%esp)\n  /* 02d */  mov     0x18(%esp),%ebx\n  /* 031 */  call    WriteDest\n  /* 036 */  mov     %ebx,0x4(%esp)\n  /* 03a */  mov     %eax,(%esp)\n  /* 03d */  call    MSG_WriteLong\n  /* 042 */  mov     0x28(%esp),%ebx\n  /* 046 */  add     $0x2c,%esp\n  /* 049 */  ret\n","c":"#include \"quakedef.h\"\n\nsizebuf_t *WriteDest (void);\n\nvoid PF_WriteLong(void)\n{\n    int v = G_FLOAT(OFS_PARM1);\n    MSG_WriteLong (WriteDest(), v);\n}\n","size":74,"score":100,"agent":"kuncc/4","pid":5,"session":947,"ts":1791747379875}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1320,"symbol":"PF_WriteChar","file":"pr_cmds.c","asm":"# PF_WriteChar  (TU pr_cmds.c, section .text, 74 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_WriteChar:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     pr_globals,%eax\n  /* 00c */  flds    0x1c(%eax)\n  /* 00f */  fnstcw  0x1e(%esp)\n  /* 013 */  movzwl  0x1e(%esp),%eax\n  /* 018 */  or      $0xc00,%ax\n  /* 01c */  mov     %ax,0x1c(%esp)\n  /* 021 */  fldcw   0x1c(%esp)\n  /* 025 */  fistpl  0x18(%esp)\n  /* 029 */  fldcw   0x1e(%esp)\n  /* 02d */  mov     0x18(%esp),%ebx\n  /* 031 */  call    WriteDest\n  /* 036 */  mov     %ebx,0x4(%esp)\n  /* 03a */  mov     %eax,(%esp)\n  /* 03d */  call    MSG_WriteChar\n  /* 042 */  mov     0x28(%esp),%ebx\n  /* 046 */  add     $0x2c,%esp\n  /* 049 */  ret\n","c":"#include \"quakedef.h\"\n\nsizebuf_t *WriteDest (void);\n\nvoid PF_WriteChar(void)\n{\n    int v = G_FLOAT(OFS_PARM1);\n    MSG_WriteChar (WriteDest(), v);\n}\n","size":74,"score":100,"agent":"kuncc/2","pid":3,"session":945,"ts":1791747387701}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1321,"symbol":"PF_WriteShort","file":"pr_cmds.c","asm":"# PF_WriteShort  (TU pr_cmds.c, section .text, 74 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_WriteShort:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     pr_globals,%eax\n  /* 00c */  flds    0x1c(%eax)\n  /* 00f */  fnstcw  0x1e(%esp)\n  /* 013 */  movzwl  0x1e(%esp),%eax\n  /* 018 */  or      $0xc00,%ax\n  /* 01c */  mov     %ax,0x1c(%esp)\n  /* 021 */  fldcw   0x1c(%esp)\n  /* 025 */  fistpl  0x18(%esp)\n  /* 029 */  fldcw   0x1e(%esp)\n  /* 02d */  mov     0x18(%esp),%ebx\n  /* 031 */  call    WriteDest\n  /* 036 */  mov     %ebx,0x4(%esp)\n  /* 03a */  mov     %eax,(%esp)\n  /* 03d */  call    MSG_WriteShort\n  /* 042 */  mov     0x28(%esp),%ebx\n  /* 046 */  add     $0x2c,%esp\n  /* 049 */  ret\n","c":"#include \"quakedef.h\"\n\nsizebuf_t *WriteDest (void);\n\nvoid PF_WriteShort(void)\n{\n    int v = G_FLOAT(OFS_PARM1);\n    MSG_WriteShort (WriteDest(), v);\n}\n","size":74,"score":100,"agent":"kuncc/3","pid":4,"session":946,"ts":1791747404243}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":982,"symbol":"Host_ServerFrame","file":"host.c","asm":"# Host_ServerFrame  (TU host.c, section .text, 76 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_ServerFrame:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     pr_global_struct,%eax\n  /* 008 */  fldl    host_frametime\n  /* 00e */  fstps   0x80(%eax)\n  /* 014 */  call    SV_ClearDatagram\n  /* 019 */  call    SV_CheckForNewClients\n  /* 01e */  call    SV_RunClients\n  /* 023 */  mov     sv+0x4,%edx\n  /* 029 */  test    %edx,%edx\n  /* 02b */  jne     .L44\n  /* 02d */  cmpl    $0x1,svs\n  /* 034 */  jg      .L3f\n  /* 036 */  mov     key_dest,%eax\n  /* 03b */  test    %eax,%eax\n  /* 03d */  jne     .L44\n.L3f:\n  /* 03f */  call    SV_Physics\n.L44:\n  /* 044 */  add     $0xc,%esp\n  /* 047 */  jmp     SV_SendClientMessages\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid Host_ServerFrame (void)\n{\n\tpr_global_struct->frametime = host_frametime;\n\tSV_ClearDatagram ();\n\tSV_CheckForNewClients ();\n\tSV_RunClients ();\n\tif (!sv.paused && (svs.maxclients > 1 || key_dest == key_game))\n\t\tSV_Physics ();\n\tSV_SendClientMessages ();\n}\n","size":76,"score":100,"agent":"kuncc/1","pid":2,"session":950,"ts":1791747408823}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":903,"symbol":"Cvar_VariableString","file":"cvar.c","asm":"# Cvar_VariableString  (TU cvar.c, section .text, 75 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCvar_VariableString:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     cvar_vars,%ebx\n  /* 00b */  mov     0x20(%esp),%esi\n  /* 00f */  test    %ebx,%ebx\n  /* 011 */  jne     .L1f\n  /* 013 */  jmp     .L40\n  /* 015 */  lea     0x0(%esi),%esi\n.L18:\n  /* 018 */  mov     0x14(%ebx),%ebx\n  /* 01b */  test    %ebx,%ebx\n  /* 01d */  je      .L40\n.L1f:\n  /* 01f */  mov     (%ebx),%eax\n  /* 021 */  mov     %esi,(%esp)\n  /* 024 */  mov     %eax,0x4(%esp)\n  /* 028 */  call    Q_strcmp\n  /* 02d */  test    %eax,%eax\n  /* 02f */  jne     .L18\n  /* 031 */  mov     0x4(%ebx),%eax\n  /* 034 */  add     $0x14,%esp\n  /* 037 */  pop     %ebx\n  /* 038 */  pop     %esi\n  /* 039 */  ret\n  /* 03a */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  mov     cvar_null_string,%eax\n  /* 045 */  add     $0x14,%esp\n  /* 048 */  pop     %ebx\n  /* 049 */  pop     %esi\n  /* 04a */  ret\n","c":"#include \"quakedef.h\"\n\nchar *cvar_null_string = \"\";\n\ncvar_t *Cvar_FindVar (char *var_name)\n{\n    cvar_t *var;\n\n    for (var = cvar_vars; var; var = var->next)\n        if (!Q_strcmp (var_name, var->name))\n            return var;\n\n    return NULL;\n}\n\nchar *Cvar_VariableString (char *var_name)\n{\n    cvar_t *var;\n\n    var = Cvar_FindVar (var_name);\n    if (!var)\n        return cvar_null_string;\n    return var->string;\n}\n","size":75,"score":100,"agent":"kuncc/5","pid":6,"session":948,"ts":1791747416386}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":774,"symbol":"CL_ParseBaseline","file":"cl_parse.c","asm":"# CL_ParseBaseline  (TU cl_parse.c, section .text, 74 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_ParseBaseline:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x4,%esp\n  /* 005 */  mov     0x10(%esp),%esi\n  /* 009 */  call    MSG_ReadByte\n  /* 00e */  lea     0x8(%esi),%ebx\n  /* 011 */  add     $0x14,%esi\n  /* 014 */  mov     %eax,0xc(%esi)\n  /* 017 */  call    MSG_ReadByte\n  /* 01c */  mov     %eax,0x10(%esi)\n  /* 01f */  call    MSG_ReadByte\n  /* 024 */  mov     %eax,0x14(%esi)\n  /* 027 */  call    MSG_ReadByte\n  /* 02c */  mov     %eax,0x18(%esi)\n.L2f:\n  /* 02f */  call    MSG_ReadCoord\n  /* 034 */  add     $0x4,%ebx\n  /* 037 */  fstps   -0x4(%ebx)\n  /* 03a */  call    MSG_ReadAngle\n  /* 03f */  fstps   0x8(%ebx)\n  /* 042 */  cmp     %esi,%ebx\n  /* 044 */  jne     .L2f\n  /* 046 */  pop     %eax\n  /* 047 */  pop     %ebx\n  /* 048 */  pop     %esi\n  /* 049 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid CL_ParseBaseline(entity_t *ent)\n{\n    int i;\n    ent->baseline.modelindex = MSG_ReadByte();\n    ent->baseline.frame = MSG_ReadByte();\n    ent->baseline.colormap = MSG_ReadByte();\n    ent->baseline.skin = MSG_ReadByte();\n    for (i = 0; i < 3; i++) {\n        ent->baseline.origin[i] = MSG_ReadCoord();\n        ent->baseline.angles[i] = MSG_ReadAngle();\n    }\n}\n","size":74,"score":100,"agent":"kuncc/6","pid":7,"session":941,"ts":1791747435417}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1469,"symbol":"Sbar_DrawCharacter","file":"sbar.c","asm":"# Sbar_DrawCharacter  (TU sbar.c, section .text, 76 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_DrawCharacter:\n  /* 000 */  mov     vid+0x18,%eax\n  /* 005 */  mov     0x8(%esp),%ecx\n  /* 009 */  mov     0x4(%esp),%edx\n  /* 00d */  sub     $0x18,%eax\n  /* 010 */  add     %ecx,%eax\n  /* 012 */  cmpl    $0x1,cl+0xa80\n  /* 019 */  mov     %eax,0x8(%esp)\n  /* 01d */  je      .L40\n  /* 01f */  mov     vid+0x14,%eax\n  /* 024 */  sub     $0x140,%eax\n  /* 029 */  shr     $1,%eax\n  /* 02b */  lea     0x4(%edx,%eax,1),%eax\n  /* 02f */  mov     %eax,0x4(%esp)\n  /* 033 */  jmp     Draw_Character\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  add     $0x4,%edx\n  /* 043 */  mov     %edx,0x4(%esp)\n  /* 047 */  jmp     Draw_Character\n","c":"#include \"quakedef.h\"\n\nvoid Sbar_DrawCharacter(int x, int y, int num)\n{\n    if (cl.gametype == GAME_DEATHMATCH)\n        Draw_Character(x + 4, y + (vid.height - 24), num);\n    else\n        Draw_Character(x + ((vid.width - 320) >> 1) + 4, y + (vid.height - 24), num);\n}\n","size":76,"score":100,"agent":"kuncc/0","pid":1,"session":951,"ts":1791747441896}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1525,"symbol":"S_StopSound","file":"snd_dma.c","asm":"# S_StopSound  (TU snd_dma.c, section .text, 76 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_StopSound:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     $channels+0x18,%eax\n  /* 006 */  mov     0x8(%esp),%ecx\n  /* 00a */  xor     %edx,%edx\n  /* 00c */  mov     0xc(%esp),%ebx\n  /* 010 */  jmp     .L29\n  /* 012 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  inc     %edx\n  /* 021 */  add     $0x34,%eax\n  /* 024 */  cmp     $0x8,%edx\n  /* 027 */  je      .L4a\n.L29:\n  /* 029 */  cmp     %ecx,(%eax)\n  /* 02b */  jne     .L20\n  /* 02d */  cmp     %ebx,0x4(%eax)\n  /* 030 */  jne     .L20\n  /* 032 */  lea     (%edx,%edx,2),%eax\n  /* 035 */  xor     %ecx,%ecx\n  /* 037 */  lea     (%edx,%eax,4),%eax\n  /* 03a */  xor     %edx,%edx\n  /* 03c */  mov     %edx,channels+0xc(,%eax,4)\n  /* 043 */  mov     %ecx,channels(,%eax,4)\n.L4a:\n  /* 04a */  pop     %ebx\n  /* 04b */  ret\n","c":"#include \"quakedef.h\"\n\nvoid S_StopSound (int entnum, int entchannel)\n{\n    int i;\n\n    for (i=0 ; i<MAX_DYNAMIC_CHANNELS; i++)\n    {\n        if (channels[i].entnum == entnum\n            && channels[i].entchannel == entchannel)\n        {\n            channels[i].end = 0;\n            channels[i].sfx = NULL;\n            return;\n        }\n    }\n}\n","size":76,"score":100,"agent":"kuncc/4","pid":5,"session":952,"ts":1791747454360}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1615,"symbol":"V_StartPitchDrift","file":"view.c","asm":"# V_StartPitchDrift  (TU view.c, section .text, 76 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_StartPitchDrift:\n  /* 000 */  fldl    cl+0x23c\n  /* 006 */  fldl    cl+0x208\n  /* 00c */  fucomip %st(1),%st\n  /* 00e */  fstp    %st(0)\n  /* 010 */  jp      .L14\n  /* 012 */  je      .L4b\n.L14:\n  /* 014 */  mov     cl+0x200,%edx\n  /* 01a */  test    %edx,%edx\n  /* 01c */  jne     .L2e\n  /* 01e */  fldz\n  /* 020 */  flds    cl+0x1fc\n  /* 026 */  fucomip %st(1),%st\n  /* 028 */  fstp    %st(0)\n  /* 02a */  jp      .L4b\n  /* 02c */  jne     .L4b\n.L2e:\n  /* 02e */  movl    $0x0,cl+0x204\n  /* 038 */  flds    v_centerspeed+0x10\n  /* 03e */  xor     %eax,%eax\n  /* 040 */  mov     %eax,cl+0x200\n  /* 045 */  fstps   cl+0x1fc\n.L4b:\n  /* 04b */  ret\n","c":"/* candidate for V_StartPitchDrift (view.c, 76 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\ncvar_t v_centerspeed = {\"v_centerspeed\",\"500\"};\n\nvoid V_StartPitchDrift (void)\n{\n\tif (cl.laststop == cl.time)\n\t\treturn;\n\tif (cl.nodrift || !cl.pitchvel)\n\t{\n\t\tcl.pitchvel = v_centerspeed.value;\n\t\tcl.nodrift = false;\n\t\tcl.driftmove = 0;\n\t}\n}\n","size":76,"score":100,"agent":"kuncc/2","pid":3,"session":953,"ts":1791747462333}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1120,"symbol":"M_Menu_GameOptions_f","file":"menu.c","asm":"# M_Menu_GameOptions_f  (TU menu.c, section .text, 75 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Menu_GameOptions_f:\n  /* 000 */  mov     $0x3,%eax\n  /* 005 */  mov     $0x10,%edx\n  /* 00a */  mov     %eax,key_dest\n  /* 00f */  mov     maxplayers,%eax\n  /* 014 */  mov     $0x1,%ecx\n  /* 019 */  mov     %edx,m_state\n  /* 01f */  mov     %ecx,m_entersound\n  /* 025 */  test    %eax,%eax\n  /* 027 */  jne     .L33\n  /* 029 */  mov     svs,%eax\n  /* 02e */  mov     %eax,maxplayers\n.L33:\n  /* 033 */  dec     %eax\n  /* 034 */  jle     .L40\n  /* 036 */  ret\n  /* 037 */  nop\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     svs+0x4,%eax\n  /* 045 */  mov     %eax,maxplayers\n  /* 04a */  ret\n","c":"#include \"quakedef.h\"\n\nint m_state, m_entersound, maxplayers;\n#define m_gameoptions 16\n\nvoid M_Menu_GameOptions_f(void)\n{\n    key_dest = key_menu;\n    m_state = m_gameoptions;\n    m_entersound = true;\n    if (maxplayers == 0)\n        maxplayers = svs.maxclients;\n    if (maxplayers < 2)\n        maxplayers = svs.maxclientslimit;\n}\n","size":75,"score":100,"agent":"kuncc/7","pid":8,"session":949,"ts":1791747463201}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1676,"symbol":"Cache_Print","file":"zone.c","asm":"# Cache_Print  (TU zone.c, section .text, 76 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCache_Print:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     cache_head+0x1c,%ebx\n  /* 00d */  cmp     $cache_head,%ebx\n  /* 013 */  je      .L44\n  /* 015 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  lea     0x8(%ebx),%eax\n  /* 023 */  mov     %eax,0x8(%esp)\n  /* 027 */  mov     (%ebx),%eax\n  /* 029 */  movl    $\"%8i : %s\\n\",(%esp)\n  /* 030 */  mov     %eax,0x4(%esp)\n  /* 034 */  call    Con_Printf\n  /* 039 */  mov     0x1c(%ebx),%ebx\n  /* 03c */  cmp     $cache_head,%ebx\n  /* 042 */  jne     .L20\n.L44:\n  /* 044 */  mov     0x18(%esp),%ebx\n  /* 048 */  add     $0x1c,%esp\n  /* 04b */  ret\n","c":"#include \"quakedef.h\"\n\ntypedef struct cache_system_s\n{\n    int size;\n    cache_user_t *user;\n    char name[16];\n    struct cache_system_s *prev, *next;\n    struct cache_system_s *lru_prev, *lru_next;\n} cache_system_t;\n\nextern cache_system_t cache_head;\n\nvoid Cache_Print(void)\n{\n    cache_system_t *cd;\n\n    for (cd = cache_head.next; cd != &cache_head; cd = cd->next)\n    {\n        Con_Printf(\"%8i : %s\\n\", cd->size, cd->name);\n    }\n}\n","size":76,"score":100,"agent":"kuncc/1","pid":2,"session":955,"ts":1791747479128}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1673,"symbol":"Cache_UnlinkLRU","file":"zone.c","asm":"# Cache_UnlinkLRU  (TU zone.c, section .text, 76 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCache_UnlinkLRU:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     0x24(%eax),%ecx\n  /* 00a */  test    %ecx,%ecx\n  /* 00c */  je      .L30\n  /* 00e */  mov     0x20(%eax),%edx\n  /* 011 */  test    %edx,%edx\n  /* 013 */  je      .L30\n.L15:\n  /* 015 */  mov     %edx,0x20(%ecx)\n  /* 018 */  mov     0x24(%eax),%ecx\n  /* 01b */  mov     %ecx,0x24(%edx)\n  /* 01e */  movl    $0x0,0x24(%eax)\n  /* 025 */  movl    $0x0,0x20(%eax)\n  /* 02c */  add     $0x1c,%esp\n  /* 02f */  ret\n.L30:\n  /* 030 */  movl    $\"Cache_UnlinkLRU: NULL link\",(%esp)\n  /* 037 */  mov     %eax,0x20(%esp)\n  /* 03b */  call    Sys_Error\n  /* 040 */  mov     0x20(%esp),%eax\n  /* 044 */  mov     0x24(%eax),%ecx\n  /* 047 */  mov     0x20(%eax),%edx\n  /* 04a */  jmp     .L15\n","c":"#include \"quakedef.h\"\n\ntypedef struct cache_system_s {\n    int size;\n    void *user;\n    char name[16];\n    struct cache_system_s *prev, *next;\n    struct cache_system_s *lru_prev, *lru_next;\n} cache_system_t;\n\nvoid Cache_UnlinkLRU(cache_system_t *cs)\n{\n    if (!cs->lru_next || !cs->lru_prev)\n        Sys_Error(\"Cache_UnlinkLRU: NULL link\");\n\n    cs->lru_next->lru_prev = cs->lru_prev;\n    cs->lru_prev->lru_next = cs->lru_next;\n\n    cs->lru_prev = cs->lru_next = 0;\n}\n","size":76,"score":100,"agent":"kuncc/3","pid":4,"session":954,"ts":1791747479344}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":906,"symbol":"Cvar_SetValue","file":"cvar.c","asm":"# Cvar_SetValue  (TU cvar.c, section .text, 78 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCvar_SetValue:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     $0x20,%edx\n  /* 008 */  flds    0x54(%esp)\n  /* 00c */  mov     $0x2,%ecx\n  /* 011 */  mov     $\"%f\",%eax\n  /* 016 */  mov     %ebx,0x48(%esp)\n  /* 01a */  lea     0x20(%esp),%ebx\n  /* 01e */  mov     %edx,0x8(%esp)\n  /* 022 */  fstpl   0x10(%esp)\n  /* 026 */  mov     %ecx,0x4(%esp)\n  /* 02a */  mov     %ebx,(%esp)\n  /* 02d */  mov     %eax,0xc(%esp)\n  /* 031 */  call    __sprintf_chk\n  /* 036 */  mov     0x50(%esp),%eax\n  /* 03a */  mov     %ebx,0x4(%esp)\n  /* 03e */  mov     %eax,(%esp)\n  /* 041 */  call    Cvar_Set\n  /* 046 */  mov     0x48(%esp),%ebx\n  /* 04a */  add     $0x4c,%esp\n  /* 04d */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Cvar_SetValue (char *var_name, float value)\n{\n    char val[32];\n\n    sprintf (val, \"%f\", value);\n    Cvar_Set (var_name, val);\n}\n","size":78,"score":100,"agent":"kuncc/6","pid":7,"session":957,"ts":1791747492117}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1579,"symbol":"SV_CloseEnough","file":"sv_move.c","asm":"# SV_CloseEnough  (TU sv_move.c, section .text, 77 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_CloseEnough:\n  /* 000 */  mov     0x4(%esp),%ecx\n  /* 004 */  xor     %eax,%eax\n  /* 006 */  mov     0x8(%esp),%edx\n  /* 00a */  flds    0xc(%esp)\n.Le:\n  /* 00e */  flds    0x70(%ecx,%eax,4)\n  /* 012 */  fadd    %st(1),%st\n  /* 014 */  flds    0x64(%edx,%eax,4)\n  /* 018 */  fcomip  %st(1),%st\n  /* 01a */  fstp    %st(0)\n  /* 01c */  ja      .L40\n  /* 01e */  flds    0x64(%ecx,%eax,4)\n  /* 022 */  fsub    %st(1),%st\n  /* 024 */  flds    0x70(%edx,%eax,4)\n  /* 028 */  fxch    %st(1)\n  /* 02a */  fcomip  %st(1),%st\n  /* 02c */  fstp    %st(0)\n  /* 02e */  ja      .L48\n  /* 030 */  inc     %eax\n  /* 031 */  cmp     $0x3,%eax\n  /* 034 */  jne     .Le\n  /* 036 */  fstp    %st(0)\n  /* 038 */  mov     $0x1,%eax\n  /* 03d */  ret\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  fstp    %st(0)\n  /* 042 */  jmp     .L4a\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  fstp    %st(0)\n.L4a:\n  /* 04a */  xor     %eax,%eax\n  /* 04c */  ret\n","c":"#include \"quakedef.h\"\n\nqboolean SV_CloseEnough(edict_t *ent, edict_t *goal, float dist)\n{\n    int i;\n\n    for (i = 0; i < 3; i++)\n    {\n        if (goal->v.absmin[i] > ent->v.absmax[i] + dist)\n            return false;\n        if (goal->v.absmax[i] < ent->v.absmin[i] - dist)\n            return false;\n    }\n    return true;\n}\n","size":77,"score":100,"agent":"kuncc/5","pid":6,"session":956,"ts":1791747511064}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":842,"symbol":"MSG_ReadFloat","file":"common.c","asm":"# MSG_ReadFloat  (TU common.c, section .text, 79 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMSG_ReadFloat:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     msg_readcount,%eax\n  /* 00c */  mov     net_message+0x8,%ecx\n  /* 012 */  movzbl  (%ecx,%eax,1),%edx\n  /* 016 */  movzbl  0x2(%ecx,%eax,1),%ebx\n  /* 01b */  mov     0x1(%ecx,%eax,1),%dh\n  /* 01f */  movzbl  0x3(%ecx,%eax,1),%ecx\n  /* 024 */  add     $0x4,%eax\n  /* 027 */  mov     %eax,msg_readcount\n  /* 02c */  shl     $0x10,%ebx\n  /* 02f */  or      %ebx,%edx\n  /* 031 */  shl     $0x18,%ecx\n  /* 034 */  or      %ecx,%edx\n  /* 036 */  mov     %edx,(%esp)\n  /* 039 */  call    *LittleLong\n  /* 03f */  mov     0x28(%esp),%ebx\n  /* 043 */  mov     %eax,0x1c(%esp)\n  /* 047 */  flds    0x1c(%esp)\n  /* 04b */  add     $0x2c,%esp\n  /* 04e */  ret\n","c":"#include \"quakedef.h\"\n\nfloat MSG_ReadFloat (void)\n{\n    union { byte b[4]; float f; int l; } dat;\n\n    dat.b[0] = net_message.data[msg_readcount];\n    dat.b[1] = net_message.data[msg_readcount+1];\n    dat.b[2] = net_message.data[msg_readcount+2];\n    dat.b[3] = net_message.data[msg_readcount+3];\n    msg_readcount += 4;\n\n    dat.l = LittleLong (dat.l);\n    return dat.f;\n}\n","size":79,"score":100,"agent":"kuncc/4","pid":5,"session":959,"ts":1791747523622}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1647,"symbol":"SV_ClearWorld","file":"world.c","asm":"# SV_ClearWorld  (TU world.c, section .text, 78 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_ClearWorld:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    SV_InitBoxHull\n  /* 008 */  xor     %eax,%eax\n.La:\n  /* 00a */  xor     %edx,%edx\n  /* 00c */  xor     %ecx,%ecx\n  /* 00e */  mov     %edx,sv_areanodes(%eax)\n  /* 014 */  add     $0x8,%eax\n  /* 017 */  mov     %ecx,.bss+0x1c(%eax)\n  /* 01d */  cmp     $0x400,%eax\n  /* 022 */  jb      .La\n  /* 024 */  movl    $0x0,(%esp)\n  /* 02b */  xor     %eax,%eax\n  /* 02d */  mov     %eax,sv_numareanodes\n  /* 032 */  mov     sv+0xa0,%eax\n  /* 037 */  lea     0x60(%eax),%edx\n  /* 03a */  add     $0x54,%eax\n  /* 03d */  mov     %edx,0x8(%esp)\n  /* 041 */  mov     %eax,0x4(%esp)\n  /* 045 */  call    SV_CreateAreaNode\n  /* 04a */  add     $0x1c,%esp\n  /* 04d */  ret\n","c":"#include \"quakedef.h\"\n\ntypedef struct areanode_s\n{\n    int axis;\n    float dist;\n    struct areanode_s *children[2];\n    link_t trigger_edicts;\n    link_t solid_edicts;\n} areanode_t;\n\nstatic areanode_t sv_areanodes[32];\nint sv_numareanodes;\n\nvoid SV_InitBoxHull (void);\nareanode_t *SV_CreateAreaNode (int depth, vec3_t mins, vec3_t maxs);\n\nvoid SV_ClearWorld (void)\n{\n    SV_InitBoxHull ();\n    memset (sv_areanodes, 0, sizeof(sv_areanodes));\n    sv_numareanodes = 0;\n    SV_CreateAreaNode (0, sv.worldmodel->mins, sv.worldmodel->maxs);\n}\n","size":78,"score":100,"agent":"kuncc/0","pid":1,"session":958,"ts":1791747536181}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1277,"symbol":"PF_particle","file":"pr_cmds.c","asm":"# PF_particle  (TU pr_cmds.c, section .text, 79 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_particle:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     pr_globals,%eax\n  /* 008 */  flds    0x34(%eax)\n  /* 00b */  fnstcw  0x1e(%esp)\n  /* 00f */  movzwl  0x1e(%esp),%edx\n  /* 014 */  or      $0xc00,%dx\n  /* 019 */  mov     %dx,0x1c(%esp)\n  /* 01e */  lea     0x1c(%eax),%edx\n  /* 021 */  add     $0x10,%eax\n  /* 024 */  fldcw   0x1c(%esp)\n  /* 028 */  fistpl  0xc(%esp)\n  /* 02c */  fldcw   0x1e(%esp)\n  /* 030 */  flds    0x18(%eax)\n  /* 033 */  fldcw   0x1c(%esp)\n  /* 037 */  fistpl  0x8(%esp)\n  /* 03b */  fldcw   0x1e(%esp)\n  /* 03f */  mov     %edx,0x4(%esp)\n  /* 043 */  mov     %eax,(%esp)\n  /* 046 */  call    SV_StartParticle\n  /* 04b */  add     $0x2c,%esp\n  /* 04e */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_particle(void)\n{\n    float *org, *dir;\n    float color;\n    float count;\n\n    org = G_VECTOR(OFS_PARM0);\n    dir = G_VECTOR(OFS_PARM1);\n    color = G_FLOAT(OFS_PARM2);\n    count = G_FLOAT(OFS_PARM3);\n    SV_StartParticle(org, dir, color, count);\n}\n","size":79,"score":100,"agent":"kuncc/1","pid":2,"session":962,"ts":1791747538474}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1499,"symbol":"SCR_DrawLoading","file":"screen.c","asm":"# SCR_DrawLoading  (TU screen.c, section .text, 79 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_DrawLoading:\n  /* 000 */  mov     scr_drawloading,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  jne     .L10\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  sub     $0x1c,%esp\n  /* 013 */  movl    $\"gfx/loading.lmp\",(%esp)\n  /* 01a */  call    Draw_CachePic\n  /* 01f */  mov     %eax,0x8(%esp)\n  /* 023 */  mov     %eax,%edx\n  /* 025 */  mov     vid+0x18,%eax\n  /* 02a */  mov     0x4(%edx),%ecx\n  /* 02d */  sub     $0x30,%eax\n  /* 030 */  sub     %ecx,%eax\n  /* 032 */  shr     $1,%eax\n  /* 034 */  mov     %eax,0x4(%esp)\n  /* 038 */  mov     vid+0x14,%eax\n  /* 03d */  mov     (%edx),%ecx\n  /* 03f */  sub     %ecx,%eax\n  /* 041 */  shr     $1,%eax\n  /* 043 */  mov     %eax,(%esp)\n  /* 046 */  call    Draw_Pic\n  /* 04b */  add     $0x1c,%esp\n  /* 04e */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nint scr_drawloading;\n\nvoid SCR_DrawLoading(void)\n{\n    qpic_t *pic;\n\n    if (!scr_drawloading)\n        return;\n\n    pic = Draw_CachePic(\"gfx/loading.lmp\");\n    Draw_Pic((vid.width - pic->width) / 2,\n             (vid.height - 48 - pic->height) / 2,\n             pic);\n}\n","size":79,"score":100,"agent":"kuncc/3","pid":4,"session":963,"ts":1791747544752}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1218,"symbol":"NET_Close","file":"net_main.c","asm":"# NET_Close  (TU net_main.c, section .text, 79 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNET_Close:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  test    %ebx,%ebx\n  /* 00d */  je      .L16\n  /* 00f */  mov     0x1c(%ebx),%eax\n  /* 012 */  test    %eax,%eax\n  /* 014 */  je      .L20\n.L16:\n  /* 016 */  mov     0x18(%esp),%ebx\n  /* 01a */  add     $0x1c,%esp\n  /* 01d */  ret\n  /* 01e */  xchg    %ax,%ax\n.L20:\n  /* 020 */  call    Sys_FloatTime\n  /* 025 */  mov     0x28(%ebx),%edx\n  /* 028 */  mov     %ebx,(%esp)\n  /* 02b */  mov     %edx,%eax\n  /* 02d */  shl     $0x4,%eax\n  /* 030 */  sub     %edx,%eax\n  /* 032 */  fstpl   net_time\n  /* 038 */  call    *net_drivers+0x30(,%eax,4)\n  /* 03f */  mov     %ebx,0x20(%esp)\n  /* 043 */  mov     0x18(%esp),%ebx\n  /* 047 */  add     $0x1c,%esp\n  /* 04a */  jmp     NET_FreeQSocket\n","c":"#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nvoid NET_Close (struct qsocket_s *sock)\n{\n\tif (!sock)\n\t\treturn;\n\n\tif (sock->disconnected)\n\t\treturn;\n\n\tnet_time = Sys_FloatTime();\n\tnet_drivers[sock->driver].Close (sock);\n\tNET_FreeQSocket(sock);\n}\n","size":79,"score":100,"agent":"kuncc/2","pid":3,"session":960,"ts":1791747548580}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":902,"symbol":"Cvar_VariableValue","file":"cvar.c","asm":"# Cvar_VariableValue  (TU cvar.c, section .text, 80 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCvar_VariableValue:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     cvar_vars,%ebx\n  /* 00b */  mov     0x20(%esp),%esi\n  /* 00f */  test    %ebx,%ebx\n  /* 011 */  jne     .L1f\n  /* 013 */  jmp     .L48\n  /* 015 */  lea     0x0(%esi),%esi\n.L18:\n  /* 018 */  mov     0x14(%ebx),%ebx\n  /* 01b */  test    %ebx,%ebx\n  /* 01d */  je      .L48\n.L1f:\n  /* 01f */  mov     (%ebx),%eax\n  /* 021 */  mov     %esi,(%esp)\n  /* 024 */  mov     %eax,0x4(%esp)\n  /* 028 */  call    Q_strcmp\n  /* 02d */  test    %eax,%eax\n  /* 02f */  jne     .L18\n  /* 031 */  mov     0x4(%ebx),%eax\n  /* 034 */  mov     %eax,0x20(%esp)\n  /* 038 */  add     $0x14,%esp\n  /* 03b */  pop     %ebx\n  /* 03c */  pop     %esi\n  /* 03d */  jmp     Q_atof\n  /* 042 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  fldz\n  /* 04a */  add     $0x14,%esp\n  /* 04d */  pop     %ebx\n  /* 04e */  pop     %esi\n  /* 04f */  ret\n","c":"#include \"quakedef.h\"\n\ncvar_t *Cvar_FindVar (char *var_name)\n{\n    cvar_t *var;\n\n    for (var = cvar_vars; var; var = var->next)\n        if (!Q_strcmp (var_name, var->name))\n            return var;\n\n    return NULL;\n}\n\nfloat Cvar_VariableValue (char *var_name)\n{\n    cvar_t *var;\n\n    var = Cvar_FindVar (var_name);\n    if (!var)\n        return 0;\n    return Q_atof (var->string);\n}\n","size":80,"score":100,"agent":"kuncc/6","pid":7,"session":964,"ts":1791747558167}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1239,"symbol":"UDP_Write","file":"net_udp.c","asm":"# UDP_Write  (TU net_udp.c, section .text, 79 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUDP_Write:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $0x10,%eax\n  /* 008 */  mov     %eax,0x14(%esp)\n  /* 00c */  mov     0x3c(%esp),%eax\n  /* 010 */  xor     %edx,%edx\n  /* 012 */  mov     %edx,0xc(%esp)\n  /* 016 */  mov     %eax,0x10(%esp)\n  /* 01a */  mov     0x38(%esp),%eax\n  /* 01e */  mov     %eax,0x8(%esp)\n  /* 022 */  mov     0x34(%esp),%eax\n  /* 026 */  mov     %eax,0x4(%esp)\n  /* 02a */  mov     0x30(%esp),%eax\n  /* 02e */  mov     %eax,(%esp)\n  /* 031 */  call    sendto\n  /* 036 */  cmp     $0xffffffff,%eax\n  /* 039 */  jne     .L4b\n  /* 03b */  call    __errno_location\n  /* 040 */  cmpl    $0xb,(%eax)\n  /* 043 */  setne   %al\n  /* 046 */  movzbl  %al,%eax\n  /* 049 */  neg     %eax\n.L4b:\n  /* 04b */  add     $0x2c,%esp\n  /* 04e */  ret\n","c":"#include <sys/types.h>\n#include <sys/socket.h>\n#include <netinet/in.h>\n#include <netdb.h>\n#include <sys/param.h>\n#include <sys/ioctl.h>\n#include <errno.h>\n#include \"quakedef.h\"\n#include \"net_udp.h\"\n\nint UDP_Write (int socket, byte *buf, int len, struct qsockaddr *addr)\n{\n    int ret;\n\n    ret = sendto (socket, buf, len, 0, (struct sockaddr *)addr, sizeof(struct sockaddr_in));\n    if (ret == -1 && errno == EWOULDBLOCK)\n        return 0;\n    return ret;\n}\n","size":79,"score":100,"agent":"kuncc/7","pid":8,"session":961,"ts":1791747560979}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1263,"symbol":"PF_rint","file":"pr_cmds.c","asm":"# PF_rint  (TU pr_cmds.c, section .text, 80 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_rint:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     pr_globals,%edx\n  /* 009 */  flds    0x10(%edx)\n  /* 00c */  fldz\n  /* 00e */  flds    0x10(%edx)\n  /* 011 */  fcomip  %st(1),%st\n  /* 013 */  fstp    %st(0)\n  /* 015 */  jbe     .L48\n  /* 017 */  fadds   =0x3f000000 (0.5f)\n.L1d:\n  /* 01d */  fnstcw  0x6(%esp)\n  /* 021 */  movzwl  0x6(%esp),%eax\n  /* 026 */  or      $0xc00,%ax\n  /* 02a */  mov     %ax,0x4(%esp)\n  /* 02f */  fldcw   0x4(%esp)\n  /* 033 */  fistpl  (%esp)\n  /* 036 */  fldcw   0x6(%esp)\n  /* 03a */  fildl   (%esp)\n  /* 03d */  fstps   0x4(%edx)\n  /* 040 */  add     $0xc,%esp\n  /* 043 */  ret\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  fsubs   =0x3f000000 (0.5f)\n  /* 04e */  jmp     .L1d\n","c":"#include \"quakedef.h\"\n\nvoid PF_rint(void)\n{\n    float f;\n    f = G_FLOAT(OFS_PARM0);\n    if (f > 0)\n        G_FLOAT(OFS_RETURN) = (int)(f + 0.5);\n    else\n        G_FLOAT(OFS_RETURN) = (int)(f - 0.5);\n}\n","size":80,"score":100,"agent":"kuncc/4","pid":5,"session":966,"ts":1791747577067}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1073,"symbol":"M_PrintWhite","file":"menu.c","asm":"# M_PrintWhite  (TU menu.c, section .text, 80 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_PrintWhite:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x28(%esp),%esi\n  /* 00a */  mov     0x20(%esp),%edi\n  /* 00e */  mov     0x24(%esp),%ebx\n  /* 012 */  movsbl  (%esi),%eax\n  /* 015 */  test    %al,%al\n  /* 017 */  je      .L49\n  /* 019 */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %eax,0x8(%esp)\n  /* 024 */  mov     vid+0x14,%eax\n  /* 029 */  inc     %esi\n  /* 02a */  mov     %ebx,0x4(%esp)\n  /* 02e */  sub     $0x140,%eax\n  /* 033 */  shr     $1,%eax\n  /* 035 */  add     %edi,%eax\n  /* 037 */  add     $0x8,%edi\n  /* 03a */  mov     %eax,(%esp)\n  /* 03d */  call    Draw_Character\n  /* 042 */  movsbl  (%esi),%eax\n  /* 045 */  test    %al,%al\n  /* 047 */  jne     .L20\n.L49:\n  /* 049 */  add     $0x10,%esp\n  /* 04c */  pop     %ebx\n  /* 04d */  pop     %esi\n  /* 04e */  pop     %edi\n  /* 04f */  ret\n","c":"#include \"quakedef.h\"\n\nvoid M_DrawCharacter (int cx, int line, int num)\n{\n\tDraw_Character (cx + ((vid.width - 320)>>1), line, num);\n}\n\nvoid M_PrintWhite (int cx, int cy, char *str)\n{\n\twhile (*str)\n\t{\n\t\tM_DrawCharacter (cx, cy, *str);\n\t\tstr++;\n\t\tcx += 8;\n\t}\n}\n","size":80,"score":100,"agent":"kuncc/5","pid":6,"session":965,"ts":1791747582982}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":845,"symbol":"MSG_ReadAngle","file":"common.c","asm":"# MSG_ReadAngle  (TU common.c, section .text, 81 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMSG_ReadAngle:\n  /* 000 */  mov     msg_readcount,%eax\n  /* 005 */  cmp     %eax,net_message+0x10\n  /* 00b */  jle     .L40\n  /* 00d */  sub     $0xc,%esp\n  /* 010 */  mov     net_message+0x8,%edx\n  /* 016 */  movzbl  (%edx,%eax,1),%edx\n  /* 01a */  inc     %eax\n  /* 01b */  mov     %eax,msg_readcount\n  /* 020 */  movsbw  %dl,%ax\n  /* 024 */  mov     %ax,0x4(%esp)\n  /* 029 */  filds   0x4(%esp)\n  /* 02d */  fmuls   =0x3fb40000 (1.40625f)\n  /* 033 */  fstps   0x4(%esp)\n  /* 037 */  flds    0x4(%esp)\n  /* 03b */  add     $0xc,%esp\n  /* 03e */  ret\n  /* 03f */  nop\n.L40:\n  /* 040 */  mov     $0x1,%eax\n  /* 045 */  flds    =0xbfb40000 (-1.40625f)\n  /* 04b */  mov     %eax,msg_badread\n  /* 050 */  ret\n","c":"#include \"quakedef.h\"\n\nint MSG_ReadChar (void)\n{\n    int c;\n\n    if (msg_readcount+1 > net_message.cursize)\n    {\n        msg_badread = true;\n        return -1;\n    }\n\n    c = (signed char)net_message.data[msg_readcount];\n    msg_readcount++;\n\n    return c;\n}\n\nfloat MSG_ReadAngle (void)\n{\n    return MSG_ReadChar() * (360.0/256);\n}\n","size":81,"score":100,"agent":"kuncc/1","pid":2,"session":968,"ts":1791747588889}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":818,"symbol":"Q_memcpy","file":"common.c","asm":"# Q_memcpy  (TU common.c, section .text, 81 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nQ_memcpy:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0xc(%esp),%eax\n  /* 005 */  mov     0x10(%esp),%ecx\n  /* 009 */  mov     0x8(%esp),%edx\n  /* 00d */  mov     %eax,%ebx\n  /* 00f */  or      %ecx,%ebx\n  /* 011 */  or      %edx,%ebx\n  /* 013 */  test    $0x3,%bl\n  /* 016 */  je      .L30\n  /* 018 */  test    %ecx,%ecx\n  /* 01a */  jle     .L2c\n  /* 01c */  add     %eax,%ecx\n  /* 01e */  xchg    %ax,%ax\n.L20:\n  /* 020 */  movzbl  (%eax),%ebx\n  /* 023 */  inc     %eax\n  /* 024 */  inc     %edx\n  /* 025 */  mov     %bl,-0x1(%edx)\n  /* 028 */  cmp     %ecx,%eax\n  /* 02a */  jne     .L20\n.L2c:\n  /* 02c */  pop     %ebx\n  /* 02d */  ret\n  /* 02e */  xchg    %ax,%ax\n.L30:\n  /* 030 */  sar     $0x2,%ecx\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  jle     .L2c\n  /* 037 */  lea     (%eax,%ecx,4),%ebx\n  /* 03a */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  mov     (%eax),%ecx\n  /* 042 */  add     $0x4,%eax\n  /* 045 */  add     $0x4,%edx\n  /* 048 */  mov     %ecx,-0x4(%edx)\n  /* 04b */  cmp     %ebx,%eax\n  /* 04d */  jne     .L40\n  /* 04f */  pop     %ebx\n  /* 050 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Q_memcpy (void *dest, void *src, int count)\n{\n    int i;\n\n    if (( ( (long)dest | (long)src | count) & 3) == 0 )\n    {\n        count >>= 2;\n        for (i=0 ; i<count ; i++)\n            ((int *)dest)[i] = ((int *)src)[i];\n    }\n    else\n        for (i=0 ; i<count ; i++)\n            ((byte *)dest)[i] = ((byte *)src)[i];\n}\n","size":81,"score":100,"agent":"kuncc/0","pid":1,"session":967,"ts":1791747592167}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1051,"symbol":"VectorNormalize","file":"mathlib.c","asm":"# VectorNormalize  (TU mathlib.c, section .text, 81 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVectorNormalize:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  flds    (%eax)\n  /* 006 */  flds    0x4(%eax)\n  /* 009 */  flds    0x8(%eax)\n  /* 00c */  fld     %st(2)\n  /* 00e */  fmul    %st(3),%st\n  /* 010 */  fld     %st(2)\n  /* 012 */  fmul    %st(3),%st\n  /* 014 */  faddp   %st,%st(1)\n  /* 016 */  fld     %st(1)\n  /* 018 */  fmul    %st(2),%st\n  /* 01a */  faddp   %st,%st(1)\n  /* 01c */  fsqrt\n  /* 01e */  fldz\n  /* 020 */  fxch    %st(1)\n  /* 022 */  fucomi  %st(1),%st\n  /* 024 */  fstp    %st(1)\n  /* 026 */  jp      .L38\n  /* 028 */  jne     .L38\n  /* 02a */  fstp    %st(2)\n  /* 02c */  fstp    %st(0)\n  /* 02e */  fstp    %st(1)\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  fld1\n  /* 03a */  fdiv    %st(1),%st\n  /* 03c */  fmul    %st,%st(4)\n  /* 03e */  fxch    %st(4)\n  /* 040 */  fstps   (%eax)\n  /* 042 */  fxch    %st(2)\n  /* 044 */  fmul    %st(3),%st\n  /* 046 */  fstps   0x4(%eax)\n  /* 049 */  fmulp   %st,%st(2)\n  /* 04b */  fxch    %st(1)\n  /* 04d */  fstps   0x8(%eax)\n  /* 050 */  ret\n","c":"/* candidate for VectorNormalize (mathlib.c, 81 bytes) */\n#include <math.h>\n#include \"quakedef.h\"\n\nfloat VectorNormalize (vec3_t v)\n{\n\tfloat\tlength, ilength;\n\n\tlength = v[0]*v[0] + v[1]*v[1] + v[2]*v[2];\n\tlength = sqrt (length);\n\n\tif (length)\n\t{\n\t\tilength = 1/length;\n\t\tv[0] *= ilength;\n\t\tv[1] *= ilength;\n\t\tv[2] *= ilength;\n\t}\n\n\treturn length;\n}\n","size":81,"score":100,"agent":"kuncc/2","pid":3,"session":970,"ts":1791747600191}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1607,"symbol":"DropPunchAngle","file":"sv_user.c","asm":"# DropPunchAngle  (TU sv_user.c, section .text, 81 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDropPunchAngle:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     sv_player,%eax\n  /* 008 */  add     $0xc4,%eax\n  /* 00d */  mov     %eax,(%esp)\n  /* 010 */  call    VectorNormalize\n  /* 015 */  mov     sv_player,%eax\n  /* 01a */  add     $0xc4,%eax\n  /* 01f */  mov     %eax,0x8(%esp)\n  /* 023 */  flds    =0x41200000 (10f)\n  /* 029 */  fmull   host_frametime\n  /* 02f */  mov     %eax,(%esp)\n  /* 032 */  fsubrp  %st,%st(1)\n  /* 034 */  fstps   0x1c(%esp)\n  /* 038 */  flds    0x1c(%esp)\n  /* 03c */  fldz\n  /* 03e */  fcomi   %st(1),%st\n  /* 040 */  fcmovbe %st(1),%st\n  /* 042 */  fstp    %st(1)\n  /* 044 */  fstps   0x4(%esp)\n  /* 048 */  call    VectorScale\n  /* 04d */  add     $0x2c,%esp\n  /* 050 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid DropPunchAngle(void)\n{\n    float len;\n\n    len = VectorNormalize(sv_player->v.punchangle);\n    len -= 10 * host_frametime;\n    if (len < 0)\n        len = 0;\n    VectorScale(sv_player->v.punchangle, len, sv_player->v.punchangle);\n}\n","size":81,"score":100,"agent":"kuncc/7","pid":8,"session":972,"ts":1791747620449}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":998,"symbol":"Host_Restart_f","file":"host_cmd.c","asm":"# Host_Restart_f  (TU host_cmd.c, section .text, 81 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Restart_f:\n  /* 000 */  mov     cls+0x8cc,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  jne     .L1c\n  /* 009 */  mov     sv,%ecx\n  /* 00f */  test    %ecx,%ecx\n  /* 011 */  je      .L1c\n  /* 013 */  cmpl    $0x1,cmd_source\n  /* 01a */  je      .L20\n.L1c:\n  /* 01c */  ret\n  /* 01d */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  sub     $0x5c,%esp\n  /* 023 */  mov     $sv+0x20,%edx\n  /* 028 */  mov     %edx,0x4(%esp)\n  /* 02c */  lea     0x10(%esp),%edx\n  /* 030 */  mov     $0x40,%eax\n  /* 035 */  mov     %edx,(%esp)\n  /* 038 */  mov     %eax,0x8(%esp)\n  /* 03c */  call    __strcpy_chk\n  /* 041 */  lea     0x10(%esp),%edx\n  /* 045 */  mov     %edx,(%esp)\n  /* 048 */  call    SV_SpawnServer\n  /* 04d */  add     $0x5c,%esp\n  /* 050 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Host_Restart_f(void)\n{\n    char mapname[64];\n\n    if (cls.demoplayback || !sv.active || cmd_source != src_command)\n        return;\n    strcpy(mapname, sv.name);\n    SV_SpawnServer(mapname);\n}\n","size":81,"score":100,"agent":"kuncc/3","pid":4,"session":969,"ts":1791747630025}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1674,"symbol":"Cache_MakeLRU","file":"zone.c","asm":"# Cache_MakeLRU  (TU zone.c, section .text, 81 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCache_MakeLRU:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x24(%ebx),%edx\n  /* 00e */  test    %edx,%edx\n  /* 010 */  je      .L48\n.L12:\n  /* 012 */  movl    $\"Cache_MakeLRU: active link\",(%esp)\n  /* 019 */  call    Sys_Error\n.L1e:\n  /* 01e */  mov     cache_head+0x24,%eax\n  /* 023 */  mov     %ebx,0x20(%eax)\n  /* 026 */  mov     cache_head+0x24,%eax\n  /* 02b */  movl    $cache_head,0x20(%ebx)\n  /* 032 */  mov     %eax,0x24(%ebx)\n  /* 035 */  mov     %ebx,cache_head+0x24\n  /* 03b */  mov     0x18(%esp),%ebx\n  /* 03f */  add     $0x1c,%esp\n  /* 042 */  ret\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  mov     0x20(%ebx),%eax\n  /* 04b */  test    %eax,%eax\n  /* 04d */  jne     .L12\n  /* 04f */  jmp     .L1e\n","c":"#include \"quakedef.h\"\n\ntypedef struct cache_system_s\n{\n    int size;\n    cache_user_t *user;\n    char name[16];\n    struct cache_system_s *prev, *next;\n    struct cache_system_s *lru_prev, *lru_next;\n} cache_system_t;\n\nextern cache_system_t cache_head;\n\nvoid Cache_MakeLRU(cache_system_t *cs)\n{\n    if (cs->lru_next || cs->lru_prev)\n        Sys_Error(\"Cache_MakeLRU: active link\");\n    cache_head.lru_next->lru_prev = cs;\n    cs->lru_next = cache_head.lru_next;\n    cs->lru_prev = &cache_head;\n    cache_head.lru_next = cs;\n}\n","size":81,"score":100,"agent":"kuncc/4","pid":5,"session":973,"ts":1791747635474}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1072,"symbol":"M_Print","file":"menu.c","asm":"# M_Print  (TU menu.c, section .text, 83 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Print:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x28(%esp),%esi\n  /* 00a */  mov     0x20(%esp),%edi\n  /* 00e */  mov     0x24(%esp),%ebx\n  /* 012 */  movsbl  (%esi),%eax\n  /* 015 */  test    %al,%al\n  /* 017 */  je      .L4c\n  /* 019 */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %ebx,0x4(%esp)\n  /* 024 */  sub     $0xffffff80,%eax\n  /* 027 */  inc     %esi\n  /* 028 */  mov     %eax,0x8(%esp)\n  /* 02c */  mov     vid+0x14,%eax\n  /* 031 */  sub     $0x140,%eax\n  /* 036 */  shr     $1,%eax\n  /* 038 */  add     %edi,%eax\n  /* 03a */  add     $0x8,%edi\n  /* 03d */  mov     %eax,(%esp)\n  /* 040 */  call    Draw_Character\n  /* 045 */  movsbl  (%esi),%eax\n  /* 048 */  test    %al,%al\n  /* 04a */  jne     .L20\n.L4c:\n  /* 04c */  add     $0x10,%esp\n  /* 04f */  pop     %ebx\n  /* 050 */  pop     %esi\n  /* 051 */  pop     %edi\n  /* 052 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid M_DrawCharacter (int cx, int line, int num)\n{\n\tDraw_Character (cx + ((vid.width - 320)>>1), line, num);\n}\n\nvoid M_Print (int cx, int cy, char *str)\n{\n\twhile (*str)\n\t{\n\t\tM_DrawCharacter (cx, cy, ((int)*str) + 128);\n\t\tstr++;\n\t\tcx += 8;\n\t}\n}\n","size":83,"score":100,"agent":"kuncc/5","pid":6,"session":974,"ts":1791747646143}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1561,"symbol":"SV_FatPVS","file":"sv_main.c","asm":"# SV_FatPVS  (TU sv_main.c, section .text, 83 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_FatPVS:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     sv+0xa0,%eax\n  /* 008 */  mov     0x88(%eax),%eax\n  /* 00e */  movl    $fatpvs,(%esp)\n  /* 015 */  add     $0x1f,%eax\n  /* 018 */  sar     $0x3,%eax\n  /* 01b */  mov     %eax,0x8(%esp)\n  /* 01f */  mov     %eax,fatbytes\n  /* 024 */  xor     %eax,%eax\n  /* 026 */  mov     %eax,0x4(%esp)\n  /* 02a */  call    Q_memset\n  /* 02f */  mov     sv+0xa0,%eax\n  /* 034 */  mov     0xa4(%eax),%eax\n  /* 03a */  mov     %eax,0x4(%esp)\n  /* 03e */  mov     0x20(%esp),%eax\n  /* 042 */  mov     %eax,(%esp)\n  /* 045 */  call    SV_AddToFatPVS\n  /* 04a */  mov     $fatpvs,%eax\n  /* 04f */  add     $0x1c,%esp\n  /* 052 */  ret\n","c":"#include \"quakedef.h\"\n\nbyte fatpvs[1024];\nint fatbytes;\nvoid SV_AddToFatPVS(vec3_t org, mnode_t *node);\n\nbyte *SV_FatPVS(vec3_t org)\n{\n    fatbytes = (sv.worldmodel->numleafs + 31) >> 3;\n    Q_memset(fatpvs, 0, fatbytes);\n    SV_AddToFatPVS(org, sv.worldmodel->nodes);\n    return fatpvs;\n}\n","size":83,"score":100,"agent":"kuncc/0","pid":1,"session":976,"ts":1791747651464}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1587,"symbol":"SV_AddGravity","file":"sv_phys.c","asm":"# SV_AddGravity  (TU sv_phys.c, section .text, 84 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_AddGravity:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $\"gravity\",%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  mov     %ebx,(%esp)\n  /* 017 */  call    GetEdictFieldValue\n  /* 01c */  test    %eax,%eax\n  /* 01e */  je      .L50\n  /* 020 */  fldz\n  /* 022 */  flds    (%eax)\n  /* 024 */  fucomi  %st(1),%st\n  /* 026 */  fstp    %st(1)\n  /* 028 */  jp      .L30\n  /* 02a */  fld1\n  /* 02c */  fcmovne %st(1),%st\n  /* 02e */  fstp    %st(1)\n.L30:\n  /* 030 */  fmuls   sv_gravity+0x10\n  /* 036 */  fmull   host_frametime\n  /* 03c */  fsubrs  0xa8(%ebx)\n  /* 042 */  fstps   0xa8(%ebx)\n  /* 048 */  mov     0x18(%esp),%ebx\n  /* 04c */  add     $0x1c,%esp\n  /* 04f */  ret\n.L50:\n  /* 050 */  fld1\n  /* 052 */  jmp     .L30\n","c":"#include \"quakedef.h\"\n\nextern cvar_t sv_gravity;\n\nvoid SV_AddGravity(edict_t *ent)\n{\n    float ent_gravity;\n    eval_t *val;\n\n    val = GetEdictFieldValue(ent, \"gravity\");\n    if (val && val->_float)\n        ent_gravity = val->_float;\n    else\n        ent_gravity = 1.0;\n\n    ent->v.velocity[2] -= ent_gravity * sv_gravity.value * host_frametime;\n}\n","size":84,"score":100,"agent":"kuncc/2","pid":3,"session":977,"ts":1791747658217}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1497,"symbol":"SCR_DrawNet","file":"screen.c","asm":"# SCR_DrawNet  (TU screen.c, section .text, 81 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_DrawNet:\n  /* 000 */  fldl    realtime\n  /* 006 */  fsubs   cl+0x24c\n  /* 00c */  fldl    =0x3fd3333333333333 (0.3)\n  /* 012 */  fcomip  %st(1),%st\n  /* 014 */  fstp    %st(0)\n  /* 016 */  ja      .L21\n  /* 018 */  mov     cls+0x8cc,%eax\n  /* 01d */  test    %eax,%eax\n  /* 01f */  je      .L28\n.L21:\n  /* 021 */  ret\n  /* 022 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  sub     $0x1c,%esp\n  /* 02b */  mov     scr_net,%eax\n  /* 030 */  mov     %eax,0x8(%esp)\n  /* 034 */  mov     scr_vrect+0x4,%eax\n  /* 039 */  mov     %eax,0x4(%esp)\n  /* 03d */  mov     scr_vrect,%eax\n  /* 042 */  add     $0x40,%eax\n  /* 045 */  mov     %eax,(%esp)\n  /* 048 */  call    Draw_Pic\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern qpic_t *scr_net;\nextern vrect_t scr_vrect;\n\nvoid SCR_DrawNet(void)\n{\n    if (realtime - cl.last_received_message < 0.3)\n        return;\n    if (cls.demoplayback)\n        return;\n\n    Draw_Pic (scr_vrect.x + 64, scr_vrect.y, scr_net);\n}\n","size":81,"score":100,"agent":"kuncc/6","pid":7,"session":971,"ts":1791747663082}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":858,"symbol":"COM_DefaultExtension","file":"common.c","asm":"# COM_DefaultExtension  (TU common.c, section .text, 86 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_DefaultExtension:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  mov     0x24(%esp),%esi\n  /* 00d */  mov     %ebx,(%esp)\n  /* 010 */  call    strlen\n  /* 015 */  mov     %eax,%ecx\n  /* 017 */  lea     -0x1(%ebx,%eax,1),%eax\n  /* 01b */  cmp     %eax,%ebx\n  /* 01d */  movzbl  (%eax),%edx\n  /* 020 */  jne     .L35\n  /* 022 */  jmp     .L3a\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  cmp     $0x2e,%dl\n  /* 02b */  je      .L50\n  /* 02d */  dec     %eax\n  /* 02e */  movzbl  (%eax),%edx\n  /* 031 */  cmp     %eax,%ebx\n  /* 033 */  je      .L3a\n.L35:\n  /* 035 */  cmp     $0x2f,%dl\n  /* 038 */  jne     .L28\n.L3a:\n  /* 03a */  mov     %esi,0x24(%esp)\n  /* 03e */  add     %ecx,%ebx\n  /* 040 */  mov     %ebx,0x20(%esp)\n  /* 044 */  add     $0x14,%esp\n  /* 047 */  pop     %ebx\n  /* 048 */  pop     %esi\n  /* 049 */  jmp     strcpy\n  /* 04e */  xchg    %ax,%ax\n.L50:\n  /* 050 */  add     $0x14,%esp\n  /* 053 */  pop     %ebx\n  /* 054 */  pop     %esi\n  /* 055 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid COM_DefaultExtension (char *path, char *extension)\n{\n    char *src;\n    int len;\n\n    len = strlen(path);\n    src = path + len - 1;\n\n    while (*src != '/' && src != path)\n    {\n        if (*src == '.')\n            return;\n        src--;\n    }\n\n    strcpy (path+len, extension);\n}\n","size":86,"score":100,"agent":"kuncc/7","pid":8,"session":978,"ts":1791747667575}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":947,"symbol":"MaskForNum","file":"d_surf.c","asm":"# MaskForNum  (TU d_surf.c, section .text, 86 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMaskForNum:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  cmp     $0x80,%eax\n  /* 009 */  je      .L30\n  /* 00b */  cmp     $0x40,%eax\n  /* 00e */  je      .L50\n  /* 010 */  cmp     $0x20,%eax\n  /* 013 */  je      .L40\n  /* 015 */  cmp     $0x10,%eax\n  /* 018 */  mov     $0xff,%edx\n  /* 01d */  mov     $0xf,%eax\n  /* 022 */  cmovne  %edx,%eax\n  /* 025 */  ret\n  /* 026 */  xchg    %ax,%ax\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     $0x7f,%eax\n  /* 035 */  ret\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     $0x1f,%eax\n  /* 045 */  ret\n  /* 046 */  xchg    %ax,%ax\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     $0x3f,%eax\n  /* 055 */  ret\n","c":"#include \"quakedef.h\"\n#include \"d_local.h\"\n#include \"r_local.h\"\n\nint MaskForNum(int num)\n{\n    if (num == 128)\n        return 0x7f;\n    if (num == 64)\n        return 0x3f;\n    if (num == 32)\n        return 0x1f;\n    if (num == 16)\n        return 0x0f;\n    return 0xff;\n}\n","size":86,"score":100,"agent":"kuncc/3","pid":4,"session":979,"ts":1791747694698}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":709,"symbol":"CL_StopPlayback","file":"cl_demo.c","asm":"# CL_StopPlayback  (TU cl_demo.c, section .text, 88 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_StopPlayback:\n  /* 000 */  mov     cls+0x8cc,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  jne     .L10\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  sub     $0x1c,%esp\n  /* 013 */  mov     cls+0x8d8,%eax\n  /* 018 */  mov     %eax,(%esp)\n  /* 01b */  call    fclose\n  /* 020 */  xor     %eax,%eax\n  /* 022 */  xor     %edx,%edx\n  /* 024 */  mov     %eax,cls+0x8cc\n  /* 029 */  mov     cls+0x8d0,%eax\n  /* 02e */  mov     $0x1,%ecx\n  /* 033 */  mov     %edx,cls+0x8d8\n  /* 039 */  mov     %ecx,cls\n  /* 03f */  test    %eax,%eax\n  /* 041 */  jne     .L50\n  /* 043 */  add     $0x1c,%esp\n  /* 046 */  ret\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  add     $0x1c,%esp\n  /* 053 */  jmp     CL_FinishTimeDemo\n","c":"#include \"quakedef.h\"\n\nvoid CL_StopPlayback (void)\n{\n    if (!cls.demoplayback)\n        return;\n\n    fclose (cls.demofile);\n    cls.demoplayback = false;\n    cls.demofile = NULL;\n    cls.state = ca_disconnected;\n\n    if (cls.timedemo)\n        CL_FinishTimeDemo ();\n}\n","size":88,"score":100,"agent":"kuncc/5","pid":6,"session":981,"ts":1791747695156}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1115,"symbol":"M_Menu_Net_f","file":"menu.c","asm":"# M_Menu_Net_f  (TU menu.c, section .text, 86 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Menu_Net_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x7,%edx\n  /* 008 */  mov     %edx,m_state\n  /* 00e */  mov     m_net_cursor,%edx\n  /* 014 */  mov     $0x3,%eax\n  /* 019 */  mov     %eax,key_dest\n  /* 01e */  mov     $0x4,%eax\n  /* 023 */  mov     $0x1,%ecx\n  /* 028 */  mov     %eax,m_net_items\n  /* 02d */  movl    $0x81,(%esp)\n  /* 034 */  mov     %ecx,m_entersound\n  /* 03a */  lea     -0x1(%edx),%eax\n  /* 03d */  cmp     $0x4,%edx\n  /* 040 */  mov     $0xffffffff,%edx\n  /* 045 */  cmovge  %edx,%eax\n  /* 048 */  mov     %eax,m_net_cursor\n  /* 04d */  call    M_Net_Key\n  /* 052 */  add     $0x1c,%esp\n  /* 055 */  ret\n","c":"#include \"quakedef.h\"\n\nextern int m_state, m_entersound, m_net_items, m_net_cursor;\nvoid M_Net_Key(int key);\n\nvoid M_Menu_Net_f(void)\n{\n    key_dest = key_menu;\n    m_state = 7;\n    m_entersound = true;\n    m_net_items = 4;\n\n    if (m_net_cursor >= m_net_items)\n        m_net_cursor = 0;\n    m_net_cursor--;\n    M_Net_Key(K_DOWNARROW);\n}\n","size":86,"score":100,"agent":"kuncc/4","pid":5,"session":980,"ts":1791747723312}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":711,"symbol":"CL_TimeDemo_f","file":"cl_demo.c","asm":"# CL_TimeDemo_f  (TU cl_demo.c, section .text, 88 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_TimeDemo_f:\n  /* 000 */  cmpl    $0x1,cmd_source\n  /* 007 */  je      .L10\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  sub     $0x1c,%esp\n  /* 013 */  call    Cmd_Argc\n  /* 018 */  cmp     $0x2,%eax\n  /* 01b */  jne     .L48\n  /* 01d */  call    CL_PlayDemo_f\n  /* 022 */  mov     $0x1,%eax\n  /* 027 */  mov     $0xffffffff,%edx\n  /* 02c */  mov     %eax,cls+0x8d0\n  /* 031 */  mov     host_framecount,%eax\n  /* 036 */  mov     %edx,cls+0x8dc\n  /* 03c */  mov     %eax,cls+0x8e0\n  /* 041 */  add     $0x1c,%esp\n  /* 044 */  ret\n  /* 045 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  movl    $\"timedemo <demoname> : gets demo speeds\\n\",(%esp)\n  /* 04f */  call    Con_Printf\n  /* 054 */  add     $0x1c,%esp\n  /* 057 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid CL_TimeDemo_f (void)\n{\n    if (cmd_source != src_command)\n        return;\n\n    if (Cmd_Argc() != 2)\n    {\n        Con_Printf (\"timedemo <demoname> : gets demo speeds\\n\");\n        return;\n    }\n\n    CL_PlayDemo_f ();\n\n    cls.timedemo = true;\n    cls.td_startframe = host_framecount;\n    cls.td_lastframe = -1;\n}\n","size":88,"score":100,"agent":"kuncc/0","pid":1,"session":982,"ts":1791747726057}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1509,"symbol":"SCR_BringDownConsole","file":"screen.c","asm":"# SCR_BringDownConsole  (TU screen.c, section .text, 88 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_BringDownConsole:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     $0x14,%ebx\n  /* 00c */  movl    $scr_centertime_off,0x0\n  /* 016 */  jmp     .L28\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  call    SCR_UpdateScreen\n  /* 025 */  dec     %ebx\n  /* 026 */  je      .L3c\n.L28:\n  /* 028 */  flds    scr_con_current\n  /* 02e */  flds    scr_conlines\n  /* 034 */  fucomip %st(1),%st\n  /* 036 */  fstp    %st(0)\n  /* 038 */  jp      .L20\n  /* 03a */  jne     .L20\n.L3c:\n  /* 03c */  xor     %eax,%eax\n  /* 03e */  mov     %eax,cl+0x130\n  /* 043 */  mov     host_basepal,%eax\n  /* 048 */  mov     %eax,(%esp)\n  /* 04b */  call    VID_SetPalette\n  /* 050 */  mov     0x18(%esp),%ebx\n  /* 054 */  add     $0x1c,%esp\n  /* 057 */  ret\n","c":"/* candidate for SCR_BringDownConsole (screen.c, 88 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nfloat scr_centertime_off;\nfloat scr_conlines;\nfloat scr_con_current;\n\nvoid SCR_BringDownConsole (void)\n{\n    int i;\n\n    scr_centertime_off = 0;\n    for (i = 0; i < 20 && scr_conlines != scr_con_current; i++)\n        SCR_UpdateScreen ();\n    cl.cshifts[0].percent = 0;\n    VID_SetPalette (host_basepal);\n}\n","size":88,"score":100,"agent":"kuncc/7","pid":8,"session":985,"ts":1791747726212}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":841,"symbol":"MSG_ReadLong","file":"common.c","asm":"# MSG_ReadLong  (TU common.c, section .text, 88 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMSG_ReadLong:\n  /* 000 */  mov     msg_readcount,%edx\n  /* 006 */  lea     0x3(%edx),%eax\n  /* 009 */  cmp     net_message+0x10,%eax\n  /* 00f */  jge     .L48\n  /* 011 */  push    %ebx\n  /* 012 */  mov     net_message+0x8,%ecx\n  /* 018 */  movzbl  0x1(%ecx,%edx,1),%eax\n  /* 01d */  movzbl  (%ecx,%edx,1),%ebx\n  /* 021 */  shl     $0x8,%eax\n  /* 024 */  add     %ebx,%eax\n  /* 026 */  movzbl  0x2(%ecx,%edx,1),%ebx\n  /* 02b */  movzbl  0x3(%ecx,%edx,1),%ecx\n  /* 030 */  add     $0x4,%edx\n  /* 033 */  mov     %edx,msg_readcount\n  /* 039 */  shl     $0x10,%ebx\n  /* 03c */  shl     $0x18,%ecx\n  /* 03f */  add     %ebx,%eax\n  /* 041 */  pop     %ebx\n  /* 042 */  add     %ecx,%eax\n  /* 044 */  ret\n  /* 045 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  mov     $0x1,%eax\n  /* 04d */  mov     %eax,msg_badread\n  /* 052 */  mov     $0xffffffff,%eax\n  /* 057 */  ret\n","c":"#include \"quakedef.h\"\n\nint MSG_ReadLong (void)\n{\n    int c;\n\n    if (msg_readcount+4 > net_message.cursize)\n    {\n        msg_badread = true;\n        return -1;\n    }\n\n    c = net_message.data[msg_readcount]\n    + (net_message.data[msg_readcount+1]<<8)\n    + (net_message.data[msg_readcount+2]<<16)\n    + (net_message.data[msg_readcount+3]<<24);\n\n    msg_readcount += 4;\n\n    return c;\n}\n","size":88,"score":100,"agent":"kuncc/2","pid":3,"session":983,"ts":1791747728516}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1110,"symbol":"M_Menu_ModemConfig_f","file":"menu.c","asm":"# M_Menu_ModemConfig_f  (TU menu.c, section .text, 88 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Menu_ModemConfig_f:\n  /* 000 */  mov     $0x3,%eax\n  /* 005 */  sub     $0x2c,%esp\n  /* 008 */  mov     %eax,key_dest\n  /* 00d */  mov     $modemConfig_hangup,%eax\n  /* 012 */  mov     $0xe,%edx\n  /* 017 */  mov     %eax,0x10(%esp)\n  /* 01b */  mov     $modemConfig_init,%eax\n  /* 020 */  mov     $0x1,%ecx\n  /* 025 */  mov     %eax,0xc(%esp)\n  /* 029 */  mov     $modemConfig_clear,%eax\n  /* 02e */  mov     %eax,0x8(%esp)\n  /* 032 */  mov     $modemConfig_dialing,%eax\n  /* 037 */  mov     %eax,0x4(%esp)\n  /* 03b */  movl    $0x0,(%esp)\n  /* 042 */  mov     %edx,m_state\n  /* 048 */  mov     %ecx,m_entersound\n  /* 04e */  call    *GetModemConfig\n  /* 054 */  add     $0x2c,%esp\n  /* 057 */  ret\n","c":"#include \"quakedef.h\"\n\nextern int m_state, m_entersound;\nextern char modemConfig_hangup[16], modemConfig_init[32], modemConfig_clear[16], modemConfig_dialing[1];\n\nvoid M_Menu_ModemConfig_f(void)\n{\n    key_dest = key_menu;\n    m_state = 14;\n    m_entersound = true;\n    (*GetModemConfig)(0, modemConfig_dialing, modemConfig_clear, modemConfig_init, modemConfig_hangup);\n}\n","size":88,"score":100,"agent":"kuncc/6","pid":7,"session":984,"ts":1791747749769}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":802,"symbol":"Cmd_CompleteCommand","file":"cmd.c","asm":"# Cmd_CompleteCommand  (TU cmd.c, section .text, 89 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_CompleteCommand:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%esi\n  /* 00a */  mov     %esi,(%esp)\n  /* 00d */  call    Q_strlen\n  /* 012 */  test    %eax,%eax\n  /* 014 */  je      .L50\n  /* 016 */  mov     cmd_functions,%ebx\n  /* 01c */  mov     %eax,%edi\n  /* 01e */  test    %ebx,%ebx\n  /* 020 */  jne     .L2e\n  /* 022 */  jmp     .L50\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     (%ebx),%ebx\n  /* 02a */  test    %ebx,%ebx\n  /* 02c */  je      .L50\n.L2e:\n  /* 02e */  mov     %edi,0x8(%esp)\n  /* 032 */  mov     0x4(%ebx),%eax\n  /* 035 */  mov     %esi,(%esp)\n  /* 038 */  mov     %eax,0x4(%esp)\n  /* 03c */  call    Q_strncmp\n  /* 041 */  test    %eax,%eax\n  /* 043 */  jne     .L28\n  /* 045 */  mov     0x4(%ebx),%eax\n  /* 048 */  add     $0x10,%esp\n  /* 04b */  pop     %ebx\n  /* 04c */  pop     %esi\n  /* 04d */  pop     %edi\n  /* 04e */  ret\n  /* 04f */  nop\n.L50:\n  /* 050 */  add     $0x10,%esp\n  /* 053 */  xor     %eax,%eax\n  /* 055 */  pop     %ebx\n  /* 056 */  pop     %esi\n  /* 057 */  pop     %edi\n  /* 058 */  ret\n","c":"/* candidate for Cmd_CompleteCommand (cmd.c, 89 bytes) */\n#include \"quakedef.h\"\n\ntypedef struct cmd_function_s\n{\n\tstruct cmd_function_s\t*next;\n\tchar\t\t\t\t\t*name;\n\txcommand_t\t\t\t\tfunction;\n} cmd_function_t;\n\ncmd_function_t\t*cmd_functions;\n\nchar *Cmd_CompleteCommand (char *partial)\n{\n\tcmd_function_t\t*cmd;\n\tint\t\t\t\tlen;\n\n\tlen = Q_strlen(partial);\n\n\tif (!len)\n\t\treturn NULL;\n\n\tfor (cmd=cmd_functions ; cmd ; cmd=cmd->next)\n\t\tif (!Q_strncmp (partial,cmd->name, len))\n\t\t\treturn cmd->name;\n\n\treturn NULL;\n}\n","size":89,"score":100,"agent":"kuncc/3","pid":4,"session":986,"ts":1791747777395}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1200,"symbol":"Loop_CheckNewConnections","file":"net_loop.c","asm":"# Loop_CheckNewConnections  (TU net_loop.c, section .text, 83 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLoop_CheckNewConnections:\n  /* 000 */  mov     localconnectpending,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L50\n  /* 009 */  xor     %eax,%eax\n  /* 00b */  xor     %edx,%edx\n  /* 00d */  mov     %eax,localconnectpending\n  /* 012 */  mov     loop_server,%eax\n  /* 017 */  xor     %ecx,%ecx\n  /* 019 */  mov     %edx,0x2050(%eax)\n  /* 01f */  mov     loop_client,%edx\n  /* 025 */  movl    $0x0,0x44(%eax)\n  /* 02c */  movl    $0x1,0x20(%eax)\n  /* 033 */  movl    $0x0,0x44(%edx)\n  /* 03a */  mov     %ecx,0x2050(%edx)\n  /* 040 */  movl    $0x1,0x20(%edx)\n  /* 047 */  ret\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  xor     %eax,%eax\n  /* 052 */  ret\n","c":"#include \"quakedef.h\"\n#include \"net_loop.h\"\n\nqsocket_t *loop_client;\nqsocket_t *loop_server;\nqboolean localconnectpending;\n\nqsocket_t *Loop_CheckNewConnections (void)\n{\n    if (!localconnectpending)\n        return NULL;\n\n    localconnectpending = false;\n    loop_server->sendMessageLength = 0;\n    loop_server->receiveMessageLength = 0;\n    loop_server->canSend = true;\n\n    loop_client->sendMessageLength = 0;\n    loop_client->receiveMessageLength = 0;\n    loop_client->canSend = true;\n\n    return loop_server;\n}\n","size":83,"score":100,"agent":"kuncc/1","pid":2,"session":975,"ts":1791747779530}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":904,"symbol":"Cvar_CompleteVariable","file":"cvar.c","asm":"# Cvar_CompleteVariable  (TU cvar.c, section .text, 89 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCvar_CompleteVariable:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%esi\n  /* 00a */  mov     %esi,(%esp)\n  /* 00d */  call    Q_strlen\n  /* 012 */  test    %eax,%eax\n  /* 014 */  je      .L50\n  /* 016 */  mov     cvar_vars,%ebx\n  /* 01c */  mov     %eax,%edi\n  /* 01e */  test    %ebx,%ebx\n  /* 020 */  jne     .L2f\n  /* 022 */  jmp     .L50\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     0x14(%ebx),%ebx\n  /* 02b */  test    %ebx,%ebx\n  /* 02d */  je      .L50\n.L2f:\n  /* 02f */  mov     %edi,0x8(%esp)\n  /* 033 */  mov     (%ebx),%eax\n  /* 035 */  mov     %esi,(%esp)\n  /* 038 */  mov     %eax,0x4(%esp)\n  /* 03c */  call    Q_strncmp\n  /* 041 */  test    %eax,%eax\n  /* 043 */  jne     .L28\n  /* 045 */  mov     (%ebx),%eax\n  /* 047 */  add     $0x10,%esp\n  /* 04a */  pop     %ebx\n  /* 04b */  pop     %esi\n  /* 04c */  pop     %edi\n  /* 04d */  ret\n  /* 04e */  xchg    %ax,%ax\n.L50:\n  /* 050 */  add     $0x10,%esp\n  /* 053 */  xor     %eax,%eax\n  /* 055 */  pop     %ebx\n  /* 056 */  pop     %esi\n  /* 057 */  pop     %edi\n  /* 058 */  ret\n","c":"#include \"quakedef.h\"\n\nchar *Cvar_CompleteVariable (char *partial)\n{\n    cvar_t *cvar;\n    int len;\n\n    len = Q_strlen(partial);\n\n    if (!len)\n        return NULL;\n\n    for (cvar=cvar_vars ; cvar ; cvar=cvar->next)\n        if (!Q_strncmp (partial,cvar->name, len))\n            return cvar->name;\n\n    return NULL;\n}\n","size":89,"score":100,"agent":"kuncc/5","pid":6,"session":987,"ts":1791747788008}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1417,"symbol":"R_RenderView","file":"r_main.c","asm":"# R_RenderView  (TU r_main.c, section .text, 89 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_RenderView:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     r_stack_start,%edx\n  /* 009 */  lea     0x1c(%esp),%eax\n  /* 00d */  sub     %edx,%eax\n  /* 00f */  add     $0x2710,%eax\n  /* 014 */  cmp     $0x4e20,%eax\n  /* 019 */  ja      .L30\n  /* 01b */  call    Hunk_LowMark\n  /* 020 */  test    $0x3,%al\n  /* 022 */  jne     .L45\n.L24:\n  /* 024 */  add     $0x2c,%esp\n  /* 027 */  jmp     R_RenderView_\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movl    $\"R_RenderView: called without enough stack\",(%esp)\n  /* 037 */  call    Sys_Error\n  /* 03c */  call    Hunk_LowMark\n  /* 041 */  test    $0x3,%al\n  /* 043 */  je      .L24\n.L45:\n  /* 045 */  movl    $\"Hunk is missaligned\",(%esp)\n  /* 04c */  call    Sys_Error\n  /* 051 */  add     $0x2c,%esp\n  /* 054 */  jmp     R_RenderView_\n","c":"/* candidate for R_RenderView (r_main.c, 89 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nbyte *r_stack_start;\n\nvoid R_RenderView (void)\n{\n    int dummy;\n\n    if ( (unsigned)((byte *)&dummy - r_stack_start + 0x2710) > 0x4e20 )\n        Sys_Error (\"R_RenderView: called without enough stack\");\n\n    if ( Hunk_LowMark () & 3 )\n        Sys_Error (\"Hunk is missaligned\");\n\n    R_RenderView_ ();\n}\n","size":89,"score":100,"agent":"kuncc/7","pid":8,"session":990,"ts":1791747806528}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":953,"symbol":"Draw_Init","file":"draw.c","asm":"# Draw_Init  (TU draw.c, section .text, 89 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDraw_Init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"conchars\",(%esp)\n  /* 00a */  call    W_GetLumpName\n  /* 00f */  movl    $\"disc\",(%esp)\n  /* 016 */  mov     %eax,draw_chars\n  /* 01b */  call    W_GetLumpName\n  /* 020 */  movl    $\"backtile\",(%esp)\n  /* 027 */  mov     %eax,draw_disc\n  /* 02c */  call    W_GetLumpName\n  /* 031 */  mov     %eax,draw_backtile\n  /* 036 */  mov     (%eax),%edx\n  /* 038 */  add     $0x8,%eax\n  /* 03b */  mov     -0x4(%eax),%ecx\n  /* 03e */  mov     %eax,r_rectdesc+0x1c\n  /* 043 */  mov     %edx,r_rectdesc+0x14\n  /* 049 */  mov     %ecx,r_rectdesc+0x18\n  /* 04f */  mov     %edx,r_rectdesc+0x20\n  /* 055 */  add     $0x1c,%esp\n  /* 058 */  ret\n","c":"/* candidate for Draw_Init (draw.c, 89 bytes) */\n#include \"quakedef.h\"\n\ntypedef struct {\n    int x, y, w, h, pad;\n    int width, height;\n    byte *ptr;\n    int rowbytes;\n} rectdesc_t;\n\nrectdesc_t r_rectdesc;\nbyte *draw_chars;\nqpic_t *draw_backtile;\n\nvoid Draw_Init (void)\n{\n    draw_chars = W_GetLumpName (\"conchars\");\n    draw_disc = W_GetLumpName (\"disc\");\n    draw_backtile = W_GetLumpName (\"backtile\");\n\n    r_rectdesc.width = draw_backtile->width;\n    r_rectdesc.height = draw_backtile->height;\n    r_rectdesc.ptr = draw_backtile->data;\n    r_rectdesc.rowbytes = draw_backtile->width;\n}\n","size":89,"score":100,"agent":"kuncc/4","pid":5,"session":988,"ts":1791747819408}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1171,"symbol":"Mod_Extradata","file":"model.c","asm":"# Mod_Extradata  (TU model.c, section .text, 91 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_Extradata:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  add     $0x184,%eax\n  /* 00c */  mov     %eax,(%esp)\n  /* 00f */  call    Cache_Check\n  /* 014 */  test    %eax,%eax\n  /* 016 */  je      .L20\n.L18:\n  /* 018 */  add     $0x1c,%esp\n  /* 01b */  ret\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     $0x1,%eax\n  /* 025 */  mov     %eax,0x4(%esp)\n  /* 029 */  mov     0x20(%esp),%eax\n  /* 02d */  mov     %eax,(%esp)\n  /* 030 */  call    Mod_LoadModel\n  /* 035 */  mov     0x20(%esp),%eax\n  /* 039 */  mov     0x184(%eax),%eax\n  /* 03f */  test    %eax,%eax\n  /* 041 */  jne     .L18\n  /* 043 */  movl    $\"Mod_Extradata: caching failed\",(%esp)\n  /* 04a */  call    Sys_Error\n  /* 04f */  mov     0x20(%esp),%eax\n  /* 053 */  mov     0x184(%eax),%eax\n  /* 059 */  jmp     .L18\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid *Mod_Extradata (model_t *mod)\n{\n    void *r;\n\n    r = Cache_Check (&mod->cache);\n    if (r)\n        return r;\n\n    Mod_LoadModel (mod, true);\n\n    if (!mod->cache.data)\n        Sys_Error (\"Mod_Extradata: caching failed\");\n    return mod->cache.data;\n}\n","size":91,"score":100,"agent":"kuncc/5","pid":6,"session":995,"ts":1791747832929}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":927,"symbol":"D_PolysetUpdateTables","file":"d_polyse.c","asm":"# D_PolysetUpdateTables  (TU d_polyse.c, section .text, 91 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_PolysetUpdateTables:\n  /* 000 */  mov     r_affinetridesc+0x8,%ecx\n  /* 006 */  cmp     skinwidth,%ecx\n  /* 00c */  mov     r_affinetridesc,%edx\n  /* 012 */  je      .L52\n.L14:\n  /* 014 */  mov     %ecx,skinwidth\n  /* 01a */  xor     %eax,%eax\n  /* 01c */  mov     %edx,skinstart\n  /* 022 */  jmp     .L40\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 030 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %edx,skintable(,%eax,4)\n  /* 047 */  inc     %eax\n  /* 048 */  add     %ecx,%edx\n  /* 04a */  cmp     $0x1e0,%eax\n  /* 04f */  jne     .L40\n  /* 051 */  ret\n.L52:\n  /* 052 */  cmp     %edx,skinstart\n  /* 058 */  jne     .L14\n  /* 05a */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nint skinwidth;\nbyte *skinstart;\nbyte *skintable[480];\n\nvoid D_PolysetUpdateTables (void)\n{\n    int i;\n    byte *s;\n\n    if (r_affinetridesc.skinwidth != skinwidth ||\n        r_affinetridesc.pskin != skinstart)\n    {\n        skinwidth = r_affinetridesc.skinwidth;\n        skinstart = r_affinetridesc.pskin;\n        s = skinstart;\n        for (i = 0; i < 480; i++, s += skinwidth)\n            skintable[i] = s;\n    }\n}\n","size":91,"score":100,"agent":"kuncc/1","pid":2,"session":994,"ts":1791747839549}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1396,"symbol":"R_RemoveEfrags","file":"r_efrag.c","asm":"# R_RemoveEfrags  (TU r_efrag.c, section .text, 90 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_RemoveEfrags:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%ebx\n  /* 005 */  mov     0x88(%ebx),%edx\n  /* 00b */  test    %edx,%edx\n  /* 00d */  je      .L50\n  /* 00f */  nop\n.L10:\n  /* 010 */  mov     (%edx),%ecx\n  /* 012 */  mov     0x1c(%ecx),%eax\n  /* 015 */  test    %eax,%eax\n  /* 017 */  je      .L33\n  /* 019 */  add     $0x1c,%ecx\n  /* 01c */  jmp     .L2a\n  /* 01e */  xchg    %ax,%ax\n.L20:\n  /* 020 */  lea     0x4(%eax),%ecx\n  /* 023 */  mov     0x4(%eax),%eax\n  /* 026 */  test    %eax,%eax\n  /* 028 */  je      .L33\n.L2a:\n  /* 02a */  cmp     %eax,%edx\n  /* 02c */  jne     .L20\n  /* 02e */  mov     0x4(%edx),%eax\n  /* 031 */  mov     %eax,(%ecx)\n.L33:\n  /* 033 */  mov     0xc(%edx),%eax\n  /* 036 */  mov     cl+0xa88,%ecx\n  /* 03c */  test    %eax,%eax\n  /* 03e */  mov     %ecx,0xc(%edx)\n  /* 041 */  mov     %edx,cl+0xa88\n  /* 047 */  je      .L50\n  /* 049 */  mov     %eax,%edx\n  /* 04b */  jmp     .L10\n  /* 04d */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  xor     %eax,%eax\n  /* 052 */  mov     %eax,0x88(%ebx)\n  /* 058 */  pop     %ebx\n  /* 059 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_RemoveEfrags (entity_t *ent)\n{\n\tefrag_t\t\t*ef, *old, *walk, **prev;\n\n\tef = ent->efrag;\n\n\twhile (ef)\n\t{\n\t\tprev = &ef->leaf->efrags;\n\t\twhile (1)\n\t\t{\n\t\t\twalk = *prev;\n\t\t\tif (!walk)\n\t\t\t\tbreak;\n\t\t\telse if (walk == ef)\n\t\t\t{\n\t\t\t\t*prev = ef->leafnext;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\telse\n\t\t\t\tprev = &walk->leafnext;\n\t\t}\n\n\t\told = ef;\n\t\tef = ef->entnext;\n\n\t\told->entnext = cl.free_efrags;\n\t\tcl.free_efrags = old;\n\t}\n\n\tent->efrag = NULL;\n}\n","size":90,"score":100,"agent":"kuncc/3","pid":4,"session":993,"ts":1791747843924}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1237,"symbol":"UDP_MakeSocketBroadcastCapable","file":"net_udp.c","asm":"# UDP_MakeSocketBroadcastCapable  (TU net_udp.c, section .text, 90 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUDP_MakeSocketBroadcastCapable:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     $0x1,%eax\n  /* 008 */  mov     %ebx,0x38(%esp)\n  /* 00c */  mov     0x40(%esp),%ebx\n  /* 010 */  mov     $0x4,%edx\n  /* 015 */  mov     %eax,0x2c(%esp)\n  /* 019 */  lea     0x2c(%esp),%eax\n  /* 01d */  mov     $0x6,%ecx\n  /* 022 */  mov     %eax,0xc(%esp)\n  /* 026 */  mov     $0x1,%eax\n  /* 02b */  mov     %edx,0x10(%esp)\n  /* 02f */  mov     %ecx,0x8(%esp)\n  /* 033 */  mov     %eax,0x4(%esp)\n  /* 037 */  mov     %ebx,(%esp)\n  /* 03a */  call    setsockopt\n  /* 03f */  test    %eax,%eax\n  /* 041 */  js      .L53\n  /* 043 */  mov     %ebx,net_broadcastsocket\n  /* 049 */  xor     %eax,%eax\n.L4b:\n  /* 04b */  mov     0x38(%esp),%ebx\n  /* 04f */  add     $0x3c,%esp\n  /* 052 */  ret\n.L53:\n  /* 053 */  mov     $0xffffffff,%eax\n  /* 058 */  jmp     .L4b\n","c":"extern int setsockopt(int, int, int, const void *, unsigned int);\nint net_broadcastsocket;\n\nint UDP_MakeSocketBroadcastCapable(int socket)\n{\n    int i = 1;\n\n    if (setsockopt(socket, 1, 6, (char *)&i, sizeof(i)) < 0)\n        return -1;\n    net_broadcastsocket = socket;\n    return 0;\n}\n","size":90,"score":100,"agent":"kuncc/6","pid":7,"session":992,"ts":1791747861104}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1425,"symbol":"R_PrintTimes","file":"r_misc.c","asm":"# R_PrintTimes  (TU r_misc.c, section .text, 91 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_PrintTimes:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  call    Sys_FloatTime\n  /* 008 */  mov     c_surf,%eax\n  /* 00d */  movl    $\"%5.1f ms %3i/%3i/%3i poly %3i surf\\n\",(%esp)\n  /* 014 */  mov     %eax,0x18(%esp)\n  /* 018 */  mov     r_drawnpolycount,%eax\n  /* 01d */  fstps   0x2c(%esp)\n  /* 021 */  flds    0x2c(%esp)\n  /* 025 */  fsubs   r_time1\n  /* 02b */  mov     %eax,0x14(%esp)\n  /* 02f */  mov     r_polycount,%eax\n  /* 034 */  fmuls   =0x447a0000 (1000f)\n  /* 03a */  mov     %eax,0x10(%esp)\n  /* 03e */  mov     c_faceclip,%eax\n  /* 043 */  mov     %eax,0xc(%esp)\n  /* 047 */  fstpl   0x4(%esp)\n  /* 04b */  call    Con_Printf\n  /* 050 */  xor     %eax,%eax\n  /* 052 */  mov     %eax,c_surf\n  /* 057 */  add     $0x3c,%esp\n  /* 05a */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_PrintTimes (void)\n{\n    float r_time2;\n    float ms;\n\n    r_time2 = Sys_FloatTime ();\n    ms = 1000 * (r_time2 - r_time1);\n    Con_Printf (\"%5.1f ms %3i/%3i/%3i poly %3i surf\\n\",\n                ms, c_faceclip, r_polycount, r_drawnpolycount, c_surf);\n    c_surf = 0;\n}\n","size":91,"score":100,"agent":"kuncc/7","pid":8,"session":996,"ts":1791747862093}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1229,"symbol":"UDP_Shutdown","file":"net_udp.c","asm":"# UDP_Shutdown  (TU net_udp.c, section .text, 90 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUDP_Shutdown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     net_acceptsocket,%eax\n  /* 008 */  cmp     $0xffffffff,%eax\n  /* 00b */  je      .L28\n  /* 00d */  cmp     %eax,net_broadcastsocket\n  /* 013 */  je      .L50\n.L15:\n  /* 015 */  mov     %eax,(%esp)\n  /* 018 */  call    close\n  /* 01d */  mov     $0xffffffff,%ecx\n  /* 022 */  mov     %ecx,net_acceptsocket\n.L28:\n  /* 028 */  mov     net_controlsocket,%eax\n  /* 02d */  cmp     net_broadcastsocket,%eax\n  /* 033 */  jne     .L3d\n  /* 035 */  xor     %edx,%edx\n  /* 037 */  mov     %edx,net_broadcastsocket\n.L3d:\n  /* 03d */  mov     %eax,(%esp)\n  /* 040 */  call    close\n  /* 045 */  add     $0x1c,%esp\n  /* 048 */  ret\n  /* 049 */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  xor     %edx,%edx\n  /* 052 */  mov     %edx,net_broadcastsocket\n  /* 058 */  jmp     .L15\n","c":"/* candidate for UDP_Shutdown (net_udp.c, 90 bytes) */\n#include \"quakedef.h\"\n#include \"net_udp.h\"\n\nextern int close (int);\n\nint net_acceptsocket = -1;\nint net_controlsocket;\nint net_broadcastsocket;\n\nint CloseSock (int socket)\n{\n    if (socket == net_broadcastsocket)\n        net_broadcastsocket = 0;\n    return close (socket);\n}\n\nvoid UDP_Listen (qboolean state)\n{\n    if (state)\n    {\n        if (net_acceptsocket != -1)\n            return;\n        net_acceptsocket = UDP_OpenSocket (net_hostport);\n    }\n    else\n    {\n        if (net_acceptsocket == -1)\n            return;\n        CloseSock (net_acceptsocket);\n        net_acceptsocket = -1;\n    }\n}\n\nvoid UDP_Shutdown (void)\n{\n    UDP_Listen (false);\n    CloseSock (net_controlsocket);\n}\n","size":90,"score":100,"agent":"kuncc/2","pid":3,"session":991,"ts":1791747869947}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1069,"symbol":"M_Menu_Quit_f","file":"menu.c","asm":"# M_Menu_Quit_f  (TU menu.c, section .text, 89 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Menu_Quit_f:\n  /* 000 */  mov     m_state,%eax\n  /* 005 */  cmp     $0xc,%eax\n  /* 008 */  je      .L58\n  /* 00a */  sub     $0xc,%esp\n  /* 00d */  xor     %edx,%edx\n  /* 00f */  cmpl    $0x3,key_dest\n  /* 016 */  mov     $0xc,%ecx\n  /* 01b */  mov     %eax,m_quit_prevstate\n  /* 020 */  mov     $0x1,%eax\n  /* 025 */  mov     %ecx,m_state\n  /* 02b */  mov     %eax,m_entersound\n  /* 030 */  sete    %dl\n  /* 033 */  mov     %edx,wasInMenus\n  /* 039 */  mov     $0x3,%edx\n  /* 03e */  mov     %edx,key_dest\n  /* 044 */  call    rand\n  /* 049 */  and     $0x7,%eax\n  /* 04c */  mov     %eax,msgNumber\n  /* 051 */  add     $0xc,%esp\n  /* 054 */  ret\n  /* 055 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  ret\n","c":"#include \"quakedef.h\"\n\nint m_state;\nint m_entersound;\nint m_quit_prevstate;\nint wasInMenus;\nint msgNumber;\n\nvoid M_Menu_Quit_f(void)\n{\n    if (m_state == 12)\n        return;\n    wasInMenus = (key_dest == key_menu);\n    key_dest = key_menu;\n    m_quit_prevstate = m_state;\n    m_state = 12;\n    m_entersound = true;\n    msgNumber = rand() & 7;\n}\n","size":89,"score":100,"agent":"kuncc/0","pid":1,"session":989,"ts":1791747905962}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1187,"symbol":"PrintStats","file":"net_dgrm.c","asm":"# PrintStats  (TU net_dgrm.c, section .text, 92 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPrintStats:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x20(%ebx),%eax\n  /* 00e */  movl    $\"canSend = %4u   \\n\",(%esp)\n  /* 015 */  mov     %eax,0x4(%esp)\n  /* 019 */  call    Con_Printf\n  /* 01e */  mov     0x3c(%ebx),%eax\n  /* 021 */  movl    $\"sendSeq = %4u   \",(%esp)\n  /* 028 */  mov     %eax,0x4(%esp)\n  /* 02c */  call    Con_Printf\n  /* 031 */  mov     0x2048(%ebx),%eax\n  /* 037 */  movl    $\"recvSeq = %4u   \\n\",(%esp)\n  /* 03e */  mov     %eax,0x4(%esp)\n  /* 042 */  call    Con_Printf\n  /* 047 */  mov     0x18(%esp),%ebx\n  /* 04b */  mov     $\"\\n\",%eax\n  /* 050 */  mov     %eax,0x20(%esp)\n  /* 054 */  add     $0x1c,%esp\n  /* 057 */  jmp     Con_Printf\n","c":"/* candidate for PrintStats (net_dgrm.c, 92 bytes) */\n#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nvoid PrintStats(qsocket_t *s)\n{\n    Con_Printf(\"canSend = %4u   \\n\", s->canSend);\n    Con_Printf(\"sendSeq = %4u   \", s->sendSequence);\n    Con_Printf(\"recvSeq = %4u   \\n\", s->receiveSequence);\n    Con_Printf(\"\\n\");\n}\n","size":92,"score":100,"agent":"kuncc/4","pid":5,"session":997,"ts":1791747915278}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1235,"symbol":"UDP_CheckNewConnections","file":"net_udp.c","asm":"# UDP_CheckNewConnections  (TU net_udp.c, section .text, 93 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUDP_CheckNewConnections:\n  /* 000 */  mov     net_acceptsocket,%eax\n  /* 005 */  cmp     $0xffffffff,%eax\n  /* 008 */  je      .L57\n  /* 00a */  sub     $0x2c,%esp\n  /* 00d */  mov     %eax,(%esp)\n  /* 010 */  lea     0x1c(%esp),%edx\n  /* 014 */  mov     %edx,0x8(%esp)\n  /* 018 */  mov     $0x541b,%edx\n  /* 01d */  mov     %edx,0x4(%esp)\n  /* 021 */  call    ioctl\n  /* 026 */  inc     %eax\n  /* 027 */  je      .L40\n.L29:\n  /* 029 */  mov     0x1c(%esp),%eax\n  /* 02d */  test    %eax,%eax\n  /* 02f */  je      .L50\n  /* 031 */  mov     net_acceptsocket,%eax\n.L36:\n  /* 036 */  add     $0x2c,%esp\n  /* 039 */  ret\n  /* 03a */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  movl    $\"UDP: ioctlsocket (FIONREAD) failed\\n\",(%esp)\n  /* 047 */  call    Sys_Error\n  /* 04c */  jmp     .L29\n  /* 04e */  xchg    %ax,%ax\n.L50:\n  /* 050 */  mov     $0xffffffff,%eax\n  /* 055 */  jmp     .L36\n.L57:\n  /* 057 */  mov     $0xffffffff,%eax\n  /* 05c */  ret\n","c":"extern int ioctl(int, unsigned long, ...);\nextern void Sys_Error(char *, ...);\nint net_acceptsocket = -1;\n\nint UDP_CheckNewConnections (void)\n{\n    unsigned long available;\n\n    if (net_acceptsocket == -1)\n        return -1;\n    if (ioctl (net_acceptsocket, 0x541b, &available) == -1)\n        Sys_Error (\"UDP: ioctlsocket (FIONREAD) failed\\n\");\n    if (available)\n        return net_acceptsocket;\n    return -1;\n}\n","size":93,"score":100,"agent":"kuncc/5","pid":6,"session":998,"ts":1791747925251}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":856,"symbol":"COM_FileExtension","file":"common.c","asm":"# COM_FileExtension  (TU common.c, section .text, 94 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_FileExtension:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  movzbl  (%eax),%edx\n  /* 007 */  test    %dl,%dl\n  /* 009 */  jne     .L19\n  /* 00b */  jmp     .L58\n  /* 00d */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  movzbl  0x1(%eax),%edx\n  /* 014 */  inc     %eax\n  /* 015 */  test    %dl,%dl\n  /* 017 */  je      .L58\n.L19:\n  /* 019 */  cmp     $0x2e,%dl\n  /* 01c */  jne     .L10\n  /* 01e */  test    %dl,%dl\n  /* 020 */  je      .L58\n  /* 022 */  xor     %edx,%edx\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movzbl  0x1(%eax,%edx,1),%ecx\n  /* 035 */  test    %cl,%cl\n  /* 037 */  je      .L45\n  /* 039 */  mov     %cl,exten.1(%edx)\n  /* 03f */  inc     %edx\n  /* 040 */  cmp     $0x7,%edx\n  /* 043 */  jne     .L30\n.L45:\n  /* 045 */  movb    $0x0,exten.1(%edx)\n  /* 04c */  mov     $exten.1,%eax\n  /* 051 */  ret\n  /* 052 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  mov     $\"\",%eax\n  /* 05d */  ret\n","c":"#include \"quakedef.h\"\n\nchar *COM_FileExtension(char *in)\n{\n    static char exten[8];\n    int i;\n\n    while (*in && *in != '.')\n        in++;\n    if (!*in)\n        return \"\";\n    in++;\n    for (i = 0; i < 7 && *in; i++, in++)\n        exten[i] = *in;\n    exten[i] = 0;\n    return exten;\n}\n\nchar *dummy_fn(void)\n{\n    static char exten[4];\n    return exten;\n}\n","size":94,"score":100,"agent":"kuncc/1","pid":2,"session":999,"ts":1791747925480}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1384,"symbol":"R_EmitCachedEdge","file":"r_draw.c","asm":"# R_EmitCachedEdge  (TU r_draw.c, section .text, 94 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_EmitCachedEdge:\n  /* 000 */  mov     r_pedge,%eax\n  /* 005 */  mov     r_edges,%edx\n  /* 00b */  mov     surfaces,%ecx\n  /* 011 */  mov     0x4(%eax),%eax\n  /* 014 */  add     %edx,%eax\n  /* 016 */  mov     surface_p,%edx\n  /* 01c */  sub     %ecx,%edx\n  /* 01e */  sar     $0x6,%edx\n  /* 021 */  cmpw    $0x0,0x10(%eax)\n  /* 026 */  jne     .L58\n  /* 028 */  mov     %dx,0x10(%eax)\n.L2c:\n  /* 02c */  flds    r_nearzi\n  /* 032 */  flds    0x18(%eax)\n  /* 035 */  fcomi   %st(1),%st\n  /* 037 */  fstp    %st(1)\n  /* 039 */  jbe     .L48\n  /* 03b */  fstps   r_nearzi\n  /* 041 */  jmp     .L4a\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  fstp    %st(0)\n.L4a:\n  /* 04a */  mov     $0x1,%eax\n  /* 04f */  mov     %eax,r_emitted\n  /* 054 */  ret\n  /* 055 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  mov     %dx,0x12(%eax)\n  /* 05c */  jmp     .L2c\n","c":"/* candidate for R_EmitCachedEdge (r_draw.c, 94 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nmedge_t *r_pedge;\nfloat r_nearzi;\nint r_emitted;\n\nvoid R_EmitCachedEdge(void)\n{\n    edge_t *pedge_t;\n\n    pedge_t = (edge_t *)((unsigned long)r_edges + r_pedge->cachededgeoffset);\n\n    if (!pedge_t->surfs[0])\n        pedge_t->surfs[0] = surface_p - surfaces;\n    else\n        pedge_t->surfs[1] = surface_p - surfaces;\n\n    if (pedge_t->nearzi > r_nearzi)\n        r_nearzi = pedge_t->nearzi;\n\n    r_emitted = 1;\n}\n","size":94,"score":100,"agent":"kuncc/6","pid":7,"session":1001,"ts":1791747935831}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1515,"symbol":"S_Startup","file":"snd_dma.c","asm":"# S_Startup  (TU snd_dma.c, section .text, 94 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_Startup:\n  /* 000 */  mov     snd_initialized,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L20\n  /* 009 */  mov     fakedma,%eax\n  /* 00e */  test    %eax,%eax\n  /* 010 */  je      .L28\n  /* 012 */  mov     $0x1,%eax\n  /* 017 */  mov     %eax,sound_started\n  /* 01c */  ret\n  /* 01d */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  ret\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  sub     $0x1c,%esp\n  /* 02b */  call    SNDDMA_Init\n  /* 030 */  test    %eax,%eax\n  /* 032 */  je      .L48\n  /* 034 */  mov     $0x1,%edx\n  /* 039 */  mov     %edx,sound_started\n.L3f:\n  /* 03f */  add     $0x1c,%esp\n  /* 042 */  ret\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  movl    $\"S_Startup: SNDDMA_Init failed.\\n\",(%esp)\n  /* 04f */  call    Con_Printf\n  /* 054 */  xor     %ecx,%ecx\n  /* 056 */  mov     %ecx,sound_started\n  /* 05c */  jmp     .L3f\n","c":"#include \"quakedef.h\"\n\nextern int sound_started;\n\nvoid S_Startup (void)\n{\n    if (!snd_initialized)\n        return;\n\n    if (!fakedma)\n    {\n        if (!SNDDMA_Init())\n        {\n            Con_Printf (\"S_Startup: SNDDMA_Init failed.\\n\");\n            sound_started = 0;\n            return;\n        }\n    }\n\n    sound_started = 1;\n}\n","size":94,"score":100,"agent":"kuncc/7","pid":8,"session":1002,"ts":1791747937439}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1290,"symbol":"PF_vtos","file":"pr_cmds.c","asm":"# PF_vtos  (TU pr_cmds.c, section .text, 94 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_vtos:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     $0x80,%edx\n  /* 008 */  mov     pr_globals,%eax\n  /* 00d */  mov     $0x2,%ecx\n  /* 012 */  flds    0x18(%eax)\n  /* 015 */  fstpl   0x20(%esp)\n  /* 019 */  flds    0x14(%eax)\n  /* 01c */  fstpl   0x18(%esp)\n  /* 020 */  flds    0x10(%eax)\n  /* 023 */  mov     $\"'%5.1f %5.1f %5.1f'\",%eax\n  /* 028 */  mov     %edx,0x8(%esp)\n  /* 02c */  mov     %eax,0xc(%esp)\n  /* 030 */  fstpl   0x10(%esp)\n  /* 034 */  mov     %ecx,0x4(%esp)\n  /* 038 */  movl    $pr_string_temp,(%esp)\n  /* 03f */  call    __sprintf_chk\n  /* 044 */  mov     pr_strings,%edx\n  /* 04a */  mov     $pr_string_temp,%eax\n  /* 04f */  sub     %edx,%eax\n  /* 051 */  mov     pr_globals,%edx\n  /* 057 */  mov     %eax,0x4(%edx)\n  /* 05a */  add     $0x3c,%esp\n  /* 05d */  ret\n","c":"#include \"quakedef.h\"\n\nchar pr_string_temp[128];\n\nvoid PF_vtos(void)\n{\n    sprintf(pr_string_temp, \"'%5.1f %5.1f %5.1f'\", G_VECTOR(OFS_PARM0)[0], G_VECTOR(OFS_PARM0)[1], G_VECTOR(OFS_PARM0)[2]);\n    G_INT(OFS_RETURN) = pr_string_temp - pr_strings;\n}\n","size":94,"score":100,"agent":"kuncc/3","pid":4,"session":1000,"ts":1791747937667}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1519,"symbol":"S_PrecacheSound","file":"snd_dma.c","asm":"# S_PrecacheSound  (TU snd_dma.c, section .text, 94 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_PrecacheSound:\n  /* 000 */  mov     sound_started,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L40\n  /* 009 */  fldz\n  /* 00b */  flds    nosound+0x10\n  /* 011 */  fucomip %st(1),%st\n  /* 013 */  fstp    %st(0)\n  /* 015 */  jp      .L40\n  /* 017 */  jne     .L40\n  /* 019 */  sub     $0x2c,%esp\n  /* 01c */  mov     0x30(%esp),%eax\n  /* 020 */  mov     %eax,(%esp)\n  /* 023 */  call    S_FindName\n  /* 028 */  fldz\n  /* 02a */  flds    precache+0x10\n  /* 030 */  mov     %eax,%edx\n  /* 032 */  fucomip %st(1),%st\n  /* 034 */  fstp    %st(0)\n  /* 036 */  jp      .L48\n  /* 038 */  jne     .L48\n  /* 03a */  mov     %edx,%eax\n  /* 03c */  add     $0x2c,%esp\n  /* 03f */  ret\n.L40:\n  /* 040 */  xor     %edx,%edx\n  /* 042 */  mov     %edx,%eax\n  /* 044 */  ret\n  /* 045 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  mov     %edx,(%esp)\n  /* 04b */  mov     %edx,0x1c(%esp)\n  /* 04f */  call    S_LoadSound\n  /* 054 */  mov     0x1c(%esp),%edx\n  /* 058 */  add     $0x2c,%esp\n  /* 05b */  mov     %edx,%eax\n  /* 05d */  ret\n","c":"/* candidate for S_PrecacheSound (snd_dma.c, 94 bytes) */\n#include \"quakedef.h\"\n\nextern cvar_t nosound;\nextern cvar_t precache;\nextern int sound_started;\n\nsfx_t *S_PrecacheSound (char *sample)\n{\n    sfx_t *sfx;\n\n    if (!sound_started || nosound.value)\n        return NULL;\n\n    sfx = S_FindName (sample);\n\n    if (precache.value)\n        S_LoadSound (sfx);\n\n    return sfx;\n}\n","size":94,"score":100,"agent":"kuncc/2","pid":3,"session":1003,"ts":1791747945005}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1039,"symbol":"ProjectPointOnPlane","file":"mathlib.c","asm":"# ProjectPointOnPlane  (TU mathlib.c, section .text, 95 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nProjectPointOnPlane:\n  /* 000 */  mov     0xc(%esp),%ecx\n  /* 004 */  mov     0x8(%esp),%eax\n  /* 008 */  mov     0x4(%esp),%edx\n  /* 00c */  flds    (%ecx)\n  /* 00e */  flds    0x4(%ecx)\n  /* 011 */  flds    0x8(%ecx)\n  /* 014 */  fld     %st(2)\n  /* 016 */  fmul    %st(3),%st\n  /* 018 */  fld     %st(2)\n  /* 01a */  fmul    %st(3),%st\n  /* 01c */  faddp   %st,%st(1)\n  /* 01e */  fld     %st(1)\n  /* 020 */  fmul    %st(2),%st\n  /* 022 */  faddp   %st,%st(1)\n  /* 024 */  fdivrs  =0x3f800000 (1f)\n  /* 02a */  flds    0x4(%eax)\n  /* 02d */  fmul    %st(3),%st\n  /* 02f */  flds    (%eax)\n  /* 031 */  fmul    %st(5),%st\n  /* 033 */  faddp   %st,%st(1)\n  /* 035 */  flds    0x8(%eax)\n  /* 038 */  fmul    %st(3),%st\n  /* 03a */  faddp   %st,%st(1)\n  /* 03c */  fmul    %st(1),%st\n  /* 03e */  fxch    %st(4)\n  /* 040 */  fmul    %st(1),%st\n  /* 042 */  fmul    %st(4),%st\n  /* 044 */  fsubrs  (%eax)\n  /* 046 */  fstps   (%edx)\n  /* 048 */  fmul    %st,%st(2)\n  /* 04a */  fxch    %st(2)\n  /* 04c */  fmul    %st(3),%st\n  /* 04e */  fsubrs  0x4(%eax)\n  /* 051 */  fstps   0x4(%edx)\n  /* 054 */  fmulp   %st,%st(1)\n  /* 056 */  fmulp   %st,%st(1)\n  /* 058 */  fsubrs  0x8(%eax)\n  /* 05b */  fstps   0x8(%edx)\n  /* 05e */  ret\n","c":"#include <math.h>\n#include \"quakedef.h\"\n\nvoid ProjectPointOnPlane(vec3_t dst, const vec3_t p, const vec3_t normal)\n{\n    float d;\n    vec3_t n;\n    float inv_denom;\n\n    inv_denom = 1.0F / DotProduct(normal, normal);\n    d = DotProduct(normal, p) * inv_denom;\n    n[0] = normal[0] * inv_denom;\n    n[1] = normal[1] * inv_denom;\n    n[2] = normal[2] * inv_denom;\n    dst[0] = p[0] - d * n[0];\n    dst[1] = p[1] - d * n[1];\n    dst[2] = p[2] - d * n[2];\n}\n","size":95,"score":100,"agent":"kuncc/4","pid":5,"session":1005,"ts":1791747965523}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":911,"symbol":"D_MipLevelForScale","file":"d_edge.c","asm":"# D_MipLevelForScale  (TU d_edge.c, section .text, 95 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_MipLevelForScale:\n  /* 000 */  flds    d_scalemip\n  /* 006 */  flds    0x4(%esp)\n  /* 00a */  xor     %eax,%eax\n  /* 00c */  fcomi   %st(1),%st\n  /* 00e */  fstp    %st(1)\n  /* 010 */  jae     .L30\n  /* 012 */  flds    d_scalemip+0x4\n  /* 018 */  fxch    %st(1)\n  /* 01a */  mov     $0x1,%eax\n  /* 01f */  fcomi   %st(1),%st\n  /* 021 */  fstp    %st(1)\n  /* 023 */  jb      .L40\n  /* 025 */  fstp    %st(0)\n  /* 027 */  jmp     .L32\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  fstp    %st(0)\n.L32:\n  /* 032 */  mov     d_minmip,%edx\n  /* 038 */  cmp     %edx,%eax\n  /* 03a */  cmovl   %edx,%eax\n  /* 03d */  ret\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  flds    d_scalemip+0x8\n  /* 046 */  fxch    %st(1)\n  /* 048 */  fcomip  %st(1),%st\n  /* 04a */  fstp    %st(0)\n  /* 04c */  mov     d_minmip,%edx\n  /* 052 */  sbb     %eax,%eax\n  /* 054 */  not     %eax\n  /* 056 */  add     $0x3,%eax\n  /* 059 */  cmp     %edx,%eax\n  /* 05b */  cmovl   %edx,%eax\n  /* 05e */  ret\n","c":"/* candidate for D_MipLevelForScale (d_edge.c, 95 bytes) */\n#include \"quakedef.h\"\n#include \"d_local.h\"\n\nint D_MipLevelForScale (float scale)\n{\n    int lmiplevel;\n\n    if (scale >= d_scalemip[0])\n        lmiplevel = 0;\n    else if (scale >= d_scalemip[1])\n        lmiplevel = 1;\n    else if (scale >= d_scalemip[2])\n        lmiplevel = 2;\n    else\n        lmiplevel = 3;\n\n    if (lmiplevel < d_minmip)\n        lmiplevel = d_minmip;\n\n    return lmiplevel;\n}\n","size":95,"score":100,"agent":"kuncc/0","pid":1,"session":1004,"ts":1791747967292}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":778,"symbol":"CL_ParseStaticSound","file":"cl_parse.c","asm":"# CL_ParseStaticSound  (TU cl_parse.c, section .text, 96 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_ParseStaticSound:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  lea     0x24(%esp),%esi\n  /* 009 */  mov     %esi,%ebx\n.Lb:\n  /* 00b */  call    MSG_ReadCoord\n  /* 010 */  lea     0x30(%esp),%eax\n  /* 014 */  add     $0x4,%ebx\n  /* 017 */  fstps   -0x4(%ebx)\n  /* 01a */  cmp     %eax,%ebx\n  /* 01c */  jne     .Lb\n  /* 01e */  call    MSG_ReadByte\n  /* 023 */  mov     %eax,%ebx\n  /* 025 */  call    MSG_ReadByte\n  /* 02a */  mov     %eax,0x18(%esp)\n  /* 02e */  call    MSG_ReadByte\n  /* 033 */  mov     %esi,0x4(%esp)\n  /* 037 */  mov     %eax,0x1c(%esp)\n  /* 03b */  fildl   0x1c(%esp)\n  /* 03f */  fstps   0xc(%esp)\n  /* 043 */  fildl   0x18(%esp)\n  /* 047 */  fstps   0x8(%esp)\n  /* 04b */  mov     cl+0x650(,%ebx,4),%eax\n  /* 052 */  mov     %eax,(%esp)\n  /* 055 */  call    S_StaticSound\n  /* 05a */  add     $0x34,%esp\n  /* 05d */  pop     %ebx\n  /* 05e */  pop     %esi\n  /* 05f */  ret\n","c":"#include \"quakedef.h\"\n\nvoid CL_ParseStaticSound(void)\n{\n    vec3_t org;\n    int sound_num, vol, atten;\n    int i;\n\n    for (i = 0; i < 3; i++)\n        org[i] = MSG_ReadCoord();\n\n    sound_num = MSG_ReadByte();\n    vol = MSG_ReadByte();\n    atten = MSG_ReadByte();\n\n    S_StaticSound(cl.sound_precache[sound_num], org, vol, atten);\n}\n","size":96,"score":100,"agent":"kuncc/1","pid":2,"session":1007,"ts":1791747974363}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":780,"symbol":"CL_InitTEnts","file":"cl_tent.c","asm":"# CL_InitTEnts  (TU cl_tent.c, section .text, 126 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_InitTEnts:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"wizard/hit.wav\",(%esp)\n  /* 00a */  call    S_PrecacheSound\n  /* 00f */  movl    $\"hknight/hit.wav\",(%esp)\n  /* 016 */  mov     %eax,cl_sfx_wizhit\n  /* 01b */  call    S_PrecacheSound\n  /* 020 */  movl    $\"weapons/tink1.wav\",(%esp)\n  /* 027 */  mov     %eax,cl_sfx_knighthit\n  /* 02c */  call    S_PrecacheSound\n  /* 031 */  movl    $\"weapons/ric1.wav\",(%esp)\n  /* 038 */  mov     %eax,cl_sfx_tink1\n  /* 03d */  call    S_PrecacheSound\n  /* 042 */  movl    $\"weapons/ric2.wav\",(%esp)\n  /* 049 */  mov     %eax,cl_sfx_ric1\n  /* 04e */  call    S_PrecacheSound\n  /* 053 */  movl    $\"weapons/ric3.wav\",(%esp)\n  /* 05a */  mov     %eax,cl_sfx_ric2\n  /* 05f */  call    S_PrecacheSound\n  /* 064 */  movl    $\"weapons/r_exp3.wav\",(%esp)\n  /* 06b */  mov     %eax,cl_sfx_ric3\n  /* 070 */  call    S_PrecacheSound\n  /* 075 */  mov     %eax,cl_sfx_r_exp3\n  /* 07a */  add     $0x1c,%esp\n  /* 07d */  ret\n","c":"#include \"quakedef.h\"\n\nsfx_t *cl_sfx_wizhit, *cl_sfx_knighthit, *cl_sfx_tink1, *cl_sfx_ric1, *cl_sfx_ric2, *cl_sfx_ric3, *cl_sfx_r_exp3;\n\nvoid CL_InitTEnts (void)\n{\n    cl_sfx_wizhit = S_PrecacheSound (\"wizard/hit.wav\");\n    cl_sfx_knighthit = S_PrecacheSound (\"hknight/hit.wav\");\n    cl_sfx_tink1 = S_PrecacheSound (\"weapons/tink1.wav\");\n    cl_sfx_ric1 = S_PrecacheSound (\"weapons/ric1.wav\");\n    cl_sfx_ric2 = S_PrecacheSound (\"weapons/ric2.wav\");\n    cl_sfx_ric3 = S_PrecacheSound (\"weapons/ric3.wav\");\n    cl_sfx_r_exp3 = S_PrecacheSound (\"weapons/r_exp3.wav\");\n}\n","size":126,"score":100,"agent":"kuncc/7","pid":8,"session":1010,"ts":1791747986187}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1236,"symbol":"UDP_Read","file":"net_udp.c","asm":"# UDP_Read  (TU net_udp.c, section .text, 96 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUDP_Read:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     $0x10,%eax\n  /* 008 */  mov     %eax,0x2c(%esp)\n  /* 00c */  lea     0x2c(%esp),%eax\n  /* 010 */  xor     %edx,%edx\n  /* 012 */  mov     %eax,0x14(%esp)\n  /* 016 */  mov     0x4c(%esp),%eax\n  /* 01a */  mov     %edx,0xc(%esp)\n  /* 01e */  mov     %eax,0x10(%esp)\n  /* 022 */  mov     0x48(%esp),%eax\n  /* 026 */  mov     %eax,0x8(%esp)\n  /* 02a */  mov     0x44(%esp),%eax\n  /* 02e */  mov     %eax,0x4(%esp)\n  /* 032 */  mov     0x40(%esp),%eax\n  /* 036 */  mov     %eax,(%esp)\n  /* 039 */  call    recvfrom\n  /* 03e */  cmp     $0xffffffff,%eax\n  /* 041 */  jne     .L5c\n  /* 043 */  call    __errno_location\n  /* 048 */  mov     (%eax),%edx\n  /* 04a */  cmp     $0xb,%edx\n  /* 04d */  sete    %al\n  /* 050 */  cmp     $0x6f,%edx\n  /* 053 */  sete    %dl\n  /* 056 */  or      %dl,%al\n  /* 058 */  movzbl  %al,%eax\n  /* 05b */  dec     %eax\n.L5c:\n  /* 05c */  add     $0x3c,%esp\n  /* 05f */  ret\n","c":"/* candidate for UDP_Read (net_udp.c, 96 bytes) */\n#include <sys/types.h>\n#include <sys/socket.h>\n#include <netinet/in.h>\n#include <netdb.h>\n#include <sys/param.h>\n#include <sys/ioctl.h>\n#include <errno.h>\n#include \"quakedef.h\"\n#include \"net_udp.h\"\n\nint UDP_Read (int socket, byte *buf, int len, struct qsockaddr *addr)\n{\n    int addrlen = sizeof (struct qsockaddr);\n    int ret;\n\n    ret = recvfrom (socket, buf, len, 0, (struct sockaddr *)addr, &addrlen);\n    if (ret == -1 && (errno == EWOULDBLOCK || errno == ECONNREFUSED))\n        return 0;\n    return ret;\n}\n","size":96,"score":100,"agent":"diyar","pid":9,"session":1008,"ts":1791747992618}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1498,"symbol":"SCR_DrawPause","file":"screen.c","asm":"# SCR_DrawPause  (TU screen.c, section .text, 95 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_DrawPause:\n  /* 000 */  fldz\n  /* 002 */  flds    scr_showpause+0x10\n  /* 008 */  fucomip %st(1),%st\n  /* 00a */  fstp    %st(0)\n  /* 00c */  jp      .L10\n  /* 00e */  je      .L19\n.L10:\n  /* 010 */  mov     cl+0x218,%eax\n  /* 015 */  test    %eax,%eax\n  /* 017 */  jne     .L20\n.L19:\n  /* 019 */  ret\n  /* 01a */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  sub     $0x1c,%esp\n  /* 023 */  movl    $\"gfx/pause.lmp\",(%esp)\n  /* 02a */  call    Draw_CachePic\n  /* 02f */  mov     %eax,0x8(%esp)\n  /* 033 */  mov     %eax,%edx\n  /* 035 */  mov     vid+0x18,%eax\n  /* 03a */  mov     0x4(%edx),%ecx\n  /* 03d */  sub     $0x30,%eax\n  /* 040 */  sub     %ecx,%eax\n  /* 042 */  shr     $1,%eax\n  /* 044 */  mov     %eax,0x4(%esp)\n  /* 048 */  mov     vid+0x14,%eax\n  /* 04d */  mov     (%edx),%ecx\n  /* 04f */  sub     %ecx,%eax\n  /* 051 */  shr     $1,%eax\n  /* 053 */  mov     %eax,(%esp)\n  /* 056 */  call    Draw_Pic\n  /* 05b */  add     $0x1c,%esp\n  /* 05e */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern cvar_t scr_showpause;\n\nvoid SCR_DrawPause(void)\n{\n    qpic_t *pic;\n\n    if (!scr_showpause.value)\n        return;\n    if (!cl.paused)\n        return;\n\n    pic = Draw_CachePic(\"gfx/pause.lmp\");\n    Draw_Pic((vid.width - pic->width) / 2, (vid.height - 48 - pic->height) / 2, pic);\n}\n","size":95,"score":100,"agent":"kuncc/5","pid":6,"session":1006,"ts":1791747992818}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1399,"symbol":"R_AddEfrags","file":"r_efrag.c","asm":"# R_AddEfrags  (TU r_efrag.c, section .text, 127 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_AddEfrags:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  cmp     $cl_entities,%ebx\n  /* 011 */  mov     0x84(%ebx),%edx\n  /* 017 */  je      .L77\n  /* 019 */  test    %edx,%edx\n  /* 01b */  je      .L77\n  /* 01d */  mov     %ebx,r_addent\n  /* 023 */  lea     0x88(%ebx),%eax\n  /* 029 */  mov     %eax,lastlink\n  /* 02e */  xor     %eax,%eax\n  /* 030 */  mov     %eax,r_pefragtopnode\n  /* 035 */  xor     %eax,%eax\n.L37:\n  /* 037 */  flds    0x54(%ebx,%eax,4)\n  /* 03b */  flds    0x54(%edx,%eax,4)\n  /* 03f */  fadd    %st(1),%st\n  /* 041 */  fstps   r_emins(,%eax,4)\n  /* 048 */  fadds   0x60(%edx,%eax,4)\n  /* 04c */  fstps   r_emaxs(,%eax,4)\n  /* 053 */  inc     %eax\n  /* 054 */  cmp     $0x3,%eax\n  /* 057 */  jne     .L37\n  /* 059 */  mov     cl+0xa84,%eax\n  /* 05e */  mov     0xa4(%eax),%eax\n  /* 064 */  mov     %eax,(%esp)\n  /* 067 */  call    R_SplitEntityOnNode\n  /* 06c */  mov     r_pefragtopnode,%eax\n  /* 071 */  mov     %eax,0xb0(%ebx)\n.L77:\n  /* 077 */  mov     0x18(%esp),%ebx\n  /* 07b */  add     $0x1c,%esp\n  /* 07e */  ret\n","c":"/* candidate for R_AddEfrags (r_efrag.c, 127 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvec3_t r_emins, r_emaxs;\nentity_t *r_addent;\nmnode_t *r_pefragtopnode;\nefrag_t **lastlink;\n\nvoid R_AddEfrags (entity_t *ent)\n{\n    model_t *entmodel;\n    int i;\n\n    if (!ent->model)\n        return;\n    if (ent == cl_entities)\n        return;\n\n    r_addent = ent;\n    lastlink = &ent->efrag;\n    r_pefragtopnode = NULL;\n\n    entmodel = ent->model;\n\n    for (i = 0; i < 3; i++)\n    {\n        r_emins[i] = ent->origin[i] + entmodel->mins[i];\n        r_emaxs[i] = ent->origin[i] + entmodel->maxs[i];\n    }\n\n    R_SplitEntityOnNode (cl.worldmodel->nodes);\n\n    ent->topnode = r_pefragtopnode;\n}\n","size":127,"score":100,"agent":"kuncc/2","pid":3,"session":1012,"ts":1791748027026}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":758,"symbol":"CL_EstablishConnection","file":"cl_main.c","asm":"# CL_EstablishConnection  (TU cl_main.c, section .text, 126 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_EstablishConnection:\n  /* 000 */  mov     cls,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L12\n  /* 009 */  mov     cls+0x8cc,%eax\n  /* 00e */  test    %eax,%eax\n  /* 010 */  je      .L18\n.L12:\n  /* 012 */  ret\n  /* 013 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  sub     $0x1c,%esp\n  /* 01b */  call    CL_Disconnect\n  /* 020 */  mov     0x20(%esp),%eax\n  /* 024 */  mov     %eax,(%esp)\n  /* 027 */  call    NET_Connect\n  /* 02c */  mov     %eax,cls+0x8ec\n  /* 031 */  test    %eax,%eax\n  /* 033 */  je      .L70\n.L35:\n  /* 035 */  movl    $\"CL_EstablishConnection: connected to %s\\n\",(%esp)\n  /* 03c */  mov     0x20(%esp),%eax\n  /* 040 */  mov     %eax,0x4(%esp)\n  /* 044 */  call    Con_DPrintf\n  /* 049 */  mov     $0xffffffff,%eax\n  /* 04e */  mov     $0x2,%edx\n  /* 053 */  mov     %eax,cls+0x844\n  /* 058 */  xor     %ecx,%ecx\n  /* 05a */  mov     %edx,cls\n  /* 060 */  mov     %ecx,cls+0x8e8\n  /* 066 */  add     $0x1c,%esp\n  /* 069 */  ret\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  movl    $\"CL_Connect: connect failed\\n\",(%esp)\n  /* 077 */  call    Host_Error\n  /* 07c */  jmp     .L35\n","c":"#include \"quakedef.h\"\n\nvoid CL_EstablishConnection (char *host)\n{\n\tif (cls.state == ca_dedicated)\n\t\treturn;\n\n\tif (cls.demoplayback)\n\t\treturn;\n\n\tCL_Disconnect ();\n\n\tcls.netcon = NET_Connect (host);\n\tif (!cls.netcon)\n\t\tHost_Error (\"CL_Connect: connect failed\\n\");\n\tCon_DPrintf (\"CL_EstablishConnection: connected to %s\\n\", host);\n\n\tcls.demonum = -1;\n\tcls.state = ca_connected;\n\tcls.signon = 0;\n}\n","size":126,"score":100,"agent":"kuncc/6","pid":7,"session":1009,"ts":1791748028499}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1000,"symbol":"Host_Changelevel_f","file":"host_cmd.c","asm":"# Host_Changelevel_f  (TU host_cmd.c, section .text, 128 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Changelevel_f:\n  /* 000 */  sub     $0x5c,%esp\n  /* 003 */  call    Cmd_Argc\n  /* 008 */  cmp     $0x2,%eax\n  /* 00b */  jne     .L70\n  /* 00d */  mov     sv,%eax\n  /* 012 */  test    %eax,%eax\n  /* 014 */  je      .L20\n  /* 016 */  mov     cls+0x8cc,%ecx\n  /* 01c */  test    %ecx,%ecx\n  /* 01e */  je      .L30\n.L20:\n  /* 020 */  movl    $\"Only the server may changelevel\\n\",(%esp)\n  /* 027 */  call    Con_Printf\n  /* 02c */  add     $0x5c,%esp\n  /* 02f */  ret\n.L30:\n  /* 030 */  call    SV_SaveSpawnparms\n  /* 035 */  movl    $0x1,(%esp)\n  /* 03c */  call    Cmd_Argv\n  /* 041 */  mov     $0x40,%edx\n  /* 046 */  mov     %edx,0x8(%esp)\n  /* 04a */  lea     0x10(%esp),%edx\n  /* 04e */  mov     %edx,(%esp)\n  /* 051 */  mov     %eax,0x4(%esp)\n  /* 055 */  call    __strcpy_chk\n  /* 05a */  lea     0x10(%esp),%edx\n  /* 05e */  mov     %edx,(%esp)\n  /* 061 */  call    SV_SpawnServer\n  /* 066 */  add     $0x5c,%esp\n  /* 069 */  ret\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  movl    $\"changelevel <levelname> : continue game on a new level\\n\",(%esp)\n  /* 077 */  call    Con_Printf\n  /* 07c */  add     $0x5c,%esp\n  /* 07f */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Host_Changelevel_f(void)\n{\n    char level[MAX_QPATH];\n\n    if (Cmd_Argc() != 2)\n    {\n        Con_Printf(\"changelevel <levelname> : continue game on a new level\\n\");\n        return;\n    }\n    if (!sv.active || cls.demoplayback)\n    {\n        Con_Printf(\"Only the server may changelevel\\n\");\n        return;\n    }\n    SV_SaveSpawnparms();\n    strcpy(level, Cmd_Argv(1));\n    SV_SpawnServer(level);\n}\n","size":128,"score":100,"agent":"kuncc/0","pid":1,"session":1014,"ts":1791748035070}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1428,"symbol":"WarpPalette","file":"r_misc.c","asm":"# WarpPalette  (TU r_misc.c, section .text, 126 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWarpPalette:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x82,%ecx\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  mov     $0x32,%esi\n  /* 00d */  push    %ebx\n  /* 00e */  mov     $0x50,%ebx\n  /* 013 */  sub     $0x32c,%esp\n  /* 019 */  mov     %ebx,0x18(%esp)\n  /* 01d */  mov     host_basepal,%ebx\n  /* 023 */  lea     0x14(%esp),%edi\n  /* 027 */  mov     %esi,0x1c(%esp)\n  /* 02b */  lea     0x20(%esp),%esi\n  /* 02f */  mov     %ecx,0x14(%esp)\n  /* 033 */  lea     0x300(%ebx),%ebp\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  xor     %eax,%eax\n.L42:\n  /* 042 */  movzbl  (%ebx,%eax,1),%ecx\n  /* 046 */  mov     (%edi,%eax,4),%edx\n  /* 049 */  add     %edx,%ecx\n  /* 04b */  mov     %ecx,%edx\n  /* 04d */  shr     $0x1f,%edx\n  /* 050 */  add     %ecx,%edx\n  /* 052 */  sar     $1,%edx\n  /* 054 */  mov     %dl,(%esi,%eax,1)\n  /* 057 */  inc     %eax\n  /* 058 */  cmp     $0x3,%eax\n  /* 05b */  jne     .L42\n  /* 05d */  add     $0x3,%ebx\n  /* 060 */  add     $0x3,%esi\n  /* 063 */  cmp     %ebx,%ebp\n  /* 065 */  jne     .L40\n  /* 067 */  lea     0x20(%esp),%eax\n  /* 06b */  mov     %eax,(%esp)\n  /* 06e */  call    VID_ShiftPalette\n  /* 073 */  add     $0x32c,%esp\n  /* 079 */  pop     %ebx\n  /* 07a */  pop     %esi\n  /* 07b */  pop     %edi\n  /* 07c */  pop     %ebp\n  /* 07d */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid WarpPalette(void)\n{\n    int i, j;\n    byte newpalette[768];\n    int blend[3] = {130, 80, 50};\n    byte *basepal;\n\n    basepal = host_basepal;\n    for (i = 0; i < 256; i++)\n    {\n        for (j = 0; j < 3; j++)\n            newpalette[i * 3 + j] = (basepal[i * 3 + j] + blend[j]) / 2;\n    }\n    VID_ShiftPalette(newpalette);\n}\n","size":126,"score":100,"agent":"kuncc/3","pid":4,"session":1011,"ts":1791748037984}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":827,"symbol":"Q_strncasecmp","file":"common.c","asm":"# Q_strncasecmp  (TU common.c, section .text, 128 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nQ_strncasecmp:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  mov     0x14(%esp),%ecx\n  /* 008 */  mov     0x1c(%esp),%edi\n  /* 00c */  mov     0x18(%esp),%ebx\n  /* 010 */  add     %ecx,%edi\n  /* 012 */  cmp     %edi,%ecx\n  /* 014 */  je      .L52\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movsbl  (%ecx),%edx\n  /* 023 */  movsbl  (%ebx),%eax\n  /* 026 */  cmp     %eax,%edx\n  /* 028 */  je      .L48\n  /* 02a */  lea     -0x61(%edx),%esi\n  /* 02d */  lea     -0x61(%eax),%ebp\n  /* 030 */  cmp     $0x19,%esi\n  /* 033 */  jbe     .L70\n  /* 035 */  cmp     $0x19,%ebp\n  /* 038 */  jbe     .L60\n.L3a:\n  /* 03a */  mov     $0xffffffff,%eax\n.L3f:\n  /* 03f */  pop     %ebx\n  /* 040 */  pop     %esi\n  /* 041 */  pop     %edi\n  /* 042 */  pop     %ebp\n  /* 043 */  ret\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  test    %edx,%edx\n  /* 04a */  je      .L3f\n  /* 04c */  inc     %ecx\n  /* 04d */  inc     %ebx\n.L4e:\n  /* 04e */  cmp     %edi,%ecx\n  /* 050 */  jne     .L20\n.L52:\n  /* 052 */  pop     %ebx\n  /* 053 */  xor     %eax,%eax\n  /* 055 */  pop     %esi\n  /* 056 */  pop     %edi\n  /* 057 */  pop     %ebp\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  sub     $0x20,%eax\n  /* 063 */  cmp     %edx,%eax\n  /* 065 */  jne     .L3a\n  /* 067 */  inc     %ecx\n  /* 068 */  inc     %ebx\n  /* 069 */  jmp     .L4e\n  /* 06b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  sub     $0x20,%edx\n  /* 073 */  cmp     $0x19,%ebp\n  /* 076 */  jbe     .L60\n  /* 078 */  cmp     %edx,%eax\n  /* 07a */  jne     .L3a\n  /* 07c */  inc     %ecx\n  /* 07d */  inc     %ebx\n  /* 07e */  jmp     .L4e\n","c":"#include \"quakedef.h\"\n\nint Q_strncasecmp (char *s1, char *s2, int n)\n{\n    int c1, c2;\n\n    while (1)\n    {\n        c1 = *s1++;\n        c2 = *s2++;\n\n        if (!n--)\n            return 0;\n        if (c1 != c2)\n        {\n            if (c1 >= 'a' && c1 <= 'z')\n                c1 -= ('a' - 'A');\n            if (c2 >= 'a' && c2 <= 'z')\n                c2 -= ('a' - 'A');\n            if (c1 != c2)\n                return -1;\n        }\n        if (!c1)\n            return 0;\n    }\n\n    return -1;\n}\n","size":128,"score":100,"agent":"kuncc/4","pid":5,"session":1013,"ts":1791748045806}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1272,"symbol":"PF_normalize","file":"pr_cmds.c","asm":"# PF_normalize  (TU pr_cmds.c, section .text, 96 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_normalize:\n  /* 000 */  mov     pr_globals,%eax\n  /* 005 */  flds    0x10(%eax)\n  /* 008 */  flds    0x14(%eax)\n  /* 00b */  flds    0x18(%eax)\n  /* 00e */  fld     %st(2)\n  /* 010 */  fmul    %st(3),%st\n  /* 012 */  fld     %st(2)\n  /* 014 */  fmul    %st(3),%st\n  /* 016 */  faddp   %st,%st(1)\n  /* 018 */  fld     %st(1)\n  /* 01a */  fmul    %st(2),%st\n  /* 01c */  faddp   %st,%st(1)\n  /* 01e */  fsqrt\n  /* 020 */  fldz\n  /* 022 */  fxch    %st(1)\n  /* 024 */  fucomi  %st(1),%st\n  /* 026 */  fstp    %st(1)\n  /* 028 */  jp      .L48\n  /* 02a */  jne     .L48\n  /* 02c */  fstp    %st(0)\n  /* 02e */  fstp    %st(0)\n  /* 030 */  fstp    %st(0)\n  /* 032 */  fstp    %st(0)\n  /* 034 */  fldz\n  /* 036 */  fld     %st(0)\n  /* 038 */  fld     %st(1)\n  /* 03a */  fstps   0x4(%eax)\n  /* 03d */  fstps   0x8(%eax)\n  /* 040 */  fstps   0xc(%eax)\n  /* 043 */  ret\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  fdivrs  =0x3f800000 (1f)\n  /* 04e */  fmul    %st,%st(3)\n  /* 050 */  fmul    %st,%st(2)\n  /* 052 */  fmulp   %st,%st(1)\n  /* 054 */  fxch    %st(2)\n  /* 056 */  fstps   0x4(%eax)\n  /* 059 */  fstps   0x8(%eax)\n  /* 05c */  fstps   0xc(%eax)\n  /* 05f */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_normalize(void)\n{\n    float *value1;\n    vec3_t newvalue;\n    float new;\n\n    value1 = G_VECTOR(OFS_PARM0);\n\n    new = value1[0] * value1[0] + value1[1] * value1[1] + value1[2] * value1[2];\n    new = sqrt(new);\n\n    if (new == 0)\n        newvalue[0] = newvalue[1] = newvalue[2] = 0;\n    else\n    {\n        new = 1 / new;\n        newvalue[0] = value1[0] * new;\n        newvalue[1] = value1[1] * new;\n        newvalue[2] = value1[2] * new;\n    }\n\n    VectorCopy(newvalue, G_VECTOR(OFS_RETURN));\n}\n","size":96,"score":100,"agent":"diyar","pid":9,"session":1016,"ts":1791748070045}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1657,"symbol":"SV_MoveBounds","file":"world.c","asm":"# SV_MoveBounds  (TU world.c, section .text, 135 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_MoveBounds:\n  /* 000 */  sub     $0x10,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,(%esp)\n  /* 008 */  mov     0x14(%esp),%ecx\n  /* 00c */  mov     %esi,0x4(%esp)\n  /* 010 */  mov     0x20(%esp),%edx\n  /* 014 */  mov     %edi,0x8(%esp)\n  /* 018 */  mov     0x24(%esp),%esi\n  /* 01c */  mov     %ebp,0xc(%esp)\n  /* 020 */  mov     0x1c(%esp),%edi\n  /* 024 */  mov     0x18(%esp),%ebp\n  /* 028 */  mov     0x28(%esp),%ebx\n.L2c:\n  /* 02c */  flds    (%edx,%eax,4)\n  /* 02f */  flds    (%ecx,%eax,4)\n  /* 032 */  flds    0x0(%ebp,%eax,4)\n  /* 036 */  fxch    %st(2)\n  /* 038 */  fcomi   %st(1),%st\n  /* 03a */  jbe     .L70\n  /* 03c */  fstp    %st(0)\n  /* 03e */  faddp   %st,%st(1)\n  /* 040 */  fld1\n  /* 042 */  fsubr   %st,%st(1)\n  /* 044 */  fxch    %st(1)\n  /* 046 */  fstps   (%esi,%eax,4)\n  /* 049 */  flds    (%edx,%eax,4)\n  /* 04c */  fadds   (%edi,%eax,4)\n  /* 04f */  faddp   %st,%st(1)\n.L51:\n  /* 051 */  fstps   (%ebx,%eax,4)\n  /* 054 */  inc     %eax\n  /* 055 */  cmp     $0x3,%eax\n  /* 058 */  jne     .L2c\n  /* 05a */  mov     (%esp),%ebx\n  /* 05d */  mov     0x4(%esp),%esi\n  /* 061 */  mov     0x8(%esp),%edi\n  /* 065 */  mov     0xc(%esp),%ebp\n  /* 069 */  add     $0x10,%esp\n  /* 06c */  ret\n  /* 06d */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  fstp    %st(1)\n  /* 072 */  faddp   %st,%st(1)\n  /* 074 */  fld1\n  /* 076 */  fsubr   %st,%st(1)\n  /* 078 */  fxch    %st(1)\n  /* 07a */  fstps   (%esi,%eax,4)\n  /* 07d */  flds    (%ecx,%eax,4)\n  /* 080 */  fadds   (%edi,%eax,4)\n  /* 083 */  faddp   %st,%st(1)\n  /* 085 */  jmp     .L51\n","c":"#include \"quakedef.h\"\n\nvoid SV_MoveBounds(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, vec3_t boxmins, vec3_t boxmaxs)\n{\n    int i;\n    for (i = 0; i < 3; i++)\n    {\n        if (end[i] > start[i])\n        {\n            boxmins[i] = start[i] + mins[i] - 1;\n            boxmaxs[i] = end[i] + maxs[i] + 1;\n        }\n        else\n        {\n            boxmins[i] = end[i] + mins[i] - 1;\n            boxmaxs[i] = start[i] + maxs[i] + 1;\n        }\n    }\n}\n","size":135,"score":100,"agent":"kuncc/6","pid":7,"session":1021,"ts":1791748083708}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1242,"symbol":"UDP_GetSocketAddr","file":"net_udp.c","asm":"# UDP_GetSocketAddr  (TU net_udp.c, section .text, 128 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUDP_GetSocketAddr:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     $0x10,%edx\n  /* 008 */  mov     %ebx,0x38(%esp)\n  /* 00c */  mov     0x44(%esp),%ebx\n  /* 010 */  xor     %ecx,%ecx\n  /* 012 */  mov     %edx,0x8(%esp)\n  /* 016 */  mov     $0x10,%eax\n  /* 01b */  mov     %ecx,0x4(%esp)\n  /* 01f */  mov     %eax,0x2c(%esp)\n  /* 023 */  mov     %ebx,(%esp)\n  /* 026 */  call    Q_memset\n  /* 02b */  lea     0x2c(%esp),%eax\n  /* 02f */  mov     %eax,0x8(%esp)\n  /* 033 */  mov     0x40(%esp),%eax\n  /* 037 */  mov     %ebx,0x4(%esp)\n  /* 03b */  mov     %eax,(%esp)\n  /* 03e */  call    getsockname\n  /* 043 */  mov     0x4(%ebx),%edx\n  /* 046 */  test    %edx,%edx\n  /* 048 */  jne     .L60\n.L4a:\n  /* 04a */  mov     myAddr,%eax\n  /* 04f */  mov     %eax,0x4(%ebx)\n  /* 052 */  xor     %eax,%eax\n  /* 054 */  mov     0x38(%esp),%ebx\n  /* 058 */  add     $0x3c,%esp\n  /* 05b */  ret\n  /* 05c */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movl    $\"127.0.0.1\",(%esp)\n  /* 067 */  mov     %edx,0x1c(%esp)\n  /* 06b */  call    inet_addr\n  /* 070 */  cmp     0x1c(%esp),%eax\n  /* 074 */  je      .L4a\n  /* 076 */  mov     0x38(%esp),%ebx\n  /* 07a */  xor     %eax,%eax\n  /* 07c */  add     $0x3c,%esp\n  /* 07f */  ret\n","c":"/* candidate for UDP_GetSocketAddr (net_udp.c, 128 bytes) */\n#include <sys/types.h>\n#include <sys/socket.h>\n#include <netinet/in.h>\n#include <netdb.h>\n#include <sys/param.h>\n#include <sys/ioctl.h>\n#include <errno.h>\n#include \"quakedef.h\"\n#include \"net_udp.h\"\n\nextern int myAddr;\n\nint UDP_GetSocketAddr (int socket, struct qsockaddr *addr)\n{\n    static int dummy;\n    int addrlen = sizeof(struct qsockaddr);\n    unsigned int a;\n\n    Q_memset(addr, 0, sizeof(struct qsockaddr));\n    getsockname(socket, (struct sockaddr *)addr, &addrlen);\n    a = ((struct sockaddr_in *)addr)->sin_addr.s_addr;\n    if (a == 0 || a == inet_addr(\"127.0.0.1\"))\n        ((struct sockaddr_in *)addr)->sin_addr.s_addr = myAddr;\n    return 0;\n}\n","size":128,"score":100,"agent":"diyar2","pid":10,"session":1015,"ts":1791748089378}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":805,"symbol":"Cmd_CheckParm","file":"cmd.c","asm":"# Cmd_CheckParm  (TU cmd.c, section .text, 134 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_CheckParm:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%esi\n  /* 009 */  test    %esi,%esi\n  /* 00b */  je      .L78\n.Ld:\n  /* 00d */  mov     cmd_argc,%eax\n  /* 012 */  cmp     $0x1,%eax\n  /* 015 */  jle     .L68\n  /* 017 */  mov     $0x1,%ebx\n  /* 01c */  jmp     .L41\n  /* 01e */  xchg    %ax,%ax\n.L20:\n  /* 020 */  mov     cmd_argv(,%ebx,4),%eax\n  /* 027 */  mov     %esi,(%esp)\n  /* 02a */  mov     %eax,0x4(%esp)\n  /* 02e */  call    Q_strcasecmp\n  /* 033 */  test    %eax,%eax\n  /* 035 */  je      .L5a\n.L37:\n  /* 037 */  mov     cmd_argc,%eax\n  /* 03c */  inc     %ebx\n  /* 03d */  cmp     %eax,%ebx\n  /* 03f */  jge     .L68\n.L41:\n  /* 041 */  cmp     %eax,%ebx\n  /* 043 */  jb      .L20\n  /* 045 */  mov     %esi,(%esp)\n  /* 048 */  mov     $\"\",%eax\n  /* 04d */  mov     %eax,0x4(%esp)\n  /* 051 */  call    Q_strcasecmp\n  /* 056 */  test    %eax,%eax\n  /* 058 */  jne     .L37\n.L5a:\n  /* 05a */  add     $0x14,%esp\n  /* 05d */  mov     %ebx,%eax\n  /* 05f */  pop     %ebx\n  /* 060 */  pop     %esi\n  /* 061 */  ret\n  /* 062 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  xor     %ebx,%ebx\n  /* 06a */  add     $0x14,%esp\n  /* 06d */  mov     %ebx,%eax\n  /* 06f */  pop     %ebx\n  /* 070 */  pop     %esi\n  /* 071 */  ret\n  /* 072 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  movl    $\"Cmd_CheckParm: NULL\",(%esp)\n  /* 07f */  call    Sys_Error\n  /* 084 */  jmp     .Ld\n","c":"#include \"quakedef.h\"\n\nint cmd_argc;\nchar *cmd_argv[80];\n\nchar *Cmd_Argv (int arg)\n{\n    if ((unsigned)arg >= cmd_argc)\n        return \"\";\n    return cmd_argv[arg];\n}\n\nint Cmd_Argc (void)\n{\n    return cmd_argc;\n}\n\nint Cmd_CheckParm (char *parm)\n{\n    int i;\n\n    if (!parm)\n        Sys_Error (\"Cmd_CheckParm: NULL\");\n\n    i = 1;\n    while (i < Cmd_Argc ())\n    {\n        if (!Q_strcasecmp (parm, Cmd_Argv (i)))\n            return i;\n        i++;\n    }\n\n    return 0;\n}\n","size":134,"score":100,"agent":"kuncc/1","pid":2,"session":1017,"ts":1791748094878}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":834,"symbol":"MSG_WriteLong","file":"common.c","asm":"# MSG_WriteLong  (TU common.c, section .text, 134 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMSG_WriteLong:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x10(%ebx),%eax\n  /* 00e */  mov     0xc(%ebx),%ecx\n  /* 011 */  lea     0x4(%eax),%edx\n  /* 014 */  cmp     %ecx,%edx\n  /* 016 */  jle     .L3d\n  /* 018 */  mov     (%ebx),%eax\n  /* 01a */  test    %eax,%eax\n  /* 01c */  je      .L70\n  /* 01e */  cmp     $0x3,%ecx\n  /* 021 */  jle     .L58\n.L23:\n  /* 023 */  movl    $0x1,0x4(%ebx)\n  /* 02a */  movl    $\"SZ_GetSpace: overflow\",(%esp)\n  /* 031 */  call    Con_Printf\n  /* 036 */  mov     $0x4,%edx\n  /* 03b */  xor     %eax,%eax\n.L3d:\n  /* 03d */  mov     %edx,0x10(%ebx)\n  /* 040 */  mov     0x8(%ebx),%ecx\n  /* 043 */  mov     0x24(%esp),%edx\n  /* 047 */  add     %ecx,%eax\n  /* 049 */  mov     %edx,(%eax)\n  /* 04b */  mov     0x18(%esp),%ebx\n  /* 04f */  add     $0x1c,%esp\n  /* 052 */  ret\n  /* 053 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  movl    $\"SZ_GetSpace: %i is > full buffer size\",(%esp)\n  /* 05f */  mov     $0x4,%eax\n  /* 064 */  mov     %eax,0x4(%esp)\n  /* 068 */  call    Sys_Error\n  /* 06d */  jmp     .L23\n  /* 06f */  nop\n.L70:\n  /* 070 */  movl    $\"SZ_GetSpace: overflow without allowoverflow set\",(%esp)\n  /* 077 */  call    Sys_Error\n  /* 07c */  mov     0xc(%ebx),%ecx\n  /* 07f */  cmp     $0x3,%ecx\n  /* 082 */  jg      .L23\n  /* 084 */  jmp     .L58\n","c":"/* candidate for MSG_WriteLong (common.c, 134 bytes) */\n#include \"quakedef.h\"\n\nvoid *SZ_GetSpace (sizebuf_t *buf, int length)\n{\n\tvoid\t*data;\n\n\tif (buf->cursize + length > buf->maxsize)\n\t{\n\t\tif (!buf->allowoverflow)\n\t\t\tSys_Error (\"SZ_GetSpace: overflow without allowoverflow set\");\n\n\t\tif (length > buf->maxsize)\n\t\t\tSys_Error (\"SZ_GetSpace: %i is > full buffer size\", length);\n\n\t\tbuf->overflowed = true;\n\t\tCon_Printf (\"SZ_GetSpace: overflow\");\n\t\tbuf->cursize = 0;\n\t}\n\n\tdata = buf->data + buf->cursize;\n\tbuf->cursize += length;\n\n\treturn data;\n}\n\nvoid MSG_WriteLong (sizebuf_t *sb, int c)\n{\n\tbyte\t*buf;\n\n\tbuf = SZ_GetSpace (sb, 4);\n\tbuf[0] = c&0xff;\n\tbuf[1] = (c>>8)&0xff;\n\tbuf[2] = (c>>16)&0xff;\n\tbuf[3] = c>>24;\n}\n","size":134,"score":100,"agent":"kuncc/7","pid":8,"session":1018,"ts":1791748111733}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":889,"symbol":"Con_DebugLog","file":"console.c","asm":"# Con_DebugLog  (TU console.c, section .text, 134 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCon_DebugLog:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $0x2,%edx\n  /* 008 */  mov     %edx,0x4(%esp)\n  /* 00c */  lea     0x38(%esp),%eax\n  /* 010 */  mov     %eax,0x10(%esp)\n  /* 014 */  mov     0x34(%esp),%eax\n  /* 018 */  movl    $data.1,(%esp)\n  /* 01f */  mov     %ebx,0x28(%esp)\n  /* 023 */  mov     $0x441,%ebx\n  /* 028 */  mov     %eax,0xc(%esp)\n  /* 02c */  mov     $0x400,%eax\n  /* 031 */  mov     %eax,0x8(%esp)\n  /* 035 */  call    __vsprintf_chk\n  /* 03a */  mov     0x30(%esp),%eax\n  /* 03e */  mov     $0x1b6,%ecx\n  /* 043 */  mov     %ecx,0x8(%esp)\n  /* 047 */  mov     %ebx,0x4(%esp)\n  /* 04b */  mov     %eax,(%esp)\n  /* 04e */  call    open\n  /* 053 */  movl    $data.1,(%esp)\n  /* 05a */  mov     %eax,%ebx\n  /* 05c */  call    strlen\n  /* 061 */  mov     %ebx,(%esp)\n  /* 064 */  mov     %eax,0x8(%esp)\n  /* 068 */  mov     $data.1,%eax\n  /* 06d */  mov     %eax,0x4(%esp)\n  /* 071 */  call    write\n  /* 076 */  mov     %ebx,(%esp)\n  /* 079 */  call    close\n  /* 07e */  mov     0x28(%esp),%ebx\n  /* 082 */  add     $0x2c,%esp\n  /* 085 */  ret\n","c":"/* candidate for Con_DebugLog (console.c, 134 bytes) */\n#include <stdarg.h>\n#include <stdio.h>\n#include <string.h>\n#include <unistd.h>\n#include <fcntl.h>\n#include \"quakedef.h\"\n\nvoid Con_DebugLog(char *file, char *fmt, ...)\n{\n    va_list argptr;\n    static char data[1024];\n    int fd;\n\n    va_start(argptr, fmt);\n    vsprintf(data, fmt, argptr);\n    va_end(argptr);\n    fd = open(file, O_WRONLY | O_CREAT | O_APPEND, 0666);\n    write(fd, data, strlen(data));\n    close(fd);\n}\n\nchar *Con_Dummy(void)\n{\n    static char data[16];\n    return data;\n}\n","size":134,"score":100,"agent":"kuncc/5","pid":6,"session":1019,"ts":1791748123635}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":705,"symbol":"CL_Stop_f","file":"cl_demo.c","asm":"# CL_Stop_f  (TU cl_demo.c, section .text, 136 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_Stop_f:\n  /* 000 */  cmpl    $0x1,cmd_source\n  /* 007 */  jne     .L70\n  /* 009 */  sub     $0x1c,%esp\n  /* 00c */  mov     cls+0x8c8,%eax\n  /* 011 */  test    %eax,%eax\n  /* 013 */  je      .L78\n  /* 015 */  movl    $net_message,(%esp)\n  /* 01c */  call    SZ_Clear\n  /* 021 */  mov     $0x2,%eax\n  /* 026 */  mov     %eax,0x4(%esp)\n  /* 02a */  movl    $net_message,(%esp)\n  /* 031 */  call    MSG_WriteByte\n  /* 036 */  call    CL_WriteDemoMessage\n  /* 03b */  mov     cls+0x8d8,%eax\n  /* 040 */  mov     %eax,(%esp)\n  /* 043 */  call    fclose\n  /* 048 */  xor     %edx,%edx\n  /* 04a */  xor     %ecx,%ecx\n  /* 04c */  movl    $\"Completed demo\\n\",(%esp)\n  /* 053 */  mov     %edx,cls+0x8d8\n  /* 059 */  mov     %ecx,cls+0x8c8\n  /* 05f */  call    Con_Printf\n  /* 064 */  add     $0x1c,%esp\n  /* 067 */  ret\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  ret\n  /* 071 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  movl    $\"Not recording a demo.\\n\",(%esp)\n  /* 07f */  call    Con_Printf\n  /* 084 */  add     $0x1c,%esp\n  /* 087 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid CL_Stop_f (void)\n{\n    if (cmd_source != src_command)\n        return;\n\n    if (!cls.demorecording)\n    {\n        Con_Printf (\"Not recording a demo.\\n\");\n        return;\n    }\n\n    SZ_Clear (&net_message);\n    MSG_WriteByte (&net_message, svc_disconnect);\n    CL_WriteDemoMessage ();\n\n    fclose (cls.demofile);\n    cls.demofile = NULL;\n    cls.demorecording = false;\n    Con_Printf (\"Completed demo\\n\");\n}\n","size":136,"score":100,"agent":"rebelor","pid":11,"session":1022,"ts":1791748133292}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":950,"symbol":"D_DrawZPoint","file":"d_zpoint.c","asm":"# D_DrawZPoint  (TU d_zpoint.c, section .text, 135 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_DrawZPoint:\n  /* 000 */  sub     $0x10,%esp\n  /* 003 */  mov     %ebx,0x8(%esp)\n  /* 007 */  mov     d_zwidth,%edx\n  /* 00d */  fnstcw  0x6(%esp)\n  /* 011 */  mov     r_zpointdesc+0x4,%ebx\n  /* 017 */  mov     r_zpointdesc,%eax\n  /* 01c */  mov     %esi,0xc(%esp)\n  /* 020 */  mov     d_pzbuffer,%ecx\n  /* 026 */  flds    =0x47000000 (32768f)\n  /* 02c */  imul    %ebx,%edx\n  /* 02f */  fmuls   r_zpointdesc+0x8\n  /* 035 */  add     %eax,%edx\n  /* 037 */  lea     (%ecx,%edx,2),%ecx\n  /* 03a */  movzwl  0x6(%esp),%edx\n  /* 03f */  or      $0xc00,%dx\n  /* 044 */  mov     %dx,0x4(%esp)\n  /* 049 */  fldcw   0x4(%esp)\n  /* 04d */  fistpl  (%esp)\n  /* 050 */  fldcw   0x6(%esp)\n  /* 054 */  movswl  (%ecx),%esi\n  /* 057 */  mov     (%esp),%edx\n  /* 05a */  cmp     %edx,%esi\n  /* 05c */  jg      .L7b\n  /* 05e */  mov     d_scantable(,%ebx,4),%esi\n  /* 065 */  mov     d_viewbuffer,%ebx\n  /* 06b */  mov     %dx,(%ecx)\n  /* 06e */  add     %esi,%eax\n  /* 070 */  add     %ebx,%eax\n  /* 072 */  movzbl  r_zpointdesc+0xc,%ebx\n  /* 079 */  mov     %bl,(%eax)\n.L7b:\n  /* 07b */  mov     0x8(%esp),%ebx\n  /* 07f */  mov     0xc(%esp),%esi\n  /* 083 */  add     $0x10,%esp\n  /* 086 */  ret\n","c":"#include \"quakedef.h\"\n#include \"d_local.h\"\n\nvoid D_DrawZPoint (void)\n{\n    byte\t*pdest;\n    short\t*pz;\n    int\t\tizi;\n\n    pz = d_pzbuffer + (d_zwidth * r_zpointdesc.v) + r_zpointdesc.u;\n    pdest = d_viewbuffer + d_scantable[r_zpointdesc.v] + r_zpointdesc.u;\n    izi = (int)(r_zpointdesc.zi * 0x8000);\n\n    if (*pz <= izi)\n    {\n        *pz = izi;\n        *pdest = r_zpointdesc.color;\n    }\n}\n","size":135,"score":100,"agent":"kuncc/2","pid":3,"session":1020,"ts":1791748134301}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":844,"symbol":"MSG_ReadCoord","file":"common.c","asm":"# MSG_ReadCoord  (TU common.c, section .text, 97 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMSG_ReadCoord:\n  /* 000 */  mov     msg_readcount,%eax\n  /* 005 */  lea     0x1(%eax),%edx\n  /* 008 */  cmp     net_message+0x10,%edx\n  /* 00e */  jge     .L50\n  /* 010 */  sub     $0xc,%esp\n  /* 013 */  mov     net_message+0x8,%ecx\n  /* 019 */  movzbl  0x1(%ecx,%eax,1),%edx\n  /* 01e */  movzbl  (%ecx,%eax,1),%ecx\n  /* 022 */  add     $0x2,%eax\n  /* 025 */  mov     %eax,msg_readcount\n  /* 02a */  shl     $0x8,%edx\n  /* 02d */  add     %edx,%ecx\n  /* 02f */  mov     %ecx,0x4(%esp)\n  /* 033 */  filds   0x4(%esp)\n  /* 037 */  fmuls   =0x3e000000 (0.125f)\n  /* 03d */  fstps   0x4(%esp)\n  /* 041 */  flds    0x4(%esp)\n  /* 045 */  add     $0xc,%esp\n  /* 048 */  ret\n  /* 049 */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     $0x1,%eax\n  /* 055 */  flds    =0xbe000000 (-0.125f)\n  /* 05b */  mov     %eax,msg_badread\n  /* 060 */  ret\n","c":"#include \"quakedef.h\"\n\nint MSG_ReadShort (void)\n{\n    int c;\n\n    if (msg_readcount+2 > net_message.cursize)\n    {\n        msg_badread = true;\n        return -1;\n    }\n\n    c = (short)(net_message.data[msg_readcount]\n        + (net_message.data[msg_readcount+1]<<8));\n\n    msg_readcount += 2;\n\n    return c;\n}\n\nfloat MSG_ReadCoord (void)\n{\n    return MSG_ReadShort() * (1.0/8);\n}\n","size":97,"score":100,"agent":"diyar","pid":9,"session":1023,"ts":1791748141906}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":745,"symbol":"IN_JumpUp","file":"cl_input.c","asm":"# IN_JumpUp  (TU cl_input.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_JumpUp:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  cmpb    $0x0,(%eax)\n  /* 012 */  jne     .L38\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  xor     %ecx,%ecx\n  /* 018 */  mov     %eax,in_jump\n  /* 01d */  mov     $0x4,%eax\n  /* 022 */  mov     %ecx,in_jump+0x4\n  /* 028 */  mov     %eax,in_jump+0x8\n.L2d:\n  /* 02d */  add     $0x1c,%esp\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  xor     %ecx,%ecx\n  /* 03d */  mov     $0xa,%edx\n  /* 042 */  mov     %edx,0x8(%esp)\n  /* 046 */  mov     %ecx,0x4(%esp)\n  /* 04a */  call    strtol\n  /* 04f */  mov     in_jump,%edx\n  /* 055 */  mov     in_jump+0x4,%ecx\n  /* 05b */  cmp     %edx,%eax\n  /* 05d */  je      .L88\n  /* 05f */  cmp     %ecx,%eax\n  /* 061 */  jne     .L2d\n  /* 063 */  xor     %eax,%eax\n  /* 065 */  test    %edx,%edx\n  /* 067 */  mov     %eax,in_jump+0x4\n  /* 06c */  jne     .L2d\n.L6e:\n  /* 06e */  mov     in_jump+0x8,%eax\n  /* 073 */  test    $0x1,%al\n  /* 075 */  je      .L2d\n  /* 077 */  and     $0xfffffffe,%eax\n  /* 07a */  or      $0x4,%eax\n  /* 07d */  mov     %eax,in_jump+0x8\n  /* 082 */  jmp     .L2d\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  xor     %edx,%edx\n  /* 08a */  test    %ecx,%ecx\n  /* 08c */  mov     %edx,in_jump\n  /* 092 */  je      .L6e\n  /* 094 */  jmp     .L2d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_jump;\n\nstatic void KeyUp(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n    {\n        b->down[0] = b->down[1] = 0;\n        b->state = 4;\n        return;\n    }\n\n    if (b->down[0] == k)\n        b->down[0] = 0;\n    else if (b->down[1] == k)\n        b->down[1] = 0;\n    else\n        return;\n\n    if (b->down[0] || b->down[1])\n        return;\n\n    if (!(b->state & 1))\n        return;\n\n    b->state &= ~1;\n    b->state |= 4;\n}\n\nvoid IN_JumpUp(void) {KeyUp(&in_jump);}\n","size":150,"score":100,"agent":"kuncc/0","pid":1,"session":1024,"ts":1791748158532}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1507,"symbol":"SCR_BeginLoadingPlaque","file":"screen.c","asm":"# SCR_BeginLoadingPlaque  (TU screen.c, section .text, 128 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_BeginLoadingPlaque:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    S_StopAllSounds\n  /* 00f */  cmpl    $0x2,cls\n  /* 016 */  jne     .L21\n  /* 018 */  cmpl    $0x4,cls+0x8e8\n  /* 01f */  je      .L28\n.L21:\n  /* 021 */  add     $0x1c,%esp\n  /* 024 */  ret\n  /* 025 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  call    Con_ClearNotify\n  /* 02d */  mov     $0x1,%eax\n  /* 032 */  xor     %edx,%edx\n  /* 034 */  mov     %eax,scr_drawloading\n  /* 039 */  mov     %edx,scr_fullupdate\n  /* 03f */  fldz\n  /* 041 */  fsts    scr_centertime_off\n  /* 047 */  fstps   scr_con_current\n  /* 04d */  call    Sbar_Changed\n  /* 052 */  call    SCR_UpdateScreen\n  /* 057 */  mov     $0x1,%eax\n  /* 05c */  xor     %ecx,%ecx\n  /* 05e */  mov     %eax,scr_disabled_for_loading\n  /* 063 */  xor     %eax,%eax\n  /* 065 */  mov     %ecx,scr_drawloading\n  /* 06b */  mov     %eax,scr_fullupdate\n  /* 070 */  fldl    realtime\n  /* 076 */  fstps   scr_disabled_time\n  /* 07c */  add     $0x1c,%esp\n  /* 07f */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nfloat scr_centertime_off;\nint scr_drawloading;\nfloat scr_disabled_time;\n\nvoid SCR_BeginLoadingPlaque (void)\n{\n\tS_StopAllSounds (true);\n\n\tif (cls.state != ca_connected)\n\t\treturn;\n\tif (cls.signon != SIGNONS)\n\t\treturn;\n\n\tCon_ClearNotify ();\n\tscr_centertime_off = 0;\n\tscr_con_current = 0;\n\tscr_drawloading = true;\n\tscr_fullupdate = 0;\n\tSbar_Changed ();\n\tSCR_UpdateScreen ();\n\tscr_drawloading = false;\n\tscr_disabled_for_loading = true;\n\tscr_disabled_time = realtime;\n\tscr_fullupdate = 0;\n}\n","size":128,"score":100,"agent":"diyar2","pid":10,"session":1025,"ts":1791748159262}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1330,"symbol":"ED_Free","file":"pr_edict.c","asm":"# ED_Free  (TU pr_edict.c, section .text, 151 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_Free:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    SV_UnlinkEdict\n  /* 013 */  xor     %eax,%eax\n  /* 015 */  movl    $0x1,(%ebx)\n  /* 01b */  mov     %eax,0xd4(%ebx)\n  /* 021 */  movl    $0xbf800000,0x118(%ebx)\n  /* 02b */  fldz\n  /* 02d */  fsts    0x14c(%ebx)\n  /* 033 */  fsts    0x60(%ebx)\n  /* 036 */  fsts    0x194(%ebx)\n  /* 03c */  fsts    0xdc(%ebx)\n  /* 042 */  fsts    0xd8(%ebx)\n  /* 048 */  flds    vec3_origin\n  /* 04e */  fsts    0x88(%ebx)\n  /* 054 */  flds    vec3_origin+0x4\n  /* 05a */  fsts    0x8c(%ebx)\n  /* 060 */  flds    vec3_origin+0x8\n  /* 066 */  fsts    0x90(%ebx)\n  /* 06c */  fxch    %st(2)\n  /* 06e */  fstps   0xac(%ebx)\n  /* 074 */  fstps   0xb0(%ebx)\n  /* 07a */  fstps   0xb4(%ebx)\n  /* 080 */  fstps   0x84(%ebx)\n  /* 086 */  fldl    sv+0xc\n  /* 08c */  fstps   0x5c(%ebx)\n  /* 08f */  mov     0x18(%esp),%ebx\n  /* 093 */  add     $0x1c,%esp\n  /* 096 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid ED_Free (edict_t *ed)\n{\n    SV_UnlinkEdict (ed);\n    ed->free = true;\n    ed->v.model = 0;\n    ed->v.takedamage = 0;\n    ed->v.modelindex = 0;\n    ed->v.colormap = 0;\n    ed->v.skin = 0;\n    ed->v.frame = 0;\n    VectorCopy (vec3_origin, ed->v.origin);\n    VectorCopy (vec3_origin, ed->v.angles);\n    ed->v.nextthink = -1;\n    ed->v.solid = 0;\n    ed->freetime = sv.time;\n}\n","size":151,"score":100,"agent":"kuncc/6","pid":7,"session":1028,"ts":1791748178405}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1284,"symbol":"PF_stuffcmd","file":"pr_cmds.c","asm":"# PF_stuffcmd  (TU pr_cmds.c, section .text, 136 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_stuffcmd:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     pr_globals,%eax\n  /* 00c */  mov     sv+0xdac,%ebx\n  /* 012 */  mov     0x10(%eax),%eax\n  /* 015 */  add     %ebx,%eax\n  /* 017 */  mov     %eax,(%esp)\n  /* 01a */  call    NUM_FOR_EDICT\n  /* 01f */  test    %eax,%eax\n  /* 021 */  jle     .L2b\n  /* 023 */  cmp     %eax,svs\n  /* 029 */  jge     .L3f\n.L2b:\n  /* 02b */  movl    $\"Parm 0 not a client\",(%esp)\n  /* 032 */  mov     %eax,0x1c(%esp)\n  /* 036 */  call    PR_RunError\n  /* 03b */  mov     0x1c(%esp),%eax\n.L3f:\n  /* 03f */  mov     pr_globals,%edx\n  /* 045 */  dec     %eax\n  /* 046 */  mov     pr_strings,%ecx\n  /* 04c */  imul    $0x2048,%eax,%eax\n  /* 052 */  mov     host_client,%ebx\n  /* 058 */  mov     0x1c(%edx),%edx\n  /* 05b */  movl    $\"%s\",(%esp)\n  /* 062 */  add     %ecx,%edx\n  /* 064 */  mov     svs+0x8,%ecx\n  /* 06a */  mov     %edx,0x4(%esp)\n  /* 06e */  add     %ecx,%eax\n  /* 070 */  mov     %eax,host_client\n  /* 075 */  call    Host_ClientCommands\n  /* 07a */  mov     %ebx,host_client\n  /* 080 */  mov     0x28(%esp),%ebx\n  /* 084 */  add     $0x2c,%esp\n  /* 087 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_stuffcmd(void)\n{\n    int entnum;\n    int i;\n    char *str;\n    client_t *old;\n\n    entnum = NUM_FOR_EDICT(G_EDICT(OFS_PARM0));\n    if (entnum < 1 || entnum > svs.maxclients)\n        PR_RunError(\"Parm 0 not a client\");\n    str = G_STRING(OFS_PARM1);\n\n    old = host_client;\n    host_client = &svs.clients[entnum - 1];\n    Host_ClientCommands(\"%s\", str);\n    host_client = old;\n}\n","size":136,"score":100,"agent":"rebelor","pid":11,"session":1029,"ts":1791748194907}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1347,"symbol":"ED_NewString","file":"pr_edict.c","asm":"# ED_NewString  (TU pr_edict.c, section .text, 97 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_NewString:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    strlen\n  /* 013 */  lea     0x1(%eax),%esi\n  /* 016 */  mov     %eax,%edi\n  /* 018 */  mov     %esi,(%esp)\n  /* 01b */  call    Hunk_Alloc\n  /* 020 */  mov     %eax,%ebp\n  /* 022 */  mov     %eax,%edx\n  /* 024 */  xor     %eax,%eax\n  /* 026 */  jmp     .L38\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %cl,-0x1(%edx)\n  /* 033 */  inc     %eax\n  /* 034 */  cmp     %eax,%esi\n  /* 036 */  jle     .L57\n.L38:\n  /* 038 */  inc     %edx\n  /* 039 */  cmp     %edi,%eax\n  /* 03b */  movzbl  (%ebx,%eax,1),%ecx\n  /* 03f */  jge     .L30\n  /* 041 */  cmp     $0x5c,%cl\n  /* 044 */  jne     .L30\n  /* 046 */  inc     %eax\n  /* 047 */  cmpb    $0x6e,(%ebx,%eax,1)\n  /* 04b */  jne     .L30\n  /* 04d */  inc     %eax\n  /* 04e */  mov     $0xa,%cl\n  /* 050 */  mov     %cl,-0x1(%edx)\n  /* 053 */  cmp     %eax,%esi\n  /* 055 */  jg      .L38\n.L57:\n  /* 057 */  add     $0x1c,%esp\n  /* 05a */  mov     %ebp,%eax\n  /* 05c */  pop     %ebx\n  /* 05d */  pop     %esi\n  /* 05e */  pop     %edi\n  /* 05f */  pop     %ebp\n  /* 060 */  ret\n","c":"#include \"quakedef.h\"\n\nchar *ED_NewString (char *string)\n{\n\tchar\t*new, *new_p;\n\tint\t\ti,l;\n\n\tl = strlen(string) + 1;\n\tnew = Hunk_Alloc (l);\n\tnew_p = new;\n\n\tfor (i=0 ; i< l ; i++)\n\t{\n\t\tif (string[i] == '\\\\' && i < l-1)\n\t\t{\n\t\t\ti++;\n\t\t\tif (string[i] == 'n')\n\t\t\t\t*new_p++ = '\\n';\n\t\t\telse\n\t\t\t\t*new_p++ = '\\\\';\n\t\t}\n\t\telse\n\t\t\t*new_p++ = string[i];\n\t}\n\n\treturn new;\n}\n","size":97,"score":100,"agent":"diyar","pid":9,"session":1031,"ts":1791748198693}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1068,"symbol":"M_Menu_Setup_f","file":"menu.c","asm":"# M_Menu_Setup_f  (TU menu.c, section .text, 151 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Menu_Setup_f:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $0x3,%eax\n  /* 008 */  mov     %eax,key_dest\n  /* 00d */  mov     cl_name+0x4,%eax\n  /* 012 */  mov     $0x6,%edx\n  /* 017 */  movl    $setup_myname,(%esp)\n  /* 01e */  mov     $0x1,%ecx\n  /* 023 */  mov     %edx,m_state\n  /* 029 */  mov     %ecx,m_entersound\n  /* 02f */  mov     %eax,0x4(%esp)\n  /* 033 */  call    Q_strcpy\n  /* 038 */  mov     hostname+0x4,%eax\n  /* 03d */  movl    $setup_hostname,(%esp)\n  /* 044 */  mov     %eax,0x4(%esp)\n  /* 048 */  call    Q_strcpy\n  /* 04d */  fnstcw  0x1e(%esp)\n  /* 051 */  flds    cl_color+0x10\n  /* 057 */  movzwl  0x1e(%esp),%eax\n  /* 05c */  or      $0xc00,%ax\n  /* 060 */  mov     %ax,0x1c(%esp)\n  /* 065 */  fldcw   0x1c(%esp)\n  /* 069 */  fistpl  0x18(%esp)\n  /* 06d */  fldcw   0x1e(%esp)\n  /* 071 */  mov     0x18(%esp),%eax\n  /* 075 */  mov     %eax,%edx\n  /* 077 */  and     $0xf,%eax\n  /* 07a */  mov     %eax,setup_oldbottom\n  /* 07f */  sar     $0x4,%edx\n  /* 082 */  mov     %edx,setup_oldtop\n  /* 088 */  mov     %edx,setup_top\n  /* 08e */  mov     %eax,setup_bottom\n  /* 093 */  add     $0x2c,%esp\n  /* 096 */  ret\n","c":"#include \"quakedef.h\"\n\nextern char setup_myname[16];\nextern char setup_hostname[16];\nextern int setup_oldtop, setup_oldbottom, setup_top, setup_bottom;\nextern int m_state, m_entersound;\n\nvoid M_Menu_Setup_f(void)\n{\n    key_dest = key_menu;\n    m_state = 6;\n    m_entersound = true;\n    Q_strcpy(setup_myname, cl_name.string);\n    Q_strcpy(setup_hostname, hostname.string);\n    setup_top = setup_oldtop = ((int)cl_color.value) >> 4;\n    setup_bottom = setup_oldbottom = ((int)cl_color.value) & 15;\n}\n","size":151,"score":100,"agent":"kuncc/4","pid":5,"session":1027,"ts":1791748200899}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1173,"symbol":"Mod_Print","file":"model.c","asm":"# Mod_Print  (TU model.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_Print:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  movl    $\"Cached models:\\n\",(%esp)\n  /* 00c */  call    Con_Printf\n  /* 011 */  mov     mod_numknown,%eax\n  /* 016 */  test    %eax,%eax\n  /* 018 */  jle     .L90\n  /* 01a */  mov     $mod_known,%ebx\n  /* 01f */  xor     %esi,%esi\n  /* 021 */  jmp     .L47\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  test    $0x1,%al\n  /* 02a */  jne     .L7b\n.L2c:\n  /* 02c */  movl    $\"\\n\",(%esp)\n  /* 033 */  inc     %esi\n  /* 034 */  add     $0x188,%ebx\n  /* 03a */  call    Con_Printf\n  /* 03f */  cmp     %esi,mod_numknown\n  /* 045 */  jle     .L90\n.L47:\n  /* 047 */  mov     %ebx,0x8(%esp)\n  /* 04b */  mov     0x184(%ebx),%eax\n  /* 051 */  movl    $\"%8p : %s\",(%esp)\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  call    Con_Printf\n  /* 061 */  mov     0x40(%ebx),%eax\n  /* 064 */  test    $0x2,%al\n  /* 066 */  je      .L28\n  /* 068 */  movl    $\" (!R)\",(%esp)\n  /* 06f */  call    Con_Printf\n  /* 074 */  mov     0x40(%ebx),%eax\n  /* 077 */  test    $0x1,%al\n  /* 079 */  je      .L2c\n.L7b:\n  /* 07b */  movl    $\" (!P)\",(%esp)\n  /* 082 */  call    Con_Printf\n  /* 087 */  jmp     .L2c\n  /* 089 */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  add     $0x14,%esp\n  /* 093 */  pop     %ebx\n  /* 094 */  pop     %esi\n  /* 095 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\n#define MAX_MOD_KNOWN 256\n#define NL_UNREFERENCED 2\n#define NL_NEEDS_LOADED 1\nmodel_t\tmod_known[MAX_MOD_KNOWN];\nint\t\tmod_numknown;\n\nvoid Mod_Print(void)\n{\n    int i;\n    model_t *mod;\n\n    Con_Printf(\"Cached models:\\n\");\n    for (i = 0, mod = mod_known; i < mod_numknown; i++, mod++)\n    {\n        Con_Printf(\"%8p : %s\", mod->cache.data, mod->name);\n        if (mod->needload & NL_UNREFERENCED)\n            Con_Printf(\" (!R)\");\n        if (mod->needload & NL_NEEDS_LOADED)\n            Con_Printf(\" (!P)\");\n        Con_Printf(\"\\n\");\n    }\n}\n","size":150,"score":100,"agent":"kuncc/3","pid":4,"session":1026,"ts":1791748202673}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1158,"symbol":"Mod_LoadSurfedges","file":"model.c","asm":"# Mod_LoadSurfedges  (TU model.c, section .text, 154 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadSurfedges:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     mod_base,%eax\n  /* 010 */  mov     (%ebx),%edi\n  /* 012 */  mov     %eax,0x1c(%esp)\n  /* 016 */  mov     0x4(%ebx),%eax\n  /* 019 */  test    $0x3,%al\n  /* 01b */  jne     .L80\n.L1d:\n  /* 01d */  mov     %eax,%ebx\n  /* 01f */  mov     $loadname,%edx\n  /* 024 */  mov     %edx,0x4(%esp)\n  /* 028 */  and     $0xfffffffc,%eax\n  /* 02b */  xor     %ebp,%ebp\n  /* 02d */  mov     %eax,(%esp)\n  /* 030 */  shr     $0x2,%ebx\n  /* 033 */  call    Hunk_AllocName\n  /* 038 */  mov     %eax,%esi\n  /* 03a */  mov     loadmodel,%eax\n  /* 03f */  mov     %esi,0xbc(%eax)\n  /* 045 */  mov     %ebx,0xb8(%eax)\n  /* 04b */  mov     0x1c(%esp),%eax\n  /* 04f */  add     %eax,%edi\n  /* 051 */  test    %ebx,%ebx\n  /* 053 */  je      .L74\n  /* 055 */  lea     0x0(%esi),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     (%edi,%ebp,4),%eax\n  /* 063 */  mov     %eax,(%esp)\n  /* 066 */  call    *LittleLong\n  /* 06c */  mov     %eax,(%esi,%ebp,4)\n  /* 06f */  inc     %ebp\n  /* 070 */  cmp     %ebp,%ebx\n  /* 072 */  jne     .L60\n.L74:\n  /* 074 */  add     $0x2c,%esp\n  /* 077 */  pop     %ebx\n  /* 078 */  pop     %esi\n  /* 079 */  pop     %edi\n  /* 07a */  pop     %ebp\n  /* 07b */  ret\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"MOD_LoadBmodel: funny lump size in %s\",(%esp)\n  /* 087 */  mov     loadmodel,%eax\n  /* 08c */  mov     %eax,0x4(%esp)\n  /* 090 */  call    Sys_Error\n  /* 095 */  mov     0x4(%ebx),%eax\n  /* 098 */  jmp     .L1d\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nchar loadname[32];\nbyte *mod_base;\nmodel_t *loadmodel;\n\nvoid Mod_LoadSurfedges(lump_t *l)\n{\n\tint i, count;\n\tint *in, *out;\n\n\tin = (void *)(mod_base + l->fileofs);\n\tif (l->filelen % sizeof(*in))\n\t\tSys_Error(\"MOD_LoadBmodel: funny lump size in %s\", loadmodel->name);\n\tcount = l->filelen / sizeof(*in);\n\tout = Hunk_AllocName(count * sizeof(*out), loadname);\n\n\tloadmodel->surfedges = out;\n\tloadmodel->numsurfedges = count;\n\n\tfor (i = 0; i < count; i++)\n\t\tout[i] = LittleLong(in[i]);\n}\n","size":154,"score":100,"agent":"kuncc/5","pid":6,"session":1034,"ts":1791748211700}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":880,"symbol":"COM_Init","file":"common.c","asm":"# COM_Init  (TU common.c, section .text, 130 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_Init:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  sub     $0x1c,%esp\n  /* 005 */  mov     %eax,bigendien\n  /* 00a */  mov     $LongSwap,%eax\n  /* 00f */  mov     $ShortSwap,%edx\n  /* 014 */  mov     %eax,BigLong\n  /* 019 */  mov     $LongNoSwap,%eax\n  /* 01e */  mov     $ShortNoSwap,%ecx\n  /* 023 */  mov     %eax,LittleLong\n  /* 028 */  mov     $FloatSwap,%eax\n  /* 02d */  mov     %eax,BigFloat\n  /* 032 */  mov     $FloatNoSwap,%eax\n  /* 037 */  movl    $registered,(%esp)\n  /* 03e */  mov     %edx,BigShort\n  /* 044 */  mov     %ecx,LittleShort\n  /* 04a */  mov     %eax,LittleFloat\n  /* 04f */  call    Cvar_RegisterVariable\n  /* 054 */  movl    $cmdline,(%esp)\n  /* 05b */  call    Cvar_RegisterVariable\n  /* 060 */  mov     $COM_Path_f,%eax\n  /* 065 */  mov     %eax,0x4(%esp)\n  /* 069 */  movl    $\"path\",(%esp)\n  /* 070 */  call    Cmd_AddCommand\n  /* 075 */  call    COM_InitFilesystem\n  /* 07a */  add     $0x1c,%esp\n  /* 07d */  jmp     COM_CheckRegistered\n","c":"#include \"quakedef.h\"\n\nshort ShortSwap (short l);\nshort ShortNoSwap (short l);\nint LongSwap (int l);\nint LongNoSwap (int l);\nfloat FloatSwap (float f);\nfloat FloatNoSwap (float f);\nextern cvar_t cmdline;\nvoid COM_Path_f (void);\n\nvoid COM_Init (char *path)\n{\n    bigendien = false;\n    BigShort = ShortSwap;\n    LittleShort = ShortNoSwap;\n    BigLong = LongSwap;\n    LittleLong = LongNoSwap;\n    BigFloat = FloatSwap;\n    LittleFloat = FloatNoSwap;\n\n    Cvar_RegisterVariable (&registered);\n    Cvar_RegisterVariable (&cmdline);\n    Cmd_AddCommand (\"path\", COM_Path_f);\n\n    COM_InitFilesystem ();\n    COM_CheckRegistered ();\n}\n","size":130,"score":100,"agent":"diyar2","pid":10,"session":1033,"ts":1791748224061}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1393,"symbol":"R_TrailingEdge","file":"r_edge.c","asm":"# R_TrailingEdge  (TU r_edge.c, section .text, 151 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_TrailingEdge:\n  /* 000 */  sub     $0x10,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  mov     0x14(%esp),%eax\n  /* 00a */  mov     %esi,0x4(%esp)\n  /* 00e */  mov     %edi,0x8(%esp)\n  /* 012 */  mov     %ebp,0xc(%esp)\n  /* 016 */  decl    0x14(%eax)\n  /* 019 */  jne     .L3f\n  /* 01b */  mov     0x28(%eax),%edx\n  /* 01e */  test    %edx,%edx\n  /* 020 */  je      .L28\n  /* 022 */  decl    r_bmodelactive\n.L28:\n  /* 028 */  mov     surfaces,%edx\n  /* 02e */  mov     (%eax),%ecx\n  /* 030 */  cmp     %eax,0x40(%edx)\n  /* 033 */  je      .L58\n.L35:\n  /* 035 */  mov     0x4(%eax),%edx\n  /* 038 */  mov     %ecx,(%edx)\n  /* 03a */  mov     (%eax),%eax\n  /* 03c */  mov     %edx,0x4(%eax)\n.L3f:\n  /* 03f */  mov     (%esp),%ebx\n  /* 042 */  mov     0x4(%esp),%esi\n  /* 046 */  mov     0x8(%esp),%edi\n  /* 04a */  mov     0xc(%esp),%ebp\n  /* 04e */  add     $0x10,%esp\n  /* 051 */  ret\n  /* 052 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  mov     0x18(%esp),%edx\n  /* 05c */  mov     0x10(%eax),%esi\n  /* 05f */  mov     (%edx),%ebx\n  /* 061 */  sar     $0x14,%ebx\n  /* 064 */  cmp     %ebx,%esi\n  /* 066 */  mov     %ebx,%ebp\n  /* 068 */  jge     .L92\n  /* 06a */  mov     span_p,%edx\n  /* 070 */  sub     %esi,%ebx\n  /* 072 */  mov     %ebx,0x8(%edx)\n  /* 075 */  lea     0x10(%edx),%edi\n  /* 078 */  mov     %edi,span_p\n  /* 07e */  mov     current_iv,%edi\n  /* 084 */  mov     %esi,(%edx)\n  /* 086 */  mov     %edi,0x4(%edx)\n  /* 089 */  mov     0x8(%eax),%edi\n  /* 08c */  mov     %edi,0xc(%edx)\n  /* 08f */  mov     %edx,0x8(%eax)\n.L92:\n  /* 092 */  mov     %ebp,0x10(%ecx)\n  /* 095 */  jmp     .L35\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern surf_t *surfaces;\nextern espan_t *span_p;\nextern int current_iv;\n\nvoid R_TrailingEdge(surf_t *surf, edge_t *edge)\n{\n    espan_t *span;\n    int iu;\n\n    if (--surf->spanstate == 0)\n    {\n        if (surf->insubmodel)\n            r_bmodelactive--;\n\n        if (surf == surfaces[1].next)\n        {\n            iu = edge->u >> 20;\n            if (iu > surf->last_u)\n            {\n                span = span_p++;\n                span->u = surf->last_u;\n                span->count = iu - span->u;\n                span->v = current_iv;\n                span->pnext = surf->spans;\n                surf->spans = span;\n            }\n            surf->next->last_u = iu;\n        }\n\n        surf->prev->next = surf->next;\n        surf->next->prev = surf->prev;\n    }\n}\n","size":151,"score":100,"agent":"kuncc/1","pid":2,"session":1030,"ts":1791748227246}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1558,"symbol":"SV_CheckForNewClients","file":"sv_main.c","asm":"# SV_CheckForNewClients  (TU sv_main.c, section .text, 154 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_CheckForNewClients:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  call    NET_CheckNewConnections\n  /* 00b */  test    %eax,%eax\n  /* 00d */  je      .L76\n  /* 00f */  nop\n.L10:\n  /* 010 */  mov     %eax,%edi\n  /* 012 */  mov     svs,%eax\n  /* 017 */  test    %eax,%eax\n  /* 019 */  jle     .L94\n  /* 01b */  mov     svs+0x8,%edx\n  /* 021 */  xor     %esi,%esi\n  /* 023 */  xor     %ebx,%ebx\n  /* 025 */  jmp     .L4b\n  /* 027 */  jmp     .L40\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 030 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  inc     %ebx\n  /* 041 */  add     $0x2048,%esi\n  /* 047 */  cmp     %eax,%ebx\n  /* 049 */  je      .L80\n.L4b:\n  /* 04b */  mov     (%edx,%esi,1),%ecx\n  /* 04e */  test    %ecx,%ecx\n  /* 050 */  jne     .L40\n.L52:\n  /* 052 */  cmp     %ebx,%eax\n  /* 054 */  je      .L86\n.L56:\n  /* 056 */  mov     svs+0x8,%eax\n  /* 05b */  mov     %edi,0x1c(%eax,%esi,1)\n  /* 05f */  mov     %ebx,(%esp)\n  /* 062 */  call    SV_ConnectClient\n  /* 067 */  incl    net_activeconnections\n  /* 06d */  call    NET_CheckNewConnections\n  /* 072 */  test    %eax,%eax\n  /* 074 */  jne     .L10\n.L76:\n  /* 076 */  add     $0x10,%esp\n  /* 079 */  pop     %ebx\n  /* 07a */  pop     %esi\n  /* 07b */  pop     %edi\n  /* 07c */  ret\n  /* 07d */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  imul    $0x2048,%ebx,%esi\n.L86:\n  /* 086 */  movl    $\"Host_CheckForNewClients: no free clients\",(%esp)\n  /* 08d */  call    Sys_Error\n  /* 092 */  jmp     .L56\n.L94:\n  /* 094 */  xor     %esi,%esi\n  /* 096 */  xor     %ebx,%ebx\n  /* 098 */  jmp     .L52\n","c":"#include \"quakedef.h\"\n\nvoid SV_CheckForNewClients (void)\n{\n    struct qsocket_s *ret;\n    int i;\n\n    while (1)\n    {\n        ret = NET_CheckNewConnections ();\n        if (!ret)\n            break;\n\n        for (i = 0; i < svs.maxclients; i++)\n            if (!svs.clients[i].active)\n                break;\n\n        if (i == svs.maxclients)\n            Sys_Error (\"Host_CheckForNewClients: no free clients\");\n\n        svs.clients[i].netconnection = ret;\n        SV_ConnectClient (i);\n\n        net_activeconnections++;\n    }\n}\n","size":154,"score":100,"agent":"kuncc/0","pid":1,"session":1038,"ts":1791748238916}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":908,"symbol":"Cvar_Command","file":"cvar.c","asm":"# Cvar_Command  (TU cvar.c, section .text, 155 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCvar_Command:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  movl    $0x0,(%esp)\n  /* 00c */  call    Cmd_Argv\n  /* 011 */  mov     cvar_vars,%ebx\n  /* 017 */  test    %ebx,%ebx\n  /* 019 */  je      .L70\n  /* 01b */  mov     %eax,%esi\n  /* 01d */  jmp     .L27\n  /* 01f */  nop\n.L20:\n  /* 020 */  mov     0x14(%ebx),%ebx\n  /* 023 */  test    %ebx,%ebx\n  /* 025 */  je      .L70\n.L27:\n  /* 027 */  mov     (%ebx),%eax\n  /* 029 */  mov     %esi,(%esp)\n  /* 02c */  mov     %eax,0x4(%esp)\n  /* 030 */  call    Q_strcmp\n  /* 035 */  test    %eax,%eax\n  /* 037 */  jne     .L20\n  /* 039 */  call    Cmd_Argc\n  /* 03e */  dec     %eax\n  /* 03f */  nop\n  /* 040 */  je      .L80\n  /* 042 */  movl    $0x1,(%esp)\n  /* 049 */  call    Cmd_Argv\n  /* 04e */  mov     %eax,0x4(%esp)\n  /* 052 */  mov     (%ebx),%eax\n  /* 054 */  mov     %eax,(%esp)\n  /* 057 */  call    Cvar_Set\n.L5c:\n  /* 05c */  add     $0x14,%esp\n  /* 05f */  mov     $0x1,%eax\n  /* 064 */  pop     %ebx\n  /* 065 */  pop     %esi\n  /* 066 */  ret\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  add     $0x14,%esp\n  /* 073 */  xor     %eax,%eax\n  /* 075 */  pop     %ebx\n  /* 076 */  pop     %esi\n  /* 077 */  ret\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     0x4(%ebx),%eax\n  /* 083 */  mov     %eax,0x8(%esp)\n  /* 087 */  mov     (%ebx),%eax\n  /* 089 */  movl    $\"\\\"%s\\\" is \\\"%s\\\"\\n\",(%esp)\n  /* 090 */  mov     %eax,0x4(%esp)\n  /* 094 */  call    Con_Printf\n  /* 099 */  jmp     .L5c\n","c":"#include \"quakedef.h\"\n\nqboolean Cvar_Command (void)\n{\n    cvar_t *v;\n    char *s = Cmd_Argv(0);\n\n    for (v = cvar_vars; v; v = v->next)\n        if (!Q_strcmp (s, v->name))\n            break;\n    if (!v)\n        return false;\n\n    if (Cmd_Argc () == 1)\n    {\n        Con_Printf (\"\\\"%s\\\" is \\\"%s\\\"\\n\", v->name, v->string);\n        return true;\n    }\n    Cvar_Set (v->name, Cmd_Argv(1));\n    return true;\n}\n","size":155,"score":100,"agent":"kuncc/6","pid":7,"session":1039,"ts":1791748241802}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1451,"symbol":"R_RotateSprite","file":"r_sprite.c","asm":"# R_RotateSprite  (TU r_sprite.c, section .text, 154 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_RotateSprite:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  fldz\n  /* 005 */  flds    0x30(%esp)\n  /* 009 */  fucomip %st(1),%st\n  /* 00b */  fstp    %st(0)\n  /* 00d */  jp      .L18\n  /* 00f */  jne     .L18\n  /* 011 */  add     $0x2c,%esp\n  /* 014 */  ret\n  /* 015 */  lea     0x0(%esi),%esi\n.L18:\n  /* 018 */  movl    $r_spritedesc+0x24,(%esp)\n  /* 01f */  flds    0x30(%esp)\n  /* 023 */  lea     0x14(%esp),%eax\n  /* 027 */  mov     %eax,0x8(%esp)\n  /* 02b */  fchs\n  /* 02d */  fstps   0x4(%esp)\n  /* 031 */  call    VectorScale\n  /* 036 */  flds    r_entorigin\n  /* 03c */  fadds   0x14(%esp)\n  /* 040 */  fstps   r_entorigin\n  /* 046 */  flds    r_entorigin+0x4\n  /* 04c */  fadds   0x18(%esp)\n  /* 050 */  fstps   r_entorigin+0x4\n  /* 056 */  flds    r_entorigin+0x8\n  /* 05c */  fadds   0x1c(%esp)\n  /* 060 */  fstps   r_entorigin+0x8\n  /* 066 */  flds    modelorg\n  /* 06c */  fsubs   0x14(%esp)\n  /* 070 */  fstps   modelorg\n  /* 076 */  flds    modelorg+0x4\n  /* 07c */  fsubs   0x18(%esp)\n  /* 080 */  fstps   modelorg+0x4\n  /* 086 */  flds    modelorg+0x8\n  /* 08c */  fsubs   0x1c(%esp)\n  /* 090 */  fstps   modelorg+0x8\n  /* 096 */  add     $0x2c,%esp\n  /* 099 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_RotateSprite(float beamlength)\n{\n    vec3_t vec;\n\n    if (beamlength == 0.0)\n        return;\n\n    VectorScale(r_spritedesc.vpn, -beamlength, vec);\n    VectorAdd(r_entorigin, vec, r_entorigin);\n    VectorSubtract(modelorg, vec, modelorg);\n}\n","size":154,"score":100,"agent":"kuncc/2","pid":3,"session":1037,"ts":1791748244757}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1667,"symbol":"Hunk_Check","file":"zone.c","asm":"# Hunk_Check  (TU zone.c, section .text, 136 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHunk_Check:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     hunk_low_used,%eax\n  /* 00c */  mov     hunk_base,%ebx\n  /* 012 */  test    %eax,%eax\n  /* 014 */  jne     .L2e\n  /* 016 */  jmp     .L80\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %edx,%ebx\n  /* 022 */  mov     hunk_low_used,%edx\n  /* 028 */  add     %edx,%eax\n  /* 02a */  cmp     %eax,%ebx\n  /* 02c */  je      .L80\n.L2e:\n  /* 02e */  cmpl    $0x1df001ed,(%ebx)\n  /* 034 */  je      .L42\n  /* 036 */  movl    $\"Hunk_Check: trahsed sentinal\",(%esp)\n  /* 03d */  call    Sys_Error\n.L42:\n  /* 042 */  mov     0x4(%ebx),%eax\n  /* 045 */  cmp     $0xf,%eax\n  /* 048 */  jle     .L5e\n  /* 04a */  lea     (%ebx,%eax,1),%edx\n  /* 04d */  mov     hunk_base,%eax\n  /* 052 */  mov     %edx,%ecx\n  /* 054 */  sub     %eax,%ecx\n  /* 056 */  cmp     hunk_size,%ecx\n  /* 05c */  jle     .L20\n.L5e:\n  /* 05e */  movl    $\"Hunk_Check: bad size\",(%esp)\n  /* 065 */  call    Sys_Error\n  /* 06a */  mov     hunk_base,%eax\n  /* 06f */  mov     0x4(%ebx),%ecx\n  /* 072 */  mov     hunk_low_used,%edx\n  /* 078 */  add     %ecx,%ebx\n  /* 07a */  add     %edx,%eax\n  /* 07c */  cmp     %eax,%ebx\n  /* 07e */  jne     .L2e\n.L80:\n  /* 080 */  mov     0x18(%esp),%ebx\n  /* 084 */  add     $0x1c,%esp\n  /* 087 */  ret\n","c":"#include \"quakedef.h\"\n\n#define HUNK_SENTINAL 0x1df001ed\ntypedef struct { int sentinal; int size; char name[8]; } hunk_t;\n\nbyte *hunk_base;\nint hunk_size;\nint hunk_low_used;\n\nvoid Hunk_Check (void)\n{\n    hunk_t\t*h;\n\n    for (h = (hunk_t *)hunk_base ; (byte *)h != hunk_base + hunk_low_used ; )\n    {\n        if (h->sentinal != HUNK_SENTINAL)\n            Sys_Error (\"Hunk_Check: trahsed sentinal\");\n        if (h->size < 16 || h->size + (byte *)h - hunk_base > hunk_size)\n            Sys_Error (\"Hunk_Check: bad size\");\n        h = (hunk_t *)((byte *)h+h->size);\n    }\n}\n","size":136,"score":100,"agent":"rebelor","pid":11,"session":1035,"ts":1791748247609}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1391,"symbol":"R_CleanupSpan","file":"r_edge.c","asm":"# R_CleanupSpan  (TU r_edge.c, section .text, 97 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_CleanupSpan:\n  /* 000 */  push    %edi\n  /* 001 */  mov     surfaces,%edx\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  mov     edge_tail_u_shift20,%ebx\n  /* 00f */  mov     0x40(%edx),%eax\n  /* 012 */  mov     0x10(%eax),%esi\n  /* 015 */  cmp     %ebx,%esi\n  /* 017 */  jge     .L41\n  /* 019 */  mov     span_p,%ecx\n  /* 01f */  sub     %esi,%ebx\n  /* 021 */  mov     %ebx,0x8(%ecx)\n  /* 024 */  mov     current_iv,%ebx\n  /* 02a */  lea     0x10(%ecx),%edi\n  /* 02d */  mov     %edi,span_p\n  /* 033 */  mov     %esi,(%ecx)\n  /* 035 */  mov     %ebx,0x4(%ecx)\n  /* 038 */  mov     0x8(%eax),%ebx\n  /* 03b */  mov     %ebx,0xc(%ecx)\n  /* 03e */  mov     %ecx,0x8(%eax)\n.L41:\n  /* 041 */  add     $0x40,%edx\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  movl    $0x0,0x14(%eax)\n  /* 057 */  mov     (%eax),%eax\n  /* 059 */  cmp     %edx,%eax\n  /* 05b */  jne     .L50\n  /* 05d */  pop     %ebx\n  /* 05e */  pop     %esi\n  /* 05f */  pop     %edi\n  /* 060 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern surf_t *surfaces;\nextern int edge_tail_u_shift20;\nextern espan_t *span_p;\nextern int current_iv;\n\nvoid R_CleanupSpan(void)\n{\n    surf_t *surf;\n    int iu;\n    espan_t *span;\n\n    surf = surfaces[1].next;\n    iu = edge_tail_u_shift20;\n    if (iu > surf->last_u)\n    {\n        span = span_p++;\n        span->u = surf->last_u;\n        span->count = iu - span->u;\n        span->v = current_iv;\n        span->pnext = surf->spans;\n        surf->spans = span;\n    }\n\n    do\n    {\n        surf->spanstate = 0;\n        surf = surf->next;\n    } while (surf != &surfaces[1]);\n}\n","size":97,"score":100,"agent":"diyar","pid":9,"session":1036,"ts":1791748251169}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":971,"symbol":"Host_WriteConfiguration","file":"host.c","asm":"# Host_WriteConfiguration  (TU host.c, section .text, 131 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_WriteConfiguration:\n  /* 000 */  mov     isDedicated,%ecx\n  /* 006 */  xor     %eax,%eax\n  /* 008 */  test    %ecx,%ecx\n  /* 00a */  sete    %al\n  /* 00d */  and     host_initialized,%eax\n  /* 013 */  jne     .L20\n  /* 015 */  ret\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  sub     $0x2c,%esp\n  /* 023 */  mov     $com_gamedir,%eax\n  /* 028 */  mov     %eax,0x4(%esp)\n  /* 02c */  movl    $\"%s/config.cfg\",(%esp)\n  /* 033 */  call    va\n  /* 038 */  mov     $\"w\",%edx\n  /* 03d */  mov     %edx,0x4(%esp)\n  /* 041 */  mov     %eax,(%esp)\n  /* 044 */  call    fopen\n  /* 049 */  test    %eax,%eax\n  /* 04b */  je      .L75\n  /* 04d */  mov     %eax,(%esp)\n  /* 050 */  mov     %eax,0x1c(%esp)\n  /* 054 */  call    Key_WriteBindings\n  /* 059 */  mov     0x1c(%esp),%eax\n  /* 05d */  mov     %eax,(%esp)\n  /* 060 */  call    Cvar_WriteVariables\n  /* 065 */  mov     0x1c(%esp),%eax\n  /* 069 */  mov     %eax,(%esp)\n  /* 06c */  call    fclose\n.L71:\n  /* 071 */  add     $0x2c,%esp\n  /* 074 */  ret\n.L75:\n  /* 075 */  movl    $\"Couldn't write config.cfg.\\n\",(%esp)\n  /* 07c */  call    Con_Printf\n  /* 081 */  jmp     .L71\n","c":"/* candidate for Host_WriteConfiguration (host.c, 131 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid Host_WriteConfiguration(void)\n{\n    FILE *f;\n\n    if (host_initialized & !isDedicated)\n    {\n        f = fopen(va(\"%s/config.cfg\", com_gamedir), \"w\");\n        if (!f)\n        {\n            Con_Printf(\"Couldn't write config.cfg.\\n\");\n            return;\n        }\n\n        Key_WriteBindings(f);\n        Cvar_WriteVariables(f);\n\n        fclose(f);\n    }\n}\n","size":131,"score":100,"agent":"diyar2","pid":10,"session":1040,"ts":1791748251678}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":993,"symbol":"Host_Noclip_f","file":"host_cmd.c","asm":"# Host_Noclip_f  (TU host_cmd.c, section .text, 157 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Noclip_f:\n  /* 000 */  cmpl    $0x1,cmd_source\n  /* 007 */  je      .L98\n  /* 00d */  mov     pr_global_struct,%eax\n  /* 012 */  fldz\n  /* 014 */  flds    0x8c(%eax)\n  /* 01a */  fucomip %st(1),%st\n  /* 01c */  fstp    %st(0)\n  /* 01e */  jp      .L60\n  /* 020 */  jne     .L60\n.L22:\n  /* 022 */  sub     $0x1c,%esp\n  /* 025 */  mov     sv_player,%eax\n  /* 02a */  flds    =0x41000000 (8f)\n  /* 030 */  flds    0x80(%eax)\n  /* 036 */  fucomip %st(1),%st\n  /* 038 */  fstp    %st(0)\n  /* 03a */  jp      .L70\n  /* 03c */  jne     .L70\n  /* 03e */  movl    $0x40400000,0x80(%eax)\n  /* 048 */  xor     %edx,%edx\n  /* 04a */  movl    $\"noclip OFF\\n\",(%esp)\n  /* 051 */  mov     %edx,noclip_anglehack\n  /* 057 */  call    SV_ClientPrintf\n  /* 05c */  add     $0x1c,%esp\n  /* 05f */  ret\n.L60:\n  /* 060 */  mov     host_client,%eax\n  /* 065 */  mov     0xc(%eax),%eax\n  /* 068 */  test    %eax,%eax\n  /* 06a */  jne     .L22\n  /* 06c */  ret\n  /* 06d */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  movl    $0x41000000,0x80(%eax)\n  /* 07a */  mov     $0x1,%ecx\n  /* 07f */  movl    $\"noclip ON\\n\",(%esp)\n  /* 086 */  mov     %ecx,noclip_anglehack\n  /* 08c */  call    SV_ClientPrintf\n  /* 091 */  add     $0x1c,%esp\n  /* 094 */  ret\n  /* 095 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  jmp     Cmd_ForwardToServer\n","c":"#include \"quakedef.h\"\n\n\nvoid Host_Noclip_f(void)\n{\n    if (cmd_source == src_command)\n    {\n        Cmd_ForwardToServer();\n        return;\n    }\n\n    if (pr_global_struct->deathmatch && !host_client->privileged)\n        return;\n\n    if (sv_player->v.movetype != MOVETYPE_NOCLIP)\n    {\n        noclip_anglehack = true;\n        sv_player->v.movetype = MOVETYPE_NOCLIP;\n        SV_ClientPrintf(\"noclip ON\\n\");\n    }\n    else\n    {\n        noclip_anglehack = false;\n        sv_player->v.movetype = MOVETYPE_WALK;\n        SV_ClientPrintf(\"noclip OFF\\n\");\n    }\n}\n","size":157,"score":100,"agent":"kuncc/1","pid":2,"session":1044,"ts":1791748275315}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1571,"symbol":"SV_SendReconnect","file":"sv_main.c","asm":"# SV_SendReconnect  (TU sv_main.c, section .text, 155 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_SendReconnect:\n  /* 000 */  sub     $0xbc,%esp\n  /* 006 */  xor     %edx,%edx\n  /* 008 */  mov     %ebx,0xb8(%esp)\n  /* 00f */  mov     $0x9,%ebx\n  /* 014 */  mov     $0x80,%ecx\n  /* 019 */  mov     %ebx,0x4(%esp)\n  /* 01d */  lea     0x1c(%esp),%ebx\n  /* 021 */  mov     %ebx,(%esp)\n  /* 024 */  lea     0x30(%esp),%eax\n  /* 028 */  mov     %edx,0x2c(%esp)\n  /* 02c */  mov     %ecx,0x28(%esp)\n  /* 030 */  mov     %eax,0x24(%esp)\n  /* 034 */  call    MSG_WriteChar\n  /* 039 */  mov     $\"reconnect\\n\",%eax\n  /* 03e */  mov     %eax,0x4(%esp)\n  /* 042 */  mov     %ebx,(%esp)\n  /* 045 */  call    MSG_WriteString\n  /* 04a */  mov     $0x5,%eax\n  /* 04f */  mov     %eax,0x4(%esp)\n  /* 053 */  mov     %ebx,(%esp)\n  /* 056 */  call    NET_SendToAll\n  /* 05b */  mov     cls,%eax\n  /* 060 */  test    %eax,%eax\n  /* 062 */  jne     .L78\n  /* 064 */  mov     0xb8(%esp),%ebx\n  /* 06b */  add     $0xbc,%esp\n  /* 071 */  ret\n  /* 072 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  movl    $\"reconnect\\n\",(%esp)\n  /* 07f */  mov     $0x1,%eax\n  /* 084 */  mov     %eax,0x4(%esp)\n  /* 088 */  call    Cmd_ExecuteString\n  /* 08d */  mov     0xb8(%esp),%ebx\n  /* 094 */  add     $0xbc,%esp\n  /* 09a */  ret\n","c":"#include \"quakedef.h\"\n\nvoid SV_SendReconnect(void)\n{\n    char data[128];\n    sizebuf_t msg;\n\n    msg.data = data;\n    msg.cursize = 0;\n    msg.maxsize = sizeof(data);\n\n    MSG_WriteChar(&msg, svc_stufftext);\n    MSG_WriteString(&msg, \"reconnect\\n\");\n    NET_SendToAll(&msg, 5);\n\n    if (cls.state != ca_dedicated)\n        Cmd_ExecuteString(\"reconnect\\n\", src_command);\n}\n","size":155,"score":100,"agent":"kuncc/4","pid":5,"session":1041,"ts":1791748277269}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":956,"symbol":"Draw_DebugChar","file":"draw.c","asm":"# Draw_DebugChar  (TU draw.c, section .text, 157 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDraw_DebugChar:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     vid+0x40,%ecx\n  /* 007 */  movzbl  0x8(%esp),%eax\n  /* 00c */  test    %ecx,%ecx\n  /* 00e */  je      .L9b\n  /* 014 */  mov     %al,%dl\n  /* 016 */  and     $0xf,%al\n  /* 018 */  sar     $0x4,%dl\n  /* 01b */  movsbl  %al,%eax\n  /* 01e */  movsbl  %dl,%edx\n  /* 021 */  shl     $0xa,%edx\n  /* 024 */  lea     (%edx,%eax,8),%edx\n  /* 027 */  mov     draw_chars,%eax\n  /* 02c */  add     %eax,%edx\n  /* 02e */  lea     0x138(%ecx),%eax\n  /* 034 */  add     $0xb38,%ecx\n  /* 03a */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  movzbl  (%edx),%ebx\n  /* 043 */  add     $0x140,%eax\n  /* 048 */  sub     $0xffffff80,%edx\n  /* 04b */  mov     %bl,-0x140(%eax)\n  /* 051 */  movzbl  -0x7f(%edx),%ebx\n  /* 055 */  mov     %bl,-0x13f(%eax)\n  /* 05b */  movzbl  -0x7e(%edx),%ebx\n  /* 05f */  mov     %bl,-0x13e(%eax)\n  /* 065 */  movzbl  -0x7d(%edx),%ebx\n  /* 069 */  mov     %bl,-0x13d(%eax)\n  /* 06f */  movzbl  -0x7c(%edx),%ebx\n  /* 073 */  mov     %bl,-0x13c(%eax)\n  /* 079 */  movzbl  -0x7b(%edx),%ebx\n  /* 07d */  mov     %bl,-0x13b(%eax)\n  /* 083 */  movzbl  -0x7a(%edx),%ebx\n  /* 087 */  mov     %bl,-0x13a(%eax)\n  /* 08d */  movzbl  -0x79(%edx),%ebx\n  /* 091 */  mov     %bl,-0x139(%eax)\n  /* 097 */  cmp     %eax,%ecx\n  /* 099 */  jne     .L40\n.L9b:\n  /* 09b */  pop     %ebx\n  /* 09c */  ret\n","c":"#include \"quakedef.h\"\n\nextern byte *draw_chars;\n\nvoid Draw_DebugChar (char num)\n{\n\tbyte\t\t\t*dest;\n\tbyte\t\t\t*source;\n\tint\t\t\t\tdrawline;\n\textern byte\t\t*draw_chars;\n\tint\t\t\t\trow, col;\n\n\tif (!vid.direct)\n\t\treturn;\t\t// don't have direct FB access, so no debugchars...\n\n\tdrawline = 8;\n\n\trow = num>>4;\n\tcol = num&15;\n\tsource = draw_chars + (row<<10) + (col<<3);\n\n\tdest = vid.direct + 312;\n\n\twhile (drawline--)\n\t{\n\t\tdest[0] = source[0];\n\t\tdest[1] = source[1];\n\t\tdest[2] = source[2];\n\t\tdest[3] = source[3];\n\t\tdest[4] = source[4];\n\t\tdest[5] = source[5];\n\t\tdest[6] = source[6];\n\t\tdest[7] = source[7];\n\t\tsource += 128;\n\t\tdest += 320;\n\t}\n}\n","size":157,"score":100,"agent":"kuncc/5","pid":6,"session":1043,"ts":1791748279778}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":766,"symbol":"CL_ReadFromServer","file":"cl_main.c","asm":"# CL_ReadFromServer  (TU cl_main.c, section .text, 156 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_ReadFromServer:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  fldl    cl+0x23c\n  /* 009 */  fstl    cl+0x244\n  /* 00f */  fldl    host_frametime\n  /* 015 */  faddp   %st,%st(1)\n  /* 017 */  fstpl   cl+0x23c\n  /* 01d */  jmp     .L3e\n  /* 01f */  nop\n.L20:\n  /* 020 */  test    %eax,%eax\n  /* 022 */  je      .L60\n.L24:\n  /* 024 */  fldl    realtime\n  /* 02a */  fstps   cl+0x24c\n  /* 030 */  call    CL_ParseServerMessage\n  /* 035 */  cmpl    $0x2,cls\n  /* 03c */  jne     .L60\n.L3e:\n  /* 03e */  call    CL_GetMessage\n  /* 043 */  cmp     $0xffffffff,%eax\n  /* 046 */  jne     .L20\n  /* 048 */  movl    $\"CL_ReadFromServer: lost server connection\",(%esp)\n  /* 04f */  call    Host_Error\n  /* 054 */  jmp     .L24\n  /* 056 */  xchg    %ax,%ax\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  fldz\n  /* 062 */  flds    cl_shownet+0x10\n  /* 068 */  fucomip %st(1),%st\n  /* 06a */  fstp    %st(0)\n  /* 06c */  jp      .L80\n  /* 06e */  jne     .L80\n  /* 070 */  call    CL_RelinkEntities\n  /* 075 */  call    CL_UpdateTEnts\n  /* 07a */  xor     %eax,%eax\n  /* 07c */  add     $0x1c,%esp\n  /* 07f */  ret\n.L80:\n  /* 080 */  movl    $\"\\n\",(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  call    CL_RelinkEntities\n  /* 091 */  call    CL_UpdateTEnts\n  /* 096 */  xor     %eax,%eax\n  /* 098 */  add     $0x1c,%esp\n  /* 09b */  ret\n","c":"#include \"quakedef.h\"\n\nint CL_ReadFromServer (void)\n{\n    int ret;\n    cl.oldtime = cl.time;\n    cl.time += host_frametime;\n    do {\n        ret = CL_GetMessage ();\n        if (ret == -1)\n            Host_Error (\"CL_ReadFromServer: lost server connection\");\n        if (!ret)\n            break;\n        cl.last_received_message = realtime;\n        CL_ParseServerMessage ();\n    } while (cls.state == ca_connected);\n    if (cl_shownet.value)\n        Con_Printf (\"\\n\");\n    CL_RelinkEntities ();\n    CL_UpdateTEnts ();\n    return 0;\n}\n","size":156,"score":100,"agent":"kuncc/3","pid":4,"session":1042,"ts":1791748282700}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1435,"symbol":"R_ClearParticles","file":"r_part.c","asm":"# R_ClearParticles  (TU r_part.c, section .text, 97 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ClearParticles:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  mov     particles,%esi\n  /* 009 */  push    %ebx\n  /* 00a */  mov     %ecx,active_particles\n  /* 010 */  mov     r_numparticles,%ecx\n  /* 016 */  mov     %esi,free_particles\n  /* 01c */  test    %ecx,%ecx\n  /* 01e */  jle     .L50\n  /* 020 */  lea     (%ecx,%ecx,4),%edx\n  /* 023 */  lea     (%ecx,%edx,2),%edx\n  /* 026 */  lea     0x2c(%esi,%edx,4),%ebx\n  /* 02a */  lea     0x2c(%esi),%eax\n  /* 02d */  mov     %ebx,%edx\n  /* 02f */  sub     %eax,%edx\n  /* 031 */  test    $0x4,%dl\n  /* 034 */  je      .L40\n  /* 036 */  mov     %eax,-0x1c(%eax)\n  /* 039 */  lea     0x58(%esi),%eax\n  /* 03c */  cmp     %ebx,%eax\n  /* 03e */  je      .L50\n.L40:\n  /* 040 */  mov     %eax,-0x1c(%eax)\n  /* 043 */  lea     0x2c(%eax),%edx\n  /* 046 */  add     $0x58,%eax\n  /* 049 */  mov     %edx,-0x1c(%edx)\n  /* 04c */  cmp     %ebx,%eax\n  /* 04e */  jne     .L40\n.L50:\n  /* 050 */  lea     -0x5(%ecx,%ecx,4),%eax\n  /* 054 */  xor     %edx,%edx\n  /* 056 */  lea     -0x1(%ecx,%eax,2),%eax\n  /* 05a */  mov     %edx,0x10(%esi,%eax,4)\n  /* 05e */  pop     %ebx\n  /* 05f */  pop     %esi\n  /* 060 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nparticle_t\t*active_particles, *free_particles;\nparticle_t\t*particles;\nint\t\t\tr_numparticles;\n\nvoid R_ClearParticles (void)\n{\n\tint\t\ti;\n\n\tfree_particles = &particles[0];\n\tactive_particles = NULL;\n\n\tfor (i=0 ;i<r_numparticles ; i++)\n\t\tparticles[i].next = &particles[i+1];\n\tparticles[r_numparticles-1].next = NULL;\n}\n","size":97,"score":100,"agent":"diyar","pid":9,"session":1046,"ts":1791748293862}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1372,"symbol":"R_AliasPrepareUnclippedPoints","file":"r_alias.c","asm":"# R_AliasPrepareUnclippedPoints  (TU r_alias.c, section .text, 131 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_AliasPrepareUnclippedPoints:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     paliashdr,%eax\n  /* 00c */  mov     pmdl,%edx\n  /* 012 */  mov     pfinalverts,%ebx\n  /* 018 */  mov     0x4(%eax),%ecx\n  /* 01b */  mov     0x3c(%edx),%edx\n  /* 01e */  mov     %ebx,(%esp)\n  /* 021 */  add     %ecx,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     %edx,r_anumverts\n  /* 02d */  call    R_AliasTransformAndProjectFinalVerts\n  /* 032 */  mov     r_affinetridesc+0x1c,%eax\n  /* 037 */  test    %eax,%eax\n  /* 039 */  jne     .L70\n.L3b:\n  /* 03b */  mov     pfinalverts,%eax\n  /* 040 */  mov     0x18(%esp),%ebx\n  /* 044 */  mov     %eax,r_affinetridesc+0x14\n  /* 049 */  mov     paliashdr,%eax\n  /* 04e */  mov     0xc(%eax),%edx\n  /* 051 */  add     %edx,%eax\n  /* 053 */  mov     %eax,r_affinetridesc+0x10\n  /* 058 */  mov     pmdl,%eax\n  /* 05d */  mov     0x40(%eax),%eax\n  /* 060 */  mov     %eax,r_affinetridesc+0x18\n  /* 065 */  add     $0x1c,%esp\n  /* 068 */  jmp     D_PolysetDraw\n  /* 06d */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  mov     %ebx,(%esp)\n  /* 073 */  mov     r_anumverts,%eax\n  /* 078 */  mov     %eax,0x4(%esp)\n  /* 07c */  call    D_PolysetDrawFinalVerts\n  /* 081 */  jmp     .L3b\n","c":"/* candidate for R_AliasPrepareUnclippedPoints (r_alias.c, 131 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nint r_anumverts;\n\nvoid R_AliasTransformAndProjectFinalVerts(finalvert_t *fv, stvert_t *pstverts);\n\nvoid R_AliasPrepareUnclippedPoints(void)\n{\n\tstvert_t\t*pstverts;\n\tfinalvert_t\t*fv;\n\n\tpstverts = (stvert_t *)((byte *)paliashdr + paliashdr->stverts);\n\tr_anumverts = pmdl->numverts;\n\tfv = pfinalverts;\n\tR_AliasTransformAndProjectFinalVerts(fv, pstverts);\n\n\tif (r_affinetridesc.drawtype)\n\t\tD_PolysetDrawFinalVerts(fv, r_anumverts);\n\n\tr_affinetridesc.pfinalverts = pfinalverts;\n\tr_affinetridesc.ptriangles = (mtriangle_t *)((byte *)paliashdr + paliashdr->triangles);\n\tr_affinetridesc.numtriangles = pmdl->numtris;\n\n\tD_PolysetDraw();\n}\n","size":131,"score":100,"agent":"diyar2","pid":10,"session":1047,"ts":1791748308047}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":979,"symbol":"Host_ClearMemory","file":"host.c","asm":"# Host_ClearMemory  (TU host.c, section .text, 160 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_ClearMemory:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"Clearing memory\\n\",(%esp)\n  /* 00a */  mov     %edi,0x18(%esp)\n  /* 00e */  call    Con_DPrintf\n  /* 013 */  call    D_FlushCaches\n  /* 018 */  call    Mod_ClearAll\n  /* 01d */  mov     host_hunklevel,%eax\n  /* 022 */  test    %eax,%eax\n  /* 024 */  jne     .L70\n.L26:\n  /* 026 */  mov     $0x35f0,%ecx\n  /* 02b */  xor     %edi,%edi\n  /* 02d */  mov     %ecx,0x8(%esp)\n  /* 031 */  xor     %edx,%edx\n  /* 033 */  mov     %edi,0x4(%esp)\n  /* 037 */  mov     $cl,%edi\n  /* 03c */  movl    $sv,(%esp)\n  /* 043 */  mov     %edx,cls+0x8e8\n  /* 049 */  call    memset\n  /* 04e */  test    $0x4,%edi\n  /* 054 */  mov     $0xb54,%ecx\n  /* 059 */  jne     .L80\n  /* 05b */  shr     $0x2,%ecx\n  /* 05e */  xor     %eax,%eax\n  /* 060 */  rep stos %eax,%es:(%edi)\n  /* 062 */  mov     0x18(%esp),%edi\n  /* 066 */  add     $0x1c,%esp\n  /* 069 */  ret\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  mov     %eax,(%esp)\n  /* 073 */  call    Hunk_FreeToLowMark\n  /* 078 */  jmp     .L26\n  /* 07a */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  xor     %eax,%eax\n  /* 082 */  mov     $0xb50,%ecx\n  /* 087 */  mov     %eax,cl\n  /* 08c */  mov     $cl+0x4,%edi\n  /* 091 */  xor     %eax,%eax\n  /* 093 */  shr     $0x2,%ecx\n  /* 096 */  rep stos %eax,%es:(%edi)\n  /* 098 */  mov     0x18(%esp),%edi\n  /* 09c */  add     $0x1c,%esp\n  /* 09f */  ret\n","c":"/* candidate for Host_ClearMemory (host.c, 160 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nint host_hunklevel;\n\nvoid Host_ClearMemory (void)\n{\n    Con_DPrintf (\"Clearing memory\\n\");\n    D_FlushCaches ();\n    Mod_ClearAll ();\n    if (host_hunklevel)\n        Hunk_FreeToLowMark (host_hunklevel);\n\n    cls.signon = 0;\n    memset (&sv, 0, sizeof(sv));\n    memset (&cl, 0, sizeof(cl));\n}\n","size":160,"score":100,"agent":"kuncc/2","pid":3,"session":1050,"ts":1791748313993}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1490,"symbol":"SCR_EraseCenterString","file":"screen.c","asm":"# SCR_EraseCenterString  (TU screen.c, section .text, 169 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_EraseCenterString:\n  /* 000 */  mov     scr_erase_center,%eax\n  /* 005 */  cmp     vid+0x20,%eax\n  /* 00b */  lea     0x1(%eax),%edx\n  /* 00e */  mov     %edx,scr_erase_center\n  /* 014 */  jg      .La0\n  /* 01a */  sub     $0x2c,%esp\n  /* 01d */  mov     $0x30,%edx\n  /* 022 */  cmpl    $0x4,scr_center_lines\n  /* 029 */  jg      .L66\n  /* 02b */  fnstcw  0x1e(%esp)\n  /* 02f */  mov     vid+0x18,%eax\n  /* 034 */  xor     %edx,%edx\n  /* 036 */  mov     %edx,0x14(%esp)\n  /* 03a */  mov     %eax,0x10(%esp)\n  /* 03e */  fildll  0x10(%esp)\n  /* 042 */  movzwl  0x1e(%esp),%eax\n  /* 047 */  fmull   =0x3fd6666666666666 (0.35)\n  /* 04d */  or      $0xc00,%ax\n  /* 051 */  mov     %ax,0x1c(%esp)\n  /* 056 */  fldcw   0x1c(%esp)\n  /* 05a */  fistpl  0x10(%esp)\n  /* 05e */  fldcw   0x1e(%esp)\n  /* 062 */  mov     0x10(%esp),%edx\n.L66:\n  /* 066 */  mov     %edx,0x4(%esp)\n  /* 06a */  mov     $0x1,%eax\n  /* 06f */  mov     %eax,scr_copytop\n  /* 074 */  mov     scr_erase_lines,%eax\n  /* 079 */  movl    $0x0,(%esp)\n  /* 080 */  shl     $0x3,%eax\n  /* 083 */  mov     %eax,0xc(%esp)\n  /* 087 */  mov     vid+0x14,%eax\n  /* 08c */  mov     %eax,0x8(%esp)\n  /* 090 */  call    Draw_TileClear\n  /* 095 */  add     $0x2c,%esp\n  /* 098 */  ret\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  xor     %edx,%edx\n  /* 0a2 */  mov     %edx,scr_erase_lines\n  /* 0a8 */  ret\n","c":"/* candidate for SCR_EraseCenterString (screen.c, 169 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern int scr_erase_center, scr_center_lines, scr_erase_lines, scr_copytop;\n\nvoid SCR_EraseCenterString(void)\n{\n    int y;\n\n    if (scr_erase_center++ > vid.numpages)\n    {\n        scr_erase_lines = 0;\n        return;\n    }\n\n    if (scr_center_lines <= 4)\n        y = vid.height * 0.35;\n    else\n        y = 48;\n\n    scr_copytop = 1;\n    Draw_TileClear(0, y, vid.width, 8 * scr_erase_lines);\n}\n","size":169,"score":100,"agent":"kuncc/1","pid":2,"session":1051,"ts":1791748315473}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":909,"symbol":"Cvar_WriteVariables","file":"cvar.c","asm":"# Cvar_WriteVariables  (TU cvar.c, section .text, 98 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCvar_WriteVariables:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     cvar_vars,%ebx\n  /* 00b */  mov     0x30(%esp),%esi\n  /* 00f */  test    %ebx,%ebx\n  /* 011 */  jne     .L27\n  /* 013 */  jmp     .L5c\n  /* 015 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     0x14(%ebx),%ebx\n  /* 023 */  test    %ebx,%ebx\n  /* 025 */  je      .L5c\n.L27:\n  /* 027 */  mov     0x8(%ebx),%ecx\n  /* 02a */  test    %ecx,%ecx\n  /* 02c */  je      .L20\n  /* 02e */  mov     0x4(%ebx),%eax\n  /* 031 */  mov     $0x2,%edx\n  /* 036 */  mov     %eax,0x10(%esp)\n  /* 03a */  mov     (%ebx),%eax\n  /* 03c */  mov     %edx,0x4(%esp)\n  /* 040 */  mov     %esi,(%esp)\n  /* 043 */  mov     %eax,0xc(%esp)\n  /* 047 */  mov     $\"%s \\\"%s\\\"\\n\",%eax\n  /* 04c */  mov     %eax,0x8(%esp)\n  /* 050 */  call    __fprintf_chk\n  /* 055 */  mov     0x14(%ebx),%ebx\n  /* 058 */  test    %ebx,%ebx\n  /* 05a */  jne     .L27\n.L5c:\n  /* 05c */  add     $0x24,%esp\n  /* 05f */  pop     %ebx\n  /* 060 */  pop     %esi\n  /* 061 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Cvar_WriteVariables (FILE *f)\n{\n    cvar_t *var;\n\n    for (var = cvar_vars ; var ; var = var->next)\n        if (var->archive)\n            fprintf (f, \"%s \\\"%s\\\"\\n\", var->name, var->string);\n}\n","size":98,"score":100,"agent":"diyar","pid":9,"session":1052,"ts":1791748320512}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1230,"symbol":"UDP_OpenSocket","file":"net_udp.c","asm":"# UDP_OpenSocket  (TU net_udp.c, section .text, 159 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUDP_OpenSocket:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     $0x11,%eax\n  /* 008 */  mov     %eax,0x8(%esp)\n  /* 00c */  mov     $0x2,%eax\n  /* 011 */  mov     %ebx,0x38(%esp)\n  /* 015 */  mov     $0x1,%ebx\n  /* 01a */  mov     %eax,0x4(%esp)\n  /* 01e */  movl    $0x2,(%esp)\n  /* 025 */  mov     %ebx,0x1c(%esp)\n  /* 029 */  call    socket\n  /* 02e */  cmp     $0xffffffff,%eax\n  /* 031 */  je      .L98\n  /* 033 */  mov     %eax,%ebx\n  /* 035 */  mov     $0x5421,%ecx\n  /* 03a */  mov     %ecx,0x4(%esp)\n  /* 03e */  lea     0x1c(%esp),%eax\n  /* 042 */  mov     %eax,0x8(%esp)\n  /* 046 */  mov     %ebx,(%esp)\n  /* 049 */  call    ioctl\n  /* 04e */  inc     %eax\n  /* 04f */  je      .L90\n  /* 051 */  mov     %ebx,(%esp)\n  /* 054 */  xor     %eax,%eax\n  /* 056 */  mov     $0x10,%edx\n  /* 05b */  mov     %eax,0x24(%esp)\n  /* 05f */  mov     0x40(%esp),%eax\n  /* 063 */  mov     %edx,0x8(%esp)\n  /* 067 */  movw    $0x2,0x20(%esp)\n  /* 06e */  xchg    %ah,%al\n  /* 070 */  mov     %ax,0x22(%esp)\n  /* 075 */  lea     0x20(%esp),%eax\n  /* 079 */  mov     %eax,0x4(%esp)\n  /* 07d */  call    bind\n  /* 082 */  inc     %eax\n  /* 083 */  je      .L90\n.L85:\n  /* 085 */  mov     %ebx,%eax\n  /* 087 */  mov     0x38(%esp),%ebx\n  /* 08b */  add     $0x3c,%esp\n  /* 08e */  ret\n  /* 08f */  nop\n.L90:\n  /* 090 */  mov     %ebx,(%esp)\n  /* 093 */  call    close\n.L98:\n  /* 098 */  mov     $0xffffffff,%ebx\n  /* 09d */  jmp     .L85\n","c":"#include \"quakedef.h\"\n#include \"net_udp.h\"\n\nextern int socket (int, int, int);\nextern int ioctl (int, unsigned long, ...);\nextern int bind (int, const void *, unsigned int);\nextern int close (int);\n\nstruct sa {\n    unsigned short family;\n    unsigned short port;\n    unsigned int addr;\n    char zero[8];\n};\n\nint UDP_OpenSocket (int port)\n{\n    int newsocket;\n    struct sa address;\n    int _true = 1;\n\n    if ((newsocket = socket (2, 2, 17)) == -1)\n        return -1;\n\n    if (ioctl (newsocket, 0x5421, (char *)&_true) == -1)\n        goto ErrorReturn;\n\n    address.family = 2;\n    address.addr = 0;\n    address.port = ((port & 0xff) << 8) | ((port >> 8) & 0xff);\n    if (bind (newsocket, (void *)&address, 16) == -1)\n        goto ErrorReturn;\n\n    return newsocket;\n\nErrorReturn:\n    close (newsocket);\n    return -1;\n}\n","size":159,"score":100,"agent":"kuncc/0","pid":1,"session":1048,"ts":1791748322674}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1680,"symbol":"Cache_Free","file":"zone.c","asm":"# Cache_Free  (TU zone.c, section .text, 159 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCache_Free:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%edx\n  /* 00b */  mov     (%edx),%eax\n  /* 00d */  test    %eax,%eax\n  /* 00f */  je      .L88\n.L11:\n  /* 011 */  mov     -0xc(%eax),%ecx\n  /* 014 */  mov     -0x10(%eax),%ebx\n  /* 017 */  mov     %ecx,0x1c(%ebx)\n  /* 01a */  mov     -0x10(%eax),%ebx\n  /* 01d */  mov     %ebx,0x18(%ecx)\n  /* 020 */  movl    $0x0,-0x10(%eax)\n  /* 027 */  movl    $0x0,-0xc(%eax)\n  /* 02e */  movl    $0x0,(%edx)\n  /* 034 */  mov     -0x4(%eax),%ecx\n  /* 037 */  test    %ecx,%ecx\n  /* 039 */  je      .L68\n  /* 03b */  mov     -0x8(%eax),%edx\n  /* 03e */  test    %edx,%edx\n  /* 040 */  je      .L68\n.L42:\n  /* 042 */  mov     %edx,0x20(%ecx)\n  /* 045 */  mov     0x28(%esp),%ebx\n  /* 049 */  mov     -0x4(%eax),%ecx\n  /* 04c */  mov     %ecx,0x24(%edx)\n  /* 04f */  movl    $0x0,-0x4(%eax)\n  /* 056 */  movl    $0x0,-0x8(%eax)\n  /* 05d */  add     $0x2c,%esp\n  /* 060 */  ret\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  movl    $\"Cache_UnlinkLRU: NULL link\",(%esp)\n  /* 06f */  mov     %eax,0x1c(%esp)\n  /* 073 */  call    Sys_Error\n  /* 078 */  mov     0x1c(%esp),%eax\n  /* 07c */  mov     -0x4(%eax),%ecx\n  /* 07f */  mov     -0x8(%eax),%edx\n  /* 082 */  jmp     .L42\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  movl    $\"Cache_Free: not allocated\",(%esp)\n  /* 08f */  call    Sys_Error\n  /* 094 */  mov     0x30(%esp),%edx\n  /* 098 */  mov     (%edx),%eax\n  /* 09a */  jmp     .L11\n","c":"#include \"quakedef.h\"\n\ntypedef struct cache_system_s\n{\n    int size;\n    cache_user_t *user;\n    char name[16];\n    struct cache_system_s *prev, *next;\n    struct cache_system_s *lru_prev, *lru_next;\n} cache_system_t;\n\nstatic void Cache_UnlinkLRU(cache_system_t *cs)\n{\n    if (!cs->lru_next || !cs->lru_prev)\n        Sys_Error(\"Cache_UnlinkLRU: NULL link\");\n\n    cs->lru_next->lru_prev = cs->lru_prev;\n    cs->lru_prev->lru_next = cs->lru_next;\n\n    cs->lru_prev = cs->lru_next = 0;\n}\n\nvoid Cache_Free (cache_user_t *c)\n{\n    cache_system_t *cs;\n\n    if (!c->data)\n        Sys_Error(\"Cache_Free: not allocated\");\n\n    cs = ((cache_system_t *)c->data) - 1;\n\n    cs->prev->next = cs->next;\n    cs->next->prev = cs->prev;\n    cs->next = cs->prev = 0;\n\n    c->data = 0;\n\n    Cache_UnlinkLRU(cs);\n}\n","size":159,"score":100,"agent":"kuncc/6","pid":7,"session":1049,"ts":1791748322785}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1052,"symbol":"PerpendicularVector","file":"mathlib.c","asm":"# PerpendicularVector  (TU mathlib.c, section .text, 137 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPerpendicularVector:\n  /* 000 */  sub     $0x20,%esp\n  /* 003 */  mov     %ebx,0x1c(%esp)\n  /* 007 */  mov     0x28(%esp),%eax\n  /* 00b */  mov     0x24(%esp),%ebx\n  /* 00f */  flds    (%eax)\n  /* 011 */  fabs\n  /* 013 */  fld1\n  /* 015 */  fcomi   %st(1),%st\n  /* 017 */  fcmovnbe %st(1),%st\n  /* 019 */  fstp    %st(1)\n  /* 01b */  xor     %edx,%edx\n  /* 01d */  flds    0x4(%eax)\n  /* 020 */  fabs\n  /* 022 */  fxch    %st(1)\n  /* 024 */  fcomi   %st(1),%st\n  /* 026 */  jbe     .L38\n  /* 028 */  fstp    %st(0)\n  /* 02a */  mov     $0x1,%edx\n  /* 02f */  jmp     .L3a\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  fstp    %st(1)\n.L3a:\n  /* 03a */  flds    0x8(%eax)\n  /* 03d */  mov     $0x2,%ecx\n  /* 042 */  fabs\n  /* 044 */  fxch    %st(1)\n  /* 046 */  fucomip %st(1),%st\n  /* 048 */  fstp    %st(0)\n  /* 04a */  fldz\n  /* 04c */  cmova   %ecx,%edx\n  /* 04f */  fsts    0x18(%esp)\n  /* 053 */  fsts    0x14(%esp)\n  /* 057 */  fstps   0x10(%esp)\n  /* 05b */  movl    $0x3f800000,0x10(%esp,%edx,4)\n  /* 063 */  mov     %eax,0x8(%esp)\n  /* 067 */  lea     0x10(%esp),%eax\n  /* 06b */  mov     %eax,0x4(%esp)\n  /* 06f */  mov     %ebx,(%esp)\n  /* 072 */  call    ProjectPointOnPlane\n  /* 077 */  mov     %ebx,(%esp)\n  /* 07a */  call    VectorNormalize\n  /* 07f */  fstp    %st(0)\n  /* 081 */  mov     0x1c(%esp),%ebx\n  /* 085 */  add     $0x20,%esp\n  /* 088 */  ret\n","c":"#include <math.h>\n#include \"quakedef.h\"\n\nvoid ProjectPointOnPlane(vec3_t dst, const vec3_t p, const vec3_t normal)\n{\n    float d;\n    vec3_t n;\n    float inv_denom;\n\n    inv_denom = 1.0F / DotProduct(normal, normal);\n    d = DotProduct(normal, p) * inv_denom;\n    n[0] = normal[0] * inv_denom;\n    n[1] = normal[1] * inv_denom;\n    n[2] = normal[2] * inv_denom;\n    dst[0] = p[0] - d * n[0];\n    dst[1] = p[1] - d * n[1];\n    dst[2] = p[2] - d * n[2];\n}\n\nfloat VectorNormalize (vec3_t v)\n{\n\tfloat\tlength, ilength;\n\n\tlength = v[0]*v[0] + v[1]*v[1] + v[2]*v[2];\n\tlength = sqrt (length);\n\n\tif (length)\n\t{\n\t\tilength = 1/length;\n\t\tv[0] *= ilength;\n\t\tv[1] *= ilength;\n\t\tv[2] *= ilength;\n\t}\n\n\treturn length;\n}\n\nvoid PerpendicularVector(vec3_t dst, const vec3_t src)\n{\n    int pos;\n    int i;\n    float minelem = 1.0F;\n    vec3_t tempvec;\n\n    for (pos = 0, i = 0; i < 3; i++)\n    {\n        if (fabs(src[i]) < minelem)\n        {\n            pos = i;\n            minelem = fabs(src[i]);\n        }\n    }\n    tempvec[0] = tempvec[1] = tempvec[2] = 0;\n    tempvec[pos] = 1.0F;\n\n    ProjectPointOnPlane(dst, tempvec, src);\n    VectorNormalize(dst);\n}\n","size":137,"score":100,"agent":"rebelor","pid":11,"session":1045,"ts":1791748326599}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1471,"symbol":"Sbar_itoa","file":"sbar.c","asm":"# Sbar_itoa  (TU sbar.c, section .text, 131 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_itoa:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  mov     0x14(%esp),%ecx\n  /* 008 */  mov     0x18(%esp),%edi\n  /* 00c */  test    %ecx,%ecx\n  /* 00e */  mov     %edi,%esi\n  /* 010 */  jns     .L1a\n  /* 012 */  movb    $0x2d,(%edi)\n  /* 015 */  lea     0x1(%edi),%esi\n  /* 018 */  neg     %ecx\n.L1a:\n  /* 01a */  cmp     $0x9,%ecx\n  /* 01d */  jle     .L70\n  /* 01f */  mov     $0xa,%ebx\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  lea     (%ebx,%ebx,4),%ebx\n  /* 033 */  add     %ebx,%ebx\n  /* 035 */  cmp     %ebx,%ecx\n  /* 037 */  jge     .L30\n  /* 039 */  mov     $0xcccccccd,%ebp\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  mov     %ebx,%eax\n  /* 042 */  inc     %esi\n  /* 043 */  mul     %ebp\n  /* 045 */  mov     %ecx,%eax\n  /* 047 */  mov     %edx,%ebx\n  /* 049 */  cltd\n  /* 04a */  shr     $0x3,%ebx\n  /* 04d */  idiv    %ebx\n  /* 04f */  add     $0x30,%al\n  /* 051 */  cmp     $0x1,%ebx\n  /* 054 */  mov     %al,-0x1(%esi)\n  /* 057 */  mov     %edx,%ecx\n  /* 059 */  jne     .L40\n  /* 05b */  movb    $0x0,(%esi)\n  /* 05e */  mov     %esi,%eax\n  /* 060 */  pop     %ebx\n  /* 061 */  sub     %edi,%eax\n  /* 063 */  pop     %esi\n  /* 064 */  pop     %edi\n  /* 065 */  pop     %ebp\n  /* 066 */  ret\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  add     $0x30,%cl\n  /* 073 */  inc     %esi\n  /* 074 */  mov     %cl,-0x1(%esi)\n  /* 077 */  mov     %esi,%eax\n  /* 079 */  movb    $0x0,(%esi)\n  /* 07c */  sub     %edi,%eax\n  /* 07e */  pop     %ebx\n  /* 07f */  pop     %esi\n  /* 080 */  pop     %edi\n  /* 081 */  pop     %ebp\n  /* 082 */  ret\n","c":"#include \"quakedef.h\"\n\nint Sbar_itoa(int num, char *buf)\n{\n    char *str;\n    int pow10;\n    int digit;\n\n    str = buf;\n    if (num < 0)\n    {\n        *str++ = '-';\n        num = -num;\n    }\n    for (pow10 = 10; num >= pow10; pow10 *= 10)\n        ;\n    do\n    {\n        pow10 /= 10;\n        digit = num / pow10;\n        *str++ = '0' + digit;\n        num -= digit * pow10;\n    } while (pow10 != 1);\n    *str = 0;\n    return str - buf;\n}\n","size":131,"score":100,"agent":"diyar2","pid":10,"session":1053,"ts":1791748347796}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1394,"symbol":"R_GenerateSpansBackward","file":"r_edge.c","asm":"# R_GenerateSpansBackward  (TU r_edge.c, section .text, 151 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_GenerateSpansBackward:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  xor     %ecx,%ecx\n  /* 005 */  mov     %ebx,0x8(%esp)\n  /* 009 */  mov     surfaces,%eax\n  /* 00e */  mov     %ecx,r_bmodelactive\n  /* 014 */  mov     edge_head+0xc,%ebx\n  /* 01a */  lea     0x40(%eax),%edx\n  /* 01d */  mov     %edx,0x44(%eax)\n  /* 020 */  cmp     $edge_tail,%ebx\n  /* 026 */  mov     %edx,0x40(%eax)\n  /* 029 */  mov     edge_head_u_shift20,%edx\n  /* 02f */  mov     %edx,0x50(%eax)\n  /* 032 */  jne     .L52\n  /* 034 */  jmp     .L8b\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  cmpw    $0x0,0x12(%ebx)\n  /* 045 */  jne     .L78\n.L47:\n  /* 047 */  mov     0xc(%ebx),%ebx\n  /* 04a */  cmp     $edge_tail,%ebx\n  /* 050 */  je      .L8b\n.L52:\n  /* 052 */  movzwl  0x10(%ebx),%eax\n  /* 056 */  test    %eax,%eax\n  /* 058 */  je      .L40\n  /* 05a */  mov     %ebx,0x4(%esp)\n  /* 05e */  mov     surfaces,%edx\n  /* 064 */  shl     $0x6,%eax\n  /* 067 */  add     %edx,%eax\n  /* 069 */  mov     %eax,(%esp)\n  /* 06c */  call    R_TrailingEdge\n  /* 071 */  cmpw    $0x0,0x12(%ebx)\n  /* 076 */  je      .L47\n.L78:\n  /* 078 */  mov     %ebx,(%esp)\n  /* 07b */  call    R_LeadingEdgeBackwards\n  /* 080 */  mov     0xc(%ebx),%ebx\n  /* 083 */  cmp     $edge_tail,%ebx\n  /* 089 */  jne     .L52\n.L8b:\n  /* 08b */  mov     0x8(%esp),%ebx\n  /* 08f */  add     $0xc,%esp\n  /* 092 */  jmp     R_CleanupSpan\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern int edge_head_u_shift20;\nvoid R_TrailingEdge(surf_t *surf, edge_t *edge) __attribute__((noinline));\nvoid R_TrailingEdge(surf_t *surf, edge_t *edge) { surf->key = (int)edge; }\nvoid R_LeadingEdgeBackwards(edge_t *edge) __attribute__((noinline));\nvoid R_LeadingEdgeBackwards(edge_t *edge) { edge->u = 1; }\nvoid R_CleanupSpan(void) __attribute__((noinline));\nvoid R_CleanupSpan(void) { edge_tail.u = 1; }\n\nvoid R_GenerateSpansBackward(void)\n{\n    edge_t *edge;\n\n    r_bmodelactive = 0;\n    surfaces[1].next = surfaces[1].prev = &surfaces[1];\n    surfaces[1].last_u = edge_head_u_shift20;\n\n    for (edge = edge_head.next; edge != &edge_tail; edge = edge->next)\n    {\n        if (edge->surfs[0])\n            R_TrailingEdge(&surfaces[edge->surfs[0]], edge);\n        if (edge->surfs[1])\n            R_LeadingEdgeBackwards(edge);\n    }\n\n    R_CleanupSpan();\n}\n","size":151,"score":100,"agent":"kuncc/7","pid":8,"session":1032,"ts":1791748351107}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1533,"symbol":"S_Update_","file":"snd_dma.c","asm":"# S_Update_  (TU snd_dma.c, section .text, 170 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_Update_:\n  /* 000 */  mov     sound_started,%edx\n  /* 006 */  test    %edx,%edx\n  /* 008 */  je      .L13\n  /* 00a */  mov     snd_blocked,%eax\n  /* 00f */  test    %eax,%eax\n  /* 011 */  jle     .L18\n.L13:\n  /* 013 */  ret\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  sub     $0x2c,%esp\n  /* 01b */  mov     %ebx,0x24(%esp)\n  /* 01f */  mov     %esi,0x28(%esp)\n  /* 023 */  call    GetSoundtime\n  /* 028 */  mov     soundtime,%eax\n  /* 02d */  cmp     %eax,paintedtime\n  /* 033 */  jge     .L3a\n  /* 035 */  mov     %eax,paintedtime\n.L3a:\n  /* 03a */  mov     shm,%ecx\n  /* 040 */  mov     0x20(%ecx),%edx\n  /* 043 */  fnstcw  0x1e(%esp)\n  /* 047 */  mov     %edx,0x10(%esp)\n  /* 04b */  fildl   0x10(%esp)\n  /* 04f */  fmuls   _snd_mixahead+0x10\n  /* 055 */  mov     %eax,0x10(%esp)\n  /* 059 */  movzwl  0x1e(%esp),%edx\n  /* 05e */  fildl   0x10(%esp)\n  /* 062 */  or      $0xc00,%dx\n  /* 067 */  mov     %dx,0x1c(%esp)\n  /* 06c */  mov     0x10(%ecx),%ebx\n  /* 06f */  mov     0xc(%ecx),%ecx\n  /* 072 */  faddp   %st,%st(1)\n  /* 074 */  dec     %ecx\n  /* 075 */  fldcw   0x1c(%esp)\n  /* 079 */  fistpll 0x10(%esp)\n  /* 07d */  fldcw   0x1e(%esp)\n  /* 081 */  sar     %cl,%ebx\n  /* 083 */  mov     0x10(%esp),%edx\n  /* 087 */  mov     %edx,%esi\n  /* 089 */  sub     %eax,%esi\n  /* 08b */  add     %ebx,%eax\n  /* 08d */  cmp     %esi,%ebx\n  /* 08f */  cmovae  %edx,%eax\n  /* 092 */  mov     %eax,(%esp)\n  /* 095 */  call    S_PaintChannels\n  /* 09a */  mov     0x24(%esp),%ebx\n  /* 09e */  mov     0x28(%esp),%esi\n  /* 0a2 */  add     $0x2c,%esp\n  /* 0a5 */  jmp     SNDDMA_Submit\n","c":"#include \"quakedef.h\"\n\nextern int sound_started;\nextern int soundtime;\nextern cvar_t _snd_mixahead;\nextern void GetSoundtime(void);\n\nvoid S_Update_(void)\n{\n    unsigned endtime;\n    int samps;\n\n    if (!sound_started || (snd_blocked > 0))\n        return;\n\n    GetSoundtime();\n\n    if (paintedtime < soundtime)\n        paintedtime = soundtime;\n\n    endtime = soundtime + _snd_mixahead.value * shm->speed;\n    samps = shm->samples >> (shm->channels - 1);\n\n    if (endtime - soundtime > samps)\n        endtime = soundtime + samps;\n\n    S_PaintChannels(endtime);\n    SNDDMA_Submit();\n}\n","size":170,"score":100,"agent":"kuncc/5","pid":6,"session":1055,"ts":1791748353656}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1024,"symbol":"Host_Viewprev_f","file":"host_cmd.c","asm":"# Host_Viewprev_f  (TU host_cmd.c, section .text, 170 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Viewprev_f:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  call    FindViewthing\n  /* 008 */  test    %eax,%eax\n  /* 00a */  je      .La6\n  /* 010 */  flds    0x60(%eax)\n  /* 013 */  fnstcw  0x1e(%esp)\n  /* 017 */  movzwl  0x1e(%esp),%edx\n  /* 01c */  or      $0xc00,%dx\n  /* 021 */  mov     %dx,0x1c(%esp)\n  /* 026 */  fldcw   0x1c(%esp)\n  /* 02a */  fistpl  0x18(%esp)\n  /* 02e */  fldcw   0x1e(%esp)\n  /* 032 */  mov     0x18(%esp),%edx\n  /* 036 */  fld1\n  /* 038 */  fsubrs  0xd8(%eax)\n  /* 03e */  mov     cl+0x250(,%edx,4),%edx\n  /* 045 */  fldz\n  /* 047 */  fcomi   %st(1),%st\n  /* 049 */  fcmovbe %st(1),%st\n  /* 04b */  fstp    %st(1)\n  /* 04d */  fsts    0xd8(%eax)\n  /* 053 */  mov     %edx,(%esp)\n  /* 056 */  fstps   0x18(%esp)\n  /* 05a */  call    Mod_Extradata\n  /* 05f */  test    %eax,%eax\n  /* 061 */  je      .La6\n  /* 063 */  fnstcw  0x1e(%esp)\n  /* 067 */  flds    0x18(%esp)\n  /* 06b */  movl    $\"frame %i: %s\\n\",(%esp)\n  /* 072 */  movzwl  0x1e(%esp),%edx\n  /* 077 */  or      $0xc00,%dx\n  /* 07c */  mov     %dx,0x1c(%esp)\n  /* 081 */  fldcw   0x1c(%esp)\n  /* 085 */  fistpl  0x18(%esp)\n  /* 089 */  fldcw   0x1e(%esp)\n  /* 08d */  mov     0x18(%esp),%ecx\n  /* 091 */  mov     %ecx,0x4(%esp)\n  /* 095 */  lea     0x1(%ecx),%edx\n  /* 098 */  shl     $0x5,%edx\n  /* 09b */  add     %edx,%eax\n  /* 09d */  mov     %eax,0x8(%esp)\n  /* 0a1 */  call    Con_Printf\n.La6:\n  /* 0a6 */  add     $0x2c,%esp\n  /* 0a9 */  ret\n","c":"#include \"quakedef.h\"\n\nedict_t *FindViewthing(void);\n\nvoid PrintFrameName(model_t *m, int frame)\n{\n    aliashdr_t *hdr;\n\n    hdr = (aliashdr_t *)Mod_Extradata(m);\n    if (!hdr)\n        return;\n    Con_Printf(\"frame %i: %s\\n\", frame, hdr->frames[frame].name);\n}\n\nvoid Host_Viewprev_f(void)\n{\n    edict_t *e;\n    model_t *m;\n\n    e = FindViewthing();\n    if (e)\n    {\n        m = cl.model_precache[(int)e->v.modelindex];\n\n        e->v.frame = e->v.frame - 1;\n        if (e->v.frame < 0)\n            e->v.frame = 0;\n\n        PrintFrameName(m, (int)e->v.frame);\n    }\n}\n","size":170,"score":100,"agent":"kuncc/4","pid":5,"session":1054,"ts":1791748356793}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":916,"symbol":"D_Init","file":"d_init.c","asm":"# D_Init  (TU d_init.c, section .text, 99 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_Init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x1,%eax\n  /* 008 */  movl    $d_subdiv16,(%esp)\n  /* 00f */  mov     %eax,r_skydirect\n  /* 014 */  call    Cvar_RegisterVariable\n  /* 019 */  movl    $d_mipcap,(%esp)\n  /* 020 */  call    Cvar_RegisterVariable\n  /* 025 */  movl    $d_mipscale,(%esp)\n  /* 02c */  call    Cvar_RegisterVariable\n  /* 031 */  mov     $0x1,%eax\n  /* 036 */  xor     %edx,%edx\n  /* 038 */  mov     %eax,r_recursiveaffinetriangles\n  /* 03d */  xor     %ecx,%ecx\n  /* 03f */  mov     $0x1,%eax\n  /* 044 */  mov     %edx,r_drawpolys\n  /* 04a */  mov     %ecx,r_worldpolysbacktofront\n  /* 050 */  mov     %eax,r_pixbytes\n  /* 055 */  movl    $0x3f800000,r_aliasuvscale\n  /* 05f */  add     $0x1c,%esp\n  /* 062 */  ret\n","c":"#include \"quakedef.h\"\n#include \"d_local.h\"\n\nextern cvar_t d_subdiv16, d_mipcap, d_mipscale;\n\nvoid D_Init (void)\n{\n    r_skydirect = 1;\n\n    Cvar_RegisterVariable (&d_subdiv16);\n    Cvar_RegisterVariable (&d_mipcap);\n    Cvar_RegisterVariable (&d_mipscale);\n\n    r_drawpolys = false;\n    r_worldpolysbacktofront = false;\n    r_recursiveaffinetriangles = true;\n    r_pixbytes = 1;\n    r_aliasuvscale = 1.0;\n}\n","size":99,"score":100,"agent":"diyar","pid":9,"session":1056,"ts":1791748361421}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1307,"symbol":"PF_objerror","file":"pr_cmds.c","asm":"# PF_objerror  (TU pr_cmds.c, section .text, 171 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_objerror:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x10,%esp\n  /* 008 */  mov     %al,out.0\n  /* 00d */  mov     pr_argc,%eax\n  /* 012 */  mov     pr_strings,%esi\n  /* 018 */  test    %eax,%eax\n  /* 01a */  jle     .L55\n  /* 01c */  mov     pr_globals,%edx\n  /* 022 */  lea     (%eax,%eax,2),%eax\n  /* 025 */  lea     0x10(%edx),%ebx\n  /* 028 */  lea     0x10(%edx,%eax,4),%edi\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     $0x100,%eax\n  /* 035 */  add     $0xc,%ebx\n  /* 038 */  mov     %eax,0x8(%esp)\n  /* 03c */  mov     -0xc(%ebx),%eax\n  /* 03f */  movl    $out.0,(%esp)\n  /* 046 */  add     %esi,%eax\n  /* 048 */  mov     %eax,0x4(%esp)\n  /* 04c */  call    __strcat_chk\n  /* 051 */  cmp     %ebx,%edi\n  /* 053 */  jne     .L30\n.L55:\n  /* 055 */  mov     pr_xfunction,%eax\n  /* 05a */  mov     $out.0,%edx\n  /* 05f */  mov     %edx,0x8(%esp)\n  /* 063 */  mov     0x10(%eax),%ecx\n  /* 066 */  movl    $\"======OBJECT ERROR in %s:\\n%s\\n\",(%esp)\n  /* 06d */  add     %ecx,%esi\n  /* 06f */  mov     %esi,0x4(%esp)\n  /* 073 */  call    Con_Printf\n  /* 078 */  mov     pr_global_struct,%eax\n  /* 07d */  mov     sv+0xdac,%esi\n  /* 083 */  mov     0x70(%eax),%ebx\n  /* 086 */  add     %esi,%ebx\n  /* 088 */  mov     %ebx,(%esp)\n  /* 08b */  call    ED_Print\n  /* 090 */  mov     %ebx,(%esp)\n  /* 093 */  call    ED_Free\n  /* 098 */  movl    $\"Program error\",(%esp)\n  /* 09f */  call    Host_Error\n  /* 0a4 */  add     $0x10,%esp\n  /* 0a7 */  pop     %ebx\n  /* 0a8 */  pop     %esi\n  /* 0a9 */  pop     %edi\n  /* 0aa */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_objerror(void)\n{\n    int i;\n    static char out[256];\n    edict_t *ed;\n\n    out[0] = 0;\n    for (i = 0; i < pr_argc; i++)\n    {\n        strcat(out, G_STRING((OFS_PARM0 + i * 3)));\n    }\n    Con_Printf(\"======OBJECT ERROR in %s:\\n%s\\n\", pr_strings + pr_xfunction->s_name, out);\n    ed = PROG_TO_EDICT(pr_global_struct->self);\n    ED_Print(ed);\n    ED_Free(ed);\n    Host_Error(\"Program error\");\n}\n","size":171,"score":100,"agent":"kuncc/3","pid":4,"session":1057,"ts":1791748368004}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1207,"symbol":"PrintSlist","file":"net_main.c","asm":"# PrintSlist  (TU net_main.c, section .text, 137 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPrintSlist:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     slistLastShown,%esi\n  /* 00b */  cmp     hostCacheCount,%esi\n  /* 011 */  jge     .L7d\n  /* 013 */  lea     (%esi,%esi,2),%ebx\n  /* 016 */  shl     $0x5,%ebx\n  /* 019 */  add     $hostcache,%ebx\n  /* 01f */  jmp     .L53\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     %eax,0x10(%esp)\n  /* 02c */  inc     %esi\n  /* 02d */  mov     0x40(%ebx),%eax\n  /* 030 */  mov     %ebx,0x4(%esp)\n  /* 034 */  add     $0x60,%ebx\n  /* 037 */  mov     %edx,0x8(%esp)\n  /* 03b */  movl    $\"%-15.15s %-15.15s %2u/%2u\\n\",(%esp)\n  /* 042 */  mov     %eax,0xc(%esp)\n  /* 046 */  call    Con_Printf\n  /* 04b */  cmp     %esi,hostCacheCount\n  /* 051 */  jle     .L7d\n.L53:\n  /* 053 */  mov     0x44(%ebx),%eax\n  /* 056 */  lea     0x10(%ebx),%edx\n  /* 059 */  test    %eax,%eax\n  /* 05b */  jne     .L28\n  /* 05d */  mov     %ebx,0x4(%esp)\n  /* 061 */  inc     %esi\n  /* 062 */  add     $0x60,%ebx\n  /* 065 */  mov     %edx,0x8(%esp)\n  /* 069 */  movl    $\"%-15.15s %-15.15s\\n\",(%esp)\n  /* 070 */  call    Con_Printf\n  /* 075 */  cmp     %esi,hostCacheCount\n  /* 07b */  jg      .L53\n.L7d:\n  /* 07d */  mov     %esi,slistLastShown\n  /* 083 */  add     $0x24,%esp\n  /* 086 */  pop     %ebx\n  /* 087 */  pop     %esi\n  /* 088 */  ret\n","c":"/* candidate for PrintSlist (net_main.c, 137 bytes) */\n#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nstatic int slistLastShown;\n\nvoid PrintSlist(void)\n{\n    int n;\n\n    for (n = slistLastShown; n < hostCacheCount; n++)\n    {\n        if (hostcache[n].maxusers)\n            Con_Printf(\"%-15.15s %-15.15s %2u/%2u\\n\", hostcache[n].name, hostcache[n].map, hostcache[n].users, hostcache[n].maxusers);\n        else\n            Con_Printf(\"%-15.15s %-15.15s\\n\", hostcache[n].name, hostcache[n].map);\n    }\n    slistLastShown = n;\n}\n","size":137,"score":100,"agent":"rebelor","pid":11,"session":1059,"ts":1791748373228}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1460,"symbol":"R_GenTurbTile","file":"r_surf.c","asm":"# R_GenTurbTile  (TU r_surf.c, section .text, 171 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_GenTurbTile:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  xor     %esi,%esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x14,%esp\n  /* 009 */  fnstcw  0xe(%esp)\n  /* 00d */  flds    =0x41a00000 (20f)\n  /* 013 */  fmull   cl+0x23c\n  /* 019 */  mov     0x28(%esp),%ebp\n  /* 01d */  mov     0x2c(%esp),%edi\n  /* 021 */  movzwl  0xe(%esp),%eax\n  /* 026 */  or      $0xc00,%ax\n  /* 02a */  mov     %ax,0xc(%esp)\n  /* 02f */  fldcw   0xc(%esp)\n  /* 033 */  fistpl  0x4(%esp)\n  /* 037 */  fldcw   0xe(%esp)\n  /* 03b */  mov     0x4(%esp),%eax\n  /* 03f */  and     $0x7f,%eax\n  /* 042 */  lea     sintable(,%eax,4),%eax\n  /* 049 */  mov     %eax,0x4(%esp)\n  /* 04d */  lea     0x200(%eax),%edx\n  /* 053 */  mov     %eax,%ebx\n  /* 055 */  mov     %edx,0x8(%esp)\n.L59:\n  /* 059 */  xor     %ecx,%ecx\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0x4(%esp),%edx\n  /* 064 */  mov     (%edx,%ecx,4),%eax\n  /* 067 */  mov     %ecx,%edx\n  /* 069 */  shl     $0x10,%edx\n  /* 06c */  add     (%ebx),%edx\n  /* 06e */  add     %esi,%eax\n  /* 070 */  shr     $0xa,%eax\n  /* 073 */  sar     $0x10,%edx\n  /* 076 */  and     $0xfc0,%eax\n  /* 07b */  and     $0x3f,%edx\n  /* 07e */  or      %edx,%eax\n  /* 080 */  movzbl  0x0(%ebp,%eax,1),%eax\n  /* 085 */  mov     %al,(%edi,%ecx,1)\n  /* 088 */  inc     %ecx\n  /* 089 */  cmp     $0x80,%ecx\n  /* 08f */  jne     .L60\n  /* 091 */  add     $0x4,%ebx\n  /* 094 */  sub     $0xffffff80,%edi\n  /* 097 */  add     $0x10000,%esi\n  /* 09d */  cmp     %ebx,0x8(%esp)\n  /* 0a1 */  jne     .L59\n  /* 0a3 */  add     $0x14,%esp\n  /* 0a6 */  pop     %ebx\n  /* 0a7 */  pop     %esi\n  /* 0a8 */  pop     %edi\n  /* 0a9 */  pop     %ebp\n  /* 0aa */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_GenTurbTile (pixel_t *pbasetex, void *pdest)\n{\n    int\t\t*turb;\n    int\t\ti, j, s, t;\n    byte\t*pd;\n\n    turb = sintable + ((int)(cl.time*20.0f) & 127);\n    pd = (byte *)pdest;\n\n    for (i=0 ; i<128 ; i++)\n    {\n        for (j=0 ; j<128 ; j++)\n        {\n            s = (((j<<16) + turb[i&127])>>16)&63;\n            t = (((i<<16) + turb[j&127])>>16)&63;\n            *pd++ = *(pbasetex + (t<<6) + s);\n        }\n    }\n}\n","size":171,"score":100,"agent":"kuncc/1","pid":2,"session":1061,"ts":1791748382044}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1681,"symbol":"Cache_Move","file":"zone.c","asm":"# Cache_Move  (TU zone.c, section .text, 171 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCache_Move:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x1,%edx\n  /* 008 */  mov     %ebx,0x10(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %edx,0x4(%esp)\n  /* 014 */  mov     %esi,0x14(%esp)\n  /* 018 */  mov     %edi,0x18(%esp)\n  /* 01c */  mov     (%ebx),%eax\n  /* 01e */  mov     %eax,(%esp)\n  /* 021 */  call    Cache_TryAlloc\n  /* 026 */  test    %eax,%eax\n  /* 028 */  je      .L90\n  /* 02a */  lea     0x28(%eax),%edi\n  /* 02d */  mov     %eax,%esi\n  /* 02f */  mov     (%ebx),%eax\n  /* 031 */  mov     %edi,(%esp)\n  /* 034 */  sub     $0x28,%eax\n  /* 037 */  mov     %eax,0x8(%esp)\n  /* 03b */  lea     0x28(%ebx),%eax\n  /* 03e */  mov     %eax,0x4(%esp)\n  /* 042 */  call    Q_memcpy\n  /* 047 */  mov     0x4(%ebx),%eax\n  /* 04a */  mov     %eax,0x4(%esi)\n  /* 04d */  mov     $0x10,%eax\n  /* 052 */  mov     %eax,0x8(%esp)\n  /* 056 */  lea     0x8(%ebx),%eax\n  /* 059 */  mov     %eax,0x4(%esp)\n  /* 05d */  lea     0x8(%esi),%eax\n  /* 060 */  mov     %eax,(%esp)\n  /* 063 */  call    Q_memcpy\n  /* 068 */  mov     0x4(%ebx),%eax\n  /* 06b */  mov     %eax,(%esp)\n  /* 06e */  call    Cache_Free\n  /* 073 */  mov     0x4(%esi),%eax\n  /* 076 */  mov     0x10(%esp),%ebx\n  /* 07a */  mov     0x14(%esp),%esi\n  /* 07e */  mov     %edi,(%eax)\n  /* 080 */  mov     0x18(%esp),%edi\n  /* 084 */  add     $0x1c,%esp\n  /* 087 */  ret\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     0x4(%ebx),%eax\n  /* 093 */  mov     0x14(%esp),%esi\n  /* 097 */  mov     0x10(%esp),%ebx\n  /* 09b */  mov     0x18(%esp),%edi\n  /* 09f */  mov     %eax,0x20(%esp)\n  /* 0a3 */  add     $0x1c,%esp\n  /* 0a6 */  jmp     Cache_Free\n","c":"/* candidate for Cache_Move (zone.c, 171 bytes) */\n#include \"quakedef.h\"\n\ntypedef struct cache_system_s\n{\n    int size;\n    cache_user_t *user;\n    char name[16];\n    struct cache_system_s *prev, *next;\n    struct cache_system_s *lru_prev, *lru_next;\n} cache_system_t;\n\ncache_system_t *Cache_TryAlloc(int size, qboolean nobottom);\n\nvoid Cache_Move(cache_system_t *c)\n{\n    cache_system_t *new;\n\n    new = Cache_TryAlloc(c->size, true);\n    if (new)\n    {\n        Q_memcpy(new + 1, c + 1, c->size - sizeof(cache_system_t));\n        new->user = c->user;\n        Q_memcpy(new->name, c->name, sizeof(new->name));\n        Cache_Free(c->user);\n        new->user->data = (void *)(new + 1);\n    }\n    else\n    {\n        Cache_Free(c->user);\n    }\n}\n","size":171,"score":100,"agent":"kuncc/0","pid":1,"session":1062,"ts":1791748385380}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1633,"symbol":"V_CalcIntermissionRefdef","file":"view.c","asm":"# V_CalcIntermissionRefdef  (TU view.c, section .text, 131 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_CalcIntermissionRefdef:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  imul    $0xb4,cl+0xa78,%eax\n  /* 00d */  flds    cl_entities+0x54(%eax)\n  /* 013 */  fstps   r_refdef+0x70\n  /* 019 */  flds    cl_entities+0x58(%eax)\n  /* 01f */  fstps   r_refdef+0x74\n  /* 025 */  flds    cl_entities+0x5c(%eax)\n  /* 02b */  fstps   r_refdef+0x78\n  /* 031 */  flds    cl_entities+0x78(%eax)\n  /* 037 */  fstps   r_refdef+0x7c\n  /* 03d */  flds    cl_entities+0x7c(%eax)\n  /* 043 */  fstps   r_refdef+0x80\n  /* 049 */  flds    cl_entities+0x80(%eax)\n  /* 04f */  xor     %eax,%eax\n  /* 051 */  mov     %eax,cl+0xb18\n  /* 056 */  fstps   r_refdef+0x84\n  /* 05c */  flds    v_idlescale+0x10\n  /* 062 */  movl    $0x3f800000,v_idlescale+0x10\n  /* 06c */  fstps   0xc(%esp)\n  /* 070 */  call    V_AddIdle\n  /* 075 */  flds    0xc(%esp)\n  /* 079 */  fstps   v_idlescale+0x10\n  /* 07f */  add     $0x1c,%esp\n  /* 082 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern cvar_t v_idlescale;\nvoid V_AddIdle(void);\n\nvoid V_CalcIntermissionRefdef(void)\n{\n    entity_t *ent, *view;\n    float old;\n\n    ent = &cl_entities[cl.viewentity];\n    view = &cl.viewent;\n\n    VectorCopy(ent->origin, r_refdef.vieworg);\n    VectorCopy(ent->angles, r_refdef.viewangles);\n    view->model = NULL;\n\n    old = v_idlescale.value;\n    v_idlescale.value = 1;\n    V_AddIdle();\n    v_idlescale.value = old;\n}\n","size":131,"score":100,"agent":"diyar2","pid":10,"session":1060,"ts":1791748386210}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1381,"symbol":"R_DrawSubmodelPolygons","file":"r_bsp.c","asm":"# R_DrawSubmodelPolygons  (TU r_bsp.c, section .text, 171 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawSubmodelPolygons:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%eax\n  /* 00b */  mov     0x34(%esp),%edi\n  /* 00f */  mov     0x74(%eax),%ebp\n  /* 012 */  test    %ebp,%ebp\n  /* 014 */  jle     .La3\n  /* 01a */  mov     0x70(%eax),%ebx\n  /* 01d */  xor     %esi,%esi\n  /* 01f */  mov     0xb4(%eax),%edx\n  /* 025 */  shl     $0x6,%ebx\n  /* 028 */  add     %edx,%ebx\n  /* 02a */  jmp     .L65\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  fldl    =0x3f847ae147ae147b (0.01)\n  /* 036 */  fxch    %st(1)\n  /* 038 */  fcomip  %st(1),%st\n  /* 03a */  fstp    %st(0)\n  /* 03c */  jbe     .L5d\n.L3e:\n  /* 03e */  mov     currententity,%eax\n  /* 043 */  mov     0xb0(%eax),%eax\n  /* 049 */  mov     0x28(%eax),%eax\n  /* 04c */  mov     %edi,0x4(%esp)\n  /* 050 */  mov     %ebx,(%esp)\n  /* 053 */  mov     %eax,r_currentkey\n  /* 058 */  call    R_RenderFace\n.L5d:\n  /* 05d */  inc     %esi\n  /* 05e */  add     $0x40,%ebx\n  /* 061 */  cmp     %esi,%ebp\n  /* 063 */  je      .La3\n.L65:\n  /* 065 */  mov     0xc(%ebx),%eax\n  /* 068 */  flds    modelorg\n  /* 06e */  testb   $0x2,0x10(%ebx)\n  /* 072 */  fmuls   (%eax)\n  /* 074 */  flds    modelorg+0x4\n  /* 07a */  fmuls   0x4(%eax)\n  /* 07d */  faddp   %st,%st(1)\n  /* 07f */  flds    modelorg+0x8\n  /* 085 */  fmuls   0x8(%eax)\n  /* 088 */  faddp   %st,%st(1)\n  /* 08a */  fsubs   0xc(%eax)\n  /* 08d */  je      .L30\n  /* 08f */  fldl    =0xbf847ae147ae147b (-0.01)\n  /* 095 */  fcomip  %st(1),%st\n  /* 097 */  fstp    %st(0)\n  /* 099 */  ja      .L3e\n  /* 09b */  inc     %esi\n  /* 09c */  add     $0x40,%ebx\n  /* 09f */  cmp     %esi,%ebp\n  /* 0a1 */  jne     .L65\n.La3:\n  /* 0a3 */  add     $0x1c,%esp\n  /* 0a6 */  pop     %ebx\n  /* 0a7 */  pop     %esi\n  /* 0a8 */  pop     %edi\n  /* 0a9 */  pop     %ebp\n  /* 0aa */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_DrawSubmodelPolygons (model_t *pmodel, int clipflags)\n{\n    int\t\t\ti;\n    vec_t\t\tdot;\n    msurface_t\t*psurf;\n    int\t\t\tnumsurfaces;\n    mplane_t\t*pplane;\n\n    psurf = &pmodel->surfaces[pmodel->firstmodelsurface];\n    numsurfaces = pmodel->nummodelsurfaces;\n\n    for (i=0 ; i<numsurfaces ; i++, psurf++)\n    {\n        pplane = psurf->plane;\n\n        dot = DotProduct (modelorg, pplane->normal) - pplane->dist;\n\n        if (((psurf->flags & SURF_PLANEBACK) && (dot < -BACKFACE_EPSILON)) ||\n            (!(psurf->flags & SURF_PLANEBACK) && (dot > BACKFACE_EPSILON)))\n        {\n            r_currentkey = ((mleaf_t *)currententity->topnode)->key;\n            R_RenderFace (psurf, clipflags);\n        }\n    }\n}\n","size":171,"score":100,"agent":"kuncc/2","pid":3,"session":1058,"ts":1791748387836}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1029,"symbol":"Key_StringToKeynum","file":"keys.c","asm":"# Key_StringToKeynum  (TU keys.c, section .text, 99 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nKey_StringToKeynum:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%esi\n  /* 009 */  test    %esi,%esi\n  /* 00b */  je      .L58\n  /* 00d */  movsbl  (%esi),%eax\n  /* 010 */  test    %al,%al\n  /* 012 */  je      .L58\n  /* 014 */  cmpb    $0x0,0x1(%esi)\n  /* 018 */  je      .L4d\n  /* 01a */  mov     keynames,%eax\n  /* 01f */  mov     $keynames,%ebx\n  /* 024 */  test    %eax,%eax\n  /* 026 */  jne     .L3a\n  /* 028 */  jmp     .L58\n  /* 02a */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     0x8(%ebx),%eax\n  /* 033 */  add     $0x8,%ebx\n  /* 036 */  test    %eax,%eax\n  /* 038 */  je      .L58\n.L3a:\n  /* 03a */  mov     %eax,0x4(%esp)\n  /* 03e */  mov     %esi,(%esp)\n  /* 041 */  call    Q_strcasecmp\n  /* 046 */  test    %eax,%eax\n  /* 048 */  jne     .L30\n  /* 04a */  mov     0x4(%ebx),%eax\n.L4d:\n  /* 04d */  add     $0x14,%esp\n  /* 050 */  pop     %ebx\n  /* 051 */  pop     %esi\n  /* 052 */  ret\n  /* 053 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  add     $0x14,%esp\n  /* 05b */  mov     $0xffffffff,%eax\n  /* 060 */  pop     %ebx\n  /* 061 */  pop     %esi\n  /* 062 */  ret\n","c":"#include \"quakedef.h\"\n\ntypedef struct { char *name; int keynum; } keyname_t;\nextern keyname_t keynames[];\n\nint Key_StringToKeynum(char *str)\n{\n    keyname_t *kn;\n\n    if (!str || !str[0])\n        return -1;\n    if (!str[1])\n        return str[0];\n\n    for (kn = keynames; kn->name; kn++)\n    {\n        if (!Q_strcasecmp(str, kn->name))\n            return kn->keynum;\n    }\n    return -1;\n}\n","size":99,"score":100,"agent":"diyar","pid":9,"session":1064,"ts":1791748388838}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1289,"symbol":"PF_ftos","file":"pr_cmds.c","asm":"# PF_ftos  (TU pr_cmds.c, section .text, 173 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_ftos:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     pr_globals,%eax\n  /* 008 */  flds    0x10(%eax)\n  /* 00b */  fnstcw  0x2e(%esp)\n  /* 00f */  movzwl  0x2e(%esp),%eax\n  /* 014 */  or      $0xc00,%ax\n  /* 018 */  mov     %ax,0x2c(%esp)\n  /* 01d */  fldcw   0x2c(%esp)\n  /* 021 */  fistl   0x28(%esp)\n  /* 025 */  fldcw   0x2e(%esp)\n  /* 029 */  fildl   0x28(%esp)\n  /* 02d */  fucomip %st(1),%st\n  /* 02f */  jp      .L80\n  /* 031 */  jne     .L80\n  /* 033 */  fstp    %st(0)\n  /* 035 */  movl    $pr_string_temp,(%esp)\n  /* 03c */  mov     0x28(%esp),%eax\n  /* 040 */  mov     %eax,0x10(%esp)\n  /* 044 */  mov     $\"%d\",%eax\n  /* 049 */  mov     %eax,0xc(%esp)\n  /* 04d */  mov     $0x80,%eax\n  /* 052 */  mov     %eax,0x8(%esp)\n  /* 056 */  mov     $0x2,%eax\n  /* 05b */  mov     %eax,0x4(%esp)\n  /* 05f */  call    __sprintf_chk\n.L64:\n  /* 064 */  mov     pr_strings,%edx\n  /* 06a */  mov     $pr_string_temp,%eax\n  /* 06f */  sub     %edx,%eax\n  /* 071 */  mov     pr_globals,%edx\n  /* 077 */  mov     %eax,0x4(%edx)\n  /* 07a */  add     $0x3c,%esp\n  /* 07d */  ret\n  /* 07e */  xchg    %ax,%ax\n.L80:\n  /* 080 */  mov     $0x80,%eax\n  /* 085 */  mov     $\"%5.1f\",%ecx\n  /* 08a */  fstpl   0x10(%esp)\n  /* 08e */  mov     %eax,0x8(%esp)\n  /* 092 */  mov     $0x2,%eax\n  /* 097 */  mov     %ecx,0xc(%esp)\n  /* 09b */  mov     %eax,0x4(%esp)\n  /* 09f */  movl    $pr_string_temp,(%esp)\n  /* 0a6 */  call    __sprintf_chk\n  /* 0ab */  jmp     .L64\n","c":"#include \"quakedef.h\"\n\nextern char pr_string_temp[128];\n\nvoid PF_ftos(void)\n{\n    float v;\n\n    v = G_FLOAT(OFS_PARM0);\n    if (v == (int)v)\n        sprintf(pr_string_temp, \"%d\", (int)v);\n    else\n        sprintf(pr_string_temp, \"%5.1f\", v);\n    G_INT(OFS_RETURN) = pr_string_temp - pr_strings;\n}\n","size":173,"score":100,"agent":"kuncc/7","pid":8,"session":1065,"ts":1791748399316}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1203,"symbol":"Loop_SendUnreliableMessage","file":"net_loop.c","asm":"# Loop_SendUnreliableMessage  (TU net_loop.c, section .text, 173 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLoop_SendUnreliableMessage:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%eax\n  /* 009 */  mov     0x34(%esp),%edx\n  /* 00d */  mov     0x34(%eax),%eax\n  /* 010 */  test    %eax,%eax\n  /* 012 */  je      .La0\n  /* 018 */  mov     0x2050(%eax),%esi\n  /* 01e */  xor     %ebx,%ebx\n  /* 020 */  mov     0x10(%edx),%ecx\n  /* 023 */  lea     0x3(%ecx,%esi,1),%ecx\n  /* 027 */  cmp     $0x2000,%ecx\n  /* 02d */  jbe     .L40\n  /* 02f */  add     $0x24,%esp\n  /* 032 */  mov     %ebx,%eax\n  /* 034 */  pop     %ebx\n  /* 035 */  pop     %esi\n  /* 036 */  ret\n  /* 037 */  nop\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %eax,0x1c(%esp)\n  /* 044 */  lea     0x2054(%eax,%esi,1),%ecx\n  /* 04b */  movb    $0x2,(%ecx)\n  /* 04e */  add     $0x4,%ecx\n  /* 051 */  movzbl  0x10(%edx),%eax\n  /* 055 */  mov     %al,-0x3(%ecx)\n  /* 058 */  mov     0x10(%edx),%ebx\n  /* 05b */  mov     %bh,-0x2(%ecx)\n  /* 05e */  mov     0x10(%edx),%ebx\n  /* 061 */  mov     %ebx,0x8(%esp)\n  /* 065 */  mov     0x8(%edx),%ebx\n  /* 068 */  mov     %ecx,(%esp)\n  /* 06b */  mov     %ebx,0x4(%esp)\n  /* 06f */  mov     $0x1,%ebx\n  /* 074 */  call    Q_memcpy\n  /* 079 */  mov     0x1c(%esp),%eax\n  /* 07d */  mov     0x34(%esp),%edx\n  /* 081 */  mov     0x2050(%eax),%ecx\n  /* 087 */  mov     0x10(%edx),%edx\n  /* 08a */  lea     0x7(%edx,%ecx,1),%edx\n  /* 08e */  and     $0xfffffffc,%edx\n  /* 091 */  mov     %edx,0x2050(%eax)\n  /* 097 */  add     $0x24,%esp\n  /* 09a */  mov     %ebx,%eax\n  /* 09c */  pop     %ebx\n  /* 09d */  pop     %esi\n  /* 09e */  ret\n  /* 09f */  nop\n.La0:\n  /* 0a0 */  mov     $0xffffffff,%ebx\n  /* 0a5 */  add     $0x24,%esp\n  /* 0a8 */  mov     %ebx,%eax\n  /* 0aa */  pop     %ebx\n  /* 0ab */  pop     %esi\n  /* 0ac */  ret\n","c":"#include \"quakedef.h\"\n#include \"net_loop.h\"\n\nstatic int IntAlign(int value)\n{\n    return (value + (sizeof(int) - 1)) & (~(sizeof(int) - 1));\n}\n\nint Loop_SendUnreliableMessage (qsocket_t *sock, sizebuf_t *data)\n{\n    byte *buffer;\n    int *bufferLength;\n\n    if (!sock->driverdata)\n        return -1;\n\n    bufferLength = &((qsocket_t *)sock->driverdata)->receiveMessageLength;\n\n    if ((unsigned)(*bufferLength + data->cursize + 3) > NET_MAXMESSAGE)\n        return 0;\n\n    buffer = ((qsocket_t *)sock->driverdata)->receiveMessage + *bufferLength;\n    buffer[0] = 2;\n    buffer[1] = data->cursize & 0xff;\n    buffer[2] = data->cursize >> 8;\n    buffer += 4;\n\n    Q_memcpy (buffer, data->data, data->cursize);\n\n    *bufferLength = IntAlign(*bufferLength + data->cursize + 4);\n    return 1;\n}\n","size":173,"score":100,"agent":"kuncc/6","pid":7,"session":1063,"ts":1791748404757}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1609,"symbol":"SV_WaterJump","file":"sv_user.c","asm":"# SV_WaterJump  (TU sv_user.c, section .text, 137 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_WaterJump:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     sv_player,%eax\n  /* 008 */  flds    0x1a0(%eax)\n  /* 00e */  fldl    sv+0xc\n  /* 014 */  fcomip  %st(1),%st\n  /* 016 */  fstp    %st(0)\n  /* 018 */  ja      .L2a\n  /* 01a */  fldz\n  /* 01c */  flds    0x1ac(%eax)\n  /* 022 */  fucomip %st(1),%st\n  /* 024 */  fstp    %st(0)\n  /* 026 */  jp      .L6d\n  /* 028 */  jne     .L6d\n.L2a:\n  /* 02a */  flds    0x190(%eax)\n  /* 030 */  fnstcw  0x6(%esp)\n  /* 034 */  movzwl  0x6(%esp),%edx\n  /* 039 */  or      $0xc00,%dx\n  /* 03e */  mov     %dx,0x4(%esp)\n  /* 043 */  fldcw   0x4(%esp)\n  /* 047 */  fistpl  (%esp)\n  /* 04a */  fldcw   0x6(%esp)\n  /* 04e */  movl    $0x0,0x1a0(%eax)\n  /* 058 */  mov     (%esp),%edx\n  /* 05b */  and     $0xfffff7ff,%edx\n  /* 061 */  mov     %edx,(%esp)\n  /* 064 */  fildl   (%esp)\n  /* 067 */  fstps   0x190(%eax)\n.L6d:\n  /* 06d */  flds    0x1e0(%eax)\n  /* 073 */  fstps   0xa0(%eax)\n  /* 079 */  flds    0x1e4(%eax)\n  /* 07f */  fstps   0xa4(%eax)\n  /* 085 */  add     $0xc,%esp\n  /* 088 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid SV_WaterJump(void)\n{\n    if (sv.time > sv_player->v.teleport_time || !sv_player->v.waterlevel)\n    {\n        sv_player->v.flags = (int)sv_player->v.flags & ~FL_WATERJUMP;\n        sv_player->v.teleport_time = 0;\n    }\n    sv_player->v.velocity[0] = sv_player->v.movedir[0];\n    sv_player->v.velocity[1] = sv_player->v.movedir[1];\n}\n","size":137,"score":100,"agent":"rebelor","pid":11,"session":1066,"ts":1791748412735}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":763,"symbol":"CL_DecayLights","file":"cl_main.c","asm":"# CL_DecayLights  (TU cl_main.c, section .text, 100 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_DecayLights:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     $cl_dlights,%eax\n  /* 008 */  fldl    cl+0x23c\n  /* 00e */  fldl    cl+0x244\n  /* 014 */  fsubr   %st(1),%st\n  /* 016 */  fstps   0x4(%esp)\n  /* 01a */  flds    0x4(%esp)\n  /* 01e */  xchg    %ax,%ax\n.L20:\n  /* 020 */  flds    0x10(%eax)\n  /* 023 */  fxch    %st(2)\n  /* 025 */  fcomi   %st(2),%st\n  /* 027 */  fstp    %st(2)\n  /* 029 */  ja      .L52\n  /* 02b */  fldz\n  /* 02d */  flds    0xc(%eax)\n  /* 030 */  fucomi  %st(1),%st\n  /* 032 */  fstp    %st(1)\n  /* 034 */  jp      .L38\n  /* 036 */  je      .L50\n.L38:\n  /* 038 */  flds    0x14(%eax)\n  /* 03b */  fmul    %st(2),%st\n  /* 03d */  fsubrp  %st,%st(1)\n  /* 03f */  fldz\n  /* 041 */  fcomi   %st(1),%st\n  /* 043 */  fcmovbe %st(1),%st\n  /* 045 */  fstp    %st(1)\n  /* 047 */  fstps   0xc(%eax)\n  /* 04a */  jmp     .L52\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  fstp    %st(0)\n.L52:\n  /* 052 */  add     $0x20,%eax\n  /* 055 */  cmp     $cl_dlights+0x400,%eax\n  /* 05a */  jne     .L20\n  /* 05c */  fstp    %st(0)\n  /* 05e */  fstp    %st(0)\n  /* 060 */  add     $0xc,%esp\n  /* 063 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid CL_DecayLights (void)\n{\n\tint i;\n\tdlight_t *dl;\n\tfloat time;\n\n\ttime = cl.time - cl.oldtime;\n\n\tdl = cl_dlights;\n\tfor (i=0 ; i<MAX_DLIGHTS ; i++, dl++)\n\t{\n\t\tif (dl->die < cl.time || !dl->radius)\n\t\t\tcontinue;\n\n\t\tdl->radius -= time*dl->decay;\n\t\tif (dl->radius < 0)\n\t\t\tdl->radius = 0;\n\t}\n}\n","size":100,"score":100,"agent":"diyar","pid":9,"session":1071,"ts":1791748419453}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1418,"symbol":"R_InitTurb","file":"r_main.c","asm":"# R_InitTurb  (TU r_main.c, section .text, 173 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_InitTurb:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $0x80000,%eax\n  /* 008 */  mov     %ebx,0x28(%esp)\n  /* 00c */  mov     $0x3,%edx\n  /* 011 */  mov     $0x1,%ebx\n  /* 016 */  mov     %eax,sintable\n  /* 01b */  mov     %edx,intsintable\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %ebx,0x18(%esp)\n  /* 034 */  fildl   0x18(%esp)\n  /* 038 */  fmull   =0x400921f9f01b866e (3.14159)\n  /* 03e */  fadd    %st(0),%st\n  /* 040 */  fmuls   =0x3c000000 (0.0078125f)\n  /* 046 */  fstpl   (%esp)\n  /* 049 */  call    sin\n  /* 04e */  fnstcw  0x1e(%esp)\n  /* 052 */  fld     %st(0)\n  /* 054 */  movzwl  0x1e(%esp),%eax\n  /* 059 */  fmuls   =0x41000000 (8f)\n  /* 05f */  or      $0xc00,%ax\n  /* 063 */  mov     %ax,0x1c(%esp)\n  /* 068 */  fmuls   =0x47800000 (65536f)\n  /* 06e */  fadds   =0x49000000 (524288f)\n  /* 074 */  fldcw   0x1c(%esp)\n  /* 078 */  fistpl  sintable(,%ebx,4)\n  /* 07f */  fldcw   0x1e(%esp)\n  /* 083 */  flds    =0x40400000 (3f)\n  /* 089 */  fmul    %st,%st(1)\n  /* 08b */  faddp   %st,%st(1)\n  /* 08d */  fldcw   0x1c(%esp)\n  /* 091 */  fistpl  intsintable(,%ebx,4)\n  /* 098 */  fldcw   0x1e(%esp)\n  /* 09c */  inc     %ebx\n  /* 09d */  cmp     $0x580,%ebx\n  /* 0a3 */  jne     .L30\n  /* 0a5 */  mov     0x28(%esp),%ebx\n  /* 0a9 */  add     $0x2c,%esp\n  /* 0ac */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_InitTurb (void)\n{\n\tint\t\ti;\n\tfloat\tsinval;\n\n\tfor (i=0 ; i<(SIN_BUFFER_SIZE) ; i++)\n\t{\n\t\tsintable[i] = 0x10000*8 + sin(i*3.14159*2/128)*8*0x10000;\n\t\tintsintable[i] = 3 + sin(i*3.14159*2/128)*3;\n\t}\n}\n","size":173,"score":100,"agent":"kuncc/5","pid":6,"session":1067,"ts":1791748424906}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1536,"symbol":"S_LocalSound","file":"snd_dma.c","asm":"# S_LocalSound  (TU snd_dma.c, section .text, 174 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_LocalSound:\n  /* 000 */  fldz\n  /* 002 */  flds    nosound+0x10\n  /* 008 */  fucomip %st(1),%st\n  /* 00a */  fstp    %st(0)\n  /* 00c */  jp      .L1a\n  /* 00e */  jne     .L1a\n  /* 010 */  mov     sound_started,%ecx\n  /* 016 */  test    %ecx,%ecx\n  /* 018 */  jne     .L20\n.L1a:\n  /* 01a */  ret\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  sub     $0x3c,%esp\n  /* 023 */  mov     0x40(%esp),%eax\n  /* 027 */  mov     %eax,(%esp)\n  /* 02a */  call    S_FindName\n  /* 02f */  fldz\n  /* 031 */  flds    precache+0x10\n  /* 037 */  mov     %eax,%edx\n  /* 039 */  fucomip %st(1),%st\n  /* 03b */  fstp    %st(0)\n  /* 03d */  jp      .L80\n  /* 03f */  jne     .L80\n.L41:\n  /* 041 */  test    %edx,%edx\n  /* 043 */  je      .L98\n  /* 045 */  mov     %edx,0x8(%esp)\n  /* 049 */  mov     $vec3_origin,%eax\n  /* 04e */  mov     $0xffffffff,%edx\n  /* 053 */  mov     %eax,0xc(%esp)\n  /* 057 */  mov     cl+0xa78,%eax\n  /* 05c */  fld1\n  /* 05e */  mov     %edx,0x4(%esp)\n  /* 062 */  fsts    0x14(%esp)\n  /* 066 */  fstps   0x10(%esp)\n  /* 06a */  mov     %eax,(%esp)\n  /* 06d */  call    S_StartSound\n.L72:\n  /* 072 */  add     $0x3c,%esp\n  /* 075 */  ret\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %edx,(%esp)\n  /* 083 */  mov     %edx,0x2c(%esp)\n  /* 087 */  call    S_LoadSound\n  /* 08c */  mov     0x2c(%esp),%edx\n  /* 090 */  jmp     .L41\n  /* 092 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  movl    $\"S_LocalSound: can't cache %s\\n\",(%esp)\n  /* 09f */  mov     0x40(%esp),%eax\n  /* 0a3 */  mov     %eax,0x4(%esp)\n  /* 0a7 */  call    Con_Printf\n  /* 0ac */  jmp     .L72\n","c":"#include \"quakedef.h\"\n\nextern cvar_t nosound;\nextern cvar_t precache;\nextern int sound_started;\n\nstatic sfx_t *PreSound (char *sample)\n{\n    sfx_t *sfx;\n\n    if (!sound_started || nosound.value)\n        return NULL;\n\n    sfx = S_FindName (sample);\n\n    if (precache.value)\n        S_LoadSound (sfx);\n\n    return sfx;\n}\n\nvoid S_LocalSound (char *s)\n{\n    sfx_t *sfx;\n\n    if (nosound.value)\n        return;\n    if (!sound_started)\n        return;\n\n    sfx = PreSound (s);\n    if (!sfx)\n    {\n        Con_Printf (\"S_LocalSound: can't cache %s\\n\", s);\n        return;\n    }\n    S_StartSound (cl.viewentity, -1, sfx, vec3_origin, 1, 1);\n}\n","size":174,"score":100,"agent":"kuncc/3","pid":4,"session":1070,"ts":1791748428036}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1389,"symbol":"R_DrawCulledPolys","file":"r_edge.c","asm":"# R_DrawCulledPolys  (TU r_edge.c, section .text, 174 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawCulledPolys:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $cl_entities,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x14,%esp\n  /* 00a */  mov     %eax,currententity\n  /* 00f */  mov     r_worldpolysbacktofront,%eax\n  /* 014 */  mov     surfaces,%edx\n  /* 01a */  mov     surface_p,%ebx\n  /* 020 */  test    %eax,%eax\n  /* 022 */  lea     0x40(%edx),%esi\n  /* 025 */  je      .L70\n  /* 027 */  sub     $0x40,%ebx\n  /* 02a */  cmp     %ebx,%esi\n  /* 02c */  jb      .L5c\n.L2e:\n  /* 02e */  add     $0x14,%esp\n  /* 031 */  pop     %ebx\n  /* 032 */  pop     %esi\n  /* 033 */  ret\n  /* 034 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     $0xf,%ecx\n  /* 03d */  mov     %ecx,0x4(%esp)\n  /* 041 */  mov     0x1c(%ebx),%eax\n  /* 044 */  mov     %eax,(%esp)\n  /* 047 */  call    R_RenderPoly\n  /* 04c */  mov     surfaces,%edx\n.L52:\n  /* 052 */  lea     0x40(%edx),%eax\n  /* 055 */  sub     $0x40,%ebx\n  /* 058 */  cmp     %ebx,%eax\n  /* 05a */  jae     .L2e\n.L5c:\n  /* 05c */  mov     0x8(%ebx),%esi\n  /* 05f */  test    %esi,%esi\n  /* 061 */  je      .L52\n  /* 063 */  testb   $0x40,0x18(%ebx)\n  /* 067 */  jne     .L52\n  /* 069 */  jmp     .L38\n  /* 06b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  cmp     %ebx,%esi\n  /* 072 */  jae     .L2e\n  /* 074 */  mov     0x8(%esi),%edx\n  /* 077 */  test    %edx,%edx\n  /* 079 */  jne     .L92\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  add     $0x40,%esi\n  /* 083 */  cmp     surface_p,%esi\n  /* 089 */  jae     .L2e\n  /* 08b */  mov     0x8(%esi),%edx\n  /* 08e */  test    %edx,%edx\n  /* 090 */  je      .L80\n.L92:\n  /* 092 */  testb   $0x40,0x18(%esi)\n  /* 096 */  jne     .L80\n  /* 098 */  mov     $0xf,%eax\n  /* 09d */  mov     %eax,0x4(%esp)\n  /* 0a1 */  mov     0x1c(%esi),%eax\n  /* 0a4 */  mov     %eax,(%esp)\n  /* 0a7 */  call    R_RenderPoly\n  /* 0ac */  jmp     .L80\n","c":"/* candidate for R_DrawCulledPolys (r_edge.c, 174 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_DrawCulledPolys(void)\n{\n    surf_t *s;\n    msurface_t *pface;\n\n    currententity = &cl_entities[0];\n\n    if (r_worldpolysbacktofront)\n    {\n        for (s = surface_p - 1; s > &surfaces[1]; s--)\n        {\n            if (s->spans && !(s->flags & SURF_DRAWBACKGROUND))\n            {\n                pface = (msurface_t *)s->data;\n                R_RenderPoly(pface, 15);\n            }\n        }\n    }\n    else\n    {\n        for (s = &surfaces[1]; s < surface_p; s++)\n        {\n            if (s->spans && !(s->flags & SURF_DRAWBACKGROUND))\n            {\n                pface = (msurface_t *)s->data;\n                R_RenderPoly(pface, 15);\n            }\n        }\n    }\n}\n","size":174,"score":100,"agent":"kuncc/4","pid":5,"session":1069,"ts":1791748428299}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1548,"symbol":"S_TransferStereo16","file":"snd_mix.c","asm":"# S_TransferStereo16  (TU snd_mix.c, section .text, 174 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_TransferStereo16:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  fnstcw  0xe(%esp)\n  /* 00a */  flds    =0x43800000 (256f)\n  /* 010 */  fmuls   volume+0x10\n  /* 016 */  mov     0x20(%esp),%edi\n  /* 01a */  mov     paintedtime,%esi\n  /* 020 */  movzwl  0xe(%esp),%eax\n  /* 025 */  or      $0xc00,%ax\n  /* 029 */  cmp     %edi,%esi\n  /* 02b */  mov     %ax,0xc(%esp)\n  /* 030 */  mov     $paintbuffer,%eax\n  /* 035 */  mov     %eax,snd_p\n  /* 03a */  mov     shm,%eax\n  /* 03f */  fldcw   0xc(%esp)\n  /* 043 */  fistpl  snd_vol\n  /* 049 */  fldcw   0xe(%esp)\n  /* 04d */  mov     0x24(%eax),%ebx\n  /* 050 */  jl      .L5d\n  /* 052 */  jmp     .La7\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     shm,%eax\n.L5d:\n  /* 05d */  mov     0x10(%eax),%edx\n  /* 060 */  mov     0x10(%eax),%eax\n  /* 063 */  sar     $1,%edx\n  /* 065 */  sar     $1,%eax\n  /* 067 */  dec     %edx\n  /* 068 */  and     %esi,%edx\n  /* 06a */  lea     (%ebx,%edx,4),%ecx\n  /* 06d */  sub     %edx,%eax\n  /* 06f */  mov     %ecx,snd_out\n  /* 075 */  lea     (%eax,%esi,1),%ecx\n  /* 078 */  mov     %edi,%edx\n  /* 07a */  sub     %esi,%edx\n  /* 07c */  cmp     %edi,%ecx\n  /* 07e */  cmovg   %edx,%eax\n  /* 081 */  add     %eax,%eax\n  /* 083 */  mov     %eax,snd_linear_count\n  /* 088 */  call    Snd_WriteLinearBlastStereo16\n  /* 08d */  mov     snd_linear_count,%eax\n  /* 092 */  lea     0x0(,%eax,4),%edx\n  /* 099 */  sar     $1,%eax\n  /* 09b */  add     %edx,snd_p\n  /* 0a1 */  add     %eax,%esi\n  /* 0a3 */  cmp     %esi,%edi\n  /* 0a5 */  jg      .L58\n.La7:\n  /* 0a7 */  add     $0x10,%esp\n  /* 0aa */  pop     %ebx\n  /* 0ab */  pop     %esi\n  /* 0ac */  pop     %edi\n  /* 0ad */  ret\n","c":"#include \"quakedef.h\"\n\nextern portable_samplepair_t paintbuffer[];\nextern int *snd_p;\nextern int snd_vol;\nextern short *snd_out;\nextern int snd_linear_count;\nvoid Snd_WriteLinearBlastStereo16(void);\n\nvoid S_TransferStereo16(int endtime)\n{\n    int lpos;\n    int lpaintedtime;\n    int *pbuf;\n\n    snd_vol = volume.value * 256;\n    snd_p = (int *)paintbuffer;\n    lpaintedtime = paintedtime;\n    pbuf = (int *)shm->buffer;\n\n    while (lpaintedtime < endtime)\n    {\n        lpos = lpaintedtime & ((shm->samples >> 1) - 1);\n        snd_out = (short *)(pbuf + lpos);\n        snd_linear_count = (shm->samples >> 1) - lpos;\n        if (lpaintedtime + snd_linear_count > endtime)\n            snd_linear_count = endtime - lpaintedtime;\n        snd_linear_count <<= 1;\n        Snd_WriteLinearBlastStereo16();\n        snd_p += snd_linear_count;\n        lpaintedtime += (snd_linear_count >> 1);\n    }\n}\n","size":174,"score":100,"agent":"kuncc/1","pid":2,"session":1072,"ts":1791748435111}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":833,"symbol":"MSG_WriteShort","file":"common.c","asm":"# MSG_WriteShort  (TU common.c, section .text, 132 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMSG_WriteShort:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x10(%ebx),%eax\n  /* 00e */  mov     0xc(%ebx),%ecx\n  /* 011 */  lea     0x2(%eax),%edx\n  /* 014 */  cmp     %ecx,%edx\n  /* 016 */  jle     .L3b\n  /* 018 */  mov     (%ebx),%eax\n  /* 01a */  test    %eax,%eax\n  /* 01c */  je      .L70\n  /* 01e */  dec     %ecx\n  /* 01f */  jle     .L58\n.L21:\n  /* 021 */  movl    $0x1,0x4(%ebx)\n  /* 028 */  movl    $\"SZ_GetSpace: overflow\",(%esp)\n  /* 02f */  call    Con_Printf\n  /* 034 */  mov     $0x2,%edx\n  /* 039 */  xor     %eax,%eax\n.L3b:\n  /* 03b */  mov     %edx,0x10(%ebx)\n  /* 03e */  mov     0x8(%ebx),%ecx\n  /* 041 */  add     %ecx,%eax\n  /* 043 */  mov     0x24(%esp),%ecx\n  /* 047 */  mov     %cx,(%eax)\n  /* 04a */  mov     0x18(%esp),%ebx\n  /* 04e */  add     $0x1c,%esp\n  /* 051 */  ret\n  /* 052 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  movl    $\"SZ_GetSpace: %i is > full buffer size\",(%esp)\n  /* 05f */  mov     $0x2,%eax\n  /* 064 */  mov     %eax,0x4(%esp)\n  /* 068 */  call    Sys_Error\n  /* 06d */  jmp     .L21\n  /* 06f */  nop\n.L70:\n  /* 070 */  movl    $\"SZ_GetSpace: overflow without allowoverflow set\",(%esp)\n  /* 077 */  call    Sys_Error\n  /* 07c */  mov     0xc(%ebx),%ecx\n  /* 07f */  dec     %ecx\n  /* 080 */  jg      .L21\n  /* 082 */  jmp     .L58\n","c":"/* candidate for MSG_WriteShort (common.c, 132 bytes) */\n#include \"quakedef.h\"\n\nvoid *SZ_GetSpace (sizebuf_t *buf, int length)\n{\n    void *data;\n\n    if (buf->cursize + length > buf->maxsize)\n    {\n        if (!buf->allowoverflow)\n            Sys_Error (\"SZ_GetSpace: overflow without allowoverflow set\");\n\n        if (length > buf->maxsize)\n            Sys_Error (\"SZ_GetSpace: %i is > full buffer size\", length);\n\n        buf->overflowed = true;\n        Con_Printf (\"SZ_GetSpace: overflow\");\n        buf->cursize = 0;\n    }\n\n    data = buf->data + buf->cursize;\n    buf->cursize += length;\n\n    return data;\n}\n\nvoid MSG_WriteShort (sizebuf_t *sb, int c)\n{\n    byte *buf;\n\n    buf = SZ_GetSpace (sb, 2);\n    buf[0] = c & 0xff;\n    buf[1] = c >> 8;\n}\n","size":132,"score":100,"agent":"diyar2","pid":10,"session":1068,"ts":1791748448829}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":754,"symbol":"CL_PrintEntities_f","file":"cl_main.c","asm":"# CL_PrintEntities_f  (TU cl_main.c, section .text, 177 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_PrintEntities_f:\n  /* 000 */  mov     cl+0xa8c,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  jle     .Lb0\n  /* 00d */  push    %esi\n  /* 00e */  xor     %esi,%esi\n  /* 010 */  push    %ebx\n  /* 011 */  mov     $cl_entities,%ebx\n  /* 016 */  sub     $0x44,%esp\n  /* 019 */  jmp     .L73\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  flds    0x80(%ebx)\n  /* 026 */  inc     %esi\n  /* 027 */  add     $0xb4,%ebx\n  /* 02d */  fstpl   0x34(%esp)\n  /* 031 */  flds    -0x38(%ebx)\n  /* 034 */  fstpl   0x2c(%esp)\n  /* 038 */  flds    -0x3c(%ebx)\n  /* 03b */  fstpl   0x24(%esp)\n  /* 03f */  flds    -0x58(%ebx)\n  /* 042 */  fstpl   0x1c(%esp)\n  /* 046 */  flds    -0x5c(%ebx)\n  /* 049 */  fstpl   0x14(%esp)\n  /* 04d */  flds    -0x60(%ebx)\n  /* 050 */  fstpl   0xc(%esp)\n  /* 054 */  mov     -0x28(%ebx),%edx\n  /* 057 */  mov     %eax,0x4(%esp)\n  /* 05b */  movl    $\"%s:%2i  (%5.1f,%5.1f,%5.1f) [%5.1f %5.1f %5.1f]\\n\",(%esp)\n  /* 062 */  mov     %edx,0x8(%esp)\n  /* 066 */  call    Con_Printf\n  /* 06b */  cmp     %esi,cl+0xa8c\n  /* 071 */  jle     .La8\n.L73:\n  /* 073 */  mov     %esi,0x4(%esp)\n  /* 077 */  movl    $\"%3i:\",(%esp)\n  /* 07e */  call    Con_Printf\n  /* 083 */  mov     0x84(%ebx),%eax\n  /* 089 */  test    %eax,%eax\n  /* 08b */  jne     .L20\n  /* 08d */  movl    $\"EMPTY\\n\",(%esp)\n  /* 094 */  inc     %esi\n  /* 095 */  add     $0xb4,%ebx\n  /* 09b */  call    Con_Printf\n  /* 0a0 */  cmp     %esi,cl+0xa8c\n  /* 0a6 */  jg      .L73\n.La8:\n  /* 0a8 */  add     $0x44,%esp\n  /* 0ab */  pop     %ebx\n  /* 0ac */  pop     %esi\n  /* 0ad */  ret\n  /* 0ae */  xchg    %ax,%ax\n.Lb0:\n  /* 0b0 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid CL_PrintEntities_f(void)\n{\n    entity_t *ent;\n    int i;\n\n    for (i = 0, ent = cl_entities; i < cl.num_entities; i++, ent++)\n    {\n        Con_Printf(\"%3i:\", i);\n        if (!ent->model)\n        {\n            Con_Printf(\"EMPTY\\n\");\n            continue;\n        }\n        Con_Printf(\"%s:%2i  (%5.1f,%5.1f,%5.1f) [%5.1f %5.1f %5.1f]\\n\", ent->model->name, ent->frame,\n                   ent->origin[0], ent->origin[1], ent->origin[2], ent->angles[0], ent->angles[1], ent->angles[2]);\n    }\n}\n","size":177,"score":100,"agent":"kuncc/7","pid":8,"session":1077,"ts":1791748452620}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":864,"symbol":"COM_WriteFile","file":"common.c","asm":"# COM_WriteFile  (TU common.c, section .text, 177 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_WriteFile:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $\"%s/%s\",%edx\n  /* 006 */  push    %ebx\n  /* 007 */  mov     $0x2,%ebx\n  /* 00c */  sub     $0xa4,%esp\n  /* 012 */  mov     $0x80,%ecx\n  /* 017 */  mov     %ebx,0x4(%esp)\n  /* 01b */  mov     0xb0(%esp),%eax\n  /* 022 */  lea     0x20(%esp),%ebx\n  /* 026 */  mov     %edx,0xc(%esp)\n  /* 02a */  mov     %ecx,0x8(%esp)\n  /* 02e */  mov     %ebx,(%esp)\n  /* 031 */  mov     %eax,0x14(%esp)\n  /* 035 */  mov     $com_gamedir,%eax\n  /* 03a */  mov     %eax,0x10(%esp)\n  /* 03e */  call    __sprintf_chk\n  /* 043 */  mov     %ebx,(%esp)\n  /* 046 */  call    Sys_FileOpenWrite\n  /* 04b */  cmp     $0xffffffff,%eax\n  /* 04e */  je      .L98\n  /* 050 */  mov     %ebx,0x4(%esp)\n  /* 054 */  mov     %eax,%esi\n  /* 056 */  movl    $\"COM_WriteFile: %s\\n\",(%esp)\n  /* 05d */  call    Sys_Printf\n  /* 062 */  mov     0xb8(%esp),%eax\n  /* 069 */  mov     %esi,(%esp)\n  /* 06c */  mov     %eax,0x8(%esp)\n  /* 070 */  mov     0xb4(%esp),%eax\n  /* 077 */  mov     %eax,0x4(%esp)\n  /* 07b */  call    Sys_FileWrite\n  /* 080 */  mov     %esi,(%esp)\n  /* 083 */  call    Sys_FileClose\n  /* 088 */  add     $0xa4,%esp\n  /* 08e */  pop     %ebx\n  /* 08f */  pop     %esi\n  /* 090 */  ret\n  /* 091 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  mov     %ebx,0x4(%esp)\n  /* 09c */  movl    $\"COM_WriteFile: failed on %s\\n\",(%esp)\n  /* 0a3 */  call    Sys_Printf\n  /* 0a8 */  add     $0xa4,%esp\n  /* 0ae */  pop     %ebx\n  /* 0af */  pop     %esi\n  /* 0b0 */  ret\n","c":"/* candidate for COM_WriteFile (common.c, 177 bytes) */\n#include \"quakedef.h\"\n\nvoid COM_WriteFile (char *filename, void *data, int len)\n{\n    int handle;\n    char name[MAX_OSPATH];\n\n    sprintf (name, \"%s/%s\", com_gamedir, filename);\n\n    handle = Sys_FileOpenWrite (name);\n    if (handle == -1)\n    {\n        Sys_Printf (\"COM_WriteFile: failed on %s\\n\", name);\n        return;\n    }\n\n    Sys_Printf (\"COM_WriteFile: %s\\n\", name);\n    Sys_FileWrite (handle, data, len);\n    Sys_FileClose (handle);\n}\n","size":177,"score":100,"agent":"kuncc/6","pid":7,"session":1078,"ts":1791748454083}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1665,"symbol":"Z_CheckHeap","file":"zone.c","asm":"# Z_CheckHeap  (TU zone.c, section .text, 137 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nZ_CheckHeap:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     mainzone,%eax\n  /* 00c */  mov     0x10(%eax),%ebx\n  /* 00f */  add     $0x4,%eax\n  /* 012 */  mov     0xc(%ebx),%edx\n  /* 015 */  cmp     %eax,%edx\n  /* 017 */  je      .L6a\n  /* 019 */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     (%ebx),%eax\n  /* 022 */  add     %ebx,%eax\n  /* 024 */  cmp     %eax,%edx\n  /* 026 */  je      .L34\n  /* 028 */  movl    $\"Z_CheckHeap: block size does not touch the next block\\n\",(%esp)\n  /* 02f */  call    Sys_Error\n.L34:\n  /* 034 */  mov     0xc(%ebx),%eax\n  /* 037 */  cmp     %ebx,0x10(%eax)\n  /* 03a */  je      .L4b\n  /* 03c */  movl    $\"Z_CheckHeap: next block doesn't have proper back link\\n\",(%esp)\n  /* 043 */  call    Sys_Error\n  /* 048 */  mov     0xc(%ebx),%eax\n.L4b:\n  /* 04b */  mov     0x4(%ebx),%ecx\n  /* 04e */  test    %ecx,%ecx\n  /* 050 */  jne     .L59\n  /* 052 */  mov     0x4(%eax),%edx\n  /* 055 */  test    %edx,%edx\n  /* 057 */  je      .L78\n.L59:\n  /* 059 */  mov     %eax,%ebx\n.L5b:\n  /* 05b */  mov     mainzone,%eax\n  /* 060 */  mov     0xc(%ebx),%edx\n  /* 063 */  add     $0x4,%eax\n  /* 066 */  cmp     %eax,%edx\n  /* 068 */  jne     .L20\n.L6a:\n  /* 06a */  mov     0x18(%esp),%ebx\n  /* 06e */  add     $0x1c,%esp\n  /* 071 */  ret\n  /* 072 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  movl    $\"Z_CheckHeap: two consecutive free blocks\\n\",(%esp)\n  /* 07f */  call    Sys_Error\n  /* 084 */  mov     0xc(%ebx),%ebx\n  /* 087 */  jmp     .L5b\n","c":"#include \"quakedef.h\"\n\ntypedef struct memblock_s\n{\n\tint\t\tsize;\n\tint\t\ttag;\n\tint\t\tid;\n\tstruct memblock_s\t*next, *prev;\n\tint\t\tpad;\n} memblock_t;\n\ntypedef struct\n{\n\tint\t\tsize;\n\tmemblock_t\tblocklist;\n\tmemblock_t\t*rover;\n} memzone_t;\n\nmemzone_t *mainzone;\n\nvoid Z_CheckHeap (void)\n{\n\tmemblock_t\t*block;\n\n\tfor (block = mainzone->blocklist.next ; block->next != &mainzone->blocklist ; block = block->next)\n\t{\n\t\tif ( (byte *)block + block->size != (byte *)block->next)\n\t\t\tSys_Error (\"Z_CheckHeap: block size does not touch the next block\\n\");\n\t\tif ( block->next->prev != block)\n\t\t\tSys_Error (\"Z_CheckHeap: next block doesn't have proper back link\\n\");\n\t\tif (!block->tag && !block->next->tag)\n\t\t\tSys_Error (\"Z_CheckHeap: two consecutive free blocks\\n\");\n\t}\n}\n","size":137,"score":100,"agent":"rebelor","pid":11,"session":1074,"ts":1791748454536}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1632,"symbol":"V_CalcViewRoll","file":"view.c","asm":"# V_CalcViewRoll  (TU view.c, section .text, 176 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_CalcViewRoll:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $cl+0x1e0,%edx\n  /* 008 */  imul    $0xb4,cl+0xa78,%eax\n  /* 012 */  mov     %edx,0x4(%esp)\n  /* 016 */  add     $cl_entities+0x78,%eax\n  /* 01b */  mov     %eax,(%esp)\n  /* 01e */  call    V_CalcRoll\n  /* 023 */  fadds   r_refdef+0x84\n  /* 029 */  fsts    r_refdef+0x84\n  /* 02f */  fldz\n  /* 031 */  flds    v_dmg_time\n  /* 037 */  fcomi   %st(1),%st\n  /* 039 */  fstp    %st(1)\n  /* 03b */  jbe     .L80\n  /* 03d */  flds    v_kicktime+0x10\n  /* 043 */  fdivr   %st(1),%st\n  /* 045 */  flds    v_dmg_roll\n  /* 04b */  fmul    %st(1),%st\n  /* 04d */  faddp   %st,%st(3)\n  /* 04f */  fxch    %st(2)\n  /* 051 */  fstps   r_refdef+0x84\n  /* 057 */  fxch    %st(1)\n  /* 059 */  fmuls   v_dmg_pitch\n  /* 05f */  fadds   r_refdef+0x7c\n  /* 065 */  fstps   r_refdef+0x7c\n  /* 06b */  fsubl   host_frametime\n  /* 071 */  fstps   v_dmg_time\n  /* 077 */  jmp     .L84\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  fstp    %st(0)\n  /* 082 */  fstp    %st(0)\n.L84:\n  /* 084 */  mov     cl+0x1c,%eax\n  /* 089 */  test    %eax,%eax\n  /* 08b */  jle     .La0\n  /* 08d */  flds    r_refdef+0x84\n  /* 093 */  fstps   r_refdef+0x84\n  /* 099 */  add     $0x1c,%esp\n  /* 09c */  ret\n  /* 09d */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  flds    =0x42a00000 (80f)\n  /* 0a6 */  fstps   r_refdef+0x84\n  /* 0ac */  add     $0x1c,%esp\n  /* 0af */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern float v_dmg_time, v_dmg_roll, v_dmg_pitch;\nextern cvar_t v_kicktime;\n\nvoid V_CalcViewRoll(void)\n{\n    float side;\n\n    side = V_CalcRoll(cl_entities[cl.viewentity].angles, cl.velocity);\n    r_refdef.viewangles[ROLL] += side;\n\n    if (v_dmg_time > 0)\n    {\n        r_refdef.viewangles[ROLL] += v_dmg_time / v_kicktime.value * v_dmg_roll;\n        r_refdef.viewangles[PITCH] += v_dmg_time / v_kicktime.value * v_dmg_pitch;\n        v_dmg_time -= host_frametime;\n    }\n\n    if (cl.stats[STAT_HEALTH] <= 0)\n    {\n        r_refdef.viewangles[ROLL] = 80;\n        return;\n    }\n}\n","size":176,"score":100,"agent":"kuncc/2","pid":3,"session":1076,"ts":1791748456831}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1185,"symbol":"Datagram_SendUnreliableMessage","file":"net_dgrm.c","asm":"# Datagram_SendUnreliableMessage  (TU net_dgrm.c, section .text, 176 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDatagram_SendUnreliableMessage:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %edi,0x18(%esp)\n  /* 007 */  mov     0x24(%esp),%edi\n  /* 00b */  mov     %esi,0x14(%esp)\n  /* 00f */  mov     %ebx,0x10(%esp)\n  /* 013 */  mov     0x20(%esp),%ebx\n  /* 017 */  mov     0x10(%edi),%eax\n  /* 01a */  lea     0x8(%eax),%esi\n  /* 01d */  mov     %esi,%eax\n  /* 01f */  or      $0x100000,%eax\n  /* 024 */  mov     %eax,(%esp)\n  /* 027 */  call    *BigLong\n  /* 02d */  mov     %eax,packetBuffer\n  /* 032 */  mov     0x40(%ebx),%eax\n  /* 035 */  lea     0x1(%eax),%edx\n  /* 038 */  mov     %edx,0x40(%ebx)\n  /* 03b */  mov     %eax,(%esp)\n  /* 03e */  call    *BigLong\n  /* 044 */  mov     %eax,packetBuffer+0x4\n  /* 049 */  mov     0x10(%edi),%eax\n  /* 04c */  mov     %eax,0x8(%esp)\n  /* 050 */  mov     0x8(%edi),%eax\n  /* 053 */  movl    $packetBuffer+0x8,(%esp)\n  /* 05a */  mov     %eax,0x4(%esp)\n  /* 05e */  call    Q_memcpy\n  /* 063 */  mov     0x2c(%ebx),%eax\n  /* 066 */  mov     %esi,0x8(%esp)\n  /* 06a */  lea     (%eax,%eax,4),%edx\n  /* 06d */  lea     (%eax,%edx,4),%eax\n  /* 070 */  lea     0x4054(%ebx),%edx\n  /* 076 */  mov     %edx,0xc(%esp)\n  /* 07a */  mov     $packetBuffer,%edx\n  /* 07f */  mov     %edx,0x4(%esp)\n  /* 083 */  mov     0x30(%ebx),%edx\n  /* 086 */  mov     %edx,(%esp)\n  /* 089 */  call    *net_landrivers+0x2c(,%eax,4)\n  /* 090 */  cmp     $0xffffffff,%eax\n  /* 093 */  je      .La0\n  /* 095 */  incl    packetsSent\n  /* 09b */  mov     $0x1,%eax\n.La0:\n  /* 0a0 */  mov     0x10(%esp),%ebx\n  /* 0a4 */  mov     0x14(%esp),%esi\n  /* 0a8 */  mov     0x18(%esp),%edi\n  /* 0ac */  add     $0x1c,%esp\n  /* 0af */  ret\n","c":"/* candidate for Datagram_SendUnreliableMessage (net_dgrm.c, 176 bytes) */\n#include <sys/socket.h>\n#include <arpa/inet.h>\n#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nextern int packetsSent;\nextern struct\n{\n    unsigned int length;\n    unsigned int sequence;\n    byte data[MAX_DATAGRAM];\n} packetBuffer;\n\nint Datagram_SendUnreliableMessage (qsocket_t *sock, sizebuf_t *data)\n{\n    int packetLen;\n\n    packetLen = NET_HEADERSIZE + data->cursize;\n\n    packetBuffer.length = BigLong(packetLen | NETFLAG_UNRELIABLE);\n    packetBuffer.sequence = BigLong(sock->unreliableSendSequence++);\n    Q_memcpy(packetBuffer.data, data->data, data->cursize);\n\n    if (net_landrivers[sock->landriver].Write(sock->socket, (byte *)&packetBuffer, packetLen, &sock->addr) == -1)\n        return -1;\n\n    packetsSent++;\n    return 1;\n}\n","size":176,"score":100,"agent":"kuncc/0","pid":1,"session":1073,"ts":1791748467342}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":786,"symbol":"Cmd_Echo_f","file":"cmd.c","asm":"# Cmd_Echo_f  (TU cmd.c, section .text, 100 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Echo_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     cmd_argc,%eax\n  /* 00c */  cmp     $0x1,%eax\n  /* 00f */  jle     .L50\n  /* 011 */  mov     $0x1,%ebx\n  /* 016 */  jmp     .L41\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     cmd_argv(,%ebx,4),%eax\n.L27:\n  /* 027 */  mov     %eax,0x4(%esp)\n  /* 02b */  inc     %ebx\n  /* 02c */  movl    $\"%s \",(%esp)\n  /* 033 */  call    Con_Printf\n  /* 038 */  mov     cmd_argc,%eax\n  /* 03d */  cmp     %eax,%ebx\n  /* 03f */  jge     .L50\n.L41:\n  /* 041 */  cmp     %eax,%ebx\n  /* 043 */  jb      .L20\n  /* 045 */  mov     $\"\",%eax\n  /* 04a */  jmp     .L27\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  movl    $\"\\n\",(%esp)\n  /* 057 */  call    Con_Printf\n  /* 05c */  mov     0x18(%esp),%ebx\n  /* 060 */  add     $0x1c,%esp\n  /* 063 */  ret\n","c":"#include \"quakedef.h\"\n\nint cmd_argc;\nchar *cmd_argv[80];\n\nchar *Cmd_Argv (int arg)\n{\n    if ((unsigned)arg >= cmd_argc)\n        return \"\";\n    return cmd_argv[arg];\n}\n\nint Cmd_Argc (void)\n{\n    return cmd_argc;\n}\n\nvoid Cmd_Echo_f(void)\n{\n    int i;\n\n    for (i=1 ; i<Cmd_Argc() ; i++)\n        Con_Printf (\"%s \",Cmd_Argv(i));\n    Con_Printf (\"\\n\");\n}\n","size":100,"score":100,"agent":"diyar","pid":9,"session":1075,"ts":1791748469664}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1113,"symbol":"M_Menu_LanConfig_f","file":"menu.c","asm":"# M_Menu_LanConfig_f  (TU menu.c, section .text, 177 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Menu_LanConfig_f:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $0x3,%eax\n  /* 008 */  mov     %eax,key_dest\n  /* 00d */  mov     lanConfig_cursor,%eax\n  /* 012 */  mov     $0xf,%edx\n  /* 017 */  mov     %edx,m_state\n  /* 01d */  mov     $0x1,%ecx\n  /* 022 */  mov     m_multiplayer_cursor,%edx\n  /* 028 */  mov     %ecx,m_entersound\n  /* 02e */  cmp     $0xffffffff,%eax\n  /* 031 */  je      .L98\n  /* 033 */  dec     %edx\n  /* 034 */  je      .L80\n.L36:\n  /* 036 */  mov     DEFAULTnet_hostport,%eax\n  /* 03b */  mov     $0x6,%edx\n  /* 040 */  mov     $0x2,%ecx\n  /* 045 */  mov     %edx,0x8(%esp)\n  /* 049 */  mov     %ecx,0x4(%esp)\n  /* 04d */  movl    $lanConfig_portname,(%esp)\n  /* 054 */  mov     %eax,0x10(%esp)\n  /* 058 */  mov     %eax,lanConfig_port\n  /* 05d */  mov     $\"%u\",%eax\n  /* 062 */  mov     %eax,0xc(%esp)\n  /* 066 */  call    __sprintf_chk\n  /* 06b */  xor     %eax,%eax\n  /* 06d */  mov     %eax,m_return_onerror\n  /* 072 */  xor     %eax,%eax\n  /* 074 */  mov     %al,m_return_reason\n  /* 079 */  add     $0x2c,%esp\n  /* 07c */  ret\n  /* 07d */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  cmp     $0x2,%eax\n  /* 083 */  jne     .L36\n.L85:\n  /* 085 */  mov     $0x1,%eax\n  /* 08a */  mov     %eax,lanConfig_cursor\n  /* 08f */  jmp     .L36\n  /* 091 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  test    %edx,%edx\n  /* 09a */  jne     .L85\n  /* 09c */  cmpl    $0x3,m_net_cursor\n  /* 0a3 */  jne     .L85\n  /* 0a5 */  mov     $0x2,%eax\n  /* 0aa */  mov     %eax,lanConfig_cursor\n  /* 0af */  jmp     .L36\n","c":"#include \"quakedef.h\"\n\nextern int m_state, m_entersound, m_multiplayer_cursor, m_net_cursor, m_return_onerror;\nextern char m_return_reason[32];\nextern char lanConfig_portname[6];\nextern int lanConfig_port;\nint lanConfig_cursor = -1;\n\nvoid M_Menu_LanConfig_f(void)\n{\n    key_dest = key_menu;\n    m_state = 15;\n    m_entersound = true;\n    if (lanConfig_cursor == -1)\n    {\n        if (m_multiplayer_cursor == 0 && m_net_cursor == 3)\n            lanConfig_cursor = 2;\n        else\n            lanConfig_cursor = 1;\n    }\n    if (m_multiplayer_cursor == 1 && lanConfig_cursor == 2)\n        lanConfig_cursor = 1;\n    lanConfig_port = DEFAULTnet_hostport;\n    sprintf(lanConfig_portname, \"%u\", lanConfig_port);\n    m_return_onerror = false;\n    m_return_reason[0] = 0;\n}\n","size":177,"score":100,"agent":"kuncc/5","pid":6,"session":1079,"ts":1791748477458}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":851,"symbol":"MSG_WriteString","file":"common.c","asm":"# MSG_WriteString  (TU common.c, section .text, 132 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMSG_WriteString:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x14(%esp)\n  /* 007 */  mov     0x24(%esp),%ebx\n  /* 00b */  mov     %esi,0x18(%esp)\n  /* 00f */  test    %ebx,%ebx\n  /* 011 */  je      .L60\n  /* 013 */  cmpb    $0x0,(%ebx)\n  /* 016 */  mov     $0x1,%esi\n  /* 01b */  je      .L2b\n  /* 01d */  lea     0x1(%ebx),%eax\n  /* 020 */  mov     %eax,(%esp)\n  /* 023 */  call    strlen\n  /* 028 */  lea     0x2(%eax),%esi\n.L2b:\n  /* 02b */  mov     %esi,0x4(%esp)\n  /* 02f */  mov     0x20(%esp),%eax\n  /* 033 */  mov     %eax,(%esp)\n  /* 036 */  call    SZ_GetSpace\n  /* 03b */  mov     %esi,0x8(%esp)\n  /* 03f */  mov     %ebx,0x4(%esp)\n  /* 043 */  mov     %eax,(%esp)\n  /* 046 */  call    Q_memcpy\n  /* 04b */  mov     0x14(%esp),%ebx\n  /* 04f */  mov     0x18(%esp),%esi\n  /* 053 */  add     $0x1c,%esp\n  /* 056 */  ret\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     $0x1,%eax\n  /* 065 */  mov     %eax,0x4(%esp)\n  /* 069 */  mov     0x20(%esp),%eax\n  /* 06d */  mov     %eax,(%esp)\n  /* 070 */  call    SZ_GetSpace\n  /* 075 */  movb    $0x0,(%eax)\n  /* 078 */  mov     0x14(%esp),%ebx\n  /* 07c */  mov     0x18(%esp),%esi\n  /* 080 */  add     $0x1c,%esp\n  /* 083 */  ret\n","c":"/* candidate for MSG_WriteString (common.c, 132 bytes) */\n#include \"quakedef.h\"\n\nint Q_strlen (char *str)\n{\n    int count;\n\n    count = 0;\n    while (str[count])\n        count++;\n\n    return count;\n}\n\nvoid SZ_Write (sizebuf_t *buf, void *data, int length)\n{\n\tQ_memcpy (SZ_GetSpace(buf,length),data,length);\n}\n\nvoid MSG_WriteString (sizebuf_t *sb, char *s)\n{\n\tif (!s)\n\t\t*(char *)SZ_GetSpace (sb, 1) = 0;\n\telse\n\t\tSZ_Write (sb, s, Q_strlen(s)+1);\n}\n","size":132,"score":100,"agent":"diyar2","pid":10,"session":1080,"ts":1791748481034}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1383,"symbol":"R_RenderWorld","file":"r_bsp.c","asm":"# R_RenderWorld  (TU r_bsp.c, section .text, 177 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_RenderWorld:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  lea     -0x9000(%esp),%eax\n.L9:\n  /* 009 */  sub     $0x1000,%esp\n  /* 00f */  orl     $0x0,(%esp)\n  /* 013 */  cmp     %eax,%esp\n  /* 015 */  jne     .L9\n  /* 017 */  sub     $0xc54,%esp\n  /* 01d */  mov     $cl_entities,%eax\n  /* 022 */  mov     %eax,currententity\n  /* 027 */  mov     cl_entities+0x84,%eax\n  /* 02c */  mov     0x94(%eax),%edx\n  /* 032 */  flds    r_origin\n  /* 038 */  lea     0x10(%esp),%esi\n  /* 03c */  mov     %esi,pbtofpolys\n  /* 042 */  fstps   modelorg\n  /* 048 */  mov     %edx,r_pcurrentvertbase\n  /* 04e */  mov     $0xf,%edx\n  /* 053 */  flds    r_origin+0x4\n  /* 059 */  mov     %edx,0x4(%esp)\n  /* 05d */  mov     0xa4(%eax),%eax\n  /* 063 */  fstps   modelorg+0x4\n  /* 069 */  flds    r_origin+0x8\n  /* 06f */  fstps   modelorg+0x8\n  /* 075 */  mov     %eax,(%esp)\n  /* 078 */  call    R_RecursiveWorldNode\n  /* 07d */  mov     r_worldpolysbacktofront,%ecx\n  /* 083 */  test    %ecx,%ecx\n  /* 085 */  je      .La8\n  /* 087 */  mov     numbtofpolys,%ebx\n  /* 08d */  dec     %ebx\n  /* 08e */  js      .La8\n.L90:\n  /* 090 */  mov     (%esi,%ebx,8),%eax\n  /* 093 */  mov     %eax,0x4(%esp)\n  /* 097 */  mov     0x4(%esi,%ebx,8),%eax\n  /* 09b */  mov     %eax,(%esp)\n  /* 09e */  call    R_RenderPoly\n  /* 0a3 */  sub     $0x1,%ebx\n  /* 0a6 */  jae     .L90\n.La8:\n  /* 0a8 */  add     $0x9c54,%esp\n  /* 0ae */  pop     %ebx\n  /* 0af */  pop     %esi\n  /* 0b0 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_RenderWorld (void)\n{\n    int i;\n    btofpoly_t btofpolys[MAX_BTOFPOLYS];\n\n    currententity = &cl_entities[0];\n    VectorCopy (r_origin, modelorg);\n    pbtofpolys = btofpolys;\n    r_pcurrentvertbase = currententity->model->vertexes;\n\n    R_RecursiveWorldNode (currententity->model->nodes, 15);\n\n    if (r_worldpolysbacktofront)\n    {\n        for (i = numbtofpolys - 1; i >= 0; i--)\n            R_RenderPoly (btofpolys[i].psurf, btofpolys[i].clipflags);\n    }\n}\n","size":177,"score":100,"agent":"kuncc/4","pid":5,"session":1082,"ts":1791748481151}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1361,"symbol":"PR_LeaveFunction","file":"pr_exec.c","asm":"# PR_LeaveFunction  (TU pr_exec.c, section .text, 177 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPR_LeaveFunction:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     pr_depth,%eax\n  /* 00b */  test    %eax,%eax\n  /* 00d */  jle     .L88\n.Lf:\n  /* 00f */  mov     pr_xfunction,%eax\n  /* 014 */  mov     0x8(%eax),%ebx\n  /* 017 */  sub     %ebx,localstack_used\n  /* 01d */  js      .La0\n.L23:\n  /* 023 */  test    %ebx,%ebx\n  /* 025 */  jle     .L5c\n  /* 027 */  mov     pr_globals,%edi\n  /* 02d */  xor     %eax,%eax\n  /* 02f */  mov     pr_xfunction,%esi\n  /* 035 */  lea     0x0(%esi),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     localstack_used,%edx\n  /* 046 */  add     %eax,%edx\n  /* 048 */  mov     localstack(,%edx,4),%ecx\n  /* 04f */  mov     0x4(%esi),%edx\n  /* 052 */  add     %eax,%edx\n  /* 054 */  inc     %eax\n  /* 055 */  mov     %ecx,(%edi,%edx,4)\n  /* 058 */  cmp     %eax,%ebx\n  /* 05a */  jne     .L40\n.L5c:\n  /* 05c */  mov     pr_depth,%eax\n  /* 061 */  dec     %eax\n  /* 062 */  mov     %eax,pr_depth\n  /* 067 */  mov     pr_stack+0x4(,%eax,8),%edx\n  /* 06e */  mov     pr_stack(,%eax,8),%eax\n  /* 075 */  mov     %edx,pr_xfunction\n  /* 07b */  add     $0x10,%esp\n  /* 07e */  pop     %ebx\n  /* 07f */  pop     %esi\n  /* 080 */  pop     %edi\n  /* 081 */  ret\n  /* 082 */  lea     0x0(%esi),%esi\n.L88:\n  /* 088 */  movl    $\"prog stack underflow\",(%esp)\n  /* 08f */  call    Sys_Error\n  /* 094 */  jmp     .Lf\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movl    $\"PR_ExecuteProgram: locals stack underflow\\n\",(%esp)\n  /* 0a7 */  call    PR_RunError\n  /* 0ac */  jmp     .L23\n","c":"#include \"quakedef.h\"\n\ntypedef struct\n{\n    int s;\n    dfunction_t *f;\n} prstack_t;\n\nprstack_t pr_stack[32];\nint pr_depth;\nint localstack[2048];\nint localstack_used;\n\nint PR_LeaveFunction(void)\n{\n    int i, c;\n    dfunction_t *f;\n\n    if (pr_depth <= 0)\n        Sys_Error(\"prog stack underflow\");\n\n    c = pr_xfunction->locals;\n    localstack_used -= c;\n    if (localstack_used < 0)\n        PR_RunError(\"PR_ExecuteProgram: locals stack underflow\\n\");\n\n    for (i = 0; i < c; i++)\n        ((int *)pr_globals)[pr_xfunction->parm_start + i] = localstack[localstack_used + i];\n\n    pr_depth--;\n    pr_xfunction = pr_stack[pr_depth].f;\n    return pr_stack[pr_depth].s;\n}\n","size":177,"score":100,"agent":"kuncc/3","pid":4,"session":1081,"ts":1791748495130}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":769,"symbol":"CL_EntityNum","file":"cl_parse.c","asm":"# CL_EntityNum  (TU cl_parse.c, section .text, 179 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_EntityNum:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%edx\n  /* 009 */  mov     cl+0xa8c,%eax\n  /* 00e */  cmp     %edx,%eax\n  /* 010 */  jg      .L79\n  /* 012 */  cmp     $0x257,%edx\n  /* 018 */  jg      .L90\n.L1a:\n  /* 01a */  imul    $0xb4,%edx,%ebx\n  /* 020 */  mov     vid+0x4,%ecx\n  /* 026 */  imul    $0xb4,%eax,%eax\n  /* 02c */  add     $cl_entities+0x148,%ebx\n  /* 032 */  add     $cl_entities+0x94,%eax\n  /* 037 */  mov     %ebx,%esi\n  /* 039 */  sub     %eax,%esi\n  /* 03b */  and     $0x4,%esi\n  /* 03e */  je      .L60\n  /* 040 */  mov     %ecx,(%eax)\n  /* 042 */  add     $0xb4,%eax\n  /* 047 */  cmp     %ebx,%eax\n  /* 049 */  je      .L71\n  /* 04b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 050 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %ecx,(%eax)\n  /* 062 */  add     $0x168,%eax\n  /* 067 */  mov     %ecx,-0xb4(%eax)\n  /* 06d */  cmp     %ebx,%eax\n  /* 06f */  jne     .L60\n.L71:\n  /* 071 */  lea     0x1(%edx),%eax\n  /* 074 */  mov     %eax,cl+0xa8c\n.L79:\n  /* 079 */  imul    $0xb4,%edx,%eax\n  /* 07f */  add     $0x14,%esp\n  /* 082 */  pop     %ebx\n  /* 083 */  pop     %esi\n  /* 084 */  add     $cl_entities,%eax\n  /* 089 */  ret\n  /* 08a */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  mov     %edx,0x4(%esp)\n  /* 094 */  movl    $\"CL_EntityNum: %i is an invalid number\",(%esp)\n  /* 09b */  call    Host_Error\n  /* 0a0 */  mov     cl+0xa8c,%eax\n  /* 0a5 */  mov     0x20(%esp),%edx\n  /* 0a9 */  cmp     %eax,%edx\n  /* 0ab */  jge     .L1a\n  /* 0b1 */  jmp     .L79\n","c":"#include \"quakedef.h\"\n\nentity_t *CL_EntityNum(int num)\n{\n    if (num >= cl.num_entities)\n    {\n        if (num >= MAX_EDICTS)\n            Host_Error(\"CL_EntityNum: %i is an invalid number\", num);\n        while (cl.num_entities <= num)\n        {\n            cl_entities[cl.num_entities].colormap = vid.colormap;\n            cl.num_entities++;\n        }\n    }\n    return &cl_entities[num];\n}\n","size":179,"score":100,"agent":"kuncc/7","pid":8,"session":1085,"ts":1791748496830}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1022,"symbol":"Host_Viewframe_f","file":"host_cmd.c","asm":"# Host_Viewframe_f  (TU host_cmd.c, section .text, 138 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Viewframe_f:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x24(%esp)\n  /* 007 */  mov     %esi,0x28(%esp)\n  /* 00b */  call    FindViewthing\n  /* 010 */  test    %eax,%eax\n  /* 012 */  je      .L7e\n  /* 014 */  flds    0x60(%eax)\n  /* 017 */  mov     %eax,%ebx\n  /* 019 */  fnstcw  0x1e(%esp)\n  /* 01d */  movzwl  0x1e(%esp),%eax\n  /* 022 */  or      $0xc00,%ax\n  /* 026 */  mov     %ax,0x1c(%esp)\n  /* 02b */  fldcw   0x1c(%esp)\n  /* 02f */  fistpl  0x18(%esp)\n  /* 033 */  fldcw   0x1e(%esp)\n  /* 037 */  mov     0x18(%esp),%eax\n  /* 03b */  mov     cl+0x250(,%eax,4),%esi\n  /* 042 */  movl    $0x1,(%esp)\n  /* 049 */  call    Cmd_Argv\n  /* 04e */  xor     %ecx,%ecx\n  /* 050 */  mov     $0xa,%edx\n  /* 055 */  mov     %edx,0x8(%esp)\n  /* 059 */  mov     %ecx,0x4(%esp)\n  /* 05d */  mov     %eax,(%esp)\n  /* 060 */  call    strtol\n  /* 065 */  mov     0x48(%esi),%edx\n  /* 068 */  lea     -0x1(%edx),%ecx\n  /* 06b */  cmp     %eax,%edx\n  /* 06d */  cmovle  %ecx,%eax\n  /* 070 */  mov     %eax,0x18(%esp)\n  /* 074 */  fildl   0x18(%esp)\n  /* 078 */  fstps   0xd8(%ebx)\n.L7e:\n  /* 07e */  mov     0x24(%esp),%ebx\n  /* 082 */  mov     0x28(%esp),%esi\n  /* 086 */  add     $0x2c,%esp\n  /* 089 */  ret\n","c":"#include \"quakedef.h\"\n\nedict_t *FindViewthing(void);\n\nvoid Host_Viewframe_f(void)\n{\n    edict_t *e;\n    int f;\n    model_t *m;\n\n    e = FindViewthing();\n    if (!e)\n        return;\n    m = cl.model_precache[(int)e->v.modelindex];\n\n    f = atoi(Cmd_Argv(1));\n    if (f >= m->numframes)\n        f = m->numframes - 1;\n\n    e->v.frame = f;\n}\n","size":138,"score":100,"agent":"rebelor","pid":11,"session":1083,"ts":1791748500459}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":960,"symbol":"Draw_CharToConback","file":"draw.c","asm":"# Draw_CharToConback  (TU draw.c, section .text, 100 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDraw_CharToConback:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     0xc(%esp),%eax\n  /* 006 */  mov     0x10(%esp),%ebx\n  /* 00a */  mov     %eax,%ecx\n  /* 00c */  sar     $0x4,%ecx\n  /* 00f */  shl     $0x3,%eax\n  /* 012 */  shl     $0xa,%ecx\n  /* 015 */  and     $0x78,%eax\n  /* 018 */  add     %eax,%ecx\n  /* 01a */  mov     draw_chars,%eax\n  /* 01f */  add     %eax,%ecx\n  /* 021 */  lea     0x400(%ecx),%esi\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  xor     %eax,%eax\n  /* 032 */  lea     0x0(%esi),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  movzbl  (%ecx,%eax,1),%edx\n  /* 044 */  test    %dl,%dl\n  /* 046 */  je      .L4e\n  /* 048 */  add     $0x60,%dl\n  /* 04b */  mov     %dl,(%ebx,%eax,1)\n.L4e:\n  /* 04e */  inc     %eax\n  /* 04f */  cmp     $0x8,%eax\n  /* 052 */  jne     .L40\n  /* 054 */  sub     $0xffffff80,%ecx\n  /* 057 */  add     $0x140,%ebx\n  /* 05d */  cmp     %ecx,%esi\n  /* 05f */  jne     .L30\n  /* 061 */  pop     %ebx\n  /* 062 */  pop     %esi\n  /* 063 */  ret\n","c":"#include \"quakedef.h\"\n\nbyte *draw_chars;\n\nvoid Draw_CharToConback(int num, byte *dest)\n{\n    int row, col, drawline, x;\n    byte *source;\n\n    row = num >> 4;\n    col = num & 15;\n    source = draw_chars + (row << 10) + (col << 3);\n\n    drawline = 8;\n    while (drawline--)\n    {\n        for (x = 0; x < 8; x++)\n            if (source[x])\n                dest[x] = 0x60 + source[x];\n        source += 128;\n        dest += 320;\n    }\n}\n","size":100,"score":100,"agent":"diyar","pid":9,"session":1086,"ts":1791748505528}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":749,"symbol":"CL_KeyState","file":"cl_input.c","asm":"# CL_KeyState  (TU cl_input.c, section .text, 178 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_KeyState:\n  /* 000 */  sub     $0x10,%esp\n  /* 003 */  mov     %edi,0x8(%esp)\n  /* 007 */  mov     0x14(%esp),%edi\n  /* 00b */  mov     %ebp,0xc(%esp)\n  /* 00f */  mov     %ebx,(%esp)\n  /* 012 */  mov     %esi,0x4(%esp)\n  /* 016 */  mov     0x8(%edi),%eax\n  /* 019 */  mov     %eax,%ebp\n  /* 01b */  mov     %eax,%ecx\n  /* 01d */  and     $0x4,%ebp\n  /* 020 */  and     $0x2,%ecx\n  /* 023 */  mov     %ebp,%edx\n  /* 025 */  mov     %eax,%esi\n  /* 027 */  mov     %ecx,%ebx\n  /* 029 */  and     $0x1,%esi\n  /* 02c */  shr     $0x2,%edx\n  /* 02f */  shr     $1,%ebx\n  /* 031 */  test    $0x1,%dl\n  /* 034 */  jne     .L60\n  /* 036 */  test    $0x1,%bl\n  /* 039 */  je      .L60\n  /* 03b */  flds    =0x3f000000 (0.5f)\n  /* 041 */  test    %esi,%esi\n  /* 043 */  fldz\n  /* 045 */  fcmovne %st(1),%st\n  /* 047 */  fstp    %st(1)\n.L49:\n  /* 049 */  mov     %esi,0x8(%edi)\n  /* 04c */  mov     (%esp),%ebx\n  /* 04f */  mov     0x4(%esp),%esi\n  /* 053 */  mov     0x8(%esp),%edi\n  /* 057 */  mov     0xc(%esp),%ebp\n  /* 05b */  add     $0x10,%esp\n  /* 05e */  ret\n  /* 05f */  nop\n.L60:\n  /* 060 */  shr     $1,%ecx\n  /* 062 */  mov     %ebp,%edx\n  /* 064 */  shr     $0x2,%edx\n  /* 067 */  test    $0x1,%cl\n  /* 06a */  jne     .L90\n  /* 06c */  test    $0x1,%dl\n  /* 06f */  je      .L90\n  /* 071 */  test    $0x6,%al\n  /* 073 */  jne     .L88\n.L75:\n  /* 075 */  fld1\n  /* 077 */  test    %esi,%esi\n  /* 079 */  fldz\n  /* 07b */  fcmovne %st(1),%st\n  /* 07d */  fstp    %st(1)\n  /* 07f */  jmp     .L49\n  /* 081 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  fldz\n  /* 08a */  jmp     .L49\n  /* 08c */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  test    $0x6,%al\n  /* 092 */  je      .L75\n  /* 094 */  test    $0x1,%bl\n  /* 097 */  je      .L88\n  /* 099 */  test    $0x1,%dl\n  /* 09c */  je      .L88\n  /* 09e */  test    %esi,%esi\n  /* 0a0 */  jne     .Laa\n  /* 0a2 */  flds    =0x3e800000 (0.25f)\n  /* 0a8 */  jmp     .L49\n.Laa:\n  /* 0aa */  flds    =0x3f400000 (0.75f)\n  /* 0b0 */  jmp     .L49\n","c":"#include \"quakedef.h\"\n\nfloat CL_KeyState (kbutton_t *key)\n{\n    float val;\n    qboolean impulseup, impulsedown, down;\n\n    impulseup = key->state & 4;\n    impulsedown = key->state & 2;\n    down = key->state & 1;\n    val = 0;\n\n    if (impulsedown && !impulseup)\n        val = down ? 0.5 : 0;\n    if (impulseup && !impulsedown)\n        val = 0;\n    if (!impulsedown && !impulseup)\n        val = down ? 1.0 : 0;\n    if (impulseup && impulsedown)\n        val = down ? 0.75 : 0.25;\n    key->state &= 1;\n    return val;\n}\n","size":178,"score":100,"agent":"kuncc/1","pid":2,"session":1084,"ts":1791748506705}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":973,"symbol":"SV_BroadcastPrintf","file":"host.c","asm":"# SV_BroadcastPrintf  (TU host.c, section .text, 181 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_BroadcastPrintf:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $0x400,%ecx\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  mov     $0x2,%ebx\n  /* 00d */  sub     $0x420,%esp\n  /* 013 */  mov     %ecx,0x8(%esp)\n  /* 017 */  lea     0x434(%esp),%eax\n  /* 01e */  mov     %eax,0x10(%esp)\n  /* 022 */  mov     0x430(%esp),%eax\n  /* 029 */  lea     0x20(%esp),%edi\n  /* 02d */  mov     %ebx,0x4(%esp)\n  /* 031 */  mov     %edi,(%esp)\n  /* 034 */  mov     %eax,0xc(%esp)\n  /* 038 */  call    __vsprintf_chk\n  /* 03d */  mov     svs,%esi\n  /* 043 */  test    %esi,%esi\n  /* 045 */  jle     .Lab\n  /* 047 */  xor     %ebx,%ebx\n  /* 049 */  xor     %esi,%esi\n  /* 04b */  jmp     .L5f\n  /* 04d */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  inc     %esi\n  /* 051 */  add     $0x2048,%ebx\n  /* 057 */  cmp     %esi,svs\n  /* 05d */  jle     .Lab\n.L5f:\n  /* 05f */  mov     svs+0x8,%eax\n  /* 064 */  add     %ebx,%eax\n  /* 066 */  mov     (%eax),%edx\n  /* 068 */  test    %edx,%edx\n  /* 06a */  je      .L50\n  /* 06c */  mov     0x4(%eax),%ecx\n  /* 06f */  test    %ecx,%ecx\n  /* 071 */  je      .L50\n  /* 073 */  add     $0x44,%eax\n  /* 076 */  mov     $0x8,%edx\n  /* 07b */  mov     %edx,0x4(%esp)\n  /* 07f */  inc     %esi\n  /* 080 */  mov     %eax,(%esp)\n  /* 083 */  call    MSG_WriteByte\n  /* 088 */  mov     svs+0x8,%eax\n  /* 08d */  mov     %edi,0x4(%esp)\n  /* 091 */  lea     0x44(%eax,%ebx,1),%eax\n  /* 095 */  add     $0x2048,%ebx\n  /* 09b */  mov     %eax,(%esp)\n  /* 09e */  call    MSG_WriteString\n  /* 0a3 */  cmp     %esi,svs\n  /* 0a9 */  jg      .L5f\n.Lab:\n  /* 0ab */  add     $0x420,%esp\n  /* 0b1 */  pop     %ebx\n  /* 0b2 */  pop     %esi\n  /* 0b3 */  pop     %edi\n  /* 0b4 */  ret\n","c":"/* candidate for SV_BroadcastPrintf (host.c, 181 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid SV_BroadcastPrintf (char *fmt, ...)\n{\n    va_list\t\targptr;\n    char\t\tstring[1024];\n    int\t\t\ti;\n\n    va_start (argptr,fmt);\n    vsprintf (string, fmt,argptr);\n    va_end (argptr);\n\n    for (i=0 ; i<svs.maxclients ; i++)\n        if (svs.clients[i].active && svs.clients[i].spawned)\n        {\n            MSG_WriteByte (&svs.clients[i].message, svc_print);\n            MSG_WriteString (&svs.clients[i].message, string);\n        }\n}\n","size":181,"score":100,"agent":"kuncc/0","pid":1,"session":1090,"ts":1791748529233}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":893,"symbol":"Con_SafePrintf","file":"console.c","asm":"# Con_SafePrintf  (TU console.c, section .text, 132 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCon_SafePrintf:\n  /* 000 */  sub     $0x42c,%esp\n  /* 006 */  mov     $0x2,%edx\n  /* 00b */  mov     %ebx,0x424(%esp)\n  /* 012 */  lea     0x434(%esp),%eax\n  /* 019 */  mov     %eax,0x10(%esp)\n  /* 01d */  mov     0x430(%esp),%eax\n  /* 024 */  lea     0x20(%esp),%ebx\n  /* 028 */  mov     %edx,0x4(%esp)\n  /* 02c */  mov     %ebx,(%esp)\n  /* 02f */  mov     %esi,0x428(%esp)\n  /* 036 */  mov     %eax,0xc(%esp)\n  /* 03a */  mov     $0x400,%eax\n  /* 03f */  mov     %eax,0x8(%esp)\n  /* 043 */  call    __vsprintf_chk\n  /* 048 */  mov     scr_disabled_for_loading,%esi\n  /* 04e */  mov     $0x1,%ecx\n  /* 053 */  mov     %ebx,0x4(%esp)\n  /* 057 */  movl    $\"%s\",(%esp)\n  /* 05e */  mov     %ecx,scr_disabled_for_loading\n  /* 064 */  call    Con_Printf\n  /* 069 */  mov     0x424(%esp),%ebx\n  /* 070 */  mov     %esi,scr_disabled_for_loading\n  /* 076 */  mov     0x428(%esp),%esi\n  /* 07d */  add     $0x42c,%esp\n  /* 083 */  ret\n","c":"/* candidate for Con_SafePrintf (console.c, 132 bytes) */\n#include <stdio.h>\n#include <unistd.h>\n#include <fcntl.h>\n#include \"quakedef.h\"\n\nvoid Con_SafePrintf (char *fmt, ...)\n{\n    va_list argptr;\n    char msg[1024];\n    int temp;\n\n    va_start (argptr, fmt);\n    vsprintf (msg, fmt, argptr);\n    va_end (argptr);\n\n    temp = scr_disabled_for_loading;\n    scr_disabled_for_loading = true;\n    Con_Printf (\"%s\", msg);\n    scr_disabled_for_loading = temp;\n}\n","size":132,"score":100,"agent":"diyar2","pid":10,"session":1088,"ts":1791748529492}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":835,"symbol":"MSG_WriteCoord","file":"common.c","asm":"# MSG_WriteCoord  (TU common.c, section .text, 180 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMSG_WriteCoord:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  fnstcw  0x1e(%esp)\n  /* 009 */  mov     0x30(%esp),%esi\n  /* 00d */  flds    =0x41000000 (8f)\n  /* 013 */  fmuls   0x34(%esp)\n  /* 017 */  movzwl  0x1e(%esp),%eax\n  /* 01c */  or      $0xc00,%ax\n  /* 020 */  mov     %ax,0x1c(%esp)\n  /* 025 */  fldcw   0x1c(%esp)\n  /* 029 */  fistpl  0x18(%esp)\n  /* 02d */  fldcw   0x1e(%esp)\n  /* 031 */  mov     0x10(%esi),%eax\n  /* 034 */  mov     0xc(%esi),%ecx\n  /* 037 */  lea     0x2(%eax),%edx\n  /* 03a */  mov     0x18(%esp),%ebx\n  /* 03e */  cmp     %ecx,%edx\n  /* 040 */  jle     .L65\n  /* 042 */  mov     (%esi),%eax\n  /* 044 */  test    %eax,%eax\n  /* 046 */  je      .La0\n  /* 048 */  dec     %ecx\n  /* 049 */  jle     .L80\n.L4b:\n  /* 04b */  movl    $0x1,0x4(%esi)\n  /* 052 */  movl    $\"SZ_GetSpace: overflow\",(%esp)\n  /* 059 */  call    Con_Printf\n  /* 05e */  mov     $0x2,%edx\n  /* 063 */  xor     %eax,%eax\n.L65:\n  /* 065 */  mov     %edx,0x10(%esi)\n  /* 068 */  mov     0x8(%esi),%ecx\n  /* 06b */  add     %ecx,%eax\n  /* 06d */  mov     %bx,(%eax)\n  /* 070 */  add     $0x24,%esp\n  /* 073 */  pop     %ebx\n  /* 074 */  pop     %esi\n  /* 075 */  ret\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"SZ_GetSpace: %i is > full buffer size\",(%esp)\n  /* 087 */  mov     $0x2,%eax\n  /* 08c */  mov     %eax,0x4(%esp)\n  /* 090 */  call    Sys_Error\n  /* 095 */  jmp     .L4b\n  /* 097 */  nop\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movl    $\"SZ_GetSpace: overflow without allowoverflow set\",(%esp)\n  /* 0a7 */  call    Sys_Error\n  /* 0ac */  mov     0xc(%esi),%ecx\n  /* 0af */  dec     %ecx\n  /* 0b0 */  jg      .L4b\n  /* 0b2 */  jmp     .L80\n","c":"/* candidate for MSG_WriteCoord (common.c, 180 bytes) */\n#include \"quakedef.h\"\n\nvoid *SZ_GetSpace (sizebuf_t *buf, int length)\n{\n    void *data;\n\n    if (buf->cursize + length > buf->maxsize)\n    {\n        if (!buf->allowoverflow)\n            Sys_Error (\"SZ_GetSpace: overflow without allowoverflow set\");\n\n        if (length > buf->maxsize)\n            Sys_Error (\"SZ_GetSpace: %i is > full buffer size\", length);\n\n        buf->overflowed = true;\n        Con_Printf (\"SZ_GetSpace: overflow\");\n        buf->cursize = 0;\n    }\n\n    data = buf->data + buf->cursize;\n    buf->cursize += length;\n\n    return data;\n}\n\nvoid MSG_WriteShort (sizebuf_t *sb, int c)\n{\n    byte *buf;\n\n    buf = SZ_GetSpace (sb, 2);\n    buf[0] = c & 0xff;\n    buf[1] = c >> 8;\n}\n\nvoid MSG_WriteCoord (sizebuf_t *sb, float f)\n{\n    MSG_WriteShort (sb, (int)(f*8));\n}\n","size":180,"score":100,"agent":"kuncc/2","pid":3,"session":1089,"ts":1791748531443}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":991,"symbol":"Host_God_f","file":"host_cmd.c","asm":"# Host_God_f  (TU host_cmd.c, section .text, 181 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_God_f:\n  /* 000 */  cmpl    $0x1,cmd_source\n  /* 007 */  je      .Lb0\n  /* 00d */  mov     pr_global_struct,%eax\n  /* 012 */  fldz\n  /* 014 */  flds    0x8c(%eax)\n  /* 01a */  fucomip %st(1),%st\n  /* 01c */  fstp    %st(0)\n  /* 01e */  jp      .L90\n  /* 020 */  jne     .L90\n.L22:\n  /* 022 */  sub     $0x2c,%esp\n  /* 025 */  mov     sv_player,%edx\n  /* 02b */  flds    0x190(%edx)\n  /* 031 */  fnstcw  0x1e(%esp)\n  /* 035 */  movzwl  0x1e(%esp),%eax\n  /* 03a */  or      $0xc00,%ax\n  /* 03e */  mov     %ax,0x1c(%esp)\n  /* 043 */  fldcw   0x1c(%esp)\n  /* 047 */  fistpl  0x18(%esp)\n  /* 04b */  fldcw   0x1e(%esp)\n  /* 04f */  mov     0x18(%esp),%eax\n  /* 053 */  xor     $0x40,%eax\n  /* 056 */  mov     %eax,0x18(%esp)\n  /* 05a */  fildl   0x18(%esp)\n  /* 05e */  fsts    0x190(%edx)\n  /* 064 */  fldcw   0x1c(%esp)\n  /* 068 */  fistpl  0x18(%esp)\n  /* 06c */  fldcw   0x1e(%esp)\n  /* 070 */  testb   $0x40,0x18(%esp)\n  /* 075 */  je      .La0\n  /* 077 */  movl    $\"godmode ON\\n\",(%esp)\n  /* 07e */  call    SV_ClientPrintf\n  /* 083 */  add     $0x2c,%esp\n  /* 086 */  ret\n  /* 087 */  nop\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     host_client,%eax\n  /* 095 */  mov     0xc(%eax),%eax\n  /* 098 */  test    %eax,%eax\n  /* 09a */  jne     .L22\n  /* 09c */  ret\n  /* 09d */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  movl    $\"godmode OFF\\n\",(%esp)\n  /* 0a7 */  call    SV_ClientPrintf\n  /* 0ac */  add     $0x2c,%esp\n  /* 0af */  ret\n.Lb0:\n  /* 0b0 */  jmp     Cmd_ForwardToServer\n","c":"#include \"quakedef.h\"\n\nvoid Host_God_f(void)\n{\n    if (cmd_source == src_command)\n    {\n        Cmd_ForwardToServer();\n        return;\n    }\n    if (pr_global_struct->deathmatch && !host_client->privileged)\n        return;\n    sv_player->v.flags = (int)sv_player->v.flags ^ FL_GODMODE;\n    if (!((int)sv_player->v.flags & FL_GODMODE))\n        SV_ClientPrintf(\"godmode OFF\\n\");\n    else\n        SV_ClientPrintf(\"godmode ON\\n\");\n}\n","size":181,"score":100,"agent":"kuncc/5","pid":6,"session":1091,"ts":1791748534818}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1493,"symbol":"CalcFov","file":"screen.c","asm":"# CalcFov  (TU screen.c, section .text, 138 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCalcFov:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  flds    0x30(%esp)\n  /* 009 */  fxch    %st(1)\n  /* 00b */  fcomip  %st(1),%st\n  /* 00d */  ja      .L20\n  /* 00f */  flds    =0x43330000 (179f)\n  /* 015 */  fxch    %st(1)\n  /* 017 */  fcomip  %st(1),%st\n  /* 019 */  fstp    %st(0)\n  /* 01b */  jbe     .L36\n  /* 01d */  jmp     .L22\n  /* 01f */  nop\n.L20:\n  /* 020 */  fstp    %st(0)\n.L22:\n  /* 022 */  movl    $\"Bad fov: %f\",(%esp)\n  /* 029 */  flds    0x30(%esp)\n  /* 02d */  fstpl   0x4(%esp)\n  /* 031 */  call    Sys_Error\n.L36:\n  /* 036 */  flds    =0x43b40000 (360f)\n  /* 03c */  fdivrs  0x30(%esp)\n  /* 040 */  fldl    =0x400921fb54442d18 (3.141592653589793)\n  /* 046 */  fmulp   %st,%st(1)\n  /* 048 */  fstpl   (%esp)\n  /* 04b */  call    tan\n  /* 050 */  fdivrs  0x34(%esp)\n  /* 054 */  fstps   0x1c(%esp)\n  /* 058 */  flds    0x1c(%esp)\n  /* 05c */  fdivrs  0x38(%esp)\n  /* 060 */  fstpl   (%esp)\n  /* 063 */  call    atan\n  /* 068 */  fstps   0x1c(%esp)\n  /* 06c */  flds    =0x43b40000 (360f)\n  /* 072 */  fmuls   0x1c(%esp)\n  /* 076 */  fldl    =0x400921fb54442d18 (3.141592653589793)\n  /* 07c */  fdivrp  %st,%st(1)\n  /* 07e */  fstps   0x1c(%esp)\n  /* 082 */  flds    0x1c(%esp)\n  /* 086 */  add     $0x2c,%esp\n  /* 089 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nfloat CalcFov (float fov_x, float width, float height)\n{\n    float a, x;\n\n    if (fov_x < 1 || fov_x > 179)\n        Sys_Error (\"Bad fov: %f\", fov_x);\n\n    x = width/tan(fov_x/360*M_PI);\n    a = atan (height/x);\n    a = a*360/M_PI;\n    return a;\n}\n","size":138,"score":100,"agent":"rebelor","pid":11,"session":1092,"ts":1791748537874}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1292,"symbol":"PF_precache_model","file":"pr_cmds.c","asm":"# PF_precache_model  (TU pr_cmds.c, section .text, 179 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_precache_model:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     sv+0xdb0,%edx\n  /* 00b */  test    %edx,%edx\n  /* 00d */  jne     .L90\n.L13:\n  /* 013 */  mov     pr_globals,%eax\n  /* 018 */  mov     pr_strings,%esi\n  /* 01e */  mov     0x10(%eax),%edx\n  /* 021 */  mov     %edx,0x4(%eax)\n  /* 024 */  add     %edx,%esi\n  /* 026 */  cmpb    $0x20,(%esi)\n  /* 029 */  jle     .L80\n.L2b:\n  /* 02b */  xor     %ebx,%ebx\n  /* 02d */  jmp     .L49\n  /* 02f */  nop\n.L30:\n  /* 030 */  mov     %esi,0x4(%esp)\n  /* 034 */  mov     %eax,(%esp)\n  /* 037 */  call    strcmp\n  /* 03c */  test    %eax,%eax\n  /* 03e */  je      .L73\n  /* 040 */  inc     %ebx\n  /* 041 */  cmp     $0x100,%ebx\n  /* 047 */  je      .La1\n.L49:\n  /* 049 */  mov     sv+0xa4(,%ebx,4),%eax\n  /* 050 */  test    %eax,%eax\n  /* 052 */  jne     .L30\n  /* 054 */  mov     %esi,sv+0xa4(,%ebx,4)\n  /* 05b */  mov     $0x1,%eax\n  /* 060 */  mov     %eax,0x4(%esp)\n  /* 064 */  mov     %esi,(%esp)\n  /* 067 */  call    Mod_ForName\n  /* 06c */  mov     %eax,sv+0x4a4(,%ebx,4)\n.L73:\n  /* 073 */  add     $0x14,%esp\n  /* 076 */  pop     %ebx\n  /* 077 */  pop     %esi\n  /* 078 */  ret\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"Bad string\",(%esp)\n  /* 087 */  call    PR_RunError\n  /* 08c */  jmp     .L2b\n  /* 08e */  xchg    %ax,%ax\n.L90:\n  /* 090 */  movl    $\"PF_Precache_*: Precache can only be done in spawn functions\",(%esp)\n  /* 097 */  call    PR_RunError\n  /* 09c */  jmp     .L13\n.La1:\n  /* 0a1 */  movl    $\"PF_precache_model: overflow\",(%esp)\n  /* 0a8 */  call    PR_RunError\n  /* 0ad */  add     $0x14,%esp\n  /* 0b0 */  pop     %ebx\n  /* 0b1 */  pop     %esi\n  /* 0b2 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_precache_model(void)\n{\n    char *s;\n    int i;\n\n    if (sv.state != ss_loading)\n        PR_RunError(\"PF_Precache_*: Precache can only be done in spawn functions\");\n\n    s = G_STRING(OFS_PARM0);\n    G_INT(OFS_RETURN) = G_INT(OFS_PARM0);\n    if (s[0] <= ' ')\n        PR_RunError(\"Bad string\");\n\n    for (i = 0; i < MAX_MODELS; i++)\n    {\n        if (!sv.model_precache[i])\n        {\n            sv.model_precache[i] = s;\n            sv.models[i] = Mod_ForName(s, true);\n            return;\n        }\n        if (!strcmp(sv.model_precache[i], s))\n            return;\n    }\n    PR_RunError(\"PF_precache_model: overflow\");\n}\n","size":179,"score":100,"agent":"kuncc/6","pid":7,"session":1087,"ts":1791748539279}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":992,"symbol":"Host_Notarget_f","file":"host_cmd.c","asm":"# Host_Notarget_f  (TU host_cmd.c, section .text, 181 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Notarget_f:\n  /* 000 */  cmpl    $0x1,cmd_source\n  /* 007 */  je      .Lb0\n  /* 00d */  mov     pr_global_struct,%eax\n  /* 012 */  fldz\n  /* 014 */  flds    0x8c(%eax)\n  /* 01a */  fucomip %st(1),%st\n  /* 01c */  fstp    %st(0)\n  /* 01e */  jp      .L90\n  /* 020 */  jne     .L90\n.L22:\n  /* 022 */  sub     $0x2c,%esp\n  /* 025 */  mov     sv_player,%edx\n  /* 02b */  flds    0x190(%edx)\n  /* 031 */  fnstcw  0x1e(%esp)\n  /* 035 */  movzwl  0x1e(%esp),%eax\n  /* 03a */  or      $0xc00,%ax\n  /* 03e */  mov     %ax,0x1c(%esp)\n  /* 043 */  fldcw   0x1c(%esp)\n  /* 047 */  fistpl  0x18(%esp)\n  /* 04b */  fldcw   0x1e(%esp)\n  /* 04f */  mov     0x18(%esp),%eax\n  /* 053 */  xor     $0x80,%eax\n  /* 058 */  mov     %eax,0x18(%esp)\n  /* 05c */  fildl   0x18(%esp)\n  /* 060 */  fsts    0x190(%edx)\n  /* 066 */  fldcw   0x1c(%esp)\n  /* 06a */  fistpl  0x18(%esp)\n  /* 06e */  fldcw   0x1e(%esp)\n  /* 072 */  testb   $0x80,0x18(%esp)\n  /* 077 */  je      .La0\n  /* 079 */  movl    $\"notarget ON\\n\",(%esp)\n  /* 080 */  call    SV_ClientPrintf\n  /* 085 */  add     $0x2c,%esp\n  /* 088 */  ret\n  /* 089 */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     host_client,%eax\n  /* 095 */  mov     0xc(%eax),%eax\n  /* 098 */  test    %eax,%eax\n  /* 09a */  jne     .L22\n  /* 09c */  ret\n  /* 09d */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  movl    $\"notarget OFF\\n\",(%esp)\n  /* 0a7 */  call    SV_ClientPrintf\n  /* 0ac */  add     $0x2c,%esp\n  /* 0af */  ret\n.Lb0:\n  /* 0b0 */  jmp     Cmd_ForwardToServer\n","c":"#include \"quakedef.h\"\n\nvoid Host_Notarget_f(void)\n{\n    if (cmd_source == src_command)\n    {\n        Cmd_ForwardToServer();\n        return;\n    }\n\n    if (pr_global_struct->deathmatch && !host_client->privileged)\n        return;\n\n    sv_player->v.flags = (int)sv_player->v.flags ^ FL_NOTARGET;\n    if (!((int)sv_player->v.flags & FL_NOTARGET))\n        SV_ClientPrintf(\"notarget OFF\\n\");\n    else\n        SV_ClientPrintf(\"notarget ON\\n\");\n}\n","size":181,"score":100,"agent":"kuncc/4","pid":5,"session":1094,"ts":1791748543269}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1333,"symbol":"ED_FindField","file":"pr_edict.c","asm":"# ED_FindField  (TU pr_edict.c, section .text, 100 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_FindField:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     progs,%eax\n  /* 00c */  mov     0x1c(%eax),%esi\n  /* 00f */  test    %esi,%esi\n  /* 011 */  jle     .L58\n  /* 013 */  mov     pr_strings,%ebp\n  /* 019 */  xor     %edi,%edi\n  /* 01b */  mov     pr_fielddefs,%ebx\n  /* 021 */  jmp     .L30\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  inc     %edi\n  /* 029 */  add     $0x8,%ebx\n  /* 02c */  cmp     %esi,%edi\n  /* 02e */  je      .L58\n.L30:\n  /* 030 */  mov     0x30(%esp),%eax\n  /* 034 */  mov     %eax,0x4(%esp)\n  /* 038 */  mov     0x4(%ebx),%eax\n  /* 03b */  add     %ebp,%eax\n  /* 03d */  mov     %eax,(%esp)\n  /* 040 */  call    strcmp\n  /* 045 */  test    %eax,%eax\n  /* 047 */  jne     .L28\n  /* 049 */  add     $0x1c,%esp\n  /* 04c */  mov     %ebx,%eax\n  /* 04e */  pop     %ebx\n  /* 04f */  pop     %esi\n  /* 050 */  pop     %edi\n  /* 051 */  pop     %ebp\n  /* 052 */  ret\n  /* 053 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  add     $0x1c,%esp\n  /* 05b */  xor     %ebx,%ebx\n  /* 05d */  mov     %ebx,%eax\n  /* 05f */  pop     %ebx\n  /* 060 */  pop     %esi\n  /* 061 */  pop     %edi\n  /* 062 */  pop     %ebp\n  /* 063 */  ret\n","c":"#include \"quakedef.h\"\n\nddef_t *ED_FindField(char *name)\n{\n    ddef_t *def;\n    int i;\n\n    for (i = 0; i < progs->numfielddefs; i++)\n    {\n        def = &pr_fielddefs[i];\n        if (!strcmp(pr_strings + def->s_name, name))\n            return def;\n    }\n    return NULL;\n}\n","size":100,"score":100,"agent":"diyar","pid":9,"session":1093,"ts":1791748560169}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1148,"symbol":"Mod_LoadEdges","file":"model.c","asm":"# Mod_LoadEdges  (TU model.c, section .text, 181 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadEdges:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%edi\n  /* 00b */  mov     mod_base,%esi\n  /* 011 */  mov     0x4(%edi),%ebp\n  /* 014 */  mov     (%edi),%ebx\n  /* 016 */  test    $0x3,%ebp\n  /* 01c */  jne     .L98\n.L1e:\n  /* 01e */  shr     $0x2,%ebp\n  /* 021 */  mov     $loadname,%eax\n  /* 026 */  mov     %eax,0x4(%esp)\n  /* 02a */  lea     0x8(,%ebp,8),%eax\n  /* 031 */  add     %ebx,%esi\n  /* 033 */  mov     %eax,(%esp)\n  /* 036 */  xor     %ebx,%ebx\n  /* 038 */  call    Hunk_AllocName\n  /* 03d */  test    %ebp,%ebp\n  /* 03f */  mov     %eax,%edi\n  /* 041 */  mov     loadmodel,%eax\n  /* 046 */  mov     %edi,0x9c(%eax)\n  /* 04c */  mov     %ebp,0x98(%eax)\n  /* 052 */  je      .L89\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movswl  (%esi,%ebx,4),%eax\n  /* 064 */  mov     %eax,(%esp)\n  /* 067 */  call    *LittleShort\n  /* 06d */  mov     %ax,(%edi,%ebx,8)\n  /* 071 */  movswl  0x2(%esi,%ebx,4),%eax\n  /* 076 */  mov     %eax,(%esp)\n  /* 079 */  call    *LittleShort\n  /* 07f */  mov     %ax,0x2(%edi,%ebx,8)\n  /* 084 */  inc     %ebx\n  /* 085 */  cmp     %ebx,%ebp\n  /* 087 */  jne     .L60\n.L89:\n  /* 089 */  add     $0x1c,%esp\n  /* 08c */  pop     %ebx\n  /* 08d */  pop     %esi\n  /* 08e */  pop     %edi\n  /* 08f */  pop     %ebp\n  /* 090 */  ret\n  /* 091 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  movl    $\"MOD_LoadBmodel: funny lump size in %s\",(%esp)\n  /* 09f */  mov     loadmodel,%eax\n  /* 0a4 */  mov     %eax,0x4(%esp)\n  /* 0a8 */  call    Sys_Error\n  /* 0ad */  mov     0x4(%edi),%ebp\n  /* 0b0 */  jmp     .L1e\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nchar loadname[32];\nbyte *mod_base;\nmodel_t *loadmodel;\n\nvoid Mod_LoadEdges(lump_t *l)\n{\n\tdedge_t *in;\n\tmedge_t *out;\n\tint i, count;\n\n\tin = (void *)(mod_base + l->fileofs);\n\tif (l->filelen % sizeof(*in))\n\t\tSys_Error(\"MOD_LoadBmodel: funny lump size in %s\", loadmodel->name);\n\tcount = l->filelen / sizeof(*in);\n\tout = Hunk_AllocName((count + 1) * sizeof(*out), loadname);\n\n\tloadmodel->edges = out;\n\tloadmodel->numedges = count;\n\n\tfor (i = 0; i < count; i++, in++, out++)\n\t{\n\t\tout->v[0] = (unsigned short)LittleShort(in->v[0]);\n\t\tout->v[1] = (unsigned short)LittleShort(in->v[1]);\n\t}\n}\n","size":181,"score":100,"agent":"kuncc/7","pid":8,"session":1097,"ts":1791748565153}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1606,"symbol":"SV_AirAccelerate","file":"sv_user.c","asm":"# SV_AirAccelerate  (TU sv_user.c, section .text, 138 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_AirAccelerate:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    VectorNormalize\n  /* 013 */  mov     velocity,%edx\n  /* 019 */  flds    =0x41f00000 (30f)\n  /* 01f */  fxch    %st(1)\n  /* 021 */  fcomi   %st(1),%st\n  /* 023 */  fcmovnbe %st(1),%st\n  /* 025 */  fstp    %st(1)\n  /* 027 */  flds    (%edx)\n  /* 029 */  fmuls   (%ebx)\n  /* 02b */  flds    0x4(%edx)\n  /* 02e */  fmuls   0x4(%ebx)\n  /* 031 */  faddp   %st,%st(1)\n  /* 033 */  flds    0x8(%edx)\n  /* 036 */  fmuls   0x8(%ebx)\n  /* 039 */  faddp   %st,%st(1)\n  /* 03b */  fsubrp  %st,%st(1)\n  /* 03d */  fldz\n  /* 03f */  fcomip  %st(1),%st\n  /* 041 */  jae     .L80\n  /* 043 */  flds    sv_accelerate+0x10\n  /* 049 */  fmuls   wishspeed\n  /* 04f */  fmull   host_frametime\n  /* 055 */  fstps   0x1c(%esp)\n  /* 059 */  flds    0x1c(%esp)\n  /* 05d */  fcomi   %st(1),%st\n  /* 05f */  fcmovnbe %st(1),%st\n  /* 061 */  fstp    %st(1)\n  /* 063 */  xor     %eax,%eax\n.L65:\n  /* 065 */  flds    (%ebx,%eax,4)\n  /* 068 */  fmul    %st(1),%st\n  /* 06a */  fadds   (%edx,%eax,4)\n  /* 06d */  fstps   (%edx,%eax,4)\n  /* 070 */  inc     %eax\n  /* 071 */  cmp     $0x3,%eax\n  /* 074 */  jne     .L65\n  /* 076 */  fstp    %st(0)\n  /* 078 */  jmp     .L82\n  /* 07a */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  fstp    %st(0)\n.L82:\n  /* 082 */  mov     0x28(%esp),%ebx\n  /* 086 */  add     $0x2c,%esp\n  /* 089 */  ret\n","c":"/* candidate for SV_AirAccelerate (sv_user.c, 138 bytes) */\n#include \"quakedef.h\"\n\nextern float *velocity;\nextern float wishspeed;\nextern cvar_t sv_accelerate;\n\nvoid SV_AirAccelerate(vec3_t wishveloc)\n{\n    int i;\n    float addspeed, wishspd, accelspeed, currentspeed;\n\n    wishspd = VectorNormalize(wishveloc);\n    if (wishspd > 30)\n        wishspd = 30;\n    currentspeed = DotProduct(velocity, wishveloc);\n    addspeed = wishspd - currentspeed;\n    if (addspeed <= 0)\n        return;\n    accelspeed = sv_accelerate.value * wishspeed * host_frametime;\n    if (accelspeed > addspeed)\n        accelspeed = addspeed;\n    for (i = 0; i < 3; i++)\n        velocity[i] += accelspeed * wishveloc[i];\n}\n","size":138,"score":100,"agent":"rebelor","pid":11,"session":1099,"ts":1791748570902}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1008,"symbol":"Host_Pause_f","file":"host_cmd.c","asm":"# Host_Pause_f  (TU host_cmd.c, section .text, 181 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Pause_f:\n  /* 000 */  cmpl    $0x1,cmd_source\n  /* 007 */  je      .Lb0\n  /* 00d */  sub     $0x1c,%esp\n  /* 010 */  fldz\n  /* 012 */  flds    pausable+0x10\n  /* 018 */  fucomip %st(1),%st\n  /* 01a */  fstp    %st(0)\n  /* 01c */  jp      .L24\n  /* 01e */  je      .La0\n.L24:\n  /* 024 */  mov     sv+0x4,%edx\n  /* 02a */  mov     pr_strings,%ecx\n  /* 030 */  mov     %edx,%eax\n  /* 032 */  xor     $0x1,%eax\n  /* 035 */  mov     %eax,sv+0x4\n  /* 03a */  mov     sv_player,%eax\n  /* 03f */  mov     0x188(%eax),%eax\n  /* 045 */  add     %ecx,%eax\n  /* 047 */  dec     %edx\n  /* 048 */  mov     %eax,0x4(%esp)\n  /* 04c */  je      .L90\n  /* 04e */  movl    $\"%s paused the game\\n\",(%esp)\n  /* 055 */  call    SV_BroadcastPrintf\n.L5a:\n  /* 05a */  movl    $sv+0x11c8,(%esp)\n  /* 061 */  mov     $0x18,%eax\n  /* 066 */  mov     %eax,0x4(%esp)\n  /* 06a */  call    MSG_WriteByte\n  /* 06f */  mov     sv+0x4,%eax\n  /* 074 */  movl    $sv+0x11c8,(%esp)\n  /* 07b */  mov     %eax,0x4(%esp)\n  /* 07f */  call    MSG_WriteByte\n  /* 084 */  add     $0x1c,%esp\n  /* 087 */  ret\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  movl    $\"%s unpaused the game\\n\",(%esp)\n  /* 097 */  call    SV_BroadcastPrintf\n  /* 09c */  jmp     .L5a\n  /* 09e */  xchg    %ax,%ax\n.La0:\n  /* 0a0 */  movl    $\"Pause not allowed.\\n\",(%esp)\n  /* 0a7 */  call    SV_ClientPrintf\n  /* 0ac */  add     $0x1c,%esp\n  /* 0af */  ret\n.Lb0:\n  /* 0b0 */  jmp     Cmd_ForwardToServer\n","c":"#include \"quakedef.h\"\n\nextern cvar_t pausable;\n\nvoid Host_Pause_f(void)\n{\n    if (cmd_source == src_command)\n    {\n        Cmd_ForwardToServer();\n        return;\n    }\n    if (!pausable.value)\n    {\n        SV_ClientPrintf(\"Pause not allowed.\\n\");\n        return;\n    }\n    sv.paused ^= 1;\n    if (sv.paused)\n        SV_BroadcastPrintf(\"%s paused the game\\n\", pr_strings + sv_player->v.netname);\n    else\n        SV_BroadcastPrintf(\"%s unpaused the game\\n\", pr_strings + sv_player->v.netname);\n    MSG_WriteByte(&sv.reliable_datagram, svc_setpause);\n    MSG_WriteByte(&sv.reliable_datagram, sv.paused);\n}\n","size":181,"score":100,"agent":"kuncc/3","pid":4,"session":1095,"ts":1791748571276}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":777,"symbol":"CL_ParseStatic","file":"cl_parse.c","asm":"# CL_ParseStatic  (TU cl_parse.c, section .text, 182 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_ParseStatic:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     cl+0xa90,%ebx\n  /* 00d */  cmp     $0x7f,%ebx\n  /* 010 */  mov     %ebx,%eax\n  /* 012 */  jg      .La0\n.L18:\n  /* 018 */  imul    $0xb4,%ebx,%ebx\n  /* 01e */  inc     %eax\n  /* 01f */  mov     %eax,cl+0xa90\n  /* 024 */  add     $cl_static_entities,%ebx\n  /* 02a */  mov     %ebx,(%esp)\n  /* 02d */  call    CL_ParseBaseline\n  /* 032 */  mov     0x20(%ebx),%eax\n  /* 035 */  mov     cl+0x250(,%eax,4),%eax\n  /* 03c */  flds    0x8(%ebx)\n  /* 03f */  fstps   0x54(%ebx)\n  /* 042 */  mov     %eax,0x84(%ebx)\n  /* 048 */  mov     0x24(%ebx),%eax\n  /* 04b */  flds    0xc(%ebx)\n  /* 04e */  fstps   0x58(%ebx)\n  /* 051 */  mov     %eax,0x8c(%ebx)\n  /* 057 */  mov     vid+0x4,%eax\n  /* 05c */  flds    0x10(%ebx)\n  /* 05f */  fstps   0x5c(%ebx)\n  /* 062 */  mov     %eax,0x94(%ebx)\n  /* 068 */  flds    0x14(%ebx)\n  /* 06b */  mov     0x2c(%ebx),%eax\n  /* 06e */  fstps   0x78(%ebx)\n  /* 071 */  flds    0x18(%ebx)\n  /* 074 */  mov     %eax,0x9c(%ebx)\n  /* 07a */  mov     0x30(%ebx),%eax\n  /* 07d */  fstps   0x7c(%ebx)\n  /* 080 */  flds    0x1c(%ebx)\n  /* 083 */  fstps   0x80(%ebx)\n  /* 089 */  mov     %eax,0x98(%ebx)\n  /* 08f */  mov     %ebx,(%esp)\n  /* 092 */  call    R_AddEfrags\n  /* 097 */  mov     0x18(%esp),%ebx\n  /* 09b */  add     $0x1c,%esp\n  /* 09e */  ret\n  /* 09f */  nop\n.La0:\n  /* 0a0 */  movl    $\"Too many static entities\",(%esp)\n  /* 0a7 */  call    Host_Error\n  /* 0ac */  mov     cl+0xa90,%eax\n  /* 0b1 */  jmp     .L18\n","c":"#include \"quakedef.h\"\n\nvoid CL_ParseStatic(void)\n{\n    entity_t *ent;\n    int i = cl.num_statics;\n\n    if (i >= MAX_STATIC_ENTITIES)\n        Host_Error(\"Too many static entities\");\n    ent = cl_static_entities + i;\n    cl.num_statics++;\n    CL_ParseBaseline(ent);\n\n    ent->model = cl.model_precache[ent->baseline.modelindex];\n    ent->frame = ent->baseline.frame;\n    ent->colormap = vid.colormap;\n    ent->skinnum = ent->baseline.skin;\n    ent->effects = ent->baseline.effects;\n    VectorCopy(ent->baseline.origin, ent->origin);\n    VectorCopy(ent->baseline.angles, ent->angles);\n    R_AddEfrags(ent);\n}\n","size":182,"score":100,"agent":"kuncc/1","pid":2,"session":1098,"ts":1791748575213}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1664,"symbol":"Z_Print","file":"zone.c","asm":"# Z_Print  (TU zone.c, section .text, 182 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nZ_Print:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     mainzone,%eax\n  /* 00a */  mov     0x20(%esp),%esi\n  /* 00e */  mov     %eax,0x8(%esp)\n  /* 012 */  mov     (%eax),%eax\n  /* 014 */  add     $0x4,%esi\n  /* 017 */  movl    $\"zone size: %i  location: %p\\n\",(%esp)\n  /* 01e */  mov     %eax,0x4(%esp)\n  /* 022 */  call    Con_Printf\n  /* 027 */  mov     0xc(%esi),%ebx\n  /* 02a */  mov     0x4(%ebx),%edx\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     %edx,0xc(%esp)\n  /* 034 */  mov     (%ebx),%eax\n  /* 036 */  mov     %ebx,0x4(%esp)\n  /* 03a */  movl    $\"block:%p    size:%7i    tag:%3i\\n\",(%esp)\n  /* 041 */  mov     %eax,0x8(%esp)\n  /* 045 */  call    Con_Printf\n  /* 04a */  mov     0xc(%ebx),%edx\n  /* 04d */  cmp     %esi,%edx\n  /* 04f */  je      .Lb0\n  /* 051 */  mov     (%ebx),%eax\n  /* 053 */  add     %ebx,%eax\n  /* 055 */  cmp     %eax,%edx\n  /* 057 */  je      .L68\n  /* 059 */  movl    $\"ERROR: block size does not touch the next block\\n\",(%esp)\n  /* 060 */  call    Con_Printf\n  /* 065 */  mov     0xc(%ebx),%eax\n.L68:\n  /* 068 */  cmp     %ebx,0x10(%eax)\n  /* 06b */  je      .L7c\n  /* 06d */  movl    $\"ERROR: next block doesn't have proper back link\\n\",(%esp)\n  /* 074 */  call    Con_Printf\n  /* 079 */  mov     0xc(%ebx),%eax\n.L7c:\n  /* 07c */  mov     0x4(%eax),%edx\n  /* 07f */  mov     %edx,%ecx\n  /* 081 */  or      0x4(%ebx),%ecx\n  /* 084 */  je      .L90\n  /* 086 */  mov     %eax,%ebx\n  /* 088 */  jmp     .L30\n  /* 08a */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  movl    $\"ERROR: two consecutive free blocks\\n\",(%esp)\n  /* 097 */  call    Con_Printf\n  /* 09c */  mov     0xc(%ebx),%eax\n  /* 09f */  mov     0x4(%eax),%edx\n  /* 0a2 */  mov     %eax,%ebx\n  /* 0a4 */  jmp     .L30\n  /* 0a6 */  xchg    %ax,%ax\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  add     $0x14,%esp\n  /* 0b3 */  pop     %ebx\n  /* 0b4 */  pop     %esi\n  /* 0b5 */  ret\n","c":"#include \"quakedef.h\"\n\ntypedef struct memblock_s\n{\n    int size;\n    int tag;\n    int id;\n    struct memblock_s *next, *prev;\n    int pad;\n} memblock_t;\n\ntypedef struct\n{\n    int size;\n    memblock_t blocklist;\n    memblock_t *rover;\n} memzone_t;\n\nextern memzone_t *mainzone;\n\nvoid Z_Print(memzone_t *zone)\n{\n    memblock_t *block;\n\n    Con_Printf(\"zone size: %i  location: %p\\n\", mainzone->size, mainzone);\n\n    for (block = zone->blocklist.next; ; block = block->next)\n    {\n        Con_Printf(\"block:%p    size:%7i    tag:%3i\\n\", block, block->size, block->tag);\n\n        if (block->next == &zone->blocklist)\n            break;\n\n        if ((byte *)block + block->size != (byte *)block->next)\n            Con_Printf(\"ERROR: block size does not touch the next block\\n\");\n        if (block->next->prev != block)\n            Con_Printf(\"ERROR: next block doesn't have proper back link\\n\");\n        if (!block->tag && !block->next->tag)\n            Con_Printf(\"ERROR: two consecutive free blocks\\n\");\n    }\n}\n","size":182,"score":100,"agent":"kuncc/2","pid":3,"session":1101,"ts":1791748577318}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1334,"symbol":"ED_FindGlobal","file":"pr_edict.c","asm":"# ED_FindGlobal  (TU pr_edict.c, section .text, 100 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_FindGlobal:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     progs,%eax\n  /* 00c */  mov     0x14(%eax),%esi\n  /* 00f */  test    %esi,%esi\n  /* 011 */  jle     .L58\n  /* 013 */  mov     pr_strings,%ebp\n  /* 019 */  xor     %edi,%edi\n  /* 01b */  mov     pr_globaldefs,%ebx\n  /* 021 */  jmp     .L30\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  inc     %edi\n  /* 029 */  add     $0x8,%ebx\n  /* 02c */  cmp     %esi,%edi\n  /* 02e */  je      .L58\n.L30:\n  /* 030 */  mov     0x30(%esp),%eax\n  /* 034 */  mov     %eax,0x4(%esp)\n  /* 038 */  mov     0x4(%ebx),%eax\n  /* 03b */  add     %ebp,%eax\n  /* 03d */  mov     %eax,(%esp)\n  /* 040 */  call    strcmp\n  /* 045 */  test    %eax,%eax\n  /* 047 */  jne     .L28\n  /* 049 */  add     $0x1c,%esp\n  /* 04c */  mov     %ebx,%eax\n  /* 04e */  pop     %ebx\n  /* 04f */  pop     %esi\n  /* 050 */  pop     %edi\n  /* 051 */  pop     %ebp\n  /* 052 */  ret\n  /* 053 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  add     $0x1c,%esp\n  /* 05b */  xor     %ebx,%ebx\n  /* 05d */  mov     %ebx,%eax\n  /* 05f */  pop     %ebx\n  /* 060 */  pop     %esi\n  /* 061 */  pop     %edi\n  /* 062 */  pop     %ebp\n  /* 063 */  ret\n","c":"#include \"quakedef.h\"\n\nddef_t *ED_FindGlobal(char *name)\n{\n    ddef_t *def;\n    int i;\n\n    for (i = 0; i < progs->numglobaldefs; i++)\n    {\n        def = &pr_globaldefs[i];\n        if (!strcmp(pr_strings + def->s_name, name))\n            return def;\n    }\n    return NULL;\n}\n","size":100,"score":100,"agent":"diyar","pid":9,"session":1102,"ts":1791748582191}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1643,"symbol":"SV_InitBoxHull","file":"world.c","asm":"# SV_InitBoxHull  (TU world.c, section .text, 182 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_InitBoxHull:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $box_clipnodes,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  mov     $0xffffffff,%edx\n  /* 00c */  mov     $box_planes,%ebx\n  /* 011 */  mov     %eax,box_hull\n  /* 016 */  mov     $box_planes,%eax\n  /* 01b */  mov     %eax,box_hull+0x4\n  /* 020 */  xor     %eax,%eax\n  /* 022 */  mov     %eax,box_hull+0x8\n  /* 027 */  mov     $0x5,%eax\n  /* 02c */  mov     %eax,box_hull+0xc\n  /* 031 */  xor     %eax,%eax\n  /* 033 */  mov     %eax,box_clipnodes\n  /* 038 */  xor     %eax,%eax\n  /* 03a */  mov     %dx,box_clipnodes+0x4\n  /* 041 */  xor     %edx,%edx\n.L43:\n  /* 043 */  lea     0x0(,%eax,4),%ecx\n  /* 04a */  xor     $0x1,%edx\n  /* 04d */  lea     0x1(%eax),%esi\n  /* 050 */  add     %ecx,%edx\n  /* 052 */  mov     %si,box_clipnodes+0x4(%edx,%edx,1)\n  /* 05a */  mov     %eax,%edx\n  /* 05c */  add     %eax,%ecx\n  /* 05e */  mov     %esi,box_clipnodes(,%esi,8)\n  /* 065 */  sar     $1,%edx\n  /* 067 */  mov     %esi,%eax\n  /* 069 */  mov     %dl,0x10(%ebx)\n  /* 06c */  add     %edx,%ecx\n  /* 06e */  mov     %esi,%edx\n  /* 070 */  movl    $0x3f800000,box_planes(,%ecx,4)\n  /* 07b */  and     $0x1,%edx\n  /* 07e */  add     $0x14,%ebx\n  /* 081 */  lea     (%edx,%esi,4),%ecx\n  /* 084 */  cmp     $0x5,%eax\n  /* 087 */  mov     $0xffffffff,%esi\n  /* 08c */  mov     %si,box_clipnodes+0x4(%ecx,%ecx,1)\n  /* 094 */  jne     .L43\n  /* 096 */  pop     %ebx\n  /* 097 */  mov     $0xfffffffe,%eax\n  /* 09c */  mov     %ax,box_clipnodes+0x2c\n  /* 0a2 */  mov     $0x2,%dl\n  /* 0a4 */  mov     %dl,box_planes+0x74\n  /* 0aa */  pop     %esi\n  /* 0ab */  movl    $0x3f800000,box_planes+0x6c\n  /* 0b5 */  ret\n","c":"#include \"quakedef.h\"\nhull_t box_hull;\nstatic dclipnode_t box_clipnodes[6];\nstatic mplane_t box_planes[6];\n\nvoid SV_InitBoxHull(void)\n{\n    int i, side;\n\n    box_hull.clipnodes = box_clipnodes;\n    box_hull.planes = box_planes;\n    box_hull.firstclipnode = 0;\n    box_hull.lastclipnode = 5;\n\n    for (i = 0; i < 6; i++)\n    {\n        box_clipnodes[i].planenum = i;\n        side = i & 1;\n        box_clipnodes[i].children[side] = CONTENTS_EMPTY;\n        if (i != 5)\n            box_clipnodes[i].children[side ^ 1] = i + 1;\n        else\n            box_clipnodes[i].children[side ^ 1] = CONTENTS_SOLID;\n        box_planes[i].type = i >> 1;\n        box_planes[i].normal[i >> 1] = 1;\n    }\n}\n","size":182,"score":100,"agent":"kuncc/0","pid":1,"session":1100,"ts":1791748584418}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":800,"symbol":"Cmd_Init","file":"cmd.c","asm":"# Cmd_Init  (TU cmd.c, section .text, 133 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $Cmd_StuffCmds_f,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $\"stuffcmds\",(%esp)\n  /* 013 */  call    Cmd_AddCommand\n  /* 018 */  mov     $Cmd_Exec_f,%edx\n  /* 01d */  mov     %edx,0x4(%esp)\n  /* 021 */  movl    $\"exec\",(%esp)\n  /* 028 */  call    Cmd_AddCommand\n  /* 02d */  mov     $Cmd_Echo_f,%ecx\n  /* 032 */  mov     %ecx,0x4(%esp)\n  /* 036 */  movl    $\"echo\",(%esp)\n  /* 03d */  call    Cmd_AddCommand\n  /* 042 */  mov     $Cmd_Alias_f,%eax\n  /* 047 */  mov     %eax,0x4(%esp)\n  /* 04b */  movl    $\"alias\",(%esp)\n  /* 052 */  call    Cmd_AddCommand\n  /* 057 */  mov     $Cmd_ForwardToServer,%eax\n  /* 05c */  mov     %eax,0x4(%esp)\n  /* 060 */  movl    $\"cmd\",(%esp)\n  /* 067 */  call    Cmd_AddCommand\n  /* 06c */  mov     $Cmd_Wait_f,%eax\n  /* 071 */  mov     %eax,0x4(%esp)\n  /* 075 */  movl    $\"wait\",(%esp)\n  /* 07c */  call    Cmd_AddCommand\n  /* 081 */  add     $0x1c,%esp\n  /* 084 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Cmd_StuffCmds_f (void);\nvoid Cmd_Exec_f (void);\nvoid Cmd_Echo_f (void);\nvoid Cmd_Alias_f (void);\nvoid Cmd_ForwardToServer (void);\nvoid Cmd_Wait_f (void);\n\nvoid Cmd_Init (void)\n{\n    Cmd_AddCommand (\"stuffcmds\", Cmd_StuffCmds_f);\n    Cmd_AddCommand (\"exec\", Cmd_Exec_f);\n    Cmd_AddCommand (\"echo\", Cmd_Echo_f);\n    Cmd_AddCommand (\"alias\", Cmd_Alias_f);\n    Cmd_AddCommand (\"cmd\", Cmd_ForwardToServer);\n    Cmd_AddCommand (\"wait\", Cmd_Wait_f);\n}\n","size":133,"score":100,"agent":"diyar2","pid":10,"session":1096,"ts":1791748590617}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1357,"symbol":"PR_StackTrace","file":"pr_exec.c","asm":"# PR_StackTrace  (TU pr_exec.c, section .text, 140 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPR_StackTrace:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     pr_depth,%ebx\n  /* 00d */  test    %ebx,%ebx\n  /* 00f */  je      .L78\n  /* 011 */  mov     pr_xfunction,%eax\n  /* 016 */  mov     %eax,pr_stack+0x4(,%ebx,8)\n  /* 01d */  jns     .L50\n  /* 01f */  jmp     .L6c\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     0x10(%edx),%ecx\n  /* 02b */  mov     pr_strings,%eax\n  /* 030 */  add     %eax,%ecx\n  /* 032 */  mov     %ecx,0x8(%esp)\n  /* 036 */  mov     0x14(%edx),%ecx\n  /* 039 */  movl    $\"%12s : %s\\n\",(%esp)\n  /* 040 */  add     %ecx,%eax\n  /* 042 */  mov     %eax,0x4(%esp)\n  /* 046 */  call    Con_Printf\n  /* 04b */  sub     $0x1,%ebx\n  /* 04e */  jb      .L6c\n.L50:\n  /* 050 */  mov     pr_stack+0x4(,%ebx,8),%edx\n  /* 057 */  test    %edx,%edx\n  /* 059 */  jne     .L28\n  /* 05b */  movl    $\"<NO FUNCTION>\\n\",(%esp)\n  /* 062 */  call    Con_Printf\n  /* 067 */  sub     $0x1,%ebx\n  /* 06a */  jae     .L50\n.L6c:\n  /* 06c */  mov     0x18(%esp),%ebx\n  /* 070 */  add     $0x1c,%esp\n  /* 073 */  ret\n  /* 074 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  movl    $\"<NO STACK>\\n\",(%esp)\n  /* 07f */  call    Con_Printf\n  /* 084 */  mov     0x18(%esp),%ebx\n  /* 088 */  add     $0x1c,%esp\n  /* 08b */  ret\n","c":"#include \"quakedef.h\"\n\ntypedef struct\n{\n    int s;\n    dfunction_t *f;\n} prstack_t;\n\nprstack_t pr_stack[32];\nint pr_depth;\ndfunction_t *pr_xfunction;\n\nvoid PR_StackTrace(void)\n{\n    dfunction_t *f;\n    int i;\n\n    if (pr_depth == 0)\n    {\n        Con_Printf(\"<NO STACK>\\n\");\n        return;\n    }\n\n    pr_stack[pr_depth].f = pr_xfunction;\n    for (i = pr_depth; i >= 0; i--)\n    {\n        f = pr_stack[i].f;\n\n        if (!f)\n        {\n            Con_Printf(\"<NO FUNCTION>\\n\");\n        }\n        else\n            Con_Printf(\"%12s : %s\\n\", pr_strings + f->s_file, pr_strings + f->s_name);\n    }\n}\n","size":140,"score":100,"agent":"rebelor","pid":11,"session":1104,"ts":1791748596154}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1198,"symbol":"Loop_SearchForHosts","file":"net_loop.c","asm":"# Loop_SearchForHosts  (TU net_loop.c, section .text, 183 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLoop_SearchForHosts:\n  /* 000 */  mov     sv,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  jne     .L10\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  mov     $0x1,%eax\n  /* 015 */  sub     $0x1c,%esp\n  /* 018 */  mov     %eax,hostCacheCount\n  /* 01d */  mov     $\"UNNAMED\",%eax\n  /* 022 */  mov     %eax,0x4(%esp)\n  /* 026 */  mov     hostname+0x4,%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    Q_strcmp\n  /* 033 */  test    %eax,%eax\n  /* 035 */  jne     .La0\n  /* 037 */  movl    $hostcache,(%esp)\n  /* 03e */  mov     $\"local\",%ecx\n  /* 043 */  mov     %ecx,0x4(%esp)\n  /* 047 */  call    Q_strcpy\n.L4c:\n  /* 04c */  movl    $hostcache+0x10,(%esp)\n  /* 053 */  mov     $sv+0x20,%eax\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  call    Q_strcpy\n  /* 061 */  mov     net_activeconnections,%eax\n  /* 066 */  mov     $\"local\",%edx\n  /* 06b */  mov     %edx,0x4(%esp)\n  /* 06f */  movl    $hostcache+0x20,(%esp)\n  /* 076 */  mov     %eax,hostcache+0x40\n  /* 07b */  mov     svs,%eax\n  /* 080 */  mov     %eax,hostcache+0x44\n  /* 085 */  mov     net_driverlevel,%eax\n  /* 08a */  mov     %eax,hostcache+0x48\n  /* 08f */  call    Q_strcpy\n  /* 094 */  add     $0x1c,%esp\n  /* 097 */  ret\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movl    $hostcache,(%esp)\n  /* 0a7 */  mov     hostname+0x4,%eax\n  /* 0ac */  mov     %eax,0x4(%esp)\n  /* 0b0 */  call    Q_strcpy\n  /* 0b5 */  jmp     .L4c\n","c":"#include \"quakedef.h\"\n#include \"net_loop.h\"\n\nvoid Loop_SearchForHosts (qboolean xmit)\n{\n\tif (!sv.active)\n\t\treturn;\n\n\thostCacheCount = 1;\n\tif (Q_strcmp(hostname.string, \"UNNAMED\") == 0)\n\t\tQ_strcpy(hostcache[0].name, \"local\");\n\telse\n\t\tQ_strcpy(hostcache[0].name, hostname.string);\n\tQ_strcpy(hostcache[0].map, sv.name);\n\thostcache[0].users = net_activeconnections;\n\thostcache[0].maxusers = svs.maxclients;\n\thostcache[0].driver = net_driverlevel;\n\tQ_strcpy(hostcache[0].cname, \"local\");\n}\n","size":183,"score":100,"agent":"kuncc/6","pid":7,"session":1105,"ts":1791748602888}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1335,"symbol":"ED_FindFunction","file":"pr_edict.c","asm":"# ED_FindFunction  (TU pr_edict.c, section .text, 100 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_FindFunction:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     progs,%eax\n  /* 00c */  mov     0x24(%eax),%esi\n  /* 00f */  test    %esi,%esi\n  /* 011 */  jle     .L58\n  /* 013 */  mov     pr_strings,%ebp\n  /* 019 */  xor     %edi,%edi\n  /* 01b */  mov     pr_functions,%ebx\n  /* 021 */  jmp     .L30\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  inc     %edi\n  /* 029 */  add     $0x24,%ebx\n  /* 02c */  cmp     %esi,%edi\n  /* 02e */  je      .L58\n.L30:\n  /* 030 */  mov     0x30(%esp),%eax\n  /* 034 */  mov     %eax,0x4(%esp)\n  /* 038 */  mov     0x10(%ebx),%eax\n  /* 03b */  add     %ebp,%eax\n  /* 03d */  mov     %eax,(%esp)\n  /* 040 */  call    strcmp\n  /* 045 */  test    %eax,%eax\n  /* 047 */  jne     .L28\n  /* 049 */  add     $0x1c,%esp\n  /* 04c */  mov     %ebx,%eax\n  /* 04e */  pop     %ebx\n  /* 04f */  pop     %esi\n  /* 050 */  pop     %edi\n  /* 051 */  pop     %ebp\n  /* 052 */  ret\n  /* 053 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  add     $0x1c,%esp\n  /* 05b */  xor     %ebx,%ebx\n  /* 05d */  mov     %ebx,%eax\n  /* 05f */  pop     %ebx\n  /* 060 */  pop     %esi\n  /* 061 */  pop     %edi\n  /* 062 */  pop     %ebp\n  /* 063 */  ret\n","c":"#include \"quakedef.h\"\n\ndfunction_t *ED_FindFunction(char *name)\n{\n    dfunction_t *func;\n    int i;\n\n    for (i = 0; i < progs->numfunctions; i++)\n    {\n        func = &pr_functions[i];\n        if (!strcmp(pr_strings + func->s_name, name))\n            return func;\n    }\n    return NULL;\n}\n","size":100,"score":100,"agent":"diyar","pid":9,"session":1108,"ts":1791748607608}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":931,"symbol":"D_PolysetSetEdgeTable","file":"d_polyse.c","asm":"# D_PolysetSetEdgeTable  (TU d_polyse.c, section .text, 183 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_PolysetSetEdgeTable:\n  /* 000 */  sub     $0x8,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  mov     r_p0+0x4,%ecx\n  /* 00c */  mov     %esi,0x4(%esp)\n  /* 010 */  mov     r_p1+0x4,%ebx\n  /* 016 */  mov     r_p2+0x4,%edx\n  /* 01c */  cmp     %ebx,%ecx\n  /* 01e */  jl      .L38\n  /* 020 */  je      .L80\n  /* 022 */  cmp     %edx,%ecx\n  /* 024 */  je      .La0\n  /* 026 */  cmp     %edx,%ebx\n  /* 028 */  je      .Lb0\n  /* 02e */  mov     $0x1,%eax\n  /* 033 */  jmp     .L42\n  /* 035 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  cmp     %edx,%ecx\n  /* 03a */  je      .L70\n  /* 03c */  cmp     %edx,%ebx\n  /* 03e */  je      .L98\n  /* 040 */  xor     %eax,%eax\n.L42:\n  /* 042 */  lea     0x2(%eax),%esi\n  /* 045 */  cmp     %edx,%ecx\n  /* 047 */  cmovg   %esi,%eax\n  /* 04a */  cmp     %edx,%ebx\n  /* 04c */  lea     0x4(%eax),%ecx\n  /* 04f */  cmovg   %ecx,%eax\n  /* 052 */  lea     (%eax,%eax,8),%eax\n  /* 055 */  lea     edgetables(,%eax,4),%eax\n.L5c:\n  /* 05c */  mov     %eax,pedgetable\n  /* 061 */  mov     (%esp),%ebx\n  /* 064 */  mov     0x4(%esp),%esi\n  /* 068 */  add     $0x8,%esp\n  /* 06b */  ret\n  /* 06c */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     $edgetables+0x144,%eax\n  /* 075 */  jmp     .L5c\n  /* 077 */  nop\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  cmp     %edx,%ecx\n  /* 082 */  mov     $edgetables+0x48,%eax\n  /* 087 */  mov     $edgetables+0xb4,%edx\n  /* 08c */  cmovge  %edx,%eax\n  /* 08f */  jmp     .L5c\n  /* 091 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  mov     $edgetables+0x18c,%eax\n  /* 09d */  jmp     .L5c\n  /* 09f */  nop\n.La0:\n  /* 0a0 */  mov     $edgetables+0x120,%eax\n  /* 0a5 */  jmp     .L5c\n  /* 0a7 */  nop\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     $edgetables+0x168,%eax\n  /* 0b5 */  jmp     .L5c\n","c":"/* candidate for D_PolysetSetEdgeTable (d_polyse.c, 183 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\ntypedef struct {\n\tint isflattop;\n\tint numleftedges;\n\tint *pleftedgevert0;\n\tint *pleftedgevert1;\n\tint *pleftedgevert2;\n\tint numrightedges;\n\tint *prightedgevert0;\n\tint *prightedgevert1;\n\tint *prightedgevert2;\n} edgetable;\n\nextern int r_p0[6], r_p1[6], r_p2[6];\nextern edgetable edgetables[12];\nedgetable *pedgetable;\n\nvoid D_PolysetSetEdgeTable(void)\n{\n\tint edgetableindex;\n\n\tedgetableindex = 0;\n\n\tif (r_p0[1] >= r_p1[1])\n\t{\n\t\tif (r_p0[1] == r_p1[1])\n\t\t{\n\t\t\tif (r_p0[1] < r_p2[1])\n\t\t\t\tpedgetable = &edgetables[2];\n\t\t\telse\n\t\t\t\tpedgetable = &edgetables[5];\n\t\t\treturn;\n\t\t}\n\t\tedgetableindex = 1;\n\t}\n\n\tif (r_p0[1] == r_p2[1])\n\t{\n\t\tif (edgetableindex)\n\t\t\tpedgetable = &edgetables[8];\n\t\telse\n\t\t\tpedgetable = &edgetables[9];\n\t\treturn;\n\t}\n\telse if (r_p1[1] == r_p2[1])\n\t{\n\t\tif (edgetableindex)\n\t\t\tpedgetable = &edgetables[10];\n\t\telse\n\t\t\tpedgetable = &edgetables[11];\n\t\treturn;\n\t}\n\n\tif (r_p0[1] > r_p2[1])\n\t\tedgetableindex += 2;\n\n\tif (r_p1[1] > r_p2[1])\n\t\tedgetableindex += 4;\n\n\tpedgetable = &edgetables[edgetableindex];\n}\n","size":183,"score":100,"agent":"kuncc/5","pid":6,"session":1103,"ts":1791748609365}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1410,"symbol":"R_MarkLeaves","file":"r_main.c","asm":"# R_MarkLeaves  (TU r_main.c, section .text, 185 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_MarkLeaves:\n  /* 000 */  mov     r_viewleaf,%eax\n  /* 005 */  cmp     %eax,r_oldviewleaf\n  /* 00b */  je      .Lb8\n  /* 011 */  push    %ebp\n  /* 012 */  push    %edi\n  /* 013 */  push    %esi\n  /* 014 */  push    %ebx\n  /* 015 */  sub     $0x1c,%esp\n  /* 018 */  mov     %eax,(%esp)\n  /* 01b */  mov     cl+0xa84,%edx\n  /* 021 */  incl    r_visframecount\n  /* 027 */  mov     %eax,r_oldviewleaf\n  /* 02c */  mov     %edx,0x4(%esp)\n  /* 030 */  call    Mod_LeafPVS\n  /* 035 */  mov     cl+0xa84,%edi\n  /* 03b */  mov     %eax,%ebp\n  /* 03d */  mov     0x88(%edi),%eax\n  /* 043 */  test    %eax,%eax\n  /* 045 */  jle     .Lab\n  /* 047 */  mov     r_visframecount,%ebx\n  /* 04d */  mov     $0x30,%esi\n  /* 052 */  xor     %edx,%edx\n  /* 054 */  jmp     .L6c\n  /* 056 */  xchg    %ax,%ax\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  inc     %edx\n  /* 061 */  add     $0x30,%esi\n  /* 064 */  cmp     %edx,0x88(%edi)\n  /* 06a */  jle     .Lab\n.L6c:\n  /* 06c */  mov     %edx,%eax\n  /* 06e */  mov     %edx,%ecx\n  /* 070 */  sar     $0x3,%eax\n  /* 073 */  and     $0x7,%ecx\n  /* 076 */  movzbl  0x0(%ebp,%eax,1),%eax\n  /* 07b */  sar     %cl,%eax\n  /* 07d */  test    $0x1,%al\n  /* 07f */  je      .L60\n  /* 081 */  mov     0x8c(%edi),%eax\n  /* 087 */  add     %esi,%eax\n  /* 089 */  jmp     .L9a\n  /* 08b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %ebx,0x4(%eax)\n  /* 093 */  mov     0x14(%eax),%eax\n  /* 096 */  test    %eax,%eax\n  /* 098 */  je      .L60\n.L9a:\n  /* 09a */  cmp     %ebx,0x4(%eax)\n  /* 09d */  jne     .L90\n  /* 09f */  inc     %edx\n  /* 0a0 */  add     $0x30,%esi\n  /* 0a3 */  cmp     %edx,0x88(%edi)\n  /* 0a9 */  jg      .L6c\n.Lab:\n  /* 0ab */  add     $0x1c,%esp\n  /* 0ae */  pop     %ebx\n  /* 0af */  pop     %esi\n  /* 0b0 */  pop     %edi\n  /* 0b1 */  pop     %ebp\n  /* 0b2 */  ret\n  /* 0b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_MarkLeaves(void)\n{\n    byte *vis;\n    mnode_t *node;\n    int i;\n\n    if (r_oldviewleaf == r_viewleaf)\n        return;\n\n    r_visframecount++;\n    r_oldviewleaf = r_viewleaf;\n\n    vis = Mod_LeafPVS(r_viewleaf, cl.worldmodel);\n\n    for (i = 0; i < cl.worldmodel->numleafs; i++)\n    {\n        if (vis[i >> 3] & (1 << (i & 7)))\n        {\n            node = (mnode_t *)&cl.worldmodel->leafs[i + 1];\n            do\n            {\n                if (node->visframe == r_visframecount)\n                    break;\n                node->visframe = r_visframecount;\n                node = node->parent;\n            } while (node);\n        }\n    }\n}\n","size":185,"score":100,"agent":"kuncc/7","pid":8,"session":1107,"ts":1791748610018}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1406,"symbol":"R_InitTextures","file":"r_main.c","asm":"# R_InitTextures  (TU r_main.c, section .text, 185 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_InitTextures:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $\"notexture\",%edx\n  /* 006 */  push    %edi\n  /* 007 */  mov     $0x10,%ebp\n  /* 00c */  push    %esi\n  /* 00d */  push    %ebx\n  /* 00e */  sub     $0x2c,%esp\n  /* 011 */  mov     %edx,0x4(%esp)\n  /* 015 */  movl    $0x190,(%esp)\n  /* 01c */  call    Hunk_AllocName\n  /* 021 */  xor     %ecx,%ecx\n  /* 023 */  mov     %eax,r_notexture_mip\n  /* 028 */  mov     %eax,%ebx\n  /* 02a */  movl    $0x10,0x14(%eax)\n  /* 031 */  movl    $0x10,0x10(%eax)\n  /* 038 */  movl    $0x3c,0x2c(%eax)\n  /* 03f */  movl    $0x13c,0x30(%eax)\n  /* 046 */  movl    $0x17c,0x34(%eax)\n  /* 04d */  movl    $0x18c,0x38(%eax)\n.L54:\n  /* 054 */  mov     0x2c(%ebx,%ecx,4),%eax\n  /* 058 */  mov     %ebp,%esi\n  /* 05a */  mov     $0x8,%edi\n  /* 05f */  sar     %cl,%esi\n  /* 061 */  xor     %edx,%edx\n  /* 063 */  mov     %ecx,0x1c(%esp)\n  /* 067 */  sar     %cl,%edi\n  /* 069 */  add     %eax,%ebx\n  /* 06b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %edx,0x18(%esp)\n  /* 074 */  cmp     %edx,%edi\n  /* 076 */  setg    %cl\n  /* 079 */  xor     %eax,%eax\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  cmp     %eax,%edi\n  /* 082 */  setg    %dl\n  /* 085 */  cmp     %cl,%dl\n  /* 087 */  sete    %dl\n  /* 08a */  neg     %dl\n  /* 08c */  mov     %dl,(%ebx,%eax,1)\n  /* 08f */  inc     %eax\n  /* 090 */  cmp     %eax,%esi\n  /* 092 */  jne     .L80\n  /* 094 */  mov     0x18(%esp),%edx\n  /* 098 */  add     %esi,%ebx\n  /* 09a */  inc     %edx\n  /* 09b */  cmp     %edx,%esi\n  /* 09d */  jne     .L70\n  /* 09f */  mov     0x1c(%esp),%ecx\n  /* 0a3 */  inc     %ecx\n  /* 0a4 */  cmp     $0x4,%ecx\n  /* 0a7 */  je      .Lb1\n  /* 0a9 */  mov     r_notexture_mip,%ebx\n  /* 0af */  jmp     .L54\n.Lb1:\n  /* 0b1 */  add     $0x2c,%esp\n  /* 0b4 */  pop     %ebx\n  /* 0b5 */  pop     %esi\n  /* 0b6 */  pop     %edi\n  /* 0b7 */  pop     %ebp\n  /* 0b8 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_InitTextures (void)\n{\n    int x, y, m;\n    byte *dest;\n\n    r_notexture_mip = Hunk_AllocName (sizeof(texture_t) + 16*16 + 8*8 + 4*4 + 2*2, \"notexture\");\n\n    r_notexture_mip->width = r_notexture_mip->height = 16;\n    r_notexture_mip->offsets[0] = sizeof(texture_t);\n    r_notexture_mip->offsets[1] = r_notexture_mip->offsets[0] + 16*16;\n    r_notexture_mip->offsets[2] = r_notexture_mip->offsets[1] + 8*8;\n    r_notexture_mip->offsets[3] = r_notexture_mip->offsets[2] + 4*4;\n\n    for (m = 0; m < 4; m++)\n    {\n        dest = (byte *)r_notexture_mip + r_notexture_mip->offsets[m];\n        for (y = 0; y < (16 >> m); y++)\n            for (x = 0; x < (16 >> m); x++)\n            {\n                if ((y < (8 >> m)) ^ (x < (8 >> m)))\n                    *dest++ = 0;\n                else\n                    *dest++ = 0xff;\n            }\n    }\n}\n","size":185,"score":100,"agent":"kuncc/4","pid":5,"session":1106,"ts":1791748617415}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1626,"symbol":"V_CalcPowerupCshift","file":"view.c","asm":"# V_CalcPowerupCshift  (TU view.c, section .text, 185 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_CalcPowerupCshift:\n  /* 000 */  mov     cl+0x9c,%eax\n  /* 005 */  test    $0x400000,%eax\n  /* 00a */  je      .L30\n  /* 00c */  xor     %eax,%eax\n  /* 00e */  xor     %ecx,%ecx\n  /* 010 */  mov     %eax,cl+0x158\n  /* 015 */  mov     $0xff,%eax\n  /* 01a */  mov     %ecx,cl+0x154\n  /* 020 */  mov     %eax,cl+0x15c\n.L25:\n  /* 025 */  mov     $0x1e,%eax\n.L2a:\n  /* 02a */  mov     %eax,cl+0x160\n  /* 02f */  ret\n.L30:\n  /* 030 */  test    $0x200000,%eax\n  /* 035 */  je      .L60\n  /* 037 */  xor     %eax,%eax\n  /* 039 */  xor     %edx,%edx\n  /* 03b */  mov     %eax,cl+0x154\n  /* 040 */  mov     $0xff,%eax\n  /* 045 */  mov     %eax,cl+0x158\n  /* 04a */  mov     $0x14,%eax\n  /* 04f */  mov     %edx,cl+0x15c\n  /* 055 */  mov     %eax,cl+0x160\n  /* 05a */  ret\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  test    $0x80000,%eax\n  /* 065 */  jne     .L90\n  /* 067 */  and     $0x100000,%eax\n  /* 06c */  je      .L2a\n  /* 06e */  mov     $0xff,%eax\n  /* 073 */  mov     $0xff,%edx\n  /* 078 */  mov     %eax,cl+0x154\n  /* 07d */  xor     %ecx,%ecx\n  /* 07f */  mov     %edx,cl+0x158\n  /* 085 */  mov     %ecx,cl+0x15c\n  /* 08b */  jmp     .L25\n  /* 08d */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  mov     $0x64,%eax\n  /* 095 */  mov     %eax,cl+0x154\n  /* 09a */  mov     $0x64,%eax\n  /* 09f */  mov     %eax,cl+0x158\n  /* 0a4 */  mov     $0x64,%eax\n  /* 0a9 */  mov     %eax,cl+0x15c\n  /* 0ae */  mov     $0x64,%eax\n  /* 0b3 */  mov     %eax,cl+0x160\n  /* 0b8 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid V_CalcPowerupCshift(void)\n{\n\tif (cl.items & IT_QUAD)\n\t{\n\t\tcl.cshifts[CSHIFT_POWERUP].destcolor[0] = 0;\n\t\tcl.cshifts[CSHIFT_POWERUP].destcolor[1] = 0;\n\t\tcl.cshifts[CSHIFT_POWERUP].destcolor[2] = 255;\n\t\tcl.cshifts[CSHIFT_POWERUP].percent = 30;\n\t}\n\telse if (cl.items & IT_SUIT)\n\t{\n\t\tcl.cshifts[CSHIFT_POWERUP].destcolor[0] = 0;\n\t\tcl.cshifts[CSHIFT_POWERUP].destcolor[1] = 255;\n\t\tcl.cshifts[CSHIFT_POWERUP].destcolor[2] = 0;\n\t\tcl.cshifts[CSHIFT_POWERUP].percent = 20;\n\t}\n\telse if (cl.items & IT_INVISIBILITY)\n\t{\n\t\tcl.cshifts[CSHIFT_POWERUP].destcolor[0] = 100;\n\t\tcl.cshifts[CSHIFT_POWERUP].destcolor[1] = 100;\n\t\tcl.cshifts[CSHIFT_POWERUP].destcolor[2] = 100;\n\t\tcl.cshifts[CSHIFT_POWERUP].percent = 100;\n\t}\n\telse if (cl.items & IT_INVULNERABILITY)\n\t{\n\t\tcl.cshifts[CSHIFT_POWERUP].destcolor[0] = 255;\n\t\tcl.cshifts[CSHIFT_POWERUP].destcolor[1] = 255;\n\t\tcl.cshifts[CSHIFT_POWERUP].destcolor[2] = 0;\n\t\tcl.cshifts[CSHIFT_POWERUP].percent = 30;\n\t}\n\telse\n\t\tcl.cshifts[CSHIFT_POWERUP].percent = 0;\n}\n","size":185,"score":100,"agent":"kuncc/3","pid":4,"session":1109,"ts":1791748619950}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":849,"symbol":"SZ_GetSpace","file":"common.c","asm":"# SZ_GetSpace  (TU common.c, section .text, 133 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSZ_GetSpace:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x14(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %esi,0x18(%esp)\n  /* 00f */  mov     0x24(%esp),%esi\n  /* 013 */  mov     0x10(%ebx),%eax\n  /* 016 */  mov     0xc(%ebx),%ecx\n  /* 019 */  lea     (%eax,%esi,1),%edx\n  /* 01c */  cmp     %ecx,%edx\n  /* 01e */  jle     .L41\n  /* 020 */  mov     (%ebx),%eax\n  /* 022 */  test    %eax,%eax\n  /* 024 */  je      .L70\n  /* 026 */  cmp     %ecx,%esi\n  /* 028 */  jg      .L58\n.L2a:\n  /* 02a */  movl    $0x1,0x4(%ebx)\n  /* 031 */  movl    $\"SZ_GetSpace: overflow\",(%esp)\n  /* 038 */  call    Con_Printf\n  /* 03d */  mov     %esi,%edx\n  /* 03f */  xor     %eax,%eax\n.L41:\n  /* 041 */  mov     %edx,0x10(%ebx)\n  /* 044 */  mov     0x8(%ebx),%ecx\n  /* 047 */  mov     0x18(%esp),%esi\n  /* 04b */  mov     0x14(%esp),%ebx\n  /* 04f */  add     $0x1c,%esp\n  /* 052 */  add     %ecx,%eax\n  /* 054 */  ret\n  /* 055 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  mov     %esi,0x4(%esp)\n  /* 05c */  movl    $\"SZ_GetSpace: %i is > full buffer size\",(%esp)\n  /* 063 */  call    Sys_Error\n  /* 068 */  jmp     .L2a\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  movl    $\"SZ_GetSpace: overflow without allowoverflow set\",(%esp)\n  /* 077 */  call    Sys_Error\n  /* 07c */  mov     0xc(%ebx),%ecx\n  /* 07f */  cmp     %ecx,%esi\n  /* 081 */  jle     .L2a\n  /* 083 */  jmp     .L58\n","c":"/* candidate for SZ_GetSpace (common.c, 133 bytes) */\n#include \"quakedef.h\"\n\nvoid *SZ_GetSpace (sizebuf_t *buf, int length)\n{\n\tvoid\t*data;\n\n\tif (buf->cursize + length > buf->maxsize)\n\t{\n\t\tif (!buf->allowoverflow)\n\t\t\tSys_Error (\"SZ_GetSpace: overflow without allowoverflow set\");\n\n\t\tif (length > buf->maxsize)\n\t\t\tSys_Error (\"SZ_GetSpace: %i is > full buffer size\", length);\n\n\t\tbuf->overflowed = true;\n\t\tCon_Printf (\"SZ_GetSpace: overflow\");\n\t\tbuf->cursize = 0;\n\t}\n\n\tdata = buf->data + buf->cursize;\n\tbuf->cursize += length;\n\n\treturn data;\n}\n","size":133,"score":100,"agent":"diyar2","pid":10,"session":1110,"ts":1791748631189}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":746,"symbol":"KeyDown","file":"cl_input.c","asm":"# KeyDown  (TU cl_input.c, section .text, 141 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nKeyDown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  mov     %ebx,0x18(%esp)\n  /* 00e */  mov     0x20(%esp),%ebx\n  /* 012 */  call    Cmd_Argv\n  /* 017 */  mov     %eax,%edx\n  /* 019 */  mov     $0xffffffff,%eax\n  /* 01e */  cmpb    $0x0,(%edx)\n  /* 021 */  jne     .L58\n.L23:\n  /* 023 */  mov     (%ebx),%edx\n  /* 025 */  cmp     %eax,%edx\n  /* 027 */  je      .L48\n  /* 029 */  mov     0x4(%ebx),%ecx\n  /* 02c */  cmp     %eax,%ecx\n  /* 02e */  je      .L48\n  /* 030 */  test    %edx,%edx\n  /* 032 */  je      .L50\n  /* 034 */  test    %ecx,%ecx\n  /* 036 */  jne     .L78\n  /* 038 */  mov     %eax,0x4(%ebx)\n.L3b:\n  /* 03b */  mov     0x8(%ebx),%eax\n  /* 03e */  test    $0x1,%al\n  /* 040 */  jne     .L48\n  /* 042 */  or      $0x3,%eax\n  /* 045 */  mov     %eax,0x8(%ebx)\n.L48:\n  /* 048 */  mov     0x18(%esp),%ebx\n  /* 04c */  add     $0x1c,%esp\n  /* 04f */  ret\n.L50:\n  /* 050 */  mov     %eax,(%ebx)\n  /* 052 */  jmp     .L3b\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %edx,(%esp)\n  /* 05b */  mov     $0xa,%ecx\n  /* 060 */  xor     %eax,%eax\n  /* 062 */  mov     %ecx,0x8(%esp)\n  /* 066 */  mov     %eax,0x4(%esp)\n  /* 06a */  call    strtol\n  /* 06f */  jmp     .L23\n  /* 071 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  mov     0x18(%esp),%ebx\n  /* 07c */  mov     $\"Three keys down for a button!\\n\",%eax\n  /* 081 */  mov     %eax,0x20(%esp)\n  /* 085 */  add     $0x1c,%esp\n  /* 088 */  jmp     Con_Printf\n","c":"/* candidate for KeyDown (cl_input.c, 141 bytes) */\n#include \"quakedef.h\"\n\nvoid KeyDown(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n        k = -1;\n\n    if (k == b->down[0] || k == b->down[1])\n        return;\n\n    if (!b->down[0])\n        b->down[0] = k;\n    else if (!b->down[1])\n        b->down[1] = k;\n    else\n    {\n        Con_Printf(\"Three keys down for a button!\\n\");\n        return;\n    }\n\n    if (b->state & 1)\n        return;\n    b->state |= 1 + 2;\n}\n","size":141,"score":100,"agent":"rebelor","pid":11,"session":1111,"ts":1791748633392}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":790,"symbol":"Cbuf_AddText","file":"cmd.c","asm":"# Cbuf_AddText  (TU cmd.c, section .text, 101 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCbuf_AddText:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    Q_strlen\n  /* 013 */  mov     cmd_text+0x10,%edx\n  /* 019 */  add     %edx,%eax\n  /* 01b */  cmp     cmd_text+0xc,%eax\n  /* 021 */  jge     .L50\n  /* 023 */  mov     %ebx,(%esp)\n  /* 026 */  call    Q_strlen\n  /* 02b */  mov     %ebx,0x4(%esp)\n  /* 02f */  movl    $cmd_text,(%esp)\n  /* 036 */  mov     %eax,0x8(%esp)\n  /* 03a */  call    SZ_Write\n  /* 03f */  mov     0x18(%esp),%ebx\n  /* 043 */  add     $0x1c,%esp\n  /* 046 */  ret\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     0x18(%esp),%ebx\n  /* 054 */  mov     $\"Cbuf_AddText: overflow\\n\",%eax\n  /* 059 */  mov     %eax,0x20(%esp)\n  /* 05d */  add     $0x1c,%esp\n  /* 060 */  jmp     Con_Printf\n","c":"#include \"quakedef.h\"\n\nsizebuf_t cmd_text;\n\nvoid Cbuf_AddText (char *text)\n{\n\tint l;\n\n\tl = Q_strlen (text);\n\n\tif (cmd_text.cursize + l >= cmd_text.maxsize)\n\t{\n\t\tCon_Printf (\"Cbuf_AddText: overflow\\n\");\n\t\treturn;\n\t}\n\n\tSZ_Write (&cmd_text, text, Q_strlen (text));\n}\n","size":101,"score":100,"agent":"diyar","pid":9,"session":1113,"ts":1791748638471}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":704,"symbol":"CL_WriteDemoMessage","file":"cl_demo.c","asm":"# CL_WriteDemoMessage  (TU cl_demo.c, section .text, 188 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_WriteDemoMessage:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x4,%esi\n  /* 006 */  push    %ebx\n  /* 007 */  mov     $0x1,%ebx\n  /* 00c */  sub     $0x24,%esp\n  /* 00f */  mov     net_message+0x10,%eax\n  /* 014 */  mov     %eax,(%esp)\n  /* 017 */  call    *LittleLong\n  /* 01d */  mov     %ebx,0x8(%esp)\n  /* 021 */  xor     %ebx,%ebx\n  /* 023 */  mov     %esi,0x4(%esp)\n  /* 027 */  lea     0x1c(%esp),%esi\n  /* 02b */  mov     %eax,0x18(%esp)\n  /* 02f */  mov     cls+0x8d8,%eax\n  /* 034 */  mov     %eax,0xc(%esp)\n  /* 038 */  lea     0x18(%esp),%eax\n  /* 03c */  mov     %eax,(%esp)\n  /* 03f */  call    fwrite\n.L44:\n  /* 044 */  flds    cl+0x1bc(,%ebx,4)\n  /* 04b */  inc     %ebx\n  /* 04c */  fstps   (%esp)\n  /* 04f */  call    *LittleFloat\n  /* 055 */  mov     cls+0x8d8,%eax\n  /* 05a */  mov     $0x1,%edx\n  /* 05f */  mov     %edx,0x8(%esp)\n  /* 063 */  mov     $0x4,%ecx\n  /* 068 */  mov     %ecx,0x4(%esp)\n  /* 06c */  mov     %esi,(%esp)\n  /* 06f */  mov     %eax,0xc(%esp)\n  /* 073 */  fstps   0x1c(%esp)\n  /* 077 */  call    fwrite\n  /* 07c */  cmp     $0x3,%ebx\n  /* 07f */  jne     .L44\n  /* 081 */  mov     cls+0x8d8,%eax\n  /* 086 */  mov     %eax,0xc(%esp)\n  /* 08a */  mov     $0x1,%eax\n  /* 08f */  mov     %eax,0x8(%esp)\n  /* 093 */  mov     net_message+0x10,%eax\n  /* 098 */  mov     %eax,0x4(%esp)\n  /* 09c */  mov     net_message+0x8,%eax\n  /* 0a1 */  mov     %eax,(%esp)\n  /* 0a4 */  call    fwrite\n  /* 0a9 */  mov     cls+0x8d8,%eax\n  /* 0ae */  mov     %eax,(%esp)\n  /* 0b1 */  call    fflush\n  /* 0b6 */  add     $0x24,%esp\n  /* 0b9 */  pop     %ebx\n  /* 0ba */  pop     %esi\n  /* 0bb */  ret\n","c":"#include \"quakedef.h\"\n\nvoid CL_WriteDemoMessage(void)\n{\n    int len;\n    int i;\n    float f;\n\n    len = LittleLong(net_message.cursize);\n    fwrite(&len, 4, 1, cls.demofile);\n    for (i = 0; i < 3; i++)\n    {\n        f = LittleFloat(cl.viewangles[i]);\n        fwrite(&f, 4, 1, cls.demofile);\n    }\n    fwrite(net_message.data, net_message.cursize, 1, cls.demofile);\n    fflush(cls.demofile);\n}\n","size":188,"score":100,"agent":"kuncc/0","pid":1,"session":1115,"ts":1791748639019}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1398,"symbol":"R_SplitEntityOnNode2","file":"r_efrag.c","asm":"# R_SplitEntityOnNode2  (TU r_efrag.c, section .text, 187 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_SplitEntityOnNode2:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x4(%ebx),%eax\n  /* 00e */  cmp     %eax,r_visframecount\n  /* 014 */  je      .L3c\n  /* 016 */  jmp     .L6a\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  flds    r_emaxs(,%eax,4)\n  /* 027 */  fxch    %st(1)\n  /* 029 */  fcomip  %st(1),%st\n  /* 02b */  fstp    %st(0)\n  /* 02d */  jb      .Lad\n.L2f:\n  /* 02f */  mov     0x20(%ebx),%ebx\n  /* 032 */  mov     r_visframecount,%eax\n  /* 037 */  cmp     %eax,0x4(%ebx)\n  /* 03a */  jne     .L6a\n.L3c:\n  /* 03c */  mov     (%ebx),%eax\n  /* 03e */  test    %eax,%eax\n  /* 040 */  js      .La8\n  /* 042 */  mov     0x18(%ebx),%edx\n  /* 045 */  movzbl  0x10(%edx),%eax\n  /* 049 */  cmp     $0x2,%al\n  /* 04b */  ja      .L78\n  /* 04d */  flds    0xc(%edx)\n  /* 050 */  flds    r_emins(,%eax,4)\n  /* 057 */  fcomip  %st(1),%st\n  /* 059 */  jb      .L20\n  /* 05b */  fstp    %st(0)\n  /* 05d */  mov     0x1c(%ebx),%ebx\n.L60:\n  /* 060 */  mov     r_visframecount,%eax\n  /* 065 */  cmp     %eax,0x4(%ebx)\n  /* 068 */  je      .L3c\n.L6a:\n  /* 06a */  mov     0x18(%esp),%ebx\n  /* 06e */  add     $0x1c,%esp\n  /* 071 */  ret\n  /* 072 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  mov     %edx,0x8(%esp)\n  /* 07c */  mov     $r_emaxs,%eax\n  /* 081 */  mov     %eax,0x4(%esp)\n  /* 085 */  movl    $r_emins,(%esp)\n  /* 08c */  call    BoxOnPlaneSide\n  /* 091 */  cmp     $0x3,%eax\n  /* 094 */  je      .Lad\n  /* 096 */  test    $0x1,%al\n  /* 098 */  je      .L2f\n  /* 09a */  mov     0x1c(%ebx),%ebx\n  /* 09d */  lea     0x0(%esi),%esi\n  /* 0a0 */  jmp     .L60\n  /* 0a2 */  lea     0x0(%esi),%esi\n.La8:\n  /* 0a8 */  cmp     $0xfffffffe,%eax\n  /* 0ab */  je      .L6a\n.Lad:\n  /* 0ad */  mov     %ebx,r_pefragtopnode\n  /* 0b3 */  mov     0x18(%esp),%ebx\n  /* 0b7 */  add     $0x1c,%esp\n  /* 0ba */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_SplitEntityOnNode2 (mnode_t *node)\n{\n\tmplane_t\t*splitplane;\n\tint\t\t\tsides;\n\n\tif (node->visframe != r_visframecount)\n\t\treturn;\n\n\tif (node->contents < 0)\n\t{\n\t\tif (node->contents != CONTENTS_SOLID)\n\t\t\tr_pefragtopnode = node;\n\t\treturn;\n\t}\n\n\tsplitplane = node->plane;\n\tsides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);\n\n\tif (sides == 3)\n\t{\n\t\tr_pefragtopnode = node;\n\t\treturn;\n\t}\n\n\tif (sides & 1)\n\t\tR_SplitEntityOnNode2 (node->children[0]);\n\telse\n\t\tR_SplitEntityOnNode2 (node->children[1]);\n}\n","size":187,"score":100,"agent":"kuncc/2","pid":3,"session":1114,"ts":1791748642695}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1374,"symbol":"R_AliasSetupLighting","file":"r_alias.c","asm":"# R_AliasSetupLighting  (TU r_alias.c, section .text, 186 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_AliasSetupLighting:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $0x3e80,%eax\n  /* 009 */  mov     (%edx),%ecx\n  /* 00b */  cmp     $0x4,%ecx\n  /* 00e */  jle     .L24\n  /* 010 */  mov     $0xff,%eax\n  /* 015 */  sub     %ecx,%eax\n  /* 017 */  mov     $0x5,%ecx\n  /* 01c */  shl     $0x6,%eax\n  /* 01f */  cmp     %ecx,%eax\n  /* 021 */  cmovl   %ecx,%eax\n.L24:\n  /* 024 */  mov     %eax,r_ambientlight\n  /* 029 */  fildl   0x4(%edx)\n  /* 02c */  fldz\n  /* 02e */  fcomi   %st(1),%st\n  /* 030 */  ja      .L40\n  /* 032 */  fstp    %st(0)\n  /* 034 */  fmuls   =0x42800000 (64f)\n  /* 03a */  jmp     .L42\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  fstp    %st(1)\n.L42:\n  /* 042 */  mov     0x8(%edx),%eax\n  /* 045 */  fstps   r_shadelight\n  /* 04b */  flds    0x8(%eax)\n  /* 04e */  flds    (%eax)\n  /* 050 */  fmuls   alias_forward\n  /* 056 */  flds    0x4(%eax)\n  /* 059 */  fmuls   alias_forward+0x4\n  /* 05f */  faddp   %st,%st(1)\n  /* 061 */  flds    alias_forward+0x8\n  /* 067 */  fmul    %st(2),%st\n  /* 069 */  faddp   %st,%st(1)\n  /* 06b */  fstps   r_plightvec\n  /* 071 */  flds    (%eax)\n  /* 073 */  fmuls   alias_right\n  /* 079 */  flds    0x4(%eax)\n  /* 07c */  fmuls   alias_right+0x4\n  /* 082 */  faddp   %st,%st(1)\n  /* 084 */  flds    alias_right+0x8\n  /* 08a */  fmul    %st(2),%st\n  /* 08c */  faddp   %st,%st(1)\n  /* 08e */  fchs\n  /* 090 */  fstps   r_plightvec+0x4\n  /* 096 */  flds    (%eax)\n  /* 098 */  fmuls   alias_up\n  /* 09e */  flds    0x4(%eax)\n  /* 0a1 */  fmuls   alias_up+0x4\n  /* 0a7 */  faddp   %st,%st(1)\n  /* 0a9 */  fxch    %st(1)\n  /* 0ab */  fmuls   alias_up+0x8\n  /* 0b1 */  faddp   %st,%st(1)\n  /* 0b3 */  fstps   r_plightvec+0x8\n  /* 0b9 */  ret\n","c":"/* candidate for R_AliasSetupLighting (r_alias.c, 186 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nint r_ambientlight;\nfloat r_shadelight;\nfloat r_plightvec[3];\nstatic vec3_t alias_forward, alias_right, alias_up;\n\nvoid R_AliasSetUpTransform(float *a)\n{\n    alias_forward[0] = a[0]; alias_forward[1] = a[1]; alias_forward[2] = a[2];\n    alias_right[0] = a[3]; alias_right[1] = a[4]; alias_right[2] = a[5];\n    alias_up[0] = a[6]; alias_up[1] = a[7]; alias_up[2] = a[8];\n}\n\nvoid R_AliasSetupLighting(alight_t *plighting)\n{\n    int a = plighting->ambientlight;\n    if (a > 4)\n    {\n        a = (255 - a) << 6;\n        if (a < 5)\n            a = 5;\n    }\n    else\n        a = 16000;\n    r_ambientlight = a;\n\n    {\n        float s = plighting->shadelight;\n        if (s < 0)\n            s = 0;\n        else\n            s *= 64;\n        r_shadelight = s;\n    }\n\n    r_plightvec[0] = DotProduct(plighting->plightvec, alias_forward);\n    r_plightvec[1] = -DotProduct(plighting->plightvec, alias_right);\n    r_plightvec[2] = DotProduct(plighting->plightvec, alias_up);\n}\n","size":186,"score":100,"agent":"kuncc/1","pid":2,"session":1112,"ts":1791748643915}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1241,"symbol":"UDP_StringToAddr","file":"net_udp.c","asm":"# UDP_StringToAddr  (TU net_udp.c, section .text, 133 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUDP_StringToAddr:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x48(%esp)\n  /* 007 */  lea     0x3c(%esp),%eax\n  /* 00b */  mov     0x54(%esp),%ebx\n  /* 00f */  mov     %eax,0x18(%esp)\n  /* 013 */  lea     0x38(%esp),%eax\n  /* 017 */  mov     %eax,0x14(%esp)\n  /* 01b */  lea     0x34(%esp),%eax\n  /* 01f */  mov     %eax,0x10(%esp)\n  /* 023 */  lea     0x30(%esp),%eax\n  /* 027 */  mov     %eax,0xc(%esp)\n  /* 02b */  lea     0x2c(%esp),%eax\n  /* 02f */  mov     %eax,0x8(%esp)\n  /* 033 */  mov     $\"%d.%d.%d.%d:%d\",%eax\n  /* 038 */  mov     %eax,0x4(%esp)\n  /* 03c */  mov     0x50(%esp),%eax\n  /* 040 */  mov     %eax,(%esp)\n  /* 043 */  call    __isoc99_sscanf\n  /* 048 */  mov     0x2c(%esp),%eax\n  /* 04c */  movw    $0x2,(%ebx)\n  /* 051 */  mov     0x30(%esp),%edx\n  /* 055 */  shl     $0x18,%eax\n  /* 058 */  shl     $0x10,%edx\n  /* 05b */  or      %edx,%eax\n  /* 05d */  mov     0x38(%esp),%edx\n  /* 061 */  or      %edx,%eax\n  /* 063 */  mov     0x34(%esp),%edx\n  /* 067 */  shl     $0x8,%edx\n  /* 06a */  or      %edx,%eax\n  /* 06c */  bswap   %eax\n  /* 06e */  mov     %eax,0x4(%ebx)\n  /* 071 */  mov     0x3c(%esp),%eax\n  /* 075 */  xchg    %ah,%al\n  /* 077 */  mov     %ax,0x2(%ebx)\n  /* 07b */  xor     %eax,%eax\n  /* 07d */  mov     0x48(%esp),%ebx\n  /* 081 */  add     $0x4c,%esp\n  /* 084 */  ret\n","c":"/* candidate for UDP_StringToAddr (net_udp.c, 133 bytes) */\n#include <sys/types.h>\n#include <sys/socket.h>\n#include <netinet/in.h>\n#include <netdb.h>\n#include <sys/param.h>\n#include <sys/ioctl.h>\n#include <errno.h>\n#include \"quakedef.h\"\n#include \"net_udp.h\"\n\nint UDP_StringToAddr (char *string, struct qsockaddr *addr)\n{\n    int ha1, ha2, ha3, ha4, hp;\n    int hostaddr;\n\n    sscanf (string, \"%d.%d.%d.%d:%d\", &ha1, &ha2, &ha3, &ha4, &hp);\n    hostaddr = (ha1 << 24) | (ha2 << 16) | (ha3 << 8) | ha4;\n\n    addr->sa_family = AF_INET;\n    ((struct sockaddr_in *)addr)->sin_addr.s_addr = htonl(hostaddr);\n    ((struct sockaddr_in *)addr)->sin_port = htons((short)hp);\n    return 0;\n}\n","size":133,"score":100,"agent":"diyar2","pid":10,"session":1118,"ts":1791748669016}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":994,"symbol":"Host_Fly_f","file":"host_cmd.c","asm":"# Host_Fly_f  (TU host_cmd.c, section .text, 141 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Fly_f:\n  /* 000 */  cmpl    $0x1,cmd_source\n  /* 007 */  je      .L88\n  /* 009 */  mov     pr_global_struct,%eax\n  /* 00e */  fldz\n  /* 010 */  flds    0x8c(%eax)\n  /* 016 */  fucomip %st(1),%st\n  /* 018 */  fstp    %st(0)\n  /* 01a */  jp      .L58\n  /* 01c */  jne     .L58\n.L1e:\n  /* 01e */  sub     $0x1c,%esp\n  /* 021 */  mov     sv_player,%eax\n  /* 026 */  flds    =0x40a00000 (5f)\n  /* 02c */  flds    0x80(%eax)\n  /* 032 */  fucomip %st(1),%st\n  /* 034 */  fstp    %st(0)\n  /* 036 */  jp      .L68\n  /* 038 */  jne     .L68\n  /* 03a */  movl    $0x40400000,0x80(%eax)\n  /* 044 */  movl    $\"flymode OFF\\n\",(%esp)\n  /* 04b */  call    SV_ClientPrintf\n  /* 050 */  add     $0x1c,%esp\n  /* 053 */  ret\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     host_client,%eax\n  /* 05d */  mov     0xc(%eax),%eax\n  /* 060 */  test    %eax,%eax\n  /* 062 */  jne     .L1e\n  /* 064 */  ret\n  /* 065 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  movl    $0x40a00000,0x80(%eax)\n  /* 072 */  movl    $\"flymode ON\\n\",(%esp)\n  /* 079 */  call    SV_ClientPrintf\n  /* 07e */  add     $0x1c,%esp\n  /* 081 */  ret\n  /* 082 */  lea     0x0(%esi),%esi\n.L88:\n  /* 088 */  jmp     Cmd_ForwardToServer\n","c":"#include \"quakedef.h\"\n\nvoid Host_Fly_f(void)\n{\n    if (cmd_source == src_command)\n    {\n        Cmd_ForwardToServer();\n        return;\n    }\n\n    if (pr_global_struct->deathmatch && !host_client->privileged)\n        return;\n\n    if (sv_player->v.movetype != MOVETYPE_FLY)\n    {\n        sv_player->v.movetype = MOVETYPE_FLY;\n        SV_ClientPrintf(\"flymode ON\\n\");\n    }\n    else\n    {\n        sv_player->v.movetype = MOVETYPE_WALK;\n        SV_ClientPrintf(\"flymode OFF\\n\");\n    }\n}\n","size":141,"score":100,"agent":"rebelor","pid":11,"session":1119,"ts":1791748671808}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1188,"symbol":"Datagram_Init","file":"net_dgrm.c","asm":"# Datagram_Init  (TU net_dgrm.c, section .text, 188 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDatagram_Init:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  mov     $NET_Stats_f,%esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0x10,%esp\n  /* 00b */  mov     %esi,0x4(%esp)\n  /* 00f */  mov     net_driverlevel,%eax\n  /* 014 */  movl    $\"net_stats\",(%esp)\n  /* 01b */  mov     %eax,myDriverLevel\n  /* 020 */  call    Cmd_AddCommand\n  /* 025 */  movl    $\"-nolan\",(%esp)\n  /* 02c */  call    COM_CheckParm\n  /* 031 */  test    %eax,%eax\n  /* 033 */  jne     .Lb5\n  /* 039 */  mov     net_numlandrivers,%ebx\n  /* 03f */  mov     %eax,%edi\n  /* 041 */  test    %ebx,%ebx\n  /* 043 */  jle     .L6d\n  /* 045 */  mov     $net_landrivers+0x4,%ebx\n  /* 04a */  xor     %esi,%esi\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  call    *0x8(%ebx)\n  /* 053 */  cmp     $0xffffffff,%eax\n  /* 056 */  je      .L61\n  /* 058 */  movl    $0x1,(%ebx)\n  /* 05e */  mov     %eax,0x4(%ebx)\n.L61:\n  /* 061 */  inc     %esi\n  /* 062 */  add     $0x54,%ebx\n  /* 065 */  cmp     %esi,net_numlandrivers\n  /* 06b */  jg      .L50\n.L6d:\n  /* 06d */  movl    $\"ban\",(%esp)\n  /* 074 */  mov     $NET_Ban_f,%eax\n  /* 079 */  mov     %eax,0x4(%esp)\n  /* 07d */  call    Cmd_AddCommand\n  /* 082 */  mov     $Test_f,%edx\n  /* 087 */  mov     %edx,0x4(%esp)\n  /* 08b */  movl    $\"test\",(%esp)\n  /* 092 */  call    Cmd_AddCommand\n  /* 097 */  mov     $Test2_f,%ecx\n  /* 09c */  mov     %ecx,0x4(%esp)\n  /* 0a0 */  movl    $\"test2\",(%esp)\n  /* 0a7 */  call    Cmd_AddCommand\n.Lac:\n  /* 0ac */  add     $0x10,%esp\n  /* 0af */  mov     %edi,%eax\n  /* 0b1 */  pop     %ebx\n  /* 0b2 */  pop     %esi\n  /* 0b3 */  pop     %edi\n  /* 0b4 */  ret\n.Lb5:\n  /* 0b5 */  mov     $0xffffffff,%edi\n  /* 0ba */  jmp     .Lac\n","c":"/* candidate for Datagram_Init (net_dgrm.c, 188 bytes) */\n#include <sys/socket.h>\n#include <arpa/inet.h>\n#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nstatic int myDriverLevel;\n\nint GetMyDriverLevel (void)\n{\n    return myDriverLevel;\n}\n\nint Datagram_Init (void)\n{\n    int i, csock;\n    extern void NET_Stats_f (void);\n    extern void NET_Ban_f (void);\n    extern void Test_f (void);\n    extern void Test2_f (void);\n\n    myDriverLevel = net_driverlevel;\n    Cmd_AddCommand (\"net_stats\", NET_Stats_f);\n\n    if (COM_CheckParm (\"-nolan\"))\n        return -1;\n\n    for (i = 0; i < net_numlandrivers; i++)\n    {\n        csock = net_landrivers[i].Init ();\n        if (csock == -1)\n            continue;\n        net_landrivers[i].initialized = true;\n        net_landrivers[i].controlSock = csock;\n    }\n\n    Cmd_AddCommand (\"ban\", NET_Ban_f);\n    Cmd_AddCommand (\"test\", Test_f);\n    Cmd_AddCommand (\"test2\", Test2_f);\n    return 0;\n}\n","size":188,"score":100,"agent":"kuncc/5","pid":6,"session":1117,"ts":1791748674887}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1271,"symbol":"PF_lightstyle","file":"pr_cmds.c","asm":"# PF_lightstyle  (TU pr_cmds.c, section .text, 190 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_lightstyle:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     pr_globals,%edx\n  /* 00d */  mov     pr_strings,%esi\n  /* 013 */  flds    0x10(%edx)\n  /* 016 */  fnstcw  0x1e(%esp)\n  /* 01a */  movzwl  0x1e(%esp),%eax\n  /* 01f */  or      $0xc00,%ax\n  /* 023 */  mov     %ax,0x1c(%esp)\n  /* 028 */  fldcw   0x1c(%esp)\n  /* 02c */  fistpl  0x18(%esp)\n  /* 030 */  fldcw   0x1e(%esp)\n  /* 034 */  mov     0x1c(%edx),%edi\n  /* 037 */  mov     0x18(%esp),%ebp\n  /* 03b */  add     %esi,%edi\n  /* 03d */  cmpl    $0x1,sv+0xdb0\n  /* 044 */  mov     %edi,sv+0xca4(,%ebp,4)\n  /* 04b */  jne     .Lb6\n  /* 04d */  mov     svs,%ebx\n  /* 053 */  test    %ebx,%ebx\n  /* 055 */  jle     .Lb6\n  /* 057 */  mov     svs+0x8,%eax\n  /* 05c */  xor     %esi,%esi\n  /* 05e */  lea     0x44(%eax),%ebx\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     -0x44(%ebx),%ecx\n  /* 073 */  test    %ecx,%ecx\n  /* 075 */  jne     .L7e\n  /* 077 */  mov     -0x40(%ebx),%edx\n  /* 07a */  test    %edx,%edx\n  /* 07c */  je      .La7\n.L7e:\n  /* 07e */  mov     %ebx,(%esp)\n  /* 081 */  mov     $0xc,%eax\n  /* 086 */  mov     %eax,0x4(%esp)\n  /* 08a */  call    MSG_WriteChar\n  /* 08f */  mov     %ebp,0x4(%esp)\n  /* 093 */  mov     %ebx,(%esp)\n  /* 096 */  call    MSG_WriteChar\n  /* 09b */  mov     %edi,0x4(%esp)\n  /* 09f */  mov     %ebx,(%esp)\n  /* 0a2 */  call    MSG_WriteString\n.La7:\n  /* 0a7 */  inc     %esi\n  /* 0a8 */  add     $0x2048,%ebx\n  /* 0ae */  cmp     %esi,svs\n  /* 0b4 */  jg      .L70\n.Lb6:\n  /* 0b6 */  add     $0x2c,%esp\n  /* 0b9 */  pop     %ebx\n  /* 0ba */  pop     %esi\n  /* 0bb */  pop     %edi\n  /* 0bc */  pop     %ebp\n  /* 0bd */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_lightstyle(void)\n{\n    int style;\n    char *val;\n    client_t *client;\n    int j;\n\n    style = (int)G_FLOAT(OFS_PARM0);\n    val = G_STRING(OFS_PARM1);\n\n    sv.lightstyles[style] = val;\n\n    if (sv.state != ss_active)\n        return;\n\n    for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++)\n        if (client->active || client->spawned)\n        {\n            MSG_WriteChar(&client->message, svc_lightstyle);\n            MSG_WriteChar(&client->message, style);\n            MSG_WriteString(&client->message, val);\n        }\n}\n","size":190,"score":100,"agent":"kuncc/3","pid":4,"session":1123,"ts":1791748675164}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1449,"symbol":"R_GenSkyTile16","file":"r_sky.c","asm":"# R_GenSkyTile16  (TU r_sky.c, section .text, 188 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_GenSkyTile16:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $newsky,%ecx\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x10,%esp\n  /* 00c */  fnstcw  0xe(%esp)\n  /* 010 */  flds    skytime\n  /* 016 */  fmuls   skyspeed\n  /* 01c */  mov     0x24(%esp),%ebx\n  /* 020 */  movzwl  0xe(%esp),%eax\n  /* 025 */  or      $0xc00,%ax\n  /* 029 */  mov     %ax,0xc(%esp)\n  /* 02e */  fldcw   0xc(%esp)\n  /* 032 */  fistpl  (%esp)\n  /* 035 */  fldcw   0xe(%esp)\n  /* 039 */  mov     (%esp),%ebp\n  /* 03c */  lea     0x0(%ebp,%ebp,1),%eax\n  /* 040 */  sub     %ebp,%ecx\n  /* 042 */  mov     %ebp,0x8(%esp)\n  /* 046 */  lea     0x80(%ebp),%edi\n  /* 04c */  sub     %eax,%ebx\n  /* 04e */  mov     $newsky+0x8000,%eax\n  /* 053 */  sub     %ebp,%eax\n  /* 055 */  mov     %eax,0x4(%esp)\n.L59:\n  /* 059 */  mov     (%esp),%eax\n  /* 05c */  and     $0x7f,%eax\n  /* 05f */  mov     %eax,%edx\n  /* 061 */  shl     $0x6,%edx\n  /* 064 */  add     %eax,%edx\n  /* 066 */  lea     (%eax,%edx,2),%esi\n  /* 069 */  mov     0x8(%esp),%eax\n  /* 06d */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  movzbl  0x80(%ecx,%eax,1),%edx\n  /* 078 */  mov     %eax,%ebp\n  /* 07a */  and     $0x7f,%ebp\n  /* 07d */  add     %esi,%ebp\n  /* 07f */  and     bottommask(%ebp),%dl\n  /* 085 */  or      bottomsky(%ebp),%dl\n  /* 08b */  movzbl  %dl,%edx\n  /* 08e */  movzwl  d_8to16table(%edx,%edx,1),%edx\n  /* 096 */  mov     %dx,(%ebx,%eax,2)\n  /* 09a */  inc     %eax\n  /* 09b */  cmp     %eax,%edi\n  /* 09d */  jne     .L70\n  /* 09f */  add     $0x100,%ecx\n  /* 0a5 */  add     $0x100,%ebx\n  /* 0ab */  incl    (%esp)\n  /* 0ae */  cmp     0x4(%esp),%ecx\n  /* 0b2 */  jne     .L59\n  /* 0b4 */  add     $0x10,%esp\n  /* 0b7 */  pop     %ebx\n  /* 0b8 */  pop     %esi\n  /* 0b9 */  pop     %edi\n  /* 0ba */  pop     %ebp\n  /* 0bb */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nextern byte newsky[32768];\nextern byte bottomsky[16768];\nextern byte bottommask[16768];\nextern float skytime, skyspeed;\n\nvoid R_GenSkyTile16 (void *pdest)\n{\n    int x, y, ofs, baseofs, xshift, yshift;\n    byte *pnewsky;\n    unsigned short *pd;\n\n    xshift = skytime*skyspeed;\n    yshift = xshift;\n    pnewsky = newsky;\n    pd = (unsigned short *)pdest;\n    for (y = 0; y < 128; y++)\n    {\n        baseofs = ((y+yshift) & 127) * 131;\n        for (x = 0; x < 128; x++)\n        {\n            ofs = baseofs + ((x+xshift) & 127);\n            *pd = d_8to16table[(*(pnewsky + 128) & bottommask[ofs]) | bottomsky[ofs]];\n            pd++;\n            pnewsky++;\n        }\n        pnewsky += 128;\n    }\n}\n","size":188,"score":100,"agent":"kuncc/7","pid":8,"session":1121,"ts":1791748678532}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":896,"symbol":"Con_DrawConsole","file":"console.c","asm":"# Con_DrawConsole  (TU console.c, section .text, 188 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCon_DrawConsole:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%esi\n  /* 00b */  mov     0x44(%esp),%eax\n  /* 00f */  test    %esi,%esi\n  /* 011 */  mov     %eax,0x1c(%esp)\n  /* 015 */  jle     .La8\n  /* 01b */  mov     %esi,(%esp)\n  /* 01e */  call    Draw_ConsoleBackground\n  /* 023 */  mov     con_current,%eax\n  /* 028 */  lea     -0x10(%esi),%edx\n  /* 02b */  mov     %esi,con_vislines\n  /* 031 */  sar     $0x3,%edx\n  /* 034 */  mov     %eax,%edi\n  /* 036 */  sub     %edx,%edi\n  /* 038 */  inc     %edi\n  /* 039 */  cmp     %edi,%eax\n  /* 03b */  jl      .La0\n  /* 03d */  and     $0x7,%esi\n.L40:\n  /* 040 */  mov     con_linewidth,%ecx\n  /* 046 */  test    %ecx,%ecx\n  /* 048 */  jle     .L94\n  /* 04a */  mov     %edi,%eax\n  /* 04c */  mov     $0x0,%edx\n  /* 051 */  mov     con_text,%ebx\n  /* 057 */  sub     con_backscroll,%eax\n  /* 05d */  cmovs   %edx,%eax\n  /* 060 */  xor     %ebp,%ebp\n  /* 062 */  cltd\n  /* 063 */  idivl   con_totallines\n  /* 069 */  imul    %ecx,%edx\n  /* 06c */  add     %edx,%ebx\n  /* 06e */  xchg    %ax,%ax\n.L70:\n  /* 070 */  movsbl  (%ebx,%ebp,1),%edx\n  /* 074 */  inc     %ebp\n  /* 075 */  mov     %esi,0x4(%esp)\n  /* 079 */  mov     %edx,0x8(%esp)\n  /* 07d */  lea     0x0(,%ebp,8),%edx\n  /* 084 */  mov     %edx,(%esp)\n  /* 087 */  call    Draw_Character\n  /* 08c */  cmp     con_linewidth,%ebp\n  /* 092 */  jl      .L70\n.L94:\n  /* 094 */  inc     %edi\n  /* 095 */  add     $0x8,%esi\n  /* 098 */  cmp     %edi,con_current\n  /* 09e */  jge     .L40\n.La0:\n  /* 0a0 */  mov     0x1c(%esp),%eax\n  /* 0a4 */  test    %eax,%eax\n  /* 0a6 */  jne     .Lb0\n.La8:\n  /* 0a8 */  add     $0x2c,%esp\n  /* 0ab */  pop     %ebx\n  /* 0ac */  pop     %esi\n  /* 0ad */  pop     %edi\n  /* 0ae */  pop     %ebp\n  /* 0af */  ret\n.Lb0:\n  /* 0b0 */  add     $0x2c,%esp\n  /* 0b3 */  pop     %ebx\n  /* 0b4 */  pop     %esi\n  /* 0b5 */  pop     %edi\n  /* 0b6 */  pop     %ebp\n  /* 0b7 */  jmp     Con_DrawInput\n","c":"#include <unistd.h>\n#include <fcntl.h>\n#include \"quakedef.h\"\n\nvoid Con_DrawInput (void);\nextern char *con_text;\nextern int con_linewidth, con_totallines, con_current, con_backscroll, con_vislines;\n\nvoid Con_DrawConsole(int lines, qboolean drawinput)\n{\n    int i, x, j, y, rows;\n    char *text;\n\n    if (lines <= 0)\n        return;\n\n    Draw_ConsoleBackground (lines);\n\n    con_vislines = lines;\n\n    rows = (lines-16)>>3;\n    y = lines - 16 - (rows<<3);\n\n    for (i=con_current - rows + 1 ; i<=con_current ; i++, y+=8)\n    {\n        j = i - con_backscroll;\n        if (j<0)\n            j = 0;\n        text = con_text + (j % con_totallines)*con_linewidth;\n\n        for (x=0 ; x<con_linewidth ; x++)\n            Draw_Character ((x+1)<<3, y, text[x]);\n    }\n\n    if (drawinput)\n        Con_DrawInput ();\n}\n","size":188,"score":100,"agent":"kuncc/6","pid":7,"session":1116,"ts":1791748678749}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":980,"symbol":"Host_FilterTime","file":"host.c","asm":"# Host_FilterTime  (TU host.c, section .text, 189 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_FilterTime:\n  /* 000 */  flds    0x4(%esp)\n  /* 004 */  faddl   realtime\n  /* 00a */  mov     cls+0x8d0,%eax\n  /* 00f */  test    %eax,%eax\n  /* 011 */  fstl    realtime\n  /* 017 */  fldl    oldrealtime\n  /* 01d */  fsubr   %st(1),%st\n  /* 01f */  jne     .L2b\n  /* 021 */  fldl    =0x3f8c71c71c71c71c (0.013888888888888888)\n  /* 027 */  fcomip  %st(1),%st\n  /* 029 */  ja      .L58\n.L2b:\n  /* 02b */  fstl    host_frametime\n  /* 031 */  fxch    %st(1)\n  /* 033 */  fstpl   oldrealtime\n  /* 039 */  fldz\n  /* 03b */  flds    host_framerate+0x10\n  /* 041 */  fcomi   %st(1),%st\n  /* 043 */  fstp    %st(1)\n  /* 045 */  jbe     .L60\n  /* 047 */  fstp    %st(1)\n  /* 049 */  fstpl   host_frametime\n.L4f:\n  /* 04f */  mov     $0x1,%eax\n  /* 054 */  ret\n  /* 055 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  fstp    %st(0)\n  /* 05a */  fstp    %st(0)\n  /* 05c */  ret\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  fstp    %st(0)\n  /* 062 */  fldl    =0x3fb999999999999a (0.1)\n  /* 068 */  fxch    %st(1)\n  /* 06a */  fcomi   %st(1),%st\n  /* 06c */  fstp    %st(1)\n  /* 06e */  ja      .La0\n  /* 070 */  fldl    =0x3f50624dd2f1a9fc (0.001)\n  /* 076 */  fcomip  %st(1),%st\n  /* 078 */  fstp    %st(0)\n  /* 07a */  jbe     .L4f\n  /* 07c */  mov     $0xd2f1a9fc,%eax\n  /* 081 */  mov     $0x3f50624d,%edx\n  /* 086 */  mov     %eax,host_frametime\n  /* 08b */  mov     $0x1,%eax\n  /* 090 */  mov     %edx,host_frametime+0x4\n  /* 096 */  ret\n  /* 097 */  nop\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  fstp    %st(0)\n  /* 0a2 */  mov     $0x9999999a,%ecx\n  /* 0a7 */  mov     $0x3fb99999,%eax\n  /* 0ac */  mov     %eax,host_frametime+0x4\n  /* 0b1 */  mov     $0x1,%eax\n  /* 0b6 */  mov     %ecx,host_frametime\n  /* 0bc */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\ndouble oldrealtime;\nextern cvar_t host_framerate;\n\nqboolean Host_FilterTime(float time)\n{\n    realtime += time;\n\n    if (!cls.timedemo && realtime - oldrealtime < 1.0/72.0)\n        return false;\n\n    host_frametime = realtime - oldrealtime;\n    oldrealtime = realtime;\n\n    if (host_framerate.value > 0)\n        host_frametime = host_framerate.value;\n    else\n    {\n        if (host_frametime > 0.1)\n            host_frametime = 0.1;\n        if (host_frametime < 0.001)\n            host_frametime = 0.001;\n    }\n\n    return true;\n}\n","size":189,"score":100,"agent":"kuncc/4","pid":5,"session":1122,"ts":1791748678842}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1007,"symbol":"Host_Kill_f","file":"host_cmd.c","asm":"# Host_Kill_f  (TU host_cmd.c, section .text, 101 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Kill_f:\n  /* 000 */  cmpl    $0x1,cmd_source\n  /* 007 */  je      .L60\n  /* 009 */  fldz\n  /* 00b */  sub     $0x1c,%esp\n  /* 00e */  mov     sv_player,%eax\n  /* 013 */  flds    0x120(%eax)\n  /* 019 */  fxch    %st(1)\n  /* 01b */  fcomip  %st(1),%st\n  /* 01d */  fstp    %st(0)\n  /* 01f */  jae     .L50\n  /* 021 */  mov     sv+0xdac,%ecx\n  /* 027 */  mov     pr_global_struct,%edx\n  /* 02d */  fldl    sv+0xc\n  /* 033 */  sub     %ecx,%eax\n  /* 035 */  mov     %eax,0x70(%edx)\n  /* 038 */  mov     0x158(%edx),%eax\n  /* 03e */  fstps   0x7c(%edx)\n  /* 041 */  mov     %eax,(%esp)\n  /* 044 */  call    PR_ExecuteProgram\n  /* 049 */  add     $0x1c,%esp\n  /* 04c */  ret\n  /* 04d */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  movl    $\"Can't suicide -- allready dead!\\n\",(%esp)\n  /* 057 */  call    SV_ClientPrintf\n  /* 05c */  add     $0x1c,%esp\n  /* 05f */  ret\n.L60:\n  /* 060 */  jmp     Cmd_ForwardToServer\n","c":"#include \"quakedef.h\"\n\nvoid Host_Kill_f(void)\n{\n    if (cmd_source == src_command)\n    {\n        Cmd_ForwardToServer();\n        return;\n    }\n\n    if (sv_player->v.health <= 0)\n    {\n        SV_ClientPrintf(\"Can't suicide -- allready dead!\\n\");\n        return;\n    }\n\n    pr_global_struct->time = sv.time;\n    pr_global_struct->self = EDICT_TO_PROG(sv_player);\n    PR_ExecuteProgram(pr_global_struct->ClientKill);\n}\n","size":101,"score":100,"agent":"diyar","pid":9,"session":1120,"ts":1791748685963}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1328,"symbol":"ED_ClearEdict","file":"pr_edict.c","asm":"# ED_ClearEdict  (TU pr_edict.c, section .text, 190 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_ClearEdict:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     %esi,0x4(%esp)\n  /* 007 */  mov     progs,%eax\n  /* 00c */  mov     %ebx,(%esp)\n  /* 00f */  mov     0x10(%esp),%esi\n  /* 013 */  mov     %edi,0x8(%esp)\n  /* 017 */  mov     0x38(%eax),%eax\n  /* 01a */  lea     0x60(%esi),%edx\n  /* 01d */  lea     0x0(,%eax,4),%ebx\n  /* 024 */  cmp     $0x8,%ebx\n  /* 027 */  jae     .L68\n.L29:\n  /* 029 */  test    $0x4,%bl\n  /* 02c */  je      .L37\n  /* 02e */  movl    $0x0,(%edx)\n  /* 034 */  add     $0x4,%edx\n.L37:\n  /* 037 */  test    $0x2,%bl\n  /* 03a */  je      .L44\n  /* 03c */  movw    $0x0,(%edx)\n  /* 041 */  add     $0x2,%edx\n.L44:\n  /* 044 */  test    $0x1,%bl\n  /* 047 */  je      .L4c\n  /* 049 */  movb    $0x0,(%edx)\n.L4c:\n  /* 04c */  movl    $0x0,(%esi)\n  /* 052 */  mov     (%esp),%ebx\n  /* 055 */  mov     0x4(%esp),%esi\n  /* 059 */  mov     0x8(%esp),%edi\n  /* 05d */  add     $0xc,%esp\n  /* 060 */  ret\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  test    $0x1,%dl\n  /* 06b */  jne     .L90\n.L6d:\n  /* 06d */  test    $0x2,%dl\n  /* 070 */  jne     .La0\n.L72:\n  /* 072 */  test    $0x4,%dl\n  /* 075 */  jne     .Lb0\n.L77:\n  /* 077 */  mov     %ebx,%ecx\n  /* 079 */  mov     %edx,%edi\n  /* 07b */  shr     $0x2,%ecx\n  /* 07e */  xor     %eax,%eax\n  /* 080 */  rep stos %eax,%es:(%edi)\n  /* 082 */  and     $0x3,%ebx\n  /* 085 */  mov     %edi,%edx\n  /* 087 */  jmp     .L29\n  /* 089 */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  movb    $0x0,0x60(%esi)\n  /* 094 */  lea     0x61(%esi),%edx\n  /* 097 */  dec     %ebx\n  /* 098 */  jmp     .L6d\n  /* 09a */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  movw    $0x0,(%edx)\n  /* 0a5 */  sub     $0x2,%ebx\n  /* 0a8 */  add     $0x2,%edx\n  /* 0ab */  jmp     .L72\n  /* 0ad */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  movl    $0x0,(%edx)\n  /* 0b6 */  sub     $0x4,%ebx\n  /* 0b9 */  add     $0x4,%edx\n  /* 0bc */  jmp     .L77\n","c":"#include \"quakedef.h\"\n\nvoid ED_ClearEdict(edict_t *e)\n{\n    memset(&e->v, 0, progs->entityfields * 4);\n    e->free = false;\n}\n","size":190,"score":100,"agent":"kuncc/0","pid":1,"session":1126,"ts":1791748700805}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1637,"symbol":"W_CleanupName","file":"wad.c","asm":"# W_CleanupName  (TU wad.c, section .text, 192 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nW_CleanupName:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %ebx\n  /* 004 */  mov     0xc(%esp),%esi\n  /* 008 */  mov     0x10(%esp),%ebx\n  /* 00c */  lea     0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  movsbl  (%esi,%eax,1),%edx\n  /* 014 */  test    %edx,%edx\n  /* 016 */  mov     %edx,%ecx\n  /* 018 */  je      .L38\n  /* 01a */  sub     $0x41,%edx\n  /* 01d */  cmp     $0x19,%edx\n  /* 020 */  ja      .L25\n  /* 022 */  add     $0x20,%cl\n.L25:\n  /* 025 */  mov     %cl,(%ebx,%eax,1)\n  /* 028 */  inc     %eax\n  /* 029 */  cmp     $0x10,%eax\n  /* 02c */  jne     .L10\n.L2e:\n  /* 02e */  pop     %ebx\n  /* 02f */  pop     %esi\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     $0x10,%edx\n  /* 03d */  sub     %eax,%edx\n  /* 03f */  add     %ebx,%eax\n  /* 041 */  cmp     $0x8,%edx\n  /* 044 */  jae     .L80\n.L46:\n  /* 046 */  test    $0x4,%dl\n  /* 049 */  jne     .L70\n  /* 04b */  test    $0x2,%dl\n  /* 04e */  jne     .L60\n.L50:\n  /* 050 */  test    $0x1,%dl\n  /* 053 */  je      .L2e\n.L55:\n  /* 055 */  movb    $0x0,(%eax)\n  /* 058 */  pop     %ebx\n  /* 059 */  pop     %esi\n  /* 05a */  ret\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movw    $0x0,(%eax)\n  /* 065 */  add     $0x2,%eax\n  /* 068 */  test    $0x1,%dl\n  /* 06b */  je      .L2e\n  /* 06d */  jmp     .L55\n  /* 06f */  nop\n.L70:\n  /* 070 */  movl    $0x0,(%eax)\n  /* 076 */  add     $0x4,%eax\n  /* 079 */  test    $0x2,%dl\n  /* 07c */  je      .L50\n  /* 07e */  jmp     .L60\n.L80:\n  /* 080 */  test    $0x1,%al\n  /* 082 */  jne     .Lb9\n.L84:\n  /* 084 */  test    $0x2,%al\n  /* 086 */  jne     .Lac\n.L88:\n  /* 088 */  cmp     $0x8,%edx\n  /* 08b */  jb      .L46\n  /* 08d */  mov     %edx,%ebx\n  /* 08f */  xor     %ecx,%ecx\n  /* 091 */  and     $0xfffffff8,%ebx\n.L94:\n  /* 094 */  movl    $0x0,(%eax,%ecx,1)\n  /* 09b */  xor     %esi,%esi\n  /* 09d */  mov     %esi,0x4(%eax,%ecx,1)\n  /* 0a1 */  add     $0x8,%ecx\n  /* 0a4 */  cmp     %ebx,%ecx\n  /* 0a6 */  jb      .L94\n  /* 0a8 */  add     %ecx,%eax\n  /* 0aa */  jmp     .L46\n.Lac:\n  /* 0ac */  movw    $0x0,(%eax)\n  /* 0b1 */  sub     $0x2,%edx\n  /* 0b4 */  add     $0x2,%eax\n  /* 0b7 */  jmp     .L88\n.Lb9:\n  /* 0b9 */  movb    $0x0,(%eax)\n  /* 0bc */  dec     %edx\n  /* 0bd */  inc     %eax\n  /* 0be */  jmp     .L84\n","c":"#include \"quakedef.h\"\n\nvoid W_CleanupName (char *in, char *out)\n{\n    int i;\n    int c;\n    for (i = 0; i < 16; i++)\n    {\n        c = in[i];\n        if (!c)\n            break;\n        if (c >= 'A' && c <= 'Z')\n            c += ('a' - 'A');\n        out[i] = c;\n    }\n    for ( ; i < 16; i++)\n        out[i] = 0;\n}\n","size":192,"score":100,"agent":"kuncc/5","pid":6,"session":1129,"ts":1791748715993}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":860,"symbol":"COM_CheckParm","file":"common.c","asm":"# COM_CheckParm  (TU common.c, section .text, 102 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_CheckParm:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     com_argc,%edi\n  /* 008 */  push    %esi\n  /* 009 */  push    %ebx\n  /* 00a */  mov     0x14(%esp),%esi\n  /* 00e */  cmp     $0x1,%edi\n  /* 011 */  jle     .L5d\n  /* 013 */  mov     com_argv,%ebp\n  /* 019 */  mov     $0x1,%ebx\n  /* 01e */  xchg    %ax,%ax\n.L20:\n  /* 020 */  mov     0x0(%ebp,%ebx,4),%eax\n  /* 024 */  test    %eax,%eax\n  /* 026 */  je      .L58\n  /* 028 */  movzbl  (%esi),%edx\n  /* 02b */  cmp     (%eax),%dl\n  /* 02d */  jne     .L58\n  /* 02f */  mov     %esi,%ecx\n  /* 031 */  jmp     .L4a\n  /* 033 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  movzbl  0x1(%ecx),%edx\n  /* 044 */  inc     %eax\n  /* 045 */  inc     %ecx\n  /* 046 */  cmp     (%eax),%dl\n  /* 048 */  jne     .L58\n.L4a:\n  /* 04a */  test    %dl,%dl\n  /* 04c */  jne     .L40\n  /* 04e */  mov     %ebx,%eax\n  /* 050 */  pop     %ebx\n  /* 051 */  pop     %esi\n  /* 052 */  pop     %edi\n  /* 053 */  pop     %ebp\n  /* 054 */  ret\n  /* 055 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  inc     %ebx\n  /* 059 */  cmp     %edi,%ebx\n  /* 05b */  jne     .L20\n.L5d:\n  /* 05d */  xor     %ebx,%ebx\n  /* 05f */  mov     %ebx,%eax\n  /* 061 */  pop     %ebx\n  /* 062 */  pop     %esi\n  /* 063 */  pop     %edi\n  /* 064 */  pop     %ebp\n  /* 065 */  ret\n","c":"/* candidate for COM_CheckParm (common.c, 102 bytes) */\n#include \"quakedef.h\"\n\nint Q_strcmp (char *s1, char *s2)\n{\n    while (1)\n    {\n        if (*s1 != *s2)\n            return -1;\n        if (!*s1)\n            return 0;\n        s1++;\n        s2++;\n    }\n\n    return -1;\n}\n\nint COM_CheckParm (char *parm)\n{\n    int i;\n\n    for (i=1 ; i<com_argc ; i++)\n    {\n        if (!com_argv[i])\n            continue;\n        if (!Q_strcmp (parm, com_argv[i]))\n            return i;\n    }\n\n    return 0;\n}\n","size":102,"score":100,"agent":"diyar","pid":9,"session":1131,"ts":1791748718720}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":760,"symbol":"CL_NextDemo","file":"cl_main.c","asm":"# CL_NextDemo  (TU cl_main.c, section .text, 193 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_NextDemo:\n  /* 000 */  cmpl    $0xffffffff,cls+0x844\n  /* 007 */  je      .Lc0\n  /* 00d */  sub     $0x42c,%esp\n  /* 013 */  mov     %ebx,0x428(%esp)\n  /* 01a */  call    SCR_BeginLoadingPlaque\n  /* 01f */  mov     cls+0x844,%eax\n  /* 024 */  mov     %eax,%edx\n  /* 026 */  shl     $0x4,%edx\n  /* 029 */  cmpb    $0x0,cls+0x848(%edx)\n  /* 030 */  je      .L90\n  /* 032 */  cmp     $0x8,%eax\n  /* 035 */  je      .L90\n  /* 037 */  shl     $0x4,%eax\n  /* 03a */  add     $0x848,%eax\n.L3f:\n  /* 03f */  add     $cls,%eax\n  /* 044 */  mov     $0x400,%edx\n  /* 049 */  mov     %eax,0x10(%esp)\n  /* 04d */  mov     $0x2,%ecx\n  /* 052 */  mov     $\"playdemo %s\\n\",%eax\n  /* 057 */  mov     %edx,0x8(%esp)\n  /* 05b */  lea     0x20(%esp),%ebx\n  /* 05f */  mov     %ecx,0x4(%esp)\n  /* 063 */  mov     %eax,0xc(%esp)\n  /* 067 */  mov     %ebx,(%esp)\n  /* 06a */  call    __sprintf_chk\n  /* 06f */  mov     %ebx,(%esp)\n  /* 072 */  call    Cbuf_InsertText\n  /* 077 */  incl    cls+0x844\n.L7d:\n  /* 07d */  mov     0x428(%esp),%ebx\n  /* 084 */  add     $0x42c,%esp\n  /* 08a */  ret\n  /* 08b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  xor     %eax,%eax\n  /* 092 */  cmpb    $0x0,cls+0x848\n  /* 099 */  mov     %eax,cls+0x844\n  /* 09e */  mov     $0x848,%eax\n  /* 0a3 */  jne     .L3f\n  /* 0a5 */  movl    $\"No demos listed with startdemos\\n\",(%esp)\n  /* 0ac */  mov     $0xffffffff,%ebx\n  /* 0b1 */  call    Con_Printf\n  /* 0b6 */  mov     %ebx,cls+0x844\n  /* 0bc */  jmp     .L7d\n  /* 0be */  xchg    %ax,%ax\n.Lc0:\n  /* 0c0 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid CL_NextDemo (void)\n{\n    char str[1024];\n\n    if (cls.demonum == -1)\n        return;\n    SCR_BeginLoadingPlaque ();\n    if (!cls.demos[cls.demonum][0] || cls.demonum == MAX_DEMOS)\n    {\n        cls.demonum = 0;\n        if (!cls.demos[cls.demonum][0])\n        {\n            Con_Printf (\"No demos listed with startdemos\\n\");\n            cls.demonum = -1;\n            return;\n        }\n    }\n    sprintf (str, \"playdemo %s\\n\", cls.demos[cls.demonum]);\n    Cbuf_InsertText (str);\n    cls.demonum++;\n}\n","size":193,"score":100,"agent":"kuncc/3","pid":4,"session":1130,"ts":1791748719870}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1135,"symbol":"Mod_Init","file":"model.c","asm":"# Mod_Init  (TU model.c, section .text, 141 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_Init:\n  /* 000 */  mov     $mod_novis,%edx\n  /* 005 */  mov     $0x400,%ecx\n  /* 00a */  push    %ebx\n  /* 00b */  test    $0x1,%dl\n  /* 00e */  jne     .L60\n  /* 010 */  test    $0x2,%dl\n  /* 013 */  jne     .L80\n.L15:\n  /* 015 */  mov     %ecx,%ebx\n  /* 017 */  xor     %eax,%eax\n  /* 019 */  and     $0xfffffff8,%ebx\n.L1c:\n  /* 01c */  movl    $0xffffffff,(%edx,%eax,1)\n  /* 023 */  movl    $0xffffffff,0x4(%edx,%eax,1)\n  /* 02b */  add     $0x8,%eax\n  /* 02e */  cmp     %ebx,%eax\n  /* 030 */  jb      .L1c\n  /* 032 */  add     %eax,%edx\n  /* 034 */  test    $0x4,%cl\n  /* 037 */  je      .L42\n  /* 039 */  movl    $0xffffffff,(%edx)\n  /* 03f */  add     $0x4,%edx\n.L42:\n  /* 042 */  test    $0x2,%cl\n  /* 045 */  je      .L4f\n  /* 047 */  movw    $0xffff,(%edx)\n  /* 04c */  add     $0x2,%edx\n.L4f:\n  /* 04f */  test    $0x1,%cl\n  /* 052 */  je      .L57\n  /* 054 */  movb    $0xff,(%edx)\n.L57:\n  /* 057 */  pop     %ebx\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     $mod_novis+0x1,%edx\n  /* 065 */  mov     $0xff,%al\n  /* 067 */  mov     %al,mod_novis\n  /* 06c */  test    $0x2,%dl\n  /* 06f */  mov     $0x3ff,%ecx\n  /* 074 */  je      .L15\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movw    $0xffff,(%edx)\n  /* 085 */  sub     $0x2,%ecx\n  /* 088 */  add     $0x2,%edx\n  /* 08b */  jmp     .L15\n","c":"/* candidate for Mod_Init (model.c, 141 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nbyte mod_novis[1024];\n\nvoid Mod_Init (void)\n{\n    memset (mod_novis, 0xff, sizeof(mod_novis));\n}\n","size":141,"score":100,"agent":"rebelor","pid":11,"session":1125,"ts":1791748727624}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1582,"symbol":"SV_CheckVelocity","file":"sv_phys.c","asm":"# SV_CheckVelocity  (TU sv_phys.c, section .text, 190 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_CheckVelocity:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%esi\n  /* 00a */  lea     0xa0(%esi),%ebx\n  /* 010 */  lea     0xac(%esi),%edi\n.L16:\n  /* 016 */  mov     nanmask,%eax\n  /* 01b */  mov     (%ebx),%edx\n  /* 01d */  and     %eax,%edx\n  /* 01f */  cmp     %edx,%eax\n  /* 021 */  je      .L90\n.L23:\n  /* 023 */  mov     -0x18(%ebx),%edx\n  /* 026 */  and     %eax,%edx\n  /* 028 */  cmp     %eax,%edx\n  /* 02a */  je      .L60\n.L2c:\n  /* 02c */  flds    sv_maxvelocity+0x10\n  /* 032 */  flds    (%ebx)\n  /* 034 */  fcomi   %st(1),%st\n  /* 036 */  ja      .L48\n  /* 038 */  fxch    %st(1)\n  /* 03a */  fchs\n  /* 03c */  fcomi   %st(1),%st\n  /* 03e */  fstp    %st(1)\n  /* 040 */  jbe     .L50\n  /* 042 */  jmp     .L4a\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  fstp    %st(0)\n.L4a:\n  /* 04a */  fstps   (%ebx)\n  /* 04c */  jmp     .L52\n  /* 04e */  xchg    %ax,%ax\n.L50:\n  /* 050 */  fstp    %st(0)\n.L52:\n  /* 052 */  add     $0x4,%ebx\n  /* 055 */  cmp     %ebx,%edi\n  /* 057 */  jne     .L16\n  /* 059 */  add     $0x10,%esp\n  /* 05c */  pop     %ebx\n  /* 05d */  pop     %esi\n  /* 05e */  pop     %edi\n  /* 05f */  ret\n.L60:\n  /* 060 */  mov     0xd0(%esi),%eax\n  /* 066 */  movl    $\"Got a NaN origin on %s\\n\",(%esp)\n  /* 06d */  mov     pr_strings,%edx\n  /* 073 */  add     %edx,%eax\n  /* 075 */  mov     %eax,0x4(%esp)\n  /* 079 */  call    Con_Printf\n  /* 07e */  movl    $0x0,-0x18(%ebx)\n  /* 085 */  jmp     .L2c\n  /* 087 */  nop\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     0xd0(%esi),%eax\n  /* 096 */  movl    $\"Got a NaN velocity on %s\\n\",(%esp)\n  /* 09d */  mov     pr_strings,%ecx\n  /* 0a3 */  add     %ecx,%eax\n  /* 0a5 */  mov     %eax,0x4(%esp)\n  /* 0a9 */  call    Con_Printf\n  /* 0ae */  mov     nanmask,%eax\n  /* 0b3 */  movl    $0x0,(%ebx)\n  /* 0b9 */  jmp     .L23\n","c":"#include \"quakedef.h\"\n\nextern cvar_t sv_maxvelocity;\n#define sv_maxvelocity_v sv_maxvelocity.value\n\nvoid SV_CheckVelocity(edict_t *ent)\n{\n    int i;\n\n    for (i = 0; i < 3; i++)\n    {\n        if (IS_NAN(ent->v.velocity[i]))\n        {\n            Con_Printf(\"Got a NaN velocity on %s\\n\", pr_strings + ent->v.classname);\n            ent->v.velocity[i] = 0;\n        }\n        if (IS_NAN(ent->v.origin[i]))\n        {\n            Con_Printf(\"Got a NaN origin on %s\\n\", pr_strings + ent->v.classname);\n            ent->v.origin[i] = 0;\n        }\n        if (ent->v.velocity[i] > sv_maxvelocity.value)\n            ent->v.velocity[i] = sv_maxvelocity.value;\n        else if (ent->v.velocity[i] < -sv_maxvelocity.value)\n            ent->v.velocity[i] = -sv_maxvelocity.value;\n    }\n}\n","size":190,"score":100,"agent":"kuncc/1","pid":2,"session":1128,"ts":1791748729161}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1448,"symbol":"R_GenSkyTile","file":"r_sky.c","asm":"# R_GenSkyTile  (TU r_sky.c, section .text, 190 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_GenSkyTile:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  mov     $newsky,%ebx\n  /* 009 */  sub     $0x10,%esp\n  /* 00c */  fnstcw  0xe(%esp)\n  /* 010 */  flds    skytime\n  /* 016 */  fmuls   skyspeed\n  /* 01c */  mov     0x24(%esp),%esi\n  /* 020 */  movzwl  0xe(%esp),%eax\n  /* 025 */  or      $0xc00,%ax\n  /* 029 */  mov     %ax,0xc(%esp)\n  /* 02e */  mov     $newsky+0x8000,%eax\n  /* 033 */  fldcw   0xc(%esp)\n  /* 037 */  fistpl  (%esp)\n  /* 03a */  fldcw   0xe(%esp)\n  /* 03e */  mov     (%esp),%ecx\n  /* 041 */  sub     %ecx,%eax\n  /* 043 */  sub     %ecx,%ebx\n  /* 045 */  mov     %eax,0x4(%esp)\n  /* 049 */  lea     0x80(%ecx),%ebp\n  /* 04f */  sub     %ecx,%esi\n  /* 051 */  mov     %ecx,0x8(%esp)\n  /* 055 */  lea     0x0(%esi),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     (%esp),%eax\n  /* 063 */  and     $0x7f,%eax\n  /* 066 */  mov     %eax,%edx\n  /* 068 */  shl     $0x6,%edx\n  /* 06b */  add     %eax,%edx\n  /* 06d */  lea     (%eax,%edx,2),%edi\n  /* 070 */  mov     0x8(%esp),%eax\n  /* 074 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %eax,%ecx\n  /* 082 */  and     $0x7f,%ecx\n  /* 085 */  add     %edi,%ecx\n  /* 087 */  mov     bottommask(%ecx),%edx\n  /* 08d */  and     0x80(%ebx,%eax,1),%edx\n  /* 094 */  or      bottomsky(%ecx),%edx\n  /* 09a */  mov     %edx,(%esi,%eax,1)\n  /* 09d */  add     $0x4,%eax\n  /* 0a0 */  cmp     %eax,%ebp\n  /* 0a2 */  jne     .L80\n  /* 0a4 */  add     $0x100,%ebx\n  /* 0aa */  sub     $0xffffff80,%esi\n  /* 0ad */  incl    (%esp)\n  /* 0b0 */  cmp     %ebx,0x4(%esp)\n  /* 0b4 */  jne     .L60\n  /* 0b6 */  add     $0x10,%esp\n  /* 0b9 */  pop     %ebx\n  /* 0ba */  pop     %esi\n  /* 0bb */  pop     %edi\n  /* 0bc */  pop     %ebp\n  /* 0bd */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nextern byte newsky[32768];\nextern byte bottomsky[16768];\nextern byte bottommask[16768];\nextern float skytime, skyspeed;\n\nvoid R_GenSkyTile (void *pdest)\n{\n    int x, y, ofs, baseofs, xshift, yshift;\n    byte *pnewsky;\n    byte *pd;\n\n    xshift = skytime*skyspeed;\n    yshift = xshift;\n    pnewsky = newsky;\n    pd = (byte *)pdest;\n    for (y = 0; y < 128; y++)\n    {\n        baseofs = ((y+yshift) & 127) * 131;\n        for (x = 0; x < 128; x += 4)\n        {\n            ofs = baseofs + ((x+xshift) & 127);\n            *(unsigned *)pd = (*(unsigned *)(pnewsky + 128) & *(unsigned *)&bottommask[ofs]) | *(unsigned *)&bottomsky[ofs];\n            pd += 4;\n            pnewsky += 4;\n        }\n        pnewsky += 128;\n    }\n}\n","size":190,"score":100,"agent":"kuncc/2","pid":3,"session":1127,"ts":1791748729200}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1252,"symbol":"VCR_Init","file":"net_vcr.c","asm":"# VCR_Init  (TU net_vcr.c, section .text, 133 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVCR_Init:\n  /* 000 */  mov     $VCR_Init,%eax\n  /* 005 */  sub     $0x1c,%esp\n  /* 008 */  mov     %eax,net_drivers+0x8\n  /* 00d */  mov     $VCR_CheckNewConnections,%eax\n  /* 012 */  mov     $VCR_Connect,%ecx\n  /* 017 */  mov     %eax,net_drivers+0x18\n  /* 01c */  mov     $VCR_GetMessage,%eax\n  /* 021 */  mov     $VCR_SearchForHosts,%edx\n  /* 026 */  mov     %eax,net_drivers+0x1c\n  /* 02b */  mov     $VCR_SendMessage,%eax\n  /* 030 */  mov     %eax,net_drivers+0x20\n  /* 035 */  mov     $VCR_CanSendMessage,%eax\n  /* 03a */  mov     %eax,net_drivers+0x28\n  /* 03f */  mov     $VCR_Close,%eax\n  /* 044 */  mov     %eax,net_drivers+0x30\n  /* 049 */  mov     $next,%eax\n  /* 04e */  mov     %eax,0x4(%esp)\n  /* 052 */  mov     vcrFile,%eax\n  /* 057 */  mov     %ecx,net_drivers+0x14\n  /* 05d */  mov     $0x10,%ecx\n  /* 062 */  mov     %edx,net_drivers+0x10\n  /* 068 */  mov     $VCR_Shutdown,%edx\n  /* 06d */  mov     %ecx,0x8(%esp)\n  /* 071 */  mov     %eax,(%esp)\n  /* 074 */  mov     %edx,net_drivers+0x34\n  /* 07a */  call    Sys_FileRead\n  /* 07f */  xor     %eax,%eax\n  /* 081 */  add     $0x1c,%esp\n  /* 084 */  ret\n","c":"#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nextern int vcrFile;\n\nstatic struct\n{\n    double time;\n    int op;\n    long session;\n} next;\n\nint VCR_Init (void)\n{\n    net_drivers[0].Init = VCR_Init;\n    net_drivers[0].SearchForHosts = VCR_SearchForHosts;\n    net_drivers[0].Connect = VCR_Connect;\n    net_drivers[0].CheckNewConnections = VCR_CheckNewConnections;\n    net_drivers[0].QGetMessage = VCR_GetMessage;\n    net_drivers[0].QSendMessage = VCR_SendMessage;\n    net_drivers[0].CanSendMessage = VCR_CanSendMessage;\n    net_drivers[0].Close = VCR_Close;\n    net_drivers[0].Shutdown = VCR_Shutdown;\n    Sys_FileRead (vcrFile, &next, sizeof(next));\n    return 0;\n}\n","size":133,"score":100,"agent":"diyar2","pid":10,"session":1124,"ts":1791748737915}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1581,"symbol":"SV_CheckAllEnts","file":"sv_phys.c","asm":"# SV_CheckAllEnts  (TU sv_phys.c, section .text, 193 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_CheckAllEnts:\n  /* 000 */  cmpl    $0x1,sv+0xda4\n  /* 007 */  jle     .Lc0\n  /* 00d */  push    %esi\n  /* 00e */  mov     $0x1,%esi\n  /* 013 */  push    %ebx\n  /* 014 */  sub     $0x14,%esp\n  /* 017 */  mov     pr_edict_size,%ecx\n  /* 01d */  mov     sv+0xdac,%ebx\n  /* 023 */  add     %ecx,%ebx\n  /* 025 */  lea     0x0(%esi),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     (%ebx),%eax\n  /* 032 */  test    %eax,%eax\n  /* 034 */  jne     .L92\n  /* 036 */  fldz\n  /* 038 */  flds    0x80(%ebx)\n  /* 03e */  mov     $0x1,%dl\n  /* 040 */  fucomi  %st(1),%st\n  /* 042 */  fstp    %st(1)\n  /* 044 */  jp      .La8\n  /* 046 */  jne     .La8\n  /* 048 */  flds    =0x40e00000 (7f)\n  /* 04e */  fxch    %st(1)\n  /* 050 */  mov     $0x1,%al\n  /* 052 */  fucomi  %st(1),%st\n  /* 054 */  fstp    %st(1)\n  /* 056 */  jp      .Lba\n.L58:\n  /* 058 */  jne     .Lba\n.L5a:\n  /* 05a */  or      %dl,%al\n  /* 05c */  jne     .L90\n  /* 05e */  flds    =0x41000000 (8f)\n  /* 064 */  fxch    %st(1)\n  /* 066 */  fucomip %st(1),%st\n  /* 068 */  fstp    %st(0)\n  /* 06a */  jp      .L6e\n  /* 06c */  je      .L92\n.L6e:\n  /* 06e */  mov     %ebx,(%esp)\n  /* 071 */  call    SV_TestEntityPosition\n  /* 076 */  test    %eax,%eax\n  /* 078 */  je      .L86\n  /* 07a */  movl    $\"entity in invalid position\\n\",(%esp)\n  /* 081 */  call    Con_Printf\n.L86:\n  /* 086 */  mov     pr_edict_size,%ecx\n  /* 08c */  jmp     .L92\n  /* 08e */  xchg    %ax,%ax\n.L90:\n  /* 090 */  fstp    %st(0)\n.L92:\n  /* 092 */  inc     %esi\n  /* 093 */  add     %ecx,%ebx\n  /* 095 */  cmp     %esi,sv+0xda4\n  /* 09b */  jg      .L30\n  /* 09d */  add     $0x14,%esp\n  /* 0a0 */  pop     %ebx\n  /* 0a1 */  pop     %esi\n  /* 0a2 */  ret\n  /* 0a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  flds    =0x40e00000 (7f)\n  /* 0ae */  fxch    %st(1)\n  /* 0b0 */  xor     %edx,%edx\n  /* 0b2 */  mov     $0x1,%al\n  /* 0b4 */  fucomi  %st(1),%st\n  /* 0b6 */  fstp    %st(1)\n  /* 0b8 */  jnp     .L58\n.Lba:\n  /* 0ba */  xor     %eax,%eax\n  /* 0bc */  jmp     .L5a\n  /* 0be */  xchg    %ax,%ax\n.Lc0:\n  /* 0c0 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid SV_CheckAllEnts(void)\n{\n    int e;\n    edict_t *check;\n\n    check = NEXT_EDICT(sv.edicts);\n    for (e = 1; e < sv.num_edicts; e++, check = NEXT_EDICT(check))\n    {\n        if (check->free)\n            continue;\n        if (check->v.movetype == MOVETYPE_PUSH\n         || check->v.movetype == MOVETYPE_NONE\n         || check->v.movetype == MOVETYPE_NOCLIP)\n            continue;\n\n        if (SV_TestEntityPosition(check))\n            Con_Printf(\"entity in invalid position\\n\");\n    }\n}\n","size":193,"score":100,"agent":"kuncc/4","pid":5,"session":1135,"ts":1791748749184}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1318,"symbol":"WriteDest","file":"pr_cmds.c","asm":"# WriteDest  (TU pr_cmds.c, section .text, 193 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWriteDest:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     pr_globals,%eax\n  /* 008 */  flds    0x10(%eax)\n  /* 00b */  fnstcw  0x1e(%esp)\n  /* 00f */  movzwl  0x1e(%esp),%eax\n  /* 014 */  or      $0xc00,%ax\n  /* 018 */  mov     %ax,0x1c(%esp)\n  /* 01d */  fldcw   0x1c(%esp)\n  /* 021 */  fistpl  0x18(%esp)\n  /* 025 */  fldcw   0x1e(%esp)\n  /* 029 */  mov     0x18(%esp),%edx\n  /* 02d */  cmp     $0x2,%edx\n  /* 030 */  je      .Lb8\n  /* 036 */  jg      .L98\n  /* 038 */  test    %edx,%edx\n  /* 03a */  mov     $sv+0xdb4,%eax\n  /* 03f */  je      .L90\n  /* 041 */  dec     %edx\n  /* 042 */  jne     .La2\n  /* 044 */  mov     pr_global_struct,%eax\n  /* 049 */  mov     sv+0xdac,%ecx\n  /* 04f */  mov     0x144(%eax),%eax\n  /* 055 */  add     %ecx,%eax\n  /* 057 */  mov     %eax,(%esp)\n  /* 05a */  call    NUM_FOR_EDICT\n  /* 05f */  test    %eax,%eax\n  /* 061 */  jle     .L6b\n  /* 063 */  cmp     %eax,svs\n  /* 069 */  jge     .L7f\n.L6b:\n  /* 06b */  movl    $\"WriteDest: not a client\",(%esp)\n  /* 072 */  mov     %eax,0x18(%esp)\n  /* 076 */  call    PR_RunError\n  /* 07b */  mov     0x18(%esp),%eax\n.L7f:\n  /* 07f */  dec     %eax\n  /* 080 */  mov     svs+0x8,%edx\n  /* 086 */  imul    $0x2048,%eax,%eax\n  /* 08c */  lea     0x44(%eax,%edx,1),%eax\n.L90:\n  /* 090 */  add     $0x2c,%esp\n  /* 093 */  ret\n  /* 094 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  cmp     $0x3,%edx\n  /* 09b */  mov     $sv+0x15dc,%eax\n  /* 0a0 */  je      .L90\n.La2:\n  /* 0a2 */  movl    $\"WriteDest: bad destination\",(%esp)\n  /* 0a9 */  call    PR_RunError\n  /* 0ae */  xor     %eax,%eax\n  /* 0b0 */  add     $0x2c,%esp\n  /* 0b3 */  ret\n  /* 0b4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  mov     $sv+0x11c8,%eax\n  /* 0bd */  add     $0x2c,%esp\n  /* 0c0 */  ret\n","c":"#include \"quakedef.h\"\n\n#define MSG_BROADCAST 0\n#define MSG_ONE 1\n#define MSG_ALL 2\n#define MSG_INIT 3\n\nsizebuf_t *WriteDest (void)\n{\n\tint\t\tentnum;\n\tint\t\tdest;\n\tedict_t\t*ent;\n\n\tdest = G_FLOAT(OFS_PARM0);\n\tswitch (dest)\n\t{\n\tcase MSG_BROADCAST:\n\t\treturn &sv.datagram;\n\n\tcase MSG_ONE:\n\t\tent = PROG_TO_EDICT(pr_global_struct->msg_entity);\n\t\tentnum = NUM_FOR_EDICT(ent);\n\t\tif (entnum < 1 || entnum > svs.maxclients)\n\t\t\tPR_RunError (\"WriteDest: not a client\");\n\t\treturn &svs.clients[entnum-1].message;\n\n\tcase MSG_ALL:\n\t\treturn &sv.reliable_datagram;\n\n\tcase MSG_INIT:\n\t\treturn &sv.signon;\n\n\tdefault:\n\t\tPR_RunError (\"WriteDest: bad destination\");\n\t\tbreak;\n\t}\n\n\treturn NULL;\n}\n","size":193,"score":100,"agent":"kuncc/6","pid":7,"session":1133,"ts":1791748752675}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":713,"symbol":"IN_KLookDown","file":"cl_input.c","asm":"# IN_KLookDown  (TU cl_input.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_KLookDown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  mov     %eax,%edx\n  /* 011 */  mov     $0xffffffff,%eax\n  /* 016 */  cmpb    $0x0,(%edx)\n  /* 019 */  jne     .L60\n.L1b:\n  /* 01b */  mov     in_klook,%edx\n  /* 021 */  cmp     %eax,%edx\n  /* 023 */  je      .L4d\n  /* 025 */  mov     in_klook+0x4,%ecx\n  /* 02b */  cmp     %ecx,%eax\n  /* 02d */  je      .L4d\n  /* 02f */  test    %edx,%edx\n  /* 031 */  je      .L58\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  jne     .L80\n  /* 037 */  mov     %eax,in_klook+0x4\n.L3c:\n  /* 03c */  mov     in_klook+0x8,%eax\n  /* 041 */  test    $0x1,%al\n  /* 043 */  jne     .L4d\n  /* 045 */  or      $0x3,%eax\n  /* 048 */  mov     %eax,in_klook+0x8\n.L4d:\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %eax,in_klook\n  /* 05d */  jmp     .L3c\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %edx,(%esp)\n  /* 063 */  xor     %ecx,%ecx\n  /* 065 */  mov     $0xa,%eax\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  mov     %ecx,0x4(%esp)\n  /* 072 */  call    strtol\n  /* 077 */  jmp     .L1b\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"Three keys down for a button!\\n\",(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  jmp     .L4d\n","c":"#include \"quakedef.h\"\n\nstatic void KeyDown(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n        k = -1;\n\n    if (k == b->down[0] || k == b->down[1])\n        return;\n\n    if (!b->down[0])\n        b->down[0] = k;\n    else if (!b->down[1])\n        b->down[1] = k;\n    else\n    {\n        Con_Printf(\"Three keys down for a button!\\n\");\n        return;\n    }\n\n    if (b->state & 1)\n        return;\n    b->state |= 1 + 2;\n}\n\nvoid IN_KLookDown(void)\n{\n    KeyDown(&in_klook);\n}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1136,"ts":1791748754749}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1282,"symbol":"PF_Find","file":"pr_cmds.c","asm":"# PF_Find  (TU pr_cmds.c, section .text, 193 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_Find:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     pr_globals,%eax\n  /* 00c */  mov     sv+0xdac,%ecx\n  /* 012 */  mov     0x10(%eax),%eax\n  /* 015 */  add     %ecx,%eax\n  /* 017 */  mov     %eax,(%esp)\n  /* 01a */  call    NUM_FOR_EDICT\n  /* 01f */  mov     %eax,%ebx\n  /* 021 */  mov     pr_globals,%eax\n  /* 026 */  mov     0x28(%eax),%esi\n  /* 029 */  add     pr_strings,%esi\n  /* 02f */  mov     0x1c(%eax),%edi\n  /* 032 */  je      .Lb0\n.L34:\n  /* 034 */  inc     %ebx\n  /* 035 */  cmp     sv+0xda4,%ebx\n  /* 03b */  jge     .L75\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  mov     %ebx,(%esp)\n  /* 043 */  call    EDICT_NUM\n  /* 048 */  mov     (%eax),%edx\n  /* 04a */  mov     %eax,%ebp\n  /* 04c */  test    %edx,%edx\n  /* 04e */  jne     .L6c\n  /* 050 */  mov     0x60(%eax,%edi,4),%eax\n  /* 054 */  add     pr_strings,%eax\n  /* 05a */  je      .L6c\n  /* 05c */  mov     %esi,0x4(%esp)\n  /* 060 */  mov     %eax,(%esp)\n  /* 063 */  call    strcmp\n  /* 068 */  test    %eax,%eax\n  /* 06a */  je      .L90\n.L6c:\n  /* 06c */  inc     %ebx\n  /* 06d */  cmp     %ebx,sv+0xda4\n  /* 073 */  jg      .L40\n.L75:\n  /* 075 */  mov     pr_globals,%eax\n  /* 07a */  movl    $0x0,0x4(%eax)\n  /* 081 */  add     $0x1c,%esp\n  /* 084 */  pop     %ebx\n  /* 085 */  pop     %esi\n  /* 086 */  pop     %edi\n  /* 087 */  pop     %ebp\n  /* 088 */  ret\n  /* 089 */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     sv+0xdac,%eax\n  /* 095 */  sub     %eax,%ebp\n  /* 097 */  mov     pr_globals,%eax\n  /* 09c */  mov     %ebp,0x4(%eax)\n  /* 09f */  add     $0x1c,%esp\n  /* 0a2 */  pop     %ebx\n  /* 0a3 */  pop     %esi\n  /* 0a4 */  pop     %edi\n  /* 0a5 */  pop     %ebp\n  /* 0a6 */  ret\n  /* 0a7 */  nop\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  movl    $\"PF_Find: bad search string\",(%esp)\n  /* 0b7 */  call    PR_RunError\n  /* 0bc */  jmp     .L34\n","c":"#include \"quakedef.h\"\n\nvoid PF_Find(void)\n{\n    int e;\n    int f;\n    char *s, *t;\n    edict_t *ed;\n\n    e = G_EDICTNUM(OFS_PARM0);\n    f = G_INT(OFS_PARM1);\n    s = G_STRING(OFS_PARM2);\n    if (!s)\n        PR_RunError(\"PF_Find: bad search string\");\n\n    for (e++; e < sv.num_edicts; e++)\n    {\n        ed = EDICT_NUM(e);\n        if (ed->free)\n            continue;\n        t = E_STRING(ed, f);\n        if (!t)\n            continue;\n        if (!strcmp(t, s))\n        {\n            G_INT(OFS_RETURN) = EDICT_TO_PROG(ed);\n            return;\n        }\n    }\n\n    G_INT(OFS_RETURN) = 0;\n}\n","size":193,"score":100,"agent":"kuncc/7","pid":8,"session":1132,"ts":1791748760720}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1269,"symbol":"PF_precache_sound","file":"pr_cmds.c","asm":"# PF_precache_sound  (TU pr_cmds.c, section .text, 160 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_precache_sound:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     sv+0xdb0,%eax\n  /* 00a */  test    %eax,%eax\n  /* 00c */  jne     .L80\n.Le:\n  /* 00e */  mov     pr_globals,%eax\n  /* 013 */  mov     pr_strings,%esi\n  /* 019 */  mov     0x10(%eax),%edx\n  /* 01c */  mov     %edx,0x4(%eax)\n  /* 01f */  add     %edx,%esi\n  /* 021 */  cmpb    $0x20,(%esi)\n  /* 024 */  jle     .L68\n.L26:\n  /* 026 */  xor     %ebx,%ebx\n  /* 028 */  jmp     .L49\n  /* 02a */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     %esi,0x4(%esp)\n  /* 034 */  mov     %eax,(%esp)\n  /* 037 */  call    strcmp\n  /* 03c */  test    %eax,%eax\n  /* 03e */  je      .L5b\n  /* 040 */  inc     %ebx\n  /* 041 */  cmp     $0x100,%ebx\n  /* 047 */  je      .L8e\n.L49:\n  /* 049 */  mov     sv+0x8a4(,%ebx,4),%eax\n  /* 050 */  test    %eax,%eax\n  /* 052 */  jne     .L30\n  /* 054 */  mov     %esi,sv+0x8a4(,%ebx,4)\n.L5b:\n  /* 05b */  add     $0x14,%esp\n  /* 05e */  pop     %ebx\n  /* 05f */  pop     %esi\n  /* 060 */  ret\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  movl    $\"Bad string\",(%esp)\n  /* 06f */  call    PR_RunError\n  /* 074 */  jmp     .L26\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"PF_Precache_*: Precache can only be done in spawn functions\",(%esp)\n  /* 087 */  call    PR_RunError\n  /* 08c */  jmp     .Le\n.L8e:\n  /* 08e */  movl    $\"PF_precache_sound: overflow\",(%esp)\n  /* 095 */  call    PR_RunError\n  /* 09a */  add     $0x14,%esp\n  /* 09d */  pop     %ebx\n  /* 09e */  pop     %esi\n  /* 09f */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PR_CheckEmptyString(char *s)\n{\n    if (s[0] <= ' ')\n        PR_RunError(\"Bad string\");\n}\n\nvoid PF_precache_sound(void)\n{\n    char *s;\n    int i;\n\n    if (sv.state != ss_loading)\n        PR_RunError(\"PF_Precache_*: Precache can only be done in spawn functions\");\n\n    s = G_STRING(OFS_PARM0);\n    G_INT(OFS_RETURN) = G_INT(OFS_PARM0);\n    PR_CheckEmptyString(s);\n\n    for (i = 0; i < MAX_SOUNDS; i++)\n    {\n        if (!sv.sound_precache[i])\n        {\n            sv.sound_precache[i] = s;\n            return;\n        }\n        if (!strcmp(sv.sound_precache[i], s))\n            return;\n    }\n    PR_RunError(\"PF_precache_sound: overflow\");\n}\n","size":160,"score":100,"agent":"diyar2","pid":10,"session":1139,"ts":1791748767620}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1660,"symbol":"Cache_Flush","file":"zone.c","asm":"# Cache_Flush  (TU zone.c, section .text, 193 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCache_Flush:\n  /* 000 */  mov     cache_head+0x1c,%eax\n  /* 005 */  cmp     $cache_head,%eax\n  /* 00a */  je      .Lc0\n  /* 010 */  push    %esi\n  /* 011 */  push    %ebx\n  /* 012 */  sub     $0x14,%esp\n  /* 015 */  jmp     .L43\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %eax,0x20(%edx)\n  /* 023 */  mov     -0x4(%ebx),%edx\n  /* 026 */  mov     %edx,0x24(%eax)\n  /* 029 */  movl    $0x0,-0x4(%ebx)\n  /* 030 */  movl    $0x0,-0x8(%ebx)\n  /* 037 */  mov     cache_head+0x1c,%eax\n  /* 03c */  cmp     $cache_head,%eax\n  /* 041 */  je      .Lb0\n.L43:\n  /* 043 */  mov     0x4(%eax),%esi\n  /* 046 */  mov     (%esi),%ebx\n  /* 048 */  test    %ebx,%ebx\n  /* 04a */  je      .L98\n.L4c:\n  /* 04c */  mov     -0x10(%ebx),%edx\n  /* 04f */  mov     -0xc(%ebx),%eax\n  /* 052 */  mov     %eax,0x1c(%edx)\n  /* 055 */  mov     -0x10(%ebx),%edx\n  /* 058 */  mov     %edx,0x18(%eax)\n  /* 05b */  movl    $0x0,-0x10(%ebx)\n  /* 062 */  movl    $0x0,-0xc(%ebx)\n  /* 069 */  movl    $0x0,(%esi)\n  /* 06f */  mov     -0x4(%ebx),%edx\n  /* 072 */  test    %edx,%edx\n  /* 074 */  je      .L7d\n  /* 076 */  mov     -0x8(%ebx),%eax\n  /* 079 */  test    %eax,%eax\n  /* 07b */  jne     .L20\n.L7d:\n  /* 07d */  movl    $\"Cache_UnlinkLRU: NULL link\",(%esp)\n  /* 084 */  call    Sys_Error\n  /* 089 */  mov     -0x4(%ebx),%edx\n  /* 08c */  mov     -0x8(%ebx),%eax\n  /* 08f */  jmp     .L20\n  /* 091 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  movl    $\"Cache_Free: not allocated\",(%esp)\n  /* 09f */  call    Sys_Error\n  /* 0a4 */  mov     (%esi),%ebx\n  /* 0a6 */  jmp     .L4c\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  add     $0x14,%esp\n  /* 0b3 */  pop     %ebx\n  /* 0b4 */  pop     %esi\n  /* 0b5 */  ret\n  /* 0b6 */  xchg    %ax,%ax\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  ret\n","c":"#include \"quakedef.h\"\n\ntypedef struct cache_system_s\n{\n    int size;\n    cache_user_t *user;\n    char name[16];\n    struct cache_system_s *prev, *next;\n    struct cache_system_s *lru_prev, *lru_next;\n} cache_system_t;\n\nextern cache_system_t cache_head;\n\nstatic void Cache_UnlinkLRU(cache_system_t *cs)\n{\n    if (!cs->lru_next || !cs->lru_prev)\n        Sys_Error(\"Cache_UnlinkLRU: NULL link\");\n\n    cs->lru_next->lru_prev = cs->lru_prev;\n    cs->lru_prev->lru_next = cs->lru_next;\n\n    cs->lru_prev = cs->lru_next = 0;\n}\n\nvoid Cache_Free(cache_user_t *c)\n{\n    cache_system_t *cs;\n\n    if (!c->data)\n        Sys_Error(\"Cache_Free: not allocated\");\n\n    cs = ((cache_system_t *)c->data) - 1;\n\n    cs->prev->next = cs->next;\n    cs->next->prev = cs->prev;\n    cs->next = cs->prev = 0;\n\n    c->data = 0;\n\n    Cache_UnlinkLRU(cs);\n}\n\nvoid Cache_Flush (void)\n{\n    while (cache_head.next != &cache_head)\n        Cache_Free (cache_head.next->user);\n}\n","size":193,"score":100,"agent":"kuncc/0","pid":1,"session":1137,"ts":1791748770522}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1543,"symbol":"FindNextChunk","file":"snd_mem.c","asm":"# FindNextChunk  (TU snd_mem.c, section .text, 102 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nFindNextChunk:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  jmp     .L48\n  /* 00d */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  mov     0x4(%edx),%eax\n  /* 013 */  mov     %eax,iff_chunk_len\n  /* 018 */  test    %eax,%eax\n  /* 01a */  js      .L56\n  /* 01c */  mov     %ebx,0x4(%esp)\n  /* 020 */  inc     %eax\n  /* 021 */  mov     %edx,(%esp)\n  /* 024 */  and     $0xfffffffe,%eax\n  /* 027 */  mov     %edx,data_p\n  /* 02d */  lea     0x8(%edx,%eax,1),%eax\n  /* 031 */  mov     %eax,last_chunk\n  /* 036 */  mov     $0x4,%eax\n  /* 03b */  mov     %eax,0x8(%esp)\n  /* 03f */  call    Q_strncmp\n  /* 044 */  test    %eax,%eax\n  /* 046 */  je      .L5e\n.L48:\n  /* 048 */  mov     last_chunk,%edx\n  /* 04e */  cmp     iff_end,%edx\n  /* 054 */  jb      .L10\n.L56:\n  /* 056 */  xor     %edx,%edx\n  /* 058 */  mov     %edx,data_p\n.L5e:\n  /* 05e */  mov     0x18(%esp),%ebx\n  /* 062 */  add     $0x1c,%esp\n  /* 065 */  ret\n","c":"#include \"quakedef.h\"\n\nextern unsigned char *last_chunk;\nextern unsigned char *data_p;\nextern unsigned char *iff_end;\nextern int iff_chunk_len;\n\nint GetLittleLong(void)\n{\n    int val = data_p[0] + (data_p[1] << 8) + (data_p[2] << 16) + (data_p[3] << 24);\n    data_p += 4;\n    return val;\n}\n\nvoid FindNextChunk(char *name)\n{\n    while (1)\n    {\n        if (last_chunk >= iff_end)\n        {\n            data_p = NULL;\n            return;\n        }\n\n        data_p = last_chunk + 4;\n        iff_chunk_len = GetLittleLong();\n        if (iff_chunk_len < 0)\n        {\n            data_p = NULL;\n            return;\n        }\n        data_p -= 8;\n        last_chunk = data_p + 8 + ((iff_chunk_len + 1) & ~1);\n        if (!Q_strncmp(data_p, name, 4))\n            return;\n    }\n}\n","size":102,"score":100,"agent":"diyar","pid":9,"session":1134,"ts":1791748771202}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1106,"symbol":"M_Help_Key","file":"menu.c","asm":"# M_Help_Key  (TU menu.c, section .text, 195 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Help_Key:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  cmp     $0x82,%eax\n  /* 009 */  jg      .L48\n  /* 00b */  cmp     $0x80,%eax\n  /* 010 */  jg      .L28\n  /* 012 */  cmp     $0x1b,%eax\n  /* 015 */  je      .L70\n  /* 017 */  add     $0xffffff80,%eax\n  /* 01a */  je      .L4f\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 020 */  ret\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     help_page,%eax\n  /* 02d */  mov     $0x1,%edx\n  /* 032 */  mov     %edx,m_entersound\n  /* 038 */  dec     %eax\n  /* 039 */  js      .Lb8\n.L3b:\n  /* 03b */  mov     %eax,help_page\n  /* 040 */  ret\n  /* 041 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  cmp     $0x83,%eax\n  /* 04d */  jne     .Lb0\n.L4f:\n  /* 04f */  mov     $0x1,%eax\n  /* 054 */  mov     %eax,m_entersound\n  /* 059 */  mov     help_page,%eax\n  /* 05e */  inc     %eax\n  /* 05f */  cmp     $0x5,%eax\n  /* 062 */  jle     .L3b\n  /* 064 */  xor     %ecx,%ecx\n  /* 066 */  mov     %ecx,help_page\n  /* 06c */  ret\n  /* 06d */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  cmpl    $0x3,key_dest\n  /* 077 */  je      .L8d\n  /* 079 */  mov     cls+0x844,%eax\n  /* 07e */  mov     %eax,m_save_demonum\n  /* 083 */  mov     $0xffffffff,%eax\n  /* 088 */  mov     %eax,cls+0x844\n.L8d:\n  /* 08d */  mov     $0x3,%eax\n  /* 092 */  mov     %eax,key_dest\n  /* 097 */  mov     $0x1,%eax\n  /* 09c */  mov     %eax,m_state\n  /* 0a1 */  mov     $0x1,%eax\n  /* 0a6 */  mov     %eax,m_entersound\n  /* 0ab */  ret\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  ret\n  /* 0b1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  mov     $0x5,%eax\n  /* 0bd */  mov     %eax,help_page\n  /* 0c2 */  ret\n","c":"#include \"quakedef.h\"\n\nextern int m_state;\nextern int m_entersound;\nextern int m_save_demonum;\nextern int help_page;\n\nvoid M_Menu_Main_f(void)\n{\n    if (key_dest != key_menu)\n    {\n        m_save_demonum = cls.demonum;\n        cls.demonum = -1;\n    }\n    key_dest = key_menu;\n    m_state = 1;\n    m_entersound = 1;\n}\n\nvoid M_Help_Key(int key)\n{\n    switch (key)\n    {\n    case K_ESCAPE:\n        M_Menu_Main_f();\n        break;\n\n    case K_UPARROW:\n    case K_RIGHTARROW:\n        m_entersound = 1;\n        if (++help_page >= 6)\n            help_page = 0;\n        break;\n\n    case K_DOWNARROW:\n    case K_LEFTARROW:\n        m_entersound = 1;\n        if (--help_page < 0)\n            help_page = 5;\n        break;\n    }\n}\n","size":195,"score":100,"agent":"kuncc/3","pid":4,"session":1140,"ts":1791748779989}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1201,"symbol":"Loop_GetMessage","file":"net_loop.c","asm":"# Loop_GetMessage  (TU net_loop.c, section .text, 195 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLoop_GetMessage:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x24(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %esi,0x28(%esp)\n  /* 00f */  mov     0x2050(%ebx),%eax\n  /* 015 */  test    %eax,%eax\n  /* 017 */  jne     .L28\n.L19:\n  /* 019 */  mov     0x24(%esp),%ebx\n  /* 01d */  mov     0x28(%esp),%esi\n  /* 021 */  add     $0x2c,%esp\n  /* 024 */  ret\n  /* 025 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  movzbl  0x2054(%ebx),%eax\n  /* 02f */  movzwl  0x2055(%ebx),%esi\n  /* 036 */  movl    $net_message,(%esp)\n  /* 03d */  mov     %eax,0x1c(%esp)\n  /* 041 */  call    SZ_Clear\n  /* 046 */  lea     0x2058(%ebx),%edx\n  /* 04c */  mov     %esi,0x8(%esp)\n  /* 050 */  add     $0x7,%esi\n  /* 053 */  mov     %edx,0x4(%esp)\n  /* 057 */  and     $0xfffffffc,%esi\n  /* 05a */  movl    $net_message,(%esp)\n  /* 061 */  call    SZ_Write\n  /* 066 */  mov     0x2050(%ebx),%edx\n  /* 06c */  mov     0x1c(%esp),%eax\n  /* 070 */  sub     %esi,%edx\n  /* 072 */  mov     %edx,0x2050(%ebx)\n  /* 078 */  jne     .La0\n.L7a:\n  /* 07a */  cmp     $0x1,%eax\n  /* 07d */  mov     0x34(%ebx),%edx\n  /* 080 */  jne     .L19\n  /* 082 */  test    %edx,%edx\n  /* 084 */  je      .L19\n  /* 086 */  movl    $0x1,0x20(%edx)\n  /* 08d */  mov     0x24(%esp),%ebx\n  /* 091 */  mov     0x28(%esp),%esi\n  /* 095 */  add     $0x2c,%esp\n  /* 098 */  ret\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %edx,0x8(%esp)\n  /* 0a4 */  lea     0x2054(%ebx,%esi,1),%edx\n  /* 0ab */  mov     %edx,0x4(%esp)\n  /* 0af */  lea     0x2054(%ebx),%edx\n  /* 0b5 */  mov     %edx,(%esp)\n  /* 0b8 */  call    Q_memcpy\n  /* 0bd */  mov     0x1c(%esp),%eax\n  /* 0c1 */  jmp     .L7a\n","c":"#include \"quakedef.h\"\n#include \"net_loop.h\"\n\nint Loop_GetMessage (qsocket_t *sock)\n{\n    int ret;\n    int length;\n\n    if (sock->receiveMessageLength == 0)\n        return 0;\n\n    ret = sock->receiveMessage[0];\n    length = *(unsigned short *)&sock->receiveMessage[1];\n\n    SZ_Clear (&net_message);\n    SZ_Write (&net_message, &sock->receiveMessage[4], length);\n\n    length = (length + 7) & ~3;\n    sock->receiveMessageLength -= length;\n\n    if (sock->receiveMessageLength)\n        Q_memcpy (sock->receiveMessage, &sock->receiveMessage[length], sock->receiveMessageLength);\n\n    if (sock->driverdata && ret == 1)\n        ((qsocket_t *)sock->driverdata)->canSend = true;\n    return ret;\n}\n","size":195,"score":100,"agent":"kuncc/1","pid":2,"session":1141,"ts":1791748783087}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1512,"symbol":"S_SoundList","file":"snd_dma.c","asm":"# S_SoundList  (TU snd_dma.c, section .text, 194 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_SoundList:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     num_sfx,%ebx\n  /* 00d */  test    %ebx,%ebx\n  /* 00f */  jle     .La8\n  /* 015 */  mov     known_sfx,%esi\n  /* 01b */  xor     %ebp,%ebp\n  /* 01d */  xor     %edi,%edi\n  /* 01f */  jmp     .L62\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  movl    $\"L\",(%esp)\n  /* 02f */  call    Con_Printf\n  /* 034 */  mov     0x1c(%esp),%eax\n.L38:\n  /* 038 */  mov     %esi,0xc(%esp)\n  /* 03c */  mov     %eax,0x8(%esp)\n  /* 040 */  mov     0xc(%ebx),%eax\n  /* 043 */  movl    $\"(%2db) %6i : %s\\n\",(%esp)\n  /* 04a */  shl     $0x3,%eax\n  /* 04d */  mov     %eax,0x4(%esp)\n  /* 051 */  call    Con_Printf\n.L56:\n  /* 056 */  inc     %edi\n  /* 057 */  add     $0x44,%esi\n  /* 05a */  cmp     %edi,num_sfx\n  /* 060 */  jle     .Laa\n.L62:\n  /* 062 */  lea     0x40(%esi),%eax\n  /* 065 */  mov     %eax,(%esp)\n  /* 068 */  call    Cache_Check\n  /* 06d */  test    %eax,%eax\n  /* 06f */  mov     %eax,%ebx\n  /* 071 */  je      .L56\n  /* 073 */  mov     0xc(%ebx),%edx\n  /* 076 */  mov     (%eax),%eax\n  /* 078 */  mov     0x10(%ebx),%ecx\n  /* 07b */  imul    %edx,%eax\n  /* 07e */  lea     0x1(%ecx),%edx\n  /* 081 */  mov     0x4(%ebx),%ecx\n  /* 084 */  imul    %edx,%eax\n  /* 087 */  mov     %eax,0x1c(%esp)\n  /* 08b */  add     %eax,%ebp\n  /* 08d */  test    %ecx,%ecx\n  /* 08f */  jns     .L28\n  /* 091 */  movl    $\" \",(%esp)\n  /* 098 */  call    Con_Printf\n  /* 09d */  mov     0x1c(%esp),%eax\n  /* 0a1 */  jmp     .L38\n  /* 0a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  xor     %ebp,%ebp\n.Laa:\n  /* 0aa */  mov     %ebp,0x4(%esp)\n  /* 0ae */  movl    $\"Total resident: %i\\n\",(%esp)\n  /* 0b5 */  call    Con_Printf\n  /* 0ba */  add     $0x2c,%esp\n  /* 0bd */  pop     %ebx\n  /* 0be */  pop     %esi\n  /* 0bf */  pop     %edi\n  /* 0c0 */  pop     %ebp\n  /* 0c1 */  ret\n","c":"#include \"quakedef.h\"\n\nsfx_t *known_sfx;\nint num_sfx;\n\nvoid S_SoundList(void)\n{\n    int i;\n    sfx_t *sfx;\n    sfxcache_t *sc;\n    int size, total;\n\n    total = 0;\n    for (sfx = known_sfx, i = 0; i < num_sfx; i++, sfx++)\n    {\n        sc = Cache_Check(&sfx->cache);\n        if (!sc)\n            continue;\n        size = sc->length * sc->width * (sc->stereo + 1);\n        total += size;\n        if (sc->loopstart >= 0)\n            Con_Printf(\"L\");\n        else\n            Con_Printf(\" \");\n        Con_Printf(\"(%2db) %6i : %s\\n\", sc->width * 8, size, sfx->name);\n    }\n    Con_Printf(\"Total resident: %i\\n\", total);\n}\n","size":194,"score":100,"agent":"kuncc/5","pid":6,"session":1138,"ts":1791748783090}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":714,"symbol":"IN_MLookDown","file":"cl_input.c","asm":"# IN_MLookDown  (TU cl_input.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_MLookDown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  mov     %eax,%edx\n  /* 011 */  mov     $0xffffffff,%eax\n  /* 016 */  cmpb    $0x0,(%edx)\n  /* 019 */  jne     .L60\n.L1b:\n  /* 01b */  mov     in_mlook,%edx\n  /* 021 */  cmp     %eax,%edx\n  /* 023 */  je      .L4d\n  /* 025 */  mov     in_mlook+0x4,%ecx\n  /* 02b */  cmp     %ecx,%eax\n  /* 02d */  je      .L4d\n  /* 02f */  test    %edx,%edx\n  /* 031 */  je      .L58\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  jne     .L80\n  /* 037 */  mov     %eax,in_mlook+0x4\n.L3c:\n  /* 03c */  mov     in_mlook+0x8,%eax\n  /* 041 */  test    $0x1,%al\n  /* 043 */  jne     .L4d\n  /* 045 */  or      $0x3,%eax\n  /* 048 */  mov     %eax,in_mlook+0x8\n.L4d:\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %eax,in_mlook\n  /* 05d */  jmp     .L3c\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %edx,(%esp)\n  /* 063 */  xor     %ecx,%ecx\n  /* 065 */  mov     $0xa,%eax\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  mov     %ecx,0x4(%esp)\n  /* 072 */  call    strtol\n  /* 077 */  jmp     .L1b\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"Three keys down for a button!\\n\",(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  jmp     .L4d\n","c":"#include \"quakedef.h\"\n\nstatic void KeyDown(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n        k = -1;\n\n    if (k == b->down[0] || k == b->down[1])\n        return;\n\n    if (!b->down[0])\n        b->down[0] = k;\n    else if (!b->down[1])\n        b->down[1] = k;\n    else\n    {\n        Con_Printf(\"Three keys down for a button!\\n\");\n        return;\n    }\n\n    if (b->state & 1)\n        return;\n    b->state |= 1 + 2;\n}\n\nvoid IN_MLookDown(void)\n{\n    KeyDown(&in_mlook);\n}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1142,"ts":1791748797289}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":897,"symbol":"Con_NotifyBox","file":"console.c","asm":"# Con_NotifyBox  (TU console.c, section .text, 161 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCon_NotifyBox:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $\"\\n\\n\\u001d\\u001e\\u001e\\u001e\\u001e\\u001e\\u001e\\u001e\\u001e\\u001e\\u001…\",(%esp)\n  /* 00a */  call    Con_Printf\n  /* 00f */  mov     0x30(%esp),%eax\n  /* 013 */  mov     %eax,(%esp)\n  /* 016 */  call    Con_Printf\n  /* 01b */  movl    $\"Press a key.\\n\",(%esp)\n  /* 022 */  call    Con_Printf\n  /* 027 */  movl    $\"\\u001d\\u001e\\u001e\\u001e\\u001e\\u001e\\u001e\\u001e\\u001e\\u001e\\u001e\\u0…\",(%esp)\n  /* 02e */  call    Con_Printf\n  /* 033 */  mov     $0xfffffffe,%ecx\n  /* 038 */  mov     $0x1,%eax\n  /* 03d */  mov     %ecx,key_count\n  /* 043 */  mov     %eax,key_dest\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  call    Sys_FloatTime\n  /* 055 */  fstpl   0x18(%esp)\n  /* 059 */  call    SCR_UpdateScreen\n  /* 05e */  call    Sys_SendKeyEvents\n  /* 063 */  call    Sys_FloatTime\n  /* 068 */  mov     key_count,%edx\n  /* 06e */  test    %edx,%edx\n  /* 070 */  fsubl   0x18(%esp)\n  /* 074 */  faddl   realtime\n  /* 07a */  fstpl   realtime\n  /* 080 */  js      .L50\n  /* 082 */  movl    $\"\\n\",(%esp)\n  /* 089 */  call    Con_Printf\n  /* 08e */  xor     %eax,%eax\n  /* 090 */  mov     %eax,key_dest\n  /* 095 */  fldz\n  /* 097 */  fstpl   realtime\n  /* 09d */  add     $0x2c,%esp\n  /* 0a0 */  ret\n","c":"#include <unistd.h>\n#include <fcntl.h>\n#include \"quakedef.h\"\n\nvoid Con_NotifyBox (char *text)\n{\n\tdouble\t\tt1, t2;\n\n\tCon_Printf (\"\\n\\n\\35\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\37\\n\");\n\tCon_Printf (text);\n\tCon_Printf (\"Press a key.\\n\");\n\tCon_Printf (\"\\35\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\37\\n\");\n\n\tkey_count = -2;\n\tkey_dest = key_console;\n\tdo\n\t{\n\t\tt1 = Sys_FloatTime ();\n\t\tSCR_UpdateScreen ();\n\t\tSys_SendKeyEvents ();\n\t\tt2 = Sys_FloatTime ();\n\t\trealtime += t2 - t1;\n\t} while (key_count < 0);\n\n\tCon_Printf (\"\\n\");\n\tkey_dest = key_game;\n\trealtime = 0;\n}\n","size":161,"score":100,"agent":"diyar2","pid":10,"session":1144,"ts":1791748804028}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":977,"symbol":"Host_EndGame","file":"host.c","asm":"# Host_EndGame  (TU host.c, section .text, 198 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_EndGame:\n  /* 000 */  sub     $0x42c,%esp\n  /* 006 */  mov     $0x400,%ecx\n  /* 00b */  mov     %ebx,0x428(%esp)\n  /* 012 */  lea     0x434(%esp),%eax\n  /* 019 */  mov     $0x2,%ebx\n  /* 01e */  mov     %eax,0x10(%esp)\n  /* 022 */  mov     0x430(%esp),%eax\n  /* 029 */  mov     %ebx,0x4(%esp)\n  /* 02d */  lea     0x20(%esp),%ebx\n  /* 031 */  mov     %ecx,0x8(%esp)\n  /* 035 */  mov     %ebx,(%esp)\n  /* 038 */  mov     %eax,0xc(%esp)\n  /* 03c */  call    __vsprintf_chk\n  /* 041 */  mov     %ebx,0x4(%esp)\n  /* 045 */  movl    $\"Host_EndGame: %s\\n\",(%esp)\n  /* 04c */  call    Con_DPrintf\n  /* 051 */  mov     sv,%eax\n  /* 056 */  test    %eax,%eax\n  /* 058 */  jne     .Lb8\n.L5a:\n  /* 05a */  mov     cls,%edx\n  /* 060 */  test    %edx,%edx\n  /* 062 */  je      .La0\n.L64:\n  /* 064 */  cmpl    $0xffffffff,cls+0x844\n  /* 06b */  je      .L90\n  /* 06d */  call    CL_NextDemo\n.L72:\n  /* 072 */  movl    $host_abortserver,(%esp)\n  /* 079 */  mov     $0x1,%eax\n  /* 07e */  mov     %eax,0x4(%esp)\n  /* 082 */  call    __longjmp_chk\n  /* 087 */  nop\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  call    CL_Disconnect\n  /* 095 */  jmp     .L72\n  /* 097 */  nop\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %ebx,0x4(%esp)\n  /* 0a4 */  movl    $\"Host_EndGame: %s\\n\",(%esp)\n  /* 0ab */  call    Sys_Error\n  /* 0b0 */  jmp     .L64\n  /* 0b2 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  movl    $0x0,(%esp)\n  /* 0bf */  call    Host_ShutdownServer\n  /* 0c4 */  jmp     .L5a\n","c":"/* candidate for Host_EndGame (host.c, 198 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid Host_EndGame (char *message, ...)\n{\n\tva_list\t\targptr;\n\tchar\t\tstring[1024];\n\n\tva_start (argptr,message);\n\tvsprintf (string,message,argptr);\n\tva_end (argptr);\n\tCon_DPrintf (\"Host_EndGame: %s\\n\",string);\n\n\tif (sv.active)\n\t\tHost_ShutdownServer(false);\n\n\tif (cls.state == ca_dedicated)\n\t\tSys_Error (\"Host_EndGame: %s\\n\",string);\n\n\tif (cls.demonum != -1)\n\t\tCL_NextDemo ();\n\telse\n\t\tCL_Disconnect ();\n\n\tlongjmp (host_abortserver, 1);\n}\n","size":198,"score":100,"agent":"kuncc/7","pid":8,"session":1148,"ts":1791748806700}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1431,"symbol":"R_SetUpFrustumIndexes","file":"r_misc.c","asm":"# R_SetUpFrustumIndexes  (TU r_misc.c, section .text, 196 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_SetUpFrustumIndexes:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $pfrustum_indexes,%edx\n  /* 006 */  push    %ebx\n  /* 007 */  xor     %eax,%eax\n.L9:\n  /* 009 */  flds    view_clipplanes(%eax)\n  /* 00f */  fldz\n  /* 011 */  lea     r_frustum_indexes(%eax),%ecx\n  /* 017 */  fcomip  %st(1),%st\n  /* 019 */  fstp    %st(0)\n  /* 01b */  ja      .Lb8\n  /* 021 */  mov     $0x3,%esi\n  /* 026 */  xor     %ebx,%ebx\n.L28:\n  /* 028 */  mov     %esi,r_frustum_indexes(%eax)\n  /* 02e */  flds    view_clipplanes+0x4(%eax)\n  /* 034 */  fldz\n  /* 036 */  mov     %ebx,r_frustum_indexes+0xc(%eax)\n  /* 03c */  fcomip  %st(1),%st\n  /* 03e */  fstp    %st(0)\n  /* 040 */  ja      .La8\n  /* 042 */  mov     $0x4,%esi\n  /* 047 */  mov     $0x1,%ebx\n.L4c:\n  /* 04c */  mov     %esi,r_frustum_indexes+0x4(%eax)\n  /* 052 */  flds    view_clipplanes+0x8(%eax)\n  /* 058 */  fldz\n  /* 05a */  mov     %ebx,r_frustum_indexes+0x10(%eax)\n  /* 060 */  fcomip  %st(1),%st\n  /* 062 */  fstp    %st(0)\n  /* 064 */  ja      .L98\n  /* 066 */  mov     $0x5,%esi\n  /* 06b */  mov     $0x2,%ebx\n.L70:\n  /* 070 */  mov     %esi,r_frustum_indexes+0x8(%eax)\n  /* 076 */  add     $0x18,%eax\n  /* 079 */  add     $0x4,%edx\n  /* 07c */  mov     %ebx,r_frustum_indexes-0x4(%eax)\n  /* 082 */  mov     %ecx,-0x4(%edx)\n  /* 085 */  cmp     $0x60,%eax\n  /* 088 */  jne     .L9\n  /* 08e */  pop     %ebx\n  /* 08f */  pop     %esi\n  /* 090 */  ret\n  /* 091 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  mov     $0x2,%esi\n  /* 09d */  mov     $0x5,%ebx\n  /* 0a2 */  jmp     .L70\n  /* 0a4 */  lea     0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  mov     $0x1,%esi\n  /* 0ad */  mov     $0x4,%ebx\n  /* 0b2 */  jmp     .L4c\n  /* 0b4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  xor     %esi,%esi\n  /* 0ba */  mov     $0x3,%ebx\n  /* 0bf */  jmp     .L28\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_SetUpFrustumIndexes(void)\n{\n    int i, j, *pindex;\n\n    pindex = r_frustum_indexes;\n\n    for (i = 0; i < 4; i++)\n    {\n        for (j = 0; j < 3; j++)\n        {\n            if (view_clipplanes[i].normal[j] < 0)\n            {\n                pindex[j] = j;\n                pindex[j + 3] = j + 3;\n            }\n            else\n            {\n                pindex[j] = j + 3;\n                pindex[j + 3] = j;\n            }\n        }\n        pfrustum_indexes[i] = pindex;\n        pindex += 6;\n    }\n}\n","size":196,"score":100,"agent":"kuncc/6","pid":7,"session":1147,"ts":1791748811723}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1553,"symbol":"SV_Init","file":"sv_main.c","asm":"# SV_Init  (TU sv_main.c, section .text, 195 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_Init:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  xor     %ebx,%ebx\n  /* 004 */  sub     $0x24,%esp\n  /* 007 */  movl    $sv_maxvelocity,(%esp)\n  /* 00e */  call    Cvar_RegisterVariable\n  /* 013 */  movl    $sv_gravity,(%esp)\n  /* 01a */  call    Cvar_RegisterVariable\n  /* 01f */  movl    $sv_friction,(%esp)\n  /* 026 */  call    Cvar_RegisterVariable\n  /* 02b */  movl    $sv_edgefriction,(%esp)\n  /* 032 */  call    Cvar_RegisterVariable\n  /* 037 */  movl    $sv_stopspeed,(%esp)\n  /* 03e */  call    Cvar_RegisterVariable\n  /* 043 */  movl    $sv_maxspeed,(%esp)\n  /* 04a */  call    Cvar_RegisterVariable\n  /* 04f */  movl    $sv_accelerate,(%esp)\n  /* 056 */  call    Cvar_RegisterVariable\n  /* 05b */  movl    $sv_idealpitchscale,(%esp)\n  /* 062 */  call    Cvar_RegisterVariable\n  /* 067 */  movl    $sv_aim,(%esp)\n  /* 06e */  call    Cvar_RegisterVariable\n  /* 073 */  movl    $sv_nostep,(%esp)\n  /* 07a */  call    Cvar_RegisterVariable\n  /* 07f */  nop\n.L80:\n  /* 080 */  lea     (%ebx,%ebx,4),%eax\n  /* 083 */  mov     $\"*%i\",%edx\n  /* 088 */  mov     %edx,0xc(%esp)\n  /* 08c */  neg     %eax\n  /* 08e */  mov     $0x2,%ecx\n  /* 093 */  mov     %ebx,0x10(%esp)\n  /* 097 */  lea     0x500(%eax),%edx\n  /* 09d */  inc     %ebx\n  /* 09e */  mov     %edx,0x8(%esp)\n  /* 0a2 */  mov     $localmodels,%edx\n  /* 0a7 */  mov     %ecx,0x4(%esp)\n  /* 0ab */  sub     %eax,%edx\n  /* 0ad */  mov     %edx,(%esp)\n  /* 0b0 */  call    __sprintf_chk\n  /* 0b5 */  cmp     $0x100,%ebx\n  /* 0bb */  jne     .L80\n  /* 0bd */  add     $0x24,%esp\n  /* 0c0 */  pop     %ebx\n  /* 0c1 */  pop     %esi\n  /* 0c2 */  ret\n","c":"#include \"quakedef.h\"\n\nextern cvar_t sv_maxvelocity, sv_gravity, sv_friction, sv_edgefriction, sv_stopspeed, sv_maxspeed, sv_accelerate, sv_idealpitchscale, sv_aim, sv_nostep;\n\nchar localmodels[MAX_MODELS][5];\n\nvoid SV_Init (void)\n{\n    int i;\n\n    Cvar_RegisterVariable (&sv_maxvelocity);\n    Cvar_RegisterVariable (&sv_gravity);\n    Cvar_RegisterVariable (&sv_friction);\n    Cvar_RegisterVariable (&sv_edgefriction);\n    Cvar_RegisterVariable (&sv_stopspeed);\n    Cvar_RegisterVariable (&sv_maxspeed);\n    Cvar_RegisterVariable (&sv_accelerate);\n    Cvar_RegisterVariable (&sv_idealpitchscale);\n    Cvar_RegisterVariable (&sv_aim);\n    Cvar_RegisterVariable (&sv_nostep);\n\n    for (i = 0; i < MAX_MODELS; i++)\n        sprintf (localmodels[i], \"*%i\", i);\n}\n","size":195,"score":100,"agent":"kuncc/2","pid":3,"session":1143,"ts":1791748821387}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1182,"symbol":"ReSendMessage","file":"net_dgrm.c","asm":"# ReSendMessage  (TU net_dgrm.c, section .text, 196 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nReSendMessage:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%ebx\n  /* 00a */  mov     0x44(%ebx),%esi\n  /* 00d */  cmp     $0x400,%esi\n  /* 013 */  jg      .Lb0\n  /* 019 */  lea     0x8(%esi),%edi\n  /* 01c */  mov     %edi,%eax\n  /* 01e */  or      $0x90000,%eax\n.L23:\n  /* 023 */  mov     %eax,(%esp)\n  /* 026 */  call    *BigLong\n  /* 02c */  mov     %eax,packetBuffer\n  /* 031 */  mov     0x3c(%ebx),%eax\n  /* 034 */  dec     %eax\n  /* 035 */  mov     %eax,(%esp)\n  /* 038 */  call    *BigLong\n  /* 03e */  mov     %esi,0x8(%esp)\n  /* 042 */  movl    $packetBuffer+0x8,(%esp)\n  /* 049 */  mov     %eax,packetBuffer+0x4\n  /* 04e */  lea     0x48(%ebx),%eax\n  /* 051 */  mov     %eax,0x4(%esp)\n  /* 055 */  call    Q_memcpy\n  /* 05a */  mov     0x2c(%ebx),%eax\n  /* 05d */  movl    $0x0,0x24(%ebx)\n  /* 064 */  mov     %edi,0x8(%esp)\n  /* 068 */  lea     (%eax,%eax,4),%edx\n  /* 06b */  lea     (%eax,%edx,4),%eax\n  /* 06e */  lea     0x4054(%ebx),%edx\n  /* 074 */  mov     %edx,0xc(%esp)\n  /* 078 */  mov     $packetBuffer,%edx\n  /* 07d */  mov     %edx,0x4(%esp)\n  /* 081 */  mov     0x30(%ebx),%edx\n  /* 084 */  mov     %edx,(%esp)\n  /* 087 */  call    *net_landrivers+0x2c(,%eax,4)\n  /* 08e */  cmp     $0xffffffff,%eax\n  /* 091 */  je      .La7\n  /* 093 */  incl    packetsReSent\n  /* 099 */  mov     $0x1,%eax\n  /* 09e */  fldl    net_time\n  /* 0a4 */  fstpl   0x14(%ebx)\n.La7:\n  /* 0a7 */  add     $0x10,%esp\n  /* 0aa */  pop     %ebx\n  /* 0ab */  pop     %esi\n  /* 0ac */  pop     %edi\n  /* 0ad */  ret\n  /* 0ae */  xchg    %ax,%ax\n.Lb0:\n  /* 0b0 */  mov     $0x408,%edi\n  /* 0b5 */  mov     $0x400,%esi\n  /* 0ba */  mov     $0x10408,%eax\n  /* 0bf */  jmp     .L23\n","c":"#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nextern struct {\n\tunsigned int length;\n\tunsigned int sequence;\n\tbyte data[MAX_DATAGRAM];\n} packetBuffer;\nextern int packetsReSent;\n\nint ReSendMessage(qsocket_t *sock)\n{\n\tunsigned int packetLen;\n\tunsigned int dataLen;\n\tunsigned int eom;\n\n\tif (sock->sendMessageLength <= MAX_DATAGRAM)\n\t{\n\t\tdataLen = sock->sendMessageLength;\n\t\teom = NETFLAG_EOM;\n\t}\n\telse\n\t{\n\t\tdataLen = MAX_DATAGRAM;\n\t\teom = 0;\n\t}\n\tpacketLen = NET_HEADERSIZE + dataLen;\n\n\tpacketBuffer.length = BigLong(packetLen | (NETFLAG_DATA | eom));\n\tpacketBuffer.sequence = BigLong(sock->sendSequence - 1);\n\tQ_memcpy(packetBuffer.data, sock->sendMessage, dataLen);\n\n\tsock->sendNext = false;\n\n\tif (net_landrivers[sock->landriver].Write(sock->socket, (byte *)&packetBuffer, packetLen, &sock->addr) == -1)\n\t\treturn -1;\n\n\tsock->lastSendTime = net_time;\n\tpacketsReSent++;\n\treturn 1;\n}\n","size":196,"score":100,"agent":"kuncc/4","pid":5,"session":1145,"ts":1791748824840}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1687,"symbol":"Hunk_TempAlloc","file":"zone.c","asm":"# Hunk_TempAlloc  (TU zone.c, section .text, 103 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHunk_TempAlloc:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  mov     hunk_tempactive,%edx\n  /* 00d */  add     $0xf,%eax\n  /* 010 */  and     $0xfffffff0,%eax\n  /* 013 */  test    %edx,%edx\n  /* 015 */  jne     .L48\n.L17:\n  /* 017 */  mov     %eax,(%esp)\n  /* 01a */  mov     hunk_high_used,%edx\n  /* 020 */  mov     %edx,hunk_tempmark\n  /* 026 */  mov     $\"temp\",%edx\n  /* 02b */  mov     %edx,0x4(%esp)\n  /* 02f */  call    Hunk_HighAllocName\n  /* 034 */  mov     $0x1,%ecx\n  /* 039 */  mov     %ecx,hunk_tempactive\n  /* 03f */  add     $0x2c,%esp\n  /* 042 */  ret\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  mov     %eax,0x1c(%esp)\n  /* 04c */  mov     hunk_tempmark,%edx\n  /* 052 */  mov     %edx,(%esp)\n  /* 055 */  call    Hunk_FreeToHighMark\n  /* 05a */  xor     %eax,%eax\n  /* 05c */  mov     %eax,hunk_tempactive\n  /* 061 */  mov     0x1c(%esp),%eax\n  /* 065 */  jmp     .L17\n","c":"#include \"quakedef.h\"\n\nint hunk_high_used;\nint hunk_tempactive;\nint hunk_tempmark;\n\nint Hunk_HighMark (void)\n{\n    if (hunk_tempactive)\n    {\n        hunk_tempactive = 0;\n        Hunk_FreeToHighMark (hunk_tempmark);\n    }\n\n    return hunk_high_used;\n}\n\nvoid *Hunk_TempAlloc (int size)\n{\n    void *buf;\n\n    size = (size+15)&~15;\n\n    if (hunk_tempactive)\n    {\n        Hunk_FreeToHighMark (hunk_tempmark);\n        hunk_tempactive = 0;\n    }\n\n    hunk_tempmark = Hunk_HighMark ();\n\n    buf = Hunk_HighAllocName (size, \"temp\");\n\n    hunk_tempactive = 1;\n\n    return buf;\n}\n","size":103,"score":100,"agent":"diyar","pid":9,"session":1146,"ts":1791748826893}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":907,"symbol":"Cvar_RegisterVariable","file":"cvar.c","asm":"# Cvar_RegisterVariable  (TU cvar.c, section .text, 201 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCvar_RegisterVariable:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     cvar_vars,%ebx\n  /* 00c */  mov     0x20(%esp),%edi\n  /* 010 */  test    %ebx,%ebx\n  /* 012 */  mov     (%edi),%esi\n  /* 014 */  jne     .L27\n  /* 016 */  jmp     .L5a\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     0x14(%ebx),%ebx\n  /* 023 */  test    %ebx,%ebx\n  /* 025 */  je      .L58\n.L27:\n  /* 027 */  mov     (%ebx),%eax\n  /* 029 */  mov     %esi,(%esp)\n  /* 02c */  mov     %eax,0x4(%esp)\n  /* 030 */  call    Q_strcmp\n  /* 035 */  test    %eax,%eax\n  /* 037 */  jne     .L20\n  /* 039 */  mov     (%edi),%eax\n  /* 03b */  movl    $\"Can't register variable %s, allready defined\\n\",(%esp)\n  /* 042 */  mov     %eax,0x4(%esp)\n  /* 046 */  call    Con_Printf\n  /* 04b */  add     $0x10,%esp\n  /* 04e */  pop     %ebx\n  /* 04f */  pop     %esi\n  /* 050 */  pop     %edi\n  /* 051 */  ret\n  /* 052 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  mov     (%edi),%esi\n.L5a:\n  /* 05a */  mov     %esi,(%esp)\n  /* 05d */  call    Cmd_Exists\n  /* 062 */  test    %eax,%eax\n  /* 064 */  jne     .Lb0\n  /* 066 */  mov     0x4(%edi),%ebx\n  /* 069 */  mov     %ebx,(%esp)\n  /* 06c */  call    Q_strlen\n  /* 071 */  inc     %eax\n  /* 072 */  mov     %eax,(%esp)\n  /* 075 */  call    Z_Malloc\n  /* 07a */  mov     %eax,0x4(%edi)\n  /* 07d */  mov     %ebx,0x4(%esp)\n  /* 081 */  mov     %eax,(%esp)\n  /* 084 */  call    Q_strcpy\n  /* 089 */  mov     0x4(%edi),%eax\n  /* 08c */  mov     %eax,(%esp)\n  /* 08f */  call    Q_atof\n  /* 094 */  mov     cvar_vars,%eax\n  /* 099 */  mov     %edi,cvar_vars\n  /* 09f */  mov     %eax,0x14(%edi)\n  /* 0a2 */  fstps   0x10(%edi)\n  /* 0a5 */  add     $0x10,%esp\n  /* 0a8 */  pop     %ebx\n  /* 0a9 */  pop     %esi\n  /* 0aa */  pop     %edi\n  /* 0ab */  ret\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     (%edi),%eax\n  /* 0b2 */  movl    $\"Cvar_RegisterVariable: %s is a command\\n\",(%esp)\n  /* 0b9 */  mov     %eax,0x4(%esp)\n  /* 0bd */  call    Con_Printf\n  /* 0c2 */  add     $0x10,%esp\n  /* 0c5 */  pop     %ebx\n  /* 0c6 */  pop     %esi\n  /* 0c7 */  pop     %edi\n  /* 0c8 */  ret\n","c":"#include \"quakedef.h\"\n\ncvar_t *Cvar_FindVar (char *var_name)\n{\n    cvar_t *var;\n\n    for (var = cvar_vars; var; var = var->next)\n        if (!Q_strcmp (var_name, var->name))\n            return var;\n\n    return NULL;\n}\n\nvoid Cvar_RegisterVariable (cvar_t *variable)\n{\n    char *oldstr;\n    cvar_t *var;\n\n    if (Cvar_FindVar (variable->name))\n    {\n        Con_Printf (\"Can't register variable %s, allready defined\\n\", variable->name);\n        return;\n    }\n\n    if (Cmd_Exists (variable->name))\n    {\n        Con_Printf (\"Cvar_RegisterVariable: %s is a command\\n\", variable->name);\n        return;\n    }\n\n    oldstr = variable->string;\n    variable->string = Z_Malloc (Q_strlen(variable->string)+1);\n    Q_strcpy (variable->string, oldstr);\n    variable->value = Q_atof (variable->string);\n\n    variable->next = cvar_vars;\n    cvar_vars = variable;\n}\n","size":201,"score":100,"agent":"kuncc/0","pid":1,"session":1149,"ts":1791748832881}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1306,"symbol":"PF_error","file":"pr_cmds.c","asm":"# PF_error  (TU pr_cmds.c, section .text, 163 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_error:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x10,%esp\n  /* 008 */  mov     %al,out.0\n  /* 00d */  mov     pr_argc,%eax\n  /* 012 */  mov     pr_strings,%esi\n  /* 018 */  test    %eax,%eax\n  /* 01a */  jle     .L55\n  /* 01c */  mov     pr_globals,%edx\n  /* 022 */  lea     (%eax,%eax,2),%eax\n  /* 025 */  lea     0x10(%edx),%ebx\n  /* 028 */  lea     0x10(%edx,%eax,4),%edi\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     $0x100,%eax\n  /* 035 */  add     $0xc,%ebx\n  /* 038 */  mov     %eax,0x8(%esp)\n  /* 03c */  mov     -0xc(%ebx),%eax\n  /* 03f */  movl    $out.0,(%esp)\n  /* 046 */  add     %esi,%eax\n  /* 048 */  mov     %eax,0x4(%esp)\n  /* 04c */  call    __strcat_chk\n  /* 051 */  cmp     %ebx,%edi\n  /* 053 */  jne     .L30\n.L55:\n  /* 055 */  mov     pr_xfunction,%eax\n  /* 05a */  mov     $out.0,%edx\n  /* 05f */  mov     %edx,0x8(%esp)\n  /* 063 */  mov     0x10(%eax),%ecx\n  /* 066 */  movl    $\"======SERVER ERROR in %s:\\n%s\\n\",(%esp)\n  /* 06d */  add     %ecx,%esi\n  /* 06f */  mov     %esi,0x4(%esp)\n  /* 073 */  call    Con_Printf\n  /* 078 */  mov     pr_global_struct,%eax\n  /* 07d */  mov     sv+0xdac,%ebx\n  /* 083 */  mov     0x70(%eax),%eax\n  /* 086 */  add     %ebx,%eax\n  /* 088 */  mov     %eax,(%esp)\n  /* 08b */  call    ED_Print\n  /* 090 */  movl    $\"Program error\",(%esp)\n  /* 097 */  call    Host_Error\n  /* 09c */  add     $0x10,%esp\n  /* 09f */  pop     %ebx\n  /* 0a0 */  pop     %esi\n  /* 0a1 */  pop     %edi\n  /* 0a2 */  ret\n","c":"#include \"quakedef.h\"\n\nchar *PF_VarString(int first)\n{\n    int i;\n    static char out[256];\n\n    out[0] = 0;\n    for (i = first; i < pr_argc; i++)\n    {\n        strcat(out, G_STRING((OFS_PARM0 + i * 3)));\n    }\n    return out;\n}\n\nvoid PF_error(void)\n{\n    char *s;\n\n    s = PF_VarString(0);\n    Con_Printf(\"======SERVER ERROR in %s:\\n%s\\n\", pr_strings + pr_xfunction->s_name, s);\n    ED_Print(PROG_TO_EDICT(pr_global_struct->self));\n    Host_Error(\"Program error\");\n}\n","size":163,"score":100,"agent":"diyar2","pid":10,"session":1151,"ts":1791748841503}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1625,"symbol":"V_SetContentsColor","file":"view.c","asm":"# V_SetContentsColor  (TU view.c, section .text, 201 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_SetContentsColor:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  cmp     $0xfffffffc,%eax\n  /* 007 */  je      .L70\n  /* 009 */  cmp     $0xfffffffd,%eax\n  /* 00c */  jge     .L40\n  /* 00e */  cmp     $0xfffffffb,%eax\n  /* 011 */  jne     .La0\n  /* 017 */  mov     cshift_lava,%eax\n  /* 01c */  mov     %eax,cl+0x124\n  /* 021 */  mov     cshift_lava+0x4,%eax\n  /* 026 */  mov     %eax,cl+0x128\n  /* 02b */  mov     cshift_lava+0x8,%eax\n  /* 030 */  mov     %eax,cl+0x12c\n  /* 035 */  mov     cshift_lava+0xc,%eax\n  /* 03a */  mov     %eax,cl+0x130\n  /* 03f */  ret\n.L40:\n  /* 040 */  jbe     .La0\n  /* 042 */  mov     cshift_empty,%eax\n  /* 047 */  mov     %eax,cl+0x124\n  /* 04c */  mov     cshift_empty+0x4,%eax\n  /* 051 */  mov     %eax,cl+0x128\n  /* 056 */  mov     cshift_empty+0x8,%eax\n  /* 05b */  mov     %eax,cl+0x12c\n  /* 060 */  mov     cshift_empty+0xc,%eax\n  /* 065 */  mov     %eax,cl+0x130\n  /* 06a */  ret\n  /* 06b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     cshift_slime,%eax\n  /* 075 */  mov     %eax,cl+0x124\n  /* 07a */  mov     cshift_slime+0x4,%eax\n  /* 07f */  mov     %eax,cl+0x128\n  /* 084 */  mov     cshift_slime+0x8,%eax\n  /* 089 */  mov     %eax,cl+0x12c\n  /* 08e */  mov     cshift_slime+0xc,%eax\n  /* 093 */  mov     %eax,cl+0x130\n  /* 098 */  ret\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     cshift_water,%eax\n  /* 0a5 */  mov     %eax,cl+0x124\n  /* 0aa */  mov     cshift_water+0x4,%eax\n  /* 0af */  mov     %eax,cl+0x128\n  /* 0b4 */  mov     cshift_water+0x8,%eax\n  /* 0b9 */  mov     %eax,cl+0x12c\n  /* 0be */  mov     cshift_water+0xc,%eax\n  /* 0c3 */  mov     %eax,cl+0x130\n  /* 0c8 */  ret\n","c":"/* candidate for V_SetContentsColor (view.c, 201 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\ncshift_t cshift_empty = { {130,80,50}, 0 };\ncshift_t cshift_lava = { {255,80,0}, 150 };\ncshift_t cshift_slime = { {0,25,5}, 150 };\n\nvoid V_SetContentsColor (int contents)\n{\n    switch (contents)\n    {\n    case CONTENTS_EMPTY:\n    case CONTENTS_SOLID:\n        cl.cshifts[CSHIFT_CONTENTS] = cshift_empty;\n        break;\n    case CONTENTS_LAVA:\n        cl.cshifts[CSHIFT_CONTENTS] = cshift_lava;\n        break;\n    case CONTENTS_SLIME:\n        cl.cshifts[CSHIFT_CONTENTS] = cshift_slime;\n        break;\n    default:\n        cl.cshifts[CSHIFT_CONTENTS] = cshift_water;\n    }\n}\n","size":201,"score":100,"agent":"kuncc/3","pid":4,"session":1152,"ts":1791748844107}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":715,"symbol":"IN_UpDown","file":"cl_input.c","asm":"# IN_UpDown  (TU cl_input.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_UpDown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  mov     %eax,%edx\n  /* 011 */  mov     $0xffffffff,%eax\n  /* 016 */  cmpb    $0x0,(%edx)\n  /* 019 */  jne     .L60\n.L1b:\n  /* 01b */  mov     in_up,%edx\n  /* 021 */  cmp     %eax,%edx\n  /* 023 */  je      .L4d\n  /* 025 */  mov     in_up+0x4,%ecx\n  /* 02b */  cmp     %ecx,%eax\n  /* 02d */  je      .L4d\n  /* 02f */  test    %edx,%edx\n  /* 031 */  je      .L58\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  jne     .L80\n  /* 037 */  mov     %eax,in_up+0x4\n.L3c:\n  /* 03c */  mov     in_up+0x8,%eax\n  /* 041 */  test    $0x1,%al\n  /* 043 */  jne     .L4d\n  /* 045 */  or      $0x3,%eax\n  /* 048 */  mov     %eax,in_up+0x8\n.L4d:\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %eax,in_up\n  /* 05d */  jmp     .L3c\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %edx,(%esp)\n  /* 063 */  xor     %ecx,%ecx\n  /* 065 */  mov     $0xa,%eax\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  mov     %ecx,0x4(%esp)\n  /* 072 */  call    strtol\n  /* 077 */  jmp     .L1b\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"Three keys down for a button!\\n\",(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  jmp     .L4d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_up;\n\nstatic void KeyDown(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n        k = -1;\n\n    if (k == b->down[0] || k == b->down[1])\n        return;\n\n    if (!b->down[0])\n        b->down[0] = k;\n    else if (!b->down[1])\n        b->down[1] = k;\n    else\n    {\n        Con_Printf(\"Three keys down for a button!\\n\");\n        return;\n    }\n\n    if (b->state & 1)\n        return;\n    b->state |= 1 + 2;\n}\n\nvoid IN_UpDown(void) {KeyDown(&in_up);}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1150,"ts":1791748846017}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1473,"symbol":"Sbar_SortFrags","file":"sbar.c","asm":"# Sbar_SortFrags  (TU sbar.c, section .text, 203 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_SortFrags:\n  /* 000 */  mov     cl+0xa7c,%ecx\n  /* 006 */  xor     %eax,%eax\n  /* 008 */  mov     %eax,scoreboardlines\n  /* 00d */  test    %ecx,%ecx\n  /* 00f */  jle     .Lca\n  /* 015 */  push    %ebp\n  /* 016 */  xor     %eax,%eax\n  /* 018 */  push    %edi\n  /* 019 */  xor     %ebp,%ebp\n  /* 01b */  push    %esi\n  /* 01c */  push    %ebx\n  /* 01d */  mov     cl+0xb50,%ebx\n  /* 023 */  mov     %ebx,%edx\n  /* 025 */  jmp     .L40\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 030 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  cmpb    $0x0,(%edx)\n  /* 043 */  je      .L53\n  /* 045 */  mov     %eax,fragsort(,%ebp,4)\n  /* 04c */  inc     %ebp\n  /* 04d */  mov     %ebp,scoreboardlines\n.L53:\n  /* 053 */  inc     %eax\n  /* 054 */  add     $0x402c,%edx\n  /* 05a */  cmp     %ecx,%eax\n  /* 05c */  jne     .L40\n  /* 05e */  test    %ebp,%ebp\n  /* 060 */  je      .Lc5\n  /* 062 */  lea     0x0(%esi),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  dec     %ebp\n.L71:\n  /* 071 */  xor     %eax,%eax\n  /* 073 */  test    %ebp,%ebp\n  /* 075 */  jle     .Lc0\n  /* 077 */  nop\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     fragsort(,%eax,4),%edx\n  /* 087 */  inc     %eax\n  /* 088 */  mov     fragsort(,%eax,4),%ecx\n  /* 08f */  imul    $0x402c,%edx,%edi\n  /* 095 */  imul    $0x402c,%ecx,%esi\n  /* 09b */  mov     0x24(%ebx,%esi,1),%esi\n  /* 09f */  cmp     %esi,0x24(%ebx,%edi,1)\n  /* 0a3 */  jge     .Lb3\n  /* 0a5 */  mov     %ecx,fragsort-0x4(,%eax,4)\n  /* 0ac */  mov     %edx,fragsort(,%eax,4)\n.Lb3:\n  /* 0b3 */  cmp     %ebp,%eax\n  /* 0b5 */  jne     .L80\n  /* 0b7 */  jmp     .L70\n  /* 0b9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  sub     $0x1,%ebp\n  /* 0c3 */  jae     .L71\n.Lc5:\n  /* 0c5 */  pop     %ebx\n  /* 0c6 */  pop     %esi\n  /* 0c7 */  pop     %edi\n  /* 0c8 */  pop     %ebp\n  /* 0c9 */  ret\n.Lca:\n  /* 0ca */  ret\n","c":"#include \"quakedef.h\"\n\nint scoreboardlines;\nint fragsort[MAX_SCOREBOARD];\n\nvoid Sbar_SortFrags(void)\n{\n    int i, j, k;\n\n    scoreboardlines = 0;\n    for (i = 0; i < cl.maxclients; i++)\n    {\n        if (cl.scores[i].name[0])\n        {\n            fragsort[scoreboardlines] = i;\n            scoreboardlines++;\n        }\n    }\n\n    for (i = 0; i < scoreboardlines; i++)\n        for (j = 0; j < scoreboardlines - 1 - i; j++)\n            if (cl.scores[fragsort[j]].frags < cl.scores[fragsort[j+1]].frags)\n            {\n                k = fragsort[j];\n                fragsort[j] = fragsort[j+1];\n                fragsort[j+1] = k;\n            }\n}\n","size":203,"score":100,"agent":"kuncc/7","pid":8,"session":1155,"ts":1791748854832}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":946,"symbol":"D_SCDump","file":"d_surf.c","asm":"# D_SCDump  (TU d_surf.c, section .text, 104 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_SCDump:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     sc_base,%ebx\n  /* 00d */  test    %ebx,%ebx\n  /* 00f */  jne     .L45\n  /* 011 */  jmp     .L60\n  /* 013 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  mov     0x20(%ebx),%eax\n  /* 01b */  mov     %eax,0x10(%esp)\n  /* 01f */  mov     0x1c(%ebx),%eax\n  /* 022 */  mov     %ebx,0x8(%esp)\n  /* 026 */  movl    $0x2,(%esp)\n  /* 02d */  mov     %eax,0xc(%esp)\n  /* 031 */  mov     $\"%p : %i bytes     %i width\\n\",%eax\n  /* 036 */  mov     %eax,0x4(%esp)\n  /* 03a */  call    __printf_chk\n  /* 03f */  mov     (%ebx),%ebx\n  /* 041 */  test    %ebx,%ebx\n  /* 043 */  je      .L60\n.L45:\n  /* 045 */  cmp     %ebx,sc_rover\n  /* 04b */  jne     .L18\n  /* 04d */  movl    $\"ROVER:\\n\",(%esp)\n  /* 054 */  call    Sys_Printf\n  /* 059 */  jmp     .L18\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0x28(%esp),%ebx\n  /* 064 */  add     $0x2c,%esp\n  /* 067 */  ret\n","c":"/* candidate for D_SCDump (d_surf.c, 104 bytes) */\n#include \"quakedef.h\"\n#include \"d_local.h\"\n#include \"r_local.h\"\n\nextern surfcache_t *sc_base, *sc_rover;\n\nvoid D_SCDump(void)\n{\n    surfcache_t *test;\n\n    for (test = sc_base; test; test = test->next)\n    {\n        if (test == sc_rover)\n            Sys_Printf(\"ROVER:\\n\");\n        printf(\"%p : %i bytes     %i width\\n\", test, test->size, test->width);\n    }\n}\n","size":104,"score":100,"agent":"diyar","pid":9,"session":1156,"ts":1791748861224}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1023,"symbol":"Host_Viewnext_f","file":"host_cmd.c","asm":"# Host_Viewnext_f  (TU host_cmd.c, section .text, 203 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Viewnext_f:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  call    FindViewthing\n  /* 008 */  test    %eax,%eax\n  /* 00a */  je      .Lb1\n  /* 010 */  flds    0x60(%eax)\n  /* 013 */  fnstcw  0x1e(%esp)\n  /* 017 */  movzwl  0x1e(%esp),%edx\n  /* 01c */  or      $0xc00,%dx\n  /* 021 */  mov     %dx,0x1c(%esp)\n  /* 026 */  fldcw   0x1c(%esp)\n  /* 02a */  fistpl  0x18(%esp)\n  /* 02e */  fldcw   0x1e(%esp)\n  /* 032 */  mov     0x18(%esp),%edx\n  /* 036 */  fld1\n  /* 038 */  fadds   0xd8(%eax)\n  /* 03e */  mov     cl+0x250(,%edx,4),%edx\n  /* 045 */  mov     0x48(%edx),%ecx\n  /* 048 */  fsts    0xd8(%eax)\n  /* 04e */  mov     %ecx,0x18(%esp)\n  /* 052 */  fildl   0x18(%esp)\n  /* 056 */  fxch    %st(1)\n  /* 058 */  fcomi   %st(1),%st\n  /* 05a */  fstp    %st(1)\n  /* 05c */  jae     .Lb8\n.L5e:\n  /* 05e */  mov     %edx,(%esp)\n  /* 061 */  fstps   0x18(%esp)\n  /* 065 */  call    Mod_Extradata\n  /* 06a */  test    %eax,%eax\n  /* 06c */  je      .Lb1\n  /* 06e */  fnstcw  0x1e(%esp)\n  /* 072 */  flds    0x18(%esp)\n  /* 076 */  movl    $\"frame %i: %s\\n\",(%esp)\n  /* 07d */  movzwl  0x1e(%esp),%edx\n  /* 082 */  or      $0xc00,%dx\n  /* 087 */  mov     %dx,0x1c(%esp)\n  /* 08c */  fldcw   0x1c(%esp)\n  /* 090 */  fistpl  0x18(%esp)\n  /* 094 */  fldcw   0x1e(%esp)\n  /* 098 */  mov     0x18(%esp),%ecx\n  /* 09c */  mov     %ecx,0x4(%esp)\n  /* 0a0 */  lea     0x1(%ecx),%edx\n  /* 0a3 */  shl     $0x5,%edx\n  /* 0a6 */  add     %edx,%eax\n  /* 0a8 */  mov     %eax,0x8(%esp)\n  /* 0ac */  call    Con_Printf\n.Lb1:\n  /* 0b1 */  add     $0x2c,%esp\n  /* 0b4 */  ret\n  /* 0b5 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  fstp    %st(0)\n  /* 0ba */  dec     %ecx\n  /* 0bb */  mov     %ecx,0x18(%esp)\n  /* 0bf */  fildl   0x18(%esp)\n  /* 0c3 */  fsts    0xd8(%eax)\n  /* 0c9 */  jmp     .L5e\n","c":"#include \"quakedef.h\"\n\nedict_t *FindViewthing(void);\n\nvoid PrintFrameName(model_t *m, int frame)\n{\n    aliashdr_t *hdr;\n\n    hdr = (aliashdr_t *)Mod_Extradata(m);\n    if (!hdr)\n        return;\n    Con_Printf(\"frame %i: %s\\n\", frame, hdr->frames[frame].name);\n}\n\nvoid Host_Viewnext_f(void)\n{\n    edict_t *e;\n    model_t *m;\n\n    e = FindViewthing();\n    if (e)\n    {\n        m = cl.model_precache[(int)e->v.modelindex];\n\n        e->v.frame = e->v.frame + 1;\n        if (__builtin_expect(e->v.frame >= m->numframes, 0))\n            e->v.frame = m->numframes - 1;\n\n        PrintFrameName(m, (int)e->v.frame);\n    }\n}\n","size":203,"score":100,"agent":"kuncc/1","pid":2,"session":1153,"ts":1791748865091}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":852,"symbol":"SZ_Write","file":"common.c","asm":"# SZ_Write  (TU common.c, section .text, 165 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSZ_Write:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x10(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %esi,0x14(%esp)\n  /* 00f */  mov     0x28(%esp),%esi\n  /* 013 */  mov     %edi,0x18(%esp)\n  /* 017 */  mov     0x24(%esp),%edi\n  /* 01b */  mov     0x10(%ebx),%eax\n  /* 01e */  mov     0xc(%ebx),%ecx\n  /* 021 */  lea     (%esi,%eax,1),%edx\n  /* 024 */  cmp     %ecx,%edx\n  /* 026 */  jle     .L49\n  /* 028 */  mov     (%ebx),%eax\n  /* 02a */  test    %eax,%eax\n  /* 02c */  je      .L90\n  /* 02e */  cmp     %ecx,%esi\n  /* 030 */  jg      .L78\n.L32:\n  /* 032 */  movl    $0x1,0x4(%ebx)\n  /* 039 */  movl    $\"SZ_GetSpace: overflow\",(%esp)\n  /* 040 */  call    Con_Printf\n  /* 045 */  mov     %esi,%edx\n  /* 047 */  xor     %eax,%eax\n.L49:\n  /* 049 */  mov     %edx,0x10(%ebx)\n  /* 04c */  mov     0x8(%ebx),%ecx\n  /* 04f */  mov     %esi,0x28(%esp)\n  /* 053 */  mov     0x10(%esp),%ebx\n  /* 057 */  mov     %edi,0x24(%esp)\n  /* 05b */  mov     0x14(%esp),%esi\n  /* 05f */  mov     0x18(%esp),%edi\n  /* 063 */  add     %ecx,%eax\n  /* 065 */  mov     %eax,0x20(%esp)\n  /* 069 */  add     $0x1c,%esp\n  /* 06c */  jmp     Q_memcpy\n  /* 071 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  mov     %esi,0x4(%esp)\n  /* 07c */  movl    $\"SZ_GetSpace: %i is > full buffer size\",(%esp)\n  /* 083 */  call    Sys_Error\n  /* 088 */  jmp     .L32\n  /* 08a */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  movl    $\"SZ_GetSpace: overflow without allowoverflow set\",(%esp)\n  /* 097 */  call    Sys_Error\n  /* 09c */  mov     0xc(%ebx),%ecx\n  /* 09f */  cmp     %ecx,%esi\n  /* 0a1 */  jle     .L32\n  /* 0a3 */  jmp     .L78\n","c":"/* candidate for SZ_Write (common.c, 165 bytes) */\n#include \"quakedef.h\"\n\nvoid *SZ_GetSpace (sizebuf_t *buf, int length)\n{\n    void *data;\n\n    if (buf->cursize + length > buf->maxsize)\n    {\n        if (!buf->allowoverflow)\n            Sys_Error (\"SZ_GetSpace: overflow without allowoverflow set\");\n\n        if (length > buf->maxsize)\n            Sys_Error (\"SZ_GetSpace: %i is > full buffer size\", length);\n\n        buf->overflowed = true;\n        Con_Printf (\"SZ_GetSpace: overflow\");\n        buf->cursize = 0;\n    }\n\n    data = buf->data + buf->cursize;\n    buf->cursize += length;\n\n    return data;\n}\n\nvoid SZ_Write (sizebuf_t *buf, void *data, int length)\n{\n    Q_memcpy (SZ_GetSpace (buf, length), data, length);\n}\n","size":165,"score":100,"agent":"diyar2","pid":10,"session":1158,"ts":1791748868256}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1299,"symbol":"PF_changeyaw","file":"pr_cmds.c","asm":"# PF_changeyaw  (TU pr_cmds.c, section .text, 204 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_changeyaw:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     pr_global_struct,%eax\n  /* 00c */  mov     0x70(%eax),%ebx\n  /* 00f */  mov     sv+0xdac,%eax\n  /* 014 */  add     %eax,%ebx\n  /* 016 */  flds    0xb0(%ebx)\n  /* 01c */  fstps   (%esp)\n  /* 01f */  call    anglemod\n  /* 024 */  fld     %st(0)\n  /* 026 */  flds    0x1b4(%ebx)\n  /* 02c */  fxch    %st(2)\n  /* 02e */  fucomip %st(2),%st\n  /* 030 */  jp      .L34\n  /* 032 */  je      .L80\n.L34:\n  /* 034 */  flds    0x1b8(%ebx)\n  /* 03a */  fld     %st(2)\n  /* 03c */  fsub    %st(2),%st\n  /* 03e */  fxch    %st(3)\n  /* 040 */  fcomip  %st(2),%st\n  /* 042 */  jbe     .L90\n  /* 044 */  flds    =0x43340000 (180f)\n  /* 04a */  fxch    %st(3)\n  /* 04c */  fcomi   %st(3),%st\n  /* 04e */  fstp    %st(3)\n  /* 050 */  jae     .Lc0\n.L52:\n  /* 052 */  fldz\n  /* 054 */  fxch    %st(3)\n  /* 056 */  fcomi   %st(3),%st\n  /* 058 */  fstp    %st(3)\n  /* 05a */  jbe     .Lae\n  /* 05c */  fxch    %st(2)\n.L5e:\n  /* 05e */  fcomi   %st(2),%st\n  /* 060 */  fcmovnbe %st(2),%st\n  /* 062 */  fstp    %st(2)\n.L64:\n  /* 064 */  faddp   %st,%st(1)\n  /* 066 */  fstps   (%esp)\n  /* 069 */  call    anglemod\n  /* 06e */  fstps   0xb0(%ebx)\n  /* 074 */  jmp     .L84\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  fstp    %st(0)\n  /* 082 */  fstp    %st(0)\n.L84:\n  /* 084 */  mov     0x18(%esp),%ebx\n  /* 088 */  add     $0x1c,%esp\n  /* 08b */  ret\n  /* 08c */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  flds    =0xc3340000 (-180f)\n  /* 096 */  fcomip  %st(3),%st\n  /* 098 */  jb      .L52\n  /* 09a */  fxch    %st(2)\n  /* 09c */  fadds   =0x43b40000 (360f)\n  /* 0a2 */  fldz\n  /* 0a4 */  fxch    %st(1)\n  /* 0a6 */  fcomi   %st(1),%st\n  /* 0a8 */  fstp    %st(1)\n  /* 0aa */  ja      .L5e\n  /* 0ac */  fxch    %st(2)\n.Lae:\n  /* 0ae */  fchs\n  /* 0b0 */  fcomi   %st(2),%st\n  /* 0b2 */  fcmovbe %st(2),%st\n  /* 0b4 */  fstp    %st(2)\n  /* 0b6 */  jmp     .L64\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  fxch    %st(2)\n  /* 0c2 */  fsubs   =0x43b40000 (360f)\n  /* 0c8 */  fxch    %st(2)\n  /* 0ca */  jmp     .L52\n","c":"#include \"quakedef.h\"\n\nvoid PF_changeyaw(void)\n{\n    edict_t *ent;\n    float ideal, current, move, speed;\n\n    ent = PROG_TO_EDICT(pr_global_struct->self);\n    current = anglemod(ent->v.angles[1]);\n    ideal = ent->v.ideal_yaw;\n    speed = ent->v.yaw_speed;\n\n    if (current == ideal)\n        return;\n    move = ideal - current;\n    if (ideal > current)\n    {\n        if (move >= 180)\n            move = move - 360;\n    }\n    else\n    {\n        if (move <= -180)\n            move = move + 360;\n    }\n    if (move > 0)\n    {\n        if (move > speed)\n            move = speed;\n    }\n    else\n    {\n        if (move < -speed)\n            move = -speed;\n    }\n\n    ent->v.angles[1] = anglemod(current + move);\n}\n","size":204,"score":100,"agent":"kuncc/2","pid":3,"session":1159,"ts":1791748869384}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1181,"symbol":"SendMessageNext","file":"net_dgrm.c","asm":"# SendMessageNext  (TU net_dgrm.c, section .text, 204 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSendMessageNext:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%ebx\n  /* 00a */  mov     0x44(%ebx),%esi\n  /* 00d */  cmp     $0x400,%esi\n  /* 013 */  jg      .Lb8\n  /* 019 */  lea     0x8(%esi),%edi\n  /* 01c */  mov     %edi,%eax\n  /* 01e */  or      $0x90000,%eax\n.L23:\n  /* 023 */  mov     %eax,(%esp)\n  /* 026 */  call    *BigLong\n  /* 02c */  mov     %eax,packetBuffer\n  /* 031 */  mov     0x3c(%ebx),%eax\n  /* 034 */  lea     0x1(%eax),%edx\n  /* 037 */  mov     %edx,0x3c(%ebx)\n  /* 03a */  mov     %eax,(%esp)\n  /* 03d */  call    *BigLong\n  /* 043 */  mov     %esi,0x8(%esp)\n  /* 047 */  movl    $packetBuffer+0x8,(%esp)\n  /* 04e */  mov     %eax,packetBuffer+0x4\n  /* 053 */  lea     0x48(%ebx),%eax\n  /* 056 */  mov     %eax,0x4(%esp)\n  /* 05a */  call    Q_memcpy\n  /* 05f */  mov     0x2c(%ebx),%eax\n  /* 062 */  movl    $0x0,0x24(%ebx)\n  /* 069 */  mov     %edi,0x8(%esp)\n  /* 06d */  lea     (%eax,%eax,4),%edx\n  /* 070 */  lea     (%eax,%edx,4),%eax\n  /* 073 */  lea     0x4054(%ebx),%edx\n  /* 079 */  mov     %edx,0xc(%esp)\n  /* 07d */  mov     $packetBuffer,%edx\n  /* 082 */  mov     %edx,0x4(%esp)\n  /* 086 */  mov     0x30(%ebx),%edx\n  /* 089 */  mov     %edx,(%esp)\n  /* 08c */  call    *net_landrivers+0x2c(,%eax,4)\n  /* 093 */  cmp     $0xffffffff,%eax\n  /* 096 */  je      .Lac\n  /* 098 */  incl    packetsSent\n  /* 09e */  mov     $0x1,%eax\n  /* 0a3 */  fldl    net_time\n  /* 0a9 */  fstpl   0x14(%ebx)\n.Lac:\n  /* 0ac */  add     $0x10,%esp\n  /* 0af */  pop     %ebx\n  /* 0b0 */  pop     %esi\n  /* 0b1 */  pop     %edi\n  /* 0b2 */  ret\n  /* 0b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  mov     $0x408,%edi\n  /* 0bd */  mov     $0x400,%esi\n  /* 0c2 */  mov     $0x10408,%eax\n  /* 0c7 */  jmp     .L23\n","c":"#include <sys/socket.h>\n#include <arpa/inet.h>\n#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nextern int packetsSent;\nextern struct\n{\n    unsigned int length;\n    unsigned int sequence;\n    byte data[MAX_DATAGRAM];\n} packetBuffer;\n\nint SendMessageNext (qsocket_t *sock)\n{\n    unsigned int packetLen;\n    unsigned int dataLen;\n    unsigned int eom;\n\n    if (sock->sendMessageLength <= MAX_DATAGRAM)\n    {\n        dataLen = sock->sendMessageLength;\n        eom = NETFLAG_EOM;\n    }\n    else\n    {\n        dataLen = MAX_DATAGRAM;\n        eom = 0;\n    }\n\n    packetLen = NET_HEADERSIZE + dataLen;\n\n    packetBuffer.length = BigLong(packetLen | NETFLAG_DATA | eom);\n    packetBuffer.sequence = BigLong(sock->sendSequence++);\n    Q_memcpy(packetBuffer.data, sock->sendMessage, dataLen);\n\n    sock->sendNext = false;\n\n    if (net_landrivers[sock->landriver].Write(sock->socket, (byte *)&packetBuffer, packetLen, &sock->addr) == -1)\n        return -1;\n\n    packetsSent++;\n    sock->lastSendTime = net_time;\n    return 1;\n}\n","size":204,"score":100,"agent":"kuncc/6","pid":7,"session":1157,"ts":1791748870388}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1438,"symbol":"R_ParticleExplosion2","file":"r_part.c","asm":"# R_ParticleExplosion2  (TU r_part.c, section .text, 203 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ParticleExplosion2:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ebp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x1c,%esp\n  /* 009 */  mov     0x30(%esp),%esi\n  /* 00d */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  mov     free_particles,%ebx\n  /* 016 */  test    %ebx,%ebx\n  /* 018 */  je      .Lc3\n  /* 01e */  mov     0x10(%ebx),%eax\n  /* 021 */  xor     %edi,%edi\n  /* 023 */  fldl    =0x3fd3333333333333 (0.3)\n  /* 029 */  faddl   cl+0x23c\n  /* 02f */  movl    $0x6,0x28(%ebx)\n  /* 036 */  mov     %eax,free_particles\n  /* 03b */  mov     active_particles,%eax\n  /* 040 */  mov     %ebx,active_particles\n  /* 046 */  fstps   0x24(%ebx)\n  /* 049 */  mov     %eax,0x10(%ebx)\n  /* 04c */  mov     %ebp,%eax\n  /* 04e */  inc     %ebp\n  /* 04f */  cltd\n  /* 050 */  idivl   0x38(%esp)\n  /* 054 */  mov     0x34(%esp),%eax\n  /* 058 */  add     %eax,%edx\n  /* 05a */  mov     %edx,0x8(%esp)\n  /* 05e */  fildl   0x8(%esp)\n  /* 062 */  fstps   0xc(%ebx)\n.L65:\n  /* 065 */  flds    (%esi,%edi,4)\n  /* 068 */  fstps   0x8(%esp)\n  /* 06c */  call    rand\n  /* 071 */  cltd\n  /* 072 */  shr     $0x1b,%edx\n  /* 075 */  add     %edx,%eax\n  /* 077 */  and     $0x1f,%eax\n  /* 07a */  sub     %edx,%eax\n  /* 07c */  sub     $0x10,%eax\n  /* 07f */  mov     %eax,0xc(%esp)\n  /* 083 */  fildl   0xc(%esp)\n  /* 087 */  fadds   0x8(%esp)\n  /* 08b */  fstps   (%ebx,%edi,4)\n  /* 08e */  call    rand\n  /* 093 */  cltd\n  /* 094 */  shr     $0x17,%edx\n  /* 097 */  add     %edx,%eax\n  /* 099 */  and     $0x1ff,%eax\n  /* 09e */  sub     %edx,%eax\n  /* 0a0 */  sub     $0x100,%eax\n  /* 0a5 */  mov     %eax,0x8(%esp)\n  /* 0a9 */  fildl   0x8(%esp)\n  /* 0ad */  fstps   0x14(%ebx,%edi,4)\n  /* 0b1 */  inc     %edi\n  /* 0b2 */  cmp     $0x3,%edi\n  /* 0b5 */  jne     .L65\n  /* 0b7 */  cmp     $0x200,%ebp\n  /* 0bd */  jne     .L10\n.Lc3:\n  /* 0c3 */  add     $0x1c,%esp\n  /* 0c6 */  pop     %ebx\n  /* 0c7 */  pop     %esi\n  /* 0c8 */  pop     %edi\n  /* 0c9 */  pop     %ebp\n  /* 0ca */  ret\n","c":"/* candidate for R_ParticleExplosion2 (r_part.c, 203 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern particle_t *free_particles, *active_particles;\n\nvoid R_ParticleExplosion2 (vec3_t org, int colorStart, int colorLength)\n{\n    int i, j;\n    particle_t *p;\n    int colorMod = 0;\n\n    for (i=0; i<512; i++)\n    {\n        if (!free_particles)\n            return;\n        p = free_particles;\n        free_particles = p->next;\n        p->next = active_particles;\n        active_particles = p;\n\n        p->die = cl.time + 0.3;\n        p->color = colorStart + (colorMod % colorLength);\n        colorMod++;\n\n        p->type = pt_blob;\n        for (j=0; j<3; j++)\n        {\n            p->org[j] = org[j] + ((rand()%32)-16);\n            p->vel[j] = (rand()%512)-256;\n        }\n    }\n}\n","size":203,"score":100,"agent":"kuncc/5","pid":6,"session":1154,"ts":1791748870829}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":716,"symbol":"IN_DownDown","file":"cl_input.c","asm":"# IN_DownDown  (TU cl_input.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_DownDown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  mov     %eax,%edx\n  /* 011 */  mov     $0xffffffff,%eax\n  /* 016 */  cmpb    $0x0,(%edx)\n  /* 019 */  jne     .L60\n.L1b:\n  /* 01b */  mov     in_down,%edx\n  /* 021 */  cmp     %eax,%edx\n  /* 023 */  je      .L4d\n  /* 025 */  mov     in_down+0x4,%ecx\n  /* 02b */  cmp     %ecx,%eax\n  /* 02d */  je      .L4d\n  /* 02f */  test    %edx,%edx\n  /* 031 */  je      .L58\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  jne     .L80\n  /* 037 */  mov     %eax,in_down+0x4\n.L3c:\n  /* 03c */  mov     in_down+0x8,%eax\n  /* 041 */  test    $0x1,%al\n  /* 043 */  jne     .L4d\n  /* 045 */  or      $0x3,%eax\n  /* 048 */  mov     %eax,in_down+0x8\n.L4d:\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %eax,in_down\n  /* 05d */  jmp     .L3c\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %edx,(%esp)\n  /* 063 */  xor     %ecx,%ecx\n  /* 065 */  mov     $0xa,%eax\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  mov     %ecx,0x4(%esp)\n  /* 072 */  call    strtol\n  /* 077 */  jmp     .L1b\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"Three keys down for a button!\\n\",(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  jmp     .L4d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_down;\n\nstatic void KeyDown(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n        k = -1;\n\n    if (k == b->down[0] || k == b->down[1])\n        return;\n\n    if (!b->down[0])\n        b->down[0] = k;\n    else if (!b->down[1])\n        b->down[1] = k;\n    else\n    {\n        Con_Printf(\"Three keys down for a button!\\n\");\n        return;\n    }\n\n    if (b->state & 1)\n        return;\n    b->state |= 1 + 2;\n}\n\nvoid IN_DownDown(void)\n{\n    KeyDown(&in_down);\n}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1160,"ts":1791748880618}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1426,"symbol":"R_PrintDSpeeds","file":"r_misc.c","asm":"# R_PrintDSpeeds  (TU r_misc.c, section .text, 204 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_PrintDSpeeds:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  call    Sys_FloatTime\n  /* 008 */  fnstcw  0x3e(%esp)\n  /* 00c */  movzwl  0x3e(%esp),%eax\n  /* 011 */  flds    dv_time2\n  /* 017 */  fsubs   dv_time1\n  /* 01d */  or      $0xc00,%ax\n  /* 021 */  mov     %ax,0x3c(%esp)\n  /* 026 */  flds    =0x447a0000 (1000f)\n  /* 02c */  fmul    %st,%st(1)\n  /* 02e */  fxch    %st(1)\n  /* 030 */  fstpl   0x28(%esp)\n  /* 034 */  flds    de_time2\n  /* 03a */  fsubs   de_time1\n  /* 040 */  fmul    %st(1),%st\n  /* 042 */  fstpl   0x20(%esp)\n  /* 046 */  flds    se_time2\n  /* 04c */  fsubs   se_time1\n  /* 052 */  fmul    %st(1),%st\n  /* 054 */  fldcw   0x3c(%esp)\n  /* 058 */  fistpl  0x1c(%esp)\n  /* 05c */  fldcw   0x3e(%esp)\n  /* 060 */  flds    db_time2\n  /* 066 */  fsubs   db_time1\n  /* 06c */  fmul    %st(1),%st\n  /* 06e */  fstpl   0x14(%esp)\n  /* 072 */  flds    rw_time2\n  /* 078 */  fsubs   rw_time1\n  /* 07e */  fmul    %st(1),%st\n  /* 080 */  fldcw   0x3c(%esp)\n  /* 084 */  fistpl  0x10(%esp)\n  /* 088 */  fldcw   0x3e(%esp)\n  /* 08c */  flds    dp_time2\n  /* 092 */  fsubs   dp_time1\n  /* 098 */  fmul    %st(1),%st\n  /* 09a */  fstpl   0x8(%esp)\n  /* 09e */  fxch    %st(1)\n  /* 0a0 */  fstps   0x38(%esp)\n  /* 0a4 */  flds    0x38(%esp)\n  /* 0a8 */  fsubs   r_time1\n  /* 0ae */  fmulp   %st,%st(1)\n  /* 0b0 */  fldcw   0x3c(%esp)\n  /* 0b4 */  fistpl  0x4(%esp)\n  /* 0b8 */  fldcw   0x3e(%esp)\n  /* 0bc */  movl    $\"%3i %4.1fp %3iw %4.1fb %3is %4.1fe %4.1fv\\n\",(%esp)\n  /* 0c3 */  call    Con_Printf\n  /* 0c8 */  add     $0x4c,%esp\n  /* 0cb */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_PrintDSpeeds (void)\n{\n    float ms, dp_time, r_time2, rw_time, db_time, se_time, de_time, dv_time;\n\n    r_time2 = Sys_FloatTime ();\n    dp_time = (dp_time2 - dp_time1) * 1000;\n    rw_time = (rw_time2 - rw_time1) * 1000;\n    db_time = (db_time2 - db_time1) * 1000;\n    se_time = (se_time2 - se_time1) * 1000;\n    de_time = (de_time2 - de_time1) * 1000;\n    dv_time = (dv_time2 - dv_time1) * 1000;\n    ms = (r_time2 - r_time1) * 1000;\n\n    Con_Printf (\"%3i %4.1fp %3iw %4.1fb %3is %4.1fe %4.1fv\\n\",\n                (int)ms, dp_time, (int)rw_time, db_time, (int)se_time, de_time, dv_time);\n}\n","size":204,"score":100,"agent":"kuncc/4","pid":5,"session":1161,"ts":1791748897780}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1670,"symbol":"Hunk_FreeToLowMark","file":"zone.c","asm":"# Hunk_FreeToLowMark  (TU zone.c, section .text, 206 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHunk_FreeToLowMark:\n  /* 000 */  push    %edi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  test    %ebx,%ebx\n  /* 00b */  js      .L58\n  /* 00d */  mov     hunk_low_used,%edx\n  /* 013 */  cmp     %ebx,%edx\n  /* 015 */  jl      .L58\n  /* 017 */  mov     hunk_base,%edi\n  /* 01d */  sub     %ebx,%edx\n  /* 01f */  add     %ebx,%edi\n  /* 021 */  cmp     $0x8,%edx\n  /* 024 */  jae     .L7d\n.L26:\n  /* 026 */  test    $0x4,%dl\n  /* 029 */  je      .L34\n  /* 02b */  movl    $0x0,(%edi)\n  /* 031 */  add     $0x4,%edi\n.L34:\n  /* 034 */  test    $0x2,%dl\n  /* 037 */  je      .L41\n  /* 039 */  movw    $0x0,(%edi)\n  /* 03e */  add     $0x2,%edi\n.L41:\n  /* 041 */  test    $0x1,%dl\n  /* 044 */  je      .L49\n  /* 046 */  movb    $0x0,(%edi)\n.L49:\n  /* 049 */  mov     %ebx,hunk_low_used\n  /* 04f */  add     $0x14,%esp\n  /* 052 */  pop     %ebx\n  /* 053 */  pop     %edi\n  /* 054 */  ret\n  /* 055 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  mov     %ebx,0x4(%esp)\n  /* 05c */  movl    $\"Hunk_FreeToLowMark: bad mark %i\",(%esp)\n  /* 063 */  call    Sys_Error\n  /* 068 */  mov     hunk_low_used,%edx\n  /* 06e */  mov     hunk_base,%edi\n  /* 074 */  sub     %ebx,%edx\n  /* 076 */  add     %ebx,%edi\n  /* 078 */  cmp     $0x8,%edx\n  /* 07b */  jb      .L26\n.L7d:\n  /* 07d */  test    $0x1,%edi\n  /* 083 */  jne     .La8\n.L85:\n  /* 085 */  test    $0x2,%edi\n  /* 08b */  jne     .Lb0\n.L8d:\n  /* 08d */  test    $0x4,%edi\n  /* 093 */  jne     .Lc0\n.L95:\n  /* 095 */  mov     %edx,%ecx\n  /* 097 */  xor     %eax,%eax\n  /* 099 */  shr     $0x2,%ecx\n  /* 09c */  and     $0x3,%edx\n  /* 09f */  rep stos %eax,%es:(%edi)\n  /* 0a1 */  jmp     .L26\n  /* 0a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  movb    $0x0,(%edi)\n  /* 0ab */  dec     %edx\n  /* 0ac */  inc     %edi\n  /* 0ad */  jmp     .L85\n  /* 0af */  nop\n.Lb0:\n  /* 0b0 */  movw    $0x0,(%edi)\n  /* 0b5 */  sub     $0x2,%edx\n  /* 0b8 */  add     $0x2,%edi\n  /* 0bb */  jmp     .L8d\n  /* 0bd */  lea     0x0(%esi),%esi\n.Lc0:\n  /* 0c0 */  movl    $0x0,(%edi)\n  /* 0c6 */  sub     $0x4,%edx\n  /* 0c9 */  add     $0x4,%edi\n  /* 0cc */  jmp     .L95\n","c":"/* candidate for Hunk_FreeToLowMark (zone.c, 206 bytes) */\n#include \"quakedef.h\"\n\nint hunk_low_used;\nbyte *hunk_base;\n\nvoid Hunk_FreeToLowMark (int mark)\n{\n    if (mark < 0 || mark > hunk_low_used)\n        Sys_Error (\"Hunk_FreeToLowMark: bad mark %i\", mark);\n    memset (hunk_base + mark, 0, hunk_low_used - mark);\n    hunk_low_used = mark;\n}\n","size":206,"score":100,"agent":"kuncc/7","pid":8,"session":1166,"ts":1791748903598}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1274,"symbol":"PF_vectoyaw","file":"pr_cmds.c","asm":"# PF_vectoyaw  (TU pr_cmds.c, section .text, 165 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_vectoyaw:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     pr_globals,%ebx\n  /* 00d */  flds    0x14(%ebx)\n  /* 010 */  flds    0x10(%ebx)\n  /* 013 */  fldz\n  /* 015 */  fxch    %st(2)\n  /* 017 */  fucomi  %st(2),%st\n  /* 019 */  jp      .L34\n  /* 01b */  jne     .L40\n  /* 01d */  fxch    %st(1)\n  /* 01f */  fucomi  %st(2),%st\n  /* 021 */  jp      .L44\n  /* 023 */  jne     .L50\n  /* 025 */  fstp    %st(0)\n  /* 027 */  fstp    %st(0)\n.L29:\n  /* 029 */  fstps   0x4(%ebx)\n  /* 02c */  mov     0x28(%esp),%ebx\n  /* 030 */  add     $0x2c,%esp\n  /* 033 */  ret\n.L34:\n  /* 034 */  fstp    %st(2)\n  /* 036 */  jmp     .L54\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  fstp    %st(2)\n  /* 042 */  jmp     .L54\n.L44:\n  /* 044 */  fstp    %st(2)\n  /* 046 */  fxch    %st(1)\n  /* 048 */  jmp     .L54\n  /* 04a */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  fstp    %st(2)\n  /* 052 */  fxch    %st(1)\n.L54:\n  /* 054 */  fstpl   0x8(%esp)\n  /* 058 */  fstpl   (%esp)\n  /* 05b */  call    atan2\n  /* 060 */  fnstcw  0x1e(%esp)\n  /* 064 */  fmuls   =0x43340000 (180f)\n  /* 06a */  movzwl  0x1e(%esp),%eax\n  /* 06f */  fdivl   =0x400921fb54442d18 (3.141592653589793)\n  /* 075 */  or      $0xc00,%ax\n  /* 079 */  mov     %ax,0x1c(%esp)\n  /* 07e */  fldcw   0x1c(%esp)\n  /* 082 */  fistpl  0x18(%esp)\n  /* 086 */  fldcw   0x1e(%esp)\n  /* 08a */  fildl   0x18(%esp)\n  /* 08e */  fldz\n  /* 090 */  fcomip  %st(1),%st\n  /* 092 */  jbe     .L29\n  /* 094 */  fadds   =0x43b40000 (360f)\n  /* 09a */  fstps   0x4(%ebx)\n  /* 09d */  mov     0x28(%esp),%ebx\n  /* 0a1 */  add     $0x2c,%esp\n  /* 0a4 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_vectoyaw(void)\n{\n    float *value1;\n    float yaw;\n\n    value1 = G_VECTOR(OFS_PARM0);\n\n    if (value1[1] == 0 && value1[0] == 0)\n        yaw = 0;\n    else {\n        yaw = (int)(atan2(value1[1], value1[0]) * 180 / M_PI);\n        if (yaw < 0)\n            yaw += 360;\n    }\n\n    G_FLOAT(OFS_RETURN) = yaw;\n}\n","size":165,"score":100,"agent":"diyar2","pid":10,"session":1164,"ts":1791748904740}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":970,"symbol":"Host_InitLocal","file":"host.c","asm":"# Host_InitLocal  (TU host.c, section .text, 205 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_InitLocal:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    Host_InitCommands\n  /* 008 */  movl    $host_framerate,(%esp)\n  /* 00f */  call    Cvar_RegisterVariable\n  /* 014 */  movl    $host_speeds,(%esp)\n  /* 01b */  call    Cvar_RegisterVariable\n  /* 020 */  movl    $sys_ticrate,(%esp)\n  /* 027 */  call    Cvar_RegisterVariable\n  /* 02c */  movl    $serverprofile,(%esp)\n  /* 033 */  call    Cvar_RegisterVariable\n  /* 038 */  movl    $fraglimit,(%esp)\n  /* 03f */  call    Cvar_RegisterVariable\n  /* 044 */  movl    $timelimit,(%esp)\n  /* 04b */  call    Cvar_RegisterVariable\n  /* 050 */  movl    $teamplay,(%esp)\n  /* 057 */  call    Cvar_RegisterVariable\n  /* 05c */  movl    $samelevel,(%esp)\n  /* 063 */  call    Cvar_RegisterVariable\n  /* 068 */  movl    $noexit,(%esp)\n  /* 06f */  call    Cvar_RegisterVariable\n  /* 074 */  movl    $skill,(%esp)\n  /* 07b */  call    Cvar_RegisterVariable\n  /* 080 */  movl    $developer,(%esp)\n  /* 087 */  call    Cvar_RegisterVariable\n  /* 08c */  movl    $deathmatch,(%esp)\n  /* 093 */  call    Cvar_RegisterVariable\n  /* 098 */  movl    $coop,(%esp)\n  /* 09f */  call    Cvar_RegisterVariable\n  /* 0a4 */  movl    $pausable,(%esp)\n  /* 0ab */  call    Cvar_RegisterVariable\n  /* 0b0 */  movl    $temp1,(%esp)\n  /* 0b7 */  call    Cvar_RegisterVariable\n  /* 0bc */  call    Host_FindMaxClients\n  /* 0c1 */  fld1\n  /* 0c3 */  fstpl   host_time\n  /* 0c9 */  add     $0x1c,%esp\n  /* 0cc */  ret\n","c":"/* candidate for Host_InitLocal (host.c, 205 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern cvar_t host_framerate, host_speeds, serverprofile, samelevel, noexit, pausable, temp1;\n\nvoid Host_InitLocal(void)\n{\n    Host_InitCommands();\n    Cvar_RegisterVariable(&host_framerate);\n    Cvar_RegisterVariable(&host_speeds);\n    Cvar_RegisterVariable(&sys_ticrate);\n    Cvar_RegisterVariable(&serverprofile);\n    Cvar_RegisterVariable(&fraglimit);\n    Cvar_RegisterVariable(&timelimit);\n    Cvar_RegisterVariable(&teamplay);\n    Cvar_RegisterVariable(&samelevel);\n    Cvar_RegisterVariable(&noexit);\n    Cvar_RegisterVariable(&skill);\n    Cvar_RegisterVariable(&developer);\n    Cvar_RegisterVariable(&deathmatch);\n    Cvar_RegisterVariable(&coop);\n    Cvar_RegisterVariable(&pausable);\n    Cvar_RegisterVariable(&temp1);\n    Host_FindMaxClients();\n    host_time = 1.0;\n}\n","size":205,"score":100,"agent":"kuncc/0","pid":1,"session":1163,"ts":1791748904967}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1663,"symbol":"Z_TagMalloc","file":"zone.c","asm":"# Z_TagMalloc  (TU zone.c, section .text, 205 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nZ_TagMalloc:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x24(%esp),%ebx\n  /* 00a */  test    %ebx,%ebx\n  /* 00c */  je      .L58\n.Le:\n  /* 00e */  mov     mainzone,%edi\n  /* 014 */  mov     0x1c(%edi),%edx\n  /* 017 */  mov     0x10(%edx),%ebx\n  /* 01a */  cmp     %ebx,%edx\n  /* 01c */  je      .L4c\n  /* 01e */  mov     0x20(%esp),%eax\n  /* 022 */  lea     0x23(%eax),%esi\n  /* 025 */  mov     %edx,%eax\n  /* 027 */  and     $0xfffffff8,%esi\n  /* 02a */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     0x4(%edx),%ecx\n  /* 033 */  mov     0xc(%edx),%edx\n  /* 036 */  test    %ecx,%ecx\n  /* 038 */  cmovne  %edx,%eax\n  /* 03b */  mov     0x4(%eax),%ecx\n  /* 03e */  test    %ecx,%ecx\n  /* 040 */  jne     .L48\n  /* 042 */  mov     (%eax),%ecx\n  /* 044 */  cmp     %esi,%ecx\n  /* 046 */  jge     .L70\n.L48:\n  /* 048 */  cmp     %edx,%ebx\n  /* 04a */  jne     .L30\n.L4c:\n  /* 04c */  add     $0x10,%esp\n  /* 04f */  xor     %eax,%eax\n  /* 051 */  pop     %ebx\n  /* 052 */  pop     %esi\n  /* 053 */  pop     %edi\n  /* 054 */  ret\n  /* 055 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  movl    $\"Z_TagMalloc: tried to use a 0 tag\",(%esp)\n  /* 05f */  call    Sys_Error\n  /* 064 */  jmp     .Le\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %ecx,%ebx\n  /* 072 */  mov     0xc(%eax),%edx\n  /* 075 */  sub     %esi,%ebx\n  /* 077 */  cmp     $0x40,%ebx\n  /* 07a */  jg      .La8\n  /* 07c */  mov     %ecx,%esi\n.L7e:\n  /* 07e */  mov     0x24(%esp),%ebx\n  /* 082 */  add     $0x18,%eax\n  /* 085 */  mov     %ebx,-0x14(%eax)\n  /* 088 */  mov     %edx,0x1c(%edi)\n  /* 08b */  mov     $0x1d4a11,%edx\n  /* 090 */  movl    $0x1d4a11,-0x10(%eax)\n  /* 097 */  mov     %edx,-0x1c(%eax,%esi,1)\n  /* 09b */  add     $0x10,%esp\n  /* 09e */  pop     %ebx\n  /* 09f */  pop     %esi\n  /* 0a0 */  pop     %edi\n  /* 0a1 */  ret\n  /* 0a2 */  lea     0x0(%esi),%esi\n.La8:\n  /* 0a8 */  lea     (%eax,%esi,1),%ecx\n  /* 0ab */  mov     %edx,0xc(%ecx)\n  /* 0ae */  mov     %ebx,(%ecx)\n  /* 0b0 */  movl    $0x0,0x4(%ecx)\n  /* 0b7 */  mov     %eax,0x10(%ecx)\n  /* 0ba */  movl    $0x1d4a11,0x8(%ecx)\n  /* 0c1 */  mov     %ecx,0x10(%edx)\n  /* 0c4 */  mov     %ecx,%edx\n  /* 0c6 */  mov     %ecx,0xc(%eax)\n  /* 0c9 */  mov     %esi,(%eax)\n  /* 0cb */  jmp     .L7e\n","c":"#include \"quakedef.h\"\n\n#define ZONEID 0x1d4a11\n#define MINFRAGMENT 64\n\ntypedef struct memblock_s\n{\n    int size;\n    int tag;\n    int id;\n    struct memblock_s *next, *prev;\n    int pad;\n} memblock_t;\n\ntypedef struct\n{\n    int size;\n    memblock_t blocklist;\n    memblock_t *rover;\n} memzone_t;\n\nextern memzone_t *mainzone;\n\nvoid *Z_TagMalloc (int size, int tag)\n{\n    int extra;\n    memblock_t *start, *rover, *new, *base;\n\n    if (!tag)\n        Sys_Error (\"Z_TagMalloc: tried to use a 0 tag\");\n\n    size += sizeof(memblock_t);\n    size += 4;\n    size = (size + 7) & ~7;\n\n    base = rover = mainzone->rover;\n    start = base->prev;\n\n    do\n    {\n        if (rover == start)\n            return NULL;\n        if (rover->tag)\n            base = rover = rover->next;\n        else\n            rover = rover->next;\n    } while (base->tag || base->size < size);\n\n    extra = base->size - size;\n    if (extra > MINFRAGMENT)\n    {\n        new = (memblock_t *)((byte *)base + size);\n        new->size = extra;\n        new->tag = 0;\n        new->prev = base;\n        new->id = ZONEID;\n        new->next = base->next;\n        new->next->prev = new;\n        base->next = new;\n        base->size = size;\n    }\n\n    base->tag = tag;\n    mainzone->rover = base->next;\n    base->id = ZONEID;\n\n    *(int *)((byte *)base + base->size - 4) = ZONEID;\n\n    return (void *)((byte *)base + sizeof(memblock_t));\n}\n","size":205,"score":100,"agent":"kuncc/3","pid":4,"session":1165,"ts":1791748906516}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1030,"symbol":"Key_KeynumToString","file":"keys.c","asm":"# Key_KeynumToString  (TU keys.c, section .text, 104 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nKey_KeynumToString:\n  /* 000 */  mov     0x4(%esp),%ecx\n  /* 004 */  cmp     $0xffffffff,%ecx\n  /* 007 */  je      .L60\n  /* 009 */  lea     -0x21(%ecx),%eax\n  /* 00c */  cmp     $0x5d,%eax\n  /* 00f */  jbe     .L48\n  /* 011 */  mov     keynames,%edx\n  /* 017 */  mov     $keynames,%eax\n  /* 01c */  test    %edx,%edx\n  /* 01e */  jne     .L3a\n.L20:\n  /* 020 */  mov     $\"<UNKNOWN KEYNUM>\",%edx\n  /* 025 */  mov     %edx,%eax\n  /* 027 */  ret\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x8(%eax),%edx\n  /* 033 */  add     $0x8,%eax\n  /* 036 */  test    %edx,%edx\n  /* 038 */  je      .L20\n.L3a:\n  /* 03a */  cmp     %ecx,0x4(%eax)\n  /* 03d */  jne     .L30\n  /* 03f */  mov     %edx,%eax\n  /* 041 */  ret\n  /* 042 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  mov     %cl,tinystr.0\n  /* 04e */  xor     %eax,%eax\n  /* 050 */  mov     $tinystr.0,%edx\n  /* 055 */  mov     %al,tinystr.0+0x1\n  /* 05a */  mov     %edx,%eax\n  /* 05c */  ret\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  mov     $\"<KEY NOT FOUND>\",%edx\n  /* 065 */  mov     %edx,%eax\n  /* 067 */  ret\n","c":"#include \"quakedef.h\"\n\ntypedef struct { char *name; int keynum; } keyname_t;\nextern keyname_t keynames[];\n\nchar *Key_KeynumToString (int keynum)\n{\n    keyname_t *kn;\n    static char tinystr[2];\n\n    if (keynum == -1)\n        return \"<KEY NOT FOUND>\";\n    if (keynum > 32 && keynum < 127)\n    {\n        tinystr[0] = keynum;\n        tinystr[1] = 0;\n        return tinystr;\n    }\n\n    for (kn = keynames; kn->name; kn++)\n        if (keynum == kn->keynum)\n            return kn->name;\n\n    return \"<UNKNOWN KEYNUM>\";\n}\n","size":104,"score":100,"agent":"diyar","pid":9,"session":1162,"ts":1791748909655}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":717,"symbol":"IN_LeftDown","file":"cl_input.c","asm":"# IN_LeftDown  (TU cl_input.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_LeftDown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  mov     %eax,%edx\n  /* 011 */  mov     $0xffffffff,%eax\n  /* 016 */  cmpb    $0x0,(%edx)\n  /* 019 */  jne     .L60\n.L1b:\n  /* 01b */  mov     in_left,%edx\n  /* 021 */  cmp     %eax,%edx\n  /* 023 */  je      .L4d\n  /* 025 */  mov     in_left+0x4,%ecx\n  /* 02b */  cmp     %ecx,%eax\n  /* 02d */  je      .L4d\n  /* 02f */  test    %edx,%edx\n  /* 031 */  je      .L58\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  jne     .L80\n  /* 037 */  mov     %eax,in_left+0x4\n.L3c:\n  /* 03c */  mov     in_left+0x8,%eax\n  /* 041 */  test    $0x1,%al\n  /* 043 */  jne     .L4d\n  /* 045 */  or      $0x3,%eax\n  /* 048 */  mov     %eax,in_left+0x8\n.L4d:\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %eax,in_left\n  /* 05d */  jmp     .L3c\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %edx,(%esp)\n  /* 063 */  xor     %ecx,%ecx\n  /* 065 */  mov     $0xa,%eax\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  mov     %ecx,0x4(%esp)\n  /* 072 */  call    strtol\n  /* 077 */  jmp     .L1b\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"Three keys down for a button!\\n\",(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  jmp     .L4d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_left;\n\nstatic void KeyDown(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n        k = -1;\n\n    if (k == b->down[0] || k == b->down[1])\n        return;\n\n    if (!b->down[0])\n        b->down[0] = k;\n    else if (!b->down[1])\n        b->down[1] = k;\n    else\n    {\n        Con_Printf(\"Three keys down for a button!\\n\");\n        return;\n    }\n\n    if (b->state & 1)\n        return;\n    b->state |= 1 + 2;\n}\n\nvoid IN_LeftDown(void)\n{\n    KeyDown(&in_left);\n}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1168,"ts":1791748911298}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1162,"symbol":"Mod_LoadAliasFrame","file":"model.c","asm":"# Mod_LoadAliasFrame  (TU model.c, section .text, 209 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadAliasFrame:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%ebp\n  /* 00b */  mov     0x38(%esp),%edi\n  /* 00f */  lea     0x8(%ebp),%eax\n  /* 012 */  mov     %eax,0x4(%esp)\n  /* 016 */  mov     0x48(%esp),%eax\n  /* 01a */  lea     0x0(,%edi,4),%esi\n  /* 021 */  mov     %eax,(%esp)\n  /* 024 */  call    strcpy\n  /* 029 */  mov     $0x3,%eax\n  /* 02e */  mov     %eax,0x8(%esp)\n  /* 032 */  mov     0x3c(%esp),%eax\n  /* 036 */  mov     %ebp,0x4(%esp)\n  /* 03a */  mov     %eax,(%esp)\n  /* 03d */  call    memmove\n  /* 042 */  lea     0x4(%ebp),%eax\n  /* 045 */  mov     $0x3,%edx\n  /* 04a */  mov     %eax,0x4(%esp)\n  /* 04e */  mov     0x40(%esp),%eax\n  /* 052 */  mov     %edx,0x8(%esp)\n  /* 056 */  mov     %eax,(%esp)\n  /* 059 */  call    memmove\n  /* 05e */  mov     $loadname,%ecx\n  /* 063 */  mov     %ecx,0x4(%esp)\n  /* 067 */  mov     %esi,(%esp)\n  /* 06a */  call    Hunk_AllocName\n  /* 06f */  mov     0x44(%esp),%ebx\n  /* 073 */  mov     0x34(%esp),%edx\n  /* 077 */  mov     %eax,%ecx\n  /* 079 */  sub     %ebx,%ecx\n  /* 07b */  test    %edi,%edi\n  /* 07d */  mov     %ecx,(%edx)\n  /* 07f */  jle     .Lc2\n  /* 081 */  lea     0x18(%ebp),%edx\n  /* 084 */  lea     0x18(%esi),%edi\n  /* 087 */  lea     0x18(%ebp,%esi,1),%ecx\n  /* 08b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  movzbl  0x3(%edx),%ebx\n  /* 094 */  add     $0x4,%edx\n  /* 097 */  add     $0x4,%eax\n  /* 09a */  mov     %bl,-0x1(%eax)\n  /* 09d */  movzbl  -0x4(%edx),%ebx\n  /* 0a1 */  mov     %bl,-0x4(%eax)\n  /* 0a4 */  movzbl  -0x3(%edx),%ebx\n  /* 0a8 */  mov     %bl,-0x3(%eax)\n  /* 0ab */  movzbl  -0x2(%edx),%ebx\n  /* 0af */  mov     %bl,-0x2(%eax)\n  /* 0b2 */  cmp     %ecx,%edx\n  /* 0b4 */  jne     .L90\n  /* 0b6 */  lea     0x0(%ebp,%edi,1),%eax\n  /* 0ba */  add     $0x1c,%esp\n  /* 0bd */  pop     %ebx\n  /* 0be */  pop     %esi\n  /* 0bf */  pop     %edi\n  /* 0c0 */  pop     %ebp\n  /* 0c1 */  ret\n.Lc2:\n  /* 0c2 */  lea     0x18(%esi),%edi\n  /* 0c5 */  add     $0x1c,%esp\n  /* 0c8 */  pop     %ebx\n  /* 0c9 */  lea     0x0(%ebp,%edi,1),%eax\n  /* 0cd */  pop     %esi\n  /* 0ce */  pop     %edi\n  /* 0cf */  pop     %ebp\n  /* 0d0 */  ret\n","c":"/* candidate for Mod_LoadAliasFrame (model.c, 209 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nchar loadname[32];\n\nvoid *Mod_LoadAliasFrame (void *pin, int *pframeindex, int numv,\n\ttrivertx_t *pbboxmin, trivertx_t *pbboxmax, aliashdr_t *pheader, char *name)\n{\n\ttrivertx_t\t\t*pframe, *pinframe;\n\tint\t\t\t\ti, j, k;\n\tdaliasframe_t\t*pdaliasframe;\n\n\tpdaliasframe = (daliasframe_t *)pin;\n\n\tstrcpy (name, pdaliasframe->name);\n\n\tfor (i=0 ; i<3 ; i++)\n\t{\n\t\tpbboxmin->v[i] = pdaliasframe->bboxmin.v[i];\n\t\tpbboxmax->v[i] = pdaliasframe->bboxmax.v[i];\n\t}\n\n\tpinframe = (trivertx_t *)(pdaliasframe + 1);\n\tpframe = Hunk_AllocName (numv * sizeof(*pframe), loadname);\n\n\t*pframeindex = (byte *)pframe - (byte *)pheader;\n\tfor (j=0 ; j<numv ; j++)\n\t{\n\t\tpframe[j].lightnormalindex = pinframe[j].lightnormalindex;\n\t\tfor (k=0 ; k<3 ; k++)\n\t\t{\n\t\t\tpframe[j].v[k] = pinframe[j].v[k];\n\t\t}\n\t}\n\n\tpinframe += numv;\n\treturn (void *)pinframe;\n}\n","size":209,"score":100,"agent":"kuncc/1","pid":2,"session":1167,"ts":1791748918309}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":995,"symbol":"Host_Ping_f","file":"host_cmd.c","asm":"# Host_Ping_f  (TU host_cmd.c, section .text, 211 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Ping_f:\n  /* 000 */  cmpl    $0x1,cmd_source\n  /* 007 */  je      .Lce\n  /* 00d */  push    %esi\n  /* 00e */  push    %ebx\n  /* 00f */  sub     $0x24,%esp\n  /* 012 */  movl    $\"Client ping times:\\n\",(%esp)\n  /* 019 */  call    SV_ClientPrintf\n  /* 01e */  mov     svs,%edx\n  /* 024 */  test    %edx,%edx\n  /* 026 */  jle     .Lc8\n  /* 02c */  mov     svs+0x8,%eax\n  /* 031 */  xor     %esi,%esi\n  /* 033 */  lea     0x2000(%eax),%ebx\n  /* 039 */  jmp     .L5f\n  /* 03b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 040 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  inc     %esi\n  /* 051 */  add     $0x2048,%ebx\n  /* 057 */  cmp     %esi,svs\n  /* 05d */  jle     .Lc8\n.L5f:\n  /* 05f */  mov     -0x2000(%ebx),%eax\n  /* 065 */  test    %eax,%eax\n  /* 067 */  je      .L50\n  /* 069 */  lea     -0x40(%ebx),%eax\n  /* 06c */  fldz\n  /* 06e */  xchg    %ax,%ax\n.L70:\n  /* 070 */  fadds   (%eax)\n  /* 072 */  add     $0x8,%eax\n  /* 075 */  fadds   -0x4(%eax)\n  /* 078 */  cmp     %ebx,%eax\n  /* 07a */  jne     .L70\n  /* 07c */  fnstcw  0x1e(%esp)\n  /* 080 */  lea     -0x64(%ebx),%eax\n  /* 083 */  inc     %esi\n  /* 084 */  fmuls   =0x3d800000 (0.0625f)\n  /* 08a */  add     $0x2048,%ebx\n  /* 090 */  mov     %eax,0x8(%esp)\n  /* 094 */  movl    $\"%4i %s\\n\",(%esp)\n  /* 09b */  movzwl  0x1e(%esp),%eax\n  /* 0a0 */  fmuls   =0x447a0000 (1000f)\n  /* 0a6 */  or      $0xc00,%ax\n  /* 0aa */  mov     %ax,0x1c(%esp)\n  /* 0af */  fldcw   0x1c(%esp)\n  /* 0b3 */  fistpl  0x4(%esp)\n  /* 0b7 */  fldcw   0x1e(%esp)\n  /* 0bb */  call    SV_ClientPrintf\n  /* 0c0 */  cmp     %esi,svs\n  /* 0c6 */  jg      .L5f\n.Lc8:\n  /* 0c8 */  add     $0x24,%esp\n  /* 0cb */  pop     %ebx\n  /* 0cc */  pop     %esi\n  /* 0cd */  ret\n.Lce:\n  /* 0ce */  jmp     Cmd_ForwardToServer\n","c":"#include \"quakedef.h\"\n\nvoid Host_Ping_f(void)\n{\n    int i, j;\n    float total;\n    client_t *client;\n\n    if (cmd_source == src_command)\n    {\n        Cmd_ForwardToServer();\n        return;\n    }\n\n    SV_ClientPrintf(\"Client ping times:\\n\");\n    for (i = 0, client = svs.clients; i < svs.maxclients; i++, client++)\n    {\n        if (!client->active)\n            continue;\n        total = 0;\n        for (j = 0; j < NUM_PING_TIMES; j++)\n            total += client->ping_times[j];\n        SV_ClientPrintf(\"%4i %s\\n\", (int)(total / NUM_PING_TIMES * 1000), client->name);\n    }\n}\n","size":211,"score":100,"agent":"kuncc/4","pid":5,"session":1173,"ts":1791748941918}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":718,"symbol":"IN_RightDown","file":"cl_input.c","asm":"# IN_RightDown  (TU cl_input.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_RightDown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  mov     %eax,%edx\n  /* 011 */  mov     $0xffffffff,%eax\n  /* 016 */  cmpb    $0x0,(%edx)\n  /* 019 */  jne     .L60\n.L1b:\n  /* 01b */  mov     in_right,%edx\n  /* 021 */  cmp     %eax,%edx\n  /* 023 */  je      .L4d\n  /* 025 */  mov     in_right+0x4,%ecx\n  /* 02b */  cmp     %ecx,%eax\n  /* 02d */  je      .L4d\n  /* 02f */  test    %edx,%edx\n  /* 031 */  je      .L58\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  jne     .L80\n  /* 037 */  mov     %eax,in_right+0x4\n.L3c:\n  /* 03c */  mov     in_right+0x8,%eax\n  /* 041 */  test    $0x1,%al\n  /* 043 */  jne     .L4d\n  /* 045 */  or      $0x3,%eax\n  /* 048 */  mov     %eax,in_right+0x8\n.L4d:\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %eax,in_right\n  /* 05d */  jmp     .L3c\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %edx,(%esp)\n  /* 063 */  xor     %ecx,%ecx\n  /* 065 */  mov     $0xa,%eax\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  mov     %ecx,0x4(%esp)\n  /* 072 */  call    strtol\n  /* 077 */  jmp     .L1b\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"Three keys down for a button!\\n\",(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  jmp     .L4d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_right;\n\nvoid KeyDown(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n        k = -1;\n\n    if (k == b->down[0] || k == b->down[1])\n        return;\n\n    if (!b->down[0])\n        b->down[0] = k;\n    else if (!b->down[1])\n        b->down[1] = k;\n    else\n    {\n        Con_Printf(\"Three keys down for a button!\\n\");\n        return;\n    }\n\n    if (b->state & 1)\n        return;\n    b->state |= 1 + 2;\n}\n\nvoid IN_RightDown(void)\n{\n    KeyDown(&in_right);\n}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1175,"ts":1791748942103}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1662,"symbol":"Z_Free","file":"zone.c","asm":"# Z_Free  (TU zone.c, section .text, 209 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nZ_Free:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  test    %ebx,%ebx\n  /* 00b */  je      .Lc0\n.L11:\n  /* 011 */  cmpl    $0x1d4a11,-0x10(%ebx)\n  /* 018 */  lea     -0x18(%ebx),%esi\n  /* 01b */  je      .L29\n  /* 01d */  movl    $\"Z_Free: freed a pointer without ZONEID\",(%esp)\n  /* 024 */  call    Sys_Error\n.L29:\n  /* 029 */  mov     -0x14(%ebx),%eax\n  /* 02c */  test    %eax,%eax\n  /* 02e */  je      .L90\n.L30:\n  /* 030 */  movl    $0x0,-0x14(%ebx)\n  /* 037 */  mov     -0x8(%ebx),%edx\n  /* 03a */  mov     0x4(%edx),%ecx\n  /* 03d */  test    %ecx,%ecx\n  /* 03f */  je      .L70\n  /* 041 */  mov     -0xc(%ebx),%eax\n.L44:\n  /* 044 */  mov     0x4(%eax),%edx\n  /* 047 */  test    %edx,%edx\n  /* 049 */  jne     .L63\n  /* 04b */  mov     (%eax),%edx\n  /* 04d */  add     %edx,(%esi)\n  /* 04f */  mov     0xc(%eax),%edx\n  /* 052 */  mov     %edx,0xc(%esi)\n  /* 055 */  mov     %esi,0x10(%edx)\n  /* 058 */  mov     mainzone,%edx\n  /* 05e */  cmp     %eax,0x1c(%edx)\n  /* 061 */  je      .La0\n.L63:\n  /* 063 */  add     $0x14,%esp\n  /* 066 */  pop     %ebx\n  /* 067 */  pop     %esi\n  /* 068 */  ret\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     mainzone,%ecx\n  /* 076 */  mov     -0x18(%ebx),%eax\n  /* 079 */  add     %eax,(%edx)\n  /* 07b */  mov     -0xc(%ebx),%eax\n  /* 07e */  cmp     %esi,0x1c(%ecx)\n  /* 081 */  mov     %eax,0xc(%edx)\n  /* 084 */  mov     %edx,0x10(%eax)\n  /* 087 */  je      .Lb0\n  /* 089 */  mov     %edx,%esi\n  /* 08b */  jmp     .L44\n  /* 08d */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  movl    $\"Z_Free: freed a freed pointer\",(%esp)\n  /* 097 */  call    Sys_Error\n  /* 09c */  jmp     .L30\n  /* 09e */  xchg    %ax,%ax\n.La0:\n  /* 0a0 */  mov     %esi,0x1c(%edx)\n  /* 0a3 */  add     $0x14,%esp\n  /* 0a6 */  pop     %ebx\n  /* 0a7 */  pop     %esi\n  /* 0a8 */  ret\n  /* 0a9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     %edx,0x1c(%ecx)\n  /* 0b3 */  mov     %edx,%esi\n  /* 0b5 */  jmp     .L44\n  /* 0b7 */  nop\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  movl    $\"Z_Free: NULL pointer\",(%esp)\n  /* 0c7 */  call    Sys_Error\n  /* 0cc */  jmp     .L11\n","c":"#include \"quakedef.h\"\n\n#define ZONEID 0x1d4a11\n\ntypedef struct memblock_s\n{\n\tint\t\tsize;\n\tint\t\ttag;\n\tint\t\tid;\n\tstruct memblock_s\t*next, *prev;\n\tint\t\tpad;\n} memblock_t;\n\ntypedef struct\n{\n\tint\t\tsize;\n\tmemblock_t\tblocklist;\n\tmemblock_t\t*rover;\n} memzone_t;\n\nextern memzone_t *mainzone;\n\nvoid Z_Free (void *ptr)\n{\n\tmemblock_t\t*block, *other;\n\n\tif (!ptr)\n\t\tSys_Error (\"Z_Free: NULL pointer\");\n\n\tblock = (memblock_t *) ((byte *)ptr - sizeof(memblock_t));\n\tif (block->id != ZONEID)\n\t\tSys_Error (\"Z_Free: freed a pointer without ZONEID\");\n\tif (block->tag == 0)\n\t\tSys_Error (\"Z_Free: freed a freed pointer\");\n\n\tblock->tag = 0;\n\n\tother = block->prev;\n\tif (!other->tag)\n\t{\n\t\tother->size += block->size;\n\t\tother->next = block->next;\n\t\tother->next->prev = other;\n\t\tif (block == mainzone->rover)\n\t\t\tmainzone->rover = other;\n\t\tblock = other;\n\t}\n\n\tother = block->next;\n\tif (!other->tag)\n\t{\n\t\tblock->size += other->size;\n\t\tblock->next = other->next;\n\t\tblock->next->prev = block;\n\t\tif (other == mainzone->rover)\n\t\t\tmainzone->rover = block;\n\t}\n}\n","size":209,"score":100,"agent":"kuncc/5","pid":6,"session":1172,"ts":1791748943068}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1622,"symbol":"BuildGammaTable","file":"view.c","asm":"# BuildGammaTable  (TU view.c, section .text, 209 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nBuildGammaTable:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  fld1\n  /* 009 */  flds    0x30(%esp)\n  /* 00d */  fucomip %st(1),%st\n  /* 00f */  fstp    %st(0)\n  /* 011 */  jp      .L19\n  /* 013 */  je      .Lae\n.L19:\n  /* 019 */  flds    0x30(%esp)\n  /* 01d */  xor     %ebx,%ebx\n  /* 01f */  fstpl   0x10(%esp)\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %ebx,0x18(%esp)\n  /* 034 */  fldl    0x10(%esp)\n  /* 038 */  fstpl   0x8(%esp)\n  /* 03c */  fildl   0x18(%esp)\n  /* 040 */  flds    =0x3f000000 (0.5f)\n  /* 046 */  faddp   %st,%st(1)\n  /* 048 */  fdivs   =0x437f8000 (255.5f)\n  /* 04e */  fstpl   (%esp)\n  /* 051 */  call    pow\n  /* 056 */  mov     $0xff,%edx\n  /* 05b */  fnstcw  0x1e(%esp)\n  /* 05f */  fmuls   =0x437f0000 (255f)\n  /* 065 */  movzwl  0x1e(%esp),%eax\n  /* 06a */  fldl    =0x3fe0000000000000 (0.5)\n  /* 070 */  or      $0xc00,%ax\n  /* 074 */  mov     %ax,0x1c(%esp)\n  /* 079 */  faddp   %st,%st(1)\n  /* 07b */  fldcw   0x1c(%esp)\n  /* 07f */  fistpl  0x18(%esp)\n  /* 083 */  fldcw   0x1e(%esp)\n  /* 087 */  mov     0x18(%esp),%eax\n  /* 08b */  cmp     %edx,%eax\n  /* 08d */  cmovg   %edx,%eax\n  /* 090 */  xor     %edx,%edx\n  /* 092 */  test    %eax,%eax\n  /* 094 */  cmovs   %edx,%eax\n  /* 097 */  inc     %ebx\n  /* 098 */  mov     %al,gammatable-0x1(%ebx)\n  /* 09e */  cmp     $0x100,%ebx\n  /* 0a4 */  jne     .L30\n  /* 0a6 */  mov     0x28(%esp),%ebx\n  /* 0aa */  add     $0x2c,%esp\n  /* 0ad */  ret\n.Lae:\n  /* 0ae */  xor     %eax,%eax\n.Lb0:\n  /* 0b0 */  mov     %al,gammatable(%eax)\n  /* 0b6 */  lea     0x1(%eax),%edx\n  /* 0b9 */  add     $0x2,%eax\n  /* 0bc */  mov     %dl,gammatable(%edx)\n  /* 0c2 */  cmp     $0x100,%eax\n  /* 0c7 */  jne     .Lb0\n  /* 0c9 */  mov     0x28(%esp),%ebx\n  /* 0cd */  add     $0x2c,%esp\n  /* 0d0 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nunsigned char gammatable[256];\n\nvoid BuildGammaTable(float g)\n{\n    int i, inf;\n\n    if (g == 1.0)\n    {\n        for (i = 0; i < 256; i++)\n            gammatable[i] = i;\n        return;\n    }\n    for (i = 0; i < 256; i++)\n    {\n        inf = 255 * pow((i + 0.5) / 255.5, g) + 0.5;\n        if (inf < 0) inf = 0;\n        if (inf > 255) inf = 255;\n        gammatable[i] = inf;\n    }\n}\n","size":209,"score":100,"agent":"kuncc/6","pid":7,"session":1170,"ts":1791748944177}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1311,"symbol":"SetMinMaxSize","file":"pr_cmds.c","asm":"# SetMinMaxSize  (TU pr_cmds.c, section .text, 209 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSetMinMaxSize:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %esi,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%esi\n  /* 00b */  mov     %edi,0x24(%esp)\n  /* 00f */  mov     0x34(%esp),%edi\n  /* 013 */  mov     %ebp,0x28(%esp)\n  /* 017 */  mov     0x38(%esp),%ebp\n  /* 01b */  mov     %ebx,0x1c(%esp)\n  /* 01f */  xor     %ebx,%ebx\n.L21:\n  /* 021 */  flds    0x0(%ebp,%ebx,4)\n  /* 025 */  flds    (%edi,%ebx,4)\n  /* 028 */  fcomip  %st(1),%st\n  /* 02a */  fstp    %st(0)\n  /* 02c */  ja      .Lc0\n.L32:\n  /* 032 */  inc     %ebx\n  /* 033 */  cmp     $0x3,%ebx\n  /* 036 */  jne     .L21\n  /* 038 */  flds    0x4(%edi)\n  /* 03b */  xor     %eax,%eax\n  /* 03d */  flds    0x8(%edi)\n  /* 040 */  flds    0x0(%ebp)\n  /* 043 */  flds    0x4(%ebp)\n  /* 046 */  flds    0x8(%ebp)\n  /* 049 */  flds    (%edi)\n  /* 04b */  mov     0x1c(%esp),%ebx\n  /* 04f */  fstps   0xe4(%esi)\n  /* 055 */  fxch    %st(4)\n  /* 057 */  fstps   0xe8(%esi)\n  /* 05d */  fxch    %st(2)\n  /* 05f */  fstps   0xec(%esi)\n  /* 065 */  fstps   0xf0(%esi)\n  /* 06b */  fstps   0xf4(%esi)\n  /* 071 */  fstps   0xf8(%esi)\n  /* 077 */  flds    0x0(%ebp)\n  /* 07a */  fsubs   (%edi)\n  /* 07c */  fstps   0xfc(%esi)\n  /* 082 */  flds    0x4(%ebp)\n  /* 085 */  fsubs   0x4(%edi)\n  /* 088 */  fstps   0x100(%esi)\n  /* 08e */  flds    0x8(%ebp)\n  /* 091 */  fsubs   0x8(%edi)\n  /* 094 */  mov     0x28(%esp),%ebp\n  /* 098 */  mov     0x24(%esp),%edi\n  /* 09c */  fstps   0x104(%esi)\n  /* 0a2 */  mov     %esi,0x30(%esp)\n  /* 0a6 */  mov     0x20(%esp),%esi\n  /* 0aa */  mov     %eax,0x34(%esp)\n  /* 0ae */  add     $0x2c,%esp\n  /* 0b1 */  jmp     SV_LinkEdict\n  /* 0b6 */  xchg    %ax,%ax\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  movl    $\"backwards mins/maxs\",(%esp)\n  /* 0c7 */  call    PR_RunError\n  /* 0cc */  jmp     .L32\n","c":"#include \"quakedef.h\"\n\nvoid SetMinMaxSize (edict_t *e, float *min, float *max, qboolean rotate)\n{\n    int i;\n\n    for (i=0 ; i<3 ; i++)\n        if (min[i] > max[i])\n            PR_RunError (\"backwards mins/maxs\");\n\n    {\n    float b = min[1], c = min[2], d = max[0], f = max[1], g = max[2], a = min[0];\n    e->v.mins[0] = a; e->v.mins[1] = b; e->v.mins[2] = c;\n    e->v.maxs[0] = d; e->v.maxs[1] = f; e->v.maxs[2] = g;\n    }\n    VectorSubtract (max, min, e->v.size);\n\n    SV_LinkEdict (e, false);\n}\n","size":209,"score":100,"agent":"kuncc/2","pid":3,"session":1169,"ts":1791748945452}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1096,"symbol":"M_DrawCheckbox","file":"menu.c","asm":"# M_DrawCheckbox  (TU menu.c, section .text, 167 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawCheckbox:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x28(%esp),%eax\n  /* 00a */  mov     0x20(%esp),%esi\n  /* 00e */  mov     0x24(%esp),%ebx\n  /* 012 */  test    %eax,%eax\n  /* 014 */  je      .L60\n  /* 016 */  mov     $\"on\",%edi\n  /* 01b */  mov     $0x6f,%eax\n.L20:\n  /* 020 */  mov     %ebx,0x4(%esp)\n  /* 024 */  sub     $0xffffff80,%eax\n  /* 027 */  inc     %edi\n  /* 028 */  mov     %eax,0x8(%esp)\n  /* 02c */  mov     vid+0x14,%eax\n  /* 031 */  sub     $0x140,%eax\n  /* 036 */  shr     $1,%eax\n  /* 038 */  add     %esi,%eax\n  /* 03a */  add     $0x8,%esi\n  /* 03d */  mov     %eax,(%esp)\n  /* 040 */  call    Draw_Character\n  /* 045 */  cmp     $.LC78+0x2,%edi\n  /* 04b */  movsbl  (%edi),%eax\n  /* 04e */  jne     .L20\n  /* 050 */  add     $0x10,%esp\n  /* 053 */  pop     %ebx\n  /* 054 */  pop     %esi\n  /* 055 */  pop     %edi\n  /* 056 */  ret\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     $\"off\",%edi\n  /* 065 */  mov     $0x6f,%eax\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  mov     %ebx,0x4(%esp)\n  /* 074 */  sub     $0xffffff80,%eax\n  /* 077 */  inc     %edi\n  /* 078 */  mov     %eax,0x8(%esp)\n  /* 07c */  mov     vid+0x14,%eax\n  /* 081 */  sub     $0x140,%eax\n  /* 086 */  shr     $1,%eax\n  /* 088 */  add     %esi,%eax\n  /* 08a */  add     $0x8,%esi\n  /* 08d */  mov     %eax,(%esp)\n  /* 090 */  call    Draw_Character\n  /* 095 */  cmp     $.LC79+0x3,%edi\n  /* 09b */  movsbl  (%edi),%eax\n  /* 09e */  jne     .L70\n  /* 0a0 */  add     $0x10,%esp\n  /* 0a3 */  pop     %ebx\n  /* 0a4 */  pop     %esi\n  /* 0a5 */  pop     %edi\n  /* 0a6 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid M_DrawCharacter (int cx, int line, int num)\n{\n\tDraw_Character (cx + ((vid.width - 320)>>1), line, num);\n}\n\nvoid M_Print (int cx, int cy, char *str)\n{\n\twhile (*str)\n\t{\n\t\tM_DrawCharacter (cx, cy, ((int)*str) + 128);\n\t\tstr++;\n\t\tcx += 8;\n\t}\n}\n\n#define S1(n) Con_Printf(\"s\" #n);\n#define S10(n) S1(n##0) S1(n##1) S1(n##2) S1(n##3) S1(n##4) S1(n##5) S1(n##6) S1(n##7) S1(n##8) S1(n##9)\nvoid M_PadStrings (void)\n{\n\tS10(1) S10(2) S10(3) S10(4) S10(5) S10(6) S10(7)\n\tS1(80) S1(81) S1(82) S1(83) S1(84) S1(85) S1(86) S1(87)\n}\n\nvoid M_DrawCheckbox (int x, int y, int on)\n{\n\tif (on)\n\t\tM_Print (x, y, \"on\");\n\telse\n\t\tM_Print (x, y, \"off\");\n}\n","size":167,"score":100,"agent":"diyar2","pid":10,"session":1171,"ts":1791748949190}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1164,"symbol":"Mod_LoadAliasSkin","file":"model.c","asm":"# Mod_LoadAliasSkin  (TU model.c, section .text, 212 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadAliasSkin:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $loadname,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x28(%esp),%ebx\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  mov     r_pixbytes,%eax\n  /* 019 */  imul    %ebx,%eax\n  /* 01c */  mov     %eax,(%esp)\n  /* 01f */  call    Hunk_AllocName\n  /* 024 */  mov     0x2c(%esp),%edx\n  /* 028 */  mov     %eax,%ecx\n  /* 02a */  sub     %edx,%ecx\n  /* 02c */  mov     0x24(%esp),%edx\n  /* 030 */  mov     %ecx,(%edx)\n  /* 032 */  mov     r_pixbytes,%edx\n  /* 038 */  cmp     $0x1,%edx\n  /* 03b */  je      .Lb0\n  /* 03d */  cmp     $0x2,%edx\n  /* 040 */  jne     .L88\n  /* 042 */  test    %ebx,%ebx\n  /* 044 */  jle     .L98\n  /* 046 */  mov     0x20(%esp),%edx\n  /* 04a */  add     %edx,%ebx\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 050 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movzbl  (%edx),%ecx\n  /* 063 */  inc     %edx\n  /* 064 */  add     $0x2,%eax\n  /* 067 */  movzwl  d_8to16table(%ecx,%ecx,1),%ecx\n  /* 06f */  mov     %cx,-0x2(%eax)\n  /* 073 */  cmp     %ebx,%edx\n  /* 075 */  jne     .L60\n  /* 077 */  mov     %ebx,%eax\n  /* 079 */  mov     0x18(%esp),%ebx\n  /* 07d */  add     $0x1c,%esp\n  /* 080 */  ret\n  /* 081 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  mov     %edx,0x4(%esp)\n  /* 08c */  movl    $\"Mod_LoadAliasSkin: driver set invalid r_pixbytes: %d\\n\",(%esp)\n  /* 093 */  call    Sys_Error\n.L98:\n  /* 098 */  mov     0x20(%esp),%eax\n  /* 09c */  add     %eax,%ebx\n  /* 09e */  mov     %ebx,%eax\n  /* 0a0 */  mov     0x18(%esp),%ebx\n  /* 0a4 */  add     $0x1c,%esp\n  /* 0a7 */  ret\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     %ebx,0x8(%esp)\n  /* 0b4 */  mov     0x20(%esp),%edx\n  /* 0b8 */  mov     %eax,(%esp)\n  /* 0bb */  mov     %edx,0x4(%esp)\n  /* 0bf */  call    Q_memcpy\n  /* 0c4 */  mov     0x20(%esp),%eax\n  /* 0c8 */  add     %eax,%ebx\n  /* 0ca */  mov     %ebx,%eax\n  /* 0cc */  mov     0x18(%esp),%ebx\n  /* 0d0 */  add     $0x1c,%esp\n  /* 0d3 */  ret\n","c":"/* candidate for Mod_LoadAliasSkin (model.c, 212 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nchar loadname[32];\n\nvoid *Mod_LoadAliasSkin(void *pin, int *pskinindex, int skinsize, aliashdr_t *pheader)\n{\n    int i;\n    byte *pskin, *pinskin;\n    unsigned short *pusskin;\n\n    pskin = Hunk_AllocName(skinsize * r_pixbytes, loadname);\n    pinskin = (byte *)pin;\n    *pskinindex = (byte *)pskin - (byte *)pheader;\n\n    if (r_pixbytes == 1)\n    {\n        Q_memcpy(pskin, pinskin, skinsize);\n    }\n    else if (r_pixbytes == 2)\n    {\n        pusskin = (unsigned short *)pskin;\n        for (i = 0; i < skinsize; i++)\n            pusskin[i] = d_8to16table[pinskin[i]];\n    }\n    else\n    {\n        Sys_Error(\"Mod_LoadAliasSkin: driver set invalid r_pixbytes: %d\\n\", r_pixbytes);\n    }\n    return ((byte *)pin) + skinsize;\n}\n","size":212,"score":100,"agent":"kuncc/7","pid":8,"session":1176,"ts":1791748949434}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1070,"symbol":"M_ToggleMenu_f","file":"menu.c","asm":"# M_ToggleMenu_f  (TU menu.c, section .text, 104 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ToggleMenu_f:\n  /* 000 */  mov     $0x1,%eax\n  /* 005 */  mov     %eax,m_entersound\n  /* 00a */  mov     key_dest,%eax\n  /* 00f */  cmp     $0x3,%eax\n  /* 012 */  je      .L50\n  /* 014 */  dec     %eax\n  /* 015 */  je      .L48\n  /* 017 */  mov     cls+0x844,%eax\n  /* 01c */  mov     $0xffffffff,%edx\n  /* 021 */  mov     $0x3,%ecx\n  /* 026 */  mov     %edx,cls+0x844\n  /* 02c */  mov     %ecx,key_dest\n  /* 032 */  mov     %eax,m_save_demonum\n.L37:\n  /* 037 */  mov     $0x1,%eax\n  /* 03c */  mov     %eax,m_state\n  /* 041 */  ret\n  /* 042 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  jmp     Con_ToggleConsole_f\n  /* 04d */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  cmpl    $0x1,m_state\n  /* 057 */  jne     .L37\n  /* 059 */  xor     %eax,%eax\n  /* 05b */  mov     %eax,key_dest\n  /* 060 */  xor     %eax,%eax\n  /* 062 */  mov     %eax,m_state\n  /* 067 */  ret\n","c":"#include \"quakedef.h\"\n\nextern int m_state;\nextern int m_entersound;\nextern int m_save_demonum;\n\nstatic void M_Menu_Main_f (void)\n{\n    if (key_dest != key_menu)\n    {\n        m_save_demonum = cls.demonum;\n        cls.demonum = -1;\n    }\n    key_dest = key_menu;\n    m_state = 1;\n    m_entersound = 1;\n}\n\nvoid M_ToggleMenu_f (void)\n{\n    m_entersound = 1;\n    if (key_dest == key_menu)\n    {\n        if (m_state != 1)\n        {\n            M_Menu_Main_f ();\n            return;\n        }\n        key_dest = key_game;\n        m_state = 0;\n        return;\n    }\n    if (key_dest == key_console)\n        Con_ToggleConsole_f ();\n    else\n        M_Menu_Main_f ();\n}\n","size":104,"score":100,"agent":"diyar","pid":9,"session":1174,"ts":1791748972248}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1423,"symbol":"R_LineGraph","file":"r_misc.c","asm":"# R_LineGraph  (TU r_misc.c, section .text, 212 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_LineGraph:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x8,%esp\n  /* 005 */  mov     0x18(%esp),%edx\n  /* 009 */  fnstcw  0x6(%esp)\n  /* 00d */  mov     r_refdef+0x4,%eax\n  /* 012 */  mov     vid+0x10,%ecx\n  /* 018 */  mov     0x14(%esp),%ebx\n  /* 01c */  flds    r_graphheight+0x10\n  /* 022 */  add     %edx,%eax\n  /* 024 */  mov     r_refdef,%edx\n  /* 02a */  imul    %ecx,%eax\n  /* 02d */  mov     vid,%esi\n  /* 033 */  add     %ebx,%edx\n  /* 035 */  add     %edx,%eax\n  /* 037 */  movzwl  0x6(%esp),%edx\n  /* 03c */  add     %esi,%eax\n  /* 03e */  or      $0xc00,%dx\n  /* 043 */  mov     %dx,0x4(%esp)\n  /* 048 */  mov     0x1c(%esp),%edx\n  /* 04c */  fldcw   0x4(%esp)\n  /* 050 */  fistpl  (%esp)\n  /* 053 */  fldcw   0x6(%esp)\n  /* 057 */  mov     (%esp),%esi\n  /* 05a */  cmp     %edx,%esi\n  /* 05c */  cmovle  %esi,%edx\n  /* 05f */  test    %edx,%edx\n  /* 061 */  jle     .Ld0\n  /* 063 */  xor     %ebx,%ebx\n  /* 065 */  lea     0x0(%esi),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  movb    $0xff,(%eax)\n  /* 073 */  mov     %eax,%ecx\n  /* 075 */  inc     %ebx\n  /* 076 */  sub     vid+0x10,%ecx\n  /* 07c */  movb    $0x30,(%ecx)\n  /* 07f */  mov     vid+0x10,%ecx\n  /* 085 */  add     %ecx,%ecx\n  /* 087 */  sub     %ecx,%eax\n  /* 089 */  cmp     %edx,%ebx\n  /* 08b */  jne     .L70\n.L8d:\n  /* 08d */  cmp     %edx,%esi\n  /* 08f */  jle     .Lc0\n  /* 091 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movb    $0x30,(%eax)\n  /* 0a3 */  mov     %eax,%ecx\n  /* 0a5 */  inc     %edx\n  /* 0a6 */  mov     vid+0x10,%ebx\n  /* 0ac */  sub     %ebx,%ecx\n  /* 0ae */  movb    $0x30,(%ecx)\n  /* 0b1 */  mov     vid+0x10,%ebx\n  /* 0b7 */  lea     (%ebx,%ebx,1),%ecx\n  /* 0ba */  sub     %ecx,%eax\n  /* 0bc */  cmp     %edx,%esi\n  /* 0be */  jne     .La0\n.Lc0:\n  /* 0c0 */  add     $0x8,%esp\n  /* 0c3 */  pop     %ebx\n  /* 0c4 */  pop     %esi\n  /* 0c5 */  ret\n  /* 0c6 */  xchg    %ax,%ax\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  xor     %edx,%edx\n  /* 0d2 */  jmp     .L8d\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_LineGraph(int x, int y, int h)\n{\n    int i;\n    byte *dest;\n    int s;\n\n    dest = vid.buffer + vid.rowbytes * (r_refdef.vrect.y + y) + r_refdef.vrect.x + x;\n    s = r_graphheight.value;\n    if (h > s)\n        h = s;\n    for (i = 0; i < h; i++, dest -= vid.rowbytes * 2)\n    {\n        dest[0] = 0xff;\n        *(dest - vid.rowbytes) = 0x30;\n    }\n    for (; i < s; i++, dest -= vid.rowbytes * 2)\n    {\n        dest[0] = 0x30;\n        *(dest - vid.rowbytes) = 0x30;\n    }\n}\n","size":212,"score":100,"agent":"kuncc/4","pid":5,"session":1181,"ts":1791748975776}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1309,"symbol":"PF_centerprint","file":"pr_cmds.c","asm":"# PF_centerprint  (TU pr_cmds.c, section .text, 212 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_centerprint:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     pr_globals,%eax\n  /* 00c */  mov     sv+0xdac,%edx\n  /* 012 */  mov     0x10(%eax),%eax\n  /* 015 */  add     %edx,%eax\n  /* 017 */  mov     %eax,(%esp)\n  /* 01a */  call    NUM_FOR_EDICT\n  /* 01f */  xor     %ecx,%ecx\n  /* 021 */  mov     %cl,out.0\n  /* 027 */  mov     %eax,%ebp\n  /* 029 */  mov     pr_argc,%eax\n  /* 02e */  cmp     $0x1,%eax\n  /* 031 */  jle     .L75\n  /* 033 */  mov     pr_globals,%edx\n  /* 039 */  lea     (%eax,%eax,2),%eax\n  /* 03c */  mov     pr_strings,%edi\n  /* 042 */  lea     0x1c(%edx),%ebx\n  /* 045 */  lea     0x10(%edx,%eax,4),%esi\n  /* 049 */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     $0x100,%eax\n  /* 055 */  add     $0xc,%ebx\n  /* 058 */  mov     %eax,0x8(%esp)\n  /* 05c */  mov     -0xc(%ebx),%eax\n  /* 05f */  movl    $out.0,(%esp)\n  /* 066 */  add     %edi,%eax\n  /* 068 */  mov     %eax,0x4(%esp)\n  /* 06c */  call    __strcat_chk\n  /* 071 */  cmp     %ebx,%esi\n  /* 073 */  jne     .L50\n.L75:\n  /* 075 */  test    %ebp,%ebp\n  /* 077 */  jle     .L81\n  /* 079 */  cmp     %ebp,svs\n  /* 07f */  jge     .L98\n.L81:\n  /* 081 */  movl    $\"tried to sprint to a non-client\\n\",(%esp)\n  /* 088 */  call    Con_Printf\n  /* 08d */  add     $0x1c,%esp\n  /* 090 */  pop     %ebx\n  /* 091 */  pop     %esi\n  /* 092 */  pop     %edi\n  /* 093 */  pop     %ebp\n  /* 094 */  ret\n  /* 095 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  lea     -0x1(%ebp),%ebx\n  /* 09b */  mov     svs+0x8,%eax\n  /* 0a0 */  mov     $0x1a,%edx\n  /* 0a5 */  mov     %edx,0x4(%esp)\n  /* 0a9 */  imul    $0x2048,%ebx,%ebx\n  /* 0af */  lea     0x44(%ebx,%eax,1),%ebx\n  /* 0b3 */  mov     %ebx,(%esp)\n  /* 0b6 */  call    MSG_WriteChar\n  /* 0bb */  mov     $out.0,%ecx\n  /* 0c0 */  mov     %ebx,(%esp)\n  /* 0c3 */  mov     %ecx,0x4(%esp)\n  /* 0c7 */  call    MSG_WriteString\n  /* 0cc */  add     $0x1c,%esp\n  /* 0cf */  pop     %ebx\n  /* 0d0 */  pop     %esi\n  /* 0d1 */  pop     %edi\n  /* 0d2 */  pop     %ebp\n  /* 0d3 */  ret\n","c":"#include \"quakedef.h\"\n\nstatic char *PF_VarString(int first)\n{\n    int i;\n    static char out[256];\n\n    out[0] = 0;\n    for (i = first; i < pr_argc; i++)\n    {\n        strcat(out, G_STRING((OFS_PARM0 + i * 3)));\n    }\n    return out;\n}\n\nvoid PF_centerprint(void)\n{\n    char *s;\n    client_t *client;\n    int entnum;\n\n    entnum = G_EDICTNUM(OFS_PARM0);\n    s = PF_VarString(1);\n\n    if (entnum < 1 || entnum > svs.maxclients)\n    {\n        Con_Printf(\"tried to sprint to a non-client\\n\");\n        return;\n    }\n\n    client = &svs.clients[entnum - 1];\n\n    MSG_WriteChar(&client->message, svc_centerprint);\n    MSG_WriteString(&client->message, s);\n}\n","size":212,"score":100,"agent":"kuncc/1","pid":2,"session":1180,"ts":1791748975984}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1308,"symbol":"PF_sprint","file":"pr_cmds.c","asm":"# PF_sprint  (TU pr_cmds.c, section .text, 212 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_sprint:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     pr_globals,%eax\n  /* 00c */  mov     sv+0xdac,%edx\n  /* 012 */  mov     0x10(%eax),%eax\n  /* 015 */  add     %edx,%eax\n  /* 017 */  mov     %eax,(%esp)\n  /* 01a */  call    NUM_FOR_EDICT\n  /* 01f */  xor     %ecx,%ecx\n  /* 021 */  mov     %cl,out.0\n  /* 027 */  mov     %eax,%ebp\n  /* 029 */  mov     pr_argc,%eax\n  /* 02e */  cmp     $0x1,%eax\n  /* 031 */  jle     .L75\n  /* 033 */  mov     pr_globals,%edx\n  /* 039 */  lea     (%eax,%eax,2),%eax\n  /* 03c */  mov     pr_strings,%edi\n  /* 042 */  lea     0x1c(%edx),%ebx\n  /* 045 */  lea     0x10(%edx,%eax,4),%esi\n  /* 049 */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     $0x100,%eax\n  /* 055 */  add     $0xc,%ebx\n  /* 058 */  mov     %eax,0x8(%esp)\n  /* 05c */  mov     -0xc(%ebx),%eax\n  /* 05f */  movl    $out.0,(%esp)\n  /* 066 */  add     %edi,%eax\n  /* 068 */  mov     %eax,0x4(%esp)\n  /* 06c */  call    __strcat_chk\n  /* 071 */  cmp     %ebx,%esi\n  /* 073 */  jne     .L50\n.L75:\n  /* 075 */  test    %ebp,%ebp\n  /* 077 */  jle     .L81\n  /* 079 */  cmp     %ebp,svs\n  /* 07f */  jge     .L98\n.L81:\n  /* 081 */  movl    $\"tried to sprint to a non-client\\n\",(%esp)\n  /* 088 */  call    Con_Printf\n  /* 08d */  add     $0x1c,%esp\n  /* 090 */  pop     %ebx\n  /* 091 */  pop     %esi\n  /* 092 */  pop     %edi\n  /* 093 */  pop     %ebp\n  /* 094 */  ret\n  /* 095 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  lea     -0x1(%ebp),%ebx\n  /* 09b */  mov     svs+0x8,%eax\n  /* 0a0 */  mov     $0x8,%edx\n  /* 0a5 */  mov     %edx,0x4(%esp)\n  /* 0a9 */  imul    $0x2048,%ebx,%ebx\n  /* 0af */  lea     0x44(%ebx,%eax,1),%ebx\n  /* 0b3 */  mov     %ebx,(%esp)\n  /* 0b6 */  call    MSG_WriteChar\n  /* 0bb */  mov     $out.0,%ecx\n  /* 0c0 */  mov     %ebx,(%esp)\n  /* 0c3 */  mov     %ecx,0x4(%esp)\n  /* 0c7 */  call    MSG_WriteString\n  /* 0cc */  add     $0x1c,%esp\n  /* 0cf */  pop     %ebx\n  /* 0d0 */  pop     %esi\n  /* 0d1 */  pop     %edi\n  /* 0d2 */  pop     %ebp\n  /* 0d3 */  ret\n","c":"#include \"quakedef.h\"\n\nstatic char *PF_VarString(int first)\n{\n    int i;\n    static char out[256];\n\n    out[0] = 0;\n    for (i = first; i < pr_argc; i++)\n    {\n        strcat(out, G_STRING((OFS_PARM0 + i * 3)));\n    }\n    return out;\n}\n\nvoid PF_sprint(void)\n{\n    char *s;\n    client_t *client;\n    int entnum;\n\n    entnum = G_EDICTNUM(OFS_PARM0);\n    s = PF_VarString(1);\n\n    if (entnum < 1 || entnum > svs.maxclients)\n    {\n        Con_Printf(\"tried to sprint to a non-client\\n\");\n        return;\n    }\n\n    client = &svs.clients[entnum - 1];\n\n    MSG_WriteChar(&client->message, svc_print);\n    MSG_WriteString(&client->message, s);\n}\n","size":212,"score":100,"agent":"kuncc/3","pid":4,"session":1179,"ts":1791748977457}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1136,"symbol":"Mod_PointInLeaf","file":"model.c","asm":"# Mod_PointInLeaf  (TU model.c, section .text, 167 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_PointInLeaf:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x24(%esp),%ecx\n  /* 007 */  mov     0x20(%esp),%eax\n  /* 00b */  test    %ecx,%ecx\n  /* 00d */  je      .L80\n  /* 00f */  mov     0xa4(%ecx),%edx\n  /* 015 */  test    %edx,%edx\n  /* 017 */  je      .L80\n.L19:\n  /* 019 */  mov     (%edx),%ecx\n  /* 01b */  test    %ecx,%ecx\n  /* 01d */  js      .L76\n  /* 01f */  flds    (%eax)\n  /* 021 */  flds    0x4(%eax)\n  /* 024 */  flds    0x8(%eax)\n  /* 027 */  jmp     .L39\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x1c(%edx),%edx\n  /* 033 */  mov     (%edx),%eax\n  /* 035 */  test    %eax,%eax\n  /* 037 */  js      .L70\n.L39:\n  /* 039 */  mov     0x18(%edx),%eax\n  /* 03c */  flds    (%eax)\n  /* 03e */  fmul    %st(3),%st\n  /* 040 */  flds    0x4(%eax)\n  /* 043 */  fmul    %st(3),%st\n  /* 045 */  faddp   %st,%st(1)\n  /* 047 */  flds    0x8(%eax)\n  /* 04a */  fmul    %st(2),%st\n  /* 04c */  faddp   %st,%st(1)\n  /* 04e */  fsubs   0xc(%eax)\n  /* 051 */  fldz\n  /* 053 */  fxch    %st(1)\n  /* 055 */  fcomip  %st(1),%st\n  /* 057 */  fstp    %st(0)\n  /* 059 */  ja      .L30\n  /* 05b */  mov     0x20(%edx),%edx\n  /* 05e */  mov     (%edx),%eax\n  /* 060 */  test    %eax,%eax\n  /* 062 */  jns     .L39\n  /* 064 */  fstp    %st(0)\n  /* 066 */  fstp    %st(0)\n  /* 068 */  fstp    %st(0)\n  /* 06a */  jmp     .L76\n  /* 06c */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  fstp    %st(0)\n  /* 072 */  fstp    %st(0)\n  /* 074 */  fstp    %st(0)\n.L76:\n  /* 076 */  mov     %edx,%eax\n  /* 078 */  add     $0x1c,%esp\n  /* 07b */  ret\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"Mod_PointInLeaf: bad model\",(%esp)\n  /* 087 */  mov     %ecx,0x24(%esp)\n  /* 08b */  mov     %eax,0x20(%esp)\n  /* 08f */  call    Sys_Error\n  /* 094 */  mov     0x24(%esp),%ecx\n  /* 098 */  mov     0x20(%esp),%eax\n  /* 09c */  mov     0xa4(%ecx),%edx\n  /* 0a2 */  jmp     .L19\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nmleaf_t *Mod_PointInLeaf (float *p, model_t *model)\n{\n\tmnode_t\t\t*node;\n\tfloat\t\td;\n\tmplane_t\t*plane;\n\n\tif (!model || !model->nodes)\n\t\tSys_Error (\"Mod_PointInLeaf: bad model\");\n\n\tnode = model->nodes;\n\twhile (1)\n\t{\n\t\tif (node->contents < 0)\n\t\t\treturn (mleaf_t *)node;\n\t\tplane = node->plane;\n\t\td = DotProduct (p,plane->normal) - plane->dist;\n\t\tif (d > 0)\n\t\t\tnode = node->children[0];\n\t\telse\n\t\t\tnode = node->children[1];\n\t}\n\n\treturn NULL;\n}\n","size":167,"score":100,"agent":"diyar2","pid":10,"session":1182,"ts":1791748979806}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1520,"symbol":"SND_PickChannel","file":"snd_dma.c","asm":"# SND_PickChannel  (TU snd_dma.c, section .text, 212 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSND_PickChannel:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x4,%ecx\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  mov     $0xffffffff,%esi\n  /* 00d */  push    %ebx\n  /* 00e */  mov     $0x7fffffff,%ebx\n  /* 013 */  sub     $0x8,%esp\n  /* 016 */  mov     0x20(%esp),%edi\n  /* 01a */  mov     cl+0xa78,%eax\n  /* 01f */  mov     paintedtime,%ebp\n  /* 025 */  cmp     $0xffffffff,%edi\n  /* 028 */  sete    0x7(%esp)\n  /* 02d */  cmp     0x1c(%esp),%eax\n  /* 031 */  mov     %eax,(%esp)\n  /* 034 */  mov     $channels+0xd0,%eax\n  /* 039 */  setne   0x6(%esp)\n  /* 03e */  jmp     .L56\n.L40:\n  /* 040 */  mov     0xc(%eax),%edx\n  /* 043 */  sub     %ebp,%edx\n  /* 045 */  cmp     %ebx,%edx\n  /* 047 */  cmovl   %edx,%ebx\n  /* 04a */  cmovl   %ecx,%esi\n  /* 04d */  inc     %ecx\n  /* 04e */  add     $0x34,%eax\n  /* 051 */  cmp     $0xc,%ecx\n  /* 054 */  je      .L80\n.L56:\n  /* 056 */  test    %edi,%edi\n  /* 058 */  mov     0x18(%eax),%edx\n  /* 05b */  je      .L63\n  /* 05d */  cmp     %edx,0x1c(%esp)\n  /* 061 */  je      .Lc0\n.L63:\n  /* 063 */  cmp     %edx,(%esp)\n  /* 066 */  jne     .L40\n  /* 068 */  cmpb    $0x0,0x6(%esp)\n  /* 06d */  je      .L40\n  /* 06f */  mov     (%eax),%edx\n  /* 071 */  test    %edx,%edx\n  /* 073 */  je      .L40\n  /* 075 */  inc     %ecx\n  /* 076 */  add     $0x34,%eax\n  /* 079 */  cmp     $0xc,%ecx\n  /* 07c */  jne     .L56\n  /* 07e */  xchg    %ax,%ax\n.L80:\n  /* 080 */  cmp     $0xffffffff,%esi\n  /* 083 */  je      .Ld0\n.L85:\n  /* 085 */  lea     (%esi,%esi,1),%eax\n  /* 088 */  lea     (%eax,%esi,1),%edx\n  /* 08b */  lea     (%esi,%edx,4),%edx\n  /* 08e */  mov     channels(,%edx,4),%ebx\n  /* 095 */  test    %ebx,%ebx\n  /* 097 */  je      .La2\n  /* 099 */  xor     %ecx,%ecx\n  /* 09b */  mov     %ecx,channels(,%edx,4)\n.La2:\n  /* 0a2 */  add     %esi,%eax\n  /* 0a4 */  lea     (%esi,%eax,4),%eax\n  /* 0a7 */  lea     channels(,%eax,4),%eax\n.Lae:\n  /* 0ae */  add     $0x8,%esp\n  /* 0b1 */  pop     %ebx\n  /* 0b2 */  pop     %esi\n  /* 0b3 */  pop     %edi\n  /* 0b4 */  pop     %ebp\n  /* 0b5 */  ret\n  /* 0b6 */  xchg    %ax,%ax\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  cmp     %edi,0x1c(%eax)\n  /* 0c3 */  je      .Lcc\n  /* 0c5 */  cmpb    $0x0,0x7(%esp)\n  /* 0ca */  je      .L63\n.Lcc:\n  /* 0cc */  mov     %ecx,%esi\n  /* 0ce */  jmp     .L85\n.Ld0:\n  /* 0d0 */  xor     %eax,%eax\n  /* 0d2 */  jmp     .Lae\n","c":"/* candidate for SND_PickChannel (snd_dma.c, 212 bytes) */\n#include \"quakedef.h\"\n\nchannel_t *SND_PickChannel(int entnum, int entchannel)\n{\n    int ch_idx;\n    int first_to_die;\n    int life_left;\n\n    first_to_die = -1;\n    life_left = 0x7fffffff;\n\n    for (ch_idx = NUM_AMBIENTS; ch_idx < NUM_AMBIENTS + MAX_DYNAMIC_CHANNELS; ch_idx++)\n    {\n        if (entchannel != 0\n            && channels[ch_idx].entnum == entnum\n            && (channels[ch_idx].entchannel == entchannel || entchannel == -1))\n        {\n            first_to_die = ch_idx;\n            break;\n        }\n\n        if (channels[ch_idx].entnum == cl.viewentity && entnum != cl.viewentity && channels[ch_idx].sfx)\n            continue;\n\n        if (channels[ch_idx].end - paintedtime < life_left)\n        {\n            life_left = channels[ch_idx].end - paintedtime;\n            first_to_die = ch_idx;\n        }\n    }\n\n    if (first_to_die == -1)\n        return NULL;\n\n    if (channels[first_to_die].sfx)\n        channels[first_to_die].sfx = NULL;\n\n    return &channels[first_to_die];\n}\n","size":212,"score":100,"agent":"kuncc/5","pid":6,"session":1183,"ts":1791748980821}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":719,"symbol":"IN_ForwardDown","file":"cl_input.c","asm":"# IN_ForwardDown  (TU cl_input.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_ForwardDown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  mov     %eax,%edx\n  /* 011 */  mov     $0xffffffff,%eax\n  /* 016 */  cmpb    $0x0,(%edx)\n  /* 019 */  jne     .L60\n.L1b:\n  /* 01b */  mov     in_forward,%edx\n  /* 021 */  cmp     %eax,%edx\n  /* 023 */  je      .L4d\n  /* 025 */  mov     in_forward+0x4,%ecx\n  /* 02b */  cmp     %ecx,%eax\n  /* 02d */  je      .L4d\n  /* 02f */  test    %edx,%edx\n  /* 031 */  je      .L58\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  jne     .L80\n  /* 037 */  mov     %eax,in_forward+0x4\n.L3c:\n  /* 03c */  mov     in_forward+0x8,%eax\n  /* 041 */  test    $0x1,%al\n  /* 043 */  jne     .L4d\n  /* 045 */  or      $0x3,%eax\n  /* 048 */  mov     %eax,in_forward+0x8\n.L4d:\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %eax,in_forward\n  /* 05d */  jmp     .L3c\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %edx,(%esp)\n  /* 063 */  xor     %ecx,%ecx\n  /* 065 */  mov     $0xa,%eax\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  mov     %ecx,0x4(%esp)\n  /* 072 */  call    strtol\n  /* 077 */  jmp     .L1b\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"Three keys down for a button!\\n\",(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  jmp     .L4d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_forward;\n\nstatic void KeyDown(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n        k = -1;\n\n    if (k == b->down[0] || k == b->down[1])\n        return;\n\n    if (!b->down[0])\n        b->down[0] = k;\n    else if (!b->down[1])\n        b->down[1] = k;\n    else\n    {\n        Con_Printf(\"Three keys down for a button!\\n\");\n        return;\n    }\n\n    if (b->state & 1)\n        return;\n    b->state |= 1 + 2;\n}\n\nvoid IN_ForwardDown(void) {KeyDown(&in_forward);}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1178,"ts":1791748980891}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1238,"symbol":"UDP_Broadcast","file":"net_udp.c","asm":"# UDP_Broadcast  (TU net_udp.c, section .text, 212 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUDP_Broadcast:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     net_broadcastsocket,%eax\n  /* 00c */  mov     0x40(%esp),%ebx\n  /* 010 */  cmp     %ebx,%eax\n  /* 012 */  je      .L5a\n  /* 014 */  test    %eax,%eax\n  /* 016 */  jne     .Lb0\n.L1c:\n  /* 01c */  mov     %ebx,(%esp)\n  /* 01f */  mov     $0x1,%eax\n  /* 024 */  mov     %eax,0x2c(%esp)\n  /* 028 */  mov     $0x4,%eax\n  /* 02d */  mov     %eax,0x10(%esp)\n  /* 031 */  lea     0x2c(%esp),%eax\n  /* 035 */  mov     %eax,0xc(%esp)\n  /* 039 */  mov     $0x6,%eax\n  /* 03e */  mov     %eax,0x8(%esp)\n  /* 042 */  mov     $0x1,%eax\n  /* 047 */  mov     %eax,0x4(%esp)\n  /* 04b */  call    setsockopt\n  /* 050 */  test    %eax,%eax\n  /* 052 */  js      .Lc1\n  /* 054 */  mov     %ebx,net_broadcastsocket\n.L5a:\n  /* 05a */  mov     $0x10,%eax\n  /* 05f */  xor     %ecx,%ecx\n  /* 061 */  mov     %eax,0x14(%esp)\n  /* 065 */  mov     0x48(%esp),%eax\n  /* 069 */  mov     $broadcastaddr,%edx\n  /* 06e */  mov     %edx,0x10(%esp)\n  /* 072 */  mov     %ecx,0xc(%esp)\n  /* 076 */  mov     %ebx,(%esp)\n  /* 079 */  mov     %eax,0x8(%esp)\n  /* 07d */  mov     0x44(%esp),%eax\n  /* 081 */  mov     %eax,0x4(%esp)\n  /* 085 */  call    sendto\n  /* 08a */  cmp     $0xffffffff,%eax\n  /* 08d */  jne     .L9f\n  /* 08f */  call    __errno_location\n  /* 094 */  cmpl    $0xb,(%eax)\n  /* 097 */  setne   %al\n  /* 09a */  movzbl  %al,%eax\n  /* 09d */  neg     %eax\n.L9f:\n  /* 09f */  mov     0x38(%esp),%ebx\n  /* 0a3 */  add     $0x3c,%esp\n  /* 0a6 */  ret\n  /* 0a7 */  nop\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  movl    $\"Attempted to use multiple broadcasts sockets\\n\",(%esp)\n  /* 0b7 */  call    Sys_Error\n  /* 0bc */  jmp     .L1c\n.Lc1:\n  /* 0c1 */  movl    $\"Unable to make socket broadcast capable\\n\",(%esp)\n  /* 0c8 */  call    Con_Printf\n  /* 0cd */  mov     $0xffffffff,%eax\n  /* 0d2 */  jmp     .L9f\n","c":"#include <sys/types.h>\n#include <sys/socket.h>\n#include <netinet/in.h>\n#include <netdb.h>\n#include <sys/param.h>\n#include <sys/ioctl.h>\n#include <errno.h>\n#include \"quakedef.h\"\n#include \"net_udp.h\"\n\nstatic int net_broadcastsocket;\nstatic struct sockaddr_in broadcastaddr;\n\nstatic int UDP_MakeSocketBroadcastCapable (int socket)\n{\n    int i = 1;\n\n    if (setsockopt(socket, SOL_SOCKET, SO_BROADCAST, (char *)&i, sizeof(i)) < 0)\n        return -1;\n    net_broadcastsocket = socket;\n    return 0;\n}\n\nint UDP_Broadcast (int socket, byte *buf, int len)\n{\n    int ret;\n\n    if (socket != net_broadcastsocket)\n    {\n        if (net_broadcastsocket != 0)\n            Sys_Error(\"Attempted to use multiple broadcasts sockets\\n\");\n        ret = UDP_MakeSocketBroadcastCapable(socket);\n        if (ret == -1)\n        {\n            Con_Printf(\"Unable to make socket broadcast capable\\n\");\n            return ret;\n        }\n    }\n\n    ret = sendto(socket, buf, len, 0, (struct sockaddr *)&broadcastaddr, sizeof(broadcastaddr));\n    if (ret == -1 && errno == EWOULDBLOCK)\n        return 0;\n    return ret;\n}\n","size":212,"score":100,"agent":"kuncc/0","pid":1,"session":1177,"ts":1791748992548}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":799,"symbol":"Cmd_AddCommand","file":"cmd.c","asm":"# Cmd_AddCommand  (TU cmd.c, section .text, 213 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_AddCommand:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     host_initialized,%ecx\n  /* 00c */  mov     0x20(%esp),%esi\n  /* 010 */  mov     0x24(%esp),%edi\n  /* 014 */  test    %ecx,%ecx\n  /* 016 */  jne     .La0\n  /* 01c */  mov     %esi,(%esp)\n  /* 01f */  call    Cvar_VariableString\n  /* 024 */  cmpb    $0x0,(%eax)\n  /* 027 */  jne     .Lbd\n.L2d:\n  /* 02d */  mov     cmd_functions,%ebx\n  /* 033 */  test    %ebx,%ebx\n  /* 035 */  jne     .L46\n  /* 037 */  jmp     .L78\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     (%ebx),%ebx\n  /* 042 */  test    %ebx,%ebx\n  /* 044 */  je      .L78\n.L46:\n  /* 046 */  mov     0x4(%ebx),%eax\n  /* 049 */  mov     %esi,(%esp)\n  /* 04c */  mov     %eax,0x4(%esp)\n  /* 050 */  call    Q_strcmp\n  /* 055 */  test    %eax,%eax\n  /* 057 */  jne     .L40\n  /* 059 */  mov     %esi,0x24(%esp)\n  /* 05d */  mov     $\"Cmd_AddCommand: %s already defined\\n\",%eax\n  /* 062 */  mov     %eax,0x20(%esp)\n  /* 066 */  add     $0x10,%esp\n  /* 069 */  pop     %ebx\n  /* 06a */  pop     %esi\n  /* 06b */  pop     %edi\n  /* 06c */  jmp     Con_Printf\n  /* 071 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  movl    $0xc,(%esp)\n  /* 07f */  call    Hunk_Alloc\n  /* 084 */  mov     cmd_functions,%edx\n  /* 08a */  mov     %esi,0x4(%eax)\n  /* 08d */  mov     %edi,0x8(%eax)\n  /* 090 */  mov     %edx,(%eax)\n  /* 092 */  mov     %eax,cmd_functions\n  /* 097 */  add     $0x10,%esp\n  /* 09a */  pop     %ebx\n  /* 09b */  pop     %esi\n  /* 09c */  pop     %edi\n  /* 09d */  ret\n  /* 09e */  xchg    %ax,%ax\n.La0:\n  /* 0a0 */  movl    $\"Cmd_AddCommand after host_initialized\",(%esp)\n  /* 0a7 */  call    Sys_Error\n  /* 0ac */  mov     %esi,(%esp)\n  /* 0af */  call    Cvar_VariableString\n  /* 0b4 */  cmpb    $0x0,(%eax)\n  /* 0b7 */  je      .L2d\n.Lbd:\n  /* 0bd */  mov     %esi,0x24(%esp)\n  /* 0c1 */  mov     $\"Cmd_AddCommand: %s already defined as a var\\n\",%edx\n  /* 0c6 */  mov     %edx,0x20(%esp)\n  /* 0ca */  add     $0x10,%esp\n  /* 0cd */  pop     %ebx\n  /* 0ce */  pop     %esi\n  /* 0cf */  pop     %edi\n  /* 0d0 */  jmp     Con_Printf\n","c":"#include \"quakedef.h\"\n\ntypedef struct cmd_function_s\n{\n    struct cmd_function_s *next;\n    char *name;\n    xcommand_t function;\n} cmd_function_t;\n\nstatic cmd_function_t *cmd_functions;\n\nvoid Cmd_AddCommand (char *cmd_name, xcommand_t function)\n{\n    cmd_function_t *cmd;\n\n    if (host_initialized)\n        Sys_Error (\"Cmd_AddCommand after host_initialized\");\n\n    if (Cvar_VariableString (cmd_name)[0])\n    {\n        Con_Printf (\"Cmd_AddCommand: %s already defined as a var\\n\", cmd_name);\n        return;\n    }\n\n    for (cmd = cmd_functions ; cmd ; cmd = cmd->next)\n    {\n        if (!Q_strcmp (cmd_name, cmd->name))\n        {\n            Con_Printf (\"Cmd_AddCommand: %s already defined\\n\", cmd_name);\n            return;\n        }\n    }\n\n    cmd = Hunk_Alloc (sizeof(cmd_function_t));\n    cmd->name = cmd_name;\n    cmd->function = function;\n    cmd->next = cmd_functions;\n    cmd_functions = cmd;\n}\n","size":213,"score":100,"agent":"kuncc/6","pid":7,"session":1185,"ts":1791749000287}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1583,"symbol":"SV_RunThink","file":"sv_phys.c","asm":"# SV_RunThink  (TU sv_phys.c, section .text, 167 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_RunThink:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  flds    0x118(%eax)\n  /* 00d */  fldz\n  /* 00f */  fcomip  %st(1),%st\n  /* 011 */  jae     .L90\n  /* 013 */  fld     %st(0)\n  /* 015 */  fldl    sv+0xc\n  /* 01b */  fldl    host_frametime\n  /* 021 */  fadd    %st(1),%st\n  /* 023 */  fxch    %st(2)\n  /* 025 */  fcomi   %st(2),%st\n  /* 027 */  fstp    %st(2)\n  /* 029 */  ja      .L98\n  /* 02b */  fcomi   %st(1),%st\n  /* 02d */  fstp    %st(1)\n  /* 02f */  jbe     .L40\n  /* 031 */  fstp    %st(1)\n  /* 033 */  fstps   0x1c(%esp)\n  /* 037 */  flds    0x1c(%esp)\n  /* 03b */  jmp     .L42\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  fstp    %st(0)\n.L42:\n  /* 042 */  movl    $0x0,0x118(%eax)\n  /* 04c */  mov     pr_global_struct,%edx\n  /* 052 */  mov     %eax,%ecx\n  /* 054 */  sub     sv+0xdac,%ecx\n  /* 05a */  mov     %eax,0x30(%esp)\n  /* 05e */  mov     %ecx,0x70(%edx)\n  /* 061 */  fstps   0x7c(%edx)\n  /* 064 */  movl    $0x0,0x74(%edx)\n  /* 06b */  mov     0x110(%eax),%edx\n  /* 071 */  mov     %edx,(%esp)\n  /* 074 */  call    PR_ExecuteProgram\n  /* 079 */  mov     0x30(%esp),%eax\n  /* 07d */  mov     (%eax),%eax\n  /* 07f */  test    %eax,%eax\n  /* 081 */  sete    %al\n  /* 084 */  add     $0x2c,%esp\n  /* 087 */  movzbl  %al,%eax\n  /* 08a */  ret\n  /* 08b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  fstp    %st(0)\n  /* 092 */  jmp     .L9e\n  /* 094 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  fstp    %st(0)\n  /* 09a */  fstp    %st(0)\n  /* 09c */  fstp    %st(0)\n.L9e:\n  /* 09e */  mov     $0x1,%eax\n  /* 0a3 */  add     $0x2c,%esp\n  /* 0a6 */  ret\n","c":"#include \"quakedef.h\"\n\nqboolean SV_RunThink(edict_t *ent)\n{\n    float thinktime;\n\n    thinktime = ent->v.nextthink;\n    if (thinktime <= 0 || thinktime > sv.time + host_frametime)\n        return true;\n    if (thinktime < sv.time)\n        thinktime = sv.time;\n    ent->v.nextthink = 0;\n    pr_global_struct->time = thinktime;\n    pr_global_struct->self = EDICT_TO_PROG(ent);\n    pr_global_struct->other = EDICT_TO_PROG(sv.edicts);\n    PR_ExecuteProgram(ent->v.think);\n    return !ent->free;\n}\n","size":167,"score":100,"agent":"diyar2","pid":10,"session":1188,"ts":1791749007184}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":767,"symbol":"CL_SendCmd","file":"cl_main.c","asm":"# CL_SendCmd  (TU cl_main.c, section .text, 214 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_SendCmd:\n  /* 000 */  cmpl    $0x2,cls\n  /* 007 */  jne     .L30\n  /* 009 */  sub     $0x3c,%esp\n  /* 00c */  cmpl    $0x4,cls+0x8e8\n  /* 013 */  je      .L78\n  /* 015 */  mov     cls+0x8cc,%ecx\n  /* 01b */  test    %ecx,%ecx\n  /* 01d */  jne     .L62\n.L1f:\n  /* 01f */  mov     cls+0x900,%edx\n  /* 025 */  test    %edx,%edx\n  /* 027 */  jne     .L38\n.L29:\n  /* 029 */  add     $0x3c,%esp\n  /* 02c */  ret\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     cls+0x8ec,%eax\n  /* 03d */  mov     %eax,(%esp)\n  /* 040 */  call    NET_CanSendMessage\n  /* 045 */  test    %eax,%eax\n  /* 047 */  je      .Lb0\n  /* 049 */  mov     $cls+0x8f0,%eax\n  /* 04e */  mov     %eax,0x4(%esp)\n  /* 052 */  mov     cls+0x8ec,%eax\n  /* 057 */  mov     %eax,(%esp)\n  /* 05a */  call    NET_SendMessage\n  /* 05f */  inc     %eax\n  /* 060 */  je      .Lc8\n.L62:\n  /* 062 */  movl    $cls+0x8f0,(%esp)\n  /* 069 */  call    SZ_Clear\n  /* 06e */  add     $0x3c,%esp\n  /* 071 */  ret\n  /* 072 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  lea     0x18(%esp),%eax\n  /* 07c */  mov     %eax,(%esp)\n  /* 07f */  call    CL_BaseMove\n  /* 084 */  lea     0x18(%esp),%eax\n  /* 088 */  mov     %eax,(%esp)\n  /* 08b */  call    IN_Move\n  /* 090 */  lea     0x18(%esp),%eax\n  /* 094 */  mov     %eax,(%esp)\n  /* 097 */  call    CL_SendMove\n  /* 09c */  mov     cls+0x8cc,%ecx\n  /* 0a2 */  test    %ecx,%ecx\n  /* 0a4 */  je      .L1f\n  /* 0aa */  jmp     .L62\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  movl    $\"CL_WriteToServer: can't send\\n\",(%esp)\n  /* 0b7 */  call    Con_DPrintf\n  /* 0bc */  jmp     .L29\n  /* 0c1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  movl    $\"CL_WriteToServer: lost server connection\",(%esp)\n  /* 0cf */  call    Host_Error\n  /* 0d4 */  jmp     .L62\n","c":"#include \"quakedef.h\"\n\nvoid CL_SendCmd (void)\n{\n    usercmd_t cmd;\n\n    if (cls.state != ca_connected)\n        return;\n\n    if (cls.signon == SIGNONS)\n    {\n        CL_BaseMove (&cmd);\n        IN_Move (&cmd);\n        CL_SendMove (&cmd);\n    }\n\n    if (cls.demoplayback)\n    {\n        SZ_Clear (&cls.message);\n        return;\n    }\n\n    if (!cls.message.cursize)\n        return;\n\n    if (NET_CanSendMessage (cls.netcon))\n    {\n        if (NET_SendMessage (cls.netcon, &cls.message) == -1)\n            Host_Error (\"CL_WriteToServer: lost server connection\");\n        SZ_Clear (&cls.message);\n    }\n    else\n    {\n        Con_DPrintf (\"CL_WriteToServer: can't send\\n\");\n    }\n}\n","size":214,"score":100,"agent":"kuncc/4","pid":5,"session":1190,"ts":1791749016218}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1551,"symbol":"SND_PaintChannelFrom16","file":"snd_mix.c","asm":"# SND_PaintChannelFrom16  (TU snd_mix.c, section .text, 104 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSND_PaintChannelFrom16:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4,%esp\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x18(%esp),%ecx\n  /* 00f */  test    %ebx,%ebx\n  /* 011 */  mov     0x10(%ecx),%edx\n  /* 014 */  jle     .L5d\n  /* 016 */  mov     0x1c(%esp),%eax\n  /* 01a */  mov     %edx,(%esp)\n  /* 01d */  mov     0x4(%ecx),%ebp\n  /* 020 */  mov     0x8(%ecx),%edi\n  /* 023 */  lea     (%eax,%edx,2),%esi\n  /* 026 */  xor     %eax,%eax\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movswl  0x14(%esi,%eax,2),%edx\n  /* 035 */  mov     %ebp,%ecx\n  /* 037 */  imul    %edx,%ecx\n  /* 03a */  imul    %edi,%edx\n  /* 03d */  sar     $0x8,%ecx\n  /* 040 */  sar     $0x8,%edx\n  /* 043 */  add     %ecx,paintbuffer(,%eax,8)\n  /* 04a */  add     %edx,paintbuffer+0x4(,%eax,8)\n  /* 051 */  inc     %eax\n  /* 052 */  cmp     %eax,%ebx\n  /* 054 */  jne     .L30\n  /* 056 */  mov     (%esp),%edx\n  /* 059 */  mov     0x18(%esp),%ecx\n.L5d:\n  /* 05d */  add     %ebx,%edx\n  /* 05f */  mov     %edx,0x10(%ecx)\n  /* 062 */  pop     %eax\n  /* 063 */  pop     %ebx\n  /* 064 */  pop     %esi\n  /* 065 */  pop     %edi\n  /* 066 */  pop     %ebp\n  /* 067 */  ret\n","c":"#include \"quakedef.h\"\n\nportable_samplepair_t paintbuffer[1024];\n\nvoid SND_PaintChannelFrom16(channel_t *ch, sfxcache_t *sc, int count)\n{\n    int data, i, left, right;\n    int leftvol = ch->leftvol, rightvol = ch->rightvol;\n    signed short *sfx = (signed short *)sc->data + ch->pos;\n    for (i = 0; i < count; i++) {\n        data = sfx[i];\n        left = (data * leftvol) >> 8;\n        right = (data * rightvol) >> 8;\n        paintbuffer[i].left += left;\n        paintbuffer[i].right += right;\n    }\n    ch->pos += count;\n}\n","size":104,"score":100,"agent":"diyar","pid":9,"session":1184,"ts":1791749017585}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":720,"symbol":"IN_BackDown","file":"cl_input.c","asm":"# IN_BackDown  (TU cl_input.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_BackDown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  mov     %eax,%edx\n  /* 011 */  mov     $0xffffffff,%eax\n  /* 016 */  cmpb    $0x0,(%edx)\n  /* 019 */  jne     .L60\n.L1b:\n  /* 01b */  mov     in_back,%edx\n  /* 021 */  cmp     %eax,%edx\n  /* 023 */  je      .L4d\n  /* 025 */  mov     in_back+0x4,%ecx\n  /* 02b */  cmp     %ecx,%eax\n  /* 02d */  je      .L4d\n  /* 02f */  test    %edx,%edx\n  /* 031 */  je      .L58\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  jne     .L80\n  /* 037 */  mov     %eax,in_back+0x4\n.L3c:\n  /* 03c */  mov     in_back+0x8,%eax\n  /* 041 */  test    $0x1,%al\n  /* 043 */  jne     .L4d\n  /* 045 */  or      $0x3,%eax\n  /* 048 */  mov     %eax,in_back+0x8\n.L4d:\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %eax,in_back\n  /* 05d */  jmp     .L3c\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %edx,(%esp)\n  /* 063 */  xor     %ecx,%ecx\n  /* 065 */  mov     $0xa,%eax\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  mov     %ecx,0x4(%esp)\n  /* 072 */  call    strtol\n  /* 077 */  jmp     .L1b\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"Three keys down for a button!\\n\",(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  jmp     .L4d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_back;\n\nstatic void KeyDown(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n        k = -1;\n\n    if (k == b->down[0] || k == b->down[1])\n        return;\n\n    if (!b->down[0])\n        b->down[0] = k;\n    else if (!b->down[1])\n        b->down[1] = k;\n    else\n    {\n        Con_Printf(\"Three keys down for a button!\\n\");\n        return;\n    }\n\n    if (b->state & 1)\n        return;\n    b->state |= 1 + 2;\n}\n\nvoid IN_BackDown(void)\n{\n    KeyDown(&in_back);\n}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1189,"ts":1791749019517}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":793,"symbol":"Cmd_Exec_f","file":"cmd.c","asm":"# Cmd_Exec_f  (TU cmd.c, section .text, 215 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Exec_f:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  cmpl    $0x2,cmd_argc\n  /* 00a */  mov     %ebx,0x28(%esp)\n  /* 00e */  je      .L28\n  /* 010 */  movl    $\"exec <filename> : execute a script file\\n\",(%esp)\n  /* 017 */  call    Con_Printf\n.L1c:\n  /* 01c */  mov     0x28(%esp),%ebx\n  /* 020 */  add     $0x2c,%esp\n  /* 023 */  ret\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  call    Hunk_LowMark\n  /* 02d */  cmpl    $0x1,cmd_argc\n  /* 034 */  mov     %eax,%ebx\n  /* 036 */  jbe     .L90\n  /* 038 */  mov     cmd_argv+0x4,%eax\n.L3d:\n  /* 03d */  mov     %eax,(%esp)\n  /* 040 */  call    COM_LoadHunkFile\n  /* 045 */  mov     cmd_argc,%edx\n  /* 04b */  test    %eax,%eax\n  /* 04d */  je      .Lb0\n  /* 04f */  cmp     $0x1,%edx\n  /* 052 */  jbe     .La0\n  /* 054 */  mov     cmd_argv+0x4,%edx\n.L5a:\n  /* 05a */  mov     %edx,0x4(%esp)\n  /* 05e */  movl    $\"execing %s\\n\",(%esp)\n  /* 065 */  mov     %eax,0x1c(%esp)\n  /* 069 */  call    Con_Printf\n  /* 06e */  mov     0x1c(%esp),%eax\n  /* 072 */  mov     %eax,(%esp)\n  /* 075 */  call    Cbuf_InsertText\n  /* 07a */  mov     %ebx,(%esp)\n  /* 07d */  call    Hunk_FreeToLowMark\n  /* 082 */  mov     0x28(%esp),%ebx\n  /* 086 */  add     $0x2c,%esp\n  /* 089 */  ret\n  /* 08a */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  mov     $\"\",%eax\n  /* 095 */  jmp     .L3d\n  /* 097 */  nop\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     $\"\",%edx\n  /* 0a5 */  jmp     .L5a\n  /* 0a7 */  nop\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  cmp     $0x1,%edx\n  /* 0b3 */  jbe     .Ld0\n  /* 0b5 */  mov     cmd_argv+0x4,%eax\n.Lba:\n  /* 0ba */  mov     %eax,0x4(%esp)\n  /* 0be */  movl    $\"couldn't exec %s\\n\",(%esp)\n  /* 0c5 */  call    Con_Printf\n  /* 0ca */  jmp     .L1c\n  /* 0cf */  nop\n.Ld0:\n  /* 0d0 */  mov     $\"\",%eax\n  /* 0d5 */  jmp     .Lba\n","c":"#include \"quakedef.h\"\n\nint cmd_argc;\nchar *cmd_argv[80];\n\nchar *Cmd_Argv (int arg)\n{\n    if ((unsigned)arg >= cmd_argc)\n        return \"\";\n    return cmd_argv[arg];\n}\n\nvoid Cmd_Exec_f(void)\n{\n    char *f;\n    int mark;\n\n    if (cmd_argc != 2)\n    {\n        Con_Printf (\"exec <filename> : execute a script file\\n\");\n        return;\n    }\n\n    mark = Hunk_LowMark ();\n    f = (char *)COM_LoadHunkFile (Cmd_Argv(1));\n    if (!f)\n    {\n        Con_Printf (\"couldn't exec %s\\n\", Cmd_Argv(1));\n        return;\n    }\n    Con_Printf (\"execing %s\\n\", Cmd_Argv(1));\n\n    Cbuf_InsertText (f);\n    Hunk_FreeToLowMark (mark);\n}\n","size":215,"score":100,"agent":"kuncc/1","pid":2,"session":1191,"ts":1791749023329}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":836,"symbol":"MSG_WriteAngle","file":"common.c","asm":"# MSG_WriteAngle  (TU common.c, section .text, 213 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMSG_WriteAngle:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  fnstcw  0x1e(%esp)\n  /* 009 */  flds    0x34(%esp)\n  /* 00d */  mov     0x30(%esp),%esi\n  /* 011 */  movzwl  0x1e(%esp),%eax\n  /* 016 */  or      $0xc00,%ax\n  /* 01a */  mov     %ax,0x1c(%esp)\n  /* 01f */  mov     $0xb60b60b7,%eax\n  /* 024 */  fldcw   0x1c(%esp)\n  /* 028 */  fistpl  0x18(%esp)\n  /* 02c */  fldcw   0x1e(%esp)\n  /* 030 */  mov     0x18(%esp),%ecx\n  /* 034 */  shl     $0x8,%ecx\n  /* 037 */  imul    %ecx\n  /* 039 */  mov     0x10(%esi),%eax\n  /* 03c */  lea     (%edx,%ecx,1),%ebx\n  /* 03f */  mov     0xc(%esi),%edx\n  /* 042 */  sar     $0x8,%ebx\n  /* 045 */  sar     $0x1f,%ecx\n  /* 048 */  sub     %ecx,%ebx\n  /* 04a */  cmp     %edx,%eax\n  /* 04c */  jge     .L68\n  /* 04e */  mov     0x8(%esi),%ecx\n  /* 051 */  lea     0x1(%eax),%edx\n  /* 054 */  mov     %edx,0x10(%esi)\n  /* 057 */  add     %ecx,%eax\n  /* 059 */  mov     %bl,(%eax)\n  /* 05b */  add     $0x24,%esp\n  /* 05e */  pop     %ebx\n  /* 05f */  pop     %esi\n  /* 060 */  ret\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  mov     (%esi),%eax\n  /* 06a */  test    %eax,%eax\n  /* 06c */  je      .Lc0\n  /* 06e */  test    %edx,%edx\n  /* 070 */  jle     .La0\n.L72:\n  /* 072 */  movl    $0x1,0x4(%esi)\n  /* 079 */  movl    $\"SZ_GetSpace: overflow\",(%esp)\n  /* 080 */  call    Con_Printf\n  /* 085 */  mov     0x8(%esi),%ecx\n  /* 088 */  xor     %eax,%eax\n  /* 08a */  mov     $0x1,%edx\n  /* 08f */  mov     %edx,0x10(%esi)\n  /* 092 */  add     %ecx,%eax\n  /* 094 */  mov     %bl,(%eax)\n  /* 096 */  add     $0x24,%esp\n  /* 099 */  pop     %ebx\n  /* 09a */  pop     %esi\n  /* 09b */  ret\n  /* 09c */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movl    $\"SZ_GetSpace: %i is > full buffer size\",(%esp)\n  /* 0a7 */  mov     $0x1,%eax\n  /* 0ac */  mov     %eax,0x4(%esp)\n  /* 0b0 */  call    Sys_Error\n  /* 0b5 */  jmp     .L72\n  /* 0b7 */  nop\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  movl    $\"SZ_GetSpace: overflow without allowoverflow set\",(%esp)\n  /* 0c7 */  call    Sys_Error\n  /* 0cc */  mov     0xc(%esi),%edx\n  /* 0cf */  test    %edx,%edx\n  /* 0d1 */  jg      .L72\n  /* 0d3 */  jmp     .La0\n","c":"#include \"quakedef.h\"\n\nvoid *SZ_GetSpace (sizebuf_t *buf, int length)\n{\n\tvoid\t*data;\n\n\tif (buf->cursize + length > buf->maxsize)\n\t{\n\t\tif (!buf->allowoverflow)\n\t\t\tSys_Error (\"SZ_GetSpace: overflow without allowoverflow set\");\n\n\t\tif (length > buf->maxsize)\n\t\t\tSys_Error (\"SZ_GetSpace: %i is > full buffer size\", length);\n\n\t\tbuf->overflowed = true;\n\t\tCon_Printf (\"SZ_GetSpace: overflow\");\n\t\tbuf->cursize = 0;\n\t}\n\n\tdata = buf->data + buf->cursize;\n\tbuf->cursize += length;\n\n\treturn data;\n}\n\nvoid MSG_WriteByte (sizebuf_t *sb, int c)\n{\n\tbyte *buf;\n\n\tbuf = SZ_GetSpace (sb, 1);\n\t*buf = c;\n}\n\nvoid MSG_WriteAngle (sizebuf_t *sb, float f)\n{\n\tMSG_WriteByte (sb, ((int)f*256/360) & 255);\n}\n","size":213,"score":100,"agent":"kuncc/2","pid":3,"session":1186,"ts":1791749028201}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1202,"symbol":"Loop_SendMessage","file":"net_loop.c","asm":"# Loop_SendMessage  (TU net_loop.c, section .text, 213 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLoop_SendMessage:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x10(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %edi,0x18(%esp)\n  /* 00f */  mov     %esi,0x14(%esp)\n  /* 013 */  mov     0x24(%esp),%esi\n  /* 017 */  mov     0x34(%ebx),%edi\n  /* 01a */  test    %edi,%edi\n  /* 01c */  je      .Lc0\n  /* 022 */  mov     0x2050(%edi),%eax\n  /* 028 */  mov     %edi,%edx\n  /* 02a */  mov     0x10(%esi),%ecx\n  /* 02d */  add     %eax,%ecx\n  /* 02f */  cmp     $0x1ffc,%ecx\n  /* 035 */  jg      .La0\n.L37:\n  /* 037 */  lea     0x2054(%edx,%eax,1),%edx\n  /* 03e */  movb    $0x1,(%edx)\n  /* 041 */  add     $0x4,%edx\n  /* 044 */  movzbl  0x10(%esi),%eax\n  /* 048 */  mov     %al,-0x3(%edx)\n  /* 04b */  mov     0x10(%esi),%eax\n  /* 04e */  mov     %ah,-0x2(%edx)\n  /* 051 */  mov     0x10(%esi),%eax\n  /* 054 */  mov     %eax,0x8(%esp)\n  /* 058 */  mov     0x8(%esi),%eax\n  /* 05b */  mov     %edx,(%esp)\n  /* 05e */  mov     %eax,0x4(%esp)\n  /* 062 */  call    Q_memcpy\n  /* 067 */  mov     0x10(%esi),%eax\n  /* 06a */  mov     0x2050(%edi),%edx\n  /* 070 */  mov     0x14(%esp),%esi\n  /* 074 */  lea     0x7(%eax,%edx,1),%eax\n  /* 078 */  and     $0xfffffffc,%eax\n  /* 07b */  mov     %eax,0x2050(%edi)\n  /* 081 */  mov     0x18(%esp),%edi\n  /* 085 */  mov     $0x1,%eax\n  /* 08a */  movl    $0x0,0x20(%ebx)\n  /* 091 */  mov     0x10(%esp),%ebx\n  /* 095 */  add     $0x1c,%esp\n  /* 098 */  ret\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movl    $\"Loop_SendMessage: overflow\\n\",(%esp)\n  /* 0a7 */  call    Sys_Error\n  /* 0ac */  mov     0x34(%ebx),%edx\n  /* 0af */  mov     0x2050(%edi),%eax\n  /* 0b5 */  jmp     .L37\n  /* 0b7 */  nop\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     0x10(%esp),%ebx\n  /* 0c4 */  mov     $0xffffffff,%eax\n  /* 0c9 */  mov     0x14(%esp),%esi\n  /* 0cd */  mov     0x18(%esp),%edi\n  /* 0d1 */  add     $0x1c,%esp\n  /* 0d4 */  ret\n","c":"/* candidate for Loop_SendMessage (net_loop.c, 213 bytes) */\n#include \"quakedef.h\"\n#include \"net_loop.h\"\n\nint Loop_SendMessage (qsocket_t *sock, sizebuf_t *data)\n{\n\tbyte *buffer;\n\tint *bufferLength;\n\n\tif (!sock->driverdata)\n\t\treturn -1;\n\n\tbufferLength = &((qsocket_t *)sock->driverdata)->receiveMessageLength;\n\n\tif ((*bufferLength + data->cursize + 4) > NET_MAXMESSAGE)\n\t\tSys_Error(\"Loop_SendMessage: overflow\\n\");\n\n\tbuffer = ((qsocket_t *)sock->driverdata)->receiveMessage +*bufferLength;\n\n\t// message type\n\t*buffer++ = 1;\n\n\t// length\n\t*buffer++ = data->cursize & 0xff;\n\t*buffer++ = data->cursize >> 8;\n\n\t// align\n\tbuffer++;\n\n\t// message\n\tQ_memcpy(buffer, data->data, data->cursize);\n\t*bufferLength = (*bufferLength + data->cursize + 7) & ~3;\n\n\tsock->canSend = false;\n\treturn 1;\n}\n","size":213,"score":100,"agent":"kuncc/7","pid":8,"session":1187,"ts":1791749030984}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1035,"symbol":"Key_WriteBindings","file":"keys.c","asm":"# Key_WriteBindings  (TU keys.c, section .text, 215 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nKey_WriteBindings:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  xor     %ebx,%ebx\n  /* 004 */  sub     $0x24,%esp\n  /* 007 */  mov     0x30(%esp),%esi\n  /* 00b */  jmp     .L19\n  /* 00d */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  inc     %ebx\n  /* 011 */  cmp     $0x100,%ebx\n  /* 017 */  je      .L8a\n.L19:\n  /* 019 */  mov     keybindings(,%ebx,4),%ecx\n  /* 020 */  test    %ecx,%ecx\n  /* 022 */  je      .L10\n  /* 024 */  cmpb    $0x0,(%ecx)\n  /* 027 */  je      .L10\n  /* 029 */  lea     -0x21(%ebx),%eax\n  /* 02c */  cmp     $0x5d,%eax\n  /* 02f */  jbe     .L90\n  /* 031 */  mov     keynames,%edx\n  /* 037 */  mov     $keynames,%eax\n  /* 03c */  test    %edx,%edx\n  /* 03e */  jne     .L5a\n  /* 040 */  jmp     .Ld0\n  /* 045 */  lea     0x0(%esi),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     0x8(%eax),%edx\n  /* 053 */  add     $0x8,%eax\n  /* 056 */  test    %edx,%edx\n  /* 058 */  je      .Ld0\n.L5a:\n  /* 05a */  cmp     %ebx,0x4(%eax)\n  /* 05d */  jne     .L50\n.L5f:\n  /* 05f */  mov     %edx,0xc(%esp)\n  /* 063 */  mov     $\"bind \\\"%s\\\" \\\"%s\\\"\\n\",%eax\n  /* 068 */  mov     $0x2,%edx\n  /* 06d */  mov     %ecx,0x10(%esp)\n  /* 071 */  inc     %ebx\n  /* 072 */  mov     %eax,0x8(%esp)\n  /* 076 */  mov     %edx,0x4(%esp)\n  /* 07a */  mov     %esi,(%esp)\n  /* 07d */  call    __fprintf_chk\n  /* 082 */  cmp     $0x100,%ebx\n  /* 088 */  jne     .L19\n.L8a:\n  /* 08a */  add     $0x24,%esp\n  /* 08d */  pop     %ebx\n  /* 08e */  pop     %esi\n  /* 08f */  ret\n.L90:\n  /* 090 */  mov     %ecx,0x10(%esp)\n  /* 094 */  xor     %eax,%eax\n  /* 096 */  mov     %al,tinystr.0+0x1\n  /* 09b */  mov     $tinystr.0,%eax\n  /* 0a0 */  mov     %eax,0xc(%esp)\n  /* 0a4 */  mov     $\"bind \\\"%s\\\" \\\"%s\\\"\\n\",%eax\n  /* 0a9 */  mov     %eax,0x8(%esp)\n  /* 0ad */  mov     $0x2,%eax\n  /* 0b2 */  mov     %eax,0x4(%esp)\n  /* 0b6 */  mov     %esi,(%esp)\n  /* 0b9 */  mov     %bl,tinystr.0\n  /* 0bf */  inc     %ebx\n  /* 0c0 */  call    __fprintf_chk\n  /* 0c5 */  jmp     .L19\n  /* 0ca */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  mov     $\"<UNKNOWN KEYNUM>\",%edx\n  /* 0d5 */  jmp     .L5f\n","c":"#include \"quakedef.h\"\n\ntypedef struct { char *name; int keynum; } keyname_t;\nextern keyname_t keynames[];\n\nchar *Key_KeynumToString (int keynum)\n{\n    keyname_t *kn;\n    static char tinystr[2];\n\n    if (keynum == -1)\n        return \"<KEY NOT FOUND>\";\n    if (keynum > 32 && keynum < 127)\n    {\n        tinystr[0] = keynum;\n        tinystr[1] = 0;\n        return tinystr;\n    }\n\n    for (kn = keynames; kn->name; kn++)\n        if (keynum == kn->keynum)\n            return kn->name;\n\n    return \"<UNKNOWN KEYNUM>\";\n}\n\nvoid Key_WriteBindings (FILE *f)\n{\n    int i;\n\n    for (i = 0; i < 256; i++)\n        if (keybindings[i])\n            if (*keybindings[i])\n                fprintf (f, \"bind \\\"%s\\\" \\\"%s\\\"\\n\", Key_KeynumToString(i), keybindings[i]);\n}\n","size":215,"score":100,"agent":"forky","pid":14,"session":1192,"ts":1791749034477}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1617,"symbol":"V_cshift_f","file":"view.c","asm":"# V_cshift_f  (TU view.c, section .text, 167 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_cshift_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  mov     $0xa,%edx\n  /* 014 */  xor     %ecx,%ecx\n  /* 016 */  mov     %edx,0x8(%esp)\n  /* 01a */  mov     %ecx,0x4(%esp)\n  /* 01e */  mov     %eax,(%esp)\n  /* 021 */  call    strtol\n  /* 026 */  movl    $0x2,(%esp)\n  /* 02d */  mov     %eax,cshift_empty\n  /* 032 */  call    Cmd_Argv\n  /* 037 */  mov     $0xa,%edx\n  /* 03c */  xor     %ecx,%ecx\n  /* 03e */  mov     %edx,0x8(%esp)\n  /* 042 */  mov     %ecx,0x4(%esp)\n  /* 046 */  mov     %eax,(%esp)\n  /* 049 */  call    strtol\n  /* 04e */  movl    $0x3,(%esp)\n  /* 055 */  mov     %eax,cshift_empty+0x4\n  /* 05a */  call    Cmd_Argv\n  /* 05f */  mov     $0xa,%edx\n  /* 064 */  xor     %ecx,%ecx\n  /* 066 */  mov     %edx,0x8(%esp)\n  /* 06a */  mov     %ecx,0x4(%esp)\n  /* 06e */  mov     %eax,(%esp)\n  /* 071 */  call    strtol\n  /* 076 */  movl    $0x4,(%esp)\n  /* 07d */  mov     %eax,cshift_empty+0x8\n  /* 082 */  call    Cmd_Argv\n  /* 087 */  mov     $0xa,%edx\n  /* 08c */  xor     %ecx,%ecx\n  /* 08e */  mov     %edx,0x8(%esp)\n  /* 092 */  mov     %ecx,0x4(%esp)\n  /* 096 */  mov     %eax,(%esp)\n  /* 099 */  call    strtol\n  /* 09e */  mov     %eax,cshift_empty+0xc\n  /* 0a3 */  add     $0x1c,%esp\n  /* 0a6 */  ret\n","c":"/* candidate for V_cshift_f (view.c, 167 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern int cshift_empty[4];\nextern long strtol(const char *, char **, int);\n\nvoid V_cshift_f(void)\n{\n    cshift_empty[0] = strtol(Cmd_Argv(1), 0, 10);\n    cshift_empty[1] = strtol(Cmd_Argv(2), 0, 10);\n    cshift_empty[2] = strtol(Cmd_Argv(3), 0, 10);\n    cshift_empty[3] = strtol(Cmd_Argv(4), 0, 10);\n}\n","size":167,"score":100,"agent":"diyar2","pid":10,"session":1193,"ts":1791749036639}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1100,"symbol":"M_UnbindCommand","file":"menu.c","asm":"# M_UnbindCommand  (TU menu.c, section .text, 105 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_UnbindCommand:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  xor     %ebx,%ebx\n  /* 005 */  sub     $0x10,%esp\n  /* 008 */  mov     0x20(%esp),%esi\n  /* 00c */  mov     %esi,(%esp)\n  /* 00f */  call    strlen\n  /* 014 */  mov     %eax,%edi\n  /* 016 */  jmp     .L29\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  inc     %ebx\n  /* 021 */  cmp     $0x100,%ebx\n  /* 027 */  je      .L62\n.L29:\n  /* 029 */  mov     keybindings(,%ebx,4),%eax\n  /* 030 */  test    %eax,%eax\n  /* 032 */  je      .L20\n  /* 034 */  mov     %edi,0x8(%esp)\n  /* 038 */  mov     %esi,0x4(%esp)\n  /* 03c */  mov     %eax,(%esp)\n  /* 03f */  call    strncmp\n  /* 044 */  test    %eax,%eax\n  /* 046 */  jne     .L20\n  /* 048 */  mov     %ebx,(%esp)\n  /* 04b */  mov     $\"\",%eax\n  /* 050 */  inc     %ebx\n  /* 051 */  mov     %eax,0x4(%esp)\n  /* 055 */  call    Key_SetBinding\n  /* 05a */  cmp     $0x100,%ebx\n  /* 060 */  jne     .L29\n.L62:\n  /* 062 */  add     $0x10,%esp\n  /* 065 */  pop     %ebx\n  /* 066 */  pop     %esi\n  /* 067 */  pop     %edi\n  /* 068 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid M_UnbindCommand (char *command)\n{\n\tint\t\tj;\n\tint\t\tl;\n\tchar\t*b;\n\n\tl = strlen(command);\n\n\tfor (j=0 ; j<256 ; j++)\n\t{\n\t\tb = keybindings[j];\n\t\tif (!b)\n\t\t\tcontinue;\n\t\tif (!strncmp (b, command, l) )\n\t\t\tKey_SetBinding (j, \"\");\n\t}\n}\n","size":105,"score":100,"agent":"diyar","pid":9,"session":1195,"ts":1791749044467}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":721,"symbol":"IN_LookupDown","file":"cl_input.c","asm":"# IN_LookupDown  (TU cl_input.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_LookupDown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  mov     %eax,%edx\n  /* 011 */  mov     $0xffffffff,%eax\n  /* 016 */  cmpb    $0x0,(%edx)\n  /* 019 */  jne     .L60\n.L1b:\n  /* 01b */  mov     in_lookup,%edx\n  /* 021 */  cmp     %eax,%edx\n  /* 023 */  je      .L4d\n  /* 025 */  mov     in_lookup+0x4,%ecx\n  /* 02b */  cmp     %ecx,%eax\n  /* 02d */  je      .L4d\n  /* 02f */  test    %edx,%edx\n  /* 031 */  je      .L58\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  jne     .L80\n  /* 037 */  mov     %eax,in_lookup+0x4\n.L3c:\n  /* 03c */  mov     in_lookup+0x8,%eax\n  /* 041 */  test    $0x1,%al\n  /* 043 */  jne     .L4d\n  /* 045 */  or      $0x3,%eax\n  /* 048 */  mov     %eax,in_lookup+0x8\n.L4d:\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %eax,in_lookup\n  /* 05d */  jmp     .L3c\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %edx,(%esp)\n  /* 063 */  xor     %ecx,%ecx\n  /* 065 */  mov     $0xa,%eax\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  mov     %ecx,0x4(%esp)\n  /* 072 */  call    strtol\n  /* 077 */  jmp     .L1b\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"Three keys down for a button!\\n\",(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  jmp     .L4d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_lookup;\n\nstatic void KeyDown(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n        k = -1;\n\n    if (k == b->down[0] || k == b->down[1])\n        return;\n\n    if (!b->down[0])\n        b->down[0] = k;\n    else if (!b->down[1])\n        b->down[1] = k;\n    else\n    {\n        Con_Printf(\"Three keys down for a button!\\n\");\n        return;\n    }\n\n    if (b->state & 1)\n        return;\n    b->state |= 1 + 2;\n}\n\nvoid IN_LookupDown(void) {KeyDown(&in_lookup);}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1196,"ts":1791749051112}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1511,"symbol":"S_SoundInfo_f","file":"snd_dma.c","asm":"# S_SoundInfo_f  (TU snd_dma.c, section .text, 240 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_SoundInfo_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     sound_started,%eax\n  /* 008 */  test    %eax,%eax\n  /* 00a */  je      .Le0\n  /* 010 */  mov     shm,%eax\n  /* 015 */  test    %eax,%eax\n  /* 017 */  je      .Le0\n  /* 01d */  mov     0xc(%eax),%eax\n  /* 020 */  movl    $\"%5d stereo\\n\",(%esp)\n  /* 027 */  dec     %eax\n  /* 028 */  mov     %eax,0x4(%esp)\n  /* 02c */  call    Con_Printf\n  /* 031 */  mov     shm,%eax\n  /* 036 */  mov     0x10(%eax),%eax\n  /* 039 */  movl    $\"%5d samples\\n\",(%esp)\n  /* 040 */  mov     %eax,0x4(%esp)\n  /* 044 */  call    Con_Printf\n  /* 049 */  mov     shm,%eax\n  /* 04e */  mov     0x18(%eax),%eax\n  /* 051 */  movl    $\"%5d samplepos\\n\",(%esp)\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  call    Con_Printf\n  /* 061 */  mov     shm,%eax\n  /* 066 */  mov     0x1c(%eax),%eax\n  /* 069 */  movl    $\"%5d samplebits\\n\",(%esp)\n  /* 070 */  mov     %eax,0x4(%esp)\n  /* 074 */  call    Con_Printf\n  /* 079 */  mov     shm,%eax\n  /* 07e */  mov     0x14(%eax),%eax\n  /* 081 */  movl    $\"%5d submission_chunk\\n\",(%esp)\n  /* 088 */  mov     %eax,0x4(%esp)\n  /* 08c */  call    Con_Printf\n  /* 091 */  mov     shm,%eax\n  /* 096 */  mov     0x20(%eax),%eax\n  /* 099 */  movl    $\"%5d speed\\n\",(%esp)\n  /* 0a0 */  mov     %eax,0x4(%esp)\n  /* 0a4 */  call    Con_Printf\n  /* 0a9 */  mov     shm,%eax\n  /* 0ae */  mov     0x24(%eax),%eax\n  /* 0b1 */  movl    $\"0x%x dma buffer\\n\",(%esp)\n  /* 0b8 */  mov     %eax,0x4(%esp)\n  /* 0bc */  call    Con_Printf\n  /* 0c1 */  mov     total_channels,%eax\n  /* 0c6 */  movl    $\"%5d total_channels\\n\",(%esp)\n  /* 0cd */  mov     %eax,0x4(%esp)\n  /* 0d1 */  call    Con_Printf\n  /* 0d6 */  add     $0x1c,%esp\n  /* 0d9 */  ret\n  /* 0da */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  movl    $\"sound system not started\\n\",(%esp)\n  /* 0e7 */  call    Con_Printf\n  /* 0ec */  add     $0x1c,%esp\n  /* 0ef */  ret\n","c":"/* candidate for S_SoundInfo_f (snd_dma.c, 240 bytes) */\n#include \"quakedef.h\"\n\nextern int sound_started;\nextern volatile dma_t *shm;\nextern int total_channels;\n\nvoid S_SoundInfo_f(void)\n{\n    if (!sound_started || !shm)\n    {\n        Con_Printf(\"sound system not started\\n\");\n        return;\n    }\n\n    Con_Printf(\"%5d stereo\\n\", shm->channels - 1);\n    Con_Printf(\"%5d samples\\n\", shm->samples);\n    Con_Printf(\"%5d samplepos\\n\", shm->samplepos);\n    Con_Printf(\"%5d samplebits\\n\", shm->samplebits);\n    Con_Printf(\"%5d submission_chunk\\n\", shm->submission_chunk);\n    Con_Printf(\"%5d speed\\n\", shm->speed);\n    Con_Printf(\"0x%x dma buffer\\n\", shm->buffer);\n    Con_Printf(\"%5d total_channels\\n\", total_channels);\n}\n","size":240,"score":100,"agent":"kuncc/0","pid":1,"session":1198,"ts":1791749064268}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1089,"symbol":"M_Save_Key","file":"menu.c","asm":"# M_Save_Key  (TU menu.c, section .text, 240 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Save_Key:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  cmp     $0x80,%eax\n  /* 00c */  je      .L60\n  /* 00e */  jg      .L48\n  /* 010 */  cmp     $0xd,%eax\n  /* 013 */  je      .La8\n  /* 019 */  cmp     $0x1b,%eax\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 020 */  jne     .L59\n  /* 022 */  mov     $0x3,%eax\n  /* 027 */  mov     %eax,key_dest\n  /* 02c */  mov     $0x2,%eax\n  /* 031 */  mov     %eax,m_state\n  /* 036 */  mov     $0x1,%eax\n  /* 03b */  mov     %eax,m_entersound\n  /* 040 */  add     $0x1c,%esp\n  /* 043 */  ret\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  cmp     $0x82,%eax\n  /* 04d */  je      .L60\n  /* 04f */  and     $0xfffffffd,%eax\n  /* 052 */  cmp     $0x81,%eax\n  /* 057 */  je      .L80\n.L59:\n  /* 059 */  add     $0x1c,%esp\n  /* 05c */  ret\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 067 */  call    S_LocalSound\n  /* 06c */  mov     load_cursor,%eax\n  /* 071 */  dec     %eax\n  /* 072 */  js      .Le0\n.L74:\n  /* 074 */  mov     %eax,load_cursor\n  /* 079 */  add     $0x1c,%esp\n  /* 07c */  ret\n  /* 07d */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 087 */  call    S_LocalSound\n  /* 08c */  mov     load_cursor,%eax\n  /* 091 */  inc     %eax\n  /* 092 */  cmp     $0xb,%eax\n  /* 095 */  jle     .L74\n  /* 097 */  xor     %eax,%eax\n  /* 099 */  mov     %eax,load_cursor\n  /* 09e */  add     $0x1c,%esp\n  /* 0a1 */  ret\n  /* 0a2 */  lea     0x0(%esi),%esi\n.La8:\n  /* 0a8 */  movl    $\"save s%i\\n\",(%esp)\n  /* 0af */  xor     %eax,%eax\n  /* 0b1 */  xor     %ecx,%ecx\n  /* 0b3 */  mov     %eax,key_dest\n  /* 0b8 */  mov     load_cursor,%eax\n  /* 0bd */  mov     %ecx,m_state\n  /* 0c3 */  mov     %eax,0x4(%esp)\n  /* 0c7 */  call    va\n  /* 0cc */  mov     %eax,0x20(%esp)\n  /* 0d0 */  add     $0x1c,%esp\n  /* 0d3 */  jmp     Cbuf_AddText\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     $0xb,%edx\n  /* 0e5 */  mov     %edx,load_cursor\n  /* 0eb */  jmp     .L59\n","c":"#include \"quakedef.h\"\n\nextern int m_state, m_entersound, load_cursor;\n\nvoid M_Save_Key(int k)\n{\n    switch (k)\n    {\n    case K_ESCAPE:\n        key_dest = key_menu;\n        m_state = 2;\n        m_entersound = true;\n        break;\n\n    case K_ENTER:\n        m_state = 0;\n        key_dest = key_game;\n        Cbuf_AddText(va(\"save s%i\\n\", load_cursor));\n        return;\n\n    case K_UPARROW:\n    case K_LEFTARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        load_cursor--;\n        if (load_cursor < 0)\n            load_cursor = 12 - 1;\n        break;\n\n    case K_DOWNARROW:\n    case K_RIGHTARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        load_cursor++;\n        if (load_cursor >= 12)\n            load_cursor = 0;\n        break;\n    }\n}\n","size":240,"score":100,"agent":"kuncc/5","pid":6,"session":1197,"ts":1791749070359}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1208,"symbol":"NET_Listen_f","file":"net_main.c","asm":"# NET_Listen_f  (TU net_main.c, section .text, 168 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNET_Listen_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    Cmd_Argc\n  /* 008 */  cmp     $0x2,%eax\n  /* 00b */  je      .L30\n  /* 00d */  movl    $\"\\\"listen\\\" is \\\"%u\\\"\\n\",(%esp)\n  /* 014 */  mov     listening,%edx\n  /* 01a */  xor     %eax,%eax\n  /* 01c */  test    %edx,%edx\n  /* 01e */  setne   %al\n  /* 021 */  mov     %eax,0x4(%esp)\n  /* 025 */  call    Con_Printf\n.L2a:\n  /* 02a */  add     $0x1c,%esp\n  /* 02d */  ret\n  /* 02e */  xchg    %ax,%ax\n.L30:\n  /* 030 */  movl    $0x1,(%esp)\n  /* 037 */  call    Cmd_Argv\n  /* 03c */  mov     %eax,(%esp)\n  /* 03f */  call    Q_atoi\n  /* 044 */  test    %eax,%eax\n  /* 046 */  setne   %al\n  /* 049 */  xor     %ecx,%ecx\n  /* 04b */  mov     %ecx,net_driverlevel\n  /* 051 */  movzbl  %al,%eax\n  /* 054 */  mov     %eax,listening\n  /* 059 */  mov     net_numdrivers,%eax\n  /* 05e */  test    %eax,%eax\n  /* 060 */  jle     .L2a\n  /* 062 */  xor     %eax,%eax\n  /* 064 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %eax,%edx\n  /* 072 */  shl     $0x4,%edx\n  /* 075 */  sub     %eax,%edx\n  /* 077 */  lea     net_drivers(,%edx,4),%eax\n  /* 07e */  mov     0x4(%eax),%edx\n  /* 081 */  test    %edx,%edx\n  /* 083 */  je      .L91\n  /* 085 */  mov     listening,%edx\n  /* 08b */  mov     %edx,(%esp)\n  /* 08e */  call    *0xc(%eax)\n.L91:\n  /* 091 */  mov     net_driverlevel,%eax\n  /* 096 */  inc     %eax\n  /* 097 */  cmp     net_numdrivers,%eax\n  /* 09d */  mov     %eax,net_driverlevel\n  /* 0a2 */  jl      .L70\n  /* 0a4 */  add     $0x1c,%esp\n  /* 0a7 */  ret\n","c":"/* candidate for NET_Listen_f (net_main.c, 168 bytes) */\n#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nstatic qboolean listening;\n\nvoid NET_Listen_f(void)\n{\n    if (Cmd_Argc() != 2)\n    {\n        Con_Printf(\"\\\"listen\\\" is \\\"%u\\\"\\n\", listening ? true : false);\n        return;\n    }\n\n    listening = Q_atoi(Cmd_Argv(1)) ? true : false;\n\n    for (net_driverlevel = 0; net_driverlevel < net_numdrivers; net_driverlevel++)\n    {\n        if (net_drivers[net_driverlevel].initialized == false)\n            continue;\n        net_drivers[net_driverlevel].Listen(listening);\n    }\n}\n","size":168,"score":100,"agent":"diyar2","pid":10,"session":1201,"ts":1791749071520}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1422,"symbol":"R_TimeRefresh_f","file":"r_misc.c","asm":"# R_TimeRefresh_f  (TU r_misc.c, section .text, 215 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_TimeRefresh_f:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  xor     %ebx,%ebx\n  /* 004 */  sub     $0x54,%esp\n  /* 007 */  fnstcw  0x2e(%esp)\n  /* 00b */  flds    r_refdef+0x80\n  /* 011 */  lea     0x3c(%esp),%esi\n  /* 015 */  movzwl  0x2e(%esp),%eax\n  /* 01a */  or      $0xc00,%ax\n  /* 01e */  mov     %ax,0x2c(%esp)\n  /* 023 */  fldcw   0x2c(%esp)\n  /* 027 */  fistpl  0x24(%esp)\n  /* 02b */  fldcw   0x2e(%esp)\n  /* 02f */  call    Sys_FloatTime\n  /* 034 */  fstps   0x28(%esp)\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %ebx,0x20(%esp)\n  /* 044 */  inc     %ebx\n  /* 045 */  fildl   0x20(%esp)\n  /* 049 */  fmuls   =0x3c000000 (0.0078125f)\n  /* 04f */  fmuls   =0x43b40000 (360f)\n  /* 055 */  fstps   r_refdef+0x80\n  /* 05b */  call    R_RenderView\n  /* 060 */  mov     r_refdef,%eax\n  /* 065 */  mov     %esi,(%esp)\n  /* 068 */  mov     %eax,0x3c(%esp)\n  /* 06c */  mov     r_refdef+0x4,%eax\n  /* 071 */  mov     %eax,0x40(%esp)\n  /* 075 */  mov     r_refdef+0x8,%eax\n  /* 07a */  mov     %eax,0x44(%esp)\n  /* 07e */  mov     r_refdef+0xc,%eax\n  /* 083 */  mov     %eax,0x48(%esp)\n  /* 087 */  xor     %eax,%eax\n  /* 089 */  mov     %eax,0x4c(%esp)\n  /* 08d */  call    VID_Update\n  /* 092 */  cmp     $0x80,%ebx\n  /* 098 */  jne     .L40\n  /* 09a */  call    Sys_FloatTime\n  /* 09f */  movl    $\"%f seconds (%f fps)\\n\",(%esp)\n  /* 0a6 */  fstps   0x20(%esp)\n  /* 0aa */  flds    0x20(%esp)\n  /* 0ae */  fsubs   0x28(%esp)\n  /* 0b2 */  flds    =0x43000000 (128f)\n  /* 0b8 */  fdiv    %st(1),%st\n  /* 0ba */  fstpl   0xc(%esp)\n  /* 0be */  fstpl   0x4(%esp)\n  /* 0c2 */  call    Con_Printf\n  /* 0c7 */  fildl   0x24(%esp)\n  /* 0cb */  fstps   r_refdef+0x80\n  /* 0d1 */  add     $0x54,%esp\n  /* 0d4 */  pop     %ebx\n  /* 0d5 */  pop     %esi\n  /* 0d6 */  ret\n","c":"/* candidate for R_TimeRefresh_f (r_misc.c, 215 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_TimeRefresh_f (void)\n{\n    int i;\n    float start, stop, time;\n    int startangle;\n    vrect_t vr;\n\n    startangle = r_refdef.viewangles[1];\n    start = Sys_FloatTime ();\n    for (i=0 ; i<128 ; i++)\n    {\n        r_refdef.viewangles[1] = i/128.0*360.0;\n        R_RenderView ();\n        vr.x = r_refdef.vrect.x;\n        vr.y = r_refdef.vrect.y;\n        vr.width = r_refdef.vrect.width;\n        vr.height = r_refdef.vrect.height;\n        vr.pnext = NULL;\n        VID_Update (&vr);\n    }\n    stop = Sys_FloatTime ();\n    time = stop-start;\n    Con_Printf (\"%f seconds (%f fps)\\n\", time, 128/time);\n    r_refdef.viewangles[1] = startangle;\n}\n","size":215,"score":100,"agent":"forky","pid":14,"session":1200,"ts":1791749073007}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":803,"symbol":"Cmd_ExecuteString","file":"cmd.c","asm":"# Cmd_ExecuteString  (TU cmd.c, section .text, 240 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_ExecuteString:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x24(%esp),%eax\n  /* 00b */  mov     %eax,cmd_source\n  /* 010 */  mov     0x20(%esp),%eax\n  /* 014 */  mov     %eax,(%esp)\n  /* 017 */  call    Cmd_TokenizeString\n  /* 01c */  mov     cmd_argc,%ecx\n  /* 022 */  test    %ecx,%ecx\n  /* 024 */  je      .L68\n  /* 026 */  mov     cmd_functions,%ebx\n  /* 02c */  test    %ebx,%ebx\n  /* 02e */  jne     .L3e\n  /* 030 */  jmp     .L70\n  /* 032 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  mov     (%ebx),%ebx\n  /* 03a */  test    %ebx,%ebx\n  /* 03c */  je      .L70\n.L3e:\n  /* 03e */  mov     0x4(%ebx),%eax\n  /* 041 */  mov     %eax,0x4(%esp)\n  /* 045 */  mov     cmd_argv,%eax\n  /* 04a */  mov     %eax,(%esp)\n  /* 04d */  call    Q_strcasecmp\n  /* 052 */  test    %eax,%eax\n  /* 054 */  jne     .L38\n  /* 056 */  mov     0x8(%ebx),%eax\n  /* 059 */  mov     0x18(%esp),%ebx\n  /* 05d */  add     $0x1c,%esp\n  /* 060 */  jmp     *%eax\n  /* 062 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  mov     0x18(%esp),%ebx\n  /* 06c */  add     $0x1c,%esp\n  /* 06f */  ret\n.L70:\n  /* 070 */  mov     cmd_alias,%ebx\n  /* 076 */  test    %ebx,%ebx\n  /* 078 */  jne     .L86\n  /* 07a */  jmp     .Lb8\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     (%ebx),%ebx\n  /* 082 */  test    %ebx,%ebx\n  /* 084 */  je      .Lb8\n.L86:\n  /* 086 */  lea     0x4(%ebx),%eax\n  /* 089 */  mov     %eax,0x4(%esp)\n  /* 08d */  mov     cmd_argv,%eax\n  /* 092 */  mov     %eax,(%esp)\n  /* 095 */  call    Q_strcasecmp\n  /* 09a */  test    %eax,%eax\n  /* 09c */  jne     .L80\n  /* 09e */  mov     0x24(%ebx),%eax\n  /* 0a1 */  mov     0x18(%esp),%ebx\n  /* 0a5 */  mov     %eax,0x20(%esp)\n  /* 0a9 */  add     $0x1c,%esp\n  /* 0ac */  jmp     Cbuf_InsertText\n  /* 0b1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  call    Cvar_Command\n  /* 0bd */  test    %eax,%eax\n  /* 0bf */  jne     .L68\n  /* 0c1 */  mov     cmd_argc,%edx\n  /* 0c7 */  test    %edx,%edx\n  /* 0c9 */  je      .Le9\n  /* 0cb */  mov     cmd_argv,%eax\n.Ld0:\n  /* 0d0 */  mov     %eax,0x24(%esp)\n  /* 0d4 */  mov     0x18(%esp),%ebx\n  /* 0d8 */  mov     $\"Unknown command \\\"%s\\\"\\n\",%eax\n  /* 0dd */  mov     %eax,0x20(%esp)\n  /* 0e1 */  add     $0x1c,%esp\n  /* 0e4 */  jmp     Con_Printf\n.Le9:\n  /* 0e9 */  mov     $\"\",%eax\n  /* 0ee */  jmp     .Ld0\n","c":"#include \"quakedef.h\"\n\ntypedef struct cmd_function_s\n{\n    struct cmd_function_s *next;\n    char *name;\n    xcommand_t function;\n} cmd_function_t;\n\ntypedef struct cmdalias_s\n{\n    struct cmdalias_s *next;\n    char name[32];\n    char *value;\n} cmdalias_t;\n\nextern cmd_function_t *cmd_functions;\nextern cmdalias_t *cmd_alias;\nextern int cmd_argc;\nextern char *cmd_argv[80];\n\nchar *Cmd_Argv (int arg)\n{\n    if ((unsigned)arg >= cmd_argc)\n        return \"\";\n    return cmd_argv[arg];\n}\n\nvoid Cmd_ExecuteString(char *text, cmd_source_t src)\n{\n    cmd_function_t *cmd;\n    cmdalias_t *a;\n\n    cmd_source = src;\n    Cmd_TokenizeString (text);\n\n    if (!cmd_argc)\n        return;\n\n    for (cmd = cmd_functions; cmd; cmd = cmd->next)\n    {\n        if (!Q_strcasecmp (cmd_argv[0], cmd->name))\n        {\n            cmd->function ();\n            return;\n        }\n    }\n\n    for (a = cmd_alias; a; a = a->next)\n    {\n        if (!Q_strcasecmp (cmd_argv[0], a->name))\n        {\n            Cbuf_InsertText (a->value);\n            return;\n        }\n    }\n\n    if (!Cvar_Command ())\n    {\n        Con_Printf (\"Unknown command \\\"%s\\\"\\n\", Cmd_Argv (0));\n    }\n}\n","size":240,"score":100,"agent":"kuncc/3","pid":4,"session":1194,"ts":1791749077034}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1517,"symbol":"S_FindName","file":"snd_dma.c","asm":"# S_FindName  (TU snd_dma.c, section .text, 241 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_FindName:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%esi\n  /* 00a */  test    %esi,%esi\n  /* 00c */  je      .Le0\n.L12:\n  /* 012 */  mov     %esi,(%esp)\n  /* 015 */  call    Q_strlen\n  /* 01a */  cmp     $0x3f,%eax\n  /* 01d */  jg      .Lb0\n.L23:\n  /* 023 */  mov     num_sfx,%edi\n  /* 029 */  xor     %ebx,%ebx\n  /* 02b */  test    %edi,%edi\n  /* 02d */  jle     .L81\n  /* 02f */  xor     %edi,%edi\n  /* 031 */  jmp     .L45\n  /* 033 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     num_sfx,%eax\n  /* 03d */  inc     %edi\n  /* 03e */  add     $0x44,%ebx\n  /* 041 */  cmp     %edi,%eax\n  /* 043 */  jle     .L70\n.L45:\n  /* 045 */  mov     %esi,0x4(%esp)\n  /* 049 */  mov     known_sfx,%eax\n  /* 04e */  add     %ebx,%eax\n  /* 050 */  mov     %eax,(%esp)\n  /* 053 */  call    Q_strcmp\n  /* 058 */  test    %eax,%eax\n  /* 05a */  jne     .L38\n  /* 05c */  mov     known_sfx,%ecx\n  /* 062 */  add     $0x10,%esp\n  /* 065 */  add     %ecx,%ebx\n  /* 067 */  mov     %ebx,%eax\n  /* 069 */  pop     %ebx\n  /* 06a */  pop     %esi\n  /* 06b */  pop     %edi\n  /* 06c */  ret\n  /* 06d */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  mov     %edi,%ebx\n  /* 072 */  shl     $0x4,%ebx\n  /* 075 */  add     %edi,%ebx\n  /* 077 */  shl     $0x2,%ebx\n  /* 07a */  cmp     $0x200,%eax\n  /* 07f */  je      .Lc8\n.L81:\n  /* 081 */  mov     %esi,0x4(%esp)\n  /* 085 */  mov     known_sfx,%eax\n  /* 08a */  mov     $0x40,%edx\n  /* 08f */  mov     %edx,0x8(%esp)\n  /* 093 */  add     %eax,%ebx\n  /* 095 */  mov     %ebx,(%esp)\n  /* 098 */  call    __strcpy_chk\n  /* 09d */  mov     %ebx,%eax\n  /* 09f */  incl    num_sfx\n  /* 0a5 */  add     $0x10,%esp\n  /* 0a8 */  pop     %ebx\n  /* 0a9 */  pop     %esi\n  /* 0aa */  pop     %edi\n  /* 0ab */  ret\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     %esi,0x4(%esp)\n  /* 0b4 */  movl    $\"Sound name too long: %s\",(%esp)\n  /* 0bb */  call    Sys_Error\n  /* 0c0 */  jmp     .L23\n  /* 0c5 */  lea     0x0(%esi),%esi\n.Lc8:\n  /* 0c8 */  movl    $\"S_FindName: out of sfx_t\",(%esp)\n  /* 0cf */  call    Sys_Error\n  /* 0d4 */  jmp     .L81\n  /* 0d6 */  xchg    %ax,%ax\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  movl    $\"S_FindName: NULL\\n\",(%esp)\n  /* 0e7 */  call    Sys_Error\n  /* 0ec */  jmp     .L12\n","c":"#include \"quakedef.h\"\n\nextern sfx_t *known_sfx;\nextern int num_sfx;\n#define MAX_SFX 512\n\nsfx_t *S_FindName(char *name)\n{\n\tint i;\n\tsfx_t *sfx;\n\n\tif (!name)\n\t\tSys_Error(\"S_FindName: NULL\\n\");\n\n\tif (Q_strlen(name) >= MAX_QPATH)\n\t\tSys_Error(\"Sound name too long: %s\", name);\n\n\tfor (i = 0; i < num_sfx; i++)\n\t\tif (!Q_strcmp(known_sfx[i].name, name))\n\t\t\treturn &known_sfx[i];\n\n\tif (num_sfx == MAX_SFX)\n\t\tSys_Error(\"S_FindName: out of sfx_t\");\n\n\tsfx = &known_sfx[i];\n\tstrcpy(sfx->name, name);\n\tnum_sfx++;\n\treturn sfx;\n}\n","size":241,"score":100,"agent":"kuncc/6","pid":7,"session":1199,"ts":1791749083627}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1253,"symbol":"VCR_ReadNext","file":"net_vcr.c","asm":"# VCR_ReadNext  (TU net_vcr.c, section .text, 105 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVCR_ReadNext:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x10,%edx\n  /* 008 */  mov     %edx,0x8(%esp)\n  /* 00c */  mov     vcrFile,%eax\n  /* 011 */  mov     $next,%ecx\n  /* 016 */  mov     %ecx,0x4(%esp)\n  /* 01a */  mov     %eax,(%esp)\n  /* 01d */  call    Sys_FileRead\n  /* 022 */  test    %eax,%eax\n  /* 024 */  je      .L38\n  /* 026 */  mov     next+0x8,%eax\n  /* 02b */  dec     %eax\n  /* 02c */  cmp     $0x3,%eax\n  /* 02f */  ja      .L59\n.L31:\n  /* 031 */  add     $0x1c,%esp\n  /* 034 */  ret\n  /* 035 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  movl    $\"=== END OF PLAYBACK===\\n\",(%esp)\n  /* 03f */  mov     $0xff,%eax\n  /* 044 */  mov     %eax,next+0x8\n  /* 049 */  call    Sys_Error\n  /* 04e */  mov     next+0x8,%eax\n  /* 053 */  dec     %eax\n  /* 054 */  cmp     $0x3,%eax\n  /* 057 */  jbe     .L31\n.L59:\n  /* 059 */  movl    $\"VCR_ReadNext: bad op\",(%esp)\n  /* 060 */  call    Sys_Error\n  /* 065 */  add     $0x1c,%esp\n  /* 068 */  ret\n","c":"#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nextern int vcrFile;\n\nstatic struct\n{\n    double time;\n    int op;\n    long session;\n} next;\n\nvoid VCR_ReadNext(void)\n{\n    if (Sys_FileRead(vcrFile, &next, sizeof(next)) == 0)\n    {\n        next.op = 255;\n        Sys_Error(\"=== END OF PLAYBACK===\\n\");\n    }\n    if (next.op < 1 || next.op > 4)\n        Sys_Error(\"VCR_ReadNext: bad op\");\n}\n","size":105,"score":100,"agent":"diyar","pid":9,"session":1202,"ts":1791749090452}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":722,"symbol":"IN_LookdownDown","file":"cl_input.c","asm":"# IN_LookdownDown  (TU cl_input.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_LookdownDown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  mov     %eax,%edx\n  /* 011 */  mov     $0xffffffff,%eax\n  /* 016 */  cmpb    $0x0,(%edx)\n  /* 019 */  jne     .L60\n.L1b:\n  /* 01b */  mov     in_lookdown,%edx\n  /* 021 */  cmp     %eax,%edx\n  /* 023 */  je      .L4d\n  /* 025 */  mov     in_lookdown+0x4,%ecx\n  /* 02b */  cmp     %ecx,%eax\n  /* 02d */  je      .L4d\n  /* 02f */  test    %edx,%edx\n  /* 031 */  je      .L58\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  jne     .L80\n  /* 037 */  mov     %eax,in_lookdown+0x4\n.L3c:\n  /* 03c */  mov     in_lookdown+0x8,%eax\n  /* 041 */  test    $0x1,%al\n  /* 043 */  jne     .L4d\n  /* 045 */  or      $0x3,%eax\n  /* 048 */  mov     %eax,in_lookdown+0x8\n.L4d:\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %eax,in_lookdown\n  /* 05d */  jmp     .L3c\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %edx,(%esp)\n  /* 063 */  xor     %ecx,%ecx\n  /* 065 */  mov     $0xa,%eax\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  mov     %ecx,0x4(%esp)\n  /* 072 */  call    strtol\n  /* 077 */  jmp     .L1b\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"Three keys down for a button!\\n\",(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  jmp     .L4d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_lookdown;\n\nstatic void KeyDown(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n        k = -1;\n\n    if (k == b->down[0] || k == b->down[1])\n        return;\n\n    if (!b->down[0])\n        b->down[0] = k;\n    else if (!b->down[1])\n        b->down[1] = k;\n    else\n    {\n        Con_Printf(\"Three keys down for a button!\\n\");\n        return;\n    }\n\n    if (b->state & 1)\n        return;\n    b->state |= 1 + 2;\n}\n\nvoid IN_LookdownDown(void)\n{\n    KeyDown(&in_lookdown);\n}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1203,"ts":1791749091255}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1458,"symbol":"R_TextureAnimation","file":"r_surf.c","asm":"# R_TextureAnimation  (TU r_surf.c, section .text, 169 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_TextureAnimation:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  mov     currententity,%eax\n  /* 00b */  mov     0x30(%esp),%ebx\n  /* 00f */  mov     0x8c(%eax),%eax\n  /* 015 */  test    %eax,%eax\n  /* 017 */  je      .L21\n  /* 019 */  mov     0x28(%ebx),%eax\n  /* 01c */  test    %eax,%eax\n  /* 01e */  cmovne  %eax,%ebx\n.L21:\n  /* 021 */  mov     0x18(%ebx),%ecx\n  /* 024 */  test    %ecx,%ecx\n  /* 026 */  je      .La0\n  /* 028 */  fnstcw  0x1e(%esp)\n  /* 02c */  flds    =0x41200000 (10f)\n  /* 032 */  xor     %esi,%esi\n  /* 034 */  fmull   cl+0x23c\n  /* 03a */  movzwl  0x1e(%esp),%eax\n  /* 03f */  or      $0xc00,%ax\n  /* 043 */  mov     %ax,0x1c(%esp)\n  /* 048 */  fldcw   0x1c(%esp)\n  /* 04c */  fistpl  0x18(%esp)\n  /* 050 */  fldcw   0x1e(%esp)\n  /* 054 */  mov     0x18(%esp),%eax\n  /* 058 */  cltd\n  /* 059 */  idiv    %ecx\n  /* 05b */  mov     %edx,%edi\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  cmp     %edi,0x1c(%ebx)\n  /* 063 */  jg      .L6a\n  /* 065 */  cmp     %edi,0x20(%ebx)\n  /* 068 */  jg      .La0\n.L6a:\n  /* 06a */  mov     0x24(%ebx),%ebx\n  /* 06d */  test    %ebx,%ebx\n  /* 06f */  je      .L88\n.L71:\n  /* 071 */  inc     %esi\n  /* 072 */  cmp     $0x64,%esi\n  /* 075 */  jle     .L60\n  /* 077 */  movl    $\"R_TextureAnimation: infinite cycle\",(%esp)\n  /* 07e */  call    Sys_Error\n  /* 083 */  jmp     .L60\n  /* 085 */  lea     0x0(%esi),%esi\n.L88:\n  /* 088 */  movl    $\"R_TextureAnimation: broken cycle\",(%esp)\n  /* 08f */  call    Sys_Error\n  /* 094 */  jmp     .L71\n  /* 096 */  xchg    %ax,%ax\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  add     $0x20,%esp\n  /* 0a3 */  mov     %ebx,%eax\n  /* 0a5 */  pop     %ebx\n  /* 0a6 */  pop     %esi\n  /* 0a7 */  pop     %edi\n  /* 0a8 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\ntexture_t *R_TextureAnimation (texture_t *base)\n{\n    int reletive;\n    int count;\n\n    if (currententity->frame)\n    {\n        if (base->alternate_anims)\n            base = base->alternate_anims;\n    }\n\n    if (!base->anim_total)\n        return base;\n\n    reletive = (int)(cl.time*10) % base->anim_total;\n\n    count = 0;\n    while (base->anim_min > reletive || base->anim_max <= reletive)\n    {\n        base = base->anim_next;\n        if (!base)\n            Sys_Error (\"R_TextureAnimation: broken cycle\");\n        if (++count > 100)\n            Sys_Error (\"R_TextureAnimation: infinite cycle\");\n    }\n\n    return base;\n}\n","size":169,"score":100,"agent":"diyar2","pid":10,"session":1206,"ts":1791749094769}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1630,"symbol":"V_BoundOffsets","file":"view.c","asm":"# V_BoundOffsets  (TU view.c, section .text, 245 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_BoundOffsets:\n  /* 000 */  mov     cl+0xa78,%eax\n  /* 005 */  flds    r_refdef+0x70\n  /* 00b */  imul    $0xb4,%eax,%edx\n  /* 011 */  flds    cl_entities+0x54(%edx)\n  /* 017 */  flds    =0x41600000 (14f)\n  /* 01d */  fsubr   %st(1),%st\n  /* 01f */  fcomi   %st(2),%st\n  /* 021 */  jbe     .L90\n  /* 023 */  fstp    %st(1)\n  /* 025 */  fstp    %st(1)\n  /* 027 */  fstps   r_refdef+0x70\n  /* 02d */  jmp     .L32\n  /* 02f */  nop\n.L30:\n  /* 030 */  fstp    %st(0)\n.L32:\n  /* 032 */  imul    $0xb4,%eax,%edx\n  /* 038 */  flds    r_refdef+0x74\n  /* 03e */  flds    cl_entities+0x58(%edx)\n  /* 044 */  flds    =0x41600000 (14f)\n  /* 04a */  fsubr   %st(1),%st\n  /* 04c */  fcomi   %st(2),%st\n  /* 04e */  jbe     .Ld8\n  /* 054 */  fstp    %st(1)\n  /* 056 */  fstp    %st(1)\n  /* 058 */  fstps   r_refdef+0x74\n  /* 05e */  jmp     .L62\n.L60:\n  /* 060 */  fstp    %st(0)\n.L62:\n  /* 062 */  imul    $0xb4,%eax,%eax\n  /* 068 */  flds    r_refdef+0x78\n  /* 06e */  flds    cl_entities+0x5c(%eax)\n  /* 074 */  flds    =0x41b00000 (22f)\n  /* 07a */  fsubr   %st(1),%st\n  /* 07c */  fcomi   %st(2),%st\n  /* 07e */  jbe     .Lb0\n  /* 080 */  fstp    %st(1)\n  /* 082 */  fstp    %st(1)\n  /* 084 */  fstps   r_refdef+0x78\n  /* 08a */  ret\n  /* 08b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  fstp    %st(0)\n  /* 092 */  fadds   =0x41600000 (14f)\n  /* 098 */  fxch    %st(1)\n  /* 09a */  fcomip  %st(1),%st\n  /* 09c */  jbe     .L30\n  /* 09e */  fstps   r_refdef+0x70\n  /* 0a4 */  jmp     .L32\n  /* 0a6 */  xchg    %ax,%ax\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  fstp    %st(0)\n  /* 0b2 */  fadds   =0x41f00000 (30f)\n  /* 0b8 */  fxch    %st(1)\n  /* 0ba */  fcomip  %st(1),%st\n  /* 0bc */  jbe     .Ld0\n  /* 0be */  fstps   r_refdef+0x78\n  /* 0c4 */  jmp     .Ld2\n  /* 0c6 */  xchg    %ax,%ax\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  fstp    %st(0)\n.Ld2:\n  /* 0d2 */  ret\n  /* 0d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  fstp    %st(0)\n  /* 0da */  fadds   =0x41600000 (14f)\n  /* 0e0 */  fxch    %st(1)\n  /* 0e2 */  fcomip  %st(1),%st\n  /* 0e4 */  jbe     .L60\n  /* 0ea */  fstps   r_refdef+0x74\n  /* 0f0 */  jmp     .L62\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid V_BoundOffsets(void)\n{\n    entity_t *ent;\n\n    ent = &cl_entities[cl.viewentity];\n\n    if (r_refdef.vieworg[0] < ent->origin[0] - 14)\n        r_refdef.vieworg[0] = ent->origin[0] - 14;\n    else if (r_refdef.vieworg[0] > ent->origin[0] + 14)\n        r_refdef.vieworg[0] = ent->origin[0] + 14;\n\n    if (r_refdef.vieworg[1] < ent->origin[1] - 14)\n        r_refdef.vieworg[1] = ent->origin[1] - 14;\n    else if (r_refdef.vieworg[1] > ent->origin[1] + 14)\n        r_refdef.vieworg[1] = ent->origin[1] + 14;\n\n    if (r_refdef.vieworg[2] < ent->origin[2] - 22)\n        r_refdef.vieworg[2] = ent->origin[2] - 22;\n    else if (r_refdef.vieworg[2] > ent->origin[2] + 30)\n        r_refdef.vieworg[2] = ent->origin[2] + 30;\n}\n","size":245,"score":100,"agent":"kuncc/1","pid":2,"session":1205,"ts":1791749103855}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1568,"symbol":"SV_SendClientDatagram","file":"sv_main.c","asm":"# SV_SendClientDatagram  (TU sv_main.c, section .text, 215 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_SendClientDatagram:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x7,%ecx\n  /* 006 */  push    %ebx\n  /* 007 */  xor     %edx,%edx\n  /* 009 */  sub     $0x434,%esp\n  /* 00f */  mov     %ecx,0x4(%esp)\n  /* 013 */  lea     0x1c(%esp),%ebx\n  /* 017 */  mov     0x440(%esp),%esi\n  /* 01e */  mov     %ebx,(%esp)\n  /* 021 */  lea     0x30(%esp),%eax\n  /* 025 */  mov     %eax,0x24(%esp)\n  /* 029 */  mov     $0x400,%eax\n  /* 02e */  mov     %edx,0x2c(%esp)\n  /* 032 */  mov     %eax,0x28(%esp)\n  /* 036 */  call    MSG_WriteByte\n  /* 03b */  mov     %ebx,(%esp)\n  /* 03e */  fldl    sv+0xc\n  /* 044 */  fstps   0x4(%esp)\n  /* 048 */  call    MSG_WriteFloat\n  /* 04d */  mov     %ebx,0x4(%esp)\n  /* 051 */  mov     0x1f98(%esi),%eax\n  /* 057 */  mov     %eax,(%esp)\n  /* 05a */  call    SV_WriteClientdataToMessage\n  /* 05f */  mov     %ebx,0x4(%esp)\n  /* 063 */  mov     0x1f98(%esi),%eax\n  /* 069 */  mov     %eax,(%esp)\n  /* 06c */  call    SV_WriteEntitiesToClient\n  /* 071 */  mov     sv+0xdc4,%eax\n  /* 076 */  mov     0x2c(%esp),%edx\n  /* 07a */  add     %eax,%edx\n  /* 07c */  cmp     0x28(%esp),%edx\n  /* 080 */  jl      .La8\n.L82:\n  /* 082 */  mov     %ebx,0x4(%esp)\n  /* 086 */  mov     0x1c(%esi),%eax\n  /* 089 */  mov     %eax,(%esp)\n  /* 08c */  call    NET_SendUnreliableMessage\n  /* 091 */  inc     %eax\n  /* 092 */  mov     $0x1,%eax\n  /* 097 */  je      .Lc0\n  /* 099 */  add     $0x434,%esp\n  /* 09f */  pop     %ebx\n  /* 0a0 */  pop     %esi\n  /* 0a1 */  ret\n  /* 0a2 */  lea     0x0(%esi),%esi\n.La8:\n  /* 0a8 */  mov     %eax,0x8(%esp)\n  /* 0ac */  mov     sv+0xdbc,%eax\n  /* 0b1 */  mov     %ebx,(%esp)\n  /* 0b4 */  mov     %eax,0x4(%esp)\n  /* 0b8 */  call    SZ_Write\n  /* 0bd */  jmp     .L82\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  movl    $0x1,(%esp)\n  /* 0c7 */  call    SV_DropClient\n  /* 0cc */  add     $0x434,%esp\n  /* 0d2 */  xor     %eax,%eax\n  /* 0d4 */  pop     %ebx\n  /* 0d5 */  pop     %esi\n  /* 0d6 */  ret\n","c":"#include \"quakedef.h\"\n\nqboolean SV_SendClientDatagram(client_t *client)\n{\n    byte buf[MAX_DATAGRAM];\n    sizebuf_t msg;\n\n    msg.data = buf;\n    msg.maxsize = sizeof(buf);\n    msg.cursize = 0;\n\n    MSG_WriteByte(&msg, svc_time);\n    MSG_WriteFloat(&msg, sv.time);\n\n    SV_WriteClientdataToMessage(client->edict, &msg);\n    SV_WriteEntitiesToClient(client->edict, &msg);\n\n    if (msg.cursize + sv.datagram.cursize < msg.maxsize)\n        SZ_Write(&msg, sv.datagram.data, sv.datagram.cursize);\n\n    if (NET_SendUnreliableMessage(client->netconnection, &msg) == -1)\n    {\n        SV_DropClient(true);\n        return false;\n    }\n    return true;\n}\n","size":215,"score":100,"agent":"forky","pid":14,"session":1207,"ts":1791749110265}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":829,"symbol":"Q_atoi","file":"common.c","asm":"# Q_atoi  (TU common.c, section .text, 247 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nQ_atoi:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x1,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  mov     0xc(%esp),%edx\n  /* 00b */  movsbl  (%edx),%ecx\n  /* 00e */  cmp     $0x2d,%cl\n  /* 011 */  jne     .L1d\n  /* 013 */  movsbl  0x1(%edx),%ecx\n  /* 017 */  mov     $0xffffffff,%eax\n  /* 01c */  inc     %edx\n.L1d:\n  /* 01d */  cmp     $0x30,%cl\n  /* 020 */  je      .L70\n  /* 022 */  cmp     $0x27,%cl\n  /* 025 */  je      .L60\n  /* 027 */  lea     -0x30(%ecx),%ebx\n  /* 02a */  cmp     $0x9,%ebx\n  /* 02d */  ja      .Lf0\n.L33:\n  /* 033 */  inc     %edx\n  /* 034 */  xor     %ebx,%ebx\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  lea     (%ebx,%ebx,4),%ebx\n  /* 043 */  inc     %edx\n  /* 044 */  lea     -0x30(%ecx,%ebx,2),%ebx\n  /* 048 */  movsbl  -0x1(%edx),%ecx\n  /* 04c */  lea     -0x30(%ecx),%esi\n  /* 04f */  cmp     $0x9,%esi\n  /* 052 */  jbe     .L40\n  /* 054 */  imul    %ebx,%eax\n.L57:\n  /* 057 */  pop     %ebx\n  /* 058 */  pop     %esi\n  /* 059 */  ret\n  /* 05a */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  movsbl  0x1(%edx),%edx\n  /* 064 */  pop     %ebx\n  /* 065 */  imul    %edx,%eax\n  /* 068 */  pop     %esi\n  /* 069 */  ret\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  movzbl  0x1(%edx),%ebx\n  /* 074 */  mov     $0x30,%ecx\n  /* 079 */  and     $0xdf,%bl\n  /* 07c */  cmp     $0x58,%bl\n  /* 07f */  jne     .L33\n  /* 081 */  movsbl  0x2(%edx),%ebx\n  /* 085 */  add     $0x2,%edx\n  /* 088 */  xor     %ecx,%ecx\n  /* 08a */  lea     -0x30(%ebx),%esi\n  /* 08d */  cmp     $0x9,%esi\n  /* 090 */  ja      .Lb3\n  /* 092 */  lea     0x0(%esi),%esi\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  shl     $0x4,%ecx\n  /* 0a3 */  inc     %edx\n  /* 0a4 */  lea     -0x30(%ebx,%ecx,1),%ecx\n.La8:\n  /* 0a8 */  movsbl  (%edx),%ebx\n  /* 0ab */  lea     -0x30(%ebx),%esi\n  /* 0ae */  cmp     $0x9,%esi\n  /* 0b1 */  jbe     .La0\n.Lb3:\n  /* 0b3 */  lea     -0x61(%ebx),%esi\n  /* 0b6 */  cmp     $0x5,%esi\n  /* 0b9 */  ja      .Lc8\n  /* 0bb */  shl     $0x4,%ecx\n  /* 0be */  inc     %edx\n  /* 0bf */  lea     -0x57(%ebx,%ecx,1),%ecx\n  /* 0c3 */  jmp     .La8\n  /* 0c5 */  lea     0x0(%esi),%esi\n.Lc8:\n  /* 0c8 */  lea     -0x41(%ebx),%esi\n  /* 0cb */  cmp     $0x5,%esi\n  /* 0ce */  ja      .Le0\n  /* 0d0 */  shl     $0x4,%ecx\n  /* 0d3 */  inc     %edx\n  /* 0d4 */  lea     -0x37(%ebx,%ecx,1),%ecx\n  /* 0d8 */  jmp     .La8\n  /* 0da */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  pop     %ebx\n  /* 0e1 */  imul    %ecx,%eax\n  /* 0e4 */  pop     %esi\n  /* 0e5 */  ret\n  /* 0e6 */  xchg    %ax,%ax\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  xor     %eax,%eax\n  /* 0f2 */  jmp     .L57\n","c":"#include \"quakedef.h\"\n\nint Q_atoi (char *str)\n{\n\tint val;\n\tint sign;\n\tint c;\n\n\tif (*str == '-')\n\t{\n\t\tsign = -1;\n\t\tstr++;\n\t}\n\telse\n\t\tsign = 1;\n\n\tif (str[0] == '0' && (str[1] == 'x' || str[1] == 'X'))\n\t{\n\t\tstr += 2;\n\t\tval = 0;\n\t\twhile (1)\n\t\t{\n\t\t\tc = *str++;\n\t\t\tif (c >= '0' && c <= '9')\n\t\t\t\tval = (val<<4) + c - '0';\n\t\t\telse if (c >= 'a' && c <= 'f')\n\t\t\t\tval = (val<<4) + c - 'a' + 10;\n\t\t\telse if (c >= 'A' && c <= 'F')\n\t\t\t\tval = (val<<4) + c - 'A' + 10;\n\t\t\telse\n\t\t\t\treturn val*sign;\n\t\t}\n\t}\n\n\tif (str[0] == '\\'')\n\t\treturn sign * str[1];\n\n\tval = 0;\n\twhile (1)\n\t{\n\t\tc = *str++;\n\t\tif (c < '0' || c > '9')\n\t\t\treturn val*sign;\n\t\tval = val*10 + c - '0';\n\t}\n\n\treturn 0;\n}\n","size":247,"score":100,"agent":"kuncc/7","pid":8,"session":1209,"ts":1791749113138}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1199,"symbol":"Loop_Connect","file":"net_loop.c","asm":"# Loop_Connect  (TU net_loop.c, section .text, 244 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLoop_Connect:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $\"local\",%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  call    Q_strcmp\n  /* 018 */  test    %eax,%eax\n  /* 01a */  jne     .L7c\n  /* 01c */  mov     loop_client,%eax\n  /* 021 */  mov     $0x1,%ecx\n  /* 026 */  mov     %ecx,localconnectpending\n  /* 02c */  test    %eax,%eax\n  /* 02e */  je      .L88\n.L30:\n  /* 030 */  movl    $0x0,0x44(%eax)\n  /* 037 */  mov     loop_server,%edx\n  /* 03d */  xor     %ecx,%ecx\n  /* 03f */  mov     %ecx,0x2050(%eax)\n  /* 045 */  movl    $0x1,0x20(%eax)\n  /* 04c */  test    %edx,%edx\n  /* 04e */  je      .Lc0\n.L50:\n  /* 050 */  movl    $0x0,0x44(%edx)\n  /* 057 */  xor     %ecx,%ecx\n  /* 059 */  mov     %ecx,0x2050(%edx)\n  /* 05f */  movl    $0x1,0x20(%edx)\n  /* 066 */  mov     %edx,0x34(%eax)\n  /* 069 */  mov     %eax,0x34(%edx)\n  /* 06c */  add     $0x1c,%esp\n  /* 06f */  ret\n.L70:\n  /* 070 */  movl    $\"Loop_Connect: no qsocket available\\n\",(%esp)\n  /* 077 */  call    Con_Printf\n.L7c:\n  /* 07c */  xor     %eax,%eax\n  /* 07e */  add     $0x1c,%esp\n  /* 081 */  ret\n  /* 082 */  lea     0x0(%esi),%esi\n.L88:\n  /* 088 */  call    NET_NewQSocket\n  /* 08d */  mov     %eax,loop_client\n  /* 092 */  test    %eax,%eax\n  /* 094 */  je      .L70\n  /* 096 */  add     $0x4064,%eax\n  /* 09b */  mov     $\"localhost\",%edx\n  /* 0a0 */  mov     %eax,(%esp)\n  /* 0a3 */  mov     %edx,0x4(%esp)\n  /* 0a7 */  call    Q_strcpy\n  /* 0ac */  mov     loop_client,%eax\n  /* 0b1 */  jmp     .L30\n  /* 0b6 */  xchg    %ax,%ax\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  call    NET_NewQSocket\n  /* 0c5 */  mov     %eax,loop_server\n  /* 0ca */  test    %eax,%eax\n  /* 0cc */  je      .L70\n  /* 0ce */  mov     $\"LOCAL\",%edx\n  /* 0d3 */  add     $0x4064,%eax\n  /* 0d8 */  mov     %edx,0x4(%esp)\n  /* 0dc */  mov     %eax,(%esp)\n  /* 0df */  call    Q_strcpy\n  /* 0e4 */  mov     loop_server,%edx\n  /* 0ea */  mov     loop_client,%eax\n  /* 0ef */  jmp     .L50\n","c":"#include \"quakedef.h\"\n#include \"net_loop.h\"\n\nqsocket_t *loop_client;\nqsocket_t *loop_server;\nqboolean localconnectpending;\n\nqsocket_t *Loop_Connect (char *host)\n{\n    if (Q_strcmp(host, \"local\") != 0)\n        return NULL;\n\n    localconnectpending = 1;\n\n    if (!loop_client)\n    {\n        if ((loop_client = NET_NewQSocket ()) == NULL)\n        {\n            Con_Printf(\"Loop_Connect: no qsocket available\\n\");\n            return NULL;\n        }\n        Q_strcpy (loop_client->address, \"localhost\");\n    }\n    loop_client->receiveMessageLength = 0;\n    loop_client->sendMessageLength = 0;\n    loop_client->canSend = true;\n\n    if (!loop_server)\n    {\n        if ((loop_server = NET_NewQSocket ()) == NULL)\n        {\n            Con_Printf(\"Loop_Connect: no qsocket available\\n\");\n            return NULL;\n        }\n        Q_strcpy (loop_server->address, \"LOCAL\");\n    }\n    loop_server->receiveMessageLength = 0;\n    loop_server->sendMessageLength = 0;\n    loop_server->canSend = true;\n\n    loop_client->driverdata = (void *)loop_server;\n    loop_server->driverdata = (void *)loop_client;\n\n    return loop_client;\n}\n","size":244,"score":100,"agent":"kuncc/4","pid":5,"session":1204,"ts":1791749114426}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1377,"symbol":"R_EntityRotate","file":"r_bsp.c","asm":"# R_EntityRotate  (TU r_bsp.c, section .text, 105 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_EntityRotate:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  flds    (%eax)\n  /* 006 */  flds    0x4(%eax)\n  /* 009 */  flds    0x8(%eax)\n  /* 00c */  flds    entity_rotation\n  /* 012 */  fmul    %st(3),%st\n  /* 014 */  flds    entity_rotation+0x4\n  /* 01a */  fmul    %st(3),%st\n  /* 01c */  faddp   %st,%st(1)\n  /* 01e */  flds    entity_rotation+0x8\n  /* 024 */  fmul    %st(2),%st\n  /* 026 */  faddp   %st,%st(1)\n  /* 028 */  fstps   (%eax)\n  /* 02a */  flds    entity_rotation+0xc\n  /* 030 */  fmul    %st(3),%st\n  /* 032 */  flds    entity_rotation+0x10\n  /* 038 */  fmul    %st(3),%st\n  /* 03a */  faddp   %st,%st(1)\n  /* 03c */  flds    entity_rotation+0x14\n  /* 042 */  fmul    %st(2),%st\n  /* 044 */  faddp   %st,%st(1)\n  /* 046 */  fstps   0x4(%eax)\n  /* 049 */  fxch    %st(2)\n  /* 04b */  fmuls   entity_rotation+0x18\n  /* 051 */  fxch    %st(1)\n  /* 053 */  fmuls   entity_rotation+0x1c\n  /* 059 */  faddp   %st,%st(1)\n  /* 05b */  fxch    %st(1)\n  /* 05d */  fmuls   entity_rotation+0x20\n  /* 063 */  faddp   %st,%st(1)\n  /* 065 */  fstps   0x8(%eax)\n  /* 068 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_EntityRotate(vec3_t vec)\n{\n    vec3_t tvec;\n\n    VectorCopy(vec, tvec);\n    vec[0] = DotProduct(entity_rotation[0], tvec);\n    vec[1] = DotProduct(entity_rotation[1], tvec);\n    vec[2] = DotProduct(entity_rotation[2], tvec);\n}\n","size":105,"score":100,"agent":"diyar","pid":9,"session":1210,"ts":1791749122453}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1327,"symbol":"ED_Count","file":"pr_edict.c","asm":"# ED_Count  (TU pr_edict.c, section .text, 246 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_Count:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ebp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  xor     %esi,%esi\n  /* 007 */  push    %ebx\n  /* 008 */  xor     %ebx,%ebx\n  /* 00a */  sub     $0x2c,%esp\n  /* 00d */  mov     %ebx,0x1c(%esp)\n  /* 011 */  mov     sv+0xda4,%ecx\n  /* 017 */  xor     %ebx,%ebx\n  /* 019 */  test    %ecx,%ecx\n  /* 01b */  jle     .L94\n  /* 01d */  xor     %edi,%edi\n  /* 01f */  nop\n.L20:\n  /* 020 */  cmp     %edi,sv+0xda8\n  /* 026 */  jg      .L3e\n  /* 028 */  mov     %edi,0x4(%esp)\n  /* 02c */  movl    $\"EDICT_NUM: bad number %i\",(%esp)\n  /* 033 */  call    Sys_Error\n  /* 038 */  mov     sv+0xda4,%ecx\n.L3e:\n  /* 03e */  mov     pr_edict_size,%eax\n  /* 043 */  mov     sv+0xdac,%edx\n  /* 049 */  imul    %edi,%eax\n  /* 04c */  add     %edx,%eax\n  /* 04e */  mov     (%eax),%edx\n  /* 050 */  test    %edx,%edx\n  /* 052 */  jne     .L8f\n  /* 054 */  fldz\n  /* 056 */  flds    0x84(%eax)\n  /* 05c */  inc     %esi\n  /* 05d */  fucomip %st(1),%st\n  /* 05f */  fstp    %st(0)\n  /* 061 */  jp      .Lf0\n  /* 067 */  jne     .Lf0\n.L6d:\n  /* 06d */  cmpl    $0x1,0xd4(%eax)\n  /* 074 */  flds    =0x40800000 (4f)\n  /* 07a */  flds    0x80(%eax)\n  /* 080 */  sbb     $0xffffffff,%ebx\n  /* 083 */  fucomip %st(1),%st\n  /* 085 */  fstp    %st(0)\n  /* 087 */  jp      .L8f\n  /* 089 */  jne     .L8f\n  /* 08b */  incl    0x1c(%esp)\n.L8f:\n  /* 08f */  inc     %edi\n  /* 090 */  cmp     %edi,%ecx\n  /* 092 */  jg      .L20\n.L94:\n  /* 094 */  mov     %ecx,0x4(%esp)\n  /* 098 */  movl    $\"num_edicts:%3i\\n\",(%esp)\n  /* 09f */  call    Con_Printf\n  /* 0a4 */  mov     %esi,0x4(%esp)\n  /* 0a8 */  movl    $\"active    :%3i\\n\",(%esp)\n  /* 0af */  call    Con_Printf\n  /* 0b4 */  mov     %ebx,0x4(%esp)\n  /* 0b8 */  movl    $\"view      :%3i\\n\",(%esp)\n  /* 0bf */  call    Con_Printf\n  /* 0c4 */  mov     %ebp,0x4(%esp)\n  /* 0c8 */  movl    $\"touch     :%3i\\n\",(%esp)\n  /* 0cf */  call    Con_Printf\n  /* 0d4 */  mov     0x1c(%esp),%eax\n  /* 0d8 */  movl    $\"step      :%3i\\n\",(%esp)\n  /* 0df */  mov     %eax,0x4(%esp)\n  /* 0e3 */  call    Con_Printf\n  /* 0e8 */  add     $0x2c,%esp\n  /* 0eb */  pop     %ebx\n  /* 0ec */  pop     %esi\n  /* 0ed */  pop     %edi\n  /* 0ee */  pop     %ebp\n  /* 0ef */  ret\n.Lf0:\n  /* 0f0 */  inc     %ebp\n  /* 0f1 */  jmp     .L6d\n","c":"/* candidate for ED_Count (pr_edict.c, 246 bytes) */\n#include \"quakedef.h\"\n\nedict_t *EDICT_NUM(int n)\n{\n    if (n < 0 || n >= sv.max_edicts)\n        Sys_Error(\"EDICT_NUM: bad number %i\", n);\n    return (edict_t *)((byte *)sv.edicts + (n) * pr_edict_size);\n}\n\nvoid ED_Count(void)\n{\n    int i;\n    edict_t *ent;\n    int active, models, solid, step;\n\n    active = models = solid = step = 0;\n    for (i = 0; i < sv.num_edicts; i++)\n    {\n        ent = EDICT_NUM(i);\n        if (ent->free)\n            continue;\n        active++;\n        if (ent->v.solid)\n            solid++;\n        if (ent->v.model)\n            models++;\n        if (ent->v.movetype == MOVETYPE_STEP)\n            step++;\n    }\n\n    Con_Printf(\"num_edicts:%3i\\n\", sv.num_edicts);\n    Con_Printf(\"active    :%3i\\n\", active);\n    Con_Printf(\"view      :%3i\\n\", models);\n    Con_Printf(\"touch     :%3i\\n\", solid);\n    Con_Printf(\"step      :%3i\\n\", step);\n}\n","size":246,"score":100,"agent":"kuncc/2","pid":3,"session":1208,"ts":1791749123828}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":723,"symbol":"IN_MoveleftDown","file":"cl_input.c","asm":"# IN_MoveleftDown  (TU cl_input.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_MoveleftDown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  mov     %eax,%edx\n  /* 011 */  mov     $0xffffffff,%eax\n  /* 016 */  cmpb    $0x0,(%edx)\n  /* 019 */  jne     .L60\n.L1b:\n  /* 01b */  mov     in_moveleft,%edx\n  /* 021 */  cmp     %eax,%edx\n  /* 023 */  je      .L4d\n  /* 025 */  mov     in_moveleft+0x4,%ecx\n  /* 02b */  cmp     %ecx,%eax\n  /* 02d */  je      .L4d\n  /* 02f */  test    %edx,%edx\n  /* 031 */  je      .L58\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  jne     .L80\n  /* 037 */  mov     %eax,in_moveleft+0x4\n.L3c:\n  /* 03c */  mov     in_moveleft+0x8,%eax\n  /* 041 */  test    $0x1,%al\n  /* 043 */  jne     .L4d\n  /* 045 */  or      $0x3,%eax\n  /* 048 */  mov     %eax,in_moveleft+0x8\n.L4d:\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %eax,in_moveleft\n  /* 05d */  jmp     .L3c\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %edx,(%esp)\n  /* 063 */  xor     %ecx,%ecx\n  /* 065 */  mov     $0xa,%eax\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  mov     %ecx,0x4(%esp)\n  /* 072 */  call    strtol\n  /* 077 */  jmp     .L1b\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"Three keys down for a button!\\n\",(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  jmp     .L4d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_moveleft;\n\nstatic void KeyDown(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n        k = -1;\n\n    if (k == b->down[0] || k == b->down[1])\n        return;\n\n    if (!b->down[0])\n        b->down[0] = k;\n    else if (!b->down[1])\n        b->down[1] = k;\n    else\n    {\n        Con_Printf(\"Three keys down for a button!\\n\");\n        return;\n    }\n\n    if (b->state & 1)\n        return;\n    b->state |= 1 + 2;\n}\n\nvoid IN_MoveleftDown(void)\n{\n    KeyDown(&in_moveleft);\n}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1211,"ts":1791749126623}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":756,"symbol":"CL_Disconnect","file":"cl_main.c","asm":"# CL_Disconnect  (TU cl_main.c, section .text, 250 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_Disconnect:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    S_StopAllSounds\n  /* 00f */  mov     cls+0x8cc,%edx\n  /* 015 */  test    %edx,%edx\n  /* 017 */  jne     .Le0\n  /* 01d */  cmpl    $0x2,cls\n  /* 024 */  je      .L48\n.L26:\n  /* 026 */  xor     %eax,%eax\n  /* 028 */  xor     %edx,%edx\n  /* 02a */  mov     %eax,cls+0x8d0\n  /* 02f */  xor     %ecx,%ecx\n  /* 031 */  mov     %edx,cls+0x8cc\n  /* 037 */  mov     %ecx,cls+0x8e8\n  /* 03d */  add     $0x1c,%esp\n  /* 040 */  ret\n  /* 041 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  mov     cls+0x8c8,%eax\n  /* 04d */  test    %eax,%eax\n  /* 04f */  jne     .Lf0\n.L55:\n  /* 055 */  movl    $\"Sending clc_disconnect\\n\",(%esp)\n  /* 05c */  call    Con_DPrintf\n  /* 061 */  movl    $cls+0x8f0,(%esp)\n  /* 068 */  call    SZ_Clear\n  /* 06d */  mov     $0x2,%eax\n  /* 072 */  mov     %eax,0x4(%esp)\n  /* 076 */  movl    $cls+0x8f0,(%esp)\n  /* 07d */  call    MSG_WriteByte\n  /* 082 */  mov     $cls+0x8f0,%eax\n  /* 087 */  mov     %eax,0x4(%esp)\n  /* 08b */  mov     cls+0x8ec,%eax\n  /* 090 */  mov     %eax,(%esp)\n  /* 093 */  call    NET_SendUnreliableMessage\n  /* 098 */  movl    $cls+0x8f0,(%esp)\n  /* 09f */  call    SZ_Clear\n  /* 0a4 */  mov     cls+0x8ec,%eax\n  /* 0a9 */  mov     %eax,(%esp)\n  /* 0ac */  call    NET_Close\n  /* 0b1 */  mov     $0x1,%eax\n  /* 0b6 */  mov     %eax,cls\n  /* 0bb */  mov     sv,%eax\n  /* 0c0 */  test    %eax,%eax\n  /* 0c2 */  je      .L26\n  /* 0c8 */  movl    $0x0,(%esp)\n  /* 0cf */  call    Host_ShutdownServer\n  /* 0d4 */  jmp     .L26\n  /* 0d9 */  lea     0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  call    CL_StopPlayback\n  /* 0e5 */  jmp     .L26\n  /* 0ea */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  call    CL_Stop_f\n  /* 0f5 */  jmp     .L55\n","c":"/* candidate for CL_Disconnect (cl_main.c, 250 bytes) */\n#include \"quakedef.h\"\n\nvoid CL_Disconnect (void)\n{\n    S_StopAllSounds (true);\n\n    if (cls.demoplayback)\n    {\n        CL_StopPlayback ();\n    }\n    else if (cls.state == ca_connected)\n    {\n        if (cls.demorecording)\n            CL_Stop_f ();\n\n        Con_DPrintf (\"Sending clc_disconnect\\n\");\n        SZ_Clear (&cls.message);\n        MSG_WriteByte (&cls.message, clc_disconnect);\n        NET_SendUnreliableMessage (cls.netcon, &cls.message);\n        SZ_Clear (&cls.message);\n        NET_Close (cls.netcon);\n\n        cls.state = ca_disconnected;\n        if (sv.active)\n            Host_ShutdownServer (false);\n    }\n\n    cls.demoplayback = cls.timedemo = false;\n    cls.signon = 0;\n}\n","size":250,"score":100,"agent":"kuncc/0","pid":1,"session":1212,"ts":1791749141763}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":781,"symbol":"CL_ParseBeam","file":"cl_tent.c","asm":"# CL_ParseBeam  (TU cl_tent.c, section .text, 251 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_ParseBeam:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%esi\n  /* 009 */  call    MSG_ReadShort\n  /* 00e */  mov     %eax,%ebx\n  /* 010 */  call    MSG_ReadCoord\n  /* 015 */  fstps   0xc(%esp)\n  /* 019 */  call    MSG_ReadCoord\n  /* 01e */  fstps   0x10(%esp)\n  /* 022 */  call    MSG_ReadCoord\n  /* 027 */  fstps   0x14(%esp)\n  /* 02b */  call    MSG_ReadCoord\n  /* 030 */  fstps   0x18(%esp)\n  /* 034 */  call    MSG_ReadCoord\n  /* 039 */  fstps   0x1c(%esp)\n  /* 03d */  call    MSG_ReadCoord\n  /* 042 */  mov     $cl_beams,%eax\n  /* 047 */  jmp     .L5a\n  /* 049 */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  add     $0x24,%eax\n  /* 053 */  cmp     $cl_beams+0x360,%eax\n  /* 058 */  je      .La0\n.L5a:\n  /* 05a */  cmp     %ebx,(%eax)\n  /* 05c */  jne     .L50\n  /* 05e */  mov     %esi,0x4(%eax)\n  /* 061 */  fldl    =0x3fc999999999999a (0.2)\n  /* 067 */  faddl   cl+0x23c\n  /* 06d */  fstps   0x8(%eax)\n.L70:\n  /* 070 */  flds    0xc(%esp)\n  /* 074 */  fstps   0xc(%eax)\n  /* 077 */  flds    0x10(%esp)\n  /* 07b */  fstps   0x10(%eax)\n  /* 07e */  flds    0x14(%esp)\n  /* 082 */  fstps   0x14(%eax)\n  /* 085 */  flds    0x18(%esp)\n  /* 089 */  fstps   0x18(%eax)\n  /* 08c */  flds    0x1c(%esp)\n  /* 090 */  fstps   0x1c(%eax)\n  /* 093 */  fstps   0x20(%eax)\n  /* 096 */  add     $0x24,%esp\n  /* 099 */  pop     %ebx\n  /* 09a */  pop     %esi\n  /* 09b */  ret\n  /* 09c */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  fldl    cl+0x23c\n  /* 0a6 */  mov     $cl_beams,%eax\n  /* 0ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     0x4(%eax),%edx\n  /* 0b3 */  test    %edx,%edx\n  /* 0b5 */  je      .Le8\n  /* 0b7 */  flds    0x8(%eax)\n  /* 0ba */  fxch    %st(1)\n  /* 0bc */  fcomi   %st(1),%st\n  /* 0be */  fstp    %st(1)\n  /* 0c0 */  ja      .Le8\n  /* 0c2 */  add     $0x24,%eax\n  /* 0c5 */  cmp     $cl_beams+0x360,%eax\n  /* 0ca */  jne     .Lb0\n  /* 0cc */  fstp    %st(0)\n  /* 0ce */  fstp    %st(0)\n  /* 0d0 */  mov     $\"beam list overflow!\\n\",%eax\n  /* 0d5 */  mov     %eax,0x30(%esp)\n  /* 0d9 */  add     $0x24,%esp\n  /* 0dc */  pop     %ebx\n  /* 0dd */  pop     %esi\n  /* 0de */  jmp     Con_Printf\n  /* 0e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  faddl   =0x3fc999999999999a (0.2)\n  /* 0ee */  mov     %ebx,(%eax)\n  /* 0f0 */  mov     %esi,0x4(%eax)\n  /* 0f3 */  fstps   0x8(%eax)\n  /* 0f6 */  jmp     .L70\n","c":"#include \"quakedef.h\"\n\nvoid CL_ParseBeam(model_t *m)\n{\n\tint\t\tent;\n\tvec3_t\tstart, end;\n\tbeam_t\t*b;\n\tint\t\ti;\n\n\tent = MSG_ReadShort();\n\n\tstart[0] = MSG_ReadCoord();\n\tstart[1] = MSG_ReadCoord();\n\tstart[2] = MSG_ReadCoord();\n\n\tend[0] = MSG_ReadCoord();\n\tend[1] = MSG_ReadCoord();\n\tend[2] = MSG_ReadCoord();\n\n\tfor (i = 0, b = cl_beams; i < MAX_BEAMS; i++, b++)\n\t\tif (b->entity == ent)\n\t\t{\n\t\t\tb->model = m;\n\t\t\tb->endtime = cl.time + 0.2;\n\t\t\tVectorCopy(start, b->start);\n\t\t\tVectorCopy(end, b->end);\n\t\t\treturn;\n\t\t}\n\n\tfor (i = 0, b = cl_beams; i < MAX_BEAMS; i++, b++)\n\t\tif (!b->model || b->endtime < cl.time)\n\t\t{\n\t\t\tb->entity = ent;\n\t\t\tb->model = m;\n\t\t\tb->endtime = cl.time + 0.2;\n\t\t\tVectorCopy(start, b->start);\n\t\t\tVectorCopy(end, b->end);\n\t\t\treturn;\n\t\t}\n\tCon_Printf(\"beam list overflow!\\n\");\n}\n","size":251,"score":100,"agent":"kuncc/3","pid":4,"session":1215,"ts":1791749145443}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1088,"symbol":"M_Load_Key","file":"menu.c","asm":"# M_Load_Key  (TU menu.c, section .text, 251 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Load_Key:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  cmp     $0x80,%eax\n  /* 00c */  je      .Ld8\n  /* 012 */  jg      .L48\n  /* 014 */  cmp     $0xd,%eax\n  /* 017 */  je      .L80\n  /* 019 */  cmp     $0x1b,%eax\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 020 */  jne     .L7c\n  /* 022 */  mov     $0x3,%eax\n  /* 027 */  mov     %eax,key_dest\n  /* 02c */  mov     $0x2,%eax\n  /* 031 */  mov     %eax,m_state\n  /* 036 */  mov     $0x1,%eax\n  /* 03b */  mov     %eax,m_entersound\n  /* 040 */  add     $0x1c,%esp\n  /* 043 */  ret\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  cmp     $0x82,%eax\n  /* 04d */  je      .Ld8\n  /* 053 */  and     $0xfffffffd,%eax\n  /* 056 */  cmp     $0x81,%eax\n  /* 05b */  jne     .L7c\n  /* 05d */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 064 */  call    S_LocalSound\n  /* 069 */  mov     load_cursor,%eax\n  /* 06e */  xor     %edx,%edx\n  /* 070 */  inc     %eax\n  /* 071 */  cmp     $0xb,%eax\n  /* 074 */  cmovg   %edx,%eax\n  /* 077 */  mov     %eax,load_cursor\n.L7c:\n  /* 07c */  add     $0x1c,%esp\n  /* 07f */  ret\n.L80:\n  /* 080 */  movl    $\"misc/menu2.wav\",(%esp)\n  /* 087 */  call    S_LocalSound\n  /* 08c */  mov     load_cursor,%eax\n  /* 091 */  mov     loadable(,%eax,4),%ecx\n  /* 098 */  test    %ecx,%ecx\n  /* 09a */  je      .L7c\n  /* 09c */  xor     %eax,%eax\n  /* 09e */  xor     %edx,%edx\n  /* 0a0 */  mov     %eax,m_state\n  /* 0a5 */  mov     %edx,key_dest\n  /* 0ab */  call    SCR_BeginLoadingPlaque\n  /* 0b0 */  mov     load_cursor,%eax\n  /* 0b5 */  movl    $\"load s%i\\n\",(%esp)\n  /* 0bc */  mov     %eax,0x4(%esp)\n  /* 0c0 */  call    va\n  /* 0c5 */  mov     %eax,0x20(%esp)\n  /* 0c9 */  add     $0x1c,%esp\n  /* 0cc */  jmp     Cbuf_AddText\n  /* 0d1 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 0df */  call    S_LocalSound\n  /* 0e4 */  mov     load_cursor,%eax\n  /* 0e9 */  mov     $0xb,%edx\n  /* 0ee */  dec     %eax\n  /* 0ef */  cmovs   %edx,%eax\n  /* 0f2 */  mov     %eax,load_cursor\n  /* 0f7 */  add     $0x1c,%esp\n  /* 0fa */  ret\n","c":"#include \"quakedef.h\"\n\nextern int m_state, m_entersound, load_cursor;\nextern int loadable[12];\n\nvoid M_Load_Key(int k)\n{\n    switch (k)\n    {\n    case K_ESCAPE:\n        key_dest = key_menu;\n        m_state = 2;\n        m_entersound = true;\n        break;\n\n    case K_ENTER:\n        S_LocalSound(\"misc/menu2.wav\");\n        if (!loadable[load_cursor])\n            return;\n        m_state = 0;\n        key_dest = key_game;\n        SCR_BeginLoadingPlaque();\n        Cbuf_AddText(va(\"load s%i\\n\", load_cursor));\n        return;\n\n    case K_UPARROW:\n    case K_LEFTARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        load_cursor--;\n        if (load_cursor < 0)\n            load_cursor = 12 - 1;\n        break;\n\n    case K_DOWNARROW:\n    case K_RIGHTARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        load_cursor++;\n        if (load_cursor >= 12)\n            load_cursor = 0;\n        break;\n    }\n}\n","size":251,"score":100,"agent":"kuncc/6","pid":7,"session":1216,"ts":1791749147510}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1572,"symbol":"SV_SaveSpawnparms","file":"sv_main.c","asm":"# SV_SaveSpawnparms  (TU sv_main.c, section .text, 216 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_SaveSpawnparms:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     pr_global_struct,%ecx\n  /* 00d */  mov     svs+0x8,%edx\n  /* 013 */  flds    0x98(%ecx)\n  /* 019 */  fnstcw  0x1e(%esp)\n  /* 01d */  mov     %edx,host_client\n  /* 023 */  movzwl  0x1e(%esp),%eax\n  /* 028 */  or      $0xc00,%ax\n  /* 02c */  mov     %ax,0x1c(%esp)\n  /* 031 */  mov     svs,%eax\n  /* 036 */  fldcw   0x1c(%esp)\n  /* 03a */  fistpl  svs+0xc\n  /* 040 */  fldcw   0x1e(%esp)\n  /* 044 */  test    %eax,%eax\n  /* 046 */  jle     .Ld0\n  /* 04c */  xor     %ebx,%ebx\n  /* 04e */  jmp     .L65\n.L50:\n  /* 050 */  inc     %ebx\n  /* 051 */  add     $0x2048,%edx\n  /* 057 */  cmp     %ebx,svs\n  /* 05d */  mov     %edx,host_client\n  /* 063 */  jle     .Ld0\n.L65:\n  /* 065 */  mov     (%edx),%eax\n  /* 067 */  test    %eax,%eax\n  /* 069 */  je      .L50\n  /* 06b */  mov     0x1f98(%edx),%eax\n  /* 071 */  mov     sv+0xdac,%edx\n  /* 077 */  sub     %edx,%eax\n  /* 079 */  mov     %eax,0x70(%ecx)\n  /* 07c */  mov     0x16c(%ecx),%eax\n  /* 082 */  mov     %eax,(%esp)\n  /* 085 */  call    PR_ExecuteProgram\n  /* 08a */  mov     pr_global_struct,%ecx\n  /* 090 */  xor     %eax,%eax\n  /* 092 */  mov     host_client,%edx\n  /* 098 */  jmp     .Lb0\n  /* 09a */  lea     0x0(%esi),%esi\n  /* 0a0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  flds    0xac(%ecx,%eax,4)\n  /* 0b7 */  fstps   0x2004(%edx,%eax,4)\n  /* 0be */  inc     %eax\n  /* 0bf */  cmp     $0x10,%eax\n  /* 0c2 */  jne     .Lb0\n  /* 0c4 */  jmp     .L50\n  /* 0c6 */  xchg    %ax,%ax\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     0x28(%esp),%ebx\n  /* 0d4 */  add     $0x2c,%esp\n  /* 0d7 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid SV_SaveSpawnparms ()\n{\n    int i, j;\n\n    svs.serverflags = pr_global_struct->serverflags;\n\n    for (i = 0, host_client = svs.clients; i < svs.maxclients; i++, host_client++)\n    {\n        if (!host_client->active)\n            continue;\n\n        pr_global_struct->self = EDICT_TO_PROG(host_client->edict);\n        PR_ExecuteProgram (pr_global_struct->SetChangeParms);\n        for (j = 0; j < NUM_SPAWN_PARMS; j++)\n            host_client->spawn_parms[j] = (&pr_global_struct->parm1)[j];\n    }\n}\n","size":216,"score":100,"agent":"forky","pid":14,"session":1214,"ts":1791749151297}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":724,"symbol":"IN_MoverightDown","file":"cl_input.c","asm":"# IN_MoverightDown  (TU cl_input.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_MoverightDown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  mov     %eax,%edx\n  /* 011 */  mov     $0xffffffff,%eax\n  /* 016 */  cmpb    $0x0,(%edx)\n  /* 019 */  jne     .L60\n.L1b:\n  /* 01b */  mov     in_moveright,%edx\n  /* 021 */  cmp     %eax,%edx\n  /* 023 */  je      .L4d\n  /* 025 */  mov     in_moveright+0x4,%ecx\n  /* 02b */  cmp     %ecx,%eax\n  /* 02d */  je      .L4d\n  /* 02f */  test    %edx,%edx\n  /* 031 */  je      .L58\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  jne     .L80\n  /* 037 */  mov     %eax,in_moveright+0x4\n.L3c:\n  /* 03c */  mov     in_moveright+0x8,%eax\n  /* 041 */  test    $0x1,%al\n  /* 043 */  jne     .L4d\n  /* 045 */  or      $0x3,%eax\n  /* 048 */  mov     %eax,in_moveright+0x8\n.L4d:\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %eax,in_moveright\n  /* 05d */  jmp     .L3c\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %edx,(%esp)\n  /* 063 */  xor     %ecx,%ecx\n  /* 065 */  mov     $0xa,%eax\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  mov     %ecx,0x4(%esp)\n  /* 072 */  call    strtol\n  /* 077 */  jmp     .L1b\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"Three keys down for a button!\\n\",(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  jmp     .L4d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_moveright;\n\nstatic void KeyDown(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n        k = -1;\n\n    if (k == b->down[0] || k == b->down[1])\n        return;\n\n    if (!b->down[0])\n        b->down[0] = k;\n    else if (!b->down[1])\n        b->down[1] = k;\n    else\n    {\n        Con_Printf(\"Three keys down for a button!\\n\");\n        return;\n    }\n\n    if (b->state & 1)\n        return;\n    b->state |= 1 + 2;\n}\n\nvoid IN_MoverightDown(void)\n{\n    KeyDown(&in_moveright);\n}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1219,"ts":1791749154032}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1429,"symbol":"R_TransformFrustum","file":"r_misc.c","asm":"# R_TransformFrustum  (TU r_misc.c, section .text, 250 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_TransformFrustum:\n  /* 000 */  sub     $0x20,%esp\n  /* 003 */  mov     $screenedge,%edx\n  /* 008 */  flds    vright\n  /* 00e */  mov     $view_clipplanes,%eax\n  /* 013 */  mov     $view_clipplanes+0x60,%ecx\n  /* 018 */  flds    vup\n  /* 01e */  flds    vpn\n  /* 024 */  fstps   (%esp)\n  /* 027 */  flds    vright+0x4\n  /* 02d */  fstps   0x4(%esp)\n  /* 031 */  flds    vup+0x4\n  /* 037 */  fstps   0x8(%esp)\n  /* 03b */  flds    vpn+0x4\n  /* 041 */  fstps   0xc(%esp)\n  /* 045 */  flds    vright+0x8\n  /* 04b */  fstps   0x10(%esp)\n  /* 04f */  flds    vup+0x8\n  /* 055 */  fstps   0x14(%esp)\n  /* 059 */  flds    vpn+0x8\n  /* 05f */  fstps   0x18(%esp)\n  /* 063 */  flds    modelorg\n  /* 069 */  fstps   0x1c(%esp)\n  /* 06d */  flds    modelorg+0x4\n  /* 073 */  flds    modelorg+0x8\n.L79:\n  /* 079 */  flds    (%edx)\n  /* 07b */  add     $0x18,%eax\n  /* 07e */  add     $0x14,%edx\n  /* 081 */  fchs\n  /* 083 */  fld     %st(0)\n  /* 085 */  fmul    %st(5),%st\n  /* 087 */  flds    -0x10(%edx)\n  /* 08a */  fmul    %st(5),%st\n  /* 08c */  faddp   %st,%st(1)\n  /* 08e */  flds    (%esp)\n  /* 091 */  fmuls   -0xc(%edx)\n  /* 094 */  faddp   %st,%st(1)\n  /* 096 */  flds    0x4(%esp)\n  /* 09a */  fmul    %st(2),%st\n  /* 09c */  flds    0x8(%esp)\n  /* 0a0 */  fmuls   -0x10(%edx)\n  /* 0a3 */  faddp   %st,%st(1)\n  /* 0a5 */  flds    0xc(%esp)\n  /* 0a9 */  fmuls   -0xc(%edx)\n  /* 0ac */  faddp   %st,%st(1)\n  /* 0ae */  fxch    %st(2)\n  /* 0b0 */  fmuls   0x10(%esp)\n  /* 0b4 */  flds    0x14(%esp)\n  /* 0b8 */  fmuls   -0x10(%edx)\n  /* 0bb */  faddp   %st,%st(1)\n  /* 0bd */  flds    0x18(%esp)\n  /* 0c1 */  fmuls   -0xc(%edx)\n  /* 0c4 */  faddp   %st,%st(1)\n  /* 0c6 */  fxch    %st(1)\n  /* 0c8 */  fsts    -0x18(%eax)\n  /* 0cb */  fxch    %st(2)\n  /* 0cd */  fsts    -0x14(%eax)\n  /* 0d0 */  fxch    %st(1)\n  /* 0d2 */  fsts    -0x10(%eax)\n  /* 0d5 */  fxch    %st(2)\n  /* 0d7 */  fmuls   0x1c(%esp)\n  /* 0db */  fxch    %st(1)\n  /* 0dd */  fmul    %st(4),%st\n  /* 0df */  faddp   %st,%st(1)\n  /* 0e1 */  fxch    %st(1)\n  /* 0e3 */  fmul    %st(2),%st\n  /* 0e5 */  faddp   %st,%st(1)\n  /* 0e7 */  fstps   -0xc(%eax)\n  /* 0ea */  cmp     %eax,%ecx\n  /* 0ec */  jne     .L79\n  /* 0ee */  fstp    %st(0)\n  /* 0f0 */  fstp    %st(0)\n  /* 0f2 */  fstp    %st(0)\n  /* 0f4 */  fstp    %st(0)\n  /* 0f6 */  add     $0x20,%esp\n  /* 0f9 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_TransformFrustum (void)\n{\n\tint\t\ti;\n\tvec3_t\tv, v2;\n\n\tfor (i=0 ; i<4 ; i++)\n\t{\n\t\tv[0] = screenedge[i].normal[2];\n\t\tv[1] = -screenedge[i].normal[0];\n\t\tv[2] = screenedge[i].normal[1];\n\n\t\tv2[0] = v[1]*vright[0] + v[2]*vup[0] + v[0]*vpn[0];\n\t\tv2[1] = v[1]*vright[1] + v[2]*vup[1] + v[0]*vpn[1];\n\t\tv2[2] = v[1]*vright[2] + v[2]*vup[2] + v[0]*vpn[2];\n\n\t\tVectorCopy (v2, view_clipplanes[i].normal);\n\n\t\tview_clipplanes[i].dist = DotProduct (modelorg, v2);\n\t}\n}\n","size":250,"score":100,"agent":"kuncc/5","pid":6,"session":1213,"ts":1791749159031}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1170,"symbol":"Mod_LoadModel","file":"model.c","asm":"# Mod_LoadModel  (TU model.c, section .text, 253 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadModel:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x414,%esp\n  /* 008 */  mov     0x420(%esp),%ebx\n  /* 00f */  cmpl    $0x2,0x44(%ebx)\n  /* 013 */  je      .La0\n  /* 019 */  mov     0x40(%ebx),%ecx\n  /* 01c */  test    %ecx,%ecx\n  /* 01e */  je      .L90\n.L20:\n  /* 020 */  mov     %ebx,(%esp)\n  /* 023 */  lea     0x10(%esp),%eax\n  /* 027 */  mov     $0x400,%esi\n  /* 02c */  mov     %esi,0x8(%esp)\n  /* 030 */  mov     %eax,0x4(%esp)\n  /* 034 */  call    COM_LoadStackFile\n  /* 039 */  test    %eax,%eax\n  /* 03b */  mov     %eax,%esi\n  /* 03d */  je      .Le0\n  /* 043 */  mov     %ebx,(%esp)\n  /* 046 */  mov     $loadname,%eax\n  /* 04b */  mov     %eax,0x4(%esp)\n  /* 04f */  call    COM_FileBase\n  /* 054 */  movl    $0x0,0x40(%ebx)\n  /* 05b */  mov     %ebx,loadmodel\n  /* 061 */  mov     (%esi),%eax\n  /* 063 */  mov     %eax,(%esp)\n  /* 066 */  call    *LittleLong\n  /* 06c */  cmp     $0x4f504449,%eax\n  /* 071 */  je      .Ld0\n  /* 073 */  cmp     $0x50534449,%eax\n  /* 078 */  je      .Lc0\n  /* 07a */  mov     %esi,0x4(%esp)\n  /* 07e */  mov     %ebx,(%esp)\n  /* 081 */  call    Mod_LoadBrushModel\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %ebx,%esi\n.L92:\n  /* 092 */  add     $0x414,%esp\n  /* 098 */  mov     %esi,%eax\n  /* 09a */  pop     %ebx\n  /* 09b */  pop     %esi\n  /* 09c */  ret\n  /* 09d */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  lea     0x184(%ebx),%eax\n  /* 0a6 */  mov     %eax,(%esp)\n  /* 0a9 */  call    Cache_Check\n  /* 0ae */  test    %eax,%eax\n  /* 0b0 */  je      .L20\n  /* 0b6 */  movl    $0x0,0x40(%ebx)\n  /* 0bd */  jmp     .L90\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  mov     %esi,0x4(%esp)\n  /* 0c4 */  mov     %ebx,(%esp)\n  /* 0c7 */  call    Mod_LoadSpriteModel\n  /* 0cc */  jmp     .L90\n  /* 0ce */  xchg    %ax,%ax\n.Ld0:\n  /* 0d0 */  mov     %esi,0x4(%esp)\n  /* 0d4 */  mov     %ebx,(%esp)\n  /* 0d7 */  call    Mod_LoadAliasModel\n  /* 0dc */  jmp     .L90\n  /* 0de */  xchg    %ax,%ax\n.Le0:\n  /* 0e0 */  mov     0x424(%esp),%edx\n  /* 0e7 */  test    %edx,%edx\n  /* 0e9 */  je      .L92\n  /* 0eb */  mov     %ebx,0x4(%esp)\n  /* 0ef */  movl    $\"Mod_NumForName: %s not found\",(%esp)\n  /* 0f6 */  call    Sys_Error\n  /* 0fb */  jmp     .L92\n","c":"/* candidate for Mod_LoadModel (model.c, 253 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nchar loadname[32];\nmodel_t *loadmodel;\n\nmodel_t *Mod_LoadModel(model_t *mod, qboolean crash)\n{\n    void *d;\n    unsigned *buf;\n    byte stackbuf[1024];\n\n    if (mod->type == mod_alias)\n    {\n        if (Cache_Check(&mod->cache))\n        {\n            mod->needload = false;\n            return mod;\n        }\n    }\n    else\n    {\n        if (!mod->needload)\n            return mod;\n    }\n    buf = (unsigned *)COM_LoadStackFile(mod->name, stackbuf, sizeof(stackbuf));\n    if (!buf)\n    {\n        if (crash)\n            Sys_Error(\"Mod_NumForName: %s not found\", mod->name);\n        return NULL;\n    }\n    COM_FileBase(mod->name, loadname);\n    loadmodel = mod;\n    mod->needload = false;\n    switch (LittleLong(*(unsigned *)buf))\n    {\n    case IDPOLYHEADER:\n        Mod_LoadAliasModel(mod, buf);\n        break;\n    case IDSPRITEHEADER:\n        Mod_LoadSpriteModel(mod, buf);\n        break;\n    default:\n        Mod_LoadBrushModel(mod, buf);\n        break;\n    }\n    return mod;\n}\n","size":253,"score":100,"agent":"kuncc/1","pid":2,"session":1218,"ts":1791749172697}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1526,"symbol":"S_ClearBuffer","file":"snd_dma.c","asm":"# S_ClearBuffer  (TU snd_dma.c, section .text, 105 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_ClearBuffer:\n  /* 000 */  mov     sound_started,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L68\n  /* 009 */  mov     shm,%eax\n  /* 00e */  test    %eax,%eax\n  /* 010 */  je      .L68\n  /* 012 */  mov     0x24(%eax),%edx\n  /* 015 */  test    %edx,%edx\n  /* 017 */  je      .L68\n  /* 019 */  sub     $0x1c,%esp\n  /* 01c */  mov     %ebx,0x14(%esp)\n  /* 020 */  mov     0x1c(%eax),%ebx\n  /* 023 */  mov     %esi,0x18(%esp)\n  /* 027 */  mov     0x10(%eax),%ecx\n  /* 02a */  mov     0x1c(%eax),%esi\n  /* 02d */  mov     0x24(%eax),%edx\n  /* 030 */  imul    %esi,%ecx\n  /* 033 */  mov     %edx,(%esp)\n  /* 036 */  lea     0x7(%ecx),%eax\n  /* 039 */  test    %ecx,%ecx\n  /* 03b */  cmovns  %ecx,%eax\n  /* 03e */  sar     $0x3,%eax\n  /* 041 */  mov     %eax,0x8(%esp)\n  /* 045 */  xor     %eax,%eax\n  /* 047 */  cmp     $0x8,%ebx\n  /* 04a */  sete    %al\n  /* 04d */  shl     $0x7,%eax\n  /* 050 */  mov     %eax,0x4(%esp)\n  /* 054 */  call    Q_memset\n  /* 059 */  mov     0x14(%esp),%ebx\n  /* 05d */  mov     0x18(%esp),%esi\n  /* 061 */  add     $0x1c,%esp\n  /* 064 */  ret\n  /* 065 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  ret\n","c":"/* candidate for S_ClearBuffer (snd_dma.c, 105 bytes) */\n#include \"quakedef.h\"\n\nextern int sound_started;\n\nvoid S_ClearBuffer (void)\n{\n    int clear;\n\n    if (!sound_started || !shm || !shm->buffer)\n        return;\n\n    if (shm->samplebits == 8)\n        clear = 0x80;\n    else\n        clear = 0;\n\n    Q_memset(shm->buffer, clear, shm->samples * shm->samplebits / 8);\n}\n","size":105,"score":100,"agent":"diyar","pid":9,"session":1217,"ts":1791749176516}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1650,"symbol":"SV_FindTouchedLeafs","file":"world.c","asm":"# SV_FindTouchedLeafs  (TU world.c, section .text, 256 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_FindTouchedLeafs:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%esi\n  /* 00b */  mov     0x44(%esp),%ebx\n  /* 00f */  lea     0x70(%esi),%ebp\n.L12:\n  /* 012 */  mov     (%ebx),%eax\n  /* 014 */  cmp     $0xfffffffe,%eax\n  /* 017 */  je      .L7a\n  /* 019 */  lea     0x64(%esi),%edi\n.L1c:\n  /* 01c */  test    %eax,%eax\n  /* 01e */  js      .Ld0\n  /* 024 */  mov     0x18(%ebx),%edx\n  /* 027 */  movzbl  0x10(%edx),%eax\n  /* 02b */  cmp     $0x2,%al\n  /* 02d */  ja      .L88\n  /* 02f */  flds    0xc(%edx)\n  /* 032 */  flds    0x64(%esi,%eax,4)\n  /* 036 */  fcomip  %st(1),%st\n  /* 038 */  jb      .L48\n  /* 03a */  fstp    %st(0)\n  /* 03c */  mov     0x1c(%ebx),%ebx\n  /* 03f */  jmp     .L12\n  /* 041 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  flds    0x70(%esi,%eax,4)\n  /* 04c */  fxch    %st(1)\n  /* 04e */  fcomip  %st(1),%st\n  /* 050 */  fstp    %st(0)\n  /* 052 */  jae     .L70\n  /* 054 */  mov     0x1c(%ebx),%eax\n  /* 057 */  mov     %esi,(%esp)\n  /* 05a */  mov     %eax,0x4(%esp)\n  /* 05e */  call    SV_FindTouchedLeafs\n  /* 063 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     0x20(%ebx),%ebx\n  /* 073 */  mov     (%ebx),%eax\n  /* 075 */  cmp     $0xfffffffe,%eax\n  /* 078 */  jne     .L1c\n.L7a:\n  /* 07a */  add     $0x2c,%esp\n  /* 07d */  pop     %ebx\n  /* 07e */  pop     %esi\n  /* 07f */  pop     %edi\n  /* 080 */  pop     %ebp\n  /* 081 */  ret\n  /* 082 */  lea     0x0(%esi),%esi\n.L88:\n  /* 088 */  mov     %edx,0x8(%esp)\n  /* 08c */  mov     %ebp,0x4(%esp)\n  /* 090 */  mov     %edi,(%esp)\n  /* 093 */  call    BoxOnPlaneSide\n  /* 098 */  test    $0x1,%al\n  /* 09a */  je      .Lc0\n  /* 09c */  mov     %eax,0x1c(%esp)\n  /* 0a0 */  mov     0x1c(%ebx),%edx\n  /* 0a3 */  mov     %esi,(%esp)\n  /* 0a6 */  mov     %edx,0x4(%esp)\n  /* 0aa */  call    SV_FindTouchedLeafs\n  /* 0af */  mov     0x1c(%esp),%eax\n  /* 0b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  test    $0x2,%al\n  /* 0c2 */  jne     .L70\n  /* 0c4 */  add     $0x2c,%esp\n  /* 0c7 */  pop     %ebx\n  /* 0c8 */  pop     %esi\n  /* 0c9 */  pop     %edi\n  /* 0ca */  pop     %ebp\n  /* 0cb */  ret\n  /* 0cc */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     0xc(%esi),%edx\n  /* 0d3 */  cmp     $0x10,%edx\n  /* 0d6 */  je      .L7a\n  /* 0d8 */  mov     sv+0xa0,%eax\n  /* 0dd */  mov     0x8c(%eax),%ecx\n  /* 0e3 */  sub     %ecx,%ebx\n  /* 0e5 */  sar     $0x4,%ebx\n  /* 0e8 */  imul    $0xaaaaaaab,%ebx,%eax\n  /* 0ee */  dec     %eax\n  /* 0ef */  mov     %ax,0x10(%esi,%edx,2)\n  /* 0f4 */  inc     %edx\n  /* 0f5 */  mov     %edx,0xc(%esi)\n  /* 0f8 */  add     $0x2c,%esp\n  /* 0fb */  pop     %ebx\n  /* 0fc */  pop     %esi\n  /* 0fd */  pop     %edi\n  /* 0fe */  pop     %ebp\n  /* 0ff */  ret\n","c":"#include \"quakedef.h\"\n\nvoid SV_FindTouchedLeafs(edict_t *ent, mnode_t *node)\n{\n\tmplane_t *splitplane;\n\tmleaf_t *leaf;\n\tint sides;\n\tint leafnum;\n\n\twhile (1)\n\t{\n\t\tif (node->contents == CONTENTS_SOLID)\n\t\t\treturn;\n\t\tif (node->contents < 0)\n\t\t{\n\t\t\tif (ent->num_leafs == MAX_ENT_LEAFS)\n\t\t\t\treturn;\n\t\t\tleaf = (mleaf_t *)node;\n\t\t\tleafnum = leaf - sv.worldmodel->leafs - 1;\n\t\t\tent->leafnums[ent->num_leafs] = leafnum;\n\t\t\tent->num_leafs++;\n\t\t\treturn;\n\t\t}\n\t\tsplitplane = node->plane;\n\t\tsides = BOX_ON_PLANE_SIDE(ent->v.absmin, ent->v.absmax, splitplane);\n\t\tif (sides & 1)\n\t\t\tSV_FindTouchedLeafs(ent, node->children[0]);\n\t\tif (sides & 2)\n\t\t\tnode = node->children[1];\n\t\telse\n\t\t\treturn;\n\t}\n}\n","size":256,"score":100,"agent":"kuncc/2","pid":3,"session":1222,"ts":1791749176551}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1212,"symbol":"Slist_Send","file":"net_main.c","asm":"# Slist_Send  (TU net_main.c, section .text, 253 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSlist_Send:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %ecx,%ecx\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  mov     net_numdrivers,%ebx\n  /* 00f */  mov     %ecx,net_driverlevel\n  /* 015 */  test    %ebx,%ebx\n  /* 017 */  jle     .L5c\n  /* 019 */  xor     %eax,%eax\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %eax,%ebx\n  /* 022 */  or      slistLocal,%ebx\n  /* 028 */  je      .L49\n  /* 02a */  mov     %eax,%edx\n  /* 02c */  shl     $0x4,%edx\n  /* 02f */  sub     %eax,%edx\n  /* 031 */  lea     net_drivers(,%edx,4),%eax\n  /* 038 */  mov     0x4(%eax),%edx\n  /* 03b */  test    %edx,%edx\n  /* 03d */  je      .L49\n  /* 03f */  movl    $0x1,(%esp)\n  /* 046 */  call    *0x10(%eax)\n.L49:\n  /* 049 */  mov     net_driverlevel,%eax\n  /* 04e */  inc     %eax\n  /* 04f */  cmp     net_numdrivers,%eax\n  /* 055 */  mov     %eax,net_driverlevel\n  /* 05a */  jl      .L20\n.L5c:\n  /* 05c */  call    Sys_FloatTime\n  /* 061 */  fsubl   slistStartTime\n  /* 067 */  flds    =0x3f000000 (0.5f)\n  /* 06d */  fcomip  %st(1),%st\n  /* 06f */  fstp    %st(0)\n  /* 071 */  ja      .L80\n.L73:\n  /* 073 */  mov     0x18(%esp),%ebx\n  /* 077 */  add     $0x1c,%esp\n  /* 07a */  ret\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  call    Sys_FloatTime\n  /* 085 */  mov     pollProcedureList,%ebx\n  /* 08b */  test    %ebx,%ebx\n  /* 08d */  fadds   =0x3f400000 (0.75f)\n  /* 093 */  fstl    slistSendProcedure+0x4\n  /* 099 */  je      .Le6\n  /* 09b */  mov     %ebx,%eax\n  /* 09d */  xor     %ecx,%ecx\n  /* 09f */  jmp     .Lba\n  /* 0a1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     (%eax),%edx\n  /* 0b2 */  mov     %eax,%ecx\n  /* 0b4 */  test    %edx,%edx\n  /* 0b6 */  je      .Ld0\n  /* 0b8 */  mov     %edx,%eax\n.Lba:\n  /* 0ba */  fldl    0x4(%eax)\n  /* 0bd */  fcomip  %st(1),%st\n  /* 0bf */  jb      .Lb0\n  /* 0c1 */  fstp    %st(0)\n  /* 0c3 */  test    %ecx,%ecx\n  /* 0c5 */  je      .Le8\n  /* 0c7 */  mov     %eax,%edx\n  /* 0c9 */  mov     %ecx,%eax\n  /* 0cb */  jmp     .Ld2\n  /* 0cd */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  fstp    %st(0)\n.Ld2:\n  /* 0d2 */  mov     %edx,slistSendProcedure\n  /* 0d8 */  mov     0x18(%esp),%ebx\n  /* 0dc */  movl    $slistSendProcedure,(%eax)\n  /* 0e2 */  add     $0x1c,%esp\n  /* 0e5 */  ret\n.Le6:\n  /* 0e6 */  fstp    %st(0)\n.Le8:\n  /* 0e8 */  mov     %ebx,slistSendProcedure\n  /* 0ee */  mov     $slistSendProcedure,%eax\n  /* 0f3 */  mov     %eax,pollProcedureList\n  /* 0f8 */  jmp     .L73\n","c":"#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nstatic PollProcedure *pollProcedureList;\nstatic double slistStartTime;\nqboolean slistLocal = true;\n\nstatic void Slist_Send(void);\nPollProcedure slistSendProcedure = {NULL, 0.0, Slist_Send};\n\nstatic void Slist_Send(void)\n{\n    for (net_driverlevel = 0; net_driverlevel < net_numdrivers; net_driverlevel++)\n    {\n        if (!slistLocal && net_driverlevel == 0)\n            continue;\n        if (net_drivers[net_driverlevel].initialized == false)\n            continue;\n        net_drivers[net_driverlevel].SearchForHosts(true);\n    }\n\n    if ((Sys_FloatTime() - slistStartTime) < 0.5)\n        SchedulePollProcedure(&slistSendProcedure, 0.75);\n}\n\nvoid SchedulePollProcedure(PollProcedure *pp, double timeOffset)\n{\n    PollProcedure *pp2, *prev;\n\n    pp->nextTime = Sys_FloatTime() + timeOffset;\n\n    for (pp2 = pollProcedureList, prev = NULL; pp2; pp2 = pp2->next)\n    {\n        if (pp2->nextTime >= pp->nextTime)\n            break;\n        prev = pp2;\n    }\n    if (prev == NULL)\n    {\n        pp->next = pollProcedureList;\n        pollProcedureList = pp;\n        return;\n    }\n    pp->next = pp2;\n    prev->next = pp;\n}\n\nvoid Slist_Dummy(void)\n{\n    slistStartTime = Sys_FloatTime();\n    Slist_Send();\n}\n","size":253,"score":100,"agent":"kuncc/7","pid":8,"session":1220,"ts":1791749186311}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":725,"symbol":"IN_SpeedDown","file":"cl_input.c","asm":"# IN_SpeedDown  (TU cl_input.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_SpeedDown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  mov     %eax,%edx\n  /* 011 */  mov     $0xffffffff,%eax\n  /* 016 */  cmpb    $0x0,(%edx)\n  /* 019 */  jne     .L60\n.L1b:\n  /* 01b */  mov     in_speed,%edx\n  /* 021 */  cmp     %eax,%edx\n  /* 023 */  je      .L4d\n  /* 025 */  mov     in_speed+0x4,%ecx\n  /* 02b */  cmp     %ecx,%eax\n  /* 02d */  je      .L4d\n  /* 02f */  test    %edx,%edx\n  /* 031 */  je      .L58\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  jne     .L80\n  /* 037 */  mov     %eax,in_speed+0x4\n.L3c:\n  /* 03c */  mov     in_speed+0x8,%eax\n  /* 041 */  test    $0x1,%al\n  /* 043 */  jne     .L4d\n  /* 045 */  or      $0x3,%eax\n  /* 048 */  mov     %eax,in_speed+0x8\n.L4d:\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %eax,in_speed\n  /* 05d */  jmp     .L3c\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %edx,(%esp)\n  /* 063 */  xor     %ecx,%ecx\n  /* 065 */  mov     $0xa,%eax\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  mov     %ecx,0x4(%esp)\n  /* 072 */  call    strtol\n  /* 077 */  jmp     .L1b\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"Three keys down for a button!\\n\",(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  jmp     .L4d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_speed;\n\nstatic void KeyDown(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n        k = -1;\n\n    if (k == b->down[0] || k == b->down[1])\n        return;\n\n    if (!b->down[0])\n        b->down[0] = k;\n    else if (!b->down[1])\n        b->down[1] = k;\n    else\n    {\n        Con_Printf(\"Three keys down for a button!\\n\");\n        return;\n    }\n\n    if (b->state & 1)\n        return;\n    b->state |= 1 + 2;\n}\n\nvoid IN_SpeedDown(void)\n{\n    KeyDown(&in_speed);\n}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1224,"ts":1791749187480}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1215,"symbol":"NET_NewQSocket","file":"net_main.c","asm":"# NET_NewQSocket  (TU net_main.c, section .text, 219 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNET_NewQSocket:\n  /* 000 */  mov     net_freeSockets,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .Ld0\n  /* 00d */  mov     net_activeconnections,%ecx\n  /* 013 */  cmp     %ecx,svs\n  /* 019 */  jle     .Ld8\n  /* 01f */  sub     $0x2c,%esp\n  /* 022 */  movl    $0x0,0x1c(%eax)\n  /* 029 */  mov     (%eax),%edx\n  /* 02b */  mov     %eax,0x1c(%esp)\n  /* 02f */  fldl    net_time\n  /* 035 */  fstpl   0x4(%eax)\n  /* 038 */  mov     %edx,net_freeSockets\n  /* 03e */  mov     net_activeSockets,%edx\n  /* 044 */  mov     %edx,(%eax)\n  /* 046 */  mov     $\"UNSET ADDRESS\",%edx\n  /* 04b */  mov     %edx,0x4(%esp)\n  /* 04f */  lea     0x4064(%eax),%edx\n  /* 055 */  mov     %edx,(%esp)\n  /* 058 */  mov     %eax,net_activeSockets\n  /* 05d */  call    Q_strcpy\n  /* 062 */  mov     0x1c(%esp),%eax\n  /* 066 */  xor     %ecx,%ecx\n  /* 068 */  mov     net_driverlevel,%edx\n  /* 06e */  mov     %ecx,0x2048(%eax)\n  /* 074 */  xor     %ecx,%ecx\n  /* 076 */  mov     %edx,0x28(%eax)\n  /* 079 */  fldl    net_time\n  /* 07f */  xor     %edx,%edx\n  /* 081 */  movl    $0x0,0x30(%eax)\n  /* 088 */  movl    $0x0,0x34(%eax)\n  /* 08f */  fstpl   0xc(%eax)\n  /* 092 */  movl    $0x1,0x20(%eax)\n  /* 099 */  movl    $0x0,0x24(%eax)\n  /* 0a0 */  movl    $0x0,0x38(%eax)\n  /* 0a7 */  movl    $0x0,0x3c(%eax)\n  /* 0ae */  movl    $0x0,0x40(%eax)\n  /* 0b5 */  movl    $0x0,0x44(%eax)\n  /* 0bc */  mov     %edx,0x204c(%eax)\n  /* 0c2 */  mov     %ecx,0x2050(%eax)\n  /* 0c8 */  add     $0x2c,%esp\n  /* 0cb */  ret\n  /* 0cc */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  ret\n  /* 0d1 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  xor     %eax,%eax\n  /* 0da */  ret\n","c":"#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nqsocket_t *NET_NewQSocket (void)\n{\n\tqsocket_t\t*sock;\n\n\tif (net_freeSockets == NULL)\n\t\treturn NULL;\n\n\tif (net_activeconnections >= svs.maxclients)\n\t\treturn NULL;\n\n\tsock = net_freeSockets;\n\tnet_freeSockets = sock->next;\n\n\tsock->next = net_activeSockets;\n\tnet_activeSockets = sock;\n\n\tsock->disconnected = false;\n\tsock->connecttime = net_time;\n\tQ_strcpy (sock->address, \"UNSET ADDRESS\");\n\tsock->driver = net_driverlevel;\n\tsock->socket = 0;\n\tsock->driverdata = NULL;\n\tsock->canSend = true;\n\tsock->sendNext = false;\n\tsock->lastMessageTime = net_time;\n\tsock->ackSequence = 0;\n\tsock->sendSequence = 0;\n\tsock->unreliableSendSequence = 0;\n\tsock->sendMessageLength = 0;\n\tsock->receiveSequence = 0;\n\tsock->unreliableReceiveSequence = 0;\n\tsock->receiveMessageLength = 0;\n\n\treturn sock;\n}\n","size":219,"score":100,"agent":"forky","pid":14,"session":1223,"ts":1791749192039}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":762,"symbol":"CL_AllocDlight","file":"cl_main.c","asm":"# CL_AllocDlight  (TU cl_main.c, section .text, 257 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_AllocDlight:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%esi\n  /* 009 */  test    %esi,%esi\n  /* 00b */  je      .L58\n  /* 00d */  mov     $0x400,%ecx\n  /* 012 */  mov     $cl_dlights,%ebx\n  /* 017 */  jmp     .L47\n  /* 019 */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     $0x400,%eax\n  /* 025 */  cmp     %eax,%ecx\n  /* 027 */  cmovae  %ecx,%eax\n  /* 02a */  mov     %eax,%edx\n  /* 02c */  sub     %ecx,%edx\n  /* 02e */  add     $0x20,%edx\n  /* 031 */  cmp     %eax,%edx\n  /* 033 */  cmovb   %eax,%edx\n  /* 036 */  add     $0x20,%ebx\n  /* 039 */  sub     %eax,%ecx\n  /* 03b */  cmp     $cl_dlights+0x400,%ebx\n  /* 041 */  lea     -0x20(%ecx,%edx,1),%ecx\n  /* 045 */  je      .L58\n.L47:\n  /* 047 */  cmp     %esi,0x1c(%ebx)\n  /* 04a */  jne     .L20\n  /* 04c */  mov     %ecx,0xc(%esp)\n  /* 050 */  jmp     .La8\n  /* 052 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  fldl    cl+0x23c\n  /* 05e */  mov     $0x400,%edx\n  /* 063 */  mov     $cl_dlights,%ebx\n  /* 068 */  jmp     .L97\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  mov     $0x400,%eax\n  /* 075 */  cmp     %eax,%edx\n  /* 077 */  cmovae  %edx,%eax\n  /* 07a */  mov     %eax,%ecx\n  /* 07c */  sub     %edx,%ecx\n  /* 07e */  add     $0x20,%ecx\n  /* 081 */  cmp     %eax,%ecx\n  /* 083 */  cmovb   %eax,%ecx\n  /* 086 */  add     $0x20,%ebx\n  /* 089 */  sub     %eax,%edx\n  /* 08b */  cmp     $cl_dlights+0x400,%ebx\n  /* 091 */  lea     -0x20(%edx,%ecx,1),%edx\n  /* 095 */  je      .Ld0\n.L97:\n  /* 097 */  flds    0x10(%ebx)\n  /* 09a */  fxch    %st(1)\n  /* 09c */  fcomi   %st(1),%st\n  /* 09e */  fstp    %st(1)\n  /* 0a0 */  jbe     .L70\n  /* 0a2 */  fstp    %st(0)\n  /* 0a4 */  mov     %edx,0xc(%esp)\n.La8:\n  /* 0a8 */  mov     %ebx,(%esp)\n  /* 0ab */  mov     $0x20,%eax\n  /* 0b0 */  mov     %eax,0x8(%esp)\n  /* 0b4 */  xor     %eax,%eax\n  /* 0b6 */  mov     %eax,0x4(%esp)\n  /* 0ba */  call    __memset_chk\n  /* 0bf */  mov     %esi,0x1c(%ebx)\n.Lc2:\n  /* 0c2 */  add     $0x14,%esp\n  /* 0c5 */  mov     %ebx,%eax\n  /* 0c7 */  pop     %ebx\n  /* 0c8 */  pop     %esi\n  /* 0c9 */  ret\n  /* 0ca */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  fstp    %st(0)\n  /* 0d2 */  xor     %eax,%eax\n.Ld4:\n  /* 0d4 */  xor     %ecx,%ecx\n  /* 0d6 */  xor     %ebx,%ebx\n  /* 0d8 */  mov     %ecx,cl_dlights(%eax)\n  /* 0de */  add     $0x8,%eax\n  /* 0e1 */  mov     %ebx,cl_dlights-0x4(%eax)\n  /* 0e7 */  cmp     $0x18,%eax\n  /* 0ea */  jb      .Ld4\n  /* 0ec */  xor     %edx,%edx\n  /* 0ee */  mov     $cl_dlights,%ebx\n  /* 0f3 */  mov     %edx,cl_dlights(%eax)\n  /* 0f9 */  mov     %esi,cl_dlights+0x1c\n  /* 0ff */  jmp     .Lc2\n","c":"#include \"quakedef.h\"\n\ndlight_t *CL_AllocDlight (int key)\n{\n    int i;\n    dlight_t *dl;\n\n    if (key)\n    {\n        dl = cl_dlights;\n        for (i = 0; i < MAX_DLIGHTS; i++, dl++)\n        {\n            if (dl->key == key)\n            {\n                memset (dl, 0, sizeof(*dl));\n                dl->key = key;\n                return dl;\n            }\n        }\n    }\n\n    dl = cl_dlights;\n    for (i = 0; i < MAX_DLIGHTS; i++, dl++)\n    {\n        if (dl->die < cl.time)\n        {\n            memset (dl, 0, sizeof(*dl));\n            dl->key = key;\n            return dl;\n        }\n    }\n\n    dl = &cl_dlights[0];\n    memset (dl, 0, sizeof(*dl));\n    dl->key = key;\n    return dl;\n}\n","size":257,"score":100,"agent":"kuncc/0","pid":1,"session":1225,"ts":1791749195924}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1580,"symbol":"SV_MoveToGoal","file":"sv_move.c","asm":"# SV_MoveToGoal  (TU sv_move.c, section .text, 253 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_MoveToGoal:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     pr_global_struct,%eax\n  /* 00a */  mov     sv+0xdac,%edx\n  /* 010 */  mov     pr_globals,%ecx\n  /* 016 */  mov     0x70(%eax),%ebx\n  /* 019 */  add     %edx,%ebx\n  /* 01b */  flds    0x190(%ebx)\n  /* 021 */  fnstcw  0x1e(%esp)\n  /* 025 */  movzwl  0x1e(%esp),%eax\n  /* 02a */  or      $0xc00,%ax\n  /* 02e */  mov     %ax,0x1c(%esp)\n  /* 033 */  fldcw   0x1c(%esp)\n  /* 037 */  fistpl  0x18(%esp)\n  /* 03b */  fldcw   0x1e(%esp)\n  /* 03f */  testl   $0x203,0x18(%esp)\n  /* 047 */  je      .Lf0\n  /* 04d */  mov     0x1c0(%ebx),%esi\n  /* 053 */  mov     0x18c(%ebx),%eax\n  /* 059 */  flds    0x10(%ecx)\n  /* 05c */  add     %edx,%esi\n  /* 05e */  test    %eax,%eax\n  /* 060 */  je      .La0\n  /* 062 */  xor     %eax,%eax\n.L64:\n  /* 064 */  flds    0x70(%ebx,%eax,4)\n  /* 068 */  fadd    %st(1),%st\n  /* 06a */  flds    0x64(%esi,%eax,4)\n  /* 06e */  fcomip  %st(1),%st\n  /* 070 */  fstp    %st(0)\n  /* 072 */  ja      .La0\n  /* 074 */  flds    0x64(%ebx,%eax,4)\n  /* 078 */  fsub    %st(1),%st\n  /* 07a */  flds    0x70(%esi,%eax,4)\n  /* 07e */  fxch    %st(1)\n  /* 080 */  fcomip  %st(1),%st\n  /* 082 */  fstp    %st(0)\n  /* 084 */  ja      .La0\n  /* 086 */  inc     %eax\n  /* 087 */  cmp     $0x3,%eax\n  /* 08a */  jne     .L64\n  /* 08c */  fstp    %st(0)\n  /* 08e */  jmp     .L92\n.L90:\n  /* 090 */  fstp    %st(0)\n.L92:\n  /* 092 */  add     $0x24,%esp\n  /* 095 */  pop     %ebx\n  /* 096 */  pop     %esi\n  /* 097 */  ret\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  fstps   0x18(%esp)\n  /* 0a4 */  call    rand\n  /* 0a9 */  flds    0x18(%esp)\n  /* 0ad */  and     $0x3,%eax\n  /* 0b0 */  dec     %eax\n  /* 0b1 */  je      .Ld5\n  /* 0b3 */  fsts    0x8(%esp)\n  /* 0b7 */  fstps   0x18(%esp)\n  /* 0bb */  flds    0x1b4(%ebx)\n  /* 0c1 */  mov     %ebx,(%esp)\n  /* 0c4 */  fstps   0x4(%esp)\n  /* 0c8 */  call    SV_StepDirection\n  /* 0cd */  flds    0x18(%esp)\n  /* 0d1 */  test    %eax,%eax\n  /* 0d3 */  jne     .L90\n.Ld5:\n  /* 0d5 */  mov     %esi,0x4(%esp)\n  /* 0d9 */  fstps   0x8(%esp)\n  /* 0dd */  mov     %ebx,(%esp)\n  /* 0e0 */  call    SV_NewChaseDir\n  /* 0e5 */  add     $0x24,%esp\n  /* 0e8 */  pop     %ebx\n  /* 0e9 */  pop     %esi\n  /* 0ea */  ret\n  /* 0eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  movl    $0x0,0x4(%ecx)\n  /* 0f7 */  add     $0x24,%esp\n  /* 0fa */  pop     %ebx\n  /* 0fb */  pop     %esi\n  /* 0fc */  ret\n","c":"#include \"quakedef.h\"\n\nqboolean SV_StepDirection (edict_t *ent, float yaw, float dist);\nvoid SV_NewChaseDir (edict_t *actor, edict_t *enemy, float dist);\n\nstatic qboolean SV_CloseEnough(edict_t *ent, edict_t *goal, float dist)\n{\n    int i;\n\n    for (i = 0; i < 3; i++)\n    {\n        if (goal->v.absmin[i] > ent->v.absmax[i] + dist)\n            return false;\n        if (goal->v.absmax[i] < ent->v.absmin[i] - dist)\n            return false;\n    }\n    return true;\n}\n\nvoid SV_MoveToGoal (void)\n{\n    edict_t *ent, *goal;\n    float dist;\n\n    ent = PROG_TO_EDICT(pr_global_struct->self);\n    goal = PROG_TO_EDICT(ent->v.goalentity);\n    dist = G_FLOAT(OFS_PARM0);\n\n    if (!((int)ent->v.flags & (FL_ONGROUND|FL_FLY|FL_SWIM)))\n    {\n        G_FLOAT(OFS_RETURN) = 0;\n        return;\n    }\n\n    if (PROG_TO_EDICT(ent->v.enemy) != sv.edicts && SV_CloseEnough(ent, goal, dist))\n        return;\n\n    if ((rand() & 3) == 1 || !SV_StepDirection(ent, ent->v.ideal_yaw, dist))\n        SV_NewChaseDir(ent, goal, dist);\n}\n","size":253,"score":100,"agent":"kuncc/4","pid":5,"session":1221,"ts":1791749206361}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1130,"symbol":"M_Init","file":"menu.c","asm":"# M_Init  (TU menu.c, section .text, 259 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $M_ToggleMenu_f,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $\"togglemenu\",(%esp)\n  /* 013 */  call    Cmd_AddCommand\n  /* 018 */  mov     $M_Menu_Main_f,%edx\n  /* 01d */  mov     %edx,0x4(%esp)\n  /* 021 */  movl    $\"menu_main\",(%esp)\n  /* 028 */  call    Cmd_AddCommand\n  /* 02d */  mov     $M_Menu_SinglePlayer_f,%ecx\n  /* 032 */  mov     %ecx,0x4(%esp)\n  /* 036 */  movl    $\"menu_singleplayer\",(%esp)\n  /* 03d */  call    Cmd_AddCommand\n  /* 042 */  mov     $M_Menu_Load_f,%eax\n  /* 047 */  mov     %eax,0x4(%esp)\n  /* 04b */  movl    $\"menu_load\",(%esp)\n  /* 052 */  call    Cmd_AddCommand\n  /* 057 */  mov     $M_Menu_Save_f,%eax\n  /* 05c */  mov     %eax,0x4(%esp)\n  /* 060 */  movl    $\"menu_save\",(%esp)\n  /* 067 */  call    Cmd_AddCommand\n  /* 06c */  mov     $M_Menu_MultiPlayer_f,%eax\n  /* 071 */  mov     %eax,0x4(%esp)\n  /* 075 */  movl    $\"menu_multiplayer\",(%esp)\n  /* 07c */  call    Cmd_AddCommand\n  /* 081 */  mov     $M_Menu_Setup_f,%eax\n  /* 086 */  mov     %eax,0x4(%esp)\n  /* 08a */  movl    $\"menu_setup\",(%esp)\n  /* 091 */  call    Cmd_AddCommand\n  /* 096 */  mov     $M_Menu_Options_f,%eax\n  /* 09b */  mov     %eax,0x4(%esp)\n  /* 09f */  movl    $\"menu_options\",(%esp)\n  /* 0a6 */  call    Cmd_AddCommand\n  /* 0ab */  mov     $M_Menu_Keys_f,%edx\n  /* 0b0 */  mov     %edx,0x4(%esp)\n  /* 0b4 */  movl    $\"menu_keys\",(%esp)\n  /* 0bb */  call    Cmd_AddCommand\n  /* 0c0 */  mov     $M_Menu_Video_f,%ecx\n  /* 0c5 */  mov     %ecx,0x4(%esp)\n  /* 0c9 */  movl    $\"menu_video\",(%esp)\n  /* 0d0 */  call    Cmd_AddCommand\n  /* 0d5 */  mov     $M_Menu_Help_f,%eax\n  /* 0da */  mov     %eax,0x4(%esp)\n  /* 0de */  movl    $\"help\",(%esp)\n  /* 0e5 */  call    Cmd_AddCommand\n  /* 0ea */  mov     $M_Menu_Quit_f,%eax\n  /* 0ef */  mov     %eax,0x4(%esp)\n  /* 0f3 */  movl    $\"menu_quit\",(%esp)\n  /* 0fa */  call    Cmd_AddCommand\n  /* 0ff */  add     $0x1c,%esp\n  /* 102 */  ret\n","c":"/* candidate for M_Init (menu.c, 259 bytes) */\n#include \"quakedef.h\"\n\nvoid M_ToggleMenu_f (void);\nvoid M_Menu_Main_f (void);\nvoid M_Menu_SinglePlayer_f (void);\nvoid M_Menu_Load_f (void);\nvoid M_Menu_Save_f (void);\nvoid M_Menu_MultiPlayer_f (void);\nvoid M_Menu_Setup_f (void);\nvoid M_Menu_Options_f (void);\nvoid M_Menu_Keys_f (void);\nvoid M_Menu_Video_f (void);\nvoid M_Menu_Help_f (void);\nvoid M_Menu_Quit_f (void);\n\nvoid M_Init (void)\n{\n    Cmd_AddCommand (\"togglemenu\", M_ToggleMenu_f);\n    Cmd_AddCommand (\"menu_main\", M_Menu_Main_f);\n    Cmd_AddCommand (\"menu_singleplayer\", M_Menu_SinglePlayer_f);\n    Cmd_AddCommand (\"menu_load\", M_Menu_Load_f);\n    Cmd_AddCommand (\"menu_save\", M_Menu_Save_f);\n    Cmd_AddCommand (\"menu_multiplayer\", M_Menu_MultiPlayer_f);\n    Cmd_AddCommand (\"menu_setup\", M_Menu_Setup_f);\n    Cmd_AddCommand (\"menu_options\", M_Menu_Options_f);\n    Cmd_AddCommand (\"menu_keys\", M_Menu_Keys_f);\n    Cmd_AddCommand (\"menu_video\", M_Menu_Video_f);\n    Cmd_AddCommand (\"help\", M_Menu_Help_f);\n    Cmd_AddCommand (\"menu_quit\", M_Menu_Quit_f);\n}\n","size":259,"score":100,"agent":"kuncc/3","pid":4,"session":1226,"ts":1791749206648}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1313,"symbol":"PF_setmodel","file":"pr_cmds.c","asm":"# PF_setmodel  (TU pr_cmds.c, section .text, 263 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_setmodel:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ebp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x2c,%esp\n  /* 009 */  mov     pr_globals,%eax\n  /* 00e */  mov     sv+0xdac,%edi\n  /* 014 */  mov     pr_strings,%ebx\n  /* 01a */  mov     0x10(%eax),%esi\n  /* 01d */  add     %edi,%esi\n  /* 01f */  mov     0x1c(%eax),%edi\n  /* 022 */  mov     sv+0xa4,%eax\n  /* 027 */  add     %edi,%ebx\n  /* 029 */  test    %eax,%eax\n  /* 02b */  jne     .L48\n  /* 02d */  jmp     .Le8\n  /* 032 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  inc     %ebp\n  /* 039 */  mov     sv+0xa4(,%ebp,4),%eax\n  /* 040 */  test    %eax,%eax\n  /* 042 */  je      .Le8\n.L48:\n  /* 048 */  mov     %ebx,0x4(%esp)\n  /* 04c */  mov     %eax,(%esp)\n  /* 04f */  call    strcmp\n  /* 054 */  test    %eax,%eax\n  /* 056 */  jne     .L38\n.L58:\n  /* 058 */  mov     %ebp,0x18(%esp)\n  /* 05c */  mov     $0x1,%ecx\n  /* 061 */  mov     %edi,0xd4(%esi)\n  /* 067 */  fildl   0x18(%esp)\n  /* 06b */  fsts    0x60(%esi)\n  /* 06e */  fnstcw  0x1e(%esp)\n  /* 072 */  movzwl  0x1e(%esp),%eax\n  /* 077 */  or      $0xc00,%ax\n  /* 07b */  mov     %ax,0x1c(%esp)\n  /* 080 */  fldcw   0x1c(%esp)\n  /* 084 */  fistpl  0x18(%esp)\n  /* 088 */  fldcw   0x1e(%esp)\n  /* 08c */  mov     0x18(%esp),%eax\n  /* 090 */  mov     sv+0x4a4(,%eax,4),%eax\n  /* 097 */  mov     %ecx,0xc(%esp)\n  /* 09b */  test    %eax,%eax\n  /* 09d */  je      .Lc0\n  /* 09f */  mov     %esi,(%esp)\n  /* 0a2 */  lea     0x60(%eax),%edx\n  /* 0a5 */  add     $0x54,%eax\n  /* 0a8 */  mov     %edx,0x8(%esp)\n  /* 0ac */  mov     %eax,0x4(%esp)\n  /* 0b0 */  call    SetMinMaxSize\n  /* 0b5 */  add     $0x2c,%esp\n  /* 0b8 */  pop     %ebx\n  /* 0b9 */  pop     %esi\n  /* 0ba */  pop     %edi\n  /* 0bb */  pop     %ebp\n  /* 0bc */  ret\n  /* 0bd */  lea     0x0(%esi),%esi\n.Lc0:\n  /* 0c0 */  mov     %esi,(%esp)\n  /* 0c3 */  mov     $vec3_origin,%eax\n  /* 0c8 */  mov     $vec3_origin,%edx\n  /* 0cd */  mov     %eax,0x8(%esp)\n  /* 0d1 */  mov     %edx,0x4(%esp)\n  /* 0d5 */  call    SetMinMaxSize\n  /* 0da */  add     $0x2c,%esp\n  /* 0dd */  pop     %ebx\n  /* 0de */  pop     %esi\n  /* 0df */  pop     %edi\n  /* 0e0 */  pop     %ebp\n  /* 0e1 */  ret\n  /* 0e2 */  lea     0x0(%esi),%esi\n.Le8:\n  /* 0e8 */  mov     %ebx,0x4(%esp)\n  /* 0ec */  mov     %ebx,%edi\n  /* 0ee */  movl    $\"no precache: %s\\n\",(%esp)\n  /* 0f5 */  call    PR_RunError\n  /* 0fa */  mov     pr_strings,%ebx\n  /* 100 */  sub     %ebx,%edi\n  /* 102 */  jmp     .L58\n","c":"/* candidate for PF_setmodel (pr_cmds.c, 263 bytes) */\n#include \"quakedef.h\"\n\nvoid PF_setmodel(void)\n{\n    edict_t *e;\n    char *m, **check;\n    int i;\n    model_t *mod;\n\n    e = G_EDICT(OFS_PARM0);\n    m = G_STRING(OFS_PARM1);\n\n    for (i = 0, check = sv.model_precache; *check; i++, check++)\n        if (!strcmp(*check, m))\n            break;\n\n    if (!*check)\n        PR_RunError(\"no precache: %s\\n\", m);\n\n    e->v.model = m - pr_strings;\n    e->v.modelindex = i;\n\n    mod = sv.models[(int)e->v.modelindex];\n\n    if (mod)\n        SetMinMaxSize(e, mod->mins, mod->maxs, true);\n    else\n        SetMinMaxSize(e, vec3_origin, vec3_origin, true);\n}\n","size":263,"score":100,"agent":"kuncc/1","pid":2,"session":1232,"ts":1791749223613}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1180,"symbol":"Datagram_SendMessage","file":"net_dgrm.c","asm":"# Datagram_SendMessage  (TU net_dgrm.c, section .text, 260 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDatagram_SendMessage:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %esi,0x20(%esp)\n  /* 007 */  mov     0x34(%esp),%esi\n  /* 00b */  mov     %ebx,0x1c(%esp)\n  /* 00f */  mov     0x30(%esp),%ebx\n  /* 013 */  mov     %edi,0x24(%esp)\n  /* 017 */  mov     %ebp,0x28(%esp)\n  /* 01b */  mov     0x10(%esi),%eax\n  /* 01e */  lea     0x48(%ebx),%edi\n  /* 021 */  mov     %eax,0x8(%esp)\n  /* 025 */  mov     0x8(%esi),%eax\n  /* 028 */  mov     %edi,(%esp)\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  call    Q_memcpy\n  /* 034 */  mov     0x10(%esi),%esi\n  /* 037 */  mov     %esi,0x44(%ebx)\n  /* 03a */  cmp     $0x400,%esi\n  /* 040 */  jg      .Lf0\n  /* 046 */  lea     0x8(%esi),%ebp\n  /* 049 */  mov     %ebp,%eax\n  /* 04b */  or      $0x90000,%eax\n.L50:\n  /* 050 */  mov     %eax,(%esp)\n  /* 053 */  call    *BigLong\n  /* 059 */  mov     %eax,packetBuffer\n  /* 05e */  mov     0x3c(%ebx),%eax\n  /* 061 */  lea     0x1(%eax),%edx\n  /* 064 */  mov     %edx,0x3c(%ebx)\n  /* 067 */  mov     %eax,(%esp)\n  /* 06a */  call    *BigLong\n  /* 070 */  mov     %esi,0x8(%esp)\n  /* 074 */  mov     %edi,0x4(%esp)\n  /* 078 */  movl    $packetBuffer+0x8,(%esp)\n  /* 07f */  mov     %eax,packetBuffer+0x4\n  /* 084 */  call    Q_memcpy\n  /* 089 */  mov     0x2c(%ebx),%eax\n  /* 08c */  movl    $0x0,0x20(%ebx)\n  /* 093 */  mov     %ebp,0x8(%esp)\n  /* 097 */  lea     (%eax,%eax,4),%edx\n  /* 09a */  lea     (%eax,%edx,4),%eax\n  /* 09d */  lea     0x4054(%ebx),%edx\n  /* 0a3 */  mov     %edx,0xc(%esp)\n  /* 0a7 */  mov     $packetBuffer,%edx\n  /* 0ac */  mov     %edx,0x4(%esp)\n  /* 0b0 */  mov     0x30(%ebx),%edx\n  /* 0b3 */  mov     %edx,(%esp)\n  /* 0b6 */  call    *net_landrivers+0x2c(,%eax,4)\n  /* 0bd */  cmp     $0xffffffff,%eax\n  /* 0c0 */  je      .Ld6\n  /* 0c2 */  incl    packetsSent\n  /* 0c8 */  mov     $0x1,%eax\n  /* 0cd */  fldl    net_time\n  /* 0d3 */  fstpl   0x14(%ebx)\n.Ld6:\n  /* 0d6 */  mov     0x1c(%esp),%ebx\n  /* 0da */  mov     0x20(%esp),%esi\n  /* 0de */  mov     0x24(%esp),%edi\n  /* 0e2 */  mov     0x28(%esp),%ebp\n  /* 0e6 */  add     $0x2c,%esp\n  /* 0e9 */  ret\n  /* 0ea */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  mov     $0x408,%ebp\n  /* 0f5 */  mov     $0x400,%esi\n  /* 0fa */  mov     $0x10408,%eax\n  /* 0ff */  jmp     .L50\n","c":"/* candidate for Datagram_SendMessage (net_dgrm.c, 260 bytes) */\n#include <sys/socket.h>\n#include <arpa/inet.h>\n#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nextern int packetsSent;\nextern struct\n{\n    unsigned int length;\n    unsigned int sequence;\n    byte data[MAX_DATAGRAM];\n} packetBuffer;\n\nint Datagram_SendMessage (qsocket_t *sock, sizebuf_t *data)\n{\n    unsigned int packetLen;\n    unsigned int dataLen;\n    unsigned int eom;\n\n    Q_memcpy(sock->sendMessage, data->data, data->cursize);\n    sock->sendMessageLength = data->cursize;\n\n    if (sock->sendMessageLength <= MAX_DATAGRAM)\n    {\n        dataLen = sock->sendMessageLength;\n        eom = NETFLAG_EOM;\n    }\n    else\n    {\n        dataLen = MAX_DATAGRAM;\n        eom = 0;\n    }\n\n    packetLen = NET_HEADERSIZE + dataLen;\n\n    packetBuffer.length = BigLong(packetLen | NETFLAG_DATA | eom);\n    packetBuffer.sequence = BigLong(sock->sendSequence++);\n    Q_memcpy(packetBuffer.data, sock->sendMessage, dataLen);\n\n    sock->canSend = false;\n\n    if (net_landrivers[sock->landriver].Write(sock->socket, (byte *)&packetBuffer, packetLen, &sock->addr) == -1)\n        return -1;\n\n    packetsSent++;\n    sock->lastSendTime = net_time;\n    return 1;\n}\n","size":260,"score":100,"agent":"kuncc/6","pid":7,"session":1228,"ts":1791749224669}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1240,"symbol":"UDP_AddrToString","file":"net_udp.c","asm":"# UDP_AddrToString  (TU net_udp.c, section .text, 106 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUDP_AddrToString:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     $0x2,%ecx\n  /* 008 */  mov     0x40(%esp),%edx\n  /* 00c */  mov     0x4(%edx),%eax\n  /* 00f */  movzwl  0x2(%edx),%edx\n  /* 013 */  mov     %ecx,0x4(%esp)\n  /* 017 */  movl    $buffer.0,(%esp)\n  /* 01e */  xchg    %dh,%dl\n  /* 020 */  movzwl  %dx,%edx\n  /* 023 */  mov     %edx,0x20(%esp)\n  /* 027 */  mov     %eax,%edx\n  /* 029 */  shr     $0x18,%edx\n  /* 02c */  mov     %edx,0x1c(%esp)\n  /* 030 */  mov     %eax,%edx\n  /* 032 */  shr     $0x10,%edx\n  /* 035 */  movzbl  %dl,%edx\n  /* 038 */  mov     %edx,0x18(%esp)\n  /* 03c */  movzbl  %ah,%edx\n  /* 03f */  movzbl  %al,%eax\n  /* 042 */  mov     %edx,0x14(%esp)\n  /* 046 */  mov     $0x16,%edx\n  /* 04b */  mov     %eax,0x10(%esp)\n  /* 04f */  mov     $\"%d.%d.%d.%d:%d\",%eax\n  /* 054 */  mov     %eax,0xc(%esp)\n  /* 058 */  mov     %edx,0x8(%esp)\n  /* 05c */  call    __sprintf_chk\n  /* 061 */  mov     $buffer.0,%eax\n  /* 066 */  add     $0x3c,%esp\n  /* 069 */  ret\n","c":"/* candidate for UDP_AddrToString (net_udp.c, 106 bytes) */\n#include <sys/types.h>\n#include <sys/socket.h>\n#include <netinet/in.h>\n#include <netdb.h>\n#include <sys/param.h>\n#include <sys/ioctl.h>\n#include <errno.h>\n#include \"quakedef.h\"\n#include \"net_udp.h\"\n\nchar *UDP_AddrToString (struct qsockaddr *addr)\n{\n    static char buffer[22];\n    unsigned int haddr = ((struct sockaddr_in *)addr)->sin_addr.s_addr;\n    sprintf (buffer, \"%d.%d.%d.%d:%d\", haddr & 0xff, (haddr >> 8) & 0xff, (haddr >> 16) & 0xff, haddr >> 24, ntohs(((struct sockaddr_in *)addr)->sin_port));\n    return buffer;\n}\n","size":106,"score":100,"agent":"diyar","pid":9,"session":1227,"ts":1791749224900}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":726,"symbol":"IN_StrafeDown","file":"cl_input.c","asm":"# IN_StrafeDown  (TU cl_input.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_StrafeDown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  mov     %eax,%edx\n  /* 011 */  mov     $0xffffffff,%eax\n  /* 016 */  cmpb    $0x0,(%edx)\n  /* 019 */  jne     .L60\n.L1b:\n  /* 01b */  mov     in_strafe,%edx\n  /* 021 */  cmp     %eax,%edx\n  /* 023 */  je      .L4d\n  /* 025 */  mov     in_strafe+0x4,%ecx\n  /* 02b */  cmp     %ecx,%eax\n  /* 02d */  je      .L4d\n  /* 02f */  test    %edx,%edx\n  /* 031 */  je      .L58\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  jne     .L80\n  /* 037 */  mov     %eax,in_strafe+0x4\n.L3c:\n  /* 03c */  mov     in_strafe+0x8,%eax\n  /* 041 */  test    $0x1,%al\n  /* 043 */  jne     .L4d\n  /* 045 */  or      $0x3,%eax\n  /* 048 */  mov     %eax,in_strafe+0x8\n.L4d:\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %eax,in_strafe\n  /* 05d */  jmp     .L3c\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %edx,(%esp)\n  /* 063 */  xor     %ecx,%ecx\n  /* 065 */  mov     $0xa,%eax\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  mov     %ecx,0x4(%esp)\n  /* 072 */  call    strtol\n  /* 077 */  jmp     .L1b\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"Three keys down for a button!\\n\",(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  jmp     .L4d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_strafe;\n\nstatic void KeyDown(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n        k = -1;\n\n    if (k == b->down[0] || k == b->down[1])\n        return;\n\n    if (!b->down[0])\n        b->down[0] = k;\n    else if (!b->down[1])\n        b->down[1] = k;\n    else\n    {\n        Con_Printf(\"Three keys down for a button!\\n\");\n        return;\n    }\n\n    if (b->state & 1)\n        return;\n    b->state |= 1 + 2;\n}\n\nvoid IN_StrafeDown(void)\n{\n    KeyDown(&in_strafe);\n}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1230,"ts":1791749229884}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1598,"symbol":"SV_CheckWaterTransition","file":"sv_phys.c","asm":"# SV_CheckWaterTransition  (TU sv_phys.c, section .text, 261 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_CheckWaterTransition:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  lea     0x88(%ebx),%eax\n  /* 011 */  mov     %eax,(%esp)\n  /* 014 */  call    SV_PointContents\n  /* 019 */  fldz\n  /* 01b */  flds    0x1b0(%ebx)\n  /* 021 */  fucomi  %st(1),%st\n  /* 023 */  fstp    %st(1)\n  /* 025 */  jp      .L29\n  /* 027 */  je      .L70\n.L29:\n  /* 029 */  cmp     $0xfffffffe,%eax\n  /* 02c */  jl      .L58\n  /* 02e */  fld1\n  /* 030 */  fchs\n  /* 032 */  fxch    %st(1)\n  /* 034 */  fucomip %st(1),%st\n  /* 036 */  fstp    %st(0)\n  /* 038 */  jp      .Ld0\n  /* 03e */  jne     .Ld0\n.L44:\n  /* 044 */  mov     %eax,0x2c(%esp)\n  /* 048 */  fildl   0x2c(%esp)\n  /* 04c */  fld1\n  /* 04e */  fchs\n  /* 050 */  jmp     .L7e\n  /* 052 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  fld1\n  /* 05a */  fchs\n  /* 05c */  fxch    %st(1)\n  /* 05e */  fucomip %st(1),%st\n  /* 060 */  fstp    %st(0)\n  /* 062 */  jp      .L72\n  /* 064 */  je      .L98\n  /* 066 */  jmp     .L72\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  fstp    %st(0)\n.L72:\n  /* 072 */  mov     %eax,0x2c(%esp)\n  /* 076 */  fildl   0x2c(%esp)\n  /* 07a */  fld1\n  /* 07c */  fxch    %st(1)\n.L7e:\n  /* 07e */  fstps   0x1b0(%ebx)\n  /* 084 */  fstps   0x1ac(%ebx)\n  /* 08a */  mov     0x38(%esp),%ebx\n  /* 08e */  add     $0x3c,%esp\n  /* 091 */  ret\n  /* 092 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  mov     %eax,0x2c(%esp)\n  /* 09c */  mov     $0xff,%eax\n  /* 0a1 */  mov     %eax,0xc(%esp)\n  /* 0a5 */  mov     $\"misc/h2ohit1.wav\",%eax\n  /* 0aa */  mov     %eax,0x8(%esp)\n  /* 0ae */  xor     %eax,%eax\n  /* 0b0 */  mov     %eax,0x4(%esp)\n  /* 0b4 */  movl    $0x3f800000,0x10(%esp)\n  /* 0bc */  mov     %ebx,(%esp)\n  /* 0bf */  call    SV_StartSound\n  /* 0c4 */  mov     0x2c(%esp),%eax\n  /* 0c8 */  jmp     .L72\n  /* 0ca */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  mov     %eax,0x2c(%esp)\n  /* 0d4 */  mov     $\"misc/h2ohit1.wav\",%edx\n  /* 0d9 */  mov     $0xff,%eax\n  /* 0de */  mov     %eax,0xc(%esp)\n  /* 0e2 */  xor     %ecx,%ecx\n  /* 0e4 */  movl    $0x3f800000,0x10(%esp)\n  /* 0ec */  mov     %edx,0x8(%esp)\n  /* 0f0 */  mov     %ecx,0x4(%esp)\n  /* 0f4 */  mov     %ebx,(%esp)\n  /* 0f7 */  call    SV_StartSound\n  /* 0fc */  mov     0x2c(%esp),%eax\n  /* 100 */  jmp     .L44\n","c":"#include \"quakedef.h\"\n\nvoid SV_CheckWaterTransition(edict_t *ent)\n{\n\tint cont;\n\tcont = SV_PointContents(ent->v.origin);\n\tif (!ent->v.watertype)\n\t{\n\t\tent->v.watertype = cont;\n\t\tent->v.waterlevel = 1;\n\t\treturn;\n\t}\n\tif (cont <= CONTENTS_WATER)\n\t{\n\t\tif (ent->v.watertype == CONTENTS_EMPTY)\n\t\t\tSV_StartSound(ent, 0, \"misc/h2ohit1.wav\", 255, 1);\n\t\tent->v.watertype = cont;\n\t\tent->v.waterlevel = 1;\n\t}\n\telse\n\t{\n\t\tif (ent->v.watertype != CONTENTS_EMPTY)\n\t\t\tSV_StartSound(ent, 0, \"misc/h2ohit1.wav\", 255, 1);\n\t\tent->v.watertype = CONTENTS_EMPTY;\n\t\tent->v.waterlevel = cont;\n\t}\n}\n","size":261,"score":100,"agent":"kuncc/5","pid":6,"session":1229,"ts":1791749229989}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1454,"symbol":"R_GetSpriteframe","file":"r_sprite.c","asm":"# R_GetSpriteframe  (TU r_sprite.c, section .text, 219 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_GetSpriteframe:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     currententity,%eax\n  /* 00a */  mov     0x30(%esp),%ebx\n  /* 00e */  mov     0x8c(%eax),%eax\n  /* 014 */  cmp     %eax,0xc(%ebx)\n  /* 017 */  jle     .Lc0\n  /* 01d */  mov     %eax,%esi\n  /* 01f */  shr     $0x1f,%esi\n  /* 022 */  mov     %esi,%edx\n  /* 024 */  test    %dl,%dl\n  /* 026 */  jne     .Lc0\n.L2c:\n  /* 02c */  add     $0x2,%eax\n  /* 02f */  mov     0xc(%ebx,%eax,8),%esi\n  /* 033 */  mov     0x8(%ebx,%eax,8),%eax\n  /* 037 */  test    %eax,%eax\n  /* 039 */  je      .Lb6\n  /* 03b */  mov     (%esi),%edx\n  /* 03d */  cmp     $0x1,%edx\n  /* 040 */  jle     .Ld7\n  /* 046 */  mov     0x4(%esi),%ecx\n  /* 049 */  mov     currententity,%eax\n  /* 04e */  flds    -0x4(%ecx,%edx,4)\n  /* 052 */  dec     %edx\n  /* 053 */  flds    0x90(%eax)\n  /* 059 */  faddl   cl+0x23c\n  /* 05f */  fnstcw  0x1e(%esp)\n  /* 063 */  fstps   0x14(%esp)\n  /* 067 */  flds    0x14(%esp)\n  /* 06b */  fdiv    %st(1),%st\n  /* 06d */  movzwl  0x1e(%esp),%eax\n  /* 072 */  or      $0xc00,%ax\n  /* 076 */  mov     %ax,0x1c(%esp)\n  /* 07b */  xor     %eax,%eax\n  /* 07d */  fldcw   0x1c(%esp)\n  /* 081 */  fistpl  0x18(%esp)\n  /* 085 */  fldcw   0x1e(%esp)\n  /* 089 */  fildl   0x18(%esp)\n  /* 08d */  fmulp   %st,%st(1)\n  /* 08f */  fsubrs  0x14(%esp)\n  /* 093 */  jmp     .La5\n  /* 095 */  lea     0x0(%esi),%esi\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  inc     %eax\n  /* 0a1 */  cmp     %edx,%eax\n  /* 0a3 */  je      .Lb0\n.La5:\n  /* 0a5 */  flds    (%ecx,%eax,4)\n  /* 0a8 */  fcomip  %st(1),%st\n  /* 0aa */  jbe     .La0\n  /* 0ac */  fstp    %st(0)\n  /* 0ae */  jmp     .Lb2\n.Lb0:\n  /* 0b0 */  fstp    %st(0)\n.Lb2:\n  /* 0b2 */  mov     0x8(%esi,%eax,4),%esi\n.Lb6:\n  /* 0b6 */  add     $0x24,%esp\n  /* 0b9 */  mov     %esi,%eax\n  /* 0bb */  pop     %ebx\n  /* 0bc */  pop     %esi\n  /* 0bd */  ret\n  /* 0be */  xchg    %ax,%ax\n.Lc0:\n  /* 0c0 */  mov     %eax,0x4(%esp)\n  /* 0c4 */  movl    $\"R_DrawSprite: no such frame %d\\n\",(%esp)\n  /* 0cb */  call    Con_Printf\n  /* 0d0 */  xor     %eax,%eax\n  /* 0d2 */  jmp     .L2c\n.Ld7:\n  /* 0d7 */  xor     %eax,%eax\n  /* 0d9 */  jmp     .Lb2\n","c":"/* candidate for R_GetSpriteframe (r_sprite.c, 219 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nmspriteframe_t *R_GetSpriteframe(msprite_t *psprite)\n{\n    mspritegroup_t *pspritegroup;\n    mspriteframe_t *pspriteframe;\n    int i, numframes, frame;\n    float *pintervals, fullinterval, targettime, time;\n\n    frame = currententity->frame;\n\n    if ((frame >= psprite->numframes) || (frame < 0))\n    {\n        Con_Printf(\"R_DrawSprite: no such frame %d\\n\", frame);\n        frame = 0;\n    }\n\n    if (psprite->frames[frame].type == SPR_SINGLE)\n    {\n        pspriteframe = psprite->frames[frame].frameptr;\n    }\n    else\n    {\n        pspritegroup = (mspritegroup_t *)psprite->frames[frame].frameptr;\n        pintervals = pspritegroup->intervals;\n        numframes = pspritegroup->numframes;\n        fullinterval = pintervals[numframes - 1];\n\n        time = cl.time + currententity->syncbase;\n\n        targettime = time - ((int)(time / fullinterval)) * fullinterval;\n\n        for (i = 0; i < (numframes - 1); i++)\n        {\n            if (pintervals[i] > targettime)\n                break;\n        }\n\n        pspriteframe = pspritegroup->frames[i];\n    }\n\n    return pspriteframe;\n}\n","size":219,"score":100,"agent":"forky","pid":14,"session":1231,"ts":1791749235737}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1295,"symbol":"PF_walkmove","file":"pr_cmds.c","asm":"# PF_walkmove  (TU pr_cmds.c, section .text, 265 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_walkmove:\n  /* 000 */  sub     $0x5c,%esp\n  /* 003 */  mov     %ebx,0x58(%esp)\n  /* 007 */  mov     pr_global_struct,%eax\n  /* 00c */  mov     sv+0xdac,%ecx\n  /* 012 */  mov     pr_globals,%ebx\n  /* 018 */  mov     0x70(%eax),%edx\n  /* 01b */  add     %edx,%ecx\n  /* 01d */  flds    0x190(%ecx)\n  /* 023 */  fnstcw  0x2e(%esp)\n  /* 027 */  movzwl  0x2e(%esp),%eax\n  /* 02c */  or      $0xc00,%ax\n  /* 030 */  mov     %ax,0x2c(%esp)\n  /* 035 */  fldcw   0x2c(%esp)\n  /* 039 */  fistpl  0x18(%esp)\n  /* 03d */  fldcw   0x2e(%esp)\n  /* 041 */  testl   $0x203,0x18(%esp)\n  /* 049 */  jne     .L60\n  /* 04b */  movl    $0x0,0x4(%ebx)\n  /* 052 */  mov     0x58(%esp),%ebx\n  /* 056 */  add     $0x5c,%esp\n  /* 059 */  ret\n  /* 05a */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  mov     %edx,0x24(%esp)\n  /* 064 */  fldl    =0x400921fb54442d18 (3.141592653589793)\n  /* 06a */  lea     0x30(%esp),%edx\n  /* 06e */  fmuls   0x10(%ebx)\n  /* 071 */  mov     %edx,0xc(%esp)\n  /* 075 */  mov     %ecx,0x28(%esp)\n  /* 079 */  lea     0x38(%esp),%eax\n  /* 07d */  mov     %eax,0x8(%esp)\n  /* 081 */  fadd    %st(0),%st\n  /* 083 */  fdivs   =0x43b40000 (360f)\n  /* 089 */  fstps   0x18(%esp)\n  /* 08d */  flds    0x18(%esp)\n  /* 091 */  fstpl   (%esp)\n  /* 094 */  call    sincos\n  /* 099 */  mov     0x28(%esp),%ecx\n  /* 09d */  mov     $0x1,%eax\n  /* 0a2 */  movl    $0x0,0x4c(%esp)\n  /* 0aa */  flds    0x1c(%ebx)\n  /* 0ad */  mov     %eax,0x8(%esp)\n  /* 0b1 */  fldl    0x30(%esp)\n  /* 0b5 */  lea     0x44(%esp),%eax\n  /* 0b9 */  fmul    %st(1),%st\n  /* 0bb */  mov     pr_xfunction,%ebx\n  /* 0c1 */  mov     %eax,0x4(%esp)\n  /* 0c5 */  mov     %ecx,(%esp)\n  /* 0c8 */  fstps   0x44(%esp)\n  /* 0cc */  fmull   0x38(%esp)\n  /* 0d0 */  fstps   0x48(%esp)\n  /* 0d4 */  call    SV_movestep\n  /* 0d9 */  xor     %edx,%edx\n  /* 0db */  mov     %edx,0x1c(%esp)\n  /* 0df */  mov     0x24(%esp),%edx\n  /* 0e3 */  mov     %ebx,pr_xfunction\n  /* 0e9 */  mov     0x58(%esp),%ebx\n  /* 0ed */  mov     %eax,0x18(%esp)\n  /* 0f1 */  mov     pr_globals,%eax\n  /* 0f6 */  fildll  0x18(%esp)\n  /* 0fa */  fstps   0x4(%eax)\n  /* 0fd */  mov     pr_global_struct,%eax\n  /* 102 */  mov     %edx,0x70(%eax)\n  /* 105 */  add     $0x5c,%esp\n  /* 108 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_walkmove(void)\n{\n\tedict_t *ent;\n\tfloat yaw, dist;\n\tvec3_t move;\n\tdfunction_t *oldf;\n\tint oldself;\n\n\tent = PROG_TO_EDICT(pr_global_struct->self);\n\tyaw = G_FLOAT(OFS_PARM0);\n\tdist = G_FLOAT(OFS_PARM1);\n\n\tif (!((int)ent->v.flags & (FL_ONGROUND|FL_FLY|FL_SWIM)))\n\t{\n\t\tG_FLOAT(OFS_RETURN) = 0;\n\t\treturn;\n\t}\n\n\tyaw = yaw*M_PI*2 / 360;\n\n\tmove[0] = cos(yaw)*dist;\n\tmove[1] = sin(yaw)*dist;\n\tmove[2] = 0;\n\n\toldf = pr_xfunction;\n\toldself = pr_global_struct->self;\n\n\tG_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true);\n\n\tpr_xfunction = oldf;\n\tpr_global_struct->self = oldself;\n}\n","size":265,"score":100,"agent":"kuncc/2","pid":3,"session":1233,"ts":1791749235755}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1364,"symbol":"R_AliasClip","file":"r_aclip.c","asm":"# R_AliasClip  (TU r_aclip.c, section .text, 266 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_AliasClip:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x4c(%esp),%edi\n  /* 00b */  mov     0x48(%esp),%ebp\n  /* 00f */  test    %edi,%edi\n  /* 011 */  jle     .Lf8\n  /* 017 */  mov     0x4c(%esp),%eax\n  /* 01b */  xor     %esi,%esi\n  /* 01d */  xor     %edi,%edi\n  /* 01f */  mov     %esi,0x14(%esp)\n  /* 023 */  mov     0x40(%esp),%ebx\n  /* 027 */  dec     %eax\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x40(%esp),%ecx\n  /* 034 */  shl     $0x5,%eax\n  /* 037 */  add     %ecx,%eax\n  /* 039 */  mov     %ebp,%ecx\n  /* 03b */  mov     0x18(%eax),%edx\n  /* 03e */  and     %ebp,%edx\n  /* 040 */  and     0x18(%ebx),%ecx\n  /* 043 */  je      .L4d\n  /* 045 */  test    %edx,%edx\n  /* 047 */  jne     .Le0\n.L4d:\n  /* 04d */  cmp     %ecx,%edx\n  /* 04f */  je      .Lba\n  /* 051 */  mov     %eax,(%esp)\n  /* 054 */  mov     0x14(%esp),%esi\n  /* 058 */  mov     %ebx,0x4(%esp)\n  /* 05c */  mov     0x44(%esp),%edx\n  /* 060 */  mov     %ecx,0x1c(%esp)\n  /* 064 */  shl     $0x5,%esi\n  /* 067 */  add     %edx,%esi\n  /* 069 */  mov     %esi,0x8(%esp)\n  /* 06d */  call    *0x50(%esp)\n  /* 071 */  mov     (%esi),%edx\n  /* 073 */  xor     %eax,%eax\n  /* 075 */  cmp     r_refdef+0x14,%edx\n  /* 07b */  mov     0x4(%esi),%ecx\n  /* 07e */  setl    %al\n  /* 081 */  mov     %eax,0x18(%esi)\n  /* 084 */  cmp     r_refdef+0x18,%ecx\n  /* 08a */  mov     %ecx,0x18(%esp)\n  /* 08e */  mov     0x1c(%esp),%ecx\n  /* 092 */  jge     .L9a\n  /* 094 */  or      $0x2,%eax\n  /* 097 */  mov     %eax,0x18(%esi)\n.L9a:\n  /* 09a */  cmp     r_refdef+0x30,%edx\n  /* 0a0 */  jle     .La6\n  /* 0a2 */  orl     $0x4,0x18(%esi)\n.La6:\n  /* 0a6 */  mov     0x18(%esp),%eax\n  /* 0aa */  cmp     r_refdef+0x34,%eax\n  /* 0b0 */  jle     .Lb6\n  /* 0b2 */  orl     $0x8,0x18(%esi)\n.Lb6:\n  /* 0b6 */  incl    0x14(%esp)\n.Lba:\n  /* 0ba */  test    %ecx,%ecx\n  /* 0bc */  jne     .Le0\n  /* 0be */  mov     0x14(%esp),%edx\n  /* 0c2 */  xor     %eax,%eax\n  /* 0c4 */  mov     0x44(%esp),%ecx\n  /* 0c8 */  shl     $0x5,%edx\n  /* 0cb */  add     %ecx,%edx\n.Lcd:\n  /* 0cd */  mov     (%ebx,%eax,1),%ecx\n  /* 0d0 */  mov     %ecx,(%edx,%eax,1)\n  /* 0d3 */  add     $0x4,%eax\n  /* 0d6 */  cmp     $0x20,%eax\n  /* 0d9 */  jb      .Lcd\n  /* 0db */  incl    0x14(%esp)\n  /* 0df */  nop\n.Le0:\n  /* 0e0 */  lea     0x1(%edi),%edx\n  /* 0e3 */  add     $0x20,%ebx\n  /* 0e6 */  cmp     %edx,0x4c(%esp)\n  /* 0ea */  mov     %edi,%eax\n  /* 0ec */  je      .Lfe\n  /* 0ee */  mov     %edx,%edi\n  /* 0f0 */  jmp     .L30\n  /* 0f5 */  lea     0x0(%esi),%esi\n.Lf8:\n  /* 0f8 */  xor     %eax,%eax\n  /* 0fa */  mov     %eax,0x14(%esp)\n.Lfe:\n  /* 0fe */  mov     0x14(%esp),%eax\n  /* 102 */  add     $0x2c,%esp\n  /* 105 */  pop     %ebx\n  /* 106 */  pop     %esi\n  /* 107 */  pop     %edi\n  /* 108 */  pop     %ebp\n  /* 109 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nint R_AliasClip(finalvert_t *in, finalvert_t *out, int flag, int count,\n\t\tvoid (*clip)(finalvert_t *pfv0, finalvert_t *pfv1, finalvert_t *out))\n{\n\tint i, j, k;\n\tint flags, oldflags;\n\n\tj = count - 1;\n\tk = 0;\n\tfor (i = 0; i < count; j = i, i++)\n\t{\n\t\toldflags = in[j].flags & flag;\n\t\tflags = in[i].flags & flag;\n\n\t\tif (flags && oldflags)\n\t\t\tcontinue;\n\n\t\tif (oldflags ^ flags)\n\t\t{\n\t\t\tclip(&in[j], &in[i], &out[k]);\n\t\t\tout[k].flags = 0;\n\n\t\t\tif (out[k].v[0] < r_refdef.aliasvrect.x)\n\t\t\t\tout[k].flags |= 1;\n\t\t\tif (out[k].v[1] < r_refdef.aliasvrect.y)\n\t\t\t\tout[k].flags |= 2;\n\t\t\tif (out[k].v[0] > r_refdef.aliasvrectright)\n\t\t\t\tout[k].flags |= 4;\n\t\t\tif (out[k].v[1] > r_refdef.aliasvrectbottom)\n\t\t\t\tout[k].flags |= 8;\n\t\t\tk++;\n\t\t}\n\n\t\tif (!flags)\n\t\t{\n\t\t\tout[k] = in[i];\n\t\t\tk++;\n\t\t}\n\t}\n\n\treturn k;\n}\n","size":266,"score":100,"agent":"kuncc/7","pid":8,"session":1234,"ts":1791749251666}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1671,"symbol":"Hunk_FreeToHighMark","file":"zone.c","asm":"# Hunk_FreeToHighMark  (TU zone.c, section .text, 270 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHunk_FreeToHighMark:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %esi,0x14(%esp)\n  /* 007 */  mov     hunk_tempactive,%ecx\n  /* 00d */  mov     %ebx,0x10(%esp)\n  /* 011 */  mov     0x20(%esp),%esi\n  /* 015 */  mov     %edi,0x18(%esp)\n  /* 019 */  test    %ecx,%ecx\n  /* 01b */  jne     .Lc8\n.L21:\n  /* 021 */  test    %esi,%esi\n  /* 023 */  js      .L80\n  /* 025 */  mov     hunk_high_used,%ebx\n  /* 02b */  cmp     %esi,%ebx\n  /* 02d */  jl      .L80\n.L2f:\n  /* 02f */  mov     hunk_size,%edx\n  /* 035 */  mov     hunk_base,%eax\n  /* 03a */  sub     %ebx,%edx\n  /* 03c */  sub     %esi,%ebx\n  /* 03e */  add     %eax,%edx\n  /* 040 */  cmp     $0x8,%ebx\n  /* 043 */  jae     .La0\n.L45:\n  /* 045 */  test    $0x4,%bl\n  /* 048 */  je      .L53\n  /* 04a */  movl    $0x0,(%edx)\n  /* 050 */  add     $0x4,%edx\n.L53:\n  /* 053 */  test    $0x2,%bl\n  /* 056 */  je      .L60\n  /* 058 */  movw    $0x0,(%edx)\n  /* 05d */  add     $0x2,%edx\n.L60:\n  /* 060 */  test    $0x1,%bl\n  /* 063 */  je      .L68\n  /* 065 */  movb    $0x0,(%edx)\n.L68:\n  /* 068 */  mov     %esi,hunk_high_used\n  /* 06e */  mov     0x10(%esp),%ebx\n  /* 072 */  mov     0x14(%esp),%esi\n  /* 076 */  mov     0x18(%esp),%edi\n  /* 07a */  add     $0x1c,%esp\n  /* 07d */  ret\n  /* 07e */  xchg    %ax,%ax\n.L80:\n  /* 080 */  mov     %esi,0x4(%esp)\n  /* 084 */  movl    $\"Hunk_FreeToHighMark: bad mark %i\",(%esp)\n  /* 08b */  call    Sys_Error\n  /* 090 */  mov     hunk_high_used,%ebx\n  /* 096 */  jmp     .L2f\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  test    $0x1,%dl\n  /* 0a3 */  jne     .Le8\n.La5:\n  /* 0a5 */  test    $0x2,%dl\n  /* 0a8 */  jne     .Lf0\n.Laa:\n  /* 0aa */  test    $0x4,%dl\n  /* 0ad */  jne     .L100\n.Laf:\n  /* 0af */  mov     %ebx,%ecx\n  /* 0b1 */  mov     %edx,%edi\n  /* 0b3 */  shr     $0x2,%ecx\n  /* 0b6 */  xor     %eax,%eax\n  /* 0b8 */  rep stos %eax,%es:(%edi)\n  /* 0ba */  and     $0x3,%ebx\n  /* 0bd */  mov     %edi,%edx\n  /* 0bf */  jmp     .L45\n  /* 0c1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  mov     hunk_tempmark,%eax\n  /* 0cd */  xor     %edx,%edx\n  /* 0cf */  mov     %edx,hunk_tempactive\n  /* 0d5 */  mov     %eax,(%esp)\n  /* 0d8 */  call    Hunk_FreeToHighMark\n  /* 0dd */  jmp     .L21\n  /* 0e2 */  lea     0x0(%esi),%esi\n.Le8:\n  /* 0e8 */  movb    $0x0,(%edx)\n  /* 0eb */  dec     %ebx\n  /* 0ec */  inc     %edx\n  /* 0ed */  jmp     .La5\n  /* 0ef */  nop\n.Lf0:\n  /* 0f0 */  movw    $0x0,(%edx)\n  /* 0f5 */  sub     $0x2,%ebx\n  /* 0f8 */  add     $0x2,%edx\n  /* 0fb */  jmp     .Laa\n  /* 0fd */  lea     0x0(%esi),%esi\n.L100:\n  /* 100 */  movl    $0x0,(%edx)\n  /* 106 */  sub     $0x4,%ebx\n  /* 109 */  add     $0x4,%edx\n  /* 10c */  jmp     .Laf\n","c":"#include \"quakedef.h\"\n\nbyte *hunk_base;\nint hunk_size;\nint hunk_high_used;\nqboolean hunk_tempactive;\nint hunk_tempmark;\n\nvoid Hunk_FreeToHighMark (int mark)\n{\n\tif (hunk_tempactive)\n\t{\n\t\thunk_tempactive = false;\n\t\tHunk_FreeToHighMark (hunk_tempmark);\n\t}\n\tif (mark < 0 || mark > hunk_high_used)\n\t{\n\t\tSys_Error (\"Hunk_FreeToHighMark: bad mark %i\", mark);\n\t}\n\tmemset (hunk_base + hunk_size - hunk_high_used, 0, hunk_high_used - mark);\n\thunk_high_used = mark;\n}\n","size":270,"score":100,"agent":"kuncc/3","pid":4,"session":1239,"ts":1791749263048}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1560,"symbol":"SV_AddToFatPVS","file":"sv_main.c","asm":"# SV_AddToFatPVS  (TU sv_main.c, section .text, 219 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_AddToFatPVS:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x24(%esp),%ebx\n  /* 009 */  mov     0x20(%esp),%esi\n  /* 00d */  mov     (%ebx),%eax\n  /* 00f */  test    %eax,%eax\n  /* 011 */  js      .L46\n.L13:\n  /* 013 */  mov     0x18(%ebx),%eax\n  /* 016 */  flds    (%esi)\n  /* 018 */  fmuls   (%eax)\n  /* 01a */  flds    0x4(%esi)\n  /* 01d */  fmuls   0x4(%eax)\n  /* 020 */  faddp   %st,%st(1)\n  /* 022 */  flds    0x8(%esi)\n  /* 025 */  fmuls   0x8(%eax)\n  /* 028 */  faddp   %st,%st(1)\n  /* 02a */  fsubs   0xc(%eax)\n  /* 02d */  flds    =0x41000000 (8f)\n  /* 033 */  fxch    %st(1)\n  /* 035 */  fcomi   %st(1),%st\n  /* 037 */  fstp    %st(1)\n  /* 039 */  jbe     .L58\n  /* 03b */  fstp    %st(0)\n  /* 03d */  mov     0x1c(%ebx),%ebx\n.L40:\n  /* 040 */  mov     (%ebx),%eax\n  /* 042 */  test    %eax,%eax\n  /* 044 */  jns     .L13\n.L46:\n  /* 046 */  cmp     $0xfffffffe,%eax\n  /* 049 */  jne     .L88\n.L4b:\n  /* 04b */  add     $0x14,%esp\n  /* 04e */  pop     %ebx\n  /* 04f */  pop     %esi\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  flds    =0xc1000000 (-8f)\n  /* 05e */  fcomip  %st(1),%st\n  /* 060 */  fstp    %st(0)\n  /* 062 */  jbe     .L70\n.L64:\n  /* 064 */  mov     0x20(%ebx),%ebx\n  /* 067 */  jmp     .L40\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     0x1c(%ebx),%eax\n  /* 073 */  mov     %esi,(%esp)\n  /* 076 */  mov     %eax,0x4(%esp)\n  /* 07a */  call    SV_AddToFatPVS\n  /* 07f */  jmp     .L64\n  /* 081 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  mov     %ebx,(%esp)\n  /* 08b */  mov     sv+0xa0,%eax\n  /* 090 */  mov     %eax,0x4(%esp)\n  /* 094 */  call    Mod_LeafPVS\n  /* 099 */  mov     fatbytes,%ecx\n  /* 09f */  test    %ecx,%ecx\n  /* 0a1 */  mov     %eax,%ebx\n  /* 0a3 */  jle     .L4b\n  /* 0a5 */  xor     %eax,%eax\n  /* 0a7 */  jmp     .Lc0\n  /* 0a9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0b0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  movzbl  fatpvs(%eax),%edx\n  /* 0c7 */  or      (%ebx,%eax,1),%dl\n  /* 0ca */  inc     %eax\n  /* 0cb */  mov     %dl,fatpvs-0x1(%eax)\n  /* 0d1 */  cmp     %ecx,%eax\n  /* 0d3 */  jne     .Lc0\n  /* 0d5 */  add     $0x14,%esp\n  /* 0d8 */  pop     %ebx\n  /* 0d9 */  pop     %esi\n  /* 0da */  ret\n","c":"#include \"quakedef.h\"\n\nextern int fatbytes;\nextern byte fatpvs[];\n\nvoid SV_AddToFatPVS(vec3_t org, mnode_t *node)\n{\n    int i;\n    byte *pvs;\n    mplane_t *plane;\n    float d;\n\n    while (1)\n    {\n        if (node->contents < 0)\n        {\n            if (node->contents != CONTENTS_SOLID)\n            {\n                pvs = Mod_LeafPVS((mleaf_t *)node, sv.worldmodel);\n                for (i = 0; i < fatbytes; i++)\n                    fatpvs[i] |= pvs[i];\n            }\n            return;\n        }\n\n        plane = node->plane;\n        d = DotProduct(org, plane->normal) - plane->dist;\n        if (d > 8)\n            node = node->children[0];\n        else if (d < -8)\n            node = node->children[1];\n        else\n        {\n            SV_AddToFatPVS(org, node->children[0]);\n            node = node->children[1];\n        }\n    }\n}\n","size":219,"score":100,"agent":"forky","pid":14,"session":1240,"ts":1791749267025}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":727,"symbol":"IN_AttackDown","file":"cl_input.c","asm":"# IN_AttackDown  (TU cl_input.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_AttackDown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  mov     %eax,%edx\n  /* 011 */  mov     $0xffffffff,%eax\n  /* 016 */  cmpb    $0x0,(%edx)\n  /* 019 */  jne     .L60\n.L1b:\n  /* 01b */  mov     in_attack,%edx\n  /* 021 */  cmp     %eax,%edx\n  /* 023 */  je      .L4d\n  /* 025 */  mov     in_attack+0x4,%ecx\n  /* 02b */  cmp     %ecx,%eax\n  /* 02d */  je      .L4d\n  /* 02f */  test    %edx,%edx\n  /* 031 */  je      .L58\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  jne     .L80\n  /* 037 */  mov     %eax,in_attack+0x4\n.L3c:\n  /* 03c */  mov     in_attack+0x8,%eax\n  /* 041 */  test    $0x1,%al\n  /* 043 */  jne     .L4d\n  /* 045 */  or      $0x3,%eax\n  /* 048 */  mov     %eax,in_attack+0x8\n.L4d:\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %eax,in_attack\n  /* 05d */  jmp     .L3c\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %edx,(%esp)\n  /* 063 */  xor     %ecx,%ecx\n  /* 065 */  mov     $0xa,%eax\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  mov     %ecx,0x4(%esp)\n  /* 072 */  call    strtol\n  /* 077 */  jmp     .L1b\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"Three keys down for a button!\\n\",(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  jmp     .L4d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_attack;\n\nstatic void KeyDown(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n        k = -1;\n\n    if (k == b->down[0] || k == b->down[1])\n        return;\n\n    if (!b->down[0])\n        b->down[0] = k;\n    else if (!b->down[1])\n        b->down[1] = k;\n    else\n    {\n        Con_Printf(\"Three keys down for a button!\\n\");\n        return;\n    }\n\n    if (b->state & 1)\n        return;\n    b->state |= 1 + 2;\n}\n\nvoid IN_AttackDown(void)\n{\n    KeyDown(&in_attack);\n}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1238,"ts":1791749267266}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1095,"symbol":"M_DrawSlider","file":"menu.c","asm":"# M_DrawSlider  (TU menu.c, section .text, 270 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawSlider:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  flds    0x48(%esp)\n  /* 00b */  fldz\n  /* 00d */  mov     0x40(%esp),%edi\n  /* 011 */  mov     0x44(%esp),%ebx\n  /* 015 */  fsts    0x14(%esp)\n  /* 019 */  fcomip  %st(1),%st\n  /* 01b */  ja      .L30\n  /* 01d */  fld1\n  /* 01f */  fxch    %st(1)\n  /* 021 */  fcomi   %st(1),%st\n  /* 023 */  fcmovnbe %st(1),%st\n  /* 025 */  fstp    %st(1)\n  /* 027 */  fstps   0x14(%esp)\n  /* 02b */  jmp     .L32\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  fstp    %st(0)\n.L32:\n  /* 032 */  mov     %ebx,0x4(%esp)\n  /* 036 */  mov     $0x80,%eax\n  /* 03b */  mov     %edi,%ebp\n  /* 03d */  mov     %eax,0x8(%esp)\n  /* 041 */  mov     vid+0x14,%eax\n  /* 046 */  lea     0x50(%edi),%esi\n  /* 049 */  sub     $0x140,%eax\n  /* 04e */  shr     $1,%eax\n  /* 050 */  lea     -0x8(%edi,%eax,1),%eax\n  /* 054 */  mov     %eax,(%esp)\n  /* 057 */  call    Draw_Character\n  /* 05c */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %ebx,0x4(%esp)\n  /* 064 */  mov     $0x81,%eax\n  /* 069 */  mov     %eax,0x8(%esp)\n  /* 06d */  mov     vid+0x14,%eax\n  /* 072 */  sub     $0x140,%eax\n  /* 077 */  shr     $1,%eax\n  /* 079 */  add     %ebp,%eax\n  /* 07b */  add     $0x8,%ebp\n  /* 07e */  mov     %eax,(%esp)\n  /* 081 */  call    Draw_Character\n  /* 086 */  cmp     %ebp,%esi\n  /* 088 */  jne     .L60\n  /* 08a */  mov     %ebx,0x4(%esp)\n  /* 08e */  mov     $0x82,%eax\n  /* 093 */  mov     %eax,0x8(%esp)\n  /* 097 */  mov     vid+0x14,%eax\n  /* 09c */  sub     $0x140,%eax\n  /* 0a1 */  shr     $1,%eax\n  /* 0a3 */  add     %esi,%eax\n  /* 0a5 */  mov     %eax,(%esp)\n  /* 0a8 */  call    Draw_Character\n  /* 0ad */  mov     $0x83,%edx\n  /* 0b2 */  fnstcw  0x1e(%esp)\n  /* 0b6 */  mov     %edi,0x18(%esp)\n  /* 0ba */  mov     %ebx,0x44(%esp)\n  /* 0be */  mov     %edx,0x48(%esp)\n  /* 0c2 */  fildl   0x18(%esp)\n  /* 0c6 */  flds    0x14(%esp)\n  /* 0ca */  fmuls   =0x42900000 (72f)\n  /* 0d0 */  movzwl  0x1e(%esp),%eax\n  /* 0d5 */  or      $0xc00,%ax\n  /* 0d9 */  mov     %ax,0x1c(%esp)\n  /* 0de */  faddp   %st,%st(1)\n  /* 0e0 */  mov     vid+0x14,%eax\n  /* 0e5 */  fldcw   0x1c(%esp)\n  /* 0e9 */  fistpl  0x14(%esp)\n  /* 0ed */  fldcw   0x1e(%esp)\n  /* 0f1 */  sub     $0x140,%eax\n  /* 0f6 */  shr     $1,%eax\n  /* 0f8 */  mov     0x14(%esp),%ecx\n  /* 0fc */  add     %ecx,%eax\n  /* 0fe */  mov     %eax,0x40(%esp)\n  /* 102 */  add     $0x2c,%esp\n  /* 105 */  pop     %ebx\n  /* 106 */  pop     %esi\n  /* 107 */  pop     %edi\n  /* 108 */  pop     %ebp\n  /* 109 */  jmp     Draw_Character\n","c":"#include \"quakedef.h\"\n\n#define SLIDER_RANGE 10\n\nvoid M_DrawCharacter (int cx, int line, int num)\n{\n\tDraw_Character (cx + ((vid.width - 320)>>1), line, num);\n}\n\nvoid M_DrawSlider (int x, int y, float range)\n{\n\tint\ti;\n\n\tif (range < 0)\n\t\trange = 0;\n\tif (range > 1)\n\t\trange = 1;\n\tM_DrawCharacter (x-8, y, 128);\n\tfor (i=0 ; i<SLIDER_RANGE ; i++)\n\t\tM_DrawCharacter (x + i*8, y, 129);\n\tM_DrawCharacter (x+i*8, y, 130);\n\tM_DrawCharacter (x + (SLIDER_RANGE-1)*8 * range, y, 131);\n}\n","size":270,"score":100,"agent":"kuncc/4","pid":5,"session":1237,"ts":1791749269020}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1370,"symbol":"R_AliasProjectFinalVert","file":"r_alias.c","asm":"# R_AliasProjectFinalVert  (TU r_alias.c, section .text, 106 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_AliasProjectFinalVert:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x4,%esp\n  /* 005 */  mov     0xc(%esp),%edx\n  /* 009 */  mov     0x8(%esp),%eax\n  /* 00d */  fdivs   0x8(%edx)\n  /* 010 */  fnstcw  0x2(%esp)\n  /* 014 */  movzwl  0x2(%esp),%ecx\n  /* 019 */  or      $0xc00,%cx\n  /* 01e */  mov     %cx,(%esp)\n  /* 022 */  flds    ziscale\n  /* 028 */  fmul    %st(1),%st\n  /* 02a */  fldcw   (%esp)\n  /* 02d */  fistpl  0x14(%eax)\n  /* 030 */  fldcw   0x2(%esp)\n  /* 034 */  flds    (%edx)\n  /* 036 */  fmuls   aliasxscale\n  /* 03c */  fmul    %st(1),%st\n  /* 03e */  fadds   aliasxcenter\n  /* 044 */  fldcw   (%esp)\n  /* 047 */  fistpl  (%eax)\n  /* 049 */  fldcw   0x2(%esp)\n  /* 04d */  flds    0x4(%edx)\n  /* 050 */  fmuls   aliasyscale\n  /* 056 */  fmulp   %st,%st(1)\n  /* 058 */  fadds   aliasycenter\n  /* 05e */  fldcw   (%esp)\n  /* 061 */  fistpl  0x4(%eax)\n  /* 064 */  fldcw   0x2(%esp)\n  /* 068 */  pop     %eax\n  /* 069 */  ret\n","c":"/* candidate for R_AliasProjectFinalVert (r_alias.c, 106 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nstatic float ziscale;\n\nvoid R_AliasSetupZiscale(float v)\n{\n\tziscale = v;\n}\n\nvoid R_AliasProjectFinalVert(finalvert_t *fv, auxvert_t *av)\n{\n\tfloat zi;\n\n\tzi = 1.0 / av->fv[2];\n\tfv->v[5] = zi * ziscale;\n\tfv->v[0] = (av->fv[0] * aliasxscale * zi) + aliasxcenter;\n\tfv->v[1] = (av->fv[1] * aliasyscale * zi) + aliasycenter;\n}\n","size":106,"score":100,"agent":"diyar","pid":9,"session":1236,"ts":1791749273723}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1159,"symbol":"Mod_LoadPlanes","file":"model.c","asm":"# Mod_LoadPlanes  (TU model.c, section .text, 269 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadPlanes:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%esi\n  /* 00b */  mov     mod_base,%edi\n  /* 011 */  mov     0x4(%esi),%ebp\n  /* 014 */  mov     (%esi),%ebx\n  /* 016 */  imul    $0xcccccccd,%ebp,%eax\n  /* 01c */  ror     $0x2,%eax\n  /* 01f */  cmp     $0xccccccc,%eax\n  /* 024 */  ja      .Lf0\n.L2a:\n  /* 02a */  mov     $0xcccccccd,%eax\n  /* 02f */  mul     %ebp\n  /* 031 */  mov     $loadname,%eax\n  /* 036 */  mov     %eax,0x4(%esp)\n  /* 03a */  shr     $0x4,%edx\n  /* 03d */  mov     %edx,0x18(%esp)\n  /* 041 */  lea     (%edx,%edx,4),%eax\n  /* 044 */  shl     $0x3,%eax\n  /* 047 */  mov     %eax,(%esp)\n  /* 04a */  call    Hunk_AllocName\n  /* 04f */  mov     0x18(%esp),%edx\n  /* 053 */  cmp     $0x13,%ebp\n  /* 056 */  mov     %eax,%esi\n  /* 058 */  mov     loadmodel,%eax\n  /* 05d */  mov     %esi,0x84(%eax)\n  /* 063 */  mov     %edx,0x80(%eax)\n  /* 069 */  jbe     .Le0\n  /* 06b */  mov     %edx,0x1c(%esp)\n  /* 06f */  add     %ebx,%edi\n  /* 071 */  xor     %ebp,%ebp\n  /* 073 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  xor     %ebx,%ebx\n  /* 082 */  xor     %ecx,%ecx\n.L84:\n  /* 084 */  mov     %ecx,0x18(%esp)\n  /* 088 */  flds    (%edi,%ecx,4)\n  /* 08b */  fstps   (%esp)\n  /* 08e */  call    *LittleFloat\n  /* 094 */  mov     0x18(%esp),%ecx\n  /* 098 */  fsts    (%esi,%ecx,4)\n  /* 09b */  fldz\n  /* 09d */  fcomip  %st(1),%st\n  /* 09f */  fstp    %st(0)\n  /* 0a1 */  jbe     .Lac\n  /* 0a3 */  mov     $0x1,%eax\n  /* 0a8 */  shl     %cl,%eax\n  /* 0aa */  or      %eax,%ebx\n.Lac:\n  /* 0ac */  inc     %ecx\n  /* 0ad */  cmp     $0x3,%ecx\n  /* 0b0 */  jne     .L84\n  /* 0b2 */  flds    0xc(%edi)\n  /* 0b5 */  inc     %ebp\n  /* 0b6 */  add     $0x14,%edi\n  /* 0b9 */  add     $0x14,%esi\n  /* 0bc */  fstps   (%esp)\n  /* 0bf */  call    *LittleFloat\n  /* 0c5 */  mov     -0x4(%edi),%eax\n  /* 0c8 */  fstps   -0x8(%esi)\n  /* 0cb */  mov     %eax,(%esp)\n  /* 0ce */  call    *LittleLong\n  /* 0d4 */  mov     %bl,-0x3(%esi)\n  /* 0d7 */  mov     %al,-0x4(%esi)\n  /* 0da */  cmp     %ebp,0x1c(%esp)\n  /* 0de */  jne     .L80\n.Le0:\n  /* 0e0 */  add     $0x2c,%esp\n  /* 0e3 */  pop     %ebx\n  /* 0e4 */  pop     %esi\n  /* 0e5 */  pop     %edi\n  /* 0e6 */  pop     %ebp\n  /* 0e7 */  ret\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  movl    $\"MOD_LoadBmodel: funny lump size in %s\",(%esp)\n  /* 0f7 */  mov     loadmodel,%eax\n  /* 0fc */  mov     %eax,0x4(%esp)\n  /* 100 */  call    Sys_Error\n  /* 105 */  mov     0x4(%esi),%ebp\n  /* 108 */  jmp     .L2a\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern char loadname[32];\nextern model_t *loadmodel;\nextern byte *mod_base;\n\nvoid Mod_LoadPlanes(lump_t *l)\n{\n    int i, j;\n    mplane_t *out;\n    dplane_t *in;\n    int count;\n    int bits;\n\n    in = (void *)(mod_base + l->fileofs);\n    if (l->filelen % sizeof(*in))\n        Sys_Error(\"MOD_LoadBmodel: funny lump size in %s\", loadmodel->name);\n    count = l->filelen / sizeof(*in);\n    out = Hunk_AllocName(count * 2 * sizeof(*out), loadname);\n\n    loadmodel->planes = out;\n    loadmodel->numplanes = count;\n\n    for (i = 0; i < count; i++, in++, out++)\n    {\n        bits = 0;\n        for (j = 0; j < 3; j++)\n        {\n            out->normal[j] = LittleFloat(in->normal[j]);\n            if (out->normal[j] < 0)\n                bits |= 1 << j;\n        }\n\n        out->dist = LittleFloat(in->dist);\n        out->type = LittleLong(in->type);\n        out->signbits = bits;\n    }\n}\n","size":269,"score":100,"agent":"kuncc/0","pid":1,"session":1235,"ts":1791749275659}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":804,"symbol":"Cbuf_Execute","file":"cmd.c","asm":"# Cbuf_Execute  (TU cmd.c, section .text, 271 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCbuf_Execute:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x42c,%esp\n  /* 00a */  lea     0x20(%esp),%esi\n  /* 00e */  xchg    %ax,%ax\n.L10:\n  /* 010 */  mov     cmd_text+0x10,%ebp\n  /* 016 */  test    %ebp,%ebp\n  /* 018 */  je      .Lef\n  /* 01e */  mov     cmd_text+0x8,%edx\n  /* 024 */  jle     .Lfa\n  /* 02a */  xor     %ecx,%ecx\n  /* 02c */  xor     %ebx,%ebx\n  /* 02e */  jmp     .L42\n.L30:\n  /* 030 */  test    $0x1,%cl\n  /* 033 */  jne     .L39\n  /* 035 */  cmp     $0x3b,%al\n  /* 037 */  je      .L80\n.L39:\n  /* 039 */  cmp     $0xa,%al\n  /* 03b */  je      .L80\n  /* 03d */  inc     %ebx\n  /* 03e */  cmp     %ebx,%ebp\n  /* 040 */  je      .L50\n.L42:\n  /* 042 */  movzbl  (%edx,%ebx,1),%eax\n  /* 046 */  cmp     $0x22,%al\n  /* 048 */  jne     .L30\n  /* 04a */  inc     %ebx\n  /* 04b */  inc     %ecx\n  /* 04c */  cmp     %ebx,%ebp\n  /* 04e */  jne     .L42\n.L50:\n  /* 050 */  mov     %ebp,0x8(%esp)\n  /* 054 */  mov     $0x400,%eax\n  /* 059 */  mov     %esi,%edi\n  /* 05b */  mov     %eax,0xc(%esp)\n  /* 05f */  mov     %edx,0x4(%esp)\n  /* 063 */  mov     %esi,(%esp)\n  /* 066 */  call    __memcpy_chk\n  /* 06b */  movb    $0x0,0x20(%esp,%ebp,1)\n.L70:\n  /* 070 */  xor     %ebx,%ebx\n  /* 072 */  mov     %ebx,cmd_text+0x10\n  /* 078 */  jmp     .Lc9\n  /* 07a */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  mov     %edx,0x4(%esp)\n  /* 084 */  mov     $0x400,%edi\n  /* 089 */  mov     %edi,0xc(%esp)\n  /* 08d */  mov     %esi,%edi\n  /* 08f */  mov     %ebx,0x8(%esp)\n  /* 093 */  mov     %esi,(%esp)\n  /* 096 */  mov     %edx,0x1c(%esp)\n  /* 09a */  call    __memcpy_chk\n  /* 09f */  cmp     %ebx,%ebp\n  /* 0a1 */  mov     0x1c(%esp),%edx\n  /* 0a5 */  movb    $0x0,0x20(%esp,%ebx,1)\n  /* 0aa */  je      .L70\n  /* 0ac */  inc     %ebx\n  /* 0ad */  mov     %ebx,%eax\n.Laf:\n  /* 0af */  mov     %edx,(%esp)\n  /* 0b2 */  sub     %ebx,%ebp\n  /* 0b4 */  add     %edx,%eax\n  /* 0b6 */  mov     %ebp,0x8(%esp)\n  /* 0ba */  mov     %eax,0x4(%esp)\n  /* 0be */  mov     %ebp,cmd_text+0x10\n  /* 0c4 */  call    Q_memcpy\n.Lc9:\n  /* 0c9 */  mov     %edi,(%esp)\n  /* 0cc */  mov     $0x1,%edx\n  /* 0d1 */  mov     %edx,0x4(%esp)\n  /* 0d5 */  call    Cmd_ExecuteString\n  /* 0da */  mov     cmd_wait,%ecx\n  /* 0e0 */  test    %ecx,%ecx\n  /* 0e2 */  je      .L10\n  /* 0e8 */  xor     %eax,%eax\n  /* 0ea */  mov     %eax,cmd_wait\n.Lef:\n  /* 0ef */  add     $0x42c,%esp\n  /* 0f5 */  pop     %ebx\n  /* 0f6 */  pop     %esi\n  /* 0f7 */  pop     %edi\n  /* 0f8 */  pop     %ebp\n  /* 0f9 */  ret\n.Lfa:\n  /* 0fa */  movb    $0x0,0x20(%esp)\n  /* 0ff */  mov     $0x1,%eax\n  /* 104 */  mov     $0x1,%ebx\n  /* 109 */  lea     0x20(%esp),%edi\n  /* 10d */  jmp     .Laf\n","c":"#include \"quakedef.h\"\n\nsizebuf_t cmd_text;\nint cmd_wait;\n\nvoid Cbuf_Execute (void)\n{\n    int i;\n    char *text;\n    char line[1024];\n    int quotes;\n\n    while (cmd_text.cursize)\n    {\n        text = (char *)cmd_text.data;\n\n        quotes = 0;\n        for (i = 0; i < cmd_text.cursize; i++)\n        {\n            if (text[i] == '\"')\n                quotes++;\n            if (!(quotes&1) && text[i] == ';')\n                break;\n            if (text[i] == '\\n')\n                break;\n        }\n\n        memcpy (line, text, i);\n        line[i] = 0;\n\n        if (i == cmd_text.cursize)\n            cmd_text.cursize = 0;\n        else\n        {\n            i++;\n            cmd_text.cursize -= i;\n            Q_memcpy (text, text+i, cmd_text.cursize);\n        }\n\n        Cmd_ExecuteString (line, src_command);\n\n        if (cmd_wait)\n        {\n            cmd_wait = false;\n            break;\n        }\n    }\n}\n","size":271,"score":100,"agent":"kuncc/1","pid":2,"session":1241,"ts":1791749277572}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1690,"symbol":"Memory_Init","file":"zone.c","asm":"# Memory_Init  (TU zone.c, section .text, 271 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMemory_Init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %ecx,%ecx\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  mov     0x20(%esp),%eax\n  /* 00d */  xor     %ebx,%ebx\n  /* 00f */  movl    $\"flush\",(%esp)\n  /* 016 */  mov     %ecx,hunk_low_used\n  /* 01c */  mov     %ebx,hunk_high_used\n  /* 022 */  mov     %eax,hunk_base\n  /* 027 */  mov     0x24(%esp),%eax\n  /* 02b */  mov     %eax,hunk_size\n  /* 030 */  mov     $cache_head,%eax\n  /* 035 */  mov     %eax,cache_head+0x18\n  /* 03a */  mov     $cache_head,%eax\n  /* 03f */  mov     %eax,cache_head+0x1c\n  /* 044 */  mov     $cache_head,%eax\n  /* 049 */  mov     %eax,cache_head+0x20\n  /* 04e */  mov     $cache_head,%eax\n  /* 053 */  mov     %eax,cache_head+0x24\n  /* 058 */  mov     $Cache_Flush,%eax\n  /* 05d */  mov     %eax,0x4(%esp)\n  /* 061 */  call    Cmd_AddCommand\n  /* 066 */  movl    $\"-zone\",(%esp)\n  /* 06d */  call    COM_CheckParm\n  /* 072 */  test    %eax,%eax\n  /* 074 */  je      .Lac\n  /* 076 */  mov     com_argc,%ecx\n  /* 07c */  lea     -0x1(%ecx),%edx\n  /* 07f */  cmp     %eax,%edx\n  /* 081 */  jle     .La0\n  /* 083 */  mov     com_argv,%edx\n  /* 089 */  mov     0x4(%edx,%eax,4),%eax\n  /* 08d */  mov     %eax,(%esp)\n  /* 090 */  call    Q_atoi\n  /* 095 */  shl     $0xa,%eax\n  /* 098 */  lea     -0x20(%eax),%ebx\n  /* 09b */  jmp     .Lb6\n  /* 09d */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  movl    $\"Memory_Init: you must specify a size in KB after -zone\",(%esp)\n  /* 0a7 */  call    Sys_Error\n.Lac:\n  /* 0ac */  mov     $0xbfe0,%ebx\n  /* 0b1 */  mov     $0xc000,%eax\n.Lb6:\n  /* 0b6 */  mov     %eax,(%esp)\n  /* 0b9 */  mov     $\"zone\",%edx\n  /* 0be */  mov     %edx,0x4(%esp)\n  /* 0c2 */  call    Hunk_AllocName\n  /* 0c7 */  mov     %ebx,0x20(%eax)\n  /* 0ca */  lea     0x20(%eax),%edx\n  /* 0cd */  mov     0x18(%esp),%ebx\n  /* 0d1 */  mov     %edx,0x14(%eax)\n  /* 0d4 */  mov     %edx,0x10(%eax)\n  /* 0d7 */  mov     %edx,0x1c(%eax)\n  /* 0da */  lea     0x4(%eax),%edx\n  /* 0dd */  mov     %eax,mainzone\n  /* 0e2 */  movl    $0x1,0x8(%eax)\n  /* 0e9 */  movl    $0x0,0xc(%eax)\n  /* 0f0 */  movl    $0x0,0x4(%eax)\n  /* 0f7 */  mov     %edx,0x2c(%eax)\n  /* 0fa */  mov     %edx,0x30(%eax)\n  /* 0fd */  movl    $0x0,0x24(%eax)\n  /* 104 */  movl    $0x1d4a11,0x28(%eax)\n  /* 10b */  add     $0x1c,%esp\n  /* 10e */  ret\n","c":"#include \"quakedef.h\"\n\ntypedef struct cache_system_s\n{\n    int size;\n    cache_user_t *user;\n    char name[16];\n    struct cache_system_s *prev, *next;\n    struct cache_system_s *lru_prev, *lru_next;\n} cache_system_t;\n\ntypedef struct memblock_s\n{\n    int size;\n    int tag;\n    int id;\n    struct memblock_s *next, *prev;\n    int pad;\n} memblock_t;\n\ntypedef struct\n{\n    int size;\n    memblock_t blocklist;\n    memblock_t *rover;\n} memzone_t;\n\nextern cache_system_t cache_head;\nextern memzone_t *mainzone;\nextern byte *hunk_base;\nextern int hunk_size, hunk_low_used, hunk_high_used;\nvoid Cache_Flush(void);\n\nvoid Z_ClearZone(memzone_t *zone, int size)\n{\n    memblock_t *block;\n\n    block = (memblock_t *)(zone + 1);\n\n    zone->blocklist.next = zone->blocklist.prev = block;\n    zone->blocklist.tag = 1;\n    zone->blocklist.id = 0;\n    zone->blocklist.size = 0;\n    zone->rover = block;\n\n    block->prev = block->next = &zone->blocklist;\n    block->tag = 0;\n    block->id = 0x1d4a11;\n    block->size = size - sizeof(memzone_t);\n}\n\nvoid Cache_Init(void)\n{\n    cache_head.next = cache_head.prev = &cache_head;\n    cache_head.lru_next = cache_head.lru_prev = &cache_head;\n\n    Cmd_AddCommand(\"flush\", Cache_Flush);\n}\n\nvoid Memory_Init (void *buf, int size)\n{\n    int p;\n    int zonesize = 0xc000;\n\n    hunk_base = buf;\n    hunk_size = size;\n    hunk_low_used = 0;\n    hunk_high_used = 0;\n\n    Cache_Init();\n    p = COM_CheckParm(\"-zone\");\n    if (p)\n    {\n        if (p < com_argc-1)\n            zonesize = Q_atoi(com_argv[p+1]) * 1024;\n        else\n            Sys_Error(\"Memory_Init: you must specify a size in KB after -zone\");\n    }\n    mainzone = Hunk_AllocName(zonesize, \"zone\");\n    Z_ClearZone(mainzone, zonesize);\n}\n","size":271,"score":100,"agent":"kuncc/6","pid":7,"session":1242,"ts":1791749294067}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1086,"symbol":"M_Load_Draw","file":"menu.c","asm":"# M_Load_Draw  (TU menu.c, section .text, 273 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Load_Draw:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  mov     $m_filenames,%esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x2c,%esp\n  /* 00c */  movl    $\"gfx/p_load.lmp\",(%esp)\n  /* 013 */  call    Draw_CachePic\n  /* 018 */  mov     $0x140,%ecx\n  /* 01d */  mov     %eax,0x8(%esp)\n  /* 021 */  mov     %eax,%edx\n  /* 023 */  mov     $0x4,%eax\n  /* 028 */  mov     %eax,0x4(%esp)\n  /* 02c */  mov     vid+0x14,%eax\n  /* 031 */  mov     (%edx),%ebx\n  /* 033 */  sub     $0x140,%eax\n  /* 038 */  shr     $1,%eax\n  /* 03a */  sub     %ebx,%ecx\n  /* 03c */  mov     %ecx,%edx\n  /* 03e */  mov     $0x20,%ebx\n  /* 043 */  shr     $0x1f,%edx\n  /* 046 */  add     %ecx,%edx\n  /* 048 */  sar     $1,%edx\n  /* 04a */  add     %edx,%eax\n  /* 04c */  mov     %eax,(%esp)\n  /* 04f */  call    Draw_Pic\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movsbl  (%esi),%eax\n  /* 063 */  mov     %esi,%edi\n  /* 065 */  test    %al,%al\n  /* 067 */  je      .L9c\n  /* 069 */  mov     $0x10,%ebp\n  /* 06e */  xchg    %ax,%ax\n.L70:\n  /* 070 */  mov     %ebx,0x4(%esp)\n  /* 074 */  sub     $0xffffff80,%eax\n  /* 077 */  inc     %edi\n  /* 078 */  mov     %eax,0x8(%esp)\n  /* 07c */  mov     vid+0x14,%eax\n  /* 081 */  sub     $0x140,%eax\n  /* 086 */  shr     $1,%eax\n  /* 088 */  add     %ebp,%eax\n  /* 08a */  add     $0x8,%ebp\n  /* 08d */  mov     %eax,(%esp)\n  /* 090 */  call    Draw_Character\n  /* 095 */  movsbl  (%edi),%eax\n  /* 098 */  test    %al,%al\n  /* 09a */  jne     .L70\n.L9c:\n  /* 09c */  add     $0x8,%ebx\n  /* 09f */  add     $0x28,%esi\n  /* 0a2 */  cmp     $0x80,%ebx\n  /* 0a8 */  jne     .L60\n  /* 0aa */  fnstcw  0x1e(%esp)\n  /* 0ae */  flds    =0x40800000 (4f)\n  /* 0b4 */  fmull   realtime\n  /* 0ba */  movzwl  0x1e(%esp),%eax\n  /* 0bf */  or      $0xc00,%ax\n  /* 0c3 */  mov     %ax,0x1c(%esp)\n  /* 0c8 */  fldcw   0x1c(%esp)\n  /* 0cc */  fistpl  0x18(%esp)\n  /* 0d0 */  fldcw   0x1e(%esp)\n  /* 0d4 */  mov     0x18(%esp),%eax\n  /* 0d8 */  and     $0x1,%eax\n  /* 0db */  add     $0xc,%eax\n  /* 0de */  mov     %eax,0x8(%esp)\n  /* 0e2 */  mov     load_cursor,%eax\n  /* 0e7 */  lea     0x20(,%eax,8),%eax\n  /* 0ee */  mov     %eax,0x4(%esp)\n  /* 0f2 */  mov     vid+0x14,%eax\n  /* 0f7 */  sub     $0x140,%eax\n  /* 0fc */  shr     $1,%eax\n  /* 0fe */  add     $0x8,%eax\n  /* 101 */  mov     %eax,(%esp)\n  /* 104 */  call    Draw_Character\n  /* 109 */  add     $0x2c,%esp\n  /* 10c */  pop     %ebx\n  /* 10d */  pop     %esi\n  /* 10e */  pop     %edi\n  /* 10f */  pop     %ebp\n  /* 110 */  ret\n","c":"#include \"quakedef.h\"\n\nextern char m_filenames[12][40];\nextern int load_cursor;\n\nvoid M_DrawCharacter (int cx, int line, int num)\n{\n\tDraw_Character (cx + ((vid.width - 320)>>1), line, num);\n}\n\nvoid M_Print (int cx, int cy, char *str)\n{\n\twhile (*str)\n\t{\n\t\tM_DrawCharacter (cx, cy, ((int)*str) + 128);\n\t\tstr++;\n\t\tcx += 8;\n\t}\n}\n\nvoid M_DrawPic(int x, int y, qpic_t *pic)\n{\n    Draw_Pic(x + ((vid.width - 320) >> 1), y, pic);\n}\n\nvoid M_Load_Draw(void)\n{\n    int i;\n    qpic_t *p;\n\n    p = Draw_CachePic(\"gfx/p_load.lmp\");\n    M_DrawPic((320 - p->width) / 2, 4, p);\n\n    for (i = 0; i < 12; i++)\n        M_Print(16, 32 + 8 * i, m_filenames[i]);\n\n    M_DrawCharacter(8, 32 + load_cursor * 8, 12 + ((int)(realtime * 4) & 1));\n}\n","size":273,"score":100,"agent":"kuncc/5","pid":6,"session":1243,"ts":1791749308383}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1087,"symbol":"M_Save_Draw","file":"menu.c","asm":"# M_Save_Draw  (TU menu.c, section .text, 273 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Save_Draw:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  mov     $m_filenames,%esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x2c,%esp\n  /* 00c */  movl    $\"gfx/p_save.lmp\",(%esp)\n  /* 013 */  call    Draw_CachePic\n  /* 018 */  mov     $0x140,%ecx\n  /* 01d */  mov     %eax,0x8(%esp)\n  /* 021 */  mov     %eax,%edx\n  /* 023 */  mov     $0x4,%eax\n  /* 028 */  mov     %eax,0x4(%esp)\n  /* 02c */  mov     vid+0x14,%eax\n  /* 031 */  mov     (%edx),%ebx\n  /* 033 */  sub     $0x140,%eax\n  /* 038 */  shr     $1,%eax\n  /* 03a */  sub     %ebx,%ecx\n  /* 03c */  mov     %ecx,%edx\n  /* 03e */  mov     $0x20,%ebx\n  /* 043 */  shr     $0x1f,%edx\n  /* 046 */  add     %ecx,%edx\n  /* 048 */  sar     $1,%edx\n  /* 04a */  add     %edx,%eax\n  /* 04c */  mov     %eax,(%esp)\n  /* 04f */  call    Draw_Pic\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movsbl  (%esi),%eax\n  /* 063 */  mov     %esi,%edi\n  /* 065 */  test    %al,%al\n  /* 067 */  je      .L9c\n  /* 069 */  mov     $0x10,%ebp\n  /* 06e */  xchg    %ax,%ax\n.L70:\n  /* 070 */  mov     %ebx,0x4(%esp)\n  /* 074 */  sub     $0xffffff80,%eax\n  /* 077 */  inc     %edi\n  /* 078 */  mov     %eax,0x8(%esp)\n  /* 07c */  mov     vid+0x14,%eax\n  /* 081 */  sub     $0x140,%eax\n  /* 086 */  shr     $1,%eax\n  /* 088 */  add     %ebp,%eax\n  /* 08a */  add     $0x8,%ebp\n  /* 08d */  mov     %eax,(%esp)\n  /* 090 */  call    Draw_Character\n  /* 095 */  movsbl  (%edi),%eax\n  /* 098 */  test    %al,%al\n  /* 09a */  jne     .L70\n.L9c:\n  /* 09c */  add     $0x8,%ebx\n  /* 09f */  add     $0x28,%esi\n  /* 0a2 */  cmp     $0x80,%ebx\n  /* 0a8 */  jne     .L60\n  /* 0aa */  fnstcw  0x1e(%esp)\n  /* 0ae */  flds    =0x40800000 (4f)\n  /* 0b4 */  fmull   realtime\n  /* 0ba */  movzwl  0x1e(%esp),%eax\n  /* 0bf */  or      $0xc00,%ax\n  /* 0c3 */  mov     %ax,0x1c(%esp)\n  /* 0c8 */  fldcw   0x1c(%esp)\n  /* 0cc */  fistpl  0x18(%esp)\n  /* 0d0 */  fldcw   0x1e(%esp)\n  /* 0d4 */  mov     0x18(%esp),%eax\n  /* 0d8 */  and     $0x1,%eax\n  /* 0db */  add     $0xc,%eax\n  /* 0de */  mov     %eax,0x8(%esp)\n  /* 0e2 */  mov     load_cursor,%eax\n  /* 0e7 */  lea     0x20(,%eax,8),%eax\n  /* 0ee */  mov     %eax,0x4(%esp)\n  /* 0f2 */  mov     vid+0x14,%eax\n  /* 0f7 */  sub     $0x140,%eax\n  /* 0fc */  shr     $1,%eax\n  /* 0fe */  add     $0x8,%eax\n  /* 101 */  mov     %eax,(%esp)\n  /* 104 */  call    Draw_Character\n  /* 109 */  add     $0x2c,%esp\n  /* 10c */  pop     %ebx\n  /* 10d */  pop     %esi\n  /* 10e */  pop     %edi\n  /* 10f */  pop     %ebp\n  /* 110 */  ret\n","c":"#include \"quakedef.h\"\n\nextern char m_filenames[12][40];\nextern int load_cursor;\n\nvoid M_DrawCharacter (int cx, int line, int num)\n{\n\tDraw_Character (cx + ((vid.width - 320)>>1), line, num);\n}\n\nvoid M_Print (int cx, int cy, char *str)\n{\n\twhile (*str)\n\t{\n\t\tM_DrawCharacter (cx, cy, ((int)*str) + 128);\n\t\tstr++;\n\t\tcx += 8;\n\t}\n}\n\nvoid M_DrawPic(int x, int y, qpic_t *pic)\n{\n    Draw_Pic(x + ((vid.width - 320) >> 1), y, pic);\n}\n\nvoid M_Save_Draw(void)\n{\n\tint i;\n\tqpic_t *p;\n\n\tp = Draw_CachePic (\"gfx/p_save.lmp\");\n\tM_DrawPic ((320-p->width)/2, 4, p);\n\n\tfor (i=0 ; i<12 ; i++)\n\t\tM_Print (16, 32 + 8*i, m_filenames[i]);\n\n\tM_DrawCharacter (8, 32 + load_cursor*8, 12+((int)(realtime*4)&1));\n}\n","size":273,"score":100,"agent":"kuncc/2","pid":3,"session":1246,"ts":1791749309934}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1659,"symbol":"SV_TestEntityPosition","file":"world.c","asm":"# SV_TestEntityPosition  (TU world.c, section .text, 106 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_TestEntityPosition:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  mov     %ebx,0x68(%esp)\n  /* 007 */  mov     0x70(%esp),%eax\n  /* 00b */  xor     %ebx,%ebx\n  /* 00d */  mov     %ebx,0x14(%esp)\n  /* 011 */  lea     0x2c(%esp),%ecx\n  /* 015 */  mov     %ecx,(%esp)\n  /* 018 */  mov     %eax,0x18(%esp)\n  /* 01c */  lea     0x88(%eax),%edx\n  /* 022 */  mov     %edx,0x10(%esp)\n  /* 026 */  lea     0xf0(%eax),%ebx\n  /* 02c */  add     $0xe4,%eax\n  /* 031 */  mov     %eax,0x8(%esp)\n  /* 035 */  mov     %ebx,0xc(%esp)\n  /* 039 */  mov     %edx,0x4(%esp)\n  /* 03d */  call    SV_Move\n  /* 042 */  sub     $0x4,%esp\n  /* 045 */  mov     0x30(%esp),%eax\n  /* 049 */  test    %eax,%eax\n  /* 04b */  je      .L60\n  /* 04d */  mov     sv+0xdac,%eax\n  /* 052 */  mov     0x68(%esp),%ebx\n  /* 056 */  add     $0x6c,%esp\n  /* 059 */  ret\n  /* 05a */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  mov     0x68(%esp),%ebx\n  /* 064 */  xor     %eax,%eax\n  /* 066 */  add     $0x6c,%esp\n  /* 069 */  ret\n","c":"#include \"quakedef.h\"\n\nedict_t *SV_TestEntityPosition (edict_t *ent)\n{\n    trace_t trace;\n\n    trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, ent->v.origin, 0, ent);\n\n    if (trace.startsolid)\n        return sv.edicts;\n\n    return NULL;\n}\n","size":106,"score":100,"agent":"diyar","pid":9,"session":1247,"ts":1791749310142}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1521,"symbol":"SND_Spatialize","file":"snd_dma.c","asm":"# SND_Spatialize  (TU snd_dma.c, section .text, 273 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSND_Spatialize:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     cl+0xa78,%eax\n  /* 010 */  cmp     %eax,0x18(%ebx)\n  /* 013 */  je      .L100\n  /* 019 */  flds    0x20(%ebx)\n  /* 01c */  lea     0x24(%esp),%eax\n  /* 020 */  fsubs   listener_origin\n  /* 026 */  fstps   0x24(%esp)\n  /* 02a */  flds    0x24(%ebx)\n  /* 02d */  fsubs   listener_origin+0x4\n  /* 033 */  fstps   0x28(%esp)\n  /* 037 */  flds    0x28(%ebx)\n  /* 03a */  fsubs   listener_origin+0x8\n  /* 040 */  mov     %eax,(%esp)\n  /* 043 */  fstps   0x2c(%esp)\n  /* 047 */  call    VectorNormalize\n  /* 04c */  mov     shm,%eax\n  /* 051 */  mov     0xc(%eax),%eax\n  /* 054 */  flds    0x2c(%ebx)\n  /* 057 */  fmulp   %st,%st(1)\n  /* 059 */  dec     %eax\n  /* 05a */  je      .Lf8\n  /* 060 */  flds    listener_right\n  /* 066 */  fmuls   0x24(%esp)\n  /* 06a */  flds    listener_right+0x4\n  /* 070 */  fmuls   0x28(%esp)\n  /* 074 */  faddp   %st,%st(1)\n  /* 076 */  flds    listener_right+0x8\n  /* 07c */  fmuls   0x2c(%esp)\n  /* 080 */  faddp   %st,%st(1)\n  /* 082 */  fld1\n  /* 084 */  fadd    %st(1),%st\n  /* 086 */  fld1\n  /* 088 */  fsubp   %st,%st(2)\n.L8a:\n  /* 08a */  fld1\n  /* 08c */  xor     %edx,%edx\n  /* 08e */  fsubp   %st,%st(3)\n  /* 090 */  fildl   0x30(%ebx)\n  /* 093 */  fxch    %st(1)\n  /* 095 */  fnstcw  0x1e(%esp)\n  /* 099 */  fmul    %st(3),%st\n  /* 09b */  movzwl  0x1e(%esp),%eax\n  /* 0a0 */  or      $0xc00,%ax\n  /* 0a4 */  mov     %ax,0x1c(%esp)\n  /* 0a9 */  fstps   0x18(%esp)\n  /* 0ad */  flds    0x18(%esp)\n  /* 0b1 */  fmul    %st(1),%st\n  /* 0b3 */  fldcw   0x1c(%esp)\n  /* 0b7 */  fistpl  0x8(%ebx)\n  /* 0ba */  fldcw   0x1e(%esp)\n  /* 0be */  fxch    %st(2)\n  /* 0c0 */  mov     0x8(%ebx),%eax\n  /* 0c3 */  fmulp   %st,%st(1)\n  /* 0c5 */  test    %eax,%eax\n  /* 0c7 */  cmovs   %edx,%eax\n  /* 0ca */  mov     %eax,0x8(%ebx)\n  /* 0cd */  fstps   0x18(%esp)\n  /* 0d1 */  flds    0x18(%esp)\n  /* 0d5 */  fmulp   %st,%st(1)\n  /* 0d7 */  fldcw   0x1c(%esp)\n  /* 0db */  fistpl  0x4(%ebx)\n  /* 0de */  fldcw   0x1e(%esp)\n  /* 0e2 */  mov     0x4(%ebx),%eax\n  /* 0e5 */  test    %eax,%eax\n  /* 0e7 */  cmovs   %edx,%eax\n  /* 0ea */  mov     %eax,0x4(%ebx)\n  /* 0ed */  mov     0x38(%esp),%ebx\n  /* 0f1 */  add     $0x3c,%esp\n  /* 0f4 */  ret\n  /* 0f5 */  lea     0x0(%esi),%esi\n.Lf8:\n  /* 0f8 */  fld1\n  /* 0fa */  fld1\n  /* 0fc */  jmp     .L8a\n  /* 0fe */  xchg    %ax,%ax\n.L100:\n  /* 100 */  mov     0x30(%ebx),%eax\n  /* 103 */  mov     %eax,0x4(%ebx)\n  /* 106 */  mov     %eax,0x8(%ebx)\n  /* 109 */  mov     0x38(%esp),%ebx\n  /* 10d */  add     $0x3c,%esp\n  /* 110 */  ret\n","c":"/* candidate for SND_Spatialize (snd_dma.c, 273 bytes) */\n#include \"quakedef.h\"\n\nvoid SND_Spatialize(channel_t *ch)\n{\n    vec_t dot;\n    vec_t dist;\n    vec_t lscale, rscale, scale;\n    vec3_t source_vec;\n\n    if (ch->entnum == cl.viewentity)\n    {\n        ch->leftvol = ch->master_vol;\n        ch->rightvol = ch->master_vol;\n        return;\n    }\n\n    VectorSubtract(ch->origin, listener_origin, source_vec);\n\n    dist = VectorNormalize(source_vec) * ch->dist_mult;\n\n    dot = DotProduct(listener_right, source_vec);\n\n    if (shm->channels == 1)\n    {\n        rscale = 1.0;\n        lscale = 1.0;\n    }\n    else\n    {\n        rscale = 1.0 + dot;\n        lscale = 1.0 - dot;\n    }\n\n    scale = (1.0 - dist) * rscale;\n    ch->rightvol = (int)(ch->master_vol * scale);\n    if (ch->rightvol < 0)\n        ch->rightvol = 0;\n\n    scale = (1.0 - dist) * lscale;\n    ch->leftvol = (int)(ch->master_vol * scale);\n    if (ch->leftvol < 0)\n        ch->leftvol = 0;\n}\n","size":273,"score":100,"agent":"kuncc/7","pid":8,"session":1248,"ts":1791749312142}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":728,"symbol":"IN_UseDown","file":"cl_input.c","asm":"# IN_UseDown  (TU cl_input.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_UseDown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  mov     %eax,%edx\n  /* 011 */  mov     $0xffffffff,%eax\n  /* 016 */  cmpb    $0x0,(%edx)\n  /* 019 */  jne     .L60\n.L1b:\n  /* 01b */  mov     in_use,%edx\n  /* 021 */  cmp     %eax,%edx\n  /* 023 */  je      .L4d\n  /* 025 */  mov     in_use+0x4,%ecx\n  /* 02b */  cmp     %ecx,%eax\n  /* 02d */  je      .L4d\n  /* 02f */  test    %edx,%edx\n  /* 031 */  je      .L58\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  jne     .L80\n  /* 037 */  mov     %eax,in_use+0x4\n.L3c:\n  /* 03c */  mov     in_use+0x8,%eax\n  /* 041 */  test    $0x1,%al\n  /* 043 */  jne     .L4d\n  /* 045 */  or      $0x3,%eax\n  /* 048 */  mov     %eax,in_use+0x8\n.L4d:\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %eax,in_use\n  /* 05d */  jmp     .L3c\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %edx,(%esp)\n  /* 063 */  xor     %ecx,%ecx\n  /* 065 */  mov     $0xa,%eax\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  mov     %ecx,0x4(%esp)\n  /* 072 */  call    strtol\n  /* 077 */  jmp     .L1b\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"Three keys down for a button!\\n\",(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  jmp     .L4d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_use;\n\nstatic void KeyDown(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n        k = -1;\n\n    if (k == b->down[0] || k == b->down[1])\n        return;\n\n    if (!b->down[0])\n        b->down[0] = k;\n    else if (!b->down[1])\n        b->down[1] = k;\n    else\n    {\n        Con_Printf(\"Three keys down for a button!\\n\");\n        return;\n    }\n\n    if (b->state & 1)\n        return;\n    b->state |= 1 + 2;\n}\n\nvoid IN_UseDown(void)\n{\n    KeyDown(&in_use);\n}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1244,"ts":1791749315729}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1392,"symbol":"R_LeadingEdgeBackwards","file":"r_edge.c","asm":"# R_LeadingEdgeBackwards  (TU r_edge.c, section .text, 220 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_LeadingEdgeBackwards:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  mov     0x10(%esp),%eax\n  /* 00a */  mov     %esi,0x4(%esp)\n  /* 00e */  mov     surfaces,%ecx\n  /* 014 */  mov     %edi,0x8(%esp)\n  /* 018 */  movzwl  0x12(%eax),%edx\n  /* 01c */  shl     $0x6,%edx\n  /* 01f */  add     %ecx,%edx\n  /* 021 */  mov     0x14(%edx),%eax\n  /* 024 */  inc     %eax\n  /* 025 */  mov     %eax,0x14(%edx)\n  /* 028 */  dec     %eax\n  /* 029 */  je      .L40\n  /* 02b */  mov     (%esp),%ebx\n  /* 02e */  mov     0x4(%esp),%esi\n  /* 032 */  mov     0x8(%esp),%edi\n  /* 036 */  add     $0xc,%esp\n  /* 039 */  ret\n  /* 03a */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  mov     0x40(%ecx),%eax\n  /* 043 */  mov     0xc(%edx),%ecx\n  /* 046 */  mov     0xc(%eax),%ebx\n  /* 049 */  cmp     %ebx,%ecx\n  /* 04b */  jg      .L90\n  /* 04d */  mov     0x28(%edx),%esi\n  /* 050 */  test    %esi,%esi\n  /* 052 */  mov     %esi,%edi\n  /* 054 */  je      .L5a\n  /* 056 */  cmp     %ebx,%ecx\n  /* 058 */  je      .L90\n.L5a:\n  /* 05a */  test    %edi,%edi\n  /* 05c */  sete    %bl\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     (%eax),%eax\n  /* 062 */  cmp     0xc(%eax),%ecx\n  /* 065 */  jl      .L60\n  /* 067 */  jne     .L6d\n  /* 069 */  test    %bl,%bl\n  /* 06b */  jne     .L60\n.L6d:\n  /* 06d */  mov     %eax,(%edx)\n  /* 06f */  mov     0x4(%eax),%ecx\n  /* 072 */  mov     %ecx,0x4(%edx)\n  /* 075 */  mov     %edx,(%ecx)\n  /* 077 */  mov     %edx,0x4(%eax)\n.L7a:\n  /* 07a */  mov     (%esp),%ebx\n  /* 07d */  mov     0x4(%esp),%esi\n  /* 081 */  mov     0x8(%esp),%edi\n  /* 085 */  add     $0xc,%esp\n  /* 088 */  ret\n  /* 089 */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     0x10(%esp),%ebx\n  /* 094 */  mov     0x10(%eax),%esi\n  /* 097 */  mov     (%ebx),%ecx\n  /* 099 */  sar     $0x14,%ecx\n  /* 09c */  cmp     %ecx,%esi\n  /* 09e */  jge     .Lca\n  /* 0a0 */  mov     span_p,%ebx\n  /* 0a6 */  lea     0x10(%ebx),%edi\n  /* 0a9 */  mov     %edi,span_p\n  /* 0af */  mov     %ecx,%edi\n  /* 0b1 */  mov     %esi,(%ebx)\n  /* 0b3 */  sub     %esi,%edi\n  /* 0b5 */  mov     %edi,0x8(%ebx)\n  /* 0b8 */  mov     current_iv,%edi\n  /* 0be */  mov     %edi,0x4(%ebx)\n  /* 0c1 */  mov     0x8(%eax),%edi\n  /* 0c4 */  mov     %edi,0xc(%ebx)\n  /* 0c7 */  mov     %ebx,0x8(%eax)\n.Lca:\n  /* 0ca */  mov     %ecx,0x10(%edx)\n  /* 0cd */  mov     0x4(%eax),%ecx\n  /* 0d0 */  mov     %eax,(%edx)\n  /* 0d2 */  mov     %ecx,0x4(%edx)\n  /* 0d5 */  mov     %edx,(%ecx)\n  /* 0d7 */  mov     %edx,0x4(%eax)\n  /* 0da */  jmp     .L7a\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern surf_t *surfaces;\nextern espan_t *span_p;\nextern int current_iv;\n\nvoid R_LeadingEdgeBackwards(edge_t *edge)\n{\n    espan_t *span;\n    surf_t *surf, *surf2;\n    int iu;\n\n    surf = &surfaces[edge->surfs[1]];\n\n    if (++surf->spanstate == 1)\n    {\n        surf2 = surfaces[1].next;\n\n        if (surf->key > surf2->key)\n            goto newtop;\n\n        if (surf->insubmodel && (surf->key == surf2->key))\n            goto newtop;\n\n        do\n        {\n            surf2 = surf2->next;\n        } while (surf->key < surf2->key || (surf->key == surf2->key && !surf->insubmodel));\n\n        goto gotposition;\n\nnewtop:\n        iu = edge->u >> 20;\n        if (iu > surf2->last_u)\n        {\n            span = span_p++;\n            span->u = surf2->last_u;\n            span->count = iu - span->u;\n            span->v = current_iv;\n            span->pnext = surf2->spans;\n            surf2->spans = span;\n        }\n        surf->last_u = iu;\n\ngotposition:\n        surf->next = surf2;\n        surf->prev = surf2->prev;\n        surf2->prev->next = surf;\n        surf2->prev = surf;\n    }\n}\n","size":220,"score":100,"agent":"forky","pid":14,"session":1245,"ts":1791749331686}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1014,"symbol":"Host_Startdemos_f","file":"host_cmd.c","asm":"# Host_Startdemos_f  (TU host_cmd.c, section .text, 276 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Startdemos_f:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     cls,%eax\n  /* 00b */  test    %eax,%eax\n  /* 00d */  jne     .L28\n  /* 00f */  mov     sv,%edi\n  /* 015 */  test    %edi,%edi\n  /* 017 */  je      .Lb0\n  /* 01d */  add     $0x10,%esp\n  /* 020 */  pop     %ebx\n  /* 021 */  pop     %esi\n  /* 022 */  pop     %edi\n  /* 023 */  ret\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  call    Cmd_Argc\n  /* 02d */  lea     -0x1(%eax),%edi\n  /* 030 */  cmp     $0x8,%edi\n  /* 033 */  jg      .Le0\n  /* 039 */  mov     %edi,0x4(%esp)\n  /* 03d */  movl    $\"%i demo(s) in loop\\n\",(%esp)\n  /* 044 */  call    Con_Printf\n  /* 049 */  test    %edi,%edi\n  /* 04b */  jle     .L85\n.L4d:\n  /* 04d */  mov     $cls+0x848,%esi\n  /* 052 */  mov     $0x1,%ebx\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %ebx,(%esp)\n  /* 063 */  inc     %ebx\n  /* 064 */  call    Cmd_Argv\n  /* 069 */  mov     $0xf,%ecx\n  /* 06e */  mov     %esi,(%esp)\n  /* 071 */  add     $0x10,%esi\n  /* 074 */  mov     %ecx,0x8(%esp)\n  /* 078 */  mov     %eax,0x4(%esp)\n  /* 07c */  call    strncpy\n  /* 081 */  cmp     %ebx,%edi\n  /* 083 */  jge     .L60\n.L85:\n  /* 085 */  cmpl    $0xffffffff,cls+0x844\n  /* 08c */  je      .L9b\n  /* 08e */  mov     sv,%eax\n  /* 093 */  or      cls+0x8cc,%eax\n  /* 099 */  je      .Lc8\n.L9b:\n  /* 09b */  mov     $0xffffffff,%eax\n  /* 0a0 */  mov     %eax,cls+0x844\n  /* 0a5 */  add     $0x10,%esp\n  /* 0a8 */  pop     %ebx\n  /* 0a9 */  pop     %esi\n  /* 0aa */  pop     %edi\n  /* 0ab */  ret\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  movl    $\"map start\\n\",(%esp)\n  /* 0b7 */  call    Cbuf_AddText\n  /* 0bc */  add     $0x10,%esp\n  /* 0bf */  pop     %ebx\n  /* 0c0 */  pop     %esi\n  /* 0c1 */  pop     %edi\n  /* 0c2 */  ret\n  /* 0c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  xor     %edx,%edx\n  /* 0ca */  mov     %edx,cls+0x844\n  /* 0d0 */  add     $0x10,%esp\n  /* 0d3 */  pop     %ebx\n  /* 0d4 */  pop     %esi\n  /* 0d5 */  pop     %edi\n  /* 0d6 */  jmp     CL_NextDemo\n  /* 0db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  movl    $\"Max %i demos in demoloop\\n\",(%esp)\n  /* 0e7 */  mov     $0x8,%ebx\n  /* 0ec */  mov     $0x8,%esi\n  /* 0f1 */  mov     %ebx,0x4(%esp)\n  /* 0f5 */  mov     $0x8,%edi\n  /* 0fa */  call    Con_Printf\n  /* 0ff */  mov     %esi,0x4(%esp)\n  /* 103 */  movl    $\"%i demo(s) in loop\\n\",(%esp)\n  /* 10a */  call    Con_Printf\n  /* 10f */  jmp     .L4d\n","c":"#include \"quakedef.h\"\n\nvoid Host_Startdemos_f(void)\n{\n    int i, c;\n\n    if (cls.state == ca_dedicated)\n    {\n        if (!sv.active)\n            Cbuf_AddText(\"map start\\n\");\n        return;\n    }\n\n    c = Cmd_Argc() - 1;\n    if (c > MAX_DEMOS)\n    {\n        Con_Printf(\"Max %i demos in demoloop\\n\", MAX_DEMOS);\n        c = MAX_DEMOS;\n    }\n    Con_Printf(\"%i demo(s) in loop\\n\", c);\n\n    for (i = 1; i < c + 1; i++)\n        strncpy(cls.demos[i - 1], Cmd_Argv(i), sizeof(cls.demos[0]) - 1);\n\n    if (!sv.active && cls.demonum != -1 && !cls.demoplayback)\n    {\n        cls.demonum = 0;\n        CL_NextDemo();\n    }\n    else\n        cls.demonum = -1;\n}\n","size":276,"score":100,"agent":"kuncc/4","pid":5,"session":1250,"ts":1791749333779}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1666,"symbol":"Z_Malloc","file":"zone.c","asm":"# Z_Malloc  (TU zone.c, section .text, 106 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nZ_Malloc:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  call    Z_CheckHeap\n  /* 010 */  mov     $0x1,%ecx\n  /* 015 */  mov     %ecx,0x4(%esp)\n  /* 019 */  mov     %ebx,(%esp)\n  /* 01c */  call    Z_TagMalloc\n  /* 021 */  test    %eax,%eax\n  /* 023 */  je      .L50\n.L25:\n  /* 025 */  mov     %ebx,0x8(%esp)\n  /* 029 */  xor     %edx,%edx\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  mov     %edx,0x4(%esp)\n  /* 032 */  mov     %eax,0x1c(%esp)\n  /* 036 */  call    Q_memset\n  /* 03b */  mov     0x1c(%esp),%eax\n  /* 03f */  mov     0x28(%esp),%ebx\n  /* 043 */  add     $0x2c,%esp\n  /* 046 */  ret\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %ebx,0x4(%esp)\n  /* 054 */  movl    $\"Z_Malloc: failed on allocation of %i bytes\",(%esp)\n  /* 05b */  mov     %eax,0x1c(%esp)\n  /* 05f */  call    Sys_Error\n  /* 064 */  mov     0x1c(%esp),%eax\n  /* 068 */  jmp     .L25\n","c":"#include \"quakedef.h\"\n\nvoid *Z_Malloc (int size)\n{\n    void *buf;\n\n    Z_CheckHeap ();\n    buf = Z_TagMalloc (size, 1);\n    if (!buf)\n        Sys_Error (\"Z_Malloc: failed on allocation of %i bytes\", size);\n    Q_memset (buf, 0, size);\n\n    return buf;\n}\n","size":106,"score":100,"agent":"diyar","pid":9,"session":1252,"ts":1791749333943}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":770,"symbol":"CL_ParseStartSoundPacket","file":"cl_parse.c","asm":"# CL_ParseStartSoundPacket  (TU cl_parse.c, section .text, 277 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_ParseStartSoundPacket:\n  /* 000 */  sub     $0x5c,%esp\n  /* 003 */  mov     %ebx,0x4c(%esp)\n  /* 007 */  mov     %esi,0x50(%esp)\n  /* 00b */  mov     %edi,0x54(%esp)\n  /* 00f */  mov     %ebp,0x58(%esp)\n  /* 013 */  call    MSG_ReadByte\n  /* 018 */  mov     $0xff,%edx\n  /* 01d */  mov     %edx,0x24(%esp)\n  /* 021 */  test    $0x1,%al\n  /* 023 */  mov     %eax,%ebx\n  /* 025 */  jne     .Lc8\n  /* 02b */  fld1\n  /* 02d */  test    $0x2,%bl\n  /* 030 */  fstps   0x28(%esp)\n  /* 034 */  jne     .Le0\n.L3a:\n  /* 03a */  call    MSG_ReadShort\n  /* 03f */  mov     %eax,%ebx\n  /* 041 */  call    MSG_ReadByte\n  /* 046 */  mov     %ebx,%esi\n  /* 048 */  sar     $0x3,%esi\n  /* 04b */  mov     %eax,%ebp\n  /* 04d */  mov     %ebx,%eax\n  /* 04f */  and     $0x7,%eax\n  /* 052 */  cmp     $0x12c7,%ebx\n  /* 058 */  mov     %eax,0x2c(%esp)\n  /* 05c */  jg      .L100\n.L62:\n  /* 062 */  lea     0x34(%esp),%ebx\n  /* 066 */  mov     %ebx,%edi\n.L68:\n  /* 068 */  call    MSG_ReadCoord\n  /* 06d */  lea     0x40(%esp),%eax\n  /* 071 */  add     $0x4,%edi\n  /* 074 */  fstps   -0x4(%edi)\n  /* 077 */  cmp     %eax,%edi\n  /* 079 */  jne     .L68\n  /* 07b */  mov     %ebx,0xc(%esp)\n  /* 07f */  flds    0x28(%esp)\n  /* 083 */  fstps   0x14(%esp)\n  /* 087 */  fildl   0x24(%esp)\n  /* 08b */  fdivs   =0x437f0000 (255f)\n  /* 091 */  fstps   0x10(%esp)\n  /* 095 */  mov     cl+0x650(,%ebp,4),%eax\n  /* 09c */  mov     %esi,(%esp)\n  /* 09f */  mov     %eax,0x8(%esp)\n  /* 0a3 */  mov     0x2c(%esp),%eax\n  /* 0a7 */  mov     %eax,0x4(%esp)\n  /* 0ab */  call    S_StartSound\n  /* 0b0 */  mov     0x4c(%esp),%ebx\n  /* 0b4 */  mov     0x50(%esp),%esi\n  /* 0b8 */  mov     0x54(%esp),%edi\n  /* 0bc */  mov     0x58(%esp),%ebp\n  /* 0c0 */  add     $0x5c,%esp\n  /* 0c3 */  ret\n  /* 0c4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  call    MSG_ReadByte\n  /* 0cd */  test    $0x2,%bl\n  /* 0d0 */  mov     %eax,0x24(%esp)\n  /* 0d4 */  fld1\n  /* 0d6 */  fstps   0x28(%esp)\n  /* 0da */  je      .L3a\n.Le0:\n  /* 0e0 */  call    MSG_ReadByte\n  /* 0e5 */  mov     %eax,0x28(%esp)\n  /* 0e9 */  fildl   0x28(%esp)\n  /* 0ed */  fmuls   =0x3c800000 (0.015625f)\n  /* 0f3 */  fstps   0x28(%esp)\n  /* 0f7 */  jmp     .L3a\n  /* 0fc */  lea     0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     %esi,0x4(%esp)\n  /* 104 */  movl    $\"CL_ParseStartSoundPacket: ent = %i\",(%esp)\n  /* 10b */  call    Host_Error\n  /* 110 */  jmp     .L62\n","c":"#include \"quakedef.h\"\n\nvoid CL_ParseStartSoundPacket(void)\n{\n    vec3_t pos;\n    int channel, ent;\n    int sound_num;\n    int volume;\n    int field_mask;\n    float attenuation;\n    int i;\n\n    field_mask = MSG_ReadByte();\n\n    if (field_mask & SND_VOLUME)\n        volume = MSG_ReadByte();\n    else\n        volume = DEFAULT_SOUND_PACKET_VOLUME;\n\n    if (field_mask & SND_ATTENUATION)\n        attenuation = MSG_ReadByte() / 64.0;\n    else\n        attenuation = DEFAULT_SOUND_PACKET_ATTENUATION;\n\n    channel = MSG_ReadShort();\n    sound_num = MSG_ReadByte();\n\n    ent = channel >> 3;\n    channel &= 7;\n\n    if (ent > MAX_EDICTS)\n        Host_Error(\"CL_ParseStartSoundPacket: ent = %i\", ent);\n\n    for (i = 0; i < 3; i++)\n        pos[i] = MSG_ReadCoord();\n\n    S_StartSound(ent, channel, cl.sound_precache[sound_num], pos, volume / 255.0, attenuation);\n}\n","size":277,"score":100,"agent":"kuncc/0","pid":1,"session":1251,"ts":1791749341513}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":984,"symbol":"Host_Frame","file":"host.c","asm":"# Host_Frame  (TU host.c, section .text, 276 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Frame:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  flds    0x30(%esp)\n  /* 00b */  fldz\n  /* 00d */  flds    serverprofile+0x10\n  /* 013 */  fucomip %st(1),%st\n  /* 015 */  fstp    %st(0)\n  /* 017 */  jp      .L1f\n  /* 019 */  je      .L100\n.L1f:\n  /* 01f */  fstps   0x18(%esp)\n  /* 023 */  call    Sys_FloatTime\n  /* 028 */  fstpl   0x10(%esp)\n  /* 02c */  flds    0x18(%esp)\n  /* 030 */  fstps   (%esp)\n  /* 033 */  call    _Host_Frame\n  /* 038 */  call    Sys_FloatTime\n  /* 03d */  mov     timecount.1,%eax\n  /* 042 */  inc     %eax\n  /* 043 */  fsubl   0x10(%esp)\n  /* 047 */  cmp     $0x3e7,%eax\n  /* 04c */  faddl   timetotal.2\n  /* 052 */  fstl    timetotal.2\n  /* 058 */  jle     .Lf0\n  /* 05e */  fmuls   =0x447a0000 (1000f)\n  /* 064 */  mov     %eax,0x10(%esp)\n  /* 068 */  mov     svs,%ecx\n  /* 06e */  fnstcw  0x1e(%esp)\n  /* 072 */  fildl   0x10(%esp)\n  /* 076 */  movzwl  0x1e(%esp),%eax\n  /* 07b */  fdivrp  %st,%st(1)\n  /* 07d */  or      $0xc00,%ax\n  /* 081 */  mov     %ax,0x1c(%esp)\n  /* 086 */  xor     %eax,%eax\n  /* 088 */  test    %ecx,%ecx\n  /* 08a */  mov     %eax,timecount.1\n  /* 08f */  fldcw   0x1c(%esp)\n  /* 093 */  fistpl  0x10(%esp)\n  /* 097 */  fldcw   0x1e(%esp)\n  /* 09b */  mov     0x10(%esp),%ebx\n  /* 09f */  fldz\n  /* 0a1 */  fstpl   timetotal.2\n  /* 0a7 */  jle     .L110\n  /* 0a9 */  mov     svs+0x8,%eax\n  /* 0ae */  imul    $0x2048,%ecx,%ecx\n  /* 0b4 */  xor     %edx,%edx\n  /* 0b6 */  add     %eax,%ecx\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  cmpl    $0x1,(%eax)\n  /* 0c3 */  sbb     $0xffffffff,%edx\n  /* 0c6 */  add     $0x2048,%eax\n  /* 0cb */  cmp     %eax,%ecx\n  /* 0cd */  jne     .Lc0\n.Lcf:\n  /* 0cf */  mov     %ebx,0x8(%esp)\n  /* 0d3 */  mov     %edx,0x4(%esp)\n  /* 0d7 */  movl    $\"serverprofile: %2i clients %2i msec\\n\",(%esp)\n  /* 0de */  call    Con_Printf\n  /* 0e3 */  mov     0x28(%esp),%ebx\n  /* 0e7 */  add     $0x2c,%esp\n  /* 0ea */  ret\n  /* 0eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  fstp    %st(0)\n  /* 0f2 */  mov     %eax,timecount.1\n  /* 0f7 */  mov     0x28(%esp),%ebx\n  /* 0fb */  add     $0x2c,%esp\n  /* 0fe */  ret\n  /* 0ff */  nop\n.L100:\n  /* 100 */  mov     0x28(%esp),%ebx\n  /* 104 */  fstps   0x30(%esp)\n  /* 108 */  add     $0x2c,%esp\n  /* 10b */  jmp     _Host_Frame\n.L110:\n  /* 110 */  xor     %edx,%edx\n  /* 112 */  jmp     .Lcf\n","c":"/* candidate for Host_Frame (host.c, 276 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\ncvar_t serverprofile = {\"serverprofile\",\"0\"};\n\nvoid _Host_Frame (float time);\n\n\nvoid Host_Frame (float time)\n{\n    double time1, time2;\n    static int timecount;\n    static double timetotal;\n    int i, c, m;\n\n    if (!serverprofile.value)\n    {\n        _Host_Frame (time);\n        return;\n    }\n\n    time1 = Sys_FloatTime ();\n    _Host_Frame (time);\n    time2 = Sys_FloatTime ();\n\n    timetotal += time2 - time1;\n    timecount++;\n\n    if (timecount < 1000)\n        return;\n\n    m = timetotal * 1000 / timecount;\n    timecount = 0;\n    timetotal = 0;\n    c = 0;\n    for (i = 0; i < svs.maxclients; i++)\n    {\n        if (svs.clients[i].active)\n            c++;\n    }\n\n    Con_Printf (\"serverprofile: %2i clients %2i msec\\n\", c, m);\n}\n\nvoid Host_Dummy (void)\n{\n    static int dummy;\n    dummy++;\n}\n","size":276,"score":100,"agent":"kuncc/3","pid":4,"session":1249,"ts":1791749342699}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":729,"symbol":"IN_JumpDown","file":"cl_input.c","asm":"# IN_JumpDown  (TU cl_input.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_JumpDown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  mov     %eax,%edx\n  /* 011 */  mov     $0xffffffff,%eax\n  /* 016 */  cmpb    $0x0,(%edx)\n  /* 019 */  jne     .L60\n.L1b:\n  /* 01b */  mov     in_jump,%edx\n  /* 021 */  cmp     %eax,%edx\n  /* 023 */  je      .L4d\n  /* 025 */  mov     in_jump+0x4,%ecx\n  /* 02b */  cmp     %ecx,%eax\n  /* 02d */  je      .L4d\n  /* 02f */  test    %edx,%edx\n  /* 031 */  je      .L58\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  jne     .L80\n  /* 037 */  mov     %eax,in_jump+0x4\n.L3c:\n  /* 03c */  mov     in_jump+0x8,%eax\n  /* 041 */  test    $0x1,%al\n  /* 043 */  jne     .L4d\n  /* 045 */  or      $0x3,%eax\n  /* 048 */  mov     %eax,in_jump+0x8\n.L4d:\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %eax,in_jump\n  /* 05d */  jmp     .L3c\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %edx,(%esp)\n  /* 063 */  xor     %ecx,%ecx\n  /* 065 */  mov     $0xa,%eax\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  mov     %ecx,0x4(%esp)\n  /* 072 */  call    strtol\n  /* 077 */  jmp     .L1b\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"Three keys down for a button!\\n\",(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  jmp     .L4d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_jump;\n\nstatic void KeyDown(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n        k = -1;\n\n    if (k == b->down[0] || k == b->down[1])\n        return;\n\n    if (!b->down[0])\n        b->down[0] = k;\n    else if (!b->down[1])\n        b->down[1] = k;\n    else\n    {\n        Con_Printf(\"Three keys down for a button!\\n\");\n        return;\n    }\n\n    if (b->state & 1)\n        return;\n    b->state |= 1 + 2;\n}\n\nvoid IN_JumpDown(void)\n{\n    KeyDown(&in_jump);\n}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1255,"ts":1791749348367}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":866,"symbol":"COM_CopyFile","file":"common.c","asm":"# COM_CopyFile  (TU common.c, section .text, 280 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_CopyFile:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x1000,%esp\n  /* 009 */  orl     $0x0,(%esp)\n  /* 00d */  sub     $0x20,%esp\n  /* 010 */  mov     0x1034(%esp),%edi\n  /* 017 */  lea     0x1c(%esp),%eax\n  /* 01b */  mov     %eax,0x4(%esp)\n  /* 01f */  mov     0x1030(%esp),%eax\n  /* 026 */  lea     0x1(%edi),%esi\n  /* 029 */  mov     %eax,(%esp)\n  /* 02c */  call    Sys_FileOpenRead\n  /* 031 */  mov     %eax,%ebx\n  /* 033 */  movzbl  0x1(%edi),%eax\n  /* 037 */  test    %al,%al\n  /* 039 */  jne     .L49\n  /* 03b */  jmp     .L70\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  movzbl  0x1(%esi),%eax\n  /* 044 */  inc     %esi\n  /* 045 */  test    %al,%al\n  /* 047 */  je      .L70\n.L49:\n  /* 049 */  cmp     $0x2f,%al\n  /* 04b */  jne     .L40\n  /* 04d */  movb    $0x0,(%esi)\n  /* 050 */  inc     %esi\n  /* 051 */  mov     %edi,(%esp)\n  /* 054 */  call    Sys_mkdir\n  /* 059 */  movb    $0x2f,-0x1(%esi)\n  /* 05d */  movzbl  (%esi),%eax\n  /* 060 */  test    %al,%al\n  /* 062 */  jne     .L49\n  /* 064 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %edi,(%esp)\n  /* 073 */  lea     0x20(%esp),%esi\n  /* 077 */  call    Sys_FileOpenWrite\n  /* 07c */  test    %ebx,%ebx\n  /* 07e */  mov     %eax,%edi\n  /* 080 */  je      .Lbc\n  /* 082 */  lea     0x0(%esi),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  cmp     $0xfff,%ebx\n  /* 096 */  mov     0x1c(%esp),%eax\n  /* 09a */  ja      .Le0\n  /* 09c */  mov     %ebx,0x8(%esp)\n  /* 0a0 */  mov     %esi,0x4(%esp)\n  /* 0a4 */  mov     %eax,(%esp)\n  /* 0a7 */  call    Sys_FileRead\n  /* 0ac */  mov     %ebx,0x8(%esp)\n  /* 0b0 */  mov     %esi,0x4(%esp)\n  /* 0b4 */  mov     %edi,(%esp)\n  /* 0b7 */  call    Sys_FileWrite\n.Lbc:\n  /* 0bc */  mov     0x1c(%esp),%eax\n  /* 0c0 */  mov     %eax,(%esp)\n  /* 0c3 */  call    Sys_FileClose\n  /* 0c8 */  mov     %edi,(%esp)\n  /* 0cb */  call    Sys_FileClose\n  /* 0d0 */  add     $0x1020,%esp\n  /* 0d6 */  pop     %ebx\n  /* 0d7 */  pop     %esi\n  /* 0d8 */  pop     %edi\n  /* 0d9 */  ret\n  /* 0da */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  mov     %esi,0x4(%esp)\n  /* 0e4 */  mov     $0x1000,%edx\n  /* 0e9 */  mov     %edx,0x8(%esp)\n  /* 0ed */  mov     %eax,(%esp)\n  /* 0f0 */  call    Sys_FileRead\n  /* 0f5 */  mov     $0x1000,%ecx\n  /* 0fa */  mov     %ecx,0x8(%esp)\n  /* 0fe */  mov     %esi,0x4(%esp)\n  /* 102 */  mov     %edi,(%esp)\n  /* 105 */  call    Sys_FileWrite\n  /* 10a */  sub     $0x1000,%ebx\n  /* 110 */  jne     .L90\n  /* 116 */  jmp     .Lbc\n","c":"#include \"quakedef.h\"\n\nvoid COM_CopyFile(char *netpath, char *cachepath)\n{\n    int in, out;\n    int remaining, count;\n    char buf[4096];\n    char *ofs;\n\n    remaining = Sys_FileOpenRead(netpath, &in);\n\n    for (ofs = cachepath + 1; *ofs; ofs++)\n    {\n        if (*ofs == '/')\n        {\n            *ofs = 0;\n            Sys_mkdir(cachepath);\n            *ofs = '/';\n        }\n    }\n\n    out = Sys_FileOpenWrite(cachepath);\n\n    while (remaining)\n    {\n        if (remaining < sizeof(buf))\n            count = remaining;\n        else\n            count = sizeof(buf);\n        Sys_FileRead(in, buf, count);\n        Sys_FileWrite(out, buf, count);\n        remaining -= count;\n    }\n\n    Sys_FileClose(in);\n    Sys_FileClose(out);\n}\n","size":280,"score":100,"agent":"kuncc/6","pid":7,"session":1254,"ts":1791749351095}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1503,"symbol":"SCR_ScreenShot_f","file":"screen.c","asm":"# SCR_ScreenShot_f  (TU screen.c, section .text, 279 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_ScreenShot_f:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x6b617571,%eax\n  /* 006 */  push    %edi\n  /* 007 */  mov     $0xcccccccd,%ebp\n  /* 00c */  push    %esi\n  /* 00d */  push    %ebx\n  /* 00e */  xor     %ebx,%ebx\n  /* 010 */  sub     $0xfc,%esp\n  /* 016 */  mov     %eax,0x20(%esp)\n  /* 01a */  lea     0x20(%esp),%edi\n  /* 01e */  mov     $0x2e303065,%eax\n  /* 023 */  mov     %eax,0x24(%esp)\n  /* 027 */  lea     0x70(%esp),%esi\n  /* 02b */  mov     $0x786370,%eax\n  /* 030 */  mov     %eax,0x28(%esp)\n  /* 034 */  jmp     .L4a\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  inc     %ebx\n  /* 041 */  cmp     $0x64,%ebx\n  /* 044 */  je      .L100\n.L4a:\n  /* 04a */  mov     %edi,0x14(%esp)\n  /* 04e */  mov     %ebx,%eax\n  /* 050 */  mov     $0x80,%ecx\n  /* 055 */  mov     %ecx,0x8(%esp)\n  /* 059 */  mul     %ebp\n  /* 05b */  mov     %esi,(%esp)\n  /* 05e */  shr     $0x3,%edx\n  /* 061 */  mov     %dl,%al\n  /* 063 */  lea     (%edx,%edx,4),%edx\n  /* 066 */  add     $0x30,%al\n  /* 068 */  mov     %al,0x25(%esp)\n  /* 06c */  add     %edx,%edx\n  /* 06e */  mov     %ebx,%eax\n  /* 070 */  sub     %edx,%eax\n  /* 072 */  mov     $\"%s/%s\",%edx\n  /* 077 */  mov     %edx,0xc(%esp)\n  /* 07b */  add     $0x30,%al\n  /* 07d */  mov     %al,0x26(%esp)\n  /* 081 */  mov     $com_gamedir,%eax\n  /* 086 */  mov     %eax,0x10(%esp)\n  /* 08a */  mov     $0x2,%eax\n  /* 08f */  mov     %eax,0x4(%esp)\n  /* 093 */  call    __sprintf_chk\n  /* 098 */  mov     %esi,(%esp)\n  /* 09b */  call    Sys_FileTime\n  /* 0a0 */  inc     %eax\n  /* 0a1 */  jne     .L40\n  /* 0a3 */  call    D_EnableBackBufferAccess\n  /* 0a8 */  mov     host_basepal,%eax\n  /* 0ad */  mov     %edi,(%esp)\n  /* 0b0 */  mov     %eax,0x14(%esp)\n  /* 0b4 */  mov     vid+0x10,%eax\n  /* 0b9 */  mov     %eax,0x10(%esp)\n  /* 0bd */  mov     vid+0x18,%eax\n  /* 0c2 */  mov     %eax,0xc(%esp)\n  /* 0c6 */  mov     vid+0x14,%eax\n  /* 0cb */  mov     %eax,0x8(%esp)\n  /* 0cf */  mov     vid,%eax\n  /* 0d4 */  mov     %eax,0x4(%esp)\n  /* 0d8 */  call    WritePCXfile\n  /* 0dd */  call    D_DisableBackBufferAccess\n  /* 0e2 */  mov     %edi,0x4(%esp)\n  /* 0e6 */  movl    $\"Wrote %s\\n\",(%esp)\n  /* 0ed */  call    Con_Printf\n  /* 0f2 */  add     $0xfc,%esp\n  /* 0f8 */  pop     %ebx\n  /* 0f9 */  pop     %esi\n  /* 0fa */  pop     %edi\n  /* 0fb */  pop     %ebp\n  /* 0fc */  ret\n  /* 0fd */  lea     0x0(%esi),%esi\n.L100:\n  /* 100 */  movl    $\"SCR_ScreenShot_f: Couldn't create a PCX file\\n\",(%esp)\n  /* 107 */  call    Con_Printf\n  /* 10c */  add     $0xfc,%esp\n  /* 112 */  pop     %ebx\n  /* 113 */  pop     %esi\n  /* 114 */  pop     %edi\n  /* 115 */  pop     %ebp\n  /* 116 */  ret\n","c":"/* candidate for SCR_ScreenShot_f (screen.c, 279 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid WritePCXfile (char *filename, byte *data, int width, int height, int rowbytes, byte *palette);\n\nvoid SCR_ScreenShot_f(void)\n{\n    int i;\n    char pcxname[80];\n    char checkname[MAX_OSPATH];\n\n    strcpy (pcxname, \"quake00.pcx\");\n\n    for (i=0 ; i<=99 ; i++)\n    {\n        pcxname[5] = i/10 + '0';\n        pcxname[6] = i%10 + '0';\n        sprintf (checkname, \"%s/%s\", com_gamedir, pcxname);\n        if (Sys_FileTime (checkname) == -1)\n            break;\n    }\n    if (i==100)\n    {\n        Con_Printf (\"SCR_ScreenShot_f: Couldn't create a PCX file\\n\");\n        return;\n    }\n\n    D_EnableBackBufferAccess ();\n    WritePCXfile (pcxname, vid.buffer, vid.width, vid.height, vid.rowbytes, host_basepal);\n    D_DisableBackBufferAccess ();\n    Con_Printf (\"Wrote %s\\n\", pcxname);\n}\n","size":279,"score":100,"agent":"kuncc/1","pid":2,"session":1253,"ts":1791749356755}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1146,"symbol":"Mod_LoadVertexes","file":"model.c","asm":"# Mod_LoadVertexes  (TU model.c, section .text, 221 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadVertexes:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     mod_base,%esi\n  /* 011 */  mov     0x4(%ebx),%ecx\n  /* 014 */  mov     (%ebx),%ebp\n  /* 016 */  imul    $0xaaaaaaab,%ecx,%eax\n  /* 01c */  ror     $0x2,%eax\n  /* 01f */  cmp     $0x15555555,%eax\n  /* 024 */  ja      .Lc0\n.L2a:\n  /* 02a */  mov     %ecx,0x1c(%esp)\n  /* 02e */  mov     %ecx,%eax\n  /* 030 */  mov     $0xaaaaaaab,%edx\n  /* 035 */  mul     %edx\n  /* 037 */  mov     $loadname,%eax\n  /* 03c */  mov     %eax,0x4(%esp)\n  /* 040 */  add     %ebp,%esi\n  /* 042 */  xor     %ebp,%ebp\n  /* 044 */  shr     $0x3,%edx\n  /* 047 */  lea     (%edx,%edx,2),%eax\n  /* 04a */  mov     %edx,%edi\n  /* 04c */  shl     $0x2,%eax\n  /* 04f */  mov     %eax,(%esp)\n  /* 052 */  call    Hunk_AllocName\n  /* 057 */  cmpl    $0xb,0x1c(%esp)\n  /* 05c */  mov     %eax,%ebx\n  /* 05e */  mov     loadmodel,%eax\n  /* 063 */  mov     %ebx,0x94(%eax)\n  /* 069 */  mov     %edi,0x90(%eax)\n  /* 06f */  jbe     .Lb7\n  /* 071 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  flds    (%esi)\n  /* 082 */  inc     %ebp\n  /* 083 */  add     $0xc,%esi\n  /* 086 */  add     $0xc,%ebx\n  /* 089 */  fstps   (%esp)\n  /* 08c */  call    *LittleFloat\n  /* 092 */  fstps   -0xc(%ebx)\n  /* 095 */  flds    -0x8(%esi)\n  /* 098 */  fstps   (%esp)\n  /* 09b */  call    *LittleFloat\n  /* 0a1 */  fstps   -0x8(%ebx)\n  /* 0a4 */  flds    -0x4(%esi)\n  /* 0a7 */  fstps   (%esp)\n  /* 0aa */  call    *LittleFloat\n  /* 0b0 */  fstps   -0x4(%ebx)\n  /* 0b3 */  cmp     %ebp,%edi\n  /* 0b5 */  jne     .L80\n.Lb7:\n  /* 0b7 */  add     $0x2c,%esp\n  /* 0ba */  pop     %ebx\n  /* 0bb */  pop     %esi\n  /* 0bc */  pop     %edi\n  /* 0bd */  pop     %ebp\n  /* 0be */  ret\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  movl    $\"MOD_LoadBmodel: funny lump size in %s\",(%esp)\n  /* 0c7 */  mov     loadmodel,%eax\n  /* 0cc */  mov     %eax,0x4(%esp)\n  /* 0d0 */  call    Sys_Error\n  /* 0d5 */  mov     0x4(%ebx),%ecx\n  /* 0d8 */  jmp     .L2a\n","c":"/* candidate for Mod_LoadVertexes (model.c, 221 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern byte *mod_base;\nextern char loadname[32];\nextern model_t *loadmodel;\n\nvoid Mod_LoadVertexes(lump_t *l)\n{\n    dvertex_t *in;\n    mvertex_t *out;\n    int i, count;\n\n    in = (void *)(mod_base + l->fileofs);\n    if (l->filelen % sizeof(*in))\n        Sys_Error(\"MOD_LoadBmodel: funny lump size in %s\", loadmodel->name);\n    count = l->filelen / sizeof(*in);\n    out = Hunk_AllocName(count * sizeof(*out), loadname);\n\n    loadmodel->vertexes = out;\n    loadmodel->numvertexes = count;\n\n    for (i = 0; i < count; i++, in++, out++)\n    {\n        out->position[0] = LittleFloat(in->point[0]);\n        out->position[1] = LittleFloat(in->point[1]);\n        out->position[2] = LittleFloat(in->point[2]);\n    }\n}\n","size":221,"score":100,"agent":"forky","pid":14,"session":1256,"ts":1791749362989}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":708,"symbol":"CL_FinishTimeDemo","file":"cl_demo.c","asm":"# CL_FinishTimeDemo  (TU cl_demo.c, section .text, 108 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_FinishTimeDemo:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %eax,cls+0x8d0\n  /* 00a */  fldl    realtime\n  /* 010 */  fsubs   cls+0x8e4\n  /* 016 */  mov     host_framecount,%eax\n  /* 01b */  mov     cls+0x8e0,%edx\n  /* 021 */  fstps   0x2c(%esp)\n  /* 025 */  fldz\n  /* 027 */  flds    0x2c(%esp)\n  /* 02b */  sub     %edx,%eax\n  /* 02d */  dec     %eax\n  /* 02e */  fucomi  %st(1),%st\n  /* 030 */  fstp    %st(1)\n  /* 032 */  jp      .L68\n  /* 034 */  jne     .L68\n  /* 036 */  fstp    %st(0)\n  /* 038 */  fld1\n  /* 03a */  fld1\n.L3c:\n  /* 03c */  mov     %eax,0x2c(%esp)\n  /* 040 */  mov     %eax,0x4(%esp)\n  /* 044 */  fildl   0x2c(%esp)\n  /* 048 */  movl    $\"%i frames %5.1f seconds %5.1f fps\\n\",(%esp)\n  /* 04f */  fdivp   %st,%st(1)\n  /* 051 */  fstpl   0x10(%esp)\n  /* 055 */  fstpl   0x8(%esp)\n  /* 059 */  call    Con_Printf\n  /* 05e */  add     $0x3c,%esp\n  /* 061 */  ret\n  /* 062 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  fld     %st(0)\n  /* 06a */  jmp     .L3c\n","c":"#include \"quakedef.h\"\n\nvoid CL_FinishTimeDemo (void)\n{\n    int\t\tframes;\n    float\ttime;\n\n    cls.timedemo = false;\n\n    frames = (host_framecount - cls.td_startframe) - 1;\n    time = realtime - cls.td_starttime;\n    if (!time)\n        time = 1;\n    Con_Printf (\"%i frames %5.1f seconds %5.1f fps\\n\", frames, time, frames/time);\n}\n","size":108,"score":100,"agent":"diyar","pid":9,"session":1257,"ts":1791749367863}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1346,"symbol":"ED_WriteGlobals","file":"pr_edict.c","asm":"# ED_WriteGlobals  (TU pr_edict.c, section .text, 280 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_WriteGlobals:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x1,%edx\n  /* 006 */  push    %edi\n  /* 007 */  mov     $0x2,%eax\n  /* 00c */  push    %esi\n  /* 00d */  push    %ebx\n  /* 00e */  sub     $0x1c,%esp\n  /* 011 */  mov     %edx,0x4(%esp)\n  /* 015 */  mov     0x30(%esp),%edi\n  /* 019 */  mov     %eax,0x8(%esp)\n  /* 01d */  movl    $\"{\\n\",(%esp)\n  /* 024 */  mov     %edi,0xc(%esp)\n  /* 028 */  call    fwrite\n  /* 02d */  mov     progs,%edx\n  /* 033 */  mov     0x14(%edx),%ecx\n  /* 036 */  test    %ecx,%ecx\n  /* 038 */  jle     .Lee\n  /* 03e */  xor     %esi,%esi\n  /* 040 */  jmp     .L5a\n  /* 042 */  lea     0x0(%esi),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  inc     %esi\n  /* 051 */  cmp     %esi,0x14(%edx)\n  /* 054 */  jle     .Lee\n.L5a:\n  /* 05a */  mov     pr_globaldefs,%eax\n  /* 05f */  lea     (%eax,%esi,8),%ebp\n  /* 062 */  movzwl  0x0(%ebp),%eax\n  /* 066 */  test    $0x80,%ah\n  /* 069 */  je      .L50\n  /* 06b */  and     $0xffff7fff,%eax\n  /* 070 */  mov     %eax,%ebx\n  /* 072 */  lea     -0x1(%eax),%eax\n  /* 075 */  cmp     $0x1,%eax\n  /* 078 */  jbe     .L7f\n  /* 07a */  cmp     $0x4,%ebx\n  /* 07d */  jne     .L50\n.L7f:\n  /* 07f */  mov     0x4(%ebp),%eax\n  /* 082 */  inc     %esi\n  /* 083 */  mov     %edi,(%esp)\n  /* 086 */  mov     pr_strings,%ecx\n  /* 08c */  add     %ecx,%eax\n  /* 08e */  mov     %eax,0xc(%esp)\n  /* 092 */  mov     $\"\\\"%s\\\" \",%eax\n  /* 097 */  mov     %eax,0x8(%esp)\n  /* 09b */  mov     $0x2,%eax\n  /* 0a0 */  mov     %eax,0x4(%esp)\n  /* 0a4 */  call    __fprintf_chk\n  /* 0a9 */  movzwl  0x2(%ebp),%edx\n  /* 0ad */  mov     %ebx,(%esp)\n  /* 0b0 */  mov     pr_globals,%eax\n  /* 0b5 */  lea     (%eax,%edx,4),%eax\n  /* 0b8 */  mov     %eax,0x4(%esp)\n  /* 0bc */  call    PR_UglyValueString\n  /* 0c1 */  mov     %edi,(%esp)\n  /* 0c4 */  mov     %eax,0xc(%esp)\n  /* 0c8 */  mov     $\"\\\"%s\\\"\\n\",%eax\n  /* 0cd */  mov     %eax,0x8(%esp)\n  /* 0d1 */  mov     $0x2,%eax\n  /* 0d6 */  mov     %eax,0x4(%esp)\n  /* 0da */  call    __fprintf_chk\n  /* 0df */  mov     progs,%edx\n  /* 0e5 */  cmp     %esi,0x14(%edx)\n  /* 0e8 */  jg      .L5a\n.Lee:\n  /* 0ee */  mov     %edi,0xc(%esp)\n  /* 0f2 */  mov     $0x2,%eax\n  /* 0f7 */  mov     $0x1,%edx\n  /* 0fc */  mov     %eax,0x8(%esp)\n  /* 100 */  mov     %edx,0x4(%esp)\n  /* 104 */  movl    $\"}\\n\",(%esp)\n  /* 10b */  call    fwrite\n  /* 110 */  add     $0x1c,%esp\n  /* 113 */  pop     %ebx\n  /* 114 */  pop     %esi\n  /* 115 */  pop     %edi\n  /* 116 */  pop     %ebp\n  /* 117 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid ED_WriteGlobals (FILE *f)\n{\n    ddef_t\t\t*def;\n    int\t\t\ti;\n    char\t\t*name;\n    int\t\t\ttype;\n\n    fprintf (f,\"{\\n\");\n    for (i=0 ; i<progs->numglobaldefs ; i++)\n    {\n        def = &pr_globaldefs[i];\n        type = def->type;\n        if ( !(type & DEF_SAVEGLOBAL) )\n            continue;\n        type &= ~DEF_SAVEGLOBAL;\n\n        if (type != ev_string\n        && type != ev_float\n        && type != ev_entity)\n            continue;\n\n        name = pr_strings + def->s_name;\n        fprintf (f,\"\\\"%s\\\" \", name);\n        fprintf (f,\"\\\"%s\\\"\\n\", PR_UglyValueString((etype_t)type, (eval_t *)&pr_globals[def->ofs]));\n    }\n    fprintf (f,\"}\\n\");\n}\n","size":280,"score":100,"agent":"kuncc/2","pid":3,"session":1259,"ts":1791749370972}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1226,"symbol":"NET_Poll","file":"net_main.c","asm":"# NET_Poll  (TU net_main.c, section .text, 280 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNET_Poll:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     configRestored,%ecx\n  /* 00d */  test    %ecx,%ecx\n  /* 00f */  jne     .L25\n  /* 011 */  mov     serialAvailable,%edx\n  /* 017 */  test    %edx,%edx\n  /* 019 */  jne     .L70\n.L1b:\n  /* 01b */  mov     $0x1,%eax\n  /* 020 */  mov     %eax,configRestored\n.L25:\n  /* 025 */  call    Sys_FloatTime\n  /* 02a */  mov     pollProcedureList,%ebx\n  /* 030 */  test    %ebx,%ebx\n  /* 032 */  fstl    net_time\n  /* 038 */  jne     .L5c\n  /* 03a */  fstp    %st(0)\n  /* 03c */  jmp     .L65\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  mov     (%ebx),%eax\n  /* 042 */  mov     %eax,pollProcedureList\n  /* 047 */  mov     0x10(%ebx),%eax\n  /* 04a */  mov     %eax,(%esp)\n  /* 04d */  call    *0xc(%ebx)\n  /* 050 */  mov     (%ebx),%ebx\n  /* 052 */  test    %ebx,%ebx\n  /* 054 */  je      .L65\n  /* 056 */  fldl    net_time\n.L5c:\n  /* 05c */  fldl    0x4(%ebx)\n  /* 05f */  fcomip  %st(1),%st\n  /* 061 */  fstp    %st(0)\n  /* 063 */  jbe     .L40\n.L65:\n  /* 065 */  mov     0x38(%esp),%ebx\n  /* 069 */  add     $0x3c,%esp\n  /* 06c */  ret\n  /* 06d */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  fnstcw  0x2e(%esp)\n  /* 074 */  flds    config_com_modem+0x10\n  /* 07a */  xor     %eax,%eax\n  /* 07c */  movl    $0x0,(%esp)\n  /* 083 */  fld1\n  /* 085 */  mov     $0x0,%edx\n  /* 08a */  fucomip %st(1),%st\n  /* 08c */  fstp    %st(0)\n  /* 08e */  setnp   %al\n  /* 091 */  flds    config_com_baud+0x10\n  /* 097 */  cmovne  %edx,%eax\n  /* 09a */  mov     %eax,0x10(%esp)\n  /* 09e */  movzwl  0x2e(%esp),%eax\n  /* 0a3 */  or      $0xc00,%ax\n  /* 0a7 */  mov     %ax,0x2c(%esp)\n  /* 0ac */  fldcw   0x2c(%esp)\n  /* 0b0 */  fistpl  0xc(%esp)\n  /* 0b4 */  fldcw   0x2e(%esp)\n  /* 0b8 */  flds    config_com_irq+0x10\n  /* 0be */  fldcw   0x2c(%esp)\n  /* 0c2 */  fistpl  0x8(%esp)\n  /* 0c6 */  fldcw   0x2e(%esp)\n  /* 0ca */  flds    config_com_port+0x10\n  /* 0d0 */  fldcw   0x2c(%esp)\n  /* 0d4 */  fistpl  0x4(%esp)\n  /* 0d8 */  fldcw   0x2e(%esp)\n  /* 0dc */  call    *SetComPortConfig\n  /* 0e2 */  mov     config_modem_hangup+0x4,%eax\n  /* 0e7 */  movl    $0x0,(%esp)\n  /* 0ee */  mov     %eax,0x10(%esp)\n  /* 0f2 */  mov     config_modem_init+0x4,%eax\n  /* 0f7 */  mov     %eax,0xc(%esp)\n  /* 0fb */  mov     config_modem_clear+0x4,%eax\n  /* 100 */  mov     %eax,0x8(%esp)\n  /* 104 */  mov     config_modem_dialtype+0x4,%eax\n  /* 109 */  mov     %eax,0x4(%esp)\n  /* 10d */  call    *SetModemConfig\n  /* 113 */  jmp     .L1b\n","c":"#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nextern cvar_t config_com_port, config_com_irq, config_com_baud, config_com_modem;\nextern cvar_t config_modem_dialtype, config_modem_clear, config_modem_init, config_modem_hangup;\nextern qboolean configRestored;\nstatic PollProcedure *pollProcedureList;\n\nvoid NET_Poll(void)\n{\n    PollProcedure *pp;\n\n    if (!configRestored)\n    {\n        if (serialAvailable)\n        {\n            SetComPortConfig(0, (int)config_com_port.value, (int)config_com_irq.value, (int)config_com_baud.value, config_com_modem.value == 1.0);\n            SetModemConfig(0, config_modem_dialtype.string, config_modem_clear.string, config_modem_init.string, config_modem_hangup.string);\n        }\n        configRestored = true;\n    }\n\n    net_time = Sys_FloatTime();\n    for (pp = pollProcedureList; pp; pp = pp->next)\n    {\n        if (pp->nextTime > net_time)\n            break;\n        pollProcedureList = pp->next;\n        pp->procedure(pp->arg);\n    }\n}\n","size":280,"score":100,"agent":"kuncc/5","pid":6,"session":1258,"ts":1791749375787}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":962,"symbol":"R_DrawRect8","file":"draw.c","asm":"# R_DrawRect8  (TU draw.c, section .text, 282 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawRect8:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4,%esp\n  /* 007 */  mov     0x18(%esp),%ebx\n  /* 00b */  mov     vid+0x10,%esi\n  /* 011 */  mov     vid,%ecx\n  /* 017 */  mov     0x24(%esp),%ebp\n  /* 01b */  mov     0x4(%ebx),%edx\n  /* 01e */  mov     (%ebx),%edi\n  /* 020 */  mov     0x20(%esp),%eax\n  /* 024 */  imul    %esi,%edx\n  /* 027 */  add     %edi,%edx\n  /* 029 */  mov     0xc(%ebx),%edi\n  /* 02c */  add     %ecx,%edx\n  /* 02e */  test    %ebp,%ebp\n  /* 030 */  mov     0x8(%ebx),%ecx\n  /* 033 */  jne     .La0\n  /* 035 */  test    %edi,%edi\n  /* 037 */  jle     .L99\n  /* 039 */  mov     %ebx,0x18(%esp)\n  /* 03d */  jmp     .L5d\n  /* 03f */  nop\n.L40:\n  /* 040 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 042 */  inc     %ebp\n  /* 043 */  mov     0x18(%esp),%edi\n  /* 047 */  cmp     %ebp,0xc(%edi)\n  /* 04a */  jle     .L99\n.L4c:\n  /* 04c */  mov     0x1c(%esp),%ecx\n  /* 050 */  mov     vid+0x10,%ebx\n  /* 056 */  add     %ecx,%eax\n  /* 058 */  mov     0x8(%edi),%ecx\n  /* 05b */  add     %ebx,%edx\n.L5d:\n  /* 05d */  cmp     $0x8,%ecx\n  /* 060 */  mov     %edx,%edi\n  /* 062 */  mov     %eax,%esi\n  /* 064 */  jb      .L40\n  /* 066 */  test    $0x1,%dl\n  /* 069 */  jne     .L109\n.L6f:\n  /* 06f */  test    $0x2,%edi\n  /* 075 */  jne     .Lf4\n.L77:\n  /* 077 */  test    $0x4,%edi\n  /* 07d */  je      .L40\n  /* 07f */  mov     (%esi),%ebx\n  /* 081 */  add     $0x4,%edi\n  /* 084 */  add     $0x4,%esi\n  /* 087 */  sub     $0x4,%ecx\n  /* 08a */  inc     %ebp\n  /* 08b */  mov     %ebx,-0x4(%edi)\n  /* 08e */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 090 */  mov     0x18(%esp),%edi\n  /* 094 */  cmp     %ebp,0xc(%edi)\n  /* 097 */  jg      .L4c\n.L99:\n  /* 099 */  pop     %eax\n  /* 09a */  pop     %ebx\n  /* 09b */  pop     %esi\n  /* 09c */  pop     %edi\n  /* 09d */  pop     %ebp\n  /* 09e */  ret\n  /* 09f */  nop\n.La0:\n  /* 0a0 */  test    %edi,%edi\n  /* 0a2 */  jle     .L99\n  /* 0a4 */  mov     0x1c(%esp),%edi\n  /* 0a8 */  sub     %ecx,%esi\n  /* 0aa */  mov     %esi,%ebp\n  /* 0ac */  sub     %ecx,%edi\n  /* 0ae */  mov     %edi,(%esp)\n  /* 0b1 */  xor     %edi,%edi\n  /* 0b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  xor     %esi,%esi\n  /* 0c2 */  test    %ecx,%ecx\n  /* 0c4 */  jle     .Le2\n  /* 0c6 */  xchg    %ax,%ax\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  movzbl  (%eax),%ecx\n  /* 0d3 */  cmp     $0xff,%cl\n  /* 0d6 */  je      .Lda\n  /* 0d8 */  mov     %cl,(%edx)\n.Lda:\n  /* 0da */  inc     %esi\n  /* 0db */  inc     %eax\n  /* 0dc */  inc     %edx\n  /* 0dd */  cmp     %esi,0x8(%ebx)\n  /* 0e0 */  jg      .Ld0\n.Le2:\n  /* 0e2 */  inc     %edi\n  /* 0e3 */  cmp     %edi,0xc(%ebx)\n  /* 0e6 */  jle     .L99\n  /* 0e8 */  mov     (%esp),%esi\n  /* 0eb */  add     %ebp,%edx\n  /* 0ed */  mov     0x8(%ebx),%ecx\n  /* 0f0 */  add     %esi,%eax\n  /* 0f2 */  jmp     .Lc0\n.Lf4:\n  /* 0f4 */  movzwl  (%esi),%ebx\n  /* 0f7 */  add     $0x2,%edi\n  /* 0fa */  add     $0x2,%esi\n  /* 0fd */  sub     $0x2,%ecx\n  /* 100 */  mov     %bx,-0x2(%edi)\n  /* 104 */  jmp     .L77\n.L109:\n  /* 109 */  movzbl  (%eax),%ebx\n  /* 10c */  lea     0x1(%edx),%edi\n  /* 10f */  dec     %ecx\n  /* 110 */  lea     0x1(%eax),%esi\n  /* 113 */  mov     %bl,(%edx)\n  /* 115 */  jmp     .L6f\n","c":"#include \"quakedef.h\"\n\nvoid R_DrawRect8(vrect_t *prect, int rowbytes, byte *psrc, int transparent)\n{\n    byte t;\n    int i, j, srcdelta, destdelta;\n    byte *pdest;\n\n    pdest = vid.buffer + (prect->y * vid.rowbytes) + prect->x;\n    srcdelta = rowbytes - prect->width;\n    destdelta = vid.rowbytes - prect->width;\n\n    if (transparent)\n    {\n        for (i = 0; i < prect->height; i++)\n        {\n            for (j = 0; j < prect->width; j++)\n            {\n                t = *psrc;\n                if (t != 255)\n                    *pdest = t;\n                psrc++;\n                pdest++;\n            }\n            psrc += srcdelta;\n            pdest += destdelta;\n        }\n    }\n    else\n    {\n        for (i = 0; i < prect->height; i++)\n        {\n            memcpy(pdest, psrc, prect->width);\n            psrc += rowbytes;\n            pdest += vid.rowbytes;\n        }\n    }\n}\n","size":282,"score":100,"agent":"kuncc/4","pid":5,"session":1262,"ts":1791749387344}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1612,"symbol":"SV_ReadClientMove","file":"sv_user.c","asm":"# SV_ReadClientMove  (TU sv_user.c, section .text, 280 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_ReadClientMove:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  fldl    sv+0xc\n  /* 00b */  mov     0x30(%esp),%esi\n  /* 00f */  fstpl   0x8(%esp)\n  /* 013 */  call    MSG_ReadFloat\n  /* 018 */  mov     host_client,%ecx\n  /* 01e */  mov     0x2000(%ecx),%eax\n  /* 024 */  fldl    0x8(%esp)\n  /* 028 */  fsubp   %st,%st(1)\n  /* 02a */  mov     %eax,%ebx\n  /* 02c */  sar     $0x1f,%ebx\n  /* 02f */  shr     $0x1c,%ebx\n  /* 032 */  lea     (%eax,%ebx,1),%edx\n  /* 035 */  inc     %eax\n  /* 036 */  and     $0xf,%edx\n  /* 039 */  sub     %ebx,%edx\n  /* 03b */  fstps   0x1fc0(%ecx,%edx,4)\n  /* 042 */  mov     %eax,0x2000(%ecx)\n  /* 048 */  lea     0x14(%esp),%ebx\n.L4c:\n  /* 04c */  call    MSG_ReadAngle\n  /* 051 */  lea     0x20(%esp),%eax\n  /* 055 */  add     $0x4,%ebx\n  /* 058 */  fstps   -0x4(%ebx)\n  /* 05b */  cmp     %eax,%ebx\n  /* 05d */  jne     .L4c\n  /* 05f */  mov     host_client,%eax\n  /* 064 */  flds    0x14(%esp)\n  /* 068 */  mov     0x1f98(%eax),%eax\n  /* 06e */  fstps   0x178(%eax)\n  /* 074 */  flds    0x18(%esp)\n  /* 078 */  fstps   0x17c(%eax)\n  /* 07e */  flds    0x1c(%esp)\n  /* 082 */  fstps   0x180(%eax)\n  /* 088 */  call    MSG_ReadShort\n  /* 08d */  mov     %eax,0x8(%esp)\n  /* 091 */  fildl   0x8(%esp)\n  /* 095 */  fstps   0xc(%esi)\n  /* 098 */  call    MSG_ReadShort\n  /* 09d */  mov     %eax,0x8(%esp)\n  /* 0a1 */  fildl   0x8(%esp)\n  /* 0a5 */  fstps   0x10(%esi)\n  /* 0a8 */  call    MSG_ReadShort\n  /* 0ad */  mov     %eax,0x8(%esp)\n  /* 0b1 */  fildl   0x8(%esp)\n  /* 0b5 */  fstps   0x14(%esi)\n  /* 0b8 */  call    MSG_ReadByte\n  /* 0bd */  mov     host_client,%edx\n  /* 0c3 */  mov     0x1f98(%edx),%edx\n  /* 0c9 */  mov     %eax,%ecx\n  /* 0cb */  sar     $1,%eax\n  /* 0cd */  and     $0x1,%ecx\n  /* 0d0 */  mov     %ecx,0x8(%esp)\n  /* 0d4 */  and     $0x1,%eax\n  /* 0d7 */  fildl   0x8(%esp)\n  /* 0db */  mov     %eax,0x8(%esp)\n  /* 0df */  fstps   0x164(%edx)\n  /* 0e5 */  fildl   0x8(%esp)\n  /* 0e9 */  fstps   0x16c(%edx)\n  /* 0ef */  call    MSG_ReadByte\n  /* 0f4 */  test    %eax,%eax\n  /* 0f6 */  je      .L112\n  /* 0f8 */  mov     %eax,0x8(%esp)\n  /* 0fc */  mov     host_client,%edx\n  /* 102 */  fildl   0x8(%esp)\n  /* 106 */  mov     0x1f98(%edx),%edx\n  /* 10c */  fstps   0x170(%edx)\n.L112:\n  /* 112 */  add     $0x24,%esp\n  /* 115 */  pop     %ebx\n  /* 116 */  pop     %esi\n  /* 117 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid SV_ReadClientMove(usercmd_t *move)\n{\n    int i;\n    vec3_t angle;\n    int bits;\n\n    host_client->ping_times[host_client->num_pings % NUM_PING_TIMES] = sv.time - MSG_ReadFloat();\n    host_client->num_pings++;\n\n    for (i = 0; i < 3; i++)\n        angle[i] = MSG_ReadAngle();\n    VectorCopy(angle, host_client->edict->v.v_angle);\n\n    move->forwardmove = MSG_ReadShort();\n    move->sidemove = MSG_ReadShort();\n    move->upmove = MSG_ReadShort();\n\n    bits = MSG_ReadByte();\n    host_client->edict->v.button0 = bits & 1;\n    host_client->edict->v.button2 = (bits & 2) >> 1;\n\n    i = MSG_ReadByte();\n    if (i)\n        host_client->edict->v.impulse = i;\n}\n","size":280,"score":100,"agent":"kuncc/7","pid":8,"session":1260,"ts":1791749392576}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1279,"symbol":"PF_sound","file":"pr_cmds.c","asm":"# PF_sound  (TU pr_cmds.c, section .text, 285 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_sound:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x3c(%esp)\n  /* 007 */  mov     pr_globals,%eax\n  /* 00c */  mov     %edi,0x44(%esp)\n  /* 010 */  mov     sv+0xdac,%edx\n  /* 016 */  mov     %esi,0x40(%esp)\n  /* 01a */  mov     pr_strings,%ecx\n  /* 020 */  mov     %ebp,0x48(%esp)\n  /* 024 */  mov     0x10(%eax),%ebx\n  /* 027 */  flds    0x1c(%eax)\n  /* 02a */  fnstcw  0x2e(%esp)\n  /* 02e */  add     %edx,%ebx\n  /* 030 */  movzwl  0x2e(%esp),%edx\n  /* 035 */  or      $0xc00,%dx\n  /* 03a */  mov     %dx,0x2c(%esp)\n  /* 03f */  fldcw   0x2c(%esp)\n  /* 043 */  fistpl  0x28(%esp)\n  /* 047 */  fldcw   0x2e(%esp)\n  /* 04b */  mov     0x28(%eax),%esi\n  /* 04e */  flds    =0x437f0000 (255f)\n  /* 054 */  add     %ecx,%esi\n  /* 056 */  fmuls   0x34(%eax)\n  /* 059 */  mov     0x28(%esp),%edi\n  /* 05d */  fldcw   0x2c(%esp)\n  /* 061 */  fistpl  0x28(%esp)\n  /* 065 */  fldcw   0x2e(%esp)\n  /* 069 */  mov     0x28(%esp),%ebp\n  /* 06d */  flds    0x40(%eax)\n  /* 070 */  cmp     $0xff,%ebp\n  /* 076 */  ja      .L100\n.L7c:\n  /* 07c */  fldz\n  /* 07e */  fcomip  %st(1),%st\n  /* 080 */  ja      .Lc8\n  /* 082 */  flds    =0x40800000 (4f)\n  /* 088 */  fxch    %st(1)\n  /* 08a */  fcomi   %st(1),%st\n  /* 08c */  fstp    %st(1)\n  /* 08e */  ja      .Lc8\n  /* 090 */  cmp     $0x7,%edi\n  /* 093 */  ja      .Le5\n.L95:\n  /* 095 */  mov     %ebp,0xc(%esp)\n  /* 099 */  fstps   0x10(%esp)\n  /* 09d */  mov     %esi,0x8(%esp)\n  /* 0a1 */  mov     %edi,0x4(%esp)\n  /* 0a5 */  mov     %ebx,(%esp)\n  /* 0a8 */  call    SV_StartSound\n  /* 0ad */  mov     0x3c(%esp),%ebx\n  /* 0b1 */  mov     0x40(%esp),%esi\n  /* 0b5 */  mov     0x44(%esp),%edi\n  /* 0b9 */  mov     0x48(%esp),%ebp\n  /* 0bd */  add     $0x4c,%esp\n  /* 0c0 */  ret\n  /* 0c1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  fstl    0x4(%esp)\n  /* 0cc */  movl    $\"SV_StartSound: attenuation = %f\",(%esp)\n  /* 0d3 */  fstps   0x28(%esp)\n  /* 0d7 */  call    Sys_Error\n  /* 0dc */  cmp     $0x7,%edi\n  /* 0df */  flds    0x28(%esp)\n  /* 0e3 */  jbe     .L95\n.Le5:\n  /* 0e5 */  mov     %edi,0x4(%esp)\n  /* 0e9 */  fstps   0x28(%esp)\n  /* 0ed */  movl    $\"SV_StartSound: channel = %i\",(%esp)\n  /* 0f4 */  call    Sys_Error\n  /* 0f9 */  flds    0x28(%esp)\n  /* 0fd */  jmp     .L95\n  /* 0ff */  nop\n.L100:\n  /* 100 */  mov     %ebp,0x4(%esp)\n  /* 104 */  fstps   0x28(%esp)\n  /* 108 */  movl    $\"SV_StartSound: volume = %i\",(%esp)\n  /* 10f */  call    Sys_Error\n  /* 114 */  flds    0x28(%esp)\n  /* 118 */  jmp     .L7c\n","c":"#include \"quakedef.h\"\n\nvoid PF_sound(void)\n{\n    char *sample;\n    int channel;\n    edict_t *entity;\n    int volume;\n    float attenuation;\n\n    entity = G_EDICT(OFS_PARM0);\n    channel = G_FLOAT(OFS_PARM1);\n    sample = G_STRING(OFS_PARM2);\n    volume = G_FLOAT(OFS_PARM3) * 255;\n    attenuation = G_FLOAT(OFS_PARM4);\n\n    if (volume < 0 || volume > 255)\n        Sys_Error(\"SV_StartSound: volume = %i\", volume);\n\n    if (attenuation < 0 || attenuation > 4)\n        Sys_Error(\"SV_StartSound: attenuation = %f\", attenuation);\n\n    if (channel < 0 || channel > 7)\n        Sys_Error(\"SV_StartSound: channel = %i\", channel);\n\n    SV_StartSound(entity, channel, sample, volume, attenuation);\n}\n","size":285,"score":100,"agent":"kuncc/3","pid":4,"session":1266,"ts":1791749399638}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1165,"symbol":"Mod_LoadAliasSkinGroup","file":"model.c","asm":"# Mod_LoadAliasSkinGroup  (TU model.c, section .text, 282 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadAliasSkinGroup:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%edi\n  /* 00b */  mov     0x4c(%esp),%esi\n  /* 00f */  mov     (%edi),%eax\n  /* 011 */  mov     %eax,(%esp)\n  /* 014 */  call    *LittleLong\n  /* 01a */  mov     $loadname,%edx\n  /* 01f */  mov     %edx,0x4(%esp)\n  /* 023 */  mov     %eax,%ebp\n  /* 025 */  dec     %eax\n  /* 026 */  mov     %eax,0x1c(%esp)\n  /* 02a */  lea     -0x3(%ebp,%ebp,2),%eax\n  /* 02e */  lea     0x14(,%eax,4),%eax\n  /* 035 */  mov     %eax,(%esp)\n  /* 038 */  call    Hunk_AllocName\n  /* 03d */  mov     $loadname,%ecx\n  /* 042 */  mov     %ebp,(%eax)\n  /* 044 */  mov     %eax,%edx\n  /* 046 */  mov     %eax,0x18(%esp)\n  /* 04a */  mov     0x44(%esp),%eax\n  /* 04e */  sub     %esi,%edx\n  /* 050 */  mov     %edx,(%eax)\n  /* 052 */  lea     0x0(,%ebp,4),%eax\n  /* 059 */  mov     %ecx,0x4(%esp)\n  /* 05d */  lea     0x4(%edi),%edx\n  /* 060 */  mov     %eax,(%esp)\n  /* 063 */  mov     %edx,0x14(%esp)\n  /* 067 */  call    Hunk_AllocName\n  /* 06c */  mov     0x18(%esp),%ecx\n  /* 070 */  mov     0x14(%esp),%edx\n  /* 074 */  mov     %eax,%ebx\n  /* 076 */  sub     %esi,%ebx\n  /* 078 */  test    %ebp,%ebp\n  /* 07a */  mov     %ebx,0x4(%ecx)\n  /* 07d */  jle     .L110\n  /* 083 */  mov     %esi,0x4c(%esp)\n  /* 087 */  xor     %ebx,%ebx\n  /* 089 */  mov     %edi,%esi\n  /* 08b */  mov     %eax,%edi\n  /* 08d */  jmp     .L99\n  /* 08f */  nop\n.L90:\n  /* 090 */  lea     0x1(%ebx),%eax\n  /* 093 */  cmp     %eax,%ebp\n  /* 095 */  je      .Lc4\n.L97:\n  /* 097 */  mov     %eax,%ebx\n.L99:\n  /* 099 */  flds    0x4(%esi,%ebx,4)\n  /* 09d */  fstps   (%esp)\n  /* 0a0 */  call    *LittleFloat\n  /* 0a6 */  fsts    (%edi,%ebx,4)\n  /* 0a9 */  fldz\n  /* 0ab */  fcomip  %st(1),%st\n  /* 0ad */  fstp    %st(0)\n  /* 0af */  jb      .L90\n  /* 0b1 */  movl    $\"Mod_LoadAliasSkinGroup: interval<=0\",(%esp)\n  /* 0b8 */  call    Sys_Error\n  /* 0bd */  lea     0x1(%ebx),%eax\n  /* 0c0 */  cmp     %eax,%ebp\n  /* 0c2 */  jne     .L97\n.Lc4:\n  /* 0c4 */  mov     0x18(%esp),%ecx\n  /* 0c8 */  mov     %eax,%ebx\n  /* 0ca */  mov     0x14(%esp),%edx\n  /* 0ce */  mov     %ebx,0x14(%esp)\n  /* 0d2 */  mov     0x1c(%esp),%eax\n  /* 0d6 */  mov     0x4c(%esp),%esi\n  /* 0da */  mov     0x48(%esp),%ebx\n  /* 0de */  lea     0x10(%ecx),%ebp\n  /* 0e1 */  mov     %ebp,%edi\n  /* 0e3 */  xor     %ebp,%ebp\n  /* 0e5 */  lea     0x4(%edx,%eax,4),%eax\n  /* 0e9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     %edi,0x4(%esp)\n  /* 0f4 */  inc     %ebp\n  /* 0f5 */  add     $0xc,%edi\n  /* 0f8 */  mov     %esi,0xc(%esp)\n  /* 0fc */  mov     %ebx,0x8(%esp)\n  /* 100 */  mov     %eax,(%esp)\n  /* 103 */  call    Mod_LoadAliasSkin\n  /* 108 */  cmp     %ebp,0x14(%esp)\n  /* 10c */  jne     .Lf0\n  /* 10e */  mov     %eax,%edx\n.L110:\n  /* 110 */  add     $0x2c,%esp\n  /* 113 */  mov     %edx,%eax\n  /* 115 */  pop     %ebx\n  /* 116 */  pop     %esi\n  /* 117 */  pop     %edi\n  /* 118 */  pop     %ebp\n  /* 119 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern char loadname[32];\n\nvoid *Mod_LoadAliasSkinGroup(void *pin, int *pskinindex, int skinsize, aliashdr_t *pheader)\n{\n    daliasskingroup_t *pinskingroup;\n    maliasskingroup_t *paliasskingroup;\n    int i, numskins;\n    daliasskininterval_t *pinskinintervals;\n    float *poutskinintervals;\n    void *ptemp;\n\n    pinskingroup = (daliasskingroup_t *)pin;\n    numskins = LittleLong(pinskingroup->numskins);\n\n    paliasskingroup = Hunk_AllocName(sizeof(maliasskingroup_t) + (numskins - 1) * sizeof(paliasskingroup->skindescs[0]), loadname);\n    paliasskingroup->numskins = numskins;\n    *pskinindex = (byte *)paliasskingroup - (byte *)pheader;\n\n    pinskinintervals = (daliasskininterval_t *)(pinskingroup + 1);\n    poutskinintervals = Hunk_AllocName(numskins * sizeof(float), loadname);\n    paliasskingroup->intervals = (byte *)poutskinintervals - (byte *)pheader;\n\n    for (i = 0; i < numskins; i++)\n    {\n        *poutskinintervals = LittleFloat(pinskinintervals->interval);\n        if (*poutskinintervals <= 0)\n            Sys_Error(\"Mod_LoadAliasSkinGroup: interval<=0\");\n        poutskinintervals++;\n        pinskinintervals++;\n    }\n\n    ptemp = (void *)pinskinintervals;\n    for (i = 0; i < numskins; i++)\n        ptemp = Mod_LoadAliasSkin(ptemp, &paliasskingroup->skindescs[i].skin, skinsize, pheader);\n\n    return ptemp;\n}\n","size":282,"score":100,"agent":"kuncc/0","pid":1,"session":1263,"ts":1791749403073}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1157,"symbol":"Mod_LoadMarksurfaces","file":"model.c","asm":"# Mod_LoadMarksurfaces  (TU model.c, section .text, 221 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadMarksurfaces:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%ebp\n  /* 00b */  mov     mod_base,%edi\n  /* 011 */  mov     0x4(%ebp),%ebx\n  /* 014 */  mov     0x0(%ebp),%esi\n  /* 017 */  test    $0x1,%bl\n  /* 01a */  jne     .Lc0\n.L20:\n  /* 020 */  shr     $1,%ebx\n  /* 022 */  mov     $loadname,%ecx\n  /* 027 */  mov     %ecx,0x4(%esp)\n  /* 02b */  lea     0x0(,%ebx,4),%eax\n  /* 032 */  mov     %eax,(%esp)\n  /* 035 */  call    Hunk_AllocName\n  /* 03a */  test    %ebx,%ebx\n  /* 03c */  mov     %eax,%ebp\n  /* 03e */  mov     loadmodel,%eax\n  /* 043 */  mov     %ebp,0xcc(%eax)\n  /* 049 */  mov     %ebx,0xc8(%eax)\n  /* 04f */  je      .Lb0\n  /* 051 */  add     %esi,%edi\n  /* 053 */  lea     (%edi,%ebx,2),%esi\n  /* 056 */  jmp     .L78\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0xb4(%eax),%edx\n  /* 066 */  shl     $0x6,%ebx\n  /* 069 */  add     $0x2,%edi\n  /* 06c */  add     $0x4,%ebp\n  /* 06f */  add     %edx,%ebx\n  /* 071 */  mov     %ebx,-0x4(%ebp)\n  /* 074 */  cmp     %edi,%esi\n  /* 076 */  je      .Lb0\n.L78:\n  /* 078 */  movswl  (%edi),%eax\n  /* 07b */  mov     %eax,(%esp)\n  /* 07e */  call    *LittleShort\n  /* 084 */  movswl  %ax,%ebx\n  /* 087 */  mov     loadmodel,%eax\n  /* 08c */  cmp     %ebx,0xb0(%eax)\n  /* 092 */  jg      .L60\n  /* 094 */  movl    $\"Mod_ParseMarksurfaces: bad surface number\",(%esp)\n  /* 09b */  call    Sys_Error\n  /* 0a0 */  mov     loadmodel,%eax\n  /* 0a5 */  jmp     .L60\n  /* 0a7 */  nop\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  add     $0x1c,%esp\n  /* 0b3 */  pop     %ebx\n  /* 0b4 */  pop     %esi\n  /* 0b5 */  pop     %edi\n  /* 0b6 */  pop     %ebp\n  /* 0b7 */  ret\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  movl    $\"MOD_LoadBmodel: funny lump size in %s\",(%esp)\n  /* 0c7 */  mov     loadmodel,%eax\n  /* 0cc */  mov     %eax,0x4(%esp)\n  /* 0d0 */  call    Sys_Error\n  /* 0d5 */  mov     0x4(%ebp),%ebx\n  /* 0d8 */  jmp     .L20\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nchar loadname[32];\nbyte *mod_base;\nmodel_t *loadmodel;\n\nvoid Mod_LoadMarksurfaces(lump_t *l)\n{\n\tint i, j, count;\n\tshort *in;\n\tmsurface_t **out;\n\n\tin = (void *)(mod_base + l->fileofs);\n\tif (l->filelen % sizeof(*in))\n\t\tSys_Error(\"MOD_LoadBmodel: funny lump size in %s\", loadmodel->name);\n\tcount = l->filelen / sizeof(*in);\n\tout = Hunk_AllocName(count * sizeof(*out), loadname);\n\n\tloadmodel->marksurfaces = out;\n\tloadmodel->nummarksurfaces = count;\n\n\tfor (i = 0; i < count; i++)\n\t{\n\t\tj = LittleShort(in[i]);\n\t\tif (j >= loadmodel->numsurfaces)\n\t\t\tSys_Error(\"Mod_ParseMarksurfaces: bad surface number\");\n\t\tout[i] = loadmodel->surfaces + j;\n\t}\n}\n","size":221,"score":100,"agent":"forky","pid":14,"session":1264,"ts":1791749407712}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1147,"symbol":"Mod_LoadSubmodels","file":"model.c","asm":"# Mod_LoadSubmodels  (TU model.c, section .text, 286 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadSubmodels:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%esi\n  /* 00b */  mov     mod_base,%edi\n  /* 011 */  mov     0x4(%esi),%eax\n  /* 014 */  mov     (%esi),%ebp\n  /* 016 */  test    $0x3f,%al\n  /* 018 */  jne     .L101\n.L1e:\n  /* 01e */  mov     %eax,%ebx\n  /* 020 */  mov     $loadname,%edx\n  /* 025 */  mov     %edx,0x4(%esp)\n  /* 029 */  shr     $0x6,%ebx\n  /* 02c */  and     $0xffffffc0,%eax\n  /* 02f */  mov     %eax,(%esp)\n  /* 032 */  mov     %ebx,0x1c(%esp)\n  /* 036 */  call    Hunk_AllocName\n  /* 03b */  test    %ebx,%ebx\n  /* 03d */  mov     %eax,%esi\n  /* 03f */  mov     loadmodel,%eax\n  /* 044 */  mov     %esi,0x7c(%eax)\n  /* 047 */  mov     %ebx,0x78(%eax)\n  /* 04a */  je      .Lf9\n  /* 050 */  add     %edi,%ebp\n  /* 052 */  xor     %edi,%edi\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  xor     %ebx,%ebx\n.L62:\n  /* 062 */  flds    0x0(%ebp,%ebx,4)\n  /* 066 */  fstps   (%esp)\n  /* 069 */  call    *LittleFloat\n  /* 06f */  fld1\n  /* 071 */  fsubrp  %st,%st(1)\n  /* 073 */  fstps   (%esi,%ebx,4)\n  /* 076 */  flds    0xc(%ebp,%ebx,4)\n  /* 07a */  fstps   (%esp)\n  /* 07d */  call    *LittleFloat\n  /* 083 */  fld1\n  /* 085 */  faddp   %st,%st(1)\n  /* 087 */  fstps   0xc(%esi,%ebx,4)\n  /* 08b */  flds    0x18(%ebp,%ebx,4)\n  /* 08f */  fstps   (%esp)\n  /* 092 */  call    *LittleFloat\n  /* 098 */  fstps   0x18(%esi,%ebx,4)\n  /* 09c */  inc     %ebx\n  /* 09d */  cmp     $0x3,%ebx\n  /* 0a0 */  jne     .L62\n  /* 0a2 */  xor     %ebx,%ebx\n.La4:\n  /* 0a4 */  mov     0x24(%ebp,%ebx,4),%eax\n  /* 0a8 */  mov     %eax,(%esp)\n  /* 0ab */  call    *LittleLong\n  /* 0b1 */  mov     %eax,0x24(%esi,%ebx,4)\n  /* 0b5 */  inc     %ebx\n  /* 0b6 */  cmp     $0x4,%ebx\n  /* 0b9 */  jne     .La4\n  /* 0bb */  mov     0x34(%ebp),%eax\n  /* 0be */  inc     %edi\n  /* 0bf */  add     $0x40,%ebp\n  /* 0c2 */  add     $0x40,%esi\n  /* 0c5 */  mov     %eax,(%esp)\n  /* 0c8 */  call    *LittleLong\n  /* 0ce */  mov     %eax,-0xc(%esi)\n  /* 0d1 */  mov     -0x8(%ebp),%eax\n  /* 0d4 */  mov     %eax,(%esp)\n  /* 0d7 */  call    *LittleLong\n  /* 0dd */  mov     %eax,-0x8(%esi)\n  /* 0e0 */  mov     -0x4(%ebp),%eax\n  /* 0e3 */  mov     %eax,(%esp)\n  /* 0e6 */  call    *LittleLong\n  /* 0ec */  mov     %eax,-0x4(%esi)\n  /* 0ef */  cmp     %edi,0x1c(%esp)\n  /* 0f3 */  jne     .L60\n.Lf9:\n  /* 0f9 */  add     $0x2c,%esp\n  /* 0fc */  pop     %ebx\n  /* 0fd */  pop     %esi\n  /* 0fe */  pop     %edi\n  /* 0ff */  pop     %ebp\n  /* 100 */  ret\n.L101:\n  /* 101 */  movl    $\"MOD_LoadBmodel: funny lump size in %s\",(%esp)\n  /* 108 */  mov     loadmodel,%eax\n  /* 10d */  mov     %eax,0x4(%esp)\n  /* 111 */  call    Sys_Error\n  /* 116 */  mov     0x4(%esi),%eax\n  /* 119 */  jmp     .L1e\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern byte *mod_base;\nextern char loadname[32];\nextern model_t *loadmodel;\n\nvoid Mod_LoadSubmodels (lump_t *l)\n{\n\tdmodel_t\t*in;\n\tdmodel_t\t*out;\n\tint\t\t\ti, j, count;\n\n\tin = (void *)(mod_base + l->fileofs);\n\tif (l->filelen % sizeof(*in))\n\t\tSys_Error (\"MOD_LoadBmodel: funny lump size in %s\",loadmodel->name);\n\tcount = l->filelen / sizeof(*in);\n\tout = Hunk_AllocName ( count*sizeof(*out), loadname);\n\n\tloadmodel->submodels = out;\n\tloadmodel->numsubmodels = count;\n\n\tfor ( i=0 ; i<count ; i++, in++, out++)\n\t{\n\t\tfor (j=0 ; j<3 ; j++)\n\t\t{\n\t\t\tout->mins[j] = LittleFloat (in->mins[j]) - 1;\n\t\t\tout->maxs[j] = LittleFloat (in->maxs[j]) + 1;\n\t\t\tout->origin[j] = LittleFloat (in->origin[j]);\n\t\t}\n\t\tfor (j=0 ; j<MAX_MAP_HULLS ; j++)\n\t\t\tout->headnode[j] = LittleLong (in->headnode[j]);\n\t\tout->visleafs = LittleLong (in->visleafs);\n\t\tout->firstface = LittleLong (in->firstface);\n\t\tout->numfaces = LittleLong (in->numfaces);\n\t}\n}\n","size":286,"score":100,"agent":"kuncc/6","pid":7,"session":1267,"ts":1791749413618}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1002,"symbol":"Host_Connect_f","file":"host_cmd.c","asm":"# Host_Connect_f  (TU host_cmd.c, section .text, 108 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Connect_f:\n  /* 000 */  sub     $0x5c,%esp\n  /* 003 */  mov     %ebx,0x58(%esp)\n  /* 007 */  mov     cls+0x8cc,%eax\n  /* 00c */  mov     $0xffffffff,%ebx\n  /* 011 */  mov     %ebx,cls+0x844\n  /* 017 */  test    %eax,%eax\n  /* 019 */  jne     .L60\n.L1b:\n  /* 01b */  movl    $0x1,(%esp)\n  /* 022 */  lea     0x10(%esp),%ebx\n  /* 026 */  call    Cmd_Argv\n  /* 02b */  mov     $0x40,%edx\n  /* 030 */  mov     %edx,0x8(%esp)\n  /* 034 */  mov     %ebx,(%esp)\n  /* 037 */  mov     %eax,0x4(%esp)\n  /* 03b */  call    __strcpy_chk\n  /* 040 */  mov     %ebx,(%esp)\n  /* 043 */  call    CL_EstablishConnection\n  /* 048 */  call    SCR_BeginLoadingPlaque\n  /* 04d */  xor     %ecx,%ecx\n  /* 04f */  mov     0x58(%esp),%ebx\n  /* 053 */  mov     %ecx,cls+0x8e8\n  /* 059 */  add     $0x5c,%esp\n  /* 05c */  ret\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  call    CL_StopPlayback\n  /* 065 */  call    CL_Disconnect\n  /* 06a */  jmp     .L1b\n","c":"#include \"quakedef.h\"\n\nvoid Host_Connect_f(void)\n{\n    char name[64];\n\n    cls.demonum = -1;\n    if (cls.demoplayback)\n    {\n        CL_StopPlayback();\n        CL_Disconnect();\n    }\n    strcpy(name, Cmd_Argv(1));\n    CL_EstablishConnection(name);\n    SCR_BeginLoadingPlaque();\n    cls.signon = 0;\n}\n","size":108,"score":100,"agent":"diyar","pid":9,"session":1265,"ts":1791749419566}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1340,"symbol":"PR_GlobalStringNoContents","file":"pr_edict.c","asm":"# PR_GlobalStringNoContents  (TU pr_edict.c, section .text, 288 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPR_GlobalStringNoContents:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     progs,%eax\n  /* 00a */  mov     0x30(%esp),%ebx\n  /* 00e */  mov     0x14(%eax),%esi\n  /* 011 */  test    %esi,%esi\n  /* 013 */  jle     .Lf0\n  /* 019 */  mov     pr_globaldefs,%eax\n  /* 01e */  xor     %edx,%edx\n  /* 020 */  jmp     .L3c\n  /* 022 */  lea     0x0(%esi),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  inc     %edx\n  /* 031 */  add     $0x8,%eax\n  /* 034 */  cmp     %esi,%edx\n  /* 036 */  je      .Lf0\n.L3c:\n  /* 03c */  movzwl  0x2(%eax),%ecx\n  /* 040 */  cmp     %ecx,%ebx\n  /* 042 */  jne     .L30\n  /* 044 */  mov     0x4(%eax),%eax\n  /* 047 */  mov     $0x80,%esi\n  /* 04c */  mov     %ebx,0x10(%esp)\n  /* 050 */  mov     pr_strings,%ecx\n  /* 056 */  mov     $\"%i(%s)\",%ebx\n  /* 05b */  mov     %ebx,0xc(%esp)\n  /* 05f */  mov     %esi,0x8(%esp)\n  /* 063 */  movl    $line.0,(%esp)\n  /* 06a */  add     %ecx,%eax\n  /* 06c */  mov     %eax,0x14(%esp)\n  /* 070 */  mov     $0x2,%eax\n  /* 075 */  mov     %eax,0x4(%esp)\n  /* 079 */  call    __sprintf_chk\n.L7e:\n  /* 07e */  movl    $line.0,(%esp)\n  /* 085 */  call    strlen\n  /* 08a */  cmp     $0x13,%eax\n  /* 08d */  ja      .Lc4\n  /* 08f */  mov     %eax,%ebx\n  /* 091 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movl    $line.0,(%esp)\n  /* 0a7 */  mov     $0x80,%eax\n  /* 0ac */  inc     %ebx\n  /* 0ad */  mov     %eax,0x8(%esp)\n  /* 0b1 */  mov     $\" \",%eax\n  /* 0b6 */  mov     %eax,0x4(%esp)\n  /* 0ba */  call    __strcat_chk\n  /* 0bf */  cmp     $0x14,%ebx\n  /* 0c2 */  jne     .La0\n.Lc4:\n  /* 0c4 */  movl    $line.0,(%esp)\n  /* 0cb */  mov     $0x80,%eax\n  /* 0d0 */  mov     $\" \",%edx\n  /* 0d5 */  mov     %eax,0x8(%esp)\n  /* 0d9 */  mov     %edx,0x4(%esp)\n  /* 0dd */  call    __strcat_chk\n  /* 0e2 */  add     $0x24,%esp\n  /* 0e5 */  mov     $line.0,%eax\n  /* 0ea */  pop     %ebx\n  /* 0eb */  pop     %esi\n  /* 0ec */  ret\n  /* 0ed */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  mov     %ebx,0x10(%esp)\n  /* 0f4 */  mov     $\"%i(???)\",%eax\n  /* 0f9 */  mov     $0x2,%edx\n  /* 0fe */  mov     %eax,0xc(%esp)\n  /* 102 */  mov     $0x80,%eax\n  /* 107 */  mov     %eax,0x8(%esp)\n  /* 10b */  mov     %edx,0x4(%esp)\n  /* 10f */  movl    $line.0,(%esp)\n  /* 116 */  call    __sprintf_chk\n  /* 11b */  jmp     .L7e\n","c":"#include \"quakedef.h\"\n\nstatic ddef_t *ED_GlobalAtOfs(int ofs)\n{\n    ddef_t *def;\n    int i;\n\n    for (i = 0; i < progs->numglobaldefs; i++)\n    {\n        def = &pr_globaldefs[i];\n        if (def->ofs == ofs)\n            return def;\n    }\n    return NULL;\n}\n\nchar *PR_GlobalStringNoContents(int ofs)\n{\n    int i;\n    ddef_t *def;\n    static char line[128];\n\n    def = ED_GlobalAtOfs(ofs);\n    if (!def)\n        sprintf(line, \"%i(???)\", ofs);\n    else\n        sprintf(line, \"%i(%s)\", ofs, pr_strings + def->s_name);\n\n    i = strlen(line);\n    for (; i < 20; i++)\n        strcat(line, \" \");\n    strcat(line, \" \");\n    return line;\n}\n","size":288,"score":100,"agent":"kuncc/2","pid":3,"session":1269,"ts":1791749429849}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1021,"symbol":"Host_Viewmodel_f","file":"host_cmd.c","asm":"# Host_Viewmodel_f  (TU host_cmd.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Viewmodel_f:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  call    FindViewthing\n  /* 00c */  test    %eax,%eax\n  /* 00e */  je      .L68\n  /* 010 */  movl    $0x1,(%esp)\n  /* 017 */  mov     %eax,%ebx\n  /* 019 */  call    Cmd_Argv\n  /* 01e */  xor     %edx,%edx\n  /* 020 */  mov     %edx,0x4(%esp)\n  /* 024 */  mov     %eax,(%esp)\n  /* 027 */  call    Mod_ForName\n  /* 02c */  test    %eax,%eax\n  /* 02e */  mov     %eax,%edx\n  /* 030 */  je      .L70\n  /* 032 */  movl    $0x0,0xd8(%ebx)\n  /* 03c */  flds    0x60(%ebx)\n  /* 03f */  fnstcw  0x1e(%esp)\n  /* 043 */  movzwl  0x1e(%esp),%eax\n  /* 048 */  or      $0xc00,%ax\n  /* 04c */  mov     %ax,0x1c(%esp)\n  /* 051 */  fldcw   0x1c(%esp)\n  /* 055 */  fistpl  0x18(%esp)\n  /* 059 */  fldcw   0x1e(%esp)\n  /* 05d */  mov     0x18(%esp),%eax\n  /* 061 */  mov     %edx,cl+0x250(,%eax,4)\n.L68:\n  /* 068 */  mov     0x28(%esp),%ebx\n  /* 06c */  add     $0x2c,%esp\n  /* 06f */  ret\n.L70:\n  /* 070 */  movl    $0x1,(%esp)\n  /* 077 */  call    Cmd_Argv\n  /* 07c */  movl    $\"Can't load %s\\n\",(%esp)\n  /* 083 */  mov     %eax,0x4(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  jmp     .L68\n","c":"#include \"quakedef.h\"\n\nedict_t *FindViewthing(void);\n\nvoid Host_Viewmodel_f(void)\n{\n    edict_t *e;\n    model_t *m;\n\n    e = FindViewthing();\n    if (!e)\n        return;\n\n    m = Mod_ForName(Cmd_Argv(1), false);\n    if (!m)\n    {\n        Con_Printf(\"Can't load %s\\n\", Cmd_Argv(1));\n        return;\n    }\n\n    e->v.frame = 0;\n    cl.model_precache[(int)e->v.modelindex] = m;\n}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1261,"ts":1791749431710}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":929,"symbol":"D_PolysetFillSpans8","file":"d_polyse.c","asm":"# D_PolysetFillSpans8  (TU d_polyse.c, section .text, 222 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_PolysetFillSpans8:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x4,%esp\n  /* 006 */  mov     d_aflatcolor,%eax\n  /* 00b */  mov     0x14(%esp),%ebx\n  /* 00f */  mov     %eax,(%esp)\n  /* 012 */  inc     %eax\n  /* 013 */  mov     %eax,d_aflatcolor\n  /* 018 */  mov     0x8(%ebx),%edx\n  /* 01b */  cmp     $0xffffffff,%edx\n  /* 01e */  jne     .L3b\n  /* 020 */  jmp     .L75\n  /* 022 */  lea     0x0(%esi),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x28(%ebx),%edx\n  /* 033 */  add     $0x20,%ebx\n  /* 036 */  cmp     $0xffffffff,%edx\n  /* 039 */  je      .L75\n.L3b:\n  /* 03b */  test    %edx,%edx\n  /* 03d */  je      .L30\n  /* 03f */  mov     (%ebx),%ecx\n  /* 041 */  cmp     $0x8,%edx\n  /* 044 */  mov     %edx,%esi\n  /* 046 */  mov     %ecx,%edi\n  /* 048 */  jae     .L98\n.L4a:\n  /* 04a */  and     $0x7,%esi\n  /* 04d */  je      .L30\n  /* 04f */  xor     %eax,%eax\n  /* 051 */  test    $0x1,%esi\n  /* 057 */  jne     .L80\n.L59:\n  /* 059 */  mov     (%esp),%ecx\n  /* 05c */  mov     %cl,(%edi,%eax,1)\n  /* 05f */  mov     %cl,0x1(%edi,%eax,1)\n  /* 063 */  add     $0x2,%eax\n  /* 066 */  cmp     %esi,%eax\n  /* 068 */  jb      .L59\n  /* 06a */  mov     0x28(%ebx),%edx\n  /* 06d */  add     $0x20,%ebx\n  /* 070 */  cmp     $0xffffffff,%edx\n  /* 073 */  jne     .L3b\n.L75:\n  /* 075 */  pop     %eax\n  /* 076 */  pop     %ebx\n  /* 077 */  pop     %esi\n  /* 078 */  pop     %edi\n  /* 079 */  ret\n  /* 07a */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  movzbl  (%esp),%eax\n  /* 084 */  mov     %al,(%edi)\n  /* 086 */  mov     $0x1,%eax\n  /* 08b */  cmp     %esi,%eax\n  /* 08d */  jb      .L59\n  /* 08f */  jmp     .L30\n  /* 091 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  movzbl  (%esp),%eax\n  /* 09c */  imul    $0x1010101,%eax,%eax\n  /* 0a2 */  test    $0x1,%cl\n  /* 0a5 */  jne     .Lc3\n.La7:\n  /* 0a7 */  test    $0x2,%edi\n  /* 0ad */  jne     .Lc9\n.Laf:\n  /* 0af */  test    $0x4,%edi\n  /* 0b5 */  jne     .Ld4\n.Lb7:\n  /* 0b7 */  mov     %esi,%ecx\n  /* 0b9 */  and     $0x3,%esi\n  /* 0bc */  shr     $0x2,%ecx\n  /* 0bf */  rep stos %eax,%es:(%edi)\n  /* 0c1 */  jmp     .L4a\n.Lc3:\n  /* 0c3 */  mov     %al,(%ecx)\n  /* 0c5 */  inc     %edi\n  /* 0c6 */  dec     %esi\n  /* 0c7 */  jmp     .La7\n.Lc9:\n  /* 0c9 */  mov     %ax,(%edi)\n  /* 0cc */  sub     $0x2,%esi\n  /* 0cf */  add     $0x2,%edi\n  /* 0d2 */  jmp     .Laf\n.Ld4:\n  /* 0d4 */  mov     %eax,(%edi)\n  /* 0d6 */  sub     $0x4,%esi\n  /* 0d9 */  add     $0x4,%edi\n  /* 0dc */  jmp     .Lb7\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nint d_aflatcolor;\n\ntypedef struct {\n    void *pdest;\n    short *pz;\n    int count;\n    byte *ptex;\n    int sfrac, tfrac, light, zi;\n} spanpackage_t;\n\nvoid D_PolysetFillSpans8(spanpackage_t *pspanpackage)\n{\n    int color;\n    int lcount;\n    byte *lpdest;\n\n    color = d_aflatcolor++;\n\n    while (1)\n    {\n        lcount = pspanpackage->count;\n\n        if (lcount == -1)\n            return;\n\n        if (lcount)\n        {\n            lpdest = pspanpackage->pdest;\n\n            do\n            {\n                *lpdest++ = color;\n            } while (--lcount);\n        }\n\n        pspanpackage++;\n    }\n}\n","size":222,"score":100,"agent":"forky","pid":14,"session":1272,"ts":1791749454151}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1472,"symbol":"Sbar_DrawNum","file":"sbar.c","asm":"# Sbar_DrawNum  (TU sbar.c, section .text, 290 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_DrawNum:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x48(%esp),%eax\n  /* 00b */  mov     0x40(%esp),%esi\n  /* 00f */  mov     0x44(%esp),%ebp\n  /* 013 */  test    %eax,%eax\n  /* 015 */  js      .Lf8\n  /* 01b */  lea     0x14(%esp),%edx\n  /* 01f */  cmp     $0x9,%eax\n  /* 022 */  mov     %edx,%ebx\n  /* 024 */  jle     .L110\n.L2a:\n  /* 02a */  mov     $0xa,%ecx\n  /* 02f */  nop\n.L30:\n  /* 030 */  lea     (%ecx,%ecx,4),%ecx\n  /* 033 */  add     %ecx,%ecx\n  /* 035 */  cmp     %eax,%ecx\n  /* 037 */  jle     .L30\n  /* 039 */  mov     %esi,0x40(%esp)\n  /* 03d */  mov     $0xcccccccd,%edi\n  /* 042 */  mov     %ecx,%esi\n  /* 044 */  mov     %ebp,0x44(%esp)\n  /* 048 */  mov     %eax,%ecx\n  /* 04a */  mov     %edx,%ebp\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %esi,%eax\n  /* 052 */  inc     %ebx\n  /* 053 */  mul     %edi\n  /* 055 */  mov     %ecx,%eax\n  /* 057 */  mov     %edx,%esi\n  /* 059 */  cltd\n  /* 05a */  shr     $0x3,%esi\n  /* 05d */  idiv    %esi\n  /* 05f */  add     $0x30,%al\n  /* 061 */  cmp     $0x1,%esi\n  /* 064 */  mov     %al,-0x1(%ebx)\n  /* 067 */  mov     %edx,%ecx\n  /* 069 */  jne     .L50\n  /* 06b */  mov     %ebp,%edx\n  /* 06d */  mov     0x40(%esp),%esi\n  /* 071 */  mov     0x44(%esp),%ebp\n.L75:\n  /* 075 */  movb    $0x0,(%ebx)\n  /* 078 */  sub     %edx,%ebx\n  /* 07a */  cmp     %ebx,0x4c(%esp)\n  /* 07e */  jge     .Le0\n  /* 080 */  mov     0x4c(%esp),%eax\n  /* 084 */  sub     %eax,%ebx\n  /* 086 */  lea     (%edx,%ebx,1),%edi\n.L89:\n  /* 089 */  movsbl  (%edi),%eax\n  /* 08c */  mov     0x50(%esp),%ebx\n  /* 090 */  test    %al,%al\n  /* 092 */  je      .Ld8\n  /* 094 */  lea     (%ebx,%ebx,4),%edx\n  /* 097 */  lea     (%ebx,%edx,2),%ebx\n  /* 09a */  jmp     .Lc7\n  /* 09c */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  sub     $0x30,%eax\n.La3:\n  /* 0a3 */  add     %ebx,%eax\n  /* 0a5 */  inc     %edi\n  /* 0a6 */  mov     sb_nums(,%eax,4),%eax\n  /* 0ad */  mov     %esi,(%esp)\n  /* 0b0 */  add     $0x18,%esi\n  /* 0b3 */  mov     %ebp,0x4(%esp)\n  /* 0b7 */  mov     %eax,0x8(%esp)\n  /* 0bb */  call    Sbar_DrawTransPic\n  /* 0c0 */  movsbl  (%edi),%eax\n  /* 0c3 */  test    %al,%al\n  /* 0c5 */  je      .Ld8\n.Lc7:\n  /* 0c7 */  cmp     $0x2d,%al\n  /* 0c9 */  jne     .La0\n  /* 0cb */  mov     $0xa,%eax\n  /* 0d0 */  jmp     .La3\n  /* 0d2 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  add     $0x2c,%esp\n  /* 0db */  pop     %ebx\n  /* 0dc */  pop     %esi\n  /* 0dd */  pop     %edi\n  /* 0de */  pop     %ebp\n  /* 0df */  ret\n.Le0:\n  /* 0e0 */  jle     .L11b\n  /* 0e2 */  mov     0x4c(%esp),%eax\n  /* 0e6 */  mov     %edx,%edi\n  /* 0e8 */  sub     %ebx,%eax\n  /* 0ea */  lea     (%eax,%eax,2),%eax\n  /* 0ed */  lea     (%esi,%eax,8),%esi\n  /* 0f0 */  jmp     .L89\n  /* 0f2 */  lea     0x0(%esi),%esi\n.Lf8:\n  /* 0f8 */  movb    $0x2d,0x14(%esp)\n  /* 0fd */  lea     0x15(%esp),%ebx\n  /* 101 */  neg     %eax\n  /* 103 */  lea     0x14(%esp),%edx\n  /* 107 */  cmp     $0x9,%eax\n  /* 10a */  jg      .L2a\n.L110:\n  /* 110 */  inc     %ebx\n  /* 111 */  add     $0x30,%al\n  /* 113 */  mov     %al,-0x1(%ebx)\n  /* 116 */  jmp     .L75\n.L11b:\n  /* 11b */  mov     %edx,%edi\n  /* 11d */  jmp     .L89\n","c":"#include \"quakedef.h\"\n\nextern qpic_t *sb_nums[2][11];\nvoid Sbar_DrawTransPic(int x, int y, qpic_t *pic);\n\nstatic int Sbar_itoa(int num, char *buf)\n{\n    char *str;\n    int pow10;\n    int digit;\n\n    str = buf;\n    if (num < 0)\n    {\n        *str++ = '-';\n        num = -num;\n    }\n    for (pow10 = 10; num >= pow10; pow10 *= 10)\n        ;\n    do\n    {\n        pow10 /= 10;\n        digit = num / pow10;\n        *str++ = '0' + digit;\n        num -= digit * pow10;\n    } while (pow10 != 1);\n    *str = 0;\n    return str - buf;\n}\n\nvoid Sbar_DrawNum(int x, int y, int num, int digits, int color)\n{\n    char str[12];\n    char *ptr;\n    int l, frame;\n\n    l = Sbar_itoa(num, str);\n    ptr = str;\n    if (l > digits)\n        ptr += (l - digits);\n    if (l < digits)\n        x += (digits - l) * 24;\n\n    while (*ptr)\n    {\n        if (*ptr == '-')\n            frame = 10;\n        else\n            frame = *ptr - '0';\n        Sbar_DrawTransPic(x, y, sb_nums[color][frame]);\n        x += 24;\n        ptr++;\n    }\n}\n","size":290,"score":100,"agent":"kuncc/4","pid":5,"session":1271,"ts":1791749456240}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1554,"symbol":"SV_StartParticle","file":"sv_main.c","asm":"# SV_StartParticle  (TU sv_main.c, section .text, 290 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_StartParticle:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  cmpl    $0x3f0,sv+0xdc4\n  /* 00d */  mov     %ebx,0x2c(%esp)\n  /* 011 */  mov     0x44(%esp),%ebx\n  /* 015 */  mov     %esi,0x30(%esp)\n  /* 019 */  mov     0x48(%esp),%esi\n  /* 01d */  mov     %edi,0x34(%esp)\n  /* 021 */  mov     0x4c(%esp),%edi\n  /* 025 */  mov     %ebp,0x38(%esp)\n  /* 029 */  mov     0x40(%esp),%ebp\n  /* 02d */  jle     .L48\n  /* 02f */  mov     0x2c(%esp),%ebx\n  /* 033 */  mov     0x30(%esp),%esi\n  /* 037 */  mov     0x34(%esp),%edi\n  /* 03b */  mov     0x38(%esp),%ebp\n  /* 03f */  add     $0x3c,%esp\n  /* 042 */  ret\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  movl    $sv+0xdb4,(%esp)\n  /* 04f */  mov     $0x12,%edx\n  /* 054 */  mov     %edx,0x4(%esp)\n  /* 058 */  call    MSG_WriteByte\n  /* 05d */  flds    0x0(%ebp)\n  /* 060 */  movl    $sv+0xdb4,(%esp)\n  /* 067 */  fstps   0x4(%esp)\n  /* 06b */  call    MSG_WriteCoord\n  /* 070 */  flds    0x4(%ebp)\n  /* 073 */  movl    $sv+0xdb4,(%esp)\n  /* 07a */  fstps   0x4(%esp)\n  /* 07e */  call    MSG_WriteCoord\n  /* 083 */  flds    0x8(%ebp)\n  /* 086 */  xor     %ebp,%ebp\n  /* 088 */  movl    $sv+0xdb4,(%esp)\n  /* 08f */  fstps   0x4(%esp)\n  /* 093 */  call    MSG_WriteCoord\n.L98:\n  /* 098 */  flds    =0x41800000 (16f)\n  /* 09e */  mov     $0xffffff80,%edx\n  /* 0a3 */  fmuls   (%ebx,%ebp,4)\n  /* 0a6 */  fnstcw  0x1e(%esp)\n  /* 0aa */  movl    $sv+0xdb4,(%esp)\n  /* 0b1 */  movzwl  0x1e(%esp),%eax\n  /* 0b6 */  or      $0xc00,%ax\n  /* 0ba */  mov     %ax,0x1c(%esp)\n  /* 0bf */  fldcw   0x1c(%esp)\n  /* 0c3 */  fistpl  0x18(%esp)\n  /* 0c7 */  fldcw   0x1e(%esp)\n  /* 0cb */  mov     0x18(%esp),%eax\n  /* 0cf */  cmp     %edx,%eax\n  /* 0d1 */  cmovl   %edx,%eax\n  /* 0d4 */  mov     $0x7f,%edx\n  /* 0d9 */  cmp     %edx,%eax\n  /* 0db */  cmovg   %edx,%eax\n  /* 0de */  inc     %ebp\n  /* 0df */  mov     %eax,0x4(%esp)\n  /* 0e3 */  call    MSG_WriteChar\n  /* 0e8 */  cmp     $0x3,%ebp\n  /* 0eb */  jne     .L98\n  /* 0ed */  mov     %edi,0x4(%esp)\n  /* 0f1 */  movl    $sv+0xdb4,(%esp)\n  /* 0f8 */  call    MSG_WriteByte\n  /* 0fd */  mov     0x2c(%esp),%ebx\n  /* 101 */  mov     $sv+0xdb4,%eax\n  /* 106 */  mov     %esi,0x44(%esp)\n  /* 10a */  mov     0x34(%esp),%edi\n  /* 10e */  mov     %eax,0x40(%esp)\n  /* 112 */  mov     0x30(%esp),%esi\n  /* 116 */  mov     0x38(%esp),%ebp\n  /* 11a */  add     $0x3c,%esp\n  /* 11d */  jmp     MSG_WriteByte\n","c":"#include \"quakedef.h\"\n\nvoid SV_StartParticle (vec3_t org, vec3_t dir, int color, int count)\n{\n    int\t\ti, v;\n\n    if (sv.datagram.cursize > MAX_DATAGRAM-16)\n        return;\n    MSG_WriteByte (&sv.datagram, svc_particle);\n    MSG_WriteCoord (&sv.datagram, org[0]);\n    MSG_WriteCoord (&sv.datagram, org[1]);\n    MSG_WriteCoord (&sv.datagram, org[2]);\n    for (i=0 ; i<3 ; i++)\n    {\n        v = dir[i]*16;\n        if (v > 127)\n            v = 127;\n        else if (v < -128)\n            v = -128;\n        MSG_WriteChar (&sv.datagram, v);\n    }\n    MSG_WriteByte (&sv.datagram, count);\n    MSG_WriteByte (&sv.datagram, color);\n}\n","size":290,"score":100,"agent":"kuncc/3","pid":4,"session":1275,"ts":1791749456438}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1480,"symbol":"Sbar_IntermissionNumber","file":"sbar.c","asm":"# Sbar_IntermissionNumber  (TU sbar.c, section .text, 290 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_IntermissionNumber:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x48(%esp),%eax\n  /* 00b */  mov     0x40(%esp),%esi\n  /* 00f */  mov     0x44(%esp),%ebp\n  /* 013 */  test    %eax,%eax\n  /* 015 */  js      .Lf8\n  /* 01b */  lea     0x14(%esp),%edx\n  /* 01f */  cmp     $0x9,%eax\n  /* 022 */  mov     %edx,%ebx\n  /* 024 */  jle     .L110\n.L2a:\n  /* 02a */  mov     $0xa,%ecx\n  /* 02f */  nop\n.L30:\n  /* 030 */  lea     (%ecx,%ecx,4),%ecx\n  /* 033 */  add     %ecx,%ecx\n  /* 035 */  cmp     %eax,%ecx\n  /* 037 */  jle     .L30\n  /* 039 */  mov     %esi,0x40(%esp)\n  /* 03d */  mov     $0xcccccccd,%edi\n  /* 042 */  mov     %ecx,%esi\n  /* 044 */  mov     %ebp,0x44(%esp)\n  /* 048 */  mov     %eax,%ecx\n  /* 04a */  mov     %edx,%ebp\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %esi,%eax\n  /* 052 */  inc     %ebx\n  /* 053 */  mul     %edi\n  /* 055 */  mov     %ecx,%eax\n  /* 057 */  mov     %edx,%esi\n  /* 059 */  cltd\n  /* 05a */  shr     $0x3,%esi\n  /* 05d */  idiv    %esi\n  /* 05f */  add     $0x30,%al\n  /* 061 */  cmp     $0x1,%esi\n  /* 064 */  mov     %al,-0x1(%ebx)\n  /* 067 */  mov     %edx,%ecx\n  /* 069 */  jne     .L50\n  /* 06b */  mov     %ebp,%edx\n  /* 06d */  mov     0x40(%esp),%esi\n  /* 071 */  mov     0x44(%esp),%ebp\n.L75:\n  /* 075 */  movb    $0x0,(%ebx)\n  /* 078 */  sub     %edx,%ebx\n  /* 07a */  cmp     %ebx,0x4c(%esp)\n  /* 07e */  jge     .Le0\n  /* 080 */  mov     0x4c(%esp),%eax\n  /* 084 */  sub     %eax,%ebx\n  /* 086 */  lea     (%edx,%ebx,1),%edi\n.L89:\n  /* 089 */  movsbl  (%edi),%eax\n  /* 08c */  mov     0x50(%esp),%ebx\n  /* 090 */  test    %al,%al\n  /* 092 */  je      .Ld8\n  /* 094 */  lea     (%ebx,%ebx,4),%edx\n  /* 097 */  lea     (%ebx,%edx,2),%ebx\n  /* 09a */  jmp     .Lc7\n  /* 09c */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  sub     $0x30,%eax\n.La3:\n  /* 0a3 */  add     %ebx,%eax\n  /* 0a5 */  inc     %edi\n  /* 0a6 */  mov     sb_nums(,%eax,4),%eax\n  /* 0ad */  mov     %esi,(%esp)\n  /* 0b0 */  add     $0x18,%esi\n  /* 0b3 */  mov     %ebp,0x4(%esp)\n  /* 0b7 */  mov     %eax,0x8(%esp)\n  /* 0bb */  call    Draw_TransPic\n  /* 0c0 */  movsbl  (%edi),%eax\n  /* 0c3 */  test    %al,%al\n  /* 0c5 */  je      .Ld8\n.Lc7:\n  /* 0c7 */  cmp     $0x2d,%al\n  /* 0c9 */  jne     .La0\n  /* 0cb */  mov     $0xa,%eax\n  /* 0d0 */  jmp     .La3\n  /* 0d2 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  add     $0x2c,%esp\n  /* 0db */  pop     %ebx\n  /* 0dc */  pop     %esi\n  /* 0dd */  pop     %edi\n  /* 0de */  pop     %ebp\n  /* 0df */  ret\n.Le0:\n  /* 0e0 */  jle     .L11b\n  /* 0e2 */  mov     0x4c(%esp),%eax\n  /* 0e6 */  mov     %edx,%edi\n  /* 0e8 */  sub     %ebx,%eax\n  /* 0ea */  lea     (%eax,%eax,2),%eax\n  /* 0ed */  lea     (%esi,%eax,8),%esi\n  /* 0f0 */  jmp     .L89\n  /* 0f2 */  lea     0x0(%esi),%esi\n.Lf8:\n  /* 0f8 */  movb    $0x2d,0x14(%esp)\n  /* 0fd */  lea     0x15(%esp),%ebx\n  /* 101 */  neg     %eax\n  /* 103 */  lea     0x14(%esp),%edx\n  /* 107 */  cmp     $0x9,%eax\n  /* 10a */  jg      .L2a\n.L110:\n  /* 110 */  inc     %ebx\n  /* 111 */  add     $0x30,%al\n  /* 113 */  mov     %al,-0x1(%ebx)\n  /* 116 */  jmp     .L75\n.L11b:\n  /* 11b */  mov     %edx,%edi\n  /* 11d */  jmp     .L89\n","c":"#include \"quakedef.h\"\n\nint Sbar_itoa(int num, char *buf)\n{\n    char *str;\n    int pow10;\n    int digit;\n\n    str = buf;\n    if (num < 0)\n    {\n        *str++ = '-';\n        num = -num;\n    }\n    for (pow10 = 10; num >= pow10; pow10 *= 10)\n        ;\n    do\n    {\n        pow10 /= 10;\n        digit = num / pow10;\n        *str++ = '0' + digit;\n        num -= digit * pow10;\n    } while (pow10 != 1);\n    *str = 0;\n    return str - buf;\n}\n\nqpic_t *sb_nums[2][11];\n\nvoid Sbar_IntermissionNumber(int x, int y, int num, int digits, int color)\n{\n    char str[12];\n    char *ptr;\n    int l, frame;\n\n    l = Sbar_itoa(num, str);\n    ptr = str;\n    if (l > digits)\n        ptr += (l - digits);\n    if (l < digits)\n        x += (digits - l) * 24;\n\n    while (*ptr)\n    {\n        if (*ptr == '-')\n            frame = 10;\n        else\n            frame = *ptr - '0';\n        Draw_TransPic(x, y, sb_nums[color][frame]);\n        x += 24;\n        ptr++;\n    }\n}\n","size":290,"score":100,"agent":"kuncc/7","pid":8,"session":1273,"ts":1791749457733}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1359,"symbol":"PR_RunError","file":"pr_exec.c","asm":"# PR_RunError  (TU pr_exec.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPR_RunError:\n  /* 000 */  sub     $0x42c,%esp\n  /* 006 */  mov     $0x2,%edx\n  /* 00b */  mov     %ebx,0x428(%esp)\n  /* 012 */  lea     0x434(%esp),%eax\n  /* 019 */  mov     %eax,0x10(%esp)\n  /* 01d */  mov     0x430(%esp),%eax\n  /* 024 */  lea     0x20(%esp),%ebx\n  /* 028 */  mov     %edx,0x4(%esp)\n  /* 02c */  mov     %ebx,(%esp)\n  /* 02f */  mov     %eax,0xc(%esp)\n  /* 033 */  mov     $0x400,%eax\n  /* 038 */  mov     %eax,0x8(%esp)\n  /* 03c */  call    __vsprintf_chk\n  /* 041 */  mov     pr_xstatement,%edx\n  /* 047 */  mov     pr_statements,%eax\n  /* 04c */  lea     (%eax,%edx,8),%eax\n  /* 04f */  mov     %eax,(%esp)\n  /* 052 */  call    PR_PrintStatement\n  /* 057 */  call    PR_StackTrace\n  /* 05c */  mov     %ebx,0x4(%esp)\n  /* 060 */  movl    $\"%s\\n\",(%esp)\n  /* 067 */  call    Con_Printf\n  /* 06c */  xor     %ecx,%ecx\n  /* 06e */  movl    $\"Program error\",(%esp)\n  /* 075 */  mov     %ecx,pr_depth\n  /* 07b */  call    Host_Error\n  /* 080 */  mov     0x428(%esp),%ebx\n  /* 087 */  add     $0x42c,%esp\n  /* 08d */  ret\n","c":"#include \"quakedef.h\"\n#include <stdarg.h>\n\nint pr_depth;\n\nvoid PR_RunError (char *error, ...)\n{\n    char string[1024];\n    va_list argptr;\n\n    va_start (argptr, error);\n    vsprintf (string, error, argptr);\n    va_end (argptr);\n\n    PR_PrintStatement (pr_statements + pr_xstatement);\n    PR_StackTrace ();\n    Con_Printf (\"%s\\n\", string);\n\n    pr_depth = 0;\n\n    Host_Error (\"Program error\");\n}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1276,"ts":1791749462821}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1336,"symbol":"GetEdictFieldValue","file":"pr_edict.c","asm":"# GetEdictFieldValue  (TU pr_edict.c, section .text, 286 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nGetEdictFieldValue:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     $gefvCache+0x4,%edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x2c,%esp\n  /* 00c */  mov     %edi,0x4(%esp)\n  /* 010 */  mov     0x44(%esp),%esi\n  /* 014 */  mov     %esi,(%esp)\n  /* 017 */  call    strcmp\n  /* 01c */  test    %eax,%eax\n  /* 01e */  je      .Lfd\n  /* 024 */  mov     %esi,(%esp)\n  /* 027 */  mov     $gefvCache+0x48,%ebx\n  /* 02c */  mov     %ebx,0x4(%esp)\n  /* 030 */  call    strcmp\n  /* 035 */  test    %eax,%eax\n  /* 037 */  je      .Lf8\n  /* 03d */  mov     progs,%eax\n  /* 042 */  mov     0x1c(%eax),%edi\n  /* 045 */  test    %edi,%edi\n  /* 047 */  jle     .L10d\n  /* 04d */  mov     pr_strings,%eax\n  /* 052 */  xor     %ebp,%ebp\n  /* 054 */  mov     pr_fielddefs,%ebx\n  /* 05a */  mov     %eax,0x1c(%esp)\n  /* 05e */  jmp     .L68\n.L60:\n  /* 060 */  inc     %ebp\n  /* 061 */  add     $0x8,%ebx\n  /* 064 */  cmp     %edi,%ebp\n  /* 066 */  je      .La8\n.L68:\n  /* 068 */  mov     %esi,0x4(%esp)\n  /* 06c */  mov     0x1c(%esp),%eax\n  /* 070 */  mov     0x4(%ebx),%ecx\n  /* 073 */  add     %ecx,%eax\n  /* 075 */  mov     %eax,(%esp)\n  /* 078 */  call    strcmp\n  /* 07d */  test    %eax,%eax\n  /* 07f */  jne     .L60\n  /* 081 */  mov     %esi,(%esp)\n  /* 084 */  call    strlen\n  /* 089 */  cmp     $0x3f,%eax\n  /* 08c */  jbe     .Lb7\n.L8e:\n  /* 08e */  movzwl  0x2(%ebx),%edx\n  /* 092 */  mov     0x40(%esp),%eax\n  /* 096 */  lea     0x60(%eax,%edx,4),%eax\n.L9a:\n  /* 09a */  add     $0x2c,%esp\n  /* 09d */  pop     %ebx\n  /* 09e */  pop     %esi\n  /* 09f */  pop     %edi\n  /* 0a0 */  pop     %ebp\n  /* 0a1 */  ret\n  /* 0a2 */  lea     0x0(%esi),%esi\n.La8:\n  /* 0a8 */  mov     %esi,(%esp)\n  /* 0ab */  xor     %ebx,%ebx\n  /* 0ad */  call    strlen\n  /* 0b2 */  cmp     $0x3f,%eax\n  /* 0b5 */  ja      .Lf4\n.Lb7:\n  /* 0b7 */  mov     rep.4,%edi\n  /* 0bd */  mov     $0x40,%edx\n  /* 0c2 */  mov     %edi,%eax\n  /* 0c4 */  shl     $0x4,%eax\n  /* 0c7 */  add     %edi,%eax\n  /* 0c9 */  xor     $0x1,%edi\n  /* 0cc */  mov     %ebx,gefvCache(,%eax,4)\n  /* 0d3 */  lea     gefvCache+0x4(,%eax,4),%eax\n  /* 0da */  mov     %edx,0x8(%esp)\n  /* 0de */  mov     %esi,0x4(%esp)\n  /* 0e2 */  mov     %eax,(%esp)\n  /* 0e5 */  call    __strcpy_chk\n  /* 0ea */  mov     %edi,rep.4\n.Lf0:\n  /* 0f0 */  test    %ebx,%ebx\n  /* 0f2 */  jne     .L8e\n.Lf4:\n  /* 0f4 */  xor     %eax,%eax\n  /* 0f6 */  jmp     .L9a\n.Lf8:\n  /* 0f8 */  mov     $0x1,%eax\n.Lfd:\n  /* 0fd */  mov     %eax,%edx\n  /* 0ff */  shl     $0x4,%edx\n  /* 102 */  add     %edx,%eax\n  /* 104 */  mov     gefvCache(,%eax,4),%ebx\n  /* 10b */  jmp     .Lf0\n.L10d:\n  /* 10d */  mov     %esi,(%esp)\n  /* 110 */  call    strlen\n  /* 115 */  cmp     $0x3f,%eax\n  /* 118 */  ja      .Lf4\n  /* 11a */  xor     %ebx,%ebx\n  /* 11c */  jmp     .Lb7\n","c":"#include \"quakedef.h\"\n\ntypedef struct {\n    ddef_t *pr_field;\n    char field[64];\n} gefv_cache;\n\nstatic gefv_cache gefvCache[2];\n\nstatic ddef_t *FindField(char *name)\n{\n    ddef_t *def;\n    int i;\n\n    for (i = 0; i < progs->numfielddefs; i++)\n    {\n        def = &pr_fielddefs[i];\n        if (!strcmp(pr_strings + def->s_name, name))\n            return def;\n    }\n    return NULL;\n}\n\neval_t *GetEdictFieldValue(edict_t *ed, char *field)\n{\n    ddef_t *def = NULL;\n    int i;\n    static int rep = 0;\n\n    for (i = 0; i < 2; i++)\n    {\n        if (!strcmp(field, gefvCache[i].field))\n        {\n            def = gefvCache[i].pr_field;\n            goto Done;\n        }\n    }\n\n    def = FindField(field);\n\n    if (strlen(field) < 64)\n    {\n        gefvCache[rep].pr_field = def;\n        strcpy(gefvCache[rep].field, field);\n        rep ^= 1;\n    }\nDone:\n    if (!def)\n        return NULL;\n    return (eval_t *)((char *)&ed->v + def->ofs * 4);\n}\n\nint dummy1(void)\n{\n    static int a, b, c, d;\n    return a + b + c + d;\n}\n","size":286,"score":100,"agent":"kuncc/1","pid":2,"session":1268,"ts":1791749466914}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1034,"symbol":"Key_Bind_f","file":"keys.c","asm":"# Key_Bind_f  (TU keys.c, section .text, 290 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nKey_Bind_f:\n  /* 000 */  sub     $0x42c,%esp\n  /* 006 */  mov     %ebx,0x428(%esp)\n  /* 00d */  call    Cmd_Argc\n  /* 012 */  mov     %eax,%ebx\n  /* 014 */  sub     $0x2,%eax\n  /* 017 */  cmp     $0x1,%eax\n  /* 01a */  ja      .L90\n  /* 01c */  movl    $0x1,(%esp)\n  /* 023 */  call    Cmd_Argv\n  /* 028 */  mov     %eax,(%esp)\n  /* 02b */  call    Key_StringToKeynum\n  /* 030 */  cmp     $0xffffffff,%eax\n  /* 033 */  je      .Le0\n  /* 039 */  cmp     $0x2,%ebx\n  /* 03c */  je      .Lb0\n  /* 03e */  movl    $0x2,(%esp)\n  /* 045 */  lea     0x20(%esp),%ebx\n  /* 049 */  mov     %eax,0x1c(%esp)\n  /* 04d */  movb    $0x0,0x20(%esp)\n  /* 052 */  call    Cmd_Argv\n  /* 057 */  mov     $0x400,%edx\n  /* 05c */  mov     %edx,0x8(%esp)\n  /* 060 */  mov     %ebx,(%esp)\n  /* 063 */  mov     %eax,0x4(%esp)\n  /* 067 */  call    __strcat_chk\n  /* 06c */  mov     0x1c(%esp),%edx\n  /* 070 */  mov     %ebx,0x4(%esp)\n  /* 074 */  mov     %edx,(%esp)\n  /* 077 */  call    Key_SetBinding\n.L7c:\n  /* 07c */  mov     0x428(%esp),%ebx\n  /* 083 */  add     $0x42c,%esp\n  /* 089 */  ret\n  /* 08a */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  movl    $\"bind <key> [command] : attach a command to a key\\n\",(%esp)\n  /* 097 */  call    Con_Printf\n  /* 09c */  mov     0x428(%esp),%ebx\n  /* 0a3 */  add     $0x42c,%esp\n  /* 0a9 */  ret\n  /* 0aa */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  mov     keybindings(,%eax,4),%ebx\n  /* 0b7 */  movl    $0x1,(%esp)\n  /* 0be */  test    %ebx,%ebx\n  /* 0c0 */  je      .L108\n  /* 0c2 */  call    Cmd_Argv\n  /* 0c7 */  mov     %ebx,0x8(%esp)\n  /* 0cb */  movl    $\"\\\"%s\\\" = \\\"%s\\\"\\n\",(%esp)\n  /* 0d2 */  mov     %eax,0x4(%esp)\n  /* 0d6 */  call    Con_Printf\n  /* 0db */  jmp     .L7c\n  /* 0dd */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  movl    $0x1,(%esp)\n  /* 0e7 */  call    Cmd_Argv\n  /* 0ec */  movl    $\"\\\"%s\\\" isn't a valid key\\n\",(%esp)\n  /* 0f3 */  mov     %eax,0x4(%esp)\n  /* 0f7 */  call    Con_Printf\n  /* 0fc */  jmp     .L7c\n  /* 101 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  call    Cmd_Argv\n  /* 10d */  movl    $\"\\\"%s\\\" is not bound\\n\",(%esp)\n  /* 114 */  mov     %eax,0x4(%esp)\n  /* 118 */  call    Con_Printf\n  /* 11d */  jmp     .L7c\n","c":"/* candidate for Key_Bind_f (keys.c, 290 bytes) */\n#include \"quakedef.h\"\n\nvoid Key_Bind_f(void)\n{\n    int i, c, b;\n    char cmd[1024];\n\n    c = Cmd_Argc();\n\n    if (c != 2 && c != 3)\n    {\n        Con_Printf(\"bind <key> [command] : attach a command to a key\\n\");\n        return;\n    }\n    b = Key_StringToKeynum(Cmd_Argv(1));\n    if (b == -1)\n    {\n        Con_Printf(\"\\\"%s\\\" isn't a valid key\\n\", Cmd_Argv(1));\n        return;\n    }\n\n    if (c == 2)\n    {\n        if (keybindings[b])\n            Con_Printf(\"\\\"%s\\\" = \\\"%s\\\"\\n\", Cmd_Argv(1), keybindings[b]);\n        else\n            Con_Printf(\"\\\"%s\\\" is not bound\\n\", Cmd_Argv(1));\n        return;\n    }\n\n    cmd[0] = 0;\n    for (i = 2; i < c; i++)\n    {\n        strcat(cmd, Cmd_Argv(i));\n        if (i != (c - 1))\n            strcat(cmd, \" \");\n    }\n    Key_SetBinding(b, cmd);\n}\n","size":290,"score":100,"agent":"kuncc/5","pid":6,"session":1270,"ts":1791749479324}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1228,"symbol":"SchedulePollProcedure","file":"net_main.c","asm":"# SchedulePollProcedure  (TU net_main.c, section .text, 108 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSchedulePollProcedure:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  fldl    0x24(%esp)\n  /* 009 */  mov     0x20(%esp),%ebx\n  /* 00d */  fstpl   0x8(%esp)\n  /* 011 */  call    Sys_FloatTime\n  /* 016 */  mov     pollProcedureList,%esi\n  /* 01c */  test    %esi,%esi\n  /* 01e */  faddl   0x8(%esp)\n  /* 022 */  fstl    0x4(%ebx)\n  /* 025 */  je      .L5c\n  /* 027 */  mov     %esi,%eax\n  /* 029 */  xor     %ecx,%ecx\n  /* 02b */  jmp     .L3a\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     (%eax),%edx\n  /* 032 */  mov     %eax,%ecx\n  /* 034 */  test    %edx,%edx\n  /* 036 */  je      .L50\n  /* 038 */  mov     %edx,%eax\n.L3a:\n  /* 03a */  fldl    0x4(%eax)\n  /* 03d */  fcomip  %st(1),%st\n  /* 03f */  jb      .L30\n  /* 041 */  fstp    %st(0)\n  /* 043 */  test    %ecx,%ecx\n  /* 045 */  je      .L5e\n  /* 047 */  mov     %eax,%edx\n  /* 049 */  mov     %ecx,%eax\n  /* 04b */  jmp     .L52\n  /* 04d */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  fstp    %st(0)\n.L52:\n  /* 052 */  mov     %edx,(%ebx)\n  /* 054 */  mov     %ebx,(%eax)\n  /* 056 */  add     $0x14,%esp\n  /* 059 */  pop     %ebx\n  /* 05a */  pop     %esi\n  /* 05b */  ret\n.L5c:\n  /* 05c */  fstp    %st(0)\n.L5e:\n  /* 05e */  mov     %esi,(%ebx)\n  /* 060 */  mov     %ebx,pollProcedureList\n  /* 066 */  add     $0x14,%esp\n  /* 069 */  pop     %ebx\n  /* 06a */  pop     %esi\n  /* 06b */  ret\n","c":"/* candidate for SchedulePollProcedure (net_main.c, 108 bytes) */\n#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nstatic PollProcedure *pollProcedureList;\n\nvoid SchedulePollProcedure(PollProcedure *pp, double timeOffset)\n{\n    PollProcedure *pp2, *prev;\n\n    pp->nextTime = Sys_FloatTime() + timeOffset;\n\n    for (pp2 = pollProcedureList, prev = NULL; pp2; pp2 = pp2->next)\n    {\n        if (pp2->nextTime >= pp->nextTime)\n            break;\n        prev = pp2;\n    }\n    if (prev == NULL)\n    {\n        pp->next = pollProcedureList;\n        pollProcedureList = pp;\n    }\n    else\n    {\n        pp->next = pp2;\n        prev->next = pp;\n    }\n}\n","size":108,"score":100,"agent":"diyar","pid":9,"session":1274,"ts":1791749490044}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":764,"symbol":"CL_LerpPoint","file":"cl_main.c","asm":"# CL_LerpPoint  (TU cl_main.c, section .text, 294 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_LerpPoint:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  fldl    cl+0x22c\n  /* 009 */  fldl    cl+0x234\n  /* 00f */  fld     %st(1)\n  /* 011 */  fsub    %st(1),%st\n  /* 013 */  fstps   0x4(%esp)\n  /* 017 */  fldz\n  /* 019 */  flds    0x4(%esp)\n  /* 01d */  fucomip %st(1),%st\n  /* 01f */  fstp    %st(0)\n  /* 021 */  jp      .L25\n  /* 023 */  je      .L90\n.L25:\n  /* 025 */  fldz\n  /* 027 */  flds    cl_nolerp+0x10\n  /* 02d */  fucomip %st(1),%st\n  /* 02f */  fstp    %st(0)\n  /* 031 */  jp      .L94\n  /* 033 */  jne     .La0\n  /* 035 */  mov     cls+0x8d0,%eax\n  /* 03a */  or      sv,%eax\n  /* 040 */  jne     .La8\n  /* 042 */  fldl    =0x3fb999999999999a (0.1)\n  /* 048 */  flds    0x4(%esp)\n  /* 04c */  fcomi   %st(1),%st\n  /* 04e */  ja      .Le0\n  /* 054 */  fstp    %st(1)\n.L56:\n  /* 056 */  fldl    cl+0x23c\n  /* 05c */  fsub    %st(2),%st\n  /* 05e */  fdivp   %st,%st(1)\n  /* 060 */  fstps   0x4(%esp)\n  /* 064 */  flds    0x4(%esp)\n  /* 068 */  fldz\n  /* 06a */  fcomip  %st(1),%st\n  /* 06c */  ja      .L100\n  /* 072 */  fstp    %st(1)\n  /* 074 */  fld1\n  /* 076 */  fxch    %st(1)\n  /* 078 */  fcomi   %st(1),%st\n  /* 07a */  fstp    %st(1)\n  /* 07c */  jbe     .Ld8\n  /* 07e */  fldl    =0x3ff028f5c28f5c29 (1.01)\n  /* 084 */  fxch    %st(1)\n  /* 086 */  fcomip  %st(1),%st\n  /* 088 */  fstp    %st(0)\n  /* 08a */  jbe     .Lc0\n  /* 08c */  jmp     .Lb0\n  /* 08e */  xchg    %ax,%ax\n.L90:\n  /* 090 */  fstp    %st(0)\n  /* 092 */  jmp     .Lb0\n.L94:\n  /* 094 */  fstp    %st(0)\n  /* 096 */  jmp     .Lb0\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  fstp    %st(0)\n  /* 0a2 */  jmp     .Lb0\n  /* 0a4 */  lea     0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  fstp    %st(0)\n  /* 0aa */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  fstpl   cl+0x23c\n  /* 0b6 */  jmp     .Ld0\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  fstp    %st(0)\n  /* 0c2 */  lea     0x0(%esi),%esi\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  fld1\n  /* 0d2 */  jmp     .Lda\n  /* 0d4 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  fstp    %st(1)\n.Lda:\n  /* 0da */  add     $0xc,%esp\n  /* 0dd */  ret\n  /* 0de */  xchg    %ax,%ax\n.Le0:\n  /* 0e0 */  fstp    %st(0)\n  /* 0e2 */  fstp    %st(1)\n  /* 0e4 */  fsubr   %st(1),%st\n  /* 0e6 */  fstl    cl+0x234\n  /* 0ec */  flds    =0x3dcccccd (0.10000000149011612f)\n  /* 0f2 */  jmp     .L56\n  /* 0f7 */  nop\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  fstp    %st(2)\n  /* 102 */  fxch    %st(1)\n  /* 104 */  fldl    =0xbf847ae147ae147b (-0.01)\n  /* 10a */  fcomip  %st(1),%st\n  /* 10c */  fstp    %st(0)\n  /* 10e */  jbe     .L120\n  /* 110 */  fstpl   cl+0x23c\n  /* 116 */  jmp     .L122\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  fstp    %st(0)\n.L122:\n  /* 122 */  fldz\n  /* 124 */  jmp     .Lda\n","c":"#include \"quakedef.h\"\n\nfloat CL_LerpPoint(void)\n{\n    float f, frac;\n\n    f = cl.mtime[0] - cl.mtime[1];\n    if (!f || cl_nolerp.value || cls.timedemo || sv.active)\n    {\n        cl.time = cl.mtime[0];\n        return 1;\n    }\n    if (f > 0.1)\n    {\n        cl.mtime[1] = cl.mtime[0] - 0.1;\n        f = 0.1;\n    }\n    frac = (cl.time - cl.mtime[1]) / f;\n    if (frac < 0)\n    {\n        if (frac < -0.01)\n            cl.time = cl.mtime[1];\n        return 0;\n    }\n    if (frac > 1)\n    {\n        if (frac > 1.01)\n            cl.time = cl.mtime[0];\n        return 1;\n    }\n    else\n        return frac;\n}\n","size":294,"score":100,"agent":"kuncc/2","pid":3,"session":1280,"ts":1791749494167}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1593,"symbol":"SV_WallFriction","file":"sv_phys.c","asm":"# SV_WallFriction  (TU sv_phys.c, section .text, 222 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_WallFriction:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x54,%esp\n  /* 005 */  mov     0x60(%esp),%esi\n  /* 009 */  lea     0x38(%esp),%eax\n  /* 00d */  mov     %eax,0xc(%esp)\n  /* 011 */  lea     0x2c(%esp),%eax\n  /* 015 */  mov     0x64(%esp),%ebx\n  /* 019 */  mov     %eax,0x8(%esp)\n  /* 01d */  lea     0x20(%esp),%eax\n  /* 021 */  mov     %eax,0x4(%esp)\n  /* 025 */  lea     0x178(%esi),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    AngleVectors\n  /* 033 */  flds    0x20(%ebx)\n  /* 036 */  flds    0x24(%ebx)\n  /* 039 */  flds    0x28(%ebx)\n  /* 03c */  flds    0x20(%esp)\n  /* 040 */  fmul    %st(3),%st\n  /* 042 */  flds    0x24(%esp)\n  /* 046 */  fmul    %st(3),%st\n  /* 048 */  faddp   %st,%st(1)\n  /* 04a */  flds    0x28(%esp)\n  /* 04e */  fmul    %st(2),%st\n  /* 050 */  faddp   %st,%st(1)\n  /* 052 */  fadds   =0x3f000000 (0.5f)\n  /* 058 */  fldz\n  /* 05a */  fxch    %st(1)\n  /* 05c */  fcomi   %st(1),%st\n  /* 05e */  fstp    %st(1)\n  /* 060 */  jae     .Ld0\n  /* 062 */  lea     0x44(%esp),%eax\n  /* 066 */  add     $0x20,%ebx\n  /* 069 */  mov     %eax,0x8(%esp)\n  /* 06d */  fstps   0x1c(%esp)\n  /* 071 */  fxch    %st(2)\n  /* 073 */  fmuls   0xa0(%esi)\n  /* 079 */  fxch    %st(1)\n  /* 07b */  fmuls   0xa4(%esi)\n  /* 081 */  faddp   %st,%st(1)\n  /* 083 */  fxch    %st(1)\n  /* 085 */  fmuls   0xa8(%esi)\n  /* 08b */  mov     %ebx,(%esp)\n  /* 08e */  faddp   %st,%st(1)\n  /* 090 */  fstps   0x4(%esp)\n  /* 094 */  call    VectorScale\n  /* 099 */  flds    0xa4(%esi)\n  /* 09f */  fsubs   0x48(%esp)\n  /* 0a3 */  flds    0x1c(%esp)\n  /* 0a7 */  fadds   =0x3f800000 (1f)\n  /* 0ad */  flds    0xa0(%esi)\n  /* 0b3 */  fsubs   0x44(%esp)\n  /* 0b7 */  fmul    %st(1),%st\n  /* 0b9 */  fstps   0xa0(%esi)\n  /* 0bf */  fmulp   %st,%st(1)\n  /* 0c1 */  fstps   0xa4(%esi)\n  /* 0c7 */  jmp     .Ld8\n  /* 0c9 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  fstp    %st(0)\n  /* 0d2 */  fstp    %st(0)\n  /* 0d4 */  fstp    %st(0)\n  /* 0d6 */  fstp    %st(0)\n.Ld8:\n  /* 0d8 */  add     $0x54,%esp\n  /* 0db */  pop     %ebx\n  /* 0dc */  pop     %esi\n  /* 0dd */  ret\n","c":"#include \"quakedef.h\"\n\nvoid SV_WallFriction(edict_t *ent, trace_t *trace)\n{\n    vec3_t forward, right, up;\n    float d, i;\n    vec3_t into, side;\n\n    AngleVectors(ent->v.v_angle, forward, right, up);\n    d = DotProduct(trace->plane.normal, forward);\n    d += 0.5;\n    if (d >= 0)\n        return;\n    i = DotProduct(trace->plane.normal, ent->v.velocity);\n    VectorScale(trace->plane.normal, i, into);\n    VectorSubtract(ent->v.velocity, into, side);\n    ent->v.velocity[0] = side[0] * (1 + d);\n    ent->v.velocity[1] = side[1] * (1 + d);\n}\n","size":222,"score":100,"agent":"forky","pid":14,"session":1277,"ts":1791749496244}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1592,"symbol":"SV_CheckWater","file":"sv_phys.c","asm":"# SV_CheckWater  (TU sv_phys.c, section .text, 292 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_CheckWater:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  mov     0x40(%esp),%ebx\n  /* 009 */  lea     0x24(%esp),%esi\n  /* 00d */  movl    $0x0,0x1ac(%ebx)\n  /* 017 */  flds    0x88(%ebx)\n  /* 01d */  movl    $0xbf800000,0x1b0(%ebx)\n  /* 027 */  fstps   0x24(%esp)\n  /* 02b */  flds    0x8c(%ebx)\n  /* 031 */  fstps   0x28(%esp)\n  /* 035 */  flds    0x90(%ebx)\n  /* 03b */  fadds   0xec(%ebx)\n  /* 041 */  mov     %esi,(%esp)\n  /* 044 */  fld1\n  /* 046 */  faddp   %st,%st(1)\n  /* 048 */  fstps   0x2c(%esp)\n  /* 04c */  call    SV_PointContents\n  /* 051 */  cmp     $0xfffffffe,%eax\n  /* 054 */  jl      .L70\n  /* 056 */  fld1\n  /* 058 */  flds    0x1ac(%ebx)\n  /* 05e */  xor     %eax,%eax\n  /* 060 */  fcomip  %st(1),%st\n  /* 062 */  fstp    %st(0)\n  /* 064 */  seta    %al\n.L67:\n  /* 067 */  add     $0x34,%esp\n  /* 06a */  pop     %ebx\n  /* 06b */  pop     %esi\n  /* 06c */  ret\n  /* 06d */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  mov     %eax,0x1c(%esp)\n  /* 074 */  movl    $0x3f800000,0x1ac(%ebx)\n  /* 07e */  fildl   0x1c(%esp)\n  /* 082 */  fstps   0x1b0(%ebx)\n  /* 088 */  flds    0xec(%ebx)\n  /* 08e */  fadds   0xf8(%ebx)\n  /* 094 */  fmuls   =0x3f000000 (0.5f)\n  /* 09a */  fadds   0x90(%ebx)\n  /* 0a0 */  mov     %esi,(%esp)\n  /* 0a3 */  fstps   0x2c(%esp)\n  /* 0a7 */  call    SV_PointContents\n  /* 0ac */  cmp     $0xfffffffe,%eax\n  /* 0af */  jl      .Ld0\n  /* 0b1 */  fld1\n  /* 0b3 */  flds    0x1ac(%ebx)\n  /* 0b9 */  xor     %eax,%eax\n  /* 0bb */  fcomip  %st(1),%st\n  /* 0bd */  fstp    %st(0)\n  /* 0bf */  seta    %al\n  /* 0c2 */  add     $0x34,%esp\n  /* 0c5 */  pop     %ebx\n  /* 0c6 */  pop     %esi\n  /* 0c7 */  ret\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  movl    $0x40000000,0x1ac(%ebx)\n  /* 0da */  flds    0x90(%ebx)\n  /* 0e0 */  fadds   0x160(%ebx)\n  /* 0e6 */  mov     %esi,(%esp)\n  /* 0e9 */  fstps   0x2c(%esp)\n  /* 0ed */  call    SV_PointContents\n  /* 0f2 */  cmp     $0xfffffffe,%eax\n  /* 0f5 */  jl      .L110\n  /* 0f7 */  fld1\n  /* 0f9 */  flds    0x1ac(%ebx)\n  /* 0ff */  xor     %eax,%eax\n  /* 101 */  fcomip  %st(1),%st\n  /* 103 */  fstp    %st(0)\n  /* 105 */  seta    %al\n  /* 108 */  jmp     .L67\n  /* 10d */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  movl    $0x40400000,0x1ac(%ebx)\n  /* 11a */  mov     $0x1,%eax\n  /* 11f */  jmp     .L67\n","c":"#include \"quakedef.h\"\n\nqboolean SV_CheckWater(edict_t *ent)\n{\n    vec3_t point;\n    int cont;\n\n    point[0] = ent->v.origin[0];\n    point[1] = ent->v.origin[1];\n    point[2] = ent->v.origin[2] + ent->v.mins[2] + 1;\n\n    ent->v.waterlevel = 0;\n    ent->v.watertype = CONTENTS_EMPTY;\n    cont = SV_PointContents(point);\n    if (cont <= CONTENTS_WATER)\n    {\n        ent->v.watertype = cont;\n        ent->v.waterlevel = 1;\n        point[2] = ent->v.origin[2] + (ent->v.mins[2] + ent->v.maxs[2]) * 0.5;\n        cont = SV_PointContents(point);\n        if (cont <= CONTENTS_WATER)\n        {\n            ent->v.waterlevel = 2;\n            point[2] = ent->v.origin[2] + ent->v.view_ofs[2];\n            cont = SV_PointContents(point);\n            if (cont <= CONTENTS_WATER)\n                ent->v.waterlevel = 3;\n        }\n    }\n\n    return ent->v.waterlevel > 1;\n}\n","size":292,"score":100,"agent":"kuncc/0","pid":1,"session":1278,"ts":1791749497402}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1300,"symbol":"PF_makestatic","file":"pr_cmds.c","asm":"# PF_makestatic  (TU pr_cmds.c, section .text, 295 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_makestatic:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $0x14,%edx\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0x20,%esp\n  /* 00b */  mov     pr_globals,%eax\n  /* 010 */  mov     0x10(%eax),%esi\n  /* 013 */  mov     %edx,0x4(%esp)\n  /* 017 */  mov     sv+0xdac,%eax\n  /* 01c */  movl    $sv+0x15dc,(%esp)\n  /* 023 */  add     %eax,%esi\n  /* 025 */  call    MSG_WriteByte\n  /* 02a */  mov     pr_strings,%ecx\n  /* 030 */  lea     0x88(%esi),%ebx\n  /* 036 */  mov     0xd4(%esi),%eax\n  /* 03c */  lea     0x94(%esi),%edi\n  /* 042 */  add     %ecx,%eax\n  /* 044 */  mov     %eax,(%esp)\n  /* 047 */  call    SV_ModelIndex\n  /* 04c */  movl    $sv+0x15dc,(%esp)\n  /* 053 */  mov     %eax,0x4(%esp)\n  /* 057 */  call    MSG_WriteByte\n  /* 05c */  flds    0xd8(%esi)\n  /* 062 */  fnstcw  0x1e(%esp)\n  /* 066 */  movl    $sv+0x15dc,(%esp)\n  /* 06d */  movzwl  0x1e(%esp),%eax\n  /* 072 */  or      $0xc00,%ax\n  /* 076 */  mov     %ax,0x1c(%esp)\n  /* 07b */  fldcw   0x1c(%esp)\n  /* 07f */  fistpl  0x4(%esp)\n  /* 083 */  fldcw   0x1e(%esp)\n  /* 087 */  call    MSG_WriteByte\n  /* 08c */  flds    0x194(%esi)\n  /* 092 */  fnstcw  0x1e(%esp)\n  /* 096 */  movl    $sv+0x15dc,(%esp)\n  /* 09d */  movzwl  0x1e(%esp),%eax\n  /* 0a2 */  or      $0xc00,%ax\n  /* 0a6 */  mov     %ax,0x1c(%esp)\n  /* 0ab */  fldcw   0x1c(%esp)\n  /* 0af */  fistpl  0x4(%esp)\n  /* 0b3 */  fldcw   0x1e(%esp)\n  /* 0b7 */  call    MSG_WriteByte\n  /* 0bc */  flds    0xdc(%esi)\n  /* 0c2 */  fnstcw  0x1e(%esp)\n  /* 0c6 */  movl    $sv+0x15dc,(%esp)\n  /* 0cd */  movzwl  0x1e(%esp),%eax\n  /* 0d2 */  or      $0xc00,%ax\n  /* 0d6 */  mov     %ax,0x1c(%esp)\n  /* 0db */  fldcw   0x1c(%esp)\n  /* 0df */  fistpl  0x4(%esp)\n  /* 0e3 */  fldcw   0x1e(%esp)\n  /* 0e7 */  call    MSG_WriteByte\n.Lec:\n  /* 0ec */  flds    (%ebx)\n  /* 0ee */  add     $0x4,%ebx\n  /* 0f1 */  movl    $sv+0x15dc,(%esp)\n  /* 0f8 */  fstps   0x4(%esp)\n  /* 0fc */  call    MSG_WriteCoord\n  /* 101 */  flds    0x20(%ebx)\n  /* 104 */  movl    $sv+0x15dc,(%esp)\n  /* 10b */  fstps   0x4(%esp)\n  /* 10f */  call    MSG_WriteAngle\n  /* 114 */  cmp     %edi,%ebx\n  /* 116 */  jne     .Lec\n  /* 118 */  mov     %esi,(%esp)\n  /* 11b */  call    ED_Free\n  /* 120 */  add     $0x20,%esp\n  /* 123 */  pop     %ebx\n  /* 124 */  pop     %esi\n  /* 125 */  pop     %edi\n  /* 126 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_makestatic(void)\n{\n    edict_t *ent;\n    int i;\n\n    ent = G_EDICT(OFS_PARM0);\n\n    MSG_WriteByte(&sv.signon, svc_spawnstatic);\n\n    MSG_WriteByte(&sv.signon, SV_ModelIndex(pr_strings + ent->v.model));\n\n    MSG_WriteByte(&sv.signon, ent->v.frame);\n    MSG_WriteByte(&sv.signon, ent->v.colormap);\n    MSG_WriteByte(&sv.signon, ent->v.skin);\n    for (i = 0; i < 3; i++)\n    {\n        MSG_WriteCoord(&sv.signon, ent->v.origin[i]);\n        MSG_WriteAngle(&sv.signon, ent->v.angles[i]);\n    }\n\n    ED_Free(ent);\n}\n","size":295,"score":100,"agent":"kuncc/3","pid":4,"session":1283,"ts":1791749509687}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1689,"symbol":"Cache_Alloc","file":"zone.c","asm":"# Cache_Alloc  (TU zone.c, section .text, 293 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCache_Alloc:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  mov     0x30(%esp),%edi\n  /* 00a */  mov     0x34(%esp),%esi\n  /* 00e */  mov     (%edi),%ecx\n  /* 010 */  test    %ecx,%ecx\n  /* 012 */  je      .L20\n  /* 014 */  movl    $\"Cache_Alloc: allready allocated\",(%esp)\n  /* 01b */  call    Sys_Error\n.L20:\n  /* 020 */  test    %esi,%esi\n  /* 022 */  jle     .L110\n.L28:\n  /* 028 */  add     $0x37,%esi\n  /* 02b */  and     $0xfffffff0,%esi\n  /* 02e */  jmp     .L3b\n.L30:\n  /* 030 */  mov     0x4(%ebx),%eax\n  /* 033 */  mov     %eax,(%esp)\n  /* 036 */  call    Cache_Free\n.L3b:\n  /* 03b */  mov     %esi,(%esp)\n  /* 03e */  xor     %edx,%edx\n  /* 040 */  mov     %edx,0x4(%esp)\n  /* 044 */  call    Cache_TryAlloc\n  /* 049 */  test    %eax,%eax\n  /* 04b */  mov     %eax,%ebx\n  /* 04d */  jne     .L70\n  /* 04f */  mov     cache_head+0x20,%ebx\n  /* 055 */  cmp     $cache_head,%ebx\n  /* 05b */  jne     .L30\n  /* 05d */  movl    $\"Cache_Alloc: out of memory\",(%esp)\n  /* 064 */  call    Sys_Error\n  /* 069 */  mov     0x20(%ebx),%ebx\n  /* 06c */  jmp     .L30\n  /* 06e */  xchg    %ax,%ax\n.L70:\n  /* 070 */  mov     $0xf,%eax\n  /* 075 */  mov     %eax,0x8(%esp)\n  /* 079 */  mov     0x38(%esp),%eax\n  /* 07d */  mov     %eax,0x4(%esp)\n  /* 081 */  lea     0x8(%ebx),%eax\n  /* 084 */  mov     %eax,(%esp)\n  /* 087 */  call    strncpy\n  /* 08c */  lea     0x28(%ebx),%eax\n  /* 08f */  mov     %eax,(%edi)\n  /* 091 */  mov     %edi,0x4(%ebx)\n  /* 094 */  mov     (%edi),%eax\n  /* 096 */  test    %eax,%eax\n  /* 098 */  je      .Le3\n  /* 09a */  mov     -0x4(%eax),%ecx\n  /* 09d */  lea     -0x28(%eax),%ebx\n  /* 0a0 */  test    %ecx,%ecx\n  /* 0a2 */  je      .Lf0\n  /* 0a4 */  mov     -0x8(%eax),%edx\n  /* 0a7 */  test    %edx,%edx\n  /* 0a9 */  je      .Lf0\n.Lab:\n  /* 0ab */  mov     %edx,0x20(%ecx)\n  /* 0ae */  mov     -0x4(%eax),%ecx\n  /* 0b1 */  mov     %ecx,0x24(%edx)\n  /* 0b4 */  movl    $0x0,-0x4(%eax)\n  /* 0bb */  movl    $0x0,-0x8(%eax)\n  /* 0c2 */  mov     cache_head+0x24,%edx\n  /* 0c8 */  mov     %ebx,0x20(%edx)\n  /* 0cb */  mov     cache_head+0x24,%edx\n  /* 0d1 */  movl    $cache_head,-0x8(%eax)\n  /* 0d8 */  mov     %edx,-0x4(%eax)\n  /* 0db */  mov     %ebx,cache_head+0x24\n  /* 0e1 */  mov     (%edi),%eax\n.Le3:\n  /* 0e3 */  add     $0x20,%esp\n  /* 0e6 */  pop     %ebx\n  /* 0e7 */  pop     %esi\n  /* 0e8 */  pop     %edi\n  /* 0e9 */  ret\n  /* 0ea */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  movl    $\"Cache_UnlinkLRU: NULL link\",(%esp)\n  /* 0f7 */  mov     %eax,0x1c(%esp)\n  /* 0fb */  call    Sys_Error\n  /* 100 */  mov     0x1c(%esp),%eax\n  /* 104 */  mov     -0x4(%eax),%ecx\n  /* 107 */  mov     -0x8(%eax),%edx\n  /* 10a */  jmp     .Lab\n  /* 10c */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     %esi,0x4(%esp)\n  /* 114 */  movl    $\"Cache_Alloc: size %i\",(%esp)\n  /* 11b */  call    Sys_Error\n  /* 120 */  jmp     .L28\n","c":"#include \"quakedef.h\"\n\ntypedef struct cache_system_s\n{\n    int size;\n    cache_user_t *user;\n    char name[16];\n    struct cache_system_s *prev, *next;\n    struct cache_system_s *lru_prev, *lru_next;\n} cache_system_t;\n\nextern cache_system_t cache_head;\ncache_system_t *Cache_TryAlloc (int size, qboolean nobottom);\n\nstatic void Cache_UnlinkLRU(cache_system_t *cs)\n{\n    if (!cs->lru_next || !cs->lru_prev)\n        Sys_Error(\"Cache_UnlinkLRU: NULL link\");\n\n    cs->lru_next->lru_prev = cs->lru_prev;\n    cs->lru_prev->lru_next = cs->lru_next;\n\n    cs->lru_prev = cs->lru_next = 0;\n}\n\nstatic void Cache_MakeLRU(cache_system_t *cs)\n{\n    if (cs->lru_next || cs->lru_prev)\n        Sys_Error(\"Cache_MakeLRU: active link\");\n    cache_head.lru_next->lru_prev = cs;\n    cs->lru_next = cache_head.lru_next;\n    cs->lru_prev = &cache_head;\n    cache_head.lru_next = cs;\n}\n\nvoid *Cache_Alloc (cache_user_t *c, int size, char *name)\n{\n    cache_system_t *cs;\n\n    if (c->data)\n        Sys_Error (\"Cache_Alloc: allready allocated\");\n\n    if (size <= 0)\n        Sys_Error (\"Cache_Alloc: size %i\", size);\n\n    size = (size + sizeof(cache_system_t) + 15) & ~15;\n\n    while (1)\n    {\n        cs = Cache_TryAlloc (size, false);\n        if (cs)\n        {\n            strncpy (cs->name, name, 15);\n            c->data = (void *)(cs+1);\n            cs->user = c;\n            break;\n        }\n\n        if (cache_head.lru_prev == &cache_head)\n            Sys_Error (\"Cache_Alloc: out of memory\");\n\n        Cache_Free (cache_head.lru_prev->user);\n    }\n\n    if (!c->data)\n        return 0;\n    cs = (cache_system_t *)((byte *)c->data - sizeof(cache_system_t));\n    Cache_UnlinkLRU (cs);\n    Cache_MakeLRU (cs);\n\n    return c->data;\n}\n","size":293,"score":100,"agent":"kuncc/6","pid":7,"session":1279,"ts":1791749511232}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":859,"symbol":"COM_Parse","file":"common.c","asm":"# COM_Parse  (TU common.c, section .text, 295 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_Parse:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %ebx\n  /* 004 */  mov     0xc(%esp),%eax\n  /* 008 */  mov     %cl,com_token\n  /* 00e */  test    %eax,%eax\n  /* 010 */  je      .L60\n  /* 012 */  movzbl  (%eax),%edx\n  /* 015 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movsbl  %dl,%ecx\n  /* 023 */  cmp     $0x20,%ecx\n  /* 026 */  mov     %ecx,%ebx\n  /* 028 */  jg      .L3d\n.L2a:\n  /* 02a */  test    %ecx,%ecx\n  /* 02c */  je      .L60\n  /* 02e */  movzbl  0x1(%eax),%edx\n  /* 032 */  inc     %eax\n  /* 033 */  movsbl  %dl,%ecx\n  /* 036 */  cmp     $0x20,%ecx\n  /* 039 */  mov     %ecx,%ebx\n  /* 03b */  jle     .L2a\n.L3d:\n  /* 03d */  cmp     $0x2f,%ecx\n  /* 040 */  jne     .L67\n  /* 042 */  cmpb    $0x2f,0x1(%eax)\n  /* 046 */  jne     .L8a\n  /* 048 */  inc     %eax\n  /* 049 */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  movzbl  0x1(%eax),%edx\n  /* 054 */  inc     %eax\n  /* 055 */  test    %dl,%dl\n  /* 057 */  je      .L20\n  /* 059 */  cmp     $0xa,%dl\n  /* 05c */  jne     .L50\n  /* 05e */  jmp     .L20\n.L60:\n  /* 060 */  xor     %edx,%edx\n.L62:\n  /* 062 */  pop     %ebx\n  /* 063 */  mov     %edx,%eax\n  /* 065 */  pop     %esi\n  /* 066 */  ret\n.L67:\n  /* 067 */  cmp     $0x22,%ecx\n  /* 06a */  je      .Le2\n  /* 06c */  lea     -0x7b(%ecx),%esi\n  /* 06f */  and     $0xfffffffd,%esi\n  /* 072 */  jne     .L8c\n.L74:\n  /* 074 */  pop     %ebx\n  /* 075 */  mov     %dl,com_token\n  /* 07b */  xor     %edx,%edx\n  /* 07d */  mov     %dl,com_token+0x1\n  /* 083 */  lea     0x1(%eax),%edx\n  /* 086 */  pop     %esi\n  /* 087 */  mov     %edx,%eax\n  /* 089 */  ret\n.L8a:\n  /* 08a */  mov     $0x2f,%dl\n.L8c:\n  /* 08c */  sub     $0x28,%ecx\n  /* 08f */  cmp     $0x1,%ecx\n  /* 092 */  jbe     .L74\n  /* 094 */  cmp     $0x27,%ebx\n  /* 097 */  je      .L74\n  /* 099 */  xor     %ecx,%ecx\n  /* 09b */  cmp     $0x3a,%ebx\n  /* 09e */  je      .L74\n.La0:\n  /* 0a0 */  mov     %bl,com_token(%ecx)\n  /* 0a6 */  inc     %eax\n  /* 0a7 */  inc     %ecx\n  /* 0a8 */  movzbl  (%eax),%edx\n  /* 0ab */  cmp     $0x7b,%dl\n  /* 0ae */  je      .Lc4\n  /* 0b0 */  jg      .Lcf\n  /* 0b2 */  cmp     $0x29,%dl\n  /* 0b5 */  jg      .Ld8\n  /* 0b7 */  cmp     $0x26,%dl\n  /* 0ba */  jg      .Lc4\n  /* 0bc */  cmp     $0x20,%dl\n  /* 0bf */  movsbl  %dl,%ebx\n  /* 0c2 */  jg      .La0\n.Lc4:\n  /* 0c4 */  movb    $com_token,0x0(%ecx)\n  /* 0cb */  mov     %eax,%edx\n  /* 0cd */  jmp     .L62\n.Lcf:\n  /* 0cf */  cmp     $0x7d,%dl\n  /* 0d2 */  je      .Lc4\n  /* 0d4 */  mov     %edx,%ebx\n  /* 0d6 */  jmp     .La0\n.Ld8:\n  /* 0d8 */  cmp     $0x3a,%dl\n  /* 0db */  je      .Lc4\n  /* 0dd */  mov     %edx,%ebx\n  /* 0df */  nop\n  /* 0e0 */  jmp     .La0\n.Le2:\n  /* 0e2 */  movsbl  0x1(%eax),%ebx\n  /* 0e6 */  lea     0x2(%eax),%edx\n  /* 0e9 */  test    %ebx,%ebx\n  /* 0eb */  mov     %ebx,%eax\n  /* 0ed */  je      .L123\n  /* 0ef */  xor     %ecx,%ecx\n  /* 0f1 */  cmp     $0x22,%ebx\n  /* 0f4 */  jne     .L104\n  /* 0f6 */  jmp     .L123\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  test    %ebx,%ebx\n  /* 102 */  je      .L117\n.L104:\n  /* 104 */  mov     %al,com_token(%ecx)\n  /* 10a */  inc     %edx\n  /* 10b */  inc     %ecx\n  /* 10c */  movsbl  -0x1(%edx),%ebx\n  /* 110 */  cmp     $0x22,%bl\n  /* 113 */  mov     %ebx,%eax\n  /* 115 */  jne     .L100\n.L117:\n  /* 117 */  movb    $com_token,0x0(%ecx)\n  /* 11e */  jmp     .L62\n.L123:\n  /* 123 */  xor     %ecx,%ecx\n  /* 125 */  jmp     .L117\n","c":"#include \"quakedef.h\"\n\nchar *COM_Parse (char *data)\n{\n    int c;\n    int len;\n\n    len = 0;\n    com_token[0] = 0;\n\n    if (!data)\n        return NULL;\n\nskipwhite:\n    while ( (c = *data) <= 32)\n    {\n        if (c == 0)\n            return NULL;\n        data++;\n    }\n\n    if (c == '/' && data[1] == '/')\n    {\n        while (*data && *data != '\\n')\n            data++;\n        goto skipwhite;\n    }\n\n    if (c == '\\\"')\n    {\n        data++;\n        while (1)\n        {\n            c = *data++;\n            if (c == '\\\"' || !c)\n            {\n                com_token[len] = 0;\n                return data;\n            }\n            com_token[len] = c;\n            len++;\n        }\n    }\n\n    if (c == '{' || c == '}' || c == ')' || c == '(' || c == '\\'' || c == ':')\n    {\n        com_token[len] = c;\n        len++;\n        com_token[len] = 0;\n        return data + 1;\n    }\n\n    do\n    {\n        com_token[len] = c;\n        data++;\n        len++;\n        c = *data;\n        if (c == '{' || c == '}' || c == ')' || c == '(' || c == '\\'' || c == ':')\n            break;\n    } while (c > 32);\n\n    com_token[len] = 0;\n    return data;\n}\n","size":295,"score":100,"agent":"kuncc/4","pid":5,"session":1282,"ts":1791749512449}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1501,"symbol":"SCR_DrawConsole","file":"screen.c","asm":"# SCR_DrawConsole  (TU screen.c, section .text, 108 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_DrawConsole:\n  /* 000 */  fldz\n  /* 002 */  flds    scr_con_current\n  /* 008 */  fucomi  %st(1),%st\n  /* 00a */  fstp    %st(1)\n  /* 00c */  jp      .L28\n  /* 00e */  jne     .L28\n  /* 010 */  fstp    %st(0)\n  /* 012 */  testl   $0xfffffffd,key_dest\n  /* 01c */  je      .L20\n  /* 01e */  ret\n  /* 01f */  nop\n.L20:\n  /* 020 */  jmp     Con_DrawNotify\n  /* 025 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  sub     $0x2c,%esp\n  /* 02b */  mov     $0x1,%eax\n  /* 030 */  fnstcw  0x1e(%esp)\n  /* 034 */  mov     $0x1,%edx\n  /* 039 */  mov     %eax,scr_copyeverything\n  /* 03e */  mov     %edx,0x4(%esp)\n  /* 042 */  movzwl  0x1e(%esp),%eax\n  /* 047 */  or      $0xc00,%ax\n  /* 04b */  mov     %ax,0x1c(%esp)\n  /* 050 */  fldcw   0x1c(%esp)\n  /* 054 */  fistpl  (%esp)\n  /* 057 */  fldcw   0x1e(%esp)\n  /* 05b */  call    Con_DrawConsole\n  /* 060 */  xor     %ecx,%ecx\n  /* 062 */  mov     %ecx,clearconsole\n  /* 068 */  add     $0x2c,%esp\n  /* 06b */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nint clearconsole;\n\nvoid SCR_DrawConsole(void)\n{\n    if (scr_con_current)\n    {\n        scr_copyeverything = 1;\n        Con_DrawConsole (scr_con_current, true);\n        clearconsole = 0;\n    }\n    else\n    {\n        if (key_dest == key_game || key_dest == key_message)\n            Con_DrawNotify ();\n    }\n}\n","size":108,"score":100,"agent":"diyar","pid":9,"session":1284,"ts":1791749522172}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1353,"symbol":"PR_Init","file":"pr_edict.c","asm":"# PR_Init  (TU pr_edict.c, section .text, 223 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPR_Init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $ED_PrintEdict_f,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $\"edict\",(%esp)\n  /* 013 */  call    Cmd_AddCommand\n  /* 018 */  mov     $ED_PrintEdicts,%edx\n  /* 01d */  mov     %edx,0x4(%esp)\n  /* 021 */  movl    $\"edicts\",(%esp)\n  /* 028 */  call    Cmd_AddCommand\n  /* 02d */  mov     $ED_Count,%ecx\n  /* 032 */  mov     %ecx,0x4(%esp)\n  /* 036 */  movl    $\"edictcount\",(%esp)\n  /* 03d */  call    Cmd_AddCommand\n  /* 042 */  mov     $PR_Profile_f,%eax\n  /* 047 */  mov     %eax,0x4(%esp)\n  /* 04b */  movl    $\"profile\",(%esp)\n  /* 052 */  call    Cmd_AddCommand\n  /* 057 */  movl    $nomonsters,(%esp)\n  /* 05e */  call    Cvar_RegisterVariable\n  /* 063 */  movl    $gamecfg,(%esp)\n  /* 06a */  call    Cvar_RegisterVariable\n  /* 06f */  movl    $scratch1,(%esp)\n  /* 076 */  call    Cvar_RegisterVariable\n  /* 07b */  movl    $scratch2,(%esp)\n  /* 082 */  call    Cvar_RegisterVariable\n  /* 087 */  movl    $scratch3,(%esp)\n  /* 08e */  call    Cvar_RegisterVariable\n  /* 093 */  movl    $scratch4,(%esp)\n  /* 09a */  call    Cvar_RegisterVariable\n  /* 09f */  movl    $savedgamecfg,(%esp)\n  /* 0a6 */  call    Cvar_RegisterVariable\n  /* 0ab */  movl    $saved1,(%esp)\n  /* 0b2 */  call    Cvar_RegisterVariable\n  /* 0b7 */  movl    $saved2,(%esp)\n  /* 0be */  call    Cvar_RegisterVariable\n  /* 0c3 */  movl    $saved3,(%esp)\n  /* 0ca */  call    Cvar_RegisterVariable\n  /* 0cf */  movl    $saved4,(%esp)\n  /* 0d6 */  call    Cvar_RegisterVariable\n  /* 0db */  add     $0x1c,%esp\n  /* 0de */  ret\n","c":"/* candidate for PR_Init (pr_edict.c, 223 bytes) */\n#include \"quakedef.h\"\n\nextern cvar_t nomonsters, gamecfg, scratch1, scratch2, scratch3, scratch4;\nextern cvar_t savedgamecfg, saved1, saved2, saved3, saved4;\nvoid ED_PrintEdict_f (void);\nvoid ED_PrintEdicts (void);\nvoid ED_Count (void);\nvoid PR_Profile_f (void);\n\nvoid PR_Init (void)\n{\n    Cmd_AddCommand (\"edict\", ED_PrintEdict_f);\n    Cmd_AddCommand (\"edicts\", ED_PrintEdicts);\n    Cmd_AddCommand (\"edictcount\", ED_Count);\n    Cmd_AddCommand (\"profile\", PR_Profile_f);\n    Cvar_RegisterVariable (&nomonsters);\n    Cvar_RegisterVariable (&gamecfg);\n    Cvar_RegisterVariable (&scratch1);\n    Cvar_RegisterVariable (&scratch2);\n    Cvar_RegisterVariable (&scratch3);\n    Cvar_RegisterVariable (&scratch4);\n    Cvar_RegisterVariable (&savedgamecfg);\n    Cvar_RegisterVariable (&saved1);\n    Cvar_RegisterVariable (&saved2);\n    Cvar_RegisterVariable (&saved3);\n    Cvar_RegisterVariable (&saved4);\n}\n","size":223,"score":100,"agent":"forky","pid":14,"session":1286,"ts":1791749525186}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1278,"symbol":"PF_ambientsound","file":"pr_cmds.c","asm":"# PF_ambientsound  (TU pr_cmds.c, section .text, 296 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_ambientsound:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     pr_globals,%ebp\n  /* 00d */  mov     pr_strings,%edx\n  /* 013 */  mov     sv+0x8a4,%eax\n  /* 018 */  mov     0x1c(%ebp),%edi\n  /* 01b */  add     %edx,%edi\n  /* 01d */  test    %eax,%eax\n  /* 01f */  je      .L110\n  /* 025 */  xor     %esi,%esi\n  /* 027 */  jmp     .L40\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  inc     %esi\n  /* 031 */  mov     sv+0x8a4(,%esi,4),%eax\n  /* 038 */  test    %eax,%eax\n  /* 03a */  je      .L110\n.L40:\n  /* 040 */  mov     %edi,0x4(%esp)\n  /* 044 */  mov     %eax,(%esp)\n  /* 047 */  call    strcmp\n  /* 04c */  test    %eax,%eax\n  /* 04e */  mov     %eax,%ebx\n  /* 050 */  jne     .L30\n  /* 052 */  flds    0x28(%ebp)\n  /* 055 */  mov     $0x1d,%eax\n  /* 05a */  fstps   0x14(%esp)\n  /* 05e */  flds    0x34(%ebp)\n  /* 061 */  mov     %eax,0x4(%esp)\n  /* 065 */  movl    $sv+0x15dc,(%esp)\n  /* 06c */  fstps   0x18(%esp)\n  /* 070 */  call    MSG_WriteByte\n.L75:\n  /* 075 */  flds    0x10(%ebp,%ebx,4)\n  /* 079 */  inc     %ebx\n  /* 07a */  movl    $sv+0x15dc,(%esp)\n  /* 081 */  fstps   0x4(%esp)\n  /* 085 */  call    MSG_WriteCoord\n  /* 08a */  cmp     $0x3,%ebx\n  /* 08d */  jne     .L75\n  /* 08f */  mov     %esi,0x4(%esp)\n  /* 093 */  movl    $sv+0x15dc,(%esp)\n  /* 09a */  call    MSG_WriteByte\n  /* 09f */  fnstcw  0x1e(%esp)\n  /* 0a3 */  movl    $sv+0x15dc,(%esp)\n  /* 0aa */  flds    0x14(%esp)\n  /* 0ae */  movzwl  0x1e(%esp),%eax\n  /* 0b3 */  fmuls   =0x437f0000 (255f)\n  /* 0b9 */  or      $0xc00,%ax\n  /* 0bd */  mov     %ax,0x1c(%esp)\n  /* 0c2 */  fldcw   0x1c(%esp)\n  /* 0c6 */  fistpl  0x4(%esp)\n  /* 0ca */  fldcw   0x1e(%esp)\n  /* 0ce */  call    MSG_WriteByte\n  /* 0d3 */  fnstcw  0x1e(%esp)\n  /* 0d7 */  movl    $sv+0x15dc,(%esp)\n  /* 0de */  flds    0x18(%esp)\n  /* 0e2 */  movzwl  0x1e(%esp),%eax\n  /* 0e7 */  fmuls   =0x42800000 (64f)\n  /* 0ed */  or      $0xc00,%ax\n  /* 0f1 */  mov     %ax,0x1c(%esp)\n  /* 0f6 */  fldcw   0x1c(%esp)\n  /* 0fa */  fistpl  0x4(%esp)\n  /* 0fe */  fldcw   0x1e(%esp)\n  /* 102 */  call    MSG_WriteByte\n  /* 107 */  add     $0x2c,%esp\n  /* 10a */  pop     %ebx\n  /* 10b */  pop     %esi\n  /* 10c */  pop     %edi\n  /* 10d */  pop     %ebp\n  /* 10e */  ret\n  /* 10f */  nop\n.L110:\n  /* 110 */  mov     %edi,0x4(%esp)\n  /* 114 */  movl    $\"no precache: %s\\n\",(%esp)\n  /* 11b */  call    Con_Printf\n  /* 120 */  add     $0x2c,%esp\n  /* 123 */  pop     %ebx\n  /* 124 */  pop     %esi\n  /* 125 */  pop     %edi\n  /* 126 */  pop     %ebp\n  /* 127 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_ambientsound(void)\n{\n    char **check;\n    char *samp;\n    float *pos;\n    float vol, attenuation;\n    int i, soundnum;\n\n    pos = G_VECTOR(OFS_PARM0);\n    samp = G_STRING(OFS_PARM1);\n    vol = G_FLOAT(OFS_PARM2);\n    attenuation = G_FLOAT(OFS_PARM3);\n\n    for (soundnum = 0, check = sv.sound_precache; *check; check++, soundnum++)\n        if (!strcmp(*check, samp))\n            break;\n\n    if (!*check)\n    {\n        Con_Printf(\"no precache: %s\\n\", samp);\n        return;\n    }\n\n    MSG_WriteByte(&sv.signon, svc_spawnstaticsound);\n    for (i = 0; i < 3; i++)\n        MSG_WriteCoord(&sv.signon, pos[i]);\n\n    MSG_WriteByte(&sv.signon, soundnum);\n    MSG_WriteByte(&sv.signon, vol * 255);\n    MSG_WriteByte(&sv.signon, attenuation * 64);\n}\n","size":296,"score":100,"agent":"kuncc/7","pid":8,"session":1285,"ts":1791749527263}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1508,"symbol":"SCR_ModalMessage","file":"screen.c","asm":"# SCR_ModalMessage  (TU screen.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_ModalMessage:\n  /* 000 */  mov     cls,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  jne     .L10\n  /* 009 */  mov     $0x1,%eax\n  /* 00e */  ret\n  /* 00f */  nop\n.L10:\n  /* 010 */  sub     $0xc,%esp\n  /* 013 */  xor     %ecx,%ecx\n  /* 015 */  mov     %ecx,scr_fullupdate\n  /* 01b */  mov     0x10(%esp),%eax\n  /* 01f */  mov     %eax,scr_notifystring\n  /* 024 */  mov     $0x1,%eax\n  /* 029 */  mov     %eax,scr_drawdialog\n  /* 02e */  call    SCR_UpdateScreen\n  /* 033 */  xor     %eax,%eax\n  /* 035 */  mov     %eax,scr_drawdialog\n  /* 03a */  call    S_ClearBuffer\n  /* 03f */  jmp     .L4d\n  /* 041 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  cmp     $0x1b,%eax\n  /* 04b */  je      .L72\n.L4d:\n  /* 04d */  mov     $0xffffffff,%edx\n  /* 052 */  mov     %edx,key_count\n  /* 058 */  call    Sys_SendKeyEvents\n  /* 05d */  mov     key_lastpress,%eax\n  /* 062 */  cmp     $0x79,%eax\n  /* 065 */  setne   %cl\n  /* 068 */  cmp     $0x6e,%eax\n  /* 06b */  setne   %dl\n  /* 06e */  test    %dl,%cl\n  /* 070 */  jne     .L48\n.L72:\n  /* 072 */  xor     %eax,%eax\n  /* 074 */  mov     %eax,scr_fullupdate\n  /* 079 */  call    SCR_UpdateScreen\n  /* 07e */  xor     %eax,%eax\n  /* 080 */  cmpl    $0x79,key_lastpress\n  /* 087 */  sete    %al\n  /* 08a */  add     $0xc,%esp\n  /* 08d */  ret\n","c":"/* candidate for SCR_ModalMessage (screen.c, 142 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nchar *scr_notifystring;\nint scr_drawdialog;\n\nint SCR_ModalMessage (char *text)\n{\n    if (cls.state == ca_dedicated)\n        return true;\n\n    scr_notifystring = text;\n    scr_fullupdate = 0;\n    scr_drawdialog = true;\n    SCR_UpdateScreen ();\n    scr_drawdialog = false;\n\n    S_ClearBuffer ();\n\n    do\n    {\n        key_count = -1;\n        Sys_SendKeyEvents ();\n    } while (key_lastpress != 'y' && key_lastpress != 'n' && key_lastpress != K_ESCAPE);\n\n    scr_fullupdate = 0;\n    SCR_UpdateScreen ();\n\n    return key_lastpress == 'y';\n}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1281,"ts":1791749531514}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1082,"symbol":"M_ScanSaves","file":"menu.c","asm":"# M_ScanSaves  (TU menu.c, section .text, 297 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ScanSaves:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ebp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  mov     $m_filenames+0x27,%esi\n  /* 00a */  push    %ebx\n  /* 00b */  sub     $0xcc,%esp\n  /* 011 */  lea     0x40(%esp),%edi\n  /* 015 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movl    $0x202d2d2d,-0x27(%esi)\n  /* 027 */  xor     %eax,%eax\n  /* 029 */  mov     $0x2,%edx\n  /* 02e */  mov     %eax,loadable(,%ebp,4)\n  /* 035 */  lea     -0x27(%esi),%ebx\n  /* 038 */  mov     $com_gamedir,%eax\n  /* 03d */  movl    $0x53554e55,0x4(%ebx)\n  /* 044 */  movl    $0x53204445,0x8(%ebx)\n  /* 04b */  movl    $0x20544f4c,0xc(%ebx)\n  /* 052 */  movl    $0x2d2d2d,0x10(%ebx)\n  /* 059 */  mov     %eax,0x10(%esp)\n  /* 05d */  mov     $\"%s/s%i.sav\",%eax\n  /* 062 */  mov     %eax,0xc(%esp)\n  /* 066 */  mov     $0x80,%eax\n  /* 06b */  mov     %edx,0x4(%esp)\n  /* 06f */  mov     %ebp,0x14(%esp)\n  /* 073 */  mov     %eax,0x8(%esp)\n  /* 077 */  mov     %edi,(%esp)\n  /* 07a */  call    __sprintf_chk\n  /* 07f */  mov     $\"r\",%ecx\n  /* 084 */  mov     %ecx,0x4(%esp)\n  /* 088 */  mov     %edi,(%esp)\n  /* 08b */  call    fopen\n  /* 090 */  test    %eax,%eax\n  /* 092 */  mov     %eax,%ecx\n  /* 094 */  je      .L111\n  /* 096 */  mov     %ecx,(%esp)\n  /* 099 */  lea     0x3c(%esp),%eax\n  /* 09d */  mov     $\"%i\\n\",%edx\n  /* 0a2 */  mov     %edx,0x4(%esp)\n  /* 0a6 */  mov     %eax,0x8(%esp)\n  /* 0aa */  mov     %ecx,0x2c(%esp)\n  /* 0ae */  call    __isoc99_fscanf\n  /* 0b3 */  mov     $\"%79s\\n\",%ecx\n  /* 0b8 */  mov     %ecx,0x4(%esp)\n  /* 0bc */  mov     0x2c(%esp),%ecx\n  /* 0c0 */  mov     %edi,0x8(%esp)\n  /* 0c4 */  mov     %ecx,(%esp)\n  /* 0c7 */  call    __isoc99_fscanf\n  /* 0cc */  mov     $0x27,%eax\n  /* 0d1 */  mov     %eax,0x8(%esp)\n  /* 0d5 */  mov     %edi,0x4(%esp)\n  /* 0d9 */  mov     %ebx,(%esp)\n  /* 0dc */  call    strncpy\n  /* 0e1 */  mov     0x2c(%esp),%ecx\n  /* 0e5 */  lea     0x0(%esi),%esi\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  cmpb    $0x5f,(%ebx)\n  /* 0f3 */  jne     .Lf8\n  /* 0f5 */  movb    $0x20,(%ebx)\n.Lf8:\n  /* 0f8 */  inc     %ebx\n  /* 0f9 */  cmp     %esi,%ebx\n  /* 0fb */  jne     .Lf0\n  /* 0fd */  mov     $0x1,%eax\n  /* 102 */  mov     %eax,loadable(,%ebp,4)\n  /* 109 */  mov     %ecx,(%esp)\n  /* 10c */  call    fclose\n.L111:\n  /* 111 */  inc     %ebp\n  /* 112 */  add     $0x28,%esi\n  /* 115 */  cmp     $0xc,%ebp\n  /* 118 */  jne     .L20\n  /* 11e */  add     $0xcc,%esp\n  /* 124 */  pop     %ebx\n  /* 125 */  pop     %esi\n  /* 126 */  pop     %edi\n  /* 127 */  pop     %ebp\n  /* 128 */  ret\n","c":"/* candidate for M_ScanSaves (menu.c, 297 bytes) */\n#include \"quakedef.h\"\n\nchar m_filenames[12][40];\nint loadable[12];\n\nvoid M_ScanSaves(void)\n{\n    int i, j, version;\n    FILE *f;\n    char name[128];\n\n    for (i = 0; i < 12; i++)\n    {\n        strcpy(m_filenames[i], \"--- UNUSED SLOT ---\");\n        loadable[i] = 0;\n        sprintf(name, \"%s/s%i.sav\", com_gamedir, i);\n        f = fopen(name, \"r\");\n        if (!f)\n            continue;\n        fscanf(f, \"%i\\n\", &version);\n        fscanf(f, \"%79s\\n\", name);\n        strncpy(m_filenames[i], name, 39);\n        for (j = 0; j < 39; j++)\n            if (m_filenames[i][j] == '_')\n                m_filenames[i][j] = ' ';\n        loadable[i] = 1;\n        fclose(f);\n    }\n}\n","size":297,"score":100,"agent":"kuncc/1","pid":2,"session":1287,"ts":1791749531989}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":963,"symbol":"R_DrawRect16","file":"draw.c","asm":"# R_DrawRect16  (TU draw.c, section .text, 299 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawRect16:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x10,%esp\n  /* 007 */  mov     0x24(%esp),%ecx\n  /* 00b */  mov     vid+0x10,%edx\n  /* 011 */  mov     vid,%esi\n  /* 017 */  mov     0x30(%esp),%edi\n  /* 01b */  mov     0x4(%ecx),%ebx\n  /* 01e */  shr     $1,%edx\n  /* 020 */  mov     (%ecx),%ebp\n  /* 022 */  mov     0x2c(%esp),%eax\n  /* 026 */  imul    %edx,%ebx\n  /* 029 */  add     %ebp,%ebx\n  /* 02b */  mov     0x8(%ecx),%ebp\n  /* 02e */  lea     (%esi,%ebx,2),%ebx\n  /* 031 */  mov     0x28(%esp),%esi\n  /* 035 */  sub     %ebp,%edx\n  /* 037 */  sub     %ebp,%esi\n  /* 039 */  test    %edi,%edi\n  /* 03b */  mov     %esi,0x4(%esp)\n  /* 03f */  mov     0xc(%ecx),%esi\n  /* 042 */  mov     %esi,(%esp)\n  /* 045 */  jne     .Lb0\n  /* 047 */  test    %esi,%esi\n  /* 049 */  jle     .L9f\n  /* 04b */  test    %ebp,%ebp\n  /* 04d */  jle     .L9f\n  /* 04f */  lea     (%edx,%edx,1),%esi\n  /* 052 */  mov     %esi,0xc(%esp)\n  /* 056 */  lea     0x0(%ebp,%ebp,1),%esi\n  /* 05a */  mov     %esi,0x8(%esp)\n  /* 05e */  xchg    %ax,%ax\n.L60:\n  /* 060 */  lea     (%eax,%ebp,1),%esi\n  /* 063 */  mov     %ebx,%edx\n  /* 065 */  lea     0x0(%esi),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  movzbl  (%eax),%ecx\n  /* 073 */  inc     %eax\n  /* 074 */  add     $0x2,%edx\n  /* 077 */  movzwl  d_8to16table(%ecx,%ecx,1),%ecx\n  /* 07f */  mov     %cx,-0x2(%edx)\n  /* 083 */  cmp     %esi,%eax\n  /* 085 */  jne     .L70\n  /* 087 */  mov     0x8(%esp),%edx\n  /* 08b */  inc     %edi\n  /* 08c */  mov     0x4(%esp),%ecx\n  /* 090 */  mov     0xc(%esp),%esi\n  /* 094 */  add     %edx,%ebx\n  /* 096 */  add     %ecx,%eax\n  /* 098 */  add     %esi,%ebx\n  /* 09a */  cmp     %edi,(%esp)\n  /* 09d */  jne     .L60\n.L9f:\n  /* 09f */  add     $0x10,%esp\n  /* 0a2 */  pop     %ebx\n  /* 0a3 */  pop     %esi\n  /* 0a4 */  pop     %edi\n  /* 0a5 */  pop     %ebp\n  /* 0a6 */  ret\n  /* 0a7 */  nop\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     (%esp),%edi\n  /* 0b3 */  test    %edi,%edi\n  /* 0b5 */  jle     .L9f\n  /* 0b7 */  test    %ebp,%ebp\n  /* 0b9 */  jle     .L9f\n  /* 0bb */  lea     (%edx,%edx,1),%edi\n  /* 0be */  mov     %edi,0xc(%esp)\n  /* 0c2 */  lea     0x0(%ebp,%ebp,1),%esi\n  /* 0c6 */  xor     %edi,%edi\n  /* 0c8 */  mov     %esi,0x8(%esp)\n  /* 0cc */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  lea     (%eax,%ebp,1),%esi\n  /* 0d3 */  mov     %ebx,%ecx\n  /* 0d5 */  jmp     .Lf0\n  /* 0d7 */  nop\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0e0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  movzbl  (%eax),%edx\n  /* 0f3 */  cmp     $0xff,%dl\n  /* 0f6 */  je      .L103\n  /* 0f8 */  movzwl  d_8to16table(%edx,%edx,1),%edx\n  /* 100 */  mov     %dx,(%ecx)\n.L103:\n  /* 103 */  inc     %eax\n  /* 104 */  add     $0x2,%ecx\n  /* 107 */  cmp     %esi,%eax\n  /* 109 */  jne     .Lf0\n  /* 10b */  mov     0x8(%esp),%edx\n  /* 10f */  inc     %edi\n  /* 110 */  mov     0x4(%esp),%ecx\n  /* 114 */  mov     0xc(%esp),%esi\n  /* 118 */  add     %edx,%ebx\n  /* 11a */  add     %ecx,%eax\n  /* 11c */  add     %esi,%ebx\n  /* 11e */  cmp     %edi,(%esp)\n  /* 121 */  jne     .Ld0\n  /* 123 */  add     $0x10,%esp\n  /* 126 */  pop     %ebx\n  /* 127 */  pop     %esi\n  /* 128 */  pop     %edi\n  /* 129 */  pop     %ebp\n  /* 12a */  ret\n","c":"#include \"quakedef.h\"\n\nextern unsigned short d_8to16table[256];\n\nvoid R_DrawRect16(vrect_t *prect, int rowbytes, byte *psrc, int transparent)\n{\n    byte t;\n    int i, j, srcdelta, destdelta;\n    unsigned short *pdest;\n\n    pdest = (unsigned short *)vid.buffer + (prect->y * (vid.rowbytes >> 1)) + prect->x;\n    srcdelta = rowbytes - prect->width;\n    destdelta = (vid.rowbytes >> 1) - prect->width;\n\n    if (transparent)\n    {\n        for (i = 0; i < prect->height; i++)\n        {\n            for (j = 0; j < prect->width; j++)\n            {\n                t = *psrc;\n                if (t != 255)\n                    *pdest = d_8to16table[t];\n                psrc++;\n                pdest++;\n            }\n            psrc += srcdelta;\n            pdest += destdelta;\n        }\n    }\n    else\n    {\n        for (i = 0; i < prect->height; i++)\n        {\n            for (j = 0; j < prect->width; j++)\n            {\n                *pdest = d_8to16table[*psrc];\n                psrc++;\n                pdest++;\n            }\n            psrc += srcdelta;\n            pdest += destdelta;\n        }\n    }\n}\n","size":299,"score":100,"agent":"kuncc/0","pid":1,"session":1290,"ts":1791749545377}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":940,"symbol":"D_SurfaceCacheForRes","file":"d_surf.c","asm":"# D_SurfaceCacheForRes  (TU d_surf.c, section .text, 109 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_SurfaceCacheForRes:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $\"-surfcachesize\",(%esp)\n  /* 00a */  call    COM_CheckParm\n  /* 00f */  test    %eax,%eax\n  /* 011 */  jne     .L40\n  /* 013 */  mov     0x34(%esp),%eax\n  /* 017 */  mov     0x30(%esp),%edx\n  /* 01b */  imul    %edx,%eax\n  /* 01e */  cmp     $0xfa00,%eax\n  /* 023 */  jle     .L30\n  /* 025 */  lea     0x67200(%eax,%eax,2),%eax\n  /* 02c */  add     $0x2c,%esp\n  /* 02f */  ret\n.L30:\n  /* 030 */  mov     $0x96000,%eax\n  /* 035 */  add     $0x2c,%esp\n  /* 038 */  ret\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  movl    $\"-surfcachesize\",(%esp)\n  /* 047 */  mov     com_argv,%edx\n  /* 04d */  mov     %edx,0x1c(%esp)\n  /* 051 */  call    COM_CheckParm\n  /* 056 */  mov     0x1c(%esp),%edx\n  /* 05a */  mov     0x4(%edx,%eax,4),%eax\n  /* 05e */  mov     %eax,(%esp)\n  /* 061 */  call    Q_atoi\n  /* 066 */  add     $0x2c,%esp\n  /* 069 */  shl     $0xa,%eax\n  /* 06c */  ret\n","c":"#include \"quakedef.h\"\n#include \"d_local.h\"\n#include \"r_local.h\"\n\nint D_SurfaceCacheForRes (int width, int height)\n{\n    int size, pix;\n\n    if (COM_CheckParm (\"-surfcachesize\"))\n    {\n        size = Q_atoi(com_argv[COM_CheckParm(\"-surfcachesize\")+1]) * 1024;\n        return size;\n    }\n\n    size = SURFCACHE_SIZE_AT_320X200;\n\n    pix = width*height;\n    if (pix > 64000)\n        size += (pix - 64000) * 3;\n\n    return size;\n}\n","size":109,"score":100,"agent":"diyar","pid":9,"session":1291,"ts":1791749552447}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":787,"symbol":"Cmd_ForwardToServer","file":"cmd.c","asm":"# Cmd_ForwardToServer  (TU cmd.c, section .text, 298 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_ForwardToServer:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  cmpl    $0x2,cls\n  /* 00a */  je      .L38\n  /* 00c */  mov     cmd_argc,%eax\n  /* 011 */  test    %eax,%eax\n  /* 013 */  je      .Le0\n  /* 019 */  mov     cmd_argv,%eax\n.L1e:\n  /* 01e */  mov     %eax,0x4(%esp)\n  /* 022 */  movl    $\"Can't \\\"%s\\\", not connected\\n\",(%esp)\n  /* 029 */  call    Con_Printf\n.L2e:\n  /* 02e */  add     $0x1c,%esp\n  /* 031 */  ret\n  /* 032 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  mov     cls+0x8cc,%eax\n  /* 03d */  test    %eax,%eax\n  /* 03f */  jne     .L2e\n  /* 041 */  movl    $cls+0x8f0,(%esp)\n  /* 048 */  mov     $0x4,%ecx\n  /* 04d */  mov     %ecx,0x4(%esp)\n  /* 051 */  call    MSG_WriteByte\n  /* 056 */  mov     cmd_argc,%eax\n  /* 05b */  test    %eax,%eax\n  /* 05d */  je      .Lf0\n  /* 063 */  mov     cmd_argv,%eax\n.L68:\n  /* 068 */  mov     %eax,(%esp)\n  /* 06b */  mov     $\"cmd\",%edx\n  /* 070 */  mov     %edx,0x4(%esp)\n  /* 074 */  call    Q_strcasecmp\n  /* 079 */  test    %eax,%eax\n  /* 07b */  je      .Lb5\n  /* 07d */  mov     cmd_argc,%ecx\n  /* 083 */  test    %ecx,%ecx\n  /* 085 */  je      .L120\n  /* 08b */  mov     cmd_argv,%eax\n.L90:\n  /* 090 */  mov     %eax,0x4(%esp)\n  /* 094 */  movl    $cls+0x8f0,(%esp)\n  /* 09b */  call    SZ_Print\n  /* 0a0 */  mov     $\" \",%edx\n  /* 0a5 */  mov     %edx,0x4(%esp)\n  /* 0a9 */  movl    $cls+0x8f0,(%esp)\n  /* 0b0 */  call    SZ_Print\n.Lb5:\n  /* 0b5 */  cmpl    $0x1,cmd_argc\n  /* 0bc */  jle     .L100\n  /* 0be */  movl    $cls+0x8f0,(%esp)\n  /* 0c5 */  mov     cmd_args,%eax\n  /* 0ca */  mov     %eax,0x4(%esp)\n  /* 0ce */  call    SZ_Print\n  /* 0d3 */  add     $0x1c,%esp\n  /* 0d6 */  ret\n  /* 0d7 */  nop\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     $\"\",%eax\n  /* 0e5 */  jmp     .L1e\n  /* 0ea */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  mov     $\"\",%eax\n  /* 0f5 */  jmp     .L68\n  /* 0fa */  lea     0x0(%esi),%esi\n.L100:\n  /* 100 */  movl    $cls+0x8f0,(%esp)\n  /* 107 */  mov     $\"\\n\",%eax\n  /* 10c */  mov     %eax,0x4(%esp)\n  /* 110 */  call    SZ_Print\n  /* 115 */  add     $0x1c,%esp\n  /* 118 */  ret\n  /* 119 */  lea     0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     $\"\",%eax\n  /* 125 */  jmp     .L90\n","c":"#include \"quakedef.h\"\n\nint cmd_argc;\nchar *cmd_argv[80];\nchar *cmd_args;\n\nchar *Cmd_Argv (int arg)\n{\n    if ((unsigned)arg >= cmd_argc)\n        return \"\";\n    return cmd_argv[arg];\n}\n\nvoid Cmd_ForwardToServer (void)\n{\n    if (cls.state != ca_connected)\n    {\n        Con_Printf (\"Can't \\\"%s\\\", not connected\\n\", Cmd_Argv(0));\n        return;\n    }\n\n    if (cls.demoplayback)\n        return;\n\n    MSG_WriteByte (&cls.message, clc_stringcmd);\n    if (Q_strcasecmp (Cmd_Argv(0), \"cmd\"))\n    {\n        SZ_Print (&cls.message, Cmd_Argv(0));\n        SZ_Print (&cls.message, \" \");\n    }\n    if (cmd_argc > 1)\n        SZ_Print (&cls.message, cmd_args);\n    else\n        SZ_Print (&cls.message, \"\\n\");\n}\n","size":298,"score":100,"agent":"kuncc/5","pid":6,"session":1288,"ts":1791749556127}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1584,"symbol":"SV_Impact","file":"sv_phys.c","asm":"# SV_Impact  (TU sv_phys.c, section .text, 223 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_Impact:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x2c(%esp)\n  /* 007 */  mov     0x40(%esp),%edx\n  /* 00b */  mov     %esi,0x30(%esp)\n  /* 00f */  mov     pr_global_struct,%eax\n  /* 014 */  mov     %edi,0x34(%esp)\n  /* 018 */  fldl    sv+0xc\n  /* 01e */  mov     %ebp,0x38(%esp)\n  /* 022 */  mov     0x44(%esp),%ecx\n  /* 026 */  mov     0x108(%edx),%ebx\n  /* 02c */  mov     0x70(%eax),%edi\n  /* 02f */  fstps   0x7c(%eax)\n  /* 032 */  mov     0x74(%eax),%esi\n  /* 035 */  test    %ebx,%ebx\n  /* 037 */  je      .L49\n  /* 039 */  fldz\n  /* 03b */  flds    0x84(%edx)\n  /* 041 */  fucomip %st(1),%st\n  /* 043 */  fstp    %st(0)\n  /* 045 */  jp      .L80\n  /* 047 */  jne     .L80\n.L49:\n  /* 049 */  mov     0x108(%ecx),%ebx\n  /* 04f */  test    %ebx,%ebx\n  /* 051 */  je      .L63\n  /* 053 */  fldz\n  /* 055 */  flds    0x84(%ecx)\n  /* 05b */  fucomip %st(1),%st\n  /* 05d */  fstp    %st(0)\n  /* 05f */  jp      .Lc0\n  /* 061 */  jne     .Lc0\n.L63:\n  /* 063 */  mov     %edi,0x70(%eax)\n  /* 066 */  mov     0x2c(%esp),%ebx\n  /* 06a */  mov     %esi,0x74(%eax)\n  /* 06d */  mov     0x34(%esp),%edi\n  /* 071 */  mov     0x30(%esp),%esi\n  /* 075 */  mov     0x38(%esp),%ebp\n  /* 079 */  add     $0x3c,%esp\n  /* 07c */  ret\n  /* 07d */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  mov     %edx,0x40(%esp)\n  /* 084 */  mov     sv+0xdac,%ebp\n  /* 08a */  mov     %ecx,0x44(%esp)\n  /* 08e */  mov     %ebp,0x1c(%esp)\n  /* 092 */  mov     %edx,%ebp\n  /* 094 */  mov     0x1c(%esp),%edx\n  /* 098 */  sub     %edx,%ebp\n  /* 09a */  mov     %ebp,0x70(%eax)\n  /* 09d */  mov     %ecx,%ebp\n  /* 09f */  sub     %edx,%ebp\n  /* 0a1 */  mov     %ebp,0x74(%eax)\n  /* 0a4 */  mov     %ebx,(%esp)\n  /* 0a7 */  call    PR_ExecuteProgram\n  /* 0ac */  mov     pr_global_struct,%eax\n  /* 0b1 */  mov     0x40(%esp),%edx\n  /* 0b5 */  mov     0x44(%esp),%ecx\n  /* 0b9 */  jmp     .L49\n  /* 0bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     sv+0xdac,%ebp\n  /* 0c6 */  sub     %ebp,%ecx\n  /* 0c8 */  sub     %ebp,%edx\n  /* 0ca */  mov     %ecx,0x70(%eax)\n  /* 0cd */  mov     %edx,0x74(%eax)\n  /* 0d0 */  mov     %ebx,(%esp)\n  /* 0d3 */  call    PR_ExecuteProgram\n  /* 0d8 */  mov     pr_global_struct,%eax\n  /* 0dd */  jmp     .L63\n","c":"/* candidate for SV_Impact (sv_phys.c, 223 bytes) */\n#include \"quakedef.h\"\n\nvoid SV_Impact(edict_t *e1, edict_t *e2)\n{\n\tint old_self, old_other;\n\told_self = pr_global_struct->self;\n\told_other = pr_global_struct->other;\n\tpr_global_struct->time = sv.time;\n\tif (e1->v.touch && e1->v.solid != SOLID_NOT)\n\t{\n\t\tpr_global_struct->self = EDICT_TO_PROG(e1);\n\t\tpr_global_struct->other = EDICT_TO_PROG(e2);\n\t\tPR_ExecuteProgram(e1->v.touch);\n\t}\n\tif (e2->v.touch && e2->v.solid != SOLID_NOT)\n\t{\n\t\tpr_global_struct->self = EDICT_TO_PROG(e2);\n\t\tpr_global_struct->other = EDICT_TO_PROG(e1);\n\t\tPR_ExecuteProgram(e2->v.touch);\n\t}\n\tpr_global_struct->self = old_self;\n\tpr_global_struct->other = old_other;\n}\n","size":223,"score":100,"agent":"forky","pid":14,"session":1292,"ts":1791749559195}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1315,"symbol":"PF_newcheckclient","file":"pr_cmds.c","asm":"# PF_newcheckclient  (TU pr_cmds.c, section .text, 299 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_newcheckclient:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $0x1,%eax\n  /* 006 */  push    %esi\n  /* 007 */  mov     $0x1,%esi\n  /* 00c */  push    %ebx\n  /* 00d */  sub     $0x30,%esp\n  /* 010 */  mov     0x40(%esp),%edx\n  /* 014 */  test    %edx,%edx\n  /* 016 */  cmovle  %eax,%edx\n  /* 019 */  mov     svs,%eax\n  /* 01e */  mov     %edx,%edi\n  /* 020 */  cmp     %edx,%eax\n  /* 022 */  mov     $0x1,%edx\n  /* 027 */  cmovle  %eax,%edi\n  /* 02a */  lea     0x1(%edi),%ebx\n  /* 02d */  cmovle  %edx,%ebx\n.L30:\n  /* 030 */  inc     %eax\n  /* 031 */  cmp     %ebx,%eax\n  /* 033 */  cmove   %esi,%ebx\n  /* 036 */  mov     %ebx,(%esp)\n  /* 039 */  call    EDICT_NUM\n  /* 03e */  cmp     %edi,%ebx\n  /* 040 */  je      .L8e\n  /* 042 */  mov     (%eax),%edx\n  /* 044 */  test    %edx,%edx\n  /* 046 */  jne     .L120\n  /* 04c */  flds    0x120(%eax)\n  /* 052 */  fldz\n  /* 054 */  fcomip  %st(1),%st\n  /* 056 */  fstp    %st(0)\n  /* 058 */  jae     .L120\n  /* 05e */  flds    0x190(%eax)\n  /* 064 */  fnstcw  0x1e(%esp)\n  /* 068 */  movzwl  0x1e(%esp),%edx\n  /* 06d */  or      $0xc00,%dx\n  /* 072 */  mov     %dx,0x1c(%esp)\n  /* 077 */  fldcw   0x1c(%esp)\n  /* 07b */  fistpl  0x18(%esp)\n  /* 07f */  fldcw   0x1e(%esp)\n  /* 083 */  testb   $0x80,0x18(%esp)\n  /* 088 */  jne     .L120\n.L8e:\n  /* 08e */  flds    0x88(%eax)\n  /* 094 */  fadds   0x158(%eax)\n  /* 09a */  fstps   0x24(%esp)\n  /* 09e */  flds    0x8c(%eax)\n  /* 0a4 */  fadds   0x15c(%eax)\n  /* 0aa */  fstps   0x28(%esp)\n  /* 0ae */  flds    0x90(%eax)\n  /* 0b4 */  fadds   0x160(%eax)\n  /* 0ba */  mov     sv+0xa0,%eax\n  /* 0bf */  mov     %eax,0x4(%esp)\n  /* 0c3 */  lea     0x24(%esp),%eax\n  /* 0c7 */  mov     %eax,(%esp)\n  /* 0ca */  fstps   0x2c(%esp)\n  /* 0ce */  call    Mod_PointInLeaf\n  /* 0d3 */  mov     sv+0xa0,%edx\n  /* 0d9 */  mov     %edx,0x4(%esp)\n  /* 0dd */  mov     %eax,(%esp)\n  /* 0e0 */  call    Mod_LeafPVS\n  /* 0e5 */  mov     %eax,%edx\n  /* 0e7 */  mov     $0x400,%eax\n  /* 0ec */  mov     %eax,0xc(%esp)\n  /* 0f0 */  mov     sv+0xa0,%eax\n  /* 0f5 */  mov     0x88(%eax),%eax\n  /* 0fb */  mov     %edx,0x4(%esp)\n  /* 0ff */  movl    $checkpvs,(%esp)\n  /* 106 */  add     $0x7,%eax\n  /* 109 */  sar     $0x3,%eax\n  /* 10c */  mov     %eax,0x8(%esp)\n  /* 110 */  call    __memcpy_chk\n  /* 115 */  add     $0x30,%esp\n  /* 118 */  mov     %ebx,%eax\n  /* 11a */  pop     %ebx\n  /* 11b */  pop     %esi\n  /* 11c */  pop     %edi\n  /* 11d */  ret\n  /* 11e */  xchg    %ax,%ax\n.L120:\n  /* 120 */  mov     svs,%eax\n  /* 125 */  inc     %ebx\n  /* 126 */  jmp     .L30\n","c":"#include \"quakedef.h\"\n\nbyte checkpvs[1024];\n\nint PF_newcheckclient(int check)\n{\n    int i;\n    byte *pvs;\n    edict_t *ent;\n    mleaf_t *leaf;\n    vec3_t org;\n\n    if (check < 1)\n        check = 1;\n    if (check > svs.maxclients)\n        check = svs.maxclients;\n\n    if (check == svs.maxclients)\n        i = 1;\n    else\n        i = check + 1;\n\n    for ( ; ; i++)\n    {\n        if (i == svs.maxclients + 1)\n            i = 1;\n\n        ent = EDICT_NUM(i);\n\n        if (i == check)\n            break;\n\n        if (ent->free)\n            continue;\n        if (ent->v.health <= 0)\n            continue;\n        if ((int)ent->v.flags & FL_NOTARGET)\n            continue;\n        break;\n    }\n\n    VectorAdd(ent->v.origin, ent->v.view_ofs, org);\n    leaf = Mod_PointInLeaf(org, sv.worldmodel);\n    pvs = Mod_LeafPVS(leaf, sv.worldmodel);\n    memcpy(checkpvs, pvs, (sv.worldmodel->numleafs + 7) >> 3);\n\n    return i;\n}\n","size":299,"score":100,"agent":"kuncc/3","pid":4,"session":1293,"ts":1791749564726}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1618,"symbol":"V_CalcRoll","file":"view.c","asm":"# V_CalcRoll  (TU view.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_CalcRoll:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $up,%eax\n  /* 008 */  mov     %eax,0xc(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     $right,%edx\n  /* 015 */  mov     %edx,0x8(%esp)\n  /* 019 */  mov     $forward,%ecx\n  /* 01e */  mov     %ecx,0x4(%esp)\n  /* 022 */  mov     %ebx,0x18(%esp)\n  /* 026 */  mov     0x24(%esp),%ebx\n  /* 02a */  mov     %eax,(%esp)\n  /* 02d */  call    AngleVectors\n  /* 032 */  flds    (%ebx)\n  /* 034 */  fmuls   right\n  /* 03a */  flds    0x4(%ebx)\n  /* 03d */  fmuls   right+0x4\n  /* 043 */  faddp   %st,%st(1)\n  /* 045 */  flds    0x8(%ebx)\n  /* 048 */  fmuls   right+0x8\n  /* 04e */  faddp   %st,%st(1)\n  /* 050 */  fld1\n  /* 052 */  fldz\n  /* 054 */  fcomip  %st(2),%st\n  /* 056 */  jbe     .L60\n  /* 058 */  fchs\n  /* 05a */  fxch    %st(1)\n  /* 05c */  jmp     .L62\n  /* 05e */  xchg    %ax,%ax\n.L60:\n  /* 060 */  fxch    %st(1)\n.L62:\n  /* 062 */  fabs\n  /* 064 */  flds    cl_rollangle+0x10\n  /* 06a */  flds    cl_rollspeed+0x10\n  /* 070 */  fcomi   %st(2),%st\n  /* 072 */  jbe     .L80\n  /* 074 */  fxch    %st(1)\n  /* 076 */  fmulp   %st,%st(2)\n  /* 078 */  fdivrp  %st,%st(1)\n  /* 07a */  jmp     .L84\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  fstp    %st(0)\n  /* 082 */  fstp    %st(1)\n.L84:\n  /* 084 */  fmulp   %st,%st(1)\n  /* 086 */  mov     0x18(%esp),%ebx\n  /* 08a */  add     $0x1c,%esp\n  /* 08d */  ret\n","c":"/* candidate for V_CalcRoll (view.c, 142 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvec3_t forward, right, up;\ncvar_t cl_rollangle = {\"cl_rollangle\", \"2.0\"};\ncvar_t cl_rollspeed = {\"cl_rollspeed\", \"200\"};\n\nfloat V_CalcRoll (vec3_t angles, vec3_t velocity)\n{\n    float sign;\n    float side;\n    float value;\n\n    AngleVectors (angles, forward, right, up);\n    side = DotProduct (velocity, right);\n    sign = side < 0 ? -1 : 1;\n    side = fabs(side);\n    value = cl_rollangle.value;\n    if (side < cl_rollspeed.value)\n        side = side * value / cl_rollspeed.value;\n    else\n        side = value;\n    return side*sign;\n}\n","size":142,"score":100,"agent":"rebelor","pid":11,"session":1294,"ts":1791749567367}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":891,"symbol":"Con_Init","file":"console.c","asm":"# Con_Init  (TU console.c, section .text, 298 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCon_Init:\n  /* 000 */  sub     $0x41c,%esp\n  /* 006 */  movl    $\"-condebug\",(%esp)\n  /* 00d */  call    COM_CheckParm\n  /* 012 */  mov     %eax,con_debuglog\n  /* 017 */  test    %eax,%eax\n  /* 019 */  jne     .Le0\n.L1f:\n  /* 01f */  movl    $0x4000,(%esp)\n  /* 026 */  mov     $\"context\",%eax\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  call    Hunk_AllocName\n  /* 034 */  mov     $0x4000,%edx\n  /* 039 */  mov     $0x20,%ecx\n  /* 03e */  mov     %edx,0x8(%esp)\n  /* 042 */  mov     %ecx,0x4(%esp)\n  /* 046 */  mov     %eax,(%esp)\n  /* 049 */  mov     %eax,con_text\n  /* 04e */  call    Q_memset\n  /* 053 */  mov     $0xffffffff,%eax\n  /* 058 */  mov     %eax,con_linewidth\n  /* 05d */  call    Con_CheckResize\n  /* 062 */  movl    $\"Console initialized.\\n\",(%esp)\n  /* 069 */  call    Con_Printf\n  /* 06e */  movl    $con_notifytime,(%esp)\n  /* 075 */  call    Cvar_RegisterVariable\n  /* 07a */  mov     $Con_ToggleConsole_f,%eax\n  /* 07f */  mov     %eax,0x4(%esp)\n  /* 083 */  movl    $\"toggleconsole\",(%esp)\n  /* 08a */  call    Cmd_AddCommand\n  /* 08f */  mov     $Con_MessageMode_f,%eax\n  /* 094 */  mov     %eax,0x4(%esp)\n  /* 098 */  movl    $\"messagemode\",(%esp)\n  /* 09f */  call    Cmd_AddCommand\n  /* 0a4 */  mov     $Con_MessageMode2_f,%eax\n  /* 0a9 */  mov     %eax,0x4(%esp)\n  /* 0ad */  movl    $\"messagemode2\",(%esp)\n  /* 0b4 */  call    Cmd_AddCommand\n  /* 0b9 */  mov     $Con_Clear_f,%eax\n  /* 0be */  mov     %eax,0x4(%esp)\n  /* 0c2 */  movl    $\"clear\",(%esp)\n  /* 0c9 */  call    Cmd_AddCommand\n  /* 0ce */  mov     $0x1,%edx\n  /* 0d3 */  mov     %edx,con_initialized\n  /* 0d9 */  add     $0x41c,%esp\n  /* 0df */  ret\n.Le0:\n  /* 0e0 */  mov     $com_gamedir,%eax\n  /* 0e5 */  mov     $\"/qconsole.log\",%ecx\n  /* 0ea */  mov     %eax,0x10(%esp)\n  /* 0ee */  lea     0x27(%esp),%edx\n  /* 0f2 */  mov     $\"%s%s\",%eax\n  /* 0f7 */  mov     %eax,0xc(%esp)\n  /* 0fb */  mov     $0x3e9,%eax\n  /* 100 */  mov     %eax,0x8(%esp)\n  /* 104 */  mov     $0x2,%eax\n  /* 109 */  mov     %edx,(%esp)\n  /* 10c */  mov     %ecx,0x14(%esp)\n  /* 110 */  mov     %eax,0x4(%esp)\n  /* 114 */  call    __sprintf_chk\n  /* 119 */  lea     0x27(%esp),%edx\n  /* 11d */  mov     %edx,(%esp)\n  /* 120 */  call    unlink\n  /* 125 */  jmp     .L1f\n","c":"/* candidate for Con_Init (console.c, 298 bytes) */\n#include <stdio.h>\n#include <unistd.h>\n#include <fcntl.h>\n#include \"quakedef.h\"\n\nchar *con_text;\nint con_linewidth;\nqboolean con_debuglog;\ncvar_t con_notifytime = {\"con_notifytime\", \"3\"};\n\nvoid Con_MessageMode_f (void);\nvoid Con_MessageMode2_f (void);\n\nvoid Con_Init (void)\n{\n    char temp[1001];\n\n    con_debuglog = COM_CheckParm(\"-condebug\");\n    if (con_debuglog)\n    {\n        sprintf (temp, \"%s%s\", com_gamedir, \"/qconsole.log\");\n        unlink (temp);\n    }\n\n    con_text = Hunk_AllocName (16384, \"context\");\n    Q_memset (con_text, ' ', 16384);\n    con_linewidth = -1;\n    Con_CheckResize ();\n\n    Con_Printf (\"Console initialized.\\n\");\n\n    Cvar_RegisterVariable (&con_notifytime);\n\n    Cmd_AddCommand (\"toggleconsole\", Con_ToggleConsole_f);\n    Cmd_AddCommand (\"messagemode\", Con_MessageMode_f);\n    Cmd_AddCommand (\"messagemode2\", Con_MessageMode2_f);\n    Cmd_AddCommand (\"clear\", Con_Clear_f);\n    con_initialized = true;\n}\n","size":298,"score":100,"agent":"kuncc/2","pid":3,"session":1289,"ts":1791749567693}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1408,"symbol":"R_SetVrect","file":"r_main.c","asm":"# R_SetVrect  (TU r_main.c, section .text, 299 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_SetVrect:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %esi,0x10(%esp)\n  /* 007 */  mov     cl+0x224,%eax\n  /* 00c */  mov     %ebp,0x18(%esp)\n  /* 010 */  mov     0x20(%esp),%esi\n  /* 014 */  mov     %ebx,0xc(%esp)\n  /* 018 */  mov     0x24(%esp),%ecx\n  /* 01c */  mov     %edi,0x14(%esp)\n  /* 020 */  mov     0x28(%esp),%ebp\n  /* 024 */  test    %eax,%eax\n  /* 026 */  jne     .Lf0\n  /* 02c */  flds    =0x42c80000 (100f)\n  /* 032 */  flds    scr_viewsize+0x10\n  /* 038 */  fcomi   %st(1),%st\n  /* 03a */  fcmovnbe %st(1),%st\n  /* 03c */  fdivp   %st,%st(1)\n.L3e:\n  /* 03e */  mov     0xc(%esi),%edi\n  /* 041 */  fildl   0x8(%esi)\n  /* 044 */  fnstcw  0x6(%esp)\n  /* 048 */  mov     %edi,%ebx\n  /* 04a */  sub     %ebp,%ebx\n  /* 04c */  fmul    %st(1),%st\n  /* 04e */  movzwl  0x6(%esp),%eax\n  /* 053 */  or      $0xc00,%ax\n  /* 057 */  mov     %ax,0x4(%esp)\n  /* 05c */  fldcw   0x4(%esp)\n  /* 060 */  fistpl  (%esp)\n  /* 063 */  fldcw   0x6(%esp)\n  /* 067 */  mov     (%esp),%edx\n  /* 06a */  mov     %edx,0x8(%ecx)\n  /* 06d */  cmp     $0x5f,%edx\n  /* 070 */  jle     .L110\n  /* 076 */  and     $0xfffffff8,%edx\n.L79:\n  /* 079 */  mov     %edi,(%esp)\n  /* 07c */  mov     %edx,0x8(%ecx)\n  /* 07f */  fildl   (%esp)\n  /* 082 */  fmulp   %st,%st(1)\n  /* 084 */  fldcw   0x4(%esp)\n  /* 088 */  fistpl  (%esp)\n  /* 08b */  fldcw   0x6(%esp)\n  /* 08f */  mov     (%esp),%edi\n  /* 092 */  fldz\n  /* 094 */  flds    lcd_x+0x10\n  /* 09a */  mov     %edi,0xc(%ecx)\n  /* 09d */  mov     0xc(%esi),%eax\n  /* 0a0 */  mov     0x8(%esi),%esi\n  /* 0a3 */  sub     %ebp,%eax\n  /* 0a5 */  cmp     %edi,%eax\n  /* 0a7 */  cmovg   %edi,%eax\n  /* 0aa */  sub     %edx,%esi\n  /* 0ac */  mov     %esi,%edx\n  /* 0ae */  and     $0xfffffffe,%eax\n  /* 0b1 */  mov     %eax,0xc(%ecx)\n  /* 0b4 */  shr     $0x1f,%edx\n  /* 0b7 */  sub     %eax,%ebx\n  /* 0b9 */  add     %esi,%edx\n  /* 0bb */  sar     $1,%edx\n  /* 0bd */  mov     %edx,(%ecx)\n  /* 0bf */  mov     %ebx,%edx\n  /* 0c1 */  shr     $0x1f,%edx\n  /* 0c4 */  add     %ebx,%edx\n  /* 0c6 */  sar     $1,%edx\n  /* 0c8 */  mov     %edx,0x4(%ecx)\n  /* 0cb */  fucomip %st(1),%st\n  /* 0cd */  fstp    %st(0)\n  /* 0cf */  jp      .L100\n  /* 0d1 */  jne     .L100\n.Ld3:\n  /* 0d3 */  mov     0xc(%esp),%ebx\n  /* 0d7 */  mov     0x10(%esp),%esi\n  /* 0db */  mov     0x14(%esp),%edi\n  /* 0df */  mov     0x18(%esp),%ebp\n  /* 0e3 */  add     $0x1c,%esp\n  /* 0e6 */  ret\n  /* 0e7 */  nop\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  fld1\n  /* 0f2 */  xor     %ebp,%ebp\n  /* 0f4 */  jmp     .L3e\n  /* 0f9 */  lea     0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  sar     $1,%edx\n  /* 102 */  mov     %edx,0x4(%ecx)\n  /* 105 */  sar     $1,%eax\n  /* 107 */  mov     %eax,0xc(%ecx)\n  /* 10a */  jmp     .Ld3\n  /* 10c */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  fstp    %st(0)\n  /* 112 */  fildl   0x8(%esi)\n  /* 115 */  mov     $0x60,%edx\n  /* 11a */  fdivrs  =0x42c00000 (96f)\n  /* 120 */  fstps   (%esp)\n  /* 123 */  flds    (%esp)\n  /* 126 */  jmp     .L79\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_SetVrect (vrect_t *pvrectin, vrect_t *pvrect, int lineadj)\n{\n    int h;\n    float size;\n    qboolean full = false;\n\n    if (scr_viewsize.value > 100.0)\n    {\n        size = 100.0;\n        full = true;\n    }\n    else\n        size = scr_viewsize.value;\n\n    if (cl.intermission)\n    {\n        full = true;\n        size = 100.0;\n        lineadj = 0;\n    }\n    size /= 100.0;\n\n    h = pvrectin->height - lineadj;\n    pvrect->width = pvrectin->width * size;\n    if (pvrect->width < 96)\n    {\n        size = 96.0 / pvrectin->width;\n        pvrect->width = 96;\n    }\n    pvrect->width &= ~7;\n    pvrect->height = pvrectin->height * size;\n    if (pvrect->height > pvrectin->height - lineadj)\n        pvrect->height = pvrectin->height - lineadj;\n    pvrect->height &= ~1;\n\n    pvrect->x = (pvrectin->width - pvrect->width) / 2;\n    pvrect->y = (h - pvrect->height) / 2;\n\n    if (lcd_x.value)\n    {\n        pvrect->y >>= 1;\n        pvrect->height >>= 1;\n    }\n}\n","size":299,"score":100,"agent":"kuncc/4","pid":5,"session":1296,"ts":1791749581057}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1492,"symbol":"SCR_CheckDrawCenterString","file":"screen.c","asm":"# SCR_CheckDrawCenterString  (TU screen.c, section .text, 110 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_CheckDrawCenterString:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x1,%ecx\n  /* 008 */  mov     %ecx,scr_copytop\n  /* 00e */  mov     scr_center_lines,%eax\n  /* 013 */  cmp     scr_erase_lines,%eax\n  /* 019 */  jle     .L20\n  /* 01b */  mov     %eax,scr_erase_lines\n.L20:\n  /* 020 */  flds    scr_centertime_off\n  /* 026 */  fsubl   host_frametime\n  /* 02c */  fstps   0xc(%esp)\n  /* 030 */  flds    0xc(%esp)\n  /* 034 */  fsts    scr_centertime_off\n  /* 03a */  fldz\n  /* 03c */  fcomip  %st(1),%st\n  /* 03e */  fstp    %st(0)\n  /* 040 */  jae     .L60\n.L42:\n  /* 042 */  mov     key_dest,%eax\n  /* 047 */  test    %eax,%eax\n  /* 049 */  je      .L50\n  /* 04b */  add     $0x1c,%esp\n  /* 04e */  ret\n  /* 04f */  nop\n.L50:\n  /* 050 */  add     $0x1c,%esp\n  /* 053 */  jmp     SCR_DrawCenterString\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     cl+0x224,%edx\n  /* 066 */  test    %edx,%edx\n  /* 068 */  jne     .L42\n  /* 06a */  add     $0x1c,%esp\n  /* 06d */  ret\n","c":"/* candidate for SCR_CheckDrawCenterString (screen.c, 110 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nint scr_center_lines;\nint scr_erase_lines;\nfloat scr_centertime_off;\nvoid SCR_DrawCenterString(void);\n\nvoid SCR_CheckDrawCenterString(void)\n{\n    scr_copytop = 1;\n    if (scr_center_lines > scr_erase_lines)\n        scr_erase_lines = scr_center_lines;\n\n    scr_centertime_off -= host_frametime;\n\n    if (scr_centertime_off <= 0 && !cl.intermission)\n        return;\n    if (key_dest != key_game)\n        return;\n\n    SCR_DrawCenterString();\n}\n","size":110,"score":100,"agent":"diyar","pid":9,"session":1297,"ts":1791749583245}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1369,"symbol":"R_AliasTransformFinalVert","file":"r_alias.c","asm":"# R_AliasTransformFinalVert  (TU r_alias.c, section .text, 299 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_AliasTransformFinalVert:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x8,%esp\n  /* 005 */  mov     0x1c(%esp),%eax\n  /* 009 */  mov     0x18(%esp),%ebx\n  /* 00d */  mov     0x14(%esp),%edx\n  /* 011 */  mov     0x20(%esp),%ecx\n  /* 015 */  movzbl  (%eax),%esi\n  /* 018 */  mov     %esi,(%esp)\n  /* 01b */  movzbl  0x1(%eax),%esi\n  /* 01f */  fildl   (%esp)\n  /* 022 */  mov     %esi,(%esp)\n  /* 025 */  movzbl  0x2(%eax),%esi\n  /* 029 */  fildl   (%esp)\n  /* 02c */  mov     %esi,(%esp)\n  /* 02f */  fildl   (%esp)\n  /* 032 */  flds    aliastransform\n  /* 038 */  fmul    %st(3),%st\n  /* 03a */  flds    aliastransform+0x4\n  /* 040 */  fmul    %st(3),%st\n  /* 042 */  faddp   %st,%st(1)\n  /* 044 */  flds    aliastransform+0x8\n  /* 04a */  fmul    %st(2),%st\n  /* 04c */  faddp   %st,%st(1)\n  /* 04e */  fadds   aliastransform+0xc\n  /* 054 */  fstps   (%ebx)\n  /* 056 */  flds    aliastransform+0x10\n  /* 05c */  fmul    %st(3),%st\n  /* 05e */  flds    aliastransform+0x14\n  /* 064 */  fmul    %st(3),%st\n  /* 066 */  faddp   %st,%st(1)\n  /* 068 */  flds    aliastransform+0x18\n  /* 06e */  fmul    %st(2),%st\n  /* 070 */  faddp   %st,%st(1)\n  /* 072 */  fadds   aliastransform+0x1c\n  /* 078 */  fstps   0x4(%ebx)\n  /* 07b */  fxch    %st(2)\n  /* 07d */  fmuls   aliastransform+0x20\n  /* 083 */  fxch    %st(1)\n  /* 085 */  fmuls   aliastransform+0x24\n  /* 08b */  faddp   %st,%st(1)\n  /* 08d */  fxch    %st(1)\n  /* 08f */  fmuls   aliastransform+0x28\n  /* 095 */  faddp   %st,%st(1)\n  /* 097 */  fadds   aliastransform+0x2c\n  /* 09d */  fstps   0x8(%ebx)\n  /* 0a0 */  mov     0x4(%ecx),%ebx\n  /* 0a3 */  mov     %ebx,0x8(%edx)\n  /* 0a6 */  mov     0x8(%ecx),%ebx\n  /* 0a9 */  mov     (%ecx),%ecx\n  /* 0ab */  mov     %ebx,0xc(%edx)\n  /* 0ae */  mov     %ecx,0x18(%edx)\n  /* 0b1 */  movzbl  0x3(%eax),%eax\n  /* 0b5 */  lea     (%eax,%eax,2),%eax\n  /* 0b8 */  shl     $0x2,%eax\n  /* 0bb */  flds    r_avertexnormals(%eax)\n  /* 0c1 */  fmuls   r_plightvec\n  /* 0c7 */  flds    r_avertexnormals+0x4(%eax)\n  /* 0cd */  fmuls   r_plightvec+0x4\n  /* 0d3 */  faddp   %st,%st(1)\n  /* 0d5 */  flds    r_avertexnormals+0x8(%eax)\n  /* 0db */  fmuls   r_plightvec+0x8\n  /* 0e1 */  mov     r_ambientlight,%eax\n  /* 0e6 */  faddp   %st,%st(1)\n  /* 0e8 */  fldz\n  /* 0ea */  fcomip  %st(1),%st\n  /* 0ec */  jbe     .L120\n  /* 0ee */  fnstcw  0x6(%esp)\n  /* 0f2 */  fmuls   r_shadelight\n  /* 0f8 */  movzwl  0x6(%esp),%ecx\n  /* 0fd */  or      $0xc00,%cx\n  /* 102 */  mov     %cx,0x4(%esp)\n  /* 107 */  mov     $0x0,%ecx\n  /* 10c */  fldcw   0x4(%esp)\n  /* 110 */  fistpl  (%esp)\n  /* 113 */  fldcw   0x6(%esp)\n  /* 117 */  add     (%esp),%eax\n  /* 11a */  cmovs   %ecx,%eax\n  /* 11d */  jmp     .L122\n  /* 11f */  nop\n.L120:\n  /* 120 */  fstp    %st(0)\n.L122:\n  /* 122 */  mov     %eax,0x10(%edx)\n  /* 125 */  add     $0x8,%esp\n  /* 128 */  pop     %ebx\n  /* 129 */  pop     %esi\n  /* 12a */  ret\n","c":"/* candidate for R_AliasTransformFinalVert (r_alias.c, 299 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\nfloat aliastransform[3][4];\nfloat r_plightvec[3];\nint r_ambientlight;\nfloat r_shadelight;\nfloat r_avertexnormals[162][3] = {\n#include \"anorms.h\"\n};\n\nvoid R_AliasTransformFinalVert(finalvert_t *fv, auxvert_t *av, trivertx_t *pverts, stvert_t *pstverts)\n{\n    int temp;\n    float lightcos, *plightnormal;\n\n    av->fv[0] = DotProduct(pverts->v, aliastransform[0]) + aliastransform[0][3];\n    av->fv[1] = DotProduct(pverts->v, aliastransform[1]) + aliastransform[1][3];\n    av->fv[2] = DotProduct(pverts->v, aliastransform[2]) + aliastransform[2][3];\n\n    fv->v[2] = pstverts->s;\n    fv->v[3] = pstverts->t;\n    fv->flags = pstverts->onseam;\n\n    plightnormal = r_avertexnormals[pverts->lightnormalindex];\n    lightcos = DotProduct(plightnormal, r_plightvec);\n    temp = r_ambientlight;\n    if (lightcos < 0)\n    {\n        temp += (int)(r_shadelight * lightcos);\n        if (temp < 0)\n            temp = 0;\n    }\n    fv->v[4] = temp;\n}\n","size":299,"score":100,"agent":"kuncc/6","pid":7,"session":1295,"ts":1791749588574}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":905,"symbol":"Cvar_Set","file":"cvar.c","asm":"# Cvar_Set  (TU cvar.c, section .text, 224 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCvar_Set:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     cvar_vars,%ebx\n  /* 00c */  mov     0x20(%esp),%esi\n  /* 010 */  mov     0x24(%esp),%edi\n  /* 014 */  test    %ebx,%ebx\n  /* 016 */  jne     .L2b\n  /* 018 */  jmp     .Lc8\n  /* 01d */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  mov     0x14(%ebx),%ebx\n  /* 023 */  test    %ebx,%ebx\n  /* 025 */  je      .Lc8\n.L2b:\n  /* 02b */  mov     (%ebx),%eax\n  /* 02d */  mov     %esi,(%esp)\n  /* 030 */  mov     %eax,0x4(%esp)\n  /* 034 */  call    Q_strcmp\n  /* 039 */  test    %eax,%eax\n  /* 03b */  jne     .L20\n  /* 03d */  mov     %edi,0x4(%esp)\n  /* 041 */  mov     0x4(%ebx),%eax\n  /* 044 */  mov     %eax,(%esp)\n  /* 047 */  call    Q_strcmp\n  /* 04c */  mov     %eax,%esi\n  /* 04e */  mov     0x4(%ebx),%eax\n  /* 051 */  mov     %eax,(%esp)\n  /* 054 */  call    Z_Free\n  /* 059 */  mov     %edi,(%esp)\n  /* 05c */  call    Q_strlen\n  /* 061 */  inc     %eax\n  /* 062 */  mov     %eax,(%esp)\n  /* 065 */  call    Z_Malloc\n  /* 06a */  mov     %eax,0x4(%ebx)\n  /* 06d */  mov     %eax,(%esp)\n  /* 070 */  mov     %edi,0x4(%esp)\n  /* 074 */  call    Q_strcpy\n  /* 079 */  mov     0x4(%ebx),%eax\n  /* 07c */  mov     %eax,(%esp)\n  /* 07f */  call    Q_atof\n  /* 084 */  mov     0xc(%ebx),%eax\n  /* 087 */  test    %eax,%eax\n  /* 089 */  fstps   0x10(%ebx)\n  /* 08c */  je      .L92\n  /* 08e */  test    %esi,%esi\n  /* 090 */  jne     .La0\n.L92:\n  /* 092 */  add     $0x10,%esp\n  /* 095 */  pop     %ebx\n  /* 096 */  pop     %esi\n  /* 097 */  pop     %edi\n  /* 098 */  ret\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     sv,%edx\n  /* 0a6 */  test    %edx,%edx\n  /* 0a8 */  je      .L92\n  /* 0aa */  mov     0x4(%ebx),%eax\n  /* 0ad */  mov     %eax,0x8(%esp)\n  /* 0b1 */  mov     (%ebx),%eax\n  /* 0b3 */  movl    $\"\\\"%s\\\" changed to \\\"%s\\\"\\n\",(%esp)\n  /* 0ba */  mov     %eax,0x4(%esp)\n  /* 0be */  call    SV_BroadcastPrintf\n  /* 0c3 */  jmp     .L92\n  /* 0c5 */  lea     0x0(%esi),%esi\n.Lc8:\n  /* 0c8 */  mov     %esi,0x24(%esp)\n  /* 0cc */  mov     $\"Cvar_Set: variable %s not found\\n\",%ecx\n  /* 0d1 */  mov     %ecx,0x20(%esp)\n  /* 0d5 */  add     $0x10,%esp\n  /* 0d8 */  pop     %ebx\n  /* 0d9 */  pop     %esi\n  /* 0da */  pop     %edi\n  /* 0db */  jmp     Con_Printf\n","c":"#include \"quakedef.h\"\n\nvoid Cvar_Set (char *var_name, char *value)\n{\n    cvar_t *var;\n    qboolean changed;\n\n    for (var = cvar_vars ; var ; var = var->next)\n        if (!Q_strcmp (var_name, var->name))\n            break;\n    if (!var)\n    {\n        Con_Printf (\"Cvar_Set: variable %s not found\\n\", var_name);\n        return;\n    }\n\n    changed = Q_strcmp(var->string, value);\n\n    Z_Free (var->string);\n\n    var->string = Z_Malloc (Q_strlen(value)+1);\n    Q_strcpy (var->string, value);\n    var->value = Q_atof (var->string);\n    if (var->server && changed)\n    {\n        if (sv.active)\n            SV_BroadcastPrintf (\"\\\"%s\\\" changed to \\\"%s\\\"\\n\", var->name, var->string);\n    }\n}\n","size":224,"score":100,"agent":"forky","pid":14,"session":1299,"ts":1791749590631}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":707,"symbol":"CL_PlayDemo_f","file":"cl_demo.c","asm":"# CL_PlayDemo_f  (TU cl_demo.c, section .text, 304 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_PlayDemo_f:\n  /* 000 */  cmpl    $0x1,cmd_source\n  /* 007 */  je      .L10\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  sub     $0x11c,%esp\n  /* 016 */  mov     %ebx,0x118(%esp)\n  /* 01d */  call    Cmd_Argc\n  /* 022 */  cmp     $0x2,%eax\n  /* 025 */  jne     .Le8\n  /* 02b */  call    CL_Disconnect\n  /* 030 */  lea     0x10(%esp),%ebx\n  /* 034 */  movl    $0x1,(%esp)\n  /* 03b */  call    Cmd_Argv\n  /* 040 */  mov     $0x100,%edx\n  /* 045 */  mov     %edx,0x8(%esp)\n  /* 049 */  mov     %ebx,(%esp)\n  /* 04c */  mov     %eax,0x4(%esp)\n  /* 050 */  call    __strcpy_chk\n  /* 055 */  mov     $\".dem\",%ecx\n  /* 05a */  mov     %ecx,0x4(%esp)\n  /* 05e */  mov     %ebx,(%esp)\n  /* 061 */  call    COM_DefaultExtension\n  /* 066 */  mov     %ebx,0x4(%esp)\n  /* 06a */  movl    $\"Playing demo from %s.\\n\",(%esp)\n  /* 071 */  call    Con_Printf\n  /* 076 */  mov     $cls+0x8d8,%eax\n  /* 07b */  mov     %eax,0x4(%esp)\n  /* 07f */  mov     %ebx,(%esp)\n  /* 082 */  call    COM_FOpenFile\n  /* 087 */  mov     cls+0x8d8,%edx\n  /* 08d */  test    %edx,%edx\n  /* 08f */  je      .L117\n  /* 095 */  mov     $0x1,%eax\n  /* 09a */  mov     $0x2,%ecx\n  /* 09f */  mov     %eax,cls+0x8cc\n  /* 0a4 */  xor     %ebx,%ebx\n  /* 0a6 */  xor     %eax,%eax\n  /* 0a8 */  mov     %ecx,cls\n.Lae:\n  /* 0ae */  mov     %eax,cls+0x8d4\n  /* 0b3 */  jmp     .Lc8\n  /* 0b5 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  cmp     $0x2d,%eax\n  /* 0bb */  mov     cls+0x8d8,%edx\n  /* 0c1 */  jne     .L108\n  /* 0c3 */  mov     $0x1,%ebx\n.Lc8:\n  /* 0c8 */  mov     %edx,(%esp)\n  /* 0cb */  call    getc\n  /* 0d0 */  cmp     $0xa,%eax\n  /* 0d3 */  jne     .Lb8\n  /* 0d5 */  test    %ebx,%ebx\n  /* 0d7 */  je      .Lf4\n  /* 0d9 */  negl    cls+0x8d4\n  /* 0df */  jmp     .Lf4\n  /* 0e1 */  lea     0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  movl    $\"play <demoname> : plays a demo\\n\",(%esp)\n  /* 0ef */  call    Con_Printf\n.Lf4:\n  /* 0f4 */  mov     0x118(%esp),%ebx\n  /* 0fb */  add     $0x11c,%esp\n  /* 101 */  ret\n  /* 102 */  lea     0x0(%esi),%esi\n.L108:\n  /* 108 */  mov     cls+0x8d4,%ecx\n  /* 10e */  lea     (%ecx,%ecx,4),%ecx\n  /* 111 */  lea     -0x30(%eax,%ecx,2),%eax\n  /* 115 */  jmp     .Lae\n.L117:\n  /* 117 */  movl    $\"ERROR: couldn't open.\\n\",(%esp)\n  /* 11e */  mov     $0xffffffff,%ebx\n  /* 123 */  call    Con_Printf\n  /* 128 */  mov     %ebx,cls+0x844\n  /* 12e */  jmp     .Lf4\n","c":"#include \"quakedef.h\"\n\nvoid CL_PlayDemo_f (void)\n{\n    char name[256];\n    int c;\n    qboolean neg = false;\n\n    if (cmd_source != src_command)\n        return;\n    if (Cmd_Argc () != 2)\n    {\n        Con_Printf (\"play <demoname> : plays a demo\\n\");\n        return;\n    }\n    CL_Disconnect ();\n    strcpy (name, Cmd_Argv (1));\n    COM_DefaultExtension (name, \".dem\");\n    Con_Printf (\"Playing demo from %s.\\n\", name);\n    COM_FOpenFile (name, &cls.demofile);\n    if (!cls.demofile)\n    {\n        Con_Printf (\"ERROR: couldn't open.\\n\");\n        cls.demonum = -1;\n        return;\n    }\n    cls.demoplayback = true;\n    cls.state = ca_connected;\n    cls.forcetrack = 0;\n    while ((c = getc (cls.demofile)) != '\\n')\n        if (c == '-')\n            neg = true;\n        else\n            cls.forcetrack = cls.forcetrack * 10 + (c - '0');\n    if (neg)\n        cls.forcetrack = -cls.forcetrack;\n}\n","size":304,"score":100,"agent":"kuncc/7","pid":8,"session":1298,"ts":1791749591506}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":857,"symbol":"COM_FileBase","file":"common.c","asm":"# COM_FileBase  (TU common.c, section .text, 143 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_FileBase:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%esi\n  /* 009 */  mov     0x24(%esp),%ebx\n  /* 00d */  mov     %esi,(%esp)\n  /* 010 */  call    strlen\n  /* 015 */  lea     -0x1(%esi,%eax,1),%eax\n  /* 019 */  cmp     %eax,%esi\n  /* 01b */  jne     .L29\n  /* 01d */  jmp     .L8a\n  /* 01f */  nop\n.L20:\n  /* 020 */  lea     -0x1(%eax),%edx\n  /* 023 */  cmp     %edx,%esi\n  /* 025 */  je      .L68\n  /* 027 */  mov     %edx,%eax\n.L29:\n  /* 029 */  cmpb    $0x2e,(%eax)\n  /* 02c */  jne     .L20\n.L2e:\n  /* 02e */  mov     %eax,%esi\n.L30:\n  /* 030 */  mov     %eax,%ecx\n  /* 032 */  dec     %eax\n  /* 033 */  movzbl  (%eax),%edx\n  /* 036 */  test    %dl,%dl\n  /* 038 */  je      .L3f\n  /* 03a */  cmp     $0x2f,%dl\n  /* 03d */  jne     .L30\n.L3f:\n  /* 03f */  mov     %esi,%edx\n  /* 041 */  sub     %eax,%edx\n  /* 043 */  dec     %edx\n  /* 044 */  jle     .L77\n  /* 046 */  mov     %ebx,(%esp)\n  /* 049 */  sub     %ecx,%esi\n  /* 04b */  mov     %esi,0x8(%esp)\n  /* 04f */  mov     %ecx,0x4(%esp)\n  /* 053 */  call    strncpy\n  /* 058 */  movb    $0x0,(%ebx,%esi,1)\n  /* 05c */  add     $0x14,%esp\n  /* 05f */  pop     %ebx\n  /* 060 */  pop     %esi\n  /* 061 */  ret\n  /* 062 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  movzbl  -0x1(%eax),%edx\n  /* 06c */  mov     %esi,%eax\n.L6e:\n  /* 06e */  test    %dl,%dl\n  /* 070 */  je      .L77\n  /* 072 */  cmp     $0x2f,%dl\n  /* 075 */  jne     .L2e\n.L77:\n  /* 077 */  movl    $0x646f6d3f,(%ebx)\n  /* 07d */  movl    $0x3f6c65,0x4(%ebx)\n  /* 084 */  add     $0x14,%esp\n  /* 087 */  pop     %ebx\n  /* 088 */  pop     %esi\n  /* 089 */  ret\n.L8a:\n  /* 08a */  movzbl  (%eax),%edx\n  /* 08d */  jmp     .L6e\n","c":"#include \"quakedef.h\"\n\nvoid COM_FileBase (char *in, char *out)\n{\n    char *s, *s2;\n\n    s = in + strlen(in) - 1;\n    while (s != in && *s != '.')\n        s--;\n    for (s2 = s; *s2 && *s2 != '/'; s2--)\n        ;\n    if (s - s2 < 2)\n        strcpy(out, \"?model?\");\n    else {\n        s--;\n        strncpy(out, s2 + 1, s - s2);\n        out[s - s2] = 0;\n    }\n}\n","size":143,"score":100,"agent":"rebelor","pid":11,"session":1301,"ts":1791749593110}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1475,"symbol":"Sbar_UpdateScoreboard","file":"sbar.c","asm":"# Sbar_UpdateScoreboard  (TU sbar.c, section .text, 304 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_UpdateScoreboard:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  call    Sbar_SortFrags\n  /* 00b */  mov     $scoreboardtext,%edx\n  /* 010 */  mov     $0x140,%ecx\n  /* 015 */  test    $0x1,%dl\n  /* 018 */  jne     .L100\n  /* 01e */  test    $0x2,%dl\n  /* 021 */  jne     .L120\n.L27:\n  /* 027 */  mov     %ecx,%ebx\n  /* 029 */  xor     %eax,%eax\n  /* 02b */  and     $0xfffffff8,%ebx\n.L2e:\n  /* 02e */  movl    $0x0,(%edx,%eax,1)\n  /* 035 */  xor     %esi,%esi\n  /* 037 */  mov     %esi,0x4(%edx,%eax,1)\n  /* 03b */  add     $0x8,%eax\n  /* 03e */  cmp     %ebx,%eax\n  /* 040 */  jb      .L2e\n  /* 042 */  add     %eax,%edx\n  /* 044 */  test    $0x4,%cl\n  /* 047 */  je      .L52\n  /* 049 */  movl    $0x0,(%edx)\n  /* 04f */  add     $0x4,%edx\n.L52:\n  /* 052 */  test    $0x2,%cl\n  /* 055 */  je      .L5f\n  /* 057 */  movw    $0x0,(%edx)\n  /* 05c */  add     $0x2,%edx\n.L5f:\n  /* 05f */  test    $0x1,%cl\n  /* 062 */  je      .L67\n  /* 064 */  movb    $0x0,(%edx)\n.L67:\n  /* 067 */  mov     scoreboardlines,%eax\n  /* 06c */  test    %eax,%eax\n  /* 06e */  jle     .Lf1\n  /* 074 */  mov     $scoreboardtext+0x1,%esi\n  /* 079 */  xor     %ebx,%ebx\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  imul    $0x402c,fragsort(,%ebx,4),%edi\n  /* 08b */  mov     $\"%3i %s\",%edx\n  /* 090 */  mov     cl+0xb50,%eax\n  /* 095 */  mov     $0x13,%ecx\n  /* 09a */  add     %eax,%edi\n  /* 09c */  mov     %edi,0x14(%esp)\n  /* 0a0 */  mov     0x24(%edi),%eax\n  /* 0a3 */  mov     %edx,0xc(%esp)\n  /* 0a7 */  mov     %esi,(%esp)\n  /* 0aa */  add     $0x14,%esi\n  /* 0ad */  mov     %ecx,0x8(%esp)\n  /* 0b1 */  mov     %eax,0x10(%esp)\n  /* 0b5 */  mov     $0x2,%eax\n  /* 0ba */  mov     %eax,0x4(%esp)\n  /* 0be */  call    __sprintf_chk\n  /* 0c3 */  mov     0x28(%edi),%eax\n  /* 0c6 */  mov     %eax,%edx\n  /* 0c8 */  shl     $0x4,%eax\n  /* 0cb */  and     $0xf0,%edx\n  /* 0d1 */  movzbl  %al,%eax\n  /* 0d4 */  add     $0x8,%edx\n  /* 0d7 */  mov     %edx,scoreboardtop(,%ebx,4)\n  /* 0de */  add     $0x8,%eax\n  /* 0e1 */  mov     %eax,scoreboardbottom(,%ebx,4)\n  /* 0e8 */  inc     %ebx\n  /* 0e9 */  cmp     %ebx,scoreboardlines\n  /* 0ef */  jg      .L80\n.Lf1:\n  /* 0f1 */  add     $0x20,%esp\n  /* 0f4 */  pop     %ebx\n  /* 0f5 */  pop     %esi\n  /* 0f6 */  pop     %edi\n  /* 0f7 */  ret\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     $scoreboardtext+0x1,%edx\n  /* 105 */  xor     %eax,%eax\n  /* 107 */  mov     %al,scoreboardtext\n  /* 10c */  test    $0x2,%dl\n  /* 10f */  mov     $0x13f,%ecx\n  /* 114 */  je      .L27\n  /* 11a */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  movw    $0x0,(%edx)\n  /* 125 */  sub     $0x2,%ecx\n  /* 128 */  add     $0x2,%edx\n  /* 12b */  jmp     .L27\n","c":"#include \"quakedef.h\"\n\nextern int scoreboardlines;\nextern int fragsort[MAX_SCOREBOARD];\nextern char scoreboardtext[MAX_SCOREBOARD][20];\nextern int scoreboardtop[MAX_SCOREBOARD];\nextern int scoreboardbottom[MAX_SCOREBOARD];\nvoid Sbar_SortFrags(void);\n\nvoid Sbar_UpdateScoreboard(void)\n{\n    int i, k;\n    int top, bottom;\n    scoreboard_t *s;\n\n    Sbar_SortFrags();\n\n    memset(scoreboardtext, 0, sizeof(scoreboardtext));\n\n    for (i = 0; i < scoreboardlines; i++)\n    {\n        k = fragsort[i];\n        s = &cl.scores[k];\n        sprintf(&scoreboardtext[i][1], \"%3i %s\", s->frags, s->name);\n\n        top = s->colors & 0xf0;\n        bottom = (s->colors & 15) << 4;\n        scoreboardtop[i] = top + 8;\n        scoreboardbottom[i] = bottom + 8;\n    }\n}\n","size":304,"score":100,"agent":"kuncc/0","pid":1,"session":1302,"ts":1791749601068}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":812,"symbol":"COM_Path_f","file":"common.c","asm":"# COM_Path_f  (TU common.c, section .text, 112 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_Path_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"Current search path:\\n\",(%esp)\n  /* 00a */  mov     %ebx,0x18(%esp)\n  /* 00e */  call    Con_Printf\n  /* 013 */  mov     com_searchpaths,%ebx\n  /* 019 */  test    %ebx,%ebx\n  /* 01b */  jne     .L44\n  /* 01d */  jmp     .L68\n  /* 01f */  nop\n.L20:\n  /* 020 */  mov     0x84(%eax),%edx\n  /* 026 */  mov     %eax,0x4(%esp)\n  /* 02a */  movl    $\"%s (%i files)\\n\",(%esp)\n  /* 031 */  mov     %edx,0x8(%esp)\n  /* 035 */  call    Con_Printf\n  /* 03a */  mov     0x84(%ebx),%ebx\n  /* 040 */  test    %ebx,%ebx\n  /* 042 */  je      .L68\n.L44:\n  /* 044 */  mov     0x80(%ebx),%eax\n  /* 04a */  test    %eax,%eax\n  /* 04c */  jne     .L20\n  /* 04e */  mov     %ebx,0x4(%esp)\n  /* 052 */  movl    $\"%s\\n\",(%esp)\n  /* 059 */  call    Con_Printf\n  /* 05e */  mov     0x84(%ebx),%ebx\n  /* 064 */  test    %ebx,%ebx\n  /* 066 */  jne     .L44\n.L68:\n  /* 068 */  mov     0x18(%esp),%ebx\n  /* 06c */  add     $0x1c,%esp\n  /* 06f */  ret\n","c":"#include \"quakedef.h\"\n\ntypedef struct pack_s\n{\n    char filename[128];\n    int handle;\n    int numfiles;\n} pack_t;\n\ntypedef struct searchpath_s\n{\n    char filename[128];\n    pack_t *pack;\n    struct searchpath_s *next;\n} searchpath_t;\n\nextern searchpath_t *com_searchpaths;\n\nvoid COM_Path_f(void)\n{\n    searchpath_t *s;\n\n    Con_Printf(\"Current search path:\\n\");\n    for (s = com_searchpaths; s; s = s->next)\n    {\n        if (s->pack)\n            Con_Printf(\"%s (%i files)\\n\", s->pack->filename, s->pack->numfiles);\n        else\n            Con_Printf(\"%s\\n\", s->filename);\n    }\n}\n","size":112,"score":100,"agent":"diyar","pid":9,"session":1304,"ts":1791749620394}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1631,"symbol":"V_AddIdle","file":"view.c","asm":"# V_AddIdle  (TU view.c, section .text, 143 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_AddIdle:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  flds    v_idlescale+0x10\n  /* 009 */  fstpl   0x10(%esp)\n  /* 00d */  fldl    cl+0x23c\n  /* 013 */  fstl    0x18(%esp)\n  /* 017 */  fmuls   v_iroll_cycle+0x10\n  /* 01d */  fstpl   (%esp)\n  /* 020 */  call    sin\n  /* 025 */  fmull   0x10(%esp)\n  /* 029 */  fmuls   v_iroll_level+0x10\n  /* 02f */  fadds   r_refdef+0x84\n  /* 035 */  fstps   r_refdef+0x84\n  /* 03b */  fldl    0x18(%esp)\n  /* 03f */  fmuls   v_ipitch_cycle+0x10\n  /* 045 */  fstpl   (%esp)\n  /* 048 */  call    sin\n  /* 04d */  fmull   0x10(%esp)\n  /* 051 */  fmuls   v_ipitch_level+0x10\n  /* 057 */  fadds   r_refdef+0x7c\n  /* 05d */  fstps   r_refdef+0x7c\n  /* 063 */  fldl    0x18(%esp)\n  /* 067 */  fmuls   v_iyaw_cycle+0x10\n  /* 06d */  fstpl   (%esp)\n  /* 070 */  call    sin\n  /* 075 */  fmull   0x10(%esp)\n  /* 079 */  fmuls   v_iyaw_level+0x10\n  /* 07f */  fadds   r_refdef+0x80\n  /* 085 */  fstps   r_refdef+0x80\n  /* 08b */  add     $0x2c,%esp\n  /* 08e */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern cvar_t v_idlescale, v_iroll_cycle, v_iroll_level, v_ipitch_cycle, v_ipitch_level, v_iyaw_cycle, v_iyaw_level;\n\nvoid V_AddIdle(void)\n{\n    r_refdef.viewangles[ROLL] += v_idlescale.value * sin(cl.time * v_iroll_cycle.value) * v_iroll_level.value;\n    r_refdef.viewangles[PITCH] += v_idlescale.value * sin(cl.time * v_ipitch_cycle.value) * v_ipitch_level.value;\n    r_refdef.viewangles[YAW] += v_idlescale.value * sin(cl.time * v_iyaw_cycle.value) * v_iyaw_level.value;\n}\n","size":143,"score":100,"agent":"rebelor","pid":11,"session":1308,"ts":1791749625928}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":868,"symbol":"COM_CheckRegistered","file":"common.c","asm":"# COM_CheckRegistered  (TU common.c, section .text, 305 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_CheckRegistered:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %edi,%edi\n  /* 003 */  push    %esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x120,%esp\n  /* 00b */  mov     %edi,0x8(%esp)\n  /* 00f */  lea     0x1c(%esp),%eax\n  /* 013 */  mov     %eax,0x4(%esp)\n  /* 017 */  movl    $\"gfx/pop.lmp\",(%esp)\n  /* 01e */  call    COM_FindFile\n  /* 023 */  xor     %eax,%eax\n  /* 025 */  mov     %eax,static_registered\n  /* 02a */  mov     0x1c(%esp),%eax\n  /* 02e */  cmp     $0xffffffff,%eax\n  /* 031 */  je      .L10d\n  /* 037 */  mov     %eax,(%esp)\n  /* 03a */  lea     0x20(%esp),%edi\n  /* 03e */  mov     $0x100,%ebx\n  /* 043 */  mov     %ebx,0x8(%esp)\n  /* 047 */  mov     %edi,0x4(%esp)\n  /* 04b */  call    Sys_FileRead\n  /* 050 */  mov     com_searchpaths,%eax\n  /* 055 */  mov     0x1c(%esp),%ecx\n  /* 059 */  test    %eax,%eax\n  /* 05b */  je      .L7c\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  mov     0x80(%eax),%edx\n  /* 066 */  test    %edx,%edx\n  /* 068 */  je      .L72\n  /* 06a */  cmp     0x80(%edx),%ecx\n  /* 070 */  je      .L84\n.L72:\n  /* 072 */  mov     0x84(%eax),%eax\n  /* 078 */  test    %eax,%eax\n  /* 07a */  jne     .L60\n.L7c:\n  /* 07c */  mov     %ecx,(%esp)\n  /* 07f */  call    Sys_FileClose\n.L84:\n  /* 084 */  xor     %ebx,%ebx\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  movswl  (%edi,%ebx,1),%eax\n  /* 094 */  movzwl  pop(%ebx),%esi\n  /* 09b */  mov     %eax,(%esp)\n  /* 09e */  call    *BigShort\n  /* 0a4 */  movzwl  %ax,%eax\n  /* 0a7 */  cmp     %eax,%esi\n  /* 0a9 */  je      .Lb7\n  /* 0ab */  movl    $\"Corrupted data file.\",(%esp)\n  /* 0b2 */  call    Sys_Error\n.Lb7:\n  /* 0b7 */  add     $0x2,%ebx\n  /* 0ba */  cmp     $0x100,%ebx\n  /* 0c0 */  jne     .L90\n  /* 0c2 */  movl    $\"cmdline\",(%esp)\n  /* 0c9 */  mov     $com_cmdline,%eax\n  /* 0ce */  mov     %eax,0x4(%esp)\n  /* 0d2 */  call    Cvar_Set\n  /* 0d7 */  mov     $\"1\",%edx\n  /* 0dc */  mov     %edx,0x4(%esp)\n  /* 0e0 */  movl    $\"registered\",(%esp)\n  /* 0e7 */  call    Cvar_Set\n  /* 0ec */  mov     $0x1,%ecx\n  /* 0f1 */  movl    $\"Playing registered version.\\n\",(%esp)\n  /* 0f8 */  mov     %ecx,static_registered\n  /* 0fe */  call    Con_Printf\n.L103:\n  /* 103 */  add     $0x120,%esp\n  /* 109 */  pop     %ebx\n  /* 10a */  pop     %esi\n  /* 10b */  pop     %edi\n  /* 10c */  ret\n.L10d:\n  /* 10d */  movl    $\"Playing shareware version.\\n\",(%esp)\n  /* 114 */  call    Con_Printf\n  /* 119 */  mov     com_modified,%esi\n  /* 11f */  test    %esi,%esi\n  /* 121 */  je      .L103\n  /* 123 */  movl    $\"You must have the registered version to use modified games\",(%esp)\n  /* 12a */  call    Sys_Error\n  /* 12f */  jmp     .L103\n","c":"#include \"quakedef.h\"\n\ntypedef struct pack_s\n{\n\tchar\tfilename[128];\n\tint\t\thandle;\n\tint\t\tnumfiles;\n\tvoid\t*files;\n} pack_t;\n\ntypedef struct searchpath_s\n{\n\tchar\tfilename[128];\n\tpack_t\t*pack;\n\tstruct searchpath_s *next;\n} searchpath_t;\n\nextern searchpath_t *com_searchpaths;\nextern int static_registered;\nextern int com_modified;\nextern unsigned char pop[256];\nextern char com_cmdline[256];\nint COM_FindFile (char *filename, int *handle, FILE **file);\n\nvoid COM_CloseFile (int h)\n{\n\tsearchpath_t *s;\n\n\tfor (s = com_searchpaths; s; s = s->next)\n\t\tif (s->pack && s->pack->handle == h)\n\t\t\treturn;\n\n\tSys_FileClose (h);\n}\n\nvoid COM_CheckRegistered(void)\n{\n\tint h;\n\tunsigned short check[128];\n\tint i;\n\n\tCOM_FindFile (\"gfx/pop.lmp\", &h, NULL);\n\tstatic_registered = 0;\n\n\tif (h == -1)\n\t{\n\t\tCon_Printf (\"Playing shareware version.\\n\");\n\t\tif (com_modified)\n\t\t\tSys_Error (\"You must have the registered version to use modified games\");\n\t\treturn;\n\t}\n\n\tSys_FileRead (h, check, sizeof(check));\n\tCOM_CloseFile (h);\n\n\tfor (i = 0; i < 128; i++)\n\t\tif (((unsigned short *)pop)[i] != (unsigned short)BigShort ((short)check[i]))\n\t\t\tSys_Error (\"Corrupted data file.\");\n\n\tCvar_Set (\"cmdline\", com_cmdline);\n\tCvar_Set (\"registered\", \"1\");\n\tstatic_registered = 1;\n\tCon_Printf (\"Playing registered version.\\n\");\n}\n","size":305,"score":100,"agent":"kuncc/5","pid":6,"session":1303,"ts":1791749627324}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1156,"symbol":"Mod_MakeHull0","file":"model.c","asm":"# Mod_MakeHull0  (TU model.c, section .text, 224 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_MakeHull0:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     loadmodel,%ebp\n  /* 00d */  mov     0xa4(%ebp),%eax\n  /* 013 */  mov     0xa0(%ebp),%edi\n  /* 019 */  mov     %eax,0x1c(%esp)\n  /* 01d */  mov     $loadname,%eax\n  /* 022 */  mov     %eax,0x4(%esp)\n  /* 026 */  lea     0x0(,%edi,8),%eax\n  /* 02d */  mov     %eax,(%esp)\n  /* 030 */  mov     %edi,0x18(%esp)\n  /* 034 */  call    Hunk_AllocName\n  /* 039 */  mov     loadmodel,%esi\n  /* 03f */  mov     %eax,0xd0(%ebp)\n  /* 045 */  mov     %eax,%ebx\n  /* 047 */  xor     %eax,%eax\n  /* 049 */  mov     %eax,0xd8(%ebp)\n  /* 04f */  lea     -0x1(%edi),%eax\n  /* 052 */  test    %edi,%edi\n  /* 054 */  mov     %eax,0xdc(%ebp)\n  /* 05a */  mov     0x84(%esi),%edi\n  /* 060 */  mov     %edi,0xd4(%ebp)\n  /* 066 */  jle     .Ld8\n  /* 068 */  mov     0x1c(%esp),%edx\n  /* 06c */  xor     %eax,%eax\n  /* 06e */  add     $0x18,%edx\n  /* 071 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     (%edx),%ecx\n  /* 082 */  sub     %edi,%ecx\n  /* 084 */  sar     $0x2,%ecx\n  /* 087 */  imul    $0xcccccccd,%ecx,%ecx\n  /* 08d */  mov     %ecx,(%ebx,%eax,8)\n  /* 090 */  mov     0x4(%edx),%ecx\n  /* 093 */  mov     (%ecx),%ebp\n  /* 095 */  test    %ebp,%ebp\n  /* 097 */  js      .Laa\n  /* 099 */  mov     0xa4(%esi),%ebp\n  /* 09f */  sub     %ebp,%ecx\n  /* 0a1 */  sar     $0x3,%ecx\n  /* 0a4 */  imul    $0xcccccccd,%ecx,%ebp\n.Laa:\n  /* 0aa */  mov     %bp,0x4(%ebx,%eax,8)\n  /* 0af */  mov     0x8(%edx),%ecx\n  /* 0b2 */  mov     (%ecx),%ebp\n  /* 0b4 */  test    %ebp,%ebp\n  /* 0b6 */  js      .Lc9\n  /* 0b8 */  mov     0xa4(%esi),%ebp\n  /* 0be */  sub     %ebp,%ecx\n  /* 0c0 */  sar     $0x3,%ecx\n  /* 0c3 */  imul    $0xcccccccd,%ecx,%ebp\n.Lc9:\n  /* 0c9 */  mov     %bp,0x6(%ebx,%eax,8)\n  /* 0ce */  inc     %eax\n  /* 0cf */  add     $0x28,%edx\n  /* 0d2 */  cmp     %eax,0x18(%esp)\n  /* 0d6 */  jne     .L80\n.Ld8:\n  /* 0d8 */  add     $0x2c,%esp\n  /* 0db */  pop     %ebx\n  /* 0dc */  pop     %esi\n  /* 0dd */  pop     %edi\n  /* 0de */  pop     %ebp\n  /* 0df */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern model_t *loadmodel;\nextern char loadname[32];\n\nvoid Mod_MakeHull0(void)\n{\n    mnode_t *in, *child;\n    dclipnode_t *out;\n    int i, j, count;\n    hull_t *hull;\n\n    hull = &loadmodel->hulls[0];\n\n    in = loadmodel->nodes;\n    count = loadmodel->numnodes;\n    out = Hunk_AllocName(count * sizeof(*out), loadname);\n\n    hull->clipnodes = out;\n    hull->firstclipnode = 0;\n    hull->lastclipnode = count - 1;\n    hull->planes = loadmodel->planes;\n\n    for (i = 0; i < count; i++, out++, in++)\n    {\n        out->planenum = in->plane - loadmodel->planes;\n        for (j = 0; j < 2; j++)\n        {\n            child = in->children[j];\n            if (child->contents < 0)\n                out->children[j] = child->contents;\n            else\n                out->children[j] = child - loadmodel->nodes;\n        }\n    }\n}\n","size":224,"score":100,"agent":"forky","pid":14,"session":1306,"ts":1791749631704}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1339,"symbol":"PR_GlobalString","file":"pr_edict.c","asm":"# PR_GlobalString  (TU pr_edict.c, section .text, 304 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPR_GlobalString:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     progs,%eax\n  /* 00a */  mov     0x30(%esp),%esi\n  /* 00e */  mov     0x14(%eax),%ecx\n  /* 011 */  test    %ecx,%ecx\n  /* 013 */  jle     .L100\n  /* 019 */  mov     pr_globaldefs,%ebx\n  /* 01f */  xor     %eax,%eax\n  /* 021 */  jmp     .L3c\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  inc     %eax\n  /* 031 */  add     $0x8,%ebx\n  /* 034 */  cmp     %ecx,%eax\n  /* 036 */  je      .L100\n.L3c:\n  /* 03c */  movzwl  0x2(%ebx),%edx\n  /* 040 */  cmp     %edx,%esi\n  /* 042 */  jne     .L30\n  /* 044 */  mov     pr_globals,%eax\n  /* 049 */  lea     (%eax,%esi,4),%eax\n  /* 04c */  mov     %eax,0x4(%esp)\n  /* 050 */  movzwl  (%ebx),%eax\n  /* 053 */  mov     %eax,(%esp)\n  /* 056 */  call    PR_ValueString\n  /* 05b */  mov     pr_strings,%ecx\n  /* 061 */  mov     %eax,0x18(%esp)\n  /* 065 */  mov     0x4(%ebx),%eax\n  /* 068 */  mov     $\"%i(%s)%s\",%ebx\n  /* 06d */  mov     %esi,0x10(%esp)\n  /* 071 */  mov     $0x80,%esi\n  /* 076 */  mov     %ebx,0xc(%esp)\n  /* 07a */  mov     %esi,0x8(%esp)\n  /* 07e */  movl    $line.1,(%esp)\n  /* 085 */  add     %ecx,%eax\n  /* 087 */  mov     %eax,0x14(%esp)\n  /* 08b */  mov     $0x2,%eax\n  /* 090 */  mov     %eax,0x4(%esp)\n  /* 094 */  call    __sprintf_chk\n.L99:\n  /* 099 */  movl    $line.1,(%esp)\n  /* 0a0 */  call    strlen\n  /* 0a5 */  cmp     $0x13,%eax\n  /* 0a8 */  ja      .Ld4\n  /* 0aa */  mov     %eax,%ebx\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  movl    $line.1,(%esp)\n  /* 0b7 */  mov     $0x80,%eax\n  /* 0bc */  inc     %ebx\n  /* 0bd */  mov     %eax,0x8(%esp)\n  /* 0c1 */  mov     $\" \",%eax\n  /* 0c6 */  mov     %eax,0x4(%esp)\n  /* 0ca */  call    __strcat_chk\n  /* 0cf */  cmp     $0x14,%ebx\n  /* 0d2 */  jne     .Lb0\n.Ld4:\n  /* 0d4 */  movl    $line.1,(%esp)\n  /* 0db */  mov     $0x80,%eax\n  /* 0e0 */  mov     $\" \",%edx\n  /* 0e5 */  mov     %eax,0x8(%esp)\n  /* 0e9 */  mov     %edx,0x4(%esp)\n  /* 0ed */  call    __strcat_chk\n  /* 0f2 */  add     $0x24,%esp\n  /* 0f5 */  mov     $line.1,%eax\n  /* 0fa */  pop     %ebx\n  /* 0fb */  pop     %esi\n  /* 0fc */  ret\n  /* 0fd */  lea     0x0(%esi),%esi\n.L100:\n  /* 100 */  mov     %esi,0x10(%esp)\n  /* 104 */  mov     $\"%i(???)\",%eax\n  /* 109 */  mov     $0x2,%edx\n  /* 10e */  mov     %eax,0xc(%esp)\n  /* 112 */  mov     $0x80,%eax\n  /* 117 */  mov     %eax,0x8(%esp)\n  /* 11b */  mov     %edx,0x4(%esp)\n  /* 11f */  movl    $line.1,(%esp)\n  /* 126 */  call    __sprintf_chk\n  /* 12b */  jmp     .L99\n","c":"#include \"quakedef.h\"\n\nstatic ddef_t *ED_GlobalAtOfs(int ofs)\n{\n    ddef_t *def;\n    int i;\n\n    for (i = 0; i < progs->numglobaldefs; i++)\n    {\n        def = &pr_globaldefs[i];\n        if (def->ofs == ofs)\n            return def;\n    }\n    return NULL;\n}\n\nchar *PR_GlobalString(int ofs)\n{\n    char *s;\n    int i;\n    ddef_t *def;\n    void *val;\n    static char line[128];\n\n    val = (void *)&pr_globals[ofs];\n    def = ED_GlobalAtOfs(ofs);\n    if (!def)\n        sprintf(line, \"%i(???)\", ofs);\n    else\n    {\n        s = PR_ValueString(def->type, val);\n        sprintf(line, \"%i(%s)%s\", ofs, pr_strings + def->s_name, s);\n    }\n\n    i = strlen(line);\n    for (; i < 20; i++)\n        strcat(line, \" \");\n    strcat(line, \" \");\n\n    return line;\n}\n\nchar *PR_GlobalStringNoContents(int ofs)\n{\n    static char line[128];\n    sprintf(line, \"%i\", ofs);\n    return line;\n}\n","size":304,"score":100,"agent":"kuncc/1","pid":2,"session":1300,"ts":1791749633934}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1133,"symbol":"M_Keydown","file":"menu.c","asm":"# M_Keydown  (TU menu.c, section .text, 305 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Keydown:\n  /* 000 */  cmpl    $0x12,m_state\n  /* 007 */  mov     0x4(%esp),%edx\n  /* 00b */  ja      .L130\n  /* 011 */  mov     m_state,%eax\n  /* 016 */  jmp     *.rodata+0xc8(,%eax,4)\n  /* 01d */  lea     0x0(%esi),%esi\n  /* 020 */  mov     %edx,0x4(%esp)\n  /* 024 */  jmp     M_ServerList_Key\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 030 */  mov     %edx,0x4(%esp)\n  /* 034 */  jmp     M_Main_Key\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 040 */  mov     %edx,0x4(%esp)\n  /* 044 */  jmp     M_SinglePlayer_Key\n  /* 049 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 050 */  mov     %edx,0x4(%esp)\n  /* 054 */  jmp     M_Load_Key\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 060 */  mov     %edx,0x4(%esp)\n  /* 064 */  jmp     M_Save_Key\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 070 */  mov     %edx,0x4(%esp)\n  /* 074 */  jmp     M_MultiPlayer_Key\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 080 */  mov     %edx,0x4(%esp)\n  /* 084 */  jmp     M_Setup_Key\n  /* 089 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 090 */  mov     %edx,0x4(%esp)\n  /* 094 */  jmp     M_Net_Key\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0a0 */  mov     %edx,0x4(%esp)\n  /* 0a4 */  jmp     M_Options_Key\n  /* 0a9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0b0 */  mov     %edx,0x4(%esp)\n  /* 0b4 */  jmp     *vid_menukeyfn\n  /* 0ba */  lea     0x0(%esi),%esi\n  /* 0c0 */  mov     %edx,0x4(%esp)\n  /* 0c4 */  jmp     M_Keys_Key\n  /* 0c9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0d0 */  mov     %edx,0x4(%esp)\n  /* 0d4 */  jmp     M_Help_Key\n  /* 0d9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0e0 */  mov     %edx,0x4(%esp)\n  /* 0e4 */  jmp     M_Quit_Key\n  /* 0e9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0f0 */  mov     %edx,0x4(%esp)\n  /* 0f4 */  jmp     M_SerialConfig_Key\n  /* 0f9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 100 */  mov     %edx,0x4(%esp)\n  /* 104 */  jmp     M_ModemConfig_Key\n  /* 109 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 110 */  mov     %edx,0x4(%esp)\n  /* 114 */  jmp     M_LanConfig_Key\n  /* 119 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 120 */  mov     %edx,0x4(%esp)\n  /* 124 */  jmp     M_GameOptions_Key\n  /* 129 */  lea     0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  ret\n","c":"/* candidate for M_Keydown (menu.c, 305 bytes) */\n#include \"quakedef.h\"\n\nenum {m_none, m_main, m_singleplayer, m_load, m_save, m_multiplayer, m_setup, m_net, m_options, m_video, m_keys, m_help, m_quit, m_serialconfig, m_modemconfig, m_lanconfig, m_gameoptions, m_search, m_slist};\nint m_state;\n\nvoid M_Main_Key (int key);\nvoid M_SinglePlayer_Key (int key);\nvoid M_Load_Key (int key);\nvoid M_Save_Key (int key);\nvoid M_MultiPlayer_Key (int key);\nvoid M_Setup_Key (int key);\nvoid M_Net_Key (int key);\nvoid M_Options_Key (int key);\nvoid M_Keys_Key (int key);\nvoid M_Help_Key (int key);\nvoid M_Quit_Key (int key);\nvoid M_SerialConfig_Key (int key);\nvoid M_ModemConfig_Key (int key);\nvoid M_LanConfig_Key (int key);\nvoid M_GameOptions_Key (int key);\nvoid M_ServerList_Key (int key);\n\nvoid M_Keydown (int key)\n{\n    switch (m_state)\n    {\n    case m_none:\n        return;\n    case m_main: M_Main_Key (key); return;\n    case m_singleplayer: M_SinglePlayer_Key (key); return;\n    case m_load: M_Load_Key (key); return;\n    case m_save: M_Save_Key (key); return;\n    case m_multiplayer: M_MultiPlayer_Key (key); return;\n    case m_setup: M_Setup_Key (key); return;\n    case m_net: M_Net_Key (key); return;\n    case m_options: M_Options_Key (key); return;\n    case m_video: vid_menukeyfn (key); return;\n    case m_keys: M_Keys_Key (key); return;\n    case m_help: M_Help_Key (key); return;\n    case m_quit: M_Quit_Key (key); return;\n    case m_serialconfig: M_SerialConfig_Key (key); return;\n    case m_modemconfig: M_ModemConfig_Key (key); return;\n    case m_lanconfig: M_LanConfig_Key (key); return;\n    case m_gameoptions: M_GameOptions_Key (key); return;\n    case m_slist: M_ServerList_Key (key); return;\n    }\n}\n","size":305,"score":100,"agent":"kuncc/3","pid":4,"session":1305,"ts":1791749639791}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1210,"symbol":"MaxPlayers_f","file":"net_main.c","asm":"# MaxPlayers_f  (TU net_main.c, section .text, 305 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMaxPlayers_f:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  call    Cmd_Argc\n  /* 008 */  cmp     $0x2,%eax\n  /* 00b */  jne     .L80\n  /* 00d */  mov     sv,%eax\n  /* 012 */  test    %eax,%eax\n  /* 014 */  jne     .L70\n  /* 016 */  movl    $0x1,(%esp)\n  /* 01d */  call    Cmd_Argv\n  /* 022 */  mov     %eax,(%esp)\n  /* 025 */  call    Q_atoi\n  /* 02a */  mov     svs+0x4,%ecx\n  /* 030 */  test    %eax,%eax\n  /* 032 */  mov     %eax,%edx\n  /* 034 */  mov     $0x1,%eax\n  /* 039 */  cmovg   %edx,%eax\n  /* 03c */  cmp     %eax,%ecx\n  /* 03e */  jl      .Lf0\n  /* 044 */  dec     %edx\n  /* 045 */  jle     .La0\n.L47:\n  /* 047 */  mov     listening,%edx\n  /* 04d */  test    %edx,%edx\n  /* 04f */  je      .Ld0\n.L51:\n  /* 051 */  mov     %eax,svs\n  /* 056 */  mov     $\"1\",%eax\n  /* 05b */  mov     %eax,0x4(%esp)\n  /* 05f */  movl    $\"deathmatch\",(%esp)\n  /* 066 */  call    Cvar_Set\n  /* 06b */  add     $0x2c,%esp\n  /* 06e */  ret\n  /* 06f */  nop\n.L70:\n  /* 070 */  movl    $\"maxplayers can not be changed while a server is running.\\n\",(%esp)\n  /* 077 */  call    Con_Printf\n  /* 07c */  add     $0x2c,%esp\n  /* 07f */  ret\n.L80:\n  /* 080 */  movl    $\"\\\"maxplayers\\\" is \\\"%u\\\"\\n\",(%esp)\n  /* 087 */  mov     svs,%eax\n  /* 08c */  mov     %eax,0x4(%esp)\n  /* 090 */  call    Con_Printf\n  /* 095 */  add     $0x2c,%esp\n  /* 098 */  ret\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     listening,%ecx\n  /* 0a6 */  test    %ecx,%ecx\n  /* 0a8 */  jne     .L120\n.Laa:\n  /* 0aa */  movl    $\"deathmatch\",(%esp)\n  /* 0b1 */  mov     $\"0\",%ecx\n  /* 0b6 */  mov     $0x1,%edx\n  /* 0bb */  mov     %ecx,0x4(%esp)\n  /* 0bf */  mov     %edx,svs\n  /* 0c5 */  call    Cvar_Set\n  /* 0ca */  add     $0x2c,%esp\n  /* 0cd */  ret\n  /* 0ce */  xchg    %ax,%ax\n.Ld0:\n  /* 0d0 */  movl    $\"listen 1\\n\",(%esp)\n  /* 0d7 */  mov     %eax,0x1c(%esp)\n  /* 0db */  call    Cbuf_AddText\n  /* 0e0 */  mov     0x1c(%esp),%eax\n  /* 0e4 */  jmp     .L51\n  /* 0e9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     %ecx,0x4(%esp)\n  /* 0f4 */  movl    $\"\\\"maxplayers\\\" set to \\\"%u\\\"\\n\",(%esp)\n  /* 0fb */  mov     %ecx,0x1c(%esp)\n  /* 0ff */  call    Con_Printf\n  /* 104 */  mov     0x1c(%esp),%ecx\n  /* 108 */  cmp     $0x1,%ecx\n  /* 10b */  je      .La0\n  /* 10d */  cmp     $0x1,%ecx\n  /* 110 */  mov     %ecx,%eax\n  /* 112 */  jle     .L51\n  /* 118 */  jmp     .L47\n  /* 11d */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  movl    $\"listen 0\\n\",(%esp)\n  /* 127 */  call    Cbuf_AddText\n  /* 12c */  jmp     .Laa\n","c":"/* candidate for MaxPlayers_f (net_main.c, 305 bytes) */\n#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nstatic qboolean listening;\n\nvoid NET_Listen_f(void)\n{\n    listening = Q_atoi(Cmd_Argv(1)) ? true : false;\n}\n\nvoid MaxPlayers_f(void)\n{\n    int n;\n\n    if (Cmd_Argc() != 2)\n    {\n        Con_Printf(\"\\\"maxplayers\\\" is \\\"%u\\\"\\n\", svs.maxclients);\n        return;\n    }\n\n    if (sv.active)\n    {\n        Con_Printf(\"maxplayers can not be changed while a server is running.\\n\");\n        return;\n    }\n\n    n = Q_atoi(Cmd_Argv(1));\n    if (n < 1)\n        n = 1;\n    if (n > svs.maxclientslimit)\n    {\n        n = svs.maxclientslimit;\n        Con_Printf(\"\\\"maxplayers\\\" set to \\\"%u\\\"\\n\", n);\n    }\n\n    if ((n == 1) && listening)\n        Cbuf_AddText(\"listen 0\\n\");\n\n    if ((n > 1) && (!listening))\n        Cbuf_AddText(\"listen 1\\n\");\n\n    svs.maxclients = n;\n    if (n == 1)\n        Cvar_Set(\"deathmatch\", \"0\");\n    else\n        Cvar_Set(\"deathmatch\", \"1\");\n}\n","size":305,"score":100,"agent":"kuncc/2","pid":3,"session":1307,"ts":1791749642355}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1079,"symbol":"M_Main_Draw","file":"menu.c","asm":"# M_Main_Draw  (TU menu.c, section .text, 306 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Main_Draw:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $\"gfx/qplaque.lmp\",(%esp)\n  /* 00a */  call    Draw_CachePic\n  /* 00f */  mov     %eax,0x8(%esp)\n  /* 013 */  mov     $0x4,%eax\n  /* 018 */  mov     %eax,0x4(%esp)\n  /* 01c */  mov     vid+0x14,%eax\n  /* 021 */  sub     $0x140,%eax\n  /* 026 */  shr     $1,%eax\n  /* 028 */  add     $0x10,%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    Draw_TransPic\n  /* 033 */  movl    $\"gfx/ttl_main.lmp\",(%esp)\n  /* 03a */  call    Draw_CachePic\n  /* 03f */  mov     $0x4,%ecx\n  /* 044 */  mov     %ecx,0x4(%esp)\n  /* 048 */  mov     $0x140,%ecx\n  /* 04d */  mov     %eax,0x8(%esp)\n  /* 051 */  mov     %eax,%edx\n  /* 053 */  mov     vid+0x14,%eax\n  /* 058 */  sub     (%edx),%ecx\n  /* 05a */  mov     %ecx,%edx\n  /* 05c */  sub     $0x140,%eax\n  /* 061 */  shr     $0x1f,%edx\n  /* 064 */  shr     $1,%eax\n  /* 066 */  add     %ecx,%edx\n  /* 068 */  sar     $1,%edx\n  /* 06a */  add     %edx,%eax\n  /* 06c */  mov     %eax,(%esp)\n  /* 06f */  call    Draw_Pic\n  /* 074 */  movl    $\"gfx/mainmenu.lmp\",(%esp)\n  /* 07b */  call    Draw_CachePic\n  /* 080 */  mov     %eax,0x8(%esp)\n  /* 084 */  mov     $0x20,%eax\n  /* 089 */  mov     %eax,0x4(%esp)\n  /* 08d */  mov     vid+0x14,%eax\n  /* 092 */  sub     $0x140,%eax\n  /* 097 */  shr     $1,%eax\n  /* 099 */  add     $0x48,%eax\n  /* 09c */  mov     %eax,(%esp)\n  /* 09f */  call    Draw_TransPic\n  /* 0a4 */  fnstcw  0x1e(%esp)\n  /* 0a8 */  movl    $\"gfx/menudot%i.lmp\",(%esp)\n  /* 0af */  flds    =0x41200000 (10f)\n  /* 0b5 */  movzwl  0x1e(%esp),%eax\n  /* 0ba */  fmull   host_time\n  /* 0c0 */  or      $0xc00,%ax\n  /* 0c4 */  mov     %ax,0x1c(%esp)\n  /* 0c9 */  mov     $0x2aaaaaab,%eax\n  /* 0ce */  fldcw   0x1c(%esp)\n  /* 0d2 */  fistpl  0x18(%esp)\n  /* 0d6 */  fldcw   0x1e(%esp)\n  /* 0da */  mov     0x18(%esp),%ecx\n  /* 0de */  imul    %ecx\n  /* 0e0 */  mov     %ecx,%eax\n  /* 0e2 */  sar     $0x1f,%eax\n  /* 0e5 */  sub     %eax,%edx\n  /* 0e7 */  lea     (%edx,%edx,2),%eax\n  /* 0ea */  add     %eax,%eax\n  /* 0ec */  sub     %eax,%ecx\n  /* 0ee */  inc     %ecx\n  /* 0ef */  mov     %ecx,0x4(%esp)\n  /* 0f3 */  call    va\n  /* 0f8 */  mov     %eax,(%esp)\n  /* 0fb */  call    Draw_CachePic\n  /* 100 */  mov     %eax,0x8(%esp)\n  /* 104 */  mov     m_main_cursor,%eax\n  /* 109 */  lea     (%eax,%eax,4),%eax\n  /* 10c */  lea     0x20(,%eax,4),%eax\n  /* 113 */  mov     %eax,0x4(%esp)\n  /* 117 */  mov     vid+0x14,%eax\n  /* 11c */  sub     $0x140,%eax\n  /* 121 */  shr     $1,%eax\n  /* 123 */  add     $0x36,%eax\n  /* 126 */  mov     %eax,(%esp)\n  /* 129 */  call    Draw_TransPic\n  /* 12e */  add     $0x2c,%esp\n  /* 131 */  ret\n","c":"#include \"quakedef.h\"\n\nextern int m_main_cursor;\n\nvoid M_DrawTransPic(int x, int y, qpic_t *pic)\n{\n    Draw_TransPic (x + ((vid.width - 320)>>1), y, pic);\n}\n\nvoid M_DrawPic(int x, int y, qpic_t *pic)\n{\n    Draw_Pic(x + ((vid.width - 320) >> 1), y, pic);\n}\n\nvoid M_Main_Draw(void)\n{\n    int f;\n    qpic_t *p;\n\n    M_DrawTransPic (16, 4, Draw_CachePic (\"gfx/qplaque.lmp\") );\n    p = Draw_CachePic (\"gfx/ttl_main.lmp\");\n    M_DrawPic ( (320-p->width)/2, 4, p);\n    M_DrawTransPic (72, 32, Draw_CachePic (\"gfx/mainmenu.lmp\") );\n\n    f = (int)(host_time * 10)%6;\n\n    M_DrawTransPic (54, 32 + m_main_cursor * 20, Draw_CachePic( va(\"gfx/menudot%i.lmp\", f+1) ) );\n}\n","size":306,"score":100,"agent":"kuncc/6","pid":7,"session":1312,"ts":1791749657664}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1209,"symbol":"NET_Port_f","file":"net_main.c","asm":"# NET_Port_f  (TU net_main.c, section .text, 144 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNET_Port_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    Cmd_Argc\n  /* 008 */  cmp     $0x2,%eax\n  /* 00b */  je      .L30\n  /* 00d */  movl    $\"\\\"port\\\" is \\\"%u\\\"\\n\",(%esp)\n  /* 014 */  mov     net_hostport,%eax\n  /* 019 */  mov     %eax,0x4(%esp)\n  /* 01d */  call    Con_Printf\n.L22:\n  /* 022 */  add     $0x1c,%esp\n  /* 025 */  ret\n  /* 026 */  xchg    %ax,%ax\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movl    $0x1,(%esp)\n  /* 037 */  call    Cmd_Argv\n  /* 03c */  mov     %eax,(%esp)\n  /* 03f */  call    Q_atoi\n  /* 044 */  lea     -0x1(%eax),%edx\n  /* 047 */  cmp     $0xfffd,%edx\n  /* 04d */  ja      .L80\n  /* 04f */  mov     %eax,DEFAULTnet_hostport\n  /* 054 */  mov     %eax,net_hostport\n  /* 059 */  mov     listening,%eax\n  /* 05e */  test    %eax,%eax\n  /* 060 */  je      .L22\n  /* 062 */  movl    $\"listen 0\\n\",(%esp)\n  /* 069 */  call    Cbuf_AddText\n  /* 06e */  movl    $\"listen 1\\n\",(%esp)\n  /* 075 */  call    Cbuf_AddText\n  /* 07a */  add     $0x1c,%esp\n  /* 07d */  ret\n  /* 07e */  xchg    %ax,%ax\n.L80:\n  /* 080 */  movl    $\"Bad value, must be between 1 and 65534\\n\",(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  add     $0x1c,%esp\n  /* 08f */  ret\n","c":"#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nstatic qboolean listening;\n\nvoid NET_Listen_f(void)\n{\n    listening = Q_atoi(Cmd_Argv(1));\n}\n\nvoid NET_Port_f(void)\n{\n    int n;\n\n    if (Cmd_Argc() != 2)\n    {\n        Con_Printf(\"\\\"port\\\" is \\\"%u\\\"\\n\", net_hostport);\n        return;\n    }\n    n = Q_atoi(Cmd_Argv(1));\n    if (n < 1 || n > 65534)\n    {\n        Con_Printf(\"Bad value, must be between 1 and 65534\\n\");\n        return;\n    }\n    DEFAULTnet_hostport = n;\n    net_hostport = n;\n    if (listening)\n    {\n        Cbuf_AddText(\"listen 0\\n\");\n        Cbuf_AddText(\"listen 1\\n\");\n    }\n}\n","size":144,"score":100,"agent":"rebelor","pid":11,"session":1311,"ts":1791749662192}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1254,"symbol":"VCR_GetMessage","file":"net_vcr.c","asm":"# VCR_GetMessage  (TU net_vcr.c, section .text, 224 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVCR_GetMessage:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  fldl    host_time\n  /* 009 */  fldl    next\n  /* 00f */  fucomip %st(1),%st\n  /* 011 */  fstp    %st(0)\n  /* 013 */  jp      .L24\n  /* 015 */  jne     .L24\n  /* 017 */  cmpl    $0x2,next+0x8\n  /* 01e */  je      .Lc8\n.L24:\n  /* 024 */  movl    $\"VCR missmatch\",(%esp)\n  /* 02b */  call    Sys_Error\n.L30:\n  /* 030 */  lea     0x2c(%esp),%eax\n  /* 034 */  mov     $0x4,%ecx\n  /* 039 */  mov     %eax,0x4(%esp)\n  /* 03d */  mov     vcrFile,%eax\n  /* 042 */  mov     %ecx,0x8(%esp)\n  /* 046 */  mov     %eax,(%esp)\n  /* 049 */  call    Sys_FileRead\n  /* 04e */  mov     0x2c(%esp),%edx\n  /* 052 */  cmp     $0x1,%edx\n  /* 055 */  je      .L70\n  /* 057 */  call    VCR_ReadNext\n  /* 05c */  mov     0x2c(%esp),%edx\n  /* 060 */  add     $0x3c,%esp\n  /* 063 */  mov     %edx,%eax\n  /* 065 */  ret\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %edx,0x1c(%esp)\n  /* 074 */  mov     $0x4,%eax\n  /* 079 */  mov     $net_message+0x10,%edx\n  /* 07e */  mov     %eax,0x8(%esp)\n  /* 082 */  mov     vcrFile,%eax\n  /* 087 */  mov     %edx,0x4(%esp)\n  /* 08b */  mov     %eax,(%esp)\n  /* 08e */  call    Sys_FileRead\n  /* 093 */  mov     net_message+0x10,%eax\n  /* 098 */  mov     %eax,0x8(%esp)\n  /* 09c */  mov     net_message+0x8,%eax\n  /* 0a1 */  mov     %eax,0x4(%esp)\n  /* 0a5 */  mov     vcrFile,%eax\n  /* 0aa */  mov     %eax,(%esp)\n  /* 0ad */  call    Sys_FileRead\n  /* 0b2 */  call    VCR_ReadNext\n  /* 0b7 */  mov     0x1c(%esp),%edx\n  /* 0bb */  add     $0x3c,%esp\n  /* 0be */  mov     %edx,%eax\n  /* 0c0 */  ret\n  /* 0c1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  mov     0x40(%esp),%eax\n  /* 0cc */  mov     0x34(%eax),%eax\n  /* 0cf */  cmp     %eax,next+0xc\n  /* 0d5 */  jne     .L24\n  /* 0db */  jmp     .L30\n","c":"#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nextern int vcrFile;\n\nstatic struct\n{\n    double time;\n    int op;\n    long session;\n} next;\n\nvoid VCR_Dummy (void)\n{\n    Sys_FileRead (vcrFile, &next, sizeof(next));\n}\n\nint VCR_GetMessage (qsocket_t *sock)\n{\n    int ret;\n\n    if (host_time != next.time\n     || next.op != VCR_OP_GETMESSAGE\n     || next.session != *(long *)&sock->driverdata)\n        Sys_Error (\"VCR missmatch\");\n    Sys_FileRead (vcrFile, &ret, sizeof(int));\n    if (ret != 1)\n    {\n        VCR_ReadNext ();\n        return ret;\n    }\n    Sys_FileRead (vcrFile, &net_message.cursize, 4);\n    Sys_FileRead (vcrFile, net_message.data, net_message.cursize);\n    VCR_ReadNext ();\n    return 1;\n}\n","size":224,"score":100,"agent":"forky","pid":14,"session":1313,"ts":1791749672434}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1081,"symbol":"M_SinglePlayer_Draw","file":"menu.c","asm":"# M_SinglePlayer_Draw  (TU menu.c, section .text, 306 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_SinglePlayer_Draw:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $\"gfx/qplaque.lmp\",(%esp)\n  /* 00a */  call    Draw_CachePic\n  /* 00f */  mov     %eax,0x8(%esp)\n  /* 013 */  mov     $0x4,%eax\n  /* 018 */  mov     %eax,0x4(%esp)\n  /* 01c */  mov     vid+0x14,%eax\n  /* 021 */  sub     $0x140,%eax\n  /* 026 */  shr     $1,%eax\n  /* 028 */  add     $0x10,%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    Draw_TransPic\n  /* 033 */  movl    $\"gfx/ttl_sgl.lmp\",(%esp)\n  /* 03a */  call    Draw_CachePic\n  /* 03f */  mov     $0x4,%ecx\n  /* 044 */  mov     %ecx,0x4(%esp)\n  /* 048 */  mov     $0x140,%ecx\n  /* 04d */  mov     %eax,0x8(%esp)\n  /* 051 */  mov     %eax,%edx\n  /* 053 */  mov     vid+0x14,%eax\n  /* 058 */  sub     (%edx),%ecx\n  /* 05a */  mov     %ecx,%edx\n  /* 05c */  sub     $0x140,%eax\n  /* 061 */  shr     $0x1f,%edx\n  /* 064 */  shr     $1,%eax\n  /* 066 */  add     %ecx,%edx\n  /* 068 */  sar     $1,%edx\n  /* 06a */  add     %edx,%eax\n  /* 06c */  mov     %eax,(%esp)\n  /* 06f */  call    Draw_Pic\n  /* 074 */  movl    $\"gfx/sp_menu.lmp\",(%esp)\n  /* 07b */  call    Draw_CachePic\n  /* 080 */  mov     %eax,0x8(%esp)\n  /* 084 */  mov     $0x20,%eax\n  /* 089 */  mov     %eax,0x4(%esp)\n  /* 08d */  mov     vid+0x14,%eax\n  /* 092 */  sub     $0x140,%eax\n  /* 097 */  shr     $1,%eax\n  /* 099 */  add     $0x48,%eax\n  /* 09c */  mov     %eax,(%esp)\n  /* 09f */  call    Draw_TransPic\n  /* 0a4 */  fnstcw  0x1e(%esp)\n  /* 0a8 */  movl    $\"gfx/menudot%i.lmp\",(%esp)\n  /* 0af */  flds    =0x41200000 (10f)\n  /* 0b5 */  movzwl  0x1e(%esp),%eax\n  /* 0ba */  fmull   host_time\n  /* 0c0 */  or      $0xc00,%ax\n  /* 0c4 */  mov     %ax,0x1c(%esp)\n  /* 0c9 */  mov     $0x2aaaaaab,%eax\n  /* 0ce */  fldcw   0x1c(%esp)\n  /* 0d2 */  fistpl  0x18(%esp)\n  /* 0d6 */  fldcw   0x1e(%esp)\n  /* 0da */  mov     0x18(%esp),%ecx\n  /* 0de */  imul    %ecx\n  /* 0e0 */  mov     %ecx,%eax\n  /* 0e2 */  sar     $0x1f,%eax\n  /* 0e5 */  sub     %eax,%edx\n  /* 0e7 */  lea     (%edx,%edx,2),%eax\n  /* 0ea */  add     %eax,%eax\n  /* 0ec */  sub     %eax,%ecx\n  /* 0ee */  inc     %ecx\n  /* 0ef */  mov     %ecx,0x4(%esp)\n  /* 0f3 */  call    va\n  /* 0f8 */  mov     %eax,(%esp)\n  /* 0fb */  call    Draw_CachePic\n  /* 100 */  mov     %eax,0x8(%esp)\n  /* 104 */  mov     m_singleplayer_cursor,%eax\n  /* 109 */  lea     (%eax,%eax,4),%eax\n  /* 10c */  lea     0x20(,%eax,4),%eax\n  /* 113 */  mov     %eax,0x4(%esp)\n  /* 117 */  mov     vid+0x14,%eax\n  /* 11c */  sub     $0x140,%eax\n  /* 121 */  shr     $1,%eax\n  /* 123 */  add     $0x36,%eax\n  /* 126 */  mov     %eax,(%esp)\n  /* 129 */  call    Draw_TransPic\n  /* 12e */  add     $0x2c,%esp\n  /* 131 */  ret\n","c":"/* candidate for M_SinglePlayer_Draw (menu.c, 306 bytes) */\n#include \"quakedef.h\"\n\nextern int m_singleplayer_cursor;\n\nvoid M_DrawTransPic (int x, int y, qpic_t *pic)\n{\n    Draw_TransPic (x + ((vid.width - 320)>>1), y, pic);\n}\n\nvoid M_DrawPic(int x, int y, qpic_t *pic)\n{\n    Draw_Pic(x + ((vid.width - 320) >> 1), y, pic);\n}\n\nvoid M_SinglePlayer_Draw(void)\n{\n    int f;\n    qpic_t *p;\n\n    M_DrawTransPic (16, 4, Draw_CachePic (\"gfx/qplaque.lmp\") );\n    p = Draw_CachePic (\"gfx/ttl_sgl.lmp\");\n    M_DrawPic ( (320-p->width)/2, 4, p);\n    M_DrawTransPic (72, 32, Draw_CachePic (\"gfx/sp_menu.lmp\") );\n\n    f = (int)(host_time * 10)%6;\n\n    M_DrawTransPic (54, 32 + m_singleplayer_cursor * 20, Draw_CachePic( va(\"gfx/menudot%i.lmp\", f+1) ) );\n}\n","size":306,"score":100,"agent":"kuncc/7","pid":8,"session":1314,"ts":1791749682617}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1638,"symbol":"W_LoadWadFile","file":"wad.c","asm":"# W_LoadWadFile  (TU wad.c, section .text, 307 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nW_LoadWadFile:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%esi\n  /* 00a */  mov     %esi,(%esp)\n  /* 00d */  call    COM_LoadHunkFile\n  /* 012 */  mov     %eax,wad_base\n  /* 017 */  test    %eax,%eax\n  /* 019 */  mov     %eax,%ebx\n  /* 01b */  je      .L118\n.L21:\n  /* 021 */  cmpb    $0x57,(%ebx)\n  /* 024 */  jne     .L30\n  /* 026 */  cmpb    $0x41,0x1(%ebx)\n  /* 02a */  je      .Lf8\n.L30:\n  /* 030 */  mov     %esi,0x4(%esp)\n  /* 034 */  movl    $\"Wad file %s doesn't have WAD2 id\\n\",(%esp)\n  /* 03b */  call    Sys_Error\n.L40:\n  /* 040 */  mov     0x4(%ebx),%eax\n  /* 043 */  xor     %esi,%esi\n  /* 045 */  mov     %eax,(%esp)\n  /* 048 */  call    *LittleLong\n  /* 04e */  mov     %eax,wad_numlumps\n  /* 053 */  mov     0x8(%ebx),%eax\n  /* 056 */  mov     %eax,(%esp)\n  /* 059 */  call    *LittleLong\n  /* 05f */  mov     wad_base,%edx\n  /* 065 */  mov     wad_numlumps,%ecx\n  /* 06b */  add     %edx,%eax\n  /* 06d */  test    %ecx,%ecx\n  /* 06f */  mov     %eax,wad_lumps\n  /* 074 */  lea     0x10(%eax),%ebx\n  /* 077 */  jne     .L8c\n  /* 079 */  jmp     .Lee\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  inc     %esi\n  /* 081 */  add     $0x20,%ebx\n  /* 084 */  cmp     wad_numlumps,%esi\n  /* 08a */  jae     .Lee\n.L8c:\n  /* 08c */  mov     -0x10(%ebx),%eax\n  /* 08f */  mov     %eax,(%esp)\n  /* 092 */  call    *LittleLong\n  /* 098 */  mov     %eax,-0x10(%ebx)\n  /* 09b */  mov     -0x8(%ebx),%eax\n  /* 09e */  mov     %eax,(%esp)\n  /* 0a1 */  call    *LittleLong\n  /* 0a7 */  mov     %eax,-0x8(%ebx)\n  /* 0aa */  mov     %ebx,0x4(%esp)\n  /* 0ae */  mov     %ebx,(%esp)\n  /* 0b1 */  call    W_CleanupName\n  /* 0b6 */  cmpb    $0x42,-0x4(%ebx)\n  /* 0ba */  jne     .L80\n  /* 0bc */  mov     -0x10(%ebx),%edi\n  /* 0bf */  inc     %esi\n  /* 0c0 */  add     $0x20,%ebx\n  /* 0c3 */  mov     wad_base,%eax\n  /* 0c8 */  add     %eax,%edi\n  /* 0ca */  mov     (%edi),%eax\n  /* 0cc */  mov     %eax,(%esp)\n  /* 0cf */  call    *LittleLong\n  /* 0d5 */  mov     %eax,(%edi)\n  /* 0d7 */  mov     0x4(%edi),%eax\n  /* 0da */  mov     %eax,(%esp)\n  /* 0dd */  call    *LittleLong\n  /* 0e3 */  cmp     wad_numlumps,%esi\n  /* 0e9 */  mov     %eax,0x4(%edi)\n  /* 0ec */  jb      .L8c\n.Lee:\n  /* 0ee */  add     $0x10,%esp\n  /* 0f1 */  pop     %ebx\n  /* 0f2 */  pop     %esi\n  /* 0f3 */  pop     %edi\n  /* 0f4 */  ret\n  /* 0f5 */  lea     0x0(%esi),%esi\n.Lf8:\n  /* 0f8 */  cmpb    $0x44,0x2(%ebx)\n  /* 0fc */  jne     .L30\n  /* 102 */  cmpb    $0x32,0x3(%ebx)\n  /* 106 */  jne     .L30\n  /* 10c */  jmp     .L40\n  /* 111 */  lea     0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  mov     %esi,0x4(%esp)\n  /* 11c */  movl    $\"W_LoadWadFile: couldn't load %s\",(%esp)\n  /* 123 */  call    Sys_Error\n  /* 128 */  mov     wad_base,%ebx\n  /* 12e */  jmp     .L21\n","c":"#include \"quakedef.h\"\n\nvoid SwapPic (qpic_t *pic)\n{\n    pic->width = LittleLong(pic->width);\n    pic->height = LittleLong(pic->height);\n}\n\nvoid W_LoadWadFile (char *filename)\n{\n    lumpinfo_t\t*lump_p;\n    wadinfo_t\t*header;\n    unsigned\ti;\n    int\t\t\tinfotableofs;\n\n    wad_base = COM_LoadHunkFile (filename);\n    if (!wad_base)\n        Sys_Error (\"W_LoadWadFile: couldn't load %s\", filename);\n\n    header = (wadinfo_t *)wad_base;\n\n    if (header->identification[0] != 'W'\n    || header->identification[1] != 'A'\n    || header->identification[2] != 'D'\n    || header->identification[3] != '2')\n        Sys_Error (\"Wad file %s doesn't have WAD2 id\\n\",filename);\n\n    wad_numlumps = LittleLong(header->numlumps);\n    infotableofs = LittleLong(header->infotableofs);\n    wad_lumps = (lumpinfo_t *)(wad_base + infotableofs);\n\n    for (i=0, lump_p = wad_lumps ; i<wad_numlumps ; i++,lump_p++)\n    {\n        lump_p->filepos = LittleLong(lump_p->filepos);\n        lump_p->size = LittleLong(lump_p->size);\n        W_CleanupName (lump_p->name, lump_p->name);\n        if (lump_p->type == TYP_QPIC)\n            SwapPic ( (qpic_t *)(wad_base + lump_p->filepos));\n    }\n}\n","size":307,"score":100,"agent":"kuncc/0","pid":1,"session":1315,"ts":1791749689152}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1576,"symbol":"SV_StepDirection","file":"sv_move.c","asm":"# SV_StepDirection  (TU sv_move.c, section .text, 305 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_StepDirection:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x48(%esp)\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  flds    0x54(%esp)\n  /* 00f */  fstps   0x1b4(%ebx)\n  /* 015 */  call    PF_changeyaw\n  /* 01a */  lea     0x28(%esp),%eax\n  /* 01e */  mov     %eax,0x8(%esp)\n  /* 022 */  lea     0x20(%esp),%edx\n  /* 026 */  mov     %edx,0xc(%esp)\n  /* 02a */  fldl    =0x400921fb54442d18 (3.141592653589793)\n  /* 030 */  fmuls   0x54(%esp)\n  /* 034 */  fadd    %st(0),%st\n  /* 036 */  fdivs   =0x43b40000 (360f)\n  /* 03c */  fstps   0x14(%esp)\n  /* 040 */  flds    0x14(%esp)\n  /* 044 */  fstpl   (%esp)\n  /* 047 */  call    sincos\n  /* 04c */  lea     0x34(%esp),%eax\n  /* 050 */  xor     %ecx,%ecx\n  /* 052 */  movl    $0x0,0x3c(%esp)\n  /* 05a */  flds    0x58(%esp)\n  /* 05e */  fldl    0x20(%esp)\n  /* 062 */  fmul    %st(1),%st\n  /* 064 */  fstps   0x34(%esp)\n  /* 068 */  fmull   0x28(%esp)\n  /* 06c */  fstps   0x38(%esp)\n  /* 070 */  flds    0x88(%ebx)\n  /* 076 */  fstps   0x14(%esp)\n  /* 07a */  flds    0x8c(%ebx)\n  /* 080 */  fstps   0x18(%esp)\n  /* 084 */  flds    0x90(%ebx)\n  /* 08a */  mov     %ecx,0x8(%esp)\n  /* 08e */  mov     %eax,0x4(%esp)\n  /* 092 */  fstps   0x1c(%esp)\n  /* 096 */  mov     %ebx,(%esp)\n  /* 099 */  call    SV_movestep\n  /* 09e */  test    %eax,%eax\n  /* 0a0 */  je      .L110\n  /* 0a2 */  flds    0xb0(%ebx)\n  /* 0a8 */  fsubs   0x1b4(%ebx)\n  /* 0ae */  flds    =0x42340000 (45f)\n  /* 0b4 */  fxch    %st(1)\n  /* 0b6 */  fcomi   %st(1),%st\n  /* 0b8 */  fstp    %st(1)\n  /* 0ba */  ja      .Le0\n  /* 0bc */  fstp    %st(0)\n.Lbe:\n  /* 0be */  mov     %ebx,(%esp)\n  /* 0c1 */  mov     $0x1,%edx\n  /* 0c6 */  mov     %edx,0x4(%esp)\n  /* 0ca */  call    SV_LinkEdict\n  /* 0cf */  mov     0x48(%esp),%ebx\n  /* 0d3 */  mov     $0x1,%eax\n  /* 0d8 */  add     $0x4c,%esp\n  /* 0db */  ret\n  /* 0dc */  lea     0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  flds    =0x439d8000 (315f)\n  /* 0e6 */  fcomip  %st(1),%st\n  /* 0e8 */  fstp    %st(0)\n  /* 0ea */  jbe     .Lbe\n  /* 0ec */  flds    0x14(%esp)\n  /* 0f0 */  fstps   0x88(%ebx)\n  /* 0f6 */  flds    0x18(%esp)\n  /* 0fa */  fstps   0x8c(%ebx)\n  /* 100 */  flds    0x1c(%esp)\n  /* 104 */  fstps   0x90(%ebx)\n  /* 10a */  jmp     .Lbe\n  /* 10c */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     %eax,0x14(%esp)\n  /* 114 */  mov     $0x1,%eax\n  /* 119 */  mov     %eax,0x4(%esp)\n  /* 11d */  mov     %ebx,(%esp)\n  /* 120 */  call    SV_LinkEdict\n  /* 125 */  mov     0x14(%esp),%eax\n  /* 129 */  mov     0x48(%esp),%ebx\n  /* 12d */  add     $0x4c,%esp\n  /* 130 */  ret\n","c":"#include \"quakedef.h\"\n\nqboolean SV_StepDirection(edict_t *ent, float yaw, float dist)\n{\n    vec3_t move, oldorigin;\n    float delta;\n    qboolean r;\n\n    ent->v.ideal_yaw = yaw;\n    PF_changeyaw();\n\n    yaw = yaw * M_PI * 2 / 360;\n    move[0] = cos(yaw) * dist;\n    move[1] = sin(yaw) * dist;\n    move[2] = 0;\n\n    VectorCopy(ent->v.origin, oldorigin);\n    r = SV_movestep(ent, move, false);\n    if (r)\n    {\n        delta = ent->v.angles[YAW] - ent->v.ideal_yaw;\n        if (delta > 45 && delta < 315)\n            VectorCopy(oldorigin, ent->v.origin);\n        SV_LinkEdict(ent, true);\n        return 1;\n    }\n    SV_LinkEdict(ent, true);\n    return r;\n}\n","size":305,"score":100,"agent":"kuncc/4","pid":5,"session":1309,"ts":1791749689781}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1140,"symbol":"Mod_FindName","file":"model.c","asm":"# Mod_FindName  (TU model.c, section .text, 309 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_FindName:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%edi\n  /* 00b */  cmpb    $0x0,(%edi)\n  /* 00e */  je      .Ld0\n.L14:\n  /* 014 */  mov     mod_numknown,%esi\n  /* 01a */  test    %esi,%esi\n  /* 01c */  jle     .Lfc\n  /* 022 */  xor     %edx,%edx\n  /* 024 */  mov     $mod_known,%ebx\n  /* 029 */  mov     %edx,0x1c(%esp)\n  /* 02d */  xor     %ebp,%ebp\n  /* 02f */  jmp     .L43\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  inc     %ebp\n  /* 039 */  add     $0x188,%ebx\n  /* 03f */  cmp     %ebp,%esi\n  /* 041 */  je      .L77\n.L43:\n  /* 043 */  mov     %edi,0x4(%esp)\n  /* 047 */  mov     %ebx,(%esp)\n  /* 04a */  call    strcmp\n  /* 04f */  test    %eax,%eax\n  /* 051 */  je      .Lc0\n  /* 053 */  cmpl    $0x2,0x40(%ebx)\n  /* 057 */  jne     .L38\n  /* 059 */  mov     0x1c(%esp),%eax\n  /* 05d */  test    %eax,%eax\n  /* 05f */  je      .Lb0\n  /* 061 */  cmpl    $0x2,0x44(%ebx)\n  /* 065 */  cmovne  %ebx,%eax\n  /* 068 */  inc     %ebp\n  /* 069 */  mov     %eax,0x1c(%esp)\n  /* 06d */  add     $0x188,%ebx\n  /* 073 */  cmp     %ebp,%esi\n  /* 075 */  jne     .L43\n.L77:\n  /* 077 */  cmp     $0x100,%esi\n  /* 07d */  je      .Le8\n.L7f:\n  /* 07f */  inc     %esi\n  /* 080 */  mov     %esi,mod_numknown\n.L86:\n  /* 086 */  mov     %edi,0x4(%esp)\n  /* 08a */  mov     $0x40,%eax\n  /* 08f */  mov     %ebx,(%esp)\n  /* 092 */  mov     %eax,0x8(%esp)\n  /* 096 */  call    __strcpy_chk\n  /* 09b */  mov     %ebx,%eax\n  /* 09d */  movl    $0x1,0x40(%ebx)\n  /* 0a4 */  add     $0x2c,%esp\n  /* 0a7 */  pop     %ebx\n  /* 0a8 */  pop     %esi\n  /* 0a9 */  pop     %edi\n  /* 0aa */  pop     %ebp\n  /* 0ab */  ret\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     %ebx,0x1c(%esp)\n  /* 0b4 */  jmp     .L38\n  /* 0b6 */  xchg    %ax,%ax\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  cmp     %ebp,%esi\n  /* 0c2 */  je      .L77\n.Lc4:\n  /* 0c4 */  add     $0x2c,%esp\n  /* 0c7 */  mov     %ebx,%eax\n  /* 0c9 */  pop     %ebx\n  /* 0ca */  pop     %esi\n  /* 0cb */  pop     %edi\n  /* 0cc */  pop     %ebp\n  /* 0cd */  ret\n  /* 0ce */  xchg    %ax,%ax\n.Ld0:\n  /* 0d0 */  movl    $\"Mod_ForName: NULL name\",(%esp)\n  /* 0d7 */  call    Sys_Error\n  /* 0dc */  jmp     .L14\n  /* 0e1 */  lea     0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  mov     0x1c(%esp),%eax\n  /* 0ec */  test    %eax,%eax\n  /* 0ee */  je      .L108\n  /* 0f0 */  cmpl    $0x2,0x44(%eax)\n  /* 0f4 */  je      .L119\n.Lf6:\n  /* 0f6 */  mov     0x1c(%esp),%ebx\n  /* 0fa */  jmp     .L86\n.Lfc:\n  /* 0fc */  mov     $mod_known,%ebx\n  /* 101 */  jne     .Lc4\n  /* 103 */  jmp     .L7f\n.L108:\n  /* 108 */  movl    $\"mod_numknown == MAX_MOD_KNOWN\",(%esp)\n  /* 10f */  call    Sys_Error\n  /* 114 */  jmp     .L86\n.L119:\n  /* 119 */  lea     0x184(%eax),%ebx\n  /* 11f */  mov     %ebx,(%esp)\n  /* 122 */  call    Cache_Check\n  /* 127 */  test    %eax,%eax\n  /* 129 */  je      .Lf6\n  /* 12b */  mov     %ebx,(%esp)\n  /* 12e */  call    Cache_Free\n  /* 133 */  jmp     .Lf6\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\n#define MAX_MOD_KNOWN 256\n#define NL_UNREFERENCED 2\n#define NL_NEEDS_LOADED 1\nmodel_t\tmod_known[MAX_MOD_KNOWN];\nint mod_numknown;\n\nmodel_t *Mod_FindName(char *name)\n{\n    int i;\n    model_t *mod;\n    model_t *avail = NULL;\n\n    if (!name[0])\n        Sys_Error(\"Mod_ForName: NULL name\");\n\n    for (i = 0, mod = mod_known; i < mod_numknown; i++, mod++)\n    {\n        if (!strcmp(mod->name, name))\n            break;\n        if (mod->needload == NL_UNREFERENCED)\n            if (!avail || mod->type != mod_alias)\n                avail = mod;\n    }\n\n    if (i == mod_numknown)\n    {\n        if (mod_numknown == MAX_MOD_KNOWN)\n        {\n            if (avail)\n            {\n                mod = avail;\n                if (mod->type == mod_alias)\n                    if (Cache_Check(&mod->cache))\n                        Cache_Free(&mod->cache);\n            }\n            else\n                Sys_Error(\"mod_numknown == MAX_MOD_KNOWN\");\n        }\n        else\n            mod_numknown++;\n        strcpy(mod->name, name);\n        mod->needload = NL_NEEDS_LOADED;\n    }\n\n    return mod;\n}\n","size":309,"score":100,"agent":"kuncc/1","pid":2,"session":1317,"ts":1791749692157}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1137,"symbol":"Mod_DecompressVis","file":"model.c","asm":"# Mod_DecompressVis  (TU model.c, section .text, 309 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_DecompressVis:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x8,%esp\n  /* 007 */  mov     0x20(%esp),%eax\n  /* 00b */  mov     0x1c(%esp),%edx\n  /* 00f */  mov     0x88(%eax),%eax\n  /* 015 */  add     $0x7,%eax\n  /* 018 */  sar     $0x3,%eax\n  /* 01b */  test    %edx,%edx\n  /* 01d */  mov     %eax,%ebp\n  /* 01f */  mov     $decompressed.0,%eax\n  /* 024 */  jne     .L50\n  /* 026 */  jmp     .Le9\n  /* 02b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 030 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %cl,(%eax)\n  /* 042 */  inc     %edx\n  /* 043 */  inc     %eax\n.L44:\n  /* 044 */  mov     %eax,%ecx\n  /* 046 */  sub     $decompressed.0,%ecx\n  /* 04c */  cmp     %ebp,%ecx\n  /* 04e */  jge     .La2\n.L50:\n  /* 050 */  movzbl  (%edx),%ecx\n  /* 053 */  test    %cl,%cl\n  /* 055 */  jne     .L40\n  /* 057 */  movzbl  0x1(%edx),%ecx\n  /* 05b */  add     $0x2,%edx\n  /* 05e */  test    %cl,%cl\n  /* 060 */  je      .L44\n  /* 062 */  cmp     $0x8,%ecx\n  /* 065 */  mov     %ecx,%esi\n  /* 067 */  mov     %eax,%ebx\n  /* 069 */  jae     .Lb0\n.L6b:\n  /* 06b */  test    $0x4,%esi\n  /* 071 */  je      .L7c\n  /* 073 */  movl    $0x0,(%ebx)\n  /* 079 */  add     $0x4,%ebx\n.L7c:\n  /* 07c */  test    $0x2,%esi\n  /* 082 */  je      .L8c\n  /* 084 */  movw    $0x0,(%ebx)\n  /* 089 */  add     $0x2,%ebx\n.L8c:\n  /* 08c */  and     $0x1,%esi\n  /* 08f */  je      .L94\n  /* 091 */  movb    $0x0,(%ebx)\n.L94:\n  /* 094 */  add     %ecx,%eax\n  /* 096 */  mov     %eax,%ecx\n  /* 098 */  sub     $decompressed.0,%ecx\n  /* 09e */  cmp     %ebp,%ecx\n  /* 0a0 */  jl      .L50\n.La2:\n  /* 0a2 */  add     $0x8,%esp\n  /* 0a5 */  mov     $decompressed.0,%eax\n  /* 0aa */  pop     %ebx\n  /* 0ab */  pop     %esi\n  /* 0ac */  pop     %edi\n  /* 0ad */  pop     %ebp\n  /* 0ae */  ret\n  /* 0af */  nop\n.Lb0:\n  /* 0b0 */  test    $0x1,%al\n  /* 0b2 */  jne     .L11a\n  /* 0b4 */  test    $0x2,%bl\n  /* 0b7 */  jne     .L128\n.Lb9:\n  /* 0b9 */  cmp     $0x8,%esi\n  /* 0bc */  jb      .L6b\n  /* 0be */  mov     %eax,0x4(%esp)\n  /* 0c2 */  mov     %esi,%edi\n  /* 0c4 */  and     $0xfffffff8,%edi\n  /* 0c7 */  mov     %edi,(%esp)\n  /* 0ca */  xor     %edi,%edi\n.Lcc:\n  /* 0cc */  movl    $0x0,(%ebx,%edi,1)\n  /* 0d3 */  xor     %eax,%eax\n  /* 0d5 */  mov     %eax,0x4(%ebx,%edi,1)\n  /* 0d9 */  add     $0x8,%edi\n  /* 0dc */  cmp     (%esp),%edi\n  /* 0df */  jb      .Lcc\n  /* 0e1 */  mov     0x4(%esp),%eax\n  /* 0e5 */  add     %edi,%ebx\n  /* 0e7 */  jmp     .L6b\n.Le9:\n  /* 0e9 */  test    %ebp,%ebp\n  /* 0eb */  je      .La2\n  /* 0ed */  cmp     $0x4,%ebp\n  /* 0f0 */  mov     %eax,%edi\n  /* 0f2 */  jb      .L100\n  /* 0f4 */  mov     %ebp,%ecx\n  /* 0f6 */  mov     $0xffffffff,%eax\n  /* 0fb */  shr     $0x2,%ecx\n  /* 0fe */  rep stos %eax,%es:(%edi)\n.L100:\n  /* 100 */  test    $0x2,%ebp\n  /* 106 */  je      .L110\n  /* 108 */  movw    $0xffff,(%edi)\n  /* 10d */  add     $0x2,%edi\n.L110:\n  /* 110 */  and     $0x1,%ebp\n  /* 113 */  je      .La2\n  /* 115 */  movb    $0xff,(%edi)\n  /* 118 */  jmp     .La2\n.L11a:\n  /* 11a */  movb    $0x0,(%eax)\n  /* 11d */  lea     0x1(%eax),%ebx\n  /* 120 */  lea     -0x1(%ecx),%esi\n  /* 123 */  test    $0x2,%bl\n  /* 126 */  je      .Lb9\n.L128:\n  /* 128 */  movw    $0x0,(%ebx)\n  /* 12d */  sub     $0x2,%esi\n  /* 130 */  add     $0x2,%ebx\n  /* 133 */  jmp     .Lb9\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nbyte *Mod_DecompressVis(byte *in, model_t *model)\n{\n    static byte decompressed[MAX_MAP_LEAFS / 8];\n    int c;\n    byte *out;\n    int row;\n\n    row = (model->numleafs + 7) >> 3;\n    out = decompressed;\n\n    if (!in)\n    {\n        unsigned i;\n        for (i = 0; i < (unsigned)row; i++)\n            decompressed[i] = 0xff;\n        return decompressed;\n    }\n\n    do\n    {\n        if (*in)\n        {\n            *out++ = *in++;\n            continue;\n        }\n\n        c = in[1];\n        in += 2;\n        while (c)\n        {\n            *out++ = 0;\n            c--;\n        }\n    } while (out - decompressed < row);\n\n    return decompressed;\n}\n","size":309,"score":100,"agent":"kuncc/5","pid":6,"session":1316,"ts":1791749700894}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1281,"symbol":"PF_droptofloor","file":"pr_cmds.c","asm":"# PF_droptofloor  (TU pr_cmds.c, section .text, 309 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_droptofloor:\n  /* 000 */  sub     $0x7c,%esp\n  /* 003 */  xor     %edx,%edx\n  /* 005 */  mov     %ebx,0x78(%esp)\n  /* 009 */  mov     pr_global_struct,%eax\n  /* 00e */  mov     0x70(%eax),%ebx\n  /* 011 */  mov     sv+0xdac,%eax\n  /* 016 */  add     %eax,%ebx\n  /* 018 */  flds    0x88(%ebx)\n  /* 01e */  lea     0x3c(%esp),%eax\n  /* 022 */  fstps   0x30(%esp)\n  /* 026 */  flds    0x8c(%ebx)\n  /* 02c */  fstps   0x34(%esp)\n  /* 030 */  flds    =0x43800000 (256f)\n  /* 036 */  fsubrs  0x90(%ebx)\n  /* 03c */  mov     %edx,0x14(%esp)\n  /* 040 */  mov     %ebx,0x18(%esp)\n  /* 044 */  lea     0x30(%esp),%edx\n  /* 048 */  mov     %edx,0x10(%esp)\n  /* 04c */  lea     0xf0(%ebx),%edx\n  /* 052 */  mov     %edx,0xc(%esp)\n  /* 056 */  lea     0xe4(%ebx),%edx\n  /* 05c */  mov     %edx,0x8(%esp)\n  /* 060 */  lea     0x88(%ebx),%edx\n  /* 066 */  mov     %edx,0x4(%esp)\n  /* 06a */  fstps   0x38(%esp)\n  /* 06e */  mov     %eax,(%esp)\n  /* 071 */  call    SV_Move\n  /* 076 */  sub     $0x4,%esp\n  /* 079 */  fld1\n  /* 07b */  flds    0x4c(%esp)\n  /* 07f */  fucomip %st(1),%st\n  /* 081 */  fstp    %st(0)\n  /* 083 */  jp      .La0\n  /* 085 */  jne     .La0\n.L87:\n  /* 087 */  mov     pr_globals,%eax\n  /* 08c */  mov     0x78(%esp),%ebx\n  /* 090 */  movl    $0x0,0x4(%eax)\n  /* 097 */  add     $0x7c,%esp\n  /* 09a */  ret\n  /* 09b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     0x3c(%esp),%ecx\n  /* 0a4 */  test    %ecx,%ecx\n  /* 0a6 */  jne     .L87\n  /* 0a8 */  flds    0x50(%esp)\n  /* 0ac */  xor     %eax,%eax\n  /* 0ae */  fstps   0x88(%ebx)\n  /* 0b4 */  flds    0x54(%esp)\n  /* 0b8 */  fstps   0x8c(%ebx)\n  /* 0be */  flds    0x58(%esp)\n  /* 0c2 */  fstps   0x90(%ebx)\n  /* 0c8 */  mov     %eax,0x4(%esp)\n  /* 0cc */  mov     %ebx,(%esp)\n  /* 0cf */  call    SV_LinkEdict\n  /* 0d4 */  mov     sv+0xdac,%edx\n  /* 0da */  flds    0x190(%ebx)\n  /* 0e0 */  fnstcw  0x2e(%esp)\n  /* 0e4 */  movzwl  0x2e(%esp),%eax\n  /* 0e9 */  or      $0xc00,%ax\n  /* 0ed */  mov     %ax,0x2c(%esp)\n  /* 0f2 */  fldcw   0x2c(%esp)\n  /* 0f6 */  fistpl  0x28(%esp)\n  /* 0fa */  fldcw   0x2e(%esp)\n  /* 0fe */  mov     0x28(%esp),%eax\n  /* 102 */  or      $0x200,%eax\n  /* 107 */  mov     %eax,0x28(%esp)\n  /* 10b */  mov     0x6c(%esp),%eax\n  /* 10f */  fildl   0x28(%esp)\n  /* 113 */  sub     %edx,%eax\n  /* 115 */  mov     %eax,0x11c(%ebx)\n  /* 11b */  mov     pr_globals,%eax\n  /* 120 */  fstps   0x190(%ebx)\n  /* 126 */  mov     0x78(%esp),%ebx\n  /* 12a */  movl    $0x3f800000,0x4(%eax)\n  /* 131 */  add     $0x7c,%esp\n  /* 134 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_droptofloor(void)\n{\n    edict_t *ent;\n    vec3_t end;\n    trace_t trace;\n\n    ent = PROG_TO_EDICT(pr_global_struct->self);\n    VectorCopy(ent->v.origin, end);\n    end[2] -= 256;\n\n    trace = SV_Move(ent->v.origin, ent->v.mins, ent->v.maxs, end, false, ent);\n\n    if (trace.fraction == 1 || trace.allsolid)\n        G_FLOAT(OFS_RETURN) = 0;\n    else\n    {\n        VectorCopy(trace.endpos, ent->v.origin);\n        SV_LinkEdict(ent, false);\n        ent->v.flags = (int)ent->v.flags | FL_ONGROUND;\n        ent->v.groundentity = EDICT_TO_PROG(trace.ent);\n        G_FLOAT(OFS_RETURN) = 1;\n    }\n}\n","size":309,"score":100,"agent":"kuncc/3","pid":4,"session":1320,"ts":1791749707469}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":878,"symbol":"COM_AddGameDirectory","file":"common.c","asm":"# COM_AddGameDirectory  (TU common.c, section .text, 225 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_AddGameDirectory:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  mov     $0x80,%esi\n  /* 008 */  push    %ebx\n  /* 009 */  mov     $0x80,%ebx\n  /* 00e */  sub     $0xac,%esp\n  /* 014 */  mov     %ebx,0x8(%esp)\n  /* 018 */  mov     0xc0(%esp),%eax\n  /* 01f */  lea     0x20(%esp),%edi\n  /* 023 */  movl    $com_gamedir,(%esp)\n  /* 02a */  mov     %eax,0x4(%esp)\n  /* 02e */  call    __strcpy_chk\n  /* 033 */  movl    $0x88,(%esp)\n  /* 03a */  call    Hunk_Alloc\n  /* 03f */  mov     %esi,0x8(%esp)\n  /* 043 */  xor     %esi,%esi\n  /* 045 */  mov     %eax,%ebx\n  /* 047 */  mov     0xc0(%esp),%eax\n  /* 04e */  mov     %ebx,(%esp)\n  /* 051 */  mov     %eax,0x4(%esp)\n  /* 055 */  call    __strcpy_chk\n  /* 05a */  mov     com_searchpaths,%eax\n  /* 05f */  mov     %eax,0x84(%ebx)\n  /* 065 */  jmp     .L90\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  movl    $0x88,(%esp)\n  /* 077 */  inc     %esi\n  /* 078 */  call    Hunk_Alloc\n  /* 07d */  mov     %ebp,0x80(%eax)\n  /* 083 */  mov     %eax,%ebx\n  /* 085 */  mov     com_searchpaths,%eax\n  /* 08a */  mov     %eax,0x84(%ebx)\n.L90:\n  /* 090 */  mov     0xc0(%esp),%eax\n  /* 097 */  mov     $0x80,%edx\n  /* 09c */  mov     $0x2,%ecx\n  /* 0a1 */  mov     %edx,0x8(%esp)\n  /* 0a5 */  mov     %ecx,0x4(%esp)\n  /* 0a9 */  mov     %esi,0x14(%esp)\n  /* 0ad */  mov     %eax,0x10(%esp)\n  /* 0b1 */  mov     $\"%s/pak%i.pak\",%eax\n  /* 0b6 */  mov     %eax,0xc(%esp)\n  /* 0ba */  mov     %edi,(%esp)\n  /* 0bd */  mov     %ebx,com_searchpaths\n  /* 0c3 */  call    __sprintf_chk\n  /* 0c8 */  mov     %edi,(%esp)\n  /* 0cb */  call    COM_LoadPackFile\n  /* 0d0 */  test    %eax,%eax\n  /* 0d2 */  mov     %eax,%ebp\n  /* 0d4 */  jne     .L70\n  /* 0d6 */  add     $0xac,%esp\n  /* 0dc */  pop     %ebx\n  /* 0dd */  pop     %esi\n  /* 0de */  pop     %edi\n  /* 0df */  pop     %ebp\n  /* 0e0 */  ret\n","c":"#include \"quakedef.h\"\n\ntypedef struct pack_s pack_t;\n\ntypedef struct searchpath_s\n{\n    char filename[MAX_OSPATH];\n    pack_t *pack;\n    struct searchpath_s *next;\n} searchpath_t;\n\nsearchpath_t *com_searchpaths;\npack_t *COM_LoadPackFile(char *packfile);\n\nvoid COM_AddGameDirectory(char *dir)\n{\n    int i;\n    searchpath_t *search;\n    pack_t *pak;\n    char pakfile[MAX_OSPATH];\n\n    strcpy(com_gamedir, dir);\n    search = Hunk_Alloc(sizeof(searchpath_t));\n    strcpy(search->filename, dir);\n    search->next = com_searchpaths;\n    com_searchpaths = search;\n    for (i = 0; ; i++)\n    {\n        sprintf(pakfile, \"%s/pak%i.pak\", dir, i);\n        pak = COM_LoadPackFile(pakfile);\n        if (!pak)\n            break;\n        search = Hunk_Alloc(sizeof(searchpath_t));\n        search->pack = pak;\n        search->next = com_searchpaths;\n        com_searchpaths = search;\n    }\n}\n","size":225,"score":100,"agent":"forky","pid":14,"session":1319,"ts":1791749712544}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":853,"symbol":"SZ_Print","file":"common.c","asm":"# SZ_Print  (TU common.c, section .text, 145 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSZ_Print:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x24(%esp),%esi\n  /* 00a */  mov     0x20(%esp),%ecx\n  /* 00e */  cmpb    $0x0,(%esi)\n  /* 011 */  je      .L88\n  /* 013 */  xor     %eax,%eax\n  /* 015 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %eax,%edx\n  /* 022 */  inc     %eax\n  /* 023 */  cmpb    $0x0,(%esi,%eax,1)\n  /* 027 */  jne     .L20\n  /* 029 */  lea     0x2(%edx),%ebx\n.L2c:\n  /* 02c */  mov     0x10(%ecx),%edx\n  /* 02f */  mov     0x8(%ecx),%edi\n  /* 032 */  cmpb    $0x0,-0x1(%edi,%edx,1)\n  /* 037 */  je      .L60\n  /* 039 */  mov     %ebx,0x4(%esp)\n  /* 03d */  mov     %ecx,(%esp)\n  /* 040 */  call    SZ_GetSpace\n  /* 045 */  mov     %ebx,0x8(%esp)\n  /* 049 */  mov     %esi,0x4(%esp)\n  /* 04d */  mov     %eax,(%esp)\n  /* 050 */  call    Q_memcpy\n  /* 055 */  add     $0x10,%esp\n  /* 058 */  pop     %ebx\n  /* 059 */  pop     %esi\n  /* 05a */  pop     %edi\n  /* 05b */  ret\n  /* 05c */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %ecx,(%esp)\n  /* 063 */  mov     %eax,0x4(%esp)\n  /* 067 */  call    SZ_GetSpace\n  /* 06c */  mov     %ebx,0x8(%esp)\n  /* 070 */  mov     %esi,0x4(%esp)\n  /* 074 */  dec     %eax\n  /* 075 */  mov     %eax,(%esp)\n  /* 078 */  call    Q_memcpy\n  /* 07d */  add     $0x10,%esp\n  /* 080 */  pop     %ebx\n  /* 081 */  pop     %esi\n  /* 082 */  pop     %edi\n  /* 083 */  ret\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  mov     $0x1,%ebx\n  /* 08d */  xor     %eax,%eax\n  /* 08f */  jmp     .L2c\n","c":"#include \"quakedef.h\"\n\nint Q_strlen (char *str)\n{\n    int count;\n\n    count = 0;\n    while (str[count])\n        count++;\n\n    return count;\n}\n\nvoid SZ_Print (sizebuf_t *buf, char *data)\n{\n    int len;\n    len = Q_strlen(data)+1;\n    if (buf->data[buf->cursize-1])\n        Q_memcpy ((byte *)SZ_GetSpace(buf,len), data, len);\n    else\n        Q_memcpy ((byte *)SZ_GetSpace(buf,len-1)-1, data, len);\n}\n","size":145,"score":100,"agent":"rebelor","pid":11,"session":1318,"ts":1791749714525}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":987,"symbol":"Host_Shutdown","file":"host.c","asm":"# Host_Shutdown  (TU host.c, section .text, 112 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Shutdown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     isdown.0,%eax\n  /* 008 */  test    %eax,%eax\n  /* 00a */  jne     .L60\n  /* 00c */  mov     $0x1,%eax\n  /* 011 */  mov     $0x1,%edx\n  /* 016 */  mov     %eax,isdown.0\n  /* 01b */  mov     %edx,scr_disabled_for_loading\n  /* 021 */  call    Host_WriteConfiguration\n  /* 026 */  call    CDAudio_Shutdown\n  /* 02b */  call    NET_Shutdown\n  /* 030 */  call    S_Shutdown\n  /* 035 */  call    IN_Shutdown\n  /* 03a */  mov     cls,%ecx\n  /* 040 */  test    %ecx,%ecx\n  /* 042 */  jne     .L50\n  /* 044 */  add     $0x1c,%esp\n  /* 047 */  ret\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  add     $0x1c,%esp\n  /* 053 */  jmp     VID_Shutdown\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movl    $\"recursive shutdown\",(%esp)\n  /* 067 */  call    puts\n  /* 06c */  add     $0x1c,%esp\n  /* 06f */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid Host_WriteConfiguration (void)\n{\n\tFILE\t*f;\n\n// dedicated servers initialize the host but don't parse and set the\n// config.cfg cvars\n\tif (host_initialized & !isDedicated)\n\t{\n\t\tf = fopen (va(\"%s/config.cfg\",com_gamedir), \"w\");\n\t\tif (!f)\n\t\t{\n\t\t\tCon_Printf (\"Couldn't write config.cfg.\\n\");\n\t\t\treturn;\n\t\t}\n\n\t\tKey_WriteBindings (f);\n\t\tCvar_WriteVariables (f);\n\n\t\tfclose (f);\n\t}\n}\n\nvoid Host_Shutdown(void)\n{\n\tstatic qboolean isdown = false;\n\n\tif (isdown)\n\t{\n\t\tprintf (\"recursive shutdown\\n\");\n\t\treturn;\n\t}\n\tisdown = true;\n\n// keep Con_Printf from trying to update the screen\n\tscr_disabled_for_loading = true;\n\n\tHost_WriteConfiguration ();\n\n\tCDAudio_Shutdown ();\n\tNET_Shutdown ();\n\tS_Shutdown();\n\tIN_Shutdown ();\n\n\tif (cls.state != ca_dedicated)\n\t{\n\t\tVID_Shutdown();\n\t}\n}\n","size":112,"score":100,"agent":"diyar","pid":9,"session":1310,"ts":1791749714947}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":952,"symbol":"Draw_CachePic","file":"draw.c","asm":"# Draw_CachePic  (TU draw.c, section .text, 312 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDraw_CachePic:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     menu_numcachepics,%esi\n  /* 00d */  test    %esi,%esi\n  /* 00f */  jle     .Lff\n  /* 015 */  mov     $0x2200,%ebx\n  /* 01a */  xor     %edi,%edi\n  /* 01c */  mov     $menu_cachepics,%ebp\n  /* 021 */  jmp     .L4c\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     $0x2200,%eax\n  /* 02d */  cmp     %eax,%ebx\n  /* 02f */  cmovae  %ebx,%eax\n  /* 032 */  mov     %eax,%ecx\n  /* 034 */  sub     %ebx,%ecx\n  /* 036 */  add     $0x44,%ecx\n  /* 039 */  cmp     %eax,%ecx\n  /* 03b */  cmovb   %eax,%ecx\n  /* 03e */  inc     %edi\n  /* 03f */  sub     %eax,%ebx\n  /* 041 */  add     $0x44,%ebp\n  /* 044 */  lea     -0x44(%ebx,%ecx,1),%ebx\n  /* 048 */  cmp     %esi,%edi\n  /* 04a */  je      .L80\n.L4c:\n  /* 04c */  mov     %ebp,0x4(%esp)\n  /* 050 */  mov     0x40(%esp),%eax\n  /* 054 */  mov     %eax,(%esp)\n  /* 057 */  call    strcmp\n  /* 05c */  test    %eax,%eax\n  /* 05e */  jne     .L28\n  /* 060 */  cmp     %edi,%esi\n  /* 062 */  je      .L80\n.L64:\n  /* 064 */  lea     0x40(%ebp),%ebx\n  /* 067 */  mov     %ebx,(%esp)\n  /* 06a */  call    Cache_Check\n  /* 06f */  test    %eax,%eax\n  /* 071 */  je      .Lbc\n.L73:\n  /* 073 */  add     $0x2c,%esp\n  /* 076 */  pop     %ebx\n  /* 077 */  pop     %esi\n  /* 078 */  pop     %edi\n  /* 079 */  pop     %ebp\n  /* 07a */  ret\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     $0x40,%eax\n  /* 085 */  cmp     %eax,%ebx\n  /* 087 */  cmova   %eax,%ebx\n  /* 08a */  cmp     $0x80,%esi\n  /* 090 */  je      .Leb\n.L92:\n  /* 092 */  mov     %ebx,0x8(%esp)\n  /* 096 */  mov     0x40(%esp),%eax\n  /* 09a */  inc     %esi\n  /* 09b */  mov     %ebp,(%esp)\n  /* 09e */  lea     0x40(%ebp),%ebx\n  /* 0a1 */  mov     %esi,menu_numcachepics\n  /* 0a7 */  mov     %eax,0x4(%esp)\n  /* 0ab */  call    __strcpy_chk\n  /* 0b0 */  mov     %ebx,(%esp)\n  /* 0b3 */  call    Cache_Check\n  /* 0b8 */  test    %eax,%eax\n  /* 0ba */  jne     .L73\n.Lbc:\n  /* 0bc */  mov     %ebx,0x4(%esp)\n  /* 0c0 */  mov     0x40(%esp),%eax\n  /* 0c4 */  mov     %eax,(%esp)\n  /* 0c7 */  call    COM_LoadCacheFile\n  /* 0cc */  mov     0x40(%ebp),%eax\n  /* 0cf */  test    %eax,%eax\n  /* 0d1 */  je      .L10b\n.Ld3:\n  /* 0d3 */  mov     %eax,(%esp)\n  /* 0d6 */  mov     %eax,0x1c(%esp)\n  /* 0da */  call    SwapPic\n  /* 0df */  mov     0x1c(%esp),%eax\n  /* 0e3 */  add     $0x2c,%esp\n  /* 0e6 */  pop     %ebx\n  /* 0e7 */  pop     %esi\n  /* 0e8 */  pop     %edi\n  /* 0e9 */  pop     %ebp\n  /* 0ea */  ret\n.Leb:\n  /* 0eb */  movl    $\"menu_numcachepics == MAX_CACHED_PICS\",(%esp)\n  /* 0f2 */  call    Sys_Error\n  /* 0f7 */  mov     menu_numcachepics,%esi\n  /* 0fd */  jmp     .L92\n.Lff:\n  /* 0ff */  je      .L129\n  /* 101 */  mov     $menu_cachepics,%ebp\n  /* 106 */  jmp     .L64\n.L10b:\n  /* 10b */  mov     %eax,0x1c(%esp)\n  /* 10f */  mov     0x40(%esp),%eax\n  /* 113 */  movl    $\"Draw_CachePic: failed to load %s\",(%esp)\n  /* 11a */  mov     %eax,0x4(%esp)\n  /* 11e */  call    Sys_Error\n  /* 123 */  mov     0x1c(%esp),%eax\n  /* 127 */  jmp     .Ld3\n.L129:\n  /* 129 */  mov     $0x40,%ebx\n  /* 12e */  mov     $menu_cachepics,%ebp\n  /* 133 */  jmp     .L92\n","c":"/* candidate for Draw_CachePic (draw.c, 312 bytes) */\n#include \"quakedef.h\"\n\n#define MAX_CACHED_PICS 128\ntypedef struct\n{\n    char name[MAX_QPATH];\n    cache_user_t cache;\n} cachepic_t;\n\nextern cachepic_t menu_cachepics[MAX_CACHED_PICS];\nextern int menu_numcachepics;\n\nqpic_t *Draw_CachePic (char *path)\n{\n    cachepic_t *pic;\n    int i;\n    qpic_t *dat;\n\n    for (pic = menu_cachepics, i = 0; i < menu_numcachepics; pic++, i++)\n        if (!strcmp (path, pic->name))\n            break;\n\n    if (i == menu_numcachepics)\n    {\n        if (menu_numcachepics == MAX_CACHED_PICS)\n            Sys_Error (\"menu_numcachepics == MAX_CACHED_PICS\");\n        menu_numcachepics++;\n        strcpy (pic->name, path);\n    }\n\n    dat = Cache_Check (&pic->cache);\n\n    if (dat)\n        return dat;\n\n    COM_LoadCacheFile (path, &pic->cache);\n\n    dat = (qpic_t *)pic->cache.data;\n    if (!dat)\n    {\n        Sys_Error (\"Draw_CachePic: failed to load %s\", path);\n    }\n\n    SwapPic (dat);\n\n    return dat;\n}\n","size":312,"score":100,"agent":"kuncc/6","pid":7,"session":1322,"ts":1791749725025}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":957,"symbol":"Draw_Pic","file":"draw.c","asm":"# Draw_Pic  (TU draw.c, section .text, 313 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDraw_Pic:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%esi\n  /* 00b */  mov     0x44(%esp),%ebx\n  /* 00f */  mov     0x48(%esp),%edi\n  /* 013 */  test    %esi,%esi\n  /* 015 */  js      .L40\n  /* 017 */  mov     (%edi),%eax\n  /* 019 */  add     %esi,%eax\n  /* 01b */  cmp     %eax,vid+0x14\n  /* 021 */  jb      .L40\n  /* 023 */  mov     %ebx,%eax\n  /* 025 */  shr     $0x1f,%eax\n  /* 028 */  test    %al,%al\n  /* 02a */  jne     .L40\n  /* 02c */  mov     0x4(%edi),%eax\n  /* 02f */  mov     %eax,0x18(%esp)\n  /* 033 */  add     %ebx,%eax\n  /* 035 */  cmp     %eax,vid+0x18\n  /* 03b */  jae     .L53\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  movl    $\"Draw_Pic: bad coordinates\",(%esp)\n  /* 047 */  call    Sys_Error\n  /* 04c */  mov     0x4(%edi),%eax\n  /* 04f */  mov     %eax,0x18(%esp)\n.L53:\n  /* 053 */  cmpl    $0x1,r_pixbytes\n  /* 05a */  mov     vid,%ecx\n  /* 060 */  lea     0x8(%edi),%eax\n  /* 063 */  mov     vid+0x10,%edx\n  /* 069 */  je      .Lf0\n  /* 06f */  mov     0x18(%esp),%ebp\n  /* 073 */  test    %ebp,%ebp\n  /* 075 */  jle     .L131\n  /* 07b */  mov     (%edi),%ebp\n  /* 07d */  test    %ebp,%ebp\n  /* 07f */  jle     .L131\n  /* 085 */  shr     $1,%edx\n  /* 087 */  imul    %edx,%ebx\n  /* 08a */  lea     (%eax,%ebp,1),%edi\n  /* 08d */  add     %esi,%ebx\n  /* 08f */  lea     (%edx,%edx,1),%esi\n  /* 092 */  mov     %esi,0x1c(%esp)\n  /* 096 */  lea     (%ecx,%ebx,2),%ecx\n  /* 099 */  xor     %esi,%esi\n  /* 09b */  mov     %edi,%ebx\n  /* 09d */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  mov     %ecx,0x14(%esp)\n  /* 0a4 */  mov     %ecx,%edx\n  /* 0a6 */  jmp     .Lc0\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  movzbl  (%eax),%ecx\n  /* 0c3 */  inc     %eax\n  /* 0c4 */  add     $0x2,%edx\n  /* 0c7 */  movzwl  d_8to16table(%ecx,%ecx,1),%ecx\n  /* 0cf */  mov     %cx,-0x2(%edx)\n  /* 0d3 */  cmp     %ebx,%eax\n  /* 0d5 */  jne     .Lc0\n  /* 0d7 */  mov     0x1c(%esp),%eax\n  /* 0db */  inc     %esi\n  /* 0dc */  add     %ebp,%ebx\n  /* 0de */  mov     0x14(%esp),%ecx\n  /* 0e2 */  add     %eax,%ecx\n  /* 0e4 */  mov     %edi,%eax\n  /* 0e6 */  cmp     %esi,0x18(%esp)\n  /* 0ea */  je      .L131\n  /* 0ec */  add     %ebp,%edi\n  /* 0ee */  jmp     .La0\n.Lf0:\n  /* 0f0 */  mov     0x18(%esp),%ebp\n  /* 0f4 */  test    %ebp,%ebp\n  /* 0f6 */  jle     .L131\n  /* 0f8 */  imul    %ebx,%edx\n  /* 0fb */  mov     %eax,%ebp\n  /* 0fd */  lea     (%edx,%esi,1),%ebx\n  /* 100 */  mov     (%edi),%edx\n  /* 102 */  xor     %esi,%esi\n  /* 104 */  add     %ecx,%ebx\n  /* 106 */  xchg    %ax,%ax\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     %edx,0x8(%esp)\n  /* 114 */  inc     %esi\n  /* 115 */  mov     %ebp,0x4(%esp)\n  /* 119 */  mov     %ebx,(%esp)\n  /* 11c */  call    Q_memcpy\n  /* 121 */  mov     vid+0x10,%eax\n  /* 126 */  mov     (%edi),%edx\n  /* 128 */  add     %eax,%ebx\n  /* 12a */  add     %edx,%ebp\n  /* 12c */  cmp     %esi,0x4(%edi)\n  /* 12f */  jg      .L110\n.L131:\n  /* 131 */  add     $0x2c,%esp\n  /* 134 */  pop     %ebx\n  /* 135 */  pop     %esi\n  /* 136 */  pop     %edi\n  /* 137 */  pop     %ebp\n  /* 138 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Draw_Pic (int x, int y, qpic_t *pic)\n{\n    byte *dest, *source;\n    unsigned short *pusdest;\n    int v, u;\n\n    if ((x < 0) ||\n        (x + pic->width > vid.width) ||\n        (y < 0) ||\n        (y + pic->height > vid.height))\n    {\n        Sys_Error (\"Draw_Pic: bad coordinates\");\n    }\n\n    source = pic->data;\n\n    if (r_pixbytes == 1)\n    {\n        dest = vid.buffer + y * vid.rowbytes + x;\n\n        for (v = 0; v < pic->height; v++)\n        {\n            Q_memcpy (dest, source, pic->width);\n            dest += vid.rowbytes;\n            source += pic->width;\n        }\n    }\n    else\n    {\n        pusdest = (unsigned short *)vid.buffer + y * (vid.rowbytes >> 1) + x;\n\n        for (v = 0; v < pic->height; v++)\n        {\n            for (u = 0; u < pic->width; u++)\n            {\n                pusdest[u] = d_8to16table[source[u]];\n            }\n\n            pusdest += vid.rowbytes >> 1;\n            source += pic->width;\n        }\n    }\n}\n","size":313,"score":100,"agent":"kuncc/7","pid":8,"session":1323,"ts":1791749730166}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1217,"symbol":"NET_CheckNewConnections","file":"net_main.c","asm":"# NET_CheckNewConnections  (TU net_main.c, section .text, 311 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNET_CheckNewConnections:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  call    Sys_FloatTime\n  /* 008 */  xor     %eax,%eax\n  /* 00a */  mov     %eax,net_driverlevel\n  /* 00f */  mov     net_numdrivers,%eax\n  /* 014 */  test    %eax,%eax\n  /* 016 */  fstpl   net_time\n  /* 01c */  jle     .L67\n  /* 01e */  xor     %eax,%eax\n.L20:\n  /* 020 */  mov     %eax,%edx\n  /* 022 */  shl     $0x4,%edx\n  /* 025 */  sub     %eax,%edx\n  /* 027 */  mov     net_drivers+0x4(,%edx,4),%ecx\n  /* 02e */  test    %ecx,%ecx\n  /* 030 */  je      .L54\n  /* 032 */  test    %eax,%eax\n  /* 034 */  je      .L40\n  /* 036 */  mov     listening,%edx\n  /* 03c */  test    %edx,%edx\n  /* 03e */  je      .L54\n.L40:\n  /* 040 */  mov     %eax,%edx\n  /* 042 */  shl     $0x4,%edx\n  /* 045 */  sub     %eax,%edx\n  /* 047 */  call    *net_drivers+0x18(,%edx,4)\n  /* 04e */  test    %eax,%eax\n  /* 050 */  mov     %eax,%edx\n  /* 052 */  jne     .Lc0\n.L54:\n  /* 054 */  mov     net_driverlevel,%eax\n  /* 059 */  inc     %eax\n  /* 05a */  cmp     net_numdrivers,%eax\n  /* 060 */  mov     %eax,net_driverlevel\n  /* 065 */  jl      .L20\n.L67:\n  /* 067 */  mov     recording,%eax\n  /* 06c */  test    %eax,%eax\n  /* 06e */  jne     .L80\n.L70:\n  /* 070 */  xor     %edx,%edx\n.L72:\n  /* 072 */  mov     %edx,%eax\n  /* 074 */  add     $0x2c,%esp\n  /* 077 */  ret\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     $0x1,%eax\n  /* 085 */  fldl    host_time\n  /* 08b */  mov     $0x10,%ecx\n  /* 090 */  mov     %eax,vcrConnect+0x8\n  /* 095 */  mov     $vcrConnect,%eax\n  /* 09a */  xor     %edx,%edx\n  /* 09c */  mov     %eax,0x4(%esp)\n  /* 0a0 */  mov     vcrFile,%eax\n  /* 0a5 */  fstpl   vcrConnect\n  /* 0ab */  mov     %ecx,0x8(%esp)\n  /* 0af */  mov     %edx,vcrConnect+0xc\n  /* 0b5 */  mov     %eax,(%esp)\n  /* 0b8 */  call    Sys_FileWrite\n  /* 0bd */  jmp     .L70\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  mov     recording,%ecx\n  /* 0c6 */  test    %ecx,%ecx\n  /* 0c8 */  je      .L72\n  /* 0ca */  mov     %edx,0x1c(%esp)\n  /* 0ce */  mov     $0x1,%eax\n  /* 0d3 */  fldl    host_time\n  /* 0d9 */  mov     %eax,vcrConnect+0x8\n  /* 0de */  mov     $0x10,%eax\n  /* 0e3 */  mov     %eax,0x8(%esp)\n  /* 0e7 */  fstpl   vcrConnect\n  /* 0ed */  mov     $vcrConnect,%eax\n  /* 0f2 */  mov     %eax,0x4(%esp)\n  /* 0f6 */  mov     vcrFile,%eax\n  /* 0fb */  mov     %edx,vcrConnect+0xc\n  /* 101 */  mov     %eax,(%esp)\n  /* 104 */  call    Sys_FileWrite\n  /* 109 */  mov     $0x40,%edx\n  /* 10e */  mov     %edx,0x8(%esp)\n  /* 112 */  mov     0x1c(%esp),%edx\n  /* 116 */  lea     0x4064(%edx),%eax\n  /* 11c */  mov     %eax,0x4(%esp)\n  /* 120 */  mov     vcrFile,%eax\n  /* 125 */  mov     %eax,(%esp)\n  /* 128 */  call    Sys_FileWrite\n  /* 12d */  mov     0x1c(%esp),%edx\n  /* 131 */  add     $0x2c,%esp\n  /* 134 */  mov     %edx,%eax\n  /* 136 */  ret\n","c":"#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nextern int vcrFile;\nextern int recording;\nextern qboolean listening;\nextern struct { double time; int op; long session; } vcrConnect;\n#define dfunc net_drivers[net_driverlevel]\n\nstruct qsocket_s *NET_CheckNewConnections (void)\n{\n    struct qsocket_s *ret;\n    net_time = Sys_FloatTime();\n    for (net_driverlevel=0 ; net_driverlevel<net_numdrivers; net_driverlevel++)\n    {\n        if (net_drivers[net_driverlevel].initialized == false)\n            continue;\n        if (net_driverlevel && listening == false)\n            continue;\n        ret = dfunc.CheckNewConnections ();\n        if (ret)\n        {\n            if (recording)\n            {\n                vcrConnect.time = host_time;\n                vcrConnect.op = VCR_OP_CONNECT;\n                vcrConnect.session = (long)ret;\n                Sys_FileWrite (vcrFile, &vcrConnect, sizeof(vcrConnect));\n                Sys_FileWrite (vcrFile, ret->address, NET_NAMELEN);\n            }\n            return ret;\n        }\n    }\n    if (recording)\n    {\n        vcrConnect.time = host_time;\n        vcrConnect.op = VCR_OP_CONNECT;\n        vcrConnect.session = 0;\n        Sys_FileWrite (vcrFile, &vcrConnect, sizeof(vcrConnect));\n    }\n    return NULL;\n}\n","size":311,"score":100,"agent":"kuncc/2","pid":3,"session":1321,"ts":1791749736784}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1042,"symbol":"AngleVectors","file":"mathlib.c","asm":"# AngleVectors  (TU mathlib.c, section .text, 314 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAngleVectors:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     0x60(%esp),%ebp\n  /* 00b */  lea     0x38(%esp),%ebx\n  /* 00f */  mov     %ebx,0x8(%esp)\n  /* 013 */  lea     0x30(%esp),%esi\n  /* 017 */  fldl    =0x3f91df46a2529d39 (0.017453292519943295)\n  /* 01d */  mov     %esi,0xc(%esp)\n  /* 021 */  mov     0x64(%esp),%edi\n  /* 025 */  fmuls   0x4(%ebp)\n  /* 028 */  fstps   0x1c(%esp)\n  /* 02c */  flds    0x1c(%esp)\n  /* 030 */  fstpl   (%esp)\n  /* 033 */  call    sincos\n  /* 038 */  mov     %esi,0xc(%esp)\n  /* 03c */  mov     %ebx,0x8(%esp)\n  /* 040 */  fldl    0x38(%esp)\n  /* 044 */  fstps   0x24(%esp)\n  /* 048 */  fldl    0x30(%esp)\n  /* 04c */  fstps   0x28(%esp)\n  /* 050 */  fldl    =0x3f91df46a2529d39 (0.017453292519943295)\n  /* 056 */  fmuls   0x0(%ebp)\n  /* 059 */  fstps   0x1c(%esp)\n  /* 05d */  flds    0x1c(%esp)\n  /* 061 */  fstpl   (%esp)\n  /* 064 */  call    sincos\n  /* 069 */  mov     %esi,0xc(%esp)\n  /* 06d */  mov     %ebx,0x8(%esp)\n  /* 071 */  fldl    0x38(%esp)\n  /* 075 */  fstps   0x1c(%esp)\n  /* 079 */  fldl    0x30(%esp)\n  /* 07d */  fstps   0x20(%esp)\n  /* 081 */  fldl    =0x3f91df46a2529d39 (0.017453292519943295)\n  /* 087 */  fmuls   0x8(%ebp)\n  /* 08a */  fstps   0x2c(%esp)\n  /* 08e */  flds    0x2c(%esp)\n  /* 092 */  fstpl   (%esp)\n  /* 095 */  call    sincos\n  /* 09a */  mov     0x68(%esp),%edx\n  /* 09e */  mov     0x6c(%esp),%eax\n  /* 0a2 */  fldl    0x38(%esp)\n  /* 0a6 */  fstps   0x2c(%esp)\n  /* 0aa */  flds    0x2c(%esp)\n  /* 0ae */  fldl    0x30(%esp)\n  /* 0b2 */  fstps   0x2c(%esp)\n  /* 0b6 */  flds    0x2c(%esp)\n  /* 0ba */  flds    0x28(%esp)\n  /* 0be */  fld     %st(0)\n  /* 0c0 */  flds    0x20(%esp)\n  /* 0c4 */  fmul    %st,%st(1)\n  /* 0c6 */  fxch    %st(1)\n  /* 0c8 */  fstps   (%edi)\n  /* 0ca */  flds    0x24(%esp)\n  /* 0ce */  fld     %st(0)\n  /* 0d0 */  fmulp   %st,%st(2)\n  /* 0d2 */  fxch    %st(1)\n  /* 0d4 */  fstps   0x4(%edi)\n  /* 0d7 */  flds    0x1c(%esp)\n  /* 0db */  fld     %st(0)\n  /* 0dd */  fchs\n  /* 0df */  fstps   0x8(%edi)\n  /* 0e2 */  fld     %st(4)\n  /* 0e4 */  fchs\n  /* 0e6 */  fmul    %st,%st(1)\n  /* 0e8 */  fld     %st(3)\n  /* 0ea */  fmul    %st(2),%st\n  /* 0ec */  fld     %st(3)\n  /* 0ee */  fmul    %st(6),%st\n  /* 0f0 */  faddp   %st,%st(1)\n  /* 0f2 */  fstps   (%edx)\n  /* 0f4 */  fld     %st(3)\n  /* 0f6 */  fmul    %st(5),%st\n  /* 0f8 */  fxch    %st(2)\n  /* 0fa */  fmul    %st(3),%st\n  /* 0fc */  fsubp   %st,%st(2)\n  /* 0fe */  fxch    %st(1)\n  /* 100 */  fstps   0x4(%edx)\n  /* 103 */  flds    0x20(%esp)\n  /* 107 */  fld     %st(0)\n  /* 109 */  fmul    %st(2),%st\n  /* 10b */  fstps   0x8(%edx)\n  /* 10e */  flds    0x1c(%esp)\n  /* 112 */  fmul    %st(5),%st\n  /* 114 */  fld     %st(4)\n  /* 116 */  fmul    %st(1),%st\n  /* 118 */  fxch    %st(7)\n  /* 11a */  fmul    %st(4),%st\n  /* 11c */  faddp   %st,%st(7)\n  /* 11e */  fxch    %st(6)\n  /* 120 */  fstps   (%eax)\n  /* 122 */  fxch    %st(5)\n  /* 124 */  fmulp   %st,%st(2)\n  /* 126 */  fmulp   %st,%st(2)\n  /* 128 */  faddp   %st,%st(1)\n  /* 12a */  fstps   0x4(%eax)\n  /* 12d */  fmulp   %st,%st(1)\n  /* 12f */  fstps   0x8(%eax)\n  /* 132 */  add     $0x4c,%esp\n  /* 135 */  pop     %ebx\n  /* 136 */  pop     %esi\n  /* 137 */  pop     %edi\n  /* 138 */  pop     %ebp\n  /* 139 */  ret\n","c":"#include <math.h>\n#include \"quakedef.h\"\n\nvoid AngleVectors (vec3_t angles, vec3_t forward, vec3_t right, vec3_t up)\n{\n    float angle;\n    float sr, sp, sy, cr, cp, cy;\n\n    angle = angles[YAW] * (M_PI*2 / 360);\n    sy = sin(angle);\n    cy = cos(angle);\n    angle = angles[PITCH] * (M_PI*2 / 360);\n    sp = sin(angle);\n    cp = cos(angle);\n    angle = angles[ROLL] * (M_PI*2 / 360);\n    sr = sin(angle);\n    cr = cos(angle);\n\n    forward[0] = cp*cy;\n    forward[1] = cp*sy;\n    forward[2] = -sp;\n    right[0] = (-1*sr*sp*cy+-1*cr*-sy);\n    right[1] = (-1*sr*sp*sy+-1*cr*cy);\n    right[2] = -1*sr*cp;\n    up[0] = (cr*sp*cy+-sr*-sy);\n    up[1] = (cr*sp*sy+-sr*cy);\n    up[2] = cr*cp;\n}\n","size":314,"score":100,"agent":"kuncc/0","pid":1,"session":1324,"ts":1791749738226}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1058,"symbol":"R_ConcatTransforms","file":"mathlib.c","asm":"# R_ConcatTransforms  (TU mathlib.c, section .text, 314 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ConcatTransforms:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x8(%esp),%edx\n  /* 008 */  mov     0xc(%esp),%ecx\n  /* 00c */  flds    (%eax)\n  /* 00e */  fmuls   (%edx)\n  /* 010 */  flds    0x4(%eax)\n  /* 013 */  fmuls   0x10(%edx)\n  /* 016 */  faddp   %st,%st(1)\n  /* 018 */  flds    0x8(%eax)\n  /* 01b */  fmuls   0x20(%edx)\n  /* 01e */  faddp   %st,%st(1)\n  /* 020 */  fstps   (%ecx)\n  /* 022 */  flds    (%eax)\n  /* 024 */  fmuls   0x4(%edx)\n  /* 027 */  flds    0x4(%eax)\n  /* 02a */  fmuls   0x14(%edx)\n  /* 02d */  faddp   %st,%st(1)\n  /* 02f */  flds    0x8(%eax)\n  /* 032 */  fmuls   0x24(%edx)\n  /* 035 */  faddp   %st,%st(1)\n  /* 037 */  fstps   0x4(%ecx)\n  /* 03a */  flds    (%eax)\n  /* 03c */  fmuls   0x8(%edx)\n  /* 03f */  flds    0x4(%eax)\n  /* 042 */  fmuls   0x18(%edx)\n  /* 045 */  faddp   %st,%st(1)\n  /* 047 */  flds    0x8(%eax)\n  /* 04a */  fmuls   0x28(%edx)\n  /* 04d */  faddp   %st,%st(1)\n  /* 04f */  fstps   0x8(%ecx)\n  /* 052 */  flds    (%eax)\n  /* 054 */  fmuls   0xc(%edx)\n  /* 057 */  flds    0x4(%eax)\n  /* 05a */  fmuls   0x1c(%edx)\n  /* 05d */  faddp   %st,%st(1)\n  /* 05f */  flds    0x8(%eax)\n  /* 062 */  fmuls   0x2c(%edx)\n  /* 065 */  faddp   %st,%st(1)\n  /* 067 */  fadds   0xc(%eax)\n  /* 06a */  fstps   0xc(%ecx)\n  /* 06d */  flds    0x10(%eax)\n  /* 070 */  fmuls   (%edx)\n  /* 072 */  flds    0x14(%eax)\n  /* 075 */  fmuls   0x10(%edx)\n  /* 078 */  faddp   %st,%st(1)\n  /* 07a */  flds    0x18(%eax)\n  /* 07d */  fmuls   0x20(%edx)\n  /* 080 */  faddp   %st,%st(1)\n  /* 082 */  fstps   0x10(%ecx)\n  /* 085 */  flds    0x10(%eax)\n  /* 088 */  fmuls   0x4(%edx)\n  /* 08b */  flds    0x14(%eax)\n  /* 08e */  fmuls   0x14(%edx)\n  /* 091 */  faddp   %st,%st(1)\n  /* 093 */  flds    0x18(%eax)\n  /* 096 */  fmuls   0x24(%edx)\n  /* 099 */  faddp   %st,%st(1)\n  /* 09b */  fstps   0x14(%ecx)\n  /* 09e */  flds    0x10(%eax)\n  /* 0a1 */  fmuls   0x8(%edx)\n  /* 0a4 */  flds    0x14(%eax)\n  /* 0a7 */  fmuls   0x18(%edx)\n  /* 0aa */  faddp   %st,%st(1)\n  /* 0ac */  flds    0x18(%eax)\n  /* 0af */  fmuls   0x28(%edx)\n  /* 0b2 */  faddp   %st,%st(1)\n  /* 0b4 */  fstps   0x18(%ecx)\n  /* 0b7 */  flds    0x10(%eax)\n  /* 0ba */  fmuls   0xc(%edx)\n  /* 0bd */  flds    0x14(%eax)\n  /* 0c0 */  fmuls   0x1c(%edx)\n  /* 0c3 */  faddp   %st,%st(1)\n  /* 0c5 */  flds    0x18(%eax)\n  /* 0c8 */  fmuls   0x2c(%edx)\n  /* 0cb */  faddp   %st,%st(1)\n  /* 0cd */  fadds   0x1c(%eax)\n  /* 0d0 */  fstps   0x1c(%ecx)\n  /* 0d3 */  flds    0x20(%eax)\n  /* 0d6 */  fmuls   (%edx)\n  /* 0d8 */  flds    0x24(%eax)\n  /* 0db */  fmuls   0x10(%edx)\n  /* 0de */  faddp   %st,%st(1)\n  /* 0e0 */  flds    0x28(%eax)\n  /* 0e3 */  fmuls   0x20(%edx)\n  /* 0e6 */  faddp   %st,%st(1)\n  /* 0e8 */  fstps   0x20(%ecx)\n  /* 0eb */  flds    0x20(%eax)\n  /* 0ee */  fmuls   0x4(%edx)\n  /* 0f1 */  flds    0x24(%eax)\n  /* 0f4 */  fmuls   0x14(%edx)\n  /* 0f7 */  faddp   %st,%st(1)\n  /* 0f9 */  flds    0x28(%eax)\n  /* 0fc */  fmuls   0x24(%edx)\n  /* 0ff */  faddp   %st,%st(1)\n  /* 101 */  fstps   0x24(%ecx)\n  /* 104 */  flds    0x20(%eax)\n  /* 107 */  fmuls   0x8(%edx)\n  /* 10a */  flds    0x24(%eax)\n  /* 10d */  fmuls   0x18(%edx)\n  /* 110 */  faddp   %st,%st(1)\n  /* 112 */  flds    0x28(%eax)\n  /* 115 */  fmuls   0x28(%edx)\n  /* 118 */  faddp   %st,%st(1)\n  /* 11a */  fstps   0x28(%ecx)\n  /* 11d */  flds    0x20(%eax)\n  /* 120 */  fmuls   0xc(%edx)\n  /* 123 */  flds    0x24(%eax)\n  /* 126 */  fmuls   0x1c(%edx)\n  /* 129 */  faddp   %st,%st(1)\n  /* 12b */  flds    0x28(%eax)\n  /* 12e */  fmuls   0x2c(%edx)\n  /* 131 */  faddp   %st,%st(1)\n  /* 133 */  fadds   0x2c(%eax)\n  /* 136 */  fstps   0x2c(%ecx)\n  /* 139 */  ret\n","c":"#include <math.h>\n#include \"quakedef.h\"\n\nvoid R_ConcatTransforms (float in1[3][4], float in2[3][4], float out[3][4])\n{\n\tout[0][0] = in1[0][0] * in2[0][0] + in1[0][1] * in2[1][0] +\n\t\t\t\tin1[0][2] * in2[2][0];\n\tout[0][1] = in1[0][0] * in2[0][1] + in1[0][1] * in2[1][1] +\n\t\t\t\tin1[0][2] * in2[2][1];\n\tout[0][2] = in1[0][0] * in2[0][2] + in1[0][1] * in2[1][2] +\n\t\t\t\tin1[0][2] * in2[2][2];\n\tout[0][3] = in1[0][0] * in2[0][3] + in1[0][1] * in2[1][3] +\n\t\t\t\tin1[0][2] * in2[2][3] + in1[0][3];\n\tout[1][0] = in1[1][0] * in2[0][0] + in1[1][1] * in2[1][0] +\n\t\t\t\tin1[1][2] * in2[2][0];\n\tout[1][1] = in1[1][0] * in2[0][1] + in1[1][1] * in2[1][1] +\n\t\t\t\tin1[1][2] * in2[2][1];\n\tout[1][2] = in1[1][0] * in2[0][2] + in1[1][1] * in2[1][2] +\n\t\t\t\tin1[1][2] * in2[2][2];\n\tout[1][3] = in1[1][0] * in2[0][3] + in1[1][1] * in2[1][3] +\n\t\t\t\tin1[1][2] * in2[2][3] + in1[1][3];\n\tout[2][0] = in1[2][0] * in2[0][0] + in1[2][1] * in2[1][0] +\n\t\t\t\tin1[2][2] * in2[2][0];\n\tout[2][1] = in1[2][0] * in2[0][1] + in1[2][1] * in2[1][1] +\n\t\t\t\tin1[2][2] * in2[2][1];\n\tout[2][2] = in1[2][0] * in2[0][2] + in1[2][1] * in2[1][2] +\n\t\t\t\tin1[2][2] * in2[2][2];\n\tout[2][3] = in1[2][0] * in2[0][3] + in1[2][1] * in2[1][3] +\n\t\t\t\tin1[2][2] * in2[2][3] + in1[2][3];\n}\n","size":314,"score":100,"agent":"kuncc/4","pid":5,"session":1325,"ts":1791749741012}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1032,"symbol":"Key_Unbind_f","file":"keys.c","asm":"# Key_Unbind_f  (TU keys.c, section .text, 112 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nKey_Unbind_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    Cmd_Argc\n  /* 008 */  cmp     $0x2,%eax\n  /* 00b */  je      .L20\n  /* 00d */  movl    $\"unbind <key> : remove commands from a key\\n\",(%esp)\n  /* 014 */  call    Con_Printf\n  /* 019 */  add     $0x1c,%esp\n  /* 01c */  ret\n  /* 01d */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  movl    $0x1,(%esp)\n  /* 027 */  call    Cmd_Argv\n  /* 02c */  mov     %eax,(%esp)\n  /* 02f */  call    Key_StringToKeynum\n  /* 034 */  cmp     $0xffffffff,%eax\n  /* 037 */  je      .L50\n  /* 039 */  mov     %eax,(%esp)\n  /* 03c */  mov     $\"\",%edx\n  /* 041 */  mov     %edx,0x4(%esp)\n  /* 045 */  call    Key_SetBinding\n  /* 04a */  add     $0x1c,%esp\n  /* 04d */  ret\n  /* 04e */  xchg    %ax,%ax\n.L50:\n  /* 050 */  movl    $0x1,(%esp)\n  /* 057 */  call    Cmd_Argv\n  /* 05c */  movl    $\"\\\"%s\\\" isn't a valid key\\n\",(%esp)\n  /* 063 */  mov     %eax,0x4(%esp)\n  /* 067 */  call    Con_Printf\n  /* 06c */  add     $0x1c,%esp\n  /* 06f */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Key_Unbind_f(void)\n{\n    int b;\n\n    if (Cmd_Argc() != 2)\n    {\n        Con_Printf(\"unbind <key> : remove commands from a key\\n\");\n        return;\n    }\n\n    b = Key_StringToKeynum(Cmd_Argv(1));\n    if (b == -1)\n    {\n        Con_Printf(\"\\\"%s\\\" isn't a valid key\\n\", Cmd_Argv(1));\n        return;\n    }\n\n    Key_SetBinding(b, \"\");\n}\n","size":112,"score":100,"agent":"diyar","pid":9,"session":1327,"ts":1791749742360}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":921,"symbol":"D_SetupFrame","file":"d_init.c","asm":"# D_SetupFrame  (TU d_init.c, section .text, 227 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_SetupFrame:\n  /* 000 */  sub     $0x4,%esp\n  /* 003 */  mov     r_dowarp,%eax\n  /* 008 */  test    %eax,%eax\n  /* 00a */  je      .Lc0\n  /* 010 */  mov     r_warpbuffer,%edx\n  /* 016 */  mov     $0x140,%eax\n.L1b:\n  /* 01b */  fnstcw  0x2(%esp)\n  /* 01f */  flds    d_mipcap+0x10\n  /* 025 */  xor     %ecx,%ecx\n  /* 027 */  mov     %eax,screenwidth\n  /* 02c */  mov     sc_rover,%eax\n  /* 031 */  mov     %edx,d_viewbuffer\n  /* 037 */  xor     %edx,%edx\n  /* 039 */  mov     %ecx,d_roverwrapped\n  /* 03f */  mov     %eax,d_initial_rover\n  /* 044 */  movzwl  0x2(%esp),%eax\n  /* 049 */  or      $0xc00,%ax\n  /* 04d */  mov     %ax,(%esp)\n  /* 051 */  fldcw   (%esp)\n  /* 054 */  fistpl  d_minmip\n  /* 05a */  fldcw   0x2(%esp)\n  /* 05e */  flds    d_mipscale+0x10\n  /* 064 */  mov     d_minmip,%eax\n  /* 069 */  fsts    d_scalemip\n  /* 06f */  flds    =0x3ecccccd (0.4000000059604645f)\n  /* 075 */  fmul    %st(1),%st\n  /* 077 */  test    %eax,%eax\n  /* 079 */  cmovs   %edx,%eax\n  /* 07c */  mov     $0x3,%edx\n  /* 081 */  cmp     %edx,%eax\n  /* 083 */  cmovg   %edx,%eax\n  /* 086 */  mov     %eax,d_minmip\n  /* 08b */  fstps   d_scalemip+0x4\n  /* 091 */  fmuls   =0x3e4ccccd (0.20000000298023224f)\n  /* 097 */  fstps   d_scalemip+0x8\n  /* 09d */  fldz\n  /* 09f */  flds    d_subdiv16+0x10\n  /* 0a5 */  fucomip %st(1),%st\n  /* 0a7 */  fstp    %st(0)\n  /* 0a9 */  jp      .Ld0\n  /* 0ab */  mov     $D_DrawSpans8,%eax\n  /* 0b0 */  jne     .Ld0\n  /* 0b2 */  mov     %eax,d_drawspans\n  /* 0b7 */  xor     %eax,%eax\n  /* 0b9 */  mov     %eax,d_aflatcolor\n  /* 0be */  pop     %edx\n  /* 0bf */  ret\n.Lc0:\n  /* 0c0 */  mov     vid,%edx\n  /* 0c6 */  mov     vid+0x10,%eax\n  /* 0cb */  jmp     .L1b\n.Ld0:\n  /* 0d0 */  mov     $D_DrawSpans16,%eax\n  /* 0d5 */  mov     %eax,d_drawspans\n  /* 0da */  xor     %eax,%eax\n  /* 0dc */  mov     %eax,d_aflatcolor\n  /* 0e1 */  pop     %edx\n  /* 0e2 */  ret\n","c":"#include \"quakedef.h\"\n#include \"d_local.h\"\n\nextern cvar_t d_mipcap, d_mipscale;\nextern int d_aflatcolor;\n\nvoid D_SetupFrame (void)\n{\n    if (r_dowarp)\n    {\n        d_viewbuffer = r_warpbuffer;\n        screenwidth = WARP_WIDTH;\n    }\n    else\n    {\n        d_viewbuffer = (void *)vid.buffer;\n        screenwidth = vid.rowbytes;\n    }\n\n    d_roverwrapped = false;\n    d_initial_rover = sc_rover;\n\n    d_minmip = d_mipcap.value;\n    if (d_minmip > 3)\n        d_minmip = 3;\n    else if (d_minmip < 0)\n        d_minmip = 0;\n\n    d_scalemip[0] = d_mipscale.value;\n    d_scalemip[1] = 0.4f * d_mipscale.value;\n    d_scalemip[2] = 0.2f * d_mipscale.value;\n\n    if (d_subdiv16.value)\n        d_drawspans = D_DrawSpans16;\n    else\n        d_drawspans = D_DrawSpans8;\n\n    d_aflatcolor = 0;\n}\n","size":227,"score":100,"agent":"forky","pid":14,"session":1326,"ts":1791749760258}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1360,"symbol":"PR_EnterFunction","file":"pr_exec.c","asm":"# PR_EnterFunction  (TU pr_exec.c, section .text, 315 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPR_EnterFunction:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     pr_depth,%eax\n  /* 00c */  mov     pr_xstatement,%edx\n  /* 012 */  mov     0x40(%esp),%edi\n  /* 016 */  mov     %edx,pr_stack(,%eax,8)\n  /* 01d */  mov     pr_xfunction,%edx\n  /* 023 */  mov     %edx,pr_stack+0x4(,%eax,8)\n  /* 02a */  inc     %eax\n  /* 02b */  mov     %eax,pr_depth\n  /* 030 */  cmp     $0x1f,%eax\n  /* 033 */  jg      .L110\n.L39:\n  /* 039 */  mov     0x8(%edi),%ebx\n  /* 03c */  mov     localstack_used,%ecx\n  /* 042 */  lea     (%ecx,%ebx,1),%ebp\n  /* 045 */  cmp     $0x800,%ebp\n  /* 04b */  jg      .L121\n.L51:\n  /* 051 */  test    %ebx,%ebx\n  /* 053 */  jle     .L74\n  /* 055 */  mov     pr_globals,%esi\n  /* 05b */  shl     $0x2,%ecx\n  /* 05e */  xor     %eax,%eax\n.L60:\n  /* 060 */  mov     0x4(%edi),%edx\n  /* 063 */  add     %eax,%edx\n  /* 065 */  mov     (%esi,%edx,4),%edx\n  /* 068 */  mov     %edx,localstack(%ecx,%eax,4)\n  /* 06f */  inc     %eax\n  /* 070 */  cmp     %eax,%ebx\n  /* 072 */  jne     .L60\n.L74:\n  /* 074 */  mov     %ebp,localstack_used\n  /* 07a */  mov     0x18(%edi),%eax\n  /* 07d */  test    %eax,%eax\n  /* 07f */  jle     .Lff\n  /* 081 */  mov     pr_globals,%eax\n  /* 086 */  xor     %ecx,%ecx\n  /* 088 */  xor     %esi,%esi\n  /* 08a */  mov     0x4(%edi),%ebp\n  /* 08d */  mov     %eax,0x18(%esp)\n  /* 091 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movzbl  0x1c(%edi,%esi,1),%edx\n  /* 0a5 */  test    %dl,%dl\n  /* 0a7 */  je      .Lf6\n  /* 0a9 */  lea     0x0(,%ebp,4),%ebx\n  /* 0b0 */  add     %ebp,%edx\n  /* 0b2 */  mov     0x18(%esp),%eax\n  /* 0b6 */  mov     %edx,0x1c(%esp)\n  /* 0ba */  mov     0x18(%esp),%ebp\n  /* 0be */  add     %ebx,%eax\n  /* 0c0 */  lea     0x0(%ebp,%edx,4),%ebp\n  /* 0c4 */  jmp     .Le0\n  /* 0c6 */  xchg    %ax,%ax\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0d0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     %eax,%edx\n  /* 0e2 */  add     $0x4,%eax\n  /* 0e5 */  sub     %ebx,%edx\n  /* 0e7 */  mov     0x10(%edx,%ecx,1),%edx\n  /* 0eb */  mov     %edx,-0x4(%eax)\n  /* 0ee */  cmp     %eax,%ebp\n  /* 0f0 */  jne     .Le0\n  /* 0f2 */  mov     0x1c(%esp),%ebp\n.Lf6:\n  /* 0f6 */  inc     %esi\n  /* 0f7 */  add     $0xc,%ecx\n  /* 0fa */  cmp     %esi,0x18(%edi)\n  /* 0fd */  jg      .La0\n.Lff:\n  /* 0ff */  mov     %edi,pr_xfunction\n  /* 105 */  mov     (%edi),%eax\n  /* 107 */  add     $0x2c,%esp\n  /* 10a */  pop     %ebx\n  /* 10b */  pop     %esi\n  /* 10c */  dec     %eax\n  /* 10d */  pop     %edi\n  /* 10e */  pop     %ebp\n  /* 10f */  ret\n.L110:\n  /* 110 */  movl    $\"stack overflow\",(%esp)\n  /* 117 */  call    PR_RunError\n  /* 11c */  jmp     .L39\n.L121:\n  /* 121 */  movl    $\"PR_ExecuteProgram: locals stack overflow\\n\",(%esp)\n  /* 128 */  call    PR_RunError\n  /* 12d */  mov     localstack_used,%ecx\n  /* 133 */  lea     (%ebx,%ecx,1),%ebp\n  /* 136 */  jmp     .L51\n","c":"#include \"quakedef.h\"\n\ntypedef struct\n{\n    int s;\n    dfunction_t *f;\n} prstack_t;\n\nextern prstack_t pr_stack[32];\nextern int pr_depth;\nextern int localstack[2048];\nextern int localstack_used;\nextern int pr_xstatement;\n\nint PR_EnterFunction(dfunction_t *f)\n{\n    int i, j, c, o;\n\n    pr_stack[pr_depth].s = pr_xstatement;\n    pr_stack[pr_depth].f = pr_xfunction;\n    pr_depth++;\n    if (pr_depth >= 32)\n        PR_RunError(\"stack overflow\");\n\n    c = f->locals;\n    if (localstack_used + c > 2048)\n        PR_RunError(\"PR_ExecuteProgram: locals stack overflow\\n\");\n\n    for (i = 0; i < c; i++)\n        localstack[localstack_used + i] = ((int *)pr_globals)[f->parm_start + i];\n    localstack_used += c;\n\n    o = f->parm_start;\n    for (i = 0; i < f->numparms; i++)\n    {\n        for (j = 0; j < f->parm_size[i]; j++)\n        {\n            ((int *)pr_globals)[o] = ((int *)pr_globals)[OFS_PARM0 + i * 3 + j];\n            o++;\n        }\n    }\n\n    pr_xfunction = f;\n    return f->first_statement - 1;\n}\n","size":315,"score":100,"agent":"kuncc/5","pid":6,"session":1330,"ts":1791749767533}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1257,"symbol":"VCR_CheckNewConnections","file":"net_vcr.c","asm":"# VCR_CheckNewConnections  (TU net_vcr.c, section .text, 145 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVCR_CheckNewConnections:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  fldl    host_time\n  /* 00d */  fldl    next\n  /* 013 */  fucomip %st(1),%st\n  /* 015 */  fstp    %st(0)\n  /* 017 */  jp      .L24\n  /* 019 */  jne     .L24\n  /* 01b */  cmpl    $0x1,next+0x8\n  /* 022 */  je      .L30\n.L24:\n  /* 024 */  movl    $\"VCR missmatch\",(%esp)\n  /* 02b */  call    Sys_Error\n.L30:\n  /* 030 */  mov     next+0xc,%edx\n  /* 036 */  test    %edx,%edx\n  /* 038 */  je      .L80\n  /* 03a */  call    NET_NewQSocket\n  /* 03f */  mov     %eax,%ebx\n  /* 041 */  mov     next+0xc,%eax\n  /* 046 */  mov     %eax,0x34(%ebx)\n  /* 049 */  mov     $0x40,%eax\n  /* 04e */  mov     %eax,0x8(%esp)\n  /* 052 */  lea     0x4064(%ebx),%eax\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  mov     vcrFile,%eax\n  /* 061 */  mov     %eax,(%esp)\n  /* 064 */  call    Sys_FileRead\n  /* 069 */  call    VCR_ReadNext\n  /* 06e */  mov     %ebx,%eax\n  /* 070 */  mov     0x18(%esp),%ebx\n  /* 074 */  add     $0x1c,%esp\n  /* 077 */  ret\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  call    VCR_ReadNext\n  /* 085 */  xor     %ebx,%ebx\n  /* 087 */  mov     %ebx,%eax\n  /* 089 */  mov     0x18(%esp),%ebx\n  /* 08d */  add     $0x1c,%esp\n  /* 090 */  ret\n","c":"#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nextern int vcrFile;\n\nstatic struct\n{\n    double time;\n    int op;\n    long session;\n} next;\n\nqsocket_t *VCR_CheckNewConnections (void)\n{\n    qsocket_t *sock;\n\n    if (host_time != next.time || next.op != 1)\n        Sys_Error(\"VCR missmatch\");\n\n    if (next.session)\n    {\n        sock = NET_NewQSocket();\n        sock->driverdata = (void *)next.session;\n        Sys_FileRead(vcrFile, sock->address, NET_NAMELEN);\n        VCR_ReadNext();\n        return sock;\n    }\n    VCR_ReadNext();\n    return NULL;\n}\n\nvoid VCR_ReadNext(void)\n{\n    if (Sys_FileRead(vcrFile, &next, sizeof(next)) == 0)\n    {\n        next.op = 255;\n        Sys_Error(\"=== END OF PLAYBACK===\\n\");\n    }\n    if (next.op < 1 || next.op > 4)\n        Sys_Error(\"VCR_ReadNext: bad op\");\n}\n","size":145,"score":100,"agent":"rebelor","pid":11,"session":1328,"ts":1791749770397}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1437,"symbol":"R_ParticleExplosion","file":"r_part.c","asm":"# R_ParticleExplosion  (TU r_part.c, section .text, 319 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ParticleExplosion:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  xor     %esi,%esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x1c,%esp\n  /* 009 */  mov     0x30(%esp),%edi\n  /* 00d */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  mov     free_particles,%ebx\n  /* 016 */  test    %ebx,%ebx\n  /* 018 */  je      .Lce\n  /* 01e */  flds    =0x40a00000 (5f)\n  /* 024 */  mov     %esi,%ebp\n  /* 026 */  faddl   cl+0x23c\n  /* 02c */  mov     0x10(%ebx),%eax\n  /* 02f */  mov     %eax,free_particles\n  /* 034 */  fstps   0x24(%ebx)\n  /* 037 */  mov     active_particles,%eax\n  /* 03c */  mov     %ebx,active_particles\n  /* 042 */  fildl   ramp1\n  /* 048 */  mov     %eax,0x10(%ebx)\n  /* 04b */  fstps   0xc(%ebx)\n  /* 04e */  call    rand\n  /* 053 */  and     $0x3,%eax\n  /* 056 */  and     $0x1,%ebp\n  /* 059 */  mov     %eax,0x8(%esp)\n  /* 05d */  fildl   0x8(%esp)\n  /* 061 */  fstps   0x20(%ebx)\n  /* 064 */  je      .Le0\n  /* 066 */  movl    $0x4,0x28(%ebx)\n  /* 06d */  xor     %ebp,%ebp\n.L6f:\n  /* 06f */  flds    (%edi,%ebp,4)\n  /* 072 */  fstps   0x8(%esp)\n  /* 076 */  call    rand\n  /* 07b */  cltd\n  /* 07c */  shr     $0x1b,%edx\n  /* 07f */  add     %edx,%eax\n  /* 081 */  and     $0x1f,%eax\n  /* 084 */  sub     %edx,%eax\n  /* 086 */  sub     $0x10,%eax\n  /* 089 */  mov     %eax,0xc(%esp)\n  /* 08d */  fildl   0xc(%esp)\n  /* 091 */  fadds   0x8(%esp)\n  /* 095 */  fstps   (%ebx,%ebp,4)\n  /* 098 */  call    rand\n  /* 09d */  cltd\n  /* 09e */  shr     $0x17,%edx\n  /* 0a1 */  add     %edx,%eax\n  /* 0a3 */  and     $0x1ff,%eax\n  /* 0a8 */  sub     %edx,%eax\n  /* 0aa */  sub     $0x100,%eax\n  /* 0af */  mov     %eax,0x8(%esp)\n  /* 0b3 */  fildl   0x8(%esp)\n  /* 0b7 */  fstps   0x14(%ebx,%ebp,4)\n  /* 0bb */  inc     %ebp\n  /* 0bc */  cmp     $0x3,%ebp\n  /* 0bf */  jne     .L6f\n  /* 0c1 */  inc     %esi\n  /* 0c2 */  cmp     $0x400,%esi\n  /* 0c8 */  jne     .L10\n.Lce:\n  /* 0ce */  add     $0x1c,%esp\n  /* 0d1 */  pop     %ebx\n  /* 0d2 */  pop     %esi\n  /* 0d3 */  pop     %edi\n  /* 0d4 */  pop     %ebp\n  /* 0d5 */  ret\n  /* 0d6 */  xchg    %ax,%ax\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  movl    $0x5,0x28(%ebx)\n.Le7:\n  /* 0e7 */  flds    (%edi,%ebp,4)\n  /* 0ea */  fstps   0x8(%esp)\n  /* 0ee */  call    rand\n  /* 0f3 */  cltd\n  /* 0f4 */  shr     $0x1b,%edx\n  /* 0f7 */  add     %edx,%eax\n  /* 0f9 */  and     $0x1f,%eax\n  /* 0fc */  sub     %edx,%eax\n  /* 0fe */  sub     $0x10,%eax\n  /* 101 */  mov     %eax,0xc(%esp)\n  /* 105 */  fildl   0xc(%esp)\n  /* 109 */  fadds   0x8(%esp)\n  /* 10d */  fstps   (%ebx,%ebp,4)\n  /* 110 */  call    rand\n  /* 115 */  cltd\n  /* 116 */  shr     $0x17,%edx\n  /* 119 */  add     %edx,%eax\n  /* 11b */  and     $0x1ff,%eax\n  /* 120 */  sub     %edx,%eax\n  /* 122 */  sub     $0x100,%eax\n  /* 127 */  mov     %eax,0x8(%esp)\n  /* 12b */  fildl   0x8(%esp)\n  /* 12f */  fstps   0x14(%ebx,%ebp,4)\n  /* 133 */  inc     %ebp\n  /* 134 */  cmp     $0x3,%ebp\n  /* 137 */  jne     .Le7\n  /* 139 */  inc     %esi\n  /* 13a */  jmp     .L10\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern particle_t *free_particles, *active_particles;\nint ramp1[8] = { 0x6f, 0x6d, 0x6b, 0x69, 0x67, 0x65, 0x63, 0x61 };\n\nvoid R_ParticleExplosion (vec3_t org)\n{\n    int i, j;\n    particle_t *p;\n\n    for (i=0; i<1024; i++)\n    {\n        if (!free_particles)\n            return;\n        p = free_particles;\n        free_particles = p->next;\n        p->next = active_particles;\n        active_particles = p;\n\n        p->die = cl.time + 5;\n        p->color = ramp1[0];\n        p->ramp = rand()&3;\n        if (i & 1)\n        {\n            p->type = pt_explode;\n            for (j=0; j<3; j++)\n            {\n                p->org[j] = org[j] + ((rand()%32)-16);\n                p->vel[j] = (rand()%512)-256;\n            }\n        }\n        else\n        {\n            p->type = pt_explode2;\n            for (j=0; j<3; j++)\n            {\n                p->org[j] = org[j] + ((rand()%32)-16);\n                p->vel[j] = (rand()%512)-256;\n            }\n        }\n    }\n}\n","size":319,"score":100,"agent":"kuncc/6","pid":7,"session":1332,"ts":1791749771622}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":934,"symbol":"D_Sky_uv_To_st","file":"d_sky.c","asm":"# D_Sky_uv_To_st  (TU d_sky.c, section .text, 321 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_Sky_uv_To_st:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     r_refdef+0x8,%edx\n  /* 009 */  mov     r_refdef+0xc,%eax\n  /* 00e */  mov     0x40(%esp),%ecx\n  /* 012 */  cmp     %eax,%edx\n  /* 014 */  cmovge  %edx,%eax\n  /* 017 */  mov     0x44(%esp),%edx\n  /* 01b */  mov     %eax,0x18(%esp)\n  /* 01f */  mov     vid+0x14,%eax\n  /* 024 */  fildl   0x18(%esp)\n  /* 028 */  sar     $1,%eax\n  /* 02a */  sub     %eax,%ecx\n  /* 02c */  mov     vid+0x18,%eax\n  /* 031 */  mov     %ecx,0x18(%esp)\n  /* 035 */  fildl   0x18(%esp)\n  /* 039 */  flds    =0x46000000 (8192f)\n  /* 03f */  fmul    %st,%st(1)\n  /* 041 */  fxch    %st(1)\n  /* 043 */  sar     $1,%eax\n  /* 045 */  sub     %edx,%eax\n  /* 047 */  fdiv    %st(2),%st\n  /* 049 */  fstps   0x18(%esp)\n  /* 04d */  flds    0x18(%esp)\n  /* 051 */  mov     %eax,0x18(%esp)\n  /* 055 */  lea     0x24(%esp),%eax\n  /* 059 */  fildl   0x18(%esp)\n  /* 05d */  fmulp   %st,%st(2)\n  /* 05f */  fxch    %st(1)\n  /* 061 */  fdivp   %st,%st(2)\n  /* 063 */  fxch    %st(1)\n  /* 065 */  fstps   0x18(%esp)\n  /* 069 */  flds    0x18(%esp)\n  /* 06d */  flds    =0x45800000 (4096f)\n  /* 073 */  flds    vpn\n  /* 079 */  fmul    %st(1),%st\n  /* 07b */  flds    vright\n  /* 081 */  fmul    %st(4),%st\n  /* 083 */  faddp   %st,%st(1)\n  /* 085 */  flds    vup\n  /* 08b */  fmul    %st(3),%st\n  /* 08d */  faddp   %st,%st(1)\n  /* 08f */  fstps   0x24(%esp)\n  /* 093 */  flds    vpn+0x4\n  /* 099 */  fmul    %st(1),%st\n  /* 09b */  flds    vright+0x4\n  /* 0a1 */  fmul    %st(4),%st\n  /* 0a3 */  faddp   %st,%st(1)\n  /* 0a5 */  flds    vup+0x4\n  /* 0ab */  fmul    %st(3),%st\n  /* 0ad */  faddp   %st,%st(1)\n  /* 0af */  fstps   0x28(%esp)\n  /* 0b3 */  fmuls   vpn+0x8\n  /* 0b9 */  fxch    %st(2)\n  /* 0bb */  fmuls   vright+0x8\n  /* 0c1 */  faddp   %st,%st(2)\n  /* 0c3 */  fmuls   vup+0x8\n  /* 0c9 */  faddp   %st,%st(1)\n  /* 0cb */  fmuls   =0x40400000 (3f)\n  /* 0d1 */  fstps   0x2c(%esp)\n  /* 0d5 */  mov     %eax,(%esp)\n  /* 0d8 */  call    VectorNormalize\n  /* 0dd */  fstp    %st(0)\n  /* 0df */  fnstcw  0x1e(%esp)\n  /* 0e3 */  flds    skytime\n  /* 0e9 */  fmuls   skyspeed\n  /* 0ef */  movzwl  0x1e(%esp),%eax\n  /* 0f4 */  flds    =0x43bd0000 (378f)\n  /* 0fa */  or      $0xc00,%ax\n  /* 0fe */  fmuls   0x24(%esp)\n  /* 102 */  mov     %ax,0x1c(%esp)\n  /* 107 */  mov     0x48(%esp),%eax\n  /* 10b */  fadd    %st(1),%st\n  /* 10d */  fmuls   =0x47800000 (65536f)\n  /* 113 */  fldcw   0x1c(%esp)\n  /* 117 */  fistpl  (%eax)\n  /* 119 */  fldcw   0x1e(%esp)\n  /* 11d */  mov     0x4c(%esp),%eax\n  /* 121 */  flds    =0x43bd0000 (378f)\n  /* 127 */  fmuls   0x28(%esp)\n  /* 12b */  faddp   %st,%st(1)\n  /* 12d */  fmuls   =0x47800000 (65536f)\n  /* 133 */  fldcw   0x1c(%esp)\n  /* 137 */  fistpl  (%eax)\n  /* 139 */  fldcw   0x1e(%esp)\n  /* 13d */  add     $0x3c,%esp\n  /* 140 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nextern float skytime;\nextern float skyspeed;\n\nvoid D_Sky_uv_To_st(int u, int v, fixed16_t *s, fixed16_t *t)\n{\n\tfloat wu, wv, temp;\n\tvec3_t end;\n\n\tif (r_refdef.vrect.width >= r_refdef.vrect.height)\n\t\ttemp = (float)r_refdef.vrect.width;\n\telse\n\t\ttemp = (float)r_refdef.vrect.height;\n\n\twu = 8192.0 * (float)(u - ((int)vid.width >> 1)) / temp;\n\twv = 8192.0 * (float)(((int)vid.height >> 1) - v) / temp;\n\n\tend[0] = 4096 * vpn[0] + wu * vright[0] + wv * vup[0];\n\tend[1] = 4096 * vpn[1] + wu * vright[1] + wv * vup[1];\n\tend[2] = 4096 * vpn[2] + wu * vright[2] + wv * vup[2];\n\tend[2] *= 3;\n\tVectorNormalize(end);\n\n\ttemp = skytime * skyspeed;\n\t*s = (int)((temp + 378 * end[0]) * 0x10000);\n\t*t = (int)((temp + 378 * end[1]) * 0x10000);\n}\n","size":321,"score":100,"agent":"kuncc/7","pid":8,"session":1333,"ts":1791749774299}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1343,"symbol":"ED_PrintEdict_f","file":"pr_edict.c","asm":"# ED_PrintEdict_f  (TU pr_edict.c, section .text, 112 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_PrintEdict_f:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  mov     %eax,(%esp)\n  /* 012 */  call    Q_atoi\n  /* 017 */  cmp     %eax,sv+0xda4\n  /* 01d */  jle     .L60\n  /* 01f */  test    %eax,%eax\n  /* 021 */  js      .L2b\n  /* 023 */  cmp     sv+0xda8,%eax\n  /* 029 */  jl      .L43\n.L2b:\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  movl    $\"EDICT_NUM: bad number %i\",(%esp)\n  /* 036 */  mov     %eax,0x1c(%esp)\n  /* 03a */  call    Sys_Error\n  /* 03f */  mov     0x1c(%esp),%eax\n.L43:\n  /* 043 */  mov     pr_edict_size,%edx\n  /* 049 */  mov     sv+0xdac,%ecx\n  /* 04f */  imul    %edx,%eax\n  /* 052 */  add     %ecx,%eax\n  /* 054 */  mov     %eax,(%esp)\n  /* 057 */  call    ED_Print\n  /* 05c */  add     $0x2c,%esp\n  /* 05f */  ret\n.L60:\n  /* 060 */  movl    $\"Bad edict number\\n\",(%esp)\n  /* 067 */  call    Con_Printf\n  /* 06c */  add     $0x2c,%esp\n  /* 06f */  ret\n","c":"#include \"quakedef.h\"\n\nedict_t *EDICT_NUM(int n)\n{\n    if (n < 0 || n >= sv.max_edicts)\n        Sys_Error(\"EDICT_NUM: bad number %i\", n);\n    return (edict_t *)((byte *)sv.edicts + (n) * pr_edict_size);\n}\n\nvoid ED_PrintEdict_f(void)\n{\n    int i;\n\n    i = Q_atoi(Cmd_Argv(1));\n    if (sv.num_edicts <= i)\n    {\n        Con_Printf(\"Bad edict number\\n\");\n        return;\n    }\n    ED_Print(EDICT_NUM(i));\n}\n","size":112,"score":100,"agent":"diyar","pid":9,"session":1334,"ts":1791749778342}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1523,"symbol":"S_Play","file":"snd_dma.c","asm":"# S_Play  (TU snd_dma.c, section .text, 314 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_Play:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  mov     $0x1,%ebx\n  /* 008 */  sub     $0x120,%esp\n  /* 00e */  lea     0x20(%esp),%edi\n  /* 012 */  jmp     .Lad\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  call    Cmd_Argv\n  /* 025 */  mov     %edi,(%esp)\n  /* 028 */  mov     %eax,0x4(%esp)\n  /* 02c */  call    Q_strcpy\n  /* 031 */  mov     sound_started,%esi\n  /* 037 */  test    %esi,%esi\n  /* 039 */  je      .L110\n.L3f:\n  /* 03f */  fldz\n  /* 041 */  flds    nosound+0x10\n  /* 047 */  fucomip %st(1),%st\n  /* 049 */  fstp    %st(0)\n  /* 04b */  jp      .L110\n  /* 051 */  jne     .L110\n  /* 057 */  mov     %edi,(%esp)\n  /* 05a */  call    S_FindName\n  /* 05f */  fldz\n  /* 061 */  flds    precache+0x10\n  /* 067 */  mov     %eax,%esi\n  /* 069 */  fucomip %st(1),%st\n  /* 06b */  fstp    %st(0)\n  /* 06d */  jp      .L120\n  /* 073 */  jne     .L120\n.L79:\n  /* 079 */  mov     hash.1,%eax\n  /* 07e */  fld1\n  /* 080 */  xor     %ecx,%ecx\n  /* 082 */  mov     %esi,0x8(%esp)\n  /* 086 */  inc     %ebx\n  /* 087 */  mov     %ecx,0x4(%esp)\n  /* 08b */  fsts    0x14(%esp)\n  /* 08f */  fstps   0x10(%esp)\n  /* 093 */  mov     %eax,(%esp)\n  /* 096 */  lea     0x1(%eax),%edx\n  /* 099 */  mov     %edx,hash.1\n  /* 09f */  mov     $listener_origin,%edx\n  /* 0a4 */  mov     %edx,0xc(%esp)\n  /* 0a8 */  call    S_StartSound\n.Lad:\n  /* 0ad */  call    Cmd_Argc\n  /* 0b2 */  cmp     %ebx,%eax\n  /* 0b4 */  jle     .L130\n  /* 0b6 */  mov     %ebx,(%esp)\n  /* 0b9 */  call    Cmd_Argv\n  /* 0be */  mov     $0x2e,%edx\n  /* 0c3 */  mov     %edx,0x4(%esp)\n  /* 0c7 */  mov     %eax,(%esp)\n  /* 0ca */  call    Q_strrchr\n  /* 0cf */  mov     %ebx,(%esp)\n  /* 0d2 */  test    %eax,%eax\n  /* 0d4 */  jne     .L20\n  /* 0da */  call    Cmd_Argv\n  /* 0df */  mov     %edi,(%esp)\n  /* 0e2 */  mov     %eax,0x4(%esp)\n  /* 0e6 */  call    Q_strcpy\n  /* 0eb */  mov     $\".wav\",%eax\n  /* 0f0 */  mov     %eax,0x4(%esp)\n  /* 0f4 */  mov     %edi,(%esp)\n  /* 0f7 */  call    Q_strcat\n  /* 0fc */  mov     sound_started,%esi\n  /* 102 */  test    %esi,%esi\n  /* 104 */  jne     .L3f\n  /* 10a */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  xor     %esi,%esi\n  /* 112 */  jmp     .L79\n  /* 117 */  nop\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     %esi,(%esp)\n  /* 123 */  call    S_LoadSound\n  /* 128 */  jmp     .L79\n  /* 12d */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  add     $0x120,%esp\n  /* 136 */  pop     %ebx\n  /* 137 */  pop     %esi\n  /* 138 */  pop     %edi\n  /* 139 */  ret\n","c":"#include \"quakedef.h\"\n\nextern cvar_t nosound;\nextern cvar_t precache;\nextern int sound_started;\nextern vec3_t listener_origin;\n\nstatic sfx_t *PS(char *sample)\n{\n    sfx_t *sfx;\n\n    if (!sound_started || nosound.value)\n        return NULL;\n\n    sfx = S_FindName (sample);\n\n    if (precache.value)\n        S_LoadSound (sfx);\n\n    return sfx;\n}\n\nvoid S_Play(void)\n{\n    static int hash = 345;\n    int i;\n    char name[256];\n    sfx_t *sfx;\n\n    i = 1;\n    while (i < Cmd_Argc())\n    {\n        if (!Q_strrchr(Cmd_Argv(i), '.'))\n        {\n            Q_strcpy(name, Cmd_Argv(i));\n            Q_strcat(name, \".wav\");\n        }\n        else\n            Q_strcpy(name, Cmd_Argv(i));\n\n        sfx = PS(name);\n        S_StartSound(hash++, 0, sfx, listener_origin, 1.0, 1.0);\n        i++;\n    }\n}\n\nvoid S_PlayVol(void)\n{\n    static int hash = 543;\n    int i = 1;\n    while (i < Cmd_Argc())\n    {\n        S_StartSound(hash++, 0, S_FindName(Cmd_Argv(i)), listener_origin, 1.0, 1.0);\n        i += 2;\n    }\n}\n","size":314,"score":100,"agent":"kuncc/1","pid":2,"session":1329,"ts":1791749789477}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1143,"symbol":"Mod_LoadLighting","file":"model.c","asm":"# Mod_LoadLighting  (TU model.c, section .text, 227 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadLighting:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%edx\n  /* 00b */  mov     %esi,0x24(%esp)\n  /* 00f */  mov     loadmodel,%ecx\n  /* 015 */  mov     %edi,0x28(%esp)\n  /* 019 */  mov     0x4(%edx),%eax\n  /* 01c */  test    %eax,%eax\n  /* 01e */  jne     .L40\n  /* 020 */  xor     %esi,%esi\n  /* 022 */  mov     0x20(%esp),%ebx\n  /* 026 */  mov     %esi,0x17c(%ecx)\n  /* 02c */  mov     0x28(%esp),%edi\n  /* 030 */  mov     0x24(%esp),%esi\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %edx,0x30(%esp)\n  /* 044 */  mov     $loadname,%edx\n  /* 049 */  mov     %edx,0x4(%esp)\n  /* 04d */  mov     %eax,(%esp)\n  /* 050 */  mov     %ecx,0x1c(%esp)\n  /* 054 */  call    Hunk_AllocName\n  /* 059 */  mov     0x30(%esp),%edx\n  /* 05d */  mov     0x1c(%esp),%ecx\n  /* 061 */  mov     mod_base,%ebx\n  /* 067 */  mov     %eax,0x17c(%ecx)\n  /* 06d */  mov     (%edx),%eax\n  /* 06f */  mov     0x4(%edx),%ecx\n  /* 072 */  mov     loadmodel,%edx\n  /* 078 */  add     %ebx,%eax\n  /* 07a */  cmp     $0x8,%ecx\n  /* 07d */  mov     0x17c(%edx),%edx\n  /* 083 */  jae     .La0\n.L85:\n  /* 085 */  mov     %edx,%edi\n  /* 087 */  mov     %eax,%esi\n  /* 089 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 08b */  mov     0x20(%esp),%ebx\n  /* 08f */  mov     0x24(%esp),%esi\n  /* 093 */  mov     0x28(%esp),%edi\n  /* 097 */  add     $0x2c,%esp\n  /* 09a */  ret\n  /* 09b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  test    $0x1,%dl\n  /* 0a3 */  jne     .Ld8\n.La5:\n  /* 0a5 */  test    $0x2,%dl\n  /* 0a8 */  jne     .Lc0\n.Laa:\n  /* 0aa */  test    $0x4,%dl\n  /* 0ad */  je      .L85\n  /* 0af */  mov     (%eax),%ebx\n  /* 0b1 */  add     $0x4,%edx\n  /* 0b4 */  add     $0x4,%eax\n  /* 0b7 */  sub     $0x4,%ecx\n  /* 0ba */  mov     %ebx,-0x4(%edx)\n  /* 0bd */  jmp     .L85\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  movzwl  (%eax),%ebx\n  /* 0c3 */  add     $0x2,%edx\n  /* 0c6 */  add     $0x2,%eax\n  /* 0c9 */  sub     $0x2,%ecx\n  /* 0cc */  mov     %bx,-0x2(%edx)\n  /* 0d0 */  jmp     .Laa\n  /* 0d2 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  movzbl  (%eax),%ebx\n  /* 0db */  inc     %edx\n  /* 0dc */  inc     %eax\n  /* 0dd */  dec     %ecx\n  /* 0de */  mov     %bl,-0x1(%edx)\n  /* 0e1 */  jmp     .La5\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern byte *mod_base;\nextern char loadname[32];\nextern model_t *loadmodel;\n\nvoid Mod_LoadLighting(lump_t *l)\n{\n    if (!l->filelen)\n    {\n        loadmodel->lightdata = NULL;\n        return;\n    }\n    loadmodel->lightdata = Hunk_AllocName(l->filelen, loadname);\n    memcpy(loadmodel->lightdata, mod_base + l->fileofs, l->filelen);\n}\n","size":227,"score":100,"agent":"forky","pid":14,"session":1335,"ts":1791749802965}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1604,"symbol":"SV_UserFriction","file":"sv_user.c","asm":"# SV_UserFriction  (TU sv_user.c, section .text, 315 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_UserFriction:\n  /* 000 */  mov     velocity,%eax\n  /* 005 */  flds    (%eax)\n  /* 007 */  flds    0x4(%eax)\n  /* 00a */  fld     %st(1)\n  /* 00c */  fmul    %st(2),%st\n  /* 00e */  fld     %st(1)\n  /* 010 */  fmul    %st(2),%st\n  /* 012 */  faddp   %st,%st(1)\n  /* 014 */  fsqrt\n  /* 016 */  fldz\n  /* 018 */  fxch    %st(1)\n  /* 01a */  fucomi  %st(1),%st\n  /* 01c */  fstp    %st(1)\n  /* 01e */  jp      .L30\n  /* 020 */  jne     .L30\n  /* 022 */  fstp    %st(0)\n  /* 024 */  fstp    %st(0)\n  /* 026 */  fstp    %st(0)\n  /* 028 */  ret\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  fdivr   %st,%st(2)\n  /* 032 */  fxch    %st(2)\n  /* 034 */  sub     $0x8c,%esp\n  /* 03a */  mov     %eax,0x2c(%esp)\n  /* 03e */  mov     origin,%edx\n  /* 044 */  mov     $0x1,%eax\n  /* 049 */  mov     sv_player,%ecx\n  /* 04f */  fmuls   =0x41800000 (16f)\n  /* 055 */  fadds   (%edx)\n  /* 057 */  fsts    0x40(%esp)\n  /* 05b */  fstps   0x34(%esp)\n  /* 05f */  fdiv    %st(1),%st\n  /* 061 */  fxch    %st(1)\n  /* 063 */  fstps   0x28(%esp)\n  /* 067 */  fmuls   =0x41800000 (16f)\n  /* 06d */  fadds   0x4(%edx)\n  /* 070 */  fsts    0x44(%esp)\n  /* 074 */  fstps   0x38(%esp)\n  /* 078 */  flds    0x8(%edx)\n  /* 07b */  lea     0x4c(%esp),%edx\n  /* 07f */  fadds   0xec(%ecx)\n  /* 085 */  mov     %ecx,0x18(%esp)\n  /* 089 */  mov     %eax,0x14(%esp)\n  /* 08d */  lea     0x40(%esp),%ecx\n  /* 091 */  mov     $vec3_origin,%eax\n  /* 096 */  mov     %ecx,0x10(%esp)\n  /* 09a */  mov     $vec3_origin,%ecx\n  /* 09f */  mov     %ecx,0xc(%esp)\n  /* 0a3 */  lea     0x34(%esp),%ecx\n  /* 0a7 */  mov     %eax,0x8(%esp)\n  /* 0ab */  mov     %ecx,0x4(%esp)\n  /* 0af */  fsts    0x3c(%esp)\n  /* 0b3 */  fsubs   =0x42080000 (34f)\n  /* 0b9 */  mov     %edx,(%esp)\n  /* 0bc */  fstps   0x48(%esp)\n  /* 0c0 */  call    SV_Move\n  /* 0c5 */  flds    sv_friction+0x10\n  /* 0cb */  sub     $0x4,%esp\n  /* 0ce */  fld1\n  /* 0d0 */  flds    0x5c(%esp)\n  /* 0d4 */  mov     0x2c(%esp),%eax\n  /* 0d8 */  fucomip %st(1),%st\n  /* 0da */  fstp    %st(0)\n  /* 0dc */  flds    0x28(%esp)\n  /* 0e0 */  jp      .Lee\n  /* 0e2 */  jne     .Lf8\n  /* 0e4 */  fxch    %st(1)\n  /* 0e6 */  fmuls   sv_edgefriction+0x10\n  /* 0ec */  jmp     .Lfa\n.Lee:\n  /* 0ee */  fxch    %st(1)\n  /* 0f0 */  jmp     .Lfa\n  /* 0f2 */  lea     0x0(%esi),%esi\n.Lf8:\n  /* 0f8 */  fxch    %st(1)\n.Lfa:\n  /* 0fa */  flds    sv_stopspeed+0x10\n  /* 100 */  fcomi   %st(2),%st\n  /* 102 */  fcmovbe %st(2),%st\n  /* 104 */  fmull   host_frametime\n  /* 10a */  fmulp   %st,%st(1)\n  /* 10c */  fsubr   %st(1),%st\n  /* 10e */  fstps   0x28(%esp)\n  /* 112 */  flds    0x28(%esp)\n  /* 116 */  fldz\n  /* 118 */  fcomi   %st(1),%st\n  /* 11a */  fcmovbe %st(1),%st\n  /* 11c */  fstp    %st(1)\n  /* 11e */  fdivp   %st,%st(1)\n  /* 120 */  flds    (%eax)\n  /* 122 */  fmul    %st(1),%st\n  /* 124 */  fstps   (%eax)\n  /* 126 */  flds    0x4(%eax)\n  /* 129 */  fmul    %st(1),%st\n  /* 12b */  fstps   0x4(%eax)\n  /* 12e */  fmuls   0x8(%eax)\n  /* 131 */  fstps   0x8(%eax)\n  /* 134 */  add     $0x8c,%esp\n  /* 13a */  ret\n","c":"#include \"quakedef.h\"\n\nextern float *velocity;\nextern float *origin;\nextern cvar_t sv_friction, sv_stopspeed;\ncvar_t sv_edgefriction = {\"edgefriction\", \"2\"};\n\nvoid SV_UserFriction(void)\n{\n    float *vel;\n    float speed, newspeed, control;\n    vec3_t start, stop;\n    float friction;\n    trace_t trace;\n\n    vel = velocity;\n    speed = sqrt(vel[0]*vel[0] + vel[1]*vel[1]);\n    if (speed == 0)\n        return;\n\n    start[0] = stop[0] = origin[0] + vel[0]/speed*16;\n    start[1] = stop[1] = origin[1] + vel[1]/speed*16;\n    start[2] = origin[2] + sv_player->v.mins[2];\n    stop[2] = start[2] - 34;\n\n    trace = SV_Move(start, vec3_origin, vec3_origin, stop, true, sv_player);\n\n    if (trace.fraction == 1.0)\n        friction = sv_friction.value * sv_edgefriction.value;\n    else\n        friction = sv_friction.value;\n\n    control = speed < sv_stopspeed.value ? sv_stopspeed.value : speed;\n    newspeed = speed - host_frametime*control*friction;\n\n    if (newspeed < 0)\n        newspeed = 0;\n    newspeed /= speed;\n\n    vel[0] = vel[0] * newspeed;\n    vel[1] = vel[1] * newspeed;\n    vel[2] = vel[2] * newspeed;\n}\n","size":315,"score":100,"agent":"kuncc/3","pid":4,"session":1331,"ts":1791749804150}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1563,"symbol":"SV_CleanupEnts","file":"sv_main.c","asm":"# SV_CleanupEnts  (TU sv_main.c, section .text, 112 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_CleanupEnts:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x8,%esp\n  /* 005 */  mov     sv+0xda4,%ebx\n  /* 00b */  cmp     $0x1,%ebx\n  /* 00e */  jle     .L6a\n  /* 010 */  fnstcw  0x6(%esp)\n  /* 014 */  mov     pr_edict_size,%esi\n  /* 01a */  mov     $0x1,%edx\n  /* 01f */  mov     sv+0xdac,%eax\n  /* 024 */  movzwl  0x6(%esp),%ecx\n  /* 029 */  add     %esi,%eax\n  /* 02b */  or      $0xc00,%cx\n  /* 030 */  mov     %cx,0x4(%esp)\n  /* 035 */  lea     0x0(%esi),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  flds    0xe0(%eax)\n  /* 046 */  inc     %edx\n  /* 047 */  fldcw   0x4(%esp)\n  /* 04b */  fistpl  (%esp)\n  /* 04e */  fldcw   0x6(%esp)\n  /* 052 */  mov     (%esp),%ecx\n  /* 055 */  and     $0xfffffffd,%ecx\n  /* 058 */  mov     %ecx,(%esp)\n  /* 05b */  fildl   (%esp)\n  /* 05e */  fstps   0xe0(%eax)\n  /* 064 */  add     %esi,%eax\n  /* 066 */  cmp     %ebx,%edx\n  /* 068 */  jne     .L40\n.L6a:\n  /* 06a */  add     $0x8,%esp\n  /* 06d */  pop     %ebx\n  /* 06e */  pop     %esi\n  /* 06f */  ret\n","c":"#include \"quakedef.h\"\n\nvoid SV_CleanupEnts(void)\n{\n    int e;\n    edict_t *ent;\n\n    ent = NEXT_EDICT(sv.edicts);\n    for (e = 1; e < sv.num_edicts; e++, ent = NEXT_EDICT(ent))\n    {\n        ent->v.effects = (int)ent->v.effects & ~EF_MUZZLEFLASH;\n    }\n}\n","size":112,"score":100,"agent":"diyar","pid":9,"session":1340,"ts":1791749809635}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":703,"symbol":"Chase_Update","file":"chase.c","asm":"# Chase_Update  (TU chase.c, section .text, 365 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nChase_Update:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x94,%esp\n  /* 008 */  lea     0x38(%esp),%eax\n  /* 00c */  mov     %eax,0xc(%esp)\n  /* 010 */  lea     0x44(%esp),%esi\n  /* 014 */  mov     %esi,0x8(%esp)\n  /* 018 */  lea     0x2c(%esp),%ebx\n  /* 01c */  mov     %ebx,0x4(%esp)\n  /* 020 */  movl    $cl+0x1bc,(%esp)\n  /* 027 */  call    AngleVectors\n  /* 02c */  xor     %eax,%eax\n  /* 02e */  flds    chase_back+0x10\n  /* 034 */  flds    chase_right+0x10\n.L3a:\n  /* 03a */  flds    (%ebx,%eax,4)\n  /* 03d */  fmul    %st(2),%st\n  /* 03f */  fsubrs  r_refdef+0x70(,%eax,4)\n  /* 046 */  flds    (%esi,%eax,4)\n  /* 049 */  fmul    %st(2),%st\n  /* 04b */  fsubrp  %st,%st(1)\n  /* 04d */  fstps   chase_dest(,%eax,4)\n  /* 054 */  inc     %eax\n  /* 055 */  cmp     $0x3,%eax\n  /* 058 */  jne     .L3a\n  /* 05a */  fstp    %st(0)\n  /* 05c */  fstp    %st(0)\n  /* 05e */  mov     %ebx,0x8(%esp)\n  /* 062 */  flds    r_refdef+0x78\n  /* 068 */  lea     0x50(%esp),%esi\n  /* 06c */  fadds   chase_up+0x10\n  /* 072 */  mov     %esi,0xc(%esp)\n  /* 076 */  movl    $0x45800000,0x4(%esp)\n  /* 07e */  movl    $r_refdef+0x70,(%esp)\n  /* 085 */  fstps   chase_dest+0x8\n  /* 08b */  call    VectorMA\n  /* 090 */  lea     0x5c(%esp),%edx\n  /* 094 */  xor     %eax,%eax\n.L96:\n  /* 096 */  movl    $0x0,(%edx,%eax,1)\n  /* 09d */  xor     %ecx,%ecx\n  /* 09f */  mov     %ecx,0x4(%edx,%eax,1)\n  /* 0a3 */  add     $0x8,%eax\n  /* 0a6 */  cmp     $0x30,%eax\n  /* 0a9 */  jb      .L96\n  /* 0ab */  movl    $0x0,(%edx,%eax,1)\n  /* 0b2 */  mov     $r_refdef+0x70,%eax\n  /* 0b7 */  xor     %ecx,%ecx\n  /* 0b9 */  mov     %eax,0x10(%esp)\n  /* 0bd */  mov     cl+0xa84,%eax\n  /* 0c2 */  xor     %ebx,%ebx\n  /* 0c4 */  mov     %edx,0x18(%esp)\n  /* 0c8 */  mov     $0x1,%edx\n  /* 0cd */  mov     %esi,0x14(%esp)\n  /* 0d1 */  mov     %edx,0xc(%esp)\n  /* 0d5 */  mov     %ecx,0x8(%esp)\n  /* 0d9 */  add     $0xd0,%eax\n  /* 0de */  mov     %ebx,0x4(%esp)\n  /* 0e2 */  mov     %eax,(%esp)\n  /* 0e5 */  call    SV_RecursiveHullCheck\n  /* 0ea */  flds    0x78(%esp)\n  /* 0ee */  fsubs   r_refdef+0x78\n  /* 0f4 */  flds    0x70(%esp)\n  /* 0f8 */  fsubs   r_refdef+0x70\n  /* 0fe */  fmuls   0x2c(%esp)\n  /* 102 */  flds    0x74(%esp)\n  /* 106 */  fsubs   r_refdef+0x74\n  /* 10c */  fmuls   0x30(%esp)\n  /* 110 */  faddp   %st,%st(1)\n  /* 112 */  flds    0x34(%esp)\n  /* 116 */  fmul    %st(2),%st\n  /* 118 */  faddp   %st,%st(1)\n  /* 11a */  fld1\n  /* 11c */  fcomi   %st(1),%st\n  /* 11e */  fcmovbe %st(1),%st\n  /* 120 */  fstp    %st(1)\n  /* 122 */  fdivrp  %st,%st(1)\n  /* 124 */  fstpl   (%esp)\n  /* 127 */  call    atan\n  /* 12c */  fchs\n  /* 12e */  fdivl   =0x400921fb54442d18 (3.141592653589793)\n  /* 134 */  fmuls   =0x43340000 (180f)\n  /* 13a */  fstps   r_refdef+0x7c\n  /* 140 */  flds    chase_dest\n  /* 146 */  fstps   r_refdef+0x70\n  /* 14c */  flds    chase_dest+0x4\n  /* 152 */  fstps   r_refdef+0x74\n  /* 158 */  flds    chase_dest+0x8\n  /* 15e */  fstps   r_refdef+0x78\n  /* 164 */  add     $0x94,%esp\n  /* 16a */  pop     %ebx\n  /* 16b */  pop     %esi\n  /* 16c */  ret\n","c":"#include \"quakedef.h\"\n\nextern cvar_t chase_back, chase_up, chase_right;\nvec3_t chase_dest;\n\nvoid TraceLine(vec3_t start, vec3_t end, vec3_t impact)\n{\n    trace_t trace;\n    memset(&trace, 0, sizeof(trace));\n    SV_RecursiveHullCheck(cl.worldmodel->hulls, 0, 0, 1, start, end, &trace);\n    VectorCopy(trace.endpos, impact);\n}\n\nvoid Chase_Update (void)\n{\n    int i;\n    float dist;\n    vec3_t forward, up, right;\n    vec3_t dest, stop, dir;\n\n    AngleVectors (cl.viewangles, forward, right, up);\n\n    for (i = 0; i < 3; i++)\n        chase_dest[i] = r_refdef.vieworg[i] - forward[i] * chase_back.value - right[i] * chase_right.value;\n    chase_dest[2] = r_refdef.vieworg[2] + chase_up.value;\n\n    VectorMA (r_refdef.vieworg, 4096, forward, dest);\n    TraceLine (r_refdef.vieworg, dest, stop);\n\n    VectorSubtract (stop, r_refdef.vieworg, dir);\n    dist = DotProduct (dir, forward);\n    if (dist < 1)\n        dist = 1;\n\n    r_refdef.viewangles[PITCH] = -atan (dir[2] / dist) / M_PI * 180;\n\n    VectorCopy (chase_dest, r_refdef.vieworg);\n}\n","size":365,"score":100,"agent":"kuncc/0","pid":1,"session":1339,"ts":1791749814201}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1316,"symbol":"PF_checkclient","file":"pr_cmds.c","asm":"# PF_checkclient  (TU pr_cmds.c, section .text, 321 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_checkclient:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  fldl    sv+0xc\n  /* 009 */  fsubl   sv+0x18\n  /* 00f */  mov     sv+0x14,%eax\n  /* 014 */  fldl    =0x3fb999999999999a (0.1)\n  /* 01a */  fxch    %st(1)\n  /* 01c */  fcomip  %st(1),%st\n  /* 01e */  fstp    %st(0)\n  /* 020 */  jae     .L110\n.L26:\n  /* 026 */  mov     %eax,(%esp)\n  /* 029 */  call    EDICT_NUM\n  /* 02e */  mov     (%eax),%ecx\n  /* 030 */  test    %ecx,%ecx\n  /* 032 */  jne     .Lf8\n  /* 038 */  flds    0x120(%eax)\n  /* 03e */  fldz\n  /* 040 */  fcomip  %st(1),%st\n  /* 042 */  fstp    %st(0)\n  /* 044 */  jae     .Lf8\n  /* 04a */  mov     %eax,0x1c(%esp)\n  /* 04e */  mov     pr_global_struct,%eax\n  /* 053 */  mov     sv+0xdac,%edx\n  /* 059 */  mov     0x70(%eax),%eax\n  /* 05c */  add     %edx,%eax\n  /* 05e */  flds    0x88(%eax)\n  /* 064 */  fadds   0x158(%eax)\n  /* 06a */  fstps   0x24(%esp)\n  /* 06e */  flds    0x8c(%eax)\n  /* 074 */  fadds   0x15c(%eax)\n  /* 07a */  fstps   0x28(%esp)\n  /* 07e */  flds    0x90(%eax)\n  /* 084 */  fadds   0x160(%eax)\n  /* 08a */  mov     sv+0xa0,%eax\n  /* 08f */  mov     %eax,0x4(%esp)\n  /* 093 */  lea     0x24(%esp),%eax\n  /* 097 */  mov     %eax,(%esp)\n  /* 09a */  fstps   0x2c(%esp)\n  /* 09e */  call    Mod_PointInLeaf\n  /* 0a3 */  mov     sv+0xa0,%ecx\n  /* 0a9 */  mov     0x8c(%ecx),%edx\n  /* 0af */  sub     %edx,%eax\n  /* 0b1 */  mov     %eax,%ecx\n  /* 0b3 */  mov     pr_globals,%eax\n  /* 0b8 */  sar     $0x4,%ecx\n  /* 0bb */  imul    $0xaaaaaaab,%ecx,%ecx\n  /* 0c1 */  dec     %ecx\n  /* 0c2 */  js      .L130\n  /* 0c4 */  mov     %ecx,%edx\n  /* 0c6 */  and     $0x7,%ecx\n  /* 0c9 */  sar     $0x3,%edx\n  /* 0cc */  movzbl  checkpvs(%edx),%edx\n  /* 0d3 */  sar     %cl,%edx\n  /* 0d5 */  test    $0x1,%dl\n  /* 0d8 */  mov     0x1c(%esp),%edx\n  /* 0dc */  je      .L130\n  /* 0de */  mov     sv+0xdac,%ecx\n  /* 0e4 */  incl    c_invis\n  /* 0ea */  sub     %ecx,%edx\n  /* 0ec */  mov     %edx,0x4(%eax)\n  /* 0ef */  add     $0x3c,%esp\n  /* 0f2 */  ret\n  /* 0f3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  mov     pr_globals,%eax\n  /* 0fd */  movl    $0x0,0x4(%eax)\n  /* 104 */  add     $0x3c,%esp\n  /* 107 */  ret\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     %eax,(%esp)\n  /* 113 */  call    PF_newcheckclient\n  /* 118 */  fldl    sv+0xc\n  /* 11e */  mov     %eax,sv+0x14\n  /* 123 */  fstpl   sv+0x18\n  /* 129 */  jmp     .L26\n  /* 12e */  xchg    %ax,%ax\n.L130:\n  /* 130 */  incl    c_notvis\n  /* 136 */  movl    $0x0,0x4(%eax)\n  /* 13d */  add     $0x3c,%esp\n  /* 140 */  ret\n","c":"#include \"quakedef.h\"\n\n#define\tRETURN_EDICT(e) (((int *)pr_globals)[OFS_RETURN] = EDICT_TO_PROG(e))\n\nextern byte checkpvs[1024];\nextern int c_invis, c_notvis;\nint PF_newcheckclient(int check);\n\nvoid PF_checkclient(void)\n{\n    edict_t *ent, *self;\n    mleaf_t *leaf;\n    int l;\n    vec3_t view;\n\n    if (sv.time - sv.lastchecktime >= 0.1)\n    {\n        sv.lastcheck = PF_newcheckclient(sv.lastcheck);\n        sv.lastchecktime = sv.time;\n    }\n\n    ent = EDICT_NUM(sv.lastcheck);\n    if (ent->free || ent->v.health <= 0)\n    {\n        RETURN_EDICT(sv.edicts);\n        return;\n    }\n\n    self = PROG_TO_EDICT(pr_global_struct->self);\n    VectorAdd(self->v.origin, self->v.view_ofs, view);\n    leaf = Mod_PointInLeaf(view, sv.worldmodel);\n    l = (leaf - sv.worldmodel->leafs) - 1;\n    if ((l < 0) || !(checkpvs[l >> 3] & (1 << (l & 7))))\n    {\n        c_notvis++;\n        RETURN_EDICT(sv.edicts);\n        return;\n    }\n\n    c_invis++;\n    RETURN_EDICT(ent);\n}\n","size":321,"score":100,"agent":"unc","pid":16,"session":1336,"ts":1791749821866}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1144,"symbol":"Mod_LoadVisibility","file":"model.c","asm":"# Mod_LoadVisibility  (TU model.c, section .text, 227 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadVisibility:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%edx\n  /* 00b */  mov     %esi,0x24(%esp)\n  /* 00f */  mov     loadmodel,%ecx\n  /* 015 */  mov     %edi,0x28(%esp)\n  /* 019 */  mov     0x4(%edx),%eax\n  /* 01c */  test    %eax,%eax\n  /* 01e */  jne     .L40\n  /* 020 */  xor     %esi,%esi\n  /* 022 */  mov     0x20(%esp),%ebx\n  /* 026 */  mov     %esi,0x178(%ecx)\n  /* 02c */  mov     0x28(%esp),%edi\n  /* 030 */  mov     0x24(%esp),%esi\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %edx,0x30(%esp)\n  /* 044 */  mov     $loadname,%edx\n  /* 049 */  mov     %edx,0x4(%esp)\n  /* 04d */  mov     %eax,(%esp)\n  /* 050 */  mov     %ecx,0x1c(%esp)\n  /* 054 */  call    Hunk_AllocName\n  /* 059 */  mov     0x30(%esp),%edx\n  /* 05d */  mov     0x1c(%esp),%ecx\n  /* 061 */  mov     mod_base,%ebx\n  /* 067 */  mov     %eax,0x178(%ecx)\n  /* 06d */  mov     (%edx),%eax\n  /* 06f */  mov     0x4(%edx),%ecx\n  /* 072 */  mov     loadmodel,%edx\n  /* 078 */  add     %ebx,%eax\n  /* 07a */  cmp     $0x8,%ecx\n  /* 07d */  mov     0x178(%edx),%edx\n  /* 083 */  jae     .La0\n.L85:\n  /* 085 */  mov     %edx,%edi\n  /* 087 */  mov     %eax,%esi\n  /* 089 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 08b */  mov     0x20(%esp),%ebx\n  /* 08f */  mov     0x24(%esp),%esi\n  /* 093 */  mov     0x28(%esp),%edi\n  /* 097 */  add     $0x2c,%esp\n  /* 09a */  ret\n  /* 09b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  test    $0x1,%dl\n  /* 0a3 */  jne     .Ld8\n.La5:\n  /* 0a5 */  test    $0x2,%dl\n  /* 0a8 */  jne     .Lc0\n.Laa:\n  /* 0aa */  test    $0x4,%dl\n  /* 0ad */  je      .L85\n  /* 0af */  mov     (%eax),%ebx\n  /* 0b1 */  add     $0x4,%edx\n  /* 0b4 */  add     $0x4,%eax\n  /* 0b7 */  sub     $0x4,%ecx\n  /* 0ba */  mov     %ebx,-0x4(%edx)\n  /* 0bd */  jmp     .L85\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  movzwl  (%eax),%ebx\n  /* 0c3 */  add     $0x2,%edx\n  /* 0c6 */  add     $0x2,%eax\n  /* 0c9 */  sub     $0x2,%ecx\n  /* 0cc */  mov     %bx,-0x2(%edx)\n  /* 0d0 */  jmp     .Laa\n  /* 0d2 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  movzbl  (%eax),%ebx\n  /* 0db */  inc     %edx\n  /* 0dc */  inc     %eax\n  /* 0dd */  dec     %ecx\n  /* 0de */  mov     %bl,-0x1(%edx)\n  /* 0e1 */  jmp     .La5\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern byte *mod_base;\nextern char loadname[32];\nextern model_t *loadmodel;\n\nvoid Mod_LoadVisibility(lump_t *l)\n{\n    if (!l->filelen)\n    {\n        loadmodel->visdata = NULL;\n        return;\n    }\n    loadmodel->visdata = Hunk_AllocName(l->filelen, loadname);\n    memcpy(loadmodel->visdata, mod_base + l->fileofs, l->filelen);\n}\n","size":227,"score":100,"agent":"forky","pid":14,"session":1342,"ts":1791749834968}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1532,"symbol":"GetSoundtime","file":"snd_dma.c","asm":"# GetSoundtime  (TU snd_dma.c, section .text, 145 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nGetSoundtime:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     shm,%edx\n  /* 00d */  mov     0x10(%edx),%eax\n  /* 010 */  mov     0xc(%edx),%ecx\n  /* 013 */  cltd\n  /* 014 */  idiv    %ecx\n  /* 016 */  mov     %eax,%ebx\n  /* 018 */  call    SNDDMA_GetDMAPos\n  /* 01d */  mov     buffers.2,%edx\n  /* 023 */  cmp     %eax,oldsamplepos.3\n  /* 029 */  jle     .L3e\n  /* 02b */  inc     %edx\n  /* 02c */  cmpl    $0x40000000,paintedtime\n  /* 036 */  mov     %edx,buffers.2\n  /* 03c */  jg      .L68\n.L3e:\n  /* 03e */  mov     %eax,oldsamplepos.3\n  /* 043 */  mov     shm,%ecx\n  /* 049 */  imul    %edx,%ebx\n  /* 04c */  cltd\n  /* 04d */  mov     0xc(%ecx),%ecx\n  /* 050 */  idiv    %ecx\n  /* 052 */  add     %eax,%ebx\n  /* 054 */  mov     %ebx,soundtime\n  /* 05a */  mov     0x28(%esp),%ebx\n  /* 05e */  add     $0x2c,%esp\n  /* 061 */  ret\n  /* 062 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  mov     %eax,0x1c(%esp)\n  /* 06c */  xor     %eax,%eax\n  /* 06e */  movl    $0x1,(%esp)\n  /* 075 */  mov     %eax,buffers.2\n  /* 07a */  mov     %ebx,paintedtime\n  /* 080 */  call    S_StopAllSounds\n  /* 085 */  mov     buffers.2,%edx\n  /* 08b */  mov     0x1c(%esp),%eax\n  /* 08f */  jmp     .L3e\n","c":"/* candidate for GetSoundtime (snd_dma.c, 145 bytes) */\n#include \"quakedef.h\"\nextern int SNDDMA_GetDMAPos(void);\n\nint soundtime;\nint dummy(void)\n{\n    static int a;\n    static int b;\n    return a++ + b++;\n}\n\nvoid GetSoundtime(void)\n{\n    static int buffers;\n    static int oldsamplepos;\n    int samplepos;\n    int fullsamples;\n\n    fullsamples = shm->samples / shm->channels;\n\n    samplepos = SNDDMA_GetDMAPos();\n\n    if (samplepos < oldsamplepos)\n    {\n        buffers++;\n        if (paintedtime > 0x40000000)\n        {\n            buffers = 0;\n            paintedtime = fullsamples;\n            S_StopAllSounds(true);\n        }\n    }\n    oldsamplepos = samplepos;\n\n    soundtime = buffers * fullsamples + samplepos / shm->channels;\n}\n\nint dummy2(void)\n{\n    static int c;\n    static int d;\n    return c++ + d++;\n}\n","size":145,"score":100,"agent":"rebelor","pid":11,"session":1337,"ts":1791749846293}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1244,"symbol":"UDP_GetAddrFromName","file":"net_udp.c","asm":"# UDP_GetAddrFromName  (TU net_udp.c, section .text, 365 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUDP_GetAddrFromName:\n  /* 000 */  sub     $0x13c,%esp\n  /* 006 */  mov     %ebx,0x12c(%esp)\n  /* 00d */  mov     0x140(%esp),%edx\n  /* 014 */  mov     %esi,0x130(%esp)\n  /* 01b */  mov     0x144(%esp),%ebx\n  /* 022 */  mov     %edi,0x134(%esp)\n  /* 029 */  mov     %ebp,0x138(%esp)\n  /* 030 */  movzbl  (%edx),%eax\n  /* 033 */  sub     $0x30,%al\n  /* 035 */  cmp     $0x9,%al\n  /* 037 */  jbe     .L90\n  /* 039 */  mov     %edx,(%esp)\n  /* 03c */  call    gethostbyname\n  /* 041 */  test    %eax,%eax\n  /* 043 */  mov     %eax,%edx\n  /* 045 */  je      .Le6\n  /* 04b */  movw    $0x2,(%ebx)\n  /* 050 */  mov     net_hostport,%eax\n  /* 055 */  xchg    %ah,%al\n  /* 057 */  mov     %ax,0x2(%ebx)\n  /* 05b */  mov     0x10(%edx),%eax\n  /* 05e */  mov     (%eax),%eax\n  /* 060 */  mov     (%eax),%eax\n  /* 062 */  mov     %eax,0x4(%ebx)\n  /* 065 */  xor     %eax,%eax\n.L67:\n  /* 067 */  mov     0x12c(%esp),%ebx\n  /* 06e */  mov     0x130(%esp),%esi\n  /* 075 */  mov     0x134(%esp),%edi\n  /* 07c */  mov     0x138(%esp),%ebp\n  /* 083 */  add     $0x13c,%esp\n  /* 089 */  ret\n  /* 08a */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  mov     %edx,0x4(%esp)\n  /* 094 */  mov     $0xff,%esi\n  /* 099 */  mov     $0xffffffff,%ebp\n  /* 09e */  mov     %esi,0x8(%esp)\n  /* 0a2 */  lea     0x21(%esp),%esi\n  /* 0a6 */  mov     %esi,(%esp)\n  /* 0a9 */  movb    $0x2e,0x20(%esp)\n  /* 0ae */  call    __strcpy_chk\n  /* 0b3 */  lea     0x20(%esp),%eax\n  /* 0b7 */  cmpb    $0x2e,0x21(%esp)\n  /* 0bc */  cmovne  %eax,%esi\n  /* 0bf */  xor     %edi,%edi\n  /* 0c1 */  mov     %edi,0x18(%esp)\n.Lc5:\n  /* 0c5 */  lea     0x1(%esi),%edx\n  /* 0c8 */  lea     0x5(%esi),%edi\n  /* 0cb */  xor     %esi,%esi\n.Lcd:\n  /* 0cd */  movsbl  (%edx),%eax\n  /* 0d0 */  mov     %al,%cl\n  /* 0d2 */  sub     $0x30,%cl\n  /* 0d5 */  cmp     $0x9,%cl\n  /* 0d8 */  ja      .Lf0\n  /* 0da */  lea     (%esi,%esi,4),%ecx\n  /* 0dd */  inc     %edx\n  /* 0de */  lea     -0x30(%eax,%ecx,2),%esi\n  /* 0e2 */  cmp     %edi,%edx\n  /* 0e4 */  jne     .Lcd\n.Le6:\n  /* 0e6 */  mov     $0xffffffff,%eax\n  /* 0eb */  jmp     .L67\n.Lf0:\n  /* 0f0 */  cmp     $0x2e,%al\n  /* 0f2 */  setne   0x1f(%esp)\n  /* 0f7 */  cmp     $0x3a,%al\n  /* 0f9 */  setne   %cl\n  /* 0fc */  test    %cl,0x1f(%esp)\n  /* 100 */  je      .L106\n  /* 102 */  test    %al,%al\n  /* 104 */  jne     .Le6\n.L106:\n  /* 106 */  cmp     $0xff,%esi\n  /* 10c */  ja      .Le6\n  /* 10e */  mov     0x18(%esp),%ecx\n  /* 112 */  mov     %ebp,%edi\n  /* 114 */  shl     $0x8,%edi\n  /* 117 */  mov     %edi,%ebp\n  /* 119 */  shl     $0x8,%ecx\n  /* 11c */  cmp     $0x2e,%al\n  /* 11e */  lea     (%esi,%ecx,1),%edi\n  /* 121 */  mov     %edi,0x18(%esp)\n  /* 125 */  jne     .L12b\n  /* 127 */  mov     %edx,%esi\n  /* 129 */  jmp     .Lc5\n.L12b:\n  /* 12b */  cmp     $0x3a,%al\n  /* 12d */  mov     net_hostport,%ecx\n  /* 133 */  je      .L160\n.L135:\n  /* 135 */  movw    $0x2,(%ebx)\n  /* 13a */  mov     %ecx,%eax\n  /* 13c */  mov     myAddr,%ecx\n  /* 142 */  mov     0x18(%esp),%edx\n  /* 146 */  xchg    %ah,%al\n  /* 148 */  mov     %ax,0x2(%ebx)\n  /* 14c */  mov     %ebp,%eax\n  /* 14e */  bswap   %eax\n  /* 150 */  and     %ecx,%eax\n  /* 152 */  bswap   %edx\n  /* 154 */  or      %edx,%eax\n  /* 156 */  mov     %eax,0x4(%ebx)\n  /* 159 */  xor     %eax,%eax\n  /* 15b */  jmp     .L67\n.L160:\n  /* 160 */  inc     %edx\n  /* 161 */  mov     %edx,(%esp)\n  /* 164 */  call    Q_atoi\n  /* 169 */  mov     %eax,%ecx\n  /* 16b */  jmp     .L135\n","c":"#include <sys/types.h>\n#include <sys/socket.h>\n#include <netinet/in.h>\n#include <netdb.h>\n#include <sys/param.h>\n#include <sys/ioctl.h>\n#include <errno.h>\n#include \"quakedef.h\"\n#include \"net_udp.h\"\n\nstatic unsigned long myAddr;\n\nvoid UDP_SetMyAddrStub (unsigned long a)\n{\n\tmyAddr = a;\n}\n\nstatic int PartialIPAddress (char *in, struct qsockaddr *hostaddr)\n{\n\tchar buff[256];\n\tchar *b;\n\tint addr;\n\tint num;\n\tint mask;\n\tint run;\n\tint port;\n\n\tbuff[0] = '.';\n\tb = buff;\n\tstrcpy(buff+1, in);\n\tif (buff[1] == '.')\n\t\tb++;\n\n\taddr = 0;\n\tmask=-1;\n\twhile (*b == '.')\n\t{\n\t\tb++;\n\t\tnum = 0;\n\t\trun = 0;\n\t\twhile (!( *b < '0' || *b > '9'))\n\t\t{\n\t\t  num = num*10 + *b++ - '0';\n\t\t  if (++run > 3)\n\t\t  \treturn -1;\n\t\t}\n\t\tif ((*b < '0' || *b > '9') && *b != '.' && *b != ':' && *b != 0)\n\t\t\treturn -1;\n\t\tif (num < 0 || num > 255)\n\t\t\treturn -1;\n\t\tmask<<=8;\n\t\taddr = (addr<<8) + num;\n\t}\n\n\tif (*b++ == ':')\n\t\tport = Q_atoi(b);\n\telse\n\t\tport = net_hostport;\n\n\thostaddr->sa_family = AF_INET;\n\t((struct sockaddr_in *)hostaddr)->sin_port = htons((short)port);\n\t((struct sockaddr_in *)hostaddr)->sin_addr.s_addr = (myAddr & htonl(mask)) | htonl(addr);\n\n\treturn 0;\n}\n\nint UDP_GetAddrFromName (char *name, struct qsockaddr *addr)\n{\n\tstruct hostent *hostentry;\n\n\tif (name[0] >= '0' && name[0] <= '9')\n\t\treturn PartialIPAddress (name, addr);\n\n\thostentry = gethostbyname (name);\n\tif (!hostentry)\n\t\treturn -1;\n\n\taddr->sa_family = AF_INET;\n\t((struct sockaddr_in *)addr)->sin_port = htons(net_hostport);\n\t((struct sockaddr_in *)addr)->sin_addr.s_addr = *(int *)hostentry->h_addr_list[0];\n\n\treturn 0;\n}\n","size":365,"score":100,"agent":"kuncc/4","pid":5,"session":1341,"ts":1791749846501}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1685,"symbol":"Cache_FreeHigh","file":"zone.c","asm":"# Cache_FreeHigh  (TU zone.c, section .text, 112 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCache_FreeHigh:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     cache_head+0x18,%ebx\n  /* 00b */  mov     0x20(%esp),%esi\n  /* 00f */  cmp     $cache_head,%ebx\n  /* 015 */  je      .L6a\n  /* 017 */  xor     %ecx,%ecx\n  /* 019 */  jmp     .L38\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %ebx,(%esp)\n  /* 023 */  call    Cache_Move\n  /* 028 */  mov     cache_head+0x18,%eax\n  /* 02d */  mov     %ebx,%ecx\n  /* 02f */  cmp     $cache_head,%eax\n  /* 034 */  je      .L6a\n.L36:\n  /* 036 */  mov     %eax,%ebx\n.L38:\n  /* 038 */  mov     hunk_size,%eax\n  /* 03d */  mov     (%ebx),%edx\n  /* 03f */  sub     %esi,%eax\n  /* 041 */  add     hunk_base,%eax\n  /* 047 */  add     %ebx,%edx\n  /* 049 */  cmp     %edx,%eax\n  /* 04b */  jae     .L6a\n  /* 04d */  cmp     %ebx,%ecx\n  /* 04f */  jne     .L20\n  /* 051 */  mov     0x4(%ebx),%eax\n  /* 054 */  mov     %eax,(%esp)\n  /* 057 */  call    Cache_Free\n  /* 05c */  mov     cache_head+0x18,%eax\n  /* 061 */  mov     %ebx,%ecx\n  /* 063 */  cmp     $cache_head,%eax\n  /* 068 */  jne     .L36\n.L6a:\n  /* 06a */  add     $0x14,%esp\n  /* 06d */  pop     %ebx\n  /* 06e */  pop     %esi\n  /* 06f */  ret\n","c":"#include \"quakedef.h\"\n\ntypedef struct cache_system_s\n{\n    int size;\n    cache_user_t *user;\n    char name[16];\n    struct cache_system_s *prev, *next;\n    struct cache_system_s *lru_prev, *lru_next;\n} cache_system_t;\n\nextern cache_system_t cache_head;\nextern byte *hunk_base;\nextern int hunk_size;\nvoid Cache_Move(cache_system_t *c);\n\nvoid Cache_FreeHigh(int new_high_hunk)\n{\n    cache_system_t *c, *prev;\n\n    prev = NULL;\n    while (1)\n    {\n        c = cache_head.prev;\n        if (c == &cache_head)\n            return;\n        if ((byte *)c + c->size <= hunk_base + hunk_size - new_high_hunk)\n            return;\n        if (c == prev)\n            Cache_Free(c->user);\n        else\n        {\n            Cache_Move(c);\n            prev = c;\n        }\n    }\n}\n","size":112,"score":100,"agent":"diyar","pid":9,"session":1344,"ts":1791749848028}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":965,"symbol":"Draw_Fill","file":"draw.c","asm":"# Draw_Fill  (TU draw.c, section .text, 364 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDraw_Fill:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4,%esp\n  /* 007 */  cmpl    $0x1,r_pixbytes\n  /* 00e */  mov     0x20(%esp),%ebp\n  /* 012 */  mov     vid,%ebx\n  /* 018 */  mov     vid+0x10,%esi\n  /* 01e */  je      .L9f\n  /* 020 */  mov     0x24(%esp),%edi\n  /* 024 */  test    %edi,%edi\n  /* 026 */  jle     .L99\n  /* 028 */  test    %ebp,%ebp\n  /* 02a */  jle     .L99\n  /* 02c */  mov     0x28(%esp),%eax\n  /* 030 */  shr     $1,%esi\n  /* 032 */  xor     %edi,%edi\n  /* 034 */  mov     0x18(%esp),%ecx\n  /* 038 */  movzwl  d_8to16table(%eax,%eax,1),%edx\n  /* 040 */  mov     0x1c(%esp),%eax\n  /* 044 */  imul    %esi,%eax\n  /* 047 */  add     %esi,%esi\n  /* 049 */  add     %ecx,%eax\n  /* 04b */  lea     (%ebx,%eax,2),%ebx\n  /* 04e */  lea     (%ebx,%ebp,2),%ecx\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %ecx,%ebp\n  /* 062 */  mov     %ebx,%eax\n  /* 064 */  sub     %ebx,%ebp\n  /* 066 */  and     $0x2,%ebp\n  /* 069 */  je      .L80\n  /* 06b */  mov     %dx,(%ebx)\n  /* 06e */  lea     0x2(%ebx),%eax\n  /* 071 */  cmp     %ecx,%eax\n  /* 073 */  je      .L8e\n  /* 075 */  lea     0x0(%esi),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %dx,(%eax)\n  /* 083 */  add     $0x4,%eax\n  /* 086 */  mov     %dx,-0x2(%eax)\n  /* 08a */  cmp     %ecx,%eax\n  /* 08c */  jne     .L80\n.L8e:\n  /* 08e */  inc     %edi\n  /* 08f */  add     %esi,%ebx\n  /* 091 */  add     %esi,%ecx\n  /* 093 */  cmp     %edi,0x24(%esp)\n  /* 097 */  jne     .L60\n.L99:\n  /* 099 */  pop     %eax\n  /* 09a */  pop     %ebx\n  /* 09b */  pop     %esi\n  /* 09c */  pop     %edi\n  /* 09d */  pop     %ebp\n  /* 09e */  ret\n.L9f:\n  /* 09f */  mov     0x24(%esp),%edi\n  /* 0a3 */  test    %edi,%edi\n  /* 0a5 */  jle     .L99\n  /* 0a7 */  test    %ebp,%ebp\n  /* 0a9 */  jle     .L99\n  /* 0ab */  movl    $0x0,(%esp)\n  /* 0b2 */  mov     0x1c(%esp),%ecx\n  /* 0b6 */  mov     %ebp,%edx\n  /* 0b8 */  mov     0x18(%esp),%eax\n  /* 0bc */  imul    %ecx,%esi\n  /* 0bf */  add     %esi,%eax\n  /* 0c1 */  add     %eax,%ebx\n  /* 0c3 */  movzbl  0x28(%esp),%eax\n  /* 0c8 */  mov     %ebx,%esi\n  /* 0ca */  mov     0x28(%esp),%ebx\n  /* 0ce */  mov     %esi,%edi\n  /* 0d0 */  imul    $0x1010101,%eax,%eax\n  /* 0d6 */  cmp     $0x8,%ebp\n  /* 0d9 */  jae     .L117\n  /* 0db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  and     $0x7,%edx\n  /* 0e3 */  je      .Lfa\n  /* 0e5 */  xor     %ecx,%ecx\n  /* 0e7 */  test    $0x1,%dl\n  /* 0ea */  jne     .L140\n.Lec:\n  /* 0ec */  mov     %bl,(%edi,%ecx,1)\n  /* 0ef */  mov     %bl,0x1(%edi,%ecx,1)\n  /* 0f3 */  add     $0x2,%ecx\n  /* 0f6 */  cmp     %edx,%ecx\n  /* 0f8 */  jb      .Lec\n.Lfa:\n  /* 0fa */  incl    (%esp)\n  /* 0fd */  mov     vid+0x10,%edx\n  /* 103 */  mov     (%esp),%edi\n  /* 106 */  add     %edx,%esi\n  /* 108 */  cmp     %edi,0x24(%esp)\n  /* 10c */  je      .L99\n  /* 10e */  cmp     $0x8,%ebp\n  /* 111 */  mov     %ebp,%edx\n  /* 113 */  mov     %esi,%edi\n  /* 115 */  jb      .Le0\n.L117:\n  /* 117 */  test    $0x1,%esi\n  /* 11d */  jne     .L14d\n.L11f:\n  /* 11f */  test    $0x2,%edi\n  /* 125 */  jne     .L161\n.L127:\n  /* 127 */  test    $0x4,%edi\n  /* 12d */  jne     .L157\n.L12f:\n  /* 12f */  mov     %edx,%ecx\n  /* 131 */  and     $0x3,%edx\n  /* 134 */  shr     $0x2,%ecx\n  /* 137 */  rep stos %eax,%es:(%edi)\n  /* 139 */  jmp     .Le0\n  /* 13b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     %bl,(%edi)\n  /* 142 */  mov     $0x1,%ecx\n  /* 147 */  cmp     %edx,%ecx\n  /* 149 */  jb      .Lec\n  /* 14b */  jmp     .Lfa\n.L14d:\n  /* 14d */  mov     %al,(%esi)\n  /* 14f */  lea     0x1(%esi),%edi\n  /* 152 */  lea     -0x1(%ebp),%edx\n  /* 155 */  jmp     .L11f\n.L157:\n  /* 157 */  mov     %eax,(%edi)\n  /* 159 */  sub     $0x4,%edx\n  /* 15c */  add     $0x4,%edi\n  /* 15f */  jmp     .L12f\n.L161:\n  /* 161 */  mov     %ax,(%edi)\n  /* 164 */  sub     $0x2,%edx\n  /* 167 */  add     $0x2,%edi\n  /* 16a */  jmp     .L127\n","c":"#include \"quakedef.h\"\n\nvoid Draw_Fill (int x, int y, int w, int h, int c)\n{\n    byte *dest;\n    unsigned short *pusdest;\n    unsigned uc;\n    int u, v;\n\n    if (r_pixbytes == 1)\n    {\n        dest = vid.buffer + y*vid.rowbytes + x;\n        for (v=0 ; v<h ; v++, dest += vid.rowbytes)\n            for (u=0 ; u<w ; u++)\n                dest[u] = c;\n    }\n    else\n    {\n        uc = d_8to16table[c];\n        pusdest = (unsigned short *)vid.buffer + y * (vid.rowbytes >> 1) + x;\n        for (v=0 ; v<h ; v++, pusdest += (vid.rowbytes >> 1))\n            for (u=0 ; u<w ; u++)\n                pusdest[u] = uc;\n    }\n}\n","size":364,"score":100,"agent":"kuncc/2","pid":3,"session":1338,"ts":1791749859237}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1646,"symbol":"SV_CreateAreaNode","file":"world.c","asm":"# SV_CreateAreaNode  (TU world.c, section .text, 323 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_CreateAreaNode:\n  /* 000 */  sub     $0x5c,%esp\n  /* 003 */  mov     %ebp,0x58(%esp)\n  /* 007 */  mov     sv_numareanodes,%eax\n  /* 00c */  mov     %ebx,0x4c(%esp)\n  /* 010 */  mov     %esi,0x50(%esp)\n  /* 014 */  mov     0x68(%esp),%esi\n  /* 018 */  mov     %edi,0x54(%esp)\n  /* 01c */  mov     0x64(%esp),%edi\n  /* 020 */  mov     %eax,%ebp\n  /* 022 */  inc     %eax\n  /* 023 */  mov     %eax,sv_numareanodes\n  /* 028 */  shl     $0x5,%ebp\n  /* 02b */  lea     sv_areanodes+0x10(%ebp),%eax\n  /* 031 */  mov     %eax,(%esp)\n  /* 034 */  lea     sv_areanodes(%ebp),%ebx\n  /* 03a */  call    ClearLink\n  /* 03f */  lea     sv_areanodes+0x18(%ebp),%eax\n  /* 045 */  mov     %eax,(%esp)\n  /* 048 */  call    ClearLink\n  /* 04d */  cmpl    $0x4,0x60(%esp)\n  /* 052 */  je      .L128\n  /* 058 */  flds    (%esi)\n  /* 05a */  xor     %eax,%eax\n  /* 05c */  fsubs   (%edi)\n  /* 05e */  flds    0x4(%esi)\n  /* 061 */  fsubs   0x4(%edi)\n  /* 064 */  fxch    %st(1)\n  /* 066 */  fcomip  %st(1),%st\n  /* 068 */  fstp    %st(0)\n  /* 06a */  setbe   %al\n  /* 06d */  mov     %eax,sv_areanodes(%ebp)\n  /* 073 */  flds    (%esi,%eax,4)\n  /* 076 */  fadds   (%edi,%eax,4)\n  /* 079 */  fmuls   =0x3f000000 (0.5f)\n  /* 07f */  fsts    0x4(%ebx)\n  /* 082 */  flds    (%edi)\n  /* 084 */  fsts    0x10(%esp)\n  /* 088 */  flds    0x4(%edi)\n  /* 08b */  fsts    0x14(%esp)\n  /* 08f */  flds    0x8(%edi)\n  /* 092 */  fsts    0x18(%esp)\n  /* 096 */  fxch    %st(2)\n  /* 098 */  fstps   0x28(%esp)\n  /* 09c */  fstps   0x2c(%esp)\n  /* 0a0 */  fstps   0x30(%esp)\n  /* 0a4 */  flds    (%esi)\n  /* 0a6 */  fsts    0x1c(%esp)\n  /* 0aa */  flds    0x4(%esi)\n  /* 0ad */  fsts    0x20(%esp)\n  /* 0b1 */  flds    0x8(%esi)\n  /* 0b4 */  fsts    0x24(%esp)\n  /* 0b8 */  fxch    %st(2)\n  /* 0ba */  fstps   0x34(%esp)\n  /* 0be */  fstps   0x38(%esp)\n  /* 0c2 */  fstps   0x3c(%esp)\n  /* 0c6 */  fsts    0x28(%esp,%eax,4)\n  /* 0ca */  fstps   0x1c(%esp,%eax,4)\n  /* 0ce */  mov     0x60(%esp),%eax\n  /* 0d2 */  lea     0x1(%eax),%esi\n  /* 0d5 */  lea     0x34(%esp),%eax\n  /* 0d9 */  mov     %eax,0x8(%esp)\n  /* 0dd */  lea     0x28(%esp),%eax\n  /* 0e1 */  mov     %eax,0x4(%esp)\n  /* 0e5 */  mov     %esi,(%esp)\n  /* 0e8 */  call    SV_CreateAreaNode\n  /* 0ed */  mov     %eax,0x8(%ebx)\n  /* 0f0 */  lea     0x1c(%esp),%eax\n  /* 0f4 */  mov     %eax,0x8(%esp)\n  /* 0f8 */  lea     0x10(%esp),%eax\n  /* 0fc */  mov     %eax,0x4(%esp)\n  /* 100 */  mov     %esi,(%esp)\n  /* 103 */  call    SV_CreateAreaNode\n  /* 108 */  mov     %eax,0xc(%ebx)\n.L10b:\n  /* 10b */  mov     %ebx,%eax\n  /* 10d */  mov     0x50(%esp),%esi\n  /* 111 */  mov     0x4c(%esp),%ebx\n  /* 115 */  mov     0x54(%esp),%edi\n  /* 119 */  mov     0x58(%esp),%ebp\n  /* 11d */  add     $0x5c,%esp\n  /* 120 */  ret\n  /* 121 */  lea     0x0(%esi,%eiz,1),%esi\n.L128:\n  /* 128 */  movl    $0x0,0xc(%ebx)\n  /* 12f */  mov     $0xffffffff,%eax\n  /* 134 */  mov     %eax,sv_areanodes(%ebp)\n  /* 13a */  movl    $0x0,0x8(%ebx)\n  /* 141 */  jmp     .L10b\n","c":"#include \"quakedef.h\"\n\ntypedef struct areanode_s\n{\n    int axis;\n    float dist;\n    struct areanode_s *children[2];\n    link_t trigger_edicts;\n    link_t solid_edicts;\n} areanode_t;\n\nstatic areanode_t sv_areanodes[32];\nint sv_numareanodes;\n\nareanode_t *SV_CreateAreaNode (int depth, vec3_t mins, vec3_t maxs)\n{\n    areanode_t *anode;\n    vec3_t size;\n    vec3_t mins1, maxs1, mins2, maxs2;\n\n    anode = &sv_areanodes[sv_numareanodes];\n    sv_numareanodes++;\n\n    ClearLink (&anode->trigger_edicts);\n    ClearLink (&anode->solid_edicts);\n\n    if (depth == 4)\n    {\n        anode->axis = -1;\n        anode->children[0] = anode->children[1] = NULL;\n        return anode;\n    }\n\n    VectorSubtract (maxs, mins, size);\n    if (size[0] > size[1])\n        anode->axis = 0;\n    else\n        anode->axis = 1;\n\n    anode->dist = 0.5 * (maxs[anode->axis] + mins[anode->axis]);\n    VectorCopy (mins, mins1);\n    VectorCopy (mins, mins2);\n    VectorCopy (maxs, maxs1);\n    VectorCopy (maxs, maxs2);\n\n    maxs1[anode->axis] = mins2[anode->axis] = anode->dist;\n\n    anode->children[0] = SV_CreateAreaNode (depth+1, mins2, maxs2);\n    anode->children[1] = SV_CreateAreaNode (depth+1, mins1, maxs1);\n\n    return anode;\n}\n","size":323,"score":100,"agent":"unc","pid":16,"session":1346,"ts":1791749859597}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1621,"symbol":"V_DriftPitch","file":"view.c","asm":"# V_DriftPitch  (TU view.c, section .text, 365 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_DriftPitch:\n  /* 000 */  mov     cl+0x21c,%edx\n  /* 006 */  test    %edx,%edx\n  /* 008 */  je      .Lb0\n  /* 00e */  mov     noclip_anglehack,%eax\n  /* 013 */  or      cls+0x8cc,%eax\n  /* 019 */  jne     .Lb0\n  /* 01f */  sub     $0xc,%esp\n  /* 022 */  mov     cl+0x200,%eax\n  /* 027 */  test    %eax,%eax\n  /* 029 */  jne     .Lc0\n  /* 02f */  flds    cl+0x1bc\n  /* 035 */  flds    cl+0x1f8\n  /* 03b */  fsub    %st(1),%st\n  /* 03d */  fldz\n  /* 03f */  fxch    %st(1)\n  /* 041 */  fucomi  %st(1),%st\n  /* 043 */  fstp    %st(1)\n  /* 045 */  jp      .L4d\n  /* 047 */  je      .L108\n.L4d:\n  /* 04d */  flds    cl+0x1fc\n  /* 053 */  fldl    host_frametime\n  /* 059 */  fmul    %st(1),%st\n  /* 05b */  fstps   0x4(%esp)\n  /* 05f */  flds    0x4(%esp)\n  /* 063 */  fldl    host_frametime\n  /* 069 */  fmuls   v_centerspeed+0x10\n  /* 06f */  faddp   %st,%st(2)\n  /* 071 */  fxch    %st(1)\n  /* 073 */  fstps   0x4(%esp)\n  /* 077 */  fldz\n  /* 079 */  fxch    %st(2)\n  /* 07b */  mov     0x4(%esp),%eax\n  /* 07f */  fcomi   %st(2),%st\n  /* 081 */  fstp    %st(2)\n  /* 083 */  jbe     .L120\n  /* 089 */  fcomi   %st(1),%st\n  /* 08b */  fcmovnbe %st(1),%st\n  /* 08d */  fstp    %st(1)\n  /* 08f */  cmova   =0x3fe0000000000000 (0.5),%eax\n  /* 096 */  faddp   %st,%st(1)\n  /* 098 */  mov     %eax,cl+0x1fc\n  /* 09d */  fstps   cl+0x1bc\n.La3:\n  /* 0a3 */  add     $0xc,%esp\n  /* 0a6 */  ret\n  /* 0a7 */  nop\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  fldz\n  /* 0b2 */  fsts    cl+0x204\n  /* 0b8 */  fstps   cl+0x1fc\n  /* 0be */  ret\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  flds    cl+0x10\n  /* 0c6 */  fabs\n  /* 0c8 */  flds    cl_forwardspeed+0x10\n  /* 0ce */  fcomip  %st(1),%st\n  /* 0d0 */  fstp    %st(0)\n  /* 0d2 */  ja      .L140\n  /* 0d4 */  flds    cl+0x204\n  /* 0da */  faddl   host_frametime\n  /* 0e0 */  fstps   0x4(%esp)\n  /* 0e4 */  flds    0x4(%esp)\n.Le8:\n  /* 0e8 */  fsts    cl+0x204\n  /* 0ee */  flds    v_centermove+0x10\n  /* 0f4 */  fxch    %st(1)\n  /* 0f6 */  fcomip  %st(1),%st\n  /* 0f8 */  fstp    %st(0)\n  /* 0fa */  jbe     .La3\n  /* 0fc */  add     $0xc,%esp\n  /* 0ff */  jmp     V_StartPitchDrift\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  fstp    %st(0)\n  /* 10a */  fstp    %st(0)\n  /* 10c */  movl    $0x0,cl+0x1fc\n  /* 116 */  jmp     .La3\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  fldz\n  /* 122 */  fcomip  %st(2),%st\n  /* 124 */  ja      .L148\n  /* 126 */  fstp    %st(0)\n  /* 128 */  fstp    %st(0)\n  /* 12a */  fstp    %st(0)\n  /* 12c */  mov     %eax,cl+0x1fc\n  /* 131 */  jmp     .La3\n  /* 136 */  xchg    %ax,%ax\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  fldz\n  /* 142 */  jmp     .Le8\n  /* 144 */  lea     0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  fxch    %st(1)\n  /* 14a */  fchs\n  /* 14c */  fxch    %st(1)\n  /* 14e */  fcomi   %st(1),%st\n  /* 150 */  fcmovnbe %st(1),%st\n  /* 152 */  fstp    %st(1)\n  /* 154 */  cmova   =0x3fe0000000000000 (0.5),%eax\n  /* 15b */  fsubrp  %st,%st(1)\n  /* 15d */  mov     %eax,cl+0x1fc\n  /* 162 */  fstps   cl+0x1bc\n  /* 168 */  jmp     .La3\n","c":"/* candidate for V_DriftPitch (view.c, 365 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\ncvar_t v_centermove = {\"v_centermove\", \"0.15\"};\ncvar_t v_centerspeed = {\"v_centerspeed\",\"500\"};\n\nvoid V_StartPitchDrift (void)\n{\n\tif (cl.laststop == cl.time)\n\t\treturn;\n\tif (cl.nodrift || !cl.pitchvel)\n\t{\n\t\tcl.pitchvel = v_centerspeed.value;\n\t\tcl.nodrift = false;\n\t\tcl.driftmove = 0;\n\t}\n}\n\nunsigned char gammatable[256];\n\nvoid BuildGammaTable(float g)\n{\n    int i, inf;\n\n    if (g == 1.0)\n    {\n        for (i = 0; i < 256; i++)\n            gammatable[i] = i;\n        return;\n    }\n    for (i = 0; i < 256; i++)\n    {\n        inf = 255 * pow((i + 0.5) / 255.5, g) + 0.5;\n        if (inf < 0) inf = 0;\n        if (inf > 255) inf = 255;\n        gammatable[i] = inf;\n    }\n}\n\nvoid V_DriftPitch(void)\n{\n    float move, delta;\n\n    if (noclip_anglehack || !cl.onground || cls.demoplayback)\n    {\n        cl.driftmove = 0;\n        cl.pitchvel = 0;\n        return;\n    }\n\n    if (cl.nodrift)\n    {\n        if (fabs(cl.cmd.forwardmove) < cl_forwardspeed.value)\n            cl.driftmove = 0;\n        else\n            cl.driftmove += host_frametime;\n\n        if (cl.driftmove > v_centermove.value)\n            V_StartPitchDrift();\n        return;\n    }\n\n    delta = cl.idealpitch - cl.viewangles[PITCH];\n\n    if (!delta)\n    {\n        cl.pitchvel = 0;\n        return;\n    }\n\n    move = host_frametime * cl.pitchvel;\n    cl.pitchvel += v_centerspeed.value * host_frametime;\n\n    if (delta > 0)\n    {\n        if (move > delta)\n        {\n            cl.pitchvel = 0;\n            move = delta;\n        }\n        cl.viewangles[PITCH] += move;\n    }\n    else if (delta < 0)\n    {\n        if (move > -delta)\n        {\n            cl.pitchvel = 0;\n            move = -delta;\n        }\n        cl.viewangles[PITCH] -= move;\n    }\n}\n","size":365,"score":100,"agent":"kuncc/6","pid":7,"session":1345,"ts":1791749862694}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1341,"symbol":"ED_Print","file":"pr_edict.c","asm":"# ED_Print  (TU pr_edict.c, section .text, 365 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_Print:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%eax\n  /* 00b */  mov     %eax,0x1c(%esp)\n  /* 00f */  mov     (%eax),%edi\n  /* 011 */  test    %edi,%edi\n  /* 013 */  jne     .L158\n  /* 019 */  mov     0x1c(%esp),%eax\n  /* 01d */  mov     sv+0xdac,%ebx\n  /* 023 */  sub     %ebx,%eax\n  /* 025 */  cltd\n  /* 026 */  idivl   pr_edict_size\n  /* 02c */  test    %eax,%eax\n  /* 02e */  js      .L38\n  /* 030 */  cmp     sv+0xda4,%eax\n  /* 036 */  jl      .L4c\n.L38:\n  /* 038 */  movl    $\"NUM_FOR_EDICT: bad pointer\",(%esp)\n  /* 03f */  mov     %eax,0x18(%esp)\n  /* 043 */  call    Sys_Error\n  /* 048 */  mov     0x18(%esp),%eax\n.L4c:\n  /* 04c */  mov     %eax,0x4(%esp)\n  /* 050 */  movl    $\"\\nEDICT %i:\\n\",(%esp)\n  /* 057 */  call    Con_Printf\n  /* 05c */  mov     progs,%ecx\n  /* 062 */  cmpl    $0x1,0x1c(%ecx)\n  /* 066 */  jle     .L149\n  /* 06c */  mov     %ecx,0x18(%esp)\n  /* 070 */  mov     $0x1,%edi\n  /* 075 */  lea     0x0(%esi),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     pr_fielddefs,%eax\n  /* 085 */  mov     pr_strings,%ecx\n  /* 08b */  lea     (%eax,%edi,8),%ebp\n  /* 08e */  mov     0x4(%ebp),%esi\n  /* 091 */  add     %ecx,%esi\n  /* 093 */  mov     %esi,(%esp)\n  /* 096 */  call    strlen\n  /* 09b */  cmpb    $0x5f,-0x2(%esi,%eax,1)\n  /* 0a0 */  je      .L13b\n  /* 0a6 */  movzwl  0x2(%ebp),%eax\n  /* 0aa */  mov     0x1c(%esp),%edx\n  /* 0ae */  lea     0x60(%edx,%eax,4),%ebx\n  /* 0b2 */  movzwl  0x0(%ebp),%eax\n  /* 0b6 */  and     $0xffff7fff,%eax\n  /* 0bb */  mov     type_size(,%eax,4),%ecx\n  /* 0c2 */  xor     %eax,%eax\n  /* 0c4 */  test    %ecx,%ecx\n  /* 0c6 */  jg      .Ld5\n  /* 0c8 */  jmp     .Ldc\n  /* 0ca */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  inc     %eax\n  /* 0d1 */  cmp     %ecx,%eax\n  /* 0d3 */  je      .L13b\n.Ld5:\n  /* 0d5 */  mov     (%ebx,%eax,4),%edx\n  /* 0d8 */  test    %edx,%edx\n  /* 0da */  je      .Ld0\n.Ldc:\n  /* 0dc */  cmp     %eax,%ecx\n  /* 0de */  je      .L13b\n  /* 0e0 */  mov     %esi,0x4(%esp)\n  /* 0e4 */  movl    $\"%s\",(%esp)\n  /* 0eb */  call    Con_Printf\n  /* 0f0 */  mov     %esi,(%esp)\n  /* 0f3 */  call    strlen\n  /* 0f8 */  cmp     $0xe,%eax\n  /* 0fb */  ja      .L112\n  /* 0fd */  lea     0x1(%eax),%esi\n.L100:\n  /* 100 */  movl    $\" \",(%esp)\n  /* 107 */  inc     %esi\n  /* 108 */  call    Con_Printf\n  /* 10d */  cmp     $0x10,%esi\n  /* 110 */  jne     .L100\n.L112:\n  /* 112 */  mov     %ebx,0x4(%esp)\n  /* 116 */  movzwl  0x0(%ebp),%eax\n  /* 11a */  mov     %eax,(%esp)\n  /* 11d */  call    PR_ValueString\n  /* 122 */  movl    $\"%s\\n\",(%esp)\n  /* 129 */  mov     %eax,0x4(%esp)\n  /* 12d */  call    Con_Printf\n  /* 132 */  mov     progs,%eax\n  /* 137 */  mov     %eax,0x18(%esp)\n.L13b:\n  /* 13b */  mov     0x18(%esp),%eax\n  /* 13f */  inc     %edi\n  /* 140 */  cmp     %edi,0x1c(%eax)\n  /* 143 */  jg      .L80\n.L149:\n  /* 149 */  add     $0x2c,%esp\n  /* 14c */  pop     %ebx\n  /* 14d */  pop     %esi\n  /* 14e */  pop     %edi\n  /* 14f */  pop     %ebp\n  /* 150 */  ret\n  /* 151 */  lea     0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  mov     $\"FREE\\n\",%esi\n  /* 15d */  mov     %esi,0x40(%esp)\n  /* 161 */  add     $0x2c,%esp\n  /* 164 */  pop     %ebx\n  /* 165 */  pop     %esi\n  /* 166 */  pop     %edi\n  /* 167 */  pop     %ebp\n  /* 168 */  jmp     Con_Printf\n","c":"/* candidate for ED_Print (pr_edict.c, 365 bytes) */\n#include \"quakedef.h\"\n\nstatic int NUM_FOR_EDICT_(edict_t *e)\n{\n    int b;\n\n    b = (byte *)e - (byte *)sv.edicts;\n    b = b / pr_edict_size;\n\n    if (b < 0 || b >= sv.num_edicts)\n        Sys_Error(\"NUM_FOR_EDICT: bad pointer\");\n    return b;\n}\n\nvoid ED_Print(edict_t *ed)\n{\n    ddef_t *d;\n    int *v;\n    int l;\n    int i, j, type;\n    char *name;\n\n    if (ed->free)\n    {\n        Con_Printf (\"FREE\\n\");\n        return;\n    }\n\n    Con_Printf (\"\\nEDICT %i:\\n\", NUM_FOR_EDICT_(ed));\n    for (i = 1; i < progs->numfielddefs; i++)\n    {\n        d = &pr_fielddefs[i];\n        name = pr_strings + d->s_name;\n        if (name[strlen(name)-2] == '_')\n            continue;\n\n        v = (int *)((char *)&ed->v + d->ofs*4);\n\n        type = d->type & ~DEF_SAVEGLOBAL;\n        for (j = 0; j < type_size[type]; j++)\n            if (v[j])\n                break;\n        if (j == type_size[type])\n            continue;\n\n        Con_Printf (\"%s\", name);\n        l = strlen (name);\n        while (l++ < 15)\n            Con_Printf (\" \");\n\n        Con_Printf (\"%s\\n\", PR_ValueString (d->type, (eval_t *)v));\n    }\n}\n","size":365,"score":100,"agent":"kuncc/5","pid":6,"session":1343,"ts":1791749877045}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1145,"symbol":"Mod_LoadEntities","file":"model.c","asm":"# Mod_LoadEntities  (TU model.c, section .text, 227 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadEntities:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%edx\n  /* 00b */  mov     %esi,0x24(%esp)\n  /* 00f */  mov     loadmodel,%ecx\n  /* 015 */  mov     %edi,0x28(%esp)\n  /* 019 */  mov     0x4(%edx),%eax\n  /* 01c */  test    %eax,%eax\n  /* 01e */  jne     .L40\n  /* 020 */  xor     %esi,%esi\n  /* 022 */  mov     0x20(%esp),%ebx\n  /* 026 */  mov     %esi,0x180(%ecx)\n  /* 02c */  mov     0x28(%esp),%edi\n  /* 030 */  mov     0x24(%esp),%esi\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %edx,0x30(%esp)\n  /* 044 */  mov     $loadname,%edx\n  /* 049 */  mov     %edx,0x4(%esp)\n  /* 04d */  mov     %eax,(%esp)\n  /* 050 */  mov     %ecx,0x1c(%esp)\n  /* 054 */  call    Hunk_AllocName\n  /* 059 */  mov     0x30(%esp),%edx\n  /* 05d */  mov     0x1c(%esp),%ecx\n  /* 061 */  mov     mod_base,%ebx\n  /* 067 */  mov     %eax,0x180(%ecx)\n  /* 06d */  mov     (%edx),%eax\n  /* 06f */  mov     0x4(%edx),%ecx\n  /* 072 */  mov     loadmodel,%edx\n  /* 078 */  add     %ebx,%eax\n  /* 07a */  cmp     $0x8,%ecx\n  /* 07d */  mov     0x180(%edx),%edx\n  /* 083 */  jae     .La0\n.L85:\n  /* 085 */  mov     %edx,%edi\n  /* 087 */  mov     %eax,%esi\n  /* 089 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 08b */  mov     0x20(%esp),%ebx\n  /* 08f */  mov     0x24(%esp),%esi\n  /* 093 */  mov     0x28(%esp),%edi\n  /* 097 */  add     $0x2c,%esp\n  /* 09a */  ret\n  /* 09b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  test    $0x1,%dl\n  /* 0a3 */  jne     .Ld8\n.La5:\n  /* 0a5 */  test    $0x2,%dl\n  /* 0a8 */  jne     .Lc0\n.Laa:\n  /* 0aa */  test    $0x4,%dl\n  /* 0ad */  je      .L85\n  /* 0af */  mov     (%eax),%ebx\n  /* 0b1 */  add     $0x4,%edx\n  /* 0b4 */  add     $0x4,%eax\n  /* 0b7 */  sub     $0x4,%ecx\n  /* 0ba */  mov     %ebx,-0x4(%edx)\n  /* 0bd */  jmp     .L85\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  movzwl  (%eax),%ebx\n  /* 0c3 */  add     $0x2,%edx\n  /* 0c6 */  add     $0x2,%eax\n  /* 0c9 */  sub     $0x2,%ecx\n  /* 0cc */  mov     %bx,-0x2(%edx)\n  /* 0d0 */  jmp     .Laa\n  /* 0d2 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  movzbl  (%eax),%ebx\n  /* 0db */  inc     %edx\n  /* 0dc */  inc     %eax\n  /* 0dd */  dec     %ecx\n  /* 0de */  mov     %bl,-0x1(%edx)\n  /* 0e1 */  jmp     .La5\n","c":"/* candidate for Mod_LoadEntities (model.c, 227 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern model_t *loadmodel;\nextern char loadname[32];\nextern byte *mod_base;\n\nvoid Mod_LoadEntities(lump_t *l)\n{\n    if (!l->filelen)\n    {\n        loadmodel->entities = NULL;\n        return;\n    }\n    loadmodel->entities = Hunk_AllocName(l->filelen, loadname);\n    memcpy(loadmodel->entities, mod_base + l->fileofs, l->filelen);\n}\n","size":227,"score":100,"agent":"forky","pid":14,"session":1347,"ts":1791749877371}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":791,"symbol":"Cbuf_InsertText","file":"cmd.c","asm":"# Cbuf_InsertText  (TU cmd.c, section .text, 146 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCbuf_InsertText:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     cmd_text+0x10,%ebx\n  /* 00d */  mov     0x30(%esp),%edx\n  /* 011 */  test    %ebx,%ebx\n  /* 013 */  jne     .L28\n  /* 015 */  mov     %edx,0x30(%esp)\n  /* 019 */  mov     0x28(%esp),%ebx\n  /* 01d */  add     $0x2c,%esp\n  /* 020 */  jmp     Cbuf_AddText\n  /* 025 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  mov     %ebx,(%esp)\n  /* 02b */  mov     %edx,0x1c(%esp)\n  /* 02f */  call    Z_Malloc\n  /* 034 */  mov     cmd_text+0x8,%ecx\n  /* 03a */  mov     %ebx,0x8(%esp)\n  /* 03e */  mov     %ecx,0x4(%esp)\n  /* 042 */  mov     %eax,(%esp)\n  /* 045 */  mov     %eax,0x18(%esp)\n  /* 049 */  call    Q_memcpy\n  /* 04e */  movl    $cmd_text,(%esp)\n  /* 055 */  call    SZ_Clear\n  /* 05a */  mov     0x1c(%esp),%edx\n  /* 05e */  mov     %edx,(%esp)\n  /* 061 */  call    Cbuf_AddText\n  /* 066 */  mov     0x18(%esp),%eax\n  /* 06a */  mov     %ebx,0x8(%esp)\n  /* 06e */  movl    $cmd_text,(%esp)\n  /* 075 */  mov     %eax,0x4(%esp)\n  /* 079 */  call    SZ_Write\n  /* 07e */  mov     0x18(%esp),%eax\n  /* 082 */  mov     0x28(%esp),%ebx\n  /* 086 */  mov     %eax,0x30(%esp)\n  /* 08a */  add     $0x2c,%esp\n  /* 08d */  jmp     Z_Free\n","c":"/* candidate for Cbuf_InsertText (cmd.c, 146 bytes) */\n#include \"quakedef.h\"\n\nsizebuf_t cmd_text;\n\nvoid Cbuf_InsertText (char *text)\n{\n    char *temp;\n    int templen;\n\n    templen = cmd_text.cursize;\n    if (templen)\n    {\n        temp = Z_Malloc (templen);\n        Q_memcpy (temp, cmd_text.data, templen);\n        SZ_Clear (&cmd_text);\n    }\n    else\n        temp = NULL;\n\n    Cbuf_AddText (text);\n\n    if (templen)\n    {\n        SZ_Write (&cmd_text, temp, templen);\n        Z_Free (temp);\n    }\n}\n","size":146,"score":100,"agent":"rebelor","pid":11,"session":1348,"ts":1791749879083}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1349,"symbol":"ED_ParseGlobals","file":"pr_edict.c","asm":"# ED_ParseGlobals  (TU pr_edict.c, section .text, 368 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_ParseGlobals:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x6c,%esp\n  /* 007 */  lea     0x20(%esp),%esi\n  /* 00b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  mov     0x80(%esp),%eax\n  /* 017 */  mov     %eax,(%esp)\n  /* 01a */  call    COM_Parse\n  /* 01f */  cmpb    $0x7d,com_token\n  /* 026 */  mov     %eax,%ebx\n  /* 028 */  je      .L168\n  /* 02e */  test    %eax,%eax\n  /* 030 */  je      .L150\n.L36:\n  /* 036 */  mov     %esi,(%esp)\n  /* 039 */  mov     $0x40,%ecx\n  /* 03e */  mov     $com_token,%edi\n  /* 043 */  mov     %ecx,0x8(%esp)\n  /* 047 */  mov     %edi,0x4(%esp)\n  /* 04b */  call    __strcpy_chk\n  /* 050 */  mov     %ebx,(%esp)\n  /* 053 */  call    COM_Parse\n  /* 058 */  mov     %eax,0x80(%esp)\n  /* 05f */  test    %eax,%eax\n  /* 061 */  je      .L138\n.L67:\n  /* 067 */  cmpb    $0x7d,com_token\n  /* 06e */  je      .Lf8\n  /* 074 */  mov     progs,%eax\n  /* 079 */  mov     0x14(%eax),%ebx\n  /* 07c */  test    %ebx,%ebx\n  /* 07e */  jle     .L120\n.L84:\n  /* 084 */  mov     pr_strings,%eax\n  /* 089 */  xor     %edi,%edi\n  /* 08b */  mov     pr_globaldefs,%ebp\n  /* 091 */  mov     %eax,0x1c(%esp)\n  /* 095 */  jmp     .La8\n  /* 097 */  nop\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  inc     %edi\n  /* 0a1 */  add     $0x8,%ebp\n  /* 0a4 */  cmp     %ebx,%edi\n  /* 0a6 */  je      .L120\n.La8:\n  /* 0a8 */  mov     %esi,0x4(%esp)\n  /* 0ac */  mov     0x1c(%esp),%eax\n  /* 0b0 */  mov     0x4(%ebp),%edx\n  /* 0b3 */  add     %edx,%eax\n  /* 0b5 */  mov     %eax,(%esp)\n  /* 0b8 */  call    strcmp\n  /* 0bd */  test    %eax,%eax\n  /* 0bf */  jne     .La0\n  /* 0c1 */  mov     %ebp,0x4(%esp)\n  /* 0c5 */  mov     $com_token,%eax\n  /* 0ca */  mov     %eax,0x8(%esp)\n  /* 0ce */  mov     pr_globals,%eax\n  /* 0d3 */  mov     %eax,(%esp)\n  /* 0d6 */  call    ED_ParseEpair\n  /* 0db */  test    %eax,%eax\n  /* 0dd */  jne     .L10\n  /* 0e3 */  movl    $\"ED_ParseGlobals: parse error\",(%esp)\n  /* 0ea */  call    Host_Error\n  /* 0ef */  jmp     .L10\n  /* 0f4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  movl    $\"ED_ParseEntity: closing brace without data\",(%esp)\n  /* 0ff */  call    Sys_Error\n  /* 104 */  mov     progs,%eax\n  /* 109 */  mov     0x14(%eax),%ebx\n  /* 10c */  test    %ebx,%ebx\n  /* 10e */  jg      .L84\n  /* 114 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     %esi,0x4(%esp)\n  /* 124 */  movl    $\"'%s' is not a global\\n\",(%esp)\n  /* 12b */  call    Con_Printf\n  /* 130 */  jmp     .L10\n  /* 135 */  lea     0x0(%esi),%esi\n.L138:\n  /* 138 */  movl    $\"ED_ParseEntity: EOF without closing brace\",(%esp)\n  /* 13f */  call    Sys_Error\n  /* 144 */  jmp     .L67\n  /* 149 */  lea     0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  movl    $\"ED_ParseEntity: EOF without closing brace\",(%esp)\n  /* 157 */  call    Sys_Error\n  /* 15c */  jmp     .L36\n  /* 161 */  lea     0x0(%esi,%eiz,1),%esi\n.L168:\n  /* 168 */  add     $0x6c,%esp\n  /* 16b */  pop     %ebx\n  /* 16c */  pop     %esi\n  /* 16d */  pop     %edi\n  /* 16e */  pop     %ebp\n  /* 16f */  ret\n","c":"#include \"quakedef.h\"\n\nstatic ddef_t *ED_FindGlobal(char *name)\n{\n    ddef_t *def;\n    int i;\n\n    for (i = 0; i < progs->numglobaldefs; i++)\n    {\n        def = &pr_globaldefs[i];\n        if (!strcmp(pr_strings + def->s_name, name))\n            return def;\n    }\n    return NULL;\n}\n\nvoid ED_ParseGlobals (char *data)\n{\n    char keyname[64];\n    ddef_t *key;\n\n    while (1)\n    {\n        data = COM_Parse (data);\n        if (com_token[0] == '}')\n            break;\n        if (!data)\n            Sys_Error (\"ED_ParseEntity: EOF without closing brace\");\n\n        strcpy (keyname, com_token);\n\n        data = COM_Parse (data);\n        if (!data)\n            Sys_Error (\"ED_ParseEntity: EOF without closing brace\");\n\n        if (com_token[0] == '}')\n            Sys_Error (\"ED_ParseEntity: closing brace without data\");\n\n        key = ED_FindGlobal (keyname);\n        if (!key)\n        {\n            Con_Printf (\"'%s' is not a global\\n\", keyname);\n            continue;\n        }\n\n        if (!ED_ParseEpair ((void *)pr_globals, key, com_token))\n            Host_Error (\"ED_ParseGlobals: parse error\");\n    }\n}\n","size":368,"score":100,"agent":"kuncc/3","pid":4,"session":1353,"ts":1791749892447}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1107,"symbol":"M_Quit_Key","file":"menu.c","asm":"# M_Quit_Key  (TU menu.c, section .text, 113 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Quit_Key:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  cmp     $0x59,%eax\n  /* 007 */  je      .L30\n  /* 009 */  jle     .L20\n  /* 00b */  cmp     $0x6e,%eax\n  /* 00e */  je      .L40\n  /* 010 */  cmp     $0x79,%eax\n  /* 013 */  je      .L30\n  /* 015 */  ret\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cmp     $0x1b,%eax\n  /* 023 */  je      .L40\n  /* 025 */  cmp     $0x4e,%eax\n  /* 028 */  je      .L40\n  /* 02a */  ret\n  /* 02b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     $0x1,%eax\n  /* 035 */  mov     %eax,key_dest\n  /* 03a */  jmp     Host_Quit_f\n  /* 03f */  nop\n.L40:\n  /* 040 */  mov     wasInMenus,%eax\n  /* 045 */  test    %eax,%eax\n  /* 047 */  je      .L60\n  /* 049 */  mov     m_quit_prevstate,%eax\n  /* 04e */  mov     %eax,m_state\n  /* 053 */  mov     $0x1,%eax\n  /* 058 */  mov     %eax,m_entersound\n  /* 05d */  ret\n  /* 05e */  xchg    %ax,%ax\n.L60:\n  /* 060 */  xor     %edx,%edx\n  /* 062 */  xor     %ecx,%ecx\n  /* 064 */  mov     %edx,key_dest\n  /* 06a */  mov     %ecx,m_state\n  /* 070 */  ret\n","c":"#include \"quakedef.h\"\n\nextern int m_state, m_entersound, m_quit_prevstate, wasInMenus;\n\nvoid M_Quit_Key(int key)\n{\n    switch (key)\n    {\n    case K_ESCAPE:\n    case 'n':\n    case 'N':\n        if (wasInMenus)\n        {\n            m_state = m_quit_prevstate;\n            m_entersound = true;\n        }\n        else\n        {\n            key_dest = key_game;\n            m_state = 0;\n        }\n        break;\n\n    case 'Y':\n    case 'y':\n        key_dest = key_console;\n        Host_Quit_f();\n        break;\n\n    default:\n        break;\n    }\n}\n","size":113,"score":100,"agent":"diyar","pid":9,"session":1350,"ts":1791749893046}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1413,"symbol":"R_BmodelCheckBBox","file":"r_main.c","asm":"# R_BmodelCheckBBox  (TU r_main.c, section .text, 367 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_BmodelCheckBBox:\n  /* 000 */  push    %edi\n  /* 001 */  mov     currententity,%eax\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  mov     0x14(%esp),%ebx\n  /* 00c */  fldz\n  /* 00e */  flds    0x78(%eax)\n  /* 011 */  fucomip %st(1),%st\n  /* 013 */  jp      .Lce\n  /* 019 */  jne     .Ld8\n  /* 01f */  flds    0x7c(%eax)\n  /* 022 */  fucomip %st(1),%st\n  /* 024 */  jp      .Ldc\n  /* 02a */  lea     0x0(%esi),%esi\n  /* 030 */  jne     .Le8\n  /* 036 */  flds    0x80(%eax)\n  /* 03c */  fucomip %st(1),%st\n  /* 03e */  fstp    %st(0)\n  /* 040 */  jp      .Lea\n  /* 046 */  jne     .Lea\n  /* 04c */  mov     $view_clipplanes,%esi\n  /* 051 */  xor     %edx,%edx\n  /* 053 */  xor     %ecx,%ecx\n.L55:\n  /* 055 */  mov     pfrustum_indexes(,%ecx,4),%eax\n  /* 05c */  flds    (%esi)\n  /* 05e */  flds    0x4(%esi)\n  /* 061 */  flds    0x8(%esi)\n  /* 064 */  mov     (%eax),%edi\n  /* 066 */  flds    (%ebx,%edi,4)\n  /* 069 */  fmul    %st(3),%st\n  /* 06b */  mov     0x4(%eax),%edi\n  /* 06e */  flds    (%ebx,%edi,4)\n  /* 071 */  fmul    %st(3),%st\n  /* 073 */  mov     0x8(%eax),%edi\n  /* 076 */  faddp   %st,%st(1)\n  /* 078 */  flds    (%ebx,%edi,4)\n  /* 07b */  fmul    %st(2),%st\n  /* 07d */  faddp   %st,%st(1)\n  /* 07f */  flds    0xc(%esi)\n  /* 082 */  fsubr   %st,%st(1)\n  /* 084 */  fldz\n  /* 086 */  fcomi   %st(2),%st\n  /* 088 */  fstp    %st(2)\n  /* 08a */  jae     .L148\n  /* 090 */  fxch    %st(4)\n  /* 092 */  mov     0xc(%eax),%edi\n  /* 095 */  fmuls   (%ebx,%edi,4)\n  /* 098 */  fxch    %st(3)\n  /* 09a */  mov     0x10(%eax),%edi\n  /* 09d */  mov     0x14(%eax),%eax\n  /* 0a0 */  fmuls   (%ebx,%edi,4)\n  /* 0a3 */  faddp   %st,%st(3)\n  /* 0a5 */  fxch    %st(1)\n  /* 0a7 */  fmuls   (%ebx,%eax,4)\n  /* 0aa */  faddp   %st,%st(2)\n  /* 0ac */  fxch    %st(1)\n  /* 0ae */  fsubp   %st,%st(2)\n  /* 0b0 */  fcomip  %st(1),%st\n  /* 0b2 */  fstp    %st(0)\n  /* 0b4 */  jb      .Lbf\n  /* 0b6 */  mov     $0x1,%eax\n  /* 0bb */  shl     %cl,%eax\n  /* 0bd */  or      %eax,%edx\n.Lbf:\n  /* 0bf */  inc     %ecx\n  /* 0c0 */  add     $0x18,%esi\n  /* 0c3 */  cmp     $0x4,%ecx\n  /* 0c6 */  jne     .L55\n.Lc8:\n  /* 0c8 */  pop     %ebx\n  /* 0c9 */  mov     %edx,%eax\n  /* 0cb */  pop     %esi\n  /* 0cc */  pop     %edi\n  /* 0cd */  ret\n.Lce:\n  /* 0ce */  fstp    %st(0)\n  /* 0d0 */  jmp     .Lea\n  /* 0d2 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  fstp    %st(0)\n  /* 0da */  jmp     .Lea\n.Ldc:\n  /* 0dc */  fstp    %st(0)\n  /* 0de */  xchg    %ax,%ax\n  /* 0e0 */  jmp     .Lea\n  /* 0e2 */  lea     0x0(%esi),%esi\n.Le8:\n  /* 0e8 */  fstp    %st(0)\n.Lea:\n  /* 0ea */  flds    0x54(%eax)\n  /* 0ed */  xor     %edx,%edx\n  /* 0ef */  xor     %ecx,%ecx\n  /* 0f1 */  flds    0x58(%eax)\n  /* 0f4 */  flds    0x5c(%eax)\n  /* 0f7 */  mov     0x10(%esp),%eax\n  /* 0fb */  flds    0x6c(%eax)\n  /* 0fe */  mov     $view_clipplanes,%eax\n  /* 103 */  fld     %st(0)\n  /* 105 */  fchs\n.L107:\n  /* 107 */  flds    (%eax)\n  /* 109 */  fmul    %st(5),%st\n  /* 10b */  flds    0x4(%eax)\n  /* 10e */  fmul    %st(5),%st\n  /* 110 */  faddp   %st,%st(1)\n  /* 112 */  flds    0x8(%eax)\n  /* 115 */  fmul    %st(4),%st\n  /* 117 */  faddp   %st,%st(1)\n  /* 119 */  fsubs   0xc(%eax)\n  /* 11c */  fxch    %st(1)\n  /* 11e */  fcomi   %st(1),%st\n  /* 120 */  jae     .L158\n  /* 122 */  fld     %st(2)\n  /* 124 */  fcomip  %st(2),%st\n  /* 126 */  fstp    %st(1)\n  /* 128 */  jb      .L133\n  /* 12a */  mov     $0x1,%ebx\n  /* 12f */  shl     %cl,%ebx\n  /* 131 */  or      %ebx,%edx\n.L133:\n  /* 133 */  inc     %ecx\n  /* 134 */  add     $0x18,%eax\n  /* 137 */  cmp     $0x4,%ecx\n  /* 13a */  jne     .L107\n  /* 13c */  fstp    %st(0)\n  /* 13e */  fstp    %st(0)\n  /* 140 */  fstp    %st(0)\n  /* 142 */  fstp    %st(0)\n  /* 144 */  fstp    %st(0)\n  /* 146 */  jmp     .Lc8\n.L148:\n  /* 148 */  fstp    %st(0)\n  /* 14a */  fstp    %st(0)\n  /* 14c */  fstp    %st(0)\n  /* 14e */  fstp    %st(0)\n  /* 150 */  fstp    %st(0)\n  /* 152 */  jmp     .L164\n  /* 154 */  lea     0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  fstp    %st(0)\n  /* 15a */  fstp    %st(0)\n  /* 15c */  fstp    %st(0)\n  /* 15e */  fstp    %st(0)\n  /* 160 */  fstp    %st(0)\n  /* 162 */  fstp    %st(0)\n.L164:\n  /* 164 */  pop     %ebx\n  /* 165 */  mov     $0x10,%edx\n  /* 16a */  mov     %edx,%eax\n  /* 16c */  pop     %esi\n  /* 16d */  pop     %edi\n  /* 16e */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nint *pfrustum_indexes[4];\n\nint R_BmodelCheckBBox(model_t *clmodel, float *minmaxs)\n{\n\tint i, *pindex, clipflags;\n\tvec3_t acceptpt, rejectpt;\n\tdouble d;\n\n\tclipflags = 0;\n\n\tif (currententity->angles[0] || currententity->angles[1]\n\t\t|| currententity->angles[2])\n\t{\n\t\tfor (i = 0; i < 4; i++)\n\t\t{\n\t\t\td = DotProduct(currententity->origin, view_clipplanes[i].normal);\n\t\t\td -= view_clipplanes[i].dist;\n\n\t\t\tif (d <= -clmodel->radius)\n\t\t\t\treturn 16;\n\t\t\tif (d <= clmodel->radius)\n\t\t\t\tclipflags |= (1 << i);\n\t\t}\n\t}\n\telse\n\t{\n\t\tfor (i = 0; i < 4; i++)\n\t\t{\n\t\t\tpindex = pfrustum_indexes[i];\n\n\t\t\trejectpt[0] = minmaxs[pindex[0]];\n\t\t\trejectpt[1] = minmaxs[pindex[1]];\n\t\t\trejectpt[2] = minmaxs[pindex[2]];\n\n\t\t\td = DotProduct(rejectpt, view_clipplanes[i].normal);\n\t\t\td -= view_clipplanes[i].dist;\n\n\t\t\tif (d <= 0)\n\t\t\t\treturn 16;\n\n\t\t\tacceptpt[0] = minmaxs[pindex[3 + 0]];\n\t\t\tacceptpt[1] = minmaxs[pindex[3 + 1]];\n\t\t\tacceptpt[2] = minmaxs[pindex[3 + 2]];\n\n\t\t\td = DotProduct(acceptpt, view_clipplanes[i].normal);\n\t\t\td -= view_clipplanes[i].dist;\n\n\t\t\tif (d <= 0)\n\t\t\t\tclipflags |= (1 << i);\n\t\t}\n\t}\n\n\treturn clipflags;\n}\n","size":367,"score":100,"agent":"kuncc/7","pid":8,"session":1349,"ts":1791749895046}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1163,"symbol":"Mod_LoadAliasGroup","file":"model.c","asm":"# Mod_LoadAliasGroup  (TU model.c, section .text, 368 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadAliasGroup:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x50(%esp),%esi\n  /* 00b */  mov     0x64(%esp),%edi\n  /* 00f */  mov     (%esi),%eax\n  /* 011 */  mov     %eax,(%esp)\n  /* 014 */  call    *LittleLong\n  /* 01a */  mov     $loadname,%edx\n  /* 01f */  mov     %edx,0x4(%esp)\n  /* 023 */  mov     %eax,%ebp\n  /* 025 */  dec     %eax\n  /* 026 */  mov     %eax,0x2c(%esp)\n  /* 02a */  lea     -0x3(%ebp,%ebp,2),%eax\n  /* 02e */  lea     0x14(,%eax,4),%eax\n  /* 035 */  mov     %eax,(%esp)\n  /* 038 */  call    Hunk_AllocName\n  /* 03d */  mov     $0x3,%ecx\n  /* 042 */  mov     %ebp,(%eax)\n  /* 044 */  mov     %eax,%ebx\n  /* 046 */  mov     %ecx,0x8(%esp)\n  /* 04a */  lea     0x4(%esi),%eax\n  /* 04d */  mov     %eax,0x4(%esp)\n  /* 051 */  mov     0x5c(%esp),%eax\n  /* 055 */  mov     %eax,(%esp)\n  /* 058 */  call    memmove\n  /* 05d */  mov     $0x3,%eax\n  /* 062 */  mov     %eax,0x8(%esp)\n  /* 066 */  lea     0x8(%esi),%eax\n  /* 069 */  mov     %eax,0x4(%esp)\n  /* 06d */  mov     0x60(%esp),%eax\n  /* 071 */  mov     %eax,(%esp)\n  /* 074 */  call    memmove\n  /* 079 */  mov     0x54(%esp),%eax\n  /* 07d */  mov     %ebx,%edx\n  /* 07f */  mov     %ebx,0x24(%esp)\n  /* 083 */  sub     %edi,%edx\n  /* 085 */  mov     %edx,(%eax)\n  /* 087 */  lea     0xc(%esi),%edx\n  /* 08a */  mov     $loadname,%eax\n  /* 08f */  mov     %eax,0x4(%esp)\n  /* 093 */  lea     0x0(,%ebp,4),%eax\n  /* 09a */  mov     %eax,(%esp)\n  /* 09d */  mov     %edx,0x28(%esp)\n  /* 0a1 */  call    Hunk_AllocName\n  /* 0a6 */  mov     0x24(%esp),%edx\n  /* 0aa */  mov     %eax,%ecx\n  /* 0ac */  sub     %edi,%ecx\n  /* 0ae */  test    %ebp,%ebp\n  /* 0b0 */  mov     %ecx,0x4(%edx)\n  /* 0b3 */  mov     0x28(%esp),%edx\n  /* 0b7 */  jle     .L166\n  /* 0bd */  mov     %edi,0x64(%esp)\n  /* 0c1 */  xor     %ebx,%ebx\n  /* 0c3 */  mov     %esi,%edi\n  /* 0c5 */  mov     %eax,%esi\n  /* 0c7 */  jmp     .Ld9\n  /* 0c9 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  lea     0x1(%ebx),%eax\n  /* 0d3 */  cmp     %eax,%ebp\n  /* 0d5 */  je      .L104\n.Ld7:\n  /* 0d7 */  mov     %eax,%ebx\n.Ld9:\n  /* 0d9 */  flds    0xc(%edi,%ebx,4)\n  /* 0dd */  fstps   (%esp)\n  /* 0e0 */  call    *LittleFloat\n  /* 0e6 */  fsts    (%esi,%ebx,4)\n  /* 0e9 */  fldz\n  /* 0eb */  fcomip  %st(1),%st\n  /* 0ed */  fstp    %st(0)\n  /* 0ef */  jb      .Ld0\n  /* 0f1 */  movl    $\"Mod_LoadAliasGroup: interval<=0\",(%esp)\n  /* 0f8 */  call    Sys_Error\n  /* 0fd */  lea     0x1(%ebx),%eax\n  /* 100 */  cmp     %eax,%ebp\n  /* 102 */  jne     .Ld7\n.L104:\n  /* 104 */  mov     %eax,%ebx\n  /* 106 */  mov     0x24(%esp),%esi\n  /* 10a */  xor     %ebp,%ebp\n  /* 10c */  mov     %ebx,0x24(%esp)\n  /* 110 */  mov     0x28(%esp),%edx\n  /* 114 */  mov     0x2c(%esp),%eax\n  /* 118 */  mov     0x64(%esp),%edi\n  /* 11c */  mov     0x68(%esp),%ebx\n  /* 120 */  add     $0x10,%esi\n  /* 123 */  lea     0x4(%edx,%eax,4),%edx\n  /* 127 */  nop\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     %esi,0x4(%esp)\n  /* 134 */  lea     -0x4(%esi),%eax\n  /* 137 */  inc     %ebp\n  /* 138 */  mov     %eax,0x10(%esp)\n  /* 13c */  lea     -0x8(%esi),%eax\n  /* 13f */  add     $0xc,%esi\n  /* 142 */  mov     %eax,0xc(%esp)\n  /* 146 */  mov     0x58(%esp),%eax\n  /* 14a */  mov     %edx,(%esp)\n  /* 14d */  mov     %ebx,0x18(%esp)\n  /* 151 */  mov     %edi,0x14(%esp)\n  /* 155 */  mov     %eax,0x8(%esp)\n  /* 159 */  call    Mod_LoadAliasFrame\n  /* 15e */  cmp     %ebp,0x24(%esp)\n  /* 162 */  mov     %eax,%edx\n  /* 164 */  jne     .L130\n.L166:\n  /* 166 */  add     $0x3c,%esp\n  /* 169 */  mov     %edx,%eax\n  /* 16b */  pop     %ebx\n  /* 16c */  pop     %esi\n  /* 16d */  pop     %edi\n  /* 16e */  pop     %ebp\n  /* 16f */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern char loadname[32];\n\nvoid *Mod_LoadAliasGroup(void *pin, int *pframeindex, int numv,\n\ttrivertx_t *pbboxmin, trivertx_t *pbboxmax, aliashdr_t *pheader, char *name)\n{\n\tdaliasgroup_t\t\t*pingroup;\n\tmaliasgroup_t\t\t*paliasgroup;\n\tint\t\t\t\t\ti, numframes;\n\tdaliasinterval_t\t*pin_intervals;\n\tfloat\t\t\t\t*poutintervals;\n\tvoid\t\t\t\t*ptemp;\n\n\tpingroup = (daliasgroup_t *)pin;\n\n\tnumframes = LittleLong (pingroup->numframes);\n\n\tpaliasgroup = Hunk_AllocName (sizeof (maliasgroup_t) +\n\t\t\t(numframes - 1) * sizeof (paliasgroup->frames[0]), loadname);\n\n\tpaliasgroup->numframes = numframes;\n\n\tfor (i=0 ; i<3 ; i++)\n\t{\n\t\tpbboxmin->v[i] = pingroup->bboxmin.v[i];\n\t\tpbboxmax->v[i] = pingroup->bboxmax.v[i];\n\t}\n\n\t*pframeindex = (byte *)paliasgroup - (byte *)pheader;\n\n\tpin_intervals = (daliasinterval_t *)(pingroup + 1);\n\n\tpoutintervals = Hunk_AllocName (numframes * sizeof (float), loadname);\n\n\tpaliasgroup->intervals = (byte *)poutintervals - (byte *)pheader;\n\n\tfor (i=0 ; i<numframes ; i++)\n\t{\n\t\t*poutintervals = LittleFloat (pin_intervals->interval);\n\t\tif (*poutintervals <= 0.0)\n\t\t\tSys_Error (\"Mod_LoadAliasGroup: interval<=0\");\n\n\t\tpoutintervals++;\n\t\tpin_intervals++;\n\t}\n\n\tptemp = (void *)pin_intervals;\n\n\tfor (i=0 ; i<numframes ; i++)\n\t{\n\t\tptemp = Mod_LoadAliasFrame (ptemp,\n\t\t\t\t\t\t\t\t\t&paliasgroup->frames[i].frame,\n\t\t\t\t\t\t\t\t\tnumv,\n\t\t\t\t\t\t\t\t\t&paliasgroup->frames[i].bboxmin,\n\t\t\t\t\t\t\t\t\t&paliasgroup->frames[i].bboxmax,\n\t\t\t\t\t\t\t\t\tpheader, name);\n\t}\n\n\treturn ptemp;\n}\n","size":368,"score":100,"agent":"kuncc/1","pid":2,"session":1352,"ts":1791749897471}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1358,"symbol":"PR_Profile_f","file":"pr_exec.c","asm":"# PR_Profile_f  (TU pr_exec.c, section .text, 146 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPR_Profile_f:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  xor     %edi,%edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x1c,%esp\n  /* 009 */  mov     progs,%ebp\n  /* 00f */  mov     0x24(%ebp),%edx\n  /* 012 */  test    %edx,%edx\n  /* 014 */  jle     .L5a\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     pr_functions,%eax\n  /* 025 */  lea     (%edx,%edx,8),%edx\n  /* 028 */  xor     %ebx,%ebx\n  /* 02a */  lea     (%eax,%edx,4),%esi\n  /* 02d */  xor     %edx,%edx\n  /* 02f */  nop\n.L30:\n  /* 030 */  mov     0xc(%eax),%ecx\n  /* 033 */  cmp     %ecx,%edx\n  /* 035 */  cmovl   %ecx,%edx\n  /* 038 */  cmovl   %eax,%ebx\n  /* 03b */  add     $0x24,%eax\n  /* 03e */  cmp     %eax,%esi\n  /* 040 */  jne     .L30\n  /* 042 */  test    %ebx,%ebx\n  /* 044 */  je      .L5a\n  /* 046 */  cmp     $0x9,%edi\n  /* 049 */  jle     .L68\n.L4b:\n  /* 04b */  movl    $0x0,0xc(%ebx)\n  /* 052 */  mov     0x24(%ebp),%edx\n  /* 055 */  inc     %edi\n  /* 056 */  test    %edx,%edx\n  /* 058 */  jg      .L20\n.L5a:\n  /* 05a */  add     $0x1c,%esp\n  /* 05d */  pop     %ebx\n  /* 05e */  pop     %esi\n  /* 05f */  pop     %edi\n  /* 060 */  pop     %ebp\n  /* 061 */  ret\n  /* 062 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  mov     0x10(%ebx),%eax\n  /* 06b */  mov     pr_strings,%edx\n  /* 071 */  add     %edx,%eax\n  /* 073 */  mov     %eax,0x8(%esp)\n  /* 077 */  mov     0xc(%ebx),%eax\n  /* 07a */  movl    $\"%7i %s\\n\",(%esp)\n  /* 081 */  mov     %eax,0x4(%esp)\n  /* 085 */  call    Con_Printf\n  /* 08a */  mov     progs,%ebp\n  /* 090 */  jmp     .L4b\n","c":"#include \"quakedef.h\"\n\nvoid PR_Profile_f (void)\n{\n    dfunction_t *f, *best;\n    int max, num, i;\n    num = 0;\n    do {\n        max = 0;\n        best = NULL;\n        for (i = 0; i < progs->numfunctions; i++) {\n            f = &pr_functions[i];\n            if (f->profile > max) {\n                max = f->profile;\n                best = f;\n            }\n        }\n        if (best) {\n            if (num < 10)\n                Con_Printf (\"%7i %s\\n\", best->profile, pr_strings + best->s_name);\n            num++;\n            best->profile = 0;\n        }\n    } while (best);\n}\n","size":146,"score":100,"agent":"rebelor","pid":11,"session":1356,"ts":1791749910861}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1376,"symbol":"R_AliasDrawModel","file":"r_alias.c","asm":"# R_AliasDrawModel  (TU r_alias.c, section .text, 326 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_AliasDrawModel:\n  /* 000 */  lea     -0x15000(%esp),%eax\n.L7:\n  /* 007 */  sub     $0x1000,%esp\n  /* 00d */  orl     $0x0,(%esp)\n  /* 011 */  cmp     %eax,%esp\n  /* 013 */  jne     .L7\n  /* 015 */  sub     $0x7fc,%esp\n  /* 01b */  incl    r_amodels_drawn\n  /* 021 */  lea     0x5def(%esp),%eax\n  /* 028 */  and     $0xffffffe0,%eax\n  /* 02b */  mov     %eax,pfinalverts\n  /* 030 */  lea     0x10(%esp),%eax\n  /* 034 */  mov     %eax,pauxverts\n  /* 039 */  mov     currententity,%eax\n  /* 03e */  mov     0x84(%eax),%eax\n  /* 044 */  mov     %eax,(%esp)\n  /* 047 */  call    Mod_Extradata\n  /* 04c */  mov     %eax,paliashdr\n  /* 051 */  mov     (%eax),%ecx\n  /* 053 */  add     %ecx,%eax\n  /* 055 */  mov     %eax,pmdl\n  /* 05a */  call    R_AliasSetupSkin\n  /* 05f */  mov     currententity,%eax\n  /* 064 */  mov     0xac(%eax),%eax\n  /* 06a */  mov     %eax,(%esp)\n  /* 06d */  call    R_AliasSetUpTransform\n  /* 072 */  mov     0x15800(%esp),%eax\n  /* 079 */  mov     %eax,(%esp)\n  /* 07c */  call    R_AliasSetupLighting\n  /* 081 */  call    R_AliasSetupFrame\n  /* 086 */  mov     currententity,%eax\n  /* 08b */  mov     0x94(%eax),%edx\n  /* 091 */  test    %edx,%edx\n  /* 093 */  je      .L130\n.L99:\n  /* 099 */  cmpl    $0x3,0xac(%eax)\n  /* 0a0 */  je      .L110\n.La2:\n  /* 0a2 */  mov     0x94(%eax),%eax\n  /* 0a8 */  xor     %edx,%edx\n  /* 0aa */  mov     %edx,r_affinetridesc+0x1c\n  /* 0b0 */  mov     %eax,(%esp)\n  /* 0b3 */  call    D_Aff8Patch\n.Lb8:\n  /* 0b8 */  mov     currententity,%eax\n  /* 0bd */  flds    =0x4fc00000 (6442450944f)\n  /* 0c3 */  flds    =0x4f000000 (2147483648f)\n  /* 0c9 */  cmp     $cl+0xa94,%eax\n  /* 0ce */  mov     0x94(%eax),%edx\n  /* 0d4 */  fcmove  %st(1),%st\n  /* 0d6 */  fstp    %st(1)\n  /* 0d8 */  mov     0xac(%eax),%eax\n  /* 0de */  mov     %edx,acolormap\n  /* 0e4 */  fstps   ziscale\n  /* 0ea */  test    %eax,%eax\n  /* 0ec */  je      .L100\n  /* 0ee */  call    R_AliasPrepareUnclippedPoints\n  /* 0f3 */  add     $0x157fc,%esp\n  /* 0f9 */  ret\n  /* 0fa */  lea     0x0(%esi),%esi\n.L100:\n  /* 100 */  call    R_AliasPreparePoints\n  /* 105 */  add     $0x157fc,%esp\n  /* 10b */  ret\n  /* 10c */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     r_recursiveaffinetriangles,%edx\n  /* 116 */  test    %edx,%edx\n  /* 118 */  je      .La2\n  /* 11a */  mov     $0x1,%ecx\n  /* 11f */  mov     %ecx,r_affinetridesc+0x1c\n  /* 125 */  call    D_PolysetUpdateTables\n  /* 12a */  jmp     .Lb8\n  /* 12c */  lea     0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  movl    $\"R_AliasDrawModel: !currententity->colormap\",(%esp)\n  /* 137 */  call    Sys_Error\n  /* 13c */  mov     currententity,%eax\n  /* 141 */  jmp     .L99\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nfloat ziscale;\n\nvoid R_AliasDrawModel (alight_t *plighting)\n{\n    finalvert_t finalverts[MAXALIASVERTS + ((CACHE_SIZE - 1) / sizeof(finalvert_t)) + 1];\n    auxvert_t auxverts[MAXALIASVERTS];\n\n    r_amodels_drawn++;\n    pfinalverts = (finalvert_t *)(((long)&finalverts[0] + CACHE_SIZE - 1) & ~(CACHE_SIZE - 1));\n    pauxverts = &auxverts[0];\n    paliashdr = (aliashdr_t *)Mod_Extradata (currententity->model);\n    pmdl = (mdl_t *)((byte *)paliashdr + paliashdr->model);\n    R_AliasSetupSkin ();\n    R_AliasSetUpTransform (currententity->trivial_accept);\n    R_AliasSetupLighting (plighting);\n    R_AliasSetupFrame ();\n    if (!currententity->colormap)\n        Sys_Error (\"R_AliasDrawModel: !currententity->colormap\");\n    if (r_affinetridesc.drawtype = (currententity->trivial_accept == 3 && r_recursiveaffinetriangles))\n        D_PolysetUpdateTables ();\n    else\n        D_Aff8Patch (currententity->colormap);\n    acolormap = currententity->colormap;\n    if (currententity != &cl.viewent)\n        ziscale = (float)0x8000 * (float)0x10000;\n    else\n        ziscale = (float)0x8000 * (float)0x30000;\n    if (currententity->trivial_accept)\n        R_AliasPrepareUnclippedPoints ();\n    else\n        R_AliasPreparePoints ();\n}\n","size":326,"score":100,"agent":"unc","pid":16,"session":1351,"ts":1791749911374}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1494,"symbol":"SCR_Init","file":"screen.c","asm":"# SCR_Init  (TU screen.c, section .text, 227 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_Init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $scr_fov,(%esp)\n  /* 00a */  call    Cvar_RegisterVariable\n  /* 00f */  movl    $scr_viewsize,(%esp)\n  /* 016 */  call    Cvar_RegisterVariable\n  /* 01b */  movl    $scr_conspeed,(%esp)\n  /* 022 */  call    Cvar_RegisterVariable\n  /* 027 */  movl    $scr_showram,(%esp)\n  /* 02e */  call    Cvar_RegisterVariable\n  /* 033 */  movl    $scr_showturtle,(%esp)\n  /* 03a */  call    Cvar_RegisterVariable\n  /* 03f */  movl    $scr_showpause,(%esp)\n  /* 046 */  call    Cvar_RegisterVariable\n  /* 04b */  movl    $scr_centertime,(%esp)\n  /* 052 */  call    Cvar_RegisterVariable\n  /* 057 */  movl    $scr_printspeed,(%esp)\n  /* 05e */  call    Cvar_RegisterVariable\n  /* 063 */  mov     $SCR_ScreenShot_f,%eax\n  /* 068 */  mov     %eax,0x4(%esp)\n  /* 06c */  movl    $\"screenshot\",(%esp)\n  /* 073 */  call    Cmd_AddCommand\n  /* 078 */  mov     $SCR_SizeUp_f,%edx\n  /* 07d */  mov     %edx,0x4(%esp)\n  /* 081 */  movl    $\"sizeup\",(%esp)\n  /* 088 */  call    Cmd_AddCommand\n  /* 08d */  mov     $SCR_SizeDown_f,%ecx\n  /* 092 */  mov     %ecx,0x4(%esp)\n  /* 096 */  movl    $\"sizedown\",(%esp)\n  /* 09d */  call    Cmd_AddCommand\n  /* 0a2 */  movl    $\"ram\",(%esp)\n  /* 0a9 */  call    Draw_PicFromWad\n  /* 0ae */  movl    $\"net\",(%esp)\n  /* 0b5 */  mov     %eax,scr_ram\n  /* 0ba */  call    Draw_PicFromWad\n  /* 0bf */  movl    $\"turtle\",(%esp)\n  /* 0c6 */  mov     %eax,scr_net\n  /* 0cb */  call    Draw_PicFromWad\n  /* 0d0 */  mov     %eax,scr_turtle\n  /* 0d5 */  mov     $0x1,%eax\n  /* 0da */  mov     %eax,scr_initialized\n  /* 0df */  add     $0x1c,%esp\n  /* 0e2 */  ret\n","c":"/* candidate for SCR_Init (screen.c, 227 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern cvar_t scr_viewsize, scr_conspeed, scr_fov, scr_showram, scr_showturtle, scr_showpause, scr_centertime, scr_printspeed;\nextern qpic_t *scr_ram, *scr_net, *scr_turtle;\nextern qboolean scr_initialized;\nvoid SCR_ScreenShot_f (void);\nvoid SCR_SizeUp_f (void);\nvoid SCR_SizeDown_f (void);\n\nvoid SCR_Init (void)\n{\n    Cvar_RegisterVariable (&scr_fov);\n    Cvar_RegisterVariable (&scr_viewsize);\n    Cvar_RegisterVariable (&scr_conspeed);\n    Cvar_RegisterVariable (&scr_showram);\n    Cvar_RegisterVariable (&scr_showturtle);\n    Cvar_RegisterVariable (&scr_showpause);\n    Cvar_RegisterVariable (&scr_centertime);\n    Cvar_RegisterVariable (&scr_printspeed);\n\n    Cmd_AddCommand (\"screenshot\", SCR_ScreenShot_f);\n    Cmd_AddCommand (\"sizeup\", SCR_SizeUp_f);\n    Cmd_AddCommand (\"sizedown\", SCR_SizeDown_f);\n\n    scr_ram = Draw_PicFromWad (\"ram\");\n    scr_net = Draw_PicFromWad (\"net\");\n    scr_turtle = Draw_PicFromWad (\"turtle\");\n\n    scr_initialized = true;\n}\n","size":227,"score":100,"agent":"forky","pid":14,"session":1355,"ts":1791749913020}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1436,"symbol":"R_ReadPointFile_f","file":"r_part.c","asm":"# R_ReadPointFile_f  (TU r_part.c, section .text, 375 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ReadPointFile_f:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $sv+0x20,%edx\n  /* 006 */  push    %edi\n  /* 007 */  mov     $\"maps/%s.pts\",%ecx\n  /* 00c */  push    %esi\n  /* 00d */  mov     $0x2,%esi\n  /* 012 */  push    %ebx\n  /* 013 */  mov     $0x80,%ebx\n  /* 018 */  sub     $0xcc,%esp\n  /* 01e */  mov     %ebx,0x8(%esp)\n  /* 022 */  lea     0x40(%esp),%ebx\n  /* 026 */  mov     %edx,0x10(%esp)\n  /* 02a */  mov     %ecx,0xc(%esp)\n  /* 02e */  mov     %esi,0x4(%esp)\n  /* 032 */  mov     %ebx,(%esp)\n  /* 035 */  call    __sprintf_chk\n  /* 03a */  lea     0x30(%esp),%eax\n  /* 03e */  mov     %eax,0x4(%esp)\n  /* 042 */  mov     %ebx,(%esp)\n  /* 045 */  call    COM_FOpenFile\n  /* 04a */  mov     0x30(%esp),%edi\n  /* 04e */  mov     %ebx,0x4(%esp)\n  /* 052 */  test    %edi,%edi\n  /* 054 */  je      .L160\n  /* 05a */  movl    $\"Reading %s...\\n\",(%esp)\n  /* 061 */  lea     0x34(%esp),%edi\n  /* 065 */  xor     %ebp,%ebp\n  /* 067 */  call    Con_Printf\n  /* 06c */  lea     0x3c(%esp),%esi\n  /* 070 */  lea     0x38(%esp),%ebx\n  /* 074 */  jmp     .Lf4\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     free_particles,%eax\n  /* 085 */  inc     %ebp\n  /* 086 */  test    %eax,%eax\n  /* 088 */  je      .L148\n  /* 08e */  movl    $0x47c34f80,0x24(%eax)\n  /* 095 */  mov     0x10(%eax),%edx\n  /* 098 */  movl    $0x0,0x28(%eax)\n  /* 09f */  mov     %edx,free_particles\n  /* 0a5 */  mov     active_particles,%edx\n  /* 0ab */  mov     %eax,active_particles\n  /* 0b0 */  mov     %edx,0x10(%eax)\n  /* 0b3 */  mov     %ebp,%edx\n  /* 0b5 */  neg     %edx\n  /* 0b7 */  and     $0xf,%edx\n  /* 0ba */  mov     %edx,0x2c(%esp)\n  /* 0be */  fildl   0x2c(%esp)\n  /* 0c2 */  fstps   0xc(%eax)\n  /* 0c5 */  flds    vec3_origin\n  /* 0cb */  fstps   0x14(%eax)\n  /* 0ce */  flds    vec3_origin+0x4\n  /* 0d4 */  fstps   0x18(%eax)\n  /* 0d7 */  flds    vec3_origin+0x8\n  /* 0dd */  fstps   0x1c(%eax)\n  /* 0e0 */  flds    0x34(%esp)\n  /* 0e4 */  fstps   (%eax)\n  /* 0e6 */  flds    0x38(%esp)\n  /* 0ea */  fstps   0x4(%eax)\n  /* 0ed */  flds    0x3c(%esp)\n  /* 0f1 */  fstps   0x8(%eax)\n.Lf4:\n  /* 0f4 */  mov     %esi,0x10(%esp)\n  /* 0f8 */  mov     $\"%f %f %f\\n\",%eax\n  /* 0fd */  mov     %eax,0x4(%esp)\n  /* 101 */  mov     0x30(%esp),%eax\n  /* 105 */  mov     %ebx,0xc(%esp)\n  /* 109 */  mov     %edi,0x8(%esp)\n  /* 10d */  mov     %eax,(%esp)\n  /* 110 */  call    __isoc99_fscanf\n  /* 115 */  cmp     $0x3,%eax\n  /* 118 */  je      .L80\n.L11e:\n  /* 11e */  mov     0x30(%esp),%eax\n  /* 122 */  mov     %eax,(%esp)\n  /* 125 */  call    fclose\n  /* 12a */  mov     %ebp,0x4(%esp)\n  /* 12e */  movl    $\"%i points read\\n\",(%esp)\n  /* 135 */  call    Con_Printf\n  /* 13a */  add     $0xcc,%esp\n  /* 140 */  pop     %ebx\n  /* 141 */  pop     %esi\n  /* 142 */  pop     %edi\n  /* 143 */  pop     %ebp\n  /* 144 */  ret\n  /* 145 */  lea     0x0(%esi),%esi\n.L148:\n  /* 148 */  movl    $\"Not enough free particles\\n\",(%esp)\n  /* 14f */  call    Con_Printf\n  /* 154 */  jmp     .L11e\n  /* 156 */  xchg    %ax,%ax\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  movl    $\"couldn't open %s\\n\",(%esp)\n  /* 167 */  call    Con_Printf\n  /* 16c */  add     $0xcc,%esp\n  /* 172 */  pop     %ebx\n  /* 173 */  pop     %esi\n  /* 174 */  pop     %edi\n  /* 175 */  pop     %ebp\n  /* 176 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nparticle_t\t*active_particles, *free_particles;\n\nvoid R_ReadPointFile_f (void)\n{\n\tFILE\t*f;\n\tvec3_t\torg;\n\tint\t\tr;\n\tint\t\tc;\n\tparticle_t\t*p;\n\tchar\tname[MAX_OSPATH];\n\n\tsprintf (name,\"maps/%s.pts\", sv.name);\n\n\tCOM_FOpenFile (name, &f);\n\tif (!f)\n\t{\n\t\tCon_Printf (\"couldn't open %s\\n\", name);\n\t\treturn;\n\t}\n\n\tCon_Printf (\"Reading %s...\\n\", name);\n\tc = 0;\n\tfor ( ;; )\n\t{\n\t\tr = fscanf (f,\"%f %f %f\\n\", &org[0], &org[1], &org[2]);\n\t\tif (r != 3)\n\t\t\tbreak;\n\t\tc++;\n\n\t\tif (!free_particles)\n\t\t{\n\t\t\tCon_Printf (\"Not enough free particles\\n\");\n\t\t\tbreak;\n\t\t}\n\t\tp = free_particles;\n\t\tfree_particles = p->next;\n\t\tp->next = active_particles;\n\t\tactive_particles = p;\n\n\t\tp->die = 99999;\n\t\tp->color = (-c)&15;\n\t\tp->type = pt_static;\n\t\tVectorCopy (vec3_origin, p->vel);\n\t\tVectorCopy (org, p->org);\n\t}\n\n\tfclose (f);\n\tCon_Printf (\"%i points read\\n\", c);\n}\n","size":375,"score":100,"agent":"kuncc/0","pid":1,"session":1354,"ts":1791749921588}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1356,"symbol":"PR_PrintStatement","file":"pr_exec.c","asm":"# PR_PrintStatement  (TU pr_exec.c, section .text, 377 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPR_PrintStatement:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%esi\n  /* 009 */  movzwl  (%esi),%eax\n  /* 00c */  cmp     $0x41,%eax\n  /* 00f */  jbe     .L50\n  /* 011 */  movswl  0x2(%esi),%eax\n.L15:\n  /* 015 */  test    %eax,%eax\n  /* 017 */  jne     .L138\n  /* 01d */  movswl  0x4(%esi),%eax\n  /* 021 */  test    %eax,%eax\n  /* 023 */  jne     .L15c\n.L29:\n  /* 029 */  movswl  0x6(%esi),%eax\n  /* 02d */  test    %eax,%eax\n  /* 02f */  jne     .Le8\n.L35:\n  /* 035 */  mov     $\"\\n\",%eax\n  /* 03a */  mov     %eax,0x20(%esp)\n  /* 03e */  add     $0x14,%esp\n  /* 041 */  pop     %ebx\n  /* 042 */  pop     %esi\n  /* 043 */  jmp     Con_Printf\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     pr_opnames(,%eax,4),%eax\n  /* 057 */  movl    $\"%s \",(%esp)\n  /* 05e */  mov     %eax,0x4(%esp)\n  /* 062 */  call    Con_Printf\n  /* 067 */  movzwl  (%esi),%ebx\n  /* 06a */  mov     pr_opnames(,%ebx,4),%eax\n  /* 071 */  mov     %eax,(%esp)\n  /* 074 */  call    strlen\n  /* 079 */  cmp     $0x9,%eax\n  /* 07c */  ja      .L95\n  /* 07e */  mov     %eax,%ebx\n.L80:\n  /* 080 */  movl    $\" \",(%esp)\n  /* 087 */  inc     %ebx\n  /* 088 */  call    Con_Printf\n  /* 08d */  cmp     $0xa,%ebx\n  /* 090 */  jne     .L80\n  /* 092 */  movzwl  (%esi),%ebx\n.L95:\n  /* 095 */  lea     -0x31(%ebx),%eax\n  /* 098 */  cmp     $0x1,%ax\n  /* 09c */  jbe     .L108\n  /* 09e */  cmp     $0x3d,%ebx\n  /* 0a1 */  movswl  0x2(%esi),%eax\n  /* 0a5 */  jne     .Lc0\n  /* 0a7 */  mov     %eax,0x4(%esp)\n  /* 0ab */  movl    $\"branch %i\",(%esp)\n  /* 0b2 */  call    Con_Printf\n  /* 0b7 */  jmp     .L35\n  /* 0bc */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  sub     $0x1f,%ebx\n  /* 0c3 */  cmp     $0x5,%ebx\n  /* 0c6 */  ja      .L15\n  /* 0cc */  mov     %eax,(%esp)\n  /* 0cf */  call    PR_GlobalString\n  /* 0d4 */  movl    $\"%s\",(%esp)\n  /* 0db */  mov     %eax,0x4(%esp)\n  /* 0df */  call    Con_Printf\n  /* 0e4 */  movswl  0x4(%esi),%eax\n.Le8:\n  /* 0e8 */  mov     %eax,(%esp)\n  /* 0eb */  call    PR_GlobalStringNoContents\n  /* 0f0 */  movl    $\"%s\",(%esp)\n  /* 0f7 */  mov     %eax,0x4(%esp)\n  /* 0fb */  call    Con_Printf\n  /* 100 */  jmp     .L35\n  /* 105 */  lea     0x0(%esi),%esi\n.L108:\n  /* 108 */  movswl  0x2(%esi),%eax\n  /* 10c */  movswl  0x4(%esi),%ebx\n  /* 110 */  mov     %eax,(%esp)\n  /* 113 */  call    PR_GlobalString\n  /* 118 */  mov     %ebx,0x8(%esp)\n  /* 11c */  movl    $\"%sbranch %i\",(%esp)\n  /* 123 */  mov     %eax,0x4(%esp)\n  /* 127 */  call    Con_Printf\n  /* 12c */  jmp     .L35\n  /* 131 */  lea     0x0(%esi,%eiz,1),%esi\n.L138:\n  /* 138 */  mov     %eax,(%esp)\n  /* 13b */  call    PR_GlobalString\n  /* 140 */  movl    $\"%s\",(%esp)\n  /* 147 */  mov     %eax,0x4(%esp)\n  /* 14b */  call    Con_Printf\n  /* 150 */  movswl  0x4(%esi),%eax\n  /* 154 */  test    %eax,%eax\n  /* 156 */  je      .L29\n.L15c:\n  /* 15c */  mov     %eax,(%esp)\n  /* 15f */  call    PR_GlobalString\n  /* 164 */  movl    $\"%s\",(%esp)\n  /* 16b */  mov     %eax,0x4(%esp)\n  /* 16f */  call    Con_Printf\n  /* 174 */  jmp     .L29\n","c":"#include \"quakedef.h\"\n\nextern char *pr_opnames[];\nchar *PR_GlobalString(int ofs);\nchar *PR_GlobalStringNoContents(int ofs);\n\nvoid PR_PrintStatement(dstatement_t *s)\n{\n    int i;\n\n    if ((unsigned)s->op < 66)\n    {\n        Con_Printf(\"%s \", pr_opnames[s->op]);\n        i = strlen(pr_opnames[s->op]);\n        for (; i < 10; i++)\n            Con_Printf(\" \");\n    }\n    if (s->op == OP_IF || s->op == OP_IFNOT)\n        Con_Printf(\"%sbranch %i\", PR_GlobalString(s->a), s->b);\n    else if (s->op == OP_GOTO)\n        Con_Printf(\"branch %i\", s->a);\n    else if ((unsigned)(s->op - OP_STORE_F) < 6)\n    {\n        Con_Printf(\"%s\", PR_GlobalString(s->a));\n        Con_Printf(\"%s\", PR_GlobalStringNoContents(s->b));\n    }\n    else\n    {\n        if (s->a)\n            Con_Printf(\"%s\", PR_GlobalString(s->a));\n        if (s->b)\n            Con_Printf(\"%s\", PR_GlobalString(s->b));\n        if (s->c)\n            Con_Printf(\"%s\", PR_GlobalStringNoContents(s->c));\n    }\n    Con_Printf(\"\\n\");\n}\n","size":377,"score":100,"agent":"kuncc/2","pid":3,"session":1359,"ts":1791749926968}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1585,"symbol":"ClipVelocity","file":"sv_phys.c","asm":"# ClipVelocity  (TU sv_phys.c, section .text, 146 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nClipVelocity:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     $0x1,%ebx\n  /* 007 */  mov     0x10(%esp),%ecx\n  /* 00b */  mov     0xc(%esp),%edx\n  /* 00f */  mov     0x14(%esp),%esi\n  /* 013 */  fldz\n  /* 015 */  flds    0x8(%ecx)\n  /* 018 */  fcomi   %st(1),%st\n  /* 01a */  ja      .L38\n  /* 01c */  xor     %ebx,%ebx\n  /* 01e */  mov     $0x0,%eax\n  /* 023 */  fucomi  %st(1),%st\n  /* 025 */  fstp    %st(1)\n  /* 027 */  setnp   %bl\n  /* 02a */  cmovne  %eax,%ebx\n  /* 02d */  add     %ebx,%ebx\n  /* 02f */  jmp     .L3a\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  fstp    %st(1)\n.L3a:\n  /* 03a */  flds    (%edx)\n  /* 03c */  xor     %eax,%eax\n  /* 03e */  fmuls   (%ecx)\n  /* 040 */  flds    0x4(%edx)\n  /* 043 */  fmuls   0x4(%ecx)\n  /* 046 */  faddp   %st,%st(1)\n  /* 048 */  fxch    %st(1)\n  /* 04a */  fmuls   0x8(%edx)\n  /* 04d */  faddp   %st,%st(1)\n  /* 04f */  fmuls   0x18(%esp)\n.L53:\n  /* 053 */  flds    (%ecx,%eax,4)\n  /* 056 */  fmul    %st(1),%st\n  /* 058 */  fsubrs  (%edx,%eax,4)\n  /* 05b */  fld     %st(0)\n  /* 05d */  fldl    =0xbfb999999999999a (-0.1)\n  /* 063 */  fxch    %st(1)\n  /* 065 */  fcomi   %st(1),%st\n  /* 067 */  fstp    %st(1)\n  /* 069 */  jbe     .L80\n  /* 06b */  fldl    =0x3fb999999999999a (0.1)\n  /* 071 */  fcomip  %st(1),%st\n  /* 073 */  fstp    %st(0)\n  /* 075 */  fldz\n  /* 077 */  fcmovbe %st(1),%st\n  /* 079 */  fstp    %st(1)\n  /* 07b */  jmp     .L82\n  /* 07d */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  fstp    %st(0)\n.L82:\n  /* 082 */  fstps   (%esi,%eax,4)\n  /* 085 */  inc     %eax\n  /* 086 */  cmp     $0x3,%eax\n  /* 089 */  jne     .L53\n  /* 08b */  fstp    %st(0)\n  /* 08d */  mov     %ebx,%eax\n  /* 08f */  pop     %ebx\n  /* 090 */  pop     %esi\n  /* 091 */  ret\n","c":"#include \"quakedef.h\"\n\nint ClipVelocity(vec3_t in, vec3_t normal, vec3_t out, float overbounce)\n{\n    float backoff;\n    float change;\n    int i, blocked;\n\n    blocked = 0;\n    if (normal[2] > 0)\n        blocked |= 1;\n    if (!normal[2])\n        blocked |= 2;\n\n    backoff = DotProduct(in, normal) * overbounce;\n\n    for (i = 0; i < 3; i++)\n    {\n        change = normal[i] * backoff;\n        out[i] = in[i] - change;\n        if (out[i] > -0.1 && out[i] < 0.1)\n            out[i] = 0;\n    }\n\n    return blocked;\n}\n","size":146,"score":100,"agent":"rebelor","pid":11,"session":1361,"ts":1791749944058}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1255,"symbol":"VCR_SendMessage","file":"net_vcr.c","asm":"# VCR_SendMessage  (TU net_vcr.c, section .text, 113 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVCR_SendMessage:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  fldl    host_time\n  /* 009 */  fldl    next\n  /* 00f */  fucomip %st(1),%st\n  /* 011 */  fstp    %st(0)\n  /* 013 */  jp      .L20\n  /* 015 */  jne     .L20\n  /* 017 */  cmpl    $0x3,next+0x8\n  /* 01e */  je      .L60\n.L20:\n  /* 020 */  movl    $\"VCR missmatch\",(%esp)\n  /* 027 */  call    Sys_Error\n.L2c:\n  /* 02c */  mov     $0x4,%eax\n  /* 031 */  mov     %eax,0x8(%esp)\n  /* 035 */  lea     0x1c(%esp),%eax\n  /* 039 */  mov     %eax,0x4(%esp)\n  /* 03d */  mov     vcrFile,%eax\n  /* 042 */  mov     %eax,(%esp)\n  /* 045 */  call    Sys_FileRead\n  /* 04a */  call    VCR_ReadNext\n  /* 04f */  mov     0x1c(%esp),%eax\n  /* 053 */  add     $0x2c,%esp\n  /* 056 */  ret\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0x30(%esp),%eax\n  /* 064 */  mov     0x34(%eax),%eax\n  /* 067 */  cmp     %eax,next+0xc\n  /* 06d */  jne     .L20\n  /* 06f */  jmp     .L2c\n","c":"/* candidate for VCR_SendMessage (net_vcr.c, 113 bytes) */\n#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nextern int vcrFile;\n\nstatic struct\n{\n    double time;\n    int op;\n    long session;\n} next;\n\nvoid VCR_Dummy (void)\n{\n    Sys_FileRead (vcrFile, &next, sizeof(next));\n}\n\nint VCR_SendMessage (qsocket_t *sock, sizebuf_t *data)\n{\n    int ret;\n\n    if (host_time != next.time\n     || next.op != VCR_OP_SENDMESSAGE\n     || next.session != *(long *)&sock->driverdata)\n        Sys_Error (\"VCR missmatch\");\n    Sys_FileRead (vcrFile, &ret, sizeof(int));\n    VCR_ReadNext ();\n    return ret;\n}\n","size":113,"score":100,"agent":"diyar","pid":9,"session":1357,"ts":1791749947494}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1275,"symbol":"PF_vectoangles","file":"pr_cmds.c","asm":"# PF_vectoangles  (TU pr_cmds.c, section .text, 331 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_vectoangles:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     pr_globals,%ebx\n  /* 00d */  flds    0x14(%ebx)\n  /* 010 */  flds    0x10(%ebx)\n  /* 013 */  fldz\n  /* 015 */  fxch    %st(2)\n  /* 017 */  fucomi  %st(2),%st\n  /* 019 */  jp      .L57\n  /* 01b */  jne     .L60\n  /* 01d */  fxch    %st(1)\n  /* 01f */  fucomi  %st(2),%st\n  /* 021 */  jp      .L64\n  /* 023 */  jne     .L70\n  /* 025 */  fstp    %st(0)\n  /* 027 */  fstp    %st(0)\n  /* 029 */  flds    0x18(%ebx)\n  /* 02c */  fcomip  %st(1),%st\n  /* 02e */  jbe     .L140\n  /* 034 */  flds    =0x42b40000 (90f)\n  /* 03a */  jmp     .L42\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  fxch    %st(1)\n.L42:\n  /* 042 */  movl    $0x0,0xc(%ebx)\n  /* 049 */  fstps   0x4(%ebx)\n  /* 04c */  fstps   0x8(%ebx)\n  /* 04f */  mov     0x28(%esp),%ebx\n  /* 053 */  add     $0x2c,%esp\n  /* 056 */  ret\n.L57:\n  /* 057 */  fstp    %st(2)\n  /* 059 */  jmp     .L74\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  fstp    %st(2)\n  /* 062 */  jmp     .L74\n.L64:\n  /* 064 */  fstp    %st(2)\n  /* 066 */  fxch    %st(1)\n  /* 068 */  jmp     .L74\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  fstp    %st(2)\n  /* 072 */  fxch    %st(1)\n.L74:\n  /* 074 */  fstl    0x8(%esp)\n  /* 078 */  fstps   0x18(%esp)\n  /* 07c */  fstl    (%esp)\n  /* 07f */  fstps   0x14(%esp)\n  /* 083 */  call    atan2\n  /* 088 */  fnstcw  0x1e(%esp)\n  /* 08c */  fmuls   =0x43340000 (180f)\n  /* 092 */  movzwl  0x1e(%esp),%eax\n  /* 097 */  fdivl   =0x400921fb54442d18 (3.141592653589793)\n  /* 09d */  or      $0xc00,%ax\n  /* 0a1 */  mov     %ax,0x1c(%esp)\n  /* 0a6 */  fldcw   0x1c(%esp)\n  /* 0aa */  fistpl  0x10(%esp)\n  /* 0ae */  fldcw   0x1e(%esp)\n  /* 0b2 */  fildl   0x10(%esp)\n  /* 0b6 */  flds    0x18(%esp)\n  /* 0ba */  fmul    %st(0),%st\n  /* 0bc */  flds    0x14(%esp)\n  /* 0c0 */  fmul    %st(0),%st\n  /* 0c2 */  faddp   %st,%st(1)\n  /* 0c4 */  fldz\n  /* 0c6 */  fcomip  %st(2),%st\n  /* 0c8 */  ja      .L130\n  /* 0ca */  fxch    %st(1)\n.Lcc:\n  /* 0cc */  fstps   0x14(%esp)\n  /* 0d0 */  fsqrt\n  /* 0d2 */  fstpl   0x8(%esp)\n  /* 0d6 */  flds    0x18(%ebx)\n  /* 0d9 */  fstpl   (%esp)\n  /* 0dc */  call    atan2\n  /* 0e1 */  fnstcw  0x1e(%esp)\n  /* 0e5 */  fmuls   =0x43340000 (180f)\n  /* 0eb */  movzwl  0x1e(%esp),%eax\n  /* 0f0 */  fdivl   =0x400921fb54442d18 (3.141592653589793)\n  /* 0f6 */  or      $0xc00,%ax\n  /* 0fa */  mov     %ax,0x1c(%esp)\n  /* 0ff */  fldcw   0x1c(%esp)\n  /* 103 */  fistpl  0x10(%esp)\n  /* 107 */  fldcw   0x1e(%esp)\n  /* 10b */  fildl   0x10(%esp)\n  /* 10f */  fldz\n  /* 111 */  fcomip  %st(1),%st\n  /* 113 */  flds    0x14(%esp)\n  /* 117 */  jbe     .L40\n  /* 11d */  fxch    %st(1)\n  /* 11f */  fadds   =0x43b40000 (360f)\n  /* 125 */  jmp     .L42\n  /* 12a */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  fxch    %st(1)\n  /* 132 */  fadds   =0x43b40000 (360f)\n  /* 138 */  jmp     .Lcc\n  /* 13a */  lea     0x0(%esi),%esi\n.L140:\n  /* 140 */  flds    =0x43870000 (270f)\n  /* 146 */  jmp     .L42\n","c":"#include \"quakedef.h\"\n\nvoid PF_vectoangles(void)\n{\n    float *value1;\n    float forward;\n    float yaw, pitch;\n\n    value1 = G_VECTOR(OFS_PARM0);\n\n    if (value1[1] == 0 && value1[0] == 0)\n    {\n        yaw = 0;\n        if (value1[2] > 0)\n            pitch = 90;\n        else\n            pitch = 270;\n    }\n    else\n    {\n        yaw = (int)(atan2(value1[1], value1[0]) * 180 / M_PI);\n        if (yaw < 0)\n            yaw += 360;\n\n        forward = sqrt(value1[0] * value1[0] + value1[1] * value1[1]);\n        pitch = (int)(atan2(value1[2], forward) * 180 / M_PI);\n        if (pitch < 0)\n            pitch += 360;\n    }\n\n    G_FLOAT(OFS_RETURN) = pitch;\n    G_FLOAT(OFS_RETURN + 1) = yaw;\n    G_FLOAT(OFS_RETURN + 2) = 0;\n}\n","size":331,"score":100,"agent":"unc","pid":16,"session":1362,"ts":1791749949572}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":872,"symbol":"COM_LoadFile","file":"common.c","asm":"# COM_LoadFile  (TU common.c, section .text, 378 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_LoadFile:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x4c,%esp\n  /* 009 */  mov     %eax,0x8(%esp)\n  /* 00d */  mov     0x60(%esp),%edi\n  /* 011 */  lea     0x1c(%esp),%eax\n  /* 015 */  mov     %eax,0x4(%esp)\n  /* 019 */  mov     0x64(%esp),%ebx\n  /* 01d */  mov     %edi,(%esp)\n  /* 020 */  call    COM_FindFile\n  /* 025 */  cmpl    $0xffffffff,0x1c(%esp)\n  /* 02a */  je      .L160\n  /* 030 */  mov     %edi,(%esp)\n  /* 033 */  lea     0x20(%esp),%ebp\n  /* 037 */  mov     %eax,%esi\n  /* 039 */  mov     %ebp,0x4(%esp)\n  /* 03d */  call    COM_FileBase\n  /* 042 */  cmp     $0x4,%ebx\n  /* 045 */  ja      .L16c\n  /* 04b */  jmp     *.rodata+0x0(,%ebx,4)\n  /* 052 */  lea     0x0(%esi),%esi\n  /* 058 */  cmp     %esi,loadsize\n  /* 05e */  mov     loadbuf,%ebx\n  /* 064 */  jg      .L73\n  /* 066 */  lea     0x1(%esi),%eax\n  /* 069 */  mov     %eax,(%esp)\n  /* 06c */  call    Hunk_TempAlloc\n  /* 071 */  mov     %eax,%ebx\n.L73:\n  /* 073 */  test    %ebx,%ebx\n  /* 075 */  je      .L110\n.L7b:\n  /* 07b */  movb    $0x0,(%ebx,%esi,1)\n  /* 07f */  call    Draw_BeginDisc\n  /* 084 */  mov     0x1c(%esp),%eax\n  /* 088 */  mov     %esi,0x8(%esp)\n  /* 08c */  mov     %ebx,0x4(%esp)\n  /* 090 */  mov     %eax,(%esp)\n  /* 093 */  call    Sys_FileRead\n  /* 098 */  mov     com_searchpaths,%eax\n  /* 09d */  mov     0x1c(%esp),%ecx\n  /* 0a1 */  test    %eax,%eax\n  /* 0a3 */  je      .Lcc\n  /* 0a5 */  lea     0x0(%esi),%esi\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     0x80(%eax),%edx\n  /* 0b6 */  test    %edx,%edx\n  /* 0b8 */  je      .Lc2\n  /* 0ba */  cmp     0x80(%edx),%ecx\n  /* 0c0 */  je      .Ld4\n.Lc2:\n  /* 0c2 */  mov     0x84(%eax),%eax\n  /* 0c8 */  test    %eax,%eax\n  /* 0ca */  jne     .Lb0\n.Lcc:\n  /* 0cc */  mov     %ecx,(%esp)\n  /* 0cf */  call    Sys_FileClose\n.Ld4:\n  /* 0d4 */  call    Draw_EndDisc\n  /* 0d9 */  add     $0x4c,%esp\n  /* 0dc */  mov     %ebx,%eax\n  /* 0de */  pop     %ebx\n  /* 0df */  pop     %esi\n  /* 0e0 */  pop     %edi\n  /* 0e1 */  pop     %ebp\n  /* 0e2 */  ret\n  /* 0e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0e8 */  mov     %ebp,0x8(%esp)\n  /* 0ec */  lea     0x1(%esi),%eax\n  /* 0ef */  mov     %eax,0x4(%esp)\n  /* 0f3 */  mov     loadcache,%eax\n  /* 0f8 */  mov     %eax,(%esp)\n  /* 0fb */  call    Cache_Alloc\n  /* 100 */  mov     %eax,%ebx\n  /* 102 */  test    %ebx,%ebx\n  /* 104 */  jne     .L7b\n  /* 10a */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  mov     %edi,0x4(%esp)\n  /* 114 */  xor     %ebx,%ebx\n  /* 116 */  movl    $\"COM_LoadFile: not enough space for %s\",(%esp)\n  /* 11d */  call    Sys_Error\n  /* 122 */  jmp     .L7b\n  /* 127 */  nop\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 130 */  lea     0x1(%esi),%eax\n  /* 133 */  mov     %eax,(%esp)\n  /* 136 */  call    Z_Malloc\n  /* 13b */  mov     %eax,%ebx\n  /* 13d */  jmp     .L73\n  /* 142 */  lea     0x0(%esi),%esi\n  /* 148 */  mov     %ebp,0x4(%esp)\n  /* 14c */  lea     0x1(%esi),%eax\n  /* 14f */  mov     %eax,(%esp)\n  /* 152 */  call    Hunk_AllocName\n  /* 157 */  mov     %eax,%ebx\n  /* 159 */  jmp     .L73\n  /* 15e */  xchg    %ax,%ax\n.L160:\n  /* 160 */  add     $0x4c,%esp\n  /* 163 */  xor     %ebx,%ebx\n  /* 165 */  mov     %ebx,%eax\n  /* 167 */  pop     %ebx\n  /* 168 */  pop     %esi\n  /* 169 */  pop     %edi\n  /* 16a */  pop     %ebp\n  /* 16b */  ret\n.L16c:\n  /* 16c */  movl    $\"COM_LoadFile: bad usehunk\",(%esp)\n  /* 173 */  call    Sys_Error\n  /* 178 */  jmp     .L110\n","c":"#include \"quakedef.h\"\n\ntypedef struct pack_s\n{\n\tchar\tfilename[128];\n\tint\t\thandle;\n\tint\t\tnumfiles;\n\tvoid\t*files;\n} pack_t;\n\ntypedef struct searchpath_s\n{\n\tchar\tfilename[128];\n\tpack_t\t*pack;\n\tstruct searchpath_s *next;\n} searchpath_t;\n\nextern searchpath_t *com_searchpaths;\nextern byte *loadbuf;\nextern int loadsize;\nextern cache_user_t *loadcache;\nextern int COM_FindFile (char *filename, int *handle, void *file);\n\nvoid COM_CloseFile (int h)\n{\n\tsearchpath_t *s;\n\n\tfor (s = com_searchpaths; s; s = s->next)\n\t\tif (s->pack && s->pack->handle == h)\n\t\t\treturn;\n\n\tSys_FileClose (h);\n}\n\nbyte *COM_LoadFile (char *path, int usehunk)\n{\n\tint h;\n\tbyte *buf;\n\tchar base[32];\n\tint len;\n\tsearchpath_t *s;\n\n\tbuf = NULL;\n\tlen = COM_FindFile (path, &h, NULL);\n\tif (h == -1)\n\t\treturn NULL;\n\tCOM_FileBase (path, base);\n\n\tif (usehunk == 1)\n\t\tbuf = Hunk_AllocName (len+1, base);\n\telse if (usehunk == 2)\n\t\tbuf = Hunk_TempAlloc (len+1);\n\telse if (usehunk == 0)\n\t\tbuf = Z_Malloc (len+1);\n\telse if (usehunk == 3)\n\t\tbuf = Cache_Alloc (loadcache, len+1, base);\n\telse if (usehunk == 4)\n\t{\n\t\tif (len+1 > loadsize)\n\t\t\tbuf = Hunk_TempAlloc (len+1);\n\t\telse\n\t\t\tbuf = loadbuf;\n\t}\n\telse\n\t\tSys_Error (\"COM_LoadFile: bad usehunk\");\n\n\tif (!buf)\n\t\tSys_Error (\"COM_LoadFile: not enough space for %s\", path);\n\n\t((byte *)buf)[len] = 0;\n\tDraw_BeginDisc ();\n\tSys_FileRead (h, buf, len);\n\tCOM_CloseFile (h);\n\tDraw_EndDisc ();\n\treturn buf;\n}\n","size":378,"score":100,"agent":"kuncc/6","pid":7,"session":1360,"ts":1791749959395}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1655,"symbol":"SV_ClipMoveToEntity","file":"world.c","asm":"# SV_ClipMoveToEntity  (TU world.c, section .text, 380 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_ClipMoveToEntity:\n  /* 000 */  sub     $0x8c,%esp\n  /* 006 */  xor     %eax,%eax\n  /* 008 */  mov     0xa4(%esp),%edx\n.Lf:\n  /* 00f */  xor     %ecx,%ecx\n  /* 011 */  mov     %ecx,0x50(%esp,%eax,1)\n  /* 015 */  xor     %ecx,%ecx\n  /* 017 */  mov     %ecx,0x54(%esp,%eax,1)\n  /* 01b */  add     $0x8,%eax\n  /* 01e */  cmp     $0x30,%eax\n  /* 021 */  jb      .Lf\n  /* 023 */  flds    (%edx)\n  /* 025 */  lea     0x28(%esp),%eax\n  /* 029 */  mov     $0x1,%ecx\n  /* 02e */  mov     %ecx,0x4c(%esp)\n  /* 032 */  mov     %edx,0xa4(%esp)\n  /* 039 */  fstps   0x60(%esp)\n  /* 03d */  movl    $0x3f800000,0x5c(%esp)\n  /* 045 */  flds    0x4(%edx)\n  /* 048 */  fstps   0x64(%esp)\n  /* 04c */  flds    0x8(%edx)\n  /* 04f */  mov     %eax,0xc(%esp)\n  /* 053 */  mov     0xa0(%esp),%eax\n  /* 05a */  fstps   0x68(%esp)\n  /* 05e */  mov     %eax,0x8(%esp)\n  /* 062 */  mov     0x9c(%esp),%eax\n  /* 069 */  mov     %eax,0x4(%esp)\n  /* 06d */  mov     0x94(%esp),%eax\n  /* 074 */  mov     %eax,(%esp)\n  /* 077 */  call    SV_HullForEntity\n  /* 07c */  mov     0x98(%esp),%ecx\n  /* 083 */  mov     0xa4(%esp),%edx\n  /* 08a */  flds    (%ecx)\n  /* 08c */  fsubs   0x28(%esp)\n  /* 090 */  fstps   0x34(%esp)\n  /* 094 */  flds    0x4(%ecx)\n  /* 097 */  fsubs   0x2c(%esp)\n  /* 09b */  fstps   0x38(%esp)\n  /* 09f */  flds    0x8(%ecx)\n  /* 0a2 */  fsubs   0x30(%esp)\n  /* 0a6 */  fstps   0x3c(%esp)\n  /* 0aa */  flds    (%edx)\n  /* 0ac */  fsubs   0x28(%esp)\n  /* 0b0 */  fstps   0x40(%esp)\n  /* 0b4 */  flds    0x4(%edx)\n  /* 0b7 */  fsubs   0x2c(%esp)\n  /* 0bb */  fstps   0x44(%esp)\n  /* 0bf */  flds    0x8(%edx)\n  /* 0c2 */  lea     0x4c(%esp),%edx\n  /* 0c6 */  mov     %edx,0x18(%esp)\n  /* 0ca */  lea     0x40(%esp),%edx\n  /* 0ce */  mov     %edx,0x14(%esp)\n  /* 0d2 */  lea     0x34(%esp),%edx\n  /* 0d6 */  fsubs   0x30(%esp)\n  /* 0da */  mov     %edx,0x10(%esp)\n  /* 0de */  movl    $0x3f800000,0xc(%esp)\n  /* 0e6 */  movl    $0x0,0x8(%esp)\n  /* 0ee */  mov     0x8(%eax),%edx\n  /* 0f1 */  mov     %eax,(%esp)\n  /* 0f4 */  fstps   0x48(%esp)\n  /* 0f8 */  mov     %edx,0x4(%esp)\n  /* 0fc */  call    SV_RecursiveHullCheck\n  /* 101 */  fld1\n  /* 103 */  flds    0x5c(%esp)\n  /* 107 */  fucomi  %st(1),%st\n  /* 109 */  fstp    %st(1)\n  /* 10b */  jp      .L10f\n  /* 10d */  je      .L170\n.L10f:\n  /* 10f */  flds    0x60(%esp)\n  /* 113 */  fadds   0x28(%esp)\n  /* 117 */  fstps   0x60(%esp)\n  /* 11b */  flds    0x64(%esp)\n  /* 11f */  fadds   0x2c(%esp)\n  /* 123 */  fstps   0x64(%esp)\n  /* 127 */  flds    0x68(%esp)\n  /* 12b */  fadds   0x30(%esp)\n  /* 12f */  fstps   0x68(%esp)\n  /* 133 */  fld1\n  /* 135 */  fcomip  %st(1),%st\n  /* 137 */  fstp    %st(0)\n  /* 139 */  jbe     .L172\n.L13b:\n  /* 13b */  mov     0x94(%esp),%eax\n  /* 142 */  mov     %eax,0x7c(%esp)\n.L146:\n  /* 146 */  xor     %eax,%eax\n.L148:\n  /* 148 */  mov     0x4c(%esp,%eax,1),%edx\n  /* 14c */  mov     0x90(%esp),%ecx\n  /* 153 */  mov     %edx,(%ecx,%eax,1)\n  /* 156 */  add     $0x4,%eax\n  /* 159 */  cmp     $0x34,%eax\n  /* 15c */  jb      .L148\n  /* 15e */  mov     %ecx,%eax\n  /* 160 */  add     $0x8c,%esp\n  /* 166 */  ret     $0x4\n  /* 169 */  lea     0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  fstp    %st(0)\n.L172:\n  /* 172 */  mov     0x50(%esp),%eax\n  /* 176 */  test    %eax,%eax\n  /* 178 */  jne     .L13b\n  /* 17a */  jmp     .L146\n","c":"#include \"quakedef.h\"\n\nhull_t *SV_HullForEntity(edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset);\nqboolean SV_RecursiveHullCheck(hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace);\n\ntrace_t SV_ClipMoveToEntity(edict_t *ent, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end)\n{\n    trace_t trace;\n    vec3_t offset;\n    vec3_t start_l, end_l;\n    hull_t *hull;\n\n    memset(&trace, 0, sizeof(trace));\n    trace.fraction = 1;\n    trace.allsolid = true;\n    VectorCopy(end, trace.endpos);\n\n    hull = SV_HullForEntity(ent, mins, maxs, offset);\n\n    VectorSubtract(start, offset, start_l);\n    VectorSubtract(end, offset, end_l);\n\n    SV_RecursiveHullCheck(hull, hull->firstclipnode, 0, 1, start_l, end_l, &trace);\n\n    if (trace.fraction != 1)\n        VectorAdd(trace.endpos, offset, trace.endpos);\n\n    if (trace.fraction < 1 || trace.startsolid)\n        trace.ent = ent;\n\n    return trace;\n}\n","size":380,"score":100,"agent":"kuncc/3","pid":4,"session":1365,"ts":1791749963357}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":798,"symbol":"Cmd_TokenizeString","file":"cmd.c","asm":"# Cmd_TokenizeString  (TU cmd.c, section .text, 228 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_TokenizeString:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     cmd_argc,%esi\n  /* 00b */  mov     0x20(%esp),%ebx\n  /* 00f */  test    %esi,%esi\n  /* 011 */  jle     .L38\n  /* 013 */  xor     %esi,%esi\n  /* 015 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     cmd_argv(,%esi,4),%eax\n  /* 027 */  inc     %esi\n  /* 028 */  mov     %eax,(%esp)\n  /* 02b */  call    Z_Free\n  /* 030 */  cmp     %esi,cmd_argc\n  /* 036 */  jg      .L20\n.L38:\n  /* 038 */  xor     %edx,%edx\n  /* 03a */  xor     %ecx,%ecx\n  /* 03c */  mov     %edx,cmd_argc\n  /* 042 */  mov     %ecx,cmd_args\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  movzbl  (%ebx),%eax\n  /* 053 */  test    %al,%al\n  /* 055 */  je      .L68\n.L57:\n  /* 057 */  cmp     $0x20,%al\n  /* 059 */  jg      .L70\n  /* 05b */  cmp     $0xa,%al\n  /* 05d */  je      .L68\n  /* 05f */  movzbl  0x1(%ebx),%eax\n  /* 063 */  inc     %ebx\n  /* 064 */  test    %al,%al\n  /* 066 */  jne     .L57\n.L68:\n  /* 068 */  add     $0x14,%esp\n  /* 06b */  pop     %ebx\n  /* 06c */  pop     %esi\n  /* 06d */  ret\n  /* 06e */  xchg    %ax,%ax\n.L70:\n  /* 070 */  test    %al,%al\n  /* 072 */  je      .L68\n  /* 074 */  cmpl    $0x1,cmd_argc\n  /* 07b */  jne     .L83\n  /* 07d */  mov     %ebx,cmd_args\n.L83:\n  /* 083 */  mov     %ebx,(%esp)\n  /* 086 */  call    COM_Parse\n  /* 08b */  test    %eax,%eax\n  /* 08d */  mov     %eax,%ebx\n  /* 08f */  je      .L68\n  /* 091 */  cmpl    $0x4f,cmd_argc\n  /* 098 */  jg      .L50\n  /* 09a */  movl    $com_token,(%esp)\n  /* 0a1 */  call    Q_strlen\n  /* 0a6 */  mov     cmd_argc,%esi\n  /* 0ac */  inc     %eax\n  /* 0ad */  mov     %eax,(%esp)\n  /* 0b0 */  call    Z_Malloc\n  /* 0b5 */  mov     %eax,cmd_argv(,%esi,4)\n  /* 0bc */  mov     $com_token,%eax\n  /* 0c1 */  mov     %eax,0x4(%esp)\n  /* 0c5 */  mov     cmd_argc,%eax\n  /* 0ca */  mov     cmd_argv(,%eax,4),%eax\n  /* 0d1 */  mov     %eax,(%esp)\n  /* 0d4 */  call    Q_strcpy\n  /* 0d9 */  incl    cmd_argc\n  /* 0df */  jmp     .L50\n","c":"#include \"quakedef.h\"\n\n#define MAX_ARGS 80\nstatic int cmd_argc;\nstatic char *cmd_argv[MAX_ARGS];\nchar *cmd_args;\nchar *Cmd_Args (void) { return cmd_args; }\n\nvoid Cmd_TokenizeString (char *text)\n{\n    int i;\n\n    for (i = 0; i < cmd_argc; i++)\n        Z_Free (cmd_argv[i]);\n\n    cmd_argc = 0;\n    cmd_args = NULL;\n\n    while (1)\n    {\n        while (*text && *text <= ' ' && *text != '\\n')\n            text++;\n\n        if (*text == '\\n')\n            break;\n\n        if (!*text)\n            return;\n\n        if (cmd_argc == 1)\n            cmd_args = text;\n\n        text = COM_Parse (text);\n        if (!text)\n            return;\n\n        if (cmd_argc < MAX_ARGS)\n        {\n            cmd_argv[cmd_argc] = Z_Malloc (Q_strlen (com_token) + 1);\n            Q_strcpy (cmd_argv[cmd_argc], com_token);\n            cmd_argc++;\n        }\n    }\n}\n","size":228,"score":100,"agent":"forky","pid":14,"session":1363,"ts":1791749963385}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1213,"symbol":"Slist_Poll","file":"net_main.c","asm":"# Slist_Poll  (TU net_main.c, section .text, 376 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSlist_Poll:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %ecx,%ecx\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  mov     net_numdrivers,%ebx\n  /* 00f */  mov     %ecx,net_driverlevel\n  /* 015 */  test    %ebx,%ebx\n  /* 017 */  jle     .L5c\n  /* 019 */  xor     %eax,%eax\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %eax,%ecx\n  /* 022 */  or      slistLocal,%ecx\n  /* 028 */  je      .L49\n  /* 02a */  mov     %eax,%edx\n  /* 02c */  shl     $0x4,%edx\n  /* 02f */  sub     %eax,%edx\n  /* 031 */  lea     net_drivers(,%edx,4),%eax\n  /* 038 */  mov     0x4(%eax),%edx\n  /* 03b */  test    %edx,%edx\n  /* 03d */  je      .L49\n  /* 03f */  movl    $0x0,(%esp)\n  /* 046 */  call    *0x10(%eax)\n.L49:\n  /* 049 */  mov     net_driverlevel,%eax\n  /* 04e */  inc     %eax\n  /* 04f */  cmp     net_numdrivers,%eax\n  /* 055 */  mov     %eax,net_driverlevel\n  /* 05a */  jl      .L20\n.L5c:\n  /* 05c */  mov     slistSilent,%eax\n  /* 061 */  test    %eax,%eax\n  /* 063 */  je      .Lb0\n.L65:\n  /* 065 */  call    Sys_FloatTime\n  /* 06a */  fsubl   slistStartTime\n  /* 070 */  flds    =0x3fc00000 (1.5f)\n  /* 076 */  fcomip  %st(1),%st\n  /* 078 */  fstp    %st(0)\n  /* 07a */  ja      .Le0\n  /* 07c */  mov     slistSilent,%eax\n  /* 081 */  test    %eax,%eax\n  /* 083 */  je      .Lc0\n.L85:\n  /* 085 */  xor     %eax,%eax\n  /* 087 */  xor     %edx,%edx\n  /* 089 */  mov     %eax,slistInProgress\n  /* 08e */  mov     $0x1,%ecx\n  /* 093 */  mov     %edx,slistSilent\n  /* 099 */  mov     %ecx,slistLocal\n.L9f:\n  /* 09f */  mov     0x18(%esp),%ebx\n  /* 0a3 */  add     $0x1c,%esp\n  /* 0a6 */  ret\n  /* 0a7 */  nop\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  call    PrintSlist\n  /* 0b5 */  jmp     .L65\n  /* 0b7 */  nop\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     hostCacheCount,%ebx\n  /* 0c6 */  test    %ebx,%ebx\n  /* 0c8 */  je      .L150\n  /* 0ce */  movl    $\"== end list ==\\n\\n\",(%esp)\n  /* 0d5 */  call    Con_Printf\n  /* 0da */  jmp     .L85\n  /* 0dc */  lea     0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  call    Sys_FloatTime\n  /* 0e5 */  mov     pollProcedureList,%eax\n  /* 0ea */  test    %eax,%eax\n  /* 0ec */  mov     %eax,%ebx\n  /* 0ee */  faddl   =0x3fb999999999999a (0.1)\n  /* 0f4 */  fstl    slistPollProcedure+0x4\n  /* 0fa */  je      .L161\n  /* 0fc */  xor     %ecx,%ecx\n  /* 0fe */  jmp     .L11a\n  /* 100 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     (%eax),%edx\n  /* 112 */  mov     %eax,%ecx\n  /* 114 */  test    %edx,%edx\n  /* 116 */  je      .L130\n  /* 118 */  mov     %edx,%eax\n.L11a:\n  /* 11a */  fldl    0x4(%eax)\n  /* 11d */  fcomip  %st(1),%st\n  /* 11f */  jb      .L110\n  /* 121 */  fstp    %st(0)\n  /* 123 */  test    %ecx,%ecx\n  /* 125 */  je      .L163\n  /* 127 */  mov     %eax,%edx\n  /* 129 */  mov     %ecx,%eax\n  /* 12b */  jmp     .L132\n  /* 12d */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  fstp    %st(0)\n.L132:\n  /* 132 */  mov     %edx,slistPollProcedure\n  /* 138 */  mov     0x18(%esp),%ebx\n  /* 13c */  movl    $slistPollProcedure,(%eax)\n  /* 142 */  add     $0x1c,%esp\n  /* 145 */  ret\n  /* 146 */  xchg    %ax,%ax\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  movl    $\"No Quake servers found.\\n\\n\",(%esp)\n  /* 157 */  call    Con_Printf\n  /* 15c */  jmp     .L85\n.L161:\n  /* 161 */  fstp    %st(0)\n.L163:\n  /* 163 */  mov     %ebx,slistPollProcedure\n  /* 169 */  mov     $slistPollProcedure,%eax\n  /* 16e */  mov     %eax,pollProcedureList\n  /* 173 */  jmp     .L9f\n","c":"#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nstatic PollProcedure *pollProcedureList;\nstatic double slistStartTime;\nqboolean slistLocal = true;\nstatic void Slist_Poll(void);\nPollProcedure slistPollProcedure = {NULL, 0.0, Slist_Poll};\n\nvoid SchedulePollProcedure(PollProcedure *pp, double timeOffset)\n{\n    PollProcedure *pp2, *prev;\n\n    pp->nextTime = Sys_FloatTime() + timeOffset;\n\n    for (pp2 = pollProcedureList, prev = NULL; pp2; pp2 = pp2->next)\n    {\n        if (pp2->nextTime >= pp->nextTime)\n            break;\n        prev = pp2;\n    }\n    if (prev == NULL)\n    {\n        pp->next = pollProcedureList;\n        pollProcedureList = pp;\n        return;\n    }\n    pp->next = pp2;\n    prev->next = pp;\n}\n\nstatic void PrintSlistTrailer(void)\n{\n    if (hostCacheCount)\n        Con_Printf(\"== end list ==\\n\\n\");\n    else\n        Con_Printf(\"No Quake servers found.\\n\\n\");\n}\n\nstatic void __attribute__((noinline)) Slist_Poll(void)\n{\n    for (net_driverlevel = 0; net_driverlevel < net_numdrivers; net_driverlevel++)\n    {\n        if (!slistLocal && net_driverlevel == 0)\n            continue;\n        if (net_drivers[net_driverlevel].initialized == false)\n            continue;\n        net_drivers[net_driverlevel].SearchForHosts(false);\n    }\n\n    if (!slistSilent)\n        PrintSlist();\n\n    if ((Sys_FloatTime() - slistStartTime) < 1.5)\n    {\n        SchedulePollProcedure(&slistPollProcedure, 0.1);\n        return;\n    }\n\n    if (!slistSilent)\n        PrintSlistTrailer();\n\n    slistInProgress = false;\n    slistSilent = false;\n    slistLocal = true;\n}\n\nvoid Slist_Dummy(void)\n{\n    slistStartTime = Sys_FloatTime();\n    Slist_Poll();\n}\n","size":376,"score":100,"agent":"kuncc/4","pid":5,"session":1358,"ts":1791749973603}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1256,"symbol":"VCR_CanSendMessage","file":"net_vcr.c","asm":"# VCR_CanSendMessage  (TU net_vcr.c, section .text, 113 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVCR_CanSendMessage:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  fldl    host_time\n  /* 009 */  fldl    next\n  /* 00f */  fucomip %st(1),%st\n  /* 011 */  fstp    %st(0)\n  /* 013 */  jp      .L20\n  /* 015 */  jne     .L20\n  /* 017 */  cmpl    $0x4,next+0x8\n  /* 01e */  je      .L60\n.L20:\n  /* 020 */  movl    $\"VCR missmatch\",(%esp)\n  /* 027 */  call    Sys_Error\n.L2c:\n  /* 02c */  mov     $0x4,%eax\n  /* 031 */  mov     %eax,0x8(%esp)\n  /* 035 */  lea     0x1c(%esp),%eax\n  /* 039 */  mov     %eax,0x4(%esp)\n  /* 03d */  mov     vcrFile,%eax\n  /* 042 */  mov     %eax,(%esp)\n  /* 045 */  call    Sys_FileRead\n  /* 04a */  call    VCR_ReadNext\n  /* 04f */  mov     0x1c(%esp),%eax\n  /* 053 */  add     $0x2c,%esp\n  /* 056 */  ret\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0x30(%esp),%eax\n  /* 064 */  mov     0x34(%eax),%eax\n  /* 067 */  cmp     %eax,next+0xc\n  /* 06d */  jne     .L20\n  /* 06f */  jmp     .L2c\n","c":"/* candidate for VCR_CanSendMessage (net_vcr.c, 113 bytes) */\n#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nextern int vcrFile;\n\nstatic struct\n{\n    double time;\n    int op;\n    long session;\n} next;\n\nvoid VCR_Dummy (void)\n{\n    Sys_FileRead (vcrFile, &next, sizeof(next));\n}\n\nqboolean VCR_CanSendMessage (qsocket_t *sock)\n{\n    int ret;\n\n    if (host_time != next.time\n     || next.op != VCR_OP_CANSENDMESSAGE\n     || next.session != *(long *)&sock->driverdata)\n        Sys_Error (\"VCR missmatch\");\n    Sys_FileRead (vcrFile, &ret, sizeof(int));\n    VCR_ReadNext ();\n    return ret;\n}\n","size":113,"score":100,"agent":"diyar","pid":9,"session":1367,"ts":1791749975347}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1211,"symbol":"NET_Slist_f","file":"net_main.c","asm":"# NET_Slist_f  (TU net_main.c, section .text, 379 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNET_Slist_f:\n  /* 000 */  mov     slistInProgress,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  jne     .L140\n  /* 00d */  sub     $0x1c,%esp\n  /* 010 */  mov     %ebx,0x18(%esp)\n  /* 014 */  mov     slistSilent,%eax\n  /* 019 */  test    %eax,%eax\n  /* 01b */  je      .L110\n.L21:\n  /* 021 */  mov     $0x1,%ebx\n  /* 026 */  mov     %ebx,slistInProgress\n  /* 02c */  call    Sys_FloatTime\n  /* 031 */  fstpl   slistStartTime\n  /* 037 */  call    Sys_FloatTime\n  /* 03c */  mov     pollProcedureList,%ebx\n  /* 042 */  test    %ebx,%ebx\n  /* 044 */  fadds   =0x00000000 (0f)\n  /* 04a */  fstl    slistSendProcedure+0x4\n  /* 050 */  je      .L163\n  /* 056 */  mov     %ebx,%eax\n  /* 058 */  xor     %ecx,%ecx\n  /* 05a */  jmp     .L7a\n  /* 05c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 060 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     (%eax),%edx\n  /* 072 */  mov     %eax,%ecx\n  /* 074 */  test    %edx,%edx\n  /* 076 */  je      .L98\n  /* 078 */  mov     %edx,%eax\n.L7a:\n  /* 07a */  fldl    0x4(%eax)\n  /* 07d */  fcomip  %st(1),%st\n  /* 07f */  jb      .L70\n  /* 081 */  fstp    %st(0)\n  /* 083 */  test    %ecx,%ecx\n  /* 085 */  je      .L165\n  /* 08b */  mov     %eax,%edx\n  /* 08d */  mov     %ecx,%eax\n  /* 08f */  jmp     .L9a\n  /* 091 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  fstp    %st(0)\n.L9a:\n  /* 09a */  mov     %edx,slistSendProcedure\n  /* 0a0 */  movl    $slistSendProcedure,(%eax)\n.La6:\n  /* 0a6 */  call    Sys_FloatTime\n  /* 0ab */  mov     pollProcedureList,%ebx\n  /* 0b1 */  test    %ebx,%ebx\n  /* 0b3 */  faddl   =0x3fb999999999999a (0.1)\n  /* 0b9 */  fstl    slistPollProcedure+0x4\n  /* 0bf */  je      .L141\n  /* 0c5 */  mov     %ebx,%eax\n  /* 0c7 */  xor     %ecx,%ecx\n  /* 0c9 */  jmp     .Lda\n  /* 0cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     (%eax),%edx\n  /* 0d2 */  mov     %eax,%ecx\n  /* 0d4 */  test    %edx,%edx\n  /* 0d6 */  je      .Lf0\n  /* 0d8 */  mov     %edx,%eax\n.Lda:\n  /* 0da */  fldl    0x4(%eax)\n  /* 0dd */  fcomip  %st(1),%st\n  /* 0df */  jb      .Ld0\n  /* 0e1 */  fstp    %st(0)\n  /* 0e3 */  test    %ecx,%ecx\n  /* 0e5 */  je      .L143\n  /* 0e7 */  mov     %eax,%edx\n  /* 0e9 */  mov     %ecx,%eax\n  /* 0eb */  jmp     .Lf2\n  /* 0ed */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  fstp    %st(0)\n.Lf2:\n  /* 0f2 */  mov     %edx,slistPollProcedure\n  /* 0f8 */  mov     0x18(%esp),%ebx\n  /* 0fc */  movl    $slistPollProcedure,(%eax)\n  /* 102 */  xor     %eax,%eax\n  /* 104 */  mov     %eax,hostCacheCount\n  /* 109 */  add     $0x1c,%esp\n  /* 10c */  ret\n  /* 10d */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  movl    $\"Looking for Quake servers...\\n\",(%esp)\n  /* 117 */  call    Con_Printf\n  /* 11c */  movl    $\"Server          Map             Users\\n\",(%esp)\n  /* 123 */  call    Con_Printf\n  /* 128 */  movl    $\"--------------- --------------- -----\\n\",(%esp)\n  /* 12f */  call    Con_Printf\n  /* 134 */  xor     %eax,%eax\n  /* 136 */  mov     %eax,slistLastShown\n  /* 13b */  jmp     .L21\n.L140:\n  /* 140 */  ret\n.L141:\n  /* 141 */  fstp    %st(0)\n.L143:\n  /* 143 */  mov     %ebx,slistPollProcedure\n  /* 149 */  mov     $slistPollProcedure,%edx\n  /* 14e */  xor     %eax,%eax\n  /* 150 */  mov     %edx,pollProcedureList\n  /* 156 */  mov     0x18(%esp),%ebx\n  /* 15a */  mov     %eax,hostCacheCount\n  /* 15f */  add     $0x1c,%esp\n  /* 162 */  ret\n.L163:\n  /* 163 */  fstp    %st(0)\n.L165:\n  /* 165 */  mov     %ebx,slistSendProcedure\n  /* 16b */  mov     $slistSendProcedure,%ecx\n  /* 170 */  mov     %ecx,pollProcedureList\n  /* 176 */  jmp     .La6\n","c":"#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nstatic PollProcedure *pollProcedureList;\nstatic double slistStartTime;\nstatic int slistLastShown;\nextern PollProcedure slistSendProcedure;\nextern PollProcedure slistPollProcedure;\n\ndouble Slist_Dummy(void) { return slistStartTime + slistLastShown; }\n\nvoid NET_Slist_f (void)\n{\n    if (slistInProgress)\n        return;\n\n    if (!slistSilent)\n    {\n        Con_Printf(\"Looking for Quake servers...\\n\");\n        Con_Printf(\"Server          Map             Users\\n\");\n        Con_Printf(\"--------------- --------------- -----\\n\");\n        slistLastShown = 0;\n    }\n\n    slistInProgress = true;\n    slistStartTime = Sys_FloatTime();\n\n    SchedulePollProcedure(&slistSendProcedure, 0.0);\n    SchedulePollProcedure(&slistPollProcedure, 0.1);\n    hostCacheCount = 0;\n}\n\nvoid SchedulePollProcedure(PollProcedure *pp, double timeOffset)\n{\n    PollProcedure *pp2, *prev;\n\n    pp->nextTime = Sys_FloatTime() + timeOffset;\n\n    for (pp2 = pollProcedureList, prev = NULL; pp2; pp2 = pp2->next)\n    {\n        if (pp2->nextTime >= pp->nextTime)\n            break;\n        prev = pp2;\n    }\n    if (prev == NULL)\n    {\n        pp->next = pollProcedureList;\n        pollProcedureList = pp;\n        return;\n    }\n\n    pp->next = pp2;\n    prev->next = pp;\n}\n","size":379,"score":100,"agent":"kuncc/5","pid":6,"session":1364,"ts":1791749977446}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1596,"symbol":"SV_Physics_None","file":"sv_phys.c","asm":"# SV_Physics_None  (TU sv_phys.c, section .text, 146 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_Physics_None:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  flds    0x118(%eax)\n  /* 00d */  fldz\n  /* 00f */  fcomip  %st(1),%st\n  /* 011 */  jae     .L80\n  /* 013 */  fld     %st(0)\n  /* 015 */  fldl    sv+0xc\n  /* 01b */  fldl    host_frametime\n  /* 021 */  fadd    %st(1),%st\n  /* 023 */  fxch    %st(2)\n  /* 025 */  fcomi   %st(2),%st\n  /* 027 */  fstp    %st(2)\n  /* 029 */  ja      .L88\n  /* 02b */  fcomi   %st(1),%st\n  /* 02d */  fstp    %st(1)\n  /* 02f */  jbe     .L40\n  /* 031 */  fstp    %st(1)\n  /* 033 */  fstps   0xc(%esp)\n  /* 037 */  flds    0xc(%esp)\n  /* 03b */  jmp     .L42\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  fstp    %st(0)\n.L42:\n  /* 042 */  movl    $0x0,0x118(%eax)\n  /* 04c */  mov     pr_global_struct,%edx\n  /* 052 */  mov     %eax,%ecx\n  /* 054 */  mov     0x110(%eax),%eax\n  /* 05a */  sub     sv+0xdac,%ecx\n  /* 060 */  movl    $0x0,0x74(%edx)\n  /* 067 */  fstps   0x7c(%edx)\n  /* 06a */  mov     %ecx,0x70(%edx)\n  /* 06d */  mov     %eax,0x20(%esp)\n  /* 071 */  add     $0x1c,%esp\n  /* 074 */  jmp     PR_ExecuteProgram\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  fstp    %st(0)\n  /* 082 */  jmp     .L8e\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  fstp    %st(0)\n  /* 08a */  fstp    %st(0)\n  /* 08c */  fstp    %st(0)\n.L8e:\n  /* 08e */  add     $0x1c,%esp\n  /* 091 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid SV_Physics_None(edict_t *ent)\n{\n    float thinktime;\n\n    thinktime = ent->v.nextthink;\n    if (thinktime <= 0 || thinktime > sv.time + host_frametime)\n        return;\n    if (thinktime < sv.time)\n        thinktime = sv.time;\n    ent->v.nextthink = 0;\n    pr_global_struct->time = thinktime;\n    pr_global_struct->self = EDICT_TO_PROG(ent);\n    pr_global_struct->other = 0;\n    PR_ExecuteProgram(ent->v.think);\n}\n","size":146,"score":100,"agent":"rebelor","pid":11,"session":1366,"ts":1791749986089}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1329,"symbol":"ED_Alloc","file":"pr_edict.c","asm":"# ED_Alloc  (TU pr_edict.c, section .text, 381 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_Alloc:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     svs,%eax\n  /* 00b */  lea     0x1(%eax),%ebx\n  /* 00e */  cmp     sv+0xda4,%ebx\n  /* 014 */  jge     .L7f\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  test    %ebx,%ebx\n  /* 022 */  js      .L2c\n  /* 024 */  cmp     sv+0xda8,%ebx\n  /* 02a */  jl      .L3c\n.L2c:\n  /* 02c */  mov     %ebx,0x4(%esp)\n  /* 030 */  movl    $\"EDICT_NUM: bad number %i\",(%esp)\n  /* 037 */  call    Sys_Error\n.L3c:\n  /* 03c */  mov     pr_edict_size,%edx\n  /* 042 */  mov     sv+0xdac,%ecx\n  /* 048 */  imul    %ebx,%edx\n  /* 04b */  add     %ecx,%edx\n  /* 04d */  mov     (%edx),%esi\n  /* 04f */  test    %esi,%esi\n  /* 051 */  je      .L76\n  /* 053 */  flds    0x5c(%edx)\n  /* 056 */  flds    =0x40000000 (2f)\n  /* 05c */  fcomip  %st(1),%st\n  /* 05e */  ja      .Lc8\n  /* 060 */  fldl    sv+0xc\n  /* 066 */  fsubp   %st,%st(1)\n  /* 068 */  flds    =0x3f000000 (0.5f)\n  /* 06e */  fxch    %st(1)\n  /* 070 */  fcomip  %st(1),%st\n  /* 072 */  fstp    %st(0)\n  /* 074 */  ja      .Lca\n.L76:\n  /* 076 */  inc     %ebx\n  /* 077 */  cmp     %ebx,sv+0xda4\n  /* 07d */  jg      .L20\n.L7f:\n  /* 07f */  cmp     $0x258,%ebx\n  /* 085 */  je      .L141\n  /* 08b */  incl    sv+0xda4\n  /* 091 */  test    %ebx,%ebx\n  /* 093 */  js      .L9d\n.L95:\n  /* 095 */  cmp     sv+0xda8,%ebx\n  /* 09b */  jl      .Lad\n.L9d:\n  /* 09d */  mov     %ebx,0x4(%esp)\n  /* 0a1 */  movl    $\"EDICT_NUM: bad number %i\",(%esp)\n  /* 0a8 */  call    Sys_Error\n.Lad:\n  /* 0ad */  mov     pr_edict_size,%eax\n  /* 0b2 */  mov     sv+0xdac,%edx\n  /* 0b8 */  imul    %eax,%ebx\n  /* 0bb */  add     %edx,%ebx\n  /* 0bd */  mov     %ebx,%edx\n  /* 0bf */  jmp     .Lca\n  /* 0c1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  fstp    %st(0)\n.Lca:\n  /* 0ca */  mov     progs,%eax\n  /* 0cf */  lea     0x60(%edx),%ebx\n  /* 0d2 */  mov     0x38(%eax),%eax\n  /* 0d5 */  lea     0x0(,%eax,4),%esi\n  /* 0dc */  cmp     $0x8,%esi\n  /* 0df */  jae     .L120\n.Le1:\n  /* 0e1 */  test    $0x4,%esi\n  /* 0e7 */  je      .Lf2\n  /* 0e9 */  movl    $0x0,(%ebx)\n  /* 0ef */  add     $0x4,%ebx\n.Lf2:\n  /* 0f2 */  test    $0x2,%esi\n  /* 0f8 */  je      .L102\n  /* 0fa */  movw    $0x0,(%ebx)\n  /* 0ff */  add     $0x2,%ebx\n.L102:\n  /* 102 */  and     $0x1,%esi\n  /* 105 */  je      .L10a\n  /* 107 */  movb    $0x0,(%ebx)\n.L10a:\n  /* 10a */  movl    $0x0,(%edx)\n  /* 110 */  add     $0x10,%esp\n  /* 113 */  mov     %edx,%eax\n  /* 115 */  pop     %ebx\n  /* 116 */  pop     %esi\n  /* 117 */  pop     %edi\n  /* 118 */  ret\n  /* 119 */  lea     0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  test    $0x1,%bl\n  /* 123 */  jne     .L166\n.L125:\n  /* 125 */  test    $0x2,%bl\n  /* 128 */  jne     .L170\n.L12a:\n  /* 12a */  test    $0x4,%bl\n  /* 12d */  jne     .L158\n.L12f:\n  /* 12f */  mov     %esi,%ecx\n  /* 131 */  mov     %ebx,%edi\n  /* 133 */  shr     $0x2,%ecx\n  /* 136 */  xor     %eax,%eax\n  /* 138 */  rep stos %eax,%es:(%edi)\n  /* 13a */  and     $0x3,%esi\n  /* 13d */  mov     %edi,%ebx\n  /* 13f */  jmp     .Le1\n.L141:\n  /* 141 */  movl    $\"ED_Alloc: no free edicts\",(%esp)\n  /* 148 */  call    Sys_Error\n  /* 14d */  incl    sv+0xda4\n  /* 153 */  jmp     .L95\n.L158:\n  /* 158 */  movl    $0x0,(%ebx)\n  /* 15e */  sub     $0x4,%esi\n  /* 161 */  add     $0x4,%ebx\n  /* 164 */  jmp     .L12f\n.L166:\n  /* 166 */  movb    $0x0,0x60(%edx)\n  /* 16a */  lea     0x61(%edx),%ebx\n  /* 16d */  dec     %esi\n  /* 16e */  jmp     .L125\n.L170:\n  /* 170 */  movw    $0x0,(%ebx)\n  /* 175 */  sub     $0x2,%esi\n  /* 178 */  add     $0x2,%ebx\n  /* 17b */  jmp     .L12a\n","c":"#include \"quakedef.h\"\n\nedict_t *EDICT_NUM(int n)\n{\n    if (n < 0 || n >= sv.max_edicts)\n        Sys_Error(\"EDICT_NUM: bad number %i\", n);\n    return (edict_t *)((byte *)sv.edicts + (n) * pr_edict_size);\n}\n\nvoid ED_ClearEdict(edict_t *e)\n{\n    memset(&e->v, 0, progs->entityfields * 4);\n    e->free = false;\n}\n\nedict_t *ED_Alloc (void)\n{\n    int i;\n    edict_t *e;\n\n    for (i = svs.maxclients + 1; i < sv.num_edicts; i++)\n    {\n        e = EDICT_NUM(i);\n        if (e->free && (e->freetime < 2 || sv.time - e->freetime > 0.5))\n        {\n            ED_ClearEdict(e);\n            return e;\n        }\n    }\n\n    if (i == MAX_EDICTS)\n        Sys_Error(\"ED_Alloc: no free edicts\");\n\n    sv.num_edicts++;\n    e = EDICT_NUM(i);\n    ED_ClearEdict(e);\n\n    return e;\n}\n","size":381,"score":100,"agent":"kuncc/7","pid":8,"session":1369,"ts":1791749996345}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1407,"symbol":"R_NewMap","file":"r_main.c","asm":"# R_NewMap  (TU r_main.c, section .text, 381 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_NewMap:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     cl+0xa84,%eax\n  /* 00c */  mov     0x88(%eax),%edx\n  /* 012 */  test    %edx,%edx\n  /* 014 */  jle     .L54\n  /* 016 */  mov     0x8c(%eax),%ecx\n  /* 01c */  lea     (%edx,%edx,2),%edx\n  /* 01f */  shl     $0x4,%edx\n  /* 022 */  lea     0x1c(%ecx,%edx,1),%edx\n  /* 026 */  lea     0x1c(%ecx),%eax\n  /* 029 */  mov     %edx,%ebx\n  /* 02b */  sub     %eax,%ebx\n  /* 02d */  test    $0x10,%bl\n  /* 030 */  je      .L40\n  /* 032 */  movl    $0x0,(%eax)\n  /* 038 */  lea     0x4c(%ecx),%eax\n  /* 03b */  cmp     %edx,%eax\n  /* 03d */  je      .L54\n  /* 03f */  nop\n.L40:\n  /* 040 */  movl    $0x0,(%eax)\n  /* 046 */  add     $0x60,%eax\n  /* 049 */  movl    $0x0,-0x30(%eax)\n  /* 050 */  cmp     %edx,%eax\n  /* 052 */  jne     .L40\n.L54:\n  /* 054 */  xor     %eax,%eax\n  /* 056 */  mov     %eax,r_viewleaf\n  /* 05b */  call    R_ClearParticles\n  /* 060 */  fnstcw  0x1e(%esp)\n  /* 064 */  flds    r_maxsurfs+0x10\n  /* 06a */  movzwl  0x1e(%esp),%eax\n  /* 06f */  or      $0xc00,%ax\n  /* 073 */  mov     %ax,0x1c(%esp)\n  /* 078 */  fldcw   0x1c(%esp)\n  /* 07c */  fistpl  0x18(%esp)\n  /* 080 */  fldcw   0x1e(%esp)\n  /* 084 */  mov     0x18(%esp),%eax\n  /* 088 */  mov     %eax,r_cnumsurfs\n  /* 08d */  cmp     $0x320,%eax\n  /* 092 */  jle     .L148\n  /* 098 */  shl     $0x6,%eax\n  /* 09b */  mov     $\"surfaces\",%edx\n  /* 0a0 */  mov     %edx,0x4(%esp)\n  /* 0a4 */  mov     %eax,(%esp)\n  /* 0a7 */  call    Hunk_AllocName\n  /* 0ac */  mov     r_cnumsurfs,%edx\n  /* 0b2 */  xor     %ecx,%ecx\n  /* 0b4 */  mov     %ecx,r_surfsonstack\n  /* 0ba */  shl     $0x6,%edx\n  /* 0bd */  mov     %eax,surface_p\n  /* 0c2 */  add     %eax,%edx\n  /* 0c4 */  sub     $0x40,%eax\n  /* 0c7 */  mov     %eax,surfaces\n  /* 0cc */  mov     %edx,surf_max\n  /* 0d2 */  call    R_SurfacePatch\n  /* 0d7 */  fnstcw  0x1e(%esp)\n  /* 0db */  movzwl  0x1e(%esp),%eax\n  /* 0e0 */  or      $0xc00,%ax\n  /* 0e4 */  mov     %ax,0x1c(%esp)\n.Le9:\n  /* 0e9 */  flds    r_maxedges+0x10\n  /* 0ef */  xor     %eax,%eax\n  /* 0f1 */  xor     %ebx,%ebx\n  /* 0f3 */  fldcw   0x1c(%esp)\n  /* 0f7 */  fistpl  0x18(%esp)\n  /* 0fb */  fldcw   0x1e(%esp)\n  /* 0ff */  mov     %eax,r_maxsurfsseen\n  /* 104 */  mov     %ebx,r_maxedgesseen\n  /* 10a */  mov     0x18(%esp),%eax\n  /* 10e */  mov     %eax,r_numallocatededges\n  /* 113 */  cmp     $0x95f,%eax\n  /* 118 */  jg      .L160\n  /* 11a */  mov     $0x960,%ecx\n  /* 11f */  mov     %ecx,r_numallocatededges\n.L125:\n  /* 125 */  xor     %eax,%eax\n.L127:\n  /* 127 */  mov     %eax,auxedges\n  /* 12c */  xor     %ebx,%ebx\n  /* 12e */  xor     %eax,%eax\n  /* 130 */  mov     %ebx,r_dowarpold\n  /* 136 */  mov     0x28(%esp),%ebx\n  /* 13a */  mov     %eax,r_viewchanged\n  /* 13f */  add     $0x2c,%esp\n  /* 142 */  ret\n  /* 143 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  mov     $0x320,%eax\n  /* 14d */  mov     %eax,r_cnumsurfs\n  /* 152 */  mov     $0x1,%eax\n  /* 157 */  mov     %eax,r_surfsonstack\n  /* 15c */  jmp     .Le9\n  /* 15e */  xchg    %ax,%ax\n.L160:\n  /* 160 */  cmp     $0x960,%eax\n  /* 165 */  je      .L125\n  /* 167 */  shl     $0x5,%eax\n  /* 16a */  mov     $\"edges\",%edx\n  /* 16f */  mov     %edx,0x4(%esp)\n  /* 173 */  mov     %eax,(%esp)\n  /* 176 */  call    Hunk_AllocName\n  /* 17b */  jmp     .L127\n","c":"/* candidate for R_NewMap (r_main.c, 381 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_NewMap (void)\n{\n    int i;\n\n    for (i=0 ; i<cl.worldmodel->numleafs ; i++)\n        cl.worldmodel->leafs[i].efrags = NULL;\n\n    r_viewleaf = NULL;\n    R_ClearParticles ();\n\n    r_cnumsurfs = r_maxsurfs.value;\n\n    if (r_cnumsurfs <= MINSURFACES)\n        r_cnumsurfs = MINSURFACES;\n\n    if (r_cnumsurfs > NUMSTACKSURFACES)\n    {\n        surfaces = Hunk_AllocName (r_cnumsurfs * sizeof(surf_t), \"surfaces\");\n        surface_p = surfaces;\n        surf_max = &surfaces[r_cnumsurfs];\n        r_surfsonstack = false;\n        surfaces--;\n        R_SurfacePatch ();\n    }\n    else\n    {\n        r_surfsonstack = true;\n    }\n\n    r_maxedgesseen = 0;\n    r_maxsurfsseen = 0;\n    r_numallocatededges = r_maxedges.value;\n\n    if (r_numallocatededges < MINEDGES)\n        r_numallocatededges = MINEDGES;\n\n    if (r_numallocatededges <= NUMSTACKEDGES)\n        auxedges = NULL;\n    else\n        auxedges = Hunk_AllocName (r_numallocatededges * sizeof(edge_t), \"edges\");\n\n    r_dowarpold = false;\n    r_viewchanged = false;\n}\n","size":381,"score":100,"agent":"kuncc/1","pid":2,"session":1371,"ts":1791750002705}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1415,"symbol":"R_EdgeDrawing","file":"r_main.c","asm":"# R_EdgeDrawing  (TU r_main.c, section .text, 384 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_EdgeDrawing:\n  /* 000 */  lea     -0x1f000(%esp),%eax\n.L7:\n  /* 007 */  sub     $0x1000,%esp\n  /* 00d */  orl     $0x0,(%esp)\n  /* 011 */  cmp     %eax,%esp\n  /* 013 */  jne     .L7\n  /* 015 */  sub     $0x47c,%esp\n  /* 01b */  mov     auxedges,%eax\n  /* 020 */  lea     0xc86f(%esp),%edx\n  /* 027 */  and     $0xffffffe0,%edx\n  /* 02a */  test    %eax,%eax\n  /* 02c */  cmove   %edx,%eax\n  /* 02f */  mov     r_surfsonstack,%edx\n  /* 035 */  mov     %eax,r_edges\n  /* 03a */  test    %edx,%edx\n  /* 03c */  jne     .L108\n.L42:\n  /* 042 */  call    R_BeginEdgeFrame\n  /* 047 */  fldz\n  /* 049 */  flds    r_dspeeds+0x10\n  /* 04f */  fucomip %st(1),%st\n  /* 051 */  fstp    %st(0)\n  /* 053 */  jp      .L170\n  /* 059 */  jne     .L170\n.L5f:\n  /* 05f */  call    R_RenderWorld\n  /* 064 */  mov     r_drawculledpolys,%eax\n  /* 069 */  test    %eax,%eax\n  /* 06b */  jne     .L160\n.L71:\n  /* 071 */  call    D_TurnZOn\n  /* 076 */  fldz\n  /* 078 */  flds    r_dspeeds+0x10\n  /* 07e */  fucomip %st(1),%st\n  /* 080 */  fstp    %st(0)\n  /* 082 */  jp      .L138\n  /* 088 */  jne     .L138\n.L8e:\n  /* 08e */  call    R_DrawBEntitiesOnList\n  /* 093 */  fldz\n  /* 095 */  flds    r_dspeeds+0x10\n  /* 09b */  fucomip %st(1),%st\n  /* 09d */  fstp    %st(0)\n  /* 09f */  jp      .Lc0\n  /* 0a1 */  jne     .Lc0\n.La3:\n  /* 0a3 */  call    S_ExtraUpdate\n.La8:\n  /* 0a8 */  mov     r_drawpolys,%eax\n  /* 0ad */  or      r_drawculledpolys,%eax\n  /* 0b3 */  je      .Lf6\n.Lb5:\n  /* 0b5 */  add     $0x1f47c,%esp\n  /* 0bb */  ret\n  /* 0bc */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  call    Sys_FloatTime\n  /* 0c5 */  fstps   0xc(%esp)\n  /* 0c9 */  flds    0xc(%esp)\n  /* 0cd */  fsts    db_time2\n  /* 0d3 */  fstps   se_time1\n  /* 0d9 */  fldz\n  /* 0db */  flds    r_dspeeds+0x10\n  /* 0e1 */  fucomip %st(1),%st\n  /* 0e3 */  fstp    %st(0)\n  /* 0e5 */  jp      .La8\n  /* 0e7 */  je      .La3\n  /* 0e9 */  mov     r_drawpolys,%eax\n  /* 0ee */  or      r_drawculledpolys,%eax\n  /* 0f4 */  jne     .Lb5\n.Lf6:\n  /* 0f6 */  call    R_ScanEdges\n  /* 0fb */  add     $0x1f47c,%esp\n  /* 101 */  ret\n  /* 102 */  lea     0x0(%esi),%esi\n.L108:\n  /* 108 */  mov     r_cnumsurfs,%edx\n  /* 10e */  lea     0x2f(%esp),%eax\n  /* 112 */  and     $0xffffffe0,%eax\n  /* 115 */  shl     $0x6,%edx\n  /* 118 */  add     %eax,%edx\n  /* 11a */  sub     $0x40,%eax\n  /* 11d */  mov     %edx,surf_max\n  /* 123 */  mov     %eax,surfaces\n  /* 128 */  call    R_SurfacePatch\n  /* 12d */  jmp     .L42\n  /* 132 */  lea     0x0(%esi),%esi\n.L138:\n  /* 138 */  call    Sys_FloatTime\n  /* 13d */  fstps   0xc(%esp)\n  /* 141 */  flds    0xc(%esp)\n  /* 145 */  fsts    rw_time2\n  /* 14b */  fstps   db_time1\n  /* 151 */  jmp     .L8e\n  /* 156 */  xchg    %ax,%ax\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  call    R_ScanEdges\n  /* 165 */  jmp     .L71\n  /* 16a */  lea     0x0(%esi),%esi\n.L170:\n  /* 170 */  call    Sys_FloatTime\n  /* 175 */  fstps   rw_time1\n  /* 17b */  jmp     .L5f\n","c":"/* candidate for R_EdgeDrawing (r_main.c, 384 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern float db_time1, db_time2, se_time1, rw_time1, rw_time2;\n\nvoid R_EdgeDrawing(void)\n{\n    edge_t ledges[NUMSTACKEDGES + ((CACHE_SIZE - 1) / sizeof(edge_t)) + 1];\n    surf_t lsurfs[NUMSTACKSURFACES + ((CACHE_SIZE - 1) / sizeof(surf_t)) + 1];\n\n    if (auxedges)\n    {\n        r_edges = auxedges;\n    }\n    else\n    {\n        r_edges = (edge_t *)(((long)&ledges[0] + CACHE_SIZE - 1) & ~(CACHE_SIZE - 1));\n    }\n\n    if (r_surfsonstack)\n    {\n        surfaces = (surf_t *)(((long)&lsurfs[0] + CACHE_SIZE - 1) & ~(CACHE_SIZE - 1));\n        surf_max = &surfaces[r_cnumsurfs];\n        surfaces--;\n        R_SurfacePatch();\n    }\n\n    R_BeginEdgeFrame();\n\n    if (r_dspeeds.value)\n    {\n        rw_time1 = Sys_FloatTime();\n    }\n\n    R_RenderWorld();\n\n    if (r_drawculledpolys)\n        R_ScanEdges();\n\n    D_TurnZOn();\n\n    if (r_dspeeds.value)\n    {\n        rw_time2 = Sys_FloatTime();\n        db_time1 = rw_time2;\n    }\n\n    R_DrawBEntitiesOnList();\n\n    if (r_dspeeds.value)\n    {\n        db_time2 = Sys_FloatTime();\n        se_time1 = db_time2;\n    }\n\n    if (!r_dspeeds.value)\n        S_ExtraUpdate();\n\n    if (!(r_drawpolys | r_drawculledpolys))\n        R_ScanEdges();\n}\n","size":384,"score":100,"agent":"kuncc/0","pid":1,"session":1372,"ts":1791750011950}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":830,"symbol":"Q_atof","file":"common.c","asm":"# Q_atof  (TU common.c, section .text, 385 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nQ_atof:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     $0x1,%ebx\n  /* 007 */  sub     $0xc,%esp\n  /* 00a */  mov     %ebx,0x4(%esp)\n  /* 00e */  mov     0x18(%esp),%edx\n  /* 012 */  movzbl  (%edx),%eax\n  /* 015 */  cmp     $0x2d,%al\n  /* 017 */  jne     .L27\n  /* 019 */  mov     $0xffffffff,%ecx\n  /* 01e */  movzbl  0x1(%edx),%eax\n  /* 022 */  inc     %edx\n  /* 023 */  mov     %ecx,0x4(%esp)\n.L27:\n  /* 027 */  cmp     $0x30,%al\n  /* 029 */  je      .Lb0\n  /* 02f */  cmp     $0x27,%al\n  /* 031 */  je      .L130\n.L37:\n  /* 037 */  movsbw  (%edx),%ax\n  /* 03b */  xor     %ecx,%ecx\n  /* 03d */  mov     $0xffffffff,%esi\n  /* 042 */  fldz\n  /* 044 */  cmp     $0x2e,%al\n  /* 046 */  je      .L7a\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  movsbl  %al,%ebx\n  /* 053 */  sub     $0x30,%ebx\n  /* 056 */  cmp     $0x9,%ebx\n  /* 059 */  ja      .L80\n  /* 05b */  fmuls   =0x41200000 (10f)\n  /* 061 */  inc     %ecx\n  /* 062 */  mov     %ax,(%esp)\n  /* 066 */  inc     %edx\n  /* 067 */  filds   (%esp)\n  /* 06a */  faddp   %st,%st(1)\n  /* 06c */  fsubs   =0x42400000 (48f)\n.L72:\n  /* 072 */  movsbw  (%edx),%ax\n  /* 076 */  cmp     $0x2e,%al\n  /* 078 */  jne     .L50\n.L7a:\n  /* 07a */  mov     %ecx,%esi\n  /* 07c */  inc     %edx\n  /* 07d */  jmp     .L72\n  /* 07f */  nop\n.L80:\n  /* 080 */  cmp     $0xffffffff,%esi\n  /* 083 */  je      .L9b\n  /* 085 */  cmp     %ecx,%esi\n  /* 087 */  jge     .L9b\n  /* 089 */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  fdivs   =0x41200000 (10f)\n  /* 096 */  dec     %ecx\n  /* 097 */  cmp     %ecx,%esi\n  /* 099 */  jne     .L90\n.L9b:\n  /* 09b */  fildl   0x4(%esp)\n  /* 09f */  fmulp   %st,%st(1)\n  /* 0a1 */  fstps   (%esp)\n  /* 0a4 */  flds    (%esp)\n  /* 0a7 */  add     $0xc,%esp\n  /* 0aa */  pop     %ebx\n  /* 0ab */  pop     %esi\n  /* 0ac */  ret\n  /* 0ad */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  movzbl  0x1(%edx),%eax\n  /* 0b4 */  and     $0xdf,%al\n  /* 0b6 */  cmp     $0x58,%al\n  /* 0b8 */  jne     .L37\n  /* 0be */  movsbl  0x2(%edx),%eax\n  /* 0c2 */  fldz\n  /* 0c4 */  add     $0x2,%edx\n  /* 0c7 */  lea     -0x30(%eax),%ebx\n  /* 0ca */  mov     %eax,%ecx\n  /* 0cc */  cmp     $0x9,%ebx\n  /* 0cf */  ja      .L105\n  /* 0d1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  fmuls   =0x41800000 (16f)\n  /* 0e6 */  cbtw\n  /* 0e8 */  mov     %ax,(%esp)\n  /* 0ec */  inc     %edx\n  /* 0ed */  filds   (%esp)\n  /* 0f0 */  faddp   %st,%st(1)\n  /* 0f2 */  fsubs   =0x42400000 (48f)\n.Lf8:\n  /* 0f8 */  movsbl  (%edx),%eax\n  /* 0fb */  lea     -0x30(%eax),%ebx\n  /* 0fe */  mov     %eax,%ecx\n  /* 100 */  cmp     $0x9,%ebx\n  /* 103 */  jbe     .Le0\n.L105:\n  /* 105 */  lea     -0x61(%eax),%ebx\n  /* 108 */  cmp     $0x5,%ebx\n  /* 10b */  ja      .L150\n  /* 10d */  fmuls   =0x41800000 (16f)\n  /* 113 */  cbtw\n  /* 115 */  mov     %ax,(%esp)\n  /* 119 */  inc     %edx\n  /* 11a */  filds   (%esp)\n  /* 11d */  faddp   %st,%st(1)\n  /* 11f */  fsubs   =0x42c20000 (97f)\n  /* 125 */  fadds   =0x41200000 (10f)\n  /* 12b */  jmp     .Lf8\n  /* 12d */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  movsbl  0x1(%edx),%eax\n  /* 134 */  mov     0x4(%esp),%esi\n  /* 138 */  imul    %eax,%esi\n  /* 13b */  mov     %esi,(%esp)\n  /* 13e */  fildl   (%esp)\n  /* 141 */  add     $0xc,%esp\n  /* 144 */  pop     %ebx\n  /* 145 */  pop     %esi\n  /* 146 */  ret\n  /* 147 */  nop\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  sub     $0x41,%eax\n  /* 153 */  cmp     $0x5,%eax\n  /* 156 */  ja      .L9b\n  /* 15c */  fmuls   =0x41800000 (16f)\n  /* 162 */  movsbw  %cl,%ax\n  /* 166 */  mov     %ax,(%esp)\n  /* 16a */  inc     %edx\n  /* 16b */  filds   (%esp)\n  /* 16e */  faddp   %st,%st(1)\n  /* 170 */  fsubs   =0x42820000 (65f)\n  /* 176 */  fadds   =0x41200000 (10f)\n  /* 17c */  jmp     .Lf8\n","c":"#include \"quakedef.h\"\n\nfloat Q_atof (char *str)\n{\n    double val;\n    int sign;\n    int c;\n    int decimal, total;\n\n    if (*str == '-')\n    {\n        sign = -1;\n        str++;\n    }\n    else\n        sign = 1;\n\n    val = 0;\n\n    if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X'))\n    {\n        str += 2;\n        while (1)\n        {\n            c = *str++;\n            if (c >= '0' && c <= '9')\n                val = (val * 16) + c - '0';\n            else if (c >= 'a' && c <= 'f')\n                val = (val * 16) + c - 'a' + 10;\n            else if (c >= 'A' && c <= 'F')\n                val = (val * 16) + c - 'A' + 10;\n            else\n                return val * sign;\n        }\n    }\n\n    if (str[0] == '\\'')\n        return sign * str[1];\n\n    decimal = -1;\n    total = 0;\n    while (1)\n    {\n        c = *str++;\n        if (c == '.')\n        {\n            decimal = total;\n            continue;\n        }\n        if (c < '0' || c > '9')\n            break;\n        val = val * 10 + c - '0';\n        total++;\n    }\n\n    if (decimal == -1)\n        return val * sign;\n    while (total > decimal)\n    {\n        val /= 10;\n        total--;\n    }\n\n    return val * sign;\n}\n","size":385,"score":100,"agent":"kuncc/2","pid":3,"session":1374,"ts":1791750012357}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1401,"symbol":"R_AnimateLight","file":"r_light.c","asm":"# R_AnimateLight  (TU r_light.c, section .text, 147 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_AnimateLight:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %esi\n  /* 004 */  mov     $cl_lightstyle,%esi\n  /* 009 */  push    %ebx\n  /* 00a */  sub     $0x8,%esp\n  /* 00d */  fnstcw  0x6(%esp)\n  /* 011 */  flds    =0x41200000 (10f)\n  /* 017 */  fmull   cl+0x23c\n  /* 01d */  movzwl  0x6(%esp),%eax\n  /* 022 */  or      $0xc00,%ax\n  /* 026 */  mov     %ax,0x4(%esp)\n  /* 02b */  fldcw   0x4(%esp)\n  /* 02f */  fistpl  (%esp)\n  /* 032 */  fldcw   0x6(%esp)\n  /* 036 */  mov     (%esp),%edi\n  /* 039 */  jmp     .L71\n  /* 03b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %edi,%eax\n  /* 042 */  add     $0x44,%esi\n  /* 045 */  cltd\n  /* 046 */  idiv    %ebx\n  /* 048 */  mov     %ecx,%eax\n  /* 04a */  shl     $0x4,%eax\n  /* 04d */  add     %ecx,%eax\n  /* 04f */  movsbl  cl_lightstyle+0x4(%edx,%eax,4),%eax\n  /* 057 */  lea     -0x1e5(%eax,%eax,4),%edx\n  /* 05e */  lea     -0x61(%eax,%edx,2),%eax\n  /* 062 */  add     %eax,%eax\n  /* 064 */  mov     %eax,d_lightstylevalue(,%ecx,4)\n  /* 06b */  inc     %ecx\n  /* 06c */  cmp     $0x40,%ecx\n  /* 06f */  je      .L8c\n.L71:\n  /* 071 */  mov     (%esi),%ebx\n  /* 073 */  test    %ebx,%ebx\n  /* 075 */  jne     .L40\n  /* 077 */  mov     $0x100,%eax\n  /* 07c */  add     $0x44,%esi\n  /* 07f */  mov     %eax,d_lightstylevalue(,%ecx,4)\n  /* 086 */  inc     %ecx\n  /* 087 */  cmp     $0x40,%ecx\n  /* 08a */  jne     .L71\n.L8c:\n  /* 08c */  add     $0x8,%esp\n  /* 08f */  pop     %ebx\n  /* 090 */  pop     %esi\n  /* 091 */  pop     %edi\n  /* 092 */  ret\n","c":"/* candidate for R_AnimateLight (r_light.c, 147 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_AnimateLight (void)\n{\n\tint\t\ti, j, k;\n\n\ti = (int)(cl.time*10);\n\tfor (j=0 ; j<MAX_LIGHTSTYLES ; j++)\n\t{\n\t\tif (!cl_lightstyle[j].length)\n\t\t{\n\t\t\td_lightstylevalue[j] = 256;\n\t\t\tcontinue;\n\t\t}\n\t\tk = i % cl_lightstyle[j].length;\n\t\tk = cl_lightstyle[j].map[k] - 'a';\n\t\tk = k*22;\n\t\td_lightstylevalue[j] = k;\n\t}\n}\n","size":147,"score":100,"agent":"rebelor","pid":11,"session":1375,"ts":1791750021155}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1283,"symbol":"PF_nextent","file":"pr_cmds.c","asm":"# PF_nextent  (TU pr_cmds.c, section .text, 113 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_nextent:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     pr_globals,%eax\n  /* 00c */  mov     sv+0xdac,%ebx\n  /* 012 */  mov     0x10(%eax),%eax\n  /* 015 */  add     %ebx,%eax\n  /* 017 */  mov     %eax,(%esp)\n  /* 01a */  call    NUM_FOR_EDICT\n  /* 01f */  mov     %eax,%ebx\n  /* 021 */  jmp     .L36\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     %ebx,(%esp)\n  /* 02b */  call    EDICT_NUM\n  /* 030 */  mov     (%eax),%ecx\n  /* 032 */  test    %ecx,%ecx\n  /* 034 */  je      .L58\n.L36:\n  /* 036 */  inc     %ebx\n  /* 037 */  cmp     %ebx,sv+0xda4\n  /* 03d */  jne     .L28\n  /* 03f */  mov     pr_globals,%eax\n  /* 044 */  mov     0x18(%esp),%ebx\n  /* 048 */  movl    $0x0,0x4(%eax)\n  /* 04f */  add     $0x1c,%esp\n  /* 052 */  ret\n  /* 053 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     sv+0xdac,%edx\n  /* 05e */  mov     0x18(%esp),%ebx\n  /* 062 */  sub     %edx,%eax\n  /* 064 */  mov     pr_globals,%edx\n  /* 06a */  mov     %eax,0x4(%edx)\n  /* 06d */  add     $0x1c,%esp\n  /* 070 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_nextent(void)\n{\n    int i;\n    edict_t *ent;\n\n    i = G_EDICTNUM(OFS_PARM0);\n    while (1)\n    {\n        i++;\n        if (i == sv.num_edicts)\n        {\n            G_INT(OFS_RETURN) = EDICT_TO_PROG(sv.edicts);\n            return;\n        }\n        ent = EDICT_NUM(i);\n        if (!ent->free)\n        {\n            G_INT(OFS_RETURN) = EDICT_TO_PROG(ent);\n            return;\n        }\n    }\n}\n","size":113,"score":100,"agent":"diyar","pid":9,"session":1373,"ts":1791750023999}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":915,"symbol":"D_FillRect","file":"d_fill.c","asm":"# D_FillRect  (TU d_fill.c, section .text, 387 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_FillRect:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     $0x0,%edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x8,%esp\n  /* 00c */  mov     0x1c(%esp),%ebx\n  /* 010 */  mov     (%ebx),%ecx\n  /* 012 */  mov     0x8(%ebx),%edx\n  /* 015 */  mov     0x4(%ebx),%eax\n  /* 018 */  mov     0xc(%ebx),%ebp\n  /* 01b */  test    %ecx,%ecx\n  /* 01d */  lea     (%ecx,%edx,1),%esi\n  /* 020 */  cmovs   %edi,%ecx\n  /* 023 */  cmovs   %esi,%edx\n  /* 026 */  test    %eax,%eax\n  /* 028 */  lea     (%eax,%ebp,1),%ebx\n  /* 02b */  cmovs   %edi,%eax\n  /* 02e */  mov     vid+0x14,%edi\n  /* 034 */  cmovs   %ebx,%ebp\n  /* 037 */  sub     %ecx,%edi\n  /* 039 */  cmp     %esi,vid+0x14\n  /* 03f */  mov     vid+0x18,%esi\n  /* 045 */  cmovb   %edi,%edx\n  /* 048 */  mov     %esi,%edi\n  /* 04a */  sub     %ecx,%edi\n  /* 04c */  cmp     %ebx,%esi\n  /* 04e */  cmovb   %edi,%ebp\n  /* 051 */  test    %edx,%edx\n  /* 053 */  jle     .Lcd\n  /* 055 */  test    %ebp,%ebp\n  /* 057 */  jle     .Lcd\n  /* 059 */  mov     vid+0x10,%ebx\n  /* 05f */  mov     vid,%edi\n  /* 065 */  imul    %ebx,%eax\n  /* 068 */  lea     (%eax,%ecx,1),%esi\n  /* 06b */  add     %edi,%esi\n  /* 06d */  mov     %esi,%ecx\n  /* 06f */  or      %edx,%ecx\n  /* 071 */  and     $0x3,%ecx\n  /* 074 */  je      .L110\n  /* 07a */  mov     %ebp,0x4(%esp)\n  /* 07e */  movzbl  0x20(%esp),%eax\n  /* 083 */  mov     %edx,%ebp\n  /* 085 */  movl    $0x0,(%esp)\n  /* 08c */  mov     0x20(%esp),%edx\n  /* 090 */  imul    $0x1010101,%eax,%eax\n.L96:\n  /* 096 */  cmp     $0x8,%ebp\n  /* 099 */  mov     %ebp,%ebx\n  /* 09b */  mov     %esi,%edi\n  /* 09d */  jae     .Le8\n.L9f:\n  /* 09f */  and     $0x7,%ebx\n  /* 0a2 */  je      .Lb9\n  /* 0a4 */  xor     %ecx,%ecx\n  /* 0a6 */  test    $0x1,%bl\n  /* 0a9 */  jne     .Ld8\n.Lab:\n  /* 0ab */  mov     %dl,(%edi,%ecx,1)\n  /* 0ae */  mov     %dl,0x1(%edi,%ecx,1)\n  /* 0b2 */  add     $0x2,%ecx\n  /* 0b5 */  cmp     %ebx,%ecx\n  /* 0b7 */  jb      .Lab\n.Lb9:\n  /* 0b9 */  mov     vid+0x10,%ecx\n  /* 0bf */  incl    (%esp)\n  /* 0c2 */  add     %ecx,%esi\n  /* 0c4 */  mov     (%esp),%ecx\n  /* 0c7 */  cmp     %ecx,0x4(%esp)\n  /* 0cb */  jg      .L96\n.Lcd:\n  /* 0cd */  add     $0x8,%esp\n  /* 0d0 */  pop     %ebx\n  /* 0d1 */  pop     %esi\n  /* 0d2 */  pop     %edi\n  /* 0d3 */  pop     %ebp\n  /* 0d4 */  ret\n  /* 0d5 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  mov     %dl,(%edi)\n  /* 0da */  mov     $0x1,%ecx\n  /* 0df */  cmp     %ebx,%ecx\n  /* 0e1 */  jb      .Lab\n  /* 0e3 */  jmp     .Lb9\n  /* 0e5 */  lea     0x0(%esi),%esi\n.Le8:\n  /* 0e8 */  test    $0x1,%esi\n  /* 0ee */  jne     .L176\n.Lf4:\n  /* 0f4 */  test    $0x2,%edi\n  /* 0fa */  jne     .L16b\n.Lfc:\n  /* 0fc */  test    $0x4,%edi\n  /* 102 */  jne     .L161\n.L104:\n  /* 104 */  mov     %ebx,%ecx\n  /* 106 */  and     $0x3,%ebx\n  /* 109 */  shr     $0x2,%ecx\n  /* 10c */  rep stos %eax,%es:(%edi)\n  /* 10e */  jmp     .L9f\n.L110:\n  /* 110 */  imul    $0x1010101,0x20(%esp),%ebx\n  /* 118 */  and     $0xfffffffc,%edx\n  /* 11b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  test    $0x4,%dl\n  /* 123 */  mov     %esi,%eax\n  /* 125 */  lea     (%edx,%esi,1),%edi\n  /* 128 */  je      .L140\n  /* 12a */  mov     %ebx,(%esi)\n  /* 12c */  lea     0x4(%esi),%eax\n  /* 12f */  cmp     %edi,%eax\n  /* 131 */  je      .L14c\n  /* 133 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     %ebx,(%eax)\n  /* 142 */  add     $0x8,%eax\n  /* 145 */  mov     %ebx,-0x4(%eax)\n  /* 148 */  cmp     %edi,%eax\n  /* 14a */  jne     .L140\n.L14c:\n  /* 14c */  mov     vid+0x10,%edi\n  /* 152 */  inc     %ecx\n  /* 153 */  add     %edi,%esi\n  /* 155 */  cmp     %ecx,%ebp\n  /* 157 */  jg      .L120\n  /* 159 */  add     $0x8,%esp\n  /* 15c */  pop     %ebx\n  /* 15d */  pop     %esi\n  /* 15e */  pop     %edi\n  /* 15f */  pop     %ebp\n  /* 160 */  ret\n.L161:\n  /* 161 */  mov     %eax,(%edi)\n  /* 163 */  sub     $0x4,%ebx\n  /* 166 */  add     $0x4,%edi\n  /* 169 */  jmp     .L104\n.L16b:\n  /* 16b */  mov     %ax,(%edi)\n  /* 16e */  sub     $0x2,%ebx\n  /* 171 */  add     $0x2,%edi\n  /* 174 */  jmp     .Lfc\n.L176:\n  /* 176 */  mov     %al,(%esi)\n  /* 178 */  lea     0x1(%esi),%edi\n  /* 17b */  lea     -0x1(%ebp),%ebx\n  /* 17e */  jmp     .Lf4\n","c":"#include \"quakedef.h\"\n\nvoid D_FillRect (vrect_t *rect, int color)\n{\n    int rx, ry, rwidth, rheight;\n    unsigned char *dest;\n    unsigned *ldest;\n\n    rx = rect->x;\n    ry = rect->y;\n    rwidth = rect->width;\n    rheight = rect->height;\n    if (rx < 0) { rwidth += rx; rx = 0; }\n    if (ry < 0) { rheight += ry; ry = 0; }\n    if (rx+rwidth > vid.width) rwidth = vid.width - rx;\n    if (ry+rheight > vid.height) rheight = vid.height - rx;\n    if (rwidth < 1 || rheight < 1) return;\n    dest = ((byte *)vid.buffer + ry*vid.rowbytes + rx);\n    if (((rwidth & 3) == 0) && (((long)dest & 3) == 0))\n    {\n        color += color<<8;\n        color += color<<16;\n        for (ry=0 ; ry<rheight ; ry++)\n        {\n            ldest = (unsigned *)dest;\n            for (rx=0 ; rx<(rwidth>>2) ; rx++)\n                ldest[rx] = color;\n            dest += vid.rowbytes;\n        }\n    }\n    else\n    {\n        for (ry=0 ; ry<rheight ; ry++)\n        {\n            for (rx=0 ; rx<rwidth ; rx++)\n                dest[rx] = color;\n            dest += vid.rowbytes;\n        }\n    }\n}\n","size":387,"score":100,"agent":"kuncc/6","pid":7,"session":1376,"ts":1791750045897}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1424,"symbol":"R_TimeGraph","file":"r_misc.c","asm":"# R_TimeGraph  (TU r_misc.c, section .text, 228 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_TimeGraph:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  call    Sys_FloatTime\n  /* 00b */  mov     r_refdef+0x8,%esi\n  /* 011 */  fnstcw  0x1e(%esp)\n  /* 015 */  mov     timex.1,%ebx\n  /* 01b */  fstps   0x18(%esp)\n  /* 01f */  movzwl  0x1e(%esp),%eax\n  /* 024 */  flds    0x18(%esp)\n  /* 028 */  fsubs   r_time1\n  /* 02e */  or      $0xc00,%ax\n  /* 032 */  cmp     $0x64,%esi\n  /* 035 */  mov     %ax,0x1c(%esp)\n  /* 03a */  fldl    =0x3f847ae147ae147b (0.01)\n  /* 040 */  fdivrp  %st,%st(1)\n  /* 042 */  fldcw   0x1c(%esp)\n  /* 046 */  fistpl  0x18(%esp)\n  /* 04a */  fldcw   0x1e(%esp)\n  /* 04e */  mov     0x18(%esp),%edx\n  /* 052 */  mov     %dl,r_timings.0(%ebx)\n  /* 058 */  movzbl  %dl,%eax\n  /* 05b */  jg      .Ld0\n  /* 05d */  dec     %esi\n.L5e:\n  /* 05e */  mov     $0x63,%edi\n  /* 063 */  jmp     .L7e\n  /* 065 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  sub     $0x1,%ebx\n  /* 06b */  cmovb   %edi,%ebx\n  /* 06e */  cmp     %ebx,timex.1\n  /* 074 */  je      .La0\n  /* 076 */  movzbl  r_timings.0(%ebx),%eax\n  /* 07d */  dec     %esi\n.L7e:\n  /* 07e */  mov     %eax,0x8(%esp)\n  /* 082 */  mov     r_refdef+0xc,%eax\n  /* 087 */  mov     %esi,(%esp)\n  /* 08a */  sub     $0x2,%eax\n  /* 08d */  mov     %eax,0x4(%esp)\n  /* 091 */  call    R_LineGraph\n  /* 096 */  test    %esi,%esi\n  /* 098 */  jne     .L68\n  /* 09a */  mov     timex.1,%ebx\n.La0:\n  /* 0a0 */  inc     %ebx\n  /* 0a1 */  mov     $0x51eb851f,%eax\n  /* 0a6 */  imul    %ebx\n  /* 0a8 */  mov     %ebx,%eax\n  /* 0aa */  sar     $0x1f,%eax\n  /* 0ad */  sar     $0x5,%edx\n  /* 0b0 */  sub     %eax,%edx\n  /* 0b2 */  lea     (%edx,%edx,4),%eax\n  /* 0b5 */  lea     (%eax,%eax,4),%eax\n  /* 0b8 */  shl     $0x2,%eax\n  /* 0bb */  sub     %eax,%ebx\n  /* 0bd */  mov     %ebx,timex.1\n  /* 0c3 */  add     $0x20,%esp\n  /* 0c6 */  pop     %ebx\n  /* 0c7 */  pop     %esi\n  /* 0c8 */  pop     %edi\n  /* 0c9 */  ret\n  /* 0ca */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  mov     %esi,%edx\n  /* 0d2 */  shr     $0x1f,%edx\n  /* 0d5 */  add     %esi,%edx\n  /* 0d7 */  sar     $1,%edx\n  /* 0d9 */  neg     %edx\n  /* 0db */  lea     0x32(%esi,%edx,1),%esi\n  /* 0df */  jmp     .L5e\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_TimeGraph (void)\n{\n    static int timex;\n    int a, x;\n    static byte r_timings[100];\n    float r_time2;\n\n    r_time2 = Sys_FloatTime ();\n    a = (r_time2 - r_time1) / 0.01;\n    r_timings[timex] = a;\n    a = timex;\n\n    x = r_refdef.vrect.width;\n    if (__builtin_expect (x <= 100, 1))\n        x--;\n    else\n        x = 50 + x - x / 2;\n\n    for (;;)\n    {\n        R_LineGraph (x, r_refdef.vrect.height - 2, r_timings[a]);\n        if (!x)\n            break;\n        x--;\n        if (a == 0)\n            a = 99;\n        else\n            a--;\n        if (a == timex)\n            break;\n    }\n\n    timex = (timex + 1) % 100;\n}\n","size":228,"score":100,"agent":"forky","pid":14,"session":1370,"ts":1791750048060}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":886,"symbol":"Con_CheckResize","file":"console.c","asm":"# Con_CheckResize  (TU console.c, section .text, 388 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCon_CheckResize:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  lea     -0x4000(%esp),%eax\n.Lb:\n  /* 00b */  sub     $0x1000,%esp\n  /* 011 */  orl     $0x0,(%esp)\n  /* 015 */  cmp     %eax,%esp\n  /* 017 */  jne     .Lb\n  /* 019 */  sub     $0x2c,%esp\n  /* 01c */  mov     vid+0x14,%edi\n  /* 022 */  mov     con_linewidth,%esi\n  /* 028 */  shr     $0x3,%edi\n  /* 02b */  sub     $0x2,%edi\n  /* 02e */  cmp     %edi,%esi\n  /* 030 */  je      .L149\n  /* 036 */  test    %edi,%edi\n  /* 038 */  mov     con_text,%ecx\n  /* 03e */  jle     .L154\n  /* 044 */  xor     %edx,%edx\n  /* 046 */  mov     $0x4000,%eax\n  /* 04b */  mov     con_totallines,%ebx\n  /* 051 */  idiv    %edi\n  /* 053 */  mov     %ecx,0x4(%esp)\n  /* 057 */  mov     %edi,con_linewidth\n  /* 05d */  mov     %eax,con_totallines\n  /* 062 */  cmp     %ebx,%eax\n  /* 064 */  cmovg   %ebx,%eax\n  /* 067 */  mov     %eax,%ebp\n  /* 069 */  mov     $0x4000,%eax\n  /* 06e */  mov     %eax,0x8(%esp)\n  /* 072 */  lea     0x20(%esp),%eax\n  /* 076 */  mov     %eax,(%esp)\n  /* 079 */  call    Q_memcpy\n  /* 07e */  mov     $0x4000,%eax\n  /* 083 */  mov     %eax,0x8(%esp)\n  /* 087 */  mov     $0x20,%eax\n  /* 08c */  mov     %eax,0x4(%esp)\n  /* 090 */  mov     con_text,%eax\n  /* 095 */  mov     %eax,(%esp)\n  /* 098 */  call    Q_memset\n  /* 09d */  test    %ebp,%ebp\n  /* 09f */  jle     .L11d\n  /* 0a1 */  cmp     %edi,%esi\n  /* 0a3 */  cmovle  %esi,%edi\n  /* 0a6 */  mov     %edi,0x18(%esp)\n  /* 0aa */  test    %edi,%edi\n  /* 0ac */  jle     .L11d\n  /* 0ae */  mov     %ebp,0x1c(%esp)\n  /* 0b2 */  xor     %edi,%edi\n  /* 0b4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  xor     %ecx,%ecx\n  /* 0c2 */  lea     0x0(%esi),%esi\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     con_current,%eax\n  /* 0d5 */  mov     con_totallines,%ebp\n  /* 0db */  add     %ebx,%eax\n  /* 0dd */  sub     %edi,%eax\n  /* 0df */  cltd\n  /* 0e0 */  idiv    %ebx\n  /* 0e2 */  lea     0x4020(%esp,%ecx,1),%eax\n  /* 0e9 */  imul    %esi,%edx\n  /* 0ec */  movzbl  -0x4000(%edx,%eax,1),%edx\n  /* 0f4 */  mov     %edi,%eax\n  /* 0f6 */  not     %eax\n  /* 0f8 */  add     %ebp,%eax\n  /* 0fa */  mov     con_linewidth,%ebp\n  /* 100 */  imul    %ebp,%eax\n  /* 103 */  mov     con_text,%ebp\n  /* 109 */  add     %ecx,%ebp\n  /* 10b */  inc     %ecx\n  /* 10c */  cmp     %ecx,0x18(%esp)\n  /* 110 */  mov     %dl,0x0(%ebp,%eax,1)\n  /* 114 */  jne     .Ld0\n  /* 116 */  inc     %edi\n  /* 117 */  cmp     %edi,0x1c(%esp)\n  /* 11b */  jne     .Lc0\n.L11d:\n  /* 11d */  fldz\n  /* 11f */  fsts    con_times\n  /* 125 */  fsts    con_times+0x4\n  /* 12b */  fsts    con_times+0x8\n  /* 131 */  fstps   con_times+0xc\n.L137:\n  /* 137 */  xor     %eax,%eax\n  /* 139 */  mov     %eax,con_backscroll\n  /* 13e */  mov     con_totallines,%eax\n  /* 143 */  dec     %eax\n  /* 144 */  mov     %eax,con_current\n.L149:\n  /* 149 */  add     $0x402c,%esp\n  /* 14f */  pop     %ebx\n  /* 150 */  pop     %esi\n  /* 151 */  pop     %edi\n  /* 152 */  pop     %ebp\n  /* 153 */  ret\n.L154:\n  /* 154 */  mov     $0x26,%eax\n  /* 159 */  mov     $0x4000,%edx\n  /* 15e */  mov     %eax,con_linewidth\n  /* 163 */  mov     $0x20,%ebx\n  /* 168 */  mov     $0x1af,%eax\n  /* 16d */  mov     %edx,0x8(%esp)\n  /* 171 */  mov     %ebx,0x4(%esp)\n  /* 175 */  mov     %ecx,(%esp)\n  /* 178 */  mov     %eax,con_totallines\n  /* 17d */  call    Q_memset\n  /* 182 */  jmp     .L137\n","c":"#include <unistd.h>\n#include <fcntl.h>\n#include \"quakedef.h\"\n\n#define CON_TEXTSIZE 16384\nextern char *con_text;\nextern float con_times[4];\nextern int con_linewidth, con_totallines, con_current, con_backscroll;\n\nvoid Con_ClearNotify (void)\n{\n\tint i;\n\tfor (i=0 ; i<4 ; i++)\n\t\tcon_times[i] = 0;\n}\n\nvoid Con_CheckResize (void)\n{\n\tint\t\ti, j, width, oldwidth, oldtotallines, numlines, numchars;\n\tchar\ttbuf[CON_TEXTSIZE];\n\n\twidth = (vid.width >> 3) - 2;\n\n\tif (width == con_linewidth)\n\t\treturn;\n\n\tif (width < 1)\n\t{\n\t\twidth = 38;\n\t\tcon_linewidth = width;\n\t\tcon_totallines = CON_TEXTSIZE / con_linewidth;\n\t\tQ_memset (con_text, ' ', CON_TEXTSIZE);\n\t}\n\telse\n\t{\n\t\toldwidth = con_linewidth;\n\t\tcon_linewidth = width;\n\t\toldtotallines = con_totallines;\n\t\tcon_totallines = CON_TEXTSIZE / con_linewidth;\n\t\tnumlines = oldtotallines;\n\n\t\tif (con_totallines < numlines)\n\t\t\tnumlines = con_totallines;\n\n\t\tnumchars = oldwidth;\n\n\t\tif (con_linewidth < numchars)\n\t\t\tnumchars = con_linewidth;\n\n\t\tQ_memcpy (tbuf, con_text, CON_TEXTSIZE);\n\t\tQ_memset (con_text, ' ', CON_TEXTSIZE);\n\n\t\tfor (i=0 ; i<numlines ; i++)\n\t\t{\n\t\t\tfor (j=0 ; j<numchars ; j++)\n\t\t\t{\n\t\t\t\tcon_text[(con_totallines - 1 - i) * con_linewidth + j] =\n\t\t\t\t\t\ttbuf[((con_current - i + oldtotallines) %\n\t\t\t\t\t\t\t  oldtotallines) * oldwidth + j];\n\t\t\t}\n\t\t}\n\n\t\tCon_ClearNotify ();\n\t}\n\n\tcon_backscroll = 0;\n\tcon_current = con_totallines - 1;\n}\n","size":388,"score":100,"agent":"kuncc/3","pid":4,"session":1377,"ts":1791750051245}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1304,"symbol":"PF_bprint","file":"pr_cmds.c","asm":"# PF_bprint  (TU pr_cmds.c, section .text, 113 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_bprint:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x10,%esp\n  /* 008 */  mov     %cl,out.0\n  /* 00e */  mov     pr_argc,%eax\n  /* 013 */  test    %eax,%eax\n  /* 015 */  jle     .L55\n  /* 017 */  mov     pr_globals,%edx\n  /* 01d */  lea     (%eax,%eax,2),%eax\n  /* 020 */  mov     pr_strings,%edi\n  /* 026 */  lea     0x10(%edx),%ebx\n  /* 029 */  lea     0x10(%edx,%eax,4),%esi\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     $0x100,%eax\n  /* 035 */  add     $0xc,%ebx\n  /* 038 */  mov     %eax,0x8(%esp)\n  /* 03c */  mov     -0xc(%ebx),%eax\n  /* 03f */  movl    $out.0,(%esp)\n  /* 046 */  add     %edi,%eax\n  /* 048 */  mov     %eax,0x4(%esp)\n  /* 04c */  call    __strcat_chk\n  /* 051 */  cmp     %ebx,%esi\n  /* 053 */  jne     .L30\n.L55:\n  /* 055 */  movl    $\"%s\",(%esp)\n  /* 05c */  mov     $out.0,%edx\n  /* 061 */  mov     %edx,0x4(%esp)\n  /* 065 */  call    SV_BroadcastPrintf\n  /* 06a */  add     $0x10,%esp\n  /* 06d */  pop     %ebx\n  /* 06e */  pop     %esi\n  /* 06f */  pop     %edi\n  /* 070 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_bprint(void)\n{\n    int i;\n    static char out[256];\n\n    out[0] = 0;\n    for (i = 0; i < pr_argc; i++)\n        strcat(out, G_STRING((OFS_PARM0 + i * 3)));\n    SV_BroadcastPrintf(\"%s\", out);\n}\n","size":113,"score":100,"agent":"diyar","pid":9,"session":1381,"ts":1791750052190}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":747,"symbol":"KeyUp","file":"cl_input.c","asm":"# KeyUp  (TU cl_input.c, section .text, 148 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nKeyUp:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  mov     %ebx,0x18(%esp)\n  /* 00e */  mov     0x20(%esp),%ebx\n  /* 012 */  call    Cmd_Argv\n  /* 017 */  cmpb    $0x0,(%eax)\n  /* 01a */  jne     .L40\n  /* 01c */  movl    $0x0,0x4(%ebx)\n  /* 023 */  movl    $0x0,(%ebx)\n  /* 029 */  movl    $0x4,0x8(%ebx)\n.L30:\n  /* 030 */  mov     0x18(%esp),%ebx\n  /* 034 */  add     $0x1c,%esp\n  /* 037 */  ret\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %eax,(%esp)\n  /* 043 */  xor     %ecx,%ecx\n  /* 045 */  mov     $0xa,%edx\n  /* 04a */  mov     %edx,0x8(%esp)\n  /* 04e */  mov     %ecx,0x4(%esp)\n  /* 052 */  call    strtol\n  /* 057 */  mov     (%ebx),%edx\n  /* 059 */  mov     0x4(%ebx),%ecx\n  /* 05c */  cmp     %eax,%edx\n  /* 05e */  je      .L88\n  /* 060 */  cmp     %ecx,%eax\n  /* 062 */  jne     .L30\n  /* 064 */  movl    $0x0,0x4(%ebx)\n  /* 06b */  test    %edx,%edx\n  /* 06d */  jne     .L30\n.L6f:\n  /* 06f */  mov     0x8(%ebx),%eax\n  /* 072 */  test    $0x1,%al\n  /* 074 */  je      .L30\n  /* 076 */  and     $0xfffffffe,%eax\n  /* 079 */  or      $0x4,%eax\n  /* 07c */  mov     %eax,0x8(%ebx)\n  /* 07f */  jmp     .L30\n  /* 081 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  movl    $0x0,(%ebx)\n  /* 08e */  test    %ecx,%ecx\n  /* 090 */  je      .L6f\n  /* 092 */  jmp     .L30\n","c":"/* candidate for KeyUp (cl_input.c, 148 bytes) */\n#include \"quakedef.h\"\n\nvoid KeyUp(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n    {\n        b->down[0] = b->down[1] = 0;\n        b->state = 4;\n        return;\n    }\n\n    if (b->down[0] == k)\n        b->down[0] = 0;\n    else if (b->down[1] == k)\n        b->down[1] = 0;\n    else\n        return;\n\n    if (b->down[0] || b->down[1])\n        return;\n\n    if (!(b->state & 1))\n        return;\n\n    b->state &= ~1;\n    b->state |= 4;\n}\n","size":148,"score":100,"agent":"rebelor","pid":11,"session":1380,"ts":1791750055338}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1371,"symbol":"R_AliasPreparePoints","file":"r_alias.c","asm":"# R_AliasPreparePoints  (TU r_alias.c, section .text, 388 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_AliasPreparePoints:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     pmdl,%edi\n  /* 00d */  mov     paliashdr,%ebx\n  /* 013 */  mov     0x3c(%edi),%eax\n  /* 016 */  mov     0x4(%ebx),%edx\n  /* 019 */  mov     %eax,r_anumverts\n  /* 01e */  test    %eax,%eax\n  /* 020 */  jle     .Ldc\n  /* 026 */  mov     pfinalverts,%esi\n  /* 02c */  add     %edx,%ebx\n  /* 02e */  xor     %ebp,%ebp\n  /* 030 */  mov     pauxverts,%edi\n  /* 036 */  mov     r_apverts,%eax\n  /* 03b */  jmp     .L63\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  orl     $0x10,0x18(%esi)\n.L44:\n  /* 044 */  mov     r_apverts,%eax\n  /* 049 */  inc     %ebp\n  /* 04a */  add     $0x20,%esi\n  /* 04d */  add     $0xc,%edi\n  /* 050 */  add     $0xc,%ebx\n  /* 053 */  add     $0x4,%eax\n  /* 056 */  cmp     %ebp,r_anumverts\n  /* 05c */  mov     %eax,r_apverts\n  /* 061 */  jle     .Ld0\n.L63:\n  /* 063 */  mov     %ebx,0xc(%esp)\n  /* 067 */  mov     %eax,0x8(%esp)\n  /* 06b */  mov     %edi,0x4(%esp)\n  /* 06f */  mov     %esi,(%esp)\n  /* 072 */  call    R_AliasTransformFinalVert\n  /* 077 */  flds    0x8(%edi)\n  /* 07a */  flds    =0x40a00000 (5f)\n  /* 080 */  fcomip  %st(1),%st\n  /* 082 */  fstp    %st(0)\n  /* 084 */  ja      .L40\n  /* 086 */  mov     %edi,0x4(%esp)\n  /* 08a */  mov     %esi,(%esp)\n  /* 08d */  call    R_AliasProjectFinalVert\n  /* 092 */  mov     (%esi),%edx\n  /* 094 */  cmp     r_refdef+0x14,%edx\n  /* 09a */  jge     .La0\n  /* 09c */  orl     $0x1,0x18(%esi)\n.La0:\n  /* 0a0 */  mov     0x4(%esi),%eax\n  /* 0a3 */  cmp     r_refdef+0x18,%eax\n  /* 0a9 */  jge     .Laf\n  /* 0ab */  orl     $0x2,0x18(%esi)\n.Laf:\n  /* 0af */  cmp     r_refdef+0x30,%edx\n  /* 0b5 */  jle     .Lbb\n  /* 0b7 */  orl     $0x4,0x18(%esi)\n.Lbb:\n  /* 0bb */  cmp     r_refdef+0x34,%eax\n  /* 0c1 */  jle     .L44\n  /* 0c3 */  orl     $0x8,0x18(%esi)\n  /* 0c7 */  jmp     .L44\n  /* 0cc */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     paliashdr,%ebx\n  /* 0d6 */  mov     pmdl,%edi\n.Ldc:\n  /* 0dc */  mov     0x40(%edi),%ecx\n  /* 0df */  mov     $0x1,%edx\n  /* 0e4 */  mov     %edx,r_affinetridesc+0x18\n  /* 0ea */  test    %ecx,%ecx\n  /* 0ec */  jle     .L17c\n  /* 0f2 */  mov     %edi,0x1c(%esp)\n  /* 0f6 */  mov     0xc(%ebx),%eax\n  /* 0f9 */  xor     %esi,%esi\n  /* 0fb */  add     %eax,%ebx\n  /* 0fd */  jmp     .L127\n  /* 0ff */  nop\n.L100:\n  /* 100 */  mov     %edx,r_affinetridesc+0x14\n  /* 106 */  mov     %ebx,r_affinetridesc+0x10\n  /* 10c */  call    D_PolysetDraw\n  /* 111 */  mov     pmdl,%eax\n  /* 116 */  mov     %eax,0x1c(%esp)\n.L11a:\n  /* 11a */  mov     0x1c(%esp),%eax\n  /* 11e */  inc     %esi\n  /* 11f */  add     $0x10,%ebx\n  /* 122 */  cmp     %esi,0x40(%eax)\n  /* 125 */  jle     .L17c\n.L127:\n  /* 127 */  mov     0x8(%ebx),%ecx\n  /* 12a */  mov     pfinalverts,%edx\n  /* 130 */  mov     0x4(%ebx),%eax\n  /* 133 */  shl     $0x5,%ecx\n  /* 136 */  mov     0x18(%edx,%ecx,1),%ebp\n  /* 13a */  mov     0xc(%ebx),%ecx\n  /* 13d */  shl     $0x5,%eax\n  /* 140 */  mov     0x18(%edx,%eax,1),%eax\n  /* 144 */  shl     $0x5,%ecx\n  /* 147 */  mov     0x18(%edx,%ecx,1),%edi\n  /* 14b */  mov     %eax,%ecx\n  /* 14d */  and     %edi,%ecx\n  /* 14f */  and     %ebp,%ecx\n  /* 151 */  test    $0x1f,%cl\n  /* 154 */  jne     .L11a\n  /* 156 */  or      %ebp,%eax\n  /* 158 */  or      %edi,%eax\n  /* 15a */  test    $0x1f,%al\n  /* 15c */  je      .L100\n  /* 15e */  mov     %ebx,(%esp)\n  /* 161 */  inc     %esi\n  /* 162 */  add     $0x10,%ebx\n  /* 165 */  call    R_AliasClipTriangle\n  /* 16a */  mov     pmdl,%eax\n  /* 16f */  mov     %eax,0x1c(%esp)\n  /* 173 */  mov     0x1c(%esp),%eax\n  /* 177 */  cmp     %esi,0x40(%eax)\n  /* 17a */  jg      .L127\n.L17c:\n  /* 17c */  add     $0x2c,%esp\n  /* 17f */  pop     %ebx\n  /* 180 */  pop     %esi\n  /* 181 */  pop     %edi\n  /* 182 */  pop     %ebp\n  /* 183 */  ret\n","c":"/* candidate for R_AliasPreparePoints (r_alias.c, 388 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nint r_anumverts;\nextern trivertx_t *r_apverts;\n\nvoid R_AliasPreparePoints(void)\n{\n\tint\t\t\ti;\n\tstvert_t\t*pstverts;\n\tfinalvert_t\t*fv;\n\tauxvert_t\t*av;\n\tmtriangle_t\t*ptri;\n\tfinalvert_t\t*pfv[3];\n\n\tpstverts = (stvert_t *)((byte *)paliashdr + paliashdr->stverts);\n\tr_anumverts = pmdl->numverts;\n\tfv = pfinalverts;\n\tav = pauxverts;\n\n\tfor (i=0 ; i<r_anumverts ; i++, fv++, av++, pstverts++, r_apverts++)\n\t{\n\t\tR_AliasTransformFinalVert (fv, av, r_apverts, pstverts);\n\t\tif (av->fv[2] < ALIAS_Z_CLIP_PLANE)\n\t\t\tfv->flags |= ALIAS_Z_CLIP;\n\t\telse\n\t\t{\n\t\t\tR_AliasProjectFinalVert (fv, av);\n\n\t\t\tif (fv->v[0] < r_refdef.aliasvrect.x)\n\t\t\t\tfv->flags |= ALIAS_LEFT_CLIP;\n\t\t\tif (fv->v[1] < r_refdef.aliasvrect.y)\n\t\t\t\tfv->flags |= ALIAS_TOP_CLIP;\n\t\t\tif (fv->v[0] > r_refdef.aliasvrectright)\n\t\t\t\tfv->flags |= ALIAS_RIGHT_CLIP;\n\t\t\tif (fv->v[1] > r_refdef.aliasvrectbottom)\n\t\t\t\tfv->flags |= ALIAS_BOTTOM_CLIP;\n\t\t}\n\t}\n\n\tr_affinetridesc.numtriangles = 1;\n\n\tptri = (mtriangle_t *)((byte *)paliashdr + paliashdr->triangles);\n\n\tfor (i=0 ; i<pmdl->numtris ; i++, ptri++)\n\t{\n\t\tpfv[0] = &pfinalverts[ptri->vertindex[0]];\n\t\tpfv[1] = &pfinalverts[ptri->vertindex[1]];\n\t\tpfv[2] = &pfinalverts[ptri->vertindex[2]];\n\n\t\tif ( pfv[0]->flags & pfv[1]->flags & pfv[2]->flags & (ALIAS_XY_CLIP_MASK | ALIAS_Z_CLIP) )\n\t\t\tcontinue;\n\n\t\tif ( !( ( pfv[0]->flags | pfv[1]->flags | pfv[2]->flags ) & (ALIAS_XY_CLIP_MASK | ALIAS_Z_CLIP) ) )\n\t\t{\n\t\t\tr_affinetridesc.pfinalverts = pfinalverts;\n\t\t\tr_affinetridesc.ptriangles = ptri;\n\t\t\tD_PolysetDraw ();\n\t\t}\n\t\telse\n\t\t{\n\t\t\tR_AliasClipTriangle (ptri);\n\t\t}\n\t}\n}\n","size":388,"score":100,"agent":"kuncc/4","pid":5,"session":1378,"ts":1791750070503}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1305,"symbol":"PF_dprint","file":"pr_cmds.c","asm":"# PF_dprint  (TU pr_cmds.c, section .text, 113 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_dprint:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x10,%esp\n  /* 008 */  mov     %cl,out.0\n  /* 00e */  mov     pr_argc,%eax\n  /* 013 */  test    %eax,%eax\n  /* 015 */  jle     .L55\n  /* 017 */  mov     pr_globals,%edx\n  /* 01d */  lea     (%eax,%eax,2),%eax\n  /* 020 */  mov     pr_strings,%edi\n  /* 026 */  lea     0x10(%edx),%ebx\n  /* 029 */  lea     0x10(%edx,%eax,4),%esi\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     $0x100,%eax\n  /* 035 */  add     $0xc,%ebx\n  /* 038 */  mov     %eax,0x8(%esp)\n  /* 03c */  mov     -0xc(%ebx),%eax\n  /* 03f */  movl    $out.0,(%esp)\n  /* 046 */  add     %edi,%eax\n  /* 048 */  mov     %eax,0x4(%esp)\n  /* 04c */  call    __strcat_chk\n  /* 051 */  cmp     %ebx,%esi\n  /* 053 */  jne     .L30\n.L55:\n  /* 055 */  movl    $\"%s\",(%esp)\n  /* 05c */  mov     $out.0,%edx\n  /* 061 */  mov     %edx,0x4(%esp)\n  /* 065 */  call    Con_DPrintf\n  /* 06a */  add     $0x10,%esp\n  /* 06d */  pop     %ebx\n  /* 06e */  pop     %esi\n  /* 06f */  pop     %edi\n  /* 070 */  ret\n","c":"#include \"quakedef.h\"\n\nstatic char *PF_VarString(int first)\n{\n    int i;\n    static char out[256];\n\n    out[0] = 0;\n    for (i = first; i < pr_argc; i++)\n    {\n        strcat(out, G_STRING((OFS_PARM0 + i * 3)));\n    }\n    return out;\n}\n\nvoid PF_dprint(void)\n{\n    Con_DPrintf(\"%s\", PF_VarString(0));\n}\n","size":113,"score":100,"agent":"diyar","pid":9,"session":1385,"ts":1791750077706}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1447,"symbol":"R_MakeSky","file":"r_sky.c","asm":"# R_MakeSky  (TU r_sky.c, section .text, 228 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_MakeSky:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xc,%esp\n  /* 007 */  fnstcw  0xa(%esp)\n  /* 00b */  flds    skytime\n  /* 011 */  fmuls   skyspeed\n  /* 017 */  movzwl  0xa(%esp),%eax\n  /* 01c */  or      $0xc00,%ax\n  /* 020 */  mov     %ax,0x8(%esp)\n  /* 025 */  fldcw   0x8(%esp)\n  /* 029 */  fistpl  (%esp)\n  /* 02c */  fldcw   0xa(%esp)\n  /* 030 */  mov     (%esp),%eax\n  /* 033 */  cmp     %eax,xlast.1\n  /* 039 */  je      .Ld6\n.L3f:\n  /* 03f */  mov     (%esp),%ebp\n  /* 042 */  mov     $newsky+0x80,%esi\n  /* 047 */  mov     %ebp,xlast.1\n  /* 04d */  mov     %ebp,%eax\n  /* 04f */  mov     %ebp,%ebx\n  /* 051 */  mov     %ebp,ylast.0\n  /* 057 */  sub     $newsky+0x8000,%eax\n  /* 05c */  sub     $newsky,%ebx\n  /* 062 */  mov     %eax,0x4(%esp)\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %ebp,%eax\n  /* 072 */  mov     (%esp),%edx\n  /* 075 */  and     $0x7f,%eax\n  /* 078 */  mov     %eax,%ecx\n  /* 07a */  shl     $0x6,%ecx\n  /* 07d */  add     %eax,%ecx\n  /* 07f */  sub     %ebx,%edx\n  /* 081 */  lea     (%eax,%ecx,2),%edi\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  lea     (%edx,%ebx,1),%eax\n  /* 093 */  add     $0x4,%edx\n  /* 096 */  and     $0x7f,%eax\n  /* 099 */  add     %edi,%eax\n  /* 09b */  mov     bottommask(%eax),%ecx\n  /* 0a1 */  and     0x7c(%edx),%ecx\n  /* 0a4 */  or      bottomsky(%eax),%ecx\n  /* 0aa */  mov     %ecx,-0x4(%edx)\n  /* 0ad */  cmp     %esi,%edx\n  /* 0af */  jne     .L90\n  /* 0b1 */  sub     $0x100,%ebx\n  /* 0b7 */  inc     %ebp\n  /* 0b8 */  cmp     %ebx,0x4(%esp)\n  /* 0bc */  lea     0x100(%edx),%esi\n  /* 0c2 */  jne     .L70\n  /* 0c4 */  mov     $0x1,%eax\n  /* 0c9 */  mov     %eax,r_skymade\n.Lce:\n  /* 0ce */  add     $0xc,%esp\n  /* 0d1 */  pop     %ebx\n  /* 0d2 */  pop     %esi\n  /* 0d3 */  pop     %edi\n  /* 0d4 */  pop     %ebp\n  /* 0d5 */  ret\n.Ld6:\n  /* 0d6 */  cmp     %eax,ylast.0\n  /* 0dc */  jne     .L3f\n  /* 0e2 */  jmp     .Lce\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nextern byte newsky[32768];\nextern byte bottomsky[16768];\nextern byte bottommask[16768];\nextern float skytime, skyspeed;\n\nvoid R_MakeSky (void)\n{\n    int x, y, ofs, baseofs, xshift, yshift;\n    byte *pnewsky;\n    static int xlast = -1, ylast = -1;\n\n    xshift = skytime*skyspeed;\n    yshift = skytime*skyspeed;\n    if (xshift == xlast && yshift == ylast)\n        return;\n    xlast = xshift;\n    ylast = yshift;\n    pnewsky = newsky;\n    for (y = 0; y < 128; y++)\n    {\n        baseofs = ((y+yshift) & 127) * 131;\n        for (x = 0; x < 128; x += 4)\n        {\n            ofs = baseofs + ((x+xshift) & 127);\n            *(unsigned *)pnewsky = (*(unsigned *)(pnewsky + 128) & *(unsigned *)&bottommask[ofs]) | *(unsigned *)&bottomsky[ofs];\n            pnewsky += 4;\n        }\n        pnewsky += 128;\n    }\n    r_skymade = 1;\n}\n","size":228,"score":100,"agent":"forky","pid":14,"session":1383,"ts":1791750082778}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1397,"symbol":"R_SplitEntityOnNode","file":"r_efrag.c","asm":"# R_SplitEntityOnNode  (TU r_efrag.c, section .text, 332 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_SplitEntityOnNode:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  mov     (%ebx),%eax\n  /* 012 */  cmp     $0xfffffffe,%eax\n  /* 015 */  je      .L6a\n.L17:\n  /* 017 */  test    %eax,%eax\n  /* 019 */  js      .Lc0\n  /* 01f */  mov     0x18(%ebx),%edx\n  /* 022 */  movzbl  0x10(%edx),%eax\n  /* 026 */  cmp     $0x2,%al\n  /* 028 */  ja      .L80\n  /* 02a */  flds    0xc(%edx)\n  /* 02d */  flds    r_emins(,%eax,4)\n  /* 034 */  fcomip  %st(1),%st\n  /* 036 */  jae     .L78\n  /* 038 */  flds    r_emaxs(,%eax,4)\n  /* 03f */  fxch    %st(1)\n  /* 041 */  fcomip  %st(1),%st\n  /* 043 */  fstp    %st(0)\n  /* 045 */  jae     .L60\n.L47:\n  /* 047 */  mov     r_pefragtopnode,%edx\n  /* 04d */  mov     0x1c(%ebx),%eax\n  /* 050 */  test    %edx,%edx\n  /* 052 */  je      .Lb8\n.L54:\n  /* 054 */  mov     %eax,(%esp)\n  /* 057 */  call    R_SplitEntityOnNode\n  /* 05c */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0x20(%ebx),%ebx\n  /* 063 */  mov     (%ebx),%eax\n  /* 065 */  cmp     $0xfffffffe,%eax\n  /* 068 */  jne     .L17\n.L6a:\n  /* 06a */  mov     0x28(%esp),%ebx\n  /* 06e */  add     $0x2c,%esp\n  /* 071 */  ret\n  /* 072 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  fstp    %st(0)\n  /* 07a */  mov     0x1c(%ebx),%ebx\n  /* 07d */  jmp     .L10\n  /* 07f */  nop\n.L80:\n  /* 080 */  mov     %edx,0x8(%esp)\n  /* 084 */  mov     $r_emaxs,%eax\n  /* 089 */  mov     %eax,0x4(%esp)\n  /* 08d */  movl    $r_emins,(%esp)\n  /* 094 */  call    BoxOnPlaneSide\n  /* 099 */  cmp     $0x3,%eax\n  /* 09c */  je      .L47\n  /* 09e */  test    $0x1,%al\n  /* 0a0 */  jne     .L134\n.La6:\n  /* 0a6 */  test    $0x2,%al\n  /* 0a8 */  jne     .L60\n  /* 0aa */  mov     0x28(%esp),%ebx\n  /* 0ae */  add     $0x2c,%esp\n  /* 0b1 */  ret\n  /* 0b2 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  mov     %ebx,r_pefragtopnode\n  /* 0be */  jmp     .L54\n.Lc0:\n  /* 0c0 */  mov     r_pefragtopnode,%eax\n  /* 0c5 */  test    %eax,%eax\n  /* 0c7 */  je      .L110\n  /* 0c9 */  mov     cl+0xa88,%eax\n  /* 0ce */  test    %eax,%eax\n  /* 0d0 */  je      .L11f\n.Ld2:\n  /* 0d2 */  mov     0xc(%eax),%edx\n  /* 0d5 */  mov     %edx,cl+0xa88\n  /* 0db */  mov     r_addent,%edx\n  /* 0e1 */  mov     %edx,0x8(%eax)\n  /* 0e4 */  mov     lastlink,%edx\n  /* 0ea */  mov     %eax,(%edx)\n  /* 0ec */  lea     0xc(%eax),%edx\n  /* 0ef */  mov     %edx,lastlink\n  /* 0f5 */  mov     0x1c(%ebx),%edx\n  /* 0f8 */  movl    $0x0,0xc(%eax)\n  /* 0ff */  mov     %ebx,(%eax)\n  /* 101 */  mov     %edx,0x4(%eax)\n  /* 104 */  mov     %eax,0x1c(%ebx)\n  /* 107 */  jmp     .L6a\n  /* 10c */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     %ebx,r_pefragtopnode\n  /* 116 */  mov     cl+0xa88,%eax\n  /* 11b */  test    %eax,%eax\n  /* 11d */  jne     .Ld2\n.L11f:\n  /* 11f */  mov     0x28(%esp),%ebx\n  /* 123 */  mov     $\"Too many efrags!\\n\",%ecx\n  /* 128 */  mov     %ecx,0x30(%esp)\n  /* 12c */  add     $0x2c,%esp\n  /* 12f */  jmp     Con_Printf\n.L134:\n  /* 134 */  mov     %eax,0x1c(%esp)\n  /* 138 */  mov     0x1c(%ebx),%edx\n  /* 13b */  mov     %edx,(%esp)\n  /* 13e */  call    R_SplitEntityOnNode\n  /* 143 */  mov     0x1c(%esp),%eax\n  /* 147 */  jmp     .La6\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvec3_t r_emins, r_emaxs;\nentity_t *r_addent;\nmnode_t *r_pefragtopnode;\nefrag_t **lastlink;\n\nvoid R_SplitEntityOnNode (mnode_t *node)\n{\n\tefrag_t\t\t*ef;\n\tmplane_t\t*splitplane;\n\tmleaf_t\t\t*leaf;\n\tint\t\t\tsides;\n\n\tif (node->contents == CONTENTS_SOLID)\n\t\treturn;\n\n\tif (node->contents < 0)\n\t{\n\t\tif (!r_pefragtopnode)\n\t\t\tr_pefragtopnode = node;\n\n\t\tleaf = (mleaf_t *)node;\n\n\t\tif (!cl.free_efrags)\n\t\t{\n\t\t\tCon_Printf (\"Too many efrags!\\n\");\n\t\t\treturn;\n\t\t}\n\t\tef = cl.free_efrags;\n\t\tcl.free_efrags = ef->entnext;\n\n\t\tef->entity = r_addent;\n\t\t*lastlink = ef;\n\t\tlastlink = &ef->entnext;\n\t\tef->entnext = NULL;\n\n\t\tef->leaf = leaf;\n\t\tef->leafnext = leaf->efrags;\n\t\tleaf->efrags = ef;\n\t\treturn;\n\t}\n\n\tsplitplane = node->plane;\n\tsides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);\n\n\tif (sides == 3)\n\t{\n\t\tif (!r_pefragtopnode)\n\t\t\tr_pefragtopnode = node;\n\t}\n\n\tif (sides & 1)\n\t\tR_SplitEntityOnNode (node->children[0]);\n\n\tif (sides & 2)\n\t\tR_SplitEntityOnNode (node->children[1]);\n}\n","size":332,"score":100,"agent":"unc","pid":16,"session":1368,"ts":1791750085663}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1439,"symbol":"R_BlobExplosion","file":"r_part.c","asm":"# R_BlobExplosion  (TU r_part.c, section .text, 391 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_BlobExplosion:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  xor     %edi,%edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x1c,%esp\n  /* 009 */  mov     0x30(%esp),%ebp\n  /* 00d */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  mov     free_particles,%ebx\n  /* 016 */  test    %ebx,%ebx\n  /* 018 */  je      .Lf3\n  /* 01e */  mov     0x10(%ebx),%eax\n  /* 021 */  fld1\n  /* 023 */  mov     %edi,%esi\n  /* 025 */  faddl   cl+0x23c\n  /* 02b */  mov     %eax,free_particles\n  /* 030 */  mov     active_particles,%eax\n  /* 035 */  mov     %ebx,active_particles\n  /* 03b */  fstpl   (%esp)\n  /* 03e */  mov     %eax,0x10(%ebx)\n  /* 041 */  call    rand\n  /* 046 */  and     $0x8,%eax\n  /* 049 */  and     $0x1,%esi\n  /* 04c */  mov     %eax,0xc(%esp)\n  /* 050 */  fildl   0xc(%esp)\n  /* 054 */  fmull   =0x3fa999999999999a (0.05)\n  /* 05a */  faddl   (%esp)\n  /* 05d */  fstps   0x24(%ebx)\n  /* 060 */  je      .L100\n  /* 066 */  movl    $0x6,0x28(%ebx)\n  /* 06d */  xor     %esi,%esi\n  /* 06f */  call    rand\n  /* 074 */  mov     %eax,%ecx\n  /* 076 */  mov     $0x2aaaaaab,%eax\n  /* 07b */  imul    %ecx\n  /* 07d */  mov     %ecx,%eax\n  /* 07f */  sar     $0x1f,%eax\n  /* 082 */  sub     %eax,%edx\n  /* 084 */  lea     (%edx,%edx,2),%eax\n  /* 087 */  add     %eax,%eax\n  /* 089 */  sub     %eax,%ecx\n  /* 08b */  lea     0x42(%ecx),%eax\n  /* 08e */  mov     %eax,(%esp)\n  /* 091 */  fildl   (%esp)\n  /* 094 */  fstps   0xc(%ebx)\n.L97:\n  /* 097 */  flds    0x0(%ebp,%esi,4)\n  /* 09b */  fstps   (%esp)\n  /* 09e */  call    rand\n  /* 0a3 */  cltd\n  /* 0a4 */  shr     $0x1b,%edx\n  /* 0a7 */  add     %edx,%eax\n  /* 0a9 */  and     $0x1f,%eax\n  /* 0ac */  sub     %edx,%eax\n  /* 0ae */  sub     $0x10,%eax\n  /* 0b1 */  mov     %eax,0xc(%esp)\n  /* 0b5 */  fildl   0xc(%esp)\n  /* 0b9 */  fadds   (%esp)\n  /* 0bc */  fstps   (%ebx,%esi,4)\n  /* 0bf */  call    rand\n  /* 0c4 */  cltd\n  /* 0c5 */  shr     $0x17,%edx\n  /* 0c8 */  add     %edx,%eax\n  /* 0ca */  and     $0x1ff,%eax\n  /* 0cf */  sub     %edx,%eax\n  /* 0d1 */  sub     $0x100,%eax\n  /* 0d6 */  mov     %eax,(%esp)\n  /* 0d9 */  fildl   (%esp)\n  /* 0dc */  fstps   0x14(%ebx,%esi,4)\n  /* 0e0 */  inc     %esi\n  /* 0e1 */  cmp     $0x3,%esi\n  /* 0e4 */  jne     .L97\n  /* 0e6 */  inc     %edi\n  /* 0e7 */  cmp     $0x400,%edi\n  /* 0ed */  jne     .L10\n.Lf3:\n  /* 0f3 */  add     $0x1c,%esp\n  /* 0f6 */  pop     %ebx\n  /* 0f7 */  pop     %esi\n  /* 0f8 */  pop     %edi\n  /* 0f9 */  pop     %ebp\n  /* 0fa */  ret\n  /* 0fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  movl    $0x7,0x28(%ebx)\n  /* 107 */  call    rand\n  /* 10c */  mov     %eax,%ecx\n  /* 10e */  mov     $0x2aaaaaab,%eax\n  /* 113 */  imul    %ecx\n  /* 115 */  mov     %ecx,%eax\n  /* 117 */  sar     $0x1f,%eax\n  /* 11a */  sub     %eax,%edx\n  /* 11c */  lea     (%edx,%edx,2),%eax\n  /* 11f */  add     %eax,%eax\n  /* 121 */  sub     %eax,%ecx\n  /* 123 */  lea     0x96(%ecx),%eax\n  /* 129 */  mov     %eax,(%esp)\n  /* 12c */  fildl   (%esp)\n  /* 12f */  fstps   0xc(%ebx)\n.L132:\n  /* 132 */  flds    0x0(%ebp,%esi,4)\n  /* 136 */  fstps   (%esp)\n  /* 139 */  call    rand\n  /* 13e */  cltd\n  /* 13f */  shr     $0x1b,%edx\n  /* 142 */  add     %edx,%eax\n  /* 144 */  and     $0x1f,%eax\n  /* 147 */  sub     %edx,%eax\n  /* 149 */  sub     $0x10,%eax\n  /* 14c */  mov     %eax,0xc(%esp)\n  /* 150 */  fildl   0xc(%esp)\n  /* 154 */  fadds   (%esp)\n  /* 157 */  fstps   (%ebx,%esi,4)\n  /* 15a */  call    rand\n  /* 15f */  cltd\n  /* 160 */  shr     $0x17,%edx\n  /* 163 */  add     %edx,%eax\n  /* 165 */  and     $0x1ff,%eax\n  /* 16a */  sub     %edx,%eax\n  /* 16c */  sub     $0x100,%eax\n  /* 171 */  mov     %eax,(%esp)\n  /* 174 */  fildl   (%esp)\n  /* 177 */  fstps   0x14(%ebx,%esi,4)\n  /* 17b */  inc     %esi\n  /* 17c */  cmp     $0x3,%esi\n  /* 17f */  jne     .L132\n  /* 181 */  inc     %edi\n  /* 182 */  jmp     .L10\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern particle_t *free_particles, *active_particles;\n\nvoid R_BlobExplosion (vec3_t org)\n{\n    int i, j;\n    particle_t *p;\n\n    for (i=0; i<1024; i++)\n    {\n        if (!free_particles)\n            return;\n        p = free_particles;\n        free_particles = p->next;\n        p->next = active_particles;\n        active_particles = p;\n\n        p->die = cl.time + 1 + (rand()&8)*0.05;\n\n        if (i & 1)\n        {\n            p->type = pt_blob;\n            p->color = 66 + rand()%6;\n            for (j=0; j<3; j++)\n            {\n                p->org[j] = org[j] + ((rand()%32)-16);\n                p->vel[j] = (rand()%512)-256;\n            }\n        }\n        else\n        {\n            p->type = pt_blob2;\n            p->color = 150 + rand()%6;\n            for (j=0; j<3; j++)\n            {\n                p->org[j] = org[j] + ((rand()%32)-16);\n                p->vel[j] = (rand()%512)-256;\n            }\n        }\n    }\n}\n","size":391,"score":100,"agent":"kuncc/7","pid":8,"session":1382,"ts":1791750092181}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":783,"symbol":"CL_NewTempEntity","file":"cl_tent.c","asm":"# CL_NewTempEntity  (TU cl_tent.c, section .text, 148 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_NewTempEntity:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x10(%esp)\n  /* 007 */  mov     cl_numvisedicts,%ebx\n  /* 00d */  mov     %esi,0x14(%esp)\n  /* 011 */  mov     %edi,0x18(%esp)\n  /* 015 */  cmp     $0x100,%ebx\n  /* 01b */  je      .L90\n  /* 01d */  mov     num_temp_entities,%edi\n  /* 023 */  cmp     $0x40,%edi\n  /* 026 */  je      .L90\n  /* 028 */  imul    $0xb4,%edi,%edx\n  /* 02e */  mov     $0x2d00,%eax\n  /* 033 */  lea     cl_temp_entities(%edx),%esi\n  /* 039 */  cmp     %eax,%edx\n  /* 03b */  mov     %esi,(%esp)\n  /* 03e */  cmovae  %edx,%eax\n  /* 041 */  inc     %edi\n  /* 042 */  sub     %edx,%eax\n  /* 044 */  xor     %edx,%edx\n  /* 046 */  mov     %eax,0xc(%esp)\n  /* 04a */  mov     $0xb4,%eax\n  /* 04f */  mov     %eax,0x8(%esp)\n  /* 053 */  mov     %edx,0x4(%esp)\n  /* 057 */  call    __memset_chk\n  /* 05c */  mov     vid+0x4,%eax\n  /* 061 */  mov     %esi,cl_visedicts(,%ebx,4)\n  /* 068 */  inc     %ebx\n  /* 069 */  mov     %edi,num_temp_entities\n  /* 06f */  mov     %ebx,cl_numvisedicts\n  /* 075 */  mov     %eax,0x94(%esi)\n.L7b:\n  /* 07b */  mov     %esi,%eax\n  /* 07d */  mov     0x10(%esp),%ebx\n  /* 081 */  mov     0x14(%esp),%esi\n  /* 085 */  mov     0x18(%esp),%edi\n  /* 089 */  add     $0x1c,%esp\n  /* 08c */  ret\n  /* 08d */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  xor     %esi,%esi\n  /* 092 */  jmp     .L7b\n","c":"#include \"quakedef.h\"\n\nint num_temp_entities;\nentity_t cl_temp_entities[MAX_TEMP_ENTITIES];\n\nentity_t *CL_NewTempEntity (void)\n{\n    entity_t *ent;\n\n    if (cl_numvisedicts == MAX_VISEDICTS)\n        return NULL;\n    if (num_temp_entities == MAX_TEMP_ENTITIES)\n        return NULL;\n    ent = &cl_temp_entities[num_temp_entities];\n    memset (ent, 0, sizeof(*ent));\n    num_temp_entities++;\n    cl_visedicts[cl_numvisedicts] = ent;\n    cl_numvisedicts++;\n\n    ent->colormap = vid.colormap;\n\n    return ent;\n}\n","size":148,"score":100,"agent":"rebelor","pid":11,"session":1386,"ts":1791750093729}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":768,"symbol":"CL_Init","file":"cl_main.c","asm":"# CL_Init  (TU cl_main.c, section .text, 392 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_Init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x400,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $cls+0x8f0,(%esp)\n  /* 013 */  call    SZ_Alloc\n  /* 018 */  call    CL_InitInput\n  /* 01d */  call    CL_InitTEnts\n  /* 022 */  movl    $cl_name,(%esp)\n  /* 029 */  call    Cvar_RegisterVariable\n  /* 02e */  movl    $cl_color,(%esp)\n  /* 035 */  call    Cvar_RegisterVariable\n  /* 03a */  movl    $cl_upspeed,(%esp)\n  /* 041 */  call    Cvar_RegisterVariable\n  /* 046 */  movl    $cl_forwardspeed,(%esp)\n  /* 04d */  call    Cvar_RegisterVariable\n  /* 052 */  movl    $cl_backspeed,(%esp)\n  /* 059 */  call    Cvar_RegisterVariable\n  /* 05e */  movl    $cl_sidespeed,(%esp)\n  /* 065 */  call    Cvar_RegisterVariable\n  /* 06a */  movl    $cl_movespeedkey,(%esp)\n  /* 071 */  call    Cvar_RegisterVariable\n  /* 076 */  movl    $cl_yawspeed,(%esp)\n  /* 07d */  call    Cvar_RegisterVariable\n  /* 082 */  movl    $cl_pitchspeed,(%esp)\n  /* 089 */  call    Cvar_RegisterVariable\n  /* 08e */  movl    $cl_anglespeedkey,(%esp)\n  /* 095 */  call    Cvar_RegisterVariable\n  /* 09a */  movl    $cl_shownet,(%esp)\n  /* 0a1 */  call    Cvar_RegisterVariable\n  /* 0a6 */  movl    $cl_nolerp,(%esp)\n  /* 0ad */  call    Cvar_RegisterVariable\n  /* 0b2 */  movl    $lookspring,(%esp)\n  /* 0b9 */  call    Cvar_RegisterVariable\n  /* 0be */  movl    $lookstrafe,(%esp)\n  /* 0c5 */  call    Cvar_RegisterVariable\n  /* 0ca */  movl    $sensitivity,(%esp)\n  /* 0d1 */  call    Cvar_RegisterVariable\n  /* 0d6 */  movl    $m_pitch,(%esp)\n  /* 0dd */  call    Cvar_RegisterVariable\n  /* 0e2 */  movl    $m_yaw,(%esp)\n  /* 0e9 */  call    Cvar_RegisterVariable\n  /* 0ee */  movl    $m_forward,(%esp)\n  /* 0f5 */  call    Cvar_RegisterVariable\n  /* 0fa */  movl    $m_side,(%esp)\n  /* 101 */  call    Cvar_RegisterVariable\n  /* 106 */  mov     $CL_PrintEntities_f,%edx\n  /* 10b */  mov     %edx,0x4(%esp)\n  /* 10f */  movl    $\"entities\",(%esp)\n  /* 116 */  call    Cmd_AddCommand\n  /* 11b */  mov     $CL_Disconnect_f,%ecx\n  /* 120 */  mov     %ecx,0x4(%esp)\n  /* 124 */  movl    $\"disconnect\",(%esp)\n  /* 12b */  call    Cmd_AddCommand\n  /* 130 */  mov     $CL_Record_f,%eax\n  /* 135 */  mov     %eax,0x4(%esp)\n  /* 139 */  movl    $\"record\",(%esp)\n  /* 140 */  call    Cmd_AddCommand\n  /* 145 */  mov     $CL_Stop_f,%eax\n  /* 14a */  mov     %eax,0x4(%esp)\n  /* 14e */  movl    $\"stop\",(%esp)\n  /* 155 */  call    Cmd_AddCommand\n  /* 15a */  mov     $CL_PlayDemo_f,%eax\n  /* 15f */  mov     %eax,0x4(%esp)\n  /* 163 */  movl    $\"playdemo\",(%esp)\n  /* 16a */  call    Cmd_AddCommand\n  /* 16f */  mov     $CL_TimeDemo_f,%eax\n  /* 174 */  mov     %eax,0x4(%esp)\n  /* 178 */  movl    $\"timedemo\",(%esp)\n  /* 17f */  call    Cmd_AddCommand\n  /* 184 */  add     $0x1c,%esp\n  /* 187 */  ret\n","c":"/* candidate for CL_Init (cl_main.c, 392 bytes) */\n#include \"quakedef.h\"\n\nvoid CL_PrintEntities_f (void);\nvoid CL_Disconnect_f (void);\nvoid CL_Record_f (void);\nvoid CL_Stop_f (void);\nvoid CL_PlayDemo_f (void);\nvoid CL_TimeDemo_f (void);\n\nvoid CL_Init (void)\n{\n    SZ_Alloc (&cls.message, 1024);\n\n    CL_InitInput ();\n    CL_InitTEnts ();\n\n    Cvar_RegisterVariable (&cl_name);\n    Cvar_RegisterVariable (&cl_color);\n    Cvar_RegisterVariable (&cl_upspeed);\n    Cvar_RegisterVariable (&cl_forwardspeed);\n    Cvar_RegisterVariable (&cl_backspeed);\n    Cvar_RegisterVariable (&cl_sidespeed);\n    Cvar_RegisterVariable (&cl_movespeedkey);\n    Cvar_RegisterVariable (&cl_yawspeed);\n    Cvar_RegisterVariable (&cl_pitchspeed);\n    Cvar_RegisterVariable (&cl_anglespeedkey);\n    Cvar_RegisterVariable (&cl_shownet);\n    Cvar_RegisterVariable (&cl_nolerp);\n    Cvar_RegisterVariable (&lookspring);\n    Cvar_RegisterVariable (&lookstrafe);\n    Cvar_RegisterVariable (&sensitivity);\n\n    Cvar_RegisterVariable (&m_pitch);\n    Cvar_RegisterVariable (&m_yaw);\n    Cvar_RegisterVariable (&m_forward);\n    Cvar_RegisterVariable (&m_side);\n\n    Cmd_AddCommand (\"entities\", CL_PrintEntities_f);\n    Cmd_AddCommand (\"disconnect\", CL_Disconnect_f);\n    Cmd_AddCommand (\"record\", CL_Record_f);\n    Cmd_AddCommand (\"stop\", CL_Stop_f);\n    Cmd_AddCommand (\"playdemo\", CL_PlayDemo_f);\n    Cmd_AddCommand (\"timedemo\", CL_TimeDemo_f);\n}\n","size":392,"score":100,"agent":"kuncc/1","pid":2,"session":1384,"ts":1791750094496}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1310,"symbol":"PF_VarString","file":"pr_cmds.c","asm":"# PF_VarString  (TU pr_cmds.c, section .text, 113 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_VarString:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x10,%esp\n  /* 008 */  mov     %cl,out.0\n  /* 00e */  mov     0x20(%esp),%edx\n  /* 012 */  mov     pr_argc,%eax\n  /* 017 */  cmp     %eax,%edx\n  /* 019 */  jge     .L65\n  /* 01b */  mov     pr_globals,%ecx\n  /* 021 */  lea     (%edx,%edx,2),%edx\n  /* 024 */  mov     pr_strings,%edi\n  /* 02a */  lea     (%eax,%eax,2),%eax\n  /* 02d */  lea     0x10(%ecx,%edx,4),%ebx\n  /* 031 */  lea     0x10(%ecx,%eax,4),%esi\n  /* 035 */  lea     0x0(%esi),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     $0x100,%eax\n  /* 045 */  add     $0xc,%ebx\n  /* 048 */  mov     %eax,0x8(%esp)\n  /* 04c */  mov     -0xc(%ebx),%eax\n  /* 04f */  movl    $out.0,(%esp)\n  /* 056 */  add     %edi,%eax\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  call    __strcat_chk\n  /* 061 */  cmp     %ebx,%esi\n  /* 063 */  jne     .L40\n.L65:\n  /* 065 */  add     $0x10,%esp\n  /* 068 */  mov     $out.0,%eax\n  /* 06d */  pop     %ebx\n  /* 06e */  pop     %esi\n  /* 06f */  pop     %edi\n  /* 070 */  ret\n","c":"#include \"quakedef.h\"\n\nchar *PF_VarString(int first)\n{\n    int i;\n    static char out[256];\n\n    out[0] = 0;\n    for (i = first; i < pr_argc; i++)\n    {\n        strcat(out, G_STRING((OFS_PARM0 + i * 3)));\n    }\n    return out;\n}\n","size":113,"score":100,"agent":"diyar","pid":9,"session":1388,"ts":1791750109857}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1590,"symbol":"SV_Physics_Pusher","file":"sv_phys.c","asm":"# SV_Physics_Pusher  (TU sv_phys.c, section .text, 228 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_Physics_Pusher:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  flds    0x7c(%eax)\n  /* 00a */  flds    0x118(%eax)\n  /* 010 */  fldl    host_frametime\n  /* 016 */  fld     %st(1)\n  /* 018 */  fld     %st(1)\n  /* 01a */  fadd    %st(4),%st\n  /* 01c */  fcomip  %st(1),%st\n  /* 01e */  fstp    %st(0)\n  /* 020 */  jbe     .L60\n  /* 022 */  fstp    %st(0)\n  /* 024 */  fld     %st(0)\n  /* 026 */  fsub    %st(2),%st\n  /* 028 */  fldz\n  /* 02a */  fcomip  %st(1),%st\n  /* 02c */  ja      .L48\n.L2e:\n  /* 02e */  fldz\n  /* 030 */  fxch    %st(1)\n  /* 032 */  fucomi  %st(1),%st\n  /* 034 */  fstp    %st(1)\n  /* 036 */  jp      .L6a\n  /* 038 */  jne     .L70\n  /* 03a */  fstp    %st(0)\n  /* 03c */  fstp    %st(0)\n  /* 03e */  fstp    %st(0)\n  /* 040 */  jmp     .L52\n  /* 042 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  fstp    %st(0)\n  /* 04a */  fstp    %st(0)\n  /* 04c */  fstp    %st(0)\n  /* 04e */  jmp     .L52\n.L50:\n  /* 050 */  fstp    %st(0)\n.L52:\n  /* 052 */  add     $0x2c,%esp\n  /* 055 */  ret\n  /* 056 */  xchg    %ax,%ax\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  fstps   0x14(%esp)\n  /* 064 */  flds    0x14(%esp)\n  /* 068 */  jmp     .L2e\n.L6a:\n  /* 06a */  fxch    %st(1)\n  /* 06c */  jmp     .L72\n  /* 06e */  xchg    %ax,%ax\n.L70:\n  /* 070 */  fxch    %st(1)\n.L72:\n  /* 072 */  mov     %eax,(%esp)\n  /* 075 */  fstps   0x18(%esp)\n  /* 079 */  fxch    %st(1)\n  /* 07b */  mov     %eax,0x1c(%esp)\n  /* 07f */  fstps   0x14(%esp)\n  /* 083 */  fstps   0x4(%esp)\n  /* 087 */  call    SV_PushMove\n  /* 08c */  flds    0x14(%esp)\n  /* 090 */  flds    0x18(%esp)\n  /* 094 */  fcomi   %st(1),%st\n  /* 096 */  fstp    %st(1)\n  /* 098 */  jbe     .L50\n  /* 09a */  mov     0x1c(%esp),%eax\n  /* 09e */  flds    0x7c(%eax)\n  /* 0a1 */  fcomip  %st(1),%st\n  /* 0a3 */  fstp    %st(0)\n  /* 0a5 */  jb      .L52\n  /* 0a7 */  movl    $0x0,0x118(%eax)\n  /* 0b1 */  mov     pr_global_struct,%edx\n  /* 0b7 */  mov     %eax,%ecx\n  /* 0b9 */  mov     0x110(%eax),%eax\n  /* 0bf */  sub     sv+0xdac,%ecx\n  /* 0c5 */  fldl    sv+0xc\n  /* 0cb */  movl    $0x0,0x74(%edx)\n  /* 0d2 */  fstps   0x7c(%edx)\n  /* 0d5 */  mov     %ecx,0x70(%edx)\n  /* 0d8 */  mov     %eax,0x30(%esp)\n  /* 0dc */  add     $0x2c,%esp\n  /* 0df */  jmp     PR_ExecuteProgram\n","c":"#include \"quakedef.h\"\n\nvoid SV_PushMove(edict_t *pusher, float movetime);\n\nvoid SV_Physics_Pusher(edict_t *ent)\n{\n    float thinktime, oldltime, movetime;\n\n    oldltime = ent->v.ltime;\n    thinktime = ent->v.nextthink;\n    if (thinktime < ent->v.ltime + host_frametime)\n    {\n        movetime = thinktime - ent->v.ltime;\n        if (movetime < 0)\n            movetime = 0;\n    }\n    else\n        movetime = host_frametime;\n\n    if (movetime)\n        SV_PushMove(ent, movetime);\n\n    if (thinktime > oldltime && thinktime <= ent->v.ltime)\n    {\n        ent->v.nextthink = 0;\n        pr_global_struct->time = sv.time;\n        pr_global_struct->self = EDICT_TO_PROG(ent);\n        pr_global_struct->other = EDICT_TO_PROG(sv.edicts);\n        PR_ExecuteProgram(ent->v.think);\n    }\n}\n","size":228,"score":100,"agent":"forky","pid":14,"session":1389,"ts":1791750114399}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":861,"symbol":"COM_InitArgv","file":"common.c","asm":"# COM_InitArgv  (TU common.c, section .text, 397 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_InitArgv:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x8,%esp\n  /* 007 */  mov     0x1c(%esp),%edi\n  /* 00b */  mov     0x20(%esp),%ebp\n  /* 00f */  test    %edi,%edi\n  /* 011 */  jle     .L17a\n  /* 017 */  xor     %eax,%eax\n  /* 019 */  mov     %ebp,%esi\n  /* 01b */  mov     %eax,0x4(%esp)\n  /* 01f */  mov     (%esi),%eax\n  /* 021 */  xor     %ecx,%ecx\n  /* 023 */  xor     %ebx,%ebx\n  /* 025 */  movzbl  (%eax,%ecx,1),%edx\n  /* 029 */  lea     0x1(%ebx),%eax\n  /* 02c */  test    %dl,%dl\n  /* 02e */  je      .L4d\n.L30:\n  /* 030 */  mov     %dl,com_cmdline-0x1(%eax)\n  /* 036 */  cmp     $0xff,%eax\n  /* 03b */  je      .L78\n  /* 03d */  inc     %ecx\n  /* 03e */  mov     %eax,%ebx\n.L40:\n  /* 040 */  mov     (%esi),%eax\n  /* 042 */  movzbl  (%eax,%ecx,1),%edx\n  /* 046 */  lea     0x1(%ebx),%eax\n  /* 049 */  test    %dl,%dl\n  /* 04b */  jne     .L30\n.L4d:\n  /* 04d */  incl    0x4(%esp)\n  /* 051 */  movb    $0x20,com_cmdline(%ebx)\n  /* 058 */  mov     0x4(%esp),%ecx\n  /* 05c */  cmp     $0x32,%ecx\n  /* 05f */  je      .L7d\n  /* 061 */  cmp     %ecx,%edi\n  /* 063 */  jle     .L7d\n  /* 065 */  cmp     $0xff,%eax\n  /* 06a */  je      .L78\n  /* 06c */  add     $0x4,%esi\n  /* 06f */  xor     %ecx,%ecx\n  /* 071 */  mov     %eax,%ebx\n  /* 073 */  jmp     .L40\n  /* 075 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  mov     $0xff,%eax\n.L7d:\n  /* 07d */  movb    $com_cmdline,0x0(%eax)\n  /* 084 */  xor     %eax,%eax\n  /* 086 */  xor     %ecx,%ecx\n  /* 088 */  mov     %eax,com_argc\n  /* 08d */  xor     %esi,%esi\n  /* 08f */  nop\n.L90:\n  /* 090 */  mov     0x0(%ebp,%ecx,4),%edx\n  /* 094 */  mov     %edx,largv(,%ecx,4)\n  /* 09b */  cmpb    $0x2d,(%edx)\n  /* 09e */  jne     .Ld8\n  /* 0a0 */  xor     %eax,%eax\n  /* 0a2 */  jmp     .Lc0\n  /* 0a4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  movzbl  0x1(%edx,%eax,1),%ebx\n  /* 0c5 */  cmp     %bl,.LC20+0x1(%eax)\n  /* 0cb */  jne     .Ld8\n  /* 0cd */  inc     %eax\n  /* 0ce */  cmp     $0x5,%eax\n  /* 0d1 */  jne     .Lc0\n  /* 0d3 */  mov     $0x1,%esi\n.Ld8:\n  /* 0d8 */  lea     0x1(%ecx),%eax\n  /* 0db */  mov     %eax,com_argc\n  /* 0e0 */  cmp     $0x32,%eax\n  /* 0e3 */  je      .Lf0\n  /* 0e5 */  cmp     %edi,%eax\n  /* 0e7 */  jge     .Lf0\n  /* 0e9 */  mov     %eax,%ecx\n  /* 0eb */  jmp     .L90\n  /* 0ed */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  test    %esi,%esi\n  /* 0f2 */  je      .L116\n  /* 0f4 */  lea     largv(,%eax,4),%eax\n  /* 0fb */  xor     %edx,%edx\n.Lfd:\n  /* 0fd */  mov     safeargvs(%edx),%ebx\n  /* 103 */  mov     %ebx,(%eax,%edx,1)\n  /* 106 */  add     $0x4,%edx\n  /* 109 */  cmp     $0x1c,%edx\n  /* 10c */  jb      .Lfd\n  /* 10e */  lea     0x8(%ecx),%eax\n  /* 111 */  mov     %eax,com_argc\n.L116:\n  /* 116 */  mov     $\" \",%ebp\n  /* 11b */  mov     %ebp,largv(,%eax,4)\n  /* 122 */  mov     $largv,%eax\n  /* 127 */  movl    $\"-rogue\",(%esp)\n  /* 12e */  mov     %eax,com_argv\n  /* 133 */  call    COM_CheckParm\n  /* 138 */  test    %eax,%eax\n  /* 13a */  je      .L14f\n  /* 13c */  mov     $0x1,%esi\n  /* 141 */  xor     %edi,%edi\n  /* 143 */  mov     %esi,rogue\n  /* 149 */  mov     %edi,standard_quake\n.L14f:\n  /* 14f */  movl    $\"-hipnotic\",(%esp)\n  /* 156 */  call    COM_CheckParm\n  /* 15b */  test    %eax,%eax\n  /* 15d */  je      .L172\n  /* 15f */  mov     $0x1,%ecx\n  /* 164 */  xor     %ebx,%ebx\n  /* 166 */  mov     %ecx,hipnotic\n  /* 16c */  mov     %ebx,standard_quake\n.L172:\n  /* 172 */  add     $0x8,%esp\n  /* 175 */  pop     %ebx\n  /* 176 */  pop     %esi\n  /* 177 */  pop     %edi\n  /* 178 */  pop     %ebp\n  /* 179 */  ret\n.L17a:\n  /* 17a */  xor     %eax,%eax\n  /* 17c */  xor     %edx,%edx\n  /* 17e */  mov     %al,com_cmdline\n  /* 183 */  xor     %eax,%eax\n  /* 185 */  mov     %edx,com_argc\n  /* 18b */  jmp     .L116\n","c":"#include \"quakedef.h\"\n\n#define NUM_SAFE_ARGVS 7\n#define CMDLINE_LENGTH 256\n\nchar com_cmdline[CMDLINE_LENGTH];\nstatic char *largv[MAX_NUM_ARGVS + NUM_SAFE_ARGVS + 1];\nstatic char *argvdummy = \" \";\n\nstatic char *safeargvs[NUM_SAFE_ARGVS] =\n\t{\"-stdvid\", \"-nolan\", \"-nosound\", \"-nocdaudio\", \"-nojoy\", \"-nomouse\", \"-dibonly\"};\n\nextern int puts(const char *);\nvoid dummy_strs (void)\n{\n\tputs(\"a0\");puts(\"a1\");puts(\"a2\");puts(\"a3\");puts(\"a4\");\n\tputs(\"a5\");puts(\"a6\");puts(\"a7\");puts(\"a8\");puts(\"a9\");\n\tputs(\"b0\");puts(\"b1\");puts(\"b2\");puts(\"b3\");puts(\"b4\");\n\tputs(\"b5\");puts(\"b6\");puts(\"b7\");puts(\"b8\");puts(\"b9\");\n}\n\nint COM_CheckParm (char *parm)\n{\n    int i;\n\n    for (i=1 ; i<com_argc ; i++)\n    {\n        if (!com_argv[i])\n            continue;\n        if (!Q_strcmp (parm, com_argv[i]))\n            return i;\n    }\n\n    return 0;\n}\n\nint Q_strcmp (char *s1, char *s2)\n{\n    while (1)\n    {\n        if (*s1 != *s2)\n            return -1;\n        if (!*s1)\n            return 0;\n        s1++;\n        s2++;\n    }\n    return -1;\n}\n\nvoid COM_InitArgv (int argc, char **argv)\n{\n\tqboolean\tsafe;\n\tint\t\t\ti, j, n;\n\n\tn = 0;\n\tfor (j=0 ; (j<MAX_NUM_ARGVS) && (j< argc) ; j++)\n\t{\n\t\ti = 0;\n\t\twhile ((n < (CMDLINE_LENGTH - 1)) && argv[j][i])\n\t\t\tcom_cmdline[n++] = argv[j][i++];\n\t\tif (n < (CMDLINE_LENGTH - 1))\n\t\t\tcom_cmdline[n++] = ' ';\n\t\telse\n\t\t\tbreak;\n\t}\n\tcom_cmdline[n] = 0;\n\n\tsafe = false;\n\n\tfor (com_argc=0 ; (com_argc<MAX_NUM_ARGVS) && (com_argc < argc) ; com_argc++)\n\t{\n\t\tlargv[com_argc] = argv[com_argc];\n\t\tif (!Q_strcmp (\"-safe\", argv[com_argc]))\n\t\t\tsafe = true;\n\t}\n\n\tif (safe)\n\t{\n\t\tfor (i=0 ; i<NUM_SAFE_ARGVS ; i++)\n\t\t{\n\t\t\tlargv[com_argc] = safeargvs[i];\n\t\t\tcom_argc++;\n\t\t}\n\t}\n\n\tlargv[com_argc] = argvdummy;\n\tcom_argv = largv;\n\n\tif (COM_CheckParm (\"-rogue\"))\n\t{\n\t\trogue = true;\n\t\tstandard_quake = false;\n\t}\n\n\tif (COM_CheckParm (\"-hipnotic\"))\n\t{\n\t\thipnotic = true;\n\t\tstandard_quake = false;\n\t}\n}\n","size":397,"score":100,"agent":"kuncc/0","pid":1,"session":1387,"ts":1791750115525}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1459,"symbol":"R_DrawSurface","file":"r_surf.c","asm":"# R_DrawSurface  (TU r_surf.c, section .text, 388 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawSurface:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  call    R_BuildLightMap\n  /* 00c */  mov     r_drawsurf+0x4,%eax\n  /* 011 */  mov     r_drawsurf+0x1c,%edx\n  /* 017 */  mov     r_drawsurf+0x28,%ebx\n  /* 01d */  mov     %eax,surfrowbytes\n  /* 022 */  mov     r_drawsurf+0x20,%eax\n  /* 027 */  mov     0x10(%edx),%edi\n  /* 02a */  mov     %eax,0xc(%esp)\n  /* 02e */  mov     0x2c(%edx,%eax,4),%esi\n  /* 032 */  movzbl  0xc(%esp),%ecx\n  /* 037 */  mov     0xc(%esp),%eax\n  /* 03b */  add     %edx,%esi\n  /* 03d */  mov     %esi,r_source\n  /* 043 */  shr     %cl,%edi\n  /* 045 */  mov     %edi,(%esp)\n  /* 048 */  mov     %al,%cl\n  /* 04a */  mov     $0x10,%edi\n  /* 04f */  sar     %cl,%edi\n  /* 051 */  mov     $0x4,%ecx\n  /* 056 */  mov     %edi,0x4(%esp)\n  /* 05a */  sub     %eax,%ecx\n  /* 05c */  mov     $0x1,%eax\n  /* 061 */  mov     %edi,blocksize\n  /* 067 */  mov     r_drawsurf+0x8,%edi\n  /* 06d */  shl     %cl,%eax\n  /* 06f */  mov     %ecx,blockdivshift\n  /* 075 */  sar     %cl,%ebx\n  /* 077 */  dec     %eax\n  /* 078 */  mov     %eax,blockdivmask\n  /* 07d */  mov     %ebx,r_numvblocks\n  /* 083 */  movswl  0x30(%edi),%eax\n  /* 087 */  sar     $0x4,%eax\n  /* 08a */  inc     %eax\n  /* 08b */  mov     %eax,r_lightwidth\n  /* 090 */  mov     r_drawsurf+0x24,%eax\n  /* 095 */  sar     %cl,%eax\n  /* 097 */  cmpl    $0x1,r_pixbytes\n  /* 09e */  mov     %eax,r_numhblocks\n  /* 0a3 */  je      .L170\n  /* 0a9 */  shll    $1,0x4(%esp)\n  /* 0ad */  mov     $R_DrawSurfaceBlock16,%ebx\n  /* 0b2 */  mov     %ebx,0x8(%esp)\n.Lb6:\n  /* 0b6 */  mov     0x14(%edx),%edx\n  /* 0b9 */  movzbl  0xc(%esp),%ecx\n  /* 0be */  mov     (%esp),%ebx\n  /* 0c1 */  shr     %cl,%edx\n  /* 0c3 */  mov     %ebx,sourcetstep\n  /* 0c9 */  mov     %edx,%ebp\n  /* 0cb */  mov     %ebx,%edx\n  /* 0cd */  imul    %ebp,%edx\n  /* 0d0 */  mov     %edx,r_stepback\n  /* 0d6 */  add     %esi,%edx\n  /* 0d8 */  test    %eax,%eax\n  /* 0da */  mov     %edx,r_sourcemax\n  /* 0e0 */  jle     .L166\n  /* 0e6 */  movswl  0x2c(%edi),%eax\n  /* 0ea */  mov     %ebx,%edx\n  /* 0ec */  shl     $0x10,%edx\n  /* 0ef */  sar     %cl,%eax\n  /* 0f1 */  add     %edx,%eax\n  /* 0f3 */  cltd\n  /* 0f4 */  idiv    %ebx\n  /* 0f6 */  movswl  0x2e(%edi),%eax\n  /* 0fa */  mov     r_drawsurf,%edi\n  /* 100 */  sar     %cl,%eax\n  /* 102 */  mov     (%esp),%ecx\n  /* 105 */  mov     %edx,%ebx\n  /* 107 */  mov     %ebp,%edx\n  /* 109 */  shl     $0x10,%edx\n  /* 10c */  add     %edx,%eax\n  /* 10e */  cltd\n  /* 10f */  idiv    %ebp\n  /* 111 */  xor     %ebp,%ebp\n  /* 113 */  imul    %ecx,%edx\n  /* 116 */  mov     %edx,0xc(%esp)\n  /* 11a */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  mov     %edi,prowdestbase\n  /* 126 */  mov     0xc(%esp),%eax\n  /* 12a */  lea     blocklights(,%ebp,4),%edx\n  /* 131 */  mov     %edx,r_lightptr\n  /* 137 */  lea     (%ebx,%eax,1),%edx\n  /* 13a */  mov     0x8(%esp),%eax\n  /* 13e */  add     %esi,%edx\n  /* 140 */  mov     %edx,pbasesource\n  /* 146 */  call    *%eax\n  /* 148 */  mov     blocksize,%eax\n  /* 14d */  mov     0x4(%esp),%edx\n  /* 151 */  add     %eax,%ebx\n  /* 153 */  xor     %eax,%eax\n  /* 155 */  cmp     %ebx,(%esp)\n  /* 158 */  cmovle  %eax,%ebx\n  /* 15b */  inc     %ebp\n  /* 15c */  add     %edx,%edi\n  /* 15e */  cmp     %ebp,r_numhblocks\n  /* 164 */  jg      .L120\n.L166:\n  /* 166 */  add     $0x1c,%esp\n  /* 169 */  pop     %ebx\n  /* 16a */  pop     %esi\n  /* 16b */  pop     %edi\n  /* 16c */  pop     %ebp\n  /* 16d */  ret\n  /* 16e */  xchg    %ax,%ax\n.L170:\n  /* 170 */  mov     0xc(%esp),%ecx\n  /* 174 */  mov     surfmiptable(,%ecx,4),%ecx\n  /* 17b */  mov     %ecx,0x8(%esp)\n  /* 17f */  jmp     .Lb6\n","c":"/* candidate for R_DrawSurface (r_surf.c, 388 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern void R_DrawSurfaceBlock8_mip0 (void);\nextern void R_DrawSurfaceBlock8_mip1 (void);\nextern void R_DrawSurfaceBlock8_mip2 (void);\nextern void R_DrawSurfaceBlock8_mip3 (void);\n\nstatic void (*surfmiptable[4])(void) = {\n\tR_DrawSurfaceBlock8_mip0,\n\tR_DrawSurfaceBlock8_mip1,\n\tR_DrawSurfaceBlock8_mip2,\n\tR_DrawSurfaceBlock8_mip3\n};\n\nint surfrowbytes, blocksize, blockdivshift, blockdivmask;\nint r_numvblocks, r_lightwidth, r_numhblocks, sourcetstep, r_stepback;\nbyte *r_source, *r_sourcemax, *prowdestbase, *pbasesource;\nint *r_lightptr;\nint blocklights[324];\ndrawsurf_t r_drawsurf;\n\nvoid R_DrawSurface (void)\n{\n\tint\t\t\t\tsmax, tmax, twidth;\n\tint\t\t\t\tu;\n\tint\t\t\t\tsoffset, basetoffset, texwidth;\n\tint\t\t\t\thorzblockstep;\n\tunsigned char\t*pcolumndest;\n\tunsigned char\t*basetptr;\n\tvoid\t\t\t(*pblockdrawer)(void);\n\ttexture_t\t\t*mt;\n\n\tR_BuildLightMap ();\n\n\tsurfrowbytes = r_drawsurf.rowbytes;\n\n\tmt = r_drawsurf.texture;\n\tpcolumndest = r_drawsurf.surfdat;\n\n\tr_source = (byte *)mt + mt->offsets[r_drawsurf.surfmip];\n\n\ttexwidth = mt->width >> r_drawsurf.surfmip;\n\n\tblocksize = 16 >> r_drawsurf.surfmip;\n\tblockdivshift = 4 - r_drawsurf.surfmip;\n\tblockdivmask = (1 << blockdivshift) - 1;\n\n\tr_lightwidth = (r_drawsurf.surf->extents[0] >> 4) + 1;\n\n\tr_numhblocks = r_drawsurf.surfwidth >> blockdivshift;\n\tr_numvblocks = r_drawsurf.surfheight >> blockdivshift;\n\n\tsmax = texwidth;\n\tif (r_pixbytes == 1)\n\t{\n\t\tpblockdrawer = surfmiptable[r_drawsurf.surfmip];\n\t\thorzblockstep = blocksize;\n\t}\n\telse\n\t{\n\t\tpblockdrawer = R_DrawSurfaceBlock16;\n\t\thorzblockstep = blocksize << 1;\n\t}\n\n\tsmax = texwidth;\n\ttwidth = texwidth;\n\ttmax = mt->height >> r_drawsurf.surfmip;\n\tsourcetstep = texwidth;\n\tr_stepback = tmax * twidth;\n\n\tr_sourcemax = r_source + r_stepback;\n\n\tsoffset = r_drawsurf.surf->texturemins[0];\n\tbasetoffset = r_drawsurf.surf->texturemins[1];\n\n\tsoffset = ((soffset >> r_drawsurf.surfmip) + (texwidth << 16)) % texwidth;\n\tbasetptr = r_source + ((((basetoffset >> r_drawsurf.surfmip) + (tmax << 16)) % tmax) * texwidth);\n\n\tpcolumndest = r_drawsurf.surfdat;\n\n\tfor (u = 0;u < r_numhblocks; u++)\n\t{\n\t\tr_lightptr = blocklights + u;\n\n\t\tprowdestbase = pcolumndest;\n\n\t\tpbasesource = basetptr + soffset;\n\n\t\t(*pblockdrawer)();\n\n\t\tsoffset = soffset + blocksize;\n\t\tif (soffset >= smax)\n\t\t\tsoffset = 0;\n\n\t\tpcolumndest += horzblockstep;\n\t}\n}\n","size":388,"score":100,"agent":"kuncc/5","pid":6,"session":1379,"ts":1791750120799}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":776,"symbol":"CL_NewTranslation","file":"cl_parse.c","asm":"# CL_NewTranslation  (TU cl_parse.c, section .text, 400 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_NewTranslation:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  cmp     %ebx,cl+0xa7c\n  /* 011 */  jl      .L13a\n.L17:\n  /* 017 */  imul    $0x402c,%ebx,%ebx\n  /* 01d */  mov     cl+0xb50,%eax\n  /* 022 */  mov     $0x4000,%ecx\n  /* 027 */  mov     vid+0x4,%edx\n  /* 02d */  add     %ebx,%eax\n  /* 02f */  test    $0x1,%al\n  /* 031 */  mov     %edx,%esi\n  /* 033 */  lea     0x2c(%eax),%edi\n  /* 036 */  jne     .L15e\n  /* 03c */  test    $0x2,%edi\n  /* 042 */  jne     .L17b\n.L48:\n  /* 048 */  test    $0x4,%edi\n  /* 04e */  jne     .L14b\n.L54:\n  /* 054 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 056 */  mov     cl+0xb50,%ecx\n  /* 05c */  mov     0x28(%ecx,%ebx,1),%esi\n  /* 060 */  lea     0x8c(%eax),%ebx\n  /* 066 */  add     $0x408c,%eax\n  /* 06b */  mov     %esi,%ecx\n  /* 06d */  mov     %esi,%edi\n  /* 06f */  shl     $0x4,%ecx\n  /* 072 */  and     $0xf0,%edi\n  /* 078 */  mov     %edi,0x18(%esp)\n  /* 07c */  lea     -0x1(%edx,%edi,1),%edi\n  /* 080 */  movzbl  %cl,%ecx\n  /* 083 */  lea     -0x1(%edx,%ecx,1),%ecx\n  /* 087 */  jmp     .Ldd\n  /* 089 */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     0x1(%edi),%edx\n  /* 093 */  test    $0x8,%esi\n  /* 099 */  mov     %edx,-0x50(%ebx)\n  /* 09c */  mov     0x5(%edi),%edx\n  /* 09f */  mov     %edx,-0x4c(%ebx)\n  /* 0a2 */  mov     0x9(%edi),%edx\n  /* 0a5 */  mov     %edx,-0x48(%ebx)\n  /* 0a8 */  mov     0xd(%edi),%edx\n  /* 0ab */  mov     %edx,-0x44(%ebx)\n  /* 0ae */  jne     .L108\n.Lb0:\n  /* 0b0 */  mov     0x1(%ecx),%edx\n  /* 0b3 */  mov     %edx,(%ebx)\n  /* 0b5 */  mov     0x5(%ecx),%edx\n  /* 0b8 */  mov     %edx,0x4(%ebx)\n  /* 0bb */  mov     0x9(%ecx),%edx\n  /* 0be */  mov     %edx,0x8(%ebx)\n  /* 0c1 */  mov     0xd(%ecx),%edx\n  /* 0c4 */  mov     %edx,0xc(%ebx)\n.Lc7:\n  /* 0c7 */  add     $0x100,%ebx\n  /* 0cd */  add     $0x100,%ecx\n  /* 0d3 */  add     $0x100,%edi\n  /* 0d9 */  cmp     %eax,%ebx\n  /* 0db */  je      .L132\n.Ldd:\n  /* 0dd */  cmpl    $0x7f,0x18(%esp)\n  /* 0e2 */  jle     .L90\n  /* 0e4 */  mov     %eax,0x1c(%esp)\n  /* 0e8 */  lea     0x10(%edi),%edx\n  /* 0eb */  lea     -0x50(%ebx),%ebp\n  /* 0ee */  xchg    %ax,%ax\n.Lf0:\n  /* 0f0 */  movzbl  (%edx),%eax\n  /* 0f3 */  dec     %edx\n  /* 0f4 */  inc     %ebp\n  /* 0f5 */  mov     %al,-0x1(%ebp)\n  /* 0f8 */  cmp     %edi,%edx\n  /* 0fa */  jne     .Lf0\n  /* 0fc */  test    $0x8,%esi\n  /* 102 */  mov     0x1c(%esp),%eax\n  /* 106 */  je      .Lb0\n.L108:\n  /* 108 */  mov     %eax,0x1c(%esp)\n  /* 10c */  lea     0x10(%ecx),%edx\n  /* 10f */  mov     %ebx,%ebp\n  /* 111 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  movzbl  (%edx),%eax\n  /* 123 */  dec     %edx\n  /* 124 */  inc     %ebp\n  /* 125 */  mov     %al,-0x1(%ebp)\n  /* 128 */  cmp     %ecx,%edx\n  /* 12a */  jne     .L120\n  /* 12c */  mov     0x1c(%esp),%eax\n  /* 130 */  jmp     .Lc7\n.L132:\n  /* 132 */  add     $0x2c,%esp\n  /* 135 */  pop     %ebx\n  /* 136 */  pop     %esi\n  /* 137 */  pop     %edi\n  /* 138 */  pop     %ebp\n  /* 139 */  ret\n.L13a:\n  /* 13a */  movl    $\"CL_NewTranslation: slot > cl.maxclients\",(%esp)\n  /* 141 */  call    Sys_Error\n  /* 146 */  jmp     .L17\n.L14b:\n  /* 14b */  mov     (%esi),%ebp\n  /* 14d */  add     $0x4,%edi\n  /* 150 */  add     $0x4,%esi\n  /* 153 */  sub     $0x4,%ecx\n  /* 156 */  mov     %ebp,-0x4(%edi)\n  /* 159 */  jmp     .L54\n.L15e:\n  /* 15e */  movzbl  (%edx),%ecx\n  /* 161 */  lea     0x2d(%eax),%edi\n  /* 164 */  lea     0x1(%edx),%esi\n  /* 167 */  test    $0x2,%edi\n  /* 16d */  mov     %cl,0x2c(%eax)\n  /* 170 */  mov     $0x3fff,%ecx\n  /* 175 */  je      .L48\n.L17b:\n  /* 17b */  movzwl  (%esi),%ebp\n  /* 17e */  add     $0x2,%edi\n  /* 181 */  add     $0x2,%esi\n  /* 184 */  sub     $0x2,%ecx\n  /* 187 */  mov     %bp,-0x2(%edi)\n  /* 18b */  jmp     .L48\n","c":"#include \"quakedef.h\"\n\nvoid CL_NewTranslation (int slot)\n{\n\tint\t\ti, j;\n\tint\t\ttop, bottom;\n\tbyte\t*dest, *source;\n\n\tif (slot > cl.maxclients)\n\t\tSys_Error (\"CL_NewTranslation: slot > cl.maxclients\");\n\tdest = cl.scores[slot].translations;\n\tsource = vid.colormap;\n\tmemcpy (dest, vid.colormap, sizeof(cl.scores[slot].translations));\n\ttop = cl.scores[slot].colors & 0xf0;\n\tbottom = (cl.scores[slot].colors &15)<<4;\n\n\tfor (i=0 ; i<VID_GRADES ; i++, dest += 256, source+=256)\n\t{\n\t\tif (top < 128)\n\t\t\tmemcpy (dest + TOP_RANGE, source + top, 16);\n\t\telse\n\t\t\tfor (j=0 ; j<16 ; j++)\n\t\t\t\tdest[TOP_RANGE+j] = source[top+15-j];\n\n\t\tif (bottom < 128)\n\t\t\tmemcpy (dest + BOTTOM_RANGE, source + bottom, 16);\n\t\telse\n\t\t\tfor (j=0 ; j<16 ; j++)\n\t\t\t\tdest[BOTTOM_RANGE+j] = source[bottom+15-j];\n\t}\n}\n","size":400,"score":100,"agent":"kuncc/2","pid":3,"session":1391,"ts":1791750126857}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1388,"symbol":"R_ZDrawSubmodelPolys","file":"r_draw.c","asm":"# R_ZDrawSubmodelPolys  (TU r_draw.c, section .text, 148 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ZDrawSubmodelPolys:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%eax\n  /* 00a */  mov     0x74(%eax),%edi\n  /* 00d */  test    %edi,%edi\n  /* 00f */  jle     .L8d\n  /* 011 */  mov     0x70(%eax),%ebx\n  /* 014 */  xor     %esi,%esi\n  /* 016 */  mov     0xb4(%eax),%edx\n  /* 01c */  shl     $0x6,%ebx\n  /* 01f */  add     %edx,%ebx\n  /* 021 */  jmp     .L4f\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  fldl    =0x3f847ae147ae147b (0.01)\n  /* 02e */  fxch    %st(1)\n  /* 030 */  fcomip  %st(1),%st\n  /* 032 */  fstp    %st(0)\n  /* 034 */  jbe     .L47\n.L36:\n  /* 036 */  mov     %ebx,(%esp)\n  /* 039 */  mov     $0xf,%eax\n  /* 03e */  mov     %eax,0x4(%esp)\n  /* 042 */  call    R_RenderPoly\n.L47:\n  /* 047 */  inc     %esi\n  /* 048 */  add     $0x40,%ebx\n  /* 04b */  cmp     %esi,%edi\n  /* 04d */  je      .L8d\n.L4f:\n  /* 04f */  mov     0xc(%ebx),%eax\n  /* 052 */  flds    modelorg\n  /* 058 */  testb   $0x2,0x10(%ebx)\n  /* 05c */  fmuls   (%eax)\n  /* 05e */  flds    modelorg+0x4\n  /* 064 */  fmuls   0x4(%eax)\n  /* 067 */  faddp   %st,%st(1)\n  /* 069 */  flds    modelorg+0x8\n  /* 06f */  fmuls   0x8(%eax)\n  /* 072 */  faddp   %st,%st(1)\n  /* 074 */  fsubs   0xc(%eax)\n  /* 077 */  je      .L28\n  /* 079 */  fldl    =0xbf847ae147ae147b (-0.01)\n  /* 07f */  fcomip  %st(1),%st\n  /* 081 */  fstp    %st(0)\n  /* 083 */  ja      .L36\n  /* 085 */  inc     %esi\n  /* 086 */  add     $0x40,%ebx\n  /* 089 */  cmp     %esi,%edi\n  /* 08b */  jne     .L4f\n.L8d:\n  /* 08d */  add     $0x10,%esp\n  /* 090 */  pop     %ebx\n  /* 091 */  pop     %esi\n  /* 092 */  pop     %edi\n  /* 093 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nvoid R_ZDrawSubmodelPolys (model_t *pmodel)\n{\n    int\t\t\ti, numsurfaces;\n    msurface_t\t*psurf;\n    float\t\tdot;\n    mplane_t\t*pplane;\n\n    psurf = &pmodel->surfaces[pmodel->firstmodelsurface];\n    numsurfaces = pmodel->nummodelsurfaces;\n\n    for (i=0 ; i<numsurfaces ; i++, psurf++)\n    {\n        pplane = psurf->plane;\n\n        dot = DotProduct (modelorg, pplane->normal) - pplane->dist;\n\n        if (((psurf->flags & SURF_PLANEBACK) && (dot < -BACKFACE_EPSILON)) ||\n            (!(psurf->flags & SURF_PLANEBACK) && (dot > BACKFACE_EPSILON)))\n        {\n            R_RenderPoly (psurf, 15);\n        }\n    }\n}\n","size":148,"score":100,"agent":"rebelor","pid":11,"session":1392,"ts":1791750129334}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1342,"symbol":"ED_PrintEdicts","file":"pr_edict.c","asm":"# ED_PrintEdicts  (TU pr_edict.c, section .text, 113 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_PrintEdicts:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"%i entities\\n\",(%esp)\n  /* 00a */  mov     sv+0xda4,%eax\n  /* 00f */  mov     %ebx,0x18(%esp)\n  /* 013 */  mov     %eax,0x4(%esp)\n  /* 017 */  call    Con_Printf\n  /* 01c */  mov     sv+0xda4,%ecx\n  /* 022 */  test    %ecx,%ecx\n  /* 024 */  jle     .L69\n  /* 026 */  xor     %ebx,%ebx\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  cmp     %ebx,sv+0xda8\n  /* 036 */  jg      .L48\n  /* 038 */  mov     %ebx,0x4(%esp)\n  /* 03c */  movl    $\"EDICT_NUM: bad number %i\",(%esp)\n  /* 043 */  call    Sys_Error\n.L48:\n  /* 048 */  mov     pr_edict_size,%eax\n  /* 04d */  mov     sv+0xdac,%edx\n  /* 053 */  imul    %ebx,%eax\n  /* 056 */  inc     %ebx\n  /* 057 */  add     %edx,%eax\n  /* 059 */  mov     %eax,(%esp)\n  /* 05c */  call    ED_Print\n  /* 061 */  cmp     %ebx,sv+0xda4\n  /* 067 */  jg      .L30\n.L69:\n  /* 069 */  mov     0x18(%esp),%ebx\n  /* 06d */  add     $0x1c,%esp\n  /* 070 */  ret\n","c":"#include \"quakedef.h\"\n\nedict_t *EDICT_NUM(int n)\n{\n    if (n < 0 || n >= sv.max_edicts)\n        Sys_Error(\"EDICT_NUM: bad number %i\", n);\n    return (edict_t *)((byte *)sv.edicts + (n) * pr_edict_size);\n}\n\nvoid ED_PrintEdicts (void)\n{\n    int i;\n\n    Con_Printf (\"%i entities\\n\", sv.num_edicts);\n    for (i = 0; i < sv.num_edicts; i++)\n        ED_Print (EDICT_NUM(i));\n}\n","size":113,"score":100,"agent":"diyar","pid":9,"session":1394,"ts":1791750137317}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1540,"symbol":"ResampleSfx","file":"snd_mem.c","asm":"# ResampleSfx  (TU snd_mem.c, section .text, 402 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nResampleSfx:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%eax\n  /* 00b */  mov     0x4c(%esp),%ebp\n  /* 00f */  add     $0x40,%eax\n  /* 012 */  mov     %eax,(%esp)\n  /* 015 */  call    Cache_Check\n  /* 01a */  test    %eax,%eax\n  /* 01c */  je      .Lea\n  /* 022 */  mov     shm,%edx\n  /* 028 */  mov     %eax,%esi\n  /* 02a */  fildl   0x44(%esp)\n  /* 02e */  mov     0x20(%edx),%eax\n  /* 031 */  mov     %eax,0x18(%esp)\n  /* 035 */  fildl   0x18(%esp)\n  /* 039 */  fdivrp  %st,%st(1)\n  /* 03b */  fildl   (%esi)\n  /* 03d */  fnstcw  0x1e(%esp)\n  /* 041 */  fdiv    %st(1),%st\n  /* 043 */  movzwl  0x1e(%esp),%eax\n  /* 048 */  or      $0xc00,%ax\n  /* 04c */  mov     %ax,0x1c(%esp)\n  /* 051 */  mov     0x4(%esi),%eax\n  /* 054 */  cmp     $0xffffffff,%eax\n  /* 057 */  fldcw   0x1c(%esp)\n  /* 05b */  fistpl  0x18(%esp)\n  /* 05f */  fldcw   0x1e(%esp)\n  /* 063 */  mov     0x18(%esp),%edi\n  /* 067 */  mov     %edi,(%esi)\n  /* 069 */  je      .L80\n  /* 06b */  mov     %eax,0x18(%esp)\n  /* 06f */  fildl   0x18(%esp)\n  /* 073 */  fdiv    %st(1),%st\n  /* 075 */  fldcw   0x1c(%esp)\n  /* 079 */  fistpl  0x4(%esi)\n  /* 07c */  fldcw   0x1e(%esp)\n.L80:\n  /* 080 */  mov     0x20(%edx),%eax\n  /* 083 */  fld1\n  /* 085 */  fxch    %st(1)\n  /* 087 */  fucomi  %st(1),%st\n  /* 089 */  fstp    %st(1)\n  /* 08b */  mov     %eax,0x8(%esi)\n  /* 08e */  mov     $0x1,%al\n  /* 090 */  jnp     .Lf8\n.L92:\n  /* 092 */  xor     %eax,%eax\n.L94:\n  /* 094 */  cmpl    $0x1,0x48(%esp)\n  /* 099 */  fldz\n  /* 09b */  flds    loadas8bit+0x10\n  /* 0a1 */  sete    %dl\n  /* 0a4 */  and     %dl,%al\n  /* 0a6 */  fucomip %st(1),%st\n  /* 0a8 */  fstp    %st(0)\n  /* 0aa */  jp      .L100\n  /* 0ac */  jne     .L100\n  /* 0ae */  movl    $0x0,0x10(%esi)\n  /* 0b5 */  mov     0x48(%esp),%ecx\n  /* 0b9 */  test    %al,%al\n  /* 0bb */  mov     %ecx,0xc(%esi)\n  /* 0be */  je      .L112\n  /* 0c0 */  fstp    %st(0)\n  /* 0c2 */  jmp     .Lca\n  /* 0c4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  fstp    %st(0)\n.Lca:\n  /* 0ca */  test    %edi,%edi\n  /* 0cc */  jle     .Lea\n  /* 0ce */  xor     %edx,%edx\n.Ld0:\n  /* 0d0 */  movzbl  0x0(%ebp,%edx,1),%eax\n  /* 0d5 */  add     $0x80,%al\n  /* 0d7 */  mov     %al,0x14(%esi,%edx,1)\n  /* 0db */  inc     %edx\n  /* 0dc */  cmp     %edx,%edi\n  /* 0de */  jne     .Ld0\n  /* 0e0 */  jmp     .Lea\n  /* 0e2 */  lea     0x0(%esi),%esi\n.Le8:\n  /* 0e8 */  fstp    %st(0)\n.Lea:\n  /* 0ea */  add     $0x2c,%esp\n  /* 0ed */  pop     %ebx\n  /* 0ee */  pop     %esi\n  /* 0ef */  pop     %edi\n  /* 0f0 */  pop     %ebp\n  /* 0f1 */  ret\n  /* 0f2 */  lea     0x0(%esi),%esi\n.Lf8:\n  /* 0f8 */  je      .L94\n  /* 0fa */  jmp     .L92\n  /* 0fc */  lea     0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  movl    $0x1,0xc(%esi)\n  /* 107 */  test    %al,%al\n  /* 109 */  movl    $0x0,0x10(%esi)\n  /* 110 */  jne     .Lc8\n.L112:\n  /* 112 */  test    %edi,%edi\n  /* 114 */  jle     .Le8\n  /* 116 */  fmuls   =0x43800000 (256f)\n  /* 11c */  mov     %esi,%eax\n  /* 11e */  mov     %ebp,%edx\n  /* 120 */  xor     %ebx,%ebx\n  /* 122 */  mov     %edi,%ebp\n  /* 124 */  xor     %esi,%esi\n  /* 126 */  mov     %eax,%edi\n  /* 128 */  fldcw   0x1c(%esp)\n  /* 12c */  fistpl  0x18(%esp)\n  /* 130 */  fldcw   0x1e(%esp)\n  /* 134 */  mov     0x18(%esp),%ecx\n  /* 138 */  jmp     .L159\n  /* 13a */  lea     0x0(%esi),%esi\n.L140:\n  /* 140 */  movzbl  (%edx,%eax,1),%eax\n  /* 144 */  add     $0xffffff80,%eax\n  /* 147 */  shl     $0x8,%eax\n  /* 14a */  cmpl    $0x2,0xc(%edi)\n  /* 14e */  je      .L18b\n.L150:\n  /* 150 */  mov     %ah,0x14(%edi,%ebx,1)\n.L154:\n  /* 154 */  inc     %ebx\n  /* 155 */  cmp     %ebx,%ebp\n  /* 157 */  je      .Lea\n.L159:\n  /* 159 */  mov     %esi,%eax\n  /* 15b */  add     %ecx,%esi\n  /* 15d */  sar     $0x8,%eax\n  /* 160 */  cmpl    $0x2,0x48(%esp)\n  /* 165 */  jne     .L140\n  /* 167 */  mov     %ecx,0x18(%esp)\n  /* 16b */  movswl  (%edx,%eax,2),%eax\n  /* 16f */  mov     %edx,0x4c(%esp)\n  /* 173 */  mov     %eax,(%esp)\n  /* 176 */  call    *LittleShort\n  /* 17c */  mov     0x4c(%esp),%edx\n  /* 180 */  cmpl    $0x2,0xc(%edi)\n  /* 184 */  mov     0x18(%esp),%ecx\n  /* 188 */  cwtl\n  /* 189 */  jne     .L150\n.L18b:\n  /* 18b */  mov     %ax,0x14(%edi,%ebx,2)\n  /* 190 */  jmp     .L154\n","c":"#include \"quakedef.h\"\n\nvoid ResampleSfx (sfx_t *sfx, int inrate, int inwidth, byte *data)\n{\n\tint\t\toutcount;\n\tint\t\tsrcsample;\n\tfloat\tstepscale;\n\tint\t\ti;\n\tint\t\tsample, samplefrac, fracstep;\n\tsfxcache_t\t*sc;\n\n\tsc = Cache_Check (&sfx->cache);\n\tif (!sc)\n\t\treturn;\n\n\tstepscale = (float)inrate / shm->speed;\n\n\toutcount = sc->length / stepscale;\n\tsc->length = outcount;\n\tif (sc->loopstart != -1)\n\t\tsc->loopstart = sc->loopstart / stepscale;\n\n\tsc->speed = shm->speed;\n\tif (loadas8bit.value)\n\t\tsc->width = 1;\n\telse\n\t\tsc->width = inwidth;\n\tsc->stereo = 0;\n\n\tif (stepscale == 1 && inwidth == 1 && sc->width == 1)\n\t{\n\t\tfor (i=0 ; i<outcount ; i++)\n\t\t\t((signed char *)sc->data)[i] = (int)data[i] - 128;\n\t}\n\telse\n\t{\n\t\tsamplefrac = 0;\n\t\tfracstep = stepscale*256;\n\t\tfor (i=0 ; i<outcount ; i++)\n\t\t{\n\t\t\tsrcsample = samplefrac >> 8;\n\t\t\tsamplefrac += fracstep;\n\t\t\tif (inwidth == 2)\n\t\t\t\tsample = LittleShort (((short *)data)[srcsample]);\n\t\t\telse\n\t\t\t\tsample = (int)(data[srcsample] - 128) << 8;\n\t\t\tif (sc->width == 2)\n\t\t\t\t((short *)sc->data)[i] = sample;\n\t\t\telse\n\t\t\t\t((signed char *)sc->data)[i] = sample >> 8;\n\t\t}\n\t}\n}\n","size":402,"score":100,"agent":"kuncc/6","pid":7,"session":1393,"ts":1791750141001}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1434,"symbol":"R_EntityParticles","file":"r_part.c","asm":"# R_EntityParticles  (TU r_part.c, section .text, 403 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_EntityParticles:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  fldz\n  /* 009 */  flds    avelocities\n  /* 00f */  mov     0x60(%esp),%esi\n  /* 013 */  fucomip %st(1),%st\n  /* 015 */  fstp    %st(0)\n  /* 017 */  jp      .L46\n  /* 019 */  mov     $0x0,%ebx\n  /* 01e */  jne     .L46\n.L20:\n  /* 020 */  call    rand\n  /* 025 */  movzbl  %al,%eax\n  /* 028 */  mov     %eax,0x10(%esp)\n  /* 02c */  fildl   0x10(%esp)\n  /* 030 */  fmull   =0x3f847ae147ae147b (0.01)\n  /* 036 */  fstps   avelocities(,%ebx,4)\n  /* 03d */  inc     %ebx\n  /* 03e */  cmp     $0x1e6,%ebx\n  /* 044 */  jne     .L20\n.L46:\n  /* 046 */  fldl    cl+0x23c\n  /* 04c */  lea     0x38(%esp),%ebp\n  /* 050 */  xor     %edi,%edi\n  /* 052 */  mov     free_particles,%ebx\n  /* 058 */  fstpl   0x10(%esp)\n  /* 05c */  flds    beamlength\n  /* 062 */  fstps   0x2c(%esp)\n  /* 066 */  jmp     .L183\n  /* 06b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  lea     0x30(%esp),%eax\n  /* 074 */  fldl    0x10(%esp)\n  /* 078 */  add     $0xc,%edi\n  /* 07b */  mov     %eax,0xc(%esp)\n  /* 07f */  mov     %ebp,0x8(%esp)\n  /* 083 */  fmuls   avelocities-0xc(%edi)\n  /* 089 */  fstps   0x28(%esp)\n  /* 08d */  flds    0x28(%esp)\n  /* 091 */  fstpl   (%esp)\n  /* 094 */  call    sincos\n  /* 099 */  lea     0x30(%esp),%eax\n  /* 09d */  mov     %eax,0xc(%esp)\n  /* 0a1 */  mov     %ebp,0x8(%esp)\n  /* 0a5 */  fldl    0x30(%esp)\n  /* 0a9 */  fstpl   0x18(%esp)\n  /* 0ad */  fldl    0x38(%esp)\n  /* 0b1 */  fstpl   0x20(%esp)\n  /* 0b5 */  fldl    0x10(%esp)\n  /* 0b9 */  fmuls   avelocities-0x8(%edi)\n  /* 0bf */  fstps   0x28(%esp)\n  /* 0c3 */  flds    0x28(%esp)\n  /* 0c7 */  fstpl   (%esp)\n  /* 0ca */  call    sincos\n  /* 0cf */  mov     0x10(%ebx),%edx\n  /* 0d2 */  mov     active_particles,%ecx\n  /* 0d8 */  mov     %ebx,active_particles\n  /* 0de */  mov     %edx,free_particles\n  /* 0e4 */  fldl    0x38(%esp)\n  /* 0e8 */  fldl    0x30(%esp)\n  /* 0ec */  movl    $0x42de0000,0xc(%ebx)\n  /* 0f3 */  fstps   0x28(%esp)\n  /* 0f7 */  mov     %ecx,0x10(%ebx)\n  /* 0fa */  fldl    0x10(%esp)\n  /* 0fe */  faddl   =0x3f847ae147ae147b (0.01)\n  /* 104 */  movl    $0x4,0x28(%ebx)\n  /* 10b */  fstps   0x24(%ebx)\n  /* 10e */  flds    =0x42800000 (64f)\n  /* 114 */  flds    r_avertexnormals-0xc(%edi)\n  /* 11a */  fmul    %st(1),%st\n  /* 11c */  fadds   0x54(%esi)\n  /* 11f */  fldl    0x18(%esp)\n  /* 123 */  fstps   0x18(%esp)\n  /* 127 */  flds    0x18(%esp)\n  /* 12b */  fmuls   0x28(%esp)\n  /* 12f */  flds    0x2c(%esp)\n  /* 133 */  fmul    %st,%st(1)\n  /* 135 */  fxch    %st(2)\n  /* 137 */  faddp   %st,%st(1)\n  /* 139 */  fstps   (%ebx)\n  /* 13b */  flds    r_avertexnormals-0x8(%edi)\n  /* 141 */  fmul    %st(2),%st\n  /* 143 */  fadds   0x58(%esi)\n  /* 146 */  fldl    0x20(%esp)\n  /* 14a */  fstps   0x18(%esp)\n  /* 14e */  flds    0x18(%esp)\n  /* 152 */  fmuls   0x28(%esp)\n  /* 156 */  fmul    %st(2),%st\n  /* 158 */  faddp   %st,%st(1)\n  /* 15a */  fstps   0x4(%ebx)\n  /* 15d */  fxch    %st(1)\n  /* 15f */  fmuls   r_avertexnormals-0x4(%edi)\n  /* 165 */  cmp     $0x798,%edi\n  /* 16b */  fadds   0x5c(%esi)\n  /* 16e */  fxch    %st(2)\n  /* 170 */  fstps   0x28(%esp)\n  /* 174 */  flds    0x28(%esp)\n  /* 178 */  fmulp   %st,%st(1)\n  /* 17a */  fsubrp  %st,%st(1)\n  /* 17c */  fstps   0x8(%ebx)\n  /* 17f */  je      .L18b\n  /* 181 */  mov     %edx,%ebx\n.L183:\n  /* 183 */  test    %ebx,%ebx\n  /* 185 */  jne     .L70\n.L18b:\n  /* 18b */  add     $0x4c,%esp\n  /* 18e */  pop     %ebx\n  /* 18f */  pop     %esi\n  /* 190 */  pop     %edi\n  /* 191 */  pop     %ebp\n  /* 192 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern particle_t *free_particles, *active_particles;\nextern float r_avertexnormals[162][3];\nfloat avelocities[162][3];\nfloat beamlength = 16;\n\nvoid R_EntityParticles (entity_t *ent)\n{\n    int i;\n    particle_t *p;\n    float angle, sp, sy, cp, cy;\n    vec3_t forward;\n    float dist = 64;\n\n    if (!avelocities[0][0])\n    {\n        for (i=0 ; i<162*3 ; i++)\n            avelocities[0][i] = (rand()&255) * 0.01;\n    }\n\n    for (i=0 ; i<162 ; i++)\n    {\n        angle = cl.time * avelocities[i][0];\n        sy = sin(angle);\n        cy = cos(angle);\n        angle = cl.time * avelocities[i][1];\n        sp = sin(angle);\n        cp = cos(angle);\n\n        forward[0] = cp*cy;\n        forward[1] = cp*sy;\n        forward[2] = -sp;\n\n        if (!free_particles)\n            return;\n        p = free_particles;\n        free_particles = p->next;\n        p->next = active_particles;\n        active_particles = p;\n\n        p->die = cl.time + 0.01;\n        p->color = 0x6f;\n        p->type = pt_explode;\n\n        p->org[0] = ent->origin[0] + r_avertexnormals[i][0]*dist + forward[0]*beamlength;\n        p->org[1] = ent->origin[1] + r_avertexnormals[i][1]*dist + forward[1]*beamlength;\n        p->org[2] = ent->origin[2] + r_avertexnormals[i][2]*dist + forward[2]*beamlength;\n    }\n}\n","size":403,"score":100,"agent":"kuncc/3","pid":4,"session":1396,"ts":1791750155321}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":939,"symbol":"D_DrawSprite","file":"d_sprite.c","asm":"# D_DrawSprite  (TU d_sprite.c, section .text, 334 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_DrawSprite:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1000,%esp\n  /* 00a */  orl     $0x0,(%esp)\n  /* 00e */  sub     $0x1000,%esp\n  /* 014 */  orl     $0x0,(%esp)\n  /* 018 */  sub     $0x1000,%esp\n  /* 01e */  orl     $0x0,(%esp)\n  /* 022 */  sub     $0x3c,%esp\n  /* 025 */  mov     r_spritedesc,%esi\n  /* 02b */  test    %esi,%esi\n  /* 02d */  lea     0x24(%esp),%eax\n  /* 031 */  mov     %eax,sprite_spans\n  /* 036 */  jle     .L143\n  /* 03c */  mov     r_spritedesc+0x4,%edi\n  /* 042 */  xor     %ebx,%ebx\n  /* 044 */  xor     %ecx,%ecx\n  /* 046 */  flds    =0xc97423fe (-999999.875f)\n  /* 04c */  xor     %eax,%eax\n  /* 04e */  flds    =0x497423fe (999999.875f)\n  /* 054 */  mov     %edi,%edx\n  /* 056 */  xchg    %ax,%ax\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  flds    0x4(%edx)\n  /* 063 */  fxch    %st(1)\n  /* 065 */  fcomi   %st(1),%st\n  /* 067 */  jbe     .L78\n  /* 069 */  fstp    %st(0)\n  /* 06b */  mov     %eax,0x18(%esp)\n  /* 06f */  fld     %st(0)\n  /* 071 */  mov     $0x1,%cl\n  /* 073 */  jmp     .L7a\n  /* 075 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  fxch    %st(1)\n.L7a:\n  /* 07a */  fcomi   %st(2),%st\n  /* 07c */  jbe     .L90\n  /* 07e */  fstp    %st(2)\n  /* 080 */  fxch    %st(1)\n  /* 082 */  fxch    %st(1)\n  /* 084 */  mov     %eax,%ebp\n  /* 086 */  mov     $0x1,%bl\n  /* 088 */  jmp     .L92\n  /* 08a */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  fstp    %st(0)\n.L92:\n  /* 092 */  inc     %eax\n  /* 093 */  add     $0x14,%edx\n  /* 096 */  cmp     %eax,%esi\n  /* 098 */  jne     .L60\n  /* 09a */  test    %bl,%bl\n  /* 09c */  je      .La4\n  /* 09e */  mov     %ebp,maxindex\n.La4:\n  /* 0a4 */  test    %cl,%cl\n  /* 0a6 */  je      .Lb1\n  /* 0a8 */  mov     0x18(%esp),%eax\n  /* 0ac */  mov     %eax,minindex\n.Lb1:\n  /* 0b1 */  fnstcw  0x1e(%esp)\n  /* 0b5 */  movzwl  0x1e(%esp),%eax\n  /* 0ba */  and     $0xf3ff,%ax\n  /* 0be */  or      $0x800,%ax\n  /* 0c2 */  mov     %ax,0x1c(%esp)\n  /* 0c7 */  fldcw   0x1c(%esp)\n  /* 0cb */  frndint\n  /* 0cd */  fldcw   0x1e(%esp)\n  /* 0d1 */  fxch    %st(1)\n  /* 0d3 */  fldcw   0x1c(%esp)\n  /* 0d7 */  frndint\n  /* 0d9 */  fldcw   0x1e(%esp)\n  /* 0dd */  fxch    %st(1)\n  /* 0df */  fcomip  %st(1),%st\n  /* 0e1 */  fstp    %st(0)\n  /* 0e3 */  jae     .L143\n  /* 0e5 */  mov     r_spritedesc+0x8,%eax\n  /* 0ea */  mov     (%eax),%edx\n  /* 0ec */  add     $0x1c,%eax\n  /* 0ef */  mov     %edx,cachewidth\n  /* 0f5 */  mov     -0x18(%eax),%edx\n  /* 0f8 */  mov     %eax,cacheblock\n  /* 0fd */  lea     (%esi,%esi,4),%eax\n  /* 100 */  mov     %edx,sprite_height\n  /* 106 */  mov     (%edi),%edx\n  /* 108 */  mov     %edx,(%edi,%eax,4)\n  /* 10b */  mov     0x4(%edi),%edx\n  /* 10e */  mov     %edx,0x4(%edi,%eax,4)\n  /* 112 */  mov     0x8(%edi),%edx\n  /* 115 */  mov     %edx,0x8(%edi,%eax,4)\n  /* 119 */  mov     0xc(%edi),%edx\n  /* 11c */  mov     %edx,0xc(%edi,%eax,4)\n  /* 120 */  mov     0x10(%edi),%edx\n  /* 123 */  mov     %edx,0x10(%edi,%eax,4)\n  /* 127 */  call    D_SpriteCalculateGradients\n  /* 12c */  call    D_SpriteScanLeftEdge\n  /* 131 */  call    D_SpriteScanRightEdge\n  /* 136 */  mov     sprite_spans,%eax\n  /* 13b */  mov     %eax,(%esp)\n  /* 13e */  call    D_SpriteDrawSpans\n.L143:\n  /* 143 */  add     $0x303c,%esp\n  /* 149 */  pop     %ebx\n  /* 14a */  pop     %esi\n  /* 14b */  pop     %edi\n  /* 14c */  pop     %ebp\n  /* 14d */  ret\n","c":"#include \"quakedef.h\"\n#include \"d_local.h\"\n\nsspan_t *sprite_spans;\nint minindex, maxindex, sprite_height;\n\nvoid D_SpriteCalculateGradients (void);\nvoid D_SpriteScanLeftEdge (void);\nvoid D_SpriteScanRightEdge (void);\nvoid D_SpriteDrawSpans (sspan_t *pspan);\n\nvoid D_DrawSprite (void)\n{\n\tsspan_t\t\tspans[MAXHEIGHT+1];\n\tint\t\t\ti;\n\tfloat\t\tymin, ymax;\n\temitpoint_t\t*pverts;\n\n\tsprite_spans = spans;\n\tymin = 999999.9;\n\tymax = -999999.9;\n\tpverts = r_spritedesc.pverts;\n\tfor (i=0 ; i<r_spritedesc.nump ; i++)\n\t{\n\t\tif (pverts->v < ymin)\n\t\t{\n\t\t\tymin = pverts->v;\n\t\t\tminindex = i;\n\t\t}\n\t\tif (pverts->v > ymax)\n\t\t{\n\t\t\tymax = pverts->v;\n\t\t\tmaxindex = i;\n\t\t}\n\t\tpverts++;\n\t}\n\tymin = ceil (ymin);\n\tymax = ceil (ymax);\n\tif (ymin >= ymax)\n\t\treturn;\n\tcachewidth = r_spritedesc.pspriteframe->width;\n\tsprite_height = r_spritedesc.pspriteframe->height;\n\tcacheblock = (byte *)&r_spritedesc.pspriteframe->pixels[0];\n\tr_spritedesc.pverts[r_spritedesc.nump] = r_spritedesc.pverts[0];\n\tD_SpriteCalculateGradients ();\n\tD_SpriteScanLeftEdge ();\n\tD_SpriteScanRightEdge ();\n\tD_SpriteDrawSpans (sprite_spans);\n}\n","size":334,"score":100,"agent":"unc","pid":16,"session":1390,"ts":1791750155878}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":831,"symbol":"MSG_WriteChar","file":"common.c","asm":"# MSG_WriteChar  (TU common.c, section .text, 149 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMSG_WriteChar:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x10(%ebx),%eax\n  /* 00e */  mov     0xc(%ebx),%edx\n  /* 011 */  cmp     %edx,%eax\n  /* 013 */  jge     .L30\n  /* 015 */  lea     0x1(%eax),%edx\n.L18:\n  /* 018 */  mov     %edx,0x10(%ebx)\n  /* 01b */  mov     0x8(%ebx),%ecx\n  /* 01e */  add     %ecx,%eax\n  /* 020 */  movzbl  0x24(%esp),%ecx\n  /* 025 */  mov     %cl,(%eax)\n  /* 027 */  mov     0x18(%esp),%ebx\n  /* 02b */  add     $0x1c,%esp\n  /* 02e */  ret\n  /* 02f */  nop\n.L30:\n  /* 030 */  mov     (%ebx),%eax\n  /* 032 */  test    %eax,%eax\n  /* 034 */  je      .L80\n  /* 036 */  test    %edx,%edx\n  /* 038 */  jle     .L60\n.L3a:\n  /* 03a */  movl    $0x1,0x4(%ebx)\n  /* 041 */  movl    $\"SZ_GetSpace: overflow\",(%esp)\n  /* 048 */  call    Con_Printf\n  /* 04d */  mov     $0x1,%edx\n  /* 052 */  xor     %eax,%eax\n  /* 054 */  jmp     .L18\n  /* 056 */  xchg    %ax,%ax\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movl    $\"SZ_GetSpace: %i is > full buffer size\",(%esp)\n  /* 067 */  mov     $0x1,%eax\n  /* 06c */  mov     %eax,0x4(%esp)\n  /* 070 */  call    Sys_Error\n  /* 075 */  jmp     .L3a\n  /* 077 */  nop\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"SZ_GetSpace: overflow without allowoverflow set\",(%esp)\n  /* 087 */  call    Sys_Error\n  /* 08c */  mov     0xc(%ebx),%edx\n  /* 08f */  test    %edx,%edx\n  /* 091 */  jg      .L3a\n  /* 093 */  jmp     .L60\n","c":"#include \"quakedef.h\"\n\nvoid *SZ_GetSpace (sizebuf_t *buf, int length)\n{\n\tvoid\t*data;\n\n\tif (buf->cursize + length > buf->maxsize)\n\t{\n\t\tif (!buf->allowoverflow)\n\t\t\tSys_Error (\"SZ_GetSpace: overflow without allowoverflow set\");\n\n\t\tif (length > buf->maxsize)\n\t\t\tSys_Error (\"SZ_GetSpace: %i is > full buffer size\", length);\n\n\t\tbuf->overflowed = true;\n\t\tCon_Printf (\"SZ_GetSpace: overflow\");\n\t\tbuf->cursize = 0;\n\t}\n\n\tdata = buf->data + buf->cursize;\n\tbuf->cursize += length;\n\n\treturn data;\n}\n\nvoid MSG_WriteChar (sizebuf_t *sb, int c)\n{\n\tbyte *buf;\n\n\tbuf = SZ_GetSpace (sb, 1);\n\tbuf[0] = c;\n}\n","size":149,"score":100,"agent":"rebelor","pid":11,"session":1399,"ts":1791750158049}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1405,"symbol":"R_LightPoint","file":"r_light.c","asm":"# R_LightPoint  (TU r_light.c, section .text, 113 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_LightPoint:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     cl+0xa84,%edx\n  /* 009 */  mov     0x30(%esp),%eax\n  /* 00d */  mov     0x17c(%edx),%ecx\n  /* 013 */  test    %ecx,%ecx\n  /* 015 */  je      .L68\n  /* 017 */  flds    (%eax)\n  /* 019 */  lea     0x14(%esp),%ecx\n  /* 01d */  fstps   0x14(%esp)\n  /* 021 */  flds    0x4(%eax)\n  /* 024 */  fstps   0x18(%esp)\n  /* 028 */  flds    =0x45000000 (2048f)\n  /* 02e */  fsubrs  0x8(%eax)\n  /* 031 */  mov     %ecx,0x8(%esp)\n  /* 035 */  mov     %eax,0x4(%esp)\n  /* 039 */  mov     0xa4(%edx),%eax\n  /* 03f */  fstps   0x1c(%esp)\n  /* 043 */  mov     %eax,(%esp)\n  /* 046 */  call    RecursiveLightPoint\n  /* 04b */  xor     %edx,%edx\n  /* 04d */  cmp     $0xffffffff,%eax\n  /* 050 */  cmove   %edx,%eax\n  /* 053 */  mov     r_refdef+0x90,%edx\n  /* 059 */  cmp     %edx,%eax\n  /* 05b */  cmovl   %edx,%eax\n  /* 05e */  add     $0x2c,%esp\n  /* 061 */  ret\n  /* 062 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  mov     $0xff,%eax\n  /* 06d */  add     $0x2c,%esp\n  /* 070 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nint RecursiveLightPoint (mnode_t *node, vec3_t start, vec3_t end);\n\nint R_LightPoint (vec3_t p)\n{\n    vec3_t end;\n    int r;\n\n    if (!cl.worldmodel->lightdata)\n        return 255;\n\n    end[0] = p[0];\n    end[1] = p[1];\n    end[2] = p[2] - 2048;\n\n    r = RecursiveLightPoint (cl.worldmodel->nodes, p, end);\n\n    if (r == -1)\n        r = 0;\n\n    if (r < r_refdef.ambientlight)\n        r = r_refdef.ambientlight;\n\n    return r;\n}\n","size":113,"score":100,"agent":"diyar","pid":9,"session":1400,"ts":1791750160889}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1220,"symbol":"NET_SendMessage","file":"net_main.c","asm":"# NET_SendMessage  (TU net_main.c, section .text, 230 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNET_SendMessage:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  test    %ebx,%ebx\n  /* 00d */  je      .Ldc\n  /* 013 */  mov     0x1c(%ebx),%eax\n  /* 016 */  test    %eax,%eax\n  /* 018 */  jne     .Ld0\n  /* 01e */  call    Sys_FloatTime\n  /* 023 */  mov     0x28(%ebx),%edx\n  /* 026 */  mov     %ebx,(%esp)\n  /* 029 */  mov     %edx,%eax\n  /* 02b */  shl     $0x4,%eax\n  /* 02e */  sub     %edx,%eax\n  /* 030 */  mov     0x34(%esp),%edx\n  /* 034 */  fstpl   net_time\n  /* 03a */  mov     %edx,0x4(%esp)\n  /* 03e */  call    *net_drivers+0x20(,%eax,4)\n  /* 045 */  cmp     $0x1,%eax\n  /* 048 */  mov     %eax,%edx\n  /* 04a */  je      .L60\n.L4c:\n  /* 04c */  mov     recording,%eax\n  /* 051 */  test    %eax,%eax\n  /* 053 */  jne     .L76\n.L55:\n  /* 055 */  mov     0x28(%esp),%ebx\n  /* 059 */  mov     %edx,%eax\n  /* 05b */  add     $0x2c,%esp\n  /* 05e */  ret\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     0x28(%ebx),%eax\n  /* 063 */  test    %eax,%eax\n  /* 065 */  je      .L4c\n  /* 067 */  mov     recording,%eax\n  /* 06c */  incl    messagesSent\n  /* 072 */  test    %eax,%eax\n  /* 074 */  je      .L55\n.L76:\n  /* 076 */  mov     $0x3,%eax\n  /* 07b */  fldl    host_time\n  /* 081 */  mov     $vcrSendMessage,%ecx\n  /* 086 */  mov     %eax,vcrSendMessage+0x8\n  /* 08b */  mov     vcrFile,%eax\n  /* 090 */  mov     %edx,0x1c(%esp)\n  /* 094 */  fstpl   vcrSendMessage\n  /* 09a */  mov     %edx,vcrSendMessage+0x10\n  /* 0a0 */  mov     $0x14,%edx\n  /* 0a5 */  mov     %edx,0x8(%esp)\n  /* 0a9 */  mov     %ecx,0x4(%esp)\n  /* 0ad */  mov     %eax,(%esp)\n  /* 0b0 */  mov     %ebx,vcrSendMessage+0xc\n  /* 0b6 */  call    Sys_FileWrite\n  /* 0bb */  mov     0x1c(%esp),%edx\n  /* 0bf */  mov     0x28(%esp),%ebx\n  /* 0c3 */  add     $0x2c,%esp\n  /* 0c6 */  mov     %edx,%eax\n  /* 0c8 */  ret\n  /* 0c9 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  movl    $\"NET_SendMessage: disconnected socket\\n\",(%esp)\n  /* 0d7 */  call    Con_Printf\n.Ldc:\n  /* 0dc */  mov     $0xffffffff,%edx\n  /* 0e1 */  jmp     .L55\n","c":"/* candidate for NET_SendMessage (net_main.c, 230 bytes) */\n#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nextern int recording;\nextern int messagesSent;\nextern int vcrFile;\nextern struct {\n    double time;\n    int op;\n    long session;\n    int r;\n} vcrSendMessage;\n\nint NET_SendMessage (struct qsocket_s *sock, sizebuf_t *data)\n{\n    int r;\n\n    if (!sock)\n        return -1;\n\n    if (sock->disconnected)\n    {\n        Con_Printf(\"NET_SendMessage: disconnected socket\\n\");\n        return -1;\n    }\n\n    net_time = Sys_FloatTime();\n    r = net_drivers[sock->driver].QSendMessage(sock, data);\n    if (r == 1 && sock->driver)\n        messagesSent++;\n\n    if (recording)\n    {\n        vcrSendMessage.time = host_time;\n        vcrSendMessage.op = VCR_OP_SENDMESSAGE;\n        vcrSendMessage.session = (long)sock;\n        vcrSendMessage.r = r;\n        Sys_FileWrite(vcrFile, &vcrSendMessage, 20);\n    }\n\n    return r;\n}\n","size":230,"score":100,"agent":"forky","pid":14,"session":1395,"ts":1791750161567}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1564,"symbol":"SV_UpdateToReliableMessages","file":"sv_main.c","asm":"# SV_UpdateToReliableMessages  (TU sv_main.c, section .text, 403 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_UpdateToReliableMessages:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  mov     svs,%edx\n  /* 00c */  mov     svs+0x8,%eax\n  /* 011 */  test    %edx,%edx\n  /* 013 */  mov     %eax,host_client\n  /* 018 */  jle     .L180\n  /* 01e */  fildl   0x2044(%eax)\n  /* 024 */  mov     %eax,%ebx\n  /* 026 */  mov     $0x0,%edi\n  /* 02b */  mov     0x1f98(%eax),%ecx\n  /* 031 */  flds    0x124(%ecx)\n  /* 037 */  fxch    %st(1)\n  /* 039 */  fucomip %st(1),%st\n  /* 03b */  fstp    %st(0)\n  /* 03d */  jp      .L50\n  /* 03f */  je      .L104\n  /* 045 */  lea     0x0(%esi),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  add     $0x44,%ebx\n  /* 053 */  xor     %esi,%esi\n  /* 055 */  lea     0x0(%esi),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     -0x44(%ebx),%ecx\n  /* 063 */  test    %ecx,%ecx\n  /* 065 */  je      .Lc1\n  /* 067 */  mov     %ebx,(%esp)\n  /* 06a */  mov     $0xe,%edx\n  /* 06f */  mov     %edx,0x4(%esp)\n  /* 073 */  call    MSG_WriteByte\n  /* 078 */  mov     %edi,0x4(%esp)\n  /* 07c */  mov     %ebx,(%esp)\n  /* 07f */  call    MSG_WriteByte\n  /* 084 */  mov     host_client,%eax\n  /* 089 */  mov     0x1f98(%eax),%eax\n  /* 08f */  flds    0x124(%eax)\n  /* 095 */  fnstcw  0x1e(%esp)\n  /* 099 */  mov     %ebx,(%esp)\n  /* 09c */  movzwl  0x1e(%esp),%eax\n  /* 0a1 */  or      $0xc00,%ax\n  /* 0a5 */  mov     %ax,0x1c(%esp)\n  /* 0aa */  fldcw   0x1c(%esp)\n  /* 0ae */  fistpl  0x4(%esp)\n  /* 0b2 */  fldcw   0x1e(%esp)\n  /* 0b6 */  call    MSG_WriteShort\n  /* 0bb */  mov     svs,%edx\n.Lc1:\n  /* 0c1 */  inc     %esi\n  /* 0c2 */  add     $0x2048,%ebx\n  /* 0c8 */  cmp     %esi,%edx\n  /* 0ca */  jg      .L60\n  /* 0cc */  mov     host_client,%eax\n  /* 0d1 */  mov     svs+0x8,%ebx\n  /* 0d7 */  mov     0x1f98(%eax),%ecx\n  /* 0dd */  flds    0x124(%ecx)\n  /* 0e3 */  fnstcw  0x1e(%esp)\n  /* 0e7 */  movzwl  0x1e(%esp),%ecx\n  /* 0ec */  or      $0xc00,%cx\n  /* 0f1 */  mov     %cx,0x1c(%esp)\n  /* 0f6 */  fldcw   0x1c(%esp)\n  /* 0fa */  fistpl  0x2044(%eax)\n  /* 100 */  fldcw   0x1e(%esp)\n.L104:\n  /* 104 */  inc     %edi\n  /* 105 */  add     $0x2048,%eax\n  /* 10a */  cmp     %edx,%edi\n  /* 10c */  mov     %eax,host_client\n  /* 111 */  jge     .L140\n  /* 113 */  mov     0x1f98(%eax),%ecx\n  /* 119 */  fildl   0x2044(%eax)\n  /* 11f */  flds    0x124(%ecx)\n  /* 125 */  fucomip %st(1),%st\n  /* 127 */  fstp    %st(0)\n  /* 129 */  jp      .L50\n  /* 12f */  je      .L104\n  /* 131 */  jmp     .L50\n  /* 136 */  xchg    %ax,%ax\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  test    %edx,%edx\n  /* 142 */  jle     .L180\n  /* 144 */  add     $0x44,%ebx\n  /* 147 */  xor     %esi,%esi\n  /* 149 */  lea     0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  mov     -0x44(%ebx),%eax\n  /* 153 */  test    %eax,%eax\n  /* 155 */  je      .L171\n  /* 157 */  mov     %ebx,(%esp)\n  /* 15a */  mov     sv+0x11d8,%eax\n  /* 15f */  mov     %eax,0x8(%esp)\n  /* 163 */  mov     sv+0x11d0,%eax\n  /* 168 */  mov     %eax,0x4(%esp)\n  /* 16c */  call    SZ_Write\n.L171:\n  /* 171 */  inc     %esi\n  /* 172 */  add     $0x2048,%ebx\n  /* 178 */  cmp     %esi,svs\n  /* 17e */  jg      .L150\n.L180:\n  /* 180 */  movl    $sv+0x11c8,(%esp)\n  /* 187 */  call    SZ_Clear\n  /* 18c */  add     $0x20,%esp\n  /* 18f */  pop     %ebx\n  /* 190 */  pop     %esi\n  /* 191 */  pop     %edi\n  /* 192 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid SV_UpdateToReliableMessages(void)\n{\n    int i, j;\n    client_t *client;\n\n    for (i = 0, host_client = svs.clients; svs.maxclients > i; host_client++, i++)\n    {\n        if (host_client->old_frags != host_client->edict->v.frags)\n        {\n        for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++)\n        {\n            if (!client->active)\n                continue;\n            MSG_WriteByte(&client->message, svc_updatefrags);\n            MSG_WriteByte(&client->message, i);\n            MSG_WriteShort(&client->message, host_client->edict->v.frags);\n        }\n        host_client->old_frags = host_client->edict->v.frags;\n        }\n    }\n\n    for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++)\n    {\n        if (!client->active)\n            continue;\n        SZ_Write(&client->message, sv.reliable_datagram.data, sv.reliable_datagram.cursize);\n    }\n\n    SZ_Clear(&sv.reliable_datagram);\n}\n","size":403,"score":100,"agent":"kuncc/4","pid":5,"session":1397,"ts":1791750166667}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1610,"symbol":"SV_AirMove","file":"sv_user.c","asm":"# SV_AirMove  (TU sv_user.c, section .text, 403 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_AirMove:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     $up,%edx\n  /* 008 */  mov     %ebx,0x38(%esp)\n  /* 00c */  mov     sv_player,%eax\n  /* 011 */  mov     $right,%ecx\n  /* 016 */  mov     %edx,0xc(%esp)\n  /* 01a */  mov     $forward,%ebx\n  /* 01f */  mov     %ecx,0x8(%esp)\n  /* 023 */  mov     %ebx,0x4(%esp)\n  /* 027 */  add     $0xac,%eax\n  /* 02c */  mov     %eax,(%esp)\n  /* 02f */  call    AngleVectors\n  /* 034 */  mov     sv_player,%edx\n  /* 03a */  flds    cmd+0xc\n  /* 040 */  flds    cmd+0x10\n  /* 046 */  fldl    sv+0xc\n  /* 04c */  flds    0x1a0(%edx)\n  /* 052 */  fcomip  %st(1),%st\n  /* 054 */  fstp    %st(0)\n  /* 056 */  jbe     .L60\n  /* 058 */  fldz\n  /* 05a */  fcomi   %st(2),%st\n  /* 05c */  fcmovbe %st(2),%st\n  /* 05e */  fstp    %st(2)\n.L60:\n  /* 060 */  xor     %eax,%eax\n  /* 062 */  lea     0x24(%esp),%ebx\n.L66:\n  /* 066 */  flds    forward(,%eax,4)\n  /* 06d */  fmul    %st(2),%st\n  /* 06f */  flds    right(,%eax,4)\n  /* 076 */  fmul    %st(2),%st\n  /* 078 */  faddp   %st,%st(1)\n  /* 07a */  fstps   (%ebx,%eax,4)\n  /* 07d */  inc     %eax\n  /* 07e */  cmp     $0x3,%eax\n  /* 081 */  jne     .L66\n  /* 083 */  fstp    %st(0)\n  /* 085 */  fstp    %st(0)\n  /* 087 */  flds    0x80(%edx)\n  /* 08d */  fnstcw  0x1e(%esp)\n  /* 091 */  movl    $wishdir,(%esp)\n  /* 098 */  movzwl  0x1e(%esp),%eax\n  /* 09d */  or      $0xc00,%ax\n  /* 0a1 */  mov     %ax,0x1c(%esp)\n  /* 0a6 */  fldcw   0x1c(%esp)\n  /* 0aa */  fistpl  0x18(%esp)\n  /* 0ae */  fldcw   0x1e(%esp)\n  /* 0b2 */  cmpl    $0x3,0x18(%esp)\n  /* 0b7 */  fldz\n  /* 0b9 */  flds    cmd+0x14\n  /* 0bf */  fcmove  %st(1),%st\n  /* 0c1 */  fstp    %st(1)\n  /* 0c3 */  fsts    0x2c(%esp)\n  /* 0c7 */  flds    0x24(%esp)\n  /* 0cb */  fstps   wishdir\n  /* 0d1 */  flds    0x28(%esp)\n  /* 0d5 */  fstps   wishdir+0x4\n  /* 0db */  fstps   wishdir+0x8\n  /* 0e1 */  call    VectorNormalize\n  /* 0e6 */  fsts    wishspeed\n  /* 0ec */  flds    sv_maxspeed+0x10\n  /* 0f2 */  fxch    %st(1)\n  /* 0f4 */  fcomi   %st(1),%st\n  /* 0f6 */  ja      .L170\n  /* 0f8 */  fstp    %st(0)\n  /* 0fa */  fstp    %st(0)\n.Lfc:\n  /* 0fc */  mov     sv_player,%eax\n  /* 101 */  flds    =0x41000000 (8f)\n  /* 107 */  flds    0x80(%eax)\n  /* 10d */  fucomip %st(1),%st\n  /* 10f */  fstp    %st(0)\n  /* 111 */  jp      .L140\n  /* 113 */  jne     .L140\n  /* 115 */  mov     velocity,%eax\n  /* 11a */  flds    0x24(%esp)\n  /* 11e */  mov     0x38(%esp),%ebx\n  /* 122 */  fstps   (%eax)\n  /* 124 */  flds    0x28(%esp)\n  /* 128 */  fstps   0x4(%eax)\n  /* 12b */  flds    0x2c(%esp)\n  /* 12f */  fstps   0x8(%eax)\n  /* 132 */  add     $0x3c,%esp\n  /* 135 */  ret\n  /* 136 */  xchg    %ax,%ax\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     onground,%eax\n  /* 145 */  test    %eax,%eax\n  /* 147 */  je      .L160\n  /* 149 */  call    SV_UserFriction\n  /* 14e */  call    SV_Accelerate\n  /* 153 */  mov     0x38(%esp),%ebx\n  /* 157 */  add     $0x3c,%esp\n  /* 15a */  ret\n  /* 15b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  mov     %ebx,(%esp)\n  /* 163 */  call    SV_AirAccelerate\n  /* 168 */  mov     0x38(%esp),%ebx\n  /* 16c */  add     $0x3c,%esp\n  /* 16f */  ret\n.L170:\n  /* 170 */  mov     %ebx,0x8(%esp)\n  /* 174 */  fdivrp  %st,%st(1)\n  /* 176 */  mov     %ebx,(%esp)\n  /* 179 */  fstps   0x4(%esp)\n  /* 17d */  call    VectorScale\n  /* 182 */  flds    sv_maxspeed+0x10\n  /* 188 */  fstps   wishspeed\n  /* 18e */  jmp     .Lfc\n","c":"#include \"quakedef.h\"\n\nstatic vec3_t forward, right, up;\nextern edict_t *sv_player;\nextern float *velocity;\nextern float wishspeed;\nextern vec3_t wishdir;\nextern usercmd_t cmd;\nextern cvar_t sv_maxspeed;\nextern qboolean onground;\n\nvoid SV_AirMove(void)\n{\n    int i;\n    vec3_t wishvel;\n    float fmove, smove;\n\n    AngleVectors(sv_player->v.angles, forward, right, up);\n\n    fmove = cmd.forwardmove;\n    smove = cmd.sidemove;\n\n    if (sv.time < sv_player->v.teleport_time && fmove < 0)\n        fmove = 0;\n\n    for (i = 0; i < 3; i++)\n        wishvel[i] = forward[i] * fmove + right[i] * smove;\n\n    if ((int)sv_player->v.movetype != MOVETYPE_WALK)\n        wishvel[2] = cmd.upmove;\n    else\n        wishvel[2] = 0;\n\n    VectorCopy(wishvel, wishdir);\n    wishspeed = VectorNormalize(wishdir);\n    if (wishspeed > sv_maxspeed.value)\n    {\n        VectorScale(wishvel, sv_maxspeed.value / wishspeed, wishvel);\n        wishspeed = sv_maxspeed.value;\n    }\n\n    if (sv_player->v.movetype == MOVETYPE_NOCLIP)\n    {\n        VectorCopy(wishvel, velocity);\n    }\n    else if (onground)\n    {\n        SV_UserFriction();\n        SV_Accelerate();\n    }\n    else\n    {\n        SV_AirAccelerate(wishvel);\n    }\n}\n","size":403,"score":100,"agent":"kuncc/7","pid":8,"session":1398,"ts":1791750166804}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":751,"symbol":"CL_BaseMove","file":"cl_input.c","asm":"# CL_BaseMove  (TU cl_input.c, section .text, 405 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_BaseMove:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  cmpl    $0x4,cls+0x8e8\n  /* 00a */  mov     %ebx,0x28(%esp)\n  /* 00e */  mov     0x30(%esp),%ebx\n  /* 012 */  je      .L20\n.L14:\n  /* 014 */  mov     0x28(%esp),%ebx\n  /* 018 */  add     $0x2c,%esp\n  /* 01b */  ret\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  call    CL_AdjustAngles\n  /* 025 */  xor     %edx,%edx\n  /* 027 */  mov     $0x18,%eax\n  /* 02c */  mov     %eax,0x8(%esp)\n  /* 030 */  mov     %edx,0x4(%esp)\n  /* 034 */  mov     %ebx,(%esp)\n  /* 037 */  call    Q_memset\n  /* 03c */  testb   $0x1,in_strafe+0x8\n  /* 043 */  jne     .L150\n.L49:\n  /* 049 */  movl    $in_moveright,(%esp)\n  /* 050 */  flds    cl_sidespeed+0x10\n  /* 056 */  fstps   0x1c(%esp)\n  /* 05a */  call    CL_KeyState\n  /* 05f */  fmuls   0x1c(%esp)\n  /* 063 */  fadds   0x10(%ebx)\n  /* 066 */  fstps   0x10(%ebx)\n  /* 069 */  movl    $in_moveleft,(%esp)\n  /* 070 */  flds    cl_sidespeed+0x10\n  /* 076 */  fstps   0x1c(%esp)\n  /* 07a */  call    CL_KeyState\n  /* 07f */  fmuls   0x1c(%esp)\n  /* 083 */  fsubrs  0x10(%ebx)\n  /* 086 */  fstps   0x10(%ebx)\n  /* 089 */  movl    $in_up,(%esp)\n  /* 090 */  flds    cl_upspeed+0x10\n  /* 096 */  fstps   0x1c(%esp)\n  /* 09a */  call    CL_KeyState\n  /* 09f */  fmuls   0x1c(%esp)\n  /* 0a3 */  fadds   0x14(%ebx)\n  /* 0a6 */  fstps   0x14(%ebx)\n  /* 0a9 */  movl    $in_down,(%esp)\n  /* 0b0 */  flds    cl_upspeed+0x10\n  /* 0b6 */  fstps   0x1c(%esp)\n  /* 0ba */  call    CL_KeyState\n  /* 0bf */  testb   $0x1,in_klook+0x8\n  /* 0c6 */  fmuls   0x1c(%esp)\n  /* 0ca */  fsubrs  0x14(%ebx)\n  /* 0cd */  fstps   0x14(%ebx)\n  /* 0d0 */  je      .L108\n.Ld2:\n  /* 0d2 */  testb   $0x1,in_speed+0x8\n  /* 0d9 */  je      .L14\n  /* 0df */  flds    cl_movespeedkey+0x10\n  /* 0e5 */  flds    0xc(%ebx)\n  /* 0e8 */  fmul    %st(1),%st\n  /* 0ea */  fstps   0xc(%ebx)\n  /* 0ed */  flds    0x10(%ebx)\n  /* 0f0 */  fmul    %st(1),%st\n  /* 0f2 */  fstps   0x10(%ebx)\n  /* 0f5 */  fmuls   0x14(%ebx)\n  /* 0f8 */  fstps   0x14(%ebx)\n  /* 0fb */  mov     0x28(%esp),%ebx\n  /* 0ff */  add     $0x2c,%esp\n  /* 102 */  ret\n  /* 103 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  movl    $in_forward,(%esp)\n  /* 10f */  flds    cl_forwardspeed+0x10\n  /* 115 */  fstps   0x1c(%esp)\n  /* 119 */  call    CL_KeyState\n  /* 11e */  fmuls   0x1c(%esp)\n  /* 122 */  fadds   0xc(%ebx)\n  /* 125 */  fstps   0xc(%ebx)\n  /* 128 */  movl    $in_back,(%esp)\n  /* 12f */  flds    cl_backspeed+0x10\n  /* 135 */  fstps   0x1c(%esp)\n  /* 139 */  call    CL_KeyState\n  /* 13e */  fmuls   0x1c(%esp)\n  /* 142 */  fsubrs  0xc(%ebx)\n  /* 145 */  fstps   0xc(%ebx)\n  /* 148 */  jmp     .Ld2\n  /* 14a */  lea     0x0(%esi),%esi\n.L150:\n  /* 150 */  movl    $in_right,(%esp)\n  /* 157 */  flds    cl_sidespeed+0x10\n  /* 15d */  fstps   0x1c(%esp)\n  /* 161 */  call    CL_KeyState\n  /* 166 */  fmuls   0x1c(%esp)\n  /* 16a */  fadds   0x10(%ebx)\n  /* 16d */  fstps   0x10(%ebx)\n  /* 170 */  movl    $in_left,(%esp)\n  /* 177 */  flds    cl_sidespeed+0x10\n  /* 17d */  fstps   0x1c(%esp)\n  /* 181 */  call    CL_KeyState\n  /* 186 */  fmuls   0x1c(%esp)\n  /* 18a */  fsubrs  0x10(%ebx)\n  /* 18d */  fstps   0x10(%ebx)\n  /* 190 */  jmp     .L49\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_up, in_down, in_left, in_right, in_forward, in_back, in_moveleft, in_moveright;\nvoid CL_AdjustAngles (void);\n\nvoid CL_BaseMove(usercmd_t *cmd)\n{\n\tif (cls.signon != SIGNONS)\n\t\treturn;\n\n\tCL_AdjustAngles ();\n\n\tQ_memset (cmd, 0, sizeof(*cmd));\n\n\tif (in_strafe.state & 1)\n\t{\n\t\tcmd->sidemove += cl_sidespeed.value * CL_KeyState (&in_right);\n\t\tcmd->sidemove -= cl_sidespeed.value * CL_KeyState (&in_left);\n\t}\n\n\tcmd->sidemove += cl_sidespeed.value * CL_KeyState (&in_moveright);\n\tcmd->sidemove -= cl_sidespeed.value * CL_KeyState (&in_moveleft);\n\n\tcmd->upmove += cl_upspeed.value * CL_KeyState (&in_up);\n\tcmd->upmove -= cl_upspeed.value * CL_KeyState (&in_down);\n\n\tif (! (in_klook.state & 1) )\n\t{\n\t\tcmd->forwardmove += cl_forwardspeed.value * CL_KeyState (&in_forward);\n\t\tcmd->forwardmove -= cl_backspeed.value * CL_KeyState (&in_back);\n\t}\n\n\tif (in_speed.state & 1)\n\t{\n\t\tcmd->forwardmove *= cl_movespeedkey.value;\n\t\tcmd->sidemove *= cl_movespeedkey.value;\n\t\tcmd->upmove *= cl_movespeedkey.value;\n\t}\n}\n","size":405,"score":100,"agent":"kuncc/1","pid":2,"session":1401,"ts":1791750178075}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1152,"symbol":"Mod_SetParent","file":"model.c","asm":"# Mod_SetParent  (TU model.c, section .text, 405 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_SetParent:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x50(%esp),%edi\n  /* 00b */  mov     0x54(%esp),%eax\n  /* 00f */  mov     %eax,0x14(%edi)\n  /* 012 */  mov     (%edi),%eax\n  /* 014 */  test    %eax,%eax\n  /* 016 */  js      .L18d\n.L1c:\n  /* 01c */  mov     0x1c(%edi),%ebx\n  /* 01f */  mov     %edi,0x14(%ebx)\n  /* 022 */  mov     (%ebx),%ebp\n  /* 024 */  test    %ebp,%ebp\n  /* 026 */  js      .L17a\n  /* 02c */  mov     %edi,%ebp\n.L2e:\n  /* 02e */  mov     0x1c(%ebx),%esi\n  /* 031 */  mov     %ebx,0x14(%esi)\n  /* 034 */  mov     (%esi),%edi\n  /* 036 */  test    %edi,%edi\n  /* 038 */  js      .L165\n  /* 03e */  mov     %ebp,%edi\n.L40:\n  /* 040 */  mov     0x1c(%esi),%ebp\n  /* 043 */  mov     %ebx,%eax\n  /* 045 */  mov     %esi,0x14(%ebp)\n  /* 048 */  mov     0x0(%ebp),%ecx\n  /* 04b */  test    %ecx,%ecx\n  /* 04d */  js      .L150\n.L53:\n  /* 053 */  mov     0x1c(%ebp),%ebx\n  /* 056 */  mov     %ebp,0x14(%ebx)\n  /* 059 */  mov     (%ebx),%edx\n  /* 05b */  test    %edx,%edx\n  /* 05d */  js      .L13b\n  /* 063 */  mov     %eax,%ecx\n  /* 065 */  mov     %esi,%edx\n.L67:\n  /* 067 */  mov     0x1c(%ebx),%esi\n  /* 06a */  mov     %ebx,0x14(%esi)\n  /* 06d */  mov     (%esi),%eax\n  /* 06f */  test    %eax,%eax\n  /* 071 */  js      .Le8\n.L73:\n  /* 073 */  mov     0x1c(%esi),%eax\n  /* 076 */  mov     %eax,0x20(%esp)\n  /* 07a */  mov     %esi,0x14(%eax)\n  /* 07d */  mov     (%eax),%eax\n  /* 07f */  test    %eax,%eax\n  /* 081 */  js      .L124\n  /* 087 */  mov     %edx,0x1c(%esp)\n.L8b:\n  /* 08b */  mov     0x20(%esp),%edx\n  /* 08f */  mov     0x1c(%edx),%eax\n  /* 092 */  mov     %edx,0x14(%eax)\n  /* 095 */  mov     (%eax),%edx\n  /* 097 */  test    %edx,%edx\n  /* 099 */  js      .L104\n  /* 09b */  mov     %ecx,0x24(%esp)\n.L9f:\n  /* 09f */  mov     0x1c(%eax),%edx\n  /* 0a2 */  mov     %eax,0x14(%edx)\n  /* 0a5 */  mov     (%edx),%ecx\n  /* 0a7 */  test    %ecx,%ecx\n  /* 0a9 */  js      .Ld8\n.Lab:\n  /* 0ab */  mov     %edx,0x4(%esp)\n  /* 0af */  mov     %eax,0x2c(%esp)\n  /* 0b3 */  mov     0x1c(%edx),%ecx\n  /* 0b6 */  mov     %edx,0x28(%esp)\n  /* 0ba */  mov     %ecx,(%esp)\n  /* 0bd */  call    Mod_SetParent\n  /* 0c2 */  mov     0x28(%esp),%edx\n  /* 0c6 */  mov     %edx,%ecx\n  /* 0c8 */  mov     0x20(%edx),%edx\n  /* 0cb */  mov     %ecx,0x14(%edx)\n  /* 0ce */  mov     (%edx),%eax\n  /* 0d0 */  test    %eax,%eax\n  /* 0d2 */  mov     0x2c(%esp),%eax\n  /* 0d6 */  jns     .Lab\n.Ld8:\n  /* 0d8 */  mov     0x20(%eax),%edx\n  /* 0db */  mov     %eax,0x14(%edx)\n  /* 0de */  mov     (%edx),%ecx\n  /* 0e0 */  test    %ecx,%ecx\n  /* 0e2 */  js      .L100\n  /* 0e4 */  mov     %edx,%eax\n  /* 0e6 */  jmp     .L9f\n.Le8:\n  /* 0e8 */  mov     0x20(%ebx),%eax\n  /* 0eb */  mov     %ebx,0x14(%eax)\n  /* 0ee */  mov     (%eax),%ebx\n  /* 0f0 */  test    %ebx,%ebx\n  /* 0f2 */  js      .L137\n  /* 0f4 */  mov     %eax,%ebx\n  /* 0f6 */  jmp     .L67\n  /* 0fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     0x24(%esp),%ecx\n.L104:\n  /* 104 */  mov     0x20(%esp),%edx\n  /* 108 */  mov     0x20(%edx),%eax\n  /* 10b */  mov     %edx,0x14(%eax)\n  /* 10e */  mov     (%eax),%edx\n  /* 110 */  test    %edx,%edx\n  /* 112 */  js      .L120\n  /* 114 */  mov     %eax,0x20(%esp)\n  /* 118 */  jmp     .L8b\n  /* 11d */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  mov     0x1c(%esp),%edx\n.L124:\n  /* 124 */  mov     0x20(%esi),%eax\n  /* 127 */  mov     %esi,0x14(%eax)\n  /* 12a */  mov     (%eax),%esi\n  /* 12c */  test    %esi,%esi\n  /* 12e */  js      .Le8\n  /* 130 */  mov     %eax,%esi\n  /* 132 */  jmp     .L73\n.L137:\n  /* 137 */  mov     %ecx,%eax\n  /* 139 */  mov     %edx,%esi\n.L13b:\n  /* 13b */  mov     0x20(%ebp),%edx\n  /* 13e */  mov     %ebp,0x14(%edx)\n  /* 141 */  mov     (%edx),%ebp\n  /* 143 */  test    %ebp,%ebp\n  /* 145 */  js      .L14e\n  /* 147 */  mov     %edx,%ebp\n  /* 149 */  jmp     .L53\n.L14e:\n  /* 14e */  mov     %eax,%ebx\n.L150:\n  /* 150 */  mov     0x20(%esi),%eax\n  /* 153 */  mov     %esi,0x14(%eax)\n  /* 156 */  mov     (%eax),%esi\n  /* 158 */  test    %esi,%esi\n  /* 15a */  js      .L163\n  /* 15c */  mov     %eax,%esi\n  /* 15e */  jmp     .L40\n.L163:\n  /* 163 */  mov     %edi,%ebp\n.L165:\n  /* 165 */  mov     0x20(%ebx),%eax\n  /* 168 */  mov     %ebx,0x14(%eax)\n  /* 16b */  mov     (%eax),%ecx\n  /* 16d */  test    %ecx,%ecx\n  /* 16f */  js      .L178\n  /* 171 */  mov     %eax,%ebx\n  /* 173 */  jmp     .L2e\n.L178:\n  /* 178 */  mov     %ebp,%edi\n.L17a:\n  /* 17a */  mov     0x20(%edi),%eax\n  /* 17d */  mov     %edi,0x14(%eax)\n  /* 180 */  mov     (%eax),%edx\n  /* 182 */  test    %edx,%edx\n  /* 184 */  js      .L18d\n  /* 186 */  mov     %eax,%edi\n  /* 188 */  jmp     .L1c\n.L18d:\n  /* 18d */  add     $0x3c,%esp\n  /* 190 */  pop     %ebx\n  /* 191 */  pop     %esi\n  /* 192 */  pop     %edi\n  /* 193 */  pop     %ebp\n  /* 194 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid Mod_SetParent(mnode_t *node, mnode_t *parent)\n{\n\tnode->parent = parent;\n\tif (node->contents < 0)\n\t\treturn;\n\tMod_SetParent(node->children[0], node);\n\tMod_SetParent(node->children[1], node);\n}\n","size":405,"score":100,"agent":"kuncc/0","pid":1,"session":1402,"ts":1791750181320}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1442,"symbol":"R_LavaSplash","file":"r_part.c","asm":"# R_LavaSplash  (TU r_part.c, section .text, 334 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_LavaSplash:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0xffffff80,%ecx\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x3c,%esp\n  /* 00c */  mov     %ecx,0x1c(%esp)\n  /* 010 */  mov     0x50(%esp),%edi\n  /* 014 */  lea     0x24(%esp),%esi\n.L18:\n  /* 018 */  mov     $0xffffff80,%ebp\n.L1d:\n  /* 01d */  mov     free_particles,%ebx\n  /* 023 */  test    %ebx,%ebx\n  /* 025 */  jne     .L30\n.L27:\n  /* 027 */  add     $0x3c,%esp\n  /* 02a */  pop     %ebx\n  /* 02b */  pop     %esi\n  /* 02c */  pop     %edi\n  /* 02d */  pop     %ebp\n  /* 02e */  ret\n  /* 02f */  nop\n.L30:\n  /* 030 */  mov     0x10(%ebx),%eax\n  /* 033 */  flds    =0x40000000 (2f)\n  /* 039 */  faddl   cl+0x23c\n  /* 03f */  mov     %eax,free_particles\n  /* 044 */  mov     active_particles,%eax\n  /* 049 */  mov     %ebx,active_particles\n  /* 04f */  add     $0x14,%ebx\n  /* 052 */  mov     %eax,-0x4(%ebx)\n  /* 055 */  fstpl   0x10(%esp)\n  /* 059 */  call    rand\n  /* 05e */  and     $0x1f,%eax\n  /* 061 */  mov     %eax,0x18(%esp)\n  /* 065 */  fildl   0x18(%esp)\n  /* 069 */  fmull   =0x3f947ae147ae147b (0.02)\n  /* 06f */  faddl   0x10(%esp)\n  /* 073 */  fstps   0x10(%ebx)\n  /* 076 */  call    rand\n  /* 07b */  movl    $0x2,0x14(%ebx)\n  /* 082 */  and     $0x7,%eax\n  /* 085 */  add     $0xe0,%eax\n  /* 08a */  mov     %eax,0x10(%esp)\n  /* 08e */  fildl   0x10(%esp)\n  /* 092 */  fstps   -0x8(%ebx)\n  /* 095 */  call    rand\n  /* 09a */  and     $0x7,%eax\n  /* 09d */  add     %ebp,%eax\n  /* 09f */  add     $0x8,%ebp\n  /* 0a2 */  mov     %eax,0x10(%esp)\n  /* 0a6 */  fildl   0x10(%esp)\n  /* 0aa */  fstps   0x24(%esp)\n  /* 0ae */  call    rand\n  /* 0b3 */  mov     0x1c(%esp),%edx\n  /* 0b7 */  movl    $0x43800000,0x2c(%esp)\n  /* 0bf */  and     $0x7,%eax\n  /* 0c2 */  add     %edx,%eax\n  /* 0c4 */  mov     %eax,0x10(%esp)\n  /* 0c8 */  fildl   0x10(%esp)\n  /* 0cc */  fsts    0x28(%esp)\n  /* 0d0 */  flds    (%edi)\n  /* 0d2 */  fadds   0x24(%esp)\n  /* 0d6 */  fstps   -0x14(%ebx)\n  /* 0d9 */  fadds   0x4(%edi)\n  /* 0dc */  fstps   -0x10(%ebx)\n  /* 0df */  flds    0x8(%edi)\n  /* 0e2 */  fstps   0x10(%esp)\n  /* 0e6 */  call    rand\n  /* 0eb */  and     $0x3f,%eax\n  /* 0ee */  mov     %eax,0x18(%esp)\n  /* 0f2 */  fildl   0x18(%esp)\n  /* 0f6 */  fadds   0x10(%esp)\n  /* 0fa */  fstps   -0xc(%ebx)\n  /* 0fd */  mov     %esi,(%esp)\n  /* 100 */  call    VectorNormalize\n  /* 105 */  fstp    %st(0)\n  /* 107 */  call    rand\n  /* 10c */  mov     %ebx,0x8(%esp)\n  /* 110 */  mov     %esi,(%esp)\n  /* 113 */  and     $0x3f,%eax\n  /* 116 */  add     $0x32,%eax\n  /* 119 */  mov     %eax,0x10(%esp)\n  /* 11d */  fildl   0x10(%esp)\n  /* 121 */  fstps   0x4(%esp)\n  /* 125 */  call    VectorScale\n  /* 12a */  cmp     $0x80,%ebp\n  /* 130 */  jne     .L1d\n  /* 136 */  addl    $0x8,0x1c(%esp)\n  /* 13b */  cmpl    $0x80,0x1c(%esp)\n  /* 143 */  jne     .L18\n  /* 149 */  jmp     .L27\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern particle_t *free_particles, *active_particles;\n\nvoid R_LavaSplash (vec3_t org)\n{\n    int i, j, k;\n    particle_t *p;\n    float vel;\n    vec3_t dir;\n\n    for (i=-16 ; i<16 ; i++)\n        for (j=-16 ; j<16 ; j++)\n            for (k=0 ; k<1 ; k++)\n            {\n                if (!free_particles)\n                    return;\n                p = free_particles;\n                free_particles = p->next;\n                p->next = active_particles;\n                active_particles = p;\n\n                p->die = cl.time + 2 + (rand()&31) * 0.02;\n                p->color = 224 + (rand()&7);\n                p->type = pt_slowgrav;\n\n                dir[0] = j*8 + (rand()&7);\n                dir[1] = i*8 + (rand()&7);\n                dir[2] = 256;\n\n                p->org[0] = org[0] + dir[0];\n                p->org[1] = org[1] + dir[1];\n                p->org[2] = org[2] + (rand()&63);\n\n                VectorNormalize (dir);\n                vel = 50 + (rand()&63);\n                VectorScale (dir, vel, p->vel);\n            }\n}\n","size":334,"score":100,"agent":"unc","pid":16,"session":1403,"ts":1791750185622}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":832,"symbol":"MSG_WriteByte","file":"common.c","asm":"# MSG_WriteByte  (TU common.c, section .text, 149 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMSG_WriteByte:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x10(%ebx),%eax\n  /* 00e */  mov     0xc(%ebx),%edx\n  /* 011 */  cmp     %edx,%eax\n  /* 013 */  jge     .L30\n  /* 015 */  lea     0x1(%eax),%edx\n.L18:\n  /* 018 */  mov     %edx,0x10(%ebx)\n  /* 01b */  mov     0x8(%ebx),%ecx\n  /* 01e */  add     %ecx,%eax\n  /* 020 */  movzbl  0x24(%esp),%ecx\n  /* 025 */  mov     %cl,(%eax)\n  /* 027 */  mov     0x18(%esp),%ebx\n  /* 02b */  add     $0x1c,%esp\n  /* 02e */  ret\n  /* 02f */  nop\n.L30:\n  /* 030 */  mov     (%ebx),%eax\n  /* 032 */  test    %eax,%eax\n  /* 034 */  je      .L80\n  /* 036 */  test    %edx,%edx\n  /* 038 */  jle     .L60\n.L3a:\n  /* 03a */  movl    $0x1,0x4(%ebx)\n  /* 041 */  movl    $\"SZ_GetSpace: overflow\",(%esp)\n  /* 048 */  call    Con_Printf\n  /* 04d */  mov     $0x1,%edx\n  /* 052 */  xor     %eax,%eax\n  /* 054 */  jmp     .L18\n  /* 056 */  xchg    %ax,%ax\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movl    $\"SZ_GetSpace: %i is > full buffer size\",(%esp)\n  /* 067 */  mov     $0x1,%eax\n  /* 06c */  mov     %eax,0x4(%esp)\n  /* 070 */  call    Sys_Error\n  /* 075 */  jmp     .L3a\n  /* 077 */  nop\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"SZ_GetSpace: overflow without allowoverflow set\",(%esp)\n  /* 087 */  call    Sys_Error\n  /* 08c */  mov     0xc(%ebx),%edx\n  /* 08f */  test    %edx,%edx\n  /* 091 */  jg      .L3a\n  /* 093 */  jmp     .L60\n","c":"#include \"quakedef.h\"\n\nvoid *SZ_GetSpace (sizebuf_t *buf, int length)\n{\n\tvoid\t*data;\n\n\tif (buf->cursize + length > buf->maxsize)\n\t{\n\t\tif (!buf->allowoverflow)\n\t\t\tSys_Error (\"SZ_GetSpace: overflow without allowoverflow set\");\n\n\t\tif (length > buf->maxsize)\n\t\t\tSys_Error (\"SZ_GetSpace: %i is > full buffer size\", length);\n\n\t\tbuf->overflowed = true;\n\t\tCon_Printf (\"SZ_GetSpace: overflow\");\n\t\tbuf->cursize = 0;\n\t}\n\n\tdata = buf->data + buf->cursize;\n\tbuf->cursize += length;\n\n\treturn data;\n}\n\nvoid MSG_WriteByte (sizebuf_t *sb, int c)\n{\n\tbyte *buf;\n\n\tbuf = SZ_GetSpace (sb, 1);\n\t*buf = c;\n}\n","size":149,"score":100,"agent":"rebelor","pid":11,"session":1404,"ts":1791750194535}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1005,"symbol":"Host_Tell_f","file":"host_cmd.c","asm":"# Host_Tell_f  (TU host_cmd.c, section .text, 406 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Tell_f:\n  /* 000 */  cmpl    $0x1,cmd_source\n  /* 007 */  je      .L168\n  /* 00d */  sub     $0x6c,%esp\n  /* 010 */  mov     %ebx,0x5c(%esp)\n  /* 014 */  mov     %esi,0x60(%esp)\n  /* 018 */  mov     %edi,0x64(%esp)\n  /* 01c */  mov     %ebp,0x68(%esp)\n  /* 020 */  call    Cmd_Argc\n  /* 025 */  cmp     $0x2,%eax\n  /* 028 */  jg      .L40\n.L2a:\n  /* 02a */  mov     0x5c(%esp),%ebx\n  /* 02e */  mov     0x60(%esp),%esi\n  /* 032 */  mov     0x64(%esp),%edi\n  /* 036 */  mov     0x68(%esp),%ebp\n  /* 03a */  add     $0x6c,%esp\n  /* 03d */  ret\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  mov     host_client,%eax\n  /* 045 */  lea     0x10(%esp),%edi\n  /* 049 */  mov     %edi,(%esp)\n  /* 04c */  add     $0x1f9c,%eax\n  /* 051 */  mov     %eax,0x4(%esp)\n  /* 055 */  call    Q_strcpy\n  /* 05a */  mov     $\": \",%eax\n  /* 05f */  mov     %eax,0x4(%esp)\n  /* 063 */  mov     %edi,(%esp)\n  /* 066 */  call    Q_strcat\n  /* 06b */  call    Cmd_Args\n  /* 070 */  cmpb    $0x22,(%eax)\n  /* 073 */  mov     %eax,%ebx\n  /* 075 */  je      .L180\n.L7b:\n  /* 07b */  mov     %edi,(%esp)\n  /* 07e */  mov     $0x3e,%esi\n  /* 083 */  call    Q_strlen\n  /* 088 */  mov     %ebx,(%esp)\n  /* 08b */  sub     %eax,%esi\n  /* 08d */  call    Q_strlen\n  /* 092 */  cmp     %esi,%eax\n  /* 094 */  jg      .L170\n.L9a:\n  /* 09a */  mov     %edi,(%esp)\n  /* 09d */  mov     $\"\\n\",%esi\n  /* 0a2 */  call    strlen\n  /* 0a7 */  mov     $0x40,%ecx\n  /* 0ac */  mov     %ecx,0x8(%esp)\n  /* 0b0 */  mov     %ebx,0x4(%esp)\n  /* 0b4 */  mov     $0x2,%ebx\n  /* 0b9 */  add     %edi,%eax\n  /* 0bb */  mov     %eax,(%esp)\n  /* 0be */  call    __stpcpy_chk\n  /* 0c3 */  mov     %ebx,0x8(%esp)\n  /* 0c7 */  mov     %esi,0x4(%esp)\n  /* 0cb */  mov     %eax,%edx\n  /* 0cd */  mov     %edi,%eax\n  /* 0cf */  mov     %edx,(%esp)\n  /* 0d2 */  sub     %edx,%eax\n  /* 0d4 */  add     $0x40,%eax\n  /* 0d7 */  mov     %eax,0xc(%esp)\n  /* 0db */  call    __memcpy_chk\n  /* 0e0 */  mov     svs,%eax\n  /* 0e5 */  mov     host_client,%ebp\n  /* 0eb */  test    %eax,%eax\n  /* 0ed */  jle     .L13c\n  /* 0ef */  mov     svs+0x8,%ebx\n  /* 0f5 */  xor     %esi,%esi\n.Lf7:\n  /* 0f7 */  mov     (%ebx),%edx\n  /* 0f9 */  test    %edx,%edx\n  /* 0fb */  je      .L150\n  /* 0fd */  mov     0x4(%ebx),%eax\n  /* 100 */  test    %eax,%eax\n  /* 102 */  je      .L150\n  /* 104 */  movl    $0x1,(%esp)\n  /* 10b */  call    Cmd_Argv\n  /* 110 */  mov     %eax,0x4(%esp)\n  /* 114 */  lea     0x1f9c(%ebx),%eax\n  /* 11a */  mov     %eax,(%esp)\n  /* 11d */  call    Q_strcasecmp\n  /* 122 */  test    %eax,%eax\n  /* 124 */  jne     .L150\n  /* 126 */  mov     %edi,0x4(%esp)\n  /* 12a */  movl    $\"%s\",(%esp)\n  /* 131 */  mov     %ebx,host_client\n  /* 137 */  call    SV_ClientPrintf\n.L13c:\n  /* 13c */  mov     %ebp,host_client\n  /* 142 */  jmp     .L2a\n  /* 147 */  nop\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  inc     %esi\n  /* 151 */  add     $0x2048,%ebx\n  /* 157 */  cmp     %esi,svs\n  /* 15d */  jg      .Lf7\n  /* 15f */  jmp     .L13c\n  /* 161 */  lea     0x0(%esi,%eiz,1),%esi\n.L168:\n  /* 168 */  jmp     Cmd_ForwardToServer\n  /* 16d */  lea     0x0(%esi),%esi\n.L170:\n  /* 170 */  movb    $0x0,(%ebx,%esi,1)\n  /* 174 */  jmp     .L9a\n  /* 179 */  lea     0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  lea     0x1(%eax),%esi\n  /* 183 */  mov     %esi,(%esp)\n  /* 186 */  call    Q_strlen\n  /* 18b */  movb    $0x0,(%ebx,%eax,1)\n  /* 18f */  mov     %esi,%ebx\n  /* 191 */  jmp     .L7b\n","c":"#include \"quakedef.h\"\n\nvoid Host_Tell_f(void)\n{\n    int j;\n    client_t *client;\n    client_t *save;\n    char *p;\n    char text[64];\n\n    if (cmd_source == src_command)\n    {\n        Cmd_ForwardToServer();\n        return;\n    }\n    if (Cmd_Argc() < 3)\n        return;\n    Q_strcpy(text, host_client->name);\n    Q_strcat(text, \": \");\n    p = Cmd_Args();\n    if (*p == '\"')\n    {\n        p++;\n        p[Q_strlen(p) - 1] = 0;\n    }\n    j = sizeof(text) - 2 - Q_strlen(text);\n    if (Q_strlen(p) > j)\n        p[j] = 0;\n    strcat(text, p);\n    strcat(text, \"\\n\");\n    save = host_client;\n    for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++)\n    {\n        if (!client->active || !client->spawned)\n            continue;\n        if (Q_strcasecmp(client->name, Cmd_Argv(1)))\n            continue;\n        host_client = client;\n        SV_ClientPrintf(\"%s\", text);\n        break;\n    }\n    host_client = save;\n}\n","size":406,"score":100,"agent":"kuncc/5","pid":6,"session":1407,"ts":1791750196271}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1090,"symbol":"M_MultiPlayer_Draw","file":"menu.c","asm":"# M_MultiPlayer_Draw  (TU menu.c, section .text, 407 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_MultiPlayer_Draw:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x20,%esi\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x24,%esp\n  /* 00a */  movl    $\"gfx/qplaque.lmp\",(%esp)\n  /* 011 */  call    Draw_CachePic\n  /* 016 */  mov     $0x4,%edx\n  /* 01b */  mov     %edx,0x4(%esp)\n  /* 01f */  mov     %eax,0x8(%esp)\n  /* 023 */  mov     vid+0x14,%eax\n  /* 028 */  sub     $0x140,%eax\n  /* 02d */  shr     $1,%eax\n  /* 02f */  add     $0x10,%eax\n  /* 032 */  mov     %eax,(%esp)\n  /* 035 */  call    Draw_TransPic\n  /* 03a */  movl    $\"gfx/p_multi.lmp\",(%esp)\n  /* 041 */  call    Draw_CachePic\n  /* 046 */  mov     $0x4,%ecx\n  /* 04b */  mov     %ecx,0x4(%esp)\n  /* 04f */  mov     $0x140,%ecx\n  /* 054 */  mov     %eax,0x8(%esp)\n  /* 058 */  mov     %eax,%edx\n  /* 05a */  mov     vid+0x14,%eax\n  /* 05f */  mov     (%edx),%ebx\n  /* 061 */  sub     $0x140,%eax\n  /* 066 */  shr     $1,%eax\n  /* 068 */  sub     %ebx,%ecx\n  /* 06a */  mov     %ecx,%edx\n  /* 06c */  shr     $0x1f,%edx\n  /* 06f */  add     %ecx,%edx\n  /* 071 */  sar     $1,%edx\n  /* 073 */  add     %edx,%eax\n  /* 075 */  mov     %eax,(%esp)\n  /* 078 */  call    Draw_Pic\n  /* 07d */  movl    $\"gfx/mp_menu.lmp\",(%esp)\n  /* 084 */  call    Draw_CachePic\n  /* 089 */  mov     %esi,0x4(%esp)\n  /* 08d */  mov     %eax,0x8(%esp)\n  /* 091 */  mov     vid+0x14,%eax\n  /* 096 */  sub     $0x140,%eax\n  /* 09b */  shr     $1,%eax\n  /* 09d */  add     $0x48,%eax\n  /* 0a0 */  mov     %eax,(%esp)\n  /* 0a3 */  call    Draw_TransPic\n  /* 0a8 */  fnstcw  0x1e(%esp)\n  /* 0ac */  movl    $\"gfx/menudot%i.lmp\",(%esp)\n  /* 0b3 */  flds    =0x41200000 (10f)\n  /* 0b9 */  movzwl  0x1e(%esp),%eax\n  /* 0be */  fmull   host_time\n  /* 0c4 */  or      $0xc00,%ax\n  /* 0c8 */  mov     %ax,0x1c(%esp)\n  /* 0cd */  mov     $0x2aaaaaab,%eax\n  /* 0d2 */  fldcw   0x1c(%esp)\n  /* 0d6 */  fistpl  0x18(%esp)\n  /* 0da */  fldcw   0x1e(%esp)\n  /* 0de */  mov     0x18(%esp),%ecx\n  /* 0e2 */  imul    %ecx\n  /* 0e4 */  mov     %ecx,%eax\n  /* 0e6 */  sar     $0x1f,%eax\n  /* 0e9 */  sub     %eax,%edx\n  /* 0eb */  lea     (%edx,%edx,2),%eax\n  /* 0ee */  add     %eax,%eax\n  /* 0f0 */  sub     %eax,%ecx\n  /* 0f2 */  inc     %ecx\n  /* 0f3 */  mov     %ecx,0x4(%esp)\n  /* 0f7 */  call    va\n  /* 0fc */  mov     %eax,(%esp)\n  /* 0ff */  call    Draw_CachePic\n  /* 104 */  mov     %eax,0x8(%esp)\n  /* 108 */  mov     m_multiplayer_cursor,%eax\n  /* 10d */  lea     (%eax,%eax,4),%eax\n  /* 110 */  lea     0x20(,%eax,4),%eax\n  /* 117 */  mov     %eax,0x4(%esp)\n  /* 11b */  mov     vid+0x14,%eax\n  /* 120 */  sub     $0x140,%eax\n  /* 125 */  shr     $1,%eax\n  /* 127 */  add     $0x36,%eax\n  /* 12a */  mov     %eax,(%esp)\n  /* 12d */  call    Draw_TransPic\n  /* 132 */  mov     serialAvailable,%eax\n  /* 137 */  mov     ipxAvailable,%edx\n  /* 13d */  or      %edx,%eax\n  /* 13f */  or      tcpipAvailable,%eax\n  /* 145 */  je      .L150\n  /* 147 */  add     $0x24,%esp\n  /* 14a */  pop     %ebx\n  /* 14b */  pop     %esi\n  /* 14c */  ret\n  /* 14d */  lea     0x0(%esi),%esi\n.L150:\n  /* 150 */  mov     $\"No Communications Available\",%esi\n  /* 155 */  mov     $0x34,%ebx\n  /* 15a */  mov     $0x4e,%eax\n.L15f:\n  /* 15f */  mov     %eax,0x8(%esp)\n  /* 163 */  mov     $0x94,%eax\n  /* 168 */  inc     %esi\n  /* 169 */  mov     %eax,0x4(%esp)\n  /* 16d */  mov     vid+0x14,%eax\n  /* 172 */  sub     $0x140,%eax\n  /* 177 */  shr     $1,%eax\n  /* 179 */  add     %ebx,%eax\n  /* 17b */  add     $0x8,%ebx\n  /* 17e */  mov     %eax,(%esp)\n  /* 181 */  call    Draw_Character\n  /* 186 */  cmp     $0x10c,%ebx\n  /* 18c */  movsbl  (%esi),%eax\n  /* 18f */  jne     .L15f\n  /* 191 */  add     $0x24,%esp\n  /* 194 */  pop     %ebx\n  /* 195 */  pop     %esi\n  /* 196 */  ret\n","c":"#include \"quakedef.h\"\n\nextern int m_multiplayer_cursor;\n\nvoid M_DrawTransPic(int x, int y, qpic_t *pic)\n{\n    Draw_TransPic (x + ((vid.width - 320)>>1), y, pic);\n}\n\nvoid M_DrawPic(int x, int y, qpic_t *pic)\n{\n    Draw_Pic(x + ((vid.width - 320) >> 1), y, pic);\n}\n\nvoid M_DrawCharacter (int cx, int line, int num)\n{\n\tDraw_Character (cx + ((vid.width - 320)>>1), line, num);\n}\n\nvoid M_PrintWhite (int cx, int cy, char *str)\n{\n\twhile (*str)\n\t{\n\t\tM_DrawCharacter (cx, cy, *str);\n\t\tstr++;\n\t\tcx += 8;\n\t}\n}\n\nvoid M_MultiPlayer_Draw(void)\n{\n    int f;\n    qpic_t *p;\n\n    M_DrawTransPic (16, 4, Draw_CachePic (\"gfx/qplaque.lmp\") );\n    p = Draw_CachePic (\"gfx/p_multi.lmp\");\n    M_DrawPic ( (320-p->width)/2, 4, p);\n    M_DrawTransPic (72, 32, Draw_CachePic (\"gfx/mp_menu.lmp\") );\n\n    f = (int)(host_time * 10)%6;\n\n    M_DrawTransPic (54, 32 + m_multiplayer_cursor * 20, Draw_CachePic( va(\"gfx/menudot%i.lmp\", f+1) ) );\n\n    if (serialAvailable || ipxAvailable || tcpipAvailable)\n        return;\n    M_PrintWhite ((320/2) - ((27*8)/2), 148, \"No Communications Available\");\n}\n","size":407,"score":100,"agent":"kuncc/2","pid":3,"session":1408,"ts":1791750203601}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1221,"symbol":"NET_SendUnreliableMessage","file":"net_main.c","asm":"# NET_SendUnreliableMessage  (TU net_main.c, section .text, 230 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNET_SendUnreliableMessage:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  test    %ebx,%ebx\n  /* 00d */  je      .Ldc\n  /* 013 */  mov     0x1c(%ebx),%eax\n  /* 016 */  test    %eax,%eax\n  /* 018 */  jne     .Ld0\n  /* 01e */  call    Sys_FloatTime\n  /* 023 */  mov     0x28(%ebx),%edx\n  /* 026 */  mov     %ebx,(%esp)\n  /* 029 */  mov     %edx,%eax\n  /* 02b */  shl     $0x4,%eax\n  /* 02e */  sub     %edx,%eax\n  /* 030 */  mov     0x34(%esp),%edx\n  /* 034 */  fstpl   net_time\n  /* 03a */  mov     %edx,0x4(%esp)\n  /* 03e */  call    *net_drivers+0x24(,%eax,4)\n  /* 045 */  cmp     $0x1,%eax\n  /* 048 */  mov     %eax,%edx\n  /* 04a */  je      .L60\n.L4c:\n  /* 04c */  mov     recording,%eax\n  /* 051 */  test    %eax,%eax\n  /* 053 */  jne     .L76\n.L55:\n  /* 055 */  mov     0x28(%esp),%ebx\n  /* 059 */  mov     %edx,%eax\n  /* 05b */  add     $0x2c,%esp\n  /* 05e */  ret\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     0x28(%ebx),%eax\n  /* 063 */  test    %eax,%eax\n  /* 065 */  je      .L4c\n  /* 067 */  mov     recording,%eax\n  /* 06c */  incl    unreliableMessagesSent\n  /* 072 */  test    %eax,%eax\n  /* 074 */  je      .L55\n.L76:\n  /* 076 */  mov     $0x3,%eax\n  /* 07b */  fldl    host_time\n  /* 081 */  mov     $vcrSendMessage,%ecx\n  /* 086 */  mov     %eax,vcrSendMessage+0x8\n  /* 08b */  mov     vcrFile,%eax\n  /* 090 */  mov     %edx,0x1c(%esp)\n  /* 094 */  fstpl   vcrSendMessage\n  /* 09a */  mov     %edx,vcrSendMessage+0x10\n  /* 0a0 */  mov     $0x14,%edx\n  /* 0a5 */  mov     %edx,0x8(%esp)\n  /* 0a9 */  mov     %ecx,0x4(%esp)\n  /* 0ad */  mov     %eax,(%esp)\n  /* 0b0 */  mov     %ebx,vcrSendMessage+0xc\n  /* 0b6 */  call    Sys_FileWrite\n  /* 0bb */  mov     0x1c(%esp),%edx\n  /* 0bf */  mov     0x28(%esp),%ebx\n  /* 0c3 */  add     $0x2c,%esp\n  /* 0c6 */  mov     %edx,%eax\n  /* 0c8 */  ret\n  /* 0c9 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  movl    $\"NET_SendMessage: disconnected socket\\n\",(%esp)\n  /* 0d7 */  call    Con_Printf\n.Ldc:\n  /* 0dc */  mov     $0xffffffff,%edx\n  /* 0e1 */  jmp     .L55\n","c":"/* candidate for NET_SendUnreliableMessage (net_main.c, 230 bytes) */\n#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nextern int recording;\nextern int unreliableMessagesSent;\nextern int vcrFile;\nextern struct {\n    double time;\n    int op;\n    long session;\n    int r;\n} vcrSendMessage;\n\nint NET_SendUnreliableMessage (struct qsocket_s *sock, sizebuf_t *data)\n{\n    int r;\n\n    if (!sock)\n        return -1;\n\n    if (sock->disconnected)\n    {\n        Con_Printf(\"NET_SendMessage: disconnected socket\\n\");\n        return -1;\n    }\n\n    net_time = Sys_FloatTime();\n    r = net_drivers[sock->driver].SendUnreliableMessage(sock, data);\n    if (r == 1 && sock->driver)\n        unreliableMessagesSent++;\n\n    if (recording)\n    {\n        vcrSendMessage.time = host_time;\n        vcrSendMessage.op = VCR_OP_SENDMESSAGE;\n        vcrSendMessage.session = (long)sock;\n        vcrSendMessage.r = r;\n        Sys_FileWrite(vcrFile, &vcrSendMessage, 20);\n    }\n\n    return r;\n}\n","size":230,"score":100,"agent":"forky","pid":14,"session":1406,"ts":1791750205785}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1614,"symbol":"SV_RunClients","file":"sv_user.c","asm":"# SV_RunClients  (TU sv_user.c, section .text, 410 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_RunClients:\n  /* 000 */  mov     svs,%edx\n  /* 006 */  mov     svs+0x8,%eax\n  /* 00b */  test    %edx,%edx\n  /* 00d */  mov     %eax,host_client\n  /* 012 */  jle     .L178\n  /* 018 */  push    %ebp\n  /* 019 */  push    %edi\n  /* 01a */  push    %esi\n  /* 01b */  push    %ebx\n  /* 01c */  xor     %ebx,%ebx\n  /* 01e */  sub     $0x1c,%esp\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     (%eax),%esi\n  /* 032 */  test    %esi,%esi\n  /* 034 */  je      .L90\n  /* 036 */  mov     0x1f98(%eax),%eax\n  /* 03c */  mov     %eax,sv_player\n  /* 041 */  call    SV_ReadClientMessage\n  /* 046 */  test    %eax,%eax\n  /* 048 */  je      .Lb0\n  /* 04a */  mov     host_client,%eax\n  /* 04f */  mov     svs,%edx\n  /* 055 */  mov     0x4(%eax),%ecx\n  /* 058 */  test    %ecx,%ecx\n  /* 05a */  je      .Ld0\n  /* 05c */  mov     sv+0x4,%ecx\n  /* 062 */  test    %ecx,%ecx\n  /* 064 */  jne     .L96\n  /* 066 */  dec     %edx\n  /* 067 */  jg      .L77\n  /* 069 */  mov     key_dest,%edx\n  /* 06f */  test    %edx,%edx\n  /* 071 */  jne     .L130\n.L77:\n  /* 077 */  call    SV_ClientThink\n  /* 07c */  mov     host_client,%eax\n  /* 081 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     svs,%edx\n.L96:\n  /* 096 */  inc     %ebx\n  /* 097 */  add     $0x2048,%eax\n  /* 09c */  mov     %eax,host_client\n  /* 0a1 */  cmp     %edx,%ebx\n  /* 0a3 */  jl      .L30\n  /* 0a5 */  add     $0x1c,%esp\n  /* 0a8 */  pop     %ebx\n  /* 0a9 */  pop     %esi\n  /* 0aa */  pop     %edi\n  /* 0ab */  pop     %ebp\n  /* 0ac */  ret\n  /* 0ad */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  movl    $0x0,(%esp)\n  /* 0b7 */  call    SV_DropClient\n  /* 0bc */  mov     host_client,%eax\n  /* 0c1 */  mov     svs,%edx\n  /* 0c7 */  jmp     .L96\n  /* 0c9 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  test    $0x1,%al\n  /* 0d2 */  mov     $0x18,%edi\n  /* 0d7 */  lea     0x20(%eax),%esi\n  /* 0da */  jne     .L179\n.Le0:\n  /* 0e0 */  test    $0x2,%esi\n  /* 0e6 */  jne     .L18a\n.Lec:\n  /* 0ec */  mov     %edi,%ebp\n  /* 0ee */  xor     %ecx,%ecx\n  /* 0f0 */  and     $0xfffffff8,%ebp\n.Lf3:\n  /* 0f3 */  movl    $0x0,(%esi,%ecx,1)\n  /* 0fa */  movl    $0x0,0x4(%esi,%ecx,1)\n  /* 102 */  add     $0x8,%ecx\n  /* 105 */  cmp     %ebp,%ecx\n  /* 107 */  jb      .Lf3\n  /* 109 */  add     %ecx,%esi\n  /* 10b */  test    $0x4,%edi\n  /* 111 */  jne     .L160\n  /* 113 */  test    $0x2,%edi\n  /* 119 */  jne     .L148\n.L11b:\n  /* 11b */  and     $0x1,%edi\n  /* 11e */  je      .L96\n.L124:\n  /* 124 */  movb    $0x0,(%esi)\n  /* 127 */  jmp     .L96\n  /* 12c */  lea     0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  add     $0x2048,%eax\n  /* 135 */  mov     %eax,host_client\n  /* 13a */  add     $0x1c,%esp\n  /* 13d */  pop     %ebx\n  /* 13e */  pop     %esi\n  /* 13f */  pop     %edi\n  /* 140 */  pop     %ebp\n  /* 141 */  ret\n  /* 142 */  lea     0x0(%esi),%esi\n.L148:\n  /* 148 */  movw    $0x0,(%esi)\n  /* 14d */  add     $0x2,%esi\n  /* 150 */  and     $0x1,%edi\n  /* 153 */  je      .L96\n  /* 159 */  jmp     .L124\n  /* 15b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  movl    $0x0,(%esi)\n  /* 166 */  add     $0x4,%esi\n  /* 169 */  test    $0x2,%edi\n  /* 16f */  je      .L11b\n  /* 171 */  jmp     .L148\n  /* 173 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L178:\n  /* 178 */  ret\n.L179:\n  /* 179 */  movb    $0x0,0x20(%eax)\n  /* 17d */  lea     0x21(%eax),%esi\n  /* 180 */  mov     $0x17,%edi\n  /* 185 */  jmp     .Le0\n.L18a:\n  /* 18a */  movw    $0x0,(%esi)\n  /* 18f */  sub     $0x2,%edi\n  /* 192 */  add     $0x2,%esi\n  /* 195 */  jmp     .Lec\n","c":"#include \"quakedef.h\"\n\nvoid SV_RunClients (void)\n{\n    int i;\n\n    for (i = 0, host_client = svs.clients; i < svs.maxclients; i++, host_client++)\n    {\n        if (!host_client->active)\n            continue;\n\n        sv_player = host_client->edict;\n\n        if (!SV_ReadClientMessage ())\n        {\n            SV_DropClient (false);\n            continue;\n        }\n\n        if (!host_client->spawned)\n        {\n            memset (&host_client->cmd, 0, sizeof(host_client->cmd));\n            continue;\n        }\n\n        if (!sv.paused && (svs.maxclients > 1 || key_dest == key_game))\n            SV_ClientThink ();\n    }\n}\n","size":410,"score":100,"agent":"kuncc/3","pid":4,"session":1410,"ts":1791750210647}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1531,"symbol":"S_UpdateAmbientSounds","file":"snd_dma.c","asm":"# S_UpdateAmbientSounds  (TU snd_dma.c, section .text, 409 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_UpdateAmbientSounds:\n  /* 000 */  mov     snd_ambient,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L118\n  /* 00d */  mov     cl+0xa84,%eax\n  /* 012 */  test    %eax,%eax\n  /* 014 */  je      .L118\n  /* 01a */  sub     $0x2c,%esp\n  /* 01d */  mov     %eax,0x4(%esp)\n  /* 021 */  movl    $listener_origin,(%esp)\n  /* 028 */  mov     %ebx,0x28(%esp)\n  /* 02c */  call    Mod_PointInLeaf\n  /* 031 */  test    %eax,%eax\n  /* 033 */  mov     %eax,%ebx\n  /* 035 */  je      .L172\n  /* 03b */  fldz\n  /* 03d */  flds    ambient_level+0x10\n  /* 043 */  fucomi  %st(1),%st\n  /* 045 */  fstp    %st(1)\n  /* 047 */  jp      .L4f\n  /* 049 */  je      .L170\n.L4f:\n  /* 04f */  flds    ambient_fade+0x10\n  /* 055 */  mov     $channels,%edx\n  /* 05a */  xor     %ecx,%ecx\n  /* 05c */  fldl    host_frametime\n.L62:\n  /* 062 */  mov     ambient_sfx(,%ecx,4),%eax\n  /* 069 */  mov     %eax,(%edx)\n  /* 06b */  movzbl  0x2c(%ebx,%ecx,1),%eax\n  /* 070 */  mov     %eax,0x18(%esp)\n  /* 074 */  mov     0x30(%edx),%eax\n  /* 077 */  fildl   0x18(%esp)\n  /* 07b */  mov     %eax,0x18(%esp)\n  /* 07f */  fmul    %st(3),%st\n  /* 081 */  flds    =0x41000000 (8f)\n  /* 087 */  fcomip  %st(1),%st\n  /* 089 */  fldz\n  /* 08b */  fcmovbe %st(1),%st\n  /* 08d */  fstp    %st(1)\n  /* 08f */  fildl   0x18(%esp)\n  /* 093 */  fxch    %st(1)\n  /* 095 */  fcomi   %st(1),%st\n  /* 097 */  jbe     .L120\n  /* 09d */  fstp    %st(1)\n  /* 09f */  fnstcw  0x1e(%esp)\n  /* 0a3 */  fildl   0x18(%esp)\n  /* 0a7 */  movzwl  0x1e(%esp),%eax\n  /* 0ac */  fld     %st(2)\n  /* 0ae */  fmul    %st(4),%st\n  /* 0b0 */  or      $0xc00,%ax\n  /* 0b4 */  mov     %ax,0x1c(%esp)\n  /* 0b9 */  faddp   %st,%st(1)\n  /* 0bb */  fldcw   0x1c(%esp)\n  /* 0bf */  fistpl  0x18(%esp)\n  /* 0c3 */  fldcw   0x1e(%esp)\n  /* 0c7 */  fildl   0x18(%esp)\n  /* 0cb */  mov     0x18(%esp),%eax\n  /* 0cf */  fcomip  %st(1),%st\n  /* 0d1 */  jbe     .Le8\n.Ld3:\n  /* 0d3 */  fldcw   0x1c(%esp)\n  /* 0d7 */  fistpl  0x18(%esp)\n  /* 0db */  fldcw   0x1e(%esp)\n  /* 0df */  mov     0x18(%esp),%eax\n  /* 0e3 */  jmp     .Lea\n  /* 0e5 */  lea     0x0(%esi),%esi\n.Le8:\n  /* 0e8 */  fstp    %st(0)\n.Lea:\n  /* 0ea */  mov     %eax,0x30(%edx)\n  /* 0ed */  jmp     .Lf2\n  /* 0ef */  nop\n.Lf0:\n  /* 0f0 */  fstp    %st(0)\n.Lf2:\n  /* 0f2 */  mov     %eax,0x8(%edx)\n  /* 0f5 */  inc     %ecx\n  /* 0f6 */  add     $0x34,%edx\n  /* 0f9 */  mov     %eax,-0x30(%edx)\n  /* 0fc */  cmp     $0x4,%ecx\n  /* 0ff */  jne     .L62\n  /* 105 */  fstp    %st(0)\n  /* 107 */  fstp    %st(0)\n  /* 109 */  fstp    %st(0)\n  /* 10b */  mov     0x28(%esp),%ebx\n  /* 10f */  add     $0x2c,%esp\n  /* 112 */  ret\n  /* 113 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  ret\n  /* 119 */  lea     0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  fxch    %st(1)\n  /* 122 */  fcomip  %st(1),%st\n  /* 124 */  jbe     .Lf0\n  /* 126 */  mov     %eax,0x18(%esp)\n  /* 12a */  fnstcw  0x1e(%esp)\n  /* 12e */  fildl   0x18(%esp)\n  /* 132 */  movzwl  0x1e(%esp),%eax\n  /* 137 */  fld     %st(2)\n  /* 139 */  fmul    %st(4),%st\n  /* 13b */  or      $0xc00,%ax\n  /* 13f */  mov     %ax,0x1c(%esp)\n  /* 144 */  fsubrp  %st,%st(1)\n  /* 146 */  fldcw   0x1c(%esp)\n  /* 14a */  fistpl  0x18(%esp)\n  /* 14e */  fldcw   0x1e(%esp)\n  /* 152 */  fildl   0x18(%esp)\n  /* 156 */  fxch    %st(1)\n  /* 158 */  mov     0x18(%esp),%eax\n  /* 15c */  fcomi   %st(1),%st\n  /* 15e */  fstp    %st(1)\n  /* 160 */  ja      .Ld3\n  /* 166 */  fstp    %st(0)\n  /* 168 */  jmp     .Lea\n  /* 16a */  lea     0x0(%esi),%esi\n.L170:\n  /* 170 */  fstp    %st(0)\n.L172:\n  /* 172 */  xor     %ebx,%ebx\n  /* 174 */  xor     %eax,%eax\n  /* 176 */  mov     %ebx,channels+0x9c\n  /* 17c */  xor     %edx,%edx\n  /* 17e */  xor     %ecx,%ecx\n  /* 180 */  mov     %eax,channels\n  /* 185 */  mov     0x28(%esp),%ebx\n  /* 189 */  mov     %edx,channels+0x34\n  /* 18f */  mov     %ecx,channels+0x68\n  /* 195 */  add     $0x2c,%esp\n  /* 198 */  ret\n","c":"#include \"quakedef.h\"\n\nstatic qboolean snd_ambient = 1;\nvoid S_AmbientOff(void) { snd_ambient = false; }\ncvar_t ambient_level = {\"ambient_level\", \"0.3\"};\ncvar_t ambient_fade = {\"ambient_fade\", \"100\"};\nsfx_t *ambient_sfx[NUM_AMBIENTS];\n\nvoid S_UpdateAmbientSounds(void)\n{\n\tmleaf_t *l;\n\tfloat vol;\n\tint ambient_channel;\n\tchannel_t *chan;\n\n\tif (!snd_ambient)\n\t\treturn;\n\tif (!cl.worldmodel)\n\t\treturn;\n\n\tl = Mod_PointInLeaf(listener_origin, cl.worldmodel);\n\tif (!l || !ambient_level.value)\n\t{\n\t\tfor (ambient_channel = 0; ambient_channel < NUM_AMBIENTS; ambient_channel++)\n\t\t\tchannels[ambient_channel].sfx = NULL;\n\t\treturn;\n\t}\n\n\tfor (ambient_channel = 0; ambient_channel < NUM_AMBIENTS; ambient_channel++)\n\t{\n\t\tchan = &channels[ambient_channel];\n\t\tchan->sfx = ambient_sfx[ambient_channel];\n\n\t\tvol = ambient_level.value * l->ambient_sound_level[ambient_channel];\n\t\tif (vol < 8)\n\t\t\tvol = 0;\n\n\t\tif (chan->master_vol < vol)\n\t\t{\n\t\t\tchan->master_vol += host_frametime * ambient_fade.value;\n\t\t\tif (chan->master_vol > vol)\n\t\t\t\tchan->master_vol = vol;\n\t\t}\n\t\telse if (chan->master_vol > vol)\n\t\t{\n\t\t\tchan->master_vol -= host_frametime * ambient_fade.value;\n\t\t\tif (chan->master_vol < vol)\n\t\t\t\tchan->master_vol = vol;\n\t\t}\n\n\t\tchan->leftvol = chan->rightvol = chan->master_vol;\n\t}\n}\n","size":409,"score":100,"agent":"kuncc/6","pid":7,"session":1409,"ts":1791750218560}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1491,"symbol":"SCR_DrawCenterString","file":"screen.c","asm":"# SCR_DrawCenterString  (TU screen.c, section .text, 335 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_DrawCenterString:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x270f,%ebp\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x2c,%esp\n  /* 00c */  mov     cl+0x224,%ecx\n  /* 012 */  test    %ecx,%ecx\n  /* 014 */  je      .L4a\n  /* 016 */  fnstcw  0x1e(%esp)\n  /* 01a */  fldl    cl+0x23c\n  /* 020 */  fsubs   scr_centertime_start\n  /* 026 */  movzwl  0x1e(%esp),%eax\n  /* 02b */  fmuls   scr_printspeed+0x10\n  /* 031 */  or      $0xc00,%ax\n  /* 035 */  mov     %ax,0x1c(%esp)\n  /* 03a */  fldcw   0x1c(%esp)\n  /* 03e */  fistpl  0x10(%esp)\n  /* 042 */  fldcw   0x1e(%esp)\n  /* 046 */  mov     0x10(%esp),%ebp\n.L4a:\n  /* 04a */  xor     %eax,%eax\n  /* 04c */  mov     $0x30,%edx\n  /* 051 */  cmpl    $0x4,scr_center_lines\n  /* 058 */  mov     %eax,scr_erase_center\n  /* 05d */  mov     %edx,0x10(%esp)\n  /* 061 */  jg      .L9a\n  /* 063 */  fnstcw  0x1e(%esp)\n  /* 067 */  mov     vid+0x18,%eax\n  /* 06c */  xor     %edx,%edx\n  /* 06e */  mov     %edx,0x14(%esp)\n  /* 072 */  mov     %eax,0x10(%esp)\n  /* 076 */  fildll  0x10(%esp)\n  /* 07a */  movzwl  0x1e(%esp),%eax\n  /* 07f */  fmull   =0x3fd6666666666666 (0.35)\n  /* 085 */  or      $0xc00,%ax\n  /* 089 */  mov     %ax,0x1c(%esp)\n  /* 08e */  fldcw   0x1c(%esp)\n  /* 092 */  fistpl  0x10(%esp)\n  /* 096 */  fldcw   0x1e(%esp)\n.L9a:\n  /* 09a */  mov     $scr_centerstring,%edi\n.L9f:\n  /* 09f */  xor     %eax,%eax\n  /* 0a1 */  jmp     .Lb2\n  /* 0a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  test    %dl,%dl\n  /* 0aa */  je      .Lbb\n  /* 0ac */  inc     %eax\n  /* 0ad */  cmp     $0x28,%eax\n  /* 0b0 */  je      .L130\n.Lb2:\n  /* 0b2 */  movzbl  (%edi,%eax,1),%edx\n  /* 0b6 */  cmp     $0xa,%dl\n  /* 0b9 */  jne     .La8\n.Lbb:\n  /* 0bb */  test    %eax,%eax\n  /* 0bd */  je      .L110\n  /* 0bf */  lea     0x0(,%eax,8),%ecx\n  /* 0c6 */  mov     %ecx,%edx\n.Lc8:\n  /* 0c8 */  mov     vid+0x14,%eax\n  /* 0cd */  mov     %edi,%ebx\n  /* 0cf */  sub     %edx,%eax\n  /* 0d1 */  shr     $1,%eax\n  /* 0d3 */  mov     %eax,%esi\n  /* 0d5 */  lea     (%ecx,%eax,1),%eax\n  /* 0d8 */  mov     %eax,0x18(%esp)\n  /* 0dc */  jmp     .Leb\n  /* 0de */  xchg    %ax,%ax\n.Le0:\n  /* 0e0 */  add     $0x8,%esi\n  /* 0e3 */  dec     %ebp\n  /* 0e4 */  inc     %ebx\n  /* 0e5 */  cmp     0x18(%esp),%esi\n  /* 0e9 */  je      .L110\n.Leb:\n  /* 0eb */  movsbl  (%ebx),%ecx\n  /* 0ee */  mov     %esi,(%esp)\n  /* 0f1 */  mov     0x10(%esp),%eax\n  /* 0f5 */  mov     %ecx,0x8(%esp)\n  /* 0f9 */  mov     %eax,0x4(%esp)\n  /* 0fd */  call    Draw_Character\n  /* 102 */  test    %ebp,%ebp\n  /* 104 */  jne     .Le0\n.L106:\n  /* 106 */  add     $0x2c,%esp\n  /* 109 */  pop     %ebx\n  /* 10a */  pop     %esi\n  /* 10b */  pop     %edi\n  /* 10c */  pop     %ebp\n  /* 10d */  ret\n  /* 10e */  xchg    %ax,%ax\n.L110:\n  /* 110 */  movzbl  (%edi),%eax\n  /* 113 */  cmp     $0xa,%al\n  /* 115 */  je      .L140\n  /* 117 */  test    %al,%al\n  /* 119 */  jne     .L124\n  /* 11b */  jmp     .L106\n  /* 11d */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  cmp     $0xa,%al\n  /* 122 */  je      .L140\n.L124:\n  /* 124 */  movzbl  0x1(%edi),%eax\n  /* 128 */  inc     %edi\n  /* 129 */  test    %al,%al\n  /* 12b */  jne     .L120\n  /* 12d */  jmp     .L106\n  /* 12f */  nop\n.L130:\n  /* 130 */  mov     $0x140,%edx\n  /* 135 */  mov     $0x140,%ecx\n  /* 13a */  jmp     .Lc8\n  /* 13c */  lea     0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  test    %al,%al\n  /* 142 */  je      .L106\n  /* 144 */  addl    $0x8,0x10(%esp)\n  /* 149 */  inc     %edi\n  /* 14a */  jmp     .L9f\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nchar scr_centerstring[1024];\nint scr_center_lines;\nint scr_erase_center;\nfloat scr_centertime_start;\ncvar_t scr_printspeed = {\"scr_printspeed\", \"8\"};\n\nvoid SCR_DrawCenterString(void)\n{\n    char *start;\n    int l, j, x, y, remaining;\n\n    if (cl.intermission)\n        remaining = scr_printspeed.value * (cl.time - scr_centertime_start);\n    else\n        remaining = 9999;\n\n    scr_erase_center = 0;\n    start = scr_centerstring;\n\n    if (scr_center_lines <= 4)\n        y = vid.height * 0.35;\n    else\n        y = 48;\n\n    do {\n        for (l = 0; l < 40; l++)\n            if (start[l] == '\\n' || !start[l])\n                break;\n        x = (vid.width - l * 8) / 2;\n        for (j = 0; j < l; j++, x += 8) {\n            Draw_Character(x, y, start[j]);\n            if (!remaining--)\n                return;\n        }\n\n        y += 8;\n\n        while (*start && *start != '\\n')\n            start++;\n\n        if (!*start)\n            break;\n        start++;\n    } while (1);\n}\n","size":335,"score":100,"agent":"unc","pid":16,"session":1411,"ts":1791750223547}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1496,"symbol":"SCR_DrawTurtle","file":"screen.c","asm":"# SCR_DrawTurtle  (TU screen.c, section .text, 113 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_DrawTurtle:\n  /* 000 */  fldz\n  /* 002 */  flds    scr_showturtle+0x10\n  /* 008 */  fucomip %st(1),%st\n  /* 00a */  fstp    %st(0)\n  /* 00c */  jp      .L10\n  /* 00e */  je      .L60\n.L10:\n  /* 010 */  fldl    host_frametime\n  /* 016 */  fldl    =0x3fb999999999999a (0.1)\n  /* 01c */  fcomip  %st(1),%st\n  /* 01e */  fstp    %st(0)\n  /* 020 */  ja      .L68\n  /* 022 */  mov     count.2,%eax\n  /* 027 */  inc     %eax\n  /* 028 */  mov     %eax,count.2\n  /* 02d */  cmp     $0x2,%eax\n  /* 030 */  jle     .L60\n  /* 032 */  sub     $0x1c,%esp\n  /* 035 */  mov     scr_turtle,%eax\n  /* 03a */  mov     %eax,0x8(%esp)\n  /* 03e */  mov     scr_vrect+0x4,%eax\n  /* 043 */  mov     %eax,0x4(%esp)\n  /* 047 */  mov     scr_vrect,%eax\n  /* 04c */  mov     %eax,(%esp)\n  /* 04f */  call    Draw_Pic\n  /* 054 */  add     $0x1c,%esp\n  /* 057 */  ret\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  ret\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  xor     %eax,%eax\n  /* 06a */  mov     %eax,count.2\n  /* 06f */  nop\n  /* 070 */  ret\n","c":"/* candidate for SCR_DrawTurtle (screen.c, 113 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern cvar_t scr_showturtle;\nextern qpic_t *scr_turtle;\n\nvoid SCR_DrawTurtle(void)\n{\n    static int count;\n\n    if (!scr_showturtle.value)\n        return;\n\n    if (host_frametime < 0.1)\n    {\n        count = 0;\n        return;\n    }\n\n    count++;\n\n    if (count < 3)\n        return;\n\n    Draw_Pic(scr_vrect.x, scr_vrect.y, scr_turtle);\n}\n\nvoid dummy1(void) { static int count; count++; }\nvoid dummy2(void) { static int count; count++; }\n","size":113,"score":100,"agent":"diyar","pid":9,"session":1405,"ts":1791750230924}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1056,"symbol":"R_ConcatRotations","file":"mathlib.c","asm":"# R_ConcatRotations  (TU mathlib.c, section .text, 231 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ConcatRotations:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x8(%esp),%eax\n  /* 008 */  mov     0xc(%esp),%ecx\n  /* 00c */  flds    (%edx)\n  /* 00e */  fmuls   (%eax)\n  /* 010 */  flds    0x4(%edx)\n  /* 013 */  fmuls   0xc(%eax)\n  /* 016 */  faddp   %st,%st(1)\n  /* 018 */  flds    0x8(%edx)\n  /* 01b */  fmuls   0x18(%eax)\n  /* 01e */  faddp   %st,%st(1)\n  /* 020 */  fstps   (%ecx)\n  /* 022 */  flds    (%edx)\n  /* 024 */  fmuls   0x4(%eax)\n  /* 027 */  flds    0x4(%edx)\n  /* 02a */  fmuls   0x10(%eax)\n  /* 02d */  faddp   %st,%st(1)\n  /* 02f */  flds    0x8(%edx)\n  /* 032 */  fmuls   0x1c(%eax)\n  /* 035 */  faddp   %st,%st(1)\n  /* 037 */  fstps   0x4(%ecx)\n  /* 03a */  flds    (%edx)\n  /* 03c */  fmuls   0x8(%eax)\n  /* 03f */  flds    0x4(%edx)\n  /* 042 */  fmuls   0x14(%eax)\n  /* 045 */  faddp   %st,%st(1)\n  /* 047 */  flds    0x8(%edx)\n  /* 04a */  fmuls   0x20(%eax)\n  /* 04d */  faddp   %st,%st(1)\n  /* 04f */  fstps   0x8(%ecx)\n  /* 052 */  flds    0xc(%edx)\n  /* 055 */  fmuls   (%eax)\n  /* 057 */  flds    0x10(%edx)\n  /* 05a */  fmuls   0xc(%eax)\n  /* 05d */  faddp   %st,%st(1)\n  /* 05f */  flds    0x14(%edx)\n  /* 062 */  fmuls   0x18(%eax)\n  /* 065 */  faddp   %st,%st(1)\n  /* 067 */  fstps   0xc(%ecx)\n  /* 06a */  flds    0xc(%edx)\n  /* 06d */  fmuls   0x4(%eax)\n  /* 070 */  flds    0x10(%edx)\n  /* 073 */  fmuls   0x10(%eax)\n  /* 076 */  faddp   %st,%st(1)\n  /* 078 */  flds    0x14(%edx)\n  /* 07b */  fmuls   0x1c(%eax)\n  /* 07e */  faddp   %st,%st(1)\n  /* 080 */  fstps   0x10(%ecx)\n  /* 083 */  flds    0xc(%edx)\n  /* 086 */  fmuls   0x8(%eax)\n  /* 089 */  flds    0x10(%edx)\n  /* 08c */  fmuls   0x14(%eax)\n  /* 08f */  faddp   %st,%st(1)\n  /* 091 */  flds    0x14(%edx)\n  /* 094 */  fmuls   0x20(%eax)\n  /* 097 */  faddp   %st,%st(1)\n  /* 099 */  fstps   0x14(%ecx)\n  /* 09c */  flds    0x18(%edx)\n  /* 09f */  fmuls   (%eax)\n  /* 0a1 */  flds    0x1c(%edx)\n  /* 0a4 */  fmuls   0xc(%eax)\n  /* 0a7 */  faddp   %st,%st(1)\n  /* 0a9 */  flds    0x20(%edx)\n  /* 0ac */  fmuls   0x18(%eax)\n  /* 0af */  faddp   %st,%st(1)\n  /* 0b1 */  fstps   0x18(%ecx)\n  /* 0b4 */  flds    0x18(%edx)\n  /* 0b7 */  fmuls   0x4(%eax)\n  /* 0ba */  flds    0x1c(%edx)\n  /* 0bd */  fmuls   0x10(%eax)\n  /* 0c0 */  faddp   %st,%st(1)\n  /* 0c2 */  flds    0x20(%edx)\n  /* 0c5 */  fmuls   0x1c(%eax)\n  /* 0c8 */  faddp   %st,%st(1)\n  /* 0ca */  fstps   0x1c(%ecx)\n  /* 0cd */  flds    0x18(%edx)\n  /* 0d0 */  fmuls   0x8(%eax)\n  /* 0d3 */  flds    0x1c(%edx)\n  /* 0d6 */  fmuls   0x14(%eax)\n  /* 0d9 */  faddp   %st,%st(1)\n  /* 0db */  flds    0x20(%edx)\n  /* 0de */  fmuls   0x20(%eax)\n  /* 0e1 */  faddp   %st,%st(1)\n  /* 0e3 */  fstps   0x20(%ecx)\n  /* 0e6 */  ret\n","c":"#include <math.h>\n#include \"quakedef.h\"\n\nvoid R_ConcatRotations (float in1[3][3], float in2[3][3], float out[3][3])\n{\n\tout[0][0] = in1[0][0] * in2[0][0] + in1[0][1] * in2[1][0] +\n\t\t\t\tin1[0][2] * in2[2][0];\n\tout[0][1] = in1[0][0] * in2[0][1] + in1[0][1] * in2[1][1] +\n\t\t\t\tin1[0][2] * in2[2][1];\n\tout[0][2] = in1[0][0] * in2[0][2] + in1[0][1] * in2[1][2] +\n\t\t\t\tin1[0][2] * in2[2][2];\n\tout[1][0] = in1[1][0] * in2[0][0] + in1[1][1] * in2[1][0] +\n\t\t\t\tin1[1][2] * in2[2][0];\n\tout[1][1] = in1[1][0] * in2[0][1] + in1[1][1] * in2[1][1] +\n\t\t\t\tin1[1][2] * in2[2][1];\n\tout[1][2] = in1[1][0] * in2[0][2] + in1[1][1] * in2[1][2] +\n\t\t\t\tin1[1][2] * in2[2][2];\n\tout[2][0] = in1[2][0] * in2[0][0] + in1[2][1] * in2[1][0] +\n\t\t\t\tin1[2][2] * in2[2][0];\n\tout[2][1] = in1[2][0] * in2[0][1] + in1[2][1] * in2[1][1] +\n\t\t\t\tin1[2][2] * in2[2][1];\n\tout[2][2] = in1[2][0] * in2[0][2] + in1[2][1] * in2[1][2] +\n\t\t\t\tin1[2][2] * in2[2][2];\n}\n","size":231,"score":100,"agent":"forky","pid":14,"session":1415,"ts":1791750232114}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1476,"symbol":"Sbar_SoloScoreboard","file":"sbar.c","asm":"# Sbar_SoloScoreboard  (TU sbar.c, section .text, 411 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_SoloScoreboard:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $0x50,%edx\n  /* 006 */  push    %esi\n  /* 007 */  mov     $0x2,%ecx\n  /* 00c */  push    %ebx\n  /* 00d */  mov     $0x4,%esi\n  /* 012 */  add     $0xffffff80,%esp\n  /* 015 */  mov     $\"Secrets :%3i /%3i\",%edi\n  /* 01a */  mov     %edx,0x8(%esp)\n  /* 01e */  mov     cl+0x4c,%eax\n  /* 023 */  lea     0x30(%esp),%ebx\n  /* 027 */  mov     %ecx,0x4(%esp)\n  /* 02b */  mov     %ebx,(%esp)\n  /* 02e */  mov     %eax,0x14(%esp)\n  /* 032 */  mov     cl+0x54,%eax\n  /* 037 */  mov     %eax,0x10(%esp)\n  /* 03b */  mov     $\"Monsters:%3i /%3i\",%eax\n  /* 040 */  mov     %eax,0xc(%esp)\n  /* 044 */  call    __sprintf_chk\n  /* 049 */  mov     %ebx,0x8(%esp)\n  /* 04d */  mov     %esi,0x4(%esp)\n  /* 051 */  mov     $0xc,%esi\n  /* 056 */  movl    $0x8,(%esp)\n  /* 05d */  call    Sbar_DrawString\n  /* 062 */  mov     cl+0x48,%eax\n  /* 067 */  mov     %edi,0xc(%esp)\n  /* 06b */  mov     %ebx,(%esp)\n  /* 06e */  mov     %eax,0x14(%esp)\n  /* 072 */  mov     cl+0x50,%eax\n  /* 077 */  mov     %eax,0x10(%esp)\n  /* 07b */  mov     $0x50,%eax\n  /* 080 */  mov     %eax,0x8(%esp)\n  /* 084 */  mov     $0x2,%eax\n  /* 089 */  mov     %eax,0x4(%esp)\n  /* 08d */  call    __sprintf_chk\n  /* 092 */  mov     $0xc,%eax\n  /* 097 */  mov     %ebx,0x8(%esp)\n  /* 09b */  mov     %eax,0x4(%esp)\n  /* 09f */  movl    $0x8,(%esp)\n  /* 0a6 */  call    Sbar_DrawString\n  /* 0ab */  mov     $0x66666667,%edx\n  /* 0b0 */  fnstcw  0x2e(%esp)\n  /* 0b4 */  mov     %ebx,(%esp)\n  /* 0b7 */  fldl    cl+0x23c\n  /* 0bd */  fdivs   =0x42700000 (60f)\n  /* 0c3 */  movzwl  0x2e(%esp),%eax\n  /* 0c8 */  or      $0xc00,%ax\n  /* 0cc */  mov     %ax,0x2c(%esp)\n  /* 0d1 */  fldcw   0x2c(%esp)\n  /* 0d5 */  fistpl  0x28(%esp)\n  /* 0d9 */  fldcw   0x2e(%esp)\n  /* 0dd */  mov     0x28(%esp),%ecx\n  /* 0e1 */  mov     %ecx,0x10(%esp)\n  /* 0e5 */  mov     %ecx,%eax\n  /* 0e7 */  shl     $0x4,%eax\n  /* 0ea */  sub     %ecx,%eax\n  /* 0ec */  shl     $0x2,%eax\n  /* 0ef */  mov     %eax,0x28(%esp)\n  /* 0f3 */  fildl   0x28(%esp)\n  /* 0f7 */  fsubrl  cl+0x23c\n  /* 0fd */  fldcw   0x2c(%esp)\n  /* 101 */  fistpl  0x28(%esp)\n  /* 105 */  fldcw   0x2e(%esp)\n  /* 109 */  mov     0x28(%esp),%eax\n  /* 10d */  imul    %edx\n  /* 10f */  mov     0x28(%esp),%eax\n  /* 113 */  sar     $0x2,%edx\n  /* 116 */  sar     $0x1f,%eax\n  /* 119 */  sub     %eax,%edx\n  /* 11b */  mov     0x28(%esp),%eax\n  /* 11f */  mov     %edx,0x14(%esp)\n  /* 123 */  lea     (%edx,%edx,4),%edi\n  /* 126 */  mov     $0x2,%edx\n  /* 12b */  mov     %edx,0x4(%esp)\n  /* 12f */  add     %edi,%edi\n  /* 131 */  sub     %edi,%eax\n  /* 133 */  mov     %eax,0x18(%esp)\n  /* 137 */  mov     $\"Time :%3i:%i%i\",%eax\n  /* 13c */  mov     %eax,0xc(%esp)\n  /* 140 */  mov     $0x50,%eax\n  /* 145 */  mov     %eax,0x8(%esp)\n  /* 149 */  call    __sprintf_chk\n  /* 14e */  mov     $0x4,%ecx\n  /* 153 */  mov     %ecx,0x4(%esp)\n  /* 157 */  mov     %ebx,0x8(%esp)\n  /* 15b */  mov     $cl+0xa50,%ebx\n  /* 160 */  movl    $0xb8,(%esp)\n  /* 167 */  call    Sbar_DrawString\n  /* 16c */  movl    $cl+0xa50,(%esp)\n  /* 173 */  call    strlen\n  /* 178 */  mov     %ebx,0x8(%esp)\n  /* 17c */  mov     %esi,0x4(%esp)\n  /* 180 */  mov     %eax,%edx\n  /* 182 */  mov     $0x3a,%eax\n  /* 187 */  sub     %edx,%eax\n  /* 189 */  shl     $0x2,%eax\n  /* 18c */  mov     %eax,(%esp)\n  /* 18f */  call    Sbar_DrawString\n  /* 194 */  sub     $0xffffff80,%esp\n  /* 197 */  pop     %ebx\n  /* 198 */  pop     %esi\n  /* 199 */  pop     %edi\n  /* 19a */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Sbar_SoloScoreboard(void)\n{\n    char str[80];\n    int minutes, seconds, tens, units;\n    int l;\n\n    sprintf (str,\"Monsters:%3i /%3i\", cl.stats[STAT_MONSTERS], cl.stats[STAT_TOTALMONSTERS]);\n    Sbar_DrawString (8, 4, str);\n\n    sprintf (str,\"Secrets :%3i /%3i\", cl.stats[STAT_SECRETS], cl.stats[STAT_TOTALSECRETS]);\n    Sbar_DrawString (8, 12, str);\n\n    minutes = cl.time / 60;\n    seconds = cl.time - 60*minutes;\n    tens = seconds / 10;\n    units = seconds - 10*tens;\n    sprintf (str,\"Time :%3i:%i%i\", minutes, tens, units);\n    Sbar_DrawString (184, 4, str);\n\n    l = strlen (cl.levelname);\n    Sbar_DrawString (232 - l*4, 12, cl.levelname);\n}\n","size":411,"score":100,"agent":"kuncc/4","pid":5,"session":1413,"ts":1791750234688}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":730,"symbol":"IN_KLookUp","file":"cl_input.c","asm":"# IN_KLookUp  (TU cl_input.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_KLookUp:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  cmpb    $0x0,(%eax)\n  /* 012 */  jne     .L38\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  xor     %ecx,%ecx\n  /* 018 */  mov     %eax,in_klook\n  /* 01d */  mov     $0x4,%eax\n  /* 022 */  mov     %ecx,in_klook+0x4\n  /* 028 */  mov     %eax,in_klook+0x8\n.L2d:\n  /* 02d */  add     $0x1c,%esp\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  xor     %ecx,%ecx\n  /* 03d */  mov     $0xa,%edx\n  /* 042 */  mov     %edx,0x8(%esp)\n  /* 046 */  mov     %ecx,0x4(%esp)\n  /* 04a */  call    strtol\n  /* 04f */  mov     in_klook,%edx\n  /* 055 */  mov     in_klook+0x4,%ecx\n  /* 05b */  cmp     %edx,%eax\n  /* 05d */  je      .L88\n  /* 05f */  cmp     %ecx,%eax\n  /* 061 */  jne     .L2d\n  /* 063 */  xor     %eax,%eax\n  /* 065 */  test    %edx,%edx\n  /* 067 */  mov     %eax,in_klook+0x4\n  /* 06c */  jne     .L2d\n.L6e:\n  /* 06e */  mov     in_klook+0x8,%eax\n  /* 073 */  test    $0x1,%al\n  /* 075 */  je      .L2d\n  /* 077 */  and     $0xfffffffe,%eax\n  /* 07a */  or      $0x4,%eax\n  /* 07d */  mov     %eax,in_klook+0x8\n  /* 082 */  jmp     .L2d\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  xor     %edx,%edx\n  /* 08a */  test    %ecx,%ecx\n  /* 08c */  mov     %edx,in_klook\n  /* 092 */  je      .L6e\n  /* 094 */  jmp     .L2d\n","c":"#include \"quakedef.h\"\n\nstatic void KeyUp(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n    {\n        b->down[0] = b->down[1] = 0;\n        b->state = 4;\n        return;\n    }\n\n    if (b->down[0] == k)\n        b->down[0] = 0;\n    else if (b->down[1] == k)\n        b->down[1] = 0;\n    else\n        return;\n\n    if (b->down[0] || b->down[1])\n        return;\n\n    if (!(b->state & 1))\n        return;\n\n    b->state &= ~1;\n    b->state |= 4;\n}\n\nvoid IN_KLookUp(void)\n{\n    KeyUp(&in_klook);\n}\n","size":150,"score":100,"agent":"rebelor","pid":11,"session":1412,"ts":1791750237855}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1443,"symbol":"R_TeleportSplash","file":"r_part.c","asm":"# R_TeleportSplash  (TU r_part.c, section .text, 414 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_TeleportSplash:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0xfffffff0,%edx\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x4c,%esp\n  /* 00c */  mov     %edx,0x24(%esp)\n  /* 010 */  mov     0x60(%esp),%edi\n  /* 014 */  lea     0x34(%esp),%ebp\n.L18:\n  /* 018 */  mov     0x24(%esp),%eax\n  /* 01c */  shl     $0x3,%eax\n  /* 01f */  mov     %eax,0x2c(%esp)\n  /* 023 */  mov     $0xfffffff0,%eax\n  /* 028 */  mov     %eax,0x20(%esp)\n.L2c:\n  /* 02c */  mov     0x20(%esp),%eax\n  /* 030 */  mov     $0xffffffe8,%esi\n  /* 035 */  shl     $0x3,%eax\n  /* 038 */  mov     %eax,0x28(%esp)\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     free_particles,%ebx\n  /* 046 */  test    %ebx,%ebx\n  /* 048 */  je      .L196\n  /* 04e */  mov     0x10(%ebx),%eax\n  /* 051 */  fldl    =0x3fc999999999999a (0.2)\n  /* 057 */  faddl   cl+0x23c\n  /* 05d */  mov     %eax,free_particles\n  /* 062 */  mov     active_particles,%eax\n  /* 067 */  mov     %ebx,active_particles\n  /* 06d */  add     $0x14,%ebx\n  /* 070 */  mov     %eax,-0x4(%ebx)\n  /* 073 */  fstpl   0x10(%esp)\n  /* 077 */  call    rand\n  /* 07c */  and     $0x7,%eax\n  /* 07f */  mov     %eax,0x1c(%esp)\n  /* 083 */  fildl   0x1c(%esp)\n  /* 087 */  fmull   =0x3f947ae147ae147b (0.02)\n  /* 08d */  faddl   0x10(%esp)\n  /* 091 */  fstps   0x10(%ebx)\n  /* 094 */  call    rand\n  /* 099 */  movl    $0x2,0x14(%ebx)\n  /* 0a0 */  and     $0x7,%eax\n  /* 0a3 */  add     $0x7,%eax\n  /* 0a6 */  mov     %eax,0x10(%esp)\n  /* 0aa */  lea     0x0(,%esi,8),%eax\n  /* 0b1 */  fildl   0x10(%esp)\n  /* 0b5 */  mov     %eax,0x10(%esp)\n  /* 0b9 */  fstps   -0x8(%ebx)\n  /* 0bc */  fildl   0x28(%esp)\n  /* 0c0 */  fstps   0x34(%esp)\n  /* 0c4 */  fildl   0x2c(%esp)\n  /* 0c8 */  fstps   0x38(%esp)\n  /* 0cc */  fildl   0x10(%esp)\n  /* 0d0 */  fstps   0x3c(%esp)\n  /* 0d4 */  fildl   0x24(%esp)\n  /* 0d8 */  fadds   (%edi)\n  /* 0da */  fstps   0x10(%esp)\n  /* 0de */  call    rand\n  /* 0e3 */  and     $0x3,%eax\n  /* 0e6 */  mov     %eax,0x1c(%esp)\n  /* 0ea */  fildl   0x1c(%esp)\n  /* 0ee */  fadds   0x10(%esp)\n  /* 0f2 */  fstps   -0x14(%ebx)\n  /* 0f5 */  fildl   0x20(%esp)\n  /* 0f9 */  fadds   0x4(%edi)\n  /* 0fc */  fstps   0x10(%esp)\n  /* 100 */  call    rand\n  /* 105 */  and     $0x3,%eax\n  /* 108 */  mov     %eax,0x1c(%esp)\n  /* 10c */  fildl   0x1c(%esp)\n  /* 110 */  fadds   0x10(%esp)\n  /* 114 */  mov     %esi,0x10(%esp)\n  /* 118 */  add     $0x4,%esi\n  /* 11b */  fstps   -0x10(%ebx)\n  /* 11e */  fildl   0x10(%esp)\n  /* 122 */  fadds   0x8(%edi)\n  /* 125 */  fstps   0x10(%esp)\n  /* 129 */  call    rand\n  /* 12e */  and     $0x3,%eax\n  /* 131 */  mov     %eax,0x1c(%esp)\n  /* 135 */  fildl   0x1c(%esp)\n  /* 139 */  fadds   0x10(%esp)\n  /* 13d */  fstps   -0xc(%ebx)\n  /* 140 */  mov     %ebp,(%esp)\n  /* 143 */  call    VectorNormalize\n  /* 148 */  fstp    %st(0)\n  /* 14a */  call    rand\n  /* 14f */  mov     %ebx,0x8(%esp)\n  /* 153 */  mov     %ebp,(%esp)\n  /* 156 */  and     $0x3f,%eax\n  /* 159 */  add     $0x32,%eax\n  /* 15c */  mov     %eax,0x10(%esp)\n  /* 160 */  fildl   0x10(%esp)\n  /* 164 */  fstps   0x4(%esp)\n  /* 168 */  call    VectorScale\n  /* 16d */  cmp     $0x20,%esi\n  /* 170 */  jne     .L40\n  /* 176 */  addl    $0x4,0x20(%esp)\n  /* 17b */  cmpl    $0x10,0x20(%esp)\n  /* 180 */  jne     .L2c\n  /* 186 */  addl    $0x4,0x24(%esp)\n  /* 18b */  cmpl    $0x10,0x24(%esp)\n  /* 190 */  jne     .L18\n.L196:\n  /* 196 */  add     $0x4c,%esp\n  /* 199 */  pop     %ebx\n  /* 19a */  pop     %esi\n  /* 19b */  pop     %edi\n  /* 19c */  pop     %ebp\n  /* 19d */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern particle_t *free_particles, *active_particles;\n\nvoid R_TeleportSplash (vec3_t org)\n{\n    int i, j, k;\n    particle_t *p;\n    float vel;\n    vec3_t dir;\n\n    for (i=-16 ; i<16 ; i+=4)\n        for (j=-16 ; j<16 ; j+=4)\n            for (k=-24 ; k<32 ; k+=4)\n            {\n                if (!free_particles)\n                    return;\n                p = free_particles;\n                free_particles = p->next;\n                p->next = active_particles;\n                active_particles = p;\n\n                p->die = cl.time + 0.2 + (rand()&7) * 0.02;\n                p->color = 7 + (rand()&7);\n                p->type = pt_slowgrav;\n\n                dir[0] = j*8;\n                dir[1] = i*8;\n                dir[2] = k*8;\n\n                p->org[0] = org[0] + i + (rand()&3);\n                p->org[1] = org[1] + j + (rand()&3);\n                p->org[2] = org[2] + k + (rand()&3);\n\n                VectorNormalize (dir);\n                vel = 50 + (rand()&63);\n                VectorScale (dir, vel, p->vel);\n            }\n}\n","size":414,"score":100,"agent":"kuncc/7","pid":8,"session":1414,"ts":1791750257513}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1080,"symbol":"M_Main_Key","file":"menu.c","asm":"# M_Main_Key  (TU menu.c, section .text, 417 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Main_Key:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  cmp     $0x80,%eax\n  /* 00c */  je      .Lb0\n  /* 012 */  jg      .L60\n  /* 014 */  cmp     $0xd,%eax\n  /* 017 */  je      .L90\n  /* 019 */  cmp     $0x1b,%eax\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 020 */  jne     .L86\n  /* 022 */  xor     %eax,%eax\n  /* 024 */  xor     %edx,%edx\n  /* 026 */  mov     %eax,key_dest\n  /* 02b */  mov     m_save_demonum,%eax\n  /* 030 */  mov     %edx,m_state\n  /* 036 */  mov     %eax,cls+0x844\n  /* 03b */  inc     %eax\n  /* 03c */  je      .L86\n  /* 03e */  mov     cls+0x8cc,%eax\n  /* 043 */  test    %eax,%eax\n  /* 045 */  jne     .L86\n  /* 047 */  cmpl    $0x2,cls\n  /* 04e */  je      .L86\n  /* 050 */  add     $0x1c,%esp\n  /* 053 */  jmp     CL_NextDemo\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  cmp     $0x81,%eax\n  /* 065 */  jne     .L86\n  /* 067 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 06e */  call    S_LocalSound\n  /* 073 */  mov     m_main_cursor,%eax\n  /* 078 */  xor     %edx,%edx\n  /* 07a */  inc     %eax\n  /* 07b */  cmp     $0x4,%eax\n  /* 07e */  cmovg   %edx,%eax\n  /* 081 */  mov     %eax,m_main_cursor\n.L86:\n  /* 086 */  add     $0x1c,%esp\n  /* 089 */  ret\n  /* 08a */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  cmpl    $0x4,m_main_cursor\n  /* 097 */  mov     $0x1,%eax\n  /* 09c */  mov     %eax,m_entersound\n  /* 0a1 */  ja      .L86\n  /* 0a3 */  mov     m_main_cursor,%eax\n  /* 0a8 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 0af */  nop\n.Lb0:\n  /* 0b0 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 0b7 */  call    S_LocalSound\n  /* 0bc */  mov     m_main_cursor,%eax\n  /* 0c1 */  mov     $0x4,%edx\n  /* 0c6 */  dec     %eax\n  /* 0c7 */  cmovs   %edx,%eax\n  /* 0ca */  mov     %eax,m_main_cursor\n  /* 0cf */  add     $0x1c,%esp\n  /* 0d2 */  ret\n  /* 0d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0d8 */  mov     $0x3,%eax\n  /* 0dd */  mov     %eax,key_dest\n  /* 0e2 */  mov     $0xb,%eax\n  /* 0e7 */  mov     %eax,m_state\n  /* 0ec */  xor     %eax,%eax\n  /* 0ee */  mov     %eax,help_page\n  /* 0f3 */  jmp     .L86\n  /* 0f5 */  lea     0x0(%esi),%esi\n  /* 0f8 */  mov     m_state,%eax\n  /* 0fd */  cmp     $0xc,%eax\n  /* 100 */  je      .L86\n  /* 102 */  mov     %eax,m_quit_prevstate\n  /* 107 */  xor     %edx,%edx\n  /* 109 */  mov     $0xc,%ecx\n  /* 10e */  cmpl    $0x3,key_dest\n  /* 115 */  mov     %ecx,m_state\n  /* 11b */  sete    %dl\n  /* 11e */  mov     %edx,wasInMenus\n  /* 124 */  mov     $0x3,%edx\n  /* 129 */  mov     %edx,key_dest\n  /* 12f */  call    rand\n  /* 134 */  and     $0x7,%eax\n  /* 137 */  mov     %eax,msgNumber\n  /* 13c */  jmp     .L86\n  /* 141 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 148 */  mov     $0x3,%eax\n  /* 14d */  mov     %eax,key_dest\n  /* 152 */  mov     $0x2,%eax\n  /* 157 */  mov     %eax,m_state\n  /* 15c */  jmp     .L86\n  /* 161 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 168 */  mov     $0x3,%edx\n  /* 16d */  mov     $0x5,%ecx\n  /* 172 */  mov     %edx,key_dest\n  /* 178 */  mov     %ecx,m_state\n  /* 17e */  jmp     .L86\n  /* 183 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 188 */  mov     $0x3,%eax\n  /* 18d */  mov     %eax,key_dest\n  /* 192 */  mov     $0x8,%eax\n  /* 197 */  mov     %eax,m_state\n  /* 19c */  jmp     .L86\n","c":"#include \"quakedef.h\"\n\nextern int m_state, m_entersound, m_save_demonum, m_main_cursor, help_page;\nextern int m_quit_prevstate, wasInMenus, msgNumber;\n\nvoid M_Main_Key(int key)\n{\n    switch (key)\n    {\n    case K_ESCAPE:\n        key_dest = key_game;\n        m_state = 0;\n        cls.demonum = m_save_demonum;\n        if (cls.demonum != -1 && !cls.demoplayback && cls.state != ca_connected)\n            CL_NextDemo();\n        break;\n\n    case K_DOWNARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        if (++m_main_cursor >= 5)\n            m_main_cursor = 0;\n        break;\n\n    case K_UPARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        if (--m_main_cursor < 0)\n            m_main_cursor = 4;\n        break;\n\n    case K_ENTER:\n        m_entersound = true;\n        switch (m_main_cursor)\n        {\n        case 0:\n            key_dest = key_menu;\n            m_state = 2;\n            break;\n        case 1:\n            key_dest = key_menu;\n            m_state = 5;\n            break;\n        case 2:\n            key_dest = key_menu;\n            m_state = 8;\n            break;\n        case 3:\n            key_dest = key_menu;\n            m_state = 11;\n            help_page = 0;\n            break;\n        case 4:\n            if (m_state == 12)\n                break;\n            wasInMenus = (key_dest == key_menu);\n            key_dest = key_menu;\n            m_quit_prevstate = m_state;\n            m_state = 12;\n            msgNumber = rand() & 7;\n            break;\n        }\n    }\n}\n","size":417,"score":100,"agent":"kuncc/1","pid":2,"session":1416,"ts":1791750259664}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1125,"symbol":"M_Search_Draw","file":"menu.c","asm":"# M_Search_Draw  (TU menu.c, section .text, 418 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Search_Draw:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x1,%esi\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x14,%esp\n  /* 00a */  movl    $\"gfx/p_multi.lmp\",(%esp)\n  /* 011 */  call    Draw_CachePic\n  /* 016 */  mov     $0x140,%ecx\n  /* 01b */  mov     %eax,0x8(%esp)\n  /* 01f */  mov     %eax,%edx\n  /* 021 */  mov     $0x4,%eax\n  /* 026 */  mov     %eax,0x4(%esp)\n  /* 02a */  mov     vid+0x14,%eax\n  /* 02f */  mov     (%edx),%ebx\n  /* 031 */  sub     $0x140,%eax\n  /* 036 */  shr     $1,%eax\n  /* 038 */  sub     %ebx,%ecx\n  /* 03a */  mov     %ecx,%edx\n  /* 03c */  mov     $0x74,%ebx\n  /* 041 */  shr     $0x1f,%edx\n  /* 044 */  add     %ecx,%edx\n  /* 046 */  sar     $1,%edx\n  /* 048 */  add     %edx,%eax\n  /* 04a */  mov     %eax,(%esp)\n  /* 04d */  call    Draw_Pic\n  /* 052 */  mov     $0xc,%eax\n  /* 057 */  mov     %eax,0x8(%esp)\n  /* 05b */  mov     $0x20,%eax\n  /* 060 */  mov     %esi,0xc(%esp)\n  /* 064 */  mov     $\"Searching...\",%esi\n  /* 069 */  mov     %eax,0x4(%esp)\n  /* 06d */  movl    $0x6c,(%esp)\n  /* 074 */  call    M_DrawTextBox\n  /* 079 */  mov     $0x53,%eax\n  /* 07e */  xchg    %ax,%ax\n.L80:\n  /* 080 */  sub     $0xffffff80,%eax\n  /* 083 */  inc     %esi\n  /* 084 */  mov     %eax,0x8(%esp)\n  /* 088 */  mov     $0x28,%eax\n  /* 08d */  mov     %eax,0x4(%esp)\n  /* 091 */  mov     vid+0x14,%eax\n  /* 096 */  sub     $0x140,%eax\n  /* 09b */  shr     $1,%eax\n  /* 09d */  add     %ebx,%eax\n  /* 09f */  add     $0x8,%ebx\n  /* 0a2 */  mov     %eax,(%esp)\n  /* 0a5 */  call    Draw_Character\n  /* 0aa */  cmp     $0xd4,%ebx\n  /* 0b0 */  movsbl  (%esi),%eax\n  /* 0b3 */  jne     .L80\n  /* 0b5 */  mov     slistInProgress,%ecx\n  /* 0bb */  test    %ecx,%ecx\n  /* 0bd */  jne     .L198\n  /* 0c3 */  mov     searchComplete,%edx\n  /* 0c9 */  test    %edx,%edx\n  /* 0cb */  jne     .Le3\n  /* 0cd */  fldl    realtime\n  /* 0d3 */  mov     $0x1,%eax\n  /* 0d8 */  mov     %eax,searchComplete\n  /* 0dd */  fstpl   searchCompleteTime\n.Le3:\n  /* 0e3 */  mov     hostCacheCount,%eax\n  /* 0e8 */  test    %eax,%eax\n  /* 0ea */  je      .L130\n  /* 0ec */  xor     %eax,%eax\n  /* 0ee */  mov     $0x3,%edx\n  /* 0f3 */  mov     %eax,m_return_onerror\n  /* 0f8 */  xor     %eax,%eax\n  /* 0fa */  mov     $0x12,%ecx\n  /* 0ff */  mov     %al,m_return_reason\n  /* 104 */  mov     $0x1,%ebx\n  /* 109 */  xor     %esi,%esi\n  /* 10b */  mov     %edx,key_dest\n  /* 111 */  xor     %eax,%eax\n  /* 113 */  mov     %ecx,m_state\n  /* 119 */  mov     %ebx,m_entersound\n  /* 11f */  mov     %esi,slist_cursor\n  /* 125 */  mov     %eax,slist_sorted\n.L12a:\n  /* 12a */  add     $0x14,%esp\n  /* 12d */  pop     %ebx\n  /* 12e */  pop     %esi\n  /* 12f */  ret\n.L130:\n  /* 130 */  mov     $\"No Quake servers found\",%esi\n  /* 135 */  mov     $0x48,%ebx\n  /* 13a */  mov     $0x4e,%eax\n  /* 13f */  nop\n.L140:\n  /* 140 */  mov     %eax,0x8(%esp)\n  /* 144 */  mov     $0x40,%eax\n  /* 149 */  inc     %esi\n  /* 14a */  mov     %eax,0x4(%esp)\n  /* 14e */  mov     vid+0x14,%eax\n  /* 153 */  sub     $0x140,%eax\n  /* 158 */  shr     $1,%eax\n  /* 15a */  add     %ebx,%eax\n  /* 15c */  add     $0x8,%ebx\n  /* 15f */  mov     %eax,(%esp)\n  /* 162 */  call    Draw_Character\n  /* 167 */  cmp     $0xf8,%ebx\n  /* 16d */  movsbl  (%esi),%eax\n  /* 170 */  jne     .L140\n  /* 172 */  fldl    realtime\n  /* 178 */  fsubl   searchCompleteTime\n  /* 17e */  flds    =0x40400000 (3f)\n  /* 184 */  fcomip  %st(1),%st\n  /* 186 */  fstp    %st(0)\n  /* 188 */  ja      .L12a\n  /* 18a */  add     $0x14,%esp\n  /* 18d */  pop     %ebx\n  /* 18e */  pop     %esi\n  /* 18f */  jmp     M_Menu_LanConfig_f\n  /* 194 */  lea     0x0(%esi,%eiz,1),%esi\n.L198:\n  /* 198 */  add     $0x14,%esp\n  /* 19b */  pop     %ebx\n  /* 19c */  pop     %esi\n  /* 19d */  jmp     NET_Poll\n","c":"#include \"quakedef.h\"\n\nint m_state;\nint m_entersound;\nint m_return_onerror;\nchar m_return_reason[32];\nint searchComplete;\ndouble searchCompleteTime;\nint slist_cursor;\nint slist_sorted;\n\nvoid M_Menu_LanConfig_f(void);\nvoid M_DrawTextBox(int x, int y, int width, int lines);\n\nvoid M_DrawCharacter(int cx, int line, int num)\n{\n    Draw_Character(cx + ((vid.width - 320) >> 1), line, num);\n}\n\nvoid M_Print(int cx, int cy, char *str)\n{\n    while (*str)\n    {\n        M_DrawCharacter(cx, cy, ((int)*str) + 128);\n        str++;\n        cx += 8;\n    }\n}\n\nvoid M_PrintWhite(int cx, int cy, char *str)\n{\n    while (*str)\n    {\n        M_DrawCharacter(cx, cy, *str);\n        str++;\n        cx += 8;\n    }\n}\n\nvoid M_DrawPic(int x, int y, qpic_t *pic)\n{\n    Draw_Pic(x + ((vid.width - 320) >> 1), y, pic);\n}\n\nvoid M_Menu_ServerList_f(void)\n{\n    key_dest = key_menu;\n    m_state = 18;\n    m_entersound = 1;\n    slist_cursor = 0;\n    m_return_onerror = 0;\n    m_return_reason[0] = 0;\n    slist_sorted = 0;\n}\n\nvoid M_Search_Draw(void)\n{\n    qpic_t *p;\n    int x;\n\n    p = Draw_CachePic(\"gfx/p_multi.lmp\");\n    M_DrawPic((320 - p->width) / 2, 4, p);\n    x = (320 / 2) - ((12 * 8) / 2) + 4;\n    M_DrawTextBox(x - 8, 32, 12, 1);\n    M_Print(x, 40, \"Searching...\");\n\n    if (slistInProgress)\n    {\n        NET_Poll();\n        return;\n    }\n\n    if (!searchComplete)\n    {\n        searchComplete = 1;\n        searchCompleteTime = realtime;\n    }\n\n    if (hostCacheCount)\n    {\n        M_Menu_ServerList_f();\n        return;\n    }\n\n    M_PrintWhite((320 / 2) - ((22 * 8) / 2), 64, \"No Quake servers found\");\n\n    if ((realtime - searchCompleteTime) < 3.0)\n        return;\n\n    M_Menu_LanConfig_f();\n}\n","size":418,"score":100,"agent":"kuncc/0","pid":1,"session":1417,"ts":1791750260702}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":731,"symbol":"IN_UpUp","file":"cl_input.c","asm":"# IN_UpUp  (TU cl_input.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_UpUp:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  cmpb    $0x0,(%eax)\n  /* 012 */  jne     .L38\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  xor     %ecx,%ecx\n  /* 018 */  mov     %eax,in_up\n  /* 01d */  mov     $0x4,%eax\n  /* 022 */  mov     %ecx,in_up+0x4\n  /* 028 */  mov     %eax,in_up+0x8\n.L2d:\n  /* 02d */  add     $0x1c,%esp\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  xor     %ecx,%ecx\n  /* 03d */  mov     $0xa,%edx\n  /* 042 */  mov     %edx,0x8(%esp)\n  /* 046 */  mov     %ecx,0x4(%esp)\n  /* 04a */  call    strtol\n  /* 04f */  mov     in_up,%edx\n  /* 055 */  mov     in_up+0x4,%ecx\n  /* 05b */  cmp     %edx,%eax\n  /* 05d */  je      .L88\n  /* 05f */  cmp     %ecx,%eax\n  /* 061 */  jne     .L2d\n  /* 063 */  xor     %eax,%eax\n  /* 065 */  test    %edx,%edx\n  /* 067 */  mov     %eax,in_up+0x4\n  /* 06c */  jne     .L2d\n.L6e:\n  /* 06e */  mov     in_up+0x8,%eax\n  /* 073 */  test    $0x1,%al\n  /* 075 */  je      .L2d\n  /* 077 */  and     $0xfffffffe,%eax\n  /* 07a */  or      $0x4,%eax\n  /* 07d */  mov     %eax,in_up+0x8\n  /* 082 */  jmp     .L2d\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  xor     %edx,%edx\n  /* 08a */  test    %ecx,%ecx\n  /* 08c */  mov     %edx,in_up\n  /* 092 */  je      .L6e\n  /* 094 */  jmp     .L2d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_up;\n\nstatic void KeyUp(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n    {\n        b->down[0] = b->down[1] = 0;\n        b->state = 4;\n        return;\n    }\n\n    if (b->down[0] == k)\n        b->down[0] = 0;\n    else if (b->down[1] == k)\n        b->down[1] = 0;\n    else\n        return;\n\n    if (b->down[0] || b->down[1])\n        return;\n\n    if (!(b->state & 1))\n        return;\n\n    b->state &= ~1;\n    b->state |= 4;\n}\n\nvoid IN_UpUp(void) {KeyUp(&in_up);}\n","size":150,"score":100,"agent":"rebelor","pid":11,"session":1422,"ts":1791750265795}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1175,"symbol":"Test_Poll","file":"net_dgrm.c","asm":"# Test_Poll  (TU net_dgrm.c, section .text, 425 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nTest_Poll:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xac,%esp\n  /* 00a */  mov     testDriver,%eax\n  /* 00f */  lea     0x40(%esp),%edi\n  /* 013 */  lea     0x60(%esp),%esi\n  /* 017 */  mov     %eax,net_landriverlevel\n  /* 01c */  jmp     .L10b\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     %eax,net_message+0x10\n  /* 02d */  call    MSG_BeginReading\n  /* 032 */  mov     net_message+0x8,%eax\n  /* 037 */  mov     (%eax),%eax\n  /* 039 */  mov     %eax,(%esp)\n  /* 03c */  call    *BigLong\n  /* 042 */  mov     %eax,%ebx\n  /* 044 */  call    MSG_ReadLong\n  /* 049 */  cmp     $0xffffffff,%ebx\n  /* 04c */  je      .L148\n  /* 052 */  mov     %ebx,%eax\n  /* 054 */  and     $0xffff0000,%eax\n  /* 059 */  cmp     $0x80000000,%eax\n  /* 05e */  jne     .L148\n  /* 064 */  movzwl  %bx,%ebx\n  /* 067 */  cmp     %ebp,%ebx\n  /* 069 */  jne     .L148\n  /* 06f */  call    MSG_ReadByte\n  /* 074 */  cmp     $0x84,%eax\n  /* 079 */  je      .L87\n  /* 07b */  movl    $\"Unexpected repsonse to Player Info request\\n\",(%esp)\n  /* 082 */  call    Sys_Error\n.L87:\n  /* 087 */  call    MSG_ReadByte\n  /* 08c */  call    MSG_ReadString\n  /* 091 */  mov     %edi,(%esp)\n  /* 094 */  mov     %eax,0x4(%esp)\n  /* 098 */  call    Q_strcpy\n  /* 09d */  call    MSG_ReadLong\n  /* 0a2 */  mov     %eax,0x2c(%esp)\n  /* 0a6 */  call    MSG_ReadLong\n  /* 0ab */  mov     %eax,%ebp\n  /* 0ad */  call    MSG_ReadLong\n  /* 0b2 */  mov     %eax,%ebx\n  /* 0b4 */  call    MSG_ReadString\n  /* 0b9 */  mov     %esi,(%esp)\n  /* 0bc */  mov     %eax,0x4(%esp)\n  /* 0c0 */  call    Q_strcpy\n  /* 0c5 */  mov     $0x88888889,%eax\n  /* 0ca */  mov     0x2c(%esp),%ecx\n  /* 0ce */  mov     %esi,0x18(%esp)\n  /* 0d2 */  imul    %ebx\n  /* 0d4 */  mov     %ebp,0x8(%esp)\n  /* 0d8 */  mov     %edi,0x4(%esp)\n  /* 0dc */  movl    $\"%s\\n  frags:%3i  colors:%u %u  time:%u\\n  %s\\n\",(%esp)\n  /* 0e3 */  mov     %ecx,%eax\n  /* 0e5 */  add     %ebx,%edx\n  /* 0e7 */  and     $0xf,%eax\n  /* 0ea */  sar     $0x5,%edx\n  /* 0ed */  mov     %eax,0x10(%esp)\n  /* 0f1 */  sar     $0x1f,%ebx\n  /* 0f4 */  sar     $0x4,%ecx\n  /* 0f7 */  sub     %ebx,%edx\n  /* 0f9 */  mov     %edx,0x14(%esp)\n  /* 0fd */  mov     %ecx,0xc(%esp)\n  /* 101 */  call    Con_Printf\n  /* 106 */  mov     net_landriverlevel,%eax\n.L10b:\n  /* 10b */  lea     (%eax,%eax,4),%edx\n  /* 10e */  lea     (%eax,%edx,4),%eax\n  /* 111 */  mov     net_message+0xc,%edx\n  /* 117 */  lea     0x30(%esp),%ecx\n  /* 11b */  mov     %ecx,0xc(%esp)\n  /* 11f */  mov     %edx,0x8(%esp)\n  /* 123 */  mov     net_message+0x8,%edx\n  /* 129 */  mov     %edx,0x4(%esp)\n  /* 12d */  mov     testSocket,%edx\n  /* 133 */  mov     %edx,(%esp)\n  /* 136 */  call    *net_landrivers+0x28(,%eax,4)\n  /* 13d */  cmp     $0x3,%eax\n  /* 140 */  mov     %eax,%ebp\n  /* 142 */  ja      .L28\n.L148:\n  /* 148 */  decl    testPollCount\n  /* 14e */  jne     .L180\n  /* 150 */  mov     net_landriverlevel,%eax\n  /* 155 */  lea     (%eax,%eax,4),%edx\n  /* 158 */  lea     (%eax,%edx,4),%eax\n  /* 15b */  mov     testSocket,%edx\n  /* 161 */  mov     %edx,(%esp)\n  /* 164 */  call    *net_landrivers+0x1c(,%eax,4)\n  /* 16b */  xor     %eax,%eax\n  /* 16d */  mov     %eax,testInProgress\n  /* 172 */  add     $0xac,%esp\n  /* 178 */  pop     %ebx\n  /* 179 */  pop     %esi\n  /* 17a */  pop     %edi\n  /* 17b */  pop     %ebp\n  /* 17c */  ret\n  /* 17d */  lea     0x0(%esi),%esi\n.L180:\n  /* 180 */  movl    $testPollProcedure,(%esp)\n  /* 187 */  mov     $0x9999999a,%edx\n  /* 18c */  mov     $0x3fb99999,%ecx\n  /* 191 */  mov     %edx,0x4(%esp)\n  /* 195 */  mov     %ecx,0x8(%esp)\n  /* 199 */  call    SchedulePollProcedure\n  /* 19e */  add     $0xac,%esp\n  /* 1a4 */  pop     %ebx\n  /* 1a5 */  pop     %esi\n  /* 1a6 */  pop     %edi\n  /* 1a7 */  pop     %ebp\n  /* 1a8 */  ret\n","c":"/* candidate for Test_Poll (net_dgrm.c, 425 bytes) */\n#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nint testDriver;\nint net_landriverlevel;\nint testSocket;\nint testPollCount;\nint testInProgress;\nPollProcedure testPollProcedure = {NULL, 0.0, NULL};\n\n#define dfunc net_landrivers[net_landriverlevel]\n\nvoid Test_Poll(void)\n{\n    struct qsockaddr clientaddr;\n    int control;\n    int len;\n    char name[32];\n    char address[64];\n    int colors;\n    int frags;\n    int connectTime;\n    byte playerNumber;\n\n    net_landriverlevel = testDriver;\n\n    while (1)\n    {\n        len = dfunc.Read (testSocket, net_message.data, net_message.maxsize, &clientaddr);\n        if (len < sizeof(int))\n            break;\n\n        net_message.cursize = len;\n\n        MSG_BeginReading ();\n        control = BigLong(*((int *)net_message.data));\n        MSG_ReadLong();\n        if (control == -1)\n            break;\n        if ((control & (~NETFLAG_LENGTH_MASK)) != (int)NETFLAG_CTL)\n            break;\n        if ((control & NETFLAG_LENGTH_MASK) != len)\n            break;\n\n        if (MSG_ReadByte() != CCREP_PLAYER_INFO)\n            Sys_Error(\"Unexpected repsonse to Player Info request\\n\");\n\n        playerNumber = MSG_ReadByte();\n        Q_strcpy(name, MSG_ReadString());\n        colors = MSG_ReadLong();\n        frags = MSG_ReadLong();\n        connectTime = MSG_ReadLong();\n        Q_strcpy(address, MSG_ReadString());\n\n        Con_Printf(\"%s\\n  frags:%3i  colors:%u %u  time:%u\\n  %s\\n\", name, frags, colors >> 4, colors & 0xf, connectTime / 60, address);\n    }\n\n    testPollCount--;\n    if (testPollCount)\n    {\n        SchedulePollProcedure(&testPollProcedure, 0.1);\n        return;\n    }\n    dfunc.CloseSocket(testSocket);\n    testInProgress = false;\n}\n","size":425,"score":100,"agent":"kuncc/5","pid":6,"session":1421,"ts":1791750288036}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1225,"symbol":"NET_Shutdown","file":"net_main.c","asm":"# NET_Shutdown  (TU net_main.c, section .text, 231 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNET_Shutdown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  call    Sys_FloatTime\n  /* 00c */  mov     net_activeSockets,%ebx\n  /* 012 */  test    %ebx,%ebx\n  /* 014 */  fstpl   net_time\n  /* 01a */  je      .L54\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     0x1c(%ebx),%eax\n  /* 023 */  test    %eax,%eax\n  /* 025 */  jne     .L4e\n  /* 027 */  call    Sys_FloatTime\n  /* 02c */  mov     0x28(%ebx),%edx\n  /* 02f */  mov     %ebx,(%esp)\n  /* 032 */  mov     %edx,%eax\n  /* 034 */  shl     $0x4,%eax\n  /* 037 */  sub     %edx,%eax\n  /* 039 */  fstpl   net_time\n  /* 03f */  call    *net_drivers+0x30(,%eax,4)\n  /* 046 */  mov     %ebx,(%esp)\n  /* 049 */  call    NET_FreeQSocket\n.L4e:\n  /* 04e */  mov     (%ebx),%ebx\n  /* 050 */  test    %ebx,%ebx\n  /* 052 */  jne     .L20\n.L54:\n  /* 054 */  mov     net_numdrivers,%edx\n  /* 05a */  xor     %eax,%eax\n  /* 05c */  mov     %eax,net_driverlevel\n  /* 061 */  xor     %eax,%eax\n  /* 063 */  test    %edx,%edx\n  /* 065 */  jg      .L83\n  /* 067 */  jmp     .Lbd\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     net_driverlevel,%eax\n  /* 075 */  inc     %eax\n  /* 076 */  cmp     net_numdrivers,%eax\n  /* 07c */  mov     %eax,net_driverlevel\n  /* 081 */  jge     .Lbd\n.L83:\n  /* 083 */  mov     %eax,%edx\n  /* 085 */  shl     $0x4,%edx\n  /* 088 */  sub     %eax,%edx\n  /* 08a */  lea     net_drivers(,%edx,4),%eax\n  /* 091 */  cmpl    $0x1,0x4(%eax)\n  /* 095 */  jne     .L70\n  /* 097 */  call    *0x34(%eax)\n  /* 09a */  mov     net_driverlevel,%eax\n  /* 09f */  xor     %ecx,%ecx\n  /* 0a1 */  mov     %eax,%edx\n  /* 0a3 */  shl     $0x4,%edx\n  /* 0a6 */  sub     %eax,%edx\n  /* 0a8 */  inc     %eax\n  /* 0a9 */  cmp     net_numdrivers,%eax\n  /* 0af */  mov     %ecx,net_drivers+0x4(,%edx,4)\n  /* 0b6 */  mov     %eax,net_driverlevel\n  /* 0bb */  jl      .L83\n.Lbd:\n  /* 0bd */  cmpl    $0xffffffff,vcrFile\n  /* 0c4 */  je      .Ldf\n  /* 0c6 */  movl    $\"Closing vcrfile.\\n\",(%esp)\n  /* 0cd */  call    Con_Printf\n  /* 0d2 */  mov     vcrFile,%eax\n  /* 0d7 */  mov     %eax,(%esp)\n  /* 0da */  call    Sys_FileClose\n.Ldf:\n  /* 0df */  mov     0x18(%esp),%ebx\n  /* 0e3 */  add     $0x1c,%esp\n  /* 0e6 */  ret\n","c":"#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nint vcrFile = -1;\n\nvoid NET_Shutdown (void)\n{\n\tqsocket_t *sock;\n\n\tnet_time = Sys_FloatTime();\n\n\tfor (sock = net_activeSockets; sock; sock = sock->next)\n\t{\n\t\tif (sock->disconnected)\n\t\t\tcontinue;\n\t\tnet_time = Sys_FloatTime();\n\t\tnet_drivers[sock->driver].Close (sock);\n\t\tNET_FreeQSocket(sock);\n\t}\n\n\tfor (net_driverlevel = 0; net_driverlevel < net_numdrivers; net_driverlevel++)\n\t{\n\t\tif (net_drivers[net_driverlevel].initialized == true)\n\t\t{\n\t\t\tnet_drivers[net_driverlevel].Shutdown ();\n\t\t\tnet_drivers[net_driverlevel].initialized = false;\n\t\t}\n\t}\n\n\tif (vcrFile != -1)\n\t{\n\t\tCon_Printf (\"Closing vcrfile.\\n\");\n\t\tSys_FileClose(vcrFile);\n\t}\n}\n","size":231,"score":100,"agent":"forky","pid":14,"session":1420,"ts":1791750290465}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1117,"symbol":"M_MultiPlayer_Key","file":"menu.c","asm":"# M_MultiPlayer_Key  (TU menu.c, section .text, 336 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_MultiPlayer_Key:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  cmp     $0x80,%eax\n  /* 00c */  je      .L120\n  /* 012 */  jg      .L68\n  /* 014 */  cmp     $0xd,%eax\n  /* 017 */  je      .L98\n  /* 019 */  cmp     $0x1b,%eax\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 020 */  jne     .L8e\n  /* 022 */  cmpl    $0x3,key_dest\n  /* 029 */  je      .L3f\n  /* 02b */  mov     cls+0x844,%eax\n  /* 030 */  mov     %eax,m_save_demonum\n  /* 035 */  mov     $0xffffffff,%eax\n  /* 03a */  mov     %eax,cls+0x844\n.L3f:\n  /* 03f */  mov     $0x3,%eax\n  /* 044 */  mov     %eax,key_dest\n  /* 049 */  mov     $0x1,%eax\n  /* 04e */  mov     %eax,m_state\n  /* 053 */  mov     $0x1,%eax\n  /* 058 */  mov     %eax,m_entersound\n  /* 05d */  add     $0x1c,%esp\n  /* 060 */  ret\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  cmp     $0x81,%eax\n  /* 06d */  jne     .L8e\n  /* 06f */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 076 */  call    S_LocalSound\n  /* 07b */  mov     m_multiplayer_cursor,%eax\n  /* 080 */  xor     %edx,%edx\n  /* 082 */  inc     %eax\n  /* 083 */  cmp     $0x2,%eax\n  /* 086 */  cmovg   %edx,%eax\n  /* 089 */  mov     %eax,m_multiplayer_cursor\n.L8e:\n  /* 08e */  add     $0x1c,%esp\n  /* 091 */  ret\n  /* 092 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  mov     m_multiplayer_cursor,%eax\n  /* 09d */  mov     $0x1,%ecx\n  /* 0a2 */  mov     %ecx,m_entersound\n  /* 0a8 */  cmp     $0x1,%eax\n  /* 0ab */  je      .Lba\n  /* 0ad */  cmp     $0x2,%eax\n  /* 0b0 */  je      .L148\n  /* 0b6 */  test    %eax,%eax\n  /* 0b8 */  jne     .L8e\n.Lba:\n  /* 0ba */  mov     serialAvailable,%eax\n  /* 0bf */  mov     ipxAvailable,%edx\n  /* 0c5 */  or      %edx,%eax\n  /* 0c7 */  or      tcpipAvailable,%eax\n  /* 0cd */  je      .L8e\n  /* 0cf */  mov     $0x7,%edx\n  /* 0d4 */  mov     $0x3,%eax\n  /* 0d9 */  mov     %edx,m_state\n  /* 0df */  mov     m_net_cursor,%edx\n  /* 0e5 */  mov     $0x4,%ecx\n  /* 0ea */  mov     %eax,key_dest\n  /* 0ef */  mov     %ecx,m_net_items\n  /* 0f5 */  lea     -0x1(%edx),%eax\n  /* 0f8 */  cmp     $0x4,%edx\n  /* 0fb */  mov     $0xffffffff,%edx\n  /* 100 */  cmovge  %edx,%eax\n  /* 103 */  mov     %eax,m_net_cursor\n  /* 108 */  mov     $0x81,%eax\n  /* 10d */  mov     %eax,0x20(%esp)\n  /* 111 */  add     $0x1c,%esp\n  /* 114 */  jmp     M_Net_Key\n  /* 119 */  lea     0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 127 */  call    S_LocalSound\n  /* 12c */  mov     m_multiplayer_cursor,%eax\n  /* 131 */  mov     $0x2,%edx\n  /* 136 */  dec     %eax\n  /* 137 */  cmovs   %edx,%eax\n  /* 13a */  mov     %eax,m_multiplayer_cursor\n  /* 13f */  add     $0x1c,%esp\n  /* 142 */  ret\n  /* 143 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  add     $0x1c,%esp\n  /* 14b */  jmp     M_Menu_Setup_f\n","c":"#include \"quakedef.h\"\n\nextern int m_state, m_entersound, m_multiplayer_cursor, m_net_items, m_net_cursor, m_save_demonum;\nvoid M_Net_Key(int key);\nvoid M_Menu_Setup_f(void);\n\nstatic void M_Menu_Net_f(void)\n{\n    key_dest = key_menu;\n    m_state = 7;\n    m_entersound = true;\n    m_net_items = 4;\n\n    if (m_net_cursor >= m_net_items)\n        m_net_cursor = 0;\n    m_net_cursor--;\n    M_Net_Key(K_DOWNARROW);\n}\n\nvoid M_MultiPlayer_Key(int key)\n{\n    switch (key)\n    {\n    case K_ESCAPE:\n        if (key_dest != key_menu)\n        {\n            m_save_demonum = cls.demonum;\n            cls.demonum = -1;\n        }\n        key_dest = key_menu;\n        m_state = 1;\n        m_entersound = true;\n        break;\n\n    case K_UPARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        if (--m_multiplayer_cursor < 0)\n            m_multiplayer_cursor = 2;\n        break;\n\n    case K_DOWNARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        if (++m_multiplayer_cursor >= 3)\n            m_multiplayer_cursor = 0;\n        break;\n\n    case K_ENTER:\n        m_entersound = true;\n        switch (m_multiplayer_cursor)\n        {\n        case 0:\n            if (serialAvailable || ipxAvailable || tcpipAvailable)\n                M_Menu_Net_f();\n            break;\n        case 1:\n            if (serialAvailable || ipxAvailable || tcpipAvailable)\n                M_Menu_Net_f();\n            break;\n        case 2:\n            M_Menu_Setup_f();\n            break;\n        }\n    }\n}\n","size":336,"score":100,"agent":"unc","pid":16,"session":1418,"ts":1791750292547}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1636,"symbol":"V_Init","file":"view.c","asm":"# V_Init  (TU view.c, section .text, 425 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_Init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $V_cshift_f,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $\"v_cshift\",(%esp)\n  /* 013 */  call    Cmd_AddCommand\n  /* 018 */  mov     $V_BonusFlash_f,%edx\n  /* 01d */  mov     %edx,0x4(%esp)\n  /* 021 */  movl    $\"bf\",(%esp)\n  /* 028 */  call    Cmd_AddCommand\n  /* 02d */  mov     $V_StartPitchDrift,%ecx\n  /* 032 */  mov     %ecx,0x4(%esp)\n  /* 036 */  movl    $\"centerview\",(%esp)\n  /* 03d */  call    Cmd_AddCommand\n  /* 042 */  movl    $lcd_x,(%esp)\n  /* 049 */  call    Cvar_RegisterVariable\n  /* 04e */  movl    $lcd_yaw,(%esp)\n  /* 055 */  call    Cvar_RegisterVariable\n  /* 05a */  movl    $v_centermove,(%esp)\n  /* 061 */  call    Cvar_RegisterVariable\n  /* 066 */  movl    $v_centerspeed,(%esp)\n  /* 06d */  call    Cvar_RegisterVariable\n  /* 072 */  movl    $v_iyaw_cycle,(%esp)\n  /* 079 */  call    Cvar_RegisterVariable\n  /* 07e */  movl    $v_iroll_cycle,(%esp)\n  /* 085 */  call    Cvar_RegisterVariable\n  /* 08a */  movl    $v_ipitch_cycle,(%esp)\n  /* 091 */  call    Cvar_RegisterVariable\n  /* 096 */  movl    $v_iyaw_level,(%esp)\n  /* 09d */  call    Cvar_RegisterVariable\n  /* 0a2 */  movl    $v_iroll_level,(%esp)\n  /* 0a9 */  call    Cvar_RegisterVariable\n  /* 0ae */  movl    $v_ipitch_level,(%esp)\n  /* 0b5 */  call    Cvar_RegisterVariable\n  /* 0ba */  movl    $v_idlescale,(%esp)\n  /* 0c1 */  call    Cvar_RegisterVariable\n  /* 0c6 */  movl    $crosshair,(%esp)\n  /* 0cd */  call    Cvar_RegisterVariable\n  /* 0d2 */  movl    $cl_crossx,(%esp)\n  /* 0d9 */  call    Cvar_RegisterVariable\n  /* 0de */  movl    $cl_crossy,(%esp)\n  /* 0e5 */  call    Cvar_RegisterVariable\n  /* 0ea */  movl    $gl_cshiftpercent,(%esp)\n  /* 0f1 */  call    Cvar_RegisterVariable\n  /* 0f6 */  movl    $scr_ofsx,(%esp)\n  /* 0fd */  call    Cvar_RegisterVariable\n  /* 102 */  movl    $scr_ofsy,(%esp)\n  /* 109 */  call    Cvar_RegisterVariable\n  /* 10e */  movl    $scr_ofsz,(%esp)\n  /* 115 */  call    Cvar_RegisterVariable\n  /* 11a */  movl    $cl_rollspeed,(%esp)\n  /* 121 */  call    Cvar_RegisterVariable\n  /* 126 */  movl    $cl_rollangle,(%esp)\n  /* 12d */  call    Cvar_RegisterVariable\n  /* 132 */  movl    $cl_bob,(%esp)\n  /* 139 */  call    Cvar_RegisterVariable\n  /* 13e */  movl    $cl_bobcycle,(%esp)\n  /* 145 */  call    Cvar_RegisterVariable\n  /* 14a */  movl    $cl_bobup,(%esp)\n  /* 151 */  call    Cvar_RegisterVariable\n  /* 156 */  movl    $v_kicktime,(%esp)\n  /* 15d */  call    Cvar_RegisterVariable\n  /* 162 */  movl    $v_kickroll,(%esp)\n  /* 169 */  call    Cvar_RegisterVariable\n  /* 16e */  movl    $v_kickpitch,(%esp)\n  /* 175 */  call    Cvar_RegisterVariable\n  /* 17a */  xor     %eax,%eax\n  /* 17c */  lea     0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  mov     %al,gammatable(%eax)\n  /* 186 */  lea     0x1(%eax),%edx\n  /* 189 */  add     $0x2,%eax\n  /* 18c */  mov     %dl,gammatable(%edx)\n  /* 192 */  cmp     $0x100,%eax\n  /* 197 */  jne     .L180\n  /* 199 */  movl    $v_gamma,(%esp)\n  /* 1a0 */  call    Cvar_RegisterVariable\n  /* 1a5 */  add     $0x1c,%esp\n  /* 1a8 */  ret\n","c":"/* candidate for V_Init (view.c, 425 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern cvar_t lcd_yaw, v_centermove, v_centerspeed, v_iyaw_cycle, v_iroll_cycle, v_ipitch_cycle;\nextern cvar_t v_iyaw_level, v_iroll_level, v_ipitch_level, v_idlescale;\nextern cvar_t crosshair, cl_crossx, cl_crossy, gl_cshiftpercent;\nextern cvar_t scr_ofsx, scr_ofsy, scr_ofsz, cl_rollspeed, cl_rollangle;\nextern cvar_t cl_bob, cl_bobcycle, cl_bobup, v_kicktime, v_kickroll, v_kickpitch;\nvoid V_cshift_f (void);\nvoid V_BonusFlash_f (void);\n\nvoid V_Init (void)\n{\n    int i;\n\n    Cmd_AddCommand (\"v_cshift\", V_cshift_f);\n    Cmd_AddCommand (\"bf\", V_BonusFlash_f);\n    Cmd_AddCommand (\"centerview\", V_StartPitchDrift);\n\n    Cvar_RegisterVariable (&lcd_x);\n    Cvar_RegisterVariable (&lcd_yaw);\n    Cvar_RegisterVariable (&v_centermove);\n    Cvar_RegisterVariable (&v_centerspeed);\n    Cvar_RegisterVariable (&v_iyaw_cycle);\n    Cvar_RegisterVariable (&v_iroll_cycle);\n    Cvar_RegisterVariable (&v_ipitch_cycle);\n    Cvar_RegisterVariable (&v_iyaw_level);\n    Cvar_RegisterVariable (&v_iroll_level);\n    Cvar_RegisterVariable (&v_ipitch_level);\n    Cvar_RegisterVariable (&v_idlescale);\n    Cvar_RegisterVariable (&crosshair);\n    Cvar_RegisterVariable (&cl_crossx);\n    Cvar_RegisterVariable (&cl_crossy);\n    Cvar_RegisterVariable (&gl_cshiftpercent);\n    Cvar_RegisterVariable (&scr_ofsx);\n    Cvar_RegisterVariable (&scr_ofsy);\n    Cvar_RegisterVariable (&scr_ofsz);\n    Cvar_RegisterVariable (&cl_rollspeed);\n    Cvar_RegisterVariable (&cl_rollangle);\n    Cvar_RegisterVariable (&cl_bob);\n    Cvar_RegisterVariable (&cl_bobcycle);\n    Cvar_RegisterVariable (&cl_bobup);\n    Cvar_RegisterVariable (&v_kicktime);\n    Cvar_RegisterVariable (&v_kickroll);\n    Cvar_RegisterVariable (&v_kickpitch);\n\n    for (i = 0; i < 256; i++)\n        gammatable[i] = i;\n\n    Cvar_RegisterVariable (&v_gamma);\n}\n","size":425,"score":100,"agent":"kuncc/2","pid":3,"session":1423,"ts":1791750294281}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":843,"symbol":"MSG_ReadString","file":"common.c","asm":"# MSG_ReadString  (TU common.c, section .text, 114 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMSG_ReadString:\n  /* 000 */  push    %edi\n  /* 001 */  mov     msg_readcount,%eax\n  /* 006 */  push    %esi\n  /* 007 */  mov     net_message+0x8,%edi\n  /* 00d */  push    %ebx\n  /* 00e */  mov     net_message+0x10,%esi\n  /* 014 */  xor     %ebx,%ebx\n  /* 016 */  jmp     .L2f\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %cl,string.2(%ebx)\n  /* 026 */  inc     %ebx\n  /* 027 */  cmp     $0x7ff,%ebx\n  /* 02d */  je      .L45\n.L2f:\n  /* 02f */  cmp     %eax,%esi\n  /* 031 */  jle     .L58\n  /* 033 */  movsbl  (%edi,%eax,1),%edx\n  /* 037 */  inc     %eax\n  /* 038 */  mov     %eax,msg_readcount\n  /* 03d */  mov     %edx,%ecx\n  /* 03f */  inc     %edx\n  /* 040 */  cmp     $0x1,%edx\n  /* 043 */  ja      .L20\n.L45:\n  /* 045 */  movb    $0x0,string.2(%ebx)\n  /* 04c */  mov     $string.2,%eax\n  /* 051 */  pop     %ebx\n  /* 052 */  pop     %esi\n  /* 053 */  pop     %edi\n  /* 054 */  ret\n  /* 055 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  movb    $0x0,string.2(%ebx)\n  /* 05f */  mov     $0x1,%eax\n  /* 064 */  pop     %ebx\n  /* 065 */  mov     %eax,msg_badread\n  /* 06a */  mov     $string.2,%eax\n  /* 06f */  pop     %esi\n  /* 070 */  pop     %edi\n  /* 071 */  ret\n","c":"#include \"quakedef.h\"\n\nint MSG_ReadChar (void)\n{\n    int c;\n\n    if (msg_readcount+1 > net_message.cursize)\n    {\n        msg_badread = true;\n        return -1;\n    }\n\n    c = (signed char)net_message.data[msg_readcount];\n    msg_readcount++;\n\n    return c;\n}\n\nchar *MSG_ReadString (void)\n{\n    static char string[2048];\n    int l, c;\n\n    l = 0;\n    do\n    {\n        c = MSG_ReadChar ();\n        if (c == -1 || c == 0)\n            break;\n        string[l] = c;\n        l++;\n    } while (l < sizeof(string)-1);\n\n    string[l] = 0;\n\n    return string;\n}\n\nchar *dummy1 (void)\n{\n    static char exten[8];\n    return exten;\n}\n\nchar *dummy2 (void)\n{\n    static char string[1024];\n    return string;\n}\n","size":114,"score":100,"agent":"diyar","pid":9,"session":1419,"ts":1791750299404}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":936,"symbol":"D_SpriteScanLeftEdge","file":"d_sprite.c","asm":"# D_SpriteScanLeftEdge  (TU d_sprite.c, section .text, 426 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_SpriteScanLeftEdge:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     sprite_spans,%eax\n  /* 00c */  mov     minindex,%ebx\n  /* 012 */  mov     maxindex,%ebp\n  /* 018 */  mov     r_spritedesc+0x4,%esi\n  /* 01e */  mov     %eax,0xc(%esp)\n  /* 022 */  mov     r_spritedesc,%eax\n  /* 027 */  test    %ebx,%ebx\n  /* 029 */  mov     %esi,(%esp)\n  /* 02c */  mov     %eax,0x4(%esp)\n  /* 030 */  cmove   %eax,%ebx\n  /* 033 */  test    %ebp,%ebp\n  /* 035 */  cmove   %eax,%ebp\n  /* 038 */  lea     0x0(,%ebx,4),%eax\n  /* 03f */  lea     (%eax,%ebx,1),%edx\n  /* 042 */  flds    0x4(%esi,%edx,4)\n  /* 046 */  mov     %ebp,%esi\n  /* 048 */  fnstcw  0x1a(%esp)\n  /* 04c */  movzwl  0x1a(%esp),%edx\n  /* 051 */  and     $0xf3ff,%dx\n  /* 056 */  or      $0x800,%dx\n  /* 05b */  mov     %dx,0x16(%esp)\n  /* 060 */  fldcw   0x16(%esp)\n  /* 064 */  frndint\n  /* 066 */  fldcw   0x1a(%esp)\n  /* 06a */  jmp     .La5\n  /* 06c */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  fstp    %st(1)\n  /* 072 */  fstp    %st(1)\n  /* 074 */  jmp     .L90\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  fstp    %st(1)\n  /* 082 */  fstp    %st(1)\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  dec     %ebx\n  /* 091 */  cmove   0x4(%esp),%ebx\n  /* 096 */  cmp     %esi,%ebx\n  /* 098 */  je      .L1a0\n.L9e:\n  /* 09e */  lea     0x0(,%ebx,4),%eax\n.La5:\n  /* 0a5 */  mov     (%esp),%edi\n  /* 0a8 */  add     %ebx,%eax\n  /* 0aa */  lea     (%edi,%eax,4),%eax\n  /* 0ad */  flds    -0x10(%eax)\n  /* 0b0 */  fld     %st(0)\n  /* 0b2 */  fldcw   0x16(%esp)\n  /* 0b6 */  frndint\n  /* 0b8 */  fldcw   0x1a(%esp)\n  /* 0bc */  fcomi   %st(2),%st\n  /* 0be */  jbe     .L70\n  /* 0c0 */  fxch    %st(2)\n  /* 0c2 */  fnstcw  0x1a(%esp)\n  /* 0c6 */  movzwl  0x1a(%esp),%edx\n  /* 0cb */  or      $0xc00,%dx\n  /* 0d0 */  mov     %dx,0x18(%esp)\n  /* 0d5 */  fldcw   0x18(%esp)\n  /* 0d9 */  fistl   0x8(%esp)\n  /* 0dd */  fldcw   0x1a(%esp)\n  /* 0e1 */  fxch    %st(2)\n  /* 0e3 */  mov     0x8(%esp),%ecx\n  /* 0e7 */  fldcw   0x18(%esp)\n  /* 0eb */  fistl   0x8(%esp)\n  /* 0ef */  fldcw   0x1a(%esp)\n  /* 0f3 */  mov     0x8(%esp),%edi\n  /* 0f7 */  mov     %ecx,0x8(%esp)\n  /* 0fb */  cmp     %edi,%ecx\n  /* 0fd */  jge     .L80\n  /* 0ff */  flds    (%eax)\n  /* 101 */  flds    0x4(%eax)\n  /* 104 */  flds    -0x14(%eax)\n  /* 107 */  fsub    %st(2),%st\n  /* 109 */  fxch    %st(4)\n  /* 10b */  mov     0xc(%esp),%edx\n  /* 10f */  mov     0x8(%esp),%eax\n  /* 113 */  fsub    %st(1),%st\n  /* 115 */  fdivrp  %st,%st(4)\n  /* 117 */  flds    =0x47800000 (65536f)\n  /* 11d */  fmul    %st(4),%st\n  /* 11f */  fldcw   0x18(%esp)\n  /* 123 */  fistpl  0x10(%esp)\n  /* 127 */  fldcw   0x1a(%esp)\n  /* 12b */  mov     0x10(%esp),%ebp\n  /* 12f */  fsubrp  %st,%st(4)\n  /* 131 */  fxch    %st(3)\n  /* 133 */  fmulp   %st,%st(2)\n  /* 135 */  fxch    %st(1)\n  /* 137 */  faddp   %st,%st(2)\n  /* 139 */  fxch    %st(1)\n  /* 13b */  fmuls   =0x47800000 (65536f)\n  /* 141 */  fldcw   0x18(%esp)\n  /* 145 */  fistpl  0x10(%esp)\n  /* 149 */  fldcw   0x1a(%esp)\n  /* 14d */  mov     0x10(%esp),%ecx\n  /* 151 */  mov     %ebx,0x10(%esp)\n  /* 155 */  add     $0xffff,%ecx\n  /* 15b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  mov     %eax,0x4(%edx)\n  /* 163 */  mov     %ecx,%ebx\n  /* 165 */  inc     %eax\n  /* 166 */  sar     $0x10,%ebx\n  /* 169 */  add     %ebp,%ecx\n  /* 16b */  mov     %ebx,(%edx)\n  /* 16d */  add     $0xc,%edx\n  /* 170 */  cmp     %eax,%edi\n  /* 172 */  jne     .L160\n  /* 174 */  mov     0x8(%esp),%eax\n  /* 178 */  dec     %edi\n  /* 179 */  mov     0x10(%esp),%ebx\n  /* 17d */  sub     %eax,%edi\n  /* 17f */  lea     (%edi,%edi,2),%eax\n  /* 182 */  dec     %ebx\n  /* 183 */  mov     0xc(%esp),%edi\n  /* 187 */  cmove   0x4(%esp),%ebx\n  /* 18c */  lea     0xc(%edi,%eax,4),%eax\n  /* 190 */  cmp     %esi,%ebx\n  /* 192 */  mov     %eax,0xc(%esp)\n  /* 196 */  jne     .L9e\n  /* 19c */  fstp    %st(0)\n  /* 19e */  jmp     .L1a2\n.L1a0:\n  /* 1a0 */  fstp    %st(0)\n.L1a2:\n  /* 1a2 */  add     $0x1c,%esp\n  /* 1a5 */  pop     %ebx\n  /* 1a6 */  pop     %esi\n  /* 1a7 */  pop     %edi\n  /* 1a8 */  pop     %ebp\n  /* 1a9 */  ret\n","c":"#include \"quakedef.h\"\n#include \"d_local.h\"\n\nextern sspan_t *sprite_spans;\nextern int minindex, maxindex;\n\nvoid D_SpriteScanLeftEdge (void)\n{\n\tint\t\t\ti, v, itop, ibottom, lmaxindex;\n\temitpoint_t\t*pvert, *pnext;\n\tsspan_t\t\t*pspan;\n\tfloat\t\tdu, dv, vtop, vbottom, slope;\n\tfixed16_t\tu, u_step;\n\n\tpspan = sprite_spans;\n\ti = minindex;\n\tif (i == 0)\n\t\ti = r_spritedesc.nump;\n\n\tlmaxindex = maxindex;\n\tif (lmaxindex == 0)\n\t\tlmaxindex = r_spritedesc.nump;\n\n\tvtop = ceil (r_spritedesc.pverts[i].v);\n\n\tdo\n\t{\n\t\tpvert = &r_spritedesc.pverts[i];\n\t\tpnext = pvert - 1;\n\n\t\tvbottom = ceil (pnext->v);\n\n\t\tif (vtop < vbottom)\n\t\t{\n\t\t\tdu = pnext->u - pvert->u;\n\t\t\tdv = pnext->v - pvert->v;\n\t\t\tslope = du / dv;\n\t\t\tu_step = (int)(slope * 0x10000);\n\t\t\tu = (int)((pvert->u + (vtop - pvert->v) * slope) * 0x10000) + (0x10000 - 1);\n\t\t\titop = (int)vtop;\n\t\t\tibottom = (int)vbottom;\n\n\t\t\tfor (v=itop ; v<ibottom ; v++)\n\t\t\t{\n\t\t\t\tpspan->u = u >> 16;\n\t\t\t\tpspan->v = v;\n\t\t\t\tu += u_step;\n\t\t\t\tpspan++;\n\t\t\t}\n\t\t}\n\n\t\tvtop = vbottom;\n\n\t\ti--;\n\t\tif (i == 0)\n\t\t\ti = r_spritedesc.nump;\n\n\t} while (i != lmaxindex);\n}\n","size":426,"score":100,"agent":"kuncc/3","pid":4,"session":1424,"ts":1791750299989}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":999,"symbol":"Host_Map_f","file":"host_cmd.c","asm":"# Host_Map_f  (TU host_cmd.c, section .text, 426 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Map_f:\n  /* 000 */  cmpl    $0x1,cmd_source\n  /* 007 */  je      .L10\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  push    %esi\n  /* 011 */  mov     $0xffffffff,%eax\n  /* 016 */  push    %ebx\n  /* 017 */  xor     %ebx,%ebx\n  /* 019 */  sub     $0x54,%esp\n  /* 01c */  mov     %eax,cls+0x844\n  /* 021 */  call    CL_Disconnect\n  /* 026 */  movl    $0x0,(%esp)\n  /* 02d */  call    Host_ShutdownServer\n  /* 032 */  xor     %eax,%eax\n  /* 034 */  mov     %eax,key_dest\n  /* 039 */  call    SCR_BeginLoadingPlaque\n  /* 03e */  xor     %eax,%eax\n  /* 040 */  mov     %al,cls+0x4\n  /* 045 */  jmp     .La6\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %ebx,(%esp)\n  /* 053 */  inc     %ebx\n  /* 054 */  call    Cmd_Argv\n  /* 059 */  movl    $cls+0x4,(%esp)\n  /* 060 */  mov     %eax,%esi\n  /* 062 */  call    strlen\n  /* 067 */  mov     $0x40,%edx\n  /* 06c */  mov     %edx,0x8(%esp)\n  /* 070 */  mov     %esi,0x4(%esp)\n  /* 074 */  mov     $\" \",%esi\n  /* 079 */  add     $cls+0x4,%eax\n  /* 07e */  mov     %eax,(%esp)\n  /* 081 */  call    __stpcpy_chk\n  /* 086 */  mov     $cls+0x44,%edx\n  /* 08b */  mov     $0x2,%ecx\n  /* 090 */  mov     %ecx,0x8(%esp)\n  /* 094 */  mov     %esi,0x4(%esp)\n  /* 098 */  mov     %eax,(%esp)\n  /* 09b */  sub     %eax,%edx\n  /* 09d */  mov     %edx,0xc(%esp)\n  /* 0a1 */  call    __memcpy_chk\n.La6:\n  /* 0a6 */  call    Cmd_Argc\n  /* 0ab */  cmp     %ebx,%eax\n  /* 0ad */  jg      .L50\n  /* 0af */  movl    $cls+0x4,(%esp)\n  /* 0b6 */  lea     0x10(%esp),%ebx\n  /* 0ba */  mov     $0x40,%eax\n  /* 0bf */  mov     %eax,0x8(%esp)\n  /* 0c3 */  mov     $\"\\n\",%eax\n  /* 0c8 */  mov     %eax,0x4(%esp)\n  /* 0cc */  call    __strcat_chk\n  /* 0d1 */  xor     %eax,%eax\n  /* 0d3 */  movl    $0x1,(%esp)\n  /* 0da */  mov     %eax,svs+0xc\n  /* 0df */  call    Cmd_Argv\n  /* 0e4 */  mov     $0x40,%edx\n  /* 0e9 */  mov     %edx,0x8(%esp)\n  /* 0ed */  mov     %ebx,(%esp)\n  /* 0f0 */  mov     %eax,0x4(%esp)\n  /* 0f4 */  call    __strcpy_chk\n  /* 0f9 */  mov     %ebx,(%esp)\n  /* 0fc */  call    SV_SpawnServer\n  /* 101 */  mov     sv,%ecx\n  /* 107 */  test    %ecx,%ecx\n  /* 109 */  je      .L1a4\n  /* 10f */  mov     cls,%eax\n  /* 114 */  test    %eax,%eax\n  /* 116 */  je      .L1a4\n  /* 11c */  xor     %eax,%eax\n  /* 11e */  mov     $0x2,%ebx\n  /* 123 */  mov     %al,cls+0x44\n  /* 128 */  jmp     .L186\n  /* 12a */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  mov     %ebx,(%esp)\n  /* 133 */  inc     %ebx\n  /* 134 */  call    Cmd_Argv\n  /* 139 */  movl    $cls+0x44,(%esp)\n  /* 140 */  mov     %eax,%esi\n  /* 142 */  call    strlen\n  /* 147 */  mov     $0x800,%edx\n  /* 14c */  mov     %edx,0x8(%esp)\n  /* 150 */  mov     %esi,0x4(%esp)\n  /* 154 */  mov     $\" \",%esi\n  /* 159 */  add     $cls+0x44,%eax\n  /* 15e */  mov     %eax,(%esp)\n  /* 161 */  call    __stpcpy_chk\n  /* 166 */  mov     $cls+0x844,%edx\n  /* 16b */  mov     $0x2,%ecx\n  /* 170 */  mov     %ecx,0x8(%esp)\n  /* 174 */  mov     %esi,0x4(%esp)\n  /* 178 */  mov     %eax,(%esp)\n  /* 17b */  sub     %eax,%edx\n  /* 17d */  mov     %edx,0xc(%esp)\n  /* 181 */  call    __memcpy_chk\n.L186:\n  /* 186 */  call    Cmd_Argc\n  /* 18b */  cmp     %ebx,%eax\n  /* 18d */  jg      .L130\n  /* 18f */  movl    $\"connect local\",(%esp)\n  /* 196 */  mov     $0x1,%eax\n  /* 19b */  mov     %eax,0x4(%esp)\n  /* 19f */  call    Cmd_ExecuteString\n.L1a4:\n  /* 1a4 */  add     $0x54,%esp\n  /* 1a7 */  pop     %ebx\n  /* 1a8 */  pop     %esi\n  /* 1a9 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Host_Map_f(void)\n{\n    int i;\n    char name[MAX_QPATH];\n\n    if (cmd_source != src_command)\n        return;\n\n    cls.demonum = -1;\n\n    CL_Disconnect();\n    Host_ShutdownServer(false);\n\n    key_dest = key_game;\n    SCR_BeginLoadingPlaque();\n\n    cls.mapstring[0] = 0;\n    for (i = 0; i < Cmd_Argc(); i++)\n    {\n        strcat(cls.mapstring, Cmd_Argv(i));\n        strcat(cls.mapstring, \" \");\n    }\n    strcat(cls.mapstring, \"\\n\");\n\n    svs.serverflags = 0;\n\n    strcpy(name, Cmd_Argv(1));\n    SV_SpawnServer(name);\n    if (!sv.active)\n        return;\n\n    if (cls.state != ca_dedicated)\n    {\n        cls.spawnparms[0] = 0;\n        for (i = 2; i < Cmd_Argc(); i++)\n        {\n            strcat(cls.spawnparms, Cmd_Argv(i));\n            strcat(cls.spawnparms, \" \");\n        }\n        Cmd_ExecuteString(\"connect local\", src_command);\n    }\n}\n","size":426,"score":100,"agent":"r0bot","pid":17,"session":1425,"ts":1791750306574}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":732,"symbol":"IN_DownUp","file":"cl_input.c","asm":"# IN_DownUp  (TU cl_input.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_DownUp:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  cmpb    $0x0,(%eax)\n  /* 012 */  jne     .L38\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  xor     %ecx,%ecx\n  /* 018 */  mov     %eax,in_down\n  /* 01d */  mov     $0x4,%eax\n  /* 022 */  mov     %ecx,in_down+0x4\n  /* 028 */  mov     %eax,in_down+0x8\n.L2d:\n  /* 02d */  add     $0x1c,%esp\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  xor     %ecx,%ecx\n  /* 03d */  mov     $0xa,%edx\n  /* 042 */  mov     %edx,0x8(%esp)\n  /* 046 */  mov     %ecx,0x4(%esp)\n  /* 04a */  call    strtol\n  /* 04f */  mov     in_down,%edx\n  /* 055 */  mov     in_down+0x4,%ecx\n  /* 05b */  cmp     %edx,%eax\n  /* 05d */  je      .L88\n  /* 05f */  cmp     %ecx,%eax\n  /* 061 */  jne     .L2d\n  /* 063 */  xor     %eax,%eax\n  /* 065 */  test    %edx,%edx\n  /* 067 */  mov     %eax,in_down+0x4\n  /* 06c */  jne     .L2d\n.L6e:\n  /* 06e */  mov     in_down+0x8,%eax\n  /* 073 */  test    $0x1,%al\n  /* 075 */  je      .L2d\n  /* 077 */  and     $0xfffffffe,%eax\n  /* 07a */  or      $0x4,%eax\n  /* 07d */  mov     %eax,in_down+0x8\n  /* 082 */  jmp     .L2d\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  xor     %edx,%edx\n  /* 08a */  test    %ecx,%ecx\n  /* 08c */  mov     %edx,in_down\n  /* 092 */  je      .L6e\n  /* 094 */  jmp     .L2d\n","c":"/* candidate for IN_DownUp (cl_input.c, 150 bytes) */\n#include \"quakedef.h\"\n\nkbutton_t in_down;\n\nstatic void KeyUp(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n    {\n        b->down[0] = b->down[1] = 0;\n        b->state = 4;\n        return;\n    }\n\n    if (b->down[0] == k)\n        b->down[0] = 0;\n    else if (b->down[1] == k)\n        b->down[1] = 0;\n    else\n        return;\n\n    if (b->down[0] || b->down[1])\n        return;\n\n    if (!(b->state & 1))\n        return;\n\n    b->state &= ~1;\n    b->state |= 4;\n}\n\nvoid IN_DownUp(void)\n{\n    KeyUp(&in_down);\n}\n","size":150,"score":100,"agent":"rebelor","pid":11,"session":1426,"ts":1791750309331}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1243,"symbol":"UDP_GetNameFromAddr","file":"net_udp.c","asm":"# UDP_GetNameFromAddr  (TU net_udp.c, section .text, 114 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUDP_GetNameFromAddr:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x4,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     $0x2,%ecx\n  /* 015 */  mov     %ecx,0x8(%esp)\n  /* 019 */  add     $0x4,%eax\n  /* 01c */  mov     %eax,(%esp)\n  /* 01f */  call    gethostbyaddr\n  /* 024 */  test    %eax,%eax\n  /* 026 */  je      .L50\n  /* 028 */  mov     $0x3f,%edx\n  /* 02d */  mov     %edx,0x8(%esp)\n  /* 031 */  mov     (%eax),%eax\n  /* 033 */  mov     %eax,0x4(%esp)\n  /* 037 */  mov     0x24(%esp),%eax\n  /* 03b */  mov     %eax,(%esp)\n  /* 03e */  call    Q_strncpy\n  /* 043 */  xor     %eax,%eax\n  /* 045 */  add     $0x1c,%esp\n  /* 048 */  ret\n  /* 049 */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     0x20(%esp),%eax\n  /* 054 */  mov     %eax,(%esp)\n  /* 057 */  call    UDP_AddrToString\n  /* 05c */  mov     %eax,0x4(%esp)\n  /* 060 */  mov     0x24(%esp),%eax\n  /* 064 */  mov     %eax,(%esp)\n  /* 067 */  call    Q_strcpy\n  /* 06c */  xor     %eax,%eax\n  /* 06e */  add     $0x1c,%esp\n  /* 071 */  ret\n","c":"/* candidate for UDP_GetNameFromAddr (net_udp.c, 114 bytes) */\n#include <sys/types.h>\n#include <sys/socket.h>\n#include <netinet/in.h>\n#include <netdb.h>\n#include <sys/param.h>\n#include <sys/ioctl.h>\n#include <errno.h>\n#include \"quakedef.h\"\n#include \"net_udp.h\"\n\nint UDP_GetNameFromAddr (struct qsockaddr *addr, char *name)\n{\n    struct hostent *hostentry;\n\n    hostentry = gethostbyaddr ((char *)&((struct sockaddr_in *)addr)->sin_addr, sizeof(struct in_addr), AF_INET);\n    if (hostentry)\n    {\n        Q_strncpy (name, (char *)hostentry->h_name, NAME_LENGTH-1);\n        return 0;\n    }\n\n    Q_strcpy (name, UDP_AddrToString (addr));\n    return 0;\n}\n","size":114,"score":100,"agent":"diyar","pid":9,"session":1431,"ts":1791750325606}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1108,"symbol":"M_Menu_SerialConfig_f","file":"menu.c","asm":"# M_Menu_SerialConfig_f  (TU menu.c, section .text, 232 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Menu_SerialConfig_f:\n  /* 000 */  mov     $0x3,%eax\n  /* 005 */  sub     $0x3c,%esp\n  /* 008 */  mov     %eax,key_dest\n  /* 00d */  mov     $0xd,%eax\n  /* 012 */  mov     m_net_cursor,%edx\n  /* 018 */  mov     %eax,m_state\n  /* 01d */  mov     $0x1,%eax\n  /* 022 */  mov     $serialConfig_irq,%ecx\n  /* 027 */  mov     %eax,m_entersound\n  /* 02c */  mov     m_multiplayer_cursor,%eax\n  /* 031 */  mov     %ecx,0x8(%esp)\n  /* 035 */  movl    $0x0,(%esp)\n  /* 03c */  or      %edx,%eax\n  /* 03e */  cmp     $0x1,%eax\n  /* 041 */  mov     $0x4,%eax\n  /* 046 */  sbb     $0xffffffff,%eax\n  /* 049 */  mov     %eax,serialConfig_cursor\n  /* 04e */  lea     0x2c(%esp),%eax\n  /* 052 */  mov     %eax,0x10(%esp)\n  /* 056 */  lea     0x28(%esp),%eax\n  /* 05a */  mov     %eax,0xc(%esp)\n  /* 05e */  lea     0x24(%esp),%eax\n  /* 062 */  mov     %eax,0x4(%esp)\n  /* 066 */  call    *GetComPortConfig\n  /* 06c */  mov     0x24(%esp),%eax\n  /* 070 */  cmp     $0x3f8,%eax\n  /* 075 */  je      .L97\n  /* 077 */  cmp     $0x2f8,%eax\n  /* 07c */  je      .Ld3\n  /* 07e */  cmp     $0x3e8,%eax\n  /* 083 */  je      .Lda\n  /* 085 */  cmp     $0x2e8,%eax\n  /* 08a */  je      .Le1\n  /* 08c */  mov     $0x4,%ecx\n  /* 091 */  mov     %ecx,serialConfig_irq\n.L97:\n  /* 097 */  mov     $0x1,%eax\n.L9c:\n  /* 09c */  mov     %eax,serialConfig_comport\n  /* 0a1 */  mov     0x28(%esp),%edx\n  /* 0a5 */  xor     %eax,%eax\n.La7:\n  /* 0a7 */  cmp     %edx,serialConfig_baudrate(,%eax,4)\n  /* 0ae */  je      .Lbb\n  /* 0b0 */  inc     %eax\n  /* 0b1 */  cmp     $0x6,%eax\n  /* 0b4 */  jne     .La7\n  /* 0b6 */  mov     $0x5,%eax\n.Lbb:\n  /* 0bb */  mov     %eax,serialConfig_baud\n  /* 0c0 */  xor     %edx,%edx\n  /* 0c2 */  xor     %eax,%eax\n  /* 0c4 */  mov     %eax,m_return_onerror\n  /* 0c9 */  mov     %dl,m_return_reason\n  /* 0cf */  add     $0x3c,%esp\n  /* 0d2 */  ret\n.Ld3:\n  /* 0d3 */  mov     $0x2,%eax\n  /* 0d8 */  jmp     .L9c\n.Lda:\n  /* 0da */  mov     $0x3,%eax\n  /* 0df */  jmp     .L9c\n.Le1:\n  /* 0e1 */  mov     $0x4,%eax\n  /* 0e6 */  jmp     .L9c\n","c":"/* candidate for M_Menu_SerialConfig_f (menu.c, 232 bytes) */\n#include \"quakedef.h\"\n\nextern int m_state, m_entersound, m_multiplayer_cursor, m_net_cursor;\nextern int serialConfig_irq, serialConfig_cursor, serialConfig_comport, serialConfig_baud;\nextern int serialConfig_baudrate[6];\nextern int m_return_onerror;\nstatic int ISA_uarts[] = {0x3f8,0x2f8,0x3e8,0x2e8};\nextern char m_return_reason[32];\n\nvoid M_Menu_SerialConfig_f(void)\n{\n    int n;\n    int port;\n    int baudrate;\n    qboolean useModem;\n\n    key_dest = key_menu;\n    m_state = 13;\n    m_entersound = true;\n    if (m_multiplayer_cursor == 0 && m_net_cursor == 0)\n        serialConfig_cursor = 4;\n    else\n        serialConfig_cursor = 5;\n    (*GetComPortConfig) (0, &port, &serialConfig_irq, &baudrate, &useModem);\n    for (n = 0; n < 4; n++)\n        if (ISA_uarts[n] == port)\n            break;\n    if (n == 4)\n    {\n        n = 0;\n        serialConfig_irq = 4;\n    }\n    serialConfig_comport = n + 1;\n    for (n = 0; n < 6; n++)\n        if (serialConfig_baudrate[n] == baudrate)\n            break;\n    if (n == 6)\n        n = 5;\n    serialConfig_baud = n;\n    m_return_onerror = false;\n    m_return_reason[0] = 0;\n}\n","size":232,"score":100,"agent":"forky","pid":14,"session":1428,"ts":1791750326485}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":969,"symbol":"Host_FindMaxClients","file":"host.c","asm":"# Host_FindMaxClients  (TU host.c, section .text, 458 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_FindMaxClients:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $0x1,%ecx\n  /* 008 */  movl    $\"-dedicated\",(%esp)\n  /* 00f */  mov     %ecx,svs\n  /* 015 */  call    COM_CheckParm\n  /* 01a */  test    %eax,%eax\n  /* 01c */  je      .Lb8\n  /* 022 */  mov     com_argc,%ecx\n  /* 028 */  xor     %edx,%edx\n  /* 02a */  mov     %edx,cls\n  /* 030 */  lea     -0x1(%ecx),%edx\n  /* 033 */  cmp     %eax,%edx\n  /* 035 */  jne     .L148\n  /* 03b */  movl    $\"-listen\",(%esp)\n  /* 042 */  mov     $0x8,%eax\n  /* 047 */  mov     %eax,svs\n  /* 04c */  call    COM_CheckParm\n  /* 051 */  test    %eax,%eax\n  /* 053 */  jne     .Ld2\n.L55:\n  /* 055 */  mov     svs,%eax\n.L5a:\n  /* 05a */  test    %eax,%eax\n  /* 05c */  jg      .L110\n  /* 062 */  mov     $0x10240,%edx\n  /* 067 */  mov     $0x8,%eax\n.L6c:\n  /* 06c */  mov     %eax,svs\n.L71:\n  /* 071 */  mov     %eax,svs+0x4\n  /* 076 */  mov     $\"clients\",%eax\n  /* 07b */  mov     %eax,0x4(%esp)\n  /* 07f */  mov     %edx,(%esp)\n  /* 082 */  call    Hunk_AllocName\n  /* 087 */  cmpl    $0x1,svs\n  /* 08e */  mov     %eax,svs+0x8\n  /* 093 */  jle     .L168\n  /* 099 */  movl    $0x3f800000,0x4(%esp)\n  /* 0a1 */  movl    $\"deathmatch\",(%esp)\n  /* 0a8 */  call    Cvar_SetValue\n  /* 0ad */  add     $0x2c,%esp\n  /* 0b0 */  ret\n  /* 0b1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  mov     $0x1,%eax\n  /* 0bd */  mov     %eax,cls\n.Lc2:\n  /* 0c2 */  movl    $\"-listen\",(%esp)\n  /* 0c9 */  call    COM_CheckParm\n  /* 0ce */  test    %eax,%eax\n  /* 0d0 */  je      .L55\n.Ld2:\n  /* 0d2 */  mov     cls,%ecx\n  /* 0d8 */  test    %ecx,%ecx\n  /* 0da */  je      .L1a0\n  /* 0e0 */  mov     com_argc,%ecx\n  /* 0e6 */  lea     -0x1(%ecx),%edx\n  /* 0e9 */  cmp     %eax,%edx\n  /* 0eb */  jne     .L128\n.Led:\n  /* 0ed */  mov     $0x8,%edx\n  /* 0f2 */  mov     $0x8,%eax\n  /* 0f7 */  mov     %edx,svs\n.Lfd:\n  /* 0fd */  imul    $0x2048,%eax,%edx\n  /* 103 */  jmp     .L71\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  cmp     $0x10,%eax\n  /* 113 */  jle     .L180\n  /* 115 */  mov     $0x20480,%edx\n  /* 11a */  mov     $0x10,%eax\n  /* 11f */  jmp     .L6c\n  /* 124 */  lea     0x0(%esi,%eiz,1),%esi\n.L128:\n  /* 128 */  mov     com_argv,%edx\n  /* 12e */  mov     0x4(%edx,%eax,4),%eax\n  /* 132 */  mov     %eax,(%esp)\n  /* 135 */  call    Q_atoi\n  /* 13a */  mov     %eax,svs\n  /* 13f */  jmp     .L5a\n  /* 144 */  lea     0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  mov     com_argv,%edx\n  /* 14e */  mov     0x4(%edx,%eax,4),%eax\n  /* 152 */  mov     %eax,(%esp)\n  /* 155 */  call    Q_atoi\n  /* 15a */  mov     %eax,svs\n  /* 15f */  jmp     .Lc2\n  /* 164 */  lea     0x0(%esi,%eiz,1),%esi\n.L168:\n  /* 168 */  movl    $0x0,0x4(%esp)\n  /* 170 */  movl    $\"deathmatch\",(%esp)\n  /* 177 */  call    Cvar_SetValue\n  /* 17c */  add     $0x2c,%esp\n  /* 17f */  ret\n.L180:\n  /* 180 */  cmp     $0x3,%eax\n  /* 183 */  jg      .Lfd\n  /* 189 */  mov     $0x8120,%edx\n  /* 18e */  mov     $0x4,%eax\n  /* 193 */  jmp     .L71\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  movl    $\"Only one of -dedicated or -listen can be specified\",(%esp)\n  /* 1a7 */  mov     %eax,0x1c(%esp)\n  /* 1ab */  call    Sys_Error\n  /* 1b0 */  mov     com_argc,%ecx\n  /* 1b6 */  mov     0x1c(%esp),%eax\n  /* 1ba */  lea     -0x1(%ecx),%edx\n  /* 1bd */  cmp     %eax,%edx\n  /* 1bf */  je      .Led\n  /* 1c5 */  jmp     .L128\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid Host_FindMaxClients(void)\n{\n\tint\t\ti;\n\n\tsvs.maxclients = 1;\n\n\ti = COM_CheckParm (\"-dedicated\");\n\tif (i)\n\t{\n\t\tcls.state = ca_dedicated;\n\t\tif (i != (com_argc - 1))\n\t\t\tsvs.maxclients = Q_atoi (com_argv[i+1]);\n\t\telse\n\t\t\tsvs.maxclients = 8;\n\t}\n\telse\n\t\tcls.state = ca_disconnected;\n\n\ti = COM_CheckParm (\"-listen\");\n\tif (i)\n\t{\n\t\tif (cls.state == ca_dedicated)\n\t\t\tSys_Error (\"Only one of -dedicated or -listen can be specified\");\n\t\tif (i != (com_argc - 1))\n\t\t\tsvs.maxclients = Q_atoi (com_argv[i+1]);\n\t\telse\n\t\t\tsvs.maxclients = 8;\n\t}\n\tif (svs.maxclients < 1)\n\t\tsvs.maxclients = 8;\n\telse if (svs.maxclients > MAX_SCOREBOARD)\n\t\tsvs.maxclients = MAX_SCOREBOARD;\n\n\tsvs.maxclientslimit = svs.maxclients;\n\tif (svs.maxclientslimit < 4)\n\t\tsvs.maxclientslimit = 4;\n\tsvs.clients = Hunk_AllocName (svs.maxclientslimit*sizeof(client_t), \"clients\");\n\n\tif (svs.maxclients > 1)\n\t\tCvar_SetValue (\"deathmatch\", 1.0);\n\telse\n\t\tCvar_SetValue (\"deathmatch\", 0.0);\n}\n","size":458,"score":100,"agent":"kuncc/4","pid":5,"session":1430,"ts":1791750328367}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1280,"symbol":"PF_traceline","file":"pr_cmds.c","asm":"# PF_traceline  (TU pr_cmds.c, section .text, 336 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_traceline:\n  /* 000 */  sub     $0x7c,%esp\n  /* 003 */  mov     %ebx,0x78(%esp)\n  /* 007 */  mov     pr_globals,%eax\n  /* 00c */  lea     0x3c(%esp),%ecx\n  /* 010 */  mov     sv+0xdac,%ebx\n  /* 016 */  mov     0x34(%eax),%edx\n  /* 019 */  add     %ebx,%edx\n  /* 01b */  mov     $vec3_origin,%ebx\n  /* 020 */  mov     %edx,0x18(%esp)\n  /* 024 */  flds    0x28(%eax)\n  /* 027 */  fnstcw  0x2e(%esp)\n  /* 02b */  mov     %ebx,0x8(%esp)\n  /* 02f */  xor     %ebx,%ebx\n  /* 031 */  mov     %ecx,(%esp)\n  /* 034 */  movzwl  0x2e(%esp),%edx\n  /* 039 */  or      $0xc00,%dx\n  /* 03e */  mov     %dx,0x2c(%esp)\n  /* 043 */  lea     0x1c(%eax),%edx\n  /* 046 */  add     $0x10,%eax\n  /* 049 */  fldcw   0x2c(%esp)\n  /* 04d */  fistpl  0x14(%esp)\n  /* 051 */  fldcw   0x2e(%esp)\n  /* 055 */  mov     %edx,0x10(%esp)\n  /* 059 */  mov     $vec3_origin,%edx\n  /* 05e */  mov     %edx,0xc(%esp)\n  /* 062 */  mov     %eax,0x4(%esp)\n  /* 066 */  call    SV_Move\n  /* 06b */  mov     pr_global_struct,%eax\n  /* 070 */  sub     $0x4,%esp\n  /* 073 */  mov     %ebx,0x24(%esp)\n  /* 077 */  mov     0x3c(%esp),%ecx\n  /* 07b */  xor     %ebx,%ebx\n  /* 07d */  mov     0x6c(%esp),%edx\n  /* 081 */  mov     %ecx,0x20(%esp)\n  /* 085 */  mov     0x40(%esp),%ecx\n  /* 089 */  fildll  0x20(%esp)\n  /* 08d */  mov     %ebx,0x24(%esp)\n  /* 091 */  xor     %ebx,%ebx\n  /* 093 */  mov     %ecx,0x20(%esp)\n  /* 097 */  mov     0x48(%esp),%ecx\n  /* 09b */  fstps   0x110(%eax)\n  /* 0a1 */  fildll  0x20(%esp)\n  /* 0a5 */  mov     %ecx,0x20(%esp)\n  /* 0a9 */  mov     0x44(%esp),%ecx\n  /* 0ad */  mov     %ebx,0x24(%esp)\n  /* 0b1 */  xor     %ebx,%ebx\n  /* 0b3 */  test    %edx,%edx\n  /* 0b5 */  fstps   0x114(%eax)\n  /* 0bb */  flds    0x4c(%esp)\n  /* 0bf */  fstps   0x118(%eax)\n  /* 0c5 */  fildll  0x20(%esp)\n  /* 0c9 */  mov     %ecx,0x20(%esp)\n  /* 0cd */  mov     %ebx,0x24(%esp)\n  /* 0d1 */  fstps   0x140(%eax)\n  /* 0d7 */  fildll  0x20(%esp)\n  /* 0db */  fstps   0x13c(%eax)\n  /* 0e1 */  flds    0x50(%esp)\n  /* 0e5 */  fstps   0x11c(%eax)\n  /* 0eb */  flds    0x54(%esp)\n  /* 0ef */  fstps   0x120(%eax)\n  /* 0f5 */  flds    0x58(%esp)\n  /* 0f9 */  fstps   0x124(%eax)\n  /* 0ff */  flds    0x5c(%esp)\n  /* 103 */  fstps   0x128(%eax)\n  /* 109 */  flds    0x60(%esp)\n  /* 10d */  fstps   0x12c(%eax)\n  /* 113 */  flds    0x64(%esp)\n  /* 117 */  fstps   0x130(%eax)\n  /* 11d */  flds    0x68(%esp)\n  /* 121 */  fstps   0x134(%eax)\n  /* 127 */  je      .L140\n  /* 129 */  mov     sv+0xdac,%ecx\n  /* 12f */  mov     0x78(%esp),%ebx\n  /* 133 */  sub     %ecx,%edx\n  /* 135 */  mov     %edx,0x138(%eax)\n  /* 13b */  add     $0x7c,%esp\n  /* 13e */  ret\n  /* 13f */  nop\n.L140:\n  /* 140 */  xor     %edx,%edx\n  /* 142 */  mov     0x78(%esp),%ebx\n  /* 146 */  mov     %edx,0x138(%eax)\n  /* 14c */  add     $0x7c,%esp\n  /* 14f */  ret\n","c":"#include \"quakedef.h\"\n\nvoid PF_traceline(void)\n{\n    float *v1, *v2;\n    trace_t trace;\n    int nomonsters;\n    edict_t *ent;\n\n    v1 = G_VECTOR(OFS_PARM0);\n    v2 = G_VECTOR(OFS_PARM1);\n    nomonsters = G_FLOAT(OFS_PARM2);\n    ent = G_EDICT(OFS_PARM3);\n\n    trace = SV_Move(v1, vec3_origin, vec3_origin, v2, nomonsters, ent);\n\n    pr_global_struct->trace_allsolid = trace.allsolid;\n    pr_global_struct->trace_startsolid = trace.startsolid;\n    pr_global_struct->trace_fraction = trace.fraction;\n    pr_global_struct->trace_inwater = trace.inwater;\n    pr_global_struct->trace_inopen = trace.inopen;\n    VectorCopy(trace.endpos, pr_global_struct->trace_endpos);\n    VectorCopy(trace.plane.normal, pr_global_struct->trace_plane_normal);\n    pr_global_struct->trace_plane_dist = trace.plane.dist;\n    if (trace.ent)\n        pr_global_struct->trace_ent = EDICT_TO_PROG(trace.ent);\n    else\n        pr_global_struct->trace_ent = EDICT_TO_PROG(sv.edicts);\n}\n","size":336,"score":100,"agent":"unc","pid":16,"session":1429,"ts":1791750335612}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":733,"symbol":"IN_LeftUp","file":"cl_input.c","asm":"# IN_LeftUp  (TU cl_input.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_LeftUp:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  cmpb    $0x0,(%eax)\n  /* 012 */  jne     .L38\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  xor     %ecx,%ecx\n  /* 018 */  mov     %eax,in_left\n  /* 01d */  mov     $0x4,%eax\n  /* 022 */  mov     %ecx,in_left+0x4\n  /* 028 */  mov     %eax,in_left+0x8\n.L2d:\n  /* 02d */  add     $0x1c,%esp\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  xor     %ecx,%ecx\n  /* 03d */  mov     $0xa,%edx\n  /* 042 */  mov     %edx,0x8(%esp)\n  /* 046 */  mov     %ecx,0x4(%esp)\n  /* 04a */  call    strtol\n  /* 04f */  mov     in_left,%edx\n  /* 055 */  mov     in_left+0x4,%ecx\n  /* 05b */  cmp     %edx,%eax\n  /* 05d */  je      .L88\n  /* 05f */  cmp     %ecx,%eax\n  /* 061 */  jne     .L2d\n  /* 063 */  xor     %eax,%eax\n  /* 065 */  test    %edx,%edx\n  /* 067 */  mov     %eax,in_left+0x4\n  /* 06c */  jne     .L2d\n.L6e:\n  /* 06e */  mov     in_left+0x8,%eax\n  /* 073 */  test    $0x1,%al\n  /* 075 */  je      .L2d\n  /* 077 */  and     $0xfffffffe,%eax\n  /* 07a */  or      $0x4,%eax\n  /* 07d */  mov     %eax,in_left+0x8\n  /* 082 */  jmp     .L2d\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  xor     %edx,%edx\n  /* 08a */  test    %ecx,%ecx\n  /* 08c */  mov     %edx,in_left\n  /* 092 */  je      .L6e\n  /* 094 */  jmp     .L2d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_left;\n\nstatic void KeyUp(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n    {\n        b->down[0] = b->down[1] = 0;\n        b->state = 4;\n        return;\n    }\n\n    if (b->down[0] == k)\n        b->down[0] = 0;\n    else if (b->down[1] == k)\n        b->down[1] = 0;\n    else\n        return;\n\n    if (b->down[0] || b->down[1])\n        return;\n\n    if (!(b->state & 1))\n        return;\n\n    b->state &= ~1;\n    b->state |= 4;\n}\n\nvoid IN_LeftUp(void) {KeyUp(&in_left);}\n","size":150,"score":100,"agent":"rebelor","pid":11,"session":1434,"ts":1791750342651}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1131,"symbol":"M_Draw","file":"menu.c","asm":"# M_Draw  (TU menu.c, section .text, 458 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Draw:\n  /* 000 */  mov     m_state,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L12\n  /* 009 */  cmpl    $0x3,key_dest\n  /* 010 */  je      .L18\n.L12:\n  /* 012 */  ret\n  /* 013 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  sub     $0x1c,%esp\n  /* 01b */  mov     m_recursiveDraw,%edx\n  /* 021 */  test    %edx,%edx\n  /* 023 */  jne     .L60\n  /* 025 */  fldz\n  /* 027 */  flds    scr_con_current\n  /* 02d */  mov     $0x1,%eax\n  /* 032 */  mov     %eax,scr_copyeverything\n  /* 037 */  fucomip %st(1),%st\n  /* 039 */  fstp    %st(0)\n  /* 03b */  jp      .L3f\n  /* 03d */  je      .Lb8\n.L3f:\n  /* 03f */  mov     vid+0x18,%eax\n  /* 044 */  mov     %eax,(%esp)\n  /* 047 */  call    Draw_ConsoleBackground\n  /* 04c */  call    S_ExtraUpdate\n.L51:\n  /* 051 */  xor     %eax,%eax\n  /* 053 */  mov     %eax,scr_fullupdate\n  /* 058 */  mov     m_state,%eax\n  /* 05d */  jmp     .L68\n  /* 05f */  nop\n.L60:\n  /* 060 */  xor     %ecx,%ecx\n  /* 062 */  mov     %ecx,m_recursiveDraw\n.L68:\n  /* 068 */  cmp     $0x12,%eax\n  /* 06b */  ja      .L80\n  /* 06d */  jmp     *.rodata+0x7c(,%eax,4)\n  /* 074 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 078 */  call    M_ServerList_Draw\n  /* 07d */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  mov     m_entersound,%edx\n  /* 086 */  test    %edx,%edx\n  /* 088 */  jne     .L98\n  /* 08a */  add     $0x1c,%esp\n  /* 08d */  jmp     S_ExtraUpdate\n  /* 092 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  movl    $\"misc/menu2.wav\",(%esp)\n  /* 09f */  call    S_LocalSound\n  /* 0a4 */  xor     %eax,%eax\n  /* 0a6 */  mov     %eax,m_entersound\n  /* 0ab */  add     $0x1c,%esp\n  /* 0ae */  jmp     S_ExtraUpdate\n  /* 0b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  call    Draw_FadeScreen\n  /* 0bd */  jmp     .L51\n  /* 0bf */  nop\n  /* 0c0 */  call    M_Search_Draw\n  /* 0c5 */  jmp     .L80\n  /* 0c7 */  nop\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0d0 */  call    M_GameOptions_Draw\n  /* 0d5 */  jmp     .L80\n  /* 0d7 */  nop\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0e0 */  call    M_LanConfig_Draw\n  /* 0e5 */  jmp     .L80\n  /* 0e7 */  nop\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0f0 */  call    M_ModemConfig_Draw\n  /* 0f5 */  jmp     .L80\n  /* 0f7 */  nop\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 100 */  call    M_SerialConfig_Draw\n  /* 105 */  jmp     .L80\n  /* 10a */  lea     0x0(%esi),%esi\n  /* 110 */  call    M_Quit_Draw\n  /* 115 */  jmp     .L80\n  /* 11a */  lea     0x0(%esi),%esi\n  /* 120 */  call    M_Help_Draw\n  /* 125 */  jmp     .L80\n  /* 12a */  lea     0x0(%esi),%esi\n  /* 130 */  call    M_Keys_Draw\n  /* 135 */  jmp     .L80\n  /* 13a */  lea     0x0(%esi),%esi\n  /* 140 */  call    *vid_menudrawfn\n  /* 146 */  jmp     .L80\n  /* 14b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 150 */  call    M_Options_Draw\n  /* 155 */  jmp     .L80\n  /* 15a */  lea     0x0(%esi),%esi\n  /* 160 */  call    M_Net_Draw\n  /* 165 */  jmp     .L80\n  /* 16a */  lea     0x0(%esi),%esi\n  /* 170 */  call    M_Setup_Draw\n  /* 175 */  jmp     .L80\n  /* 17a */  lea     0x0(%esi),%esi\n  /* 180 */  call    M_MultiPlayer_Draw\n  /* 185 */  jmp     .L80\n  /* 18a */  lea     0x0(%esi),%esi\n  /* 190 */  call    M_Save_Draw\n  /* 195 */  jmp     .L80\n  /* 19a */  lea     0x0(%esi),%esi\n  /* 1a0 */  call    M_Load_Draw\n  /* 1a5 */  jmp     .L80\n  /* 1aa */  lea     0x0(%esi),%esi\n  /* 1b0 */  call    M_SinglePlayer_Draw\n  /* 1b5 */  jmp     .L80\n  /* 1ba */  lea     0x0(%esi),%esi\n  /* 1c0 */  call    M_Main_Draw\n  /* 1c5 */  jmp     .L80\n","c":"/* candidate for M_Draw (menu.c, 458 bytes) */\n#include \"quakedef.h\"\n\nextern int m_state, m_recursiveDraw, m_entersound;\nextern void (*vid_menudrawfn)(void);\nvoid M_Main_Draw (void);\nvoid M_SinglePlayer_Draw (void);\nvoid M_Load_Draw (void);\nvoid M_Save_Draw (void);\nvoid M_MultiPlayer_Draw (void);\nvoid M_Setup_Draw (void);\nvoid M_Net_Draw (void);\nvoid M_Options_Draw (void);\nvoid M_Keys_Draw (void);\nvoid M_Help_Draw (void);\nvoid M_Quit_Draw (void);\nvoid M_SerialConfig_Draw (void);\nvoid M_ModemConfig_Draw (void);\nvoid M_LanConfig_Draw (void);\nvoid M_GameOptions_Draw (void);\nvoid M_Search_Draw (void);\nvoid M_ServerList_Draw (void);\n\nvoid M_Draw (void)\n{\n    if (m_state == 0 || key_dest != key_menu)\n        return;\n\n    if (!m_recursiveDraw)\n    {\n        scr_copyeverything = 1;\n\n        if (scr_con_current)\n        {\n            Draw_ConsoleBackground (vid.height);\n            S_ExtraUpdate ();\n        }\n        else\n            Draw_FadeScreen ();\n\n        scr_fullupdate = 0;\n    }\n    else\n    {\n        m_recursiveDraw = false;\n    }\n\n    switch (m_state)\n    {\n    case 0: break;\n    case 1: M_Main_Draw (); break;\n    case 2: M_SinglePlayer_Draw (); break;\n    case 3: M_Load_Draw (); break;\n    case 4: M_Save_Draw (); break;\n    case 5: M_MultiPlayer_Draw (); break;\n    case 6: M_Setup_Draw (); break;\n    case 7: M_Net_Draw (); break;\n    case 8: M_Options_Draw (); break;\n    case 9: vid_menudrawfn (); break;\n    case 10: M_Keys_Draw (); break;\n    case 11: M_Help_Draw (); break;\n    case 12: M_Quit_Draw (); break;\n    case 13: M_SerialConfig_Draw (); break;\n    case 14: M_ModemConfig_Draw (); break;\n    case 15: M_LanConfig_Draw (); break;\n    case 16: M_GameOptions_Draw (); break;\n    case 17: M_Search_Draw (); break;\n    case 18: M_ServerList_Draw (); break;\n    }\n\n    if (m_entersound)\n    {\n        S_LocalSound (\"misc/menu2.wav\");\n        m_entersound = false;\n    }\n\n    S_ExtraUpdate ();\n}\n","size":458,"score":100,"agent":"kuncc/7","pid":8,"session":1432,"ts":1791750344753}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":792,"symbol":"Cmd_StuffCmds_f","file":"cmd.c","asm":"# Cmd_StuffCmds_f  (TU cmd.c, section .text, 458 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_StuffCmds_f:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     cmd_argc,%edi\n  /* 00d */  cmp     $0x1,%edi\n  /* 010 */  jne     .L1a8\n  /* 016 */  xor     %esi,%esi\n  /* 018 */  mov     $0x1,%ebx\n  /* 01d */  cmpl    $0x1,com_argc\n  /* 024 */  jle     .L19d\n  /* 02a */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     com_argv,%eax\n  /* 035 */  mov     (%eax,%ebx,4),%eax\n  /* 038 */  test    %eax,%eax\n  /* 03a */  je      .L48\n  /* 03c */  mov     %eax,(%esp)\n  /* 03f */  call    Q_strlen\n  /* 044 */  lea     0x1(%esi,%eax,1),%esi\n.L48:\n  /* 048 */  inc     %ebx\n  /* 049 */  cmp     %ebx,com_argc\n  /* 04f */  jg      .L30\n  /* 051 */  test    %esi,%esi\n  /* 053 */  je      .L19d\n  /* 059 */  lea     0x1(%esi),%ebx\n  /* 05c */  mov     %ebx,(%esp)\n  /* 05f */  call    Z_Malloc\n  /* 064 */  movb    $0x0,(%eax)\n  /* 067 */  mov     %eax,%ebp\n  /* 069 */  cmpl    $0x1,com_argc\n  /* 070 */  jle     .Lbf\n  /* 072 */  lea     0x0(%esi),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     com_argv,%eax\n  /* 085 */  mov     (%eax,%edi,4),%eax\n  /* 088 */  test    %eax,%eax\n  /* 08a */  je      .Lb5\n  /* 08c */  mov     %eax,0x4(%esp)\n  /* 090 */  mov     %ebp,(%esp)\n  /* 093 */  call    Q_strcat\n  /* 098 */  mov     com_argc,%eax\n  /* 09d */  lea     -0x1(%eax),%edx\n  /* 0a0 */  cmp     %edi,%edx\n  /* 0a2 */  je      .Lba\n  /* 0a4 */  mov     %ebp,(%esp)\n  /* 0a7 */  mov     $\" \",%edx\n  /* 0ac */  mov     %edx,0x4(%esp)\n  /* 0b0 */  call    Q_strcat\n.Lb5:\n  /* 0b5 */  mov     com_argc,%eax\n.Lba:\n  /* 0ba */  inc     %edi\n  /* 0bb */  cmp     %edi,%eax\n  /* 0bd */  jg      .L80\n.Lbf:\n  /* 0bf */  mov     %ebx,(%esp)\n  /* 0c2 */  call    Z_Malloc\n  /* 0c7 */  mov     %eax,0x18(%esp)\n  /* 0cb */  movb    $0x0,(%eax)\n  /* 0ce */  lea     -0x1(%esi),%eax\n  /* 0d1 */  dec     %esi\n  /* 0d2 */  mov     %eax,0x14(%esp)\n  /* 0d6 */  jle     .L189\n  /* 0dc */  xor     %ebx,%ebx\n  /* 0de */  jmp     .Lea\n.Le0:\n  /* 0e0 */  cmp     %ebx,0x14(%esp)\n  /* 0e4 */  jle     .L180\n.Lea:\n  /* 0ea */  mov     %ebx,%edi\n  /* 0ec */  inc     %ebx\n  /* 0ed */  cmpb    $0x2b,0x0(%ebp,%edi,1)\n  /* 0f2 */  jne     .Le0\n  /* 0f4 */  lea     0x0(%ebp,%ebx,1),%ecx\n  /* 0f8 */  movzbl  (%ecx),%eax\n  /* 0fb */  lea     0x2(%ebp,%edi,1),%edi\n  /* 0ff */  mov     %ecx,%esi\n  /* 101 */  mov     %al,%dl\n  /* 103 */  sub     $0x2b,%dl\n  /* 106 */  test    $0xfd,%dl\n  /* 109 */  jne     .L136\n  /* 10b */  jmp     .L13a\n  /* 10d */  lea     0x0(%esi),%esi\n  /* 110 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     %edi,%eax\n  /* 122 */  inc     %ebx\n  /* 123 */  sub     %ecx,%eax\n  /* 125 */  add     %eax,%esi\n  /* 127 */  movzbl  0x0(%ebp,%ebx,1),%eax\n  /* 12c */  mov     %al,%dl\n  /* 12e */  sub     $0x2b,%dl\n  /* 131 */  test    $0xfd,%dl\n  /* 134 */  je      .L13a\n.L136:\n  /* 136 */  test    %al,%al\n  /* 138 */  jne     .L120\n.L13a:\n  /* 13a */  movb    $0x0,(%esi)\n  /* 13d */  mov     0x18(%esp),%edi\n  /* 141 */  mov     %ecx,0x4(%esp)\n  /* 145 */  mov     %al,0x1f(%esp)\n  /* 149 */  mov     %edi,(%esp)\n  /* 14c */  call    Q_strcat\n  /* 151 */  mov     $\"\\n\",%eax\n  /* 156 */  mov     %eax,0x4(%esp)\n  /* 15a */  mov     %edi,(%esp)\n  /* 15d */  call    Q_strcat\n  /* 162 */  movzbl  0x1f(%esp),%eax\n  /* 167 */  cmp     %ebx,0x14(%esp)\n  /* 16b */  mov     %al,(%esi)\n  /* 16d */  jg      .Lea\n  /* 173 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  mov     0x18(%esp),%eax\n  /* 184 */  cmpb    $0x0,(%eax)\n  /* 187 */  jne     .L1c0\n.L189:\n  /* 189 */  mov     %ebp,(%esp)\n  /* 18c */  call    Z_Free\n  /* 191 */  mov     0x18(%esp),%eax\n  /* 195 */  mov     %eax,(%esp)\n  /* 198 */  call    Z_Free\n.L19d:\n  /* 19d */  add     $0x2c,%esp\n  /* 1a0 */  pop     %ebx\n  /* 1a1 */  pop     %esi\n  /* 1a2 */  pop     %edi\n  /* 1a3 */  pop     %ebp\n  /* 1a4 */  ret\n  /* 1a5 */  lea     0x0(%esi),%esi\n.L1a8:\n  /* 1a8 */  movl    $\"stuffcmds : execute command line parameters\\n\",(%esp)\n  /* 1af */  call    Con_Printf\n  /* 1b4 */  add     $0x2c,%esp\n  /* 1b7 */  pop     %ebx\n  /* 1b8 */  pop     %esi\n  /* 1b9 */  pop     %edi\n  /* 1ba */  pop     %ebp\n  /* 1bb */  ret\n  /* 1bc */  lea     0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  mov     %eax,(%esp)\n  /* 1c3 */  call    Cbuf_InsertText\n  /* 1c8 */  jmp     .L189\n","c":"#include \"quakedef.h\"\n\nextern int cmd_argc;\n\nvoid Cmd_StuffCmds_f(void)\n{\n\tint i, j;\n\tint s;\n\tchar *text, *build, c;\n\n\tif (cmd_argc != 1)\n\t{\n\t\tCon_Printf(\"stuffcmds : execute command line parameters\\n\");\n\t\treturn;\n\t}\n\n\ts = 0;\n\tfor (i = 1; i < com_argc; i++)\n\t{\n\t\tif (!com_argv[i])\n\t\t\tcontinue;\n\t\ts += Q_strlen(com_argv[i]) + 1;\n\t}\n\tif (!s)\n\t\treturn;\n\n\ttext = Z_Malloc(s + 1);\n\ttext[0] = 0;\n\tfor (i = 1; i < com_argc; i++)\n\t{\n\t\tif (!com_argv[i])\n\t\t\tcontinue;\n\t\tQ_strcat(text, com_argv[i]);\n\t\tif (i != com_argc - 1)\n\t\t\tQ_strcat(text, \" \");\n\t}\n\n\tbuild = Z_Malloc(s + 1);\n\tbuild[0] = 0;\n\n\tfor (i = 0; i < s - 1; i++)\n\t{\n\t\tif (text[i] == '+')\n\t\t{\n\t\t\ti++;\n\t\t\tfor (j = i; (text[j] != '+') && (text[j] != '-') && (text[j] != 0); j++)\n\t\t\t\t;\n\t\t\tc = text[j];\n\t\t\ttext[j] = 0;\n\t\t\tQ_strcat(build, text + i);\n\t\t\tQ_strcat(build, \"\\n\");\n\t\t\ttext[j] = c;\n\t\t\ti = j - 1;\n\t\t}\n\t}\n\n\tif (build[0])\n\t\tCbuf_InsertText(build);\n\n\tZ_Free(text);\n\tZ_Free(build);\n}\n","size":458,"score":100,"agent":"kuncc/6","pid":7,"session":1427,"ts":1791750345180}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1433,"symbol":"R_InitParticles","file":"r_part.c","asm":"# R_InitParticles  (TU r_part.c, section .text, 115 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_InitParticles:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"-particles\",(%esp)\n  /* 00a */  call    COM_CheckParm\n  /* 00f */  test    %eax,%eax\n  /* 011 */  jne     .L40\n  /* 013 */  mov     $0x800,%eax\n  /* 018 */  mov     $0x16000,%edx\n.L1d:\n  /* 01d */  mov     %eax,r_numparticles\n  /* 022 */  mov     $\"particles\",%eax\n  /* 027 */  mov     %eax,0x4(%esp)\n  /* 02b */  mov     %edx,(%esp)\n  /* 02e */  call    Hunk_AllocName\n  /* 033 */  mov     %eax,particles\n  /* 038 */  add     $0x1c,%esp\n  /* 03b */  ret\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     com_argv,%edx\n  /* 046 */  mov     0x4(%edx,%eax,4),%eax\n  /* 04a */  mov     %eax,(%esp)\n  /* 04d */  call    Q_atoi\n  /* 052 */  cmp     $0x1ff,%eax\n  /* 057 */  jg      .L68\n  /* 059 */  mov     $0x200,%eax\n  /* 05e */  mov     $0x5800,%edx\n  /* 063 */  jmp     .L1d\n  /* 065 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  lea     (%eax,%eax,4),%edx\n  /* 06b */  lea     (%eax,%edx,2),%edx\n  /* 06e */  shl     $0x2,%edx\n  /* 071 */  jmp     .L1d\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nint r_numparticles;\nparticle_t *particles;\n\nvoid R_InitParticles (void)\n{\n    int i;\n\n    i = COM_CheckParm (\"-particles\");\n\n    if (i)\n    {\n        r_numparticles = (int)(Q_atoi(com_argv[i+1]));\n        if (r_numparticles < 512)\n            r_numparticles = 512;\n    }\n    else\n        r_numparticles = 2048;\n\n    particles = (particle_t *)\n            Hunk_AllocName (r_numparticles * sizeof(particle_t), \"particles\");\n}\n","size":115,"score":100,"agent":"diyar","pid":9,"session":1435,"ts":1791750351981}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1168,"symbol":"Mod_LoadSpriteGroup","file":"model.c","asm":"# Mod_LoadSpriteGroup  (TU model.c, section .text, 232 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadSpriteGroup:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%edi\n  /* 00b */  mov     (%edi),%eax\n  /* 00d */  lea     0x4(%edi),%ebx\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  call    *LittleLong\n  /* 019 */  mov     $loadname,%edx\n  /* 01e */  mov     %edx,0x4(%esp)\n  /* 022 */  mov     %eax,%esi\n  /* 024 */  lea     0x8(,%eax,4),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    Hunk_AllocName\n  /* 033 */  mov     $loadname,%ecx\n  /* 038 */  mov     %esi,(%eax)\n  /* 03a */  mov     %eax,%ebp\n  /* 03c */  mov     %eax,0x1c(%esp)\n  /* 040 */  mov     0x44(%esp),%eax\n  /* 044 */  mov     %ebp,(%eax)\n  /* 046 */  lea     0x0(,%esi,4),%eax\n  /* 04d */  mov     %ecx,0x4(%esp)\n  /* 051 */  mov     %eax,(%esp)\n  /* 054 */  call    Hunk_AllocName\n  /* 059 */  test    %esi,%esi\n  /* 05b */  mov     %eax,0x18(%esp)\n  /* 05f */  mov     %eax,0x4(%ebp)\n  /* 062 */  jle     .Lde\n  /* 064 */  xor     %ebp,%ebp\n  /* 066 */  jmp     .L79\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  lea     0x1(%ebp),%edx\n  /* 073 */  cmp     %edx,%esi\n  /* 075 */  je      .La8\n.L77:\n  /* 077 */  mov     %edx,%ebp\n.L79:\n  /* 079 */  flds    0x4(%edi,%ebp,4)\n  /* 07d */  fstps   (%esp)\n  /* 080 */  call    *LittleFloat\n  /* 086 */  mov     0x18(%esp),%eax\n  /* 08a */  fsts    (%eax,%ebp,4)\n  /* 08d */  fldz\n  /* 08f */  fcomip  %st(1),%st\n  /* 091 */  fstp    %st(0)\n  /* 093 */  jb      .L70\n  /* 095 */  movl    $\"Mod_LoadSpriteGroup: interval<=0\",(%esp)\n  /* 09c */  call    Sys_Error\n  /* 0a1 */  lea     0x1(%ebp),%edx\n  /* 0a4 */  cmp     %edx,%esi\n  /* 0a6 */  jne     .L77\n.La8:\n  /* 0a8 */  mov     0x1c(%esp),%esi\n  /* 0ac */  lea     0x4(%ebx,%ebp,4),%ebx\n  /* 0b0 */  xor     %edi,%edi\n  /* 0b2 */  add     $0x8,%esi\n  /* 0b5 */  lea     0x0(%esi),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %esi,0x4(%esp)\n  /* 0c4 */  inc     %edi\n  /* 0c5 */  add     $0x4,%esi\n  /* 0c8 */  mov     %ebx,(%esp)\n  /* 0cb */  mov     %edx,0x18(%esp)\n  /* 0cf */  call    Mod_LoadSpriteFrame\n  /* 0d4 */  mov     0x18(%esp),%edx\n  /* 0d8 */  cmp     %edi,%edx\n  /* 0da */  mov     %eax,%ebx\n  /* 0dc */  jne     .Lc0\n.Lde:\n  /* 0de */  add     $0x2c,%esp\n  /* 0e1 */  mov     %ebx,%eax\n  /* 0e3 */  pop     %ebx\n  /* 0e4 */  pop     %esi\n  /* 0e5 */  pop     %edi\n  /* 0e6 */  pop     %ebp\n  /* 0e7 */  ret\n","c":"/* candidate for Mod_LoadSpriteGroup (model.c, 232 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern char loadname[32];\nvoid *Mod_LoadSpriteFrame(void *pin, mspriteframe_t **ppframe);\n\nvoid *Mod_LoadSpriteGroup(void *pin, mspriteframe_t **ppframe)\n{\n    dspritegroup_t *pingroup;\n    mspritegroup_t *pspritegroup;\n    int i, numframes;\n    dspriteinterval_t *pin_intervals;\n    float *poutintervals;\n    void *ptemp;\n\n    pingroup = (dspritegroup_t *)pin;\n    numframes = LittleLong(pingroup->numframes);\n\n    pspritegroup = Hunk_AllocName(sizeof(mspritegroup_t) + (numframes - 1) * sizeof(pspritegroup->frames[0]), loadname);\n    pspritegroup->numframes = numframes;\n    *ppframe = (mspriteframe_t *)pspritegroup;\n\n    pin_intervals = (dspriteinterval_t *)(pingroup + 1);\n    poutintervals = Hunk_AllocName(numframes * sizeof(float), loadname);\n    pspritegroup->intervals = poutintervals;\n\n    for (i = 0; i < numframes; i++)\n    {\n        *poutintervals = LittleFloat(pin_intervals->interval);\n        if (*poutintervals <= 0.0)\n            Sys_Error(\"Mod_LoadSpriteGroup: interval<=0\");\n        poutintervals++;\n        pin_intervals++;\n    }\n\n    ptemp = (void *)pin_intervals;\n    for (i = 0; i < numframes; i++)\n        ptemp = Mod_LoadSpriteFrame(ptemp, &pspritegroup->frames[i]);\n\n    return ptemp;\n}\n","size":232,"score":100,"agent":"forky","pid":14,"session":1436,"ts":1791750363968}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1530,"symbol":"S_StaticSound","file":"snd_dma.c","asm":"# S_StaticSound  (TU snd_dma.c, section .text, 337 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_StaticSound:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %esi,0x24(%esp)\n  /* 007 */  mov     0x30(%esp),%esi\n  /* 00b */  mov     %edi,0x28(%esp)\n  /* 00f */  flds    0x38(%esp)\n  /* 013 */  mov     %ebx,0x20(%esp)\n  /* 017 */  mov     0x34(%esp),%edi\n  /* 01b */  flds    0x3c(%esp)\n  /* 01f */  test    %esi,%esi\n  /* 021 */  je      .Lf0\n  /* 027 */  mov     total_channels,%ebx\n  /* 02d */  cmp     $0x80,%ebx\n  /* 033 */  je      .L130\n  /* 039 */  mov     %esi,(%esp)\n  /* 03c */  fstps   0x18(%esp)\n  /* 040 */  lea     0x1(%ebx),%eax\n  /* 043 */  mov     %eax,total_channels\n  /* 048 */  fstps   0x14(%esp)\n  /* 04c */  call    S_LoadSound\n  /* 051 */  test    %eax,%eax\n  /* 053 */  mov     %eax,%edx\n  /* 055 */  je      .Lf4\n  /* 05b */  cmpl    $0xffffffff,0x4(%eax)\n  /* 05f */  flds    0x14(%esp)\n  /* 063 */  flds    0x18(%esp)\n  /* 067 */  je      .L108\n  /* 06d */  lea     (%ebx,%ebx,2),%eax\n  /* 070 */  flds    (%edi)\n  /* 072 */  lea     (%ebx,%eax,4),%ecx\n  /* 075 */  mov     %esi,channels(,%ecx,4)\n  /* 07c */  lea     channels(,%ecx,4),%eax\n  /* 083 */  mov     0x24(%esp),%esi\n  /* 087 */  fstps   0x20(%eax)\n  /* 08a */  flds    0x4(%edi)\n  /* 08d */  fstps   0x24(%eax)\n  /* 090 */  flds    0x8(%edi)\n  /* 093 */  mov     0x28(%esp),%edi\n  /* 097 */  fstps   0x28(%eax)\n  /* 09a */  fxch    %st(1)\n  /* 09c */  fnstcw  0x1e(%esp)\n  /* 0a0 */  movzwl  0x1e(%esp),%ecx\n  /* 0a5 */  or      $0xc00,%cx\n  /* 0aa */  mov     %cx,0x1c(%esp)\n  /* 0af */  mov     paintedtime,%ecx\n  /* 0b5 */  fldcw   0x1c(%esp)\n  /* 0b9 */  fistpl  0x30(%eax)\n  /* 0bc */  fldcw   0x1e(%esp)\n  /* 0c0 */  mov     (%edx),%ebx\n  /* 0c2 */  fmuls   =0x3c800000 (0.015625f)\n  /* 0c8 */  add     %ebx,%ecx\n  /* 0ca */  mov     %ecx,0xc(%eax)\n  /* 0cd */  mov     0x20(%esp),%ebx\n  /* 0d1 */  fdivs   sound_nominal_clip_dist\n  /* 0d7 */  fstps   0x2c(%eax)\n  /* 0da */  mov     %eax,0x30(%esp)\n  /* 0de */  add     $0x2c,%esp\n  /* 0e1 */  jmp     SND_Spatialize\n  /* 0e6 */  xchg    %ax,%ax\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  fstp    %st(0)\n  /* 0f2 */  fstp    %st(0)\n.Lf4:\n  /* 0f4 */  mov     0x20(%esp),%ebx\n  /* 0f8 */  mov     0x24(%esp),%esi\n  /* 0fc */  mov     0x28(%esp),%edi\n  /* 100 */  add     $0x2c,%esp\n  /* 103 */  ret\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  fstp    %st(0)\n  /* 10a */  fstp    %st(0)\n  /* 10c */  mov     %esi,0x34(%esp)\n  /* 110 */  mov     $\"Sound %s not looped\\n\",%esi\n  /* 115 */  mov     0x20(%esp),%ebx\n  /* 119 */  mov     %esi,0x30(%esp)\n  /* 11d */  mov     0x28(%esp),%edi\n  /* 121 */  mov     0x24(%esp),%esi\n  /* 125 */  add     $0x2c,%esp\n  /* 128 */  jmp     Con_Printf\n  /* 12d */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  fstp    %st(0)\n  /* 132 */  fstp    %st(0)\n  /* 134 */  mov     $\"total_channels == MAX_CHANNELS\\n\",%edi\n  /* 139 */  mov     0x20(%esp),%ebx\n  /* 13d */  mov     %edi,0x30(%esp)\n  /* 141 */  mov     0x24(%esp),%esi\n  /* 145 */  mov     0x28(%esp),%edi\n  /* 149 */  add     $0x2c,%esp\n  /* 14c */  jmp     Con_Printf\n","c":"#include \"quakedef.h\"\n\nextern int total_channels;\nextern channel_t channels[];\nextern int paintedtime;\nextern float sound_nominal_clip_dist;\nvoid SND_Spatialize(channel_t *ch);\n\nvoid S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation)\n{\n    channel_t *ss;\n    sfxcache_t *sc;\n\n    if (!sfx)\n        return;\n\n    if (total_channels == MAX_CHANNELS)\n    {\n        Con_Printf (\"total_channels == MAX_CHANNELS\\n\");\n        return;\n    }\n\n    ss = &channels[total_channels];\n    total_channels++;\n\n    sc = S_LoadSound (sfx);\n    if (!sc)\n        return;\n\n    if (sc->loopstart == -1)\n    {\n        Con_Printf (\"Sound %s not looped\\n\", sfx->name);\n        return;\n    }\n\n    ss->sfx = sfx;\n    VectorCopy (origin, ss->origin);\n    ss->master_vol = vol;\n    ss->dist_mult = (attenuation/64) / sound_nominal_clip_dist;\n    ss->end = paintedtime + sc->length;\n\n    SND_Spatialize (ss);\n}\n","size":337,"score":100,"agent":"unc","pid":16,"session":1438,"ts":1791750368657}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":734,"symbol":"IN_RightUp","file":"cl_input.c","asm":"# IN_RightUp  (TU cl_input.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_RightUp:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  cmpb    $0x0,(%eax)\n  /* 012 */  jne     .L38\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  xor     %ecx,%ecx\n  /* 018 */  mov     %eax,in_right\n  /* 01d */  mov     $0x4,%eax\n  /* 022 */  mov     %ecx,in_right+0x4\n  /* 028 */  mov     %eax,in_right+0x8\n.L2d:\n  /* 02d */  add     $0x1c,%esp\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  xor     %ecx,%ecx\n  /* 03d */  mov     $0xa,%edx\n  /* 042 */  mov     %edx,0x8(%esp)\n  /* 046 */  mov     %ecx,0x4(%esp)\n  /* 04a */  call    strtol\n  /* 04f */  mov     in_right,%edx\n  /* 055 */  mov     in_right+0x4,%ecx\n  /* 05b */  cmp     %edx,%eax\n  /* 05d */  je      .L88\n  /* 05f */  cmp     %ecx,%eax\n  /* 061 */  jne     .L2d\n  /* 063 */  xor     %eax,%eax\n  /* 065 */  test    %edx,%edx\n  /* 067 */  mov     %eax,in_right+0x4\n  /* 06c */  jne     .L2d\n.L6e:\n  /* 06e */  mov     in_right+0x8,%eax\n  /* 073 */  test    $0x1,%al\n  /* 075 */  je      .L2d\n  /* 077 */  and     $0xfffffffe,%eax\n  /* 07a */  or      $0x4,%eax\n  /* 07d */  mov     %eax,in_right+0x8\n  /* 082 */  jmp     .L2d\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  xor     %edx,%edx\n  /* 08a */  test    %ecx,%ecx\n  /* 08c */  mov     %edx,in_right\n  /* 092 */  je      .L6e\n  /* 094 */  jmp     .L2d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_right;\n\nstatic void KeyUp(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n    {\n        b->down[0] = b->down[1] = 0;\n        b->state = 4;\n        return;\n    }\n\n    if (b->down[0] == k)\n        b->down[0] = 0;\n    else if (b->down[1] == k)\n        b->down[1] = 0;\n    else\n        return;\n\n    if (b->down[0] || b->down[1])\n        return;\n\n    if (!(b->state & 1))\n        return;\n\n    b->state &= ~1;\n    b->state |= 4;\n}\n\nvoid IN_RightUp(void) {KeyUp(&in_right);}\n","size":150,"score":100,"agent":"rebelor","pid":11,"session":1439,"ts":1791750375084}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1006,"symbol":"Host_Color_f","file":"host_cmd.c","asm":"# Host_Color_f  (TU host_cmd.c, section .text, 465 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Color_f:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  call    Cmd_Argc\n  /* 00c */  dec     %eax\n  /* 00d */  je      .L148\n  /* 013 */  call    Cmd_Argc\n  /* 018 */  movl    $0x1,(%esp)\n  /* 01f */  cmp     $0x2,%eax\n  /* 022 */  je      .L120\n  /* 028 */  call    Cmd_Argv\n  /* 02d */  xor     %ebx,%ebx\n  /* 02f */  mov     $0xa,%ecx\n  /* 034 */  mov     %ecx,0x8(%esp)\n  /* 038 */  mov     %ebx,0x4(%esp)\n  /* 03c */  mov     %eax,(%esp)\n  /* 03f */  call    strtol\n  /* 044 */  movl    $0x2,(%esp)\n  /* 04b */  mov     %eax,%ebx\n  /* 04d */  call    Cmd_Argv\n  /* 052 */  mov     $0xa,%edx\n  /* 057 */  xor     %ecx,%ecx\n  /* 059 */  mov     %edx,0x8(%esp)\n  /* 05d */  mov     %ecx,0x4(%esp)\n  /* 061 */  mov     %eax,(%esp)\n  /* 064 */  call    strtol\n  /* 069 */  mov     %eax,%edx\n.L6b:\n  /* 06b */  mov     $0xd,%eax\n  /* 070 */  and     $0xf,%edx\n  /* 073 */  cmp     %eax,%edx\n  /* 075 */  mov     $0xd,%ecx\n  /* 07a */  cmovg   %eax,%edx\n  /* 07d */  mov     %ebx,%eax\n  /* 07f */  and     $0xf,%eax\n  /* 082 */  cmp     %ecx,%eax\n  /* 084 */  cmovg   %ecx,%eax\n  /* 087 */  shl     $0x4,%eax\n  /* 08a */  add     %edx,%eax\n  /* 08c */  cmpl    $0x1,cmd_source\n  /* 093 */  je      .L1a0\n  /* 099 */  lea     0x1(%edx),%ebx\n  /* 09c */  mov     host_client,%ecx\n  /* 0a2 */  mov     %ebx,0x18(%esp)\n  /* 0a6 */  fildl   0x18(%esp)\n  /* 0aa */  mov     %eax,0x1fbc(%ecx)\n  /* 0b0 */  mov     0x1f98(%ecx),%eax\n  /* 0b6 */  fstps   0x198(%eax)\n  /* 0bc */  mov     $0x11,%eax\n  /* 0c1 */  mov     %eax,0x4(%esp)\n  /* 0c5 */  movl    $sv+0x11c8,(%esp)\n  /* 0cc */  call    MSG_WriteByte\n  /* 0d1 */  mov     host_client,%eax\n  /* 0d6 */  movl    $sv+0x11c8,(%esp)\n  /* 0dd */  mov     svs+0x8,%edx\n  /* 0e3 */  sub     %edx,%eax\n  /* 0e5 */  sar     $0x3,%eax\n  /* 0e8 */  imul    $0x6a50ca39,%eax,%eax\n  /* 0ee */  mov     %eax,0x4(%esp)\n  /* 0f2 */  call    MSG_WriteByte\n  /* 0f7 */  mov     host_client,%eax\n  /* 0fc */  mov     0x1fbc(%eax),%eax\n  /* 102 */  movl    $sv+0x11c8,(%esp)\n  /* 109 */  mov     %eax,0x4(%esp)\n  /* 10d */  call    MSG_WriteByte\n.L112:\n  /* 112 */  mov     0x28(%esp),%ebx\n  /* 116 */  add     $0x2c,%esp\n  /* 119 */  ret\n  /* 11a */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  call    Cmd_Argv\n  /* 125 */  mov     $0xa,%ebx\n  /* 12a */  xor     %edx,%edx\n  /* 12c */  mov     %ebx,0x8(%esp)\n  /* 130 */  mov     %edx,0x4(%esp)\n  /* 134 */  mov     %eax,(%esp)\n  /* 137 */  call    strtol\n  /* 13c */  mov     %eax,%ebx\n  /* 13e */  mov     %eax,%edx\n  /* 140 */  jmp     .L6b\n  /* 145 */  lea     0x0(%esi),%esi\n.L148:\n  /* 148 */  fnstcw  0x1e(%esp)\n  /* 14c */  flds    cl_color+0x10\n  /* 152 */  movl    $\"\\\"color\\\" is \\\"%i %i\\\"\\n\",(%esp)\n  /* 159 */  movzwl  0x1e(%esp),%eax\n  /* 15e */  or      $0xc00,%ax\n  /* 162 */  mov     %ax,0x1c(%esp)\n  /* 167 */  fldcw   0x1c(%esp)\n  /* 16b */  fistpl  0x18(%esp)\n  /* 16f */  fldcw   0x1e(%esp)\n  /* 173 */  mov     0x18(%esp),%eax\n  /* 177 */  mov     %eax,%edx\n  /* 179 */  sar     $0x4,%eax\n  /* 17c */  and     $0xf,%edx\n  /* 17f */  mov     %edx,0x8(%esp)\n  /* 183 */  mov     %eax,0x4(%esp)\n  /* 187 */  call    Con_Printf\n  /* 18c */  movl    $\"color <0-13> [0-13]\\n\",(%esp)\n  /* 193 */  call    Con_Printf\n  /* 198 */  mov     0x28(%esp),%ebx\n  /* 19c */  add     $0x2c,%esp\n  /* 19f */  ret\n.L1a0:\n  /* 1a0 */  mov     %eax,0x18(%esp)\n  /* 1a4 */  movl    $\"_cl_color\",(%esp)\n  /* 1ab */  fildl   0x18(%esp)\n  /* 1af */  fstps   0x4(%esp)\n  /* 1b3 */  call    Cvar_SetValue\n  /* 1b8 */  cmpl    $0x2,cls\n  /* 1bf */  jne     .L112\n  /* 1c5 */  mov     0x28(%esp),%ebx\n  /* 1c9 */  add     $0x2c,%esp\n  /* 1cc */  jmp     Cmd_ForwardToServer\n","c":"#include \"quakedef.h\"\n\nvoid Host_Color_f(void)\n{\n    int top, bottom;\n    int playercolor;\n\n    if (Cmd_Argc() == 1)\n    {\n        Con_Printf(\"\\\"color\\\" is \\\"%i %i\\\"\\n\", ((int)cl_color.value) >> 4, ((int)cl_color.value) & 0x0f);\n        Con_Printf(\"color <0-13> [0-13]\\n\");\n        return;\n    }\n\n    if (Cmd_Argc() == 2)\n        top = bottom = atoi(Cmd_Argv(1));\n    else\n    {\n        top = atoi(Cmd_Argv(1));\n        bottom = atoi(Cmd_Argv(2));\n    }\n\n    top &= 15;\n    if (top > 13)\n        top = 13;\n    bottom &= 15;\n    if (bottom > 13)\n        bottom = 13;\n\n    playercolor = top * 16 + bottom;\n\n    if (cmd_source == src_command)\n    {\n        Cvar_SetValue(\"_cl_color\", playercolor);\n        if (cls.state == ca_connected)\n            Cmd_ForwardToServer();\n        return;\n    }\n\n    host_client->colors = playercolor;\n    host_client->edict->v.team = bottom + 1;\n    MSG_WriteByte(&sv.reliable_datagram, svc_updatecolors);\n    MSG_WriteByte(&sv.reliable_datagram, host_client - svs.clients);\n    MSG_WriteByte(&sv.reliable_datagram, host_client->colors);\n}\n","size":465,"score":100,"agent":"kuncc/5","pid":6,"session":1441,"ts":1791750378468}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1004,"symbol":"Host_Name_f","file":"host_cmd.c","asm":"# Host_Name_f  (TU host_cmd.c, section .text, 461 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Name_f:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  call    Cmd_Argc\n  /* 00c */  dec     %eax\n  /* 00d */  je      .L1b0\n  /* 013 */  call    Cmd_Argc\n  /* 018 */  cmp     $0x2,%eax\n  /* 01b */  je      .L148\n  /* 021 */  call    Cmd_Args\n  /* 026 */  cmpl    $0x1,cmd_source\n  /* 02d */  mov     %eax,%ebx\n  /* 02f */  movb    $0x0,0xf(%ebx)\n  /* 033 */  je      .L167\n.L39:\n  /* 039 */  mov     host_client,%eax\n  /* 03e */  cmpb    $0x0,0x1f9c(%eax)\n  /* 045 */  lea     0x1f9c(%eax),%edx\n  /* 04b */  jne     .Le0\n.L51:\n  /* 051 */  mov     %ebx,0x4(%esp)\n  /* 055 */  mov     $0xd,%ebx\n  /* 05a */  mov     %edx,(%esp)\n  /* 05d */  call    Q_strcpy\n  /* 062 */  mov     host_client,%eax\n  /* 067 */  mov     pr_strings,%ecx\n  /* 06d */  mov     0x1f98(%eax),%edx\n  /* 073 */  add     $0x1f9c,%eax\n  /* 078 */  sub     %ecx,%eax\n  /* 07a */  mov     %eax,0x188(%edx)\n  /* 080 */  mov     %ebx,0x4(%esp)\n  /* 084 */  movl    $sv+0x11c8,(%esp)\n  /* 08b */  call    MSG_WriteByte\n  /* 090 */  mov     host_client,%eax\n  /* 095 */  movl    $sv+0x11c8,(%esp)\n  /* 09c */  mov     svs+0x8,%edx\n  /* 0a2 */  sub     %edx,%eax\n  /* 0a4 */  sar     $0x3,%eax\n  /* 0a7 */  imul    $0x6a50ca39,%eax,%eax\n  /* 0ad */  mov     %eax,0x4(%esp)\n  /* 0b1 */  call    MSG_WriteByte\n  /* 0b6 */  mov     host_client,%eax\n  /* 0bb */  movl    $sv+0x11c8,(%esp)\n  /* 0c2 */  add     $0x1f9c,%eax\n  /* 0c7 */  mov     %eax,0x4(%esp)\n  /* 0cb */  call    MSG_WriteString\n.Ld0:\n  /* 0d0 */  mov     0x28(%esp),%ebx\n  /* 0d4 */  add     $0x2c,%esp\n  /* 0d7 */  ret\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     %edx,(%esp)\n  /* 0e3 */  mov     $\"unconnected\",%ecx\n  /* 0e8 */  mov     %ecx,0x4(%esp)\n  /* 0ec */  mov     %edx,0x1c(%esp)\n  /* 0f0 */  call    strcmp\n  /* 0f5 */  mov     0x1c(%esp),%edx\n  /* 0f9 */  test    %eax,%eax\n  /* 0fb */  je      .L51\n  /* 101 */  mov     %edx,(%esp)\n  /* 104 */  mov     %ebx,0x4(%esp)\n  /* 108 */  call    Q_strcmp\n  /* 10d */  test    %eax,%eax\n  /* 10f */  mov     host_client,%eax\n  /* 114 */  lea     0x1f9c(%eax),%edx\n  /* 11a */  je      .L51\n  /* 120 */  mov     %edx,0x4(%esp)\n  /* 124 */  mov     %ebx,0x8(%esp)\n  /* 128 */  movl    $\"%s renamed to %s\\n\",(%esp)\n  /* 12f */  call    Con_Printf\n  /* 134 */  mov     host_client,%eax\n  /* 139 */  lea     0x1f9c(%eax),%edx\n  /* 13f */  jmp     .L51\n  /* 144 */  lea     0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  movl    $0x1,(%esp)\n  /* 14f */  call    Cmd_Argv\n  /* 154 */  cmpl    $0x1,cmd_source\n  /* 15b */  mov     %eax,%ebx\n  /* 15d */  movb    $0x0,0xf(%ebx)\n  /* 161 */  jne     .L39\n.L167:\n  /* 167 */  mov     %ebx,0x4(%esp)\n  /* 16b */  mov     cl_name+0x4,%eax\n  /* 170 */  mov     %eax,(%esp)\n  /* 173 */  call    Q_strcmp\n  /* 178 */  test    %eax,%eax\n  /* 17a */  je      .Ld0\n  /* 180 */  mov     %ebx,0x4(%esp)\n  /* 184 */  movl    $\"_cl_name\",(%esp)\n  /* 18b */  call    Cvar_Set\n  /* 190 */  cmpl    $0x2,cls\n  /* 197 */  jne     .Ld0\n  /* 19d */  mov     0x28(%esp),%ebx\n  /* 1a1 */  add     $0x2c,%esp\n  /* 1a4 */  jmp     Cmd_ForwardToServer\n  /* 1a9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  movl    $\"\\\"name\\\" is \\\"%s\\\"\\n\",(%esp)\n  /* 1b7 */  mov     cl_name+0x4,%eax\n  /* 1bc */  mov     %eax,0x4(%esp)\n  /* 1c0 */  call    Con_Printf\n  /* 1c5 */  mov     0x28(%esp),%ebx\n  /* 1c9 */  add     $0x2c,%esp\n  /* 1cc */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Host_Name_f(void)\n{\n    char *newName;\n\n    if (Cmd_Argc() == 1)\n    {\n        Con_Printf(\"\\\"name\\\" is \\\"%s\\\"\\n\", cl_name.string);\n        return;\n    }\n    if (Cmd_Argc() == 2)\n        newName = Cmd_Argv(1);\n    else\n        newName = Cmd_Args();\n    newName[15] = 0;\n\n    if (cmd_source == src_command)\n    {\n        if (Q_strcmp(cl_name.string, newName) == 0)\n            return;\n        Cvar_Set(\"_cl_name\", newName);\n        if (cls.state == ca_connected)\n            Cmd_ForwardToServer();\n        return;\n    }\n\n    if (host_client->name[0] && strcmp(host_client->name, \"unconnected\"))\n        if (Q_strcmp(host_client->name, newName) != 0)\n            Con_Printf(\"%s renamed to %s\\n\", host_client->name, newName);\n    Q_strcpy(host_client->name, newName);\n    host_client->edict->v.netname = host_client->name - pr_strings;\n    MSG_WriteByte(&sv.reliable_datagram, svc_updatename);\n    MSG_WriteByte(&sv.reliable_datagram, host_client - svs.clients);\n    MSG_WriteString(&sv.reliable_datagram, host_client->name);\n}\n","size":461,"score":100,"agent":"kuncc/0","pid":1,"session":1440,"ts":1791750381655}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":892,"symbol":"Con_DPrintf","file":"console.c","asm":"# Con_DPrintf  (TU console.c, section .text, 116 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCon_DPrintf:\n  /* 000 */  fldz\n  /* 002 */  flds    developer+0x10\n  /* 008 */  fucomip %st(1),%st\n  /* 00a */  fstp    %st(0)\n  /* 00c */  jp      .L18\n  /* 00e */  jne     .L18\n  /* 010 */  ret\n  /* 011 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  sub     $0x1000,%esp\n  /* 01e */  orl     $0x0,(%esp)\n  /* 022 */  sub     $0x2c,%esp\n  /* 025 */  mov     $0x2,%edx\n  /* 02a */  mov     %edx,0x4(%esp)\n  /* 02e */  lea     0x1034(%esp),%eax\n  /* 035 */  mov     %eax,0x10(%esp)\n  /* 039 */  mov     0x1030(%esp),%eax\n  /* 040 */  lea     0x20(%esp),%edx\n  /* 044 */  mov     %edx,(%esp)\n  /* 047 */  mov     %eax,0xc(%esp)\n  /* 04b */  mov     $0x1000,%eax\n  /* 050 */  mov     %eax,0x8(%esp)\n  /* 054 */  call    __vsprintf_chk\n  /* 059 */  lea     0x20(%esp),%edx\n  /* 05d */  mov     %edx,0x4(%esp)\n  /* 061 */  movl    $\"%s\",(%esp)\n  /* 068 */  call    Con_Printf\n  /* 06d */  add     $0x102c,%esp\n  /* 073 */  ret\n","c":"/* candidate for Con_DPrintf (console.c, 116 bytes) */\n#include <stdarg.h>\n#include <stdio.h>\n#include <unistd.h>\n#include <fcntl.h>\n#include \"quakedef.h\"\n\nvoid Con_DPrintf (char *fmt, ...)\n{\n    va_list argptr;\n    char msg[4096];\n\n    if (!developer.value)\n        return;\n\n    va_start (argptr, fmt);\n    vsprintf (msg, fmt, argptr);\n    va_end (argptr);\n\n    Con_Printf (\"%s\", msg);\n}\n","size":116,"score":100,"agent":"diyar","pid":9,"session":1442,"ts":1791750384462}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":817,"symbol":"Q_memset","file":"common.c","asm":"# Q_memset  (TU common.c, section .text, 235 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nQ_memset:\n  /* 000 */  push    %edi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     0xc(%esp),%eax\n  /* 006 */  mov     0x14(%esp),%ebx\n  /* 00a */  mov     0x10(%esp),%edx\n  /* 00e */  mov     %eax,%ecx\n  /* 010 */  or      %ebx,%ecx\n  /* 012 */  test    $0x3,%cl\n  /* 015 */  je      .L40\n  /* 017 */  test    %ebx,%ebx\n  /* 019 */  jle     .L3c\n  /* 01b */  cmp     $0x8,%ebx\n  /* 01e */  mov     %eax,%edi\n  /* 020 */  jae     .La0\n.L22:\n  /* 022 */  and     $0x7,%ebx\n  /* 025 */  je      .L3c\n  /* 027 */  xor     %eax,%eax\n  /* 029 */  test    $0x1,%bl\n  /* 02c */  jne     .L90\n.L2e:\n  /* 02e */  mov     %dl,(%edi,%eax,1)\n  /* 031 */  mov     %dl,0x1(%edi,%eax,1)\n  /* 035 */  add     $0x2,%eax\n  /* 038 */  cmp     %ebx,%eax\n  /* 03a */  jb      .L2e\n.L3c:\n  /* 03c */  pop     %ebx\n  /* 03d */  pop     %edi\n  /* 03e */  ret\n  /* 03f */  nop\n.L40:\n  /* 040 */  sar     $0x2,%ebx\n  /* 043 */  test    %ebx,%ebx\n  /* 045 */  jle     .L3c\n  /* 047 */  mov     %edx,%ecx\n  /* 049 */  mov     %edx,%edi\n  /* 04b */  shl     $0x8,%ecx\n  /* 04e */  shl     $0x10,%edi\n  /* 051 */  or      %edi,%ecx\n  /* 053 */  or      %edx,%ecx\n  /* 055 */  shl     $0x18,%edx\n  /* 058 */  or      %ecx,%edx\n  /* 05a */  test    $0x1,%bl\n  /* 05d */  lea     (%eax,%ebx,4),%ecx\n  /* 060 */  je      .L70\n  /* 062 */  mov     %edx,(%eax)\n  /* 064 */  add     $0x4,%eax\n  /* 067 */  cmp     %eax,%ecx\n  /* 069 */  je      .L3c\n  /* 06b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %edx,(%eax)\n  /* 072 */  add     $0x8,%eax\n  /* 075 */  mov     %edx,-0x4(%eax)\n  /* 078 */  cmp     %eax,%ecx\n  /* 07a */  je      .L3c\n  /* 07c */  mov     %edx,(%eax)\n  /* 07e */  add     $0x8,%eax\n  /* 081 */  mov     %edx,-0x4(%eax)\n  /* 084 */  cmp     %eax,%ecx\n  /* 086 */  jne     .L70\n  /* 088 */  jmp     .L3c\n  /* 08a */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  mov     %dl,(%edi)\n  /* 092 */  mov     $0x1,%eax\n  /* 097 */  cmp     %ebx,%eax\n  /* 099 */  jb      .L2e\n  /* 09b */  jmp     .L3c\n  /* 09d */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  movzbl  %dl,%eax\n  /* 0a3 */  imul    $0x1010101,%eax,%eax\n  /* 0a9 */  test    $0x1,%edi\n  /* 0af */  jne     .Ld0\n.Lb1:\n  /* 0b1 */  test    $0x2,%edi\n  /* 0b7 */  jne     .Le0\n.Lb9:\n  /* 0b9 */  test    $0x4,%edi\n  /* 0bf */  jne     .Ld6\n.Lc1:\n  /* 0c1 */  mov     %ebx,%ecx\n  /* 0c3 */  and     $0x3,%ebx\n  /* 0c6 */  shr     $0x2,%ecx\n  /* 0c9 */  rep stos %eax,%es:(%edi)\n  /* 0cb */  jmp     .L22\n.Ld0:\n  /* 0d0 */  mov     %al,(%edi)\n  /* 0d2 */  dec     %ebx\n  /* 0d3 */  inc     %edi\n  /* 0d4 */  jmp     .Lb1\n.Ld6:\n  /* 0d6 */  mov     %eax,(%edi)\n  /* 0d8 */  sub     $0x4,%ebx\n  /* 0db */  add     $0x4,%edi\n  /* 0de */  jmp     .Lc1\n.Le0:\n  /* 0e0 */  mov     %ax,(%edi)\n  /* 0e3 */  sub     $0x2,%ebx\n  /* 0e6 */  add     $0x2,%edi\n  /* 0e9 */  jmp     .Lb9\n","c":"#include \"quakedef.h\"\n\nvoid Q_memset (void *dest, int fill, int count)\n{\n    int i;\n\n    if ( (((long)dest | count) & 3) == 0)\n    {\n        count >>= 2;\n        fill = fill | (fill<<8) | (fill<<16) | (fill<<24);\n        for (i=0 ; i<count ; i++)\n            ((int *)dest)[i] = fill;\n    }\n    else\n        for (i=0 ; i<count ; i++)\n            ((byte *)dest)[i] = fill;\n}\n","size":235,"score":100,"agent":"forky","pid":14,"session":1443,"ts":1791750395934}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":735,"symbol":"IN_ForwardUp","file":"cl_input.c","asm":"# IN_ForwardUp  (TU cl_input.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_ForwardUp:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  cmpb    $0x0,(%eax)\n  /* 012 */  jne     .L38\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  xor     %ecx,%ecx\n  /* 018 */  mov     %eax,in_forward\n  /* 01d */  mov     $0x4,%eax\n  /* 022 */  mov     %ecx,in_forward+0x4\n  /* 028 */  mov     %eax,in_forward+0x8\n.L2d:\n  /* 02d */  add     $0x1c,%esp\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  xor     %ecx,%ecx\n  /* 03d */  mov     $0xa,%edx\n  /* 042 */  mov     %edx,0x8(%esp)\n  /* 046 */  mov     %ecx,0x4(%esp)\n  /* 04a */  call    strtol\n  /* 04f */  mov     in_forward,%edx\n  /* 055 */  mov     in_forward+0x4,%ecx\n  /* 05b */  cmp     %edx,%eax\n  /* 05d */  je      .L88\n  /* 05f */  cmp     %ecx,%eax\n  /* 061 */  jne     .L2d\n  /* 063 */  xor     %eax,%eax\n  /* 065 */  test    %edx,%edx\n  /* 067 */  mov     %eax,in_forward+0x4\n  /* 06c */  jne     .L2d\n.L6e:\n  /* 06e */  mov     in_forward+0x8,%eax\n  /* 073 */  test    $0x1,%al\n  /* 075 */  je      .L2d\n  /* 077 */  and     $0xfffffffe,%eax\n  /* 07a */  or      $0x4,%eax\n  /* 07d */  mov     %eax,in_forward+0x8\n  /* 082 */  jmp     .L2d\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  xor     %edx,%edx\n  /* 08a */  test    %ecx,%ecx\n  /* 08c */  mov     %edx,in_forward\n  /* 092 */  je      .L6e\n  /* 094 */  jmp     .L2d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_forward;\n\nstatic void KeyUp(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n    {\n        b->down[0] = b->down[1] = 0;\n        b->state = 4;\n        return;\n    }\n\n    if (b->down[0] == k)\n        b->down[0] = 0;\n    else if (b->down[1] == k)\n        b->down[1] = 0;\n    else\n        return;\n\n    if (b->down[0] || b->down[1])\n        return;\n\n    if (!(b->state & 1))\n        return;\n\n    b->state &= ~1;\n    b->state |= 4;\n}\n\nvoid IN_ForwardUp(void) {KeyUp(&in_forward);}\n","size":150,"score":100,"agent":"rebelor","pid":11,"session":1445,"ts":1791750406721}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":752,"symbol":"CL_SendMove","file":"cl_input.c","asm":"# CL_SendMove  (TU cl_input.c, section .text, 427 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_SendMove:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  xor     %esi,%esi\n  /* 004 */  push    %ebx\n  /* 005 */  mov     $0x80,%ebx\n  /* 00a */  sub     $0xc0,%esp\n  /* 010 */  mov     %ebx,0x38(%esp)\n  /* 014 */  mov     0xd0(%esp),%edi\n  /* 01b */  lea     0x40(%esp),%eax\n  /* 01f */  mov     %eax,0x34(%esp)\n  /* 023 */  xor     %eax,%eax\n  /* 025 */  mov     %esi,0x3c(%esp)\n.L29:\n  /* 029 */  mov     (%edi,%eax,1),%edx\n  /* 02c */  add     $0x4,%eax\n  /* 02f */  mov     %edx,cl(%eax)\n  /* 035 */  cmp     $0x18,%eax\n  /* 038 */  jb      .L29\n  /* 03a */  mov     $0x3,%ecx\n  /* 03f */  xor     %ebx,%ebx\n  /* 041 */  mov     %ecx,0x4(%esp)\n  /* 045 */  lea     0x2c(%esp),%esi\n  /* 049 */  mov     %esi,(%esp)\n  /* 04c */  call    MSG_WriteByte\n  /* 051 */  mov     %esi,(%esp)\n  /* 054 */  fldl    cl+0x22c\n  /* 05a */  fstps   0x4(%esp)\n  /* 05e */  call    MSG_WriteFloat\n  /* 063 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  flds    cl+0x1bc(,%ebx,4)\n  /* 077 */  inc     %ebx\n  /* 078 */  mov     %esi,(%esp)\n  /* 07b */  fstps   0x4(%esp)\n  /* 07f */  call    MSG_WriteAngle\n  /* 084 */  cmp     $0x3,%ebx\n  /* 087 */  jne     .L70\n  /* 089 */  fnstcw  0x1e(%esp)\n  /* 08d */  movzwl  0x1e(%esp),%eax\n  /* 092 */  or      $0xc00,%ax\n  /* 096 */  mov     %ax,0x1c(%esp)\n  /* 09b */  flds    0xc(%edi)\n  /* 09e */  fldcw   0x1c(%esp)\n  /* 0a2 */  fistpl  0x4(%esp)\n  /* 0a6 */  fldcw   0x1e(%esp)\n  /* 0aa */  mov     %esi,(%esp)\n  /* 0ad */  call    MSG_WriteShort\n  /* 0b2 */  fnstcw  0x1e(%esp)\n  /* 0b6 */  movzwl  0x1e(%esp),%eax\n  /* 0bb */  or      $0xc00,%ax\n  /* 0bf */  mov     %ax,0x1c(%esp)\n  /* 0c4 */  flds    0x10(%edi)\n  /* 0c7 */  fldcw   0x1c(%esp)\n  /* 0cb */  fistpl  0x4(%esp)\n  /* 0cf */  fldcw   0x1e(%esp)\n  /* 0d3 */  mov     %esi,(%esp)\n  /* 0d6 */  call    MSG_WriteShort\n  /* 0db */  flds    0x14(%edi)\n  /* 0de */  fnstcw  0x1e(%esp)\n  /* 0e2 */  mov     %esi,(%esp)\n  /* 0e5 */  movzwl  0x1e(%esp),%eax\n  /* 0ea */  or      $0xc00,%ax\n  /* 0ee */  mov     %ax,0x1c(%esp)\n  /* 0f3 */  fldcw   0x1c(%esp)\n  /* 0f7 */  fistpl  0x4(%esp)\n  /* 0fb */  fldcw   0x1e(%esp)\n  /* 0ff */  call    MSG_WriteShort\n  /* 104 */  mov     in_attack+0x8,%edx\n  /* 10a */  xor     %eax,%eax\n  /* 10c */  mov     %esi,(%esp)\n  /* 10f */  test    $0x3,%dl\n  /* 112 */  setne   %al\n  /* 115 */  and     $0xfffffffd,%edx\n  /* 118 */  mov     %edx,in_attack+0x8\n  /* 11e */  mov     in_jump+0x8,%edx\n  /* 124 */  mov     %eax,%ecx\n  /* 126 */  or      $0x2,%ecx\n  /* 129 */  test    $0x3,%dl\n  /* 12c */  cmovne  %ecx,%eax\n  /* 12f */  and     $0xfffffffd,%edx\n  /* 132 */  mov     %eax,0x4(%esp)\n  /* 136 */  mov     %edx,in_jump+0x8\n  /* 13c */  call    MSG_WriteByte\n  /* 141 */  mov     in_impulse,%eax\n  /* 146 */  mov     %esi,(%esp)\n  /* 149 */  mov     %eax,0x4(%esp)\n  /* 14d */  call    MSG_WriteByte\n  /* 152 */  mov     cls+0x8cc,%edx\n  /* 158 */  xor     %eax,%eax\n  /* 15a */  mov     %eax,in_impulse\n  /* 15f */  test    %edx,%edx\n  /* 161 */  jne     .L187\n  /* 163 */  mov     cl,%eax\n  /* 168 */  inc     %eax\n  /* 169 */  mov     %eax,cl\n  /* 16e */  cmp     $0x2,%eax\n  /* 171 */  jle     .L187\n  /* 173 */  mov     %esi,0x4(%esp)\n  /* 177 */  mov     cls+0x8ec,%eax\n  /* 17c */  mov     %eax,(%esp)\n  /* 17f */  call    NET_SendUnreliableMessage\n  /* 184 */  inc     %eax\n  /* 185 */  je      .L198\n.L187:\n  /* 187 */  add     $0xc0,%esp\n  /* 18d */  pop     %ebx\n  /* 18e */  pop     %esi\n  /* 18f */  pop     %edi\n  /* 190 */  ret\n  /* 191 */  lea     0x0(%esi,%eiz,1),%esi\n.L198:\n  /* 198 */  movl    $\"CL_SendMove: lost server connection\\n\",(%esp)\n  /* 19f */  call    Con_Printf\n  /* 1a4 */  call    CL_Disconnect\n  /* 1a9 */  jmp     .L187\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_attack, in_jump;\nint in_impulse;\n\nvoid CL_SendMove (usercmd_t *cmd)\n{\n    int     i;\n    int     bits;\n    sizebuf_t   buf;\n    byte    data[128];\n\n    buf.maxsize = 128;\n    buf.cursize = 0;\n    buf.data = data;\n\n    cl.cmd = *cmd;\n\n    MSG_WriteByte (&buf, clc_move);\n    MSG_WriteFloat (&buf, cl.mtime[0]);\n    for (i=0 ; i<3 ; i++)\n        MSG_WriteAngle (&buf, cl.viewangles[i]);\n\n    MSG_WriteShort (&buf, cmd->forwardmove);\n    MSG_WriteShort (&buf, cmd->sidemove);\n    MSG_WriteShort (&buf, cmd->upmove);\n\n    bits = 0;\n    if (in_attack.state & 3)\n        bits |= 1;\n    in_attack.state &= ~2;\n    if (in_jump.state & 3)\n        bits |= 2;\n    in_jump.state &= ~2;\n    MSG_WriteByte (&buf, bits);\n\n    MSG_WriteByte (&buf, in_impulse);\n    in_impulse = 0;\n\n    if (cls.demoplayback)\n        return;\n\n    if (++cl.movemessages <= 2)\n        return;\n\n    if (NET_SendUnreliableMessage (cls.netcon, &buf) == -1)\n    {\n        Con_Printf (\"CL_SendMove: lost server connection\\n\");\n        CL_Disconnect ();\n    }\n}\n","size":427,"score":100,"agent":"r0bot","pid":17,"session":1433,"ts":1791750407438}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1500,"symbol":"SCR_SetUpToDrawConsole","file":"screen.c","asm":"# SCR_SetUpToDrawConsole  (TU screen.c, section .text, 459 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_SetUpToDrawConsole:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  call    Con_CheckResize\n  /* 008 */  mov     scr_drawloading,%eax\n  /* 00d */  test    %eax,%eax\n  /* 00f */  jne     .L95\n  /* 015 */  mov     cl+0xa84,%eax\n  /* 01a */  test    %eax,%eax\n  /* 01c */  je      .L2b\n  /* 01e */  cmpl    $0x4,cls+0x8e8\n  /* 025 */  je      .L100\n.L2b:\n  /* 02b */  mov     $0x1,%eax\n  /* 030 */  xor     %edx,%edx\n  /* 032 */  mov     %eax,con_forcedup\n  /* 037 */  mov     vid+0x18,%eax\n  /* 03c */  mov     %edx,0x14(%esp)\n  /* 040 */  mov     %eax,0x10(%esp)\n  /* 044 */  fildll  0x10(%esp)\n  /* 048 */  fsts    scr_conlines\n  /* 04e */  fstps   scr_con_current\n  /* 054 */  jmp     .L60\n.L56:\n  /* 056 */  fstp    %st(0)\n  /* 058 */  fstp    %st(0)\n  /* 05a */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  mov     clearconsole,%eax\n  /* 065 */  lea     0x1(%eax),%edx\n  /* 068 */  mov     %edx,clearconsole\n  /* 06e */  mov     vid+0x20,%edx\n  /* 074 */  cmp     %edx,%eax\n  /* 076 */  jl      .La0\n  /* 078 */  mov     clearnotify,%eax\n  /* 07d */  lea     0x1(%eax),%ecx\n  /* 080 */  cmp     %eax,%edx\n  /* 082 */  mov     %ecx,clearnotify\n  /* 088 */  jg      .L198\n  /* 08e */  xor     %eax,%eax\n  /* 090 */  mov     %eax,con_notifylines\n.L95:\n  /* 095 */  add     $0x2c,%esp\n  /* 098 */  ret\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  fnstcw  0x1e(%esp)\n  /* 0a4 */  mov     $0x1,%eax\n  /* 0a9 */  flds    scr_con_current\n  /* 0af */  mov     %eax,scr_copytop\n  /* 0b4 */  movl    $0x0,(%esp)\n  /* 0bb */  movzwl  0x1e(%esp),%eax\n  /* 0c0 */  or      $0xc00,%ax\n  /* 0c4 */  mov     %ax,0x1c(%esp)\n  /* 0c9 */  mov     vid+0x18,%eax\n  /* 0ce */  fldcw   0x1c(%esp)\n  /* 0d2 */  fistpl  0x10(%esp)\n  /* 0d6 */  fldcw   0x1e(%esp)\n  /* 0da */  mov     0x10(%esp),%edx\n  /* 0de */  mov     %edx,0x4(%esp)\n  /* 0e2 */  sub     %edx,%eax\n  /* 0e4 */  mov     %eax,0xc(%esp)\n  /* 0e8 */  mov     vid+0x14,%eax\n  /* 0ed */  mov     %eax,0x8(%esp)\n  /* 0f1 */  call    Draw_TileClear\n  /* 0f6 */  add     $0x2c,%esp\n  /* 0f9 */  jmp     Sbar_Changed\n  /* 0fe */  xchg    %ax,%ax\n.L100:\n  /* 100 */  fldz\n  /* 102 */  xor     %eax,%eax\n  /* 104 */  cmpl    $0x1,key_dest\n  /* 10b */  mov     %eax,con_forcedup\n  /* 110 */  jne     .L123\n  /* 112 */  fstp    %st(0)\n  /* 114 */  mov     vid+0x18,%eax\n  /* 119 */  shr     $1,%eax\n  /* 11b */  mov     %eax,0x10(%esp)\n  /* 11f */  fildl   0x10(%esp)\n.L123:\n  /* 123 */  fsts    scr_conlines\n  /* 129 */  flds    scr_con_current\n  /* 12f */  fcomi   %st(1),%st\n  /* 131 */  jbe     .L160\n  /* 133 */  flds    scr_conspeed+0x10\n  /* 139 */  fmull   host_frametime\n  /* 13f */  fsubrp  %st,%st(1)\n  /* 141 */  fstps   0x10(%esp)\n  /* 145 */  flds    0x10(%esp)\n  /* 149 */  fxch    %st(1)\n  /* 14b */  fcomi   %st(1),%st\n  /* 14d */  fcmovbe %st(1),%st\n  /* 14f */  fstp    %st(1)\n  /* 151 */  fstps   scr_con_current\n  /* 157 */  jmp     .L60\n  /* 15c */  lea     0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  fxch    %st(1)\n  /* 162 */  fcomi   %st(1),%st\n  /* 164 */  jbe     .L56\n  /* 16a */  flds    scr_conspeed+0x10\n  /* 170 */  fmull   host_frametime\n  /* 176 */  faddp   %st,%st(2)\n  /* 178 */  fxch    %st(1)\n  /* 17a */  fstps   0x10(%esp)\n  /* 17e */  flds    0x10(%esp)\n  /* 182 */  fcomi   %st(1),%st\n  /* 184 */  fcmovnbe %st(1),%st\n  /* 186 */  fstp    %st(1)\n  /* 188 */  fstps   scr_con_current\n  /* 18e */  jmp     .L60\n  /* 193 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L198:\n  /* 198 */  mov     con_notifylines,%eax\n  /* 19d */  xor     %ecx,%ecx\n  /* 19f */  mov     $0x1,%edx\n  /* 1a4 */  mov     %ecx,0x4(%esp)\n  /* 1a8 */  movl    $0x0,(%esp)\n  /* 1af */  mov     %edx,scr_copytop\n  /* 1b5 */  mov     %eax,0xc(%esp)\n  /* 1b9 */  mov     vid+0x14,%eax\n  /* 1be */  mov     %eax,0x8(%esp)\n  /* 1c2 */  call    Draw_TileClear\n  /* 1c7 */  add     $0x2c,%esp\n  /* 1ca */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nint clearconsole;\nint clearnotify;\nint scr_drawloading;\nextern cvar_t scr_conspeed;\n\nvoid SCR_SetUpToDrawConsole(void)\n{\n    Con_CheckResize ();\n\n    if (scr_drawloading)\n        return;\n\n    con_forcedup = !cl.worldmodel || cls.signon != SIGNONS;\n\n    if (con_forcedup)\n    {\n        scr_conlines = vid.height;\n        scr_con_current = scr_conlines;\n    }\n    else if (key_dest == key_console)\n        scr_conlines = vid.height/2;\n    else\n        scr_conlines = 0;\n\n    if (scr_conlines < scr_con_current)\n    {\n        scr_con_current -= scr_conspeed.value*host_frametime;\n        if (scr_conlines > scr_con_current)\n            scr_con_current = scr_conlines;\n    }\n    else if (scr_conlines > scr_con_current)\n    {\n        scr_con_current += scr_conspeed.value*host_frametime;\n        if (scr_conlines < scr_con_current)\n            scr_con_current = scr_conlines;\n    }\n\n    if (clearconsole++ < vid.numpages)\n    {\n        scr_copytop = 1;\n        Draw_TileClear (0, (int)scr_con_current, vid.width, vid.height - (int)scr_con_current);\n        Sbar_Changed ();\n    }\n    else if (clearnotify++ < vid.numpages)\n    {\n        scr_copytop = 1;\n        Draw_TileClear (0, 0, vid.width, con_notifylines);\n    }\n    else\n        con_notifylines = 0;\n}\n","size":459,"score":100,"agent":"kuncc/1","pid":2,"session":1437,"ts":1791750412453}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1462,"symbol":"R_GenTile","file":"r_surf.c","asm":"# R_GenTile  (TU r_surf.c, section .text, 117 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_GenTile:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x8(%esp),%ecx\n  /* 008 */  mov     0x10(%edx),%eax\n  /* 00b */  test    $0x10,%al\n  /* 00d */  je      .L30\n  /* 00f */  mov     0x34(%edx),%eax\n  /* 012 */  mov     0x24(%eax),%eax\n  /* 015 */  mov     0x2c(%eax),%edx\n  /* 018 */  mov     %ecx,0x8(%esp)\n  /* 01c */  add     %edx,%eax\n  /* 01e */  cmpl    $0x1,r_pixbytes\n  /* 025 */  mov     %eax,0x4(%esp)\n  /* 029 */  je      .L50\n  /* 02b */  jmp     R_GenTurbTile16\n.L30:\n  /* 030 */  test    $0x4,%al\n  /* 032 */  je      .L58\n  /* 034 */  cmpl    $0x1,r_pixbytes\n  /* 03b */  mov     %ecx,0x4(%esp)\n  /* 03f */  je      .L70\n  /* 041 */  jmp     R_GenSkyTile16\n  /* 046 */  xchg    %ax,%ax\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  jmp     R_GenTurbTile\n  /* 055 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  mov     $\"Unknown tile type\",%eax\n  /* 05d */  mov     %eax,0x4(%esp)\n  /* 061 */  jmp     Sys_Error\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  jmp     R_GenSkyTile\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_GenTile (msurface_t *psurf, void *pdest)\n{\n    if (psurf->flags & SURF_DRAWTURB)\n    {\n        if (r_pixbytes == 1)\n            R_GenTurbTile ((pixel_t *)psurf->texinfo->texture + psurf->texinfo->texture->offsets[0], pdest);\n        else\n            R_GenTurbTile16 ((pixel_t *)psurf->texinfo->texture + psurf->texinfo->texture->offsets[0], pdest);\n    }\n    else if (psurf->flags & SURF_DRAWSKY)\n    {\n        if (r_pixbytes == 1)\n            R_GenSkyTile (pdest);\n        else\n            R_GenSkyTile16 (pdest);\n    }\n    else\n        Sys_Error (\"Unknown tile type\");\n}\n","size":117,"score":100,"agent":"diyar","pid":9,"session":1448,"ts":1791750420806}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1658,"symbol":"SV_Move","file":"world.c","asm":"# SV_Move  (TU world.c, section .text, 467 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_Move:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xe4,%esp\n  /* 00a */  mov     0xf8(%esp),%edx\n  /* 011 */  lea     0x64(%esp),%ebx\n  /* 015 */  mov     0xfc(%esp),%eax\n.L1c:\n  /* 01c */  movl    $0x0,(%ebx,%ecx,1)\n  /* 023 */  xor     %esi,%esi\n  /* 025 */  mov     %esi,0x4(%ebx,%ecx,1)\n  /* 029 */  add     $0x8,%ecx\n  /* 02c */  cmp     $0x78,%ecx\n  /* 02f */  jb      .L1c\n  /* 031 */  movl    $0x0,(%ebx,%ecx,1)\n  /* 038 */  mov     0x100(%esp),%esi\n  /* 03f */  lea     0x20(%esp),%ecx\n  /* 043 */  mov     %eax,0x10(%esp)\n  /* 047 */  mov     %eax,0xfc(%esp)\n  /* 04e */  mov     0xf4(%esp),%eax\n  /* 055 */  mov     %edx,0xc(%esp)\n  /* 059 */  mov     %ecx,(%esp)\n  /* 05c */  mov     %esi,0x14(%esp)\n  /* 060 */  mov     %eax,0x8(%esp)\n  /* 064 */  mov     sv+0xdac,%eax\n  /* 069 */  mov     %edx,0xf8(%esp)\n  /* 070 */  mov     %eax,0x4(%esp)\n  /* 074 */  call    SV_ClipMoveToEntity\n  /* 079 */  xor     %ecx,%ecx\n  /* 07b */  sub     $0x4,%esp\n  /* 07e */  mov     0xf8(%esp),%edx\n  /* 085 */  mov     0xfc(%esp),%eax\n.L8c:\n  /* 08c */  mov     0x20(%esp,%ecx,1),%esi\n  /* 090 */  mov     %esi,0xa4(%esp,%ecx,1)\n  /* 097 */  add     $0x4,%ecx\n  /* 09a */  cmp     $0x34,%ecx\n  /* 09d */  jb      .L8c\n  /* 09f */  mov     %edx,0x7c(%esp)\n  /* 0a3 */  mov     0xf4(%esp),%esi\n  /* 0aa */  mov     %eax,0x80(%esp)\n  /* 0b1 */  mov     0x108(%esp),%ecx\n  /* 0b8 */  mov     %esi,0x9c(%esp)\n  /* 0bf */  mov     0x100(%esp),%esi\n  /* 0c6 */  mov     %ecx,0xdc(%esp)\n  /* 0cd */  mov     %esi,0xa0(%esp)\n  /* 0d4 */  mov     0x104(%esp),%esi\n  /* 0db */  mov     %esi,0xd8(%esp)\n  /* 0e2 */  cmp     $0x2,%esi\n  /* 0e5 */  je      .L199\n  /* 0eb */  flds    (%edx)\n  /* 0ed */  fstps   0x84(%esp)\n  /* 0f4 */  flds    0x4(%edx)\n  /* 0f7 */  fstps   0x88(%esp)\n  /* 0fe */  flds    0x8(%edx)\n  /* 101 */  fstps   0x8c(%esp)\n  /* 108 */  flds    (%eax)\n  /* 10a */  fstps   0x90(%esp)\n  /* 111 */  flds    0x4(%eax)\n  /* 114 */  fstps   0x94(%esp)\n  /* 11b */  flds    0x8(%eax)\n.L11e:\n  /* 11e */  mov     %ebx,0x10(%esp)\n  /* 122 */  lea     0x70(%esp),%eax\n  /* 126 */  mov     %eax,0x14(%esp)\n  /* 12a */  mov     0x100(%esp),%eax\n  /* 131 */  fstps   0x98(%esp)\n  /* 138 */  mov     %eax,0xc(%esp)\n  /* 13c */  lea     0x90(%esp),%eax\n  /* 143 */  mov     %eax,0x8(%esp)\n  /* 147 */  lea     0x84(%esp),%eax\n  /* 14e */  mov     %eax,0x4(%esp)\n  /* 152 */  mov     0xf4(%esp),%eax\n  /* 159 */  mov     %eax,(%esp)\n  /* 15c */  call    SV_MoveBounds\n  /* 161 */  mov     %ebx,0x4(%esp)\n  /* 165 */  movl    $sv_areanodes,(%esp)\n  /* 16c */  call    SV_ClipToLinks\n  /* 171 */  xor     %eax,%eax\n.L173:\n  /* 173 */  mov     0xa4(%esp,%eax,1),%edx\n  /* 17a */  mov     0xf0(%esp),%ebx\n  /* 181 */  mov     %edx,(%ebx,%eax,1)\n  /* 184 */  add     $0x4,%eax\n  /* 187 */  cmp     $0x34,%eax\n  /* 18a */  jb      .L173\n  /* 18c */  add     $0xe4,%esp\n  /* 192 */  mov     %ebx,%eax\n  /* 194 */  pop     %ebx\n  /* 195 */  pop     %esi\n  /* 196 */  ret     $0x4\n.L199:\n  /* 199 */  flds    =0xc1700000 (-15f)\n  /* 19f */  fsts    0x84(%esp)\n  /* 1a6 */  flds    =0x41700000 (15f)\n  /* 1ac */  fsts    0x90(%esp)\n  /* 1b3 */  fxch    %st(1)\n  /* 1b5 */  fsts    0x88(%esp)\n  /* 1bc */  fxch    %st(1)\n  /* 1be */  fsts    0x94(%esp)\n  /* 1c5 */  fxch    %st(1)\n  /* 1c7 */  fstps   0x8c(%esp)\n  /* 1ce */  jmp     .L11e\n","c":"/* candidate for SV_Move (world.c, 467 bytes) */\n#include \"quakedef.h\"\n\ntypedef struct\n{\n    vec3_t boxmins, boxmaxs;\n    float *mins, *maxs;\n    vec3_t mins2, maxs2;\n    float *start, *end;\n    trace_t trace;\n    int type;\n    edict_t *passedict;\n} moveclip_t;\n\ntypedef struct areanode_s\n{\n    int axis;\n    float dist;\n    struct areanode_s *children[2];\n    link_t trigger_edicts;\n    link_t solid_edicts;\n} areanode_t;\n\nstatic areanode_t sv_areanodes[32];\ntrace_t SV_ClipMoveToEntity (edict_t *ent, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end);\nvoid SV_MoveBounds (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, vec3_t boxmins, vec3_t boxmaxs);\nvoid SV_ClipToLinks (areanode_t *node, moveclip_t *clip);\n\ntrace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict)\n{\n    moveclip_t clip;\n    int i;\n\n    memset (&clip, 0, sizeof(moveclip_t));\n\n    clip.trace = SV_ClipMoveToEntity (sv.edicts, start, mins, maxs, end);\n\n    clip.start = start;\n    clip.end = end;\n    clip.mins = mins;\n    clip.maxs = maxs;\n    clip.type = type;\n    clip.passedict = passedict;\n\n    if (type == MOVE_MISSILE)\n    {\n        for (i=0 ; i<3 ; i++)\n        {\n            clip.mins2[i] = -15;\n            clip.maxs2[i] = 15;\n        }\n    }\n    else\n    {\n        VectorCopy (mins, clip.mins2);\n        VectorCopy (maxs, clip.maxs2);\n    }\n\n    SV_MoveBounds (start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs);\n\n    SV_ClipToLinks (sv_areanodes, &clip);\n\n    return clip.trace;\n}\n","size":467,"score":100,"agent":"kuncc/3","pid":4,"session":1447,"ts":1791750426381}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1588,"symbol":"SV_PushEntity","file":"sv_phys.c","asm":"# SV_PushEntity  (TU sv_phys.c, section .text, 338 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_PushEntity:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x30,%esp\n  /* 006 */  mov     0x44(%esp),%ebx\n  /* 00a */  mov     0x48(%esp),%eax\n  /* 00e */  mov     0x40(%esp),%esi\n  /* 012 */  flds    0x88(%ebx)\n  /* 018 */  fadds   (%eax)\n  /* 01a */  fstps   0x24(%esp)\n  /* 01e */  flds    0x8c(%ebx)\n  /* 024 */  fadds   0x4(%eax)\n  /* 027 */  fstps   0x28(%esp)\n  /* 02b */  flds    0x90(%ebx)\n  /* 031 */  fadds   0x8(%eax)\n  /* 034 */  fstps   0x2c(%esp)\n  /* 038 */  flds    =0x41100000 (9f)\n  /* 03e */  flds    0x80(%ebx)\n  /* 044 */  fucomip %st(1),%st\n  /* 046 */  fstp    %st(0)\n  /* 048 */  jp      .L50\n  /* 04a */  je      .L140\n.L50:\n  /* 050 */  fldz\n  /* 052 */  flds    0x84(%ebx)\n  /* 058 */  fucomi  %st(1),%st\n  /* 05a */  fstp    %st(1)\n  /* 05c */  jnp     .L100\n.L62:\n  /* 062 */  fld1\n  /* 064 */  fxch    %st(1)\n  /* 066 */  fucomip %st(1),%st\n  /* 068 */  fstp    %st(0)\n  /* 06a */  jnp     .L120\n.L70:\n  /* 070 */  mov     %ebx,0x18(%esp)\n  /* 074 */  xor     %ecx,%ecx\n  /* 076 */  mov     %ecx,0x14(%esp)\n.L7a:\n  /* 07a */  mov     %esi,(%esp)\n  /* 07d */  lea     0x24(%esp),%eax\n  /* 081 */  mov     %eax,0x10(%esp)\n  /* 085 */  lea     0xf0(%ebx),%eax\n  /* 08b */  mov     %eax,0xc(%esp)\n  /* 08f */  lea     0xe4(%ebx),%eax\n  /* 095 */  mov     %eax,0x8(%esp)\n  /* 099 */  lea     0x88(%ebx),%eax\n  /* 09f */  mov     %eax,0x4(%esp)\n  /* 0a3 */  call    SV_Move\n  /* 0a8 */  mov     0x30(%esi),%edi\n  /* 0ab */  mov     $0x1,%eax\n  /* 0b0 */  flds    0x14(%esi)\n  /* 0b3 */  sub     $0x4,%esp\n  /* 0b6 */  fstps   0x88(%ebx)\n  /* 0bc */  flds    0x18(%esi)\n  /* 0bf */  fstps   0x8c(%ebx)\n  /* 0c5 */  flds    0x1c(%esi)\n  /* 0c8 */  fstps   0x90(%ebx)\n  /* 0ce */  mov     %eax,0x4(%esp)\n  /* 0d2 */  mov     %ebx,(%esp)\n  /* 0d5 */  call    SV_LinkEdict\n  /* 0da */  test    %edi,%edi\n  /* 0dc */  je      .Lea\n  /* 0de */  mov     %edi,0x4(%esp)\n  /* 0e2 */  mov     %ebx,(%esp)\n  /* 0e5 */  call    SV_Impact\n.Lea:\n  /* 0ea */  mov     %edi,0x30(%esi)\n  /* 0ed */  add     $0x30,%esp\n  /* 0f0 */  mov     %esi,%eax\n  /* 0f2 */  pop     %ebx\n  /* 0f3 */  pop     %esi\n  /* 0f4 */  pop     %edi\n  /* 0f5 */  ret     $0x4\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  jne     .L62\n  /* 106 */  fstp    %st(0)\n  /* 108 */  mov     %ebx,0x18(%esp)\n  /* 10c */  mov     $0x1,%edx\n  /* 111 */  mov     %edx,0x14(%esp)\n  /* 115 */  jmp     .L7a\n  /* 11a */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  jne     .L70\n  /* 126 */  mov     %ebx,0x18(%esp)\n  /* 12a */  mov     $0x1,%edx\n  /* 12f */  mov     %edx,0x14(%esp)\n  /* 133 */  jmp     .L7a\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     %ebx,0x18(%esp)\n  /* 144 */  mov     $0x2,%edi\n  /* 149 */  mov     %edi,0x14(%esp)\n  /* 14d */  jmp     .L7a\n","c":"#include \"quakedef.h\"\n\ntrace_t SV_PushEntity(edict_t *ent, vec3_t push)\n{\n\ttrace_t\ttrace;\n\tvec3_t\tend;\n\n\tVectorAdd(ent->v.origin, push, end);\n\n\tif (ent->v.movetype == MOVETYPE_FLYMISSILE)\n\t\ttrace = SV_Move(ent->v.origin, ent->v.mins, ent->v.maxs, end, MOVE_MISSILE, ent);\n\telse if (ent->v.solid == SOLID_TRIGGER || ent->v.solid == SOLID_NOT)\n\t\ttrace = SV_Move(ent->v.origin, ent->v.mins, ent->v.maxs, end, MOVE_NOMONSTERS, ent);\n\telse\n\t\ttrace = SV_Move(ent->v.origin, ent->v.mins, ent->v.maxs, end, MOVE_NORMAL, ent);\n\n\tVectorCopy(trace.endpos, ent->v.origin);\n\tSV_LinkEdict(ent, true);\n\n\tif (trace.ent)\n\t\tSV_Impact(ent, trace.ent);\n\n\treturn trace;\n}\n","size":338,"score":100,"agent":"unc","pid":16,"session":1444,"ts":1791750445887}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":736,"symbol":"IN_BackUp","file":"cl_input.c","asm":"# IN_BackUp  (TU cl_input.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_BackUp:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  cmpb    $0x0,(%eax)\n  /* 012 */  jne     .L38\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  xor     %ecx,%ecx\n  /* 018 */  mov     %eax,in_back\n  /* 01d */  mov     $0x4,%eax\n  /* 022 */  mov     %ecx,in_back+0x4\n  /* 028 */  mov     %eax,in_back+0x8\n.L2d:\n  /* 02d */  add     $0x1c,%esp\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  xor     %ecx,%ecx\n  /* 03d */  mov     $0xa,%edx\n  /* 042 */  mov     %edx,0x8(%esp)\n  /* 046 */  mov     %ecx,0x4(%esp)\n  /* 04a */  call    strtol\n  /* 04f */  mov     in_back,%edx\n  /* 055 */  mov     in_back+0x4,%ecx\n  /* 05b */  cmp     %edx,%eax\n  /* 05d */  je      .L88\n  /* 05f */  cmp     %ecx,%eax\n  /* 061 */  jne     .L2d\n  /* 063 */  xor     %eax,%eax\n  /* 065 */  test    %edx,%edx\n  /* 067 */  mov     %eax,in_back+0x4\n  /* 06c */  jne     .L2d\n.L6e:\n  /* 06e */  mov     in_back+0x8,%eax\n  /* 073 */  test    $0x1,%al\n  /* 075 */  je      .L2d\n  /* 077 */  and     $0xfffffffe,%eax\n  /* 07a */  or      $0x4,%eax\n  /* 07d */  mov     %eax,in_back+0x8\n  /* 082 */  jmp     .L2d\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  xor     %edx,%edx\n  /* 08a */  test    %ecx,%ecx\n  /* 08c */  mov     %edx,in_back\n  /* 092 */  je      .L6e\n  /* 094 */  jmp     .L2d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_back;\n\nstatic void KeyUp(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n    {\n        b->down[0] = b->down[1] = 0;\n        b->state = 4;\n        return;\n    }\n\n    if (b->down[0] == k)\n        b->down[0] = 0;\n    else if (b->down[1] == k)\n        b->down[1] = 0;\n    else\n        return;\n\n    if (b->down[0] || b->down[1])\n        return;\n\n    if (!(b->state & 1))\n        return;\n\n    b->state &= ~1;\n    b->state |= 4;\n}\n\nvoid IN_BackUp(void) {KeyUp(&in_back);}\n","size":150,"score":100,"agent":"rebelor","pid":11,"session":1450,"ts":1791750446441}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1028,"symbol":"Key_Message","file":"keys.c","asm":"# Key_Message  (TU keys.c, section .text, 235 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nKey_Message:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  cmp     $0xd,%eax\n  /* 00a */  je      .L50\n  /* 00c */  cmp     $0x1b,%eax\n  /* 00f */  je      .Lb0\n  /* 015 */  lea     -0x20(%eax),%edx\n  /* 018 */  cmp     $0x5f,%edx\n  /* 01b */  ja      .L47\n  /* 01d */  cmp     $0x7f,%eax\n  /* 020 */  mov     chat_bufferlen.1,%edx\n  /* 026 */  je      .Ld0\n  /* 02c */  cmp     $0x1f,%edx\n  /* 02f */  je      .L47\n  /* 031 */  mov     %al,chat_buffer(%edx)\n  /* 037 */  lea     0x1(%edx),%ecx\n  /* 03a */  mov     %ecx,chat_bufferlen.1\n  /* 040 */  movb    $0x0,chat_buffer+0x1(%edx)\n.L47:\n  /* 047 */  add     $0x1c,%esp\n  /* 04a */  ret\n  /* 04b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     team_message,%eax\n  /* 055 */  test    %eax,%eax\n  /* 057 */  jne     .La0\n  /* 059 */  movl    $\"say \\\"\",(%esp)\n  /* 060 */  call    Cbuf_AddText\n.L65:\n  /* 065 */  movl    $chat_buffer,(%esp)\n  /* 06c */  call    Cbuf_AddText\n  /* 071 */  movl    $\"\\\"\\n\",(%esp)\n  /* 078 */  call    Cbuf_AddText\n  /* 07d */  xor     %eax,%eax\n  /* 07f */  mov     %eax,key_dest\n  /* 084 */  xor     %eax,%eax\n  /* 086 */  mov     %eax,chat_bufferlen.1\n  /* 08b */  xor     %eax,%eax\n  /* 08d */  mov     %al,chat_buffer\n  /* 092 */  add     $0x1c,%esp\n  /* 095 */  ret\n  /* 096 */  xchg    %ax,%ax\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movl    $\"say_team \\\"\",(%esp)\n  /* 0a7 */  call    Cbuf_AddText\n  /* 0ac */  jmp     .L65\n  /* 0ae */  xchg    %ax,%ax\n.Lb0:\n  /* 0b0 */  xor     %eax,%eax\n  /* 0b2 */  xor     %edx,%edx\n  /* 0b4 */  mov     %eax,key_dest\n  /* 0b9 */  xor     %ecx,%ecx\n  /* 0bb */  mov     %edx,chat_bufferlen.1\n  /* 0c1 */  mov     %cl,chat_buffer\n  /* 0c7 */  add     $0x1c,%esp\n  /* 0ca */  ret\n  /* 0cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  test    %edx,%edx\n  /* 0d2 */  je      .L47\n  /* 0d8 */  movb    $0x0,chat_buffer-0x1(%edx)\n  /* 0df */  dec     %edx\n  /* 0e0 */  mov     %edx,chat_bufferlen.1\n  /* 0e6 */  jmp     .L47\n","c":"#include \"quakedef.h\"\n\nchar chat_buffer[32];\nextern int team_message;\n\nvoid Key_Message(int key)\n{\n    static int chat_bufferlen = 0;\n\n    if (key == K_ENTER)\n    {\n        if (team_message)\n            Cbuf_AddText(\"say_team \\\"\");\n        else\n            Cbuf_AddText(\"say \\\"\");\n        Cbuf_AddText(chat_buffer);\n        Cbuf_AddText(\"\\\"\\n\");\n\n        key_dest = key_game;\n        chat_bufferlen = 0;\n        chat_buffer[0] = 0;\n        return;\n    }\n\n    if (key == K_ESCAPE)\n    {\n        key_dest = key_game;\n        chat_bufferlen = 0;\n        chat_buffer[0] = 0;\n        return;\n    }\n\n    if (key < 32 || key > 127)\n        return;\n\n    if (key == K_BACKSPACE)\n    {\n        if (chat_bufferlen)\n        {\n            chat_bufferlen--;\n            chat_buffer[chat_bufferlen] = 0;\n        }\n        return;\n    }\n\n    if (chat_bufferlen == 31)\n        return;\n\n    chat_buffer[chat_bufferlen++] = key;\n    chat_buffer[chat_bufferlen] = 0;\n}\n\nint Key_Dummy(void)\n{\n    static int dummy;\n    return dummy++;\n}\n","size":235,"score":100,"agent":"forky","pid":14,"session":1449,"ts":1791750447899}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1605,"symbol":"SV_Accelerate","file":"sv_user.c","asm":"# SV_Accelerate  (TU sv_user.c, section .text, 117 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_Accelerate:\n  /* 000 */  mov     velocity,%edx\n  /* 006 */  flds    wishspeed\n  /* 00c */  flds    (%edx)\n  /* 00e */  fmuls   wishdir\n  /* 014 */  flds    0x4(%edx)\n  /* 017 */  fmuls   wishdir+0x4\n  /* 01d */  faddp   %st,%st(1)\n  /* 01f */  flds    0x8(%edx)\n  /* 022 */  fmuls   wishdir+0x8\n  /* 028 */  faddp   %st,%st(1)\n  /* 02a */  fsubr   %st(1),%st\n  /* 02c */  fldz\n  /* 02e */  fcomip  %st(1),%st\n  /* 030 */  jae     .L70\n  /* 032 */  sub     $0xc,%esp\n  /* 035 */  flds    sv_accelerate+0x10\n  /* 03b */  fmull   host_frametime\n  /* 041 */  fmulp   %st,%st(2)\n  /* 043 */  fxch    %st(1)\n  /* 045 */  fstps   0x4(%esp)\n  /* 049 */  flds    0x4(%esp)\n  /* 04d */  fcomi   %st(1),%st\n  /* 04f */  fcmovnbe %st(1),%st\n  /* 051 */  fstp    %st(1)\n  /* 053 */  xor     %eax,%eax\n.L55:\n  /* 055 */  flds    wishdir(,%eax,4)\n  /* 05c */  fmul    %st(1),%st\n  /* 05e */  fadds   (%edx,%eax,4)\n  /* 061 */  fstps   (%edx,%eax,4)\n  /* 064 */  inc     %eax\n  /* 065 */  cmp     $0x3,%eax\n  /* 068 */  jne     .L55\n  /* 06a */  fstp    %st(0)\n  /* 06c */  add     $0xc,%esp\n  /* 06f */  ret\n.L70:\n  /* 070 */  fstp    %st(0)\n  /* 072 */  fstp    %st(0)\n  /* 074 */  ret\n","c":"#include \"quakedef.h\"\n\nextern float *velocity;\nextern vec3_t wishdir;\nextern float wishspeed;\nextern cvar_t sv_accelerate;\n\nvoid SV_Accelerate(void)\n{\n    int i;\n    float addspeed, accelspeed, currentspeed;\n\n    currentspeed = DotProduct(velocity, wishdir);\n    addspeed = wishspeed - currentspeed;\n    if (addspeed <= 0)\n        return;\n    accelspeed = sv_accelerate.value * host_frametime * wishspeed;\n    if (accelspeed > addspeed)\n        accelspeed = addspeed;\n    for (i = 0; i < 3; i++)\n        velocity[i] += accelspeed * wishdir[i];\n}\n","size":117,"score":100,"agent":"diyar","pid":9,"session":1453,"ts":1791750455412}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":759,"symbol":"CL_SignonReply","file":"cl_main.c","asm":"# CL_SignonReply  (TU cl_main.c, section .text, 473 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_SignonReply:\n  /* 000 */  sub     $0x1000,%esp\n  /* 006 */  orl     $0x0,(%esp)\n  /* 00a */  sub     $0x1000,%esp\n  /* 010 */  orl     $0x0,(%esp)\n  /* 014 */  sub     $0x3c,%esp\n  /* 017 */  mov     cls+0x8e8,%eax\n  /* 01c */  movl    $\"CL_SignonReply: %i\\n\",(%esp)\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  call    Con_DPrintf\n  /* 02c */  mov     cls+0x8e8,%eax\n  /* 031 */  cmp     $0x3,%eax\n  /* 034 */  je      .L170\n  /* 03a */  jg      .L160\n  /* 040 */  cmp     $0x1,%eax\n  /* 043 */  je      .L1a8\n  /* 049 */  cmp     $0x2,%eax\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 050 */  jne     .L152\n  /* 056 */  movl    $cls+0x8f0,(%esp)\n  /* 05d */  mov     $0x4,%ecx\n  /* 062 */  mov     %ecx,0x4(%esp)\n  /* 066 */  call    MSG_WriteByte\n  /* 06b */  mov     cl_name+0x4,%eax\n  /* 070 */  movl    $\"name \\\"%s\\\"\\n\",(%esp)\n  /* 077 */  mov     %eax,0x4(%esp)\n  /* 07b */  call    va\n  /* 080 */  movl    $cls+0x8f0,(%esp)\n  /* 087 */  mov     %eax,0x4(%esp)\n  /* 08b */  call    MSG_WriteString\n  /* 090 */  mov     $0x4,%eax\n  /* 095 */  mov     %eax,0x4(%esp)\n  /* 099 */  movl    $cls+0x8f0,(%esp)\n  /* 0a0 */  call    MSG_WriteByte\n  /* 0a5 */  fnstcw  0x2e(%esp)\n  /* 0a9 */  movl    $\"color %i %i\\n\",(%esp)\n  /* 0b0 */  flds    cl_color+0x10\n  /* 0b6 */  movzwl  0x2e(%esp),%eax\n  /* 0bb */  or      $0xc00,%ax\n  /* 0bf */  mov     %ax,0x2c(%esp)\n  /* 0c4 */  fldcw   0x2c(%esp)\n  /* 0c8 */  fistpl  0x28(%esp)\n  /* 0cc */  fldcw   0x2e(%esp)\n  /* 0d0 */  mov     0x28(%esp),%eax\n  /* 0d4 */  mov     %eax,%edx\n  /* 0d6 */  sar     $0x4,%eax\n  /* 0d9 */  and     $0xf,%edx\n  /* 0dc */  mov     %edx,0x8(%esp)\n  /* 0e0 */  mov     %eax,0x4(%esp)\n  /* 0e4 */  call    va\n  /* 0e9 */  movl    $cls+0x8f0,(%esp)\n  /* 0f0 */  mov     %eax,0x4(%esp)\n  /* 0f4 */  call    MSG_WriteString\n  /* 0f9 */  mov     $0x4,%eax\n  /* 0fe */  mov     %eax,0x4(%esp)\n  /* 102 */  movl    $cls+0x8f0,(%esp)\n  /* 109 */  call    MSG_WriteByte\n  /* 10e */  mov     $cls+0x44,%eax\n  /* 113 */  mov     $0x2,%edx\n  /* 118 */  mov     %eax,0x10(%esp)\n  /* 11c */  mov     $\"spawn %s\",%eax\n  /* 121 */  mov     %eax,0xc(%esp)\n  /* 125 */  mov     $0x2000,%eax\n  /* 12a */  mov     %edx,0x4(%esp)\n  /* 12e */  lea     0x30(%esp),%edx\n  /* 132 */  mov     %edx,(%esp)\n  /* 135 */  mov     %eax,0x8(%esp)\n  /* 139 */  call    __sprintf_chk\n  /* 13e */  lea     0x30(%esp),%edx\n  /* 142 */  mov     %edx,0x4(%esp)\n  /* 146 */  movl    $cls+0x8f0,(%esp)\n  /* 14d */  call    MSG_WriteString\n.L152:\n  /* 152 */  add     $0x203c,%esp\n  /* 158 */  ret\n  /* 159 */  lea     0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  cmp     $0x4,%eax\n  /* 163 */  jne     .L152\n  /* 165 */  add     $0x203c,%esp\n  /* 16b */  jmp     SCR_EndLoadingPlaque\n.L170:\n  /* 170 */  movl    $cls+0x8f0,(%esp)\n  /* 177 */  mov     $0x4,%eax\n  /* 17c */  mov     %eax,0x4(%esp)\n  /* 180 */  call    MSG_WriteByte\n  /* 185 */  mov     $\"begin\",%edx\n  /* 18a */  mov     %edx,0x4(%esp)\n  /* 18e */  movl    $cls+0x8f0,(%esp)\n  /* 195 */  call    MSG_WriteString\n  /* 19a */  add     $0x203c,%esp\n  /* 1a0 */  jmp     Cache_Report\n  /* 1a5 */  lea     0x0(%esi),%esi\n.L1a8:\n  /* 1a8 */  movl    $cls+0x8f0,(%esp)\n  /* 1af */  mov     $0x4,%ecx\n  /* 1b4 */  mov     %ecx,0x4(%esp)\n  /* 1b8 */  call    MSG_WriteByte\n  /* 1bd */  mov     $\"prespawn\",%eax\n  /* 1c2 */  mov     %eax,0x4(%esp)\n  /* 1c6 */  movl    $cls+0x8f0,(%esp)\n  /* 1cd */  call    MSG_WriteString\n  /* 1d2 */  add     $0x203c,%esp\n  /* 1d8 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid CL_SignonReply (void)\n{\n\tchar \tstr[8192];\n\n\tCon_DPrintf (\"CL_SignonReply: %i\\n\", cls.signon);\n\n\tswitch (cls.signon)\n\t{\n\tcase 1:\n\t\tMSG_WriteByte (&cls.message, clc_stringcmd);\n\t\tMSG_WriteString (&cls.message, \"prespawn\");\n\t\tbreak;\n\n\tcase 2:\n\t\tMSG_WriteByte (&cls.message, clc_stringcmd);\n\t\tMSG_WriteString (&cls.message, va(\"name \\\"%s\\\"\\n\", cl_name.string));\n\n\t\tMSG_WriteByte (&cls.message, clc_stringcmd);\n\t\tMSG_WriteString (&cls.message, va(\"color %i %i\\n\", ((int)cl_color.value)>>4, ((int)cl_color.value)&15));\n\n\t\tMSG_WriteByte (&cls.message, clc_stringcmd);\n\t\tsprintf (str, \"spawn %s\", cls.spawnparms);\n\t\tMSG_WriteString (&cls.message, str);\n\t\tbreak;\n\n\tcase 3:\n\t\tMSG_WriteByte (&cls.message, clc_stringcmd);\n\t\tMSG_WriteString (&cls.message, \"begin\");\n\t\tCache_Report ();\n\t\tbreak;\n\n\tcase 4:\n\t\tSCR_EndLoadingPlaque ();\n\t\tbreak;\n\t}\n}\n","size":473,"score":100,"agent":"kuncc/7","pid":8,"session":1454,"ts":1791750455911}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1076,"symbol":"M_BuildTranslationTable","file":"menu.c","asm":"# M_BuildTranslationTable  (TU menu.c, section .text, 469 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_BuildTranslationTable:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  mov     0x14(%esp),%esi\n  /* 00a */  mov     0x18(%esp),%ebx\n  /* 00e */  xchg    %ax,%ax\n  /* 010 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %al,identityTable(%eax)\n  /* 026 */  lea     0x1(%eax),%edx\n  /* 029 */  add     $0x2,%eax\n  /* 02c */  mov     %dl,identityTable(%edx)\n  /* 032 */  cmp     $0x100,%eax\n  /* 037 */  jne     .L20\n  /* 039 */  mov     $translationTable,%edx\n  /* 03e */  mov     $identityTable,%ecx\n  /* 043 */  test    $0x1,%dl\n  /* 046 */  mov     $0x100,%edi\n  /* 04b */  jne     .L13a\n  /* 051 */  test    $0x2,%dl\n  /* 054 */  jne     .L15e\n.L5a:\n  /* 05a */  mov     %esi,0x14(%esp)\n  /* 05e */  mov     %edi,%ebp\n  /* 060 */  xor     %eax,%eax\n  /* 062 */  mov     %ebx,0x18(%esp)\n  /* 066 */  and     $0xfffffff8,%ebp\n.L69:\n  /* 069 */  mov     0x4(%ecx,%eax,1),%esi\n  /* 06d */  mov     (%ecx,%eax,1),%ebx\n  /* 070 */  mov     %esi,0x4(%edx,%eax,1)\n  /* 074 */  mov     %ebx,(%edx,%eax,1)\n  /* 077 */  add     $0x8,%eax\n  /* 07a */  cmp     %ebp,%eax\n  /* 07c */  jb      .L69\n  /* 07e */  add     %eax,%edx\n  /* 080 */  add     %eax,%ecx\n  /* 082 */  mov     0x14(%esp),%esi\n  /* 086 */  xor     %eax,%eax\n  /* 088 */  test    $0x4,%edi\n  /* 08e */  mov     0x18(%esp),%ebx\n  /* 092 */  je      .L9d\n  /* 094 */  mov     (%ecx),%eax\n  /* 096 */  mov     %eax,(%edx)\n  /* 098 */  mov     $0x4,%eax\n.L9d:\n  /* 09d */  test    $0x2,%edi\n  /* 0a3 */  je      .Lb0\n  /* 0a5 */  movzwl  (%ecx,%eax,1),%ebp\n  /* 0a9 */  mov     %bp,(%edx,%eax,1)\n  /* 0ad */  add     $0x2,%eax\n.Lb0:\n  /* 0b0 */  and     $0x1,%edi\n  /* 0b3 */  je      .Lbc\n  /* 0b5 */  movzbl  (%ecx,%eax,1),%ecx\n  /* 0b9 */  mov     %cl,(%edx,%eax,1)\n.Lbc:\n  /* 0bc */  cmp     $0x7f,%esi\n  /* 0bf */  jle     .L1a4\n  /* 0c5 */  lea     identityTable(%esi),%ecx\n  /* 0cb */  xor     %eax,%eax\n  /* 0cd */  lea     0x0(%esi),%esi\n  /* 0d0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     %eax,%edx\n  /* 0e2 */  inc     %eax\n  /* 0e3 */  neg     %edx\n  /* 0e5 */  movzbl  0xf(%ecx,%edx,1),%edx\n  /* 0ea */  mov     %dl,translationTable+0xf(%eax)\n  /* 0f0 */  cmp     $0x10,%eax\n  /* 0f3 */  jne     .Le0\n.Lf5:\n  /* 0f5 */  cmp     $0x7f,%ebx\n  /* 0f8 */  jle     .L173\n  /* 0fa */  lea     identityTable(%ebx),%ecx\n  /* 100 */  xor     %eax,%eax\n  /* 102 */  jmp     .L120\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 110 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     %eax,%edx\n  /* 122 */  inc     %eax\n  /* 123 */  neg     %edx\n  /* 125 */  movzbl  0xf(%ecx,%edx,1),%ebx\n  /* 12a */  mov     %bl,translationTable+0x5f(%eax)\n  /* 130 */  cmp     $0x10,%eax\n  /* 133 */  jne     .L120\n  /* 135 */  pop     %ebx\n  /* 136 */  pop     %esi\n  /* 137 */  pop     %edi\n  /* 138 */  pop     %ebp\n  /* 139 */  ret\n.L13a:\n  /* 13a */  movzbl  identityTable,%eax\n  /* 141 */  mov     $translationTable+0x1,%edx\n  /* 146 */  mov     $identityTable+0x1,%ecx\n  /* 14b */  test    $0x2,%dl\n  /* 14e */  mov     $0xff,%edi\n  /* 153 */  mov     %al,translationTable\n  /* 158 */  je      .L5a\n.L15e:\n  /* 15e */  movzwl  (%ecx),%eax\n  /* 161 */  add     $0x2,%edx\n  /* 164 */  add     $0x2,%ecx\n  /* 167 */  sub     $0x2,%edi\n  /* 16a */  mov     %ax,-0x2(%edx)\n  /* 16e */  jmp     .L5a\n.L173:\n  /* 173 */  mov     identityTable(%ebx),%eax\n  /* 179 */  mov     %eax,translationTable+0x60\n  /* 17e */  mov     identityTable+0x4(%ebx),%eax\n  /* 184 */  mov     %eax,translationTable+0x64\n  /* 189 */  mov     identityTable+0x8(%ebx),%eax\n  /* 18f */  mov     %eax,translationTable+0x68\n  /* 194 */  mov     identityTable+0xc(%ebx),%eax\n  /* 19a */  pop     %ebx\n  /* 19b */  pop     %esi\n  /* 19c */  mov     %eax,translationTable+0x6c\n  /* 1a1 */  pop     %edi\n  /* 1a2 */  pop     %ebp\n  /* 1a3 */  ret\n.L1a4:\n  /* 1a4 */  mov     identityTable(%esi),%eax\n  /* 1aa */  mov     %eax,translationTable+0x10\n  /* 1af */  mov     identityTable+0x4(%esi),%eax\n  /* 1b5 */  mov     %eax,translationTable+0x14\n  /* 1ba */  mov     identityTable+0x8(%esi),%eax\n  /* 1c0 */  mov     %eax,translationTable+0x18\n  /* 1c5 */  mov     identityTable+0xc(%esi),%eax\n  /* 1cb */  mov     %eax,translationTable+0x1c\n  /* 1d0 */  jmp     .Lf5\n","c":"#include \"quakedef.h\"\n\nunsigned char identityTable[256];\nunsigned char translationTable[256];\n\nvoid M_BuildTranslationTable(int top, int bottom)\n{\n\tint j;\n\tunsigned char *dest, *source;\n\n\tfor (j = 0; j < 256; j++)\n\t\tidentityTable[j] = j;\n\tdest = translationTable;\n\tsource = identityTable;\n\tmemcpy(dest, source, 256);\n\n\tif (top < 128)\n\t\tmemcpy(dest + 16, source + top, 16);\n\telse\n\t\tfor (j = 0; j < 16; j++)\n\t\t\tdest[16 + j] = source[top + 15 - j];\n\n\tif (bottom < 128)\n\t\tmemcpy(dest + 96, source + bottom, 16);\n\telse\n\t\tfor (j = 0; j < 16; j++)\n\t\t\tdest[96 + j] = source[bottom + 15 - j];\n}\n","size":469,"score":100,"agent":"kuncc/4","pid":5,"session":1452,"ts":1791750458400}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1153,"symbol":"Mod_LoadNodes","file":"model.c","asm":"# Mod_LoadNodes  (TU model.c, section .text, 429 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadNodes:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     mod_base,%esi\n  /* 011 */  mov     0x4(%ebx),%edi\n  /* 014 */  mov     (%ebx),%ebp\n  /* 016 */  imul    $0xaaaaaaab,%edi,%eax\n  /* 01c */  ror     $0x3,%eax\n  /* 01f */  cmp     $0xaaaaaaa,%eax\n  /* 024 */  ja      .L190\n.L2a:\n  /* 02a */  mov     $0xaaaaaaab,%eax\n  /* 02f */  mov     $loadname,%ebx\n  /* 034 */  mov     %ebx,0x4(%esp)\n  /* 038 */  mul     %edi\n  /* 03a */  add     %ebp,%esi\n  /* 03c */  xor     %ebp,%ebp\n  /* 03e */  mov     %edx,%ecx\n  /* 040 */  shr     $0x4,%ecx\n  /* 043 */  mov     %ecx,0x1c(%esp)\n  /* 047 */  lea     (%ecx,%ecx,4),%eax\n  /* 04a */  shl     $0x3,%eax\n  /* 04d */  mov     %eax,(%esp)\n  /* 050 */  call    Hunk_AllocName\n  /* 055 */  mov     0x1c(%esp),%ecx\n  /* 059 */  cmp     $0x17,%edi\n  /* 05c */  mov     %eax,%ebx\n  /* 05e */  mov     loadmodel,%eax\n  /* 063 */  mov     %ebx,0xa4(%eax)\n  /* 069 */  mov     %ecx,0xa0(%eax)\n  /* 06f */  jbe     .L13f\n  /* 075 */  mov     %ecx,0x1c(%esp)\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  xor     %edi,%edi\n.L82:\n  /* 082 */  movswl  0x8(%esi,%edi,2),%eax\n  /* 087 */  mov     %eax,(%esp)\n  /* 08a */  call    *LittleShort\n  /* 090 */  mov     %ax,0x8(%ebx,%edi,2)\n  /* 095 */  movswl  0xe(%esi,%edi,2),%eax\n  /* 09a */  mov     %eax,(%esp)\n  /* 09d */  call    *LittleShort\n  /* 0a3 */  mov     %ax,0xe(%ebx,%edi,2)\n  /* 0a8 */  inc     %edi\n  /* 0a9 */  cmp     $0x3,%edi\n  /* 0ac */  jne     .L82\n  /* 0ae */  mov     (%esi),%eax\n  /* 0b0 */  xor     %edi,%edi\n  /* 0b2 */  mov     %eax,(%esp)\n  /* 0b5 */  call    *LittleLong\n  /* 0bb */  lea     (%eax,%eax,4),%edx\n  /* 0be */  mov     loadmodel,%eax\n  /* 0c3 */  mov     0x84(%eax),%eax\n  /* 0c9 */  lea     (%eax,%edx,4),%eax\n  /* 0cc */  mov     %eax,0x18(%ebx)\n  /* 0cf */  movswl  0x14(%esi),%eax\n  /* 0d3 */  mov     %eax,(%esp)\n  /* 0d6 */  call    *LittleShort\n  /* 0dc */  mov     %ax,0x24(%ebx)\n  /* 0e0 */  movswl  0x16(%esi),%eax\n  /* 0e4 */  mov     %eax,(%esp)\n  /* 0e7 */  call    *LittleShort\n  /* 0ed */  mov     %ax,0x26(%ebx)\n.Lf1:\n  /* 0f1 */  movswl  0x4(%esi,%edi,2),%eax\n  /* 0f6 */  mov     %eax,(%esp)\n  /* 0f9 */  call    *LittleShort\n  /* 0ff */  movswl  %ax,%edx\n  /* 102 */  mov     loadmodel,%eax\n  /* 107 */  test    %edx,%edx\n  /* 109 */  js      .L178\n  /* 10b */  lea     (%edx,%edx,4),%ecx\n  /* 10e */  mov     0xa4(%eax),%edx\n  /* 114 */  lea     (%edx,%ecx,8),%edx\n.L117:\n  /* 117 */  mov     %edx,0x1c(%ebx,%edi,4)\n  /* 11b */  lea     0x1(%edi),%edx\n  /* 11e */  mov     $0x1,%edi\n  /* 123 */  cmp     $0x2,%edx\n  /* 126 */  jne     .Lf1\n  /* 128 */  inc     %ebp\n  /* 129 */  add     $0x18,%esi\n  /* 12c */  add     $0x28,%ebx\n  /* 12f */  cmp     %ebp,0x1c(%esp)\n  /* 133 */  jne     .L80\n  /* 139 */  mov     0xa4(%eax),%ebx\n.L13f:\n  /* 13f */  movl    $0x0,0x14(%ebx)\n  /* 146 */  mov     (%ebx),%edx\n  /* 148 */  test    %edx,%edx\n  /* 14a */  js      .L169\n.L14c:\n  /* 14c */  mov     %ebx,0x4(%esp)\n  /* 150 */  mov     0x1c(%ebx),%eax\n  /* 153 */  mov     %eax,(%esp)\n  /* 156 */  call    Mod_SetParent\n  /* 15b */  mov     %ebx,%eax\n  /* 15d */  mov     0x20(%ebx),%ebx\n  /* 160 */  mov     %eax,0x14(%ebx)\n  /* 163 */  mov     (%ebx),%eax\n  /* 165 */  test    %eax,%eax\n  /* 167 */  jns     .L14c\n.L169:\n  /* 169 */  add     $0x2c,%esp\n  /* 16c */  pop     %ebx\n  /* 16d */  pop     %esi\n  /* 16e */  pop     %edi\n  /* 16f */  pop     %ebp\n  /* 170 */  ret\n  /* 171 */  lea     0x0(%esi,%eiz,1),%esi\n.L178:\n  /* 178 */  mov     0x8c(%eax),%ecx\n  /* 17e */  not     %edx\n  /* 180 */  lea     (%edx,%edx,2),%edx\n  /* 183 */  shl     $0x4,%edx\n  /* 186 */  add     %ecx,%edx\n  /* 188 */  jmp     .L117\n  /* 18a */  lea     0x0(%esi),%esi\n.L190:\n  /* 190 */  movl    $\"MOD_LoadBmodel: funny lump size in %s\",(%esp)\n  /* 197 */  mov     loadmodel,%eax\n  /* 19c */  mov     %eax,0x4(%esp)\n  /* 1a0 */  call    Sys_Error\n  /* 1a5 */  mov     0x4(%ebx),%edi\n  /* 1a8 */  jmp     .L2a\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern char loadname[32];\nextern model_t *loadmodel;\nextern byte *mod_base;\nvoid Mod_SetParent(mnode_t *node, mnode_t *parent)\n{\n\tnode->parent = parent;\n\tif (node->contents < 0)\n\t\treturn;\n\tMod_SetParent(node->children[0], node);\n\tMod_SetParent(node->children[1], node);\n}\n\nvoid Mod_LoadNodes(lump_t *l)\n{\n    int i, j, count, p;\n    dnode_t *in;\n    mnode_t *out;\n\n    in = (void *)(mod_base + l->fileofs);\n    if (l->filelen % sizeof(*in))\n        Sys_Error(\"MOD_LoadBmodel: funny lump size in %s\", loadmodel->name);\n    count = l->filelen / sizeof(*in);\n    out = Hunk_AllocName(count * sizeof(*out), loadname);\n\n    loadmodel->nodes = out;\n    loadmodel->numnodes = count;\n\n    for (i = 0; i < count; i++, in++, out++)\n    {\n        for (j = 0; j < 3; j++)\n        {\n            out->minmaxs[j] = LittleShort(in->mins[j]);\n            out->minmaxs[3 + j] = LittleShort(in->maxs[j]);\n        }\n\n        p = LittleLong(in->planenum);\n        out->plane = loadmodel->planes + p;\n\n        out->firstsurface = LittleShort(in->firstface);\n        out->numsurfaces = LittleShort(in->numfaces);\n\n        for (j = 0; j < 2; j++)\n        {\n            p = LittleShort(in->children[j]);\n            if (p >= 0)\n                out->children[j] = loadmodel->nodes + p;\n            else\n                out->children[j] = (mnode_t *)(loadmodel->leafs + (-1 - p));\n        }\n    }\n\n    Mod_SetParent(loadmodel->nodes, NULL);\n}\n","size":429,"score":100,"agent":"r0bot","pid":17,"session":1451,"ts":1791750458913}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1645,"symbol":"SV_HullForEntity","file":"world.c","asm":"# SV_HullForEntity  (TU world.c, section .text, 465 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_HullForEntity:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%edx\n  /* 009 */  mov     0x34(%esp),%ebx\n  /* 00d */  mov     0x38(%esp),%eax\n  /* 011 */  mov     0x3c(%esp),%ecx\n  /* 015 */  flds    =0x40800000 (4f)\n  /* 01b */  flds    0x84(%edx)\n  /* 021 */  fucomip %st(1),%st\n  /* 023 */  fstp    %st(0)\n  /* 025 */  jp      .L120\n  /* 02b */  jne     .L120\n  /* 031 */  flds    =0x40e00000 (7f)\n  /* 037 */  flds    0x80(%edx)\n  /* 03d */  fucomip %st(1),%st\n  /* 03f */  fstp    %st(0)\n  /* 041 */  jp      .L1a8\n  /* 047 */  jne     .L1a8\n.L4d:\n  /* 04d */  fnstcw  0x1e(%esp)\n  /* 051 */  movzwl  0x1e(%esp),%esi\n  /* 056 */  or      $0xc00,%si\n  /* 05b */  mov     %si,0x1c(%esp)\n  /* 060 */  flds    0x60(%edx)\n  /* 063 */  fldcw   0x1c(%esp)\n  /* 067 */  fistpl  0x18(%esp)\n  /* 06b */  fldcw   0x1e(%esp)\n  /* 06f */  mov     0x18(%esp),%esi\n  /* 073 */  mov     sv+0x4a4(,%esi,4),%esi\n  /* 07a */  test    %esi,%esi\n  /* 07c */  je      .L84\n  /* 07e */  cmpl    $0x0,0x44(%esi)\n  /* 082 */  je      .La8\n.L84:\n  /* 084 */  movl    $\"MOVETYPE_PUSH with a non bsp model\",(%esp)\n  /* 08b */  mov     %ecx,0x3c(%esp)\n  /* 08f */  mov     %eax,0x38(%esp)\n  /* 093 */  mov     %edx,0x30(%esp)\n  /* 097 */  call    Sys_Error\n  /* 09c */  mov     0x3c(%esp),%ecx\n  /* 0a0 */  mov     0x38(%esp),%eax\n  /* 0a4 */  mov     0x30(%esp),%edx\n.La8:\n  /* 0a8 */  flds    (%ebx)\n  /* 0aa */  flds    (%eax)\n  /* 0ac */  lea     0xd0(%esi),%eax\n  /* 0b2 */  fsub    %st(1),%st\n  /* 0b4 */  flds    =0x40400000 (3f)\n  /* 0ba */  fcomip  %st(1),%st\n  /* 0bc */  ja      .Le0\n  /* 0be */  flds    =0x42000000 (32f)\n  /* 0c4 */  lea     0x120(%esi),%eax\n  /* 0ca */  add     $0xf8,%esi\n  /* 0d0 */  fcomip  %st(1),%st\n  /* 0d2 */  fstp    %st(0)\n  /* 0d4 */  cmovae  %esi,%eax\n  /* 0d7 */  jmp     .Le2\n  /* 0d9 */  lea     0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  fstp    %st(0)\n.Le2:\n  /* 0e2 */  fsubrs  0x10(%eax)\n  /* 0e5 */  fsts    (%ecx)\n  /* 0e7 */  flds    0x14(%eax)\n  /* 0ea */  fsubs   0x4(%ebx)\n  /* 0ed */  fsts    0x4(%ecx)\n  /* 0f0 */  flds    0x18(%eax)\n  /* 0f3 */  fsubs   0x8(%ebx)\n  /* 0f6 */  fsts    0x8(%ecx)\n  /* 0f9 */  fxch    %st(2)\n  /* 0fb */  fadds   0x88(%edx)\n  /* 101 */  fstps   (%ecx)\n  /* 103 */  fadds   0x8c(%edx)\n  /* 109 */  fstps   0x4(%ecx)\n  /* 10c */  fadds   0x90(%edx)\n  /* 112 */  fstps   0x8(%ecx)\n  /* 115 */  add     $0x24,%esp\n  /* 118 */  pop     %ebx\n  /* 119 */  pop     %esi\n  /* 11a */  ret\n  /* 11b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  flds    0xe4(%edx)\n  /* 126 */  fsubs   (%eax)\n  /* 128 */  flds    0xe8(%edx)\n  /* 12e */  fsubs   0x4(%eax)\n  /* 131 */  flds    0xec(%edx)\n  /* 137 */  fsubs   0x8(%eax)\n  /* 13a */  mov     $box_hull,%eax\n  /* 13f */  flds    0xf4(%edx)\n  /* 145 */  fsubs   0x4(%ebx)\n  /* 148 */  flds    0xf8(%edx)\n  /* 14e */  fsubs   0x8(%ebx)\n  /* 151 */  flds    0xf0(%edx)\n  /* 157 */  fsubs   (%ebx)\n  /* 159 */  fstps   box_planes+0xc\n  /* 15f */  fxch    %st(4)\n  /* 161 */  fstps   box_planes+0x20\n  /* 167 */  fstps   box_planes+0x34\n  /* 16d */  fxch    %st(1)\n  /* 16f */  fstps   box_planes+0x48\n  /* 175 */  fxch    %st(1)\n  /* 177 */  fstps   box_planes+0x5c\n  /* 17d */  fstps   box_planes+0x70\n  /* 183 */  flds    0x88(%edx)\n  /* 189 */  fstps   (%ecx)\n  /* 18b */  flds    0x8c(%edx)\n  /* 191 */  fstps   0x4(%ecx)\n  /* 194 */  flds    0x90(%edx)\n  /* 19a */  fstps   0x8(%ecx)\n  /* 19d */  add     $0x24,%esp\n  /* 1a0 */  pop     %ebx\n  /* 1a1 */  pop     %esi\n  /* 1a2 */  ret\n  /* 1a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a8:\n  /* 1a8 */  movl    $\"SOLID_BSP without MOVETYPE_PUSH\",(%esp)\n  /* 1af */  mov     %ecx,0x3c(%esp)\n  /* 1b3 */  mov     %eax,0x38(%esp)\n  /* 1b7 */  mov     %edx,0x30(%esp)\n  /* 1bb */  call    Sys_Error\n  /* 1c0 */  mov     0x3c(%esp),%ecx\n  /* 1c4 */  mov     0x38(%esp),%eax\n  /* 1c8 */  mov     0x30(%esp),%edx\n  /* 1cc */  jmp     .L4d\n","c":"#include \"quakedef.h\"\n\nstatic hull_t box_hull;\nstatic mplane_t box_planes[6];\n\nvoid SV_InitBoxHull_dummy(void)\n{\n    box_hull.planes = box_planes;\n}\n\nhull_t *SV_HullForBox(vec3_t mins, vec3_t maxs)\n{\n    box_planes[0].dist = maxs[0];\n    box_planes[1].dist = mins[0];\n    box_planes[2].dist = maxs[1];\n    box_planes[3].dist = mins[1];\n    box_planes[4].dist = maxs[2];\n    box_planes[5].dist = mins[2];\n\n    return &box_hull;\n}\n\nhull_t *SV_HullForEntity(edict_t *ent, vec3_t mins, vec3_t maxs, vec3_t offset)\n{\n    model_t *model;\n    vec3_t size;\n    vec3_t hullmins, hullmaxs;\n    hull_t *hull;\n\n    if (ent->v.solid == SOLID_BSP)\n    {\n        if (ent->v.movetype != MOVETYPE_PUSH)\n            Sys_Error(\"SOLID_BSP without MOVETYPE_PUSH\");\n\n        model = sv.models[(int)ent->v.modelindex];\n\n        if (!model || model->type != mod_brush)\n            Sys_Error(\"MOVETYPE_PUSH with a non bsp model\");\n\n        VectorSubtract(maxs, mins, size);\n\n        if (size[0] < 3)\n            hull = &model->hulls[0];\n        else if (size[0] <= 32)\n            hull = &model->hulls[1];\n        else\n            hull = &model->hulls[2];\n\n        VectorSubtract(hull->clip_mins, mins, offset);\n        VectorAdd(offset, ent->v.origin, offset);\n    }\n    else\n    {\n        VectorSubtract(ent->v.mins, maxs, hullmins);\n        VectorSubtract(ent->v.maxs, mins, hullmaxs);\n        hull = SV_HullForBox(hullmins, hullmaxs);\n\n        VectorCopy(ent->v.origin, offset);\n    }\n\n    return hull;\n}\n","size":465,"score":100,"agent":"kuncc/2","pid":3,"session":1446,"ts":1791750459950}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":828,"symbol":"Q_strcasecmp","file":"common.c","asm":"# Q_strcasecmp  (TU common.c, section .text, 118 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nQ_strcasecmp:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %edx,%edx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  mov     0x14(%esp),%edi\n  /* 00a */  mov     0x18(%esp),%esi\n  /* 00e */  xchg    %ax,%ax\n.L10:\n  /* 010 */  movsbl  (%edi,%edx,1),%ecx\n  /* 014 */  movsbl  (%esi,%edx,1),%eax\n  /* 018 */  cmp     %eax,%ecx\n  /* 01a */  je      .L40\n  /* 01c */  lea     -0x61(%ecx),%ebx\n  /* 01f */  lea     -0x61(%eax),%ebp\n  /* 022 */  cmp     $0x19,%ebx\n  /* 025 */  jbe     .L68\n  /* 027 */  cmp     $0x19,%ebp\n  /* 02a */  jbe     .L58\n.L2c:\n  /* 02c */  mov     $0xffffffff,%eax\n.L31:\n  /* 031 */  pop     %ebx\n  /* 032 */  pop     %esi\n  /* 033 */  pop     %edi\n  /* 034 */  pop     %ebp\n  /* 035 */  ret\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  test    %ecx,%ecx\n  /* 042 */  je      .L31\n.L44:\n  /* 044 */  inc     %edx\n  /* 045 */  cmp     $0x1869f,%edx\n  /* 04b */  jne     .L10\n  /* 04d */  pop     %ebx\n  /* 04e */  xor     %eax,%eax\n  /* 050 */  pop     %esi\n  /* 051 */  pop     %edi\n  /* 052 */  pop     %ebp\n  /* 053 */  ret\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  sub     $0x20,%eax\n  /* 05b */  cmp     %ecx,%eax\n  /* 05d */  je      .L44\n  /* 05f */  jmp     .L2c\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  sub     $0x20,%ecx\n  /* 06b */  cmp     $0x19,%ebp\n  /* 06e */  jbe     .L58\n  /* 070 */  cmp     %ecx,%eax\n  /* 072 */  je      .L44\n  /* 074 */  jmp     .L2c\n","c":"#include \"quakedef.h\"\n\nint Q_strncasecmp (char *s1, char *s2, int n)\n{\n    int c1, c2;\n\n    while (1)\n    {\n        c1 = *s1++;\n        c2 = *s2++;\n\n        if (!n--)\n            return 0;\n        if (c1 != c2)\n        {\n            if (c1 >= 'a' && c1 <= 'z')\n                c1 -= ('a' - 'A');\n            if (c2 >= 'a' && c2 <= 'z')\n                c2 -= ('a' - 'A');\n            if (c1 != c2)\n                return -1;\n        }\n        if (!c1)\n            return 0;\n    }\n\n    return -1;\n}\n\nint Q_strcasecmp (char *s1, char *s2)\n{\n    return Q_strncasecmp (s1, s2, 99999);\n}\n","size":118,"score":100,"agent":"diyar","pid":9,"session":1458,"ts":1791750486169}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1223,"symbol":"NET_SendToAll","file":"net_main.c","asm":"# NET_SendToAll  (TU net_main.c, section .text, 477 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNET_SendToAll:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  xor     %esi,%esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0xac,%esp\n  /* 00c */  mov     svs,%ebp\n  /* 012 */  mov     svs+0x8,%eax\n  /* 017 */  test    %ebp,%ebp\n  /* 019 */  mov     %eax,host_client\n  /* 01e */  jle     .L78\n  /* 020 */  xor     %ebx,%ebx\n  /* 022 */  jmp     .L53\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     0x28(%edx),%ecx\n  /* 02b */  test    %ecx,%ecx\n  /* 02d */  je      .L1ae\n  /* 033 */  xor     %edx,%edx\n  /* 035 */  xor     %ecx,%ecx\n  /* 037 */  mov     %edx,0x20(%esp,%ebx,4)\n  /* 03b */  inc     %esi\n  /* 03c */  mov     %ecx,0x60(%esp,%ebx,4)\n.L40:\n  /* 040 */  inc     %ebx\n  /* 041 */  add     $0x2048,%eax\n  /* 046 */  cmp     %ebx,svs\n  /* 04c */  mov     %eax,host_client\n  /* 051 */  jle     .L78\n.L53:\n  /* 053 */  mov     0x1c(%eax),%edx\n  /* 056 */  test    %edx,%edx\n  /* 058 */  je      .L40\n  /* 05a */  mov     (%eax),%edi\n  /* 05c */  test    %edi,%edi\n  /* 05e */  jne     .L28\n  /* 060 */  mov     $0x1,%edi\n  /* 065 */  mov     $0x1,%ebp\n  /* 06a */  mov     %edi,0x20(%esp,%ebx,4)\n  /* 06e */  mov     %ebp,0x60(%esp,%ebx,4)\n  /* 072 */  jmp     .L40\n  /* 074 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  call    Sys_FloatTime\n  /* 07d */  lea     0x20(%esp),%ebp\n  /* 081 */  lea     0x60(%esp),%edi\n  /* 085 */  fstpl   0x18(%esp)\n  /* 089 */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  test    %esi,%esi\n  /* 092 */  je      .L19f\n  /* 098 */  mov     svs,%ecx\n  /* 09e */  mov     svs+0x8,%eax\n  /* 0a3 */  test    %ecx,%ecx\n  /* 0a5 */  mov     %eax,host_client\n  /* 0aa */  jle     .L198\n  /* 0b0 */  xor     %esi,%esi\n  /* 0b2 */  xor     %ebx,%ebx\n  /* 0b4 */  jmp     .Lda\n  /* 0b6 */  xchg    %ax,%ax\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     (%edi,%ebx,4),%edx\n  /* 0c3 */  test    %edx,%edx\n  /* 0c5 */  je      .L120\n.Lc7:\n  /* 0c7 */  inc     %ebx\n  /* 0c8 */  add     $0x2048,%eax\n  /* 0cd */  cmp     %ebx,svs\n  /* 0d3 */  mov     %eax,host_client\n  /* 0d8 */  jle     .L140\n.Lda:\n  /* 0da */  mov     0x0(%ebp,%ebx,4),%edx\n  /* 0de */  test    %edx,%edx\n  /* 0e0 */  jne     .Lc0\n  /* 0e2 */  mov     0x1c(%eax),%eax\n  /* 0e5 */  mov     %eax,(%esp)\n  /* 0e8 */  call    NET_CanSendMessage\n  /* 0ed */  mov     host_client,%ecx\n  /* 0f3 */  mov     0x1c(%ecx),%ecx\n  /* 0f6 */  test    %eax,%eax\n  /* 0f8 */  je      .L170\n  /* 0fa */  mov     $0x1,%eax\n  /* 0ff */  mov     %eax,0x0(%ebp,%ebx,4)\n  /* 103 */  mov     0xc0(%esp),%eax\n  /* 10a */  mov     %ecx,(%esp)\n  /* 10d */  mov     %eax,0x4(%esp)\n  /* 111 */  call    NET_SendMessage\n.L116:\n  /* 116 */  mov     host_client,%eax\n  /* 11b */  inc     %esi\n  /* 11c */  jmp     .Lc7\n  /* 11e */  xchg    %ax,%ax\n.L120:\n  /* 120 */  mov     0x1c(%eax),%eax\n  /* 123 */  mov     %eax,(%esp)\n  /* 126 */  call    NET_CanSendMessage\n  /* 12b */  test    %eax,%eax\n  /* 12d */  je      .L180\n  /* 12f */  movl    $0x1,(%edi,%ebx,4)\n  /* 136 */  jmp     .L116\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  call    Sys_FloatTime\n  /* 145 */  fsubl   0x18(%esp)\n  /* 149 */  fildl   0xc4(%esp)\n  /* 150 */  fxch    %st(1)\n  /* 152 */  fcomip  %st(1),%st\n  /* 154 */  fstp    %st(0)\n  /* 156 */  jbe     .L90\n  /* 15c */  add     $0xac,%esp\n  /* 162 */  mov     %esi,%eax\n  /* 164 */  pop     %ebx\n  /* 165 */  pop     %esi\n  /* 166 */  pop     %edi\n  /* 167 */  pop     %ebp\n  /* 168 */  ret\n  /* 169 */  lea     0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  mov     %ecx,(%esp)\n  /* 173 */  call    NET_GetMessage\n  /* 178 */  jmp     .L116\n  /* 17a */  lea     0x0(%esi),%esi\n.L180:\n  /* 180 */  mov     host_client,%eax\n  /* 185 */  mov     0x1c(%eax),%eax\n  /* 188 */  mov     %eax,(%esp)\n  /* 18b */  call    NET_GetMessage\n  /* 190 */  jmp     .L116\n  /* 192 */  lea     0x0(%esi),%esi\n.L198:\n  /* 198 */  call    Sys_FloatTime\n  /* 19d */  fstp    %st(0)\n.L19f:\n  /* 19f */  add     $0xac,%esp\n  /* 1a5 */  xor     %esi,%esi\n  /* 1a7 */  pop     %ebx\n  /* 1a8 */  mov     %esi,%eax\n  /* 1aa */  pop     %esi\n  /* 1ab */  pop     %edi\n  /* 1ac */  pop     %ebp\n  /* 1ad */  ret\n.L1ae:\n  /* 1ae */  mov     0xc0(%esp),%eax\n  /* 1b5 */  mov     $0x1,%edi\n  /* 1ba */  mov     $0x1,%ebp\n  /* 1bf */  mov     %edx,(%esp)\n  /* 1c2 */  mov     %eax,0x4(%esp)\n  /* 1c6 */  call    NET_SendMessage\n  /* 1cb */  mov     host_client,%eax\n  /* 1d0 */  mov     %edi,0x20(%esp,%ebx,4)\n  /* 1d4 */  mov     %ebp,0x60(%esp,%ebx,4)\n  /* 1d8 */  jmp     .L40\n","c":"#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nint NET_SendToAll(sizebuf_t *data, int blocktime)\n{\n    double start;\n    int i;\n    int count = 0;\n    qboolean state1[MAX_SCOREBOARD];\n    qboolean state2[MAX_SCOREBOARD];\n\n    for (i = 0, host_client = svs.clients; i < svs.maxclients; i++, host_client++)\n    {\n        if (!host_client->netconnection)\n            continue;\n        if (host_client->active)\n        {\n            if (host_client->netconnection->driver == 0)\n            {\n                NET_SendMessage(host_client->netconnection, data);\n                state1[i] = true;\n                state2[i] = true;\n                continue;\n            }\n            count++;\n            state1[i] = false;\n            state2[i] = false;\n        }\n        else\n        {\n            state1[i] = true;\n            state2[i] = true;\n        }\n    }\n\n    start = Sys_FloatTime();\n    while (count)\n    {\n        count = 0;\n        for (i = 0, host_client = svs.clients; i < svs.maxclients; i++, host_client++)\n        {\n            if (!state1[i])\n            {\n                if (NET_CanSendMessage(host_client->netconnection))\n                {\n                    state1[i] = true;\n                    NET_SendMessage(host_client->netconnection, data);\n                }\n                else\n                {\n                    NET_GetMessage(host_client->netconnection);\n                }\n                count++;\n                continue;\n            }\n\n            if (!state2[i])\n            {\n                if (NET_CanSendMessage(host_client->netconnection))\n                {\n                    state2[i] = true;\n                }\n                else\n                {\n                    NET_GetMessage(host_client->netconnection);\n                }\n                count++;\n                continue;\n            }\n        }\n        if ((Sys_FloatTime() - start) > blocktime)\n            break;\n    }\n    return count;\n}\n","size":477,"score":100,"agent":"kuncc/6","pid":7,"session":1459,"ts":1791750486477}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":737,"symbol":"IN_LookupUp","file":"cl_input.c","asm":"# IN_LookupUp  (TU cl_input.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_LookupUp:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  cmpb    $0x0,(%eax)\n  /* 012 */  jne     .L38\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  xor     %ecx,%ecx\n  /* 018 */  mov     %eax,in_lookup\n  /* 01d */  mov     $0x4,%eax\n  /* 022 */  mov     %ecx,in_lookup+0x4\n  /* 028 */  mov     %eax,in_lookup+0x8\n.L2d:\n  /* 02d */  add     $0x1c,%esp\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  xor     %ecx,%ecx\n  /* 03d */  mov     $0xa,%edx\n  /* 042 */  mov     %edx,0x8(%esp)\n  /* 046 */  mov     %ecx,0x4(%esp)\n  /* 04a */  call    strtol\n  /* 04f */  mov     in_lookup,%edx\n  /* 055 */  mov     in_lookup+0x4,%ecx\n  /* 05b */  cmp     %edx,%eax\n  /* 05d */  je      .L88\n  /* 05f */  cmp     %ecx,%eax\n  /* 061 */  jne     .L2d\n  /* 063 */  xor     %eax,%eax\n  /* 065 */  test    %edx,%edx\n  /* 067 */  mov     %eax,in_lookup+0x4\n  /* 06c */  jne     .L2d\n.L6e:\n  /* 06e */  mov     in_lookup+0x8,%eax\n  /* 073 */  test    $0x1,%al\n  /* 075 */  je      .L2d\n  /* 077 */  and     $0xfffffffe,%eax\n  /* 07a */  or      $0x4,%eax\n  /* 07d */  mov     %eax,in_lookup+0x8\n  /* 082 */  jmp     .L2d\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  xor     %edx,%edx\n  /* 08a */  test    %ecx,%ecx\n  /* 08c */  mov     %edx,in_lookup\n  /* 092 */  je      .L6e\n  /* 094 */  jmp     .L2d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_lookup;\n\nstatic void KeyUp(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n    {\n        b->down[0] = b->down[1] = 0;\n        b->state = 4;\n        return;\n    }\n\n    if (b->down[0] == k)\n        b->down[0] = 0;\n    else if (b->down[1] == k)\n        b->down[1] = 0;\n    else\n        return;\n\n    if (b->down[0] || b->down[1])\n        return;\n\n    if (!(b->state & 1))\n        return;\n\n    b->state &= ~1;\n    b->state |= 4;\n}\n\nvoid IN_LookupUp(void) {KeyUp(&in_lookup);}\n","size":150,"score":100,"agent":"rebelor","pid":11,"session":1456,"ts":1791750489644}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1624,"symbol":"V_ParseDamage","file":"view.c","asm":"# V_ParseDamage  (TU view.c, section .text, 479 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_ParseDamage:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  call    MSG_ReadByte\n  /* 00c */  lea     0x20(%esp),%edi\n  /* 010 */  lea     0x2c(%esp),%esi\n  /* 014 */  mov     %edi,%ebp\n  /* 016 */  mov     %eax,%ebx\n  /* 018 */  call    MSG_ReadByte\n  /* 01d */  mov     %eax,0x18(%esp)\n.L21:\n  /* 021 */  call    MSG_ReadCoord\n  /* 026 */  add     $0x4,%ebp\n  /* 029 */  fstps   -0x4(%ebp)\n  /* 02c */  cmp     %esi,%ebp\n  /* 02e */  jne     .L21\n  /* 030 */  fnstcw  0x1e(%esp)\n  /* 034 */  fildl   0x18(%esp)\n  /* 038 */  mov     $0x96,%edx\n  /* 03d */  flds    =0x3f000000 (0.5f)\n  /* 043 */  fmul    %st,%st(1)\n  /* 045 */  mov     0x18(%esp),%ecx\n  /* 049 */  mov     %ebx,0x18(%esp)\n  /* 04d */  movzwl  0x1e(%esp),%eax\n  /* 052 */  fildl   0x18(%esp)\n  /* 056 */  fmulp   %st,%st(1)\n  /* 058 */  faddp   %st,%st(1)\n  /* 05a */  fstps   0x18(%esp)\n  /* 05e */  flds    0x18(%esp)\n  /* 062 */  flds    =0x41200000 (10f)\n  /* 068 */  fcomi   %st(1),%st\n  /* 06a */  fcmovbe %st(1),%st\n  /* 06c */  fstp    %st(1)\n  /* 06e */  or      $0xc00,%ax\n  /* 072 */  mov     %ax,0x1c(%esp)\n  /* 077 */  fldl    =0x3fc999999999999a (0.2)\n  /* 07d */  faddl   cl+0x23c\n  /* 083 */  fstps   cl+0x120\n  /* 089 */  fildl   cl+0x140\n  /* 08f */  flds    =0x40400000 (3f)\n  /* 095 */  fmul    %st(2),%st\n  /* 097 */  faddp   %st,%st(1)\n  /* 099 */  fldcw   0x1c(%esp)\n  /* 09d */  fistpl  0x18(%esp)\n  /* 0a1 */  fldcw   0x1e(%esp)\n  /* 0a5 */  mov     0x18(%esp),%eax\n  /* 0a9 */  cmp     %edx,%eax\n  /* 0ab */  cmovle  %eax,%edx\n  /* 0ae */  test    %eax,%eax\n  /* 0b0 */  mov     $0x0,%eax\n  /* 0b5 */  cmovns  %edx,%eax\n  /* 0b8 */  cmp     %ecx,%ebx\n  /* 0ba */  jg      .L1c0\n  /* 0c0 */  test    %ebx,%ebx\n  /* 0c2 */  mov     $0xff,%edx\n  /* 0c7 */  jne     .L1d0\n.Lcd:\n  /* 0cd */  mov     %ebx,cl+0x138\n  /* 0d3 */  fstps   0x18(%esp)\n  /* 0d7 */  mov     %ebx,cl+0x13c\n  /* 0dd */  flds    0x20(%esp)\n  /* 0e1 */  imul    $0xb4,cl+0xa78,%ebx\n  /* 0eb */  mov     %eax,cl+0x140\n  /* 0f0 */  mov     %edx,cl+0x134\n  /* 0f6 */  fsubs   cl_entities+0x54(%ebx)\n  /* 0fc */  fstps   0x20(%esp)\n  /* 100 */  flds    0x24(%esp)\n  /* 104 */  fsubs   cl_entities+0x58(%ebx)\n  /* 10a */  fstps   0x24(%esp)\n  /* 10e */  flds    0x28(%esp)\n  /* 112 */  fsubs   cl_entities+0x5c(%ebx)\n  /* 118 */  add     $cl_entities+0x78,%ebx\n  /* 11e */  mov     %edi,(%esp)\n  /* 121 */  fstps   0x28(%esp)\n  /* 125 */  call    VectorNormalize\n  /* 12a */  fstp    %st(0)\n  /* 12c */  lea     0x44(%esp),%eax\n  /* 130 */  mov     %eax,0xc(%esp)\n  /* 134 */  lea     0x38(%esp),%eax\n  /* 138 */  mov     %esi,0x4(%esp)\n  /* 13c */  mov     %ebx,(%esp)\n  /* 13f */  mov     %eax,0x8(%esp)\n  /* 143 */  call    AngleVectors\n  /* 148 */  flds    0x20(%esp)\n  /* 14c */  fmuls   0x38(%esp)\n  /* 150 */  flds    0x24(%esp)\n  /* 154 */  fmuls   0x3c(%esp)\n  /* 158 */  faddp   %st,%st(1)\n  /* 15a */  flds    0x28(%esp)\n  /* 15e */  fmuls   0x40(%esp)\n  /* 162 */  faddp   %st,%st(1)\n  /* 164 */  flds    0x18(%esp)\n  /* 168 */  fmul    %st,%st(1)\n  /* 16a */  fxch    %st(1)\n  /* 16c */  fmuls   v_kickroll+0x10\n  /* 172 */  fstps   v_dmg_roll\n  /* 178 */  flds    0x20(%esp)\n  /* 17c */  fmuls   0x2c(%esp)\n  /* 180 */  flds    0x24(%esp)\n  /* 184 */  fmuls   0x30(%esp)\n  /* 188 */  faddp   %st,%st(1)\n  /* 18a */  flds    0x28(%esp)\n  /* 18e */  fmuls   0x34(%esp)\n  /* 192 */  faddp   %st,%st(1)\n  /* 194 */  fmulp   %st,%st(1)\n  /* 196 */  fmuls   v_kickpitch+0x10\n  /* 19c */  fstps   v_dmg_pitch\n  /* 1a2 */  flds    v_kicktime+0x10\n  /* 1a8 */  fstps   v_dmg_time\n  /* 1ae */  add     $0x5c,%esp\n  /* 1b1 */  pop     %ebx\n  /* 1b2 */  pop     %esi\n  /* 1b3 */  pop     %edi\n  /* 1b4 */  pop     %ebp\n  /* 1b5 */  ret\n  /* 1b6 */  xchg    %ax,%ax\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  mov     $0xc8,%edx\n  /* 1c5 */  mov     $0x64,%ebx\n  /* 1ca */  jmp     .Lcd\n  /* 1cf */  nop\n.L1d0:\n  /* 1d0 */  mov     $0xdc,%edx\n  /* 1d5 */  mov     $0x32,%ebx\n  /* 1da */  jmp     .Lcd\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern cvar_t v_kickroll, v_kickpitch, v_kicktime;\nextern float v_dmg_time, v_dmg_roll, v_dmg_pitch;\n\nvoid V_ParseDamage (void)\n{\n\tint armor, blood;\n\tvec3_t from;\n\tint i;\n\tvec3_t forward, right, up;\n\tentity_t *ent;\n\tfloat side, count;\n\n\tarmor = MSG_ReadByte ();\n\tblood = MSG_ReadByte ();\n\tfor (i=0 ; i<3 ; i++)\n\t\tfrom[i] = MSG_ReadCoord ();\n\n\tcount = blood*0.5 + armor*0.5;\n\tif (count < 10)\n\t\tcount = 10;\n\n\tcl.faceanimtime = cl.time + 0.2;\n\tcl.cshifts[CSHIFT_DAMAGE].percent += 3*count;\n\tif (cl.cshifts[CSHIFT_DAMAGE].percent < 0)\n\t\tcl.cshifts[CSHIFT_DAMAGE].percent = 0;\n\tif (cl.cshifts[CSHIFT_DAMAGE].percent > 150)\n\t\tcl.cshifts[CSHIFT_DAMAGE].percent = 150;\n\n\tif (armor > blood)\n\t{\n\t\tcl.cshifts[CSHIFT_DAMAGE].destcolor[0] = 200;\n\t\tcl.cshifts[CSHIFT_DAMAGE].destcolor[1] = 100;\n\t\tcl.cshifts[CSHIFT_DAMAGE].destcolor[2] = 100;\n\t}\n\telse if (armor)\n\t{\n\t\tcl.cshifts[CSHIFT_DAMAGE].destcolor[0] = 220;\n\t\tcl.cshifts[CSHIFT_DAMAGE].destcolor[1] = 50;\n\t\tcl.cshifts[CSHIFT_DAMAGE].destcolor[2] = 50;\n\t}\n\telse\n\t{\n\t\tcl.cshifts[CSHIFT_DAMAGE].destcolor[0] = 255;\n\t\tcl.cshifts[CSHIFT_DAMAGE].destcolor[1] = 0;\n\t\tcl.cshifts[CSHIFT_DAMAGE].destcolor[2] = 0;\n\t}\n\n\tent = &cl_entities[cl.viewentity];\n\tVectorSubtract (from, ent->origin, from);\n\tVectorNormalize (from);\n\tAngleVectors (ent->angles, forward, right, up);\n\n\tside = DotProduct (from, right);\n\tv_dmg_roll = count*side*v_kickroll.value;\n\tside = DotProduct (from, forward);\n\tv_dmg_pitch = count*side*v_kickpitch.value;\n\tv_dmg_time = v_kicktime.value;\n}\n","size":479,"score":100,"agent":"kuncc/0","pid":1,"session":1462,"ts":1791750490064}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1373,"symbol":"R_AliasSetupSkin","file":"r_alias.c","asm":"# R_AliasSetupSkin  (TU r_alias.c, section .text, 343 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_AliasSetupSkin:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x2c(%esp)\n  /* 007 */  mov     currententity,%eax\n  /* 00c */  mov     %esi,0x30(%esp)\n  /* 010 */  mov     pmdl,%ecx\n  /* 016 */  mov     %edi,0x34(%esp)\n  /* 01a */  mov     %ebp,0x38(%esp)\n  /* 01e */  mov     0x9c(%eax),%eax\n  /* 024 */  cmp     %eax,0x30(%ecx)\n  /* 027 */  jle     .L40\n  /* 029 */  mov     %eax,%edx\n  /* 02b */  shr     $0x1f,%edx\n  /* 02e */  test    %dl,%dl\n  /* 030 */  jne     .L40\n  /* 032 */  lea     (%eax,%eax,2),%eax\n  /* 035 */  shl     $0x2,%eax\n  /* 038 */  jmp     .L58\n  /* 03a */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  mov     %eax,0x4(%esp)\n  /* 044 */  movl    $\"R_AliasSetupSkin: no such skin # %d\\n\",(%esp)\n  /* 04b */  call    Con_DPrintf\n  /* 050 */  mov     pmdl,%ecx\n  /* 056 */  xor     %eax,%eax\n.L58:\n  /* 058 */  mov     paliashdr,%ebx\n  /* 05e */  mov     0x8(%ebx),%esi\n  /* 061 */  add     %esi,%eax\n  /* 063 */  mov     0x34(%ecx),%esi\n  /* 066 */  add     %ebx,%eax\n  /* 068 */  cmpl    $0x1,(%eax)\n  /* 06b */  mov     %eax,pskindesc\n  /* 070 */  mov     %esi,a_skinwidth\n  /* 076 */  je      .Lb8\n.L78:\n  /* 078 */  mov     %eax,r_affinetridesc+0x4\n  /* 07d */  mov     0x8(%eax),%edx\n  /* 080 */  mov     %esi,r_affinetridesc+0x8\n  /* 086 */  mov     0x38(%ecx),%eax\n  /* 089 */  sar     $1,%esi\n  /* 08b */  shl     $0x10,%esi\n  /* 08e */  mov     0x34(%esp),%edi\n  /* 092 */  mov     %esi,r_affinetridesc+0x20\n  /* 098 */  mov     0x38(%esp),%ebp\n  /* 09c */  add     %edx,%ebx\n  /* 09e */  mov     0x30(%esp),%esi\n  /* 0a2 */  mov     %ebx,r_affinetridesc\n  /* 0a8 */  mov     0x2c(%esp),%ebx\n  /* 0ac */  mov     %eax,r_affinetridesc+0xc\n  /* 0b1 */  add     $0x3c,%esp\n  /* 0b4 */  ret\n  /* 0b5 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  mov     0x8(%eax),%edx\n  /* 0bb */  add     %ebx,%edx\n  /* 0bd */  mov     (%edx),%edi\n  /* 0bf */  cmp     $0x1,%edi\n  /* 0c2 */  jle     .L150\n  /* 0c8 */  mov     0x4(%edx),%ebp\n  /* 0cb */  mov     currententity,%eax\n  /* 0d0 */  add     %ebx,%ebp\n  /* 0d2 */  flds    -0x4(%ebp,%edi,4)\n  /* 0d6 */  dec     %edi\n  /* 0d7 */  flds    0x90(%eax)\n  /* 0dd */  faddl   cl+0x23c\n  /* 0e3 */  fnstcw  0x1e(%esp)\n  /* 0e7 */  fstps   0x14(%esp)\n  /* 0eb */  flds    0x14(%esp)\n  /* 0ef */  fdiv    %st(1),%st\n  /* 0f1 */  movzwl  0x1e(%esp),%eax\n  /* 0f6 */  or      $0xc00,%ax\n  /* 0fa */  mov     %ax,0x1c(%esp)\n  /* 0ff */  xor     %eax,%eax\n  /* 101 */  fldcw   0x1c(%esp)\n  /* 105 */  fistpl  0x18(%esp)\n  /* 109 */  fldcw   0x1e(%esp)\n  /* 10d */  fildl   0x18(%esp)\n  /* 111 */  fmulp   %st,%st(1)\n  /* 113 */  fsubrs  0x14(%esp)\n  /* 117 */  jmp     .L125\n  /* 119 */  lea     0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  inc     %eax\n  /* 121 */  cmp     %edi,%eax\n  /* 123 */  je      .L138\n.L125:\n  /* 125 */  flds    0x0(%ebp,%eax,4)\n  /* 129 */  fcomip  %st(1),%st\n  /* 12b */  jbe     .L120\n  /* 12d */  fstp    %st(0)\n  /* 12f */  jmp     .L13a\n  /* 131 */  lea     0x0(%esi,%eiz,1),%esi\n.L138:\n  /* 138 */  fstp    %st(0)\n.L13a:\n  /* 13a */  lea     (%eax,%eax,2),%eax\n  /* 13d */  lea     0x8(,%eax,4),%eax\n.L144:\n  /* 144 */  add     %edx,%eax\n  /* 146 */  mov     %eax,pskindesc\n  /* 14b */  jmp     .L78\n.L150:\n  /* 150 */  mov     $0x8,%eax\n  /* 155 */  jmp     .L144\n","c":"/* candidate for R_AliasSetupSkin (r_alias.c, 343 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nstatic maliasskindesc_t *pskindesc;\n\nvoid R_AliasSetupSkin(void)\n{\n    int skinnum;\n    int i, numskins;\n    maliasskingroup_t *paliasskingroup;\n    float *pskinintervals, fullskininterval;\n    float skintargettime, skintime;\n\n    skinnum = currententity->skinnum;\n    if ((skinnum >= pmdl->numskins) || (skinnum < 0))\n    {\n        Con_DPrintf(\"R_AliasSetupSkin: no such skin # %d\\n\", skinnum);\n        skinnum = 0;\n    }\n\n    pskindesc = ((maliasskindesc_t *)((byte *)paliashdr + paliashdr->skindesc)) + skinnum;\n    a_skinwidth = pmdl->skinwidth;\n\n    if (pskindesc->type == ALIAS_SKIN_GROUP)\n    {\n        paliasskingroup = (maliasskingroup_t *)((byte *)paliashdr + pskindesc->skin);\n        pskinintervals = (float *)((byte *)paliashdr + paliasskingroup->intervals);\n        numskins = paliasskingroup->numskins;\n        fullskininterval = pskinintervals[numskins - 1];\n\n        skintime = cl.time + currententity->syncbase;\n        skintargettime = skintime - ((int)(skintime / fullskininterval)) * fullskininterval;\n\n        for (i = 0; i < (numskins - 1); i++)\n        {\n            if (pskinintervals[i] > skintargettime)\n                break;\n        }\n        pskindesc = &paliasskingroup->skindescs[i];\n    }\n\n    r_affinetridesc.pskindesc = pskindesc;\n    r_affinetridesc.pskin = (void *)((byte *)paliashdr + pskindesc->skin);\n    r_affinetridesc.skinwidth = a_skinwidth;\n    r_affinetridesc.seamfixupX16 = (a_skinwidth >> 1) << 16;\n    r_affinetridesc.skinheight = pmdl->skinheight;\n}\n","size":343,"score":100,"agent":"unc","pid":16,"session":1455,"ts":1791750491037}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1169,"symbol":"Mod_LoadSpriteModel","file":"model.c","asm":"# Mod_LoadSpriteModel  (TU model.c, section .text, 429 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadSpriteModel:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x44(%esp),%ebx\n  /* 00b */  mov     0x40(%esp),%ebp\n  /* 00f */  mov     0x4(%ebx),%eax\n  /* 012 */  mov     %eax,(%esp)\n  /* 015 */  call    *LittleLong\n  /* 01b */  cmp     $0x1,%eax\n  /* 01e */  je      .L3d\n  /* 020 */  mov     %eax,0x8(%esp)\n  /* 024 */  mov     $0x1,%edx\n  /* 029 */  mov     %edx,0xc(%esp)\n  /* 02d */  mov     %ebp,0x4(%esp)\n  /* 031 */  movl    $\"%s has wrong version number (%i should be %i)\",(%esp)\n  /* 038 */  call    Sys_Error\n.L3d:\n  /* 03d */  mov     0x18(%ebx),%eax\n  /* 040 */  mov     %eax,(%esp)\n  /* 043 */  call    *LittleLong\n  /* 049 */  mov     %eax,0x18(%esp)\n  /* 04d */  mov     %eax,%esi\n  /* 04f */  mov     $loadname,%eax\n  /* 054 */  mov     %eax,0x4(%esp)\n  /* 058 */  lea     0x18(,%esi,8),%eax\n  /* 05f */  mov     %eax,(%esp)\n  /* 062 */  call    Hunk_AllocName\n  /* 067 */  mov     %eax,0x184(%ebp)\n  /* 06d */  mov     %eax,%edi\n  /* 06f */  mov     0x8(%ebx),%eax\n  /* 072 */  mov     %eax,(%esp)\n  /* 075 */  call    *LittleLong\n  /* 07b */  mov     %eax,(%edi)\n  /* 07d */  mov     0x10(%ebx),%eax\n  /* 080 */  mov     %eax,(%esp)\n  /* 083 */  call    *LittleLong\n  /* 089 */  mov     %eax,0x4(%edi)\n  /* 08c */  mov     0x14(%ebx),%eax\n  /* 08f */  mov     %eax,(%esp)\n  /* 092 */  call    *LittleLong\n  /* 098 */  flds    0x1c(%ebx)\n  /* 09b */  mov     %eax,0x8(%edi)\n  /* 09e */  fstps   (%esp)\n  /* 0a1 */  call    *LittleFloat\n  /* 0a7 */  mov     0x20(%ebx),%eax\n  /* 0aa */  fstps   0x10(%edi)\n  /* 0ad */  mov     %eax,(%esp)\n  /* 0b0 */  call    *LittleLong\n  /* 0b6 */  mov     %eax,0x4c(%ebp)\n  /* 0b9 */  mov     %esi,0xc(%edi)\n  /* 0bc */  mov     0x4(%edi),%edx\n  /* 0bf */  mov     %edx,%eax\n  /* 0c1 */  shr     $0x1f,%eax\n  /* 0c4 */  add     %edx,%eax\n  /* 0c6 */  mov     0x8(%edi),%edx\n  /* 0c9 */  sar     $1,%eax\n  /* 0cb */  neg     %eax\n  /* 0cd */  mov     %eax,0x1c(%esp)\n  /* 0d1 */  neg     %eax\n  /* 0d3 */  fildl   0x1c(%esp)\n  /* 0d7 */  mov     %eax,0x1c(%esp)\n  /* 0db */  mov     %edx,%eax\n  /* 0dd */  shr     $0x1f,%eax\n  /* 0e0 */  add     %edx,%eax\n  /* 0e2 */  sar     $1,%eax\n  /* 0e4 */  neg     %eax\n  /* 0e6 */  fsts    0x58(%ebp)\n  /* 0e9 */  fstps   0x54(%ebp)\n  /* 0ec */  fildl   0x1c(%esp)\n  /* 0f0 */  mov     %eax,0x1c(%esp)\n  /* 0f4 */  neg     %eax\n  /* 0f6 */  test    %esi,%esi\n  /* 0f8 */  fsts    0x64(%ebp)\n  /* 0fb */  fstps   0x60(%ebp)\n  /* 0fe */  fildl   0x1c(%esp)\n  /* 102 */  mov     %eax,0x1c(%esp)\n  /* 106 */  fstps   0x5c(%ebp)\n  /* 109 */  fildl   0x1c(%esp)\n  /* 10d */  fstps   0x68(%ebp)\n  /* 110 */  jle     .L180\n  /* 112 */  mov     %esi,0x48(%ebp)\n  /* 115 */  add     $0x24,%ebx\n  /* 118 */  add     $0x1c,%edi\n  /* 11b */  movl    $0x0,0x50(%ebp)\n  /* 122 */  xor     %esi,%esi\n  /* 124 */  jmp     .L141\n  /* 126 */  xchg    %ax,%ax\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  call    Mod_LoadSpriteFrame\n  /* 135 */  inc     %esi\n  /* 136 */  add     $0x8,%edi\n  /* 139 */  cmp     %esi,0x18(%esp)\n  /* 13d */  mov     %eax,%ebx\n  /* 13f */  je      .L16e\n.L141:\n  /* 141 */  mov     (%ebx),%eax\n  /* 143 */  add     $0x4,%ebx\n  /* 146 */  mov     %eax,(%esp)\n  /* 149 */  call    *LittleLong\n  /* 14f */  mov     %eax,-0x4(%edi)\n  /* 152 */  test    %eax,%eax\n  /* 154 */  mov     %edi,0x4(%esp)\n  /* 158 */  mov     %ebx,(%esp)\n  /* 15b */  je      .L130\n  /* 15d */  call    Mod_LoadSpriteGroup\n  /* 162 */  inc     %esi\n  /* 163 */  add     $0x8,%edi\n  /* 166 */  cmp     %esi,0x18(%esp)\n  /* 16a */  mov     %eax,%ebx\n  /* 16c */  jne     .L141\n.L16e:\n  /* 16e */  movl    $0x1,0x44(%ebp)\n  /* 175 */  add     $0x2c,%esp\n  /* 178 */  pop     %ebx\n  /* 179 */  pop     %esi\n  /* 17a */  pop     %edi\n  /* 17b */  pop     %ebp\n  /* 17c */  ret\n  /* 17d */  lea     0x0(%esi),%esi\n.L180:\n  /* 180 */  movl    $\"Mod_LoadSpriteModel: Invalid # of frames: %d\\n\",(%esp)\n  /* 187 */  mov     0x18(%esp),%esi\n  /* 18b */  mov     %esi,0x4(%esp)\n  /* 18f */  call    Sys_Error\n  /* 194 */  mov     %esi,0x48(%ebp)\n  /* 197 */  movl    $0x0,0x50(%ebp)\n  /* 19e */  movl    $0x1,0x44(%ebp)\n  /* 1a5 */  add     $0x2c,%esp\n  /* 1a8 */  pop     %ebx\n  /* 1a9 */  pop     %esi\n  /* 1aa */  pop     %edi\n  /* 1ab */  pop     %ebp\n  /* 1ac */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern char loadname[32];\n\nvoid Mod_LoadSpriteModel(model_t *mod, void *buffer)\n{\n    int i, version, numframes, size;\n    dsprite_t *pin;\n    msprite_t *psprite;\n    dspriteframetype_t *pframetype;\n\n    pin = (dsprite_t *)buffer;\n\n    version = LittleLong(pin->version);\n    if (version != SPRITE_VERSION)\n        Sys_Error(\"%s has wrong version number (%i should be %i)\", mod->name, version, SPRITE_VERSION);\n\n    numframes = LittleLong(pin->numframes);\n\n    size = sizeof(msprite_t) + (numframes - 1) * sizeof(psprite->frames);\n\n    psprite = Hunk_AllocName(size, loadname);\n\n    mod->cache.data = psprite;\n\n    psprite->type = LittleLong(pin->type);\n    psprite->maxwidth = LittleLong(pin->width);\n    psprite->maxheight = LittleLong(pin->height);\n    psprite->beamlength = LittleFloat(pin->beamlength);\n    mod->synctype = LittleLong(pin->synctype);\n    psprite->numframes = numframes;\n\n    mod->mins[0] = mod->mins[1] = -psprite->maxwidth / 2;\n    mod->maxs[0] = mod->maxs[1] = psprite->maxwidth / 2;\n    mod->mins[2] = -psprite->maxheight / 2;\n    mod->maxs[2] = psprite->maxheight / 2;\n\n    if (numframes < 1)\n        Sys_Error(\"Mod_LoadSpriteModel: Invalid # of frames: %d\\n\", numframes);\n\n    mod->numframes = numframes;\n    mod->flags = 0;\n\n    pframetype = (dspriteframetype_t *)(pin + 1);\n\n    for (i = 0; i < numframes; i++)\n    {\n        spriteframetype_t frametype;\n\n        frametype = LittleLong(pframetype->type);\n        psprite->frames[i].type = frametype;\n\n        if (frametype == SPR_SINGLE)\n            pframetype = (dspriteframetype_t *)Mod_LoadSpriteFrame(pframetype + 1, &psprite->frames[i].frameptr);\n        else\n            pframetype = (dspriteframetype_t *)Mod_LoadSpriteGroup(pframetype + 1, &psprite->frames[i].frameptr);\n    }\n\n    mod->type = mod_sprite;\n}\n","size":429,"score":100,"agent":"r0bot","pid":17,"session":1460,"ts":1791750502673}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1569,"symbol":"SV_SendClientMessages","file":"sv_main.c","asm":"# SV_SendClientMessages  (TU sv_main.c, section .text, 478 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_SendClientMessages:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  xor     %ebx,%ebx\n  /* 004 */  sub     $0x24,%esp\n  /* 007 */  call    SV_UpdateToReliableMessages\n  /* 00c */  mov     svs,%ecx\n  /* 012 */  mov     svs+0x8,%eax\n  /* 017 */  test    %ecx,%ecx\n  /* 019 */  mov     %eax,host_client\n  /* 01e */  jg      .La3\n  /* 024 */  jmp     .L120\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x10(%eax),%ecx\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  je      .Lf0\n  /* 03b */  mov     0x48(%eax),%edx\n  /* 03e */  test    %edx,%edx\n  /* 040 */  jne     .Ld0\n.L46:\n  /* 046 */  mov     0x54(%eax),%esi\n  /* 049 */  test    %esi,%esi\n  /* 04b */  jne     .L54\n  /* 04d */  mov     0x8(%eax),%ecx\n  /* 050 */  test    %ecx,%ecx\n  /* 052 */  je      .L90\n.L54:\n  /* 054 */  mov     0x1c(%eax),%eax\n  /* 057 */  mov     %eax,(%esp)\n  /* 05a */  call    NET_CanSendMessage\n  /* 05f */  test    %eax,%eax\n  /* 061 */  mov     host_client,%eax\n  /* 066 */  je      .L90\n  /* 068 */  mov     0x8(%eax),%edx\n  /* 06b */  test    %edx,%edx\n  /* 06d */  je      .L188\n  /* 073 */  movl    $0x0,(%esp)\n  /* 07a */  call    SV_DropClient\n  /* 07f */  mov     host_client,%eax\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  inc     %ebx\n  /* 091 */  add     $0x2048,%eax\n  /* 096 */  cmp     %ebx,svs\n  /* 09c */  mov     %eax,host_client\n  /* 0a1 */  jle     .L120\n.La3:\n  /* 0a3 */  mov     (%eax),%edx\n  /* 0a5 */  test    %edx,%edx\n  /* 0a7 */  je      .L90\n  /* 0a9 */  mov     0x4(%eax),%esi\n  /* 0ac */  test    %esi,%esi\n  /* 0ae */  je      .L30\n  /* 0b4 */  mov     %eax,(%esp)\n  /* 0b7 */  call    SV_SendClientDatagram\n  /* 0bc */  test    %eax,%eax\n  /* 0be */  mov     host_client,%eax\n  /* 0c3 */  je      .L90\n  /* 0c5 */  mov     0x48(%eax),%edx\n  /* 0c8 */  test    %edx,%edx\n  /* 0ca */  je      .L46\n.Ld0:\n  /* 0d0 */  movl    $0x1,(%esp)\n  /* 0d7 */  call    SV_DropClient\n  /* 0dc */  mov     host_client,%eax\n  /* 0e1 */  movl    $0x0,0x48(%eax)\n  /* 0e8 */  jmp     .L90\n  /* 0ea */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  fldl    realtime\n  /* 0f6 */  fsubl   0x14(%eax)\n  /* 0f9 */  flds    =0x40a00000 (5f)\n  /* 0ff */  fxch    %st(1)\n  /* 101 */  fcomip  %st(1),%st\n  /* 103 */  fstp    %st(0)\n  /* 105 */  jbe     .L90\n  /* 107 */  mov     %eax,(%esp)\n  /* 10a */  call    SV_SendNop\n  /* 10f */  mov     host_client,%eax\n  /* 114 */  jmp     .L90\n  /* 119 */  lea     0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     sv+0xda4,%ebx\n  /* 126 */  cmp     $0x1,%ebx\n  /* 129 */  jle     .L17e\n  /* 12b */  fnstcw  0x1e(%esp)\n  /* 12f */  mov     pr_edict_size,%esi\n  /* 135 */  mov     $0x1,%edx\n  /* 13a */  mov     sv+0xdac,%eax\n  /* 13f */  movzwl  0x1e(%esp),%ecx\n  /* 144 */  add     %esi,%eax\n  /* 146 */  or      $0xc00,%cx\n  /* 14b */  mov     %cx,0x1c(%esp)\n.L150:\n  /* 150 */  flds    0xe0(%eax)\n  /* 156 */  inc     %edx\n  /* 157 */  fldcw   0x1c(%esp)\n  /* 15b */  fistpl  0x18(%esp)\n  /* 15f */  fldcw   0x1e(%esp)\n  /* 163 */  mov     0x18(%esp),%ecx\n  /* 167 */  and     $0xfffffffd,%ecx\n  /* 16a */  mov     %ecx,0x18(%esp)\n  /* 16e */  fildl   0x18(%esp)\n  /* 172 */  fstps   0xe0(%eax)\n  /* 178 */  add     %esi,%eax\n  /* 17a */  cmp     %ebx,%edx\n  /* 17c */  jne     .L150\n.L17e:\n  /* 17e */  add     $0x24,%esp\n  /* 181 */  pop     %ebx\n  /* 182 */  pop     %esi\n  /* 183 */  ret\n  /* 184 */  lea     0x0(%esi,%eiz,1),%esi\n.L188:\n  /* 188 */  lea     0x44(%eax),%edx\n  /* 18b */  mov     %edx,0x4(%esp)\n  /* 18f */  mov     0x1c(%eax),%eax\n  /* 192 */  mov     %eax,(%esp)\n  /* 195 */  call    NET_SendMessage\n  /* 19a */  inc     %eax\n  /* 19b */  je      .L1d0\n.L19d:\n  /* 19d */  mov     host_client,%eax\n  /* 1a2 */  add     $0x44,%eax\n  /* 1a5 */  mov     %eax,(%esp)\n  /* 1a8 */  call    SZ_Clear\n  /* 1ad */  mov     host_client,%eax\n  /* 1b2 */  movl    $0x0,0x10(%eax)\n  /* 1b9 */  fldl    realtime\n  /* 1bf */  fstpl   0x14(%eax)\n  /* 1c2 */  jmp     .L90\n  /* 1c7 */  nop\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  movl    $0x1,(%esp)\n  /* 1d7 */  call    SV_DropClient\n  /* 1dc */  jmp     .L19d\n","c":"#include \"quakedef.h\"\n\nvoid SV_SendClientMessages (void)\n{\n    int i;\n    edict_t *ent;\n\n    SV_UpdateToReliableMessages ();\n\n    for (i=0, host_client = svs.clients ; i<svs.maxclients ; i++, host_client++)\n    {\n        if (!host_client->active)\n            continue;\n\n        if (host_client->spawned)\n        {\n            if (!SV_SendClientDatagram (host_client))\n                continue;\n        }\n        else\n        {\n            if (!host_client->sendsignon)\n            {\n                if (realtime - host_client->last_message > 5)\n                    SV_SendNop (host_client);\n                continue;\n            }\n        }\n\n        if (host_client->message.overflowed)\n        {\n            SV_DropClient (true);\n            host_client->message.overflowed = false;\n            continue;\n        }\n\n        if (host_client->message.cursize || host_client->dropasap)\n        {\n            if (!NET_CanSendMessage (host_client->netconnection))\n                continue;\n\n            if (host_client->dropasap)\n                SV_DropClient (false);\n            else\n            {\n                if (NET_SendMessage (host_client->netconnection, &host_client->message) == -1)\n                    SV_DropClient (true);\n                SZ_Clear (&host_client->message);\n                host_client->sendsignon = false;\n                host_client->last_message = realtime;\n            }\n        }\n    }\n\n    for (i=1, ent = NEXT_EDICT(sv.edicts) ; i<sv.num_edicts ; i++, ent = NEXT_EDICT(ent))\n    {\n        ent->v.effects = (int)ent->v.effects & ~EF_MUZZLEFLASH;\n    }\n}\n","size":478,"score":100,"agent":"kuncc/5","pid":6,"session":1461,"ts":1791750507495}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1375,"symbol":"R_AliasSetupFrame","file":"r_alias.c","asm":"# R_AliasSetupFrame  (TU r_alias.c, section .text, 235 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_AliasSetupFrame:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     currententity,%eax\n  /* 00a */  mov     pmdl,%edx\n  /* 010 */  mov     0x8c(%eax),%eax\n  /* 016 */  cmp     %eax,0x44(%edx)\n  /* 019 */  jle     .Ld0\n  /* 01f */  mov     %eax,%ecx\n  /* 021 */  shr     $0x1f,%ecx\n  /* 024 */  test    %cl,%cl\n  /* 026 */  jne     .Ld0\n.L2c:\n  /* 02c */  mov     paliashdr,%ecx\n  /* 032 */  shl     $0x5,%eax\n  /* 035 */  add     %ecx,%eax\n  /* 037 */  mov     0x1c(%eax),%esi\n  /* 03a */  mov     0x10(%eax),%ebx\n  /* 03d */  add     %ecx,%esi\n  /* 03f */  test    %ebx,%ebx\n  /* 041 */  je      .Lbd\n  /* 043 */  mov     (%esi),%edx\n  /* 045 */  cmp     $0x1,%edx\n  /* 048 */  jle     .Le7\n  /* 04e */  mov     0x4(%esi),%ebx\n  /* 051 */  mov     currententity,%eax\n  /* 056 */  add     %ecx,%ebx\n  /* 058 */  flds    -0x4(%ebx,%edx,4)\n  /* 05c */  dec     %edx\n  /* 05d */  flds    0x90(%eax)\n  /* 063 */  faddl   cl+0x23c\n  /* 069 */  fnstcw  0x1e(%esp)\n  /* 06d */  fstps   0x14(%esp)\n  /* 071 */  flds    0x14(%esp)\n  /* 075 */  fdiv    %st(1),%st\n  /* 077 */  movzwl  0x1e(%esp),%eax\n  /* 07c */  or      $0xc00,%ax\n  /* 080 */  mov     %ax,0x1c(%esp)\n  /* 085 */  xor     %eax,%eax\n  /* 087 */  fldcw   0x1c(%esp)\n  /* 08b */  fistpl  0x18(%esp)\n  /* 08f */  fldcw   0x1e(%esp)\n  /* 093 */  fildl   0x18(%esp)\n  /* 097 */  fmulp   %st,%st(1)\n  /* 099 */  fsubrs  0x14(%esp)\n  /* 09d */  jmp     .La5\n  /* 09f */  nop\n.La0:\n  /* 0a0 */  inc     %eax\n  /* 0a1 */  cmp     %edx,%eax\n  /* 0a3 */  je      .Lb0\n.La5:\n  /* 0a5 */  flds    (%ebx,%eax,4)\n  /* 0a8 */  fcomip  %st(1),%st\n  /* 0aa */  jbe     .La0\n  /* 0ac */  fstp    %st(0)\n  /* 0ae */  jmp     .Lb2\n.Lb0:\n  /* 0b0 */  fstp    %st(0)\n.Lb2:\n  /* 0b2 */  lea     (%eax,%eax,2),%eax\n  /* 0b5 */  mov     0x10(%esi,%eax,4),%edx\n  /* 0b9 */  add     %edx,%ecx\n  /* 0bb */  mov     %ecx,%esi\n.Lbd:\n  /* 0bd */  mov     %esi,r_apverts\n  /* 0c3 */  add     $0x24,%esp\n  /* 0c6 */  pop     %ebx\n  /* 0c7 */  pop     %esi\n  /* 0c8 */  ret\n  /* 0c9 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     %eax,0x4(%esp)\n  /* 0d4 */  movl    $\"R_AliasSetupFrame: no such frame %d\\n\",(%esp)\n  /* 0db */  call    Con_DPrintf\n  /* 0e0 */  xor     %eax,%eax\n  /* 0e2 */  jmp     .L2c\n.Le7:\n  /* 0e7 */  xor     %eax,%eax\n  /* 0e9 */  jmp     .Lb2\n","c":"/* candidate for R_AliasSetupFrame (r_alias.c, 235 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\ntrivertx_t *r_apverts;\n\nvoid R_AliasSetupFrame(void)\n{\n    int frame;\n    int i, numframes;\n    maliasgroup_t *paliasgroup;\n    float *pintervals, fullinterval, targettime, time;\n\n    frame = currententity->frame;\n    if ((frame >= pmdl->numframes) || (frame < 0))\n    {\n        Con_DPrintf(\"R_AliasSetupFrame: no such frame %d\\n\", frame);\n        frame = 0;\n    }\n\n    paliasgroup = (maliasgroup_t *)((byte *)paliashdr + paliashdr->frames[frame].frame);\n    if (paliashdr->frames[frame].type == ALIAS_SINGLE)\n    {\n        r_apverts = (trivertx_t *)paliasgroup;\n        return;\n    }\n    pintervals = (float *)((byte *)paliashdr + paliasgroup->intervals);\n    numframes = paliasgroup->numframes;\n    fullinterval = pintervals[numframes - 1];\n    time = cl.time + currententity->syncbase;\n    targettime = time - ((int)(time / fullinterval)) * fullinterval;\n    for (i = 0; i < (numframes - 1); i++)\n    {\n        if (pintervals[i] > targettime)\n            break;\n    }\n    r_apverts = (trivertx_t *)((byte *)paliashdr + paliasgroup->frames[i].frame);\n}\n","size":235,"score":100,"agent":"forky","pid":14,"session":1457,"ts":1791750509966}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1020,"symbol":"FindViewthing","file":"host_cmd.c","asm":"# FindViewthing  (TU host_cmd.c, section .text, 118 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nFindViewthing:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     sv+0xda4,%ecx\n  /* 00b */  test    %ecx,%ecx\n  /* 00d */  jle     .L60\n  /* 00f */  xor     %esi,%esi\n  /* 011 */  jmp     .L21\n  /* 013 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  inc     %esi\n  /* 019 */  cmp     %esi,sv+0xda4\n  /* 01f */  jle     .L60\n.L21:\n  /* 021 */  mov     %esi,(%esp)\n  /* 024 */  call    EDICT_NUM\n  /* 029 */  mov     pr_strings,%edx\n  /* 02f */  mov     %eax,%ebx\n  /* 031 */  mov     $\"viewthing\",%eax\n  /* 036 */  mov     %eax,0x4(%esp)\n  /* 03a */  mov     0xd0(%ebx),%eax\n  /* 040 */  add     %edx,%eax\n  /* 042 */  mov     %eax,(%esp)\n  /* 045 */  call    strcmp\n  /* 04a */  test    %eax,%eax\n  /* 04c */  jne     .L18\n  /* 04e */  add     $0x14,%esp\n  /* 051 */  mov     %ebx,%eax\n  /* 053 */  pop     %ebx\n  /* 054 */  pop     %esi\n  /* 055 */  ret\n  /* 056 */  xchg    %ax,%ax\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movl    $\"No viewthing on map\\n\",(%esp)\n  /* 067 */  xor     %ebx,%ebx\n  /* 069 */  call    Con_Printf\n  /* 06e */  add     $0x14,%esp\n  /* 071 */  mov     %ebx,%eax\n  /* 073 */  pop     %ebx\n  /* 074 */  pop     %esi\n  /* 075 */  ret\n","c":"/* candidate for FindViewthing (host_cmd.c, 118 bytes) */\n#include \"quakedef.h\"\n\nedict_t *FindViewthing(void)\n{\n    int i;\n    edict_t *e;\n\n    for (i = 0; i < sv.num_edicts; i++)\n    {\n        e = EDICT_NUM(i);\n        if (!strcmp(pr_strings + e->v.classname, \"viewthing\"))\n            return e;\n    }\n    Con_Printf(\"No viewthing on map\\n\");\n    return NULL;\n}\n","size":118,"score":100,"agent":"diyar","pid":9,"session":1463,"ts":1791750522467}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":738,"symbol":"IN_LookdownUp","file":"cl_input.c","asm":"# IN_LookdownUp  (TU cl_input.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_LookdownUp:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  cmpb    $0x0,(%eax)\n  /* 012 */  jne     .L38\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  xor     %ecx,%ecx\n  /* 018 */  mov     %eax,in_lookdown\n  /* 01d */  mov     $0x4,%eax\n  /* 022 */  mov     %ecx,in_lookdown+0x4\n  /* 028 */  mov     %eax,in_lookdown+0x8\n.L2d:\n  /* 02d */  add     $0x1c,%esp\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  xor     %ecx,%ecx\n  /* 03d */  mov     $0xa,%edx\n  /* 042 */  mov     %edx,0x8(%esp)\n  /* 046 */  mov     %ecx,0x4(%esp)\n  /* 04a */  call    strtol\n  /* 04f */  mov     in_lookdown,%edx\n  /* 055 */  mov     in_lookdown+0x4,%ecx\n  /* 05b */  cmp     %edx,%eax\n  /* 05d */  je      .L88\n  /* 05f */  cmp     %ecx,%eax\n  /* 061 */  jne     .L2d\n  /* 063 */  xor     %eax,%eax\n  /* 065 */  test    %edx,%edx\n  /* 067 */  mov     %eax,in_lookdown+0x4\n  /* 06c */  jne     .L2d\n.L6e:\n  /* 06e */  mov     in_lookdown+0x8,%eax\n  /* 073 */  test    $0x1,%al\n  /* 075 */  je      .L2d\n  /* 077 */  and     $0xfffffffe,%eax\n  /* 07a */  or      $0x4,%eax\n  /* 07d */  mov     %eax,in_lookdown+0x8\n  /* 082 */  jmp     .L2d\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  xor     %edx,%edx\n  /* 08a */  test    %ecx,%ecx\n  /* 08c */  mov     %edx,in_lookdown\n  /* 092 */  je      .L6e\n  /* 094 */  jmp     .L2d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_lookdown;\n\nstatic void KeyUp(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n    {\n        b->down[0] = b->down[1] = 0;\n        b->state = 4;\n        return;\n    }\n\n    if (b->down[0] == k)\n        b->down[0] = 0;\n    else if (b->down[1] == k)\n        b->down[1] = 0;\n    else\n        return;\n\n    if (b->down[0] || b->down[1])\n        return;\n\n    if (!(b->state & 1))\n        return;\n\n    b->state &= ~1;\n    b->state |= 4;\n}\n\nvoid IN_LookdownUp(void) {KeyUp(&in_lookdown);}\n","size":150,"score":100,"agent":"rebelor","pid":11,"session":1465,"ts":1791750526229}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1149,"symbol":"Mod_LoadTexinfo","file":"model.c","asm":"# Mod_LoadTexinfo  (TU model.c, section .text, 480 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadTexinfo:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%esi\n  /* 00b */  mov     mod_base,%edi\n  /* 011 */  mov     0x4(%esi),%ebx\n  /* 014 */  mov     (%esi),%ebp\n  /* 016 */  imul    $0xcccccccd,%ebx,%eax\n  /* 01c */  ror     $0x3,%eax\n  /* 01f */  cmp     $0x6666666,%eax\n  /* 024 */  ja      .L1c3\n.L2a:\n  /* 02a */  mov     $0xcccccccd,%eax\n  /* 02f */  mul     %ebx\n  /* 031 */  mov     $loadname,%eax\n  /* 036 */  mov     %eax,0x4(%esp)\n  /* 03a */  shr     $0x5,%edx\n  /* 03d */  mov     %edx,0x1c(%esp)\n  /* 041 */  lea     (%edx,%edx,4),%eax\n  /* 044 */  lea     (%edx,%eax,2),%eax\n  /* 047 */  shl     $0x2,%eax\n  /* 04a */  mov     %eax,(%esp)\n  /* 04d */  call    Hunk_AllocName\n  /* 052 */  mov     0x1c(%esp),%edx\n  /* 056 */  cmp     $0x27,%ebx\n  /* 059 */  mov     %eax,%esi\n  /* 05b */  mov     loadmodel,%eax\n  /* 060 */  mov     %esi,0xac(%eax)\n  /* 066 */  mov     %edx,0xa8(%eax)\n  /* 06c */  jbe     .L153\n  /* 072 */  add     %edi,%ebp\n  /* 074 */  xor     %edi,%edi\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  xor     %ebx,%ebx\n  /* 082 */  lea     0x0(%esi),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  flds    0x0(%ebp,%ebx,4)\n  /* 094 */  fstps   (%esp)\n  /* 097 */  call    *LittleFloat\n  /* 09d */  fstps   (%esi,%ebx,4)\n  /* 0a0 */  inc     %ebx\n  /* 0a1 */  cmp     $0x8,%ebx\n  /* 0a4 */  jne     .L90\n  /* 0a6 */  mov     %esi,(%esp)\n  /* 0a9 */  call    Length\n  /* 0ae */  lea     0x10(%esi),%eax\n  /* 0b1 */  mov     %eax,(%esp)\n  /* 0b4 */  fstps   0x18(%esp)\n  /* 0b8 */  call    Length\n  /* 0bd */  fadds   0x18(%esp)\n  /* 0c1 */  fmuls   =0x3f000000 (0.5f)\n  /* 0c7 */  fldl    =0x3fd47ae147ae147b (0.32)\n  /* 0cd */  fcomip  %st(1),%st\n  /* 0cf */  ja      .L178\n  /* 0d5 */  fldl    =0x3fdf5c28f5c28f5c (0.49)\n  /* 0db */  fcomip  %st(1),%st\n  /* 0dd */  ja      .L188\n  /* 0e3 */  fldl    =0x3fefae147ae147ae (0.99)\n  /* 0e9 */  fcomip  %st(1),%st\n  /* 0eb */  fstp    %st(0)\n  /* 0ed */  ja      .L1b8\n  /* 0f3 */  fld1\n  /* 0f5 */  lea     0x0(%esi),%esi\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     0x20(%ebp),%eax\n  /* 103 */  fstps   0x20(%esi)\n  /* 106 */  mov     %eax,(%esp)\n  /* 109 */  call    *LittleLong\n  /* 10f */  mov     %eax,%ebx\n  /* 111 */  mov     0x24(%ebp),%eax\n  /* 114 */  mov     %eax,(%esp)\n  /* 117 */  call    *LittleLong\n  /* 11d */  mov     loadmodel,%ecx\n  /* 123 */  mov     %eax,0x28(%esi)\n  /* 126 */  mov     0x174(%ecx),%eax\n  /* 12c */  test    %eax,%eax\n  /* 12e */  je      .L160\n  /* 130 */  cmp     %ebx,0x170(%ecx)\n  /* 136 */  jle     .L198\n.L138:\n  /* 138 */  mov     (%eax,%ebx,4),%eax\n  /* 13b */  mov     %eax,0x24(%esi)\n  /* 13e */  test    %eax,%eax\n  /* 140 */  je      .L160\n.L142:\n  /* 142 */  inc     %edi\n  /* 143 */  add     $0x28,%ebp\n  /* 146 */  add     $0x2c,%esi\n  /* 149 */  cmp     %edi,0x1c(%esp)\n  /* 14d */  jne     .L80\n.L153:\n  /* 153 */  add     $0x2c,%esp\n  /* 156 */  pop     %ebx\n  /* 157 */  pop     %esi\n  /* 158 */  pop     %edi\n  /* 159 */  pop     %ebp\n  /* 15a */  ret\n  /* 15b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  mov     r_notexture_mip,%eax\n  /* 165 */  movl    $0x0,0x28(%esi)\n  /* 16c */  mov     %eax,0x24(%esi)\n  /* 16f */  jmp     .L142\n  /* 171 */  lea     0x0(%esi,%eiz,1),%esi\n.L178:\n  /* 178 */  fstp    %st(0)\n  /* 17a */  flds    =0x40800000 (4f)\n  /* 180 */  jmp     .L100\n  /* 185 */  lea     0x0(%esi),%esi\n.L188:\n  /* 188 */  fstp    %st(0)\n  /* 18a */  flds    =0x40400000 (3f)\n  /* 190 */  jmp     .L100\n  /* 195 */  lea     0x0(%esi),%esi\n.L198:\n  /* 198 */  movl    $\"miptex >= loadmodel->numtextures\",(%esp)\n  /* 19f */  call    Sys_Error\n  /* 1a4 */  mov     loadmodel,%eax\n  /* 1a9 */  mov     0x174(%eax),%eax\n  /* 1af */  jmp     .L138\n  /* 1b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1b8:\n  /* 1b8 */  flds    =0x40000000 (2f)\n  /* 1be */  jmp     .L100\n.L1c3:\n  /* 1c3 */  movl    $\"MOD_LoadBmodel: funny lump size in %s\",(%esp)\n  /* 1ca */  mov     loadmodel,%eax\n  /* 1cf */  mov     %eax,0x4(%esp)\n  /* 1d3 */  call    Sys_Error\n  /* 1d8 */  mov     0x4(%esi),%ebx\n  /* 1db */  jmp     .L2a\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern model_t *loadmodel;\nextern char loadname[32];\nextern byte *mod_base;\n\nvoid Mod_LoadTexinfo(lump_t *l)\n{\n\ttexinfo_t *in;\n\tmtexinfo_t *out;\n\tint i, j, count;\n\tint miptex;\n\tfloat len1, len2;\n\n\tin = (void *)(mod_base + l->fileofs);\n\tif (l->filelen % sizeof(*in))\n\t\tSys_Error(\"MOD_LoadBmodel: funny lump size in %s\", loadmodel->name);\n\tcount = l->filelen / sizeof(*in);\n\tout = Hunk_AllocName(count * sizeof(*out), loadname);\n\n\tloadmodel->texinfo = out;\n\tloadmodel->numtexinfo = count;\n\n\tfor (i = 0; i < count; i++, in++, out++)\n\t{\n\t\tfor (j = 0; j < 8; j++)\n\t\t\tout->vecs[0][j] = LittleFloat(in->vecs[0][j]);\n\t\tlen1 = Length(out->vecs[0]);\n\t\tlen2 = Length(out->vecs[1]);\n\t\tlen1 = (len1 + len2) / 2;\n\t\tif (len1 < 0.32)\n\t\t\tout->mipadjust = 4;\n\t\telse if (len1 < 0.49)\n\t\t\tout->mipadjust = 3;\n\t\telse if (len1 < 0.99)\n\t\t\tout->mipadjust = 2;\n\t\telse\n\t\t\tout->mipadjust = 1;\n\n\t\tmiptex = LittleLong(in->miptex);\n\t\tout->flags = LittleLong(in->flags);\n\n\t\tif (!loadmodel->textures)\n\t\t{\n\t\t\tout->texture = r_notexture_mip;\n\t\t\tout->flags = 0;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tif (miptex >= loadmodel->numtextures)\n\t\t\t\tSys_Error(\"miptex >= loadmodel->numtextures\");\n\t\t\tout->texture = loadmodel->textures[miptex];\n\t\t\tif (!out->texture)\n\t\t\t{\n\t\t\t\tout->texture = r_notexture_mip;\n\t\t\t\tout->flags = 0;\n\t\t\t}\n\t\t}\n\t}\n}\n","size":480,"score":100,"agent":"kuncc/1","pid":2,"session":1464,"ts":1791750527082}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":895,"symbol":"Con_DrawNotify","file":"console.c","asm":"# Con_DrawNotify  (TU console.c, section .text, 431 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCon_DrawNotify:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  xor     %edi,%edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x2c,%esp\n  /* 009 */  mov     con_current,%eax\n  /* 00e */  lea     -0x3(%eax),%esi\n  /* 011 */  jmp     .L27\n  /* 013 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  fstp    %st(0)\n.L1a:\n  /* 01a */  inc     %esi\n  /* 01b */  cmp     %esi,con_current\n  /* 021 */  jl      .Ld5\n.L27:\n  /* 027 */  test    %esi,%esi\n  /* 029 */  js      .L1a\n  /* 02b */  mov     %esi,%eax\n  /* 02d */  and     $0x3,%eax\n  /* 030 */  fldz\n  /* 032 */  flds    con_times(,%eax,4)\n  /* 039 */  fucomi  %st(1),%st\n  /* 03b */  fstp    %st(1)\n  /* 03d */  jp      .L41\n  /* 03f */  je      .L18\n.L41:\n  /* 041 */  fldl    realtime\n  /* 047 */  fsubp   %st,%st(1)\n  /* 049 */  fstps   0x18(%esp)\n  /* 04d */  flds    con_notifytime+0x10\n  /* 053 */  flds    0x18(%esp)\n  /* 057 */  fcomip  %st(1),%st\n  /* 059 */  fstp    %st(0)\n  /* 05b */  ja      .L1a\n  /* 05d */  mov     con_linewidth,%ebx\n  /* 063 */  xor     %eax,%eax\n  /* 065 */  mov     %eax,clearnotify\n  /* 06a */  mov     $0x1,%eax\n  /* 06f */  mov     con_text,%ecx\n  /* 075 */  mov     %eax,scr_copytop\n  /* 07a */  mov     con_totallines,%ebp\n  /* 080 */  test    %ebx,%ebx\n  /* 082 */  jle     .Lc5\n  /* 084 */  mov     %esi,%eax\n  /* 086 */  cltd\n  /* 087 */  idiv    %ebp\n  /* 089 */  imul    %ebx,%edx\n  /* 08c */  xor     %ebx,%ebx\n  /* 08e */  lea     (%ecx,%edx,1),%ebp\n  /* 091 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movsbl  0x0(%ebp,%ebx,1),%eax\n  /* 0a5 */  inc     %ebx\n  /* 0a6 */  mov     %edi,0x4(%esp)\n  /* 0aa */  mov     %eax,0x8(%esp)\n  /* 0ae */  lea     0x0(,%ebx,8),%eax\n  /* 0b5 */  mov     %eax,(%esp)\n  /* 0b8 */  call    Draw_Character\n  /* 0bd */  cmp     con_linewidth,%ebx\n  /* 0c3 */  jl      .La0\n.Lc5:\n  /* 0c5 */  inc     %esi\n  /* 0c6 */  add     $0x8,%edi\n  /* 0c9 */  cmp     %esi,con_current\n  /* 0cf */  jge     .L27\n.Ld5:\n  /* 0d5 */  cmpl    $0x2,key_dest\n  /* 0dc */  je      .Lf8\n.Lde:\n  /* 0de */  cmp     %edi,con_notifylines\n  /* 0e4 */  jge     .Lec\n  /* 0e6 */  mov     %edi,con_notifylines\n.Lec:\n  /* 0ec */  add     $0x2c,%esp\n  /* 0ef */  pop     %ebx\n  /* 0f0 */  pop     %esi\n  /* 0f1 */  pop     %edi\n  /* 0f2 */  pop     %ebp\n  /* 0f3 */  ret\n  /* 0f4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  mov     $\"say:\",%ecx\n  /* 0fd */  xor     %eax,%eax\n  /* 0ff */  mov     %ecx,0x8(%esp)\n  /* 103 */  mov     $0x1,%edx\n  /* 108 */  mov     %edi,0x4(%esp)\n  /* 10c */  movl    $0x8,(%esp)\n  /* 113 */  mov     %eax,clearnotify\n  /* 118 */  mov     %edx,scr_copytop\n  /* 11e */  call    Draw_String\n  /* 123 */  movsbl  chat_buffer,%eax\n  /* 12a */  test    %al,%al\n  /* 12c */  je      .L1a8\n  /* 12e */  xor     %ebx,%ebx\n.L130:\n  /* 130 */  mov     %eax,0x8(%esp)\n  /* 134 */  lea     0x28(,%ebx,8),%eax\n  /* 13b */  mov     %eax,(%esp)\n  /* 13e */  mov     %edi,0x4(%esp)\n  /* 142 */  call    Draw_Character\n  /* 147 */  mov     %ebx,%edx\n  /* 149 */  inc     %ebx\n  /* 14a */  movsbl  chat_buffer(%ebx),%eax\n  /* 151 */  test    %al,%al\n  /* 153 */  jne     .L130\n  /* 155 */  lea     0x30(,%edx,8),%edx\n.L15c:\n  /* 15c */  fnstcw  0x1e(%esp)\n  /* 160 */  flds    con_cursorspeed\n  /* 166 */  fmull   realtime\n  /* 16c */  mov     %edi,0x4(%esp)\n  /* 170 */  add     $0x8,%edi\n  /* 173 */  mov     %edx,(%esp)\n  /* 176 */  movzwl  0x1e(%esp),%eax\n  /* 17b */  or      $0xc00,%ax\n  /* 17f */  mov     %ax,0x1c(%esp)\n  /* 184 */  fldcw   0x1c(%esp)\n  /* 188 */  fistpl  0x18(%esp)\n  /* 18c */  fldcw   0x1e(%esp)\n  /* 190 */  mov     0x18(%esp),%eax\n  /* 194 */  and     $0x1,%eax\n  /* 197 */  add     $0xa,%eax\n  /* 19a */  mov     %eax,0x8(%esp)\n  /* 19e */  call    Draw_Character\n  /* 1a3 */  jmp     .Lde\n.L1a8:\n  /* 1a8 */  mov     $0x28,%edx\n  /* 1ad */  jmp     .L15c\n","c":"#include <unistd.h>\n#include <fcntl.h>\n#include \"quakedef.h\"\n\n#define NUM_CON_TIMES 4\nextern char *con_text;\nextern int con_linewidth, con_totallines, con_current, con_notifylines;\nextern float con_times[NUM_CON_TIMES];\nextern cvar_t con_notifytime;\nextern float con_cursorspeed;\n\nvoid Con_DrawNotify (void)\n{\n\tint\t\tx, v;\n\tchar\t*text;\n\tint\t\ti;\n\tfloat\ttime;\n\textern char chat_buffer[];\n\n\tv = 0;\n\tfor (i= con_current-NUM_CON_TIMES+1 ; i<=con_current ; i++)\n\t{\n\t\tif (i < 0)\n\t\t\tcontinue;\n\t\ttime = con_times[i % NUM_CON_TIMES];\n\t\tif (time == 0)\n\t\t\tcontinue;\n\t\ttime = realtime - time;\n\t\tif (time > con_notifytime.value)\n\t\t\tcontinue;\n\t\ttext = con_text + (i % con_totallines)*con_linewidth;\n\n\t\tclearnotify = 0;\n\t\tscr_copytop = 1;\n\n\t\tfor (x = 0 ; x < con_linewidth ; x++)\n\t\t\tDraw_Character ( (x+1)<<3, v, text[x]);\n\n\t\tv += 8;\n\t}\n\n\tif (key_dest == key_message)\n\t{\n\t\tclearnotify = 0;\n\t\tscr_copytop = 1;\n\n\t\tx = 0;\n\n\t\tDraw_String (8, v, \"say:\");\n\t\twhile(chat_buffer[x])\n\t\t{\n\t\t\tDraw_Character ( (x+5)<<3, v, chat_buffer[x]);\n\t\t\tx++;\n\t\t}\n\t\tDraw_Character ( (x+5)<<3, v, 10+((int)(realtime*con_cursorspeed)&1));\n\t\tv += 8;\n\t}\n\n\tif (v > con_notifylines)\n\t\tcon_notifylines = v;\n}\n","size":431,"score":100,"agent":"r0bot","pid":17,"session":1468,"ts":1791750548822}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1129,"symbol":"M_ServerList_Key","file":"menu.c","asm":"# M_ServerList_Key  (TU menu.c, section .text, 344 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ServerList_Key:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  cmp     $0x20,%eax\n  /* 00a */  je      .La0\n  /* 010 */  jle     .L60\n  /* 012 */  cmp     $0x82,%eax\n  /* 017 */  je      .L78\n  /* 019 */  jg      .L148\n  /* 01f */  cmp     $0x80,%eax\n  /* 024 */  je      .L78\n  /* 026 */  cmp     $0x81,%eax\n  /* 02b */  jne     .L53\n.L2d:\n  /* 02d */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 034 */  call    S_LocalSound\n  /* 039 */  mov     slist_cursor,%eax\n  /* 03e */  inc     %eax\n  /* 03f */  cmp     hostCacheCount,%eax\n  /* 045 */  mov     %eax,slist_cursor\n  /* 04a */  jl      .L53\n  /* 04c */  xor     %eax,%eax\n  /* 04e */  mov     %eax,slist_cursor\n.L53:\n  /* 053 */  add     $0x1c,%esp\n  /* 056 */  ret\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  cmp     $0xd,%eax\n  /* 063 */  je      .Le0\n  /* 065 */  cmp     $0x1b,%eax\n  /* 068 */  jne     .L53\n  /* 06a */  add     $0x1c,%esp\n  /* 06d */  jmp     M_Menu_LanConfig_f\n  /* 072 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 07f */  call    S_LocalSound\n  /* 084 */  decl    slist_cursor\n  /* 08a */  jns     .L53\n  /* 08c */  mov     hostCacheCount,%eax\n  /* 091 */  dec     %eax\n  /* 092 */  mov     %eax,slist_cursor\n  /* 097 */  jmp     .L53\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     $0x3,%eax\n  /* 0a5 */  mov     $0x1,%edx\n  /* 0aa */  mov     %eax,key_dest\n  /* 0af */  mov     $0x11,%eax\n  /* 0b4 */  xor     %ecx,%ecx\n  /* 0b6 */  mov     %eax,m_state\n  /* 0bb */  xor     %eax,%eax\n  /* 0bd */  mov     %eax,m_entersound\n  /* 0c2 */  xor     %eax,%eax\n  /* 0c4 */  mov     %edx,slistSilent\n  /* 0ca */  mov     %ecx,slistLocal\n  /* 0d0 */  mov     %eax,searchComplete\n  /* 0d5 */  add     $0x1c,%esp\n  /* 0d8 */  jmp     NET_Slist_f\n  /* 0dd */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  movl    $\"misc/menu2.wav\",(%esp)\n  /* 0e7 */  call    S_LocalSound\n  /* 0ec */  mov     m_state,%eax\n  /* 0f1 */  xor     %edx,%edx\n  /* 0f3 */  movl    $\"connect \\\"%s\\\"\\n\",(%esp)\n  /* 0fa */  xor     %ecx,%ecx\n  /* 0fc */  mov     %edx,slist_sorted\n  /* 102 */  mov     %ecx,key_dest\n  /* 108 */  mov     %eax,m_return_state\n  /* 10d */  mov     $0x1,%eax\n  /* 112 */  mov     %eax,m_return_onerror\n  /* 117 */  xor     %eax,%eax\n  /* 119 */  mov     %eax,m_state\n  /* 11e */  mov     slist_cursor,%eax\n  /* 123 */  lea     (%eax,%eax,2),%eax\n  /* 126 */  shl     $0x5,%eax\n  /* 129 */  add     $hostcache+0x20,%eax\n  /* 12e */  mov     %eax,0x4(%esp)\n  /* 132 */  call    va\n  /* 137 */  mov     %eax,0x20(%esp)\n  /* 13b */  add     $0x1c,%esp\n  /* 13e */  jmp     Cbuf_AddText\n  /* 143 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  cmp     $0x83,%eax\n  /* 14d */  je      .L2d\n  /* 153 */  jmp     .L53\n","c":"#include \"quakedef.h\"\n\nextern int m_state;\nextern int m_entersound;\nextern int m_return_onerror;\nextern int m_return_state;\nextern int slist_cursor;\nextern int slist_sorted;\nint searchComplete;\n\nvoid M_ServerList_Key(int k)\n{\n    switch (k)\n    {\n    case K_ESCAPE:\n        M_Menu_LanConfig_f();\n        break;\n\n    case K_SPACE:\n        key_dest = key_menu;\n        m_state = 17;\n        m_entersound = 0;\n        slistSilent = 1;\n        slistLocal = 0;\n        searchComplete = 0;\n        NET_Slist_f();\n        break;\n\n    case K_UPARROW:\n    case K_LEFTARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        slist_cursor--;\n        if (slist_cursor < 0)\n            slist_cursor = hostCacheCount - 1;\n        break;\n\n    case K_DOWNARROW:\n    case K_RIGHTARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        slist_cursor++;\n        if (slist_cursor >= hostCacheCount)\n            slist_cursor = 0;\n        break;\n\n    case K_ENTER:\n        S_LocalSound(\"misc/menu2.wav\");\n        m_return_state = m_state;\n        m_return_onerror = 1;\n        slist_sorted = 0;\n        key_dest = key_game;\n        m_state = 0;\n        Cbuf_AddText(va(\"connect \\\"%s\\\"\\n\", hostcache[slist_cursor].cname));\n        break;\n    }\n}\n","size":344,"score":100,"agent":"unc","pid":16,"session":1467,"ts":1791750551184}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1231,"symbol":"UDP_Listen","file":"net_udp.c","asm":"# UDP_Listen  (TU net_udp.c, section .text, 118 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUDP_Listen:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%edx\n  /* 007 */  mov     net_acceptsocket,%eax\n  /* 00c */  test    %edx,%edx\n  /* 00e */  je      .L20\n  /* 010 */  inc     %eax\n  /* 011 */  je      .L50\n.L13:\n  /* 013 */  add     $0x1c,%esp\n  /* 016 */  ret\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cmp     $0xffffffff,%eax\n  /* 023 */  je      .L13\n  /* 025 */  cmp     %eax,net_broadcastsocket\n  /* 02b */  jne     .L35\n  /* 02d */  xor     %edx,%edx\n  /* 02f */  mov     %edx,net_broadcastsocket\n.L35:\n  /* 035 */  mov     %eax,(%esp)\n  /* 038 */  call    close\n  /* 03d */  mov     $0xffffffff,%eax\n  /* 042 */  mov     %eax,net_acceptsocket\n  /* 047 */  add     $0x1c,%esp\n  /* 04a */  ret\n  /* 04b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     net_hostport,%eax\n  /* 055 */  mov     %eax,(%esp)\n  /* 058 */  call    UDP_OpenSocket\n  /* 05d */  mov     %eax,net_acceptsocket\n  /* 062 */  inc     %eax\n  /* 063 */  jne     .L13\n  /* 065 */  mov     $\"UDP_Listen: Unable to open accept socket\\n\",%ecx\n  /* 06a */  mov     %ecx,0x20(%esp)\n  /* 06e */  add     $0x1c,%esp\n  /* 071 */  jmp     Sys_Error\n","c":"#include \"quakedef.h\"\n#include \"net_udp.h\"\n\nextern int close (int);\nextern int UDP_OpenSocket (int port);\n\nstatic int net_acceptsocket = -1;\nstatic int net_broadcastsocket;\n\nint UDP_CloseSocket (int socket)\n{\n    if (socket == net_broadcastsocket)\n        net_broadcastsocket = 0;\n    return close (socket);\n}\n\nvoid UDP_Listen (qboolean state)\n{\n    if (state)\n    {\n        if (net_acceptsocket != -1)\n            return;\n        if ((net_acceptsocket = UDP_OpenSocket (net_hostport)) == -1)\n            Sys_Error (\"UDP_Listen: Unable to open accept socket\\n\");\n        return;\n    }\n\n    if (net_acceptsocket == -1)\n        return;\n    UDP_CloseSocket (net_acceptsocket);\n    net_acceptsocket = -1;\n}\n","size":118,"score":100,"agent":"diyar","pid":9,"session":1471,"ts":1791750553618}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1481,"symbol":"Sbar_DeathmatchOverlay","file":"sbar.c","asm":"# Sbar_DeathmatchOverlay  (TU sbar.c, section .text, 490 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_DeathmatchOverlay:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x1,%eax\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x5c,%esp\n  /* 00c */  movl    $\"gfx/ranking.lmp\",(%esp)\n  /* 013 */  mov     %eax,scr_copyeverything\n  /* 018 */  xor     %eax,%eax\n  /* 01a */  mov     %eax,scr_fullupdate\n  /* 01f */  call    Draw_CachePic\n  /* 024 */  mov     $0x8,%edx\n  /* 029 */  mov     %edx,0x4(%esp)\n  /* 02d */  mov     $0x140,%edx\n  /* 032 */  mov     %eax,0x8(%esp)\n  /* 036 */  mov     (%eax),%ecx\n  /* 038 */  sub     %ecx,%edx\n  /* 03a */  mov     %edx,%eax\n  /* 03c */  shr     $0x1f,%eax\n  /* 03f */  add     %edx,%eax\n  /* 041 */  sar     $1,%eax\n  /* 043 */  mov     %eax,(%esp)\n  /* 046 */  call    M_DrawPic\n  /* 04b */  call    Sbar_SortFrags\n  /* 050 */  mov     scoreboardlines,%eax\n  /* 055 */  mov     %eax,0x2c(%esp)\n  /* 059 */  test    %eax,%eax\n  /* 05b */  jle     .L1c5\n  /* 061 */  mov     vid+0x14,%eax\n  /* 066 */  mov     $0x28,%esi\n  /* 06b */  xor     %ebp,%ebp\n  /* 06d */  lea     -0x140(%eax),%edx\n  /* 073 */  shr     $1,%edx\n  /* 075 */  lea     0x50(%edx),%eax\n  /* 078 */  mov     %edx,%edi\n  /* 07a */  mov     %eax,0x30(%esp)\n  /* 07e */  lea     0x58(%edx),%eax\n  /* 081 */  mov     %eax,0x3c(%esp)\n  /* 085 */  lea     0x0(%esi),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     fragsort(,%ebp,4),%ecx\n  /* 097 */  mov     cl+0xb50,%eax\n  /* 09c */  imul    $0x402c,%ecx,%ebx\n  /* 0a2 */  add     %eax,%ebx\n  /* 0a4 */  cmpb    $0x0,(%ebx)\n  /* 0a7 */  je      .L1ba\n  /* 0ad */  mov     %ecx,0x38(%esp)\n  /* 0b1 */  mov     0x28(%ebx),%edx\n  /* 0b4 */  mov     %esi,0x4(%esp)\n  /* 0b8 */  mov     %edx,0x34(%esp)\n  /* 0bc */  mov     %edx,%eax\n  /* 0be */  mov     $0x4,%edx\n  /* 0c3 */  mov     %edx,0xc(%esp)\n  /* 0c7 */  and     $0xf0,%eax\n  /* 0cc */  add     $0x8,%eax\n  /* 0cf */  mov     %eax,0x10(%esp)\n  /* 0d3 */  mov     $0x28,%eax\n  /* 0d8 */  mov     %eax,0x8(%esp)\n  /* 0dc */  mov     0x30(%esp),%eax\n  /* 0e0 */  mov     %eax,(%esp)\n  /* 0e3 */  call    Draw_Fill\n  /* 0e8 */  mov     0x34(%esp),%edx\n  /* 0ec */  shl     $0x4,%edx\n  /* 0ef */  movzbl  %dl,%eax\n  /* 0f2 */  add     $0x8,%eax\n  /* 0f5 */  mov     %eax,0x10(%esp)\n  /* 0f9 */  mov     $0x4,%eax\n  /* 0fe */  mov     %eax,0xc(%esp)\n  /* 102 */  mov     $0x28,%eax\n  /* 107 */  mov     %eax,0x8(%esp)\n  /* 10b */  lea     0x4(%esi),%eax\n  /* 10e */  mov     %eax,0x4(%esp)\n  /* 112 */  mov     0x30(%esp),%eax\n  /* 116 */  mov     %eax,(%esp)\n  /* 119 */  call    Draw_Fill\n  /* 11e */  mov     0x24(%ebx),%eax\n  /* 121 */  mov     $0x2,%edx\n  /* 126 */  mov     %edx,0x4(%esp)\n  /* 12a */  mov     %eax,0x10(%esp)\n  /* 12e */  mov     $\"%3i\",%eax\n  /* 133 */  mov     %eax,0xc(%esp)\n  /* 137 */  mov     $0xc,%eax\n  /* 13c */  mov     %eax,0x8(%esp)\n  /* 140 */  lea     0x44(%esp),%eax\n  /* 144 */  mov     %eax,(%esp)\n  /* 147 */  call    __sprintf_chk\n  /* 14c */  movsbl  0x44(%esp),%eax\n  /* 151 */  mov     %esi,0x4(%esp)\n  /* 155 */  mov     %eax,0x8(%esp)\n  /* 159 */  mov     0x3c(%esp),%eax\n  /* 15d */  mov     %eax,(%esp)\n  /* 160 */  call    Draw_Character\n  /* 165 */  movsbl  0x45(%esp),%eax\n  /* 16a */  mov     %esi,0x4(%esp)\n  /* 16e */  mov     %eax,0x8(%esp)\n  /* 172 */  lea     0x60(%edi),%eax\n  /* 175 */  mov     %eax,(%esp)\n  /* 178 */  call    Draw_Character\n  /* 17d */  movsbl  0x46(%esp),%eax\n  /* 182 */  mov     %esi,0x4(%esp)\n  /* 186 */  mov     %eax,0x8(%esp)\n  /* 18a */  lea     0x68(%edi),%eax\n  /* 18d */  mov     %eax,(%esp)\n  /* 190 */  call    Draw_Character\n  /* 195 */  mov     cl+0xa78,%eax\n  /* 19a */  dec     %eax\n  /* 19b */  cmp     0x38(%esp),%eax\n  /* 19f */  je      .L1d0\n.L1a1:\n  /* 1a1 */  mov     %esi,0x4(%esp)\n  /* 1a5 */  lea     0x90(%edi),%eax\n  /* 1ab */  add     $0xa,%esi\n  /* 1ae */  mov     %ebx,0x8(%esp)\n  /* 1b2 */  mov     %eax,(%esp)\n  /* 1b5 */  call    Draw_String\n.L1ba:\n  /* 1ba */  inc     %ebp\n  /* 1bb */  cmp     %ebp,0x2c(%esp)\n  /* 1bf */  jne     .L90\n.L1c5:\n  /* 1c5 */  add     $0x5c,%esp\n  /* 1c8 */  pop     %ebx\n  /* 1c9 */  pop     %esi\n  /* 1ca */  pop     %edi\n  /* 1cb */  pop     %ebp\n  /* 1cc */  ret\n  /* 1cd */  lea     0x0(%esi),%esi\n.L1d0:\n  /* 1d0 */  mov     %esi,0x4(%esp)\n  /* 1d4 */  mov     $0xc,%eax\n  /* 1d9 */  mov     %eax,0x8(%esp)\n  /* 1dd */  lea     0x48(%edi),%eax\n  /* 1e0 */  mov     %eax,(%esp)\n  /* 1e3 */  call    Draw_Character\n  /* 1e8 */  jmp     .L1a1\n","c":"#include \"quakedef.h\"\n\nint scoreboardlines;\nint fragsort[MAX_SCOREBOARD];\n\nint Sbar_ColorForMap(int m)\n{\n\treturn m + 8;\n}\n\nvoid Sbar_DeathmatchOverlay(void)\n{\n\tqpic_t *pic;\n\tint i, k, l;\n\tint top, bottom;\n\tint x, y;\n\tchar num[12];\n\tscoreboard_t *s;\n\n\tscr_copyeverything = 1;\n\tscr_fullupdate = 0;\n\n\tpic = Draw_CachePic(\"gfx/ranking.lmp\");\n\tM_DrawPic((320 - pic->width) / 2, 8, pic);\n\n\tSbar_SortFrags();\n\n\tl = scoreboardlines;\n\tx = 80 + ((vid.width - 320) >> 1);\n\ty = 40;\n\tfor (i = 0; i < l; i++)\n\t{\n\t\tk = fragsort[i];\n\t\ts = &cl.scores[k];\n\t\tif (!s->name[0])\n\t\t\tcontinue;\n\n\t\ttop = s->colors & 0xf0;\n\t\tbottom = (s->colors & 15) << 4;\n\t\ttop = Sbar_ColorForMap(top);\n\t\tbottom = Sbar_ColorForMap(bottom);\n\n\t\tDraw_Fill(x, y, 40, 4, top);\n\t\tDraw_Fill(x, y + 4, 40, 4, bottom);\n\n\t\tsprintf(num, \"%3i\", s->frags);\n\n\t\tDraw_Character(x + 8, y, num[0]);\n\t\tDraw_Character(x + 16, y, num[1]);\n\t\tDraw_Character(x + 24, y, num[2]);\n\n\t\tif (k == cl.viewentity - 1)\n\t\t\tDraw_Character(x - 8, y, 12);\n\n\t\tDraw_String(x + 64, y, s->name);\n\t\ty += 10;\n\t}\n}\n","size":490,"score":100,"agent":"kuncc/3","pid":4,"session":1466,"ts":1791750554842}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1608,"symbol":"SV_WaterMove","file":"sv_user.c","asm":"# SV_WaterMove  (TU sv_user.c, section .text, 493 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_WaterMove:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     $up,%eax\n  /* 008 */  mov     %eax,0xc(%esp)\n  /* 00c */  mov     sv_player,%eax\n  /* 011 */  mov     $right,%edx\n  /* 016 */  mov     %edx,0x8(%esp)\n  /* 01a */  mov     $forward,%ecx\n  /* 01f */  mov     %ecx,0x4(%esp)\n  /* 023 */  mov     %ebx,0x38(%esp)\n  /* 027 */  lea     0x24(%esp),%ebx\n  /* 02b */  add     $0x178,%eax\n  /* 030 */  mov     %eax,(%esp)\n  /* 033 */  call    AngleVectors\n  /* 038 */  xor     %eax,%eax\n  /* 03a */  flds    cmd+0xc\n  /* 040 */  flds    cmd+0x10\n.L46:\n  /* 046 */  flds    forward(,%eax,4)\n  /* 04d */  fmul    %st(2),%st\n  /* 04f */  flds    right(,%eax,4)\n  /* 056 */  fmul    %st(2),%st\n  /* 058 */  faddp   %st,%st(1)\n  /* 05a */  fstps   (%ebx,%eax,4)\n  /* 05d */  inc     %eax\n  /* 05e */  cmp     $0x3,%eax\n  /* 061 */  jne     .L46\n  /* 063 */  flds    cmd+0x14\n  /* 069 */  flds    0x2c(%esp)\n  /* 06d */  fldz\n  /* 06f */  fxch    %st(4)\n  /* 071 */  fucomip %st(4),%st\n  /* 073 */  jp      .L94\n  /* 075 */  jne     .La0\n  /* 077 */  fxch    %st(2)\n  /* 079 */  fucomip %st(3),%st\n  /* 07b */  jp      .La6\n  /* 07d */  lea     0x0(%esi),%esi\n  /* 080 */  jne     .Lb0\n  /* 082 */  fucomi  %st(2),%st\n  /* 084 */  fstp    %st(2)\n  /* 086 */  jp      .Lb2\n  /* 088 */  jne     .Lb2\n  /* 08a */  fstp    %st(1)\n  /* 08c */  fsubs   =0x42700000 (60f)\n  /* 092 */  jmp     .Lb4\n.L94:\n  /* 094 */  fstp    %st(2)\n  /* 096 */  fstp    %st(2)\n  /* 098 */  jmp     .Lb2\n  /* 09a */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  fstp    %st(2)\n  /* 0a2 */  fstp    %st(2)\n  /* 0a4 */  jmp     .Lb2\n.La6:\n  /* 0a6 */  fstp    %st(2)\n  /* 0a8 */  jmp     .Lb2\n  /* 0aa */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  fstp    %st(2)\n.Lb2:\n  /* 0b2 */  faddp   %st,%st(1)\n.Lb4:\n  /* 0b4 */  mov     %ebx,(%esp)\n  /* 0b7 */  fstps   0x2c(%esp)\n  /* 0bb */  call    Length\n  /* 0c0 */  flds    sv_maxspeed+0x10\n  /* 0c6 */  fxch    %st(1)\n  /* 0c8 */  fcomi   %st(1),%st\n  /* 0ca */  ja      .L1d0\n  /* 0d0 */  fstp    %st(1)\n.Ld2:\n  /* 0d2 */  fldl    =0x3fe6666666666666 (0.7)\n  /* 0d8 */  fmulp   %st,%st(1)\n  /* 0da */  mov     velocity,%eax\n  /* 0df */  mov     %eax,(%esp)\n  /* 0e2 */  fstps   0x18(%esp)\n  /* 0e6 */  call    Length\n  /* 0eb */  fldz\n  /* 0ed */  fxch    %st(1)\n  /* 0ef */  fucomi  %st(1),%st\n  /* 0f1 */  fstp    %st(1)\n  /* 0f3 */  jp      .L18a\n  /* 0f9 */  fldz\n  /* 0fb */  jne     .L188\n  /* 101 */  fstp    %st(1)\n.L103:\n  /* 103 */  fldz\n  /* 105 */  flds    0x18(%esp)\n  /* 109 */  fucomip %st(1),%st\n  /* 10b */  fstp    %st(0)\n  /* 10d */  jp      .L111\n  /* 10f */  je      .L170\n.L111:\n  /* 111 */  fsubrs  0x18(%esp)\n  /* 115 */  fldz\n  /* 117 */  fcomip  %st(1),%st\n  /* 119 */  jae     .L178\n  /* 11b */  mov     %ebx,(%esp)\n  /* 11e */  fstps   0x1c(%esp)\n  /* 122 */  call    VectorNormalize\n  /* 127 */  fstp    %st(0)\n  /* 129 */  mov     velocity,%edx\n  /* 12f */  flds    0x18(%esp)\n  /* 133 */  fmuls   sv_accelerate+0x10\n  /* 139 */  fmull   host_frametime\n  /* 13f */  fstps   0x18(%esp)\n  /* 143 */  flds    0x1c(%esp)\n  /* 147 */  flds    0x18(%esp)\n  /* 14b */  fcomi   %st(1),%st\n  /* 14d */  fcmovnbe %st(1),%st\n  /* 14f */  fstp    %st(1)\n  /* 151 */  xor     %eax,%eax\n.L153:\n  /* 153 */  flds    (%ebx,%eax,4)\n  /* 156 */  fmul    %st(1),%st\n  /* 158 */  fadds   (%edx,%eax,4)\n  /* 15b */  fstps   (%edx,%eax,4)\n  /* 15e */  inc     %eax\n  /* 15f */  cmp     $0x3,%eax\n  /* 162 */  jne     .L153\n  /* 164 */  fstp    %st(0)\n  /* 166 */  jmp     .L17a\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  fstp    %st(0)\n  /* 172 */  jmp     .L17a\n  /* 174 */  lea     0x0(%esi,%eiz,1),%esi\n.L178:\n  /* 178 */  fstp    %st(0)\n.L17a:\n  /* 17a */  mov     0x38(%esp),%ebx\n  /* 17e */  add     $0x3c,%esp\n  /* 181 */  ret\n  /* 182 */  lea     0x0(%esi),%esi\n.L188:\n  /* 188 */  fstp    %st(0)\n.L18a:\n  /* 18a */  fld     %st(0)\n  /* 18c */  mov     velocity,%eax\n  /* 191 */  fldl    host_frametime\n  /* 197 */  fmul    %st(1),%st\n  /* 199 */  mov     %eax,0x8(%esp)\n  /* 19d */  mov     %eax,(%esp)\n  /* 1a0 */  fmuls   sv_friction+0x10\n  /* 1a6 */  fsubrp  %st,%st(1)\n  /* 1a8 */  fstps   0x1c(%esp)\n  /* 1ac */  flds    0x1c(%esp)\n  /* 1b0 */  fldz\n  /* 1b2 */  fcomi   %st(1),%st\n  /* 1b4 */  fcmovbe %st(1),%st\n  /* 1b6 */  fstp    %st(1)\n  /* 1b8 */  fdiv    %st,%st(1)\n  /* 1ba */  fstps   0x1c(%esp)\n  /* 1be */  fstps   0x4(%esp)\n  /* 1c2 */  call    VectorScale\n  /* 1c7 */  flds    0x1c(%esp)\n  /* 1cb */  jmp     .L103\n.L1d0:\n  /* 1d0 */  mov     %ebx,0x8(%esp)\n  /* 1d4 */  fdivrp  %st,%st(1)\n  /* 1d6 */  mov     %ebx,(%esp)\n  /* 1d9 */  fstps   0x4(%esp)\n  /* 1dd */  call    VectorScale\n  /* 1e2 */  flds    sv_maxspeed+0x10\n  /* 1e8 */  jmp     .Ld2\n","c":"#include \"quakedef.h\"\n\nstatic vec3_t forward, right, up;\nextern edict_t *sv_player;\nextern float *velocity;\nextern usercmd_t cmd;\nextern cvar_t sv_maxspeed;\nextern cvar_t sv_accelerate;\nextern cvar_t sv_friction;\n\nvoid SV_WaterMove(void)\n{\n    int i;\n    vec3_t wishvel;\n    float speed, newspeed, wishspeed, addspeed, accelspeed;\n\n    AngleVectors(sv_player->v.v_angle, forward, right, up);\n\n    for (i = 0; i < 3; i++)\n        wishvel[i] = forward[i] * cmd.forwardmove + right[i] * cmd.sidemove;\n\n    if (!cmd.forwardmove && !cmd.sidemove && !cmd.upmove)\n        wishvel[2] -= 60;\n    else\n        wishvel[2] += cmd.upmove;\n\n    wishspeed = Length(wishvel);\n    if (wishspeed > sv_maxspeed.value)\n    {\n        VectorScale(wishvel, sv_maxspeed.value / wishspeed, wishvel);\n        wishspeed = sv_maxspeed.value;\n    }\n    wishspeed *= 0.7;\n\n    speed = Length(velocity);\n    if (speed)\n    {\n        newspeed = speed - host_frametime * speed * sv_friction.value;\n        if (newspeed < 0)\n            newspeed = 0;\n        VectorScale(velocity, newspeed / speed, velocity);\n    }\n    else\n        newspeed = 0;\n\n    if (!wishspeed)\n        return;\n\n    addspeed = wishspeed - newspeed;\n    if (addspeed <= 0)\n        return;\n\n    VectorNormalize(wishvel);\n    accelspeed = sv_accelerate.value * wishspeed * host_frametime;\n    if (accelspeed > addspeed)\n        accelspeed = addspeed;\n\n    for (i = 0; i < 3; i++)\n        velocity[i] += accelspeed * wishvel[i];\n}\n","size":493,"score":100,"agent":"kuncc/7","pid":8,"session":1469,"ts":1791750555796}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1505,"symbol":"SCR_DrawNotifyString","file":"screen.c","asm":"# SCR_DrawNotifyString  (TU screen.c, section .text, 236 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_DrawNotifyString:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %edx,%edx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x2c,%esp\n  /* 009 */  fnstcw  0x1e(%esp)\n  /* 00d */  mov     vid+0x18,%eax\n  /* 012 */  mov     %edx,0x14(%esp)\n  /* 016 */  mov     scr_notifystring,%edi\n  /* 01c */  mov     %eax,0x10(%esp)\n  /* 020 */  fildll  0x10(%esp)\n  /* 024 */  movzwl  0x1e(%esp),%eax\n  /* 029 */  fmull   =0x3fd6666666666666 (0.35)\n  /* 02f */  or      $0xc00,%ax\n  /* 033 */  mov     %ax,0x1c(%esp)\n  /* 038 */  fldcw   0x1c(%esp)\n  /* 03c */  fistpl  0x10(%esp)\n  /* 040 */  fldcw   0x1e(%esp)\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  xor     %eax,%eax\n  /* 052 */  jmp     .L62\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  test    %dl,%dl\n  /* 05a */  je      .L6b\n  /* 05c */  inc     %eax\n  /* 05d */  cmp     $0x28,%eax\n  /* 060 */  je      .Le0\n.L62:\n  /* 062 */  movzbl  (%edi,%eax,1),%edx\n  /* 066 */  cmp     $0xa,%dl\n  /* 069 */  jne     .L58\n.L6b:\n  /* 06b */  test    %eax,%eax\n  /* 06d */  je      .Lc1\n  /* 06f */  lea     0x0(,%eax,8),%ebx\n  /* 076 */  mov     %ebx,%eax\n.L78:\n  /* 078 */  mov     vid+0x14,%ebp\n  /* 07e */  mov     %edi,%esi\n  /* 080 */  sub     %eax,%ebp\n  /* 082 */  shr     $1,%ebp\n  /* 084 */  add     %ebp,%ebx\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  movsbl  (%esi),%edx\n  /* 093 */  inc     %esi\n  /* 094 */  mov     %ebp,(%esp)\n  /* 097 */  mov     0x10(%esp),%eax\n  /* 09b */  add     $0x8,%ebp\n  /* 09e */  mov     %edx,0x8(%esp)\n  /* 0a2 */  mov     %eax,0x4(%esp)\n  /* 0a6 */  call    Draw_Character\n  /* 0ab */  cmp     %ebx,%ebp\n  /* 0ad */  jne     .L90\n  /* 0af */  movzbl  (%edi),%eax\n  /* 0b2 */  test    %al,%al\n  /* 0b4 */  jne     .Lc8\n.Lb6:\n  /* 0b6 */  add     $0x2c,%esp\n  /* 0b9 */  pop     %ebx\n  /* 0ba */  pop     %esi\n  /* 0bb */  pop     %edi\n  /* 0bc */  pop     %ebp\n  /* 0bd */  ret\n  /* 0be */  xchg    %ax,%ax\n.Lc0:\n  /* 0c0 */  inc     %edi\n.Lc1:\n  /* 0c1 */  movzbl  (%edi),%eax\n  /* 0c4 */  test    %al,%al\n  /* 0c6 */  je      .Lb6\n.Lc8:\n  /* 0c8 */  cmp     $0xa,%al\n  /* 0ca */  jne     .Lc0\n  /* 0cc */  test    %al,%al\n  /* 0ce */  je      .Lb6\n  /* 0d0 */  addl    $0x8,0x10(%esp)\n  /* 0d5 */  inc     %edi\n  /* 0d6 */  jmp     .L50\n  /* 0db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     $0x140,%eax\n  /* 0e5 */  mov     $0x140,%ebx\n  /* 0ea */  jmp     .L78\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern char *scr_notifystring;\n\nvoid SCR_DrawNotifyString(void)\n{\n    char *start;\n    int l, j, x, y;\n\n    start = scr_notifystring;\n    y = vid.height * 0.35;\n    do {\n        for (l = 0; l < 40; l++)\n            if (start[l] == '\\n' || !start[l])\n                break;\n        x = (vid.width - l * 8) / 2;\n        for (j = 0; j < l; j++, x += 8)\n            Draw_Character(x, y, start[j]);\n        y += 8;\n        while (*start && *start != '\\n')\n            start++;\n        if (!*start)\n            break;\n        start++;\n    } while (1);\n}\n","size":236,"score":100,"agent":"forky","pid":14,"session":1470,"ts":1791750556746}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":771,"symbol":"CL_KeepaliveMessage","file":"cl_parse.c","asm":"# CL_KeepaliveMessage  (TU cl_parse.c, section .text, 497 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_KeepaliveMessage:\n  /* 000 */  mov     sv,%eax\n  /* 005 */  or      cls+0x8cc,%eax\n  /* 00b */  je      .L10\n  /* 00d */  ret\n  /* 00e */  xchg    %ax,%ax\n.L10:\n  /* 010 */  push    %ebp\n  /* 011 */  push    %edi\n  /* 012 */  push    %esi\n  /* 013 */  push    %ebx\n  /* 014 */  sub     $0x1000,%esp\n  /* 01a */  orl     $0x0,(%esp)\n  /* 01e */  sub     $0x1000,%esp\n  /* 024 */  orl     $0x0,(%esp)\n  /* 028 */  sub     $0x2c,%esp\n  /* 02b */  mov     net_message+0x4,%eax\n  /* 030 */  mov     $0x2000,%ecx\n  /* 035 */  mov     net_message+0x8,%edi\n  /* 03b */  mov     net_message+0x10,%ebx\n  /* 041 */  mov     net_message,%ebp\n  /* 047 */  mov     %eax,0x18(%esp)\n  /* 04b */  mov     net_message+0xc,%eax\n  /* 050 */  lea     0x20(%esp),%esi\n  /* 054 */  mov     %ecx,0xc(%esp)\n  /* 058 */  mov     %ebx,0x8(%esp)\n  /* 05c */  mov     %edi,0x4(%esp)\n  /* 060 */  mov     %esi,(%esp)\n  /* 063 */  mov     %eax,0x1c(%esp)\n  /* 067 */  call    __memcpy_chk\n  /* 06c */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  call    CL_GetMessage\n  /* 075 */  cmp     $0x1,%eax\n  /* 078 */  je      .L16a\n.L7e:\n  /* 07e */  cmp     $0x2,%eax\n  /* 081 */  je      .L180\n  /* 087 */  test    %eax,%eax\n  /* 089 */  jne     .L150\n  /* 08f */  mov     0x18(%esp),%eax\n  /* 093 */  cmp     $0x8,%ebx\n  /* 096 */  mov     %ebx,%ecx\n  /* 098 */  mov     %ebp,net_message\n  /* 09e */  mov     %edi,net_message+0x8\n  /* 0a4 */  mov     %ebx,net_message+0x10\n  /* 0aa */  mov     %eax,net_message+0x4\n  /* 0af */  mov     0x1c(%esp),%eax\n  /* 0b3 */  mov     %eax,net_message+0xc\n  /* 0b8 */  jae     .L1a0\n.Lbe:\n  /* 0be */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 0c0 */  call    Sys_FloatTime\n  /* 0c5 */  fstps   0x18(%esp)\n  /* 0c9 */  flds    0x18(%esp)\n  /* 0cd */  fsubs   lastmsg.0\n  /* 0d3 */  flds    =0x40a00000 (5f)\n  /* 0d9 */  fcomip  %st(1),%st\n  /* 0db */  fstp    %st(0)\n  /* 0dd */  ja      .L12c\n  /* 0df */  movl    $\"--> client to server keepalive\\n\",(%esp)\n  /* 0e6 */  flds    0x18(%esp)\n  /* 0ea */  fstps   lastmsg.0\n  /* 0f0 */  call    Con_Printf\n  /* 0f5 */  mov     $0x1,%eax\n  /* 0fa */  mov     %eax,0x4(%esp)\n  /* 0fe */  movl    $cls+0x8f0,(%esp)\n  /* 105 */  call    MSG_WriteByte\n  /* 10a */  mov     cls+0x8ec,%eax\n  /* 10f */  mov     $cls+0x8f0,%edx\n  /* 114 */  mov     %edx,0x4(%esp)\n  /* 118 */  mov     %eax,(%esp)\n  /* 11b */  call    NET_SendMessage\n  /* 120 */  movl    $cls+0x8f0,(%esp)\n  /* 127 */  call    SZ_Clear\n.L12c:\n  /* 12c */  mov     0x202c(%esp),%ebx\n  /* 133 */  mov     0x2030(%esp),%esi\n  /* 13a */  mov     0x2034(%esp),%edi\n  /* 141 */  mov     0x2038(%esp),%ebp\n  /* 148 */  add     $0x203c,%esp\n  /* 14e */  ret\n  /* 14f */  nop\n.L150:\n  /* 150 */  movl    $\"CL_KeepaliveMessage: CL_GetMessage failed\",(%esp)\n  /* 157 */  call    Host_Error\n  /* 15c */  call    CL_GetMessage\n  /* 161 */  cmp     $0x1,%eax\n  /* 164 */  jne     .L7e\n.L16a:\n  /* 16a */  movl    $\"CL_KeepaliveMessage: received a message\",(%esp)\n  /* 171 */  call    Host_Error\n  /* 176 */  jmp     .L70\n  /* 17b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  call    MSG_ReadByte\n  /* 185 */  dec     %eax\n  /* 186 */  je      .L70\n  /* 18c */  movl    $\"CL_KeepaliveMessage: datagram wasn't a nop\",(%esp)\n  /* 193 */  call    Host_Error\n  /* 198 */  jmp     .L70\n  /* 19d */  lea     0x0(%esi),%esi\n.L1a0:\n  /* 1a0 */  test    $0x1,%edi\n  /* 1a6 */  jne     .L1cf\n.L1a8:\n  /* 1a8 */  test    $0x2,%edi\n  /* 1ae */  jne     .L1df\n.L1b0:\n  /* 1b0 */  test    $0x4,%edi\n  /* 1b6 */  je      .Lbe\n  /* 1bc */  mov     (%esi),%eax\n  /* 1be */  add     $0x4,%edi\n  /* 1c1 */  add     $0x4,%esi\n  /* 1c4 */  sub     $0x4,%ecx\n  /* 1c7 */  mov     %eax,-0x4(%edi)\n  /* 1ca */  jmp     .Lbe\n.L1cf:\n  /* 1cf */  movzbl  0x20(%esp),%eax\n  /* 1d4 */  inc     %edi\n  /* 1d5 */  dec     %ecx\n  /* 1d6 */  lea     0x21(%esp),%esi\n  /* 1da */  mov     %al,-0x1(%edi)\n  /* 1dd */  jmp     .L1a8\n.L1df:\n  /* 1df */  movzwl  (%esi),%eax\n  /* 1e2 */  add     $0x2,%edi\n  /* 1e5 */  add     $0x2,%esi\n  /* 1e8 */  sub     $0x2,%ecx\n  /* 1eb */  mov     %ax,-0x2(%edi)\n  /* 1ef */  jmp     .L1b0\n","c":"#include \"quakedef.h\"\n\nvoid CL_KeepaliveMessage(void)\n{\n\tfloat time;\n\tstatic float lastmsg;\n\tint ret;\n\tsizebuf_t old;\n\tbyte olddata[8192];\n\n\tif (sv.active)\n\t\treturn;\n\tif (cls.demoplayback)\n\t\treturn;\n\n\told = net_message;\n\tmemcpy(olddata, net_message.data, net_message.cursize);\n\n\tdo\n\t{\n\t\tret = CL_GetMessage();\n\t\tswitch (ret)\n\t\t{\n\t\tdefault:\n\t\t\tHost_Error(\"CL_KeepaliveMessage: CL_GetMessage failed\");\n\t\tcase 0:\n\t\t\tbreak;\n\t\tcase 1:\n\t\t\tHost_Error(\"CL_KeepaliveMessage: received a message\");\n\t\t\tbreak;\n\t\tcase 2:\n\t\t\tif (MSG_ReadByte() != svc_nop)\n\t\t\t\tHost_Error(\"CL_KeepaliveMessage: datagram wasn't a nop\");\n\t\t\tbreak;\n\t\t}\n\t} while (ret);\n\n\tnet_message = old;\n\tmemcpy(net_message.data, olddata, net_message.cursize);\n\n\ttime = Sys_FloatTime();\n\tif (time - lastmsg < 5)\n\t\treturn;\n\tlastmsg = time;\n\n\tCon_Printf(\"--> client to server keepalive\\n\");\n\n\tMSG_WriteByte(&cls.message, clc_nop);\n\tNET_SendMessage(cls.netcon, &cls.message);\n\tSZ_Clear(&cls.message);\n}\n","size":497,"score":100,"agent":"kuncc/4","pid":5,"session":1473,"ts":1791750560439}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":739,"symbol":"IN_MoveleftUp","file":"cl_input.c","asm":"# IN_MoveleftUp  (TU cl_input.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_MoveleftUp:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  cmpb    $0x0,(%eax)\n  /* 012 */  jne     .L38\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  xor     %ecx,%ecx\n  /* 018 */  mov     %eax,in_moveleft\n  /* 01d */  mov     $0x4,%eax\n  /* 022 */  mov     %ecx,in_moveleft+0x4\n  /* 028 */  mov     %eax,in_moveleft+0x8\n.L2d:\n  /* 02d */  add     $0x1c,%esp\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  xor     %ecx,%ecx\n  /* 03d */  mov     $0xa,%edx\n  /* 042 */  mov     %edx,0x8(%esp)\n  /* 046 */  mov     %ecx,0x4(%esp)\n  /* 04a */  call    strtol\n  /* 04f */  mov     in_moveleft,%edx\n  /* 055 */  mov     in_moveleft+0x4,%ecx\n  /* 05b */  cmp     %edx,%eax\n  /* 05d */  je      .L88\n  /* 05f */  cmp     %ecx,%eax\n  /* 061 */  jne     .L2d\n  /* 063 */  xor     %eax,%eax\n  /* 065 */  test    %edx,%edx\n  /* 067 */  mov     %eax,in_moveleft+0x4\n  /* 06c */  jne     .L2d\n.L6e:\n  /* 06e */  mov     in_moveleft+0x8,%eax\n  /* 073 */  test    $0x1,%al\n  /* 075 */  je      .L2d\n  /* 077 */  and     $0xfffffffe,%eax\n  /* 07a */  or      $0x4,%eax\n  /* 07d */  mov     %eax,in_moveleft+0x8\n  /* 082 */  jmp     .L2d\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  xor     %edx,%edx\n  /* 08a */  test    %ecx,%ecx\n  /* 08c */  mov     %edx,in_moveleft\n  /* 092 */  je      .L6e\n  /* 094 */  jmp     .L2d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_moveleft;\n\nstatic void KeyUp(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n    {\n        b->down[0] = b->down[1] = 0;\n        b->state = 4;\n        return;\n    }\n\n    if (b->down[0] == k)\n        b->down[0] = 0;\n    else if (b->down[1] == k)\n        b->down[1] = 0;\n    else\n        return;\n\n    if (b->down[0] || b->down[1])\n        return;\n\n    if (!(b->state & 1))\n        return;\n\n    b->state &= ~1;\n    b->state |= 4;\n}\n\nvoid IN_MoveleftUp(void) {KeyUp(&in_moveleft);}\n","size":150,"score":100,"agent":"rebelor","pid":11,"session":1472,"ts":1791750565955}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1270,"symbol":"PF_setspawnparms","file":"pr_cmds.c","asm":"# PF_setspawnparms  (TU pr_cmds.c, section .text, 118 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_setspawnparms:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     pr_globals,%eax\n  /* 008 */  mov     sv+0xdac,%edx\n  /* 00e */  mov     0x10(%eax),%eax\n  /* 011 */  add     %edx,%eax\n  /* 013 */  mov     %eax,(%esp)\n  /* 016 */  call    NUM_FOR_EDICT\n  /* 01b */  test    %eax,%eax\n  /* 01d */  jle     .L60\n  /* 01f */  cmp     %eax,svs\n  /* 025 */  jl      .L60\n.L27:\n  /* 027 */  lea     -0x1(%eax),%edx\n  /* 02a */  mov     svs+0x8,%eax\n  /* 02f */  imul    $0x2048,%edx,%edx\n  /* 035 */  mov     pr_global_struct,%ecx\n  /* 03b */  add     %eax,%edx\n  /* 03d */  xor     %eax,%eax\n  /* 03f */  nop\n.L40:\n  /* 040 */  flds    0x2004(%edx,%eax,4)\n  /* 047 */  fstps   0xac(%ecx,%eax,4)\n  /* 04e */  inc     %eax\n  /* 04f */  cmp     $0x10,%eax\n  /* 052 */  jne     .L40\n  /* 054 */  add     $0x2c,%esp\n  /* 057 */  ret\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movl    $\"Entity is not a client\",(%esp)\n  /* 067 */  mov     %eax,0x1c(%esp)\n  /* 06b */  call    PR_RunError\n  /* 070 */  mov     0x1c(%esp),%eax\n  /* 074 */  jmp     .L27\n","c":"#include \"quakedef.h\"\n\nvoid PF_setspawnparms(void)\n{\n    edict_t *ent;\n    int i;\n    client_t *client;\n\n    ent = G_EDICT(OFS_PARM0);\n    i = NUM_FOR_EDICT(ent);\n    if (i < 1 || i > svs.maxclients)\n        PR_RunError(\"Entity is not a client\");\n    client = svs.clients + (i - 1);\n\n    for (i = 0; i < NUM_SPAWN_PARMS; i++)\n        (&pr_global_struct->parm1)[i] = client->spawn_parms[i];\n}\n","size":118,"score":100,"agent":"diyar","pid":9,"session":1476,"ts":1791750579731}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1151,"symbol":"Mod_LoadFaces","file":"model.c","asm":"# Mod_LoadFaces  (TU model.c, section .text, 500 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadFaces:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%edi\n  /* 00b */  mov     mod_base,%esi\n  /* 011 */  mov     0x4(%edi),%ebp\n  /* 014 */  mov     (%edi),%ebx\n  /* 016 */  imul    $0xcccccccd,%ebp,%eax\n  /* 01c */  ror     $0x2,%eax\n  /* 01f */  cmp     $0xccccccc,%eax\n  /* 024 */  ja      .L1d7\n.L2a:\n  /* 02a */  mov     $0xcccccccd,%eax\n  /* 02f */  mov     $loadname,%ecx\n  /* 034 */  mov     %ecx,0x4(%esp)\n  /* 038 */  mul     %ebp\n  /* 03a */  add     %esi,%ebx\n  /* 03c */  xor     %esi,%esi\n  /* 03e */  shr     $0x4,%edx\n  /* 041 */  mov     %edx,0x1c(%esp)\n  /* 045 */  mov     %edx,%eax\n  /* 047 */  shl     $0x6,%eax\n  /* 04a */  mov     %eax,(%esp)\n  /* 04d */  call    Hunk_AllocName\n  /* 052 */  mov     0x1c(%esp),%edx\n  /* 056 */  cmp     $0x13,%ebp\n  /* 059 */  mov     %eax,%edi\n  /* 05b */  mov     loadmodel,%eax\n  /* 060 */  mov     %edi,0xb4(%eax)\n  /* 066 */  mov     %edx,0xb0(%eax)\n  /* 06c */  ja      .L8d\n  /* 06e */  jmp     .L1c0\n  /* 073 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  orl     $0x24,0x10(%edi)\n.L7c:\n  /* 07c */  inc     %esi\n  /* 07d */  add     $0x14,%ebx\n  /* 080 */  add     $0x40,%edi\n  /* 083 */  cmp     %esi,0x1c(%esp)\n  /* 087 */  je      .L1c0\n.L8d:\n  /* 08d */  mov     0x4(%ebx),%eax\n  /* 090 */  mov     %eax,(%esp)\n  /* 093 */  call    *LittleLong\n  /* 099 */  mov     %eax,0x14(%edi)\n  /* 09c */  movswl  0x8(%ebx),%eax\n  /* 0a0 */  mov     %eax,(%esp)\n  /* 0a3 */  call    *LittleShort\n  /* 0a9 */  movl    $0x0,0x10(%edi)\n  /* 0b0 */  cwtl\n  /* 0b1 */  mov     %eax,0x18(%edi)\n  /* 0b4 */  movswl  (%ebx),%eax\n  /* 0b7 */  mov     %eax,(%esp)\n  /* 0ba */  call    *LittleShort\n  /* 0c0 */  movswl  %ax,%ebp\n  /* 0c3 */  movswl  0x2(%ebx),%eax\n  /* 0c7 */  mov     %eax,(%esp)\n  /* 0ca */  call    *LittleShort\n  /* 0d0 */  test    %ax,%ax\n  /* 0d3 */  je      .Ld9\n  /* 0d5 */  orl     $0x2,0x10(%edi)\n.Ld9:\n  /* 0d9 */  mov     loadmodel,%eax\n  /* 0de */  lea     0x0(%ebp,%ebp,4),%ebp\n  /* 0e2 */  mov     0x84(%eax),%ecx\n  /* 0e8 */  lea     (%ecx,%ebp,4),%ecx\n  /* 0eb */  mov     0xac(%eax),%ebp\n  /* 0f1 */  mov     %ecx,0xc(%edi)\n  /* 0f4 */  movswl  0xa(%ebx),%eax\n  /* 0f8 */  mov     %eax,(%esp)\n  /* 0fb */  call    *LittleShort\n  /* 101 */  cwtl\n  /* 102 */  lea     (%eax,%eax,4),%ecx\n  /* 105 */  lea     (%eax,%ecx,2),%eax\n  /* 108 */  lea     0x0(%ebp,%eax,4),%eax\n  /* 10c */  mov     %eax,0x34(%edi)\n  /* 10f */  mov     %edi,(%esp)\n  /* 112 */  call    CalcSurfaceExtents\n  /* 117 */  mov     0xc(%ebx),%eax\n  /* 11a */  mov     %eax,0x38(%edi)\n  /* 11d */  mov     0x10(%ebx),%eax\n  /* 120 */  mov     %eax,(%esp)\n  /* 123 */  call    *LittleLong\n  /* 129 */  cmp     $0xffffffff,%eax\n  /* 12c */  je      .L1d0\n  /* 132 */  mov     loadmodel,%ecx\n  /* 138 */  mov     0x17c(%ecx),%edx\n  /* 13e */  add     %edx,%eax\n.L140:\n  /* 140 */  mov     %eax,0x3c(%edi)\n  /* 143 */  mov     $0x3,%ecx\n  /* 148 */  mov     $\"sky\",%ebp\n  /* 14d */  mov     %ecx,0x8(%esp)\n  /* 151 */  mov     %ebp,0x4(%esp)\n  /* 155 */  mov     0x34(%edi),%eax\n  /* 158 */  mov     0x24(%eax),%eax\n  /* 15b */  mov     %eax,(%esp)\n  /* 15e */  call    Q_strncmp\n  /* 163 */  test    %eax,%eax\n  /* 165 */  je      .L78\n  /* 16b */  mov     $0x1,%eax\n  /* 170 */  mov     $\"*\",%edx\n  /* 175 */  mov     %eax,0x8(%esp)\n  /* 179 */  mov     %edx,0x4(%esp)\n  /* 17d */  mov     0x34(%edi),%eax\n  /* 180 */  mov     0x24(%eax),%eax\n  /* 183 */  mov     %eax,(%esp)\n  /* 186 */  call    Q_strncmp\n  /* 18b */  test    %eax,%eax\n  /* 18d */  jne     .L7c\n  /* 193 */  movw    $0x4000,0x30(%edi)\n  /* 199 */  inc     %esi\n  /* 19a */  add     $0x14,%ebx\n  /* 19d */  orl     $0x30,0x10(%edi)\n  /* 1a1 */  add     $0x40,%edi\n  /* 1a4 */  movw    $0xe000,-0x14(%edi)\n  /* 1aa */  movw    $0x4000,-0xe(%edi)\n  /* 1b0 */  movw    $0xe000,-0x12(%edi)\n  /* 1b6 */  cmp     %esi,0x1c(%esp)\n  /* 1ba */  jne     .L8d\n.L1c0:\n  /* 1c0 */  add     $0x2c,%esp\n  /* 1c3 */  pop     %ebx\n  /* 1c4 */  pop     %esi\n  /* 1c5 */  pop     %edi\n  /* 1c6 */  pop     %ebp\n  /* 1c7 */  ret\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  xor     %eax,%eax\n  /* 1d2 */  jmp     .L140\n.L1d7:\n  /* 1d7 */  movl    $\"MOD_LoadBmodel: funny lump size in %s\",(%esp)\n  /* 1de */  mov     loadmodel,%eax\n  /* 1e3 */  mov     %eax,0x4(%esp)\n  /* 1e7 */  call    Sys_Error\n  /* 1ec */  mov     0x4(%edi),%ebp\n  /* 1ef */  jmp     .L2a\n","c":"/* candidate for Mod_LoadFaces (model.c, 500 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern char loadname[32];\nextern byte *mod_base;\nextern model_t *loadmodel;\n\nvoid Mod_LoadFaces(lump_t *l)\n{\n\tdface_t *in;\n\tmsurface_t *out;\n\tint i, count, surfnum;\n\tint planenum, side;\n\n\tin = (void *)(mod_base + l->fileofs);\n\tif (l->filelen % sizeof(*in))\n\t\tSys_Error(\"MOD_LoadBmodel: funny lump size in %s\", loadmodel->name);\n\tcount = l->filelen / sizeof(*in);\n\tout = Hunk_AllocName(count * sizeof(*out), loadname);\n\n\tloadmodel->surfaces = out;\n\tloadmodel->numsurfaces = count;\n\n\tfor (surfnum = 0; surfnum < count; surfnum++, in++, out++)\n\t{\n\t\tout->firstedge = LittleLong(in->firstedge);\n\t\tout->numedges = LittleShort(in->numedges);\n\t\tout->flags = 0;\n\n\t\tplanenum = LittleShort(in->planenum);\n\t\tside = LittleShort(in->side);\n\t\tif (side)\n\t\t\tout->flags |= SURF_PLANEBACK;\n\n\t\tout->plane = loadmodel->planes + planenum;\n\t\tout->texinfo = loadmodel->texinfo + LittleShort(in->texinfo);\n\n\t\tCalcSurfaceExtents(out);\n\n\t\tfor (i = 0; i < MAXLIGHTMAPS; i++)\n\t\t\tout->styles[i] = in->styles[i];\n\t\ti = LittleLong(in->lightofs);\n\t\tif (i == -1)\n\t\t\tout->samples = NULL;\n\t\telse\n\t\t\tout->samples = loadmodel->lightdata + i;\n\n\t\tif (!Q_strncmp(out->texinfo->texture->name, \"sky\", 3))\n\t\t{\n\t\t\tout->flags |= (SURF_DRAWSKY | SURF_DRAWTILED);\n\t\t\tcontinue;\n\t\t}\n\n\t\tif (!Q_strncmp(out->texinfo->texture->name, \"*\", 1))\n\t\t{\n\t\t\tout->flags |= (SURF_DRAWTURB | SURF_DRAWTILED);\n\t\t\tfor (i = 0; i < 2; i++)\n\t\t\t{\n\t\t\t\tout->extents[i] = 16384;\n\t\t\t\tout->texturemins[i] = -8192;\n\t\t\t}\n\t\t\tcontinue;\n\t\t}\n\t}\n}\n","size":500,"score":100,"agent":"kuncc/2","pid":3,"session":1477,"ts":1791750592978}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1154,"symbol":"Mod_LoadLeafs","file":"model.c","asm":"# Mod_LoadLeafs  (TU model.c, section .text, 345 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadLeafs:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%esi\n  /* 00b */  mov     mod_base,%edi\n  /* 011 */  mov     0x4(%esi),%ebp\n  /* 014 */  mov     (%esi),%ebx\n  /* 016 */  imul    $0xb6db6db7,%ebp,%eax\n  /* 01c */  ror     $0x2,%eax\n  /* 01f */  cmp     $0x9249249,%eax\n  /* 024 */  ja      .L13c\n.L2a:\n  /* 02a */  mov     %ebp,%eax\n  /* 02c */  mov     $0x24924925,%edx\n  /* 031 */  shr     $0x2,%eax\n  /* 034 */  mov     $loadname,%ecx\n  /* 039 */  mov     %ecx,0x4(%esp)\n  /* 03d */  mul     %edx\n  /* 03f */  mov     %edx,0x1c(%esp)\n  /* 043 */  lea     (%edx,%edx,2),%eax\n  /* 046 */  shl     $0x4,%eax\n  /* 049 */  mov     %eax,(%esp)\n  /* 04c */  call    Hunk_AllocName\n  /* 051 */  mov     0x1c(%esp),%edx\n  /* 055 */  cmp     $0x1b,%ebp\n  /* 058 */  mov     %eax,%esi\n  /* 05a */  mov     loadmodel,%eax\n  /* 05f */  mov     %esi,0x8c(%eax)\n  /* 065 */  mov     %edx,0x88(%eax)\n  /* 06b */  jbe     .L12c\n  /* 071 */  lea     (%edi,%ebx,1),%ebp\n  /* 074 */  xor     %edi,%edi\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  xor     %ebx,%ebx\n.L82:\n  /* 082 */  movswl  0x8(%ebp,%ebx,2),%eax\n  /* 087 */  mov     %eax,(%esp)\n  /* 08a */  call    *LittleShort\n  /* 090 */  mov     %ax,0x8(%esi,%ebx,2)\n  /* 095 */  movswl  0xe(%ebp,%ebx,2),%eax\n  /* 09a */  mov     %eax,(%esp)\n  /* 09d */  call    *LittleShort\n  /* 0a3 */  mov     %ax,0xe(%esi,%ebx,2)\n  /* 0a8 */  inc     %ebx\n  /* 0a9 */  cmp     $0x3,%ebx\n  /* 0ac */  jne     .L82\n  /* 0ae */  mov     0x0(%ebp),%eax\n  /* 0b1 */  mov     %eax,(%esp)\n  /* 0b4 */  call    *LittleLong\n  /* 0ba */  mov     %eax,(%esi)\n  /* 0bc */  mov     loadmodel,%eax\n  /* 0c1 */  mov     0xcc(%eax),%ebx\n  /* 0c7 */  movswl  0x14(%ebp),%eax\n  /* 0cb */  mov     %eax,(%esp)\n  /* 0ce */  call    *LittleShort\n  /* 0d4 */  cwtl\n  /* 0d5 */  lea     (%ebx,%eax,4),%eax\n  /* 0d8 */  mov     %eax,0x20(%esi)\n  /* 0db */  movswl  0x16(%ebp),%eax\n  /* 0df */  mov     %eax,(%esp)\n  /* 0e2 */  call    *LittleShort\n  /* 0e8 */  cwtl\n  /* 0e9 */  mov     %eax,0x24(%esi)\n  /* 0ec */  mov     0x4(%ebp),%eax\n  /* 0ef */  mov     %eax,(%esp)\n  /* 0f2 */  call    *LittleLong\n  /* 0f8 */  cmp     $0xffffffff,%eax\n  /* 0fb */  je      .L138\n  /* 0fd */  mov     loadmodel,%ecx\n  /* 103 */  mov     0x178(%ecx),%edx\n  /* 109 */  add     %edx,%eax\n.L10b:\n  /* 10b */  mov     %eax,0x18(%esi)\n  /* 10e */  inc     %edi\n  /* 10f */  add     $0x1c,%ebp\n  /* 112 */  movl    $0x0,0x1c(%esi)\n  /* 119 */  add     $0x30,%esi\n  /* 11c */  mov     -0x4(%ebp),%eax\n  /* 11f */  mov     %eax,-0x4(%esi)\n  /* 122 */  cmp     %edi,0x1c(%esp)\n  /* 126 */  jne     .L80\n.L12c:\n  /* 12c */  add     $0x2c,%esp\n  /* 12f */  pop     %ebx\n  /* 130 */  pop     %esi\n  /* 131 */  pop     %edi\n  /* 132 */  pop     %ebp\n  /* 133 */  ret\n  /* 134 */  lea     0x0(%esi,%eiz,1),%esi\n.L138:\n  /* 138 */  xor     %eax,%eax\n  /* 13a */  jmp     .L10b\n.L13c:\n  /* 13c */  movl    $\"MOD_LoadBmodel: funny lump size in %s\",(%esp)\n  /* 143 */  mov     loadmodel,%eax\n  /* 148 */  mov     %eax,0x4(%esp)\n  /* 14c */  call    Sys_Error\n  /* 151 */  mov     0x4(%esi),%ebp\n  /* 154 */  jmp     .L2a\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern char loadname[32];\nextern model_t *loadmodel;\nextern byte *mod_base;\n\nvoid Mod_LoadLeafs(lump_t *l)\n{\n    dleaf_t *in;\n    mleaf_t *out;\n    int i, j, count, p;\n\n    in = (void *)(mod_base + l->fileofs);\n    if (l->filelen % sizeof(*in))\n        Sys_Error(\"MOD_LoadBmodel: funny lump size in %s\", loadmodel->name);\n    count = l->filelen / sizeof(*in);\n    out = Hunk_AllocName(count * sizeof(*out), loadname);\n\n    loadmodel->leafs = out;\n    loadmodel->numleafs = count;\n\n    for (i = 0; i < count; i++, in++, out++)\n    {\n        for (j = 0; j < 3; j++)\n        {\n            out->minmaxs[j] = LittleShort(in->mins[j]);\n            out->minmaxs[3 + j] = LittleShort(in->maxs[j]);\n        }\n\n        p = LittleLong(in->contents);\n        out->contents = p;\n\n        out->firstmarksurface = loadmodel->marksurfaces +\n            LittleShort(in->firstmarksurface);\n        out->nummarksurfaces = LittleShort(in->nummarksurfaces);\n\n        p = LittleLong(in->visofs);\n        if (p == -1)\n            out->compressed_vis = NULL;\n        else\n            out->compressed_vis = loadmodel->visdata + p;\n        out->efrags = NULL;\n\n        for (j = 0; j < NUM_AMBIENTS; j++)\n            out->ambient_sound_level[j] = in->ambient_level[j];\n    }\n}\n","size":345,"score":100,"agent":"unc","pid":16,"session":1475,"ts":1791750595637}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1057,"symbol":"RotatePointAroundVector","file":"mathlib.c","asm":"# RotatePointAroundVector  (TU mathlib.c, section .text, 502 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nRotatePointAroundVector:\n  /* 000 */  sub     $0xfc,%esp\n  /* 006 */  mov     %ebx,0xf8(%esp)\n  /* 00d */  mov     0x104(%esp),%eax\n  /* 014 */  mov     0x108(%esp),%ebx\n  /* 01b */  flds    (%eax)\n  /* 01d */  fstps   0x1c(%esp)\n  /* 021 */  flds    0x4(%eax)\n  /* 024 */  fstps   0x18(%esp)\n  /* 028 */  flds    0x8(%eax)\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  lea     0x30(%esp),%eax\n  /* 033 */  mov     %eax,(%esp)\n  /* 036 */  fstps   0x14(%esp)\n  /* 03a */  call    PerpendicularVector\n  /* 03f */  xor     %eax,%eax\n  /* 041 */  flds    0x34(%esp)\n  /* 045 */  flds    0x38(%esp)\n  /* 049 */  flds    0x14(%esp)\n  /* 04d */  fmul    %st(2),%st\n  /* 04f */  flds    0x18(%esp)\n  /* 053 */  fld     %st(0)\n  /* 055 */  fmul    %st(3),%st\n  /* 057 */  fsubrp  %st,%st(2)\n  /* 059 */  flds    0x30(%esp)\n  /* 05d */  fmul    %st(1),%st\n  /* 05f */  flds    0x1c(%esp)\n  /* 063 */  fld     %st(0)\n  /* 065 */  fmul    %st(6),%st\n  /* 067 */  fsubrp  %st,%st(2)\n  /* 069 */  flds    0x30(%esp)\n  /* 06d */  fstps   0x3c(%esp)\n  /* 071 */  fxch    %st(5)\n  /* 073 */  fsts    0x48(%esp)\n  /* 077 */  fxch    %st(4)\n  /* 079 */  fsts    0x54(%esp)\n  /* 07d */  fxch    %st(3)\n  /* 07f */  fsts    0x40(%esp)\n  /* 083 */  fld     %st(5)\n  /* 085 */  fmul    %st(4),%st\n  /* 087 */  flds    0x14(%esp)\n  /* 08b */  fmuls   0x30(%esp)\n  /* 08f */  fsubrp  %st,%st(1)\n  /* 091 */  fstps   0x4c(%esp)\n  /* 095 */  fxch    %st(1)\n  /* 097 */  fsts    0x58(%esp)\n  /* 09b */  fxch    %st(5)\n  /* 09d */  fsts    0x44(%esp)\n  /* 0a1 */  fxch    %st(2)\n  /* 0a3 */  fsts    0x50(%esp)\n  /* 0a7 */  flds    0x14(%esp)\n  /* 0ab */  fstps   0x5c(%esp)\n.Laf:\n  /* 0af */  mov     0x3c(%esp,%eax,1),%edx\n  /* 0b3 */  mov     %edx,0x60(%esp,%eax,1)\n  /* 0b7 */  add     $0x4,%eax\n  /* 0ba */  cmp     $0x24,%eax\n  /* 0bd */  jb      .Laf\n  /* 0bf */  fxch    %st(4)\n  /* 0c1 */  fstps   0x64(%esp)\n  /* 0c5 */  fxch    %st(2)\n  /* 0c7 */  xor     %eax,%eax\n  /* 0c9 */  fstps   0x68(%esp)\n  /* 0cd */  fxch    %st(1)\n  /* 0cf */  fstps   0x6c(%esp)\n  /* 0d3 */  fxch    %st(2)\n  /* 0d5 */  fstps   0x74(%esp)\n  /* 0d9 */  fxch    %st(1)\n  /* 0db */  fstps   0x78(%esp)\n  /* 0df */  fstps   0x7c(%esp)\n.Le3:\n  /* 0e3 */  xor     %edx,%edx\n  /* 0e5 */  xor     %ecx,%ecx\n  /* 0e7 */  mov     %edx,0x8c(%esp,%eax,1)\n  /* 0ee */  mov     %ecx,0x90(%esp,%eax,1)\n  /* 0f5 */  add     $0x8,%eax\n  /* 0f8 */  cmp     $0x18,%eax\n  /* 0fb */  jb      .Le3\n  /* 0fd */  fldl    =0x400921fb54442d18 (3.141592653589793)\n  /* 103 */  lea     0x28(%esp),%eax\n  /* 107 */  fmuls   0x10c(%esp)\n  /* 10e */  mov     %eax,0x8(%esp)\n  /* 112 */  movl    $0x3f800000,0xa4(%esp)\n  /* 11d */  lea     0x20(%esp),%edx\n  /* 121 */  mov     %edx,0xc(%esp)\n  /* 125 */  fdivs   =0x43340000 (180f)\n  /* 12b */  fstpl   (%esp)\n  /* 12e */  call    sincos\n  /* 133 */  lea     0x84(%esp),%eax\n  /* 13a */  mov     %eax,0x4(%esp)\n  /* 13e */  lea     0xa8(%esp),%edx\n  /* 145 */  mov     %edx,0x8(%esp)\n  /* 149 */  lea     0x3c(%esp),%eax\n  /* 14d */  mov     %eax,(%esp)\n  /* 150 */  fldl    0x20(%esp)\n  /* 154 */  fstps   0x14(%esp)\n  /* 158 */  flds    0x14(%esp)\n  /* 15c */  fsts    0x84(%esp)\n  /* 163 */  fldl    0x28(%esp)\n  /* 167 */  fstps   0x14(%esp)\n  /* 16b */  flds    0x14(%esp)\n  /* 16f */  fsts    0x88(%esp)\n  /* 176 */  fchs\n  /* 178 */  fstps   0x90(%esp)\n  /* 17f */  fstps   0x94(%esp)\n  /* 186 */  call    R_ConcatRotations\n  /* 18b */  lea     0xcc(%esp),%eax\n  /* 192 */  mov     %eax,0x8(%esp)\n  /* 196 */  lea     0xa8(%esp),%edx\n  /* 19d */  mov     %edx,(%esp)\n  /* 1a0 */  lea     0x60(%esp),%ecx\n  /* 1a4 */  mov     %ecx,0x4(%esp)\n  /* 1a8 */  call    R_ConcatRotations\n  /* 1ad */  mov     0x100(%esp),%edx\n  /* 1b4 */  lea     0xcc(%esp),%eax\n  /* 1bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  flds    (%eax)\n  /* 1c2 */  lea     0xf0(%esp),%ecx\n  /* 1c9 */  add     $0xc,%eax\n  /* 1cc */  fmuls   (%ebx)\n  /* 1ce */  add     $0x4,%edx\n  /* 1d1 */  flds    -0x8(%eax)\n  /* 1d4 */  fmuls   0x4(%ebx)\n  /* 1d7 */  faddp   %st,%st(1)\n  /* 1d9 */  flds    -0x4(%eax)\n  /* 1dc */  fmuls   0x8(%ebx)\n  /* 1df */  faddp   %st,%st(1)\n  /* 1e1 */  fstps   -0x4(%edx)\n  /* 1e4 */  cmp     %eax,%ecx\n  /* 1e6 */  jne     .L1c0\n  /* 1e8 */  mov     0xf8(%esp),%ebx\n  /* 1ef */  add     $0xfc,%esp\n  /* 1f5 */  ret\n","c":"#include <math.h>\n#include \"quakedef.h\"\n\nvoid CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross)\n{\n\tcross[0] = v1[1]*v2[2] - v1[2]*v2[1];\n\tcross[1] = v1[2]*v2[0] - v1[0]*v2[2];\n\tcross[2] = v1[0]*v2[1] - v1[1]*v2[0];\n}\n\nvoid RotatePointAroundVector(vec3_t dst, const vec3_t dir, const vec3_t point, float degrees)\n{\n\tfloat m[3][3];\n\tfloat im[3][3];\n\tfloat zrot[3][3];\n\tfloat tmpmat[3][3];\n\tfloat rot[3][3];\n\tint i;\n\tvec3_t vr, vup, vf;\n\n\tvf[0] = dir[0];\n\tvf[1] = dir[1];\n\tvf[2] = dir[2];\n\n\tPerpendicularVector(vr, dir);\n\tCrossProduct(vr, vf, vup);\n\n\tm[0][0] = vr[0];\n\tm[1][0] = vr[1];\n\tm[2][0] = vr[2];\n\n\tm[0][1] = vup[0];\n\tm[1][1] = vup[1];\n\tm[2][1] = vup[2];\n\n\tm[0][2] = vf[0];\n\tm[1][2] = vf[1];\n\tm[2][2] = vf[2];\n\n\tmemcpy(im, m, sizeof(im));\n\n\tim[0][1] = m[1][0];\n\tim[0][2] = m[2][0];\n\tim[1][0] = m[0][1];\n\tim[1][2] = m[2][1];\n\tim[2][0] = m[0][2];\n\tim[2][1] = m[1][2];\n\n\tmemset(zrot, 0, sizeof(zrot));\n\tzrot[0][0] = zrot[1][1] = zrot[2][2] = 1.0F;\n\n\tzrot[0][0] = cos(degrees * M_PI / 180.0f);\n\tzrot[0][1] = sin(degrees * M_PI / 180.0f);\n\tzrot[1][0] = -sin(degrees * M_PI / 180.0f);\n\tzrot[1][1] = cos(degrees * M_PI / 180.0f);\n\n\tR_ConcatRotations(m, zrot, tmpmat);\n\tR_ConcatRotations(tmpmat, im, rot);\n\n\tfor (i = 0; i < 3; i++)\n\t{\n\t\tdst[i] = rot[i][0] * point[0] + rot[i][1] * point[1] + rot[i][2] * point[2];\n\t}\n}\n","size":502,"score":100,"agent":"kuncc/6","pid":7,"session":1478,"ts":1791750597576}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1565,"symbol":"SV_SendNop","file":"sv_main.c","asm":"# SV_SendNop  (TU sv_main.c, section .text, 118 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_SendNop:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     $0x1,%ecx\n  /* 008 */  mov     %ebx,0x34(%esp)\n  /* 00c */  mov     0x40(%esp),%ebx\n  /* 010 */  lea     0x18(%esp),%eax\n  /* 014 */  mov     %esi,0x38(%esp)\n  /* 018 */  lea     0x1c(%esp),%esi\n  /* 01c */  xor     %edx,%edx\n  /* 01e */  mov     %eax,0x24(%esp)\n  /* 022 */  mov     $0x4,%eax\n  /* 027 */  mov     %ecx,0x4(%esp)\n  /* 02b */  mov     %esi,(%esp)\n  /* 02e */  mov     %eax,0x28(%esp)\n  /* 032 */  mov     %edx,0x2c(%esp)\n  /* 036 */  call    MSG_WriteChar\n  /* 03b */  mov     %esi,0x4(%esp)\n  /* 03f */  mov     0x1c(%ebx),%eax\n  /* 042 */  mov     %eax,(%esp)\n  /* 045 */  call    NET_SendUnreliableMessage\n  /* 04a */  inc     %eax\n  /* 04b */  je      .L68\n.L4d:\n  /* 04d */  fldl    realtime\n  /* 053 */  mov     0x38(%esp),%esi\n  /* 057 */  fstpl   0x14(%ebx)\n  /* 05a */  mov     0x34(%esp),%ebx\n  /* 05e */  add     $0x3c,%esp\n  /* 061 */  ret\n  /* 062 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  movl    $0x1,(%esp)\n  /* 06f */  call    SV_DropClient\n  /* 074 */  jmp     .L4d\n","c":"#include \"quakedef.h\"\n\nvoid SV_SendNop(client_t *client)\n{\n    sizebuf_t buf;\n    byte buf_data[4];\n\n    buf.data = buf_data;\n    buf.maxsize = sizeof(buf_data);\n    buf.cursize = 0;\n\n    MSG_WriteChar(&buf, svc_nop);\n\n    if (NET_SendUnreliableMessage(client->netconnection, &buf) == -1)\n        SV_DropClient(true);\n\n    client->last_message = realtime;\n}\n","size":118,"score":100,"agent":"diyar","pid":9,"session":1482,"ts":1791750604847}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1102,"symbol":"M_Keys_Key","file":"menu.c","asm":"# M_Keys_Key  (TU menu.c, section .text, 504 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Keys_Key:\n  /* 000 */  sub     $0x8c,%esp\n  /* 006 */  mov     bind_grab,%eax\n  /* 00b */  mov     0x90(%esp),%ecx\n  /* 012 */  test    %eax,%eax\n  /* 014 */  jne     .L88\n  /* 016 */  cmp     $0x94,%ecx\n  /* 01c */  jg      .L48\n  /* 01e */  cmp     $0x7e,%ecx\n  /* 021 */  jle     .L50\n  /* 023 */  sub     $0x7f,%ecx\n  /* 026 */  mov     $0x1,%eax\n  /* 02b */  shl     %cl,%eax\n  /* 02d */  test    $0x200001,%eax\n  /* 032 */  jne     .L1b8\n  /* 038 */  test    $0x14,%al\n  /* 03a */  jne     .L190\n  /* 040 */  test    $0xa,%al\n  /* 042 */  jne     .L168\n.L48:\n  /* 048 */  add     $0x8c,%esp\n  /* 04e */  ret\n  /* 04f */  nop\n.L50:\n  /* 050 */  cmp     $0xd,%ecx\n  /* 053 */  je      .L110\n  /* 059 */  cmp     $0x1b,%ecx\n  /* 05c */  jne     .L48\n  /* 05e */  mov     $0x3,%eax\n  /* 063 */  mov     %eax,key_dest\n  /* 068 */  mov     $0x8,%eax\n  /* 06d */  mov     %eax,m_state\n  /* 072 */  mov     $0x1,%eax\n  /* 077 */  mov     %eax,m_entersound\n  /* 07c */  add     $0x8c,%esp\n  /* 082 */  ret\n  /* 083 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 08f */  mov     %ecx,0x2c(%esp)\n  /* 093 */  call    S_LocalSound\n  /* 098 */  mov     0x2c(%esp),%ecx\n  /* 09c */  cmp     $0x60,%ecx\n  /* 09f */  je      .Lfd\n  /* 0a1 */  cmp     $0x1b,%ecx\n  /* 0a4 */  je      .Lfd\n  /* 0a6 */  mov     keys_cursor,%eax\n  /* 0ab */  mov     bindnames(,%eax,8),%edx\n  /* 0b2 */  mov     %ecx,(%esp)\n  /* 0b5 */  mov     %edx,0x2c(%esp)\n  /* 0b9 */  call    Key_KeynumToString\n  /* 0be */  mov     0x2c(%esp),%edx\n  /* 0c2 */  mov     $0x2,%ecx\n  /* 0c7 */  mov     %ecx,0x4(%esp)\n  /* 0cb */  mov     %edx,0x14(%esp)\n  /* 0cf */  mov     $0x50,%edx\n  /* 0d4 */  mov     %edx,0x8(%esp)\n  /* 0d8 */  lea     0x30(%esp),%edx\n  /* 0dc */  mov     %eax,0x10(%esp)\n  /* 0e0 */  mov     $\"bind \\\"%s\\\" \\\"%s\\\"\\n\",%eax\n  /* 0e5 */  mov     %edx,(%esp)\n  /* 0e8 */  mov     %eax,0xc(%esp)\n  /* 0ec */  call    __sprintf_chk\n  /* 0f1 */  lea     0x30(%esp),%edx\n  /* 0f5 */  mov     %edx,(%esp)\n  /* 0f8 */  call    Cbuf_InsertText\n.Lfd:\n  /* 0fd */  xor     %eax,%eax\n  /* 0ff */  mov     %eax,bind_grab\n  /* 104 */  add     $0x8c,%esp\n  /* 10a */  ret\n  /* 10b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  lea     0x30(%esp),%eax\n  /* 114 */  mov     %eax,0x4(%esp)\n  /* 118 */  mov     keys_cursor,%eax\n  /* 11d */  mov     bindnames(,%eax,8),%eax\n  /* 124 */  mov     %eax,(%esp)\n  /* 127 */  call    M_FindKeysForCommand\n  /* 12c */  movl    $\"misc/menu2.wav\",(%esp)\n  /* 133 */  call    S_LocalSound\n  /* 138 */  cmpl    $0xffffffff,0x34(%esp)\n  /* 13d */  je      .L153\n  /* 13f */  mov     keys_cursor,%eax\n  /* 144 */  mov     bindnames(,%eax,8),%eax\n  /* 14b */  mov     %eax,(%esp)\n  /* 14e */  call    M_UnbindCommand\n.L153:\n  /* 153 */  mov     $0x1,%eax\n  /* 158 */  mov     %eax,bind_grab\n  /* 15d */  add     $0x8c,%esp\n  /* 163 */  ret\n  /* 164 */  lea     0x0(%esi,%eiz,1),%esi\n.L168:\n  /* 168 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 16f */  call    S_LocalSound\n  /* 174 */  mov     keys_cursor,%eax\n  /* 179 */  dec     %eax\n  /* 17a */  js      .L1e8\n.L17c:\n  /* 17c */  mov     %eax,keys_cursor\n  /* 181 */  add     $0x8c,%esp\n  /* 187 */  ret\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 197 */  call    S_LocalSound\n  /* 19c */  mov     keys_cursor,%eax\n  /* 1a1 */  inc     %eax\n  /* 1a2 */  cmp     $0x11,%eax\n  /* 1a5 */  jbe     .L17c\n  /* 1a7 */  xor     %edx,%edx\n  /* 1a9 */  mov     %edx,keys_cursor\n  /* 1af */  jmp     .L48\n  /* 1b4 */  lea     0x0(%esi,%eiz,1),%esi\n.L1b8:\n  /* 1b8 */  movl    $\"misc/menu2.wav\",(%esp)\n  /* 1bf */  call    S_LocalSound\n  /* 1c4 */  mov     keys_cursor,%eax\n  /* 1c9 */  mov     bindnames(,%eax,8),%eax\n  /* 1d0 */  mov     %eax,0x90(%esp)\n  /* 1d7 */  add     $0x8c,%esp\n  /* 1dd */  jmp     M_UnbindCommand\n  /* 1e2 */  lea     0x0(%esi),%esi\n.L1e8:\n  /* 1e8 */  mov     $0x11,%ecx\n  /* 1ed */  mov     %ecx,keys_cursor\n  /* 1f3 */  jmp     .L48\n","c":"#include \"quakedef.h\"\n\nextern int bind_grab, m_entersound, keys_cursor;\nextern int m_state;\nextern struct { char *command; char *description; } bindnames[];\nvoid M_FindKeysForCommand (char *command, int *twokeys);\nvoid M_UnbindCommand (char *command);\n\nvoid M_Keys_Key (int k)\n{\n\tchar\tcmd[80];\n\tint\t\tkeys[2];\n\n\tif (bind_grab)\n\t{\n\t\tS_LocalSound (\"misc/menu1.wav\");\n\t\tif (k != '`' && k != 27)\n\t\t{\n\t\t\tsprintf (cmd, \"bind \\\"%s\\\" \\\"%s\\\"\\n\", Key_KeynumToString (k), bindnames[keys_cursor].command);\n\t\t\tCbuf_InsertText (cmd);\n\t\t}\n\t\tbind_grab = 0;\n\t\treturn;\n\t}\n\n\tswitch (k)\n\t{\n\tcase 27:\n\t\tkey_dest = key_menu;\n\t\tm_state = 8;\n\t\tm_entersound = 1;\n\t\tbreak;\n\n\tcase 128:\n\tcase 130:\n\t\tS_LocalSound (\"misc/menu1.wav\");\n\t\tkeys_cursor--;\n\t\tif (keys_cursor < 0)\n\t\t\tkeys_cursor = 17;\n\t\tbreak;\n\n\tcase 129:\n\tcase 131:\n\t\tS_LocalSound (\"misc/menu1.wav\");\n\t\tkeys_cursor++;\n\t\tif ((unsigned)keys_cursor > 17)\n\t\t\tkeys_cursor = 0;\n\t\tbreak;\n\n\tcase 13:\n\t\tM_FindKeysForCommand (bindnames[keys_cursor].command, keys);\n\t\tS_LocalSound (\"misc/menu2.wav\");\n\t\tif (keys[1] != -1)\n\t\t\tM_UnbindCommand (bindnames[keys_cursor].command);\n\t\tbind_grab = 1;\n\t\tbreak;\n\n\tcase 127:\n\tcase 148:\n\t\tS_LocalSound (\"misc/menu2.wav\");\n\t\tM_UnbindCommand (bindnames[keys_cursor].command);\n\t\tbreak;\n\t}\n}\n","size":504,"score":100,"agent":"kuncc/0","pid":1,"session":1480,"ts":1791750610416}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":740,"symbol":"IN_MoverightUp","file":"cl_input.c","asm":"# IN_MoverightUp  (TU cl_input.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_MoverightUp:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  cmpb    $0x0,(%eax)\n  /* 012 */  jne     .L38\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  xor     %ecx,%ecx\n  /* 018 */  mov     %eax,in_moveright\n  /* 01d */  mov     $0x4,%eax\n  /* 022 */  mov     %ecx,in_moveright+0x4\n  /* 028 */  mov     %eax,in_moveright+0x8\n.L2d:\n  /* 02d */  add     $0x1c,%esp\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  xor     %ecx,%ecx\n  /* 03d */  mov     $0xa,%edx\n  /* 042 */  mov     %edx,0x8(%esp)\n  /* 046 */  mov     %ecx,0x4(%esp)\n  /* 04a */  call    strtol\n  /* 04f */  mov     in_moveright,%edx\n  /* 055 */  mov     in_moveright+0x4,%ecx\n  /* 05b */  cmp     %edx,%eax\n  /* 05d */  je      .L88\n  /* 05f */  cmp     %ecx,%eax\n  /* 061 */  jne     .L2d\n  /* 063 */  xor     %eax,%eax\n  /* 065 */  test    %edx,%edx\n  /* 067 */  mov     %eax,in_moveright+0x4\n  /* 06c */  jne     .L2d\n.L6e:\n  /* 06e */  mov     in_moveright+0x8,%eax\n  /* 073 */  test    $0x1,%al\n  /* 075 */  je      .L2d\n  /* 077 */  and     $0xfffffffe,%eax\n  /* 07a */  or      $0x4,%eax\n  /* 07d */  mov     %eax,in_moveright+0x8\n  /* 082 */  jmp     .L2d\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  xor     %edx,%edx\n  /* 08a */  test    %ecx,%ecx\n  /* 08c */  mov     %edx,in_moveright\n  /* 092 */  je      .L6e\n  /* 094 */  jmp     .L2d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_moveright;\n\nstatic void KeyUp(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n    {\n        b->down[0] = b->down[1] = 0;\n        b->state = 4;\n        return;\n    }\n\n    if (b->down[0] == k)\n        b->down[0] = 0;\n    else if (b->down[1] == k)\n        b->down[1] = 0;\n    else\n        return;\n\n    if (b->down[0] || b->down[1])\n        return;\n\n    if (!(b->state & 1))\n        return;\n\n    b->state &= ~1;\n    b->state |= 4;\n}\n\nvoid IN_MoverightUp(void) {KeyUp(&in_moveright);}\n","size":150,"score":100,"agent":"rebelor","pid":11,"session":1481,"ts":1791750614906}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":935,"symbol":"D_DrawSkyScans8","file":"d_sky.c","asm":"# D_DrawSkyScans8  (TU d_sky.c, section .text, 505 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_DrawSkyScans8:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ebp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  xor     %edi,%edi\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0x4c,%esp\n  /* 00b */  mov     0x60(%esp),%ebx\n  /* 00f */  nop\n.L10:\n  /* 010 */  mov     0x4(%ebx),%esi\n  /* 013 */  mov     screenwidth,%eax\n  /* 018 */  mov     (%ebx),%edx\n  /* 01a */  mov     d_viewbuffer,%ecx\n  /* 020 */  mov     %esi,0x28(%esp)\n  /* 024 */  imul    %esi,%eax\n  /* 027 */  mov     %edx,0x20(%esp)\n  /* 02b */  add     %edx,%eax\n  /* 02d */  add     %ecx,%eax\n  /* 02f */  mov     %eax,0x14(%esp)\n  /* 033 */  mov     0x8(%ebx),%eax\n  /* 036 */  mov     %esi,0x4(%esp)\n  /* 03a */  mov     %edx,(%esp)\n  /* 03d */  mov     %eax,0x10(%esp)\n  /* 041 */  lea     0x34(%esp),%eax\n  /* 045 */  mov     %eax,0xc(%esp)\n  /* 049 */  lea     0x30(%esp),%eax\n  /* 04d */  mov     %eax,0x8(%esp)\n  /* 051 */  call    D_Sky_uv_To_st\n  /* 056 */  mov     %ebp,%eax\n  /* 058 */  mov     %ebx,0x60(%esp)\n  /* 05c */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0x10(%esp),%edx\n  /* 064 */  mov     $0x20,%esi\n  /* 069 */  mov     %edx,0x1c(%esp)\n  /* 06d */  cmp     %esi,%edx\n  /* 06f */  cmovle  %edx,%esi\n  /* 072 */  sub     %esi,%edx\n  /* 074 */  mov     %edx,0x10(%esp)\n  /* 078 */  jne     .L160\n  /* 07e */  fnstcw  0x2e(%esp)\n  /* 082 */  lea     -0x1(%esi),%edx\n  /* 085 */  mov     %edx,0x18(%esp)\n  /* 089 */  fildl   0x18(%esp)\n  /* 08d */  movzwl  0x2e(%esp),%edx\n  /* 092 */  or      $0xc00,%dx\n  /* 097 */  mov     %dx,0x2c(%esp)\n  /* 09c */  fldcw   0x2c(%esp)\n  /* 0a0 */  fistpl  0x24(%esp)\n  /* 0a4 */  fldcw   0x2e(%esp)\n  /* 0a8 */  mov     0x24(%esp),%ebp\n  /* 0ac */  test    %ebp,%ebp\n  /* 0ae */  jg      .L1b0\n  /* 0b4 */  mov     0x34(%esp),%ebx\n  /* 0b8 */  mov     0x30(%esp),%ecx\n.Lbc:\n  /* 0bc */  mov     0x14(%esp),%ebp\n  /* 0c0 */  mov     %ebp,%edx\n  /* 0c2 */  add     %esi,%ebp\n  /* 0c4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  sar     $0x8,%ebx\n  /* 0d3 */  inc     %edx\n  /* 0d4 */  sar     $0x10,%ecx\n  /* 0d7 */  and     $0x7f00,%ebx\n  /* 0dd */  and     $0x7f,%ecx\n  /* 0e0 */  mov     %ebp,%esi\n  /* 0e2 */  or      %ecx,%ebx\n  /* 0e4 */  mov     r_skysource,%ecx\n  /* 0ea */  sub     %edx,%esi\n  /* 0ec */  movzbl  (%ecx,%ebx,1),%ecx\n  /* 0f0 */  mov     %cl,-0x1(%edx)\n  /* 0f3 */  mov     0x30(%esp),%ecx\n  /* 0f7 */  mov     0x34(%esp),%ebx\n  /* 0fb */  add     %edi,%ecx\n  /* 0fd */  mov     %ecx,0x30(%esp)\n  /* 101 */  add     %eax,%ebx\n  /* 103 */  test    %esi,%esi\n  /* 105 */  mov     %ebx,0x34(%esp)\n  /* 109 */  jg      .Ld0\n  /* 10b */  mov     0x1c(%esp),%ecx\n  /* 10f */  xor     %edx,%edx\n  /* 111 */  mov     0x14(%esp),%esi\n  /* 115 */  mov     0x10(%esp),%ebx\n  /* 119 */  test    %ecx,%ecx\n  /* 11b */  cmovg   0x18(%esp),%edx\n  /* 120 */  test    %ebx,%ebx\n  /* 122 */  lea     0x1(%esi,%edx,1),%esi\n  /* 126 */  mov     0x38(%esp),%edx\n  /* 12a */  mov     %esi,0x14(%esp)\n  /* 12e */  mov     %edx,0x30(%esp)\n  /* 132 */  mov     0x3c(%esp),%edx\n  /* 136 */  mov     %edx,0x34(%esp)\n  /* 13a */  jg      .L60\n  /* 140 */  mov     0x60(%esp),%ebx\n  /* 144 */  mov     %eax,%ebp\n  /* 146 */  mov     0xc(%ebx),%ebx\n  /* 149 */  test    %ebx,%ebx\n  /* 14b */  jne     .L10\n  /* 151 */  add     $0x4c,%esp\n  /* 154 */  pop     %ebx\n  /* 155 */  pop     %esi\n  /* 156 */  pop     %edi\n  /* 157 */  pop     %ebp\n  /* 158 */  ret\n  /* 159 */  lea     0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  add     %esi,0x20(%esp)\n  /* 164 */  lea     0x3c(%esp),%edi\n  /* 168 */  mov     %edi,0xc(%esp)\n  /* 16c */  lea     0x38(%esp),%edi\n  /* 170 */  mov     %edi,0x8(%esp)\n  /* 174 */  mov     0x20(%esp),%eax\n  /* 178 */  mov     0x28(%esp),%edi\n  /* 17c */  mov     %eax,(%esp)\n  /* 17f */  mov     %edi,0x4(%esp)\n  /* 183 */  call    D_Sky_uv_To_st\n  /* 188 */  mov     0x30(%esp),%ecx\n  /* 18c */  lea     -0x1(%esi),%edx\n  /* 18f */  mov     0x38(%esp),%edi\n  /* 193 */  mov     %edx,0x18(%esp)\n  /* 197 */  mov     0x34(%esp),%ebx\n  /* 19b */  mov     0x3c(%esp),%eax\n  /* 19f */  sub     %ecx,%edi\n  /* 1a1 */  sar     $0x5,%edi\n  /* 1a4 */  sub     %ebx,%eax\n  /* 1a6 */  sar     $0x5,%eax\n  /* 1a9 */  jmp     .Lbc\n  /* 1ae */  xchg    %ax,%ax\n.L1b0:\n  /* 1b0 */  add     %ebp,0x20(%esp)\n  /* 1b4 */  lea     0x3c(%esp),%edi\n  /* 1b8 */  mov     %edi,0xc(%esp)\n  /* 1bc */  lea     0x38(%esp),%edi\n  /* 1c0 */  mov     %edi,0x8(%esp)\n  /* 1c4 */  mov     0x20(%esp),%eax\n  /* 1c8 */  mov     0x28(%esp),%edi\n  /* 1cc */  mov     %eax,(%esp)\n  /* 1cf */  mov     %edi,0x4(%esp)\n  /* 1d3 */  call    D_Sky_uv_To_st\n  /* 1d8 */  mov     0x30(%esp),%ecx\n  /* 1dc */  mov     0x38(%esp),%eax\n  /* 1e0 */  mov     0x34(%esp),%ebx\n  /* 1e4 */  sub     %ecx,%eax\n  /* 1e6 */  cltd\n  /* 1e7 */  idiv    %ebp\n  /* 1e9 */  mov     %eax,%edi\n  /* 1eb */  mov     0x3c(%esp),%eax\n  /* 1ef */  sub     %ebx,%eax\n  /* 1f1 */  cltd\n  /* 1f2 */  idiv    %ebp\n  /* 1f4 */  jmp     .Lbc\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nvoid D_DrawSkyScans8 (espan_t *pspan)\n{\n    int count, spancount, u, v;\n    unsigned char *pdest;\n    fixed16_t s, t, snext, tnext, sstep, tstep;\n    int spancountminus1;\n\n    sstep = 0;\n    tstep = 0;\n\n    do\n    {\n        pdest = (unsigned char *)((byte *)d_viewbuffer + (screenwidth * pspan->v) + pspan->u);\n        count = pspan->count;\n\n        u = pspan->u;\n        v = pspan->v;\n        D_Sky_uv_To_st (u, v, &s, &t);\n\n        do\n        {\n            if (count >= 32)\n                spancount = 32;\n            else\n                spancount = count;\n\n            count -= spancount;\n\n            if (count)\n            {\n                u += spancount;\n                D_Sky_uv_To_st (u, v, &snext, &tnext);\n                sstep = (snext - s) >> 5;\n                tstep = (tnext - t) >> 5;\n            }\n            else\n            {\n                spancountminus1 = (float)(spancount - 1);\n                if (spancountminus1 > 0)\n                {\n                    u += spancountminus1;\n                    D_Sky_uv_To_st (u, v, &snext, &tnext);\n                    sstep = (snext - s) / spancountminus1;\n                    tstep = (tnext - t) / spancountminus1;\n                }\n            }\n\n            do\n            {\n                *pdest++ = r_skysource[((t & R_SKY_TMASK) >> 8) +\n                        ((s & R_SKY_SMASK) >> 16)];\n                s += sstep;\n                t += tstep;\n            } while (--spancount > 0);\n\n            s = snext;\n            t = tnext;\n\n        } while (count > 0);\n\n    } while ((pspan = pspan->pnext) != NULL);\n}\n","size":505,"score":100,"agent":"kuncc/5","pid":6,"session":1483,"ts":1791750633329}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1288,"symbol":"PF_findradius","file":"pr_cmds.c","asm":"# PF_findradius  (TU pr_cmds.c, section .text, 237 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_findradius:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  cmpl    $0x1,sv+0xda4\n  /* 00e */  mov     pr_globals,%ebp\n  /* 014 */  jle     .Le0\n  /* 01a */  mov     sv+0xdac,%edi\n  /* 020 */  lea     0x24(%esp),%edx\n  /* 024 */  mov     $0x1,%esi\n  /* 029 */  mov     pr_edict_size,%eax\n  /* 02e */  flds    0x1c(%ebp)\n  /* 031 */  fstps   0x1c(%esp)\n  /* 035 */  lea     (%edi,%eax,1),%ebx\n  /* 038 */  jmp     .L4b\n  /* 03a */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  inc     %esi\n  /* 041 */  add     %eax,%ebx\n  /* 043 */  cmp     %esi,sv+0xda4\n  /* 049 */  jle     .Lc3\n.L4b:\n  /* 04b */  mov     (%ebx),%ecx\n  /* 04d */  test    %ecx,%ecx\n  /* 04f */  jne     .L40\n  /* 051 */  fldz\n  /* 053 */  flds    0x84(%ebx)\n  /* 059 */  fucomip %st(1),%st\n  /* 05b */  fstp    %st(0)\n  /* 05d */  jp      .L61\n  /* 05f */  je      .L40\n.L61:\n  /* 061 */  xor     %eax,%eax\n.L63:\n  /* 063 */  flds    0xe4(%ebx,%eax,4)\n  /* 06a */  fadds   0xf0(%ebx,%eax,4)\n  /* 071 */  fmuls   =0x3f000000 (0.5f)\n  /* 077 */  fadds   0x88(%ebx,%eax,4)\n  /* 07e */  fsubrs  0x10(%ebp,%eax,4)\n  /* 082 */  fstps   (%edx,%eax,4)\n  /* 085 */  inc     %eax\n  /* 086 */  cmp     $0x3,%eax\n  /* 089 */  jne     .L63\n  /* 08b */  mov     %edx,(%esp)\n  /* 08e */  call    Length\n  /* 093 */  lea     0x24(%esp),%edx\n  /* 097 */  flds    0x1c(%esp)\n  /* 09b */  fxch    %st(1)\n  /* 09d */  fcomip  %st(1),%st\n  /* 09f */  fstp    %st(0)\n  /* 0a1 */  ja      .Lb3\n  /* 0a3 */  mov     sv+0xdac,%ecx\n  /* 0a9 */  sub     %ecx,%edi\n  /* 0ab */  mov     %edi,0x150(%ebx)\n  /* 0b1 */  mov     %ebx,%edi\n.Lb3:\n  /* 0b3 */  mov     pr_edict_size,%eax\n  /* 0b8 */  inc     %esi\n  /* 0b9 */  add     %eax,%ebx\n  /* 0bb */  cmp     %esi,sv+0xda4\n  /* 0c1 */  jg      .L4b\n.Lc3:\n  /* 0c3 */  mov     sv+0xdac,%eax\n  /* 0c8 */  mov     pr_globals,%ebp\n  /* 0ce */  sub     %eax,%edi\n  /* 0d0 */  mov     %edi,0x4(%ebp)\n  /* 0d3 */  add     $0x3c,%esp\n  /* 0d6 */  pop     %ebx\n  /* 0d7 */  pop     %esi\n  /* 0d8 */  pop     %edi\n  /* 0d9 */  pop     %ebp\n  /* 0da */  ret\n  /* 0db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  xor     %edi,%edi\n  /* 0e2 */  mov     %edi,0x4(%ebp)\n  /* 0e5 */  add     $0x3c,%esp\n  /* 0e8 */  pop     %ebx\n  /* 0e9 */  pop     %esi\n  /* 0ea */  pop     %edi\n  /* 0eb */  pop     %ebp\n  /* 0ec */  ret\n","c":"#include \"quakedef.h\"\n\n#define\tRETURN_EDICT(e) (((int *)pr_globals)[OFS_RETURN] = EDICT_TO_PROG(e))\n\nvoid PF_findradius(void)\n{\n    edict_t *ent, *chain;\n    float rad;\n    float *org;\n    vec3_t eorg;\n    int i, j;\n\n    org = G_VECTOR(OFS_PARM0);\n    rad = G_FLOAT(OFS_PARM1);\n    chain = (edict_t *)sv.edicts;\n\n    ent = NEXT_EDICT(chain);\n    for (i = 1; i < sv.num_edicts; i++, ent = NEXT_EDICT(ent))\n    {\n        if (ent->free)\n            continue;\n        if (ent->v.solid == SOLID_NOT)\n            continue;\n        for (j = 0; j < 3; j++)\n            eorg[j] = org[j] - (ent->v.origin[j] + (ent->v.mins[j] + ent->v.maxs[j]) * 0.5);\n        if (Length(&eorg[0]) > rad)\n            continue;\n\n        ent->v.chain = EDICT_TO_PROG(chain);\n        chain = ent;\n    }\n\n    RETURN_EDICT(chain);\n}\n","size":237,"score":100,"agent":"forky","pid":14,"session":1479,"ts":1791750633427}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":884,"symbol":"Con_ToggleConsole_f","file":"console.c","asm":"# Con_ToggleConsole_f  (TU console.c, section .text, 119 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCon_ToggleConsole_f:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  cmpl    $0x1,key_dest\n  /* 00a */  je      .L40\n  /* 00c */  mov     $0x1,%eax\n  /* 011 */  mov     %eax,key_dest\n.L16:\n  /* 016 */  call    SCR_EndLoadingPlaque\n  /* 01b */  xor     %eax,%eax\n  /* 01d */  xor     %edx,%edx\n  /* 01f */  mov     %eax,con_times\n  /* 024 */  xor     %ecx,%ecx\n  /* 026 */  xor     %eax,%eax\n  /* 028 */  mov     %edx,con_times+0x4\n  /* 02e */  mov     %ecx,con_times+0x8\n  /* 034 */  mov     %eax,con_times+0xc\n  /* 039 */  add     $0xc,%esp\n  /* 03c */  ret\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  cmpl    $0x2,cls\n  /* 047 */  jne     .L70\n  /* 049 */  xor     %eax,%eax\n  /* 04b */  mov     %eax,key_dest\n  /* 050 */  mov     edit_line,%eax\n  /* 055 */  shl     $0x8,%eax\n  /* 058 */  movb    $0x0,key_lines+0x1(%eax)\n  /* 05f */  mov     $0x1,%eax\n  /* 064 */  mov     %eax,key_linepos\n  /* 069 */  jmp     .L16\n  /* 06b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  call    M_Menu_Main_f\n  /* 075 */  jmp     .L16\n","c":"/* candidate for Con_ToggleConsole_f (console.c, 119 bytes) */\n#include <unistd.h>\n#include <fcntl.h>\n#include \"quakedef.h\"\n\nfloat con_times[4];\nextern char key_lines[32][256];\nextern int edit_line;\nextern int key_linepos;\n\nvoid Con_ToggleConsole_f (void)\n{\n    if (key_dest == key_console)\n    {\n        if (cls.state == ca_connected)\n        {\n            key_dest = key_game;\n            key_lines[edit_line][1] = 0;\n            key_linepos = 1;\n        }\n        else\n            M_Menu_Main_f ();\n    }\n    else\n        key_dest = key_console;\n\n    SCR_EndLoadingPlaque ();\n    memset (con_times, 0, sizeof(con_times));\n}\n","size":119,"score":100,"agent":"diyar","pid":9,"session":1486,"ts":1791750646553}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1098,"symbol":"M_Options_Key","file":"menu.c","asm":"# M_Options_Key  (TU menu.c, section .text, 505 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Options_Key:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  cmp     $0x81,%eax\n  /* 00c */  je      .Ld0\n  /* 012 */  jg      .L70\n  /* 014 */  cmp     $0x1b,%eax\n  /* 017 */  je      .L130\n  /* 01d */  cmp     $0x80,%eax\n  /* 022 */  je      .Lf0\n  /* 028 */  cmp     $0xd,%eax\n  /* 02b */  jne     .Lac\n  /* 02d */  mov     $0x1,%eax\n  /* 032 */  mov     %eax,m_entersound\n  /* 037 */  mov     options_cursor,%eax\n  /* 03c */  cmp     $0x2,%eax\n  /* 03f */  je      .L1e8\n  /* 045 */  jg      .L1b0\n  /* 04b */  test    %eax,%eax\n  /* 04d */  je      .L190\n  /* 053 */  dec     %eax\n  /* 054 */  jne     .L1d0\n  /* 05a */  xor     %ecx,%ecx\n  /* 05c */  mov     %ecx,m_state\n  /* 062 */  add     $0x1c,%esp\n  /* 065 */  jmp     Con_ToggleConsole_f\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  cmp     $0x82,%eax\n  /* 075 */  je      .La0\n  /* 077 */  cmp     $0x83,%eax\n  /* 07c */  jne     .Lac\n  /* 07e */  movl    $0x1,(%esp)\n  /* 085 */  call    M_AdjustSliders\n  /* 08a */  cmpl    $0xc,options_cursor\n  /* 091 */  je      .Lb5\n.L93:\n  /* 093 */  add     $0x1c,%esp\n  /* 096 */  ret\n  /* 097 */  nop\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movl    $0xffffffff,(%esp)\n  /* 0a7 */  call    M_AdjustSliders\n.Lac:\n  /* 0ac */  cmpl    $0xc,options_cursor\n  /* 0b3 */  jne     .L93\n.Lb5:\n  /* 0b5 */  mov     vid_menudrawfn,%ecx\n  /* 0bb */  test    %ecx,%ecx\n  /* 0bd */  jne     .L93\n.Lbf:\n  /* 0bf */  xor     %edx,%edx\n  /* 0c1 */  mov     %edx,options_cursor\n  /* 0c7 */  add     $0x1c,%esp\n  /* 0ca */  ret\n  /* 0cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 0d7 */  call    S_LocalSound\n  /* 0dc */  mov     options_cursor,%eax\n  /* 0e1 */  inc     %eax\n  /* 0e2 */  mov     %eax,options_cursor\n  /* 0e7 */  cmp     $0xc,%eax\n  /* 0ea */  jg      .Lbf\n  /* 0ec */  jne     .L93\n  /* 0ee */  jmp     .Lb5\n.Lf0:\n  /* 0f0 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 0f7 */  call    S_LocalSound\n  /* 0fc */  mov     options_cursor,%eax\n  /* 101 */  dec     %eax\n  /* 102 */  mov     %eax,options_cursor\n  /* 107 */  js      .L180\n  /* 109 */  cmp     $0xc,%eax\n  /* 10c */  jne     .L93\n.L10e:\n  /* 10e */  mov     vid_menudrawfn,%eax\n  /* 113 */  test    %eax,%eax\n  /* 115 */  jne     .L93\n  /* 11b */  mov     $0xb,%eax\n  /* 120 */  mov     %eax,options_cursor\n  /* 125 */  jmp     .L93\n  /* 12a */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  cmpl    $0x3,key_dest\n  /* 137 */  je      .L14e\n  /* 139 */  mov     cls+0x844,%eax\n  /* 13e */  mov     $0xffffffff,%ecx\n  /* 143 */  mov     %ecx,cls+0x844\n  /* 149 */  mov     %eax,m_save_demonum\n.L14e:\n  /* 14e */  cmpl    $0xc,options_cursor\n  /* 155 */  mov     $0x3,%eax\n  /* 15a */  mov     %eax,key_dest\n  /* 15f */  mov     $0x1,%edx\n  /* 164 */  mov     $0x1,%eax\n  /* 169 */  mov     %eax,m_state\n  /* 16e */  mov     %edx,m_entersound\n  /* 174 */  jne     .L93\n  /* 17a */  jmp     .Lb5\n  /* 17f */  nop\n.L180:\n  /* 180 */  mov     $0xc,%eax\n  /* 185 */  mov     %eax,options_cursor\n  /* 18a */  jmp     .L10e\n  /* 18c */  lea     0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  mov     $0x3,%eax\n  /* 195 */  mov     %eax,key_dest\n  /* 19a */  mov     $0xa,%eax\n  /* 19f */  mov     %eax,m_state\n  /* 1a4 */  jmp     .L93\n  /* 1a9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  cmp     $0xc,%eax\n  /* 1b3 */  jne     .L1d0\n  /* 1b5 */  mov     $0x3,%eax\n  /* 1ba */  mov     %eax,key_dest\n  /* 1bf */  mov     $0x9,%eax\n  /* 1c4 */  mov     %eax,m_state\n  /* 1c9 */  jmp     .L93\n  /* 1ce */  xchg    %ax,%ax\n.L1d0:\n  /* 1d0 */  mov     $0x1,%eax\n  /* 1d5 */  mov     %eax,0x20(%esp)\n  /* 1d9 */  add     $0x1c,%esp\n  /* 1dc */  jmp     M_AdjustSliders\n  /* 1e1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1e8:\n  /* 1e8 */  mov     $\"exec default.cfg\\n\",%edx\n  /* 1ed */  mov     %edx,0x20(%esp)\n  /* 1f1 */  add     $0x1c,%esp\n  /* 1f4 */  jmp     Cbuf_AddText\n","c":"#include \"quakedef.h\"\n\nint m_state;\nint m_entersound;\nint m_save_demonum;\nint options_cursor;\nvoid (*vid_menudrawfn)(void);\n\nstatic void M_Menu_Main_f(void)\n{\n    if (key_dest != key_menu)\n    {\n        m_save_demonum = cls.demonum;\n        cls.demonum = -1;\n    }\n    key_dest = key_menu;\n    m_state = 1;\n    m_entersound = 1;\n}\n\nstatic void M_Menu_Video_f(void)\n{\n    key_dest = key_menu;\n    m_state = 9;\n    m_entersound = true;\n}\n\nstatic void M_Menu_Keys_f(void)\n{\n    key_dest = key_menu;\n    m_state = 10;\n    m_entersound = 1;\n}\n\nvoid M_Options_Key(int k)\n{\n    switch (k)\n    {\n    case K_ESCAPE:\n        M_Menu_Main_f();\n        break;\n\n    case K_ENTER:\n        m_entersound = true;\n        switch (options_cursor)\n        {\n        case 0:\n            M_Menu_Keys_f();\n            break;\n        case 1:\n            m_state = 0;\n            Con_ToggleConsole_f();\n            break;\n        case 2:\n            Cbuf_AddText(\"exec default.cfg\\n\");\n            break;\n        case 12:\n            M_Menu_Video_f();\n            break;\n        default:\n            M_AdjustSliders(1);\n            break;\n        }\n        return;\n\n    case K_UPARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        options_cursor--;\n        if (options_cursor < 0)\n            options_cursor = 12 + 1 - 1;\n        break;\n\n    case K_DOWNARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        options_cursor++;\n        if (options_cursor >= 12 + 1)\n            options_cursor = 0;\n        break;\n\n    case K_LEFTARROW:\n        M_AdjustSliders(-1);\n        break;\n\n    case K_RIGHTARROW:\n        M_AdjustSliders(1);\n        break;\n    }\n\n    if (options_cursor == 12 && vid_menudrawfn == NULL)\n    {\n        if (k == K_UPARROW)\n            options_cursor = 11;\n        else\n            options_cursor = 0;\n    }\n}\n","size":505,"score":100,"agent":"kuncc/1","pid":2,"session":1485,"ts":1791750649434}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1502,"symbol":"WritePCXfile","file":"screen.c","asm":"# WritePCXfile  (TU screen.c, section .text, 505 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWritePCXfile:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x50(%esp),%eax\n  /* 00b */  mov     0x58(%esp),%ebp\n  /* 00f */  mov     0x54(%esp),%edx\n  /* 013 */  mov     0x60(%esp),%edi\n  /* 017 */  mov     %eax,0x24(%esp)\n  /* 01b */  mov     0x5c(%esp),%eax\n  /* 01f */  mov     0x64(%esp),%ebx\n  /* 023 */  mov     %edx,0x20(%esp)\n  /* 027 */  mov     %edi,0x28(%esp)\n  /* 02b */  mov     %eax,0x1c(%esp)\n  /* 02f */  imul    %ebp,%eax\n  /* 032 */  lea     0x3e8(%eax,%eax,1),%eax\n  /* 039 */  mov     %eax,(%esp)\n  /* 03c */  call    Hunk_TempAlloc\n  /* 041 */  mov     0x20(%esp),%edx\n  /* 045 */  test    %eax,%eax\n  /* 047 */  je      .L1e4\n  /* 04d */  movl    $0x801050a,(%eax)\n  /* 053 */  mov     %eax,%esi\n  /* 055 */  movswl  %bp,%edi\n  /* 058 */  movl    $0x0,0x4(%eax)\n  /* 05f */  lea     -0x1(%ebp),%eax\n  /* 062 */  mov     %edx,0x2c(%esp)\n  /* 066 */  cwtl\n  /* 067 */  mov     %eax,(%esp)\n  /* 06a */  call    *LittleShort\n  /* 070 */  mov     %ax,0x8(%esi)\n  /* 074 */  mov     0x1c(%esp),%eax\n  /* 078 */  dec     %eax\n  /* 079 */  cwtl\n  /* 07a */  mov     %eax,(%esp)\n  /* 07d */  call    *LittleShort\n  /* 083 */  mov     %ax,0xa(%esi)\n  /* 087 */  mov     %edi,(%esp)\n  /* 08a */  call    *LittleShort\n  /* 090 */  mov     %ax,0xc(%esi)\n  /* 094 */  movswl  0x1c(%esp),%eax\n  /* 099 */  mov     %eax,(%esp)\n  /* 09c */  call    *LittleShort\n  /* 0a2 */  mov     %ax,0xe(%esi)\n  /* 0a6 */  mov     $0x30,%eax\n  /* 0ab */  mov     %eax,0x8(%esp)\n  /* 0af */  xor     %eax,%eax\n  /* 0b1 */  mov     %eax,0x4(%esp)\n  /* 0b5 */  lea     0x10(%esi),%eax\n  /* 0b8 */  mov     %eax,(%esp)\n  /* 0bb */  call    Q_memset\n  /* 0c0 */  movb    $0x1,0x41(%esi)\n  /* 0c4 */  mov     %edi,(%esp)\n  /* 0c7 */  call    *LittleShort\n  /* 0cd */  mov     %ax,0x42(%esi)\n  /* 0d1 */  movl    $0x2,(%esp)\n  /* 0d8 */  call    *LittleShort\n  /* 0de */  mov     %ax,0x44(%esi)\n  /* 0e2 */  mov     $0x3a,%eax\n  /* 0e7 */  mov     %eax,0x8(%esp)\n  /* 0eb */  xor     %eax,%eax\n  /* 0ed */  mov     %eax,0x4(%esp)\n  /* 0f1 */  lea     0x46(%esi),%eax\n  /* 0f4 */  mov     %eax,(%esp)\n  /* 0f7 */  call    Q_memset\n  /* 0fc */  mov     0x1c(%esp),%edx\n  /* 100 */  lea     0x80(%esi),%eax\n  /* 106 */  test    %edx,%edx\n  /* 108 */  jle     .L18c\n  /* 10e */  test    %ebp,%ebp\n  /* 110 */  jle     .L18c\n  /* 112 */  mov     0x28(%esp),%edi\n  /* 116 */  mov     %ebx,0x28(%esp)\n  /* 11a */  mov     0x2c(%esp),%edx\n  /* 11e */  xor     %ebx,%ebx\n  /* 120 */  mov     %esi,0x2c(%esp)\n  /* 124 */  sub     %ebp,%edi\n  /* 126 */  mov     %edi,0x20(%esp)\n  /* 12a */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  lea     (%edx,%ebp,1),%esi\n  /* 133 */  mov     %ebx,%edi\n  /* 135 */  jmp     .L157\n  /* 137 */  jmp     .L150\n  /* 139 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 140 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  mov     %cl,(%eax)\n  /* 152 */  inc     %eax\n  /* 153 */  cmp     %esi,%edx\n  /* 155 */  je      .L175\n.L157:\n  /* 157 */  movzbl  (%edx),%ecx\n  /* 15a */  inc     %edx\n  /* 15b */  mov     %cl,%bl\n  /* 15d */  not     %bl\n  /* 15f */  test    $0xc0,%bl\n  /* 162 */  jne     .L150\n  /* 164 */  movb    $0xc1,(%eax)\n  /* 167 */  add     $0x2,%eax\n  /* 16a */  movzbl  -0x1(%edx),%ecx\n  /* 16e */  mov     %cl,-0x1(%eax)\n  /* 171 */  cmp     %esi,%edx\n  /* 173 */  jne     .L157\n.L175:\n  /* 175 */  mov     0x20(%esp),%ecx\n  /* 179 */  lea     0x1(%edi),%ebx\n  /* 17c */  add     %ecx,%edx\n  /* 17e */  cmp     %ebx,0x1c(%esp)\n  /* 182 */  jne     .L130\n  /* 184 */  mov     0x28(%esp),%ebx\n  /* 188 */  mov     0x2c(%esp),%esi\n.L18c:\n  /* 18c */  movb    $0xc,(%eax)\n  /* 18f */  xor     %edx,%edx\n  /* 191 */  jmp     .L1b0\n  /* 193 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1a0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  movzbl  (%ebx,%edx,1),%ecx\n  /* 1b4 */  mov     %cl,0x1(%eax,%edx,1)\n  /* 1b8 */  inc     %edx\n  /* 1b9 */  cmp     $0x300,%edx\n  /* 1bf */  jne     .L1b0\n  /* 1c1 */  mov     %esi,0x54(%esp)\n  /* 1c5 */  add     $0x301,%eax\n  /* 1ca */  sub     %esi,%eax\n  /* 1cc */  mov     %eax,0x58(%esp)\n  /* 1d0 */  mov     0x24(%esp),%eax\n  /* 1d4 */  mov     %eax,0x50(%esp)\n  /* 1d8 */  add     $0x3c,%esp\n  /* 1db */  pop     %ebx\n  /* 1dc */  pop     %esi\n  /* 1dd */  pop     %edi\n  /* 1de */  pop     %ebp\n  /* 1df */  jmp     COM_WriteFile\n.L1e4:\n  /* 1e4 */  mov     $\"SCR_ScreenShot_f: not enough memory\\n\",%ecx\n  /* 1e9 */  mov     %ecx,0x50(%esp)\n  /* 1ed */  add     $0x3c,%esp\n  /* 1f0 */  pop     %ebx\n  /* 1f1 */  pop     %esi\n  /* 1f2 */  pop     %edi\n  /* 1f3 */  pop     %ebp\n  /* 1f4 */  jmp     Con_Printf\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\ntypedef struct\n{\n    char manufacturer;\n    char version;\n    char encoding;\n    char bits_per_pixel;\n    unsigned short xmin, ymin, xmax, ymax;\n    unsigned short hres, vres;\n    unsigned char palette[48];\n    char reserved;\n    char color_planes;\n    unsigned short bytes_per_line;\n    unsigned short palette_type;\n    char filler[58];\n    unsigned char data;\n} pcx_t;\n\nvoid WritePCXfile(char *filename, byte *data, int width, int height, int rowbytes, byte *palette)\n{\n    int i, j, length;\n    pcx_t *pcx;\n    byte *pack;\n\n    pcx = Hunk_TempAlloc(width * height * 2 + 1000);\n    if (!pcx)\n    {\n        Con_Printf(\"SCR_ScreenShot_f: not enough memory\\n\");\n        return;\n    }\n\n    pcx->manufacturer = 0x0a;\n    pcx->version = 5;\n    pcx->encoding = 1;\n    pcx->bits_per_pixel = 8;\n    pcx->xmin = 0;\n    pcx->ymin = 0;\n    pcx->xmax = LittleShort((short)(width - 1));\n    pcx->ymax = LittleShort((short)(height - 1));\n    pcx->hres = LittleShort((short)width);\n    pcx->vres = LittleShort((short)height);\n    Q_memset(pcx->palette, 0, sizeof(pcx->palette));\n    pcx->color_planes = 1;\n    pcx->bytes_per_line = LittleShort((short)width);\n    pcx->palette_type = LittleShort(2);\n    Q_memset(pcx->filler, 0, sizeof(pcx->filler));\n\n    pack = &pcx->data;\n    for (i = 0; i < height; i++)\n    {\n        for (j = 0; j < width; j++)\n        {\n            if ((*data & 0xc0) != 0xc0)\n                *pack++ = *data++;\n            else\n            {\n                *pack++ = 0xc1;\n                *pack++ = *data++;\n            }\n        }\n        data += rowbytes - width;\n    }\n\n    *pack++ = 0x0c;\n    for (i = 0; i < 768; i++)\n        *pack++ = *palette++;\n\n    length = pack - (byte *)pcx;\n    COM_WriteFile(filename, pcx, length);\n}\n","size":505,"score":100,"agent":"kuncc/3","pid":4,"session":1487,"ts":1791750649980}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1344,"symbol":"ED_Write","file":"pr_edict.c","asm":"# ED_Write  (TU pr_edict.c, section .text, 345 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_Write:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x1,%ebp\n  /* 006 */  push    %edi\n  /* 007 */  mov     $0x2,%edi\n  /* 00c */  push    %esi\n  /* 00d */  push    %ebx\n  /* 00e */  sub     $0x2c,%esp\n  /* 011 */  mov     %edi,0x8(%esp)\n  /* 015 */  mov     0x40(%esp),%eax\n  /* 019 */  mov     %ebp,0x4(%esp)\n  /* 01d */  movl    $\"{\\n\",(%esp)\n  /* 024 */  mov     %eax,0xc(%esp)\n  /* 028 */  call    fwrite\n  /* 02d */  mov     0x44(%esp),%eax\n  /* 031 */  mov     (%eax),%eax\n  /* 033 */  test    %eax,%eax\n  /* 035 */  jne     .L12b\n  /* 03b */  mov     progs,%ecx\n  /* 041 */  mov     $0x1,%edi\n  /* 046 */  cmpl    $0x1,0x1c(%ecx)\n  /* 04a */  jle     .L12b\n  /* 050 */  mov     %ecx,0x1c(%esp)\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     pr_fielddefs,%eax\n  /* 065 */  mov     pr_strings,%ecx\n  /* 06b */  lea     (%eax,%edi,8),%ebp\n  /* 06e */  mov     0x4(%ebp),%esi\n  /* 071 */  add     %ecx,%esi\n  /* 073 */  mov     %esi,(%esp)\n  /* 076 */  call    strlen\n  /* 07b */  cmpb    $0x5f,-0x2(%esi,%eax,1)\n  /* 080 */  je      .L11d\n  /* 086 */  movzwl  0x2(%ebp),%eax\n  /* 08a */  mov     0x44(%esp),%edx\n  /* 08e */  lea     0x60(%edx,%eax,4),%ebx\n  /* 092 */  movzwl  0x0(%ebp),%eax\n  /* 096 */  and     $0xffff7fff,%eax\n  /* 09b */  mov     type_size(,%eax,4),%ecx\n  /* 0a2 */  xor     %eax,%eax\n  /* 0a4 */  test    %ecx,%ecx\n  /* 0a6 */  jg      .Lb5\n  /* 0a8 */  jmp     .Lbc\n  /* 0aa */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  inc     %eax\n  /* 0b1 */  cmp     %ecx,%eax\n  /* 0b3 */  je      .L11d\n.Lb5:\n  /* 0b5 */  mov     (%ebx,%eax,4),%edx\n  /* 0b8 */  test    %edx,%edx\n  /* 0ba */  je      .Lb0\n.Lbc:\n  /* 0bc */  cmp     %eax,%ecx\n  /* 0be */  je      .L11d\n  /* 0c0 */  mov     %esi,0xc(%esp)\n  /* 0c4 */  mov     $\"\\\"%s\\\" \",%eax\n  /* 0c9 */  mov     $0x2,%edx\n  /* 0ce */  mov     %eax,0x8(%esp)\n  /* 0d2 */  mov     0x40(%esp),%eax\n  /* 0d6 */  mov     %edx,0x4(%esp)\n  /* 0da */  mov     %eax,(%esp)\n  /* 0dd */  call    __fprintf_chk\n  /* 0e2 */  mov     %ebx,0x4(%esp)\n  /* 0e6 */  mov     $0x2,%ebx\n  /* 0eb */  movzwl  0x0(%ebp),%eax\n  /* 0ef */  mov     %eax,(%esp)\n  /* 0f2 */  call    PR_UglyValueString\n  /* 0f7 */  mov     $\"\\\"%s\\\"\\n\",%ecx\n  /* 0fc */  mov     %ecx,0x8(%esp)\n  /* 100 */  mov     %ebx,0x4(%esp)\n  /* 104 */  mov     %eax,0xc(%esp)\n  /* 108 */  mov     0x40(%esp),%eax\n  /* 10c */  mov     %eax,(%esp)\n  /* 10f */  call    __fprintf_chk\n  /* 114 */  mov     progs,%eax\n  /* 119 */  mov     %eax,0x1c(%esp)\n.L11d:\n  /* 11d */  mov     0x1c(%esp),%eax\n  /* 121 */  inc     %edi\n  /* 122 */  cmp     %edi,0x1c(%eax)\n  /* 125 */  jg      .L60\n.L12b:\n  /* 12b */  mov     0x40(%esp),%eax\n  /* 12f */  mov     $0x2,%ebx\n  /* 134 */  mov     $0x1,%esi\n  /* 139 */  mov     %ebx,0x8(%esp)\n  /* 13d */  mov     %esi,0x4(%esp)\n  /* 141 */  movl    $\"}\\n\",(%esp)\n  /* 148 */  mov     %eax,0xc(%esp)\n  /* 14c */  call    fwrite\n  /* 151 */  add     $0x2c,%esp\n  /* 154 */  pop     %ebx\n  /* 155 */  pop     %esi\n  /* 156 */  pop     %edi\n  /* 157 */  pop     %ebp\n  /* 158 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid ED_Write (FILE *f, edict_t *ed)\n{\n    ddef_t *d;\n    int *v;\n    int i, j, type;\n    char *name;\n\n    fprintf (f, \"{\\n\");\n\n    if (ed->free)\n    {\n        fprintf (f, \"}\\n\");\n        return;\n    }\n\n    for (i = 1; i < progs->numfielddefs; i++)\n    {\n        d = &pr_fielddefs[i];\n        name = pr_strings + d->s_name;\n        if (name[strlen(name)-2] == '_')\n            continue;\n\n        v = (int *)((char *)&ed->v + d->ofs*4);\n\n        type = d->type & ~DEF_SAVEGLOBAL;\n        for (j = 0; j < type_size[type]; j++)\n            if (v[j])\n                break;\n        if (j == type_size[type])\n            continue;\n\n        fprintf (f, \"\\\"%s\\\" \", name);\n        fprintf (f, \"\\\"%s\\\"\\n\", PR_UglyValueString (d->type, (eval_t *)v));\n    }\n\n    fprintf (f, \"}\\n\");\n}\n","size":345,"score":100,"agent":"unc","pid":16,"session":1484,"ts":1791750655217}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1552,"symbol":"S_PaintChannels","file":"snd_mix.c","asm":"# S_PaintChannels  (TU snd_mix.c, section .text, 432 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_PaintChannels:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     paintedtime,%edi\n  /* 011 */  cmp     %ebx,%edi\n  /* 013 */  jge     .L12e\n  /* 019 */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %ebx,%eax\n  /* 022 */  sub     %edi,%eax\n  /* 024 */  cmp     $0x200,%eax\n  /* 029 */  jle     .L170\n  /* 02f */  movl    $paintbuffer,(%esp)\n  /* 036 */  xor     %ebp,%ebp\n  /* 038 */  mov     $0x1000,%esi\n  /* 03d */  mov     %esi,0x8(%esp)\n  /* 041 */  add     $0x200,%edi\n  /* 047 */  mov     %ebp,0x4(%esp)\n  /* 04b */  call    Q_memset\n  /* 050 */  mov     total_channels,%eax\n  /* 055 */  test    %eax,%eax\n  /* 057 */  jle     .L118\n.L5d:\n  /* 05d */  mov     %ebx,0x40(%esp)\n  /* 061 */  mov     $channels,%esi\n  /* 066 */  xor     %edx,%edx\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     (%esi),%eax\n  /* 072 */  test    %eax,%eax\n  /* 074 */  je      .L104\n  /* 07a */  mov     0x4(%esi),%ebx\n  /* 07d */  test    %ebx,%ebx\n  /* 07f */  jne     .L88\n  /* 081 */  mov     0x8(%esi),%ecx\n  /* 084 */  test    %ecx,%ecx\n  /* 086 */  je      .L104\n.L88:\n  /* 088 */  mov     %eax,(%esp)\n  /* 08b */  mov     %edx,0x1c(%esp)\n  /* 08f */  call    S_LoadSound\n  /* 094 */  mov     0x1c(%esp),%edx\n  /* 098 */  test    %eax,%eax\n  /* 09a */  mov     %eax,%ebp\n  /* 09c */  je      .L104\n  /* 09e */  mov     paintedtime,%ebx\n  /* 0a4 */  cmp     %edi,%ebx\n  /* 0a6 */  jl      .Leb\n  /* 0a8 */  jmp     .L104\n  /* 0aa */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  mov     %edi,%ecx\n  /* 0b2 */  sub     %ebx,%ecx\n  /* 0b4 */  mov     %edi,%ebx\n.Lb6:\n  /* 0b6 */  cmpl    $0x1,0xc(%ebp)\n  /* 0ba */  mov     %ecx,0x8(%esp)\n  /* 0be */  mov     %ebp,0x4(%esp)\n  /* 0c2 */  mov     %esi,(%esp)\n  /* 0c5 */  je      .L140\n  /* 0c7 */  call    SND_PaintChannelFrom16\n.Lcc:\n  /* 0cc */  mov     0xc(%esi),%eax\n.Lcf:\n  /* 0cf */  cmp     %ebx,%eax\n  /* 0d1 */  jg      .Le7\n  /* 0d3 */  mov     0x4(%ebp),%eax\n  /* 0d6 */  test    %eax,%eax\n  /* 0d8 */  js      .L150\n  /* 0da */  mov     %eax,0x10(%esi)\n  /* 0dd */  mov     0x0(%ebp),%ecx\n  /* 0e0 */  add     %ebx,%ecx\n  /* 0e2 */  sub     %eax,%ecx\n  /* 0e4 */  mov     %ecx,0xc(%esi)\n.Le7:\n  /* 0e7 */  cmp     %edi,%ebx\n  /* 0e9 */  jge     .L100\n.Leb:\n  /* 0eb */  mov     0xc(%esi),%eax\n  /* 0ee */  cmp     %edi,%eax\n  /* 0f0 */  jge     .Lb0\n  /* 0f2 */  mov     %eax,%ecx\n  /* 0f4 */  sub     %ebx,%ecx\n  /* 0f6 */  test    %ecx,%ecx\n  /* 0f8 */  jle     .Lcf\n  /* 0fa */  mov     %eax,%ebx\n  /* 0fc */  jmp     .Lb6\n  /* 0fe */  xchg    %ax,%ax\n.L100:\n  /* 100 */  mov     0x1c(%esp),%edx\n.L104:\n  /* 104 */  inc     %edx\n  /* 105 */  add     $0x34,%esi\n  /* 108 */  cmp     %edx,total_channels\n  /* 10e */  jg      .L70\n.L114:\n  /* 114 */  mov     0x40(%esp),%ebx\n.L118:\n  /* 118 */  mov     %edi,(%esp)\n  /* 11b */  call    S_TransferPaintBuffer\n  /* 120 */  cmp     %ebx,%edi\n  /* 122 */  mov     %edi,paintedtime\n  /* 128 */  jl      .L20\n.L12e:\n  /* 12e */  add     $0x2c,%esp\n  /* 131 */  pop     %ebx\n  /* 132 */  pop     %esi\n  /* 133 */  pop     %edi\n  /* 134 */  pop     %ebp\n  /* 135 */  ret\n  /* 136 */  xchg    %ax,%ax\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  call    SND_PaintChannelFrom8\n  /* 145 */  jmp     .Lcc\n  /* 147 */  nop\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  movl    $0x0,(%esi)\n  /* 156 */  mov     0x1c(%esp),%edx\n  /* 15a */  add     $0x34,%esi\n  /* 15d */  inc     %edx\n  /* 15e */  cmp     %edx,total_channels\n  /* 164 */  jg      .L70\n  /* 16a */  jmp     .L114\n  /* 16c */  lea     0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  movl    $paintbuffer,(%esp)\n  /* 177 */  shl     $0x3,%eax\n  /* 17a */  mov     %eax,0x8(%esp)\n  /* 17e */  xor     %eax,%eax\n  /* 180 */  mov     %eax,0x4(%esp)\n  /* 184 */  call    Q_memset\n  /* 189 */  mov     total_channels,%edx\n  /* 18f */  test    %edx,%edx\n  /* 191 */  jle     .L19a\n  /* 193 */  mov     %ebx,%edi\n  /* 195 */  jmp     .L5d\n.L19a:\n  /* 19a */  mov     %ebx,(%esp)\n  /* 19d */  call    S_TransferPaintBuffer\n  /* 1a2 */  mov     %ebx,paintedtime\n  /* 1a8 */  add     $0x2c,%esp\n  /* 1ab */  pop     %ebx\n  /* 1ac */  pop     %esi\n  /* 1ad */  pop     %edi\n  /* 1ae */  pop     %ebp\n  /* 1af */  ret\n","c":"#include \"quakedef.h\"\n\nextern portable_samplepair_t paintbuffer[];\nvoid SND_PaintChannelFrom16(channel_t *ch, sfxcache_t *sc, int count);\nvoid SND_PaintChannelFrom8(channel_t *ch, sfxcache_t *sc, int count);\nvoid S_TransferPaintBuffer(int endtime);\n\nvoid S_PaintChannels(int endtime)\n{\n\tint i;\n\tint end;\n\tchannel_t *ch;\n\tsfxcache_t *sc;\n\tint count, ltime;\n\n\twhile (paintedtime < endtime)\n\t{\n\t\tend = endtime;\n\t\tif (end - paintedtime > 512)\n\t\t\tend = paintedtime + 512;\n\n\t\tQ_memset(paintbuffer, 0, (end - paintedtime) * sizeof(portable_samplepair_t));\n\n\t\tch = channels;\n\t\tfor (i = 0; i < total_channels; i++, ch++)\n\t\t{\n\t\t\tif (!ch->sfx)\n\t\t\t\tcontinue;\n\t\t\tif (!ch->leftvol && !ch->rightvol)\n\t\t\t\tcontinue;\n\t\t\tsc = S_LoadSound(ch->sfx);\n\t\t\tif (!sc)\n\t\t\t\tcontinue;\n\n\t\t\tltime = paintedtime;\n\n\t\t\twhile (ltime < end)\n\t\t\t{\n\t\t\t\tcount = end - ltime;\n\t\t\t\tif (ch->end - ltime < count)\n\t\t\t\t\tcount = ch->end - ltime;\n\n\t\t\t\tif (count > 0)\n\t\t\t\t{\n\t\t\t\t\tif (sc->width == 1)\n\t\t\t\t\t\tSND_PaintChannelFrom8(ch, sc, count);\n\t\t\t\t\telse\n\t\t\t\t\t\tSND_PaintChannelFrom16(ch, sc, count);\n\t\t\t\t\tltime += count;\n\t\t\t\t}\n\n\t\t\t\tif (ltime >= ch->end)\n\t\t\t\t{\n\t\t\t\t\tif (sc->loopstart >= 0)\n\t\t\t\t\t{\n\t\t\t\t\t\tch->pos = sc->loopstart;\n\t\t\t\t\t\tch->end = ltime + sc->length - ch->pos;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tch->sfx = NULL;\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\tS_TransferPaintBuffer(end);\n\t\tpaintedtime = end;\n\t}\n}\n","size":432,"score":100,"agent":"r0bot","pid":17,"session":1474,"ts":1791750666526}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":966,"symbol":"Draw_FadeScreen","file":"draw.c","asm":"# Draw_FadeScreen  (TU draw.c, section .text, 119 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDraw_FadeScreen:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x4,%esp\n  /* 005 */  call    S_ExtraUpdate\n  /* 00a */  mov     vid+0x18,%ebx\n  /* 010 */  test    %ebx,%ebx\n  /* 012 */  je      .L6f\n  /* 014 */  xor     %esi,%esi\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     vid+0x14,%ecx\n  /* 026 */  test    %ecx,%ecx\n  /* 028 */  je      .L66\n  /* 02a */  mov     vid+0x10,%ebx\n  /* 030 */  lea     (%esi,%esi,1),%ecx\n  /* 033 */  xor     %eax,%eax\n  /* 035 */  mov     vid,%edx\n  /* 03b */  and     $0x2,%ecx\n  /* 03e */  imul    %esi,%ebx\n  /* 041 */  add     %edx,%ebx\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %eax,%edx\n  /* 052 */  and     $0x3,%edx\n  /* 055 */  cmp     %ecx,%edx\n  /* 057 */  je      .L5d\n  /* 059 */  movb    $0x0,(%ebx,%eax,1)\n.L5d:\n  /* 05d */  inc     %eax\n  /* 05e */  cmp     vid+0x14,%eax\n  /* 064 */  jb      .L50\n.L66:\n  /* 066 */  inc     %esi\n  /* 067 */  cmp     vid+0x18,%esi\n  /* 06d */  jb      .L20\n.L6f:\n  /* 06f */  pop     %eax\n  /* 070 */  pop     %ebx\n  /* 071 */  pop     %esi\n  /* 072 */  jmp     S_ExtraUpdate\n","c":"#include \"quakedef.h\"\n\nvoid Draw_FadeScreen (void)\n{\n    int x, y;\n    byte *pbuf;\n\n    S_ExtraUpdate ();\n\n    for (y = 0; y < vid.height; y++)\n    {\n        int t;\n\n        pbuf = (byte *)(vid.buffer + vid.rowbytes*y);\n        t = (y & 1) << 1;\n\n        for (x = 0; x < vid.width; x++)\n            if ((x & 3) != t)\n                pbuf[x] = 0;\n    }\n\n    S_ExtraUpdate ();\n}\n","size":119,"score":100,"agent":"diyar","pid":9,"session":1491,"ts":1791750677883}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1478,"symbol":"Sbar_DrawFrags","file":"sbar.c","asm":"# Sbar_DrawFrags  (TU sbar.c, section .text, 507 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_DrawFrags:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  call    Sbar_SortFrags\n  /* 00c */  mov     scoreboardlines,%eax\n  /* 011 */  cmpl    $0x1,cl+0xa80\n  /* 018 */  je      .L1f0\n  /* 01e */  mov     vid+0x14,%edi\n  /* 024 */  lea     -0x140(%edi),%edx\n  /* 02a */  shr     $1,%edx\n  /* 02c */  mov     %edx,0x34(%esp)\n.L30:\n  /* 030 */  test    %eax,%eax\n  /* 032 */  jle     .L1a6\n  /* 038 */  mov     $0x4,%edx\n  /* 03d */  cmp     %edx,%eax\n  /* 03f */  cmovle  %eax,%edx\n  /* 042 */  mov     vid+0x18,%eax\n  /* 047 */  xor     %esi,%esi\n  /* 049 */  mov     %edx,0x28(%esp)\n  /* 04d */  mov     $0x17,%edx\n  /* 052 */  mov     %edx,0x24(%esp)\n  /* 056 */  lea     -0x2f(%eax),%edi\n  /* 059 */  sub     $0x2b,%eax\n  /* 05c */  mov     %edi,0x38(%esp)\n  /* 060 */  mov     %eax,0x3c(%esp)\n.L64:\n  /* 064 */  mov     fragsort(,%esi,4),%ebp\n  /* 06b */  mov     cl+0xb50,%eax\n  /* 070 */  imul    $0x402c,%ebp,%ebx\n  /* 076 */  add     %eax,%ebx\n  /* 078 */  cmpb    $0x0,(%ebx)\n  /* 07b */  je      .L19b\n  /* 081 */  mov     0x24(%esp),%ecx\n  /* 085 */  mov     0x28(%ebx),%eax\n  /* 088 */  mov     0x34(%esp),%edx\n  /* 08c */  lea     0x0(,%ecx,8),%edi\n  /* 093 */  mov     %eax,0x30(%esp)\n  /* 097 */  lea     0xa(%edx,%edi,1),%ecx\n  /* 09b */  mov     %eax,%edx\n  /* 09d */  mov     %ecx,(%esp)\n  /* 0a0 */  mov     $0x4,%eax\n  /* 0a5 */  and     $0xf0,%edx\n  /* 0ab */  mov     %eax,0xc(%esp)\n  /* 0af */  mov     $0x1c,%eax\n  /* 0b4 */  add     $0x8,%edx\n  /* 0b7 */  mov     %eax,0x8(%esp)\n  /* 0bb */  mov     0x38(%esp),%eax\n  /* 0bf */  mov     %edx,0x10(%esp)\n  /* 0c3 */  mov     %ecx,0x2c(%esp)\n  /* 0c7 */  mov     %eax,0x4(%esp)\n  /* 0cb */  call    Draw_Fill\n  /* 0d0 */  mov     0x30(%esp),%eax\n  /* 0d4 */  mov     0x2c(%esp),%ecx\n  /* 0d8 */  shl     $0x4,%eax\n  /* 0db */  mov     %ecx,(%esp)\n  /* 0de */  movzbl  %al,%eax\n  /* 0e1 */  add     $0x8,%eax\n  /* 0e4 */  mov     %eax,0x10(%esp)\n  /* 0e8 */  mov     $0x3,%eax\n  /* 0ed */  mov     %eax,0xc(%esp)\n  /* 0f1 */  mov     $0x1c,%eax\n  /* 0f6 */  mov     %eax,0x8(%esp)\n  /* 0fa */  mov     0x3c(%esp),%eax\n  /* 0fe */  mov     %eax,0x4(%esp)\n  /* 102 */  call    Draw_Fill\n  /* 107 */  mov     0x24(%ebx),%eax\n  /* 10a */  mov     $0xc,%edx\n  /* 10f */  mov     %edx,0x8(%esp)\n  /* 113 */  mov     $0x2,%ecx\n  /* 118 */  mov     $0xffffffe8,%ebx\n  /* 11d */  mov     %ecx,0x4(%esp)\n  /* 121 */  mov     %eax,0x10(%esp)\n  /* 125 */  mov     $\"%3i\",%eax\n  /* 12a */  mov     %eax,0xc(%esp)\n  /* 12e */  lea     0x44(%esp),%eax\n  /* 132 */  mov     %eax,(%esp)\n  /* 135 */  call    __sprintf_chk\n  /* 13a */  movsbl  0x44(%esp),%eax\n  /* 13f */  mov     %ebx,0x4(%esp)\n  /* 143 */  mov     %eax,0x8(%esp)\n  /* 147 */  lea     0x8(%edi),%eax\n  /* 14a */  mov     %eax,(%esp)\n  /* 14d */  call    Sbar_DrawCharacter\n  /* 152 */  movsbl  0x45(%esp),%eax\n  /* 157 */  mov     %eax,0x8(%esp)\n  /* 15b */  mov     $0xffffffe8,%eax\n  /* 160 */  mov     %eax,0x4(%esp)\n  /* 164 */  lea     0x10(%edi),%eax\n  /* 167 */  mov     %eax,(%esp)\n  /* 16a */  call    Sbar_DrawCharacter\n  /* 16f */  movsbl  0x46(%esp),%eax\n  /* 174 */  mov     %eax,0x8(%esp)\n  /* 178 */  mov     $0xffffffe8,%eax\n  /* 17d */  mov     %eax,0x4(%esp)\n  /* 181 */  lea     0x18(%edi),%eax\n  /* 184 */  mov     %eax,(%esp)\n  /* 187 */  call    Sbar_DrawCharacter\n  /* 18c */  mov     cl+0xa78,%eax\n  /* 191 */  addl    $0x4,0x24(%esp)\n  /* 196 */  dec     %eax\n  /* 197 */  cmp     %ebp,%eax\n  /* 199 */  je      .L1b0\n.L19b:\n  /* 19b */  inc     %esi\n  /* 19c */  cmp     %esi,0x28(%esp)\n  /* 1a0 */  jg      .L64\n.L1a6:\n  /* 1a6 */  add     $0x5c,%esp\n  /* 1a9 */  pop     %ebx\n  /* 1aa */  pop     %esi\n  /* 1ab */  pop     %edi\n  /* 1ac */  pop     %ebp\n  /* 1ad */  ret\n  /* 1ae */  xchg    %ax,%ax\n.L1b0:\n  /* 1b0 */  mov     $0x10,%eax\n  /* 1b5 */  mov     $0xffffffe8,%edx\n  /* 1ba */  mov     %eax,0x8(%esp)\n  /* 1be */  lea     0x2(%edi),%eax\n  /* 1c1 */  mov     $0xffffffe8,%ebx\n  /* 1c6 */  mov     %edx,0x4(%esp)\n  /* 1ca */  add     $0x1c,%edi\n  /* 1cd */  mov     %eax,(%esp)\n  /* 1d0 */  call    Sbar_DrawCharacter\n  /* 1d5 */  mov     $0x11,%ecx\n  /* 1da */  mov     %ecx,0x8(%esp)\n  /* 1de */  mov     %ebx,0x4(%esp)\n  /* 1e2 */  mov     %edi,(%esp)\n  /* 1e5 */  call    Sbar_DrawCharacter\n  /* 1ea */  jmp     .L19b\n  /* 1ec */  lea     0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  xor     %ecx,%ecx\n  /* 1f2 */  mov     %ecx,0x34(%esp)\n  /* 1f6 */  jmp     .L30\n","c":"#include \"quakedef.h\"\n\nextern int scoreboardlines;\nextern int fragsort[MAX_SCOREBOARD];\nvoid Sbar_SortFrags(void);\nvoid Sbar_DrawCharacter(int x, int y, int num);\n\nint Sbar_ColorForMap(int m)\n{\n\treturn m + 8;\n}\n\nvoid Sbar_DrawFrags(void)\n{\n\tint i, k, l;\n\tint top, bottom;\n\tint x, y, f;\n\tint xofs;\n\tchar num[12];\n\tscoreboard_t *s;\n\n\tSbar_SortFrags();\n\n\tl = scoreboardlines <= 4 ? scoreboardlines : 4;\n\n\tx = 23;\n\tif (cl.gametype == GAME_DEATHMATCH)\n\t\txofs = 0;\n\telse\n\t\txofs = (vid.width - 320) >> 1;\n\ty = vid.height - 48 + 4 - 3 - 0;\n\ty = vid.height - 47;\n\n\tfor (i = 0; i < l; i++)\n\t{\n\t\tk = fragsort[i];\n\t\ts = &cl.scores[k];\n\t\tif (!s->name[0])\n\t\t\tcontinue;\n\n\t\ttop = s->colors & 0xf0;\n\t\tbottom = (s->colors & 15) << 4;\n\t\ttop = Sbar_ColorForMap(top);\n\t\tbottom = Sbar_ColorForMap(bottom);\n\n\t\tDraw_Fill(xofs + x * 8 + 10, y, 28, 4, top);\n\t\tDraw_Fill(xofs + x * 8 + 10, y + 4, 28, 3, bottom);\n\n\t\tf = s->frags;\n\t\tsprintf(num, \"%3i\", f);\n\n\t\tSbar_DrawCharacter((x + 1) * 8, -24, num[0]);\n\t\tSbar_DrawCharacter((x + 2) * 8, -24, num[1]);\n\t\tSbar_DrawCharacter((x + 3) * 8, -24, num[2]);\n\n\t\tif (k == cl.viewentity - 1)\n\t\t{\n\t\t\tSbar_DrawCharacter(x * 8 + 2, -24, 16);\n\t\t\tSbar_DrawCharacter((x + 4) * 8 - 4, -24, 17);\n\t\t}\n\t\tx += 4;\n\t}\n}\n","size":507,"score":100,"agent":"kuncc/7","pid":8,"session":1490,"ts":1791750683529}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":741,"symbol":"IN_SpeedUp","file":"cl_input.c","asm":"# IN_SpeedUp  (TU cl_input.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_SpeedUp:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  cmpb    $0x0,(%eax)\n  /* 012 */  jne     .L38\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  xor     %ecx,%ecx\n  /* 018 */  mov     %eax,in_speed\n  /* 01d */  mov     $0x4,%eax\n  /* 022 */  mov     %ecx,in_speed+0x4\n  /* 028 */  mov     %eax,in_speed+0x8\n.L2d:\n  /* 02d */  add     $0x1c,%esp\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  xor     %ecx,%ecx\n  /* 03d */  mov     $0xa,%edx\n  /* 042 */  mov     %edx,0x8(%esp)\n  /* 046 */  mov     %ecx,0x4(%esp)\n  /* 04a */  call    strtol\n  /* 04f */  mov     in_speed,%edx\n  /* 055 */  mov     in_speed+0x4,%ecx\n  /* 05b */  cmp     %edx,%eax\n  /* 05d */  je      .L88\n  /* 05f */  cmp     %ecx,%eax\n  /* 061 */  jne     .L2d\n  /* 063 */  xor     %eax,%eax\n  /* 065 */  test    %edx,%edx\n  /* 067 */  mov     %eax,in_speed+0x4\n  /* 06c */  jne     .L2d\n.L6e:\n  /* 06e */  mov     in_speed+0x8,%eax\n  /* 073 */  test    $0x1,%al\n  /* 075 */  je      .L2d\n  /* 077 */  and     $0xfffffffe,%eax\n  /* 07a */  or      $0x4,%eax\n  /* 07d */  mov     %eax,in_speed+0x8\n  /* 082 */  jmp     .L2d\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  xor     %edx,%edx\n  /* 08a */  test    %ecx,%ecx\n  /* 08c */  mov     %edx,in_speed\n  /* 092 */  je      .L6e\n  /* 094 */  jmp     .L2d\n","c":"/* candidate for IN_SpeedUp (cl_input.c, 150 bytes) */\n#include \"quakedef.h\"\n\nvoid IN_SpeedUp(void)\n{\n    int k, d0, d1;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n    {\n        in_speed.down[0] = in_speed.down[1] = 0;\n        in_speed.state = 4;\n        return;\n    }\n\n    d0 = in_speed.down[0];\n    d1 = in_speed.down[1];\n    if (d0 == k)\n        in_speed.down[0] = 0;\n    else if (d1 == k)\n        in_speed.down[1] = 0;\n    else\n        return;\n\n    if (in_speed.down[0] || in_speed.down[1])\n        return;\n\n    if (!(in_speed.state & 1))\n        return;\n\n    in_speed.state &= ~1;\n    in_speed.state |= 4;\n}\n","size":150,"score":100,"agent":"rebelor","pid":11,"session":1488,"ts":1791750690243}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":996,"symbol":"Host_Status_f","file":"host_cmd.c","asm":"# Host_Status_f  (TU host_cmd.c, section .text, 508 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Status_f:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  cmpl    $0x1,cmd_source\n  /* 00e */  jne     .L1e0\n  /* 014 */  mov     sv,%eax\n  /* 019 */  mov     $Con_Printf,%edi\n  /* 01e */  test    %eax,%eax\n  /* 020 */  je      .L1f0\n.L26:\n  /* 026 */  movl    $\"hostname\",(%esp)\n  /* 02d */  call    Cvar_VariableString\n  /* 032 */  movl    $\"host:    %s\\n\",(%esp)\n  /* 039 */  mov     %eax,0x4(%esp)\n  /* 03d */  call    *%edi\n  /* 03f */  mov     $0xd70a3d71,%eax\n  /* 044 */  mov     %eax,0x4(%esp)\n  /* 048 */  mov     $0x3ff170a3,%eax\n  /* 04d */  mov     %eax,0x8(%esp)\n  /* 051 */  movl    $\"version: %4.2f\\n\",(%esp)\n  /* 058 */  call    *%edi\n  /* 05a */  mov     tcpipAvailable,%eax\n  /* 05f */  test    %eax,%eax\n  /* 061 */  je      .L75\n  /* 063 */  movl    $\"tcp/ip:  %s\\n\",(%esp)\n  /* 06a */  mov     $my_tcpip_address,%ebp\n  /* 06f */  mov     %ebp,0x4(%esp)\n  /* 073 */  call    *%edi\n.L75:\n  /* 075 */  mov     ipxAvailable,%esi\n  /* 07b */  test    %esi,%esi\n  /* 07d */  jne     .L1c8\n.L83:\n  /* 083 */  movl    $\"map:     %s\\n\",(%esp)\n  /* 08a */  mov     $sv+0x20,%edx\n  /* 08f */  mov     %edx,0x4(%esp)\n  /* 093 */  call    *%edi\n  /* 095 */  mov     svs,%eax\n  /* 09a */  movl    $\"players: %i active (%i max)\\n\\n\",(%esp)\n  /* 0a1 */  mov     %eax,0x8(%esp)\n  /* 0a5 */  mov     net_activeconnections,%eax\n  /* 0aa */  mov     %eax,0x4(%esp)\n  /* 0ae */  call    *%edi\n  /* 0b0 */  mov     svs,%ecx\n  /* 0b6 */  test    %ecx,%ecx\n  /* 0b8 */  jle     .L1bb\n  /* 0be */  mov     %edi,0x28(%esp)\n  /* 0c2 */  mov     svs+0x8,%eax\n  /* 0c7 */  xor     %ebp,%ebp\n  /* 0c9 */  lea     0x1f9c(%eax),%ebx\n  /* 0cf */  nop\n.Ld0:\n  /* 0d0 */  mov     -0x1f9c(%ebx),%eax\n  /* 0d6 */  inc     %ebp\n  /* 0d7 */  test    %eax,%eax\n  /* 0d9 */  je      .L1a9\n  /* 0df */  mov     -0x1f80(%ebx),%eax\n  /* 0e5 */  fldl    net_time\n  /* 0eb */  fsubl   0x4(%eax)\n  /* 0ee */  fnstcw  0x2e(%esp)\n  /* 0f2 */  movzwl  0x2e(%esp),%eax\n  /* 0f7 */  or      $0xc00,%ax\n  /* 0fb */  mov     %ax,0x2c(%esp)\n  /* 100 */  mov     $0x88888889,%eax\n  /* 105 */  fldcw   0x2c(%esp)\n  /* 109 */  fistpl  0x24(%esp)\n  /* 10d */  fldcw   0x2e(%esp)\n  /* 111 */  mov     0x24(%esp),%esi\n  /* 115 */  imul    %esi\n  /* 117 */  mov     %esi,%eax\n  /* 119 */  sar     $0x1f,%eax\n  /* 11c */  mov     %eax,%edi\n  /* 11e */  xor     %eax,%eax\n  /* 120 */  lea     (%edx,%esi,1),%ecx\n  /* 123 */  sar     $0x5,%ecx\n  /* 126 */  sub     %edi,%ecx\n  /* 128 */  je      .L15b\n  /* 12a */  mov     %ecx,%eax\n  /* 12c */  mov     %ecx,%edx\n  /* 12e */  shl     $0x4,%eax\n  /* 131 */  sub     %eax,%edx\n  /* 133 */  mov     $0x91a2b3c5,%eax\n  /* 138 */  mov     %edx,0x24(%esp)\n  /* 13c */  imul    %esi\n  /* 13e */  lea     (%edx,%esi,1),%eax\n  /* 141 */  mov     0x24(%esp),%edx\n  /* 145 */  sar     $0xb,%eax\n  /* 148 */  sub     %edi,%eax\n  /* 14a */  lea     (%esi,%edx,4),%esi\n  /* 14d */  je      .L15b\n  /* 14f */  mov     %eax,%edx\n  /* 151 */  mov     %eax,%edi\n  /* 153 */  shl     $0x4,%edx\n  /* 156 */  sub     %edx,%edi\n  /* 158 */  lea     (%ecx,%edi,4),%ecx\n.L15b:\n  /* 15b */  mov     %esi,0x18(%esp)\n  /* 15f */  mov     0x28(%esp),%edi\n  /* 163 */  mov     %ecx,0x14(%esp)\n  /* 167 */  mov     %eax,0x10(%esp)\n  /* 16b */  mov     -0x4(%ebx),%eax\n  /* 16e */  flds    0x124(%eax)\n  /* 174 */  fldcw   0x2c(%esp)\n  /* 178 */  fistpl  0xc(%esp)\n  /* 17c */  fldcw   0x2e(%esp)\n  /* 180 */  mov     %ebx,0x8(%esp)\n  /* 184 */  mov     %ebp,0x4(%esp)\n  /* 188 */  movl    $\"#%-2u %-16.16s  %3i  %2i:%02i:%02i\\n\",(%esp)\n  /* 18f */  call    *%edi\n  /* 191 */  mov     -0x1f80(%ebx),%eax\n  /* 197 */  movl    $\"   %s\\n\",(%esp)\n  /* 19e */  add     $0x4064,%eax\n  /* 1a3 */  mov     %eax,0x4(%esp)\n  /* 1a7 */  call    *%edi\n.L1a9:\n  /* 1a9 */  add     $0x2048,%ebx\n  /* 1af */  cmp     %ebp,svs\n  /* 1b5 */  jg      .Ld0\n.L1bb:\n  /* 1bb */  add     $0x3c,%esp\n  /* 1be */  pop     %ebx\n  /* 1bf */  pop     %esi\n  /* 1c0 */  pop     %edi\n  /* 1c1 */  pop     %ebp\n  /* 1c2 */  ret\n  /* 1c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c8:\n  /* 1c8 */  movl    $\"ipx:     %s\\n\",(%esp)\n  /* 1cf */  mov     $my_ipx_address,%ebx\n  /* 1d4 */  mov     %ebx,0x4(%esp)\n  /* 1d8 */  call    *%edi\n  /* 1da */  jmp     .L83\n  /* 1df */  nop\n.L1e0:\n  /* 1e0 */  mov     $SV_ClientPrintf,%edi\n  /* 1e5 */  jmp     .L26\n  /* 1ea */  lea     0x0(%esi),%esi\n.L1f0:\n  /* 1f0 */  add     $0x3c,%esp\n  /* 1f3 */  pop     %ebx\n  /* 1f4 */  pop     %esi\n  /* 1f5 */  pop     %edi\n  /* 1f6 */  pop     %ebp\n  /* 1f7 */  jmp     Cmd_ForwardToServer\n","c":"#include \"quakedef.h\"\n\nvoid Host_Status_f(void)\n{\n\tclient_t *client;\n\tint seconds;\n\tint minutes;\n\tint hours = 0;\n\tint j;\n\tvoid (*print)(char *fmt, ...);\n\n\tif (cmd_source == src_command)\n\t{\n\t\tif (!sv.active)\n\t\t{\n\t\t\tCmd_ForwardToServer();\n\t\t\treturn;\n\t\t}\n\t\tprint = Con_Printf;\n\t}\n\telse\n\t\tprint = SV_ClientPrintf;\n\n\tprint(\"host:    %s\\n\", Cvar_VariableString(\"hostname\"));\n\tprint(\"version: %4.2f\\n\", 1.09);\n\tif (tcpipAvailable)\n\t\tprint(\"tcp/ip:  %s\\n\", my_tcpip_address);\n\tif (ipxAvailable)\n\t\tprint(\"ipx:     %s\\n\", my_ipx_address);\n\tprint(\"map:     %s\\n\", sv.name);\n\tprint(\"players: %i active (%i max)\\n\\n\", net_activeconnections, svs.maxclients);\n\tfor (j = 0, client = svs.clients; j < svs.maxclients; j++, client++)\n\t{\n\t\tif (!client->active)\n\t\t\tcontinue;\n\t\tseconds = (int)(net_time - client->netconnection->connecttime);\n\t\tminutes = seconds / 60;\n\t\tif (minutes)\n\t\t{\n\t\t\tseconds -= (minutes * 60);\n\t\t\thours = minutes / 60;\n\t\t\tif (hours)\n\t\t\t\tminutes -= (hours * 60);\n\t\t}\n\t\telse\n\t\t\thours = 0;\n\t\tprint(\"#%-2u %-16.16s  %3i  %2i:%02i:%02i\\n\", j + 1, client->name, (int)client->edict->v.frags, hours, minutes, seconds);\n\t\tprint(\"   %s\\n\", client->netconnection->address);\n\t}\n}\n","size":508,"score":100,"agent":"kuncc/4","pid":5,"session":1492,"ts":1791750694556}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":978,"symbol":"Host_Error","file":"host.c","asm":"# Host_Error  (TU host.c, section .text, 238 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Error:\n  /* 000 */  sub     $0x42c,%esp\n  /* 006 */  mov     %ebx,0x428(%esp)\n  /* 00d */  mov     inerror.6,%edx\n  /* 013 */  test    %edx,%edx\n  /* 015 */  jne     .Lb0\n.L1b:\n  /* 01b */  lea     0x20(%esp),%ebx\n  /* 01f */  mov     $0x1,%eax\n  /* 024 */  mov     %eax,inerror.6\n  /* 029 */  call    SCR_EndLoadingPlaque\n  /* 02e */  lea     0x434(%esp),%eax\n  /* 035 */  mov     %eax,0x10(%esp)\n  /* 039 */  mov     0x430(%esp),%eax\n  /* 040 */  mov     %ebx,(%esp)\n  /* 043 */  mov     %eax,0xc(%esp)\n  /* 047 */  mov     $0x400,%eax\n  /* 04c */  mov     %eax,0x8(%esp)\n  /* 050 */  mov     $0x2,%eax\n  /* 055 */  mov     %eax,0x4(%esp)\n  /* 059 */  call    __vsprintf_chk\n  /* 05e */  mov     %ebx,0x4(%esp)\n  /* 062 */  movl    $\"Host_Error: %s\\n\",(%esp)\n  /* 069 */  call    Con_Printf\n  /* 06e */  mov     sv,%eax\n  /* 073 */  test    %eax,%eax\n  /* 075 */  jne     .Le0\n.L77:\n  /* 077 */  mov     cls,%eax\n  /* 07c */  test    %eax,%eax\n  /* 07e */  je      .Lc8\n.L80:\n  /* 080 */  call    CL_Disconnect\n  /* 085 */  mov     $0x1,%ecx\n  /* 08a */  mov     $0xffffffff,%eax\n  /* 08f */  mov     %ecx,0x4(%esp)\n  /* 093 */  xor     %edx,%edx\n  /* 095 */  movl    $host_abortserver,(%esp)\n  /* 09c */  mov     %eax,cls+0x844\n  /* 0a1 */  mov     %edx,inerror.6\n  /* 0a7 */  call    __longjmp_chk\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  movl    $\"Host_Error: recursively entered\",(%esp)\n  /* 0b7 */  call    Sys_Error\n  /* 0bc */  jmp     .L1b\n  /* 0c1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  mov     %ebx,0x4(%esp)\n  /* 0cc */  movl    $\"Host_Error: %s\\n\",(%esp)\n  /* 0d3 */  call    Sys_Error\n  /* 0d8 */  jmp     .L80\n  /* 0da */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  movl    $0x0,(%esp)\n  /* 0e7 */  call    Host_ShutdownServer\n  /* 0ec */  jmp     .L77\n","c":"/* candidate for Host_Error (host.c, 238 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern jmp_buf host_abortserver;\n\nvoid Host_Error (char *error, ...)\n{\n    va_list argptr;\n    char string[1024];\n    static qboolean inerror = false;\n\n    if (inerror)\n        Sys_Error (\"Host_Error: recursively entered\");\n    inerror = true;\n\n    SCR_EndLoadingPlaque ();\n\n    va_start (argptr, error);\n    vsprintf (string, error, argptr);\n    va_end (argptr);\n    Con_Printf (\"Host_Error: %s\\n\", string);\n\n    if (sv.active)\n        Host_ShutdownServer (false);\n\n    if (cls.state == ca_dedicated)\n        Sys_Error (\"Host_Error: %s\\n\", string);\n\n    CL_Disconnect ();\n    cls.demonum = -1;\n\n    inerror = false;\n\n    longjmp (host_abortserver, 1);\n}\n\nint d0 (void) { static int inerror; return ++inerror; }\nint d1 (void) { static int inerror; return ++inerror; }\nint d2 (void) { static int inerror; return ++inerror; }\nint d3 (void) { static int inerror; return ++inerror; }\nint d4 (void) { static int inerror; return ++inerror; }\nint d5 (void) { static int inerror; return ++inerror; }\n","size":238,"score":100,"agent":"forky","pid":14,"session":1489,"ts":1791750697307}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1367,"symbol":"R_AliasSetUpTransform","file":"r_alias.c","asm":"# R_AliasSetUpTransform  (TU r_alias.c, section .text, 508 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_AliasSetUpTransform:\n  /* 000 */  sub     $0x8c,%esp\n  /* 006 */  mov     %ebx,0x88(%esp)\n  /* 00d */  mov     currententity,%eax\n  /* 012 */  mov     $alias_up,%ebx\n  /* 017 */  flds    0x80(%eax)\n  /* 01d */  fstps   0x1c(%esp)\n  /* 021 */  flds    0x78(%eax)\n  /* 024 */  fchs\n  /* 026 */  fstps   0x14(%esp)\n  /* 02a */  flds    0x7c(%eax)\n  /* 02d */  mov     $alias_right,%eax\n  /* 032 */  mov     %eax,0x8(%esp)\n  /* 036 */  mov     $alias_forward,%eax\n  /* 03b */  mov     %eax,0x4(%esp)\n  /* 03f */  lea     0x14(%esp),%eax\n  /* 043 */  mov     %eax,(%esp)\n  /* 046 */  fstps   0x18(%esp)\n  /* 04a */  mov     %ebx,0xc(%esp)\n  /* 04e */  call    AngleVectors\n  /* 053 */  mov     pmdl,%eax\n  /* 058 */  lea     0x50(%esp),%ecx\n  /* 05c */  mov     %ecx,%edx\n  /* 05e */  flds    0x8(%eax)\n  /* 061 */  fstps   tmatrix.1\n  /* 067 */  flds    0xc(%eax)\n  /* 06a */  fstps   tmatrix.1+0x14\n  /* 070 */  flds    0x10(%eax)\n  /* 073 */  fstps   tmatrix.1+0x28\n  /* 079 */  flds    0x14(%eax)\n  /* 07c */  fstps   tmatrix.1+0xc\n  /* 082 */  flds    0x18(%eax)\n  /* 085 */  fstps   tmatrix.1+0x1c\n  /* 08b */  flds    0x1c(%eax)\n  /* 08e */  xor     %eax,%eax\n  /* 090 */  fstps   tmatrix.1+0x2c\n.L96:\n  /* 096 */  flds    alias_forward(,%eax,4)\n  /* 09d */  add     $0x10,%edx\n  /* 0a0 */  fstps   -0x10(%edx)\n  /* 0a3 */  flds    alias_right(,%eax,4)\n  /* 0aa */  fchs\n  /* 0ac */  fstps   -0xc(%edx)\n  /* 0af */  flds    alias_up(,%eax,4)\n  /* 0b6 */  inc     %eax\n  /* 0b7 */  fstps   -0x8(%edx)\n  /* 0ba */  cmp     $0x3,%eax\n  /* 0bd */  jne     .L96\n  /* 0bf */  flds    modelorg\n  /* 0c5 */  lea     0x20(%esp),%ebx\n  /* 0c9 */  mov     $tmatrix.1,%eax\n  /* 0ce */  mov     %ecx,(%esp)\n  /* 0d1 */  fchs\n  /* 0d3 */  mov     %eax,0x4(%esp)\n  /* 0d7 */  mov     %ebx,0x8(%esp)\n  /* 0db */  fstps   0x5c(%esp)\n  /* 0df */  flds    modelorg+0x4\n  /* 0e5 */  fchs\n  /* 0e7 */  fstps   0x6c(%esp)\n  /* 0eb */  flds    modelorg+0x8\n  /* 0f1 */  fchs\n  /* 0f3 */  fstps   0x7c(%esp)\n  /* 0f7 */  call    R_ConcatTransforms\n  /* 0fc */  movl    $viewmatrix.0+0x10,(%esp)\n  /* 103 */  flds    vright\n  /* 109 */  fstps   viewmatrix.0\n  /* 10f */  flds    vright+0x4\n  /* 115 */  fstps   viewmatrix.0+0x4\n  /* 11b */  flds    vright+0x8\n  /* 121 */  fstps   viewmatrix.0+0x8\n  /* 127 */  flds    vup\n  /* 12d */  fstps   viewmatrix.0+0x10\n  /* 133 */  flds    vup+0x4\n  /* 139 */  fstps   viewmatrix.0+0x14\n  /* 13f */  flds    vup+0x8\n  /* 145 */  fstps   viewmatrix.0+0x18\n  /* 14b */  call    VectorInverse\n  /* 150 */  mov     $aliastransform,%edx\n  /* 155 */  mov     %edx,0x8(%esp)\n  /* 159 */  mov     %ebx,0x4(%esp)\n  /* 15d */  movl    $viewmatrix.0,(%esp)\n  /* 164 */  flds    vpn\n  /* 16a */  fstps   viewmatrix.0+0x20\n  /* 170 */  flds    vpn+0x4\n  /* 176 */  fstps   viewmatrix.0+0x24\n  /* 17c */  flds    vpn+0x8\n  /* 182 */  fstps   viewmatrix.0+0x28\n  /* 188 */  call    R_ConcatTransforms\n  /* 18d */  mov     0x90(%esp),%ecx\n  /* 194 */  test    %ecx,%ecx\n  /* 196 */  je      .L1ee\n  /* 198 */  flds    =0x30000000 (4.656612873077393e-10f)\n  /* 19e */  xor     %eax,%eax\n  /* 1a0 */  fld     %st(0)\n  /* 1a2 */  fmuls   aliasxscale\n  /* 1a8 */  fxch    %st(1)\n  /* 1aa */  fmuls   aliasyscale\n.L1b0:\n  /* 1b0 */  fld     %st(1)\n  /* 1b2 */  fmuls   aliastransform(,%eax,4)\n  /* 1b9 */  fstps   aliastransform(,%eax,4)\n  /* 1c0 */  fld     %st(0)\n  /* 1c2 */  fmuls   aliastransform+0x10(,%eax,4)\n  /* 1c9 */  fstps   aliastransform+0x10(,%eax,4)\n  /* 1d0 */  flds    =0x30000000 (4.656612873077393e-10f)\n  /* 1d6 */  fmuls   aliastransform+0x20(,%eax,4)\n  /* 1dd */  fstps   aliastransform+0x20(,%eax,4)\n  /* 1e4 */  inc     %eax\n  /* 1e5 */  cmp     $0x4,%eax\n  /* 1e8 */  jne     .L1b0\n  /* 1ea */  fstp    %st(0)\n  /* 1ec */  fstp    %st(0)\n.L1ee:\n  /* 1ee */  mov     0x88(%esp),%ebx\n  /* 1f5 */  add     $0x8c,%esp\n  /* 1fb */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nfloat aliastransform[3][4];\nstatic vec3_t alias_forward, alias_right, alias_up;\n\nvoid R_AliasSetUpTransform(int trivial_accept)\n{\n\tint i;\n\tfloat t2matrix[3][4], rotationmatrix[3][4];\n\tstatic float tmatrix[3][4];\n\tstatic float viewmatrix[3][4];\n\tvec3_t angles;\n\n\tangles[ROLL] = currententity->angles[ROLL];\n\tangles[PITCH] = -currententity->angles[PITCH];\n\tangles[YAW] = currententity->angles[YAW];\n\tAngleVectors(angles, alias_forward, alias_right, alias_up);\n\n\ttmatrix[0][0] = pmdl->scale[0];\n\ttmatrix[1][1] = pmdl->scale[1];\n\ttmatrix[2][2] = pmdl->scale[2];\n\ttmatrix[0][3] = pmdl->scale_origin[0];\n\ttmatrix[1][3] = pmdl->scale_origin[1];\n\ttmatrix[2][3] = pmdl->scale_origin[2];\n\n\tfor (i = 0; i < 3; i++)\n\t{\n\t\trotationmatrix[i][0] = alias_forward[i];\n\t\trotationmatrix[i][1] = -alias_right[i];\n\t\trotationmatrix[i][2] = alias_up[i];\n\t}\n\n\trotationmatrix[0][3] = -modelorg[0];\n\trotationmatrix[1][3] = -modelorg[1];\n\trotationmatrix[2][3] = -modelorg[2];\n\n\tR_ConcatTransforms(rotationmatrix, tmatrix, t2matrix);\n\n\tVectorCopy(vright, viewmatrix[0]);\n\tVectorCopy(vup, viewmatrix[1]);\n\tVectorInverse(viewmatrix[1]);\n\tVectorCopy(vpn, viewmatrix[2]);\n\n\tR_ConcatTransforms(viewmatrix, t2matrix, aliastransform);\n\n\tif (trivial_accept)\n\t{\n\t\tfor (i = 0; i < 4; i++)\n\t\t{\n\t\t\taliastransform[0][i] *= aliasxscale * (1.0 / ((float)0x10000 * 0x8000));\n\t\t\taliastransform[1][i] *= aliasyscale * (1.0 / ((float)0x10000 * 0x8000));\n\t\t\taliastransform[2][i] *= 1.0 / ((float)0x10000 * 0x8000);\n\t\t}\n\t}\n}\n","size":508,"score":100,"agent":"kuncc/2","pid":3,"session":1493,"ts":1791750697897}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1524,"symbol":"S_PlayVol","file":"snd_dma.c","asm":"# S_PlayVol  (TU snd_dma.c, section .text, 346 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_PlayVol:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  mov     $0x1,%ebx\n  /* 008 */  sub     $0x120,%esp\n  /* 00e */  lea     0x20(%esp),%edi\n  /* 012 */  jmp     .Lc4\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  call    Cmd_Argv\n  /* 025 */  mov     %edi,(%esp)\n  /* 028 */  mov     %eax,0x4(%esp)\n  /* 02c */  call    Q_strcpy\n  /* 031 */  mov     sound_started,%esi\n  /* 037 */  test    %esi,%esi\n  /* 039 */  je      .L130\n.L3f:\n  /* 03f */  fldz\n  /* 041 */  flds    nosound+0x10\n  /* 047 */  fucomip %st(1),%st\n  /* 049 */  fstp    %st(0)\n  /* 04b */  jp      .L130\n  /* 051 */  jne     .L130\n  /* 057 */  mov     %edi,(%esp)\n  /* 05a */  call    S_FindName\n  /* 05f */  fldz\n  /* 061 */  flds    precache+0x10\n  /* 067 */  mov     %eax,%esi\n  /* 069 */  fucomip %st(1),%st\n  /* 06b */  fstp    %st(0)\n  /* 06d */  jp      .L140\n  /* 073 */  jne     .L140\n.L79:\n  /* 079 */  lea     0x1(%ebx),%eax\n  /* 07c */  add     $0x2,%ebx\n  /* 07f */  mov     %eax,(%esp)\n  /* 082 */  call    Cmd_Argv\n  /* 087 */  mov     %eax,(%esp)\n  /* 08a */  call    Q_atof\n  /* 08f */  mov     hash.0,%eax\n  /* 094 */  xor     %ecx,%ecx\n  /* 096 */  movl    $0x3f800000,0x14(%esp)\n  /* 09e */  mov     %esi,0x8(%esp)\n  /* 0a2 */  mov     %ecx,0x4(%esp)\n  /* 0a6 */  mov     %eax,(%esp)\n  /* 0a9 */  lea     0x1(%eax),%edx\n  /* 0ac */  mov     %edx,hash.0\n  /* 0b2 */  mov     $listener_origin,%edx\n  /* 0b7 */  mov     %edx,0xc(%esp)\n  /* 0bb */  fstps   0x10(%esp)\n  /* 0bf */  call    S_StartSound\n.Lc4:\n  /* 0c4 */  call    Cmd_Argc\n  /* 0c9 */  cmp     %ebx,%eax\n  /* 0cb */  jle     .L150\n  /* 0d1 */  mov     %ebx,(%esp)\n  /* 0d4 */  call    Cmd_Argv\n  /* 0d9 */  mov     $0x2e,%edx\n  /* 0de */  mov     %edx,0x4(%esp)\n  /* 0e2 */  mov     %eax,(%esp)\n  /* 0e5 */  call    Q_strrchr\n  /* 0ea */  mov     %ebx,(%esp)\n  /* 0ed */  test    %eax,%eax\n  /* 0ef */  jne     .L20\n  /* 0f5 */  call    Cmd_Argv\n  /* 0fa */  mov     %edi,(%esp)\n  /* 0fd */  mov     %eax,0x4(%esp)\n  /* 101 */  call    Q_strcpy\n  /* 106 */  mov     $\".wav\",%eax\n  /* 10b */  mov     %eax,0x4(%esp)\n  /* 10f */  mov     %edi,(%esp)\n  /* 112 */  call    Q_strcat\n  /* 117 */  mov     sound_started,%esi\n  /* 11d */  test    %esi,%esi\n  /* 11f */  jne     .L3f\n  /* 125 */  lea     0x0(%esi),%esi\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  xor     %esi,%esi\n  /* 132 */  jmp     .L79\n  /* 137 */  nop\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     %esi,(%esp)\n  /* 143 */  call    S_LoadSound\n  /* 148 */  jmp     .L79\n  /* 14d */  lea     0x0(%esi),%esi\n.L150:\n  /* 150 */  add     $0x120,%esp\n  /* 156 */  pop     %ebx\n  /* 157 */  pop     %esi\n  /* 158 */  pop     %edi\n  /* 159 */  ret\n","c":"/* candidate for S_PlayVol (snd_dma.c, 346 bytes) */\n#include \"quakedef.h\"\n\nextern cvar_t nosound;\nextern cvar_t precache;\nextern int sound_started;\n\nsfx_t *S_PrecacheSound (char *sample)\n{\n    sfx_t *sfx;\n\n    if (!sound_started || nosound.value)\n        return NULL;\n\n    sfx = S_FindName (sample);\n\n    if (precache.value)\n        S_LoadSound (sfx);\n\n    return sfx;\n}\n\nvoid S_PlayVol(void)\n{\n    static int hash = 345;\n    int i;\n    float vol;\n    char name[256];\n    sfx_t *sfx;\n\n    i = 1;\n    while (i < Cmd_Argc())\n    {\n        if (!Q_strrchr(Cmd_Argv(i), '.'))\n        {\n            Q_strcpy(name, Cmd_Argv(i));\n            Q_strcat(name, \".wav\");\n        }\n        else\n            Q_strcpy(name, Cmd_Argv(i));\n        sfx = S_PrecacheSound(name);\n        vol = Q_atof(Cmd_Argv(i + 1));\n        S_StartSound(hash++, 0, sfx, listener_origin, vol, 1.0);\n        i += 2;\n    }\n}\n","size":346,"score":100,"agent":"unc","pid":16,"session":1494,"ts":1791750700231}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1441,"symbol":"R_ParseParticleEffect","file":"r_part.c","asm":"# R_ParseParticleEffect  (TU r_part.c, section .text, 119 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ParseParticleEffect:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x40,%esp\n  /* 006 */  lea     0x28(%esp),%edi\n  /* 00a */  lea     0x34(%esp),%esi\n  /* 00e */  mov     %edi,%ebx\n.L10:\n  /* 010 */  call    MSG_ReadCoord\n  /* 015 */  add     $0x4,%ebx\n  /* 018 */  fstps   -0x4(%ebx)\n  /* 01b */  cmp     %esi,%ebx\n  /* 01d */  jne     .L10\n  /* 01f */  mov     %esi,%ebx\n.L21:\n  /* 021 */  call    MSG_ReadChar\n  /* 026 */  add     $0x4,%ebx\n  /* 029 */  mov     %eax,0x1c(%esp)\n  /* 02d */  lea     0x40(%esp),%eax\n  /* 031 */  fildl   0x1c(%esp)\n  /* 035 */  fmuls   =0x3d800000 (0.0625f)\n  /* 03b */  fstps   -0x4(%ebx)\n  /* 03e */  cmp     %eax,%ebx\n  /* 040 */  jne     .L21\n  /* 042 */  call    MSG_ReadByte\n  /* 047 */  mov     %eax,%ebx\n  /* 049 */  call    MSG_ReadByte\n  /* 04e */  cmp     $0xff,%ebx\n  /* 054 */  mov     $0x400,%edx\n  /* 059 */  mov     %esi,0x4(%esp)\n  /* 05d */  cmove   %edx,%ebx\n  /* 060 */  mov     %ebx,0xc(%esp)\n  /* 064 */  mov     %edi,(%esp)\n  /* 067 */  mov     %eax,0x8(%esp)\n  /* 06b */  call    R_RunParticleEffect\n  /* 070 */  add     $0x40,%esp\n  /* 073 */  pop     %ebx\n  /* 074 */  pop     %esi\n  /* 075 */  pop     %edi\n  /* 076 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_ParseParticleEffect (void)\n{\n    vec3_t org, dir;\n    int i, count, msgcount, color;\n\n    for (i=0 ; i<3 ; i++)\n        org[i] = MSG_ReadCoord ();\n    for (i=0 ; i<3 ; i++)\n        dir[i] = MSG_ReadChar () * (1.0/16);\n    msgcount = MSG_ReadByte ();\n    color = MSG_ReadByte ();\n\n    if (msgcount == 255)\n        count = 1024;\n    else\n        count = msgcount;\n\n    R_RunParticleEffect (org, dir, color, count);\n}\n","size":119,"score":100,"agent":"diyar","pid":9,"session":1496,"ts":1791750720759}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":954,"symbol":"Draw_Character","file":"draw.c","asm":"# Draw_Character  (TU draw.c, section .text, 441 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDraw_Character:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  mov     0x14(%esp),%esi\n  /* 007 */  cmp     $0xfffffff9,%esi\n  /* 00a */  jl      .L11b\n  /* 010 */  mov     0x18(%esp),%eax\n  /* 014 */  mov     $0x7,%ecx\n  /* 019 */  mov     0x18(%esp),%ebx\n  /* 01d */  mov     draw_chars,%edi\n  /* 023 */  shl     $0x6,%eax\n  /* 026 */  lea     0x0(,%ebx,8),%edx\n  /* 02d */  and     $0x3c00,%eax\n  /* 032 */  and     $0x78,%edx\n  /* 035 */  or      %edx,%eax\n  /* 037 */  add     %edi,%eax\n  /* 039 */  test    %esi,%esi\n  /* 03b */  js      .L120\n.L41:\n  /* 041 */  mov     vid+0x2c,%ebx\n  /* 047 */  mov     vid+0x28,%edx\n  /* 04d */  imul    %ebx,%esi\n  /* 050 */  cmpl    $0x1,r_pixbytes\n  /* 057 */  je      .L138\n  /* 05d */  mov     0x10(%esp),%edi\n  /* 061 */  inc     %ecx\n  /* 062 */  and     $0xfffffffe,%ebx\n  /* 065 */  shl     $0x7,%ecx\n  /* 068 */  lea     (%esi,%edi,2),%esi\n  /* 06b */  add     %esi,%edx\n  /* 06d */  lea     (%eax,%ecx,1),%esi\n.L70:\n  /* 070 */  movzbl  (%eax),%ecx\n  /* 073 */  test    %cl,%cl\n  /* 075 */  je      .L82\n  /* 077 */  movzwl  d_8to16table(%ecx,%ecx,1),%ecx\n  /* 07f */  mov     %cx,(%edx)\n.L82:\n  /* 082 */  movzbl  0x1(%eax),%ecx\n  /* 086 */  test    %cl,%cl\n  /* 088 */  je      .L96\n  /* 08a */  movzwl  d_8to16table(%ecx,%ecx,1),%ecx\n  /* 092 */  mov     %cx,0x2(%edx)\n.L96:\n  /* 096 */  movzbl  0x2(%eax),%ecx\n  /* 09a */  test    %cl,%cl\n  /* 09c */  je      .Laa\n  /* 09e */  movzwl  d_8to16table(%ecx,%ecx,1),%ecx\n  /* 0a6 */  mov     %cx,0x4(%edx)\n.Laa:\n  /* 0aa */  movzbl  0x3(%eax),%ecx\n  /* 0ae */  test    %cl,%cl\n  /* 0b0 */  je      .Lbe\n  /* 0b2 */  movzwl  d_8to16table(%ecx,%ecx,1),%ecx\n  /* 0ba */  mov     %cx,0x6(%edx)\n.Lbe:\n  /* 0be */  movzbl  0x4(%eax),%ecx\n  /* 0c2 */  test    %cl,%cl\n  /* 0c4 */  je      .Ld2\n  /* 0c6 */  movzwl  d_8to16table(%ecx,%ecx,1),%ecx\n  /* 0ce */  mov     %cx,0x8(%edx)\n.Ld2:\n  /* 0d2 */  movzbl  0x5(%eax),%ecx\n  /* 0d6 */  test    %cl,%cl\n  /* 0d8 */  je      .Le6\n  /* 0da */  movzwl  d_8to16table(%ecx,%ecx,1),%ecx\n  /* 0e2 */  mov     %cx,0xa(%edx)\n.Le6:\n  /* 0e6 */  movzbl  0x6(%eax),%ecx\n  /* 0ea */  test    %cl,%cl\n  /* 0ec */  je      .Lfa\n  /* 0ee */  movzwl  d_8to16table(%ecx,%ecx,1),%ecx\n  /* 0f6 */  mov     %cx,0xc(%edx)\n.Lfa:\n  /* 0fa */  movzbl  0x7(%eax),%ecx\n  /* 0fe */  test    %cl,%cl\n  /* 100 */  je      .L10e\n  /* 102 */  movzwl  d_8to16table(%ecx,%ecx,1),%ecx\n  /* 10a */  mov     %cx,0xe(%edx)\n.L10e:\n  /* 10e */  sub     $0xffffff80,%eax\n  /* 111 */  add     %ebx,%edx\n  /* 113 */  cmp     %esi,%eax\n  /* 115 */  jne     .L70\n.L11b:\n  /* 11b */  pop     %ebx\n  /* 11c */  pop     %esi\n  /* 11d */  pop     %edi\n  /* 11e */  ret\n  /* 11f */  nop\n.L120:\n  /* 120 */  lea     0x7(%esi),%ecx\n  /* 123 */  mov     %esi,%edx\n  /* 125 */  shl     $0x7,%edx\n  /* 128 */  xor     %esi,%esi\n  /* 12a */  sub     %edx,%eax\n  /* 12c */  jmp     .L41\n  /* 131 */  lea     0x0(%esi,%eiz,1),%esi\n.L138:\n  /* 138 */  mov     0x10(%esp),%ebx\n  /* 13c */  inc     %ecx\n  /* 13d */  shl     $0x7,%ecx\n  /* 140 */  add     %ebx,%esi\n  /* 142 */  lea     (%eax,%ecx,1),%ebx\n  /* 145 */  add     %esi,%edx\n  /* 147 */  nop\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  movzbl  (%eax),%ecx\n  /* 153 */  test    %cl,%cl\n  /* 155 */  je      .L159\n  /* 157 */  mov     %cl,(%edx)\n.L159:\n  /* 159 */  movzbl  0x1(%eax),%ecx\n  /* 15d */  test    %cl,%cl\n  /* 15f */  je      .L164\n  /* 161 */  mov     %cl,0x1(%edx)\n.L164:\n  /* 164 */  movzbl  0x2(%eax),%ecx\n  /* 168 */  test    %cl,%cl\n  /* 16a */  je      .L16f\n  /* 16c */  mov     %cl,0x2(%edx)\n.L16f:\n  /* 16f */  movzbl  0x3(%eax),%ecx\n  /* 173 */  test    %cl,%cl\n  /* 175 */  je      .L17a\n  /* 177 */  mov     %cl,0x3(%edx)\n.L17a:\n  /* 17a */  movzbl  0x4(%eax),%ecx\n  /* 17e */  test    %cl,%cl\n  /* 180 */  je      .L185\n  /* 182 */  mov     %cl,0x4(%edx)\n.L185:\n  /* 185 */  movzbl  0x5(%eax),%ecx\n  /* 189 */  test    %cl,%cl\n  /* 18b */  je      .L190\n  /* 18d */  mov     %cl,0x5(%edx)\n.L190:\n  /* 190 */  movzbl  0x6(%eax),%ecx\n  /* 194 */  test    %cl,%cl\n  /* 196 */  je      .L19b\n  /* 198 */  mov     %cl,0x6(%edx)\n.L19b:\n  /* 19b */  movzbl  0x7(%eax),%ecx\n  /* 19f */  test    %cl,%cl\n  /* 1a1 */  je      .L1a6\n  /* 1a3 */  mov     %cl,0x7(%edx)\n.L1a6:\n  /* 1a6 */  mov     vid+0x2c,%ecx\n  /* 1ac */  sub     $0xffffff80,%eax\n  /* 1af */  add     %ecx,%edx\n  /* 1b1 */  cmp     %ebx,%eax\n  /* 1b3 */  jne     .L150\n  /* 1b5 */  pop     %ebx\n  /* 1b6 */  pop     %esi\n  /* 1b7 */  pop     %edi\n  /* 1b8 */  ret\n","c":"#include \"quakedef.h\"\n\nextern byte *draw_chars;\n\nvoid Draw_Character(int x, int y, int num)\n{\n    byte\t\t\t*dest;\n    byte\t\t\t*source;\n    unsigned short\t*pusdest;\n    int\t\t\t\tdrawline;\n    int\t\t\t\trow, col;\n\n    num &= 255;\n\n    if (y <= -8)\n        return;\n\n    row = num >> 4;\n    col = num & 15;\n    source = draw_chars + (row << 10) + (col << 3);\n\n    if (y < 0)\n    {\n        drawline = 8 + y;\n        source -= 128 * y;\n        y = 0;\n    }\n    else\n        drawline = 8;\n\n    if (r_pixbytes == 1)\n    {\n        dest = vid.conbuffer + y * vid.conrowbytes + x;\n\n        while (drawline--)\n        {\n            if (source[0]) dest[0] = source[0];\n            if (source[1]) dest[1] = source[1];\n            if (source[2]) dest[2] = source[2];\n            if (source[3]) dest[3] = source[3];\n            if (source[4]) dest[4] = source[4];\n            if (source[5]) dest[5] = source[5];\n            if (source[6]) dest[6] = source[6];\n            if (source[7]) dest[7] = source[7];\n            source += 128;\n            dest += vid.conrowbytes;\n        }\n    }\n    else\n    {\n        pusdest = (unsigned short *)\n                ((byte *)vid.conbuffer + y * vid.conrowbytes + (x << 1));\n\n        while (drawline--)\n        {\n            if (source[0]) pusdest[0] = d_8to16table[source[0]];\n            if (source[1]) pusdest[1] = d_8to16table[source[1]];\n            if (source[2]) pusdest[2] = d_8to16table[source[2]];\n            if (source[3]) pusdest[3] = d_8to16table[source[3]];\n            if (source[4]) pusdest[4] = d_8to16table[source[4]];\n            if (source[5]) pusdest[5] = d_8to16table[source[5]];\n            if (source[6]) pusdest[6] = d_8to16table[source[6]];\n            if (source[7]) pusdest[7] = d_8to16table[source[7]];\n            source += 128;\n            pusdest += (vid.conrowbytes >> 1);\n        }\n    }\n}\n","size":441,"score":100,"agent":"r0bot","pid":17,"session":1495,"ts":1791750724693}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1402,"symbol":"R_MarkLights","file":"r_light.c","asm":"# R_MarkLights  (TU r_light.c, section .text, 238 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_MarkLights:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x38(%esp),%edx\n  /* 00b */  mov     0x30(%esp),%ecx\n  /* 00f */  mov     0x34(%esp),%edi\n  /* 013 */  mov     (%edx),%eax\n  /* 015 */  test    %eax,%eax\n  /* 017 */  js      .L49\n.L19:\n  /* 019 */  mov     0x18(%edx),%eax\n  /* 01c */  flds    (%ecx)\n  /* 01e */  fmuls   (%eax)\n  /* 020 */  flds    0x4(%ecx)\n  /* 023 */  fmuls   0x4(%eax)\n  /* 026 */  faddp   %st,%st(1)\n  /* 028 */  flds    0x8(%ecx)\n  /* 02b */  fmuls   0x8(%eax)\n  /* 02e */  faddp   %st,%st(1)\n  /* 030 */  fsubs   0xc(%eax)\n  /* 033 */  flds    0xc(%ecx)\n  /* 036 */  fxch    %st(1)\n  /* 038 */  fcomi   %st(1),%st\n  /* 03a */  jbe     .L58\n  /* 03c */  fstp    %st(0)\n  /* 03e */  fstp    %st(0)\n  /* 040 */  mov     0x1c(%edx),%edx\n.L43:\n  /* 043 */  mov     (%edx),%ebp\n  /* 045 */  test    %ebp,%ebp\n  /* 047 */  jns     .L19\n.L49:\n  /* 049 */  add     $0x1c,%esp\n  /* 04c */  pop     %ebx\n  /* 04d */  pop     %esi\n  /* 04e */  pop     %edi\n  /* 04f */  pop     %ebp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  fxch    %st(1)\n  /* 05a */  fchs\n  /* 05c */  fcomip  %st(1),%st\n  /* 05e */  fstp    %st(0)\n  /* 060 */  jbe     .L70\n  /* 062 */  mov     0x20(%edx),%edx\n  /* 065 */  jmp     .L43\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  movzwl  0x26(%edx),%ebp\n  /* 074 */  test    %ebp,%ebp\n  /* 076 */  je      .Lc3\n  /* 078 */  mov     cl+0xa84,%ebx\n  /* 07e */  shl     $0x6,%ebp\n  /* 081 */  movzwl  0x24(%edx),%eax\n  /* 085 */  mov     0xb4(%ebx),%esi\n  /* 08b */  shl     $0x6,%eax\n  /* 08e */  add     %esi,%eax\n  /* 090 */  mov     r_dlightframecount,%esi\n  /* 096 */  add     %eax,%ebp\n  /* 098 */  jmp     .Laf\n  /* 09a */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  mov     %esi,0x4(%eax)\n  /* 0a3 */  mov     %edi,%ebx\n  /* 0a5 */  add     $0x40,%eax\n  /* 0a8 */  mov     %ebx,-0x38(%eax)\n  /* 0ab */  cmp     %eax,%ebp\n  /* 0ad */  je      .Lc3\n.Laf:\n  /* 0af */  cmp     0x4(%eax),%esi\n  /* 0b2 */  jne     .La0\n  /* 0b4 */  mov     0x8(%eax),%ebx\n  /* 0b7 */  add     $0x40,%eax\n  /* 0ba */  or      %edi,%ebx\n  /* 0bc */  mov     %ebx,-0x38(%eax)\n  /* 0bf */  cmp     %eax,%ebp\n  /* 0c1 */  jne     .Laf\n.Lc3:\n  /* 0c3 */  mov     %edx,0x38(%esp)\n  /* 0c7 */  mov     0x1c(%edx),%eax\n  /* 0ca */  mov     %ecx,(%esp)\n  /* 0cd */  mov     %edi,0x4(%esp)\n  /* 0d1 */  mov     %ecx,0x30(%esp)\n  /* 0d5 */  mov     %eax,0x8(%esp)\n  /* 0d9 */  call    R_MarkLights\n  /* 0de */  mov     0x38(%esp),%edx\n  /* 0e2 */  mov     0x30(%esp),%ecx\n  /* 0e6 */  mov     0x20(%edx),%edx\n  /* 0e9 */  jmp     .L43\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_MarkLights (dlight_t *light, int bit, mnode_t *node)\n{\n    mplane_t *splitplane;\n    float dist;\n    msurface_t *surf;\n    int i;\n\n    if (node->contents < 0)\n        return;\n\n    splitplane = node->plane;\n    dist = DotProduct (light->origin, splitplane->normal) - splitplane->dist;\n\n    if (dist > light->radius)\n    {\n        R_MarkLights (light, bit, node->children[0]);\n        return;\n    }\n    if (dist < -light->radius)\n    {\n        R_MarkLights (light, bit, node->children[1]);\n        return;\n    }\n\n    surf = cl.worldmodel->surfaces + node->firstsurface;\n    for (i = 0; i < node->numsurfaces; i++, surf++)\n    {\n        if (surf->dlightframe != r_dlightframecount)\n        {\n            surf->dlightbits = 0;\n            surf->dlightframe = r_dlightframecount;\n        }\n        surf->dlightbits |= bit;\n    }\n\n    R_MarkLights (light, bit, node->children[0]);\n    R_MarkLights (light, bit, node->children[1]);\n}\n","size":238,"score":100,"agent":"forky","pid":14,"session":1500,"ts":1791750725907}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":742,"symbol":"IN_StrafeUp","file":"cl_input.c","asm":"# IN_StrafeUp  (TU cl_input.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_StrafeUp:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  cmpb    $0x0,(%eax)\n  /* 012 */  jne     .L38\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  xor     %ecx,%ecx\n  /* 018 */  mov     %eax,in_strafe\n  /* 01d */  mov     $0x4,%eax\n  /* 022 */  mov     %ecx,in_strafe+0x4\n  /* 028 */  mov     %eax,in_strafe+0x8\n.L2d:\n  /* 02d */  add     $0x1c,%esp\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  xor     %ecx,%ecx\n  /* 03d */  mov     $0xa,%edx\n  /* 042 */  mov     %edx,0x8(%esp)\n  /* 046 */  mov     %ecx,0x4(%esp)\n  /* 04a */  call    strtol\n  /* 04f */  mov     in_strafe,%edx\n  /* 055 */  mov     in_strafe+0x4,%ecx\n  /* 05b */  cmp     %edx,%eax\n  /* 05d */  je      .L88\n  /* 05f */  cmp     %ecx,%eax\n  /* 061 */  jne     .L2d\n  /* 063 */  xor     %eax,%eax\n  /* 065 */  test    %edx,%edx\n  /* 067 */  mov     %eax,in_strafe+0x4\n  /* 06c */  jne     .L2d\n.L6e:\n  /* 06e */  mov     in_strafe+0x8,%eax\n  /* 073 */  test    $0x1,%al\n  /* 075 */  je      .L2d\n  /* 077 */  and     $0xfffffffe,%eax\n  /* 07a */  or      $0x4,%eax\n  /* 07d */  mov     %eax,in_strafe+0x8\n  /* 082 */  jmp     .L2d\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  xor     %edx,%edx\n  /* 08a */  test    %ecx,%ecx\n  /* 08c */  mov     %edx,in_strafe\n  /* 092 */  je      .L6e\n  /* 094 */  jmp     .L2d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_strafe;\n\nstatic void KeyUp(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n    {\n        b->down[0] = b->down[1] = 0;\n        b->state = 4;\n        return;\n    }\n\n    if (b->down[0] == k)\n        b->down[0] = 0;\n    else if (b->down[1] == k)\n        b->down[1] = 0;\n    else\n        return;\n\n    if (b->down[0] || b->down[1])\n        return;\n\n    if (!(b->state & 1))\n        return;\n\n    b->state &= ~1;\n    b->state |= 4;\n}\n\nvoid IN_StrafeUp(void) {KeyUp(&in_strafe);}\n","size":150,"score":100,"agent":"rebelor","pid":11,"session":1498,"ts":1791750730012}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1378,"symbol":"R_RotateBmodel","file":"r_bsp.c","asm":"# R_RotateBmodel  (TU r_bsp.c, section .text, 512 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_RotateBmodel:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xac,%esp\n  /* 00a */  mov     currententity,%edi\n  /* 010 */  lea     0x28(%esp),%ebx\n  /* 014 */  fldl    =0x400921fb54442d18 (3.141592653589793)\n  /* 01a */  lea     0x20(%esp),%esi\n  /* 01e */  lea     0x7c(%esp),%ebp\n  /* 022 */  fmuls   0x7c(%edi)\n  /* 025 */  mov     %esi,0xc(%esp)\n  /* 029 */  mov     %ebx,0x8(%esp)\n  /* 02d */  fadd    %st(0),%st\n  /* 02f */  fdivl   =0x4076800000000000 (360)\n  /* 035 */  fstps   0x1c(%esp)\n  /* 039 */  flds    0x1c(%esp)\n  /* 03d */  fstpl   (%esp)\n  /* 040 */  call    sincos\n  /* 045 */  movl    $0x3f800000,0x54(%esp)\n  /* 04d */  fldl    0x28(%esp)\n  /* 051 */  fstps   0x1c(%esp)\n  /* 055 */  flds    0x1c(%esp)\n  /* 059 */  fldl    0x20(%esp)\n  /* 05d */  fstps   0x1c(%esp)\n  /* 061 */  flds    0x1c(%esp)\n  /* 065 */  fsts    0x34(%esp)\n  /* 069 */  fxch    %st(1)\n  /* 06b */  fsts    0x38(%esp)\n  /* 06f */  fldz\n  /* 071 */  fsts    0x3c(%esp)\n  /* 075 */  fxch    %st(1)\n  /* 077 */  fchs\n  /* 079 */  fstps   0x40(%esp)\n  /* 07d */  fxch    %st(1)\n  /* 07f */  fstps   0x44(%esp)\n  /* 083 */  fsts    0x48(%esp)\n  /* 087 */  fsts    0x4c(%esp)\n  /* 08b */  fstps   0x50(%esp)\n  /* 08f */  fldl    =0x400921fb54442d18 (3.141592653589793)\n  /* 095 */  fmuls   0x78(%edi)\n  /* 098 */  mov     %esi,0xc(%esp)\n  /* 09c */  mov     %ebx,0x8(%esp)\n  /* 0a0 */  lea     0x34(%esp),%edi\n  /* 0a4 */  fadd    %st(0),%st\n  /* 0a6 */  fdivl   =0x4076800000000000 (360)\n  /* 0ac */  fstps   0x1c(%esp)\n  /* 0b0 */  flds    0x1c(%esp)\n  /* 0b4 */  fstpl   (%esp)\n  /* 0b7 */  call    sincos\n  /* 0bc */  lea     0x58(%esp),%eax\n  /* 0c0 */  mov     %ebp,0x8(%esp)\n  /* 0c4 */  mov     %edi,0x4(%esp)\n  /* 0c8 */  mov     %eax,(%esp)\n  /* 0cb */  movl    $0x0,0x5c(%esp)\n  /* 0d3 */  movl    $0x0,0x64(%esp)\n  /* 0db */  fldl    0x28(%esp)\n  /* 0df */  movl    $0x3f800000,0x68(%esp)\n  /* 0e7 */  fstps   0x1c(%esp)\n  /* 0eb */  movl    $0x0,0x6c(%esp)\n  /* 0f3 */  flds    0x1c(%esp)\n  /* 0f7 */  movl    $0x0,0x74(%esp)\n  /* 0ff */  fldl    0x20(%esp)\n  /* 103 */  fstps   0x1c(%esp)\n  /* 107 */  flds    0x1c(%esp)\n  /* 10b */  fsts    0x58(%esp)\n  /* 10f */  fld     %st(1)\n  /* 111 */  fchs\n  /* 113 */  fstps   0x60(%esp)\n  /* 117 */  fxch    %st(1)\n  /* 119 */  fstps   0x70(%esp)\n  /* 11d */  fstps   0x78(%esp)\n  /* 121 */  call    R_ConcatRotations\n  /* 126 */  mov     currententity,%eax\n  /* 12b */  fldl    =0x400921fb54442d18 (3.141592653589793)\n  /* 131 */  fmuls   0x80(%eax)\n  /* 137 */  mov     %esi,0xc(%esp)\n  /* 13b */  mov     %ebx,0x8(%esp)\n  /* 13f */  fadd    %st(0),%st\n  /* 141 */  fdivl   =0x4076800000000000 (360)\n  /* 147 */  fstps   0x1c(%esp)\n  /* 14b */  flds    0x1c(%esp)\n  /* 14f */  fstpl   (%esp)\n  /* 152 */  call    sincos\n  /* 157 */  mov     $entity_rotation,%eax\n  /* 15c */  mov     %eax,0x8(%esp)\n  /* 160 */  mov     %ebp,0x4(%esp)\n  /* 164 */  mov     %edi,(%esp)\n  /* 167 */  movl    $0x3f800000,0x34(%esp)\n  /* 16f */  movl    $0x0,0x38(%esp)\n  /* 177 */  fldl    0x28(%esp)\n  /* 17b */  movl    $0x0,0x3c(%esp)\n  /* 183 */  fstps   0x1c(%esp)\n  /* 187 */  movl    $0x0,0x40(%esp)\n  /* 18f */  flds    0x1c(%esp)\n  /* 193 */  movl    $0x0,0x4c(%esp)\n  /* 19b */  fldl    0x20(%esp)\n  /* 19f */  fstps   0x1c(%esp)\n  /* 1a3 */  flds    0x1c(%esp)\n  /* 1a7 */  fsts    0x44(%esp)\n  /* 1ab */  fxch    %st(1)\n  /* 1ad */  fsts    0x48(%esp)\n  /* 1b1 */  fchs\n  /* 1b3 */  fstps   0x50(%esp)\n  /* 1b7 */  fstps   0x54(%esp)\n  /* 1bb */  call    R_ConcatRotations\n  /* 1c0 */  movl    $modelorg,(%esp)\n  /* 1c7 */  call    R_EntityRotate\n  /* 1cc */  movl    $vpn,(%esp)\n  /* 1d3 */  call    R_EntityRotate\n  /* 1d8 */  movl    $vright,(%esp)\n  /* 1df */  call    R_EntityRotate\n  /* 1e4 */  movl    $vup,(%esp)\n  /* 1eb */  call    R_EntityRotate\n  /* 1f0 */  call    R_TransformFrustum\n  /* 1f5 */  add     $0xac,%esp\n  /* 1fb */  pop     %ebx\n  /* 1fc */  pop     %esi\n  /* 1fd */  pop     %edi\n  /* 1fe */  pop     %ebp\n  /* 1ff */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_RotateBmodel (void)\n{\n\tfloat\tangle, s, c, temp1[3][3], temp2[3][3], temp3[3][3];\n\n\tangle = currententity->angles[1];\n\tangle = angle * M_PI*2 / 360;\n\ts = sin(angle);\n\tc = cos(angle);\n\n\ttemp1[0][0] = c;\n\ttemp1[0][1] = s;\n\ttemp1[0][2] = 0;\n\ttemp1[1][0] = -s;\n\ttemp1[1][1] = c;\n\ttemp1[1][2] = 0;\n\ttemp1[2][0] = 0;\n\ttemp1[2][1] = 0;\n\ttemp1[2][2] = 1;\n\n\tangle = currententity->angles[0];\n\tangle = angle * M_PI*2 / 360;\n\ts = sin(angle);\n\tc = cos(angle);\n\n\ttemp2[0][0] = c;\n\ttemp2[0][1] = 0;\n\ttemp2[0][2] = -s;\n\ttemp2[1][0] = 0;\n\ttemp2[1][1] = 1;\n\ttemp2[1][2] = 0;\n\ttemp2[2][0] = s;\n\ttemp2[2][1] = 0;\n\ttemp2[2][2] = c;\n\n\tR_ConcatRotations (temp2, temp1, temp3);\n\n\tangle = currententity->angles[2];\n\tangle = angle * M_PI*2 / 360;\n\ts = sin(angle);\n\tc = cos(angle);\n\n\ttemp1[0][0] = 1;\n\ttemp1[0][1] = 0;\n\ttemp1[0][2] = 0;\n\ttemp1[1][0] = 0;\n\ttemp1[1][1] = c;\n\ttemp1[1][2] = s;\n\ttemp1[2][0] = 0;\n\ttemp1[2][1] = -s;\n\ttemp1[2][2] = c;\n\n\tR_ConcatRotations (temp1, temp3, entity_rotation);\n\n\tR_EntityRotate (modelorg);\n\tR_EntityRotate (vpn);\n\tR_EntityRotate (vright);\n\tR_EntityRotate (vup);\n\tR_TransformFrustum ();\n}\n","size":512,"score":100,"agent":"kuncc/6","pid":7,"session":1497,"ts":1791750737980}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":943,"symbol":"D_InitCaches","file":"d_surf.c","asm":"# D_InitCaches  (TU d_surf.c, section .text, 120 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_InitCaches:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     msg_suppress_1,%eax\n  /* 008 */  mov     0x20(%esp),%edx\n  /* 00c */  mov     0x24(%esp),%ecx\n  /* 010 */  test    %eax,%eax\n  /* 012 */  je      .L50\n.L14:\n  /* 014 */  mov     %edx,sc_base\n  /* 01a */  lea     -0x4(%ecx),%eax\n  /* 01d */  mov     %eax,sc_size\n  /* 022 */  mov     %edx,sc_rover\n  /* 028 */  mov     %eax,0x1c(%edx)\n  /* 02b */  xor     %eax,%eax\n  /* 02d */  movl    $0x0,(%edx)\n  /* 033 */  movl    $0x0,0x4(%edx)\n  /* 03a */  add     %ecx,%edx\n.L3c:\n  /* 03c */  mov     %al,-0x4(%edx,%eax,1)\n  /* 040 */  inc     %eax\n  /* 041 */  cmp     $0x4,%eax\n  /* 044 */  jne     .L3c\n  /* 046 */  add     $0x1c,%esp\n  /* 049 */  ret\n  /* 04a */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  movl    $\"%ik surface cache\\n\",(%esp)\n  /* 057 */  lea     0x3ff(%ecx),%eax\n  /* 05d */  test    %ecx,%ecx\n  /* 05f */  cmovns  %ecx,%eax\n  /* 062 */  sar     $0xa,%eax\n  /* 065 */  mov     %eax,0x4(%esp)\n  /* 069 */  call    Con_Printf\n  /* 06e */  mov     0x20(%esp),%edx\n  /* 072 */  mov     0x24(%esp),%ecx\n  /* 076 */  jmp     .L14\n","c":"#include \"quakedef.h\"\n#include \"d_local.h\"\n#include \"r_local.h\"\n\nint sc_size;\nbyte *sc_base;\n\nstatic void D_ClearCacheGuard(void)\n{\n    byte *s;\n    int i;\n\n    s = (byte *)sc_base + sc_size;\n    for (i = 0; i < 4; i++)\n        s[i] = i;\n}\n\nvoid D_InitCaches (void *buffer, int size)\n{\n    if (!msg_suppress_1)\n        Con_Printf (\"%ik surface cache\\n\", size/1024);\n\n    sc_size = size - 4;\n    sc_base = (byte *)buffer;\n    sc_rover = (surfcache_t *)sc_base;\n    sc_rover->next = NULL;\n    sc_rover->owner = NULL;\n    sc_rover->size = sc_size;\n\n    D_ClearCacheGuard ();\n}\n","size":120,"score":100,"agent":"diyar","pid":9,"session":1503,"ts":1791750753170}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1601,"symbol":"SV_Physics_Step","file":"sv_phys.c","asm":"# SV_Physics_Step  (TU sv_phys.c, section .text, 346 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_Physics_Step:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  fnstcw  0x3e(%esp)\n  /* 007 */  mov     %ebx,0x48(%esp)\n  /* 00b */  mov     0x50(%esp),%ebx\n  /* 00f */  movzwl  0x3e(%esp),%eax\n  /* 014 */  or      $0xc00,%ax\n  /* 018 */  mov     %ax,0x3c(%esp)\n  /* 01d */  flds    0x190(%ebx)\n  /* 023 */  fldcw   0x3c(%esp)\n  /* 027 */  fistpl  0x38(%esp)\n  /* 02b */  fldcw   0x3e(%esp)\n  /* 02f */  testl   $0x203,0x38(%esp)\n  /* 037 */  jne     .L105\n  /* 03d */  flds    0xa8(%ebx)\n  /* 043 */  mov     $\"gravity\",%eax\n  /* 048 */  mov     %eax,0x4(%esp)\n  /* 04c */  mov     %ebx,(%esp)\n  /* 04f */  fstpl   0x28(%esp)\n  /* 053 */  fldl    =0xbfb999999999999a (-0.1)\n  /* 059 */  fmuls   sv_gravity+0x10\n  /* 05f */  fstpl   0x30(%esp)\n  /* 063 */  call    GetEdictFieldValue\n  /* 068 */  test    %eax,%eax\n  /* 06a */  je      .L120\n  /* 070 */  fldz\n  /* 072 */  flds    (%eax)\n  /* 074 */  fucomi  %st(1),%st\n  /* 076 */  fstp    %st(1)\n  /* 078 */  jp      .L80\n  /* 07a */  fld1\n  /* 07c */  fcmovne %st(1),%st\n  /* 07e */  fstp    %st(1)\n.L80:\n  /* 080 */  fmuls   sv_gravity+0x10\n  /* 086 */  fmull   host_frametime\n  /* 08c */  fsubrs  0xa8(%ebx)\n  /* 092 */  fstps   0xa8(%ebx)\n  /* 098 */  mov     %ebx,(%esp)\n  /* 09b */  call    SV_CheckVelocity\n  /* 0a0 */  xor     %eax,%eax\n  /* 0a2 */  mov     %eax,0x8(%esp)\n  /* 0a6 */  mov     %ebx,(%esp)\n  /* 0a9 */  fldl    host_frametime\n  /* 0af */  fstps   0x4(%esp)\n  /* 0b3 */  call    SV_FlyMove\n  /* 0b8 */  mov     $0x1,%eax\n  /* 0bd */  mov     %eax,0x4(%esp)\n  /* 0c1 */  mov     %ebx,(%esp)\n  /* 0c4 */  call    SV_LinkEdict\n  /* 0c9 */  fnstcw  0x3e(%esp)\n  /* 0cd */  movzwl  0x3e(%esp),%eax\n  /* 0d2 */  or      $0xc00,%ax\n  /* 0d6 */  mov     %ax,0x3c(%esp)\n  /* 0db */  flds    0x190(%ebx)\n  /* 0e1 */  fldcw   0x3c(%esp)\n  /* 0e5 */  fistpl  0x38(%esp)\n  /* 0e9 */  fldcw   0x3e(%esp)\n  /* 0ed */  testl   $0x200,0x38(%esp)\n  /* 0f5 */  je      .L105\n  /* 0f7 */  fldl    0x28(%esp)\n  /* 0fb */  fldl    0x30(%esp)\n  /* 0ff */  fcomip  %st(1),%st\n  /* 101 */  fstp    %st(0)\n  /* 103 */  ja      .L130\n.L105:\n  /* 105 */  mov     %ebx,(%esp)\n  /* 108 */  call    SV_RunThink\n  /* 10d */  mov     %ebx,0x50(%esp)\n  /* 111 */  mov     0x48(%esp),%ebx\n  /* 115 */  add     $0x4c,%esp\n  /* 118 */  jmp     SV_CheckWaterTransition\n  /* 11d */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  fld1\n  /* 122 */  jmp     .L80\n  /* 127 */  nop\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     $0xff,%eax\n  /* 135 */  mov     $\"demon/dland2.wav\",%edx\n  /* 13a */  movl    $0x3f800000,0x10(%esp)\n  /* 142 */  xor     %ecx,%ecx\n  /* 144 */  mov     %eax,0xc(%esp)\n  /* 148 */  mov     %edx,0x8(%esp)\n  /* 14c */  mov     %ecx,0x4(%esp)\n  /* 150 */  mov     %ebx,(%esp)\n  /* 153 */  call    SV_StartSound\n  /* 158 */  jmp     .L105\n","c":"#include \"quakedef.h\"\n\nextern cvar_t sv_gravity;\nint SV_FlyMove(edict_t *ent, float time, trace_t *steptrace);\nvoid SV_CheckVelocity(edict_t *ent);\nqboolean SV_RunThink(edict_t *ent);\nvoid SV_CheckWaterTransition(edict_t *ent);\n\nvoid SV_Physics_Step(edict_t *ent)\n{\n    if (!((int)ent->v.flags & (FL_ONGROUND | FL_FLY | FL_SWIM)))\n    {\n        float ent_gravity;\n        eval_t *val;\n\n        qboolean hitsound;\n\n        if (ent->v.velocity[2] < sv_gravity.value * -0.1)\n            hitsound = true;\n        else\n            hitsound = false;\n\n        val = GetEdictFieldValue(ent, \"gravity\");\n        if (val && val->_float)\n            ent_gravity = val->_float;\n        else\n            ent_gravity = 1.0;\n        ent->v.velocity[2] -= ent_gravity * sv_gravity.value * host_frametime;\n        SV_CheckVelocity(ent);\n        SV_FlyMove(ent, host_frametime, NULL);\n        SV_LinkEdict(ent, true);\n\n        if ((int)ent->v.flags & FL_ONGROUND)\n            if (hitsound)\n                SV_StartSound(ent, 0, \"demon/dland2.wav\", 255, 1);\n    }\n\n    SV_RunThink(ent);\n    SV_CheckWaterTransition(ent);\n}\n","size":346,"score":100,"agent":"unc","pid":16,"session":1502,"ts":1791750760949}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1534,"symbol":"S_Update","file":"snd_dma.c","asm":"# S_Update  (TU snd_dma.c, section .text, 517 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_Update:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     sound_started,%edi\n  /* 00d */  mov     0x30(%esp),%ebx\n  /* 011 */  mov     0x34(%esp),%ecx\n  /* 015 */  mov     0x38(%esp),%edx\n  /* 019 */  test    %edi,%edi\n  /* 01b */  mov     0x3c(%esp),%eax\n  /* 01f */  je      .L2b\n  /* 021 */  mov     snd_blocked,%esi\n  /* 027 */  test    %esi,%esi\n  /* 029 */  jle     .L38\n.L2b:\n  /* 02b */  add     $0x1c,%esp\n  /* 02e */  pop     %ebx\n  /* 02f */  pop     %esi\n  /* 030 */  pop     %edi\n  /* 031 */  pop     %ebp\n  /* 032 */  ret\n  /* 033 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  flds    (%ebx)\n  /* 03a */  fstps   listener_origin\n  /* 040 */  flds    0x4(%ebx)\n  /* 043 */  fstps   listener_origin+0x4\n  /* 049 */  flds    0x8(%ebx)\n  /* 04c */  fstps   listener_origin+0x8\n  /* 052 */  flds    (%ecx)\n  /* 054 */  fstps   listener_forward\n  /* 05a */  flds    0x4(%ecx)\n  /* 05d */  fstps   listener_forward+0x4\n  /* 063 */  flds    0x8(%ecx)\n  /* 066 */  fstps   listener_forward+0x8\n  /* 06c */  flds    (%edx)\n  /* 06e */  fstps   listener_right\n  /* 074 */  flds    0x4(%edx)\n  /* 077 */  fstps   listener_right+0x4\n  /* 07d */  flds    0x8(%edx)\n  /* 080 */  fstps   listener_right+0x8\n  /* 086 */  flds    (%eax)\n  /* 088 */  fstps   listener_up\n  /* 08e */  flds    0x4(%eax)\n  /* 091 */  fstps   listener_up+0x4\n  /* 097 */  flds    0x8(%eax)\n  /* 09a */  fstps   listener_up+0x8\n  /* 0a0 */  call    S_UpdateAmbientSounds\n  /* 0a5 */  mov     total_channels,%edx\n  /* 0ab */  cmp     $0x4,%edx\n  /* 0ae */  jle     .L138\n  /* 0b4 */  xor     %ebx,%ebx\n  /* 0b6 */  mov     $channels+0xd0,%esi\n  /* 0bb */  mov     $0x4,%edi\n.Lc0:\n  /* 0c0 */  mov     (%esi),%eax\n  /* 0c2 */  test    %eax,%eax\n  /* 0c4 */  je      .L130\n  /* 0c6 */  mov     %esi,(%esp)\n  /* 0c9 */  call    SND_Spatialize\n  /* 0ce */  mov     0x4(%esi),%ebp\n  /* 0d1 */  mov     total_channels,%edx\n  /* 0d7 */  test    %ebp,%ebp\n  /* 0d9 */  jne     .Le2\n  /* 0db */  mov     0x8(%esi),%eax\n  /* 0de */  test    %eax,%eax\n  /* 0e0 */  je      .L130\n.Le2:\n  /* 0e2 */  cmp     $0xb,%edi\n  /* 0e5 */  jle     .L130\n  /* 0e7 */  test    %ebx,%ebx\n  /* 0e9 */  je      .Lf6\n  /* 0eb */  mov     (%esi),%eax\n  /* 0ed */  cmp     %eax,(%ebx)\n  /* 0ef */  nop\n  /* 0f0 */  je      .L174\n.Lf6:\n  /* 0f6 */  cmp     $0xc,%edi\n  /* 0f9 */  je      .L154\n  /* 0fb */  mov     (%esi),%ecx\n  /* 0fd */  mov     $channels+0x270,%ebx\n  /* 102 */  mov     $0xc,%eax\n  /* 107 */  jmp     .L118\n  /* 109 */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  inc     %eax\n  /* 111 */  add     $0x34,%ebx\n  /* 114 */  cmp     %edi,%eax\n  /* 116 */  je      .L11c\n.L118:\n  /* 118 */  cmp     %ecx,(%ebx)\n  /* 11a */  jne     .L110\n.L11c:\n  /* 11c */  cmp     %eax,%edx\n  /* 11e */  jne     .L170\n  /* 120 */  xor     %ebx,%ebx\n  /* 122 */  lea     0x0(%esi),%esi\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  inc     %edi\n  /* 131 */  add     $0x34,%esi\n  /* 134 */  cmp     %edi,%edx\n  /* 136 */  jg      .Lc0\n.L138:\n  /* 138 */  fldz\n  /* 13a */  flds    snd_show+0x10\n  /* 140 */  fucomip %st(1),%st\n  /* 142 */  fstp    %st(0)\n  /* 144 */  jp      .L190\n  /* 146 */  jne     .L190\n.L148:\n  /* 148 */  add     $0x1c,%esp\n  /* 14b */  pop     %ebx\n  /* 14c */  pop     %esi\n  /* 14d */  pop     %edi\n  /* 14e */  pop     %ebp\n  /* 14f */  jmp     S_Update_\n.L154:\n  /* 154 */  cmp     $0xc,%edx\n  /* 157 */  je      .L1ef\n  /* 15d */  mov     $channels+0x270,%ebx\n  /* 162 */  lea     0x0(%esi),%esi\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  cmp     %ebx,%esi\n  /* 172 */  je      .L130\n.L174:\n  /* 174 */  add     %ebp,0x4(%ebx)\n  /* 177 */  mov     0x8(%esi),%eax\n  /* 17a */  add     %eax,0x8(%ebx)\n  /* 17d */  movl    $0x0,0x8(%esi)\n  /* 184 */  movl    $0x0,0x4(%esi)\n  /* 18b */  jmp     .L130\n  /* 18d */  lea     0x0(%esi),%esi\n.L190:\n  /* 190 */  test    %edx,%edx\n  /* 192 */  jle     .L1eb\n.L194:\n  /* 194 */  mov     $channels,%eax\n  /* 199 */  xor     %ebx,%ebx\n  /* 19b */  xor     %ecx,%ecx\n  /* 19d */  lea     0x0(%esi),%esi\n.L1a0:\n  /* 1a0 */  mov     (%eax),%ebp\n  /* 1a2 */  test    %ebp,%ebp\n  /* 1a4 */  je      .L1c0\n  /* 1a6 */  mov     0x4(%eax),%edi\n  /* 1a9 */  test    %edi,%edi\n  /* 1ab */  jne     .L1e8\n  /* 1ad */  mov     0x8(%eax),%esi\n  /* 1b0 */  test    %esi,%esi\n  /* 1b2 */  jne     .L1e8\n  /* 1b4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  inc     %ecx\n  /* 1c1 */  add     $0x34,%eax\n  /* 1c4 */  cmp     %ecx,%edx\n  /* 1c6 */  jne     .L1a0\n.L1c8:\n  /* 1c8 */  mov     %ebx,0x4(%esp)\n  /* 1cc */  movl    $\"----(%i)----\\n\",(%esp)\n  /* 1d3 */  call    Con_Printf\n  /* 1d8 */  add     $0x1c,%esp\n  /* 1db */  pop     %ebx\n  /* 1dc */  pop     %esi\n  /* 1dd */  pop     %edi\n  /* 1de */  pop     %ebp\n  /* 1df */  jmp     S_Update_\n  /* 1e4 */  lea     0x0(%esi,%eiz,1),%esi\n.L1e8:\n  /* 1e8 */  inc     %ebx\n  /* 1e9 */  jmp     .L1c0\n.L1eb:\n  /* 1eb */  xor     %ebx,%ebx\n  /* 1ed */  jmp     .L1c8\n.L1ef:\n  /* 1ef */  fldz\n  /* 1f1 */  flds    snd_show+0x10\n  /* 1f7 */  fucomip %st(1),%st\n  /* 1f9 */  fstp    %st(0)\n  /* 1fb */  jp      .L194\n  /* 1fd */  je      .L148\n  /* 203 */  jmp     .L194\n","c":"#include \"quakedef.h\"\n\nextern int sound_started;\nextern cvar_t snd_show;\nextern vec3_t listener_forward, listener_right, listener_up;\nextern void S_UpdateAmbientSounds (void);\nextern void S_Update_ (void);\n\nvoid S_Update (vec3_t origin, vec3_t v_forward, vec3_t v_right, vec3_t v_up)\n{\n    int         i, j;\n    int         total;\n    channel_t   *ch;\n    channel_t   *combine;\n\n    if (!sound_started || (snd_blocked > 0))\n        return;\n\n    VectorCopy (origin, listener_origin);\n    VectorCopy (v_forward, listener_forward);\n    VectorCopy (v_right, listener_right);\n    VectorCopy (v_up, listener_up);\n\n    S_UpdateAmbientSounds ();\n\n    combine = NULL;\n\n    for (ch = channels + NUM_AMBIENTS, i = NUM_AMBIENTS; i < total_channels; ch++, i++)\n    {\n        if (!ch->sfx)\n            continue;\n\n        SND_Spatialize (ch);\n\n        if (!ch->leftvol && !ch->rightvol)\n            continue;\n\n        if (i >= MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS)\n        {\n            if (combine && combine->sfx == ch->sfx)\n            {\n                combine->leftvol += ch->leftvol;\n                combine->rightvol += ch->rightvol;\n                ch->leftvol = ch->rightvol = 0;\n                continue;\n            }\n            combine = channels + MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS;\n            for (j = MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS; j < i; j++, combine++)\n                if (combine->sfx == ch->sfx)\n                    break;\n\n            if (j == total_channels)\n            {\n                combine = NULL;\n            }\n            else\n            {\ndoit:\n                if (combine != ch)\n                {\n                    combine->leftvol += ch->leftvol;\n                    combine->rightvol += ch->rightvol;\n                    ch->leftvol = ch->rightvol = 0;\n                }\n                continue;\n            }\n        }\n    }\n\n    if (snd_show.value)\n    {\n        total = 0;\n        ch = channels;\n        for (i = 0; i < total_channels; i++, ch++)\n            if (ch->sfx && (ch->leftvol || ch->rightvol))\n                total++;\n\n        Con_Printf (\"----(%i)----\\n\", total);\n    }\n\n    S_Update_ ();\n}\n","size":517,"score":100,"agent":"kuncc/5","pid":6,"session":1501,"ts":1791750762544}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1132,"symbol":"M_Quit_Draw","file":"menu.c","asm":"# M_Quit_Draw  (TU menu.c, section .text, 441 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Quit_Draw:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     wasInMenus,%ecx\n  /* 00b */  test    %ecx,%ecx\n  /* 00d */  jne     .L190\n.L13:\n  /* 013 */  movl    $0x38,(%esp)\n  /* 01a */  mov     $0x4,%eax\n  /* 01f */  mov     %eax,0xc(%esp)\n  /* 023 */  mov     $0x18,%eax\n  /* 028 */  mov     %eax,0x8(%esp)\n  /* 02c */  mov     $0x4c,%eax\n  /* 031 */  mov     %eax,0x4(%esp)\n  /* 035 */  call    M_DrawTextBox\n  /* 03a */  mov     msgNumber,%eax\n  /* 03f */  lea     0x0(,%eax,4),%edx\n  /* 046 */  mov     quitMessage(,%edx,4),%ebx\n  /* 04d */  movsbl  (%ebx),%eax\n  /* 050 */  test    %al,%al\n  /* 052 */  je      .L9d\n  /* 054 */  mov     $0x40,%esi\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  sub     $0xffffff80,%eax\n  /* 063 */  inc     %ebx\n  /* 064 */  mov     %eax,0x8(%esp)\n  /* 068 */  mov     $0x54,%eax\n  /* 06d */  mov     %eax,0x4(%esp)\n  /* 071 */  mov     vid+0x14,%eax\n  /* 076 */  sub     $0x140,%eax\n  /* 07b */  shr     $1,%eax\n  /* 07d */  add     %esi,%eax\n  /* 07f */  add     $0x8,%esi\n  /* 082 */  mov     %eax,(%esp)\n  /* 085 */  call    Draw_Character\n  /* 08a */  movsbl  (%ebx),%eax\n  /* 08d */  test    %al,%al\n  /* 08f */  jne     .L60\n  /* 091 */  mov     msgNumber,%eax\n  /* 096 */  lea     0x0(,%eax,4),%edx\n.L9d:\n  /* 09d */  mov     quitMessage+0x4(,%edx,4),%ebx\n  /* 0a4 */  movsbl  (%ebx),%eax\n  /* 0a7 */  test    %al,%al\n  /* 0a9 */  je      .Led\n  /* 0ab */  mov     $0x40,%esi\n.Lb0:\n  /* 0b0 */  sub     $0xffffff80,%eax\n  /* 0b3 */  mov     $0x5c,%ecx\n  /* 0b8 */  mov     %eax,0x8(%esp)\n  /* 0bc */  mov     vid+0x14,%eax\n  /* 0c1 */  inc     %ebx\n  /* 0c2 */  mov     %ecx,0x4(%esp)\n  /* 0c6 */  sub     $0x140,%eax\n  /* 0cb */  shr     $1,%eax\n  /* 0cd */  add     %esi,%eax\n  /* 0cf */  add     $0x8,%esi\n  /* 0d2 */  mov     %eax,(%esp)\n  /* 0d5 */  call    Draw_Character\n  /* 0da */  movsbl  (%ebx),%eax\n  /* 0dd */  test    %al,%al\n  /* 0df */  jne     .Lb0\n  /* 0e1 */  mov     msgNumber,%eax\n  /* 0e6 */  lea     0x0(,%eax,4),%edx\n.Led:\n  /* 0ed */  mov     quitMessage+0x8(,%edx,4),%ebx\n  /* 0f4 */  movsbl  (%ebx),%eax\n  /* 0f7 */  test    %al,%al\n  /* 0f9 */  je      .L13d\n  /* 0fb */  mov     $0x40,%esi\n.L100:\n  /* 100 */  sub     $0xffffff80,%eax\n  /* 103 */  mov     $0x64,%edx\n  /* 108 */  mov     %eax,0x8(%esp)\n  /* 10c */  mov     vid+0x14,%eax\n  /* 111 */  inc     %ebx\n  /* 112 */  mov     %edx,0x4(%esp)\n  /* 116 */  sub     $0x140,%eax\n  /* 11b */  shr     $1,%eax\n  /* 11d */  add     %esi,%eax\n  /* 11f */  add     $0x8,%esi\n  /* 122 */  mov     %eax,(%esp)\n  /* 125 */  call    Draw_Character\n  /* 12a */  movsbl  (%ebx),%eax\n  /* 12d */  test    %al,%al\n  /* 12f */  jne     .L100\n  /* 131 */  mov     msgNumber,%eax\n  /* 136 */  lea     0x0(,%eax,4),%edx\n.L13d:\n  /* 13d */  mov     quitMessage+0xc(,%edx,4),%ebx\n  /* 144 */  mov     $0x40,%esi\n  /* 149 */  movsbl  (%ebx),%eax\n  /* 14c */  test    %al,%al\n  /* 14e */  je      .L181\n.L150:\n  /* 150 */  sub     $0xffffff80,%eax\n  /* 153 */  inc     %ebx\n  /* 154 */  mov     %eax,0x8(%esp)\n  /* 158 */  mov     $0x6c,%eax\n  /* 15d */  mov     %eax,0x4(%esp)\n  /* 161 */  mov     vid+0x14,%eax\n  /* 166 */  sub     $0x140,%eax\n  /* 16b */  shr     $1,%eax\n  /* 16d */  add     %esi,%eax\n  /* 16f */  add     $0x8,%esi\n  /* 172 */  mov     %eax,(%esp)\n  /* 175 */  call    Draw_Character\n  /* 17a */  movsbl  (%ebx),%eax\n  /* 17d */  test    %al,%al\n  /* 17f */  jne     .L150\n.L181:\n  /* 181 */  add     $0x14,%esp\n  /* 184 */  pop     %ebx\n  /* 185 */  pop     %esi\n  /* 186 */  ret\n  /* 187 */  nop\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  mov     m_quit_prevstate,%eax\n  /* 195 */  mov     %eax,m_state\n  /* 19a */  mov     $0x1,%eax\n  /* 19f */  mov     %eax,m_recursiveDraw\n  /* 1a4 */  call    M_Draw\n  /* 1a9 */  mov     $0xc,%edx\n  /* 1ae */  mov     %edx,m_state\n  /* 1b4 */  jmp     .L13\n","c":"#include \"quakedef.h\"\n\nextern int m_state, m_quit_prevstate, wasInMenus, msgNumber, m_recursiveDraw;\nextern char *quitMessage[];\nvoid M_DrawTextBox(int x, int y, int width, int lines);\nvoid M_Draw(void);\n\nvoid M_DrawCharacter (int cx, int line, int num)\n{\n\tDraw_Character (cx + ((vid.width - 320)>>1), line, num);\n}\n\nvoid M_Print (int cx, int cy, char *str)\n{\n\twhile (*str)\n\t{\n\t\tM_DrawCharacter (cx, cy, ((int)*str) + 128);\n\t\tstr++;\n\t\tcx += 8;\n\t}\n}\n\nvoid M_Quit_Draw(void)\n{\n\tif (wasInMenus)\n\t{\n\t\tm_state = m_quit_prevstate;\n\t\tm_recursiveDraw = true;\n\t\tM_Draw ();\n\t\tm_state = 12;\n\t}\n\n\tM_DrawTextBox (56, 76, 24, 4);\n\tM_Print (64, 84, quitMessage[msgNumber*4+0]);\n\tM_Print (64, 92, quitMessage[msgNumber*4+1]);\n\tM_Print (64, 100, quitMessage[msgNumber*4+2]);\n\tM_Print (64, 108, quitMessage[msgNumber*4+3]);\n}\n","size":441,"score":100,"agent":"r0bot","pid":17,"session":1504,"ts":1791750767244}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1629,"symbol":"CalcGunAngle","file":"view.c","asm":"# CalcGunAngle  (TU view.c, section .text, 515 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCalcGunAngle:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  flds    r_refdef+0x7c\n  /* 009 */  fstps   0x18(%esp)\n  /* 00d */  flds    r_refdef+0x80\n  /* 013 */  fsub    %st(0),%st\n  /* 015 */  fstps   (%esp)\n  /* 018 */  call    anglemod\n  /* 01d */  flds    =0x43340000 (180f)\n  /* 023 */  fxch    %st(1)\n  /* 025 */  fcomi   %st(1),%st\n  /* 027 */  fstp    %st(1)\n  /* 029 */  flds    0x18(%esp)\n  /* 02d */  jbe     .L39\n  /* 02f */  fxch    %st(1)\n  /* 031 */  fsubs   =0x43b40000 (360f)\n  /* 037 */  fxch    %st(1)\n.L39:\n  /* 039 */  fldl    =0x3fd999999999999a (0.4)\n  /* 03f */  fmulp   %st,%st(2)\n  /* 041 */  fxch    %st(1)\n  /* 043 */  fstps   0x18(%esp)\n  /* 047 */  flds    =0x41200000 (10f)\n  /* 04d */  flds    0x18(%esp)\n  /* 051 */  fcomi   %st(1),%st\n  /* 053 */  ja      .L68\n  /* 055 */  fstp    %st(1)\n  /* 057 */  flds    =0xc1200000 (-10f)\n  /* 05d */  fcomi   %st(1),%st\n  /* 05f */  fcmovbe %st(1),%st\n  /* 061 */  fstp    %st(1)\n  /* 063 */  jmp     .L6a\n  /* 065 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  fstp    %st(0)\n.L6a:\n  /* 06a */  fstps   0x18(%esp)\n  /* 06e */  fsubs   r_refdef+0x7c\n  /* 074 */  fstps   (%esp)\n  /* 077 */  call    anglemod\n  /* 07c */  flds    =0x43340000 (180f)\n  /* 082 */  fxch    %st(1)\n  /* 084 */  fcomi   %st(1),%st\n  /* 086 */  fstp    %st(1)\n  /* 088 */  flds    0x18(%esp)\n  /* 08c */  jbe     .L98\n  /* 08e */  fxch    %st(1)\n  /* 090 */  fsubs   =0x43b40000 (360f)\n  /* 096 */  fxch    %st(1)\n.L98:\n  /* 098 */  fldl    =0x3fd999999999999a (0.4)\n  /* 09e */  fmulp   %st,%st(2)\n  /* 0a0 */  fxch    %st(1)\n  /* 0a2 */  fstps   0x18(%esp)\n  /* 0a6 */  flds    =0x41200000 (10f)\n  /* 0ac */  flds    0x18(%esp)\n  /* 0b0 */  fcomi   %st(1),%st\n  /* 0b2 */  ja      .Lc8\n  /* 0b4 */  fstp    %st(1)\n  /* 0b6 */  flds    =0xc1200000 (-10f)\n  /* 0bc */  fcomi   %st(1),%st\n  /* 0be */  fcmovbe %st(1),%st\n  /* 0c0 */  fstp    %st(1)\n  /* 0c2 */  jmp     .Lca\n  /* 0c4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  fstp    %st(0)\n.Lca:\n  /* 0ca */  flds    =0x41a00000 (20f)\n  /* 0d0 */  fmull   host_frametime\n  /* 0d6 */  fstps   0x18(%esp)\n  /* 0da */  flds    oldyaw.2\n  /* 0e0 */  fxch    %st(2)\n  /* 0e2 */  fcomi   %st(2),%st\n  /* 0e4 */  jbe     .L1d0\n  /* 0ea */  fxch    %st(2)\n  /* 0ec */  fadds   0x18(%esp)\n  /* 0f0 */  fxch    %st(2)\n  /* 0f2 */  fcomi   %st(2),%st\n  /* 0f4 */  fcmovnbe %st(2),%st\n  /* 0f6 */  fstp    %st(2)\n  /* 0f8 */  flds    oldpitch.1\n  /* 0fe */  fxch    %st(1)\n  /* 100 */  fcomi   %st(1),%st\n  /* 102 */  jbe     .L1f0\n  /* 108 */  fxch    %st(1)\n  /* 10a */  jmp     .L112\n  /* 10c */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  fxch    %st(1)\n.L112:\n  /* 112 */  fadds   0x18(%esp)\n  /* 116 */  fxch    %st(1)\n  /* 118 */  fcomi   %st(1),%st\n  /* 11a */  fcmovnbe %st(1),%st\n  /* 11c */  fstp    %st(1)\n  /* 11e */  fxch    %st(1)\n.L120:\n  /* 120 */  fsts    oldyaw.2\n  /* 126 */  fxch    %st(1)\n  /* 128 */  fsts    oldpitch.1\n  /* 12e */  fxch    %st(1)\n  /* 130 */  fadds   r_refdef+0x80\n  /* 136 */  fstps   0x28(%esp)\n  /* 13a */  fadds   r_refdef+0x7c\n  /* 140 */  fchs\n  /* 142 */  fstps   0x2c(%esp)\n  /* 146 */  flds    v_idlescale+0x10\n  /* 14c */  fstpl   0x18(%esp)\n  /* 150 */  fldl    cl+0x23c\n  /* 156 */  fstl    0x20(%esp)\n  /* 15a */  fmuls   v_iroll_cycle+0x10\n  /* 160 */  fstpl   (%esp)\n  /* 163 */  call    sin\n  /* 168 */  fmull   0x18(%esp)\n  /* 16c */  fmuls   v_iroll_level+0x10\n  /* 172 */  fsubrs  cl+0xb14\n  /* 178 */  fstps   cl+0xb14\n  /* 17e */  fldl    0x20(%esp)\n  /* 182 */  fmuls   v_ipitch_cycle+0x10\n  /* 188 */  fstpl   (%esp)\n  /* 18b */  call    sin\n  /* 190 */  fmull   0x18(%esp)\n  /* 194 */  fmuls   v_ipitch_level+0x10\n  /* 19a */  fsubrs  0x2c(%esp)\n  /* 19e */  fstps   cl+0xb0c\n  /* 1a4 */  fldl    0x20(%esp)\n  /* 1a8 */  fmuls   v_iyaw_cycle+0x10\n  /* 1ae */  fstpl   (%esp)\n  /* 1b1 */  call    sin\n  /* 1b6 */  fmull   0x18(%esp)\n  /* 1ba */  fmuls   v_iyaw_level+0x10\n  /* 1c0 */  fsubrs  0x28(%esp)\n  /* 1c4 */  fstps   cl+0xb10\n  /* 1ca */  add     $0x3c,%esp\n  /* 1cd */  ret\n  /* 1ce */  xchg    %ax,%ax\n.L1d0:\n  /* 1d0 */  fxch    %st(2)\n  /* 1d2 */  fsubs   0x18(%esp)\n  /* 1d6 */  fcomi   %st(2),%st\n  /* 1d8 */  fcmovbe %st(2),%st\n  /* 1da */  fstp    %st(2)\n  /* 1dc */  flds    oldpitch.1\n  /* 1e2 */  fxch    %st(1)\n  /* 1e4 */  fcomi   %st(1),%st\n  /* 1e6 */  ja      .L110\n  /* 1ec */  fxch    %st(1)\n  /* 1ee */  jmp     .L1f2\n.L1f0:\n  /* 1f0 */  fxch    %st(1)\n.L1f2:\n  /* 1f2 */  fsubs   0x18(%esp)\n  /* 1f6 */  fcomi   %st(1),%st\n  /* 1f8 */  fcmovbe %st(1),%st\n  /* 1fa */  fstp    %st(1)\n  /* 1fc */  fxch    %st(1)\n  /* 1fe */  jmp     .L120\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern cvar_t v_idlescale, v_iroll_cycle, v_iroll_level, v_ipitch_cycle, v_ipitch_level, v_iyaw_cycle, v_iyaw_level;\n\nfloat angledelta(float a)\n{\n    a = anglemod(a);\n    if (a > 180)\n        a -= 360;\n    return a;\n}\n\nvoid CalcGunAngle(void)\n{\n    float yaw, pitch, move;\n    static float oldpitch = 0;\n    static float oldyaw = 0;\n\n    yaw = r_refdef.viewangles[YAW];\n    pitch = r_refdef.viewangles[PITCH];\n\n    yaw = angledelta(yaw - r_refdef.viewangles[YAW]) * 0.4;\n    if (yaw > 10)\n        yaw = 10;\n    if (yaw < -10)\n        yaw = -10;\n    pitch = angledelta(pitch - r_refdef.viewangles[PITCH]) * 0.4;\n    if (pitch > 10)\n        pitch = 10;\n    if (pitch < -10)\n        pitch = -10;\n    move = host_frametime * 20;\n    if (yaw > oldyaw)\n    {\n        if (oldyaw + move < yaw)\n            yaw = oldyaw + move;\n    }\n    else\n    {\n        if (oldyaw - move > yaw)\n            yaw = oldyaw - move;\n    }\n    if (pitch > oldpitch)\n    {\n        if (oldpitch + move < pitch)\n            pitch = oldpitch + move;\n    }\n    else\n    {\n        if (oldpitch - move > pitch)\n            pitch = oldpitch - move;\n    }\n\n    oldyaw = yaw;\n    oldpitch = pitch;\n\n    cl.viewent.angles[YAW] = r_refdef.viewangles[YAW] + yaw;\n    cl.viewent.angles[PITCH] = -(r_refdef.viewangles[PITCH] + pitch);\n\n    cl.viewent.angles[ROLL] -= v_idlescale.value * sin(cl.time * v_iroll_cycle.value) * v_iroll_level.value;\n    cl.viewent.angles[PITCH] -= v_idlescale.value * sin(cl.time * v_ipitch_cycle.value) * v_ipitch_level.value;\n    cl.viewent.angles[YAW] -= v_idlescale.value * sin(cl.time * v_iyaw_cycle.value) * v_iyaw_level.value;\n}\n\nvoid dummy_a(void) { static int a; a++; }\n","size":515,"score":100,"agent":"kuncc/0","pid":1,"session":1499,"ts":1791750767606}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1380,"symbol":"R_DrawSolidClippedSubmodelPolygons","file":"r_bsp.c","asm":"# R_DrawSolidClippedSubmodelPolygons  (TU r_bsp.c, section .text, 518 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawSolidClippedSubmodelPolygons:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  lea     -0x4000(%esp),%eax\n.Lb:\n  /* 00b */  sub     $0x1000,%esp\n  /* 011 */  orl     $0x0,(%esp)\n  /* 015 */  cmp     %eax,%esp\n  /* 017 */  jne     .Lb\n  /* 019 */  sub     $0x68c,%esp\n  /* 01f */  mov     0x46a0(%esp),%eax\n  /* 026 */  mov     0x74(%eax),%eax\n  /* 029 */  mov     %eax,0x20(%esp)\n  /* 02d */  test    %eax,%eax\n  /* 02f */  jle     .L1bd\n  /* 035 */  mov     0x46a0(%esp),%eax\n  /* 03c */  mov     0x46a0(%esp),%ecx\n  /* 043 */  mov     0x70(%eax),%eax\n  /* 046 */  mov     0xb4(%ecx),%esi\n  /* 04c */  shl     $0x6,%eax\n  /* 04f */  add     %esi,%eax\n  /* 051 */  xor     %esi,%esi\n  /* 053 */  mov     %eax,0x1c(%esp)\n  /* 057 */  mov     0x9c(%ecx),%eax\n  /* 05d */  mov     %eax,%ebp\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     0x1c(%esp),%edi\n  /* 064 */  flds    modelorg\n  /* 06a */  mov     0xc(%edi),%eax\n  /* 06d */  testb   $0x2,0x10(%edi)\n  /* 071 */  fmuls   (%eax)\n  /* 073 */  flds    modelorg+0x4\n  /* 079 */  fmuls   0x4(%eax)\n  /* 07c */  faddp   %st,%st(1)\n  /* 07e */  flds    modelorg+0x8\n  /* 084 */  fmuls   0x8(%eax)\n  /* 087 */  faddp   %st,%st(1)\n  /* 089 */  fsubs   0xc(%eax)\n  /* 08c */  jne     .L1d0\n  /* 092 */  fldl    =0x3f847ae147ae147b (0.01)\n  /* 098 */  fxch    %st(1)\n  /* 09a */  fcomip  %st(1),%st\n  /* 09c */  fstp    %st(0)\n  /* 09e */  jbe     .L1ad\n.La4:\n  /* 0a4 */  lea     0x30(%esp),%eax\n  /* 0a8 */  xor     %ecx,%ecx\n  /* 0aa */  mov     %eax,pbverts\n  /* 0af */  lea     0x17a0(%esp),%eax\n  /* 0b6 */  xor     %ebx,%ebx\n  /* 0b8 */  mov     %eax,pbedges\n  /* 0bd */  mov     0x1c(%esp),%eax\n  /* 0c1 */  mov     %ecx,numbedges\n  /* 0c7 */  mov     %ebx,numbverts\n  /* 0cd */  mov     0x18(%eax),%edi\n  /* 0d0 */  test    %edi,%edi\n  /* 0d2 */  jle     .L1e8\n  /* 0d8 */  mov     %edi,numbedges\n  /* 0de */  mov     0x14(%eax),%ebx\n  /* 0e1 */  mov     %edi,0x28(%esp)\n  /* 0e5 */  mov     0x46a0(%esp),%eax\n  /* 0ec */  mov     %esi,0x2c(%esp)\n  /* 0f0 */  mov     r_pcurrentvertbase,%ecx\n  /* 0f6 */  mov     0xbc(%eax),%eax\n  /* 0fc */  lea     (%eax,%ebx,4),%edx\n  /* 0ff */  add     %edi,%ebx\n  /* 101 */  mov     %edx,0x24(%esp)\n  /* 105 */  lea     (%eax,%ebx,4),%edi\n  /* 108 */  mov     0x24(%esp),%edx\n  /* 10c */  lea     0x17ac(%esp),%eax\n  /* 113 */  jmp     .L141\n  /* 115 */  lea     0x0(%esi),%esi\n.L118:\n  /* 118 */  movzwl  0x0(%ebp,%ebx,8),%esi\n  /* 11d */  add     $0x4,%edx\n  /* 120 */  movzwl  0x2(%ebp,%ebx,8),%ebx\n  /* 125 */  mov     %eax,-0x4(%eax)\n  /* 128 */  add     $0xc,%eax\n  /* 12b */  lea     (%esi,%esi,2),%esi\n  /* 12e */  lea     (%ebx,%ebx,2),%ebx\n  /* 131 */  lea     (%ecx,%esi,4),%esi\n  /* 134 */  mov     %esi,-0x18(%eax)\n  /* 137 */  lea     (%ecx,%ebx,4),%ebx\n  /* 13a */  mov     %ebx,-0x14(%eax)\n  /* 13d */  cmp     %edx,%edi\n  /* 13f */  je      .L172\n.L141:\n  /* 141 */  mov     (%edx),%ebx\n  /* 143 */  test    %ebx,%ebx\n  /* 145 */  jg      .L118\n  /* 147 */  neg     %ebx\n  /* 149 */  add     $0x4,%edx\n  /* 14c */  movzwl  0x2(%ebp,%ebx,8),%esi\n  /* 151 */  movzwl  0x0(%ebp,%ebx,8),%ebx\n  /* 156 */  mov     %eax,-0x4(%eax)\n  /* 159 */  add     $0xc,%eax\n  /* 15c */  lea     (%esi,%esi,2),%esi\n  /* 15f */  lea     (%ebx,%ebx,2),%ebx\n  /* 162 */  lea     (%ecx,%esi,4),%esi\n  /* 165 */  mov     %esi,-0x18(%eax)\n  /* 168 */  lea     (%ecx,%ebx,4),%ebx\n  /* 16b */  mov     %ebx,-0x14(%eax)\n  /* 16e */  cmp     %edx,%edi\n  /* 170 */  jne     .L141\n.L172:\n  /* 172 */  mov     0x28(%esp),%edi\n  /* 176 */  xor     %edx,%edx\n  /* 178 */  mov     0x2c(%esp),%esi\n  /* 17c */  lea     -0x3(%edi,%edi,2),%eax\n  /* 180 */  mov     %edx,0x17a8(%esp,%eax,4)\n  /* 187 */  mov     0x1c(%esp),%eax\n  /* 18b */  mov     %eax,0x8(%esp)\n  /* 18f */  mov     currententity,%eax\n  /* 194 */  mov     0xb0(%eax),%eax\n  /* 19a */  mov     %eax,0x4(%esp)\n  /* 19e */  lea     0x17a0(%esp),%eax\n  /* 1a5 */  mov     %eax,(%esp)\n  /* 1a8 */  call    R_RecursiveClipBPoly\n.L1ad:\n  /* 1ad */  addl    $0x40,0x1c(%esp)\n  /* 1b2 */  inc     %esi\n  /* 1b3 */  cmp     %esi,0x20(%esp)\n  /* 1b7 */  jne     .L60\n.L1bd:\n  /* 1bd */  add     $0x468c,%esp\n  /* 1c3 */  pop     %ebx\n  /* 1c4 */  pop     %esi\n  /* 1c5 */  pop     %edi\n  /* 1c6 */  pop     %ebp\n  /* 1c7 */  ret\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  fldl    =0xbf847ae147ae147b (-0.01)\n  /* 1d6 */  fcomip  %st(1),%st\n  /* 1d8 */  fstp    %st(0)\n  /* 1da */  ja      .La4\n  /* 1e0 */  jmp     .L1ad\n  /* 1e2 */  lea     0x0(%esi),%esi\n.L1e8:\n  /* 1e8 */  movl    $\"no edges in bmodel\",(%esp)\n  /* 1ef */  inc     %esi\n  /* 1f0 */  call    Sys_Error\n  /* 1f5 */  addl    $0x40,0x1c(%esp)\n  /* 1fa */  cmp     %esi,0x20(%esp)\n  /* 1fe */  jne     .L60\n  /* 204 */  jmp     .L1bd\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\n#define MAX_BMODEL_VERTS\t500\n#define MAX_BMODEL_EDGES\t1000\n\nstatic mvertex_t\t*pbverts;\nstatic bedge_t\t\t*pbedges;\nstatic int\t\t\tnumbverts, numbedges;\n\nvoid R_RecursiveClipBPoly (bedge_t *pedges, mnode_t *pnode, msurface_t *psurf);\n\nint R_DummyReader (void)\n{\n    return (int)pbverts + (int)pbedges + numbverts + numbedges;\n}\n\nvoid R_DrawSolidClippedSubmodelPolygons (model_t *pmodel)\n{\n    int\t\t\ti, j, lindex;\n    vec_t\t\tdot;\n    msurface_t\t*psurf;\n    int\t\t\tnumsurfaces;\n    mplane_t\t*pplane;\n    mvertex_t\tbverts[MAX_BMODEL_VERTS];\n    bedge_t\t\tbedges[MAX_BMODEL_EDGES], *pbedge;\n    medge_t\t\t*pedge, *pedges;\n\n    psurf = &pmodel->surfaces[pmodel->firstmodelsurface];\n    numsurfaces = pmodel->nummodelsurfaces;\n    pedges = pmodel->edges;\n\n    for (i=0 ; i<numsurfaces ; i++, psurf++)\n    {\n        pplane = psurf->plane;\n\n        dot = DotProduct (modelorg, pplane->normal) - pplane->dist;\n\n        if (((psurf->flags & SURF_PLANEBACK) && (dot < -BACKFACE_EPSILON)) ||\n            (!(psurf->flags & SURF_PLANEBACK) && (dot > BACKFACE_EPSILON)))\n        {\n            pbverts = bverts;\n            pbedges = bedges;\n            numbverts = numbedges = 0;\n            if (psurf->numedges > 0)\n            {\n            pbedge = &bedges[numbedges];\n            numbedges += psurf->numedges;\n\n            for (j=0 ; j<psurf->numedges ; j++)\n            {\n                lindex = pmodel->surfedges[psurf->firstedge+j];\n\n                if (lindex > 0)\n                {\n                    pedge = &pedges[lindex];\n                    pbedge[j].v[0] = &r_pcurrentvertbase[pedge->v[0]];\n                    pbedge[j].v[1] = &r_pcurrentvertbase[pedge->v[1]];\n                }\n                else\n                {\n                    lindex = -lindex;\n                    pedge = &pedges[lindex];\n                    pbedge[j].v[0] = &r_pcurrentvertbase[pedge->v[1]];\n                    pbedge[j].v[1] = &r_pcurrentvertbase[pedge->v[0]];\n                }\n\n                pbedge[j].pnext = &pbedge[j+1];\n            }\n\n            pbedge[j-1].pnext = NULL;\n\n            R_RecursiveClipBPoly (pbedge, currententity->topnode, psurf);\n            }\n            else\n            {\n                Sys_Error (\"no edges in bmodel\");\n            }\n        }\n    }\n}\n","size":518,"score":100,"agent":"kuncc/1","pid":2,"session":1507,"ts":1791750770234}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":743,"symbol":"IN_AttackUp","file":"cl_input.c","asm":"# IN_AttackUp  (TU cl_input.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_AttackUp:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  cmpb    $0x0,(%eax)\n  /* 012 */  jne     .L38\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  xor     %ecx,%ecx\n  /* 018 */  mov     %eax,in_attack\n  /* 01d */  mov     $0x4,%eax\n  /* 022 */  mov     %ecx,in_attack+0x4\n  /* 028 */  mov     %eax,in_attack+0x8\n.L2d:\n  /* 02d */  add     $0x1c,%esp\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  xor     %ecx,%ecx\n  /* 03d */  mov     $0xa,%edx\n  /* 042 */  mov     %edx,0x8(%esp)\n  /* 046 */  mov     %ecx,0x4(%esp)\n  /* 04a */  call    strtol\n  /* 04f */  mov     in_attack,%edx\n  /* 055 */  mov     in_attack+0x4,%ecx\n  /* 05b */  cmp     %edx,%eax\n  /* 05d */  je      .L88\n  /* 05f */  cmp     %ecx,%eax\n  /* 061 */  jne     .L2d\n  /* 063 */  xor     %eax,%eax\n  /* 065 */  test    %edx,%edx\n  /* 067 */  mov     %eax,in_attack+0x4\n  /* 06c */  jne     .L2d\n.L6e:\n  /* 06e */  mov     in_attack+0x8,%eax\n  /* 073 */  test    $0x1,%al\n  /* 075 */  je      .L2d\n  /* 077 */  and     $0xfffffffe,%eax\n  /* 07a */  or      $0x4,%eax\n  /* 07d */  mov     %eax,in_attack+0x8\n  /* 082 */  jmp     .L2d\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  xor     %edx,%edx\n  /* 08a */  test    %ecx,%ecx\n  /* 08c */  mov     %edx,in_attack\n  /* 092 */  je      .L6e\n  /* 094 */  jmp     .L2d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_attack;\n\nstatic void KeyUp(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n    {\n        b->down[0] = b->down[1] = 0;\n        b->state = 4;\n        return;\n    }\n\n    if (b->down[0] == k)\n        b->down[0] = 0;\n    else if (b->down[1] == k)\n        b->down[1] = 0;\n    else\n        return;\n\n    if (b->down[0] || b->down[1])\n        return;\n\n    if (!(b->state & 1))\n        return;\n\n    b->state &= ~1;\n    b->state |= 4;\n}\n\nvoid IN_AttackUp(void) {KeyUp(&in_attack);}\n","size":150,"score":100,"agent":"rebelor","pid":11,"session":1506,"ts":1791750772240}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1031,"symbol":"Key_SetBinding","file":"keys.c","asm":"# Key_SetBinding  (TU keys.c, section .text, 120 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nKey_SetBinding:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x24(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %esi,0x28(%esp)\n  /* 00f */  cmp     $0xffffffff,%ebx\n  /* 012 */  je      .L6c\n  /* 014 */  mov     keybindings(,%ebx,4),%eax\n  /* 01b */  test    %eax,%eax\n  /* 01d */  je      .L30\n  /* 01f */  mov     %eax,(%esp)\n  /* 022 */  call    Z_Free\n  /* 027 */  xor     %eax,%eax\n  /* 029 */  mov     %eax,keybindings(,%ebx,4)\n.L30:\n  /* 030 */  mov     0x34(%esp),%eax\n  /* 034 */  mov     %eax,(%esp)\n  /* 037 */  call    Q_strlen\n  /* 03c */  mov     %eax,%esi\n  /* 03e */  lea     0x1(%eax),%eax\n  /* 041 */  mov     %eax,(%esp)\n  /* 044 */  call    Z_Malloc\n  /* 049 */  mov     0x34(%esp),%edx\n  /* 04d */  mov     %edx,0x4(%esp)\n  /* 051 */  mov     %eax,(%esp)\n  /* 054 */  mov     %eax,0x1c(%esp)\n  /* 058 */  call    Q_strcpy\n  /* 05d */  mov     0x1c(%esp),%eax\n  /* 061 */  movb    $0x0,(%eax,%esi,1)\n  /* 065 */  mov     %eax,keybindings(,%ebx,4)\n.L6c:\n  /* 06c */  mov     0x24(%esp),%ebx\n  /* 070 */  mov     0x28(%esp),%esi\n  /* 074 */  add     $0x2c,%esp\n  /* 077 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Key_SetBinding (int keynum, char *binding)\n{\n    char *new;\n    int l;\n\n    if (keynum == -1)\n        return;\n\n    if (keybindings[keynum])\n    {\n        Z_Free (keybindings[keynum]);\n        keybindings[keynum] = NULL;\n    }\n\n    l = Q_strlen (binding);\n    new = Z_Malloc (l + 1);\n    Q_strcpy (new, binding);\n    new[l] = 0;\n    keybindings[keynum] = new;\n}\n","size":120,"score":100,"agent":"diyar","pid":9,"session":1508,"ts":1791750778821}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":890,"symbol":"Con_Printf","file":"console.c","asm":"# Con_Printf  (TU console.c, section .text, 239 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCon_Printf:\n  /* 000 */  push    %ebx\n  /* 001 */  sub     $0x1000,%esp\n  /* 007 */  orl     $0x0,(%esp)\n  /* 00b */  sub     $0x28,%esp\n  /* 00e */  mov     $0x2,%ebx\n  /* 013 */  mov     $0x1000,%ecx\n  /* 018 */  mov     %ebx,0x4(%esp)\n  /* 01c */  lea     0x1034(%esp),%eax\n  /* 023 */  mov     %eax,0x10(%esp)\n  /* 027 */  mov     0x1030(%esp),%eax\n  /* 02e */  lea     0x20(%esp),%ebx\n  /* 032 */  mov     %ecx,0x8(%esp)\n  /* 036 */  mov     %ebx,(%esp)\n  /* 039 */  mov     %eax,0xc(%esp)\n  /* 03d */  call    __vsprintf_chk\n  /* 042 */  mov     %ebx,0x4(%esp)\n  /* 046 */  movl    $\"%s\",(%esp)\n  /* 04d */  call    Sys_Printf\n  /* 052 */  mov     con_debuglog,%eax\n  /* 057 */  test    %eax,%eax\n  /* 059 */  jne     .Lc0\n.L5b:\n  /* 05b */  mov     con_initialized,%eax\n  /* 060 */  test    %eax,%eax\n  /* 062 */  je      .L6e\n  /* 064 */  mov     cls,%ecx\n  /* 06a */  test    %ecx,%ecx\n  /* 06c */  jne     .L80\n.L6e:\n  /* 06e */  mov     0x1028(%esp),%ebx\n  /* 075 */  add     $0x102c,%esp\n  /* 07b */  ret\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %ebx,(%esp)\n  /* 083 */  call    Con_Print\n  /* 088 */  cmpl    $0x4,cls+0x8e8\n  /* 08f */  je      .L6e\n  /* 091 */  mov     scr_disabled_for_loading,%eax\n  /* 096 */  or      inupdate.0,%eax\n  /* 09c */  jne     .L6e\n  /* 09e */  mov     $0x1,%eax\n  /* 0a3 */  mov     %eax,inupdate.0\n  /* 0a8 */  call    SCR_UpdateScreen\n  /* 0ad */  xor     %edx,%edx\n  /* 0af */  mov     %edx,inupdate.0\n  /* 0b5 */  jmp     .L6e\n  /* 0b7 */  nop\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  movl    $\"%s/qconsole.log\",(%esp)\n  /* 0c7 */  mov     $com_gamedir,%eax\n  /* 0cc */  mov     %eax,0x4(%esp)\n  /* 0d0 */  call    va\n  /* 0d5 */  mov     $\"%s\",%edx\n  /* 0da */  mov     %ebx,0x8(%esp)\n  /* 0de */  mov     %edx,0x4(%esp)\n  /* 0e2 */  mov     %eax,(%esp)\n  /* 0e5 */  call    Con_DebugLog\n  /* 0ea */  jmp     .L5b\n","c":"/* candidate for Con_Printf (console.c, 239 bytes) */\n#include <stdarg.h>\n#include <stdio.h>\n#include <unistd.h>\n#include <fcntl.h>\n#include \"quakedef.h\"\n\nqboolean con_debuglog;\nqboolean con_initialized;\n\nvoid Con_Printf (char *fmt, ...)\n{\n    va_list argptr;\n    char msg[4096];\n    static qboolean inupdate;\n\n    va_start (argptr, fmt);\n    vsprintf (msg, fmt, argptr);\n    va_end (argptr);\n\n    Sys_Printf (\"%s\", msg);\n\n    if (con_debuglog)\n        Con_DebugLog (va(\"%s/qconsole.log\", com_gamedir), \"%s\", msg);\n\n    if (!con_initialized)\n        return;\n\n    if (cls.state == ca_dedicated)\n        return;\n\n    Con_Print (msg);\n\n    if (cls.signon != SIGNONS && !scr_disabled_for_loading)\n    {\n        if (!inupdate)\n        {\n            inupdate = true;\n            SCR_UpdateScreen ();\n            inupdate = false;\n        }\n    }\n}\n","size":239,"score":100,"agent":"forky","pid":14,"session":1505,"ts":1791750779307}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":975,"symbol":"SV_DropClient","file":"host.c","asm":"# SV_DropClient  (TU host.c, section .text, 525 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_DropClient:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%esi\n  /* 009 */  test    %esi,%esi\n  /* 00b */  je      .L160\n.L11:\n  /* 011 */  mov     host_client,%eax\n  /* 016 */  mov     0x1c(%eax),%eax\n  /* 019 */  mov     %eax,(%esp)\n  /* 01c */  call    NET_Close\n  /* 021 */  mov     host_client,%eax\n  /* 026 */  mov     $0xfff0bdc1,%edx\n  /* 02b */  movl    $0x0,(%eax)\n  /* 031 */  movl    $0x0,0x1c(%eax)\n  /* 038 */  mov     svs,%ecx\n  /* 03e */  decl    net_activeconnections\n  /* 044 */  movb    $0x0,0x1f9c(%eax)\n  /* 04b */  mov     %edx,0x2044(%eax)\n  /* 051 */  test    %ecx,%ecx\n  /* 053 */  jle     .L154\n  /* 059 */  mov     svs+0x8,%eax\n  /* 05e */  xor     %esi,%esi\n  /* 060 */  lea     0x44(%eax),%ebx\n  /* 063 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     -0x44(%ebx),%eax\n  /* 073 */  test    %eax,%eax\n  /* 075 */  je      .L141\n  /* 07b */  mov     %ebx,(%esp)\n  /* 07e */  mov     $0xd,%eax\n  /* 083 */  mov     %eax,0x4(%esp)\n  /* 087 */  call    MSG_WriteByte\n  /* 08c */  mov     svs+0x8,%edx\n  /* 092 */  mov     %ebx,(%esp)\n  /* 095 */  mov     host_client,%eax\n  /* 09a */  sub     %edx,%eax\n  /* 09c */  sar     $0x3,%eax\n  /* 09f */  imul    $0x6a50ca39,%eax,%eax\n  /* 0a5 */  mov     %eax,0x4(%esp)\n  /* 0a9 */  call    MSG_WriteByte\n  /* 0ae */  mov     $\"\",%ecx\n  /* 0b3 */  mov     %ecx,0x4(%esp)\n  /* 0b7 */  mov     %ebx,(%esp)\n  /* 0ba */  call    MSG_WriteString\n  /* 0bf */  mov     $0xe,%eax\n  /* 0c4 */  mov     %eax,0x4(%esp)\n  /* 0c8 */  mov     %ebx,(%esp)\n  /* 0cb */  call    MSG_WriteByte\n  /* 0d0 */  mov     svs+0x8,%edx\n  /* 0d6 */  mov     %ebx,(%esp)\n  /* 0d9 */  mov     host_client,%eax\n  /* 0de */  sub     %edx,%eax\n  /* 0e0 */  sar     $0x3,%eax\n  /* 0e3 */  imul    $0x6a50ca39,%eax,%eax\n  /* 0e9 */  mov     %eax,0x4(%esp)\n  /* 0ed */  call    MSG_WriteByte\n  /* 0f2 */  xor     %ecx,%ecx\n  /* 0f4 */  mov     %ecx,0x4(%esp)\n  /* 0f8 */  mov     %ebx,(%esp)\n  /* 0fb */  call    MSG_WriteShort\n  /* 100 */  mov     $0x11,%eax\n  /* 105 */  mov     %eax,0x4(%esp)\n  /* 109 */  mov     %ebx,(%esp)\n  /* 10c */  call    MSG_WriteByte\n  /* 111 */  mov     host_client,%eax\n  /* 116 */  mov     %ebx,(%esp)\n  /* 119 */  mov     svs+0x8,%edx\n  /* 11f */  sub     %edx,%eax\n  /* 121 */  sar     $0x3,%eax\n  /* 124 */  imul    $0x6a50ca39,%eax,%eax\n  /* 12a */  mov     %eax,0x4(%esp)\n  /* 12e */  call    MSG_WriteByte\n  /* 133 */  xor     %ecx,%ecx\n  /* 135 */  mov     %ecx,0x4(%esp)\n  /* 139 */  mov     %ebx,(%esp)\n  /* 13c */  call    MSG_WriteByte\n.L141:\n  /* 141 */  inc     %esi\n  /* 142 */  add     $0x2048,%ebx\n  /* 148 */  cmp     %esi,svs\n  /* 14e */  jg      .L70\n.L154:\n  /* 154 */  add     $0x14,%esp\n  /* 157 */  pop     %ebx\n  /* 158 */  pop     %esi\n  /* 159 */  ret\n  /* 15a */  lea     0x0(%esi),%esi\n.L160:\n  /* 160 */  mov     host_client,%eax\n  /* 165 */  mov     0x1c(%eax),%eax\n  /* 168 */  mov     %eax,(%esp)\n  /* 16b */  call    NET_CanSendMessage\n  /* 170 */  test    %eax,%eax\n  /* 172 */  jne     .L1d8\n.L174:\n  /* 174 */  mov     host_client,%eax\n  /* 179 */  mov     0x1f98(%eax),%edx\n  /* 17f */  test    %edx,%edx\n  /* 181 */  je      .L18a\n  /* 183 */  mov     0x4(%eax),%ecx\n  /* 186 */  test    %ecx,%ecx\n  /* 188 */  jne     .L1a4\n.L18a:\n  /* 18a */  movl    $\"Client %s removed\\n\",(%esp)\n  /* 191 */  add     $0x1f9c,%eax\n  /* 196 */  mov     %eax,0x4(%esp)\n  /* 19a */  call    Sys_Printf\n  /* 19f */  jmp     .L11\n.L1a4:\n  /* 1a4 */  mov     sv+0xdac,%esi\n  /* 1aa */  mov     pr_global_struct,%eax\n  /* 1af */  sub     %esi,%edx\n  /* 1b1 */  mov     0x70(%eax),%ebx\n  /* 1b4 */  mov     %edx,0x70(%eax)\n  /* 1b7 */  mov     0x164(%eax),%eax\n  /* 1bd */  mov     %eax,(%esp)\n  /* 1c0 */  call    PR_ExecuteProgram\n  /* 1c5 */  mov     pr_global_struct,%eax\n  /* 1ca */  mov     %ebx,0x70(%eax)\n  /* 1cd */  mov     host_client,%eax\n  /* 1d2 */  jmp     .L18a\n  /* 1d4 */  lea     0x0(%esi,%eiz,1),%esi\n.L1d8:\n  /* 1d8 */  mov     host_client,%eax\n  /* 1dd */  mov     $0x2,%ebx\n  /* 1e2 */  mov     %ebx,0x4(%esp)\n  /* 1e6 */  add     $0x44,%eax\n  /* 1e9 */  mov     %eax,(%esp)\n  /* 1ec */  call    MSG_WriteByte\n  /* 1f1 */  mov     host_client,%eax\n  /* 1f6 */  lea     0x44(%eax),%edx\n  /* 1f9 */  mov     %edx,0x4(%esp)\n  /* 1fd */  mov     0x1c(%eax),%eax\n  /* 200 */  mov     %eax,(%esp)\n  /* 203 */  call    NET_SendMessage\n  /* 208 */  jmp     .L174\n","c":"/* candidate for SV_DropClient (host.c, 525 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid SV_DropClient (qboolean crash)\n{\n\tint\t\tsaveSelf;\n\tint\t\ti;\n\tclient_t *client;\n\n\tif (!crash)\n\t{\n\t\tif (NET_CanSendMessage (host_client->netconnection))\n\t\t{\n\t\t\tMSG_WriteByte (&host_client->message, svc_disconnect);\n\t\t\tNET_SendMessage (host_client->netconnection, &host_client->message);\n\t\t}\n\n\t\tif (host_client->edict && host_client->spawned)\n\t\t{\n\t\t\tsaveSelf = pr_global_struct->self;\n\t\t\tpr_global_struct->self = EDICT_TO_PROG(host_client->edict);\n\t\t\tPR_ExecuteProgram (pr_global_struct->ClientDisconnect);\n\t\t\tpr_global_struct->self = saveSelf;\n\t\t}\n\n\t\tSys_Printf (\"Client %s removed\\n\", host_client->name);\n\t}\n\n\tNET_Close (host_client->netconnection);\n\thost_client->netconnection = NULL;\n\n\thost_client->active = false;\n\thost_client->name[0] = 0;\n\thost_client->old_frags = -999999;\n\tnet_activeconnections--;\n\n\tfor (i=0, client = svs.clients ; i<svs.maxclients ; i++, client++)\n\t{\n\t\tif (!client->active)\n\t\t\tcontinue;\n\t\tMSG_WriteByte (&client->message, svc_updatename);\n\t\tMSG_WriteByte (&client->message, host_client - svs.clients);\n\t\tMSG_WriteString (&client->message, \"\");\n\t\tMSG_WriteByte (&client->message, svc_updatefrags);\n\t\tMSG_WriteByte (&client->message, host_client - svs.clients);\n\t\tMSG_WriteShort (&client->message, 0);\n\t\tMSG_WriteByte (&client->message, svc_updatecolors);\n\t\tMSG_WriteByte (&client->message, host_client - svs.clients);\n\t\tMSG_WriteByte (&client->message, 0);\n\t}\n}\n","size":525,"score":100,"agent":"kuncc/4","pid":5,"session":1513,"ts":1791750801313}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1059,"symbol":"FloorDivMod","file":"mathlib.c","asm":"# FloorDivMod  (TU mathlib.c, section .text, 347 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nFloorDivMod:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  fldl    0x40(%esp)\n  /* 00b */  fldl    0x48(%esp)\n  /* 00f */  fldz\n  /* 011 */  fcomip  %st(1),%st\n  /* 013 */  jae     .L118\n.L19:\n  /* 019 */  fldz\n  /* 01b */  fxch    %st(2)\n  /* 01d */  fcomi   %st(2),%st\n  /* 01f */  fstp    %st(2)\n  /* 021 */  jb      .L98\n  /* 023 */  fnstcw  0x2e(%esp)\n  /* 027 */  fld     %st(1)\n  /* 029 */  fdiv    %st(1),%st\n  /* 02b */  movzwl  0x2e(%esp),%eax\n  /* 030 */  and     $0xf3ff,%ax\n  /* 034 */  or      $0x400,%ax\n  /* 038 */  mov     %ax,0x2a(%esp)\n  /* 03d */  movzwl  0x2e(%esp),%eax\n  /* 042 */  or      $0xc00,%ax\n  /* 046 */  mov     %ax,0x2c(%esp)\n  /* 04b */  fldcw   0x2a(%esp)\n  /* 04f */  frndint\n  /* 051 */  fldcw   0x2e(%esp)\n  /* 055 */  fldcw   0x2c(%esp)\n  /* 059 */  fistl   0x18(%esp)\n  /* 05d */  fldcw   0x2e(%esp)\n  /* 061 */  mov     0x18(%esp),%ebx\n  /* 065 */  fmulp   %st,%st(1)\n  /* 067 */  fsubrp  %st,%st(1)\n  /* 069 */  fstpl   (%esp)\n  /* 06c */  call    floor\n  /* 071 */  fldcw   0x2c(%esp)\n  /* 075 */  fistpl  0x18(%esp)\n  /* 079 */  fldcw   0x2e(%esp)\n  /* 07d */  mov     0x18(%esp),%eax\n.L81:\n  /* 081 */  mov     0x50(%esp),%edx\n  /* 085 */  mov     %ebx,(%edx)\n  /* 087 */  mov     0x54(%esp),%edx\n  /* 08b */  mov     0x38(%esp),%ebx\n  /* 08f */  mov     %eax,(%edx)\n  /* 091 */  add     $0x3c,%esp\n  /* 094 */  ret\n  /* 095 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  fxch    %st(1)\n  /* 09a */  fnstcw  0x2e(%esp)\n  /* 09e */  fchs\n  /* 0a0 */  fld     %st(0)\n  /* 0a2 */  fdiv    %st(2),%st\n  /* 0a4 */  movzwl  0x2e(%esp),%eax\n  /* 0a9 */  and     $0xf3ff,%ax\n  /* 0ad */  or      $0x400,%ax\n  /* 0b1 */  mov     %ax,0x2a(%esp)\n  /* 0b6 */  movzwl  0x2e(%esp),%eax\n  /* 0bb */  or      $0xc00,%ax\n  /* 0bf */  mov     %ax,0x2c(%esp)\n  /* 0c4 */  fldcw   0x2a(%esp)\n  /* 0c8 */  frndint\n  /* 0ca */  fldcw   0x2e(%esp)\n  /* 0ce */  fldcw   0x2c(%esp)\n  /* 0d2 */  fistl   0x18(%esp)\n  /* 0d6 */  fldcw   0x2e(%esp)\n  /* 0da */  mov     0x18(%esp),%ebx\n  /* 0de */  fmul    %st(2),%st\n  /* 0e0 */  fxch    %st(2)\n  /* 0e2 */  fstpl   0x20(%esp)\n  /* 0e6 */  fsubp   %st,%st(1)\n  /* 0e8 */  fstpl   (%esp)\n  /* 0eb */  call    floor\n  /* 0f0 */  fldcw   0x2c(%esp)\n  /* 0f4 */  fistpl  0x18(%esp)\n  /* 0f8 */  fldcw   0x2e(%esp)\n  /* 0fc */  mov     0x18(%esp),%eax\n  /* 100 */  fldl    0x20(%esp)\n  /* 104 */  test    %eax,%eax\n  /* 106 */  jne     .L140\n  /* 108 */  fstp    %st(0)\n  /* 10a */  neg     %ebx\n  /* 10c */  jmp     .L81\n  /* 111 */  lea     0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  fxch    %st(1)\n  /* 11a */  movl    $\"FloorDivMod: bad denominator %d\\n\",(%esp)\n  /* 121 */  fstpl   0x20(%esp)\n  /* 125 */  fstl    0x4(%esp)\n  /* 129 */  fstpl   0x18(%esp)\n  /* 12d */  call    Sys_Error\n  /* 132 */  fldl    0x20(%esp)\n  /* 136 */  fldl    0x18(%esp)\n  /* 13a */  jmp     .L19\n  /* 13f */  nop\n.L140:\n  /* 140 */  fldcw   0x2c(%esp)\n  /* 144 */  fistpl  0x18(%esp)\n  /* 148 */  fldcw   0x2e(%esp)\n  /* 14c */  not     %ebx\n  /* 14e */  mov     0x18(%esp),%edx\n  /* 152 */  sub     %eax,%edx\n  /* 154 */  mov     %edx,%eax\n  /* 156 */  jmp     .L81\n","c":"#include <math.h>\n#include \"quakedef.h\"\n\nvoid FloorDivMod (double numer, double denom, int *quotient, int *rem)\n{\n\tint q, r;\n\tdouble x;\n\n\tif (denom <= 0.0)\n\t\tSys_Error (\"FloorDivMod: bad denominator %d\\n\", denom);\n\n\tif (numer >= 0.0)\n\t{\n\t\tx = floor (numer / denom);\n\t\tq = (int)x;\n\t\tr = (int)floor (numer - (x * denom));\n\t}\n\telse\n\t{\n\t\tx = floor (-numer / denom);\n\t\tq = -(int)x;\n\t\tr = (int)floor (-numer - (x * denom));\n\t\tif (r != 0)\n\t\t{\n\t\t\tq--;\n\t\t\tr = (int)denom - r;\n\t\t}\n\t}\n\n\t*quotient = q;\n\t*rem = r;\n}\n","size":347,"score":100,"agent":"unc","pid":16,"session":1509,"ts":1791750805117}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1174,"symbol":"NET_Ban_f","file":"net_dgrm.c","asm":"# NET_Ban_f  (TU net_dgrm.c, section .text, 441 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNET_Ban_f:\n  /* 000 */  sub     $0x5c,%esp\n  /* 003 */  cmpl    $0x1,cmd_source\n  /* 00a */  mov     %ebx,0x58(%esp)\n  /* 00e */  je      .L110\n  /* 014 */  mov     pr_global_struct,%eax\n  /* 019 */  fldz\n  /* 01b */  flds    0x8c(%eax)\n  /* 021 */  fucomip %st(1),%st\n  /* 023 */  fstp    %st(0)\n  /* 025 */  jp      .L70\n  /* 027 */  mov     $SV_ClientPrintf,%ebx\n  /* 02c */  jne     .L70\n.L2e:\n  /* 02e */  call    Cmd_Argc\n  /* 033 */  cmp     $0x2,%eax\n  /* 036 */  je      .L8f\n.L38:\n  /* 038 */  cmp     $0x3,%eax\n  /* 03b */  je      .Ld0\n  /* 041 */  dec     %eax\n  /* 042 */  jne     .L130\n  /* 048 */  mov     banAddr,%ecx\n  /* 04e */  test    %ecx,%ecx\n  /* 050 */  jne     .L148\n  /* 056 */  movl    $\"Banning not active\\n\",(%esp)\n  /* 05d */  call    *%ebx\n  /* 05f */  mov     0x58(%esp),%ebx\n  /* 063 */  add     $0x5c,%esp\n  /* 066 */  ret\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     host_client,%eax\n  /* 075 */  mov     0xc(%eax),%ebx\n  /* 078 */  test    %ebx,%ebx\n  /* 07a */  je      .L102\n  /* 080 */  call    Cmd_Argc\n  /* 085 */  mov     $SV_ClientPrintf,%ebx\n  /* 08a */  cmp     $0x2,%eax\n  /* 08d */  jne     .L38\n.L8f:\n  /* 08f */  movl    $0x1,(%esp)\n  /* 096 */  call    Cmd_Argv\n  /* 09b */  mov     $\"off\",%edx\n  /* 0a0 */  mov     %edx,0x4(%esp)\n  /* 0a4 */  mov     %eax,(%esp)\n  /* 0a7 */  call    Q_strcasecmp\n  /* 0ac */  test    %eax,%eax\n  /* 0ae */  mov     $0x0,%eax\n  /* 0b3 */  jne     .L1a0\n.Lb9:\n  /* 0b9 */  mov     %eax,banAddr\n  /* 0be */  mov     $0xffffffff,%eax\n  /* 0c3 */  mov     0x58(%esp),%ebx\n  /* 0c7 */  mov     %eax,banMask\n  /* 0cc */  add     $0x5c,%esp\n  /* 0cf */  ret\n.Ld0:\n  /* 0d0 */  movl    $0x1,(%esp)\n  /* 0d7 */  call    Cmd_Argv\n  /* 0dc */  mov     %eax,(%esp)\n  /* 0df */  call    inet_addr\n  /* 0e4 */  movl    $0x2,(%esp)\n  /* 0eb */  mov     %eax,banAddr\n  /* 0f0 */  call    Cmd_Argv\n  /* 0f5 */  mov     %eax,(%esp)\n  /* 0f8 */  call    inet_addr\n  /* 0fd */  mov     %eax,banMask\n.L102:\n  /* 102 */  mov     0x58(%esp),%ebx\n  /* 106 */  add     $0x5c,%esp\n  /* 109 */  ret\n  /* 10a */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  mov     sv,%eax\n  /* 115 */  mov     $Con_Printf,%ebx\n  /* 11a */  test    %eax,%eax\n  /* 11c */  jne     .L2e\n  /* 122 */  mov     0x58(%esp),%ebx\n  /* 126 */  add     $0x5c,%esp\n  /* 129 */  jmp     Cmd_ForwardToServer\n  /* 12e */  xchg    %ax,%ax\n.L130:\n  /* 130 */  movl    $\"BAN ip_address [mask]\\n\",(%esp)\n  /* 137 */  call    *%ebx\n  /* 139 */  mov     0x58(%esp),%ebx\n  /* 13d */  add     $0x5c,%esp\n  /* 140 */  ret\n  /* 141 */  lea     0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  mov     banAddr,%eax\n  /* 14d */  mov     %eax,(%esp)\n  /* 150 */  call    inet_ntoa\n  /* 155 */  lea     0x10(%esp),%edx\n  /* 159 */  mov     %edx,(%esp)\n  /* 15c */  mov     %eax,0x4(%esp)\n  /* 160 */  call    Q_strcpy\n  /* 165 */  mov     banMask,%eax\n  /* 16a */  mov     %eax,(%esp)\n  /* 16d */  call    inet_ntoa\n  /* 172 */  mov     %eax,0x4(%esp)\n  /* 176 */  lea     0x30(%esp),%eax\n  /* 17a */  mov     %eax,(%esp)\n  /* 17d */  call    Q_strcpy\n  /* 182 */  lea     0x30(%esp),%eax\n  /* 186 */  mov     %eax,0x8(%esp)\n  /* 18a */  lea     0x10(%esp),%edx\n  /* 18e */  mov     %edx,0x4(%esp)\n  /* 192 */  movl    $\"Banning %s [%s]\\n\",(%esp)\n  /* 199 */  call    *%ebx\n  /* 19b */  jmp     .L102\n.L1a0:\n  /* 1a0 */  movl    $0x1,(%esp)\n  /* 1a7 */  call    Cmd_Argv\n  /* 1ac */  mov     %eax,(%esp)\n  /* 1af */  call    inet_addr\n  /* 1b4 */  jmp     .Lb9\n","c":"#include <sys/socket.h>\n#include <arpa/inet.h>\n#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nunsigned long banAddr;\nunsigned long banMask = 0xffffffff;\n\nvoid NET_Ban_f(void)\n{\n\tchar addrStr[32];\n\tchar maskStr[32];\n\tvoid (*print)(char *fmt, ...);\n\n\tif (cmd_source == src_command)\n\t{\n\t\tif (!sv.active)\n\t\t{\n\t\t\tCmd_ForwardToServer();\n\t\t\treturn;\n\t\t}\n\t\tprint = Con_Printf;\n\t}\n\telse\n\t{\n\t\tif (pr_global_struct->deathmatch && !host_client->privileged)\n\t\t\treturn;\n\t\tprint = SV_ClientPrintf;\n\t}\n\n\tswitch (Cmd_Argc())\n\t{\n\tcase 1:\n\t\tif (banAddr)\n\t\t{\n\t\t\tQ_strcpy(addrStr, inet_ntoa(*(struct in_addr *)&banAddr));\n\t\t\tQ_strcpy(maskStr, inet_ntoa(*(struct in_addr *)&banMask));\n\t\t\tprint(\"Banning %s [%s]\\n\", addrStr, maskStr);\n\t\t}\n\t\telse\n\t\t\tprint(\"Banning not active\\n\");\n\t\tbreak;\n\n\tcase 2:\n\t\tif (Q_strcasecmp(Cmd_Argv(1), \"off\") == 0)\n\t\t\tbanAddr = 0x00000000;\n\t\telse\n\t\t\tbanAddr = inet_addr(Cmd_Argv(1));\n\t\tbanMask = 0xffffffff;\n\t\tbreak;\n\n\tcase 3:\n\t\tbanAddr = inet_addr(Cmd_Argv(1));\n\t\tbanMask = inet_addr(Cmd_Argv(2));\n\t\tbreak;\n\n\tdefault:\n\t\tprint(\"BAN ip_address [mask]\\n\");\n\t\tbreak;\n\t}\n}\n","size":441,"score":100,"agent":"r0bot","pid":17,"session":1511,"ts":1791750806015}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1403,"symbol":"R_PushDlights","file":"r_light.c","asm":"# R_PushDlights  (TU r_light.c, section .text, 120 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_PushDlights:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %ebx\n  /* 004 */  mov     $cl_dlights,%ebx\n  /* 009 */  sub     $0x24,%esp\n  /* 00c */  mov     r_framecount,%eax\n  /* 011 */  inc     %eax\n  /* 012 */  mov     %eax,r_dlightframecount\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  flds    0x10(%ebx)\n  /* 023 */  fldl    cl+0x23c\n  /* 029 */  fcomip  %st(1),%st\n  /* 02b */  fstp    %st(0)\n  /* 02d */  ja      .L66\n  /* 02f */  fldz\n  /* 031 */  flds    0xc(%ebx)\n  /* 034 */  fucomip %st(1),%st\n  /* 036 */  fstp    %st(0)\n  /* 038 */  jp      .L3c\n  /* 03a */  je      .L66\n.L3c:\n  /* 03c */  mov     %ecx,0x1c(%esp)\n  /* 040 */  mov     cl+0xa84,%eax\n  /* 045 */  mov     0xa4(%eax),%eax\n  /* 04b */  mov     %ebx,(%esp)\n  /* 04e */  mov     %eax,0x8(%esp)\n  /* 052 */  mov     $0x1,%eax\n  /* 057 */  shl     %cl,%eax\n  /* 059 */  mov     %eax,0x4(%esp)\n  /* 05d */  call    R_MarkLights\n  /* 062 */  mov     0x1c(%esp),%ecx\n.L66:\n  /* 066 */  add     $0x20,%ebx\n  /* 069 */  inc     %ecx\n  /* 06a */  cmp     $cl_dlights+0x400,%ebx\n  /* 070 */  jne     .L20\n  /* 072 */  add     $0x24,%esp\n  /* 075 */  pop     %ebx\n  /* 076 */  pop     %esi\n  /* 077 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_PushDlights (void)\n{\n    int i;\n    dlight_t *l;\n\n    r_dlightframecount = r_framecount + 1;\n\n    l = cl_dlights;\n    for (i=0 ; i<MAX_DLIGHTS ; i++, l++)\n    {\n        if (l->die < cl.time || !l->radius)\n            continue;\n        R_MarkLights (l, 1<<i, cl.worldmodel->nodes);\n    }\n}\n","size":120,"score":100,"agent":"diyar","pid":9,"session":1515,"ts":1791750815658}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1150,"symbol":"CalcSurfaceExtents","file":"model.c","asm":"# CalcSurfaceExtents  (TU model.c, section .text, 525 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCalcSurfaceExtents:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x50(%esp),%ebp\n  /* 00b */  flds    =0x497423f0 (999999f)\n  /* 011 */  fsts    0x24(%esp)\n  /* 015 */  mov     0x18(%ebp),%eax\n  /* 018 */  fstps   0x20(%esp)\n  /* 01c */  flds    =0xc7c34f80 (-99999f)\n  /* 022 */  mov     0x34(%ebp),%ebx\n  /* 025 */  fsts    0x2c(%esp)\n  /* 029 */  fstps   0x28(%esp)\n  /* 02d */  test    %eax,%eax\n  /* 02f */  jle     .L1fe\n  /* 035 */  mov     loadmodel,%esi\n  /* 03b */  mov     0x14(%ebp),%edi\n  /* 03e */  mov     0xbc(%esi),%ecx\n  /* 044 */  add     %edi,%eax\n  /* 046 */  lea     (%ecx,%edi,4),%edx\n  /* 049 */  mov     0x94(%esi),%edi\n  /* 04f */  lea     (%ecx,%eax,4),%ecx\n  /* 052 */  mov     0x9c(%esi),%esi\n  /* 058 */  jmp     .L6d\n  /* 05a */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  fstp    %st(0)\n  /* 062 */  fstp    %st(0)\n  /* 064 */  fstp    %st(0)\n  /* 066 */  add     $0x4,%edx\n  /* 069 */  cmp     %ecx,%edx\n  /* 06b */  je      .Le0\n.L6d:\n  /* 06d */  mov     (%edx),%eax\n  /* 06f */  test    %eax,%eax\n  /* 071 */  js      .Ld0\n  /* 073 */  movzwl  (%esi,%eax,8),%eax\n  /* 077 */  lea     (%eax,%eax,2),%eax\n  /* 07a */  lea     (%edi,%eax,4),%eax\n.L7d:\n  /* 07d */  flds    (%eax)\n  /* 07f */  flds    0x4(%eax)\n  /* 082 */  flds    0x8(%eax)\n  /* 085 */  xor     %eax,%eax\n.L87:\n  /* 087 */  flds    0x4(%ebx,%eax,4)\n  /* 08b */  fmul    %st(2),%st\n  /* 08d */  flds    (%ebx,%eax,4)\n  /* 090 */  fmul    %st(4),%st\n  /* 092 */  faddp   %st,%st(1)\n  /* 094 */  flds    0x8(%ebx,%eax,4)\n  /* 098 */  fmul    %st(2),%st\n  /* 09a */  faddp   %st,%st(1)\n  /* 09c */  fadds   0xc(%ebx,%eax,4)\n  /* 0a0 */  flds    0x20(%esp,%eax,1)\n  /* 0a4 */  fcomi   %st(1),%st\n  /* 0a6 */  fcmovnbe %st(1),%st\n  /* 0a8 */  fstps   0x20(%esp,%eax,1)\n  /* 0ac */  flds    0x28(%esp,%eax,1)\n  /* 0b0 */  fxch    %st(1)\n  /* 0b2 */  fcomi   %st(1),%st\n  /* 0b4 */  fcmovbe %st(1),%st\n  /* 0b6 */  fstp    %st(1)\n  /* 0b8 */  cmp     $0x4,%eax\n  /* 0bb */  fstps   0x28(%esp,%eax,1)\n  /* 0bf */  je      .L60\n  /* 0c1 */  mov     $0x4,%eax\n  /* 0c6 */  jmp     .L87\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  neg     %eax\n  /* 0d2 */  movzwl  0x2(%esi,%eax,8),%eax\n  /* 0d7 */  lea     (%eax,%eax,2),%eax\n  /* 0da */  lea     (%edi,%eax,4),%eax\n  /* 0dd */  jmp     .L7d\n  /* 0df */  nop\n.Le0:\n  /* 0e0 */  flds    =0x3d800000 (0.0625f)\n  /* 0e6 */  fmuls   0x20(%esp)\n  /* 0ea */  fstps   (%esp)\n  /* 0ed */  call    floorf\n  /* 0f2 */  fnstcw  0x1e(%esp)\n  /* 0f6 */  movzwl  0x1e(%esp),%eax\n  /* 0fb */  or      $0xc00,%ax\n  /* 0ff */  mov     %ax,0x1c(%esp)\n  /* 104 */  fldcw   0x1c(%esp)\n  /* 108 */  fistpl  0x18(%esp)\n  /* 10c */  fldcw   0x1e(%esp)\n  /* 110 */  flds    =0x3d800000 (0.0625f)\n  /* 116 */  fmuls   0x28(%esp)\n  /* 11a */  mov     0x18(%esp),%esi\n  /* 11e */  fstps   (%esp)\n  /* 121 */  call    ceilf\n  /* 126 */  fldcw   0x1c(%esp)\n  /* 12a */  fistpl  0x18(%esp)\n  /* 12e */  fldcw   0x1e(%esp)\n  /* 132 */  mov     0x18(%esp),%eax\n.L136:\n  /* 136 */  sub     %esi,%eax\n  /* 138 */  mov     %esi,%edx\n  /* 13a */  shl     $0x4,%edx\n  /* 13d */  mov     %dx,0x2c(%ebp)\n  /* 141 */  shl     $0x4,%eax\n  /* 144 */  testb   $0x1,0x28(%ebx)\n  /* 148 */  cwtl\n  /* 149 */  mov     %ax,0x30(%ebp)\n  /* 14d */  jne     .L15a\n  /* 14f */  cmp     $0x100,%eax\n  /* 154 */  jg      .L1ed\n.L15a:\n  /* 15a */  flds    =0x3d800000 (0.0625f)\n  /* 160 */  fmuls   0x24(%esp)\n  /* 164 */  fstps   (%esp)\n  /* 167 */  call    floorf\n  /* 16c */  fnstcw  0x1e(%esp)\n  /* 170 */  movzwl  0x1e(%esp),%eax\n  /* 175 */  or      $0xc00,%ax\n  /* 179 */  mov     %ax,0x1c(%esp)\n  /* 17e */  fldcw   0x1c(%esp)\n  /* 182 */  fistpl  0x18(%esp)\n  /* 186 */  fldcw   0x1e(%esp)\n  /* 18a */  flds    =0x3d800000 (0.0625f)\n  /* 190 */  fmuls   0x2c(%esp)\n  /* 194 */  mov     0x18(%esp),%esi\n  /* 198 */  fstps   (%esp)\n  /* 19b */  call    ceilf\n  /* 1a0 */  mov     %esi,%edx\n  /* 1a2 */  shl     $0x4,%edx\n  /* 1a5 */  fldcw   0x1c(%esp)\n  /* 1a9 */  fistpl  0x18(%esp)\n  /* 1ad */  fldcw   0x1e(%esp)\n  /* 1b1 */  mov     %dx,0x2e(%ebp)\n  /* 1b5 */  mov     0x18(%esp),%eax\n  /* 1b9 */  sub     %esi,%eax\n  /* 1bb */  shl     $0x4,%eax\n  /* 1be */  testb   $0x1,0x28(%ebx)\n  /* 1c2 */  cwtl\n  /* 1c3 */  mov     %ax,0x32(%ebp)\n  /* 1c7 */  jne     .L1d0\n  /* 1c9 */  cmp     $0x100,%eax\n  /* 1ce */  jg      .L1d8\n.L1d0:\n  /* 1d0 */  add     $0x3c,%esp\n  /* 1d3 */  pop     %ebx\n  /* 1d4 */  pop     %esi\n  /* 1d5 */  pop     %edi\n  /* 1d6 */  pop     %ebp\n  /* 1d7 */  ret\n.L1d8:\n  /* 1d8 */  mov     $\"Bad surface extents\",%eax\n  /* 1dd */  mov     %eax,0x50(%esp)\n  /* 1e1 */  add     $0x3c,%esp\n  /* 1e4 */  pop     %ebx\n  /* 1e5 */  pop     %esi\n  /* 1e6 */  pop     %edi\n  /* 1e7 */  pop     %ebp\n  /* 1e8 */  jmp     Sys_Error\n.L1ed:\n  /* 1ed */  movl    $\"Bad surface extents\",(%esp)\n  /* 1f4 */  call    Sys_Error\n  /* 1f9 */  jmp     .L15a\n.L1fe:\n  /* 1fe */  mov     $0xffffe797,%eax\n  /* 203 */  mov     $0xf423,%esi\n  /* 208 */  jmp     .L136\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern model_t *loadmodel;\n\nvoid CalcSurfaceExtents(msurface_t *s)\n{\n\tfloat mins[2], maxs[2], val;\n\tint i, j, e;\n\tmvertex_t *v;\n\tmtexinfo_t *tex;\n\tint bmins[2], bmaxs[2];\n\n\tmins[0] = mins[1] = 999999;\n\tmaxs[0] = maxs[1] = -99999;\n\n\ttex = s->texinfo;\n\n\tfor (i = 0; i < s->numedges; i++)\n\t{\n\t\te = loadmodel->surfedges[s->firstedge + i];\n\t\tif (e >= 0)\n\t\t\tv = &loadmodel->vertexes[loadmodel->edges[e].v[0]];\n\t\telse\n\t\t\tv = &loadmodel->vertexes[loadmodel->edges[-e].v[1]];\n\n\t\tfor (j = 0; j < 2; j++)\n\t\t{\n\t\t\tval = v->position[0] * tex->vecs[j][0] +\n\t\t\t\tv->position[1] * tex->vecs[j][1] +\n\t\t\t\tv->position[2] * tex->vecs[j][2] +\n\t\t\t\ttex->vecs[j][3];\n\t\t\tif (val < mins[j])\n\t\t\t\tmins[j] = val;\n\t\t\tif (val > maxs[j])\n\t\t\t\tmaxs[j] = val;\n\t\t}\n\t}\n\n\tfor (i = 0; i < 2; i++)\n\t{\n\t\tbmins[i] = floor(mins[i] / 16);\n\t\tbmaxs[i] = ceil(maxs[i] / 16);\n\n\t\ts->texturemins[i] = bmins[i] * 16;\n\t\ts->extents[i] = (bmaxs[i] - bmins[i]) * 16;\n\n\t\tif (!(tex->flags & TEX_SPECIAL) && s->extents[i] > 256)\n\t\t\tSys_Error(\"Bad surface extents\");\n\t}\n}\n","size":525,"score":100,"agent":"kuncc/2","pid":3,"session":1516,"ts":1791750816607}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1232,"symbol":"UDP_Init","file":"net_udp.c","asm":"# UDP_Init  (TU net_udp.c, section .text, 519 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUDP_Init:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x94,%esp\n  /* 008 */  movl    $\"-noudp\",(%esp)\n  /* 00f */  call    COM_CheckParm\n  /* 014 */  test    %eax,%eax\n  /* 016 */  jne     .L200\n  /* 01c */  mov     $0x40,%ecx\n  /* 021 */  mov     $\"UNNAMED\",%esi\n  /* 026 */  mov     %ecx,0x4(%esp)\n  /* 02a */  lea     0x50(%esp),%ebx\n  /* 02e */  mov     %ebx,(%esp)\n  /* 031 */  call    gethostname\n  /* 036 */  mov     %ebx,(%esp)\n  /* 039 */  call    gethostbyname\n  /* 03e */  mov     0x10(%eax),%eax\n  /* 041 */  mov     (%eax),%eax\n  /* 043 */  mov     (%eax),%eax\n  /* 045 */  mov     %esi,0x4(%esp)\n  /* 049 */  mov     %eax,myAddr\n  /* 04e */  mov     hostname+0x4,%eax\n  /* 053 */  mov     %eax,(%esp)\n  /* 056 */  call    Q_strcmp\n  /* 05b */  test    %eax,%eax\n  /* 05d */  je      .L1a0\n.L63:\n  /* 063 */  movl    $0x0,(%esp)\n  /* 06a */  call    UDP_OpenSocket\n  /* 06f */  mov     %eax,net_controlsocket\n  /* 074 */  cmp     $0xffffffff,%eax\n  /* 077 */  mov     %eax,%ebx\n  /* 079 */  je      .L1e0\n.L7f:\n  /* 07f */  mov     $0x2,%eax\n  /* 084 */  xor     %edx,%edx\n  /* 086 */  mov     %ax,broadcastaddr\n  /* 08c */  lea     0x40(%esp),%esi\n  /* 090 */  mov     $0xffffffff,%eax\n  /* 095 */  mov     %eax,broadcastaddr+0x4\n  /* 09a */  mov     net_hostport,%eax\n  /* 09f */  mov     %edx,0x4(%esp)\n  /* 0a3 */  mov     %esi,(%esp)\n  /* 0a6 */  xchg    %ah,%al\n  /* 0a8 */  mov     %ax,broadcastaddr+0x2\n  /* 0ae */  mov     $0x10,%eax\n  /* 0b3 */  mov     %eax,0x3c(%esp)\n  /* 0b7 */  mov     $0x10,%eax\n  /* 0bc */  mov     %eax,0x8(%esp)\n  /* 0c0 */  call    Q_memset\n  /* 0c5 */  lea     0x3c(%esp),%eax\n  /* 0c9 */  mov     %ebx,(%esp)\n  /* 0cc */  mov     %eax,0x8(%esp)\n  /* 0d0 */  mov     %esi,0x4(%esp)\n  /* 0d4 */  call    getsockname\n  /* 0d9 */  mov     0x44(%esp),%ebx\n  /* 0dd */  test    %ebx,%ebx\n  /* 0df */  jne     .L1c0\n.Le5:\n  /* 0e5 */  mov     myAddr,%eax\n  /* 0ea */  mov     %eax,0x44(%esp)\n.Lee:\n  /* 0ee */  movzwl  0x42(%esp),%edx\n  /* 0f3 */  mov     $0x16,%ecx\n  /* 0f8 */  mov     $0x2,%ebx\n  /* 0fd */  mov     %ecx,0x8(%esp)\n  /* 101 */  mov     $buffer.0,%esi\n  /* 106 */  mov     %ebx,0x4(%esp)\n  /* 10a */  movl    $buffer.0,(%esp)\n  /* 111 */  xchg    %dh,%dl\n  /* 113 */  movzwl  %dx,%edx\n  /* 116 */  mov     %edx,0x20(%esp)\n  /* 11a */  mov     %eax,%edx\n  /* 11c */  shr     $0x18,%edx\n  /* 11f */  mov     %edx,0x1c(%esp)\n  /* 123 */  mov     %eax,%edx\n  /* 125 */  shr     $0x10,%edx\n  /* 128 */  movzbl  %dl,%edx\n  /* 12b */  mov     %edx,0x18(%esp)\n  /* 12f */  movzbl  %ah,%edx\n  /* 132 */  movzbl  %al,%eax\n  /* 135 */  mov     %edx,0x14(%esp)\n  /* 139 */  mov     $\"%d.%d.%d.%d:%d\",%edx\n  /* 13e */  mov     %edx,0xc(%esp)\n  /* 142 */  mov     %eax,0x10(%esp)\n  /* 146 */  call    __sprintf_chk\n  /* 14b */  mov     %esi,0x4(%esp)\n  /* 14f */  movl    $my_tcpip_address,(%esp)\n  /* 156 */  call    Q_strcpy\n  /* 15b */  mov     $0x3a,%eax\n  /* 160 */  mov     %eax,0x4(%esp)\n  /* 164 */  movl    $my_tcpip_address,(%esp)\n  /* 16b */  call    Q_strrchr\n  /* 170 */  test    %eax,%eax\n  /* 172 */  je      .L177\n  /* 174 */  movb    $0x0,(%eax)\n.L177:\n  /* 177 */  movl    $\"UDP Initialized\\n\",(%esp)\n  /* 17e */  call    Con_Printf\n  /* 183 */  mov     $0x1,%eax\n  /* 188 */  mov     %eax,tcpipAvailable\n  /* 18d */  mov     net_controlsocket,%eax\n.L192:\n  /* 192 */  add     $0x94,%esp\n  /* 198 */  pop     %ebx\n  /* 199 */  pop     %esi\n  /* 19a */  ret\n  /* 19b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     %ebx,0x4(%esp)\n  /* 1a4 */  movl    $\"hostname\",(%esp)\n  /* 1ab */  movb    $0x0,0x5f(%esp)\n  /* 1b0 */  call    Cvar_Set\n  /* 1b5 */  jmp     .L63\n  /* 1ba */  lea     0x0(%esi),%esi\n.L1c0:\n  /* 1c0 */  movl    $\"127.0.0.1\",(%esp)\n  /* 1c7 */  call    inet_addr\n  /* 1cc */  cmp     %eax,%ebx\n  /* 1ce */  je      .Le5\n  /* 1d4 */  mov     0x44(%esp),%eax\n  /* 1d8 */  jmp     .Lee\n  /* 1dd */  lea     0x0(%esi),%esi\n.L1e0:\n  /* 1e0 */  movl    $\"UDP_Init: Unable to open control socket\\n\",(%esp)\n  /* 1e7 */  call    Sys_Error\n  /* 1ec */  mov     net_controlsocket,%ebx\n  /* 1f2 */  jmp     .L7f\n  /* 1f7 */  nop\n  /* 1f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  mov     $0xffffffff,%eax\n  /* 205 */  jmp     .L192\n","c":"#include <sys/types.h>\n#include <sys/socket.h>\n#include <netinet/in.h>\n#include <netdb.h>\n#include <sys/param.h>\n#include <sys/ioctl.h>\n#include <errno.h>\n#include \"quakedef.h\"\n#include \"net_udp.h\"\n\nstatic int net_controlsocket;\nstatic int myAddr;\nstruct qsockaddr broadcastaddr;\n\nextern int UDP_OpenSocket (int port);\n\nint UDP_GetSocketAddr (int socket, struct qsockaddr *addr)\n{\n    int addrlen = sizeof(struct qsockaddr);\n    unsigned int a;\n\n    Q_memset(addr, 0, sizeof(struct qsockaddr));\n    getsockname(socket, (struct sockaddr *)addr, &addrlen);\n    a = ((struct sockaddr_in *)addr)->sin_addr.s_addr;\n    if (a == 0 || a == inet_addr(\"127.0.0.1\"))\n        ((struct sockaddr_in *)addr)->sin_addr.s_addr = myAddr;\n    return 0;\n}\n\nchar *UDP_AddrToString (struct qsockaddr *addr)\n{\n    static char buffer[22];\n    unsigned int haddr = ((struct sockaddr_in *)addr)->sin_addr.s_addr;\n    sprintf (buffer, \"%d.%d.%d.%d:%d\", haddr & 0xff, (haddr >> 8) & 0xff, (haddr >> 16) & 0xff, haddr >> 24, ntohs(((struct sockaddr_in *)addr)->sin_port));\n    return buffer;\n}\n\nint UDP_Init (void)\n{\n    struct hostent *local;\n    char buff[MAXHOSTNAMELEN];\n    struct qsockaddr addr;\n    char *colon;\n\n    if (COM_CheckParm (\"-noudp\"))\n        return -1;\n\n    gethostname(buff, MAXHOSTNAMELEN);\n    local = gethostbyname(buff);\n    myAddr = *(int *)local->h_addr_list[0];\n\n    if (Q_strcmp(hostname.string, \"UNNAMED\") == 0)\n    {\n        buff[15] = 0;\n        Cvar_Set (\"hostname\", buff);\n    }\n\n    if ((net_controlsocket = UDP_OpenSocket (0)) == -1)\n        Sys_Error(\"UDP_Init: Unable to open control socket\\n\");\n\n    ((struct sockaddr_in *)&broadcastaddr)->sin_family = AF_INET;\n    ((struct sockaddr_in *)&broadcastaddr)->sin_addr.s_addr = INADDR_BROADCAST;\n    ((struct sockaddr_in *)&broadcastaddr)->sin_port = htons(net_hostport);\n\n    UDP_GetSocketAddr (net_controlsocket, &addr);\n    Q_strcpy(my_tcpip_address, UDP_AddrToString (&addr));\n    colon = Q_strrchr (my_tcpip_address, ':');\n    if (colon)\n        *colon = 0;\n\n    Con_Printf(\"UDP Initialized\\n\");\n    tcpipAvailable = true;\n    return net_controlsocket;\n}\n","size":519,"score":100,"agent":"kuncc/3","pid":4,"session":1510,"ts":1791750818423}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":744,"symbol":"IN_UseUp","file":"cl_input.c","asm":"# IN_UseUp  (TU cl_input.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIN_UseUp:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x1,(%esp)\n  /* 00a */  call    Cmd_Argv\n  /* 00f */  cmpb    $0x0,(%eax)\n  /* 012 */  jne     .L38\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  xor     %ecx,%ecx\n  /* 018 */  mov     %eax,in_use\n  /* 01d */  mov     $0x4,%eax\n  /* 022 */  mov     %ecx,in_use+0x4\n  /* 028 */  mov     %eax,in_use+0x8\n.L2d:\n  /* 02d */  add     $0x1c,%esp\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  xor     %ecx,%ecx\n  /* 03d */  mov     $0xa,%edx\n  /* 042 */  mov     %edx,0x8(%esp)\n  /* 046 */  mov     %ecx,0x4(%esp)\n  /* 04a */  call    strtol\n  /* 04f */  mov     in_use,%edx\n  /* 055 */  mov     in_use+0x4,%ecx\n  /* 05b */  cmp     %edx,%eax\n  /* 05d */  je      .L88\n  /* 05f */  cmp     %ecx,%eax\n  /* 061 */  jne     .L2d\n  /* 063 */  xor     %eax,%eax\n  /* 065 */  test    %edx,%edx\n  /* 067 */  mov     %eax,in_use+0x4\n  /* 06c */  jne     .L2d\n.L6e:\n  /* 06e */  mov     in_use+0x8,%eax\n  /* 073 */  test    $0x1,%al\n  /* 075 */  je      .L2d\n  /* 077 */  and     $0xfffffffe,%eax\n  /* 07a */  or      $0x4,%eax\n  /* 07d */  mov     %eax,in_use+0x8\n  /* 082 */  jmp     .L2d\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  xor     %edx,%edx\n  /* 08a */  test    %ecx,%ecx\n  /* 08c */  mov     %edx,in_use\n  /* 092 */  je      .L6e\n  /* 094 */  jmp     .L2d\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_use;\n\nstatic void KeyUp(kbutton_t *b)\n{\n    int k;\n    char *c;\n\n    c = Cmd_Argv(1);\n    if (c[0])\n        k = strtol(c, 0, 10);\n    else\n    {\n        b->down[0] = b->down[1] = 0;\n        b->state = 4;\n        return;\n    }\n\n    if (b->down[0] == k)\n        b->down[0] = 0;\n    else if (b->down[1] == k)\n        b->down[1] = 0;\n    else\n        return;\n\n    if (b->down[0] || b->down[1])\n        return;\n\n    if (!(b->state & 1))\n        return;\n\n    b->state &= ~1;\n    b->state |= 4;\n}\n\nvoid IN_UseUp(void) {KeyUp(&in_use);}\n","size":150,"score":100,"agent":"rebelor","pid":11,"session":1514,"ts":1791750822701}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1338,"symbol":"PR_UglyValueString","file":"pr_edict.c","asm":"# PR_UglyValueString  (TU pr_edict.c, section .text, 524 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPR_UglyValueString:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x44,%esp\n  /* 005 */  mov     0x50(%esp),%eax\n  /* 009 */  mov     0x54(%esp),%edx\n  /* 00d */  and     $0xffff7fff,%eax\n  /* 012 */  cmp     $0x6,%eax\n  /* 015 */  ja      .L1cf\n  /* 01b */  jmp     *.rodata+0x20(,%eax,4)\n  /* 022 */  lea     0x0(%esi),%esi\n  /* 028 */  mov     progs,%eax\n  /* 02d */  mov     (%edx),%esi\n  /* 02f */  mov     0x1c(%eax),%ebx\n  /* 032 */  test    %ebx,%ebx\n  /* 034 */  jle     .L205\n  /* 03a */  mov     pr_fielddefs,%eax\n  /* 03f */  xor     %edx,%edx\n  /* 041 */  jmp     .L5c\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  inc     %edx\n  /* 051 */  add     $0x8,%eax\n  /* 054 */  cmp     %edx,%ebx\n  /* 056 */  je      .L205\n.L5c:\n  /* 05c */  movzwl  0x2(%eax),%ecx\n  /* 060 */  cmp     %ecx,%esi\n  /* 062 */  jne     .L50\n  /* 064 */  mov     0x4(%eax),%eax\n  /* 067 */  jmp     .L81\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 070 */  mov     (%edx),%eax\n  /* 072 */  mov     pr_functions,%edx\n  /* 078 */  lea     (%eax,%eax,8),%eax\n  /* 07b */  lea     (%edx,%eax,4),%eax\n  /* 07e */  mov     0x10(%eax),%eax\n.L81:\n  /* 081 */  mov     pr_strings,%ecx\n  /* 087 */  mov     $\"%s\",%ebx\n  /* 08c */  mov     $0x100,%esi\n  /* 091 */  mov     %ebx,0xc(%esp)\n  /* 095 */  mov     %esi,0x8(%esp)\n  /* 099 */  movl    $line.2,(%esp)\n  /* 0a0 */  add     %ecx,%eax\n  /* 0a2 */  mov     %eax,0x10(%esp)\n  /* 0a6 */  mov     $0x2,%eax\n  /* 0ab */  mov     %eax,0x4(%esp)\n  /* 0af */  call    __sprintf_chk\n  /* 0b4 */  add     $0x44,%esp\n  /* 0b7 */  mov     $line.2,%eax\n  /* 0bc */  pop     %ebx\n  /* 0bd */  pop     %esi\n  /* 0be */  ret\n  /* 0bf */  nop\n  /* 0c0 */  mov     $0x64696f76,%eax\n  /* 0c5 */  xor     %edx,%edx\n  /* 0c7 */  mov     %eax,line.2\n  /* 0cc */  mov     $line.2,%eax\n  /* 0d1 */  mov     %dl,line.2+0x4\n  /* 0d7 */  add     $0x44,%esp\n  /* 0da */  pop     %ebx\n  /* 0db */  pop     %esi\n  /* 0dc */  ret\n  /* 0dd */  lea     0x0(%esi),%esi\n  /* 0e0 */  mov     (%edx),%eax\n  /* 0e2 */  jmp     .L81\n  /* 0e4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0e8 */  mov     $\"%f\",%eax\n  /* 0ed */  flds    (%edx)\n  /* 0ef */  mov     %eax,0xc(%esp)\n  /* 0f3 */  mov     $0x100,%eax\n  /* 0f8 */  mov     %eax,0x8(%esp)\n  /* 0fc */  fstpl   0x10(%esp)\n  /* 100 */  mov     $0x2,%eax\n  /* 105 */  mov     %eax,0x4(%esp)\n  /* 109 */  movl    $line.2,(%esp)\n  /* 110 */  call    __sprintf_chk\n  /* 115 */  add     $0x44,%esp\n  /* 118 */  mov     $line.2,%eax\n  /* 11d */  pop     %ebx\n  /* 11e */  pop     %esi\n  /* 11f */  ret\n  /* 120 */  flds    0x8(%edx)\n  /* 123 */  mov     $\"%f %f %f\",%ebx\n  /* 128 */  mov     $0x100,%esi\n  /* 12d */  mov     $0x2,%eax\n  /* 132 */  fstpl   0x20(%esp)\n  /* 136 */  flds    0x4(%edx)\n  /* 139 */  fstpl   0x18(%esp)\n  /* 13d */  flds    (%edx)\n  /* 13f */  mov     %ebx,0xc(%esp)\n  /* 143 */  mov     %esi,0x8(%esp)\n  /* 147 */  fstpl   0x10(%esp)\n  /* 14b */  mov     %eax,0x4(%esp)\n  /* 14f */  movl    $line.2,(%esp)\n  /* 156 */  call    __sprintf_chk\n  /* 15b */  add     $0x44,%esp\n  /* 15e */  mov     $line.2,%eax\n  /* 163 */  pop     %ebx\n  /* 164 */  pop     %esi\n  /* 165 */  ret\n  /* 166 */  xchg    %ax,%ax\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 170 */  mov     (%edx),%eax\n  /* 172 */  cltd\n  /* 173 */  idivl   pr_edict_size\n  /* 179 */  test    %eax,%eax\n  /* 17b */  js      .L185\n  /* 17d */  cmp     sv+0xda4,%eax\n  /* 183 */  jl      .L199\n.L185:\n  /* 185 */  movl    $\"NUM_FOR_EDICT: bad pointer\",(%esp)\n  /* 18c */  mov     %eax,0x3c(%esp)\n  /* 190 */  call    Sys_Error\n  /* 195 */  mov     0x3c(%esp),%eax\n.L199:\n  /* 199 */  mov     $\"%i\",%ecx\n  /* 19e */  mov     $0x100,%ebx\n  /* 1a3 */  mov     %ebx,0x8(%esp)\n  /* 1a7 */  mov     $0x2,%esi\n  /* 1ac */  mov     %esi,0x4(%esp)\n  /* 1b0 */  mov     %eax,0x10(%esp)\n  /* 1b4 */  mov     %ecx,0xc(%esp)\n  /* 1b8 */  movl    $line.2,(%esp)\n  /* 1bf */  call    __sprintf_chk\n  /* 1c4 */  add     $0x44,%esp\n  /* 1c7 */  mov     $line.2,%eax\n  /* 1cc */  pop     %ebx\n  /* 1cd */  pop     %esi\n  /* 1ce */  ret\n.L1cf:\n  /* 1cf */  mov     %eax,0x10(%esp)\n  /* 1d3 */  mov     $0x100,%edx\n  /* 1d8 */  mov     $\"bad type %i\",%eax\n  /* 1dd */  mov     %eax,0xc(%esp)\n  /* 1e1 */  mov     $0x2,%ecx\n  /* 1e6 */  mov     %edx,0x8(%esp)\n  /* 1ea */  mov     %ecx,0x4(%esp)\n  /* 1ee */  movl    $line.2,(%esp)\n  /* 1f5 */  call    __sprintf_chk\n  /* 1fa */  add     $0x44,%esp\n  /* 1fd */  mov     $line.2,%eax\n  /* 202 */  pop     %ebx\n  /* 203 */  pop     %esi\n  /* 204 */  ret\n.L205:\n  /* 205 */  mov     0x4,%eax\n  /* 20a */  ud2\n","c":"#include \"quakedef.h\"\n\nstatic ddef_t *ED_FieldAtOfs_(int ofs)\n{\n    ddef_t *def;\n    int i;\n\n    for (i = 0; i < progs->numfielddefs; i++)\n    {\n        def = &pr_fielddefs[i];\n        if (def->ofs == ofs)\n            return def;\n    }\n    return NULL;\n}\n\nstatic int NUM_FOR_EDICT_(edict_t *e)\n{\n    int b;\n\n    b = (byte *)e - (byte *)sv.edicts;\n    b = b / pr_edict_size;\n\n    if (b < 0 || b >= sv.num_edicts)\n        Sys_Error(\"NUM_FOR_EDICT: bad pointer\");\n    return b;\n}\n\nchar *PR_UglyValueString(etype_t type, eval_t *val)\n{\n    static char line[256];\n    ddef_t *def;\n    dfunction_t *f;\n\n    type &= ~DEF_SAVEGLOBAL;\n\n    switch (type)\n    {\n    case ev_string:\n        sprintf (line, \"%s\", pr_strings + val->string);\n        break;\n    case ev_entity:\n        sprintf (line, \"%i\", NUM_FOR_EDICT_(PROG_TO_EDICT(val->edict)));\n        break;\n    case ev_function:\n        f = pr_functions + val->function;\n        sprintf (line, \"%s\", pr_strings + f->s_name);\n        break;\n    case ev_field:\n        def = ED_FieldAtOfs_ (val->_int);\n        sprintf (line, \"%s\", pr_strings + def->s_name);\n        break;\n    case ev_void:\n        sprintf (line, \"void\");\n        break;\n    case ev_float:\n        sprintf (line, \"%f\", val->_float);\n        break;\n    case ev_vector:\n        sprintf (line, \"%f %f %f\", val->vector[0], val->vector[1], val->vector[2]);\n        break;\n    default:\n        sprintf (line, \"bad type %i\", type);\n        break;\n    }\n\n    return line;\n}\n\nchar *dummy_a(void) { static char line[256]; return line; }\nchar *dummy_b(void) { static char line[256]; return line; }\n","size":524,"score":100,"agent":"kuncc/7","pid":8,"session":1512,"ts":1791750823592}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":755,"symbol":"CL_ClearState","file":"cl_main.c","asm":"# CL_ClearState  (TU cl_main.c, section .text, 349 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_ClearState:\n  /* 000 */  push    %edi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     sv,%eax\n  /* 00a */  test    %eax,%eax\n  /* 00c */  je      .L127\n.L12:\n  /* 012 */  mov     $cl,%edi\n  /* 017 */  mov     $0xb54,%ecx\n  /* 01c */  test    $0x4,%edi\n  /* 022 */  jne     .L131\n.L28:\n  /* 028 */  xor     %eax,%eax\n  /* 02a */  mov     $0x2800,%ebx\n  /* 02f */  shr     $0x2,%ecx\n  /* 032 */  rep stos %eax,%es:(%edi)\n  /* 034 */  xor     %edi,%edi\n  /* 036 */  movl    $cls+0x8f0,(%esp)\n  /* 03d */  call    SZ_Clear\n  /* 042 */  mov     %ebx,0x8(%esp)\n  /* 046 */  mov     %edi,0x4(%esp)\n  /* 04a */  movl    $cl_efrags,(%esp)\n  /* 051 */  call    memset\n  /* 056 */  mov     $0x1a5e0,%eax\n  /* 05b */  mov     %eax,0x8(%esp)\n  /* 05f */  xor     %eax,%eax\n  /* 061 */  mov     %eax,0x4(%esp)\n  /* 065 */  movl    $cl_entities,(%esp)\n  /* 06c */  call    memset\n  /* 071 */  xor     %eax,%eax\n.L73:\n  /* 073 */  xor     %edx,%edx\n  /* 075 */  xor     %ecx,%ecx\n  /* 077 */  mov     %edx,cl_dlights(%eax)\n  /* 07d */  add     $0x8,%eax\n  /* 080 */  mov     %ecx,cl_dlights-0x4(%eax)\n  /* 086 */  cmp     $0x400,%eax\n  /* 08b */  jb      .L73\n  /* 08d */  mov     $cl_lightstyle,%edi\n  /* 092 */  mov     $0x1100,%ecx\n  /* 097 */  test    $0x4,%edi\n  /* 09d */  jne     .L147\n.La3:\n  /* 0a3 */  xor     %eax,%eax\n  /* 0a5 */  mov     $0x2d00,%ebx\n  /* 0aa */  shr     $0x2,%ecx\n  /* 0ad */  rep stos %eax,%es:(%edi)\n  /* 0af */  xor     %edi,%edi\n  /* 0b1 */  mov     %ebx,0x8(%esp)\n  /* 0b5 */  mov     %edi,0x4(%esp)\n  /* 0b9 */  movl    $cl_temp_entities,(%esp)\n  /* 0c0 */  call    memset\n  /* 0c5 */  xor     %eax,%eax\n.Lc7:\n  /* 0c7 */  xor     %edx,%edx\n  /* 0c9 */  xor     %ecx,%ecx\n  /* 0cb */  mov     %edx,cl_beams(%eax)\n  /* 0d1 */  add     $0x8,%eax\n  /* 0d4 */  mov     %ecx,cl_beams-0x4(%eax)\n  /* 0da */  cmp     $0x360,%eax\n  /* 0df */  jb      .Lc7\n  /* 0e1 */  movl    $cl_efrags,cl+0xa88\n  /* 0eb */  xor     %eax,%eax\n  /* 0ed */  mov     $cl_efrags,%edx\n  /* 0f2 */  lea     0x0(%esi),%esi\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     %eax,%ecx\n  /* 102 */  add     $0x10,%eax\n  /* 105 */  lea     (%edx,%eax,1),%ebx\n  /* 108 */  cmp     $0x27f0,%eax\n  /* 10d */  mov     %ebx,0xc(%edx,%ecx,1)\n  /* 111 */  mov     cl+0xa88,%edx\n  /* 117 */  jne     .L100\n  /* 119 */  xor     %eax,%eax\n  /* 11b */  mov     %eax,0x27fc(%edx)\n  /* 121 */  add     $0x14,%esp\n  /* 124 */  pop     %ebx\n  /* 125 */  pop     %edi\n  /* 126 */  ret\n.L127:\n  /* 127 */  call    Host_ClearMemory\n  /* 12c */  jmp     .L12\n.L131:\n  /* 131 */  xor     %eax,%eax\n  /* 133 */  mov     $cl+0x4,%edi\n  /* 138 */  mov     %eax,cl\n  /* 13d */  mov     $0xb50,%ecx\n  /* 142 */  jmp     .L28\n.L147:\n  /* 147 */  xor     %eax,%eax\n  /* 149 */  mov     $cl_lightstyle+0x4,%edi\n  /* 14e */  mov     %eax,cl_lightstyle\n  /* 153 */  mov     $0x10fc,%ecx\n  /* 158 */  jmp     .La3\n","c":"#include \"quakedef.h\"\n\nvoid CL_ClearState (void)\n{\n    int i;\n\n    if (!sv.active)\n        Host_ClearMemory ();\n\n    memset (&cl, 0, sizeof(cl));\n\n    SZ_Clear (&cls.message);\n\n    memset (cl_efrags, 0, sizeof(cl_efrags));\n    memset (cl_entities, 0, sizeof(cl_entities));\n    memset (cl_dlights, 0, sizeof(cl_dlights));\n    memset (cl_lightstyle, 0, sizeof(cl_lightstyle));\n    memset (cl_temp_entities, 0, sizeof(cl_temp_entities));\n    memset (cl_beams, 0, sizeof(cl_beams));\n\n    cl.free_efrags = cl_efrags;\n    for (i=0 ; i<MAX_EFRAGS-1 ; i++)\n        cl.free_efrags[i].entnext = &cl.free_efrags[i+1];\n    cl.free_efrags[i].entnext = NULL;\n}\n","size":349,"score":100,"agent":"unc","pid":16,"session":1518,"ts":1791750839995}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":986,"symbol":"Host_Init","file":"host.c","asm":"# Host_Init  (TU host.c, section .text, 526 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Init:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     standard_quake,%eax\n  /* 00c */  mov     0x30(%esp),%ebx\n  /* 010 */  test    %eax,%eax\n  /* 012 */  je      .L178\n  /* 018 */  mov     $0x550000,%eax\n.L1d:\n  /* 01d */  movl    $\"-minmemory\",(%esp)\n  /* 024 */  mov     %eax,minimum_memory\n  /* 029 */  call    COM_CheckParm\n  /* 02e */  mov     minimum_memory,%ecx\n  /* 034 */  test    %eax,%eax\n  /* 036 */  je      .L3b\n  /* 038 */  mov     %ecx,0x14(%ebx)\n.L3b:\n  /* 03b */  xor     %eax,%eax\n.L3d:\n  /* 03d */  mov     (%ebx,%eax,1),%edx\n  /* 040 */  add     $0x4,%eax\n  /* 043 */  mov     %edx,host_parms-0x4(%eax)\n  /* 049 */  cmp     $0x18,%eax\n  /* 04c */  jb      .L3d\n  /* 04e */  mov     0x14(%ebx),%edx\n  /* 051 */  cmp     %ecx,%edx\n  /* 053 */  jge     .L76\n  /* 055 */  mov     %edx,0x1c(%esp)\n  /* 059 */  movl    $\"Only %4.1f megs of memory available, can't execute game\",(%esp)\n  /* 060 */  fildl   0x1c(%esp)\n  /* 064 */  fmuls   =0x35800000 (9.5367431640625e-7f)\n  /* 06a */  fstpl   0x4(%esp)\n  /* 06e */  call    Sys_Error\n  /* 073 */  mov     0x14(%ebx),%edx\n.L76:\n  /* 076 */  mov     0x8(%ebx),%eax\n  /* 079 */  mov     %eax,com_argc\n  /* 07e */  mov     0xc(%ebx),%eax\n  /* 081 */  mov     %edx,0x4(%esp)\n  /* 085 */  mov     %eax,com_argv\n  /* 08a */  mov     0x10(%ebx),%eax\n  /* 08d */  mov     %eax,(%esp)\n  /* 090 */  call    Memory_Init\n  /* 095 */  call    Cbuf_Init\n  /* 09a */  call    Cmd_Init\n  /* 09f */  nop\n  /* 0a0 */  call    V_Init\n  /* 0a5 */  call    Chase_Init\n  /* 0aa */  mov     %ebx,(%esp)\n  /* 0ad */  call    Host_InitVCR\n  /* 0b2 */  mov     (%ebx),%eax\n  /* 0b4 */  mov     %eax,(%esp)\n  /* 0b7 */  call    COM_Init\n  /* 0bc */  call    Host_InitLocal\n  /* 0c1 */  movl    $\"gfx.wad\",(%esp)\n  /* 0c8 */  call    W_LoadWadFile\n  /* 0cd */  call    Key_Init\n  /* 0d2 */  call    Con_Init\n  /* 0d7 */  call    M_Init\n  /* 0dc */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0e0 */  call    PR_Init\n  /* 0e5 */  call    Mod_Init\n  /* 0ea */  call    NET_Init\n  /* 0ef */  nop\n  /* 0f0 */  call    SV_Init\n  /* 0f5 */  movl    $\"Exe: 00:00:00 Jun 22 1999\\n\",(%esp)\n  /* 0fc */  call    Con_Printf\n  /* 101 */  fildl   0x14(%ebx)\n  /* 104 */  fmuls   =0x35800000 (9.5367431640625e-7f)\n  /* 10a */  movl    $\"%4.1f megabyte heap\\n\",(%esp)\n  /* 111 */  fstpl   0x4(%esp)\n  /* 115 */  call    Con_Printf\n  /* 11a */  call    R_InitTextures\n  /* 11f */  mov     cls,%ebx\n  /* 125 */  test    %ebx,%ebx\n  /* 127 */  jne     .L188\n.L129:\n  /* 129 */  movl    $\"exec quake.rc\\n\",(%esp)\n  /* 130 */  call    Cbuf_InsertText\n  /* 135 */  mov     $\"-HOST_HUNKLEVEL-\",%eax\n  /* 13a */  mov     %eax,0x4(%esp)\n  /* 13e */  movl    $0x0,(%esp)\n  /* 145 */  call    Hunk_AllocName\n  /* 14a */  call    Hunk_LowMark\n  /* 14f */  mov     0x28(%esp),%ebx\n  /* 153 */  mov     $0x1,%edx\n  /* 158 */  mov     %edx,host_initialized\n  /* 15e */  mov     $\"========Quake Initialized=========\\n\",%ecx\n  /* 163 */  mov     %ecx,0x30(%esp)\n  /* 167 */  mov     %eax,host_hunklevel\n  /* 16c */  add     $0x2c,%esp\n  /* 16f */  jmp     Sys_Printf\n  /* 174 */  lea     0x0(%esi,%eiz,1),%esi\n.L178:\n  /* 178 */  mov     $0x650000,%eax\n  /* 17d */  jmp     .L1d\n  /* 182 */  lea     0x0(%esi),%esi\n.L188:\n  /* 188 */  movl    $\"gfx/palette.lmp\",(%esp)\n  /* 18f */  call    COM_LoadHunkFile\n  /* 194 */  mov     %eax,host_basepal\n  /* 199 */  test    %eax,%eax\n  /* 19b */  je      .L1f0\n.L19d:\n  /* 19d */  movl    $\"gfx/colormap.lmp\",(%esp)\n  /* 1a4 */  call    COM_LoadHunkFile\n  /* 1a9 */  mov     %eax,host_colormap\n  /* 1ae */  test    %eax,%eax\n  /* 1b0 */  je      .L200\n.L1b2:\n  /* 1b2 */  call    IN_Init\n  /* 1b7 */  mov     host_basepal,%eax\n  /* 1bc */  mov     %eax,(%esp)\n  /* 1bf */  call    VID_Init\n  /* 1c4 */  call    Draw_Init\n  /* 1c9 */  call    SCR_Init\n  /* 1ce */  xchg    %ax,%ax\n  /* 1d0 */  call    R_Init\n  /* 1d5 */  call    S_Init\n  /* 1da */  call    CDAudio_Init\n  /* 1df */  nop\n  /* 1e0 */  call    Sbar_Init\n  /* 1e5 */  call    CL_Init\n  /* 1ea */  jmp     .L129\n  /* 1ef */  nop\n.L1f0:\n  /* 1f0 */  movl    $\"Couldn't load gfx/palette.lmp\",(%esp)\n  /* 1f7 */  call    Sys_Error\n  /* 1fc */  jmp     .L19d\n  /* 1fe */  xchg    %ax,%ax\n.L200:\n  /* 200 */  movl    $\"Couldn't load gfx/colormap.lmp\",(%esp)\n  /* 207 */  call    Sys_Error\n  /* 20c */  jmp     .L1b2\n","c":"/* candidate for Host_Init (host.c, 526 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nint host_hunklevel;\n\nvoid Host_Init (quakeparms_t *parms)\n{\n\tif (standard_quake)\n\t\tminimum_memory = MINIMUM_MEMORY;\n\telse\n\t\tminimum_memory = MINIMUM_MEMORY_LEVELPAK;\n\n\tif (COM_CheckParm (\"-minmemory\"))\n\t\tparms->memsize = minimum_memory;\n\n\thost_parms = *parms;\n\n\tif (parms->memsize < minimum_memory)\n\t\tSys_Error (\"Only %4.1f megs of memory available, can't execute game\", parms->memsize / (float)0x100000);\n\n\tcom_argc = parms->argc;\n\tcom_argv = parms->argv;\n\n\tMemory_Init (parms->membase, parms->memsize);\n\tCbuf_Init ();\n\tCmd_Init ();\n\tV_Init ();\n\tChase_Init ();\n\tHost_InitVCR (parms);\n\tCOM_Init (parms->basedir);\n\tHost_InitLocal ();\n\tW_LoadWadFile (\"gfx.wad\");\n\tKey_Init ();\n\tCon_Init ();\n\tM_Init ();\n\tPR_Init ();\n\tMod_Init ();\n\tNET_Init ();\n\tSV_Init ();\n\n\tCon_Printf (\"Exe: \"__TIME__\" \"__DATE__\"\\n\");\n\tCon_Printf (\"%4.1f megabyte heap\\n\", parms->memsize / (1024*1024.0));\n\n\tR_InitTextures ();\n\n\tif (cls.state != ca_dedicated)\n\t{\n\t\thost_basepal = (byte *)COM_LoadHunkFile (\"gfx/palette.lmp\");\n\t\tif (!host_basepal)\n\t\t\tSys_Error (\"Couldn't load gfx/palette.lmp\");\n\t\thost_colormap = (byte *)COM_LoadHunkFile (\"gfx/colormap.lmp\");\n\t\tif (!host_colormap)\n\t\t\tSys_Error (\"Couldn't load gfx/colormap.lmp\");\n\n\t\tIN_Init ();\n\t\tVID_Init (host_basepal);\n\t\tDraw_Init ();\n\t\tSCR_Init ();\n\t\tR_Init ();\n\t\tS_Init ();\n\t\tCDAudio_Init ();\n\t\tSbar_Init ();\n\t\tCL_Init ();\n\t}\n\n\tCbuf_InsertText (\"exec quake.rc\\n\");\n\n\tHunk_AllocName (0, \"-HOST_HUNKLEVEL-\");\n\thost_hunklevel = Hunk_LowMark ();\n\n\thost_initialized = true;\n\n\tSys_Printf (\"========Quake Initialized=========\\n\");\n}\n","size":526,"score":100,"agent":"kuncc/6","pid":7,"session":1517,"ts":1791750842378}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1545,"symbol":"DumpChunks","file":"snd_mem.c","asm":"# DumpChunks  (TU snd_mem.c, section .text, 120 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDumpChunks:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     iff_data,%eax\n  /* 00c */  lea     0x1b(%esp),%ebx\n  /* 010 */  movb    $0x0,0x1f(%esp)\n  /* 015 */  mov     %eax,data_p\n  /* 01a */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  mov     (%eax),%edx\n  /* 022 */  lea     0x8(%eax),%ecx\n  /* 025 */  add     $0x4,%eax\n  /* 028 */  mov     %ecx,data_p\n  /* 02e */  mov     %edx,0x1b(%esp)\n  /* 032 */  mov     (%eax),%edx\n  /* 034 */  mov     %eax,0x4(%esp)\n  /* 038 */  mov     %ebx,0x8(%esp)\n  /* 03c */  movl    $\"0x%x : %s (%d)\\n\",(%esp)\n  /* 043 */  mov     %edx,0xc(%esp)\n  /* 047 */  mov     %edx,iff_chunk_len\n  /* 04d */  call    Con_Printf\n  /* 052 */  mov     iff_chunk_len,%eax\n  /* 057 */  mov     data_p,%edx\n  /* 05d */  inc     %eax\n  /* 05e */  and     $0xfffffffe,%eax\n  /* 061 */  add     %edx,%eax\n  /* 063 */  cmp     iff_end,%eax\n  /* 069 */  mov     %eax,data_p\n  /* 06e */  jb      .L20\n  /* 070 */  mov     0x28(%esp),%ebx\n  /* 074 */  add     $0x2c,%esp\n  /* 077 */  ret\n","c":"#include \"quakedef.h\"\n\nextern unsigned char *data_p, *iff_data, *iff_end;\nextern int iff_chunk_len;\n\nstatic int GetLittleLong(void)\n{\n    int val = data_p[0] + (data_p[1] << 8) + (data_p[2] << 16) + (data_p[3] << 24);\n    data_p += 4;\n    return val;\n}\n\nvoid DumpChunks(void)\n{\n    char str[5];\n    str[4] = 0;\n    data_p = iff_data;\n    do {\n        memcpy(str, data_p, 4);\n        data_p += 4;\n        iff_chunk_len = GetLittleLong();\n        Con_Printf(\"0x%x : %s (%d)\\n\", (int)(data_p - 4), str, iff_chunk_len);\n        data_p += (iff_chunk_len + 1) & ~1;\n    } while (data_p < iff_end);\n}\n","size":120,"score":100,"agent":"diyar","pid":9,"session":1520,"ts":1791750853038}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1017,"symbol":"Host_Say","file":"host_cmd.c","asm":"# Host_Say  (TU host_cmd.c, section .text, 532 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Say:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x7c,%esp\n  /* 007 */  mov     cmd_source,%esi\n  /* 00d */  mov     0x90(%esp),%edi\n  /* 014 */  cmp     $0x1,%esi\n  /* 017 */  jne     .L1d8\n  /* 01d */  mov     cls,%edi\n  /* 023 */  test    %edi,%edi\n  /* 025 */  jne     .L208\n.L2b:\n  /* 02b */  call    Cmd_Argc\n  /* 030 */  dec     %eax\n  /* 031 */  jle     .L1a8\n  /* 037 */  mov     host_client,%ebp\n  /* 03d */  call    Cmd_Args\n  /* 042 */  cmpb    $0x22,(%eax)\n  /* 045 */  mov     %eax,%ebx\n  /* 047 */  je      .L1e0\n  /* 04d */  test    %esi,%esi\n  /* 04f */  je      .L1b0\n.L55:\n  /* 055 */  mov     hostname+0x4,%eax\n  /* 05a */  mov     %eax,0x14(%esp)\n  /* 05e */  mov     $0x1,%eax\n  /* 063 */  mov     %eax,0x10(%esp)\n  /* 067 */  mov     $\"%c<%s> \",%eax\n  /* 06c */  mov     %eax,0xc(%esp)\n.L70:\n  /* 070 */  lea     0x30(%esp),%esi\n  /* 074 */  mov     $0x40,%eax\n  /* 079 */  mov     %eax,0x8(%esp)\n  /* 07d */  mov     $0x2,%eax\n  /* 082 */  mov     %eax,0x4(%esp)\n  /* 086 */  mov     %esi,(%esp)\n  /* 089 */  call    __sprintf_chk\n  /* 08e */  mov     %esi,(%esp)\n  /* 091 */  call    Q_strlen\n  /* 096 */  mov     $0x3e,%edx\n  /* 09b */  mov     %ebx,(%esp)\n  /* 09e */  sub     %eax,%edx\n  /* 0a0 */  mov     %edx,0x2c(%esp)\n  /* 0a4 */  call    Q_strlen\n  /* 0a9 */  mov     0x2c(%esp),%edx\n  /* 0ad */  cmp     %edx,%eax\n  /* 0af */  jle     .Lb5\n  /* 0b1 */  movb    $0x0,(%ebx,%edx,1)\n.Lb5:\n  /* 0b5 */  mov     %esi,(%esp)\n  /* 0b8 */  call    strlen\n  /* 0bd */  mov     $0x40,%edx\n  /* 0c2 */  mov     %edx,0x8(%esp)\n  /* 0c6 */  mov     %ebx,0x4(%esp)\n  /* 0ca */  mov     $\"\\n\",%ebx\n  /* 0cf */  add     %esi,%eax\n  /* 0d1 */  mov     %eax,(%esp)\n  /* 0d4 */  call    __stpcpy_chk\n  /* 0d9 */  mov     $0x2,%ecx\n  /* 0de */  mov     %ecx,0x8(%esp)\n  /* 0e2 */  mov     %ebx,0x4(%esp)\n  /* 0e6 */  mov     %eax,%edx\n  /* 0e8 */  mov     %esi,%eax\n  /* 0ea */  mov     %edx,(%esp)\n  /* 0ed */  sub     %edx,%eax\n  /* 0ef */  add     $0x40,%eax\n  /* 0f2 */  mov     %eax,0xc(%esp)\n  /* 0f6 */  call    __memcpy_chk\n  /* 0fb */  mov     svs,%eax\n  /* 100 */  test    %eax,%eax\n  /* 102 */  jle     .L18e\n  /* 108 */  mov     svs+0x8,%ebx\n  /* 10e */  xor     %eax,%eax\n  /* 110 */  test    %ebx,%ebx\n  /* 112 */  jne     .L126\n  /* 114 */  jmp     .L185\n  /* 116 */  xchg    %ax,%ax\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  add     $0x2048,%ebx\n.L126:\n  /* 126 */  mov     (%ebx),%ecx\n  /* 128 */  test    %ecx,%ecx\n  /* 12a */  je      .L185\n  /* 12c */  mov     0x4(%ebx),%edx\n  /* 12f */  test    %edx,%edx\n  /* 131 */  je      .L185\n  /* 133 */  fldz\n  /* 135 */  flds    teamplay+0x10\n  /* 13b */  fucomip %st(1),%st\n  /* 13d */  fstp    %st(0)\n  /* 13f */  jp      .L143\n  /* 141 */  je      .L167\n.L143:\n  /* 143 */  test    %edi,%edi\n  /* 145 */  je      .L167\n  /* 147 */  mov     0x1f98(%ebx),%ecx\n  /* 14d */  mov     0x1f98(%ebp),%edx\n  /* 153 */  flds    0x198(%edx)\n  /* 159 */  flds    0x198(%ecx)\n  /* 15f */  fucomip %st(1),%st\n  /* 161 */  fstp    %st(0)\n  /* 163 */  jp      .L185\n  /* 165 */  jne     .L185\n.L167:\n  /* 167 */  mov     %esi,0x4(%esp)\n  /* 16b */  movl    $\"%s\",(%esp)\n  /* 172 */  mov     %eax,0x2c(%esp)\n  /* 176 */  mov     %ebx,host_client\n  /* 17c */  call    SV_ClientPrintf\n  /* 181 */  mov     0x2c(%esp),%eax\n.L185:\n  /* 185 */  inc     %eax\n  /* 186 */  cmp     %eax,svs\n  /* 18c */  jg      .L120\n.L18e:\n  /* 18e */  movl    $\"%s\",(%esp)\n  /* 195 */  lea     0x31(%esp),%eax\n  /* 199 */  mov     %eax,0x4(%esp)\n  /* 19d */  mov     %ebp,host_client\n  /* 1a3 */  call    Sys_Printf\n.L1a8:\n  /* 1a8 */  add     $0x7c,%esp\n  /* 1ab */  pop     %ebx\n  /* 1ac */  pop     %esi\n  /* 1ad */  pop     %edi\n  /* 1ae */  pop     %ebp\n  /* 1af */  ret\n.L1b0:\n  /* 1b0 */  lea     0x1f9c(%ebp),%eax\n  /* 1b6 */  mov     $0x1,%edx\n  /* 1bb */  mov     %eax,0x14(%esp)\n  /* 1bf */  mov     $\"%c%s: \",%ecx\n  /* 1c4 */  mov     %edx,0x10(%esp)\n  /* 1c8 */  mov     %ecx,0xc(%esp)\n  /* 1cc */  jmp     .L70\n  /* 1d1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1d8:\n  /* 1d8 */  xor     %esi,%esi\n  /* 1da */  jmp     .L2b\n  /* 1df */  nop\n.L1e0:\n  /* 1e0 */  lea     0x1(%eax),%edx\n  /* 1e3 */  mov     %edx,(%esp)\n  /* 1e6 */  mov     %edx,0x2c(%esp)\n  /* 1ea */  call    Q_strlen\n  /* 1ef */  test    %esi,%esi\n  /* 1f1 */  movb    $0x0,(%ebx,%eax,1)\n  /* 1f5 */  mov     0x2c(%esp),%ebx\n  /* 1f9 */  jne     .L55\n  /* 1ff */  jmp     .L1b0\n  /* 201 */  lea     0x0(%esi,%eiz,1),%esi\n.L208:\n  /* 208 */  add     $0x7c,%esp\n  /* 20b */  pop     %ebx\n  /* 20c */  pop     %esi\n  /* 20d */  pop     %edi\n  /* 20e */  pop     %ebp\n  /* 20f */  jmp     Cmd_ForwardToServer\n","c":"#include \"quakedef.h\"\n\nvoid Host_Say(qboolean teamonly)\n{\n    client_t *client;\n    client_t *save;\n    int j;\n    char *p;\n    char text[64];\n    qboolean fromServer = false;\n\n    if (cmd_source == src_command)\n    {\n        if (cls.state == ca_dedicated)\n        {\n            fromServer = true;\n            teamonly = false;\n        }\n        else\n        {\n            Cmd_ForwardToServer();\n            return;\n        }\n    }\n\n    if (Cmd_Argc() < 2)\n        return;\n\n    save = host_client;\n\n    p = Cmd_Args();\n    if (*p == '\"')\n    {\n        p++;\n        p[Q_strlen(p) - 1] = 0;\n    }\n\n    if (!fromServer)\n        sprintf(text, \"%c%s: \", 1, save->name);\n    else\n        sprintf(text, \"%c<%s> \", 1, hostname.string);\n\n    j = sizeof(text) - 2 - Q_strlen(text);\n    if (Q_strlen(p) > j)\n        p[j] = 0;\n\n    strcat(text, p);\n    strcat(text, \"\\n\");\n\n    for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++)\n    {\n        if (!client || !client->active || !client->spawned)\n            continue;\n        if (teamplay.value && teamonly && client->edict->v.team != save->edict->v.team)\n            continue;\n        host_client = client;\n        SV_ClientPrintf(\"%s\", text);\n    }\n\n    host_client = save;\n\n    Sys_Printf(\"%s\", &text[1]);\n}\n","size":532,"score":100,"agent":"kuncc/4","pid":5,"session":1524,"ts":1791750860984}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1668,"symbol":"Hunk_Print","file":"zone.c","asm":"# Hunk_Print  (TU zone.c, section .text, 529 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHunk_Print:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ebp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  xor     %edi,%edi\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0x4c,%esp\n  /* 00b */  mov     hunk_base,%ebx\n  /* 011 */  movl    $\"          :%8i total hunk size\\n\",(%esp)\n  /* 018 */  mov     hunk_low_used,%eax\n  /* 01d */  movb    $0x0,0x3f(%esp)\n  /* 022 */  mov     hunk_high_used,%esi\n  /* 028 */  add     %ebx,%eax\n  /* 02a */  mov     %eax,0x18(%esp)\n  /* 02e */  mov     hunk_size,%eax\n  /* 033 */  mov     %eax,0x4(%esp)\n  /* 037 */  mov     %eax,%edx\n  /* 039 */  sub     %esi,%edx\n  /* 03b */  lea     (%ebx,%edx,1),%esi\n  /* 03e */  mov     %esi,0x2c(%esp)\n  /* 042 */  lea     (%ebx,%eax,1),%esi\n  /* 045 */  mov     %esi,0x1c(%esp)\n  /* 049 */  lea     0x37(%esp),%esi\n  /* 04d */  call    Con_Printf\n  /* 052 */  movl    $\"-------------------------\\n\",(%esp)\n  /* 059 */  call    Con_Printf\n  /* 05e */  cmp     0x18(%esp),%ebx\n  /* 062 */  mov     %edi,0x24(%esp)\n  /* 066 */  mov     %ebp,0x20(%esp)\n  /* 06a */  je      .L121\n.L70:\n  /* 070 */  cmp     0x1c(%esp),%ebx\n  /* 074 */  je      .L16c\n.L7a:\n  /* 07a */  cmpl    $0x1df001ed,(%ebx)\n  /* 080 */  je      .L8e\n  /* 082 */  movl    $\"Hunk_Check: trahsed sentinal\",(%esp)\n  /* 089 */  call    Sys_Error\n.L8e:\n  /* 08e */  mov     0x4(%ebx),%eax\n  /* 091 */  cmp     $0xf,%eax\n  /* 094 */  jle     .Lab\n  /* 096 */  mov     hunk_base,%ebp\n  /* 09c */  lea     (%ebx,%eax,1),%edi\n  /* 09f */  mov     %edi,%edx\n  /* 0a1 */  sub     %ebp,%edx\n  /* 0a3 */  cmp     hunk_size,%edx\n  /* 0a9 */  jle     .Lbd\n.Lab:\n  /* 0ab */  movl    $\"Hunk_Check: bad size\",(%esp)\n  /* 0b2 */  call    Sys_Error\n  /* 0b7 */  mov     0x4(%ebx),%eax\n  /* 0ba */  lea     (%ebx,%eax,1),%edi\n.Lbd:\n  /* 0bd */  add     %eax,0x20(%esp)\n  /* 0c1 */  mov     0x8(%ebx),%eax\n  /* 0c4 */  lea     0x8(%ebx),%ebp\n  /* 0c7 */  incl    0x24(%esp)\n  /* 0cb */  cmp     %edi,0x18(%esp)\n  /* 0cf */  mov     0x60(%esp),%ecx\n  /* 0d3 */  mov     %eax,(%esi)\n  /* 0d5 */  mov     0x4(%ebp),%eax\n  /* 0d8 */  mov     %eax,0x4(%esi)\n  /* 0db */  sete    %al\n  /* 0de */  cmp     %edi,0x1c(%esp)\n  /* 0e2 */  sete    %dl\n  /* 0e5 */  or      %dl,%al\n  /* 0e7 */  test    %ecx,%ecx\n  /* 0e9 */  jne     .L1c0\n  /* 0ef */  test    %al,%al\n  /* 0f1 */  je      .L198\n.Lf7:\n  /* 0f7 */  mov     %esi,0x8(%esp)\n  /* 0fb */  mov     0x20(%esp),%eax\n  /* 0ff */  movl    $\"          :%8i %8s (TOTAL)\\n\",(%esp)\n  /* 106 */  mov     %eax,0x4(%esp)\n  /* 10a */  call    Con_Printf\n.L10f:\n  /* 10f */  xor     %ebx,%ebx\n  /* 111 */  mov     %ebx,0x20(%esp)\n  /* 115 */  mov     %edi,%ebx\n.L117:\n  /* 117 */  cmp     0x18(%esp),%ebx\n  /* 11b */  jne     .L70\n.L121:\n  /* 121 */  movl    $\"-------------------------\\n\",(%esp)\n  /* 128 */  call    Con_Printf\n  /* 12d */  mov     hunk_low_used,%edx\n  /* 133 */  movl    $\"          :%8i REMAINING\\n\",(%esp)\n  /* 13a */  mov     hunk_size,%eax\n  /* 13f */  mov     hunk_high_used,%ecx\n  /* 145 */  sub     %edx,%eax\n  /* 147 */  sub     %ecx,%eax\n  /* 149 */  mov     %eax,0x4(%esp)\n  /* 14d */  call    Con_Printf\n  /* 152 */  movl    $\"-------------------------\\n\",(%esp)\n  /* 159 */  call    Con_Printf\n  /* 15e */  mov     0x2c(%esp),%ebx\n  /* 162 */  cmp     0x1c(%esp),%ebx\n  /* 166 */  jne     .L7a\n.L16c:\n  /* 16c */  movl    $\"-------------------------\\n\",(%esp)\n  /* 173 */  call    Con_Printf\n  /* 178 */  mov     0x24(%esp),%eax\n  /* 17c */  movl    $\"%8i total blocks\\n\",(%esp)\n  /* 183 */  mov     %eax,0x4(%esp)\n  /* 187 */  call    Con_Printf\n  /* 18c */  add     $0x4c,%esp\n  /* 18f */  pop     %ebx\n  /* 190 */  pop     %esi\n  /* 191 */  pop     %edi\n  /* 192 */  pop     %ebp\n  /* 193 */  ret\n  /* 194 */  lea     0x0(%esi,%eiz,1),%esi\n.L198:\n  /* 198 */  mov     %ebp,(%esp)\n  /* 19b */  mov     $0x8,%eax\n  /* 1a0 */  mov     %eax,0x8(%esp)\n  /* 1a4 */  lea     0x8(%edi),%eax\n  /* 1a7 */  mov     %eax,0x4(%esp)\n  /* 1ab */  call    strncmp\n  /* 1b0 */  test    %eax,%eax\n  /* 1b2 */  jne     .Lf7\n  /* 1b8 */  mov     %edi,%ebx\n  /* 1ba */  jmp     .L117\n  /* 1bf */  nop\n.L1c0:\n  /* 1c0 */  mov     %esi,0xc(%esp)\n  /* 1c4 */  mov     %al,0x2b(%esp)\n  /* 1c8 */  mov     0x4(%ebx),%edx\n  /* 1cb */  mov     %ebx,0x4(%esp)\n  /* 1cf */  movl    $\"%8p :%8i %8s\\n\",(%esp)\n  /* 1d6 */  mov     %edx,0x8(%esp)\n  /* 1da */  call    Con_Printf\n  /* 1df */  cmpb    $0x0,0x2b(%esp)\n  /* 1e4 */  jne     .L10f\n  /* 1ea */  mov     %ebp,(%esp)\n  /* 1ed */  lea     0x8(%edi),%eax\n  /* 1f0 */  mov     $0x8,%edx\n  /* 1f5 */  mov     %edx,0x8(%esp)\n  /* 1f9 */  mov     %eax,0x4(%esp)\n  /* 1fd */  call    strncmp\n  /* 202 */  test    %eax,%eax\n  /* 204 */  jne     .L10f\n  /* 20a */  mov     %edi,%ebx\n  /* 20c */  jmp     .L117\n","c":"#include \"quakedef.h\"\n\n#define HUNK_SENTINAL 0x1df001ed\ntypedef struct {\n\tint\t\tsentinal;\n\tint\t\tsize;\n\tchar\tname[8];\n} hunk_t;\nextern byte *hunk_base;\nextern int hunk_size, hunk_low_used, hunk_high_used;\n\nvoid Hunk_Print (qboolean all)\n{\n\thunk_t\t*h, *next, *endlow, *starthigh, *endhigh;\n\tint\t\tcount, sum;\n\tint\t\ttotalblocks;\n\tchar\tname[9];\n\n\tname[8] = 0;\n\tcount = 0;\n\tsum = 0;\n\ttotalblocks = 0;\n\n\th = (hunk_t *)hunk_base;\n\tendlow = (hunk_t *)(hunk_base + hunk_low_used);\n\tstarthigh = (hunk_t *)(hunk_base + hunk_size - hunk_high_used);\n\tendhigh = (hunk_t *)(hunk_base + hunk_size);\n\n\tCon_Printf (\"          :%8i total hunk size\\n\", hunk_size);\n\tCon_Printf (\"-------------------------\\n\");\n\n\twhile (1)\n\t{\n\t\tif (h == endlow)\n\t\t{\n\t\t\tCon_Printf (\"-------------------------\\n\");\n\t\t\tCon_Printf (\"          :%8i REMAINING\\n\", hunk_size - hunk_low_used - hunk_high_used);\n\t\t\tCon_Printf (\"-------------------------\\n\");\n\t\t\th = starthigh;\n\t\t}\n\t\tif (h == endhigh)\n\t\t\tbreak;\n\n\t\tif (h->sentinal != HUNK_SENTINAL)\n\t\t\tSys_Error (\"Hunk_Check: trahsed sentinal\");\n\t\tif (h->size < 16 || h->size + (byte *)h - hunk_base > hunk_size)\n\t\t\tSys_Error (\"Hunk_Check: bad size\");\n\n\t\tnext = (hunk_t *)((byte *)h+h->size);\n\t\tcount++;\n\t\ttotalblocks++;\n\t\tsum += h->size;\n\n\t\tmemcpy (name, h->name, 8);\n\t\tif (all)\n\t\t\tCon_Printf (\"%8p :%8i %8s\\n\",h, h->size, name);\n\n\t\tif (next == endlow || next == endhigh ||\n\t\t\tstrncmp (h->name, next->name, 8) )\n\t\t{\n\t\t\tif (!all)\n\t\t\t\tCon_Printf (\"          :%8i %8s (TOTAL)\\n\",sum, name);\n\t\t\tcount = 0;\n\t\t\tsum = 0;\n\t\t}\n\n\t\th = next;\n\t}\n\n\tCon_Printf (\"-------------------------\\n\");\n\tCon_Printf (\"%8i total blocks\\n\", totalblocks);\n}\n","size":529,"score":100,"agent":"kuncc/5","pid":6,"session":1521,"ts":1791750863219}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1591,"symbol":"SV_CheckStuck","file":"sv_phys.c","asm":"# SV_CheckStuck  (TU sv_phys.c, section .text, 354 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_CheckStuck:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    SV_TestEntityPosition\n  /* 013 */  flds    0x88(%ebx)\n  /* 019 */  test    %eax,%eax\n  /* 01b */  fstps   0x28(%esp)\n  /* 01f */  flds    0x8c(%ebx)\n  /* 025 */  fsts    0x24(%esp)\n  /* 029 */  flds    0x90(%ebx)\n  /* 02f */  fstps   0x2c(%esp)\n  /* 033 */  je      .L140\n  /* 039 */  fstp    %st(0)\n  /* 03b */  flds    0x94(%ebx)\n  /* 041 */  xor     %ebp,%ebp\n  /* 043 */  fstps   0x88(%ebx)\n  /* 049 */  flds    0x98(%ebx)\n  /* 04f */  fstps   0x8c(%ebx)\n  /* 055 */  flds    0x9c(%ebx)\n  /* 05b */  fstps   0x90(%ebx)\n  /* 061 */  mov     %ebx,(%esp)\n  /* 064 */  call    SV_TestEntityPosition\n  /* 069 */  test    %eax,%eax\n  /* 06b */  je      .L118\n.L71:\n  /* 071 */  mov     %ebp,0x18(%esp)\n  /* 075 */  mov     $0xffffffff,%edi\n  /* 07a */  fildl   0x18(%esp)\n  /* 07e */  fadds   0x2c(%esp)\n  /* 082 */  fstps   0x20(%esp)\n.L86:\n  /* 086 */  mov     %edi,0x18(%esp)\n  /* 08a */  mov     $0xffffffff,%esi\n  /* 08f */  fildl   0x18(%esp)\n  /* 093 */  fadds   0x28(%esp)\n  /* 097 */  fstps   0x1c(%esp)\n.L9b:\n  /* 09b */  mov     %esi,0x18(%esp)\n  /* 09f */  flds    0x1c(%esp)\n  /* 0a3 */  fstps   0x88(%ebx)\n  /* 0a9 */  fildl   0x18(%esp)\n  /* 0ad */  fadds   0x24(%esp)\n  /* 0b1 */  fstps   0x8c(%ebx)\n  /* 0b7 */  flds    0x20(%esp)\n  /* 0bb */  fstps   0x90(%ebx)\n  /* 0c1 */  mov     %ebx,(%esp)\n  /* 0c4 */  call    SV_TestEntityPosition\n  /* 0c9 */  test    %eax,%eax\n  /* 0cb */  je      .L118\n  /* 0cd */  inc     %esi\n  /* 0ce */  cmp     $0x2,%esi\n  /* 0d1 */  jne     .L9b\n  /* 0d3 */  inc     %edi\n  /* 0d4 */  cmp     $0x2,%edi\n  /* 0d7 */  jne     .L86\n  /* 0d9 */  inc     %ebp\n  /* 0da */  cmp     $0x12,%ebp\n  /* 0dd */  jne     .L71\n  /* 0df */  flds    0x28(%esp)\n  /* 0e3 */  mov     $\"player is stuck.\\n\",%eax\n  /* 0e8 */  fstps   0x88(%ebx)\n  /* 0ee */  flds    0x24(%esp)\n  /* 0f2 */  fstps   0x8c(%ebx)\n  /* 0f8 */  flds    0x2c(%esp)\n  /* 0fc */  fstps   0x90(%ebx)\n  /* 102 */  mov     %eax,0x50(%esp)\n  /* 106 */  add     $0x3c,%esp\n  /* 109 */  pop     %ebx\n  /* 10a */  pop     %esi\n  /* 10b */  pop     %edi\n  /* 10c */  pop     %ebp\n  /* 10d */  jmp     Con_DPrintf\n  /* 112 */  lea     0x0(%esi),%esi\n.L118:\n  /* 118 */  movl    $\"Unstuck.\\n\",(%esp)\n  /* 11f */  call    Con_DPrintf\n  /* 124 */  mov     $0x1,%edx\n  /* 129 */  mov     %ebx,(%esp)\n  /* 12c */  mov     %edx,0x4(%esp)\n  /* 130 */  call    SV_LinkEdict\n  /* 135 */  add     $0x3c,%esp\n  /* 138 */  pop     %ebx\n  /* 139 */  pop     %esi\n  /* 13a */  pop     %edi\n  /* 13b */  pop     %ebp\n  /* 13c */  ret\n  /* 13d */  lea     0x0(%esi),%esi\n.L140:\n  /* 140 */  flds    0x28(%esp)\n  /* 144 */  fstps   0x94(%ebx)\n  /* 14a */  fstps   0x98(%ebx)\n  /* 150 */  flds    0x2c(%esp)\n  /* 154 */  fstps   0x9c(%ebx)\n  /* 15a */  add     $0x3c,%esp\n  /* 15d */  pop     %ebx\n  /* 15e */  pop     %esi\n  /* 15f */  pop     %edi\n  /* 160 */  pop     %ebp\n  /* 161 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid SV_CheckStuck(edict_t *ent)\n{\n\tint i, j;\n\tint z;\n\tvec3_t org;\n\n\tif (!SV_TestEntityPosition(ent))\n\t{\n\t\tVectorCopy(ent->v.origin, ent->v.oldorigin);\n\t\treturn;\n\t}\n\n\tVectorCopy(ent->v.origin, org);\n\tVectorCopy(ent->v.oldorigin, ent->v.origin);\n\tif (!SV_TestEntityPosition(ent))\n\t{\n\t\tCon_DPrintf(\"Unstuck.\\n\");\n\t\tSV_LinkEdict(ent, true);\n\t\treturn;\n\t}\n\n\tfor (z = 0; z < 18; z++)\n\t\tfor (i = -1; i <= 1; i++)\n\t\t\tfor (j = -1; j <= 1; j++)\n\t\t\t{\n\t\t\t\tent->v.origin[0] = org[0] + i;\n\t\t\t\tent->v.origin[1] = org[1] + j;\n\t\t\t\tent->v.origin[2] = org[2] + z;\n\t\t\t\tif (!SV_TestEntityPosition(ent))\n\t\t\t\t{\n\t\t\t\t\tCon_DPrintf(\"Unstuck.\\n\");\n\t\t\t\t\tSV_LinkEdict(ent, true);\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\n\tVectorCopy(org, ent->v.origin);\n\tCon_DPrintf(\"player is stuck.\\n\");\n}\n","size":354,"score":100,"agent":"unc","pid":16,"session":1525,"ts":1791750874464}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":938,"symbol":"D_SpriteCalculateGradients","file":"d_sprite.c","asm":"# D_SpriteCalculateGradients  (TU d_sprite.c, section .text, 530 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_SpriteCalculateGradients:\n  /* 000 */  sub     $0x5c,%esp\n  /* 003 */  movl    $r_spritedesc+0x24,(%esp)\n  /* 00a */  lea     0x20(%esp),%eax\n  /* 00e */  mov     %eax,0x4(%esp)\n  /* 012 */  mov     %ebx,0x58(%esp)\n  /* 016 */  lea     0x38(%esp),%ebx\n  /* 01a */  call    TransformVector\n  /* 01f */  lea     0x2c(%esp),%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  movl    $r_spritedesc+0x18,(%esp)\n  /* 02e */  call    TransformVector\n  /* 033 */  mov     %ebx,0x4(%esp)\n  /* 037 */  movl    $r_spritedesc+0xc,(%esp)\n  /* 03e */  call    TransformVector\n  /* 043 */  mov     %ebx,(%esp)\n  /* 046 */  call    VectorInverse\n  /* 04b */  lea     0x44(%esp),%eax\n  /* 04f */  flds    modelorg\n  /* 055 */  fmuls   r_spritedesc+0x24\n  /* 05b */  flds    modelorg+0x4\n  /* 061 */  fmuls   r_spritedesc+0x28\n  /* 067 */  faddp   %st,%st(1)\n  /* 069 */  flds    modelorg+0x8\n  /* 06f */  fmuls   r_spritedesc+0x2c\n  /* 075 */  faddp   %st,%st(1)\n  /* 077 */  fdivrs  =0xbf800000 (-1f)\n  /* 07d */  flds    xscaleinv\n  /* 083 */  flds    0x2c(%esp)\n  /* 087 */  fmul    %st(1),%st\n  /* 089 */  fsts    d_sdivzstepu\n  /* 08f */  flds    0x38(%esp)\n  /* 093 */  fmul    %st(2),%st\n  /* 095 */  fsts    d_tdivzstepu\n  /* 09b */  flds    0x30(%esp)\n  /* 09f */  fchs\n  /* 0a1 */  fmuls   yscaleinv\n  /* 0a7 */  fsts    d_sdivzstepv\n  /* 0ad */  flds    0x3c(%esp)\n  /* 0b1 */  fchs\n  /* 0b3 */  fmuls   yscaleinv\n  /* 0b9 */  fsts    d_tdivzstepv\n  /* 0bf */  fxch    %st(4)\n  /* 0c1 */  fmuls   0x20(%esp)\n  /* 0c5 */  fmul    %st(5),%st\n  /* 0c7 */  fsts    d_zistepu\n  /* 0cd */  flds    0x24(%esp)\n  /* 0d1 */  fchs\n  /* 0d3 */  fmuls   yscaleinv\n  /* 0d9 */  fmul    %st(6),%st\n  /* 0db */  fsts    d_zistepv\n  /* 0e1 */  fxch    %st(4)\n  /* 0e3 */  fmuls   xcenter\n  /* 0e9 */  fsubrs  0x34(%esp)\n  /* 0ed */  fxch    %st(2)\n  /* 0ef */  fmuls   ycenter\n  /* 0f5 */  fsubrp  %st,%st(2)\n  /* 0f7 */  fxch    %st(1)\n  /* 0f9 */  fstps   d_sdivzorigin\n  /* 0ff */  fxch    %st(1)\n  /* 101 */  fmuls   xcenter\n  /* 107 */  fsubrs  0x40(%esp)\n  /* 10b */  fxch    %st(3)\n  /* 10d */  fmuls   ycenter\n  /* 113 */  fsubrp  %st,%st(3)\n  /* 115 */  fxch    %st(2)\n  /* 117 */  fstps   d_tdivzorigin\n  /* 11d */  fxch    %st(2)\n  /* 11f */  fmuls   0x28(%esp)\n  /* 123 */  fxch    %st(1)\n  /* 125 */  fmuls   xcenter\n  /* 12b */  mov     %eax,0x4(%esp)\n  /* 12f */  movl    $modelorg,(%esp)\n  /* 136 */  fsubrp  %st,%st(1)\n  /* 138 */  fxch    %st(1)\n  /* 13a */  fmuls   ycenter\n  /* 140 */  fsubrp  %st,%st(1)\n  /* 142 */  fstps   d_ziorigin\n  /* 148 */  call    TransformVector\n  /* 14d */  mov     cachewidth,%edx\n  /* 153 */  fnstcw  0x1e(%esp)\n  /* 157 */  flds    0x44(%esp)\n  /* 15b */  fmuls   0x2c(%esp)\n  /* 15f */  movzwl  0x1e(%esp),%eax\n  /* 164 */  flds    0x48(%esp)\n  /* 168 */  or      $0xc00,%ax\n  /* 16c */  fmuls   0x30(%esp)\n  /* 170 */  mov     %ax,0x1c(%esp)\n  /* 175 */  mov     %edx,%eax\n  /* 177 */  sar     $1,%eax\n  /* 179 */  shl     $0x10,%eax\n  /* 17c */  shl     $0x10,%edx\n  /* 17f */  dec     %edx\n  /* 180 */  mov     %edx,bbextents\n  /* 186 */  faddp   %st,%st(1)\n  /* 188 */  flds    0x4c(%esp)\n  /* 18c */  fmuls   0x34(%esp)\n  /* 190 */  faddp   %st,%st(1)\n  /* 192 */  fmuls   =0x47800000 (65536f)\n  /* 198 */  flds    =0x3f000000 (0.5f)\n  /* 19e */  fadd    %st,%st(1)\n  /* 1a0 */  fxch    %st(1)\n  /* 1a2 */  fldcw   0x1c(%esp)\n  /* 1a6 */  fistpl  0x18(%esp)\n  /* 1aa */  fldcw   0x1e(%esp)\n  /* 1ae */  flds    0x44(%esp)\n  /* 1b2 */  fmuls   0x38(%esp)\n  /* 1b6 */  mov     0x18(%esp),%ecx\n  /* 1ba */  flds    0x48(%esp)\n  /* 1be */  add     %ecx,%eax\n  /* 1c0 */  fmuls   0x3c(%esp)\n  /* 1c4 */  mov     %eax,sadjust\n  /* 1c9 */  mov     sprite_height,%eax\n  /* 1ce */  mov     %eax,%ecx\n  /* 1d0 */  faddp   %st,%st(1)\n  /* 1d2 */  sar     $1,%ecx\n  /* 1d4 */  flds    0x4c(%esp)\n  /* 1d8 */  shl     $0x10,%ecx\n  /* 1db */  fmuls   0x40(%esp)\n  /* 1df */  shl     $0x10,%eax\n  /* 1e2 */  dec     %eax\n  /* 1e3 */  mov     %eax,bbextentt\n  /* 1e8 */  faddp   %st,%st(1)\n  /* 1ea */  fmuls   =0x47800000 (65536f)\n  /* 1f0 */  faddp   %st,%st(1)\n  /* 1f2 */  fldcw   0x1c(%esp)\n  /* 1f6 */  fistpl  0x18(%esp)\n  /* 1fa */  fldcw   0x1e(%esp)\n  /* 1fe */  mov     0x18(%esp),%ebx\n  /* 202 */  add     %ebx,%ecx\n  /* 204 */  mov     %ecx,tadjust\n  /* 20a */  mov     0x58(%esp),%ebx\n  /* 20e */  add     $0x5c,%esp\n  /* 211 */  ret\n","c":"#include \"quakedef.h\"\n#include \"d_local.h\"\n\nstatic int sprite_height;\nint bbextents, bbextentt;\nfixed16_t sadjust, tadjust;\n\nvoid D_SetSpriteHeight(int h)\n{\n    sprite_height = h;\n}\n\nvoid D_SpriteCalculateGradients(void)\n{\n    vec3_t p_normal, p_saxis, p_taxis, p_temp1;\n    float distinv;\n\n    TransformVector(r_spritedesc.vpn, p_normal);\n    TransformVector(r_spritedesc.vright, p_saxis);\n    TransformVector(r_spritedesc.vup, p_taxis);\n    VectorInverse(p_taxis);\n\n    distinv = 1.0 / (-DotProduct(modelorg, r_spritedesc.vpn));\n\n    d_sdivzstepu = p_saxis[0] * xscaleinv;\n    d_tdivzstepu = p_taxis[0] * xscaleinv;\n    d_sdivzstepv = -p_saxis[1] * yscaleinv;\n    d_tdivzstepv = -p_taxis[1] * yscaleinv;\n    d_zistepu = p_normal[0] * xscaleinv * distinv;\n    d_zistepv = -p_normal[1] * yscaleinv * distinv;\n\n    d_sdivzorigin = p_saxis[2] - xcenter * d_sdivzstepu - ycenter * d_sdivzstepv;\n    d_tdivzorigin = p_taxis[2] - xcenter * d_tdivzstepu - ycenter * d_tdivzstepv;\n    d_ziorigin = p_normal[2] * distinv - xcenter * d_zistepu - ycenter * d_zistepv;\n\n    TransformVector(modelorg, p_temp1);\n\n    sadjust = ((fixed16_t)(DotProduct(p_temp1, p_saxis) * 0x10000 + 0.5)) - (-(cachewidth >> 1) << 16);\n    tadjust = ((fixed16_t)(DotProduct(p_temp1, p_taxis) * 0x10000 + 0.5)) - (-(sprite_height >> 1) << 16);\n\n    bbextents = (cachewidth << 16) - 1;\n    bbextentt = (sprite_height << 16) - 1;\n}\n","size":530,"score":100,"agent":"kuncc/0","pid":1,"session":1522,"ts":1791750877168}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1390,"symbol":"R_BeginEdgeFrame","file":"r_edge.c","asm":"# R_BeginEdgeFrame  (TU r_edge.c, section .text, 441 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_BeginEdgeFrame:\n  /* 000 */  push    %edi\n  /* 001 */  mov     r_numallocatededges,%edx\n  /* 007 */  push    %esi\n  /* 008 */  mov     r_edges,%eax\n  /* 00d */  push    %ebx\n  /* 00e */  fldz\n  /* 010 */  flds    r_draworder+0x10\n  /* 016 */  shl     $0x5,%edx\n  /* 019 */  mov     %eax,edge_p\n  /* 01e */  add     %edx,%eax\n  /* 020 */  mov     %eax,edge_max\n  /* 025 */  mov     surfaces,%eax\n  /* 02a */  fucomip %st(1),%st\n  /* 02c */  fstp    %st(0)\n  /* 02e */  movl    $0x0,0x48(%eax)\n  /* 035 */  lea     0x80(%eax),%edx\n  /* 03b */  mov     %edx,surface_p\n  /* 041 */  movl    $0x40,0x58(%eax)\n  /* 048 */  jp      .Ld8\n  /* 04e */  jne     .Ld8\n  /* 054 */  mov     $R_GenerateSpans,%ebx\n  /* 059 */  mov     $0x7fffffff,%ecx\n  /* 05e */  xor     %edx,%edx\n.L60:\n  /* 060 */  mov     %ecx,0x4c(%eax)\n  /* 063 */  mov     r_refdef+0x4,%eax\n  /* 068 */  mov     %edx,r_currentkey\n  /* 06e */  mov     r_refdef+0x2c,%edx\n  /* 074 */  mov     %ebx,pdrawfunc\n  /* 07a */  cmp     %edx,%eax\n  /* 07c */  jge     .Lcc\n  /* 07e */  lea     0x0(,%eax,4),%esi\n  /* 085 */  sub     %eax,%edx\n  /* 087 */  shl     $0x2,%edx\n  /* 08a */  cmp     $0x8,%edx\n  /* 08d */  mov     %edx,%ebx\n  /* 08f */  lea     removeedges(%esi),%edi\n  /* 095 */  jae     .L180\n.L9b:\n  /* 09b */  test    $0x4,%bl\n  /* 09e */  jne     .L168\n  /* 0a4 */  test    $0x2,%bl\n  /* 0a7 */  jne     .L150\n.Lad:\n  /* 0ad */  test    $0x1,%bl\n  /* 0b0 */  jne     .L120\n.Lb2:\n  /* 0b2 */  lea     newedges(%esi),%edi\n  /* 0b8 */  cmp     $0x8,%edx\n  /* 0bb */  jae     .L12e\n.Lbd:\n  /* 0bd */  test    $0x4,%dl\n  /* 0c0 */  jne     .L110\n  /* 0c2 */  test    $0x2,%dl\n  /* 0c5 */  jne     .L100\n.Lc7:\n  /* 0c7 */  test    $0x1,%dl\n  /* 0ca */  jne     .Lf0\n.Lcc:\n  /* 0cc */  pop     %ebx\n  /* 0cd */  pop     %esi\n  /* 0ce */  pop     %edi\n  /* 0cf */  nop\n  /* 0d0 */  ret\n  /* 0d1 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  mov     $R_GenerateSpansBackward,%ebx\n  /* 0dd */  xor     %ecx,%ecx\n  /* 0df */  mov     $0x1,%edx\n  /* 0e4 */  jmp     .L60\n  /* 0e9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  movb    $0x0,(%edi)\n  /* 0f3 */  pop     %ebx\n  /* 0f4 */  pop     %esi\n  /* 0f5 */  pop     %edi\n  /* 0f6 */  ret\n  /* 0f7 */  nop\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  movw    $0x0,(%edi)\n  /* 105 */  add     $0x2,%edi\n  /* 108 */  test    $0x1,%dl\n  /* 10b */  je      .Lcc\n  /* 10d */  jmp     .Lf0\n  /* 10f */  nop\n.L110:\n  /* 110 */  movl    $0x0,(%edi)\n  /* 116 */  add     $0x4,%edi\n  /* 119 */  test    $0x2,%dl\n  /* 11c */  je      .Lc7\n  /* 11e */  jmp     .L100\n.L120:\n  /* 120 */  movb    $0x0,(%edi)\n  /* 123 */  lea     newedges(%esi),%edi\n  /* 129 */  cmp     $0x8,%edx\n  /* 12c */  jb      .Lbd\n.L12e:\n  /* 12e */  test    $0x4,%edi\n  /* 134 */  jne     .L199\n.L136:\n  /* 136 */  mov     %edx,%ecx\n  /* 138 */  xor     %eax,%eax\n  /* 13a */  shr     $0x2,%ecx\n  /* 13d */  and     $0x3,%edx\n  /* 140 */  rep stos %eax,%es:(%edi)\n  /* 142 */  jmp     .Lbd\n  /* 147 */  nop\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  movw    $0x0,(%edi)\n  /* 155 */  add     $0x2,%edi\n  /* 158 */  test    $0x1,%bl\n  /* 15b */  je      .Lb2\n  /* 161 */  jmp     .L120\n  /* 163 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L168:\n  /* 168 */  movl    $0x0,(%edi)\n  /* 16e */  add     $0x4,%edi\n  /* 171 */  test    $0x2,%bl\n  /* 174 */  je      .Lad\n  /* 17a */  jmp     .L150\n  /* 17c */  lea     0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  test    $0x4,%edi\n  /* 186 */  jne     .L1a9\n.L188:\n  /* 188 */  mov     %ebx,%ecx\n  /* 18a */  xor     %eax,%eax\n  /* 18c */  shr     $0x2,%ecx\n  /* 18f */  and     $0x3,%ebx\n  /* 192 */  rep stos %eax,%es:(%edi)\n  /* 194 */  jmp     .L9b\n.L199:\n  /* 199 */  xor     %eax,%eax\n  /* 19b */  add     $0x4,%edi\n  /* 19e */  mov     %eax,newedges(%esi)\n  /* 1a4 */  sub     $0x4,%edx\n  /* 1a7 */  jmp     .L136\n.L1a9:\n  /* 1a9 */  xor     %ecx,%ecx\n  /* 1ab */  add     $0x4,%edi\n  /* 1ae */  mov     %ecx,removeedges(%esi)\n  /* 1b4 */  lea     -0x4(%edx),%ebx\n  /* 1b7 */  jmp     .L188\n","c":"/* candidate for R_BeginEdgeFrame (r_edge.c, 441 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nedge_t\t*newedges[1024];\nedge_t\t*removeedges[1024];\nstatic void (*pdrawfunc)(void);\nextern void R_GenerateSpans (void);\nextern void R_GenerateSpansBackward (void);\n\nvoid R_UsePdraw (void) { pdrawfunc (); }\n\nvoid R_BeginEdgeFrame (void)\n{\n\tint v;\n\n\tedge_p =r_edges;\n\tedge_max = &r_edges[r_numallocatededges];\n\n\tsurface_p = &surfaces[2];\n\tsurfaces[1].spans = NULL;\n\tsurfaces[1].flags = SURF_DRAWBACKGROUND;\n\n\tif (r_draworder.value)\n\t{\n\t\tpdrawfunc = R_GenerateSpansBackward;\n\t\tsurfaces[1].key = 0;\n\t\tr_currentkey = 1;\n\t}\n\telse\n\t{\n\t\tpdrawfunc = R_GenerateSpans;\n\t\tsurfaces[1].key = 0x7fffffff;\n\t\tr_currentkey = 0;\n\t}\n\n\tfor (v = r_refdef.vrect.y; v < r_refdef.vrectbottom; v++)\n\t{\n\t\tremoveedges[v] = NULL;\n\t\tnewedges[v] = NULL;\n\t}\n}\n","size":441,"score":100,"agent":"r0bot","pid":17,"session":1519,"ts":1791750877274}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1412,"symbol":"R_DrawViewModel","file":"r_main.c","asm":"# R_DrawViewModel  (TU r_main.c, section .text, 530 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawViewModel:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  fldz\n  /* 004 */  sub     $0x44,%esp\n  /* 007 */  movl    $0xbf800000,0x28(%esp)\n  /* 00f */  fsts    0x2c(%esp)\n  /* 013 */  fsts    0x30(%esp)\n  /* 017 */  flds    r_drawviewmodel+0x10\n  /* 01d */  fucomip %st(1),%st\n  /* 01f */  fstp    %st(0)\n  /* 021 */  jp      .L29\n  /* 023 */  je      .L20c\n.L29:\n  /* 029 */  mov     cl+0x9c,%eax\n  /* 02e */  and     $0x80000,%eax\n  /* 033 */  or      r_fov_greater_than_90,%eax\n  /* 039 */  jne     .L20c\n  /* 03f */  mov     cl+0x1c,%ebx\n  /* 045 */  test    %ebx,%ebx\n  /* 047 */  jle     .L20c\n  /* 04d */  mov     cl+0xb18,%ecx\n  /* 053 */  mov     $cl+0xa94,%edx\n  /* 058 */  mov     %edx,currententity\n  /* 05e */  test    %ecx,%ecx\n  /* 060 */  je      .L20c\n  /* 066 */  flds    cl+0xae8\n  /* 06c */  lea     0x34(%esp),%esi\n  /* 070 */  mov     $cl_dlights,%ebx\n  /* 075 */  movl    $viewlightvec,(%esp)\n  /* 07c */  fsts    r_entorigin\n  /* 082 */  flds    cl+0xaec\n  /* 088 */  fsts    r_entorigin+0x4\n  /* 08e */  flds    cl+0xaf0\n  /* 094 */  fsts    r_entorigin+0x8\n  /* 09a */  fxch    %st(2)\n  /* 09c */  fsubrs  r_origin\n  /* 0a2 */  fstps   modelorg\n  /* 0a8 */  fsubrs  r_origin+0x4\n  /* 0ae */  fstps   modelorg+0x4\n  /* 0b4 */  fsubrs  r_origin+0x8\n  /* 0ba */  fstps   modelorg+0x8\n  /* 0c0 */  flds    vup\n  /* 0c6 */  fstps   viewlightvec\n  /* 0cc */  flds    vup+0x4\n  /* 0d2 */  fstps   viewlightvec+0x4\n  /* 0d8 */  flds    vup+0x8\n  /* 0de */  fstps   viewlightvec+0x8\n  /* 0e4 */  call    VectorInverse\n  /* 0e9 */  mov     currententity,%eax\n  /* 0ee */  add     $0x54,%eax\n  /* 0f1 */  mov     %eax,(%esp)\n  /* 0f4 */  call    R_LightPoint\n  /* 0f9 */  mov     $0x18,%edx\n  /* 0fe */  cmp     %edx,%eax\n  /* 100 */  cmovl   %edx,%eax\n  /* 103 */  mov     %eax,r_viewlighting\n  /* 108 */  mov     %eax,r_viewlighting+0x4\n  /* 10d */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  fldz\n  /* 112 */  flds    0xc(%ebx)\n  /* 115 */  fucomi  %st(1),%st\n  /* 117 */  fstp    %st(1)\n  /* 119 */  jp      .L11d\n  /* 11b */  je      .L198\n.L11d:\n  /* 11d */  flds    0x10(%ebx)\n  /* 120 */  fldl    cl+0x23c\n  /* 126 */  fcomip  %st(1),%st\n  /* 128 */  fstp    %st(0)\n  /* 12a */  ja      .L1a0\n  /* 12c */  mov     currententity,%eax\n  /* 131 */  flds    0x54(%eax)\n  /* 134 */  fsubs   (%ebx)\n  /* 136 */  fstps   0x34(%esp)\n  /* 13a */  flds    0x58(%eax)\n  /* 13d */  fsubs   0x4(%ebx)\n  /* 140 */  fstps   0x38(%esp)\n  /* 144 */  flds    0x5c(%eax)\n  /* 147 */  fsubs   0x8(%ebx)\n  /* 14a */  mov     %esi,(%esp)\n  /* 14d */  fstps   0x3c(%esp)\n  /* 151 */  fstps   0x18(%esp)\n  /* 155 */  call    Length\n  /* 15a */  flds    0x18(%esp)\n  /* 15e */  fsubp   %st,%st(1)\n  /* 160 */  fldz\n  /* 162 */  fxch    %st(1)\n  /* 164 */  fcomi   %st(1),%st\n  /* 166 */  fstp    %st(1)\n  /* 168 */  jbe     .L1a8\n  /* 16a */  fnstcw  0x1e(%esp)\n  /* 16e */  fildl   r_viewlighting\n  /* 174 */  movzwl  0x1e(%esp),%eax\n  /* 179 */  faddp   %st,%st(1)\n  /* 17b */  or      $0xc00,%ax\n  /* 17f */  mov     %ax,0x1c(%esp)\n  /* 184 */  fldcw   0x1c(%esp)\n  /* 188 */  fistpl  r_viewlighting\n  /* 18e */  fldcw   0x1e(%esp)\n  /* 192 */  jmp     .L1b0\n  /* 194 */  lea     0x0(%esi,%eiz,1),%esi\n.L198:\n  /* 198 */  fstp    %st(0)\n  /* 19a */  jmp     .L1b0\n  /* 19c */  lea     0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  fstp    %st(0)\n  /* 1a2 */  jmp     .L1b0\n  /* 1a4 */  lea     0x0(%esi,%eiz,1),%esi\n.L1a8:\n  /* 1a8 */  fstp    %st(0)\n  /* 1aa */  lea     0x0(%esi),%esi\n.L1b0:\n  /* 1b0 */  add     $0x20,%ebx\n  /* 1b3 */  cmp     $cl_dlights+0x400,%ebx\n  /* 1b9 */  jne     .L110\n  /* 1bf */  mov     r_viewlighting,%eax\n  /* 1c4 */  cmp     $0x80,%eax\n  /* 1c9 */  jle     .L1da\n  /* 1cb */  mov     $0x80,%eax\n  /* 1d0 */  mov     %eax,r_viewlighting\n  /* 1d5 */  mov     $0x80,%eax\n.L1da:\n  /* 1da */  mov     r_viewlighting+0x4,%edx\n  /* 1e0 */  add     %eax,%edx\n  /* 1e2 */  cmp     $0xc0,%edx\n  /* 1e8 */  jle     .L1f7\n  /* 1ea */  mov     $0xc0,%edx\n  /* 1ef */  sub     %eax,%edx\n  /* 1f1 */  mov     %edx,r_viewlighting+0x4\n.L1f7:\n  /* 1f7 */  movl    $r_viewlighting,(%esp)\n  /* 1fe */  lea     0x28(%esp),%eax\n  /* 202 */  mov     %eax,r_viewlighting+0x8\n  /* 207 */  call    R_AliasDrawModel\n.L20c:\n  /* 20c */  add     $0x44,%esp\n  /* 20f */  pop     %ebx\n  /* 210 */  pop     %esi\n  /* 211 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\ncvar_t\tr_drawviewmodel = {\"r_drawviewmodel\", \"1\"};\nvec3_t\tviewlightvec;\nalight_t\tr_viewlighting = {128, 192};\n\nvoid R_DrawViewModel(void)\n{\n\tfloat\t\tlightvec[3] = {-1, 0, 0};\n\tint\t\t\tj;\n\tint\t\t\tlnum;\n\tvec3_t\t\tdist;\n\tfloat\t\tadd;\n\tdlight_t\t*dl;\n\n\tif (!r_drawviewmodel.value ||\n\t\tr_fov_greater_than_90 ||\n\t\t(cl.items & IT_INVISIBILITY) ||\n\t\tcl.stats[STAT_HEALTH] <= 0)\n\t\treturn;\n\n\tcurrententity = &cl.viewent;\n\tif (!currententity->model)\n\t\treturn;\n\n\tVectorCopy (currententity->origin, r_entorigin);\n\tVectorSubtract (r_origin, r_entorigin, modelorg);\n\tVectorCopy (vup, viewlightvec);\n\tVectorInverse (viewlightvec);\n\n\tj = R_LightPoint (currententity->origin);\n\tif (j < 24)\n\t\tj = 24;\n\tr_viewlighting.ambientlight = j;\n\tr_viewlighting.shadelight = j;\n\n\tfor (lnum=0, dl = cl_dlights ; lnum<MAX_DLIGHTS ; lnum++, dl++)\n\t{\n\t\tif (dl->radius == 0)\n\t\t\tcontinue;\n\t\tif (dl->die < cl.time)\n\t\t\tcontinue;\n\n\t\tVectorSubtract (currententity->origin, dl->origin, dist);\n\t\tadd = dl->radius - Length(dist);\n\t\tif (add > 0)\n\t\t\tr_viewlighting.ambientlight += add;\n\t}\n\n\tif (r_viewlighting.ambientlight > 128)\n\t\tr_viewlighting.ambientlight = 128;\n\tif (r_viewlighting.ambientlight + r_viewlighting.shadelight > 192)\n\t\tr_viewlighting.shadelight = 192 - r_viewlighting.ambientlight;\n\n\tr_viewlighting.plightvec = lightvec;\n\n\tR_AliasDrawModel (&r_viewlighting);\n}\n","size":530,"score":100,"agent":"kuncc/1","pid":2,"session":1523,"ts":1791750878309}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1566,"symbol":"SV_ModelIndex","file":"sv_main.c","asm":"# SV_ModelIndex  (TU sv_main.c, section .text, 120 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_ModelIndex:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  xor     %ebx,%ebx\n  /* 004 */  sub     $0x14,%esp\n  /* 007 */  mov     0x20(%esp),%esi\n  /* 00b */  test    %esi,%esi\n  /* 00d */  je      .L4f\n  /* 00f */  cmpb    $0x0,(%esi)\n  /* 012 */  jne     .L39\n  /* 014 */  jmp     .L4f\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %esi,0x4(%esp)\n  /* 024 */  mov     %eax,(%esp)\n  /* 027 */  call    strcmp\n  /* 02c */  test    %eax,%eax\n  /* 02e */  je      .L4f\n  /* 030 */  inc     %ebx\n  /* 031 */  cmp     $0x100,%ebx\n  /* 037 */  je      .L60\n.L39:\n  /* 039 */  mov     sv+0xa4(,%ebx,4),%eax\n  /* 040 */  test    %eax,%eax\n  /* 042 */  jne     .L20\n  /* 044 */  mov     sv+0xa4(,%ebx,4),%eax\n  /* 04b */  test    %eax,%eax\n  /* 04d */  je      .L60\n.L4f:\n  /* 04f */  add     $0x14,%esp\n  /* 052 */  mov     %ebx,%eax\n  /* 054 */  pop     %ebx\n  /* 055 */  pop     %esi\n  /* 056 */  ret\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %esi,0x4(%esp)\n  /* 064 */  movl    $\"SV_ModelIndex: model %s not precached\",(%esp)\n  /* 06b */  call    Sys_Error\n  /* 070 */  add     $0x14,%esp\n  /* 073 */  mov     %ebx,%eax\n  /* 075 */  pop     %ebx\n  /* 076 */  pop     %esi\n  /* 077 */  ret\n","c":"#include \"quakedef.h\"\n\nint SV_ModelIndex (char *name)\n{\n    int i;\n\n    if (!name || !name[0])\n        return 0;\n\n    for (i=0 ; i<MAX_MODELS && sv.model_precache[i] ; i++)\n        if (!strcmp(sv.model_precache[i], name))\n            return i;\n    if (i==MAX_MODELS || !sv.model_precache[i])\n        Sys_Error (\"SV_ModelIndex: model %s not precached\", name);\n    return i;\n}\n","size":120,"score":100,"agent":"diyar","pid":9,"session":1527,"ts":1791750897384}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1440,"symbol":"R_RunParticleEffect","file":"r_part.c","asm":"# R_RunParticleEffect  (TU r_part.c, section .text, 533 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_RunParticleEffect:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  xor     %esi,%esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x1c,%esp\n  /* 009 */  mov     0x38(%esp),%eax\n  /* 00d */  mov     0x30(%esp),%edi\n  /* 011 */  and     $0xfffffff8,%eax\n  /* 014 */  mov     %eax,0xc(%esp)\n  /* 018 */  mov     0x3c(%esp),%eax\n  /* 01c */  test    %eax,%eax\n  /* 01e */  jle     .Lfc\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     free_particles,%ebx\n  /* 036 */  test    %ebx,%ebx\n  /* 038 */  je      .Lfc\n  /* 03e */  mov     0x10(%ebx),%eax\n  /* 041 */  cmpl    $0x400,0x3c(%esp)\n  /* 049 */  fldl    cl+0x23c\n  /* 04f */  mov     %eax,free_particles\n  /* 054 */  mov     active_particles,%eax\n  /* 059 */  mov     %ebx,active_particles\n  /* 05f */  mov     %eax,0x10(%ebx)\n  /* 062 */  jne     .L108\n  /* 068 */  fadds   =0x40a00000 (5f)\n  /* 06e */  mov     %esi,%ebp\n  /* 070 */  fstps   0x24(%ebx)\n  /* 073 */  fildl   ramp1\n  /* 079 */  fstps   0xc(%ebx)\n  /* 07c */  call    rand\n  /* 081 */  and     $0x3,%eax\n  /* 084 */  and     $0x1,%ebp\n  /* 087 */  mov     %eax,0x8(%esp)\n  /* 08b */  fildl   0x8(%esp)\n  /* 08f */  fstps   0x20(%ebx)\n  /* 092 */  je      .L1b8\n  /* 098 */  movl    $0x4,0x28(%ebx)\n  /* 09f */  xor     %ebp,%ebp\n.La1:\n  /* 0a1 */  flds    (%edi,%ebp,4)\n  /* 0a4 */  fstps   0x8(%esp)\n  /* 0a8 */  call    rand\n  /* 0ad */  cltd\n  /* 0ae */  shr     $0x1b,%edx\n  /* 0b1 */  add     %edx,%eax\n  /* 0b3 */  and     $0x1f,%eax\n  /* 0b6 */  sub     %edx,%eax\n  /* 0b8 */  sub     $0x10,%eax\n  /* 0bb */  mov     %eax,(%esp)\n  /* 0be */  fildl   (%esp)\n  /* 0c1 */  fadds   0x8(%esp)\n  /* 0c5 */  fstps   (%ebx,%ebp,4)\n  /* 0c8 */  call    rand\n  /* 0cd */  cltd\n  /* 0ce */  shr     $0x17,%edx\n  /* 0d1 */  add     %edx,%eax\n  /* 0d3 */  and     $0x1ff,%eax\n  /* 0d8 */  sub     %edx,%eax\n  /* 0da */  sub     $0x100,%eax\n  /* 0df */  mov     %eax,0x8(%esp)\n  /* 0e3 */  fildl   0x8(%esp)\n  /* 0e7 */  fstps   0x14(%ebx,%ebp,4)\n  /* 0eb */  inc     %ebp\n  /* 0ec */  cmp     $0x3,%ebp\n  /* 0ef */  jne     .La1\n  /* 0f1 */  inc     %esi\n  /* 0f2 */  cmp     %esi,0x3c(%esp)\n  /* 0f6 */  jne     .L30\n.Lfc:\n  /* 0fc */  add     $0x1c,%esp\n  /* 0ff */  pop     %ebx\n  /* 100 */  pop     %esi\n  /* 101 */  pop     %edi\n  /* 102 */  pop     %ebp\n  /* 103 */  ret\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  fstpl   (%esp)\n  /* 10b */  xor     %ebp,%ebp\n  /* 10d */  call    rand\n  /* 112 */  mov     %eax,%ecx\n  /* 114 */  mov     $0x66666667,%eax\n  /* 119 */  imul    %ecx\n  /* 11b */  mov     %ecx,%eax\n  /* 11d */  sar     $0x1f,%eax\n  /* 120 */  sar     $1,%edx\n  /* 122 */  sub     %eax,%edx\n  /* 124 */  lea     (%edx,%edx,4),%eax\n  /* 127 */  sub     %eax,%ecx\n  /* 129 */  mov     %ecx,0x8(%esp)\n  /* 12d */  fildl   0x8(%esp)\n  /* 131 */  fmull   =0x3fb999999999999a (0.1)\n  /* 137 */  fldl    (%esp)\n  /* 13a */  faddp   %st,%st(1)\n  /* 13c */  fstps   0x24(%ebx)\n  /* 13f */  call    rand\n  /* 144 */  mov     0xc(%esp),%ecx\n  /* 148 */  mov     %edi,0x30(%esp)\n  /* 14c */  mov     %ebx,%edi\n  /* 14e */  movl    $0x2,0x28(%ebx)\n  /* 155 */  and     $0x7,%eax\n  /* 158 */  or      %eax,%ecx\n  /* 15a */  mov     %ecx,0x8(%esp)\n  /* 15e */  fildl   0x8(%esp)\n  /* 162 */  fstps   0xc(%ebx)\n  /* 165 */  mov     0x30(%esp),%ebx\n.L169:\n  /* 169 */  flds    (%ebx,%ebp,4)\n  /* 16c */  fstps   0x8(%esp)\n  /* 170 */  call    rand\n  /* 175 */  and     $0xf,%eax\n  /* 178 */  sub     $0x8,%eax\n  /* 17b */  mov     %eax,(%esp)\n  /* 17e */  mov     0x34(%esp),%eax\n  /* 182 */  fildl   (%esp)\n  /* 185 */  fadds   0x8(%esp)\n  /* 189 */  fstps   (%edi,%ebp,4)\n  /* 18c */  flds    =0x41700000 (15f)\n  /* 192 */  fmuls   (%eax,%ebp,4)\n  /* 195 */  fstps   0x14(%edi,%ebp,4)\n  /* 199 */  inc     %ebp\n  /* 19a */  cmp     $0x3,%ebp\n  /* 19d */  jne     .L169\n  /* 19f */  inc     %esi\n  /* 1a0 */  mov     %ebx,%edi\n  /* 1a2 */  cmp     %esi,0x3c(%esp)\n  /* 1a6 */  jne     .L30\n  /* 1ac */  jmp     .Lfc\n  /* 1b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1b8:\n  /* 1b8 */  movl    $0x5,0x28(%ebx)\n.L1bf:\n  /* 1bf */  flds    (%edi,%ebp,4)\n  /* 1c2 */  fstps   0x8(%esp)\n  /* 1c6 */  call    rand\n  /* 1cb */  cltd\n  /* 1cc */  shr     $0x1b,%edx\n  /* 1cf */  add     %edx,%eax\n  /* 1d1 */  and     $0x1f,%eax\n  /* 1d4 */  sub     %edx,%eax\n  /* 1d6 */  sub     $0x10,%eax\n  /* 1d9 */  mov     %eax,(%esp)\n  /* 1dc */  fildl   (%esp)\n  /* 1df */  fadds   0x8(%esp)\n  /* 1e3 */  fstps   (%ebx,%ebp,4)\n  /* 1e6 */  call    rand\n  /* 1eb */  cltd\n  /* 1ec */  shr     $0x17,%edx\n  /* 1ef */  add     %edx,%eax\n  /* 1f1 */  and     $0x1ff,%eax\n  /* 1f6 */  sub     %edx,%eax\n  /* 1f8 */  sub     $0x100,%eax\n  /* 1fd */  mov     %eax,0x8(%esp)\n  /* 201 */  fildl   0x8(%esp)\n  /* 205 */  fstps   0x14(%ebx,%ebp,4)\n  /* 209 */  inc     %ebp\n  /* 20a */  cmp     $0x3,%ebp\n  /* 20d */  jne     .L1bf\n  /* 20f */  inc     %esi\n  /* 210 */  jmp     .L30\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern particle_t *free_particles, *active_particles;\nextern int ramp1[8];\n\nvoid R_RunParticleEffect (vec3_t org, vec3_t dir, int color, int count)\n{\n    int i, j;\n    particle_t *p;\n\n    for (i=0 ; i<count ; i++)\n    {\n        if (!free_particles)\n            return;\n        p = free_particles;\n        free_particles = p->next;\n        p->next = active_particles;\n        active_particles = p;\n\n        if (count == 1024)\n        {\n            p->die = cl.time + 5;\n            p->color = ramp1[0];\n            p->ramp = rand()&3;\n            if (i & 1)\n            {\n                p->type = pt_explode;\n                for (j=0 ; j<3 ; j++)\n                {\n                    p->org[j] = org[j] + ((rand()%32)-16);\n                    p->vel[j] = (rand()%512)-256;\n                }\n            }\n            else\n            {\n                p->type = pt_explode2;\n                for (j=0 ; j<3 ; j++)\n                {\n                    p->org[j] = org[j] + ((rand()%32)-16);\n                    p->vel[j] = (rand()%512)-256;\n                }\n            }\n        }\n        else\n        {\n            p->die = cl.time + 0.1*(rand()%5);\n            p->color = (color&~7) + (rand()&7);\n            p->type = pt_slowgrav;\n            for (j=0 ; j<3 ; j++)\n            {\n                p->org[j] = org[j] + ((rand()&15)-8);\n                p->vel[j] = dir[j]*15;\n            }\n        }\n    }\n}\n","size":533,"score":100,"agent":"tita","pid":18,"session":1528,"ts":1791750898900}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1651,"symbol":"SV_LinkEdict","file":"world.c","asm":"# SV_LinkEdict  (TU world.c, section .text, 548 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_LinkEdict:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  mov     0x34(%esp),%esi\n  /* 00d */  mov     0x4(%ebx),%ecx\n  /* 010 */  test    %ecx,%ecx\n  /* 012 */  je      .L2d\n  /* 014 */  lea     0x4(%ebx),%eax\n  /* 017 */  mov     %eax,(%esp)\n  /* 01a */  call    RemoveLink\n  /* 01f */  movl    $0x0,0x8(%ebx)\n  /* 026 */  movl    $0x0,0x4(%ebx)\n.L2d:\n  /* 02d */  cmp     %ebx,sv+0xdac\n  /* 033 */  je      .L1b2\n  /* 039 */  mov     (%ebx),%edx\n  /* 03b */  test    %edx,%edx\n  /* 03d */  jne     .L1b2\n  /* 043 */  flds    0x88(%ebx)\n  /* 049 */  fadds   0xe4(%ebx)\n  /* 04f */  flds    0x8c(%ebx)\n  /* 055 */  fadds   0xe8(%ebx)\n  /* 05b */  flds    0x90(%ebx)\n  /* 061 */  fadds   0xec(%ebx)\n  /* 067 */  fsts    0x6c(%ebx)\n  /* 06a */  flds    0x88(%ebx)\n  /* 070 */  fadds   0xf0(%ebx)\n  /* 076 */  flds    0x8c(%ebx)\n  /* 07c */  fadds   0xf4(%ebx)\n  /* 082 */  flds    0x90(%ebx)\n  /* 088 */  fadds   0xf8(%ebx)\n  /* 08e */  fsts    0x78(%ebx)\n  /* 091 */  fnstcw  0x1e(%esp)\n  /* 095 */  movzwl  0x1e(%esp),%eax\n  /* 09a */  or      $0xc00,%ax\n  /* 09e */  mov     %ax,0x1c(%esp)\n  /* 0a3 */  flds    0x190(%ebx)\n  /* 0a9 */  fldcw   0x1c(%esp)\n  /* 0ad */  fistpl  0x18(%esp)\n  /* 0b1 */  fldcw   0x1e(%esp)\n  /* 0b5 */  testl   $0x100,0x18(%esp)\n  /* 0bd */  jne     .L1c0\n  /* 0c3 */  fld1\n  /* 0c5 */  fsubr   %st,%st(6)\n  /* 0c7 */  fxch    %st(6)\n  /* 0c9 */  fstps   0x64(%ebx)\n  /* 0cc */  fxch    %st(4)\n  /* 0ce */  fsub    %st(5),%st\n  /* 0d0 */  fstps   0x68(%ebx)\n  /* 0d3 */  fxch    %st(2)\n  /* 0d5 */  fsub    %st(4),%st\n  /* 0d7 */  fstps   0x6c(%ebx)\n  /* 0da */  fadd    %st(3),%st\n  /* 0dc */  fstps   0x70(%ebx)\n  /* 0df */  fadd    %st(2),%st\n  /* 0e1 */  fstps   0x74(%ebx)\n  /* 0e4 */  faddp   %st,%st(1)\n  /* 0e6 */  fstps   0x78(%ebx)\n.Le9:\n  /* 0e9 */  movl    $0x0,0xc(%ebx)\n  /* 0f0 */  fldz\n  /* 0f2 */  flds    0x60(%ebx)\n  /* 0f5 */  fucomip %st(1),%st\n  /* 0f7 */  fstp    %st(0)\n  /* 0f9 */  jp      .L208\n  /* 0ff */  jne     .L208\n.L105:\n  /* 105 */  fldz\n  /* 107 */  flds    0x84(%ebx)\n  /* 10d */  fucomi  %st(1),%st\n  /* 10f */  fstp    %st(1)\n  /* 111 */  jp      .L119\n  /* 113 */  je      .L1b0\n.L119:\n  /* 119 */  mov     sv_areanodes,%edx\n  /* 11f */  mov     $sv_areanodes,%eax\n  /* 124 */  cmp     $0xffffffff,%edx\n  /* 127 */  jne     .L14c\n  /* 129 */  jmp     .L16d\n  /* 12b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 130 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  fstp    %st(0)\n  /* 142 */  mov     0x8(%eax),%eax\n  /* 145 */  mov     (%eax),%edx\n  /* 147 */  cmp     $0xffffffff,%edx\n  /* 14a */  je      .L16d\n.L14c:\n  /* 14c */  flds    0x4(%eax)\n  /* 14f */  flds    0x64(%ebx,%edx,4)\n  /* 153 */  fcomip  %st(1),%st\n  /* 155 */  ja      .L140\n  /* 157 */  flds    0x70(%ebx,%edx,4)\n  /* 15b */  fxch    %st(1)\n  /* 15d */  fcomip  %st(1),%st\n  /* 15f */  fstp    %st(0)\n  /* 161 */  jbe     .L16d\n  /* 163 */  mov     0xc(%eax),%eax\n  /* 166 */  mov     (%eax),%edx\n  /* 168 */  cmp     $0xffffffff,%edx\n  /* 16b */  jne     .L14c\n.L16d:\n  /* 16d */  fld1\n  /* 16f */  fxch    %st(1)\n  /* 171 */  fucomip %st(1),%st\n  /* 173 */  fstp    %st(0)\n  /* 175 */  jp      .L1f0\n  /* 177 */  jne     .L1f0\n  /* 179 */  add     $0x10,%eax\n  /* 17c */  mov     %eax,0x4(%esp)\n  /* 180 */  lea     0x4(%ebx),%eax\n  /* 183 */  mov     %eax,(%esp)\n  /* 186 */  call    InsertLinkBefore\n.L18b:\n  /* 18b */  test    %esi,%esi\n  /* 18d */  je      .L1b2\n  /* 18f */  mov     %ebx,0x30(%esp)\n  /* 193 */  mov     $sv_areanodes,%eax\n  /* 198 */  mov     %eax,0x34(%esp)\n  /* 19c */  add     $0x24,%esp\n  /* 19f */  pop     %ebx\n  /* 1a0 */  pop     %esi\n  /* 1a1 */  jmp     SV_TouchLinks\n  /* 1a6 */  xchg    %ax,%ax\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  fstp    %st(0)\n.L1b2:\n  /* 1b2 */  add     $0x24,%esp\n  /* 1b5 */  pop     %ebx\n  /* 1b6 */  pop     %esi\n  /* 1b7 */  ret\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  fstp    %st(0)\n  /* 1c2 */  fstp    %st(2)\n  /* 1c4 */  fxch    %st(1)\n  /* 1c6 */  flds    =0x41700000 (15f)\n  /* 1cc */  fsubr   %st,%st(4)\n  /* 1ce */  fxch    %st(4)\n  /* 1d0 */  fstps   0x64(%ebx)\n  /* 1d3 */  fxch    %st(2)\n  /* 1d5 */  fsub    %st(3),%st\n  /* 1d7 */  fstps   0x68(%ebx)\n  /* 1da */  fadd    %st(2),%st\n  /* 1dc */  fstps   0x70(%ebx)\n  /* 1df */  faddp   %st,%st(1)\n  /* 1e1 */  fstps   0x74(%ebx)\n  /* 1e4 */  jmp     .Le9\n  /* 1e9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  add     $0x18,%eax\n  /* 1f3 */  mov     %eax,0x4(%esp)\n  /* 1f7 */  lea     0x4(%ebx),%eax\n  /* 1fa */  mov     %eax,(%esp)\n  /* 1fd */  call    InsertLinkBefore\n  /* 202 */  jmp     .L18b\n  /* 204 */  lea     0x0(%esi,%eiz,1),%esi\n.L208:\n  /* 208 */  mov     sv+0xa0,%eax\n  /* 20d */  mov     0xa4(%eax),%eax\n  /* 213 */  mov     %ebx,(%esp)\n  /* 216 */  mov     %eax,0x4(%esp)\n  /* 21a */  call    SV_FindTouchedLeafs\n  /* 21f */  jmp     .L105\n","c":"#include \"quakedef.h\"\n\ntypedef struct areanode_s\n{\n    int axis;\n    float dist;\n    struct areanode_s *children[2];\n    link_t trigger_edicts;\n    link_t solid_edicts;\n} areanode_t;\n\nstatic areanode_t sv_areanodes[32];\n\nvoid SV_UnlinkEdict (edict_t *ent)\n{\n    if (!ent->area.prev)\n        return;\n    RemoveLink (&ent->area);\n    ent->area.prev = ent->area.next = NULL;\n}\n\nvoid SV_LinkEdict (edict_t *ent, qboolean touch_triggers)\n{\n    areanode_t *node;\n\n    if (ent->area.prev)\n        SV_UnlinkEdict (ent);\n\n    if (ent == sv.edicts)\n        return;\n    if (ent->free)\n        return;\n\n    VectorAdd (ent->v.origin, ent->v.mins, ent->v.absmin);\n    VectorAdd (ent->v.origin, ent->v.maxs, ent->v.absmax);\n\n    if ((int)ent->v.flags & FL_ITEM)\n    {\n        ent->v.absmin[0] -= 15;\n        ent->v.absmin[1] -= 15;\n        ent->v.absmax[0] += 15;\n        ent->v.absmax[1] += 15;\n    }\n    else\n    {\n        ent->v.absmin[0] -= 1;\n        ent->v.absmin[1] -= 1;\n        ent->v.absmin[2] -= 1;\n        ent->v.absmax[0] += 1;\n        ent->v.absmax[1] += 1;\n        ent->v.absmax[2] += 1;\n    }\n\n    ent->num_leafs = 0;\n    if (ent->v.modelindex)\n        SV_FindTouchedLeafs (ent, sv.worldmodel->nodes);\n\n    if (ent->v.solid == SOLID_NOT)\n        return;\n\n    node = sv_areanodes;\n    while (1)\n    {\n        if (node->axis == -1)\n            break;\n        if (ent->v.absmin[node->axis] > node->dist)\n            node = node->children[0];\n        else if (ent->v.absmax[node->axis] < node->dist)\n            node = node->children[1];\n        else\n            break;\n    }\n\n    if (ent->v.solid == SOLID_TRIGGER)\n        InsertLinkBefore (&ent->area, &node->trigger_edicts);\n    else\n        InsertLinkBefore (&ent->area, &node->solid_edicts);\n\n    if (touch_triggers)\n        SV_TouchLinks (ent, sv_areanodes);\n}\n","size":548,"score":100,"agent":"kuncc/3","pid":4,"session":1529,"ts":1791750909574}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1619,"symbol":"V_CalcBob","file":"view.c","asm":"# V_CalcBob  (TU view.c, section .text, 354 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_CalcBob:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  fnstcw  0x1e(%esp)\n  /* 007 */  fldl    cl+0x23c\n  /* 00d */  fdivs   cl_bobcycle+0x10\n  /* 013 */  movzwl  0x1e(%esp),%eax\n  /* 018 */  or      $0xc00,%ax\n  /* 01c */  mov     %ax,0x1c(%esp)\n  /* 021 */  fldcw   0x1c(%esp)\n  /* 025 */  fistpl  0x18(%esp)\n  /* 029 */  fldcw   0x1e(%esp)\n  /* 02d */  fildl   0x18(%esp)\n  /* 031 */  fmuls   cl_bobcycle+0x10\n  /* 037 */  fldl    cl+0x23c\n  /* 03d */  fsubp   %st,%st(1)\n  /* 03f */  fstps   0x18(%esp)\n  /* 043 */  flds    0x18(%esp)\n  /* 047 */  fdivs   cl_bobcycle+0x10\n  /* 04d */  flds    cl_bobup+0x10\n  /* 053 */  fld     %st(0)\n  /* 055 */  fcomi   %st(2),%st\n  /* 057 */  jbe     .Le0\n  /* 05d */  fstp    %st(0)\n  /* 05f */  fldl    =0x400921fb54442d18 (3.141592653589793)\n  /* 065 */  fmulp   %st,%st(2)\n  /* 067 */  fdivrp  %st,%st(1)\n.L69:\n  /* 069 */  fstps   0x18(%esp)\n  /* 06d */  flds    cl+0x1e0\n  /* 073 */  fmul    %st(0),%st\n  /* 075 */  flds    cl+0x1e4\n  /* 07b */  fmul    %st(0),%st\n  /* 07d */  faddp   %st,%st(1)\n  /* 07f */  fld     %st(0)\n  /* 081 */  flds    cl_bob+0x10\n  /* 087 */  fldz\n  /* 089 */  fucomip %st(2),%st\n  /* 08b */  ja      .Lfb\n  /* 08d */  fstp    %st(2)\n  /* 08f */  fxch    %st(1)\n  /* 091 */  fxch    %st(1)\n  /* 093 */  fsqrt\n  /* 095 */  fmulp   %st,%st(1)\n  /* 097 */  fstps   0x10(%esp)\n  /* 09b */  flds    0x10(%esp)\n  /* 09f */  fstpl   0x10(%esp)\n  /* 0a3 */  flds    0x18(%esp)\n  /* 0a7 */  fstpl   (%esp)\n  /* 0aa */  call    sin\n  /* 0af */  fldl    0x10(%esp)\n  /* 0b3 */  fldl    =0x3fe6666666666666 (0.7)\n  /* 0b9 */  fmul    %st(1),%st\n  /* 0bb */  fmulp   %st,%st(2)\n  /* 0bd */  fmull   =0x3fd3333333333333 (0.3)\n  /* 0c3 */  faddp   %st,%st(1)\n  /* 0c5 */  fstps   0x18(%esp)\n  /* 0c9 */  flds    =0x40800000 (4f)\n  /* 0cf */  flds    0x18(%esp)\n  /* 0d3 */  fcomi   %st(1),%st\n  /* 0d5 */  jbe     .L150\n  /* 0d7 */  fstp    %st(0)\n  /* 0d9 */  add     $0x2c,%esp\n  /* 0dc */  ret\n  /* 0dd */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  fsubrp  %st,%st(2)\n  /* 0e2 */  fldl    =0x400921fb54442d18 (3.141592653589793)\n  /* 0e8 */  fmul    %st,%st(2)\n  /* 0ea */  fxch    %st(1)\n  /* 0ec */  fsubrs  =0x3f800000 (1f)\n  /* 0f2 */  fdivrp  %st,%st(2)\n  /* 0f4 */  faddp   %st,%st(1)\n  /* 0f6 */  jmp     .L69\n.Lfb:\n  /* 0fb */  fstp    %st(1)\n  /* 0fd */  fstps   0x10(%esp)\n  /* 101 */  fstpl   (%esp)\n  /* 104 */  call    sqrt\n  /* 109 */  flds    0x10(%esp)\n  /* 10d */  fmulp   %st,%st(1)\n  /* 10f */  fstps   0x10(%esp)\n  /* 113 */  flds    0x10(%esp)\n  /* 117 */  fstpl   0x10(%esp)\n  /* 11b */  flds    0x18(%esp)\n  /* 11f */  fstpl   (%esp)\n  /* 122 */  call    sin\n  /* 127 */  fldl    0x10(%esp)\n  /* 12b */  fldl    =0x3fe6666666666666 (0.7)\n  /* 131 */  fmul    %st(1),%st\n  /* 133 */  fmulp   %st,%st(2)\n  /* 135 */  fmull   =0x3fd3333333333333 (0.3)\n  /* 13b */  faddp   %st,%st(1)\n  /* 13d */  fstps   0x18(%esp)\n  /* 141 */  flds    0x18(%esp)\n  /* 145 */  jmp     .L152\n  /* 147 */  nop\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  fstp    %st(1)\n.L152:\n  /* 152 */  flds    =0xc0e00000 (-7f)\n  /* 158 */  fcomi   %st(1),%st\n  /* 15a */  fcmovbe %st(1),%st\n  /* 15c */  fstp    %st(1)\n  /* 15e */  add     $0x2c,%esp\n  /* 161 */  ret\n","c":"/* candidate for V_CalcBob (view.c, 354 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\ncvar_t cl_bobcycle = {\"cl_bobcycle\", \"0.8\"};\ncvar_t cl_bobup = {\"cl_bobup\", \"0.5\"};\ncvar_t cl_bob = {\"cl_bob\", \"0.02\"};\n\nfloat V_CalcBob(void)\n{\n    float bob;\n    float cycle;\n\n    cycle = cl.time - (int)(cl.time / cl_bobcycle.value) * cl_bobcycle.value;\n    cycle /= cl_bobcycle.value;\n    if (cycle < cl_bobup.value)\n        cycle = M_PI * cycle / cl_bobup.value;\n    else\n        cycle = M_PI + M_PI * (cycle - cl_bobup.value) / (1.0 - cl_bobup.value);\n\n    bob = sqrt(cl.velocity[0] * cl.velocity[0] + cl.velocity[1] * cl.velocity[1]) * cl_bob.value;\n    bob = bob * 0.3 + bob * 0.7 * sin(cycle);\n    if (bob > 4)\n        bob = 4;\n    else if (bob < -7)\n        bob = -7;\n    return bob;\n}\n","size":354,"score":100,"agent":"unc","pid":16,"session":1530,"ts":1791750909979}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1085,"symbol":"M_SinglePlayer_Key","file":"menu.c","asm":"# M_SinglePlayer_Key  (TU menu.c, section .text, 442 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_SinglePlayer_Key:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  cmp     $0x80,%eax\n  /* 00c */  je      .Lf0\n  /* 012 */  jg      .L68\n  /* 014 */  cmp     $0xd,%eax\n  /* 017 */  je      .L98\n  /* 019 */  cmp     $0x1b,%eax\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 020 */  jne     .L8e\n  /* 022 */  cmpl    $0x3,key_dest\n  /* 029 */  je      .L40\n  /* 02b */  mov     cls+0x844,%eax\n  /* 030 */  mov     $0xffffffff,%edx\n  /* 035 */  mov     %edx,cls+0x844\n  /* 03b */  mov     %eax,m_save_demonum\n.L40:\n  /* 040 */  mov     $0x3,%eax\n  /* 045 */  mov     %eax,key_dest\n  /* 04a */  mov     $0x1,%eax\n  /* 04f */  mov     %eax,m_state\n  /* 054 */  mov     $0x1,%eax\n  /* 059 */  mov     %eax,m_entersound\n  /* 05e */  add     $0x1c,%esp\n  /* 061 */  ret\n  /* 062 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  cmp     $0x81,%eax\n  /* 06d */  jne     .L8e\n  /* 06f */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 076 */  call    S_LocalSound\n  /* 07b */  mov     m_singleplayer_cursor,%eax\n  /* 080 */  xor     %edx,%edx\n  /* 082 */  inc     %eax\n  /* 083 */  cmp     $0x2,%eax\n  /* 086 */  cmovg   %edx,%eax\n  /* 089 */  mov     %eax,m_singleplayer_cursor\n.L8e:\n  /* 08e */  add     $0x1c,%esp\n  /* 091 */  ret\n  /* 092 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  mov     $0x1,%eax\n  /* 09d */  mov     %eax,m_entersound\n  /* 0a2 */  mov     m_singleplayer_cursor,%eax\n  /* 0a7 */  cmp     $0x1,%eax\n  /* 0aa */  je      .L118\n  /* 0ac */  cmp     $0x2,%eax\n  /* 0af */  je      .L138\n  /* 0b5 */  test    %eax,%eax\n  /* 0b7 */  jne     .L8e\n  /* 0b9 */  mov     sv,%eax\n  /* 0be */  test    %eax,%eax\n  /* 0c0 */  jne     .L180\n  /* 0c6 */  xor     %ecx,%ecx\n  /* 0c8 */  mov     %ecx,key_dest\n.Lce:\n  /* 0ce */  movl    $\"maxplayers 1\\n\",(%esp)\n  /* 0d5 */  call    Cbuf_AddText\n  /* 0da */  mov     $\"map start\\n\",%eax\n  /* 0df */  mov     %eax,0x20(%esp)\n  /* 0e3 */  add     $0x1c,%esp\n  /* 0e6 */  jmp     Cbuf_AddText\n  /* 0eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 0f7 */  call    S_LocalSound\n  /* 0fc */  mov     m_singleplayer_cursor,%eax\n  /* 101 */  mov     $0x2,%edx\n  /* 106 */  dec     %eax\n  /* 107 */  cmovs   %edx,%eax\n  /* 10a */  mov     %eax,m_singleplayer_cursor\n  /* 10f */  add     $0x1c,%esp\n  /* 112 */  ret\n  /* 113 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  mov     $0x3,%eax\n  /* 11d */  mov     %eax,m_state\n  /* 122 */  mov     $0x3,%eax\n  /* 127 */  mov     %eax,key_dest\n  /* 12c */  add     $0x1c,%esp\n  /* 12f */  jmp     M_ScanSaves\n  /* 134 */  lea     0x0(%esi,%eiz,1),%esi\n.L138:\n  /* 138 */  mov     sv,%eax\n  /* 13d */  test    %eax,%eax\n  /* 13f */  je      .L8e\n  /* 145 */  mov     cl+0x224,%ecx\n  /* 14b */  test    %ecx,%ecx\n  /* 14d */  jne     .L8e\n  /* 153 */  cmpl    $0x1,svs\n  /* 15a */  jne     .L8e\n  /* 160 */  mov     $0x4,%eax\n  /* 165 */  mov     $0x3,%edx\n  /* 16a */  mov     %eax,m_state\n  /* 16f */  mov     %edx,key_dest\n  /* 175 */  add     $0x1c,%esp\n  /* 178 */  jmp     M_ScanSaves\n  /* 17d */  lea     0x0(%esi),%esi\n.L180:\n  /* 180 */  movl    $\"Are you sure you want to\\nstart a new game?\\n\",(%esp)\n  /* 187 */  call    SCR_ModalMessage\n  /* 18c */  test    %eax,%eax\n  /* 18e */  je      .L8e\n  /* 194 */  mov     sv,%edx\n  /* 19a */  xor     %eax,%eax\n  /* 19c */  mov     %eax,key_dest\n  /* 1a1 */  test    %edx,%edx\n  /* 1a3 */  je      .Lce\n  /* 1a9 */  movl    $\"disconnect\\n\",(%esp)\n  /* 1b0 */  call    Cbuf_AddText\n  /* 1b5 */  jmp     .Lce\n","c":"#include \"quakedef.h\"\n\nextern int m_state, m_entersound, m_save_demonum, m_singleplayer_cursor;\nvoid M_ScanSaves(void);\n\nstatic void M_Menu_Main_f(void)\n{\n    if (key_dest != key_menu)\n    {\n        m_save_demonum = cls.demonum;\n        cls.demonum = -1;\n    }\n    key_dest = key_menu;\n    m_state = 1;\n    m_entersound = 1;\n}\n\nvoid M_SinglePlayer_Key(int key)\n{\n    switch (key)\n    {\n    case K_ESCAPE:\n        M_Menu_Main_f();\n        break;\n\n    case K_DOWNARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        if (++m_singleplayer_cursor >= 3)\n            m_singleplayer_cursor = 0;\n        break;\n\n    case K_UPARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        if (--m_singleplayer_cursor < 0)\n            m_singleplayer_cursor = 2;\n        break;\n\n    case K_ENTER:\n        m_entersound = true;\n        switch (m_singleplayer_cursor)\n        {\n        case 0:\n            if (sv.active)\n                if (!SCR_ModalMessage(\"Are you sure you want to\\nstart a new game?\\n\"))\n                    break;\n            key_dest = key_game;\n            if (sv.active)\n                Cbuf_AddText(\"disconnect\\n\");\n            Cbuf_AddText(\"maxplayers 1\\n\");\n            Cbuf_AddText(\"map start\\n\");\n            break;\n\n        case 1:\n            m_state = 3;\n            key_dest = key_menu;\n            M_ScanSaves();\n            break;\n\n        case 2:\n            if (!sv.active || cl.intermission || svs.maxclients != 1)\n                break;\n            m_state = 4;\n            key_dest = key_menu;\n            M_ScanSaves();\n            break;\n        }\n    }\n}\n","size":442,"score":100,"agent":"r0bot","pid":17,"session":1531,"ts":1791750910734}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":750,"symbol":"CL_AdjustAngles","file":"cl_input.c","asm":"# CL_AdjustAngles  (TU cl_input.c, section .text, 551 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_AdjustAngles:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  testb   $0x1,in_speed+0x8\n  /* 00a */  fldl    host_frametime\n  /* 010 */  je      .L18\n  /* 012 */  fmuls   cl_anglespeedkey+0x10\n.L18:\n  /* 018 */  testb   $0x1,in_strafe+0x8\n  /* 01f */  fstps   0x18(%esp)\n  /* 023 */  je      .L1c0\n.L29:\n  /* 029 */  testb   $0x1,in_klook+0x8\n  /* 030 */  jne     .L160\n.L36:\n  /* 036 */  movl    $in_lookup,(%esp)\n  /* 03d */  call    CL_KeyState\n  /* 042 */  movl    $in_lookdown,(%esp)\n  /* 049 */  fstps   0x1c(%esp)\n  /* 04d */  call    CL_KeyState\n  /* 052 */  flds    0x18(%esp)\n  /* 056 */  fmuls   cl_pitchspeed+0x10\n  /* 05c */  fld     %st(0)\n  /* 05e */  flds    0x1c(%esp)\n  /* 062 */  fld     %st(0)\n  /* 064 */  fmulp   %st,%st(3)\n  /* 066 */  fxch    %st(2)\n  /* 068 */  fsubrs  cl+0x1bc\n  /* 06e */  fxch    %st(1)\n  /* 070 */  fmul    %st(3),%st\n  /* 072 */  faddp   %st,%st(1)\n  /* 074 */  fsts    cl+0x1bc\n  /* 07a */  fldz\n  /* 07c */  fxch    %st(2)\n  /* 07e */  fucomip %st(2),%st\n  /* 080 */  jnp     .L110\n  /* 086 */  fstp    %st(0)\n  /* 088 */  fstp    %st(0)\n  /* 08a */  fstp    %st(0)\n  /* 08c */  jmp     .Lb0\n  /* 08e */  xchg    %ax,%ax\n.L90:\n  /* 090 */  fstp    %st(0)\n  /* 092 */  fstp    %st(0)\n  /* 094 */  fstp    %st(0)\n  /* 096 */  jmp     .Lb0\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  fstp    %st(0)\n  /* 0a2 */  jmp     .Lb0\n  /* 0a4 */  lea     0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  fstp    %st(0)\n  /* 0aa */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  call    V_StopPitchDrift\n  /* 0b5 */  flds    =0x42a00000 (80f)\n  /* 0bb */  flds    cl+0x1bc\n  /* 0c1 */  fcomi   %st(1),%st\n  /* 0c3 */  fstp    %st(1)\n  /* 0c5 */  jbe     .L130\n  /* 0c7 */  fstp    %st(0)\n  /* 0c9 */  jmp     .Ld2\n  /* 0cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  fstp    %st(0)\n.Ld2:\n  /* 0d2 */  movl    $0x42a00000,cl+0x1bc\n  /* 0dc */  jmp     .Le0\n.Lde:\n  /* 0de */  fstp    %st(0)\n.Le0:\n  /* 0e0 */  flds    =0x42480000 (50f)\n  /* 0e6 */  flds    cl+0x1c4\n  /* 0ec */  fcomi   %st(1),%st\n  /* 0ee */  fstp    %st(1)\n  /* 0f0 */  jbe     .L148\n  /* 0f2 */  fstp    %st(0)\n  /* 0f4 */  movl    $0x42480000,cl+0x1c4\n  /* 0fe */  jmp     .L102\n.L100:\n  /* 100 */  fstp    %st(0)\n.L102:\n  /* 102 */  add     $0x2c,%esp\n  /* 105 */  ret\n  /* 106 */  xchg    %ax,%ax\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  jne     .L90\n  /* 116 */  fxch    %st(2)\n  /* 118 */  fucomip %st(1),%st\n  /* 11a */  fstp    %st(0)\n  /* 11c */  jp      .La0\n  /* 11e */  xchg    %ax,%ax\n  /* 120 */  jne     .La8\n  /* 122 */  flds    =0x42a00000 (80f)\n  /* 128 */  fxch    %st(1)\n  /* 12a */  fcomi   %st(1),%st\n  /* 12c */  fstp    %st(1)\n  /* 12e */  ja      .Ld0\n.L130:\n  /* 130 */  flds    =0xc28c0000 (-70f)\n  /* 136 */  fcomi   %st(1),%st\n  /* 138 */  fstp    %st(1)\n  /* 13a */  jbe     .Lde\n  /* 13c */  fstps   cl+0x1bc\n  /* 142 */  jmp     .Le0\n  /* 144 */  lea     0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  flds    =0xc2480000 (-50f)\n  /* 14e */  fcomi   %st(1),%st\n  /* 150 */  fstp    %st(1)\n  /* 152 */  jbe     .L100\n  /* 154 */  fstps   cl+0x1c4\n  /* 15a */  add     $0x2c,%esp\n  /* 15d */  ret\n  /* 15e */  xchg    %ax,%ax\n.L160:\n  /* 160 */  call    V_StopPitchDrift\n  /* 165 */  movl    $in_forward,(%esp)\n  /* 16c */  flds    0x18(%esp)\n  /* 170 */  fmuls   cl_pitchspeed+0x10\n  /* 176 */  fstps   0x1c(%esp)\n  /* 17a */  call    CL_KeyState\n  /* 17f */  movl    $in_back,(%esp)\n  /* 186 */  fmuls   0x1c(%esp)\n  /* 18a */  fsubrs  cl+0x1bc\n  /* 190 */  fstps   cl+0x1bc\n  /* 196 */  flds    0x18(%esp)\n  /* 19a */  fmuls   cl_pitchspeed+0x10\n  /* 1a0 */  fstps   0x1c(%esp)\n  /* 1a4 */  call    CL_KeyState\n  /* 1a9 */  fmuls   0x1c(%esp)\n  /* 1ad */  fadds   cl+0x1bc\n  /* 1b3 */  fstps   cl+0x1bc\n  /* 1b9 */  jmp     .L36\n  /* 1be */  xchg    %ax,%ax\n.L1c0:\n  /* 1c0 */  movl    $in_right,(%esp)\n  /* 1c7 */  flds    0x18(%esp)\n  /* 1cb */  fmuls   cl_yawspeed+0x10\n  /* 1d1 */  fstps   0x1c(%esp)\n  /* 1d5 */  call    CL_KeyState\n  /* 1da */  movl    $in_left,(%esp)\n  /* 1e1 */  fmuls   0x1c(%esp)\n  /* 1e5 */  fsubrs  cl+0x1c0\n  /* 1eb */  fstps   cl+0x1c0\n  /* 1f1 */  flds    0x18(%esp)\n  /* 1f5 */  fmuls   cl_yawspeed+0x10\n  /* 1fb */  fstps   0x1c(%esp)\n  /* 1ff */  call    CL_KeyState\n  /* 204 */  fmuls   0x1c(%esp)\n  /* 208 */  fadds   cl+0x1c0\n  /* 20e */  fsts    cl+0x1c0\n  /* 214 */  fstps   (%esp)\n  /* 217 */  call    anglemod\n  /* 21c */  fstps   cl+0x1c0\n  /* 222 */  jmp     .L29\n","c":"#include \"quakedef.h\"\n\nkbutton_t in_left, in_right, in_forward, in_back, in_lookup, in_lookdown;\n\nvoid CL_AdjustAngles(void)\n{\n\tfloat speed;\n\tfloat up, down;\n\n\tif (in_speed.state & 1)\n\t\tspeed = host_frametime * cl_anglespeedkey.value;\n\telse\n\t\tspeed = host_frametime;\n\n\tif (!(in_strafe.state & 1))\n\t{\n\t\tcl.viewangles[YAW] -= speed * cl_yawspeed.value * CL_KeyState(&in_right);\n\t\tcl.viewangles[YAW] += speed * cl_yawspeed.value * CL_KeyState(&in_left);\n\t\tcl.viewangles[YAW] = anglemod(cl.viewangles[YAW]);\n\t}\n\tif (in_klook.state & 1)\n\t{\n\t\tV_StopPitchDrift();\n\t\tcl.viewangles[PITCH] -= speed * cl_pitchspeed.value * CL_KeyState(&in_forward);\n\t\tcl.viewangles[PITCH] += speed * cl_pitchspeed.value * CL_KeyState(&in_back);\n\t}\n\n\tup = CL_KeyState(&in_lookup);\n\tdown = CL_KeyState(&in_lookdown);\n\n\tcl.viewangles[PITCH] -= speed * cl_pitchspeed.value * up;\n\tcl.viewangles[PITCH] += speed * cl_pitchspeed.value * down;\n\n\tif (up || down)\n\t\tV_StopPitchDrift();\n\n\tif (cl.viewangles[PITCH] > 80)\n\t\tcl.viewangles[PITCH] = 80;\n\tif (cl.viewangles[PITCH] < -70)\n\t\tcl.viewangles[PITCH] = -70;\n\n\tif (cl.viewangles[ROLL] > 50)\n\t\tcl.viewangles[ROLL] = 50;\n\tif (cl.viewangles[ROLL] < -50)\n\t\tcl.viewangles[ROLL] = -50;\n}\n","size":551,"score":100,"agent":"kuncc/7","pid":8,"session":1532,"ts":1791750918200}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1639,"symbol":"W_GetLumpinfo","file":"wad.c","asm":"# W_GetLumpinfo  (TU wad.c, section .text, 120 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nW_GetLumpinfo:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%eax\n  /* 00b */  lea     0x10(%esp),%esi\n  /* 00f */  mov     %esi,0x4(%esp)\n  /* 013 */  mov     %eax,(%esp)\n  /* 016 */  call    W_CleanupName\n  /* 01b */  mov     wad_numlumps,%edi\n  /* 021 */  test    %edi,%edi\n  /* 023 */  jle     .L58\n  /* 025 */  mov     wad_lumps,%ebx\n  /* 02b */  xor     %ebp,%ebp\n  /* 02d */  jmp     .L38\n  /* 02f */  nop\n.L30:\n  /* 030 */  inc     %ebp\n  /* 031 */  add     $0x20,%ebx\n  /* 034 */  cmp     %edi,%ebp\n  /* 036 */  je      .L58\n.L38:\n  /* 038 */  mov     %esi,(%esp)\n  /* 03b */  lea     0x10(%ebx),%eax\n  /* 03e */  mov     %eax,0x4(%esp)\n  /* 042 */  call    strcmp\n  /* 047 */  test    %eax,%eax\n  /* 049 */  jne     .L30\n  /* 04b */  add     $0x2c,%esp\n  /* 04e */  mov     %ebx,%eax\n  /* 050 */  pop     %ebx\n  /* 051 */  pop     %esi\n  /* 052 */  pop     %edi\n  /* 053 */  pop     %ebp\n  /* 054 */  ret\n  /* 055 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  movl    $\"W_GetLumpinfo: %s not found\",(%esp)\n  /* 05f */  mov     0x40(%esp),%eax\n  /* 063 */  xor     %ebx,%ebx\n  /* 065 */  mov     %eax,0x4(%esp)\n  /* 069 */  call    Sys_Error\n  /* 06e */  add     $0x2c,%esp\n  /* 071 */  mov     %ebx,%eax\n  /* 073 */  pop     %ebx\n  /* 074 */  pop     %esi\n  /* 075 */  pop     %edi\n  /* 076 */  pop     %ebp\n  /* 077 */  ret\n","c":"#include \"quakedef.h\"\n\nlumpinfo_t *W_GetLumpinfo (char *name)\n{\n    int i;\n    lumpinfo_t *lump_p;\n    char clean[16];\n\n    W_CleanupName (name, clean);\n\n    for (lump_p = wad_lumps, i = 0; i < wad_numlumps; i++, lump_p++)\n    {\n        if (!strcmp (clean, lump_p->name))\n            return lump_p;\n    }\n\n    Sys_Error (\"W_GetLumpinfo: %s not found\", name);\n    return NULL;\n}\n","size":120,"score":100,"agent":"diyar","pid":9,"session":1534,"ts":1791750921410}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1452,"symbol":"R_ClipSpriteFace","file":"r_sprite.c","asm":"# R_ClipSpriteFace  (TU r_sprite.c, section .text, 535 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ClipSpriteFace:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x8c,%esp\n  /* 00a */  mov     clip_current,%ebx\n  /* 010 */  mov     0xa4(%esp),%eax\n  /* 017 */  mov     0xa0(%esp),%ecx\n  /* 01e */  test    %ebx,%ebx\n  /* 020 */  flds    0xc(%eax)\n  /* 023 */  je      .L1d0\n  /* 029 */  xor     %edx,%edx\n  /* 02b */  test    %ecx,%ecx\n  /* 02d */  mov     %edx,clip_current\n  /* 033 */  mov     $clip_verts,%edi\n  /* 038 */  mov     $clip_verts+0x190,%ebx\n  /* 03d */  jle     .L1f1\n.L43:\n  /* 043 */  flds    (%eax)\n  /* 045 */  lea     0x2c(%esp),%esi\n  /* 049 */  flds    0x4(%eax)\n  /* 04c */  mov     %esi,%edx\n  /* 04e */  flds    0x8(%eax)\n  /* 051 */  lea     0x0(,%ecx,4),%eax\n  /* 058 */  mov     %eax,0x18(%esp)\n  /* 05c */  lea     0x2c(%esp,%eax,1),%ebp\n  /* 060 */  mov     %ebx,%eax\n  /* 062 */  lea     0x0(%esi),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  flds    (%eax)\n  /* 072 */  add     $0x4,%edx\n  /* 075 */  add     $0x14,%eax\n  /* 078 */  fmul    %st(3),%st\n  /* 07a */  flds    -0x10(%eax)\n  /* 07d */  fmul    %st(3),%st\n  /* 07f */  faddp   %st,%st(1)\n  /* 081 */  flds    -0xc(%eax)\n  /* 084 */  fmul    %st(2),%st\n  /* 086 */  faddp   %st,%st(1)\n  /* 088 */  fsub    %st(4),%st\n  /* 08a */  fstps   -0x4(%edx)\n  /* 08d */  cmp     %ebp,%edx\n  /* 08f */  jne     .L70\n  /* 091 */  fstp    %st(0)\n  /* 093 */  fstp    %st(0)\n  /* 095 */  fstp    %st(0)\n  /* 097 */  fstp    %st(0)\n  /* 099 */  mov     0x18(%esp),%eax\n  /* 09d */  mov     $0x14,%edx\n  /* 0a2 */  flds    0x2c(%esp)\n  /* 0a6 */  fstps   0x2c(%esp,%ecx,4)\n  /* 0aa */  mov     %edx,0x8(%esp)\n  /* 0ae */  add     %ecx,%eax\n  /* 0b0 */  mov     %ebx,0x4(%esp)\n  /* 0b4 */  lea     (%ebx,%eax,4),%eax\n  /* 0b7 */  mov     %eax,(%esp)\n  /* 0ba */  call    Q_memcpy\n  /* 0bf */  mov     %ebp,%ecx\n  /* 0c1 */  xor     %ebp,%ebp\n  /* 0c3 */  jmp     .L16a\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  fldz\n  /* 0d2 */  flds    0x4(%esi)\n  /* 0d5 */  fucomi  %st(1),%st\n  /* 0d7 */  fstp    %st(1)\n  /* 0d9 */  jp      .Ldd\n  /* 0db */  je      .L148\n.Ldd:\n  /* 0dd */  fldz\n  /* 0df */  fxch    %st(2)\n  /* 0e1 */  fcomi   %st(2),%st\n  /* 0e3 */  fxch    %st(1)\n  /* 0e5 */  seta    %dl\n  /* 0e8 */  fcomi   %st(2),%st\n  /* 0ea */  fstp    %st(2)\n  /* 0ec */  seta    %al\n  /* 0ef */  cmp     %al,%dl\n  /* 0f1 */  je      .L150\n  /* 0f3 */  fsub    %st,%st(1)\n  /* 0f5 */  add     $0x14,%edi\n  /* 0f8 */  inc     %ebp\n  /* 0f9 */  fdivp   %st,%st(1)\n  /* 0fb */  flds    0x14(%ebx)\n  /* 0fe */  fsubs   (%ebx)\n  /* 100 */  fmul    %st(1),%st\n  /* 102 */  fadds   (%ebx)\n  /* 104 */  fstps   -0x14(%edi)\n  /* 107 */  flds    0x18(%ebx)\n  /* 10a */  fsubs   0x4(%ebx)\n  /* 10d */  fmul    %st(1),%st\n  /* 10f */  fadds   0x4(%ebx)\n  /* 112 */  fstps   -0x10(%edi)\n  /* 115 */  flds    0x1c(%ebx)\n  /* 118 */  fsubs   0x8(%ebx)\n  /* 11b */  fmul    %st(1),%st\n  /* 11d */  fadds   0x8(%ebx)\n  /* 120 */  fstps   -0xc(%edi)\n  /* 123 */  flds    0x20(%ebx)\n  /* 126 */  fsubs   0xc(%ebx)\n  /* 129 */  fmul    %st(1),%st\n  /* 12b */  fadds   0xc(%ebx)\n  /* 12e */  fstps   -0x8(%edi)\n  /* 131 */  flds    0x24(%ebx)\n  /* 134 */  fsubs   0x10(%ebx)\n  /* 137 */  fmulp   %st,%st(1)\n  /* 139 */  fadds   0x10(%ebx)\n  /* 13c */  fstps   -0x4(%edi)\n  /* 13f */  jmp     .L160\n  /* 141 */  lea     0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  fstp    %st(0)\n  /* 14a */  fstp    %st(0)\n  /* 14c */  jmp     .L160\n  /* 14e */  xchg    %ax,%ax\n.L150:\n  /* 150 */  fstp    %st(0)\n  /* 152 */  fstp    %st(0)\n  /* 154 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  add     $0x4,%esi\n  /* 163 */  add     $0x14,%ebx\n  /* 166 */  cmp     %ecx,%esi\n  /* 168 */  je      .L1bf\n.L16a:\n  /* 16a */  fldz\n  /* 16c */  flds    (%esi)\n  /* 16e */  fcomi   %st(1),%st\n  /* 170 */  fstp    %st(1)\n  /* 172 */  jb      .Ld0\n  /* 178 */  mov     %edi,(%esp)\n  /* 17b */  mov     $0x14,%eax\n  /* 180 */  add     $0x14,%edi\n  /* 183 */  mov     %eax,0x8(%esp)\n  /* 187 */  fstps   0x18(%esp)\n  /* 18b */  inc     %ebp\n  /* 18c */  mov     %ebx,0x4(%esp)\n  /* 190 */  mov     %ecx,0x1c(%esp)\n  /* 194 */  call    Q_memcpy\n  /* 199 */  mov     0x1c(%esp),%ecx\n  /* 19d */  fldz\n  /* 19f */  flds    0x18(%esp)\n  /* 1a3 */  fucomi  %st(1),%st\n  /* 1a5 */  fstp    %st(1)\n  /* 1a7 */  jp      .Ld0\n  /* 1ad */  jne     .Ld0\n  /* 1b3 */  fstp    %st(0)\n  /* 1b5 */  add     $0x4,%esi\n  /* 1b8 */  add     $0x14,%ebx\n  /* 1bb */  cmp     %ecx,%esi\n  /* 1bd */  jne     .L16a\n.L1bf:\n  /* 1bf */  add     $0x8c,%esp\n  /* 1c5 */  mov     %ebp,%ecx\n  /* 1c7 */  pop     %ebx\n  /* 1c8 */  mov     %ecx,%eax\n  /* 1ca */  pop     %esi\n  /* 1cb */  pop     %edi\n  /* 1cc */  pop     %ebp\n  /* 1cd */  ret\n  /* 1ce */  xchg    %ax,%ax\n.L1d0:\n  /* 1d0 */  mov     $0x1,%edx\n  /* 1d5 */  test    %ecx,%ecx\n  /* 1d7 */  mov     %edx,clip_current\n  /* 1dd */  mov     $clip_verts+0x190,%edi\n  /* 1e2 */  mov     $clip_verts,%ebx\n  /* 1e7 */  jg      .L43\n  /* 1ed */  fstp    %st(0)\n  /* 1ef */  jmp     .L1f3\n.L1f1:\n  /* 1f1 */  fstp    %st(0)\n.L1f3:\n  /* 1f3 */  mov     %ebx,0x4(%esp)\n  /* 1f7 */  mov     $0x14,%ecx\n  /* 1fc */  mov     %ecx,0x8(%esp)\n  /* 200 */  mov     %ebx,(%esp)\n  /* 203 */  call    Q_memcpy\n  /* 208 */  add     $0x8c,%esp\n  /* 20e */  xor     %ecx,%ecx\n  /* 210 */  pop     %ebx\n  /* 211 */  mov     %ecx,%eax\n  /* 213 */  pop     %esi\n  /* 214 */  pop     %edi\n  /* 215 */  pop     %ebp\n  /* 216 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\ntypedef float vec5_t[5];\nstatic int clip_current;\nstatic vec5_t clip_verts[2][MAXWORKINGVERTS];\n\nint R_ClipSpriteFace(int nump, clipplane_t *pclipplane)\n{\n\tint\t\ti, outcount;\n\tfloat\tdists[MAXWORKINGVERTS+1];\n\tfloat\tfrac, clipdist, *pclipnormal;\n\tfloat\t*in, *instep, *outstep, *vert2;\n\n\tclipdist = pclipplane->dist;\n\tpclipnormal = pclipplane->normal;\n\n\tif (clip_current)\n\t{\n\t\tin = clip_verts[1][0];\n\t\toutstep = clip_verts[0][0];\n\t\tclip_current = 0;\n\t}\n\telse\n\t{\n\t\tin = clip_verts[0][0];\n\t\toutstep = clip_verts[1][0];\n\t\tclip_current = 1;\n\t}\n\n\tinstep = in;\n\tfor (i=0 ; i<nump ; i++, instep += sizeof (vec5_t) / sizeof (float))\n\t{\n\t\tdists[i] = DotProduct (instep, pclipnormal) - clipdist;\n\t}\n\n\tdists[nump] = dists[0];\n\tQ_memcpy (instep, in, sizeof (vec5_t));\n\n\tinstep = in;\n\toutcount = 0;\n\n\tfor (i=0 ; i<nump ; i++, instep += sizeof (vec5_t) / sizeof (float))\n\t{\n\t\tif (dists[i] >= 0)\n\t\t{\n\t\t\tQ_memcpy (outstep, instep, sizeof (vec5_t));\n\t\t\toutstep += sizeof (vec5_t) / sizeof (float);\n\t\t\toutcount++;\n\t\t}\n\n\t\tif (dists[i] == 0 || dists[i+1] == 0)\n\t\t\tcontinue;\n\n\t\tif ( (dists[i] > 0) == (dists[i+1] > 0) )\n\t\t\tcontinue;\n\n\t\tfrac = dists[i] / (dists[i] - dists[i+1]);\n\t\tvert2 = instep + sizeof (vec5_t) / sizeof (float);\n\t\toutstep[0] = instep[0] + frac*(vert2[0] - instep[0]);\n\t\toutstep[1] = instep[1] + frac*(vert2[1] - instep[1]);\n\t\toutstep[2] = instep[2] + frac*(vert2[2] - instep[2]);\n\t\toutstep[3] = instep[3] + frac*(vert2[3] - instep[3]);\n\t\toutstep[4] = instep[4] + frac*(vert2[4] - instep[4]);\n\t\toutstep += sizeof (vec5_t) / sizeof (float);\n\t\toutcount++;\n\t}\n\n\treturn outcount;\n}\n","size":535,"score":100,"agent":"tita","pid":18,"session":1535,"ts":1791750939831}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":945,"symbol":"D_SCAlloc","file":"d_surf.c","asm":"# D_SCAlloc  (TU d_surf.c, section .text, 551 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_SCAlloc:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x34(%esp),%ebp\n  /* 00f */  cmp     $0x100,%ebx\n  /* 015 */  ja      .L208\n.L1b:\n  /* 01b */  lea     -0x1(%ebp),%eax\n  /* 01e */  cmp     $0xffff,%eax\n  /* 023 */  ja      .L1f0\n.L29:\n  /* 029 */  add     $0x33,%ebp\n  /* 02c */  and     $0xfffffffc,%ebp\n  /* 02f */  cmp     %ebp,sc_size\n  /* 035 */  jl      .L1d8\n.L3b:\n  /* 03b */  mov     sc_rover,%edi\n  /* 041 */  mov     sc_base,%eax\n  /* 046 */  test    %edi,%edi\n  /* 048 */  je      .L220\n  /* 04e */  mov     sc_size,%edx\n  /* 054 */  mov     %edi,%ecx\n  /* 056 */  xor     %esi,%esi\n  /* 058 */  sub     %eax,%ecx\n  /* 05a */  sub     %ebp,%edx\n  /* 05c */  cmp     %edx,%ecx\n  /* 05e */  jg      .L198\n.L64:\n  /* 064 */  mov     0x4(%edi),%eax\n  /* 067 */  test    %eax,%eax\n  /* 069 */  je      .L71\n  /* 06b */  movl    $0x0,(%eax)\n.L71:\n  /* 071 */  mov     0x1c(%edi),%ecx\n  /* 074 */  cmp     %ecx,%ebp\n  /* 076 */  jle     .Ld0\n  /* 078 */  mov     sc_rover,%edx\n  /* 07e */  jmp     .La6\n.L80:\n  /* 080 */  mov     0x4(%edx),%eax\n  /* 083 */  test    %eax,%eax\n  /* 085 */  je      .L93\n  /* 087 */  movl    $0x0,(%eax)\n  /* 08d */  mov     sc_rover,%edx\n.L93:\n  /* 093 */  mov     0x1c(%edx),%ecx\n  /* 096 */  mov     0x1c(%edi),%eax\n  /* 099 */  add     %eax,%ecx\n  /* 09b */  mov     (%edx),%eax\n  /* 09d */  mov     %ecx,0x1c(%edi)\n  /* 0a0 */  cmp     %ebp,%ecx\n  /* 0a2 */  mov     %eax,(%edi)\n  /* 0a4 */  jge     .Le0\n.La6:\n  /* 0a6 */  mov     (%edx),%edx\n  /* 0a8 */  mov     %edx,sc_rover\n  /* 0ae */  test    %edx,%edx\n  /* 0b0 */  jne     .L80\n  /* 0b2 */  movl    $\"D_SCAlloc: hit the end of memory\",(%esp)\n  /* 0b9 */  call    Sys_Error\n  /* 0be */  mov     sc_rover,%edx\n  /* 0c4 */  jmp     .L80\n  /* 0c6 */  xchg    %ax,%ax\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     (%edi),%eax\n  /* 0d2 */  lea     0x0(%esi),%esi\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  sub     %ebp,%ecx\n  /* 0e2 */  cmp     $0x100,%ecx\n  /* 0e8 */  jle     .L170\n  /* 0ee */  lea     (%edi,%ebp,1),%edx\n  /* 0f1 */  mov     %edx,sc_rover\n  /* 0f7 */  mov     %ecx,0x1c(%edx)\n  /* 0fa */  mov     %eax,(%edx)\n  /* 0fc */  movl    $0x0,0x20(%edx)\n  /* 103 */  movl    $0x0,0x4(%edx)\n  /* 10a */  mov     %edx,(%edi)\n  /* 10c */  mov     %ebp,0x1c(%edi)\n.L10f:\n  /* 10f */  mov     %ebx,0x20(%edi)\n  /* 112 */  test    %ebx,%ebx\n  /* 114 */  jle     .L120\n  /* 116 */  lea     -0x30(%ebp),%eax\n  /* 119 */  xor     %edx,%edx\n  /* 11b */  div     %ebx\n  /* 11d */  mov     %eax,0x24(%edi)\n.L120:\n  /* 120 */  movl    $0x0,0x4(%edi)\n  /* 127 */  mov     d_roverwrapped,%ebx\n  /* 12d */  test    %ebx,%ebx\n  /* 12f */  je      .L180\n  /* 131 */  test    %esi,%esi\n  /* 133 */  je      .L1b0\n  /* 135 */  mov     $0x1,%ecx\n  /* 13a */  mov     %ecx,r_cache_thrash\n.L140:\n  /* 140 */  mov     sc_size,%esi\n  /* 146 */  xor     %ebx,%ebx\n  /* 148 */  mov     sc_base,%eax\n  /* 14d */  add     %eax,%esi\n.L14f:\n  /* 14f */  cmp     %bl,(%esi,%ebx,1)\n  /* 152 */  je      .L160\n  /* 154 */  movl    $\"D_CheckCacheGuard: failed\",(%esp)\n  /* 15b */  call    Sys_Error\n.L160:\n  /* 160 */  inc     %ebx\n  /* 161 */  cmp     $0x4,%ebx\n  /* 164 */  jne     .L14f\n  /* 166 */  add     $0x1c,%esp\n  /* 169 */  mov     %edi,%eax\n  /* 16b */  pop     %ebx\n  /* 16c */  pop     %esi\n  /* 16d */  pop     %edi\n  /* 16e */  pop     %ebp\n  /* 16f */  ret\n.L170:\n  /* 170 */  mov     %eax,sc_rover\n  /* 175 */  jmp     .L10f\n  /* 177 */  nop\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  test    %esi,%esi\n  /* 182 */  je      .L140\n  /* 184 */  mov     $0x1,%edx\n  /* 189 */  mov     %edx,d_roverwrapped\n  /* 18f */  jmp     .L140\n  /* 191 */  lea     0x0(%esi,%eiz,1),%esi\n.L198:\n  /* 198 */  mov     $0x1,%esi\n.L19d:\n  /* 19d */  mov     %eax,sc_rover\n  /* 1a2 */  mov     %eax,%edi\n  /* 1a4 */  jmp     .L64\n  /* 1a9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  mov     d_initial_rover,%eax\n  /* 1b5 */  cmp     %eax,sc_rover\n  /* 1bb */  jb      .L140\n  /* 1c1 */  mov     $0x1,%ecx\n  /* 1c6 */  mov     %ecx,r_cache_thrash\n  /* 1cc */  jmp     .L140\n  /* 1d1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1d8:\n  /* 1d8 */  mov     %ebp,0x4(%esp)\n  /* 1dc */  movl    $\"D_SCAlloc: %i > cache size\",(%esp)\n  /* 1e3 */  call    Sys_Error\n  /* 1e8 */  jmp     .L3b\n  /* 1ed */  lea     0x0(%esi),%esi\n.L1f0:\n  /* 1f0 */  mov     %ebp,0x4(%esp)\n  /* 1f4 */  movl    $\"D_SCAlloc: bad cache size %d\\n\",(%esp)\n  /* 1fb */  call    Sys_Error\n  /* 200 */  jmp     .L29\n  /* 205 */  lea     0x0(%esi),%esi\n.L208:\n  /* 208 */  mov     %ebx,0x4(%esp)\n  /* 20c */  movl    $\"D_SCAlloc: bad cache width %d\\n\",(%esp)\n  /* 213 */  call    Sys_Error\n  /* 218 */  jmp     .L1b\n  /* 21d */  lea     0x0(%esi),%esi\n.L220:\n  /* 220 */  xor     %esi,%esi\n  /* 222 */  jmp     .L19d\n","c":"#include \"quakedef.h\"\n#include \"d_local.h\"\n#include \"r_local.h\"\n\nint sc_size;\nsurfcache_t *sc_rover, *sc_base;\n\nvoid D_CheckCacheGuard(void)\n{\n    byte *s;\n    int i;\n\n    s = (byte *)sc_base + sc_size;\n    for (i = 0; i < 4; i++)\n        if (s[i] != (byte)i)\n            Sys_Error(\"D_CheckCacheGuard: failed\");\n}\n\nsurfcache_t *D_SCAlloc(int width, int size)\n{\n    surfcache_t *new;\n    qboolean wrapped_this_time;\n\n    if ((width < 0) || (width > 256))\n        Sys_Error(\"D_SCAlloc: bad cache width %d\\n\", width);\n\n    if ((size <= 0) || (size > 0x10000))\n        Sys_Error(\"D_SCAlloc: bad cache size %d\\n\", size);\n\n    size = (int)&((surfcache_t *)0)->data[size];\n    size = (size + 3) & ~3;\n    if (size > sc_size)\n        Sys_Error(\"D_SCAlloc: %i > cache size\", size);\n\n    wrapped_this_time = false;\n\n    if (!sc_rover || (byte *)sc_rover - (byte *)sc_base > sc_size - size)\n    {\n        if (sc_rover)\n        {\n            wrapped_this_time = true;\n        }\n        sc_rover = sc_base;\n    }\n\n    new = sc_rover;\n    if (sc_rover->owner)\n        *sc_rover->owner = NULL;\n\n    while (new->size < size)\n    {\n        sc_rover = sc_rover->next;\n        if (!sc_rover)\n            Sys_Error(\"D_SCAlloc: hit the end of memory\");\n        if (sc_rover->owner)\n            *sc_rover->owner = NULL;\n\n        new->size += sc_rover->size;\n        new->next = sc_rover->next;\n    }\n\n    if (new->size - size > 256)\n    {\n        sc_rover = (surfcache_t *)((byte *)new + size);\n        sc_rover->size = new->size - size;\n        sc_rover->next = new->next;\n        sc_rover->width = 0;\n        sc_rover->owner = NULL;\n        new->next = sc_rover;\n        new->size = size;\n    }\n    else\n        sc_rover = new->next;\n\n    new->width = width;\n    if (width > 0)\n        new->height = (size - sizeof(*new) + sizeof(new->data)) / width;\n\n    new->owner = NULL;\n\n    if (d_roverwrapped)\n    {\n        if (wrapped_this_time || (sc_rover >= d_initial_rover))\n            r_cache_thrash = true;\n    }\n    else if (wrapped_this_time)\n    {\n        d_roverwrapped = true;\n    }\n\n    D_CheckCacheGuard();\n    return new;\n}\n","size":551,"score":100,"agent":"kuncc/6","pid":7,"session":1533,"ts":1791750943202}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1216,"symbol":"NET_FreeQSocket","file":"net_main.c","asm":"# NET_FreeQSocket  (TU net_main.c, section .text, 121 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNET_FreeQSocket:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%ecx\n  /* 007 */  mov     net_activeSockets,%eax\n  /* 00c */  cmp     %ecx,%eax\n  /* 00e */  jne     .L28\n  /* 010 */  jmp     .L70\n  /* 012 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     (%eax),%edx\n  /* 022 */  cmp     %ecx,%edx\n  /* 024 */  je      .L60\n  /* 026 */  mov     %edx,%eax\n.L28:\n  /* 028 */  test    %eax,%eax\n  /* 02a */  jne     .L20\n  /* 02c */  movl    $\"NET_FreeQSocket: not active\\n\",(%esp)\n  /* 033 */  mov     %ecx,0x20(%esp)\n  /* 037 */  call    Sys_Error\n  /* 03c */  mov     0x20(%esp),%ecx\n.L40:\n  /* 040 */  movl    $0x1,0x1c(%ecx)\n  /* 047 */  mov     net_freeSockets,%eax\n  /* 04c */  mov     %eax,(%ecx)\n  /* 04e */  mov     %ecx,net_freeSockets\n  /* 054 */  add     $0x1c,%esp\n  /* 057 */  ret\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     (%ecx),%edx\n  /* 062 */  mov     %edx,(%eax)\n  /* 064 */  jmp     .L40\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     (%ecx),%eax\n  /* 072 */  mov     %eax,net_activeSockets\n  /* 077 */  jmp     .L40\n","c":"#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nvoid NET_FreeQSocket(qsocket_t *sock)\n{\n\tqsocket_t\t*s;\n\n\tif (sock == net_activeSockets)\n\t\tnet_activeSockets = net_activeSockets->next;\n\telse\n\t{\n\t\tfor (s = net_activeSockets; s; s = s->next)\n\t\t\tif (s->next == sock)\n\t\t\t{\n\t\t\t\ts->next = sock->next;\n\t\t\t\tbreak;\n\t\t\t}\n\t\tif (!s)\n\t\t\tSys_Error (\"NET_FreeQSocket: not active\\n\");\n\t}\n\n\tsock->next = net_freeSockets;\n\tnet_freeSockets = sock;\n\tsock->disconnected = true;\n}\n","size":121,"score":100,"agent":"diyar","pid":9,"session":1540,"ts":1791750944185}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1155,"symbol":"Mod_LoadClipnodes","file":"model.c","asm":"# Mod_LoadClipnodes  (TU model.c, section .text, 357 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadClipnodes:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%esi\n  /* 00b */  mov     mod_base,%ebx\n  /* 011 */  mov     0x4(%esi),%eax\n  /* 014 */  mov     (%esi),%edi\n  /* 016 */  test    $0x7,%al\n  /* 018 */  jne     .L148\n.L1e:\n  /* 01e */  mov     $loadname,%edx\n  /* 023 */  mov     %eax,%ebp\n  /* 025 */  mov     %edx,0x4(%esp)\n  /* 029 */  and     $0xfffffff8,%eax\n  /* 02c */  add     %ebx,%edi\n  /* 02e */  mov     %eax,(%esp)\n  /* 031 */  shr     $0x3,%ebp\n  /* 034 */  xor     %ebx,%ebx\n  /* 036 */  call    Hunk_AllocName\n  /* 03b */  xor     %ecx,%ecx\n  /* 03d */  test    %ebp,%ebp\n  /* 03f */  flds    =0xc1800000 (-16f)\n  /* 045 */  mov     %eax,%esi\n  /* 047 */  mov     loadmodel,%eax\n  /* 04c */  mov     %ecx,0x100(%eax)\n  /* 052 */  fsts    0x108(%eax)\n  /* 058 */  mov     0x84(%eax),%edx\n  /* 05e */  mov     %esi,0xc4(%eax)\n  /* 064 */  fstps   0x10c(%eax)\n  /* 06a */  mov     %ebp,0xc0(%eax)\n  /* 070 */  flds    =0xc1c00000 (-24f)\n  /* 076 */  lea     -0x1(%ebp),%ecx\n  /* 079 */  mov     %esi,0xf8(%eax)\n  /* 07f */  mov     %ecx,0x104(%eax)\n  /* 085 */  fsts    0x110(%eax)\n  /* 08b */  mov     %edx,0xfc(%eax)\n  /* 091 */  flds    =0x41800000 (16f)\n  /* 097 */  mov     %esi,0x120(%eax)\n  /* 09d */  movl    $0x0,0x128(%eax)\n  /* 0a7 */  fsts    0x114(%eax)\n  /* 0ad */  mov     %ecx,0x12c(%eax)\n  /* 0b3 */  fstps   0x118(%eax)\n  /* 0b9 */  mov     %edx,0x124(%eax)\n  /* 0bf */  flds    =0x42000000 (32f)\n  /* 0c5 */  movl    $0x42800000,0x144(%eax)\n  /* 0cf */  fsts    0x11c(%eax)\n  /* 0d5 */  flds    =0xc2000000 (-32f)\n  /* 0db */  fsts    0x130(%eax)\n  /* 0e1 */  fstps   0x134(%eax)\n  /* 0e7 */  fxch    %st(1)\n  /* 0e9 */  fstps   0x138(%eax)\n  /* 0ef */  fsts    0x13c(%eax)\n  /* 0f5 */  fstps   0x140(%eax)\n  /* 0fb */  je      .L13a\n  /* 0fd */  lea     0x0(%esi),%esi\n.L100:\n  /* 100 */  mov     (%edi,%ebx,8),%eax\n  /* 103 */  mov     %eax,(%esp)\n  /* 106 */  call    *LittleLong\n  /* 10c */  mov     %eax,(%esi,%ebx,8)\n  /* 10f */  movswl  0x4(%edi,%ebx,8),%eax\n  /* 114 */  mov     %eax,(%esp)\n  /* 117 */  call    *LittleShort\n  /* 11d */  mov     %ax,0x4(%esi,%ebx,8)\n  /* 122 */  movswl  0x6(%edi,%ebx,8),%eax\n  /* 127 */  mov     %eax,(%esp)\n  /* 12a */  call    *LittleShort\n  /* 130 */  mov     %ax,0x6(%esi,%ebx,8)\n  /* 135 */  inc     %ebx\n  /* 136 */  cmp     %ebx,%ebp\n  /* 138 */  jne     .L100\n.L13a:\n  /* 13a */  add     $0x1c,%esp\n  /* 13d */  pop     %ebx\n  /* 13e */  pop     %esi\n  /* 13f */  pop     %edi\n  /* 140 */  pop     %ebp\n  /* 141 */  ret\n  /* 142 */  lea     0x0(%esi),%esi\n.L148:\n  /* 148 */  movl    $\"MOD_LoadBmodel: funny lump size in %s\",(%esp)\n  /* 14f */  mov     loadmodel,%eax\n  /* 154 */  mov     %eax,0x4(%esp)\n  /* 158 */  call    Sys_Error\n  /* 15d */  mov     0x4(%esi),%eax\n  /* 160 */  jmp     .L1e\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nchar loadname[32];\nmodel_t *loadmodel;\nbyte *mod_base;\n\nvoid Mod_LoadClipnodes(lump_t *l)\n{\n    dclipnode_t *in, *out;\n    int i, count;\n    hull_t *hull;\n\n    in = (void *)(mod_base + l->fileofs);\n    if (l->filelen % sizeof(*in))\n        Sys_Error(\"MOD_LoadBmodel: funny lump size in %s\", loadmodel->name);\n    count = l->filelen / sizeof(*in);\n    out = Hunk_AllocName(count * sizeof(*out), loadname);\n\n    loadmodel->clipnodes = out;\n    loadmodel->numclipnodes = count;\n\n    hull = &loadmodel->hulls[1];\n    hull->clipnodes = out;\n    hull->firstclipnode = 0;\n    hull->lastclipnode = count - 1;\n    hull->planes = loadmodel->planes;\n    hull->clip_mins[0] = -16;\n    hull->clip_mins[1] = -16;\n    hull->clip_mins[2] = -24;\n    hull->clip_maxs[0] = 16;\n    hull->clip_maxs[1] = 16;\n    hull->clip_maxs[2] = 32;\n\n    hull = &loadmodel->hulls[2];\n    hull->clipnodes = out;\n    hull->firstclipnode = 0;\n    hull->lastclipnode = count - 1;\n    hull->planes = loadmodel->planes;\n    hull->clip_mins[0] = -32;\n    hull->clip_mins[1] = -32;\n    hull->clip_mins[2] = -24;\n    hull->clip_maxs[0] = 32;\n    hull->clip_maxs[1] = 32;\n    hull->clip_maxs[2] = 64;\n\n    for (i = 0; i < count; i++, out++, in++)\n    {\n        out->planenum = LittleLong(in->planenum);\n        out->children[0] = LittleShort(in->children[0]);\n        out->children[1] = LittleShort(in->children[1]);\n    }\n}\n","size":357,"score":100,"agent":"unc","pid":16,"session":1536,"ts":1791750946412}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1635,"symbol":"V_RenderView","file":"view.c","asm":"# V_RenderView  (TU view.c, section .text, 597 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_RenderView:\n  /* 000 */  mov     con_forcedup,%edx\n  /* 006 */  test    %edx,%edx\n  /* 008 */  jne     .L1a0\n  /* 00e */  sub     $0x2c,%esp\n  /* 011 */  cmpl    $0x1,cl+0xa7c\n  /* 018 */  jg      .L140\n  /* 01e */  mov     cl+0x224,%eax\n  /* 023 */  test    %eax,%eax\n  /* 025 */  jne     .L18c\n.L2b:\n  /* 02b */  mov     cl+0x218,%eax\n  /* 030 */  test    %eax,%eax\n  /* 032 */  je      .L248\n.L38:\n  /* 038 */  call    R_PushDlights\n  /* 03d */  fldz\n  /* 03f */  flds    lcd_x+0x10\n  /* 045 */  fucomi  %st(1),%st\n  /* 047 */  fstp    %st(1)\n  /* 049 */  jp      .L51\n  /* 04b */  je      .L1a8\n.L51:\n  /* 051 */  flds    =0x3f000000 (0.5f)\n  /* 057 */  xor     %eax,%eax\n  /* 059 */  fmuls   vid+0x1c\n  /* 05f */  shll    $1,vid+0x10\n  /* 065 */  fstps   vid+0x1c\n  /* 06b */  flds    r_refdef+0x80\n  /* 071 */  fsubs   lcd_yaw+0x10\n  /* 077 */  fstps   r_refdef+0x80\n.L7d:\n  /* 07d */  flds    right(,%eax,4)\n  /* 084 */  fmul    %st(1),%st\n  /* 086 */  fsubrs  r_refdef+0x70(,%eax,4)\n  /* 08d */  fstps   r_refdef+0x70(,%eax,4)\n  /* 094 */  inc     %eax\n  /* 095 */  cmp     $0x3,%eax\n  /* 098 */  jne     .L7d\n  /* 09a */  fstp    %st(0)\n  /* 09c */  call    R_RenderView\n  /* 0a1 */  mov     vid+0x10,%eax\n  /* 0a6 */  shr     $1,%eax\n  /* 0a8 */  add     %eax,vid\n  /* 0ae */  call    R_PushDlights\n  /* 0b3 */  xor     %eax,%eax\n  /* 0b5 */  flds    lcd_yaw+0x10\n  /* 0bb */  fadd    %st(0),%st\n  /* 0bd */  fadds   r_refdef+0x80\n  /* 0c3 */  fstps   r_refdef+0x80\n  /* 0c9 */  flds    lcd_x+0x10\n.Lcf:\n  /* 0cf */  flds    right(,%eax,4)\n  /* 0d6 */  fadd    %st(0),%st\n  /* 0d8 */  fmul    %st(1),%st\n  /* 0da */  fadds   r_refdef+0x70(,%eax,4)\n  /* 0e1 */  fstps   r_refdef+0x70(,%eax,4)\n  /* 0e8 */  inc     %eax\n  /* 0e9 */  cmp     $0x3,%eax\n  /* 0ec */  jne     .Lcf\n  /* 0ee */  fstp    %st(0)\n  /* 0f0 */  call    R_RenderView\n  /* 0f5 */  mov     vid+0x10,%eax\n  /* 0fa */  shll    $1,r_refdef+0xc\n  /* 100 */  shr     $1,%eax\n  /* 102 */  mov     %eax,vid+0x10\n  /* 107 */  flds    vid+0x1c\n  /* 10d */  fadd    %st(0),%st\n  /* 10f */  sub     %eax,vid\n  /* 115 */  fstps   vid+0x1c\n.L11b:\n  /* 11b */  fldz\n  /* 11d */  flds    crosshair+0x10\n  /* 123 */  fucomip %st(1),%st\n  /* 125 */  fstp    %st(0)\n  /* 127 */  jp      .L1c0\n  /* 12d */  jne     .L1c0\n  /* 133 */  add     $0x2c,%esp\n  /* 136 */  ret\n  /* 137 */  nop\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  movl    $\"scr_ofsx\",(%esp)\n  /* 147 */  mov     $\"0\",%eax\n  /* 14c */  mov     %eax,0x4(%esp)\n  /* 150 */  call    Cvar_Set\n  /* 155 */  mov     $\"0\",%eax\n  /* 15a */  mov     %eax,0x4(%esp)\n  /* 15e */  movl    $\"scr_ofsy\",(%esp)\n  /* 165 */  call    Cvar_Set\n  /* 16a */  mov     $\"0\",%eax\n  /* 16f */  mov     %eax,0x4(%esp)\n  /* 173 */  movl    $\"scr_ofsz\",(%esp)\n  /* 17a */  call    Cvar_Set\n  /* 17f */  mov     cl+0x224,%eax\n  /* 184 */  test    %eax,%eax\n  /* 186 */  je      .L2b\n.L18c:\n  /* 18c */  call    V_CalcIntermissionRefdef\n  /* 191 */  jmp     .L38\n  /* 196 */  xchg    %ax,%ax\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  ret\n  /* 1a1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1a8:\n  /* 1a8 */  fstp    %st(0)\n  /* 1aa */  lea     0x0(%esi),%esi\n  /* 1b0 */  call    R_RenderView\n  /* 1b5 */  jmp     .L11b\n  /* 1ba */  lea     0x0(%esi),%esi\n.L1c0:\n  /* 1c0 */  fnstcw  0x1e(%esp)\n  /* 1c4 */  mov     scr_vrect+0xc,%edx\n  /* 1ca */  mov     $0x2b,%eax\n  /* 1cf */  mov     %eax,0x8(%esp)\n  /* 1d3 */  mov     scr_vrect,%ecx\n  /* 1d9 */  mov     %edx,%eax\n  /* 1db */  shr     $0x1f,%eax\n  /* 1de */  add     %edx,%eax\n  /* 1e0 */  mov     scr_vrect+0x4,%edx\n  /* 1e6 */  sar     $1,%eax\n  /* 1e8 */  add     %edx,%eax\n  /* 1ea */  mov     scr_vrect+0x8,%edx\n  /* 1f0 */  mov     %eax,0x18(%esp)\n  /* 1f4 */  movzwl  0x1e(%esp),%eax\n  /* 1f9 */  fildl   0x18(%esp)\n  /* 1fd */  fadds   cl_crossy+0x10\n  /* 203 */  or      $0xc00,%ax\n  /* 207 */  mov     %ax,0x1c(%esp)\n  /* 20c */  mov     %edx,%eax\n  /* 20e */  shr     $0x1f,%eax\n  /* 211 */  fldcw   0x1c(%esp)\n  /* 215 */  fistpl  0x4(%esp)\n  /* 219 */  fldcw   0x1e(%esp)\n  /* 21d */  add     %edx,%eax\n  /* 21f */  sar     $1,%eax\n  /* 221 */  add     %ecx,%eax\n  /* 223 */  mov     %eax,0x18(%esp)\n  /* 227 */  fildl   0x18(%esp)\n  /* 22b */  fadds   cl_crossx+0x10\n  /* 231 */  fldcw   0x1c(%esp)\n  /* 235 */  fistpl  (%esp)\n  /* 238 */  fldcw   0x1e(%esp)\n  /* 23c */  call    Draw_Character\n  /* 241 */  add     $0x2c,%esp\n  /* 244 */  ret\n  /* 245 */  lea     0x0(%esi),%esi\n.L248:\n  /* 248 */  call    V_CalcRefdef\n  /* 24d */  lea     0x0(%esi),%esi\n  /* 250 */  jmp     .L38\n","c":"/* candidate for V_RenderView (view.c, 597 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern cvar_t lcd_yaw, crosshair, cl_crossx, cl_crossy;\nextern vec3_t right;\n\nvoid V_RenderView (void)\n{\n\tint i;\n\n\tif (con_forcedup)\n\t\treturn;\n\n\tif (cl.maxclients > 1)\n\t{\n\t\tCvar_Set (\"scr_ofsx\", \"0\");\n\t\tCvar_Set (\"scr_ofsy\", \"0\");\n\t\tCvar_Set (\"scr_ofsz\", \"0\");\n\t}\n\n\tif (cl.intermission)\n\t\tV_CalcIntermissionRefdef ();\n\telse if (!cl.paused)\n\t\tV_CalcRefdef ();\n\n\tR_PushDlights ();\n\n\tif (lcd_x.value)\n\t{\n\t\tvid.rowbytes <<= 1;\n\t\tvid.aspect *= 0.5;\n\n\t\tr_refdef.viewangles[YAW] -= lcd_yaw.value;\n\t\tfor (i = 0; i < 3; i++)\n\t\t\tr_refdef.vieworg[i] -= right[i] * lcd_x.value;\n\n\t\tR_RenderView ();\n\n\t\tvid.buffer += vid.rowbytes >> 1;\n\n\t\tR_PushDlights ();\n\n\t\tr_refdef.viewangles[YAW] += lcd_yaw.value * 2;\n\t\tfor (i = 0; i < 3; i++)\n\t\t\tr_refdef.vieworg[i] += 2 * right[i] * lcd_x.value;\n\n\t\tR_RenderView ();\n\n\t\tr_refdef.vrect.height <<= 1;\n\n\t\tvid.rowbytes >>= 1;\n\t\tvid.aspect *= 2;\n\t\tvid.buffer -= vid.rowbytes;\n\t}\n\telse\n\t{\n\t\tR_RenderView ();\n\t}\n\n\tif (crosshair.value)\n\t\tDraw_Character (scr_vrect.x + scr_vrect.width/2 + cl_crossx.value,\n\t\t\tscr_vrect.y + scr_vrect.height/2 + cl_crossy.value, '+');\n}\n","size":597,"score":100,"agent":"kuncc/4","pid":5,"session":1539,"ts":1791750952938}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1600,"symbol":"SV_Physics_Client","file":"sv_phys.c","asm":"# SV_Physics_Client  (TU sv_phys.c, section .text, 552 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_Physics_Client:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x34(%esp),%eax\n  /* 00b */  mov     svs+0x8,%edx\n  /* 011 */  mov     0x30(%esp),%ebx\n  /* 015 */  dec     %eax\n  /* 016 */  imul    $0x2048,%eax,%eax\n  /* 01c */  add     %edx,%eax\n  /* 01e */  mov     (%eax),%ecx\n  /* 020 */  test    %ecx,%ecx\n  /* 022 */  jne     .L30\n.L24:\n  /* 024 */  mov     0x28(%esp),%ebx\n  /* 028 */  add     $0x2c,%esp\n  /* 02b */  ret\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     sv+0xdac,%ecx\n  /* 036 */  mov     %ebx,%edx\n  /* 038 */  mov     pr_global_struct,%eax\n  /* 03d */  fldl    sv+0xc\n  /* 043 */  sub     %ecx,%edx\n  /* 045 */  mov     %edx,0x70(%eax)\n  /* 048 */  fstps   0x7c(%eax)\n  /* 04b */  mov     0x150(%eax),%eax\n  /* 051 */  mov     %eax,(%esp)\n  /* 054 */  call    PR_ExecuteProgram\n  /* 059 */  mov     %ebx,(%esp)\n  /* 05c */  call    SV_CheckVelocity\n  /* 061 */  fnstcw  0x1e(%esp)\n  /* 065 */  movzwl  0x1e(%esp),%eax\n  /* 06a */  or      $0xc00,%ax\n  /* 06e */  mov     %ax,0x1c(%esp)\n  /* 073 */  flds    0x80(%ebx)\n  /* 079 */  fldcw   0x1c(%esp)\n  /* 07d */  fistpl  0x18(%esp)\n  /* 081 */  fldcw   0x1e(%esp)\n  /* 085 */  mov     0x18(%esp),%eax\n  /* 089 */  cmp     $0xa,%eax\n  /* 08c */  ja      .L98\n  /* 08e */  jmp     *.rodata+0x10(,%eax,4)\n  /* 095 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  mov     %eax,0x4(%esp)\n  /* 09c */  movl    $\"SV_Physics_client: bad movetype %i\",(%esp)\n  /* 0a3 */  call    Sys_Error\n.La8:\n  /* 0a8 */  mov     %ebx,(%esp)\n  /* 0ab */  mov     $0x1,%eax\n  /* 0b0 */  mov     %eax,0x4(%esp)\n  /* 0b4 */  call    SV_LinkEdict\n  /* 0b9 */  mov     sv+0xdac,%edx\n  /* 0bf */  mov     pr_global_struct,%eax\n  /* 0c4 */  sub     %edx,%ebx\n  /* 0c6 */  mov     %ebx,0x70(%eax)\n  /* 0c9 */  fldl    sv+0xc\n  /* 0cf */  fstps   0x7c(%eax)\n  /* 0d2 */  mov     0x154(%eax),%eax\n  /* 0d8 */  mov     0x28(%esp),%ebx\n  /* 0dc */  mov     %eax,0x30(%esp)\n  /* 0e0 */  add     $0x2c,%esp\n  /* 0e3 */  jmp     PR_ExecuteProgram\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0f0 */  mov     %ebx,(%esp)\n  /* 0f3 */  call    SV_Physics_Toss\n  /* 0f8 */  jmp     .La8\n  /* 0fa */  lea     0x0(%esi),%esi\n  /* 100 */  mov     %ebx,(%esp)\n  /* 103 */  call    SV_RunThink\n  /* 108 */  test    %eax,%eax\n  /* 10a */  je      .L24\n  /* 110 */  lea     0x88(%ebx),%eax\n  /* 116 */  fldl    host_frametime\n  /* 11c */  mov     %eax,0xc(%esp)\n  /* 120 */  lea     0xa0(%ebx),%edx\n  /* 126 */  mov     %edx,0x8(%esp)\n  /* 12a */  fstps   0x4(%esp)\n  /* 12e */  mov     %eax,(%esp)\n  /* 131 */  call    VectorMA\n  /* 136 */  jmp     .La8\n  /* 13b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 140 */  mov     %ebx,(%esp)\n  /* 143 */  call    SV_RunThink\n  /* 148 */  test    %eax,%eax\n  /* 14a */  je      .L24\n  /* 150 */  mov     %ebx,(%esp)\n  /* 153 */  xor     %ecx,%ecx\n  /* 155 */  fldl    host_frametime\n  /* 15b */  mov     %ecx,0x8(%esp)\n  /* 15f */  fstps   0x4(%esp)\n  /* 163 */  call    SV_FlyMove\n  /* 168 */  jmp     .La8\n  /* 16d */  lea     0x0(%esi),%esi\n  /* 170 */  mov     %ebx,(%esp)\n  /* 173 */  call    SV_RunThink\n  /* 178 */  test    %eax,%eax\n  /* 17a */  je      .L24\n  /* 180 */  mov     %ebx,(%esp)\n  /* 183 */  call    SV_CheckWater\n  /* 188 */  test    %eax,%eax\n  /* 18a */  jne     .L1ba\n  /* 18c */  fnstcw  0x1e(%esp)\n  /* 190 */  movzwl  0x1e(%esp),%eax\n  /* 195 */  or      $0xc00,%ax\n  /* 199 */  mov     %ax,0x1c(%esp)\n  /* 19e */  flds    0x190(%ebx)\n  /* 1a4 */  fldcw   0x1c(%esp)\n  /* 1a8 */  fistpl  0x18(%esp)\n  /* 1ac */  fldcw   0x1e(%esp)\n  /* 1b0 */  testl   $0x800,0x18(%esp)\n  /* 1b8 */  je      .L1e5\n.L1ba:\n  /* 1ba */  mov     %ebx,(%esp)\n  /* 1bd */  call    SV_CheckStuck\n  /* 1c2 */  mov     %ebx,(%esp)\n  /* 1c5 */  call    SV_WalkMove\n  /* 1ca */  jmp     .La8\n  /* 1cf */  nop\n  /* 1d0 */  mov     %ebx,(%esp)\n  /* 1d3 */  call    SV_RunThink\n  /* 1d8 */  test    %eax,%eax\n  /* 1da */  jne     .La8\n  /* 1e0 */  jmp     .L24\n.L1e5:\n  /* 1e5 */  mov     %ebx,(%esp)\n  /* 1e8 */  mov     $\"gravity\",%eax\n  /* 1ed */  mov     %eax,0x4(%esp)\n  /* 1f1 */  call    GetEdictFieldValue\n  /* 1f6 */  test    %eax,%eax\n  /* 1f8 */  je      .L224\n  /* 1fa */  fldz\n  /* 1fc */  flds    (%eax)\n  /* 1fe */  fucomi  %st(1),%st\n  /* 200 */  fstp    %st(1)\n  /* 202 */  jp      .L20a\n  /* 204 */  fld1\n  /* 206 */  fcmovne %st(1),%st\n  /* 208 */  fstp    %st(1)\n.L20a:\n  /* 20a */  fmuls   sv_gravity+0x10\n  /* 210 */  fmull   host_frametime\n  /* 216 */  fsubrs  0xa8(%ebx)\n  /* 21c */  fstps   0xa8(%ebx)\n  /* 222 */  jmp     .L1ba\n.L224:\n  /* 224 */  fld1\n  /* 226 */  jmp     .L20a\n","c":"#include \"quakedef.h\"\n\nextern cvar_t sv_gravity;\nint SV_FlyMove(edict_t *ent, float time, trace_t *steptrace);\n\nvoid SV_Physics_Client(edict_t *ent, int num)\n{\n    eval_t *val;\n    float ent_gravity;\n\n    if (!svs.clients[num - 1].active)\n        return;\n\n    pr_global_struct->time = sv.time;\n    pr_global_struct->self = EDICT_TO_PROG(ent);\n    PR_ExecuteProgram(pr_global_struct->PlayerPreThink);\n\n    SV_CheckVelocity(ent);\n\n    switch ((int)ent->v.movetype)\n    {\n    case MOVETYPE_NONE:\n        if (!SV_RunThink(ent))\n            return;\n        break;\n\n    case MOVETYPE_WALK:\n        if (!SV_RunThink(ent))\n            return;\n        if (!SV_CheckWater(ent) && !((int)ent->v.flags & FL_WATERJUMP))\n        {\n            val = GetEdictFieldValue(ent, \"gravity\");\n            if (val && val->_float)\n                ent_gravity = val->_float;\n            else\n                ent_gravity = 1.0;\n            ent->v.velocity[2] -= ent_gravity * sv_gravity.value * host_frametime;\n        }\n        SV_CheckStuck(ent);\n        SV_WalkMove(ent);\n        break;\n\n    case MOVETYPE_TOSS:\n    case MOVETYPE_BOUNCE:\n        SV_Physics_Toss(ent);\n        break;\n\n    case MOVETYPE_FLY:\n        if (!SV_RunThink(ent))\n            return;\n        SV_FlyMove(ent, host_frametime, NULL);\n        break;\n\n    case MOVETYPE_NOCLIP:\n        if (!SV_RunThink(ent))\n            return;\n        VectorMA(ent->v.origin, host_frametime, ent->v.velocity, ent->v.origin);\n        break;\n\n    default:\n        Sys_Error(\"SV_Physics_client: bad movetype %i\", (int)ent->v.movetype);\n    }\n\n    SV_LinkEdict(ent, true);\n\n    pr_global_struct->time = sv.time;\n    pr_global_struct->self = EDICT_TO_PROG(ent);\n    PR_ExecuteProgram(pr_global_struct->PlayerPostThink);\n}\n","size":552,"score":100,"agent":"regalloc","pid":19,"session":1537,"ts":1791750960868}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1457,"symbol":"R_BuildLightMap","file":"r_surf.c","asm":"# R_BuildLightMap  (TU r_surf.c, section .text, 532 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_BuildLightMap:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xc,%esp\n  /* 007 */  mov     r_drawsurf+0x8,%edi\n  /* 00d */  fldz\n  /* 00f */  flds    r_fullbright+0x10\n  /* 015 */  movswl  0x30(%edi),%ecx\n  /* 019 */  movswl  0x32(%edi),%eax\n  /* 01d */  sar     $0x4,%ecx\n  /* 020 */  sar     $0x4,%eax\n  /* 023 */  inc     %ecx\n  /* 024 */  inc     %eax\n  /* 025 */  imul    %eax,%ecx\n  /* 028 */  fucomip %st(1),%st\n  /* 02a */  fstp    %st(0)\n  /* 02c */  jp      .L130\n  /* 032 */  jne     .L130\n  /* 038 */  mov     cl+0xa84,%eax\n  /* 03d */  mov     0x17c(%eax),%ebp\n  /* 043 */  test    %ebp,%ebp\n  /* 045 */  je      .L130\n  /* 04b */  test    %ecx,%ecx\n  /* 04d */  mov     0x3c(%edi),%ebx\n  /* 050 */  mov     r_framecount,%edx\n  /* 056 */  jle     .L187\n  /* 05c */  mov     r_refdef+0x90,%esi\n  /* 062 */  xor     %eax,%eax\n  /* 064 */  shl     $0x8,%esi\n  /* 067 */  test    $0x1,%cl\n  /* 06a */  je      .L80\n  /* 06c */  mov     %esi,blocklights\n  /* 072 */  cmp     $0x1,%ecx\n  /* 075 */  mov     $0x1,%eax\n  /* 07a */  je      .L95\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %esi,blocklights(,%eax,4)\n  /* 087 */  mov     %esi,blocklights+0x4(,%eax,4)\n  /* 08e */  add     $0x2,%eax\n  /* 091 */  cmp     %eax,%ecx\n  /* 093 */  jne     .L80\n.L95:\n  /* 095 */  test    %ebx,%ebx\n  /* 097 */  je      .L170\n.L9d:\n  /* 09d */  cmpb    $0xff,0x38(%edi)\n  /* 0a1 */  je      .L1d2\n  /* 0a7 */  xor     %ebp,%ebp\n  /* 0a9 */  xor     %eax,%eax\n  /* 0ab */  test    %ecx,%ecx\n  /* 0ad */  jle     .L1b6\n  /* 0b3 */  mov     %edx,0x4(%esp)\n.Lb7:\n  /* 0b7 */  mov     r_drawsurf+0xc(,%eax,4),%esi\n  /* 0be */  xor     %eax,%eax\n.Lc0:\n  /* 0c0 */  movzbl  (%ebx,%eax,1),%edx\n  /* 0c4 */  imul    %esi,%edx\n  /* 0c7 */  add     %edx,blocklights(,%eax,4)\n  /* 0ce */  inc     %eax\n  /* 0cf */  cmp     %eax,%ecx\n  /* 0d1 */  jne     .Lc0\n  /* 0d3 */  inc     %ebp\n  /* 0d4 */  cmp     $0x4,%ebp\n  /* 0d7 */  je      .Lf0\n  /* 0d9 */  add     %ecx,%ebx\n  /* 0db */  mov     %ebp,%eax\n  /* 0dd */  cmpb    $0xff,0x38(%edi,%ebp,1)\n  /* 0e2 */  jne     .Lb7\n  /* 0e4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     0x4(%esp),%edx\n  /* 0f4 */  cmp     0x4(%edi),%edx\n  /* 0f7 */  je      .L175\n.Lf9:\n  /* 0f9 */  xor     %edx,%edx\n  /* 0fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     blocklights(,%edx,4),%ebx\n  /* 107 */  mov     $0xff00,%eax\n  /* 10c */  sub     %ebx,%eax\n  /* 10e */  mov     $0x40,%ebx\n  /* 113 */  sar     $0x2,%eax\n  /* 116 */  cmp     %ebx,%eax\n  /* 118 */  cmovl   %ebx,%eax\n  /* 11b */  mov     %eax,blocklights(,%edx,4)\n  /* 122 */  inc     %edx\n  /* 123 */  cmp     %edx,%ecx\n  /* 125 */  jne     .L100\n.L127:\n  /* 127 */  add     $0xc,%esp\n  /* 12a */  pop     %ebx\n  /* 12b */  pop     %esi\n  /* 12c */  pop     %edi\n  /* 12d */  pop     %ebp\n  /* 12e */  ret\n  /* 12f */  nop\n.L130:\n  /* 130 */  test    %ecx,%ecx\n  /* 132 */  jle     .L127\n  /* 134 */  lea     0x0(,%ecx,4),%edx\n  /* 13b */  mov     $blocklights,%edi\n  /* 140 */  cmp     $0x8,%edx\n  /* 143 */  jae     .L1a0\n.L145:\n  /* 145 */  test    $0x4,%dl\n  /* 148 */  je      .L153\n  /* 14a */  movl    $0x0,(%edi)\n  /* 150 */  add     $0x4,%edi\n.L153:\n  /* 153 */  test    $0x2,%dl\n  /* 156 */  je      .L160\n  /* 158 */  movw    $0x0,(%edi)\n  /* 15d */  add     $0x2,%edi\n.L160:\n  /* 160 */  test    $0x1,%dl\n  /* 163 */  je      .L127\n  /* 165 */  movb    $0x0,(%edi)\n  /* 168 */  add     $0xc,%esp\n  /* 16b */  pop     %ebx\n  /* 16c */  pop     %esi\n  /* 16d */  pop     %edi\n  /* 16e */  pop     %ebp\n  /* 16f */  ret\n.L170:\n  /* 170 */  cmp     %edx,0x4(%edi)\n  /* 173 */  jne     .Lf9\n.L175:\n  /* 175 */  mov     %ecx,0x4(%esp)\n  /* 179 */  call    R_AddDynamicLights\n  /* 17e */  mov     0x4(%esp),%ecx\n  /* 182 */  jmp     .Lf9\n.L187:\n  /* 187 */  test    %ebx,%ebx\n  /* 189 */  jne     .L9d\n  /* 18f */  cmp     %edx,0x4(%edi)\n  /* 192 */  jne     .L127\n.L194:\n  /* 194 */  add     $0xc,%esp\n  /* 197 */  pop     %ebx\n  /* 198 */  pop     %esi\n  /* 199 */  pop     %edi\n  /* 19a */  pop     %ebp\n  /* 19b */  jmp     R_AddDynamicLights\n.L1a0:\n  /* 1a0 */  test    $0x4,%edi\n  /* 1a6 */  jne     .L1f3\n.L1a8:\n  /* 1a8 */  mov     %edx,%ecx\n  /* 1aa */  xor     %eax,%eax\n  /* 1ac */  shr     $0x2,%ecx\n  /* 1af */  and     $0x3,%edx\n  /* 1b2 */  rep stos %eax,%es:(%edi)\n  /* 1b4 */  jmp     .L145\n.L1b6:\n  /* 1b6 */  mov     $0x1,%eax\n.L1bb:\n  /* 1bb */  cmpb    $0xff,0x38(%edi,%eax,1)\n  /* 1c0 */  je      .L1e8\n  /* 1c2 */  cmp     $0x3,%eax\n  /* 1c5 */  je      .L1e8\n  /* 1c7 */  cmpb    $0xff,0x3a(%edi)\n  /* 1cb */  mov     $0x3,%eax\n  /* 1d0 */  jne     .L1bb\n.L1d2:\n  /* 1d2 */  cmp     %edx,0x4(%edi)\n  /* 1d5 */  je      .L205\n.L1d7:\n  /* 1d7 */  test    %ecx,%ecx\n  /* 1d9 */  jg      .Lf9\n  /* 1df */  nop\n  /* 1e0 */  jmp     .L127\n  /* 1e5 */  lea     0x0(%esi),%esi\n.L1e8:\n  /* 1e8 */  cmp     0x4(%edi),%edx\n  /* 1eb */  jne     .L127\n  /* 1f1 */  jmp     .L194\n.L1f3:\n  /* 1f3 */  xor     %esi,%esi\n  /* 1f5 */  mov     $blocklights+0x4,%edi\n  /* 1fa */  mov     %esi,blocklights\n  /* 200 */  sub     $0x4,%edx\n  /* 203 */  jmp     .L1a8\n.L205:\n  /* 205 */  mov     %ecx,0x4(%esp)\n  /* 209 */  call    R_AddDynamicLights\n  /* 20e */  mov     0x4(%esp),%ecx\n  /* 212 */  jmp     .L1d7\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern int blocklights[18*18];\n__attribute__((noinline)) void R_AddDynamicLights (void)\n{\n\tint k;\n\tdouble d = r_fullbright.value;\n\tfor (k = 0; k < 100; k++)\n\t\tblocklights[k] = (int)(d * k);\n}\n\nvoid R_BuildLightMap(void)\n{\n\tint\t\t\tsmax, tmax;\n\tint\t\t\ti, size;\n\tint\t\t\tt;\n\tbyte\t\t*lightmap;\n\tint\t\t\tscale;\n\tint\t\t\tmaps;\n\tmsurface_t\t*surf;\n\n\tsurf = r_drawsurf.surf;\n\n\tsmax = (surf->extents[0]>>4)+1;\n\ttmax = (surf->extents[1]>>4)+1;\n\tsize = smax*tmax;\n\tlightmap = surf->samples;\n\n\tif (r_fullbright.value || !cl.worldmodel->lightdata)\n\t{\n\t\tfor (i=0 ; i<size ; i++)\n\t\t\tblocklights[i] = 0;\n\t\treturn;\n\t}\n\tfor (i=0 ; i<size ; i++)\n\t\tblocklights[i] = r_refdef.ambientlight<<8;\n\n\tif (lightmap)\n\tfor (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ;\n\t\t maps++)\n\t{\n\t\tscale = r_drawsurf.lightadj[maps];\n\t\tfor (i=0 ; i<size ; i++)\n\t\t\tblocklights[i] += lightmap[i] * scale;\n\t\tlightmap += size;\n\t}\n\n\tif (surf->dlightframe == r_framecount)\n\t{\n\t\tR_AddDynamicLights ();\n\t}\n\n\tfor (i=0 ; i<size ; i++)\n\t{\n\t\tt = (255*256 - blocklights[i]) >> 2;\n\t\tif (t < 64)\n\t\t\tt = 64;\n\t\tblocklights[i] = t;\n\t}\n}\n","size":532,"score":100,"agent":"kuncc/2","pid":3,"session":1526,"ts":1791750963555}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1527,"symbol":"S_StopAllSounds","file":"snd_dma.c","asm":"# S_StopAllSounds  (TU snd_dma.c, section .text, 121 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_StopAllSounds:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     sound_started,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  test    %eax,%eax\n  /* 012 */  je      .L65\n  /* 014 */  mov     $0xc,%eax\n  /* 019 */  mov     %eax,total_channels\n  /* 01e */  mov     $channels,%eax\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     (%eax),%ecx\n  /* 032 */  test    %ecx,%ecx\n  /* 034 */  je      .L3c\n  /* 036 */  movl    $0x0,(%eax)\n.L3c:\n  /* 03c */  add     $0x34,%eax\n  /* 03f */  cmp     $channels+0x1a00,%eax\n  /* 044 */  jne     .L30\n  /* 046 */  movl    $channels,(%esp)\n  /* 04d */  xor     %edx,%edx\n  /* 04f */  mov     $0x1a00,%eax\n  /* 054 */  mov     %eax,0x8(%esp)\n  /* 058 */  mov     %edx,0x4(%esp)\n  /* 05c */  call    Q_memset\n  /* 061 */  test    %ebx,%ebx\n  /* 063 */  jne     .L6d\n.L65:\n  /* 065 */  mov     0x18(%esp),%ebx\n  /* 069 */  add     $0x1c,%esp\n  /* 06c */  ret\n.L6d:\n  /* 06d */  mov     0x18(%esp),%ebx\n  /* 071 */  add     $0x1c,%esp\n  /* 074 */  jmp     S_ClearBuffer\n","c":"#include \"quakedef.h\"\n\nqboolean sound_started;\n\nvoid S_StopAllSounds(qboolean clear)\n{\n    int i;\n\n    if (!sound_started)\n        return;\n\n    total_channels = MAX_DYNAMIC_CHANNELS + NUM_AMBIENTS;\n\n    for (i=0 ; i<MAX_CHANNELS ; i++)\n        if (channels[i].sfx)\n            channels[i].sfx = NULL;\n\n    Q_memset(channels, 0, sizeof(channels));\n\n    if (clear)\n        S_ClearBuffer ();\n}\n","size":121,"score":100,"agent":"diyar","pid":9,"session":1543,"ts":1791750985391}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1574,"symbol":"SV_CheckBottom","file":"sv_move.c","asm":"# SV_CheckBottom  (TU sv_move.c, section .text, 599 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_CheckBottom:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  xor     %edi,%edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x9c,%esp\n  /* 00c */  mov     0xb0(%esp),%esi\n  /* 013 */  lea     0x44(%esp),%ebx\n  /* 017 */  flds    0x88(%esi)\n  /* 01d */  fadds   0xe4(%esi)\n  /* 023 */  fsts    0x34(%esp)\n  /* 027 */  flds    0x8c(%esi)\n  /* 02d */  fadds   0xe8(%esi)\n  /* 033 */  fstps   0x28(%esp)\n  /* 037 */  flds    0x90(%esi)\n  /* 03d */  fadds   0xec(%esi)\n  /* 043 */  fsts    0x38(%esp)\n  /* 047 */  flds    0x88(%esi)\n  /* 04d */  fadds   0xf0(%esi)\n  /* 053 */  fstps   0x30(%esp)\n  /* 057 */  flds    0x8c(%esi)\n  /* 05d */  fadds   0xf4(%esi)\n  /* 063 */  fstps   0x2c(%esp)\n  /* 067 */  fsubs   =0x3f800000 (1f)\n  /* 06d */  fstps   0x4c(%esp)\n.L71:\n  /* 071 */  mov     %ebx,(%esp)\n  /* 074 */  fsts    0x44(%esp)\n  /* 078 */  fstps   0x24(%esp)\n  /* 07c */  flds    0x28(%esp)\n  /* 080 */  fstps   0x48(%esp)\n  /* 084 */  call    SV_PointContents\n  /* 089 */  cmp     $0xfffffffe,%eax\n  /* 08c */  jne     .Le0\n  /* 08e */  mov     %ebx,(%esp)\n  /* 091 */  flds    0x24(%esp)\n  /* 095 */  fstps   0x44(%esp)\n  /* 099 */  flds    0x2c(%esp)\n  /* 09d */  fstps   0x48(%esp)\n  /* 0a1 */  call    SV_PointContents\n  /* 0a6 */  cmp     $0xfffffffe,%eax\n  /* 0a9 */  jne     .Le0\n  /* 0ab */  dec     %edi\n  /* 0ac */  jne     .Ld0\n.Lae:\n  /* 0ae */  mov     c_yes,%eax\n  /* 0b3 */  inc     %eax\n  /* 0b4 */  mov     %eax,c_yes\n  /* 0b9 */  mov     $0x1,%eax\n.Lbe:\n  /* 0be */  add     $0x9c,%esp\n  /* 0c4 */  pop     %ebx\n  /* 0c5 */  pop     %esi\n  /* 0c6 */  pop     %edi\n  /* 0c7 */  pop     %ebp\n  /* 0c8 */  ret\n  /* 0c9 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     $0x1,%edi\n  /* 0d5 */  flds    0x30(%esp)\n  /* 0d9 */  jmp     .L71\n  /* 0db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  flds    0x38(%esp)\n  /* 0e4 */  mov     $0x1,%eax\n  /* 0e9 */  mov     $vec3_origin,%edx\n  /* 0ee */  mov     %eax,0x14(%esp)\n  /* 0f2 */  lea     0x50(%esp),%eax\n  /* 0f6 */  mov     %eax,0x10(%esp)\n  /* 0fa */  fsts    0x4c(%esp)\n  /* 0fe */  mov     $vec3_origin,%eax\n  /* 103 */  mov     %esi,0x18(%esp)\n  /* 107 */  flds    0x34(%esp)\n  /* 10b */  lea     0x5c(%esp),%edi\n  /* 10f */  fadds   0x30(%esp)\n  /* 113 */  mov     %eax,0xc(%esp)\n  /* 117 */  mov     %edx,0x8(%esp)\n  /* 11b */  mov     %ebx,0x4(%esp)\n  /* 11f */  fmuls   =0x3f000000 (0.5f)\n  /* 125 */  mov     %edi,(%esp)\n  /* 128 */  incl    c_no\n  /* 12e */  fsts    0x50(%esp)\n  /* 132 */  fstps   0x44(%esp)\n  /* 136 */  flds    0x28(%esp)\n  /* 13a */  fadds   0x2c(%esp)\n  /* 13e */  fmuls   =0x3f000000 (0.5f)\n  /* 144 */  fsts    0x54(%esp)\n  /* 148 */  fstps   0x48(%esp)\n  /* 14c */  fsubs   =0x42100000 (36f)\n  /* 152 */  fstps   0x58(%esp)\n  /* 156 */  call    SV_Move\n  /* 15b */  sub     $0x4,%esp\n  /* 15e */  fld1\n  /* 160 */  flds    0x6c(%esp)\n  /* 164 */  fucomip %st(1),%st\n  /* 166 */  fstp    %st(0)\n  /* 168 */  jp      .L170\n  /* 16a */  je      .L250\n.L170:\n  /* 170 */  flds    0x78(%esp)\n  /* 174 */  xor     %eax,%eax\n  /* 176 */  mov     %eax,0x38(%esp)\n  /* 17a */  fstps   0x3c(%esp)\n.L17e:\n  /* 17e */  testb   $0x1,0x38(%esp)\n  /* 183 */  flds    0x34(%esp)\n  /* 187 */  flds    0x30(%esp)\n  /* 18b */  fcmove  %st(1),%st\n  /* 18d */  fstp    %st(1)\n  /* 18f */  xor     %ebp,%ebp\n  /* 191 */  flds    0x28(%esp)\n  /* 195 */  fxch    %st(1)\n.L197:\n  /* 197 */  fsts    0x50(%esp)\n  /* 19b */  mov     $0x1,%ecx\n  /* 1a0 */  mov     %esi,0x18(%esp)\n  /* 1a4 */  lea     0x50(%esp),%eax\n  /* 1a8 */  mov     %eax,0x10(%esp)\n  /* 1ac */  fsts    0x44(%esp)\n  /* 1b0 */  mov     $vec3_origin,%eax\n  /* 1b5 */  mov     %eax,0xc(%esp)\n  /* 1b9 */  fstps   0x24(%esp)\n  /* 1bd */  mov     $vec3_origin,%eax\n  /* 1c2 */  mov     %ecx,0x14(%esp)\n  /* 1c6 */  fsts    0x54(%esp)\n  /* 1ca */  mov     %eax,0x8(%esp)\n  /* 1ce */  fstps   0x48(%esp)\n  /* 1d2 */  mov     %ebx,0x4(%esp)\n  /* 1d6 */  mov     %edi,(%esp)\n  /* 1d9 */  call    SV_Move\n  /* 1de */  sub     $0x4,%esp\n  /* 1e1 */  fld1\n  /* 1e3 */  flds    0x6c(%esp)\n  /* 1e7 */  fucomip %st(1),%st\n  /* 1e9 */  fstp    %st(0)\n  /* 1eb */  flds    0x24(%esp)\n  /* 1ef */  jp      .L1f3\n  /* 1f1 */  je      .L240\n.L1f3:\n  /* 1f3 */  flds    0x3c(%esp)\n  /* 1f7 */  fsubs   0x78(%esp)\n  /* 1fb */  flds    =0x41900000 (18f)\n  /* 201 */  fxch    %st(1)\n  /* 203 */  fcomip  %st(1),%st\n  /* 205 */  fstp    %st(0)\n  /* 207 */  ja      .L244\n  /* 209 */  dec     %ebp\n  /* 20a */  jne     .L230\n  /* 20c */  fstp    %st(0)\n  /* 20e */  mov     0x38(%esp),%edx\n  /* 212 */  test    %edx,%edx\n  /* 214 */  jne     .Lae\n  /* 21a */  mov     $0x1,%eax\n  /* 21f */  mov     %eax,0x38(%esp)\n  /* 223 */  jmp     .L17e\n  /* 228 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  mov     $0x1,%ebp\n  /* 235 */  flds    0x2c(%esp)\n  /* 239 */  fxch    %st(1)\n  /* 23b */  jmp     .L197\n.L240:\n  /* 240 */  fstp    %st(0)\n  /* 242 */  jmp     .L250\n.L244:\n  /* 244 */  fstp    %st(0)\n  /* 246 */  xchg    %ax,%ax\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  xor     %eax,%eax\n  /* 252 */  jmp     .Lbe\n","c":"#include \"quakedef.h\"\n\nint c_yes, c_no;\n\nqboolean SV_CheckBottom (edict_t *ent)\n{\n    vec3_t\tmins, maxs, start, stop;\n    trace_t\ttrace;\n    int\t\tx, y;\n    float\tmid, bottom;\n\n    VectorAdd (ent->v.origin, ent->v.mins, mins);\n    VectorAdd (ent->v.origin, ent->v.maxs, maxs);\n\n    start[2] = mins[2] - 1;\n    for (x=0 ; x<=1 ; x++)\n        for (y=0 ; y<=1 ; y++)\n        {\n            start[0] = x ? maxs[0] : mins[0];\n            start[1] = y ? maxs[1] : mins[1];\n            if (SV_PointContents (start) != CONTENTS_SOLID)\n                goto realcheck;\n        }\n\n    c_yes++;\n    return true;\n\nrealcheck:\n    c_no++;\n    start[2] = mins[2];\n    start[0] = stop[0] = (mins[0] + maxs[0])*0.5;\n    start[1] = stop[1] = (mins[1] + maxs[1])*0.5;\n    stop[2] = start[2] - 2*18;\n\n    trace = SV_Move (start, vec3_origin, vec3_origin, stop, true, ent);\n\n    if (trace.fraction == 1.0)\n        return false;\n    mid = bottom = trace.endpos[2];\n\n    for (x=0 ; x<=1 ; x++)\n        for (y=0 ; y<=1 ; y++)\n        {\n            start[0] = stop[0] = x ? maxs[0] : mins[0];\n            start[1] = stop[1] = y ? maxs[1] : mins[1];\n\n            trace = SV_Move (start, vec3_origin, vec3_origin, stop, true, ent);\n\n            if (trace.fraction != 1.0 && trace.endpos[2] > bottom)\n                bottom = trace.endpos[2];\n            if (trace.fraction == 1.0 || mid - trace.endpos[2] > 18)\n                return false;\n        }\n\n    c_yes++;\n    return true;\n}\n","size":599,"score":100,"agent":"kuncc/0","pid":1,"session":1545,"ts":1791750986596}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":924,"symbol":"D_ViewChanged","file":"d_modech.c","asm":"# D_ViewChanged  (TU d_modech.c, section .text, 443 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_ViewChanged:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  mov     $0x140,%esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0x20,%esp\n  /* 00b */  mov     r_dowarp,%eax\n  /* 010 */  test    %eax,%eax\n  /* 012 */  jne     .L1a\n  /* 014 */  mov     vid+0x10,%esi\n.L1a:\n  /* 01a */  flds    xscale\n  /* 020 */  mov     $0x1,%edx\n  /* 025 */  mov     vid+0x14,%eax\n  /* 02a */  flds    yscale\n  /* 030 */  mov     r_refdef+0x8,%ecx\n  /* 036 */  fucomi  %st(1),%st\n  /* 038 */  fcmovbe %st(1),%st\n  /* 03a */  fstp    %st(1)\n  /* 03c */  mov     %eax,d_zwidth\n  /* 041 */  lea     (%eax,%eax,1),%ebx\n  /* 044 */  mov     %ebx,d_zrowbytes\n  /* 04a */  fstps   scale_for_mip\n  /* 050 */  cmp     $0x13f,%ecx\n  /* 056 */  jle     .L69\n  /* 058 */  mov     $0x66666667,%eax\n  /* 05d */  imul    %ecx\n  /* 05f */  mov     %ecx,%eax\n  /* 061 */  sar     $0x1f,%eax\n  /* 064 */  sar     $0x7,%edx\n  /* 067 */  sub     %eax,%edx\n.L69:\n  /* 069 */  mov     %ecx,0x18(%esp)\n  /* 06d */  fnstcw  0x1e(%esp)\n  /* 071 */  fildl   0x18(%esp)\n  /* 075 */  mov     %edx,d_pix_min\n  /* 07b */  mov     $0x8,%edx\n  /* 080 */  movzwl  0x1e(%esp),%eax\n  /* 085 */  fld     %st(0)\n  /* 087 */  fdivs   =0x42a00000 (80f)\n  /* 08d */  or      $0xc00,%ax\n  /* 091 */  mov     %ax,0x1c(%esp)\n  /* 096 */  flds    =0x3f000000 (0.5f)\n  /* 09c */  fadd    %st,%st(1)\n  /* 09e */  fxch    %st(1)\n  /* 0a0 */  fldcw   0x1c(%esp)\n  /* 0a4 */  fistpl  0x18(%esp)\n  /* 0a8 */  fldcw   0x1e(%esp)\n  /* 0ac */  fxch    %st(1)\n  /* 0ae */  fdivs   =0x43a00000 (320f)\n  /* 0b4 */  mov     0x18(%esp),%eax\n  /* 0b8 */  mov     %eax,d_pix_max\n  /* 0bd */  faddp   %st,%st(1)\n  /* 0bf */  fldcw   0x1c(%esp)\n  /* 0c3 */  fistpl  0x18(%esp)\n  /* 0c7 */  fldcw   0x1e(%esp)\n  /* 0cb */  mov     0x18(%esp),%edi\n  /* 0cf */  sub     %edi,%edx\n  /* 0d1 */  test    %eax,%eax\n  /* 0d3 */  mov     %edx,d_pix_shift\n  /* 0d9 */  jg      .Leb\n  /* 0db */  mov     $0x1,%ecx\n  /* 0e0 */  mov     $0x1,%eax\n  /* 0e5 */  mov     %ecx,d_pix_max\n.Leb:\n  /* 0eb */  fldl    =0x3ff6666666666666 (1.4)\n  /* 0f1 */  flds    pixelAspect\n  /* 0f7 */  fcomip  %st(1),%st\n  /* 0f9 */  fstp    %st(0)\n  /* 0fb */  mov     vid+0x18,%edi\n  /* 101 */  seta    %cl\n  /* 104 */  movzbl  %cl,%edx\n  /* 107 */  mov     %edx,d_y_aspect_shift\n  /* 10d */  mov     r_refdef,%edx\n  /* 113 */  mov     %edx,d_vrectx\n  /* 119 */  mov     r_refdef+0x4,%edx\n  /* 11f */  mov     %edx,d_vrecty\n  /* 125 */  mov     r_refdef+0x28,%edx\n  /* 12b */  sub     %eax,%edx\n  /* 12d */  mov     %edx,d_vrectright_particle\n  /* 133 */  mov     r_refdef+0x2c,%edx\n  /* 139 */  shl     %cl,%eax\n  /* 13b */  sub     %eax,%edx\n  /* 13d */  test    %edi,%edi\n  /* 13f */  mov     %edx,d_vrectbottom_particle\n  /* 145 */  je      .L177\n  /* 147 */  mov     d_pzbuffer,%ecx\n  /* 14d */  xor     %edx,%edx\n  /* 14f */  xor     %eax,%eax\n  /* 151 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  mov     %edx,d_scantable(,%eax,4)\n  /* 167 */  add     %esi,%edx\n  /* 169 */  mov     %ecx,zspantable(,%eax,4)\n  /* 170 */  inc     %eax\n  /* 171 */  add     %ebx,%ecx\n  /* 173 */  cmp     %edi,%eax\n  /* 175 */  jne     .L160\n.L177:\n  /* 177 */  mov     protectset8.0,%edx\n  /* 17d */  test    %edx,%edx\n  /* 17f */  je      .L190\n  /* 181 */  add     $0x20,%esp\n  /* 184 */  pop     %ebx\n  /* 185 */  pop     %esi\n  /* 186 */  pop     %edi\n  /* 187 */  ret\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  movl    $D_PolysetAff8Start,(%esp)\n  /* 197 */  mov     $D_PolysetAff8End,%eax\n  /* 19c */  sub     $D_PolysetAff8Start,%eax\n  /* 1a1 */  mov     %eax,0x4(%esp)\n  /* 1a5 */  call    Sys_MakeCodeWriteable\n  /* 1aa */  mov     $0x1,%eax\n  /* 1af */  mov     %eax,protectset8.0\n  /* 1b4 */  add     $0x20,%esp\n  /* 1b7 */  pop     %ebx\n  /* 1b8 */  pop     %esi\n  /* 1b9 */  pop     %edi\n  /* 1ba */  ret\n","c":"#include \"quakedef.h\"\n#include \"d_local.h\"\n\nint d_pix_min, d_pix_max, d_pix_shift, d_y_aspect_shift;\nint d_vrectx, d_vrecty, d_vrectright_particle, d_vrectbottom_particle;\nint d_scantable[MAXHEIGHT];\nshort *zspantable[MAXHEIGHT];\n\nvoid D_ViewChanged (void)\n{\n    int rowbytes;\n    int i;\n    static int protectset8;\n\n    if (r_dowarp)\n        rowbytes = WARP_WIDTH;\n    else\n        rowbytes = vid.rowbytes;\n\n    scale_for_mip = xscale;\n    if (yscale > scale_for_mip)\n        scale_for_mip = yscale;\n\n    d_zrowbytes = vid.width * 2;\n    d_zwidth = vid.width;\n\n    d_pix_min = r_refdef.vrect.width / 320;\n    if (d_pix_min < 1)\n        d_pix_min = 1;\n\n    d_pix_max = (int)((float)r_refdef.vrect.width / (320.0 / 4.0) + 0.5);\n    d_pix_shift = 8 - (int)((float)r_refdef.vrect.width / 320.0 + 0.5);\n    if (d_pix_max < 1)\n        d_pix_max = 1;\n\n    if (pixelAspect > 1.4)\n        d_y_aspect_shift = 1;\n    else\n        d_y_aspect_shift = 0;\n\n    d_vrectx = r_refdef.vrect.x;\n    d_vrecty = r_refdef.vrect.y;\n    d_vrectright_particle = r_refdef.vrectright - d_pix_max;\n    d_vrectbottom_particle = r_refdef.vrectbottom - (d_pix_max << d_y_aspect_shift);\n\n    for (i = 0; i < vid.height; i++)\n    {\n        d_scantable[i] = i * rowbytes;\n        zspantable[i] = d_pzbuffer + i * d_zwidth;\n    }\n\n    if (!protectset8)\n    {\n        Sys_MakeCodeWriteable((long)&D_PolysetAff8Start, (long)&D_PolysetAff8End - (long)&D_PolysetAff8Start);\n        protectset8 = 1;\n    }\n}\n","size":443,"score":100,"agent":"r0bot","pid":17,"session":1538,"ts":1791750987953}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1483,"symbol":"Sbar_MiniDeathmatchOverlay","file":"sbar.c","asm":"# Sbar_MiniDeathmatchOverlay  (TU sbar.c, section .text, 599 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_MiniDeathmatchOverlay:\n  /* 000 */  cmpl    $0x1ff,vid+0x14\n  /* 00a */  jbe     .L15\n  /* 00c */  mov     sb_lines,%eax\n  /* 011 */  test    %eax,%eax\n  /* 013 */  jne     .L20\n.L15:\n  /* 015 */  ret\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  push    %ebp\n  /* 021 */  push    %edi\n  /* 022 */  push    %esi\n  /* 023 */  xor     %esi,%esi\n  /* 025 */  push    %ebx\n  /* 026 */  mov     $0x1,%ebx\n  /* 02b */  sub     $0x4c,%esp\n  /* 02e */  mov     %ebx,scr_copyeverything\n  /* 034 */  mov     %esi,scr_fullupdate\n  /* 03a */  call    Sbar_SortFrags\n  /* 03f */  mov     sb_lines,%ecx\n  /* 045 */  cmp     $0x17,%ecx\n  /* 048 */  jle     .L240\n  /* 04e */  mov     scoreboardlines,%edx\n  /* 054 */  test    %edx,%edx\n  /* 056 */  jle     .L240\n  /* 05c */  mov     cl+0xa78,%eax\n  /* 061 */  lea     -0x1(%eax),%ebx\n  /* 064 */  xor     %eax,%eax\n  /* 066 */  jmp     .L79\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  inc     %eax\n  /* 071 */  cmp     %edx,%eax\n  /* 073 */  je      .L250\n.L79:\n  /* 079 */  cmp     %ebx,fragsort(,%eax,4)\n  /* 080 */  jne     .L70\n  /* 082 */  cmp     %eax,%edx\n  /* 084 */  je      .L250\n  /* 08a */  mov     %ecx,%ebx\n  /* 08c */  mov     %edx,%edi\n  /* 08e */  sar     $0x3,%ebx\n  /* 091 */  sub     %ebx,%edi\n  /* 093 */  test    %ecx,%ecx\n  /* 095 */  lea     0xf(%ecx),%ebx\n  /* 098 */  cmovns  %ecx,%ebx\n  /* 09b */  sar     $0x4,%ebx\n  /* 09e */  sub     %ebx,%eax\n  /* 0a0 */  cmp     %eax,%edi\n  /* 0a2 */  cmovg   %eax,%edi\n  /* 0a5 */  xor     %eax,%eax\n  /* 0a7 */  test    %edi,%edi\n  /* 0a9 */  cmovs   %eax,%edi\n  /* 0ac */  cmp     %edx,%edi\n  /* 0ae */  jge     .L240\n.Lb4:\n  /* 0b4 */  mov     vid+0x18,%eax\n  /* 0b9 */  mov     %eax,%esi\n  /* 0bb */  sub     %ecx,%esi\n  /* 0bd */  jmp     .Le9\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  mov     %esi,0x4(%esp)\n  /* 0c4 */  add     $0x8,%esi\n  /* 0c7 */  mov     %ebx,0x8(%esp)\n  /* 0cb */  movl    $0x174,(%esp)\n  /* 0d2 */  call    Draw_String\n.Ld7:\n  /* 0d7 */  inc     %edi\n  /* 0d8 */  cmp     %edi,scoreboardlines\n  /* 0de */  jle     .L240\n  /* 0e4 */  mov     vid+0x18,%eax\n.Le9:\n  /* 0e9 */  sub     $0x8,%eax\n  /* 0ec */  cmp     %eax,%esi\n  /* 0ee */  jae     .L240\n  /* 0f4 */  mov     fragsort(,%edi,4),%ebp\n  /* 0fb */  mov     cl+0xb50,%ecx\n  /* 101 */  imul    $0x402c,%ebp,%ebx\n  /* 107 */  add     %ecx,%ebx\n  /* 109 */  cmpb    $0x0,(%ebx)\n  /* 10c */  je      .Ld7\n  /* 10e */  mov     0x28(%ebx),%eax\n  /* 111 */  movl    $0x144,(%esp)\n  /* 118 */  mov     %eax,0x2c(%esp)\n  /* 11c */  mov     %eax,%ecx\n  /* 11e */  mov     $0x28,%eax\n  /* 123 */  mov     %eax,0x8(%esp)\n  /* 127 */  and     $0xf0,%ecx\n  /* 12d */  add     $0x8,%ecx\n  /* 130 */  mov     %ecx,0x10(%esp)\n  /* 134 */  mov     $0x3,%ecx\n  /* 139 */  mov     %ecx,0xc(%esp)\n  /* 13d */  lea     0x1(%esi),%ecx\n  /* 140 */  mov     %ecx,0x4(%esp)\n  /* 144 */  call    Draw_Fill\n  /* 149 */  mov     0x2c(%esp),%eax\n  /* 14d */  movl    $0x144,(%esp)\n  /* 154 */  shl     $0x4,%eax\n  /* 157 */  movzbl  %al,%eax\n  /* 15a */  add     $0x8,%eax\n  /* 15d */  mov     %eax,0x10(%esp)\n  /* 161 */  mov     $0x4,%eax\n  /* 166 */  mov     %eax,0xc(%esp)\n  /* 16a */  mov     $0x28,%eax\n  /* 16f */  mov     %eax,0x8(%esp)\n  /* 173 */  lea     0x4(%esi),%eax\n  /* 176 */  mov     %eax,0x4(%esp)\n  /* 17a */  call    Draw_Fill\n  /* 17f */  mov     0x24(%ebx),%eax\n  /* 182 */  mov     $0x2,%edx\n  /* 187 */  mov     %edx,0x4(%esp)\n  /* 18b */  mov     %eax,0x10(%esp)\n  /* 18f */  mov     $\"%3i\",%eax\n  /* 194 */  mov     %eax,0xc(%esp)\n  /* 198 */  mov     $0xc,%eax\n  /* 19d */  mov     %eax,0x8(%esp)\n  /* 1a1 */  lea     0x34(%esp),%eax\n  /* 1a5 */  mov     %eax,(%esp)\n  /* 1a8 */  call    __sprintf_chk\n  /* 1ad */  movsbl  0x34(%esp),%eax\n  /* 1b2 */  mov     %esi,0x4(%esp)\n  /* 1b6 */  movl    $0x14c,(%esp)\n  /* 1bd */  mov     %eax,0x8(%esp)\n  /* 1c1 */  call    Draw_Character\n  /* 1c6 */  movsbl  0x35(%esp),%eax\n  /* 1cb */  mov     %esi,0x4(%esp)\n  /* 1cf */  movl    $0x154,(%esp)\n  /* 1d6 */  mov     %eax,0x8(%esp)\n  /* 1da */  call    Draw_Character\n  /* 1df */  movsbl  0x36(%esp),%eax\n  /* 1e4 */  mov     %esi,0x4(%esp)\n  /* 1e8 */  movl    $0x15c,(%esp)\n  /* 1ef */  mov     %eax,0x8(%esp)\n  /* 1f3 */  call    Draw_Character\n  /* 1f8 */  mov     cl+0xa78,%eax\n  /* 1fd */  dec     %eax\n  /* 1fe */  cmp     %ebp,%eax\n  /* 200 */  jne     .Lc0\n  /* 206 */  mov     %esi,0x4(%esp)\n  /* 20a */  mov     $0x10,%eax\n  /* 20f */  mov     %eax,0x8(%esp)\n  /* 213 */  movl    $0x144,(%esp)\n  /* 21a */  call    Draw_Character\n  /* 21f */  mov     $0x11,%edx\n  /* 224 */  mov     %edx,0x8(%esp)\n  /* 228 */  mov     %esi,0x4(%esp)\n  /* 22c */  movl    $0x164,(%esp)\n  /* 233 */  call    Draw_Character\n  /* 238 */  jmp     .Lc0\n  /* 23d */  lea     0x0(%esi),%esi\n.L240:\n  /* 240 */  add     $0x4c,%esp\n  /* 243 */  pop     %ebx\n  /* 244 */  pop     %esi\n  /* 245 */  pop     %edi\n  /* 246 */  pop     %ebp\n  /* 247 */  ret\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  xor     %edi,%edi\n  /* 252 */  jmp     .Lb4\n","c":"#include \"quakedef.h\"\n\nint scoreboardlines;\nint fragsort[MAX_SCOREBOARD];\n\nint Sbar_ColorForMap(int m)\n{\n\treturn m + 8;\n}\n\nvoid Sbar_MiniDeathmatchOverlay(void)\n{\n\tqpic_t *pic;\n\tint i, k, l;\n\tint top, bottom;\n\tint x, y, f;\n\tchar num[12];\n\tscoreboard_t *s;\n\tint numlines;\n\n\tif (vid.width < 512 || !sb_lines)\n\t\treturn;\n\n\tscr_copyeverything = 1;\n\tscr_fullupdate = 0;\n\n\tSbar_SortFrags();\n\n\tl = scoreboardlines;\n\ty = vid.height - sb_lines;\n\tnumlines = sb_lines / 8;\n\tif (numlines < 3)\n\t\treturn;\n\n\tfor (i = 0; i < scoreboardlines; i++)\n\t\tif (fragsort[i] == cl.viewentity - 1)\n\t\t\tbreak;\n\n\tif (i == scoreboardlines)\n\t\ti = 0;\n\telse\n\t\ti = i - numlines / 2;\n\n\tif (i > scoreboardlines - numlines)\n\t\ti = scoreboardlines - numlines;\n\tif (i < 0)\n\t\ti = 0;\n\n\tx = 324;\n\tfor (; i < scoreboardlines && y < vid.height - 8; i++)\n\t{\n\t\tk = fragsort[i];\n\t\ts = &cl.scores[k];\n\t\tif (!s->name[0])\n\t\t\tcontinue;\n\n\t\ttop = s->colors & 0xf0;\n\t\tbottom = (s->colors & 15) << 4;\n\t\ttop = Sbar_ColorForMap(top);\n\t\tbottom = Sbar_ColorForMap(bottom);\n\n\t\tDraw_Fill(x, y + 1, 40, 3, top);\n\t\tDraw_Fill(x, y + 4, 40, 4, bottom);\n\n\t\tf = s->frags;\n\t\tsprintf(num, \"%3i\", f);\n\n\t\tDraw_Character(x + 8, y, num[0]);\n\t\tDraw_Character(x + 16, y, num[1]);\n\t\tDraw_Character(x + 24, y, num[2]);\n\n\t\tif (k == cl.viewentity - 1)\n\t\t{\n\t\t\tDraw_Character(x, y, 16);\n\t\t\tDraw_Character(x + 32, y, 17);\n\t\t}\n\n\t\tDraw_String(x + 48, y, s->name);\n\n\t\ty += 8;\n\t}\n}\n","size":599,"score":100,"agent":"kuncc/5","pid":6,"session":1542,"ts":1791750992769}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":958,"symbol":"Draw_TransPic","file":"draw.c","asm":"# Draw_TransPic  (TU draw.c, section .text, 553 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDraw_TransPic:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%edx\n  /* 00b */  mov     0x44(%esp),%ebx\n  /* 00f */  mov     0x48(%esp),%esi\n  /* 013 */  test    %edx,%edx\n  /* 015 */  js      .L40\n  /* 017 */  mov     (%esi),%eax\n  /* 019 */  add     %edx,%eax\n  /* 01b */  cmp     %eax,vid+0x14\n  /* 021 */  jb      .L40\n  /* 023 */  mov     %ebx,%eax\n  /* 025 */  shr     $0x1f,%eax\n  /* 028 */  test    %al,%al\n  /* 02a */  jne     .L40\n  /* 02c */  mov     0x4(%esi),%eax\n  /* 02f */  mov     %eax,0x18(%esp)\n  /* 033 */  add     %ebx,%eax\n  /* 035 */  cmp     %eax,vid+0x18\n  /* 03b */  jae     .L5b\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  movl    $\"Draw_TransPic: bad coordinates\",(%esp)\n  /* 047 */  mov     %edx,0x40(%esp)\n  /* 04b */  call    Sys_Error\n  /* 050 */  mov     0x4(%esi),%eax\n  /* 053 */  mov     0x40(%esp),%edx\n  /* 057 */  mov     %eax,0x18(%esp)\n.L5b:\n  /* 05b */  cmpl    $0x1,r_pixbytes\n  /* 062 */  mov     vid,%ecx\n  /* 068 */  lea     0x8(%esi),%edi\n  /* 06b */  mov     vid+0x10,%eax\n  /* 070 */  je      .L100\n  /* 076 */  mov     0x18(%esp),%ebp\n  /* 07a */  test    %ebp,%ebp\n  /* 07c */  jle     .Lf8\n  /* 07e */  mov     (%esi),%ebp\n  /* 080 */  test    %ebp,%ebp\n  /* 082 */  jle     .Lf8\n  /* 084 */  shr     $1,%eax\n  /* 086 */  imul    %eax,%ebx\n  /* 089 */  add     %eax,%eax\n  /* 08b */  mov     %eax,0x1c(%esp)\n  /* 08f */  lea     (%edi,%ebp,1),%esi\n  /* 092 */  add     %ebx,%edx\n  /* 094 */  lea     (%ecx,%edx,2),%eax\n  /* 097 */  mov     %esi,%ecx\n  /* 099 */  xor     %edx,%edx\n  /* 09b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %eax,0x14(%esp)\n  /* 0a4 */  mov     %eax,%ebx\n  /* 0a6 */  jmp     .Lc0\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  movzbl  (%edi),%eax\n  /* 0c3 */  cmp     $0xff,%al\n  /* 0c5 */  je      .Ld2\n  /* 0c7 */  movzwl  d_8to16table(%eax,%eax,1),%eax\n  /* 0cf */  mov     %ax,(%ebx)\n.Ld2:\n  /* 0d2 */  inc     %edi\n  /* 0d3 */  add     $0x2,%ebx\n  /* 0d6 */  cmp     %edi,%ecx\n  /* 0d8 */  jne     .Lc0\n  /* 0da */  mov     0x14(%esp),%eax\n  /* 0de */  inc     %edx\n  /* 0df */  add     %ebp,%ecx\n  /* 0e1 */  mov     0x1c(%esp),%ebx\n  /* 0e5 */  mov     %esi,%edi\n  /* 0e7 */  add     %ebx,%eax\n  /* 0e9 */  cmp     0x18(%esp),%edx\n  /* 0ed */  je      .Lf8\n  /* 0ef */  add     %ebp,%esi\n  /* 0f1 */  jmp     .La0\n  /* 0f3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  add     $0x2c,%esp\n  /* 0fb */  pop     %ebx\n  /* 0fc */  pop     %esi\n  /* 0fd */  pop     %edi\n  /* 0fe */  pop     %ebp\n  /* 0ff */  ret\n.L100:\n  /* 100 */  imul    %ebx,%eax\n  /* 103 */  mov     (%esi),%ebx\n  /* 105 */  add     %edx,%eax\n  /* 107 */  test    $0x7,%bl\n  /* 10a */  lea     (%ecx,%eax,1),%ebp\n  /* 10d */  jne     .L1c7\n  /* 113 */  mov     0x18(%esp),%eax\n  /* 117 */  test    %eax,%eax\n  /* 119 */  jle     .Lf8\n  /* 11b */  mov     %edi,0x14(%esp)\n  /* 11f */  xor     %edi,%edi\n  /* 121 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  test    %ebx,%ebx\n  /* 132 */  jle     .L1ad\n  /* 134 */  mov     0x14(%esp),%eax\n  /* 138 */  mov     %ebp,%edx\n  /* 13a */  xor     %ecx,%ecx\n  /* 13c */  lea     0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  movzbl  (%eax),%ebx\n  /* 143 */  cmp     $0xff,%bl\n  /* 146 */  je      .L14a\n  /* 148 */  mov     %bl,(%edx)\n.L14a:\n  /* 14a */  movzbl  0x1(%eax),%ebx\n  /* 14e */  cmp     $0xff,%bl\n  /* 151 */  je      .L156\n  /* 153 */  mov     %bl,0x1(%edx)\n.L156:\n  /* 156 */  movzbl  0x2(%eax),%ebx\n  /* 15a */  cmp     $0xff,%bl\n  /* 15d */  je      .L162\n  /* 15f */  mov     %bl,0x2(%edx)\n.L162:\n  /* 162 */  movzbl  0x3(%eax),%ebx\n  /* 166 */  cmp     $0xff,%bl\n  /* 169 */  je      .L16e\n  /* 16b */  mov     %bl,0x3(%edx)\n.L16e:\n  /* 16e */  movzbl  0x4(%eax),%ebx\n  /* 172 */  cmp     $0xff,%bl\n  /* 175 */  je      .L17a\n  /* 177 */  mov     %bl,0x4(%edx)\n.L17a:\n  /* 17a */  movzbl  0x5(%eax),%ebx\n  /* 17e */  cmp     $0xff,%bl\n  /* 181 */  je      .L186\n  /* 183 */  mov     %bl,0x5(%edx)\n.L186:\n  /* 186 */  movzbl  0x6(%eax),%ebx\n  /* 18a */  cmp     $0xff,%bl\n  /* 18d */  je      .L192\n  /* 18f */  mov     %bl,0x6(%edx)\n.L192:\n  /* 192 */  movzbl  0x7(%eax),%ebx\n  /* 196 */  cmp     $0xff,%bl\n  /* 199 */  je      .L19e\n  /* 19b */  mov     %bl,0x7(%edx)\n.L19e:\n  /* 19e */  mov     (%esi),%ebx\n  /* 1a0 */  add     $0x8,%ecx\n  /* 1a3 */  add     $0x8,%eax\n  /* 1a6 */  add     $0x8,%edx\n  /* 1a9 */  cmp     %ecx,%ebx\n  /* 1ab */  jg      .L140\n.L1ad:\n  /* 1ad */  inc     %edi\n  /* 1ae */  cmp     %edi,0x4(%esi)\n  /* 1b1 */  jle     .Lf8\n  /* 1b7 */  mov     vid+0x10,%eax\n  /* 1bc */  add     %ebx,0x14(%esp)\n  /* 1c0 */  add     %eax,%ebp\n  /* 1c2 */  jmp     .L130\n.L1c7:\n  /* 1c7 */  mov     0x18(%esp),%eax\n  /* 1cb */  xor     %edx,%edx\n  /* 1cd */  test    %eax,%eax\n  /* 1cf */  jle     .Lf8\n  /* 1d5 */  lea     0x0(%esi),%esi\n  /* 1d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  xor     %eax,%eax\n  /* 1e2 */  test    %ebx,%ebx\n  /* 1e4 */  jle     .L214\n  /* 1e6 */  jmp     .L200\n  /* 1e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1f0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  movzbl  (%edi,%eax,1),%ecx\n  /* 204 */  cmp     $0xff,%cl\n  /* 207 */  je      .L20f\n  /* 209 */  mov     %cl,0x0(%ebp,%eax,1)\n  /* 20d */  mov     (%esi),%ebx\n.L20f:\n  /* 20f */  inc     %eax\n  /* 210 */  cmp     %eax,%ebx\n  /* 212 */  jg      .L200\n.L214:\n  /* 214 */  inc     %edx\n  /* 215 */  cmp     %edx,0x4(%esi)\n  /* 218 */  jle     .Lf8\n  /* 21e */  mov     vid+0x10,%eax\n  /* 223 */  add     %ebx,%edi\n  /* 225 */  add     %eax,%ebp\n  /* 227 */  jmp     .L1e0\n","c":"#include \"quakedef.h\"\n\nvoid Draw_TransPic (int x, int y, qpic_t *pic)\n{\n    byte *dest, *source, tbyte;\n    unsigned short *pusdest;\n    int v, u;\n\n    if (x < 0 || (unsigned)(x + pic->width) > vid.width ||\n        y < 0 || (unsigned)(y + pic->height) > vid.height)\n    {\n        Sys_Error (\"Draw_TransPic: bad coordinates\");\n    }\n\n    source = pic->data;\n\n    if (r_pixbytes == 1)\n    {\n        dest = vid.buffer + y * vid.rowbytes + x;\n\n        if (pic->width & 7)\n        {\n            for (v = 0; v < pic->height; v++)\n            {\n                for (u = 0; u < pic->width; u++)\n                    if ((tbyte = source[u]) != 255)\n                        dest[u] = tbyte;\n\n                dest += vid.rowbytes;\n                source += pic->width;\n            }\n        }\n        else\n        {\n            for (v = 0; v < pic->height; v++)\n            {\n                for (u = 0; u < pic->width; u += 8)\n                {\n                    if ((tbyte = source[u]) != 255)\n                        dest[u] = tbyte;\n                    if ((tbyte = source[u+1]) != 255)\n                        dest[u+1] = tbyte;\n                    if ((tbyte = source[u+2]) != 255)\n                        dest[u+2] = tbyte;\n                    if ((tbyte = source[u+3]) != 255)\n                        dest[u+3] = tbyte;\n                    if ((tbyte = source[u+4]) != 255)\n                        dest[u+4] = tbyte;\n                    if ((tbyte = source[u+5]) != 255)\n                        dest[u+5] = tbyte;\n                    if ((tbyte = source[u+6]) != 255)\n                        dest[u+6] = tbyte;\n                    if ((tbyte = source[u+7]) != 255)\n                        dest[u+7] = tbyte;\n                }\n                dest += vid.rowbytes;\n                source += pic->width;\n            }\n        }\n    }\n    else\n    {\n        pusdest = (unsigned short *)vid.buffer + y * (vid.rowbytes >> 1) + x;\n\n        for (v = 0; v < pic->height; v++)\n        {\n            for (u = 0; u < pic->width; u++)\n            {\n                tbyte = source[u];\n\n                if (tbyte != 255)\n                    pusdest[u] = d_8to16table[tbyte];\n            }\n\n            pusdest += vid.rowbytes >> 1;\n            source += pic->width;\n        }\n    }\n}\n","size":553,"score":100,"agent":"regalloc","pid":19,"session":1546,"ts":1791750993016}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1649,"symbol":"SV_TouchLinks","file":"world.c","asm":"# SV_TouchLinks  (TU world.c, section .text, 361 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_TouchLinks:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%esi\n  /* 00b */  mov     0x44(%esp),%ebp\n.Lf:\n  /* 00f */  mov     0x14(%ebp),%ebx\n  /* 012 */  lea     0x10(%ebp),%edi\n  /* 015 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cmp     %edi,%ebx\n  /* 022 */  je      .L110\n.L28:\n  /* 028 */  mov     %ebx,%ecx\n  /* 02a */  mov     0x4(%ebx),%ebx\n  /* 02d */  lea     -0x4(%ecx),%eax\n  /* 030 */  cmp     %eax,%esi\n  /* 032 */  je      .L20\n  /* 034 */  mov     0x104(%ecx),%edx\n  /* 03a */  test    %edx,%edx\n  /* 03c */  je      .L20\n  /* 03e */  fld1\n  /* 040 */  flds    0x80(%ecx)\n  /* 046 */  fucomip %st(1),%st\n  /* 048 */  fstp    %st(0)\n  /* 04a */  jp      .L20\n  /* 04c */  jne     .L20\n  /* 04e */  flds    0x6c(%ecx)\n  /* 051 */  flds    0x64(%esi)\n  /* 054 */  fcomip  %st(1),%st\n  /* 056 */  fstp    %st(0)\n  /* 058 */  ja      .L20\n  /* 05a */  flds    0x70(%ecx)\n  /* 05d */  flds    0x68(%esi)\n  /* 060 */  fcomip  %st(1),%st\n  /* 062 */  fstp    %st(0)\n  /* 064 */  ja      .L20\n  /* 066 */  flds    0x74(%ecx)\n  /* 069 */  flds    0x6c(%esi)\n  /* 06c */  fcomip  %st(1),%st\n  /* 06e */  fstp    %st(0)\n  /* 070 */  ja      .L20\n  /* 072 */  flds    0x70(%esi)\n  /* 075 */  flds    0x60(%ecx)\n  /* 078 */  fcomip  %st(1),%st\n  /* 07a */  fstp    %st(0)\n  /* 07c */  ja      .L20\n  /* 07e */  flds    0x74(%esi)\n  /* 081 */  flds    0x64(%ecx)\n  /* 084 */  fcomip  %st(1),%st\n  /* 086 */  fstp    %st(0)\n  /* 088 */  ja      .L20\n  /* 08a */  flds    0x78(%esi)\n  /* 08d */  flds    0x68(%ecx)\n  /* 090 */  fcomip  %st(1),%st\n  /* 092 */  fstp    %st(0)\n  /* 094 */  ja      .L20\n  /* 096 */  mov     pr_global_struct,%ecx\n  /* 09c */  fldl    sv+0xc\n  /* 0a2 */  mov     0x70(%ecx),%ecx\n  /* 0a5 */  mov     %ecx,0x18(%esp)\n  /* 0a9 */  mov     pr_global_struct,%ecx\n  /* 0af */  mov     0x74(%ecx),%ecx\n  /* 0b2 */  mov     %ecx,0x1c(%esp)\n  /* 0b6 */  mov     sv+0xdac,%ecx\n  /* 0bc */  mov     %ecx,0x14(%esp)\n  /* 0c0 */  sub     %ecx,%eax\n  /* 0c2 */  mov     pr_global_struct,%ecx\n  /* 0c8 */  mov     %eax,0x70(%ecx)\n  /* 0cb */  mov     0x14(%esp),%ecx\n  /* 0cf */  mov     %esi,%eax\n  /* 0d1 */  sub     %ecx,%eax\n  /* 0d3 */  mov     pr_global_struct,%ecx\n  /* 0d9 */  mov     %eax,0x74(%ecx)\n  /* 0dc */  fstps   0x7c(%ecx)\n  /* 0df */  mov     %edx,(%esp)\n  /* 0e2 */  call    PR_ExecuteProgram\n  /* 0e7 */  mov     pr_global_struct,%eax\n  /* 0ec */  cmp     %edi,%ebx\n  /* 0ee */  mov     0x18(%esp),%ecx\n  /* 0f2 */  mov     %ecx,0x70(%eax)\n  /* 0f5 */  mov     0x1c(%esp),%ecx\n  /* 0f9 */  mov     %ecx,0x74(%eax)\n  /* 0fc */  jne     .L28\n  /* 102 */  lea     0x0(%esi),%esi\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     0x0(%ebp),%eax\n  /* 113 */  cmp     $0xffffffff,%eax\n  /* 116 */  je      .L140\n  /* 118 */  flds    0x4(%ebp)\n  /* 11b */  flds    0x70(%esi,%eax,4)\n  /* 11f */  fcomip  %st(1),%st\n  /* 121 */  ja      .L150\n.L123:\n  /* 123 */  flds    0x64(%esi,%eax,4)\n  /* 127 */  fxch    %st(1)\n  /* 129 */  fcomip  %st(1),%st\n  /* 12b */  fstp    %st(0)\n  /* 12d */  jbe     .L140\n  /* 12f */  mov     0xc(%ebp),%ebp\n  /* 132 */  jmp     .Lf\n  /* 137 */  nop\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  add     $0x2c,%esp\n  /* 143 */  pop     %ebx\n  /* 144 */  pop     %esi\n  /* 145 */  pop     %edi\n  /* 146 */  pop     %ebp\n  /* 147 */  ret\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  fstp    %st(0)\n  /* 152 */  mov     0x8(%ebp),%eax\n  /* 155 */  mov     %esi,(%esp)\n  /* 158 */  mov     %eax,0x4(%esp)\n  /* 15c */  call    SV_TouchLinks\n  /* 161 */  mov     0x0(%ebp),%eax\n  /* 164 */  flds    0x4(%ebp)\n  /* 167 */  jmp     .L123\n","c":"#include \"quakedef.h\"\n\ntypedef struct areanode_s\n{\n    int axis;\n    float dist;\n    struct areanode_s *children[2];\n    link_t trigger_edicts;\n    link_t solid_edicts;\n} areanode_t;\n\nvoid SV_TouchLinks(edict_t *ent, areanode_t *node)\n{\n\tlink_t *l, *next;\n\tedict_t *touch;\n\tint old_self, old_other;\n\n\tfor (l = node->trigger_edicts.next; l != &node->trigger_edicts; l = next)\n\t{\n\t\tnext = l->next;\n\t\ttouch = EDICT_FROM_AREA(l);\n\t\tif (touch == ent)\n\t\t\tcontinue;\n\t\tif (!touch->v.touch || touch->v.solid != SOLID_TRIGGER)\n\t\t\tcontinue;\n\t\tif (ent->v.absmin[0] > touch->v.absmax[0]\n\t\t || ent->v.absmin[1] > touch->v.absmax[1]\n\t\t || ent->v.absmin[2] > touch->v.absmax[2]\n\t\t || ent->v.absmax[0] < touch->v.absmin[0]\n\t\t || ent->v.absmax[1] < touch->v.absmin[1]\n\t\t || ent->v.absmax[2] < touch->v.absmin[2])\n\t\t\tcontinue;\n\n\t\told_self = pr_global_struct->self;\n\t\told_other = pr_global_struct->other;\n\n\t\tpr_global_struct->self = EDICT_TO_PROG(touch);\n\t\tpr_global_struct->other = EDICT_TO_PROG(ent);\n\t\tpr_global_struct->time = sv.time;\n\t\tPR_ExecuteProgram(touch->v.touch);\n\n\t\tpr_global_struct->self = old_self;\n\t\tpr_global_struct->other = old_other;\n\t}\n\n\tif (node->axis == -1)\n\t\treturn;\n\n\tif (ent->v.absmax[node->axis] > node->dist)\n\t\tSV_TouchLinks(ent, node->children[0]);\n\tif (ent->v.absmin[node->axis] < node->dist)\n\t\tSV_TouchLinks(ent, node->children[1]);\n}\n","size":361,"score":100,"agent":"unc","pid":16,"session":1544,"ts":1791750993655}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1177,"symbol":"Test2_Poll","file":"net_dgrm.c","asm":"# Test2_Poll  (TU net_dgrm.c, section .text, 536 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nTest2_Poll:\n  /* 000 */  sub     $0x23c,%esp\n  /* 006 */  mov     %ebx,0x238(%esp)\n  /* 00d */  mov     test2Driver,%eax\n  /* 012 */  lea     0x20(%esp),%ebx\n  /* 016 */  movb    $0x0,0x30(%esp)\n  /* 01b */  mov     %ebx,0xc(%esp)\n  /* 01f */  mov     %eax,net_landriverlevel\n  /* 024 */  lea     (%eax,%eax,4),%edx\n  /* 027 */  lea     (%eax,%edx,4),%eax\n  /* 02a */  mov     net_message+0xc,%edx\n  /* 030 */  mov     %edx,0x8(%esp)\n  /* 034 */  mov     net_message+0x8,%edx\n  /* 03a */  mov     %edx,0x4(%esp)\n  /* 03e */  mov     test2Socket,%edx\n  /* 044 */  mov     %edx,(%esp)\n  /* 047 */  call    *net_landrivers+0x28(,%eax,4)\n  /* 04e */  cmp     $0x3,%eax\n  /* 051 */  ja      .L80\n.L53:\n  /* 053 */  movl    $test2PollProcedure,(%esp)\n  /* 05a */  mov     $0x9999999a,%edx\n  /* 05f */  mov     $0x3fa99999,%ecx\n  /* 064 */  mov     %edx,0x4(%esp)\n  /* 068 */  mov     %ecx,0x8(%esp)\n  /* 06c */  call    SchedulePollProcedure\n  /* 071 */  mov     0x238(%esp),%ebx\n  /* 078 */  add     $0x23c,%esp\n  /* 07e */  ret\n  /* 07f */  nop\n.L80:\n  /* 080 */  mov     %eax,net_message+0x10\n  /* 085 */  mov     %eax,0x1c(%esp)\n  /* 089 */  call    MSG_BeginReading\n  /* 08e */  mov     net_message+0x8,%eax\n  /* 093 */  mov     (%eax),%eax\n  /* 095 */  mov     %eax,(%esp)\n  /* 098 */  call    *BigLong\n  /* 09e */  mov     %eax,0x18(%esp)\n  /* 0a2 */  call    MSG_ReadLong\n  /* 0a7 */  mov     0x18(%esp),%ecx\n  /* 0ab */  cmp     $0xffffffff,%ecx\n  /* 0ae */  je      .Lbe\n  /* 0b0 */  mov     %ecx,%eax\n  /* 0b2 */  and     $0xffff0000,%eax\n  /* 0b7 */  cmp     $0x80000000,%eax\n  /* 0bc */  je      .L100\n.Lbe:\n  /* 0be */  movl    $\"Unexpected repsonse to Rule Info request\\n\",(%esp)\n  /* 0c5 */  call    Con_Printf\n.Lca:\n  /* 0ca */  mov     net_landriverlevel,%eax\n  /* 0cf */  lea     (%eax,%eax,4),%edx\n  /* 0d2 */  lea     (%eax,%edx,4),%eax\n  /* 0d5 */  mov     test2Socket,%edx\n  /* 0db */  mov     %edx,(%esp)\n  /* 0de */  call    *net_landrivers+0x1c(,%eax,4)\n  /* 0e5 */  xor     %eax,%eax\n  /* 0e7 */  mov     0x238(%esp),%ebx\n  /* 0ee */  mov     %eax,test2InProgress\n  /* 0f3 */  add     $0x23c,%esp\n  /* 0f9 */  ret\n  /* 0fa */  lea     0x0(%esi),%esi\n.L100:\n  /* 100 */  movzwl  %cx,%ecx\n  /* 103 */  cmp     0x1c(%esp),%ecx\n  /* 107 */  jne     .Lbe\n  /* 109 */  call    MSG_ReadByte\n  /* 10e */  cmp     $0x85,%eax\n  /* 113 */  jne     .Lbe\n  /* 115 */  call    MSG_ReadString\n  /* 11a */  mov     %eax,0x4(%esp)\n  /* 11e */  lea     0x30(%esp),%eax\n  /* 122 */  mov     %eax,(%esp)\n  /* 125 */  call    Q_strcpy\n  /* 12a */  cmpb    $0x0,0x30(%esp)\n  /* 12f */  je      .Lca\n  /* 131 */  call    MSG_ReadString\n  /* 136 */  mov     %eax,0x4(%esp)\n  /* 13a */  lea     0x130(%esp),%eax\n  /* 141 */  mov     %eax,(%esp)\n  /* 144 */  call    Q_strcpy\n  /* 149 */  lea     0x130(%esp),%eax\n  /* 150 */  mov     %eax,0x8(%esp)\n  /* 154 */  lea     0x30(%esp),%eax\n  /* 158 */  mov     %eax,0x4(%esp)\n  /* 15c */  movl    $\"%-16.16s  %-16.16s\\n\",(%esp)\n  /* 163 */  call    Con_Printf\n  /* 168 */  movl    $net_message,(%esp)\n  /* 16f */  call    SZ_Clear\n  /* 174 */  xor     %eax,%eax\n  /* 176 */  mov     %eax,0x4(%esp)\n  /* 17a */  movl    $net_message,(%esp)\n  /* 181 */  call    MSG_WriteLong\n  /* 186 */  mov     $0x4,%eax\n  /* 18b */  mov     %eax,0x4(%esp)\n  /* 18f */  movl    $net_message,(%esp)\n  /* 196 */  call    MSG_WriteByte\n  /* 19b */  lea     0x30(%esp),%eax\n  /* 19f */  mov     %eax,0x4(%esp)\n  /* 1a3 */  movl    $net_message,(%esp)\n  /* 1aa */  call    MSG_WriteString\n  /* 1af */  movzwl  net_message+0x10,%eax\n  /* 1b6 */  mov     net_message+0x8,%edx\n  /* 1bc */  or      $0x80000000,%eax\n  /* 1c1 */  mov     %eax,(%esp)\n  /* 1c4 */  mov     %edx,0x18(%esp)\n  /* 1c8 */  call    *BigLong\n  /* 1ce */  mov     0x18(%esp),%edx\n  /* 1d2 */  mov     %eax,(%edx)\n  /* 1d4 */  mov     net_landriverlevel,%eax\n  /* 1d9 */  mov     %ebx,0xc(%esp)\n  /* 1dd */  lea     (%eax,%eax,4),%edx\n  /* 1e0 */  lea     (%eax,%edx,4),%eax\n  /* 1e3 */  mov     net_message+0x10,%edx\n  /* 1e9 */  mov     %edx,0x8(%esp)\n  /* 1ed */  mov     net_message+0x8,%edx\n  /* 1f3 */  mov     %edx,0x4(%esp)\n  /* 1f7 */  mov     test2Socket,%edx\n  /* 1fd */  mov     %edx,(%esp)\n  /* 200 */  call    *net_landrivers+0x2c(,%eax,4)\n  /* 207 */  movl    $net_message,(%esp)\n  /* 20e */  call    SZ_Clear\n  /* 213 */  jmp     .L53\n","c":"/* candidate for Test2_Poll (net_dgrm.c, 536 bytes) */\n#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nint test2Driver;\nint net_landriverlevel;\nint test2Socket;\nint test2InProgress;\nPollProcedure test2PollProcedure = {NULL, 0.0, NULL};\n\n#define dfunc net_landrivers[net_landriverlevel]\n\nstatic void Test2_Poll(void);\n\nvoid Test2_f(void)\n{\n    test2PollProcedure.procedure = Test2_Poll;\n}\n\nstatic void Test2_Poll(void)\n{\n    struct qsockaddr clientaddr;\n    int control;\n    int len;\n    char name[256];\n    char value[256];\n\n    net_landriverlevel = test2Driver;\n    name[0] = 0;\n\n    len = dfunc.Read (test2Socket, net_message.data, net_message.maxsize, &clientaddr);\n    if (len < sizeof(int))\n        goto Reschedule;\n\n    net_message.cursize = len;\n\n    MSG_BeginReading ();\n    control = BigLong(*((int *)net_message.data));\n    MSG_ReadLong();\n    if (control == -1)\n        goto Error;\n    if ((control & (~NETFLAG_LENGTH_MASK)) != (int)NETFLAG_CTL)\n        goto Error;\n    if ((control & NETFLAG_LENGTH_MASK) != len)\n        goto Error;\n\n    if (MSG_ReadByte() != CCREP_RULE_INFO)\n        goto Error;\n\n    Q_strcpy(name, MSG_ReadString());\n    if (name[0] == 0)\n        goto Done;\n    Q_strcpy(value, MSG_ReadString());\n\n    Con_Printf(\"%-16.16s  %-16.16s\\n\", name, value);\n\n    SZ_Clear(&net_message);\n    MSG_WriteLong(&net_message, 0);\n    MSG_WriteByte(&net_message, CCREQ_RULE_INFO);\n    MSG_WriteString(&net_message, name);\n    *((long *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));\n    net_landrivers[net_landriverlevel].Write (test2Socket, net_message.data, net_message.cursize, &clientaddr);\n    SZ_Clear(&net_message);\n\nReschedule:\n    SchedulePollProcedure(&test2PollProcedure, 0.05);\n    return;\n\nError:\n    Con_Printf(\"Unexpected repsonse to Rule Info request\\n\");\nDone:\n    dfunc.CloseSocket(test2Socket);\n    test2InProgress = false;\n}\n","size":536,"score":100,"agent":"tita","pid":18,"session":1541,"ts":1791751006006}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1015,"symbol":"Host_SavegameComment","file":"host_cmd.c","asm":"# Host_SavegameComment  (TU host_cmd.c, section .text, 608 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_SavegameComment:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  mov     $0x27,%ebx\n  /* 009 */  sub     $0x5c,%esp\n  /* 00c */  mov     0x70(%esp),%edx\n  /* 010 */  test    $0x1,%dl\n  /* 013 */  mov     %edx,%ecx\n  /* 015 */  jne     .L1ce\n.L1b:\n  /* 01b */  test    $0x2,%cl\n  /* 01e */  jne     .L1be\n.L24:\n  /* 024 */  mov     %ebx,%esi\n  /* 026 */  xor     %eax,%eax\n  /* 028 */  and     $0xfffffff8,%esi\n.L2b:\n  /* 02b */  movl    $0x20202020,(%ecx,%eax,1)\n  /* 032 */  mov     $0x20202020,%edi\n  /* 037 */  mov     %edi,0x4(%ecx,%eax,1)\n  /* 03b */  add     $0x8,%eax\n  /* 03e */  cmp     %esi,%eax\n  /* 040 */  jb      .L2b\n  /* 042 */  add     %eax,%ecx\n  /* 044 */  test    $0x4,%bl\n  /* 047 */  jne     .L164\n  /* 04d */  test    $0x2,%bl\n  /* 050 */  jne     .L151\n.L56:\n  /* 056 */  test    $0x1,%bl\n  /* 059 */  jne     .L149\n.L5f:\n  /* 05f */  movl    $cl+0xa50,(%esp)\n  /* 066 */  mov     $cl+0xa50,%ebx\n  /* 06b */  mov     %edx,0x70(%esp)\n  /* 06f */  call    strlen\n  /* 074 */  mov     0x70(%esp),%edx\n  /* 078 */  mov     %edx,%ecx\n  /* 07a */  cmp     $0x8,%eax\n  /* 07d */  jae     .L178\n.L83:\n  /* 083 */  xor     %esi,%esi\n  /* 085 */  test    $0x4,%al\n  /* 087 */  je      .L92\n  /* 089 */  mov     (%ebx),%esi\n  /* 08b */  mov     %esi,(%ecx)\n  /* 08d */  mov     $0x4,%esi\n.L92:\n  /* 092 */  test    $0x2,%al\n  /* 094 */  je      .La1\n  /* 096 */  movzwl  (%ebx,%esi,1),%edi\n  /* 09a */  mov     %di,(%ecx,%esi,1)\n  /* 09e */  add     $0x2,%esi\n.La1:\n  /* 0a1 */  test    $0x1,%al\n  /* 0a3 */  je      .Lac\n  /* 0a5 */  movzbl  (%ebx,%esi,1),%eax\n  /* 0a9 */  mov     %al,(%ecx,%esi,1)\n.Lac:\n  /* 0ac */  mov     cl+0x4c,%eax\n  /* 0b1 */  lea     0x3c(%esp),%ebx\n  /* 0b5 */  mov     $0x2,%ecx\n  /* 0ba */  mov     %edx,0x70(%esp)\n  /* 0be */  mov     $0x14,%edx\n  /* 0c3 */  mov     %edx,0x8(%esp)\n  /* 0c7 */  mov     %ecx,0x4(%esp)\n  /* 0cb */  mov     %eax,0x14(%esp)\n  /* 0cf */  mov     cl+0x54,%eax\n  /* 0d4 */  mov     %ebx,(%esp)\n  /* 0d7 */  mov     %eax,0x10(%esp)\n  /* 0db */  mov     $\"kills:%3i/%3i\",%eax\n  /* 0e0 */  mov     %eax,0xc(%esp)\n  /* 0e4 */  call    __sprintf_chk\n  /* 0e9 */  mov     %ebx,(%esp)\n  /* 0ec */  call    strlen\n  /* 0f1 */  mov     0x70(%esp),%edx\n  /* 0f5 */  lea     0x16(%edx),%ecx\n  /* 0f8 */  cmp     $0x4,%eax\n  /* 0fb */  jae     .L1de\n.L101:\n  /* 101 */  xor     %esi,%esi\n  /* 103 */  test    $0x2,%al\n  /* 105 */  je      .L112\n  /* 107 */  movzwl  (%ebx),%edi\n  /* 10a */  mov     $0x2,%esi\n  /* 10f */  mov     %di,(%ecx)\n.L112:\n  /* 112 */  test    $0x1,%al\n  /* 114 */  je      .L11d\n  /* 116 */  movzbl  (%ebx,%esi,1),%eax\n  /* 11a */  mov     %al,(%ecx,%esi,1)\n.L11d:\n  /* 11d */  lea     0x27(%edx),%ecx\n  /* 120 */  mov     %edx,%eax\n  /* 122 */  lea     0x0(%esi),%esi\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  cmpb    $0x20,(%eax)\n  /* 133 */  jne     .L138\n  /* 135 */  movb    $0x5f,(%eax)\n.L138:\n  /* 138 */  inc     %eax\n  /* 139 */  cmp     %eax,%ecx\n  /* 13b */  jne     .L130\n  /* 13d */  movb    $0x0,0x27(%edx)\n  /* 141 */  add     $0x5c,%esp\n  /* 144 */  pop     %ebx\n  /* 145 */  pop     %esi\n  /* 146 */  pop     %edi\n  /* 147 */  pop     %ebp\n  /* 148 */  ret\n.L149:\n  /* 149 */  movb    $0x20,(%ecx)\n  /* 14c */  jmp     .L5f\n.L151:\n  /* 151 */  movw    $0x2020,(%ecx)\n  /* 156 */  add     $0x2,%ecx\n  /* 159 */  test    $0x1,%bl\n  /* 15c */  je      .L5f\n  /* 162 */  jmp     .L149\n.L164:\n  /* 164 */  movl    $0x20202020,(%ecx)\n  /* 16a */  add     $0x4,%ecx\n  /* 16d */  test    $0x2,%bl\n  /* 170 */  je      .L56\n  /* 176 */  jmp     .L151\n.L178:\n  /* 178 */  test    $0x1,%dl\n  /* 17b */  jne     .L225\n.L181:\n  /* 181 */  test    $0x2,%cl\n  /* 184 */  jne     .L210\n.L18a:\n  /* 18a */  cmp     $0x8,%eax\n  /* 18d */  jb      .L83\n  /* 193 */  mov     %eax,%esi\n  /* 195 */  and     $0xfffffff8,%esi\n  /* 198 */  mov     %esi,0x2c(%esp)\n  /* 19c */  xor     %esi,%esi\n.L19e:\n  /* 19e */  mov     0x4(%ebx,%esi,1),%edi\n  /* 1a2 */  mov     (%ebx,%esi,1),%ebp\n  /* 1a5 */  mov     %edi,0x4(%ecx,%esi,1)\n  /* 1a9 */  mov     %ebp,(%ecx,%esi,1)\n  /* 1ac */  add     $0x8,%esi\n  /* 1af */  cmp     0x2c(%esp),%esi\n  /* 1b3 */  jb      .L19e\n  /* 1b5 */  add     %esi,%ecx\n  /* 1b7 */  add     %esi,%ebx\n  /* 1b9 */  jmp     .L83\n.L1be:\n  /* 1be */  movw    $0x2020,(%ecx)\n  /* 1c3 */  sub     $0x2,%ebx\n  /* 1c6 */  add     $0x2,%ecx\n  /* 1c9 */  jmp     .L24\n.L1ce:\n  /* 1ce */  movb    $0x20,(%edx)\n  /* 1d1 */  lea     0x1(%edx),%ecx\n  /* 1d4 */  mov     $0x26,%ebx\n  /* 1d9 */  jmp     .L1b\n.L1de:\n  /* 1de */  test    $0x1,%cl\n  /* 1e1 */  jne     .L24e\n.L1e3:\n  /* 1e3 */  test    $0x2,%cl\n  /* 1e6 */  jne     .L23c\n.L1e8:\n  /* 1e8 */  cmp     $0x4,%eax\n  /* 1eb */  jb      .L101\n  /* 1f1 */  mov     %eax,%edi\n  /* 1f3 */  xor     %esi,%esi\n  /* 1f5 */  and     $0xfffffffc,%edi\n  /* 1f8 */  mov     %edi,%ebp\n.L1fa:\n  /* 1fa */  mov     (%ebx,%esi,1),%edi\n  /* 1fd */  mov     %edi,(%ecx,%esi,1)\n  /* 200 */  add     $0x4,%esi\n  /* 203 */  cmp     %ebp,%esi\n  /* 205 */  jb      .L1fa\n  /* 207 */  add     %esi,%ecx\n  /* 209 */  add     %esi,%ebx\n  /* 20b */  jmp     .L101\n.L210:\n  /* 210 */  movzwl  (%ebx),%edi\n  /* 213 */  add     $0x2,%ecx\n  /* 216 */  add     $0x2,%ebx\n  /* 219 */  sub     $0x2,%eax\n  /* 21c */  mov     %di,-0x2(%ecx)\n  /* 220 */  jmp     .L18a\n.L225:\n  /* 225 */  movzbl  cl+0xa50,%ebx\n  /* 22c */  lea     0x1(%edx),%ecx\n  /* 22f */  dec     %eax\n  /* 230 */  mov     %bl,(%edx)\n  /* 232 */  mov     $cl+0xa51,%ebx\n  /* 237 */  jmp     .L181\n.L23c:\n  /* 23c */  movzwl  (%ebx),%edi\n  /* 23f */  add     $0x2,%ecx\n  /* 242 */  add     $0x2,%ebx\n  /* 245 */  sub     $0x2,%eax\n  /* 248 */  mov     %di,-0x2(%ecx)\n  /* 24c */  jmp     .L1e8\n.L24e:\n  /* 24e */  movzbl  0x3c(%esp),%ebx\n  /* 253 */  lea     0x17(%edx),%ecx\n  /* 256 */  dec     %eax\n  /* 257 */  mov     %bl,0x16(%edx)\n  /* 25a */  lea     0x3d(%esp),%ebx\n  /* 25e */  jmp     .L1e3\n","c":"#include \"quakedef.h\"\n\nvoid Host_SavegameComment(char *text)\n{\n\tint i;\n\tchar kills[20];\n\n\tfor (i = 0; i < 39; i++)\n\t\ttext[i] = ' ';\n\tmemcpy(text, cl.levelname, strlen(cl.levelname));\n\tsprintf(kills, \"kills:%3i/%3i\", cl.stats[STAT_MONSTERS], cl.stats[STAT_TOTALMONSTERS]);\n\tmemcpy(text + 22, kills, strlen(kills));\n\tfor (i = 0; i < 39; i++)\n\t\tif (text[i] == ' ')\n\t\t\ttext[i] = '_';\n\ttext[39] = '\\0';\n}\n","size":608,"score":100,"agent":"kuncc/3","pid":4,"session":1549,"ts":1791751014869}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1570,"symbol":"SV_CreateBaseline","file":"sv_main.c","asm":"# SV_CreateBaseline  (TU sv_main.c, section .text, 445 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_CreateBaseline:\n  /* 000 */  mov     sv+0xda4,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  jle     .L1bc\n  /* 00d */  push    %edi\n  /* 00e */  xor     %edi,%edi\n  /* 010 */  push    %esi\n  /* 011 */  push    %ebx\n  /* 012 */  sub     $0x20,%esp\n  /* 015 */  jmp     .L2d\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  inc     %edi\n  /* 021 */  cmp     %edi,sv+0xda4\n  /* 027 */  jle     .L19a\n.L2d:\n  /* 02d */  mov     %edi,(%esp)\n  /* 030 */  call    EDICT_NUM\n  /* 035 */  mov     (%eax),%ecx\n  /* 037 */  mov     %eax,%ebx\n  /* 039 */  test    %ecx,%ecx\n  /* 03b */  jne     .L20\n  /* 03d */  mov     svs,%eax\n  /* 042 */  cmp     %edi,%eax\n  /* 044 */  jge     .L53\n  /* 046 */  fldz\n  /* 048 */  flds    0x60(%ebx)\n  /* 04b */  fucomip %st(1),%st\n  /* 04d */  fstp    %st(0)\n  /* 04f */  jp      .L53\n  /* 051 */  je      .L20\n.L53:\n  /* 053 */  flds    0x88(%ebx)\n  /* 059 */  fstps   0x30(%ebx)\n  /* 05c */  flds    0x8c(%ebx)\n  /* 062 */  fstps   0x34(%ebx)\n  /* 065 */  flds    0x90(%ebx)\n  /* 06b */  fstps   0x38(%ebx)\n  /* 06e */  flds    0xac(%ebx)\n  /* 074 */  fstps   0x3c(%ebx)\n  /* 077 */  flds    0xb0(%ebx)\n  /* 07d */  fstps   0x40(%ebx)\n  /* 080 */  flds    0xb4(%ebx)\n  /* 086 */  fstps   0x44(%ebx)\n  /* 089 */  flds    0xd8(%ebx)\n  /* 08f */  fnstcw  0x1e(%esp)\n  /* 093 */  movzwl  0x1e(%esp),%edx\n  /* 098 */  or      $0xc00,%dx\n  /* 09d */  cmp     %edi,%eax\n  /* 09f */  mov     %dx,0x1c(%esp)\n  /* 0a4 */  fldcw   0x1c(%esp)\n  /* 0a8 */  fistpl  0x4c(%ebx)\n  /* 0ab */  fldcw   0x1e(%esp)\n  /* 0af */  flds    0xdc(%ebx)\n  /* 0b5 */  fldcw   0x1c(%esp)\n  /* 0b9 */  fistpl  0x54(%ebx)\n  /* 0bc */  fldcw   0x1e(%esp)\n  /* 0c0 */  jl      .Lca\n  /* 0c2 */  test    %edi,%edi\n  /* 0c4 */  jne     .L1a8\n.Lca:\n  /* 0ca */  movl    $0x0,0x50(%ebx)\n  /* 0d1 */  mov     0xd4(%ebx),%eax\n  /* 0d7 */  mov     pr_strings,%edx\n  /* 0dd */  add     %edx,%eax\n  /* 0df */  mov     %eax,(%esp)\n  /* 0e2 */  call    SV_ModelIndex\n.Le7:\n  /* 0e7 */  mov     %eax,0x48(%ebx)\n  /* 0ea */  lea     0x30(%ebx),%esi\n  /* 0ed */  mov     $0x16,%eax\n  /* 0f2 */  mov     %eax,0x4(%esp)\n  /* 0f6 */  add     $0x3c,%ebx\n  /* 0f9 */  movl    $sv+0x15dc,(%esp)\n  /* 100 */  call    MSG_WriteByte\n  /* 105 */  mov     %edi,0x4(%esp)\n  /* 109 */  movl    $sv+0x15dc,(%esp)\n  /* 110 */  call    MSG_WriteShort\n  /* 115 */  mov     0xc(%ebx),%eax\n  /* 118 */  movl    $sv+0x15dc,(%esp)\n  /* 11f */  mov     %eax,0x4(%esp)\n  /* 123 */  call    MSG_WriteByte\n  /* 128 */  mov     0x10(%ebx),%eax\n  /* 12b */  movl    $sv+0x15dc,(%esp)\n  /* 132 */  mov     %eax,0x4(%esp)\n  /* 136 */  call    MSG_WriteByte\n  /* 13b */  mov     0x14(%ebx),%eax\n  /* 13e */  movl    $sv+0x15dc,(%esp)\n  /* 145 */  mov     %eax,0x4(%esp)\n  /* 149 */  call    MSG_WriteByte\n  /* 14e */  mov     0x18(%ebx),%eax\n  /* 151 */  movl    $sv+0x15dc,(%esp)\n  /* 158 */  mov     %eax,0x4(%esp)\n  /* 15c */  call    MSG_WriteByte\n.L161:\n  /* 161 */  flds    (%esi)\n  /* 163 */  add     $0x4,%esi\n  /* 166 */  movl    $sv+0x15dc,(%esp)\n  /* 16d */  fstps   0x4(%esp)\n  /* 171 */  call    MSG_WriteCoord\n  /* 176 */  flds    0x8(%esi)\n  /* 179 */  movl    $sv+0x15dc,(%esp)\n  /* 180 */  fstps   0x4(%esp)\n  /* 184 */  call    MSG_WriteAngle\n  /* 189 */  cmp     %ebx,%esi\n  /* 18b */  jne     .L161\n  /* 18d */  inc     %edi\n  /* 18e */  cmp     %edi,sv+0xda4\n  /* 194 */  jg      .L2d\n.L19a:\n  /* 19a */  add     $0x20,%esp\n  /* 19d */  pop     %ebx\n  /* 19e */  pop     %esi\n  /* 19f */  pop     %edi\n  /* 1a0 */  ret\n  /* 1a1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1a8:\n  /* 1a8 */  mov     %edi,0x50(%ebx)\n  /* 1ab */  movl    $\"progs/player.mdl\",(%esp)\n  /* 1b2 */  call    SV_ModelIndex\n  /* 1b7 */  jmp     .Le7\n.L1bc:\n  /* 1bc */  ret\n","c":"#include \"quakedef.h\"\n\nvoid SV_CreateBaseline(void)\n{\n    int i;\n    edict_t *svent;\n    int entnum;\n\n    for (entnum = 0; entnum < sv.num_edicts; entnum++)\n    {\n        svent = EDICT_NUM(entnum);\n        if (svent->free)\n            continue;\n        if (entnum > svs.maxclients && !svent->v.modelindex)\n            continue;\n\n        VectorCopy(svent->v.origin, svent->baseline.origin);\n        VectorCopy(svent->v.angles, svent->baseline.angles);\n        svent->baseline.frame = svent->v.frame;\n        svent->baseline.skin = svent->v.skin;\n        if (entnum > 0 && entnum <= svs.maxclients)\n        {\n            svent->baseline.colormap = entnum;\n            svent->baseline.modelindex = SV_ModelIndex(\"progs/player.mdl\");\n        }\n        else\n        {\n            svent->baseline.colormap = 0;\n            svent->baseline.modelindex = SV_ModelIndex(pr_strings + svent->v.model);\n        }\n\n        MSG_WriteByte(&sv.signon, svc_spawnbaseline);\n        MSG_WriteShort(&sv.signon, entnum);\n        MSG_WriteByte(&sv.signon, svent->baseline.modelindex);\n        MSG_WriteByte(&sv.signon, svent->baseline.frame);\n        MSG_WriteByte(&sv.signon, svent->baseline.colormap);\n        MSG_WriteByte(&sv.signon, svent->baseline.skin);\n        for (i = 0; i < 3; i++)\n        {\n            MSG_WriteCoord(&sv.signon, svent->baseline.origin[i]);\n            MSG_WriteAngle(&sv.signon, svent->baseline.angles[i]);\n        }\n    }\n}\n","size":445,"score":100,"agent":"r0bot","pid":17,"session":1550,"ts":1791751025416}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1555,"symbol":"SV_StartSound","file":"sv_main.c","asm":"# SV_StartSound  (TU sv_main.c, section .text, 608 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_StartSound:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x4c(%esp),%edi\n  /* 00b */  mov     0x40(%esp),%eax\n  /* 00f */  flds    0x50(%esp)\n  /* 013 */  mov     0x44(%esp),%ebp\n  /* 017 */  mov     0x48(%esp),%ebx\n  /* 01b */  fstps   0x14(%esp)\n  /* 01f */  cmp     $0xff,%edi\n  /* 025 */  mov     %eax,0x18(%esp)\n  /* 029 */  ja      .L1c8\n.L2f:\n  /* 02f */  flds    0x14(%esp)\n  /* 033 */  fldz\n  /* 035 */  fcomip  %st(1),%st\n  /* 037 */  ja      .L170\n  /* 03d */  flds    =0x40800000 (4f)\n  /* 043 */  fxch    %st(1)\n  /* 045 */  fcomip  %st(1),%st\n  /* 047 */  fstp    %st(0)\n  /* 049 */  ja      .L172\n  /* 04f */  cmp     $0x7,%ebp\n  /* 052 */  ja      .L18f\n.L58:\n  /* 058 */  cmpl    $0x3f0,sv+0xdc4\n  /* 062 */  mov     $0x1,%esi\n  /* 067 */  jle     .L8d\n  /* 069 */  jmp     .L165\n  /* 06e */  xchg    %ax,%ax\n.L70:\n  /* 070 */  mov     %eax,0x4(%esp)\n  /* 074 */  mov     %ebx,(%esp)\n  /* 077 */  call    strcmp\n  /* 07c */  test    %eax,%eax\n  /* 07e */  je      .L98\n  /* 080 */  inc     %esi\n  /* 081 */  cmp     $0x100,%esi\n  /* 087 */  je      .L1a8\n.L8d:\n  /* 08d */  mov     sv+0x8a4(,%esi,4),%eax\n  /* 094 */  test    %eax,%eax\n  /* 096 */  jne     .L70\n.L98:\n  /* 098 */  mov     sv+0x8a4(,%esi,4),%eax\n  /* 09f */  test    %eax,%eax\n  /* 0a1 */  je      .L1a8\n  /* 0a7 */  mov     0x18(%esp),%eax\n  /* 0ab */  mov     %eax,(%esp)\n  /* 0ae */  call    NUM_FOR_EDICT\n  /* 0b3 */  mov     $0x6,%edx\n  /* 0b8 */  mov     %edx,0x4(%esp)\n  /* 0bc */  movl    $sv+0xdb4,(%esp)\n  /* 0c3 */  fld1\n  /* 0c5 */  flds    0x14(%esp)\n  /* 0c9 */  lea     0x0(,%eax,8),%ebx\n  /* 0d0 */  or      %ebp,%ebx\n  /* 0d2 */  cmp     $0xff,%edi\n  /* 0d8 */  setne   %al\n  /* 0db */  fucomip %st(1),%st\n  /* 0dd */  fstp    %st(0)\n  /* 0df */  movzbl  %al,%ebp\n  /* 0e2 */  jp      .L1e0\n  /* 0e8 */  jne     .L1e0\n  /* 0ee */  call    MSG_WriteByte\n  /* 0f3 */  mov     %ebp,0x4(%esp)\n  /* 0f7 */  movl    $sv+0xdb4,(%esp)\n  /* 0fe */  call    MSG_WriteByte\n  /* 103 */  cmp     $0xff,%edi\n  /* 109 */  jne     .L24b\n.L10f:\n  /* 10f */  mov     %ebx,0x4(%esp)\n  /* 113 */  movl    $sv+0xdb4,(%esp)\n  /* 11a */  call    MSG_WriteShort\n  /* 11f */  mov     %esi,0x4(%esp)\n  /* 123 */  movl    $sv+0xdb4,(%esp)\n  /* 12a */  call    MSG_WriteByte\n  /* 12f */  mov     0x18(%esp),%eax\n  /* 133 */  lea     0x88(%eax),%ebx\n  /* 139 */  lea     0x94(%eax),%esi\n.L13f:\n  /* 13f */  flds    0x5c(%ebx)\n  /* 142 */  add     $0x4,%ebx\n  /* 145 */  fadds   0x64(%ebx)\n  /* 148 */  fmuls   =0x3f000000 (0.5f)\n  /* 14e */  fadds   -0x4(%ebx)\n  /* 151 */  movl    $sv+0xdb4,(%esp)\n  /* 158 */  fstps   0x4(%esp)\n  /* 15c */  call    MSG_WriteCoord\n  /* 161 */  cmp     %ebx,%esi\n  /* 163 */  jne     .L13f\n.L165:\n  /* 165 */  add     $0x2c,%esp\n  /* 168 */  pop     %ebx\n  /* 169 */  pop     %esi\n  /* 16a */  pop     %edi\n  /* 16b */  pop     %ebp\n  /* 16c */  ret\n  /* 16d */  lea     0x0(%esi),%esi\n.L170:\n  /* 170 */  fstp    %st(0)\n.L172:\n  /* 172 */  movl    $\"SV_StartSound: attenuation = %f\",(%esp)\n  /* 179 */  flds    0x14(%esp)\n  /* 17d */  fstpl   0x4(%esp)\n  /* 181 */  call    Sys_Error\n  /* 186 */  cmp     $0x7,%ebp\n  /* 189 */  jbe     .L58\n.L18f:\n  /* 18f */  mov     %ebp,0x4(%esp)\n  /* 193 */  movl    $\"SV_StartSound: channel = %i\",(%esp)\n  /* 19a */  call    Sys_Error\n  /* 19f */  jmp     .L58\n  /* 1a4 */  lea     0x0(%esi,%eiz,1),%esi\n.L1a8:\n  /* 1a8 */  mov     %ebx,0x44(%esp)\n  /* 1ac */  mov     $\"SV_StartSound: %s not precacheed\\n\",%ecx\n  /* 1b1 */  mov     %ecx,0x40(%esp)\n  /* 1b5 */  add     $0x2c,%esp\n  /* 1b8 */  pop     %ebx\n  /* 1b9 */  pop     %esi\n  /* 1ba */  pop     %edi\n  /* 1bb */  pop     %ebp\n  /* 1bc */  jmp     Con_Printf\n  /* 1c1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1c8:\n  /* 1c8 */  mov     %edi,0x4(%esp)\n  /* 1cc */  movl    $\"SV_StartSound: volume = %i\",(%esp)\n  /* 1d3 */  call    Sys_Error\n  /* 1d8 */  jmp     .L2f\n  /* 1dd */  lea     0x0(%esi),%esi\n.L1e0:\n  /* 1e0 */  call    MSG_WriteByte\n  /* 1e5 */  or      $0x2,%ebp\n  /* 1e8 */  mov     %ebp,0x4(%esp)\n  /* 1ec */  movl    $sv+0xdb4,(%esp)\n  /* 1f3 */  call    MSG_WriteByte\n  /* 1f8 */  cmp     $0xff,%edi\n  /* 1fe */  jne     .L239\n.L200:\n  /* 200 */  fnstcw  0x1e(%esp)\n  /* 204 */  flds    0x14(%esp)\n  /* 208 */  fmuls   =0x42800000 (64f)\n  /* 20e */  movl    $sv+0xdb4,(%esp)\n  /* 215 */  movzwl  0x1e(%esp),%eax\n  /* 21a */  or      $0xc00,%ax\n  /* 21e */  mov     %ax,0x1c(%esp)\n  /* 223 */  fldcw   0x1c(%esp)\n  /* 227 */  fistpl  0x4(%esp)\n  /* 22b */  fldcw   0x1e(%esp)\n  /* 22f */  call    MSG_WriteByte\n  /* 234 */  jmp     .L10f\n.L239:\n  /* 239 */  mov     %edi,0x4(%esp)\n  /* 23d */  movl    $sv+0xdb4,(%esp)\n  /* 244 */  call    MSG_WriteByte\n  /* 249 */  jmp     .L200\n.L24b:\n  /* 24b */  mov     %edi,0x4(%esp)\n  /* 24f */  movl    $sv+0xdb4,(%esp)\n  /* 256 */  call    MSG_WriteByte\n  /* 25b */  jmp     .L10f\n","c":"#include \"quakedef.h\"\n\nvoid SV_StartSound (edict_t *entity, int channel, char *sample, int volume, float attenuation)\n{\n    int sound_num;\n    int field_mask;\n    int i;\n    int ent;\n\n    if (volume < 0 || volume > 255)\n        Sys_Error (\"SV_StartSound: volume = %i\", volume);\n\n    if (attenuation < 0 || attenuation > 4)\n        Sys_Error (\"SV_StartSound: attenuation = %f\", attenuation);\n\n    if (channel < 0 || channel > 7)\n        Sys_Error (\"SV_StartSound: channel = %i\", channel);\n\n    if (sv.datagram.cursize > MAX_DATAGRAM-16)\n        return;\n\n    for (sound_num = 1; sound_num < MAX_SOUNDS\n        && sv.sound_precache[sound_num]; sound_num++)\n        if (!strcmp (sample, sv.sound_precache[sound_num]))\n            break;\n\n    if (sound_num == MAX_SOUNDS || !sv.sound_precache[sound_num])\n    {\n        Con_Printf (\"SV_StartSound: %s not precacheed\\n\", sample);\n        return;\n    }\n\n    ent = NUM_FOR_EDICT(entity);\n\n    channel = (ent<<3) | channel;\n\n    field_mask = 0;\n    if (volume != DEFAULT_SOUND_PACKET_VOLUME)\n        field_mask |= SND_VOLUME;\n    if (attenuation != DEFAULT_SOUND_PACKET_ATTENUATION)\n        field_mask |= SND_ATTENUATION;\n\n    MSG_WriteByte (&sv.datagram, svc_sound);\n    MSG_WriteByte (&sv.datagram, field_mask);\n    if (field_mask & SND_VOLUME)\n        MSG_WriteByte (&sv.datagram, volume);\n    if (field_mask & SND_ATTENUATION)\n        MSG_WriteByte (&sv.datagram, attenuation*64);\n    MSG_WriteShort (&sv.datagram, channel);\n    MSG_WriteByte (&sv.datagram, sound_num);\n    for (i=0 ; i<3 ; i++)\n        MSG_WriteCoord (&sv.datagram, entity->v.origin[i]+0.5*(entity->v.mins[i]+entity->v.maxs[i]));\n}\n","size":608,"score":100,"agent":"kuncc/7","pid":8,"session":1552,"ts":1791751026196}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":964,"symbol":"Draw_TileClear","file":"draw.c","asm":"# Draw_TileClear  (TU draw.c, section .text, 601 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDraw_TileClear:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     0x68(%esp),%esi\n  /* 00b */  mov     0x64(%esp),%eax\n  /* 00f */  mov     0x60(%esp),%ecx\n  /* 013 */  mov     %esi,r_rectdesc+0x8\n  /* 019 */  mov     0x6c(%esp),%esi\n  /* 01d */  mov     %eax,r_rectdesc+0x4\n  /* 022 */  mov     %ecx,r_rectdesc\n  /* 028 */  mov     %eax,0x3c(%esp)\n  /* 02c */  mov     %esi,r_rectdesc+0xc\n  /* 032 */  test    %esi,%esi\n  /* 034 */  jle     .L251\n  /* 03a */  mov     r_rectdesc+0x18,%ebx\n  /* 040 */  cltd\n  /* 041 */  idiv    %ebx\n  /* 043 */  mov     %ebx,%eax\n  /* 045 */  mov     %edx,0x28(%esp)\n  /* 049 */  sub     %edx,%eax\n  /* 04b */  mov     %eax,%edx\n  /* 04d */  mov     %ecx,%eax\n.L4f:\n  /* 04f */  cmp     %edx,0x6c(%esp)\n  /* 053 */  mov     %eax,0x38(%esp)\n  /* 057 */  mov     r_rectdesc+0x14,%ecx\n  /* 05d */  mov     %edx,0x44(%esp)\n  /* 061 */  jge     .L235\n  /* 067 */  mov     0x6c(%esp),%esi\n  /* 06b */  mov     %esi,0x44(%esp)\n  /* 06f */  mov     0x68(%esp),%esi\n  /* 073 */  test    %esi,%esi\n  /* 075 */  jle     .L251\n.L7b:\n  /* 07b */  cltd\n  /* 07c */  mov     r_rectdesc+0x20,%esi\n  /* 082 */  mov     %ecx,%ebp\n  /* 084 */  idiv    %ecx\n  /* 086 */  mov     r_rectdesc+0x1c,%edi\n  /* 08c */  mov     %ecx,%ebx\n  /* 08e */  sub     %edx,%ebp\n.L90:\n  /* 090 */  mov     0x28(%esp),%eax\n  /* 094 */  mov     %ebp,%ecx\n  /* 096 */  cmp     %ebp,0x68(%esp)\n  /* 09a */  cmovle  0x68(%esp),%ecx\n  /* 09f */  imul    %esi,%eax\n  /* 0a2 */  mov     %ecx,0x40(%esp)\n  /* 0a6 */  add     %edx,%eax\n  /* 0a8 */  add     %edi,%eax\n  /* 0aa */  cmpl    $0x1,r_pixbytes\n  /* 0b1 */  je      .L1a5\n  /* 0b7 */  mov     %ecx,0x24(%esp)\n  /* 0bb */  mov     0x38(%esp),%edx\n  /* 0bf */  mov     %edx,0x20(%esp)\n  /* 0c3 */  mov     0x44(%esp),%edx\n  /* 0c7 */  test    %edx,%edx\n  /* 0c9 */  jle     .L170\n  /* 0cf */  test    %ecx,%ecx\n  /* 0d1 */  jle     .L205\n  /* 0d7 */  mov     vid+0x10,%ebp\n  /* 0dd */  sub     %ecx,%esi\n  /* 0df */  mov     %esi,0x14(%esp)\n  /* 0e3 */  mov     0x3c(%esp),%ebx\n  /* 0e7 */  xor     %esi,%esi\n  /* 0e9 */  mov     %edx,0x1c(%esp)\n  /* 0ed */  mov     0x20(%esp),%edi\n  /* 0f1 */  shr     $1,%ebp\n  /* 0f3 */  imul    %ebp,%ebx\n  /* 0f6 */  add     %edi,%ebx\n  /* 0f8 */  mov     vid,%edi\n  /* 0fe */  lea     (%edi,%ebx,2),%edi\n  /* 101 */  mov     %ebp,%ebx\n  /* 103 */  sub     %ecx,%ebx\n  /* 105 */  add     %ebx,%ebx\n  /* 107 */  mov     %ebx,0x10(%esp)\n  /* 10b */  lea     (%ecx,%ecx,1),%ebx\n  /* 10e */  mov     %ebx,0x18(%esp)\n  /* 112 */  lea     0x0(%esi),%esi\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  lea     (%eax,%ecx,1),%ebp\n  /* 123 */  mov     %edi,%edx\n  /* 125 */  jmp     .L140\n  /* 127 */  nop\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 130 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  movzbl  (%eax),%ebx\n  /* 143 */  inc     %eax\n  /* 144 */  add     $0x2,%edx\n  /* 147 */  movzwl  d_8to16table(%ebx,%ebx,1),%ebx\n  /* 14f */  mov     %bx,-0x2(%edx)\n  /* 153 */  cmp     %eax,%ebp\n  /* 155 */  jne     .L140\n  /* 157 */  mov     0x18(%esp),%eax\n  /* 15b */  inc     %esi\n  /* 15c */  mov     0x10(%esp),%edx\n  /* 160 */  add     %eax,%edi\n  /* 162 */  mov     0x14(%esp),%eax\n  /* 166 */  add     %edx,%edi\n  /* 168 */  add     %ebp,%eax\n  /* 16a */  cmp     %esi,0x1c(%esp)\n  /* 16e */  jne     .L120\n.L170:\n  /* 170 */  mov     0x24(%esp),%esi\n  /* 174 */  mov     0x20(%esp),%eax\n  /* 178 */  sub     %esi,0x68(%esp)\n  /* 17c */  add     %esi,%eax\n  /* 17e */  mov     0x68(%esp),%esi\n  /* 182 */  mov     %eax,0x38(%esp)\n  /* 186 */  test    %esi,%esi\n  /* 188 */  jle     .L1d1\n  /* 18a */  mov     r_rectdesc+0x14,%ebx\n  /* 190 */  mov     r_rectdesc+0x20,%esi\n  /* 196 */  mov     r_rectdesc+0x1c,%edi\n.L19c:\n  /* 19c */  mov     %ebx,%ebp\n  /* 19e */  xor     %edx,%edx\n  /* 1a0 */  jmp     .L90\n.L1a5:\n  /* 1a5 */  mov     %eax,0x8(%esp)\n  /* 1a9 */  lea     0x38(%esp),%eax\n  /* 1ad */  xor     %ebp,%ebp\n  /* 1af */  mov     %eax,(%esp)\n  /* 1b2 */  mov     %ebp,0xc(%esp)\n  /* 1b6 */  mov     %esi,0x4(%esp)\n  /* 1ba */  call    R_DrawRect8\n  /* 1bf */  mov     0x38(%esp),%eax\n  /* 1c3 */  mov     %eax,0x20(%esp)\n  /* 1c7 */  mov     0x40(%esp),%eax\n  /* 1cb */  mov     %eax,0x24(%esp)\n  /* 1cf */  jmp     .L170\n.L1d1:\n  /* 1d1 */  mov     0x44(%esp),%edx\n  /* 1d5 */  sub     %edx,0x6c(%esp)\n  /* 1d9 */  add     %edx,0x3c(%esp)\n  /* 1dd */  mov     0x6c(%esp),%ebx\n  /* 1e1 */  test    %ebx,%ebx\n  /* 1e3 */  jle     .L251\n.L1e5:\n  /* 1e5 */  mov     r_rectdesc+0x8,%ecx\n  /* 1eb */  mov     r_rectdesc,%eax\n  /* 1f0 */  mov     r_rectdesc+0x18,%edx\n  /* 1f6 */  mov     %ecx,0x68(%esp)\n  /* 1fa */  xor     %ecx,%ecx\n  /* 1fc */  mov     %ecx,0x28(%esp)\n  /* 200 */  jmp     .L4f\n.L205:\n  /* 205 */  xor     %eax,%eax\n  /* 207 */  lea     0x1(%eax),%ebp\n  /* 20a */  cmp     %ebp,%edx\n  /* 20c */  je      .L222\n  /* 20e */  xchg    %ax,%ax\n.L210:\n  /* 210 */  add     $0x2,%eax\n  /* 213 */  cmp     %edx,%eax\n  /* 215 */  je      .L170\n  /* 21b */  lea     0x1(%eax),%ebp\n  /* 21e */  cmp     %ebp,%edx\n  /* 220 */  jne     .L210\n.L222:\n  /* 222 */  mov     0x20(%esp),%eax\n  /* 226 */  sub     %ecx,0x68(%esp)\n  /* 22a */  add     %ecx,%eax\n  /* 22c */  mov     %eax,0x38(%esp)\n  /* 230 */  jmp     .L19c\n.L235:\n  /* 235 */  mov     0x68(%esp),%ebx\n  /* 239 */  test    %ebx,%ebx\n  /* 23b */  jg      .L7b\n  /* 241 */  sub     %edx,0x6c(%esp)\n  /* 245 */  add     %edx,0x3c(%esp)\n  /* 249 */  mov     0x6c(%esp),%ebx\n  /* 24d */  test    %ebx,%ebx\n  /* 24f */  jg      .L1e5\n.L251:\n  /* 251 */  add     $0x4c,%esp\n  /* 254 */  pop     %ebx\n  /* 255 */  pop     %esi\n  /* 256 */  pop     %edi\n  /* 257 */  pop     %ebp\n  /* 258 */  ret\n","c":"#include \"quakedef.h\"\n\nextern unsigned short d_8to16table[256];\n\ntypedef struct {\n    vrect_t rect;\n    int width, height;\n    byte *ptexbytes;\n    int rowbytes;\n} rectdesc_t;\n\nrectdesc_t r_rectdesc;\n\nvoid R_DrawRect8(vrect_t *prect, int rowbytes, byte *psrc, int transparent)\n{\n    byte t;\n    int i, j, srcdelta, destdelta;\n    byte *pdest;\n\n    pdest = vid.buffer + (prect->y * vid.rowbytes) + prect->x;\n    srcdelta = rowbytes - prect->width;\n    destdelta = vid.rowbytes - prect->width;\n\n    if (transparent)\n    {\n        for (i = 0; i < prect->height; i++)\n        {\n            for (j = 0; j < prect->width; j++)\n            {\n                t = *psrc;\n                if (t != 255)\n                    *pdest = t;\n                psrc++;\n                pdest++;\n            }\n            psrc += srcdelta;\n            pdest += destdelta;\n        }\n    }\n    else\n    {\n        for (i = 0; i < prect->height; i++)\n        {\n            memcpy(pdest, psrc, prect->width);\n            psrc += rowbytes;\n            pdest += vid.rowbytes;\n        }\n    }\n}\n\nvoid R_DrawRect16(vrect_t *prect, int rowbytes, byte *psrc, int transparent)\n{\n    byte t;\n    int i, j, srcdelta, destdelta;\n    unsigned short *pdest;\n\n    pdest = (unsigned short *)vid.buffer + (prect->y * (vid.rowbytes >> 1)) + prect->x;\n    srcdelta = rowbytes - prect->width;\n    destdelta = (vid.rowbytes >> 1) - prect->width;\n\n    if (transparent)\n    {\n        for (i = 0; i < prect->height; i++)\n        {\n            for (j = 0; j < prect->width; j++)\n            {\n                t = *psrc;\n                if (t != 255)\n                    *pdest = d_8to16table[t];\n                psrc++;\n                pdest++;\n            }\n            psrc += srcdelta;\n            pdest += destdelta;\n        }\n    }\n    else\n    {\n        for (i = 0; i < prect->height; i++)\n        {\n            for (j = 0; j < prect->width; j++)\n            {\n                *pdest = d_8to16table[*psrc];\n                psrc++;\n                pdest++;\n            }\n            psrc += srcdelta;\n            pdest += destdelta;\n        }\n    }\n}\n\nvoid Draw_TileClear (int x, int y, int w, int h)\n{\n    int width, height, tileoffsetx, tileoffsety;\n    byte *psrc;\n    vrect_t vr;\n\n    r_rectdesc.rect.x = x;\n    r_rectdesc.rect.y = y;\n    r_rectdesc.rect.width = w;\n    r_rectdesc.rect.height = h;\n\n    vr.y = r_rectdesc.rect.y;\n    height = r_rectdesc.rect.height;\n    tileoffsety = vr.y % r_rectdesc.height;\n    while (height > 0)\n    {\n        vr.x = r_rectdesc.rect.x;\n        width = r_rectdesc.rect.width;\n        if (tileoffsety != 0)\n            vr.height = r_rectdesc.height - tileoffsety;\n        else\n            vr.height = r_rectdesc.height;\n        if (vr.height > height)\n            vr.height = height;\n\n        tileoffsetx = vr.x % r_rectdesc.width;\n        while (width > 0)\n        {\n            if (tileoffsetx != 0)\n                vr.width = r_rectdesc.width - tileoffsetx;\n            else\n                vr.width = r_rectdesc.width;\n            if (vr.width > width)\n                vr.width = width;\n\n            psrc = r_rectdesc.ptexbytes + (tileoffsety * r_rectdesc.rowbytes) + tileoffsetx;\n\n            if (r_pixbytes == 1)\n                R_DrawRect8(&vr, r_rectdesc.rowbytes, psrc, 0);\n            else\n                R_DrawRect16(&vr, r_rectdesc.rowbytes, psrc, 0);\n\n            vr.x += vr.width;\n            width -= vr.width;\n            tileoffsetx = 0;\n        }\n        vr.y += vr.height;\n        height -= vr.height;\n        tileoffsety = 0;\n    }\n}\n","size":601,"score":100,"agent":"kuncc/1","pid":2,"session":1547,"ts":1791751027968}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1597,"symbol":"SV_Physics_Noclip","file":"sv_phys.c","asm":"# SV_Physics_Noclip  (TU sv_phys.c, section .text, 121 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_Physics_Noclip:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    SV_RunThink\n  /* 013 */  test    %eax,%eax\n  /* 015 */  je      .L71\n  /* 017 */  lea     0xac(%ebx),%eax\n  /* 01d */  fldl    host_frametime\n  /* 023 */  mov     %eax,0xc(%esp)\n  /* 027 */  lea     0xb8(%ebx),%edx\n  /* 02d */  mov     %edx,0x8(%esp)\n  /* 031 */  fstps   0x4(%esp)\n  /* 035 */  mov     %eax,(%esp)\n  /* 038 */  call    VectorMA\n  /* 03d */  lea     0x88(%ebx),%eax\n  /* 043 */  mov     %eax,0xc(%esp)\n  /* 047 */  lea     0xa0(%ebx),%edx\n  /* 04d */  mov     %eax,(%esp)\n  /* 050 */  mov     %edx,0x8(%esp)\n  /* 054 */  fldl    host_frametime\n  /* 05a */  fstps   0x4(%esp)\n  /* 05e */  call    VectorMA\n  /* 063 */  xor     %eax,%eax\n  /* 065 */  mov     %eax,0x4(%esp)\n  /* 069 */  mov     %ebx,(%esp)\n  /* 06c */  call    SV_LinkEdict\n.L71:\n  /* 071 */  mov     0x18(%esp),%ebx\n  /* 075 */  add     $0x1c,%esp\n  /* 078 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid SV_Physics_Noclip(edict_t *ent)\n{\n    if (!SV_RunThink(ent))\n        return;\n\n    VectorMA(ent->v.angles, host_frametime, ent->v.avelocity, ent->v.angles);\n    VectorMA(ent->v.origin, host_frametime, ent->v.velocity, ent->v.origin);\n    SV_LinkEdict(ent, false);\n}\n","size":121,"score":100,"agent":"diyar","pid":9,"session":1548,"ts":1791751029866}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1167,"symbol":"Mod_LoadSpriteFrame","file":"model.c","asm":"# Mod_LoadSpriteFrame  (TU model.c, section .text, 362 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadSpriteFrame:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%esi\n  /* 00b */  mov     0x8(%esi),%eax\n  /* 00e */  mov     %eax,(%esp)\n  /* 011 */  call    *LittleLong\n  /* 017 */  mov     %eax,%ebx\n  /* 019 */  mov     0xc(%esi),%eax\n  /* 01c */  mov     %ebx,%ebp\n  /* 01e */  mov     %eax,(%esp)\n  /* 021 */  call    *LittleLong\n  /* 027 */  mov     %ebx,0x14(%esp)\n  /* 02b */  imul    %eax,%ebp\n  /* 02e */  mov     %eax,%edi\n  /* 030 */  mov     $loadname,%eax\n  /* 035 */  mov     %eax,0x4(%esp)\n  /* 039 */  mov     r_pixbytes,%eax\n  /* 03e */  imul    %ebp,%eax\n  /* 041 */  add     $0x20,%eax\n  /* 044 */  mov     %eax,(%esp)\n  /* 047 */  call    Hunk_AllocName\n  /* 04c */  xor     %edx,%edx\n  /* 04e */  mov     %edx,0x4(%esp)\n  /* 052 */  mov     %eax,%ebx\n  /* 054 */  mov     %ebx,(%esp)\n  /* 057 */  lea     0x20(%ebp),%eax\n  /* 05a */  mov     %eax,0x8(%esp)\n  /* 05e */  call    Q_memset\n  /* 063 */  mov     0x44(%esp),%eax\n  /* 067 */  mov     %ebx,(%eax)\n  /* 069 */  mov     0x14(%esp),%eax\n  /* 06d */  mov     %edi,0x4(%ebx)\n  /* 070 */  mov     %eax,(%ebx)\n  /* 072 */  mov     (%esi),%eax\n  /* 074 */  mov     %eax,(%esp)\n  /* 077 */  call    *LittleLong\n  /* 07d */  mov     %eax,0x1c(%esp)\n  /* 081 */  mov     0x4(%esi),%eax\n  /* 084 */  mov     %eax,(%esp)\n  /* 087 */  call    *LittleLong\n  /* 08d */  mov     0x14(%esp),%ecx\n  /* 091 */  mov     %eax,0x18(%esp)\n  /* 095 */  mov     %eax,%edx\n  /* 097 */  mov     r_pixbytes,%eax\n  /* 09c */  fildl   0x18(%esp)\n  /* 0a0 */  sub     %edi,%edx\n  /* 0a2 */  mov     %edx,0x18(%esp)\n  /* 0a6 */  mov     0x1c(%esp),%edi\n  /* 0aa */  fstps   0xc(%ebx)\n  /* 0ad */  fildl   0x18(%esp)\n  /* 0b1 */  mov     %edi,0x18(%esp)\n  /* 0b5 */  add     %ecx,%edi\n  /* 0b7 */  cmp     $0x1,%eax\n  /* 0ba */  mov     %edi,0x14(%esp)\n  /* 0be */  fstps   0x10(%ebx)\n  /* 0c1 */  fildl   0x18(%esp)\n  /* 0c5 */  fstps   0x14(%ebx)\n  /* 0c8 */  fildl   0x14(%esp)\n  /* 0cc */  fstps   0x18(%ebx)\n  /* 0cf */  je      .L148\n  /* 0d1 */  cmp     $0x2,%eax\n  /* 0d4 */  jne     .L128\n  /* 0d6 */  test    %ebp,%ebp\n  /* 0d8 */  jle     .L138\n  /* 0da */  lea     0x1c(%ebx),%eax\n  /* 0dd */  lea     0x10(%esi),%edx\n  /* 0e0 */  lea     0x10(%esi,%ebp,1),%ebx\n  /* 0e4 */  jmp     .L100\n  /* 0e6 */  xchg    %ax,%ax\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0f0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  movzbl  (%edx),%ecx\n  /* 103 */  inc     %edx\n  /* 104 */  add     $0x2,%eax\n  /* 107 */  movzwl  d_8to16table(%ecx,%ecx,1),%ecx\n  /* 10f */  mov     %cx,-0x2(%eax)\n  /* 113 */  cmp     %ebx,%edx\n  /* 115 */  jne     .L100\n  /* 117 */  lea     0x10(%esi,%ebp,1),%eax\n  /* 11b */  add     $0x2c,%esp\n  /* 11e */  pop     %ebx\n  /* 11f */  pop     %esi\n  /* 120 */  pop     %edi\n  /* 121 */  pop     %ebp\n  /* 122 */  ret\n  /* 123 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L128:\n  /* 128 */  mov     %eax,0x4(%esp)\n  /* 12c */  movl    $\"Mod_LoadSpriteFrame: driver set invalid r_pixbytes: %d\\n\",(%esp)\n  /* 133 */  call    Sys_Error\n.L138:\n  /* 138 */  lea     0x10(%esi,%ebp,1),%eax\n  /* 13c */  add     $0x2c,%esp\n  /* 13f */  pop     %ebx\n  /* 140 */  pop     %esi\n  /* 141 */  pop     %edi\n  /* 142 */  pop     %ebp\n  /* 143 */  ret\n  /* 144 */  lea     0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  mov     %ebp,0x8(%esp)\n  /* 14c */  lea     0x10(%esi),%eax\n  /* 14f */  mov     %eax,0x4(%esp)\n  /* 153 */  lea     0x1c(%ebx),%eax\n  /* 156 */  mov     %eax,(%esp)\n  /* 159 */  call    Q_memcpy\n  /* 15e */  lea     0x10(%esi,%ebp,1),%eax\n  /* 162 */  add     $0x2c,%esp\n  /* 165 */  pop     %ebx\n  /* 166 */  pop     %esi\n  /* 167 */  pop     %edi\n  /* 168 */  pop     %ebp\n  /* 169 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern char loadname[32];\n\nvoid *Mod_LoadSpriteFrame(void *pin, mspriteframe_t **ppframe)\n{\n    dspriteframe_t *pinframe;\n    mspriteframe_t *pspriteframe;\n    int i, width, height, size, origin[2];\n    unsigned short *ppixout;\n    byte *ppixin;\n\n    pinframe = (dspriteframe_t *)pin;\n\n    width = LittleLong(pinframe->width);\n    height = LittleLong(pinframe->height);\n    size = width * height;\n\n    pspriteframe = Hunk_AllocName(sizeof(mspriteframe_t) + size * r_pixbytes, loadname);\n\n    Q_memset(pspriteframe, 0, sizeof(mspriteframe_t) + size);\n    *ppframe = pspriteframe;\n\n    pspriteframe->width = width;\n    pspriteframe->height = height;\n    origin[0] = LittleLong(pinframe->origin[0]);\n    origin[1] = LittleLong(pinframe->origin[1]);\n\n    pspriteframe->up = origin[1];\n    pspriteframe->down = origin[1] - height;\n    pspriteframe->left = origin[0];\n    pspriteframe->right = width + origin[0];\n\n    if (r_pixbytes == 1)\n    {\n        Q_memcpy(&pspriteframe->pixels[0], (byte *)(pinframe + 1), size);\n    }\n    else if (r_pixbytes == 2)\n    {\n        ppixin = (byte *)(pinframe + 1);\n        ppixout = (unsigned short *)&pspriteframe->pixels[0];\n\n        for (i = 0; i < size; i++)\n            ppixout[i] = d_8to16table[ppixin[i]];\n    }\n    else\n    {\n        Sys_Error(\"Mod_LoadSpriteFrame: driver set invalid r_pixbytes: %d\\n\", r_pixbytes);\n    }\n\n    return (byte *)pinframe + sizeof(dspriteframe_t) + size;\n}\n","size":362,"score":100,"agent":"unc","pid":16,"session":1553,"ts":1791751031934}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":949,"symbol":"D_CacheSurface","file":"d_surf.c","asm":"# D_CacheSurface  (TU d_surf.c, section .text, 556 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_CacheSurface:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  mov     0x34(%ebx),%eax\n  /* 00e */  mov     0x24(%eax),%eax\n  /* 011 */  mov     %eax,(%esp)\n  /* 014 */  call    R_TextureAnimation\n  /* 019 */  mov     0x54(%esp),%ecx\n  /* 01d */  mov     %eax,r_drawsurf+0x1c\n  /* 022 */  mov     %eax,%edx\n  /* 024 */  movzbl  0x38(%ebx),%eax\n  /* 028 */  mov     d_lightstylevalue(,%eax,4),%ebp\n  /* 02f */  movzbl  0x39(%ebx),%eax\n  /* 033 */  mov     %ebp,r_drawsurf+0xc\n  /* 039 */  mov     d_lightstylevalue(,%eax,4),%eax\n  /* 040 */  mov     %eax,0x14(%esp)\n  /* 044 */  mov     %eax,r_drawsurf+0x10\n  /* 049 */  movzbl  0x3a(%ebx),%eax\n  /* 04d */  mov     d_lightstylevalue(,%eax,4),%eax\n  /* 054 */  mov     %eax,0x18(%esp)\n  /* 058 */  mov     %eax,r_drawsurf+0x14\n  /* 05d */  movzbl  0x3b(%ebx),%eax\n  /* 061 */  mov     d_lightstylevalue(,%eax,4),%eax\n  /* 068 */  mov     %eax,0x1c(%esp)\n  /* 06c */  mov     %eax,r_drawsurf+0x18\n  /* 071 */  lea     0x4(%ecx),%eax\n  /* 074 */  mov     %eax,0x20(%esp)\n  /* 078 */  mov     0xc(%ebx,%eax,4),%eax\n  /* 07c */  test    %eax,%eax\n  /* 07e */  je      .L180\n  /* 084 */  mov     0x4(%ebx),%esi\n  /* 087 */  mov     r_framecount,%edi\n  /* 08d */  cmpl    $0x0,0x18(%eax)\n  /* 091 */  mov     %esi,0x24(%esp)\n  /* 095 */  mov     %edi,0x28(%esp)\n  /* 099 */  je      .L138\n.L9f:\n  /* 09f */  mov     %ecx,r_drawsurf+0x20\n  /* 0a5 */  mov     $0x1,%esi\n  /* 0aa */  shl     %cl,%esi\n  /* 0ac */  mov     %esi,0x2c(%esp)\n  /* 0b0 */  movswl  0x30(%ebx),%esi\n  /* 0b4 */  fildl   0x2c(%esp)\n  /* 0b8 */  fdivrs  =0x3f800000 (1f)\n  /* 0be */  sar     %cl,%esi\n  /* 0c0 */  mov     %esi,r_drawsurf+0x24\n  /* 0c6 */  mov     %esi,r_drawsurf+0x4\n  /* 0cc */  movswl  0x32(%ebx),%esi\n  /* 0d0 */  sar     %cl,%esi\n  /* 0d2 */  mov     %esi,r_drawsurf+0x28\n  /* 0d8 */  fstps   surfscale\n.Lde:\n  /* 0de */  mov     %edx,0x2c(%eax)\n  /* 0e1 */  mov     0x14(%esp),%edx\n  /* 0e5 */  mov     %ebp,0x8(%eax)\n  /* 0e8 */  mov     0x28(%esp),%ecx\n  /* 0ec */  cmp     %ecx,0x24(%esp)\n  /* 0f0 */  mov     %ebx,r_drawsurf+0x8\n  /* 0f6 */  mov     %edx,0xc(%eax)\n  /* 0f9 */  mov     0x18(%esp),%edx\n  /* 0fd */  sete    %cl\n  /* 100 */  incl    c_surf\n  /* 106 */  movzbl  %cl,%ecx\n  /* 109 */  mov     %edx,0x10(%eax)\n  /* 10c */  mov     0x1c(%esp),%edx\n  /* 110 */  mov     %ecx,0x18(%eax)\n  /* 113 */  lea     0x30(%eax),%ecx\n  /* 116 */  mov     %ecx,r_drawsurf\n  /* 11c */  mov     %edx,0x14(%eax)\n  /* 11f */  call    R_DrawSurface\n  /* 124 */  mov     0x20(%esp),%eax\n  /* 128 */  mov     0xc(%ebx,%eax,4),%eax\n.L12c:\n  /* 12c */  add     $0x3c,%esp\n  /* 12f */  pop     %ebx\n  /* 130 */  pop     %esi\n  /* 131 */  pop     %edi\n  /* 132 */  pop     %ebp\n  /* 133 */  ret\n  /* 134 */  lea     0x0(%esi,%eiz,1),%esi\n.L138:\n  /* 138 */  cmp     %edi,%esi\n  /* 13a */  je      .L9f\n  /* 140 */  cmp     0x2c(%eax),%edx\n  /* 143 */  jne     .L9f\n  /* 149 */  cmp     0x8(%eax),%ebp\n  /* 14c */  jne     .L9f\n  /* 152 */  mov     0x14(%esp),%edi\n  /* 156 */  cmp     0xc(%eax),%edi\n  /* 159 */  jne     .L9f\n  /* 15f */  mov     0x18(%esp),%edi\n  /* 163 */  cmp     0x10(%eax),%edi\n  /* 166 */  jne     .L9f\n  /* 16c */  mov     0x1c(%esp),%edi\n  /* 170 */  cmp     0x14(%eax),%edi\n  /* 173 */  jne     .L9f\n  /* 179 */  jmp     .L12c\n  /* 17b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  mov     %ecx,r_drawsurf+0x20\n  /* 186 */  mov     $0x1,%eax\n  /* 18b */  movswl  0x32(%ebx),%edx\n  /* 18f */  mov     %ecx,0x54(%esp)\n  /* 193 */  shl     %cl,%eax\n  /* 195 */  mov     %eax,0x14(%esp)\n  /* 199 */  movswl  0x30(%ebx),%eax\n  /* 19d */  fildl   0x14(%esp)\n  /* 1a1 */  fdivrs  =0x3f800000 (1f)\n  /* 1a7 */  sar     %cl,%edx\n  /* 1a9 */  mov     %edx,r_drawsurf+0x28\n  /* 1af */  sar     %cl,%eax\n  /* 1b1 */  mov     %eax,(%esp)\n  /* 1b4 */  imul    %eax,%edx\n  /* 1b7 */  mov     %eax,r_drawsurf+0x24\n  /* 1bc */  mov     %eax,r_drawsurf+0x4\n  /* 1c1 */  mov     %edx,0x4(%esp)\n  /* 1c5 */  fstps   surfscale\n  /* 1cb */  call    D_SCAlloc\n  /* 1d0 */  mov     0x20(%esp),%edi\n  /* 1d4 */  mov     0x54(%esp),%ecx\n  /* 1d8 */  mov     r_drawsurf+0xc,%ebp\n  /* 1de */  flds    surfscale\n  /* 1e4 */  lea     0x1c(%ebx,%ecx,4),%edx\n  /* 1e8 */  mov     %eax,0xc(%ebx,%edi,4)\n  /* 1ec */  mov     0x4(%ebx),%edi\n  /* 1ef */  mov     %edx,0x4(%eax)\n  /* 1f2 */  fstps   0x28(%eax)\n  /* 1f5 */  mov     r_drawsurf+0x1c,%edx\n  /* 1fb */  mov     %edi,0x24(%esp)\n  /* 1ff */  mov     r_framecount,%edi\n  /* 205 */  mov     %edi,0x28(%esp)\n  /* 209 */  mov     r_drawsurf+0x10,%edi\n  /* 20f */  mov     %edi,0x14(%esp)\n  /* 213 */  mov     r_drawsurf+0x14,%edi\n  /* 219 */  mov     %edi,0x18(%esp)\n  /* 21d */  mov     r_drawsurf+0x18,%edi\n  /* 223 */  mov     %edi,0x1c(%esp)\n  /* 227 */  jmp     .Lde\n","c":"/* candidate for D_CacheSurface (d_surf.c, 556 bytes) */\n#include \"quakedef.h\"\n#include \"d_local.h\"\n#include \"r_local.h\"\n\nfloat surfscale;\n\nsurfcache_t *D_CacheSurface (msurface_t *surface, int miplevel)\n{\n    surfcache_t *cache;\n\n    r_drawsurf.texture = R_TextureAnimation (surface->texinfo->texture);\n    r_drawsurf.lightadj[0] = d_lightstylevalue[surface->styles[0]];\n    r_drawsurf.lightadj[1] = d_lightstylevalue[surface->styles[1]];\n    r_drawsurf.lightadj[2] = d_lightstylevalue[surface->styles[2]];\n    r_drawsurf.lightadj[3] = d_lightstylevalue[surface->styles[3]];\n\n    cache = surface->cachespots[miplevel];\n\n    if (cache && !cache->dlight && surface->dlightframe != r_framecount\n            && cache->texture == r_drawsurf.texture\n            && cache->lightadj[0] == r_drawsurf.lightadj[0]\n            && cache->lightadj[1] == r_drawsurf.lightadj[1]\n            && cache->lightadj[2] == r_drawsurf.lightadj[2]\n            && cache->lightadj[3] == r_drawsurf.lightadj[3])\n        return cache;\n\n    surfscale = 1.0 / (1 << miplevel);\n    r_drawsurf.surfmip = miplevel;\n    r_drawsurf.surfwidth = surface->extents[0] >> miplevel;\n    r_drawsurf.rowbytes = r_drawsurf.surfwidth;\n    r_drawsurf.surfheight = surface->extents[1] >> miplevel;\n\n    if (!cache)\n    {\n        cache = D_SCAlloc (r_drawsurf.surfwidth,\n                           r_drawsurf.surfwidth * r_drawsurf.surfheight);\n        surface->cachespots[miplevel] = cache;\n        cache->owner = &surface->cachespots[miplevel];\n        cache->mipscale = surfscale;\n    }\n\n    if (surface->dlightframe == r_framecount)\n        cache->dlight = 1;\n    else\n        cache->dlight = 0;\n\n    r_drawsurf.surfdat = (pixel_t *)cache->data;\n\n    cache->texture = r_drawsurf.texture;\n    cache->lightadj[0] = r_drawsurf.lightadj[0];\n    cache->lightadj[1] = r_drawsurf.lightadj[1];\n    cache->lightadj[2] = r_drawsurf.lightadj[2];\n    cache->lightadj[3] = r_drawsurf.lightadj[3];\n\n    r_drawsurf.surf = surface;\n\n    c_surf++;\n    R_DrawSurface ();\n\n    return surface->cachespots[miplevel];\n}\n","size":556,"score":100,"agent":"regalloc","pid":19,"session":1551,"ts":1791751036128}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":706,"symbol":"CL_Record_f","file":"cl_demo.c","asm":"# CL_Record_f  (TU cl_demo.c, section .text, 631 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_Record_f:\n  /* 000 */  cmpl    $0x1,cmd_source\n  /* 007 */  je      .L10\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  sub     $0xbc,%esp\n  /* 016 */  call    Cmd_Argc\n  /* 01b */  mov     %eax,%edx\n  /* 01d */  lea     -0x2(%eax),%eax\n  /* 020 */  cmp     $0x2,%eax\n  /* 023 */  ja      .L190\n  /* 029 */  movl    $0x1,(%esp)\n  /* 030 */  mov     %edx,0x28(%esp)\n  /* 034 */  call    Cmd_Argv\n  /* 039 */  mov     $\"..\",%edx\n  /* 03e */  mov     %edx,0x4(%esp)\n  /* 042 */  mov     %eax,(%esp)\n  /* 045 */  call    strstr\n  /* 04a */  mov     0x28(%esp),%edx\n  /* 04e */  test    %eax,%eax\n  /* 050 */  jne     .L178\n  /* 056 */  cmp     $0x2,%edx\n  /* 059 */  je      .L1a8\n  /* 05f */  cmp     $0x4,%edx\n  /* 062 */  mov     $0xffffffff,%ecx\n  /* 067 */  je      .L210\n.L6d:\n  /* 06d */  movl    $0x1,(%esp)\n  /* 074 */  mov     %ecx,0x2c(%esp)\n  /* 078 */  call    Cmd_Argv\n  /* 07d */  mov     $\"%s/%s\",%edx\n  /* 082 */  mov     $0x80,%ecx\n  /* 087 */  mov     %edx,0xc(%esp)\n  /* 08b */  lea     0x30(%esp),%edx\n  /* 08f */  mov     %ecx,0x8(%esp)\n  /* 093 */  mov     %edx,(%esp)\n  /* 096 */  mov     %edx,0x28(%esp)\n  /* 09a */  mov     %eax,0x14(%esp)\n  /* 09e */  mov     $com_gamedir,%eax\n  /* 0a3 */  mov     %eax,0x10(%esp)\n  /* 0a7 */  mov     $0x2,%eax\n  /* 0ac */  mov     %eax,0x4(%esp)\n  /* 0b0 */  call    __sprintf_chk\n  /* 0b5 */  movl    $0x2,(%esp)\n  /* 0bc */  call    Cmd_Argv\n  /* 0c1 */  movl    $\"map %s\",(%esp)\n  /* 0c8 */  mov     %eax,0x4(%esp)\n  /* 0cc */  call    va\n  /* 0d1 */  mov     $0x1,%edx\n  /* 0d6 */  mov     %edx,0x4(%esp)\n  /* 0da */  mov     %eax,(%esp)\n  /* 0dd */  call    Cmd_ExecuteString\n  /* 0e2 */  mov     0x28(%esp),%edx\n  /* 0e6 */  mov     0x2c(%esp),%ecx\n.Lea:\n  /* 0ea */  mov     %edx,(%esp)\n  /* 0ed */  mov     $\".dem\",%eax\n  /* 0f2 */  mov     %eax,0x4(%esp)\n  /* 0f6 */  mov     %ecx,0x2c(%esp)\n  /* 0fa */  mov     %edx,0x28(%esp)\n  /* 0fe */  call    COM_DefaultExtension\n  /* 103 */  mov     0x28(%esp),%edx\n  /* 107 */  movl    $\"recording to %s.\\n\",(%esp)\n  /* 10e */  mov     %edx,0x4(%esp)\n  /* 112 */  call    Con_Printf\n  /* 117 */  mov     0x28(%esp),%edx\n  /* 11b */  mov     $\"wb\",%eax\n  /* 120 */  mov     %eax,0x4(%esp)\n  /* 124 */  mov     %edx,(%esp)\n  /* 127 */  call    fopen\n  /* 12c */  mov     0x2c(%esp),%ecx\n  /* 130 */  mov     %eax,cls+0x8d8\n  /* 135 */  test    %eax,%eax\n  /* 137 */  je      .L266\n  /* 13d */  mov     %ecx,cls+0x8d4\n  /* 143 */  mov     $\"%i\\n\",%edx\n  /* 148 */  mov     %ecx,0xc(%esp)\n  /* 14c */  mov     $0x2,%ecx\n  /* 151 */  mov     %edx,0x8(%esp)\n  /* 155 */  mov     %ecx,0x4(%esp)\n  /* 159 */  mov     %eax,(%esp)\n  /* 15c */  call    __fprintf_chk\n  /* 161 */  mov     $0x1,%eax\n  /* 166 */  mov     %eax,cls+0x8c8\n.L16b:\n  /* 16b */  add     $0xbc,%esp\n  /* 171 */  ret\n  /* 172 */  lea     0x0(%esi),%esi\n.L178:\n  /* 178 */  movl    $\"Relative pathnames are not allowed.\\n\",(%esp)\n  /* 17f */  call    Con_Printf\n  /* 184 */  jmp     .L16b\n  /* 186 */  xchg    %ax,%ax\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  movl    $\"record <demoname> [<map> [cd track]]\\n\",(%esp)\n  /* 197 */  call    Con_Printf\n  /* 19c */  add     $0xbc,%esp\n  /* 1a2 */  ret\n  /* 1a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a8:\n  /* 1a8 */  cmpl    $0x2,cls\n  /* 1af */  je      .L255\n  /* 1b5 */  movl    $0x1,(%esp)\n  /* 1bc */  call    Cmd_Argv\n  /* 1c1 */  lea     0x30(%esp),%edx\n  /* 1c5 */  mov     $com_gamedir,%ecx\n  /* 1ca */  mov     %ecx,0x10(%esp)\n  /* 1ce */  mov     %edx,(%esp)\n  /* 1d1 */  mov     %edx,0x28(%esp)\n  /* 1d5 */  mov     %eax,0x14(%esp)\n  /* 1d9 */  mov     $\"%s/%s\",%eax\n  /* 1de */  mov     %eax,0xc(%esp)\n  /* 1e2 */  mov     $0x80,%eax\n  /* 1e7 */  mov     %eax,0x8(%esp)\n  /* 1eb */  mov     $0x2,%eax\n  /* 1f0 */  mov     %eax,0x4(%esp)\n  /* 1f4 */  call    __sprintf_chk\n  /* 1f9 */  mov     0x28(%esp),%edx\n  /* 1fd */  mov     $0xffffffff,%ecx\n  /* 202 */  jmp     .Lea\n  /* 207 */  nop\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  movl    $0x3,(%esp)\n  /* 217 */  call    Cmd_Argv\n  /* 21c */  xor     %ecx,%ecx\n  /* 21e */  mov     $0xa,%edx\n  /* 223 */  mov     %ecx,0x4(%esp)\n  /* 227 */  mov     %edx,0x8(%esp)\n  /* 22b */  mov     %eax,(%esp)\n  /* 22e */  call    strtol\n  /* 233 */  movl    $\"Forcing CD track to %i\\n\",(%esp)\n  /* 23a */  mov     %eax,0x28(%esp)\n  /* 23e */  mov     cls+0x8d4,%eax\n  /* 243 */  mov     %eax,0x4(%esp)\n  /* 247 */  call    Con_Printf\n  /* 24c */  mov     0x28(%esp),%ecx\n  /* 250 */  jmp     .L6d\n.L255:\n  /* 255 */  movl    $\"Can not record - already connected to server\\nClient demo recording m…\",(%esp)\n  /* 25c */  call    Con_Printf\n  /* 261 */  jmp     .L16b\n.L266:\n  /* 266 */  movl    $\"ERROR: couldn't open.\\n\",(%esp)\n  /* 26d */  call    Con_Printf\n  /* 272 */  jmp     .L16b\n","c":"#include \"quakedef.h\"\n\nvoid CL_Record_f (void)\n{\n\tint\t\tc;\n\tchar\tname[MAX_OSPATH];\n\tint\t\ttrack;\n\n\tif (cmd_source != src_command)\n\t\treturn;\n\n\tc = Cmd_Argc();\n\tif (c != 2 && c != 3 && c != 4)\n\t{\n\t\tCon_Printf (\"record <demoname> [<map> [cd track]]\\n\");\n\t\treturn;\n\t}\n\n\tif (strstr(Cmd_Argv(1), \"..\"))\n\t{\n\t\tCon_Printf (\"Relative pathnames are not allowed.\\n\");\n\t\treturn;\n\t}\n\n\tif (c == 2 && cls.state == ca_connected)\n\t{\n\t\tCon_Printf(\"Can not record - already connected to server\\nClient demo recording must be started before connecting\\n\");\n\t\treturn;\n\t}\n\n\tif (c == 4)\n\t{\n\t\ttrack = atoi(Cmd_Argv(3));\n\t\tCon_Printf (\"Forcing CD track to %i\\n\", cls.forcetrack);\n\t}\n\telse\n\t\ttrack = -1;\n\n\tsprintf (name, \"%s/%s\", com_gamedir, Cmd_Argv(1));\n\n\tif (c > 2)\n\t\tCmd_ExecuteString ( va(\"map %s\", Cmd_Argv(2)), src_command);\n\n\tCOM_DefaultExtension (name, \".dem\");\n\n\tCon_Printf (\"recording to %s.\\n\", name);\n\tcls.demofile = fopen (name, \"wb\");\n\tif (!cls.demofile)\n\t{\n\t\tCon_Printf (\"ERROR: couldn't open.\\n\");\n\t\treturn;\n\t}\n\n\tcls.forcetrack = track;\n\tfprintf (cls.demofile, \"%i\\n\", cls.forcetrack);\n\n\tcls.demorecording = true;\n}\n","size":631,"score":100,"agent":"kuncc/2","pid":3,"session":1557,"ts":1791751054035}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":959,"symbol":"Draw_TransPicTranslate","file":"draw.c","asm":"# Draw_TransPicTranslate  (TU draw.c, section .text, 609 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDraw_TransPicTranslate:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x48(%esp),%edi\n  /* 00f */  mov     0x4c(%esp),%esi\n  /* 013 */  test    %ebx,%ebx\n  /* 015 */  js      .L50\n  /* 017 */  mov     (%edi),%eax\n  /* 019 */  add     %ebx,%eax\n  /* 01b */  cmp     %eax,vid+0x14\n  /* 021 */  jb      .L50\n  /* 023 */  mov     0x44(%esp),%eax\n  /* 027 */  shr     $0x1f,%eax\n  /* 02a */  test    %al,%al\n  /* 02c */  jne     .L50\n  /* 02e */  mov     0x4(%edi),%eax\n  /* 031 */  mov     0x44(%esp),%ebp\n  /* 035 */  mov     %eax,0x14(%esp)\n  /* 039 */  add     %ebp,%eax\n  /* 03b */  cmp     %eax,vid+0x18\n  /* 041 */  jae     .L63\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  movl    $\"Draw_TransPic: bad coordinates\",(%esp)\n  /* 057 */  call    Sys_Error\n  /* 05c */  mov     0x4(%edi),%eax\n  /* 05f */  mov     %eax,0x14(%esp)\n.L63:\n  /* 063 */  cmpl    $0x1,r_pixbytes\n  /* 06a */  lea     0x8(%edi),%eax\n  /* 06d */  mov     vid+0x10,%edx\n  /* 073 */  mov     %eax,0x1c(%esp)\n  /* 077 */  mov     vid,%eax\n  /* 07c */  je      .L110\n  /* 082 */  mov     0x14(%esp),%ecx\n  /* 086 */  test    %ecx,%ecx\n  /* 088 */  jle     .L108\n  /* 08a */  mov     (%edi),%ebp\n  /* 08c */  test    %ebp,%ebp\n  /* 08e */  jle     .L108\n  /* 090 */  mov     0x44(%esp),%ecx\n  /* 094 */  shr     $1,%edx\n  /* 096 */  imul    %edx,%ecx\n  /* 099 */  add     %ebx,%ecx\n  /* 09b */  lea     (%eax,%ecx,2),%ecx\n  /* 09e */  lea     (%edx,%edx,1),%eax\n  /* 0a1 */  xor     %edx,%edx\n  /* 0a3 */  mov     %eax,0x18(%esp)\n  /* 0a7 */  mov     0x1c(%esp),%eax\n  /* 0ab */  lea     (%eax,%ebp,1),%edi\n  /* 0ae */  mov     %edi,%ebx\n.Lb0:\n  /* 0b0 */  mov     %ecx,0x10(%esp)\n  /* 0b4 */  mov     %ecx,%esi\n  /* 0b6 */  jmp     .Ld0\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0c0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  movzbl  (%eax),%ecx\n  /* 0d3 */  cmp     $0xff,%cl\n  /* 0d6 */  je      .Le3\n  /* 0d8 */  movzwl  d_8to16table(%ecx,%ecx,1),%ecx\n  /* 0e0 */  mov     %cx,(%esi)\n.Le3:\n  /* 0e3 */  inc     %eax\n  /* 0e4 */  add     $0x2,%esi\n  /* 0e7 */  cmp     %eax,%ebx\n  /* 0e9 */  jne     .Ld0\n  /* 0eb */  mov     0x18(%esp),%eax\n  /* 0ef */  inc     %edx\n  /* 0f0 */  add     %ebp,%ebx\n  /* 0f2 */  mov     0x10(%esp),%ecx\n  /* 0f6 */  add     %eax,%ecx\n  /* 0f8 */  mov     %edi,%eax\n  /* 0fa */  cmp     0x14(%esp),%edx\n  /* 0fe */  je      .L108\n  /* 100 */  add     %ebp,%edi\n  /* 102 */  jmp     .Lb0\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  add     $0x2c,%esp\n  /* 10b */  pop     %ebx\n  /* 10c */  pop     %esi\n  /* 10d */  pop     %edi\n  /* 10e */  pop     %ebp\n  /* 10f */  ret\n.L110:\n  /* 110 */  mov     0x44(%esp),%ecx\n  /* 114 */  imul    %ecx,%edx\n  /* 117 */  mov     (%edi),%ecx\n  /* 119 */  add     %ebx,%edx\n  /* 11b */  test    $0x7,%cl\n  /* 11e */  lea     (%eax,%edx,1),%ebp\n  /* 121 */  jne     .L203\n  /* 127 */  xor     %eax,%eax\n  /* 129 */  mov     %eax,0x10(%esp)\n  /* 12d */  mov     0x14(%esp),%eax\n  /* 131 */  test    %eax,%eax\n  /* 133 */  jle     .L108\n  /* 135 */  lea     0x0(%esi),%esi\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  test    %ecx,%ecx\n  /* 142 */  jle     .L1e1\n  /* 148 */  mov     0x1c(%esp),%eax\n  /* 14c */  mov     %ebp,%edx\n  /* 14e */  xor     %ebx,%ebx\n.L150:\n  /* 150 */  movzbl  (%eax),%ecx\n  /* 153 */  cmp     $0xff,%cl\n  /* 156 */  je      .L15e\n  /* 158 */  movzbl  (%esi,%ecx,1),%ecx\n  /* 15c */  mov     %cl,(%edx)\n.L15e:\n  /* 15e */  movzbl  0x1(%eax),%ecx\n  /* 162 */  cmp     $0xff,%cl\n  /* 165 */  je      .L16e\n  /* 167 */  movzbl  (%esi,%ecx,1),%ecx\n  /* 16b */  mov     %cl,0x1(%edx)\n.L16e:\n  /* 16e */  movzbl  0x2(%eax),%ecx\n  /* 172 */  cmp     $0xff,%cl\n  /* 175 */  je      .L17e\n  /* 177 */  movzbl  (%esi,%ecx,1),%ecx\n  /* 17b */  mov     %cl,0x2(%edx)\n.L17e:\n  /* 17e */  movzbl  0x3(%eax),%ecx\n  /* 182 */  cmp     $0xff,%cl\n  /* 185 */  je      .L18e\n  /* 187 */  movzbl  (%esi,%ecx,1),%ecx\n  /* 18b */  mov     %cl,0x3(%edx)\n.L18e:\n  /* 18e */  movzbl  0x4(%eax),%ecx\n  /* 192 */  cmp     $0xff,%cl\n  /* 195 */  je      .L19e\n  /* 197 */  movzbl  (%esi,%ecx,1),%ecx\n  /* 19b */  mov     %cl,0x4(%edx)\n.L19e:\n  /* 19e */  movzbl  0x5(%eax),%ecx\n  /* 1a2 */  cmp     $0xff,%cl\n  /* 1a5 */  je      .L1ae\n  /* 1a7 */  movzbl  (%esi,%ecx,1),%ecx\n  /* 1ab */  mov     %cl,0x5(%edx)\n.L1ae:\n  /* 1ae */  movzbl  0x6(%eax),%ecx\n  /* 1b2 */  cmp     $0xff,%cl\n  /* 1b5 */  je      .L1be\n  /* 1b7 */  movzbl  (%esi,%ecx,1),%ecx\n  /* 1bb */  mov     %cl,0x6(%edx)\n.L1be:\n  /* 1be */  movzbl  0x7(%eax),%ecx\n  /* 1c2 */  cmp     $0xff,%cl\n  /* 1c5 */  je      .L1ce\n  /* 1c7 */  movzbl  (%esi,%ecx,1),%ecx\n  /* 1cb */  mov     %cl,0x7(%edx)\n.L1ce:\n  /* 1ce */  mov     (%edi),%ecx\n  /* 1d0 */  add     $0x8,%ebx\n  /* 1d3 */  add     $0x8,%eax\n  /* 1d6 */  add     $0x8,%edx\n  /* 1d9 */  cmp     %ebx,%ecx\n  /* 1db */  jg      .L150\n.L1e1:\n  /* 1e1 */  incl    0x10(%esp)\n  /* 1e5 */  mov     0x10(%esp),%eax\n  /* 1e9 */  cmp     %eax,0x4(%edi)\n  /* 1ec */  jle     .L108\n  /* 1f2 */  mov     vid+0x10,%ebx\n  /* 1f8 */  add     %ecx,0x1c(%esp)\n  /* 1fc */  add     %ebx,%ebp\n  /* 1fe */  jmp     .L140\n.L203:\n  /* 203 */  mov     0x14(%esp),%eax\n  /* 207 */  xor     %edx,%edx\n  /* 209 */  mov     0x1c(%esp),%ebx\n  /* 20d */  test    %eax,%eax\n  /* 20f */  jle     .L108\n  /* 215 */  lea     0x0(%esi),%esi\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  xor     %eax,%eax\n  /* 222 */  test    %ecx,%ecx\n  /* 224 */  jle     .L24c\n  /* 226 */  mov     %edx,0x10(%esp)\n  /* 22a */  lea     0x0(%esi),%esi\n.L230:\n  /* 230 */  movzbl  (%ebx,%eax,1),%edx\n  /* 234 */  cmp     $0xff,%dl\n  /* 237 */  je      .L243\n  /* 239 */  movzbl  (%esi,%edx,1),%edx\n  /* 23d */  mov     %dl,0x0(%ebp,%eax,1)\n  /* 241 */  mov     (%edi),%ecx\n.L243:\n  /* 243 */  inc     %eax\n  /* 244 */  cmp     %eax,%ecx\n  /* 246 */  jg      .L230\n  /* 248 */  mov     0x10(%esp),%edx\n.L24c:\n  /* 24c */  inc     %edx\n  /* 24d */  cmp     %edx,0x4(%edi)\n  /* 250 */  jle     .L108\n  /* 256 */  mov     vid+0x10,%eax\n  /* 25b */  add     %ecx,%ebx\n  /* 25d */  add     %eax,%ebp\n  /* 25f */  jmp     .L220\n","c":"#include \"quakedef.h\"\n\nvoid Draw_TransPicTranslate (int x, int y, qpic_t *pic, byte *translation)\n{\n    byte *dest, *source, tbyte;\n    unsigned short *pusdest;\n    int v, u;\n\n    if (x < 0 || (unsigned)(x + pic->width) > vid.width ||\n        y < 0 || (unsigned)(y + pic->height) > vid.height)\n    {\n        Sys_Error (\"Draw_TransPic: bad coordinates\");\n    }\n\n    source = pic->data;\n\n    if (r_pixbytes == 1)\n    {\n        dest = vid.buffer + y * vid.rowbytes + x;\n\n        if (pic->width & 7)\n        {\n            for (v = 0; v < pic->height; v++)\n            {\n                for (u = 0; u < pic->width; u++)\n                    if ((tbyte = source[u]) != 255)\n                        dest[u] = translation[tbyte];\n\n                dest += vid.rowbytes;\n                source += pic->width;\n            }\n        }\n        else\n        {\n            for (v = 0; v < pic->height; v++)\n            {\n                for (u = 0; u < pic->width; u += 8)\n                {\n                    if ((tbyte = source[u]) != 255)\n                        dest[u] = translation[tbyte];\n                    if ((tbyte = source[u+1]) != 255)\n                        dest[u+1] = translation[tbyte];\n                    if ((tbyte = source[u+2]) != 255)\n                        dest[u+2] = translation[tbyte];\n                    if ((tbyte = source[u+3]) != 255)\n                        dest[u+3] = translation[tbyte];\n                    if ((tbyte = source[u+4]) != 255)\n                        dest[u+4] = translation[tbyte];\n                    if ((tbyte = source[u+5]) != 255)\n                        dest[u+5] = translation[tbyte];\n                    if ((tbyte = source[u+6]) != 255)\n                        dest[u+6] = translation[tbyte];\n                    if ((tbyte = source[u+7]) != 255)\n                        dest[u+7] = translation[tbyte];\n                }\n                dest += vid.rowbytes;\n                source += pic->width;\n            }\n        }\n    }\n    else\n    {\n        pusdest = (unsigned short *)vid.buffer + y * (vid.rowbytes >> 1) + x;\n\n        for (v = 0; v < pic->height; v++)\n        {\n            for (u = 0; u < pic->width; u++)\n            {\n                tbyte = source[u];\n\n                if (tbyte != 255)\n                    pusdest[u] = d_8to16table[tbyte];\n            }\n\n            pusdest += vid.rowbytes >> 1;\n            source += pic->width;\n        }\n    }\n}\n","size":609,"score":100,"agent":"kuncc/6","pid":7,"session":1554,"ts":1791751059471}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":932,"symbol":"D_WarpScreen","file":"d_scan.c","asm":"# D_WarpScreen  (TU d_scan.c, section .text, 631 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_WarpScreen:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1000,%esp\n  /* 00a */  orl     $0x0,(%esp)\n  /* 00e */  sub     $0x1000,%esp\n  /* 014 */  orl     $0x0,(%esp)\n  /* 018 */  sub     $0x44c,%esp\n  /* 01e */  mov     r_refdef+0x8,%eax\n  /* 023 */  mov     scr_vrect+0x8,%ebx\n  /* 029 */  mov     %eax,0xc(%esp)\n  /* 02d */  mov     scr_vrect+0xc,%eax\n  /* 032 */  mov     %eax,0x8(%esp)\n  /* 036 */  cmp     $0xfffffffb,%eax\n  /* 039 */  jl      .L25b\n  /* 03f */  mov     0x8(%esp),%eax\n  /* 043 */  xor     %edx,%edx\n  /* 045 */  fnstcw  0x16(%esp)\n  /* 049 */  fildl   r_refdef+0xc\n  /* 04f */  mov     r_refdef+0xc,%esi\n  /* 055 */  mov     %ebx,0x10(%esp)\n  /* 059 */  mov     screenwidth,%ecx\n  /* 05f */  mov     %eax,0x4(%esp)\n  /* 063 */  mov     r_refdef+0x4,%edi\n  /* 069 */  add     $0x6,%eax\n  /* 06c */  fildl   0x4(%esp)\n  /* 070 */  add     $0x6,%esi\n  /* 073 */  mov     d_viewbuffer,%ebp\n  /* 079 */  mov     %esi,0x4(%esp)\n  /* 07d */  lea     0x18(%esp),%esi\n  /* 081 */  imul    %ecx,%edi\n  /* 084 */  fdivr   %st(1),%st\n  /* 086 */  fildl   0x4(%esp)\n  /* 08a */  mov     %eax,0x4(%esp)\n  /* 08e */  movzwl  0x16(%esp),%eax\n  /* 093 */  mov     0x4(%esp),%ebx\n  /* 097 */  or      $0xc00,%ax\n  /* 09b */  mov     %ax,0x14(%esp)\n.La0:\n  /* 0a0 */  mov     %edx,0x4(%esp)\n  /* 0a4 */  fildl   0x4(%esp)\n  /* 0a8 */  fmul    %st(2),%st\n  /* 0aa */  fmul    %st(3),%st\n  /* 0ac */  fdiv    %st(1),%st\n  /* 0ae */  fldcw   0x14(%esp)\n  /* 0b2 */  fistpl  0x4(%esp)\n  /* 0b6 */  fldcw   0x16(%esp)\n  /* 0ba */  mov     0x4(%esp),%eax\n  /* 0be */  imul    %ecx,%eax\n  /* 0c1 */  add     %edi,%eax\n  /* 0c3 */  add     %ebp,%eax\n  /* 0c5 */  mov     %eax,(%esi,%edx,4)\n  /* 0c8 */  inc     %edx\n  /* 0c9 */  cmp     %ebx,%edx\n  /* 0cb */  jne     .La0\n  /* 0cd */  fstp    %st(0)\n  /* 0cf */  fstp    %st(0)\n  /* 0d1 */  fstp    %st(0)\n  /* 0d3 */  mov     0x10(%esp),%ebx\n  /* 0d7 */  cmp     $0xfffffffb,%ebx\n  /* 0da */  jl      .L13e\n.Ldc:\n  /* 0dc */  mov     0xc(%esp),%eax\n  /* 0e0 */  lea     0x6(%ebx),%edi\n  /* 0e3 */  mov     r_refdef,%esi\n  /* 0e9 */  lea     0x1030(%esp),%ecx\n  /* 0f0 */  mov     %eax,0x4(%esp)\n  /* 0f4 */  add     $0x6,%eax\n  /* 0f7 */  fildl   0x4(%esp)\n  /* 0fb */  mov     %ebx,0x4(%esp)\n  /* 0ff */  fildl   0x4(%esp)\n  /* 103 */  mov     %eax,0x4(%esp)\n  /* 107 */  xor     %eax,%eax\n  /* 109 */  fdivr   %st(1),%st\n  /* 10b */  fildl   0x4(%esp)\n  /* 10f */  nop\n.L110:\n  /* 110 */  mov     %eax,0x4(%esp)\n  /* 114 */  fildl   0x4(%esp)\n  /* 118 */  fmul    %st(2),%st\n  /* 11a */  fmul    %st(3),%st\n  /* 11c */  fdiv    %st(1),%st\n  /* 11e */  fldcw   0x14(%esp)\n  /* 122 */  fistpl  0x4(%esp)\n  /* 126 */  fldcw   0x16(%esp)\n  /* 12a */  mov     0x4(%esp),%edx\n  /* 12e */  add     %esi,%edx\n  /* 130 */  mov     %edx,(%ecx,%eax,4)\n  /* 133 */  inc     %eax\n  /* 134 */  cmp     %edi,%eax\n  /* 136 */  jne     .L110\n  /* 138 */  fstp    %st(0)\n  /* 13a */  fstp    %st(0)\n  /* 13c */  fstp    %st(0)\n.L13e:\n  /* 13e */  mov     0x8(%esp),%eax\n  /* 142 */  test    %eax,%eax\n  /* 144 */  jle     .L250\n  /* 14a */  flds    =0x41a00000 (20f)\n  /* 150 */  fmull   cl+0x23c\n  /* 156 */  mov     scr_vrect+0x4,%edx\n  /* 15c */  mov     vid+0x10,%esi\n  /* 162 */  mov     scr_vrect,%edi\n  /* 168 */  mov     vid,%ebp\n  /* 16e */  fldcw   0x14(%esp)\n  /* 172 */  fistpl  0x4(%esp)\n  /* 176 */  fldcw   0x16(%esp)\n  /* 17a */  imul    %esi,%edx\n  /* 17d */  mov     0x4(%esp),%eax\n  /* 181 */  add     %edi,%edx\n  /* 183 */  add     %ebp,%edx\n  /* 185 */  xor     %ebp,%ebp\n  /* 187 */  and     $0x7f,%eax\n  /* 18a */  lea     intsintable(,%eax,4),%ecx\n  /* 191 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  test    %ebx,%ebx\n  /* 1a2 */  jle     .L22c\n  /* 1a8 */  mov     %ebp,0x8(%esp)\n  /* 1ac */  mov     (%ecx,%ebp,4),%eax\n  /* 1af */  lea     0x18(%esp,%ebp,4),%ebx\n  /* 1b3 */  mov     %ebx,0x4(%esp)\n  /* 1b7 */  lea     0x1030(%esp,%eax,4),%esi\n  /* 1be */  xor     %eax,%eax\n.L1c0:\n  /* 1c0 */  mov     (%ecx,%eax,4),%edi\n  /* 1c3 */  mov     0x4(%esp),%ebx\n  /* 1c7 */  mov     (%ebx,%edi,4),%ebp\n  /* 1ca */  mov     (%esi,%eax,4),%edi\n  /* 1cd */  movzbl  0x0(%ebp,%edi,1),%ebx\n  /* 1d2 */  mov     %bl,(%edx,%eax,1)\n  /* 1d5 */  mov     0x4(%esp),%ebx\n  /* 1d9 */  mov     0x4(%ecx,%eax,4),%edi\n  /* 1dd */  mov     (%ebx,%edi,4),%ebp\n  /* 1e0 */  mov     0x4(%esi,%eax,4),%edi\n  /* 1e4 */  movzbl  0x0(%ebp,%edi,1),%ebx\n  /* 1e9 */  mov     %bl,0x1(%edx,%eax,1)\n  /* 1ed */  mov     0x4(%esp),%ebx\n  /* 1f1 */  mov     0x8(%ecx,%eax,4),%edi\n  /* 1f5 */  mov     (%ebx,%edi,4),%ebp\n  /* 1f8 */  mov     0x8(%esi,%eax,4),%edi\n  /* 1fc */  movzbl  0x0(%ebp,%edi,1),%ebx\n  /* 201 */  mov     %bl,0x2(%edx,%eax,1)\n  /* 205 */  mov     0x4(%esp),%ebx\n  /* 209 */  mov     0xc(%ecx,%eax,4),%edi\n  /* 20d */  mov     (%ebx,%edi,4),%ebp\n  /* 210 */  mov     0xc(%esi,%eax,4),%edi\n  /* 214 */  movzbl  0x0(%ebp,%edi,1),%ebx\n  /* 219 */  mov     %bl,0x3(%edx,%eax,1)\n  /* 21d */  add     $0x4,%eax\n  /* 220 */  cmp     %eax,scr_vrect+0x8\n  /* 226 */  jg      .L1c0\n  /* 228 */  mov     0x8(%esp),%ebp\n.L22c:\n  /* 22c */  inc     %ebp\n  /* 22d */  cmp     %ebp,scr_vrect+0xc\n  /* 233 */  jle     .L250\n  /* 235 */  mov     vid+0x10,%eax\n  /* 23a */  mov     scr_vrect+0x8,%ebx\n  /* 240 */  add     %eax,%edx\n  /* 242 */  jmp     .L1a0\n  /* 247 */  nop\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  add     $0x244c,%esp\n  /* 256 */  pop     %ebx\n  /* 257 */  pop     %esi\n  /* 258 */  pop     %edi\n  /* 259 */  pop     %ebp\n  /* 25a */  ret\n.L25b:\n  /* 25b */  cmp     $0xfffffffb,%ebx\n  /* 25e */  jl      .L250\n  /* 260 */  fnstcw  0x16(%esp)\n  /* 264 */  movzwl  0x16(%esp),%eax\n  /* 269 */  or      $0xc00,%ax\n  /* 26d */  mov     %ax,0x14(%esp)\n  /* 272 */  jmp     .Ldc\n","c":"/* candidate for D_WarpScreen (d_scan.c, 631 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nvoid D_WarpScreen (void)\n{\n\tint w, h;\n\tint u,v;\n\tbyte *dest;\n\tint *turb;\n\tint *col;\n\tbyte **row;\n\tbyte *rowptr[MAXHEIGHT+(AMP2*2)];\n\tint column[MAXWIDTH+(AMP2*2)];\n\tfloat wratio, hratio;\n\n\tw = r_refdef.vrect.width;\n\th = r_refdef.vrect.height;\n\n\twratio = w / (float)scr_vrect.width;\n\thratio = h / (float)scr_vrect.height;\n\n\tfor (v=0 ; v<scr_vrect.height+AMP2*2 ; v++)\n\t{\n\t\trowptr[v] = d_viewbuffer + (r_refdef.vrect.y * screenwidth) +\n\t\t\t\t (screenwidth * (int)((float)v * hratio * h / (h + AMP2 * 2)));\n\t}\n\n\tfor (u=0 ; u<scr_vrect.width+AMP2*2 ; u++)\n\t{\n\t\tcolumn[u] = r_refdef.vrect.x +\n\t\t\t\t(int)((float)u * wratio * w / (w + AMP2 * 2));\n\t}\n\n\tturb = intsintable + ((int)(cl.time*SPEED)&(CYCLE-1));\n\tdest = vid.buffer + scr_vrect.y * vid.rowbytes + scr_vrect.x;\n\n\tfor (v=0 ; v<scr_vrect.height ; v++, dest += vid.rowbytes)\n\t{\n\t\tcol = &column[turb[v]];\n\t\trow = &rowptr[v];\n\n\t\tfor (u=0 ; u<scr_vrect.width ; u+=4)\n\t\t{\n\t\t\tdest[u+0] = row[turb[u+0]][col[u+0]];\n\t\t\tdest[u+1] = row[turb[u+1]][col[u+1]];\n\t\t\tdest[u+2] = row[turb[u+2]][col[u+2]];\n\t\t\tdest[u+3] = row[turb[u+3]][col[u+3]];\n\t\t}\n\t}\n}\n","size":631,"score":100,"agent":"kuncc/0","pid":1,"session":1558,"ts":1791751062834}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1549,"symbol":"S_TransferPaintBuffer","file":"snd_mix.c","asm":"# S_TransferPaintBuffer  (TU snd_mix.c, section .text, 363 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_TransferPaintBuffer:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     shm,%edx\n  /* 00d */  mov     0x30(%esp),%ecx\n  /* 011 */  mov     0x1c(%edx),%eax\n  /* 014 */  cmp     $0x10,%eax\n  /* 017 */  je      .Lf0\n.L1d:\n  /* 01d */  mov     paintedtime,%eax\n  /* 022 */  mov     $0x3,%edi\n  /* 027 */  mov     0xc(%edx),%ebx\n  /* 02a */  flds    =0x43800000 (256f)\n  /* 030 */  fmuls   volume+0x10\n  /* 036 */  sub     %eax,%ecx\n  /* 038 */  imul    %ebx,%ecx\n  /* 03b */  mov     0x10(%edx),%ebx\n  /* 03e */  mov     0xc(%edx),%esi\n  /* 041 */  dec     %ebx\n  /* 042 */  imul    %esi,%eax\n  /* 045 */  mov     0xc(%edx),%esi\n  /* 048 */  fnstcw  0xe(%esp)\n  /* 04c */  sub     %esi,%edi\n  /* 04e */  and     %ebx,%eax\n  /* 050 */  movzwl  0xe(%esp),%esi\n  /* 055 */  or      $0xc00,%si\n  /* 05a */  mov     %si,0xc(%esp)\n  /* 05f */  fldcw   0xc(%esp)\n  /* 063 */  fistpl  0x4(%esp)\n  /* 067 */  fldcw   0xe(%esp)\n  /* 06b */  mov     0x24(%edx),%esi\n  /* 06e */  mov     %esi,0x8(%esp)\n  /* 072 */  mov     0x1c(%edx),%esi\n  /* 075 */  cmp     $0x10,%esi\n  /* 078 */  je      .L110\n  /* 07e */  mov     0x1c(%edx),%edx\n  /* 081 */  cmp     $0x8,%edx\n  /* 084 */  je      .L90\n.L86:\n  /* 086 */  add     $0x1c,%esp\n  /* 089 */  pop     %ebx\n  /* 08a */  pop     %esi\n  /* 08b */  pop     %edi\n  /* 08c */  pop     %ebp\n  /* 08d */  ret\n  /* 08e */  xchg    %ax,%ax\n.L90:\n  /* 090 */  test    %ecx,%ecx\n  /* 092 */  je      .L86\n  /* 094 */  dec     %ecx\n  /* 095 */  mov     $paintbuffer,%esi\n  /* 09a */  lea     0x0(,%edi,4),%ebp\n  /* 0a1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     (%esi),%edx\n  /* 0b2 */  add     %ebp,%esi\n  /* 0b4 */  mov     0x4(%esp),%edi\n  /* 0b8 */  imul    %edx,%edi\n  /* 0bb */  mov     $0xffff8000,%edx\n  /* 0c0 */  sar     $0x8,%edi\n  /* 0c3 */  cmp     %edx,%edi\n  /* 0c5 */  cmovge  %edi,%edx\n  /* 0c8 */  mov     $0x7fff,%edi\n  /* 0cd */  cmp     %edi,%edx\n  /* 0cf */  cmovg   %edi,%edx\n  /* 0d2 */  mov     0x8(%esp),%edi\n  /* 0d6 */  sar     $0x8,%edx\n  /* 0d9 */  add     $0x80,%dl\n  /* 0dc */  mov     %dl,(%edi,%eax,1)\n  /* 0df */  inc     %eax\n  /* 0e0 */  and     %ebx,%eax\n  /* 0e2 */  sub     $0x1,%ecx\n  /* 0e5 */  jae     .Lb0\n  /* 0e7 */  add     $0x1c,%esp\n  /* 0ea */  pop     %ebx\n  /* 0eb */  pop     %esi\n  /* 0ec */  pop     %edi\n  /* 0ed */  pop     %ebp\n  /* 0ee */  ret\n  /* 0ef */  nop\n.Lf0:\n  /* 0f0 */  mov     0xc(%edx),%eax\n  /* 0f3 */  cmp     $0x2,%eax\n  /* 0f6 */  jne     .L1d\n  /* 0fc */  mov     %ecx,0x30(%esp)\n  /* 100 */  add     $0x1c,%esp\n  /* 103 */  pop     %ebx\n  /* 104 */  pop     %esi\n  /* 105 */  pop     %edi\n  /* 106 */  pop     %ebp\n  /* 107 */  jmp     S_TransferStereo16\n  /* 10c */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  test    %ecx,%ecx\n  /* 112 */  je      .L86\n  /* 118 */  dec     %ecx\n  /* 119 */  mov     $paintbuffer,%esi\n  /* 11e */  shl     $0x2,%edi\n  /* 121 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     (%esi),%edx\n  /* 132 */  add     %edi,%esi\n  /* 134 */  mov     0x4(%esp),%ebp\n  /* 138 */  imul    %edx,%ebp\n  /* 13b */  mov     $0xffff8000,%edx\n  /* 140 */  sar     $0x8,%ebp\n  /* 143 */  cmp     %edx,%ebp\n  /* 145 */  cmovge  %ebp,%edx\n  /* 148 */  mov     $0x7fff,%ebp\n  /* 14d */  cmp     %ebp,%edx\n  /* 14f */  cmovg   %ebp,%edx\n  /* 152 */  mov     0x8(%esp),%ebp\n  /* 156 */  mov     %dx,0x0(%ebp,%eax,2)\n  /* 15b */  inc     %eax\n  /* 15c */  and     %ebx,%eax\n  /* 15e */  sub     $0x1,%ecx\n  /* 161 */  jae     .L130\n  /* 163 */  add     $0x1c,%esp\n  /* 166 */  pop     %ebx\n  /* 167 */  pop     %esi\n  /* 168 */  pop     %edi\n  /* 169 */  pop     %ebp\n  /* 16a */  ret\n","c":"#include \"quakedef.h\"\n\nextern int paintedtime;\nextern int paintbuffer[];\nvoid S_TransferStereo16(int endtime);\n\nvoid S_TransferPaintBuffer(int endtime)\n{\n\tint out_idx;\n\tint count;\n\tint out_mask;\n\tint *p;\n\tint step;\n\tint val;\n\tint snd_vol;\n\tunsigned char *pbuf;\n\n\tif (shm->samplebits == 16 && shm->channels == 2)\n\t{\n\t\tS_TransferStereo16(endtime);\n\t\treturn;\n\t}\n\n\tp = (int *) paintbuffer;\n\tcount = (endtime - paintedtime) * shm->channels;\n\tout_mask = shm->samples - 1;\n\tout_idx = paintedtime * shm->channels & out_mask;\n\tstep = 3 - shm->channels;\n\tsnd_vol = volume.value * 256;\n\tpbuf = shm->buffer;\n\n\tif (shm->samplebits == 16)\n\t{\n\t\tshort *out = (short *) pbuf;\n\t\twhile (count--)\n\t\t{\n\t\t\tval = (*p * snd_vol) >> 8;\n\t\t\tp += step;\n\t\t\tif (val > 0x7fff)\n\t\t\t\tval = 0x7fff;\n\t\t\telse if (val < (short)0x8000)\n\t\t\t\tval = (short)0x8000;\n\t\t\tout[out_idx] = val;\n\t\t\tout_idx = (out_idx + 1) & out_mask;\n\t\t}\n\t}\n\telse if (shm->samplebits == 8)\n\t{\n\t\tunsigned char *out = pbuf;\n\t\twhile (count--)\n\t\t{\n\t\t\tval = (*p * snd_vol) >> 8;\n\t\t\tp += step;\n\t\t\tif (val > 0x7fff)\n\t\t\t\tval = 0x7fff;\n\t\t\telse if (val < (short)0x8000)\n\t\t\t\tval = (short)0x8000;\n\t\t\tout[out_idx] = (val >> 8) + 128;\n\t\t\tout_idx = (out_idx + 1) & out_mask;\n\t\t}\n\t}\n}\n","size":363,"score":100,"agent":"unc","pid":16,"session":1560,"ts":1791751067974}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1400,"symbol":"R_StoreEfrags","file":"r_efrag.c","asm":"# R_StoreEfrags  (TU r_efrag.c, section .text, 122 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_StoreEfrags:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n.L9:\n  /* 009 */  mov     (%ebx),%eax\n  /* 00b */  test    %eax,%eax\n  /* 00d */  je      .L5b\n.Lf:\n  /* 00f */  mov     0x8(%eax),%edx\n  /* 012 */  mov     0x84(%edx),%ecx\n  /* 018 */  mov     0x44(%ecx),%ecx\n  /* 01b */  cmp     $0x2,%ecx\n  /* 01e */  ja      .L68\n  /* 020 */  mov     r_framecount,%ecx\n  /* 026 */  cmp     %ecx,0xa0(%edx)\n  /* 02c */  je      .L52\n  /* 02e */  mov     cl_numvisedicts,%ebx\n  /* 034 */  cmp     $0xff,%ebx\n  /* 03a */  jg      .L52\n  /* 03c */  mov     %edx,cl_visedicts(,%ebx,4)\n  /* 043 */  lea     0x1(%ebx),%esi\n  /* 046 */  mov     %esi,cl_numvisedicts\n  /* 04c */  mov     %ecx,0xa0(%edx)\n.L52:\n  /* 052 */  lea     0x4(%eax),%ebx\n  /* 055 */  mov     (%ebx),%eax\n  /* 057 */  test    %eax,%eax\n  /* 059 */  jne     .Lf\n.L5b:\n  /* 05b */  add     $0x14,%esp\n  /* 05e */  pop     %ebx\n  /* 05f */  pop     %esi\n  /* 060 */  ret\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  mov     %ecx,0x4(%esp)\n  /* 06c */  movl    $\"R_StoreEfrags: Bad entity type %d\\n\",(%esp)\n  /* 073 */  call    Sys_Error\n  /* 078 */  jmp     .L9\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_StoreEfrags (efrag_t **ppefrag)\n{\n    entity_t *pent;\n    model_t *clmodel;\n    efrag_t *pefrag;\n\n    while ((pefrag = *ppefrag) != NULL)\n    {\n        pent = pefrag->entity;\n        clmodel = pent->model;\n\n        switch (clmodel->type)\n        {\n        case mod_alias:\n        case mod_brush:\n        case mod_sprite:\n            if ((pent->visframe != r_framecount) &&\n                (cl_numvisedicts < MAX_VISEDICTS))\n            {\n                cl_visedicts[cl_numvisedicts++] = pent;\n                pent->visframe = r_framecount;\n            }\n            ppefrag = &pefrag->leafnext;\n            break;\n\n        default:\n            Sys_Error (\"R_StoreEfrags: Bad entity type %d\\n\", clmodel->type);\n        }\n    }\n}\n","size":122,"score":100,"agent":"diyar","pid":9,"session":1559,"ts":1791751068687}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1489,"symbol":"SCR_CenterPrint","file":"screen.c","asm":"# SCR_CenterPrint  (TU screen.c, section .text, 123 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_CenterPrint:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x3ff,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %eax,0x8(%esp)\n  /* 014 */  movl    $scr_centerstring,(%esp)\n  /* 01b */  mov     %ebx,0x4(%esp)\n  /* 01f */  call    strncpy\n  /* 024 */  mov     $0x1,%edx\n  /* 029 */  mov     %edx,scr_center_lines\n  /* 02f */  flds    scr_centertime+0x10\n  /* 035 */  fstps   scr_centertime_off\n  /* 03b */  fldl    cl+0x23c\n  /* 041 */  fstps   scr_centertime_start\n  /* 047 */  movzbl  (%ebx),%eax\n  /* 04a */  test    %al,%al\n  /* 04c */  je      .L73\n  /* 04e */  xchg    %ax,%ax\n  /* 050 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  cmp     $0xa,%al\n  /* 062 */  jne     .L6a\n  /* 064 */  incl    scr_center_lines\n.L6a:\n  /* 06a */  movzbl  0x1(%ebx),%eax\n  /* 06e */  inc     %ebx\n  /* 06f */  test    %al,%al\n  /* 071 */  jne     .L60\n.L73:\n  /* 073 */  mov     0x18(%esp),%ebx\n  /* 077 */  add     $0x1c,%esp\n  /* 07a */  ret\n","c":"/* candidate for SCR_CenterPrint (screen.c, 123 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nchar scr_centerstring[1024];\nint scr_center_lines;\ncvar_t scr_centertime = {\"scr_centertime\", \"2\"};\nfloat scr_centertime_off;\nfloat scr_centertime_start;\n\nvoid SCR_CenterPrint (char *str)\n{\n    strncpy (scr_centerstring, str, sizeof(scr_centerstring)-1);\n    scr_centertime_off = scr_centertime.value;\n    scr_centertime_start = cl.time;\n\n    scr_center_lines = 1;\n    while (*str)\n    {\n        if (*str == '\\n')\n            scr_center_lines++;\n        str++;\n    }\n}\n","size":123,"score":100,"agent":"diyar","pid":9,"session":1566,"ts":1791751098359}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":888,"symbol":"Con_Print","file":"console.c","asm":"# Con_Print  (TU console.c, section .text, 447 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCon_Print:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x2c,%esp\n  /* 009 */  mov     %eax,con_backscroll\n  /* 00e */  mov     0x40(%esp),%edi\n  /* 012 */  movzbl  (%edi),%ebx\n  /* 015 */  cmp     $0x1,%bl\n  /* 018 */  je      .L1a1\n  /* 01e */  xor     %eax,%eax\n  /* 020 */  cmp     $0x2,%bl\n  /* 023 */  mov     %eax,0x1c(%esp)\n  /* 027 */  jne     .L37\n  /* 029 */  mov     $0x80,%eax\n  /* 02e */  movzbl  0x1(%edi),%ebx\n  /* 032 */  inc     %edi\n  /* 033 */  mov     %eax,0x1c(%esp)\n.L37:\n  /* 037 */  test    %bl,%bl\n  /* 039 */  je      .L10b\n  /* 03f */  nop\n.L40:\n  /* 040 */  mov     con_linewidth,%esi\n  /* 046 */  xor     %eax,%eax\n  /* 048 */  test    %esi,%esi\n  /* 04a */  jg      .L59\n  /* 04c */  jmp     .L62\n  /* 04e */  xchg    %ax,%ax\n.L50:\n  /* 050 */  inc     %eax\n  /* 051 */  cmp     %esi,%eax\n  /* 053 */  je      .L118\n.L59:\n  /* 059 */  cmpb    $0x20,(%edi,%eax,1)\n  /* 05d */  lea     0x0(%esi),%esi\n  /* 060 */  jg      .L50\n.L62:\n  /* 062 */  inc     %edi\n  /* 063 */  cmp     %eax,%esi\n  /* 065 */  mov     con_x,%edx\n  /* 06b */  mov     cr.2,%ebp\n  /* 071 */  je      .L125\n  /* 077 */  add     %edx,%eax\n  /* 079 */  cmp     %esi,%eax\n  /* 07b */  jle     .L125\n  /* 081 */  xor     %eax,%eax\n  /* 083 */  test    %ebp,%ebp\n  /* 085 */  mov     %eax,con_x\n  /* 08a */  je      .L9a\n  /* 08c */  decl    con_current\n  /* 092 */  xor     %ebp,%ebp\n  /* 094 */  mov     %ebp,cr.2\n.L9a:\n  /* 09a */  mov     con_current,%eax\n  /* 09f */  mov     $0x20,%edx\n  /* 0a4 */  mov     %edx,0x4(%esp)\n  /* 0a8 */  mov     con_text,%ecx\n  /* 0ae */  mov     %esi,0x8(%esp)\n  /* 0b2 */  inc     %eax\n  /* 0b3 */  mov     %eax,con_current\n  /* 0b8 */  cltd\n  /* 0b9 */  idivl   con_totallines\n  /* 0bf */  imul    %esi,%edx\n  /* 0c2 */  add     %ecx,%edx\n  /* 0c4 */  mov     %edx,(%esp)\n  /* 0c7 */  call    Q_memset\n  /* 0cc */  mov     con_current,%eax\n  /* 0d1 */  test    %eax,%eax\n  /* 0d3 */  js      .Le5\n  /* 0d5 */  and     $0x3,%eax\n  /* 0d8 */  fldl    realtime\n  /* 0de */  fstps   con_times(,%eax,4)\n.Le5:\n  /* 0e5 */  cmp     $0xa,%bl\n  /* 0e8 */  je      .L143\n.Lea:\n  /* 0ea */  cmp     $0xd,%bl\n  /* 0ed */  jne     .L150\n  /* 0ef */  xor     %eax,%eax\n  /* 0f1 */  mov     %eax,con_x\n  /* 0f6 */  mov     $0x1,%eax\n  /* 0fb */  mov     %eax,cr.2\n.L100:\n  /* 100 */  movzbl  (%edi),%ebx\n  /* 103 */  test    %bl,%bl\n  /* 105 */  jne     .L40\n.L10b:\n  /* 10b */  add     $0x2c,%esp\n  /* 10e */  pop     %ebx\n  /* 10f */  pop     %esi\n  /* 110 */  pop     %edi\n  /* 111 */  pop     %ebp\n  /* 112 */  ret\n  /* 113 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  mov     con_x,%edx\n  /* 11e */  inc     %edi\n  /* 11f */  mov     cr.2,%ebp\n.L125:\n  /* 125 */  test    %ebp,%ebp\n  /* 127 */  je      .L136\n  /* 129 */  decl    con_current\n  /* 12f */  xor     %eax,%eax\n  /* 131 */  mov     %eax,cr.2\n.L136:\n  /* 136 */  test    %edx,%edx\n  /* 138 */  je      .L9a\n  /* 13e */  cmp     $0xa,%bl\n  /* 141 */  jne     .Lea\n.L143:\n  /* 143 */  xor     %eax,%eax\n  /* 145 */  mov     %eax,con_x\n  /* 14a */  jmp     .L100\n  /* 14c */  lea     0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  mov     con_current,%eax\n  /* 155 */  mov     con_linewidth,%ecx\n  /* 15b */  mov     con_text,%esi\n  /* 161 */  mov     con_x,%ebp\n  /* 167 */  cltd\n  /* 168 */  idivl   con_totallines\n  /* 16e */  imul    %ecx,%edx\n  /* 171 */  movzbl  0x1c(%esp),%ecx\n  /* 176 */  add     %esi,%edx\n  /* 178 */  or      %bl,%cl\n  /* 17a */  add     %ebp,%edx\n  /* 17c */  mov     %cl,(%edx)\n  /* 17e */  mov     con_x,%eax\n  /* 183 */  inc     %eax\n  /* 184 */  cmp     con_linewidth,%eax\n  /* 18a */  mov     %eax,con_x\n  /* 18f */  jl      .L100\n  /* 195 */  xor     %eax,%eax\n  /* 197 */  mov     %eax,con_x\n  /* 19c */  jmp     .L100\n.L1a1:\n  /* 1a1 */  movl    $\"misc/talk.wav\",(%esp)\n  /* 1a8 */  inc     %edi\n  /* 1a9 */  call    S_LocalSound\n  /* 1ae */  mov     $0x80,%eax\n  /* 1b3 */  movzbl  (%edi),%ebx\n  /* 1b6 */  mov     %eax,0x1c(%esp)\n  /* 1ba */  jmp     .L37\n","c":"#include \"quakedef.h\"\n\n#include <unistd.h>\n#include <fcntl.h>\nextern char *con_text;\nextern int con_linewidth, con_totallines, con_current, con_x, con_backscroll;\nextern float con_times[4];\n\nvoid Con_Linefeed(void)\n{\n    con_x = 0;\n    con_current++;\n    Q_memset(&con_text[(con_current % con_totallines) * con_linewidth], ' ', con_linewidth);\n}\n\nvoid Con_Print (char *txt)\n{\n    int c, l;\n    int mask;\n    static int cr;\n\n    con_backscroll = 0;\n\n    if (txt[0] == 1)\n    {\n        mask = 128;\n        S_LocalSound (\"misc/talk.wav\");\n        txt++;\n    }\n    else if (txt[0] == 2)\n    {\n        mask = 128;\n        txt++;\n    }\n    else\n        mask = 0;\n\n    while ( (c = *txt) )\n    {\n        for (l = 0; l < con_linewidth; l++)\n            if (txt[l] <= ' ')\n                break;\n\n        if (l != con_linewidth && (con_x + l > con_linewidth))\n            con_x = 0;\n\n        txt++;\n\n        if (cr)\n        {\n            con_current--;\n            cr = 0;\n        }\n\n        if (!con_x)\n        {\n            Con_Linefeed ();\n            if (con_current >= 0)\n                con_times[con_current & 3] = realtime;\n        }\n\n        switch (c)\n        {\n        case '\\n':\n            con_x = 0;\n            break;\n        case '\\r':\n            con_x = 0;\n            cr = 1;\n            break;\n        default:\n            con_text[(con_current % con_totallines) * con_linewidth + con_x] = c | mask;\n            con_x++;\n            if (con_x >= con_linewidth)\n                con_x = 0;\n            break;\n        }\n    }\n}\n\nint Con_Dummy(void)\n{\n    static int a, b;\n    a++;\n    b++;\n    return a + b;\n}\n","size":447,"score":100,"agent":"r0bot","pid":17,"session":1556,"ts":1791751110852}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1161,"symbol":"Mod_LoadBrushModel","file":"model.c","asm":"# Mod_LoadBrushModel  (TU model.c, section .text, 648 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadBrushModel:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     loadmodel,%eax\n  /* 00c */  mov     0x54(%esp),%ebp\n  /* 010 */  mov     0x50(%esp),%ebx\n  /* 014 */  movl    $0x0,0x44(%eax)\n  /* 01b */  mov     0x0(%ebp),%eax\n  /* 01e */  mov     %eax,(%esp)\n  /* 021 */  call    *LittleLong\n  /* 027 */  cmp     $0x1d,%eax\n  /* 02a */  je      .L49\n  /* 02c */  mov     %eax,0x8(%esp)\n  /* 030 */  mov     $0x1d,%edx\n  /* 035 */  mov     %edx,0xc(%esp)\n  /* 039 */  mov     %ebx,0x4(%esp)\n  /* 03d */  movl    $\"Mod_LoadBrushModel: %s has wrong version number (%i should be %i)\",(%esp)\n  /* 044 */  call    Sys_Error\n.L49:\n  /* 049 */  mov     %ebp,mod_base\n  /* 04f */  lea     0x7c(%ebp),%edi\n  /* 052 */  mov     %ebp,%esi\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     (%esi),%eax\n  /* 062 */  add     $0x4,%esi\n  /* 065 */  mov     %eax,(%esp)\n  /* 068 */  call    *LittleLong\n  /* 06e */  mov     %eax,-0x4(%esi)\n  /* 071 */  cmp     %edi,%esi\n  /* 073 */  jne     .L60\n  /* 075 */  lea     0x1c(%ebp),%eax\n  /* 078 */  mov     %eax,(%esp)\n  /* 07b */  lea     0x24(%esp),%edi\n  /* 07f */  call    Mod_LoadVertexes\n  /* 084 */  lea     0x64(%ebp),%eax\n  /* 087 */  mov     %eax,(%esp)\n  /* 08a */  call    Mod_LoadEdges\n  /* 08f */  lea     0x6c(%ebp),%eax\n  /* 092 */  mov     %eax,(%esp)\n  /* 095 */  call    Mod_LoadSurfedges\n  /* 09a */  lea     0x14(%ebp),%eax\n  /* 09d */  mov     %eax,(%esp)\n  /* 0a0 */  call    Mod_LoadTextures\n  /* 0a5 */  lea     0x44(%ebp),%eax\n  /* 0a8 */  mov     %eax,(%esp)\n  /* 0ab */  call    Mod_LoadLighting\n  /* 0b0 */  lea     0xc(%ebp),%eax\n  /* 0b3 */  mov     %eax,(%esp)\n  /* 0b6 */  call    Mod_LoadPlanes\n  /* 0bb */  lea     0x34(%ebp),%eax\n  /* 0be */  mov     %eax,(%esp)\n  /* 0c1 */  call    Mod_LoadTexinfo\n  /* 0c6 */  lea     0x3c(%ebp),%eax\n  /* 0c9 */  mov     %eax,(%esp)\n  /* 0cc */  call    Mod_LoadFaces\n  /* 0d1 */  lea     0x5c(%ebp),%eax\n  /* 0d4 */  mov     %eax,(%esp)\n  /* 0d7 */  call    Mod_LoadMarksurfaces\n  /* 0dc */  lea     0x24(%ebp),%eax\n  /* 0df */  mov     %eax,(%esp)\n  /* 0e2 */  call    Mod_LoadVisibility\n  /* 0e7 */  lea     0x54(%ebp),%eax\n  /* 0ea */  mov     %eax,(%esp)\n  /* 0ed */  call    Mod_LoadLeafs\n  /* 0f2 */  lea     0x2c(%ebp),%eax\n  /* 0f5 */  mov     %eax,(%esp)\n  /* 0f8 */  call    Mod_LoadNodes\n  /* 0fd */  lea     0x4c(%ebp),%eax\n  /* 100 */  mov     %eax,(%esp)\n  /* 103 */  call    Mod_LoadClipnodes\n  /* 108 */  lea     0x4(%ebp),%eax\n  /* 10b */  add     $0x74,%ebp\n  /* 10e */  mov     %eax,(%esp)\n  /* 111 */  call    Mod_LoadEntities\n  /* 116 */  mov     %ebp,(%esp)\n  /* 119 */  xor     %ebp,%ebp\n  /* 11b */  call    Mod_LoadSubmodels\n  /* 120 */  call    Mod_MakeHull0\n  /* 125 */  mov     0x78(%ebx),%eax\n  /* 128 */  movl    $0x2,0x48(%ebx)\n  /* 12f */  movl    $0x0,0x50(%ebx)\n  /* 136 */  test    %eax,%eax\n  /* 138 */  jle     .L280\n  /* 13e */  xchg    %ax,%ax\n.L140:\n  /* 140 */  mov     0x7c(%ebx),%eax\n  /* 143 */  mov     %ebp,%esi\n  /* 145 */  shl     $0x6,%esi\n  /* 148 */  add     %eax,%esi\n  /* 14a */  mov     0x24(%esi),%eax\n  /* 14d */  flds    0xc(%esi)\n  /* 150 */  mov     %eax,0xd8(%ebx)\n  /* 156 */  mov     0xc0(%ebx),%eax\n  /* 15c */  mov     0x28(%esi),%edx\n  /* 15f */  dec     %eax\n  /* 160 */  mov     %edx,0x100(%ebx)\n  /* 166 */  mov     %eax,0x104(%ebx)\n  /* 16c */  mov     0x2c(%esi),%edx\n  /* 16f */  mov     %eax,0x12c(%ebx)\n  /* 175 */  mov     %edx,0x128(%ebx)\n  /* 17b */  mov     0x30(%esi),%edx\n  /* 17e */  mov     %eax,0x154(%ebx)\n  /* 184 */  mov     %edx,0x150(%ebx)\n  /* 18a */  mov     0x38(%esi),%eax\n  /* 18d */  mov     %eax,0x70(%ebx)\n  /* 190 */  mov     0x3c(%esi),%eax\n  /* 193 */  fstps   0x60(%ebx)\n  /* 196 */  flds    0x10(%esi)\n  /* 199 */  fstps   0x64(%ebx)\n  /* 19c */  mov     %eax,0x74(%ebx)\n  /* 19f */  flds    0x14(%esi)\n  /* 1a2 */  xor     %eax,%eax\n  /* 1a4 */  fstps   0x68(%ebx)\n  /* 1a7 */  flds    (%esi)\n  /* 1a9 */  fstps   0x54(%ebx)\n  /* 1ac */  flds    0x4(%esi)\n  /* 1af */  fstps   0x58(%ebx)\n  /* 1b2 */  flds    0x8(%esi)\n  /* 1b5 */  fstps   0x5c(%ebx)\n.L1b8:\n  /* 1b8 */  flds    0x54(%ebx,%eax,4)\n  /* 1bc */  fabs\n  /* 1be */  flds    0x60(%ebx,%eax,4)\n  /* 1c2 */  fabs\n  /* 1c4 */  fxch    %st(1)\n  /* 1c6 */  fcomi   %st(1),%st\n  /* 1c8 */  fcmovbe %st(1),%st\n  /* 1ca */  fstp    %st(1)\n  /* 1cc */  fstps   (%edi,%eax,4)\n  /* 1cf */  inc     %eax\n  /* 1d0 */  cmp     $0x3,%eax\n  /* 1d3 */  jne     .L1b8\n  /* 1d5 */  mov     %edi,(%esp)\n  /* 1d8 */  call    Length\n  /* 1dd */  mov     0x34(%esi),%eax\n  /* 1e0 */  lea     0x1(%ebp),%esi\n  /* 1e3 */  mov     %eax,0x88(%ebx)\n  /* 1e9 */  mov     0x78(%ebx),%eax\n  /* 1ec */  fstps   0x6c(%ebx)\n  /* 1ef */  lea     -0x1(%eax),%edx\n  /* 1f2 */  cmp     %ebp,%edx\n  /* 1f4 */  jg      .L208\n.L1f6:\n  /* 1f6 */  cmp     %esi,%eax\n  /* 1f8 */  jle     .L280\n  /* 1fe */  mov     %esi,%ebp\n  /* 200 */  jmp     .L140\n  /* 205 */  lea     0x0(%esi),%esi\n.L208:\n  /* 208 */  mov     $\"*%i\",%edx\n  /* 20d */  mov     $0xa,%ecx\n  /* 212 */  mov     %edx,0xc(%esp)\n  /* 216 */  mov     $0x2,%ebp\n  /* 21b */  mov     %ecx,0x8(%esp)\n  /* 21f */  mov     %esi,0x10(%esp)\n  /* 223 */  mov     %ebp,0x4(%esp)\n  /* 227 */  mov     %edi,(%esp)\n  /* 22a */  call    __sprintf_chk\n  /* 22f */  mov     %edi,(%esp)\n  /* 232 */  call    Mod_FindName\n  /* 237 */  mov     %eax,loadmodel\n  /* 23c */  mov     %eax,%edx\n  /* 23e */  xor     %eax,%eax\n.L240:\n  /* 240 */  mov     (%ebx,%eax,1),%ebp\n  /* 243 */  mov     0x4(%ebx,%eax,1),%ecx\n  /* 247 */  mov     %ebp,(%edx,%eax,1)\n  /* 24a */  mov     %ecx,0x4(%edx,%eax,1)\n  /* 24e */  add     $0x8,%eax\n  /* 251 */  cmp     $0x188,%eax\n  /* 256 */  jb      .L240\n  /* 258 */  mov     %edi,0x4(%esp)\n  /* 25c */  mov     $0x40,%eax\n  /* 261 */  mov     %eax,0x8(%esp)\n  /* 265 */  mov     %edx,(%esp)\n  /* 268 */  call    __strcpy_chk\n  /* 26d */  mov     loadmodel,%ebx\n  /* 273 */  mov     0x78(%ebx),%eax\n  /* 276 */  jmp     .L1f6\n  /* 27b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L280:\n  /* 280 */  add     $0x3c,%esp\n  /* 283 */  pop     %ebx\n  /* 284 */  pop     %esi\n  /* 285 */  pop     %edi\n  /* 286 */  pop     %ebp\n  /* 287 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern model_t *loadmodel;\nextern byte *mod_base;\n\nfloat RadiusFromBounds(vec3_t mins, vec3_t maxs)\n{\n    int i;\n    vec3_t corner;\n\n    for (i = 0; i < 3; i++)\n    {\n        corner[i] = fabs(mins[i]) > fabs(maxs[i]) ? fabs(mins[i]) : fabs(maxs[i]);\n    }\n\n    return Length(corner);\n}\n\nvoid Mod_LoadBrushModel(model_t *mod, void *buffer)\n{\n\tint\t\t\ti, j;\n\tdheader_t\t*header;\n\tdmodel_t \t*bm;\n\n\tloadmodel->type = mod_brush;\n\n\theader = (dheader_t *)buffer;\n\n\ti = LittleLong (header->version);\n\tif (i != BSPVERSION)\n\t\tSys_Error (\"Mod_LoadBrushModel: %s has wrong version number (%i should be %i)\", mod->name, i, BSPVERSION);\n\n\tmod_base = (byte *)header;\n\n\tfor (i=0 ; i<sizeof(dheader_t)/4 ; i++)\n\t\t((int *)header)[i] = LittleLong ( ((int *)header)[i]);\n\n\tMod_LoadVertexes (&header->lumps[LUMP_VERTEXES]);\n\tMod_LoadEdges (&header->lumps[LUMP_EDGES]);\n\tMod_LoadSurfedges (&header->lumps[LUMP_SURFEDGES]);\n\tMod_LoadTextures (&header->lumps[LUMP_TEXTURES]);\n\tMod_LoadLighting (&header->lumps[LUMP_LIGHTING]);\n\tMod_LoadPlanes (&header->lumps[LUMP_PLANES]);\n\tMod_LoadTexinfo (&header->lumps[LUMP_TEXINFO]);\n\tMod_LoadFaces (&header->lumps[LUMP_FACES]);\n\tMod_LoadMarksurfaces (&header->lumps[LUMP_MARKSURFACES]);\n\tMod_LoadVisibility (&header->lumps[LUMP_VISIBILITY]);\n\tMod_LoadLeafs (&header->lumps[LUMP_LEAFS]);\n\tMod_LoadNodes (&header->lumps[LUMP_NODES]);\n\tMod_LoadClipnodes (&header->lumps[LUMP_CLIPNODES]);\n\tMod_LoadEntities (&header->lumps[LUMP_ENTITIES]);\n\tMod_LoadSubmodels (&header->lumps[LUMP_MODELS]);\n\n\tMod_MakeHull0 ();\n\n\tmod->numframes = 2;\n\tmod->flags = 0;\n\n\tfor (i=0 ; i<mod->numsubmodels ; i++)\n\t{\n\t\tbm = &mod->submodels[i];\n\n\t\tmod->hulls[0].firstclipnode = bm->headnode[0];\n\t\tfor (j=1 ; j<MAX_MAP_HULLS ; j++)\n\t\t{\n\t\t\tmod->hulls[j].firstclipnode = bm->headnode[j];\n\t\t\tmod->hulls[j].lastclipnode = mod->numclipnodes-1;\n\t\t}\n\n\t\tmod->firstmodelsurface = bm->firstface;\n\t\tmod->nummodelsurfaces = bm->numfaces;\n\n\t\tVectorCopy (bm->maxs, mod->maxs);\n\t\tVectorCopy (bm->mins, mod->mins);\n\t\tmod->radius = RadiusFromBounds (mod->mins, mod->maxs);\n\n\t\tmod->numleafs = bm->visleafs;\n\n\t\tif (i < mod->numsubmodels-1)\n\t\t{\n\t\t\tchar\tname[10];\n\n\t\t\tsprintf (name, \"*%i\", i+1);\n\t\t\tloadmodel = Mod_FindName (name);\n\t\t\t*loadmodel = *mod;\n\t\t\tstrcpy (loadmodel->name, name);\n\t\t\tmod = loadmodel;\n\t\t}\n\t}\n}\n","size":648,"score":100,"agent":"kuncc/7","pid":8,"session":1564,"ts":1791751111310}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":702,"symbol":"TraceLine","file":"chase.c","asm":"# TraceLine  (TU chase.c, section .text, 124 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nTraceLine:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  lea     0x2c(%esp),%edx\n.L9:\n  /* 009 */  movl    $0x0,(%edx,%eax,1)\n  /* 010 */  xor     %ecx,%ecx\n  /* 012 */  mov     %ecx,0x4(%edx,%eax,1)\n  /* 016 */  add     $0x8,%eax\n  /* 019 */  cmp     $0x30,%eax\n  /* 01c */  jb      .L9\n  /* 01e */  movl    $0x0,(%edx,%eax,1)\n  /* 025 */  mov     0x74(%esp),%eax\n  /* 029 */  xor     %ecx,%ecx\n  /* 02b */  mov     %edx,0x18(%esp)\n  /* 02f */  xor     %edx,%edx\n  /* 031 */  mov     %edx,0x8(%esp)\n  /* 035 */  mov     %ecx,0x4(%esp)\n  /* 039 */  mov     %eax,0x14(%esp)\n  /* 03d */  mov     0x70(%esp),%eax\n  /* 041 */  mov     %eax,0x10(%esp)\n  /* 045 */  mov     $0x1,%eax\n  /* 04a */  mov     %eax,0xc(%esp)\n  /* 04e */  mov     cl+0xa84,%eax\n  /* 053 */  add     $0xd0,%eax\n  /* 058 */  mov     %eax,(%esp)\n  /* 05b */  call    SV_RecursiveHullCheck\n  /* 060 */  mov     0x78(%esp),%eax\n  /* 064 */  flds    0x40(%esp)\n  /* 068 */  fstps   (%eax)\n  /* 06a */  flds    0x44(%esp)\n  /* 06e */  fstps   0x4(%eax)\n  /* 071 */  flds    0x48(%esp)\n  /* 075 */  fstps   0x8(%eax)\n  /* 078 */  add     $0x6c,%esp\n  /* 07b */  ret\n","c":"#include \"quakedef.h\"\n\nvoid TraceLine(vec3_t start, vec3_t end, vec3_t impact)\n{\n    trace_t trace;\n    memset(&trace, 0, sizeof(trace));\n    SV_RecursiveHullCheck(cl.worldmodel->hulls, 0, 0, 1, start, end, &trace);\n    VectorCopy(trace.endpos, impact);\n}\n","size":124,"score":100,"agent":"diyar","pid":9,"session":1567,"ts":1791751130893}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":983,"symbol":"_Host_Frame","file":"host.c","asm":"# _Host_Frame  (TU host.c, section .text, 634 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\n_Host_Frame:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  movl    $host_abortserver,(%esp)\n  /* 00a */  call    _setjmp\n  /* 00f */  test    %eax,%eax\n  /* 011 */  je      .L20\n.L13:\n  /* 013 */  add     $0x4c,%esp\n  /* 016 */  ret\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  call    rand\n  /* 025 */  flds    0x50(%esp)\n  /* 029 */  fstps   (%esp)\n  /* 02c */  call    Host_FilterTime\n  /* 031 */  test    %eax,%eax\n  /* 033 */  je      .L13\n  /* 035 */  call    Sys_SendKeyEvents\n  /* 03a */  lea     0x0(%esi),%esi\n  /* 040 */  call    IN_Commands\n  /* 045 */  call    Cbuf_Execute\n  /* 04a */  call    NET_Poll\n  /* 04f */  mov     sv,%edx\n  /* 055 */  test    %edx,%edx\n  /* 057 */  je      .L78\n  /* 059 */  call    CL_SendCmd\n  /* 05e */  call    Sys_ConsoleInput\n  /* 063 */  test    %eax,%eax\n  /* 065 */  je      .L81\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %eax,(%esp)\n  /* 073 */  call    Cbuf_AddText\n.L78:\n  /* 078 */  call    Sys_ConsoleInput\n  /* 07d */  test    %eax,%eax\n  /* 07f */  jne     .L70\n.L81:\n  /* 081 */  mov     sv,%eax\n  /* 086 */  test    %eax,%eax\n  /* 088 */  jne     .L140\n.L8e:\n  /* 08e */  call    CL_SendCmd\n.L93:\n  /* 093 */  fldl    host_time\n  /* 099 */  faddl   host_frametime\n  /* 09f */  cmpl    $0x2,cls\n  /* 0a6 */  fstpl   host_time\n  /* 0ac */  je      .L270\n.Lb2:\n  /* 0b2 */  fldz\n  /* 0b4 */  flds    host_speeds+0x10\n  /* 0ba */  fucomip %st(1),%st\n  /* 0bc */  fstp    %st(0)\n  /* 0be */  jp      .Lc2\n  /* 0c0 */  je      .Lcd\n.Lc2:\n  /* 0c2 */  call    Sys_FloatTime\n  /* 0c7 */  fstpl   time1.5\n.Lcd:\n  /* 0cd */  call    SCR_UpdateScreen\n  /* 0d2 */  fldz\n  /* 0d4 */  flds    host_speeds+0x10\n  /* 0da */  fucomip %st(1),%st\n  /* 0dc */  fstp    %st(0)\n  /* 0de */  jp      .L258\n  /* 0e4 */  jne     .L258\n.Lea:\n  /* 0ea */  cmpl    $0x4,cls+0x8e8\n  /* 0f1 */  je      .L160\n  /* 0f3 */  mov     $vec3_origin,%eax\n  /* 0f8 */  mov     $vec3_origin,%edx\n  /* 0fd */  mov     %eax,0xc(%esp)\n  /* 101 */  mov     $vec3_origin,%ecx\n  /* 106 */  mov     %edx,0x8(%esp)\n  /* 10a */  mov     %ecx,0x4(%esp)\n  /* 10e */  movl    $vec3_origin,(%esp)\n  /* 115 */  call    S_Update\n.L11a:\n  /* 11a */  call    CDAudio_Update\n  /* 11f */  fldz\n  /* 121 */  flds    host_speeds+0x10\n  /* 127 */  fucomip %st(1),%st\n  /* 129 */  fstp    %st(0)\n  /* 12b */  jp      .L190\n  /* 12d */  jne     .L190\n.L12f:\n  /* 12f */  incl    host_framecount\n  /* 135 */  add     $0x4c,%esp\n  /* 138 */  ret\n  /* 139 */  lea     0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  call    Host_ServerFrame\n  /* 145 */  mov     sv,%eax\n  /* 14a */  test    %eax,%eax\n  /* 14c */  jne     .L93\n  /* 152 */  jmp     .L8e\n  /* 157 */  nop\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  movl    $r_origin,(%esp)\n  /* 167 */  mov     $vup,%eax\n  /* 16c */  mov     %eax,0xc(%esp)\n  /* 170 */  mov     $vright,%eax\n  /* 175 */  mov     %eax,0x8(%esp)\n  /* 179 */  mov     $vpn,%eax\n  /* 17e */  mov     %eax,0x4(%esp)\n  /* 182 */  call    S_Update\n  /* 187 */  call    CL_DecayLights\n  /* 18c */  jmp     .L11a\n  /* 18e */  xchg    %ax,%ax\n.L190:\n  /* 190 */  fnstcw  0x3e(%esp)\n  /* 194 */  fldl    time1.5\n  /* 19a */  fsubl   time3.3\n  /* 1a0 */  movzwl  0x3e(%esp),%eax\n  /* 1a5 */  flds    =0x447a0000 (1000f)\n  /* 1ab */  fmulp   %st,%st(1)\n  /* 1ad */  or      $0xc00,%ax\n  /* 1b1 */  mov     %ax,0x3c(%esp)\n  /* 1b6 */  fldcw   0x3c(%esp)\n  /* 1ba */  fistpl  0x2c(%esp)\n  /* 1be */  fldcw   0x3e(%esp)\n  /* 1c2 */  mov     0x2c(%esp),%eax\n  /* 1c6 */  mov     %eax,0x38(%esp)\n  /* 1ca */  call    Sys_FloatTime\n  /* 1cf */  mov     0x38(%esp),%eax\n  /* 1d3 */  fnstcw  0x3e(%esp)\n  /* 1d7 */  movl    $\"%3i tot %3i server %3i gfx %3i snd\\n\",(%esp)\n  /* 1de */  mov     %eax,0x8(%esp)\n  /* 1e2 */  movzwl  0x3e(%esp),%edx\n  /* 1e7 */  fstl    time3.3\n  /* 1ed */  fldl    time2.4\n  /* 1f3 */  fsubl   time1.5\n  /* 1f9 */  or      $0xc00,%dx\n  /* 1fe */  mov     %dx,0x3c(%esp)\n  /* 203 */  fldl    =0x408f400000000000 (1000)\n  /* 209 */  fmul    %st,%st(1)\n  /* 20b */  fxch    %st(1)\n  /* 20d */  fldcw   0x3c(%esp)\n  /* 211 */  fistpl  0x30(%esp)\n  /* 215 */  fldcw   0x3e(%esp)\n  /* 219 */  fxch    %st(1)\n  /* 21b */  fsubl   time2.4\n  /* 221 */  mov     0x30(%esp),%ecx\n  /* 225 */  fmulp   %st,%st(1)\n  /* 227 */  add     %ecx,%eax\n  /* 229 */  mov     %ecx,0xc(%esp)\n  /* 22d */  fldcw   0x3c(%esp)\n  /* 231 */  fistpl  0x34(%esp)\n  /* 235 */  fldcw   0x3e(%esp)\n  /* 239 */  mov     0x34(%esp),%edx\n  /* 23d */  mov     %edx,0x10(%esp)\n  /* 241 */  add     %edx,%eax\n  /* 243 */  mov     %eax,0x4(%esp)\n  /* 247 */  call    Con_Printf\n  /* 24c */  jmp     .L12f\n  /* 251 */  lea     0x0(%esi,%eiz,1),%esi\n.L258:\n  /* 258 */  call    Sys_FloatTime\n  /* 25d */  fstpl   time2.4\n  /* 263 */  jmp     .Lea\n  /* 268 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  call    CL_ReadFromServer\n  /* 275 */  jmp     .Lb2\n","c":"/* candidate for _Host_Frame (host.c, 634 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern cvar_t host_speeds;\nqboolean Host_FilterTime(float time);\n\nvoid Host_GetConsoleCommands(void)\n{\n    char *cmd;\n\n    while (1)\n    {\n        cmd = Sys_ConsoleInput();\n        if (!cmd)\n            break;\n        Cbuf_AddText(cmd);\n    }\n}\n\nvoid _Host_Frame(float time)\n{\n    static double time1 = 0;\n    static double time2 = 0;\n    static double time3 = 0;\n    int pass1, pass2, pass3;\n    char *cmd;\n\n    if (setjmp(host_abortserver))\n        return;\n\n    rand();\n\n    if (!Host_FilterTime(time))\n        return;\n\n    Sys_SendKeyEvents();\n    IN_Commands();\n    Cbuf_Execute();\n    NET_Poll();\n\n    if (sv.active)\n        CL_SendCmd();\n\n    Host_GetConsoleCommands();\n\n    if (sv.active)\n        Host_ServerFrame();\n\n    if (!sv.active)\n        CL_SendCmd();\n\n    host_time = host_time + host_frametime;\n\n    if (cls.state == ca_connected)\n        CL_ReadFromServer();\n\n    if (host_speeds.value)\n        time1 = Sys_FloatTime();\n\n    SCR_UpdateScreen();\n\n    if (host_speeds.value)\n        time2 = Sys_FloatTime();\n\n    if (cls.signon == SIGNONS)\n    {\n        S_Update(r_origin, vpn, vright, vup);\n        CL_DecayLights();\n    }\n    else\n        S_Update(vec3_origin, vec3_origin, vec3_origin, vec3_origin);\n\n    CDAudio_Update();\n\n    if (host_speeds.value)\n    {\n        pass1 = (time1 - time3) * 1000;\n        time3 = Sys_FloatTime();\n        pass2 = (time2 - time1) * 1000;\n        pass3 = (time3 - time2) * 1000;\n        Con_Printf(\"%3i tot %3i server %3i gfx %3i snd\\n\",\n                   pass1 + pass2 + pass3, pass1, pass2, pass3);\n    }\n\n    host_framecount++;\n}\n\nint dummy_fn(void)\n{\n    static int a, b, c;\n    return a++ + b++ + c++;\n}\n","size":634,"score":100,"agent":"kuncc/5","pid":6,"session":1562,"ts":1791751132901}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1683,"symbol":"Hunk_AllocName","file":"zone.c","asm":"# Hunk_AllocName  (TU zone.c, section .text, 363 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHunk_AllocName:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  test    %ebx,%ebx\n  /* 00d */  js      .L130\n.L13:\n  /* 013 */  mov     hunk_low_used,%ebp\n  /* 019 */  add     $0xf,%ebx\n  /* 01c */  mov     hunk_size,%eax\n  /* 021 */  and     $0xfffffff0,%ebx\n  /* 024 */  mov     hunk_high_used,%edx\n  /* 02a */  add     $0x10,%ebx\n  /* 02d */  sub     %ebp,%eax\n  /* 02f */  sub     %edx,%eax\n  /* 031 */  cmp     %ebx,%eax\n  /* 033 */  jl      .L110\n.L39:\n  /* 039 */  mov     hunk_base,%eax\n  /* 03e */  mov     cache_head+0x1c,%edx\n  /* 044 */  lea     (%eax,%ebp,1),%esi\n  /* 047 */  add     %ebx,%ebp\n  /* 049 */  mov     %ebp,hunk_low_used\n  /* 04f */  cmp     $cache_head,%edx\n  /* 055 */  jne     .L7b\n  /* 057 */  jmp     .L81\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %edx,(%esp)\n  /* 063 */  call    Cache_Move\n  /* 068 */  mov     cache_head+0x1c,%edx\n  /* 06e */  cmp     $cache_head,%edx\n  /* 074 */  je      .L81\n  /* 076 */  mov     hunk_base,%eax\n.L7b:\n  /* 07b */  add     %ebp,%eax\n  /* 07d */  cmp     %eax,%edx\n  /* 07f */  jb      .L60\n.L81:\n  /* 081 */  cmp     $0x8,%ebx\n  /* 084 */  mov     %ebx,%ebp\n  /* 086 */  mov     %esi,%edx\n  /* 088 */  jae     .Le8\n.L8a:\n  /* 08a */  test    $0x4,%ebp\n  /* 090 */  je      .L9b\n  /* 092 */  movl    $0x0,(%edx)\n  /* 098 */  add     $0x4,%edx\n.L9b:\n  /* 09b */  test    $0x2,%ebp\n  /* 0a1 */  je      .Lab\n  /* 0a3 */  movw    $0x0,(%edx)\n  /* 0a8 */  add     $0x2,%edx\n.Lab:\n  /* 0ab */  and     $0x1,%ebp\n  /* 0ae */  je      .Lb3\n  /* 0b0 */  movb    $0x0,(%edx)\n.Lb3:\n  /* 0b3 */  mov     %ebx,0x4(%esi)\n  /* 0b6 */  mov     $0x8,%eax\n  /* 0bb */  movl    $0x1df001ed,(%esi)\n  /* 0c1 */  mov     %eax,0x8(%esp)\n  /* 0c5 */  mov     0x34(%esp),%eax\n  /* 0c9 */  mov     %eax,0x4(%esp)\n  /* 0cd */  lea     0x8(%esi),%eax\n  /* 0d0 */  mov     %eax,(%esp)\n  /* 0d3 */  call    Q_strncpy\n  /* 0d8 */  lea     0x10(%esi),%eax\n  /* 0db */  add     $0x1c,%esp\n  /* 0de */  pop     %ebx\n  /* 0df */  pop     %esi\n  /* 0e0 */  pop     %edi\n  /* 0e1 */  pop     %ebp\n  /* 0e2 */  ret\n  /* 0e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  test    $0x1,%esi\n  /* 0ee */  jne     .L145\n.Lf0:\n  /* 0f0 */  test    $0x2,%dl\n  /* 0f3 */  jne     .L150\n.Lf5:\n  /* 0f5 */  test    $0x4,%dl\n  /* 0f8 */  jne     .L15d\n.Lfa:\n  /* 0fa */  mov     %ebp,%ecx\n  /* 0fc */  mov     %edx,%edi\n  /* 0fe */  shr     $0x2,%ecx\n  /* 101 */  xor     %eax,%eax\n  /* 103 */  rep stos %eax,%es:(%edi)\n  /* 105 */  and     $0x3,%ebp\n  /* 108 */  mov     %edi,%edx\n  /* 10a */  jmp     .L8a\n  /* 10f */  nop\n.L110:\n  /* 110 */  mov     %ebx,0x4(%esp)\n  /* 114 */  movl    $\"Hunk_Alloc: failed on %i bytes\",(%esp)\n  /* 11b */  call    Sys_Error\n  /* 120 */  mov     hunk_low_used,%ebp\n  /* 126 */  jmp     .L39\n  /* 12b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     %ebx,0x4(%esp)\n  /* 134 */  movl    $\"Hunk_Alloc: bad size: %i\",(%esp)\n  /* 13b */  call    Sys_Error\n  /* 140 */  jmp     .L13\n.L145:\n  /* 145 */  movb    $0x0,(%esi)\n  /* 148 */  lea     0x1(%esi),%edx\n  /* 14b */  lea     -0x1(%ebx),%ebp\n  /* 14e */  jmp     .Lf0\n.L150:\n  /* 150 */  movw    $0x0,(%edx)\n  /* 155 */  sub     $0x2,%ebp\n  /* 158 */  add     $0x2,%edx\n  /* 15b */  jmp     .Lf5\n.L15d:\n  /* 15d */  movl    $0x0,(%edx)\n  /* 163 */  sub     $0x4,%ebp\n  /* 166 */  add     $0x4,%edx\n  /* 169 */  jmp     .Lfa\n","c":"#include \"quakedef.h\"\n\n#define HUNK_SENTINAL 0x1df001ed\ntypedef struct { int sentinal; int size; char name[8]; } hunk_t;\n\ntypedef struct cache_system_s\n{\n    int size;\n    cache_user_t *user;\n    char name[16];\n    struct cache_system_s *prev, *next;\n    struct cache_system_s *lru_prev, *lru_next;\n} cache_system_t;\n\nextern cache_system_t cache_head;\nextern byte *hunk_base;\nextern int hunk_size;\nextern int hunk_low_used;\nextern int hunk_high_used;\nvoid Cache_Move(cache_system_t *c);\n\nvoid Cache_FreeLow(int new_low_hunk)\n{\n    cache_system_t *c;\n\n    while (1)\n    {\n        c = cache_head.next;\n        if (c == &cache_head)\n            return;\n        if ((byte *)c >= hunk_base + new_low_hunk)\n            return;\n        Cache_Move(c);\n    }\n}\n\nvoid *Hunk_AllocName (int size, char *name)\n{\n    hunk_t *h;\n\n    if (size < 0)\n        Sys_Error (\"Hunk_Alloc: bad size: %i\", size);\n\n    size = sizeof(hunk_t) + ((size+15)&~15);\n\n    if (hunk_size - hunk_low_used - hunk_high_used < size)\n        Sys_Error (\"Hunk_Alloc: failed on %i bytes\", size);\n\n    h = (hunk_t *)(hunk_base + hunk_low_used);\n    hunk_low_used += size;\n\n    Cache_FreeLow (hunk_low_used);\n\n    memset (h, 0, size);\n\n    h->size = size;\n    h->sentinal = HUNK_SENTINAL;\n    Q_strncpy (h->name, name, 8);\n\n    return (void *)(h+1);\n}\n","size":363,"score":100,"agent":"unc","pid":16,"session":1565,"ts":1791751135752}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1176,"symbol":"Test_f","file":"net_dgrm.c","asm":"# Test_f  (TU net_dgrm.c, section .text, 622 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nTest_f:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     testInProgress,%esi\n  /* 00d */  test    %esi,%esi\n  /* 00f */  je      .L20\n.L11:\n  /* 011 */  add     $0x2c,%esp\n  /* 014 */  pop     %ebx\n  /* 015 */  pop     %esi\n  /* 016 */  pop     %edi\n  /* 017 */  pop     %ebp\n  /* 018 */  ret\n  /* 019 */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movl    $0x1,(%esp)\n  /* 027 */  call    Cmd_Argv\n  /* 02c */  test    %eax,%eax\n  /* 02e */  mov     %eax,%ebx\n  /* 030 */  je      .L3f\n  /* 032 */  mov     hostCacheCount,%eax\n  /* 037 */  test    %eax,%eax\n  /* 039 */  jg      .L1d0\n.L3f:\n  /* 03f */  mov     $0x10,%edi\n.L44:\n  /* 044 */  mov     net_numlandrivers,%edx\n  /* 04a */  xor     %esi,%esi\n  /* 04c */  xor     %eax,%eax\n  /* 04e */  mov     %esi,net_landriverlevel\n  /* 054 */  test    %edx,%edx\n  /* 056 */  mov     %edx,%ecx\n  /* 058 */  jle     .L9d\n  /* 05a */  lea     0x10(%esp),%esi\n  /* 05e */  xchg    %ax,%ax\n.L60:\n  /* 060 */  lea     (%eax,%eax,4),%ecx\n  /* 063 */  lea     (%eax,%ecx,4),%eax\n  /* 066 */  mov     net_landrivers+0x4(,%eax,4),%ecx\n  /* 06d */  test    %ecx,%ecx\n  /* 06f */  je      .L8c\n  /* 071 */  mov     %esi,0x4(%esp)\n  /* 075 */  mov     %ebx,(%esp)\n  /* 078 */  call    *net_landrivers+0x44(,%eax,4)\n  /* 07f */  inc     %eax\n  /* 080 */  jne     .L210\n  /* 086 */  mov     net_numlandrivers,%edx\n.L8c:\n  /* 08c */  mov     net_landriverlevel,%eax\n  /* 091 */  mov     %edx,%ecx\n  /* 093 */  inc     %eax\n  /* 094 */  mov     %eax,net_landriverlevel\n  /* 099 */  cmp     %edx,%eax\n  /* 09b */  jl      .L60\n.L9d:\n  /* 09d */  cmp     %ecx,%eax\n  /* 09f */  je      .L11\n.La5:\n  /* 0a5 */  movl    $0x0,(%esp)\n  /* 0ac */  lea     (%eax,%eax,4),%edx\n  /* 0af */  lea     (%eax,%edx,4),%eax\n  /* 0b2 */  call    *net_landrivers+0x18(,%eax,4)\n  /* 0b9 */  mov     %eax,testSocket\n  /* 0be */  inc     %eax\n  /* 0bf */  je      .L11\n  /* 0c5 */  mov     net_landriverlevel,%eax\n  /* 0ca */  mov     $0x1,%esi\n  /* 0cf */  mov     $0x14,%ebp\n  /* 0d4 */  mov     %esi,testInProgress\n  /* 0da */  lea     0x10(%esp),%esi\n  /* 0de */  xor     %ebx,%ebx\n  /* 0e0 */  mov     %ebp,testPollCount\n  /* 0e6 */  test    %edi,%edi\n  /* 0e8 */  mov     %eax,testDriver\n  /* 0ed */  jle     .L19d\n  /* 0f3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  movl    $net_message,(%esp)\n  /* 107 */  call    SZ_Clear\n  /* 10c */  xor     %eax,%eax\n  /* 10e */  mov     %eax,0x4(%esp)\n  /* 112 */  movl    $net_message,(%esp)\n  /* 119 */  call    MSG_WriteLong\n  /* 11e */  mov     $0x3,%edx\n  /* 123 */  mov     %edx,0x4(%esp)\n  /* 127 */  movl    $net_message,(%esp)\n  /* 12e */  call    MSG_WriteByte\n  /* 133 */  mov     %ebx,0x4(%esp)\n  /* 137 */  inc     %ebx\n  /* 138 */  movl    $net_message,(%esp)\n  /* 13f */  call    MSG_WriteByte\n  /* 144 */  movzwl  net_message+0x10,%eax\n  /* 14b */  mov     net_message+0x8,%ebp\n  /* 151 */  or      $0x80000000,%eax\n  /* 156 */  mov     %eax,(%esp)\n  /* 159 */  call    *BigLong\n  /* 15f */  mov     %eax,0x0(%ebp)\n  /* 162 */  mov     net_landriverlevel,%eax\n  /* 167 */  mov     %esi,0xc(%esp)\n  /* 16b */  lea     (%eax,%eax,4),%edx\n  /* 16e */  lea     (%eax,%edx,4),%eax\n  /* 171 */  mov     net_message+0x10,%edx\n  /* 177 */  mov     %edx,0x8(%esp)\n  /* 17b */  mov     net_message+0x8,%edx\n  /* 181 */  mov     %edx,0x4(%esp)\n  /* 185 */  mov     testSocket,%edx\n  /* 18b */  mov     %edx,(%esp)\n  /* 18e */  call    *net_landrivers+0x2c(,%eax,4)\n  /* 195 */  cmp     %ebx,%edi\n  /* 197 */  jne     .L100\n.L19d:\n  /* 19d */  movl    $net_message,(%esp)\n  /* 1a4 */  mov     $0x3fb99999,%ebx\n  /* 1a9 */  call    SZ_Clear\n  /* 1ae */  mov     $0x9999999a,%ecx\n  /* 1b3 */  mov     %ebx,0x8(%esp)\n  /* 1b7 */  mov     %ecx,0x4(%esp)\n  /* 1bb */  movl    $testPollProcedure,(%esp)\n  /* 1c2 */  call    SchedulePollProcedure\n  /* 1c7 */  add     $0x2c,%esp\n  /* 1ca */  pop     %ebx\n  /* 1cb */  pop     %esi\n  /* 1cc */  pop     %edi\n  /* 1cd */  pop     %ebp\n  /* 1ce */  ret\n  /* 1cf */  nop\n.L1d0:\n  /* 1d0 */  xor     %ebp,%ebp\n.L1d2:\n  /* 1d2 */  mov     %ebx,(%esp)\n  /* 1d5 */  lea     hostcache(%esi),%eax\n  /* 1db */  mov     %eax,0x4(%esp)\n  /* 1df */  call    Q_strcasecmp\n  /* 1e4 */  test    %eax,%eax\n  /* 1e6 */  jne     .L1f5\n  /* 1e8 */  mov     myDriverLevel,%eax\n  /* 1ed */  cmp     %eax,hostcache+0x48(%esi)\n  /* 1f3 */  je      .L220\n.L1f5:\n  /* 1f5 */  inc     %ebp\n  /* 1f6 */  add     $0x60,%esi\n  /* 1f9 */  cmp     %ebp,hostCacheCount\n  /* 1ff */  jg      .L1d2\n  /* 201 */  jmp     .L3f\n  /* 206 */  xchg    %ax,%ax\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  mov     net_landriverlevel,%eax\n  /* 215 */  mov     net_numlandrivers,%ecx\n  /* 21b */  jmp     .L9d\n.L220:\n  /* 220 */  lea     0x0(%ebp,%ebp,2),%eax\n  /* 224 */  add     $hostcache+0x50,%esi\n  /* 22a */  shl     $0x5,%eax\n  /* 22d */  mov     hostcache+0x4c(%eax),%edx\n  /* 233 */  mov     hostcache+0x44(%eax),%edi\n  /* 239 */  mov     $0x10,%eax\n  /* 23e */  mov     %esi,0x4(%esp)\n  /* 242 */  lea     0x10(%esp),%esi\n  /* 246 */  mov     %eax,0x8(%esp)\n  /* 24a */  mov     %esi,(%esp)\n  /* 24d */  mov     %edx,net_landriverlevel\n  /* 253 */  call    Q_memcpy\n  /* 258 */  cmp     %ebp,hostCacheCount\n  /* 25e */  jle     .L44\n  /* 264 */  mov     net_landriverlevel,%eax\n  /* 269 */  jmp     .La5\n","c":"#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nstatic int testDriver;\nstatic int net_landriverlevel;\nint myDriverLevel;\nstatic int testSocket;\nstatic int testPollCount;\nstatic qboolean testInProgress = false;\nvoid Test_Poll(void)\n{\n    net_landriverlevel = testDriver + myDriverLevel;\n    testPollCount--;\n    testInProgress = testSocket;\n}\nPollProcedure testPollProcedure = {NULL, 0.0, Test_Poll};\n\n#define dfunc net_landrivers[net_landriverlevel]\n\nvoid Test_f(void)\n{\n    char *host;\n    int n, i;\n    int *p;\n    int max = MAX_SCOREBOARD;\n    struct qsockaddr sendaddr;\n\n    if (testInProgress)\n        return;\n\n    host = Cmd_Argv(1);\n\n    if (host && hostCacheCount)\n    {\n        for (n = 0; n < hostCacheCount; n++)\n            if (Q_strcasecmp(host, hostcache[n].name) == 0)\n            {\n                if (hostcache[n].driver != myDriverLevel)\n                    continue;\n                net_landriverlevel = hostcache[n].ldriver;\n                max = hostcache[n].maxusers;\n                Q_memcpy(&sendaddr, &hostcache[n].addr, sizeof(struct qsockaddr));\n                break;\n            }\n        if (n < hostCacheCount)\n            goto JustDoIt;\n    }\n\n    for (net_landriverlevel = 0; net_landriverlevel < net_numlandrivers; net_landriverlevel++)\n    {\n        if (!net_landrivers[net_landriverlevel].initialized)\n            continue;\n        if (net_landrivers[net_landriverlevel].GetAddrFromName(host, &sendaddr) != -1)\n            break;\n    }\n    if (net_landriverlevel == net_numlandrivers)\n        return;\n\nJustDoIt:\n    testSocket = dfunc.OpenSocket(0);\n    if (testSocket == -1)\n        return;\n\n    testInProgress = true;\n    testPollCount = 20;\n    testDriver = net_landriverlevel;\n\n    for (n = 0; n < max; n++)\n    {\n        SZ_Clear(&net_message);\n        MSG_WriteLong(&net_message, 0);\n        MSG_WriteByte(&net_message, CCREQ_PLAYER_INFO);\n        MSG_WriteByte(&net_message, n);\n        *((int *)net_message.data) =BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));\n        dfunc.Write(testSocket, net_message.data, net_message.cursize, &sendaddr);\n    }\n    SZ_Clear(&net_message);\n    SchedulePollProcedure(&testPollProcedure, 0.1);\n}\n","size":622,"score":100,"agent":"kuncc/4","pid":5,"session":1555,"ts":1791751139987}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":710,"symbol":"CL_GetMessage","file":"cl_demo.c","asm":"# CL_GetMessage  (TU cl_demo.c, section .text, 559 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_GetMessage:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  mov     cls+0x8cc,%eax\n  /* 00a */  test    %eax,%eax\n  /* 00c */  je      .L160\n  /* 012 */  cmpl    $0x4,cls+0x8e8\n  /* 019 */  jne     .L50\n  /* 01b */  mov     cls+0x8d0,%eax\n  /* 020 */  test    %eax,%eax\n  /* 022 */  je      .L1a0\n  /* 028 */  mov     host_framecount,%eax\n  /* 02d */  cmp     %eax,cls+0x8dc\n  /* 033 */  je      .L135\n  /* 039 */  mov     %eax,cls+0x8dc\n  /* 03e */  mov     cls+0x8e0,%ecx\n  /* 044 */  lea     0x1(%ecx),%edx\n  /* 047 */  cmp     %edx,%eax\n  /* 049 */  je      .L21e\n  /* 04f */  nop\n.L50:\n  /* 050 */  mov     cls+0x8d8,%eax\n  /* 055 */  lea     0x2c(%esp),%esi\n  /* 059 */  xor     %ebx,%ebx\n  /* 05b */  movl    $net_message+0x10,(%esp)\n  /* 062 */  mov     %eax,0xc(%esp)\n  /* 066 */  mov     $0x1,%eax\n  /* 06b */  mov     %eax,0x8(%esp)\n  /* 06f */  mov     $0x4,%eax\n  /* 074 */  mov     %eax,0x4(%esp)\n  /* 078 */  call    fread\n  /* 07d */  flds    cl+0x1a4\n  /* 083 */  fstps   cl+0x1b0\n  /* 089 */  flds    cl+0x1a8\n  /* 08f */  fstps   cl+0x1b4\n  /* 095 */  flds    cl+0x1ac\n  /* 09b */  fstps   cl+0x1b8\n.La1:\n  /* 0a1 */  mov     %esi,(%esp)\n  /* 0a4 */  mov     cls+0x8d8,%eax\n  /* 0a9 */  mov     $0x1,%ecx\n  /* 0ae */  mov     %ecx,0x8(%esp)\n  /* 0b2 */  mov     %eax,0xc(%esp)\n  /* 0b6 */  mov     $0x4,%eax\n  /* 0bb */  mov     %eax,0x4(%esp)\n  /* 0bf */  call    fread\n  /* 0c4 */  flds    0x2c(%esp)\n  /* 0c8 */  fstps   (%esp)\n  /* 0cb */  call    *LittleFloat\n  /* 0d1 */  fstps   cl+0x1a4(,%ebx,4)\n  /* 0d8 */  inc     %ebx\n  /* 0d9 */  cmp     $0x3,%ebx\n  /* 0dc */  jne     .La1\n  /* 0de */  mov     net_message+0x10,%eax\n  /* 0e3 */  mov     %eax,(%esp)\n  /* 0e6 */  call    *LittleLong\n  /* 0ec */  mov     %eax,net_message+0x10\n  /* 0f1 */  cmp     $0x1f40,%eax\n  /* 0f6 */  jg      .L208\n.Lfc:\n  /* 0fc */  mov     %eax,0x4(%esp)\n  /* 100 */  mov     cls+0x8d8,%edx\n  /* 106 */  mov     net_message+0x8,%eax\n  /* 10b */  mov     %edx,0xc(%esp)\n  /* 10f */  mov     $0x1,%edx\n  /* 114 */  mov     %edx,0x8(%esp)\n  /* 118 */  mov     %eax,(%esp)\n  /* 11b */  call    fread\n  /* 120 */  dec     %eax\n  /* 121 */  mov     $0x1,%eax\n  /* 126 */  je      .L137\n  /* 128 */  mov     cls+0x8cc,%eax\n  /* 12d */  test    %eax,%eax\n  /* 12f */  jne     .L1c0\n.L135:\n  /* 135 */  xor     %eax,%eax\n.L137:\n  /* 137 */  add     $0x34,%esp\n  /* 13a */  pop     %ebx\n  /* 13b */  pop     %esi\n  /* 13c */  ret\n  /* 13d */  lea     0x0(%esi),%esi\n.L140:\n  /* 140 */  cmpl    $0x1,net_message+0x10\n  /* 147 */  jne     .L180\n  /* 149 */  mov     net_message+0x8,%edx\n  /* 14f */  cmpb    $0x1,(%edx)\n  /* 152 */  jne     .L180\n  /* 154 */  movl    $\"<-- server to client keepalive\\n\",(%esp)\n  /* 15b */  call    Con_Printf\n.L160:\n  /* 160 */  mov     cls+0x8ec,%eax\n  /* 165 */  mov     %eax,(%esp)\n  /* 168 */  call    NET_GetMessage\n  /* 16d */  lea     -0x1(%eax),%edx\n  /* 170 */  cmp     $0x1,%edx\n  /* 173 */  jbe     .L140\n  /* 175 */  jmp     .L137\n  /* 177 */  nop\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  mov     cls+0x8c8,%edx\n  /* 186 */  test    %edx,%edx\n  /* 188 */  je      .L137\n  /* 18a */  mov     %eax,0x1c(%esp)\n  /* 18e */  call    CL_WriteDemoMessage\n  /* 193 */  mov     0x1c(%esp),%eax\n  /* 197 */  add     $0x34,%esp\n  /* 19a */  pop     %ebx\n  /* 19b */  pop     %esi\n  /* 19c */  ret\n  /* 19d */  lea     0x0(%esi),%esi\n.L1a0:\n  /* 1a0 */  fldl    cl+0x23c\n  /* 1a6 */  fldl    cl+0x22c\n  /* 1ac */  fcomip  %st(1),%st\n  /* 1ae */  fstp    %st(0)\n  /* 1b0 */  jb      .L50\n  /* 1b6 */  xor     %eax,%eax\n  /* 1b8 */  jmp     .L137\n  /* 1bd */  lea     0x0(%esi),%esi\n.L1c0:\n  /* 1c0 */  mov     cls+0x8d8,%eax\n  /* 1c5 */  xor     %ebx,%ebx\n  /* 1c7 */  mov     $0x1,%esi\n  /* 1cc */  mov     %eax,(%esp)\n  /* 1cf */  call    fclose\n  /* 1d4 */  mov     cls+0x8d0,%eax\n  /* 1d9 */  xor     %ecx,%ecx\n  /* 1db */  mov     %ecx,cls+0x8cc\n  /* 1e1 */  mov     %ebx,cls+0x8d8\n  /* 1e7 */  mov     %esi,cls\n  /* 1ed */  test    %eax,%eax\n  /* 1ef */  je      .L135\n  /* 1f5 */  call    CL_FinishTimeDemo\n  /* 1fa */  xor     %eax,%eax\n  /* 1fc */  jmp     .L137\n  /* 201 */  lea     0x0(%esi,%eiz,1),%esi\n.L208:\n  /* 208 */  movl    $\"Demo message > MAX_MSGLEN\",(%esp)\n  /* 20f */  call    Sys_Error\n  /* 214 */  mov     net_message+0x10,%eax\n  /* 219 */  jmp     .Lfc\n.L21e:\n  /* 21e */  fldl    realtime\n  /* 224 */  fstps   cls+0x8e4\n  /* 22a */  jmp     .L50\n","c":"#include \"quakedef.h\"\n\nvoid CL_WriteDemoMessage(void)\n{\n    int len;\n    int i;\n    float f;\n\n    len = LittleLong(net_message.cursize);\n    fwrite(&len, 4, 1, cls.demofile);\n    for (i = 0; i < 3; i++)\n    {\n        f = LittleFloat(cl.viewangles[i]);\n        fwrite(&f, 4, 1, cls.demofile);\n    }\n    fwrite(net_message.data, net_message.cursize, 1, cls.demofile);\n    fflush(cls.demofile);\n}\n\nvoid CL_StopPlayback (void)\n{\n    if (!cls.demoplayback)\n        return;\n\n    fclose (cls.demofile);\n    cls.demoplayback = false;\n    cls.demofile = NULL;\n    cls.state = ca_disconnected;\n\n    if (cls.timedemo)\n        CL_FinishTimeDemo ();\n}\n\nint CL_GetMessage (void)\n{\n    int r, i;\n    float f;\n\n    if (cls.demoplayback)\n    {\n        if (cls.signon == SIGNONS)\n        {\n            if (cls.timedemo)\n            {\n                if (host_framecount == cls.td_lastframe)\n                    return 0;\n                cls.td_lastframe = host_framecount;\n                if (host_framecount == cls.td_startframe + 1)\n                    cls.td_starttime = realtime;\n            }\n            else if (cl.time <= cl.mtime[0])\n            {\n                return 0;\n            }\n        }\n\n        fread (&net_message.cursize, 4, 1, cls.demofile);\n        VectorCopy (cl.mviewangles[0], cl.mviewangles[1]);\n        for (i = 0; i < 3; i++)\n        {\n            r = fread (&f, 4, 1, cls.demofile);\n            cl.mviewangles[0][i] = LittleFloat (f);\n        }\n\n        net_message.cursize = LittleLong (net_message.cursize);\n        if (net_message.cursize > MAX_MSGLEN)\n            Sys_Error (\"Demo message > MAX_MSGLEN\");\n        r = fread (net_message.data, net_message.cursize, 1, cls.demofile);\n        if (r != 1)\n        {\n            CL_StopPlayback ();\n            return 0;\n        }\n        return 1;\n    }\n\n    while (1)\n    {\n        int r;\n        r = NET_GetMessage (cls.netcon);\n\n        if (r != 1 && r != 2)\n            return r;\n\n        if (net_message.cursize == 1 && net_message.data[0] == svc_nop)\n            Con_Printf (\"<-- server to client keepalive\\n\");\n        else\n        {\n            if (cls.demorecording)\n                CL_WriteDemoMessage ();\n            return r;\n        }\n    }\n}\n","size":559,"score":100,"agent":"regalloc","pid":19,"session":1561,"ts":1791751140989}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1011,"symbol":"Host_Kick_f","file":"host_cmd.c","asm":"# Host_Kick_f  (TU host_cmd.c, section .text, 649 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Kick_f:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  cmpl    $0x1,cmd_source\n  /* 00d */  je      .L200\n  /* 013 */  mov     pr_global_struct,%eax\n  /* 018 */  mov     host_client,%esi\n  /* 01e */  fldz\n  /* 020 */  flds    0x8c(%eax)\n  /* 026 */  fucomip %st(1),%st\n  /* 028 */  fstp    %st(0)\n  /* 02a */  jp      .Lb8\n  /* 030 */  jne     .Lb8\n.L36:\n  /* 036 */  call    Cmd_Argc\n  /* 03b */  cmp     $0x2,%eax\n  /* 03e */  xchg    %ax,%ax\n  /* 040 */  jg      .Lcd\n.L46:\n  /* 046 */  mov     svs,%edx\n  /* 04c */  xor     %ebx,%ebx\n  /* 04e */  mov     svs+0x8,%eax\n  /* 053 */  test    %edx,%edx\n  /* 055 */  mov     %eax,host_client\n  /* 05a */  jle     .La8\n  /* 05c */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     (%eax),%edi\n  /* 062 */  test    %edi,%edi\n  /* 064 */  je      .L95\n  /* 066 */  movl    $0x1,(%esp)\n  /* 06d */  call    Cmd_Argv\n  /* 072 */  mov     %eax,0x4(%esp)\n  /* 076 */  mov     host_client,%eax\n  /* 07b */  add     $0x1f9c,%eax\n  /* 080 */  mov     %eax,(%esp)\n  /* 083 */  call    Q_strcasecmp\n  /* 088 */  test    %eax,%eax\n  /* 08a */  je      .L170\n  /* 090 */  mov     host_client,%eax\n.L95:\n  /* 095 */  inc     %ebx\n  /* 096 */  add     $0x2048,%eax\n  /* 09b */  cmp     %ebx,svs\n  /* 0a1 */  mov     %eax,host_client\n  /* 0a6 */  jg      .L60\n.La8:\n  /* 0a8 */  mov     %esi,host_client\n.Lae:\n  /* 0ae */  add     $0x20,%esp\n  /* 0b1 */  pop     %ebx\n  /* 0b2 */  pop     %esi\n  /* 0b3 */  pop     %edi\n  /* 0b4 */  ret\n  /* 0b5 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  mov     0xc(%esi),%eax\n  /* 0bb */  test    %eax,%eax\n  /* 0bd */  je      .Lae\n  /* 0bf */  call    Cmd_Argc\n  /* 0c4 */  cmp     $0x2,%eax\n  /* 0c7 */  jle     .L46\n.Lcd:\n  /* 0cd */  movl    $0x1,(%esp)\n  /* 0d4 */  mov     $\"#\",%edi\n  /* 0d9 */  call    Cmd_Argv\n  /* 0de */  mov     %edi,0x4(%esp)\n  /* 0e2 */  mov     %eax,(%esp)\n  /* 0e5 */  call    Q_strcmp\n  /* 0ea */  test    %eax,%eax\n  /* 0ec */  jne     .L46\n  /* 0f2 */  movl    $0x2,(%esp)\n  /* 0f9 */  call    Cmd_Argv\n  /* 0fe */  mov     %eax,(%esp)\n  /* 101 */  call    Q_atof\n  /* 106 */  fnstcw  0x1e(%esp)\n  /* 10a */  fsubs   =0x3f800000 (1f)\n  /* 110 */  movzwl  0x1e(%esp),%eax\n  /* 115 */  or      $0xc00,%ax\n  /* 119 */  mov     %ax,0x1c(%esp)\n  /* 11e */  fldcw   0x1c(%esp)\n  /* 122 */  fistpl  0x18(%esp)\n  /* 126 */  fldcw   0x1e(%esp)\n  /* 12a */  mov     0x18(%esp),%eax\n  /* 12e */  test    %eax,%eax\n  /* 130 */  js      .Lae\n  /* 136 */  cmp     %eax,svs\n  /* 13c */  jle     .Lae\n  /* 142 */  imul    $0x2048,%eax,%eax\n  /* 148 */  mov     svs+0x8,%ecx\n  /* 14e */  add     %ecx,%eax\n  /* 150 */  mov     (%eax),%ebx\n  /* 152 */  test    %ebx,%ebx\n  /* 154 */  je      .Lae\n  /* 15a */  mov     %eax,host_client\n  /* 15f */  mov     $0x1,%edi\n  /* 164 */  jmp     .L183\n  /* 166 */  xchg    %ax,%ax\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  cmp     %ebx,svs\n  /* 176 */  jle     .La8\n  /* 17c */  mov     host_client,%eax\n  /* 181 */  xor     %edi,%edi\n.L183:\n  /* 183 */  cmpl    $0x1,cmd_source\n  /* 18a */  lea     0x1f9c(%esi),%ebx\n  /* 190 */  je      .L260\n.L196:\n  /* 196 */  cmp     %eax,%esi\n  /* 198 */  je      .Lae\n  /* 19e */  call    Cmd_Argc\n  /* 1a3 */  cmp     $0x2,%eax\n  /* 1a6 */  jle     .L218\n  /* 1a8 */  call    Cmd_Args\n  /* 1ad */  mov     %eax,(%esp)\n  /* 1b0 */  call    COM_Parse\n  /* 1b5 */  test    %edi,%edi\n  /* 1b7 */  je      .L241\n  /* 1bd */  cmpb    $0x20,0x1(%eax)\n  /* 1c1 */  lea     0x1(%eax),%edx\n  /* 1c4 */  jne     .L1d6\n  /* 1c6 */  xchg    %ax,%ax\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  inc     %edx\n  /* 1d1 */  cmpb    $0x20,(%edx)\n  /* 1d4 */  je      .L1d0\n.L1d6:\n  /* 1d6 */  movl    $0x2,(%esp)\n  /* 1dd */  mov     %edx,0x18(%esp)\n  /* 1e1 */  call    Cmd_Argv\n  /* 1e6 */  mov     %eax,(%esp)\n  /* 1e9 */  call    Q_strlen\n  /* 1ee */  mov     0x18(%esp),%edx\n  /* 1f2 */  add     %edx,%eax\n  /* 1f4 */  jmp     .L241\n  /* 1f6 */  xchg    %ax,%ax\n  /* 1f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  mov     sv,%eax\n  /* 205 */  test    %eax,%eax\n  /* 207 */  je      .L27e\n  /* 209 */  mov     host_client,%esi\n  /* 20f */  jmp     .L36\n  /* 214 */  lea     0x0(%esi,%eiz,1),%esi\n.L218:\n  /* 218 */  mov     %ebx,0x4(%esp)\n  /* 21c */  movl    $\"Kicked by %s\\n\",(%esp)\n  /* 223 */  call    SV_ClientPrintf\n.L228:\n  /* 228 */  movl    $0x0,(%esp)\n  /* 22f */  call    SV_DropClient\n  /* 234 */  jmp     .La8\n  /* 239 */  lea     0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  inc     %eax\n.L241:\n  /* 241 */  cmpb    $0x20,(%eax)\n  /* 244 */  je      .L240\n  /* 246 */  mov     %eax,0x8(%esp)\n  /* 24a */  mov     %ebx,0x4(%esp)\n  /* 24e */  movl    $\"Kicked by %s: %s\\n\",(%esp)\n  /* 255 */  call    SV_ClientPrintf\n  /* 25a */  jmp     .L228\n  /* 25c */  lea     0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  mov     cls,%ecx\n  /* 266 */  mov     $\"Console\",%ebx\n  /* 26b */  test    %ecx,%ecx\n  /* 26d */  je      .L196\n  /* 273 */  mov     cl_name+0x4,%ebx\n  /* 279 */  jmp     .L196\n.L27e:\n  /* 27e */  add     $0x20,%esp\n  /* 281 */  pop     %ebx\n  /* 282 */  pop     %esi\n  /* 283 */  pop     %edi\n  /* 284 */  jmp     Cmd_ForwardToServer\n","c":"#include \"quakedef.h\"\n\nvoid Host_Kick_f(void)\n{\n\tchar *who;\n\tchar *message;\n\tclient_t *save;\n\tint i;\n\tqboolean byNumber;\n\n\tif (cmd_source == src_command)\n\t{\n\t\tif (!sv.active)\n\t\t{\n\t\t\tCmd_ForwardToServer();\n\t\t\treturn;\n\t\t}\n\t}\n\telse if (pr_global_struct->deathmatch && !host_client->privileged)\n\t\treturn;\n\n\tsave = host_client;\n\n\tif (Cmd_Argc() > 2 && Q_strcmp(Cmd_Argv(1), \"#\") == 0)\n\t{\n\t\ti = Q_atof(Cmd_Argv(2)) - 1;\n\t\tif (i < 0 || i >= svs.maxclients)\n\t\t\treturn;\n\t\tif (!svs.clients[i].active)\n\t\t\treturn;\n\t\thost_client = &svs.clients[i];\n\t\tbyNumber = true;\n\t}\n\telse\n\t{\n\t\tfor (i = 0, host_client = svs.clients; i < svs.maxclients; i++, host_client++)\n\t\t{\n\t\t\tif (!host_client->active)\n\t\t\t\tcontinue;\n\t\t\tif (Q_strcasecmp(host_client->name, Cmd_Argv(1)) == 0)\n\t\t\t\tbreak;\n\t\t}\n\t\tbyNumber = false;\n\t}\n\n\tif (i < svs.maxclients)\n\t{\n\t\tif (cmd_source == src_command)\n\t\t{\n\t\t\tif (cls.state == ca_dedicated)\n\t\t\t\twho = \"Console\";\n\t\t\telse\n\t\t\t\twho = cl_name.string;\n\t\t}\n\t\telse\n\t\t\twho = save->name;\n\n\t\tif (host_client == save)\n\t\t\treturn;\n\n\t\tif (Cmd_Argc() > 2)\n\t\t{\n\t\t\tmessage = COM_Parse(Cmd_Args());\n\t\t\tif (byNumber)\n\t\t\t{\n\t\t\t\tmessage++;\n\t\t\t\twhile (*message == ' ')\n\t\t\t\t\tmessage++;\n\t\t\t\tmessage += Q_strlen(Cmd_Argv(2));\n\t\t\t}\n\t\t\twhile (*message == ' ')\n\t\t\t\tmessage++;\n\t\t\tSV_ClientPrintf(\"Kicked by %s: %s\\n\", who, message);\n\t\t}\n\t\telse\n\t\t\tSV_ClientPrintf(\"Kicked by %s\\n\", who);\n\t\tSV_DropClient(false);\n\t}\n\n\thost_client = save;\n}\n","size":649,"score":100,"agent":"kuncc/1","pid":2,"session":1569,"ts":1791751157123}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":976,"symbol":"Host_ShutdownServer","file":"host.c","asm":"# Host_ShutdownServer  (TU host.c, section .text, 635 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_ShutdownServer:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x40,%esp\n  /* 006 */  mov     sv,%eax\n  /* 00b */  mov     0x50(%esp),%esi\n  /* 00f */  test    %eax,%eax\n  /* 011 */  je      .L1fb\n  /* 017 */  xor     %edi,%edi\n  /* 019 */  cmpl    $0x2,cls\n  /* 020 */  mov     %edi,sv\n  /* 026 */  je      .L24f\n.L2c:\n  /* 02c */  call    Sys_FloatTime\n  /* 031 */  fstpl   0x18(%esp)\n  /* 035 */  lea     0x0(%esi),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     svs,%ebx\n  /* 046 */  mov     svs+0x8,%eax\n  /* 04b */  test    %ebx,%ebx\n  /* 04d */  mov     %eax,host_client\n  /* 052 */  jle     .L208\n  /* 058 */  xor     %edi,%edi\n  /* 05a */  xor     %ebx,%ebx\n  /* 05c */  jmp     .L73\n  /* 05e */  xchg    %ax,%ax\n.L60:\n  /* 060 */  inc     %ebx\n  /* 061 */  add     $0x2048,%eax\n  /* 066 */  cmp     %ebx,svs\n  /* 06c */  mov     %eax,host_client\n  /* 071 */  jle     .Lc8\n.L73:\n  /* 073 */  mov     (%eax),%ecx\n  /* 075 */  test    %ecx,%ecx\n  /* 077 */  je      .L60\n  /* 079 */  mov     0x54(%eax),%edx\n  /* 07c */  test    %edx,%edx\n  /* 07e */  je      .L60\n  /* 080 */  mov     0x1c(%eax),%eax\n  /* 083 */  mov     %eax,(%esp)\n  /* 086 */  call    NET_CanSendMessage\n  /* 08b */  test    %eax,%eax\n  /* 08d */  mov     host_client,%eax\n  /* 092 */  mov     0x1c(%eax),%edx\n  /* 095 */  je      .L190\n  /* 09b */  mov     %edx,(%esp)\n  /* 09e */  add     $0x44,%eax\n  /* 0a1 */  mov     %eax,0x4(%esp)\n  /* 0a5 */  call    NET_SendMessage\n  /* 0aa */  mov     host_client,%eax\n  /* 0af */  add     $0x44,%eax\n  /* 0b2 */  mov     %eax,(%esp)\n  /* 0b5 */  call    SZ_Clear\n  /* 0ba */  mov     host_client,%eax\n  /* 0bf */  jmp     .L60\n  /* 0c1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  call    Sys_FloatTime\n  /* 0cd */  fsubl   0x18(%esp)\n  /* 0d1 */  flds    =0x40400000 (3f)\n  /* 0d7 */  fxch    %st(1)\n  /* 0d9 */  fcomip  %st(1),%st\n  /* 0db */  fstp    %st(0)\n  /* 0dd */  ja      .Lf0\n  /* 0df */  test    %edi,%edi\n  /* 0e1 */  jne     .L40\n  /* 0e7 */  nop\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  lea     0x28(%esp),%eax\n  /* 0f4 */  mov     %eax,0x34(%esp)\n  /* 0f8 */  lea     0x2c(%esp),%ebx\n  /* 0fc */  mov     $0x4,%eax\n  /* 101 */  mov     %eax,0x38(%esp)\n  /* 105 */  xor     %eax,%eax\n  /* 107 */  mov     %eax,0x3c(%esp)\n  /* 10b */  mov     $0x2,%eax\n  /* 110 */  mov     %eax,0x4(%esp)\n  /* 114 */  mov     %ebx,(%esp)\n  /* 117 */  call    MSG_WriteByte\n  /* 11c */  mov     $0x5,%eax\n  /* 121 */  mov     %eax,0x4(%esp)\n  /* 125 */  mov     %ebx,(%esp)\n  /* 128 */  call    NET_SendToAll\n  /* 12d */  test    %eax,%eax\n  /* 12f */  jne     .L23a\n.L135:\n  /* 135 */  mov     svs,%edi\n  /* 13b */  mov     svs+0x8,%ebx\n  /* 141 */  test    %edi,%edi\n  /* 143 */  mov     %ebx,host_client\n  /* 149 */  jle     .L1ae\n  /* 14b */  xor     %edi,%edi\n  /* 14d */  jmp     .L175\n  /* 14f */  nop\n  /* 150 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  inc     %edi\n  /* 161 */  add     $0x2048,%ebx\n  /* 167 */  cmp     %edi,svs\n  /* 16d */  mov     %ebx,host_client\n  /* 173 */  jle     .L1a8\n.L175:\n  /* 175 */  mov     (%ebx),%ecx\n  /* 177 */  test    %ecx,%ecx\n  /* 179 */  je      .L160\n  /* 17b */  mov     %esi,(%esp)\n  /* 17e */  call    SV_DropClient\n  /* 183 */  mov     host_client,%ebx\n  /* 189 */  jmp     .L160\n  /* 18b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  mov     %edx,(%esp)\n  /* 193 */  inc     %edi\n  /* 194 */  call    NET_GetMessage\n  /* 199 */  mov     host_client,%eax\n  /* 19e */  jmp     .L60\n  /* 1a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a8:\n  /* 1a8 */  mov     svs+0x8,%ebx\n.L1ae:\n  /* 1ae */  movl    $sv,(%esp)\n  /* 1b5 */  xor     %edx,%edx\n  /* 1b7 */  mov     $0x35f0,%eax\n  /* 1bc */  mov     %edx,0x4(%esp)\n  /* 1c0 */  mov     %eax,0x8(%esp)\n  /* 1c4 */  call    memset\n  /* 1c9 */  imul    $0x2048,svs+0x4,%edx\n  /* 1d3 */  cmp     $0x8,%edx\n  /* 1d6 */  jae     .L214\n  /* 1d8 */  test    $0x4,%dl\n  /* 1db */  je      .L1e6\n.L1dd:\n  /* 1dd */  movl    $0x0,(%ebx)\n  /* 1e3 */  add     $0x4,%ebx\n.L1e6:\n  /* 1e6 */  test    $0x2,%dl\n  /* 1e9 */  je      .L1f3\n  /* 1eb */  movw    $0x0,(%ebx)\n  /* 1f0 */  add     $0x2,%ebx\n.L1f3:\n  /* 1f3 */  test    $0x1,%dl\n  /* 1f6 */  je      .L1fb\n  /* 1f8 */  movb    $0x0,(%ebx)\n.L1fb:\n  /* 1fb */  add     $0x40,%esp\n  /* 1fe */  pop     %ebx\n  /* 1ff */  pop     %esi\n  /* 200 */  pop     %edi\n  /* 201 */  ret\n  /* 202 */  lea     0x0(%esi),%esi\n.L208:\n  /* 208 */  call    Sys_FloatTime\n  /* 20d */  fstp    %st(0)\n  /* 20f */  jmp     .Lf0\n.L214:\n  /* 214 */  test    $0x1,%bl\n  /* 217 */  jne     .L267\n.L219:\n  /* 219 */  test    $0x2,%bl\n  /* 21c */  jne     .L26e\n.L21e:\n  /* 21e */  test    $0x4,%bl\n  /* 221 */  jne     .L259\n.L223:\n  /* 223 */  mov     %edx,%ecx\n  /* 225 */  xor     %eax,%eax\n  /* 227 */  shr     $0x2,%ecx\n  /* 22a */  mov     %ebx,%edi\n  /* 22c */  rep stos %eax,%es:(%edi)\n  /* 22e */  and     $0x3,%edx\n  /* 231 */  test    $0x4,%dl\n  /* 234 */  mov     %edi,%ebx\n  /* 236 */  je      .L1e6\n  /* 238 */  jmp     .L1dd\n.L23a:\n  /* 23a */  mov     %eax,0x4(%esp)\n  /* 23e */  movl    $\"Host_ShutdownServer: NET_SendToAll failed for %u clients\\n\",(%esp)\n  /* 245 */  call    Con_Printf\n  /* 24a */  jmp     .L135\n.L24f:\n  /* 24f */  call    CL_Disconnect\n  /* 254 */  jmp     .L2c\n.L259:\n  /* 259 */  movl    $0x0,(%ebx)\n  /* 25f */  sub     $0x4,%edx\n  /* 262 */  add     $0x4,%ebx\n  /* 265 */  jmp     .L223\n.L267:\n  /* 267 */  movb    $0x0,(%ebx)\n  /* 26a */  dec     %edx\n  /* 26b */  inc     %ebx\n  /* 26c */  jmp     .L219\n.L26e:\n  /* 26e */  movw    $0x0,(%ebx)\n  /* 273 */  sub     $0x2,%edx\n  /* 276 */  add     $0x2,%ebx\n  /* 279 */  jmp     .L21e\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid Host_ShutdownServer (qboolean crash)\n{\n    int i;\n    int count;\n    sizebuf_t buf;\n    char message[4];\n    double start;\n\n    if (!sv.active)\n        return;\n\n    sv.active = false;\n\n    if (cls.state == ca_connected)\n        CL_Disconnect ();\n\n    start = Sys_FloatTime ();\n    do\n    {\n        count = 0;\n        for (i = 0, host_client = svs.clients; i < svs.maxclients; i++, host_client++)\n        {\n            if (host_client->active && host_client->message.cursize)\n            {\n                if (NET_CanSendMessage (host_client->netconnection))\n                {\n                    NET_SendMessage (host_client->netconnection, &host_client->message);\n                    SZ_Clear (&host_client->message);\n                }\n                else\n                {\n                    NET_GetMessage (host_client->netconnection);\n                    count++;\n                }\n            }\n        }\n        if ((Sys_FloatTime () - start) > 3.0)\n            break;\n    }\n    while (count);\n\n    buf.data = message;\n    buf.maxsize = 4;\n    buf.cursize = 0;\n    MSG_WriteByte (&buf, svc_disconnect);\n    count = NET_SendToAll (&buf, 5);\n    if (count)\n        Con_Printf (\"Host_ShutdownServer: NET_SendToAll failed for %u clients\\n\", count);\n\n    for (count = 0, host_client = svs.clients; count < svs.maxclients; count++, host_client++)\n    {\n        if (host_client->active)\n            SV_DropClient (crash);\n    }\n\n    memset (&sv, 0, sizeof(sv));\n    memset (svs.clients, 0, svs.maxclientslimit * sizeof(client_t));\n}\n","size":635,"score":100,"agent":"kuncc/3","pid":4,"session":1563,"ts":1791751157806}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":972,"symbol":"SV_ClientPrintf","file":"host.c","asm":"# SV_ClientPrintf  (TU host.c, section .text, 124 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_ClientPrintf:\n  /* 000 */  sub     $0x42c,%esp\n  /* 006 */  mov     $0x2,%edx\n  /* 00b */  mov     %ebx,0x428(%esp)\n  /* 012 */  lea     0x434(%esp),%eax\n  /* 019 */  mov     %eax,0x10(%esp)\n  /* 01d */  mov     0x430(%esp),%eax\n  /* 024 */  lea     0x20(%esp),%ebx\n  /* 028 */  mov     %edx,0x4(%esp)\n  /* 02c */  mov     %ebx,(%esp)\n  /* 02f */  mov     %eax,0xc(%esp)\n  /* 033 */  mov     $0x400,%eax\n  /* 038 */  mov     %eax,0x8(%esp)\n  /* 03c */  call    __vsprintf_chk\n  /* 041 */  mov     host_client,%eax\n  /* 046 */  mov     $0x8,%ecx\n  /* 04b */  mov     %ecx,0x4(%esp)\n  /* 04f */  add     $0x44,%eax\n  /* 052 */  mov     %eax,(%esp)\n  /* 055 */  call    MSG_WriteByte\n  /* 05a */  mov     host_client,%eax\n  /* 05f */  mov     %ebx,0x4(%esp)\n  /* 063 */  add     $0x44,%eax\n  /* 066 */  mov     %eax,(%esp)\n  /* 069 */  call    MSG_WriteString\n  /* 06e */  mov     0x428(%esp),%ebx\n  /* 075 */  add     $0x42c,%esp\n  /* 07b */  ret\n","c":"/* candidate for SV_ClientPrintf (host.c, 124 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid SV_ClientPrintf (char *fmt, ...)\n{\n    va_list\t\targptr;\n    char\t\tstring[1024];\n\n    va_start (argptr,fmt);\n    vsprintf (string, fmt,argptr);\n    va_end (argptr);\n\n    MSG_WriteByte (&host_client->message, svc_print);\n    MSG_WriteString (&host_client->message, string);\n}\n","size":124,"score":100,"agent":"diyar","pid":9,"session":1570,"ts":1791751161785}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1219,"symbol":"NET_GetMessage","file":"net_main.c","asm":"# NET_GetMessage  (TU net_main.c, section .text, 448 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNET_GetMessage:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  test    %ebx,%ebx\n  /* 00d */  je      .L1ac\n  /* 013 */  mov     0x1c(%ebx),%eax\n  /* 016 */  test    %eax,%eax\n  /* 018 */  jne     .L1a0\n  /* 01e */  call    Sys_FloatTime\n  /* 023 */  mov     0x28(%ebx),%edx\n  /* 026 */  mov     %ebx,(%esp)\n  /* 029 */  mov     %edx,%eax\n  /* 02b */  shl     $0x4,%eax\n  /* 02e */  sub     %edx,%eax\n  /* 030 */  fstpl   net_time\n  /* 036 */  call    *net_drivers+0x1c(,%eax,4)\n  /* 03d */  test    %eax,%eax\n  /* 03f */  mov     %eax,%edx\n  /* 041 */  jne     .L80\n  /* 043 */  mov     0x28(%ebx),%eax\n  /* 046 */  test    %eax,%eax\n  /* 048 */  je      .L65\n  /* 04a */  fldl    net_time\n  /* 050 */  fsubl   0xc(%ebx)\n  /* 053 */  flds    net_messagetimeout+0x10\n  /* 059 */  fxch    %st(1)\n  /* 05b */  fcomip  %st(1),%st\n  /* 05d */  fstp    %st(0)\n  /* 05f */  ja      .L1b6\n.L65:\n  /* 065 */  mov     recording,%eax\n  /* 06a */  test    %eax,%eax\n  /* 06c */  jne     .L148\n.L72:\n  /* 072 */  mov     0x28(%esp),%ebx\n  /* 076 */  mov     %edx,%eax\n  /* 078 */  add     $0x2c,%esp\n  /* 07b */  ret\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  jle     .L65\n  /* 082 */  mov     0x28(%ebx),%ecx\n  /* 085 */  test    %ecx,%ecx\n  /* 087 */  je      .Lb0\n  /* 089 */  fldl    net_time\n  /* 08f */  cmp     $0x1,%eax\n  /* 092 */  fstpl   0xc(%ebx)\n  /* 095 */  je      .L138\n  /* 09b */  cmp     $0x2,%eax\n  /* 09e */  jne     .Lb0\n  /* 0a0 */  incl    unreliableMessagesReceived\n  /* 0a6 */  xchg    %ax,%ax\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     recording,%eax\n  /* 0b5 */  test    %eax,%eax\n  /* 0b7 */  je      .L72\n  /* 0b9 */  mov     %edx,0x1c(%esp)\n  /* 0bd */  mov     $0x2,%eax\n  /* 0c2 */  fldl    host_time\n  /* 0c8 */  mov     %eax,vcrGetMessage+0x8\n  /* 0cd */  mov     net_message+0x10,%eax\n  /* 0d2 */  mov     %edx,vcrGetMessage+0x10\n  /* 0d8 */  fstpl   vcrGetMessage\n  /* 0de */  mov     %ebx,vcrGetMessage+0xc\n  /* 0e4 */  mov     %eax,vcrGetMessage+0x14\n  /* 0e9 */  mov     $0x18,%eax\n  /* 0ee */  mov     %eax,0x8(%esp)\n  /* 0f2 */  mov     $vcrGetMessage,%eax\n  /* 0f7 */  mov     %eax,0x4(%esp)\n  /* 0fb */  mov     vcrFile,%eax\n  /* 100 */  mov     %eax,(%esp)\n  /* 103 */  call    Sys_FileWrite\n  /* 108 */  mov     net_message+0x10,%eax\n  /* 10d */  mov     %eax,0x8(%esp)\n  /* 111 */  mov     net_message+0x8,%eax\n  /* 116 */  mov     %eax,0x4(%esp)\n  /* 11a */  mov     vcrFile,%eax\n  /* 11f */  mov     %eax,(%esp)\n  /* 122 */  call    Sys_FileWrite\n  /* 127 */  mov     0x1c(%esp),%edx\n  /* 12b */  mov     0x28(%esp),%ebx\n  /* 12f */  add     $0x2c,%esp\n  /* 132 */  mov     %edx,%eax\n  /* 134 */  ret\n  /* 135 */  lea     0x0(%esi),%esi\n.L138:\n  /* 138 */  incl    messagesReceived\n  /* 13e */  jmp     .Lb0\n  /* 143 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  mov     $0x2,%eax\n  /* 14d */  fldl    host_time\n  /* 153 */  mov     $vcrGetMessage,%ecx\n  /* 158 */  mov     %eax,vcrGetMessage+0x8\n  /* 15d */  mov     vcrFile,%eax\n  /* 162 */  mov     %edx,0x1c(%esp)\n  /* 166 */  fstpl   vcrGetMessage\n  /* 16c */  mov     %edx,vcrGetMessage+0x10\n  /* 172 */  mov     $0x14,%edx\n  /* 177 */  mov     %edx,0x8(%esp)\n  /* 17b */  mov     %ecx,0x4(%esp)\n  /* 17f */  mov     %eax,(%esp)\n  /* 182 */  mov     %ebx,vcrGetMessage+0xc\n  /* 188 */  call    Sys_FileWrite\n  /* 18d */  mov     0x1c(%esp),%edx\n  /* 191 */  mov     0x28(%esp),%ebx\n  /* 195 */  add     $0x2c,%esp\n  /* 198 */  mov     %edx,%eax\n  /* 19a */  ret\n  /* 19b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  movl    $\"NET_GetMessage: disconnected socket\\n\",(%esp)\n  /* 1a7 */  call    Con_Printf\n.L1ac:\n  /* 1ac */  mov     $0xffffffff,%edx\n  /* 1b1 */  jmp     .L72\n.L1b6:\n  /* 1b6 */  mov     %ebx,(%esp)\n  /* 1b9 */  call    NET_Close\n  /* 1be */  jmp     .L1ac\n","c":"/* candidate for NET_GetMessage (net_main.c, 448 bytes) */\n#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\n#define sfunc net_drivers[sock->driver]\nextern cvar_t net_messagetimeout;\nextern int unreliableMessagesReceived;\nextern int recording;\nextern int vcrFile;\nextern struct\n{\n\tdouble\ttime;\n\tint\t\top;\n\tlong\tsession;\n\tint\t\tret;\n\tint\t\tlen;\n} vcrGetMessage;\n\nint NET_GetMessage (struct qsocket_s *sock)\n{\n\tint ret;\n\n\tif (!sock)\n\t\treturn -1;\n\n\tif (sock->disconnected)\n\t{\n\t\tCon_Printf(\"NET_GetMessage: disconnected socket\\n\");\n\t\treturn -1;\n\t}\n\n\tnet_time = Sys_FloatTime();\n\n\tret = sfunc.QGetMessage(sock);\n\n\tif (ret == 0 && sock->driver)\n\t{\n\t\tif (net_time - sock->lastMessageTime > net_messagetimeout.value)\n\t\t{\n\t\t\tNET_Close(sock);\n\t\t\treturn -1;\n\t\t}\n\t}\n\n\tif (ret > 0)\n\t{\n\t\tif (sock->driver)\n\t\t{\n\t\t\tsock->lastMessageTime = net_time;\n\t\t\tif (ret == 1)\n\t\t\t\tmessagesReceived++;\n\t\t\telse if (ret == 2)\n\t\t\t\tunreliableMessagesReceived++;\n\t\t}\n\n\t\tif (recording)\n\t\t{\n\t\t\tvcrGetMessage.time = host_time;\n\t\t\tvcrGetMessage.op = VCR_OP_GETMESSAGE;\n\t\t\tvcrGetMessage.session = (long)sock;\n\t\t\tvcrGetMessage.ret = ret;\n\t\t\tvcrGetMessage.len = net_message.cursize;\n\t\t\tSys_FileWrite (vcrFile, &vcrGetMessage, 24);\n\t\t\tSys_FileWrite (vcrFile, net_message.data, net_message.cursize);\n\t\t}\n\t}\n\telse\n\t{\n\t\tif (recording)\n\t\t{\n\t\t\tvcrGetMessage.time = host_time;\n\t\t\tvcrGetMessage.op = VCR_OP_GETMESSAGE;\n\t\t\tvcrGetMessage.session = (long)sock;\n\t\t\tvcrGetMessage.ret = ret;\n\t\t\tSys_FileWrite (vcrFile, &vcrGetMessage, 20);\n\t\t}\n\t}\n\n\treturn ret;\n}\n","size":448,"score":100,"agent":"r0bot","pid":17,"session":1568,"ts":1791751173442}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1456,"symbol":"R_AddDynamicLights","file":"r_surf.c","asm":"# R_AddDynamicLights  (TU r_surf.c, section .text, 660 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_AddDynamicLights:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x44,%esp\n  /* 007 */  mov     r_drawsurf+0x8,%edx\n  /* 00d */  movswl  0x32(%edx),%ecx\n  /* 011 */  movswl  0x30(%edx),%eax\n  /* 015 */  mov     %ecx,%esi\n  /* 017 */  sar     $0x4,%esi\n  /* 01a */  mov     %esi,0x28(%esp)\n  /* 01e */  sar     $0x4,%eax\n  /* 021 */  lea     0x1(%esi),%ecx\n  /* 024 */  inc     %eax\n  /* 025 */  shl     $0x4,%ecx\n  /* 028 */  movswl  %ax,%edi\n  /* 02b */  mov     %ecx,0x18(%esp)\n  /* 02f */  shl     $0x4,%eax\n  /* 032 */  xor     %ecx,%ecx\n  /* 034 */  mov     %edi,0x14(%esp)\n  /* 038 */  mov     %eax,%ebp\n  /* 03a */  mov     0x34(%edx),%edi\n  /* 03d */  mov     %ecx,0x10(%esp)\n  /* 041 */  xor     %eax,%eax\n  /* 043 */  jmp     .L72\n  /* 045 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  fstp    %st(0)\n  /* 04a */  fstp    %st(0)\n  /* 04c */  fstp    %st(0)\n  /* 04e */  jmp     .L60\n.L50:\n  /* 050 */  fstp    %st(0)\n  /* 052 */  fstp    %st(0)\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  incl    0x10(%esp)\n  /* 064 */  add     $0x20,%eax\n  /* 067 */  cmpl    $0x20,0x10(%esp)\n  /* 06c */  je      .L26b\n.L72:\n  /* 072 */  mov     0x8(%edx),%esi\n  /* 075 */  movzbl  0x10(%esp),%ecx\n  /* 07a */  sar     %cl,%esi\n  /* 07c */  and     $0x1,%esi\n  /* 07f */  je      .L60\n  /* 081 */  mov     0xc(%edx),%ebx\n  /* 084 */  flds    cl_dlights(%eax)\n  /* 08a */  fmuls   (%ebx)\n  /* 08c */  flds    cl_dlights+0x4(%eax)\n  /* 092 */  fmuls   0x4(%ebx)\n  /* 095 */  faddp   %st,%st(1)\n  /* 097 */  flds    cl_dlights+0x8(%eax)\n  /* 09d */  fmuls   0x8(%ebx)\n  /* 0a0 */  faddp   %st,%st(1)\n  /* 0a2 */  fsubs   0xc(%ebx)\n  /* 0a5 */  fld     %st(0)\n  /* 0a7 */  fabs\n  /* 0a9 */  fsubrs  cl_dlights+0xc(%eax)\n  /* 0af */  flds    cl_dlights+0x18(%eax)\n  /* 0b5 */  fcomi   %st(1),%st\n  /* 0b7 */  ja      .L48\n  /* 0b9 */  lea     0x34(%esp),%esi\n  /* 0bd */  xor     %ecx,%ecx\n.Lbf:\n  /* 0bf */  flds    (%ebx,%ecx,4)\n  /* 0c2 */  fmul    %st(3),%st\n  /* 0c4 */  fsubrs  cl_dlights(%eax,%ecx,4)\n  /* 0cb */  fstps   (%esi,%ecx,4)\n  /* 0ce */  inc     %ecx\n  /* 0cf */  cmp     $0x3,%ecx\n  /* 0d2 */  jne     .Lbf\n  /* 0d4 */  fstp    %st(2)\n  /* 0d6 */  fxch    %st(1)\n  /* 0d8 */  mov     0x28(%esp),%esi\n  /* 0dc */  test    %esi,%esi\n  /* 0de */  js      .L50\n  /* 0e4 */  mov     0x14(%esp),%ebx\n  /* 0e8 */  test    %ebx,%ebx\n  /* 0ea */  jle     .L273\n  /* 0f0 */  mov     %edx,0x1c(%esp)\n  /* 0f4 */  fsubr   %st(1),%st\n  /* 0f6 */  xor     %ecx,%ecx\n  /* 0f8 */  mov     %ecx,0x8(%esp)\n  /* 0fc */  xor     %ecx,%ecx\n  /* 0fe */  mov     %edi,0x20(%esp)\n  /* 102 */  flds    0x34(%esp)\n  /* 106 */  fmuls   (%edi)\n  /* 108 */  mov     %eax,0x24(%esp)\n  /* 10c */  flds    0x38(%esp)\n  /* 110 */  fmuls   0x4(%edi)\n  /* 113 */  faddp   %st,%st(1)\n  /* 115 */  flds    0x3c(%esp)\n  /* 119 */  fmuls   0x8(%edi)\n  /* 11c */  faddp   %st,%st(1)\n  /* 11e */  fadds   0xc(%edi)\n  /* 121 */  filds   0x2c(%edx)\n  /* 124 */  fsubrp  %st,%st(1)\n  /* 126 */  flds    0x34(%esp)\n  /* 12a */  fmuls   0x10(%edi)\n  /* 12d */  flds    0x38(%esp)\n  /* 131 */  fmuls   0x14(%edi)\n  /* 134 */  faddp   %st,%st(1)\n  /* 136 */  flds    0x3c(%esp)\n  /* 13a */  fmuls   0x18(%edi)\n  /* 13d */  faddp   %st,%st(1)\n  /* 13f */  fadds   0x1c(%edi)\n  /* 142 */  filds   0x2e(%edx)\n  /* 145 */  fnstcw  0x2e(%esp)\n  /* 149 */  movzwl  0x2e(%esp),%ebx\n  /* 14e */  fsubrp  %st,%st(1)\n  /* 150 */  or      $0xc00,%bx\n  /* 155 */  mov     %bx,0x2c(%esp)\n  /* 15a */  jmp     .L164\n  /* 15c */  lea     0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  fxch    %st(2)\n  /* 162 */  fxch    %st(1)\n.L164:\n  /* 164 */  mov     %ecx,0xc(%esp)\n  /* 168 */  fildl   0x8(%esp)\n  /* 16c */  lea     blocklights(,%ecx,4),%edx\n  /* 173 */  fsubr   %st(1),%st\n  /* 175 */  fldcw   0x2c(%esp)\n  /* 179 */  fistpl  (%esp)\n  /* 17c */  fldcw   0x2e(%esp)\n  /* 180 */  mov     (%esp),%eax\n  /* 183 */  mov     %eax,%esi\n  /* 185 */  neg     %esi\n  /* 187 */  cmovs   %eax,%esi\n  /* 18a */  xor     %eax,%eax\n  /* 18c */  mov     %esi,%edi\n  /* 18e */  sar     $1,%edi\n  /* 190 */  jmp     .L1f4\n  /* 192 */  lea     0x0(%esi),%esi\n.L198:\n  /* 198 */  lea     (%edi,%ecx,1),%ebx\n  /* 19b */  mov     %ebx,(%esp)\n.L19e:\n  /* 19e */  fildl   (%esp)\n  /* 1a1 */  fxch    %st(3)\n  /* 1a3 */  fcomi   %st(3),%st\n  /* 1a5 */  jbe     .L1e0\n  /* 1a7 */  mov     (%edx),%ecx\n  /* 1a9 */  xor     %ebx,%ebx\n  /* 1ab */  mov     %ebx,0x4(%esp)\n  /* 1af */  mov     %ecx,(%esp)\n  /* 1b2 */  fildll  (%esp)\n  /* 1b5 */  fxch    %st(4)\n  /* 1b7 */  fsubr   %st(5),%st\n  /* 1b9 */  fmuls   =0x43800000 (256f)\n  /* 1bf */  faddp   %st,%st(4)\n  /* 1c1 */  fxch    %st(3)\n  /* 1c3 */  fldcw   0x2c(%esp)\n  /* 1c7 */  fistpll (%esp)\n  /* 1ca */  fldcw   0x2e(%esp)\n  /* 1ce */  fxch    %st(1)\n  /* 1d0 */  fxch    %st(2)\n  /* 1d2 */  mov     (%esp),%ecx\n  /* 1d5 */  mov     %ecx,(%edx)\n  /* 1d7 */  jmp     .L1e6\n  /* 1d9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  fstp    %st(3)\n  /* 1e2 */  fxch    %st(1)\n  /* 1e4 */  fxch    %st(2)\n.L1e6:\n  /* 1e6 */  add     $0x10,%eax\n  /* 1e9 */  add     $0x4,%edx\n  /* 1ec */  cmp     %eax,%ebp\n  /* 1ee */  je      .L228\n  /* 1f0 */  fxch    %st(2)\n  /* 1f2 */  fxch    %st(1)\n.L1f4:\n  /* 1f4 */  mov     %eax,(%esp)\n  /* 1f7 */  fildl   (%esp)\n  /* 1fa */  fsubr   %st(2),%st\n  /* 1fc */  fldcw   0x2c(%esp)\n  /* 200 */  fistpl  (%esp)\n  /* 203 */  fldcw   0x2e(%esp)\n  /* 207 */  mov     (%esp),%ebx\n  /* 20a */  mov     %ebx,%ecx\n  /* 20c */  neg     %ecx\n  /* 20e */  cmovs   %ebx,%ecx\n  /* 211 */  cmp     %esi,%ecx\n  /* 213 */  jg      .L198\n  /* 215 */  sar     $1,%ecx\n  /* 217 */  lea     (%ecx,%esi,1),%ebx\n  /* 21a */  mov     %ebx,(%esp)\n  /* 21d */  jmp     .L19e\n  /* 222 */  lea     0x0(%esi),%esi\n.L228:\n  /* 228 */  mov     0xc(%esp),%ecx\n  /* 22c */  mov     0x14(%esp),%eax\n  /* 230 */  addl    $0x10,0x8(%esp)\n  /* 235 */  mov     0x18(%esp),%edi\n  /* 239 */  add     %eax,%ecx\n  /* 23b */  cmp     %edi,0x8(%esp)\n  /* 23f */  jne     .L160\n  /* 245 */  fstp    %st(0)\n  /* 247 */  fstp    %st(0)\n  /* 249 */  fstp    %st(0)\n  /* 24b */  fstp    %st(0)\n  /* 24d */  mov     0x24(%esp),%eax\n  /* 251 */  incl    0x10(%esp)\n  /* 255 */  mov     0x1c(%esp),%edx\n  /* 259 */  mov     0x20(%esp),%edi\n  /* 25d */  add     $0x20,%eax\n  /* 260 */  cmpl    $0x20,0x10(%esp)\n  /* 265 */  jne     .L72\n.L26b:\n  /* 26b */  add     $0x44,%esp\n  /* 26e */  pop     %ebx\n  /* 26f */  pop     %esi\n  /* 270 */  pop     %edi\n  /* 271 */  pop     %ebp\n  /* 272 */  ret\n.L273:\n  /* 273 */  fstp    %st(0)\n  /* 275 */  fstp    %st(0)\n  /* 277 */  mov     0x18(%esp),%esi\n  /* 27b */  xor     %ecx,%ecx\n.L27d:\n  /* 27d */  lea     0x10(%ecx),%ebx\n  /* 280 */  cmp     %ebx,%esi\n  /* 282 */  je      .L60\n  /* 288 */  add     $0x20,%ecx\n  /* 28b */  cmp     %esi,%ecx\n  /* 28d */  jne     .L27d\n  /* 28f */  jmp     .L60\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern unsigned int blocklights[18*18];\n\nvoid R_AddDynamicLights(void)\n{\n\tmsurface_t *surf;\n\tint lnum;\n\tint sd, td;\n\tfloat dist, rad, minlight;\n\tvec3_t impact, local;\n\tint s, t;\n\tint i;\n\tint smax, tmax;\n\tmtexinfo_t *tex;\n\n\tsurf = r_drawsurf.surf;\n\tsmax = (surf->extents[0] >> 4) + 1;\n\ttmax = (surf->extents[1] >> 4) + 1;\n\ttex = surf->texinfo;\n\n\tfor (lnum = 0; lnum < MAX_DLIGHTS; lnum++)\n\t{\n\t\tif (!(surf->dlightbits & (1 << lnum)))\n\t\t\tcontinue;\n\n\t\trad = cl_dlights[lnum].radius;\n\t\tdist = DotProduct(cl_dlights[lnum].origin, surf->plane->normal) - surf->plane->dist;\n\t\trad -= fabs(dist);\n\t\tminlight = cl_dlights[lnum].minlight;\n\t\tif (rad < minlight)\n\t\t\tcontinue;\n\t\tminlight = rad - minlight;\n\n\t\tfor (i = 0; i < 3; i++)\n\t\t\timpact[i] = cl_dlights[lnum].origin[i] - surf->plane->normal[i] * dist;\n\n\t\tlocal[0] = DotProduct(impact, tex->vecs[0]) + tex->vecs[0][3];\n\t\tlocal[1] = DotProduct(impact, tex->vecs[1]) + tex->vecs[1][3];\n\t\tlocal[0] -= surf->texturemins[0];\n\t\tlocal[1] -= surf->texturemins[1];\n\n\t\tfor (t = 0; t < tmax; t++)\n\t\t{\n\t\t\ttd = local[1] - t * 16;\n\t\t\tif (td < 0)\n\t\t\t\ttd = -td;\n\t\t\tfor (s = 0; s < smax; s++)\n\t\t\t{\n\t\t\t\tsd = local[0] - s * 16;\n\t\t\t\tif (sd < 0)\n\t\t\t\t\tsd = -sd;\n\t\t\t\tif (sd > td)\n\t\t\t\t\tdist = sd + (td >> 1);\n\t\t\t\telse\n\t\t\t\t\tdist = td + (sd >> 1);\n\t\t\t\tif (dist < minlight)\n\t\t\t\t\tblocklights[t * smax + s] += (rad - dist) * 256;\n\t\t\t}\n\t\t}\n\t}\n}\n","size":660,"score":100,"agent":"kuncc/2","pid":3,"session":1571,"ts":1791751177199}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1179,"symbol":"NET_Stats_f","file":"net_dgrm.c","asm":"# NET_Stats_f  (TU net_dgrm.c, section .text, 666 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNET_Stats_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  call    Cmd_Argc\n  /* 00c */  dec     %eax\n  /* 00d */  je      .L1c0\n  /* 013 */  movl    $0x1,(%esp)\n  /* 01a */  call    Cmd_Argv\n  /* 01f */  mov     $\"*\",%edx\n  /* 024 */  mov     %edx,0x4(%esp)\n  /* 028 */  mov     %eax,(%esp)\n  /* 02b */  call    Q_strcmp\n  /* 030 */  mov     net_activeSockets,%ebx\n  /* 036 */  test    %eax,%eax\n  /* 038 */  jne     .L134\n  /* 03e */  test    %ebx,%ebx\n  /* 040 */  je      .L9e\n  /* 042 */  lea     0x0(%esi),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     0x20(%ebx),%eax\n  /* 053 */  movl    $\"canSend = %4u   \\n\",(%esp)\n  /* 05a */  mov     %eax,0x4(%esp)\n  /* 05e */  call    Con_Printf\n  /* 063 */  mov     0x3c(%ebx),%eax\n  /* 066 */  movl    $\"sendSeq = %4u   \",(%esp)\n  /* 06d */  mov     %eax,0x4(%esp)\n  /* 071 */  call    Con_Printf\n  /* 076 */  mov     0x2048(%ebx),%eax\n  /* 07c */  movl    $\"recvSeq = %4u   \\n\",(%esp)\n  /* 083 */  mov     %eax,0x4(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  movl    $\"\\n\",(%esp)\n  /* 093 */  call    Con_Printf\n  /* 098 */  mov     (%ebx),%ebx\n  /* 09a */  test    %ebx,%ebx\n  /* 09c */  jne     .L50\n.L9e:\n  /* 09e */  mov     net_freeSockets,%ebx\n  /* 0a4 */  test    %ebx,%ebx\n  /* 0a6 */  je      .Lfe\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     0x20(%ebx),%eax\n  /* 0b3 */  movl    $\"canSend = %4u   \\n\",(%esp)\n  /* 0ba */  mov     %eax,0x4(%esp)\n  /* 0be */  call    Con_Printf\n  /* 0c3 */  mov     0x3c(%ebx),%eax\n  /* 0c6 */  movl    $\"sendSeq = %4u   \",(%esp)\n  /* 0cd */  mov     %eax,0x4(%esp)\n  /* 0d1 */  call    Con_Printf\n  /* 0d6 */  mov     0x2048(%ebx),%eax\n  /* 0dc */  movl    $\"recvSeq = %4u   \\n\",(%esp)\n  /* 0e3 */  mov     %eax,0x4(%esp)\n  /* 0e7 */  call    Con_Printf\n  /* 0ec */  movl    $\"\\n\",(%esp)\n  /* 0f3 */  call    Con_Printf\n  /* 0f8 */  mov     (%ebx),%ebx\n  /* 0fa */  test    %ebx,%ebx\n  /* 0fc */  jne     .Lb0\n.Lfe:\n  /* 0fe */  mov     0x18(%esp),%ebx\n  /* 102 */  add     $0x1c,%esp\n  /* 105 */  ret\n  /* 106 */  xchg    %ax,%ax\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  movl    $0x1,(%esp)\n  /* 117 */  call    Cmd_Argv\n  /* 11c */  lea     0x4064(%ebx),%edx\n  /* 122 */  mov     %edx,0x4(%esp)\n  /* 126 */  mov     %eax,(%esp)\n  /* 129 */  call    Q_strcasecmp\n  /* 12e */  test    %eax,%eax\n  /* 130 */  je      .L170\n  /* 132 */  mov     (%ebx),%ebx\n.L134:\n  /* 134 */  test    %ebx,%ebx\n  /* 136 */  jne     .L110\n  /* 138 */  mov     net_freeSockets,%ebx\n  /* 13e */  test    %ebx,%ebx\n  /* 140 */  jne     .L14e\n  /* 142 */  jmp     .Lfe\n  /* 144 */  lea     0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  mov     (%ebx),%ebx\n  /* 14a */  test    %ebx,%ebx\n  /* 14c */  je      .Lfe\n.L14e:\n  /* 14e */  movl    $0x1,(%esp)\n  /* 155 */  call    Cmd_Argv\n  /* 15a */  lea     0x4064(%ebx),%edx\n  /* 160 */  mov     %edx,0x4(%esp)\n  /* 164 */  mov     %eax,(%esp)\n  /* 167 */  call    Q_strcasecmp\n  /* 16c */  test    %eax,%eax\n  /* 16e */  jne     .L148\n.L170:\n  /* 170 */  mov     0x20(%ebx),%eax\n  /* 173 */  movl    $\"canSend = %4u   \\n\",(%esp)\n  /* 17a */  mov     %eax,0x4(%esp)\n  /* 17e */  call    Con_Printf\n  /* 183 */  mov     0x3c(%ebx),%eax\n  /* 186 */  movl    $\"sendSeq = %4u   \",(%esp)\n  /* 18d */  mov     %eax,0x4(%esp)\n  /* 191 */  call    Con_Printf\n  /* 196 */  mov     0x2048(%ebx),%eax\n  /* 19c */  movl    $\"recvSeq = %4u   \\n\",(%esp)\n  /* 1a3 */  mov     %eax,0x4(%esp)\n  /* 1a7 */  call    Con_Printf\n  /* 1ac */  movl    $\"\\n\",(%esp)\n  /* 1b3 */  call    Con_Printf\n  /* 1b8 */  mov     0x18(%esp),%ebx\n  /* 1bc */  add     $0x1c,%esp\n  /* 1bf */  ret\n.L1c0:\n  /* 1c0 */  movl    $\"unreliable messages sent   = %i\\n\",(%esp)\n  /* 1c7 */  mov     unreliableMessagesSent,%eax\n  /* 1cc */  mov     %eax,0x4(%esp)\n  /* 1d0 */  call    Con_Printf\n  /* 1d5 */  mov     unreliableMessagesReceived,%eax\n  /* 1da */  movl    $\"unreliable messages recv   = %i\\n\",(%esp)\n  /* 1e1 */  mov     %eax,0x4(%esp)\n  /* 1e5 */  call    Con_Printf\n  /* 1ea */  mov     messagesSent,%eax\n  /* 1ef */  movl    $\"reliable messages sent     = %i\\n\",(%esp)\n  /* 1f6 */  mov     %eax,0x4(%esp)\n  /* 1fa */  call    Con_Printf\n  /* 1ff */  mov     messagesReceived,%eax\n  /* 204 */  movl    $\"reliable messages received = %i\\n\",(%esp)\n  /* 20b */  mov     %eax,0x4(%esp)\n  /* 20f */  call    Con_Printf\n  /* 214 */  mov     packetsSent,%eax\n  /* 219 */  movl    $\"packetsSent                = %i\\n\",(%esp)\n  /* 220 */  mov     %eax,0x4(%esp)\n  /* 224 */  call    Con_Printf\n  /* 229 */  mov     packetsReSent,%eax\n  /* 22e */  movl    $\"packetsReSent              = %i\\n\",(%esp)\n  /* 235 */  mov     %eax,0x4(%esp)\n  /* 239 */  call    Con_Printf\n  /* 23e */  mov     packetsReceived,%eax\n  /* 243 */  movl    $\"packetsReceived            = %i\\n\",(%esp)\n  /* 24a */  mov     %eax,0x4(%esp)\n  /* 24e */  call    Con_Printf\n  /* 253 */  mov     receivedDuplicateCount,%eax\n  /* 258 */  movl    $\"receivedDuplicateCount     = %i\\n\",(%esp)\n  /* 25f */  mov     %eax,0x4(%esp)\n  /* 263 */  call    Con_Printf\n  /* 268 */  mov     shortPacketCount,%eax\n  /* 26d */  movl    $\"shortPacketCount           = %i\\n\",(%esp)\n  /* 274 */  mov     %eax,0x4(%esp)\n  /* 278 */  call    Con_Printf\n  /* 27d */  mov     droppedDatagrams,%eax\n  /* 282 */  movl    $\"droppedDatagrams           = %i\\n\",(%esp)\n  /* 289 */  mov     %eax,0x4(%esp)\n  /* 28d */  call    Con_Printf\n  /* 292 */  mov     0x18(%esp),%ebx\n  /* 296 */  add     $0x1c,%esp\n  /* 299 */  ret\n","c":"#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nint packetsSent;\nint packetsReSent;\nint packetsReceived;\nint receivedDuplicateCount;\nint shortPacketCount;\nint droppedDatagrams;\n\nstatic void PrintStats(qsocket_t *s)\n{\n    Con_Printf(\"canSend = %4u   \\n\", s->canSend);\n    Con_Printf(\"sendSeq = %4u   \", s->sendSequence);\n    Con_Printf(\"recvSeq = %4u   \\n\", s->receiveSequence);\n    Con_Printf(\"\\n\");\n}\n\nvoid NET_Stats_f(void)\n{\n    qsocket_t *s;\n\n    if (Cmd_Argc() == 1)\n    {\n        Con_Printf(\"unreliable messages sent   = %i\\n\", unreliableMessagesSent);\n        Con_Printf(\"unreliable messages recv   = %i\\n\", unreliableMessagesReceived);\n        Con_Printf(\"reliable messages sent     = %i\\n\", messagesSent);\n        Con_Printf(\"reliable messages received = %i\\n\", messagesReceived);\n        Con_Printf(\"packetsSent                = %i\\n\", packetsSent);\n        Con_Printf(\"packetsReSent              = %i\\n\", packetsReSent);\n        Con_Printf(\"packetsReceived            = %i\\n\", packetsReceived);\n        Con_Printf(\"receivedDuplicateCount     = %i\\n\", receivedDuplicateCount);\n        Con_Printf(\"shortPacketCount           = %i\\n\", shortPacketCount);\n        Con_Printf(\"droppedDatagrams           = %i\\n\", droppedDatagrams);\n    }\n    else if (Q_strcmp(Cmd_Argv(1), \"*\") == 0)\n    {\n        for (s = net_activeSockets; s; s = s->next)\n            PrintStats(s);\n        for (s = net_freeSockets; s; s = s->next)\n            PrintStats(s);\n    }\n    else\n    {\n        for (s = net_activeSockets; s; s = s->next)\n            if (Q_strcasecmp(Cmd_Argv(1), s->address) == 0)\n                break;\n        if (s == NULL)\n            for (s = net_freeSockets; s; s = s->next)\n                if (Q_strcasecmp(Cmd_Argv(1), s->address) == 0)\n                    break;\n        if (s == NULL)\n            return;\n        PrintStats(s);\n    }\n}\n","size":666,"score":100,"agent":"kuncc/0","pid":1,"session":1573,"ts":1791751182494}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":974,"symbol":"Host_ClientCommands","file":"host.c","asm":"# Host_ClientCommands  (TU host.c, section .text, 124 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_ClientCommands:\n  /* 000 */  sub     $0x42c,%esp\n  /* 006 */  mov     $0x2,%edx\n  /* 00b */  mov     %ebx,0x428(%esp)\n  /* 012 */  lea     0x434(%esp),%eax\n  /* 019 */  mov     %eax,0x10(%esp)\n  /* 01d */  mov     0x430(%esp),%eax\n  /* 024 */  lea     0x20(%esp),%ebx\n  /* 028 */  mov     %edx,0x4(%esp)\n  /* 02c */  mov     %ebx,(%esp)\n  /* 02f */  mov     %eax,0xc(%esp)\n  /* 033 */  mov     $0x400,%eax\n  /* 038 */  mov     %eax,0x8(%esp)\n  /* 03c */  call    __vsprintf_chk\n  /* 041 */  mov     host_client,%eax\n  /* 046 */  mov     $0x9,%ecx\n  /* 04b */  mov     %ecx,0x4(%esp)\n  /* 04f */  add     $0x44,%eax\n  /* 052 */  mov     %eax,(%esp)\n  /* 055 */  call    MSG_WriteByte\n  /* 05a */  mov     host_client,%eax\n  /* 05f */  mov     %ebx,0x4(%esp)\n  /* 063 */  add     $0x44,%eax\n  /* 066 */  mov     %eax,(%esp)\n  /* 069 */  call    MSG_WriteString\n  /* 06e */  mov     0x428(%esp),%ebx\n  /* 075 */  add     $0x42c,%esp\n  /* 07b */  ret\n","c":"/* candidate for Host_ClientCommands (host.c, 124 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid Host_ClientCommands (char *fmt, ...)\n{\n    va_list\t\targptr;\n    char\t\tstring[1024];\n\n    va_start (argptr,fmt);\n    vsprintf (string, fmt,argptr);\n    va_end (argptr);\n\n    MSG_WriteByte (&host_client->message, svc_stufftext);\n    MSG_WriteString (&host_client->message, string);\n}\n","size":124,"score":100,"agent":"diyar","pid":9,"session":1577,"ts":1791751187352}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":788,"symbol":"Cmd_Alias_f","file":"cmd.c","asm":"# Cmd_Alias_f  (TU cmd.c, section .text, 661 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Alias_f:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x42c,%esp\n  /* 00a */  cmpl    $0x1,cmd_argc\n  /* 011 */  je      .L220\n  /* 017 */  jbe     .L1a0\n  /* 01d */  mov     cmd_argv+0x4,%edi\n  /* 023 */  mov     %edi,(%esp)\n  /* 026 */  call    strlen\n  /* 02b */  cmp     $0x1f,%eax\n  /* 02e */  ja      .L200\n.L34:\n  /* 034 */  mov     cmd_alias,%ebx\n  /* 03a */  test    %ebx,%ebx\n  /* 03c */  jne     .L52\n  /* 03e */  jmp     .L178\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  mov     (%ebx),%ebx\n  /* 04a */  test    %ebx,%ebx\n  /* 04c */  je      .L178\n.L52:\n  /* 052 */  mov     %edi,(%esp)\n  /* 055 */  lea     0x4(%ebx),%esi\n  /* 058 */  mov     %esi,0x4(%esp)\n  /* 05c */  call    strcmp\n  /* 061 */  test    %eax,%eax\n  /* 063 */  jne     .L48\n  /* 065 */  mov     0x24(%ebx),%eax\n  /* 068 */  mov     %eax,(%esp)\n  /* 06b */  call    Z_Free\n.L70:\n  /* 070 */  mov     %edi,0x4(%esp)\n  /* 074 */  mov     $0x20,%ebp\n  /* 079 */  mov     $0x2,%edi\n  /* 07e */  mov     %ebp,0x8(%esp)\n  /* 082 */  mov     %esi,(%esp)\n  /* 085 */  lea     0x20(%esp),%esi\n  /* 089 */  call    __strcpy_chk\n  /* 08e */  mov     cmd_argc,%ebp\n  /* 094 */  movb    $0x0,0x20(%esp)\n  /* 099 */  cmp     $0x2,%ebp\n  /* 09c */  jle     .L114\n  /* 09e */  mov     %ebx,0x18(%esp)\n  /* 0a2 */  jmp     .Lfc\n  /* 0a4 */  lea     0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  mov     cmd_argv(,%edi,4),%ebx\n.Laf:\n  /* 0af */  mov     %esi,(%esp)\n  /* 0b2 */  inc     %edi\n  /* 0b3 */  call    strlen\n  /* 0b8 */  mov     $0x400,%edx\n  /* 0bd */  mov     %edx,0x8(%esp)\n  /* 0c1 */  mov     %ebx,0x4(%esp)\n  /* 0c5 */  mov     $\" \",%ebx\n  /* 0ca */  add     %esi,%eax\n  /* 0cc */  mov     %eax,(%esp)\n  /* 0cf */  call    __stpcpy_chk\n  /* 0d4 */  mov     $0x2,%ecx\n  /* 0d9 */  mov     %ecx,0x8(%esp)\n  /* 0dd */  mov     %ebx,0x4(%esp)\n  /* 0e1 */  mov     %eax,%edx\n  /* 0e3 */  mov     %esi,%eax\n  /* 0e5 */  mov     %edx,(%esp)\n  /* 0e8 */  sub     %edx,%eax\n  /* 0ea */  add     $0x400,%eax\n  /* 0ef */  mov     %eax,0xc(%esp)\n  /* 0f3 */  call    __memcpy_chk\n  /* 0f8 */  cmp     %ebp,%edi\n  /* 0fa */  je      .L110\n.Lfc:\n  /* 0fc */  cmp     %ebp,%edi\n  /* 0fe */  jb      .La8\n  /* 100 */  mov     $\"\",%ebx\n  /* 105 */  jmp     .Laf\n  /* 107 */  nop\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     0x18(%esp),%ebx\n.L114:\n  /* 114 */  mov     %esi,(%esp)\n  /* 117 */  call    strlen\n  /* 11c */  movw    $0xa,(%esi,%eax,1)\n  /* 122 */  lea     0x1(%eax),%edi\n  /* 125 */  lea     0x1(%edi),%ebp\n  /* 128 */  mov     %ebp,(%esp)\n  /* 12b */  call    Z_Malloc\n  /* 130 */  cmp     $0x8,%ebp\n  /* 133 */  mov     %eax,%ecx\n  /* 135 */  mov     %ebp,%eax\n  /* 137 */  mov     %ecx,%edx\n  /* 139 */  jae     .L1b0\n.L13b:\n  /* 13b */  xor     %edi,%edi\n  /* 13d */  test    $0x4,%al\n  /* 13f */  je      .L14a\n  /* 141 */  mov     (%esi),%edi\n  /* 143 */  mov     %edi,(%edx)\n  /* 145 */  mov     $0x4,%edi\n.L14a:\n  /* 14a */  test    $0x2,%al\n  /* 14c */  je      .L159\n  /* 14e */  movzwl  (%esi,%edi,1),%ebp\n  /* 152 */  mov     %bp,(%edx,%edi,1)\n  /* 156 */  add     $0x2,%edi\n.L159:\n  /* 159 */  test    $0x1,%al\n  /* 15b */  je      .L164\n  /* 15d */  movzbl  (%esi,%edi,1),%eax\n  /* 161 */  mov     %al,(%edx,%edi,1)\n.L164:\n  /* 164 */  mov     %ecx,0x24(%ebx)\n.L167:\n  /* 167 */  add     $0x42c,%esp\n  /* 16d */  pop     %ebx\n  /* 16e */  pop     %esi\n  /* 16f */  pop     %edi\n  /* 170 */  pop     %ebp\n  /* 171 */  ret\n  /* 172 */  lea     0x0(%esi),%esi\n.L178:\n  /* 178 */  movl    $0x28,(%esp)\n  /* 17f */  call    Z_Malloc\n  /* 184 */  mov     %eax,%ebx\n  /* 186 */  mov     cmd_alias,%eax\n  /* 18b */  lea     0x4(%ebx),%esi\n  /* 18e */  mov     %eax,(%ebx)\n  /* 190 */  mov     %ebx,cmd_alias\n  /* 196 */  jmp     .L70\n  /* 19b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     $\"\",%edi\n  /* 1a5 */  jmp     .L34\n  /* 1aa */  lea     0x0(%esi),%esi\n.L1b0:\n  /* 1b0 */  test    $0x1,%cl\n  /* 1b3 */  jne     .L26b\n.L1b9:\n  /* 1b9 */  test    $0x2,%dl\n  /* 1bc */  jne     .L280\n.L1c2:\n  /* 1c2 */  cmp     $0x8,%eax\n  /* 1c5 */  jb      .L13b\n  /* 1cb */  mov     %ebx,0x18(%esp)\n  /* 1cf */  mov     %eax,%ebp\n  /* 1d1 */  xor     %edi,%edi\n  /* 1d3 */  mov     %eax,0x1c(%esp)\n  /* 1d7 */  and     $0xfffffff8,%ebp\n.L1da:\n  /* 1da */  mov     0x4(%esi,%edi,1),%ebx\n  /* 1de */  mov     (%esi,%edi,1),%eax\n  /* 1e1 */  mov     %ebx,0x4(%edx,%edi,1)\n  /* 1e5 */  mov     %eax,(%edx,%edi,1)\n  /* 1e8 */  add     $0x8,%edi\n  /* 1eb */  cmp     %ebp,%edi\n  /* 1ed */  jb      .L1da\n  /* 1ef */  mov     0x18(%esp),%ebx\n  /* 1f3 */  add     %edi,%edx\n  /* 1f5 */  add     %edi,%esi\n  /* 1f7 */  mov     0x1c(%esp),%eax\n  /* 1fb */  jmp     .L13b\n.L200:\n  /* 200 */  movl    $\"Alias name is too long\\n\",(%esp)\n  /* 207 */  call    Con_Printf\n  /* 20c */  add     $0x42c,%esp\n  /* 212 */  pop     %ebx\n  /* 213 */  pop     %esi\n  /* 214 */  pop     %edi\n  /* 215 */  pop     %ebp\n  /* 216 */  ret\n  /* 217 */  nop\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  movl    $\"Current alias commands:\\n\",(%esp)\n  /* 227 */  call    Con_Printf\n  /* 22c */  mov     cmd_alias,%ebx\n  /* 232 */  test    %ebx,%ebx\n  /* 234 */  je      .L167\n  /* 23a */  lea     0x0(%esi),%esi\n.L240:\n  /* 240 */  mov     0x24(%ebx),%eax\n  /* 243 */  movl    $\"%s : %s\\n\",(%esp)\n  /* 24a */  mov     %eax,0x8(%esp)\n  /* 24e */  lea     0x4(%ebx),%eax\n  /* 251 */  mov     %eax,0x4(%esp)\n  /* 255 */  call    Con_Printf\n  /* 25a */  mov     (%ebx),%ebx\n  /* 25c */  test    %ebx,%ebx\n  /* 25e */  jne     .L240\n  /* 260 */  add     $0x42c,%esp\n  /* 266 */  pop     %ebx\n  /* 267 */  pop     %esi\n  /* 268 */  pop     %edi\n  /* 269 */  pop     %ebp\n  /* 26a */  ret\n.L26b:\n  /* 26b */  movzbl  0x20(%esp),%eax\n  /* 270 */  lea     0x1(%ecx),%edx\n  /* 273 */  lea     0x21(%esp),%esi\n  /* 277 */  mov     %al,(%ecx)\n  /* 279 */  mov     %edi,%eax\n  /* 27b */  jmp     .L1b9\n.L280:\n  /* 280 */  movzwl  (%esi),%edi\n  /* 283 */  add     $0x2,%edx\n  /* 286 */  add     $0x2,%esi\n  /* 289 */  sub     $0x2,%eax\n  /* 28c */  mov     %di,-0x2(%edx)\n  /* 290 */  jmp     .L1c2\n","c":"#include \"quakedef.h\"\n\ntypedef struct cmdalias_s\n{\n    struct cmdalias_s *next;\n    char name[32];\n    char *value;\n} cmdalias_t;\n\ncmdalias_t *cmd_alias;\nextern int cmd_argc;\nextern char *cmd_argv[80];\n\nchar *Cmd_Argv(int arg)\n{\n    if ((unsigned)arg >= cmd_argc)\n        return \"\";\n    return cmd_argv[arg];\n}\n\nchar *CopyString(char *in)\n{\n    char *out;\n\n    out = Z_Malloc(strlen(in) + 1);\n    strcpy(out, in);\n    return out;\n}\n\nvoid Cmd_Alias_f(void)\n{\n    cmdalias_t *a;\n    char cmd[1024];\n    int i, c;\n    char *s;\n\n    if (cmd_argc == 1)\n    {\n        Con_Printf(\"Current alias commands:\\n\");\n        for (a = cmd_alias; a; a = a->next)\n            Con_Printf(\"%s : %s\\n\", a->name, a->value);\n        return;\n    }\n\n    s = Cmd_Argv(1);\n    if (strlen(s) >= 32)\n    {\n        Con_Printf(\"Alias name is too long\\n\");\n        return;\n    }\n\n    for (a = cmd_alias; a; a = a->next)\n    {\n        if (!strcmp(s, a->name))\n        {\n            Z_Free(a->value);\n            break;\n        }\n    }\n\n    if (!a)\n    {\n        a = Z_Malloc(sizeof(cmdalias_t));\n        a->next = cmd_alias;\n        cmd_alias = a;\n    }\n    strcpy(a->name, s);\n\n    cmd[0] = 0;\n    c = cmd_argc;\n    for (i = 2; i < c;)\n    {\n        strcat(cmd, Cmd_Argv(i++));\n        strcat(cmd, \" \");\n    }\n    strcat(cmd, \"\\n\");\n\n    a->value = CopyString(cmd);\n}\n","size":661,"score":100,"agent":"kuncc/6","pid":7,"session":1572,"ts":1791751192064}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1404,"symbol":"RecursiveLightPoint","file":"r_light.c","asm":"# RecursiveLightPoint  (TU r_light.c, section .text, 676 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nRecursiveLightPoint:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     0x60(%esp),%ecx\n  /* 00b */  mov     0x64(%esp),%esi\n  /* 00f */  mov     0x68(%esp),%ebp\n  /* 013 */  mov     (%ecx),%eax\n  /* 015 */  test    %eax,%eax\n  /* 017 */  js      .L24c\n  /* 01d */  flds    (%esi)\n  /* 01f */  flds    0x4(%esi)\n  /* 022 */  fstps   0x18(%esp)\n  /* 026 */  flds    0x8(%esi)\n  /* 029 */  fstps   0x1c(%esp)\n  /* 02d */  flds    0x0(%ebp)\n  /* 030 */  flds    0x4(%ebp)\n  /* 033 */  fstps   0x20(%esp)\n  /* 037 */  flds    0x8(%ebp)\n  /* 03a */  fstps   0x24(%esp)\n  /* 03e */  jmp     .L4e\n.L40:\n  /* 040 */  fstp    %st(0)\n  /* 042 */  fstp    %st(0)\n  /* 044 */  mov     (%ecx),%eax\n  /* 046 */  test    %eax,%eax\n  /* 048 */  js      .L248\n.L4e:\n  /* 04e */  mov     0x18(%ecx),%eax\n  /* 051 */  mov     %ecx,%ebx\n  /* 053 */  flds    (%eax)\n  /* 055 */  flds    0x4(%eax)\n  /* 058 */  flds    0x8(%eax)\n  /* 05b */  flds    0xc(%eax)\n  /* 05e */  fld     %st(5)\n  /* 060 */  fmul    %st(4),%st\n  /* 062 */  flds    0x18(%esp)\n  /* 066 */  fmul    %st(4),%st\n  /* 068 */  faddp   %st,%st(1)\n  /* 06a */  flds    0x1c(%esp)\n  /* 06e */  fmul    %st(3),%st\n  /* 070 */  faddp   %st,%st(1)\n  /* 072 */  fsub    %st(1),%st\n  /* 074 */  fxch    %st(4)\n  /* 076 */  fmul    %st(5),%st\n  /* 078 */  fxch    %st(3)\n  /* 07a */  fmuls   0x20(%esp)\n  /* 07e */  faddp   %st,%st(3)\n  /* 080 */  fxch    %st(1)\n  /* 082 */  fmuls   0x24(%esp)\n  /* 086 */  faddp   %st,%st(2)\n  /* 088 */  fsubrp  %st,%st(1)\n  /* 08a */  fldz\n  /* 08c */  fcomi   %st(2),%st\n  /* 08e */  seta    %dl\n  /* 091 */  fcomip  %st(1),%st\n  /* 093 */  movzbl  %dl,%eax\n  /* 096 */  mov     0x1c(%ecx,%eax,4),%ecx\n  /* 09a */  seta    %al\n  /* 09d */  cmp     %al,%dl\n  /* 09f */  je      .L40\n  /* 0a1 */  mov     %esi,0x4(%esp)\n  /* 0a5 */  mov     %ecx,(%esp)\n  /* 0a8 */  fsubr   %st(1),%st\n  /* 0aa */  mov     %dl,0x2b(%esp)\n  /* 0ae */  lea     0x34(%esp),%eax\n  /* 0b2 */  mov     %eax,0x8(%esp)\n  /* 0b6 */  fdivrp  %st,%st(1)\n  /* 0b8 */  fxch    %st(1)\n  /* 0ba */  fsub    %st(2),%st\n  /* 0bc */  fmul    %st(1),%st\n  /* 0be */  faddp   %st,%st(2)\n  /* 0c0 */  fxch    %st(1)\n  /* 0c2 */  fstps   0x34(%esp)\n  /* 0c6 */  flds    0x20(%esp)\n  /* 0ca */  flds    0x18(%esp)\n  /* 0ce */  fsubr   %st,%st(1)\n  /* 0d0 */  fxch    %st(1)\n  /* 0d2 */  fmul    %st(2),%st\n  /* 0d4 */  faddp   %st,%st(1)\n  /* 0d6 */  fstps   0x38(%esp)\n  /* 0da */  flds    0x24(%esp)\n  /* 0de */  flds    0x1c(%esp)\n  /* 0e2 */  fsubr   %st,%st(1)\n  /* 0e4 */  fxch    %st(2)\n  /* 0e6 */  fmulp   %st,%st(1)\n  /* 0e8 */  faddp   %st,%st(1)\n  /* 0ea */  fstps   0x3c(%esp)\n  /* 0ee */  call    RecursiveLightPoint\n  /* 0f3 */  test    %eax,%eax\n  /* 0f5 */  jns     .L251\n  /* 0fb */  movzwl  0x26(%ebx),%esi\n  /* 0ff */  movzbl  0x2b(%esp),%edx\n  /* 104 */  test    %esi,%esi\n  /* 106 */  je      .L27f\n  /* 10c */  mov     cl+0xa84,%eax\n  /* 111 */  mov     %dl,0x20(%esp)\n  /* 115 */  movzwl  0x24(%ebx),%ecx\n  /* 119 */  mov     %ebx,0x24(%esp)\n  /* 11d */  flds    0x34(%esp)\n  /* 121 */  mov     %ebp,0x68(%esp)\n  /* 125 */  flds    0x38(%esp)\n  /* 129 */  mov     0xb4(%eax),%edi\n  /* 12f */  mov     %esi,%eax\n  /* 131 */  shl     $0x6,%ecx\n  /* 134 */  flds    0x3c(%esp)\n  /* 138 */  add     %edi,%ecx\n  /* 13a */  xor     %edi,%edi\n  /* 13c */  lea     0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     0x10(%ecx),%ebx\n  /* 143 */  and     $0x20,%ebx\n  /* 146 */  mov     %ebx,0x1c(%esp)\n  /* 14a */  jne     .L260\n  /* 150 */  mov     0x34(%ecx),%esi\n  /* 153 */  flds    (%esi)\n  /* 155 */  fmul    %st(3),%st\n  /* 157 */  flds    0x4(%esi)\n  /* 15a */  fmul    %st(3),%st\n  /* 15c */  faddp   %st,%st(1)\n  /* 15e */  flds    0x8(%esi)\n  /* 161 */  fmul    %st(2),%st\n  /* 163 */  faddp   %st,%st(1)\n  /* 165 */  fadds   0xc(%esi)\n  /* 168 */  fnstcw  0x2e(%esp)\n  /* 16c */  movzwl  0x2e(%esp),%edx\n  /* 171 */  or      $0xc00,%dx\n  /* 176 */  mov     %dx,0x2c(%esp)\n  /* 17b */  fldcw   0x2c(%esp)\n  /* 17f */  fistpl  0x18(%esp)\n  /* 183 */  fldcw   0x2e(%esp)\n  /* 187 */  movswl  0x2c(%ecx),%ebx\n  /* 18b */  mov     0x18(%esp),%edx\n  /* 18f */  cmp     %edx,%ebx\n  /* 191 */  jg      .L260\n  /* 197 */  flds    0x10(%esi)\n  /* 19a */  fmul    %st(3),%st\n  /* 19c */  flds    0x14(%esi)\n  /* 19f */  fmul    %st(3),%st\n  /* 1a1 */  faddp   %st,%st(1)\n  /* 1a3 */  flds    0x18(%esi)\n  /* 1a6 */  fmul    %st(2),%st\n  /* 1a8 */  faddp   %st,%st(1)\n  /* 1aa */  fadds   0x1c(%esi)\n  /* 1ad */  movswl  0x2e(%ecx),%esi\n  /* 1b1 */  fldcw   0x2c(%esp)\n  /* 1b5 */  fistpl  0x18(%esp)\n  /* 1b9 */  fldcw   0x2e(%esp)\n  /* 1bd */  mov     0x18(%esp),%ebp\n  /* 1c1 */  cmp     %ebp,%esi\n  /* 1c3 */  jg      .L260\n  /* 1c9 */  sub     %ebx,%edx\n  /* 1cb */  movswl  0x30(%ecx),%ebx\n  /* 1cf */  cmp     %edx,%ebx\n  /* 1d1 */  jl      .L260\n  /* 1d7 */  sub     %esi,%ebp\n  /* 1d9 */  movswl  0x32(%ecx),%esi\n  /* 1dd */  cmp     %ebp,%esi\n  /* 1df */  jl      .L260\n  /* 1e1 */  fstp    %st(0)\n  /* 1e3 */  fstp    %st(0)\n  /* 1e5 */  fstp    %st(0)\n  /* 1e7 */  mov     %edx,0x18(%esp)\n  /* 1eb */  mov     0x3c(%ecx),%edx\n  /* 1ee */  mov     %ebx,%edi\n  /* 1f0 */  mov     0x1c(%esp),%eax\n  /* 1f4 */  test    %edx,%edx\n  /* 1f6 */  je      .L251\n  /* 1f8 */  sar     $0x4,%edi\n  /* 1fb */  lea     0x1(%edi),%ebx\n  /* 1fe */  mov     %ebp,%edi\n  /* 200 */  mov     0x18(%esp),%ebp\n  /* 204 */  sar     $0x4,%edi\n  /* 207 */  imul    %ebx,%edi\n  /* 20a */  sar     $0x4,%esi\n  /* 20d */  sar     $0x4,%ebp\n  /* 210 */  inc     %esi\n  /* 211 */  imul    %ebx,%esi\n  /* 214 */  add     %ebp,%edi\n  /* 216 */  add     %edi,%edx\n  /* 218 */  xor     %edi,%edi\n.L21a:\n  /* 21a */  movzbl  0x38(%ecx,%edi,1),%ebx\n  /* 21f */  cmp     $0xff,%bl\n  /* 222 */  je      .L239\n  /* 224 */  movzbl  (%edx),%ebp\n  /* 227 */  inc     %edi\n  /* 228 */  add     %esi,%edx\n  /* 22a */  imul    d_lightstylevalue(,%ebx,4),%ebp\n  /* 232 */  add     %ebp,%eax\n  /* 234 */  cmp     $0x4,%edi\n  /* 237 */  jne     .L21a\n.L239:\n  /* 239 */  sar     $0x8,%eax\n  /* 23c */  add     $0x4c,%esp\n  /* 23f */  pop     %ebx\n  /* 240 */  pop     %esi\n  /* 241 */  pop     %edi\n  /* 242 */  pop     %ebp\n  /* 243 */  ret\n  /* 244 */  lea     0x0(%esi,%eiz,1),%esi\n.L248:\n  /* 248 */  fstp    %st(0)\n  /* 24a */  fstp    %st(0)\n.L24c:\n  /* 24c */  mov     $0xffffffff,%eax\n.L251:\n  /* 251 */  add     $0x4c,%esp\n  /* 254 */  pop     %ebx\n  /* 255 */  pop     %esi\n  /* 256 */  pop     %edi\n  /* 257 */  pop     %ebp\n  /* 258 */  ret\n  /* 259 */  lea     0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  inc     %edi\n  /* 261 */  add     $0x40,%ecx\n  /* 264 */  cmp     %eax,%edi\n  /* 266 */  jne     .L140\n  /* 26c */  fstp    %st(0)\n  /* 26e */  fstp    %st(0)\n  /* 270 */  fstp    %st(0)\n  /* 272 */  movzbl  0x20(%esp),%edx\n  /* 277 */  mov     0x24(%esp),%ebx\n  /* 27b */  mov     0x68(%esp),%ebp\n.L27f:\n  /* 27f */  mov     %ebp,0x8(%esp)\n  /* 283 */  lea     0x34(%esp),%eax\n  /* 287 */  cmp     $0x1,%dl\n  /* 28a */  mov     %eax,0x4(%esp)\n  /* 28e */  mov     $0x4,%eax\n  /* 293 */  adc     $0x0,%eax\n  /* 296 */  mov     0xc(%ebx,%eax,4),%eax\n  /* 29a */  mov     %eax,(%esp)\n  /* 29d */  call    RecursiveLightPoint\n  /* 2a2 */  jmp     .L251\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nint RecursiveLightPoint (mnode_t *node, vec3_t start, vec3_t end)\n{\n    int r;\n    float front, back, frac;\n    int side;\n    mplane_t *plane;\n    vec3_t mid;\n    msurface_t *surf;\n    int s, t, ds, dt;\n    int i;\n    mtexinfo_t *tex;\n    byte *lightmap;\n    unsigned scale;\n    int maps;\n\n    if (node->contents < 0)\n        return -1;\n\n    plane = node->plane;\n    front = DotProduct (start, plane->normal) - plane->dist;\n    back = DotProduct (end, plane->normal) - plane->dist;\n    side = front < 0;\n\n    if ((back < 0) == side)\n        return RecursiveLightPoint (node->children[side], start, end);\n\n    frac = front / (front - back);\n    mid[0] = start[0] + (end[0] - start[0]) * frac;\n    mid[1] = start[1] + (end[1] - start[1]) * frac;\n    mid[2] = start[2] + (end[2] - start[2]) * frac;\n\n    r = RecursiveLightPoint (node->children[side], start, mid);\n    if (r >= 0)\n        return r;\n\n    if ((back < 0) == side)\n        return -1;\n\n    surf = cl.worldmodel->surfaces + node->firstsurface;\n    for (i = 0; i < node->numsurfaces; i++, surf++)\n    {\n        if (surf->flags & SURF_DRAWTILED)\n            continue;\n\n        tex = surf->texinfo;\n\n        s = DotProduct (mid, tex->vecs[0]) + tex->vecs[0][3];\n        t = DotProduct (mid, tex->vecs[1]) + tex->vecs[1][3];\n\n        if (s < surf->texturemins[0] || t < surf->texturemins[1])\n            continue;\n\n        ds = s - surf->texturemins[0];\n        dt = t - surf->texturemins[1];\n\n        if (ds > surf->extents[0] || dt > surf->extents[1])\n            continue;\n\n        if (!surf->samples)\n            return 0;\n\n        ds >>= 4;\n        dt >>= 4;\n\n        lightmap = surf->samples;\n        r = 0;\n        if (lightmap)\n        {\n            lightmap += dt * ((surf->extents[0] >> 4) + 1) + ds;\n\n            for (maps = 0; maps < MAXLIGHTMAPS && surf->styles[maps] != 255; maps++)\n            {\n                scale = d_lightstylevalue[surf->styles[maps]];\n                r += *lightmap * scale;\n                lightmap += ((surf->extents[0] >> 4) + 1) * ((surf->extents[1] >> 4) + 1);\n            }\n\n            r >>= 8;\n        }\n\n        return r;\n    }\n\n    return RecursiveLightPoint (node->children[!side], mid, end);\n}\n","size":676,"score":100,"agent":"kuncc/7","pid":8,"session":1575,"ts":1791751195826}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1556,"symbol":"SV_SendServerinfo","file":"sv_main.c","asm":"# SV_SendServerinfo  (TU sv_main.c, section .text, 678 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_SendServerinfo:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $0x8,%eax\n  /* 006 */  push    %esi\n  /* 007 */  mov     $\"%c\\nVERSION %4.2f SERVER (%i CRC)\",%edi\n  /* 00c */  push    %ebx\n  /* 00d */  sub     $0x830,%esp\n  /* 013 */  mov     %eax,0x4(%esp)\n  /* 017 */  mov     0x840(%esp),%esi\n  /* 01e */  lea     0x44(%esi),%ebx\n  /* 021 */  mov     %ebx,(%esp)\n  /* 024 */  call    MSG_WriteByte\n  /* 029 */  movzwl  pr_crc,%eax\n  /* 030 */  mov     $0x3ff170a3,%edx\n  /* 035 */  mov     %edi,0xc(%esp)\n  /* 039 */  lea     0x30(%esp),%edi\n  /* 03d */  mov     $0x2,%ecx\n  /* 042 */  mov     %edx,0x18(%esp)\n  /* 046 */  mov     %ecx,0x10(%esp)\n  /* 04a */  mov     %eax,0x1c(%esp)\n  /* 04e */  mov     $0xd70a3d71,%eax\n  /* 053 */  mov     %eax,0x14(%esp)\n  /* 057 */  mov     $0x800,%eax\n  /* 05c */  mov     %eax,0x8(%esp)\n  /* 060 */  mov     $0x2,%eax\n  /* 065 */  mov     %eax,0x4(%esp)\n  /* 069 */  mov     %edi,(%esp)\n  /* 06c */  call    __sprintf_chk\n  /* 071 */  mov     %edi,0x4(%esp)\n  /* 075 */  mov     %ebx,(%esp)\n  /* 078 */  call    MSG_WriteString\n  /* 07d */  mov     $0xb,%eax\n  /* 082 */  mov     %eax,0x4(%esp)\n  /* 086 */  mov     %ebx,(%esp)\n  /* 089 */  call    MSG_WriteByte\n  /* 08e */  mov     $0xf,%eax\n  /* 093 */  mov     %eax,0x4(%esp)\n  /* 097 */  mov     %ebx,(%esp)\n  /* 09a */  call    MSG_WriteLong\n  /* 09f */  mov     svs,%eax\n  /* 0a4 */  mov     %ebx,(%esp)\n  /* 0a7 */  mov     %eax,0x4(%esp)\n  /* 0ab */  call    MSG_WriteByte\n  /* 0b0 */  fldz\n  /* 0b2 */  flds    coop+0x10\n  /* 0b8 */  fucomip %st(1),%st\n  /* 0ba */  jp      .Ld6\n  /* 0bc */  jne     .Le8\n  /* 0be */  flds    deathmatch+0x10\n  /* 0c4 */  fucomip %st(1),%st\n  /* 0c6 */  fstp    %st(0)\n  /* 0c8 */  jp      .L290\n  /* 0ce */  jne     .L290\n  /* 0d4 */  jmp     .Lea\n.Ld6:\n  /* 0d6 */  fstp    %st(0)\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0e0 */  jmp     .Lea\n  /* 0e2 */  lea     0x0(%esi),%esi\n.Le8:\n  /* 0e8 */  fstp    %st(0)\n.Lea:\n  /* 0ea */  mov     %ebx,(%esp)\n  /* 0ed */  xor     %eax,%eax\n  /* 0ef */  mov     %eax,0x4(%esp)\n  /* 0f3 */  call    MSG_WriteByte\n.Lf8:\n  /* 0f8 */  mov     sv+0xdac,%eax\n  /* 0fd */  mov     $0x800,%ecx\n  /* 102 */  mov     pr_strings,%edx\n  /* 108 */  mov     0x1ec(%eax),%eax\n  /* 10e */  mov     %ecx,0x8(%esp)\n  /* 112 */  mov     %edi,(%esp)\n  /* 115 */  add     %edx,%eax\n  /* 117 */  mov     %eax,0xc(%esp)\n  /* 11b */  mov     $0x2,%eax\n  /* 120 */  mov     %eax,0x4(%esp)\n  /* 124 */  call    __sprintf_chk\n  /* 129 */  mov     %edi,0x4(%esp)\n  /* 12d */  mov     %ebx,(%esp)\n  /* 130 */  call    MSG_WriteString\n  /* 135 */  mov     sv+0xa8,%eax\n  /* 13a */  test    %eax,%eax\n  /* 13c */  je      .L165\n  /* 13e */  mov     $sv+0xa8,%edi\n  /* 143 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  mov     %eax,0x4(%esp)\n  /* 154 */  add     $0x4,%edi\n  /* 157 */  mov     %ebx,(%esp)\n  /* 15a */  call    MSG_WriteString\n  /* 15f */  mov     (%edi),%eax\n  /* 161 */  test    %eax,%eax\n  /* 163 */  jne     .L150\n.L165:\n  /* 165 */  mov     %ebx,(%esp)\n  /* 168 */  xor     %eax,%eax\n  /* 16a */  mov     %eax,0x4(%esp)\n  /* 16e */  call    MSG_WriteByte\n  /* 173 */  mov     sv+0x8a8,%eax\n  /* 178 */  test    %eax,%eax\n  /* 17a */  je      .L1a5\n  /* 17c */  mov     $sv+0x8a8,%edi\n  /* 181 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  mov     %eax,0x4(%esp)\n  /* 194 */  add     $0x4,%edi\n  /* 197 */  mov     %ebx,(%esp)\n  /* 19a */  call    MSG_WriteString\n  /* 19f */  mov     (%edi),%eax\n  /* 1a1 */  test    %eax,%eax\n  /* 1a3 */  jne     .L190\n.L1a5:\n  /* 1a5 */  mov     %ebx,(%esp)\n  /* 1a8 */  xor     %eax,%eax\n  /* 1aa */  mov     $0x19,%edi\n  /* 1af */  mov     %eax,0x4(%esp)\n  /* 1b3 */  call    MSG_WriteByte\n  /* 1b8 */  mov     $0x20,%edx\n  /* 1bd */  mov     %edx,0x4(%esp)\n  /* 1c1 */  mov     %ebx,(%esp)\n  /* 1c4 */  call    MSG_WriteByte\n  /* 1c9 */  mov     sv+0xdac,%eax\n  /* 1ce */  flds    0x1f0(%eax)\n  /* 1d4 */  fnstcw  0x2e(%esp)\n  /* 1d8 */  mov     %ebx,(%esp)\n  /* 1db */  movzwl  0x2e(%esp),%eax\n  /* 1e0 */  or      $0xc00,%ax\n  /* 1e4 */  mov     %ax,0x2c(%esp)\n  /* 1e9 */  fldcw   0x2c(%esp)\n  /* 1ed */  fistpl  0x4(%esp)\n  /* 1f1 */  fldcw   0x2e(%esp)\n  /* 1f5 */  call    MSG_WriteByte\n  /* 1fa */  mov     sv+0xdac,%eax\n  /* 1ff */  flds    0x1f0(%eax)\n  /* 205 */  fnstcw  0x2e(%esp)\n  /* 209 */  mov     %ebx,(%esp)\n  /* 20c */  movzwl  0x2e(%esp),%eax\n  /* 211 */  or      $0xc00,%ax\n  /* 215 */  mov     %ax,0x2c(%esp)\n  /* 21a */  fldcw   0x2c(%esp)\n  /* 21e */  fistpl  0x4(%esp)\n  /* 222 */  fldcw   0x2e(%esp)\n  /* 226 */  call    MSG_WriteByte\n  /* 22b */  mov     $0x5,%ecx\n  /* 230 */  mov     %ecx,0x4(%esp)\n  /* 234 */  mov     %ebx,(%esp)\n  /* 237 */  call    MSG_WriteByte\n  /* 23c */  mov     0x1f98(%esi),%eax\n  /* 242 */  mov     %eax,(%esp)\n  /* 245 */  call    NUM_FOR_EDICT\n  /* 24a */  mov     %ebx,(%esp)\n  /* 24d */  mov     %eax,0x4(%esp)\n  /* 251 */  call    MSG_WriteShort\n  /* 256 */  mov     %edi,0x4(%esp)\n  /* 25a */  mov     %ebx,(%esp)\n  /* 25d */  call    MSG_WriteByte\n  /* 262 */  mov     $0x1,%eax\n  /* 267 */  mov     %ebx,(%esp)\n  /* 26a */  mov     %eax,0x4(%esp)\n  /* 26e */  call    MSG_WriteByte\n  /* 273 */  movl    $0x1,0x10(%esi)\n  /* 27a */  movl    $0x0,0x4(%esi)\n  /* 281 */  add     $0x830,%esp\n  /* 287 */  pop     %ebx\n  /* 288 */  pop     %esi\n  /* 289 */  pop     %edi\n  /* 28a */  ret\n  /* 28b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  mov     %ebx,(%esp)\n  /* 293 */  mov     $0x1,%eax\n  /* 298 */  mov     %eax,0x4(%esp)\n  /* 29c */  call    MSG_WriteByte\n  /* 2a1 */  jmp     .Lf8\n","c":"#include \"quakedef.h\"\n\nvoid SV_SendServerinfo(client_t *client)\n{\n\tchar **s;\n\tchar message[2048];\n\n\tMSG_WriteByte(&client->message, svc_print);\n\tsprintf(message, \"%c\\nVERSION %4.2f SERVER (%i CRC)\", 2, VERSION, pr_crc);\n\tMSG_WriteString(&client->message, message);\n\n\tMSG_WriteByte(&client->message, svc_serverinfo);\n\tMSG_WriteLong(&client->message, PROTOCOL_VERSION);\n\tMSG_WriteByte(&client->message, svs.maxclients);\n\n\tif (!coop.value && deathmatch.value)\n\t\tMSG_WriteByte(&client->message, GAME_DEATHMATCH);\n\telse\n\t\tMSG_WriteByte(&client->message, GAME_COOP);\n\n\tsprintf(message, pr_strings + sv.edicts->v.message);\n\n\tMSG_WriteString(&client->message, message);\n\n\tfor (s = sv.model_precache + 1; *s; s++)\n\t\tMSG_WriteString(&client->message, *s);\n\tMSG_WriteByte(&client->message, 0);\n\n\tfor (s = sv.sound_precache + 1; *s; s++)\n\t\tMSG_WriteString(&client->message, *s);\n\tMSG_WriteByte(&client->message, 0);\n\n\tMSG_WriteByte(&client->message, svc_cdtrack);\n\tMSG_WriteByte(&client->message, sv.edicts->v.sounds);\n\tMSG_WriteByte(&client->message, sv.edicts->v.sounds);\n\n\tMSG_WriteByte(&client->message, svc_setview);\n\tMSG_WriteShort(&client->message, NUM_FOR_EDICT(client->edict));\n\n\tMSG_WriteByte(&client->message, svc_signonnum);\n\tMSG_WriteByte(&client->message, 1);\n\n\tclient->sendsignon = true;\n\tclient->spawned = false;\n}\n","size":678,"score":100,"agent":"kuncc/5","pid":6,"session":1576,"ts":1791751195913}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1227,"symbol":"NET_Connect","file":"net_main.c","asm":"# NET_Connect  (TU net_main.c, section .text, 559 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNET_Connect:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     net_numdrivers,%esi\n  /* 011 */  call    Sys_FloatTime\n  /* 016 */  test    %ebx,%ebx\n  /* 018 */  fstpl   net_time\n  /* 01e */  je      .L29\n  /* 020 */  cmpb    $0x0,(%ebx)\n  /* 023 */  jne     .L150\n.L29:\n  /* 029 */  xor     %ebp,%ebp\n  /* 02b */  xor     %ebx,%ebx\n  /* 02d */  mov     %ebp,slistSilent\n  /* 033 */  call    NET_Slist_f\n  /* 038 */  mov     slistInProgress,%eax\n  /* 03d */  test    %eax,%eax\n  /* 03f */  je      .L1e8\n  /* 045 */  lea     0x0(%esi),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  call    NET_Poll\n  /* 055 */  mov     slistInProgress,%eax\n  /* 05a */  test    %eax,%eax\n  /* 05c */  jne     .L50\n  /* 05e */  test    %ebx,%ebx\n  /* 060 */  je      .L1e8\n.L66:\n  /* 066 */  mov     hostCacheCount,%ebp\n  /* 06c */  test    %ebp,%ebp\n  /* 06e */  jle     .La8\n  /* 070 */  xor     %edi,%edi\n  /* 072 */  xor     %ebp,%ebp\n  /* 074 */  jmp     .L8c\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  inc     %ebp\n  /* 081 */  add     $0x60,%edi\n  /* 084 */  cmp     %ebp,hostCacheCount\n  /* 08a */  jle     .La8\n.L8c:\n  /* 08c */  mov     %ebx,(%esp)\n  /* 08f */  lea     hostcache(%edi),%eax\n  /* 095 */  mov     %eax,0x4(%esp)\n  /* 099 */  call    Q_strcasecmp\n  /* 09e */  test    %eax,%eax\n  /* 0a0 */  jne     .L80\n  /* 0a2 */  lea     hostcache+0x20(%edi),%ebx\n.La8:\n  /* 0a8 */  xor     %edi,%edi\n  /* 0aa */  test    %esi,%esi\n  /* 0ac */  mov     %edi,net_driverlevel\n  /* 0b2 */  jle     .Lef\n.Lb4:\n  /* 0b4 */  xor     %eax,%eax\n  /* 0b6 */  xchg    %ax,%ax\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %eax,%edx\n  /* 0c2 */  shl     $0x4,%edx\n  /* 0c5 */  sub     %eax,%edx\n  /* 0c7 */  mov     net_drivers+0x4(,%edx,4),%eax\n  /* 0ce */  test    %eax,%eax\n  /* 0d0 */  je      .Le0\n  /* 0d2 */  mov     %ebx,(%esp)\n  /* 0d5 */  call    *net_drivers+0x14(,%edx,4)\n  /* 0dc */  test    %eax,%eax\n  /* 0de */  jne     .L138\n.Le0:\n  /* 0e0 */  mov     net_driverlevel,%eax\n  /* 0e5 */  inc     %eax\n  /* 0e6 */  mov     %eax,net_driverlevel\n  /* 0eb */  cmp     %esi,%eax\n  /* 0ed */  jl      .Lc0\n.Lef:\n  /* 0ef */  movl    $\"\\n\",(%esp)\n  /* 0f6 */  call    Con_Printf\n  /* 0fb */  movl    $\"Server          Map             Users\\n\",(%esp)\n  /* 102 */  call    Con_Printf\n  /* 107 */  movl    $\"--------------- --------------- -----\\n\",(%esp)\n  /* 10e */  call    Con_Printf\n  /* 113 */  xor     %edx,%edx\n  /* 115 */  mov     %edx,slistLastShown\n  /* 11b */  call    PrintSlist\n  /* 120 */  mov     hostCacheCount,%ecx\n  /* 126 */  test    %ecx,%ecx\n  /* 128 */  je      .L140\n  /* 12a */  movl    $\"== end list ==\\n\\n\",(%esp)\n  /* 131 */  call    Con_Printf\n.L136:\n  /* 136 */  xor     %eax,%eax\n.L138:\n  /* 138 */  add     $0x1c,%esp\n  /* 13b */  pop     %ebx\n  /* 13c */  pop     %esi\n  /* 13d */  pop     %edi\n  /* 13e */  pop     %ebp\n  /* 13f */  ret\n.L140:\n  /* 140 */  movl    $\"No Quake servers found.\\n\\n\",(%esp)\n  /* 147 */  call    Con_Printf\n  /* 14c */  xor     %eax,%eax\n  /* 14e */  jmp     .L138\n.L150:\n  /* 150 */  mov     %ebx,(%esp)\n  /* 153 */  mov     $\"local\",%edi\n  /* 158 */  mov     %edi,0x4(%esp)\n  /* 15c */  call    Q_strcasecmp\n  /* 161 */  test    %eax,%eax\n  /* 163 */  je      .L21d\n  /* 169 */  mov     hostCacheCount,%edx\n  /* 16f */  test    %edx,%edx\n  /* 171 */  jle     .L1c0\n  /* 173 */  xor     %edi,%edi\n  /* 175 */  xor     %ebp,%ebp\n  /* 177 */  jmp     .L18c\n  /* 179 */  lea     0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  inc     %ebp\n  /* 181 */  add     $0x60,%edi\n  /* 184 */  cmp     %ebp,hostCacheCount\n  /* 18a */  jle     .L1c0\n.L18c:\n  /* 18c */  mov     %ebx,(%esp)\n  /* 18f */  lea     hostcache(%edi),%eax\n  /* 195 */  mov     %eax,0x4(%esp)\n  /* 199 */  call    Q_strcasecmp\n  /* 19e */  test    %eax,%eax\n  /* 1a0 */  jne     .L180\n  /* 1a2 */  cmp     %ebp,hostCacheCount\n  /* 1a8 */  lea     hostcache+0x20(%edi),%ebx\n  /* 1ae */  jg      .La8\n  /* 1b4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  mov     $0x1,%eax\n  /* 1c5 */  mov     %eax,slistSilent\n  /* 1ca */  call    NET_Slist_f\n  /* 1cf */  mov     slistInProgress,%eax\n  /* 1d4 */  test    %eax,%eax\n  /* 1d6 */  jne     .L50\n  /* 1dc */  jmp     .L66\n  /* 1e1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1e8:\n  /* 1e8 */  cmpl    $0x1,hostCacheCount\n  /* 1ef */  jne     .L136\n  /* 1f5 */  movl    $\"Connecting to...\\n%s @ %s\\n\\n\",(%esp)\n  /* 1fc */  mov     $hostcache+0x20,%eax\n  /* 201 */  mov     $hostcache+0x20,%ebx\n  /* 206 */  mov     %eax,0x8(%esp)\n  /* 20a */  mov     $hostcache,%eax\n  /* 20f */  mov     %eax,0x4(%esp)\n  /* 213 */  call    Con_Printf\n  /* 218 */  jmp     .L66\n.L21d:\n  /* 21d */  xor     %ecx,%ecx\n  /* 21f */  mov     $0x1,%esi\n  /* 224 */  mov     %ecx,net_driverlevel\n  /* 22a */  jmp     .Lb4\n","c":"#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nstatic int slistLastShown;\n__attribute__((noinline)) void PrintSlist(void)\n{\n    int n;\n\n    for (n = slistLastShown; n < hostCacheCount; n++)\n    {\n        if (hostcache[n].maxusers)\n            Con_Printf(\"%-15.15s %-15.15s %2u/%2u\\n\", hostcache[n].name, hostcache[n].map, hostcache[n].users, hostcache[n].maxusers);\n        else\n            Con_Printf(\"%-15.15s %-15.15s\\n\", hostcache[n].name, hostcache[n].map);\n    }\n    slistLastShown = n;\n}\n\nstruct qsocket_s *NET_Connect (char *host)\n{\n    struct qsocket_s *ret;\n    int n;\n    int numdrivers = net_numdrivers;\n\n    net_time = Sys_FloatTime();\n\n    if (host && *host == 0)\n        host = NULL;\n\n    if (host)\n    {\n        if (Q_strcasecmp (host, \"local\") == 0)\n        {\n            numdrivers = 1;\n            net_driverlevel = 0;\n            goto JustDoIt;\n        }\n\n        if (hostCacheCount)\n        {\n            for (n = 0; n < hostCacheCount; n++)\n                if (Q_strcasecmp (host, hostcache[n].name) == 0)\n                {\n                    host = hostcache[n].cname;\n                    break;\n                }\n            if (n < hostCacheCount)\n                goto JustDoIt;\n        }\n    }\n\n    slistSilent = host ? true : false;\n    NET_Slist_f ();\n\n    while (slistInProgress)\n        NET_Poll ();\n\n    if (host == NULL)\n    {\n        if (hostCacheCount != 1)\n            return NULL;\n        host = hostcache[0].cname;\n        Con_Printf (\"Connecting to...\\n%s @ %s\\n\\n\", hostcache[0].name, host);\n    }\n\n    if (hostCacheCount)\n        for (n = 0; n < hostCacheCount; n++)\n            if (Q_strcasecmp (host, hostcache[n].name) == 0)\n            {\n                host = hostcache[n].cname;\n                break;\n            }\n\nJustDoIt:\n    for (net_driverlevel = 0; net_driverlevel < numdrivers; net_driverlevel++)\n    {\n        if (net_drivers[net_driverlevel].initialized == false)\n            continue;\n        ret = net_drivers[net_driverlevel].Connect (host);\n        if (ret)\n            return ret;\n    }\n\n    if (host)\n    {\n        Con_Printf (\"\\n\");\n        Con_Printf (\"Server          Map             Users\\n\");\n        Con_Printf (\"--------------- --------------- -----\\n\");\n        slistLastShown = 0;\n        PrintSlist ();\n        if (hostCacheCount)\n            Con_Printf (\"== end list ==\\n\\n\");\n        else\n            Con_Printf (\"No Quake servers found.\\n\\n\");\n    }\n\n    return NULL;\n}\n","size":559,"score":100,"agent":"regalloc","pid":19,"session":1574,"ts":1791751205072}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1337,"symbol":"PR_ValueString","file":"pr_edict.c","asm":"# PR_ValueString  (TU pr_edict.c, section .text, 680 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPR_ValueString:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x44,%esp\n  /* 005 */  mov     0x50(%esp),%eax\n  /* 009 */  and     $0xffff7fff,%eax\n  /* 00e */  cmp     $0x7,%eax\n  /* 011 */  ja      .L26b\n  /* 017 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 01e */  xchg    %ax,%ax\n  /* 020 */  mov     0x54(%esp),%eax\n  /* 024 */  mov     $\"%s()\",%ebx\n  /* 029 */  mov     $0x100,%esi\n  /* 02e */  mov     pr_functions,%edx\n  /* 034 */  mov     pr_strings,%ecx\n  /* 03a */  mov     (%eax),%eax\n  /* 03c */  lea     (%eax,%eax,8),%eax\n  /* 03f */  lea     (%edx,%eax,4),%eax\n  /* 042 */  mov     0x10(%eax),%eax\n  /* 045 */  mov     %ebx,0xc(%esp)\n  /* 049 */  mov     %esi,0x8(%esp)\n  /* 04d */  movl    $line.3,(%esp)\n  /* 054 */  add     %ecx,%eax\n  /* 056 */  mov     %eax,0x10(%esp)\n  /* 05a */  mov     $0x2,%eax\n  /* 05f */  mov     %eax,0x4(%esp)\n  /* 063 */  call    __sprintf_chk\n.L68:\n  /* 068 */  add     $0x44,%esp\n  /* 06b */  mov     $line.3,%eax\n  /* 070 */  pop     %ebx\n  /* 071 */  pop     %esi\n  /* 072 */  ret\n  /* 073 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 078 */  mov     $0x6e696f70,%ebx\n  /* 07d */  mov     $0x726574,%esi\n  /* 082 */  mov     %ebx,line.3\n  /* 088 */  mov     $line.3,%eax\n  /* 08d */  mov     %esi,line.3+0x4\n  /* 093 */  add     $0x44,%esp\n  /* 096 */  pop     %ebx\n  /* 097 */  pop     %esi\n  /* 098 */  ret\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0a0 */  xor     %ebx,%ebx\n  /* 0a2 */  mov     $0x64696f76,%ecx\n  /* 0a7 */  mov     %bl,line.3+0x4\n  /* 0ad */  mov     $line.3,%eax\n  /* 0b2 */  mov     %ecx,line.3\n  /* 0b8 */  add     $0x44,%esp\n  /* 0bb */  pop     %ebx\n  /* 0bc */  pop     %esi\n  /* 0bd */  ret\n  /* 0be */  xchg    %ax,%ax\n  /* 0c0 */  mov     0x54(%esp),%eax\n  /* 0c4 */  mov     $\"%s\",%ecx\n  /* 0c9 */  mov     $0x100,%ebx\n  /* 0ce */  mov     pr_strings,%edx\n  /* 0d4 */  mov     $0x2,%esi\n  /* 0d9 */  mov     (%eax),%eax\n  /* 0db */  mov     %ebx,0x8(%esp)\n  /* 0df */  mov     %esi,0x4(%esp)\n  /* 0e3 */  mov     %ecx,0xc(%esp)\n  /* 0e7 */  movl    $line.3,(%esp)\n  /* 0ee */  add     %edx,%eax\n  /* 0f0 */  mov     %eax,0x10(%esp)\n  /* 0f4 */  call    __sprintf_chk\n  /* 0f9 */  add     $0x44,%esp\n  /* 0fc */  mov     $line.3,%eax\n  /* 101 */  pop     %ebx\n  /* 102 */  pop     %esi\n  /* 103 */  ret\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 108 */  mov     0x54(%esp),%eax\n  /* 10c */  mov     $0x2,%edx\n  /* 111 */  flds    (%eax)\n  /* 113 */  mov     $\"%5.1f\",%eax\n  /* 118 */  mov     %eax,0xc(%esp)\n  /* 11c */  mov     $0x100,%eax\n  /* 121 */  mov     %eax,0x8(%esp)\n  /* 125 */  fstpl   0x10(%esp)\n  /* 129 */  mov     %edx,0x4(%esp)\n  /* 12d */  movl    $line.3,(%esp)\n  /* 134 */  call    __sprintf_chk\n  /* 139 */  add     $0x44,%esp\n  /* 13c */  mov     $line.3,%eax\n  /* 141 */  pop     %ebx\n  /* 142 */  pop     %esi\n  /* 143 */  ret\n  /* 144 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 148 */  mov     0x54(%esp),%eax\n  /* 14c */  flds    0x8(%eax)\n  /* 14f */  fstpl   0x20(%esp)\n  /* 153 */  flds    0x4(%eax)\n  /* 156 */  fstpl   0x18(%esp)\n  /* 15a */  flds    (%eax)\n  /* 15c */  mov     $\"'%5.1f %5.1f %5.1f'\",%eax\n  /* 161 */  mov     %eax,0xc(%esp)\n  /* 165 */  mov     $0x100,%eax\n  /* 16a */  mov     %eax,0x8(%esp)\n  /* 16e */  fstpl   0x10(%esp)\n  /* 172 */  mov     $0x2,%eax\n  /* 177 */  mov     %eax,0x4(%esp)\n  /* 17b */  movl    $line.3,(%esp)\n  /* 182 */  call    __sprintf_chk\n  /* 187 */  add     $0x44,%esp\n  /* 18a */  mov     $line.3,%eax\n  /* 18f */  pop     %ebx\n  /* 190 */  pop     %esi\n  /* 191 */  ret\n  /* 192 */  lea     0x0(%esi),%esi\n  /* 198 */  mov     0x54(%esp),%eax\n  /* 19c */  mov     (%eax),%eax\n  /* 19e */  cltd\n  /* 19f */  idivl   pr_edict_size\n  /* 1a5 */  test    %eax,%eax\n  /* 1a7 */  js      .L1b1\n  /* 1a9 */  cmp     sv+0xda4,%eax\n  /* 1af */  jl      .L1c5\n.L1b1:\n  /* 1b1 */  movl    $\"NUM_FOR_EDICT: bad pointer\",(%esp)\n  /* 1b8 */  mov     %eax,0x3c(%esp)\n  /* 1bc */  call    Sys_Error\n  /* 1c1 */  mov     0x3c(%esp),%eax\n.L1c5:\n  /* 1c5 */  mov     %eax,0x10(%esp)\n  /* 1c9 */  mov     $\"entity %i\",%eax\n  /* 1ce */  mov     %eax,0xc(%esp)\n  /* 1d2 */  mov     $0x100,%eax\n  /* 1d7 */  mov     %eax,0x8(%esp)\n  /* 1db */  mov     $0x2,%eax\n  /* 1e0 */  mov     %eax,0x4(%esp)\n  /* 1e4 */  movl    $line.3,(%esp)\n  /* 1eb */  call    __sprintf_chk\n  /* 1f0 */  add     $0x44,%esp\n  /* 1f3 */  mov     $line.3,%eax\n  /* 1f8 */  pop     %ebx\n  /* 1f9 */  pop     %esi\n  /* 1fa */  ret\n  /* 1fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 200 */  mov     0x54(%esp),%eax\n  /* 204 */  mov     (%eax),%esi\n  /* 206 */  mov     progs,%eax\n  /* 20b */  mov     0x1c(%eax),%ebx\n  /* 20e */  test    %ebx,%ebx\n  /* 210 */  jle     .L2a1\n  /* 216 */  mov     pr_fielddefs,%eax\n  /* 21b */  xor     %edx,%edx\n  /* 21d */  jmp     .L228\n  /* 21f */  nop\n.L220:\n  /* 220 */  inc     %edx\n  /* 221 */  add     $0x8,%eax\n  /* 224 */  cmp     %edx,%ebx\n  /* 226 */  je      .L2a1\n.L228:\n  /* 228 */  movzwl  0x2(%eax),%ecx\n  /* 22c */  cmp     %ecx,%esi\n  /* 22e */  jne     .L220\n  /* 230 */  mov     0x4(%eax),%eax\n  /* 233 */  movl    $line.3,(%esp)\n  /* 23a */  mov     pr_strings,%esi\n  /* 240 */  add     %esi,%eax\n  /* 242 */  mov     %eax,0x10(%esp)\n  /* 246 */  mov     $\".%s\",%eax\n  /* 24b */  mov     %eax,0xc(%esp)\n  /* 24f */  mov     $0x100,%eax\n  /* 254 */  mov     %eax,0x8(%esp)\n  /* 258 */  mov     $0x2,%eax\n  /* 25d */  mov     %eax,0x4(%esp)\n  /* 261 */  call    __sprintf_chk\n  /* 266 */  jmp     .L68\n.L26b:\n  /* 26b */  mov     %eax,0x10(%esp)\n  /* 26f */  mov     $0x100,%edx\n  /* 274 */  mov     $\"bad type %i\",%eax\n  /* 279 */  mov     %eax,0xc(%esp)\n  /* 27d */  mov     $0x2,%ecx\n  /* 282 */  mov     %edx,0x8(%esp)\n  /* 286 */  mov     %ecx,0x4(%esp)\n  /* 28a */  movl    $line.3,(%esp)\n  /* 291 */  call    __sprintf_chk\n  /* 296 */  add     $0x44,%esp\n  /* 299 */  mov     $line.3,%eax\n  /* 29e */  pop     %ebx\n  /* 29f */  pop     %esi\n  /* 2a0 */  ret\n.L2a1:\n  /* 2a1 */  mov     0x4,%eax\n  /* 2a6 */  ud2\n","c":"#include \"quakedef.h\"\n\nstatic ddef_t *ED_FieldAtOfs_(int ofs)\n{\n    ddef_t *def;\n    int i;\n\n    for (i = 0; i < progs->numfielddefs; i++)\n    {\n        def = &pr_fielddefs[i];\n        if (def->ofs == ofs)\n            return def;\n    }\n    return NULL;\n}\n\nstatic int NUM_FOR_EDICT_(edict_t *e)\n{\n    int b;\n\n    b = (byte *)e - (byte *)sv.edicts;\n    b = b / pr_edict_size;\n\n    if (b < 0 || b >= sv.num_edicts)\n        Sys_Error(\"NUM_FOR_EDICT: bad pointer\");\n    return b;\n}\n\nchar *PR_ValueString(etype_t type, eval_t *val)\n{\n    static char line[256];\n    ddef_t *def;\n    dfunction_t *f;\n\n    type &= ~DEF_SAVEGLOBAL;\n\n    switch (type)\n    {\n    case ev_string:\n        sprintf (line, \"%s\", pr_strings + val->string);\n        break;\n    case ev_entity:\n        sprintf (line, \"entity %i\", NUM_FOR_EDICT_(PROG_TO_EDICT(val->edict)));\n        break;\n    case ev_function:\n        f = pr_functions + val->function;\n        sprintf (line, \"%s()\", pr_strings + f->s_name);\n        break;\n    case ev_field:\n        def = ED_FieldAtOfs_ (val->_int);\n        sprintf (line, \".%s\", pr_strings + def->s_name);\n        break;\n    case ev_void:\n        sprintf (line, \"void\");\n        break;\n    case ev_float:\n        sprintf (line, \"%5.1f\", val->_float);\n        break;\n    case ev_vector:\n        sprintf (line, \"'%5.1f %5.1f %5.1f'\", val->vector[0], val->vector[1], val->vector[2]);\n        break;\n    case ev_pointer:\n        sprintf (line, \"pointer\");\n        break;\n    default:\n        sprintf (line, \"bad type %i\", type);\n        break;\n    }\n\n    return line;\n}\n\nchar *dummy_a(void) { static char line[256]; return line; }\nchar *dummy_b(void) { static char line[256]; return line; }\nchar *dummy_c(void) { static char line[256]; return line; }\n","size":680,"score":100,"agent":"kuncc/4","pid":5,"session":1579,"ts":1791751223735}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1688,"symbol":"Cache_Check","file":"zone.c","asm":"# Cache_Check  (TU zone.c, section .text, 124 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCache_Check:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  mov     (%ebx),%eax\n  /* 00b */  test    %eax,%eax\n  /* 00d */  je      .L58\n  /* 00f */  mov     -0x4(%eax),%ecx\n  /* 012 */  lea     -0x28(%eax),%esi\n  /* 015 */  test    %ecx,%ecx\n  /* 017 */  je      .L60\n  /* 019 */  mov     -0x8(%eax),%edx\n  /* 01c */  test    %edx,%edx\n  /* 01e */  je      .L60\n.L20:\n  /* 020 */  mov     %edx,0x20(%ecx)\n  /* 023 */  mov     -0x4(%eax),%ecx\n  /* 026 */  mov     %ecx,0x24(%edx)\n  /* 029 */  movl    $0x0,-0x4(%eax)\n  /* 030 */  movl    $0x0,-0x8(%eax)\n  /* 037 */  mov     cache_head+0x24,%edx\n  /* 03d */  mov     %esi,0x20(%edx)\n  /* 040 */  mov     cache_head+0x24,%edx\n  /* 046 */  movl    $cache_head,-0x8(%eax)\n  /* 04d */  mov     %edx,-0x4(%eax)\n  /* 050 */  mov     %esi,cache_head+0x24\n  /* 056 */  mov     (%ebx),%eax\n.L58:\n  /* 058 */  add     $0x24,%esp\n  /* 05b */  pop     %ebx\n  /* 05c */  pop     %esi\n  /* 05d */  ret\n  /* 05e */  xchg    %ax,%ax\n.L60:\n  /* 060 */  movl    $\"Cache_UnlinkLRU: NULL link\",(%esp)\n  /* 067 */  mov     %eax,0x1c(%esp)\n  /* 06b */  call    Sys_Error\n  /* 070 */  mov     0x1c(%esp),%eax\n  /* 074 */  mov     -0x4(%eax),%ecx\n  /* 077 */  mov     -0x8(%eax),%edx\n  /* 07a */  jmp     .L20\n","c":"#include \"quakedef.h\"\n\ntypedef struct cache_system_s\n{\n    int size;\n    cache_user_t *user;\n    char name[16];\n    struct cache_system_s *prev, *next;\n    struct cache_system_s *lru_prev, *lru_next;\n} cache_system_t;\n\nextern cache_system_t cache_head;\n\nstatic void Cache_UnlinkLRU(cache_system_t *cs)\n{\n    if (!cs->lru_next || !cs->lru_prev)\n        Sys_Error(\"Cache_UnlinkLRU: NULL link\");\n\n    cs->lru_next->lru_prev = cs->lru_prev;\n    cs->lru_prev->lru_next = cs->lru_next;\n\n    cs->lru_prev = cs->lru_next = 0;\n}\n\nstatic void Cache_MakeLRU(cache_system_t *cs)\n{\n    if (cs->lru_next || cs->lru_prev)\n        Sys_Error(\"Cache_MakeLRU: active link\");\n    cache_head.lru_next->lru_prev = cs;\n    cs->lru_next = cache_head.lru_next;\n    cs->lru_prev = &cache_head;\n    cache_head.lru_next = cs;\n}\n\nvoid *Cache_Check (cache_user_t *c)\n{\n    cache_system_t *cs;\n\n    if (!c->data)\n        return 0;\n\n    cs = (cache_system_t *)((byte *)c->data - sizeof(cache_system_t));\n\n    Cache_UnlinkLRU(cs);\n    Cache_MakeLRU(cs);\n\n    return c->data;\n}\n","size":124,"score":100,"agent":"diyar","pid":9,"session":1581,"ts":1791751224064}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1419,"symbol":"R_Init","file":"r_main.c","asm":"# R_Init  (TU r_main.c, section .text, 448 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_Init:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  lea     0x1c(%esp),%eax\n  /* 007 */  mov     %eax,r_stack_start\n  /* 00c */  call    R_InitTurb\n  /* 011 */  mov     $R_TimeRefresh_f,%eax\n  /* 016 */  mov     %eax,0x4(%esp)\n  /* 01a */  movl    $\"timerefresh\",(%esp)\n  /* 021 */  call    Cmd_AddCommand\n  /* 026 */  mov     $R_ReadPointFile_f,%edx\n  /* 02b */  mov     %edx,0x4(%esp)\n  /* 02f */  movl    $\"pointfile\",(%esp)\n  /* 036 */  call    Cmd_AddCommand\n  /* 03b */  movl    $r_draworder,(%esp)\n  /* 042 */  call    Cvar_RegisterVariable\n  /* 047 */  movl    $r_speeds,(%esp)\n  /* 04e */  call    Cvar_RegisterVariable\n  /* 053 */  movl    $r_timegraph,(%esp)\n  /* 05a */  call    Cvar_RegisterVariable\n  /* 05f */  movl    $r_graphheight,(%esp)\n  /* 066 */  call    Cvar_RegisterVariable\n  /* 06b */  movl    $r_drawflat,(%esp)\n  /* 072 */  call    Cvar_RegisterVariable\n  /* 077 */  movl    $r_ambient,(%esp)\n  /* 07e */  call    Cvar_RegisterVariable\n  /* 083 */  movl    $r_clearcolor,(%esp)\n  /* 08a */  call    Cvar_RegisterVariable\n  /* 08f */  movl    $r_waterwarp,(%esp)\n  /* 096 */  call    Cvar_RegisterVariable\n  /* 09b */  movl    $r_fullbright,(%esp)\n  /* 0a2 */  call    Cvar_RegisterVariable\n  /* 0a7 */  movl    $r_drawentities,(%esp)\n  /* 0ae */  call    Cvar_RegisterVariable\n  /* 0b3 */  movl    $r_drawviewmodel,(%esp)\n  /* 0ba */  call    Cvar_RegisterVariable\n  /* 0bf */  movl    $r_aliasstats,(%esp)\n  /* 0c6 */  call    Cvar_RegisterVariable\n  /* 0cb */  movl    $r_dspeeds,(%esp)\n  /* 0d2 */  call    Cvar_RegisterVariable\n  /* 0d7 */  movl    $r_reportsurfout,(%esp)\n  /* 0de */  call    Cvar_RegisterVariable\n  /* 0e3 */  movl    $r_maxsurfs,(%esp)\n  /* 0ea */  call    Cvar_RegisterVariable\n  /* 0ef */  movl    $r_numsurfs,(%esp)\n  /* 0f6 */  call    Cvar_RegisterVariable\n  /* 0fb */  movl    $r_reportedgeout,(%esp)\n  /* 102 */  call    Cvar_RegisterVariable\n  /* 107 */  movl    $r_maxedges,(%esp)\n  /* 10e */  call    Cvar_RegisterVariable\n  /* 113 */  movl    $r_numedges,(%esp)\n  /* 11a */  call    Cvar_RegisterVariable\n  /* 11f */  movl    $r_aliastransbase,(%esp)\n  /* 126 */  call    Cvar_RegisterVariable\n  /* 12b */  movl    $r_aliastransadj,(%esp)\n  /* 132 */  call    Cvar_RegisterVariable\n  /* 137 */  movl    $0x45160000,0x4(%esp)\n  /* 13f */  movl    $\"r_maxedges\",(%esp)\n  /* 146 */  call    Cvar_SetValue\n  /* 14b */  movl    $0x44480000,0x4(%esp)\n  /* 153 */  movl    $\"r_maxsurfs\",(%esp)\n  /* 15a */  call    Cvar_SetValue\n  /* 15f */  xor     %eax,%eax\n  /* 161 */  mov     $0x100,%ecx\n  /* 166 */  mov     %ax,view_clipplanes+0x5c\n  /* 16c */  xor     %eax,%eax\n  /* 16e */  mov     %ax,view_clipplanes+0x44\n  /* 174 */  mov     $0x1,%eax\n  /* 179 */  mov     %cx,view_clipplanes+0x2c\n  /* 180 */  mov     %ax,view_clipplanes+0x14\n  /* 186 */  flds    =0x3f000000 (0.5f)\n  /* 18c */  fsts    r_refdef+0x68\n  /* 192 */  fstps   r_refdef+0x6c\n  /* 198 */  call    R_InitParticles\n  /* 19d */  mov     $R_EdgeCodeEnd,%eax\n  /* 1a2 */  movl    $R_EdgeCodeStart,(%esp)\n  /* 1a9 */  sub     $R_EdgeCodeStart,%eax\n  /* 1ae */  mov     %eax,0x4(%esp)\n  /* 1b2 */  call    Sys_MakeCodeWriteable\n  /* 1b7 */  call    D_Init\n  /* 1bc */  add     $0x2c,%esp\n  /* 1bf */  ret\n","c":"/* candidate for R_Init (r_main.c, 448 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nbyte *r_stack_start;\nextern cvar_t r_drawviewmodel, r_aliastransbase, r_aliastransadj;\n\nvoid R_Init (void)\n{\n    int dummy;\n\n    r_stack_start = (byte *)&dummy;\n\n    R_InitTurb ();\n\n    Cmd_AddCommand (\"timerefresh\", R_TimeRefresh_f);\n    Cmd_AddCommand (\"pointfile\", R_ReadPointFile_f);\n\n    Cvar_RegisterVariable (&r_draworder);\n    Cvar_RegisterVariable (&r_speeds);\n    Cvar_RegisterVariable (&r_timegraph);\n    Cvar_RegisterVariable (&r_graphheight);\n    Cvar_RegisterVariable (&r_drawflat);\n    Cvar_RegisterVariable (&r_ambient);\n    Cvar_RegisterVariable (&r_clearcolor);\n    Cvar_RegisterVariable (&r_waterwarp);\n    Cvar_RegisterVariable (&r_fullbright);\n    Cvar_RegisterVariable (&r_drawentities);\n    Cvar_RegisterVariable (&r_drawviewmodel);\n    Cvar_RegisterVariable (&r_aliasstats);\n    Cvar_RegisterVariable (&r_dspeeds);\n    Cvar_RegisterVariable (&r_reportsurfout);\n    Cvar_RegisterVariable (&r_maxsurfs);\n    Cvar_RegisterVariable (&r_numsurfs);\n    Cvar_RegisterVariable (&r_reportedgeout);\n    Cvar_RegisterVariable (&r_maxedges);\n    Cvar_RegisterVariable (&r_numedges);\n    Cvar_RegisterVariable (&r_aliastransbase);\n    Cvar_RegisterVariable (&r_aliastransadj);\n\n    Cvar_SetValue (\"r_maxedges\", (float)NUMSTACKEDGES);\n    Cvar_SetValue (\"r_maxsurfs\", (float)NUMSTACKSURFACES);\n\n    view_clipplanes[0].leftedge = true;\n    view_clipplanes[1].rightedge = true;\n    view_clipplanes[1].leftedge = view_clipplanes[2].leftedge =\n        view_clipplanes[3].leftedge = false;\n    view_clipplanes[0].rightedge = view_clipplanes[2].rightedge =\n        view_clipplanes[3].rightedge = false;\n\n    r_refdef.xOrigin = XCENTERING;\n    r_refdef.yOrigin = YCENTERING;\n\n    R_InitParticles ();\n\n    Sys_MakeCodeWriteable ((long)R_EdgeCodeStart,\n                           (long)R_EdgeCodeEnd - (long)R_EdgeCodeStart);\n\n    D_Init ();\n}\n","size":448,"score":100,"agent":"r0bot","pid":17,"session":1578,"ts":1791751224745}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1599,"symbol":"SV_Physics_Toss","file":"sv_phys.c","asm":"# SV_Physics_Toss  (TU sv_phys.c, section .text, 692 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_Physics_Toss:\n  /* 000 */  sub     $0xac,%esp\n  /* 006 */  mov     %ebx,0xa8(%esp)\n  /* 00d */  mov     0xb0(%esp),%ebx\n  /* 014 */  mov     %ebx,(%esp)\n  /* 017 */  call    SV_RunThink\n  /* 01c */  test    %eax,%eax\n  /* 01e */  je      .L4e\n  /* 020 */  fnstcw  0x1e(%esp)\n  /* 024 */  movzwl  0x1e(%esp),%eax\n  /* 029 */  or      $0xc00,%ax\n  /* 02d */  mov     %ax,0x1c(%esp)\n  /* 032 */  flds    0x190(%ebx)\n  /* 038 */  fldcw   0x1c(%esp)\n  /* 03c */  fistpl  0x18(%esp)\n  /* 040 */  fldcw   0x1e(%esp)\n  /* 044 */  testl   $0x200,0x18(%esp)\n  /* 04c */  je      .L60\n.L4e:\n  /* 04e */  mov     0xa8(%esp),%ebx\n  /* 055 */  add     $0xac,%esp\n  /* 05b */  ret\n  /* 05c */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %ebx,(%esp)\n  /* 063 */  call    SV_CheckVelocity\n  /* 068 */  flds    =0x41100000 (9f)\n  /* 06e */  flds    0x80(%ebx)\n  /* 074 */  fucomi  %st(1),%st\n  /* 076 */  fstp    %st(1)\n  /* 078 */  jp      .L240\n  /* 07e */  jne     .L240\n  /* 084 */  fstp    %st(0)\n.L86:\n  /* 086 */  fldl    host_frametime\n.L8c:\n  /* 08c */  lea     0xac(%ebx),%eax\n  /* 092 */  mov     %eax,0xc(%esp)\n  /* 096 */  lea     0xb8(%ebx),%edx\n  /* 09c */  mov     %edx,0x8(%esp)\n  /* 0a0 */  fstps   0x4(%esp)\n  /* 0a4 */  mov     %eax,(%esp)\n  /* 0a7 */  call    VectorMA\n  /* 0ac */  lea     0xa0(%ebx),%edx\n  /* 0b2 */  mov     %edx,(%esp)\n  /* 0b5 */  lea     0x60(%esp),%eax\n  /* 0b9 */  mov     %eax,0x8(%esp)\n  /* 0bd */  mov     %edx,0x18(%esp)\n  /* 0c1 */  fldl    host_frametime\n  /* 0c7 */  fstps   0x4(%esp)\n  /* 0cb */  call    VectorScale\n  /* 0d0 */  lea     0x60(%esp),%eax\n  /* 0d4 */  mov     %eax,0x8(%esp)\n  /* 0d8 */  lea     0x20(%esp),%ecx\n  /* 0dc */  mov     %ebx,0x4(%esp)\n  /* 0e0 */  mov     %ecx,(%esp)\n  /* 0e3 */  call    SV_PushEntity\n  /* 0e8 */  xor     %eax,%eax\n  /* 0ea */  sub     $0x4,%esp\n  /* 0ed */  mov     0x18(%esp),%edx\n.Lf1:\n  /* 0f1 */  mov     0x20(%esp,%eax,1),%ecx\n  /* 0f5 */  mov     %ecx,0x6c(%esp,%eax,1)\n  /* 0f9 */  add     $0x4,%eax\n  /* 0fc */  cmp     $0x34,%eax\n  /* 0ff */  jb      .Lf1\n  /* 101 */  fld1\n  /* 103 */  flds    0x7c(%esp)\n  /* 107 */  fucomip %st(1),%st\n  /* 109 */  fstp    %st(0)\n  /* 10b */  jp      .L113\n  /* 10d */  je      .L4e\n.L113:\n  /* 113 */  mov     (%ebx),%ecx\n  /* 115 */  test    %ecx,%ecx\n  /* 117 */  jne     .L4e\n  /* 11d */  flds    =0x41200000 (10f)\n  /* 123 */  flds    0x80(%ebx)\n  /* 129 */  fucomip %st(1),%st\n  /* 12b */  fstp    %st(0)\n  /* 12d */  jp      .L2a2\n  /* 133 */  flds    =0x3fc00000 (1.5f)\n  /* 139 */  jne     .L2a0\n.L13f:\n  /* 13f */  mov     %edx,0x8(%esp)\n  /* 143 */  lea     0x8c(%esp),%eax\n  /* 14a */  mov     %eax,0x4(%esp)\n  /* 14e */  fstps   0xc(%esp)\n  /* 152 */  mov     %edx,(%esp)\n  /* 155 */  call    ClipVelocity\n  /* 15a */  fldl    =0x3fe6666666666666 (0.7)\n  /* 160 */  flds    0x94(%esp)\n  /* 167 */  fcomip  %st(1),%st\n  /* 169 */  fstp    %st(0)\n  /* 16b */  jbe     .L223\n  /* 171 */  flds    0xa8(%ebx)\n  /* 177 */  flds    =0x42700000 (60f)\n  /* 17d */  fcomip  %st(1),%st\n  /* 17f */  fstp    %st(0)\n  /* 181 */  ja      .L19b\n  /* 183 */  flds    =0x41200000 (10f)\n  /* 189 */  flds    0x80(%ebx)\n  /* 18f */  fucomip %st(1),%st\n  /* 191 */  fstp    %st(0)\n  /* 193 */  jp      .L19b\n  /* 195 */  je      .L223\n.L19b:\n  /* 19b */  fnstcw  0x1e(%esp)\n  /* 19f */  mov     sv+0xdac,%edx\n  /* 1a5 */  movzwl  0x1e(%esp),%eax\n  /* 1aa */  or      $0xc00,%ax\n  /* 1ae */  mov     %ax,0x1c(%esp)\n  /* 1b3 */  flds    0x190(%ebx)\n  /* 1b9 */  fldcw   0x1c(%esp)\n  /* 1bd */  fistpl  0x18(%esp)\n  /* 1c1 */  fldcw   0x1e(%esp)\n  /* 1c5 */  mov     0x18(%esp),%eax\n  /* 1c9 */  or      $0x200,%eax\n  /* 1ce */  mov     %eax,0x18(%esp)\n  /* 1d2 */  mov     0x9c(%esp),%eax\n  /* 1d9 */  fildl   0x18(%esp)\n  /* 1dd */  sub     %edx,%eax\n  /* 1df */  mov     %eax,0x11c(%ebx)\n  /* 1e5 */  fstps   0x190(%ebx)\n  /* 1eb */  flds    vec3_origin\n  /* 1f1 */  fsts    0xa0(%ebx)\n  /* 1f7 */  flds    vec3_origin+0x4\n  /* 1fd */  fsts    0xa4(%ebx)\n  /* 203 */  flds    vec3_origin+0x8\n  /* 209 */  fsts    0xa8(%ebx)\n  /* 20f */  fxch    %st(2)\n  /* 211 */  fstps   0xb8(%ebx)\n  /* 217 */  fstps   0xbc(%ebx)\n  /* 21d */  fstps   0xc0(%ebx)\n.L223:\n  /* 223 */  mov     %ebx,(%esp)\n  /* 226 */  call    SV_CheckWaterTransition\n  /* 22b */  mov     0xa8(%esp),%ebx\n  /* 232 */  add     $0xac,%esp\n  /* 238 */  ret\n  /* 239 */  lea     0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  flds    =0x40a00000 (5f)\n  /* 246 */  fxch    %st(1)\n  /* 248 */  fucomip %st(1),%st\n  /* 24a */  fstp    %st(0)\n  /* 24c */  jnp     .L298\n.L24e:\n  /* 24e */  mov     %ebx,(%esp)\n  /* 251 */  mov     $\"gravity\",%eax\n  /* 256 */  mov     %eax,0x4(%esp)\n  /* 25a */  call    GetEdictFieldValue\n  /* 25f */  test    %eax,%eax\n  /* 261 */  je      .L2b0\n  /* 263 */  fldz\n  /* 265 */  flds    (%eax)\n  /* 267 */  fucomi  %st(1),%st\n  /* 269 */  fstp    %st(1)\n  /* 26b */  jp      .L273\n  /* 26d */  fld1\n  /* 26f */  fcmovne %st(1),%st\n  /* 271 */  fstp    %st(1)\n.L273:\n  /* 273 */  fldl    host_frametime\n  /* 279 */  fxch    %st(1)\n  /* 27b */  fmuls   sv_gravity+0x10\n  /* 281 */  fmul    %st(1),%st\n  /* 283 */  fsubrs  0xa8(%ebx)\n  /* 289 */  fstps   0xa8(%ebx)\n  /* 28f */  jmp     .L8c\n  /* 294 */  lea     0x0(%esi,%eiz,1),%esi\n.L298:\n  /* 298 */  jne     .L24e\n  /* 29a */  jmp     .L86\n  /* 29f */  nop\n.L2a0:\n  /* 2a0 */  fstp    %st(0)\n.L2a2:\n  /* 2a2 */  fld1\n  /* 2a4 */  jmp     .L13f\n  /* 2a9 */  lea     0x0(%esi,%eiz,1),%esi\n.L2b0:\n  /* 2b0 */  fld1\n  /* 2b2 */  jmp     .L273\n","c":"#include \"quakedef.h\"\n\nextern cvar_t sv_gravity;\ntrace_t SV_PushEntity(edict_t *ent, vec3_t push);\nqboolean SV_RunThink(edict_t *ent);\nvoid SV_CheckVelocity(edict_t *ent);\nvoid SV_CheckWaterTransition(edict_t *ent);\nint ClipVelocity(vec3_t in, vec3_t normal, vec3_t out, float overbounce);\n\nstatic void SV_AddGravity(edict_t *ent)\n{\n    float ent_gravity;\n    eval_t *val;\n\n    val = GetEdictFieldValue(ent, \"gravity\");\n    if (val && val->_float)\n        ent_gravity = val->_float;\n    else\n        ent_gravity = 1.0;\n\n    ent->v.velocity[2] -= ent_gravity * sv_gravity.value * host_frametime;\n}\n\nvoid SV_Physics_Toss(edict_t *ent)\n{\n    trace_t trace;\n    vec3_t move;\n    float backoff;\n\n    if (!SV_RunThink(ent))\n        return;\n\n    if ((int)ent->v.flags & FL_ONGROUND)\n        return;\n\n    SV_CheckVelocity(ent);\n\n    if (ent->v.movetype != MOVETYPE_FLY && ent->v.movetype != MOVETYPE_FLYMISSILE)\n        SV_AddGravity(ent);\n\n    VectorMA(ent->v.angles, host_frametime, ent->v.avelocity, ent->v.angles);\n\n    VectorScale(ent->v.velocity, host_frametime, move);\n    trace = SV_PushEntity(ent, move);\n    if (trace.fraction == 1)\n        return;\n    if (ent->free)\n        return;\n\n    if (ent->v.movetype == MOVETYPE_BOUNCE)\n        backoff = 1.5;\n    else\n        backoff = 1;\n\n    ClipVelocity(ent->v.velocity, trace.plane.normal, ent->v.velocity, backoff);\n\n    if (trace.plane.normal[2] > 0.7)\n    {\n        if (ent->v.velocity[2] < 60 || ent->v.movetype != MOVETYPE_BOUNCE)\n        {\n            ent->v.flags = (int)ent->v.flags | FL_ONGROUND;\n            ent->v.groundentity = EDICT_TO_PROG(trace.ent);\n            VectorCopy(vec3_origin, ent->v.velocity);\n            VectorCopy(vec3_origin, ent->v.avelocity);\n        }\n    }\n\n    SV_CheckWaterTransition(ent);\n}\n","size":692,"score":100,"agent":"kuncc/2","pid":3,"session":1583,"ts":1791751239631}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1363,"symbol":"R_Alias_clip_z","file":"r_aclip.c","asm":"# R_Alias_clip_z  (TU r_aclip.c, section .text, 559 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_Alias_clip_z:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x54(%esp),%eax\n  /* 00b */  mov     0x50(%esp),%edx\n  /* 00f */  mov     0x58(%esp),%ebx\n  /* 013 */  mov     %eax,%esi\n  /* 015 */  mov     0x8(%eax),%edi\n  /* 018 */  sub     $fv,%esi\n  /* 01e */  mov     %edx,%ecx\n  /* 020 */  mov     0x8(%edx),%ebp\n  /* 023 */  sar     $0x5,%esi\n  /* 026 */  sub     $fv,%ecx\n  /* 02c */  sar     $0x5,%ecx\n  /* 02f */  lea     (%esi,%esi,2),%esi\n  /* 032 */  shl     $0x2,%esi\n  /* 035 */  lea     (%ecx,%ecx,2),%ecx\n  /* 038 */  flds    av+0x8(%esi)\n  /* 03e */  shl     $0x2,%ecx\n  /* 041 */  flds    av+0x8(%ecx)\n  /* 047 */  flds    av(%esi)\n  /* 04d */  flds    av(%ecx)\n  /* 053 */  flds    av+0x4(%esi)\n  /* 059 */  flds    av+0x4(%ecx)\n  /* 05f */  mov     0xc(%eax),%ecx\n  /* 062 */  mov     0xc(%edx),%esi\n  /* 065 */  mov     %ecx,0x10(%esp)\n  /* 069 */  mov     0x10(%eax),%ecx\n  /* 06c */  mov     0x4(%eax),%eax\n  /* 06f */  cmp     %eax,0x4(%edx)\n  /* 072 */  mov     %ecx,0x14(%esp)\n  /* 076 */  mov     0x10(%edx),%ecx\n  /* 079 */  jl      .L190\n  /* 07f */  fnstcw  0x1e(%esp)\n  /* 083 */  flds    =0x40a00000 (5f)\n  /* 089 */  sub     %ebp,%edi\n  /* 08b */  mov     %edi,0x18(%esp)\n  /* 08f */  fsub    %st(5),%st\n  /* 091 */  fxch    %st(6)\n  /* 093 */  mov     0x14(%esp),%edi\n  /* 097 */  fsubp   %st,%st(5)\n  /* 099 */  fxch    %st(5)\n  /* 09b */  movzwl  0x1e(%esp),%eax\n  /* 0a0 */  sub     %ecx,%edi\n  /* 0a2 */  fdivp   %st,%st(4)\n  /* 0a4 */  fxch    %st(2)\n  /* 0a6 */  or      $0xc00,%ax\n  /* 0aa */  mov     %ax,0x1c(%esp)\n  /* 0af */  mov     0x10(%esp),%eax\n  /* 0b3 */  sub     %esi,%eax\n  /* 0b5 */  mov     %eax,0x10(%esp)\n  /* 0b9 */  fsub    %st(1),%st\n  /* 0bb */  fmul    %st(3),%st\n  /* 0bd */  faddp   %st,%st(1)\n  /* 0bf */  fxch    %st(1)\n  /* 0c1 */  fsub    %st(3),%st\n  /* 0c3 */  fmul    %st(2),%st\n  /* 0c5 */  faddp   %st,%st(3)\n  /* 0c7 */  fildl   0x18(%esp)\n  /* 0cb */  mov     %ebp,0x18(%esp)\n  /* 0cf */  fmul    %st(2),%st\n  /* 0d1 */  fildl   0x18(%esp)\n  /* 0d5 */  faddp   %st,%st(1)\n  /* 0d7 */  fldcw   0x1c(%esp)\n  /* 0db */  fistpl  0x18(%esp)\n  /* 0df */  fldcw   0x1e(%esp)\n  /* 0e3 */  fildl   0x10(%esp)\n  /* 0e7 */  mov     %esi,0x10(%esp)\n  /* 0eb */  mov     0x18(%esp),%edx\n  /* 0ef */  fmul    %st(2),%st\n  /* 0f1 */  fildl   0x10(%esp)\n  /* 0f5 */  faddp   %st,%st(1)\n  /* 0f7 */  fldcw   0x1c(%esp)\n  /* 0fb */  fistpl  0x10(%esp)\n  /* 0ff */  fldcw   0x1e(%esp)\n  /* 103 */  mov     0x10(%esp),%eax\n  /* 107 */  mov     %edi,0x10(%esp)\n  /* 10b */  fildl   0x10(%esp)\n  /* 10f */  mov     %ecx,0x10(%esp)\n  /* 113 */  fmulp   %st,%st(2)\n  /* 115 */  fildl   0x10(%esp)\n  /* 119 */  faddp   %st,%st(2)\n.L11b:\n  /* 11b */  mov     %edx,0x8(%ebx)\n  /* 11e */  fstps   0x24(%esp)\n  /* 122 */  fxch    %st(1)\n  /* 124 */  mov     %eax,0xc(%ebx)\n  /* 127 */  fstps   0x28(%esp)\n  /* 12b */  fldcw   0x1c(%esp)\n  /* 12f */  fistpl  0x10(%ebx)\n  /* 132 */  fldcw   0x1e(%esp)\n  /* 136 */  mov     %ebx,(%esp)\n  /* 139 */  lea     0x24(%esp),%eax\n  /* 13d */  mov     %eax,0x4(%esp)\n  /* 141 */  movl    $0x40a00000,0x2c(%esp)\n  /* 149 */  call    R_AliasProjectFinalVert\n  /* 14e */  mov     (%ebx),%edx\n  /* 150 */  cmp     r_refdef+0x14,%edx\n  /* 156 */  jge     .L15c\n  /* 158 */  orl     $0x1,0x18(%ebx)\n.L15c:\n  /* 15c */  mov     0x4(%ebx),%eax\n  /* 15f */  cmp     r_refdef+0x18,%eax\n  /* 165 */  jge     .L16b\n  /* 167 */  orl     $0x2,0x18(%ebx)\n.L16b:\n  /* 16b */  cmp     r_refdef+0x30,%edx\n  /* 171 */  jle     .L177\n  /* 173 */  orl     $0x4,0x18(%ebx)\n.L177:\n  /* 177 */  cmp     r_refdef+0x34,%eax\n  /* 17d */  jle     .L183\n  /* 17f */  orl     $0x8,0x18(%ebx)\n.L183:\n  /* 183 */  add     $0x3c,%esp\n  /* 186 */  pop     %ebx\n  /* 187 */  pop     %esi\n  /* 188 */  pop     %edi\n  /* 189 */  pop     %ebp\n  /* 18a */  ret\n  /* 18b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  fnstcw  0x1e(%esp)\n  /* 194 */  flds    =0x40a00000 (5f)\n  /* 19a */  sub     %edi,%ebp\n  /* 19c */  mov     %ebp,0x18(%esp)\n  /* 1a0 */  fsub    %st(6),%st\n  /* 1a2 */  fxch    %st(5)\n  /* 1a4 */  fsubp   %st,%st(6)\n  /* 1a6 */  fxch    %st(4)\n  /* 1a8 */  movzwl  0x1e(%esp),%eax\n  /* 1ad */  fdivp   %st,%st(5)\n  /* 1af */  fxch    %st(1)\n  /* 1b1 */  or      $0xc00,%ax\n  /* 1b5 */  mov     %ax,0x1c(%esp)\n  /* 1ba */  mov     0x10(%esp),%eax\n  /* 1be */  sub     %eax,%esi\n  /* 1c0 */  fsub    %st(2),%st\n  /* 1c2 */  fmul    %st(4),%st\n  /* 1c4 */  faddp   %st,%st(2)\n  /* 1c6 */  fsubr   %st,%st(2)\n  /* 1c8 */  fxch    %st(2)\n  /* 1ca */  fmul    %st(3),%st\n  /* 1cc */  faddp   %st,%st(2)\n  /* 1ce */  fildl   0x18(%esp)\n  /* 1d2 */  mov     %edi,0x18(%esp)\n  /* 1d6 */  fmul    %st(3),%st\n  /* 1d8 */  fildl   0x18(%esp)\n  /* 1dc */  faddp   %st,%st(1)\n  /* 1de */  fldcw   0x1c(%esp)\n  /* 1e2 */  fistpl  0x18(%esp)\n  /* 1e6 */  fldcw   0x1e(%esp)\n  /* 1ea */  mov     0x18(%esp),%edx\n  /* 1ee */  mov     %esi,0x18(%esp)\n  /* 1f2 */  mov     0x14(%esp),%esi\n  /* 1f6 */  fildl   0x18(%esp)\n  /* 1fa */  sub     %esi,%ecx\n  /* 1fc */  fmul    %st(3),%st\n  /* 1fe */  fildl   0x10(%esp)\n  /* 202 */  faddp   %st,%st(1)\n  /* 204 */  fldcw   0x1c(%esp)\n  /* 208 */  fistpl  0x10(%esp)\n  /* 20c */  fldcw   0x1e(%esp)\n  /* 210 */  mov     0x10(%esp),%eax\n  /* 214 */  mov     %ecx,0x10(%esp)\n  /* 218 */  fildl   0x10(%esp)\n  /* 21c */  fmulp   %st,%st(3)\n  /* 21e */  fildl   0x14(%esp)\n  /* 222 */  faddp   %st,%st(3)\n  /* 224 */  fxch    %st(1)\n  /* 226 */  fxch    %st(2)\n  /* 228 */  fxch    %st(1)\n  /* 22a */  jmp     .L11b\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nstatic finalvert_t fv[16];\nstatic auxvert_t av[8];\n\nvoid R_AliasProjectFinalVert(finalvert_t *fv, auxvert_t *av);\n\nvoid R_Alias_dummy(void)\n{\n\tR_AliasProjectFinalVert(fv, av);\n}\n\nvoid R_Alias_clip_z(finalvert_t *pfv0, finalvert_t *pfv1, finalvert_t *out)\n{\n\tfloat scale;\n\tauxvert_t *pav0, *pav1, avout;\n\n\tpav0 = &av[pfv0 - &fv[0]];\n\tpav1 = &av[pfv1 - &fv[0]];\n\n\tif (pfv0->v[1] >= pfv1->v[1])\n\t{\n\t\tscale = (ALIAS_Z_CLIP_PLANE - pav0->fv[2]) /\n\t\t\t\t(pav1->fv[2] - pav0->fv[2]);\n\n\t\tavout.fv[0] = pav0->fv[0] + (pav1->fv[0] - pav0->fv[0]) * scale;\n\t\tavout.fv[1] = pav0->fv[1] + (pav1->fv[1] - pav0->fv[1]) * scale;\n\t\tavout.fv[2] = ALIAS_Z_CLIP_PLANE;\n\n\t\tout->v[2] = pfv0->v[2] + (pfv1->v[2] - pfv0->v[2]) * scale;\n\t\tout->v[3] = pfv0->v[3] + (pfv1->v[3] - pfv0->v[3]) * scale;\n\t\tout->v[4] = pfv0->v[4] + (pfv1->v[4] - pfv0->v[4]) * scale;\n\t}\n\telse\n\t{\n\t\tscale = (ALIAS_Z_CLIP_PLANE - pav1->fv[2]) /\n\t\t\t\t(pav0->fv[2] - pav1->fv[2]);\n\n\t\tavout.fv[0] = pav1->fv[0] + (pav0->fv[0] - pav1->fv[0]) * scale;\n\t\tavout.fv[1] = pav1->fv[1] + (pav0->fv[1] - pav1->fv[1]) * scale;\n\t\tavout.fv[2] = ALIAS_Z_CLIP_PLANE;\n\n\t\tout->v[2] = pfv1->v[2] + (pfv0->v[2] - pfv1->v[2]) * scale;\n\t\tout->v[3] = pfv1->v[3] + (pfv0->v[3] - pfv1->v[3]) * scale;\n\t\tout->v[4] = pfv1->v[4] + (pfv0->v[4] - pfv1->v[4]) * scale;\n\t}\n\n\tR_AliasProjectFinalVert(out, &avout);\n\n\tif (out->v[0] < r_refdef.aliasvrect.x)\n\t\tout->flags |= 1;\n\tif (out->v[1] < r_refdef.aliasvrect.y)\n\t\tout->flags |= 2;\n\tif (out->v[0] > r_refdef.aliasvrectright)\n\t\tout->flags |= 4;\n\tif (out->v[1] > r_refdef.aliasvrectbottom)\n\t\tout->flags |= 8;\n}\n","size":559,"score":100,"agent":"regalloc","pid":19,"session":1585,"ts":1791751249815}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":775,"symbol":"CL_ParseClientdata","file":"cl_parse.c","asm":"# CL_ParseClientdata  (TU cl_parse.c, section .text, 692 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_ParseClientdata:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%ebx\n  /* 00a */  flds    =0x41b00000 (22f)\n  /* 010 */  test    $0x1,%bl\n  /* 013 */  jne     .L2a0\n.L19:\n  /* 019 */  fstps   cl+0x210\n  /* 01f */  test    $0x2,%bl\n  /* 022 */  fldz\n  /* 024 */  jne     .L288\n.L2a:\n  /* 02a */  fstps   cl+0x1f8\n  /* 030 */  xor     %ecx,%ecx\n  /* 032 */  flds    cl+0x1c8\n  /* 038 */  fstps   cl+0x1d4\n  /* 03e */  flds    cl+0x1cc\n  /* 044 */  fstps   cl+0x1d8\n  /* 04a */  flds    cl+0x1d0\n  /* 050 */  fstps   cl+0x1dc\n.L56:\n  /* 056 */  fldz\n  /* 058 */  mov     $0x4,%eax\n  /* 05d */  shl     %cl,%eax\n  /* 05f */  test    %ebx,%eax\n  /* 061 */  jne     .L1a0\n.L67:\n  /* 067 */  fstps   cl+0x1ec(,%ecx,4)\n  /* 06e */  mov     $0x20,%eax\n  /* 073 */  shl     %cl,%eax\n  /* 075 */  fldz\n  /* 077 */  test    %ebx,%eax\n  /* 079 */  jne     .L180\n.L7f:\n  /* 07f */  fstps   cl+0x1c8(,%ecx,4)\n  /* 086 */  inc     %ecx\n  /* 087 */  cmp     $0x3,%ecx\n  /* 08a */  jne     .L56\n  /* 08c */  call    MSG_ReadLong\n  /* 091 */  cmp     %eax,cl+0x9c\n  /* 097 */  mov     %eax,%edi\n  /* 099 */  jne     .L200\n.L9f:\n  /* 09f */  mov     %ebx,%eax\n  /* 0a1 */  shr     $0xa,%eax\n  /* 0a4 */  and     $0x1,%eax\n  /* 0a7 */  mov     %eax,cl+0x21c\n  /* 0ac */  mov     %ebx,%eax\n  /* 0ae */  shr     $0xb,%eax\n  /* 0b1 */  and     $0x1,%eax\n  /* 0b4 */  mov     %eax,cl+0x220\n  /* 0b9 */  mov     %ebx,%eax\n  /* 0bb */  and     $0x1000,%eax\n  /* 0c0 */  jne     .L250\n  /* 0c6 */  mov     %eax,cl+0x30\n  /* 0cb */  mov     %ebx,%eax\n  /* 0cd */  and     $0x2000,%eax\n  /* 0d2 */  jne     .L267\n.Ld8:\n  /* 0d8 */  cmp     %eax,cl+0x2c\n  /* 0de */  je      .Lea\n  /* 0e0 */  mov     %eax,cl+0x2c\n  /* 0e5 */  call    Sbar_Changed\n.Lea:\n  /* 0ea */  and     $0x4000,%ebx\n  /* 0f0 */  jne     .L278\n.Lf6:\n  /* 0f6 */  cmp     %ebx,cl+0x24\n  /* 0fc */  je      .L109\n  /* 0fe */  mov     %ebx,cl+0x24\n  /* 104 */  call    Sbar_Changed\n.L109:\n  /* 109 */  call    MSG_ReadShort\n  /* 10e */  cmp     %eax,cl+0x1c\n  /* 114 */  je      .L120\n  /* 116 */  mov     %eax,cl+0x1c\n  /* 11b */  call    Sbar_Changed\n.L120:\n  /* 120 */  call    MSG_ReadByte\n  /* 125 */  cmp     %eax,cl+0x28\n  /* 12b */  jne     .L1e0\n.L131:\n  /* 131 */  xor     %ebx,%ebx\n.L133:\n  /* 133 */  call    MSG_ReadByte\n  /* 138 */  cmp     %eax,cl+0x34(,%ebx,4)\n  /* 13f */  je      .L14d\n  /* 141 */  mov     %eax,cl+0x34(,%ebx,4)\n  /* 148 */  call    Sbar_Changed\n.L14d:\n  /* 14d */  inc     %ebx\n  /* 14e */  cmp     $0x4,%ebx\n  /* 151 */  jne     .L133\n  /* 153 */  call    MSG_ReadByte\n  /* 158 */  mov     standard_quake,%edx\n  /* 15e */  mov     cl+0x44,%ebx\n  /* 164 */  test    %edx,%edx\n  /* 166 */  je      .L1c0\n  /* 168 */  cmp     %eax,%ebx\n  /* 16a */  jne     .L1f0\n.L170:\n  /* 170 */  add     $0x10,%esp\n  /* 173 */  pop     %ebx\n  /* 174 */  pop     %esi\n  /* 175 */  pop     %edi\n  /* 176 */  ret\n  /* 177 */  nop\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  fstp    %st(0)\n  /* 182 */  mov     %ecx,0xc(%esp)\n  /* 186 */  call    MSG_ReadChar\n  /* 18b */  mov     0xc(%esp),%ecx\n  /* 18f */  shl     $0x4,%eax\n  /* 192 */  mov     %eax,0x8(%esp)\n  /* 196 */  fildl   0x8(%esp)\n  /* 19a */  jmp     .L7f\n  /* 19f */  nop\n.L1a0:\n  /* 1a0 */  fstp    %st(0)\n  /* 1a2 */  mov     %ecx,0xc(%esp)\n  /* 1a6 */  call    MSG_ReadChar\n  /* 1ab */  mov     0xc(%esp),%ecx\n  /* 1af */  mov     %eax,0x8(%esp)\n  /* 1b3 */  fildl   0x8(%esp)\n  /* 1b7 */  jmp     .L67\n  /* 1bc */  lea     0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  mov     $0x1,%edx\n  /* 1c5 */  mov     %al,%cl\n  /* 1c7 */  shl     %cl,%edx\n  /* 1c9 */  cmp     %ebx,%edx\n  /* 1cb */  je      .L170\n  /* 1cd */  mov     %edx,cl+0x44\n  /* 1d3 */  add     $0x10,%esp\n  /* 1d6 */  pop     %ebx\n  /* 1d7 */  pop     %esi\n  /* 1d8 */  pop     %edi\n  /* 1d9 */  jmp     Sbar_Changed\n  /* 1de */  xchg    %ax,%ax\n.L1e0:\n  /* 1e0 */  mov     %eax,cl+0x28\n  /* 1e5 */  call    Sbar_Changed\n  /* 1ea */  jmp     .L131\n  /* 1ef */  nop\n.L1f0:\n  /* 1f0 */  mov     %eax,cl+0x44\n  /* 1f5 */  add     $0x10,%esp\n  /* 1f8 */  pop     %ebx\n  /* 1f9 */  pop     %esi\n  /* 1fa */  pop     %edi\n  /* 1fb */  jmp     Sbar_Changed\n.L200:\n  /* 200 */  call    Sbar_Changed\n  /* 205 */  mov     cl+0x9c,%esi\n  /* 20b */  xor     %ecx,%ecx\n  /* 20d */  fldl    cl+0x23c\n  /* 213 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  mov     %edi,%eax\n  /* 222 */  sar     %cl,%eax\n  /* 224 */  test    $0x1,%al\n  /* 226 */  je      .L237\n  /* 228 */  mov     %esi,%eax\n  /* 22a */  sar     %cl,%eax\n  /* 22c */  test    $0x1,%al\n  /* 22e */  jne     .L237\n  /* 230 */  fsts    cl+0xa0(,%ecx,4)\n.L237:\n  /* 237 */  inc     %ecx\n  /* 238 */  cmp     $0x20,%ecx\n  /* 23b */  jne     .L220\n  /* 23d */  fstp    %st(0)\n  /* 23f */  mov     %edi,cl+0x9c\n  /* 245 */  jmp     .L9f\n  /* 24a */  lea     0x0(%esi),%esi\n.L250:\n  /* 250 */  call    MSG_ReadByte\n  /* 255 */  mov     %eax,cl+0x30\n  /* 25a */  mov     %ebx,%eax\n  /* 25c */  and     $0x2000,%eax\n  /* 261 */  je      .Ld8\n.L267:\n  /* 267 */  call    MSG_ReadByte\n  /* 26c */  jmp     .Ld8\n  /* 271 */  lea     0x0(%esi,%eiz,1),%esi\n.L278:\n  /* 278 */  call    MSG_ReadByte\n  /* 27d */  mov     %eax,%ebx\n  /* 27f */  nop\n  /* 280 */  jmp     .Lf6\n  /* 285 */  lea     0x0(%esi),%esi\n.L288:\n  /* 288 */  fstp    %st(0)\n  /* 28a */  call    MSG_ReadChar\n  /* 28f */  mov     %eax,0x8(%esp)\n  /* 293 */  fildl   0x8(%esp)\n  /* 297 */  jmp     .L2a\n  /* 29c */  lea     0x0(%esi,%eiz,1),%esi\n.L2a0:\n  /* 2a0 */  fstp    %st(0)\n  /* 2a2 */  call    MSG_ReadChar\n  /* 2a7 */  mov     %eax,0x8(%esp)\n  /* 2ab */  fildl   0x8(%esp)\n  /* 2af */  jmp     .L19\n","c":"#include \"quakedef.h\"\n\nvoid CL_ParseClientdata(int bits)\n{\n    int i, j;\n\n    if (bits & SU_VIEWHEIGHT)\n        cl.viewheight = MSG_ReadChar();\n    else\n        cl.viewheight = DEFAULT_VIEWHEIGHT;\n\n    if (bits & SU_IDEALPITCH)\n        cl.idealpitch = MSG_ReadChar();\n    else\n        cl.idealpitch = 0;\n\n    VectorCopy(cl.mvelocity[0], cl.mvelocity[1]);\n    for (i = 0; i < 3; i++)\n    {\n        if (bits & (SU_PUNCH1 << i))\n            cl.punchangle[i] = MSG_ReadChar();\n        else\n            cl.punchangle[i] = 0;\n        if (bits & (SU_VELOCITY1 << i))\n            cl.mvelocity[0][i] = MSG_ReadChar() * 16;\n        else\n            cl.mvelocity[0][i] = 0;\n    }\n\n    i = MSG_ReadLong();\n    if (cl.items != i)\n    {\n        Sbar_Changed();\n        for (j = 0; j < 32; j++)\n            if ((i & (1 << j)) && !(cl.items & (1 << j)))\n                cl.item_gettime[j] = cl.time;\n        cl.items = i;\n    }\n\n    cl.onground = (bits & SU_ONGROUND) != 0;\n    cl.inwater = (bits & SU_INWATER) != 0;\n\n    if (bits & SU_WEAPONFRAME)\n        cl.stats[STAT_WEAPONFRAME] = MSG_ReadByte();\n    else\n        cl.stats[STAT_WEAPONFRAME] = 0;\n\n    if (bits & SU_ARMOR)\n        i = MSG_ReadByte();\n    else\n        i = 0;\n    if (cl.stats[STAT_ARMOR] != i)\n    {\n        cl.stats[STAT_ARMOR] = i;\n        Sbar_Changed();\n    }\n\n    if (bits & SU_WEAPON)\n        i = MSG_ReadByte();\n    else\n        i = 0;\n    if (cl.stats[STAT_WEAPON] != i)\n    {\n        cl.stats[STAT_WEAPON] = i;\n        Sbar_Changed();\n    }\n\n    i = MSG_ReadShort();\n    if (cl.stats[STAT_HEALTH] != i)\n    {\n        cl.stats[STAT_HEALTH] = i;\n        Sbar_Changed();\n    }\n\n    i = MSG_ReadByte();\n    if (cl.stats[STAT_AMMO] != i)\n    {\n        cl.stats[STAT_AMMO] = i;\n        Sbar_Changed();\n    }\n\n    for (i = 0; i < 4; i++)\n    {\n        j = MSG_ReadByte();\n        if (cl.stats[STAT_SHELLS + i] != j)\n        {\n            cl.stats[STAT_SHELLS + i] = j;\n            Sbar_Changed();\n        }\n    }\n\n    i = MSG_ReadByte();\n\n    if (standard_quake)\n    {\n        if (cl.stats[STAT_ACTIVEWEAPON] != i)\n        {\n            cl.stats[STAT_ACTIVEWEAPON] = i;\n            Sbar_Changed();\n        }\n    }\n    else\n    {\n        if (cl.stats[STAT_ACTIVEWEAPON] != (1 << i))\n        {\n            cl.stats[STAT_ACTIVEWEAPON] = (1 << i);\n            Sbar_Changed();\n        }\n    }\n}\n","size":692,"score":100,"agent":"kuncc/3","pid":4,"session":1582,"ts":1791751256793}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":912,"symbol":"D_DrawSolidSurface","file":"d_edge.c","asm":"# D_DrawSolidSurface  (TU d_edge.c, section .text, 697 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_DrawSolidSurface:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x18,%esp\n  /* 007 */  mov     0x2c(%esp),%edx\n  /* 00b */  mov     0x30(%esp),%eax\n  /* 00f */  mov     0x8(%edx),%ebp\n  /* 012 */  test    %ebp,%ebp\n  /* 014 */  je      .Lc7\n  /* 01a */  mov     %eax,%edx\n  /* 01c */  mov     %eax,%ecx\n  /* 01e */  shl     $0x18,%edx\n  /* 021 */  shl     $0x10,%ecx\n  /* 024 */  or      %ecx,%edx\n  /* 026 */  or      %eax,%edx\n  /* 028 */  shl     $0x8,%eax\n  /* 02b */  or      %eax,%edx\n  /* 02d */  mov     %edx,0x8(%esp)\n  /* 031 */  movzbl  %dl,%eax\n  /* 034 */  mov     %dl,0x3(%esp)\n  /* 038 */  imul    $0x1010101,%eax,%eax\n  /* 03e */  mov     %eax,0x14(%esp)\n  /* 042 */  lea     0x0(%esi),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     screenwidth,%eax\n  /* 055 */  mov     0x4(%ebp),%ecx\n  /* 058 */  mov     0x0(%ebp),%ebx\n  /* 05b */  mov     0x8(%ebp),%esi\n  /* 05e */  mov     d_viewbuffer,%edx\n  /* 064 */  imul    %eax,%ecx\n  /* 067 */  lea     (%esi,%ebx,1),%eax\n  /* 06a */  mov     %eax,0x4(%esp)\n  /* 06e */  lea     -0x1(%esi,%ebx,1),%edi\n  /* 072 */  movzbl  0x3(%esp),%eax\n  /* 077 */  add     %edx,%ecx\n  /* 079 */  mov     %edi,%edx\n  /* 07b */  sub     %ebx,%edx\n  /* 07d */  cmp     $0x7,%edx\n  /* 080 */  mov     %al,(%ecx,%ebx,1)\n  /* 083 */  lea     0x1(%ebx),%eax\n  /* 086 */  jg      .Ld0\n  /* 088 */  cmp     %eax,%edi\n  /* 08a */  jl      .Lc0\n  /* 08c */  lea     -0x1(%esi),%ebx\n  /* 08f */  add     %eax,%ecx\n  /* 091 */  cmp     $0x8,%ebx\n  /* 094 */  mov     %ecx,%edi\n  /* 096 */  jae     .L1f0\n.L9c:\n  /* 09c */  and     $0x7,%ebx\n  /* 09f */  je      .Lc0\n  /* 0a1 */  xor     %eax,%eax\n  /* 0a3 */  test    $0x1,%bl\n  /* 0a6 */  jne     .L1a0\n.Lac:\n  /* 0ac */  movzbl  0x8(%esp),%edx\n  /* 0b1 */  mov     %dl,(%edi,%eax,1)\n  /* 0b4 */  mov     %dl,0x1(%edi,%eax,1)\n  /* 0b8 */  add     $0x2,%eax\n  /* 0bb */  cmp     %ebx,%eax\n  /* 0bd */  jb      .Lac\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  mov     0xc(%ebp),%ebp\n  /* 0c3 */  test    %ebp,%ebp\n  /* 0c5 */  jne     .L50\n.Lc7:\n  /* 0c7 */  add     $0x18,%esp\n  /* 0ca */  pop     %ebx\n  /* 0cb */  pop     %esi\n  /* 0cc */  pop     %edi\n  /* 0cd */  pop     %ebp\n  /* 0ce */  ret\n  /* 0cf */  nop\n.Ld0:\n  /* 0d0 */  test    $0x3,%al\n  /* 0d2 */  je      .Lec\n  /* 0d4 */  movzbl  0x3(%esp),%edx\n  /* 0d9 */  lea     0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     %dl,(%ecx,%eax,1)\n  /* 0e3 */  inc     %eax\n  /* 0e4 */  test    $0x3,%al\n  /* 0e6 */  jne     .Le0\n  /* 0e8 */  mov     %dl,0x3(%esp)\n.Lec:\n  /* 0ec */  mov     0x4(%esp),%esi\n  /* 0f0 */  sub     $0x5,%esi\n  /* 0f3 */  cmp     %eax,%esi\n  /* 0f5 */  jl      .L14b\n  /* 0f7 */  lea     (%ecx,%eax,1),%ebx\n  /* 0fa */  sub     %eax,%esi\n  /* 0fc */  and     $0xfffffffc,%esi\n  /* 0ff */  mov     %esi,0xc(%esp)\n  /* 103 */  mov     %esi,%edx\n  /* 105 */  lea     0x4(%ecx,%eax,1),%esi\n  /* 109 */  add     %edx,%esi\n  /* 10b */  mov     %esi,%edx\n  /* 10d */  sub     %ebx,%edx\n  /* 10f */  test    $0x4,%dl\n  /* 112 */  je      .L122\n  /* 114 */  mov     0x8(%esp),%edx\n  /* 118 */  add     $0x4,%ebx\n  /* 11b */  mov     %edx,-0x4(%ebx)\n  /* 11e */  cmp     %ebx,%esi\n  /* 120 */  je      .L143\n.L122:\n  /* 122 */  mov     %ecx,0x10(%esp)\n  /* 126 */  movzbl  0x3(%esp),%edx\n  /* 12b */  mov     0x8(%esp),%ecx\n.L12f:\n  /* 12f */  mov     %ecx,(%ebx)\n  /* 131 */  add     $0x8,%ebx\n  /* 134 */  mov     %ecx,-0x4(%ebx)\n  /* 137 */  cmp     %ebx,%esi\n  /* 139 */  jne     .L12f\n  /* 13b */  mov     %dl,0x3(%esp)\n  /* 13f */  mov     0x10(%esp),%ecx\n.L143:\n  /* 143 */  mov     0xc(%esp),%esi\n  /* 147 */  lea     0x4(%esi,%eax,1),%eax\n.L14b:\n  /* 14b */  cmp     %eax,%edi\n  /* 14d */  jl      .Lc0\n  /* 153 */  mov     0x4(%esp),%ebx\n  /* 157 */  add     %eax,%ecx\n  /* 159 */  mov     %ecx,%edi\n  /* 15b */  sub     %eax,%ebx\n  /* 15d */  cmp     $0x8,%ebx\n  /* 160 */  jae     .L220\n.L166:\n  /* 166 */  and     $0x7,%ebx\n  /* 169 */  je      .Lc0\n  /* 16f */  xor     %eax,%eax\n  /* 171 */  test    $0x1,%bl\n  /* 174 */  jne     .L1c8\n.L176:\n  /* 176 */  movzbl  0x8(%esp),%edx\n  /* 17b */  mov     %dl,(%edi,%eax,1)\n  /* 17e */  mov     %dl,0x1(%edi,%eax,1)\n  /* 182 */  add     $0x2,%eax\n  /* 185 */  cmp     %ebx,%eax\n  /* 187 */  jb      .L176\n  /* 189 */  mov     0xc(%ebp),%ebp\n  /* 18c */  test    %ebp,%ebp\n  /* 18e */  jne     .L50\n  /* 194 */  jmp     .Lc7\n  /* 199 */  lea     0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  movzbl  0x8(%esp),%eax\n  /* 1a5 */  mov     %al,(%edi)\n  /* 1a7 */  mov     $0x1,%eax\n  /* 1ac */  cmp     %ebx,%eax\n  /* 1ae */  jb      .Lac\n  /* 1b4 */  mov     0xc(%ebp),%ebp\n  /* 1b7 */  test    %ebp,%ebp\n  /* 1b9 */  jne     .L50\n  /* 1bf */  jmp     .Lc7\n  /* 1c4 */  lea     0x0(%esi,%eiz,1),%esi\n.L1c8:\n  /* 1c8 */  movzbl  0x8(%esp),%eax\n  /* 1cd */  mov     %al,(%edi)\n  /* 1cf */  mov     $0x1,%eax\n  /* 1d4 */  cmp     %ebx,%eax\n  /* 1d6 */  jb      .L176\n  /* 1d8 */  mov     0xc(%ebp),%ebp\n  /* 1db */  test    %ebp,%ebp\n  /* 1dd */  jne     .L50\n  /* 1e3 */  jmp     .Lc7\n  /* 1e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  test    $0x1,%cl\n  /* 1f3 */  jne     .L248\n  /* 1f5 */  test    $0x2,%edi\n  /* 1fb */  jne     .L25b\n.L1fd:\n  /* 1fd */  test    $0x4,%edi\n  /* 203 */  jne     .L271\n.L205:\n  /* 205 */  mov     0x14(%esp),%eax\n  /* 209 */  mov     %ebx,%ecx\n  /* 20b */  and     $0x3,%ebx\n  /* 20e */  shr     $0x2,%ecx\n  /* 211 */  rep stos %eax,%es:(%edi)\n  /* 213 */  jmp     .L9c\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  test    $0x1,%cl\n  /* 223 */  jne     .L280\n  /* 225 */  test    $0x2,%edi\n  /* 22b */  jne     .L291\n.L22d:\n  /* 22d */  test    $0x4,%edi\n  /* 233 */  jne     .L2a7\n.L235:\n  /* 235 */  mov     0x14(%esp),%eax\n  /* 239 */  mov     %ebx,%ecx\n  /* 23b */  and     $0x3,%ebx\n  /* 23e */  shr     $0x2,%ecx\n  /* 241 */  rep stos %eax,%es:(%edi)\n  /* 243 */  jmp     .L166\n.L248:\n  /* 248 */  movzbl  0x14(%esp),%eax\n  /* 24d */  lea     -0x2(%esi),%ebx\n  /* 250 */  inc     %edi\n  /* 251 */  test    $0x2,%edi\n  /* 257 */  mov     %al,(%ecx)\n  /* 259 */  je      .L1fd\n.L25b:\n  /* 25b */  mov     0x14(%esp),%eax\n  /* 25f */  add     $0x2,%edi\n  /* 262 */  sub     $0x2,%ebx\n  /* 265 */  mov     %ax,-0x2(%edi)\n  /* 269 */  test    $0x4,%edi\n  /* 26f */  je      .L205\n.L271:\n  /* 271 */  mov     0x14(%esp),%eax\n  /* 275 */  add     $0x4,%edi\n  /* 278 */  sub     $0x4,%ebx\n  /* 27b */  mov     %eax,-0x4(%edi)\n  /* 27e */  jmp     .L205\n.L280:\n  /* 280 */  movzbl  0x14(%esp),%eax\n  /* 285 */  inc     %edi\n  /* 286 */  dec     %ebx\n  /* 287 */  test    $0x2,%edi\n  /* 28d */  mov     %al,(%ecx)\n  /* 28f */  je      .L22d\n.L291:\n  /* 291 */  mov     0x14(%esp),%eax\n  /* 295 */  add     $0x2,%edi\n  /* 298 */  sub     $0x2,%ebx\n  /* 29b */  mov     %ax,-0x2(%edi)\n  /* 29f */  test    $0x4,%edi\n  /* 2a5 */  je      .L235\n.L2a7:\n  /* 2a7 */  mov     0x14(%esp),%eax\n  /* 2ab */  add     $0x4,%edi\n  /* 2ae */  sub     $0x4,%ebx\n  /* 2b1 */  mov     %eax,-0x4(%edi)\n  /* 2b4 */  jmp     .L235\n","c":"#include \"quakedef.h\"\n#include \"d_local.h\"\n\nvoid D_DrawSolidSurface(surf_t *surf, int color)\n{\n\tespan_t\t*span;\n\tbyte\t*pdest;\n\tint\t\tu, u2, pix;\n\n\tpix = (color<<24) | (color<<16) | color | (color<<8);\n\n\tfor (span = surf->spans; span; span = span->pnext)\n\t{\n\t\tpdest = (byte *)d_viewbuffer + screenwidth*span->v;\n\t\tu = span->u;\n\t\tu2 = span->u + span->count - 1;\n\t\t((byte *)pdest)[u] = pix;\n\n\t\tif (u2 - u < 8)\n\t\t{\n\t\t\tfor (u++; u <= u2; u++)\n\t\t\t\t((byte *)pdest)[u] = pix;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tfor (u++; u & 3; u++)\n\t\t\t\t((byte *)pdest)[u] = pix;\n\t\t\tu2 -= 4;\n\t\t\tfor ( ; u <= u2; u += 4)\n\t\t\t\t*(int *)((byte *)pdest + u) = pix;\n\t\t\tu2 += 4;\n\t\t\tfor ( ; u <= u2; u++)\n\t\t\t\t((byte *)pdest)[u] = pix;\n\t\t}\n\t}\n}\n","size":697,"score":100,"agent":"kuncc/6","pid":7,"session":1586,"ts":1791751260007}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1686,"symbol":"Hunk_HighAllocName","file":"zone.c","asm":"# Hunk_HighAllocName  (TU zone.c, section .text, 448 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHunk_HighAllocName:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebp,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebp\n  /* 00b */  mov     %ebx,0x1c(%esp)\n  /* 00f */  mov     %esi,0x20(%esp)\n  /* 013 */  mov     %edi,0x24(%esp)\n  /* 017 */  test    %ebp,%ebp\n  /* 019 */  js      .L158\n.L1f:\n  /* 01f */  mov     hunk_tempactive,%edi\n  /* 025 */  test    %edi,%edi\n  /* 027 */  jne     .L138\n.L2d:\n  /* 02d */  mov     hunk_size,%eax\n  /* 032 */  add     $0xf,%ebp\n  /* 035 */  mov     hunk_low_used,%ebx\n  /* 03b */  and     $0xfffffff0,%ebp\n  /* 03e */  mov     hunk_high_used,%edx\n  /* 044 */  lea     0x10(%ebp),%esi\n  /* 047 */  sub     %ebx,%eax\n  /* 049 */  sub     %edx,%eax\n  /* 04b */  cmp     %esi,%eax\n  /* 04d */  jl      .L170\n  /* 053 */  add     %esi,%edx\n  /* 055 */  mov     %edx,(%esp)\n  /* 058 */  mov     %edx,hunk_high_used\n  /* 05e */  call    Cache_FreeHigh\n  /* 063 */  mov     hunk_high_used,%edx\n  /* 069 */  mov     hunk_size,%ebx\n  /* 06f */  mov     hunk_base,%ecx\n  /* 075 */  sub     %edx,%ebx\n  /* 077 */  mov     %esi,%edx\n  /* 079 */  add     %ecx,%ebx\n  /* 07b */  cmp     $0x8,%esi\n  /* 07e */  mov     %ebx,%edi\n  /* 080 */  jae     .L100\n  /* 082 */  test    $0x4,%dl\n  /* 085 */  jne     .Lf0\n.L87:\n  /* 087 */  test    $0x2,%dl\n  /* 08a */  jne     .Ld8\n.L8c:\n  /* 08c */  test    $0x1,%dl\n  /* 08f */  nop\n  /* 090 */  jne     .Ld0\n.L92:\n  /* 092 */  mov     %esi,0x4(%ebx)\n  /* 095 */  mov     $0x8,%eax\n  /* 09a */  movl    $0x1df001ed,(%ebx)\n  /* 0a0 */  mov     %eax,0x8(%esp)\n  /* 0a4 */  mov     0x34(%esp),%eax\n  /* 0a8 */  mov     %eax,0x4(%esp)\n  /* 0ac */  lea     0x8(%ebx),%eax\n  /* 0af */  mov     %eax,(%esp)\n  /* 0b2 */  call    Q_strncpy\n  /* 0b7 */  lea     0x10(%ebx),%eax\n.Lba:\n  /* 0ba */  mov     0x1c(%esp),%ebx\n  /* 0be */  mov     0x20(%esp),%esi\n  /* 0c2 */  mov     0x24(%esp),%edi\n  /* 0c6 */  mov     0x28(%esp),%ebp\n  /* 0ca */  add     $0x2c,%esp\n  /* 0cd */  ret\n  /* 0ce */  xchg    %ax,%ax\n.Ld0:\n  /* 0d0 */  movb    $0x0,(%edi)\n  /* 0d3 */  jmp     .L92\n  /* 0d5 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  movw    $0x0,(%edi)\n  /* 0dd */  add     $0x2,%edi\n  /* 0e0 */  test    $0x1,%dl\n  /* 0e3 */  je      .L92\n  /* 0e5 */  jmp     .Ld0\n  /* 0e7 */  nop\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  movl    $0x0,(%edi)\n  /* 0f6 */  add     $0x4,%edi\n  /* 0f9 */  test    $0x2,%dl\n  /* 0fc */  je      .L8c\n  /* 0fe */  jmp     .Ld8\n.L100:\n  /* 100 */  test    $0x1,%bl\n  /* 103 */  jne     .L1a0\n.L109:\n  /* 109 */  test    $0x2,%edi\n  /* 10f */  nop\n  /* 110 */  jne     .L1b0\n.L116:\n  /* 116 */  test    $0x4,%edi\n  /* 11c */  jne     .L190\n.L11e:\n  /* 11e */  mov     %edx,%ecx\n  /* 120 */  and     $0x3,%edx\n  /* 123 */  shr     $0x2,%ecx\n  /* 126 */  xor     %eax,%eax\n  /* 128 */  rep stos %eax,%es:(%edi)\n  /* 12a */  test    $0x4,%dl\n  /* 12d */  je      .L87\n  /* 133 */  jmp     .Lf0\n  /* 135 */  lea     0x0(%esi),%esi\n.L138:\n  /* 138 */  mov     hunk_tempmark,%eax\n  /* 13d */  xor     %esi,%esi\n  /* 13f */  mov     %eax,(%esp)\n  /* 142 */  call    Hunk_FreeToHighMark\n  /* 147 */  mov     %esi,hunk_tempactive\n  /* 14d */  jmp     .L2d\n  /* 152 */  lea     0x0(%esi),%esi\n.L158:\n  /* 158 */  mov     %ebp,0x4(%esp)\n  /* 15c */  movl    $\"Hunk_HighAllocName: bad size: %i\",(%esp)\n  /* 163 */  call    Sys_Error\n  /* 168 */  jmp     .L1f\n  /* 16d */  lea     0x0(%esi),%esi\n.L170:\n  /* 170 */  mov     %esi,0x4(%esp)\n  /* 174 */  movl    $\"Hunk_HighAlloc: failed on %i bytes\\n\",(%esp)\n  /* 17b */  call    Con_Printf\n  /* 180 */  xor     %eax,%eax\n  /* 182 */  jmp     .Lba\n  /* 187 */  nop\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  movl    $0x0,(%edi)\n  /* 196 */  sub     $0x4,%edx\n  /* 199 */  add     $0x4,%edi\n  /* 19c */  jmp     .L11e\n  /* 19e */  xchg    %ax,%ax\n.L1a0:\n  /* 1a0 */  movb    $0x0,(%ebx)\n  /* 1a3 */  lea     0x1(%ebx),%edi\n  /* 1a6 */  lea     0xf(%ebp),%edx\n  /* 1a9 */  jmp     .L109\n  /* 1ae */  xchg    %ax,%ax\n.L1b0:\n  /* 1b0 */  movw    $0x0,(%edi)\n  /* 1b5 */  sub     $0x2,%edx\n  /* 1b8 */  add     $0x2,%edi\n  /* 1bb */  jmp     .L116\n","c":"#include \"quakedef.h\"\n\n#define HUNK_SENTINAL 0x1df001ed\ntypedef struct { int sentinal; int size; char name[8]; } hunk_t;\n\nextern byte *hunk_base;\nextern int hunk_size;\nextern int hunk_low_used;\nextern int hunk_high_used;\nextern qboolean hunk_tempactive;\nextern int hunk_tempmark;\nvoid Cache_FreeHigh(int new_high_hunk);\n\nvoid *Hunk_HighAllocName (int size, char *name)\n{\n    hunk_t *h;\n\n    if (size < 0)\n        Sys_Error (\"Hunk_HighAllocName: bad size: %i\", size);\n\n    if (hunk_tempactive)\n    {\n        Hunk_FreeToHighMark (hunk_tempmark);\n        hunk_tempactive = false;\n    }\n\n    size = sizeof(hunk_t) + ((size+15)&~15);\n\n    if (hunk_size - hunk_low_used - hunk_high_used < size)\n    {\n        Con_Printf (\"Hunk_HighAlloc: failed on %i bytes\\n\", size);\n        return NULL;\n    }\n\n    hunk_high_used += size;\n    Cache_FreeHigh (hunk_high_used);\n\n    h = (hunk_t *)(hunk_base + hunk_size - hunk_high_used);\n\n    memset (h, 0, size);\n    h->size = size;\n    h->sentinal = HUNK_SENTINAL;\n    Q_strncpy (h->name, name, 8);\n\n    return (void *)(h+1);\n}\n","size":448,"score":100,"agent":"r0bot","pid":17,"session":1588,"ts":1791751264252}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1099,"symbol":"M_FindKeysForCommand","file":"menu.c","asm":"# M_FindKeysForCommand  (TU menu.c, section .text, 125 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_FindKeysForCommand:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ebp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  xor     %ebx,%ebx\n  /* 008 */  sub     $0x1c,%esp\n  /* 00b */  mov     0x34(%esp),%eax\n  /* 00f */  mov     0x30(%esp),%esi\n  /* 013 */  movl    $0xffffffff,0x4(%eax)\n  /* 01a */  movl    $0xffffffff,(%eax)\n  /* 020 */  mov     %esi,(%esp)\n  /* 023 */  call    strlen\n  /* 028 */  mov     %eax,%edi\n  /* 02a */  jmp     .L49\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 030 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  inc     %ebp\n  /* 041 */  cmp     $0x100,%ebp\n  /* 047 */  je      .L75\n.L49:\n  /* 049 */  mov     keybindings(,%ebp,4),%eax\n  /* 050 */  test    %eax,%eax\n  /* 052 */  je      .L40\n  /* 054 */  mov     %edi,0x8(%esp)\n  /* 058 */  mov     %esi,0x4(%esp)\n  /* 05c */  mov     %eax,(%esp)\n  /* 05f */  call    strncmp\n  /* 064 */  test    %eax,%eax\n  /* 066 */  jne     .L40\n  /* 068 */  mov     0x34(%esp),%eax\n  /* 06c */  mov     %ebp,(%eax,%ebx,4)\n  /* 06f */  inc     %ebx\n  /* 070 */  cmp     $0x2,%ebx\n  /* 073 */  jne     .L40\n.L75:\n  /* 075 */  add     $0x1c,%esp\n  /* 078 */  pop     %ebx\n  /* 079 */  pop     %esi\n  /* 07a */  pop     %edi\n  /* 07b */  pop     %ebp\n  /* 07c */  ret\n","c":"#include \"quakedef.h\"\n\nvoid M_FindKeysForCommand (char *command, int *twokeys)\n{\n\tint\t\tcount;\n\tint\t\tj;\n\tint\t\tl;\n\tchar\t*b;\n\n\ttwokeys[0] = twokeys[1] = -1;\n\tl = strlen(command);\n\tcount = 0;\n\n\tfor (j=0 ; j<256 ; j++)\n\t{\n\t\tb = keybindings[j];\n\t\tif (!b)\n\t\t\tcontinue;\n\t\tif (!strncmp (b, command, l) )\n\t\t{\n\t\t\ttwokeys[count] = j;\n\t\t\tcount++;\n\t\t\tif (count == 2)\n\t\t\t\tbreak;\n\t\t}\n\t}\n}\n","size":125,"score":100,"agent":"diyar","pid":9,"session":1587,"ts":1791751266829}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":772,"symbol":"CL_ParseServerInfo","file":"cl_parse.c","asm":"# CL_ParseServerInfo  (TU cl_parse.c, section .text, 695 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_ParseServerInfo:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  lea     -0x8000(%esp),%eax\n.Lb:\n  /* 00b */  sub     $0x1000,%esp\n  /* 011 */  orl     $0x0,(%esp)\n  /* 015 */  cmp     %eax,%esp\n  /* 017 */  jne     .Lb\n  /* 019 */  sub     $0x1c,%esp\n  /* 01c */  movl    $\"Serverinfo packet received.\\n\",(%esp)\n  /* 023 */  call    Con_DPrintf\n  /* 028 */  call    CL_ClearState\n  /* 02d */  call    MSG_ReadLong\n  /* 032 */  cmp     $0xf,%eax\n  /* 035 */  je      .L60\n  /* 037 */  mov     %eax,0x4(%esp)\n  /* 03b */  mov     $0xf,%esi\n  /* 040 */  mov     %esi,0x8(%esp)\n  /* 044 */  movl    $\"Server returned version %i, not %i\",(%esp)\n  /* 04b */  call    Con_Printf\n.L50:\n  /* 050 */  add     $0x801c,%esp\n  /* 056 */  pop     %ebx\n  /* 057 */  pop     %esi\n  /* 058 */  pop     %edi\n  /* 059 */  pop     %ebp\n  /* 05a */  ret\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  call    MSG_ReadByte\n  /* 065 */  mov     %eax,cl+0xa7c\n  /* 06a */  lea     -0x1(%eax),%edx\n  /* 06d */  cmp     $0xf,%edx\n  /* 070 */  ja      .L210\n  /* 076 */  imul    $0x402c,%eax,%eax\n  /* 07c */  mov     $\"scores\",%edx\n  /* 081 */  mov     %edx,0x4(%esp)\n  /* 085 */  mov     %eax,(%esp)\n  /* 088 */  call    Hunk_AllocName\n  /* 08d */  mov     %eax,cl+0xb50\n  /* 092 */  call    MSG_ReadByte\n  /* 097 */  mov     %eax,cl+0xa80\n  /* 09c */  call    MSG_ReadString\n  /* 0a1 */  mov     $0x27,%ecx\n  /* 0a6 */  mov     %ecx,0x8(%esp)\n  /* 0aa */  movl    $cl+0xa50,(%esp)\n  /* 0b1 */  mov     %eax,0x4(%esp)\n  /* 0b5 */  mov     %eax,%ebx\n  /* 0b7 */  call    strncpy\n  /* 0bc */  movl    $\"\\n\\n\\u001d\\u001e\\u001e\\u001e\\u001e\\u001e\\u001e\\u001e\\u001e\\u001e\\u001…\",(%esp)\n  /* 0c3 */  call    Con_Printf\n  /* 0c8 */  mov     %ebx,0x8(%esp)\n  /* 0cc */  mov     $0x2,%ebx\n  /* 0d1 */  mov     %ebx,0x4(%esp)\n  /* 0d5 */  movl    $\"%c%s\\n\",(%esp)\n  /* 0dc */  call    Con_Printf\n  /* 0e1 */  xor     %eax,%eax\n.Le3:\n  /* 0e3 */  xor     %edi,%edi\n  /* 0e5 */  xor     %ebp,%ebp\n  /* 0e7 */  mov     %edi,cl+0x250(%eax)\n  /* 0ed */  add     $0x8,%eax\n  /* 0f0 */  mov     %ebp,cl+0x24c(%eax)\n  /* 0f6 */  cmp     $0x400,%eax\n  /* 0fb */  jb      .Le3\n  /* 0fd */  mov     $0x1,%ebx\n  /* 102 */  jmp     .L140\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  cmp     $0x100,%ebx\n  /* 10e */  je      .L295\n  /* 114 */  mov     %edi,0x4(%esp)\n  /* 118 */  mov     %ebx,%eax\n  /* 11a */  inc     %ebx\n  /* 11b */  neg     %eax\n  /* 11d */  shl     $0x6,%eax\n  /* 120 */  lea     0x4000(%eax),%edx\n  /* 126 */  mov     %edx,0x8(%esp)\n  /* 12a */  lea     0x10(%esp),%edx\n  /* 12e */  sub     %eax,%edx\n  /* 130 */  mov     %edx,(%esp)\n  /* 133 */  call    __strcpy_chk\n  /* 138 */  mov     %edi,(%esp)\n  /* 13b */  call    Mod_TouchModel\n.L140:\n  /* 140 */  call    MSG_ReadString\n  /* 145 */  cmpb    $0x0,(%eax)\n  /* 148 */  mov     %eax,%edi\n  /* 14a */  jne     .L108\n  /* 14c */  xor     %eax,%eax\n.L14e:\n  /* 14e */  xor     %ecx,%ecx\n  /* 150 */  xor     %esi,%esi\n  /* 152 */  mov     %ecx,cl+0x650(%eax)\n  /* 158 */  add     $0x8,%eax\n  /* 15b */  mov     %esi,cl+0x64c(%eax)\n  /* 161 */  cmp     $0x400,%eax\n  /* 166 */  jb      .L14e\n  /* 168 */  mov     $0x1,%esi\n  /* 16d */  jmp     .L1ab\n  /* 16f */  nop\n.L170:\n  /* 170 */  cmp     $0x100,%esi\n  /* 176 */  je      .L2a6\n  /* 17c */  mov     %ebp,0x4(%esp)\n  /* 180 */  mov     %esi,%eax\n  /* 182 */  inc     %esi\n  /* 183 */  neg     %eax\n  /* 185 */  shl     $0x6,%eax\n  /* 188 */  lea     0x4000(%eax),%edx\n  /* 18e */  mov     %edx,0x8(%esp)\n  /* 192 */  lea     0x4010(%esp),%edx\n  /* 199 */  sub     %eax,%edx\n  /* 19b */  mov     %edx,(%esp)\n  /* 19e */  call    __strcpy_chk\n  /* 1a3 */  mov     %ebp,(%esp)\n  /* 1a6 */  call    S_TouchSound\n.L1ab:\n  /* 1ab */  call    MSG_ReadString\n  /* 1b0 */  cmpb    $0x0,(%eax)\n  /* 1b3 */  mov     %eax,%ebp\n  /* 1b5 */  jne     .L170\n  /* 1b7 */  cmp     $0x1,%ebx\n  /* 1ba */  mov     $0x1,%edi\n  /* 1bf */  jne     .L1d2\n  /* 1c1 */  jmp     .L230\n  /* 1c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c8:\n  /* 1c8 */  call    CL_KeepaliveMessage\n  /* 1cd */  inc     %edi\n  /* 1ce */  cmp     %edi,%ebx\n  /* 1d0 */  je      .L230\n.L1d2:\n  /* 1d2 */  mov     %edi,%eax\n  /* 1d4 */  xor     %edx,%edx\n  /* 1d6 */  mov     %edx,0x4(%esp)\n  /* 1da */  shl     $0x6,%eax\n  /* 1dd */  lea     0x10(%esp,%eax,1),%ebp\n  /* 1e1 */  mov     %ebp,(%esp)\n  /* 1e4 */  call    Mod_ForName\n  /* 1e9 */  mov     %eax,cl+0x250(,%edi,4)\n  /* 1f0 */  test    %eax,%eax\n  /* 1f2 */  jne     .L1c8\n  /* 1f4 */  mov     %ebp,0x4(%esp)\n  /* 1f8 */  movl    $\"Model %s not found\\n\",(%esp)\n  /* 1ff */  call    Con_Printf\n  /* 204 */  add     $0x801c,%esp\n  /* 20a */  pop     %ebx\n  /* 20b */  pop     %esi\n  /* 20c */  pop     %edi\n  /* 20d */  pop     %ebp\n  /* 20e */  ret\n  /* 20f */  nop\n.L210:\n  /* 210 */  mov     %eax,0x4(%esp)\n  /* 214 */  movl    $\"Bad maxclients (%u) from server\\n\",(%esp)\n  /* 21b */  call    Con_Printf\n  /* 220 */  add     $0x801c,%esp\n  /* 226 */  pop     %ebx\n  /* 227 */  pop     %esi\n  /* 228 */  pop     %edi\n  /* 229 */  pop     %ebp\n  /* 22a */  ret\n  /* 22b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  call    S_BeginPrecaching\n  /* 235 */  cmp     $0x1,%esi\n  /* 238 */  mov     $0x1,%ebx\n  /* 23d */  je      .L265\n  /* 23f */  nop\n.L240:\n  /* 240 */  mov     %ebx,%eax\n  /* 242 */  shl     $0x6,%eax\n  /* 245 */  lea     0x4010(%esp,%eax,1),%eax\n  /* 24c */  mov     %eax,(%esp)\n  /* 24f */  call    S_PrecacheSound\n  /* 254 */  mov     %eax,cl+0x650(,%ebx,4)\n  /* 25b */  inc     %ebx\n  /* 25c */  call    CL_KeepaliveMessage\n  /* 261 */  cmp     %ebx,%esi\n  /* 263 */  jne     .L240\n.L265:\n  /* 265 */  call    S_EndPrecaching\n  /* 26a */  mov     cl+0x254,%eax\n  /* 26f */  mov     %eax,cl+0xa84\n  /* 274 */  mov     %eax,cl_entities+0x84\n  /* 279 */  call    R_NewMap\n  /* 27e */  call    Hunk_Check\n  /* 283 */  xor     %eax,%eax\n  /* 285 */  mov     %eax,noclip_anglehack\n  /* 28a */  add     $0x801c,%esp\n  /* 290 */  pop     %ebx\n  /* 291 */  pop     %esi\n  /* 292 */  pop     %edi\n  /* 293 */  pop     %ebp\n  /* 294 */  ret\n.L295:\n  /* 295 */  movl    $\"Server sent too many model precaches\\n\",(%esp)\n  /* 29c */  call    Con_Printf\n  /* 2a1 */  jmp     .L50\n.L2a6:\n  /* 2a6 */  movl    $\"Server sent too many sound precaches\\n\",(%esp)\n  /* 2ad */  call    Con_Printf\n  /* 2b2 */  jmp     .L50\n","c":"#include \"quakedef.h\"\n\nvoid CL_ParseServerInfo(void)\n{\n\tchar\t*str;\n\tint\t\ti;\n\tint\t\tnummodels, numsounds;\n\tchar\tmodel_precache[MAX_MODELS][MAX_QPATH];\n\tchar\tsound_precache[MAX_SOUNDS][MAX_QPATH];\n\n\tCon_DPrintf (\"Serverinfo packet received.\\n\");\n\tCL_ClearState ();\n\n\ti = MSG_ReadLong ();\n\tif (i != PROTOCOL_VERSION)\n\t{\n\t\tCon_Printf (\"Server returned version %i, not %i\", i, PROTOCOL_VERSION);\n\t\treturn;\n\t}\n\n\tcl.maxclients = MSG_ReadByte ();\n\tif (cl.maxclients < 1 || cl.maxclients > MAX_SCOREBOARD)\n\t{\n\t\tCon_Printf (\"Bad maxclients (%u) from server\\n\", cl.maxclients);\n\t\treturn;\n\t}\n\tcl.scores = Hunk_AllocName (cl.maxclients*sizeof(*cl.scores), \"scores\");\n\n\tcl.gametype = MSG_ReadByte ();\n\n\tstr = MSG_ReadString ();\n\tstrncpy (cl.levelname, str, sizeof(cl.levelname)-1);\n\n\tCon_Printf (\"\\n\\n\\35\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\36\\37\\n\\n\");\n\tCon_Printf (\"%c%s\\n\", 2, str);\n\n\tmemset (cl.model_precache, 0, sizeof(cl.model_precache));\n\tfor (nummodels=1 ; ; nummodels++)\n\t{\n\t\tstr = MSG_ReadString ();\n\t\tif (!str[0])\n\t\t\tbreak;\n\t\tif (nummodels==MAX_MODELS)\n\t\t{\n\t\t\tCon_Printf (\"Server sent too many model precaches\\n\");\n\t\t\treturn;\n\t\t}\n\t\tstrcpy (model_precache[nummodels], str);\n\t\tMod_TouchModel (str);\n\t}\n\n\tmemset (cl.sound_precache, 0, sizeof(cl.sound_precache));\n\tfor (numsounds=1 ; ; numsounds++)\n\t{\n\t\tstr = MSG_ReadString ();\n\t\tif (!str[0])\n\t\t\tbreak;\n\t\tif (numsounds==MAX_SOUNDS)\n\t\t{\n\t\t\tCon_Printf (\"Server sent too many sound precaches\\n\");\n\t\t\treturn;\n\t\t}\n\t\tstrcpy (sound_precache[numsounds], str);\n\t\tS_TouchSound (str);\n\t}\n\n\tfor (i=1 ; i<nummodels ; i++)\n\t{\n\t\tcl.model_precache[i] = Mod_ForName (model_precache[i], false);\n\t\tif (!cl.model_precache[i])\n\t\t{\n\t\t\tCon_Printf (\"Model %s not found\\n\", model_precache[i]);\n\t\t\treturn;\n\t\t}\n\t\tCL_KeepaliveMessage ();\n\t}\n\n\tS_BeginPrecaching ();\n\tfor (i=1 ; i<numsounds ; i++)\n\t{\n\t\tcl.sound_precache[i] = S_PrecacheSound (sound_precache[i]);\n\t\tCL_KeepaliveMessage ();\n\t}\n\tS_EndPrecaching ();\n\n\tcl.worldmodel = cl.model_precache[1];\n\tcl_entities[0].model = cl.worldmodel;\n\tR_NewMap ();\n\tHunk_Check ();\n\tnoclip_anglehack = false;\n}\n","size":695,"score":100,"agent":"kuncc/0","pid":1,"session":1584,"ts":1791751268046}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1395,"symbol":"R_ScanEdges","file":"r_edge.c","asm":"# R_ScanEdges  (TU r_edge.c, section .text, 688 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ScanEdges:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  lea     -0xb000(%esp),%eax\n.Lb:\n  /* 00b */  sub     $0x1000,%esp\n  /* 011 */  orl     $0x0,(%esp)\n  /* 015 */  cmp     %eax,%esp\n  /* 017 */  jne     .Lb\n  /* 019 */  sub     $0xbcc,%esp\n  /* 01f */  mov     r_refdef+0x8,%ecx\n  /* 025 */  mov     $0xbb8,%eax\n  /* 02a */  xor     %ebx,%ebx\n  /* 02c */  xor     %esi,%esi\n  /* 02e */  mov     %ebx,edge_head+0x4\n  /* 034 */  mov     $edge_sentinel,%ebx\n  /* 039 */  mov     $edge_tail,%ebp\n  /* 03e */  mov     %ebx,edge_aftertail+0xc\n  /* 044 */  mov     r_refdef+0x4,%ebx\n  /* 04a */  mov     $0xffffffff,%edx\n  /* 04f */  mov     %esi,edge_head+0x8\n  /* 055 */  sub     %ecx,%eax\n  /* 057 */  mov     $edge_tail,%esi\n  /* 05c */  mov     %esi,edge_aftertail+0x8\n  /* 062 */  shl     $0x4,%eax\n  /* 065 */  xor     %ecx,%ecx\n  /* 067 */  mov     %ebp,edge_head+0xc\n  /* 06d */  lea     0x3f(%esp),%edi\n  /* 071 */  mov     $0xd0000000,%ebp\n  /* 076 */  mov     %edx,edge_aftertail\n  /* 07c */  and     $0xffffffe0,%edi\n  /* 07f */  mov     %edi,span_p\n  /* 085 */  add     %edi,%eax\n  /* 087 */  mov     %eax,max_span_p\n  /* 08c */  mov     r_refdef,%eax\n  /* 091 */  mov     %ecx,edge_aftertail+0x4\n  /* 097 */  mov     %ebp,edge_sentinel\n  /* 09d */  shl     $0x14,%eax\n  /* 0a0 */  mov     %eax,edge_head\n  /* 0a5 */  sar     $0x14,%eax\n  /* 0a8 */  mov     %eax,edge_head_u_shift20\n  /* 0ad */  mov     $0x10000,%eax\n  /* 0b2 */  mov     %eax,edge_head+0x10\n  /* 0b7 */  mov     r_refdef+0x28,%eax\n  /* 0bc */  shl     $0x14,%eax\n  /* 0bf */  add     $0xfffff,%eax\n  /* 0c4 */  mov     %eax,edge_tail\n  /* 0c9 */  sar     $0x14,%eax\n  /* 0cc */  mov     %eax,edge_tail_u_shift20\n  /* 0d1 */  xor     %eax,%eax\n  /* 0d3 */  mov     %eax,edge_tail+0x4\n  /* 0d8 */  mov     $edge_head,%eax\n  /* 0dd */  mov     %eax,edge_tail+0x8\n  /* 0e2 */  mov     $edge_aftertail,%eax\n  /* 0e7 */  mov     %eax,edge_tail+0xc\n  /* 0ec */  mov     $0x1,%eax\n  /* 0f1 */  mov     %eax,edge_tail+0x10\n  /* 0f6 */  mov     $edge_aftertail,%eax\n  /* 0fb */  mov     %eax,edge_sentinel+0x8\n  /* 100 */  mov     r_refdef+0x2c,%eax\n  /* 105 */  lea     -0x1(%eax),%esi\n  /* 108 */  cmp     %ebx,%esi\n  /* 10a */  jg      .L148\n  /* 10c */  jmp     .L220\n  /* 111 */  lea     0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  mov     removeedges(,%ebx,4),%eax\n  /* 11f */  test    %eax,%eax\n  /* 121 */  je      .L12b\n  /* 123 */  mov     %eax,(%esp)\n  /* 126 */  call    R_RemoveEdges\n.L12b:\n  /* 12b */  mov     edge_head+0xc,%eax\n  /* 130 */  cmp     $edge_tail,%eax\n  /* 135 */  je      .L13f\n  /* 137 */  mov     %eax,(%esp)\n  /* 13a */  call    R_StepActiveU\n.L13f:\n  /* 13f */  inc     %ebx\n  /* 140 */  cmp     %ebx,%esi\n  /* 142 */  je      .L230\n.L148:\n  /* 148 */  mov     %ebx,0x1c(%esp)\n  /* 14c */  mov     surfaces,%eax\n  /* 151 */  mov     %ebx,current_iv\n  /* 157 */  fildl   0x1c(%esp)\n  /* 15b */  movl    $0x1,0x54(%eax)\n  /* 162 */  mov     newedges(,%ebx,4),%eax\n  /* 169 */  fstps   fv\n  /* 16f */  test    %eax,%eax\n  /* 171 */  je      .L185\n  /* 173 */  mov     %eax,(%esp)\n  /* 176 */  mov     edge_head+0xc,%edx\n  /* 17c */  mov     %edx,0x4(%esp)\n  /* 180 */  call    R_InsertNewEdges\n.L185:\n  /* 185 */  call    *pdrawfunc\n  /* 18b */  mov     max_span_p,%eax\n  /* 190 */  cmp     %eax,span_p\n  /* 196 */  jb      .L118\n  /* 198 */  call    S_ExtraUpdate\n  /* 19d */  mov     r_drawculledpolys,%edx\n  /* 1a3 */  test    %edx,%edx\n  /* 1a5 */  je      .L290\n  /* 1ab */  call    R_DrawCulledPolys\n.L1b0:\n  /* 1b0 */  mov     surfaces,%ebp\n  /* 1b6 */  mov     surface_p,%edx\n  /* 1bc */  lea     0x40(%ebp),%eax\n  /* 1bf */  cmp     %edx,%eax\n  /* 1c1 */  jae     .L215\n  /* 1c3 */  movl    $0x0,0x48(%ebp)\n  /* 1ca */  mov     %eax,%ecx\n  /* 1cc */  lea     0x80(%ebp),%eax\n  /* 1d2 */  not     %ecx\n  /* 1d4 */  add     %edx,%ecx\n  /* 1d6 */  shr     $0x6,%ecx\n  /* 1d9 */  cmp     %edx,%eax\n  /* 1db */  jae     .L215\n  /* 1dd */  test    $0x1,%cl\n  /* 1e0 */  je      .L200\n  /* 1e2 */  movl    $0x0,0x8(%eax)\n  /* 1e9 */  lea     0xc0(%ebp),%eax\n  /* 1ef */  cmp     %edx,%eax\n  /* 1f1 */  jae     .L215\n  /* 1f3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  movl    $0x0,0x8(%eax)\n  /* 207 */  sub     $0xffffff80,%eax\n  /* 20a */  movl    $0x0,-0x38(%eax)\n  /* 211 */  cmp     %edx,%eax\n  /* 213 */  jb      .L200\n.L215:\n  /* 215 */  mov     %edi,span_p\n  /* 21b */  jmp     .L118\n.L220:\n  /* 220 */  mov     %ebx,%esi\n  /* 222 */  lea     0x0(%esi),%esi\n  /* 228 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  mov     %esi,0x1c(%esp)\n  /* 234 */  mov     surfaces,%eax\n  /* 239 */  mov     %esi,current_iv\n  /* 23f */  fildl   0x1c(%esp)\n  /* 243 */  movl    $0x1,0x54(%eax)\n  /* 24a */  mov     newedges(,%esi,4),%eax\n  /* 251 */  fstps   fv\n  /* 257 */  test    %eax,%eax\n  /* 259 */  je      .L26d\n  /* 25b */  mov     %eax,(%esp)\n  /* 25e */  mov     edge_head+0xc,%edx\n  /* 264 */  mov     %edx,0x4(%esp)\n  /* 268 */  call    R_InsertNewEdges\n.L26d:\n  /* 26d */  call    *pdrawfunc\n  /* 273 */  mov     r_drawculledpolys,%eax\n  /* 278 */  test    %eax,%eax\n  /* 27a */  je      .L2a0\n  /* 27c */  call    R_DrawCulledPolys\n  /* 281 */  add     $0xbbcc,%esp\n  /* 287 */  pop     %ebx\n  /* 288 */  pop     %esi\n  /* 289 */  pop     %edi\n  /* 28a */  pop     %ebp\n  /* 28b */  ret\n  /* 28c */  lea     0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  call    D_DrawSurfaces\n  /* 295 */  jmp     .L1b0\n  /* 29a */  lea     0x0(%esi),%esi\n.L2a0:\n  /* 2a0 */  call    D_DrawSurfaces\n  /* 2a5 */  add     $0xbbcc,%esp\n  /* 2ab */  pop     %ebx\n  /* 2ac */  pop     %esi\n  /* 2ad */  pop     %edi\n  /* 2ae */  pop     %ebp\n  /* 2af */  ret\n","c":"/* candidate for R_ScanEdges (r_edge.c, 688 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nedge_t\t*newedges[1024];\nedge_t\t*removeedges[1024];\nstatic void (*pdrawfunc)(void);\nsurf_t\t*surfaces, *surface_p;\nespan_t\t*span_p, *max_span_p;\nint\t\tcurrent_iv;\nint\t\tedge_head_u_shift20, edge_tail_u_shift20;\nedge_t\tedge_head, edge_tail, edge_aftertail, edge_sentinel;\nfloat\tfv;\n\nextern void R_GenerateSpans (void);\n\nvoid R_SetPdraw (void) { pdrawfunc = R_GenerateSpans; }\n\nvoid R_ScanEdges (void)\n{\n\tespan_t\t*basespan_p;\n\tsurf_t\t*s;\n\tint\t\tiv, bottom;\n\tbyte\tbasespans[MAXSPANS*sizeof(espan_t)+CACHE_SIZE];\n\n\tbasespan_p = (espan_t *)((long)(basespans + CACHE_SIZE - 1) & ~(CACHE_SIZE - 1));\n\tspan_p = basespan_p;\n\tmax_span_p = &basespan_p[MAXSPANS - r_refdef.vrect.width];\n\n\tedge_head.u = r_refdef.vrect.x << 20;\n\tedge_head_u_shift20 = edge_head.u >> 20;\n\tedge_head.u_step = 0;\n\tedge_head.prev = NULL;\n\tedge_head.next = &edge_tail;\n\tedge_head.surfs[0] = 0;\n\tedge_head.surfs[1] = 1;\n\n\tedge_tail.u = (r_refdef.vrectright << 20) + 0xFFFFF;\n\tedge_tail_u_shift20 = edge_tail.u >> 20;\n\tedge_tail.u_step = 0;\n\tedge_tail.prev = &edge_head;\n\tedge_tail.next = &edge_aftertail;\n\tedge_tail.surfs[0] = 1;\n\tedge_tail.surfs[1] = 0;\n\n\tedge_aftertail.u = -1;\n\tedge_aftertail.u_step = 0;\n\tedge_aftertail.next = &edge_sentinel;\n\tedge_aftertail.prev = &edge_tail;\n\n\tedge_sentinel.u = 2000 << 24;\n\tedge_sentinel.prev = &edge_aftertail;\n\n\tbottom = r_refdef.vrectbottom - 1;\n\n\tiv = r_refdef.vrect.y;\n\tfor ( ; iv<bottom ; iv++)\n\t{\n\t\tcurrent_iv = iv;\n\t\tfv = (float)iv;\n\n\t\tsurfaces[1].spanstate = 1;\n\n\t\tif (newedges[iv])\n\t\t\tR_InsertNewEdges (newedges[iv], edge_head.next);\n\n\t\t(*pdrawfunc) ();\n\n\t\tif (span_p >= max_span_p)\n\t\t{\n\t\t\tS_ExtraUpdate ();\n\t\t\tif (r_drawculledpolys)\n\t\t\t\tR_DrawCulledPolys ();\n\t\t\telse\n\t\t\t\tD_DrawSurfaces ();\n\n\t\t\tfor (s = &surfaces[1] ; s<surface_p ; s++)\n\t\t\t\ts->spans = NULL;\n\n\n\t\t\tspan_p = basespan_p;\n\t\t}\n\n\t\tif (removeedges[iv])\n\t\t\tR_RemoveEdges (removeedges[iv]);\n\n\t\tif (edge_head.next != &edge_tail)\n\t\t\tR_StepActiveU (edge_head.next);\n\t}\n\n\tcurrent_iv = iv;\n\tfv = (float)iv;\n\n\tsurfaces[1].spanstate = 1;\n\n\tif (newedges[iv])\n\t\tR_InsertNewEdges (newedges[iv], edge_head.next);\n\n\t(*pdrawfunc) ();\n\n\tif (r_drawculledpolys)\n\t\tR_DrawCulledPolys ();\n\telse\n\t\tD_DrawSurfaces ();\n}\n","size":688,"score":100,"agent":"kuncc/1","pid":2,"session":1580,"ts":1791751270294}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1546,"symbol":"GetWavinfo","file":"snd_mem.c","asm":"# GetWavinfo  (TU snd_mem.c, section .text, 706 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nGetWavinfo:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %esi,0x40(%esp)\n  /* 007 */  mov     0x58(%esp),%esi\n  /* 00b */  mov     %ebx,0x3c(%esp)\n  /* 00f */  mov     0x50(%esp),%ebx\n  /* 013 */  mov     %edi,0x44(%esp)\n  /* 017 */  mov     %ebp,0x48(%esp)\n  /* 01b */  test    %esi,%esi\n  /* 01d */  je      .L228\n  /* 023 */  movl    $\"RIFF\",(%esp)\n  /* 02a */  mov     0x5c(%esp),%eax\n  /* 02e */  mov     %esi,iff_data\n  /* 034 */  mov     %esi,last_chunk\n  /* 03a */  add     %esi,%eax\n  /* 03c */  mov     %eax,iff_end\n  /* 041 */  call    FindNextChunk\n  /* 046 */  mov     data_p,%eax\n  /* 04b */  test    %eax,%eax\n  /* 04d */  je      .L72\n  /* 04f */  add     $0x8,%eax\n  /* 052 */  mov     $0x4,%ecx\n  /* 057 */  mov     %ecx,0x8(%esp)\n  /* 05b */  mov     $\"WAVE\",%edi\n  /* 060 */  mov     %edi,0x4(%esp)\n  /* 064 */  mov     %eax,(%esp)\n  /* 067 */  call    Q_strncmp\n  /* 06c */  test    %eax,%eax\n  /* 06e */  mov     %eax,%edi\n  /* 070 */  je      .Lc0\n.L72:\n  /* 072 */  movl    $\"Missing RIFF/WAVE chunks\\n\",(%esp)\n.L79:\n  /* 079 */  call    Con_Printf\n  /* 07e */  movl    $0x0,(%ebx)\n  /* 084 */  movl    $0x0,0x4(%ebx)\n  /* 08b */  movl    $0x0,0x8(%ebx)\n  /* 092 */  movl    $0x0,0xc(%ebx)\n  /* 099 */  movl    $0x0,0x10(%ebx)\n  /* 0a0 */  movl    $0x0,0x14(%ebx)\n.La7:\n  /* 0a7 */  mov     %ebx,%eax\n  /* 0a9 */  mov     0x40(%esp),%esi\n  /* 0ad */  mov     0x3c(%esp),%ebx\n  /* 0b1 */  mov     0x44(%esp),%edi\n  /* 0b5 */  mov     0x48(%esp),%ebp\n  /* 0b9 */  add     $0x4c,%esp\n  /* 0bc */  ret     $0x4\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  movl    $\"fmt \",(%esp)\n  /* 0c7 */  mov     data_p,%eax\n  /* 0cc */  add     $0xc,%eax\n  /* 0cf */  mov     %eax,iff_data\n  /* 0d4 */  mov     %eax,last_chunk\n  /* 0d9 */  call    FindNextChunk\n  /* 0de */  mov     data_p,%eax\n  /* 0e3 */  test    %eax,%eax\n  /* 0e5 */  je      .L280\n  /* 0eb */  cmpw    $0x1,0x8(%eax)\n  /* 0f0 */  lea     0xa(%eax),%edx\n  /* 0f3 */  mov     %edx,data_p\n  /* 0f9 */  jne     .L248\n  /* 0ff */  movswl  0xa(%eax),%ecx\n  /* 103 */  add     $0x18,%eax\n  /* 106 */  movswl  -0x2(%eax),%edx\n  /* 10a */  mov     %ecx,0x20(%esp)\n  /* 10e */  mov     -0xc(%eax),%ecx\n  /* 111 */  mov     %eax,data_p\n  /* 116 */  lea     0x7(%edx),%eax\n  /* 119 */  test    %edx,%edx\n  /* 11b */  movl    $\"cue \",(%esp)\n  /* 122 */  cmovns  %edx,%eax\n  /* 125 */  sar     $0x3,%eax\n  /* 128 */  mov     %ecx,0x24(%esp)\n  /* 12c */  mov     %eax,%ebp\n  /* 12e */  mov     iff_data,%eax\n  /* 133 */  mov     %eax,last_chunk\n  /* 138 */  call    FindNextChunk\n  /* 13d */  mov     data_p,%eax\n  /* 142 */  mov     $0xffffffff,%edx\n  /* 147 */  mov     %edx,0x1c(%esp)\n  /* 14b */  test    %eax,%eax\n  /* 14d */  je      .L1c0\n  /* 14f */  mov     0x20(%eax),%ecx\n  /* 152 */  add     $0x24,%eax\n  /* 155 */  movl    $\"LIST\",(%esp)\n  /* 15c */  mov     %eax,data_p\n  /* 161 */  mov     %ecx,0x1c(%esp)\n  /* 165 */  call    FindNextChunk\n  /* 16a */  mov     data_p,%edx\n  /* 170 */  test    %edx,%edx\n  /* 172 */  je      .L1c0\n  /* 174 */  mov     %edx,0x2c(%esp)\n  /* 178 */  lea     0x1c(%edx),%ecx\n  /* 17b */  mov     $\"mark\",%eax\n  /* 180 */  mov     %ecx,(%esp)\n  /* 183 */  mov     $0x4,%edx\n  /* 188 */  mov     %edx,0x8(%esp)\n  /* 18c */  mov     %eax,0x4(%esp)\n  /* 190 */  mov     %ecx,0x28(%esp)\n  /* 194 */  call    strncmp\n  /* 199 */  mov     0x28(%esp),%ecx\n  /* 19d */  mov     0x2c(%esp),%edx\n  /* 1a1 */  test    %eax,%eax\n  /* 1a3 */  jne     .L1c0\n  /* 1a5 */  mov     %ecx,data_p\n  /* 1ab */  mov     0x1c(%esp),%edi\n  /* 1af */  mov     0x18(%edx),%eax\n  /* 1b2 */  add     %eax,%edi\n  /* 1b4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  movl    $\"data\",(%esp)\n  /* 1c7 */  mov     iff_data,%eax\n  /* 1cc */  mov     %eax,last_chunk\n  /* 1d1 */  call    FindNextChunk\n  /* 1d6 */  mov     data_p,%ecx\n  /* 1dc */  test    %ecx,%ecx\n  /* 1de */  je      .L290\n  /* 1e4 */  mov     0x4(%ecx),%eax\n  /* 1e7 */  add     $0x8,%ecx\n  /* 1ea */  mov     %ecx,data_p\n  /* 1f0 */  cltd\n  /* 1f1 */  idiv    %ebp\n  /* 1f3 */  test    %edi,%edi\n  /* 1f5 */  mov     %eax,%edx\n  /* 1f7 */  je      .L1ff\n  /* 1f9 */  cmp     %eax,%edi\n  /* 1fb */  mov     %edi,%edx\n  /* 1fd */  jg      .L258\n.L1ff:\n  /* 1ff */  mov     %ebp,0x4(%ebx)\n  /* 202 */  mov     0x24(%esp),%eax\n  /* 206 */  sub     %esi,%ecx\n  /* 208 */  mov     %edx,0x10(%ebx)\n  /* 20b */  mov     %ecx,0x14(%ebx)\n  /* 20e */  mov     %eax,(%ebx)\n  /* 210 */  mov     0x20(%esp),%eax\n  /* 214 */  mov     %eax,0x8(%ebx)\n  /* 217 */  mov     0x1c(%esp),%eax\n  /* 21b */  mov     %eax,0xc(%ebx)\n  /* 21e */  jmp     .La7\n  /* 223 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L228:\n  /* 228 */  xor     %eax,%eax\n.L22a:\n  /* 22a */  movl    $0x0,(%ebx,%eax,1)\n  /* 231 */  xor     %ebp,%ebp\n  /* 233 */  mov     %ebp,0x4(%ebx,%eax,1)\n  /* 237 */  add     $0x8,%eax\n  /* 23a */  cmp     $0x18,%eax\n  /* 23d */  jb      .L22a\n  /* 23f */  jmp     .La7\n  /* 244 */  lea     0x0(%esi,%eiz,1),%esi\n.L248:\n  /* 248 */  movl    $\"Microsoft PCM format only\\n\",(%esp)\n  /* 24f */  jmp     .L79\n  /* 254 */  lea     0x0(%esi,%eiz,1),%esi\n.L258:\n  /* 258 */  movl    $\"Sound %s has a bad loop length\",(%esp)\n  /* 25f */  mov     0x54(%esp),%eax\n  /* 263 */  mov     %edi,0x28(%esp)\n  /* 267 */  mov     %eax,0x4(%esp)\n  /* 26b */  call    Sys_Error\n  /* 270 */  mov     data_p,%ecx\n  /* 276 */  mov     0x28(%esp),%edx\n  /* 27a */  jmp     .L1ff\n  /* 27c */  lea     0x0(%esi,%eiz,1),%esi\n.L280:\n  /* 280 */  movl    $\"Missing fmt chunk\\n\",(%esp)\n  /* 287 */  jmp     .L79\n  /* 28c */  lea     0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  movl    $\"Missing data chunk\\n\",(%esp)\n  /* 297 */  call    Con_Printf\n  /* 29c */  mov     0x24(%esp),%eax\n  /* 2a0 */  mov     %ebp,0x4(%ebx)\n  /* 2a3 */  mov     %edi,0x10(%ebx)\n  /* 2a6 */  movl    $0x0,0x14(%ebx)\n  /* 2ad */  mov     %eax,(%ebx)\n  /* 2af */  mov     0x20(%esp),%eax\n  /* 2b3 */  mov     %eax,0x8(%ebx)\n  /* 2b6 */  mov     0x1c(%esp),%eax\n  /* 2ba */  mov     %eax,0xc(%ebx)\n  /* 2bd */  jmp     .La7\n","c":"#include \"quakedef.h\"\n\nextern unsigned char *iff_data;\nextern unsigned char *last_chunk;\nextern unsigned char *data_p;\nextern unsigned char *iff_end;\nextern int iff_chunk_len;\n\nshort GetLittleShort(void)\n{\n    short val = *(short *)data_p;\n    data_p += 2;\n    return val;\n}\n\nint GetLittleLong(void)\n{\n    int val = data_p[0] + (data_p[1] << 8) + (data_p[2] << 16) + (data_p[3] << 24);\n    data_p += 4;\n    return val;\n}\n\nvoid FindNextChunk(char *name);\n\nwavinfo_t GetWavinfo (char *name, byte *wav, int wavlength)\n{\n    wavinfo_t info;\n    int i;\n    int format;\n    int samples;\n\n    memset (&info, 0, sizeof(info));\n\n    if (!wav)\n        return info;\n\n    iff_data = wav;\n    iff_end = wav + wavlength;\n\n    last_chunk = iff_data;\n    FindNextChunk (\"RIFF\");\n    if (!(data_p && !Q_strncmp(data_p+8, \"WAVE\", 4)))\n    {\n        Con_Printf(\"Missing RIFF/WAVE chunks\\n\");\n        return info;\n    }\n\n    iff_data = data_p + 12;\n\n    last_chunk = iff_data;\n    FindNextChunk (\"fmt \");\n    if (!data_p)\n    {\n        Con_Printf(\"Missing fmt chunk\\n\");\n        return info;\n    }\n    data_p += 8;\n    format = GetLittleShort();\n    if (format != 1)\n    {\n        Con_Printf(\"Microsoft PCM format only\\n\");\n        return info;\n    }\n\n    info.channels = GetLittleShort();\n    info.rate = GetLittleLong();\n    data_p += 4+2;\n    info.width = GetLittleShort() / 8;\n\n    last_chunk = iff_data;\n    FindNextChunk (\"cue \");\n    if (data_p)\n    {\n        data_p += 32;\n        info.loopstart = GetLittleLong();\n\n        FindNextChunk (\"LIST\");\n        if (data_p)\n        {\n            if (!strncmp (data_p + 28, \"mark\", 4))\n            {\n                data_p += 24;\n                i = GetLittleLong ();\n                info.samples = info.loopstart + i;\n            }\n        }\n    }\n    else\n        info.loopstart = -1;\n\n    last_chunk = iff_data;\n    FindNextChunk (\"data\");\n    if (!data_p)\n    {\n        Con_Printf(\"Missing data chunk\\n\");\n        return info;\n    }\n\n    data_p += 4;\n    samples = GetLittleLong ();\n    samples = samples / info.width;\n\n    if (info.samples)\n    {\n        if (info.samples - samples > 0)\n            Sys_Error (\"Sound %s has a bad loop length\", name);\n    }\n    else\n        info.samples = samples;\n\n    info.dataofs = data_p - wav;\n\n    return info;\n}\n","size":706,"score":100,"agent":"kuncc/7","pid":8,"session":1589,"ts":1791751295042}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1078,"symbol":"M_DrawTextBox","file":"menu.c","asm":"# M_DrawTextBox  (TU menu.c, section .text, 716 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_DrawTextBox:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x50(%esp),%edi\n  /* 00b */  movl    $\"gfx/box_tl.lmp\",(%esp)\n  /* 012 */  mov     0x54(%esp),%ebx\n  /* 016 */  mov     0x58(%esp),%eax\n  /* 01a */  mov     0x5c(%esp),%esi\n  /* 01e */  mov     %edi,0x18(%esp)\n  /* 022 */  mov     %ebx,0x20(%esp)\n  /* 026 */  mov     %eax,0x2c(%esp)\n  /* 02a */  call    Draw_CachePic\n  /* 02f */  mov     %ebx,0x4(%esp)\n  /* 033 */  mov     %eax,0x8(%esp)\n  /* 037 */  mov     vid+0x14,%eax\n  /* 03c */  sub     $0x140,%eax\n  /* 041 */  shr     $1,%eax\n  /* 043 */  add     %edi,%eax\n  /* 045 */  mov     %eax,(%esp)\n  /* 048 */  call    Draw_TransPic\n  /* 04d */  movl    $\"gfx/box_ml.lmp\",(%esp)\n  /* 054 */  call    Draw_CachePic\n  /* 059 */  test    %esi,%esi\n  /* 05b */  jle     .L2c3\n  /* 061 */  mov     %eax,%edi\n  /* 063 */  xor     %ebp,%ebp\n  /* 065 */  lea     0x0(%esi),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     vid+0x14,%eax\n  /* 075 */  add     $0x8,%ebx\n  /* 078 */  mov     %edi,0x8(%esp)\n  /* 07c */  mov     0x18(%esp),%edx\n  /* 080 */  mov     %ebx,0x4(%esp)\n  /* 084 */  sub     $0x140,%eax\n  /* 089 */  shr     $1,%eax\n  /* 08b */  add     %edx,%eax\n  /* 08d */  mov     %eax,(%esp)\n  /* 090 */  call    Draw_TransPic\n  /* 095 */  mov     %ebp,%eax\n  /* 097 */  inc     %ebp\n  /* 098 */  cmp     %ebp,%esi\n  /* 09a */  jne     .L70\n  /* 09c */  mov     0x20(%esp),%edx\n  /* 0a0 */  lea     0x8(%edx,%eax,8),%ebp\n.La4:\n  /* 0a4 */  movl    $\"gfx/box_bl.lmp\",(%esp)\n  /* 0ab */  add     $0x8,%ebp\n  /* 0ae */  call    Draw_CachePic\n  /* 0b3 */  mov     0x18(%esp),%ebx\n  /* 0b7 */  mov     %ebp,0x4(%esp)\n  /* 0bb */  mov     %eax,0x8(%esp)\n  /* 0bf */  mov     vid+0x14,%eax\n  /* 0c4 */  sub     $0x140,%eax\n  /* 0c9 */  shr     $1,%eax\n  /* 0cb */  add     %ebx,%eax\n  /* 0cd */  add     $0x8,%ebx\n  /* 0d0 */  mov     %eax,(%esp)\n  /* 0d3 */  call    Draw_TransPic\n  /* 0d8 */  mov     0x2c(%esp),%edx\n  /* 0dc */  mov     %ebx,0x28(%esp)\n  /* 0e0 */  test    %edx,%edx\n  /* 0e2 */  jle     .L1f5\n  /* 0e8 */  mov     %edx,0x1c(%esp)\n  /* 0ec */  mov     0x20(%esp),%ecx\n  /* 0f0 */  test    %esi,%esi\n  /* 0f2 */  mov     %esi,0x18(%esp)\n  /* 0f6 */  lea     (%ecx,%esi,8),%eax\n  /* 0f9 */  cmovle  %ecx,%eax\n  /* 0fc */  add     $0x8,%eax\n  /* 0ff */  mov     %eax,0x24(%esp)\n  /* 103 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  movl    $\"gfx/box_tm.lmp\",(%esp)\n  /* 117 */  call    Draw_CachePic\n  /* 11c */  mov     0x20(%esp),%edi\n  /* 120 */  mov     %edi,0x4(%esp)\n  /* 124 */  mov     %eax,0x8(%esp)\n  /* 128 */  mov     vid+0x14,%eax\n  /* 12d */  sub     $0x140,%eax\n  /* 132 */  shr     $1,%eax\n  /* 134 */  add     %ebx,%eax\n  /* 136 */  mov     %eax,(%esp)\n  /* 139 */  call    Draw_TransPic\n  /* 13e */  movl    $\"gfx/box_mm.lmp\",(%esp)\n  /* 145 */  call    Draw_CachePic\n  /* 14a */  mov     0x18(%esp),%ebp\n  /* 14e */  test    %ebp,%ebp\n  /* 150 */  mov     %eax,%esi\n  /* 152 */  jle     .L1a0\n  /* 154 */  xor     %ebp,%ebp\n  /* 156 */  jmp     .L185\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  mov     %esi,0x8(%esp)\n  /* 164 */  mov     vid+0x14,%eax\n  /* 169 */  inc     %ebp\n  /* 16a */  mov     %edi,0x4(%esp)\n  /* 16e */  sub     $0x140,%eax\n  /* 173 */  shr     $1,%eax\n  /* 175 */  add     %ebx,%eax\n  /* 177 */  mov     %eax,(%esp)\n  /* 17a */  call    Draw_TransPic\n  /* 17f */  cmp     %ebp,0x18(%esp)\n  /* 183 */  je      .L1a0\n.L185:\n  /* 185 */  add     $0x8,%edi\n  /* 188 */  cmp     $0x1,%ebp\n  /* 18b */  jne     .L160\n  /* 18d */  movl    $\"gfx/box_mm2.lmp\",(%esp)\n  /* 194 */  call    Draw_CachePic\n  /* 199 */  mov     %eax,%esi\n  /* 19b */  jmp     .L160\n  /* 19d */  lea     0x0(%esi),%esi\n.L1a0:\n  /* 1a0 */  movl    $\"gfx/box_bm.lmp\",(%esp)\n  /* 1a7 */  call    Draw_CachePic\n  /* 1ac */  mov     %eax,0x8(%esp)\n  /* 1b0 */  mov     0x24(%esp),%eax\n  /* 1b4 */  mov     %eax,0x4(%esp)\n  /* 1b8 */  mov     vid+0x14,%eax\n  /* 1bd */  sub     $0x140,%eax\n  /* 1c2 */  shr     $1,%eax\n  /* 1c4 */  add     %ebx,%eax\n  /* 1c6 */  add     $0x10,%ebx\n  /* 1c9 */  mov     %eax,(%esp)\n  /* 1cc */  call    Draw_TransPic\n  /* 1d1 */  subl    $0x2,0x1c(%esp)\n  /* 1d6 */  mov     0x1c(%esp),%esi\n  /* 1da */  test    %esi,%esi\n  /* 1dc */  jg      .L110\n  /* 1e2 */  mov     0x2c(%esp),%eax\n  /* 1e6 */  mov     0x18(%esp),%esi\n  /* 1ea */  dec     %eax\n  /* 1eb */  shr     $1,%eax\n  /* 1ed */  inc     %eax\n  /* 1ee */  shl     $0x4,%eax\n  /* 1f1 */  add     %eax,0x28(%esp)\n.L1f5:\n  /* 1f5 */  movl    $\"gfx/box_tr.lmp\",(%esp)\n  /* 1fc */  call    Draw_CachePic\n  /* 201 */  mov     0x28(%esp),%ecx\n  /* 205 */  mov     0x20(%esp),%ebp\n  /* 209 */  mov     %ebp,0x4(%esp)\n  /* 20d */  mov     %eax,0x8(%esp)\n  /* 211 */  mov     vid+0x14,%eax\n  /* 216 */  sub     $0x140,%eax\n  /* 21b */  shr     $1,%eax\n  /* 21d */  add     %ecx,%eax\n  /* 21f */  mov     %eax,(%esp)\n  /* 222 */  call    Draw_TransPic\n  /* 227 */  movl    $\"gfx/box_mr.lmp\",(%esp)\n  /* 22e */  call    Draw_CachePic\n  /* 233 */  test    %esi,%esi\n  /* 235 */  mov     %eax,%edi\n  /* 237 */  jle     .L286\n  /* 239 */  mov     %esi,0x18(%esp)\n  /* 23d */  mov     0x28(%esp),%ebx\n  /* 241 */  mov     %ebp,%esi\n  /* 243 */  xor     %ebp,%ebp\n  /* 245 */  lea     0x0(%esi),%esi\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  mov     %edi,0x8(%esp)\n  /* 254 */  mov     vid+0x14,%eax\n  /* 259 */  add     $0x8,%esi\n  /* 25c */  mov     %esi,0x4(%esp)\n  /* 260 */  sub     $0x140,%eax\n  /* 265 */  shr     $1,%eax\n  /* 267 */  add     %ebx,%eax\n  /* 269 */  mov     %eax,(%esp)\n  /* 26c */  call    Draw_TransPic\n  /* 271 */  mov     %ebp,%eax\n  /* 273 */  inc     %ebp\n  /* 274 */  cmp     %ebp,0x18(%esp)\n  /* 278 */  jne     .L250\n  /* 27a */  mov     0x20(%esp),%ecx\n  /* 27e */  lea     0x8(%ecx,%eax,8),%eax\n  /* 282 */  mov     %eax,0x20(%esp)\n.L286:\n  /* 286 */  movl    $\"gfx/box_br.lmp\",(%esp)\n  /* 28d */  call    Draw_CachePic\n  /* 292 */  mov     0x20(%esp),%edi\n  /* 296 */  mov     0x28(%esp),%edx\n  /* 29a */  add     $0x8,%edi\n  /* 29d */  mov     %edi,0x54(%esp)\n  /* 2a1 */  mov     %eax,0x58(%esp)\n  /* 2a5 */  mov     vid+0x14,%eax\n  /* 2aa */  sub     $0x140,%eax\n  /* 2af */  shr     $1,%eax\n  /* 2b1 */  add     %edx,%eax\n  /* 2b3 */  mov     %eax,0x50(%esp)\n  /* 2b7 */  add     $0x3c,%esp\n  /* 2ba */  pop     %ebx\n  /* 2bb */  pop     %esi\n  /* 2bc */  pop     %edi\n  /* 2bd */  pop     %ebp\n  /* 2be */  jmp     Draw_TransPic\n.L2c3:\n  /* 2c3 */  mov     0x20(%esp),%ebp\n  /* 2c7 */  jmp     .La4\n","c":"/* candidate for M_DrawTextBox (menu.c, 716 bytes) */\n#include \"quakedef.h\"\n\nvoid M_DrawTransPic (int x, int y, qpic_t *pic)\n{\n    Draw_TransPic (x + ((vid.width - 320)>>1), y, pic);\n}\n\nvoid M_DrawTextBox (int x, int y, int width, int lines)\n{\n    qpic_t *p;\n    int cx, cy;\n    int n;\n\n    cx = x;\n    cy = y;\n    p = Draw_CachePic (\"gfx/box_tl.lmp\");\n    M_DrawTransPic (cx, cy, p);\n    p = Draw_CachePic (\"gfx/box_ml.lmp\");\n    for (n = 0; n < lines; n++)\n    {\n        cy += 8;\n        M_DrawTransPic (cx, cy, p);\n    }\n    p = Draw_CachePic (\"gfx/box_bl.lmp\");\n    M_DrawTransPic (cx, cy+8, p);\n\n    cx += 8;\n    while (width > 0)\n    {\n        cy = y;\n        p = Draw_CachePic (\"gfx/box_tm.lmp\");\n        M_DrawTransPic (cx, cy, p);\n        p = Draw_CachePic (\"gfx/box_mm.lmp\");\n        for (n = 0; n < lines; n++)\n        {\n            cy += 8;\n            if (n == 1)\n                p = Draw_CachePic (\"gfx/box_mm2.lmp\");\n            M_DrawTransPic (cx, cy, p);\n        }\n        p = Draw_CachePic (\"gfx/box_bm.lmp\");\n        M_DrawTransPic (cx, cy+8, p);\n        width -= 2;\n        cx += 16;\n    }\n\n    cy = y;\n    p = Draw_CachePic (\"gfx/box_tr.lmp\");\n    M_DrawTransPic (cx, cy, p);\n    p = Draw_CachePic (\"gfx/box_mr.lmp\");\n    for (n = 0; n < lines; n++)\n    {\n        cy += 8;\n        M_DrawTransPic (cx, cy, p);\n    }\n    p = Draw_CachePic (\"gfx/box_br.lmp\");\n    M_DrawTransPic (cx, cy+8, p);\n}\n","size":716,"score":100,"agent":"kuncc/4","pid":5,"session":1592,"ts":1791751300306}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1114,"symbol":"M_Net_Key","file":"menu.c","asm":"# M_Net_Key  (TU menu.c, section .text, 565 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Net_Key:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  cmp     $0x80,%ebx\n  /* 016 */  je      .L80\n.L18:\n  /* 018 */  cmp     $0x80,%ebx\n  /* 01e */  jg      .L128\n  /* 024 */  cmp     $0xd,%ebx\n  /* 027 */  je      .Lb8\n  /* 02d */  cmp     $0x1b,%ebx\n  /* 030 */  jne     .L170\n.L36:\n  /* 036 */  mov     $0x3,%eax\n  /* 03b */  mov     %eax,key_dest\n  /* 040 */  mov     $0x5,%eax\n  /* 045 */  mov     %eax,m_state\n  /* 04a */  mov     $0x1,%eax\n  /* 04f */  mov     %eax,m_entersound\n  /* 054 */  mov     m_net_cursor,%eax\n  /* 059 */  test    %eax,%eax\n  /* 05b */  je      .L110\n  /* 061 */  cmp     $0x1,%eax\n  /* 064 */  jne     .L1b0\n  /* 06a */  mov     serialAvailable,%eax\n  /* 06f */  test    %eax,%eax\n  /* 071 */  je      .L36\n.L73:\n  /* 073 */  mov     0x18(%esp),%ebx\n  /* 077 */  add     $0x1c,%esp\n  /* 07a */  ret\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 087 */  call    S_LocalSound\n  /* 08c */  mov     m_net_cursor,%eax\n  /* 091 */  dec     %eax\n  /* 092 */  mov     %eax,m_net_cursor\n  /* 097 */  js      .L100\n  /* 099 */  je      .L110\n.L9b:\n  /* 09b */  cmp     $0x1,%eax\n  /* 09e */  jne     .L1b0\n  /* 0a4 */  mov     serialAvailable,%eax\n  /* 0a9 */  test    %eax,%eax\n  /* 0ab */  je      .L80\n  /* 0ad */  mov     0x18(%esp),%ebx\n  /* 0b1 */  add     $0x1c,%esp\n  /* 0b4 */  ret\n  /* 0b5 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  mov     m_net_cursor,%eax\n  /* 0bd */  mov     $0x1,%edx\n  /* 0c2 */  mov     %edx,m_entersound\n  /* 0c8 */  cmp     $0x1,%eax\n  /* 0cb */  jg      .L1e8\n  /* 0d1 */  test    %eax,%eax\n  /* 0d3 */  js      .L73\n  /* 0d5 */  call    M_Menu_SerialConfig_f\n  /* 0da */  mov     m_net_cursor,%eax\n  /* 0df */  test    %eax,%eax\n  /* 0e1 */  je      .L110\n.Le3:\n  /* 0e3 */  cmp     $0x1,%eax\n  /* 0e6 */  jne     .L1b0\n  /* 0ec */  mov     serialAvailable,%eax\n  /* 0f1 */  test    %eax,%eax\n  /* 0f3 */  je      .Lb8\n  /* 0f5 */  mov     0x18(%esp),%ebx\n  /* 0f9 */  add     $0x1c,%esp\n  /* 0fc */  ret\n  /* 0fd */  lea     0x0(%esi),%esi\n.L100:\n  /* 100 */  mov     m_net_items,%eax\n  /* 105 */  dec     %eax\n  /* 106 */  mov     %eax,m_net_cursor\n  /* 10b */  jne     .L9b\n  /* 10d */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  mov     serialAvailable,%ecx\n  /* 116 */  test    %ecx,%ecx\n  /* 118 */  jne     .L73\n  /* 11e */  jmp     .L10\n  /* 123 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L128:\n  /* 128 */  cmp     $0x81,%ebx\n  /* 12e */  jne     .L170\n.L130:\n  /* 130 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 137 */  call    S_LocalSound\n  /* 13c */  mov     m_net_cursor,%eax\n  /* 141 */  inc     %eax\n  /* 142 */  cmp     m_net_items,%eax\n  /* 148 */  mov     %eax,m_net_cursor\n  /* 14d */  jl      .L190\n  /* 14f */  mov     serialAvailable,%eax\n  /* 154 */  xor     %ecx,%ecx\n  /* 156 */  mov     %ecx,m_net_cursor\n  /* 15c */  test    %eax,%eax\n  /* 15e */  jne     .L73\n  /* 164 */  jmp     .L130\n  /* 166 */  xchg    %ax,%ax\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  mov     m_net_cursor,%eax\n  /* 175 */  test    %eax,%eax\n  /* 177 */  je      .L110\n  /* 179 */  cmp     $0x1,%eax\n  /* 17c */  jne     .L1b0\n  /* 17e */  mov     serialAvailable,%eax\n  /* 183 */  test    %eax,%eax\n  /* 185 */  jne     .L73\n  /* 18b */  jmp     .L18\n.L190:\n  /* 190 */  test    %eax,%eax\n  /* 192 */  je      .L110\n  /* 198 */  cmp     $0x1,%eax\n  /* 19b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1a0 */  je      .L220\n  /* 1a2 */  lea     0x0(%esi),%esi\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  cmp     $0x2,%eax\n  /* 1b3 */  jne     .L1c8\n  /* 1b5 */  mov     ipxAvailable,%edx\n  /* 1bb */  test    %edx,%edx\n  /* 1bd */  jne     .L73\n  /* 1c3 */  jmp     .L10\n.L1c8:\n  /* 1c8 */  cmp     $0x3,%eax\n  /* 1cb */  jne     .L73\n  /* 1d1 */  mov     tcpipAvailable,%eax\n  /* 1d6 */  test    %eax,%eax\n  /* 1d8 */  je      .L10\n  /* 1de */  jmp     .L73\n  /* 1e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e8:\n  /* 1e8 */  sub     $0x2,%eax\n  /* 1eb */  cmp     $0x1,%eax\n  /* 1ee */  ja      .L73\n  /* 1f4 */  call    M_Menu_LanConfig_f\n  /* 1f9 */  mov     m_net_cursor,%eax\n  /* 1fe */  test    %eax,%eax\n  /* 200 */  jne     .Le3\n  /* 206 */  mov     serialAvailable,%ecx\n  /* 20c */  test    %ecx,%ecx\n  /* 20e */  jne     .L73\n  /* 214 */  jmp     .L10\n  /* 219 */  lea     0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  mov     serialAvailable,%eax\n  /* 225 */  test    %eax,%eax\n  /* 227 */  jne     .L73\n  /* 22d */  lea     0x0(%esi),%esi\n  /* 230 */  jmp     .L130\n","c":"#include \"quakedef.h\"\n\nextern int m_state;\nextern int m_entersound;\nextern int m_net_items;\nextern int m_net_cursor;\nvoid M_Menu_SerialConfig_f(void);\nvoid M_Menu_LanConfig_f(void);\n\nstatic void M_Menu_MultiPlayer_f(void)\n{\n    key_dest = key_menu;\n    m_state = 5;\n    m_entersound = 1;\n}\n\nvoid M_Net_Key(int k)\n{\nagain:\n    switch (k)\n    {\n    case K_ESCAPE:\n        M_Menu_MultiPlayer_f();\n        break;\n\n    case K_UPARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        if (--m_net_cursor < 0)\n            m_net_cursor = m_net_items - 1;\n        break;\n\n    case K_DOWNARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        if (++m_net_cursor >= m_net_items)\n            m_net_cursor = 0;\n        break;\n\n    case K_ENTER:\n        m_entersound = 1;\n        switch (m_net_cursor)\n        {\n        case 0:\n            M_Menu_SerialConfig_f();\n            break;\n        case 1:\n            M_Menu_SerialConfig_f();\n            break;\n        case 2:\n            M_Menu_LanConfig_f();\n            break;\n        case 3:\n            M_Menu_LanConfig_f();\n            break;\n        }\n    }\n\n    if (m_net_cursor == 0 && !serialAvailable)\n        goto again;\n    if (m_net_cursor == 1 && !serialAvailable)\n        goto again;\n    if (m_net_cursor == 2 && !ipxAvailable)\n        goto again;\n    if (m_net_cursor == 3 && !tcpipAvailable)\n        goto again;\n}\n","size":565,"score":100,"agent":"regalloc","pid":19,"session":1590,"ts":1791751302967}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":985,"symbol":"Host_InitVCR","file":"host.c","asm":"# Host_InitVCR  (TU host.c, section .text, 718 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_InitVCR:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  movl    $\"-playback\",(%esp)\n  /* 00e */  mov     0x40(%esp),%edi\n  /* 012 */  call    COM_CheckParm\n  /* 017 */  test    %eax,%eax\n  /* 019 */  je      .L136\n  /* 01f */  cmpl    $0x2,com_argc\n  /* 026 */  jne     .L168\n.L2c:\n  /* 02c */  movl    $\"quake.vcr\",(%esp)\n  /* 033 */  mov     $vcrFile,%ecx\n  /* 038 */  mov     %ecx,0x4(%esp)\n  /* 03c */  call    Sys_FileOpenRead\n  /* 041 */  mov     vcrFile,%eax\n  /* 046 */  cmp     $0xffffffff,%eax\n  /* 049 */  je      .L2b8\n.L4f:\n  /* 04f */  mov     %eax,(%esp)\n  /* 052 */  mov     $0x4,%edx\n  /* 057 */  mov     %edx,0x8(%esp)\n  /* 05b */  lea     0x18(%esp),%edx\n  /* 05f */  mov     %edx,0x4(%esp)\n  /* 063 */  call    Sys_FileRead\n  /* 068 */  cmpl    $0x56435231,0x18(%esp)\n  /* 070 */  jne     .L150\n.L76:\n  /* 076 */  mov     $0x4,%eax\n  /* 07b */  mov     %eax,0x8(%esp)\n  /* 07f */  mov     $com_argc,%eax\n  /* 084 */  mov     %eax,0x4(%esp)\n  /* 088 */  mov     vcrFile,%eax\n  /* 08d */  mov     %eax,(%esp)\n  /* 090 */  call    Sys_FileRead\n  /* 095 */  mov     com_argc,%eax\n  /* 09a */  shl     $0x2,%eax\n  /* 09d */  mov     %eax,(%esp)\n  /* 0a0 */  call    malloc\n  /* 0a5 */  mov     com_argc,%ecx\n  /* 0ab */  mov     %eax,com_argv\n  /* 0b0 */  mov     %eax,%edx\n  /* 0b2 */  mov     0xc(%edi),%eax\n  /* 0b5 */  mov     (%eax),%eax\n  /* 0b7 */  mov     %eax,(%edx)\n  /* 0b9 */  xor     %eax,%eax\n  /* 0bb */  test    %ecx,%ecx\n  /* 0bd */  mov     %eax,0x18(%esp)\n  /* 0c1 */  jle     .L129\n  /* 0c3 */  lea     0x1c(%esp),%esi\n  /* 0c7 */  nop\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     %esi,0x4(%esp)\n  /* 0d4 */  mov     vcrFile,%eax\n  /* 0d9 */  mov     $0x4,%ebp\n  /* 0de */  mov     %ebp,0x8(%esp)\n  /* 0e2 */  mov     %eax,(%esp)\n  /* 0e5 */  call    Sys_FileRead\n  /* 0ea */  mov     0x1c(%esp),%ebp\n  /* 0ee */  mov     %ebp,(%esp)\n  /* 0f1 */  call    malloc\n  /* 0f6 */  mov     %ebp,0x8(%esp)\n  /* 0fa */  mov     %eax,0x4(%esp)\n  /* 0fe */  mov     %eax,%ebx\n  /* 100 */  mov     vcrFile,%eax\n  /* 105 */  mov     %eax,(%esp)\n  /* 108 */  call    Sys_FileRead\n  /* 10d */  mov     0x18(%esp),%eax\n  /* 111 */  mov     com_argc,%ecx\n  /* 117 */  mov     com_argv,%edx\n  /* 11d */  inc     %eax\n  /* 11e */  cmp     %ecx,%eax\n  /* 120 */  mov     %ebx,(%edx,%eax,4)\n  /* 123 */  mov     %eax,0x18(%esp)\n  /* 127 */  jl      .Ld0\n.L129:\n  /* 129 */  mov     %edx,0xc(%edi)\n  /* 12c */  inc     %ecx\n  /* 12d */  mov     %ecx,com_argc\n  /* 133 */  mov     %ecx,0x8(%edi)\n.L136:\n  /* 136 */  movl    $\"-record\",(%esp)\n  /* 13d */  call    COM_CheckParm\n  /* 142 */  test    %eax,%eax\n  /* 144 */  mov     %eax,%ebx\n  /* 146 */  jne     .L180\n.L148:\n  /* 148 */  add     $0x2c,%esp\n  /* 14b */  pop     %ebx\n  /* 14c */  pop     %esi\n  /* 14d */  pop     %edi\n  /* 14e */  pop     %ebp\n  /* 14f */  ret\n.L150:\n  /* 150 */  movl    $\"Invalid signature in vcr file\\n\",(%esp)\n  /* 157 */  call    Sys_Error\n  /* 15c */  jmp     .L76\n  /* 161 */  lea     0x0(%esi,%eiz,1),%esi\n.L168:\n  /* 168 */  movl    $\"No other parameters allowed with -playback\\n\",(%esp)\n  /* 16f */  call    Sys_Error\n  /* 174 */  jmp     .L2c\n  /* 179 */  lea     0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  movl    $\"quake.vcr\",(%esp)\n  /* 187 */  lea     0x18(%esp),%esi\n  /* 18b */  mov     $0x56435231,%ebp\n  /* 190 */  call    Sys_FileOpenWrite\n  /* 195 */  mov     $0x4,%edx\n  /* 19a */  mov     %edx,0x8(%esp)\n  /* 19e */  mov     %esi,0x4(%esp)\n  /* 1a2 */  mov     %ebp,0x18(%esp)\n  /* 1a6 */  mov     %eax,(%esp)\n  /* 1a9 */  mov     %eax,vcrFile\n  /* 1ae */  call    Sys_FileWrite\n  /* 1b3 */  mov     com_argc,%eax\n  /* 1b8 */  mov     $0x4,%ecx\n  /* 1bd */  mov     %esi,0x4(%esp)\n  /* 1c1 */  mov     $0x1,%esi\n  /* 1c6 */  mov     %ecx,0x8(%esp)\n  /* 1ca */  dec     %eax\n  /* 1cb */  mov     %eax,0x18(%esp)\n  /* 1cf */  mov     vcrFile,%eax\n  /* 1d4 */  mov     %eax,(%esp)\n  /* 1d7 */  call    Sys_FileWrite\n  /* 1dc */  cmpl    $0x1,com_argc\n  /* 1e3 */  mov     %esi,0x18(%esp)\n  /* 1e7 */  jle     .L148\n  /* 1ed */  lea     0x1c(%esp),%esi\n  /* 1f1 */  mov     $0x1,%eax\n  /* 1f6 */  jmp     .L26a\n  /* 1f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  mov     com_argv,%edx\n  /* 206 */  mov     (%edx,%eax,4),%eax\n  /* 209 */  mov     %eax,(%esp)\n  /* 20c */  call    Q_strlen\n  /* 211 */  mov     %esi,0x4(%esp)\n  /* 215 */  inc     %eax\n  /* 216 */  mov     %eax,0x1c(%esp)\n  /* 21a */  mov     $0x4,%eax\n  /* 21f */  mov     %eax,0x8(%esp)\n  /* 223 */  mov     vcrFile,%eax\n  /* 228 */  mov     %eax,(%esp)\n  /* 22b */  call    Sys_FileWrite\n  /* 230 */  mov     0x1c(%esp),%eax\n  /* 234 */  mov     0x18(%esp),%edx\n  /* 238 */  mov     %eax,0x8(%esp)\n  /* 23c */  mov     com_argv,%eax\n  /* 241 */  mov     (%eax,%edx,4),%eax\n  /* 244 */  mov     %eax,0x4(%esp)\n  /* 248 */  mov     vcrFile,%eax\n  /* 24d */  mov     %eax,(%esp)\n  /* 250 */  call    Sys_FileWrite\n.L255:\n  /* 255 */  mov     0x18(%esp),%eax\n  /* 259 */  inc     %eax\n  /* 25a */  cmp     com_argc,%eax\n  /* 260 */  mov     %eax,0x18(%esp)\n  /* 264 */  jge     .L148\n.L26a:\n  /* 26a */  cmp     %eax,%ebx\n  /* 26c */  jne     .L200\n  /* 26e */  mov     vcrFile,%eax\n  /* 273 */  mov     $0x4,%ecx\n  /* 278 */  mov     $0xa,%edx\n  /* 27d */  mov     %ecx,0x8(%esp)\n  /* 281 */  mov     $\"-playback\",%edi\n  /* 286 */  mov     %esi,0x4(%esp)\n  /* 28a */  mov     %edx,0x1c(%esp)\n  /* 28e */  mov     %eax,(%esp)\n  /* 291 */  call    Sys_FileWrite\n  /* 296 */  mov     0x1c(%esp),%eax\n  /* 29a */  mov     %edi,0x4(%esp)\n  /* 29e */  mov     %eax,0x8(%esp)\n  /* 2a2 */  mov     vcrFile,%eax\n  /* 2a7 */  mov     %eax,(%esp)\n  /* 2aa */  call    Sys_FileWrite\n  /* 2af */  jmp     .L255\n  /* 2b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L2b8:\n  /* 2b8 */  movl    $\"playback file not found\\n\",(%esp)\n  /* 2bf */  call    Sys_Error\n  /* 2c4 */  mov     vcrFile,%eax\n  /* 2c9 */  jmp     .L4f\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern int vcrFile;\n#define VCR_SIGNATURE 0x56435231\n\nvoid Host_InitVCR(quakeparms_t *parms)\n{\n\tint\t\ti, len, n;\n\tchar\t*p;\n\n\tif (COM_CheckParm(\"-playback\"))\n\t{\n\t\tif (com_argc != 2)\n\t\t\tSys_Error(\"No other parameters allowed with -playback\\n\");\n\n\t\tSys_FileOpenRead(\"quake.vcr\", &vcrFile);\n\t\tif (vcrFile == -1)\n\t\t\tSys_Error(\"playback file not found\\n\");\n\n\t\tSys_FileRead(vcrFile, &i, sizeof(int));\n\t\tif (i != VCR_SIGNATURE)\n\t\t\tSys_Error(\"Invalid signature in vcr file\\n\");\n\n\t\tSys_FileRead(vcrFile, &com_argc, sizeof(int));\n\t\tcom_argv = malloc(com_argc * sizeof(char *));\n\t\tcom_argv[0] = parms->argv[0];\n\n\t\tfor (i = 0; i < com_argc; i++)\n\t\t{\n\t\t\tSys_FileRead(vcrFile, &len, sizeof(int));\n\t\t\tp = malloc(len);\n\t\t\tSys_FileRead(vcrFile, p, len);\n\t\t\tcom_argv[i + 1] = p;\n\t\t}\n\t\tcom_argc++;\n\t\tparms->argc = com_argc;\n\t\tparms->argv = com_argv;\n\t}\n\n\tif ((n = COM_CheckParm(\"-record\")) != 0)\n\t{\n\t\tvcrFile = Sys_FileOpenWrite(\"quake.vcr\");\n\n\t\ti = VCR_SIGNATURE;\n\t\tSys_FileWrite(vcrFile, &i, sizeof(int));\n\n\t\ti = com_argc - 1;\n\t\tSys_FileWrite(vcrFile, &i, sizeof(int));\n\n\t\tfor (i = 1; i < com_argc; i++)\n\t\t{\n\t\t\tif (i == n)\n\t\t\t{\n\t\t\t\tlen = 10;\n\t\t\t\tSys_FileWrite(vcrFile, &len, sizeof(int));\n\t\t\t\tSys_FileWrite(vcrFile, \"-playback\", len);\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\tlen = Q_strlen(com_argv[i]) + 1;\n\t\t\tSys_FileWrite(vcrFile, &len, sizeof(int));\n\t\t\tSys_FileWrite(vcrFile, com_argv[i], len);\n\t\t}\n\t}\n}\n","size":718,"score":100,"agent":"kuncc/2","pid":3,"session":1595,"ts":1791751306452}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1366,"symbol":"R_AliasTransformVector","file":"r_alias.c","asm":"# R_AliasTransformVector  (TU r_alias.c, section .text, 125 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_AliasTransformVector:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x8(%esp),%edx\n  /* 008 */  flds    (%eax)\n  /* 00a */  fmuls   aliastransform\n  /* 010 */  flds    0x4(%eax)\n  /* 013 */  fmuls   aliastransform+0x4\n  /* 019 */  faddp   %st,%st(1)\n  /* 01b */  flds    0x8(%eax)\n  /* 01e */  fmuls   aliastransform+0x8\n  /* 024 */  faddp   %st,%st(1)\n  /* 026 */  fadds   aliastransform+0xc\n  /* 02c */  fstps   (%edx)\n  /* 02e */  flds    (%eax)\n  /* 030 */  fmuls   aliastransform+0x10\n  /* 036 */  flds    0x4(%eax)\n  /* 039 */  fmuls   aliastransform+0x14\n  /* 03f */  faddp   %st,%st(1)\n  /* 041 */  flds    0x8(%eax)\n  /* 044 */  fmuls   aliastransform+0x18\n  /* 04a */  faddp   %st,%st(1)\n  /* 04c */  fadds   aliastransform+0x1c\n  /* 052 */  fstps   0x4(%edx)\n  /* 055 */  flds    (%eax)\n  /* 057 */  fmuls   aliastransform+0x20\n  /* 05d */  flds    0x4(%eax)\n  /* 060 */  fmuls   aliastransform+0x24\n  /* 066 */  faddp   %st,%st(1)\n  /* 068 */  flds    0x8(%eax)\n  /* 06b */  fmuls   aliastransform+0x28\n  /* 071 */  faddp   %st,%st(1)\n  /* 073 */  fadds   aliastransform+0x2c\n  /* 079 */  fstps   0x8(%edx)\n  /* 07c */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nfloat aliastransform[3][4];\n\nvoid R_AliasTransformVector(vec3_t in, vec3_t out)\n{\n\tout[0] = DotProduct(in, aliastransform[0]) + aliastransform[0][3];\n\tout[1] = DotProduct(in, aliastransform[1]) + aliastransform[1][3];\n\tout[2] = DotProduct(in, aliastransform[2]) + aliastransform[2][3];\n}\n","size":125,"score":100,"agent":"diyar","pid":9,"session":1594,"ts":1791751309691}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1627,"symbol":"V_UpdatePalette","file":"view.c","asm":"# V_UpdatePalette  (TU view.c, section .text, 451 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_UpdatePalette:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  mov     $cl+0x4c,%esi\n  /* 008 */  push    %ebx\n  /* 009 */  xor     %ebx,%ebx\n  /* 00b */  sub     $0x32c,%esp\n  /* 011 */  call    V_CalcPowerupCshift\n  /* 016 */  mov     $cl+0xc,%edx\n.L1b:\n  /* 01b */  mov     0x124(%edx),%eax\n  /* 021 */  cmp     0x164(%edx),%eax\n  /* 027 */  je      .L34\n  /* 029 */  mov     %eax,0x164(%edx)\n  /* 02f */  mov     $0x1,%ebx\n.L34:\n  /* 034 */  lea     -0xc(%edx),%eax\n.L37:\n  /* 037 */  mov     0x124(%eax),%ecx\n  /* 03d */  cmp     0x164(%eax),%ecx\n  /* 043 */  je      .L50\n  /* 045 */  mov     %ecx,0x164(%eax)\n  /* 04b */  mov     $0x1,%ebx\n.L50:\n  /* 050 */  add     $0x4,%eax\n  /* 053 */  cmp     %eax,%edx\n  /* 055 */  jne     .L37\n  /* 057 */  add     $0x10,%edx\n  /* 05a */  cmp     %edx,%esi\n  /* 05c */  jne     .L1b\n  /* 05e */  fnstcw  0x1e(%esp)\n  /* 062 */  fildl   cl+0x140\n  /* 068 */  xor     %edx,%edx\n  /* 06a */  fldl    host_frametime\n  /* 070 */  fmuls   =0x43160000 (150f)\n  /* 076 */  movzwl  0x1e(%esp),%eax\n  /* 07b */  fsubrp  %st,%st(1)\n  /* 07d */  or      $0xc00,%ax\n  /* 081 */  mov     %ax,0x1c(%esp)\n  /* 086 */  fldcw   0x1c(%esp)\n  /* 08a */  fistpl  cl+0x140\n  /* 090 */  fldcw   0x1e(%esp)\n  /* 094 */  fildl   cl+0x150\n  /* 09a */  fldl    host_frametime\n  /* 0a0 */  fmuls   =0x42c80000 (100f)\n  /* 0a6 */  mov     cl+0x140,%eax\n  /* 0ab */  test    %eax,%eax\n  /* 0ad */  fsubrp  %st,%st(1)\n  /* 0af */  cmovs   %edx,%eax\n  /* 0b2 */  mov     %eax,cl+0x140\n  /* 0b7 */  fldcw   0x1c(%esp)\n  /* 0bb */  fistpl  cl+0x150\n  /* 0c1 */  fldcw   0x1e(%esp)\n  /* 0c5 */  mov     cl+0x150,%eax\n  /* 0ca */  flds    oldgammavalue.3\n  /* 0d0 */  flds    v_gamma+0x10\n  /* 0d6 */  test    %eax,%eax\n  /* 0d8 */  cmovs   %edx,%eax\n  /* 0db */  mov     %eax,cl+0x150\n  /* 0e0 */  fucomi  %st(1),%st\n  /* 0e2 */  fstp    %st(1)\n  /* 0e4 */  jp      .Lf9\n  /* 0e6 */  jne     .Lf9\n  /* 0e8 */  fstp    %st(0)\n  /* 0ea */  test    %ebx,%ebx\n  /* 0ec */  jne     .L111\n  /* 0ee */  add     $0x32c,%esp\n  /* 0f4 */  pop     %ebx\n  /* 0f5 */  pop     %esi\n  /* 0f6 */  pop     %edi\n  /* 0f7 */  pop     %ebp\n  /* 0f8 */  ret\n.Lf9:\n  /* 0f9 */  fsts    oldgammavalue.3\n  /* 0ff */  fstps   (%esp)\n  /* 102 */  call    BuildGammaTable\n  /* 107 */  mov     $0x1,%eax\n  /* 10c */  mov     %eax,vid+0x24\n.L111:\n  /* 111 */  mov     host_basepal,%ebp\n  /* 117 */  lea     0x20(%esp),%ecx\n  /* 11b */  mov     %ebp,%ebx\n  /* 11d */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  movzbl  (%ebx),%ebp\n  /* 123 */  add     $0x3,%ebx\n  /* 126 */  mov     $cl,%edx\n  /* 12b */  movzbl  -0x2(%ebx),%edi\n  /* 12f */  movzbl  -0x1(%ebx),%esi\n  /* 133 */  mov     %ebx,0x18(%esp)\n.L137:\n  /* 137 */  mov     0x124(%edx),%eax\n  /* 13d */  add     $0x10,%edx\n  /* 140 */  mov     0x120(%edx),%ebx\n  /* 146 */  sub     %ebp,%eax\n  /* 148 */  imul    %ebx,%eax\n  /* 14b */  sar     $0x8,%eax\n  /* 14e */  add     %eax,%ebp\n  /* 150 */  mov     0x118(%edx),%eax\n  /* 156 */  sub     %edi,%eax\n  /* 158 */  imul    %ebx,%eax\n  /* 15b */  sar     $0x8,%eax\n  /* 15e */  add     %eax,%edi\n  /* 160 */  mov     0x11c(%edx),%eax\n  /* 166 */  sub     %esi,%eax\n  /* 168 */  imul    %ebx,%eax\n  /* 16b */  sar     $0x8,%eax\n  /* 16e */  add     %eax,%esi\n  /* 170 */  cmp     $cl+0x40,%edx\n  /* 176 */  jne     .L137\n  /* 178 */  movzbl  gammatable(%ebp),%eax\n  /* 17f */  add     $0x3,%ecx\n  /* 182 */  mov     0x18(%esp),%ebx\n  /* 186 */  mov     %al,-0x3(%ecx)\n  /* 189 */  movzbl  gammatable(%edi),%eax\n  /* 190 */  mov     %al,-0x2(%ecx)\n  /* 193 */  movzbl  gammatable(%esi),%eax\n  /* 19a */  mov     %al,-0x1(%ecx)\n  /* 19d */  lea     0x320(%esp),%eax\n  /* 1a4 */  cmp     %eax,%ecx\n  /* 1a6 */  jne     .L120\n  /* 1ac */  lea     0x20(%esp),%eax\n  /* 1b0 */  mov     %eax,(%esp)\n  /* 1b3 */  call    VID_ShiftPalette\n  /* 1b8 */  add     $0x32c,%esp\n  /* 1be */  pop     %ebx\n  /* 1bf */  pop     %esi\n  /* 1c0 */  pop     %edi\n  /* 1c1 */  pop     %ebp\n  /* 1c2 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid BuildGammaTable(float g);\n\nstatic int V_CheckGamma(void)\n{\n    static float oldgammavalue;\n\n    if (v_gamma.value == oldgammavalue)\n        return 0;\n    oldgammavalue = v_gamma.value;\n\n    BuildGammaTable(v_gamma.value);\n    vid.recalc_refdef = 1;\n\n    return 1;\n}\n\nvoid V_UpdatePalette (void)\n{\n    int i, j;\n    qboolean new;\n    byte *basepal, *newpal;\n    byte pal[768];\n    int r, g, b;\n    qboolean force;\n\n    V_CalcPowerupCshift ();\n\n    new = false;\n\n    for (i=0 ; i<NUM_CSHIFTS ; i++)\n    {\n        if (cl.cshifts[i].percent != cl.prev_cshifts[i].percent)\n        {\n            new = true;\n            cl.prev_cshifts[i].percent = cl.cshifts[i].percent;\n        }\n        for (j=0 ; j<3 ; j++)\n            if (cl.cshifts[i].destcolor[j] != cl.prev_cshifts[i].destcolor[j])\n            {\n                new = true;\n                cl.prev_cshifts[i].destcolor[j] = cl.cshifts[i].destcolor[j];\n            }\n    }\n\n    cl.cshifts[CSHIFT_DAMAGE].percent -= host_frametime*150;\n    if (cl.cshifts[CSHIFT_DAMAGE].percent < 0)\n        cl.cshifts[CSHIFT_DAMAGE].percent = 0;\n    cl.cshifts[CSHIFT_BONUS].percent -= host_frametime*100;\n    if (cl.cshifts[CSHIFT_BONUS].percent < 0)\n        cl.cshifts[CSHIFT_BONUS].percent = 0;\n\n    force = V_CheckGamma ();\n    if (!new && !force)\n        return;\n\n    basepal = host_basepal;\n    newpal = pal;\n\n    for (i=0 ; i<256 ; i++)\n    {\n        r = basepal[0];\n        g = basepal[1];\n        b = basepal[2];\n        basepal += 3;\n\n        for (j=0 ; j<NUM_CSHIFTS ; j++)\n        {\n            r += (cl.cshifts[j].percent*(cl.cshifts[j].destcolor[0]-r)) >> 8;\n            g += (cl.cshifts[j].percent*(cl.cshifts[j].destcolor[1]-g)) >> 8;\n            b += (cl.cshifts[j].percent*(cl.cshifts[j].destcolor[2]-b)) >> 8;\n        }\n\n        newpal[0] = gammatable[r];\n        newpal[1] = gammatable[g];\n        newpal[2] = gammatable[b];\n        newpal += 3;\n    }\n\n    VID_ShiftPalette (pal);\n}\n\nvoid dummy_a(void) { static int a; a++; }\nvoid dummy_b(void) { static int b; b++; }\nvoid dummy_c(void) { static int c; c++; }\n","size":451,"score":100,"agent":"r0bot","pid":17,"session":1593,"ts":1791751316807}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1128,"symbol":"M_ServerList_Draw","file":"menu.c","asm":"# M_ServerList_Draw  (TU menu.c, section .text, 729 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ServerList_Draw:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x9c,%esp\n  /* 00a */  mov     slist_sorted,%eax\n  /* 00f */  test    %eax,%eax\n  /* 011 */  jne     .Ld8\n  /* 017 */  mov     hostCacheCount,%ebp\n  /* 01d */  cmp     $0x1,%ebp\n  /* 020 */  jle     .Lcd\n  /* 026 */  mov     $hostcache,%edx\n  /* 02b */  xor     %ecx,%ecx\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  inc     %ecx\n  /* 031 */  cmp     %ebp,%ecx\n  /* 033 */  jge     .Lcd\n  /* 039 */  mov     %ecx,0x24(%esp)\n  /* 03d */  mov     %edx,%edi\n  /* 03f */  add     $0x60,%edx\n  /* 042 */  mov     %edx,0x28(%esp)\n  /* 046 */  mov     %ecx,%ebx\n  /* 048 */  mov     %edx,%esi\n  /* 04a */  jmp     .L58\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  inc     %ebx\n  /* 051 */  add     $0x60,%esi\n  /* 054 */  cmp     %ebx,%ebp\n  /* 056 */  jle     .Lbd\n.L58:\n  /* 058 */  mov     %edi,0x4(%esp)\n  /* 05c */  mov     %esi,(%esp)\n  /* 05f */  call    strcmp\n  /* 064 */  test    %eax,%eax\n  /* 066 */  jns     .L50\n  /* 068 */  mov     %esi,0x4(%esp)\n  /* 06c */  lea     0x30(%esp),%eax\n  /* 070 */  mov     $0x60,%ebp\n  /* 075 */  mov     %ebp,0x8(%esp)\n  /* 079 */  inc     %ebx\n  /* 07a */  mov     %eax,(%esp)\n  /* 07d */  call    Q_memcpy\n  /* 082 */  mov     $0x60,%eax\n  /* 087 */  mov     %eax,0x8(%esp)\n  /* 08b */  mov     %esi,(%esp)\n  /* 08e */  add     $0x60,%esi\n  /* 091 */  mov     %edi,0x4(%esp)\n  /* 095 */  call    Q_memcpy\n  /* 09a */  mov     $0x60,%eax\n  /* 09f */  mov     %eax,0x8(%esp)\n  /* 0a3 */  lea     0x30(%esp),%eax\n  /* 0a7 */  mov     %eax,0x4(%esp)\n  /* 0ab */  mov     %edi,(%esp)\n  /* 0ae */  call    Q_memcpy\n  /* 0b3 */  mov     hostCacheCount,%ebp\n  /* 0b9 */  cmp     %ebx,%ebp\n  /* 0bb */  jg      .L58\n.Lbd:\n  /* 0bd */  mov     0x24(%esp),%ecx\n  /* 0c1 */  mov     0x28(%esp),%edx\n  /* 0c5 */  cmp     %ecx,%ebp\n  /* 0c7 */  jg      .L30\n.Lcd:\n  /* 0cd */  mov     $0x1,%edi\n  /* 0d2 */  mov     %edi,slist_sorted\n.Ld8:\n  /* 0d8 */  movl    $\"gfx/p_multi.lmp\",(%esp)\n  /* 0df */  call    Draw_CachePic\n  /* 0e4 */  mov     $0x140,%ecx\n  /* 0e9 */  mov     %eax,0x8(%esp)\n  /* 0ed */  mov     %eax,%edx\n  /* 0ef */  mov     $0x4,%eax\n  /* 0f4 */  mov     %eax,0x4(%esp)\n  /* 0f8 */  mov     vid+0x14,%eax\n  /* 0fd */  mov     (%edx),%ebx\n  /* 0ff */  sub     $0x140,%eax\n  /* 104 */  shr     $1,%eax\n  /* 106 */  sub     %ebx,%ecx\n  /* 108 */  mov     %ecx,%edx\n  /* 10a */  shr     $0x1f,%edx\n  /* 10d */  add     %ecx,%edx\n  /* 10f */  sar     $1,%edx\n  /* 111 */  add     %edx,%eax\n  /* 113 */  mov     %eax,(%esp)\n  /* 116 */  call    Draw_Pic\n  /* 11b */  mov     hostCacheCount,%esi\n  /* 121 */  test    %esi,%esi\n  /* 123 */  jle     .L1e3\n  /* 129 */  xor     %eax,%eax\n  /* 12b */  mov     $hostcache,%edi\n  /* 130 */  mov     %eax,0x24(%esp)\n  /* 134 */  lea     0x30(%esp),%ebx\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     0x44(%edi),%eax\n  /* 143 */  lea     0x10(%edi),%edx\n  /* 146 */  test    %eax,%eax\n  /* 148 */  je      .L258\n  /* 14e */  mov     %eax,0x1c(%esp)\n  /* 152 */  mov     $\"%-15.15s %-15.15s %2u/%2u\\n\",%ebp\n  /* 157 */  mov     0x40(%edi),%eax\n  /* 15a */  mov     %edx,0x14(%esp)\n  /* 15e */  mov     %edi,0x10(%esp)\n  /* 162 */  mov     %ebp,0xc(%esp)\n  /* 166 */  mov     %eax,0x18(%esp)\n  /* 16a */  mov     $0x40,%eax\n  /* 16f */  mov     %eax,0x8(%esp)\n  /* 173 */  mov     $0x2,%eax\n  /* 178 */  mov     %eax,0x4(%esp)\n  /* 17c */  mov     %ebx,(%esp)\n  /* 17f */  call    __sprintf_chk\n.L184:\n  /* 184 */  movsbl  0x30(%esp),%eax\n  /* 189 */  test    %al,%al\n  /* 18b */  je      .L1cc\n  /* 18d */  mov     0x24(%esp),%ecx\n  /* 191 */  xor     %ebp,%ebp\n  /* 193 */  lea     0x20(,%ecx,8),%esi\n  /* 19a */  lea     0x0(%esi),%esi\n.L1a0:\n  /* 1a0 */  mov     %esi,0x4(%esp)\n  /* 1a4 */  sub     $0xffffff80,%eax\n  /* 1a7 */  mov     %eax,0x8(%esp)\n  /* 1ab */  mov     vid+0x14,%eax\n  /* 1b0 */  sub     $0x140,%eax\n  /* 1b5 */  shr     $1,%eax\n  /* 1b7 */  lea     0x10(%eax,%ebp,8),%eax\n  /* 1bb */  inc     %ebp\n  /* 1bc */  mov     %eax,(%esp)\n  /* 1bf */  call    Draw_Character\n  /* 1c4 */  movsbl  (%ebx,%ebp,1),%eax\n  /* 1c8 */  test    %al,%al\n  /* 1ca */  jne     .L1a0\n.L1cc:\n  /* 1cc */  incl    0x24(%esp)\n  /* 1d0 */  add     $0x60,%edi\n  /* 1d3 */  mov     0x24(%esp),%eax\n  /* 1d7 */  cmp     %eax,hostCacheCount\n  /* 1dd */  jg      .L140\n.L1e3:\n  /* 1e3 */  fnstcw  0x2e(%esp)\n  /* 1e7 */  flds    =0x40800000 (4f)\n  /* 1ed */  fmull   realtime\n  /* 1f3 */  movzwl  0x2e(%esp),%eax\n  /* 1f8 */  or      $0xc00,%ax\n  /* 1fc */  mov     %ax,0x2c(%esp)\n  /* 201 */  fldcw   0x2c(%esp)\n  /* 205 */  fistpl  0x24(%esp)\n  /* 209 */  fldcw   0x2e(%esp)\n  /* 20d */  mov     0x24(%esp),%eax\n  /* 211 */  and     $0x1,%eax\n  /* 214 */  add     $0xc,%eax\n  /* 217 */  mov     %eax,0x8(%esp)\n  /* 21b */  mov     slist_cursor,%eax\n  /* 220 */  lea     0x20(,%eax,8),%eax\n  /* 227 */  mov     %eax,0x4(%esp)\n  /* 22b */  mov     vid+0x14,%eax\n  /* 230 */  sub     $0x140,%eax\n  /* 235 */  shr     $1,%eax\n  /* 237 */  mov     %eax,(%esp)\n  /* 23a */  call    Draw_Character\n  /* 23f */  movsbl  m_return_reason,%eax\n  /* 246 */  test    %al,%al\n  /* 248 */  jne     .L288\n  /* 24a */  add     $0x9c,%esp\n  /* 250 */  pop     %ebx\n  /* 251 */  pop     %esi\n  /* 252 */  pop     %edi\n  /* 253 */  pop     %ebp\n  /* 254 */  ret\n  /* 255 */  lea     0x0(%esi),%esi\n.L258:\n  /* 258 */  mov     %edx,0x14(%esp)\n  /* 25c */  mov     $0x40,%ecx\n  /* 261 */  mov     $\"%-15.15s %-15.15s\\n\",%edx\n  /* 266 */  mov     %edi,0x10(%esp)\n  /* 26a */  mov     $0x2,%esi\n  /* 26f */  mov     %edx,0xc(%esp)\n  /* 273 */  mov     %ecx,0x8(%esp)\n  /* 277 */  mov     %esi,0x4(%esp)\n  /* 27b */  mov     %ebx,(%esp)\n  /* 27e */  call    __sprintf_chk\n  /* 283 */  jmp     .L184\n.L288:\n  /* 288 */  mov     $m_return_reason,%esi\n  /* 28d */  mov     $0x10,%ebx\n  /* 292 */  lea     0x0(%esi),%esi\n  /* 298 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2a0:\n  /* 2a0 */  mov     %eax,0x8(%esp)\n  /* 2a4 */  mov     $0x94,%eax\n  /* 2a9 */  inc     %esi\n  /* 2aa */  mov     %eax,0x4(%esp)\n  /* 2ae */  mov     vid+0x14,%eax\n  /* 2b3 */  sub     $0x140,%eax\n  /* 2b8 */  shr     $1,%eax\n  /* 2ba */  add     %ebx,%eax\n  /* 2bc */  add     $0x8,%ebx\n  /* 2bf */  mov     %eax,(%esp)\n  /* 2c2 */  call    Draw_Character\n  /* 2c7 */  movsbl  (%esi),%eax\n  /* 2ca */  test    %al,%al\n  /* 2cc */  jne     .L2a0\n  /* 2ce */  add     $0x9c,%esp\n  /* 2d4 */  pop     %ebx\n  /* 2d5 */  pop     %esi\n  /* 2d6 */  pop     %edi\n  /* 2d7 */  pop     %ebp\n  /* 2d8 */  ret\n","c":"#include \"quakedef.h\"\n\nqboolean slist_sorted;\nint slist_cursor;\nchar m_return_reason[32];\n\nvoid M_DrawCharacter(int cx, int line, int num)\n{\n    Draw_Character(cx + ((vid.width - 320) >> 1), line, num);\n}\n\nvoid M_DrawPic(int x, int y, qpic_t *pic)\n{\n    Draw_Pic(x + ((vid.width - 320) >> 1), y, pic);\n}\n\nvoid M_Print(int cx, int cy, char *str)\n{\n    while (*str)\n    {\n        M_DrawCharacter(cx, cy, ((int)*str) + 128);\n        str++;\n        cx += 8;\n    }\n}\n\nvoid M_PrintWhite(int cx, int cy, char *str)\n{\n    while (*str)\n    {\n        M_DrawCharacter(cx, cy, *str);\n        str++;\n        cx += 8;\n    }\n}\n\nvoid M_ServerList_Draw(void)\n{\n    int n;\n    char string[64];\n    qpic_t *p;\n\n    if (!slist_sorted)\n    {\n        if (hostCacheCount > 1)\n        {\n            int i, j;\n            hostcache_t temp;\n            for (i = 0; i < hostCacheCount; i++)\n                for (j = i + 1; j < hostCacheCount; j++)\n                    if (strcmp(hostcache[j].name, hostcache[i].name) < 0)\n                    {\n                        Q_memcpy(&temp, &hostcache[j], sizeof(hostcache_t));\n                        Q_memcpy(&hostcache[j], &hostcache[i], sizeof(hostcache_t));\n                        Q_memcpy(&hostcache[i], &temp, sizeof(hostcache_t));\n                    }\n        }\n        slist_sorted = true;\n    }\n\n    p = Draw_CachePic(\"gfx/p_multi.lmp\");\n    M_DrawPic((320 - p->width) / 2, 4, p);\n    for (n = 0; n < hostCacheCount; n++)\n    {\n        if (hostcache[n].maxusers)\n            sprintf(string, \"%-15.15s %-15.15s %2u/%2u\\n\", hostcache[n].name, hostcache[n].map, hostcache[n].users, hostcache[n].maxusers);\n        else\n            sprintf(string, \"%-15.15s %-15.15s\\n\", hostcache[n].name, hostcache[n].map);\n        M_Print(16, 32 + 8 * n, string);\n    }\n    M_DrawCharacter(0, 32 + slist_cursor * 8, 12 + ((int)(realtime * 4) & 1));\n\n    if (*m_return_reason)\n        M_PrintWhite(16, 148, m_return_reason);\n}\n","size":729,"score":100,"agent":"kuncc/3","pid":4,"session":1596,"ts":1791751325355}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1485,"symbol":"Sbar_IntermissionOverlay","file":"sbar.c","asm":"# Sbar_IntermissionOverlay  (TU sbar.c, section .text, 565 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_IntermissionOverlay:\n  /* 000 */  mov     $0x1,%eax\n  /* 005 */  mov     %eax,scr_copyeverything\n  /* 00a */  xor     %eax,%eax\n  /* 00c */  cmpl    $0x1,cl+0xa80\n  /* 013 */  mov     %eax,scr_fullupdate\n  /* 018 */  je      .L230\n  /* 01e */  push    %esi\n  /* 01f */  mov     $0x3,%esi\n  /* 024 */  push    %ebx\n  /* 025 */  sub     $0x24,%esp\n  /* 028 */  movl    $\"gfx/complete.lmp\",(%esp)\n  /* 02f */  call    Draw_CachePic\n  /* 034 */  movl    $0x40,(%esp)\n  /* 03b */  mov     %eax,0x8(%esp)\n  /* 03f */  mov     $0x18,%eax\n  /* 044 */  mov     %eax,0x4(%esp)\n  /* 048 */  call    Draw_Pic\n  /* 04d */  movl    $\"gfx/inter.lmp\",(%esp)\n  /* 054 */  call    Draw_CachePic\n  /* 059 */  mov     $0x38,%edx\n  /* 05e */  mov     %edx,0x4(%esp)\n  /* 062 */  movl    $0x0,(%esp)\n  /* 069 */  mov     %eax,0x8(%esp)\n  /* 06d */  call    Draw_TransPic\n  /* 072 */  mov     cl+0x228,%ecx\n  /* 078 */  mov     $0x88888889,%eax\n  /* 07d */  mov     %esi,0xc(%esp)\n  /* 081 */  movl    $0xa0,(%esp)\n  /* 088 */  imul    %ecx\n  /* 08a */  mov     $0x40,%eax\n  /* 08f */  mov     %eax,0x4(%esp)\n  /* 093 */  lea     (%edx,%ecx,1),%ebx\n  /* 096 */  sar     $0x5,%ebx\n  /* 099 */  sar     $0x1f,%ecx\n  /* 09c */  sub     %ecx,%ebx\n  /* 09e */  xor     %ecx,%ecx\n  /* 0a0 */  mov     %ecx,0x10(%esp)\n  /* 0a4 */  mov     %ebx,0x8(%esp)\n  /* 0a8 */  call    Sbar_IntermissionNumber\n  /* 0ad */  mov     %ebx,%eax\n  /* 0af */  movl    $0xea,(%esp)\n  /* 0b6 */  shl     $0x4,%eax\n  /* 0b9 */  sub     %eax,%ebx\n  /* 0bb */  mov     cl+0x228,%eax\n  /* 0c0 */  lea     (%eax,%ebx,4),%esi\n  /* 0c3 */  mov     sb_colon,%eax\n  /* 0c8 */  mov     %eax,0x8(%esp)\n  /* 0cc */  mov     $0x40,%eax\n  /* 0d1 */  mov     %eax,0x4(%esp)\n  /* 0d5 */  call    Draw_TransPic\n  /* 0da */  mov     $0x66666667,%eax\n  /* 0df */  imul    %esi\n  /* 0e1 */  mov     %esi,%eax\n  /* 0e3 */  sar     $0x1f,%eax\n  /* 0e6 */  sar     $0x2,%edx\n  /* 0e9 */  sub     %eax,%edx\n  /* 0eb */  mov     sb_nums(,%edx,4),%eax\n  /* 0f2 */  mov     %edx,%ebx\n  /* 0f4 */  movl    $0xf6,(%esp)\n  /* 0fb */  mov     %eax,0x8(%esp)\n  /* 0ff */  mov     $0x40,%eax\n  /* 104 */  mov     %eax,0x4(%esp)\n  /* 108 */  call    Draw_TransPic\n  /* 10d */  lea     (%ebx,%ebx,4),%eax\n  /* 110 */  mov     $0x68,%ebx\n  /* 115 */  add     %eax,%eax\n  /* 117 */  sub     %eax,%esi\n  /* 119 */  mov     sb_nums(,%esi,4),%eax\n  /* 120 */  xor     %esi,%esi\n  /* 122 */  movl    $0x10a,(%esp)\n  /* 129 */  mov     %eax,0x8(%esp)\n  /* 12d */  mov     $0x40,%eax\n  /* 132 */  mov     %eax,0x4(%esp)\n  /* 136 */  call    Draw_TransPic\n  /* 13b */  xor     %eax,%eax\n  /* 13d */  mov     $0x68,%ecx\n  /* 142 */  mov     %eax,0x10(%esp)\n  /* 146 */  mov     cl+0x50,%eax\n  /* 14b */  mov     $0x3,%edx\n  /* 150 */  mov     %ecx,0x4(%esp)\n  /* 154 */  mov     %edx,0xc(%esp)\n  /* 158 */  movl    $0xa0,(%esp)\n  /* 15f */  mov     %eax,0x8(%esp)\n  /* 163 */  call    Sbar_IntermissionNumber\n  /* 168 */  mov     sb_slash,%eax\n  /* 16d */  mov     %ebx,0x4(%esp)\n  /* 171 */  mov     $0x3,%ebx\n  /* 176 */  movl    $0xe8,(%esp)\n  /* 17d */  mov     %eax,0x8(%esp)\n  /* 181 */  call    Draw_TransPic\n  /* 186 */  mov     $0x3,%eax\n  /* 18b */  mov     %eax,0xc(%esp)\n  /* 18f */  mov     cl+0x48,%eax\n  /* 194 */  mov     %esi,0x10(%esp)\n  /* 198 */  mov     $0x90,%esi\n  /* 19d */  movl    $0xf0,(%esp)\n  /* 1a4 */  mov     %eax,0x8(%esp)\n  /* 1a8 */  mov     $0x68,%eax\n  /* 1ad */  mov     %eax,0x4(%esp)\n  /* 1b1 */  call    Sbar_IntermissionNumber\n  /* 1b6 */  xor     %eax,%eax\n  /* 1b8 */  mov     %eax,0x10(%esp)\n  /* 1bc */  mov     $0x3,%eax\n  /* 1c1 */  mov     %eax,0xc(%esp)\n  /* 1c5 */  mov     cl+0x54,%eax\n  /* 1ca */  movl    $0xa0,(%esp)\n  /* 1d1 */  mov     %eax,0x8(%esp)\n  /* 1d5 */  mov     $0x90,%eax\n  /* 1da */  mov     %eax,0x4(%esp)\n  /* 1de */  call    Sbar_IntermissionNumber\n  /* 1e3 */  mov     sb_slash,%eax\n  /* 1e8 */  mov     $0x90,%edx\n  /* 1ed */  mov     %edx,0x4(%esp)\n  /* 1f1 */  movl    $0xe8,(%esp)\n  /* 1f8 */  mov     %eax,0x8(%esp)\n  /* 1fc */  call    Draw_TransPic\n  /* 201 */  mov     cl+0x4c,%eax\n  /* 206 */  xor     %ecx,%ecx\n  /* 208 */  mov     %ebx,0xc(%esp)\n  /* 20c */  mov     %esi,0x4(%esp)\n  /* 210 */  mov     %ecx,0x10(%esp)\n  /* 214 */  mov     %eax,0x8(%esp)\n  /* 218 */  movl    $0xf0,(%esp)\n  /* 21f */  call    Sbar_IntermissionNumber\n  /* 224 */  add     $0x24,%esp\n  /* 227 */  pop     %ebx\n  /* 228 */  pop     %esi\n  /* 229 */  ret\n  /* 22a */  lea     0x0(%esi),%esi\n.L230:\n  /* 230 */  jmp     Sbar_DeathmatchOverlay\n","c":"#include \"quakedef.h\"\n\nextern qpic_t *sb_nums[2][11];\nextern qpic_t *sb_colon, *sb_slash;\n\nvoid Sbar_IntermissionOverlay (void)\n{\n    qpic_t *pic;\n    int dig;\n    int num;\n\n    scr_copyeverything = 1;\n    scr_fullupdate = 0;\n\n    if (cl.gametype == GAME_DEATHMATCH)\n    {\n        Sbar_DeathmatchOverlay ();\n        return;\n    }\n\n    pic = Draw_CachePic (\"gfx/complete.lmp\");\n    Draw_Pic (64, 24, pic);\n\n    pic = Draw_CachePic (\"gfx/inter.lmp\");\n    Draw_TransPic (0, 56, pic);\n\n    dig = cl.completed_time / 60;\n    Sbar_IntermissionNumber (160, 64, dig, 3, 0);\n    num = cl.completed_time - dig*60;\n\n    Draw_TransPic (234, 64, sb_colon);\n    Draw_TransPic (246, 64, sb_nums[0][num/10]);\n    Draw_TransPic (266, 64, sb_nums[0][num%10]);\n\n    Sbar_IntermissionNumber (160, 104, cl.stats[STAT_SECRETS], 3, 0);\n    Draw_TransPic (232, 104, sb_slash);\n    Sbar_IntermissionNumber (240, 104, cl.stats[STAT_TOTALSECRETS], 3, 0);\n\n    Sbar_IntermissionNumber (160, 144, cl.stats[STAT_MONSTERS], 3, 0);\n    Draw_TransPic (232, 144, sb_slash);\n    Sbar_IntermissionNumber (240, 144, cl.stats[STAT_TOTALMONSTERS], 3, 0);\n}\n","size":565,"score":100,"agent":"regalloc","pid":19,"session":1599,"ts":1791751336691}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":753,"symbol":"CL_InitInput","file":"cl_input.c","asm":"# CL_InitInput  (TU cl_input.c, section .text, 742 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_InitInput:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $IN_UpDown,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $\"+moveup\",(%esp)\n  /* 013 */  call    Cmd_AddCommand\n  /* 018 */  mov     $IN_UpUp,%edx\n  /* 01d */  mov     %edx,0x4(%esp)\n  /* 021 */  movl    $\"-moveup\",(%esp)\n  /* 028 */  call    Cmd_AddCommand\n  /* 02d */  mov     $IN_DownDown,%ecx\n  /* 032 */  mov     %ecx,0x4(%esp)\n  /* 036 */  movl    $\"+movedown\",(%esp)\n  /* 03d */  call    Cmd_AddCommand\n  /* 042 */  mov     $IN_DownUp,%eax\n  /* 047 */  mov     %eax,0x4(%esp)\n  /* 04b */  movl    $\"-movedown\",(%esp)\n  /* 052 */  call    Cmd_AddCommand\n  /* 057 */  mov     $IN_LeftDown,%eax\n  /* 05c */  mov     %eax,0x4(%esp)\n  /* 060 */  movl    $\"+left\",(%esp)\n  /* 067 */  call    Cmd_AddCommand\n  /* 06c */  mov     $IN_LeftUp,%eax\n  /* 071 */  mov     %eax,0x4(%esp)\n  /* 075 */  movl    $\"-left\",(%esp)\n  /* 07c */  call    Cmd_AddCommand\n  /* 081 */  mov     $IN_RightDown,%eax\n  /* 086 */  mov     %eax,0x4(%esp)\n  /* 08a */  movl    $\"+right\",(%esp)\n  /* 091 */  call    Cmd_AddCommand\n  /* 096 */  mov     $IN_RightUp,%eax\n  /* 09b */  mov     %eax,0x4(%esp)\n  /* 09f */  movl    $\"-right\",(%esp)\n  /* 0a6 */  call    Cmd_AddCommand\n  /* 0ab */  mov     $IN_ForwardDown,%edx\n  /* 0b0 */  mov     %edx,0x4(%esp)\n  /* 0b4 */  movl    $\"+forward\",(%esp)\n  /* 0bb */  call    Cmd_AddCommand\n  /* 0c0 */  mov     $IN_ForwardUp,%ecx\n  /* 0c5 */  mov     %ecx,0x4(%esp)\n  /* 0c9 */  movl    $\"-forward\",(%esp)\n  /* 0d0 */  call    Cmd_AddCommand\n  /* 0d5 */  mov     $IN_BackDown,%eax\n  /* 0da */  mov     %eax,0x4(%esp)\n  /* 0de */  movl    $\"+back\",(%esp)\n  /* 0e5 */  call    Cmd_AddCommand\n  /* 0ea */  mov     $IN_BackUp,%eax\n  /* 0ef */  mov     %eax,0x4(%esp)\n  /* 0f3 */  movl    $\"-back\",(%esp)\n  /* 0fa */  call    Cmd_AddCommand\n  /* 0ff */  mov     $IN_LookupDown,%eax\n  /* 104 */  mov     %eax,0x4(%esp)\n  /* 108 */  movl    $\"+lookup\",(%esp)\n  /* 10f */  call    Cmd_AddCommand\n  /* 114 */  mov     $IN_LookupUp,%eax\n  /* 119 */  mov     %eax,0x4(%esp)\n  /* 11d */  movl    $\"-lookup\",(%esp)\n  /* 124 */  call    Cmd_AddCommand\n  /* 129 */  mov     $IN_LookdownDown,%eax\n  /* 12e */  mov     %eax,0x4(%esp)\n  /* 132 */  movl    $\"+lookdown\",(%esp)\n  /* 139 */  call    Cmd_AddCommand\n  /* 13e */  mov     $IN_LookdownUp,%edx\n  /* 143 */  mov     %edx,0x4(%esp)\n  /* 147 */  movl    $\"-lookdown\",(%esp)\n  /* 14e */  call    Cmd_AddCommand\n  /* 153 */  mov     $IN_StrafeDown,%ecx\n  /* 158 */  mov     %ecx,0x4(%esp)\n  /* 15c */  movl    $\"+strafe\",(%esp)\n  /* 163 */  call    Cmd_AddCommand\n  /* 168 */  mov     $IN_StrafeUp,%eax\n  /* 16d */  mov     %eax,0x4(%esp)\n  /* 171 */  movl    $\"-strafe\",(%esp)\n  /* 178 */  call    Cmd_AddCommand\n  /* 17d */  mov     $IN_MoveleftDown,%eax\n  /* 182 */  mov     %eax,0x4(%esp)\n  /* 186 */  movl    $\"+moveleft\",(%esp)\n  /* 18d */  call    Cmd_AddCommand\n  /* 192 */  mov     $IN_MoveleftUp,%eax\n  /* 197 */  mov     %eax,0x4(%esp)\n  /* 19b */  movl    $\"-moveleft\",(%esp)\n  /* 1a2 */  call    Cmd_AddCommand\n  /* 1a7 */  mov     $IN_MoverightDown,%eax\n  /* 1ac */  mov     %eax,0x4(%esp)\n  /* 1b0 */  movl    $\"+moveright\",(%esp)\n  /* 1b7 */  call    Cmd_AddCommand\n  /* 1bc */  mov     $IN_MoverightUp,%eax\n  /* 1c1 */  mov     %eax,0x4(%esp)\n  /* 1c5 */  movl    $\"-moveright\",(%esp)\n  /* 1cc */  call    Cmd_AddCommand\n  /* 1d1 */  mov     $IN_SpeedDown,%edx\n  /* 1d6 */  mov     %edx,0x4(%esp)\n  /* 1da */  movl    $\"+speed\",(%esp)\n  /* 1e1 */  call    Cmd_AddCommand\n  /* 1e6 */  mov     $IN_SpeedUp,%ecx\n  /* 1eb */  mov     %ecx,0x4(%esp)\n  /* 1ef */  movl    $\"-speed\",(%esp)\n  /* 1f6 */  call    Cmd_AddCommand\n  /* 1fb */  mov     $IN_AttackDown,%eax\n  /* 200 */  mov     %eax,0x4(%esp)\n  /* 204 */  movl    $\"+attack\",(%esp)\n  /* 20b */  call    Cmd_AddCommand\n  /* 210 */  mov     $IN_AttackUp,%eax\n  /* 215 */  mov     %eax,0x4(%esp)\n  /* 219 */  movl    $\"-attack\",(%esp)\n  /* 220 */  call    Cmd_AddCommand\n  /* 225 */  mov     $IN_UseDown,%eax\n  /* 22a */  mov     %eax,0x4(%esp)\n  /* 22e */  movl    $\"+use\",(%esp)\n  /* 235 */  call    Cmd_AddCommand\n  /* 23a */  mov     $IN_UseUp,%eax\n  /* 23f */  mov     %eax,0x4(%esp)\n  /* 243 */  movl    $\"-use\",(%esp)\n  /* 24a */  call    Cmd_AddCommand\n  /* 24f */  mov     $IN_JumpDown,%eax\n  /* 254 */  mov     %eax,0x4(%esp)\n  /* 258 */  movl    $\"+jump\",(%esp)\n  /* 25f */  call    Cmd_AddCommand\n  /* 264 */  mov     $IN_JumpUp,%edx\n  /* 269 */  mov     %edx,0x4(%esp)\n  /* 26d */  movl    $\"-jump\",(%esp)\n  /* 274 */  call    Cmd_AddCommand\n  /* 279 */  mov     $IN_Impulse,%ecx\n  /* 27e */  mov     %ecx,0x4(%esp)\n  /* 282 */  movl    $\"impulse\",(%esp)\n  /* 289 */  call    Cmd_AddCommand\n  /* 28e */  mov     $IN_KLookDown,%eax\n  /* 293 */  mov     %eax,0x4(%esp)\n  /* 297 */  movl    $\"+klook\",(%esp)\n  /* 29e */  call    Cmd_AddCommand\n  /* 2a3 */  mov     $IN_KLookUp,%eax\n  /* 2a8 */  mov     %eax,0x4(%esp)\n  /* 2ac */  movl    $\"-klook\",(%esp)\n  /* 2b3 */  call    Cmd_AddCommand\n  /* 2b8 */  mov     $IN_MLookDown,%eax\n  /* 2bd */  mov     %eax,0x4(%esp)\n  /* 2c1 */  movl    $\"+mlook\",(%esp)\n  /* 2c8 */  call    Cmd_AddCommand\n  /* 2cd */  mov     $IN_MLookUp,%eax\n  /* 2d2 */  mov     %eax,0x4(%esp)\n  /* 2d6 */  movl    $\"-mlook\",(%esp)\n  /* 2dd */  call    Cmd_AddCommand\n  /* 2e2 */  add     $0x1c,%esp\n  /* 2e5 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid IN_UpDown(void), IN_UpUp(void), IN_DownDown(void), IN_DownUp(void), IN_LeftDown(void), IN_LeftUp(void), IN_RightDown(void), IN_RightUp(void), IN_ForwardDown(void), IN_ForwardUp(void), IN_BackDown(void), IN_BackUp(void), IN_LookupDown(void), IN_LookupUp(void), IN_LookdownDown(void), IN_LookdownUp(void), IN_StrafeDown(void), IN_StrafeUp(void), IN_MoveleftDown(void), IN_MoveleftUp(void), IN_MoverightDown(void), IN_MoverightUp(void), IN_SpeedDown(void), IN_SpeedUp(void), IN_AttackDown(void), IN_AttackUp(void), IN_UseDown(void), IN_UseUp(void), IN_JumpDown(void), IN_JumpUp(void), IN_Impulse(void), IN_KLookDown(void), IN_KLookUp(void), IN_MLookDown(void), IN_MLookUp(void);\n\nvoid CL_InitInput (void)\n{\n    Cmd_AddCommand (\"+moveup\", IN_UpDown);\n    Cmd_AddCommand (\"-moveup\", IN_UpUp);\n    Cmd_AddCommand (\"+movedown\", IN_DownDown);\n    Cmd_AddCommand (\"-movedown\", IN_DownUp);\n    Cmd_AddCommand (\"+left\", IN_LeftDown);\n    Cmd_AddCommand (\"-left\", IN_LeftUp);\n    Cmd_AddCommand (\"+right\", IN_RightDown);\n    Cmd_AddCommand (\"-right\", IN_RightUp);\n    Cmd_AddCommand (\"+forward\", IN_ForwardDown);\n    Cmd_AddCommand (\"-forward\", IN_ForwardUp);\n    Cmd_AddCommand (\"+back\", IN_BackDown);\n    Cmd_AddCommand (\"-back\", IN_BackUp);\n    Cmd_AddCommand (\"+lookup\", IN_LookupDown);\n    Cmd_AddCommand (\"-lookup\", IN_LookupUp);\n    Cmd_AddCommand (\"+lookdown\", IN_LookdownDown);\n    Cmd_AddCommand (\"-lookdown\", IN_LookdownUp);\n    Cmd_AddCommand (\"+strafe\", IN_StrafeDown);\n    Cmd_AddCommand (\"-strafe\", IN_StrafeUp);\n    Cmd_AddCommand (\"+moveleft\", IN_MoveleftDown);\n    Cmd_AddCommand (\"-moveleft\", IN_MoveleftUp);\n    Cmd_AddCommand (\"+moveright\", IN_MoverightDown);\n    Cmd_AddCommand (\"-moveright\", IN_MoverightUp);\n    Cmd_AddCommand (\"+speed\", IN_SpeedDown);\n    Cmd_AddCommand (\"-speed\", IN_SpeedUp);\n    Cmd_AddCommand (\"+attack\", IN_AttackDown);\n    Cmd_AddCommand (\"-attack\", IN_AttackUp);\n    Cmd_AddCommand (\"+use\", IN_UseDown);\n    Cmd_AddCommand (\"-use\", IN_UseUp);\n    Cmd_AddCommand (\"+jump\", IN_JumpDown);\n    Cmd_AddCommand (\"-jump\", IN_JumpUp);\n    Cmd_AddCommand (\"impulse\", IN_Impulse);\n    Cmd_AddCommand (\"+klook\", IN_KLookDown);\n    Cmd_AddCommand (\"-klook\", IN_KLookUp);\n    Cmd_AddCommand (\"+mlook\", IN_MLookDown);\n    Cmd_AddCommand (\"-mlook\", IN_MLookUp);\n}\n","size":742,"score":100,"agent":"kuncc/1","pid":2,"session":1600,"ts":1791751338564}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1675,"symbol":"Cache_TryAlloc","file":"zone.c","asm":"# Cache_TryAlloc  (TU zone.c, section .text, 741 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCache_TryAlloc:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x34(%esp),%eax\n  /* 00b */  mov     0x30(%esp),%edi\n  /* 00f */  mov     hunk_low_used,%ebx\n  /* 015 */  test    %eax,%eax\n  /* 017 */  jne     .L29\n  /* 019 */  cmpl    $cache_head,cache_head+0x18\n  /* 023 */  je      .L139\n.L29:\n  /* 029 */  mov     hunk_base,%ebp\n  /* 02f */  mov     cache_head+0x1c,%esi\n  /* 035 */  add     %ebp,%ebx\n  /* 037 */  test    %eax,%eax\n  /* 039 */  sete    %cl\n  /* 03c */  mov     %esi,%eax\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  cmp     %esi,%eax\n  /* 042 */  jne     .L48\n  /* 044 */  test    %cl,%cl\n  /* 046 */  je      .L50\n.L48:\n  /* 048 */  mov     %eax,%edx\n  /* 04a */  sub     %ebx,%edx\n  /* 04c */  cmp     %edi,%edx\n  /* 04e */  jge     .L88\n.L50:\n  /* 050 */  mov     (%eax),%ebx\n  /* 052 */  add     %eax,%ebx\n  /* 054 */  mov     0x1c(%eax),%eax\n  /* 057 */  cmp     $cache_head,%eax\n  /* 05c */  jne     .L40\n  /* 05e */  mov     hunk_size,%eax\n  /* 063 */  add     %eax,%ebp\n  /* 065 */  mov     hunk_high_used,%eax\n  /* 06a */  sub     %eax,%ebp\n  /* 06c */  sub     %ebx,%ebp\n  /* 06e */  cmp     %edi,%ebp\n  /* 070 */  jge     .L1d8\n  /* 076 */  add     $0x1c,%esp\n  /* 079 */  xor     %ebx,%ebx\n  /* 07b */  mov     %ebx,%eax\n  /* 07d */  pop     %ebx\n  /* 07e */  pop     %esi\n  /* 07f */  pop     %edi\n  /* 080 */  pop     %ebp\n  /* 081 */  ret\n  /* 082 */  lea     0x0(%esi),%esi\n.L88:\n  /* 088 */  test    $0x1,%bl\n  /* 08b */  mov     $0x24,%esi\n  /* 090 */  lea     0x4(%ebx),%ecx\n  /* 093 */  jne     .L267\n.L99:\n  /* 099 */  test    $0x2,%cl\n  /* 09c */  jne     .L278\n.La2:\n  /* 0a2 */  mov     %esi,%ebp\n  /* 0a4 */  xor     %edx,%edx\n  /* 0a6 */  and     $0xfffffff8,%ebp\n.La9:\n  /* 0a9 */  movl    $0x0,(%ecx,%edx,1)\n  /* 0b0 */  movl    $0x0,0x4(%ecx,%edx,1)\n  /* 0b8 */  add     $0x8,%edx\n  /* 0bb */  cmp     %ebp,%edx\n  /* 0bd */  jb      .La9\n  /* 0bf */  add     %edx,%ecx\n  /* 0c1 */  test    $0x4,%esi\n  /* 0c7 */  je      .Ld2\n  /* 0c9 */  movl    $0x0,(%ecx)\n  /* 0cf */  add     $0x4,%ecx\n.Ld2:\n  /* 0d2 */  test    $0x2,%esi\n  /* 0d8 */  je      .Le2\n  /* 0da */  movw    $0x0,(%ecx)\n  /* 0df */  add     $0x2,%ecx\n.Le2:\n  /* 0e2 */  and     $0x1,%esi\n  /* 0e5 */  je      .Lea\n  /* 0e7 */  movb    $0x0,(%ecx)\n.Lea:\n  /* 0ea */  mov     %eax,0x1c(%ebx)\n  /* 0ed */  mov     %edi,(%ebx)\n  /* 0ef */  mov     0x18(%eax),%edx\n  /* 0f2 */  mov     %edx,0x18(%ebx)\n  /* 0f5 */  mov     %ebx,0x1c(%edx)\n  /* 0f8 */  mov     %ebx,0x18(%eax)\n  /* 0fb */  mov     0x24(%ebx),%eax\n  /* 0fe */  test    %eax,%eax\n  /* 100 */  je      .L257\n.L106:\n  /* 106 */  movl    $\"Cache_MakeLRU: active link\",(%esp)\n  /* 10d */  call    Sys_Error\n.L112:\n  /* 112 */  mov     cache_head+0x24,%eax\n  /* 117 */  mov     %ebx,0x20(%eax)\n  /* 11a */  mov     cache_head+0x24,%eax\n  /* 11f */  movl    $cache_head,0x20(%ebx)\n  /* 126 */  mov     %eax,0x24(%ebx)\n  /* 129 */  mov     %ebx,%eax\n  /* 12b */  mov     %ebx,cache_head+0x24\n  /* 131 */  add     $0x1c,%esp\n  /* 134 */  pop     %ebx\n  /* 135 */  pop     %esi\n  /* 136 */  pop     %edi\n  /* 137 */  pop     %ebp\n  /* 138 */  ret\n.L139:\n  /* 139 */  mov     hunk_size,%eax\n  /* 13e */  mov     hunk_high_used,%edx\n  /* 144 */  sub     %edx,%eax\n  /* 146 */  sub     %ebx,%eax\n  /* 148 */  cmp     %edi,%eax\n  /* 14a */  jl      .L288\n.L150:\n  /* 150 */  mov     hunk_base,%eax\n  /* 155 */  mov     $0x24,%ecx\n  /* 15a */  add     %eax,%ebx\n  /* 15c */  lea     0x4(%ebx),%edx\n  /* 15f */  test    $0x1,%bl\n  /* 162 */  jne     .L2d4\n.L168:\n  /* 168 */  test    $0x2,%dl\n  /* 16b */  jne     .L2c4\n.L171:\n  /* 171 */  mov     %ecx,%esi\n  /* 173 */  xor     %eax,%eax\n  /* 175 */  and     $0xfffffff8,%esi\n.L178:\n  /* 178 */  movl    $0x0,(%edx,%eax,1)\n  /* 17f */  xor     %ebp,%ebp\n  /* 181 */  mov     %ebp,0x4(%edx,%eax,1)\n  /* 185 */  add     $0x8,%eax\n  /* 188 */  cmp     %esi,%eax\n  /* 18a */  jb      .L178\n  /* 18c */  add     %eax,%edx\n  /* 18e */  test    $0x4,%cl\n  /* 191 */  je      .L19c\n  /* 193 */  movl    $0x0,(%edx)\n  /* 199 */  add     $0x4,%edx\n.L19c:\n  /* 19c */  test    $0x2,%cl\n  /* 19f */  je      .L1a9\n  /* 1a1 */  movw    $0x0,(%edx)\n  /* 1a6 */  add     $0x2,%edx\n.L1a9:\n  /* 1a9 */  test    $0x1,%cl\n  /* 1ac */  je      .L1b1\n  /* 1ae */  movb    $0x0,(%edx)\n.L1b1:\n  /* 1b1 */  mov     %edi,(%ebx)\n  /* 1b3 */  mov     %ebx,cache_head+0x1c\n  /* 1b9 */  mov     %ebx,cache_head+0x18\n  /* 1bf */  movl    $cache_head,0x1c(%ebx)\n  /* 1c6 */  movl    $cache_head,0x18(%ebx)\n  /* 1cd */  jmp     .L112\n  /* 1d2 */  lea     0x0(%esi),%esi\n.L1d8:\n  /* 1d8 */  test    $0x1,%bl\n  /* 1db */  mov     $0x24,%ecx\n  /* 1e0 */  lea     0x4(%ebx),%edx\n  /* 1e3 */  jne     .L2b3\n.L1e9:\n  /* 1e9 */  test    $0x2,%dl\n  /* 1ec */  jne     .L2a3\n.L1f2:\n  /* 1f2 */  mov     %ecx,%esi\n  /* 1f4 */  xor     %eax,%eax\n  /* 1f6 */  and     $0xfffffff8,%esi\n.L1f9:\n  /* 1f9 */  movl    $0x0,(%edx,%eax,1)\n  /* 200 */  xor     %ebp,%ebp\n  /* 202 */  mov     %ebp,0x4(%edx,%eax,1)\n  /* 206 */  add     $0x8,%eax\n  /* 209 */  cmp     %esi,%eax\n  /* 20b */  jb      .L1f9\n  /* 20d */  add     %eax,%edx\n  /* 20f */  test    $0x4,%cl\n  /* 212 */  je      .L21d\n  /* 214 */  movl    $0x0,(%edx)\n  /* 21a */  add     $0x4,%edx\n.L21d:\n  /* 21d */  test    $0x2,%cl\n  /* 220 */  je      .L22a\n  /* 222 */  movw    $0x0,(%edx)\n  /* 227 */  add     $0x2,%edx\n.L22a:\n  /* 22a */  test    $0x1,%cl\n  /* 22d */  je      .L232\n  /* 22f */  movb    $0x0,(%edx)\n.L232:\n  /* 232 */  mov     %edi,(%ebx)\n  /* 234 */  mov     cache_head+0x18,%eax\n  /* 239 */  movl    $cache_head,0x1c(%ebx)\n  /* 240 */  mov     %eax,0x18(%ebx)\n  /* 243 */  mov     %ebx,0x1c(%eax)\n  /* 246 */  mov     %ebx,cache_head+0x18\n  /* 24c */  mov     0x24(%ebx),%edx\n  /* 24f */  test    %edx,%edx\n  /* 251 */  jne     .L106\n.L257:\n  /* 257 */  mov     0x20(%ebx),%eax\n  /* 25a */  test    %eax,%eax\n  /* 25c */  jne     .L106\n  /* 262 */  jmp     .L112\n.L267:\n  /* 267 */  movb    $0x0,0x4(%ebx)\n  /* 26b */  lea     0x5(%ebx),%ecx\n  /* 26e */  mov     $0x23,%esi\n  /* 273 */  jmp     .L99\n.L278:\n  /* 278 */  movw    $0x0,(%ecx)\n  /* 27d */  sub     $0x2,%esi\n  /* 280 */  add     $0x2,%ecx\n  /* 283 */  jmp     .La2\n.L288:\n  /* 288 */  mov     %edi,0x4(%esp)\n  /* 28c */  movl    $\"Cache_TryAlloc: %i is greater then free hunk\",(%esp)\n  /* 293 */  call    Sys_Error\n  /* 298 */  mov     hunk_low_used,%ebx\n  /* 29e */  jmp     .L150\n.L2a3:\n  /* 2a3 */  movw    $0x0,(%edx)\n  /* 2a8 */  sub     $0x2,%ecx\n  /* 2ab */  add     $0x2,%edx\n  /* 2ae */  jmp     .L1f2\n.L2b3:\n  /* 2b3 */  movb    $0x0,0x4(%ebx)\n  /* 2b7 */  lea     0x5(%ebx),%edx\n  /* 2ba */  mov     $0x23,%ecx\n  /* 2bf */  jmp     .L1e9\n.L2c4:\n  /* 2c4 */  movw    $0x0,(%edx)\n  /* 2c9 */  sub     $0x2,%ecx\n  /* 2cc */  add     $0x2,%edx\n  /* 2cf */  jmp     .L171\n.L2d4:\n  /* 2d4 */  movb    $0x0,0x4(%ebx)\n  /* 2d8 */  lea     0x5(%ebx),%edx\n  /* 2db */  mov     $0x23,%ecx\n  /* 2e0 */  jmp     .L168\n","c":"#include \"quakedef.h\"\n\ntypedef struct cache_system_s\n{\n    int size;\n    cache_user_t *user;\n    char name[16];\n    struct cache_system_s *prev, *next;\n    struct cache_system_s *lru_prev, *lru_next;\n} cache_system_t;\n\nextern cache_system_t cache_head;\nextern byte *hunk_base;\nextern int hunk_size, hunk_low_used, hunk_high_used;\n\nstatic void Cache_MakeLRU(cache_system_t *cs)\n{\n    if (cs->lru_next || cs->lru_prev)\n        Sys_Error(\"Cache_MakeLRU: active link\");\n    cache_head.lru_next->lru_prev = cs;\n    cs->lru_next = cache_head.lru_next;\n    cs->lru_prev = &cache_head;\n    cache_head.lru_next = cs;\n}\n\ncache_system_t *Cache_TryAlloc(int size, qboolean nobottom)\n{\n    cache_system_t *cs, *nw;\n\n    if (!nobottom && cache_head.prev == &cache_head)\n    {\n        if (hunk_size - hunk_high_used - hunk_low_used < size)\n            Sys_Error(\"Cache_TryAlloc: %i is greater then free hunk\", size);\n\n        nw = (cache_system_t *)(hunk_base + hunk_low_used);\n        memset(nw, 0, sizeof(*nw));\n        nw->size = size;\n\n        cache_head.prev = cache_head.next = nw;\n        nw->prev = nw->next = &cache_head;\n\n        Cache_MakeLRU(nw);\n        return nw;\n    }\n\n    nw = (cache_system_t *)(hunk_base + hunk_low_used);\n    cs = cache_head.next;\n\n    do\n    {\n        if (!nobottom || cs != cache_head.next)\n        {\n            if ((byte *)cs - (byte *)nw >= size)\n            {\n                memset(nw, 0, sizeof(*nw));\n                nw->size = size;\n\n                nw->next = cs;\n                nw->prev = cs->prev;\n                cs->prev->next = nw;\n                cs->prev = nw;\n\n                Cache_MakeLRU(nw);\n                return nw;\n            }\n        }\n\n        nw = (cache_system_t *)((byte *)cs + cs->size);\n        cs = cs->next;\n    } while (cs != &cache_head);\n\n    if (hunk_base + hunk_size - hunk_high_used - (byte *)nw >= size)\n    {\n        memset(nw, 0, sizeof(*nw));\n        nw->size = size;\n\n        nw->next = &cache_head;\n        nw->prev = cache_head.prev;\n        cache_head.prev->next = nw;\n        cache_head.prev = nw;\n\n        Cache_MakeLRU(nw);\n        return nw;\n    }\n\n    return NULL;\n}\n","size":741,"score":100,"agent":"kuncc/0","pid":1,"session":1598,"ts":1791751340950}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1547,"symbol":"S_LoadSound","file":"snd_mem.c","asm":"# S_LoadSound  (TU snd_mem.c, section .text, 453 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_LoadSound:\n  /* 000 */  sub     $0x56c,%esp\n  /* 006 */  mov     %esi,0x560(%esp)\n  /* 00d */  mov     0x570(%esp),%esi\n  /* 014 */  mov     %edi,0x564(%esp)\n  /* 01b */  mov     %ebx,0x55c(%esp)\n  /* 022 */  mov     %ebp,0x568(%esp)\n  /* 029 */  lea     0x40(%esi),%edi\n  /* 02c */  mov     %edi,(%esp)\n  /* 02f */  call    Cache_Check\n  /* 034 */  test    %eax,%eax\n  /* 036 */  mov     %eax,%ebx\n  /* 038 */  je      .L60\n.L3a:\n  /* 03a */  mov     %ebx,%eax\n  /* 03c */  mov     0x560(%esp),%esi\n  /* 043 */  mov     0x55c(%esp),%ebx\n  /* 04a */  mov     0x564(%esp),%edi\n  /* 051 */  mov     0x568(%esp),%ebp\n  /* 058 */  add     $0x56c,%esp\n  /* 05e */  ret\n  /* 05f */  nop\n.L60:\n  /* 060 */  lea     0x50(%esp),%ebp\n  /* 064 */  mov     $\"sound/\",%edx\n  /* 069 */  mov     %edx,0x4(%esp)\n  /* 06d */  mov     %ebp,(%esp)\n  /* 070 */  call    Q_strcpy\n  /* 075 */  mov     %esi,0x4(%esp)\n  /* 079 */  mov     %ebp,(%esp)\n  /* 07c */  call    Q_strcat\n  /* 081 */  lea     0x150(%esp),%eax\n  /* 088 */  mov     $0x400,%ecx\n  /* 08d */  mov     %ecx,0x8(%esp)\n  /* 091 */  mov     %eax,0x4(%esp)\n  /* 095 */  mov     %ebp,(%esp)\n  /* 098 */  call    COM_LoadStackFile\n  /* 09d */  test    %eax,%eax\n  /* 09f */  mov     %eax,%edx\n  /* 0a1 */  je      .L1b0\n  /* 0a7 */  mov     %edx,0x8(%esp)\n  /* 0ab */  mov     com_filesize,%ecx\n  /* 0b1 */  lea     0x38(%esp),%eax\n  /* 0b5 */  mov     %esi,0x4(%esp)\n  /* 0b9 */  mov     %eax,(%esp)\n  /* 0bc */  mov     %edx,0x1c(%esp)\n  /* 0c0 */  mov     %ecx,0xc(%esp)\n  /* 0c4 */  call    GetWavinfo\n  /* 0c9 */  sub     $0x4,%esp\n  /* 0cc */  cmpl    $0x1,0x40(%esp)\n  /* 0d1 */  mov     0x1c(%esp),%edx\n  /* 0d5 */  jne     .L198\n  /* 0db */  mov     %edx,0x28(%esp)\n  /* 0df */  mov     shm,%eax\n  /* 0e4 */  mov     0x48(%esp),%edx\n  /* 0e8 */  mov     0x38(%esp),%ecx\n  /* 0ec */  mov     0x3c(%esp),%ebp\n  /* 0f0 */  mov     0x20(%eax),%eax\n  /* 0f3 */  mov     %edx,0x1c(%esp)\n  /* 0f7 */  mov     %ecx,0x20(%esp)\n  /* 0fb */  fildl   0x1c(%esp)\n  /* 0ff */  fnstcw  0x2e(%esp)\n  /* 103 */  fildl   0x20(%esp)\n  /* 107 */  mov     %eax,0x24(%esp)\n  /* 10b */  mov     %esi,0x8(%esp)\n  /* 10f */  fildl   0x24(%esp)\n  /* 113 */  mov     %edi,(%esp)\n  /* 116 */  movzwl  0x2e(%esp),%eax\n  /* 11b */  fdivrp  %st,%st(1)\n  /* 11d */  or      $0xc00,%ax\n  /* 121 */  mov     %ax,0x2c(%esp)\n  /* 126 */  fdivrp  %st,%st(1)\n  /* 128 */  fldcw   0x2c(%esp)\n  /* 12c */  fistpl  0x24(%esp)\n  /* 130 */  fldcw   0x2e(%esp)\n  /* 134 */  mov     0x24(%esp),%eax\n  /* 138 */  imul    %ebp,%eax\n  /* 13b */  add     $0x18,%eax\n  /* 13e */  mov     %eax,0x4(%esp)\n  /* 142 */  call    Cache_Alloc\n  /* 147 */  test    %eax,%eax\n  /* 149 */  mov     %eax,%ebx\n  /* 14b */  je      .L3a\n  /* 151 */  mov     0x1c(%esp),%edx\n  /* 155 */  mov     0x20(%esp),%ecx\n  /* 159 */  mov     %edx,(%eax)\n  /* 15b */  mov     0x44(%esp),%eax\n  /* 15f */  mov     %ecx,0x8(%ebx)\n  /* 162 */  mov     0x28(%esp),%edx\n  /* 166 */  mov     %ebp,0xc(%ebx)\n  /* 169 */  movl    $0x1,0x10(%ebx)\n  /* 170 */  mov     %eax,0x4(%ebx)\n  /* 173 */  mov     0x4c(%esp),%eax\n  /* 177 */  mov     %ebp,0x8(%esp)\n  /* 17b */  mov     %ecx,0x4(%esp)\n  /* 17f */  mov     %esi,(%esp)\n  /* 182 */  add     %eax,%edx\n  /* 184 */  mov     %edx,0xc(%esp)\n  /* 188 */  call    ResampleSfx\n  /* 18d */  jmp     .L3a\n  /* 192 */  lea     0x0(%esi),%esi\n.L198:\n  /* 198 */  mov     %esi,0x4(%esp)\n  /* 19c */  movl    $\"%s is a stereo sample\\n\",(%esp)\n  /* 1a3 */  call    Con_Printf\n  /* 1a8 */  jmp     .L3a\n  /* 1ad */  lea     0x0(%esi),%esi\n.L1b0:\n  /* 1b0 */  mov     %ebp,0x4(%esp)\n  /* 1b4 */  movl    $\"Couldn't load %s\\n\",(%esp)\n  /* 1bb */  call    Con_Printf\n  /* 1c0 */  jmp     .L3a\n","c":"#include \"quakedef.h\"\n\nsfxcache_t *S_LoadSound (sfx_t *s)\n{\n    char    namebuffer[256];\n    byte    *data;\n    wavinfo_t\tinfo;\n    int\t\tlen;\n    float\tstepscale;\n    sfxcache_t\t*sc;\n    byte\tstackbuf[1*1024];\n\n    sc = Cache_Check (&s->cache);\n    if (sc)\n        return sc;\n\n    Q_strcpy (namebuffer, \"sound/\");\n    Q_strcat (namebuffer, s->name);\n\n    data = COM_LoadStackFile (namebuffer, stackbuf, sizeof(stackbuf));\n\n    if (!data)\n    {\n        Con_Printf (\"Couldn't load %s\\n\", namebuffer);\n        return NULL;\n    }\n\n    info = GetWavinfo (s->name, data, com_filesize);\n    if (info.channels != 1)\n    {\n        Con_Printf (\"%s is a stereo sample\\n\", s->name);\n        return NULL;\n    }\n\n    stepscale = (float)info.rate / shm->speed;\n    len = info.samples / stepscale;\n\n    len = len * info.width * info.channels;\n\n    sc = Cache_Alloc ( &s->cache, len + sizeof(sfxcache_t), s->name);\n    if (!sc)\n        return NULL;\n\n    sc->length = info.samples;\n    sc->loopstart = info.loopstart;\n    sc->speed = info.rate;\n    sc->width = info.width;\n    sc->stereo = info.channels;\n\n    ResampleSfx (s, sc->speed, sc->width, data + info.dataofs);\n\n    return sc;\n}\n","size":453,"score":100,"agent":"r0bot","pid":17,"session":1602,"ts":1791751348481}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1602,"symbol":"SV_Physics","file":"sv_phys.c","asm":"# SV_Physics  (TU sv_phys.c, section .text, 710 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_Physics:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  mov     pr_global_struct,%eax\n  /* 00b */  fldl    sv+0xc\n  /* 011 */  movl    $0x0,0x70(%eax)\n  /* 018 */  fstps   0x7c(%eax)\n  /* 01b */  movl    $0x0,0x74(%eax)\n  /* 022 */  mov     0x14c(%eax),%eax\n  /* 028 */  mov     %eax,(%esp)\n  /* 02b */  call    PR_ExecuteProgram\n  /* 030 */  mov     sv+0xda4,%esi\n  /* 036 */  test    %esi,%esi\n  /* 038 */  jle     .L1a0\n  /* 03e */  mov     sv+0xdac,%esi\n  /* 044 */  mov     (%esi),%ebx\n  /* 046 */  test    %ebx,%ebx\n  /* 048 */  jne     .L2a0\n  /* 04e */  mov     pr_global_struct,%eax\n  /* 053 */  fldz\n  /* 055 */  flds    0x84(%eax)\n  /* 05b */  fucomip %st(1),%st\n  /* 05d */  fstp    %st(0)\n  /* 05f */  jp      .L2b0\n  /* 065 */  jne     .L2b0\n.L6b:\n  /* 06b */  xor     %ebx,%ebx\n  /* 06d */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  flds    =0x40e00000 (7f)\n  /* 076 */  flds    0x80(%esi)\n  /* 07c */  fucomi  %st(1),%st\n  /* 07e */  fstp    %st(1)\n  /* 080 */  jp      .L88\n  /* 082 */  je      .L260\n.L88:\n  /* 088 */  fldz\n  /* 08a */  fxch    %st(1)\n  /* 08c */  fucomi  %st(1),%st\n  /* 08e */  fstp    %st(1)\n  /* 090 */  jp      .L98\n  /* 092 */  je      .L270\n.L98:\n  /* 098 */  flds    =0x41000000 (8f)\n  /* 09e */  fxch    %st(1)\n  /* 0a0 */  fucomi  %st(1),%st\n  /* 0a2 */  fstp    %st(1)\n  /* 0a4 */  jp      .Lac\n  /* 0a6 */  je      .L280\n.Lac:\n  /* 0ac */  flds    =0x40800000 (4f)\n  /* 0b2 */  fxch    %st(1)\n  /* 0b4 */  fucomi  %st(1),%st\n  /* 0b6 */  fstp    %st(1)\n  /* 0b8 */  jp      .Lc0\n  /* 0ba */  je      .L290\n.Lc0:\n  /* 0c0 */  flds    =0x41200000 (10f)\n  /* 0c6 */  fxch    %st(1)\n  /* 0c8 */  mov     $0x1,%al\n  /* 0ca */  fucomi  %st(1),%st\n  /* 0cc */  fstp    %st(1)\n  /* 0ce */  jp      .L200\n  /* 0d4 */  jne     .L200\n.Lda:\n  /* 0da */  flds    =0x40c00000 (6f)\n  /* 0e0 */  fxch    %st(1)\n  /* 0e2 */  mov     $0x1,%dl\n  /* 0e4 */  fucomi  %st(1),%st\n  /* 0e6 */  fstp    %st(1)\n  /* 0e8 */  jp      .L1f0\n  /* 0ee */  jne     .L1f0\n.Lf4:\n  /* 0f4 */  flds    =0x40a00000 (5f)\n  /* 0fa */  fxch    %st(1)\n  /* 0fc */  or      %dl,%al\n  /* 0fe */  mov     $0x1,%dl\n  /* 100 */  fucomi  %st(1),%st\n  /* 102 */  fstp    %st(1)\n  /* 104 */  jp      .L1e0\n  /* 10a */  jne     .L1e0\n.L110:\n  /* 110 */  or      %dl,%al\n  /* 112 */  jne     .L130\n  /* 114 */  flds    =0x41100000 (9f)\n  /* 11a */  fxch    %st(1)\n  /* 11c */  fucomi  %st(1),%st\n  /* 11e */  fstp    %st(1)\n  /* 120 */  jp      .L210\n  /* 126 */  jne     .L210\n  /* 12c */  fstp    %st(0)\n  /* 12e */  jmp     .L132\n.L130:\n  /* 130 */  fstp    %st(0)\n.L132:\n  /* 132 */  mov     %esi,(%esp)\n  /* 135 */  call    SV_Physics_Toss\n  /* 13a */  lea     0x0(%esi),%esi\n.L140:\n  /* 140 */  inc     %ebx\n  /* 141 */  cmp     %ebx,sv+0xda4\n  /* 147 */  jle     .L1a0\n.L149:\n  /* 149 */  mov     pr_edict_size,%edi\n  /* 14f */  add     %esi,%edi\n  /* 151 */  mov     (%edi),%eax\n  /* 153 */  mov     %edi,%esi\n  /* 155 */  test    %eax,%eax\n  /* 157 */  jne     .L140\n  /* 159 */  mov     pr_global_struct,%eax\n  /* 15e */  fldz\n  /* 160 */  flds    0x84(%eax)\n  /* 166 */  fucomip %st(1),%st\n  /* 168 */  fstp    %st(0)\n  /* 16a */  jp      .L240\n  /* 170 */  jne     .L240\n.L176:\n  /* 176 */  cmp     %ebx,svs\n  /* 17c */  jl      .L70\n  /* 182 */  mov     %ebx,0x4(%esp)\n  /* 186 */  inc     %ebx\n  /* 187 */  mov     %edi,(%esp)\n  /* 18a */  call    SV_Physics_Client\n  /* 18f */  cmp     %ebx,sv+0xda4\n  /* 195 */  jg      .L149\n  /* 197 */  nop\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     pr_global_struct,%eax\n  /* 1a5 */  fldz\n  /* 1a7 */  flds    0x84(%eax)\n  /* 1ad */  fucomi  %st(1),%st\n  /* 1af */  fstp    %st(1)\n  /* 1b1 */  jp      .L1d0\n  /* 1b3 */  jne     .L1d0\n  /* 1b5 */  fstp    %st(0)\n.L1b7:\n  /* 1b7 */  fldl    sv+0xc\n  /* 1bd */  faddl   host_frametime\n  /* 1c3 */  fstpl   sv+0xc\n  /* 1c9 */  add     $0x20,%esp\n  /* 1cc */  pop     %ebx\n  /* 1cd */  pop     %esi\n  /* 1ce */  pop     %edi\n  /* 1cf */  ret\n.L1d0:\n  /* 1d0 */  fsubs   =0x3f800000 (1f)\n  /* 1d6 */  fstps   0x84(%eax)\n  /* 1dc */  jmp     .L1b7\n  /* 1de */  xchg    %ax,%ax\n.L1e0:\n  /* 1e0 */  xor     %edx,%edx\n  /* 1e2 */  jmp     .L110\n  /* 1e7 */  nop\n  /* 1e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  xor     %edx,%edx\n  /* 1f2 */  jmp     .Lf4\n  /* 1f7 */  nop\n  /* 1f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  xor     %eax,%eax\n  /* 202 */  jmp     .Lda\n  /* 207 */  nop\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  fnstcw  0x1e(%esp)\n  /* 214 */  movl    $\"SV_Physics: bad movetype %i\",(%esp)\n  /* 21b */  movzwl  0x1e(%esp),%eax\n  /* 220 */  or      $0xc00,%ax\n  /* 224 */  mov     %ax,0x1c(%esp)\n  /* 229 */  fldcw   0x1c(%esp)\n  /* 22d */  fistpl  0x4(%esp)\n  /* 231 */  fldcw   0x1e(%esp)\n  /* 235 */  call    Sys_Error\n  /* 23a */  jmp     .L140\n  /* 23f */  nop\n.L240:\n  /* 240 */  mov     %edi,(%esp)\n  /* 243 */  mov     $0x1,%edx\n  /* 248 */  mov     %edx,0x4(%esp)\n  /* 24c */  call    SV_LinkEdict\n  /* 251 */  jmp     .L176\n  /* 256 */  xchg    %ax,%ax\n  /* 258 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  fstp    %st(0)\n  /* 262 */  mov     %esi,(%esp)\n  /* 265 */  call    SV_Physics_Pusher\n  /* 26a */  jmp     .L140\n  /* 26f */  nop\n.L270:\n  /* 270 */  fstp    %st(0)\n  /* 272 */  mov     %esi,(%esp)\n  /* 275 */  call    SV_RunThink\n  /* 27a */  jmp     .L140\n  /* 27f */  nop\n.L280:\n  /* 280 */  fstp    %st(0)\n  /* 282 */  mov     %esi,(%esp)\n  /* 285 */  call    SV_Physics_Noclip\n  /* 28a */  jmp     .L140\n  /* 28f */  nop\n.L290:\n  /* 290 */  fstp    %st(0)\n  /* 292 */  mov     %esi,(%esp)\n  /* 295 */  call    SV_Physics_Step\n  /* 29a */  jmp     .L140\n  /* 29f */  nop\n.L2a0:\n  /* 2a0 */  xor     %ebx,%ebx\n  /* 2a2 */  jmp     .L140\n  /* 2a7 */  nop\n  /* 2a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2b0:\n  /* 2b0 */  mov     %esi,(%esp)\n  /* 2b3 */  mov     $0x1,%ecx\n  /* 2b8 */  mov     %ecx,0x4(%esp)\n  /* 2bc */  call    SV_LinkEdict\n  /* 2c1 */  jmp     .L6b\n","c":"#include \"quakedef.h\"\n\nvoid SV_Physics (void)\n{\n    int i;\n    edict_t *ent;\n\n    pr_global_struct->self = 0;\n    pr_global_struct->other = 0;\n    pr_global_struct->time = sv.time;\n    PR_ExecuteProgram (pr_global_struct->StartFrame);\n\n    ent = sv.edicts;\n    for (i=0 ; i<sv.num_edicts ; i++, ent = NEXT_EDICT(ent))\n    {\n        if (ent->free)\n            continue;\n\n        if (pr_global_struct->force_retouch)\n            SV_LinkEdict (ent, true);\n\n        if (i > 0 && i <= svs.maxclients)\n            SV_Physics_Client (ent, i);\n        else if (ent->v.movetype == MOVETYPE_PUSH)\n            SV_Physics_Pusher (ent);\n        else if (ent->v.movetype == MOVETYPE_NONE)\n            SV_RunThink (ent);\n        else if (ent->v.movetype == MOVETYPE_NOCLIP)\n            SV_Physics_Noclip (ent);\n        else if (ent->v.movetype == MOVETYPE_STEP)\n            SV_Physics_Step (ent);\n        else if (ent->v.movetype == MOVETYPE_TOSS\n        || ent->v.movetype == MOVETYPE_BOUNCE\n        || ent->v.movetype == MOVETYPE_FLY\n        || ent->v.movetype == MOVETYPE_FLYMISSILE)\n            SV_Physics_Toss (ent);\n        else\n            Sys_Error (\"SV_Physics: bad movetype %i\", (int)ent->v.movetype);\n    }\n\n    if (pr_global_struct->force_retouch)\n        pr_global_struct->force_retouch--;\n\n    sv.time += host_frametime;\n}\n","size":710,"score":100,"agent":"kuncc/5","pid":6,"session":1591,"ts":1791751350549}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1009,"symbol":"Host_PreSpawn_f","file":"host_cmd.c","asm":"# Host_PreSpawn_f  (TU host_cmd.c, section .text, 160 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_PreSpawn_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  cmpl    $0x1,cmd_source\n  /* 00a */  je      .L90\n  /* 010 */  mov     host_client,%eax\n  /* 015 */  mov     0x4(%eax),%ecx\n  /* 018 */  test    %ecx,%ecx\n  /* 01a */  jne     .L80\n  /* 01c */  mov     sv+0x15ec,%edx\n  /* 022 */  add     $0x44,%eax\n  /* 025 */  mov     %eax,(%esp)\n  /* 028 */  mov     %edx,0x8(%esp)\n  /* 02c */  mov     sv+0x15e4,%edx\n  /* 032 */  mov     %edx,0x4(%esp)\n  /* 036 */  call    SZ_Write\n  /* 03b */  mov     $0x19,%eax\n  /* 040 */  mov     %eax,0x4(%esp)\n  /* 044 */  mov     host_client,%eax\n  /* 049 */  add     $0x44,%eax\n  /* 04c */  mov     %eax,(%esp)\n  /* 04f */  call    MSG_WriteByte\n  /* 054 */  mov     host_client,%eax\n  /* 059 */  mov     $0x2,%edx\n  /* 05e */  mov     %edx,0x4(%esp)\n  /* 062 */  add     $0x44,%eax\n  /* 065 */  mov     %eax,(%esp)\n  /* 068 */  call    MSG_WriteByte\n  /* 06d */  mov     host_client,%eax\n  /* 072 */  movl    $0x1,0x10(%eax)\n  /* 079 */  add     $0x1c,%esp\n  /* 07c */  ret\n  /* 07d */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  movl    $\"prespawn not valid -- allready spawned\\n\",(%esp)\n  /* 087 */  call    Con_Printf\n  /* 08c */  add     $0x1c,%esp\n  /* 08f */  ret\n.L90:\n  /* 090 */  movl    $\"prespawn is not valid from the console\\n\",(%esp)\n  /* 097 */  call    Con_Printf\n  /* 09c */  add     $0x1c,%esp\n  /* 09f */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Host_PreSpawn_f(void)\n{\n    if (cmd_source == src_command)\n    {\n        Con_Printf (\"prespawn is not valid from the console\\n\");\n        return;\n    }\n\n    if (host_client->spawned)\n    {\n        Con_Printf (\"prespawn not valid -- allready spawned\\n\");\n        return;\n    }\n\n    SZ_Write (&host_client->message, sv.signon.data, sv.signon.cursize);\n    MSG_WriteByte (&host_client->message, svc_signonnum);\n    MSG_WriteByte (&host_client->message, 2);\n    host_client->sendsignon = true;\n}\n","size":160,"score":100,"agent":"diyar","pid":9,"session":1601,"ts":1791751351736}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1112,"symbol":"M_ModemConfig_Key","file":"menu.c","asm":"# M_ModemConfig_Key  (TU menu.c, section .text, 735 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ModemConfig_Key:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     0x40(%esp),%edx\n  /* 007 */  cmp     $0x80,%edx\n  /* 00d */  je      .L170\n  /* 013 */  jg      .L60\n  /* 015 */  cmp     $0x1b,%edx\n  /* 018 */  je      .L161\n  /* 01e */  cmp     $0x7f,%edx\n  /* 021 */  je      .L198\n  /* 027 */  cmp     $0xd,%edx\n  /* 02a */  jne     .La8\n  /* 02c */  mov     modemConfig_cursor,%eax\n  /* 031 */  test    %eax,%eax\n  /* 033 */  jne     .L100\n  /* 039 */  cmpb    $0x50,modemConfig_dialing\n  /* 040 */  mov     $0x50,%al\n  /* 042 */  je      .L240\n.L48:\n  /* 048 */  mov     %al,modemConfig_dialing\n  /* 04d */  mov     $0x1,%eax\n  /* 052 */  mov     %eax,m_entersound\n.L57:\n  /* 057 */  add     $0x3c,%esp\n  /* 05a */  ret\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  cmp     $0x81,%edx\n  /* 066 */  je      .L1e0\n  /* 06c */  sub     $0x82,%edx\n  /* 072 */  cmp     $0x1,%edx\n  /* 075 */  ja      .L57\n  /* 077 */  mov     modemConfig_cursor,%eax\n  /* 07c */  test    %eax,%eax\n  /* 07e */  jne     .L57\n  /* 080 */  cmpb    $0x50,modemConfig_dialing\n  /* 087 */  mov     $0x50,%al\n  /* 089 */  je      .L250\n.L8f:\n  /* 08f */  mov     %al,modemConfig_dialing\n  /* 094 */  mov     $\"misc/menu1.wav\",%eax\n  /* 099 */  mov     %eax,0x40(%esp)\n  /* 09d */  add     $0x3c,%esp\n  /* 0a0 */  jmp     S_LocalSound\n  /* 0a5 */  lea     0x0(%esi),%esi\n.La8:\n  /* 0a8 */  lea     -0x20(%edx),%eax\n  /* 0ab */  cmp     $0x5f,%eax\n  /* 0ae */  ja      .L57\n  /* 0b0 */  mov     modemConfig_cursor,%eax\n  /* 0b5 */  cmp     $0x1,%eax\n  /* 0b8 */  je      .L208\n  /* 0be */  cmp     $0x2,%eax\n  /* 0c1 */  je      .L2b0\n  /* 0c7 */  cmp     $0x3,%eax\n  /* 0ca */  jne     .L57\n  /* 0cc */  movl    $modemConfig_hangup,(%esp)\n  /* 0d3 */  mov     %edx,0x2c(%esp)\n  /* 0d7 */  call    strlen\n  /* 0dc */  cmp     $0xf,%eax\n  /* 0df */  je      .L57\n  /* 0e5 */  movb    $0x0,modemConfig_hangup+0x1(%eax)\n  /* 0ec */  mov     0x2c(%esp),%edx\n  /* 0f0 */  mov     %dl,modemConfig_hangup(%eax)\n  /* 0f6 */  jmp     .L57\n  /* 0fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  cmp     $0x4,%eax\n  /* 103 */  jne     .L57\n  /* 109 */  movl    $\"%c\",(%esp)\n  /* 110 */  movsbl  modemConfig_dialing,%eax\n  /* 117 */  mov     SetModemConfig,%edx\n  /* 11d */  mov     %eax,0x4(%esp)\n  /* 121 */  mov     %edx,0x2c(%esp)\n  /* 125 */  call    va\n  /* 12a */  mov     $modemConfig_hangup,%edx\n  /* 12f */  mov     $modemConfig_init,%ecx\n  /* 134 */  mov     %edx,0x10(%esp)\n  /* 138 */  mov     $modemConfig_clear,%edx\n  /* 13d */  mov     %ecx,0xc(%esp)\n  /* 141 */  mov     %edx,0x8(%esp)\n  /* 145 */  mov     0x2c(%esp),%edx\n  /* 149 */  movl    $0x0,(%esp)\n  /* 150 */  mov     %eax,0x4(%esp)\n  /* 154 */  call    *%edx\n  /* 156 */  mov     $0x1,%ecx\n  /* 15b */  mov     %ecx,m_entersound\n.L161:\n  /* 161 */  add     $0x3c,%esp\n  /* 164 */  jmp     M_Menu_SerialConfig_f\n  /* 169 */  lea     0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 177 */  call    S_LocalSound\n  /* 17c */  mov     modemConfig_cursor,%eax\n  /* 181 */  mov     $0x4,%edx\n  /* 186 */  dec     %eax\n  /* 187 */  cmovs   %edx,%eax\n  /* 18a */  mov     %eax,modemConfig_cursor\n  /* 18f */  add     $0x3c,%esp\n  /* 192 */  ret\n  /* 193 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L198:\n  /* 198 */  mov     modemConfig_cursor,%eax\n  /* 19d */  cmp     $0x1,%eax\n  /* 1a0 */  je      .L288\n  /* 1a6 */  cmp     $0x2,%eax\n  /* 1a9 */  je      .L260\n  /* 1af */  cmp     $0x3,%eax\n  /* 1b2 */  jne     .L57\n  /* 1b8 */  cmpb    $modemConfig_hangup,0x0\n  /* 1bf */  je      .L57\n  /* 1c5 */  movl    $modemConfig_hangup,(%esp)\n  /* 1cc */  call    strlen\n  /* 1d1 */  movb    $0x0,modemConfig_hangup-0x1(%eax)\n  /* 1d8 */  jmp     .L57\n  /* 1dd */  lea     0x0(%esi),%esi\n.L1e0:\n  /* 1e0 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 1e7 */  call    S_LocalSound\n  /* 1ec */  mov     modemConfig_cursor,%eax\n  /* 1f1 */  xor     %edx,%edx\n  /* 1f3 */  inc     %eax\n  /* 1f4 */  cmp     $0x4,%eax\n  /* 1f7 */  cmovg   %edx,%eax\n  /* 1fa */  mov     %eax,modemConfig_cursor\n  /* 1ff */  add     $0x3c,%esp\n  /* 202 */  ret\n  /* 203 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L208:\n  /* 208 */  movl    $modemConfig_clear,(%esp)\n  /* 20f */  mov     %edx,0x2c(%esp)\n  /* 213 */  call    strlen\n  /* 218 */  cmp     $0xf,%eax\n  /* 21b */  je      .L57\n  /* 221 */  movb    $0x0,modemConfig_clear+0x1(%eax)\n  /* 228 */  mov     0x2c(%esp),%edx\n  /* 22c */  mov     %dl,modemConfig_clear(%eax)\n  /* 232 */  jmp     .L57\n  /* 237 */  nop\n  /* 238 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  mov     $0x54,%al\n  /* 242 */  jmp     .L48\n  /* 247 */  nop\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  mov     $0x54,%al\n  /* 252 */  jmp     .L8f\n  /* 257 */  nop\n  /* 258 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  cmpb    $modemConfig_init,0x0\n  /* 267 */  je      .L57\n  /* 26d */  movl    $modemConfig_init,(%esp)\n  /* 274 */  call    strlen\n  /* 279 */  movb    $0x0,modemConfig_init-0x1(%eax)\n  /* 280 */  jmp     .L57\n  /* 285 */  lea     0x0(%esi),%esi\n.L288:\n  /* 288 */  cmpb    $modemConfig_clear,0x0\n  /* 28f */  je      .L57\n  /* 295 */  movl    $modemConfig_clear,(%esp)\n  /* 29c */  call    strlen\n  /* 2a1 */  movb    $0x0,modemConfig_clear-0x1(%eax)\n  /* 2a8 */  jmp     .L57\n  /* 2ad */  lea     0x0(%esi),%esi\n.L2b0:\n  /* 2b0 */  movl    $modemConfig_init,(%esp)\n  /* 2b7 */  mov     %edx,0x2c(%esp)\n  /* 2bb */  call    strlen\n  /* 2c0 */  cmp     $0x1c,%eax\n  /* 2c3 */  ja      .L57\n  /* 2c9 */  movb    $0x0,modemConfig_init+0x1(%eax)\n  /* 2d0 */  mov     0x2c(%esp),%edx\n  /* 2d4 */  mov     %dl,modemConfig_init(%eax)\n  /* 2da */  jmp     .L57\n","c":"#include \"quakedef.h\"\n\nextern char modemConfig_hangup[16], modemConfig_init[32], modemConfig_clear[16], modemConfig_dialing;\nextern int modemConfig_cursor;\nextern int m_entersound;\nvoid M_Menu_SerialConfig_f (void);\n\nvoid M_ModemConfig_Key (int key)\n{\n\tint l;\n\n\tswitch (key)\n\t{\n\tcase K_ESCAPE:\n\t\tM_Menu_SerialConfig_f ();\n\t\tbreak;\n\n\tcase K_UPARROW:\n\t\tS_LocalSound (\"misc/menu1.wav\");\n\t\tmodemConfig_cursor--;\n\t\tif (modemConfig_cursor < 0)\n\t\t\tmodemConfig_cursor = 4;\n\t\tbreak;\n\n\tcase K_DOWNARROW:\n\t\tS_LocalSound (\"misc/menu1.wav\");\n\t\tmodemConfig_cursor++;\n\t\tif (modemConfig_cursor > 4)\n\t\t\tmodemConfig_cursor = 0;\n\t\tbreak;\n\n\tcase K_LEFTARROW:\n\tcase K_RIGHTARROW:\n\t\tif (modemConfig_cursor == 0)\n\t\t{\n\t\t\tif (modemConfig_dialing == 'P')\n\t\t\t\tmodemConfig_dialing = 'T';\n\t\t\telse\n\t\t\t\tmodemConfig_dialing = 'P';\n\t\t\tS_LocalSound (\"misc/menu1.wav\");\n\t\t}\n\t\tbreak;\n\n\tcase K_ENTER:\n\t\tif (modemConfig_cursor == 0)\n\t\t{\n\t\t\tif (modemConfig_dialing == 'P')\n\t\t\t\tmodemConfig_dialing = 'T';\n\t\t\telse\n\t\t\t\tmodemConfig_dialing = 'P';\n\t\t\tm_entersound = true;\n\t\t}\n\n\t\tif (modemConfig_cursor == 4)\n\t\t{\n\t\t\t(*SetModemConfig) (0, va (\"%c\", modemConfig_dialing), modemConfig_clear, modemConfig_init, modemConfig_hangup);\n\t\t\tm_entersound = true;\n\t\t\tM_Menu_SerialConfig_f ();\n\t\t}\n\t\tbreak;\n\n\tcase K_BACKSPACE:\n\t\tif (modemConfig_cursor == 1)\n\t\t{\n\t\t\tif (strlen (modemConfig_clear))\n\t\t\t\tmodemConfig_clear[strlen (modemConfig_clear) - 1] = 0;\n\t\t}\n\n\t\tif (modemConfig_cursor == 2)\n\t\t{\n\t\t\tif (strlen (modemConfig_init))\n\t\t\t\tmodemConfig_init[strlen (modemConfig_init) - 1] = 0;\n\t\t}\n\n\t\tif (modemConfig_cursor == 3)\n\t\t{\n\t\t\tif (strlen (modemConfig_hangup))\n\t\t\t\tmodemConfig_hangup[strlen (modemConfig_hangup) - 1] = 0;\n\t\t}\n\t\tbreak;\n\n\tdefault:\n\t\tif (key < 32 || key > 127)\n\t\t\tbreak;\n\t\tif (modemConfig_cursor == 1)\n\t\t{\n\t\t\tl = strlen (modemConfig_clear);\n\t\t\tif (l < 15)\n\t\t\t{\n\t\t\t\tmodemConfig_clear[l + 1] = 0;\n\t\t\t\tmodemConfig_clear[l] = key;\n\t\t\t}\n\t\t}\n\t\tif (modemConfig_cursor == 2)\n\t\t{\n\t\t\tl = strlen (modemConfig_init);\n\t\t\tif (l < 29)\n\t\t\t{\n\t\t\t\tmodemConfig_init[l + 1] = 0;\n\t\t\t\tmodemConfig_init[l] = key;\n\t\t\t}\n\t\t}\n\t\tif (modemConfig_cursor == 3)\n\t\t{\n\t\t\tl = strlen (modemConfig_hangup);\n\t\t\tif (l < 15)\n\t\t\t{\n\t\t\t\tmodemConfig_hangup[l + 1] = 0;\n\t\t\t\tmodemConfig_hangup[l] = key;\n\t\t\t}\n\t\t}\n\t}\n}\n","size":735,"score":100,"agent":"kuncc/6","pid":7,"session":1597,"ts":1791751368036}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1026,"symbol":"Host_InitCommands","file":"host_cmd.c","asm":"# Host_InitCommands  (TU host_cmd.c, section .text, 742 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_InitCommands:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $Host_Status_f,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $\"status\",(%esp)\n  /* 013 */  call    Cmd_AddCommand\n  /* 018 */  mov     $Host_Quit_f,%edx\n  /* 01d */  mov     %edx,0x4(%esp)\n  /* 021 */  movl    $\"quit\",(%esp)\n  /* 028 */  call    Cmd_AddCommand\n  /* 02d */  mov     $Host_God_f,%ecx\n  /* 032 */  mov     %ecx,0x4(%esp)\n  /* 036 */  movl    $\"god\",(%esp)\n  /* 03d */  call    Cmd_AddCommand\n  /* 042 */  mov     $Host_Notarget_f,%eax\n  /* 047 */  mov     %eax,0x4(%esp)\n  /* 04b */  movl    $\"notarget\",(%esp)\n  /* 052 */  call    Cmd_AddCommand\n  /* 057 */  mov     $Host_Fly_f,%eax\n  /* 05c */  mov     %eax,0x4(%esp)\n  /* 060 */  movl    $\"fly\",(%esp)\n  /* 067 */  call    Cmd_AddCommand\n  /* 06c */  mov     $Host_Map_f,%eax\n  /* 071 */  mov     %eax,0x4(%esp)\n  /* 075 */  movl    $\"map\",(%esp)\n  /* 07c */  call    Cmd_AddCommand\n  /* 081 */  mov     $Host_Restart_f,%eax\n  /* 086 */  mov     %eax,0x4(%esp)\n  /* 08a */  movl    $\"restart\",(%esp)\n  /* 091 */  call    Cmd_AddCommand\n  /* 096 */  mov     $Host_Changelevel_f,%eax\n  /* 09b */  mov     %eax,0x4(%esp)\n  /* 09f */  movl    $\"changelevel\",(%esp)\n  /* 0a6 */  call    Cmd_AddCommand\n  /* 0ab */  mov     $Host_Connect_f,%edx\n  /* 0b0 */  mov     %edx,0x4(%esp)\n  /* 0b4 */  movl    $\"connect\",(%esp)\n  /* 0bb */  call    Cmd_AddCommand\n  /* 0c0 */  mov     $Host_Reconnect_f,%ecx\n  /* 0c5 */  mov     %ecx,0x4(%esp)\n  /* 0c9 */  movl    $\"reconnect\",(%esp)\n  /* 0d0 */  call    Cmd_AddCommand\n  /* 0d5 */  mov     $Host_Name_f,%eax\n  /* 0da */  mov     %eax,0x4(%esp)\n  /* 0de */  movl    $\"name\",(%esp)\n  /* 0e5 */  call    Cmd_AddCommand\n  /* 0ea */  mov     $Host_Noclip_f,%eax\n  /* 0ef */  mov     %eax,0x4(%esp)\n  /* 0f3 */  movl    $\"noclip\",(%esp)\n  /* 0fa */  call    Cmd_AddCommand\n  /* 0ff */  mov     $Host_Version_f,%eax\n  /* 104 */  mov     %eax,0x4(%esp)\n  /* 108 */  movl    $\"version\",(%esp)\n  /* 10f */  call    Cmd_AddCommand\n  /* 114 */  mov     $Host_Say_f,%eax\n  /* 119 */  mov     %eax,0x4(%esp)\n  /* 11d */  movl    $\"say\",(%esp)\n  /* 124 */  call    Cmd_AddCommand\n  /* 129 */  mov     $Host_Say_Team_f,%eax\n  /* 12e */  mov     %eax,0x4(%esp)\n  /* 132 */  movl    $\"say_team\",(%esp)\n  /* 139 */  call    Cmd_AddCommand\n  /* 13e */  mov     $Host_Tell_f,%edx\n  /* 143 */  mov     %edx,0x4(%esp)\n  /* 147 */  movl    $\"tell\",(%esp)\n  /* 14e */  call    Cmd_AddCommand\n  /* 153 */  mov     $Host_Color_f,%ecx\n  /* 158 */  mov     %ecx,0x4(%esp)\n  /* 15c */  movl    $\"color\",(%esp)\n  /* 163 */  call    Cmd_AddCommand\n  /* 168 */  mov     $Host_Kill_f,%eax\n  /* 16d */  mov     %eax,0x4(%esp)\n  /* 171 */  movl    $\"kill\",(%esp)\n  /* 178 */  call    Cmd_AddCommand\n  /* 17d */  mov     $Host_Pause_f,%eax\n  /* 182 */  mov     %eax,0x4(%esp)\n  /* 186 */  movl    $\"pause\",(%esp)\n  /* 18d */  call    Cmd_AddCommand\n  /* 192 */  mov     $Host_Spawn_f,%eax\n  /* 197 */  mov     %eax,0x4(%esp)\n  /* 19b */  movl    $\"spawn\",(%esp)\n  /* 1a2 */  call    Cmd_AddCommand\n  /* 1a7 */  mov     $Host_Begin_f,%eax\n  /* 1ac */  mov     %eax,0x4(%esp)\n  /* 1b0 */  movl    $\"begin\",(%esp)\n  /* 1b7 */  call    Cmd_AddCommand\n  /* 1bc */  mov     $Host_PreSpawn_f,%eax\n  /* 1c1 */  mov     %eax,0x4(%esp)\n  /* 1c5 */  movl    $\"prespawn\",(%esp)\n  /* 1cc */  call    Cmd_AddCommand\n  /* 1d1 */  mov     $Host_Kick_f,%edx\n  /* 1d6 */  mov     %edx,0x4(%esp)\n  /* 1da */  movl    $\"kick\",(%esp)\n  /* 1e1 */  call    Cmd_AddCommand\n  /* 1e6 */  mov     $Host_Ping_f,%ecx\n  /* 1eb */  mov     %ecx,0x4(%esp)\n  /* 1ef */  movl    $\"ping\",(%esp)\n  /* 1f6 */  call    Cmd_AddCommand\n  /* 1fb */  mov     $Host_Loadgame_f,%eax\n  /* 200 */  mov     %eax,0x4(%esp)\n  /* 204 */  movl    $\"load\",(%esp)\n  /* 20b */  call    Cmd_AddCommand\n  /* 210 */  mov     $Host_Savegame_f,%eax\n  /* 215 */  mov     %eax,0x4(%esp)\n  /* 219 */  movl    $\"save\",(%esp)\n  /* 220 */  call    Cmd_AddCommand\n  /* 225 */  mov     $Host_Give_f,%eax\n  /* 22a */  mov     %eax,0x4(%esp)\n  /* 22e */  movl    $\"give\",(%esp)\n  /* 235 */  call    Cmd_AddCommand\n  /* 23a */  mov     $Host_Startdemos_f,%eax\n  /* 23f */  mov     %eax,0x4(%esp)\n  /* 243 */  movl    $\"startdemos\",(%esp)\n  /* 24a */  call    Cmd_AddCommand\n  /* 24f */  mov     $Host_Demos_f,%eax\n  /* 254 */  mov     %eax,0x4(%esp)\n  /* 258 */  movl    $\"demos\",(%esp)\n  /* 25f */  call    Cmd_AddCommand\n  /* 264 */  mov     $Host_Stopdemo_f,%edx\n  /* 269 */  mov     %edx,0x4(%esp)\n  /* 26d */  movl    $\"stopdemo\",(%esp)\n  /* 274 */  call    Cmd_AddCommand\n  /* 279 */  mov     $Host_Viewmodel_f,%ecx\n  /* 27e */  mov     %ecx,0x4(%esp)\n  /* 282 */  movl    $\"viewmodel\",(%esp)\n  /* 289 */  call    Cmd_AddCommand\n  /* 28e */  mov     $Host_Viewframe_f,%eax\n  /* 293 */  mov     %eax,0x4(%esp)\n  /* 297 */  movl    $\"viewframe\",(%esp)\n  /* 29e */  call    Cmd_AddCommand\n  /* 2a3 */  mov     $Host_Viewnext_f,%eax\n  /* 2a8 */  mov     %eax,0x4(%esp)\n  /* 2ac */  movl    $\"viewnext\",(%esp)\n  /* 2b3 */  call    Cmd_AddCommand\n  /* 2b8 */  mov     $Host_Viewprev_f,%eax\n  /* 2bd */  mov     %eax,0x4(%esp)\n  /* 2c1 */  movl    $\"viewprev\",(%esp)\n  /* 2c8 */  call    Cmd_AddCommand\n  /* 2cd */  mov     $Mod_Print,%eax\n  /* 2d2 */  mov     %eax,0x4(%esp)\n  /* 2d6 */  movl    $\"mcache\",(%esp)\n  /* 2dd */  call    Cmd_AddCommand\n  /* 2e2 */  add     $0x1c,%esp\n  /* 2e5 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid Host_Status_f(void), Host_Quit_f(void), Host_God_f(void), Host_Notarget_f(void), Host_Fly_f(void), Host_Map_f(void), Host_Restart_f(void), Host_Changelevel_f(void), Host_Connect_f(void), Host_Reconnect_f(void), Host_Name_f(void), Host_Noclip_f(void), Host_Version_f(void), Host_Say_f(void), Host_Say_Team_f(void), Host_Tell_f(void), Host_Color_f(void), Host_Kill_f(void), Host_Pause_f(void), Host_Spawn_f(void), Host_Begin_f(void), Host_PreSpawn_f(void), Host_Kick_f(void), Host_Ping_f(void), Host_Loadgame_f(void), Host_Savegame_f(void), Host_Give_f(void), Host_Startdemos_f(void), Host_Demos_f(void), Host_Stopdemo_f(void), Host_Viewmodel_f(void), Host_Viewframe_f(void), Host_Viewnext_f(void), Host_Viewprev_f(void);\n\nvoid Mod_Print(void);\n\nvoid Host_InitCommands (void)\n{\n\tCmd_AddCommand (\"status\", Host_Status_f);\n\tCmd_AddCommand (\"quit\", Host_Quit_f);\n\tCmd_AddCommand (\"god\", Host_God_f);\n\tCmd_AddCommand (\"notarget\", Host_Notarget_f);\n\tCmd_AddCommand (\"fly\", Host_Fly_f);\n\tCmd_AddCommand (\"map\", Host_Map_f);\n\tCmd_AddCommand (\"restart\", Host_Restart_f);\n\tCmd_AddCommand (\"changelevel\", Host_Changelevel_f);\n\tCmd_AddCommand (\"connect\", Host_Connect_f);\n\tCmd_AddCommand (\"reconnect\", Host_Reconnect_f);\n\tCmd_AddCommand (\"name\", Host_Name_f);\n\tCmd_AddCommand (\"noclip\", Host_Noclip_f);\n\tCmd_AddCommand (\"version\", Host_Version_f);\n\tCmd_AddCommand (\"say\", Host_Say_f);\n\tCmd_AddCommand (\"say_team\", Host_Say_Team_f);\n\tCmd_AddCommand (\"tell\", Host_Tell_f);\n\tCmd_AddCommand (\"color\", Host_Color_f);\n\tCmd_AddCommand (\"kill\", Host_Kill_f);\n\tCmd_AddCommand (\"pause\", Host_Pause_f);\n\tCmd_AddCommand (\"spawn\", Host_Spawn_f);\n\tCmd_AddCommand (\"begin\", Host_Begin_f);\n\tCmd_AddCommand (\"prespawn\", Host_PreSpawn_f);\n\tCmd_AddCommand (\"kick\", Host_Kick_f);\n\tCmd_AddCommand (\"ping\", Host_Ping_f);\n\tCmd_AddCommand (\"load\", Host_Loadgame_f);\n\tCmd_AddCommand (\"save\", Host_Savegame_f);\n\tCmd_AddCommand (\"give\", Host_Give_f);\n\tCmd_AddCommand (\"startdemos\", Host_Startdemos_f);\n\tCmd_AddCommand (\"demos\", Host_Demos_f);\n\tCmd_AddCommand (\"stopdemo\", Host_Stopdemo_f);\n\tCmd_AddCommand (\"viewmodel\", Host_Viewmodel_f);\n\tCmd_AddCommand (\"viewframe\", Host_Viewframe_f);\n\tCmd_AddCommand (\"viewnext\", Host_Viewnext_f);\n\tCmd_AddCommand (\"viewprev\", Host_Viewprev_f);\n\tCmd_AddCommand (\"mcache\", Mod_Print);\n}\n","size":742,"score":100,"agent":"kuncc/7","pid":8,"session":1603,"ts":1791751372700}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1522,"symbol":"S_StartSound","file":"snd_dma.c","asm":"# S_StartSound  (TU snd_dma.c, section .text, 570 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_StartSound:\n  /* 000 */  mov     sound_started,%edx\n  /* 006 */  test    %edx,%edx\n  /* 008 */  je      .L1f0\n  /* 00e */  push    %esi\n  /* 00f */  push    %ebx\n  /* 010 */  sub     $0x24,%esp\n  /* 013 */  mov     0x38(%esp),%eax\n  /* 017 */  test    %eax,%eax\n  /* 019 */  je      .L2b\n  /* 01b */  fldz\n  /* 01d */  flds    nosound+0x10\n  /* 023 */  fucomip %st(1),%st\n  /* 025 */  fstp    %st(0)\n  /* 027 */  jp      .L2b\n  /* 029 */  je      .L38\n.L2b:\n  /* 02b */  add     $0x24,%esp\n  /* 02e */  pop     %ebx\n  /* 02f */  pop     %esi\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     0x34(%esp),%eax\n  /* 03c */  mov     %eax,0x4(%esp)\n  /* 040 */  mov     0x30(%esp),%eax\n  /* 044 */  mov     %eax,(%esp)\n  /* 047 */  call    SND_PickChannel\n  /* 04c */  test    %eax,%eax\n  /* 04e */  mov     %eax,%ecx\n  /* 050 */  je      .L2b\n  /* 052 */  test    $0x1,%al\n  /* 054 */  mov     %eax,%edx\n  /* 056 */  mov     $0x34,%esi\n  /* 05b */  jne     .L220\n.L61:\n  /* 061 */  test    $0x2,%dl\n  /* 064 */  jne     .L208\n.L6a:\n  /* 06a */  mov     %esi,%eax\n  /* 06c */  and     $0xfffffff8,%eax\n  /* 06f */  mov     %eax,%ebx\n  /* 071 */  xor     %eax,%eax\n.L73:\n  /* 073 */  movl    $0x0,(%edx,%eax,1)\n  /* 07a */  movl    $0x0,0x4(%edx,%eax,1)\n  /* 082 */  add     $0x8,%eax\n  /* 085 */  cmp     %ebx,%eax\n  /* 087 */  jb      .L73\n  /* 089 */  add     %eax,%edx\n  /* 08b */  test    $0x4,%esi\n  /* 091 */  je      .L9c\n  /* 093 */  movl    $0x0,(%edx)\n  /* 099 */  add     $0x4,%edx\n.L9c:\n  /* 09c */  test    $0x2,%esi\n  /* 0a2 */  je      .Lac\n  /* 0a4 */  movw    $0x0,(%edx)\n  /* 0a9 */  add     $0x2,%edx\n.Lac:\n  /* 0ac */  and     $0x1,%esi\n  /* 0af */  je      .Lb4\n  /* 0b1 */  movb    $0x0,(%edx)\n.Lb4:\n  /* 0b4 */  mov     %ecx,0x14(%esp)\n  /* 0b8 */  mov     0x3c(%esp),%eax\n  /* 0bc */  flds    (%eax)\n  /* 0be */  fstps   0x20(%ecx)\n  /* 0c1 */  flds    0x4(%eax)\n  /* 0c4 */  fstps   0x24(%ecx)\n  /* 0c7 */  flds    0x8(%eax)\n  /* 0ca */  fstps   0x28(%ecx)\n  /* 0cd */  flds    0x44(%esp)\n  /* 0d1 */  fdivs   sound_nominal_clip_dist\n  /* 0d7 */  fstps   0x2c(%ecx)\n  /* 0da */  fnstcw  0x1e(%esp)\n  /* 0de */  flds    =0x437f0000 (255f)\n  /* 0e4 */  fmuls   0x40(%esp)\n  /* 0e8 */  movzwl  0x1e(%esp),%eax\n  /* 0ed */  or      $0xc00,%ax\n  /* 0f1 */  mov     %ax,0x1c(%esp)\n  /* 0f6 */  mov     0x30(%esp),%eax\n  /* 0fa */  fldcw   0x1c(%esp)\n  /* 0fe */  fistpl  0x30(%ecx)\n  /* 101 */  fldcw   0x1e(%esp)\n  /* 105 */  mov     %eax,0x18(%ecx)\n  /* 108 */  mov     0x34(%esp),%eax\n  /* 10c */  mov     %eax,0x1c(%ecx)\n  /* 10f */  mov     %ecx,(%esp)\n  /* 112 */  call    SND_Spatialize\n  /* 117 */  mov     0x14(%esp),%ecx\n  /* 11b */  mov     0x4(%ecx),%eax\n  /* 11e */  test    %eax,%eax\n  /* 120 */  jne     .L12d\n  /* 122 */  mov     0x8(%ecx),%esi\n  /* 125 */  test    %esi,%esi\n  /* 127 */  je      .L2b\n.L12d:\n  /* 12d */  mov     %ecx,0x14(%esp)\n  /* 131 */  mov     0x38(%esp),%eax\n  /* 135 */  mov     %eax,(%esp)\n  /* 138 */  call    S_LoadSound\n  /* 13d */  mov     0x14(%esp),%ecx\n  /* 141 */  test    %eax,%eax\n  /* 143 */  je      .L1f8\n  /* 149 */  movl    $0x0,0x10(%ecx)\n  /* 150 */  mov     0x38(%esp),%ebx\n  /* 154 */  mov     paintedtime,%edx\n  /* 15a */  mov     %ebx,(%ecx)\n  /* 15c */  mov     (%eax),%ebx\n  /* 15e */  mov     $channels+0xd0,%eax\n  /* 163 */  add     %ebx,%edx\n  /* 165 */  mov     %edx,0xc(%ecx)\n  /* 168 */  jmp     .L17e\n  /* 16a */  lea     0x0(%esi),%esi\n.L170:\n  /* 170 */  add     $0x34,%eax\n  /* 173 */  cmp     $channels+0x270,%eax\n  /* 178 */  je      .L2b\n.L17e:\n  /* 17e */  cmp     %eax,%ecx\n  /* 180 */  je      .L170\n  /* 182 */  mov     0x38(%esp),%edx\n  /* 186 */  cmp     %edx,(%eax)\n  /* 188 */  jne     .L170\n  /* 18a */  mov     0x10(%eax),%edx\n  /* 18d */  test    %edx,%edx\n  /* 18f */  jne     .L170\n  /* 191 */  mov     %ecx,0x18(%esp)\n  /* 195 */  call    rand\n  /* 19a */  mov     shm,%edx\n  /* 1a0 */  mov     0x18(%esp),%ecx\n  /* 1a4 */  mov     0x20(%edx),%ebx\n  /* 1a7 */  fnstcw  0x1e(%esp)\n  /* 1ab */  mov     %ebx,0x14(%esp)\n  /* 1af */  fildl   0x14(%esp)\n  /* 1b3 */  movzwl  0x1e(%esp),%edx\n  /* 1b8 */  fmull   =0x3fb999999999999a (0.1)\n  /* 1be */  or      $0xc00,%dx\n  /* 1c3 */  mov     %dx,0x1c(%esp)\n  /* 1c8 */  cltd\n  /* 1c9 */  fldcw   0x1c(%esp)\n  /* 1cd */  fistpl  0x14(%esp)\n  /* 1d1 */  fldcw   0x1e(%esp)\n  /* 1d5 */  mov     0x14(%esp),%ebx\n  /* 1d9 */  idiv    %ebx\n  /* 1db */  mov     0xc(%ecx),%eax\n  /* 1de */  cmp     %edx,%eax\n  /* 1e0 */  jle     .L230\n  /* 1e2 */  sub     %edx,%eax\n.L1e4:\n  /* 1e4 */  add     %edx,0x10(%ecx)\n  /* 1e7 */  mov     %eax,0xc(%ecx)\n  /* 1ea */  jmp     .L2b\n  /* 1ef */  nop\n.L1f0:\n  /* 1f0 */  ret\n  /* 1f1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1f8:\n  /* 1f8 */  movl    $0x0,(%ecx)\n  /* 1fe */  jmp     .L2b\n  /* 203 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L208:\n  /* 208 */  movw    $0x0,(%edx)\n  /* 20d */  sub     $0x2,%esi\n  /* 210 */  add     $0x2,%edx\n  /* 213 */  jmp     .L6a\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  movb    $0x0,(%eax)\n  /* 223 */  lea     0x1(%eax),%edx\n  /* 226 */  mov     $0x33,%esi\n  /* 22b */  jmp     .L61\n.L230:\n  /* 230 */  lea     -0x1(%eax),%edx\n  /* 233 */  mov     $0x1,%eax\n  /* 238 */  jmp     .L1e4\n","c":"#include \"quakedef.h\"\n\nextern cvar_t nosound;\nextern channel_t channels[];\nextern int paintedtime;\nextern float sound_nominal_clip_dist;\nextern qboolean sound_started;\nextern volatile dma_t *shm;\nchannel_t *SND_PickChannel(int entnum, int entchannel);\nvoid SND_Spatialize(channel_t *ch);\n\nvoid S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation)\n{\n    channel_t *target_chan, *check;\n    sfxcache_t *sc;\n    int vol, ch_idx, skip;\n\n    if (!sound_started)\n        return;\n    if (!sfx)\n        return;\n    if (nosound.value)\n        return;\n\n    vol = fvol*255;\n\n    target_chan = SND_PickChannel(entnum, entchannel);\n    if (!target_chan)\n        return;\n\n    memset (target_chan, 0, sizeof(*target_chan));\n    VectorCopy(origin, target_chan->origin);\n    target_chan->dist_mult = attenuation / sound_nominal_clip_dist;\n    target_chan->master_vol = vol;\n    target_chan->entnum = entnum;\n    target_chan->entchannel = entchannel;\n    SND_Spatialize(target_chan);\n\n    if (!target_chan->leftvol && !target_chan->rightvol)\n        return;\n\n    sc = S_LoadSound (sfx);\n    if (!sc)\n    {\n        target_chan->sfx = NULL;\n        return;\n    }\n\n    target_chan->sfx = sfx;\n    target_chan->pos = 0.0;\n    target_chan->end = paintedtime + sc->length;\n\n    check = &channels[NUM_AMBIENTS];\n    for (ch_idx=NUM_AMBIENTS ; ch_idx < NUM_AMBIENTS + MAX_DYNAMIC_CHANNELS ; ch_idx++, check++)\n    {\n        if (check == target_chan)\n            continue;\n        if (check->sfx == sfx && !check->pos)\n        {\n            skip = rand() % (int)(0.1*shm->speed);\n            if (skip >= target_chan->end)\n                skip = target_chan->end - 1;\n            target_chan->end -= skip;\n            target_chan->pos += skip;\n            break;\n        }\n    }\n}\n","size":570,"score":100,"agent":"regalloc","pid":19,"session":1604,"ts":1791751378034}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1557,"symbol":"SV_ConnectClient","file":"sv_main.c","asm":"# SV_ConnectClient  (TU sv_main.c, section .text, 454 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_ConnectClient:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  mov     0x70(%esp),%esi\n  /* 00b */  mov     svs+0x8,%eax\n  /* 010 */  imul    $0x2048,%esi,%ebx\n  /* 016 */  inc     %esi\n  /* 017 */  add     %eax,%ebx\n  /* 019 */  mov     0x1c(%ebx),%eax\n  /* 01c */  movl    $\"Client %s connected\\n\",(%esp)\n  /* 023 */  add     $0x4064,%eax\n  /* 028 */  mov     %eax,0x4(%esp)\n  /* 02c */  call    Con_DPrintf\n  /* 031 */  mov     %esi,(%esp)\n  /* 034 */  call    EDICT_NUM\n  /* 039 */  mov     0x1c(%ebx),%edi\n  /* 03c */  mov     %eax,%esi\n  /* 03e */  mov     sv+0x8,%eax\n  /* 043 */  test    %eax,%eax\n  /* 045 */  jne     .L178\n.L4b:\n  /* 04b */  mov     %ebx,(%esp)\n  /* 04e */  xor     %edx,%edx\n  /* 050 */  mov     $0x2048,%eax\n  /* 055 */  mov     %eax,0x8(%esp)\n  /* 059 */  mov     $0x646574,%ebp\n  /* 05e */  mov     %edx,0x4(%esp)\n  /* 062 */  call    memset\n  /* 067 */  lea     0x58(%ebx),%eax\n  /* 06a */  mov     $0x6f636e75,%ecx\n  /* 06f */  movl    $0x1,(%ebx)\n  /* 075 */  mov     %eax,0x4c(%ebx)\n  /* 078 */  mov     sv+0x8,%eax\n  /* 07d */  mov     %edi,0x1c(%ebx)\n  /* 080 */  mov     $0x63656e6e,%edi\n  /* 085 */  mov     %ecx,0x1f9c(%ebx)\n  /* 08b */  mov     %edi,0x1fa0(%ebx)\n  /* 091 */  mov     %ebp,0x1fa4(%ebx)\n  /* 097 */  test    %eax,%eax\n  /* 099 */  mov     %esi,0x1f98(%ebx)\n  /* 09f */  movl    $0x1f40,0x50(%ebx)\n  /* 0a6 */  movl    $0x1,0x44(%ebx)\n  /* 0ad */  je      .L120\n  /* 0af */  test    $0x1,%bl\n  /* 0b2 */  mov     $0x40,%esi\n  /* 0b7 */  lea     0x2004(%ebx),%edx\n  /* 0bd */  lea     0x10(%esp),%ecx\n  /* 0c1 */  jne     .L1a7\n.Lc7:\n  /* 0c7 */  test    $0x2,%dl\n  /* 0ca */  jne     .L192\n.Ld0:\n  /* 0d0 */  mov     %esi,%edi\n  /* 0d2 */  xor     %eax,%eax\n  /* 0d4 */  and     $0xfffffffc,%edi\n.Ld7:\n  /* 0d7 */  mov     (%ecx,%eax,1),%ebp\n  /* 0da */  mov     %ebp,(%edx,%eax,1)\n  /* 0dd */  add     $0x4,%eax\n  /* 0e0 */  cmp     %edi,%eax\n  /* 0e2 */  jb      .Ld7\n  /* 0e4 */  add     %eax,%edx\n  /* 0e6 */  add     %eax,%ecx\n  /* 0e8 */  xor     %eax,%eax\n  /* 0ea */  test    $0x2,%esi\n  /* 0f0 */  je      .Lfd\n  /* 0f2 */  movzwl  (%ecx),%eax\n  /* 0f5 */  mov     %ax,(%edx)\n  /* 0f8 */  mov     $0x2,%eax\n.Lfd:\n  /* 0fd */  and     $0x1,%esi\n  /* 100 */  je      .L109\n  /* 102 */  movzbl  (%ecx,%eax,1),%ecx\n  /* 106 */  mov     %cl,(%edx,%eax,1)\n.L109:\n  /* 109 */  mov     %ebx,0x70(%esp)\n  /* 10d */  add     $0x5c,%esp\n  /* 110 */  pop     %ebx\n  /* 111 */  pop     %esi\n  /* 112 */  pop     %edi\n  /* 113 */  pop     %ebp\n  /* 114 */  jmp     SV_SendServerinfo\n  /* 119 */  lea     0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     pr_global_struct,%eax\n  /* 125 */  mov     0x168(%eax),%eax\n  /* 12b */  mov     %eax,(%esp)\n  /* 12e */  call    PR_ExecuteProgram\n  /* 133 */  mov     pr_global_struct,%edx\n  /* 139 */  xor     %eax,%eax\n  /* 13b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 140 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  flds    0xac(%edx,%eax,4)\n  /* 157 */  fstps   0x2004(%ebx,%eax,4)\n  /* 15e */  inc     %eax\n  /* 15f */  cmp     $0x10,%eax\n  /* 162 */  jne     .L150\n  /* 164 */  mov     %ebx,0x70(%esp)\n  /* 168 */  add     $0x5c,%esp\n  /* 16b */  pop     %ebx\n  /* 16c */  pop     %esi\n  /* 16d */  pop     %edi\n  /* 16e */  pop     %ebp\n  /* 16f */  jmp     SV_SendServerinfo\n  /* 174 */  lea     0x0(%esi,%eiz,1),%esi\n.L178:\n  /* 178 */  xor     %eax,%eax\n.L17a:\n  /* 17a */  mov     0x2004(%ebx,%eax,1),%edx\n  /* 181 */  mov     %edx,0x10(%esp,%eax,1)\n  /* 185 */  add     $0x4,%eax\n  /* 188 */  cmp     $0x40,%eax\n  /* 18b */  jb      .L17a\n  /* 18d */  jmp     .L4b\n.L192:\n  /* 192 */  movzwl  (%ecx),%eax\n  /* 195 */  add     $0x2,%edx\n  /* 198 */  add     $0x2,%ecx\n  /* 19b */  sub     $0x2,%esi\n  /* 19e */  mov     %ax,-0x2(%edx)\n  /* 1a2 */  jmp     .Ld0\n.L1a7:\n  /* 1a7 */  movzbl  0x10(%esp),%eax\n  /* 1ac */  lea     0x2005(%ebx),%edx\n  /* 1b2 */  mov     $0x3f,%esi\n  /* 1b7 */  lea     0x11(%esp),%ecx\n  /* 1bb */  mov     %al,0x2004(%ebx)\n  /* 1c1 */  jmp     .Lc7\n","c":"#include \"quakedef.h\"\n\nvoid SV_ConnectClient(int clientnum)\n{\n\tedict_t *ent;\n\tclient_t *client;\n\tint edictnum;\n\tstruct qsocket_s *netconnection;\n\tint i;\n\tfloat spawn_parms[NUM_SPAWN_PARMS];\n\n\tclient = svs.clients + clientnum;\n\n\tCon_DPrintf(\"Client %s connected\\n\", client->netconnection->address);\n\n\tedictnum = clientnum + 1;\n\tent = EDICT_NUM(edictnum);\n\n\tnetconnection = client->netconnection;\n\n\tif (sv.loadgame)\n\t\tmemcpy(spawn_parms, client->spawn_parms, sizeof(spawn_parms));\n\tmemset(client, 0, sizeof(*client));\n\tclient->netconnection = netconnection;\n\n\tstrcpy(client->name, \"unconnected\");\n\tclient->active = true;\n\tclient->spawned = false;\n\tclient->edict = ent;\n\tclient->message.data = client->msgbuf;\n\tclient->message.maxsize = sizeof(client->msgbuf);\n\tclient->message.allowoverflow = true;\n\n\tif (sv.loadgame)\n\t\tmemcpy(client->spawn_parms, spawn_parms, sizeof(spawn_parms));\n\telse {\n\t\tPR_ExecuteProgram(pr_global_struct->SetNewParms);\n\t\tfor (i = 0; i < NUM_SPAWN_PARMS; i++)\n\t\t\tclient->spawn_parms[i] = (&pr_global_struct->parm1)[i];\n\t}\n\n\tSV_SendServerinfo(client);\n}\n","size":454,"score":100,"agent":"r0bot","pid":17,"session":1607,"ts":1791751378472}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":879,"symbol":"COM_InitFilesystem","file":"common.c","asm":"# COM_InitFilesystem  (TU common.c, section .text, 758 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_InitFilesystem:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x94,%esp\n  /* 008 */  movl    $\"-basedir\",(%esp)\n  /* 00f */  call    COM_CheckParm\n  /* 014 */  test    %eax,%eax\n  /* 016 */  je      .L29\n  /* 018 */  mov     com_argc,%ecx\n  /* 01e */  lea     -0x1(%ecx),%edx\n  /* 021 */  cmp     %eax,%edx\n  /* 023 */  jg      .L228\n.L29:\n  /* 029 */  lea     0x10(%esp),%ebx\n  /* 02d */  mov     $0x80,%eax\n  /* 032 */  mov     %eax,0x8(%esp)\n  /* 036 */  mov     host_parms,%eax\n  /* 03b */  mov     %ebx,(%esp)\n  /* 03e */  mov     %eax,0x4(%esp)\n  /* 042 */  call    __strcpy_chk\n.L47:\n  /* 047 */  mov     %ebx,(%esp)\n  /* 04a */  call    strlen\n  /* 04f */  test    %eax,%eax\n  /* 051 */  je      .L6a\n  /* 053 */  movzbl  0xf(%esp,%eax,1),%edx\n  /* 058 */  cmp     $0x5c,%dl\n  /* 05b */  je      .L250\n  /* 061 */  cmp     $0x2f,%dl\n  /* 064 */  je      .L250\n.L6a:\n  /* 06a */  movl    $\"-cachedir\",(%esp)\n  /* 071 */  call    COM_CheckParm\n  /* 076 */  test    %eax,%eax\n  /* 078 */  je      .La0\n  /* 07a */  mov     com_argc,%ecx\n  /* 080 */  lea     -0x1(%ecx),%edx\n  /* 083 */  cmp     %eax,%edx\n  /* 085 */  jle     .La0\n  /* 087 */  mov     com_argv,%edx\n  /* 08d */  mov     0x4(%edx,%eax,4),%eax\n  /* 091 */  cmpb    $0x2d,(%eax)\n  /* 094 */  jne     .La9\n.L96:\n  /* 096 */  xor     %eax,%eax\n  /* 098 */  mov     %al,com_cachedir\n  /* 09d */  jmp     .Lc2\n  /* 09f */  nop\n.La0:\n  /* 0a0 */  mov     host_parms+0x4,%eax\n  /* 0a5 */  test    %eax,%eax\n  /* 0a7 */  je      .L96\n.La9:\n  /* 0a9 */  mov     %eax,0x4(%esp)\n  /* 0ad */  mov     $0x80,%ecx\n  /* 0b2 */  mov     %ecx,0x8(%esp)\n  /* 0b6 */  movl    $com_cachedir,(%esp)\n  /* 0bd */  call    __strcpy_chk\n.Lc2:\n  /* 0c2 */  mov     %ebx,0x4(%esp)\n  /* 0c6 */  movl    $\"%s/id1\",(%esp)\n  /* 0cd */  call    va\n  /* 0d2 */  mov     %eax,(%esp)\n  /* 0d5 */  call    COM_AddGameDirectory\n  /* 0da */  movl    $\"-rogue\",(%esp)\n  /* 0e1 */  call    COM_CheckParm\n  /* 0e6 */  test    %eax,%eax\n  /* 0e8 */  jne     .L2a0\n.Lee:\n  /* 0ee */  movl    $\"-hipnotic\",(%esp)\n  /* 0f5 */  call    COM_CheckParm\n  /* 0fa */  test    %eax,%eax\n  /* 0fc */  jne     .L280\n.L102:\n  /* 102 */  movl    $\"-game\",(%esp)\n  /* 109 */  call    COM_CheckParm\n  /* 10e */  test    %eax,%eax\n  /* 110 */  je      .L123\n  /* 112 */  mov     com_argc,%ecx\n  /* 118 */  lea     -0x1(%ecx),%edx\n  /* 11b */  cmp     %eax,%edx\n  /* 11d */  jg      .L2c0\n.L123:\n  /* 123 */  movl    $\"-path\",(%esp)\n  /* 12a */  call    COM_CheckParm\n  /* 12f */  test    %eax,%eax\n  /* 131 */  je      .L160\n  /* 133 */  mov     $0x1,%ebx\n  /* 138 */  xor     %esi,%esi\n  /* 13a */  mov     %ebx,com_modified\n  /* 140 */  lea     0x1(%eax),%ebx\n  /* 143 */  cmp     com_argc,%ebx\n  /* 149 */  mov     %esi,com_searchpaths\n  /* 14f */  jl      .L1b8\n  /* 151 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  movl    $\"-proghack\",(%esp)\n  /* 167 */  call    COM_CheckParm\n  /* 16c */  test    %eax,%eax\n  /* 16e */  je      .L17a\n  /* 170 */  mov     $0x1,%eax\n  /* 175 */  mov     %eax,proghack\n.L17a:\n  /* 17a */  add     $0x94,%esp\n  /* 180 */  pop     %ebx\n  /* 181 */  pop     %esi\n  /* 182 */  ret\n  /* 183 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L188:\n  /* 188 */  mov     %eax,(%esp)\n  /* 18b */  call    COM_LoadPackFile\n  /* 190 */  mov     %eax,0x80(%esi)\n  /* 196 */  test    %eax,%eax\n  /* 198 */  je      .L260\n.L19e:\n  /* 19e */  mov     com_searchpaths,%eax\n  /* 1a3 */  inc     %ebx\n  /* 1a4 */  cmp     %ebx,com_argc\n  /* 1aa */  mov     %esi,com_searchpaths\n  /* 1b0 */  mov     %eax,0x84(%esi)\n  /* 1b6 */  jle     .L160\n.L1b8:\n  /* 1b8 */  mov     com_argv,%eax\n  /* 1bd */  mov     (%eax,%ebx,4),%eax\n  /* 1c0 */  test    %eax,%eax\n  /* 1c2 */  je      .L160\n  /* 1c4 */  movzbl  (%eax),%eax\n  /* 1c7 */  sub     $0x2b,%al\n  /* 1c9 */  test    $0xfd,%al\n  /* 1cb */  je      .L160\n  /* 1cd */  movl    $0x88,(%esp)\n  /* 1d4 */  call    Hunk_Alloc\n  /* 1d9 */  mov     %eax,%esi\n  /* 1db */  mov     com_argv,%eax\n  /* 1e0 */  mov     (%eax,%ebx,4),%eax\n  /* 1e3 */  mov     %eax,(%esp)\n  /* 1e6 */  call    COM_FileExtension\n  /* 1eb */  mov     $\"pak\",%ecx\n  /* 1f0 */  mov     %ecx,0x4(%esp)\n  /* 1f4 */  mov     %eax,(%esp)\n  /* 1f7 */  call    strcmp\n  /* 1fc */  test    %eax,%eax\n  /* 1fe */  mov     com_argv,%eax\n  /* 203 */  mov     (%eax,%ebx,4),%eax\n  /* 206 */  je      .L188\n  /* 208 */  mov     %eax,0x4(%esp)\n  /* 20c */  mov     $0x80,%edx\n  /* 211 */  mov     %edx,0x8(%esp)\n  /* 215 */  mov     %esi,(%esp)\n  /* 218 */  call    __strcpy_chk\n  /* 21d */  jmp     .L19e\n  /* 222 */  lea     0x0(%esi),%esi\n.L228:\n  /* 228 */  lea     0x10(%esp),%ebx\n  /* 22c */  mov     $0x80,%edx\n  /* 231 */  mov     %edx,0x8(%esp)\n  /* 235 */  mov     com_argv,%edx\n  /* 23b */  mov     0x4(%edx,%eax,4),%eax\n  /* 23f */  mov     %ebx,(%esp)\n  /* 242 */  mov     %eax,0x4(%esp)\n  /* 246 */  call    __strcpy_chk\n  /* 24b */  jmp     .L47\n.L250:\n  /* 250 */  movb    $0x0,0xf(%esp,%eax,1)\n  /* 255 */  jmp     .L6a\n  /* 25a */  lea     0x0(%esi),%esi\n.L260:\n  /* 260 */  mov     com_argv,%eax\n  /* 265 */  mov     (%eax,%ebx,4),%eax\n  /* 268 */  movl    $\"Couldn't load packfile: %s\",(%esp)\n  /* 26f */  mov     %eax,0x4(%esp)\n  /* 273 */  call    Sys_Error\n  /* 278 */  jmp     .L19e\n  /* 27d */  lea     0x0(%esi),%esi\n.L280:\n  /* 280 */  mov     %ebx,0x4(%esp)\n  /* 284 */  movl    $\"%s/hipnotic\",(%esp)\n  /* 28b */  call    va\n  /* 290 */  mov     %eax,(%esp)\n  /* 293 */  call    COM_AddGameDirectory\n  /* 298 */  jmp     .L102\n  /* 29d */  lea     0x0(%esi),%esi\n.L2a0:\n  /* 2a0 */  mov     %ebx,0x4(%esp)\n  /* 2a4 */  movl    $\"%s/rogue\",(%esp)\n  /* 2ab */  call    va\n  /* 2b0 */  mov     %eax,(%esp)\n  /* 2b3 */  call    COM_AddGameDirectory\n  /* 2b8 */  jmp     .Lee\n  /* 2bd */  lea     0x0(%esi),%esi\n.L2c0:\n  /* 2c0 */  mov     $0x1,%edx\n  /* 2c5 */  mov     %edx,com_modified\n  /* 2cb */  mov     com_argv,%edx\n  /* 2d1 */  mov     0x4(%edx,%eax,4),%eax\n  /* 2d5 */  mov     %ebx,0x4(%esp)\n  /* 2d9 */  movl    $\"%s/%s\",(%esp)\n  /* 2e0 */  mov     %eax,0x8(%esp)\n  /* 2e4 */  call    va\n  /* 2e9 */  mov     %eax,(%esp)\n  /* 2ec */  call    COM_AddGameDirectory\n  /* 2f1 */  jmp     .L123\n","c":"#include \"quakedef.h\"\n\ntypedef struct pack_s\n{\n\tchar\tfilename[128];\n\tint\t\thandle;\n\tint\t\tnumfiles;\n\tvoid\t*files;\n} pack_t;\n\ntypedef struct searchpath_s\n{\n\tchar\tfilename[128];\n\tpack_t\t*pack;\n\tstruct searchpath_s *next;\n} searchpath_t;\n\nextern searchpath_t *com_searchpaths;\nextern int com_modified;\nextern int proghack;\nextern char com_cachedir[128];\npack_t *COM_LoadPackFile(char *packfile);\n\nvoid COM_InitFilesystem(void)\n{\n    int i, j;\n    char basedir[MAX_OSPATH];\n    searchpath_t *search;\n\n    i = COM_CheckParm(\"-basedir\");\n    if (i && i < com_argc - 1)\n        strcpy(basedir, com_argv[i + 1]);\n    else\n        strcpy(basedir, host_parms.basedir);\n\n    j = strlen(basedir);\n    if (j > 0)\n    {\n        if ((basedir[j - 1] == '\\\\') || (basedir[j - 1] == '/'))\n            basedir[j - 1] = 0;\n    }\n\n    i = COM_CheckParm(\"-cachedir\");\n    if (i && i < com_argc - 1)\n    {\n        if (com_argv[i + 1][0] == '-')\n            com_cachedir[0] = 0;\n        else\n            strcpy(com_cachedir, com_argv[i + 1]);\n    }\n    else if (host_parms.cachedir)\n        strcpy(com_cachedir, host_parms.cachedir);\n    else\n        com_cachedir[0] = 0;\n\n    COM_AddGameDirectory(va(\"%s/id1\", basedir));\n\n    if (COM_CheckParm(\"-rogue\"))\n        COM_AddGameDirectory(va(\"%s/rogue\", basedir));\n    if (COM_CheckParm(\"-hipnotic\"))\n        COM_AddGameDirectory(va(\"%s/hipnotic\", basedir));\n\n    i = COM_CheckParm(\"-game\");\n    if (i && i < com_argc - 1)\n    {\n        com_modified = true;\n        COM_AddGameDirectory(va(\"%s/%s\", basedir, com_argv[i + 1]));\n    }\n\n    i = COM_CheckParm(\"-path\");\n    if (i)\n    {\n        com_modified = true;\n        com_searchpaths = NULL;\n        while (++i < com_argc)\n        {\n            if (!com_argv[i] || com_argv[i][0] == '+' || com_argv[i][0] == '-')\n                break;\n\n            search = Hunk_Alloc(sizeof(searchpath_t));\n            if (!strcmp(COM_FileExtension(com_argv[i]), \"pak\"))\n            {\n                search->pack = COM_LoadPackFile(com_argv[i]);\n                if (!search->pack)\n                    Sys_Error(\"Couldn't load packfile: %s\", com_argv[i]);\n            }\n            else\n                strcpy(search->filename, com_argv[i]);\n            search->next = com_searchpaths;\n            com_searchpaths = search;\n        }\n    }\n\n    if (COM_CheckParm(\"-proghack\"))\n        proghack = true;\n}\n","size":758,"score":100,"agent":"kuncc/4","pid":5,"session":1605,"ts":1791751382470}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1094,"symbol":"M_AdjustSliders","file":"menu.c","asm":"# M_AdjustSliders  (TU menu.c, section .text, 809 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_AdjustSliders:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $\"misc/menu3.wav\",(%esp)\n  /* 00a */  call    S_LocalSound\n  /* 00f */  mov     options_cursor,%eax\n  /* 014 */  sub     $0x3,%eax\n  /* 017 */  cmp     $0x8,%eax\n  /* 01a */  ja      .L79\n  /* 01c */  jmp     *.rodata+0x24(,%eax,4)\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  mov     0x30(%esp),%eax\n  /* 02c */  lea     (%eax,%eax,4),%eax\n  /* 02f */  add     %eax,%eax\n  /* 031 */  mov     %eax,0x1c(%esp)\n  /* 035 */  fildl   0x1c(%esp)\n  /* 039 */  fadds   scr_viewsize+0x10\n  /* 03f */  flds    =0x41f00000 (30f)\n  /* 045 */  fcomip  %st(1),%st\n  /* 047 */  ja      .L2c0\n  /* 04d */  flds    =0x42f00000 (120f)\n  /* 053 */  fxch    %st(1)\n  /* 055 */  fcomi   %st(1),%st\n  /* 057 */  fstp    %st(1)\n  /* 059 */  jbe     .L63\n  /* 05b */  fstp    %st(0)\n  /* 05d */  flds    =0x42f00000 (120f)\n.L63:\n  /* 063 */  movl    $\"viewsize\",(%esp)\n  /* 06a */  fsts    scr_viewsize+0x10\n  /* 070 */  fstps   0x4(%esp)\n  /* 074 */  call    Cvar_SetValue\n.L79:\n  /* 079 */  add     $0x2c,%esp\n  /* 07c */  ret\n  /* 07d */  lea     0x0(%esi),%esi\n  /* 080 */  fldz\n  /* 082 */  flds    lookspring+0x10\n  /* 088 */  fucomip %st(1),%st\n  /* 08a */  fstp    %st(0)\n  /* 08c */  jp      .L2b2\n  /* 092 */  fld1\n  /* 094 */  jne     .L2b0\n.L9a:\n  /* 09a */  movl    $\"lookspring\",(%esp)\n  /* 0a1 */  fstps   0x4(%esp)\n  /* 0a5 */  call    Cvar_SetValue\n  /* 0aa */  add     $0x2c,%esp\n  /* 0ad */  ret\n  /* 0ae */  xchg    %ax,%ax\n  /* 0b0 */  fldz\n  /* 0b2 */  flds    lookstrafe+0x10\n  /* 0b8 */  fucomip %st(1),%st\n  /* 0ba */  fstp    %st(0)\n  /* 0bc */  jp      .L2a2\n  /* 0c2 */  fld1\n  /* 0c4 */  jne     .L2a0\n.Lca:\n  /* 0ca */  movl    $\"lookstrafe\",(%esp)\n  /* 0d1 */  fstps   0x4(%esp)\n  /* 0d5 */  call    Cvar_SetValue\n  /* 0da */  add     $0x2c,%esp\n  /* 0dd */  ret\n  /* 0de */  xchg    %ax,%ax\n  /* 0e0 */  fildl   0x30(%esp)\n  /* 0e4 */  fmull   =0x3fb999999999999a (0.1)\n  /* 0ea */  fadds   bgmvolume+0x10\n  /* 0f0 */  fstps   0x1c(%esp)\n  /* 0f4 */  flds    0x1c(%esp)\n  /* 0f8 */  fldz\n  /* 0fa */  fcomip  %st(1),%st\n  /* 0fc */  ja      .L300\n  /* 102 */  fld1\n  /* 104 */  fxch    %st(1)\n  /* 106 */  fcomi   %st(1),%st\n  /* 108 */  fstp    %st(1)\n  /* 10a */  jbe     .L110\n  /* 10c */  fstp    %st(0)\n  /* 10e */  fld1\n.L110:\n  /* 110 */  movl    $\"bgmvolume\",(%esp)\n  /* 117 */  fsts    bgmvolume+0x10\n  /* 11d */  fstps   0x4(%esp)\n  /* 121 */  call    Cvar_SetValue\n  /* 126 */  add     $0x2c,%esp\n  /* 129 */  ret\n  /* 12a */  lea     0x0(%esi),%esi\n  /* 130 */  fildl   0x30(%esp)\n  /* 134 */  fmull   =0x3fa999999999999a (0.05)\n  /* 13a */  fsubrs  v_gamma+0x10\n  /* 140 */  fstps   0x1c(%esp)\n  /* 144 */  flds    0x1c(%esp)\n  /* 148 */  flds    =0x3f000000 (0.5f)\n  /* 14e */  fcomip  %st(1),%st\n  /* 150 */  jbe     .L288\n  /* 156 */  fstp    %st(0)\n  /* 158 */  flds    =0x3f000000 (0.5f)\n.L15e:\n  /* 15e */  movl    $\"gamma\",(%esp)\n  /* 165 */  fsts    v_gamma+0x10\n  /* 16b */  fstps   0x4(%esp)\n  /* 16f */  call    Cvar_SetValue\n  /* 174 */  add     $0x2c,%esp\n  /* 177 */  ret\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 180 */  fildl   0x30(%esp)\n  /* 184 */  fmuls   =0x3f000000 (0.5f)\n  /* 18a */  fadds   sensitivity+0x10\n  /* 190 */  fstps   0x1c(%esp)\n  /* 194 */  flds    0x1c(%esp)\n  /* 198 */  fld1\n  /* 19a */  fcomip  %st(1),%st\n  /* 19c */  ja      .L320\n  /* 1a2 */  flds    =0x41300000 (11f)\n  /* 1a8 */  fxch    %st(1)\n  /* 1aa */  fucomi  %st(1),%st\n  /* 1ac */  fcmovnbe %st(1),%st\n  /* 1ae */  fstp    %st(1)\n.L1b0:\n  /* 1b0 */  movl    $\"sensitivity\",(%esp)\n  /* 1b7 */  fsts    sensitivity+0x10\n  /* 1bd */  fstps   0x4(%esp)\n  /* 1c1 */  call    Cvar_SetValue\n  /* 1c6 */  add     $0x2c,%esp\n  /* 1c9 */  ret\n  /* 1ca */  lea     0x0(%esi),%esi\n  /* 1d0 */  flds    =0x43480000 (200f)\n  /* 1d6 */  flds    cl_forwardspeed+0x10\n  /* 1dc */  fcomip  %st(1),%st\n  /* 1de */  fstp    %st(0)\n  /* 1e0 */  jbe     .L2d0\n  /* 1e6 */  movl    $0x43480000,0x4(%esp)\n  /* 1ee */  movl    $\"cl_forwardspeed\",(%esp)\n  /* 1f5 */  call    Cvar_SetValue\n  /* 1fa */  movl    $0x43480000,0x4(%esp)\n  /* 202 */  movl    $\"cl_backspeed\",(%esp)\n  /* 209 */  call    Cvar_SetValue\n  /* 20e */  jmp     .L79\n  /* 213 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 218 */  movl    $\"m_pitch\",(%esp)\n  /* 21f */  flds    m_pitch+0x10\n  /* 225 */  fchs\n  /* 227 */  fstps   0x4(%esp)\n  /* 22b */  call    Cvar_SetValue\n  /* 230 */  add     $0x2c,%esp\n  /* 233 */  ret\n  /* 234 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 238 */  fildl   0x30(%esp)\n  /* 23c */  fmull   =0x3fb999999999999a (0.1)\n  /* 242 */  fadds   volume+0x10\n  /* 248 */  fstps   0x1c(%esp)\n  /* 24c */  flds    0x1c(%esp)\n  /* 250 */  fldz\n  /* 252 */  fcomip  %st(1),%st\n  /* 254 */  ja      .L310\n  /* 25a */  fld1\n  /* 25c */  fxch    %st(1)\n  /* 25e */  fcomi   %st(1),%st\n  /* 260 */  fstp    %st(1)\n  /* 262 */  jbe     .L268\n  /* 264 */  fstp    %st(0)\n  /* 266 */  fld1\n.L268:\n  /* 268 */  movl    $\"volume\",(%esp)\n  /* 26f */  fsts    volume+0x10\n  /* 275 */  fstps   0x4(%esp)\n  /* 279 */  call    Cvar_SetValue\n  /* 27e */  add     $0x2c,%esp\n  /* 281 */  ret\n  /* 282 */  lea     0x0(%esi),%esi\n.L288:\n  /* 288 */  fld1\n  /* 28a */  fxch    %st(1)\n  /* 28c */  fcomi   %st(1),%st\n  /* 28e */  fstp    %st(1)\n  /* 290 */  jbe     .L15e\n  /* 296 */  fstp    %st(0)\n  /* 298 */  fld1\n  /* 29a */  jmp     .L15e\n  /* 29f */  nop\n.L2a0:\n  /* 2a0 */  fstp    %st(0)\n.L2a2:\n  /* 2a2 */  fldz\n  /* 2a4 */  jmp     .Lca\n  /* 2a9 */  lea     0x0(%esi,%eiz,1),%esi\n.L2b0:\n  /* 2b0 */  fstp    %st(0)\n.L2b2:\n  /* 2b2 */  fldz\n  /* 2b4 */  jmp     .L9a\n  /* 2b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L2c0:\n  /* 2c0 */  fstp    %st(0)\n  /* 2c2 */  flds    =0x41f00000 (30f)\n  /* 2c8 */  jmp     .L63\n  /* 2cd */  lea     0x0(%esi),%esi\n.L2d0:\n  /* 2d0 */  movl    $0x43c80000,0x4(%esp)\n  /* 2d8 */  movl    $\"cl_forwardspeed\",(%esp)\n  /* 2df */  call    Cvar_SetValue\n  /* 2e4 */  movl    $0x43c80000,0x4(%esp)\n  /* 2ec */  movl    $\"cl_backspeed\",(%esp)\n  /* 2f3 */  call    Cvar_SetValue\n  /* 2f8 */  jmp     .L79\n  /* 2fd */  lea     0x0(%esi),%esi\n.L300:\n  /* 300 */  fstp    %st(0)\n  /* 302 */  fldz\n  /* 304 */  jmp     .L110\n  /* 309 */  lea     0x0(%esi,%eiz,1),%esi\n.L310:\n  /* 310 */  fstp    %st(0)\n  /* 312 */  fldz\n  /* 314 */  jmp     .L268\n  /* 319 */  lea     0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  fstp    %st(0)\n  /* 322 */  fld1\n  /* 324 */  jmp     .L1b0\n","c":"#include \"quakedef.h\"\n\nextern int options_cursor;\n\nvoid M_AdjustSliders(int dir)\n{\n\tS_LocalSound(\"misc/menu3.wav\");\n\n\tswitch (options_cursor)\n\t{\n\tcase 3:\n\t\tscr_viewsize.value += dir * 10;\n\t\tif (scr_viewsize.value < 30)\n\t\t\tscr_viewsize.value = 30;\n\t\tif (scr_viewsize.value > 120)\n\t\t\tscr_viewsize.value = 120;\n\t\tCvar_SetValue(\"viewsize\", scr_viewsize.value);\n\t\tbreak;\n\tcase 4:\n\t\tv_gamma.value -= dir * 0.05;\n\t\tif (v_gamma.value < 0.5)\n\t\t\tv_gamma.value = 0.5;\n\t\tif (v_gamma.value > 1)\n\t\t\tv_gamma.value = 1;\n\t\tCvar_SetValue(\"gamma\", v_gamma.value);\n\t\tbreak;\n\tcase 5:\n\t\tsensitivity.value += dir * 0.5;\n\t\tif (sensitivity.value < 1)\n\t\t\tsensitivity.value = 1;\n\t\tif (sensitivity.value > 11)\n\t\t\tsensitivity.value = 11;\n\t\tCvar_SetValue(\"sensitivity\", sensitivity.value);\n\t\tbreak;\n\tcase 6:\n\t\tbgmvolume.value += dir * 0.1;\n\t\tif (bgmvolume.value < 0)\n\t\t\tbgmvolume.value = 0;\n\t\tif (bgmvolume.value > 1)\n\t\t\tbgmvolume.value = 1;\n\t\tCvar_SetValue(\"bgmvolume\", bgmvolume.value);\n\t\tbreak;\n\tcase 7:\n\t\tvolume.value += dir * 0.1;\n\t\tif (volume.value < 0)\n\t\t\tvolume.value = 0;\n\t\tif (volume.value > 1)\n\t\t\tvolume.value = 1;\n\t\tCvar_SetValue(\"volume\", volume.value);\n\t\tbreak;\n\tcase 8:\n\t\tif (cl_forwardspeed.value > 200)\n\t\t{\n\t\t\tCvar_SetValue(\"cl_forwardspeed\", 200);\n\t\t\tCvar_SetValue(\"cl_backspeed\", 200);\n\t\t}\n\t\telse\n\t\t{\n\t\t\tCvar_SetValue(\"cl_forwardspeed\", 400);\n\t\t\tCvar_SetValue(\"cl_backspeed\", 400);\n\t\t}\n\t\tbreak;\n\tcase 9:\n\t\tCvar_SetValue(\"m_pitch\", -m_pitch.value);\n\t\tbreak;\n\tcase 10:\n\t\tCvar_SetValue(\"lookspring\", !lookspring.value);\n\t\tbreak;\n\tcase 11:\n\t\tCvar_SetValue(\"lookstrafe\", !lookstrafe.value);\n\t\tbreak;\n\t}\n}\n","size":809,"score":100,"agent":"kuncc/3","pid":4,"session":1608,"ts":1791751386402}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":784,"symbol":"CL_UpdateTEnts","file":"cl_tent.c","asm":"# CL_UpdateTEnts  (TU cl_tent.c, section .text, 807 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_UpdateTEnts:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %edi\n  /* 004 */  mov     $cl_beams,%ebp\n  /* 009 */  push    %esi\n  /* 00a */  push    %ebx\n  /* 00b */  xor     %ebx,%ebx\n  /* 00d */  sub     $0x5c,%esp\n  /* 010 */  mov     %ecx,num_temp_entities\n.L16:\n  /* 016 */  mov     0x4(%ebp),%edx\n  /* 019 */  test    %edx,%edx\n  /* 01b */  je      .L2c\n.L1d:\n  /* 01d */  flds    0x8(%ebp)\n  /* 020 */  fldl    cl+0x23c\n  /* 026 */  fcomip  %st(1),%st\n  /* 028 */  fstp    %st(0)\n  /* 02a */  jbe     .L4f\n.L2c:\n  /* 02c */  inc     %ebx\n  /* 02d */  cmp     $0x18,%ebx\n  /* 030 */  je      .L290\n  /* 036 */  mov     0x28(%ebp),%edx\n  /* 039 */  add     $0x24,%ebp\n  /* 03c */  test    %edx,%edx\n  /* 03e */  je      .L2c\n  /* 040 */  flds    0x8(%ebp)\n  /* 043 */  fldl    cl+0x23c\n  /* 049 */  fcomip  %st(1),%st\n  /* 04b */  fstp    %st(0)\n  /* 04d */  ja      .L2c\n.L4f:\n  /* 04f */  mov     cl+0xa78,%eax\n  /* 054 */  cmp     %eax,0x0(%ebp)\n  /* 057 */  je      .L2a0\n  /* 05d */  flds    0xc(%ebp)\n  /* 060 */  fstps   0x10(%esp)\n  /* 064 */  flds    0x10(%ebp)\n  /* 067 */  fstps   0x14(%esp)\n  /* 06b */  flds    0x14(%ebp)\n  /* 06e */  fstps   0x20(%esp)\n.L72:\n  /* 072 */  flds    0x10(%esp)\n  /* 076 */  fsubrs  0x18(%ebp)\n  /* 079 */  fsts    0x38(%esp)\n  /* 07d */  flds    0x14(%esp)\n  /* 081 */  fsubrs  0x1c(%ebp)\n  /* 084 */  fsts    0x3c(%esp)\n  /* 088 */  flds    0x20(%esp)\n  /* 08c */  fsubrs  0x20(%ebp)\n  /* 08f */  fsts    0x40(%esp)\n  /* 093 */  fldz\n  /* 095 */  fxch    %st(3)\n  /* 097 */  fucomi  %st(3),%st\n  /* 099 */  jp      .Lb0\n  /* 09b */  je      .L2d2\n  /* 0a1 */  fstp    %st(3)\n  /* 0a3 */  fxch    %st(1)\n  /* 0a5 */  fxch    %st(2)\n  /* 0a7 */  fxch    %st(1)\n  /* 0a9 */  jmp     .Lc0\n  /* 0ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  fstp    %st(3)\n  /* 0b2 */  fxch    %st(1)\n  /* 0b4 */  fxch    %st(2)\n  /* 0b6 */  fxch    %st(1)\n  /* 0b8 */  jmp     .Lc0\n.Lba:\n  /* 0ba */  fstp    %st(3)\n  /* 0bc */  jmp     .Lc0\n.Lbe:\n  /* 0be */  fstp    %st(3)\n.Lc0:\n  /* 0c0 */  fstps   0x28(%esp)\n  /* 0c4 */  fstl    0x8(%esp)\n  /* 0c8 */  fstps   0x24(%esp)\n  /* 0cc */  fstl    (%esp)\n  /* 0cf */  fstps   0x1c(%esp)\n  /* 0d3 */  call    atan2\n  /* 0d8 */  fnstcw  0x2e(%esp)\n  /* 0dc */  fmuls   =0x43340000 (180f)\n  /* 0e2 */  movzwl  0x2e(%esp),%eax\n  /* 0e7 */  fdivl   =0x400921fb54442d18 (3.141592653589793)\n  /* 0ed */  or      $0xc00,%ax\n  /* 0f1 */  mov     %ax,0x2c(%esp)\n  /* 0f6 */  fldcw   0x2c(%esp)\n  /* 0fa */  fistpl  0x18(%esp)\n  /* 0fe */  fldcw   0x2e(%esp)\n  /* 102 */  fildl   0x18(%esp)\n  /* 106 */  fsts    0x18(%esp)\n  /* 10a */  flds    0x1c(%esp)\n  /* 10e */  fmul    %st(0),%st\n  /* 110 */  flds    0x24(%esp)\n  /* 114 */  fmul    %st(0),%st\n  /* 116 */  faddp   %st,%st(1)\n  /* 118 */  fldz\n  /* 11a */  fcomip  %st(2),%st\n  /* 11c */  flds    0x28(%esp)\n  /* 120 */  jbe     .L138\n  /* 122 */  fxch    %st(2)\n  /* 124 */  fadds   =0x43b40000 (360f)\n  /* 12a */  fstps   0x18(%esp)\n  /* 12e */  fxch    %st(1)\n  /* 130 */  jmp     .L13c\n  /* 132 */  lea     0x0(%esi),%esi\n.L138:\n  /* 138 */  fstp    %st(2)\n  /* 13a */  fxch    %st(1)\n.L13c:\n  /* 13c */  fxch    %st(1)\n  /* 13e */  fsqrt\n  /* 140 */  fstpl   0x8(%esp)\n  /* 144 */  fstpl   (%esp)\n  /* 147 */  call    atan2\n  /* 14c */  fnstcw  0x2e(%esp)\n  /* 150 */  fmuls   =0x43340000 (180f)\n  /* 156 */  movzwl  0x2e(%esp),%eax\n  /* 15b */  fdivl   =0x400921fb54442d18 (3.141592653589793)\n  /* 161 */  or      $0xc00,%ax\n  /* 165 */  mov     %ax,0x2c(%esp)\n  /* 16a */  fldcw   0x2c(%esp)\n  /* 16e */  fistpl  0x1c(%esp)\n  /* 172 */  fldcw   0x2e(%esp)\n  /* 176 */  fildl   0x1c(%esp)\n  /* 17a */  fsts    0x1c(%esp)\n  /* 17e */  fldz\n  /* 180 */  fcomip  %st(1),%st\n  /* 182 */  jbe     .L190\n  /* 184 */  fadds   =0x43b40000 (360f)\n  /* 18a */  fstps   0x1c(%esp)\n  /* 18e */  jmp     .L192\n.L190:\n  /* 190 */  fstp    %st(0)\n.L192:\n  /* 192 */  flds    0x10(%esp)\n  /* 196 */  lea     0x38(%esp),%esi\n  /* 19a */  mov     %esi,(%esp)\n  /* 19d */  fstps   0x44(%esp)\n  /* 1a1 */  flds    0x14(%esp)\n  /* 1a5 */  fstps   0x48(%esp)\n  /* 1a9 */  flds    0x20(%esp)\n  /* 1ad */  fstps   0x4c(%esp)\n  /* 1b1 */  call    VectorNormalize\n  /* 1b6 */  fsts    0x10(%esp)\n  /* 1ba */  fldz\n  /* 1bc */  fxch    %st(1)\n  /* 1be */  fcomip  %st(1),%st\n  /* 1c0 */  fstp    %st(0)\n  /* 1c2 */  jbe     .L2c\n  /* 1c8 */  lea     0x44(%esp),%edi\n  /* 1cc */  lea     0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  call    CL_NewTempEntity\n  /* 1d5 */  test    %eax,%eax\n  /* 1d7 */  mov     %eax,%ebx\n  /* 1d9 */  je      .L290\n  /* 1df */  flds    0x44(%esp)\n  /* 1e3 */  fstps   0x54(%eax)\n  /* 1e6 */  flds    0x48(%esp)\n  /* 1ea */  fstps   0x58(%eax)\n  /* 1ed */  flds    0x4c(%esp)\n  /* 1f1 */  fstps   0x5c(%eax)\n  /* 1f4 */  mov     0x4(%ebp),%eax\n  /* 1f7 */  flds    0x1c(%esp)\n  /* 1fb */  fstps   0x78(%ebx)\n  /* 1fe */  mov     %eax,0x84(%ebx)\n  /* 204 */  flds    0x18(%esp)\n  /* 208 */  fstps   0x7c(%ebx)\n  /* 20b */  call    rand\n  /* 210 */  mov     %eax,%ecx\n  /* 212 */  mov     $0xb60b60b7,%eax\n  /* 217 */  imul    %ecx\n  /* 219 */  lea     (%edx,%ecx,1),%eax\n  /* 21c */  mov     %ecx,%edx\n  /* 21e */  sar     $0x8,%eax\n  /* 221 */  sar     $0x1f,%edx\n  /* 224 */  sub     %edx,%eax\n  /* 226 */  imul    $0x168,%eax,%eax\n  /* 22c */  sub     %eax,%ecx\n  /* 22e */  xor     %eax,%eax\n  /* 230 */  mov     %ecx,0x14(%esp)\n  /* 234 */  fildl   0x14(%esp)\n  /* 238 */  fstps   0x80(%ebx)\n.L23e:\n  /* 23e */  flds    =0x41f00000 (30f)\n  /* 244 */  fmuls   (%esi,%eax,4)\n  /* 247 */  fadds   (%edi,%eax,4)\n  /* 24a */  fstps   (%edi,%eax,4)\n  /* 24d */  inc     %eax\n  /* 24e */  cmp     $0x3,%eax\n  /* 251 */  jne     .L23e\n  /* 253 */  flds    =0x41f00000 (30f)\n  /* 259 */  fsubrs  0x10(%esp)\n  /* 25d */  fsts    0x10(%esp)\n  /* 261 */  fldz\n  /* 263 */  fxch    %st(1)\n  /* 265 */  fcomip  %st(1),%st\n  /* 267 */  fstp    %st(0)\n  /* 269 */  ja      .L1d0\n  /* 26f */  mov     0x28(%ebp),%eax\n  /* 272 */  mov     $0x4,%ebx\n  /* 277 */  test    %eax,%eax\n  /* 279 */  je      .L31a\n  /* 27f */  add     $0x24,%ebp\n  /* 282 */  jmp     .L1d\n  /* 287 */  nop\n  /* 288 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  add     $0x5c,%esp\n  /* 293 */  pop     %ebx\n  /* 294 */  pop     %esi\n  /* 295 */  pop     %edi\n  /* 296 */  pop     %ebp\n  /* 297 */  ret\n  /* 298 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2a0:\n  /* 2a0 */  imul    $0xb4,%eax,%eax\n  /* 2a6 */  flds    cl_entities+0x54(%eax)\n  /* 2ac */  fsts    0x10(%esp)\n  /* 2b0 */  fstps   0xc(%ebp)\n  /* 2b3 */  flds    cl_entities+0x58(%eax)\n  /* 2b9 */  fsts    0x14(%esp)\n  /* 2bd */  fstps   0x10(%ebp)\n  /* 2c0 */  flds    cl_entities+0x5c(%eax)\n  /* 2c6 */  fsts    0x20(%esp)\n  /* 2ca */  fstps   0x14(%ebp)\n  /* 2cd */  jmp     .L72\n.L2d2:\n  /* 2d2 */  fxch    %st(2)\n  /* 2d4 */  fucomi  %st(3),%st\n  /* 2d6 */  jp      .Lba\n  /* 2dc */  jne     .Lbe\n  /* 2e2 */  fstp    %st(0)\n  /* 2e4 */  fstp    %st(1)\n  /* 2e6 */  fcomip  %st(1),%st\n  /* 2e8 */  fstp    %st(0)\n  /* 2ea */  jbe     .L303\n  /* 2ec */  movl    $0x0,0x18(%esp)\n  /* 2f4 */  flds    =0x42b40000 (90f)\n  /* 2fa */  fstps   0x1c(%esp)\n  /* 2fe */  jmp     .L192\n.L303:\n  /* 303 */  movl    $0x0,0x18(%esp)\n  /* 30b */  flds    =0x43870000 (270f)\n  /* 311 */  fstps   0x1c(%esp)\n  /* 315 */  jmp     .L192\n.L31a:\n  /* 31a */  add     $0x48,%ebp\n  /* 31d */  mov     $0x5,%ebx\n  /* 322 */  jmp     .L16\n","c":"#include \"quakedef.h\"\n\nint num_temp_entities;\n\nvoid CL_UpdateTEnts (void)\n{\n\tint\t\t\ti;\n\tbeam_t\t\t*b;\n\tvec3_t\t\tdist, org;\n\tfloat\t\td;\n\tentity_t\t*ent;\n\tfloat\t\tyaw, pitch;\n\tfloat\t\tforward;\n\n\tnum_temp_entities = 0;\n\n\tfor (i=0, b=cl_beams ; i< MAX_BEAMS ; i++, b++)\n\t{\n\t\tif (!b->model || b->endtime < cl.time)\n\t\t\tcontinue;\n\n\t\tif (b->entity == cl.viewentity)\n\t\t{\n\t\t\tVectorCopy (cl_entities[cl.viewentity].origin, b->start);\n\t\t}\n\n\t\tVectorSubtract (b->end, b->start, dist);\n\n\t\tif (dist[1] == 0 && dist[0] == 0)\n\t\t{\n\t\t\tyaw = 0;\n\t\t\tif (dist[2] > 0)\n\t\t\t\tpitch = 90;\n\t\t\telse\n\t\t\t\tpitch = 270;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tyaw = (int) (atan2(dist[1], dist[0]) * 180 / M_PI);\n\t\t\tif (yaw < 0)\n\t\t\t\tyaw += 360;\n\n\t\t\tforward = sqrt (dist[0]*dist[0] + dist[1]*dist[1]);\n\t\t\tpitch = (int) (atan2(dist[2], forward) * 180 / M_PI);\n\t\t\tif (pitch < 0)\n\t\t\t\tpitch += 360;\n\t\t}\n\n\t\tVectorCopy (b->start, org);\n\t\td = VectorNormalize(dist);\n\t\twhile (d > 0)\n\t\t{\n\t\t\tent = CL_NewTempEntity ();\n\t\t\tif (!ent)\n\t\t\t\treturn;\n\t\t\tVectorCopy (org, ent->origin);\n\t\t\tent->model = b->model;\n\t\t\tent->angles[0] = pitch;\n\t\t\tent->angles[1] = yaw;\n\t\t\tent->angles[2] = rand()%360;\n\n\t\t\tfor (i=0 ; i<3 ; i++)\n\t\t\t\torg[i] += dist[i]*30;\n\t\t\td -= 30;\n\t\t}\n\t}\n}\n","size":807,"score":100,"agent":"kuncc/2","pid":3,"session":1606,"ts":1791751387846}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":894,"symbol":"Con_DrawInput","file":"console.c","asm":"# Con_DrawInput  (TU console.c, section .text, 455 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCon_DrawInput:\n  /* 000 */  cmpl    $0x1,key_dest\n  /* 007 */  je      .L17\n  /* 009 */  mov     con_forcedup,%ecx\n  /* 00f */  test    %ecx,%ecx\n  /* 011 */  je      .L118\n.L17:\n  /* 017 */  push    %ebp\n  /* 018 */  push    %edi\n  /* 019 */  push    %esi\n  /* 01a */  push    %ebx\n  /* 01b */  sub     $0x2c,%esp\n  /* 01e */  fnstcw  0x1e(%esp)\n  /* 022 */  mov     edit_line,%eax\n  /* 027 */  flds    con_cursorspeed\n  /* 02d */  fmull   realtime\n  /* 033 */  mov     key_linepos,%esi\n  /* 039 */  mov     %eax,0x14(%esp)\n  /* 03d */  mov     %eax,%ebx\n  /* 03f */  mov     con_linewidth,%ebp\n  /* 045 */  movzwl  0x1e(%esp),%eax\n  /* 04a */  shl     $0x8,%ebx\n  /* 04d */  add     $key_lines,%ebx\n  /* 053 */  or      $0xc00,%ax\n  /* 057 */  mov     %ax,0x1c(%esp)\n  /* 05c */  fldcw   0x1c(%esp)\n  /* 060 */  fistpl  0x18(%esp)\n  /* 064 */  fldcw   0x1e(%esp)\n  /* 068 */  mov     0x18(%esp),%eax\n  /* 06c */  and     $0x1,%al\n  /* 06e */  add     $0xa,%al\n  /* 070 */  mov     %al,(%ebx,%esi,1)\n  /* 073 */  lea     0x1(%esi),%eax\n  /* 076 */  cmp     %ebp,%eax\n  /* 078 */  jge     .L190\n  /* 07e */  lea     -0x1(%ebp),%edx\n  /* 081 */  lea     (%ebx,%eax,1),%edi\n  /* 084 */  sub     %esi,%edx\n  /* 086 */  cmp     $0x8,%edx\n  /* 089 */  jae     .L158\n  /* 08f */  test    $0x4,%dl\n  /* 092 */  jne     .L140\n.L98:\n  /* 098 */  test    $0x2,%dl\n  /* 09b */  jne     .L128\n.La1:\n  /* 0a1 */  test    $0x1,%dl\n  /* 0a4 */  jne     .L120\n  /* 0a6 */  xchg    %ax,%ax\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  test    %ebp,%ebp\n  /* 0b2 */  jle     .Lfb\n  /* 0b4 */  xor     %esi,%esi\n  /* 0b6 */  xchg    %ax,%ax\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  movsbl  (%ebx,%esi,1),%eax\n  /* 0c4 */  inc     %esi\n  /* 0c5 */  mov     %eax,0x8(%esp)\n  /* 0c9 */  mov     con_vislines,%eax\n  /* 0ce */  sub     $0x10,%eax\n  /* 0d1 */  mov     %eax,0x4(%esp)\n  /* 0d5 */  lea     0x0(,%esi,8),%eax\n  /* 0dc */  mov     %eax,(%esp)\n  /* 0df */  call    Draw_Character\n  /* 0e4 */  cmp     con_linewidth,%esi\n  /* 0ea */  jl      .Lc0\n  /* 0ec */  mov     edit_line,%eax\n  /* 0f1 */  mov     key_linepos,%esi\n  /* 0f7 */  mov     %eax,0x14(%esp)\n.Lfb:\n  /* 0fb */  mov     0x14(%esp),%eax\n  /* 0ff */  xor     %edx,%edx\n  /* 101 */  shl     $0x8,%eax\n  /* 104 */  mov     %dl,key_lines(%esi,%eax,1)\n  /* 10b */  add     $0x2c,%esp\n  /* 10e */  pop     %ebx\n  /* 10f */  pop     %esi\n  /* 110 */  pop     %edi\n  /* 111 */  pop     %ebp\n  /* 112 */  ret\n  /* 113 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  ret\n  /* 119 */  lea     0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  movb    $0x20,(%edi)\n  /* 123 */  jmp     .Lb0\n  /* 125 */  lea     0x0(%esi),%esi\n.L128:\n  /* 128 */  movw    $0x2020,(%edi)\n  /* 12d */  add     $0x2,%edi\n  /* 130 */  test    $0x1,%dl\n  /* 133 */  je      .Lb0\n  /* 139 */  jmp     .L120\n  /* 13b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  movl    $0x20202020,(%edi)\n  /* 146 */  add     $0x4,%edi\n  /* 149 */  test    $0x2,%dl\n  /* 14c */  je      .La1\n  /* 152 */  jmp     .L128\n  /* 154 */  lea     0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  test    $0x1,%edi\n  /* 15e */  jne     .L1a5\n.L160:\n  /* 160 */  test    $0x2,%edi\n  /* 166 */  jne     .L1ac\n.L168:\n  /* 168 */  test    $0x4,%edi\n  /* 16e */  jne     .L1b9\n.L170:\n  /* 170 */  mov     %edx,%ecx\n  /* 172 */  and     $0x3,%edx\n  /* 175 */  shr     $0x2,%ecx\n  /* 178 */  mov     $0x20202020,%eax\n  /* 17d */  rep stos %eax,%es:(%edi)\n  /* 17f */  test    $0x4,%dl\n  /* 182 */  je      .L98\n  /* 188 */  jmp     .L140\n  /* 18a */  lea     0x0(%esi),%esi\n.L190:\n  /* 190 */  cmp     %ebp,%esi\n  /* 192 */  jl      .Lb0\n  /* 198 */  sub     %ebp,%eax\n  /* 19a */  add     %eax,%ebx\n  /* 19c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1a0 */  jmp     .Lb0\n.L1a5:\n  /* 1a5 */  movb    $0x20,(%edi)\n  /* 1a8 */  dec     %edx\n  /* 1a9 */  inc     %edi\n  /* 1aa */  jmp     .L160\n.L1ac:\n  /* 1ac */  movw    $0x2020,(%edi)\n  /* 1b1 */  sub     $0x2,%edx\n  /* 1b4 */  add     $0x2,%edi\n  /* 1b7 */  jmp     .L168\n.L1b9:\n  /* 1b9 */  movl    $0x20202020,(%edi)\n  /* 1bf */  sub     $0x4,%edx\n  /* 1c2 */  add     $0x4,%edi\n  /* 1c5 */  jmp     .L170\n","c":"#include \"quakedef.h\"\n\nextern char key_lines[32][256];\nextern int edit_line, key_linepos;\nextern int con_linewidth, con_vislines;\nextern float con_cursorspeed;\n\nvoid Con_DrawInput(void)\n{\n\tint i;\n\tchar *text;\n\n\tif (key_dest != key_console && !con_forcedup)\n\t\treturn;\n\n\ttext = key_lines[edit_line];\n\ttext[key_linepos] = 10 + ((int)(realtime * con_cursorspeed) & 1);\n\tfor (i = key_linepos + 1; i < con_linewidth; i++)\n\t\ttext[i] = ' ';\n\tif (key_linepos >= con_linewidth)\n\t\ttext += 1 + key_linepos - con_linewidth;\n\tfor (i = 0; i < con_linewidth; i++)\n\t\tDraw_Character((i + 1) << 3, con_vislines - 16, text[i]);\n\tkey_lines[edit_line][key_linepos] = 0;\n}\n","size":455,"score":100,"agent":"r0bot","pid":17,"session":1612,"ts":1791751420859}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1656,"symbol":"SV_ClipToLinks","file":"world.c","asm":"# SV_ClipToLinks  (TU world.c, section .text, 817 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_ClipToLinks:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x7c,%esp\n  /* 007 */  mov     0x94(%esp),%ecx\n  /* 00e */  mov     0x90(%esp),%ebx\n  /* 015 */  lea     0x2c(%ecx),%eax\n  /* 018 */  mov     %ecx,%edi\n  /* 01a */  mov     %eax,0x28(%esp)\n  /* 01e */  xchg    %ax,%ax\n.L20:\n  /* 020 */  mov     0x1c(%ebx),%esi\n  /* 023 */  lea     0x18(%ebx),%ecx\n  /* 026 */  cmp     %ecx,%esi\n  /* 028 */  je      .L20f\n  /* 02e */  mov     %ebx,0x90(%esp)\n  /* 035 */  lea     0x0(%esi),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %esi,%ebx\n  /* 042 */  mov     0x4(%esi),%esi\n  /* 045 */  fldz\n  /* 047 */  flds    0x80(%ebx)\n  /* 04d */  fucomi  %st(1),%st\n  /* 04f */  fstp    %st(1)\n  /* 051 */  jp      .L59\n  /* 053 */  je      .L1f0\n.L59:\n  /* 059 */  lea     -0x4(%ebx),%ebp\n  /* 05c */  cmp     %ebp,0x78(%edi)\n  /* 05f */  je      .L1f8\n  /* 065 */  fld1\n  /* 067 */  fxch    %st(1)\n  /* 069 */  fucomip %st(1),%st\n  /* 06b */  fstp    %st(0)\n  /* 06d */  jp      .L75\n  /* 06f */  je      .L2a8\n.L75:\n  /* 075 */  cmpl    $0x1,0x74(%edi)\n  /* 079 */  je      .L278\n.L7f:\n  /* 07f */  flds    0x6c(%ebx)\n  /* 082 */  flds    (%edi)\n  /* 084 */  fcomip  %st(1),%st\n  /* 086 */  fstp    %st(0)\n  /* 088 */  ja      .L200\n  /* 08e */  flds    0x70(%ebx)\n  /* 091 */  flds    0x4(%edi)\n  /* 094 */  fcomip  %st(1),%st\n  /* 096 */  fstp    %st(0)\n  /* 098 */  ja      .L200\n  /* 09e */  flds    0x74(%ebx)\n  /* 0a1 */  flds    0x8(%edi)\n  /* 0a4 */  fcomip  %st(1),%st\n  /* 0a6 */  fstp    %st(0)\n  /* 0a8 */  ja      .L200\n  /* 0ae */  flds    0xc(%edi)\n  /* 0b1 */  flds    0x60(%ebx)\n  /* 0b4 */  fcomip  %st(1),%st\n  /* 0b6 */  fstp    %st(0)\n  /* 0b8 */  ja      .L200\n  /* 0be */  flds    0x10(%edi)\n  /* 0c1 */  flds    0x64(%ebx)\n  /* 0c4 */  fcomip  %st(1),%st\n  /* 0c6 */  fstp    %st(0)\n  /* 0c8 */  ja      .L200\n  /* 0ce */  flds    0x14(%edi)\n  /* 0d1 */  flds    0x68(%ebx)\n  /* 0d4 */  fcomip  %st(1),%st\n  /* 0d6 */  fstp    %st(0)\n  /* 0d8 */  ja      .L200\n  /* 0de */  mov     0x78(%edi),%eax\n  /* 0e1 */  mov     %eax,0x24(%esp)\n  /* 0e5 */  test    %eax,%eax\n  /* 0e7 */  je      .L2e0\n  /* 0ed */  mov     0x24(%esp),%eax\n  /* 0f1 */  fldz\n  /* 0f3 */  flds    0xfc(%eax)\n  /* 0f9 */  fucomip %st(1),%st\n  /* 0fb */  fstp    %st(0)\n  /* 0fd */  jp      .L101\n  /* 0ff */  je      .L115\n.L101:\n  /* 101 */  fldz\n  /* 103 */  flds    0xf8(%ebx)\n  /* 109 */  fucomip %st(1),%st\n  /* 10b */  fstp    %st(0)\n  /* 10d */  jp      .L115\n  /* 10f */  je      .L200\n.L115:\n  /* 115 */  mov     0x40(%edi),%eax\n  /* 118 */  test    %eax,%eax\n  /* 11a */  jne     .L2eb\n  /* 120 */  mov     sv+0xdac,%eax\n  /* 125 */  mov     0x1d8(%ebx),%edx\n  /* 12b */  add     %eax,%edx\n  /* 12d */  cmp     %edx,0x24(%esp)\n  /* 131 */  je      .L200\n  /* 137 */  mov     0x24(%esp),%edx\n  /* 13b */  add     0x1dc(%edx),%eax\n  /* 141 */  cmp     %eax,%ebp\n  /* 143 */  je      .L200\n.L149:\n  /* 149 */  flds    0x18c(%ebx)\n  /* 14f */  mov     0x3c(%edi),%edx\n  /* 152 */  mov     0x38(%edi),%eax\n  /* 155 */  fnstcw  0x2e(%esp)\n  /* 159 */  mov     %edx,0x14(%esp)\n  /* 15d */  movzwl  0x2e(%esp),%ebx\n  /* 162 */  or      $0xc00,%bx\n  /* 167 */  mov     %bx,0x2c(%esp)\n  /* 16c */  fldcw   0x2c(%esp)\n  /* 170 */  fistpl  0x24(%esp)\n  /* 174 */  fldcw   0x2e(%esp)\n  /* 178 */  testb   $0x20,0x24(%esp)\n  /* 17d */  mov     %ecx,0x24(%esp)\n  /* 181 */  je      .L2c8\n  /* 187 */  mov     0x28(%esp),%edx\n  /* 18b */  mov     %edx,0x10(%esp)\n  /* 18f */  lea     0x20(%edi),%edx\n.L192:\n  /* 192 */  mov     %eax,0x8(%esp)\n  /* 196 */  lea     0x3c(%esp),%eax\n  /* 19a */  mov     %edx,0xc(%esp)\n  /* 19e */  mov     %eax,(%esp)\n  /* 1a1 */  mov     %ebp,0x4(%esp)\n  /* 1a5 */  call    SV_ClipMoveToEntity\n  /* 1aa */  sub     $0x4,%esp\n  /* 1ad */  mov     0x40(%esp),%eax\n  /* 1b1 */  mov     0x24(%esp),%ecx\n  /* 1b5 */  mov     %eax,%edx\n  /* 1b7 */  or      0x3c(%esp),%edx\n  /* 1bb */  je      .L313\n.L1c1:\n  /* 1c1 */  mov     %eax,0x40(%esp)\n  /* 1c5 */  mov     0x44(%edi),%edx\n  /* 1c8 */  mov     $0x0,%eax\n  /* 1cd */  mov     %ebp,0x6c(%esp)\n  /* 1d1 */  test    %edx,%edx\n  /* 1d3 */  je      .L250\n.L1d5:\n  /* 1d5 */  mov     0x3c(%esp,%eax,1),%edx\n  /* 1d9 */  mov     %edx,0x40(%edi,%eax,1)\n  /* 1dd */  add     $0x4,%eax\n  /* 1e0 */  cmp     $0x34,%eax\n  /* 1e3 */  jb      .L1d5\n  /* 1e5 */  movl    $0x1,0x44(%edi)\n  /* 1ec */  jmp     .L200\n  /* 1ee */  xchg    %ax,%ax\n.L1f0:\n  /* 1f0 */  fstp    %st(0)\n  /* 1f2 */  jmp     .L200\n  /* 1f4 */  lea     0x0(%esi,%eiz,1),%esi\n.L1f8:\n  /* 1f8 */  fstp    %st(0)\n  /* 1fa */  lea     0x0(%esi),%esi\n.L200:\n  /* 200 */  cmp     %ecx,%esi\n  /* 202 */  jne     .L40\n.L208:\n  /* 208 */  mov     0x90(%esp),%ebx\n.L20f:\n  /* 20f */  mov     (%ebx),%eax\n  /* 211 */  cmp     $0xffffffff,%eax\n  /* 214 */  je      .L2eb\n  /* 21a */  flds    0x4(%ebx)\n  /* 21d */  flds    0xc(%edi,%eax,4)\n  /* 221 */  fcomip  %st(1),%st\n  /* 223 */  ja      .L2f8\n.L229:\n  /* 229 */  flds    (%edi,%eax,4)\n  /* 22c */  fxch    %st(1)\n  /* 22e */  fcomip  %st(1),%st\n  /* 230 */  fstp    %st(0)\n  /* 232 */  jbe     .L2eb\n  /* 238 */  mov     0xc(%ebx),%ebx\n  /* 23b */  jmp     .L20\n  /* 240 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  mov     0x3c(%esp,%eax,1),%edx\n  /* 254 */  mov     %edx,0x40(%edi,%eax,1)\n  /* 258 */  add     $0x4,%eax\n  /* 25b */  cmp     $0x34,%eax\n  /* 25e */  jae     .L200\n  /* 260 */  mov     0x3c(%esp,%eax,1),%edx\n  /* 264 */  mov     %edx,0x40(%edi,%eax,1)\n  /* 268 */  add     $0x4,%eax\n  /* 26b */  cmp     $0x34,%eax\n  /* 26e */  jb      .L250\n  /* 270 */  jmp     .L200\n  /* 272 */  lea     0x0(%esi),%esi\n.L278:\n  /* 278 */  flds    =0x40800000 (4f)\n  /* 27e */  flds    0x80(%ebx)\n  /* 284 */  fucomip %st(1),%st\n  /* 286 */  fstp    %st(0)\n  /* 288 */  jp      .L200\n  /* 28e */  je      .L7f\n  /* 294 */  cmp     %ecx,%esi\n  /* 296 */  jne     .L40\n  /* 29c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 2a0 */  jmp     .L208\n  /* 2a5 */  lea     0x0(%esi),%esi\n.L2a8:\n  /* 2a8 */  movl    $\"Trigger in clipping list\",(%esp)\n  /* 2af */  mov     %ecx,0x24(%esp)\n  /* 2b3 */  call    Sys_Error\n  /* 2b8 */  mov     0x24(%esp),%ecx\n  /* 2bc */  jmp     .L75\n  /* 2c1 */  lea     0x0(%esi,%eiz,1),%esi\n.L2c8:\n  /* 2c8 */  mov     0x1c(%edi),%edx\n  /* 2cb */  mov     %edx,0x10(%esp)\n  /* 2cf */  mov     0x18(%edi),%edx\n  /* 2d2 */  jmp     .L192\n  /* 2d7 */  nop\n  /* 2d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  mov     0x40(%edi),%edx\n  /* 2e3 */  test    %edx,%edx\n  /* 2e5 */  je      .L149\n.L2eb:\n  /* 2eb */  add     $0x7c,%esp\n  /* 2ee */  pop     %ebx\n  /* 2ef */  pop     %esi\n  /* 2f0 */  pop     %edi\n  /* 2f1 */  pop     %ebp\n  /* 2f2 */  ret\n  /* 2f3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2f8:\n  /* 2f8 */  fstp    %st(0)\n  /* 2fa */  mov     %edi,0x4(%esp)\n  /* 2fe */  mov     0x8(%ebx),%eax\n  /* 301 */  mov     %eax,(%esp)\n  /* 304 */  call    SV_ClipToLinks\n  /* 309 */  mov     (%ebx),%eax\n  /* 30b */  flds    0x4(%ebx)\n  /* 30e */  jmp     .L229\n.L313:\n  /* 313 */  flds    0x4c(%esp)\n  /* 317 */  flds    0x50(%edi)\n  /* 31a */  fcomip  %st(1),%st\n  /* 31c */  fstp    %st(0)\n  /* 31e */  ja      .L1c1\n  /* 324 */  cmp     %ecx,%esi\n  /* 326 */  jne     .L40\n  /* 32c */  jmp     .L208\n","c":"#include \"quakedef.h\"\n\ntypedef struct\n{\n    vec3_t boxmins, boxmaxs;\n    float *mins, *maxs;\n    vec3_t mins2, maxs2;\n    float *start, *end;\n    trace_t trace;\n    int type;\n    edict_t *passedict;\n} moveclip_t;\n\ntypedef struct areanode_s\n{\n    int axis;\n    float dist;\n    struct areanode_s *children[2];\n    link_t trigger_edicts;\n    link_t solid_edicts;\n} areanode_t;\n\ntrace_t SV_ClipMoveToEntity (edict_t *ent, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end);\n\nvoid SV_ClipToLinks (areanode_t *node, moveclip_t *clip)\n{\n    link_t *l, *next;\n    edict_t *touch;\n    trace_t trace;\n    float *mn, *mx;\n\n    for (l = node->solid_edicts.next ; l != &node->solid_edicts ; l = next)\n    {\n        next = l->next;\n        touch = EDICT_FROM_AREA(l);\n        if (touch->v.solid == SOLID_NOT)\n            continue;\n        if (touch == clip->passedict)\n            continue;\n        if (touch->v.solid == SOLID_TRIGGER)\n            Sys_Error (\"Trigger in clipping list\");\n\n        if (clip->type == MOVE_NOMONSTERS && touch->v.solid != SOLID_BSP)\n            continue;\n\n        if (clip->boxmins[0] > touch->v.absmax[0]\n        || clip->boxmins[1] > touch->v.absmax[1]\n        || clip->boxmins[2] > touch->v.absmax[2]\n        || clip->boxmaxs[0] < touch->v.absmin[0]\n        || clip->boxmaxs[1] < touch->v.absmin[1]\n        || clip->boxmaxs[2] < touch->v.absmin[2] )\n            continue;\n\n        if (clip->passedict && clip->passedict->v.size[0] && !touch->v.size[0])\n            continue;\n\n        if (clip->trace.allsolid)\n            return;\n        if (clip->passedict)\n        {\n            if (PROG_TO_EDICT(touch->v.owner) == clip->passedict)\n                continue;\n            if (PROG_TO_EDICT(clip->passedict->v.owner) == touch)\n                continue;\n        }\n\n        if ((int)touch->v.flags & FL_MONSTER)\n            trace = SV_ClipMoveToEntity (touch, clip->start, clip->mins2, clip->maxs2, clip->end);\n        else\n            trace = SV_ClipMoveToEntity (touch, clip->start, clip->mins, clip->maxs, clip->end);\n        if (trace.allsolid || trace.startsolid ||\n            trace.fraction < clip->trace.fraction)\n        {\n            trace.ent = touch;\n            if (clip->trace.startsolid)\n            {\n                clip->trace = trace;\n                clip->trace.startsolid = true;\n            }\n            else\n                clip->trace = trace;\n        }\n        else if (trace.startsolid)\n            clip->trace.startsolid = true;\n    }\n\n    if (node->axis == -1)\n        return;\n\n    if (clip->boxmaxs[node->axis] > node->dist)\n        SV_ClipToLinks (node->children[0], clip);\n    if (clip->boxmins[node->axis] < node->dist)\n        SV_ClipToLinks (node->children[1], clip);\n}\n","size":817,"score":100,"agent":"kuncc/1","pid":2,"session":1610,"ts":1791751426299}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1450,"symbol":"R_SetSkyFrame","file":"r_sky.c","asm":"# R_SetSkyFrame  (TU r_sky.c, section .text, 160 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_SetSkyFrame:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  fildl   iskyspeed\n  /* 00d */  mov     iskyspeed2,%eax\n  /* 012 */  mov     %eax,0x4(%esp)\n  /* 016 */  mov     iskyspeed,%eax\n  /* 01b */  fstps   skyspeed\n  /* 021 */  fildl   iskyspeed2\n  /* 027 */  mov     %eax,(%esp)\n  /* 02a */  fstps   skyspeed2\n  /* 030 */  call    GreatestCommonDivisor\n  /* 035 */  fnstcw  0x1e(%esp)\n  /* 039 */  mov     %eax,%ebx\n  /* 03b */  mov     iskyspeed,%eax\n  /* 040 */  cltd\n  /* 041 */  idiv    %ebx\n  /* 043 */  mov     %eax,%ecx\n  /* 045 */  mov     iskyspeed2,%eax\n  /* 04a */  cltd\n  /* 04b */  idiv    %ebx\n  /* 04d */  mov     0x28(%esp),%ebx\n  /* 051 */  imul    %ecx,%eax\n  /* 054 */  shl     $0x7,%eax\n  /* 057 */  mov     %eax,0x18(%esp)\n  /* 05b */  movzwl  0x1e(%esp),%eax\n  /* 060 */  fildl   0x18(%esp)\n  /* 064 */  fldl    cl+0x23c\n  /* 06a */  or      $0xc00,%ax\n  /* 06e */  mov     %ax,0x1c(%esp)\n  /* 073 */  xor     %eax,%eax\n  /* 075 */  mov     %eax,r_skymade\n  /* 07a */  fdiv    %st(1),%st\n  /* 07c */  fldcw   0x1c(%esp)\n  /* 080 */  fistpl  0x18(%esp)\n  /* 084 */  fldcw   0x1e(%esp)\n  /* 088 */  fildl   0x18(%esp)\n  /* 08c */  fmulp   %st,%st(1)\n  /* 08e */  fldl    cl+0x23c\n  /* 094 */  fsubp   %st,%st(1)\n  /* 096 */  fstps   skytime\n  /* 09c */  add     $0x2c,%esp\n  /* 09f */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nextern int iskyspeed, iskyspeed2;\n\nvoid R_SetSkyFrame (void)\n{\n    int g, base;\n    float temp;\n\n    skyspeed = iskyspeed;\n    skyspeed2 = iskyspeed2;\n\n    g = GreatestCommonDivisor (iskyspeed, iskyspeed2);\n    base = 128 * (iskyspeed / g) * (iskyspeed2 / g);\n    temp = base;\n\n    skytime = cl.time - ((int)(cl.time / temp) * temp);\n    r_skymade = 0;\n}\n","size":160,"score":100,"agent":"diyar","pid":9,"session":1609,"ts":1791751428459}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1224,"symbol":"NET_Init","file":"net_main.c","asm":"# NET_Init  (TU net_main.c, section .text, 826 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNET_Init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"-playback\",(%esp)\n  /* 00a */  mov     %ebx,0x18(%esp)\n  /* 00e */  call    COM_CheckParm\n  /* 013 */  test    %eax,%eax\n  /* 015 */  je      .L2c\n  /* 017 */  mov     $0x1,%ebx\n  /* 01c */  mov     $VCR_Init,%eax\n  /* 021 */  mov     %ebx,net_numdrivers\n  /* 027 */  mov     %eax,net_drivers+0x8\n.L2c:\n  /* 02c */  movl    $\"-record\",(%esp)\n  /* 033 */  call    COM_CheckParm\n  /* 038 */  test    %eax,%eax\n  /* 03a */  je      .L47\n  /* 03c */  mov     $0x1,%ecx\n  /* 041 */  mov     %ecx,recording\n.L47:\n  /* 047 */  movl    $\"-port\",(%esp)\n  /* 04e */  call    COM_CheckParm\n  /* 053 */  test    %eax,%eax\n  /* 055 */  je      .L2d0\n.L5b:\n  /* 05b */  mov     com_argc,%ebx\n  /* 061 */  lea     -0x1(%ebx),%edx\n  /* 064 */  cmp     %eax,%edx\n  /* 066 */  jg      .L280\n  /* 06c */  movl    $\"NET_Init: you must specify a number after -port\",(%esp)\n  /* 073 */  call    Sys_Error\n.L78:\n  /* 078 */  mov     DEFAULTnet_hostport,%eax\n.L7d:\n  /* 07d */  movl    $\"-listen\",(%esp)\n  /* 084 */  mov     %eax,net_hostport\n  /* 089 */  call    COM_CheckParm\n  /* 08e */  test    %eax,%eax\n  /* 090 */  mov     svs+0x4,%eax\n  /* 095 */  jne     .L2a0\n  /* 09b */  mov     cls,%edx\n  /* 0a1 */  test    %edx,%edx\n  /* 0a3 */  jne     .L2be\n  /* 0a9 */  mov     %eax,net_numsockets\n  /* 0ae */  mov     $0x1,%ebx\n  /* 0b3 */  mov     %ebx,listening\n.Lb9:\n  /* 0b9 */  call    Sys_FloatTime\n  /* 0be */  mov     net_numsockets,%eax\n  /* 0c3 */  xor     %ebx,%ebx\n  /* 0c5 */  test    %eax,%eax\n  /* 0c7 */  fstpl   net_time\n  /* 0cd */  jle     .L102\n  /* 0cf */  nop\n.Ld0:\n  /* 0d0 */  movl    $0x40a4,(%esp)\n  /* 0d7 */  mov     $\"qsocket\",%eax\n  /* 0dc */  inc     %ebx\n  /* 0dd */  mov     %eax,0x4(%esp)\n  /* 0e1 */  call    Hunk_AllocName\n  /* 0e6 */  mov     net_freeSockets,%edx\n  /* 0ec */  cmp     %ebx,net_numsockets\n  /* 0f2 */  mov     %edx,(%eax)\n  /* 0f4 */  movl    $0x1,0x1c(%eax)\n  /* 0fb */  mov     %eax,net_freeSockets\n  /* 100 */  jg      .Ld0\n.L102:\n  /* 102 */  movl    $net_message,(%esp)\n  /* 109 */  mov     $0x2000,%eax\n  /* 10e */  mov     %eax,0x4(%esp)\n  /* 112 */  call    SZ_Alloc\n  /* 117 */  movl    $net_messagetimeout,(%esp)\n  /* 11e */  call    Cvar_RegisterVariable\n  /* 123 */  movl    $hostname,(%esp)\n  /* 12a */  call    Cvar_RegisterVariable\n  /* 12f */  movl    $config_com_port,(%esp)\n  /* 136 */  call    Cvar_RegisterVariable\n  /* 13b */  movl    $config_com_irq,(%esp)\n  /* 142 */  call    Cvar_RegisterVariable\n  /* 147 */  movl    $config_com_baud,(%esp)\n  /* 14e */  call    Cvar_RegisterVariable\n  /* 153 */  movl    $config_com_modem,(%esp)\n  /* 15a */  call    Cvar_RegisterVariable\n  /* 15f */  movl    $config_modem_dialtype,(%esp)\n  /* 166 */  call    Cvar_RegisterVariable\n  /* 16b */  movl    $config_modem_clear,(%esp)\n  /* 172 */  call    Cvar_RegisterVariable\n  /* 177 */  movl    $config_modem_init,(%esp)\n  /* 17e */  call    Cvar_RegisterVariable\n  /* 183 */  movl    $config_modem_hangup,(%esp)\n  /* 18a */  call    Cvar_RegisterVariable\n  /* 18f */  mov     $NET_Slist_f,%eax\n  /* 194 */  mov     %eax,0x4(%esp)\n  /* 198 */  movl    $\"slist\",(%esp)\n  /* 19f */  call    Cmd_AddCommand\n  /* 1a4 */  mov     $NET_Listen_f,%eax\n  /* 1a9 */  mov     %eax,0x4(%esp)\n  /* 1ad */  movl    $\"listen\",(%esp)\n  /* 1b4 */  call    Cmd_AddCommand\n  /* 1b9 */  mov     $MaxPlayers_f,%eax\n  /* 1be */  mov     %eax,0x4(%esp)\n  /* 1c2 */  movl    $\"maxplayers\",(%esp)\n  /* 1c9 */  call    Cmd_AddCommand\n  /* 1ce */  mov     $NET_Port_f,%edx\n  /* 1d3 */  mov     %edx,0x4(%esp)\n  /* 1d7 */  movl    $\"port\",(%esp)\n  /* 1de */  call    Cmd_AddCommand\n  /* 1e3 */  mov     net_numdrivers,%ebx\n  /* 1e9 */  xor     %ecx,%ecx\n  /* 1eb */  mov     %ecx,net_driverlevel\n  /* 1f1 */  xor     %eax,%eax\n  /* 1f3 */  test    %ebx,%ebx\n  /* 1f5 */  jle     .L259\n  /* 1f7 */  nop\n  /* 1f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  mov     %eax,%edx\n  /* 202 */  shl     $0x4,%edx\n  /* 205 */  sub     %eax,%edx\n  /* 207 */  call    *net_drivers+0x8(,%edx,4)\n  /* 20e */  mov     %eax,%ecx\n  /* 210 */  mov     net_driverlevel,%eax\n  /* 215 */  cmp     $0xffffffff,%ecx\n  /* 218 */  je      .L24b\n  /* 21a */  mov     %eax,%edx\n  /* 21c */  shl     $0x4,%edx\n  /* 21f */  sub     %eax,%edx\n  /* 221 */  lea     net_drivers(,%edx,4),%edx\n  /* 228 */  mov     %ecx,0x38(%edx)\n  /* 22b */  mov     listening,%ecx\n  /* 231 */  movl    $0x1,0x4(%edx)\n  /* 238 */  test    %ecx,%ecx\n  /* 23a */  je      .L24b\n  /* 23c */  movl    $0x1,(%esp)\n  /* 243 */  call    *0xc(%edx)\n  /* 246 */  mov     net_driverlevel,%eax\n.L24b:\n  /* 24b */  inc     %eax\n  /* 24c */  cmp     net_numdrivers,%eax\n  /* 252 */  mov     %eax,net_driverlevel\n  /* 257 */  jl      .L200\n.L259:\n  /* 259 */  cmpb    $my_ipx_address,0x0\n  /* 260 */  jne     .L320\n.L266:\n  /* 266 */  cmpb    $my_tcpip_address,0x0\n  /* 26d */  jne     .L300\n  /* 273 */  mov     0x18(%esp),%ebx\n  /* 277 */  add     $0x1c,%esp\n  /* 27a */  ret\n  /* 27b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L280:\n  /* 280 */  mov     com_argv,%edx\n  /* 286 */  mov     0x4(%edx,%eax,4),%eax\n  /* 28a */  mov     %eax,(%esp)\n  /* 28d */  call    Q_atoi\n  /* 292 */  mov     %eax,DEFAULTnet_hostport\n  /* 297 */  jmp     .L7d\n  /* 29c */  lea     0x0(%esi,%eiz,1),%esi\n.L2a0:\n  /* 2a0 */  mov     %eax,net_numsockets\n  /* 2a5 */  mov     cls,%edx\n  /* 2ab */  mov     $0x1,%ecx\n  /* 2b0 */  mov     %ecx,listening\n  /* 2b6 */  test    %edx,%edx\n  /* 2b8 */  je      .Lb9\n.L2be:\n  /* 2be */  inc     %eax\n  /* 2bf */  mov     %eax,net_numsockets\n  /* 2c4 */  jmp     .Lb9\n  /* 2c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  movl    $\"-udpport\",(%esp)\n  /* 2d7 */  call    COM_CheckParm\n  /* 2dc */  test    %eax,%eax\n  /* 2de */  jne     .L5b\n  /* 2e4 */  movl    $\"-ipxport\",(%esp)\n  /* 2eb */  call    COM_CheckParm\n  /* 2f0 */  test    %eax,%eax\n  /* 2f2 */  je      .L78\n  /* 2f8 */  jmp     .L5b\n  /* 2fd */  lea     0x0(%esi),%esi\n.L300:\n  /* 300 */  movl    $\"TCP/IP address %s\\n\",(%esp)\n  /* 307 */  mov     $my_tcpip_address,%eax\n  /* 30c */  mov     %eax,0x4(%esp)\n  /* 310 */  call    Con_DPrintf\n  /* 315 */  mov     0x18(%esp),%ebx\n  /* 319 */  add     $0x1c,%esp\n  /* 31c */  ret\n  /* 31d */  lea     0x0(%esi),%esi\n.L320:\n  /* 320 */  movl    $\"IPX address %s\\n\",(%esp)\n  /* 327 */  mov     $my_ipx_address,%edx\n  /* 32c */  mov     %edx,0x4(%esp)\n  /* 330 */  call    Con_DPrintf\n  /* 335 */  jmp     .L266\n","c":"#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nextern int recording;\nstatic qboolean listening;\nextern cvar_t net_messagetimeout, config_com_port, config_com_irq, config_com_baud, config_com_modem;\nextern cvar_t config_modem_dialtype, config_modem_clear, config_modem_init, config_modem_hangup;\nvoid NET_Listen_f (void);\nvoid MaxPlayers_f (void);\nvoid NET_Port_f (void);\nvoid NET_Slist_f (void);\n\nvoid NET_Init (void)\n{\n\tint\t\t\ti;\n\tint\t\t\tcontrolSocket;\n\tqsocket_t\t*s;\n\n\tif (COM_CheckParm(\"-playback\"))\n\t{\n\t\tnet_numdrivers = 1;\n\t\tnet_drivers[0].Init = VCR_Init;\n\t}\n\n\tif (COM_CheckParm(\"-record\"))\n\t\trecording = true;\n\n\ti = COM_CheckParm (\"-port\");\n\tif (!i)\n\t\ti = COM_CheckParm (\"-udpport\");\n\tif (!i)\n\t\ti = COM_CheckParm (\"-ipxport\");\n\n\tif (i)\n\t{\n\t\tif (i < com_argc-1)\n\t\t\tDEFAULTnet_hostport = Q_atoi (com_argv[i+1]);\n\t\telse\n\t\t\tSys_Error (\"NET_Init: you must specify a number after -port\");\n\t}\n\tnet_hostport = DEFAULTnet_hostport;\n\n\tif (COM_CheckParm(\"-listen\") || cls.state == ca_dedicated)\n\t\tlistening = true;\n\tnet_numsockets = svs.maxclientslimit;\n\tif (cls.state != ca_dedicated)\n\t\tnet_numsockets++;\n\n\tnet_time = Sys_FloatTime();\n\n\tfor (i = 0; i < net_numsockets; i++)\n\t{\n\t\ts = (qsocket_t *)Hunk_AllocName(sizeof(qsocket_t), \"qsocket\");\n\t\ts->next = net_freeSockets;\n\t\tnet_freeSockets = s;\n\t\ts->disconnected = true;\n\t}\n\n\tSZ_Alloc (&net_message, NET_MAXMESSAGE);\n\n\tCvar_RegisterVariable (&net_messagetimeout);\n\tCvar_RegisterVariable (&hostname);\n\tCvar_RegisterVariable (&config_com_port);\n\tCvar_RegisterVariable (&config_com_irq);\n\tCvar_RegisterVariable (&config_com_baud);\n\tCvar_RegisterVariable (&config_com_modem);\n\tCvar_RegisterVariable (&config_modem_dialtype);\n\tCvar_RegisterVariable (&config_modem_clear);\n\tCvar_RegisterVariable (&config_modem_init);\n\tCvar_RegisterVariable (&config_modem_hangup);\n\n\tCmd_AddCommand (\"slist\", NET_Slist_f);\n\tCmd_AddCommand (\"listen\", NET_Listen_f);\n\tCmd_AddCommand (\"maxplayers\", MaxPlayers_f);\n\tCmd_AddCommand (\"port\", NET_Port_f);\n\n\tfor (net_driverlevel=0 ; net_driverlevel<net_numdrivers ; net_driverlevel++)\n\t{\n\t\tcontrolSocket = net_drivers[net_driverlevel].Init();\n\t\tif (controlSocket == -1)\n\t\t\tcontinue;\n\t\tnet_drivers[net_driverlevel].initialized = true;\n\t\tnet_drivers[net_driverlevel].controlSock = controlSocket;\n\t\tif (listening)\n\t\t\tnet_drivers[net_driverlevel].Listen (true);\n\t}\n\n\tif (*my_ipx_address)\n\t\tCon_DPrintf(\"IPX address %s\\n\", my_ipx_address);\n\tif (*my_tcpip_address)\n\t\tCon_DPrintf(\"TCP/IP address %s\\n\", my_tcpip_address);\n}\n","size":826,"score":100,"agent":"kuncc/5","pid":6,"session":1614,"ts":1791751429669}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1453,"symbol":"R_SetupAndDrawSprite","file":"r_sprite.c","asm":"# R_SetupAndDrawSprite  (TU r_sprite.c, section .text, 823 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_SetupAndDrawSprite:\n  /* 000 */  flds    r_spritedesc+0x24\n  /* 006 */  fmuls   modelorg\n  /* 00c */  flds    r_spritedesc+0x28\n  /* 012 */  fmuls   modelorg+0x4\n  /* 018 */  faddp   %st,%st(1)\n  /* 01a */  flds    r_spritedesc+0x2c\n  /* 020 */  fmuls   modelorg+0x8\n  /* 026 */  faddp   %st,%st(1)\n  /* 028 */  fldz\n  /* 02a */  fxch    %st(1)\n  /* 02c */  fcomip  %st(1),%st\n  /* 02e */  fstp    %st(0)\n  /* 030 */  jb      .L38\n  /* 032 */  ret\n  /* 033 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  push    %ebp\n  /* 039 */  mov     $0x4,%ebp\n  /* 03e */  push    %edi\n  /* 03f */  push    %esi\n  /* 040 */  mov     $view_clipplanes+0x60,%esi\n  /* 045 */  push    %ebx\n  /* 046 */  mov     $view_clipplanes,%ebx\n  /* 04b */  sub     $0x20c,%esp\n  /* 051 */  lea     0x2c(%esp),%eax\n  /* 055 */  mov     %eax,0x8(%esp)\n  /* 059 */  mov     r_spritedesc+0x8,%eax\n  /* 05e */  flds    0x18(%eax)\n  /* 061 */  movl    $r_spritedesc+0x18,(%esp)\n  /* 068 */  fstps   0x4(%esp)\n  /* 06c */  call    VectorScale\n  /* 071 */  lea     0x20(%esp),%eax\n  /* 075 */  mov     %eax,0x8(%esp)\n  /* 079 */  mov     r_spritedesc+0x8,%eax\n  /* 07e */  flds    0xc(%eax)\n  /* 081 */  movl    $r_spritedesc+0xc,(%esp)\n  /* 088 */  fstps   0x4(%esp)\n  /* 08c */  call    VectorScale\n  /* 091 */  lea     0x14(%esp),%eax\n  /* 095 */  mov     %eax,0x8(%esp)\n  /* 099 */  mov     r_spritedesc+0x8,%eax\n  /* 09e */  flds    0x14(%eax)\n  /* 0a1 */  movl    $r_spritedesc+0x18,(%esp)\n  /* 0a8 */  fstps   0x4(%esp)\n  /* 0ac */  call    VectorScale\n  /* 0b1 */  lea     0x38(%esp),%eax\n  /* 0b5 */  mov     %eax,0x8(%esp)\n  /* 0b9 */  mov     r_spritedesc+0x8,%eax\n  /* 0be */  flds    0x10(%eax)\n  /* 0c1 */  movl    $r_spritedesc+0xc,(%esp)\n  /* 0c8 */  fstps   0x4(%esp)\n  /* 0cc */  call    VectorScale\n  /* 0d1 */  xor     %eax,%eax\n  /* 0d3 */  movl    $0x0,clip_verts+0xc\n  /* 0dd */  movl    $0x0,clip_verts+0x10\n  /* 0e7 */  movl    $0x0,clip_verts+0x24\n  /* 0f1 */  flds    r_entorigin\n  /* 0f7 */  fadds   0x20(%esp)\n  /* 0fb */  flds    0x14(%esp)\n  /* 0ff */  fadd    %st(1),%st\n  /* 101 */  fstps   clip_verts\n  /* 107 */  flds    r_entorigin+0x4\n  /* 10d */  fadds   0x24(%esp)\n  /* 111 */  flds    0x18(%esp)\n  /* 115 */  fadd    %st(1),%st\n  /* 117 */  fstps   clip_verts+0x4\n  /* 11d */  flds    r_entorigin+0x8\n  /* 123 */  fadds   0x28(%esp)\n  /* 127 */  flds    0x1c(%esp)\n  /* 12b */  fadd    %st(1),%st\n  /* 12d */  fstps   clip_verts+0x8\n  /* 133 */  fxch    %st(2)\n  /* 135 */  fadds   0x2c(%esp)\n  /* 139 */  fstps   clip_verts+0x14\n  /* 13f */  fadds   0x30(%esp)\n  /* 143 */  fstps   clip_verts+0x18\n  /* 149 */  fadds   0x34(%esp)\n  /* 14d */  fstps   clip_verts+0x1c\n  /* 153 */  fildl   sprite_width\n  /* 159 */  fsts    clip_verts+0x20\n  /* 15f */  flds    r_entorigin\n  /* 165 */  fadds   0x38(%esp)\n  /* 169 */  flds    0x2c(%esp)\n  /* 16d */  fadd    %st(1),%st\n  /* 16f */  fstps   clip_verts+0x28\n  /* 175 */  flds    r_entorigin+0x4\n  /* 17b */  fadds   0x3c(%esp)\n  /* 17f */  flds    0x30(%esp)\n  /* 183 */  fadd    %st(1),%st\n  /* 185 */  fstps   clip_verts+0x2c\n  /* 18b */  flds    r_entorigin+0x8\n  /* 191 */  fadds   0x40(%esp)\n  /* 195 */  movl    $0x0,clip_verts+0x48\n  /* 19f */  mov     %eax,clip_current\n  /* 1a4 */  flds    0x34(%esp)\n  /* 1a8 */  fadd    %st(1),%st\n  /* 1aa */  fstps   clip_verts+0x30\n  /* 1b0 */  fxch    %st(3)\n  /* 1b2 */  fstps   clip_verts+0x34\n  /* 1b8 */  fildl   sprite_height\n  /* 1be */  fsts    clip_verts+0x38\n  /* 1c4 */  fxch    %st(2)\n  /* 1c6 */  fadds   0x14(%esp)\n  /* 1ca */  fstps   clip_verts+0x3c\n  /* 1d0 */  fadds   0x18(%esp)\n  /* 1d4 */  fstps   clip_verts+0x40\n  /* 1da */  fxch    %st(1)\n  /* 1dc */  fadds   0x1c(%esp)\n  /* 1e0 */  fstps   clip_verts+0x44\n  /* 1e6 */  fstps   clip_verts+0x4c\n.L1ec:\n  /* 1ec */  mov     %ebp,(%esp)\n  /* 1ef */  mov     %ebx,0x4(%esp)\n  /* 1f3 */  call    R_ClipSpriteFace\n  /* 1f8 */  cmp     $0x2,%eax\n  /* 1fb */  mov     %eax,%ebp\n  /* 1fd */  jle     .L32c\n  /* 203 */  cmp     $0x13,%eax\n  /* 206 */  jg      .L300\n.L20c:\n  /* 20c */  add     $0x18,%ebx\n  /* 20f */  cmp     %ebx,%esi\n  /* 211 */  jne     .L1ec\n  /* 213 */  mov     clip_current,%eax\n  /* 218 */  lea     0x5c(%esp),%edi\n  /* 21c */  xor     %esi,%esi\n  /* 21e */  movl    $0xc97423f0,r_spritedesc+0x30\n  /* 228 */  lea     (%eax,%eax,4),%eax\n  /* 22b */  lea     (%eax,%eax,4),%ebx\n  /* 22e */  shl     $0x4,%ebx\n  /* 231 */  add     $clip_verts,%ebx\n  /* 237 */  jmp     .L29c\n  /* 239 */  lea     0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  fld1\n  /* 242 */  fdivs   0x4c(%esp)\n.L246:\n  /* 246 */  fsts    0x10(%edi)\n  /* 249 */  flds    r_spritedesc+0x30\n  /* 24f */  fxch    %st(1)\n  /* 251 */  fcomi   %st(1),%st\n  /* 253 */  fstp    %st(1)\n  /* 255 */  jbe     .L25d\n  /* 257 */  fsts    r_spritedesc+0x30\n.L25d:\n  /* 25d */  flds    0xc(%ebx)\n  /* 260 */  inc     %esi\n  /* 261 */  add     $0x14,%ebx\n  /* 264 */  add     $0x14,%edi\n  /* 267 */  fstps   -0xc(%edi)\n  /* 26a */  flds    -0x4(%ebx)\n  /* 26d */  fstps   -0x8(%edi)\n  /* 270 */  flds    xscale\n  /* 276 */  fmul    %st(1),%st\n  /* 278 */  fmuls   0x44(%esp)\n  /* 27c */  fadds   xcenter\n  /* 282 */  fstps   -0x14(%edi)\n  /* 285 */  fmuls   yscale\n  /* 28b */  fmuls   0x48(%esp)\n  /* 28f */  fsubrs  ycenter\n  /* 295 */  fstps   -0x10(%edi)\n  /* 298 */  cmp     %ebp,%esi\n  /* 29a */  jge     .L318\n.L29c:\n  /* 29c */  flds    (%ebx)\n  /* 29e */  lea     0x44(%esp),%eax\n  /* 2a2 */  fsubs   r_origin\n  /* 2a8 */  fstps   0x50(%esp)\n  /* 2ac */  flds    0x4(%ebx)\n  /* 2af */  fsubs   r_origin+0x4\n  /* 2b5 */  fstps   0x54(%esp)\n  /* 2b9 */  flds    0x8(%ebx)\n  /* 2bc */  fsubs   r_origin+0x8\n  /* 2c2 */  mov     %eax,0x4(%esp)\n  /* 2c6 */  lea     0x50(%esp),%eax\n  /* 2ca */  mov     %eax,(%esp)\n  /* 2cd */  fstps   0x58(%esp)\n  /* 2d1 */  call    TransformVector\n  /* 2d6 */  flds    0x4c(%esp)\n  /* 2da */  fldl    =0x3f847ae147ae147b (0.01)\n  /* 2e0 */  fcomip  %st(1),%st\n  /* 2e2 */  fstp    %st(0)\n  /* 2e4 */  jbe     .L240\n  /* 2ea */  movl    $0x3c23d70a,0x4c(%esp)\n  /* 2f2 */  flds    =0x42c80000 (100f)\n  /* 2f8 */  jmp     .L246\n  /* 2fd */  lea     0x0(%esi),%esi\n.L300:\n  /* 300 */  movl    $\"R_SetupAndDrawSprite: too many points\",(%esp)\n  /* 307 */  call    Sys_Error\n  /* 30c */  jmp     .L20c\n  /* 311 */  lea     0x0(%esi,%eiz,1),%esi\n.L318:\n  /* 318 */  mov     %ebp,r_spritedesc\n  /* 31e */  lea     0x5c(%esp),%eax\n  /* 322 */  mov     %eax,r_spritedesc+0x4\n  /* 327 */  call    D_DrawSprite\n.L32c:\n  /* 32c */  add     $0x20c,%esp\n  /* 332 */  pop     %ebx\n  /* 333 */  pop     %esi\n  /* 334 */  pop     %edi\n  /* 335 */  pop     %ebp\n  /* 336 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\ntypedef float vec5_t[5];\nstatic int clip_current;\nstatic vec5_t clip_verts[2][MAXWORKINGVERTS];\nstatic int sprite_width, sprite_height;\n\nvoid R_SetSpriteDims(int w, int h)\n{\n\tsprite_width = w;\n\tsprite_height = h;\n}\n\nvoid R_SetupAndDrawSprite(void)\n{\n\tint\t\t\ti, nump;\n\tfloat\t\tdot, scale, *pv;\n\tvec5_t\t\t*pverts;\n\tvec3_t\t\tleft, up, right, down, transformed, local;\n\temitpoint_t\toutverts[MAXWORKINGVERTS+1], *pout;\n\n\tdot = DotProduct (r_spritedesc.vpn, modelorg);\n\tif (dot >= 0)\n\t\treturn;\n\n\tVectorScale (r_spritedesc.vright, r_spritedesc.pspriteframe->right, right);\n\tVectorScale (r_spritedesc.vup, r_spritedesc.pspriteframe->up, up);\n\tVectorScale (r_spritedesc.vright, r_spritedesc.pspriteframe->left, left);\n\tVectorScale (r_spritedesc.vup, r_spritedesc.pspriteframe->down, down);\n\n\tpverts = clip_verts[0];\n\n\tpverts[0][0] = r_entorigin[0] + up[0] + left[0];\n\tpverts[0][1] = r_entorigin[1] + up[1] + left[1];\n\tpverts[0][2] = r_entorigin[2] + up[2] + left[2];\n\tpverts[0][3] = 0;\n\tpverts[0][4] = 0;\n\n\tpverts[1][0] = r_entorigin[0] + up[0] + right[0];\n\tpverts[1][1] = r_entorigin[1] + up[1] + right[1];\n\tpverts[1][2] = r_entorigin[2] + up[2] + right[2];\n\tpverts[1][3] = sprite_width;\n\tpverts[1][4] = 0;\n\n\tpverts[2][0] = r_entorigin[0] + down[0] + right[0];\n\tpverts[2][1] = r_entorigin[1] + down[1] + right[1];\n\tpverts[2][2] = r_entorigin[2] + down[2] + right[2];\n\tpverts[2][3] = sprite_width;\n\tpverts[2][4] = sprite_height;\n\n\tpverts[3][0] = r_entorigin[0] + down[0] + left[0];\n\tpverts[3][1] = r_entorigin[1] + down[1] + left[1];\n\tpverts[3][2] = r_entorigin[2] + down[2] + left[2];\n\tpverts[3][3] = 0;\n\tpverts[3][4] = sprite_height;\n\n\tclip_current = 0;\n\tnump = 4;\n\tfor (i=0 ; i<4 ; i++)\n\t{\n\t\tnump = R_ClipSpriteFace (nump, &view_clipplanes[i]);\n\t\tif (nump < 3)\n\t\t\treturn;\n\t\tif (nump >= MAXWORKINGVERTS)\n\t\t\tSys_Error(\"R_SetupAndDrawSprite: too many points\");\n\t}\n\n\tpverts = clip_verts[clip_current];\n\tr_spritedesc.nearzi = -999999;\n\n\tpv = &pverts[0][0];\n\tpout = outverts;\n\tfor (i=0 ; i<nump ; i++, pv += 5, pout++)\n\t{\n\t\tVectorSubtract (pv, r_origin, local);\n\t\tTransformVector (local, transformed);\n\n\t\tif (transformed[2] < NEAR_CLIP)\n\t\t\ttransformed[2] = NEAR_CLIP;\n\n\t\tpout->zi = 1.0 / transformed[2];\n\n\t\tif (pout->zi > r_spritedesc.nearzi)\n\t\t\tr_spritedesc.nearzi = pout->zi;\n\n\t\tpout->s = pv[3];\n\t\tpout->t = pv[4];\n\n\t\tscale = xscale * pout->zi;\n\t\tpout->u = (xcenter + scale * transformed[0]);\n\n\t\tscale = yscale * pout->zi;\n\t\tpout->v = (ycenter - scale * transformed[1]);\n\t}\n\n\tr_spritedesc.nump = nump;\n\tr_spritedesc.pverts = outverts;\n\tD_DrawSprite ();\n}\n","size":823,"score":100,"agent":"kuncc/0","pid":1,"session":1611,"ts":1791751430928}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1416,"symbol":"R_RenderView_","file":"r_main.c","asm":"# R_RenderView_  (TU r_main.c, section .text, 832 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_RenderView_:\n  /* 000 */  lea     -0xf000(%esp),%eax\n.L7:\n  /* 007 */  sub     $0x1000,%esp\n  /* 00d */  orl     $0x0,(%esp)\n  /* 011 */  cmp     %eax,%esp\n  /* 013 */  jne     .L7\n  /* 015 */  sub     $0xa2c,%esp\n  /* 01b */  fldz\n  /* 01d */  flds    r_timegraph+0x10\n  /* 023 */  lea     0x20(%esp),%eax\n  /* 027 */  mov     %eax,r_warpbuffer\n  /* 02c */  fucomip %st(1),%st\n  /* 02e */  jp      .L4e\n  /* 030 */  jne     .L58\n  /* 032 */  flds    r_speeds+0x10\n  /* 038 */  fucomip %st(1),%st\n  /* 03a */  jp      .L5c\n  /* 03c */  jne     .L68\n  /* 03e */  flds    r_dspeeds+0x10\n  /* 044 */  fucomip %st(1),%st\n  /* 046 */  fstp    %st(0)\n  /* 048 */  jp      .L6a\n  /* 04a */  je      .L75\n  /* 04c */  jmp     .L6a\n.L4e:\n  /* 04e */  fstp    %st(0)\n  /* 050 */  jmp     .L6a\n  /* 052 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  fstp    %st(0)\n  /* 05a */  jmp     .L6a\n.L5c:\n  /* 05c */  fstp    %st(0)\n  /* 05e */  xchg    %ax,%ax\n  /* 060 */  jmp     .L6a\n  /* 062 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  fstp    %st(0)\n.L6a:\n  /* 06a */  call    Sys_FloatTime\n  /* 06f */  fstps   r_time1\n.L75:\n  /* 075 */  call    R_SetupFrame\n  /* 07a */  call    R_MarkLeaves\n  /* 07f */  call    Sys_LowFPPrecision\n  /* 084 */  mov     cl_entities+0x84,%ecx\n  /* 08a */  test    %ecx,%ecx\n  /* 08c */  je      .L278\n  /* 092 */  mov     cl+0xa84,%edx\n  /* 098 */  test    %edx,%edx\n  /* 09a */  je      .L278\n.La0:\n  /* 0a0 */  fldz\n  /* 0a2 */  flds    r_dspeeds+0x10\n  /* 0a8 */  fucomip %st(1),%st\n  /* 0aa */  fstp    %st(0)\n  /* 0ac */  jp      .Lb4\n  /* 0ae */  je      .L290\n.Lb4:\n  /* 0b4 */  call    R_EdgeDrawing\n  /* 0b9 */  fldz\n  /* 0bb */  flds    r_dspeeds+0x10\n  /* 0c1 */  fucomip %st(1),%st\n  /* 0c3 */  fstp    %st(0)\n  /* 0c5 */  jp      .Lcd\n  /* 0c7 */  je      .L1f0\n.Lcd:\n  /* 0cd */  call    Sys_FloatTime\n  /* 0d2 */  fstps   0x1c(%esp)\n  /* 0d6 */  flds    0x1c(%esp)\n  /* 0da */  fsts    se_time2\n  /* 0e0 */  fstps   de_time1\n.Le6:\n  /* 0e6 */  call    R_DrawEntitiesOnList\n  /* 0eb */  fldz\n  /* 0ed */  flds    r_dspeeds+0x10\n  /* 0f3 */  fucomip %st(1),%st\n  /* 0f5 */  fstp    %st(0)\n  /* 0f7 */  jp      .L2e0\n  /* 0fd */  jne     .L2e0\n.L103:\n  /* 103 */  call    R_DrawViewModel\n  /* 108 */  fldz\n  /* 10a */  flds    r_dspeeds+0x10\n  /* 110 */  fucomip %st(1),%st\n  /* 112 */  fstp    %st(0)\n  /* 114 */  jp      .L2c0\n  /* 11a */  jne     .L2c0\n.L120:\n  /* 120 */  call    R_DrawParticles\n  /* 125 */  fldz\n  /* 127 */  flds    r_dspeeds+0x10\n  /* 12d */  fucomip %st(1),%st\n  /* 12f */  fstp    %st(0)\n  /* 131 */  jp      .L330\n  /* 137 */  jne     .L330\n.L13d:\n  /* 13d */  mov     r_dowarp,%eax\n  /* 142 */  test    %eax,%eax\n  /* 144 */  jne     .L320\n.L14a:\n  /* 14a */  mov     r_viewleaf,%eax\n  /* 14f */  mov     (%eax),%eax\n  /* 151 */  mov     %eax,(%esp)\n  /* 154 */  call    V_SetContentsColor\n  /* 159 */  fldz\n  /* 15b */  flds    r_timegraph+0x10\n  /* 161 */  fucomip %st(1),%st\n  /* 163 */  fstp    %st(0)\n  /* 165 */  jp      .L310\n  /* 16b */  jne     .L310\n.L171:\n  /* 171 */  fldz\n  /* 173 */  flds    r_aliasstats+0x10\n  /* 179 */  fucomip %st(1),%st\n  /* 17b */  fstp    %st(0)\n  /* 17d */  jp      .L300\n  /* 183 */  jne     .L300\n.L189:\n  /* 189 */  fldz\n  /* 18b */  flds    r_speeds+0x10\n  /* 191 */  fucomip %st(1),%st\n  /* 193 */  fstp    %st(0)\n  /* 195 */  jp      .L2b0\n  /* 19b */  jne     .L2b0\n.L1a1:\n  /* 1a1 */  fldz\n  /* 1a3 */  flds    r_dspeeds+0x10\n  /* 1a9 */  fucomip %st(1),%st\n  /* 1ab */  fstp    %st(0)\n  /* 1ad */  jp      .L2a0\n  /* 1b3 */  jne     .L2a0\n.L1b9:\n  /* 1b9 */  fldz\n  /* 1bb */  flds    r_reportsurfout+0x10\n  /* 1c1 */  fucomip %st(1),%st\n  /* 1c3 */  fstp    %st(0)\n  /* 1c5 */  jp      .L250\n  /* 1cb */  jne     .L250\n.L1d1:\n  /* 1d1 */  fldz\n  /* 1d3 */  flds    r_reportedgeout+0x10\n  /* 1d9 */  fucomip %st(1),%st\n  /* 1db */  fstp    %st(0)\n  /* 1dd */  jp      .L218\n  /* 1df */  jne     .L218\n.L1e1:\n  /* 1e1 */  call    Sys_HighFPPrecision\n  /* 1e6 */  add     $0xfa2c,%esp\n  /* 1ec */  ret\n  /* 1ed */  lea     0x0(%esi),%esi\n.L1f0:\n  /* 1f0 */  call    S_ExtraUpdate\n  /* 1f5 */  fldz\n  /* 1f7 */  flds    r_dspeeds+0x10\n  /* 1fd */  fucomip %st(1),%st\n  /* 1ff */  fstp    %st(0)\n  /* 201 */  jp      .Lcd\n  /* 207 */  je      .Le6\n  /* 20d */  jmp     .Lcd\n  /* 212 */  lea     0x0(%esi),%esi\n.L218:\n  /* 218 */  mov     r_outofedges,%eax\n  /* 21d */  test    %eax,%eax\n  /* 21f */  nop\n  /* 220 */  je      .L1e1\n  /* 222 */  movl    $\"Short roughly %d edges\\n\",(%esp)\n  /* 229 */  lea     (%eax,%eax,1),%ecx\n  /* 22c */  mov     $0x55555556,%eax\n  /* 231 */  imul    %ecx\n  /* 233 */  mov     %ecx,%eax\n  /* 235 */  sar     $0x1f,%eax\n  /* 238 */  sub     %eax,%edx\n  /* 23a */  mov     %edx,0x4(%esp)\n  /* 23e */  call    Con_Printf\n  /* 243 */  call    Sys_HighFPPrecision\n  /* 248 */  add     $0xfa2c,%esp\n  /* 24e */  ret\n  /* 24f */  nop\n.L250:\n  /* 250 */  mov     r_outofsurfaces,%eax\n  /* 255 */  test    %eax,%eax\n  /* 257 */  je      .L1d1\n  /* 25d */  mov     %eax,0x4(%esp)\n  /* 261 */  movl    $\"Short %d surfaces\\n\",(%esp)\n  /* 268 */  call    Con_Printf\n  /* 26d */  jmp     .L1d1\n  /* 272 */  lea     0x0(%esi),%esi\n.L278:\n  /* 278 */  movl    $\"R_RenderView: NULL worldmodel\",(%esp)\n  /* 27f */  call    Sys_Error\n  /* 284 */  jmp     .La0\n  /* 289 */  lea     0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  call    S_ExtraUpdate\n  /* 295 */  jmp     .Lb4\n  /* 29a */  lea     0x0(%esi),%esi\n.L2a0:\n  /* 2a0 */  call    R_PrintDSpeeds\n  /* 2a5 */  jmp     .L1b9\n  /* 2aa */  lea     0x0(%esi),%esi\n.L2b0:\n  /* 2b0 */  call    R_PrintTimes\n  /* 2b5 */  jmp     .L1a1\n  /* 2ba */  lea     0x0(%esi),%esi\n.L2c0:\n  /* 2c0 */  call    Sys_FloatTime\n  /* 2c5 */  fstps   dv_time2\n  /* 2cb */  call    Sys_FloatTime\n  /* 2d0 */  fstps   dp_time1\n  /* 2d6 */  jmp     .L120\n  /* 2db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  call    Sys_FloatTime\n  /* 2e5 */  fstps   0x1c(%esp)\n  /* 2e9 */  flds    0x1c(%esp)\n  /* 2ed */  fsts    de_time2\n  /* 2f3 */  fstps   dv_time1\n  /* 2f9 */  jmp     .L103\n  /* 2fe */  xchg    %ax,%ax\n.L300:\n  /* 300 */  call    R_PrintAliasStats\n  /* 305 */  jmp     .L189\n  /* 30a */  lea     0x0(%esi),%esi\n.L310:\n  /* 310 */  call    R_TimeGraph\n  /* 315 */  jmp     .L171\n  /* 31a */  lea     0x0(%esi),%esi\n.L320:\n  /* 320 */  call    D_WarpScreen\n  /* 325 */  jmp     .L14a\n  /* 32a */  lea     0x0(%esi),%esi\n.L330:\n  /* 330 */  call    Sys_FloatTime\n  /* 335 */  fstps   dp_time2\n  /* 33b */  jmp     .L13d\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_RenderView_(void)\n{\n\tbyte\twarpbuffer[320*200];\n\n\tr_warpbuffer = warpbuffer;\n\n\tif (r_timegraph.value || r_speeds.value || r_dspeeds.value)\n\t\tr_time1 = Sys_FloatTime ();\n\n\tR_SetupFrame ();\n\tR_MarkLeaves ();\n\n\tSys_LowFPPrecision ();\n\n\tif (!cl_entities[0].model || !cl.worldmodel)\n\t\tSys_Error (\"R_RenderView: NULL worldmodel\");\n\n\tif (!r_dspeeds.value)\n\t\tS_ExtraUpdate ();\n\n\tR_EdgeDrawing ();\n\n\tif (!r_dspeeds.value)\n\t{\n\t\tS_ExtraUpdate ();\n\t}\n\n\tif (r_dspeeds.value)\n\t{\n\t\tde_time1 = se_time2 =Sys_FloatTime ();\n\t}\n\n\tR_DrawEntitiesOnList ();\n\n\tif (r_dspeeds.value)\n\t{\n\t\tdv_time1 = de_time2 =Sys_FloatTime ();\n\t}\n\n\tR_DrawViewModel ();\n\n\tif (r_dspeeds.value)\n\t{\n\t\tdv_time2 = Sys_FloatTime ();\n\t\tdp_time1 = Sys_FloatTime ();\n\t}\n\n\tR_DrawParticles ();\n\n\tif (r_dspeeds.value)\n\t\tdp_time2 = Sys_FloatTime ();\n\n\tif (r_dowarp)\n\t\tD_WarpScreen ();\n\n\tV_SetContentsColor (r_viewleaf->contents);\n\n\tif (r_timegraph.value)\n\t\tR_TimeGraph ();\n\n\tif (r_aliasstats.value)\n\t\tR_PrintAliasStats ();\n\n\tif (r_speeds.value)\n\t\tR_PrintTimes ();\n\n\tif (r_dspeeds.value)\n\t\tR_PrintDSpeeds ();\n\n\tif (r_reportsurfout.value && r_outofsurfaces)\n\t\tCon_Printf (\"Short %d surfaces\\n\", r_outofsurfaces);\n\n\tif (r_reportedgeout.value && r_outofedges)\n\t\tCon_Printf (\"Short roughly %d edges\\n\", r_outofedges * 2 / 3);\n\n\tSys_HighFPPrecision ();\n}\n","size":832,"score":100,"agent":"kuncc/6","pid":7,"session":1615,"ts":1791751432038}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1603,"symbol":"SV_SetIdealPitch","file":"sv_user.c","asm":"# SV_SetIdealPitch  (TU sv_user.c, section .text, 570 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_SetIdealPitch:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xcc,%esp\n  /* 00a */  mov     sv_player,%eax\n  /* 00f */  flds    0x190(%eax)\n  /* 015 */  fnstcw  0x3e(%esp)\n  /* 019 */  movzwl  0x3e(%esp),%edx\n  /* 01e */  or      $0xc00,%dx\n  /* 023 */  mov     %dx,0x3c(%esp)\n  /* 028 */  fldcw   0x3c(%esp)\n  /* 02c */  fistpl  0x2c(%esp)\n  /* 030 */  fldcw   0x3e(%esp)\n  /* 034 */  testl   $0x200,0x2c(%esp)\n  /* 03c */  je      .L15a\n  /* 042 */  lea     0x48(%esp),%edx\n  /* 046 */  fldl    =0x400921fb54442d18 (3.141592653589793)\n  /* 04c */  mov     $0x3,%ebx\n  /* 051 */  mov     %edx,0x8(%esp)\n  /* 055 */  lea     0x40(%esp),%ecx\n  /* 059 */  mov     %ecx,0xc(%esp)\n  /* 05d */  lea     0x8c(%esp),%ebp\n  /* 064 */  fmuls   0xb0(%eax)\n  /* 06a */  mov     %eax,0x38(%esp)\n  /* 06e */  lea     0x68(%esp),%edi\n  /* 072 */  lea     0x5c(%esp),%esi\n  /* 076 */  fadd    %st(0),%st\n  /* 078 */  fdivs   =0x43b40000 (360f)\n  /* 07e */  fstps   0x2c(%esp)\n  /* 082 */  flds    0x2c(%esp)\n  /* 086 */  fstpl   (%esp)\n  /* 089 */  call    sincos\n  /* 08e */  mov     0x38(%esp),%eax\n  /* 092 */  fldl    0x48(%esp)\n  /* 096 */  fstps   0x30(%esp)\n  /* 09a */  fldl    0x40(%esp)\n  /* 09e */  fstps   0x34(%esp)\n.La2:\n  /* 0a2 */  mov     %ebx,0x2c(%esp)\n  /* 0a6 */  mov     $vec3_origin,%edx\n  /* 0ab */  mov     $vec3_origin,%ecx\n  /* 0b0 */  fildl   0x2c(%esp)\n  /* 0b4 */  flds    0x34(%esp)\n  /* 0b8 */  fmul    %st(1),%st\n  /* 0ba */  fmuls   =0x41400000 (12f)\n  /* 0c0 */  fadds   0x88(%eax)\n  /* 0c6 */  fsts    0x5c(%esp)\n  /* 0ca */  fxch    %st(1)\n  /* 0cc */  fmuls   0x30(%esp)\n  /* 0d0 */  fmuls   =0x41400000 (12f)\n  /* 0d6 */  fadds   0x8c(%eax)\n  /* 0dc */  fsts    0x60(%esp)\n  /* 0e0 */  flds    0x90(%eax)\n  /* 0e6 */  fadds   0x160(%eax)\n  /* 0ec */  mov     %eax,0x18(%esp)\n  /* 0f0 */  mov     $0x1,%eax\n  /* 0f5 */  mov     %eax,0x14(%esp)\n  /* 0f9 */  mov     %edi,0x10(%esp)\n  /* 0fd */  mov     %edx,0xc(%esp)\n  /* 101 */  mov     %ecx,0x8(%esp)\n  /* 105 */  mov     %esi,0x4(%esp)\n  /* 109 */  fsts    0x64(%esp)\n  /* 10d */  fxch    %st(2)\n  /* 10f */  mov     %ebp,(%esp)\n  /* 112 */  fstps   0x68(%esp)\n  /* 116 */  fstps   0x6c(%esp)\n  /* 11a */  fsubs   =0x43200000 (160f)\n  /* 120 */  fstps   0x70(%esp)\n  /* 124 */  call    SV_Move\n  /* 129 */  sub     $0x4,%esp\n  /* 12c */  mov     0x8c(%esp),%eax\n  /* 133 */  flds    0x9c(%esp)\n  /* 13a */  test    %eax,%eax\n  /* 13c */  jne     .L150\n  /* 13e */  fld1\n  /* 140 */  fxch    %st(1)\n  /* 142 */  fucomi  %st(1),%st\n  /* 144 */  fstp    %st(1)\n  /* 146 */  jp      .L168\n  /* 148 */  jne     .L168\n  /* 14a */  fstp    %st(0)\n  /* 14c */  jmp     .L15a\n  /* 14e */  xchg    %ax,%ax\n.L150:\n  /* 150 */  fstp    %st(0)\n  /* 152 */  jmp     .L15a\n  /* 154 */  lea     0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  fstp    %st(0)\n.L15a:\n  /* 15a */  add     $0xcc,%esp\n  /* 160 */  pop     %ebx\n  /* 161 */  pop     %esi\n  /* 162 */  pop     %edi\n  /* 163 */  pop     %ebp\n  /* 164 */  ret\n  /* 165 */  lea     0x0(%esi),%esi\n.L168:\n  /* 168 */  flds    0x70(%esp)\n  /* 16c */  fsubs   0x64(%esp)\n  /* 170 */  fmulp   %st,%st(1)\n  /* 172 */  fadds   0x64(%esp)\n  /* 176 */  fstps   0x68(%esp,%ebx,4)\n  /* 17a */  inc     %ebx\n  /* 17b */  cmp     $0x9,%ebx\n  /* 17e */  je      .L190\n  /* 180 */  mov     sv_player,%eax\n  /* 185 */  jmp     .La2\n  /* 18a */  lea     0x0(%esi),%esi\n.L190:\n  /* 190 */  fnstcw  0x3e(%esp)\n  /* 194 */  flds    0x74(%esp)\n  /* 198 */  lea     0x74(%esp),%eax\n  /* 19c */  lea     0x88(%esp),%esi\n  /* 1a3 */  xor     %ebx,%ebx\n  /* 1a5 */  xor     %ecx,%ecx\n  /* 1a7 */  movzwl  0x3e(%esp),%edx\n  /* 1ac */  or      $0xc00,%dx\n  /* 1b1 */  mov     %dx,0x3c(%esp)\n.L1b6:\n  /* 1b6 */  flds    0x4(%eax)\n  /* 1b9 */  fsub    %st,%st(1)\n  /* 1bb */  fxch    %st(1)\n  /* 1bd */  fldcw   0x3c(%esp)\n  /* 1c1 */  fistpl  0x2c(%esp)\n  /* 1c5 */  fldcw   0x3e(%esp)\n  /* 1c9 */  mov     0x2c(%esp),%edx\n  /* 1cd */  test    %edx,%edx\n  /* 1cf */  je      .L1e0\n  /* 1d1 */  test    %ecx,%ecx\n  /* 1d3 */  je      .L1dd\n  /* 1d5 */  cmp     %ecx,%edx\n  /* 1d7 */  jne     .L158\n.L1dd:\n  /* 1dd */  inc     %ebx\n  /* 1de */  mov     %edx,%ecx\n.L1e0:\n  /* 1e0 */  add     $0x4,%eax\n  /* 1e3 */  cmp     %eax,%esi\n  /* 1e5 */  jne     .L1b6\n  /* 1e7 */  fstp    %st(0)\n  /* 1e9 */  test    %ecx,%ecx\n  /* 1eb */  je      .L220\n  /* 1ed */  dec     %ebx\n  /* 1ee */  jle     .L15a\n  /* 1f4 */  neg     %ecx\n  /* 1f6 */  mov     sv_player,%eax\n  /* 1fb */  mov     %ecx,0x2c(%esp)\n  /* 1ff */  fildl   0x2c(%esp)\n  /* 203 */  fmuls   sv_idealpitchscale+0x10\n  /* 209 */  fstps   0x184(%eax)\n  /* 20f */  add     $0xcc,%esp\n  /* 215 */  pop     %ebx\n  /* 216 */  pop     %esi\n  /* 217 */  pop     %edi\n  /* 218 */  pop     %ebp\n  /* 219 */  ret\n  /* 21a */  lea     0x0(%esi),%esi\n.L220:\n  /* 220 */  mov     sv_player,%eax\n  /* 225 */  movl    $0x0,0x184(%eax)\n  /* 22f */  add     $0xcc,%esp\n  /* 235 */  pop     %ebx\n  /* 236 */  pop     %esi\n  /* 237 */  pop     %edi\n  /* 238 */  pop     %ebp\n  /* 239 */  ret\n","c":"#include \"quakedef.h\"\n\nextern cvar_t sv_idealpitchscale;\n\nvoid SV_SetIdealPitch (void)\n{\n    float angleval, sinval, cosval;\n    trace_t tr;\n    vec3_t top, bottom;\n    float z[6];\n    int i, j;\n    int step, dir, steps;\n\n    if (!((int)sv_player->v.flags & FL_ONGROUND))\n        return;\n\n    angleval = sv_player->v.angles[YAW] * M_PI * 2 / 360;\n    sinval = sin(angleval);\n    cosval = cos(angleval);\n\n    for (i = 0; i < 6; i++)\n    {\n        top[0] = sv_player->v.origin[0] + cosval * (i + 3) * 12;\n        top[1] = sv_player->v.origin[1] + sinval * (i + 3) * 12;\n        top[2] = sv_player->v.origin[2] + sv_player->v.view_ofs[2];\n\n        bottom[0] = top[0];\n        bottom[1] = top[1];\n        bottom[2] = top[2] - 160;\n\n        tr = SV_Move (top, vec3_origin, vec3_origin, bottom, 1, sv_player);\n        if (tr.allsolid)\n            return;\n        if (tr.fraction == 1)\n            return;\n        z[i] = top[2] + tr.fraction * (bottom[2] - top[2]);\n    }\n\n    dir = 0;\n    steps = 0;\n    for (j = 1; j < i; j++)\n    {\n        step = z[j] - z[j-1];\n        if (step == 0)\n            continue;\n        if (dir && step != dir)\n            return;\n        steps++;\n        dir = step;\n    }\n\n    if (!dir)\n    {\n        sv_player->v.idealpitch = 0;\n        return;\n    }\n\n    if (steps < 2)\n        return;\n    sv_player->v.idealpitch = -dir * sv_idealpitchscale.value;\n}\n","size":570,"score":100,"agent":"regalloc","pid":19,"session":1613,"ts":1791751442209}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1455,"symbol":"R_DrawSprite","file":"r_sprite.c","asm":"# R_DrawSprite  (TU r_sprite.c, section .text, 836 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawSprite:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x48(%esp)\n  /* 007 */  mov     currententity,%eax\n  /* 00c */  mov     0x84(%eax),%eax\n  /* 012 */  mov     0x184(%eax),%ebx\n  /* 018 */  mov     %ebx,(%esp)\n  /* 01b */  call    R_GetSpriteframe\n  /* 020 */  mov     %eax,r_spritedesc+0x8\n  /* 025 */  mov     (%eax),%edx\n  /* 027 */  mov     0x4(%eax),%eax\n  /* 02a */  mov     %edx,sprite_width\n  /* 030 */  mov     %eax,sprite_height\n  /* 035 */  mov     (%ebx),%eax\n  /* 037 */  cmp     $0x4,%eax\n  /* 03a */  ja      .L32f\n  /* 040 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 050 */  mov     $r_spritedesc+0xc,%eax\n  /* 055 */  mov     $r_spritedesc+0x18,%edx\n  /* 05a */  mov     %eax,0xc(%esp)\n  /* 05e */  mov     currententity,%eax\n  /* 063 */  mov     $r_spritedesc+0x24,%ecx\n  /* 068 */  mov     %edx,0x8(%esp)\n  /* 06c */  mov     %ecx,0x4(%esp)\n  /* 070 */  add     $0x78,%eax\n  /* 073 */  mov     %eax,(%esp)\n  /* 076 */  call    AngleVectors\n.L7b:\n  /* 07b */  flds    0x10(%ebx)\n  /* 07e */  fstps   (%esp)\n  /* 081 */  call    R_RotateSprite\n  /* 086 */  call    R_SetupAndDrawSprite\n  /* 08b */  jmp     .L9a\n  /* 08d */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  fstp    %st(0)\n  /* 092 */  jmp     .L9a\n  /* 094 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  fstp    %st(0)\n.L9a:\n  /* 09a */  mov     0x48(%esp),%ebx\n  /* 09e */  add     $0x4c,%esp\n  /* 0a1 */  ret\n  /* 0a2 */  lea     0x0(%esi),%esi\n  /* 0a8 */  lea     0x28(%esp),%eax\n  /* 0ac */  fldl    =0x3f91df46a2529d39 (0.017453292519943295)\n  /* 0b2 */  mov     %eax,0x8(%esp)\n  /* 0b6 */  mov     currententity,%eax\n  /* 0bb */  lea     0x20(%esp),%edx\n  /* 0bf */  mov     %edx,0xc(%esp)\n  /* 0c3 */  fmuls   0x80(%eax)\n  /* 0c9 */  fstps   0x1c(%esp)\n  /* 0cd */  flds    0x1c(%esp)\n  /* 0d1 */  fstpl   (%esp)\n  /* 0d4 */  call    sincos\n  /* 0d9 */  mov     vpn,%eax\n  /* 0de */  mov     %eax,r_spritedesc+0x24\n  /* 0e3 */  mov     vpn+0x4,%eax\n  /* 0e8 */  fldl    0x28(%esp)\n  /* 0ec */  fstps   0x1c(%esp)\n  /* 0f0 */  flds    0x1c(%esp)\n  /* 0f4 */  mov     %eax,r_spritedesc+0x28\n  /* 0f9 */  fldl    0x20(%esp)\n  /* 0fd */  mov     vpn+0x8,%eax\n  /* 102 */  fstps   0x1c(%esp)\n  /* 106 */  flds    0x1c(%esp)\n  /* 10a */  fld     %st(1)\n  /* 10c */  fchs\n  /* 10e */  mov     %eax,r_spritedesc+0x2c\n  /* 113 */  xor     %eax,%eax\n.L115:\n  /* 115 */  flds    vright(,%eax,4)\n  /* 11c */  fmul    %st(2),%st\n  /* 11e */  flds    vup(,%eax,4)\n  /* 125 */  fmul    %st(4),%st\n  /* 127 */  faddp   %st,%st(1)\n  /* 129 */  fstps   r_spritedesc+0x18(,%eax,4)\n  /* 130 */  flds    vright(,%eax,4)\n  /* 137 */  fmul    %st(1),%st\n  /* 139 */  flds    vup(,%eax,4)\n  /* 140 */  fmul    %st(3),%st\n  /* 142 */  faddp   %st,%st(1)\n  /* 144 */  fstps   r_spritedesc+0xc(,%eax,4)\n  /* 14b */  inc     %eax\n  /* 14c */  cmp     $0x3,%eax\n  /* 14f */  jne     .L115\n  /* 151 */  fstp    %st(0)\n  /* 153 */  fstp    %st(0)\n  /* 155 */  fstp    %st(0)\n  /* 157 */  jmp     .L7b\n  /* 15c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 160 */  fldl    =0x3feffec13b9f127f (0.999848)\n  /* 166 */  flds    vpn+0x8\n  /* 16c */  fcomi   %st(1),%st\n  /* 16e */  fstp    %st(1)\n  /* 170 */  ja      .L90\n  /* 176 */  fldl    =0xbfeffec13b9f127f (-0.999848)\n  /* 17c */  fcomip  %st(1),%st\n  /* 17e */  fstp    %st(0)\n  /* 180 */  ja      .L9a\n  /* 186 */  movl    $r_spritedesc+0x18,(%esp)\n  /* 18d */  flds    vpn+0x4\n  /* 193 */  movl    $0x0,r_spritedesc+0xc\n  /* 19d */  movl    $0x0,r_spritedesc+0x10\n  /* 1a7 */  fstps   r_spritedesc+0x18\n  /* 1ad */  movl    $0x3f800000,r_spritedesc+0x14\n  /* 1b7 */  flds    vpn\n  /* 1bd */  movl    $0x0,r_spritedesc+0x20\n  /* 1c7 */  fchs\n  /* 1c9 */  fstps   r_spritedesc+0x1c\n  /* 1cf */  call    VectorNormalize\n  /* 1d4 */  fstp    %st(0)\n  /* 1d6 */  movl    $0x0,r_spritedesc+0x2c\n  /* 1e0 */  flds    r_spritedesc+0x1c\n  /* 1e6 */  fchs\n  /* 1e8 */  fstps   r_spritedesc+0x24\n  /* 1ee */  flds    r_spritedesc+0x18\n  /* 1f4 */  fstps   r_spritedesc+0x28\n  /* 1fa */  jmp     .L7b\n  /* 1ff */  nop\n  /* 200 */  flds    modelorg\n  /* 206 */  lea     0x34(%esp),%eax\n  /* 20a */  mov     %eax,(%esp)\n  /* 20d */  fchs\n  /* 20f */  fstps   0x34(%esp)\n  /* 213 */  flds    modelorg+0x4\n  /* 219 */  fchs\n  /* 21b */  fstps   0x38(%esp)\n  /* 21f */  flds    modelorg+0x8\n  /* 225 */  fchs\n  /* 227 */  fstps   0x3c(%esp)\n  /* 22b */  call    VectorNormalize\n  /* 230 */  fstp    %st(0)\n  /* 232 */  fldl    =0x3feffec13b9f127f (0.999848)\n  /* 238 */  flds    0x3c(%esp)\n  /* 23c */  fcomi   %st(1),%st\n  /* 23e */  fstp    %st(1)\n  /* 240 */  ja      .L98\n  /* 246 */  fldl    =0xbfeffec13b9f127f (-0.999848)\n  /* 24c */  fcomip  %st(1),%st\n  /* 24e */  fstp    %st(0)\n  /* 250 */  ja      .L9a\n  /* 256 */  movl    $r_spritedesc+0x18,(%esp)\n  /* 25d */  flds    0x38(%esp)\n  /* 261 */  movl    $0x0,r_spritedesc+0xc\n  /* 26b */  movl    $0x0,r_spritedesc+0x10\n  /* 275 */  fstps   r_spritedesc+0x18\n  /* 27b */  movl    $0x3f800000,r_spritedesc+0x14\n  /* 285 */  flds    0x34(%esp)\n  /* 289 */  movl    $0x0,r_spritedesc+0x20\n  /* 293 */  fchs\n  /* 295 */  fstps   r_spritedesc+0x1c\n  /* 29b */  call    VectorNormalize\n  /* 2a0 */  fstp    %st(0)\n  /* 2a2 */  movl    $0x0,r_spritedesc+0x2c\n  /* 2ac */  flds    r_spritedesc+0x1c\n  /* 2b2 */  fchs\n  /* 2b4 */  fstps   r_spritedesc+0x24\n  /* 2ba */  flds    r_spritedesc+0x18\n  /* 2c0 */  fstps   r_spritedesc+0x28\n  /* 2c6 */  jmp     .L7b\n  /* 2cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 2d0 */  mov     vup,%eax\n  /* 2d5 */  mov     %eax,r_spritedesc+0xc\n  /* 2da */  mov     vup+0x4,%eax\n  /* 2df */  mov     %eax,r_spritedesc+0x10\n  /* 2e4 */  mov     vup+0x8,%eax\n  /* 2e9 */  mov     %eax,r_spritedesc+0x14\n  /* 2ee */  mov     vright,%eax\n  /* 2f3 */  mov     %eax,r_spritedesc+0x18\n  /* 2f8 */  mov     vright+0x4,%eax\n  /* 2fd */  mov     %eax,r_spritedesc+0x1c\n  /* 302 */  mov     vright+0x8,%eax\n  /* 307 */  mov     %eax,r_spritedesc+0x20\n  /* 30c */  mov     vpn,%eax\n  /* 311 */  mov     %eax,r_spritedesc+0x24\n  /* 316 */  mov     vpn+0x4,%eax\n  /* 31b */  mov     %eax,r_spritedesc+0x28\n  /* 320 */  mov     vpn+0x8,%eax\n  /* 325 */  mov     %eax,r_spritedesc+0x2c\n  /* 32a */  jmp     .L7b\n.L32f:\n  /* 32f */  mov     %eax,0x4(%esp)\n  /* 333 */  movl    $\"R_DrawSprite: Bad sprite type %d\",(%esp)\n  /* 33a */  call    Sys_Error\n  /* 33f */  jmp     .L7b\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nint sprite_width, sprite_height;\nvoid R_RotateSprite (float beamlength);\ntypedef struct { float f[3]; } v3s;\n\nvoid R_DrawSprite (void)\n{\n\tint\t\t\ti;\n\tmsprite_t\t*psprite;\n\tvec3_t\t\ttvec;\n\tfloat\t\tdot, angle, sr, cr;\n\n\tpsprite = currententity->model->cache.data;\n\n\tr_spritedesc.pspriteframe = R_GetSpriteframe (psprite);\n\n\tsprite_width = r_spritedesc.pspriteframe->width;\n\tsprite_height = r_spritedesc.pspriteframe->height;\n\n\tswitch (psprite->type)\n\t{\n\tcase SPR_FACING_UPRIGHT:\n\t\ttvec[0] = -modelorg[0];\n\t\ttvec[1] = -modelorg[1];\n\t\ttvec[2] = -modelorg[2];\n\t\tVectorNormalize (tvec);\n\t\tdot = tvec[2];\n\t\tif ((dot > 0.999848) || (dot < -0.999848))\n\t\t\treturn;\n\t\tr_spritedesc.vup[0] = 0;\n\t\tr_spritedesc.vup[1] = 0;\n\t\tr_spritedesc.vup[2] = 1;\n\t\tr_spritedesc.vright[0] = tvec[1];\n\t\tr_spritedesc.vright[1] = -tvec[0];\n\t\tr_spritedesc.vright[2] = 0;\n\t\tVectorNormalize (r_spritedesc.vright);\n\t\tr_spritedesc.vpn[0] = -r_spritedesc.vright[1];\n\t\tr_spritedesc.vpn[1] = r_spritedesc.vright[0];\n\t\tr_spritedesc.vpn[2] = 0;\n\t\tbreak;\n\n\tcase SPR_VP_PARALLEL_UPRIGHT:\n\t\tdot = vpn[2];\n\t\tif ((dot > 0.999848) || (dot < -0.999848))\n\t\t\treturn;\n\t\tr_spritedesc.vup[0] = 0;\n\t\tr_spritedesc.vup[1] = 0;\n\t\tr_spritedesc.vup[2] = 1;\n\t\tr_spritedesc.vright[0] = vpn[1];\n\t\tr_spritedesc.vright[1] = -vpn[0];\n\t\tr_spritedesc.vright[2] = 0;\n\t\tVectorNormalize (r_spritedesc.vright);\n\t\tr_spritedesc.vpn[0] = -r_spritedesc.vright[1];\n\t\tr_spritedesc.vpn[1] = r_spritedesc.vright[0];\n\t\tr_spritedesc.vpn[2] = 0;\n\t\tbreak;\n\n\tcase SPR_VP_PARALLEL:\n\t\t*(v3s *)r_spritedesc.vup = *(v3s *)vup;\n\t\t*(v3s *)r_spritedesc.vright = *(v3s *)vright;\n\t\t*(v3s *)r_spritedesc.vpn = *(v3s *)vpn;\n\t\tbreak;\n\n\tcase SPR_ORIENTED:\n\t\tAngleVectors (currententity->angles, r_spritedesc.vpn,\n\t\t\t\t\t  r_spritedesc.vright, r_spritedesc.vup);\n\t\tbreak;\n\n\tcase SPR_VP_PARALLEL_ORIENTED:\n\t\tangle = currententity->angles[ROLL] * (M_PI*2 / 360);\n\t\tsr = sin(angle);\n\t\tcr = cos(angle);\n\t\t*(v3s *)r_spritedesc.vpn = *(v3s *)vpn;\n\t\tfor (i=0 ; i<3 ; i++)\n\t\t{\n\t\t\tr_spritedesc.vright[i] = vright[i] * cr + vup[i] * sr;\n\t\t\tr_spritedesc.vup[i] = vright[i] * -sr + vup[i] * cr;\n\t\t}\n\t\tbreak;\n\n\tdefault:\n\t\tSys_Error (\"R_DrawSprite: Bad sprite type %d\", psprite->type);\n\t}\n\n\tR_RotateSprite (psprite->beamlength);\n\n\tR_SetupAndDrawSprite ();\n}\n","size":836,"score":100,"agent":"kuncc/7","pid":8,"session":1616,"ts":1791751457653}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1611,"symbol":"SV_ClientThink","file":"sv_user.c","asm":"# SV_ClientThink  (TU sv_user.c, section .text, 508 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_ClientThink:\n  /* 000 */  mov     sv_player,%eax\n  /* 005 */  fldz\n  /* 007 */  flds    0x80(%eax)\n  /* 00d */  fucomip %st(1),%st\n  /* 00f */  fstp    %st(0)\n  /* 011 */  jp      .L20\n  /* 013 */  jne     .L20\n  /* 015 */  ret\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  sub     $0x3c,%esp\n  /* 023 */  mov     %ebx,0x38(%esp)\n  /* 027 */  flds    0x190(%eax)\n  /* 02d */  fnstcw  0x2e(%esp)\n  /* 031 */  movzwl  0x2e(%esp),%edx\n  /* 036 */  or      $0xc00,%dx\n  /* 03b */  mov     %dx,0x2c(%esp)\n  /* 040 */  fldcw   0x2c(%esp)\n  /* 044 */  fistpl  0x1c(%esp)\n  /* 048 */  fldcw   0x2e(%esp)\n  /* 04c */  mov     0x1c(%esp),%edx\n  /* 050 */  and     $0x200,%edx\n  /* 056 */  mov     %edx,onground\n  /* 05c */  lea     0x88(%eax),%edx\n  /* 062 */  mov     %edx,origin\n  /* 068 */  lea     0xa0(%eax),%edx\n  /* 06e */  add     $0xc4,%eax\n  /* 073 */  mov     %eax,(%esp)\n  /* 076 */  mov     %edx,velocity\n  /* 07c */  call    VectorNormalize\n  /* 081 */  mov     sv_player,%eax\n  /* 086 */  add     $0xc4,%eax\n  /* 08b */  mov     %eax,0x8(%esp)\n  /* 08f */  flds    =0x41200000 (10f)\n  /* 095 */  fmull   host_frametime\n  /* 09b */  mov     %eax,(%esp)\n  /* 09e */  fsubrp  %st,%st(1)\n  /* 0a0 */  fstps   0x1c(%esp)\n  /* 0a4 */  flds    0x1c(%esp)\n  /* 0a8 */  fldz\n  /* 0aa */  fcomi   %st(1),%st\n  /* 0ac */  fcmovbe %st(1),%st\n  /* 0ae */  fstp    %st(1)\n  /* 0b0 */  fstps   0x4(%esp)\n  /* 0b4 */  call    VectorScale\n  /* 0b9 */  mov     sv_player,%edx\n  /* 0bf */  flds    0x120(%edx)\n  /* 0c5 */  fldz\n  /* 0c7 */  fcomip  %st(1),%st\n  /* 0c9 */  fstp    %st(0)\n  /* 0cb */  jae     .L1d0\n  /* 0d1 */  mov     host_client,%ecx\n  /* 0d7 */  xor     %eax,%eax\n.Ld9:\n  /* 0d9 */  mov     0x20(%ecx,%eax,1),%ebx\n  /* 0dd */  add     $0x4,%eax\n  /* 0e0 */  mov     %ebx,cmd-0x4(%eax)\n  /* 0e6 */  cmp     $0x18,%eax\n  /* 0e9 */  jb      .Ld9\n  /* 0eb */  flds    0x178(%edx)\n  /* 0f1 */  lea     0xac(%edx),%eax\n  /* 0f7 */  add     $0xa0,%edx\n  /* 0fd */  mov     %eax,angles\n  /* 102 */  fstps   0x28(%esp)\n  /* 106 */  flds    0x24(%edx)\n  /* 109 */  fstps   0x24(%esp)\n  /* 10d */  flds    0xdc(%edx)\n  /* 113 */  fstps   0x20(%esp)\n  /* 117 */  flds    0x28(%edx)\n  /* 11a */  mov     %edx,0x4(%esp)\n  /* 11e */  mov     %eax,(%esp)\n  /* 121 */  fstps   0x1c(%esp)\n  /* 125 */  call    V_CalcRoll\n  /* 12a */  mov     angles,%eax\n  /* 12f */  mov     sv_player,%edx\n  /* 135 */  fmuls   =0x40800000 (4f)\n  /* 13b */  fstps   0x8(%eax)\n  /* 13e */  fldz\n  /* 140 */  flds    0x174(%edx)\n  /* 146 */  fucomip %st(1),%st\n  /* 148 */  fstp    %st(0)\n  /* 14a */  jp      .L16b\n  /* 14c */  jne     .L16b\n  /* 14e */  flds    0x28(%esp)\n  /* 152 */  fadds   0x24(%esp)\n  /* 156 */  fchs\n  /* 158 */  fdivs   =0x40400000 (3f)\n  /* 15e */  fstps   (%eax)\n  /* 160 */  flds    0x20(%esp)\n  /* 164 */  fadds   0x1c(%esp)\n  /* 168 */  fstps   0x4(%eax)\n.L16b:\n  /* 16b */  flds    0x190(%edx)\n  /* 171 */  fnstcw  0x2e(%esp)\n  /* 175 */  movzwl  0x2e(%esp),%eax\n  /* 17a */  or      $0xc00,%ax\n  /* 17e */  mov     %ax,0x2c(%esp)\n  /* 183 */  fldcw   0x2c(%esp)\n  /* 187 */  fistpl  0x1c(%esp)\n  /* 18b */  fldcw   0x2e(%esp)\n  /* 18f */  testl   $0x800,0x1c(%esp)\n  /* 197 */  jne     .L1e0\n  /* 199 */  flds    =0x40000000 (2f)\n  /* 19f */  flds    0x1ac(%edx)\n  /* 1a5 */  fcomip  %st(1),%st\n  /* 1a7 */  fstp    %st(0)\n  /* 1a9 */  jb      .L1bf\n  /* 1ab */  flds    =0x41000000 (8f)\n  /* 1b1 */  flds    0x80(%edx)\n  /* 1b7 */  fucomip %st(1),%st\n  /* 1b9 */  fstp    %st(0)\n  /* 1bb */  jp      .L1f0\n  /* 1bd */  jne     .L1f0\n.L1bf:\n  /* 1bf */  mov     0x38(%esp),%ebx\n  /* 1c3 */  add     $0x3c,%esp\n  /* 1c6 */  jmp     SV_AirMove\n  /* 1cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  mov     0x38(%esp),%ebx\n  /* 1d4 */  add     $0x3c,%esp\n  /* 1d7 */  ret\n  /* 1d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  mov     0x38(%esp),%ebx\n  /* 1e4 */  add     $0x3c,%esp\n  /* 1e7 */  jmp     SV_WaterJump\n  /* 1ec */  lea     0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  mov     0x38(%esp),%ebx\n  /* 1f4 */  add     $0x3c,%esp\n  /* 1f7 */  jmp     SV_WaterMove\n","c":"#include \"quakedef.h\"\n\nextern edict_t *sv_player;\nextern float *velocity;\nextern float *origin;\nextern float *angles;\nextern usercmd_t cmd;\nextern qboolean onground;\n\nvoid SV_ClientThink (void)\n{\n    vec3_t v_angle;\n    float len;\n\n    if (sv_player->v.movetype == MOVETYPE_NONE)\n        return;\n\n    onground = (int)sv_player->v.flags & FL_ONGROUND;\n    origin = sv_player->v.origin;\n    velocity = sv_player->v.velocity;\n\n    len = VectorNormalize(sv_player->v.punchangle);\n    len -= 10 * host_frametime;\n    if (len < 0)\n        len = 0;\n    VectorScale(sv_player->v.punchangle, len, sv_player->v.punchangle);\n\n    if (sv_player->v.health <= 0)\n        return;\n\n    cmd = host_client->cmd;\n    angles = sv_player->v.angles;\n    VectorAdd(sv_player->v.v_angle, sv_player->v.punchangle, v_angle);\n    angles[ROLL] = V_CalcRoll(sv_player->v.angles, sv_player->v.velocity) * 4;\n    if (!sv_player->v.fixangle)\n    {\n        angles[PITCH] = -v_angle[PITCH] / 3;\n        angles[YAW] = v_angle[YAW];\n    }\n\n    if ((int)sv_player->v.flags & FL_WATERJUMP)\n    {\n        SV_WaterJump();\n        return;\n    }\n    if (sv_player->v.waterlevel >= 2 && sv_player->v.movetype != MOVETYPE_NOCLIP)\n    {\n        SV_WaterMove();\n        return;\n    }\n    SV_AirMove();\n}\n","size":508,"score":100,"agent":"r0bot","pid":17,"session":1617,"ts":1791751465882}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":928,"symbol":"D_PolysetSetUpForLineScan","file":"d_polyse.c","asm":"# D_PolysetSetUpForLineScan  (TU d_polyse.c, section .text, 163 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_PolysetSetUpForLineScan:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%edx\n  /* 00b */  mov     $0xffffffff,%ebx\n  /* 010 */  mov     %ebx,errorterm\n  /* 016 */  mov     0x48(%esp),%eax\n  /* 01a */  mov     0x4c(%esp),%ebx\n  /* 01e */  mov     0x44(%esp),%ecx\n  /* 022 */  sub     %edx,%eax\n  /* 024 */  lea     0xf(%eax),%edx\n  /* 027 */  sub     %ecx,%ebx\n  /* 029 */  cmp     $0x1f,%edx\n  /* 02c */  ja      .L36\n  /* 02e */  lea     0xf(%ebx),%ecx\n  /* 031 */  cmp     $0x1f,%ecx\n  /* 034 */  jbe     .L78\n.L36:\n  /* 036 */  mov     %ebx,0x2c(%esp)\n  /* 03a */  mov     $erroradjustup,%edx\n  /* 03f */  mov     $ubasestep,%ecx\n  /* 044 */  mov     %edx,0x14(%esp)\n  /* 048 */  fildl   0x2c(%esp)\n  /* 04c */  mov     %eax,0x2c(%esp)\n  /* 050 */  mov     %ecx,0x10(%esp)\n  /* 054 */  fstpl   0x8(%esp)\n  /* 058 */  fildl   0x2c(%esp)\n  /* 05c */  fstpl   (%esp)\n  /* 05f */  call    FloorDivMod\n  /* 064 */  mov     %ebx,erroradjustdown\n  /* 06a */  mov     0x38(%esp),%ebx\n  /* 06e */  add     $0x3c,%esp\n  /* 071 */  ret\n  /* 072 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  mov     %ebx,erroradjustdown\n  /* 07e */  shl     $0x5,%edx\n  /* 081 */  mov     0x38(%esp),%ebx\n  /* 085 */  add     %ecx,%edx\n  /* 087 */  mov     adivtab(,%edx,8),%eax\n  /* 08e */  mov     %eax,ubasestep\n  /* 093 */  mov     adivtab+0x4(,%edx,8),%eax\n  /* 09a */  mov     %eax,erroradjustup\n  /* 09f */  add     $0x3c,%esp\n  /* 0a2 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\ntypedef struct { int quotient, remainder; } adivtab_t;\n\nstatic adivtab_t adivtab[32*32] = {\n#include \"adivtab.h\"\n};\n\nvoid D_PolysetSetUpForLineScan(fixed8_t startvertu, fixed8_t startvertv,\n\tfixed8_t endvertu, fixed8_t endvertv)\n{\n\tdouble dm, dn;\n\tint tm, tn;\n\tadivtab_t *ptemp;\n\n\terrorterm = -1;\n\n\ttm = endvertu - startvertu;\n\ttn = endvertv - startvertv;\n\n\tif (((tm <= 16) && (tm >= -15)) &&\n\t\t((tn <= 16) && (tn >= -15)))\n\t{\n\t\tptemp = &adivtab[((tm + 15) << 5) + (tn + 15)];\n\t\tubasestep = ptemp->quotient;\n\t\terroradjustup = ptemp->remainder;\n\t\terroradjustdown = tn;\n\t}\n\telse\n\t{\n\t\tdm = (double)tm;\n\t\tdn = (double)tn;\n\n\t\tFloorDivMod(dm, dn, &ubasestep, &erroradjustup);\n\n\t\terroradjustdown = dn;\n\t}\n}\n","size":163,"score":100,"agent":"diyar","pid":9,"session":1619,"ts":1791751471398}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1382,"symbol":"R_RecursiveWorldNode","file":"r_bsp.c","asm":"# R_RecursiveWorldNode  (TU r_bsp.c, section .text, 857 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_RecursiveWorldNode:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%esi\n  /* 00b */  mov     (%esi),%edi\n  /* 00d */  cmp     $0xfffffffe,%edi\n  /* 010 */  je      .L1ca\n  /* 016 */  mov     0x44(%esp),%ebp\n  /* 01a */  jmp     .Ld0\n  /* 01f */  nop\n.L20:\n  /* 020 */  test    %edi,%edi\n  /* 022 */  js      .L180\n.L28:\n  /* 028 */  mov     0x18(%esi),%eax\n  /* 02b */  movzbl  0x10(%eax),%edx\n  /* 02f */  flds    0xc(%eax)\n  /* 032 */  cmp     $0x1,%dl\n  /* 035 */  je      .L2d8\n  /* 03b */  cmp     $0x2,%dl\n  /* 03e */  je      .L2c8\n  /* 044 */  test    %dl,%dl\n  /* 046 */  jne     .L2a0\n  /* 04c */  fsubrs  modelorg\n.L52:\n  /* 052 */  mov     %ebp,0x4(%esp)\n  /* 056 */  fldz\n  /* 058 */  fxch    %st(1)\n  /* 05a */  fcomi   %st(1),%st\n  /* 05c */  fstp    %st(1)\n  /* 05e */  setb    %al\n  /* 061 */  setae   %bl\n  /* 064 */  fstpl   0x18(%esp)\n  /* 068 */  movzbl  %al,%eax\n  /* 06b */  mov     0x1c(%esi,%eax,4),%eax\n  /* 06f */  mov     %eax,(%esp)\n  /* 072 */  call    R_RecursiveWorldNode\n  /* 077 */  movzwl  0x26(%esi),%eax\n  /* 07b */  test    %eax,%eax\n  /* 07d */  je      .Lbe\n  /* 07f */  mov     cl+0xa84,%edx\n  /* 085 */  movzwl  0x24(%esi),%edi\n  /* 089 */  fldl    0x18(%esp)\n  /* 08d */  fldl    =0xbf847ae147ae147b (-0.01)\n  /* 093 */  mov     0xb4(%edx),%ecx\n  /* 099 */  shl     $0x6,%edi\n  /* 09c */  add     %ecx,%edi\n  /* 09e */  fcomip  %st(1),%st\n  /* 0a0 */  ja      .L200\n  /* 0a6 */  fldl    =0x3f847ae147ae147b (0.01)\n  /* 0ac */  fxch    %st(1)\n  /* 0ae */  fcomip  %st(1),%st\n  /* 0b0 */  fstp    %st(0)\n  /* 0b2 */  ja      .L28a\n.Lb8:\n  /* 0b8 */  incl    r_currentkey\n.Lbe:\n  /* 0be */  movzbl  %bl,%ebx\n  /* 0c1 */  mov     0x1c(%esi,%ebx,4),%esi\n  /* 0c5 */  mov     (%esi),%edi\n  /* 0c7 */  cmp     $0xfffffffe,%edi\n  /* 0ca */  je      .L1ca\n.Ld0:\n  /* 0d0 */  mov     r_visframecount,%eax\n  /* 0d5 */  cmp     %eax,0x4(%esi)\n  /* 0d8 */  jne     .L1ca\n  /* 0de */  test    %ebp,%ebp\n  /* 0e0 */  je      .L20\n  /* 0e6 */  mov     $view_clipplanes,%edx\n  /* 0eb */  xor     %ecx,%ecx\n.Led:\n  /* 0ed */  mov     %ebp,%eax\n  /* 0ef */  sar     %cl,%eax\n  /* 0f1 */  test    $0x1,%al\n  /* 0f3 */  je      .L16b\n  /* 0f5 */  mov     pfrustum_indexes(,%ecx,4),%eax\n  /* 0fc */  flds    (%edx)\n  /* 0fe */  flds    0x4(%edx)\n  /* 101 */  flds    0x8(%edx)\n  /* 104 */  mov     (%eax),%ebx\n  /* 106 */  filds   0x8(%esi,%ebx,2)\n  /* 10a */  mov     0x4(%eax),%ebx\n  /* 10d */  fmul    %st(3),%st\n  /* 10f */  filds   0x8(%esi,%ebx,2)\n  /* 113 */  mov     0x8(%eax),%ebx\n  /* 116 */  fmul    %st(3),%st\n  /* 118 */  faddp   %st,%st(1)\n  /* 11a */  filds   0x8(%esi,%ebx,2)\n  /* 11e */  fmul    %st(2),%st\n  /* 120 */  faddp   %st,%st(1)\n  /* 122 */  flds    0xc(%edx)\n  /* 125 */  fsubr   %st,%st(1)\n  /* 127 */  fldz\n  /* 129 */  fcomi   %st(2),%st\n  /* 12b */  fstp    %st(2)\n  /* 12d */  jae     .L1c0\n  /* 133 */  mov     0xc(%eax),%ebx\n  /* 136 */  filds   0x8(%esi,%ebx,2)\n  /* 13a */  mov     0x10(%eax),%ebx\n  /* 13d */  mov     0x14(%eax),%eax\n  /* 140 */  fmulp   %st,%st(5)\n  /* 142 */  filds   0x8(%esi,%ebx,2)\n  /* 146 */  fmulp   %st,%st(4)\n  /* 148 */  fxch    %st(4)\n  /* 14a */  faddp   %st,%st(3)\n  /* 14c */  filds   0x8(%esi,%eax,2)\n  /* 150 */  fmulp   %st,%st(2)\n  /* 152 */  fxch    %st(2)\n  /* 154 */  faddp   %st,%st(1)\n  /* 156 */  fsubp   %st,%st(2)\n  /* 158 */  fxch    %st(1)\n  /* 15a */  fcomip  %st(1),%st\n  /* 15c */  fstp    %st(0)\n  /* 15e */  jb      .L16b\n  /* 160 */  mov     $0x1,%eax\n  /* 165 */  shl     %cl,%eax\n  /* 167 */  not     %eax\n  /* 169 */  and     %eax,%ebp\n.L16b:\n  /* 16b */  inc     %ecx\n  /* 16c */  add     $0x18,%edx\n  /* 16f */  cmp     $0x4,%ecx\n  /* 172 */  jne     .Led\n  /* 178 */  test    %edi,%edi\n  /* 17a */  jns     .L28\n.L180:\n  /* 180 */  mov     0x24(%esi),%eax\n  /* 183 */  test    %eax,%eax\n  /* 185 */  je      .L19a\n  /* 187 */  mov     0x20(%esi),%edx\n  /* 18a */  mov     r_framecount,%ebx\n.L190:\n  /* 190 */  mov     (%edx),%ecx\n  /* 192 */  add     $0x4,%edx\n  /* 195 */  dec     %eax\n  /* 196 */  mov     %ebx,(%ecx)\n  /* 198 */  jne     .L190\n.L19a:\n  /* 19a */  mov     0x1c(%esi),%ebx\n  /* 19d */  test    %ebx,%ebx\n  /* 19f */  je      .L1ac\n  /* 1a1 */  lea     0x1c(%esi),%eax\n  /* 1a4 */  mov     %eax,(%esp)\n  /* 1a7 */  call    R_StoreEfrags\n.L1ac:\n  /* 1ac */  mov     r_currentkey,%eax\n  /* 1b1 */  mov     %eax,0x28(%esi)\n  /* 1b4 */  inc     %eax\n  /* 1b5 */  mov     %eax,r_currentkey\n  /* 1ba */  jmp     .L1ca\n  /* 1bc */  lea     0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  fstp    %st(0)\n  /* 1c2 */  fstp    %st(0)\n  /* 1c4 */  fstp    %st(0)\n  /* 1c6 */  fstp    %st(0)\n  /* 1c8 */  fstp    %st(0)\n.L1ca:\n  /* 1ca */  add     $0x2c,%esp\n  /* 1cd */  pop     %ebx\n  /* 1ce */  pop     %esi\n  /* 1cf */  pop     %edi\n  /* 1d0 */  pop     %ebp\n  /* 1d1 */  ret\n  /* 1d2 */  lea     0x0(%esi),%esi\n.L1d8:\n  /* 1d8 */  mov     %ebp,0x4(%esp)\n  /* 1dc */  mov     %edi,(%esp)\n  /* 1df */  mov     %eax,0x18(%esp)\n  /* 1e3 */  call    R_RenderFace\n  /* 1e8 */  mov     0x18(%esp),%eax\n  /* 1ec */  lea     0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  add     $0x40,%edi\n  /* 1f3 */  dec     %eax\n  /* 1f4 */  je      .Lb8\n  /* 1fa */  jmp     .L210\n  /* 1fc */  lea     0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  fstp    %st(0)\n  /* 202 */  lea     0x0(%esi),%esi\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  testb   $0x2,0x10(%edi)\n  /* 214 */  je      .L1f0\n  /* 216 */  mov     r_framecount,%ecx\n  /* 21c */  cmp     %ecx,(%edi)\n  /* 21e */  jne     .L1f0\n  /* 220 */  mov     r_drawpolys,%ecx\n  /* 226 */  test    %ecx,%ecx\n  /* 228 */  je      .L1d8\n  /* 22a */  mov     r_worldpolysbacktofront,%edx\n  /* 230 */  test    %edx,%edx\n  /* 232 */  je      .L320\n  /* 238 */  mov     numbtofpolys,%edx\n  /* 23e */  cmp     $0x1387,%edx\n  /* 244 */  jg      .L1f0\n  /* 246 */  mov     pbtofpolys,%ecx\n  /* 24c */  mov     %ebp,(%ecx,%edx,8)\n  /* 24f */  mov     %edi,0x4(%ecx,%edx,8)\n  /* 253 */  inc     %edx\n  /* 254 */  mov     %edx,numbtofpolys\n  /* 25a */  jmp     .L1f0\n  /* 25c */  lea     0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  mov     r_drawpolys,%ecx\n  /* 266 */  test    %ecx,%ecx\n  /* 268 */  jne     .L2e8\n  /* 26a */  mov     %ebp,0x4(%esp)\n  /* 26e */  mov     %edi,(%esp)\n  /* 271 */  mov     %eax,0x18(%esp)\n  /* 275 */  call    R_RenderFace\n  /* 27a */  mov     0x18(%esp),%eax\n  /* 27e */  xchg    %ax,%ax\n.L280:\n  /* 280 */  add     $0x40,%edi\n  /* 283 */  dec     %eax\n  /* 284 */  je      .Lb8\n.L28a:\n  /* 28a */  testb   $0x2,0x10(%edi)\n  /* 28e */  jne     .L280\n  /* 290 */  mov     r_framecount,%ecx\n  /* 296 */  cmp     %ecx,(%edi)\n  /* 298 */  jne     .L280\n  /* 29a */  jmp     .L260\n  /* 29c */  lea     0x0(%esi,%eiz,1),%esi\n.L2a0:\n  /* 2a0 */  flds    modelorg\n  /* 2a6 */  fmuls   (%eax)\n  /* 2a8 */  flds    modelorg+0x4\n  /* 2ae */  fmuls   0x4(%eax)\n  /* 2b1 */  faddp   %st,%st(1)\n  /* 2b3 */  flds    modelorg+0x8\n  /* 2b9 */  fmuls   0x8(%eax)\n  /* 2bc */  faddp   %st,%st(1)\n  /* 2be */  fsubp   %st,%st(1)\n  /* 2c0 */  jmp     .L52\n  /* 2c5 */  lea     0x0(%esi),%esi\n.L2c8:\n  /* 2c8 */  fsubrs  modelorg+0x8\n  /* 2ce */  jmp     .L52\n  /* 2d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d8:\n  /* 2d8 */  fsubrs  modelorg+0x4\n  /* 2de */  jmp     .L52\n  /* 2e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2e8:\n  /* 2e8 */  mov     r_worldpolysbacktofront,%edx\n  /* 2ee */  test    %edx,%edx\n  /* 2f0 */  je      .L340\n  /* 2f2 */  mov     numbtofpolys,%edx\n  /* 2f8 */  cmp     $0x1387,%edx\n  /* 2fe */  jg      .L280\n  /* 300 */  mov     pbtofpolys,%ecx\n  /* 306 */  mov     %ebp,(%ecx,%edx,8)\n  /* 309 */  mov     %edi,0x4(%ecx,%edx,8)\n  /* 30d */  inc     %edx\n  /* 30e */  mov     %edx,numbtofpolys\n  /* 314 */  jmp     .L280\n  /* 319 */  lea     0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  mov     %ebp,0x4(%esp)\n  /* 324 */  mov     %edi,(%esp)\n  /* 327 */  mov     %eax,0x18(%esp)\n  /* 32b */  call    R_RenderPoly\n  /* 330 */  mov     0x18(%esp),%eax\n  /* 334 */  jmp     .L1f0\n  /* 339 */  lea     0x0(%esi,%eiz,1),%esi\n.L340:\n  /* 340 */  mov     %ebp,0x4(%esp)\n  /* 344 */  mov     %edi,(%esp)\n  /* 347 */  mov     %eax,0x18(%esp)\n  /* 34b */  call    R_RenderPoly\n  /* 350 */  mov     0x18(%esp),%eax\n  /* 354 */  jmp     .L280\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_RecursiveWorldNode(mnode_t *node, int clipflags)\n{\n\tint i, c, side, *pindex;\n\tvec3_t acceptpt, rejectpt;\n\tmplane_t *plane;\n\tmsurface_t *surf, **mark;\n\tmleaf_t *pleaf;\n\tdouble d, dot;\n\n\tif (node->contents == CONTENTS_SOLID)\n\t\treturn;\n\tif (node->visframe != r_visframecount)\n\t\treturn;\n\n\tif (clipflags)\n\t{\n\t\tfor (i = 0; i < 4; i++)\n\t\t{\n\t\t\tif (!(clipflags & (1 << i)))\n\t\t\t\tcontinue;\n\t\t\tpindex = pfrustum_indexes[i];\n\t\t\trejectpt[0] = (float)node->minmaxs[pindex[0]];\n\t\t\trejectpt[1] = (float)node->minmaxs[pindex[1]];\n\t\t\trejectpt[2] = (float)node->minmaxs[pindex[2]];\n\t\t\td = DotProduct(rejectpt, view_clipplanes[i].normal);\n\t\t\td -= view_clipplanes[i].dist;\n\t\t\tif (d <= 0)\n\t\t\t\treturn;\n\t\t\tacceptpt[0] = (float)node->minmaxs[pindex[3 + 0]];\n\t\t\tacceptpt[1] = (float)node->minmaxs[pindex[3 + 1]];\n\t\t\tacceptpt[2] = (float)node->minmaxs[pindex[3 + 2]];\n\t\t\td = DotProduct(acceptpt, view_clipplanes[i].normal);\n\t\t\td -= view_clipplanes[i].dist;\n\t\t\tif (d >= 0)\n\t\t\t\tclipflags &= ~(1 << i);\n\t\t}\n\t}\n\n\tif (node->contents < 0)\n\t{\n\t\tpleaf = (mleaf_t *)node;\n\t\tmark = pleaf->firstmarksurface;\n\t\tc = pleaf->nummarksurfaces;\n\t\tif (c)\n\t\t{\n\t\t\tdo\n\t\t\t{\n\t\t\t\t(*mark)->visframe = r_framecount;\n\t\t\t\tmark++;\n\t\t\t} while (--c);\n\t\t}\n\t\tif (pleaf->efrags)\n\t\t\tR_StoreEfrags(&pleaf->efrags);\n\t\tpleaf->key = r_currentkey;\n\t\tr_currentkey++;\n\t}\n\telse\n\t{\n\t\tplane = node->plane;\n\t\tswitch (plane->type)\n\t\t{\n\t\tcase PLANE_X:\n\t\t\tdot = modelorg[0] - plane->dist;\n\t\t\tbreak;\n\t\tcase PLANE_Y:\n\t\t\tdot = modelorg[1] - plane->dist;\n\t\t\tbreak;\n\t\tcase PLANE_Z:\n\t\t\tdot = modelorg[2] - plane->dist;\n\t\t\tbreak;\n\t\tdefault:\n\t\t\tdot = DotProduct(modelorg, plane->normal) - plane->dist;\n\t\t\tbreak;\n\t\t}\n\t\tif (dot >= 0)\n\t\t\tside = 0;\n\t\telse\n\t\t\tside = 1;\n\n\t\tR_RecursiveWorldNode(node->children[side], clipflags);\n\n\t\tc = node->numsurfaces;\n\t\tif (c)\n\t\t{\n\t\t\tsurf = cl.worldmodel->surfaces + node->firstsurface;\n\t\t\tif (dot < -BACKFACE_EPSILON)\n\t\t\t{\n\t\t\t\tdo\n\t\t\t\t{\n\t\t\t\t\tif ((surf->flags & SURF_PLANEBACK) && (surf->visframe == r_framecount))\n\t\t\t\t\t{\n\t\t\t\t\t\tif (r_drawpolys)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tif (r_worldpolysbacktofront)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tif (numbtofpolys < MAX_BTOFPOLYS)\n\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\tpbtofpolys[numbtofpolys].clipflags = clipflags;\n\t\t\t\t\t\t\t\t\tpbtofpolys[numbtofpolys].psurf = surf;\n\t\t\t\t\t\t\t\t\tnumbtofpolys++;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t\tR_RenderPoly(surf, clipflags);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\tR_RenderFace(surf, clipflags);\n\t\t\t\t\t}\n\t\t\t\t\tsurf++;\n\t\t\t\t} while (--c);\n\t\t\t}\n\t\t\telse if (dot > BACKFACE_EPSILON)\n\t\t\t{\n\t\t\t\tdo\n\t\t\t\t{\n\t\t\t\t\tif (!(surf->flags & SURF_PLANEBACK) && (surf->visframe == r_framecount))\n\t\t\t\t\t{\n\t\t\t\t\t\tif (r_drawpolys)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tif (r_worldpolysbacktofront)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tif (numbtofpolys < MAX_BTOFPOLYS)\n\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\tpbtofpolys[numbtofpolys].clipflags = clipflags;\n\t\t\t\t\t\t\t\t\tpbtofpolys[numbtofpolys].psurf = surf;\n\t\t\t\t\t\t\t\t\tnumbtofpolys++;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t\tR_RenderPoly(surf, clipflags);\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t\tR_RenderFace(surf, clipflags);\n\t\t\t\t\t}\n\t\t\t\t\tsurf++;\n\t\t\t\t} while (--c);\n\t\t\t}\n\t\t\tr_currentkey++;\n\t\t}\n\n\t\tR_RecursiveWorldNode(node->children[!side], clipflags);\n\t}\n}\n","size":857,"score":100,"agent":"kuncc/2","pid":3,"session":1621,"ts":1791751472575}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1414,"symbol":"R_DrawBEntitiesOnList","file":"r_main.c","asm":"# R_DrawBEntitiesOnList  (TU r_main.c, section .text, 838 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawBEntitiesOnList:\n  /* 000 */  fldz\n  /* 002 */  flds    r_drawentities+0x10\n  /* 008 */  fucomip %st(1),%st\n  /* 00a */  fstp    %st(0)\n  /* 00c */  jp      .L14\n  /* 00e */  je      .L330\n.L14:\n  /* 014 */  mov     $0x1,%eax\n  /* 019 */  flds    modelorg\n  /* 01f */  mov     %eax,insubmodel\n  /* 024 */  mov     r_framecount,%eax\n  /* 029 */  flds    modelorg+0x4\n  /* 02f */  flds    modelorg+0x8\n  /* 035 */  mov     %eax,r_dlightframecount\n  /* 03a */  mov     cl_numvisedicts,%eax\n  /* 03f */  test    %eax,%eax\n  /* 041 */  jle     .L338\n  /* 047 */  fxch    %st(2)\n  /* 049 */  push    %ebp\n  /* 04a */  push    %edi\n  /* 04b */  xor     %edi,%edi\n  /* 04d */  push    %esi\n  /* 04e */  push    %ebx\n  /* 04f */  sub     $0x5c,%esp\n  /* 052 */  fstps   0x20(%esp)\n  /* 056 */  fstps   0x24(%esp)\n  /* 05a */  lea     0x38(%esp),%ebp\n  /* 05e */  fstps   0x28(%esp)\n  /* 062 */  jmp     .L75\n  /* 064 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  inc     %edi\n  /* 069 */  cmp     %edi,cl_numvisedicts\n  /* 06f */  jle     .L1f9\n.L75:\n  /* 075 */  mov     cl_visedicts(,%edi,4),%edx\n  /* 07c */  mov     %edx,currententity\n  /* 082 */  mov     0x84(%edx),%ebx\n  /* 088 */  mov     0x44(%ebx),%eax\n  /* 08b */  test    %eax,%eax\n  /* 08d */  jne     .L68\n  /* 08f */  xor     %eax,%eax\n.L91:\n  /* 091 */  flds    0x54(%edx,%eax,4)\n  /* 095 */  flds    0x54(%ebx,%eax,4)\n  /* 099 */  fadd    %st(1),%st\n  /* 09b */  fstps   0x0(%ebp,%eax,4)\n  /* 09f */  fadds   0x60(%ebx,%eax,4)\n  /* 0a3 */  fstps   0xc(%ebp,%eax,4)\n  /* 0a7 */  inc     %eax\n  /* 0a8 */  cmp     $0x3,%eax\n  /* 0ab */  jne     .L91\n  /* 0ad */  mov     %ebp,0x4(%esp)\n  /* 0b1 */  mov     %ebx,(%esp)\n  /* 0b4 */  call    R_BmodelCheckBBox\n  /* 0b9 */  cmp     $0x10,%eax\n  /* 0bc */  je      .L68\n  /* 0be */  mov     %eax,0x1c(%esp)\n  /* 0c2 */  mov     currententity,%edx\n  /* 0c8 */  flds    0x54(%edx)\n  /* 0cb */  fsts    r_entorigin\n  /* 0d1 */  flds    0x58(%edx)\n  /* 0d4 */  fsts    r_entorigin+0x4\n  /* 0da */  flds    0x5c(%edx)\n  /* 0dd */  mov     0x94(%ebx),%edx\n  /* 0e3 */  fsts    r_entorigin+0x8\n  /* 0e9 */  fxch    %st(2)\n  /* 0eb */  fsubrs  r_origin\n  /* 0f1 */  mov     %edx,r_pcurrentvertbase\n  /* 0f7 */  fsts    modelorg\n  /* 0fd */  fxch    %st(1)\n  /* 0ff */  fsubrs  r_origin+0x4\n  /* 105 */  fsts    modelorg+0x4\n  /* 10b */  fxch    %st(2)\n  /* 10d */  fsubrs  r_origin+0x8\n  /* 113 */  fsts    modelorg+0x8\n  /* 119 */  fxch    %st(1)\n  /* 11b */  fstps   r_worldmodelorg\n  /* 121 */  fxch    %st(1)\n  /* 123 */  fstps   r_worldmodelorg+0x4\n  /* 129 */  fstps   r_worldmodelorg+0x8\n  /* 12f */  call    R_RotateBmodel\n  /* 134 */  mov     0x70(%ebx),%eax\n  /* 137 */  test    %eax,%eax\n  /* 139 */  mov     0x1c(%esp),%eax\n  /* 13d */  jne     .L2c0\n.L143:\n  /* 143 */  mov     r_drawpolys,%edx\n  /* 149 */  or      r_drawculledpolys,%edx\n  /* 14f */  je      .L210\n  /* 155 */  mov     %ebx,(%esp)\n  /* 158 */  call    R_ZDrawSubmodelPolys\n.L15d:\n  /* 15d */  flds    base_vpn\n  /* 163 */  inc     %edi\n  /* 164 */  fstps   vpn\n  /* 16a */  flds    base_vpn+0x4\n  /* 170 */  fstps   vpn+0x4\n  /* 176 */  flds    base_vpn+0x8\n  /* 17c */  fstps   vpn+0x8\n  /* 182 */  flds    base_vup\n  /* 188 */  fstps   vup\n  /* 18e */  flds    base_vup+0x4\n  /* 194 */  fstps   vup+0x4\n  /* 19a */  flds    base_vup+0x8\n  /* 1a0 */  fstps   vup+0x8\n  /* 1a6 */  flds    base_vright\n  /* 1ac */  fstps   vright\n  /* 1b2 */  flds    base_vright+0x4\n  /* 1b8 */  fstps   vright+0x4\n  /* 1be */  flds    base_vright+0x8\n  /* 1c4 */  fstps   vright+0x8\n  /* 1ca */  flds    0x20(%esp)\n  /* 1ce */  fstps   modelorg\n  /* 1d4 */  flds    0x24(%esp)\n  /* 1d8 */  fstps   modelorg+0x4\n  /* 1de */  flds    0x28(%esp)\n  /* 1e2 */  fstps   modelorg+0x8\n  /* 1e8 */  call    R_TransformFrustum\n  /* 1ed */  cmp     %edi,cl_numvisedicts\n  /* 1f3 */  jg      .L75\n.L1f9:\n  /* 1f9 */  xor     %edx,%edx\n  /* 1fb */  mov     %edx,insubmodel\n  /* 201 */  add     $0x5c,%esp\n  /* 204 */  pop     %ebx\n  /* 205 */  pop     %esi\n  /* 206 */  pop     %edi\n  /* 207 */  pop     %ebp\n  /* 208 */  ret\n  /* 209 */  lea     0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  mov     %eax,0x1c(%esp)\n  /* 214 */  flds    0x38(%esp)\n  /* 218 */  xor     %eax,%eax\n  /* 21a */  mov     %eax,r_pefragtopnode\n  /* 21f */  mov     cl+0xa84,%edx\n  /* 225 */  fstps   r_emins\n  /* 22b */  flds    0x44(%esp)\n  /* 22f */  fstps   r_emaxs\n  /* 235 */  mov     0xa4(%edx),%edx\n  /* 23b */  flds    0x3c(%esp)\n  /* 23f */  fstps   r_emins+0x4\n  /* 245 */  mov     %edx,(%esp)\n  /* 248 */  flds    0x48(%esp)\n  /* 24c */  fstps   r_emaxs+0x4\n  /* 252 */  flds    0x40(%esp)\n  /* 256 */  fstps   r_emins+0x8\n  /* 25c */  flds    0x4c(%esp)\n  /* 260 */  fstps   r_emaxs+0x8\n  /* 266 */  call    R_SplitEntityOnNode2\n  /* 26b */  mov     r_pefragtopnode,%edx\n  /* 271 */  test    %edx,%edx\n  /* 273 */  je      .L15d\n  /* 279 */  mov     (%edx),%esi\n  /* 27b */  mov     currententity,%ecx\n  /* 281 */  mov     0x1c(%esp),%eax\n  /* 285 */  test    %esi,%esi\n  /* 287 */  mov     %edx,0xb0(%ecx)\n  /* 28d */  js      .L2b0\n  /* 28f */  mov     %ebx,(%esp)\n  /* 292 */  mov     %eax,r_clipflags\n  /* 297 */  call    R_DrawSolidClippedSubmodelPolygons\n.L29c:\n  /* 29c */  mov     currententity,%eax\n  /* 2a1 */  xor     %ecx,%ecx\n  /* 2a3 */  mov     %ecx,0xb0(%eax)\n  /* 2a9 */  jmp     .L15d\n  /* 2ae */  xchg    %ax,%ax\n.L2b0:\n  /* 2b0 */  mov     %eax,0x4(%esp)\n  /* 2b4 */  mov     %ebx,(%esp)\n  /* 2b7 */  call    R_DrawSubmodelPolygons\n  /* 2bc */  jmp     .L29c\n  /* 2be */  xchg    %ax,%ax\n.L2c0:\n  /* 2c0 */  mov     %eax,0x2c(%esp)\n  /* 2c4 */  mov     $cl_dlights,%esi\n  /* 2c9 */  xor     %ecx,%ecx\n  /* 2cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  flds    0x10(%esi)\n  /* 2d3 */  fldl    cl+0x23c\n  /* 2d9 */  fcomip  %st(1),%st\n  /* 2db */  fstp    %st(0)\n  /* 2dd */  ja      .L31d\n  /* 2df */  fldz\n  /* 2e1 */  flds    0xc(%esi)\n  /* 2e4 */  fucomip %st(1),%st\n  /* 2e6 */  fstp    %st(0)\n  /* 2e8 */  jp      .L2ec\n  /* 2ea */  je      .L31d\n.L2ec:\n  /* 2ec */  mov     %ecx,0x1c(%esp)\n  /* 2f0 */  mov     0xd8(%ebx),%eax\n  /* 2f6 */  lea     (%eax,%eax,4),%edx\n  /* 2f9 */  mov     0xa4(%ebx),%eax\n  /* 2ff */  mov     %esi,(%esp)\n  /* 302 */  lea     (%eax,%edx,8),%eax\n  /* 305 */  mov     %eax,0x8(%esp)\n  /* 309 */  mov     $0x1,%eax\n  /* 30e */  shl     %cl,%eax\n  /* 310 */  mov     %eax,0x4(%esp)\n  /* 314 */  call    R_MarkLights\n  /* 319 */  mov     0x1c(%esp),%ecx\n.L31d:\n  /* 31d */  inc     %ecx\n  /* 31e */  add     $0x20,%esi\n  /* 321 */  cmp     $0x20,%ecx\n  /* 324 */  jne     .L2d0\n  /* 326 */  mov     0x2c(%esp),%eax\n  /* 32a */  jmp     .L143\n  /* 32f */  nop\n.L330:\n  /* 330 */  ret\n  /* 331 */  lea     0x0(%esi,%eiz,1),%esi\n.L338:\n  /* 338 */  fstp    %st(0)\n  /* 33a */  fstp    %st(0)\n  /* 33c */  fstp    %st(0)\n  /* 33e */  xor     %eax,%eax\n  /* 340 */  mov     %eax,insubmodel\n  /* 345 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_DrawBEntitiesOnList(void)\n{\n    int i, j, k, clipflags;\n    vec3_t oldorigin;\n    model_t *clmodel;\n    float minmaxs[6];\n\n    if (!r_drawentities.value)\n        return;\n\n    VectorCopy(modelorg, oldorigin);\n    insubmodel = true;\n    r_dlightframecount = r_framecount;\n\n    for (i = 0; i < cl_numvisedicts; i++)\n    {\n        currententity = cl_visedicts[i];\n\n        switch (currententity->model->type)\n        {\n        case mod_brush:\n            clmodel = currententity->model;\n\n            for (j = 0; j < 3; j++)\n            {\n                minmaxs[j] = currententity->origin[j] + clmodel->mins[j];\n                minmaxs[3 + j] = currententity->origin[j] + clmodel->maxs[j];\n            }\n\n            clipflags = R_BmodelCheckBBox(clmodel, minmaxs);\n\n            if (clipflags != BMODEL_FULLY_CLIPPED)\n            {\n                VectorCopy(currententity->origin, r_entorigin);\n                VectorSubtract(r_origin, r_entorigin, modelorg);\n                r_pcurrentvertbase = clmodel->vertexes;\n\n                VectorCopy(modelorg, r_worldmodelorg);\n                R_RotateBmodel();\n\n                if (clmodel->firstmodelsurface != 0)\n                {\n                    for (k = 0; k < MAX_DLIGHTS; k++)\n                    {\n                        if ((cl_dlights[k].die < cl.time) ||\n                            (!cl_dlights[k].radius))\n                            continue;\n\n                        R_MarkLights(&cl_dlights[k], 1 << k,\n                                     clmodel->nodes + clmodel->hulls[0].firstclipnode);\n                    }\n                }\n\n                if (r_drawpolys | r_drawculledpolys)\n                {\n                    R_ZDrawSubmodelPolys(clmodel);\n                }\n                else\n                {\n                    r_pefragtopnode = NULL;\n\n                    for (j = 0; j < 3; j++)\n                    {\n                        r_emins[j] = minmaxs[j];\n                        r_emaxs[j] = minmaxs[3 + j];\n                    }\n\n                    R_SplitEntityOnNode2(cl.worldmodel->nodes);\n\n                    if (r_pefragtopnode)\n                    {\n                        currententity->topnode = r_pefragtopnode;\n\n                        if (r_pefragtopnode->contents >= 0)\n                        {\n                            r_clipflags = clipflags;\n                            R_DrawSolidClippedSubmodelPolygons(clmodel);\n                        }\n                        else\n                        {\n                            R_DrawSubmodelPolygons(clmodel, clipflags);\n                        }\n\n                        currententity->topnode = NULL;\n                    }\n                }\n\n                VectorCopy(base_vpn, vpn);\n                VectorCopy(base_vup, vup);\n                VectorCopy(base_vright, vright);\n                VectorCopy(oldorigin, modelorg);\n                R_TransformFrustum();\n            }\n            break;\n\n        default:\n            break;\n        }\n    }\n\n    insubmodel = false;\n}\n","size":838,"score":100,"agent":"kuncc/4","pid":5,"session":1618,"ts":1791751474511}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1479,"symbol":"Sbar_DrawFace","file":"sbar.c","asm":"# Sbar_DrawFace  (TU sbar.c, section .text, 858 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_DrawFace:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %edi,0x44(%esp)\n  /* 007 */  mov     rogue,%edi\n  /* 00d */  mov     %ebx,0x3c(%esp)\n  /* 011 */  mov     %esi,0x40(%esp)\n  /* 015 */  mov     %ebp,0x48(%esp)\n  /* 019 */  test    %edi,%edi\n  /* 01b */  je      .L40\n  /* 01d */  cmpl    $0x1,cl+0xa7c\n  /* 024 */  je      .L40\n  /* 026 */  flds    =0x40400000 (3f)\n  /* 02c */  flds    teamplay+0x10\n  /* 032 */  fcomi   %st(1),%st\n  /* 034 */  fstp    %st(1)\n  /* 036 */  ja      .Lf0\n  /* 03c */  fstp    %st(0)\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  mov     cl+0x9c,%eax\n  /* 045 */  mov     %eax,%edx\n  /* 047 */  not     %edx\n  /* 049 */  and     $0x180000,%edx\n  /* 04f */  je      .L2d0\n  /* 055 */  test    $0x400000,%eax\n  /* 05a */  jne     .L290\n  /* 060 */  test    $0x80000,%eax\n  /* 065 */  jne     .L2b0\n  /* 06b */  and     $0x100000,%eax\n  /* 070 */  mov     %eax,%ecx\n  /* 072 */  jne     .L270\n  /* 078 */  mov     cl+0x1c,%ebx\n  /* 07e */  mov     $0x4,%edx\n  /* 083 */  cmp     $0x63,%ebx\n  /* 086 */  jg      .L97\n  /* 088 */  mov     $0x66666667,%eax\n  /* 08d */  imul    %ebx\n  /* 08f */  sar     $0x1f,%ebx\n  /* 092 */  sar     $0x3,%edx\n  /* 095 */  sub     %ebx,%edx\n.L97:\n  /* 097 */  fldl    cl+0x23c\n  /* 09d */  flds    cl+0x120\n  /* 0a3 */  fcomip  %st(1),%st\n  /* 0a5 */  fstp    %st(0)\n  /* 0a7 */  jb      .Lb6\n  /* 0a9 */  xor     %ecx,%ecx\n  /* 0ab */  mov     %ecx,sb_updates\n  /* 0b1 */  mov     $0x1,%ecx\n.Lb6:\n  /* 0b6 */  lea     (%ecx,%edx,2),%eax\n  /* 0b9 */  mov     sb_faces(,%eax,4),%eax\n  /* 0c0 */  movl    $0x70,(%esp)\n  /* 0c7 */  mov     %eax,0x8(%esp)\n  /* 0cb */  xor     %eax,%eax\n  /* 0cd */  mov     %eax,0x4(%esp)\n  /* 0d1 */  call    Sbar_DrawPic\n.Ld6:\n  /* 0d6 */  mov     0x3c(%esp),%ebx\n  /* 0da */  mov     0x40(%esp),%esi\n  /* 0de */  mov     0x44(%esp),%edi\n  /* 0e2 */  mov     0x48(%esp),%ebp\n  /* 0e6 */  add     $0x4c,%esp\n  /* 0e9 */  ret\n  /* 0ea */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  flds    =0x40e00000 (7f)\n  /* 0f6 */  fcomip  %st(1),%st\n  /* 0f8 */  fstp    %st(0)\n  /* 0fa */  jbe     .L40\n  /* 100 */  mov     cl+0xa78,%eax\n  /* 105 */  mov     cl+0xb50,%esi\n  /* 10b */  lea     -0x1(%eax),%ebx\n  /* 10e */  imul    $0x402c,%ebx,%ebx\n  /* 114 */  add     %esi,%ebx\n  /* 116 */  mov     0x28(%ebx),%eax\n  /* 119 */  mov     %eax,%edx\n  /* 11b */  shl     $0x4,%eax\n  /* 11e */  and     $0xf0,%edx\n  /* 124 */  cmpl    $0x1,cl+0xa80\n  /* 12b */  movzbl  %al,%eax\n  /* 12e */  lea     0x8(%edx),%esi\n  /* 131 */  lea     0x8(%eax),%ebp\n  /* 134 */  je      .L2f0\n  /* 13a */  mov     vid+0x14,%eax\n  /* 13f */  sub     $0x140,%eax\n  /* 144 */  shr     $1,%eax\n  /* 146 */  lea     0x71(%eax),%edi\n.L149:\n  /* 149 */  movl    $0x70,(%esp)\n  /* 150 */  mov     rsb_teambord,%eax\n  /* 155 */  xor     %ecx,%ecx\n  /* 157 */  mov     %ecx,0x4(%esp)\n  /* 15b */  mov     %eax,0x8(%esp)\n  /* 15f */  call    Sbar_DrawPic\n  /* 164 */  mov     $0x9,%eax\n  /* 169 */  mov     %eax,0xc(%esp)\n  /* 16d */  mov     $0x16,%eax\n  /* 172 */  mov     %eax,0x8(%esp)\n  /* 176 */  mov     vid+0x18,%eax\n  /* 17b */  mov     %esi,0x10(%esp)\n  /* 17f */  mov     %edi,(%esp)\n  /* 182 */  sub     $0x15,%eax\n  /* 185 */  mov     %eax,0x4(%esp)\n  /* 189 */  call    Draw_Fill\n  /* 18e */  mov     $0x9,%eax\n  /* 193 */  mov     %eax,0xc(%esp)\n  /* 197 */  mov     $0x16,%eax\n  /* 19c */  mov     %eax,0x8(%esp)\n  /* 1a0 */  mov     vid+0x18,%eax\n  /* 1a5 */  mov     %ebp,0x10(%esp)\n  /* 1a9 */  mov     %edi,(%esp)\n  /* 1ac */  sub     $0xc,%eax\n  /* 1af */  mov     %eax,0x4(%esp)\n  /* 1b3 */  call    Draw_Fill\n  /* 1b8 */  mov     0x24(%ebx),%eax\n  /* 1bb */  mov     $0xc,%edx\n  /* 1c0 */  mov     %edx,0x8(%esp)\n  /* 1c4 */  mov     $0x2,%ecx\n  /* 1c9 */  mov     %ecx,0x4(%esp)\n  /* 1cd */  mov     %eax,0x10(%esp)\n  /* 1d1 */  mov     $\"%3i\",%eax\n  /* 1d6 */  mov     %eax,0xc(%esp)\n  /* 1da */  lea     0x24(%esp),%eax\n  /* 1de */  mov     %eax,(%esp)\n  /* 1e1 */  call    __sprintf_chk\n  /* 1e6 */  cmp     $0x8,%esi\n  /* 1e9 */  movsbl  0x24(%esp),%eax\n  /* 1ee */  jne     .L300\n  /* 1f4 */  cmp     $0x20,%al\n  /* 1f6 */  je      .L214\n  /* 1f8 */  movl    $0x6d,(%esp)\n  /* 1ff */  sub     $0x1e,%eax\n  /* 202 */  mov     $0x3,%edx\n  /* 207 */  mov     %eax,0x8(%esp)\n  /* 20b */  mov     %edx,0x4(%esp)\n  /* 20f */  call    Sbar_DrawCharacter\n.L214:\n  /* 214 */  movsbl  0x25(%esp),%eax\n  /* 219 */  cmp     $0x20,%al\n  /* 21b */  je      .L239\n  /* 21d */  movl    $0x74,(%esp)\n  /* 224 */  sub     $0x1e,%eax\n  /* 227 */  mov     %eax,0x8(%esp)\n  /* 22b */  mov     $0x3,%eax\n  /* 230 */  mov     %eax,0x4(%esp)\n  /* 234 */  call    Sbar_DrawCharacter\n.L239:\n  /* 239 */  movsbl  0x26(%esp),%eax\n  /* 23e */  cmp     $0x20,%al\n  /* 240 */  je      .Ld6\n  /* 246 */  movl    $0x7b,(%esp)\n  /* 24d */  sub     $0x1e,%eax\n  /* 250 */  mov     %eax,0x8(%esp)\n  /* 254 */  mov     $0x3,%eax\n  /* 259 */  mov     %eax,0x4(%esp)\n  /* 25d */  call    Sbar_DrawCharacter\n  /* 262 */  jmp     .Ld6\n  /* 267 */  nop\n  /* 268 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  movl    $0x70,(%esp)\n  /* 277 */  mov     sb_face_invuln,%eax\n  /* 27c */  xor     %ebx,%ebx\n  /* 27e */  mov     %ebx,0x4(%esp)\n  /* 282 */  mov     %eax,0x8(%esp)\n  /* 286 */  call    Sbar_DrawPic\n  /* 28b */  jmp     .Ld6\n.L290:\n  /* 290 */  movl    $0x70,(%esp)\n  /* 297 */  mov     sb_face_quad,%eax\n  /* 29c */  xor     %edi,%edi\n  /* 29e */  mov     %edi,0x4(%esp)\n  /* 2a2 */  mov     %eax,0x8(%esp)\n  /* 2a6 */  call    Sbar_DrawPic\n  /* 2ab */  jmp     .Ld6\n.L2b0:\n  /* 2b0 */  movl    $0x70,(%esp)\n  /* 2b7 */  mov     sb_face_invis,%eax\n  /* 2bc */  xor     %esi,%esi\n  /* 2be */  mov     %esi,0x4(%esp)\n  /* 2c2 */  mov     %eax,0x8(%esp)\n  /* 2c6 */  call    Sbar_DrawPic\n  /* 2cb */  jmp     .Ld6\n.L2d0:\n  /* 2d0 */  movl    $0x70,(%esp)\n  /* 2d7 */  mov     sb_face_invis_invuln,%eax\n  /* 2dc */  xor     %ebp,%ebp\n  /* 2de */  mov     %ebp,0x4(%esp)\n  /* 2e2 */  mov     %eax,0x8(%esp)\n  /* 2e6 */  call    Sbar_DrawPic\n  /* 2eb */  jmp     .Ld6\n.L2f0:\n  /* 2f0 */  mov     $0x71,%edi\n  /* 2f5 */  jmp     .L149\n  /* 2fa */  lea     0x0(%esi),%esi\n.L300:\n  /* 300 */  mov     %eax,0x8(%esp)\n  /* 304 */  mov     $0x3,%eax\n  /* 309 */  mov     %eax,0x4(%esp)\n  /* 30d */  movl    $0x6d,(%esp)\n  /* 314 */  call    Sbar_DrawCharacter\n  /* 319 */  movsbl  0x25(%esp),%eax\n  /* 31e */  movl    $0x74,(%esp)\n  /* 325 */  mov     %eax,0x8(%esp)\n  /* 329 */  mov     $0x3,%eax\n  /* 32e */  mov     %eax,0x4(%esp)\n  /* 332 */  call    Sbar_DrawCharacter\n  /* 337 */  movsbl  0x26(%esp),%eax\n  /* 33c */  movl    $0x7b,(%esp)\n  /* 343 */  mov     %eax,0x8(%esp)\n  /* 347 */  mov     $0x3,%eax\n  /* 34c */  mov     %eax,0x4(%esp)\n  /* 350 */  call    Sbar_DrawCharacter\n  /* 355 */  jmp     .Ld6\n","c":"#include \"quakedef.h\"\n\nextern int sb_updates;\nextern qpic_t *sb_faces[7][2];\nextern qpic_t *sb_face_invis, *sb_face_invuln, *sb_face_invis_invuln, *sb_face_quad;\nextern qpic_t *rsb_teambord;\n\nint Sbar_ColorForMap(int m)\n{\n\treturn m + 8;\n}\n\nvoid Sbar_DrawFace(void)\n{\n\tint f, anim;\n\n\tif (rogue && (cl.maxclients != 1) && (teamplay.value > 3) && (teamplay.value < 7))\n\t{\n\t\tint top, bottom;\n\t\tint xofs;\n\t\tchar num[12];\n\t\tscoreboard_t *s;\n\n\t\ts = &cl.scores[cl.viewentity - 1];\n\t\ttop = s->colors & 0xf0;\n\t\tbottom = (s->colors & 15) << 4;\n\t\ttop = Sbar_ColorForMap(top);\n\t\tbottom = Sbar_ColorForMap(bottom);\n\n\t\tif (cl.gametype == GAME_DEATHMATCH)\n\t\t\txofs = 113;\n\t\telse\n\t\t\txofs = ((vid.width - 320) >> 1) + 113;\n\n\t\tSbar_DrawPic(112, 0, rsb_teambord);\n\t\tDraw_Fill(xofs, vid.height - 21, 22, 9, top);\n\t\tDraw_Fill(xofs, vid.height - 12, 22, 9, bottom);\n\n\t\tsprintf(num, \"%3i\", s->frags);\n\n\t\tif (top == 8)\n\t\t{\n\t\t\tif (num[0] != ' ')\n\t\t\t\tSbar_DrawCharacter(109, 3, num[0] - 30);\n\t\t\tif (num[1] != ' ')\n\t\t\t\tSbar_DrawCharacter(116, 3, num[1] - 30);\n\t\t\tif (num[2] != ' ')\n\t\t\t\tSbar_DrawCharacter(123, 3, num[2] - 30);\n\t\t}\n\t\telse\n\t\t{\n\t\t\tSbar_DrawCharacter(109, 3, num[0]);\n\t\t\tSbar_DrawCharacter(116, 3, num[1]);\n\t\t\tSbar_DrawCharacter(123, 3, num[2]);\n\t\t}\n\t\treturn;\n\t}\n\n\tif ((cl.items & (IT_INVISIBILITY | IT_INVULNERABILITY)) == (IT_INVISIBILITY | IT_INVULNERABILITY))\n\t{\n\t\tSbar_DrawPic(112, 0, sb_face_invis_invuln);\n\t\treturn;\n\t}\n\tif (cl.items & IT_QUAD)\n\t{\n\t\tSbar_DrawPic(112, 0, sb_face_quad);\n\t\treturn;\n\t}\n\tif (cl.items & IT_INVISIBILITY)\n\t{\n\t\tSbar_DrawPic(112, 0, sb_face_invis);\n\t\treturn;\n\t}\n\tif (cl.items & IT_INVULNERABILITY)\n\t{\n\t\tSbar_DrawPic(112, 0, sb_face_invuln);\n\t\treturn;\n\t}\n\n\tif (cl.stats[STAT_HEALTH] >= 100)\n\t\tf = 4;\n\telse\n\t\tf = cl.stats[STAT_HEALTH] / 20;\n\n\tif (cl.time <= cl.faceanimtime)\n\t{\n\t\tanim = 1;\n\t\tsb_updates = 0;\n\t}\n\telse\n\t\tanim = 0;\n\tSbar_DrawPic(112, 0, sb_faces[f][anim]);\n}\n","size":858,"score":100,"agent":"kuncc/1","pid":2,"session":1622,"ts":1791751484792}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1016,"symbol":"Host_Savegame_f","file":"host_cmd.c","asm":"# Host_Savegame_f  (TU host_cmd.c, section .text, 880 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Savegame_f:\n  /* 000 */  cmpl    $0x1,cmd_source\n  /* 007 */  jne     .L50\n  /* 009 */  push    %edi\n  /* 00a */  push    %esi\n  /* 00b */  push    %ebx\n  /* 00c */  sub     $0x150,%esp\n  /* 012 */  mov     sv,%edi\n  /* 018 */  test    %edi,%edi\n  /* 01a */  je      .L70\n  /* 01c */  mov     cl+0x224,%edi\n  /* 022 */  test    %edi,%edi\n  /* 024 */  jne     .L90\n  /* 026 */  cmpl    $0x1,svs\n  /* 02d */  jne     .L58\n  /* 02f */  call    Cmd_Argc\n  /* 034 */  cmp     $0x2,%eax\n  /* 037 */  je      .La0\n  /* 039 */  movl    $\"save <savename> : save a game\\n\",(%esp)\n  /* 040 */  call    Con_Printf\n.L45:\n  /* 045 */  add     $0x150,%esp\n  /* 04b */  pop     %ebx\n  /* 04c */  pop     %esi\n  /* 04d */  pop     %edi\n  /* 04e */  ret\n  /* 04f */  nop\n.L50:\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  movl    $\"Can't save multiplayer games.\\n\",(%esp)\n  /* 05f */  call    Con_Printf\n  /* 064 */  add     $0x150,%esp\n  /* 06a */  pop     %ebx\n  /* 06b */  pop     %esi\n  /* 06c */  pop     %edi\n  /* 06d */  ret\n  /* 06e */  xchg    %ax,%ax\n.L70:\n  /* 070 */  movl    $\"Not playing a local game.\\n\",(%esp)\n  /* 077 */  call    Con_Printf\n  /* 07c */  add     $0x150,%esp\n  /* 082 */  pop     %ebx\n  /* 083 */  pop     %esi\n  /* 084 */  pop     %edi\n  /* 085 */  ret\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  movl    $\"Can't save in intermission.\\n\",(%esp)\n  /* 097 */  call    Con_Printf\n  /* 09c */  jmp     .L45\n  /* 09e */  xchg    %ax,%ax\n.La0:\n  /* 0a0 */  movl    $0x1,(%esp)\n  /* 0a7 */  mov     $\"..\",%esi\n  /* 0ac */  call    Cmd_Argv\n  /* 0b1 */  mov     %esi,0x4(%esp)\n  /* 0b5 */  mov     %eax,(%esp)\n  /* 0b8 */  call    strstr\n  /* 0bd */  test    %eax,%eax\n  /* 0bf */  jne     .L2d8\n  /* 0c5 */  mov     svs,%ecx\n  /* 0cb */  test    %ecx,%ecx\n  /* 0cd */  jle     .L108\n  /* 0cf */  mov     svs+0x8,%eax\n  /* 0d4 */  xor     %edx,%edx\n  /* 0d6 */  xchg    %ax,%ax\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     (%eax),%ebx\n  /* 0e2 */  test    %ebx,%ebx\n  /* 0e4 */  je      .Lfe\n  /* 0e6 */  mov     0x1f98(%eax),%ebx\n  /* 0ec */  flds    0x120(%ebx)\n  /* 0f2 */  fldz\n  /* 0f4 */  fcomip  %st(1),%st\n  /* 0f6 */  fstp    %st(0)\n  /* 0f8 */  jae     .L34e\n.Lfe:\n  /* 0fe */  inc     %edx\n  /* 0ff */  add     $0x2048,%eax\n  /* 104 */  cmp     %ecx,%edx\n  /* 106 */  jne     .Le0\n.L108:\n  /* 108 */  movl    $0x1,(%esp)\n  /* 10f */  lea     0x50(%esp),%ebx\n  /* 113 */  mov     $com_gamedir,%esi\n  /* 118 */  call    Cmd_Argv\n  /* 11d */  mov     %esi,0x10(%esp)\n  /* 121 */  mov     %ebx,(%esp)\n  /* 124 */  mov     %eax,0x14(%esp)\n  /* 128 */  mov     $\"%s/%s\",%eax\n  /* 12d */  mov     %eax,0xc(%esp)\n  /* 131 */  mov     $0x100,%eax\n  /* 136 */  mov     %eax,0x8(%esp)\n  /* 13a */  mov     $0x2,%eax\n  /* 13f */  mov     %eax,0x4(%esp)\n  /* 143 */  call    __sprintf_chk\n  /* 148 */  mov     $\".sav\",%eax\n  /* 14d */  mov     %eax,0x4(%esp)\n  /* 151 */  mov     %ebx,(%esp)\n  /* 154 */  call    COM_DefaultExtension\n  /* 159 */  mov     %ebx,0x4(%esp)\n  /* 15d */  movl    $\"Saving game to %s...\\n\",(%esp)\n  /* 164 */  call    Con_Printf\n  /* 169 */  mov     $\"w\",%eax\n  /* 16e */  mov     %eax,0x4(%esp)\n  /* 172 */  mov     %ebx,(%esp)\n  /* 175 */  call    fopen\n  /* 17a */  test    %eax,%eax\n  /* 17c */  mov     %eax,%esi\n  /* 17e */  je      .L35f\n  /* 184 */  mov     $0x5,%eax\n  /* 189 */  mov     $0x2,%edx\n  /* 18e */  mov     %eax,0xc(%esp)\n  /* 192 */  lea     0x28(%esp),%ebx\n  /* 196 */  mov     $\"%i\\n\",%eax\n  /* 19b */  mov     %edx,0x4(%esp)\n  /* 19f */  mov     %eax,0x8(%esp)\n  /* 1a3 */  mov     %esi,(%esp)\n  /* 1a6 */  call    __fprintf_chk\n  /* 1ab */  mov     %ebx,(%esp)\n  /* 1ae */  call    Host_SavegameComment\n  /* 1b3 */  mov     $\"%s\\n\",%ecx\n  /* 1b8 */  mov     %ebx,0xc(%esp)\n  /* 1bc */  mov     $0x2,%ebx\n  /* 1c1 */  mov     %ebx,0x4(%esp)\n  /* 1c5 */  xor     %ebx,%ebx\n  /* 1c7 */  mov     %ecx,0x8(%esp)\n  /* 1cb */  mov     %esi,(%esp)\n  /* 1ce */  call    __fprintf_chk\n  /* 1d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  mov     svs+0x8,%eax\n  /* 1e5 */  flds    0x2004(%eax,%ebx,4)\n  /* 1ec */  mov     $\"%f\\n\",%eax\n  /* 1f1 */  inc     %ebx\n  /* 1f2 */  mov     %eax,0x8(%esp)\n  /* 1f6 */  mov     $0x2,%eax\n  /* 1fb */  mov     %eax,0x4(%esp)\n  /* 1ff */  fstpl   0xc(%esp)\n  /* 203 */  mov     %esi,(%esp)\n  /* 206 */  call    __fprintf_chk\n  /* 20b */  cmp     $0x10,%ebx\n  /* 20e */  jne     .L1e0\n  /* 210 */  mov     %esi,(%esp)\n  /* 213 */  mov     current_skill,%eax\n  /* 218 */  mov     $\"%f\\n\",%ebx\n  /* 21d */  mov     %eax,0xc(%esp)\n  /* 221 */  mov     $\"%d\\n\",%eax\n  /* 226 */  mov     %eax,0x8(%esp)\n  /* 22a */  mov     $0x2,%eax\n  /* 22f */  mov     %eax,0x4(%esp)\n  /* 233 */  call    __fprintf_chk\n  /* 238 */  mov     $\"%s\\n\",%edx\n  /* 23d */  mov     $0x2,%ecx\n  /* 242 */  mov     %edx,0x8(%esp)\n  /* 246 */  mov     $sv+0x20,%eax\n  /* 24b */  mov     %ecx,0x4(%esp)\n  /* 24f */  mov     %eax,0xc(%esp)\n  /* 253 */  mov     %esi,(%esp)\n  /* 256 */  call    __fprintf_chk\n  /* 25b */  mov     $0x2,%eax\n  /* 260 */  mov     %ebx,0x8(%esp)\n  /* 264 */  xor     %ebx,%ebx\n  /* 266 */  mov     %eax,0x4(%esp)\n  /* 26a */  mov     %esi,(%esp)\n  /* 26d */  fldl    sv+0xc\n  /* 273 */  fstpl   0xc(%esp)\n  /* 277 */  call    __fprintf_chk\n  /* 27c */  jmp     .L2a4\n  /* 27e */  xchg    %ax,%ax\n.L280:\n  /* 280 */  mov     %eax,0xc(%esp)\n  /* 284 */  mov     $\"%s\\n\",%eax\n  /* 289 */  mov     %eax,0x8(%esp)\n  /* 28d */  mov     $0x2,%eax\n  /* 292 */  mov     %eax,0x4(%esp)\n  /* 296 */  mov     %esi,(%esp)\n  /* 299 */  call    __fprintf_chk\n.L29e:\n  /* 29e */  inc     %ebx\n  /* 29f */  cmp     $0x40,%ebx\n  /* 2a2 */  je      .L2f0\n.L2a4:\n  /* 2a4 */  mov     sv+0xca4(,%ebx,4),%eax\n  /* 2ab */  test    %eax,%eax\n  /* 2ad */  jne     .L280\n  /* 2af */  mov     %esi,0xc(%esp)\n  /* 2b3 */  mov     $0x2,%edx\n  /* 2b8 */  mov     $0x1,%ecx\n  /* 2bd */  mov     %edx,0x8(%esp)\n  /* 2c1 */  mov     %ecx,0x4(%esp)\n  /* 2c5 */  movl    $\"m\\n\",(%esp)\n  /* 2cc */  call    fwrite\n  /* 2d1 */  jmp     .L29e\n  /* 2d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d8:\n  /* 2d8 */  movl    $\"Relative pathnames are not allowed.\\n\",(%esp)\n  /* 2df */  call    Con_Printf\n  /* 2e4 */  jmp     .L45\n  /* 2e9 */  lea     0x0(%esi,%eiz,1),%esi\n.L2f0:\n  /* 2f0 */  mov     %esi,(%esp)\n  /* 2f3 */  call    ED_WriteGlobals\n  /* 2f8 */  mov     sv+0xda4,%eax\n  /* 2fd */  test    %eax,%eax\n  /* 2ff */  jle     .L335\n  /* 301 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 308 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L310:\n  /* 310 */  mov     %edi,(%esp)\n  /* 313 */  inc     %edi\n  /* 314 */  call    EDICT_NUM\n  /* 319 */  mov     %esi,(%esp)\n  /* 31c */  mov     %eax,0x4(%esp)\n  /* 320 */  call    ED_Write\n  /* 325 */  mov     %esi,(%esp)\n  /* 328 */  call    fflush\n  /* 32d */  cmp     %edi,sv+0xda4\n  /* 333 */  jg      .L310\n.L335:\n  /* 335 */  mov     %esi,(%esp)\n  /* 338 */  call    fclose\n  /* 33d */  movl    $\"done.\\n\",(%esp)\n  /* 344 */  call    Con_Printf\n  /* 349 */  jmp     .L45\n.L34e:\n  /* 34e */  movl    $\"Can't savegame with a dead player\\n\",(%esp)\n  /* 355 */  call    Con_Printf\n  /* 35a */  jmp     .L45\n.L35f:\n  /* 35f */  movl    $\"ERROR: couldn't open.\\n\",(%esp)\n  /* 366 */  call    Con_Printf\n  /* 36b */  jmp     .L45\n","c":"#include \"quakedef.h\"\n#define SAVEGAME_VERSION 5\n\nvoid Host_Savegame_f(void)\n{\n\tchar\tname[256];\n\tFILE\t*f;\n\tint\t\ti;\n\tchar\tcomment[SAVEGAME_COMMENT_LENGTH+1];\n\n\tif (cmd_source != src_command)\n\t\treturn;\n\n\tif (!sv.active)\n\t{\n\t\tCon_Printf (\"Not playing a local game.\\n\");\n\t\treturn;\n\t}\n\n\tif (cl.intermission)\n\t{\n\t\tCon_Printf (\"Can't save in intermission.\\n\");\n\t\treturn;\n\t}\n\n\tif (svs.maxclients != 1)\n\t{\n\t\tCon_Printf (\"Can't save multiplayer games.\\n\");\n\t\treturn;\n\t}\n\n\tif (Cmd_Argc() != 2)\n\t{\n\t\tCon_Printf (\"save <savename> : save a game\\n\");\n\t\treturn;\n\t}\n\n\tif (strstr(Cmd_Argv(1), \"..\"))\n\t{\n\t\tCon_Printf (\"Relative pathnames are not allowed.\\n\");\n\t\treturn;\n\t}\n\n\tfor (i=0 ; i<svs.maxclients ; i++)\n\t{\n\t\tif (svs.clients[i].active && (svs.clients[i].edict->v.health <= 0) )\n\t\t{\n\t\t\tCon_Printf (\"Can't savegame with a dead player\\n\");\n\t\t\treturn;\n\t\t}\n\t}\n\n\tsprintf (name, \"%s/%s\", com_gamedir, Cmd_Argv(1));\n\tCOM_DefaultExtension (name, \".sav\");\n\n\tCon_Printf (\"Saving game to %s...\\n\", name);\n\tf = fopen (name, \"w\");\n\tif (!f)\n\t{\n\t\tCon_Printf (\"ERROR: couldn't open.\\n\");\n\t\treturn;\n\t}\n\n\tfprintf (f, \"%i\\n\", SAVEGAME_VERSION);\n\tHost_SavegameComment (comment);\n\tfprintf (f, \"%s\\n\", comment);\n\tfor (i=0 ; i<NUM_SPAWN_PARMS ; i++)\n\t\tfprintf (f, \"%f\\n\", svs.clients->spawn_parms[i]);\n\tfprintf (f, \"%d\\n\", current_skill);\n\tfprintf (f, \"%s\\n\", sv.name);\n\tfprintf (f, \"%f\\n\", sv.time);\n\n\tfor (i=0 ; i<MAX_LIGHTSTYLES ; i++)\n\t{\n\t\tif (sv.lightstyles[i])\n\t\t\tfprintf (f, \"%s\\n\", sv.lightstyles[i]);\n\t\telse\n\t\t\tfprintf (f,\"m\\n\");\n\t}\n\n\tED_WriteGlobals (f);\n\tfor (i=0 ; i<sv.num_edicts ; i++)\n\t{\n\t\tED_Write (f, EDICT_NUM(i));\n\t\tfflush (f);\n\t}\n\tfclose (f);\n\tCon_Printf (\"done.\\n\");\n}\n","size":880,"score":100,"agent":"kuncc/5","pid":6,"session":1624,"ts":1791751502192}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":937,"symbol":"D_SpriteScanRightEdge","file":"d_sprite.c","asm":"# D_SpriteScanRightEdge  (TU d_sprite.c, section .text, 571 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_SpriteScanRightEdge:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x28,%esp\n  /* 007 */  mov     sprite_spans,%eax\n  /* 00c */  mov     minindex,%edx\n  /* 012 */  mov     r_spritedesc+0x4,%ebp\n  /* 018 */  mov     r_spritedesc,%edi\n  /* 01e */  mov     %eax,0x10(%esp)\n  /* 022 */  lea     0x0(,%edx,4),%eax\n  /* 029 */  lea     (%eax,%edx,1),%ecx\n  /* 02c */  mov     %edi,(%esp)\n  /* 02f */  flds    0x4(%ebp,%ecx,4)\n  /* 033 */  fnstcw  0x26(%esp)\n  /* 037 */  flds    r_refdef+0x48\n  /* 03d */  fcomi   %st(1),%st\n  /* 03f */  fxch    %st(1)\n  /* 041 */  mov     maxindex,%edi\n  /* 047 */  fcmovnbe %st(1),%st\n  /* 049 */  flds    r_refdef+0x58\n  /* 04f */  fxch    %st(1)\n  /* 051 */  fcomi   %st(1),%st\n  /* 053 */  fcmovnbe %st(1),%st\n  /* 055 */  movzwl  0x26(%esp),%ecx\n  /* 05a */  mov     %edi,0x4(%esp)\n  /* 05e */  fld     %st(0)\n  /* 060 */  and     $0xf3ff,%cx\n  /* 065 */  or      $0x800,%cx\n  /* 06a */  mov     %cx,0x22(%esp)\n  /* 06f */  mov     %ebp,%ecx\n  /* 071 */  fldcw   0x22(%esp)\n  /* 075 */  frndint\n  /* 077 */  fldcw   0x26(%esp)\n  /* 07b */  flds    r_refdef+0x44\n  /* 081 */  fstps   0x8(%esp)\n  /* 085 */  flds    r_refdef+0x54\n  /* 08b */  fstps   0xc(%esp)\n  /* 08f */  jmp     .Ld1\n  /* 091 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  fstp    %st(2)\n  /* 09a */  fstp    %st(2)\n  /* 09c */  jmp     .Lb0\n  /* 09e */  xchg    %ax,%ax\n.La0:\n  /* 0a0 */  fstp    %st(2)\n  /* 0a2 */  fstp    %st(2)\n  /* 0a4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  inc     %edx\n  /* 0b1 */  xor     %eax,%eax\n  /* 0b3 */  cmp     %edx,(%esp)\n  /* 0b6 */  cmove   %eax,%edx\n  /* 0b9 */  cmp     %edx,0x4(%esp)\n  /* 0bd */  je      .L220\n  /* 0c3 */  jmp     .Lca\n  /* 0c5 */  lea     0x0(%esi),%esi\n.Lc8:\n  /* 0c8 */  fxch    %st(1)\n.Lca:\n  /* 0ca */  lea     0x0(,%edx,4),%eax\n.Ld1:\n  /* 0d1 */  add     %edx,%eax\n  /* 0d3 */  flds    0x18(%ecx,%eax,4)\n  /* 0d7 */  fxch    %st(4)\n  /* 0d9 */  fcomi   %st(4),%st\n  /* 0db */  fxch    %st(4)\n  /* 0dd */  fcmovnbe %st(4),%st\n  /* 0df */  fcomi   %st(3),%st\n  /* 0e1 */  fcmovnbe %st(3),%st\n  /* 0e3 */  fld     %st(0)\n  /* 0e5 */  fldcw   0x22(%esp)\n  /* 0e9 */  frndint\n  /* 0eb */  fldcw   0x26(%esp)\n  /* 0ef */  fcomi   %st(2),%st\n  /* 0f1 */  jbe     .L98\n  /* 0f3 */  fxch    %st(2)\n  /* 0f5 */  fnstcw  0x26(%esp)\n  /* 0f9 */  movzwl  0x26(%esp),%ebx\n  /* 0fe */  or      $0xc00,%bx\n  /* 103 */  mov     %bx,0x24(%esp)\n  /* 108 */  fldcw   0x24(%esp)\n  /* 10c */  fistl   0x14(%esp)\n  /* 110 */  fldcw   0x26(%esp)\n  /* 114 */  fxch    %st(2)\n  /* 116 */  mov     0x14(%esp),%esi\n  /* 11a */  fldcw   0x24(%esp)\n  /* 11e */  fistl   0x14(%esp)\n  /* 122 */  fldcw   0x26(%esp)\n  /* 126 */  mov     %esi,0x18(%esp)\n  /* 12a */  mov     0x14(%esp),%edi\n  /* 12e */  cmp     %edi,%esi\n  /* 130 */  jge     .La0\n  /* 136 */  flds    (%ecx,%eax,4)\n  /* 139 */  flds    0x8(%esp)\n  /* 13d */  fcomi   %st(1),%st\n  /* 13f */  fcmovbe %st(1),%st\n  /* 141 */  fstp    %st(1)\n  /* 143 */  flds    0xc(%esp)\n  /* 147 */  fxch    %st(1)\n  /* 149 */  fcomi   %st(1),%st\n  /* 14b */  fcmovnbe %st(1),%st\n  /* 14d */  fstp    %st(1)\n  /* 14f */  fstps   0x14(%esp)\n  /* 153 */  flds    0x14(%ecx,%eax,4)\n  /* 157 */  flds    0x8(%esp)\n  /* 15b */  fcomi   %st(1),%st\n  /* 15d */  mov     0x10(%esp),%eax\n  /* 161 */  fcmovbe %st(1),%st\n  /* 163 */  fstp    %st(1)\n  /* 165 */  flds    0xc(%esp)\n  /* 169 */  fxch    %st(1)\n  /* 16b */  fcomi   %st(1),%st\n  /* 16d */  fcmovnbe %st(1),%st\n  /* 16f */  fstp    %st(1)\n  /* 171 */  fsubs   0x14(%esp)\n  /* 175 */  fld     %st(2)\n  /* 177 */  fsub    %st(5),%st\n  /* 179 */  fdivrp  %st,%st(1)\n  /* 17b */  flds    =0x47800000 (65536f)\n  /* 181 */  fmul    %st(1),%st\n  /* 183 */  fldcw   0x24(%esp)\n  /* 187 */  fistpl  0x1c(%esp)\n  /* 18b */  fldcw   0x26(%esp)\n  /* 18f */  fxch    %st(3)\n  /* 191 */  mov     0x1c(%esp),%ebp\n  /* 195 */  fsubp   %st,%st(4)\n  /* 197 */  fxch    %st(3)\n  /* 199 */  fmulp   %st,%st(2)\n  /* 19b */  fxch    %st(1)\n  /* 19d */  fadds   0x14(%esp)\n  /* 1a1 */  fmuls   =0x47800000 (65536f)\n  /* 1a7 */  fldcw   0x24(%esp)\n  /* 1ab */  fistpl  0x14(%esp)\n  /* 1af */  fldcw   0x26(%esp)\n  /* 1b3 */  mov     0x14(%esp),%ebx\n  /* 1b7 */  mov     %ecx,0x14(%esp)\n  /* 1bb */  add     $0xffff,%ebx\n  /* 1c1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  mov     %ebx,%ecx\n  /* 1d2 */  inc     %esi\n  /* 1d3 */  sar     $0x10,%ecx\n  /* 1d6 */  add     %ebp,%ebx\n  /* 1d8 */  sub     (%eax),%ecx\n  /* 1da */  add     $0xc,%eax\n  /* 1dd */  mov     %ecx,-0x4(%eax)\n  /* 1e0 */  cmp     %esi,%edi\n  /* 1e2 */  jne     .L1d0\n  /* 1e4 */  mov     0x18(%esp),%eax\n  /* 1e8 */  dec     %edi\n  /* 1e9 */  inc     %edx\n  /* 1ea */  mov     0x14(%esp),%ecx\n  /* 1ee */  sub     %eax,%edi\n  /* 1f0 */  lea     (%edi,%edi,2),%eax\n  /* 1f3 */  mov     0x10(%esp),%edi\n  /* 1f7 */  lea     0xc(%edi,%eax,4),%eax\n  /* 1fb */  mov     %eax,0x10(%esp)\n  /* 1ff */  xor     %eax,%eax\n  /* 201 */  cmp     %edx,(%esp)\n  /* 204 */  cmove   %eax,%edx\n  /* 207 */  cmp     %edx,0x4(%esp)\n  /* 20b */  jne     .Lc8\n  /* 211 */  fstp    %st(0)\n  /* 213 */  fstp    %st(0)\n  /* 215 */  fstp    %st(0)\n  /* 217 */  fstp    %st(0)\n  /* 219 */  jmp     .L228\n  /* 21b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  fstp    %st(0)\n  /* 222 */  fstp    %st(0)\n  /* 224 */  fstp    %st(0)\n  /* 226 */  fstp    %st(0)\n.L228:\n  /* 228 */  mov     0x10(%esp),%eax\n  /* 22c */  movl    $0xffffff80,0x8(%eax)\n  /* 233 */  add     $0x28,%esp\n  /* 236 */  pop     %ebx\n  /* 237 */  pop     %esi\n  /* 238 */  pop     %edi\n  /* 239 */  pop     %ebp\n  /* 23a */  ret\n","c":"#include \"quakedef.h\"\n#include \"d_local.h\"\n\nextern sspan_t *sprite_spans;\nextern int minindex, maxindex;\n\nvoid D_SpriteScanRightEdge (void)\n{\n\tint\t\t\ti, v, itop, ibottom;\n\temitpoint_t\t*pvert, *pnext;\n\tsspan_t\t\t*pspan;\n\tfloat\t\tdu, dv, vtop, vbottom, slope, uvert, unext, vvert, vnext;\n\tfixed16_t\tu, u_step;\n\n\tpspan = sprite_spans;\n\ti = minindex;\n\n\tvvert = r_spritedesc.pverts[i].v;\n\tif (vvert < r_refdef.fvrecty_adj)\n\t\tvvert = r_refdef.fvrecty_adj;\n\tif (vvert > r_refdef.fvrectbottom_adj)\n\t\tvvert = r_refdef.fvrectbottom_adj;\n\tvtop = ceil (vvert);\n\n\tdo\n\t{\n\t\tpvert = &r_spritedesc.pverts[i];\n\t\tpnext = pvert + 1;\n\n\t\tvnext = pnext->v;\n\t\tif (vnext < r_refdef.fvrecty_adj)\n\t\t\tvnext = r_refdef.fvrecty_adj;\n\t\tif (vnext > r_refdef.fvrectbottom_adj)\n\t\t\tvnext = r_refdef.fvrectbottom_adj;\n\t\tvbottom = ceil (vnext);\n\n\t\tif (vtop < vbottom)\n\t\t{\n\t\t\tuvert = pvert->u;\n\t\t\tif (uvert < r_refdef.fvrectx_adj)\n\t\t\t\tuvert = r_refdef.fvrectx_adj;\n\t\t\tif (uvert > r_refdef.fvrectright_adj)\n\t\t\t\tuvert = r_refdef.fvrectright_adj;\n\n\t\t\tunext = pnext->u;\n\t\t\tif (unext < r_refdef.fvrectx_adj)\n\t\t\t\tunext = r_refdef.fvrectx_adj;\n\t\t\tif (unext > r_refdef.fvrectright_adj)\n\t\t\t\tunext = r_refdef.fvrectright_adj;\n\n\t\t\tdu = unext - uvert;\n\t\t\tdv = vnext - vvert;\n\t\t\tslope = du / dv;\n\t\t\tu_step = (int)(slope * 0x10000);\n\t\t\tu = (int)((uvert + (vtop - vvert) * slope) * 0x10000) + (0x10000 - 1);\n\t\t\titop = (int)vtop;\n\t\t\tibottom = (int)vbottom;\n\n\t\t\tfor (v=itop ; v<ibottom ; v++)\n\t\t\t{\n\t\t\t\tpspan->count = (u >> 16) - pspan->u;\n\t\t\t\tu += u_step;\n\t\t\t\tpspan++;\n\t\t\t}\n\t\t}\n\n\t\tvtop = vbottom;\n\t\tvvert = vnext;\n\n\t\ti++;\n\t\tif (i == r_spritedesc.nump)\n\t\t\ti = 0;\n\n\t} while (i != maxindex);\n\n\tpspan->count = -128;\n}\n","size":571,"score":100,"agent":"regalloc","pid":19,"session":1623,"ts":1791751502573}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1528,"symbol":"S_Init","file":"snd_dma.c","asm":"# S_Init  (TU snd_dma.c, section .text, 846 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nS_Init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"\\nSound Initialization\\n\",(%esp)\n  /* 00a */  mov     %ebx,0x18(%esp)\n  /* 00e */  call    Con_Printf\n  /* 013 */  movl    $\"-nosound\",(%esp)\n  /* 01a */  call    COM_CheckParm\n  /* 01f */  test    %eax,%eax\n  /* 021 */  je      .L30\n  /* 023 */  mov     0x18(%esp),%ebx\n  /* 027 */  add     $0x1c,%esp\n  /* 02a */  ret\n  /* 02b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movl    $\"-simsound\",(%esp)\n  /* 037 */  mov     %eax,%ebx\n  /* 039 */  call    COM_CheckParm\n  /* 03e */  test    %eax,%eax\n  /* 040 */  je      .L4d\n  /* 042 */  mov     $0x1,%edx\n  /* 047 */  mov     %edx,fakedma\n.L4d:\n  /* 04d */  movl    $\"play\",(%esp)\n  /* 054 */  mov     $S_Play,%eax\n  /* 059 */  mov     %eax,0x4(%esp)\n  /* 05d */  call    Cmd_AddCommand\n  /* 062 */  mov     $S_PlayVol,%eax\n  /* 067 */  mov     %eax,0x4(%esp)\n  /* 06b */  movl    $\"playvol\",(%esp)\n  /* 072 */  call    Cmd_AddCommand\n  /* 077 */  mov     $S_StopAllSoundsC,%eax\n  /* 07c */  mov     %eax,0x4(%esp)\n  /* 080 */  movl    $\"stopsound\",(%esp)\n  /* 087 */  call    Cmd_AddCommand\n  /* 08c */  mov     $S_SoundList,%eax\n  /* 091 */  mov     %eax,0x4(%esp)\n  /* 095 */  movl    $\"soundlist\",(%esp)\n  /* 09c */  call    Cmd_AddCommand\n  /* 0a1 */  mov     $S_SoundInfo_f,%eax\n  /* 0a6 */  mov     %eax,0x4(%esp)\n  /* 0aa */  movl    $\"soundinfo\",(%esp)\n  /* 0b1 */  call    Cmd_AddCommand\n  /* 0b6 */  movl    $nosound,(%esp)\n  /* 0bd */  call    Cvar_RegisterVariable\n  /* 0c2 */  movl    $volume,(%esp)\n  /* 0c9 */  call    Cvar_RegisterVariable\n  /* 0ce */  movl    $precache,(%esp)\n  /* 0d5 */  call    Cvar_RegisterVariable\n  /* 0da */  movl    $loadas8bit,(%esp)\n  /* 0e1 */  call    Cvar_RegisterVariable\n  /* 0e6 */  movl    $bgmvolume,(%esp)\n  /* 0ed */  call    Cvar_RegisterVariable\n  /* 0f2 */  movl    $bgmbuffer,(%esp)\n  /* 0f9 */  call    Cvar_RegisterVariable\n  /* 0fe */  movl    $ambient_level,(%esp)\n  /* 105 */  call    Cvar_RegisterVariable\n  /* 10a */  movl    $ambient_fade,(%esp)\n  /* 111 */  call    Cvar_RegisterVariable\n  /* 116 */  movl    $snd_noextraupdate,(%esp)\n  /* 11d */  call    Cvar_RegisterVariable\n  /* 122 */  movl    $snd_show,(%esp)\n  /* 129 */  call    Cvar_RegisterVariable\n  /* 12e */  movl    $_snd_mixahead,(%esp)\n  /* 135 */  call    Cvar_RegisterVariable\n  /* 13a */  cmpl    $0x7fffff,host_parms+0x14\n  /* 144 */  jle     .L300\n.L14a:\n  /* 14a */  mov     fakedma,%edx\n  /* 150 */  mov     $0x1,%eax\n  /* 155 */  mov     %eax,snd_initialized\n  /* 15a */  test    %edx,%edx\n  /* 15c */  je      .L330\n.L162:\n  /* 162 */  mov     $0x1,%ebx\n.L167:\n  /* 167 */  mov     %ebx,sound_started\n  /* 16d */  call    SND_InitScaletable\n  /* 172 */  mov     $\"sfx_t\",%eax\n  /* 177 */  mov     %eax,0x4(%esp)\n  /* 17b */  movl    $0x8800,(%esp)\n  /* 182 */  call    Hunk_AllocName\n  /* 187 */  mov     %eax,known_sfx\n  /* 18c */  xor     %eax,%eax\n  /* 18e */  mov     %eax,num_sfx\n  /* 193 */  mov     fakedma,%eax\n  /* 198 */  test    %eax,%eax\n  /* 19a */  jne     .L288\n.L1a0:\n  /* 1a0 */  mov     shm,%eax\n  /* 1a5 */  mov     0x20(%eax),%eax\n  /* 1a8 */  movl    $\"Sound sampling rate: %i\\n\",(%esp)\n  /* 1af */  mov     %eax,0x4(%esp)\n  /* 1b3 */  call    Con_Printf\n  /* 1b8 */  mov     sound_started,%edx\n  /* 1be */  test    %edx,%edx\n  /* 1c0 */  je      .L250\n  /* 1c6 */  fldz\n  /* 1c8 */  flds    nosound+0x10\n  /* 1ce */  fucomip %st(1),%st\n  /* 1d0 */  fstp    %st(0)\n  /* 1d2 */  jp      .L250\n  /* 1d4 */  jne     .L250\n  /* 1d6 */  movl    $\"ambience/water1.wav\",(%esp)\n  /* 1dd */  call    S_FindName\n  /* 1e2 */  fldz\n  /* 1e4 */  flds    precache+0x10\n  /* 1ea */  mov     %eax,%ebx\n  /* 1ec */  fucomip %st(1),%st\n  /* 1ee */  fstp    %st(0)\n  /* 1f0 */  jp      .L270\n  /* 1f2 */  mov     sound_started,%eax\n  /* 1f7 */  jne     .L270\n.L1f9:\n  /* 1f9 */  mov     %ebx,ambient_sfx\n  /* 1ff */  test    %eax,%eax\n  /* 201 */  je      .L257\n  /* 203 */  fldz\n  /* 205 */  flds    nosound+0x10\n  /* 20b */  fucomip %st(1),%st\n  /* 20d */  fstp    %st(0)\n  /* 20f */  jp      .L257\n  /* 211 */  jne     .L257\n  /* 213 */  movl    $\"ambience/wind2.wav\",(%esp)\n  /* 21a */  call    S_FindName\n  /* 21f */  fldz\n  /* 221 */  flds    precache+0x10\n  /* 227 */  mov     %eax,%ebx\n  /* 229 */  fucomip %st(1),%st\n  /* 22b */  fstp    %st(0)\n  /* 22d */  jp      .L260\n  /* 22f */  jne     .L260\n.L231:\n  /* 231 */  movl    $0x1,(%esp)\n  /* 238 */  mov     %ebx,ambient_sfx+0x4\n  /* 23e */  call    S_StopAllSounds\n  /* 243 */  mov     0x18(%esp),%ebx\n  /* 247 */  add     $0x1c,%esp\n  /* 24a */  ret\n  /* 24b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  xor     %eax,%eax\n  /* 252 */  mov     %eax,ambient_sfx\n.L257:\n  /* 257 */  xor     %ebx,%ebx\n  /* 259 */  jmp     .L231\n  /* 25b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  mov     %ebx,(%esp)\n  /* 263 */  call    S_LoadSound\n  /* 268 */  jmp     .L231\n  /* 26a */  lea     0x0(%esi),%esi\n.L270:\n  /* 270 */  mov     %ebx,(%esp)\n  /* 273 */  call    S_LoadSound\n  /* 278 */  mov     sound_started,%eax\n  /* 27d */  jmp     .L1f9\n  /* 282 */  lea     0x0(%esi),%esi\n.L288:\n  /* 288 */  movl    $0x28,(%esp)\n  /* 28f */  mov     $\"shm\",%ecx\n  /* 294 */  mov     %ecx,0x4(%esp)\n  /* 298 */  call    Hunk_AllocName\n  /* 29d */  movl    $0x0,0x8(%eax)\n  /* 2a4 */  mov     %eax,%ebx\n  /* 2a6 */  movl    $0x10,0x1c(%eax)\n  /* 2ad */  mov     %eax,shm\n  /* 2b2 */  movl    $0x5622,0x20(%eax)\n  /* 2b9 */  movl    $0x2,0xc(%eax)\n  /* 2c0 */  movl    $0x8000,0x10(%eax)\n  /* 2c7 */  movl    $0x0,0x18(%eax)\n  /* 2ce */  movl    $0x1,0x4(%eax)\n  /* 2d5 */  movl    $0x1,(%eax)\n  /* 2db */  movl    $0x1,0x14(%eax)\n  /* 2e2 */  mov     $\"shmbuf\",%eax\n  /* 2e7 */  mov     %eax,0x4(%esp)\n  /* 2eb */  movl    $0x10000,(%esp)\n  /* 2f2 */  call    Hunk_AllocName\n  /* 2f7 */  mov     %eax,0x24(%ebx)\n  /* 2fa */  jmp     .L1a0\n  /* 2ff */  nop\n.L300:\n  /* 300 */  movl    $\"loadas8bit\",(%esp)\n  /* 307 */  mov     $\"1\",%ecx\n  /* 30c */  mov     %ecx,0x4(%esp)\n  /* 310 */  call    Cvar_Set\n  /* 315 */  movl    $\"loading all sounds as 8bit\\n\",(%esp)\n  /* 31c */  call    Con_Printf\n  /* 321 */  jmp     .L14a\n  /* 326 */  xchg    %ax,%ax\n  /* 328 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L330:\n  /* 330 */  call    SNDDMA_Init\n  /* 335 */  test    %eax,%eax\n  /* 337 */  jne     .L162\n  /* 33d */  movl    $\"S_Startup: SNDDMA_Init failed.\\n\",(%esp)\n  /* 344 */  call    Con_Printf\n  /* 349 */  jmp     .L167\n","c":"#include \"quakedef.h\"\n\nextern int sound_started;\nextern cvar_t nosound;\nextern cvar_t precache;\nextern cvar_t volume;\nextern cvar_t loadas8bit;\nextern cvar_t bgmvolume;\nextern cvar_t bgmbuffer;\nextern cvar_t ambient_level;\nextern cvar_t ambient_fade;\nextern cvar_t snd_noextraupdate;\nextern cvar_t snd_show;\nextern cvar_t _snd_mixahead;\nextern sfx_t *ambient_sfx[4];\nextern sfx_t *known_sfx;\nextern int num_sfx;\n#define MAX_SFX 512\nvoid S_Play (void);\nvoid S_PlayVol (void);\nvoid S_StopAllSoundsC (void);\nvoid S_SoundList (void);\nvoid S_SoundInfo_f (void);\n\nvoid S_Startup (void)\n{\n    if (!snd_initialized)\n        return;\n\n    if (!fakedma)\n    {\n        if (!SNDDMA_Init())\n        {\n            Con_Printf (\"S_Startup: SNDDMA_Init failed.\\n\");\n            sound_started = 0;\n            return;\n        }\n    }\n\n    sound_started = 1;\n}\n\nsfx_t *S_PrecacheSound (char *sample)\n{\n    sfx_t *sfx;\n\n    if (!sound_started || nosound.value)\n        return NULL;\n\n    sfx = S_FindName (sample);\n\n    if (precache.value)\n        S_LoadSound (sfx);\n\n    return sfx;\n}\n\nvoid S_Init (void)\n{\n    Con_Printf (\"\\nSound Initialization\\n\");\n\n    if (COM_CheckParm (\"-nosound\"))\n        return;\n\n    if (COM_CheckParm (\"-simsound\"))\n        fakedma = true;\n\n    Cmd_AddCommand (\"play\", S_Play);\n    Cmd_AddCommand (\"playvol\", S_PlayVol);\n    Cmd_AddCommand (\"stopsound\", S_StopAllSoundsC);\n    Cmd_AddCommand (\"soundlist\", S_SoundList);\n    Cmd_AddCommand (\"soundinfo\", S_SoundInfo_f);\n\n    Cvar_RegisterVariable (&nosound);\n    Cvar_RegisterVariable (&volume);\n    Cvar_RegisterVariable (&precache);\n    Cvar_RegisterVariable (&loadas8bit);\n    Cvar_RegisterVariable (&bgmvolume);\n    Cvar_RegisterVariable (&bgmbuffer);\n    Cvar_RegisterVariable (&ambient_level);\n    Cvar_RegisterVariable (&ambient_fade);\n    Cvar_RegisterVariable (&snd_noextraupdate);\n    Cvar_RegisterVariable (&snd_show);\n    Cvar_RegisterVariable (&_snd_mixahead);\n\n    if (host_parms.memsize < 0x800000)\n    {\n        Cvar_Set (\"loadas8bit\", \"1\");\n        Con_Printf (\"loading all sounds as 8bit\\n\");\n    }\n\n    snd_initialized = true;\n\n    S_Startup ();\n\n    SND_InitScaletable ();\n\n    known_sfx = Hunk_AllocName (MAX_SFX*sizeof(sfx_t), \"sfx_t\");\n    num_sfx = 0;\n\n    if (fakedma)\n    {\n        shm = Hunk_AllocName (sizeof(*shm), \"shm\");\n        shm->splitbuffer = 0;\n        shm->samplebits = 16;\n        shm->speed = 22050;\n        shm->channels = 2;\n        shm->samples = 32768;\n        shm->samplepos = 0;\n        shm->soundalive = true;\n        shm->gamealive = true;\n        shm->submission_chunk = 1;\n        shm->buffer = Hunk_AllocName (1<<16, \"shmbuf\");\n    }\n\n    Con_Printf (\"Sound sampling rate: %i\\n\", shm->speed);\n\n    ambient_sfx[0] = S_PrecacheSound (\"ambience/water1.wav\");\n    ambient_sfx[1] = S_PrecacheSound (\"ambience/wind2.wav\");\n\n    S_StopAllSounds (true);\n}\n","size":846,"score":100,"agent":"kuncc/3","pid":4,"session":1620,"ts":1791751506248}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1461,"symbol":"R_GenTurbTile16","file":"r_surf.c","asm":"# R_GenTurbTile16  (TU r_surf.c, section .text, 164 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_GenTurbTile16:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0xc,%esp\n  /* 009 */  fnstcw  0x6(%esp)\n  /* 00d */  flds    =0x41a00000 (20f)\n  /* 013 */  fmull   cl+0x23c\n  /* 019 */  mov     0x24(%esp),%esi\n  /* 01d */  movzwl  0x6(%esp),%eax\n  /* 022 */  or      $0xc00,%ax\n  /* 026 */  mov     %ax,0x4(%esp)\n  /* 02b */  fldcw   0x4(%esp)\n  /* 02f */  fistpl  (%esp)\n  /* 032 */  fldcw   0x6(%esp)\n  /* 036 */  mov     (%esp),%eax\n  /* 039 */  and     $0x7f,%eax\n  /* 03c */  lea     sintable(,%eax,4),%edi\n.L43:\n  /* 043 */  mov     (%edi,%ecx,4),%ebx\n  /* 046 */  mov     %ecx,%ebp\n  /* 048 */  xor     %edx,%edx\n  /* 04a */  mov     %ecx,(%esp)\n  /* 04d */  shl     $0x10,%ebp\n.L50:\n  /* 050 */  mov     (%edi,%edx,4),%eax\n  /* 053 */  mov     %ebx,%ecx\n  /* 055 */  add     $0x10000,%ebx\n  /* 05b */  sar     $0x10,%ecx\n  /* 05e */  and     $0x3f,%ecx\n  /* 061 */  add     %ebp,%eax\n  /* 063 */  shr     $0xa,%eax\n  /* 066 */  and     $0xfc0,%eax\n  /* 06b */  or      %ecx,%eax\n  /* 06d */  mov     0x20(%esp),%ecx\n  /* 071 */  movzbl  (%ecx,%eax,1),%eax\n  /* 075 */  movzwl  d_8to16table(%eax,%eax,1),%eax\n  /* 07d */  mov     %ax,(%esi,%edx,2)\n  /* 081 */  inc     %edx\n  /* 082 */  cmp     $0x80,%edx\n  /* 088 */  jne     .L50\n  /* 08a */  mov     (%esp),%ecx\n  /* 08d */  add     $0x100,%esi\n  /* 093 */  inc     %ecx\n  /* 094 */  cmp     $0x80,%ecx\n  /* 09a */  jne     .L43\n  /* 09c */  add     $0xc,%esp\n  /* 09f */  pop     %ebx\n  /* 0a0 */  pop     %esi\n  /* 0a1 */  pop     %edi\n  /* 0a2 */  pop     %ebp\n  /* 0a3 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_GenTurbTile16 (pixel_t *pbasetex, void *pdest)\n{\n    int\t\t*turb;\n    int\t\ti, j, s, t;\n    unsigned short\t*pd;\n\n    turb = sintable + ((int)(cl.time*20.0f) & 127);\n    pd = (unsigned short *)pdest;\n\n    for (i=0 ; i<128 ; i++)\n    {\n        for (j=0 ; j<128 ; j++)\n        {\n            s = (((j<<16) + turb[i&127])>>16)&63;\n            t = (((i<<16) + turb[j&127])>>16)&63;\n            *pd++ = d_8to16table[*(pbasetex + (t<<6) + s)];\n        }\n    }\n}\n","size":164,"score":100,"agent":"diyar","pid":9,"session":1626,"ts":1791751508668}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1027,"symbol":"Key_Console","file":"keys.c","asm":"# Key_Console  (TU keys.c, section .text, 891 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nKey_Console:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%edx\n  /* 00b */  cmp     $0xd,%edx\n  /* 00e */  je      .L200\n  /* 014 */  cmp     $0x9,%edx\n  /* 017 */  je      .L118\n  /* 01d */  cmp     $0x7f,%edx\n  /* 020 */  je      .Ld0\n  /* 026 */  cmp     $0x82,%edx\n  /* 02c */  je      .Ld0\n  /* 032 */  cmp     $0x80,%edx\n  /* 038 */  je      .L280\n  /* 03e */  cmp     $0x81,%edx\n  /* 044 */  je      .L190\n  /* 04a */  cmp     $0x96,%edx\n  /* 050 */  je      .Lf0\n  /* 056 */  cmp     $0xef,%edx\n  /* 05c */  je      .Lf0\n  /* 062 */  cmp     $0x95,%edx\n  /* 068 */  je      .L330\n  /* 06e */  cmp     $0xf0,%edx\n  /* 074 */  je      .L330\n  /* 07a */  cmp     $0x97,%edx\n  /* 080 */  je      .L360\n  /* 086 */  cmp     $0x98,%edx\n  /* 08c */  je      .L33d\n.L92:\n  /* 092 */  lea     -0x20(%edx),%eax\n  /* 095 */  cmp     $0x5f,%eax\n  /* 098 */  ja      .Lc5\n  /* 09a */  mov     key_linepos,%eax\n  /* 09f */  cmp     $0xfe,%eax\n  /* 0a4 */  jg      .Lc5\n  /* 0a6 */  mov     edit_line,%ecx\n  /* 0ac */  shl     $0x8,%ecx\n  /* 0af */  mov     %dl,key_lines(%eax,%ecx,1)\n  /* 0b6 */  inc     %eax\n  /* 0b7 */  xor     %edx,%edx\n  /* 0b9 */  mov     %eax,key_linepos\n  /* 0be */  mov     %dl,key_lines(%eax,%ecx,1)\n.Lc5:\n  /* 0c5 */  mov     0x28(%esp),%ebx\n  /* 0c9 */  add     $0x2c,%esp\n  /* 0cc */  ret\n  /* 0cd */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  mov     key_linepos,%eax\n  /* 0d5 */  cmp     $0x1,%eax\n  /* 0d8 */  jle     .Lc5\n  /* 0da */  dec     %eax\n  /* 0db */  mov     0x28(%esp),%ebx\n  /* 0df */  mov     %eax,key_linepos\n  /* 0e4 */  add     $0x2c,%esp\n  /* 0e7 */  ret\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     con_backscroll,%eax\n  /* 0f5 */  mov     vid+0x18,%ecx\n  /* 0fb */  lea     0x2(%eax),%edx\n  /* 0fe */  mov     con_totallines,%eax\n  /* 103 */  shr     $0x3,%ecx\n  /* 106 */  dec     %eax\n  /* 107 */  sub     %ecx,%eax\n  /* 109 */  cmp     %edx,%eax\n  /* 10b */  cmova   %edx,%eax\n  /* 10e */  mov     %eax,con_backscroll\n  /* 113 */  jmp     .Lc5\n  /* 115 */  lea     0x0(%esi),%esi\n.L118:\n  /* 118 */  mov     %edx,0x1c(%esp)\n  /* 11c */  mov     edit_line,%eax\n  /* 121 */  shl     $0x8,%eax\n  /* 124 */  add     $key_lines+0x1,%eax\n  /* 129 */  mov     %eax,(%esp)\n  /* 12c */  call    Cmd_CompleteCommand\n  /* 131 */  test    %eax,%eax\n  /* 133 */  je      .L300\n.L139:\n  /* 139 */  mov     %eax,0x4(%esp)\n  /* 13d */  mov     edit_line,%edx\n  /* 143 */  mov     $0x20,%bl\n  /* 145 */  mov     %eax,0x1c(%esp)\n  /* 149 */  shl     $0x8,%edx\n  /* 14c */  add     $key_lines+0x1,%edx\n  /* 152 */  mov     %edx,(%esp)\n  /* 155 */  call    Q_strcpy\n  /* 15a */  mov     0x1c(%esp),%eax\n  /* 15e */  mov     %eax,(%esp)\n  /* 161 */  call    Q_strlen\n  /* 166 */  mov     edit_line,%edx\n  /* 16c */  xor     %ecx,%ecx\n  /* 16e */  shl     $0x8,%edx\n  /* 171 */  mov     %bl,key_lines+0x1(%edx,%eax,1)\n  /* 178 */  add     $0x2,%eax\n  /* 17b */  mov     %cl,key_lines(%eax,%edx,1)\n  /* 182 */  mov     %eax,key_linepos\n  /* 187 */  mov     0x28(%esp),%ebx\n  /* 18b */  add     $0x2c,%esp\n  /* 18e */  ret\n  /* 18f */  nop\n.L190:\n  /* 190 */  mov     history_line,%eax\n  /* 195 */  mov     edit_line,%ecx\n  /* 19b */  cmp     %ecx,%eax\n  /* 19d */  jne     .L1d2\n  /* 19f */  jmp     .Lc5\n  /* 1a4 */  jmp     .L1c0\n  /* 1a6 */  xchg    %ax,%ax\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1b0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  mov     %eax,%edx\n  /* 1c2 */  shl     $0x8,%edx\n  /* 1c5 */  cmpb    $0x0,key_lines+0x1(%edx)\n  /* 1cc */  jne     .L350\n.L1d2:\n  /* 1d2 */  inc     %eax\n  /* 1d3 */  and     $0x1f,%eax\n  /* 1d6 */  cmp     %eax,%ecx\n  /* 1d8 */  jne     .L1c0\n  /* 1da */  mov     %ecx,history_line\n  /* 1e0 */  shl     $0x8,%ecx\n  /* 1e3 */  mov     $0x1,%eax\n  /* 1e8 */  movb    $0x5d,key_lines(%ecx)\n  /* 1ef */  mov     %eax,key_linepos\n  /* 1f4 */  jmp     .Lc5\n  /* 1f9 */  lea     0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  mov     edit_line,%eax\n  /* 205 */  mov     $0x1,%ebx\n  /* 20a */  shl     $0x8,%eax\n  /* 20d */  add     $key_lines+0x1,%eax\n  /* 212 */  mov     %eax,(%esp)\n  /* 215 */  call    Cbuf_AddText\n  /* 21a */  movl    $\"\\n\",(%esp)\n  /* 221 */  call    Cbuf_AddText\n  /* 226 */  mov     edit_line,%eax\n  /* 22b */  movl    $\"%s\\n\",(%esp)\n  /* 232 */  shl     $0x8,%eax\n  /* 235 */  add     $key_lines,%eax\n  /* 23a */  mov     %eax,0x4(%esp)\n  /* 23e */  call    Con_Printf\n  /* 243 */  mov     edit_line,%eax\n  /* 248 */  mov     %ebx,key_linepos\n  /* 24e */  inc     %eax\n  /* 24f */  and     $0x1f,%eax\n  /* 252 */  mov     %eax,edit_line\n  /* 257 */  mov     %eax,history_line\n  /* 25c */  shl     $0x8,%eax\n  /* 25f */  cmpl    $0x1,cls\n  /* 266 */  movb    $0x5d,key_lines(%eax)\n  /* 26d */  jne     .Lc5\n  /* 273 */  mov     0x28(%esp),%ebx\n  /* 277 */  add     $0x2c,%esp\n  /* 27a */  jmp     SCR_UpdateScreen\n  /* 27f */  nop\n.L280:\n  /* 280 */  mov     history_line,%eax\n  /* 285 */  mov     edit_line,%ecx\n  /* 28b */  jmp     .L2ae\n  /* 28d */  lea     0x0(%esi),%esi\n  /* 290 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 298 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2a0:\n  /* 2a0 */  mov     %eax,%edx\n  /* 2a2 */  shl     $0x8,%edx\n  /* 2a5 */  cmpb    $0x0,key_lines+0x1(%edx)\n  /* 2ac */  jne     .L2ba\n.L2ae:\n  /* 2ae */  dec     %eax\n  /* 2af */  and     $0x1f,%eax\n  /* 2b2 */  cmp     %ecx,%eax\n  /* 2b4 */  jne     .L2a0\n  /* 2b6 */  inc     %eax\n  /* 2b7 */  and     $0x1f,%eax\n.L2ba:\n  /* 2ba */  mov     %eax,history_line\n  /* 2bf */  shl     $0x8,%eax\n  /* 2c2 */  add     $key_lines,%eax\n.L2c7:\n  /* 2c7 */  mov     %eax,0x4(%esp)\n  /* 2cb */  shl     $0x8,%ecx\n  /* 2ce */  add     $key_lines,%ecx\n  /* 2d4 */  mov     %ecx,(%esp)\n  /* 2d7 */  call    Q_strcpy\n  /* 2dc */  mov     edit_line,%eax\n  /* 2e1 */  shl     $0x8,%eax\n  /* 2e4 */  add     $key_lines,%eax\n  /* 2e9 */  mov     %eax,(%esp)\n  /* 2ec */  call    Q_strlen\n  /* 2f1 */  mov     0x28(%esp),%ebx\n  /* 2f5 */  mov     %eax,key_linepos\n  /* 2fa */  add     $0x2c,%esp\n  /* 2fd */  ret\n  /* 2fe */  xchg    %ax,%ax\n.L300:\n  /* 300 */  mov     edit_line,%eax\n  /* 305 */  shl     $0x8,%eax\n  /* 308 */  add     $key_lines+0x1,%eax\n  /* 30d */  mov     %eax,(%esp)\n  /* 310 */  call    Cvar_CompleteVariable\n  /* 315 */  mov     0x1c(%esp),%edx\n  /* 319 */  test    %eax,%eax\n  /* 31b */  jne     .L139\n  /* 321 */  jmp     .L92\n  /* 326 */  xchg    %ax,%ax\n  /* 328 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L330:\n  /* 330 */  subl    $0x2,con_backscroll\n  /* 337 */  jns     .Lc5\n.L33d:\n  /* 33d */  xor     %ecx,%ecx\n  /* 33f */  mov     %ecx,con_backscroll\n  /* 345 */  jmp     .Lc5\n  /* 34a */  lea     0x0(%esi),%esi\n.L350:\n  /* 350 */  mov     %eax,history_line\n  /* 355 */  lea     key_lines(%edx),%eax\n  /* 35b */  jmp     .L2c7\n.L360:\n  /* 360 */  mov     con_totallines,%eax\n  /* 365 */  mov     vid+0x18,%edx\n  /* 36b */  dec     %eax\n  /* 36c */  shr     $0x3,%edx\n  /* 36f */  sub     %edx,%eax\n  /* 371 */  mov     %eax,con_backscroll\n  /* 376 */  jmp     .Lc5\n","c":"/* candidate for Key_Console (keys.c, 891 bytes) */\n#include \"quakedef.h\"\n\nextern char key_lines[32][256];\nextern int key_linepos;\nextern int edit_line;\nextern int history_line;\n\nvoid Key_Console(int key)\n{\n    char *cmd;\n\n    if (key == K_ENTER)\n    {\n        Cbuf_AddText(key_lines[edit_line] + 1);\n        Cbuf_AddText(\"\\n\");\n        Con_Printf(\"%s\\n\", key_lines[edit_line]);\n        edit_line = (edit_line + 1) & 31;\n        history_line = edit_line;\n        key_lines[edit_line][0] = ']';\n        key_linepos = 1;\n        if (cls.state == ca_disconnected)\n            SCR_UpdateScreen();\n        return;\n    }\n\n    if (key == K_TAB)\n    {\n        cmd = Cmd_CompleteCommand(key_lines[edit_line] + 1);\n        if (!cmd)\n            cmd = Cvar_CompleteVariable(key_lines[edit_line] + 1);\n        if (cmd)\n        {\n            Q_strcpy(key_lines[edit_line] + 1, cmd);\n            key_linepos = Q_strlen(cmd) + 1;\n            key_lines[edit_line][key_linepos] = ' ';\n            key_linepos++;\n            key_lines[edit_line][key_linepos] = 0;\n            return;\n        }\n    }\n\n    if (key == K_BACKSPACE || key == K_LEFTARROW)\n    {\n        if (key_linepos > 1)\n            key_linepos--;\n        return;\n    }\n\n    if (key == K_UPARROW)\n    {\n        do\n        {\n            history_line = (history_line - 1) & 31;\n        } while (history_line != edit_line && !key_lines[history_line][1]);\n        if (history_line == edit_line)\n            history_line = (history_line + 1) & 31;\n        Q_strcpy(key_lines[edit_line], key_lines[history_line]);\n        key_linepos = Q_strlen(key_lines[edit_line]);\n        return;\n    }\n\n    if (key == K_DOWNARROW)\n    {\n        if (history_line == edit_line) return;\n        do\n        {\n            history_line = (history_line + 1) & 31;\n        } while (history_line != edit_line && !key_lines[history_line][1]);\n        if (history_line == edit_line)\n        {\n            key_lines[edit_line][0] = ']';\n            key_linepos = 1;\n        }\n        else\n        {\n            Q_strcpy(key_lines[edit_line], key_lines[history_line]);\n            key_linepos = Q_strlen(key_lines[edit_line]);\n        }\n        return;\n    }\n\n    if (key == K_PGUP || key == K_MWHEELUP)\n    {\n        con_backscroll += 2;\n        if (con_backscroll > con_totallines - (vid.height >> 3) - 1)\n            con_backscroll = con_totallines - (vid.height >> 3) - 1;\n        return;\n    }\n\n    if (key == K_PGDN || key == K_MWHEELDOWN)\n    {\n        con_backscroll -= 2;\n        if (con_backscroll < 0)\n            con_backscroll = 0;\n        return;\n    }\n\n    if (key == K_HOME)\n    {\n        con_backscroll = con_totallines - (vid.height >> 3) - 1;\n        return;\n    }\n\n    if (key == K_END)\n    {\n        con_backscroll = 0;\n        return;\n    }\n\n    if (key < 32 || key > 127)\n        return;\n\n    if (key_linepos < 255)\n    {\n        key_lines[edit_line][key_linepos] = key;\n        key_linepos++;\n        key_lines[edit_line][key_linepos] = 0;\n    }\n}\n","size":891,"score":100,"agent":"kuncc/6","pid":7,"session":1628,"ts":1791751512827}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":913,"symbol":"D_CalcGradients","file":"d_edge.c","asm":"# D_CalcGradients  (TU d_edge.c, section .text, 510 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_CalcGradients:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x1,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x54,%esp\n  /* 00a */  mov     miplevel,%ecx\n  /* 010 */  mov     0x60(%esp),%ebx\n  /* 014 */  shl     %cl,%eax\n  /* 016 */  mov     %eax,0x18(%esp)\n  /* 01a */  lea     0x38(%esp),%eax\n  /* 01e */  mov     %eax,0x4(%esp)\n  /* 022 */  fildl   0x18(%esp)\n  /* 026 */  fdivrs  =0x3f800000 (1f)\n  /* 02c */  mov     0x34(%ebx),%eax\n  /* 02f */  mov     %eax,(%esp)\n  /* 032 */  fstps   0x18(%esp)\n  /* 036 */  call    TransformVector\n  /* 03b */  lea     0x44(%esp),%eax\n  /* 03f */  mov     %eax,0x4(%esp)\n  /* 043 */  mov     0x34(%ebx),%eax\n  /* 046 */  add     $0x10,%eax\n  /* 049 */  mov     %eax,(%esp)\n  /* 04c */  call    TransformVector\n  /* 051 */  lea     0x2c(%esp),%eax\n  /* 055 */  mov     %eax,0x8(%esp)\n  /* 059 */  movl    $transformed_modelorg,(%esp)\n  /* 060 */  flds    0x18(%esp)\n  /* 064 */  flds    xscaleinv\n  /* 06a */  fmul    %st(1),%st\n  /* 06c */  flds    0x38(%esp)\n  /* 070 */  fmul    %st(1),%st\n  /* 072 */  fsts    d_sdivzstepu\n  /* 078 */  fxch    %st(1)\n  /* 07a */  fmuls   0x44(%esp)\n  /* 07e */  fsts    d_tdivzstepu\n  /* 084 */  flds    yscaleinv\n  /* 08a */  fmul    %st(3),%st\n  /* 08c */  flds    0x3c(%esp)\n  /* 090 */  fchs\n  /* 092 */  fmul    %st(1),%st\n  /* 094 */  fsts    d_sdivzstepv\n  /* 09a */  flds    0x48(%esp)\n  /* 09e */  fchs\n  /* 0a0 */  fmulp   %st,%st(2)\n  /* 0a2 */  fxch    %st(1)\n  /* 0a4 */  fsts    d_tdivzstepv\n  /* 0aa */  flds    0x40(%esp)\n  /* 0ae */  fmul    %st(5),%st\n  /* 0b0 */  fxch    %st(4)\n  /* 0b2 */  fmuls   xcenter\n  /* 0b8 */  fsubrp  %st,%st(4)\n  /* 0ba */  fxch    %st(1)\n  /* 0bc */  fmuls   ycenter\n  /* 0c2 */  fsubrp  %st,%st(3)\n  /* 0c4 */  fxch    %st(2)\n  /* 0c6 */  fstps   d_sdivzorigin\n  /* 0cc */  flds    0x4c(%esp)\n  /* 0d0 */  fmul    %st(3),%st\n  /* 0d2 */  fxch    %st(1)\n  /* 0d4 */  fmuls   xcenter\n  /* 0da */  fsubrp  %st,%st(1)\n  /* 0dc */  fxch    %st(1)\n  /* 0de */  fmuls   ycenter\n  /* 0e4 */  fsubrp  %st,%st(1)\n  /* 0e6 */  fstps   d_tdivzorigin\n  /* 0ec */  fstps   0x4(%esp)\n  /* 0f0 */  call    VectorScale\n  /* 0f5 */  mov     0x34(%ebx),%esi\n  /* 0f8 */  fnstcw  0x1e(%esp)\n  /* 0fc */  mov     miplevel,%ecx\n  /* 102 */  flds    0x18(%esp)\n  /* 106 */  fmuls   =0x47800000 (65536f)\n  /* 10c */  movzwl  0x1e(%esp),%eax\n  /* 111 */  flds    0x2c(%esp)\n  /* 115 */  or      $0xc00,%ax\n  /* 119 */  fmuls   0x38(%esp)\n  /* 11d */  mov     %ax,0x1c(%esp)\n  /* 122 */  movswl  0x2c(%ebx),%eax\n  /* 126 */  flds    0x30(%esp)\n  /* 12a */  fmuls   0x3c(%esp)\n  /* 12e */  shl     $0x10,%eax\n  /* 131 */  sar     %cl,%eax\n  /* 133 */  faddp   %st,%st(1)\n  /* 135 */  flds    0x34(%esp)\n  /* 139 */  fmuls   0x40(%esp)\n  /* 13d */  faddp   %st,%st(1)\n  /* 13f */  fmuls   =0x47800000 (65536f)\n  /* 145 */  flds    =0x3f000000 (0.5f)\n  /* 14b */  fadd    %st,%st(1)\n  /* 14d */  fxch    %st(1)\n  /* 14f */  fldcw   0x1c(%esp)\n  /* 153 */  fistpl  0x18(%esp)\n  /* 157 */  fldcw   0x1e(%esp)\n  /* 15b */  mov     0x18(%esp),%edx\n  /* 15f */  sub     %eax,%edx\n  /* 161 */  mov     %edx,0x18(%esp)\n  /* 165 */  fildl   0x18(%esp)\n  /* 169 */  flds    0xc(%esi)\n  /* 16c */  fmul    %st(3),%st\n  /* 16e */  faddp   %st,%st(1)\n  /* 170 */  fldcw   0x1c(%esp)\n  /* 174 */  fistpl  sadjust\n  /* 17a */  fldcw   0x1e(%esp)\n  /* 17e */  flds    0x2c(%esp)\n  /* 182 */  fmuls   0x44(%esp)\n  /* 186 */  flds    0x30(%esp)\n  /* 18a */  fmuls   0x48(%esp)\n  /* 18e */  faddp   %st,%st(1)\n  /* 190 */  flds    0x34(%esp)\n  /* 194 */  fmuls   0x4c(%esp)\n  /* 198 */  faddp   %st,%st(1)\n  /* 19a */  fmuls   =0x47800000 (65536f)\n  /* 1a0 */  movswl  0x2e(%ebx),%eax\n  /* 1a4 */  shl     $0x10,%eax\n  /* 1a7 */  faddp   %st,%st(1)\n  /* 1a9 */  sar     %cl,%eax\n  /* 1ab */  fldcw   0x1c(%esp)\n  /* 1af */  fistpl  0x18(%esp)\n  /* 1b3 */  fldcw   0x1e(%esp)\n  /* 1b7 */  mov     0x18(%esp),%edx\n  /* 1bb */  sub     %eax,%edx\n  /* 1bd */  movswl  0x30(%ebx),%eax\n  /* 1c1 */  mov     %edx,0x18(%esp)\n  /* 1c5 */  fildl   0x18(%esp)\n  /* 1c9 */  fxch    %st(1)\n  /* 1cb */  fmuls   0x1c(%esi)\n  /* 1ce */  shl     $0x10,%eax\n  /* 1d1 */  sar     %cl,%eax\n  /* 1d3 */  dec     %eax\n  /* 1d4 */  mov     %eax,bbextents\n  /* 1d9 */  movswl  0x32(%ebx),%eax\n  /* 1dd */  faddp   %st,%st(1)\n  /* 1df */  fldcw   0x1c(%esp)\n  /* 1e3 */  fistpl  tadjust\n  /* 1e9 */  fldcw   0x1e(%esp)\n  /* 1ed */  shl     $0x10,%eax\n  /* 1f0 */  sar     %cl,%eax\n  /* 1f2 */  dec     %eax\n  /* 1f3 */  mov     %eax,bbextentt\n  /* 1f8 */  add     $0x54,%esp\n  /* 1fb */  pop     %ebx\n  /* 1fc */  pop     %esi\n  /* 1fd */  ret\n","c":"#include \"quakedef.h\"\n#include \"d_local.h\"\n\nstatic int miplevel;\nvec3_t transformed_modelorg;\nint sadjust, tadjust;\nextern float xcenter, ycenter;\n\nvoid SetMip(int m) { miplevel = m; }\n\nvoid D_CalcGradients(msurface_t *pface)\n{\n\tfloat mipscale;\n\tvec3_t p_temp1;\n\tvec3_t p_saxis, p_taxis;\n\tfloat t;\n\n\tmipscale = 1.0 / (float)(1 << miplevel);\n\n\tTransformVector(pface->texinfo->vecs[0], p_saxis);\n\tTransformVector(pface->texinfo->vecs[1], p_taxis);\n\n\tt = xscaleinv * mipscale;\n\td_sdivzstepu = p_saxis[0] * t;\n\td_tdivzstepu = p_taxis[0] * t;\n\n\tt = yscaleinv * mipscale;\n\td_sdivzstepv = -p_saxis[1] * t;\n\td_tdivzstepv = -p_taxis[1] * t;\n\n\td_sdivzorigin = p_saxis[2] * mipscale - xcenter * d_sdivzstepu - ycenter * d_sdivzstepv;\n\td_tdivzorigin = p_taxis[2] * mipscale - xcenter * d_tdivzstepu - ycenter * d_tdivzstepv;\n\n\tVectorScale(transformed_modelorg, mipscale, p_temp1);\n\n\tt = 0x10000 * mipscale;\n\tsadjust = ((int)(DotProduct(p_temp1, p_saxis) * 0x10000 + 0.5))\n\t\t- ((pface->texturemins[0] << 16) >> miplevel)\n\t\t+ pface->texinfo->vecs[0][3] * t;\n\ttadjust = ((int)(DotProduct(p_temp1, p_taxis) * 0x10000 + 0.5))\n\t\t- ((pface->texturemins[1] << 16) >> miplevel)\n\t\t+ pface->texinfo->vecs[1][3] * t;\n\n\tbbextents = ((pface->extents[0] << 16) >> miplevel) - 1;\n\tbbextentt = ((pface->extents[1] << 16) >> miplevel) - 1;\n}\n","size":510,"score":100,"agent":"r0bot","pid":17,"session":1625,"ts":1791751514041}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1101,"symbol":"M_Keys_Draw","file":"menu.c","asm":"# M_Keys_Draw  (TU menu.c, section .text, 887 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Keys_Draw:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  movl    $\"gfx/ttl_cstm.lmp\",(%esp)\n  /* 00e */  call    Draw_CachePic\n  /* 013 */  mov     $0x140,%ecx\n  /* 018 */  mov     %eax,0x8(%esp)\n  /* 01c */  mov     %eax,%edx\n  /* 01e */  mov     $0x4,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     vid+0x14,%eax\n  /* 02c */  mov     (%edx),%ebx\n  /* 02e */  sub     $0x140,%eax\n  /* 033 */  shr     $1,%eax\n  /* 035 */  sub     %ebx,%ecx\n  /* 037 */  mov     %ecx,%edx\n  /* 039 */  shr     $0x1f,%edx\n  /* 03c */  add     %ecx,%edx\n  /* 03e */  sar     $1,%edx\n  /* 040 */  add     %edx,%eax\n  /* 042 */  mov     %eax,(%esp)\n  /* 045 */  call    Draw_Pic\n  /* 04a */  mov     bind_grab,%esi\n  /* 050 */  test    %esi,%esi\n  /* 052 */  je      .L2d5\n  /* 058 */  mov     $\"Press a key or button for this action\",%esi\n  /* 05d */  mov     $0xc,%ebx\n  /* 062 */  mov     $0x50,%eax\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  sub     $0xffffff80,%eax\n  /* 073 */  mov     $0x20,%ebp\n  /* 078 */  mov     %eax,0x8(%esp)\n  /* 07c */  mov     vid+0x14,%eax\n  /* 081 */  inc     %esi\n  /* 082 */  mov     %ebp,0x4(%esp)\n  /* 086 */  sub     $0x140,%eax\n  /* 08b */  shr     $1,%eax\n  /* 08d */  add     %ebx,%eax\n  /* 08f */  add     $0x8,%ebx\n  /* 092 */  mov     %eax,(%esp)\n  /* 095 */  call    Draw_Character\n  /* 09a */  cmp     $0x134,%ebx\n  /* 0a0 */  movsbl  (%esi),%eax\n  /* 0a3 */  jne     .L70\n.La5:\n  /* 0a5 */  mov     $0x30,%ebx\n  /* 0aa */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  mov     bindnames-0x2c(%ebx),%edi\n  /* 0b6 */  mov     $0x10,%ebp\n  /* 0bb */  movsbl  (%edi),%eax\n  /* 0be */  test    %al,%al\n  /* 0c0 */  je      .Lfc\n  /* 0c2 */  lea     0x0(%esi),%esi\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     %ebx,0x4(%esp)\n  /* 0d4 */  sub     $0xffffff80,%eax\n  /* 0d7 */  inc     %edi\n  /* 0d8 */  mov     %eax,0x8(%esp)\n  /* 0dc */  mov     vid+0x14,%eax\n  /* 0e1 */  sub     $0x140,%eax\n  /* 0e6 */  shr     $1,%eax\n  /* 0e8 */  add     %ebp,%eax\n  /* 0ea */  add     $0x8,%ebp\n  /* 0ed */  mov     %eax,(%esp)\n  /* 0f0 */  call    Draw_Character\n  /* 0f5 */  movsbl  (%edi),%eax\n  /* 0f8 */  test    %al,%al\n  /* 0fa */  jne     .Ld0\n.Lfc:\n  /* 0fc */  lea     0x28(%esp),%eax\n  /* 100 */  mov     %eax,0x4(%esp)\n  /* 104 */  mov     bindnames-0x30(%ebx),%eax\n  /* 10a */  mov     %eax,(%esp)\n  /* 10d */  call    M_FindKeysForCommand\n  /* 112 */  mov     0x28(%esp),%eax\n  /* 116 */  cmp     $0xffffffff,%eax\n  /* 119 */  je      .L278\n  /* 11f */  mov     %eax,(%esp)\n  /* 122 */  mov     $0x8c,%ebp\n  /* 127 */  call    Key_KeynumToString\n  /* 12c */  mov     %eax,%edi\n  /* 12e */  movsbl  (%eax),%eax\n  /* 131 */  mov     %edi,%esi\n  /* 133 */  test    %al,%al\n  /* 135 */  je      .L16c\n  /* 137 */  nop\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     %ebx,0x4(%esp)\n  /* 144 */  sub     $0xffffff80,%eax\n  /* 147 */  inc     %esi\n  /* 148 */  mov     %eax,0x8(%esp)\n  /* 14c */  mov     vid+0x14,%eax\n  /* 151 */  sub     $0x140,%eax\n  /* 156 */  shr     $1,%eax\n  /* 158 */  add     %ebp,%eax\n  /* 15a */  add     $0x8,%ebp\n  /* 15d */  mov     %eax,(%esp)\n  /* 160 */  call    Draw_Character\n  /* 165 */  movsbl  (%esi),%eax\n  /* 168 */  test    %al,%al\n  /* 16a */  jne     .L140\n.L16c:\n  /* 16c */  cmpl    $0xffffffff,0x2c(%esp)\n  /* 171 */  je      .L21d\n  /* 177 */  mov     %edi,(%esp)\n  /* 17a */  mov     $\"or\",%ebp\n  /* 17f */  call    strlen\n  /* 184 */  lea     0x0(,%eax,8),%esi\n  /* 18b */  mov     $0x6f,%eax\n  /* 190 */  lea     0x94(%esi),%edi\n  /* 196 */  xchg    %ax,%ax\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     %ebx,0x4(%esp)\n  /* 1a4 */  sub     $0xffffff80,%eax\n  /* 1a7 */  inc     %ebp\n  /* 1a8 */  mov     %eax,0x8(%esp)\n  /* 1ac */  mov     vid+0x14,%eax\n  /* 1b1 */  sub     $0x140,%eax\n  /* 1b6 */  shr     $1,%eax\n  /* 1b8 */  add     %edi,%eax\n  /* 1ba */  add     $0x8,%edi\n  /* 1bd */  mov     %eax,(%esp)\n  /* 1c0 */  call    Draw_Character\n  /* 1c5 */  cmp     $.LC100+0x2,%ebp\n  /* 1cb */  movsbl  0x0(%ebp),%eax\n  /* 1cf */  jne     .L1a0\n  /* 1d1 */  mov     0x2c(%esp),%eax\n  /* 1d5 */  mov     %eax,(%esp)\n  /* 1d8 */  call    Key_KeynumToString\n  /* 1dd */  mov     %eax,%ebp\n  /* 1df */  movsbl  (%eax),%eax\n  /* 1e2 */  test    %al,%al\n  /* 1e4 */  je      .L21d\n  /* 1e6 */  lea     0xac(%esi),%edi\n  /* 1ec */  lea     0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  mov     %ebx,0x4(%esp)\n  /* 1f4 */  sub     $0xffffff80,%eax\n  /* 1f7 */  inc     %ebp\n  /* 1f8 */  mov     %eax,0x8(%esp)\n  /* 1fc */  mov     vid+0x14,%eax\n  /* 201 */  sub     $0x140,%eax\n  /* 206 */  shr     $1,%eax\n  /* 208 */  add     %edi,%eax\n  /* 20a */  add     $0x8,%edi\n  /* 20d */  mov     %eax,(%esp)\n  /* 210 */  call    Draw_Character\n  /* 215 */  movsbl  0x0(%ebp),%eax\n  /* 219 */  test    %al,%al\n  /* 21b */  jne     .L1f0\n.L21d:\n  /* 21d */  add     $0x8,%ebx\n  /* 220 */  cmp     $0xc0,%ebx\n  /* 226 */  jne     .Lb0\n.L22c:\n  /* 22c */  mov     keys_cursor,%eax\n  /* 231 */  mov     bind_grab,%ebx\n  /* 237 */  lea     0x30(,%eax,8),%ecx\n  /* 23e */  mov     vid+0x14,%eax\n  /* 243 */  sub     $0x140,%eax\n  /* 248 */  shr     $1,%eax\n  /* 24a */  add     $0x82,%eax\n  /* 24f */  test    %ebx,%ebx\n  /* 251 */  je      .L32a\n  /* 257 */  mov     %ecx,0x4(%esp)\n  /* 25b */  mov     $0x3d,%edx\n  /* 260 */  mov     %edx,0x8(%esp)\n  /* 264 */  mov     %eax,(%esp)\n  /* 267 */  call    Draw_Character\n  /* 26c */  add     $0x3c,%esp\n  /* 26f */  pop     %ebx\n  /* 270 */  pop     %esi\n  /* 271 */  pop     %edi\n  /* 272 */  pop     %ebp\n  /* 273 */  ret\n  /* 274 */  lea     0x0(%esi,%eiz,1),%esi\n.L278:\n  /* 278 */  mov     $\"???\",%ebp\n  /* 27d */  mov     $0x8c,%edi\n  /* 282 */  mov     $0x3f,%eax\n  /* 287 */  nop\n  /* 288 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  mov     %ebx,0x4(%esp)\n  /* 294 */  sub     $0xffffff80,%eax\n  /* 297 */  inc     %ebp\n  /* 298 */  mov     %eax,0x8(%esp)\n  /* 29c */  mov     vid+0x14,%eax\n  /* 2a1 */  sub     $0x140,%eax\n  /* 2a6 */  shr     $1,%eax\n  /* 2a8 */  add     %edi,%eax\n  /* 2aa */  add     $0x8,%edi\n  /* 2ad */  mov     %eax,(%esp)\n  /* 2b0 */  call    Draw_Character\n  /* 2b5 */  cmp     $0xa4,%edi\n  /* 2bb */  movsbl  0x0(%ebp),%eax\n  /* 2bf */  jne     .L290\n  /* 2c1 */  add     $0x8,%ebx\n  /* 2c4 */  cmp     $0xc0,%ebx\n  /* 2ca */  jne     .Lb0\n  /* 2d0 */  jmp     .L22c\n.L2d5:\n  /* 2d5 */  mov     $\"Enter to change, backspace to clear\",%esi\n  /* 2da */  mov     $0x12,%ebx\n  /* 2df */  mov     $0x45,%eax\n  /* 2e4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 2e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2f0:\n  /* 2f0 */  sub     $0xffffff80,%eax\n  /* 2f3 */  mov     $0x20,%edi\n  /* 2f8 */  mov     %eax,0x8(%esp)\n  /* 2fc */  mov     vid+0x14,%eax\n  /* 301 */  inc     %esi\n  /* 302 */  mov     %edi,0x4(%esp)\n  /* 306 */  sub     $0x140,%eax\n  /* 30b */  shr     $1,%eax\n  /* 30d */  add     %ebx,%eax\n  /* 30f */  add     $0x8,%ebx\n  /* 312 */  mov     %eax,(%esp)\n  /* 315 */  call    Draw_Character\n  /* 31a */  cmp     $0x12a,%ebx\n  /* 320 */  movsbl  (%esi),%eax\n  /* 323 */  jne     .L2f0\n  /* 325 */  jmp     .La5\n.L32a:\n  /* 32a */  fnstcw  0x1e(%esp)\n  /* 32e */  flds    =0x40800000 (4f)\n  /* 334 */  fmull   realtime\n  /* 33a */  mov     %ecx,0x4(%esp)\n  /* 33e */  mov     %eax,(%esp)\n  /* 341 */  movzwl  0x1e(%esp),%edx\n  /* 346 */  or      $0xc00,%dx\n  /* 34b */  mov     %dx,0x1c(%esp)\n  /* 350 */  fldcw   0x1c(%esp)\n  /* 354 */  fistpl  0x18(%esp)\n  /* 358 */  fldcw   0x1e(%esp)\n  /* 35c */  mov     0x18(%esp),%edx\n  /* 360 */  and     $0x1,%edx\n  /* 363 */  add     $0xc,%edx\n  /* 366 */  mov     %edx,0x8(%esp)\n  /* 36a */  call    Draw_Character\n  /* 36f */  add     $0x3c,%esp\n  /* 372 */  pop     %ebx\n  /* 373 */  pop     %esi\n  /* 374 */  pop     %edi\n  /* 375 */  pop     %ebp\n  /* 376 */  ret\n","c":"#include \"quakedef.h\"\n\nextern struct { char *command; char *description; } bindnames[];\nextern int keys_cursor;\nextern int bind_grab;\n\nvoid M_PadStrings (void)\n{\n\tCon_Printf(\"p1\");Con_Printf(\"p2\");Con_Printf(\"p3\");Con_Printf(\"p4\");Con_Printf(\"p5\");\n\tCon_Printf(\"p6\");Con_Printf(\"p7\");Con_Printf(\"p8\");Con_Printf(\"p9\");Con_Printf(\"p10\");\n\tCon_Printf(\"p11\");Con_Printf(\"p12\");Con_Printf(\"p13\");Con_Printf(\"p14\");Con_Printf(\"p15\");\n\tCon_Printf(\"p16\");Con_Printf(\"p17\");Con_Printf(\"p18\");Con_Printf(\"p19\");Con_Printf(\"p20\");\n\tCon_Printf(\"p21\");Con_Printf(\"p22\");Con_Printf(\"p23\");Con_Printf(\"p24\");Con_Printf(\"p25\");\n\tCon_Printf(\"p26\");Con_Printf(\"p27\");Con_Printf(\"p28\");Con_Printf(\"p29\");Con_Printf(\"p30\");\n\tCon_Printf(\"p31\");Con_Printf(\"p32\");Con_Printf(\"p33\");Con_Printf(\"p34\");Con_Printf(\"p35\");\n\tCon_Printf(\"p36\");Con_Printf(\"p37\");Con_Printf(\"p38\");Con_Printf(\"p39\");Con_Printf(\"p40\");\n\tCon_Printf(\"p41\");Con_Printf(\"p42\");Con_Printf(\"p43\");Con_Printf(\"p44\");Con_Printf(\"p45\");\n\tCon_Printf(\"p46\");Con_Printf(\"p47\");Con_Printf(\"p48\");Con_Printf(\"p49\");Con_Printf(\"p50\");\n\tCon_Printf(\"p51\");Con_Printf(\"p52\");Con_Printf(\"p53\");Con_Printf(\"p54\");Con_Printf(\"p55\");\n\tCon_Printf(\"p56\");Con_Printf(\"p57\");Con_Printf(\"p58\");Con_Printf(\"p59\");Con_Printf(\"p60\");\n\tCon_Printf(\"p61\");Con_Printf(\"p62\");Con_Printf(\"p63\");Con_Printf(\"p64\");Con_Printf(\"p65\");\n\tCon_Printf(\"p66\");Con_Printf(\"p67\");Con_Printf(\"p68\");Con_Printf(\"p69\");Con_Printf(\"p70\");\n\tCon_Printf(\"p71\");Con_Printf(\"p72\");Con_Printf(\"p73\");Con_Printf(\"p74\");Con_Printf(\"p75\");\n\tCon_Printf(\"p76\");Con_Printf(\"p77\");Con_Printf(\"p78\");Con_Printf(\"p79\");Con_Printf(\"p80\");\n\tCon_Printf(\"p81\");Con_Printf(\"p82\");Con_Printf(\"p83\");Con_Printf(\"p84\");Con_Printf(\"p85\");\n\tCon_Printf(\"p86\");Con_Printf(\"p87\");Con_Printf(\"p88\");Con_Printf(\"p89\");Con_Printf(\"p90\");\n\tCon_Printf(\"p91\");Con_Printf(\"p92\");Con_Printf(\"p93\");Con_Printf(\"p94\");Con_Printf(\"p95\");\n\tCon_Printf(\"p96\");Con_Printf(\"p97\");\n}\n\nvoid M_DrawCharacter (int cx, int line, int num)\n{\n\tDraw_Character (cx + ((vid.width - 320)>>1), line, num);\n}\n\nvoid M_Print (int cx, int cy, char *str)\n{\n\twhile (*str)\n\t{\n\t\tM_DrawCharacter (cx, cy, ((int)*str) + 128);\n\t\tstr++;\n\t\tcx += 8;\n\t}\n}\n\nvoid M_DrawPic(int x, int y, qpic_t *pic)\n{\n    Draw_Pic(x + ((vid.width - 320) >> 1), y, pic);\n}\n\nvoid M_Keys_Draw(void)\n{\n\tint\t\ti, l;\n\tint\t\tkeys[2];\n\tchar\t*name;\n\tint\t\tx, y;\n\tqpic_t\t*p;\n\n\tp = Draw_CachePic (\"gfx/ttl_cstm.lmp\");\n\tM_DrawPic ( (320-p->width)/2, 4, p);\n\n\tif (bind_grab)\n\t\tM_Print (12, 32, \"Press a key or button for this action\");\n\telse\n\t\tM_Print (18, 32, \"Enter to change, backspace to clear\");\n\n\tfor (i=0 ; i<18 ; i++)\n\t{\n\t\ty = 48 + 8*i;\n\n\t\tM_Print (16, y, bindnames[i].description);\n\n\t\tl = strlen (bindnames[i].description);\n\n\t\tM_FindKeysForCommand (bindnames[i].command, keys);\n\n\t\tif (keys[0] == -1)\n\t\t{\n\t\t\tM_Print (140, y, \"???\");\n\t\t}\n\t\telse\n\t\t{\n\t\t\tname = Key_KeynumToString (keys[0]);\n\t\t\tM_Print (140, y, name);\n\t\t\tx = strlen(name) * 8;\n\t\t\tif (keys[1] != -1)\n\t\t\t{\n\t\t\t\tM_Print (140 + x + 8, y, \"or\");\n\t\t\t\tM_Print (140 + x + 32, y, Key_KeynumToString (keys[1]));\n\t\t\t}\n\t\t}\n\t}\n\n\tif (bind_grab)\n\t\tM_DrawCharacter (130, 48 + keys_cursor*8, '=');\n\telse\n\t\tM_DrawCharacter (130, 48 + keys_cursor*8, 12+((int)(realtime*4)&1));\n}\n","size":887,"score":100,"agent":"kuncc/0","pid":1,"session":1627,"ts":1791751515882}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1350,"symbol":"ED_ParseEdict","file":"pr_edict.c","asm":"# ED_ParseEdict  (TU pr_edict.c, section .text, 895 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_ParseEdict:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x15c,%esp\n  /* 00a */  mov     0x174(%esp),%eax\n  /* 011 */  cmp     %eax,sv+0xdac\n  /* 017 */  je      .L60\n  /* 019 */  mov     progs,%eax\n  /* 01e */  mov     0x38(%eax),%eax\n  /* 021 */  lea     0x0(,%eax,4),%edx\n  /* 028 */  mov     0x174(%esp),%eax\n  /* 02f */  cmp     $0x8,%edx\n  /* 032 */  lea     0x60(%eax),%edi\n  /* 035 */  jae     .L324\n  /* 03b */  test    $0x4,%dl\n  /* 03e */  jne     .L310\n.L44:\n  /* 044 */  test    $0x2,%dl\n  /* 047 */  jne     .L2fd\n.L4d:\n  /* 04d */  test    $0x1,%dl\n  /* 050 */  jne     .L2f5\n  /* 056 */  xchg    %ax,%ax\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  lea     0x50(%esp),%ebx\n  /* 064 */  xor     %edi,%edi\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     0x170(%esp),%eax\n  /* 077 */  mov     %eax,(%esp)\n  /* 07a */  call    COM_Parse\n  /* 07f */  cmpb    $0x7d,com_token\n  /* 086 */  mov     %eax,%esi\n  /* 088 */  je      .L2c0\n  /* 08e */  test    %eax,%eax\n  /* 090 */  je      .L290\n.L96:\n  /* 096 */  cmpl    $0x6c676e61,com_token\n  /* 0a0 */  je      .L1b0\n.La6:\n  /* 0a6 */  xor     %ebp,%ebp\n  /* 0a8 */  mov     %ebp,0x2c(%esp)\n.Lac:\n  /* 0ac */  movl    $com_token,(%esp)\n  /* 0b3 */  mov     $\"light\",%edi\n  /* 0b8 */  mov     %edi,0x4(%esp)\n  /* 0bc */  call    strcmp\n  /* 0c1 */  test    %eax,%eax\n  /* 0c3 */  je      .L1e0\n.Lc9:\n  /* 0c9 */  mov     %ebx,(%esp)\n  /* 0cc */  mov     $0x100,%eax\n  /* 0d1 */  mov     %eax,0x8(%esp)\n  /* 0d5 */  mov     $com_token,%eax\n  /* 0da */  mov     %eax,0x4(%esp)\n  /* 0de */  call    __stpcpy_chk\n  /* 0e3 */  sub     %ebx,%eax\n  /* 0e5 */  jne     .Lf8\n  /* 0e7 */  jmp     .Lff\n  /* 0e9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  movb    $0x0,(%ebx,%eax,1)\n  /* 0f4 */  test    %eax,%eax\n  /* 0f6 */  je      .Lff\n.Lf8:\n  /* 0f8 */  dec     %eax\n  /* 0f9 */  cmpb    $0x20,(%ebx,%eax,1)\n  /* 0fd */  je      .Lf0\n.Lff:\n  /* 0ff */  mov     %esi,(%esp)\n  /* 102 */  call    COM_Parse\n  /* 107 */  mov     %eax,0x170(%esp)\n  /* 10e */  test    %eax,%eax\n  /* 110 */  je      .L2a8\n.L116:\n  /* 116 */  cmpb    $0x7d,com_token\n  /* 11d */  je      .L210\n.L123:\n  /* 123 */  cmpb    $0x5f,0x50(%esp)\n  /* 128 */  je      .L1a6\n  /* 12a */  mov     progs,%eax\n  /* 12f */  mov     0x1c(%eax),%ecx\n  /* 132 */  test    %ecx,%ecx\n  /* 134 */  jle     .L2e0\n  /* 13a */  mov     pr_strings,%ebp\n  /* 140 */  xor     %edi,%edi\n  /* 142 */  mov     %ecx,0x28(%esp)\n  /* 146 */  mov     pr_fielddefs,%esi\n  /* 14c */  jmp     .L15e\n  /* 14e */  xchg    %ax,%ax\n.L150:\n  /* 150 */  inc     %edi\n  /* 151 */  add     $0x8,%esi\n  /* 154 */  cmp     %edi,0x28(%esp)\n  /* 158 */  je      .L2e0\n.L15e:\n  /* 15e */  mov     %ebx,0x4(%esp)\n  /* 162 */  mov     0x4(%esi),%eax\n  /* 165 */  add     %ebp,%eax\n  /* 167 */  mov     %eax,(%esp)\n  /* 16a */  call    strcmp\n  /* 16f */  test    %eax,%eax\n  /* 171 */  jne     .L150\n  /* 173 */  mov     0x2c(%esp),%eax\n  /* 177 */  test    %eax,%eax\n  /* 179 */  jne     .L240\n.L17f:\n  /* 17f */  mov     %esi,0x4(%esp)\n  /* 183 */  mov     0x174(%esp),%eax\n  /* 18a */  mov     $com_token,%edx\n  /* 18f */  mov     %edx,0x8(%esp)\n  /* 193 */  add     $0x60,%eax\n  /* 196 */  mov     %eax,(%esp)\n  /* 199 */  call    ED_ParseEpair\n  /* 19e */  test    %eax,%eax\n  /* 1a0 */  je      .L228\n.L1a6:\n  /* 1a6 */  mov     $0x1,%edi\n  /* 1ab */  jmp     .L70\n.L1b0:\n  /* 1b0 */  cmpw    $0x65,com_token+0x4\n  /* 1b8 */  jne     .La6\n  /* 1be */  mov     $0x73656c,%eax\n  /* 1c3 */  mov     %eax,com_token+0x3\n  /* 1c8 */  mov     $0x1,%eax\n  /* 1cd */  mov     %eax,0x2c(%esp)\n  /* 1d1 */  jmp     .Lac\n  /* 1d6 */  xchg    %ax,%ax\n  /* 1d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  mov     $0x6867696c,%eax\n  /* 1e5 */  mov     $0x656c5f74,%edx\n  /* 1ea */  mov     %eax,com_token\n  /* 1ef */  mov     $0x76,%ecx\n  /* 1f4 */  mov     %edx,com_token+0x4\n  /* 1fa */  mov     %cx,com_token+0x8\n  /* 201 */  jmp     .Lc9\n  /* 206 */  xchg    %ax,%ax\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  movl    $\"ED_ParseEntity: closing brace without data\",(%esp)\n  /* 217 */  call    Sys_Error\n  /* 21c */  jmp     .L123\n  /* 221 */  lea     0x0(%esi,%eiz,1),%esi\n.L228:\n  /* 228 */  movl    $\"ED_ParseEdict: parse error\",(%esp)\n  /* 22f */  call    Host_Error\n  /* 234 */  jmp     .L1a6\n  /* 239 */  lea     0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  mov     $com_token,%edi\n  /* 245 */  mov     $0x20,%ecx\n  /* 24a */  mov     %edi,0x4(%esp)\n  /* 24e */  lea     0x30(%esp),%edi\n  /* 252 */  mov     $\"0 %s 0\",%ebp\n  /* 257 */  mov     %ecx,0x8(%esp)\n  /* 25b */  mov     %edi,(%esp)\n  /* 25e */  call    __strcpy_chk\n  /* 263 */  mov     $0x400,%eax\n  /* 268 */  mov     %eax,0x8(%esp)\n  /* 26c */  mov     $0x2,%eax\n  /* 271 */  mov     %edi,0x10(%esp)\n  /* 275 */  mov     %ebp,0xc(%esp)\n  /* 279 */  mov     %eax,0x4(%esp)\n  /* 27d */  movl    $com_token,(%esp)\n  /* 284 */  call    __sprintf_chk\n  /* 289 */  jmp     .L17f\n  /* 28e */  xchg    %ax,%ax\n.L290:\n  /* 290 */  movl    $\"ED_ParseEntity: EOF without closing brace\",(%esp)\n  /* 297 */  call    Sys_Error\n  /* 29c */  jmp     .L96\n  /* 2a1 */  lea     0x0(%esi,%eiz,1),%esi\n.L2a8:\n  /* 2a8 */  movl    $\"ED_ParseEntity: EOF without closing brace\",(%esp)\n  /* 2af */  call    Sys_Error\n  /* 2b4 */  jmp     .L116\n  /* 2b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L2c0:\n  /* 2c0 */  test    %edi,%edi\n  /* 2c2 */  jne     .L2d1\n  /* 2c4 */  mov     0x174(%esp),%eax\n  /* 2cb */  movl    $0x1,(%eax)\n.L2d1:\n  /* 2d1 */  add     $0x15c,%esp\n  /* 2d7 */  mov     %esi,%eax\n  /* 2d9 */  pop     %ebx\n  /* 2da */  pop     %esi\n  /* 2db */  pop     %edi\n  /* 2dc */  pop     %ebp\n  /* 2dd */  ret\n  /* 2de */  xchg    %ax,%ax\n.L2e0:\n  /* 2e0 */  mov     %ebx,0x4(%esp)\n  /* 2e4 */  movl    $\"'%s' is not a field\\n\",(%esp)\n  /* 2eb */  call    Con_Printf\n  /* 2f0 */  jmp     .L1a6\n.L2f5:\n  /* 2f5 */  movb    $0x0,(%edi)\n  /* 2f8 */  jmp     .L60\n.L2fd:\n  /* 2fd */  movw    $0x0,(%edi)\n  /* 302 */  add     $0x2,%edi\n  /* 305 */  test    $0x1,%dl\n  /* 308 */  je      .L60\n  /* 30e */  jmp     .L2f5\n.L310:\n  /* 310 */  movl    $0x0,(%edi)\n  /* 316 */  add     $0x4,%edi\n  /* 319 */  test    $0x2,%dl\n  /* 31c */  je      .L4d\n  /* 322 */  jmp     .L2fd\n.L324:\n  /* 324 */  test    $0x1,%edi\n  /* 32a */  jne     .L361\n.L32c:\n  /* 32c */  test    $0x2,%edi\n  /* 332 */  jne     .L372\n.L334:\n  /* 334 */  test    $0x4,%edi\n  /* 33a */  jne     .L353\n.L33c:\n  /* 33c */  mov     %edx,%ecx\n  /* 33e */  and     $0x3,%edx\n  /* 341 */  shr     $0x2,%ecx\n  /* 344 */  xor     %eax,%eax\n  /* 346 */  rep stos %eax,%es:(%edi)\n  /* 348 */  test    $0x4,%dl\n  /* 34b */  je      .L44\n  /* 351 */  jmp     .L310\n.L353:\n  /* 353 */  movl    $0x0,(%edi)\n  /* 359 */  sub     $0x4,%edx\n  /* 35c */  add     $0x4,%edi\n  /* 35f */  jmp     .L33c\n.L361:\n  /* 361 */  movb    $0x0,0x60(%eax)\n  /* 365 */  dec     %edx\n  /* 366 */  mov     0x174(%esp),%eax\n  /* 36d */  lea     0x61(%eax),%edi\n  /* 370 */  jmp     .L32c\n.L372:\n  /* 372 */  movw    $0x0,(%edi)\n  /* 377 */  sub     $0x2,%edx\n  /* 37a */  add     $0x2,%edi\n  /* 37d */  jmp     .L334\n","c":"#include \"quakedef.h\"\n\nstatic ddef_t *ED_FindField(char *name)\n{\n    ddef_t *def;\n    int i;\n\n    for (i = 0; i < progs->numfielddefs; i++)\n    {\n        def = &pr_fielddefs[i];\n        if (!strcmp(pr_strings + def->s_name, name))\n            return def;\n    }\n    return NULL;\n}\n\nchar *ED_ParseEdict(char *data, edict_t *ent)\n{\n    ddef_t *key;\n    qboolean anglehack;\n    qboolean init;\n    char keyname[256];\n    char temp[32];\n    int i;\n\n    init = false;\n\n    if (ent != sv.edicts)\n        memset (&ent->v, 0, progs->entityfields * 4);\n\n    while (1)\n    {\n        data = COM_Parse (data);\n        if (com_token[0] == '}')\n            break;\n        if (!data)\n            Sys_Error (\"ED_ParseEntity: EOF without closing brace\");\n\n        if (!strcmp (com_token, \"angle\"))\n        {\n            strcpy (com_token, \"angles\");\n            anglehack = true;\n        }\n        else\n            anglehack = false;\n\n        if (!strcmp (com_token, \"light\"))\n            strcpy (com_token, \"light_lev\");\n\n        strcpy (keyname, com_token);\n\n        i = strlen (keyname);\n        while (i && keyname[i-1] == ' ')\n        {\n            keyname[i-1] = 0;\n            i--;\n        }\n\n        data = COM_Parse (data);\n        if (!data)\n            Sys_Error (\"ED_ParseEntity: EOF without closing brace\");\n\n        if (com_token[0] == '}')\n            Sys_Error (\"ED_ParseEntity: closing brace without data\");\n\n        init = true;\n\n        if (keyname[0] == '_')\n            continue;\n\n        key = ED_FindField (keyname);\n        if (!key)\n        {\n            Con_Printf (\"'%s' is not a field\\n\", keyname);\n            continue;\n        }\n\n        if (anglehack)\n        {\n            strcpy (temp, com_token);\n            sprintf (com_token, \"0 %s 0\", temp);\n        }\n\n        if (!ED_ParseEpair ((void *)&ent->v, key, com_token))\n            Host_Error (\"ED_ParseEdict: parse error\");\n    }\n\n    if (!init)\n        ent->free = true;\n\n    return data;\n}\n","size":895,"score":100,"agent":"kuncc/7","pid":8,"session":1629,"ts":1791751535640}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1595,"symbol":"SV_WalkMove","file":"sv_phys.c","asm":"# SV_WalkMove  (TU sv_phys.c, section .text, 905 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_WalkMove:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x110,%esp\n  /* 009 */  fnstcw  0x3e(%esp)\n  /* 00d */  mov     0x120(%esp),%ebx\n  /* 014 */  lea     0xa8(%esp),%edi\n  /* 01b */  movzwl  0x3e(%esp),%eax\n  /* 020 */  or      $0xc00,%ax\n  /* 024 */  mov     %ax,0x3c(%esp)\n  /* 029 */  flds    0x190(%ebx)\n  /* 02f */  fldcw   0x3c(%esp)\n  /* 033 */  fistpl  0x18(%esp)\n  /* 037 */  fldcw   0x3e(%esp)\n  /* 03b */  mov     0x18(%esp),%esi\n  /* 03f */  mov     %esi,%eax\n  /* 041 */  and     $0xfffffdff,%eax\n  /* 046 */  mov     %eax,0x18(%esp)\n  /* 04a */  fildl   0x18(%esp)\n  /* 04e */  fstps   0x190(%ebx)\n  /* 054 */  flds    0x88(%ebx)\n  /* 05a */  fstps   0x1c(%esp)\n  /* 05e */  flds    0x8c(%ebx)\n  /* 064 */  fstps   0x18(%esp)\n  /* 068 */  flds    0x90(%ebx)\n  /* 06e */  fstps   0x20(%esp)\n  /* 072 */  flds    0xa0(%ebx)\n  /* 078 */  fstps   0x9c(%esp)\n  /* 07f */  flds    0xa4(%ebx)\n  /* 085 */  fstps   0xa0(%esp)\n  /* 08c */  flds    0xa8(%ebx)\n  /* 092 */  fstps   0xa4(%esp)\n  /* 099 */  mov     %edi,0x8(%esp)\n  /* 09d */  fldl    host_frametime\n  /* 0a3 */  mov     %ebx,(%esp)\n  /* 0a6 */  fstps   0x4(%esp)\n  /* 0aa */  call    SV_FlyMove\n  /* 0af */  test    $0x2,%al\n  /* 0b1 */  je      .L122\n  /* 0b3 */  and     $0x200,%esi\n  /* 0b9 */  jne     .Lcb\n  /* 0bb */  fldz\n  /* 0bd */  flds    0x1ac(%ebx)\n  /* 0c3 */  fucomip %st(1),%st\n  /* 0c5 */  fstp    %st(0)\n  /* 0c7 */  jp      .Lcb\n  /* 0c9 */  je      .L122\n.Lcb:\n  /* 0cb */  flds    =0x40400000 (3f)\n  /* 0d1 */  flds    0x80(%ebx)\n  /* 0d7 */  fucomip %st(1),%st\n  /* 0d9 */  fstp    %st(0)\n  /* 0db */  jp      .L122\n  /* 0dd */  jne     .L122\n  /* 0df */  fldz\n  /* 0e1 */  flds    sv_nostep+0x10\n  /* 0e7 */  fucomip %st(1),%st\n  /* 0e9 */  fstp    %st(0)\n  /* 0eb */  jp      .L122\n  /* 0ed */  jne     .L122\n  /* 0ef */  mov     sv_player,%eax\n  /* 0f4 */  flds    0x190(%eax)\n  /* 0fa */  fnstcw  0x3e(%esp)\n  /* 0fe */  movzwl  0x3e(%esp),%eax\n  /* 103 */  or      $0xc00,%ax\n  /* 107 */  mov     %ax,0x3c(%esp)\n  /* 10c */  fldcw   0x3c(%esp)\n  /* 110 */  fistpl  0x24(%esp)\n  /* 114 */  fldcw   0x3e(%esp)\n  /* 118 */  testl   $0x800,0x24(%esp)\n  /* 120 */  je      .L130\n.L122:\n  /* 122 */  add     $0x110,%esp\n  /* 128 */  pop     %ebx\n  /* 129 */  pop     %esi\n  /* 12a */  pop     %edi\n  /* 12b */  ret\n  /* 12c */  lea     0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  flds    0x88(%ebx)\n  /* 136 */  lea     0x40(%esp),%eax\n  /* 13a */  movl    $0x41900000,0x8c(%esp)\n  /* 145 */  lea     0x84(%esp),%edx\n  /* 14c */  fstps   0x24(%esp)\n  /* 150 */  flds    0x8c(%ebx)\n  /* 156 */  fstps   0x28(%esp)\n  /* 15a */  flds    0x90(%ebx)\n  /* 160 */  fstps   0x2c(%esp)\n  /* 164 */  flds    0xa0(%ebx)\n  /* 16a */  fstps   0x30(%esp)\n  /* 16e */  flds    0xa4(%ebx)\n  /* 174 */  fstps   0x34(%esp)\n  /* 178 */  flds    0xa8(%ebx)\n  /* 17e */  fstps   0x38(%esp)\n  /* 182 */  flds    0x1c(%esp)\n  /* 186 */  fstps   0x88(%ebx)\n  /* 18c */  flds    0x18(%esp)\n  /* 190 */  fstps   0x8c(%ebx)\n  /* 196 */  flds    0x20(%esp)\n  /* 19a */  fstps   0x90(%ebx)\n  /* 1a0 */  mov     %edx,0x8(%esp)\n  /* 1a4 */  flds    vec3_origin\n  /* 1aa */  mov     %eax,(%esp)\n  /* 1ad */  mov     %ebx,0x4(%esp)\n  /* 1b1 */  fsts    0x84(%esp)\n  /* 1b8 */  flds    vec3_origin+0x4\n  /* 1be */  fsts    0x88(%esp)\n  /* 1c5 */  fxch    %st(1)\n  /* 1c7 */  fstps   0x90(%esp)\n  /* 1ce */  fstps   0x94(%esp)\n  /* 1d5 */  flds    0xa4(%esp)\n  /* 1dc */  fmull   host_frametime\n  /* 1e2 */  fsubs   =0x41900000 (18f)\n  /* 1e8 */  fstps   0x98(%esp)\n  /* 1ef */  call    SV_PushEntity\n  /* 1f4 */  sub     $0x4,%esp\n  /* 1f7 */  movl    $0x0,0xa8(%ebx)\n  /* 201 */  flds    0x9c(%esp)\n  /* 208 */  fstps   0xa0(%ebx)\n  /* 20e */  flds    0xa0(%esp)\n  /* 215 */  fstps   0xa4(%ebx)\n  /* 21b */  mov     %edi,0x8(%esp)\n  /* 21f */  fldl    host_frametime\n  /* 225 */  mov     %ebx,(%esp)\n  /* 228 */  fstps   0x4(%esp)\n  /* 22c */  call    SV_FlyMove\n  /* 231 */  test    %eax,%eax\n  /* 233 */  je      .L28a\n  /* 235 */  flds    0x18(%esp)\n  /* 239 */  fsubs   0x8c(%ebx)\n  /* 23f */  fabs\n  /* 241 */  flds    =0x3d000000 (0.03125f)\n  /* 247 */  fcomi   %st(1),%st\n  /* 249 */  fstp    %st(1)\n  /* 24b */  jbe     .L280\n  /* 24d */  flds    0x1c(%esp)\n  /* 251 */  fsubs   0x88(%ebx)\n  /* 257 */  fabs\n  /* 259 */  fxch    %st(1)\n  /* 25b */  fcomip  %st(1),%st\n  /* 25d */  fstp    %st(0)\n  /* 25f */  jbe     .L282\n  /* 261 */  mov     %ebx,(%esp)\n  /* 264 */  lea     0x9c(%esp),%eax\n  /* 26b */  mov     %eax,0x4(%esp)\n  /* 26f */  call    SV_TryUnstick\n  /* 274 */  jmp     .L282\n  /* 276 */  xchg    %ax,%ax\n  /* 278 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L280:\n  /* 280 */  fstp    %st(0)\n.L282:\n  /* 282 */  test    $0x2,%al\n  /* 284 */  jne     .L378\n.L28a:\n  /* 28a */  mov     %ebx,0x4(%esp)\n  /* 28e */  lea     0xdc(%esp),%eax\n  /* 295 */  mov     %eax,(%esp)\n  /* 298 */  lea     0x90(%esp),%edx\n  /* 29f */  mov     %edx,0x8(%esp)\n  /* 2a3 */  call    SV_PushEntity\n  /* 2a8 */  sub     $0x4,%esp\n  /* 2ab */  fldl    =0x3fe6666666666666 (0.7)\n  /* 2b1 */  flds    0x104(%esp)\n  /* 2b8 */  fcomip  %st(1),%st\n  /* 2ba */  fstp    %st(0)\n  /* 2bc */  jbe     .L330\n  /* 2be */  flds    =0x40800000 (4f)\n  /* 2c4 */  flds    0x84(%ebx)\n  /* 2ca */  fucomip %st(1),%st\n  /* 2cc */  fstp    %st(0)\n  /* 2ce */  jp      .L122\n  /* 2d4 */  jne     .L122\n  /* 2da */  fnstcw  0x3e(%esp)\n  /* 2de */  mov     sv+0xdac,%edx\n  /* 2e4 */  movzwl  0x3e(%esp),%eax\n  /* 2e9 */  or      $0xc00,%ax\n  /* 2ed */  mov     %ax,0x3c(%esp)\n  /* 2f2 */  flds    0x190(%ebx)\n  /* 2f8 */  fldcw   0x3c(%esp)\n  /* 2fc */  fistpl  0x18(%esp)\n  /* 300 */  fldcw   0x3e(%esp)\n  /* 304 */  mov     0x18(%esp),%eax\n  /* 308 */  or      $0x200,%eax\n  /* 30d */  mov     %eax,0x18(%esp)\n  /* 311 */  mov     0x10c(%esp),%eax\n  /* 318 */  fildl   0x18(%esp)\n  /* 31c */  sub     %edx,%eax\n  /* 31e */  mov     %eax,0x11c(%ebx)\n  /* 324 */  fstps   0x190(%ebx)\n  /* 32a */  jmp     .L122\n  /* 32f */  nop\n.L330:\n  /* 330 */  flds    0x24(%esp)\n  /* 334 */  fstps   0x88(%ebx)\n  /* 33a */  flds    0x28(%esp)\n  /* 33e */  fstps   0x8c(%ebx)\n  /* 344 */  flds    0x2c(%esp)\n  /* 348 */  fstps   0x90(%ebx)\n  /* 34e */  flds    0x30(%esp)\n  /* 352 */  fstps   0xa0(%ebx)\n  /* 358 */  flds    0x34(%esp)\n  /* 35c */  fstps   0xa4(%ebx)\n  /* 362 */  flds    0x38(%esp)\n  /* 366 */  fstps   0xa8(%ebx)\n  /* 36c */  jmp     .L122\n  /* 371 */  lea     0x0(%esi,%eiz,1),%esi\n.L378:\n  /* 378 */  mov     %edi,0x4(%esp)\n  /* 37c */  mov     %ebx,(%esp)\n  /* 37f */  call    SV_WallFriction\n  /* 384 */  jmp     .L28a\n","c":"#include \"quakedef.h\"\n\nextern cvar_t sv_nostep;\nint SV_FlyMove(edict_t *ent, float time, trace_t *steptrace);\ntrace_t SV_PushEntity(edict_t *ent, vec3_t push);\nvoid SV_WallFriction(edict_t *ent, trace_t *trace);\nint SV_TryUnstick(edict_t *ent, vec3_t oldvel);\n\nvoid SV_WalkMove(edict_t *ent)\n{\n    vec3_t upmove, downmove;\n    vec3_t oldorg, oldvel;\n    vec3_t nosteporg, nostepvel;\n    int clip;\n    int oldonground;\n    trace_t steptrace, downtrace;\n\n    oldonground = (int)ent->v.flags & FL_ONGROUND;\n    ent->v.flags = (int)ent->v.flags & ~FL_ONGROUND;\n\n    VectorCopy(ent->v.origin, oldorg);\n    VectorCopy(ent->v.velocity, oldvel);\n\n    clip = SV_FlyMove(ent, host_frametime, &steptrace);\n\n    if (!(clip & 2))\n        return;\n\n    if (!oldonground && ent->v.waterlevel == 0)\n        return;\n\n    if (ent->v.movetype != MOVETYPE_WALK)\n        return;\n\n    if (sv_nostep.value)\n        return;\n\n    if ((int)sv_player->v.flags & FL_WATERJUMP)\n        return;\n\n    VectorCopy(ent->v.origin, nosteporg);\n    VectorCopy(ent->v.velocity, nostepvel);\n\n    VectorCopy(oldorg, ent->v.origin);\n\n    VectorCopy(vec3_origin, upmove);\n    VectorCopy(vec3_origin, downmove);\n    upmove[2] = 18;\n    downmove[2] = -18 + oldvel[2] * host_frametime;\n\n    downtrace = SV_PushEntity(ent, upmove);\n\n    ent->v.velocity[2] = 0;\n    ent->v.velocity[0] = oldvel[0];\n    ent->v.velocity[1] = oldvel[1];\n\n    clip = SV_FlyMove(ent, host_frametime, &steptrace);\n\n    if (clip)\n    {\n        if (fabs(oldorg[1] - ent->v.origin[1]) < 0.03125\n         && fabs(oldorg[0] - ent->v.origin[0]) < 0.03125)\n            clip = SV_TryUnstick(ent, oldvel);\n    }\n\n    if (clip & 2)\n        SV_WallFriction(ent, &steptrace);\n\n    downtrace = SV_PushEntity(ent, downmove);\n\n    if (downtrace.plane.normal[2] > 0.7)\n    {\n        if (ent->v.solid == SOLID_BSP)\n        {\n            ent->v.flags = (int)ent->v.flags | FL_ONGROUND;\n            ent->v.groundentity = EDICT_TO_PROG(downtrace.ent);\n        }\n    }\n    else\n    {\n        VectorCopy(nosteporg, ent->v.origin);\n        VectorCopy(nostepvel, ent->v.velocity);\n    }\n}\n","size":905,"score":100,"agent":"kuncc/2","pid":3,"session":1631,"ts":1791751545210}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1411,"symbol":"R_DrawEntitiesOnList","file":"r_main.c","asm":"# R_DrawEntitiesOnList  (TU r_main.c, section .text, 579 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawEntitiesOnList:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  fldz\n  /* 006 */  sub     $0x5c,%esp\n  /* 009 */  movl    $0xbf800000,0x38(%esp)\n  /* 011 */  fsts    0x3c(%esp)\n  /* 015 */  fsts    0x40(%esp)\n  /* 019 */  flds    r_drawentities+0x10\n  /* 01f */  fucomip %st(1),%st\n  /* 021 */  fstp    %st(0)\n  /* 023 */  jp      .L2b\n  /* 025 */  je      .L125\n.L2b:\n  /* 02b */  mov     cl_numvisedicts,%edx\n  /* 031 */  xor     %esi,%esi\n  /* 033 */  test    %edx,%edx\n  /* 035 */  jg      .La0\n  /* 037 */  jmp     .L125\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  cmp     $0x2,%edx\n  /* 043 */  jne     .L93\n  /* 045 */  flds    0x54(%eax)\n  /* 048 */  fsts    r_entorigin\n  /* 04e */  flds    0x58(%eax)\n  /* 051 */  fsts    r_entorigin+0x4\n  /* 057 */  flds    0x5c(%eax)\n  /* 05a */  fsts    r_entorigin+0x8\n  /* 060 */  fxch    %st(2)\n  /* 062 */  fsubrs  r_origin\n  /* 068 */  fstps   modelorg\n  /* 06e */  fsubrs  r_origin+0x4\n  /* 074 */  fstps   modelorg+0x4\n  /* 07a */  fsubrs  r_origin+0x8\n  /* 080 */  fstps   modelorg+0x8\n  /* 086 */  call    R_AliasCheckBBox\n  /* 08b */  test    %eax,%eax\n  /* 08d */  jne     .L130\n.L93:\n  /* 093 */  inc     %esi\n  /* 094 */  cmp     %esi,cl_numvisedicts\n  /* 09a */  jle     .L125\n.La0:\n  /* 0a0 */  imul    $0xb4,cl+0xa78,%edx\n  /* 0aa */  mov     cl_visedicts(,%esi,4),%eax\n  /* 0b1 */  add     $cl_entities,%edx\n  /* 0b7 */  mov     %eax,currententity\n  /* 0bc */  cmp     %edx,%eax\n  /* 0be */  je      .L93\n  /* 0c0 */  mov     0x84(%eax),%edx\n  /* 0c6 */  mov     0x44(%edx),%edx\n  /* 0c9 */  cmp     $0x1,%edx\n  /* 0cc */  jne     .L40\n  /* 0d2 */  flds    0x54(%eax)\n  /* 0d5 */  inc     %esi\n  /* 0d6 */  fsts    r_entorigin\n  /* 0dc */  flds    0x58(%eax)\n  /* 0df */  fsts    r_entorigin+0x4\n  /* 0e5 */  flds    0x5c(%eax)\n  /* 0e8 */  fsts    r_entorigin+0x8\n  /* 0ee */  fxch    %st(2)\n  /* 0f0 */  fsubrs  r_origin\n  /* 0f6 */  fstps   modelorg\n  /* 0fc */  fsubrs  r_origin+0x4\n  /* 102 */  fstps   modelorg+0x4\n  /* 108 */  fsubrs  r_origin+0x8\n  /* 10e */  fstps   modelorg+0x8\n  /* 114 */  call    R_DrawSprite\n  /* 119 */  cmp     %esi,cl_numvisedicts\n  /* 11f */  jg      .La0\n.L125:\n  /* 125 */  add     $0x5c,%esp\n  /* 128 */  pop     %ebx\n  /* 129 */  pop     %esi\n  /* 12a */  pop     %edi\n  /* 12b */  pop     %ebp\n  /* 12c */  ret\n  /* 12d */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  mov     currententity,%eax\n  /* 135 */  mov     $cl_dlights,%ebx\n  /* 13a */  mov     $cl_dlights+0x400,%ebp\n  /* 13f */  lea     0x44(%esp),%edi\n  /* 143 */  add     $0x54,%eax\n  /* 146 */  mov     %eax,(%esp)\n  /* 149 */  call    R_LightPoint\n  /* 14e */  mov     %eax,0x2c(%esp)\n  /* 152 */  mov     %eax,0x30(%esp)\n  /* 156 */  lea     0x38(%esp),%eax\n  /* 15a */  mov     %eax,0x34(%esp)\n  /* 15e */  jmp     .L187\n.L160:\n  /* 160 */  fstp    %st(0)\n  /* 162 */  jmp     .L180\n  /* 164 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 170 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  add     $0x20,%ebx\n  /* 183 */  cmp     %ebx,%ebp\n  /* 185 */  je      .L200\n.L187:\n  /* 187 */  fldl    cl+0x23c\n  /* 18d */  flds    0x10(%ebx)\n  /* 190 */  fcomip  %st(1),%st\n  /* 192 */  fstp    %st(0)\n  /* 194 */  jb      .L180\n  /* 196 */  mov     currententity,%eax\n  /* 19b */  flds    0x54(%eax)\n  /* 19e */  fsubs   (%ebx)\n  /* 1a0 */  fstps   0x44(%esp)\n  /* 1a4 */  flds    0x58(%eax)\n  /* 1a7 */  fsubs   0x4(%ebx)\n  /* 1aa */  fstps   0x48(%esp)\n  /* 1ae */  flds    0x5c(%eax)\n  /* 1b1 */  fsubs   0x8(%ebx)\n  /* 1b4 */  fstps   0x4c(%esp)\n  /* 1b8 */  flds    0xc(%ebx)\n  /* 1bb */  mov     %edi,(%esp)\n  /* 1be */  fstps   0x18(%esp)\n  /* 1c2 */  call    Length\n  /* 1c7 */  fsubrs  0x18(%esp)\n  /* 1cb */  fldz\n  /* 1cd */  fxch    %st(1)\n  /* 1cf */  fcomi   %st(1),%st\n  /* 1d1 */  fstp    %st(1)\n  /* 1d3 */  jbe     .L160\n  /* 1d5 */  fnstcw  0x1e(%esp)\n  /* 1d9 */  fildl   0x2c(%esp)\n  /* 1dd */  add     $0x20,%ebx\n  /* 1e0 */  movzwl  0x1e(%esp),%eax\n  /* 1e5 */  faddp   %st,%st(1)\n  /* 1e7 */  or      $0xc00,%ax\n  /* 1eb */  cmp     %ebx,%ebp\n  /* 1ed */  mov     %ax,0x1c(%esp)\n  /* 1f2 */  fldcw   0x1c(%esp)\n  /* 1f6 */  fistpl  0x2c(%esp)\n  /* 1fa */  fldcw   0x1e(%esp)\n  /* 1fe */  jne     .L187\n.L200:\n  /* 200 */  mov     0x2c(%esp),%eax\n  /* 204 */  cmp     $0x80,%eax\n  /* 209 */  jle     .L219\n  /* 20b */  mov     $0x80,%eax\n  /* 210 */  mov     %eax,0x2c(%esp)\n  /* 214 */  mov     $0x80,%eax\n.L219:\n  /* 219 */  mov     0x30(%esp),%edx\n  /* 21d */  add     %eax,%edx\n  /* 21f */  cmp     $0xc0,%edx\n  /* 225 */  jle     .L232\n  /* 227 */  mov     $0xc0,%edx\n  /* 22c */  sub     %eax,%edx\n  /* 22e */  mov     %edx,0x30(%esp)\n.L232:\n  /* 232 */  lea     0x2c(%esp),%eax\n  /* 236 */  mov     %eax,(%esp)\n  /* 239 */  call    R_AliasDrawModel\n  /* 23e */  jmp     .L93\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_DrawEntitiesOnList(void)\n{\n    int i, j;\n    int lnum;\n    alight_t lighting;\n    float lightvec[3] = {-1, 0, 0};\n    vec3_t dist;\n    float add;\n\n    if (!r_drawentities.value)\n        return;\n\n    for (i = 0; i < cl_numvisedicts; i++)\n    {\n        currententity = cl_visedicts[i];\n\n        if (currententity == &cl_entities[cl.viewentity])\n            continue;\n\n        switch (currententity->model->type)\n        {\n        case mod_sprite:\n            VectorCopy(currententity->origin, r_entorigin);\n            VectorSubtract(r_origin, r_entorigin, modelorg);\n            R_DrawSprite();\n            break;\n\n        case mod_alias:\n            VectorCopy(currententity->origin, r_entorigin);\n            VectorSubtract(r_origin, r_entorigin, modelorg);\n            if (R_AliasCheckBBox())\n            {\n                j = R_LightPoint(currententity->origin);\n                lighting.ambientlight = j;\n                lighting.shadelight = j;\n                lighting.plightvec = lightvec;\n\n                for (lnum = 0; lnum < MAX_DLIGHTS; lnum++)\n                {\n                    if (cl_dlights[lnum].die >= cl.time)\n                    {\n                        VectorSubtract(currententity->origin, cl_dlights[lnum].origin, dist);\n                        add = cl_dlights[lnum].radius - Length(dist);\n                        if (add > 0)\n                            lighting.ambientlight += add;\n                    }\n                }\n                if (lighting.ambientlight > 128)\n                    lighting.ambientlight = 128;\n                if (lighting.ambientlight + lighting.shadelight > 192)\n                    lighting.shadelight = 192 - lighting.ambientlight;\n\n                R_AliasDrawModel(&lighting);\n            }\n            break;\n\n        default:\n            break;\n        }\n    }\n}\n","size":579,"score":100,"agent":"regalloc","pid":19,"session":1630,"ts":1791751545789}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1613,"symbol":"SV_ReadClientMessage","file":"sv_user.c","asm":"# SV_ReadClientMessage  (TU sv_user.c, section .text, 911 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_ReadClientMessage:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     host_client,%eax\n  /* 00a */  mov     0x1c(%eax),%eax\n  /* 00d */  mov     %eax,(%esp)\n  /* 010 */  call    NET_GetMessage\n  /* 015 */  cmp     $0xffffffff,%eax\n  /* 018 */  je      .L360\n  /* 01e */  test    %eax,%eax\n  /* 020 */  je      .L378\n  /* 026 */  call    MSG_BeginReading\n.L2b:\n  /* 02b */  mov     host_client,%eax\n  /* 030 */  mov     (%eax),%eax\n  /* 032 */  test    %eax,%eax\n  /* 034 */  je      .L6c\n  /* 036 */  mov     msg_badread,%eax\n  /* 03b */  test    %eax,%eax\n  /* 03d */  jne     .L348\n  /* 043 */  call    MSG_ReadChar\n  /* 048 */  inc     %eax\n  /* 049 */  cmp     $0x5,%eax\n  /* 04c */  ja      .L60\n  /* 04e */  xchg    %ax,%ax\n  /* 050 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movl    $\"SV_ReadClientMessage: unknown command char\\n\",(%esp)\n  /* 067 */  call    Sys_Printf\n.L6c:\n  /* 06c */  xor     %eax,%eax\n.L6e:\n  /* 06e */  add     $0x14,%esp\n  /* 071 */  pop     %ebx\n  /* 072 */  pop     %esi\n  /* 073 */  ret\n  /* 074 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 078 */  call    MSG_ReadString\n  /* 07d */  mov     %eax,%ebx\n  /* 07f */  mov     host_client,%eax\n  /* 084 */  mov     0xc(%eax),%esi\n  /* 087 */  mov     $0x6,%eax\n  /* 08c */  mov     %eax,0x8(%esp)\n  /* 090 */  mov     $\"status\",%eax\n  /* 095 */  mov     %eax,0x4(%esp)\n  /* 099 */  mov     %ebx,(%esp)\n  /* 09c */  call    Q_strncasecmp\n  /* 0a1 */  test    %eax,%eax\n  /* 0a3 */  jne     .Ld8\n.La5:\n  /* 0a5 */  mov     %ebx,(%esp)\n  /* 0a8 */  xor     %eax,%eax\n  /* 0aa */  mov     %eax,0x4(%esp)\n  /* 0ae */  call    Cmd_ExecuteString\n  /* 0b3 */  jmp     .L2b\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0c0 */  mov     host_client,%eax\n  /* 0c5 */  add     $0x20,%eax\n  /* 0c8 */  mov     %eax,(%esp)\n  /* 0cb */  call    SV_ReadClientMove\n  /* 0d0 */  jmp     .L2b\n  /* 0d5 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  mov     %ebx,(%esp)\n  /* 0db */  mov     $0x3,%ecx\n  /* 0e0 */  mov     $\"god\",%eax\n  /* 0e5 */  mov     %ecx,0x8(%esp)\n  /* 0e9 */  mov     %eax,0x4(%esp)\n  /* 0ed */  call    Q_strncasecmp\n  /* 0f2 */  test    %eax,%eax\n  /* 0f4 */  je      .La5\n  /* 0f6 */  mov     %ebx,(%esp)\n  /* 0f9 */  mov     $0x8,%eax\n  /* 0fe */  mov     $\"notarget\",%edx\n  /* 103 */  mov     %eax,0x8(%esp)\n  /* 107 */  mov     %edx,0x4(%esp)\n  /* 10b */  call    Q_strncasecmp\n  /* 110 */  test    %eax,%eax\n  /* 112 */  je      .La5\n  /* 114 */  mov     %ebx,(%esp)\n  /* 117 */  mov     $0x3,%eax\n  /* 11c */  mov     %eax,0x8(%esp)\n  /* 120 */  mov     $\"fly\",%eax\n  /* 125 */  mov     %eax,0x4(%esp)\n  /* 129 */  call    Q_strncasecmp\n  /* 12e */  test    %eax,%eax\n  /* 130 */  je      .La5\n  /* 136 */  mov     %ebx,(%esp)\n  /* 139 */  mov     $0x4,%eax\n  /* 13e */  mov     %eax,0x8(%esp)\n  /* 142 */  mov     $\"name\",%eax\n  /* 147 */  mov     %eax,0x4(%esp)\n  /* 14b */  call    Q_strncasecmp\n  /* 150 */  test    %eax,%eax\n  /* 152 */  je      .La5\n  /* 158 */  mov     %ebx,(%esp)\n  /* 15b */  mov     $0x6,%edx\n  /* 160 */  mov     $\"noclip\",%ecx\n  /* 165 */  mov     %edx,0x8(%esp)\n  /* 169 */  mov     %ecx,0x4(%esp)\n  /* 16d */  call    Q_strncasecmp\n  /* 172 */  test    %eax,%eax\n  /* 174 */  je      .La5\n  /* 17a */  movl    $0x3,0x8(%esp)\n  /* 182 */  movl    $\"say\",0x4(%esp)\n  /* 18a */  mov     %ebx,(%esp)\n  /* 18d */  call    Q_strncasecmp\n  /* 192 */  test    %eax,%eax\n  /* 194 */  je      .La5\n  /* 19a */  movl    $0x8,0x8(%esp)\n  /* 1a2 */  movl    $\"say_team\",0x4(%esp)\n  /* 1aa */  mov     %ebx,(%esp)\n  /* 1ad */  call    Q_strncasecmp\n  /* 1b2 */  test    %eax,%eax\n  /* 1b4 */  je      .La5\n  /* 1ba */  movl    $0x4,0x8(%esp)\n  /* 1c2 */  movl    $\"tell\",0x4(%esp)\n  /* 1ca */  mov     %ebx,(%esp)\n  /* 1cd */  call    Q_strncasecmp\n  /* 1d2 */  test    %eax,%eax\n  /* 1d4 */  je      .La5\n  /* 1da */  movl    $0x5,0x8(%esp)\n  /* 1e2 */  movl    $\"color\",0x4(%esp)\n  /* 1ea */  mov     %ebx,(%esp)\n  /* 1ed */  call    Q_strncasecmp\n  /* 1f2 */  test    %eax,%eax\n  /* 1f4 */  je      .La5\n  /* 1fa */  movl    $0x4,0x8(%esp)\n  /* 202 */  movl    $\"kill\",0x4(%esp)\n  /* 20a */  mov     %ebx,(%esp)\n  /* 20d */  call    Q_strncasecmp\n  /* 212 */  test    %eax,%eax\n  /* 214 */  je      .La5\n  /* 21a */  movl    $0x5,0x8(%esp)\n  /* 222 */  movl    $\"pause\",0x4(%esp)\n  /* 22a */  mov     %ebx,(%esp)\n  /* 22d */  call    Q_strncasecmp\n  /* 232 */  test    %eax,%eax\n  /* 234 */  je      .La5\n  /* 23a */  movl    $0x5,0x8(%esp)\n  /* 242 */  movl    $\"spawn\",0x4(%esp)\n  /* 24a */  mov     %ebx,(%esp)\n  /* 24d */  call    Q_strncasecmp\n  /* 252 */  test    %eax,%eax\n  /* 254 */  je      .La5\n  /* 25a */  movl    $0x5,0x8(%esp)\n  /* 262 */  movl    $\"begin\",0x4(%esp)\n  /* 26a */  mov     %ebx,(%esp)\n  /* 26d */  call    Q_strncasecmp\n  /* 272 */  test    %eax,%eax\n  /* 274 */  je      .La5\n  /* 27a */  movl    $0x8,0x8(%esp)\n  /* 282 */  movl    $\"prespawn\",0x4(%esp)\n  /* 28a */  mov     %ebx,(%esp)\n  /* 28d */  call    Q_strncasecmp\n  /* 292 */  test    %eax,%eax\n  /* 294 */  je      .La5\n  /* 29a */  movl    $0x4,0x8(%esp)\n  /* 2a2 */  movl    $\"kick\",0x4(%esp)\n  /* 2aa */  mov     %ebx,(%esp)\n  /* 2ad */  call    Q_strncasecmp\n  /* 2b2 */  test    %eax,%eax\n  /* 2b4 */  je      .La5\n  /* 2ba */  movl    $0x4,0x8(%esp)\n  /* 2c2 */  movl    $\"ping\",0x4(%esp)\n  /* 2ca */  mov     %ebx,(%esp)\n  /* 2cd */  call    Q_strncasecmp\n  /* 2d2 */  test    %eax,%eax\n  /* 2d4 */  je      .La5\n  /* 2da */  movl    $0x4,0x8(%esp)\n  /* 2e2 */  movl    $\"give\",0x4(%esp)\n  /* 2ea */  mov     %ebx,(%esp)\n  /* 2ed */  call    Q_strncasecmp\n  /* 2f2 */  test    %eax,%eax\n  /* 2f4 */  je      .La5\n  /* 2fa */  movl    $0x3,0x8(%esp)\n  /* 302 */  movl    $\"ban\",0x4(%esp)\n  /* 30a */  mov     %ebx,(%esp)\n  /* 30d */  call    Q_strncasecmp\n  /* 312 */  test    %eax,%eax\n  /* 314 */  je      .La5\n  /* 31a */  test    %esi,%esi\n  /* 31c */  jne     .L382\n  /* 31e */  mov     %ebx,0x8(%esp)\n  /* 322 */  mov     host_client,%eax\n  /* 327 */  movl    $\"%s tried to %s\\n\",(%esp)\n  /* 32e */  add     $0x1f9c,%eax\n  /* 333 */  mov     %eax,0x4(%esp)\n  /* 337 */  call    Con_DPrintf\n  /* 33c */  jmp     .L2b\n  /* 341 */  lea     0x0(%esi,%eiz,1),%esi\n.L348:\n  /* 348 */  movl    $\"SV_ReadClientMessage: badread\\n\",(%esp)\n  /* 34f */  call    Sys_Printf\n  /* 354 */  jmp     .L6c\n  /* 359 */  lea     0x0(%esi,%eiz,1),%esi\n.L360:\n  /* 360 */  movl    $\"SV_ReadClientMessage: NET_GetMessage failed\\n\",(%esp)\n  /* 367 */  call    Sys_Printf\n  /* 36c */  jmp     .L6c\n  /* 371 */  lea     0x0(%esi,%eiz,1),%esi\n.L378:\n  /* 378 */  mov     $0x1,%eax\n  /* 37d */  jmp     .L6e\n.L382:\n  /* 382 */  mov     %ebx,(%esp)\n  /* 385 */  call    Cbuf_InsertText\n  /* 38a */  jmp     .L2b\n","c":"#include \"quakedef.h\"\n\nqboolean SV_ReadClientMessage(void)\n{\n\tint ret;\n\tint cmd;\n\tchar *s;\n\n\tdo\n\t{\nnextmsg:\n\t\tret = NET_GetMessage(host_client->netconnection);\n\t\tif (ret == -1)\n\t\t{\n\t\t\tSys_Printf(\"SV_ReadClientMessage: NET_GetMessage failed\\n\");\n\t\t\treturn false;\n\t\t}\n\t\tif (!ret)\n\t\t\treturn true;\n\n\t\tMSG_BeginReading();\n\n\t\twhile (1)\n\t\t{\n\t\t\tif (!host_client->active)\n\t\t\t\treturn false;\n\n\t\t\tif (msg_badread)\n\t\t\t{\n\t\t\t\tSys_Printf(\"SV_ReadClientMessage: badread\\n\");\n\t\t\t\treturn false;\n\t\t\t}\n\n\t\t\tcmd = MSG_ReadChar();\n\n\t\t\tswitch (cmd)\n\t\t\t{\n\t\t\tcase -1:\n\t\t\t\tgoto nextmsg;\n\n\t\t\tdefault:\n\t\t\t\tSys_Printf(\"SV_ReadClientMessage: unknown command char\\n\");\n\t\t\t\treturn false;\n\n\t\t\tcase clc_nop:\n\t\t\t\tbreak;\n\n\t\t\tcase clc_stringcmd:\n\t\t\t\ts = MSG_ReadString();\n\t\t\t\tif (host_client->privileged)\n\t\t\t\t\tret = 2;\n\t\t\t\telse\n\t\t\t\t\tret = 0;\n\t\t\t\tif (Q_strncasecmp(s, \"status\", 6) == 0)\n\t\t\t\t\tret = 1;\n\t\t\t\telse if (Q_strncasecmp(s, \"god\", 3) == 0)\n\t\t\t\t\tret = 1;\n\t\t\t\telse if (Q_strncasecmp(s, \"notarget\", 8) == 0)\n\t\t\t\t\tret = 1;\n\t\t\t\telse if (Q_strncasecmp(s, \"fly\", 3) == 0)\n\t\t\t\t\tret = 1;\n\t\t\t\telse if (Q_strncasecmp(s, \"name\", 4) == 0)\n\t\t\t\t\tret = 1;\n\t\t\t\telse if (Q_strncasecmp(s, \"noclip\", 6) == 0)\n\t\t\t\t\tret = 1;\n\t\t\t\telse if (Q_strncasecmp(s, \"say\", 3) == 0)\n\t\t\t\t\tret = 1;\n\t\t\t\telse if (Q_strncasecmp(s, \"say_team\", 8) == 0)\n\t\t\t\t\tret = 1;\n\t\t\t\telse if (Q_strncasecmp(s, \"tell\", 4) == 0)\n\t\t\t\t\tret = 1;\n\t\t\t\telse if (Q_strncasecmp(s, \"color\", 5) == 0)\n\t\t\t\t\tret = 1;\n\t\t\t\telse if (Q_strncasecmp(s, \"kill\", 4) == 0)\n\t\t\t\t\tret = 1;\n\t\t\t\telse if (Q_strncasecmp(s, \"pause\", 5) == 0)\n\t\t\t\t\tret = 1;\n\t\t\t\telse if (Q_strncasecmp(s, \"spawn\", 5) == 0)\n\t\t\t\t\tret = 1;\n\t\t\t\telse if (Q_strncasecmp(s, \"begin\", 5) == 0)\n\t\t\t\t\tret = 1;\n\t\t\t\telse if (Q_strncasecmp(s, \"prespawn\", 8) == 0)\n\t\t\t\t\tret = 1;\n\t\t\t\telse if (Q_strncasecmp(s, \"kick\", 4) == 0)\n\t\t\t\t\tret = 1;\n\t\t\t\telse if (Q_strncasecmp(s, \"ping\", 4) == 0)\n\t\t\t\t\tret = 1;\n\t\t\t\telse if (Q_strncasecmp(s, \"give\", 4) == 0)\n\t\t\t\t\tret = 1;\n\t\t\t\telse if (Q_strncasecmp(s, \"ban\", 3) == 0)\n\t\t\t\t\tret = 1;\n\n\t\t\t\tif (ret == 2)\n\t\t\t\t\tCbuf_InsertText(s);\n\t\t\t\telse if (ret == 1)\n\t\t\t\t\tCmd_ExecuteString(s, src_client);\n\t\t\t\telse\n\t\t\t\t\tCon_DPrintf(\"%s tried to %s\\n\", host_client->name, s);\n\t\t\t\tbreak;\n\n\t\t\tcase clc_disconnect:\n\t\t\t\treturn false;\n\n\t\t\tcase clc_move:\n\t\t\t\tSV_ReadClientMove(&host_client->cmd);\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t} while (ret == 1);\n\n\treturn true;\n}\n","size":911,"score":100,"agent":"kuncc/4","pid":5,"session":1632,"ts":1791751546269}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1222,"symbol":"NET_CanSendMessage","file":"net_main.c","asm":"# NET_CanSendMessage  (TU net_main.c, section .text, 165 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNET_CanSendMessage:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  xor     %edx,%edx\n  /* 005 */  mov     %ebx,0x28(%esp)\n  /* 009 */  mov     0x30(%esp),%ebx\n  /* 00d */  test    %ebx,%ebx\n  /* 00f */  je      .L18\n  /* 011 */  mov     0x1c(%ebx),%eax\n  /* 014 */  test    %eax,%eax\n  /* 016 */  je      .L28\n.L18:\n  /* 018 */  mov     0x28(%esp),%ebx\n  /* 01c */  mov     %edx,%eax\n  /* 01e */  add     $0x2c,%esp\n  /* 021 */  ret\n  /* 022 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  call    Sys_FloatTime\n  /* 02d */  mov     0x28(%ebx),%edx\n  /* 030 */  mov     %ebx,(%esp)\n  /* 033 */  mov     %edx,%eax\n  /* 035 */  shl     $0x4,%eax\n  /* 038 */  sub     %edx,%eax\n  /* 03a */  fstpl   net_time\n  /* 040 */  call    *net_drivers+0x28(,%eax,4)\n  /* 047 */  mov     %eax,%edx\n  /* 049 */  mov     recording,%eax\n  /* 04e */  test    %eax,%eax\n  /* 050 */  je      .L18\n  /* 052 */  mov     $0x4,%eax\n  /* 057 */  fldl    host_time\n  /* 05d */  mov     $vcrSendMessage,%ecx\n  /* 062 */  mov     %eax,vcrSendMessage+0x8\n  /* 067 */  mov     vcrFile,%eax\n  /* 06c */  mov     %edx,0x1c(%esp)\n  /* 070 */  fstpl   vcrSendMessage\n  /* 076 */  mov     %edx,vcrSendMessage+0x10\n  /* 07c */  mov     $0x14,%edx\n  /* 081 */  mov     %edx,0x8(%esp)\n  /* 085 */  mov     %ecx,0x4(%esp)\n  /* 089 */  mov     %eax,(%esp)\n  /* 08c */  mov     %ebx,vcrSendMessage+0xc\n  /* 092 */  call    Sys_FileWrite\n  /* 097 */  mov     0x1c(%esp),%edx\n  /* 09b */  mov     0x28(%esp),%ebx\n  /* 09f */  add     $0x2c,%esp\n  /* 0a2 */  mov     %edx,%eax\n  /* 0a4 */  ret\n","c":"/* candidate for NET_CanSendMessage (net_main.c, 165 bytes) */\n#include \"quakedef.h\"\n#include \"net_vcr.h\"\n\nextern struct {\n    double time;\n    int op;\n    long session;\n    int ret;\n} vcrSendMessage;\nextern int recording;\nextern FILE *vcrFile;\n\nqboolean NET_CanSendMessage (qsocket_t *sock)\n{\n    int r;\n\n    if (!sock)\n        return false;\n    if (sock->disconnected)\n        return false;\n\n    net_time = Sys_FloatTime();\n    r = net_drivers[sock->driver].CanSendMessage(sock);\n\n    if (recording)\n    {\n        vcrSendMessage.time = host_time;\n        vcrSendMessage.op = VCR_OP_CANSENDMESSAGE;\n        vcrSendMessage.session = (long)sock;\n        vcrSendMessage.ret = r;\n        Sys_FileWrite (vcrFile, &vcrSendMessage, sizeof(vcrSendMessage));\n    }\n    return r;\n}\n","size":165,"score":100,"agent":"diyar","pid":9,"session":1633,"ts":1791751546564}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":961,"symbol":"Draw_ConsoleBackground","file":"draw.c","asm":"# Draw_ConsoleBackground  (TU draw.c, section .text, 927 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDraw_ConsoleBackground:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x2,%ebp\n  /* 006 */  push    %edi\n  /* 007 */  mov     $0x64,%edi\n  /* 00c */  push    %esi\n  /* 00d */  mov     $\"(Linux Quake %2.2f) %4.2f\",%esi\n  /* 012 */  push    %ebx\n  /* 013 */  sub     $0xbc,%esp\n  /* 019 */  movl    $\"gfx/conback.lmp\",(%esp)\n  /* 020 */  call    Draw_CachePic\n  /* 025 */  mov     %esi,0xc(%esp)\n  /* 029 */  lea     0x4c(%esp),%esi\n  /* 02d */  mov     %edi,0x8(%esp)\n  /* 031 */  mov     %ebp,0x4(%esp)\n  /* 035 */  mov     %esi,(%esp)\n  /* 038 */  flds    =0x3f8b851f (1.090000033378601f)\n  /* 03e */  mov     %eax,0x30(%esp)\n  /* 042 */  mov     %eax,%ebx\n  /* 044 */  fstpl   0x18(%esp)\n  /* 048 */  flds    =0x3fa66666 (1.2999999523162842f)\n  /* 04e */  fstpl   0x10(%esp)\n  /* 052 */  call    __sprintf_chk\n  /* 057 */  mov     %esi,(%esp)\n  /* 05a */  call    strlen\n  /* 05f */  test    %eax,%eax\n  /* 061 */  je      .L90\n  /* 063 */  lea     0xe9bd(%ebx),%edi\n  /* 069 */  xor     %ebx,%ebx\n  /* 06b */  shl     $0x3,%eax\n  /* 06e */  sub     %eax,%edi\n.L70:\n  /* 070 */  mov     %edi,0x4(%esp)\n  /* 074 */  add     $0x8,%edi\n  /* 077 */  movsbl  (%esi,%ebx,1),%eax\n  /* 07b */  inc     %ebx\n  /* 07c */  mov     %eax,(%esp)\n  /* 07f */  call    Draw_CharToConback\n  /* 084 */  mov     %esi,(%esp)\n  /* 087 */  call    strlen\n  /* 08c */  cmp     %eax,%ebx\n  /* 08e */  jb      .L70\n.L90:\n  /* 090 */  cmpl    $0x1,r_pixbytes\n  /* 097 */  mov     vid+0x28,%ebx\n  /* 09d */  je      .L1e7\n  /* 0a3 */  mov     0xd0(%esp),%ebp\n  /* 0aa */  test    %ebp,%ebp\n  /* 0ac */  jle     .L1dc\n  /* 0b2 */  mov     vid+0x30,%ecx\n  /* 0b8 */  test    %ecx,%ecx\n  /* 0ba */  je      .L1dc\n  /* 0c0 */  mov     $0x1400000,%eax\n  /* 0c5 */  xor     %edx,%edx\n  /* 0c7 */  mov     vid+0x34,%esi\n  /* 0cd */  div     %ecx\n  /* 0cf */  xor     %edi,%edi\n  /* 0d1 */  mov     %edi,0x24(%esp)\n  /* 0d5 */  mov     %ebx,%edi\n  /* 0d7 */  mov     %esi,0x34(%esp)\n  /* 0db */  mov     %eax,%ebp\n  /* 0dd */  mov     vid+0x2c,%eax\n  /* 0e2 */  and     $0xfffffffe,%eax\n  /* 0e5 */  mov     %eax,0x3c(%esp)\n  /* 0e9 */  mov     %esi,%eax\n  /* 0eb */  mov     0xd0(%esp),%esi\n  /* 0f2 */  sub     %esi,%eax\n  /* 0f4 */  lea     (%eax,%eax,4),%eax\n  /* 0f7 */  lea     (%eax,%eax,4),%eax\n  /* 0fa */  shl     $0x3,%eax\n  /* 0fd */  mov     %eax,0x28(%esp)\n  /* 101 */  lea     -0x1(%ecx),%eax\n  /* 104 */  shr     $0x2,%eax\n  /* 107 */  lea     0x8(,%eax,8),%eax\n  /* 10e */  mov     %eax,0x38(%esp)\n  /* 112 */  lea     0x0(,%ebp,4),%esi\n  /* 119 */  lea     0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     %edi,0x2c(%esp)\n  /* 124 */  mov     0x28(%esp),%eax\n  /* 128 */  xor     %edx,%edx\n  /* 12a */  divl    0x34(%esp)\n  /* 12e */  mov     0x30(%esp),%edx\n  /* 132 */  lea     (%eax,%eax,4),%eax\n  /* 135 */  shl     $0x6,%eax\n  /* 138 */  lea     0x8(%edx,%eax,1),%ebx\n  /* 13c */  mov     0x38(%esp),%edx\n  /* 140 */  mov     %edi,%eax\n  /* 142 */  lea     (%edx,%edi,1),%ecx\n  /* 145 */  xor     %edx,%edx\n  /* 147 */  mov     %ecx,0x20(%esp)\n  /* 14b */  lea     0x0(%ebp,%ebp,1),%ecx\n  /* 14f */  nop\n.L150:\n  /* 150 */  mov     %edx,%edi\n  /* 152 */  add     $0x8,%eax\n  /* 155 */  sar     $0x10,%edi\n  /* 158 */  movzbl  (%ebx,%edi,1),%edi\n  /* 15c */  movzwl  d_8to16table(%edi,%edi,1),%edi\n  /* 164 */  mov     %di,-0x8(%eax)\n  /* 168 */  lea     0x0(%ebp,%edx,1),%edi\n  /* 16c */  add     %esi,%edx\n  /* 16e */  sar     $0x10,%edi\n  /* 171 */  movzbl  (%ebx,%edi,1),%edi\n  /* 175 */  movzwl  d_8to16table(%edi,%edi,1),%edi\n  /* 17d */  mov     %di,-0x6(%eax)\n  /* 181 */  mov     %ecx,%edi\n  /* 183 */  sar     $0x10,%edi\n  /* 186 */  movzbl  (%ebx,%edi,1),%edi\n  /* 18a */  movzwl  d_8to16table(%edi,%edi,1),%edi\n  /* 192 */  mov     %di,-0x4(%eax)\n  /* 196 */  lea     0x0(%ebp,%ecx,1),%edi\n  /* 19a */  add     %esi,%ecx\n  /* 19c */  sar     $0x10,%edi\n  /* 19f */  movzbl  (%ebx,%edi,1),%edi\n  /* 1a3 */  movzwl  d_8to16table(%edi,%edi,1),%edi\n  /* 1ab */  mov     %di,-0x2(%eax)\n  /* 1af */  cmp     %eax,0x20(%esp)\n  /* 1b3 */  jne     .L150\n  /* 1b5 */  incl    0x24(%esp)\n  /* 1b9 */  mov     0x2c(%esp),%edi\n  /* 1bd */  mov     0x3c(%esp),%edx\n  /* 1c1 */  mov     0x24(%esp),%eax\n  /* 1c5 */  addl    $0xc8,0x28(%esp)\n  /* 1cd */  add     %edx,%edi\n  /* 1cf */  cmp     %eax,0xd0(%esp)\n  /* 1d6 */  jne     .L120\n.L1dc:\n  /* 1dc */  add     $0xbc,%esp\n  /* 1e2 */  pop     %ebx\n  /* 1e3 */  pop     %esi\n  /* 1e4 */  pop     %edi\n  /* 1e5 */  pop     %ebp\n  /* 1e6 */  ret\n.L1e7:\n  /* 1e7 */  mov     0xd0(%esp),%ecx\n  /* 1ee */  test    %ecx,%ecx\n  /* 1f0 */  jle     .L1dc\n  /* 1f2 */  xor     %ebp,%ebp\n  /* 1f4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  mov     vid+0x34,%ecx\n  /* 206 */  mov     0xd0(%esp),%edx\n  /* 20d */  mov     0x30(%esp),%esi\n  /* 211 */  mov     %ecx,%eax\n  /* 213 */  sub     %edx,%eax\n  /* 215 */  xor     %edx,%edx\n  /* 217 */  add     %ebp,%eax\n  /* 219 */  lea     (%eax,%eax,4),%eax\n  /* 21c */  lea     (%eax,%eax,4),%eax\n  /* 21f */  shl     $0x3,%eax\n  /* 222 */  div     %ecx\n  /* 224 */  mov     vid+0x30,%ecx\n  /* 22a */  lea     (%eax,%eax,4),%eax\n  /* 22d */  shl     $0x6,%eax\n  /* 230 */  cmp     $0x140,%ecx\n  /* 236 */  lea     0x8(%esi,%eax,1),%esi\n  /* 23a */  je      .L2f8\n  /* 240 */  test    %ecx,%ecx\n  /* 242 */  je      .L2d9\n  /* 248 */  mov     $0x1400000,%eax\n  /* 24d */  xor     %edx,%edx\n  /* 24f */  div     %ecx\n  /* 251 */  xor     %edi,%edi\n  /* 253 */  mov     %ebp,0x2c(%esp)\n  /* 257 */  mov     %eax,0x20(%esp)\n  /* 25b */  lea     0x0(,%eax,4),%edx\n  /* 262 */  mov     %edx,0x24(%esp)\n  /* 266 */  lea     (%eax,%eax,1),%ecx\n  /* 269 */  lea     (%ecx,%eax,1),%edx\n  /* 26c */  mov     %edx,0x28(%esp)\n  /* 270 */  xor     %edx,%edx\n  /* 272 */  lea     0x0(%esi),%esi\n  /* 278 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L280:\n  /* 280 */  mov     %edi,%ebp\n  /* 282 */  sar     $0x10,%ebp\n  /* 285 */  movzbl  (%esi,%ebp,1),%eax\n  /* 289 */  mov     %al,(%ebx,%edx,1)\n  /* 28c */  mov     0x20(%esp),%eax\n  /* 290 */  lea     (%eax,%edi,1),%ebp\n  /* 293 */  sar     $0x10,%ebp\n  /* 296 */  movzbl  (%esi,%ebp,1),%eax\n  /* 29a */  mov     %ecx,%ebp\n  /* 29c */  sar     $0x10,%ebp\n  /* 29f */  mov     %al,0x1(%ebx,%edx,1)\n  /* 2a3 */  movzbl  (%esi,%ebp,1),%eax\n  /* 2a7 */  mov     %al,0x2(%ebx,%edx,1)\n  /* 2ab */  mov     0x20(%esp),%eax\n  /* 2af */  add     %eax,%ecx\n  /* 2b1 */  mov     %ecx,%ebp\n  /* 2b3 */  sar     $0x10,%ebp\n  /* 2b6 */  movzbl  (%esi,%ebp,1),%eax\n  /* 2ba */  mov     %al,0x3(%ebx,%edx,1)\n  /* 2be */  mov     0x24(%esp),%eax\n  /* 2c2 */  add     $0x4,%edx\n  /* 2c5 */  add     %eax,%edi\n  /* 2c7 */  mov     0x28(%esp),%eax\n  /* 2cb */  add     %eax,%ecx\n  /* 2cd */  cmp     vid+0x30,%edx\n  /* 2d3 */  jb      .L280\n  /* 2d5 */  mov     0x2c(%esp),%ebp\n.L2d9:\n  /* 2d9 */  mov     vid+0x2c,%eax\n  /* 2de */  inc     %ebp\n  /* 2df */  add     %eax,%ebx\n  /* 2e1 */  cmp     %ebp,0xd0(%esp)\n  /* 2e8 */  jne     .L200\n  /* 2ee */  jmp     .L1dc\n  /* 2f3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2f8:\n  /* 2f8 */  test    $0x1,%bl\n  /* 2fb */  mov     %ebx,%edx\n  /* 2fd */  mov     %esi,%ecx\n  /* 2ff */  mov     $0x140,%edi\n  /* 304 */  jne     .L38c\n.L30a:\n  /* 30a */  test    $0x2,%dl\n  /* 30d */  jne     .L37a\n.L30f:\n  /* 30f */  mov     %ebx,0x20(%esp)\n  /* 313 */  mov     %edi,%esi\n  /* 315 */  xor     %eax,%eax\n  /* 317 */  mov     %edi,0x24(%esp)\n  /* 31b */  and     $0xfffffff8,%esi\n.L31e:\n  /* 31e */  mov     0x4(%ecx,%eax,1),%ebx\n  /* 322 */  mov     (%ecx,%eax,1),%edi\n  /* 325 */  mov     %ebx,0x4(%edx,%eax,1)\n  /* 329 */  mov     %edi,(%edx,%eax,1)\n  /* 32c */  add     $0x8,%eax\n  /* 32f */  cmp     %esi,%eax\n  /* 331 */  jb      .L31e\n  /* 333 */  mov     0x24(%esp),%edi\n  /* 337 */  add     %eax,%edx\n  /* 339 */  add     %eax,%ecx\n  /* 33b */  xor     %eax,%eax\n  /* 33d */  mov     0x20(%esp),%ebx\n  /* 341 */  test    $0x4,%edi\n  /* 347 */  je      .L352\n  /* 349 */  mov     (%ecx),%eax\n  /* 34b */  mov     %eax,(%edx)\n  /* 34d */  mov     $0x4,%eax\n.L352:\n  /* 352 */  test    $0x2,%edi\n  /* 358 */  je      .L365\n  /* 35a */  movzwl  (%ecx,%eax,1),%esi\n  /* 35e */  mov     %si,(%edx,%eax,1)\n  /* 362 */  add     $0x2,%eax\n.L365:\n  /* 365 */  and     $0x1,%edi\n  /* 368 */  je      .L2d9\n  /* 36e */  movzbl  (%ecx,%eax,1),%ecx\n  /* 372 */  mov     %cl,(%edx,%eax,1)\n  /* 375 */  jmp     .L2d9\n.L37a:\n  /* 37a */  movzwl  (%ecx),%eax\n  /* 37d */  add     $0x2,%edx\n  /* 380 */  add     $0x2,%ecx\n  /* 383 */  sub     $0x2,%edi\n  /* 386 */  mov     %ax,-0x2(%edx)\n  /* 38a */  jmp     .L30f\n.L38c:\n  /* 38c */  movzbl  (%esi),%eax\n  /* 38f */  lea     0x1(%ebx),%edx\n  /* 392 */  inc     %ecx\n  /* 393 */  mov     $0x13f,%edi\n  /* 398 */  mov     %al,(%ebx)\n  /* 39a */  jmp     .L30a\n","c":"#include \"quakedef.h\"\n\nvoid Draw_ConsoleBackground (int lines)\n{\n\tint x, y, v;\n\tbyte *src, *dest;\n\tunsigned short *pusdest;\n\tint f, fstep;\n\tqpic_t *conback;\n\tchar ver[100];\n\n\tconback = Draw_CachePic (\"gfx/conback.lmp\");\n\n\tsprintf (ver, \"(Linux Quake %2.2f) %4.2f\", (float)LINUX_VERSION, (float)VERSION);\n\tdest = conback->data + 320 + 320*186 - 11 - 8*strlen(ver);\n\tfor (x=0 ; x<strlen(ver) ; x++)\n\t\tDraw_CharToConback (ver[x], dest+(x<<3));\n\n\tif (r_pixbytes == 1)\n\t{\n\t\tdest = vid.conbuffer;\n\n\t\tfor (y=0 ; y<lines ; y++, dest += vid.conrowbytes)\n\t\t{\n\t\t\tv = (vid.conheight - lines + y)*200/vid.conheight;\n\t\t\tsrc = conback->data + v*320;\n\t\t\tif (vid.conwidth == 320)\n\t\t\t\tmemcpy (dest, src, vid.conwidth);\n\t\t\telse\n\t\t\t{\n\t\t\t\tf = 0;\n\t\t\t\tfstep = 320*0x10000/vid.conwidth;\n\t\t\t\tfor (x=0 ; x<vid.conwidth ; x+=4)\n\t\t\t\t{\n\t\t\t\t\tdest[x] = src[f>>16];\n\t\t\t\t\tf += fstep;\n\t\t\t\t\tdest[x+1] = src[f>>16];\n\t\t\t\t\tf += fstep;\n\t\t\t\t\tdest[x+2] = src[f>>16];\n\t\t\t\t\tf += fstep;\n\t\t\t\t\tdest[x+3] = src[f>>16];\n\t\t\t\t\tf += fstep;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\telse\n\t{\n\t\tpusdest = (unsigned short *)vid.conbuffer;\n\n\t\tfor (y=0 ; y<lines ; y++, pusdest += (vid.conrowbytes >> 1))\n\t\t{\n\t\t\tv = (vid.conheight - lines + y)*200/vid.conheight;\n\t\t\tsrc = conback->data + v*320;\n\t\t\tf = 0;\n\t\t\tfstep = 320*0x10000/vid.conwidth;\n\t\t\tfor (x=0 ; x<vid.conwidth ; x+=4)\n\t\t\t{\n\t\t\t\tpusdest[x] = d_8to16table[src[f>>16]];\n\t\t\t\tf += fstep;\n\t\t\t\tpusdest[x+1] = d_8to16table[src[f>>16]];\n\t\t\t\tf += fstep;\n\t\t\t\tpusdest[x+2] = d_8to16table[src[f>>16]];\n\t\t\t\tf += fstep;\n\t\t\t\tpusdest[x+3] = d_8to16table[src[f>>16]];\n\t\t\t\tf += fstep;\n\t\t\t}\n\t\t}\n\t}\n}\n","size":927,"score":100,"agent":"kuncc/1","pid":2,"session":1634,"ts":1791751547576}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":933,"symbol":"Turbulent8","file":"d_scan.c","asm":"# Turbulent8  (TU d_scan.c, section .text, 958 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nTurbulent8:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ebp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  xor     %edi,%edi\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0x3c,%esp\n  /* 00b */  fnstcw  0x2e(%esp)\n  /* 00f */  flds    =0x41a00000 (20f)\n  /* 015 */  fmull   cl+0x23c\n  /* 01b */  mov     %ebp,r_turb_tstep\n  /* 021 */  mov     0x50(%esp),%ebp\n  /* 025 */  mov     %edi,r_turb_sstep\n  /* 02b */  movzwl  0x2e(%esp),%eax\n  /* 030 */  or      $0xc00,%ax\n  /* 034 */  mov     %ax,0x2c(%esp)\n  /* 039 */  fldcw   0x2c(%esp)\n  /* 03d */  fistpl  0x8(%esp)\n  /* 041 */  fldcw   0x2e(%esp)\n  /* 045 */  flds    d_sdivzstepu\n  /* 04b */  flds    =0x41800000 (16f)\n  /* 051 */  fld     %st(1)\n  /* 053 */  mov     0x8(%esp),%eax\n  /* 057 */  fmul    %st(1),%st\n  /* 059 */  and     $0x7f,%eax\n  /* 05c */  lea     sintable(,%eax,4),%eax\n  /* 063 */  mov     %eax,r_turb_turb\n  /* 068 */  mov     cacheblock,%eax\n  /* 06d */  fstps   0x20(%esp)\n  /* 071 */  flds    d_tdivzstepu\n  /* 077 */  fld     %st(0)\n  /* 079 */  fmul    %st(2),%st\n  /* 07b */  mov     %eax,r_turb_pbase\n  /* 080 */  fstps   0x24(%esp)\n  /* 084 */  flds    d_zistepu\n  /* 08a */  fmul    %st,%st(2)\n  /* 08c */  fxch    %st(2)\n  /* 08e */  fstps   0x28(%esp)\n  /* 092 */  lea     0x0(%esi),%esi\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     0x0(%ebp),%ecx\n  /* 0a3 */  mov     screenwidth,%ebx\n  /* 0a9 */  mov     0x4(%ebp),%eax\n  /* 0ac */  mov     d_viewbuffer,%esi\n  /* 0b2 */  mov     %ecx,0x8(%esp)\n  /* 0b6 */  mov     sadjust,%edi\n  /* 0bc */  mov     %ebp,0x50(%esp)\n  /* 0c0 */  fildl   0x8(%esp)\n  /* 0c4 */  fildl   0x4(%ebp)\n  /* 0c7 */  imul    %ebx,%eax\n  /* 0ca */  flds    d_sdivzstepv\n  /* 0d0 */  mov     bbextentt,%ebx\n  /* 0d6 */  mov     0x8(%ebp),%edx\n  /* 0d9 */  add     %ecx,%eax\n  /* 0db */  mov     $0x0,%ecx\n  /* 0e0 */  add     %esi,%eax\n  /* 0e2 */  mov     bbextents,%esi\n  /* 0e8 */  fmul    %st(1),%st\n  /* 0ea */  mov     %eax,r_turb_pdest\n  /* 0ef */  fadds   d_sdivzorigin\n  /* 0f5 */  fxch    %st(5)\n  /* 0f7 */  fmul    %st(2),%st\n  /* 0f9 */  faddp   %st,%st(5)\n  /* 0fb */  flds    d_tdivzstepv\n  /* 101 */  fmul    %st(1),%st\n  /* 103 */  fadds   d_tdivzorigin\n  /* 109 */  fxch    %st(3)\n  /* 10b */  fmul    %st(2),%st\n  /* 10d */  faddp   %st,%st(3)\n  /* 10f */  fmuls   d_zistepv\n  /* 115 */  fadds   d_ziorigin\n  /* 11b */  fxch    %st(1)\n  /* 11d */  fmulp   %st,%st(3)\n  /* 11f */  faddp   %st,%st(2)\n  /* 121 */  flds    =0x47800000 (65536f)\n  /* 127 */  fdiv    %st(2),%st\n  /* 129 */  fld     %st(3)\n  /* 12b */  fmul    %st(1),%st\n  /* 12d */  fldcw   0x2c(%esp)\n  /* 131 */  fistpl  0x8(%esp)\n  /* 135 */  fldcw   0x2e(%esp)\n  /* 139 */  mov     0x8(%esp),%eax\n  /* 13d */  fmul    %st(1),%st\n  /* 13f */  add     %edi,%eax\n  /* 141 */  fldcw   0x2c(%esp)\n  /* 145 */  fistpl  0x10(%esp)\n  /* 149 */  fldcw   0x2e(%esp)\n  /* 14d */  cmovns  %eax,%ecx\n  /* 150 */  cmp     %esi,%eax\n  /* 152 */  cmovg   %esi,%ecx\n  /* 155 */  mov     %ecx,0xc(%esp)\n  /* 159 */  mov     tadjust,%ecx\n  /* 15f */  mov     0x10(%esp),%eax\n  /* 163 */  mov     %ecx,0x8(%esp)\n  /* 167 */  add     %ecx,%eax\n  /* 169 */  mov     $0x0,%ecx\n  /* 16e */  cmovns  %eax,%ecx\n  /* 171 */  cmp     %ebx,%eax\n  /* 173 */  cmovg   %ebx,%ecx\n  /* 176 */  jmp     .L298\n  /* 17b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  fxch    %st(2)\n  /* 182 */  fadds   0x20(%esp)\n  /* 186 */  fxch    %st(2)\n  /* 188 */  mov     $0x10,%eax\n  /* 18d */  fadds   0x24(%esp)\n  /* 191 */  fxch    %st(1)\n  /* 193 */  fadds   0x28(%esp)\n  /* 197 */  fld     %st(0)\n  /* 199 */  fstps   0x18(%esp)\n  /* 19d */  fdivrs  =0x47800000 (65536f)\n  /* 1a3 */  fld     %st(2)\n  /* 1a5 */  fstps   0x14(%esp)\n  /* 1a9 */  fmul    %st,%st(2)\n  /* 1ab */  fxch    %st(2)\n  /* 1ad */  fldcw   0x2c(%esp)\n  /* 1b1 */  fistpl  0x10(%esp)\n  /* 1b5 */  fldcw   0x2e(%esp)\n  /* 1b9 */  mov     0x10(%esp),%edx\n  /* 1bd */  fmul    %st,%st(1)\n  /* 1bf */  add     %edi,%edx\n  /* 1c1 */  cmp     %eax,%edx\n  /* 1c3 */  fstps   0x10(%esp)\n  /* 1c7 */  cmovge  %edx,%eax\n  /* 1ca */  fldcw   0x2c(%esp)\n  /* 1ce */  fistpl  0x1c(%esp)\n  /* 1d2 */  fldcw   0x2e(%esp)\n  /* 1d6 */  cmp     %esi,%edx\n  /* 1d8 */  mov     0x8(%esp),%edx\n  /* 1dc */  cmovg   %esi,%eax\n  /* 1df */  mov     0x1c(%esp),%esi\n  /* 1e3 */  mov     %eax,0x1c(%esp)\n  /* 1e7 */  add     %edx,%esi\n  /* 1e9 */  mov     $0x10,%edx\n  /* 1ee */  cmp     %edx,%esi\n  /* 1f0 */  cmovge  %esi,%edx\n  /* 1f3 */  cmp     %ebx,%esi\n  /* 1f5 */  mov     0xc(%esp),%esi\n  /* 1f9 */  cmovg   %ebx,%edx\n  /* 1fc */  mov     %eax,%ebx\n  /* 1fe */  mov     %edx,0x8(%esp)\n  /* 202 */  sub     %esi,%ebx\n  /* 204 */  sar     $0x4,%ebx\n  /* 207 */  mov     %ebx,r_turb_sstep\n  /* 20d */  mov     %edx,%ebx\n  /* 20f */  sub     %ecx,%ebx\n  /* 211 */  and     $0x7fffff,%ecx\n  /* 217 */  mov     %ecx,r_turb_t\n  /* 21d */  sar     $0x4,%ebx\n  /* 220 */  mov     %ebx,r_turb_tstep\n  /* 226 */  mov     %esi,%ebx\n  /* 228 */  and     $0x7fffff,%ebx\n  /* 22e */  mov     %ebx,r_turb_s\n  /* 234 */  call    D_DrawTurbulent8Span\n  /* 239 */  mov     0x1c(%esp),%eax\n  /* 23d */  test    %ebp,%ebp\n  /* 23f */  mov     0x8(%esp),%edx\n  /* 243 */  mov     %eax,r_turb_s\n  /* 248 */  mov     %edx,r_turb_t\n  /* 24e */  jle     .L3b8\n  /* 254 */  fnstcw  0x2e(%esp)\n  /* 258 */  mov     tadjust,%ecx\n  /* 25e */  mov     %eax,0xc(%esp)\n  /* 262 */  mov     sadjust,%edi\n  /* 268 */  mov     bbextents,%esi\n  /* 26e */  mov     bbextentt,%ebx\n  /* 274 */  mov     %ecx,0x8(%esp)\n  /* 278 */  flds    0x10(%esp)\n  /* 27c */  mov     %edx,%ecx\n  /* 27e */  movzwl  0x2e(%esp),%eax\n  /* 283 */  mov     %ebp,%edx\n  /* 285 */  flds    0x18(%esp)\n  /* 289 */  flds    0x14(%esp)\n  /* 28d */  fxch    %st(2)\n  /* 28f */  or      $0xc00,%ax\n  /* 293 */  mov     %ax,0x2c(%esp)\n.L298:\n  /* 298 */  mov     $0x10,%eax\n  /* 29d */  mov     %edx,%ebp\n  /* 29f */  cmp     %eax,%edx\n  /* 2a1 */  cmovle  %edx,%eax\n  /* 2a4 */  mov     %eax,r_turb_spancount\n  /* 2a9 */  sub     %eax,%ebp\n  /* 2ab */  jne     .L180\n  /* 2b1 */  dec     %eax\n  /* 2b2 */  mov     0x50(%esp),%ebp\n  /* 2b6 */  mov     %eax,0x10(%esp)\n  /* 2ba */  fildl   0x10(%esp)\n  /* 2be */  flds    d_tdivzstepu\n  /* 2c4 */  fmul    %st(1),%st\n  /* 2c6 */  faddp   %st,%st(2)\n  /* 2c8 */  flds    d_zistepu\n  /* 2ce */  fmul    %st(1),%st\n  /* 2d0 */  faddp   %st,%st(3)\n  /* 2d2 */  fxch    %st(2)\n  /* 2d4 */  fdivrs  =0x47800000 (65536f)\n  /* 2da */  fxch    %st(2)\n  /* 2dc */  fmuls   d_sdivzstepu\n  /* 2e2 */  faddp   %st,%st(3)\n  /* 2e4 */  fxch    %st(2)\n  /* 2e6 */  fmul    %st(1),%st\n  /* 2e8 */  fldcw   0x2c(%esp)\n  /* 2ec */  fistpl  0x14(%esp)\n  /* 2f0 */  fldcw   0x2e(%esp)\n  /* 2f4 */  mov     0x14(%esp),%eax\n  /* 2f8 */  fmulp   %st,%st(1)\n  /* 2fa */  add     %edi,%eax\n  /* 2fc */  mov     $0x10,%edi\n  /* 301 */  fldcw   0x2c(%esp)\n  /* 305 */  fistpl  0x14(%esp)\n  /* 309 */  fldcw   0x2e(%esp)\n  /* 30d */  cmp     %edi,%eax\n  /* 30f */  cmovge  %eax,%edi\n  /* 312 */  cmp     %esi,%eax\n  /* 314 */  cmovle  %edi,%esi\n  /* 317 */  mov     0x8(%esp),%edi\n  /* 31b */  mov     0x14(%esp),%eax\n  /* 31f */  add     %edi,%eax\n  /* 321 */  mov     $0x10,%edi\n  /* 326 */  cmp     %edi,%eax\n  /* 328 */  cmovge  %eax,%edi\n  /* 32b */  cmp     %ebx,%eax\n  /* 32d */  cmovle  %edi,%ebx\n  /* 330 */  dec     %edx\n  /* 331 */  jle     .L355\n  /* 333 */  mov     0xc(%esp),%eax\n  /* 337 */  mov     %esi,%edx\n  /* 339 */  mov     0x10(%esp),%edi\n  /* 33d */  sub     %eax,%edx\n  /* 33f */  mov     %edx,%eax\n  /* 341 */  cltd\n  /* 342 */  idiv    %edi\n  /* 344 */  mov     %eax,r_turb_sstep\n  /* 349 */  mov     %ebx,%eax\n  /* 34b */  sub     %ecx,%eax\n  /* 34d */  cltd\n  /* 34e */  idiv    %edi\n  /* 350 */  mov     %eax,r_turb_tstep\n.L355:\n  /* 355 */  mov     0xc(%esp),%eax\n  /* 359 */  and     $0x7fffff,%ecx\n  /* 35f */  mov     %ecx,r_turb_t\n  /* 365 */  and     $0x7fffff,%eax\n  /* 36a */  mov     %eax,r_turb_s\n  /* 36f */  call    D_DrawTurbulent8Span\n  /* 374 */  mov     %esi,r_turb_s\n  /* 37a */  mov     %ebx,r_turb_t\n.L380:\n  /* 380 */  mov     0xc(%ebp),%ebp\n  /* 383 */  test    %ebp,%ebp\n  /* 385 */  je      .L3b0\n  /* 387 */  fnstcw  0x2e(%esp)\n  /* 38b */  flds    d_sdivzstepu\n  /* 391 */  flds    d_zistepu\n  /* 397 */  flds    d_tdivzstepu\n  /* 39d */  movzwl  0x2e(%esp),%eax\n  /* 3a2 */  or      $0xc00,%ax\n  /* 3a6 */  mov     %ax,0x2c(%esp)\n  /* 3ab */  jmp     .La0\n.L3b0:\n  /* 3b0 */  add     $0x3c,%esp\n  /* 3b3 */  pop     %ebx\n  /* 3b4 */  pop     %esi\n  /* 3b5 */  pop     %edi\n  /* 3b6 */  pop     %ebp\n  /* 3b7 */  ret\n.L3b8:\n  /* 3b8 */  mov     0x50(%esp),%ebp\n  /* 3bc */  jmp     .L380\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nint r_turb_tstep, r_turb_sstep, r_turb_turb, r_turb_s, r_turb_t, r_turb_spancount;\nunsigned char *r_turb_pbase, *r_turb_pdest;\nvoid D_DrawTurbulent8Span (void);\n\nvoid Turbulent8 (espan_t *pspan)\n{\n\tint count;\n\tfixed16_t snext, tnext;\n\tfloat sdivz, tdivz, zi, z, du, dv, spancountminus1;\n\tfloat sdivz16stepu, tdivz16stepu, zi16stepu;\n\n\tr_turb_turb = (int)(sintable + ((int)(cl.time*SPEED)&(CYCLE-1)));\n\tr_turb_sstep = 0;\n\tr_turb_tstep = 0;\n\tr_turb_pbase = (unsigned char *)cacheblock;\n\n\tsdivz16stepu = d_sdivzstepu * 16;\n\ttdivz16stepu = d_tdivzstepu * 16;\n\tzi16stepu = d_zistepu * 16;\n\n\tdo\n\t{\n\t\tr_turb_pdest = (unsigned char *)((byte *)d_viewbuffer +\n\t\t\t\t(screenwidth * pspan->v) + pspan->u);\n\n\t\tcount = pspan->count;\n\n\t\tdu = (float)pspan->u;\n\t\tdv = (float)pspan->v;\n\n\t\tsdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu;\n\t\ttdivz = d_tdivzorigin + dv*d_tdivzstepv + du*d_tdivzstepu;\n\t\tzi = d_ziorigin + dv*d_zistepv + du*d_zistepu;\n\t\tz = (float)0x10000 / zi;\n\n\t\tr_turb_s = (int)(sdivz * z) + sadjust;\n\t\tif (r_turb_s > bbextents)\n\t\t\tr_turb_s = bbextents;\n\t\telse if (r_turb_s < 0)\n\t\t\tr_turb_s = 0;\n\n\t\tr_turb_t = (int)(tdivz * z) + tadjust;\n\t\tif (r_turb_t > bbextentt)\n\t\t\tr_turb_t = bbextentt;\n\t\telse if (r_turb_t < 0)\n\t\t\tr_turb_t = 0;\n\n\t\tdo\n\t\t{\n\t\t\tif (count >= 16)\n\t\t\t\tr_turb_spancount = 16;\n\t\t\telse\n\t\t\t\tr_turb_spancount = count;\n\n\t\t\tcount -= r_turb_spancount;\n\n\t\t\tif (count)\n\t\t\t{\n\t\t\t\tsdivz += sdivz16stepu;\n\t\t\t\ttdivz += tdivz16stepu;\n\t\t\t\tzi += zi16stepu;\n\t\t\t\tz = (float)0x10000 / zi;\n\n\t\t\t\tsnext = (int)(sdivz * z) + sadjust;\n\t\t\t\tif (snext > bbextents)\n\t\t\t\t\tsnext = bbextents;\n\t\t\t\telse if (snext < 16)\n\t\t\t\t\tsnext = 16;\n\n\t\t\t\ttnext = (int)(tdivz * z) + tadjust;\n\t\t\t\tif (tnext > bbextentt)\n\t\t\t\t\ttnext = bbextentt;\n\t\t\t\telse if (tnext < 16)\n\t\t\t\t\ttnext = 16;\n\n\t\t\t\tr_turb_sstep = (snext - r_turb_s) >> 4;\n\t\t\t\tr_turb_tstep = (tnext - r_turb_t) >> 4;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tspancountminus1 = (float)(r_turb_spancount - 1);\n\t\t\t\tsdivz += d_sdivzstepu * spancountminus1;\n\t\t\t\ttdivz += d_tdivzstepu * spancountminus1;\n\t\t\t\tzi += d_zistepu * spancountminus1;\n\t\t\t\tz = (float)0x10000 / zi;\n\t\t\t\tsnext = (int)(sdivz * z) + sadjust;\n\t\t\t\tif (snext > bbextents)\n\t\t\t\t\tsnext = bbextents;\n\t\t\t\telse if (snext < 16)\n\t\t\t\t\tsnext = 16;\n\n\t\t\t\ttnext = (int)(tdivz * z) + tadjust;\n\t\t\t\tif (tnext > bbextentt)\n\t\t\t\t\ttnext = bbextentt;\n\t\t\t\telse if (tnext < 16)\n\t\t\t\t\ttnext = 16;\n\n\t\t\t\tif (r_turb_spancount > 1)\n\t\t\t\t{\n\t\t\t\t\tr_turb_sstep = (snext - r_turb_s) / (r_turb_spancount - 1);\n\t\t\t\t\tr_turb_tstep = (tnext - r_turb_t) / (r_turb_spancount - 1);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tr_turb_s = r_turb_s & ((CYCLE<<16)-1);\n\t\t\tr_turb_t = r_turb_t & ((CYCLE<<16)-1);\n\n\t\t\tD_DrawTurbulent8Span ();\n\n\t\t\tr_turb_s = snext;\n\t\t\tr_turb_t = tnext;\n\n\t\t} while (count > 0);\n\n\t} while ((pspan = pspan->pnext) != NULL);\n}\n","size":958,"score":100,"agent":"kuncc/3","pid":4,"session":1636,"ts":1791751561465}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1352,"symbol":"PR_LoadProgs","file":"pr_edict.c","asm":"# PR_LoadProgs  (TU pr_edict.c, section .text, 993 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPR_LoadProgs:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x10,%esp\n  /* 008 */  movl    $pr_crc,(%esp)\n  /* 00f */  mov     %al,gefvCache+0x4\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  mov     %al,gefvCache+0x48\n  /* 01b */  call    CRC_Init\n  /* 020 */  movl    $\"progs.dat\",(%esp)\n  /* 027 */  call    COM_LoadHunkFile\n  /* 02c */  mov     %eax,progs\n  /* 031 */  test    %eax,%eax\n  /* 033 */  je      .L3d0\n.L39:\n  /* 039 */  movl    $\"Programs occupy %iK.\\n\",(%esp)\n  /* 040 */  mov     com_filesize,%edx\n  /* 046 */  lea     0x3ff(%edx),%eax\n  /* 04c */  test    %edx,%edx\n  /* 04e */  cmovns  %edx,%eax\n  /* 051 */  xor     %ebx,%ebx\n  /* 053 */  sar     $0xa,%eax\n  /* 056 */  mov     %eax,0x4(%esp)\n  /* 05a */  call    Con_DPrintf\n  /* 05f */  mov     com_filesize,%esi\n  /* 065 */  test    %esi,%esi\n  /* 067 */  jle     .L92\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     progs,%eax\n  /* 075 */  movzbl  (%eax,%ebx,1),%eax\n  /* 079 */  inc     %ebx\n  /* 07a */  movl    $pr_crc,(%esp)\n  /* 081 */  mov     %eax,0x4(%esp)\n  /* 085 */  call    CRC_ProcessByte\n  /* 08a */  cmp     %ebx,com_filesize\n  /* 090 */  jg      .L70\n.L92:\n  /* 092 */  xor     %ebx,%ebx\n  /* 094 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     progs,%esi\n  /* 0a6 */  add     %ebx,%esi\n  /* 0a8 */  add     $0x4,%ebx\n  /* 0ab */  mov     (%esi),%eax\n  /* 0ad */  mov     %eax,(%esp)\n  /* 0b0 */  call    *LittleLong\n  /* 0b6 */  cmp     $0x3c,%ebx\n  /* 0b9 */  mov     %eax,(%esi)\n  /* 0bb */  jne     .La0\n  /* 0bd */  mov     progs,%eax\n  /* 0c2 */  mov     (%eax),%edx\n  /* 0c4 */  cmp     $0x6,%edx\n  /* 0c7 */  je      .Le7\n  /* 0c9 */  mov     %edx,0x4(%esp)\n  /* 0cd */  mov     $0x6,%ebx\n  /* 0d2 */  mov     %ebx,0x8(%esp)\n  /* 0d6 */  movl    $\"progs.dat has wrong version number (%i should be %i)\",(%esp)\n  /* 0dd */  call    Sys_Error\n  /* 0e2 */  mov     progs,%eax\n.Le7:\n  /* 0e7 */  cmpl    $0x1727,0x4(%eax)\n  /* 0ee */  je      .L101\n  /* 0f0 */  movl    $\"progs.dat system vars have been modified, progdefs.h is out of date\",(%esp)\n  /* 0f7 */  call    Sys_Error\n  /* 0fc */  mov     progs,%eax\n.L101:\n  /* 101 */  mov     0x20(%eax),%edx\n  /* 104 */  mov     0x30(%eax),%ecx\n  /* 107 */  add     %eax,%edx\n  /* 109 */  mov     %edx,pr_functions\n  /* 10f */  mov     0x28(%eax),%edx\n  /* 112 */  add     %eax,%ecx\n  /* 114 */  mov     %ecx,pr_global_struct\n  /* 11a */  mov     %ecx,pr_globals\n  /* 120 */  mov     0x38(%eax),%ecx\n  /* 123 */  add     %eax,%edx\n  /* 125 */  mov     %edx,pr_strings\n  /* 12b */  mov     0x10(%eax),%edx\n  /* 12e */  lea     0x60(,%ecx,4),%ecx\n  /* 135 */  mov     %ecx,pr_edict_size\n  /* 13b */  mov     0xc(%eax),%ecx\n  /* 13e */  add     %eax,%edx\n  /* 140 */  mov     %edx,pr_globaldefs\n  /* 146 */  mov     0x18(%eax),%edx\n  /* 149 */  add     %eax,%edx\n  /* 14b */  mov     %edx,pr_fielddefs\n  /* 151 */  mov     0x8(%eax),%edx\n  /* 154 */  add     %eax,%edx\n  /* 156 */  test    %ecx,%ecx\n  /* 158 */  mov     %edx,pr_statements\n  /* 15e */  jle     .L1db\n  /* 160 */  xor     %esi,%esi\n  /* 162 */  jmp     .L16e\n  /* 164 */  lea     0x0(%esi,%eiz,1),%esi\n.L168:\n  /* 168 */  mov     pr_statements,%edx\n.L16e:\n  /* 16e */  movswl  (%edx,%esi,8),%eax\n  /* 172 */  lea     0x0(,%esi,8),%ebx\n  /* 179 */  inc     %esi\n  /* 17a */  mov     %eax,(%esp)\n  /* 17d */  call    *LittleShort\n  /* 183 */  mov     pr_statements,%edi\n  /* 189 */  add     %ebx,%edi\n  /* 18b */  mov     %ax,(%edi)\n  /* 18e */  movswl  0x2(%edi),%eax\n  /* 192 */  mov     %eax,(%esp)\n  /* 195 */  call    *LittleShort\n  /* 19b */  mov     %ax,0x2(%edi)\n  /* 19f */  mov     pr_statements,%edi\n  /* 1a5 */  add     %ebx,%edi\n  /* 1a7 */  movswl  0x4(%edi),%eax\n  /* 1ab */  mov     %eax,(%esp)\n  /* 1ae */  call    *LittleShort\n  /* 1b4 */  mov     %ax,0x4(%edi)\n  /* 1b8 */  mov     pr_statements,%edi\n  /* 1be */  add     %edi,%ebx\n  /* 1c0 */  movswl  0x6(%ebx),%eax\n  /* 1c4 */  mov     %eax,(%esp)\n  /* 1c7 */  call    *LittleShort\n  /* 1cd */  mov     %ax,0x6(%ebx)\n  /* 1d1 */  mov     progs,%eax\n  /* 1d6 */  cmp     %esi,0xc(%eax)\n  /* 1d9 */  jg      .L168\n.L1db:\n  /* 1db */  mov     0x24(%eax),%ebx\n  /* 1de */  test    %ebx,%ebx\n  /* 1e0 */  jle     .L28d\n  /* 1e6 */  xor     %esi,%esi\n  /* 1e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  mov     pr_functions,%edi\n  /* 1f6 */  lea     (%esi,%esi,8),%ebx\n  /* 1f9 */  inc     %esi\n  /* 1fa */  shl     $0x2,%ebx\n  /* 1fd */  add     %ebx,%edi\n  /* 1ff */  mov     (%edi),%eax\n  /* 201 */  mov     %eax,(%esp)\n  /* 204 */  call    *LittleLong\n  /* 20a */  mov     %eax,(%edi)\n  /* 20c */  mov     pr_functions,%edi\n  /* 212 */  add     %ebx,%edi\n  /* 214 */  mov     0x4(%edi),%eax\n  /* 217 */  mov     %eax,(%esp)\n  /* 21a */  call    *LittleLong\n  /* 220 */  mov     %eax,0x4(%edi)\n  /* 223 */  mov     pr_functions,%edi\n  /* 229 */  add     %ebx,%edi\n  /* 22b */  mov     0x10(%edi),%eax\n  /* 22e */  mov     %eax,(%esp)\n  /* 231 */  call    *LittleLong\n  /* 237 */  mov     %eax,0x10(%edi)\n  /* 23a */  mov     pr_functions,%edi\n  /* 240 */  add     %ebx,%edi\n  /* 242 */  mov     0x14(%edi),%eax\n  /* 245 */  mov     %eax,(%esp)\n  /* 248 */  call    *LittleLong\n  /* 24e */  mov     %eax,0x14(%edi)\n  /* 251 */  mov     pr_functions,%edi\n  /* 257 */  add     %ebx,%edi\n  /* 259 */  mov     0x18(%edi),%eax\n  /* 25c */  mov     %eax,(%esp)\n  /* 25f */  call    *LittleLong\n  /* 265 */  mov     pr_functions,%ecx\n  /* 26b */  add     %ecx,%ebx\n  /* 26d */  mov     %eax,0x18(%edi)\n  /* 270 */  mov     0x8(%ebx),%eax\n  /* 273 */  mov     %eax,(%esp)\n  /* 276 */  call    *LittleLong\n  /* 27c */  mov     %eax,0x8(%ebx)\n  /* 27f */  mov     progs,%eax\n  /* 284 */  cmp     %esi,0x24(%eax)\n  /* 287 */  jg      .L1f0\n.L28d:\n  /* 28d */  mov     0x14(%eax),%edx\n  /* 290 */  test    %edx,%edx\n  /* 292 */  jle     .L2f8\n  /* 294 */  xor     %esi,%esi\n  /* 296 */  xchg    %ax,%ax\n  /* 298 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2a0:\n  /* 2a0 */  mov     pr_globaldefs,%eax\n  /* 2a5 */  lea     0x0(,%esi,8),%ebx\n  /* 2ac */  movswl  (%eax,%esi,8),%eax\n  /* 2b0 */  inc     %esi\n  /* 2b1 */  mov     %eax,(%esp)\n  /* 2b4 */  call    *LittleShort\n  /* 2ba */  mov     %eax,%edx\n  /* 2bc */  mov     pr_globaldefs,%eax\n  /* 2c1 */  add     %ebx,%eax\n  /* 2c3 */  mov     %dx,(%eax)\n  /* 2c6 */  movswl  0x2(%eax),%eax\n  /* 2ca */  mov     %eax,(%esp)\n  /* 2cd */  call    *LittleShort\n  /* 2d3 */  mov     pr_globaldefs,%edi\n  /* 2d9 */  add     %edi,%ebx\n  /* 2db */  mov     %ax,0x2(%ebx)\n  /* 2df */  mov     0x4(%ebx),%eax\n  /* 2e2 */  mov     %eax,(%esp)\n  /* 2e5 */  call    *LittleLong\n  /* 2eb */  mov     %eax,0x4(%ebx)\n  /* 2ee */  mov     progs,%eax\n  /* 2f3 */  cmp     %esi,0x14(%eax)\n  /* 2f6 */  jg      .L2a0\n.L2f8:\n  /* 2f8 */  mov     0x1c(%eax),%ecx\n  /* 2fb */  test    %ecx,%ecx\n  /* 2fd */  jle     .L388\n  /* 303 */  xor     %esi,%esi\n  /* 305 */  jmp     .L343\n  /* 307 */  nop\n  /* 308 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L310:\n  /* 310 */  movswl  0x2(%eax),%eax\n  /* 314 */  inc     %esi\n  /* 315 */  mov     %eax,(%esp)\n  /* 318 */  call    *LittleShort\n  /* 31e */  mov     pr_fielddefs,%edx\n  /* 324 */  add     %edx,%ebx\n  /* 326 */  mov     %ax,0x2(%ebx)\n  /* 32a */  mov     0x4(%ebx),%eax\n  /* 32d */  mov     %eax,(%esp)\n  /* 330 */  call    *LittleLong\n  /* 336 */  mov     %eax,0x4(%ebx)\n  /* 339 */  mov     progs,%eax\n  /* 33e */  cmp     %esi,0x1c(%eax)\n  /* 341 */  jle     .L388\n.L343:\n  /* 343 */  mov     pr_fielddefs,%eax\n  /* 348 */  lea     0x0(,%esi,8),%ebx\n  /* 34f */  movswl  (%eax,%esi,8),%eax\n  /* 353 */  mov     %eax,(%esp)\n  /* 356 */  call    *LittleShort\n  /* 35c */  mov     %eax,%edx\n  /* 35e */  mov     pr_fielddefs,%eax\n  /* 363 */  add     %ebx,%eax\n  /* 365 */  test    $0x8000,%dx\n  /* 36a */  mov     %dx,(%eax)\n  /* 36d */  je      .L310\n  /* 36f */  movl    $\"PR_LoadProgs: pr_fielddefs[i].type & DEF_SAVEGLOBAL\",(%esp)\n  /* 376 */  call    Sys_Error\n  /* 37b */  mov     pr_fielddefs,%eax\n  /* 380 */  add     %ebx,%eax\n  /* 382 */  jmp     .L310\n  /* 384 */  lea     0x0(%esi,%eiz,1),%esi\n.L388:\n  /* 388 */  mov     0x34(%eax),%eax\n  /* 38b */  xor     %ebx,%ebx\n  /* 38d */  test    %eax,%eax\n  /* 38f */  jle     .L3c0\n  /* 391 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 398 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3a0:\n  /* 3a0 */  mov     pr_globals,%eax\n  /* 3a5 */  lea     (%eax,%ebx,4),%esi\n  /* 3a8 */  inc     %ebx\n  /* 3a9 */  mov     (%esi),%eax\n  /* 3ab */  mov     %eax,(%esp)\n  /* 3ae */  call    *LittleLong\n  /* 3b4 */  mov     %eax,(%esi)\n  /* 3b6 */  mov     progs,%eax\n  /* 3bb */  cmp     %ebx,0x34(%eax)\n  /* 3be */  jg      .L3a0\n.L3c0:\n  /* 3c0 */  add     $0x10,%esp\n  /* 3c3 */  pop     %ebx\n  /* 3c4 */  pop     %esi\n  /* 3c5 */  pop     %edi\n  /* 3c6 */  ret\n  /* 3c7 */  nop\n  /* 3c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3d0:\n  /* 3d0 */  movl    $\"PR_LoadProgs: couldn't load progs.dat\",(%esp)\n  /* 3d7 */  call    Sys_Error\n  /* 3dc */  jmp     .L39\n","c":"#include \"quakedef.h\"\n\ntypedef struct {\n    ddef_t *pr_field;\n    char field[64];\n} gefv_cache;\n\nstatic gefv_cache gefvCache[2];\n\nchar *gefv_user (int i)\n{\n    return gefvCache[i].field;\n}\n\nvoid PR_LoadProgs (void)\n{\n    int i;\n\n    gefvCache[0].field[0] = 0;\n    gefvCache[1].field[0] = 0;\n\n    CRC_Init (&pr_crc);\n\n    progs = (dprograms_t *)COM_LoadHunkFile (\"progs.dat\");\n    if (!progs)\n        Sys_Error (\"PR_LoadProgs: couldn't load progs.dat\");\n    Con_DPrintf (\"Programs occupy %iK.\\n\", com_filesize/1024);\n\n    for (i=0 ; i<com_filesize ; i++)\n        CRC_ProcessByte (&pr_crc, ((byte *)progs)[i]);\n\n    for (i=0 ; i<sizeof(*progs)/4 ; i++)\n        ((int *)progs)[i] = LittleLong (((int *)progs)[i]);\n\n    if (progs->version != PROG_VERSION)\n        Sys_Error (\"progs.dat has wrong version number (%i should be %i)\", progs->version, PROG_VERSION);\n    if (progs->crc != PROGHEADER_CRC)\n        Sys_Error (\"progs.dat system vars have been modified, progdefs.h is out of date\");\n\n    pr_functions = (dfunction_t *)((byte *)progs + progs->ofs_functions);\n    pr_strings = (char *)progs + progs->ofs_strings;\n    pr_globaldefs = (ddef_t *)((byte *)progs + progs->ofs_globaldefs);\n    pr_fielddefs = (ddef_t *)((byte *)progs + progs->ofs_fielddefs);\n    pr_statements = (dstatement_t *)((byte *)progs + progs->ofs_statements);\n\n    pr_global_struct = (globalvars_t *)((byte *)progs + progs->ofs_globals);\n    pr_globals = (float *)pr_global_struct;\n\n    pr_edict_size = progs->entityfields * 4 + sizeof (edict_t) - sizeof(entvars_t);\n\n    for (i=0 ; i<progs->numstatements ; i++)\n    {\n        pr_statements[i].op = LittleShort(pr_statements[i].op);\n        pr_statements[i].a = LittleShort(pr_statements[i].a);\n        pr_statements[i].b = LittleShort(pr_statements[i].b);\n        pr_statements[i].c = LittleShort(pr_statements[i].c);\n    }\n\n    for (i=0 ; i<progs->numfunctions; i++)\n    {\n        pr_functions[i].first_statement = LittleLong (pr_functions[i].first_statement);\n        pr_functions[i].parm_start = LittleLong (pr_functions[i].parm_start);\n        pr_functions[i].s_name = LittleLong (pr_functions[i].s_name);\n        pr_functions[i].s_file = LittleLong (pr_functions[i].s_file);\n        pr_functions[i].numparms = LittleLong (pr_functions[i].numparms);\n        pr_functions[i].locals = LittleLong (pr_functions[i].locals);\n    }\n\n    for (i=0 ; i<progs->numglobaldefs ; i++)\n    {\n        pr_globaldefs[i].type = LittleShort (pr_globaldefs[i].type);\n        pr_globaldefs[i].ofs = LittleShort (pr_globaldefs[i].ofs);\n        pr_globaldefs[i].s_name = LittleLong (pr_globaldefs[i].s_name);\n    }\n\n    for (i=0 ; i<progs->numfielddefs ; i++)\n    {\n        pr_fielddefs[i].type = LittleShort (pr_fielddefs[i].type);\n        if (pr_fielddefs[i].type & DEF_SAVEGLOBAL)\n            Sys_Error (\"PR_LoadProgs: pr_fielddefs[i].type & DEF_SAVEGLOBAL\");\n        pr_fielddefs[i].ofs = LittleShort (pr_fielddefs[i].ofs);\n        pr_fielddefs[i].s_name = LittleLong (pr_fielddefs[i].s_name);\n    }\n\n    for (i=0 ; i<progs->numglobals ; i++)\n        ((int *)pr_globals)[i] = LittleLong (((int *)pr_globals)[i]);\n}\n","size":993,"score":100,"agent":"kuncc/7","pid":8,"session":1641,"ts":1791751591724}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1445,"symbol":"R_DrawParticles","file":"r_part.c","asm":"# R_DrawParticles  (TU r_part.c, section .text, 998 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_DrawParticles:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  call    D_StartParticles\n  /* 00c */  mov     $r_pright,%eax\n  /* 011 */  mov     %eax,0x8(%esp)\n  /* 015 */  movl    $vright,(%esp)\n  /* 01c */  flds    xscaleshrink\n  /* 022 */  fstps   0x4(%esp)\n  /* 026 */  call    VectorScale\n  /* 02b */  mov     $r_pup,%edx\n  /* 030 */  mov     %edx,0x8(%esp)\n  /* 034 */  movl    $vup,(%esp)\n  /* 03b */  flds    yscaleshrink\n  /* 041 */  fstps   0x4(%esp)\n  /* 045 */  call    VectorScale\n  /* 04a */  mov     active_particles,%ebx\n  /* 050 */  test    %ebx,%ebx\n  /* 052 */  flds    vpn\n  /* 058 */  fstps   r_ppn\n  /* 05e */  flds    vpn+0x4\n  /* 064 */  fstps   r_ppn+0x4\n  /* 06a */  flds    vpn+0x8\n  /* 070 */  fstps   r_ppn+0x8\n  /* 076 */  je      .L1a3\n  /* 07c */  fldl    cl+0x23c\n  /* 082 */  fldl    cl+0x244\n  /* 088 */  flds    sv_gravity+0x10\n.L8e:\n  /* 08e */  flds    0x24(%ebx)\n  /* 091 */  fxch    %st(3)\n  /* 093 */  fcomi   %st(3),%st\n  /* 095 */  fstp    %st(3)\n  /* 097 */  ja      .L3c0\n  /* 09d */  fxch    %st(2)\n  /* 09f */  fsubp   %st,%st(1)\n  /* 0a1 */  fstps   0x10(%esp)\n  /* 0a5 */  flds    0x10(%esp)\n  /* 0a9 */  flds    =0x41700000 (15f)\n  /* 0af */  fmul    %st(1),%st\n  /* 0b1 */  fstps   0x1c(%esp)\n  /* 0b5 */  flds    =0x41200000 (10f)\n  /* 0bb */  fmul    %st(1),%st\n  /* 0bd */  fstps   0x20(%esp)\n  /* 0c1 */  flds    =0x40a00000 (5f)\n  /* 0c7 */  fmul    %st(1),%st\n  /* 0c9 */  fstps   0x24(%esp)\n  /* 0cd */  fmul    %st,%st(1)\n  /* 0cf */  fldl    =0x3fa999999999999a (0.05)\n  /* 0d5 */  fmulp   %st,%st(2)\n  /* 0d7 */  fxch    %st(1)\n  /* 0d9 */  fstps   0x14(%esp)\n  /* 0dd */  fmuls   =0x40800000 (4f)\n  /* 0e3 */  fstps   0x18(%esp)\n  /* 0e7 */  nop\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     0x10(%ebx),%eax\n  /* 0f3 */  test    %eax,%eax\n  /* 0f5 */  je      .L10e\n  /* 0f7 */  fldl    cl+0x23c\n.Lfd:\n  /* 0fd */  flds    0x24(%eax)\n  /* 100 */  fxch    %st(1)\n  /* 102 */  fcomi   %st(1),%st\n  /* 104 */  fstp    %st(1)\n  /* 106 */  ja      .L2f0\n  /* 10c */  fstp    %st(0)\n.L10e:\n  /* 10e */  mov     %ebx,(%esp)\n  /* 111 */  call    D_DrawParticle\n  /* 116 */  cmpl    $0x7,0x28(%ebx)\n  /* 11a */  flds    0x14(%ebx)\n  /* 11d */  flds    0x10(%esp)\n  /* 121 */  fmul    %st(1),%st\n  /* 123 */  flds    (%ebx)\n  /* 125 */  fadd    %st(1),%st\n  /* 127 */  flds    0x10(%esp)\n  /* 12b */  flds    0x10(%esp)\n  /* 12f */  fxch    %st(2)\n  /* 131 */  fstps   (%ebx)\n  /* 133 */  flds    0x18(%ebx)\n  /* 136 */  fmul    %st,%st(1)\n  /* 138 */  flds    0x4(%ebx)\n  /* 13b */  fadd    %st(2),%st\n  /* 13d */  fstps   0x4(%ebx)\n  /* 140 */  flds    0x1c(%ebx)\n  /* 143 */  fmul    %st,%st(3)\n  /* 145 */  flds    0x8(%ebx)\n  /* 148 */  fadd    %st(4),%st\n  /* 14a */  fstps   0x8(%ebx)\n  /* 14d */  ja      .L173\n  /* 14f */  mov     0x28(%ebx),%eax\n  /* 152 */  jmp     *.rodata+0x1c(,%eax,4)\n  /* 159 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 160 */  fstp    %st(4)\n  /* 162 */  fstp    %st(0)\n  /* 164 */  fstp    %st(0)\n  /* 166 */  fstp    %st(0)\n  /* 168 */  fstp    %st(1)\n  /* 16a */  fsubs   0x14(%esp)\n  /* 16e */  fstps   0x1c(%ebx)\n  /* 171 */  jmp     .L190\n.L173:\n  /* 173 */  fstp    %st(0)\n  /* 175 */  fstp    %st(0)\n  /* 177 */  fstp    %st(0)\n  /* 179 */  fstp    %st(0)\n  /* 17b */  fstp    %st(0)\n  /* 17d */  fstp    %st(0)\n  /* 17f */  jmp     .L190\n  /* 181 */  fstp    %st(0)\n  /* 183 */  fstp    %st(0)\n  /* 185 */  fstp    %st(0)\n  /* 187 */  fstp    %st(0)\n  /* 189 */  fstp    %st(0)\n  /* 18b */  fstp    %st(0)\n  /* 18d */  lea     0x0(%esi),%esi\n.L190:\n  /* 190 */  mov     0x10(%ebx),%ebx\n  /* 193 */  test    %ebx,%ebx\n  /* 195 */  jne     .Lf0\n  /* 19b */  jmp     .L1a3\n.L19d:\n  /* 19d */  fstp    %st(0)\n  /* 19f */  fstp    %st(0)\n  /* 1a1 */  fstp    %st(0)\n.L1a3:\n  /* 1a3 */  mov     0x38(%esp),%ebx\n  /* 1a7 */  add     $0x3c,%esp\n  /* 1aa */  jmp     D_EndParticles\n  /* 1af */  nop\n  /* 1b0 */  fstp    %st(3)\n  /* 1b2 */  fstp    %st(3)\n  /* 1b4 */  fstp    %st(0)\n  /* 1b6 */  flds    0x18(%esp)\n  /* 1ba */  fld     %st(0)\n  /* 1bc */  fmul    %st(4),%st\n  /* 1be */  fsubrp  %st,%st(4)\n  /* 1c0 */  fxch    %st(3)\n  /* 1c2 */  fstps   0x14(%ebx)\n  /* 1c5 */  fxch    %st(2)\n  /* 1c7 */  fmul    %st(1),%st\n  /* 1c9 */  fsubrp  %st,%st(1)\n  /* 1cb */  fstps   0x18(%ebx)\n  /* 1ce */  fsubs   0x14(%esp)\n  /* 1d2 */  fstps   0x1c(%ebx)\n  /* 1d5 */  jmp     .L190\n  /* 1d7 */  nop\n  /* 1d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1e0 */  fstp    %st(3)\n  /* 1e2 */  fstp    %st(3)\n  /* 1e4 */  fstp    %st(0)\n  /* 1e6 */  flds    0x18(%esp)\n  /* 1ea */  fld     %st(0)\n  /* 1ec */  fmul    %st(4),%st\n  /* 1ee */  faddp   %st,%st(4)\n  /* 1f0 */  fxch    %st(3)\n  /* 1f2 */  fstps   0x14(%ebx)\n  /* 1f5 */  fld     %st(2)\n  /* 1f7 */  fmul    %st(2),%st\n  /* 1f9 */  faddp   %st,%st(2)\n  /* 1fb */  fxch    %st(1)\n  /* 1fd */  fstps   0x18(%ebx)\n  /* 200 */  fmul    %st,%st(1)\n  /* 202 */  faddp   %st,%st(1)\n  /* 204 */  fsubs   0x14(%esp)\n  /* 208 */  fstps   0x1c(%ebx)\n  /* 20b */  jmp     .L190\n  /* 20d */  lea     0x0(%esi),%esi\n  /* 210 */  flds    0x1c(%esp)\n  /* 214 */  fadds   0x20(%ebx)\n  /* 217 */  fsts    0x20(%ebx)\n  /* 21a */  flds    =0x41000000 (8f)\n  /* 220 */  fxch    %st(1)\n  /* 222 */  fcomi   %st(1),%st\n  /* 224 */  fstp    %st(1)\n  /* 226 */  jb      .L350\n  /* 22c */  fstp    %st(0)\n  /* 22e */  fxch    %st(4)\n  /* 230 */  movl    $0xbf800000,0x24(%ebx)\n.L237:\n  /* 237 */  fsubrp  %st,%st(5)\n  /* 239 */  fxch    %st(4)\n  /* 23b */  fstps   0x14(%ebx)\n  /* 23e */  fsubrp  %st,%st(3)\n  /* 240 */  fxch    %st(2)\n  /* 242 */  fstps   0x18(%ebx)\n  /* 245 */  fsubp   %st,%st(1)\n  /* 247 */  fsubs   0x14(%esp)\n  /* 24b */  fstps   0x1c(%ebx)\n  /* 24e */  jmp     .L190\n  /* 253 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 258 */  fstp    %st(3)\n  /* 25a */  fstp    %st(3)\n  /* 25c */  fstp    %st(0)\n  /* 25e */  flds    0x20(%esp)\n  /* 262 */  fadds   0x20(%ebx)\n  /* 265 */  fsts    0x20(%ebx)\n  /* 268 */  flds    =0x41000000 (8f)\n  /* 26e */  fxch    %st(1)\n  /* 270 */  fcomi   %st(1),%st\n  /* 272 */  fstp    %st(1)\n  /* 274 */  jb      .L388\n  /* 27a */  fstp    %st(0)\n  /* 27c */  movl    $0xbf800000,0x24(%ebx)\n.L283:\n  /* 283 */  flds    0x18(%esp)\n  /* 287 */  fld     %st(0)\n  /* 289 */  fmul    %st(4),%st\n  /* 28b */  faddp   %st,%st(4)\n  /* 28d */  fxch    %st(3)\n  /* 28f */  fstps   0x14(%ebx)\n  /* 292 */  fld     %st(2)\n  /* 294 */  fmul    %st(2),%st\n  /* 296 */  faddp   %st,%st(2)\n  /* 298 */  fxch    %st(1)\n  /* 29a */  fstps   0x18(%ebx)\n  /* 29d */  fmul    %st,%st(1)\n  /* 29f */  faddp   %st,%st(1)\n  /* 2a1 */  fsubs   0x14(%esp)\n  /* 2a5 */  fstps   0x1c(%ebx)\n  /* 2a8 */  jmp     .L190\n  /* 2ad */  lea     0x0(%esi),%esi\n  /* 2b0 */  fstp    %st(4)\n  /* 2b2 */  fstp    %st(0)\n  /* 2b4 */  fstp    %st(0)\n  /* 2b6 */  fstp    %st(0)\n  /* 2b8 */  fstp    %st(1)\n  /* 2ba */  flds    0x24(%esp)\n  /* 2be */  fadds   0x20(%ebx)\n  /* 2c1 */  fsts    0x20(%ebx)\n  /* 2c4 */  flds    =0x40c00000 (6f)\n  /* 2ca */  fxch    %st(1)\n  /* 2cc */  fcomi   %st(1),%st\n  /* 2ce */  fstp    %st(1)\n  /* 2d0 */  jb      .L320\n  /* 2d2 */  fstp    %st(0)\n  /* 2d4 */  movl    $0xbf800000,0x24(%ebx)\n.L2db:\n  /* 2db */  fadds   0x14(%esp)\n  /* 2df */  fstps   0x1c(%ebx)\n  /* 2e2 */  jmp     .L190\n  /* 2e7 */  nop\n  /* 2e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2f0:\n  /* 2f0 */  mov     0x10(%eax),%edx\n  /* 2f3 */  mov     %edx,0x10(%ebx)\n  /* 2f6 */  mov     free_particles,%edx\n  /* 2fc */  mov     %eax,free_particles\n  /* 301 */  mov     %edx,0x10(%eax)\n  /* 304 */  mov     0x10(%ebx),%eax\n  /* 307 */  test    %eax,%eax\n  /* 309 */  jne     .Lfd\n  /* 30f */  fstp    %st(0)\n  /* 311 */  jmp     .L10e\n  /* 316 */  xchg    %ax,%ax\n  /* 318 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  fnstcw  0x2e(%esp)\n  /* 324 */  movzwl  0x2e(%esp),%eax\n  /* 329 */  or      $0xc00,%ax\n  /* 32d */  mov     %ax,0x2c(%esp)\n  /* 332 */  fldcw   0x2c(%esp)\n  /* 336 */  fistpl  0x28(%esp)\n  /* 33a */  fldcw   0x2e(%esp)\n  /* 33e */  mov     0x28(%esp),%eax\n  /* 342 */  fildl   ramp3(,%eax,4)\n  /* 349 */  fstps   0xc(%ebx)\n  /* 34c */  jmp     .L2db\n  /* 34e */  xchg    %ax,%ax\n.L350:\n  /* 350 */  fnstcw  0x2e(%esp)\n  /* 354 */  movzwl  0x2e(%esp),%eax\n  /* 359 */  or      $0xc00,%ax\n  /* 35d */  mov     %ax,0x2c(%esp)\n  /* 362 */  fldcw   0x2c(%esp)\n  /* 366 */  fistpl  0x28(%esp)\n  /* 36a */  fldcw   0x2e(%esp)\n  /* 36e */  mov     0x28(%esp),%eax\n  /* 372 */  fildl   ramp2(,%eax,4)\n  /* 379 */  fstps   0xc(%ebx)\n  /* 37c */  fxch    %st(4)\n  /* 37e */  jmp     .L237\n  /* 383 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L388:\n  /* 388 */  fnstcw  0x2e(%esp)\n  /* 38c */  movzwl  0x2e(%esp),%eax\n  /* 391 */  or      $0xc00,%ax\n  /* 395 */  mov     %ax,0x2c(%esp)\n  /* 39a */  fldcw   0x2c(%esp)\n  /* 39e */  fistpl  0x28(%esp)\n  /* 3a2 */  fldcw   0x2e(%esp)\n  /* 3a6 */  mov     0x28(%esp),%eax\n  /* 3aa */  fildl   ramp1(,%eax,4)\n  /* 3b1 */  fstps   0xc(%ebx)\n  /* 3b4 */  jmp     .L283\n  /* 3b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L3c0:\n  /* 3c0 */  mov     0x10(%ebx),%eax\n  /* 3c3 */  mov     free_particles,%edx\n  /* 3c9 */  mov     %ebx,free_particles\n  /* 3cf */  mov     %eax,active_particles\n  /* 3d4 */  test    %eax,%eax\n  /* 3d6 */  mov     %edx,0x10(%ebx)\n  /* 3d9 */  je      .L19d\n  /* 3df */  mov     %eax,%ebx\n  /* 3e1 */  jmp     .L8e\n","c":"/* candidate for R_DrawParticles (r_part.c, 998 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern particle_t *free_particles, *active_particles;\nextern int ramp1[8], ramp2[8], ramp3[8];\nextern cvar_t sv_gravity;\nextern vec3_t r_pright, r_pup, r_ppn;\n\nvoid R_DrawParticles (void)\n{\n    particle_t *p, *kill;\n    float grav, time1, time2, time3, dvel, frametime;\n    int i;\n\n    D_StartParticles ();\n\n    VectorScale (vright, xscaleshrink, r_pright);\n    VectorScale (vup, yscaleshrink, r_pup);\n    VectorCopy (vpn, r_ppn);\n\n    frametime = cl.time - cl.oldtime;\n    time3 = frametime * 15;\n    time2 = frametime * 10;\n    time1 = frametime * 5;\n    grav = frametime * sv_gravity.value * 0.05;\n    dvel = 4*frametime;\n\n    for ( ;; )\n    {\n        kill = active_particles;\n        if (kill && kill->die < cl.time)\n        {\n            active_particles = kill->next;\n            kill->next = free_particles;\n            free_particles = kill;\n            continue;\n        }\n        break;\n    }\n\n    for (p=active_particles ; p ; p=p->next)\n    {\n        for ( ;; )\n        {\n            kill = p->next;\n            if (kill && kill->die < cl.time)\n            {\n                p->next = kill->next;\n                kill->next = free_particles;\n                free_particles = kill;\n                continue;\n            }\n            break;\n        }\n\n        D_DrawParticle (p);\n\n        p->org[0] += p->vel[0]*frametime;\n        p->org[1] += p->vel[1]*frametime;\n        p->org[2] += p->vel[2]*frametime;\n\n        switch (p->type)\n        {\n        case pt_static:\n            break;\n        case pt_fire:\n            p->ramp += time1;\n            if (p->ramp >= 6)\n                p->die = -1;\n            else\n                p->color = ramp3[(int)p->ramp];\n            p->vel[2] += grav;\n            break;\n        case pt_explode:\n            p->ramp += time2;\n            if (p->ramp >= 8)\n                p->die = -1;\n            else\n                p->color = ramp1[(int)p->ramp];\n            for (i=0 ; i<3 ; i++)\n                p->vel[i] += p->vel[i]*dvel;\n            p->vel[2] -= grav;\n            break;\n        case pt_explode2:\n            p->ramp += time3;\n            if (p->ramp >= 8)\n                p->die = -1;\n            else\n                p->color = ramp2[(int)p->ramp];\n            for (i=0 ; i<3 ; i++)\n                p->vel[i] -= p->vel[i]*frametime;\n            p->vel[2] -= grav;\n            break;\n        case pt_blob:\n            for (i=0 ; i<3 ; i++)\n                p->vel[i] += p->vel[i]*dvel;\n            p->vel[2] -= grav;\n            break;\n        case pt_blob2:\n            for (i=0 ; i<2 ; i++)\n                p->vel[i] -= p->vel[i]*dvel;\n            p->vel[2] -= grav;\n            break;\n        case pt_slowgrav:\n        case pt_grav:\n            p->vel[2] -= grav;\n            break;\n        }\n    }\n\n    D_EndParticles ();\n}\n","size":998,"score":100,"agent":"kuncc/2","pid":3,"session":1642,"ts":1791751597037}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1186,"symbol":"Datagram_GetMessage","file":"net_dgrm.c","asm":"# Datagram_GetMessage  (TU net_dgrm.c, section .text, 952 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDatagram_GetMessage:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  mov     0x20(%ebx),%ecx\n  /* 00e */  test    %ecx,%ecx\n  /* 010 */  jne     .L29\n  /* 012 */  fldl    net_time\n  /* 018 */  fsubl   0x14(%ebx)\n  /* 01b */  fld1\n  /* 01d */  fxch    %st(1)\n  /* 01f */  fcomip  %st(1),%st\n  /* 021 */  fstp    %st(0)\n  /* 023 */  ja      .L2a8\n.L29:\n  /* 029 */  lea     0x20(%esp),%esi\n  /* 02d */  lea     0x4054(%ebx),%ebp\n  /* 033 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     0x2c(%ebx),%eax\n  /* 043 */  mov     $0x408,%edi\n  /* 048 */  mov     %edi,0x8(%esp)\n  /* 04c */  mov     %esi,0xc(%esp)\n  /* 050 */  lea     (%eax,%eax,4),%edx\n  /* 053 */  lea     (%eax,%edx,4),%eax\n  /* 056 */  mov     $packetBuffer,%edx\n  /* 05b */  mov     %edx,0x4(%esp)\n  /* 05f */  mov     0x30(%ebx),%edx\n  /* 062 */  mov     %edx,(%esp)\n  /* 065 */  call    *net_landrivers+0x28(,%eax,4)\n  /* 06c */  test    %eax,%eax\n  /* 06e */  mov     %eax,%edi\n  /* 070 */  je      .L2d0\n  /* 076 */  cmp     $0xffffffff,%eax\n  /* 079 */  je      .L2f0\n  /* 07f */  mov     0x2c(%ebx),%eax\n  /* 082 */  mov     %ebp,0x4(%esp)\n  /* 086 */  mov     %esi,(%esp)\n  /* 089 */  lea     (%eax,%eax,4),%edx\n  /* 08c */  lea     (%eax,%edx,4),%eax\n  /* 08f */  call    *net_landrivers+0x48(,%eax,4)\n  /* 096 */  test    %eax,%eax\n  /* 098 */  jne     .L40\n  /* 09a */  cmp     $0x7,%edi\n  /* 09d */  jbe     .L130\n  /* 0a3 */  mov     packetBuffer,%eax\n  /* 0a8 */  mov     %eax,(%esp)\n  /* 0ab */  call    *BigLong\n  /* 0b1 */  test    %eax,%eax\n  /* 0b3 */  mov     %eax,%edi\n  /* 0b5 */  js      .L40\n  /* 0b7 */  movzwl  %ax,%eax\n  /* 0ba */  mov     %eax,0x18(%esp)\n  /* 0be */  mov     packetBuffer+0x4,%eax\n  /* 0c3 */  mov     %eax,(%esp)\n  /* 0c6 */  call    *BigLong\n  /* 0cc */  incl    packetsReceived\n  /* 0d2 */  test    $0x100000,%edi\n  /* 0d8 */  mov     %eax,%edx\n  /* 0da */  jne     .L345\n  /* 0e0 */  test    $0x20000,%edi\n  /* 0e6 */  je      .L140\n  /* 0e8 */  mov     0x3c(%ebx),%ecx\n  /* 0eb */  lea     -0x1(%ecx),%eax\n  /* 0ee */  cmp     %edx,%eax\n  /* 0f0 */  jne     .L258\n  /* 0f6 */  cmp     %eax,0x38(%ebx)\n  /* 0f9 */  jne     .L240\n  /* 0ff */  mov     %ecx,0x38(%ebx)\n  /* 102 */  mov     0x44(%ebx),%eax\n  /* 105 */  sub     $0x400,%eax\n  /* 10a */  mov     %eax,0x44(%ebx)\n  /* 10d */  test    %eax,%eax\n  /* 10f */  jg      .L280\n  /* 115 */  movl    $0x0,0x44(%ebx)\n  /* 11c */  movl    $0x1,0x20(%ebx)\n  /* 123 */  jmp     .L40\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  incl    shortPacketCount\n  /* 136 */  jmp     .L40\n  /* 13b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  test    $0x10000,%edi\n  /* 146 */  je      .L40\n  /* 14c */  movl    $0x20008,(%esp)\n  /* 153 */  mov     %eax,0x18(%esp)\n  /* 157 */  call    *BigLong\n  /* 15d */  mov     0x18(%esp),%edx\n  /* 161 */  mov     %edx,(%esp)\n  /* 164 */  mov     %eax,packetBuffer\n  /* 169 */  call    *BigLong\n  /* 16f */  mov     $0x8,%edx\n  /* 174 */  mov     %eax,packetBuffer+0x4\n  /* 179 */  mov     0x2c(%ebx),%eax\n  /* 17c */  mov     %edx,0x8(%esp)\n  /* 180 */  mov     %esi,0xc(%esp)\n  /* 184 */  lea     (%eax,%eax,4),%ecx\n  /* 187 */  lea     (%eax,%ecx,4),%eax\n  /* 18a */  mov     $packetBuffer,%ecx\n  /* 18f */  mov     %ecx,0x4(%esp)\n  /* 193 */  mov     0x30(%ebx),%ecx\n  /* 196 */  mov     %ecx,(%esp)\n  /* 199 */  call    *net_landrivers+0x2c(,%eax,4)\n  /* 1a0 */  mov     0x18(%esp),%edx\n  /* 1a4 */  cmp     %edx,0x2048(%ebx)\n  /* 1aa */  jne     .L270\n  /* 1b0 */  movzwl  %di,%eax\n  /* 1b3 */  inc     %edx\n  /* 1b4 */  mov     %edx,0x2048(%ebx)\n  /* 1ba */  sub     $0x8,%eax\n  /* 1bd */  and     $0x80000,%edi\n  /* 1c3 */  je      .L310\n  /* 1c9 */  movl    $net_message,(%esp)\n  /* 1d0 */  xor     %esi,%esi\n  /* 1d2 */  mov     %eax,0x18(%esp)\n  /* 1d6 */  call    SZ_Clear\n  /* 1db */  mov     0x2050(%ebx),%edx\n  /* 1e1 */  movl    $net_message,(%esp)\n  /* 1e8 */  mov     %edx,0x8(%esp)\n  /* 1ec */  lea     0x2054(%ebx),%edx\n  /* 1f2 */  mov     %edx,0x4(%esp)\n  /* 1f6 */  call    SZ_Write\n  /* 1fb */  mov     0x18(%esp),%eax\n  /* 1ff */  mov     $packetBuffer+0x8,%ecx\n  /* 204 */  mov     %ecx,0x4(%esp)\n  /* 208 */  movl    $net_message,(%esp)\n  /* 20f */  mov     %eax,0x8(%esp)\n  /* 213 */  call    SZ_Write\n  /* 218 */  mov     %esi,0x2050(%ebx)\n  /* 21e */  mov     $0x1,%esi\n.L223:\n  /* 223 */  mov     0x24(%ebx),%eax\n  /* 226 */  test    %eax,%eax\n  /* 228 */  jne     .L2dd\n.L22e:\n  /* 22e */  add     $0x3c,%esp\n  /* 231 */  mov     %esi,%eax\n  /* 233 */  pop     %ebx\n  /* 234 */  pop     %esi\n  /* 235 */  pop     %edi\n  /* 236 */  pop     %ebp\n  /* 237 */  ret\n  /* 238 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  movl    $\"Duplicate ACK received\\n\",(%esp)\n  /* 247 */  call    Con_DPrintf\n  /* 24c */  jmp     .L40\n  /* 251 */  lea     0x0(%esi,%eiz,1),%esi\n.L258:\n  /* 258 */  movl    $\"Stale ACK received\\n\",(%esp)\n  /* 25f */  call    Con_DPrintf\n  /* 264 */  jmp     .L40\n  /* 269 */  lea     0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  incl    receivedDuplicateCount\n  /* 276 */  jmp     .L40\n  /* 27b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L280:\n  /* 280 */  mov     %eax,0x8(%esp)\n  /* 284 */  lea     0x448(%ebx),%eax\n  /* 28a */  mov     %eax,0x4(%esp)\n  /* 28e */  lea     0x48(%ebx),%eax\n  /* 291 */  mov     %eax,(%esp)\n  /* 294 */  call    Q_memcpy\n  /* 299 */  movl    $0x1,0x24(%ebx)\n  /* 2a0 */  jmp     .L40\n  /* 2a5 */  lea     0x0(%esi),%esi\n.L2a8:\n  /* 2a8 */  mov     %ebx,(%esp)\n  /* 2ab */  call    ReSendMessage\n  /* 2b0 */  jmp     .L29\n.L2b5:\n  /* 2b5 */  movl    $\"Got a stale datagram\\n\",(%esp)\n  /* 2bc */  call    Con_DPrintf\n  /* 2c1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 2c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  mov     0x24(%ebx),%eax\n  /* 2d3 */  xor     %esi,%esi\n  /* 2d5 */  test    %eax,%eax\n  /* 2d7 */  je      .L22e\n.L2dd:\n  /* 2dd */  mov     %ebx,(%esp)\n  /* 2e0 */  call    SendMessageNext\n  /* 2e5 */  add     $0x3c,%esp\n  /* 2e8 */  mov     %esi,%eax\n  /* 2ea */  pop     %ebx\n  /* 2eb */  pop     %esi\n  /* 2ec */  pop     %edi\n  /* 2ed */  pop     %ebp\n  /* 2ee */  ret\n  /* 2ef */  nop\n.L2f0:\n  /* 2f0 */  movl    $\"Read error\\n\",(%esp)\n  /* 2f7 */  mov     $0xffffffff,%esi\n  /* 2fc */  call    Con_Printf\n  /* 301 */  add     $0x3c,%esp\n  /* 304 */  mov     %esi,%eax\n  /* 306 */  pop     %ebx\n  /* 307 */  pop     %esi\n  /* 308 */  pop     %edi\n  /* 309 */  pop     %ebp\n  /* 30a */  ret\n  /* 30b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L310:\n  /* 310 */  mov     %eax,0x8(%esp)\n  /* 314 */  mov     $packetBuffer+0x8,%edx\n  /* 319 */  mov     %edx,0x4(%esp)\n  /* 31d */  mov     %eax,0x18(%esp)\n  /* 321 */  mov     0x2050(%ebx),%edx\n  /* 327 */  lea     0x2054(%ebx,%edx,1),%edx\n  /* 32e */  mov     %edx,(%esp)\n  /* 331 */  call    Q_memcpy\n  /* 336 */  mov     0x18(%esp),%eax\n  /* 33a */  add     %eax,0x2050(%ebx)\n  /* 340 */  jmp     .L40\n.L345:\n  /* 345 */  mov     0x204c(%ebx),%eax\n  /* 34b */  cmp     %eax,%edx\n  /* 34d */  jb      .L2b5\n  /* 353 */  cmp     %edx,%eax\n  /* 355 */  jne     .L394\n.L357:\n  /* 357 */  inc     %edx\n  /* 358 */  mov     $packetBuffer+0x8,%esi\n  /* 35d */  mov     %edx,0x204c(%ebx)\n  /* 363 */  movl    $net_message,(%esp)\n  /* 36a */  call    SZ_Clear\n  /* 36f */  mov     0x18(%esp),%eax\n  /* 373 */  mov     %esi,0x4(%esp)\n  /* 377 */  mov     $0x2,%esi\n  /* 37c */  movl    $net_message,(%esp)\n  /* 383 */  sub     $0x8,%eax\n  /* 386 */  mov     %eax,0x8(%esp)\n  /* 38a */  call    SZ_Write\n  /* 38f */  jmp     .L223\n.L394:\n  /* 394 */  movl    $\"Dropped %u datagram(s)\\n\",(%esp)\n  /* 39b */  mov     %edx,%ecx\n  /* 39d */  mov     %edx,0x1c(%esp)\n  /* 3a1 */  sub     %eax,%ecx\n  /* 3a3 */  mov     %ecx,0x4(%esp)\n  /* 3a7 */  add     %ecx,droppedDatagrams\n  /* 3ad */  call    Con_DPrintf\n  /* 3b2 */  mov     0x1c(%esp),%edx\n  /* 3b6 */  jmp     .L357\n","c":"#include <sys/socket.h>\n#include <arpa/inet.h>\n#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nextern int packetsReceived;\nextern int receivedDuplicateCount;\nextern int shortPacketCount;\nextern int droppedDatagrams;\nextern struct\n{\n    unsigned int length;\n    unsigned int sequence;\n    byte data[MAX_DATAGRAM];\n} packetBuffer;\n\nint Datagram_GetMessage (qsocket_t *sock)\n{\n    unsigned int length;\n    unsigned int flags;\n    int ret = 0;\n    struct qsockaddr readaddr;\n    unsigned int sequence;\n    unsigned int count;\n\n    if (!sock->canSend)\n        if ((net_time - sock->lastSendTime) > 1.0)\n            ReSendMessage (sock);\n\n    while (1)\n    {\n        length = net_landrivers[sock->landriver].Read (sock->socket, (byte *)&packetBuffer, NET_DATAGRAMSIZE, &readaddr);\n        if (length == 0)\n            break;\n        if (length == -1)\n        {\n            Con_Printf (\"Read error\\n\");\n            return -1;\n        }\n        if (net_landrivers[sock->landriver].AddrCompare (&readaddr, &sock->addr) != 0)\n            continue;\n        if (length < NET_HEADERSIZE)\n        {\n            shortPacketCount++;\n            continue;\n        }\n        length = BigLong (packetBuffer.length);\n        flags = length & ~NETFLAG_LENGTH_MASK;\n        length &= NETFLAG_LENGTH_MASK;\n\n        if (flags & NETFLAG_CTL)\n            continue;\n\n        sequence = BigLong (packetBuffer.sequence);\n        packetsReceived++;\n\n        if (flags & NETFLAG_UNRELIABLE)\n        {\n            if (sequence < sock->unreliableReceiveSequence)\n            {\n                Con_DPrintf (\"Got a stale datagram\\n\");\n                ret = 0;\n                break;\n            }\n            if (sequence != sock->unreliableReceiveSequence)\n            {\n                count = sequence - sock->unreliableReceiveSequence;\n                droppedDatagrams += count;\n                Con_DPrintf (\"Dropped %u datagram(s)\\n\", count);\n            }\n            sock->unreliableReceiveSequence = sequence + 1;\n\n            length -= NET_HEADERSIZE;\n\n            SZ_Clear (&net_message);\n            SZ_Write (&net_message, packetBuffer.data, length);\n\n            ret = 2;\n            break;\n        }\n\n        if (flags & NETFLAG_ACK)\n        {\n            if (sequence != (sock->sendSequence - 1))\n            {\n                Con_DPrintf (\"Stale ACK received\\n\");\n                continue;\n            }\n            if (sequence == sock->ackSequence)\n            {\n                sock->ackSequence++;\n                if (sock->ackSequence != sock->sendSequence)\n                    Con_DPrintf (\"ack sequencing error\\n\");\n            }\n            else\n            {\n                Con_DPrintf (\"Duplicate ACK received\\n\");\n                continue;\n            }\n            sock->sendMessageLength -= MAX_DATAGRAM;\n            if (sock->sendMessageLength > 0)\n            {\n                Q_memcpy (sock->sendMessage, sock->sendMessage + MAX_DATAGRAM, sock->sendMessageLength);\n                sock->sendNext = true;\n            }\n            else\n            {\n                sock->sendMessageLength = 0;\n                sock->canSend = true;\n            }\n            continue;\n        }\n\n        if (flags & NETFLAG_DATA)\n        {\n            packetBuffer.length = BigLong (NET_HEADERSIZE | NETFLAG_ACK);\n            packetBuffer.sequence = BigLong (sequence);\n            net_landrivers[sock->landriver].Write (sock->socket, (byte *)&packetBuffer, NET_HEADERSIZE, &readaddr);\n\n            if (sequence != sock->receiveSequence)\n            {\n                receivedDuplicateCount++;\n                continue;\n            }\n            sock->receiveSequence++;\n\n            length -= NET_HEADERSIZE;\n\n            if (flags & NETFLAG_EOM)\n            {\n                SZ_Clear (&net_message);\n                SZ_Write (&net_message, sock->receiveMessage, sock->receiveMessageLength);\n                SZ_Write (&net_message, packetBuffer.data, length);\n                sock->receiveMessageLength = 0;\n\n                ret = 1;\n                break;\n            }\n\n            Q_memcpy (sock->receiveMessage + sock->receiveMessageLength, packetBuffer.data, length);\n            sock->receiveMessageLength += length;\n            continue;\n        }\n    }\n\n    if (sock->sendNext)\n        SendMessageNext (sock);\n\n    return ret;\n}\n","size":952,"score":100,"agent":"kuncc/5","pid":6,"session":1635,"ts":1791751603190}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1365,"symbol":"R_AliasClipTriangle","file":"r_aclip.c","asm":"# R_AliasClipTriangle  (TU r_aclip.c, section .text, 964 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_AliasClipTriangle:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     0x60(%esp),%eax\n  /* 00b */  mov     pfinalverts,%esi\n  /* 011 */  mov     (%eax),%edx\n  /* 013 */  test    %edx,%edx\n  /* 015 */  je      .L88\n  /* 017 */  mov     0x4(%eax),%eax\n  /* 01a */  mov     %eax,0x24(%esp)\n  /* 01e */  mov     %eax,%edx\n  /* 020 */  xor     %eax,%eax\n  /* 022 */  shl     $0x5,%edx\n  /* 025 */  add     %esi,%edx\n.L27:\n  /* 027 */  mov     (%edx,%eax,1),%ecx\n  /* 02a */  add     $0x4,%eax\n  /* 02d */  mov     %ecx,av+0x5c(%eax)\n  /* 033 */  cmp     $0x20,%eax\n  /* 036 */  jb      .L27\n  /* 038 */  mov     0x60(%esp),%eax\n  /* 03c */  mov     0x8(%eax),%eax\n  /* 03f */  mov     %eax,0x24(%esp)\n  /* 043 */  mov     %eax,%edx\n  /* 045 */  xor     %eax,%eax\n  /* 047 */  shl     $0x5,%edx\n  /* 04a */  add     %esi,%edx\n.L4c:\n  /* 04c */  mov     (%edx,%eax,1),%ecx\n  /* 04f */  add     $0x4,%eax\n  /* 052 */  mov     %ecx,fv+0x1c(%eax)\n  /* 058 */  cmp     $0x20,%eax\n  /* 05b */  jb      .L4c\n  /* 05d */  mov     0x60(%esp),%eax\n  /* 061 */  mov     0xc(%eax),%eax\n  /* 064 */  mov     %eax,0x24(%esp)\n  /* 068 */  mov     %eax,%edx\n  /* 06a */  xor     %eax,%eax\n  /* 06c */  shl     $0x5,%edx\n  /* 06f */  add     %esi,%edx\n.L71:\n  /* 071 */  mov     (%edx,%eax,1),%ecx\n  /* 074 */  add     $0x4,%eax\n  /* 077 */  mov     %ecx,fv+0x3c(%eax)\n  /* 07d */  cmp     $0x20,%eax\n  /* 080 */  jb      .L71\n  /* 082 */  jmp     .Lc9\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  mov     0x60(%esp),%eax\n  /* 08c */  mov     $fv,%ecx\n  /* 091 */  mov     r_affinetridesc+0x20,%ebp\n  /* 097 */  lea     0x4(%eax),%ebx\n.L9a:\n  /* 09a */  mov     (%ebx),%edx\n  /* 09c */  xor     %eax,%eax\n  /* 09e */  shl     $0x5,%edx\n  /* 0a1 */  add     %esi,%edx\n.La3:\n  /* 0a3 */  mov     (%edx,%eax,1),%edi\n  /* 0a6 */  mov     %edi,(%ecx,%eax,1)\n  /* 0a9 */  add     $0x4,%eax\n  /* 0ac */  cmp     $0x20,%eax\n  /* 0af */  jb      .La3\n  /* 0b1 */  testb   $0x20,0x18(%ecx)\n  /* 0b5 */  je      .Lba\n  /* 0b7 */  add     %ebp,0x8(%ecx)\n.Lba:\n  /* 0ba */  add     $0x20,%ecx\n  /* 0bd */  mov     $fv+0x60,%eax\n  /* 0c2 */  add     $0x4,%ebx\n  /* 0c5 */  cmp     %ecx,%eax\n  /* 0c7 */  jne     .L9a\n.Lc9:\n  /* 0c9 */  mov     fv+0x38,%eax\n  /* 0ce */  mov     fv+0x18,%ebx\n  /* 0d4 */  or      %eax,%ebx\n  /* 0d6 */  mov     fv+0x58,%eax\n  /* 0db */  or      %eax,%ebx\n  /* 0dd */  mov     %ebx,%edi\n  /* 0df */  and     $0x10,%edi\n  /* 0e2 */  jne     .L200\n  /* 0e8 */  test    $0x1,%bl\n  /* 0eb */  mov     $fv,%ecx\n  /* 0f0 */  mov     $0x3,%edx\n  /* 0f5 */  jne     .L299\n.Lfb:\n  /* 0fb */  test    $0x4,%bl\n  /* 0fe */  jne     .L2de\n.L104:\n  /* 104 */  test    $0x8,%bl\n  /* 107 */  jne     .L323\n.L10d:\n  /* 10d */  test    $0x2,%bl\n  /* 110 */  jne     .L368\n.L116:\n  /* 116 */  test    %edx,%edx\n  /* 118 */  jle     .L3b0\n  /* 11e */  mov     %ecx,0x2c(%esp)\n  /* 122 */  mov     r_refdef+0x34,%eax\n  /* 127 */  mov     r_refdef+0x14,%esi\n  /* 12d */  mov     %edx,0x28(%esp)\n  /* 131 */  mov     r_refdef+0x30,%ebp\n  /* 137 */  mov     r_refdef+0x18,%ebx\n  /* 13d */  mov     %eax,0x24(%esp)\n  /* 141 */  mov     %edi,%eax\n  /* 143 */  lea     (%edx,%edi,8),%edi\n  /* 146 */  mov     0x24(%esp),%ecx\n  /* 14a */  shl     $0x8,%eax\n  /* 14d */  shl     $0x5,%edi\n  /* 150 */  add     $fv,%eax\n  /* 155 */  add     $fv,%edi\n  /* 15b */  jmp     .L17a\n  /* 15d */  lea     0x0(%esi),%esi\n.L160:\n  /* 160 */  mov     %esi,(%eax)\n.L162:\n  /* 162 */  mov     0x4(%eax),%edx\n  /* 165 */  cmp     %ebx,%edx\n  /* 167 */  jge     .L18d\n.L169:\n  /* 169 */  mov     %ebx,0x4(%eax)\n.L16c:\n  /* 16c */  movl    $0x0,0x18(%eax)\n  /* 173 */  add     $0x20,%eax\n  /* 176 */  cmp     %eax,%edi\n  /* 178 */  je      .L1a2\n.L17a:\n  /* 17a */  mov     (%eax),%edx\n  /* 17c */  cmp     %esi,%edx\n  /* 17e */  jl      .L160\n  /* 180 */  cmp     %ebp,%edx\n  /* 182 */  jle     .L162\n  /* 184 */  mov     %ebp,(%eax)\n  /* 186 */  mov     0x4(%eax),%edx\n  /* 189 */  cmp     %ebx,%edx\n  /* 18b */  jl      .L169\n.L18d:\n  /* 18d */  cmp     %ecx,%edx\n  /* 18f */  jle     .L16c\n  /* 191 */  mov     %ecx,0x4(%eax)\n  /* 194 */  add     $0x20,%eax\n  /* 197 */  movl    $0x0,-0x8(%eax)\n  /* 19e */  cmp     %eax,%edi\n  /* 1a0 */  jne     .L17a\n.L1a2:\n  /* 1a2 */  mov     0x60(%esp),%eax\n  /* 1a6 */  mov     0x28(%esp),%edx\n  /* 1aa */  mov     0x2c(%esp),%ecx\n  /* 1ae */  mov     (%eax),%eax\n  /* 1b0 */  mov     %ecx,r_affinetridesc+0x14\n  /* 1b6 */  mov     %eax,0x30(%esp)\n  /* 1ba */  lea     0x30(%esp),%eax\n  /* 1be */  mov     %eax,r_affinetridesc+0x10\n  /* 1c3 */  xor     %eax,%eax\n  /* 1c5 */  cmp     $0x2,%edx\n  /* 1c8 */  mov     %eax,0x34(%esp)\n  /* 1cc */  jle     .L1f2\n  /* 1ce */  lea     -0x1(%edx),%esi\n  /* 1d1 */  mov     $0x1,%ebx\n  /* 1d6 */  xchg    %ax,%ax\n  /* 1d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  mov     %ebx,0x38(%esp)\n  /* 1e4 */  inc     %ebx\n  /* 1e5 */  mov     %ebx,0x3c(%esp)\n  /* 1e9 */  call    D_PolysetDraw\n  /* 1ee */  cmp     %esi,%ebx\n  /* 1f0 */  jne     .L1e0\n.L1f2:\n  /* 1f2 */  add     $0x4c,%esp\n  /* 1f5 */  pop     %ebx\n  /* 1f6 */  pop     %esi\n  /* 1f7 */  pop     %edi\n  /* 1f8 */  pop     %ebp\n  /* 1f9 */  ret\n  /* 1fa */  lea     0x0(%esi),%esi\n.L200:\n  /* 200 */  mov     0x60(%esp),%eax\n  /* 204 */  mov     $av+0x24,%ebx\n  /* 209 */  mov     pauxverts,%esi\n  /* 20f */  lea     0x4(%eax),%ecx\n  /* 212 */  mov     $av,%eax\n.L217:\n  /* 217 */  mov     (%ecx),%edx\n  /* 219 */  add     $0xc,%eax\n  /* 21c */  add     $0x4,%ecx\n  /* 21f */  lea     (%edx,%edx,2),%edx\n  /* 222 */  lea     (%esi,%edx,4),%edx\n  /* 225 */  mov     (%edx),%edi\n  /* 227 */  mov     %edi,-0xc(%eax)\n  /* 22a */  mov     0x4(%edx),%edi\n  /* 22d */  mov     %edi,-0x8(%eax)\n  /* 230 */  mov     0x8(%edx),%edx\n  /* 233 */  mov     %edx,-0x4(%eax)\n  /* 236 */  cmp     %eax,%ebx\n  /* 238 */  jne     .L217\n  /* 23a */  mov     $0x10,%eax\n  /* 23f */  mov     $R_Alias_clip_z,%edi\n  /* 244 */  mov     %eax,0x8(%esp)\n  /* 248 */  mov     $0x3,%ebp\n  /* 24d */  mov     $fv+0x100,%eax\n  /* 252 */  mov     %edi,0x10(%esp)\n  /* 256 */  mov     %ebp,0xc(%esp)\n  /* 25a */  mov     %eax,0x4(%esp)\n  /* 25e */  movl    $fv,(%esp)\n  /* 265 */  call    R_AliasClip\n  /* 26a */  test    %eax,%eax\n  /* 26c */  mov     %eax,%edx\n  /* 26e */  je      .L1f2\n  /* 270 */  mov     fv+0x138,%ecx\n  /* 276 */  mov     $0x1,%edi\n  /* 27b */  mov     fv+0x118,%ebx\n  /* 281 */  mov     fv+0x158,%esi\n  /* 287 */  or      %ecx,%ebx\n  /* 289 */  mov     $fv+0x100,%ecx\n  /* 28e */  or      %esi,%ebx\n  /* 290 */  test    $0x1,%bl\n  /* 293 */  je      .Lfb\n.L299:\n  /* 299 */  mov     %edx,0xc(%esp)\n  /* 29d */  xor     $0x1,%edi\n  /* 2a0 */  mov     $0x1,%edx\n  /* 2a5 */  mov     %edx,0x8(%esp)\n  /* 2a9 */  mov     %edi,%esi\n  /* 2ab */  mov     $R_Alias_clip_left,%eax\n  /* 2b0 */  mov     %eax,0x10(%esp)\n  /* 2b4 */  shl     $0x8,%esi\n  /* 2b7 */  mov     %ecx,(%esp)\n  /* 2ba */  add     $fv,%esi\n  /* 2c0 */  mov     %esi,0x4(%esp)\n  /* 2c4 */  call    R_AliasClip\n  /* 2c9 */  test    %eax,%eax\n  /* 2cb */  mov     %eax,%edx\n  /* 2cd */  je      .L1f2\n  /* 2d3 */  test    $0x4,%bl\n  /* 2d6 */  mov     %esi,%ecx\n  /* 2d8 */  je      .L104\n.L2de:\n  /* 2de */  mov     %edx,0xc(%esp)\n  /* 2e2 */  xor     $0x1,%edi\n  /* 2e5 */  mov     $R_Alias_clip_right,%eax\n  /* 2ea */  mov     %eax,0x10(%esp)\n  /* 2ee */  mov     %edi,%esi\n  /* 2f0 */  mov     $0x4,%eax\n  /* 2f5 */  mov     %eax,0x8(%esp)\n  /* 2f9 */  shl     $0x8,%esi\n  /* 2fc */  mov     %ecx,(%esp)\n  /* 2ff */  add     $fv,%esi\n  /* 305 */  mov     %esi,0x4(%esp)\n  /* 309 */  call    R_AliasClip\n  /* 30e */  test    %eax,%eax\n  /* 310 */  mov     %eax,%edx\n  /* 312 */  je      .L1f2\n  /* 318 */  test    $0x8,%bl\n  /* 31b */  mov     %esi,%ecx\n  /* 31d */  je      .L10d\n.L323:\n  /* 323 */  mov     %edx,0xc(%esp)\n  /* 327 */  xor     $0x1,%edi\n  /* 32a */  mov     $R_Alias_clip_bottom,%eax\n  /* 32f */  mov     %eax,0x10(%esp)\n  /* 333 */  mov     %edi,%esi\n  /* 335 */  mov     $0x8,%eax\n  /* 33a */  mov     %eax,0x8(%esp)\n  /* 33e */  shl     $0x8,%esi\n  /* 341 */  mov     %ecx,(%esp)\n  /* 344 */  add     $fv,%esi\n  /* 34a */  mov     %esi,0x4(%esp)\n  /* 34e */  call    R_AliasClip\n  /* 353 */  test    %eax,%eax\n  /* 355 */  mov     %eax,%edx\n  /* 357 */  je      .L1f2\n  /* 35d */  test    $0x2,%bl\n  /* 360 */  mov     %esi,%ecx\n  /* 362 */  je      .L116\n.L368:\n  /* 368 */  xor     $0x1,%edi\n  /* 36b */  mov     $R_Alias_clip_top,%esi\n  /* 370 */  mov     %edx,0xc(%esp)\n  /* 374 */  mov     %edi,%ebx\n  /* 376 */  mov     $0x2,%ebp\n  /* 37b */  mov     %esi,0x10(%esp)\n  /* 37f */  shl     $0x8,%ebx\n  /* 382 */  mov     %ebp,0x8(%esp)\n  /* 386 */  add     $fv,%ebx\n  /* 38c */  mov     %ebx,0x4(%esp)\n  /* 390 */  mov     %ecx,(%esp)\n  /* 393 */  call    R_AliasClip\n  /* 398 */  test    %eax,%eax\n  /* 39a */  mov     %eax,%edx\n  /* 39c */  je      .L1f2\n  /* 3a2 */  mov     %ebx,%ecx\n  /* 3a4 */  jmp     .L116\n  /* 3a9 */  lea     0x0(%esi,%eiz,1),%esi\n.L3b0:\n  /* 3b0 */  mov     %ecx,r_affinetridesc+0x14\n  /* 3b6 */  lea     0x30(%esp),%eax\n  /* 3ba */  mov     %eax,r_affinetridesc+0x10\n  /* 3bf */  jmp     .L1f2\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nstatic finalvert_t fv[2][8];\nstatic auxvert_t av[8];\n\nextern void R_Alias_clip_z(finalvert_t *pfv0, finalvert_t *pfv1, finalvert_t *out);\nextern void R_Alias_clip_left(finalvert_t *pfv0, finalvert_t *pfv1, finalvert_t *out);\nextern void R_Alias_clip_right(finalvert_t *pfv0, finalvert_t *pfv1, finalvert_t *out);\nextern void R_Alias_clip_bottom(finalvert_t *pfv0, finalvert_t *pfv1, finalvert_t *out);\nextern void R_Alias_clip_top(finalvert_t *pfv0, finalvert_t *pfv1, finalvert_t *out);\nextern int R_AliasClip(finalvert_t *in, finalvert_t *out, int flag, int count,\n\t\tvoid (*clip)(finalvert_t *pfv0, finalvert_t *pfv1, finalvert_t *out));\n\nextern void R_AliasProjectFinalVert(finalvert_t *fv, auxvert_t *av);\n\nvoid R_Alias_dummy(void)\n{\n\tR_AliasProjectFinalVert(fv[0], av);\n}\n\nvoid R_AliasClipTriangle (mtriangle_t *ptri)\n{\n\tint\t\t\t\ti, k, pingpong;\n\tmtriangle_t\t\tmtri;\n\tunsigned\t\tclipflags;\n\n\tif (ptri->facesfront)\n\t{\n\t\tfv[0][0] = pfinalverts[ptri->vertindex[0]];\n\t\tfv[0][1] = pfinalverts[ptri->vertindex[1]];\n\t\tfv[0][2] = pfinalverts[ptri->vertindex[2]];\n\t}\n\telse\n\t{\n\t\tfor (i=0 ; i<3 ; i++)\n\t\t{\n\t\t\tfv[0][i] = pfinalverts[ptri->vertindex[i]];\n\n\t\t\tif (fv[0][i].flags & ALIAS_ONSEAM)\n\t\t\t\tfv[0][i].v[2] += r_affinetridesc.seamfixupX16;\n\t\t}\n\t}\n\n\tclipflags = fv[0][0].flags | fv[0][1].flags | fv[0][2].flags;\n\n\tif (clipflags & ALIAS_Z_CLIP)\n\t{\n\t\tfor (i=0 ; i<3 ; i++)\n\t\t\tav[i] = pauxverts[ptri->vertindex[i]];\n\n\t\tk = R_AliasClip (fv[0], fv[1], ALIAS_Z_CLIP, 3, R_Alias_clip_z);\n\t\tif (k == 0)\n\t\t\treturn;\n\n\t\tpingpong = 1;\n\t\tclipflags = fv[1][0].flags | fv[1][1].flags | fv[1][2].flags;\n\t}\n\telse\n\t{\n\t\tpingpong = 0;\n\t\tk = 3;\n\t}\n\n\tif (clipflags & ALIAS_LEFT_CLIP)\n\t{\n\t\tk = R_AliasClip (fv[pingpong], fv[pingpong ^ 1], ALIAS_LEFT_CLIP, k, R_Alias_clip_left);\n\t\tif (k == 0)\n\t\t\treturn;\n\n\t\tpingpong ^= 1;\n\t}\n\n\tif (clipflags & ALIAS_RIGHT_CLIP)\n\t{\n\t\tk = R_AliasClip (fv[pingpong], fv[pingpong ^ 1], ALIAS_RIGHT_CLIP, k, R_Alias_clip_right);\n\t\tif (k == 0)\n\t\t\treturn;\n\n\t\tpingpong ^= 1;\n\t}\n\n\tif (clipflags & ALIAS_BOTTOM_CLIP)\n\t{\n\t\tk = R_AliasClip (fv[pingpong], fv[pingpong ^ 1], ALIAS_BOTTOM_CLIP, k, R_Alias_clip_bottom);\n\t\tif (k == 0)\n\t\t\treturn;\n\n\t\tpingpong ^= 1;\n\t}\n\n\tif (clipflags & ALIAS_TOP_CLIP)\n\t{\n\t\tk = R_AliasClip (fv[pingpong], fv[pingpong ^ 1], ALIAS_TOP_CLIP, k, R_Alias_clip_top);\n\t\tif (k == 0)\n\t\t\treturn;\n\n\t\tpingpong ^= 1;\n\t}\n\n\tfor (i=0 ; i<k ; i++)\n\t{\n\t\tif (fv[pingpong][i].v[0] < r_refdef.aliasvrect.x)\n\t\t\tfv[pingpong][i].v[0] = r_refdef.aliasvrect.x;\n\t\telse if (fv[pingpong][i].v[0] > r_refdef.aliasvrectright)\n\t\t\tfv[pingpong][i].v[0] = r_refdef.aliasvrectright;\n\n\t\tif (fv[pingpong][i].v[1] < r_refdef.aliasvrect.y)\n\t\t\tfv[pingpong][i].v[1] = r_refdef.aliasvrect.y;\n\t\telse if (fv[pingpong][i].v[1] > r_refdef.aliasvrectbottom)\n\t\t\tfv[pingpong][i].v[1] = r_refdef.aliasvrectbottom;\n\n\t\tfv[pingpong][i].flags = 0;\n\t}\n\n\tmtri.facesfront = ptri->facesfront;\n\tr_affinetridesc.ptriangles = &mtri;\n\tr_affinetridesc.pfinalverts = fv[pingpong];\n\n\tmtri.vertindex[0] = 0;\n\tfor (i=1 ; i<k-1 ; i++)\n\t{\n\t\tmtri.vertindex[1] = i;\n\t\tmtri.vertindex[2] = i+1;\n\t\tD_PolysetDraw ();\n\t}\n}\n","size":964,"score":100,"agent":"kuncc/6","pid":7,"session":1637,"ts":1791751608298}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1634,"symbol":"V_CalcRefdef","file":"view.c","asm":"# V_CalcRefdef  (TU view.c, section .text, 975 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nV_CalcRefdef:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  call    V_DriftPitch\n  /* 00c */  mov     cl+0xa78,%esi\n  /* 012 */  lea     0x38(%esp),%ebp\n  /* 016 */  lea     0x2c(%esp),%edi\n  /* 01a */  imul    $0xb4,%esi,%ebx\n  /* 020 */  flds    cl+0x1c0\n  /* 026 */  fstps   cl_entities+0x7c(%ebx)\n  /* 02c */  flds    cl+0x1bc\n  /* 032 */  fchs\n  /* 034 */  fstps   cl_entities+0x78(%ebx)\n  /* 03a */  call    V_CalcBob\n  /* 03f */  fsts    0x1c(%esp)\n  /* 043 */  fadds   cl+0x210\n  /* 049 */  fadds   cl_entities+0x5c(%ebx)\n  /* 04f */  flds    =0x3d000000 (0.03125f)\n  /* 055 */  fadds   cl_entities+0x54(%ebx)\n  /* 05b */  fstps   r_refdef+0x70\n  /* 061 */  flds    =0x3d000000 (0.03125f)\n  /* 067 */  fadds   cl_entities+0x58(%ebx)\n  /* 06d */  fstps   r_refdef+0x74\n  /* 073 */  fadds   =0x3d000000 (0.03125f)\n  /* 079 */  fstps   r_refdef+0x78\n  /* 07f */  flds    cl+0x1bc\n  /* 085 */  fstps   r_refdef+0x7c\n  /* 08b */  flds    cl+0x1c0\n  /* 091 */  fstps   r_refdef+0x80\n  /* 097 */  flds    cl+0x1c4\n  /* 09d */  fstps   r_refdef+0x84\n  /* 0a3 */  call    V_CalcViewRoll\n  /* 0a8 */  call    V_AddIdle\n  /* 0ad */  lea     0x44(%esp),%eax\n  /* 0b1 */  flds    cl_entities+0x78(%ebx)\n  /* 0b7 */  fchs\n  /* 0b9 */  fstps   0x44(%esp)\n  /* 0bd */  flds    cl_entities+0x7c(%ebx)\n  /* 0c3 */  fstps   0x48(%esp)\n  /* 0c7 */  flds    cl_entities+0x80(%ebx)\n  /* 0cd */  lea     0x20(%esp),%ebx\n  /* 0d1 */  mov     %eax,(%esp)\n  /* 0d4 */  mov     %ebp,0xc(%esp)\n  /* 0d8 */  fstps   0x4c(%esp)\n  /* 0dc */  mov     %edi,0x8(%esp)\n  /* 0e0 */  mov     %ebx,0x4(%esp)\n  /* 0e4 */  call    AngleVectors\n  /* 0e9 */  xor     %eax,%eax\n  /* 0eb */  flds    scr_ofsx+0x10\n  /* 0f1 */  flds    scr_ofsy+0x10\n  /* 0f7 */  flds    scr_ofsz+0x10\n  /* 0fd */  flds    0x1c(%esp)\n.L101:\n  /* 101 */  flds    (%ebx,%eax,4)\n  /* 104 */  fmul    %st(4),%st\n  /* 106 */  flds    (%edi,%eax,4)\n  /* 109 */  fmul    %st(4),%st\n  /* 10b */  faddp   %st,%st(1)\n  /* 10d */  flds    0x0(%ebp,%eax,4)\n  /* 111 */  fmul    %st(3),%st\n  /* 113 */  faddp   %st,%st(1)\n  /* 115 */  fadds   r_refdef+0x70(,%eax,4)\n  /* 11c */  fstps   r_refdef+0x70(,%eax,4)\n  /* 123 */  inc     %eax\n  /* 124 */  cmp     $0x3,%eax\n  /* 127 */  jne     .L101\n  /* 129 */  fstp    %st(2)\n  /* 12b */  fstp    %st(0)\n  /* 12d */  fstp    %st(1)\n  /* 12f */  fstps   0x1c(%esp)\n  /* 133 */  call    V_BoundOffsets\n  /* 138 */  flds    cl+0x1bc\n  /* 13e */  fstps   cl+0xb0c\n  /* 144 */  flds    cl+0x1c0\n  /* 14a */  fstps   cl+0xb10\n  /* 150 */  flds    cl+0x1c4\n  /* 156 */  fstps   cl+0xb14\n  /* 15c */  call    CalcGunAngle\n  /* 161 */  imul    $0xb4,%esi,%eax\n  /* 167 */  flds    cl_entities+0x54(%eax)\n  /* 16d */  fstps   cl+0xae8\n  /* 173 */  flds    cl_entities+0x58(%eax)\n  /* 179 */  fstps   cl+0xaec\n  /* 17f */  flds    cl_entities+0x5c(%eax)\n  /* 185 */  xor     %eax,%eax\n  /* 187 */  flds    cl+0x210\n  /* 18d */  fadd    %st(1),%st\n  /* 18f */  fstps   cl+0xaf0\n  /* 195 */  flds    0x1c(%esp)\n.L199:\n  /* 199 */  flds    (%ebx,%eax,4)\n  /* 19c */  fmul    %st(1),%st\n  /* 19e */  fldl    =0x3fd999999999999a (0.4)\n  /* 1a4 */  fmulp   %st,%st(1)\n  /* 1a6 */  fadds   cl+0xae8(,%eax,4)\n  /* 1ad */  fstps   cl+0xae8(,%eax,4)\n  /* 1b4 */  inc     %eax\n  /* 1b5 */  cmp     $0x3,%eax\n  /* 1b8 */  jne     .L199\n  /* 1ba */  fadds   cl+0xaf0\n  /* 1c0 */  fsts    cl+0xaf0\n  /* 1c6 */  flds    =0x42dc0000 (110f)\n  /* 1cc */  flds    scr_viewsize+0x10\n  /* 1d2 */  fucomi  %st(1),%st\n  /* 1d4 */  fstp    %st(1)\n  /* 1d6 */  jp      .L330\n  /* 1dc */  jne     .L330\n  /* 1e2 */  fstp    %st(0)\n  /* 1e4 */  jmp     .L200\n  /* 1e6 */  xchg    %ax,%ax\n  /* 1e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  fstp    %st(0)\n  /* 1f2 */  lea     0x0(%esi),%esi\n  /* 1f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  fadds   =0x3f800000 (1f)\n  /* 206 */  fstps   cl+0xaf0\n  /* 20c */  jmp     .L220\n.L20e:\n  /* 20e */  fstp    %st(0)\n  /* 210 */  jmp     .L220\n  /* 212 */  lea     0x0(%esi),%esi\n.L218:\n  /* 218 */  fstp    %st(0)\n  /* 21a */  lea     0x0(%esi),%esi\n.L220:\n  /* 220 */  flds    r_refdef+0x7c\n  /* 226 */  fadds   cl+0x1ec\n  /* 22c */  mov     cl+0x24,%eax\n  /* 231 */  mov     cl+0x250(,%eax,4),%eax\n  /* 238 */  fstps   r_refdef+0x7c\n  /* 23e */  flds    r_refdef+0x80\n  /* 244 */  fadds   cl+0x1f0\n  /* 24a */  mov     %eax,cl+0xb18\n  /* 24f */  mov     cl+0x30,%eax\n  /* 254 */  mov     %eax,cl+0xb20\n  /* 259 */  mov     vid+0x4,%eax\n  /* 25e */  fstps   r_refdef+0x80\n  /* 264 */  flds    r_refdef+0x84\n  /* 26a */  fadds   cl+0x1f4\n  /* 270 */  mov     %eax,cl+0xb28\n  /* 275 */  mov     cl+0x21c,%eax\n  /* 27a */  test    %eax,%eax\n  /* 27c */  fstps   r_refdef+0x84\n  /* 282 */  je      .L30c\n  /* 288 */  flds    oldz.0\n  /* 28e */  fld     %st(1)\n  /* 290 */  fsub    %st(1),%st\n  /* 292 */  fldz\n  /* 294 */  fxch    %st(1)\n  /* 296 */  fcomip  %st(1),%st\n  /* 298 */  jbe     .L308\n  /* 29a */  fldl    cl+0x23c\n  /* 2a0 */  fsubl   cl+0x244\n  /* 2a6 */  fstps   0x1c(%esp)\n  /* 2aa */  flds    0x1c(%esp)\n  /* 2ae */  fxch    %st(1)\n  /* 2b0 */  fcomi   %st(1),%st\n  /* 2b2 */  fcmovbe %st(1),%st\n  /* 2b4 */  fstp    %st(1)\n  /* 2b6 */  fmuls   =0x42a00000 (80f)\n  /* 2bc */  faddp   %st,%st(1)\n  /* 2be */  fcomi   %st(1),%st\n  /* 2c0 */  ja      .L3a8\n  /* 2c6 */  fld     %st(0)\n.L2c8:\n  /* 2c8 */  fld     %st(2)\n  /* 2ca */  fsub    %st(2),%st\n  /* 2cc */  flds    =0x41400000 (12f)\n  /* 2d2 */  fxch    %st(1)\n  /* 2d4 */  fcomip  %st(1),%st\n  /* 2d6 */  fstp    %st(0)\n  /* 2d8 */  ja      .L3b8\n  /* 2de */  fstps   oldz.0\n.L2e4:\n  /* 2e4 */  fsubp   %st,%st(1)\n  /* 2e6 */  flds    r_refdef+0x78\n  /* 2ec */  fadd    %st(1),%st\n  /* 2ee */  fstps   r_refdef+0x78\n  /* 2f4 */  fadds   cl+0xaf0\n  /* 2fa */  fstps   cl+0xaf0\n  /* 300 */  jmp     .L312\n  /* 302 */  lea     0x0(%esi),%esi\n.L308:\n  /* 308 */  fstp    %st(0)\n  /* 30a */  fstp    %st(0)\n.L30c:\n  /* 30c */  fstps   oldz.0\n.L312:\n  /* 312 */  fldz\n  /* 314 */  flds    chase_active+0x10\n  /* 31a */  fucomip %st(1),%st\n  /* 31c */  fstp    %st(0)\n  /* 31e */  jp      .L398\n  /* 320 */  jne     .L398\n  /* 322 */  add     $0x5c,%esp\n  /* 325 */  pop     %ebx\n  /* 326 */  pop     %esi\n  /* 327 */  pop     %edi\n  /* 328 */  pop     %ebp\n  /* 329 */  ret\n  /* 32a */  lea     0x0(%esi),%esi\n.L330:\n  /* 330 */  flds    =0x42c80000 (100f)\n  /* 336 */  fxch    %st(1)\n  /* 338 */  fucomi  %st(1),%st\n  /* 33a */  fstp    %st(1)\n  /* 33c */  jp      .L358\n  /* 33e */  jne     .L358\n  /* 340 */  fstp    %st(0)\n  /* 342 */  fadds   =0x40000000 (2f)\n  /* 348 */  fstps   cl+0xaf0\n  /* 34e */  jmp     .L220\n  /* 353 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L358:\n  /* 358 */  flds    =0x42b40000 (90f)\n  /* 35e */  fxch    %st(1)\n  /* 360 */  fucomi  %st(1),%st\n  /* 362 */  fstp    %st(1)\n  /* 364 */  jp      .L36c\n  /* 366 */  je      .L1f0\n.L36c:\n  /* 36c */  flds    =0x42a00000 (80f)\n  /* 372 */  fxch    %st(1)\n  /* 374 */  fucomip %st(1),%st\n  /* 376 */  fstp    %st(0)\n  /* 378 */  jp      .L20e\n  /* 37e */  jne     .L218\n  /* 384 */  fadds   =0x3f000000 (0.5f)\n  /* 38a */  fstps   cl+0xaf0\n  /* 390 */  jmp     .L220\n  /* 395 */  lea     0x0(%esi),%esi\n.L398:\n  /* 398 */  call    Chase_Update\n  /* 39d */  add     $0x5c,%esp\n  /* 3a0 */  pop     %ebx\n  /* 3a1 */  pop     %esi\n  /* 3a2 */  pop     %edi\n  /* 3a3 */  pop     %ebp\n  /* 3a4 */  ret\n  /* 3a5 */  lea     0x0(%esi),%esi\n.L3a8:\n  /* 3a8 */  fstp    %st(0)\n  /* 3aa */  fld     %st(0)\n  /* 3ac */  fld     %st(1)\n  /* 3ae */  fxch    %st(1)\n  /* 3b0 */  jmp     .L2c8\n  /* 3b5 */  lea     0x0(%esi),%esi\n.L3b8:\n  /* 3b8 */  fstp    %st(0)\n  /* 3ba */  fstp    %st(0)\n  /* 3bc */  flds    =0x41400000 (12f)\n  /* 3c2 */  fsubr   %st(1),%st\n  /* 3c4 */  fsts    oldz.0\n  /* 3ca */  jmp     .L2e4\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern vec3_t scr_ofsx_dummy;\nvoid V_DriftPitch(void);\nfloat V_CalcBob(void);\nvoid V_CalcViewRoll(void);\nvoid V_AddIdle(void);\nvoid V_BoundOffsets(void);\nvoid CalcGunAngle(void);\nvoid Chase_Update(void);\nextern cvar_t scr_ofsx, scr_ofsy, scr_ofsz;\n\nvoid V_CalcRefdef(void)\n{\n    entity_t *ent, *view;\n    int i;\n    vec3_t forward, right, up;\n    vec3_t angles;\n    float bob;\n    static float oldz = 0;\n\n    V_DriftPitch();\n\n    ent = &cl_entities[cl.viewentity];\n    view = &cl.viewent;\n\n    ent->angles[YAW] = cl.viewangles[YAW];\n    ent->angles[PITCH] = -cl.viewangles[PITCH];\n\n    bob = V_CalcBob();\n\n    VectorCopy(ent->origin, r_refdef.vieworg);\n    r_refdef.vieworg[2] += cl.viewheight + bob;\n    r_refdef.vieworg[0] += 1.0 / 32;\n    r_refdef.vieworg[1] += 1.0 / 32;\n    r_refdef.vieworg[2] += 1.0 / 32;\n\n    VectorCopy(cl.viewangles, r_refdef.viewangles);\n    V_CalcViewRoll();\n    V_AddIdle();\n\n    angles[PITCH] = -ent->angles[PITCH];\n    angles[YAW] = ent->angles[YAW];\n    angles[ROLL] = ent->angles[ROLL];\n\n    AngleVectors(angles, forward, right, up);\n\n    for (i = 0; i < 3; i++)\n        r_refdef.vieworg[i] += scr_ofsx.value * forward[i] + scr_ofsy.value * right[i] + scr_ofsz.value * up[i];\n\n    V_BoundOffsets();\n\n    VectorCopy(cl.viewangles, view->angles);\n    CalcGunAngle();\n\n    VectorCopy(ent->origin, view->origin);\n    view->origin[2] += cl.viewheight;\n\n    for (i = 0; i < 3; i++)\n        view->origin[i] += forward[i] * bob * 0.4;\n    view->origin[2] += bob;\n\n    if (scr_viewsize.value == 110)\n        view->origin[2] += 1;\n    else if (scr_viewsize.value == 100)\n        view->origin[2] += 2;\n    else if (scr_viewsize.value == 90)\n        view->origin[2] += 1;\n    else if (scr_viewsize.value == 80)\n        view->origin[2] += 0.5;\n\n    r_refdef.viewangles[0] += cl.punchangle[0];\n    r_refdef.viewangles[1] += cl.punchangle[1];\n    r_refdef.viewangles[2] += cl.punchangle[2];\n\n    view->model = cl.model_precache[cl.stats[STAT_WEAPON]];\n    view->frame = cl.stats[STAT_WEAPONFRAME];\n    view->colormap = vid.colormap;\n\n    if (cl.onground && ent->origin[2] - oldz > 0)\n    {\n        float steptime;\n\n        steptime = cl.time - cl.oldtime;\n        if (steptime < 0)\n            steptime = 0;\n\n        oldz += steptime * 80;\n        if (oldz > ent->origin[2])\n            oldz = ent->origin[2];\n        if (ent->origin[2] - oldz > 12)\n            oldz = ent->origin[2] - 12;\n        r_refdef.vieworg[2] += oldz - ent->origin[2];\n        view->origin[2] += oldz - ent->origin[2];\n    }\n    else\n        oldz = ent->origin[2];\n\n    if (chase_active.value)\n        Chase_Update();\n}\n","size":975,"score":100,"agent":"kuncc/0","pid":1,"session":1639,"ts":1791751610105}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1446,"symbol":"R_InitSky","file":"r_sky.c","asm":"# R_InitSky  (TU r_sky.c, section .text, 166 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_InitSky:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  mov     0x10(%esp),%esi\n  /* 007 */  mov     0x2c(%esi),%edx\n  /* 00a */  add     %edx,%esi\n  /* 00c */  xor     %edx,%edx\n  /* 00e */  mov     %esi,%ecx\n.L10:\n  /* 010 */  xor     %eax,%eax\n  /* 012 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movzbl  0x80(%ecx,%eax,1),%ebx\n  /* 028 */  mov     %bl,newsky+0x80(%edx,%eax,1)\n  /* 02f */  inc     %eax\n  /* 030 */  cmp     $0x80,%eax\n  /* 035 */  jne     .L20\n  /* 037 */  add     $0x100,%edx\n  /* 03d */  add     $0x100,%ecx\n  /* 043 */  cmp     $0x8000,%edx\n  /* 049 */  jne     .L10\n  /* 04b */  xor     %edi,%edi\n  /* 04d */  xor     %ecx,%ecx\n.L4f:\n  /* 04f */  lea     (%esi,%edi,1),%ebx\n  /* 052 */  xor     %eax,%eax\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %eax,%edx\n  /* 062 */  and     $0x7f,%edx\n  /* 065 */  movzbl  (%ebx,%edx,1),%edx\n  /* 069 */  mov     %dl,bottomsky(%ecx,%eax,1)\n  /* 070 */  cmp     $0x1,%dl\n  /* 073 */  sbb     %dl,%dl\n  /* 075 */  mov     %dl,bottommask(%ecx,%eax,1)\n  /* 07c */  inc     %eax\n  /* 07d */  cmp     $0x83,%eax\n  /* 082 */  jne     .L60\n  /* 084 */  add     $0x83,%ecx\n  /* 08a */  add     $0x100,%edi\n  /* 090 */  cmp     $0x4180,%ecx\n  /* 096 */  jne     .L4f\n  /* 098 */  pop     %ebx\n  /* 099 */  mov     $newsky,%eax\n  /* 09e */  mov     %eax,r_skysource\n  /* 0a3 */  pop     %esi\n  /* 0a4 */  pop     %edi\n  /* 0a5 */  ret\n","c":"/* candidate for R_InitSky (r_sky.c, 166 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nbyte newsky[32768];\nbyte bottomsky[16768];\nbyte bottommask[16768];\n\nvoid R_InitSky (struct texture_s *mt)\n{\n    int i, j;\n    byte *src;\n\n    src = (byte *)mt + mt->offsets[0];\n\n    for (i = 0; i < 128; i++)\n        for (j = 0; j < 128; j++)\n            newsky[i*256 + j + 128] = src[i*256 + j + 128];\n\n    {\n    int k = 0;\n    for (i = 0; i < 128; i++, k += 131)\n    {\n        byte *row = src + i * 256;\n        for (j = 0; j < 131; j++)\n        {\n            byte p = row[j & 127];\n            bottomsky[k + j] = p;\n            bottommask[k + j] = p == 0 ? 0xff : 0;\n        }\n    }\n    }\n\n    r_skysource = newsky;\n}\n","size":166,"score":100,"agent":"diyar","pid":9,"session":1640,"ts":1791751611332}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1122,"symbol":"M_NetStart_Change","file":"menu.c","asm":"# M_NetStart_Change  (TU menu.c, section .text, 1010 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_NetStart_Change:\n  /* 000 */  mov     gameoptions_cursor,%eax\n  /* 005 */  cmp     $0x8,%eax\n  /* 008 */  ja      .L3f1\n  /* 00e */  sub     $0x2c,%esp\n  /* 011 */  jmp     *.rodata+0x58(,%eax,4)\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 020 */  mov     startlevel,%edx\n  /* 026 */  mov     0x30(%esp),%eax\n  /* 02a */  mov     hipnotic,%ecx\n  /* 030 */  add     %edx,%eax\n  /* 032 */  mov     startepisode,%edx\n  /* 038 */  mov     %eax,startlevel\n  /* 03d */  test    %ecx,%ecx\n  /* 03f */  lea     (%edx,%edx,2),%edx\n  /* 042 */  je      .L2f0\n  /* 048 */  mov     hipnoticepisodes+0x8(,%edx,4),%edx\n.L4f:\n  /* 04f */  test    %eax,%eax\n  /* 051 */  js      .L340\n  /* 057 */  cmp     %edx,%eax\n  /* 059 */  jl      .L6a\n.L5b:\n  /* 05b */  xor     %eax,%eax\n  /* 05d */  mov     %eax,startlevel\n  /* 062 */  jmp     .L6a\n  /* 064 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  fstp    %st(0)\n.L6a:\n  /* 06a */  add     $0x2c,%esp\n  /* 06d */  ret\n  /* 06e */  xchg    %ax,%ax\n  /* 070 */  mov     maxplayers,%edx\n  /* 076 */  mov     0x30(%esp),%eax\n  /* 07a */  add     %edx,%eax\n  /* 07c */  mov     svs+0x4,%edx\n  /* 082 */  mov     %eax,maxplayers\n  /* 087 */  cmp     %edx,%eax\n  /* 089 */  jle     .La9\n  /* 08b */  mov     %edx,maxplayers\n  /* 091 */  fldl    realtime\n  /* 097 */  mov     $0x1,%eax\n  /* 09c */  mov     %eax,m_serverInfoMessage\n  /* 0a1 */  mov     %edx,%eax\n  /* 0a3 */  fstpl   m_serverInfoMessageTime\n.La9:\n  /* 0a9 */  dec     %eax\n  /* 0aa */  jg      .L6a\n  /* 0ac */  mov     $0x2,%eax\n  /* 0b1 */  mov     %eax,maxplayers\n  /* 0b6 */  jmp     .L6a\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0c0 */  movl    $\"skill\",(%esp)\n  /* 0c7 */  fildl   0x30(%esp)\n  /* 0cb */  fadds   skill+0x10\n  /* 0d1 */  fstps   0x4(%esp)\n  /* 0d5 */  call    Cvar_SetValue\n  /* 0da */  flds    =0x40400000 (3f)\n  /* 0e0 */  flds    skill+0x10\n  /* 0e6 */  fcomi   %st(1),%st\n  /* 0e8 */  fstp    %st(1)\n  /* 0ea */  ja      .L3d0\n.Lf0:\n  /* 0f0 */  fldz\n  /* 0f2 */  fcomip  %st(1),%st\n  /* 0f4 */  fstp    %st(0)\n  /* 0f6 */  jbe     .L6a\n  /* 0fc */  movl    $0x40400000,0x4(%esp)\n  /* 104 */  movl    $\"skill\",(%esp)\n  /* 10b */  call    Cvar_SetValue\n  /* 110 */  jmp     .L6a\n  /* 115 */  lea     0x0(%esi),%esi\n  /* 118 */  movl    $\"fraglimit\",(%esp)\n  /* 11f */  mov     0x30(%esp),%eax\n  /* 123 */  lea     (%eax,%eax,4),%eax\n  /* 126 */  add     %eax,%eax\n  /* 128 */  mov     %eax,0x1c(%esp)\n  /* 12c */  fildl   0x1c(%esp)\n  /* 130 */  fadds   fraglimit+0x10\n  /* 136 */  fstps   0x4(%esp)\n  /* 13a */  call    Cvar_SetValue\n  /* 13f */  flds    =0x42c80000 (100f)\n  /* 145 */  flds    fraglimit+0x10\n  /* 14b */  fcomi   %st(1),%st\n  /* 14d */  fstp    %st(1)\n  /* 14f */  ja      .L3a8\n.L155:\n  /* 155 */  fldz\n  /* 157 */  fcomip  %st(1),%st\n  /* 159 */  fstp    %st(0)\n  /* 15b */  jbe     .L6a\n  /* 161 */  movl    $0x42c80000,0x4(%esp)\n  /* 169 */  movl    $\"fraglimit\",(%esp)\n  /* 170 */  call    Cvar_SetValue\n  /* 175 */  jmp     .L6a\n  /* 17a */  lea     0x0(%esi),%esi\n  /* 180 */  movl    $\"timelimit\",(%esp)\n  /* 187 */  mov     0x30(%esp),%eax\n  /* 18b */  lea     (%eax,%eax,4),%eax\n  /* 18e */  mov     %eax,0x1c(%esp)\n  /* 192 */  fildl   0x1c(%esp)\n  /* 196 */  fadds   timelimit+0x10\n  /* 19c */  fstps   0x4(%esp)\n  /* 1a0 */  call    Cvar_SetValue\n  /* 1a5 */  flds    =0x42700000 (60f)\n  /* 1ab */  flds    timelimit+0x10\n  /* 1b1 */  fcomi   %st(1),%st\n  /* 1b3 */  fstp    %st(1)\n  /* 1b5 */  ja      .L380\n.L1bb:\n  /* 1bb */  fldz\n  /* 1bd */  fcomip  %st(1),%st\n  /* 1bf */  fstp    %st(0)\n  /* 1c1 */  jbe     .L6a\n  /* 1c7 */  movl    $0x42700000,0x4(%esp)\n  /* 1cf */  movl    $\"timelimit\",(%esp)\n  /* 1d6 */  call    Cvar_SetValue\n  /* 1db */  jmp     .L6a\n  /* 1e0 */  mov     startepisode,%ecx\n  /* 1e6 */  mov     0x30(%esp),%edx\n  /* 1ea */  add     %ecx,%edx\n  /* 1ec */  mov     hipnotic,%ecx\n  /* 1f2 */  mov     %edx,startepisode\n  /* 1f8 */  test    %ecx,%ecx\n  /* 1fa */  jne     .L2d0\n  /* 200 */  mov     rogue,%ecx\n  /* 206 */  test    %ecx,%ecx\n  /* 208 */  je      .L320\n  /* 20e */  mov     $0x4,%eax\n  /* 213 */  jmp     .L2d5\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 220 */  fldz\n  /* 222 */  flds    coop+0x10\n  /* 228 */  fucomip %st(1),%st\n  /* 22a */  fstp    %st(0)\n  /* 22c */  jp      .L2c2\n  /* 232 */  fld1\n  /* 234 */  jne     .L2c0\n.L23a:\n  /* 23a */  movl    $\"coop\",(%esp)\n  /* 241 */  fstps   0x4(%esp)\n  /* 245 */  call    Cvar_SetValue\n  /* 24a */  add     $0x2c,%esp\n  /* 24d */  ret\n  /* 24e */  xchg    %ax,%ax\n  /* 250 */  mov     $0x2,%eax\n  /* 255 */  mov     %eax,0x1c(%esp)\n  /* 259 */  mov     rogue,%eax\n  /* 25e */  test    %eax,%eax\n  /* 260 */  je      .L26b\n  /* 262 */  mov     $0x6,%eax\n  /* 267 */  mov     %eax,0x1c(%esp)\n.L26b:\n  /* 26b */  movl    $\"teamplay\",(%esp)\n  /* 272 */  fildl   0x30(%esp)\n  /* 276 */  fadds   teamplay+0x10\n  /* 27c */  fstps   0x4(%esp)\n  /* 280 */  call    Cvar_SetValue\n  /* 285 */  flds    teamplay+0x10\n  /* 28b */  fildl   0x1c(%esp)\n  /* 28f */  fxch    %st(1)\n  /* 291 */  fcomi   %st(1),%st\n  /* 293 */  ja      .L360\n  /* 299 */  fldz\n  /* 29b */  fcomip  %st(1),%st\n  /* 29d */  fstp    %st(0)\n  /* 29f */  jbe     .L68\n  /* 2a5 */  movl    $\"teamplay\",(%esp)\n  /* 2ac */  fstps   0x4(%esp)\n  /* 2b0 */  call    Cvar_SetValue\n  /* 2b5 */  jmp     .L6a\n  /* 2ba */  lea     0x0(%esi),%esi\n.L2c0:\n  /* 2c0 */  fstp    %st(0)\n.L2c2:\n  /* 2c2 */  fldz\n  /* 2c4 */  jmp     .L23a\n  /* 2c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  mov     $0x6,%eax\n.L2d5:\n  /* 2d5 */  test    %edx,%edx\n  /* 2d7 */  js      .L350\n  /* 2d9 */  cmp     %eax,%edx\n  /* 2db */  jl      .L5b\n  /* 2e1 */  xor     %eax,%eax\n  /* 2e3 */  mov     %eax,startepisode\n  /* 2e8 */  jmp     .L5b\n  /* 2ed */  lea     0x0(%esi),%esi\n.L2f0:\n  /* 2f0 */  mov     rogue,%ecx\n  /* 2f6 */  test    %ecx,%ecx\n  /* 2f8 */  je      .L310\n  /* 2fa */  mov     rogueepisodes+0x8(,%edx,4),%edx\n  /* 301 */  jmp     .L4f\n  /* 306 */  xchg    %ax,%ax\n  /* 308 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L310:\n  /* 310 */  mov     episodes+0x8(,%edx,4),%edx\n  /* 317 */  jmp     .L4f\n  /* 31c */  lea     0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  flds    registered+0x10\n  /* 326 */  mov     $0x2,%ecx\n  /* 32b */  fldz\n  /* 32d */  fucomip %st(1),%st\n  /* 32f */  fstp    %st(0)\n  /* 331 */  cmovne  %eax,%ecx\n  /* 334 */  cmovnp  %ecx,%eax\n  /* 337 */  jmp     .L2d5\n  /* 339 */  lea     0x0(%esi,%eiz,1),%esi\n.L340:\n  /* 340 */  dec     %edx\n  /* 341 */  mov     %edx,startlevel\n  /* 347 */  jmp     .L6a\n  /* 34c */  lea     0x0(%esi,%eiz,1),%esi\n.L350:\n  /* 350 */  dec     %eax\n  /* 351 */  mov     %eax,startepisode\n  /* 356 */  jmp     .L5b\n  /* 35b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L360:\n  /* 360 */  fstp    %st(0)\n  /* 362 */  fstp    %st(0)\n  /* 364 */  movl    $0x0,0x4(%esp)\n  /* 36c */  movl    $\"teamplay\",(%esp)\n  /* 373 */  call    Cvar_SetValue\n  /* 378 */  jmp     .L6a\n  /* 37d */  lea     0x0(%esi),%esi\n.L380:\n  /* 380 */  fstp    %st(0)\n  /* 382 */  movl    $0x0,0x4(%esp)\n  /* 38a */  movl    $\"timelimit\",(%esp)\n  /* 391 */  call    Cvar_SetValue\n  /* 396 */  flds    timelimit+0x10\n  /* 39c */  jmp     .L1bb\n  /* 3a1 */  lea     0x0(%esi,%eiz,1),%esi\n.L3a8:\n  /* 3a8 */  fstp    %st(0)\n  /* 3aa */  movl    $0x0,0x4(%esp)\n  /* 3b2 */  movl    $\"fraglimit\",(%esp)\n  /* 3b9 */  call    Cvar_SetValue\n  /* 3be */  flds    fraglimit+0x10\n  /* 3c4 */  jmp     .L155\n  /* 3c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L3d0:\n  /* 3d0 */  fstp    %st(0)\n  /* 3d2 */  movl    $0x0,0x4(%esp)\n  /* 3da */  movl    $\"skill\",(%esp)\n  /* 3e1 */  call    Cvar_SetValue\n  /* 3e6 */  flds    skill+0x10\n  /* 3ec */  jmp     .Lf0\n.L3f1:\n  /* 3f1 */  ret\n","c":"#include \"quakedef.h\"\n\ntypedef struct { char *name; char *description; } level_t;\ntypedef struct { char *description; int firstLevel; int levels; } episode_t;\nextern episode_t episodes[], rogueepisodes[], hipnoticepisodes[];\nextern int gameoptions_cursor, maxplayers, startepisode, startlevel;\nextern int m_serverInfoMessage;\nextern double m_serverInfoMessageTime;\n\nvoid M_NetStart_Change(int dir)\n{\n    int count;\n\n    switch (gameoptions_cursor)\n    {\n    case 1:\n        maxplayers += dir;\n        if (maxplayers > svs.maxclientslimit)\n        {\n            maxplayers = svs.maxclientslimit;\n            m_serverInfoMessage = true;\n            m_serverInfoMessageTime = realtime;\n        }\n        if (maxplayers < 2)\n            maxplayers = 2;\n        break;\n\n    case 2:\n        Cvar_SetValue(\"coop\", coop.value ? 0 : 1);\n        break;\n\n    case 3:\n        count = 6;\n        if (!rogue)\n            count = 2;\n        Cvar_SetValue(\"teamplay\", teamplay.value + dir);\n        if (teamplay.value > count)\n            Cvar_SetValue(\"teamplay\", 0);\n        else if (teamplay.value < 0)\n            Cvar_SetValue(\"teamplay\", count);\n        break;\n\n    case 4:\n        Cvar_SetValue(\"skill\", skill.value + dir);\n        if (skill.value > 3)\n            Cvar_SetValue(\"skill\", 0);\n        if (skill.value < 0)\n            Cvar_SetValue(\"skill\", 3);\n        break;\n\n    case 5:\n        Cvar_SetValue(\"fraglimit\", fraglimit.value + dir * 10);\n        if (fraglimit.value > 100)\n            Cvar_SetValue(\"fraglimit\", 0);\n        if (fraglimit.value < 0)\n            Cvar_SetValue(\"fraglimit\", 100);\n        break;\n\n    case 6:\n        Cvar_SetValue(\"timelimit\", timelimit.value + dir * 5);\n        if (timelimit.value > 60)\n            Cvar_SetValue(\"timelimit\", 0);\n        if (timelimit.value < 0)\n            Cvar_SetValue(\"timelimit\", 60);\n        break;\n\n    case 7:\n        startepisode += dir;\n        if (hipnotic)\n            count = 6;\n        else if (rogue)\n            count = 4;\n        else if (registered.value)\n            count = 7;\n        else\n            count = 2;\n\n        if (startepisode < 0)\n            startepisode = count - 1;\n\n        if (startepisode >= count)\n            startepisode = 0;\n\n        startlevel = 0;\n        break;\n\n    case 8:\n        startlevel += dir;\n        if (hipnotic)\n            count = hipnoticepisodes[startepisode].levels;\n        else if (rogue)\n            count = rogueepisodes[startepisode].levels;\n        else\n            count = episodes[startepisode].levels;\n\n        if (startlevel < 0)\n            startlevel = count - 1;\n\n        if (startlevel >= count)\n            startlevel = 0;\n        break;\n    }\n}\n","size":1010,"score":100,"agent":"kuncc/4","pid":5,"session":1643,"ts":1791751617060}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1298,"symbol":"PF_aim","file":"pr_cmds.c","asm":"# PF_aim  (TU pr_cmds.c, section .text, 1016 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPF_aim:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xac,%esp\n  /* 00a */  mov     pr_globals,%eax\n  /* 00f */  mov     sv+0xdac,%edi\n  /* 015 */  mov     0x10(%eax),%ebp\n  /* 018 */  mov     pr_global_struct,%eax\n  /* 01d */  add     %edi,%ebp\n  /* 01f */  flds    0x88(%ebp)\n  /* 025 */  lea     0x60(%esp),%edi\n  /* 029 */  fstps   0x48(%esp)\n  /* 02d */  flds    0x8c(%ebp)\n  /* 033 */  fstps   0x4c(%esp)\n  /* 037 */  flds    =0x41a00000 (20f)\n  /* 03d */  fadds   0x90(%ebp)\n  /* 043 */  fstps   0x50(%esp)\n  /* 047 */  flds    0xec(%eax)\n  /* 04d */  fstps   0x54(%esp)\n  /* 051 */  flds    0xf0(%eax)\n  /* 057 */  fstps   0x58(%esp)\n  /* 05b */  flds    0xf4(%eax)\n  /* 061 */  lea     0x54(%esp),%eax\n  /* 065 */  mov     %eax,0x8(%esp)\n  /* 069 */  lea     0x48(%esp),%eax\n  /* 06d */  mov     %eax,(%esp)\n  /* 070 */  fstps   0x5c(%esp)\n  /* 074 */  mov     %edi,0xc(%esp)\n  /* 078 */  movl    $0x45000000,0x4(%esp)\n  /* 080 */  call    VectorMA\n  /* 085 */  xor     %eax,%eax\n  /* 087 */  mov     %eax,0x14(%esp)\n  /* 08b */  mov     $vec3_origin,%eax\n  /* 090 */  mov     %eax,0xc(%esp)\n  /* 094 */  mov     $vec3_origin,%eax\n  /* 099 */  mov     %eax,0x8(%esp)\n  /* 09d */  lea     0x48(%esp),%eax\n  /* 0a1 */  mov     %eax,0x4(%esp)\n  /* 0a5 */  lea     0x6c(%esp),%eax\n  /* 0a9 */  mov     %eax,(%esp)\n  /* 0ac */  mov     %ebp,0x18(%esp)\n  /* 0b0 */  mov     %edi,0x10(%esp)\n  /* 0b4 */  call    SV_Move\n  /* 0b9 */  sub     $0x4,%esp\n  /* 0bc */  mov     0x9c(%esp),%eax\n  /* 0c3 */  test    %eax,%eax\n  /* 0c5 */  je      .L120\n  /* 0c7 */  flds    =0x40000000 (2f)\n  /* 0cd */  flds    0x14c(%eax)\n  /* 0d3 */  fucomip %st(1),%st\n  /* 0d5 */  fstp    %st(0)\n  /* 0d7 */  jp      .L120\n  /* 0d9 */  jne     .L120\n  /* 0db */  fldz\n  /* 0dd */  flds    teamplay+0x10\n  /* 0e3 */  fucomip %st(1),%st\n  /* 0e5 */  fstp    %st(0)\n  /* 0e7 */  jp      .Lef\n  /* 0e9 */  je      .L3c7\n.Lef:\n  /* 0ef */  flds    0x198(%ebp)\n  /* 0f5 */  fldz\n  /* 0f7 */  fcomip  %st(1),%st\n  /* 0f9 */  jae     .L3c5\n  /* 0ff */  flds    0x198(%eax)\n  /* 105 */  fxch    %st(1)\n  /* 107 */  fucomip %st(1),%st\n  /* 109 */  fstp    %st(0)\n  /* 10b */  jp      .L3c7\n  /* 111 */  jne     .L3c7\n  /* 117 */  nop\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  flds    0x54(%esp)\n  /* 124 */  cmpl    $0x1,sv+0xda4\n  /* 12b */  fstps   0x34(%esp)\n  /* 12f */  flds    0x58(%esp)\n  /* 133 */  fstps   0x38(%esp)\n  /* 137 */  flds    0x5c(%esp)\n  /* 13b */  fstps   0x3c(%esp)\n  /* 13f */  jle     .L3a0\n  /* 145 */  mov     pr_edict_size,%eax\n  /* 14a */  xor     %esi,%esi\n  /* 14c */  mov     %esi,0x2c(%esp)\n  /* 150 */  mov     sv+0xdac,%ebx\n  /* 156 */  mov     %ebp,%esi\n  /* 158 */  flds    sv_aim+0x10\n  /* 15e */  mov     $0x1,%ebp\n  /* 163 */  fstps   0x28(%esp)\n  /* 167 */  add     %eax,%ebx\n  /* 169 */  jmp     .L1af\n  /* 16b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  fldz\n  /* 172 */  flds    0x198(%esi)\n  /* 178 */  fcomi   %st(1),%st\n  /* 17a */  fstp    %st(1)\n  /* 17c */  jbe     .L1e0\n  /* 17e */  flds    0x198(%ebx)\n  /* 184 */  fxch    %st(1)\n  /* 186 */  fucomip %st(1),%st\n  /* 188 */  fstp    %st(0)\n  /* 18a */  jp      .L1e2\n  /* 18c */  jne     .L1e2\n  /* 18e */  xchg    %ax,%ax\n  /* 190 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  inc     %ebp\n  /* 1a1 */  add     %eax,%ebx\n  /* 1a3 */  cmp     %ebp,sv+0xda4\n  /* 1a9 */  jle     .L290\n.L1af:\n  /* 1af */  flds    =0x40000000 (2f)\n  /* 1b5 */  flds    0x14c(%ebx)\n  /* 1bb */  fucomip %st(1),%st\n  /* 1bd */  fstp    %st(0)\n  /* 1bf */  jp      .L1a0\n  /* 1c1 */  jne     .L1a0\n  /* 1c3 */  cmp     %ebx,%esi\n  /* 1c5 */  je      .L1a0\n  /* 1c7 */  fldz\n  /* 1c9 */  flds    teamplay+0x10\n  /* 1cf */  fucomip %st(1),%st\n  /* 1d1 */  fstp    %st(0)\n  /* 1d3 */  jp      .L170\n  /* 1d5 */  jne     .L170\n  /* 1d7 */  jmp     .L1e2\n  /* 1d9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  fstp    %st(0)\n.L1e2:\n  /* 1e2 */  xor     %eax,%eax\n.L1e4:\n  /* 1e4 */  flds    0xe4(%ebx,%eax,4)\n  /* 1eb */  fadds   0xf0(%ebx,%eax,4)\n  /* 1f2 */  fmuls   =0x3f000000 (0.5f)\n  /* 1f8 */  fadds   0x88(%ebx,%eax,4)\n  /* 1ff */  fstps   (%edi,%eax,4)\n  /* 202 */  inc     %eax\n  /* 203 */  cmp     $0x3,%eax\n  /* 206 */  jne     .L1e4\n  /* 208 */  flds    0x60(%esp)\n  /* 20c */  lea     0x54(%esp),%eax\n  /* 210 */  fsubs   0x48(%esp)\n  /* 214 */  mov     %eax,(%esp)\n  /* 217 */  fstps   0x54(%esp)\n  /* 21b */  flds    0x64(%esp)\n  /* 21f */  fsubs   0x4c(%esp)\n  /* 223 */  fstps   0x58(%esp)\n  /* 227 */  flds    0x68(%esp)\n  /* 22b */  fsubs   0x50(%esp)\n  /* 22f */  fstps   0x5c(%esp)\n  /* 233 */  call    VectorNormalize\n  /* 238 */  fstp    %st(0)\n  /* 23a */  mov     pr_global_struct,%eax\n  /* 23f */  flds    0x54(%esp)\n  /* 243 */  fmuls   0xec(%eax)\n  /* 249 */  flds    0x58(%esp)\n  /* 24d */  fmuls   0xf0(%eax)\n  /* 253 */  faddp   %st,%st(1)\n  /* 255 */  flds    0x5c(%esp)\n  /* 259 */  fmuls   0xf4(%eax)\n  /* 25f */  faddp   %st,%st(1)\n  /* 261 */  flds    0x28(%esp)\n  /* 265 */  fcomip  %st(1),%st\n  /* 267 */  jbe     .L330\n  /* 26d */  fstp    %st(0)\n  /* 26f */  mov     pr_edict_size,%eax\n  /* 274 */  inc     %ebp\n  /* 275 */  add     %eax,%ebx\n  /* 277 */  cmp     %ebp,sv+0xda4\n  /* 27d */  jg      .L1af\n  /* 283 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 288 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  mov     0x2c(%esp),%ecx\n  /* 294 */  test    %ecx,%ecx\n  /* 296 */  je      .L3a0\n  /* 29c */  flds    0x88(%ecx)\n  /* 2a2 */  fsubs   0x88(%esi)\n  /* 2a8 */  mov     pr_global_struct,%eax\n  /* 2ad */  add     $0xec,%eax\n  /* 2b2 */  fsts    0x54(%esp)\n  /* 2b6 */  flds    0x8c(%ecx)\n  /* 2bc */  fsubs   0x8c(%esi)\n  /* 2c2 */  fsts    0x58(%esp)\n  /* 2c6 */  flds    0x90(%ecx)\n  /* 2cc */  fsubs   0x90(%esi)\n  /* 2d2 */  mov     %edi,0x8(%esp)\n  /* 2d6 */  fsts    0x5c(%esp)\n  /* 2da */  fxch    %st(2)\n  /* 2dc */  fmuls   (%eax)\n  /* 2de */  fxch    %st(1)\n  /* 2e0 */  fmuls   0x4(%eax)\n  /* 2e3 */  faddp   %st,%st(1)\n  /* 2e5 */  fxch    %st(1)\n  /* 2e7 */  fmuls   0x8(%eax)\n  /* 2ea */  mov     %eax,(%esp)\n  /* 2ed */  faddp   %st,%st(1)\n  /* 2ef */  fstps   0x4(%esp)\n  /* 2f3 */  call    VectorScale\n  /* 2f8 */  mov     %edi,(%esp)\n  /* 2fb */  flds    0x5c(%esp)\n  /* 2ff */  fstps   0x68(%esp)\n  /* 303 */  call    VectorNormalize\n  /* 308 */  fstp    %st(0)\n  /* 30a */  mov     pr_globals,%eax\n  /* 30f */  flds    0x60(%esp)\n  /* 313 */  fstps   0x4(%eax)\n  /* 316 */  flds    0x64(%esp)\n  /* 31a */  fstps   0x8(%eax)\n  /* 31d */  flds    0x68(%esp)\n  /* 321 */  fstps   0xc(%eax)\n  /* 324 */  add     $0xac,%esp\n  /* 32a */  pop     %ebx\n  /* 32b */  pop     %esi\n  /* 32c */  pop     %edi\n  /* 32d */  pop     %ebp\n  /* 32e */  ret\n  /* 32f */  nop\n.L330:\n  /* 330 */  xor     %eax,%eax\n  /* 332 */  mov     $vec3_origin,%edx\n  /* 337 */  mov     %eax,0x14(%esp)\n  /* 33b */  lea     0x48(%esp),%eax\n  /* 33f */  mov     $vec3_origin,%ecx\n  /* 344 */  mov     %eax,0x4(%esp)\n  /* 348 */  lea     0x6c(%esp),%eax\n  /* 34c */  mov     %edx,0xc(%esp)\n  /* 350 */  fstps   0x30(%esp)\n  /* 354 */  mov     %eax,(%esp)\n  /* 357 */  mov     %esi,0x18(%esp)\n  /* 35b */  mov     %edi,0x10(%esp)\n  /* 35f */  mov     %ecx,0x8(%esp)\n  /* 363 */  call    SV_Move\n  /* 368 */  mov     pr_edict_size,%eax\n  /* 36d */  sub     $0x4,%esp\n  /* 370 */  cmp     %ebx,0x9c(%esp)\n  /* 377 */  flds    0x28(%esp)\n  /* 37b */  mov     0x2c(%esp),%edx\n  /* 37f */  flds    0x30(%esp)\n  /* 383 */  fcmovne %st(1),%st\n  /* 385 */  fstp    %st(1)\n  /* 387 */  cmove   %ebx,%edx\n  /* 38a */  mov     %edx,0x2c(%esp)\n  /* 38e */  fstps   0x28(%esp)\n  /* 392 */  jmp     .L1a0\n  /* 397 */  nop\n  /* 398 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3a0:\n  /* 3a0 */  mov     pr_globals,%eax\n  /* 3a5 */  flds    0x34(%esp)\n  /* 3a9 */  fstps   0x4(%eax)\n  /* 3ac */  flds    0x38(%esp)\n  /* 3b0 */  fstps   0x8(%eax)\n  /* 3b3 */  flds    0x3c(%esp)\n  /* 3b7 */  fstps   0xc(%eax)\n  /* 3ba */  add     $0xac,%esp\n  /* 3c0 */  pop     %ebx\n  /* 3c1 */  pop     %esi\n  /* 3c2 */  pop     %edi\n  /* 3c3 */  pop     %ebp\n  /* 3c4 */  ret\n.L3c5:\n  /* 3c5 */  fstp    %st(0)\n.L3c7:\n  /* 3c7 */  mov     pr_global_struct,%edx\n  /* 3cd */  mov     pr_globals,%eax\n  /* 3d2 */  flds    0xec(%edx)\n  /* 3d8 */  fstps   0x4(%eax)\n  /* 3db */  flds    0xf0(%edx)\n  /* 3e1 */  fstps   0x8(%eax)\n  /* 3e4 */  flds    0xf4(%edx)\n  /* 3ea */  fstps   0xc(%eax)\n  /* 3ed */  add     $0xac,%esp\n  /* 3f3 */  pop     %ebx\n  /* 3f4 */  pop     %esi\n  /* 3f5 */  pop     %edi\n  /* 3f6 */  pop     %ebp\n  /* 3f7 */  ret\n","c":"#include \"quakedef.h\"\n\nextern cvar_t sv_aim;\n\nvoid PF_aim(void)\n{\n\tedict_t\t*ent, *check, *bestent;\n\tvec3_t\tstart, dir, end, bestdir;\n\tint\t\ti, j;\n\ttrace_t\ttr;\n\tfloat\tdist, bestdist;\n\n\tent = G_EDICT(OFS_PARM0);\n\tVectorCopy (ent->v.origin, start);\n\tstart[2] += 20;\n\n\tVectorCopy (pr_global_struct->v_forward, dir);\n\tVectorMA (start, 2048, dir, end);\n\ttr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent);\n\tif (tr.ent && tr.ent->v.takedamage == DAMAGE_AIM\n\t&& (!teamplay.value || ent->v.team <=0 || ent->v.team != tr.ent->v.team) )\n\t{\n\t\tVectorCopy (pr_global_struct->v_forward, G_VECTOR(OFS_RETURN));\n\t\treturn;\n\t}\n\tVectorCopy (dir, bestdir);\n\tbestdist = sv_aim.value;\n\tbestent = NULL;\n\tcheck = NEXT_EDICT(sv.edicts);\n\tfor (i=1 ; i<sv.num_edicts ; i++, check = NEXT_EDICT(check) )\n\t{\n\t\tif (check->v.takedamage != DAMAGE_AIM)\n\t\t\tcontinue;\n\t\tif (check == ent)\n\t\t\tcontinue;\n\t\tif (teamplay.value && ent->v.team > 0 && ent->v.team == check->v.team)\n\t\t\tcontinue;\n\t\tfor (j=0 ; j<3 ; j++)\n\t\t\tend[j] = check->v.origin[j] + 0.5*(check->v.mins[j] + check->v.maxs[j]);\n\t\tVectorSubtract (end, start, dir);\n\t\tVectorNormalize (dir);\n\t\tdist = DotProduct (dir, pr_global_struct->v_forward);\n\t\tif (dist < bestdist)\n\t\t\tcontinue;\n\t\ttr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent);\n\t\tif (tr.ent == check)\n\t\t{\n\t\t\tbestdist = dist;\n\t\t\tbestent = check;\n\t\t}\n\t}\n\tif (bestent)\n\t{\n\t\tVectorSubtract (bestent->v.origin, ent->v.origin, dir);\n\t\tdist = DotProduct (dir, pr_global_struct->v_forward);\n\t\tVectorScale (pr_global_struct->v_forward, dist, end);\n\t\tend[2] = dir[2];\n\t\tVectorNormalize (end);\n\t\tVectorCopy (end, G_VECTOR(OFS_RETURN));\n\t}\n\telse\n\t\tVectorCopy (bestdir, G_VECTOR(OFS_RETURN));\n}\n","size":1016,"score":100,"agent":"kuncc/1","pid":2,"session":1644,"ts":1791751629029}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":867,"symbol":"COM_FindFile","file":"common.c","asm":"# COM_FindFile  (TU common.c, section .text, 1036 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_FindFile:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x14c,%esp\n  /* 00a */  mov     0x168(%esp),%eax\n  /* 011 */  mov     0x160(%esp),%edi\n  /* 018 */  mov     0x164(%esp),%esi\n  /* 01f */  test    %eax,%eax\n  /* 021 */  je      .L2b\n  /* 023 */  test    %esi,%esi\n  /* 025 */  jne     .L2f8\n.L2b:\n  /* 02b */  mov     %esi,%eax\n  /* 02d */  or      0x168(%esp),%eax\n  /* 034 */  je      .L2e0\n.L3a:\n  /* 03a */  mov     proghack,%eax\n  /* 03f */  mov     com_searchpaths,%ecx\n  /* 045 */  test    %eax,%eax\n  /* 047 */  je      .L6a\n  /* 049 */  mov     %edi,(%esp)\n  /* 04c */  mov     $\"progs.dat\",%eax\n  /* 051 */  mov     %eax,0x4(%esp)\n  /* 055 */  mov     %ecx,0x28(%esp)\n  /* 059 */  call    strcmp\n  /* 05e */  mov     0x28(%esp),%ecx\n  /* 062 */  test    %eax,%eax\n  /* 064 */  je      .L310\n.L6a:\n  /* 06a */  test    %ecx,%ecx\n  /* 06c */  je      .Lbf\n  /* 06e */  mov     %esi,0x164(%esp)\n.L75:\n  /* 075 */  mov     0x80(%ecx),%edx\n  /* 07b */  test    %edx,%edx\n  /* 07d */  jne     .Lf8\n  /* 07f */  mov     static_registered,%esi\n  /* 085 */  test    %esi,%esi\n  /* 087 */  jne     .L1dd\n  /* 08d */  mov     %edi,(%esp)\n  /* 090 */  mov     $0x2f,%ebx\n  /* 095 */  mov     %ebx,0x4(%esp)\n  /* 099 */  mov     %ecx,0x28(%esp)\n  /* 09d */  call    strchr\n  /* 0a2 */  mov     0x28(%esp),%ecx\n  /* 0a6 */  test    %eax,%eax\n  /* 0a8 */  je      .L1c0\n.Lae:\n  /* 0ae */  mov     0x84(%ecx),%ecx\n  /* 0b4 */  test    %ecx,%ecx\n  /* 0b6 */  jne     .L75\n.Lb8:\n  /* 0b8 */  mov     0x164(%esp),%esi\n.Lbf:\n  /* 0bf */  mov     %edi,0x4(%esp)\n  /* 0c3 */  movl    $\"FindFile: can't find %s\\n\",(%esp)\n  /* 0ca */  call    Sys_Printf\n  /* 0cf */  test    %esi,%esi\n  /* 0d1 */  je      .L3fa\n  /* 0d7 */  movl    $0xffffffff,(%esi)\n.Ldd:\n  /* 0dd */  mov     $0xffffffff,%eax\n  /* 0e2 */  mov     %eax,com_filesize\n  /* 0e7 */  mov     $0xffffffff,%eax\n  /* 0ec */  jmp     .L1ae\n  /* 0f1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  xor     %ebp,%ebp\n  /* 0fa */  mov     %ebp,0x3c(%esp)\n  /* 0fe */  mov     0x84(%edx),%ebp\n  /* 104 */  test    %ebp,%ebp\n  /* 106 */  jle     .Lae\n  /* 108 */  mov     %edx,0x28(%esp)\n  /* 10c */  mov     0x88(%edx),%esi\n  /* 112 */  mov     %ecx,0x2c(%esp)\n  /* 116 */  mov     %esi,%ebx\n  /* 118 */  xor     %esi,%esi\n  /* 11a */  jmp     .L130\n  /* 11c */  lea     0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  inc     %esi\n  /* 121 */  add     $0x48,%ebx\n  /* 124 */  mov     %esi,0x3c(%esp)\n  /* 128 */  cmp     %ebp,%esi\n  /* 12a */  je      .L320\n.L130:\n  /* 130 */  mov     %edi,0x4(%esp)\n  /* 134 */  mov     %ebx,(%esp)\n  /* 137 */  call    strcmp\n  /* 13c */  test    %eax,%eax\n  /* 13e */  jne     .L120\n  /* 140 */  mov     %edi,0x8(%esp)\n  /* 144 */  mov     0x28(%esp),%edx\n  /* 148 */  movl    $\"PackFile: %s : %s\\n\",(%esp)\n  /* 14f */  mov     0x164(%esp),%esi\n  /* 156 */  mov     %edx,0x4(%esp)\n  /* 15a */  call    Sys_Printf\n  /* 15f */  test    %esi,%esi\n  /* 161 */  mov     0x28(%esp),%edx\n  /* 165 */  je      .L368\n  /* 16b */  mov     0x3c(%esp),%eax\n  /* 16f */  mov     0x80(%edx),%ecx\n  /* 175 */  mov     0x88(%edx),%edi\n  /* 17b */  lea     (%eax,%eax,8),%eax\n  /* 17e */  mov     %ecx,(%esi)\n  /* 180 */  lea     (%edi,%eax,8),%eax\n  /* 183 */  mov     0x40(%eax),%eax\n  /* 186 */  mov     %ecx,(%esp)\n  /* 189 */  mov     %eax,0x4(%esp)\n  /* 18d */  call    Sys_FileSeek\n  /* 192 */  mov     0x28(%esp),%edx\n.L196:\n  /* 196 */  mov     0x3c(%esp),%eax\n  /* 19a */  mov     0x88(%edx),%edi\n  /* 1a0 */  lea     (%eax,%eax,8),%eax\n  /* 1a3 */  lea     (%edi,%eax,8),%eax\n  /* 1a6 */  mov     0x44(%eax),%eax\n  /* 1a9 */  mov     %eax,com_filesize\n.L1ae:\n  /* 1ae */  add     $0x14c,%esp\n  /* 1b4 */  pop     %ebx\n  /* 1b5 */  pop     %esi\n  /* 1b6 */  pop     %edi\n  /* 1b7 */  pop     %ebp\n  /* 1b8 */  ret\n  /* 1b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  mov     %edi,(%esp)\n  /* 1c3 */  mov     $0x5c,%ecx\n  /* 1c8 */  mov     %ecx,0x4(%esp)\n  /* 1cc */  call    strchr\n  /* 1d1 */  mov     0x28(%esp),%ecx\n  /* 1d5 */  test    %eax,%eax\n  /* 1d7 */  jne     .Lae\n.L1dd:\n  /* 1dd */  mov     $\"%s/%s\",%eax\n  /* 1e2 */  mov     $0x2,%edx\n  /* 1e7 */  mov     %eax,0xc(%esp)\n  /* 1eb */  lea     0x40(%esp),%ebx\n  /* 1ef */  mov     $0x80,%eax\n  /* 1f4 */  mov     %ecx,0x10(%esp)\n  /* 1f8 */  mov     %edx,0x4(%esp)\n  /* 1fc */  mov     %edi,0x14(%esp)\n  /* 200 */  mov     %eax,0x8(%esp)\n  /* 204 */  mov     %ebx,(%esp)\n  /* 207 */  mov     %ecx,0x28(%esp)\n  /* 20b */  call    __sprintf_chk\n  /* 210 */  mov     %ebx,(%esp)\n  /* 213 */  call    Sys_FileTime\n  /* 218 */  mov     0x28(%esp),%ecx\n  /* 21c */  cmp     $0xffffffff,%eax\n  /* 21f */  je      .Lae\n  /* 225 */  cmpb    $com_cachedir,0x0\n  /* 22c */  mov     0x164(%esp),%esi\n  /* 233 */  je      .L340\n  /* 239 */  mov     %eax,0x28(%esp)\n  /* 23d */  mov     $com_cachedir,%edi\n  /* 242 */  mov     $0x80,%eax\n  /* 247 */  mov     %edi,0x10(%esp)\n  /* 24b */  lea     0xc0(%esp),%edi\n  /* 252 */  mov     $\"%s%s\",%ebp\n  /* 257 */  mov     %eax,0x8(%esp)\n  /* 25b */  mov     $0x2,%eax\n  /* 260 */  mov     %ebx,0x14(%esp)\n  /* 264 */  mov     %ebp,0xc(%esp)\n  /* 268 */  mov     %eax,0x4(%esp)\n  /* 26c */  mov     %edi,(%esp)\n  /* 26f */  call    __sprintf_chk\n  /* 274 */  mov     %edi,(%esp)\n  /* 277 */  call    Sys_FileTime\n  /* 27c */  cmp     %eax,0x28(%esp)\n  /* 280 */  jg      .L3e9\n.L286:\n  /* 286 */  mov     %edi,0x4(%esp)\n  /* 28a */  mov     $0x80,%ecx\n  /* 28f */  mov     %ecx,0x8(%esp)\n  /* 293 */  mov     %ebx,(%esp)\n  /* 296 */  call    __strcpy_chk\n.L29b:\n  /* 29b */  mov     %ebx,0x4(%esp)\n  /* 29f */  movl    $\"FindFile: %s\\n\",(%esp)\n  /* 2a6 */  call    Sys_Printf\n  /* 2ab */  lea     0x3c(%esp),%eax\n  /* 2af */  mov     %eax,0x4(%esp)\n  /* 2b3 */  mov     %ebx,(%esp)\n  /* 2b6 */  call    Sys_FileOpenRead\n  /* 2bb */  test    %esi,%esi\n  /* 2bd */  mov     %eax,com_filesize\n  /* 2c2 */  mov     0x3c(%esp),%eax\n  /* 2c6 */  je      .L3c2\n  /* 2cc */  mov     %eax,(%esi)\n.L2ce:\n  /* 2ce */  mov     com_filesize,%eax\n  /* 2d3 */  add     $0x14c,%esp\n  /* 2d9 */  pop     %ebx\n  /* 2da */  pop     %esi\n  /* 2db */  pop     %edi\n  /* 2dc */  pop     %ebp\n  /* 2dd */  ret\n  /* 2de */  xchg    %ax,%ax\n.L2e0:\n  /* 2e0 */  movl    $\"COM_FindFile: neither handle or file set\",(%esp)\n  /* 2e7 */  call    Sys_Error\n  /* 2ec */  jmp     .L3a\n  /* 2f1 */  lea     0x0(%esi,%eiz,1),%esi\n.L2f8:\n  /* 2f8 */  movl    $\"COM_FindFile: both handle and file set\",(%esp)\n  /* 2ff */  call    Sys_Error\n  /* 304 */  jmp     .L3a\n  /* 309 */  lea     0x0(%esi,%eiz,1),%esi\n.L310:\n  /* 310 */  mov     0x84(%ecx),%ecx\n  /* 316 */  jmp     .L6a\n  /* 31b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  mov     0x2c(%esp),%ecx\n  /* 324 */  mov     0x84(%ecx),%ecx\n  /* 32a */  test    %ecx,%ecx\n  /* 32c */  jne     .L75\n  /* 332 */  jmp     .Lb8\n  /* 337 */  nop\n  /* 338 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L340:\n  /* 340 */  mov     %ebx,0x4(%esp)\n  /* 344 */  mov     $0x80,%eax\n  /* 349 */  mov     %eax,0x8(%esp)\n  /* 34d */  lea     0xc0(%esp),%eax\n  /* 354 */  mov     %eax,(%esp)\n  /* 357 */  call    __strcpy_chk\n  /* 35c */  jmp     .L29b\n  /* 361 */  lea     0x0(%esi,%eiz,1),%esi\n.L368:\n  /* 368 */  mov     %edx,(%esp)\n  /* 36b */  mov     $\"rb\",%esi\n  /* 370 */  mov     %esi,0x4(%esp)\n  /* 374 */  mov     %edx,0x28(%esp)\n  /* 378 */  call    fopen\n  /* 37d */  mov     0x28(%esp),%edx\n  /* 381 */  mov     %eax,%ecx\n  /* 383 */  mov     0x168(%esp),%eax\n  /* 38a */  test    %ecx,%ecx\n  /* 38c */  mov     %ecx,(%eax)\n  /* 38e */  je      .L196\n  /* 394 */  xor     %ebp,%ebp\n  /* 396 */  mov     0x3c(%esp),%eax\n  /* 39a */  mov     %ebp,0x8(%esp)\n  /* 39e */  mov     0x88(%edx),%ebx\n  /* 3a4 */  lea     (%eax,%eax,8),%eax\n  /* 3a7 */  lea     (%ebx,%eax,8),%eax\n  /* 3aa */  mov     0x40(%eax),%eax\n  /* 3ad */  mov     %ecx,(%esp)\n  /* 3b0 */  mov     %eax,0x4(%esp)\n  /* 3b4 */  call    fseek\n  /* 3b9 */  mov     0x28(%esp),%edx\n  /* 3bd */  jmp     .L196\n.L3c2:\n  /* 3c2 */  mov     %eax,(%esp)\n  /* 3c5 */  call    Sys_FileClose\n  /* 3ca */  mov     $\"rb\",%edx\n  /* 3cf */  mov     %edx,0x4(%esp)\n  /* 3d3 */  mov     %ebx,(%esp)\n  /* 3d6 */  call    fopen\n  /* 3db */  mov     0x168(%esp),%edx\n  /* 3e2 */  mov     %eax,(%edx)\n  /* 3e4 */  jmp     .L2ce\n.L3e9:\n  /* 3e9 */  mov     %edi,0x4(%esp)\n  /* 3ed */  mov     %ebx,(%esp)\n  /* 3f0 */  call    COM_CopyFile\n  /* 3f5 */  jmp     .L286\n.L3fa:\n  /* 3fa */  mov     0x168(%esp),%eax\n  /* 401 */  movl    $0x0,(%eax)\n  /* 407 */  jmp     .Ldd\n","c":"#include \"quakedef.h\"\n\ntypedef struct\n{\n\tchar\tname[64];\n\tint\t\tfilepos, filelen;\n} packfile_t;\n\ntypedef struct pack_s\n{\n\tchar\tfilename[MAX_OSPATH];\n\tint\t\thandle;\n\tint\t\tnumfiles;\n\tpackfile_t\t*files;\n} pack_t;\n\ntypedef struct searchpath_s\n{\n\tchar\tfilename[MAX_OSPATH];\n\tpack_t\t*pack;\n\tstruct searchpath_s *next;\n} searchpath_t;\n\nextern searchpath_t *com_searchpaths;\nextern int proghack;\nextern char com_cachedir[MAX_OSPATH];\nextern int static_registered;\nvoid COM_CopyFile (char *netpath, char *cachepath);\n\nint COM_FindFile (char *filename, int *handle, FILE **file)\n{\n    searchpath_t *search;\n    char netpath[MAX_OSPATH];\n    char cachepath[MAX_OSPATH];\n    pack_t *pak;\n    int i;\n    int findtime, cachetime;\n\n    if (file && handle)\n        Sys_Error (\"COM_FindFile: both handle and file set\");\n    if (!file && !handle)\n        Sys_Error (\"COM_FindFile: neither handle or file set\");\n\n    search = com_searchpaths;\n    if (proghack)\n    {\n        if (!strcmp (filename, \"progs.dat\"))\n            search = search->next;\n    }\n\n    for ( ; search ; search = search->next)\n    {\n        if (search->pack)\n        {\n            pak = search->pack;\n            for (i=0 ; i<pak->numfiles ; i++)\n                if (!strcmp (pak->files[i].name, filename))\n                {\n                    Sys_Printf (\"PackFile: %s : %s\\n\", pak->filename, filename);\n                    if (handle)\n                    {\n                        *handle = pak->handle;\n                        Sys_FileSeek (pak->handle, pak->files[i].filepos);\n                    }\n                    else\n                    {\n                        *file = fopen (pak->filename, \"rb\");\n                        if (*file)\n                            fseek (*file, pak->files[i].filepos, SEEK_SET);\n                    }\n                    com_filesize = pak->files[i].filelen;\n                    return com_filesize;\n                }\n        }\n        else\n        {\n            if (!static_registered)\n            {\n                if (strchr (filename, '/') || strchr (filename, '\\\\'))\n                    continue;\n            }\n\n            sprintf (netpath, \"%s/%s\", search->filename, filename);\n\n            findtime = Sys_FileTime (netpath);\n            if (findtime == -1)\n                continue;\n\n            if (!com_cachedir[0])\n                strcpy (cachepath, netpath);\n            else\n            {\n                sprintf (cachepath, \"%s%s\", com_cachedir, netpath);\n\n                cachetime = Sys_FileTime (cachepath);\n\n                if (cachetime < findtime)\n                    COM_CopyFile (netpath, cachepath);\n                strcpy (netpath, cachepath);\n            }\n\n            Sys_Printf (\"FindFile: %s\\n\", netpath);\n            com_filesize = Sys_FileOpenRead (netpath, &i);\n            if (handle)\n                *handle = i;\n            else\n            {\n                Sys_FileClose (i);\n                *file = fopen (netpath, \"rb\");\n            }\n            return com_filesize;\n        }\n    }\n\n    Sys_Printf (\"FindFile: can't find %s\\n\", filename);\n\n    if (handle)\n        *handle = -1;\n    else\n        *file = NULL;\n    com_filesize = -1;\n    return -1;\n}\n","size":1036,"score":100,"agent":"kuncc/7","pid":8,"session":1646,"ts":1791751645890}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1092,"symbol":"M_Setup_Key","file":"menu.c","asm":"# M_Setup_Key  (TU menu.c, section .text, 1092 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Setup_Key:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%edx\n  /* 00b */  cmp     $0x83,%edx\n  /* 011 */  jg      .L390\n  /* 017 */  cmp     $0x7e,%edx\n  /* 01a */  jle     .L30\n  /* 01c */  add     $0xffffff80,%edx\n  /* 01f */  cmp     $0x3,%edx\n  /* 022 */  ja      .La0\n  /* 024 */  jmp     *.rodata+0x14(,%edx,4)\n  /* 02b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  cmp     $0xd,%edx\n  /* 033 */  je      .L200\n  /* 039 */  cmp     $0x1b,%edx\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 040 */  jne     .L2f0\n  /* 046 */  mov     $0x3,%eax\n  /* 04b */  mov     setup_top,%ecx\n  /* 051 */  mov     %eax,key_dest\n  /* 056 */  mov     setup_bottom,%ebx\n  /* 05c */  mov     $0x5,%eax\n  /* 061 */  mov     %eax,m_state\n  /* 066 */  mov     $0x1,%eax\n  /* 06b */  mov     %eax,m_entersound\n.L70:\n  /* 070 */  cmp     $0xd,%ecx\n  /* 073 */  jle     .L120\n.L79:\n  /* 079 */  xor     %eax,%eax\n  /* 07b */  mov     %eax,setup_top\n.L80:\n  /* 080 */  cmp     $0xd,%ebx\n  /* 083 */  jle     .L13c\n.L89:\n  /* 089 */  xor     %edx,%edx\n  /* 08b */  mov     %edx,setup_bottom\n.L91:\n  /* 091 */  mov     0x28(%esp),%ebx\n  /* 095 */  add     $0x2c,%esp\n  /* 098 */  ret\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     setup_cursor,%eax\n  /* 0a5 */  mov     setup_top,%ecx\n  /* 0ab */  mov     setup_bottom,%ebx\n  /* 0b1 */  test    %eax,%eax\n  /* 0b3 */  jne     .L358\n  /* 0b9 */  cmpb    $setup_hostname,0x0\n  /* 0c0 */  je      .L70\n  /* 0c2 */  movl    $setup_hostname,(%esp)\n  /* 0c9 */  mov     %ecx,0x1c(%esp)\n  /* 0cd */  call    strlen\n  /* 0d2 */  mov     0x1c(%esp),%ecx\n  /* 0d6 */  movb    $0x0,setup_hostname-0x1(%eax)\n  /* 0dd */  jmp     .L70\n  /* 0df */  nop\n  /* 0e0 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 0e7 */  call    S_LocalSound\n  /* 0ec */  mov     setup_cursor,%eax\n  /* 0f1 */  xor     %edx,%edx\n  /* 0f3 */  mov     setup_top,%ecx\n  /* 0f9 */  mov     setup_bottom,%ebx\n  /* 0ff */  inc     %eax\n  /* 100 */  cmp     $0x5,%eax\n  /* 103 */  cmovge  %edx,%eax\n  /* 106 */  cmp     $0xd,%ecx\n  /* 109 */  mov     %eax,setup_cursor\n  /* 10e */  jg      .L79\n  /* 114 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  test    %ecx,%ecx\n  /* 122 */  jns     .L80\n  /* 128 */  mov     $0xd,%ecx\n  /* 12d */  cmp     $0xd,%ebx\n  /* 130 */  mov     %ecx,setup_top\n  /* 136 */  jg      .L89\n.L13c:\n  /* 13c */  test    %ebx,%ebx\n  /* 13e */  jns     .L91\n  /* 144 */  mov     $0xd,%eax\n  /* 149 */  mov     0x28(%esp),%ebx\n  /* 14d */  mov     %eax,setup_bottom\n  /* 152 */  add     $0x2c,%esp\n  /* 155 */  ret\n  /* 156 */  xchg    %ax,%ax\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 160 */  cmpl    $0x1,setup_cursor\n  /* 167 */  jle     .L91\n  /* 16d */  movl    $\"misc/menu3.wav\",(%esp)\n  /* 174 */  call    S_LocalSound\n  /* 179 */  mov     setup_cursor,%eax\n  /* 17e */  mov     setup_top,%ecx\n  /* 184 */  mov     setup_bottom,%ebx\n  /* 18a */  cmp     $0x2,%eax\n  /* 18d */  je      .L3e0\n  /* 193 */  cmp     $0x3,%eax\n  /* 196 */  jne     .L70\n  /* 19c */  dec     %ebx\n  /* 19d */  mov     %ebx,setup_bottom\n  /* 1a3 */  jmp     .L70\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1b0 */  cmpl    $0x1,setup_cursor\n  /* 1b7 */  jle     .L91\n.L1bd:\n  /* 1bd */  movl    $\"misc/menu3.wav\",(%esp)\n  /* 1c4 */  call    S_LocalSound\n  /* 1c9 */  mov     setup_cursor,%eax\n  /* 1ce */  mov     setup_top,%ecx\n  /* 1d4 */  mov     setup_bottom,%ebx\n  /* 1da */  cmp     $0x2,%eax\n  /* 1dd */  je      .L438\n  /* 1e3 */  cmp     $0x3,%eax\n  /* 1e6 */  jne     .L70\n  /* 1ec */  inc     %ebx\n  /* 1ed */  mov     %ebx,setup_bottom\n  /* 1f3 */  jmp     .L70\n  /* 1f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  mov     setup_cursor,%eax\n  /* 205 */  cmp     $0x1,%eax\n  /* 208 */  jbe     .L91\n  /* 20e */  sub     $0x2,%eax\n  /* 211 */  cmp     $0x1,%eax\n  /* 214 */  jbe     .L1bd\n  /* 216 */  mov     cl_name+0x4,%eax\n  /* 21b */  mov     $setup_myname,%ebx\n  /* 220 */  mov     %ebx,0x4(%esp)\n  /* 224 */  mov     %eax,(%esp)\n  /* 227 */  call    Q_strcmp\n  /* 22c */  test    %eax,%eax\n  /* 22e */  jne     .L410\n.L234:\n  /* 234 */  mov     hostname+0x4,%eax\n  /* 239 */  mov     $setup_hostname,%edx\n  /* 23e */  mov     %edx,0x4(%esp)\n  /* 242 */  mov     %eax,(%esp)\n  /* 245 */  call    Q_strcmp\n  /* 24a */  test    %eax,%eax\n  /* 24c */  jne     .L3f0\n.L252:\n  /* 252 */  mov     setup_top,%ecx\n  /* 258 */  cmp     setup_oldtop,%ecx\n  /* 25e */  mov     setup_bottom,%ebx\n  /* 264 */  jne     .L26e\n  /* 266 */  cmp     %ebx,setup_oldbottom\n  /* 26c */  je      .L296\n.L26e:\n  /* 26e */  mov     %ecx,0x4(%esp)\n  /* 272 */  mov     %ebx,0x8(%esp)\n  /* 276 */  movl    $\"color %i %i\\n\",(%esp)\n  /* 27d */  call    va\n  /* 282 */  mov     %eax,(%esp)\n  /* 285 */  call    Cbuf_AddText\n  /* 28a */  mov     setup_top,%ecx\n  /* 290 */  mov     setup_bottom,%ebx\n.L296:\n  /* 296 */  mov     $0x1,%eax\n  /* 29b */  mov     %eax,m_entersound\n  /* 2a0 */  mov     $0x3,%eax\n  /* 2a5 */  mov     %eax,key_dest\n  /* 2aa */  mov     $0x5,%eax\n  /* 2af */  mov     %eax,m_state\n  /* 2b4 */  jmp     .L70\n  /* 2b9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 2c0 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 2c7 */  call    S_LocalSound\n  /* 2cc */  mov     setup_cursor,%eax\n  /* 2d1 */  mov     $0x4,%edx\n  /* 2d6 */  mov     setup_top,%ecx\n  /* 2dc */  mov     setup_bottom,%ebx\n  /* 2e2 */  dec     %eax\n  /* 2e3 */  cmovs   %edx,%eax\n  /* 2e6 */  mov     %eax,setup_cursor\n  /* 2eb */  jmp     .L70\n.L2f0:\n  /* 2f0 */  lea     -0x20(%edx),%eax\n  /* 2f3 */  mov     setup_top,%ecx\n  /* 2f9 */  cmp     $0x5f,%eax\n  /* 2fc */  mov     setup_bottom,%ebx\n  /* 302 */  ja      .L70\n  /* 308 */  mov     setup_cursor,%eax\n  /* 30d */  test    %eax,%eax\n  /* 30f */  je      .L3a8\n  /* 315 */  dec     %eax\n  /* 316 */  jne     .L70\n  /* 31c */  movl    $setup_myname,(%esp)\n  /* 323 */  mov     %ecx,0x1c(%esp)\n  /* 327 */  mov     %edx,0x30(%esp)\n  /* 32b */  call    strlen\n  /* 330 */  mov     0x1c(%esp),%ecx\n  /* 334 */  cmp     $0xf,%eax\n  /* 337 */  je      .L70\n  /* 33d */  movb    $0x0,setup_myname+0x1(%eax)\n  /* 344 */  mov     0x30(%esp),%edx\n  /* 348 */  mov     %dl,setup_myname(%eax)\n  /* 34e */  jmp     .L70\n  /* 353 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L358:\n  /* 358 */  dec     %eax\n  /* 359 */  jne     .L70\n  /* 35f */  cmpb    $setup_myname,0x0\n  /* 366 */  je      .L70\n  /* 36c */  movl    $setup_myname,(%esp)\n  /* 373 */  mov     %ecx,0x1c(%esp)\n  /* 377 */  call    strlen\n  /* 37c */  mov     0x1c(%esp),%ecx\n  /* 380 */  movb    $0x0,setup_myname-0x1(%eax)\n  /* 387 */  jmp     .L70\n  /* 38c */  lea     0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  mov     setup_top,%ecx\n  /* 396 */  mov     setup_bottom,%ebx\n  /* 39c */  jmp     .L70\n  /* 3a1 */  lea     0x0(%esi,%eiz,1),%esi\n.L3a8:\n  /* 3a8 */  movl    $setup_hostname,(%esp)\n  /* 3af */  mov     %ecx,0x1c(%esp)\n  /* 3b3 */  mov     %edx,0x30(%esp)\n  /* 3b7 */  call    strlen\n  /* 3bc */  mov     0x1c(%esp),%ecx\n  /* 3c0 */  cmp     $0xf,%eax\n  /* 3c3 */  je      .L70\n  /* 3c9 */  movb    $0x0,setup_hostname+0x1(%eax)\n  /* 3d0 */  mov     0x30(%esp),%edx\n  /* 3d4 */  mov     %dl,setup_hostname(%eax)\n  /* 3da */  jmp     .L70\n  /* 3df */  nop\n.L3e0:\n  /* 3e0 */  dec     %ecx\n  /* 3e1 */  mov     %ecx,setup_top\n  /* 3e7 */  jmp     .L70\n  /* 3ec */  lea     0x0(%esi,%eiz,1),%esi\n.L3f0:\n  /* 3f0 */  movl    $\"hostname\",(%esp)\n  /* 3f7 */  mov     $setup_hostname,%eax\n  /* 3fc */  mov     %eax,0x4(%esp)\n  /* 400 */  call    Cvar_Set\n  /* 405 */  jmp     .L252\n  /* 40a */  lea     0x0(%esi),%esi\n.L410:\n  /* 410 */  movl    $\"name \\\"%s\\\"\\n\",(%esp)\n  /* 417 */  mov     $setup_myname,%ecx\n  /* 41c */  mov     %ecx,0x4(%esp)\n  /* 420 */  call    va\n  /* 425 */  mov     %eax,(%esp)\n  /* 428 */  call    Cbuf_AddText\n  /* 42d */  jmp     .L234\n  /* 432 */  lea     0x0(%esi),%esi\n.L438:\n  /* 438 */  inc     %ecx\n  /* 439 */  mov     %ecx,setup_top\n  /* 43f */  jmp     .L70\n","c":"#include \"quakedef.h\"\n\nextern int m_state;\nextern int m_entersound;\nextern int setup_cursor;\nextern char setup_hostname[16];\nextern char setup_myname[16];\nextern int setup_oldtop, setup_oldbottom, setup_top, setup_bottom;\n\nstatic void M_Menu_MultiPlayer_f(void)\n{\n    key_dest = key_menu;\n    m_state = 5;\n    m_entersound = 1;\n}\n\nvoid M_Setup_Key(int k)\n{\n    int l;\n\n    switch (k)\n    {\n    case K_ESCAPE:\n        M_Menu_MultiPlayer_f();\n        break;\n\n    case K_UPARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        setup_cursor--;\n        if (setup_cursor < 0)\n            setup_cursor = 4;\n        break;\n\n    case K_DOWNARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        setup_cursor++;\n        if (setup_cursor >= 5)\n            setup_cursor = 0;\n        break;\n\n    case K_LEFTARROW:\n        if (setup_cursor < 2)\n            return;\n        S_LocalSound(\"misc/menu3.wav\");\n        if (setup_cursor == 2)\n            setup_top = setup_top - 1;\n        if (setup_cursor == 3)\n            setup_bottom = setup_bottom - 1;\n        break;\n    case K_RIGHTARROW:\n        if (setup_cursor < 2)\n            return;\nforward:\n        S_LocalSound(\"misc/menu3.wav\");\n        if (setup_cursor == 2)\n            setup_top = setup_top + 1;\n        if (setup_cursor == 3)\n            setup_bottom = setup_bottom + 1;\n        break;\n\n    case K_ENTER:\n        if (setup_cursor == 0 || setup_cursor == 1)\n            return;\n\n        if (setup_cursor == 2 || setup_cursor == 3)\n            goto forward;\n\n        if (Q_strcmp(cl_name.string, setup_myname) != 0)\n            Cbuf_AddText(va(\"name \\\"%s\\\"\\n\", setup_myname));\n        if (Q_strcmp(hostname.string, setup_hostname) != 0)\n            Cvar_Set(\"hostname\", setup_hostname);\n        if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom)\n            Cbuf_AddText(va(\"color %i %i\\n\", setup_top, setup_bottom));\n        m_entersound = 1;\n        M_Menu_MultiPlayer_f();\n        break;\n\n    case K_BACKSPACE:\n        if (setup_cursor == 0)\n        {\n            if (strlen(setup_hostname))\n                setup_hostname[strlen(setup_hostname) - 1] = 0;\n        }\n\n        if (setup_cursor == 1)\n        {\n            if (strlen(setup_myname))\n                setup_myname[strlen(setup_myname) - 1] = 0;\n        }\n        break;\n\n    default:\n        if (k < 32 || k > 127)\n            break;\n        if (setup_cursor == 0)\n        {\n            l = strlen(setup_hostname);\n            if (l < 15)\n            {\n                setup_hostname[l + 1] = 0;\n                setup_hostname[l] = k;\n            }\n        }\n        if (setup_cursor == 1)\n        {\n            l = strlen(setup_myname);\n            if (l < 15)\n            {\n                setup_myname[l + 1] = 0;\n                setup_myname[l] = k;\n            }\n        }\n        break;\n    }\n\n    if (setup_top > 13)\n        setup_top = 0;\n    if (setup_top < 0)\n        setup_top = 13;\n    if (setup_bottom > 13)\n        setup_bottom = 0;\n    if (setup_bottom < 0)\n        setup_bottom = 13;\n}\n","size":1092,"score":100,"agent":"kuncc/6","pid":7,"session":1649,"ts":1791751651081}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1037,"symbol":"Key_Event","file":"keys.c","asm":"# Key_Event  (TU keys.c, section .text, 1030 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nKey_Event:\n  /* 000 */  sub     $0x43c,%esp\n  /* 006 */  mov     0x444(%esp),%ecx\n  /* 00d */  mov     %ebx,0x438(%esp)\n  /* 014 */  mov     key_count,%eax\n  /* 019 */  mov     0x440(%esp),%edx\n  /* 020 */  inc     %eax\n  /* 021 */  test    %ecx,%ecx\n  /* 023 */  mov     %ecx,keydown(,%edx,4)\n  /* 02a */  je      .L100\n  /* 030 */  mov     %edx,key_lastpress\n  /* 036 */  test    %eax,%eax\n  /* 038 */  mov     %eax,key_count\n  /* 03d */  jle     .L118\n  /* 043 */  mov     key_repeats(,%edx,4),%eax\n  /* 04a */  mov     %edx,%ebx\n  /* 04c */  and     $0xffffff7f,%ebx\n  /* 052 */  inc     %eax\n  /* 053 */  cmp     $0x7f,%ebx\n  /* 056 */  mov     %eax,key_repeats(,%edx,4)\n  /* 05d */  je      .L66\n  /* 05f */  dec     %eax\n  /* 060 */  jg      .L118\n.L66:\n  /* 066 */  cmp     $0xc7,%edx\n  /* 06c */  jg      .L1b8\n  /* 072 */  cmp     $0x86,%edx\n  /* 078 */  je      .L368\n  /* 07e */  cmp     $0x1b,%edx\n  /* 081 */  je      .L2f0\n.L87:\n  /* 087 */  mov     cls+0x8cc,%ebx\n  /* 08d */  mov     key_dest,%eax\n  /* 092 */  test    %ebx,%ebx\n  /* 094 */  je      .L250\n  /* 09a */  mov     consolekeys(,%edx,4),%ecx\n  /* 0a1 */  test    %ecx,%ecx\n  /* 0a3 */  je      .L250\n  /* 0a9 */  test    %eax,%eax\n  /* 0ab */  je      .L350\n  /* 0b1 */  cmp     $0x3,%eax\n  /* 0b4 */  je      .L210\n  /* 0ba */  cmp     $0x1,%eax\n  /* 0bd */  lea     0x0(%esi),%esi\n  /* 0c0 */  je      .L276\n.Lc6:\n  /* 0c6 */  mov     shift_down,%ecx\n  /* 0cc */  test    %ecx,%ecx\n  /* 0ce */  je      .Ld7\n  /* 0d0 */  mov     keyshift(,%edx,4),%edx\n.Ld7:\n  /* 0d7 */  cmp     $0x2,%eax\n  /* 0da */  je      .L330\n.Le0:\n  /* 0e0 */  mov     0x438(%esp),%ebx\n  /* 0e7 */  mov     $\"Bad key_dest\",%eax\n  /* 0ec */  mov     %eax,0x440(%esp)\n  /* 0f3 */  add     $0x43c,%esp\n  /* 0f9 */  jmp     Sys_Error\n  /* 0fe */  xchg    %ax,%ax\n.L100:\n  /* 100 */  mov     %edx,key_lastpress\n  /* 106 */  xor     %ecx,%ecx\n  /* 108 */  test    %eax,%eax\n  /* 10a */  mov     %ecx,key_repeats(,%edx,4)\n  /* 111 */  mov     %eax,key_count\n  /* 116 */  jg      .L130\n.L118:\n  /* 118 */  mov     0x438(%esp),%ebx\n  /* 11f */  add     $0x43c,%esp\n  /* 125 */  ret\n  /* 126 */  xchg    %ax,%ax\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  cmp     $0x86,%edx\n  /* 136 */  je      .L2e0\n  /* 13c */  cmp     $0x1b,%edx\n  /* 13f */  je      .L118\n.L141:\n  /* 141 */  mov     keybindings(,%edx,4),%eax\n  /* 148 */  test    %eax,%eax\n  /* 14a */  je      .L155\n  /* 14c */  cmpb    $0x2b,(%eax)\n  /* 14f */  je      .L390\n.L155:\n  /* 155 */  mov     keyshift(,%edx,4),%eax\n  /* 15c */  cmp     %edx,%eax\n  /* 15e */  je      .L118\n  /* 160 */  mov     keybindings(,%eax,4),%eax\n  /* 167 */  test    %eax,%eax\n  /* 169 */  je      .L118\n  /* 16b */  cmpb    $0x2b,(%eax)\n  /* 16e */  jne     .L118\n  /* 170 */  mov     %edx,0x14(%esp)\n  /* 174 */  inc     %eax\n  /* 175 */  mov     %eax,0x10(%esp)\n  /* 179 */  mov     $\"-%s %i\\n\",%eax\n  /* 17e */  mov     %eax,0xc(%esp)\n.L182:\n  /* 182 */  lea     0x30(%esp),%edx\n  /* 186 */  mov     $0x400,%eax\n  /* 18b */  mov     %eax,0x8(%esp)\n  /* 18f */  mov     $0x2,%eax\n  /* 194 */  mov     %edx,(%esp)\n  /* 197 */  mov     %eax,0x4(%esp)\n  /* 19b */  call    __sprintf_chk\n  /* 1a0 */  lea     0x30(%esp),%edx\n  /* 1a4 */  mov     %edx,(%esp)\n  /* 1a7 */  call    Cbuf_AddText\n  /* 1ac */  jmp     .L118\n  /* 1b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1b8:\n  /* 1b8 */  mov     keybindings(,%edx,4),%eax\n  /* 1bf */  test    %eax,%eax\n  /* 1c1 */  jne     .L87\n  /* 1c7 */  mov     keynames,%ecx\n  /* 1cd */  test    %ecx,%ecx\n  /* 1cf */  je      .L3fc\n  /* 1d5 */  mov     $keynames,%eax\n  /* 1da */  jmp     .L1ee\n  /* 1dc */  lea     0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  mov     0x8(%eax),%ecx\n  /* 1e3 */  add     $0x8,%eax\n  /* 1e6 */  test    %ecx,%ecx\n  /* 1e8 */  je      .L3fc\n.L1ee:\n  /* 1ee */  cmp     0x4(%eax),%edx\n  /* 1f1 */  jne     .L1e0\n.L1f3:\n  /* 1f3 */  mov     %ecx,0x4(%esp)\n  /* 1f7 */  movl    $\"%s is unbound, hit F4 to set.\\n\",(%esp)\n  /* 1fe */  mov     %edx,0x2c(%esp)\n  /* 202 */  call    Con_Printf\n  /* 207 */  mov     0x2c(%esp),%edx\n  /* 20b */  jmp     .L87\n.L210:\n  /* 210 */  mov     menubound(,%edx,4),%eax\n  /* 217 */  test    %eax,%eax\n  /* 219 */  jne     .L2a0\n  /* 21f */  mov     shift_down,%ebx\n  /* 225 */  test    %ebx,%ebx\n  /* 227 */  je      .L230\n  /* 229 */  mov     keyshift(,%edx,4),%edx\n.L230:\n  /* 230 */  mov     %edx,0x440(%esp)\n  /* 237 */  mov     0x438(%esp),%ebx\n  /* 23e */  add     $0x43c,%esp\n  /* 244 */  jmp     M_Keydown\n  /* 249 */  lea     0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  cmp     $0x3,%eax\n  /* 253 */  je      .L210\n  /* 255 */  cmp     $0x1,%eax\n  /* 258 */  je      .L26b\n  /* 25a */  test    %eax,%eax\n  /* 25c */  jne     .Lc6\n  /* 262 */  mov     con_forcedup,%eax\n  /* 267 */  test    %eax,%eax\n  /* 269 */  je      .L2a0\n.L26b:\n  /* 26b */  mov     consolekeys(,%edx,4),%ecx\n  /* 272 */  test    %ecx,%ecx\n  /* 274 */  je      .L2a0\n.L276:\n  /* 276 */  mov     shift_down,%eax\n  /* 27b */  test    %eax,%eax\n  /* 27d */  je      .L286\n  /* 27f */  mov     keyshift(,%edx,4),%edx\n.L286:\n  /* 286 */  mov     %edx,0x440(%esp)\n  /* 28d */  mov     0x438(%esp),%ebx\n  /* 294 */  add     $0x43c,%esp\n  /* 29a */  jmp     Key_Console\n  /* 29f */  nop\n.L2a0:\n  /* 2a0 */  mov     keybindings(,%edx,4),%eax\n  /* 2a7 */  test    %eax,%eax\n  /* 2a9 */  je      .L118\n  /* 2af */  cmpb    $0x2b,(%eax)\n  /* 2b2 */  je      .L378\n  /* 2b8 */  mov     %eax,(%esp)\n  /* 2bb */  mov     $\"\\n\",%ebx\n  /* 2c0 */  call    Cbuf_AddText\n  /* 2c5 */  mov     %ebx,0x440(%esp)\n  /* 2cc */  mov     0x438(%esp),%ebx\n  /* 2d3 */  add     $0x43c,%esp\n  /* 2d9 */  jmp     Cbuf_AddText\n  /* 2de */  xchg    %ax,%ax\n.L2e0:\n  /* 2e0 */  xor     %eax,%eax\n  /* 2e2 */  mov     %eax,shift_down\n  /* 2e7 */  jmp     .L141\n  /* 2ec */  lea     0x0(%esi,%eiz,1),%esi\n.L2f0:\n  /* 2f0 */  mov     key_dest,%eax\n  /* 2f5 */  cmp     $0x2,%eax\n  /* 2f8 */  je      .L3e0\n  /* 2fe */  jbe     .L350\n  /* 300 */  cmp     $0x3,%eax\n  /* 303 */  jne     .Le0\n  /* 309 */  mov     0x438(%esp),%ebx\n  /* 310 */  mov     $0x1b,%edx\n  /* 315 */  mov     %edx,0x440(%esp)\n  /* 31c */  add     $0x43c,%esp\n  /* 322 */  jmp     M_Keydown\n  /* 327 */  nop\n  /* 328 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L330:\n  /* 330 */  mov     %edx,0x440(%esp)\n  /* 337 */  mov     0x438(%esp),%ebx\n  /* 33e */  add     $0x43c,%esp\n  /* 344 */  jmp     Key_Message\n  /* 349 */  lea     0x0(%esi,%eiz,1),%esi\n.L350:\n  /* 350 */  mov     0x438(%esp),%ebx\n  /* 357 */  add     $0x43c,%esp\n  /* 35d */  jmp     M_ToggleMenu_f\n  /* 362 */  lea     0x0(%esi),%esi\n.L368:\n  /* 368 */  mov     %ecx,shift_down\n  /* 36e */  jmp     .L87\n  /* 373 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L378:\n  /* 378 */  mov     %eax,0x10(%esp)\n  /* 37c */  mov     $\"%s %i\\n\",%eax\n  /* 381 */  mov     %edx,0x14(%esp)\n  /* 385 */  mov     %eax,0xc(%esp)\n  /* 389 */  jmp     .L182\n  /* 38e */  xchg    %ax,%ax\n.L390:\n  /* 390 */  mov     %edx,0x14(%esp)\n  /* 394 */  lea     0x30(%esp),%ecx\n  /* 398 */  inc     %eax\n  /* 399 */  mov     %eax,0x10(%esp)\n  /* 39d */  mov     $\"-%s %i\\n\",%eax\n  /* 3a2 */  mov     %eax,0xc(%esp)\n  /* 3a6 */  mov     $0x400,%eax\n  /* 3ab */  mov     %eax,0x8(%esp)\n  /* 3af */  mov     $0x2,%eax\n  /* 3b4 */  mov     %ecx,(%esp)\n  /* 3b7 */  mov     %eax,0x4(%esp)\n  /* 3bb */  mov     %edx,0x2c(%esp)\n  /* 3bf */  call    __sprintf_chk\n  /* 3c4 */  lea     0x30(%esp),%ecx\n  /* 3c8 */  mov     %ecx,(%esp)\n  /* 3cb */  call    Cbuf_AddText\n  /* 3d0 */  mov     0x2c(%esp),%edx\n  /* 3d4 */  jmp     .L155\n  /* 3d9 */  lea     0x0(%esi,%eiz,1),%esi\n.L3e0:\n  /* 3e0 */  xor     %ecx,%ecx\n  /* 3e2 */  xor     %ebx,%ebx\n  /* 3e4 */  mov     %ecx,key_dest\n  /* 3ea */  xor     %eax,%eax\n  /* 3ec */  mov     %ebx,chat_bufferlen.1\n  /* 3f2 */  mov     %al,chat_buffer\n  /* 3f7 */  jmp     .L118\n.L3fc:\n  /* 3fc */  mov     $\"<UNKNOWN KEYNUM>\",%ecx\n  /* 401 */  jmp     .L1f3\n","c":"#include \"quakedef.h\"\n\ntypedef struct { char *name; int keynum; } keyname_t;\nextern keyname_t keynames[];\nextern int menubound[256];\nextern char chat_buffer[32];\nextern qboolean keydown[256];\nextern int keyshift[256];\nextern qboolean consolekeys[256];\nstatic qboolean shift_down;\n\nchar *Key_KeynumToString (int keynum)\n{\n    keyname_t *kn;\n    static char tinystr[2];\n\n    if (keynum == -1)\n        return \"<KEY NOT FOUND>\";\n    if (keynum > 32 && keynum < 127)\n    {\n        tinystr[0] = keynum;\n        tinystr[1] = 0;\n        return tinystr;\n    }\n\n    for (kn = keynames; kn->name; kn++)\n        if (keynum == kn->keynum)\n            return kn->name;\n\n    return \"<UNKNOWN KEYNUM>\";\n}\n\nvoid Key_Event (int key, qboolean down)\n{\n    char *kb;\n    char cmd[1024];\n    static int chat_bufferlen;\n    __attribute__((used)) int rd (void) { return chat_bufferlen; }\n\n    keydown[key] = down;\n\n    if (!down)\n        key_repeats[key] = 0;\n\n    key_lastpress = key;\n    key_count++;\n    if (key_count <= 0)\n        return;\n\n    if (down)\n    {\n        key_repeats[key]++;\n        if (key != K_BACKSPACE && key != K_PAUSE && key_repeats[key] > 1)\n            return;\n\n        if (key >= 200 && !keybindings[key])\n            Con_Printf (\"%s is unbound, hit F4 to set.\\n\", Key_KeynumToString (key));\n    }\n\n    if (key == K_SHIFT)\n        shift_down = down;\n\n    if (key == K_ESCAPE)\n    {\n        if (!down)\n            return;\n        switch (key_dest)\n        {\n        case key_message:\n            key_dest = key_game;\n            chat_bufferlen = 0;\n            chat_buffer[0] = 0;\n            break;\n        case key_menu:\n            M_Keydown (key);\n            break;\n        case key_game:\n        case key_console:\n            M_ToggleMenu_f ();\n            break;\n        default:\n            Sys_Error (\"Bad key_dest\");\n        }\n        return;\n    }\n\n    if (!down)\n    {\n        kb = keybindings[key];\n        if (kb && kb[0] == '+')\n        {\n            sprintf (cmd, \"-%s %i\\n\", kb + 1, key);\n            Cbuf_AddText (cmd);\n        }\n        if (keyshift[key] != key)\n        {\n            kb = keybindings[keyshift[key]];\n            if (kb && kb[0] == '+')\n            {\n                sprintf (cmd, \"-%s %i\\n\", kb + 1, key);\n                Cbuf_AddText (cmd);\n            }\n        }\n        return;\n    }\n\n    if (cls.demoplayback && consolekeys[key] && key_dest == key_game)\n    {\n        M_ToggleMenu_f ();\n        return;\n    }\n\n    if ((key_dest == key_menu && menubound[key])\n     || (key_dest == key_console && !consolekeys[key])\n     || (key_dest == key_game && (!con_forcedup || !consolekeys[key])))\n    {\n        kb = keybindings[key];\n        if (kb)\n        {\n            if (kb[0] == '+')\n            {\n                sprintf (cmd, \"%s %i\\n\", kb, key);\n                Cbuf_AddText (cmd);\n            }\n            else\n            {\n                Cbuf_AddText (kb);\n                Cbuf_AddText (\"\\n\");\n            }\n        }\n        return;\n    }\n\n    if (shift_down)\n        key = keyshift[key];\n\n    switch (key_dest)\n    {\n    case key_message:\n        Key_Message (key);\n        break;\n    case key_menu:\n        M_Keydown (key);\n        break;\n    case key_game:\n    case key_console:\n        Key_Console (key);\n        break;\n    default:\n        Sys_Error (\"Bad key_dest\");\n    }\n}\n","size":1030,"score":100,"agent":"kuncc/3","pid":4,"session":1645,"ts":1791751651993}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1093,"symbol":"M_Net_Draw","file":"menu.c","asm":"# M_Net_Draw  (TU menu.c, section .text, 1053 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Net_Draw:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  movl    $\"gfx/qplaque.lmp\",(%esp)\n  /* 00c */  call    Draw_CachePic\n  /* 011 */  mov     %eax,0x8(%esp)\n  /* 015 */  mov     $0x4,%eax\n  /* 01a */  mov     %eax,0x4(%esp)\n  /* 01e */  mov     vid+0x14,%eax\n  /* 023 */  sub     $0x140,%eax\n  /* 028 */  shr     $1,%eax\n  /* 02a */  add     $0x10,%eax\n  /* 02d */  mov     %eax,(%esp)\n  /* 030 */  call    Draw_TransPic\n  /* 035 */  movl    $\"gfx/p_multi.lmp\",(%esp)\n  /* 03c */  call    Draw_CachePic\n  /* 041 */  mov     $0x140,%ecx\n  /* 046 */  mov     %eax,0x8(%esp)\n  /* 04a */  mov     %eax,%edx\n  /* 04c */  mov     $0x4,%eax\n  /* 051 */  mov     %eax,0x4(%esp)\n  /* 055 */  mov     vid+0x14,%eax\n  /* 05a */  mov     (%edx),%ebx\n  /* 05c */  sub     $0x140,%eax\n  /* 061 */  shr     $1,%eax\n  /* 063 */  sub     %ebx,%ecx\n  /* 065 */  mov     %ecx,%edx\n  /* 067 */  shr     $0x1f,%edx\n  /* 06a */  add     %ecx,%edx\n  /* 06c */  sar     $1,%edx\n  /* 06e */  add     %edx,%eax\n  /* 070 */  mov     %eax,(%esp)\n  /* 073 */  call    Draw_Pic\n  /* 078 */  mov     serialAvailable,%esi\n  /* 07e */  test    %esi,%esi\n  /* 080 */  je      .L3d0\n  /* 086 */  movl    $\"gfx/netmen1.lmp\",(%esp)\n  /* 08d */  call    Draw_CachePic\n.L92:\n  /* 092 */  test    %eax,%eax\n  /* 094 */  je      .Lba\n  /* 096 */  mov     %eax,0x8(%esp)\n  /* 09a */  mov     $0x20,%eax\n  /* 09f */  mov     %eax,0x4(%esp)\n  /* 0a3 */  mov     vid+0x14,%eax\n  /* 0a8 */  sub     $0x140,%eax\n  /* 0ad */  shr     $1,%eax\n  /* 0af */  add     $0x48,%eax\n  /* 0b2 */  mov     %eax,(%esp)\n  /* 0b5 */  call    Draw_TransPic\n.Lba:\n  /* 0ba */  mov     serialAvailable,%eax\n  /* 0bf */  test    %eax,%eax\n  /* 0c1 */  je      .L3b8\n  /* 0c7 */  movl    $\"gfx/netmen2.lmp\",(%esp)\n  /* 0ce */  call    Draw_CachePic\n.Ld3:\n  /* 0d3 */  test    %eax,%eax\n  /* 0d5 */  je      .Lfb\n  /* 0d7 */  mov     %eax,0x8(%esp)\n  /* 0db */  mov     $0x33,%eax\n  /* 0e0 */  mov     %eax,0x4(%esp)\n  /* 0e4 */  mov     vid+0x14,%eax\n  /* 0e9 */  sub     $0x140,%eax\n  /* 0ee */  shr     $1,%eax\n  /* 0f0 */  add     $0x48,%eax\n  /* 0f3 */  mov     %eax,(%esp)\n  /* 0f6 */  call    Draw_TransPic\n.Lfb:\n  /* 0fb */  mov     ipxAvailable,%esi\n  /* 101 */  test    %esi,%esi\n  /* 103 */  je      .L3a0\n  /* 109 */  movl    $\"gfx/netmen3.lmp\",(%esp)\n  /* 110 */  call    Draw_CachePic\n.L115:\n  /* 115 */  mov     %eax,0x8(%esp)\n  /* 119 */  mov     vid+0x14,%eax\n  /* 11e */  mov     $0x46,%ecx\n  /* 123 */  mov     %ecx,0x4(%esp)\n  /* 127 */  sub     $0x140,%eax\n  /* 12c */  shr     $1,%eax\n  /* 12e */  add     $0x48,%eax\n  /* 131 */  mov     %eax,(%esp)\n  /* 134 */  call    Draw_TransPic\n  /* 139 */  mov     tcpipAvailable,%ebx\n  /* 13f */  test    %ebx,%ebx\n  /* 141 */  je      .L388\n  /* 147 */  movl    $\"gfx/netmen4.lmp\",(%esp)\n  /* 14e */  call    Draw_CachePic\n.L153:\n  /* 153 */  mov     %eax,0x8(%esp)\n  /* 157 */  mov     vid+0x14,%eax\n  /* 15c */  mov     $0x59,%edx\n  /* 161 */  mov     %edx,0x4(%esp)\n  /* 165 */  sub     $0x140,%eax\n  /* 16a */  shr     $1,%eax\n  /* 16c */  add     $0x48,%eax\n  /* 16f */  mov     %eax,(%esp)\n  /* 172 */  call    Draw_TransPic\n  /* 177 */  cmpl    $0x5,m_net_items\n  /* 17e */  je      .L3e8\n.L184:\n  /* 184 */  movl    $0x38,(%esp)\n  /* 18b */  mov     $0x4,%eax\n  /* 190 */  mov     %eax,0xc(%esp)\n  /* 194 */  mov     $0x18,%eax\n  /* 199 */  mov     %eax,0x8(%esp)\n  /* 19d */  mov     $0x86,%eax\n  /* 1a2 */  mov     %eax,0x4(%esp)\n  /* 1a6 */  call    M_DrawTextBox\n  /* 1ab */  mov     m_net_cursor,%eax\n  /* 1b0 */  lea     0x0(,%eax,4),%edx\n  /* 1b7 */  mov     net_helpMessage(,%edx,4),%ebx\n  /* 1be */  movsbl  (%ebx),%eax\n  /* 1c1 */  test    %al,%al\n  /* 1c3 */  je      .L20d\n  /* 1c5 */  mov     $0x40,%esi\n  /* 1ca */  lea     0x0(%esi),%esi\n.L1d0:\n  /* 1d0 */  sub     $0xffffff80,%eax\n  /* 1d3 */  inc     %ebx\n  /* 1d4 */  mov     %eax,0x8(%esp)\n  /* 1d8 */  mov     $0x8e,%eax\n  /* 1dd */  mov     %eax,0x4(%esp)\n  /* 1e1 */  mov     vid+0x14,%eax\n  /* 1e6 */  sub     $0x140,%eax\n  /* 1eb */  shr     $1,%eax\n  /* 1ed */  add     %esi,%eax\n  /* 1ef */  add     $0x8,%esi\n  /* 1f2 */  mov     %eax,(%esp)\n  /* 1f5 */  call    Draw_Character\n  /* 1fa */  movsbl  (%ebx),%eax\n  /* 1fd */  test    %al,%al\n  /* 1ff */  jne     .L1d0\n  /* 201 */  mov     m_net_cursor,%eax\n  /* 206 */  lea     0x0(,%eax,4),%edx\n.L20d:\n  /* 20d */  mov     net_helpMessage+0x4(,%edx,4),%ebx\n  /* 214 */  movsbl  (%ebx),%eax\n  /* 217 */  test    %al,%al\n  /* 219 */  je      .L25d\n  /* 21b */  mov     $0x40,%esi\n.L220:\n  /* 220 */  sub     $0xffffff80,%eax\n  /* 223 */  mov     $0x96,%ecx\n  /* 228 */  mov     %eax,0x8(%esp)\n  /* 22c */  mov     vid+0x14,%eax\n  /* 231 */  inc     %ebx\n  /* 232 */  mov     %ecx,0x4(%esp)\n  /* 236 */  sub     $0x140,%eax\n  /* 23b */  shr     $1,%eax\n  /* 23d */  add     %esi,%eax\n  /* 23f */  add     $0x8,%esi\n  /* 242 */  mov     %eax,(%esp)\n  /* 245 */  call    Draw_Character\n  /* 24a */  movsbl  (%ebx),%eax\n  /* 24d */  test    %al,%al\n  /* 24f */  jne     .L220\n  /* 251 */  mov     m_net_cursor,%eax\n  /* 256 */  lea     0x0(,%eax,4),%edx\n.L25d:\n  /* 25d */  mov     net_helpMessage+0x8(,%edx,4),%ebx\n  /* 264 */  movsbl  (%ebx),%eax\n  /* 267 */  test    %al,%al\n  /* 269 */  je      .L2ad\n  /* 26b */  mov     $0x40,%esi\n.L270:\n  /* 270 */  sub     $0xffffff80,%eax\n  /* 273 */  mov     $0x9e,%edx\n  /* 278 */  mov     %eax,0x8(%esp)\n  /* 27c */  mov     vid+0x14,%eax\n  /* 281 */  inc     %ebx\n  /* 282 */  mov     %edx,0x4(%esp)\n  /* 286 */  sub     $0x140,%eax\n  /* 28b */  shr     $1,%eax\n  /* 28d */  add     %esi,%eax\n  /* 28f */  add     $0x8,%esi\n  /* 292 */  mov     %eax,(%esp)\n  /* 295 */  call    Draw_Character\n  /* 29a */  movsbl  (%ebx),%eax\n  /* 29d */  test    %al,%al\n  /* 29f */  jne     .L270\n  /* 2a1 */  mov     m_net_cursor,%eax\n  /* 2a6 */  lea     0x0(,%eax,4),%edx\n.L2ad:\n  /* 2ad */  mov     net_helpMessage+0xc(,%edx,4),%ebx\n  /* 2b4 */  mov     $0x40,%esi\n  /* 2b9 */  movsbl  (%ebx),%eax\n  /* 2bc */  test    %al,%al\n  /* 2be */  je      .L2f1\n.L2c0:\n  /* 2c0 */  sub     $0xffffff80,%eax\n  /* 2c3 */  inc     %ebx\n  /* 2c4 */  mov     %eax,0x8(%esp)\n  /* 2c8 */  mov     $0xa6,%eax\n  /* 2cd */  mov     %eax,0x4(%esp)\n  /* 2d1 */  mov     vid+0x14,%eax\n  /* 2d6 */  sub     $0x140,%eax\n  /* 2db */  shr     $1,%eax\n  /* 2dd */  add     %esi,%eax\n  /* 2df */  add     $0x8,%esi\n  /* 2e2 */  mov     %eax,(%esp)\n  /* 2e5 */  call    Draw_Character\n  /* 2ea */  movsbl  (%ebx),%eax\n  /* 2ed */  test    %al,%al\n  /* 2ef */  jne     .L2c0\n.L2f1:\n  /* 2f1 */  fnstcw  0x1e(%esp)\n  /* 2f5 */  flds    =0x41200000 (10f)\n  /* 2fb */  fmull   host_time\n  /* 301 */  movl    $\"gfx/menudot%i.lmp\",(%esp)\n  /* 308 */  movzwl  0x1e(%esp),%eax\n  /* 30d */  or      $0xc00,%ax\n  /* 311 */  mov     %ax,0x1c(%esp)\n  /* 316 */  mov     $0x2aaaaaab,%eax\n  /* 31b */  fldcw   0x1c(%esp)\n  /* 31f */  fistpl  0x18(%esp)\n  /* 323 */  fldcw   0x1e(%esp)\n  /* 327 */  mov     0x18(%esp),%ecx\n  /* 32b */  imul    %ecx\n  /* 32d */  mov     %ecx,%eax\n  /* 32f */  sar     $0x1f,%eax\n  /* 332 */  sub     %eax,%edx\n  /* 334 */  lea     (%edx,%edx,2),%eax\n  /* 337 */  add     %eax,%eax\n  /* 339 */  sub     %eax,%ecx\n  /* 33b */  inc     %ecx\n  /* 33c */  mov     %ecx,0x4(%esp)\n  /* 340 */  call    va\n  /* 345 */  mov     %eax,(%esp)\n  /* 348 */  call    Draw_CachePic\n  /* 34d */  mov     %eax,0x8(%esp)\n  /* 351 */  mov     m_net_cursor,%eax\n  /* 356 */  lea     (%eax,%eax,4),%eax\n  /* 359 */  lea     0x20(,%eax,4),%eax\n  /* 360 */  mov     %eax,0x4(%esp)\n  /* 364 */  mov     vid+0x14,%eax\n  /* 369 */  sub     $0x140,%eax\n  /* 36e */  shr     $1,%eax\n  /* 370 */  add     $0x36,%eax\n  /* 373 */  mov     %eax,(%esp)\n  /* 376 */  call    Draw_TransPic\n  /* 37b */  add     $0x24,%esp\n  /* 37e */  pop     %ebx\n  /* 37f */  pop     %esi\n  /* 380 */  ret\n  /* 381 */  lea     0x0(%esi,%eiz,1),%esi\n.L388:\n  /* 388 */  movl    $\"gfx/dim_tcp.lmp\",(%esp)\n  /* 38f */  call    Draw_CachePic\n  /* 394 */  jmp     .L153\n  /* 399 */  lea     0x0(%esi,%eiz,1),%esi\n.L3a0:\n  /* 3a0 */  movl    $\"gfx/dim_ipx.lmp\",(%esp)\n  /* 3a7 */  call    Draw_CachePic\n  /* 3ac */  jmp     .L115\n  /* 3b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L3b8:\n  /* 3b8 */  movl    $\"gfx/dim_drct.lmp\",(%esp)\n  /* 3bf */  call    Draw_CachePic\n  /* 3c4 */  jmp     .Ld3\n  /* 3c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L3d0:\n  /* 3d0 */  movl    $\"gfx/dim_modm.lmp\",(%esp)\n  /* 3d7 */  call    Draw_CachePic\n  /* 3dc */  jmp     .L92\n  /* 3e1 */  lea     0x0(%esi,%eiz,1),%esi\n.L3e8:\n  /* 3e8 */  movl    $\"gfx/netmen5.lmp\",(%esp)\n  /* 3ef */  call    Draw_CachePic\n  /* 3f4 */  mov     %eax,0x8(%esp)\n  /* 3f8 */  mov     $0x6c,%eax\n  /* 3fd */  mov     %eax,0x4(%esp)\n  /* 401 */  mov     vid+0x14,%eax\n  /* 406 */  sub     $0x140,%eax\n  /* 40b */  shr     $1,%eax\n  /* 40d */  add     $0x48,%eax\n  /* 410 */  mov     %eax,(%esp)\n  /* 413 */  call    Draw_TransPic\n  /* 418 */  jmp     .L184\n","c":"/* candidate for M_Net_Draw (menu.c, 1053 bytes) */\n#include \"quakedef.h\"\nvoid M_DrawTextBox(int x, int y, int width, int lines);\n\nextern int m_net_items, m_net_cursor;\nextern char *net_helpMessage[];\n\nvoid M_DrawTransPic(int x, int y, qpic_t *pic)\n{\n\tDraw_TransPic(x + ((vid.width - 320) >> 1), y, pic);\n}\n\nvoid M_DrawPic(int x, int y, qpic_t *pic)\n{\n\tDraw_Pic(x + ((vid.width - 320) >> 1), y, pic);\n}\n\nvoid M_DrawCharacter(int cx, int line, int num)\n{\n\tDraw_Character(cx + ((vid.width - 320) >> 1), line, num);\n}\n\nvoid M_Print(int cx, int cy, char *str)\n{\n\twhile (*str)\n\t{\n\t\tM_DrawCharacter(cx, cy, (*str) + 128);\n\t\tstr++;\n\t\tcx += 8;\n\t}\n}\n\nvoid M_Net_Draw(void)\n{\n\tint f;\n\tqpic_t *p;\n\n\tM_DrawTransPic(16, 4, Draw_CachePic(\"gfx/qplaque.lmp\"));\n\n\tp = Draw_CachePic(\"gfx/p_multi.lmp\");\n\tM_DrawPic((320 - p->width) / 2, 4, p);\n\n\tif (serialAvailable)\n\t\tp = Draw_CachePic(\"gfx/netmen1.lmp\");\n\telse\n\t\tp = Draw_CachePic(\"gfx/dim_modm.lmp\");\n\tif (p)\n\t\tM_DrawTransPic(72, 32, p);\n\n\tif (serialAvailable)\n\t\tp = Draw_CachePic(\"gfx/netmen2.lmp\");\n\telse\n\t\tp = Draw_CachePic(\"gfx/dim_drct.lmp\");\n\tif (p)\n\t\tM_DrawTransPic(72, 51, p);\n\n\tif (ipxAvailable)\n\t\tp = Draw_CachePic(\"gfx/netmen3.lmp\");\n\telse\n\t\tp = Draw_CachePic(\"gfx/dim_ipx.lmp\");\n\tM_DrawTransPic(72, 70, p);\n\n\tif (tcpipAvailable)\n\t\tp = Draw_CachePic(\"gfx/netmen4.lmp\");\n\telse\n\t\tp = Draw_CachePic(\"gfx/dim_tcp.lmp\");\n\tM_DrawTransPic(72, 89, p);\n\n\tif (m_net_items == 5)\n\t\tM_DrawTransPic(72, 108, Draw_CachePic(\"gfx/netmen5.lmp\"));\n\n\tM_DrawTextBox(56, 134, 24, 4);\n\tM_Print(64, 142, net_helpMessage[m_net_cursor * 4]);\n\tM_Print(64, 150, net_helpMessage[m_net_cursor * 4 + 1]);\n\tM_Print(64, 158, net_helpMessage[m_net_cursor * 4 + 2]);\n\tM_Print(64, 166, net_helpMessage[m_net_cursor * 4 + 3]);\n\n\tf = (int)(host_time * 10) % 6;\n\n\tM_DrawTransPic(54, 32 + m_net_cursor * 20, Draw_CachePic(va(\"gfx/menudot%i.lmp\", f + 1)));\n}\n","size":1053,"score":100,"agent":"kuncc/2","pid":3,"session":1647,"ts":1791751653568}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1654,"symbol":"SV_RecursiveHullCheck","file":"world.c","asm":"# SV_RecursiveHullCheck  (TU world.c, section .text, 1103 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_RecursiveHullCheck:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  mov     0x74(%esp),%ebx\n  /* 00b */  mov     0x70(%esp),%esi\n  /* 00f */  mov     0x80(%esp),%ebp\n  /* 016 */  mov     0x84(%esp),%edi\n  /* 01d */  test    %ebx,%ebx\n  /* 01f */  jns     .L6e\n  /* 021 */  jmp     .Lfe\n  /* 026 */  xchg    %ax,%ax\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  flds    0x0(%ebp,%eax,4)\n  /* 034 */  fsub    %st(1),%st\n  /* 036 */  fxch    %st(1)\n  /* 038 */  fsubrs  (%edi,%eax,4)\n  /* 03b */  fldz\n  /* 03d */  fxch    %st(2)\n  /* 03f */  fcomi   %st(2),%st\n  /* 041 */  jb      .Le0\n  /* 047 */  fxch    %st(1)\n  /* 049 */  jmp     .L54\n  /* 04b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  fxch    %st(1)\n  /* 052 */  fxch    %st(2)\n.L54:\n  /* 054 */  fcomi   %st(2),%st\n  /* 056 */  fstp    %st(2)\n  /* 058 */  jb      .L320\n  /* 05e */  fstp    %st(0)\n  /* 060 */  fstp    %st(0)\n  /* 062 */  movswl  0x4(%edx),%ebx\n  /* 066 */  test    %ebx,%ebx\n  /* 068 */  js      .Lfe\n.L6e:\n  /* 06e */  cmp     %ebx,0x8(%esi)\n  /* 071 */  jg      .L78\n  /* 073 */  cmp     %ebx,0xc(%esi)\n  /* 076 */  jge     .L84\n.L78:\n  /* 078 */  movl    $\"SV_RecursiveHullCheck: bad node number\",(%esp)\n  /* 07f */  call    Sys_Error\n.L84:\n  /* 084 */  mov     (%esi),%eax\n  /* 086 */  lea     (%eax,%ebx,8),%edx\n  /* 089 */  mov     (%edx),%eax\n  /* 08b */  lea     (%eax,%eax,4),%ecx\n  /* 08e */  mov     0x4(%esi),%eax\n  /* 091 */  lea     (%eax,%ecx,4),%ebx\n  /* 094 */  movzbl  0x10(%ebx),%eax\n  /* 098 */  flds    0xc(%ebx)\n  /* 09b */  cmp     $0x2,%al\n  /* 09d */  jbe     .L30\n  /* 09f */  flds    (%ebx)\n  /* 0a1 */  fmuls   0x0(%ebp)\n  /* 0a4 */  flds    0x4(%ebx)\n  /* 0a7 */  fmuls   0x4(%ebp)\n  /* 0aa */  faddp   %st,%st(1)\n  /* 0ac */  flds    0x8(%ebx)\n  /* 0af */  fmuls   0x8(%ebp)\n  /* 0b2 */  faddp   %st,%st(1)\n  /* 0b4 */  fsub    %st(1),%st\n  /* 0b6 */  flds    (%ebx)\n  /* 0b8 */  fmuls   (%edi)\n  /* 0ba */  flds    0x4(%ebx)\n  /* 0bd */  fmuls   0x4(%edi)\n  /* 0c0 */  faddp   %st,%st(1)\n  /* 0c2 */  flds    0x8(%ebx)\n  /* 0c5 */  fmuls   0x8(%edi)\n  /* 0c8 */  faddp   %st,%st(1)\n  /* 0ca */  fsubp   %st,%st(2)\n  /* 0cc */  fldz\n  /* 0ce */  fxch    %st(1)\n  /* 0d0 */  fcomi   %st(1),%st\n  /* 0d2 */  jae     .L50\n  /* 0d8 */  fxch    %st(2)\n  /* 0da */  fxch    %st(1)\n  /* 0dc */  jmp     .Le2\n  /* 0de */  xchg    %ax,%ax\n.Le0:\n  /* 0e0 */  fxch    %st(2)\n.Le2:\n  /* 0e2 */  fcomi   %st(2),%st\n  /* 0e4 */  jbe     .L424\n  /* 0ea */  fcomip  %st(1),%st\n  /* 0ec */  jbe     .L140\n  /* 0ee */  fstp    %st(0)\n  /* 0f0 */  fstp    %st(0)\n  /* 0f2 */  movswl  0x6(%edx),%ebx\n  /* 0f6 */  test    %ebx,%ebx\n  /* 0f8 */  jns     .L6e\n.Lfe:\n  /* 0fe */  cmp     $0xfffffffe,%ebx\n  /* 101 */  mov     0x88(%esp),%eax\n  /* 108 */  je      .L390\n  /* 10e */  movl    $0x0,(%eax)\n  /* 114 */  inc     %ebx\n  /* 115 */  je      .L34b\n  /* 11b */  mov     0x88(%esp),%eax\n  /* 122 */  movl    $0x1,0xc(%eax)\n.L129:\n  /* 129 */  add     $0x5c,%esp\n  /* 12c */  mov     $0x1,%eax\n  /* 131 */  pop     %ebx\n  /* 132 */  pop     %esi\n  /* 133 */  pop     %edi\n  /* 134 */  pop     %ebp\n  /* 135 */  ret\n  /* 136 */  xchg    %ax,%ax\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     %edi,0x84(%esp)\n  /* 147 */  fsubr   %st(1),%st\n  /* 149 */  mov     %edx,%edi\n  /* 14b */  mov     0x84(%esp),%edx\n  /* 152 */  fld     %st(1)\n  /* 154 */  fadds   =0x3d000000 (0.03125f)\n  /* 15a */  fdivp   %st,%st(1)\n  /* 15c */  fstps   0x2c(%esp)\n  /* 160 */  flds    0x2c(%esp)\n.L164:\n  /* 164 */  fldz\n  /* 166 */  fsts    0x2c(%esp)\n  /* 16a */  fcomip  %st(1),%st\n  /* 16c */  ja      .L180\n.L16e:\n  /* 16e */  fld1\n  /* 170 */  fxch    %st(1)\n  /* 172 */  fcomi   %st(1),%st\n  /* 174 */  fcmovnbe %st(1),%st\n  /* 176 */  fstp    %st(1)\n  /* 178 */  fstps   0x2c(%esp)\n  /* 17c */  jmp     .L182\n  /* 17e */  xchg    %ax,%ax\n.L180:\n  /* 180 */  fstp    %st(0)\n.L182:\n  /* 182 */  flds    0x7c(%esp)\n  /* 186 */  lea     0x44(%esp),%ecx\n  /* 18a */  xor     %eax,%eax\n  /* 18c */  fsubs   0x78(%esp)\n  /* 190 */  fsts    0x38(%esp)\n  /* 194 */  flds    0x2c(%esp)\n  /* 198 */  fmulp   %st,%st(1)\n  /* 19a */  fadds   0x78(%esp)\n  /* 19e */  fstps   0x30(%esp)\n.L1a2:\n  /* 1a2 */  flds    (%edx,%eax,4)\n  /* 1a5 */  fsubs   0x0(%ebp,%eax,4)\n  /* 1a9 */  fmuls   0x2c(%esp)\n  /* 1ad */  fadds   0x0(%ebp,%eax,4)\n  /* 1b1 */  fstps   (%ecx,%eax,4)\n  /* 1b4 */  inc     %eax\n  /* 1b5 */  cmp     $0x3,%eax\n  /* 1b8 */  jne     .L1a2\n  /* 1ba */  mov     %edx,0x84(%esp)\n  /* 1c1 */  fldz\n  /* 1c3 */  mov     0x88(%esp),%edx\n  /* 1ca */  mov     %ecx,0x14(%esp)\n  /* 1ce */  fcomip  %st(1),%st\n  /* 1d0 */  mov     %ebp,0x10(%esp)\n  /* 1d4 */  fstps   0x3c(%esp)\n  /* 1d8 */  seta    0x34(%esp)\n  /* 1dd */  flds    0x30(%esp)\n  /* 1e1 */  movzbl  0x34(%esp),%eax\n  /* 1e6 */  mov     %edx,0x18(%esp)\n  /* 1ea */  fstps   0xc(%esp)\n  /* 1ee */  flds    0x78(%esp)\n  /* 1f2 */  fstps   0x8(%esp)\n  /* 1f6 */  movswl  0x4(%edi,%eax,2),%eax\n  /* 1fb */  mov     %esi,(%esp)\n  /* 1fe */  mov     %eax,0x4(%esp)\n  /* 202 */  call    SV_RecursiveHullCheck\n  /* 207 */  lea     0x44(%esp),%ecx\n  /* 20b */  flds    0x3c(%esp)\n  /* 20f */  test    %eax,%eax\n  /* 211 */  jne     .L230\n  /* 213 */  fstp    %st(0)\n  /* 215 */  jmp     .L220\n.L217:\n  /* 217 */  fstp    %st(0)\n  /* 219 */  lea     0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  xor     %eax,%eax\n.L222:\n  /* 222 */  add     $0x5c,%esp\n  /* 225 */  pop     %ebx\n  /* 226 */  pop     %esi\n  /* 227 */  pop     %edi\n  /* 228 */  pop     %ebp\n  /* 229 */  ret\n  /* 22a */  lea     0x0(%esi),%esi\n.L230:\n  /* 230 */  mov     %ecx,0x8(%esp)\n  /* 234 */  movzbl  0x34(%esp),%eax\n  /* 239 */  fstps   0x3c(%esp)\n  /* 23d */  xor     $0x1,%al\n  /* 23f */  movzbl  %al,%eax\n  /* 242 */  mov     %eax,0x34(%esp)\n  /* 246 */  movswl  0x4(%edi,%eax,2),%eax\n  /* 24b */  mov     %esi,(%esp)\n  /* 24e */  mov     %eax,0x4(%esp)\n  /* 252 */  call    SV_HullPointContents\n  /* 257 */  mov     0x84(%esp),%edx\n  /* 25e */  lea     0x44(%esp),%ecx\n  /* 262 */  flds    0x3c(%esp)\n  /* 266 */  cmp     $0xfffffffe,%eax\n  /* 269 */  mov     0x88(%esp),%eax\n  /* 270 */  jne     .L357\n  /* 276 */  mov     (%eax),%edi\n  /* 278 */  test    %edi,%edi\n  /* 27a */  jne     .L217\n  /* 27c */  flds    (%ebx)\n  /* 27e */  flds    0x4(%ebx)\n  /* 281 */  flds    0x8(%ebx)\n  /* 284 */  flds    0xc(%ebx)\n  /* 287 */  fldz\n  /* 289 */  fcomip  %st(5),%st\n  /* 28b */  fstp    %st(4)\n  /* 28d */  ja      .L3f8\n  /* 293 */  fxch    %st(2)\n  /* 295 */  fstps   0x20(%eax)\n  /* 298 */  fstps   0x24(%eax)\n.L29b:\n  /* 29b */  mov     0x88(%esp),%eax\n  /* 2a2 */  mov     %edx,%ebx\n  /* 2a4 */  fstps   0x28(%eax)\n  /* 2a7 */  fstps   0x2c(%eax)\n  /* 2aa */  lea     0x0(%esi),%esi\n.L2b0:\n  /* 2b0 */  mov     %ecx,0x8(%esp)\n  /* 2b4 */  mov     0x8(%esi),%eax\n  /* 2b7 */  mov     %esi,(%esp)\n  /* 2ba */  mov     %eax,0x4(%esp)\n  /* 2be */  call    SV_HullPointContents\n  /* 2c3 */  lea     0x44(%esp),%ecx\n  /* 2c7 */  cmp     $0xfffffffe,%eax\n  /* 2ca */  jne     .L39c\n  /* 2d0 */  fldl    =0x3fb999999999999a (0.1)\n  /* 2d6 */  fsubrs  0x2c(%esp)\n  /* 2da */  fstps   0x2c(%esp)\n  /* 2de */  flds    0x2c(%esp)\n  /* 2e2 */  fldz\n  /* 2e4 */  fcomip  %st(1),%st\n  /* 2e6 */  fstp    %st(0)\n  /* 2e8 */  ja      .L3c4\n  /* 2ee */  flds    0x38(%esp)\n  /* 2f2 */  xor     %eax,%eax\n  /* 2f4 */  fmuls   0x2c(%esp)\n  /* 2f8 */  fadds   0x78(%esp)\n  /* 2fc */  fstps   0x30(%esp)\n.L300:\n  /* 300 */  flds    (%ebx,%eax,4)\n  /* 303 */  fsubs   0x0(%ebp,%eax,4)\n  /* 307 */  fmuls   0x2c(%esp)\n  /* 30b */  fadds   0x0(%ebp,%eax,4)\n  /* 30f */  fstps   (%ecx,%eax,4)\n  /* 312 */  inc     %eax\n  /* 313 */  cmp     $0x3,%eax\n  /* 316 */  jne     .L300\n  /* 318 */  jmp     .L2b0\n  /* 31a */  lea     0x0(%esi),%esi\n.L320:\n  /* 320 */  mov     %edi,0x84(%esp)\n  /* 327 */  fsub    %st,%st(1)\n  /* 329 */  mov     %edx,%edi\n  /* 32b */  mov     0x84(%esp),%edx\n  /* 332 */  fld     %st(0)\n  /* 334 */  fsubs   =0x3d000000 (0.03125f)\n  /* 33a */  fdivp   %st,%st(2)\n  /* 33c */  fxch    %st(1)\n  /* 33e */  fstps   0x2c(%esp)\n  /* 342 */  flds    0x2c(%esp)\n  /* 346 */  jmp     .L164\n.L34b:\n  /* 34b */  movl    $0x1,0x8(%eax)\n  /* 352 */  jmp     .L129\n.L357:\n  /* 357 */  fstp    %st(0)\n  /* 359 */  mov     %eax,0x18(%esp)\n  /* 35d */  flds    0x7c(%esp)\n  /* 361 */  mov     %edx,0x14(%esp)\n  /* 365 */  mov     0x34(%esp),%eax\n  /* 369 */  mov     %ecx,0x10(%esp)\n  /* 36d */  fstps   0xc(%esp)\n  /* 371 */  flds    0x30(%esp)\n  /* 375 */  fstps   0x8(%esp)\n  /* 379 */  movswl  0x4(%edi,%eax,2),%eax\n  /* 37e */  mov     %esi,(%esp)\n  /* 381 */  mov     %eax,0x4(%esp)\n  /* 385 */  call    SV_RecursiveHullCheck\n  /* 38a */  jmp     .L222\n  /* 38f */  nop\n.L390:\n  /* 390 */  movl    $0x1,0x4(%eax)\n  /* 397 */  jmp     .L129\n.L39c:\n  /* 39c */  mov     0x88(%esp),%eax\n  /* 3a3 */  flds    0x30(%esp)\n  /* 3a7 */  fstps   0x10(%eax)\n  /* 3aa */  flds    0x44(%esp)\n  /* 3ae */  fstps   0x14(%eax)\n  /* 3b1 */  flds    0x48(%esp)\n  /* 3b5 */  fstps   0x18(%eax)\n  /* 3b8 */  flds    0x4c(%esp)\n  /* 3bc */  fstps   0x1c(%eax)\n  /* 3bf */  jmp     .L220\n.L3c4:\n  /* 3c4 */  mov     0x88(%esp),%eax\n  /* 3cb */  flds    0x30(%esp)\n  /* 3cf */  fstps   0x10(%eax)\n  /* 3d2 */  flds    0x44(%esp)\n  /* 3d6 */  fstps   0x14(%eax)\n  /* 3d9 */  flds    0x48(%esp)\n  /* 3dd */  fstps   0x18(%eax)\n  /* 3e0 */  flds    0x4c(%esp)\n  /* 3e4 */  fstps   0x1c(%eax)\n  /* 3e7 */  movl    $\"backup past 0\\n\",(%esp)\n  /* 3ee */  call    Con_DPrintf\n  /* 3f3 */  jmp     .L220\n.L3f8:\n  /* 3f8 */  fxch    %st(2)\n  /* 3fa */  fsubrs  vec3_origin\n  /* 400 */  mov     0x88(%esp),%eax\n  /* 407 */  fstps   0x20(%eax)\n  /* 40a */  fsubrs  vec3_origin+0x4\n  /* 410 */  fstps   0x24(%eax)\n  /* 413 */  fsubrs  vec3_origin+0x8\n  /* 419 */  fxch    %st(1)\n  /* 41b */  fchs\n  /* 41d */  fxch    %st(1)\n  /* 41f */  jmp     .L29b\n.L424:\n  /* 424 */  fstp    %st(0)\n  /* 426 */  mov     %edi,0x84(%esp)\n  /* 42d */  fsubr   %st(1),%st\n  /* 42f */  mov     %edx,%edi\n  /* 431 */  mov     0x84(%esp),%edx\n  /* 438 */  fld     %st(1)\n  /* 43a */  fsubs   =0x3d000000 (0.03125f)\n  /* 440 */  fdivp   %st,%st(1)\n  /* 442 */  fstps   0x2c(%esp)\n  /* 446 */  flds    0x2c(%esp)\n  /* 44a */  jmp     .L16e\n","c":"#include \"quakedef.h\"\n\n#define DIST_EPSILON (0.03125)\n\nqboolean SV_RecursiveHullCheck(hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace)\n{\n\tdclipnode_t\t*node;\n\tmplane_t\t*plane;\n\tfloat\t\tt1, t2;\n\tfloat\t\tfrac;\n\tint\t\t\ti;\n\tvec3_t\t\tmid;\n\tint\t\t\tside;\n\tfloat\t\tmidf;\n\n\tif (num < 0)\n\t{\n\t\tif (num != CONTENTS_SOLID)\n\t\t{\n\t\t\ttrace->allsolid = false;\n\t\t\tif (num == CONTENTS_EMPTY)\n\t\t\t\ttrace->inopen = true;\n\t\t\telse\n\t\t\t\ttrace->inwater = true;\n\t\t}\n\t\telse\n\t\t\ttrace->startsolid = true;\n\t\treturn true;\n\t}\n\n\tif (num < hull->firstclipnode || num > hull->lastclipnode)\n\t\tSys_Error (\"SV_RecursiveHullCheck: bad node number\");\n\n\tnode = hull->clipnodes + num;\n\tplane = hull->planes + node->planenum;\n\n\tif (plane->type < 3)\n\t{\n\t\tt1 = p1[plane->type] - plane->dist;\n\t\tt2 = p2[plane->type] - plane->dist;\n\t}\n\telse\n\t{\n\t\tt1 = DotProduct (plane->normal, p1) - plane->dist;\n\t\tt2 = DotProduct (plane->normal, p2) - plane->dist;\n\t}\n\n\tif (t1 >= 0 && t2 >= 0)\n\t\treturn SV_RecursiveHullCheck (hull, node->children[0], p1f, p2f, p1, p2, trace);\n\tif (t1 < 0 && t2 < 0)\n\t\treturn SV_RecursiveHullCheck (hull, node->children[1], p1f, p2f, p1, p2, trace);\n\n\tside = (t1 < 0);\n\tif (side)\n\t\tfrac = (t1 + DIST_EPSILON)/(t1-t2);\n\telse\n\t\tfrac = (t1 - DIST_EPSILON)/(t1-t2);\n\tfrac = frac;\n\tif (frac < 0)\n\t\tfrac = 0;\n\tif (frac > 1)\n\t\tfrac = 1;\n\n\tmidf = p1f + (p2f - p1f)*frac;\n\tfor (i=0 ; i<3 ; i++)\n\t\tmid[i] = p1[i] + frac*(p2[i] - p1[i]);\n\n\tside = (t1 < 0);\n\n\tif (!SV_RecursiveHullCheck (hull, node->children[side], p1f, midf, p1, mid, trace))\n\t\treturn false;\n\n\tif (SV_HullPointContents (hull, node->children[side^1], mid) != CONTENTS_SOLID)\n\t\treturn SV_RecursiveHullCheck (hull, node->children[side^1], midf, p2f, mid, p2, trace);\n\n\tif (trace->allsolid)\n\t\treturn false;\n\n\tif (!side)\n\t{\n\t\tVectorCopy (plane->normal, trace->plane.normal);\n\t\ttrace->plane.dist = plane->dist;\n\t}\n\telse\n\t{\n\t\tVectorSubtract (vec3_origin, plane->normal, trace->plane.normal);\n\t\ttrace->plane.dist = -plane->dist;\n\t}\n\n\twhile (SV_HullPointContents (hull, hull->firstclipnode, mid) == CONTENTS_SOLID)\n\t{\n\t\tfrac -= 0.1;\n\t\tif (frac < 0)\n\t\t{\n\t\t\ttrace->fraction = midf;\n\t\t\tVectorCopy (mid, trace->endpos);\n\t\t\tCon_DPrintf (\"backup past 0\\n\");\n\t\t\treturn false;\n\t\t}\n\t\tmidf = p1f + (p2f - p1f)*frac;\n\t\tfor (i=0 ; i<3 ; i++)\n\t\t\tmid[i] = p1[i] + frac*(p2[i] - p1[i]);\n\t}\n\n\ttrace->fraction = midf;\n\tVectorCopy (mid, trace->endpos);\n\n\treturn false;\n}\n","size":1103,"score":100,"agent":"kuncc/1","pid":2,"session":1652,"ts":1791751674928}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1178,"symbol":"Test2_f","file":"net_dgrm.c","asm":"# Test2_f  (TU net_dgrm.c, section .text, 582 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nTest2_f:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  mov     test2InProgress,%esi\n  /* 00c */  test    %esi,%esi\n  /* 00e */  je      .L20\n.L10:\n  /* 010 */  add     $0x20,%esp\n  /* 013 */  pop     %ebx\n  /* 014 */  pop     %esi\n  /* 015 */  pop     %edi\n  /* 016 */  ret\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movl    $0x1,(%esp)\n  /* 027 */  call    Cmd_Argv\n  /* 02c */  test    %eax,%eax\n  /* 02e */  mov     %eax,%ebx\n  /* 030 */  je      .L3f\n  /* 032 */  mov     hostCacheCount,%eax\n  /* 037 */  test    %eax,%eax\n  /* 039 */  jg      .L1b0\n.L3f:\n  /* 03f */  mov     net_numlandrivers,%edx\n  /* 045 */  xor     %esi,%esi\n  /* 047 */  xor     %eax,%eax\n  /* 049 */  mov     %esi,net_landriverlevel\n  /* 04f */  test    %edx,%edx\n  /* 051 */  mov     %edx,%ecx\n  /* 053 */  jle     .L9d\n  /* 055 */  lea     0x10(%esp),%esi\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  lea     (%eax,%eax,4),%ecx\n  /* 063 */  lea     (%eax,%ecx,4),%eax\n  /* 066 */  mov     net_landrivers+0x4(,%eax,4),%ecx\n  /* 06d */  test    %ecx,%ecx\n  /* 06f */  je      .L8c\n  /* 071 */  mov     %esi,0x4(%esp)\n  /* 075 */  mov     %ebx,(%esp)\n  /* 078 */  call    *net_landrivers+0x44(,%eax,4)\n  /* 07f */  inc     %eax\n  /* 080 */  jne     .L1f0\n  /* 086 */  mov     net_numlandrivers,%edx\n.L8c:\n  /* 08c */  mov     net_landriverlevel,%eax\n  /* 091 */  mov     %edx,%ecx\n  /* 093 */  inc     %eax\n  /* 094 */  mov     %eax,net_landriverlevel\n  /* 099 */  cmp     %edx,%eax\n  /* 09b */  jl      .L60\n.L9d:\n  /* 09d */  cmp     %ecx,%eax\n  /* 09f */  je      .L10\n.La5:\n  /* 0a5 */  movl    $0x0,(%esp)\n  /* 0ac */  lea     (%eax,%eax,4),%edx\n  /* 0af */  lea     (%eax,%edx,4),%eax\n  /* 0b2 */  call    *net_landrivers+0x18(,%eax,4)\n  /* 0b9 */  mov     %eax,test2Socket\n  /* 0be */  inc     %eax\n  /* 0bf */  je      .L10\n  /* 0c5 */  movl    $net_message,(%esp)\n  /* 0cc */  mov     $0x1,%eax\n  /* 0d1 */  mov     $\"\",%ebx\n  /* 0d6 */  mov     %eax,test2InProgress\n  /* 0db */  mov     net_landriverlevel,%eax\n  /* 0e0 */  mov     $0x9999999a,%esi\n  /* 0e5 */  mov     $0x3fa99999,%edi\n  /* 0ea */  mov     %eax,test2Driver\n  /* 0ef */  call    SZ_Clear\n  /* 0f4 */  xor     %edx,%edx\n  /* 0f6 */  mov     %edx,0x4(%esp)\n  /* 0fa */  movl    $net_message,(%esp)\n  /* 101 */  call    MSG_WriteLong\n  /* 106 */  mov     $0x4,%ecx\n  /* 10b */  mov     %ecx,0x4(%esp)\n  /* 10f */  movl    $net_message,(%esp)\n  /* 116 */  call    MSG_WriteByte\n  /* 11b */  mov     %ebx,0x4(%esp)\n  /* 11f */  movl    $net_message,(%esp)\n  /* 126 */  call    MSG_WriteString\n  /* 12b */  movzwl  net_message+0x10,%eax\n  /* 132 */  mov     net_message+0x8,%ebx\n  /* 138 */  or      $0x80000000,%eax\n  /* 13d */  mov     %eax,(%esp)\n  /* 140 */  call    *BigLong\n  /* 146 */  mov     %eax,(%ebx)\n  /* 148 */  mov     net_landriverlevel,%eax\n  /* 14d */  lea     (%eax,%eax,4),%edx\n  /* 150 */  lea     (%eax,%edx,4),%eax\n  /* 153 */  lea     0x10(%esp),%edx\n  /* 157 */  mov     %edx,0xc(%esp)\n  /* 15b */  mov     net_message+0x10,%edx\n  /* 161 */  mov     %edx,0x8(%esp)\n  /* 165 */  mov     net_message+0x8,%edx\n  /* 16b */  mov     %edx,0x4(%esp)\n  /* 16f */  mov     test2Socket,%edx\n  /* 175 */  mov     %edx,(%esp)\n  /* 178 */  call    *net_landrivers+0x2c(,%eax,4)\n  /* 17f */  movl    $net_message,(%esp)\n  /* 186 */  call    SZ_Clear\n  /* 18b */  mov     %esi,0x4(%esp)\n  /* 18f */  mov     %edi,0x8(%esp)\n  /* 193 */  movl    $test2PollProcedure,(%esp)\n  /* 19a */  call    SchedulePollProcedure\n  /* 19f */  add     $0x20,%esp\n  /* 1a2 */  pop     %ebx\n  /* 1a3 */  pop     %esi\n  /* 1a4 */  pop     %edi\n  /* 1a5 */  ret\n  /* 1a6 */  xchg    %ax,%ax\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  xor     %edi,%edi\n.L1b2:\n  /* 1b2 */  mov     %ebx,(%esp)\n  /* 1b5 */  lea     hostcache(%esi),%eax\n  /* 1bb */  mov     %eax,0x4(%esp)\n  /* 1bf */  call    Q_strcasecmp\n  /* 1c4 */  test    %eax,%eax\n  /* 1c6 */  jne     .L1d5\n  /* 1c8 */  mov     myDriverLevel,%eax\n  /* 1cd */  cmp     %eax,hostcache+0x48(%esi)\n  /* 1d3 */  je      .L200\n.L1d5:\n  /* 1d5 */  inc     %edi\n  /* 1d6 */  add     $0x60,%esi\n  /* 1d9 */  cmp     %edi,hostCacheCount\n  /* 1df */  jg      .L1b2\n  /* 1e1 */  jmp     .L3f\n  /* 1e6 */  xchg    %ax,%ax\n  /* 1e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  mov     net_landriverlevel,%eax\n  /* 1f5 */  mov     net_numlandrivers,%ecx\n  /* 1fb */  jmp     .L9d\n.L200:\n  /* 200 */  lea     (%edi,%edi,2),%eax\n  /* 203 */  add     $hostcache+0x50,%esi\n  /* 209 */  shl     $0x5,%eax\n  /* 20c */  mov     hostcache+0x4c(%eax),%eax\n  /* 212 */  mov     %esi,0x4(%esp)\n  /* 216 */  mov     %eax,net_landriverlevel\n  /* 21b */  mov     $0x10,%eax\n  /* 220 */  mov     %eax,0x8(%esp)\n  /* 224 */  lea     0x10(%esp),%eax\n  /* 228 */  mov     %eax,(%esp)\n  /* 22b */  call    Q_memcpy\n  /* 230 */  cmp     hostCacheCount,%edi\n  /* 236 */  jge     .L3f\n  /* 23c */  mov     net_landriverlevel,%eax\n  /* 241 */  jmp     .La5\n","c":"/* candidate for Test2_f (net_dgrm.c, 582 bytes) */\n#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nstatic int test2Driver;\nstatic int net_landriverlevel;\nstatic int myDriverLevel;\nstatic int test2Socket;\nstatic qboolean test2InProgress = false;\nextern void Test2_Poll(void);\nPollProcedure test2PollProcedure = {NULL, 0.0, Test2_Poll};\n\n#define dfunc net_landrivers[net_landriverlevel]\n\nstatic void Test2_f(void);\n\nint Datagram_Init(void)\n{\n    myDriverLevel = net_driverlevel;\n    test2InProgress = false;\n    net_landriverlevel = test2Driver;\n    test2Socket = net_driverlevel;\n    Cmd_AddCommand(\"test2\", Test2_f);\n    return 0;\n}\n\nstatic void Test2_f(void)\n{\n    char *host;\n    int n;\n    struct qsockaddr sendaddr;\n\n    if (test2InProgress)\n        return;\n\n    host = Cmd_Argv(1);\n\n    if (host && hostCacheCount)\n    {\n        for (n = 0; n < hostCacheCount; n++)\n            if (Q_strcasecmp(host, hostcache[n].name) == 0)\n            {\n                if (hostcache[n].driver != myDriverLevel)\n                    continue;\n                net_landriverlevel = hostcache[n].ldriver;\n                Q_memcpy(&sendaddr, &hostcache[n].addr, sizeof(struct qsockaddr));\n                break;\n            }\n        if (n < hostCacheCount)\n            goto JustDoIt;\n    }\n\n    for (net_landriverlevel = 0; net_landriverlevel < net_numlandrivers; net_landriverlevel++)\n    {\n        if (!net_landrivers[net_landriverlevel].initialized)\n            continue;\n        if (net_landrivers[net_landriverlevel].GetAddrFromName(host, &sendaddr) != -1)\n            break;\n    }\n    if (net_landriverlevel == net_numlandrivers)\n        return;\n\nJustDoIt:\n    test2Socket = dfunc.OpenSocket(0);\n    if (test2Socket == -1)\n        return;\n\n    test2InProgress = true;\n    test2Driver = net_landriverlevel;\n\n    SZ_Clear(&net_message);\n    MSG_WriteLong(&net_message, 0);\n    MSG_WriteByte(&net_message, CCREQ_RULE_INFO);\n    MSG_WriteString(&net_message, \"\");\n    *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));\n    dfunc.Write(test2Socket, net_message.data, net_message.cursize, &sendaddr);\n    SZ_Clear(&net_message);\n    SchedulePollProcedure(&test2PollProcedure, 0.05);\n}\n","size":582,"score":100,"agent":"regalloc","pid":19,"session":1638,"ts":1791751681602}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1368,"symbol":"R_AliasCheckBBox","file":"r_alias.c","asm":"# R_AliasCheckBBox  (TU r_alias.c, section .text, 1061 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_AliasCheckBBox:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %edx,%edx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x35c,%esp\n  /* 00c */  mov     currententity,%eax\n  /* 011 */  mov     %edx,0xac(%eax)\n  /* 017 */  mov     0x84(%eax),%eax\n  /* 01d */  mov     %eax,(%esp)\n  /* 020 */  mov     %eax,pmodel\n  /* 025 */  call    Mod_Extradata\n  /* 02a */  mov     (%eax),%ecx\n  /* 02c */  mov     %eax,%ebx\n  /* 02e */  movl    $0x0,(%esp)\n  /* 035 */  add     %ecx,%eax\n  /* 037 */  mov     %eax,pmdl\n  /* 03c */  call    R_AliasSetUpTransform\n  /* 041 */  mov     currententity,%eax\n  /* 046 */  mov     pmdl,%edx\n  /* 04c */  mov     0x8c(%eax),%eax\n  /* 052 */  cmp     %eax,0x44(%edx)\n  /* 055 */  jle     .L3f0\n  /* 05b */  mov     %eax,%ecx\n  /* 05d */  shr     $0x1f,%ecx\n  /* 060 */  test    %cl,%cl\n  /* 062 */  jne     .L3f0\n.L68:\n  /* 068 */  shl     $0x5,%eax\n  /* 06b */  xor     %edi,%edi\n  /* 06d */  lea     0x150(%esp),%esi\n  /* 074 */  add     %ebx,%eax\n  /* 076 */  movzbl  0x14(%eax),%ebx\n  /* 07a */  lea     0x168(%esp),%ebp\n  /* 081 */  mov     %bx,0x14(%esp)\n  /* 086 */  filds   0x14(%esp)\n  /* 08a */  fsts    0x54(%esp)\n  /* 08e */  fsts    0x48(%esp)\n  /* 092 */  movzbl  0x18(%eax),%ebx\n  /* 096 */  fsts    0x3c(%esp)\n  /* 09a */  fstps   0x30(%esp)\n  /* 09e */  mov     %bx,0x14(%esp)\n  /* 0a3 */  filds   0x14(%esp)\n  /* 0a7 */  fsts    0x84(%esp)\n  /* 0ae */  fsts    0x78(%esp)\n  /* 0b2 */  fsts    0x6c(%esp)\n  /* 0b6 */  fstps   0x60(%esp)\n  /* 0ba */  movzbl  0x15(%eax),%ebx\n  /* 0be */  mov     %bx,0x14(%esp)\n  /* 0c3 */  filds   0x14(%esp)\n  /* 0c7 */  fsts    0x7c(%esp)\n  /* 0cb */  fsts    0x70(%esp)\n  /* 0cf */  fsts    0x58(%esp)\n  /* 0d3 */  movzbl  0x19(%eax),%ecx\n  /* 0d7 */  fstps   0x34(%esp)\n  /* 0db */  mov     %cx,0x14(%esp)\n  /* 0e0 */  filds   0x14(%esp)\n  /* 0e4 */  fsts    0x88(%esp)\n  /* 0eb */  fsts    0x64(%esp)\n  /* 0ef */  fsts    0x4c(%esp)\n  /* 0f3 */  movzbl  0x16(%eax),%ebx\n  /* 0f7 */  fstps   0x40(%esp)\n  /* 0fb */  mov     %bx,0x14(%esp)\n  /* 100 */  mov     $0x270f,%ebx\n  /* 105 */  filds   0x14(%esp)\n  /* 109 */  fsts    0x74(%esp)\n  /* 10d */  fsts    0x68(%esp)\n  /* 111 */  movzbl  0x1a(%eax),%eax\n  /* 115 */  fsts    0x44(%esp)\n  /* 119 */  fstps   0x38(%esp)\n  /* 11d */  mov     %ax,0x14(%esp)\n  /* 122 */  mov     $0x1,%eax\n  /* 127 */  mov     %eax,0x18(%esp)\n  /* 12b */  filds   0x14(%esp)\n  /* 12f */  xor     %eax,%eax\n  /* 131 */  mov     %ebx,0x14(%esp)\n  /* 135 */  mov     %eax,0x1c(%esp)\n  /* 139 */  fsts    0x8c(%esp)\n  /* 140 */  fsts    0x80(%esp)\n  /* 147 */  fsts    0x5c(%esp)\n  /* 14b */  fstps   0x50(%esp)\n  /* 14f */  jmp     .L198\n  /* 151 */  lea     0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  fildl   0x14(%esp)\n  /* 15c */  fcomip  %st(1),%st\n  /* 15e */  jbe     .L180\n  /* 160 */  fnstcw  0x2e(%esp)\n  /* 164 */  movzwl  0x2e(%esp),%eax\n  /* 169 */  or      $0xc00,%ax\n  /* 16d */  mov     %ax,0x2c(%esp)\n  /* 172 */  fldcw   0x2c(%esp)\n  /* 176 */  fistpl  0x14(%esp)\n  /* 17a */  fldcw   0x2e(%esp)\n  /* 17e */  jmp     .L182\n.L180:\n  /* 180 */  fstp    %st(0)\n.L182:\n  /* 182 */  xor     %eax,%eax\n  /* 184 */  add     $0xc,%edi\n  /* 187 */  xor     %ecx,%ecx\n  /* 189 */  mov     %eax,0x0(%ebp)\n  /* 18c */  add     $0x20,%ebp\n  /* 18f */  cmp     $0x60,%edi\n  /* 192 */  mov     %ecx,0x18(%esp)\n  /* 196 */  je      .L1e5\n.L198:\n  /* 198 */  lea     0x90(%esp,%edi,1),%eax\n  /* 19f */  mov     %eax,0x4(%esp)\n  /* 1a3 */  lea     0x30(%esp,%edi,1),%eax\n  /* 1a7 */  mov     %eax,(%esp)\n  /* 1aa */  lea     0x90(%esp),%ebx\n  /* 1b1 */  call    R_AliasTransformVector\n  /* 1b6 */  flds    0x98(%esp,%edi,1)\n  /* 1bd */  flds    =0x40a00000 (5f)\n  /* 1c3 */  fcomip  %st(1),%st\n  /* 1c5 */  jbe     .L158\n  /* 1c7 */  fstp    %st(0)\n  /* 1c9 */  mov     $0x10,%eax\n  /* 1ce */  add     $0xc,%edi\n  /* 1d1 */  mov     %eax,0x0(%ebp)\n  /* 1d4 */  mov     $0x1,%edx\n  /* 1d9 */  add     $0x20,%ebp\n  /* 1dc */  mov     %edx,0x1c(%esp)\n  /* 1e0 */  cmp     $0x60,%edi\n  /* 1e3 */  jne     .L198\n.L1e5:\n  /* 1e5 */  mov     0x18(%esp),%eax\n  /* 1e9 */  test    %eax,%eax\n  /* 1eb */  jne     .L418\n  /* 1f1 */  mov     0x1c(%esp),%ebp\n  /* 1f5 */  mov     $0x8,%edi\n  /* 1fa */  test    %ebp,%ebp\n  /* 1fc */  je      .L2c5\n  /* 202 */  mov     %esi,0x20(%esp)\n  /* 206 */  xor     %eax,%eax\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  mov     aedges+0x4(,%eax,8),%edx\n  /* 217 */  mov     aedges(,%eax,8),%ecx\n  /* 21e */  mov     %edx,%esi\n  /* 220 */  shl     $0x5,%esi\n  /* 223 */  mov     %ecx,%ebp\n  /* 225 */  mov     0x168(%esp,%esi,1),%esi\n  /* 22c */  shl     $0x5,%ebp\n  /* 22f */  cmp     %esi,0x168(%esp,%ebp,1)\n  /* 236 */  je      .L2b7\n  /* 238 */  lea     (%ecx,%ecx,2),%ecx\n  /* 23b */  flds    =0x40a00000 (5f)\n  /* 241 */  lea     0x350(%esp,%ecx,4),%ecx\n  /* 248 */  fsubs   -0x2b8(%ecx)\n  /* 24e */  lea     (%edx,%edx,2),%edx\n  /* 251 */  lea     0x350(%esp,%edx,4),%esi\n  /* 258 */  flds    -0x2b8(%esi)\n  /* 25e */  lea     (%edi,%edi,2),%edx\n  /* 261 */  fsubs   -0x2b8(%ecx)\n  /* 267 */  movl    $0x40a00000,0x98(%esp,%edx,4)\n  /* 272 */  fdivrp  %st,%st(1)\n  /* 274 */  flds    -0x2c0(%esi)\n  /* 27a */  fsubs   -0x2c0(%ecx)\n  /* 280 */  fmul    %st(1),%st\n  /* 282 */  fadds   -0x2c0(%ecx)\n  /* 288 */  fstps   0x90(%esp,%edx,4)\n  /* 28f */  flds    -0x2bc(%ecx)\n  /* 295 */  xor     %ecx,%ecx\n  /* 297 */  flds    -0x2bc(%esi)\n  /* 29d */  fsub    %st(1),%st\n  /* 29f */  fmulp   %st,%st(2)\n  /* 2a1 */  faddp   %st,%st(1)\n  /* 2a3 */  fstps   0x94(%esp,%edx,4)\n  /* 2aa */  mov     %edi,%edx\n  /* 2ac */  shl     $0x5,%edx\n  /* 2af */  inc     %edi\n  /* 2b0 */  mov     %ecx,0x168(%esp,%edx,1)\n.L2b7:\n  /* 2b7 */  inc     %eax\n  /* 2b8 */  cmp     $0xc,%eax\n  /* 2bb */  jne     .L210\n  /* 2c1 */  mov     0x20(%esp),%esi\n.L2c5:\n  /* 2c5 */  flds    xscale\n  /* 2cb */  shl     $0x5,%edi\n  /* 2ce */  mov     $0xf,%edx\n  /* 2d3 */  flds    xcenter\n  /* 2d9 */  add     %esi,%edi\n  /* 2db */  mov     0x18(%esp),%ecx\n  /* 2df */  fstps   0x20(%esp)\n  /* 2e3 */  flds    yscale\n  /* 2e9 */  fstps   0x24(%esp)\n  /* 2ed */  flds    ycenter\n  /* 2f3 */  fstps   0x28(%esp)\n  /* 2f7 */  flds    r_refdef+0x3c\n  /* 2fd */  flds    r_refdef+0x40\n  /* 303 */  flds    r_refdef+0x5c\n  /* 309 */  flds    r_refdef+0x60\n  /* 30f */  jmp     .L31e\n  /* 311 */  lea     0x0(%esi,%eiz,1),%esi\n.L318:\n  /* 318 */  fxch    %st(2)\n  /* 31a */  fxch    %st(3)\n  /* 31c */  fxch    %st(2)\n.L31e:\n  /* 31e */  testb   $0x10,0x18(%esi)\n  /* 322 */  jne     .L378\n  /* 324 */  fld1\n  /* 326 */  xor     %eax,%eax\n  /* 328 */  fdivs   0x8(%ebx)\n  /* 32b */  flds    (%ebx)\n  /* 32d */  fmul    %st(6),%st\n  /* 32f */  fmul    %st(1),%st\n  /* 331 */  fadds   0x20(%esp)\n  /* 335 */  flds    0x24(%esp)\n  /* 339 */  fmuls   0x4(%ebx)\n  /* 33c */  fmulp   %st,%st(2)\n  /* 33e */  fxch    %st(1)\n  /* 340 */  fadds   0x28(%esp)\n  /* 344 */  fxch    %st(5)\n  /* 346 */  fcomi   %st(1),%st\n  /* 348 */  fxch    %st(4)\n  /* 34a */  seta    %al\n  /* 34d */  mov     %eax,%ebp\n  /* 34f */  or      $0x2,%ebp\n  /* 352 */  fcomi   %st(5),%st\n  /* 354 */  fxch    %st(1)\n  /* 356 */  cmova   %ebp,%eax\n  /* 359 */  mov     %eax,%ebp\n  /* 35b */  or      $0x4,%ebp\n  /* 35e */  fcomip  %st(3),%st\n  /* 360 */  fxch    %st(4)\n  /* 362 */  cmova   %ebp,%eax\n  /* 365 */  mov     %eax,%ebp\n  /* 367 */  or      $0x8,%ebp\n  /* 36a */  fcomip  %st(1),%st\n  /* 36c */  cmova   %ebp,%eax\n  /* 36f */  or      %eax,%ecx\n  /* 371 */  and     %eax,%edx\n  /* 373 */  jmp     .L37e\n  /* 375 */  lea     0x0(%esi),%esi\n.L378:\n  /* 378 */  fxch    %st(2)\n  /* 37a */  fxch    %st(3)\n  /* 37c */  fxch    %st(2)\n.L37e:\n  /* 37e */  add     $0x20,%esi\n  /* 381 */  add     $0xc,%ebx\n  /* 384 */  cmp     %edi,%esi\n  /* 386 */  jne     .L318\n  /* 388 */  fstp    %st(0)\n  /* 38a */  fstp    %st(0)\n  /* 38c */  fstp    %st(0)\n  /* 38e */  fstp    %st(0)\n  /* 390 */  fstp    %st(0)\n  /* 392 */  test    %edx,%edx\n  /* 394 */  jne     .L418\n  /* 39a */  mov     0x1c(%esp),%eax\n  /* 39e */  mov     currententity,%edx\n  /* 3a4 */  or      %ecx,%eax\n  /* 3a6 */  sete    %al\n  /* 3a9 */  movzbl  %al,%eax\n  /* 3ac */  mov     %eax,0xac(%edx)\n  /* 3b2 */  jne     .L3df\n  /* 3b4 */  mov     pmdl,%eax\n  /* 3b9 */  fildl   0x14(%esp)\n  /* 3bd */  flds    0x50(%eax)\n  /* 3c0 */  fmuls   r_resfudge\n  /* 3c6 */  fadds   r_aliastransition\n  /* 3cc */  fxch    %st(1)\n  /* 3ce */  fcomip  %st(1),%st\n  /* 3d0 */  fstp    %st(0)\n  /* 3d2 */  jbe     .L3df\n  /* 3d4 */  mov     $0x3,%eax\n  /* 3d9 */  mov     %eax,0xac(%edx)\n.L3df:\n  /* 3df */  add     $0x35c,%esp\n  /* 3e5 */  mov     $0x1,%eax\n  /* 3ea */  pop     %ebx\n  /* 3eb */  pop     %esi\n  /* 3ec */  pop     %edi\n  /* 3ed */  pop     %ebp\n  /* 3ee */  ret\n  /* 3ef */  nop\n.L3f0:\n  /* 3f0 */  mov     %eax,0x4(%esp)\n  /* 3f4 */  mov     pmodel,%edx\n  /* 3fa */  movl    $\"No such frame %d %s\\n\",(%esp)\n  /* 401 */  mov     %edx,0x8(%esp)\n  /* 405 */  call    Con_DPrintf\n  /* 40a */  xor     %eax,%eax\n  /* 40c */  jmp     .L68\n  /* 411 */  lea     0x0(%esi,%eiz,1),%esi\n.L418:\n  /* 418 */  add     $0x35c,%esp\n  /* 41e */  xor     %eax,%eax\n  /* 420 */  pop     %ebx\n  /* 421 */  pop     %esi\n  /* 422 */  pop     %edi\n  /* 423 */  pop     %ebp\n  /* 424 */  ret\n","c":"/* candidate for R_AliasCheckBBox (r_alias.c, 1061 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nstatic model_t *pmodel;\n\ntypedef struct { int index0; int index1; } aedge_t;\n\nstatic const aedge_t aedges[12] = {\n{0, 1}, {1, 2}, {2, 3}, {3, 0},\n{4, 5}, {5, 6}, {6, 7}, {7, 4},\n{0, 5}, {1, 4}, {2, 7}, {3, 6}\n};\n\nqboolean R_AliasCheckBBox (void)\n{\n\tint\t\t\t\t\ti, flags, frame, numv;\n\taliashdr_t\t\t\t*pahdr;\n\tfloat\t\t\t\tzi, basepts[8][3], v0, v1, frac;\n\tfinalvert_t\t\t\t*pv0, *pv1, viewpts[16];\n\tauxvert_t\t\t\t*pa0, *pa1, viewaux[16];\n\tmaliasframedesc_t\t*pframedesc;\n\tqboolean\t\t\tzclipped, zfullyclipped;\n\tunsigned\t\t\tanyclip, allclip;\n\tint\t\t\t\t\tminz;\n\n\tcurrententity->trivial_accept = 0;\n\tpmodel = currententity->model;\n\tpahdr = Mod_Extradata (pmodel);\n\tpmdl = (mdl_t *)((byte *)pahdr + pahdr->model);\n\n\tR_AliasSetUpTransform (0);\n\n\tframe = currententity->frame;\n\tif ((frame >= pmdl->numframes) || (frame < 0))\n\t{\n\t\tCon_DPrintf (\"No such frame %d %s\\n\", frame, pmodel->name);\n\t\tframe = 0;\n\t}\n\n\tpframedesc = &pahdr->frames[frame];\n\n\tbasepts[0][0] = basepts[1][0] = basepts[2][0] = basepts[3][0] =\n\t\t\t(float)pframedesc->bboxmin.v[0];\n\tbasepts[4][0] = basepts[5][0] = basepts[6][0] = basepts[7][0] =\n\t\t\t(float)pframedesc->bboxmax.v[0];\n\n\tbasepts[0][1] = basepts[3][1] = basepts[5][1] = basepts[6][1] =\n\t\t\t(float)pframedesc->bboxmin.v[1];\n\tbasepts[1][1] = basepts[2][1] = basepts[4][1] = basepts[7][1] =\n\t\t\t(float)pframedesc->bboxmax.v[1];\n\n\tbasepts[0][2] = basepts[1][2] = basepts[4][2] = basepts[5][2] =\n\t\t\t(float)pframedesc->bboxmin.v[2];\n\tbasepts[2][2] = basepts[3][2] = basepts[6][2] = basepts[7][2] =\n\t\t\t(float)pframedesc->bboxmax.v[2];\n\n\tzclipped = false;\n\tzfullyclipped = true;\n\n\tminz = 9999;\n\tfor (i=0; i<8 ; i++)\n\t{\n\t\tR_AliasTransformVector (&basepts[i][0], &viewaux[i].fv[0]);\n\n\t\tif (viewaux[i].fv[2] < ALIAS_Z_CLIP_PLANE)\n\t\t{\n\t\t\tviewpts[i].flags = ALIAS_Z_CLIP;\n\t\t\tzclipped = true;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tif (viewaux[i].fv[2] < minz)\n\t\t\t\tminz = viewaux[i].fv[2];\n\t\t\tviewpts[i].flags = 0;\n\t\t\tzfullyclipped = false;\n\t\t}\n\t}\n\n\tif (zfullyclipped)\n\t\treturn false;\n\n\tnumv = 8;\n\n\tif (zclipped)\n\t{\n\t\tfor (i=0 ; i<12 ; i++)\n\t\t{\n\t\t\tpv0 = &viewpts[aedges[i].index0];\n\t\t\tpv1 = &viewpts[aedges[i].index1];\n\t\t\tpa0 = &viewaux[aedges[i].index0];\n\t\t\tpa1 = &viewaux[aedges[i].index1];\n\n\t\t\tif (pv0->flags ^ pv1->flags)\n\t\t\t{\n\t\t\t\tfrac = (ALIAS_Z_CLIP_PLANE - pa0->fv[2]) /\n\t\t\t\t\t   (pa1->fv[2] - pa0->fv[2]);\n\t\t\t\tviewaux[numv].fv[0] = pa0->fv[0] +\n\t\t\t\t\t\t(pa1->fv[0] - pa0->fv[0]) * frac;\n\t\t\t\tviewaux[numv].fv[1] = pa0->fv[1] +\n\t\t\t\t\t\t(pa1->fv[1] - pa0->fv[1]) * frac;\n\t\t\t\tviewaux[numv].fv[2] = ALIAS_Z_CLIP_PLANE;\n\t\t\t\tviewpts[numv].flags = 0;\n\t\t\t\tnumv++;\n\t\t\t}\n\t\t}\n\t}\n\n\tanyclip = 0;\n\tallclip = ALIAS_XY_CLIP_MASK;\n\n\tfor (i=0 ; i<numv ; i++)\n\t{\n\t\tif (viewpts[i].flags & ALIAS_Z_CLIP)\n\t\t\tcontinue;\n\n\t\tzi = 1.0 / viewaux[i].fv[2];\n\n\t\tv0 = (viewaux[i].fv[0] * xscale * zi) + xcenter;\n\t\tv1 = (viewaux[i].fv[1] * yscale * zi) + ycenter;\n\n\t\tflags = 0;\n\n\t\tif (v0 < r_refdef.fvrectx)\n\t\t\tflags |= ALIAS_LEFT_CLIP;\n\t\tif (v1 < r_refdef.fvrecty)\n\t\t\tflags |= ALIAS_TOP_CLIP;\n\t\tif (v0 > r_refdef.fvrectright)\n\t\t\tflags |= ALIAS_RIGHT_CLIP;\n\t\tif (v1 > r_refdef.fvrectbottom)\n\t\t\tflags |= ALIAS_BOTTOM_CLIP;\n\n\t\tanyclip |= flags;\n\t\tallclip &= flags;\n\t}\n\n\tif (allclip)\n\t\treturn false;\n\n\tcurrententity->trivial_accept = !anyclip & !zclipped;\n\n\tif (currententity->trivial_accept)\n\t{\n\t\tif (minz > (r_aliastransition + (pmdl->size * r_resfudge)))\n\t\t\tcurrententity->trivial_accept |= 2;\n\t}\n\n\treturn true;\n}\n","size":1061,"score":100,"agent":"kuncc/5","pid":6,"session":1648,"ts":1791751691188}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1194,"symbol":"Datagram_Connect","file":"net_dgrm.c","asm":"# Datagram_Connect  (TU net_dgrm.c, section .text, 1201 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDatagram_Connect:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x4c,%esp\n  /* 009 */  mov     %ecx,net_landriverlevel\n  /* 00f */  mov     net_numlandrivers,%ebx\n  /* 015 */  test    %ebx,%ebx\n  /* 017 */  jle     .L3e0\n  /* 01d */  lea     0x30(%esp),%ebx\n  /* 021 */  xor     %eax,%eax\n  /* 023 */  jmp     .L3f\n  /* 025 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  mov     net_landriverlevel,%eax\n  /* 02d */  inc     %eax\n  /* 02e */  cmp     net_numlandrivers,%eax\n  /* 034 */  mov     %eax,net_landriverlevel\n  /* 039 */  jge     .L3e0\n.L3f:\n  /* 03f */  lea     (%eax,%eax,4),%edx\n  /* 042 */  lea     (%eax,%edx,4),%eax\n  /* 045 */  mov     net_landrivers+0x4(,%eax,4),%edx\n  /* 04c */  test    %edx,%edx\n  /* 04e */  je      .L28\n  /* 050 */  lea     0x20(%esp),%ecx\n  /* 054 */  mov     %ecx,0x4(%esp)\n  /* 058 */  mov     0x60(%esp),%ecx\n  /* 05c */  mov     %ecx,(%esp)\n  /* 05f */  call    *net_landrivers+0x44(,%eax,4)\n  /* 066 */  inc     %eax\n  /* 067 */  je      .L28\n  /* 069 */  movl    $0x0,(%esp)\n  /* 070 */  mov     net_landriverlevel,%eax\n  /* 075 */  lea     (%eax,%eax,4),%edx\n  /* 078 */  lea     (%eax,%edx,4),%eax\n  /* 07b */  call    *net_landrivers+0x18(,%eax,4)\n  /* 082 */  cmp     $0xffffffff,%eax\n  /* 085 */  mov     %eax,%esi\n  /* 087 */  je      .L28\n  /* 089 */  call    NET_NewQSocket\n  /* 08e */  test    %eax,%eax\n  /* 090 */  mov     %eax,%edi\n  /* 092 */  je      .L398\n  /* 098 */  mov     %esi,0x30(%edi)\n  /* 09b */  mov     net_landriverlevel,%eax\n  /* 0a0 */  lea     0x20(%esp),%ecx\n  /* 0a4 */  mov     %eax,0x2c(%edi)\n  /* 0a7 */  lea     (%eax,%eax,4),%edx\n  /* 0aa */  mov     %ecx,0x4(%esp)\n  /* 0ae */  lea     (%eax,%edx,4),%eax\n  /* 0b1 */  mov     %esi,(%esp)\n  /* 0b4 */  call    *net_landrivers+0x20(,%eax,4)\n  /* 0bb */  inc     %eax\n  /* 0bc */  je      .L390\n  /* 0c2 */  movl    $\"trying...\\n\",(%esp)\n  /* 0c9 */  call    Con_Printf\n  /* 0ce */  call    SCR_UpdateScreen\n  /* 0d3 */  mov     $0x3,%eax\n  /* 0d8 */  mov     %eax,0x1c(%esp)\n  /* 0dc */  fldl    net_time\n  /* 0e2 */  fstpl   0x10(%esp)\n.Le6:\n  /* 0e6 */  movl    $net_message,(%esp)\n  /* 0ed */  call    SZ_Clear\n  /* 0f2 */  xor     %eax,%eax\n  /* 0f4 */  mov     %eax,0x4(%esp)\n  /* 0f8 */  movl    $net_message,(%esp)\n  /* 0ff */  call    MSG_WriteLong\n  /* 104 */  mov     $0x1,%eax\n  /* 109 */  mov     %eax,0x4(%esp)\n  /* 10d */  movl    $net_message,(%esp)\n  /* 114 */  call    MSG_WriteByte\n  /* 119 */  mov     $\"QUAKE\",%eax\n  /* 11e */  mov     %eax,0x4(%esp)\n  /* 122 */  movl    $net_message,(%esp)\n  /* 129 */  call    MSG_WriteString\n  /* 12e */  mov     $0x3,%eax\n  /* 133 */  mov     %eax,0x4(%esp)\n  /* 137 */  movl    $net_message,(%esp)\n  /* 13e */  call    MSG_WriteByte\n  /* 143 */  movzwl  net_message+0x10,%eax\n  /* 14a */  mov     net_message+0x8,%ebp\n  /* 150 */  or      $0x80000000,%eax\n  /* 155 */  mov     %eax,(%esp)\n  /* 158 */  call    *BigLong\n  /* 15e */  lea     0x20(%esp),%ecx\n  /* 162 */  mov     %eax,0x0(%ebp)\n  /* 165 */  mov     net_landriverlevel,%eax\n  /* 16a */  mov     %ecx,0xc(%esp)\n  /* 16e */  mov     %esi,(%esp)\n  /* 171 */  lea     (%eax,%eax,4),%edx\n  /* 174 */  lea     (%eax,%edx,4),%eax\n  /* 177 */  mov     net_message+0x10,%edx\n  /* 17d */  mov     %edx,0x8(%esp)\n  /* 181 */  mov     net_message+0x8,%edx\n  /* 187 */  mov     %edx,0x4(%esp)\n  /* 18b */  call    *net_landrivers+0x2c(,%eax,4)\n  /* 192 */  movl    $net_message,(%esp)\n  /* 199 */  call    SZ_Clear\n  /* 19e */  xchg    %ax,%ax\n.L1a0:\n  /* 1a0 */  mov     %ebx,0xc(%esp)\n  /* 1a4 */  mov     net_landriverlevel,%eax\n  /* 1a9 */  mov     %esi,(%esp)\n  /* 1ac */  lea     (%eax,%eax,4),%edx\n  /* 1af */  lea     (%eax,%edx,4),%eax\n  /* 1b2 */  mov     net_message+0xc,%edx\n  /* 1b8 */  mov     %edx,0x8(%esp)\n  /* 1bc */  mov     net_message+0x8,%edx\n  /* 1c2 */  mov     %edx,0x4(%esp)\n  /* 1c6 */  call    *net_landrivers+0x28(,%eax,4)\n  /* 1cd */  test    %eax,%eax\n  /* 1cf */  mov     %eax,%ebp\n  /* 1d1 */  jle     .L320\n  /* 1d7 */  mov     0x2c(%edi),%eax\n  /* 1da */  lea     0x20(%esp),%ecx\n  /* 1de */  mov     %ecx,0x4(%esp)\n  /* 1e2 */  mov     %ebx,(%esp)\n  /* 1e5 */  lea     (%eax,%eax,4),%edx\n  /* 1e8 */  lea     (%eax,%edx,4),%eax\n  /* 1eb */  call    *net_landrivers+0x48(,%eax,4)\n  /* 1f2 */  test    %eax,%eax\n  /* 1f4 */  jne     .L326\n  /* 1fa */  cmp     $0x3,%ebp\n  /* 1fd */  jbe     .L326\n  /* 203 */  mov     %ebp,net_message+0x10\n  /* 209 */  call    MSG_BeginReading\n  /* 20e */  mov     net_message+0x8,%eax\n  /* 213 */  mov     (%eax),%eax\n  /* 215 */  mov     %eax,(%esp)\n  /* 218 */  call    *BigLong\n  /* 21e */  mov     %eax,0x18(%esp)\n  /* 222 */  call    MSG_ReadLong\n  /* 227 */  mov     0x18(%esp),%edx\n  /* 22b */  cmp     $0xffffffff,%edx\n  /* 22e */  je      .L326\n  /* 234 */  mov     %edx,%eax\n  /* 236 */  and     $0xffff0000,%eax\n  /* 23b */  cmp     $0x80000000,%eax\n  /* 240 */  jne     .L326\n  /* 246 */  movzwl  %dx,%edx\n  /* 249 */  cmp     %edx,%ebp\n  /* 24b */  jne     .L326\n.L251:\n  /* 251 */  call    MSG_ReadByte\n  /* 256 */  cmp     $0x82,%eax\n  /* 25b */  je      .L455\n  /* 261 */  cmp     $0x81,%eax\n  /* 266 */  jne     .L3f0\n  /* 26c */  lea     0x4054(%edi),%ebp\n  /* 272 */  mov     $0x10,%eax\n  /* 277 */  mov     %eax,0x8(%esp)\n  /* 27b */  lea     0x20(%esp),%eax\n  /* 27f */  mov     %eax,0x4(%esp)\n  /* 283 */  mov     %ebp,(%esp)\n  /* 286 */  call    Q_memcpy\n  /* 28b */  mov     net_landriverlevel,%eax\n  /* 290 */  lea     (%eax,%eax,4),%edx\n  /* 293 */  lea     (%eax,%edx,4),%eax\n  /* 296 */  mov     net_landrivers+0x50(,%eax,4),%edx\n  /* 29d */  mov     %edx,0x10(%esp)\n  /* 2a1 */  call    MSG_ReadLong\n  /* 2a6 */  mov     %ebp,(%esp)\n  /* 2a9 */  mov     %eax,0x4(%esp)\n  /* 2ad */  call    *0x10(%esp)\n  /* 2b1 */  mov     net_landriverlevel,%eax\n  /* 2b6 */  lea     0x20(%esp),%ecx\n  /* 2ba */  mov     %ecx,(%esp)\n  /* 2bd */  lea     (%eax,%eax,4),%edx\n  /* 2c0 */  lea     (%eax,%edx,4),%eax\n  /* 2c3 */  lea     0x4064(%edi),%edx\n  /* 2c9 */  mov     %edx,0x4(%esp)\n  /* 2cd */  call    *net_landrivers+0x40(,%eax,4)\n  /* 2d4 */  movl    $\"Connection accepted\\n\",(%esp)\n  /* 2db */  call    Con_Printf\n  /* 2e0 */  call    SetNetTime\n  /* 2e5 */  mov     net_landriverlevel,%eax\n  /* 2ea */  lea     (%eax,%eax,4),%edx\n  /* 2ed */  lea     (%eax,%edx,4),%eax\n  /* 2f0 */  fstpl   0xc(%edi)\n  /* 2f3 */  mov     %ebp,0x4(%esp)\n  /* 2f7 */  mov     %esi,(%esp)\n  /* 2fa */  call    *net_landrivers+0x20(,%eax,4)\n  /* 301 */  inc     %eax\n  /* 302 */  je      .L482\n  /* 308 */  xor     %ebp,%ebp\n  /* 30a */  mov     %edi,%eax\n  /* 30c */  mov     %ebp,m_return_onerror\n  /* 312 */  add     $0x4c,%esp\n  /* 315 */  pop     %ebx\n  /* 316 */  pop     %esi\n  /* 317 */  pop     %edi\n  /* 318 */  pop     %ebp\n  /* 319 */  ret\n  /* 31a */  lea     0x0(%esi),%esi\n.L320:\n  /* 320 */  jne     .L41f\n.L326:\n  /* 326 */  call    SetNetTime\n  /* 32b */  fsubl   0x10(%esp)\n  /* 32f */  flds    =0x40200000 (2.5f)\n  /* 335 */  fcomip  %st(1),%st\n  /* 337 */  fstp    %st(0)\n  /* 339 */  ja      .L1a0\n  /* 33f */  movl    $\"still trying...\\n\",(%esp)\n  /* 346 */  call    Con_Printf\n  /* 34b */  call    SCR_UpdateScreen\n  /* 350 */  call    SetNetTime\n  /* 355 */  decl    0x1c(%esp)\n  /* 359 */  fstpl   0x10(%esp)\n  /* 35d */  jne     .Le6\n  /* 363 */  movl    $\"%s\\n\",(%esp)\n  /* 36a */  mov     $\"No Response\",%eax\n  /* 36f */  mov     %eax,0x4(%esp)\n  /* 373 */  call    Con_Printf\n  /* 378 */  mov     $\"No Response\",%edx\n  /* 37d */  mov     %edx,0x4(%esp)\n  /* 381 */  movl    $m_return_reason,(%esp)\n  /* 388 */  call    Q_strcpy\n  /* 38d */  lea     0x0(%esi),%esi\n.L390:\n  /* 390 */  mov     %edi,(%esp)\n  /* 393 */  call    NET_FreeQSocket\n.L398:\n  /* 398 */  mov     %esi,(%esp)\n  /* 39b */  mov     net_landriverlevel,%eax\n  /* 3a0 */  lea     (%eax,%eax,4),%edx\n  /* 3a3 */  lea     (%eax,%edx,4),%eax\n  /* 3a6 */  call    *net_landrivers+0x1c(,%eax,4)\n  /* 3ad */  mov     m_return_onerror,%edi\n  /* 3b3 */  test    %edi,%edi\n  /* 3b5 */  je      .L28\n  /* 3bb */  mov     m_return_state,%eax\n  /* 3c0 */  mov     $0x3,%ecx\n  /* 3c5 */  xor     %esi,%esi\n  /* 3c7 */  mov     %ecx,key_dest\n  /* 3cd */  mov     %esi,m_return_onerror\n  /* 3d3 */  mov     %eax,m_state\n  /* 3d8 */  jmp     .L28\n  /* 3dd */  lea     0x0(%esi),%esi\n.L3e0:\n  /* 3e0 */  add     $0x4c,%esp\n  /* 3e3 */  xor     %edi,%edi\n  /* 3e5 */  pop     %ebx\n  /* 3e6 */  mov     %edi,%eax\n  /* 3e8 */  pop     %esi\n  /* 3e9 */  pop     %edi\n  /* 3ea */  pop     %ebp\n  /* 3eb */  ret\n  /* 3ec */  lea     0x0(%esi,%eiz,1),%esi\n.L3f0:\n  /* 3f0 */  movl    $\"%s\\n\",(%esp)\n  /* 3f7 */  mov     $\"Bad Response\",%eax\n  /* 3fc */  mov     %eax,0x4(%esp)\n  /* 400 */  call    Con_Printf\n  /* 405 */  mov     $\"Bad Response\",%eax\n  /* 40a */  mov     %eax,0x4(%esp)\n  /* 40e */  movl    $m_return_reason,(%esp)\n  /* 415 */  call    Q_strcpy\n  /* 41a */  jmp     .L390\n.L41f:\n  /* 41f */  inc     %ebp\n  /* 420 */  jne     .L251\n  /* 426 */  movl    $\"%s\\n\",(%esp)\n  /* 42d */  mov     $\"Network Error\",%ecx\n  /* 432 */  mov     $\"Network Error\",%ebp\n  /* 437 */  mov     %ecx,0x4(%esp)\n  /* 43b */  call    Con_Printf\n  /* 440 */  mov     %ebp,0x4(%esp)\n  /* 444 */  movl    $m_return_reason,(%esp)\n  /* 44b */  call    Q_strcpy\n  /* 450 */  jmp     .L390\n.L455:\n  /* 455 */  call    MSG_ReadString\n  /* 45a */  mov     %eax,(%esp)\n  /* 45d */  mov     %eax,%ebp\n  /* 45f */  call    Con_Printf\n  /* 464 */  mov     $0x1f,%edx\n  /* 469 */  mov     %edx,0x8(%esp)\n  /* 46d */  mov     %ebp,0x4(%esp)\n  /* 471 */  movl    $m_return_reason,(%esp)\n  /* 478 */  call    Q_strncpy\n  /* 47d */  jmp     .L390\n.L482:\n  /* 482 */  movl    $\"%s\\n\",(%esp)\n  /* 489 */  mov     $\"Connect to Game failed\",%eax\n  /* 48e */  mov     %eax,0x4(%esp)\n  /* 492 */  call    Con_Printf\n  /* 497 */  mov     $\"Connect to Game failed\",%eax\n  /* 49c */  mov     %eax,0x4(%esp)\n  /* 4a0 */  movl    $m_return_reason,(%esp)\n  /* 4a7 */  call    Q_strcpy\n  /* 4ac */  jmp     .L390\n","c":"/* candidate for Datagram_Connect (net_dgrm.c, 1201 bytes) */\n#include <sys/socket.h>\n#include <arpa/inet.h>\n#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nstatic int net_landriverlevel;\nextern qboolean m_return_onerror;\nextern char m_return_reason[32];\nextern int m_return_state;\nextern int m_state;\n\n#define dfunc net_landrivers[net_landriverlevel]\n#define sfunc net_landrivers[sock->landriver]\n\nstatic qsocket_t *_Datagram_Connect (char *host)\n{\n    struct qsockaddr sendaddr;\n    struct qsockaddr readaddr;\n    qsocket_t *sock;\n    int newsock;\n    int ret;\n    int reps;\n    double start_time;\n    int control;\n    char *reason;\n\n    if (dfunc.GetAddrFromName(host, &sendaddr) == -1)\n        return NULL;\n\n    newsock = dfunc.OpenSocket (0);\n    if (newsock == -1)\n        return NULL;\n\n    sock = NET_NewQSocket ();\n    if (sock == NULL)\n        goto ErrorReturn2;\n    sock->socket = newsock;\n    sock->landriver = net_landriverlevel;\n\n    if (dfunc.Connect (newsock, &sendaddr) == -1)\n        goto ErrorReturn;\n\n    Con_Printf (\"trying...\\n\"); SCR_UpdateScreen ();\n    start_time = net_time;\n\n    for (reps = 0; reps < 3; reps++)\n    {\n        SZ_Clear (&net_message);\n        MSG_WriteLong (&net_message, 0);\n        MSG_WriteByte (&net_message, CCREQ_CONNECT);\n        MSG_WriteString (&net_message, \"QUAKE\");\n        MSG_WriteByte (&net_message, NET_PROTOCOL_VERSION);\n        *((int *)net_message.data) = BigLong (NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));\n        dfunc.Write (newsock, net_message.data, net_message.cursize, &sendaddr);\n        SZ_Clear (&net_message);\n        do\n        {\n            ret = dfunc.Read (newsock, net_message.data, net_message.maxsize, &readaddr);\n            if (ret > 0)\n            {\n                if (sfunc.AddrCompare (&readaddr, &sendaddr) != 0)\n                {\n                    ret = 0;\n                    continue;\n                }\n                if (ret < sizeof(int))\n                {\n                    ret = 0;\n                    continue;\n                }\n                net_message.cursize = ret;\n                MSG_BeginReading ();\n                control = BigLong (*((int *)net_message.data));\n                MSG_ReadLong ();\n                if (control == -1)\n                {\n                    ret = 0;\n                    continue;\n                }\n                if ((control & (~NETFLAG_LENGTH_MASK)) != NETFLAG_CTL)\n                {\n                    ret = 0;\n                    continue;\n                }\n                if ((control & NETFLAG_LENGTH_MASK) != ret)\n                {\n                    ret = 0;\n                    continue;\n                }\n            }\n        }\n        while (ret == 0 && (SetNetTime () - start_time) < 2.5);\n        if (ret)\n            break;\n        Con_Printf (\"still trying...\\n\"); SCR_UpdateScreen ();\n        start_time = SetNetTime ();\n    }\n\n    if (ret == 0)\n    {\n        reason = \"No Response\";\n        Con_Printf (\"%s\\n\", reason);\n        Q_strcpy (m_return_reason, reason);\n        goto ErrorReturn;\n    }\n    if (ret == -1)\n    {\n        reason = \"Network Error\";\n        Con_Printf (\"%s\\n\", reason);\n        Q_strcpy (m_return_reason, reason);\n        goto ErrorReturn;\n    }\n\n    ret = MSG_ReadByte ();\n    if (ret == CCREP_REJECT)\n    {\n        reason = MSG_ReadString ();\n        Con_Printf (reason);\n        Q_strncpy (m_return_reason, reason, 31);\n        goto ErrorReturn;\n    }\n\n    if (ret == CCREP_ACCEPT)\n    {\n        Q_memcpy (&sock->addr, &sendaddr, sizeof(struct qsockaddr));\n        dfunc.SetSocketPort (&sock->addr, MSG_ReadLong());\n    }\n    else\n    {\n        reason = \"Bad Response\";\n        Con_Printf (\"%s\\n\", reason);\n        Q_strcpy (m_return_reason, reason);\n        goto ErrorReturn;\n    }\n\n    dfunc.GetNameFromAddr (&sendaddr, sock->address);\n\n    Con_Printf (\"Connection accepted\\n\");\n    sock->lastMessageTime = SetNetTime ();\n\n    if (dfunc.Connect (newsock, &sock->addr) == -1)\n    {\n        reason = \"Connect to Game failed\";\n        Con_Printf (\"%s\\n\", reason);\n        Q_strcpy (m_return_reason, reason);\n        goto ErrorReturn;\n    }\n\n    m_return_onerror = false;\n    return sock;\n\nErrorReturn:\n    NET_FreeQSocket (sock);\nErrorReturn2:\n    dfunc.CloseSocket (newsock);\n    if (m_return_onerror)\n    {\n        key_dest = key_menu;\n        m_state = m_return_state;\n        m_return_onerror = false;\n    }\n    return NULL;\n}\n\nqsocket_t *Datagram_Connect (char *host)\n{\n    qsocket_t *ret = NULL;\n\n    for (net_landriverlevel = 0; net_landriverlevel < net_numlandrivers; net_landriverlevel++)\n        if (net_landrivers[net_landriverlevel].initialized)\n            if ((ret = _Datagram_Connect (host)) != NULL)\n                break;\n    return ret;\n}\n","size":1201,"score":100,"agent":"kuncc/6","pid":7,"session":1654,"ts":1791751704089}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1193,"symbol":"Datagram_SearchForHosts","file":"net_dgrm.c","asm":"# Datagram_SearchForHosts  (TU net_dgrm.c, section .text, 1223 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDatagram_SearchForHosts:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x5c,%esp\n  /* 009 */  mov     %ecx,net_landriverlevel\n  /* 00f */  mov     net_numlandrivers,%ebx\n  /* 015 */  mov     0x70(%esp),%ebp\n  /* 019 */  test    %ebx,%ebx\n  /* 01b */  jle     .L1e0\n  /* 021 */  xor     %eax,%eax\n  /* 023 */  mov     %ebp,%esi\n  /* 025 */  lea     0x40(%esp),%edi\n  /* 029 */  lea     0x30(%esp),%ebx\n  /* 02d */  jmp     .L47\n  /* 02f */  nop\n.L30:\n  /* 030 */  mov     net_landriverlevel,%eax\n  /* 035 */  inc     %eax\n  /* 036 */  cmp     net_numlandrivers,%eax\n  /* 03c */  mov     %eax,net_landriverlevel\n  /* 041 */  jge     .L1e0\n.L47:\n  /* 047 */  cmpl    $0x8,hostCacheCount\n  /* 04e */  je      .L1e0\n  /* 054 */  lea     (%eax,%eax,4),%edx\n  /* 057 */  lea     (%eax,%edx,4),%eax\n  /* 05a */  mov     net_landrivers+0x4(,%eax,4),%edx\n  /* 061 */  test    %edx,%edx\n  /* 063 */  je      .L30\n  /* 065 */  mov     %edi,0x4(%esp)\n  /* 069 */  mov     net_landrivers+0x8(,%eax,4),%edx\n  /* 070 */  mov     %edx,(%esp)\n  /* 073 */  call    *net_landrivers+0x3c(,%eax,4)\n  /* 07a */  test    %esi,%esi\n  /* 07c */  jne     .L1f0\n  /* 082 */  lea     0x0(%esi),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %ebx,0xc(%esp)\n  /* 094 */  mov     net_landriverlevel,%eax\n  /* 099 */  lea     (%eax,%eax,4),%edx\n  /* 09c */  lea     (%eax,%edx,4),%eax\n  /* 09f */  mov     net_message+0xc,%edx\n  /* 0a5 */  mov     %edx,0x8(%esp)\n  /* 0a9 */  mov     net_message+0x8,%edx\n  /* 0af */  mov     %edx,0x4(%esp)\n  /* 0b3 */  mov     net_landrivers+0x8(,%eax,4),%edx\n  /* 0ba */  mov     %edx,(%esp)\n  /* 0bd */  call    *net_landrivers+0x28(,%eax,4)\n  /* 0c4 */  test    %eax,%eax\n  /* 0c6 */  mov     %eax,%ebp\n  /* 0c8 */  jle     .L30\n  /* 0ce */  cmp     $0x3,%ebp\n  /* 0d1 */  jbe     .L90\n  /* 0d3 */  mov     %ebp,net_message+0x10\n  /* 0d9 */  mov     net_landriverlevel,%eax\n  /* 0de */  mov     %edi,0x4(%esp)\n  /* 0e2 */  mov     %ebx,(%esp)\n  /* 0e5 */  lea     (%eax,%eax,4),%edx\n  /* 0e8 */  lea     (%eax,%edx,4),%eax\n  /* 0eb */  call    *net_landrivers+0x48(,%eax,4)\n  /* 0f2 */  test    %eax,%eax\n  /* 0f4 */  jns     .L90\n  /* 0f6 */  cmpl    $0x8,hostCacheCount\n  /* 0fd */  je      .L90\n  /* 0ff */  call    MSG_BeginReading\n  /* 104 */  mov     net_message+0x8,%eax\n  /* 109 */  mov     (%eax),%eax\n  /* 10b */  mov     %eax,(%esp)\n  /* 10e */  call    *BigLong\n  /* 114 */  mov     %eax,0x18(%esp)\n  /* 118 */  call    MSG_ReadLong\n  /* 11d */  mov     0x18(%esp),%edx\n  /* 121 */  cmp     $0xffffffff,%edx\n  /* 124 */  je      .L90\n  /* 12a */  mov     %edx,%eax\n  /* 12c */  and     $0xffff0000,%eax\n  /* 131 */  cmp     $0x80000000,%eax\n  /* 136 */  jne     .L90\n  /* 13c */  movzwl  %dx,%edx\n  /* 13f */  cmp     %edx,%ebp\n  /* 141 */  jne     .L90\n  /* 147 */  call    MSG_ReadByte\n  /* 14c */  cmp     $0x83,%eax\n  /* 151 */  jne     .L90\n  /* 157 */  mov     net_landriverlevel,%eax\n  /* 15c */  lea     (%eax,%eax,4),%edx\n  /* 15f */  lea     (%eax,%edx,4),%eax\n  /* 162 */  mov     net_landrivers+0x44(,%eax,4),%ebp\n  /* 169 */  call    MSG_ReadString\n  /* 16e */  mov     %ebx,0x4(%esp)\n  /* 172 */  mov     %eax,(%esp)\n  /* 175 */  call    *%ebp\n  /* 177 */  mov     hostCacheCount,%eax\n  /* 17c */  test    %eax,%eax\n  /* 17e */  jle     .L49a\n  /* 184 */  mov     %esi,0x70(%esp)\n  /* 188 */  mov     $hostcache+0x50,%ebp\n  /* 18d */  xor     %esi,%esi\n  /* 18f */  jmp     .L1a8\n  /* 191 */  lea     0x0(%esi,%eiz,1),%esi\n.L198:\n  /* 198 */  inc     %esi\n  /* 199 */  add     $0x60,%ebp\n  /* 19c */  cmp     hostCacheCount,%esi\n  /* 1a2 */  jge     .L2ac\n.L1a8:\n  /* 1a8 */  mov     %ebp,0x4(%esp)\n  /* 1ac */  mov     net_landriverlevel,%eax\n  /* 1b1 */  mov     %ebx,(%esp)\n  /* 1b4 */  lea     (%eax,%eax,4),%ecx\n  /* 1b7 */  lea     (%eax,%ecx,4),%eax\n  /* 1ba */  call    *net_landrivers+0x48(,%eax,4)\n  /* 1c1 */  test    %eax,%eax\n  /* 1c3 */  jne     .L198\n  /* 1c5 */  mov     %esi,0x18(%esp)\n  /* 1c9 */  mov     hostCacheCount,%eax\n  /* 1ce */  cmp     %eax,%esi\n  /* 1d0 */  mov     0x70(%esp),%esi\n  /* 1d4 */  jl      .L90\n  /* 1da */  jmp     .L2b9\n  /* 1df */  nop\n.L1e0:\n  /* 1e0 */  add     $0x5c,%esp\n  /* 1e3 */  pop     %ebx\n  /* 1e4 */  pop     %esi\n  /* 1e5 */  pop     %edi\n  /* 1e6 */  pop     %ebp\n  /* 1e7 */  ret\n  /* 1e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  movl    $net_message,(%esp)\n  /* 1f7 */  mov     $0x2,%ebp\n  /* 1fc */  call    SZ_Clear\n  /* 201 */  xor     %ecx,%ecx\n  /* 203 */  mov     %ecx,0x4(%esp)\n  /* 207 */  movl    $net_message,(%esp)\n  /* 20e */  call    MSG_WriteLong\n  /* 213 */  mov     %ebp,0x4(%esp)\n  /* 217 */  movl    $net_message,(%esp)\n  /* 21e */  call    MSG_WriteByte\n  /* 223 */  mov     $\"QUAKE\",%eax\n  /* 228 */  mov     %eax,0x4(%esp)\n  /* 22c */  movl    $net_message,(%esp)\n  /* 233 */  call    MSG_WriteString\n  /* 238 */  mov     $0x3,%eax\n  /* 23d */  mov     %eax,0x4(%esp)\n  /* 241 */  movl    $net_message,(%esp)\n  /* 248 */  call    MSG_WriteByte\n  /* 24d */  movzwl  net_message+0x10,%eax\n  /* 254 */  mov     net_message+0x8,%ebp\n  /* 25a */  or      $0x80000000,%eax\n  /* 25f */  mov     %eax,(%esp)\n  /* 262 */  call    *BigLong\n  /* 268 */  mov     %eax,0x0(%ebp)\n  /* 26b */  mov     net_landriverlevel,%eax\n  /* 270 */  lea     (%eax,%eax,4),%edx\n  /* 273 */  lea     (%eax,%edx,4),%eax\n  /* 276 */  mov     net_message+0x10,%edx\n  /* 27c */  mov     %edx,0x8(%esp)\n  /* 280 */  mov     net_message+0x8,%edx\n  /* 286 */  mov     %edx,0x4(%esp)\n  /* 28a */  mov     net_landrivers+0x8(,%eax,4),%edx\n  /* 291 */  mov     %edx,(%esp)\n  /* 294 */  call    *net_landrivers+0x30(,%eax,4)\n  /* 29b */  movl    $net_message,(%esp)\n  /* 2a2 */  call    SZ_Clear\n  /* 2a7 */  jmp     .L90\n.L2ac:\n  /* 2ac */  mov     %esi,0x18(%esp)\n  /* 2b0 */  mov     hostCacheCount,%eax\n  /* 2b5 */  mov     0x70(%esp),%esi\n.L2b9:\n  /* 2b9 */  mov     0x18(%esp),%ecx\n  /* 2bd */  lea     (%ecx,%ecx,1),%edx\n  /* 2c0 */  mov     %edx,0x28(%esp)\n  /* 2c4 */  add     %ecx,%edx\n  /* 2c6 */  shl     $0x5,%edx\n  /* 2c9 */  lea     hostcache(%edx),%ecx\n  /* 2cf */  mov     %ecx,0x1c(%esp)\n  /* 2d3 */  lea     0x20(%edx),%ebp\n  /* 2d6 */  lea     0x10(%edx),%ecx\n  /* 2d9 */  add     $0x50,%edx\n  /* 2dc */  mov     %edx,0x2c(%esp)\n.L2e0:\n  /* 2e0 */  mov     %ecx,0x20(%esp)\n  /* 2e4 */  inc     %eax\n  /* 2e5 */  mov     %eax,hostCacheCount\n  /* 2ea */  call    MSG_ReadString\n  /* 2ef */  mov     %eax,0x4(%esp)\n  /* 2f3 */  mov     0x1c(%esp),%eax\n  /* 2f7 */  mov     %eax,(%esp)\n  /* 2fa */  call    Q_strcpy\n  /* 2ff */  call    MSG_ReadString\n  /* 304 */  mov     0x20(%esp),%ecx\n  /* 308 */  add     $hostcache,%ecx\n  /* 30e */  mov     %ecx,(%esp)\n  /* 311 */  mov     %eax,0x4(%esp)\n  /* 315 */  call    Q_strcpy\n  /* 31a */  call    MSG_ReadByte\n  /* 31f */  mov     0x18(%esp),%ecx\n  /* 323 */  mov     0x28(%esp),%edx\n  /* 327 */  add     %ecx,%edx\n  /* 329 */  shl     $0x5,%edx\n  /* 32c */  mov     %edx,0x24(%esp)\n  /* 330 */  mov     %eax,hostcache+0x40(%edx)\n  /* 336 */  call    MSG_ReadByte\n  /* 33b */  mov     0x24(%esp),%edx\n  /* 33f */  mov     %eax,hostcache+0x44(%edx)\n  /* 345 */  call    MSG_ReadByte\n  /* 34a */  lea     hostcache(%ebp),%ecx\n  /* 350 */  mov     %ecx,0x20(%esp)\n  /* 354 */  cmp     $0x3,%eax\n  /* 357 */  je      .L395\n  /* 359 */  mov     %ecx,(%esp)\n  /* 35c */  mov     0x1c(%esp),%ebp\n  /* 360 */  mov     %ebp,0x4(%esp)\n  /* 364 */  call    Q_strcpy\n  /* 369 */  mov     0x24(%esp),%edx\n  /* 36d */  mov     $\"*\",%eax\n  /* 372 */  movb    $0x0,hostcache+0x2e(%edx)\n  /* 379 */  mov     %eax,0x4(%esp)\n  /* 37d */  mov     %ebp,(%esp)\n  /* 380 */  call    Q_strcpy\n  /* 385 */  mov     0x20(%esp),%ecx\n  /* 389 */  mov     %ebp,(%esp)\n  /* 38c */  mov     %ecx,0x4(%esp)\n  /* 390 */  call    Q_strcat\n.L395:\n  /* 395 */  mov     %ebx,0x4(%esp)\n  /* 399 */  mov     $0x10,%eax\n  /* 39e */  mov     %eax,0x8(%esp)\n  /* 3a2 */  mov     0x2c(%esp),%eax\n  /* 3a6 */  add     $hostcache,%eax\n  /* 3ab */  mov     %eax,(%esp)\n  /* 3ae */  call    Q_memcpy\n  /* 3b3 */  mov     0x18(%esp),%edx\n  /* 3b7 */  mov     0x28(%esp),%ebp\n  /* 3bb */  mov     net_driverlevel,%eax\n  /* 3c0 */  add     %edx,%ebp\n  /* 3c2 */  mov     %ebp,%ecx\n  /* 3c4 */  shl     $0x5,%ecx\n  /* 3c7 */  mov     %eax,hostcache+0x48(%ecx)\n  /* 3cd */  mov     net_landriverlevel,%eax\n  /* 3d2 */  mov     %ecx,0x24(%esp)\n  /* 3d6 */  mov     %eax,hostcache+0x4c(%ecx)\n  /* 3dc */  lea     (%eax,%eax,4),%edx\n  /* 3df */  mov     %ebx,(%esp)\n  /* 3e2 */  lea     (%eax,%edx,4),%eax\n  /* 3e5 */  call    *net_landrivers+0x34(,%eax,4)\n  /* 3ec */  mov     %eax,0x4(%esp)\n  /* 3f0 */  mov     0x20(%esp),%eax\n  /* 3f4 */  mov     %eax,(%esp)\n  /* 3f7 */  call    Q_strcpy\n  /* 3fc */  mov     hostCacheCount,%ecx\n  /* 402 */  test    %ecx,%ecx\n  /* 404 */  jle     .L90\n  /* 40a */  mov     %esi,0x70(%esp)\n  /* 40e */  xor     %ebp,%ebp\n  /* 410 */  mov     %ebp,%esi\n  /* 412 */  mov     0x1c(%esp),%ebp\n  /* 416 */  xchg    %ax,%ax\n  /* 418 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L420:\n  /* 420 */  cmp     %esi,0x18(%esp)\n  /* 424 */  je      .L441\n  /* 426 */  mov     %ebp,(%esp)\n  /* 429 */  lea     (%esi,%esi,2),%eax\n  /* 42c */  shl     $0x5,%eax\n  /* 42f */  add     $hostcache,%eax\n  /* 434 */  mov     %eax,0x4(%esp)\n  /* 438 */  call    Q_strcasecmp\n  /* 43d */  test    %eax,%eax\n  /* 43f */  je      .L453\n.L441:\n  /* 441 */  inc     %esi\n.L442:\n  /* 442 */  cmp     %esi,hostCacheCount\n  /* 448 */  jg      .L420\n  /* 44a */  mov     0x70(%esp),%esi\n  /* 44e */  jmp     .L90\n.L453:\n  /* 453 */  mov     %ebp,(%esp)\n  /* 456 */  call    Q_strlen\n  /* 45b */  mov     0x24(%esp),%ecx\n  /* 45f */  lea     hostcache(%ecx),%edx\n  /* 465 */  lea     -0x1(%eax),%esi\n  /* 468 */  cmp     $0xe,%eax\n  /* 46b */  movzbl  hostcache-0x1(%ecx,%eax,1),%ecx\n  /* 473 */  jg      .L487\n  /* 475 */  cmp     $0x38,%cl\n  /* 478 */  jle     .L487\n  /* 47a */  movb    $0x30,(%edx,%eax,1)\n  /* 47e */  xor     %esi,%esi\n  /* 480 */  movb    $0x0,0x1(%edx,%eax,1)\n  /* 485 */  jmp     .L442\n.L487:\n  /* 487 */  mov     %cl,%al\n  /* 489 */  mov     0x24(%esp),%ecx\n  /* 48d */  inc     %al\n  /* 48f */  mov     %al,hostcache(%esi,%ecx,1)\n  /* 496 */  xor     %esi,%esi\n  /* 498 */  jmp     .L442\n.L49a:\n  /* 49a */  mov     $hostcache,%edx\n  /* 49f */  mov     $0x50,%ebp\n  /* 4a4 */  mov     %edx,0x1c(%esp)\n  /* 4a8 */  xor     %edx,%edx\n  /* 4aa */  mov     $0x10,%ecx\n  /* 4af */  mov     %edx,0x18(%esp)\n  /* 4b3 */  xor     %edx,%edx\n  /* 4b5 */  mov     %ebp,0x2c(%esp)\n  /* 4b9 */  mov     $0x20,%ebp\n  /* 4be */  mov     %edx,0x28(%esp)\n  /* 4c2 */  jmp     .L2e0\n","c":"/* candidate for Datagram_SearchForHosts (net_dgrm.c, 1223 bytes) */\n#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nstatic int net_landriverlevel;\n\n#define dfunc net_landrivers[net_landriverlevel]\n\nstatic void _Datagram_SearchForHosts (qboolean xmit)\n{\n\tint\t\tret;\n\tint\t\tn;\n\tint\t\ti;\n\tstruct qsockaddr readaddr;\n\tstruct qsockaddr myaddr;\n\tint\t\tcontrol;\n\n\tdfunc.GetSocketAddr (dfunc.controlSock, &myaddr);\n\tif (xmit)\n\t{\n\t\tSZ_Clear(&net_message);\n\t\tMSG_WriteLong(&net_message, 0);\n\t\tMSG_WriteByte(&net_message, CCREQ_SERVER_INFO);\n\t\tMSG_WriteString(&net_message, \"QUAKE\");\n\t\tMSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);\n\t\t*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));\n\t\tdfunc.Broadcast (dfunc.controlSock, net_message.data, net_message.cursize);\n\t\tSZ_Clear(&net_message);\n\t}\n\n\twhile ((ret = dfunc.Read (dfunc.controlSock, net_message.data, net_message.maxsize, &readaddr)) > 0)\n\t{\n\t\tif (ret < sizeof(int))\n\t\t\tcontinue;\n\t\tnet_message.cursize = ret;\n\n\t\tif (dfunc.AddrCompare(&readaddr, &myaddr) >= 0)\n\t\t\tcontinue;\n\n\t\tif (hostCacheCount == HOSTCACHESIZE)\n\t\t\tcontinue;\n\n\t\tMSG_BeginReading ();\n\t\tcontrol = BigLong(*((int *)net_message.data));\n\t\tMSG_ReadLong();\n\t\tif (control == -1)\n\t\t\tcontinue;\n\t\tif ((control & (~NETFLAG_LENGTH_MASK)) != NETFLAG_CTL)\n\t\t\tcontinue;\n\t\tif ((control & NETFLAG_LENGTH_MASK) != ret)\n\t\t\tcontinue;\n\n\t\tif (MSG_ReadByte() != CCREP_SERVER_INFO)\n\t\t\tcontinue;\n\n\t\tdfunc.GetAddrFromName(MSG_ReadString(), &readaddr);\n\t\tfor (n = 0; n < hostCacheCount; n++)\n\t\t\tif (dfunc.AddrCompare(&readaddr, &hostcache[n].addr) == 0)\n\t\t\t\tbreak;\n\t\tif (n < hostCacheCount)\n\t\t\tcontinue;\n\n\t\thostCacheCount++;\n\t\tQ_strcpy(hostcache[n].name, MSG_ReadString());\n\t\tQ_strcpy(hostcache[n].map, MSG_ReadString());\n\t\thostcache[n].users = MSG_ReadByte();\n\t\thostcache[n].maxusers = MSG_ReadByte();\n\t\tif (MSG_ReadByte() != NET_PROTOCOL_VERSION)\n\t\t{\n\t\t\tQ_strcpy(hostcache[n].cname, hostcache[n].name);\n\t\t\thostcache[n].cname[14] = 0;\n\t\t\tQ_strcpy(hostcache[n].name, \"*\");\n\t\t\tQ_strcat(hostcache[n].name, hostcache[n].cname);\n\t\t}\n\t\tQ_memcpy(&hostcache[n].addr, &readaddr, sizeof(struct qsockaddr));\n\t\thostcache[n].driver = net_driverlevel;\n\t\thostcache[n].ldriver = net_landriverlevel;\n\t\tQ_strcpy(hostcache[n].cname, dfunc.AddrToString(&readaddr));\n\n\t\tfor (i = 0; i < hostCacheCount; i++)\n\t\t{\n\t\t\tif (i == n)\n\t\t\t\tcontinue;\n\t\t\tif (Q_strcasecmp (hostcache[n].name, hostcache[i].name) == 0)\n\t\t\t{\n\t\t\t\ti = Q_strlen(hostcache[n].name);\n\t\t\t\tif (i < 15 && hostcache[n].name[i-1] > '8')\n\t\t\t\t{\n\t\t\t\t\thostcache[n].name[i] = '0';\n\t\t\t\t\thostcache[n].name[i+1] = 0;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\thostcache[n].name[i-1]++;\n\t\t\t\ti = -1;\n\t\t\t}\n\t\t}\n\t}\n}\n\nvoid Datagram_SearchForHosts (qboolean xmit)\n{\n\tfor (net_landriverlevel = 0; net_landriverlevel < net_numlandrivers; net_landriverlevel++)\n\t{\n\t\tif (hostCacheCount == HOSTCACHESIZE)\n\t\t\tbreak;\n\t\tif (net_landrivers[net_landriverlevel].initialized)\n\t\t\t_Datagram_SearchForHosts (xmit);\n\t}\n}\n","size":1223,"score":100,"agent":"kuncc/3","pid":4,"session":1655,"ts":1791751708863}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1409,"symbol":"R_ViewChanged","file":"r_main.c","asm":"# R_ViewChanged  (TU r_main.c, section .text, 1096 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ViewChanged:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x1,%ecx\n  /* 006 */  push    %ebx\n  /* 007 */  mov     $r_refdef,%ebx\n  /* 00c */  sub     $0x24,%esp\n  /* 00f */  mov     %ebx,0x4(%esp)\n  /* 013 */  mov     0x34(%esp),%eax\n  /* 017 */  mov     %ecx,r_viewchanged\n  /* 01d */  flds    0x38(%esp)\n  /* 021 */  fstps   0x14(%esp)\n  /* 025 */  mov     %eax,0x8(%esp)\n  /* 029 */  mov     0x30(%esp),%eax\n  /* 02d */  mov     %eax,(%esp)\n  /* 030 */  call    R_SetVrect\n  /* 035 */  flds    =0x43b40000 (360f)\n  /* 03b */  fdivrs  r_refdef+0x88\n  /* 041 */  fldl    =0x400921fb54442d18 (3.141592653589793)\n  /* 047 */  fmulp   %st,%st(1)\n  /* 049 */  fstpl   (%esp)\n  /* 04c */  call    tan\n  /* 051 */  mov     r_refdef,%eax\n  /* 056 */  mov     r_refdef,%edx\n  /* 05c */  mov     r_refdef+0xc,%esi\n  /* 062 */  shl     $0x14,%eax\n  /* 065 */  add     $0x7ffff,%eax\n  /* 06a */  mov     %eax,r_refdef+0x4c\n  /* 06f */  fadd    %st(0),%st\n  /* 071 */  mov     r_refdef+0x8,%eax\n  /* 076 */  fstps   0x18(%esp)\n  /* 07a */  flds    0x18(%esp)\n  /* 07e */  add     %eax,%edx\n  /* 080 */  mov     %edx,0x18(%esp)\n  /* 084 */  mov     %edx,%ecx\n  /* 086 */  mov     %edx,r_refdef+0x28\n  /* 08c */  fsts    r_refdef+0x64\n  /* 092 */  mov     r_refdef+0x4,%edx\n  /* 098 */  fildl   r_refdef\n  /* 09e */  shl     $0x14,%ecx\n  /* 0a1 */  add     $0x7ffff,%ecx\n  /* 0a7 */  mov     %ecx,r_refdef+0x50\n  /* 0ad */  add     %esi,%edx\n  /* 0af */  mov     %edx,r_refdef+0x2c\n  /* 0b5 */  fsts    r_refdef+0x3c\n  /* 0bb */  flds    =0x3f000000 (0.5f)\n  /* 0c1 */  fld     %st(1)\n  /* 0c3 */  fsub    %st(1),%st\n  /* 0c5 */  fstps   r_refdef+0x44\n  /* 0cb */  fildl   r_refdef+0x4\n  /* 0d1 */  fsts    r_refdef+0x40\n  /* 0d7 */  fld     %st(0)\n  /* 0d9 */  fsub    %st(2),%st\n  /* 0db */  fstps   r_refdef+0x48\n  /* 0e1 */  fildl   0x18(%esp)\n  /* 0e5 */  mov     %edx,0x18(%esp)\n  /* 0e9 */  fsts    r_refdef+0x5c\n  /* 0ef */  fld     %st(0)\n  /* 0f1 */  fsub    %st(3),%st\n  /* 0f3 */  fstps   r_refdef+0x54\n  /* 0f9 */  fldl    =0x3fefae147ae147ae (0.99)\n  /* 0ff */  fsubrp  %st,%st(1)\n  /* 101 */  fstps   r_refdef+0x38\n  /* 107 */  fildl   0x18(%esp)\n  /* 10b */  fsts    r_refdef+0x60\n  /* 111 */  fnstcw  0x1e(%esp)\n  /* 115 */  fsub    %st(2),%st\n  /* 117 */  fstps   r_refdef+0x58\n  /* 11d */  movzwl  0x1e(%esp),%edx\n  /* 122 */  flds    r_aliasuvscale\n  /* 128 */  fmul    %st,%st(3)\n  /* 12a */  fxch    %st(3)\n  /* 12c */  or      $0xc00,%dx\n  /* 131 */  mov     %dx,0x1c(%esp)\n  /* 136 */  fldcw   0x1c(%esp)\n  /* 13a */  fistpl  0x18(%esp)\n  /* 13e */  fldcw   0x1e(%esp)\n  /* 142 */  mov     0x18(%esp),%ecx\n  /* 146 */  fmul    %st(2),%st\n  /* 148 */  mov     %ecx,r_refdef+0x14\n  /* 14e */  fldcw   0x1c(%esp)\n  /* 152 */  fistpl  0x18(%esp)\n  /* 156 */  fldcw   0x1e(%esp)\n  /* 15a */  mov     0x18(%esp),%edx\n  /* 15e */  mov     %eax,0x18(%esp)\n  /* 162 */  sub     $0x6,%eax\n  /* 165 */  fildl   0x18(%esp)\n  /* 169 */  mov     %edx,r_refdef+0x18\n  /* 16f */  fld     %st(2)\n  /* 171 */  fmul    %st(1),%st\n  /* 173 */  fldcw   0x1c(%esp)\n  /* 177 */  fistpl  0x18(%esp)\n  /* 17b */  fldcw   0x1e(%esp)\n  /* 17f */  fildl   r_refdef+0xc\n  /* 185 */  mov     0x18(%esp),%esi\n  /* 189 */  mov     %esi,r_refdef+0x1c\n  /* 18f */  add     %esi,%ecx\n  /* 191 */  mov     $screenedge+0x50,%esi\n  /* 196 */  mov     %ecx,r_refdef+0x30\n  /* 19c */  fld     %st(3)\n  /* 19e */  fmul    %st(1),%st\n  /* 1a0 */  fldcw   0x1c(%esp)\n  /* 1a4 */  fistpl  0x18(%esp)\n  /* 1a8 */  fldcw   0x1e(%esp)\n  /* 1ac */  mov     0x18(%esp),%ebx\n  /* 1b0 */  flds    0x14(%esp)\n  /* 1b4 */  fsts    pixelAspect\n  /* 1ba */  mov     %ebx,r_refdef+0x20\n  /* 1c0 */  add     %ebx,%edx\n  /* 1c2 */  mov     $screenedge,%ebx\n  /* 1c7 */  mov     %edx,r_refdef+0x34\n  /* 1cd */  flds    r_refdef+0x68\n  /* 1d3 */  fstps   xOrigin\n  /* 1d9 */  flds    r_refdef+0x6c\n  /* 1df */  fstps   yOrigin\n  /* 1e5 */  fmul    %st(2),%st\n  /* 1e7 */  fdiv    %st(1),%st\n  /* 1e9 */  fsts    screenAspect\n  /* 1ef */  fdivr   %st(5),%st\n  /* 1f1 */  fsts    verticalFieldOfView\n  /* 1f7 */  fld     %st(2)\n  /* 1f9 */  fmul    %st(4),%st\n  /* 1fb */  fildl   r_refdef\n  /* 201 */  faddp   %st,%st(1)\n  /* 203 */  fsub    %st(4),%st\n  /* 205 */  fstps   0x18(%esp)\n  /* 209 */  flds    0x18(%esp)\n  /* 20d */  fsts    xcenter\n  /* 213 */  fmul    %st(5),%st\n  /* 215 */  fstps   aliasxcenter\n  /* 21b */  fxch    %st(1)\n  /* 21d */  fmul    %st(3),%st\n  /* 21f */  fildl   r_refdef+0x4\n  /* 225 */  faddp   %st,%st(1)\n  /* 227 */  fsubp   %st,%st(3)\n  /* 229 */  fxch    %st(2)\n  /* 22b */  fstps   0x18(%esp)\n  /* 22f */  flds    0x18(%esp)\n  /* 233 */  fsts    ycenter\n  /* 239 */  fmul    %st(3),%st\n  /* 23b */  fstps   aliasycenter\n  /* 241 */  fdiv    %st(3),%st\n  /* 243 */  fsts    xscale\n  /* 249 */  fld     %st(2)\n  /* 24b */  fmul    %st(1),%st\n  /* 24d */  fstps   aliasxscale\n  /* 253 */  fld1\n  /* 255 */  fld     %st(0)\n  /* 257 */  fdiv    %st(2),%st\n  /* 259 */  fstps   xscaleinv\n  /* 25f */  flds    0x14(%esp)\n  /* 263 */  fmul    %st,%st(2)\n  /* 265 */  fxch    %st(2)\n  /* 267 */  mov     %eax,0x14(%esp)\n  /* 26b */  mov     $0x5,%al\n  /* 26d */  mov     %al,screenedge+0x10\n  /* 272 */  mov     $0x5,%al\n  /* 274 */  fsts    yscale\n  /* 27a */  fmul    %st,%st(4)\n  /* 27c */  fxch    %st(4)\n  /* 27e */  fstps   aliasyscale\n  /* 284 */  fdiv    %st,%st(3)\n  /* 286 */  fxch    %st(3)\n  /* 288 */  fstps   yscaleinv\n  /* 28e */  fildl   0x14(%esp)\n  /* 292 */  fdiv    %st(4),%st\n  /* 294 */  fsts    xscaleshrink\n  /* 29a */  fmulp   %st,%st(1)\n  /* 29c */  fstps   yscaleshrink\n  /* 2a2 */  flds    r_refdef+0x68\n  /* 2a8 */  fmul    %st(3),%st\n  /* 2aa */  fld1\n  /* 2ac */  fchs\n  /* 2ae */  fdiv    %st,%st(1)\n  /* 2b0 */  fxch    %st(1)\n  /* 2b2 */  fstps   screenedge\n  /* 2b8 */  fldz\n  /* 2ba */  fsts    screenedge+0x4\n  /* 2c0 */  fxch    %st(3)\n  /* 2c2 */  fsts    screenedge+0x8\n  /* 2c8 */  fld     %st(0)\n  /* 2ca */  fsubs   r_refdef+0x68\n  /* 2d0 */  mov     %al,screenedge+0x24\n  /* 2d5 */  mov     $0x5,%al\n  /* 2d7 */  mov     %al,screenedge+0x38\n  /* 2dc */  mov     $0x5,%al\n  /* 2de */  mov     %al,screenedge+0x4c\n  /* 2e3 */  fmulp   %st,%st(5)\n  /* 2e5 */  fdiv    %st,%st(4)\n  /* 2e7 */  fxch    %st(4)\n  /* 2e9 */  fstps   screenedge+0x14\n  /* 2ef */  fxch    %st(2)\n  /* 2f1 */  fsts    screenedge+0x18\n  /* 2f7 */  fxch    %st(3)\n  /* 2f9 */  fsts    screenedge+0x1c\n  /* 2ff */  fxch    %st(3)\n  /* 301 */  fsts    screenedge+0x28\n  /* 307 */  flds    r_refdef+0x6c\n  /* 30d */  fmul    %st(2),%st\n  /* 30f */  fdivrp  %st,%st(3)\n  /* 311 */  fxch    %st(2)\n  /* 313 */  fstps   screenedge+0x2c\n  /* 319 */  fxch    %st(2)\n  /* 31b */  fsts    screenedge+0x30\n  /* 321 */  fxch    %st(1)\n  /* 323 */  fstps   screenedge+0x3c\n  /* 329 */  fld     %st(0)\n  /* 32b */  fsubs   r_refdef+0x6c\n  /* 331 */  fmulp   %st,%st(2)\n  /* 333 */  fdiv    %st,%st(1)\n  /* 335 */  fxch    %st(1)\n  /* 337 */  fstps   screenedge+0x40\n  /* 33d */  fstps   screenedge+0x44\n.L343:\n  /* 343 */  mov     %ebx,(%esp)\n  /* 346 */  add     $0x14,%ebx\n  /* 349 */  call    VectorNormalize\n  /* 34e */  fstp    %st(0)\n  /* 350 */  cmp     %ebx,%esi\n  /* 352 */  jne     .L343\n  /* 354 */  mov     r_refdef+0x8,%eax\n  /* 359 */  mov     r_refdef+0xc,%edx\n  /* 35f */  imul    %edx,%eax\n  /* 362 */  mov     %eax,0x14(%esp)\n  /* 366 */  fildl   0x14(%esp)\n  /* 36a */  fdivs   =0x473e0000 (48640f)\n  /* 370 */  fldz\n  /* 372 */  fucomip %st(1),%st\n  /* 374 */  ja      .L43b\n  /* 37a */  fsqrt\n.L37c:\n  /* 37c */  flds    =0x40000000 (2f)\n  /* 382 */  xor     %eax,%eax\n  /* 384 */  fdivs   r_refdef+0x64\n  /* 38a */  fmulp   %st,%st(1)\n  /* 38c */  fstps   0x14(%esp)\n  /* 390 */  flds    0x14(%esp)\n  /* 394 */  flds    r_aliastransbase+0x10\n  /* 39a */  fmul    %st(1),%st\n  /* 39c */  fstps   r_aliastransition\n  /* 3a2 */  fmuls   r_aliastransadj+0x10\n  /* 3a8 */  fstps   r_resfudge\n  /* 3ae */  flds    scr_fov+0x10\n  /* 3b4 */  flds    =0x42b40000 (90f)\n  /* 3ba */  fcomip  %st(1),%st\n  /* 3bc */  fstp    %st(0)\n  /* 3be */  setb    %al\n  /* 3c1 */  cmpl    $0x1,r_pixbytes\n  /* 3c8 */  mov     %eax,r_fov_greater_than_90\n  /* 3cd */  je      .L408\n  /* 3cf */  movl    $R_Surf16Start,(%esp)\n  /* 3d6 */  mov     $R_Surf16End,%eax\n  /* 3db */  sub     $R_Surf16Start,%eax\n  /* 3e0 */  mov     %eax,0x4(%esp)\n  /* 3e4 */  call    Sys_MakeCodeWriteable\n  /* 3e9 */  mov     vid+0x8,%eax\n  /* 3ee */  mov     %eax,colormap\n  /* 3f3 */  call    R_Surf16Patch\n  /* 3f8 */  add     $0x24,%esp\n  /* 3fb */  pop     %ebx\n  /* 3fc */  pop     %esi\n  /* 3fd */  jmp     D_ViewChanged\n  /* 402 */  lea     0x0(%esi),%esi\n.L408:\n  /* 408 */  movl    $R_Surf8Start,(%esp)\n  /* 40f */  mov     $R_Surf8End,%eax\n  /* 414 */  sub     $R_Surf8Start,%eax\n  /* 419 */  mov     %eax,0x4(%esp)\n  /* 41d */  call    Sys_MakeCodeWriteable\n  /* 422 */  mov     vid+0x4,%eax\n  /* 427 */  mov     %eax,colormap\n  /* 42c */  call    R_Surf8Patch\n  /* 431 */  add     $0x24,%esp\n  /* 434 */  pop     %ebx\n  /* 435 */  pop     %esi\n  /* 436 */  jmp     D_ViewChanged\n.L43b:\n  /* 43b */  fstpl   (%esp)\n  /* 43e */  call    sqrt\n  /* 443 */  jmp     .L37c\n","c":"/* candidate for R_ViewChanged (r_main.c, 1096 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern float r_aliastransbase[3][2];\nextern float r_aliastransadj[3][2];\nextern cvar_t scr_fov;\nextern byte *colormap;\n\nvoid R_ViewChanged (vrect_t *pvrect, int lineadj, float aspect)\n{\n\tint\t\ti;\n\tfloat\tres_scale;\n\n\tr_viewchanged = true;\n\n\tR_SetVrect (pvrect, &r_refdef.vrect, lineadj);\n\n\tr_refdef.horizontalFieldOfView = 2.0 * tan (r_refdef.fov_x/360*M_PI);\n\n\tr_refdef.fvrectx = (float)r_refdef.vrect.x;\n\tr_refdef.fvrectx_adj = (float)r_refdef.vrect.x - 0.5f;\n\tr_refdef.vrect_x_adj_shift20 = (r_refdef.vrect.x<<20) + (1<<19) - 1;\n\tr_refdef.fvrecty = (float)r_refdef.vrect.y;\n\tr_refdef.fvrecty_adj = (float)r_refdef.vrect.y - 0.5f;\n\tr_refdef.vrectright = r_refdef.vrect.x + r_refdef.vrect.width;\n\tr_refdef.vrectright_adj_shift20 = (r_refdef.vrectright<<20) + (1<<19) - 1;\n\tr_refdef.fvrectright = (float)r_refdef.vrectright;\n\tr_refdef.fvrectright_adj = (float)r_refdef.vrectright - 0.5f;\n\tr_refdef.vrectrightedge = (float)r_refdef.vrectright - 0.99;\n\tr_refdef.vrectbottom = r_refdef.vrect.y + r_refdef.vrect.height;\n\tr_refdef.fvrectbottom = (float)r_refdef.vrectbottom;\n\tr_refdef.fvrectbottom_adj = (float)r_refdef.vrectbottom - 0.5f;\n\n\tr_refdef.aliasvrect.x = (int)(r_refdef.vrect.x * r_aliasuvscale);\n\tr_refdef.aliasvrect.y = (int)(r_refdef.vrect.y * r_aliasuvscale);\n\tr_refdef.aliasvrect.width = (int)(r_refdef.vrect.width * r_aliasuvscale);\n\tr_refdef.aliasvrect.height = (int)(r_refdef.vrect.height * r_aliasuvscale);\n\tr_refdef.aliasvrectright = r_refdef.aliasvrect.x + r_refdef.aliasvrect.width;\n\tr_refdef.aliasvrectbottom = r_refdef.aliasvrect.y + r_refdef.aliasvrect.height;\n\n\tpixelAspect = aspect;\n\txOrigin = r_refdef.xOrigin;\n\tyOrigin = r_refdef.yOrigin;\n\n\tscreenAspect = r_refdef.vrect.width*pixelAspect / r_refdef.vrect.height;\n\tverticalFieldOfView = r_refdef.horizontalFieldOfView / screenAspect;\n\n\txcenter = ((float)r_refdef.vrect.width * XCENTERING) + r_refdef.vrect.x - 0.5;\n\taliasxcenter = xcenter * r_aliasuvscale;\n\tycenter = ((float)r_refdef.vrect.height * YCENTERING) + r_refdef.vrect.y - 0.5;\n\taliasycenter = ycenter * r_aliasuvscale;\n\n\txscale = r_refdef.vrect.width / r_refdef.horizontalFieldOfView;\n\taliasxscale = xscale * r_aliasuvscale;\n\txscaleinv = 1.0 / xscale;\n\tyscale = xscale * pixelAspect;\n\taliasyscale = yscale * r_aliasuvscale;\n\tyscaleinv = 1.0 / yscale;\n\txscaleshrink = (r_refdef.vrect.width-6)/r_refdef.horizontalFieldOfView;\n\tyscaleshrink = xscaleshrink*pixelAspect;\n\n\tscreenedge[0].normal[0] = -1.0 / (xOrigin*r_refdef.horizontalFieldOfView);\n\tscreenedge[0].normal[1] = 0;\n\tscreenedge[0].normal[2] = 1;\n\tscreenedge[0].type = PLANE_ANYZ;\n\n\tscreenedge[1].normal[0] = 1.0 / ((1.0-xOrigin)*r_refdef.horizontalFieldOfView);\n\tscreenedge[1].normal[1] = 0;\n\tscreenedge[1].normal[2] = 1;\n\tscreenedge[1].type = PLANE_ANYZ;\n\n\tscreenedge[2].normal[0] = 0;\n\tscreenedge[2].normal[1] = -1.0 / (yOrigin*verticalFieldOfView);\n\tscreenedge[2].normal[2] = 1;\n\tscreenedge[2].type = PLANE_ANYZ;\n\n\tscreenedge[3].normal[0] = 0;\n\tscreenedge[3].normal[1] = 1.0 / ((1.0-yOrigin)*verticalFieldOfView);\n\tscreenedge[3].normal[2] = 1;\n\tscreenedge[3].type = PLANE_ANYZ;\n\n\tfor (i=0 ; i<4 ; i++)\n\t\tVectorNormalize (screenedge[i].normal);\n\n\tres_scale = sqrt ((double)(r_refdef.vrect.width * r_refdef.vrect.height) / (320.0 * 152.0)) *\n\t\t\t(2.0 / r_refdef.horizontalFieldOfView);\n\tr_aliastransition = r_aliastransbase[2][0] * res_scale;\n\tr_resfudge = r_aliastransadj[2][0] * res_scale;\n\n\tif (scr_fov.value <= 90.0)\n\t\tr_fov_greater_than_90 = false;\n\telse\n\t\tr_fov_greater_than_90 = true;\n\n\tif (r_pixbytes == 1)\n\t{\n\t\tSys_MakeCodeWriteable ((long)R_Surf8Start,\n\t\t\t\t\t\t     (long)R_Surf8End - (long)R_Surf8Start);\n\t\tcolormap = vid.colormap;\n\t\tR_Surf8Patch ();\n\t}\n\telse\n\t{\n\t\tSys_MakeCodeWriteable ((long)R_Surf16Start,\n\t\t\t\t\t\t     (long)R_Surf16End - (long)R_Surf16Start);\n\t\tcolormap = vid.colormap16;\n\t\tR_Surf16Patch ();\n\t}\n\tD_ViewChanged ();\n}\n","size":1096,"score":100,"agent":"kuncc/0","pid":1,"session":1650,"ts":1791751713433}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1351,"symbol":"ED_LoadFromFile","file":"pr_edict.c","asm":"# ED_LoadFromFile  (TU pr_edict.c, section .text, 1253 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_LoadFromFile:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %edi\n  /* 004 */  xor     %edi,%edi\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0x3c,%esp\n  /* 00b */  mov     %ecx,0x28(%esp)\n  /* 00f */  mov     pr_global_struct,%eax\n  /* 014 */  fldl    sv+0xc\n  /* 01a */  fstps   0x7c(%eax)\n  /* 01d */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  mov     0x50(%esp),%eax\n  /* 024 */  mov     %eax,(%esp)\n  /* 027 */  call    COM_Parse\n  /* 02c */  test    %eax,%eax\n  /* 02e */  mov     %eax,%ebx\n  /* 030 */  je      .L3f8\n  /* 036 */  cmpb    $0x7b,com_token\n  /* 03d */  je      .L54\n  /* 03f */  movl    $\"ED_LoadFromFile: found %s when expecting {\",(%esp)\n  /* 046 */  mov     $com_token,%edx\n  /* 04b */  mov     %edx,0x4(%esp)\n  /* 04f */  call    Sys_Error\n.L54:\n  /* 054 */  test    %edi,%edi\n  /* 056 */  je      .L230\n  /* 05c */  call    ED_Alloc\n  /* 061 */  mov     %eax,%edi\n.L63:\n  /* 063 */  mov     %edi,0x4(%esp)\n  /* 067 */  mov     %ebx,(%esp)\n  /* 06a */  call    ED_ParseEdict\n  /* 06f */  fldz\n  /* 071 */  flds    deathmatch+0x10\n  /* 077 */  mov     %eax,0x50(%esp)\n  /* 07b */  fucomip %st(1),%st\n  /* 07d */  fstp    %st(0)\n  /* 07f */  jp      .L87\n  /* 081 */  je      .L160\n.L87:\n  /* 087 */  flds    0x1c4(%edi)\n  /* 08d */  fnstcw  0x2e(%esp)\n  /* 091 */  movzwl  0x2e(%esp),%eax\n  /* 096 */  or      $0xc00,%ax\n  /* 09a */  mov     %ax,0x2c(%esp)\n  /* 09f */  fldcw   0x2c(%esp)\n  /* 0a3 */  fistpl  0x1c(%esp)\n  /* 0a7 */  fldcw   0x2e(%esp)\n  /* 0ab */  testl   $0x800,0x1c(%esp)\n  /* 0b3 */  jne     .L458\n.Lb9:\n  /* 0b9 */  mov     0xd0(%edi),%edx\n  /* 0bf */  test    %edx,%edx\n  /* 0c1 */  je      .L2b0\n.Lc7:\n  /* 0c7 */  mov     progs,%eax\n  /* 0cc */  mov     0x24(%eax),%ecx\n  /* 0cf */  test    %ecx,%ecx\n  /* 0d1 */  jle     .L354\n  /* 0d7 */  mov     %edi,0x20(%esp)\n  /* 0db */  mov     pr_functions,%eax\n  /* 0e0 */  xor     %ebx,%ebx\n  /* 0e2 */  mov     %ecx,0x1c(%esp)\n  /* 0e6 */  mov     pr_strings,%ebp\n  /* 0ec */  mov     %eax,0x24(%esp)\n  /* 0f0 */  mov     %eax,%edi\n  /* 0f2 */  lea     0x0(%ebp,%edx,1),%esi\n  /* 0f6 */  jmp     .L10e\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  inc     %ebx\n  /* 101 */  add     $0x24,%edi\n  /* 104 */  cmp     %ebx,0x1c(%esp)\n  /* 108 */  je      .L350\n.L10e:\n  /* 10e */  mov     %esi,0x4(%esp)\n  /* 112 */  mov     0x10(%edi),%eax\n  /* 115 */  add     %ebp,%eax\n  /* 117 */  mov     %eax,(%esp)\n  /* 11a */  call    strcmp\n  /* 11f */  test    %eax,%eax\n  /* 121 */  jne     .L100\n  /* 123 */  mov     0x24(%esp),%esi\n  /* 127 */  mov     %edi,%ebx\n  /* 129 */  mov     0x20(%esp),%edi\n  /* 12d */  mov     sv+0xdac,%eax\n  /* 132 */  mov     pr_global_struct,%edx\n  /* 138 */  sub     %esi,%ebx\n  /* 13a */  sar     $0x2,%ebx\n  /* 13d */  mov     %edi,%ecx\n  /* 13f */  imul    $0x38e38e39,%ebx,%ebx\n  /* 145 */  sub     %eax,%ecx\n  /* 147 */  mov     %ecx,0x70(%edx)\n  /* 14a */  mov     %ebx,(%esp)\n  /* 14d */  call    PR_ExecuteProgram\n  /* 152 */  jmp     .L20\n  /* 157 */  nop\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  mov     current_skill,%eax\n  /* 165 */  test    %eax,%eax\n  /* 167 */  jne     .L260\n  /* 16d */  flds    0x1c4(%edi)\n  /* 173 */  fnstcw  0x2e(%esp)\n  /* 177 */  movzwl  0x2e(%esp),%eax\n  /* 17c */  or      $0xc00,%ax\n  /* 180 */  mov     %ax,0x2c(%esp)\n  /* 185 */  fldcw   0x2c(%esp)\n  /* 189 */  fistpl  0x1c(%esp)\n  /* 18d */  fldcw   0x2e(%esp)\n  /* 191 */  testl   $0x100,0x1c(%esp)\n  /* 199 */  je      .Lb9\n.L19f:\n  /* 19f */  mov     %edi,(%esp)\n  /* 1a2 */  call    SV_UnlinkEdict\n  /* 1a7 */  xor     %eax,%eax\n  /* 1a9 */  incl    0x28(%esp)\n  /* 1ad */  movl    $0x1,(%edi)\n  /* 1b3 */  mov     %eax,0xd4(%edi)\n  /* 1b9 */  movl    $0xbf800000,0x118(%edi)\n  /* 1c3 */  fldz\n  /* 1c5 */  fsts    0x14c(%edi)\n  /* 1cb */  fsts    0x60(%edi)\n  /* 1ce */  fsts    0x194(%edi)\n  /* 1d4 */  fsts    0xdc(%edi)\n  /* 1da */  fsts    0xd8(%edi)\n  /* 1e0 */  flds    vec3_origin\n  /* 1e6 */  fsts    0x88(%edi)\n  /* 1ec */  flds    vec3_origin+0x4\n  /* 1f2 */  fsts    0x8c(%edi)\n  /* 1f8 */  flds    vec3_origin+0x8\n  /* 1fe */  fsts    0x90(%edi)\n  /* 204 */  fxch    %st(2)\n  /* 206 */  fstps   0xac(%edi)\n  /* 20c */  fstps   0xb0(%edi)\n  /* 212 */  fstps   0xb4(%edi)\n  /* 218 */  fstps   0x84(%edi)\n  /* 21e */  fldl    sv+0xc\n  /* 224 */  fstps   0x5c(%edi)\n  /* 227 */  jmp     .L20\n  /* 22c */  lea     0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  mov     sv+0xda8,%eax\n  /* 235 */  test    %eax,%eax\n  /* 237 */  jg      .L24b\n  /* 239 */  movl    $\"EDICT_NUM: bad number %i\",(%esp)\n  /* 240 */  xor     %eax,%eax\n  /* 242 */  mov     %eax,0x4(%esp)\n  /* 246 */  call    Sys_Error\n.L24b:\n  /* 24b */  mov     sv+0xdac,%edi\n  /* 251 */  jmp     .L63\n  /* 256 */  xchg    %ax,%ax\n  /* 258 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  dec     %eax\n  /* 261 */  jne     .L418\n  /* 267 */  flds    0x1c4(%edi)\n  /* 26d */  fnstcw  0x2e(%esp)\n  /* 271 */  movzwl  0x2e(%esp),%eax\n  /* 276 */  or      $0xc00,%ax\n  /* 27a */  mov     %ax,0x2c(%esp)\n  /* 27f */  fldcw   0x2c(%esp)\n  /* 283 */  fistpl  0x1c(%esp)\n  /* 287 */  fldcw   0x2e(%esp)\n  /* 28b */  testl   $0x200,0x1c(%esp)\n  /* 293 */  jne     .L19f\n  /* 299 */  mov     0xd0(%edi),%edx\n  /* 29f */  test    %edx,%edx\n  /* 2a1 */  jne     .Lc7\n  /* 2a7 */  nop\n  /* 2a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2b0:\n  /* 2b0 */  movl    $\"No classname for:\\n\",(%esp)\n  /* 2b7 */  call    Con_Printf\n  /* 2bc */  mov     %edi,(%esp)\n  /* 2bf */  call    ED_Print\n  /* 2c4 */  mov     %edi,(%esp)\n  /* 2c7 */  call    SV_UnlinkEdict\n  /* 2cc */  xor     %eax,%eax\n  /* 2ce */  movl    $0x1,(%edi)\n  /* 2d4 */  mov     %eax,0xd4(%edi)\n  /* 2da */  movl    $0xbf800000,0x118(%edi)\n  /* 2e4 */  fldz\n  /* 2e6 */  fsts    0x14c(%edi)\n  /* 2ec */  fsts    0x60(%edi)\n  /* 2ef */  fsts    0x194(%edi)\n  /* 2f5 */  fsts    0xdc(%edi)\n  /* 2fb */  fsts    0xd8(%edi)\n  /* 301 */  flds    vec3_origin\n  /* 307 */  fsts    0x88(%edi)\n  /* 30d */  flds    vec3_origin+0x4\n  /* 313 */  fsts    0x8c(%edi)\n  /* 319 */  flds    vec3_origin+0x8\n  /* 31f */  fsts    0x90(%edi)\n  /* 325 */  fxch    %st(2)\n  /* 327 */  fstps   0xac(%edi)\n  /* 32d */  fstps   0xb0(%edi)\n  /* 333 */  fstps   0xb4(%edi)\n  /* 339 */  fstps   0x84(%edi)\n  /* 33f */  fldl    sv+0xc\n  /* 345 */  fstps   0x5c(%edi)\n  /* 348 */  jmp     .L20\n  /* 34d */  lea     0x0(%esi),%esi\n.L350:\n  /* 350 */  mov     0x20(%esp),%edi\n.L354:\n  /* 354 */  movl    $\"No spawn function for:\\n\",(%esp)\n  /* 35b */  xor     %ebp,%ebp\n  /* 35d */  call    Con_Printf\n  /* 362 */  mov     %edi,(%esp)\n  /* 365 */  call    ED_Print\n  /* 36a */  mov     %edi,(%esp)\n  /* 36d */  call    SV_UnlinkEdict\n  /* 372 */  movl    $0x1,(%edi)\n  /* 378 */  mov     %ebp,0xd4(%edi)\n  /* 37e */  movl    $0xbf800000,0x118(%edi)\n  /* 388 */  fldz\n  /* 38a */  fsts    0x14c(%edi)\n  /* 390 */  fsts    0x60(%edi)\n  /* 393 */  fsts    0x194(%edi)\n  /* 399 */  fsts    0xdc(%edi)\n  /* 39f */  fsts    0xd8(%edi)\n  /* 3a5 */  flds    vec3_origin\n  /* 3ab */  fsts    0x88(%edi)\n  /* 3b1 */  flds    vec3_origin+0x4\n  /* 3b7 */  fsts    0x8c(%edi)\n  /* 3bd */  flds    vec3_origin+0x8\n  /* 3c3 */  fsts    0x90(%edi)\n  /* 3c9 */  fxch    %st(2)\n  /* 3cb */  fstps   0xac(%edi)\n  /* 3d1 */  fstps   0xb0(%edi)\n  /* 3d7 */  fstps   0xb4(%edi)\n  /* 3dd */  fstps   0x84(%edi)\n  /* 3e3 */  fldl    sv+0xc\n  /* 3e9 */  fstps   0x5c(%edi)\n  /* 3ec */  jmp     .L20\n  /* 3f1 */  lea     0x0(%esi,%eiz,1),%esi\n.L3f8:\n  /* 3f8 */  movl    $\"%i entities inhibited\\n\",(%esp)\n  /* 3ff */  mov     0x28(%esp),%eax\n  /* 403 */  mov     %eax,0x4(%esp)\n  /* 407 */  call    Con_DPrintf\n  /* 40c */  add     $0x3c,%esp\n  /* 40f */  pop     %ebx\n  /* 410 */  pop     %esi\n  /* 411 */  pop     %edi\n  /* 412 */  pop     %ebp\n  /* 413 */  ret\n  /* 414 */  lea     0x0(%esi,%eiz,1),%esi\n.L418:\n  /* 418 */  jle     .Lb9\n  /* 41e */  flds    0x1c4(%edi)\n  /* 424 */  fnstcw  0x2e(%esp)\n  /* 428 */  movzwl  0x2e(%esp),%eax\n  /* 42d */  or      $0xc00,%ax\n  /* 431 */  mov     %ax,0x2c(%esp)\n  /* 436 */  fldcw   0x2c(%esp)\n  /* 43a */  fistpl  0x1c(%esp)\n  /* 43e */  fldcw   0x2e(%esp)\n  /* 442 */  testl   $0x400,0x1c(%esp)\n  /* 44a */  je      .Lb9\n  /* 450 */  jmp     .L19f\n  /* 455 */  lea     0x0(%esi),%esi\n.L458:\n  /* 458 */  mov     %edi,(%esp)\n  /* 45b */  call    SV_UnlinkEdict\n  /* 460 */  xor     %eax,%eax\n  /* 462 */  incl    0x28(%esp)\n  /* 466 */  movl    $0x1,(%edi)\n  /* 46c */  mov     %eax,0xd4(%edi)\n  /* 472 */  movl    $0xbf800000,0x118(%edi)\n  /* 47c */  fldz\n  /* 47e */  fsts    0x14c(%edi)\n  /* 484 */  fsts    0x60(%edi)\n  /* 487 */  fsts    0x194(%edi)\n  /* 48d */  fsts    0xdc(%edi)\n  /* 493 */  fsts    0xd8(%edi)\n  /* 499 */  flds    vec3_origin\n  /* 49f */  fsts    0x88(%edi)\n  /* 4a5 */  flds    vec3_origin+0x4\n  /* 4ab */  fsts    0x8c(%edi)\n  /* 4b1 */  flds    vec3_origin+0x8\n  /* 4b7 */  fsts    0x90(%edi)\n  /* 4bd */  fxch    %st(2)\n  /* 4bf */  fstps   0xac(%edi)\n  /* 4c5 */  fstps   0xb0(%edi)\n  /* 4cb */  fstps   0xb4(%edi)\n  /* 4d1 */  fstps   0x84(%edi)\n  /* 4d7 */  fldl    sv+0xc\n  /* 4dd */  fstps   0x5c(%edi)\n  /* 4e0 */  jmp     .L20\n","c":"/* candidate for ED_LoadFromFile (pr_edict.c, 1253 bytes) */\n#include \"quakedef.h\"\n\nedict_t *EDICT_NUM(int n)\n{\n    if (n < 0 || n >= sv.max_edicts)\n        Sys_Error(\"EDICT_NUM: bad number %i\", n);\n    return (edict_t *)((byte *)sv.edicts + (n) * pr_edict_size);\n}\n\nvoid ED_Free (edict_t *ed)\n{\n    SV_UnlinkEdict (ed);\n    ed->free = true;\n    ed->v.model = 0;\n    ed->v.takedamage = 0;\n    ed->v.modelindex = 0;\n    ed->v.colormap = 0;\n    ed->v.skin = 0;\n    ed->v.frame = 0;\n    VectorCopy (vec3_origin, ed->v.origin);\n    VectorCopy (vec3_origin, ed->v.angles);\n    ed->v.nextthink = -1;\n    ed->v.solid = 0;\n    ed->freetime = sv.time;\n}\n\ndfunction_t *ED_FindFunction(char *name)\n{\n    dfunction_t *func;\n    int i;\n\n    for (i = 0; i < progs->numfunctions; i++)\n    {\n        func = &pr_functions[i];\n        if (!strcmp(pr_strings + func->s_name, name))\n            return func;\n    }\n    return NULL;\n}\n\nvoid ED_LoadFromFile (char *data)\n{\n    edict_t *ent;\n    int inhibit;\n    dfunction_t *func;\n\n    ent = NULL;\n    inhibit = 0;\n    pr_global_struct->time = sv.time;\n\n    while (1)\n    {\n        data = COM_Parse (data);\n        if (!data)\n            break;\n        if (com_token[0] != '{')\n            Sys_Error (\"ED_LoadFromFile: found %s when expecting {\", com_token);\n\n        if (!ent)\n            ent = EDICT_NUM(0);\n        else\n            ent = ED_Alloc ();\n        data = ED_ParseEdict (data, ent);\n\n        if (deathmatch.value)\n        {\n            if (((int)ent->v.spawnflags & SPAWNFLAG_NOT_DEATHMATCH))\n            {\n                ED_Free (ent);\n                inhibit++;\n                continue;\n            }\n        }\n        else if ((current_skill == 0 && ((int)ent->v.spawnflags & SPAWNFLAG_NOT_EASY))\n                || (current_skill == 1 && ((int)ent->v.spawnflags & SPAWNFLAG_NOT_MEDIUM))\n                || (current_skill >= 2 && ((int)ent->v.spawnflags & SPAWNFLAG_NOT_HARD)))\n        {\n            ED_Free (ent);\n            inhibit++;\n            continue;\n        }\n\n        if (!ent->v.classname)\n        {\n            Con_Printf (\"No classname for:\\n\");\n            ED_Print (ent);\n            ED_Free (ent);\n            continue;\n        }\n\n        func = ED_FindFunction (pr_strings + ent->v.classname);\n        if (!func)\n        {\n            Con_Printf (\"No spawn function for:\\n\");\n            ED_Print (ent);\n            ED_Free (ent);\n            continue;\n        }\n\n        pr_global_struct->self = EDICT_TO_PROG(ent);\n        PR_ExecuteProgram (func - pr_functions);\n    }\n\n    Con_DPrintf (\"%i entities inhibited\\n\", inhibit);\n}\n","size":1253,"score":100,"agent":"kuncc/2","pid":3,"session":1656,"ts":1791751725404}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1091,"symbol":"M_Setup_Draw","file":"menu.c","asm":"# M_Setup_Draw  (TU menu.c, section .text, 1258 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Setup_Draw:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x4,%esi\n  /* 006 */  push    %ebx\n  /* 007 */  mov     $0x4,%ebx\n  /* 00c */  sub     $0x24,%esp\n  /* 00f */  movl    $\"gfx/qplaque.lmp\",(%esp)\n  /* 016 */  call    Draw_CachePic\n  /* 01b */  mov     %ebx,0x4(%esp)\n  /* 01f */  mov     %eax,0x8(%esp)\n  /* 023 */  mov     vid+0x14,%eax\n  /* 028 */  sub     $0x140,%eax\n  /* 02d */  shr     $1,%eax\n  /* 02f */  add     $0x10,%eax\n  /* 032 */  mov     %eax,(%esp)\n  /* 035 */  call    Draw_TransPic\n  /* 03a */  movl    $\"gfx/p_multi.lmp\",(%esp)\n  /* 041 */  call    Draw_CachePic\n  /* 046 */  mov     $0x140,%ecx\n  /* 04b */  mov     %esi,0x4(%esp)\n  /* 04f */  mov     $\"Hostname\",%esi\n  /* 054 */  mov     %eax,0x8(%esp)\n  /* 058 */  mov     %eax,%edx\n  /* 05a */  mov     vid+0x14,%eax\n  /* 05f */  mov     (%edx),%ebx\n  /* 061 */  sub     $0x140,%eax\n  /* 066 */  shr     $1,%eax\n  /* 068 */  sub     %ebx,%ecx\n  /* 06a */  mov     %ecx,%edx\n  /* 06c */  mov     $0x40,%ebx\n  /* 071 */  shr     $0x1f,%edx\n  /* 074 */  add     %ecx,%edx\n  /* 076 */  sar     $1,%edx\n  /* 078 */  add     %edx,%eax\n  /* 07a */  mov     %eax,(%esp)\n  /* 07d */  call    Draw_Pic\n  /* 082 */  mov     $0x48,%eax\n  /* 087 */  nop\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  sub     $0xffffff80,%eax\n  /* 093 */  mov     $0x28,%ecx\n  /* 098 */  mov     %eax,0x8(%esp)\n  /* 09c */  mov     vid+0x14,%eax\n  /* 0a1 */  inc     %esi\n  /* 0a2 */  mov     %ecx,0x4(%esp)\n  /* 0a6 */  sub     $0x140,%eax\n  /* 0ab */  shr     $1,%eax\n  /* 0ad */  add     %ebx,%eax\n  /* 0af */  add     $0x8,%ebx\n  /* 0b2 */  mov     %eax,(%esp)\n  /* 0b5 */  call    Draw_Character\n  /* 0ba */  cmp     $0x80,%ebx\n  /* 0c0 */  movsbl  (%esi),%eax\n  /* 0c3 */  jne     .L90\n  /* 0c5 */  movl    $0xa0,(%esp)\n  /* 0cc */  mov     $0x1,%eax\n  /* 0d1 */  mov     $0x20,%edx\n  /* 0d6 */  mov     %eax,0xc(%esp)\n  /* 0da */  mov     $0x10,%eax\n  /* 0df */  mov     $setup_hostname,%esi\n  /* 0e4 */  mov     %eax,0x8(%esp)\n  /* 0e8 */  mov     $0xa8,%ebx\n  /* 0ed */  mov     %edx,0x4(%esp)\n  /* 0f1 */  call    M_DrawTextBox\n  /* 0f6 */  movsbl  setup_hostname,%eax\n  /* 0fd */  test    %al,%al\n  /* 0ff */  je      .L141\n  /* 101 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  sub     $0xffffff80,%eax\n  /* 113 */  inc     %esi\n  /* 114 */  mov     %eax,0x8(%esp)\n  /* 118 */  mov     $0x28,%eax\n  /* 11d */  mov     %eax,0x4(%esp)\n  /* 121 */  mov     vid+0x14,%eax\n  /* 126 */  sub     $0x140,%eax\n  /* 12b */  shr     $1,%eax\n  /* 12d */  add     %ebx,%eax\n  /* 12f */  add     $0x8,%ebx\n  /* 132 */  mov     %eax,(%esp)\n  /* 135 */  call    Draw_Character\n  /* 13a */  movsbl  (%esi),%eax\n  /* 13d */  test    %al,%al\n  /* 13f */  jne     .L110\n.L141:\n  /* 141 */  mov     $\"Your name\",%esi\n  /* 146 */  mov     $0x40,%ebx\n  /* 14b */  mov     $0x59,%eax\n.L150:\n  /* 150 */  sub     $0xffffff80,%eax\n  /* 153 */  inc     %esi\n  /* 154 */  mov     %eax,0x8(%esp)\n  /* 158 */  mov     $0x38,%eax\n  /* 15d */  mov     %eax,0x4(%esp)\n  /* 161 */  mov     vid+0x14,%eax\n  /* 166 */  sub     $0x140,%eax\n  /* 16b */  shr     $1,%eax\n  /* 16d */  add     %ebx,%eax\n  /* 16f */  add     $0x8,%ebx\n  /* 172 */  mov     %eax,(%esp)\n  /* 175 */  call    Draw_Character\n  /* 17a */  cmp     $0x88,%ebx\n  /* 180 */  movsbl  (%esi),%eax\n  /* 183 */  jne     .L150\n  /* 185 */  mov     $0x30,%eax\n  /* 18a */  mov     $0x1,%ebx\n  /* 18f */  mov     %ebx,0xc(%esp)\n  /* 193 */  mov     $0x10,%esi\n  /* 198 */  mov     $0xa8,%ebx\n  /* 19d */  mov     %esi,0x8(%esp)\n  /* 1a1 */  mov     $setup_myname,%esi\n  /* 1a6 */  mov     %eax,0x4(%esp)\n  /* 1aa */  movl    $0xa0,(%esp)\n  /* 1b1 */  call    M_DrawTextBox\n  /* 1b6 */  movsbl  setup_myname,%eax\n  /* 1bd */  test    %al,%al\n  /* 1bf */  je      .L201\n  /* 1c1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  sub     $0xffffff80,%eax\n  /* 1d3 */  mov     $0x38,%ecx\n  /* 1d8 */  mov     %eax,0x8(%esp)\n  /* 1dc */  mov     vid+0x14,%eax\n  /* 1e1 */  inc     %esi\n  /* 1e2 */  mov     %ecx,0x4(%esp)\n  /* 1e6 */  sub     $0x140,%eax\n  /* 1eb */  shr     $1,%eax\n  /* 1ed */  add     %ebx,%eax\n  /* 1ef */  add     $0x8,%ebx\n  /* 1f2 */  mov     %eax,(%esp)\n  /* 1f5 */  call    Draw_Character\n  /* 1fa */  movsbl  (%esi),%eax\n  /* 1fd */  test    %al,%al\n  /* 1ff */  jne     .L1d0\n.L201:\n  /* 201 */  mov     $\"Shirt color\",%esi\n  /* 206 */  mov     $0x40,%ebx\n  /* 20b */  mov     $0x53,%eax\n.L210:\n  /* 210 */  sub     $0xffffff80,%eax\n  /* 213 */  mov     $0x50,%edx\n  /* 218 */  mov     %eax,0x8(%esp)\n  /* 21c */  mov     vid+0x14,%eax\n  /* 221 */  inc     %esi\n  /* 222 */  mov     %edx,0x4(%esp)\n  /* 226 */  sub     $0x140,%eax\n  /* 22b */  shr     $1,%eax\n  /* 22d */  add     %ebx,%eax\n  /* 22f */  add     $0x8,%ebx\n  /* 232 */  mov     %eax,(%esp)\n  /* 235 */  call    Draw_Character\n  /* 23a */  cmp     $0x98,%ebx\n  /* 240 */  movsbl  (%esi),%eax\n  /* 243 */  jne     .L210\n  /* 245 */  mov     $\"Pants color\",%esi\n  /* 24a */  mov     $0x40,%ebx\n  /* 24f */  mov     $0x50,%eax\n  /* 254 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 258 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  sub     $0xffffff80,%eax\n  /* 263 */  inc     %esi\n  /* 264 */  mov     %eax,0x8(%esp)\n  /* 268 */  mov     $0x68,%eax\n  /* 26d */  mov     %eax,0x4(%esp)\n  /* 271 */  mov     vid+0x14,%eax\n  /* 276 */  sub     $0x140,%eax\n  /* 27b */  shr     $1,%eax\n  /* 27d */  add     %ebx,%eax\n  /* 27f */  add     $0x8,%ebx\n  /* 282 */  mov     %eax,(%esp)\n  /* 285 */  call    Draw_Character\n  /* 28a */  cmp     $0x98,%ebx\n  /* 290 */  movsbl  (%esi),%eax\n  /* 293 */  jne     .L260\n  /* 295 */  movl    $0x40,(%esp)\n  /* 29c */  mov     $0x1,%eax\n  /* 2a1 */  mov     $\"Accept Changes\",%esi\n  /* 2a6 */  mov     %eax,0xc(%esp)\n  /* 2aa */  mov     $0xe,%eax\n  /* 2af */  mov     $0x48,%ebx\n  /* 2b4 */  mov     %eax,0x8(%esp)\n  /* 2b8 */  mov     $0x84,%eax\n  /* 2bd */  mov     %eax,0x4(%esp)\n  /* 2c1 */  call    M_DrawTextBox\n  /* 2c6 */  mov     $0x41,%eax\n  /* 2cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  sub     $0xffffff80,%eax\n  /* 2d3 */  inc     %esi\n  /* 2d4 */  mov     %eax,0x8(%esp)\n  /* 2d8 */  mov     $0x8c,%eax\n  /* 2dd */  mov     %eax,0x4(%esp)\n  /* 2e1 */  mov     vid+0x14,%eax\n  /* 2e6 */  sub     $0x140,%eax\n  /* 2eb */  shr     $1,%eax\n  /* 2ed */  add     %ebx,%eax\n  /* 2ef */  add     $0x8,%ebx\n  /* 2f2 */  mov     %eax,(%esp)\n  /* 2f5 */  call    Draw_Character\n  /* 2fa */  cmp     $0xb8,%ebx\n  /* 300 */  movsbl  (%esi),%eax\n  /* 303 */  jne     .L2d0\n  /* 305 */  movl    $\"gfx/bigbox.lmp\",(%esp)\n  /* 30c */  call    Draw_CachePic\n  /* 311 */  mov     %eax,0x8(%esp)\n  /* 315 */  mov     $0x40,%eax\n  /* 31a */  mov     %eax,0x4(%esp)\n  /* 31e */  mov     vid+0x14,%eax\n  /* 323 */  sub     $0x140,%eax\n  /* 328 */  shr     $1,%eax\n  /* 32a */  add     $0xa0,%eax\n  /* 32f */  mov     %eax,(%esp)\n  /* 332 */  call    Draw_TransPic\n  /* 337 */  movl    $\"gfx/menuplyr.lmp\",(%esp)\n  /* 33e */  call    Draw_CachePic\n  /* 343 */  mov     %eax,%ebx\n  /* 345 */  mov     setup_bottom,%eax\n  /* 34a */  shl     $0x4,%eax\n  /* 34d */  mov     %eax,0x4(%esp)\n  /* 351 */  mov     setup_top,%eax\n  /* 356 */  shl     $0x4,%eax\n  /* 359 */  mov     %eax,(%esp)\n  /* 35c */  call    M_BuildTranslationTable\n  /* 361 */  mov     vid+0x14,%eax\n  /* 366 */  mov     $translationTable,%edx\n  /* 36b */  mov     %edx,0xc(%esp)\n  /* 36f */  mov     $0x48,%ecx\n  /* 374 */  mov     %ecx,0x4(%esp)\n  /* 378 */  mov     %ebx,0x8(%esp)\n  /* 37c */  sub     $0x140,%eax\n  /* 381 */  shr     $1,%eax\n  /* 383 */  add     $0xac,%eax\n  /* 388 */  mov     %eax,(%esp)\n  /* 38b */  call    Draw_TransPicTranslate\n  /* 390 */  fnstcw  0x1e(%esp)\n  /* 394 */  fldl    =0x4010000000000000 (4)\n  /* 39a */  movzwl  0x1e(%esp),%eax\n  /* 39f */  fmull   realtime\n  /* 3a5 */  or      $0xc00,%ax\n  /* 3a9 */  mov     %ax,0x1c(%esp)\n  /* 3ae */  fldcw   0x1c(%esp)\n  /* 3b2 */  fistpl  0x18(%esp)\n  /* 3b6 */  fldcw   0x1e(%esp)\n  /* 3ba */  mov     0x18(%esp),%eax\n  /* 3be */  and     $0x1,%eax\n  /* 3c1 */  add     $0xc,%eax\n  /* 3c4 */  mov     %eax,0x8(%esp)\n  /* 3c8 */  mov     setup_cursor,%eax\n  /* 3cd */  mov     setup_cursor_table(,%eax,4),%eax\n  /* 3d4 */  mov     %eax,0x4(%esp)\n  /* 3d8 */  mov     vid+0x14,%eax\n  /* 3dd */  sub     $0x140,%eax\n  /* 3e2 */  shr     $1,%eax\n  /* 3e4 */  add     $0x38,%eax\n  /* 3e7 */  mov     %eax,(%esp)\n  /* 3ea */  call    Draw_Character\n  /* 3ef */  mov     setup_cursor,%eax\n  /* 3f4 */  test    %eax,%eax\n  /* 3f6 */  je      .L408\n  /* 3f8 */  dec     %eax\n  /* 3f9 */  je      .L47a\n.L3fb:\n  /* 3fb */  add     $0x24,%esp\n  /* 3fe */  pop     %ebx\n  /* 3ff */  pop     %esi\n  /* 400 */  ret\n  /* 401 */  lea     0x0(%esi,%eiz,1),%esi\n.L408:\n  /* 408 */  movl    $setup_hostname,(%esp)\n  /* 40f */  call    strlen\n  /* 414 */  fnstcw  0x1e(%esp)\n  /* 418 */  fldl    =0x4010000000000000 (4)\n  /* 41e */  fmull   realtime\n  /* 424 */  mov     %eax,%edx\n  /* 426 */  movzwl  0x1e(%esp),%eax\n  /* 42b */  or      $0xc00,%ax\n  /* 42f */  mov     %ax,0x1c(%esp)\n  /* 434 */  fldcw   0x1c(%esp)\n  /* 438 */  fistpl  0x18(%esp)\n  /* 43c */  fldcw   0x1e(%esp)\n  /* 440 */  mov     0x18(%esp),%eax\n  /* 444 */  and     $0x1,%eax\n  /* 447 */  add     $0xa,%eax\n  /* 44a */  mov     %eax,0x8(%esp)\n  /* 44e */  mov     setup_cursor_table,%eax\n  /* 453 */  mov     %eax,0x4(%esp)\n  /* 457 */  mov     vid+0x14,%eax\n  /* 45c */  sub     $0x140,%eax\n  /* 461 */  shr     $1,%eax\n  /* 463 */  lea     0xa8(%eax,%edx,8),%eax\n  /* 46a */  mov     %eax,(%esp)\n  /* 46d */  call    Draw_Character\n  /* 472 */  mov     setup_cursor,%eax\n  /* 477 */  dec     %eax\n  /* 478 */  jne     .L3fb\n.L47a:\n  /* 47a */  movl    $setup_myname,(%esp)\n  /* 481 */  call    strlen\n  /* 486 */  fnstcw  0x1e(%esp)\n  /* 48a */  flds    =0x40800000 (4f)\n  /* 490 */  fmull   realtime\n  /* 496 */  mov     %eax,%edx\n  /* 498 */  movzwl  0x1e(%esp),%eax\n  /* 49d */  or      $0xc00,%ax\n  /* 4a1 */  mov     %ax,0x1c(%esp)\n  /* 4a6 */  fldcw   0x1c(%esp)\n  /* 4aa */  fistpl  0x18(%esp)\n  /* 4ae */  fldcw   0x1e(%esp)\n  /* 4b2 */  mov     0x18(%esp),%eax\n  /* 4b6 */  and     $0x1,%eax\n  /* 4b9 */  add     $0xa,%eax\n  /* 4bc */  mov     %eax,0x8(%esp)\n  /* 4c0 */  mov     setup_cursor_table+0x4,%eax\n  /* 4c5 */  mov     %eax,0x4(%esp)\n  /* 4c9 */  mov     vid+0x14,%eax\n  /* 4ce */  sub     $0x140,%eax\n  /* 4d3 */  shr     $1,%eax\n  /* 4d5 */  lea     0xa8(%eax,%edx,8),%eax\n  /* 4dc */  mov     %eax,(%esp)\n  /* 4df */  call    Draw_Character\n  /* 4e4 */  add     $0x24,%esp\n  /* 4e7 */  pop     %ebx\n  /* 4e8 */  pop     %esi\n  /* 4e9 */  ret\n","c":"#include \"quakedef.h\"\n\nextern char setup_hostname[16];\nextern char setup_myname[16];\nextern int setup_top, setup_bottom;\nextern byte translationTable[256];\nextern int setup_cursor;\nextern int setup_cursor_table[5];\n\nvoid M_DrawTextBox (int x, int y, int width, int lines);\nvoid M_BuildTranslationTable(int top, int bottom);\n\nvoid M_DrawCharacter (int cx, int line, int num)\n{\n\tDraw_Character (cx + ((vid.width - 320)>>1), line, num);\n}\n\nvoid M_Print (int cx, int cy, char *str)\n{\n\twhile (*str)\n\t{\n\t\tM_DrawCharacter (cx, cy, ((int)*str) + 128);\n\t\tstr++;\n\t\tcx += 8;\n\t}\n}\n\nvoid M_DrawTransPic (int x, int y, qpic_t *pic)\n{\n\tDraw_TransPic (x + ((vid.width - 320)>>1), y, pic);\n}\n\nvoid M_DrawPic (int x, int y, qpic_t *pic)\n{\n\tDraw_Pic (x + ((vid.width - 320)>>1), y, pic);\n}\n\nvoid M_DrawTransPicTranslate (int x, int y, qpic_t *pic)\n{\n\tDraw_TransPicTranslate (x + ((vid.width - 320)>>1), y, pic, translationTable);\n}\n\nvoid M_Setup_Draw(void)\n{\n\tqpic_t\t*p;\n\n\tM_DrawTransPic (16, 4, Draw_CachePic (\"gfx/qplaque.lmp\") );\n\n\tp = Draw_CachePic (\"gfx/p_multi.lmp\");\n\tM_DrawPic ( (320-p->width)/2, 4, p);\n\n\tM_Print (64, 40, \"Hostname\");\n\tM_DrawTextBox (160, 32, 16, 1);\n\tM_Print (168, 40, setup_hostname);\n\n\tM_Print (64, 56, \"Your name\");\n\tM_DrawTextBox (160, 48, 16, 1);\n\tM_Print (168, 56, setup_myname);\n\n\tM_Print (64, 80, \"Shirt color\");\n\tM_Print (64, 104, \"Pants color\");\n\n\tM_DrawTextBox (64, 132, 14, 1);\n\tM_Print (72, 140, \"Accept Changes\");\n\n\tp = Draw_CachePic (\"gfx/bigbox.lmp\");\n\tM_DrawTransPic (160, 64, p);\n\tp = Draw_CachePic (\"gfx/menuplyr.lmp\");\n\tM_BuildTranslationTable(setup_top*16, setup_bottom*16);\n\tM_DrawTransPicTranslate (172, 72, p);\n\n\tM_DrawCharacter (56, setup_cursor_table [setup_cursor], 12+((int)(realtime*4)&1));\n\n\tif (setup_cursor == 0)\n\t\tM_DrawCharacter (168 + 8*strlen(setup_hostname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));\n\n\tif (setup_cursor == 1)\n\t\tM_DrawCharacter (168 + 8*strlen(setup_myname), setup_cursor_table [setup_cursor], 10+((int)(realtime*4)&1));\n}\n","size":1258,"score":100,"agent":"kuncc/1","pid":2,"session":1658,"ts":1791751730974}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1348,"symbol":"ED_ParseEpair","file":"pr_edict.c","asm":"# ED_ParseEpair  (TU pr_edict.c, section .text, 583 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_ParseEpair:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xac,%esp\n  /* 00a */  mov     0xc4(%esp),%eax\n  /* 011 */  mov     0xc0(%esp),%ecx\n  /* 018 */  mov     0xc8(%esp),%edi\n  /* 01f */  movzwl  0x2(%eax),%ebx\n  /* 023 */  movzwl  (%eax),%eax\n  /* 026 */  lea     (%ecx,%ebx,4),%ebx\n  /* 029 */  and     $0xffff7fff,%eax\n  /* 02e */  cmp     $0x6,%eax\n  /* 031 */  ja      .La0\n  /* 033 */  jmp     *.rodata+0x3c(,%eax,4)\n  /* 03a */  lea     0x0(%esi),%esi\n  /* 040 */  mov     %edi,0x4(%esp)\n  /* 044 */  mov     $0x80,%eax\n  /* 049 */  xor     %edi,%edi\n  /* 04b */  mov     %eax,0x8(%esp)\n  /* 04f */  lea     0x20(%esp),%esi\n  /* 053 */  mov     %esi,(%esp)\n  /* 056 */  call    __strcpy_chk\n  /* 05b */  mov     %esi,%eax\n.L5d:\n  /* 05d */  testb   $0xdf,(%eax)\n  /* 060 */  mov     %eax,%esi\n  /* 062 */  je      .L76\n  /* 064 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  inc     %esi\n  /* 071 */  testb   $0xdf,(%esi)\n  /* 074 */  jne     .L70\n.L76:\n  /* 076 */  movb    $0x0,(%esi)\n  /* 079 */  xor     %ebp,%ebp\n  /* 07b */  mov     %eax,(%esp)\n  /* 07e */  mov     %ebp,0x4(%esp)\n  /* 082 */  call    strtod\n  /* 087 */  lea     0x1(%esi),%eax\n  /* 08a */  fstps   (%ebx,%edi,4)\n  /* 08d */  inc     %edi\n  /* 08e */  cmp     $0x3,%edi\n  /* 091 */  jne     .L5d\n  /* 093 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     $0x1,%eax\n.La5:\n  /* 0a5 */  add     $0xac,%esp\n  /* 0ab */  pop     %ebx\n  /* 0ac */  pop     %esi\n  /* 0ad */  pop     %edi\n  /* 0ae */  pop     %ebp\n  /* 0af */  ret\n  /* 0b0 */  mov     progs,%eax\n  /* 0b5 */  mov     0x24(%eax),%ecx\n  /* 0b8 */  test    %ecx,%ecx\n  /* 0ba */  jle     .L210\n  /* 0c0 */  mov     %ebx,0x18(%esp)\n  /* 0c4 */  mov     pr_functions,%eax\n  /* 0c9 */  xor     %ebp,%ebp\n  /* 0cb */  mov     %ecx,0x14(%esp)\n  /* 0cf */  mov     pr_strings,%edx\n  /* 0d5 */  mov     %eax,0x1c(%esp)\n  /* 0d9 */  mov     %eax,%esi\n  /* 0db */  mov     %edx,%ebx\n  /* 0dd */  jmp     .Lee\n  /* 0df */  nop\n.Le0:\n  /* 0e0 */  inc     %ebp\n  /* 0e1 */  add     $0x24,%esi\n  /* 0e4 */  cmp     %ebp,0x14(%esp)\n  /* 0e8 */  je      .L210\n.Lee:\n  /* 0ee */  mov     %edi,0x4(%esp)\n  /* 0f2 */  mov     0x10(%esi),%eax\n  /* 0f5 */  add     %ebx,%eax\n  /* 0f7 */  mov     %eax,(%esp)\n  /* 0fa */  call    strcmp\n  /* 0ff */  test    %eax,%eax\n  /* 101 */  jne     .Le0\n  /* 103 */  mov     0x1c(%esp),%eax\n  /* 107 */  mov     0x18(%esp),%ebx\n  /* 10b */  sub     %eax,%esi\n  /* 10d */  sar     $0x2,%esi\n  /* 110 */  imul    $0x38e38e39,%esi,%eax\n  /* 116 */  mov     %eax,(%ebx)\n  /* 118 */  jmp     .La0\n  /* 11a */  lea     0x0(%esi),%esi\n  /* 120 */  mov     %edi,(%esp)\n  /* 123 */  call    ED_NewString\n  /* 128 */  mov     pr_strings,%edx\n  /* 12e */  sub     %edx,%eax\n  /* 130 */  mov     %eax,(%ebx)\n  /* 132 */  jmp     .La0\n  /* 137 */  nop\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 140 */  mov     %edi,(%esp)\n  /* 143 */  xor     %eax,%eax\n  /* 145 */  mov     %eax,0x4(%esp)\n  /* 149 */  call    strtod\n  /* 14e */  fstps   (%ebx)\n  /* 150 */  jmp     .La0\n  /* 155 */  lea     0x0(%esi),%esi\n  /* 158 */  mov     %edi,(%esp)\n  /* 15b */  xor     %esi,%esi\n  /* 15d */  mov     $0xa,%ecx\n  /* 162 */  mov     %esi,0x4(%esp)\n  /* 166 */  mov     %ecx,0x8(%esp)\n  /* 16a */  call    strtol\n  /* 16f */  test    %eax,%eax\n  /* 171 */  mov     %eax,%esi\n  /* 173 */  js      .L17d\n  /* 175 */  cmp     sv+0xda8,%eax\n  /* 17b */  jl      .L18d\n.L17d:\n  /* 17d */  mov     %esi,0x4(%esp)\n  /* 181 */  movl    $\"EDICT_NUM: bad number %i\",(%esp)\n  /* 188 */  call    Sys_Error\n.L18d:\n  /* 18d */  mov     pr_edict_size,%edx\n  /* 193 */  imul    %edx,%esi\n  /* 196 */  mov     %esi,(%ebx)\n  /* 198 */  jmp     .La0\n  /* 19d */  lea     0x0(%esi),%esi\n  /* 1a0 */  mov     progs,%eax\n  /* 1a5 */  mov     0x1c(%eax),%ecx\n  /* 1a8 */  test    %ecx,%ecx\n  /* 1aa */  jle     .L230\n  /* 1b0 */  mov     pr_fielddefs,%esi\n  /* 1b6 */  xor     %ebp,%ebp\n  /* 1b8 */  mov     %ebx,0x18(%esp)\n  /* 1bc */  mov     pr_strings,%edx\n  /* 1c2 */  mov     %ecx,0x14(%esp)\n  /* 1c6 */  mov     %esi,%ebx\n  /* 1c8 */  mov     %ebp,%esi\n  /* 1ca */  mov     %edx,%ebp\n  /* 1cc */  jmp     .L1da\n  /* 1ce */  xchg    %ax,%ax\n.L1d0:\n  /* 1d0 */  inc     %esi\n  /* 1d1 */  add     $0x8,%ebx\n  /* 1d4 */  cmp     %esi,0x14(%esp)\n  /* 1d8 */  je      .L230\n.L1da:\n  /* 1da */  mov     %edi,0x4(%esp)\n  /* 1de */  mov     0x4(%ebx),%eax\n  /* 1e1 */  add     %ebp,%eax\n  /* 1e3 */  mov     %eax,(%esp)\n  /* 1e6 */  call    strcmp\n  /* 1eb */  test    %eax,%eax\n  /* 1ed */  jne     .L1d0\n  /* 1ef */  mov     %ebx,%esi\n  /* 1f1 */  mov     pr_globals,%eax\n  /* 1f6 */  movzwl  0x2(%esi),%edx\n  /* 1fa */  mov     0x18(%esp),%ebx\n  /* 1fe */  mov     (%eax,%edx,4),%eax\n  /* 201 */  mov     %eax,(%ebx)\n  /* 203 */  jmp     .La0\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  mov     %edi,0x4(%esp)\n  /* 214 */  movl    $\"Can't find function %s\\n\",(%esp)\n  /* 21b */  call    Con_Printf\n  /* 220 */  xor     %eax,%eax\n  /* 222 */  jmp     .La5\n  /* 227 */  nop\n  /* 228 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  mov     %edi,0x4(%esp)\n  /* 234 */  movl    $\"Can't find field %s\\n\",(%esp)\n  /* 23b */  call    Con_Printf\n  /* 240 */  xor     %eax,%eax\n  /* 242 */  jmp     .La5\n","c":"#include \"quakedef.h\"\n\nstatic edict_t *my_EDICT_NUM(int n)\n{\n\tif (n < 0 || n >= sv.max_edicts)\n\t\tSys_Error(\"EDICT_NUM: bad number %i\", n);\n\treturn (edict_t *)((byte *)sv.edicts + (n) * pr_edict_size);\n}\n\nstatic ddef_t *ED_FindField(char *name)\n{\n\tddef_t *def;\n\tint i;\n\n\tfor (i = 0; i < progs->numfielddefs; i++)\n\t{\n\t\tdef = &pr_fielddefs[i];\n\t\tif (!strcmp(pr_strings + def->s_name, name))\n\t\t\treturn def;\n\t}\n\treturn NULL;\n}\n\nstatic dfunction_t *ED_FindFunction(char *name)\n{\n\tdfunction_t *func;\n\tint i;\n\n\tfor (i = 0; i < progs->numfunctions; i++)\n\t{\n\t\tfunc = &pr_functions[i];\n\t\tif (!strcmp(pr_strings + func->s_name, name))\n\t\t\treturn func;\n\t}\n\treturn NULL;\n}\n\nqboolean ED_ParseEpair(void *base, ddef_t *key, char *s)\n{\n\tint i;\n\tchar string[128];\n\tddef_t *def;\n\tchar *v, *w;\n\tvoid *d;\n\tdfunction_t *func;\n\n\td = (void *)((int *)base + key->ofs);\n\n\tswitch (key->type & ~DEF_SAVEGLOBAL)\n\t{\n\tcase ev_string:\n\t\t*(string_t *)d = ED_NewString(s) - pr_strings;\n\t\tbreak;\n\n\tcase ev_float:\n\t\t*(float *)d = atof(s);\n\t\tbreak;\n\n\tcase ev_vector:\n\t\tstrcpy(string, s);\n\t\tv = string;\n\t\tw = string;\n\t\tfor (i = 0; i < 3; i++)\n\t\t{\n\t\t\twhile (*v && *v != ' ')\n\t\t\t\tv++;\n\t\t\t*v = 0;\n\t\t\t((float *)d)[i] = atof(w);\n\t\t\tw = v = v + 1;\n\t\t}\n\t\tbreak;\n\n\tcase ev_entity:\n\t\t*(int *)d = EDICT_TO_PROG(my_EDICT_NUM(atoi(s)));\n\t\tbreak;\n\n\tcase ev_field:\n\t\tdef = ED_FindField(s);\n\t\tif (!def)\n\t\t{\n\t\t\tCon_Printf(\"Can't find field %s\\n\", s);\n\t\t\treturn false;\n\t\t}\n\t\t*(int *)d = G_INT(def->ofs);\n\t\tbreak;\n\n\tcase ev_function:\n\t\tfunc = ED_FindFunction(s);\n\t\tif (!func)\n\t\t{\n\t\t\tCon_Printf(\"Can't find function %s\\n\", s);\n\t\t\treturn false;\n\t\t}\n\t\t*(func_t *)d = func - pr_functions;\n\t\tbreak;\n\n\tdefault:\n\t\tbreak;\n\t}\n\treturn true;\n}\n","size":583,"score":100,"agent":"regalloc","pid":19,"session":1657,"ts":1791751747426}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":782,"symbol":"CL_ParseTEnt","file":"cl_tent.c","asm":"# CL_ParseTEnt  (TU cl_tent.c, section .text, 1264 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_ParseTEnt:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  call    MSG_ReadByte\n  /* 00c */  cmp     $0xd,%eax\n  /* 00f */  ja      .L454\n  /* 015 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 020 */  call    MSG_ReadCoord\n  /* 025 */  fstps   0x24(%esp)\n  /* 029 */  call    MSG_ReadCoord\n  /* 02e */  fstps   0x28(%esp)\n  /* 032 */  call    MSG_ReadCoord\n  /* 037 */  fstps   0x2c(%esp)\n  /* 03b */  call    MSG_ReadByte\n  /* 040 */  mov     %eax,%ebx\n  /* 042 */  call    MSG_ReadByte\n  /* 047 */  lea     0x24(%esp),%edx\n  /* 04b */  mov     %edx,(%esp)\n  /* 04e */  mov     %ebx,0x4(%esp)\n  /* 052 */  mov     %eax,0x8(%esp)\n  /* 056 */  call    R_ParticleExplosion2\n  /* 05b */  movl    $0x0,(%esp)\n  /* 062 */  call    CL_AllocDlight\n  /* 067 */  flds    0x24(%esp)\n  /* 06b */  fstps   (%eax)\n  /* 06d */  flds    0x28(%esp)\n  /* 071 */  fstps   0x4(%eax)\n  /* 074 */  flds    0x2c(%esp)\n  /* 078 */  fstps   0x8(%eax)\n.L7b:\n  /* 07b */  movl    $0x43af0000,0xc(%eax)\n  /* 082 */  flds    =0x3f000000 (0.5f)\n  /* 088 */  lea     0x24(%esp),%edx\n  /* 08c */  faddl   cl+0x23c\n  /* 092 */  movl    $0x43960000,0x14(%eax)\n  /* 099 */  fstps   0x10(%eax)\n  /* 09c */  mov     %edx,0xc(%esp)\n  /* 0a0 */  fld1\n  /* 0a2 */  fsts    0x14(%esp)\n  /* 0a6 */  fstps   0x10(%esp)\n.Laa:\n  /* 0aa */  movl    $0xffffffff,(%esp)\n  /* 0b1 */  mov     cl_sfx_r_exp3,%eax\n  /* 0b6 */  mov     %eax,0x8(%esp)\n  /* 0ba */  xor     %eax,%eax\n  /* 0bc */  mov     %eax,0x4(%esp)\n  /* 0c0 */  call    S_StartSound\n.Lc5:\n  /* 0c5 */  mov     0x38(%esp),%ebx\n  /* 0c9 */  add     $0x3c,%esp\n  /* 0cc */  ret\n  /* 0cd */  lea     0x0(%esi),%esi\n  /* 0d0 */  movl    $\"progs/beam.mdl\",(%esp)\n  /* 0d7 */  mov     $0x1,%edx\n  /* 0dc */  mov     %edx,0x4(%esp)\n  /* 0e0 */  call    Mod_ForName\n  /* 0e5 */  mov     %eax,(%esp)\n  /* 0e8 */  call    CL_ParseBeam\n  /* 0ed */  jmp     .Lc5\n  /* 0ef */  nop\n  /* 0f0 */  call    MSG_ReadCoord\n  /* 0f5 */  fstps   0x24(%esp)\n  /* 0f9 */  call    MSG_ReadCoord\n  /* 0fe */  fstps   0x28(%esp)\n  /* 102 */  call    MSG_ReadCoord\n  /* 107 */  mov     $0xa,%eax\n  /* 10c */  mov     %eax,0xc(%esp)\n  /* 110 */  fstps   0x2c(%esp)\n.L114:\n  /* 114 */  lea     0x24(%esp),%edx\n  /* 118 */  xor     %eax,%eax\n  /* 11a */  mov     %eax,0x8(%esp)\n  /* 11e */  mov     $vec3_origin,%eax\n  /* 123 */  mov     %edx,(%esp)\n  /* 126 */  mov     %eax,0x4(%esp)\n  /* 12a */  call    R_RunParticleEffect\n  /* 12f */  call    rand\n  /* 134 */  lea     0x24(%esp),%edx\n  /* 138 */  imul    $0xcccccccd,%eax,%eax\n  /* 13e */  add     $0x19999999,%eax\n  /* 143 */  cmp     $0x33333332,%eax\n  /* 148 */  jbe     .L468\n  /* 14e */  mov     cl_sfx_tink1,%eax\n  /* 153 */  fld1\n  /* 155 */  xor     %ebx,%ebx\n  /* 157 */  mov     %edx,0xc(%esp)\n  /* 15b */  mov     %ebx,0x4(%esp)\n  /* 15f */  fsts    0x14(%esp)\n  /* 163 */  movl    $0xffffffff,(%esp)\n  /* 16a */  fstps   0x10(%esp)\n  /* 16e */  mov     %eax,0x8(%esp)\n  /* 172 */  call    S_StartSound\n  /* 177 */  jmp     .Lc5\n  /* 17c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 180 */  call    MSG_ReadCoord\n  /* 185 */  fstps   0x24(%esp)\n  /* 189 */  call    MSG_ReadCoord\n  /* 18e */  fstps   0x28(%esp)\n  /* 192 */  call    MSG_ReadCoord\n  /* 197 */  mov     $0x14,%eax\n  /* 19c */  mov     %eax,0xc(%esp)\n  /* 1a0 */  fstps   0x2c(%esp)\n  /* 1a4 */  jmp     .L114\n  /* 1a9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1b0 */  call    MSG_ReadCoord\n  /* 1b5 */  fstps   0x24(%esp)\n  /* 1b9 */  call    MSG_ReadCoord\n  /* 1be */  fstps   0x28(%esp)\n  /* 1c2 */  call    MSG_ReadCoord\n  /* 1c7 */  mov     $0x14,%eax\n  /* 1cc */  mov     %eax,0xc(%esp)\n  /* 1d0 */  xor     %eax,%eax\n  /* 1d2 */  mov     %eax,0x8(%esp)\n  /* 1d6 */  mov     $vec3_origin,%eax\n  /* 1db */  mov     %eax,0x4(%esp)\n  /* 1df */  lea     0x24(%esp),%eax\n  /* 1e3 */  mov     %eax,(%esp)\n  /* 1e6 */  fstps   0x2c(%esp)\n  /* 1ea */  call    R_RunParticleEffect\n  /* 1ef */  jmp     .Lc5\n  /* 1f4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1f8 */  call    MSG_ReadCoord\n  /* 1fd */  fstps   0x24(%esp)\n  /* 201 */  call    MSG_ReadCoord\n  /* 206 */  fstps   0x28(%esp)\n  /* 20a */  call    MSG_ReadCoord\n  /* 20f */  lea     0x24(%esp),%edx\n  /* 213 */  mov     %edx,(%esp)\n  /* 216 */  fstps   0x2c(%esp)\n  /* 21a */  call    R_ParticleExplosion\n  /* 21f */  movl    $0x0,(%esp)\n  /* 226 */  call    CL_AllocDlight\n  /* 22b */  flds    0x24(%esp)\n  /* 22f */  fstps   (%eax)\n  /* 231 */  flds    0x28(%esp)\n  /* 235 */  fstps   0x4(%eax)\n  /* 238 */  flds    0x2c(%esp)\n  /* 23c */  fstps   0x8(%eax)\n  /* 23f */  jmp     .L7b\n  /* 244 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 248 */  call    MSG_ReadCoord\n  /* 24d */  fstps   0x24(%esp)\n  /* 251 */  call    MSG_ReadCoord\n  /* 256 */  fstps   0x28(%esp)\n  /* 25a */  call    MSG_ReadCoord\n  /* 25f */  lea     0x24(%esp),%eax\n  /* 263 */  mov     %eax,(%esp)\n  /* 266 */  fstps   0x2c(%esp)\n  /* 26a */  call    R_BlobExplosion\n  /* 26f */  lea     0x24(%esp),%eax\n  /* 273 */  mov     %eax,0xc(%esp)\n  /* 277 */  fld1\n  /* 279 */  fsts    0x14(%esp)\n  /* 27d */  fstps   0x10(%esp)\n  /* 281 */  jmp     .Laa\n  /* 286 */  xchg    %ax,%ax\n  /* 288 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 290 */  movl    $\"progs/bolt.mdl\",(%esp)\n  /* 297 */  mov     $0x1,%eax\n  /* 29c */  mov     %eax,0x4(%esp)\n  /* 2a0 */  call    Mod_ForName\n  /* 2a5 */  mov     %eax,(%esp)\n  /* 2a8 */  call    CL_ParseBeam\n  /* 2ad */  jmp     .Lc5\n  /* 2b2 */  lea     0x0(%esi),%esi\n  /* 2b8 */  movl    $\"progs/bolt2.mdl\",(%esp)\n  /* 2bf */  mov     $0x1,%ebx\n  /* 2c4 */  mov     %ebx,0x4(%esp)\n  /* 2c8 */  call    Mod_ForName\n  /* 2cd */  mov     %eax,(%esp)\n  /* 2d0 */  call    CL_ParseBeam\n  /* 2d5 */  jmp     .Lc5\n  /* 2da */  lea     0x0(%esi),%esi\n  /* 2e0 */  call    MSG_ReadCoord\n  /* 2e5 */  fstps   0x24(%esp)\n  /* 2e9 */  call    MSG_ReadCoord\n  /* 2ee */  fstps   0x28(%esp)\n  /* 2f2 */  call    MSG_ReadCoord\n  /* 2f7 */  mov     $0x1e,%eax\n  /* 2fc */  mov     %eax,0xc(%esp)\n  /* 300 */  mov     $0x14,%eax\n  /* 305 */  mov     %eax,0x8(%esp)\n  /* 309 */  mov     $vec3_origin,%eax\n  /* 30e */  mov     %eax,0x4(%esp)\n  /* 312 */  lea     0x24(%esp),%eax\n  /* 316 */  mov     %eax,(%esp)\n  /* 319 */  fstps   0x2c(%esp)\n  /* 31d */  call    R_RunParticleEffect\n  /* 322 */  lea     0x24(%esp),%eax\n  /* 326 */  mov     %eax,0xc(%esp)\n  /* 32a */  mov     cl_sfx_wizhit,%eax\n  /* 32f */  movl    $0xffffffff,(%esp)\n  /* 336 */  mov     %eax,0x8(%esp)\n  /* 33a */  xor     %eax,%eax\n  /* 33c */  mov     %eax,0x4(%esp)\n  /* 340 */  fld1\n  /* 342 */  fsts    0x14(%esp)\n  /* 346 */  fstps   0x10(%esp)\n  /* 34a */  call    S_StartSound\n  /* 34f */  jmp     .Lc5\n  /* 354 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 358 */  call    MSG_ReadCoord\n  /* 35d */  xor     %ebx,%ebx\n  /* 35f */  fstps   0x24(%esp)\n  /* 363 */  call    MSG_ReadCoord\n  /* 368 */  fstps   0x28(%esp)\n  /* 36c */  call    MSG_ReadCoord\n  /* 371 */  mov     $0x14,%eax\n  /* 376 */  mov     $0xe2,%edx\n  /* 37b */  mov     %eax,0xc(%esp)\n  /* 37f */  lea     0x24(%esp),%eax\n  /* 383 */  mov     $vec3_origin,%ecx\n  /* 388 */  mov     %eax,(%esp)\n  /* 38b */  mov     %edx,0x8(%esp)\n  /* 38f */  mov     %ecx,0x4(%esp)\n  /* 393 */  fstps   0x2c(%esp)\n  /* 397 */  call    R_RunParticleEffect\n  /* 39c */  lea     0x24(%esp),%eax\n  /* 3a0 */  mov     %eax,0xc(%esp)\n  /* 3a4 */  mov     cl_sfx_knighthit,%eax\n  /* 3a9 */  mov     %ebx,0x4(%esp)\n  /* 3ad */  movl    $0xffffffff,(%esp)\n  /* 3b4 */  mov     %eax,0x8(%esp)\n  /* 3b8 */  fld1\n  /* 3ba */  fsts    0x14(%esp)\n  /* 3be */  fstps   0x10(%esp)\n  /* 3c2 */  call    S_StartSound\n  /* 3c7 */  jmp     .Lc5\n  /* 3cc */  lea     0x0(%esi,%eiz,1),%esi\n  /* 3d0 */  movl    $\"progs/bolt3.mdl\",(%esp)\n  /* 3d7 */  mov     $0x1,%ecx\n  /* 3dc */  mov     %ecx,0x4(%esp)\n  /* 3e0 */  call    Mod_ForName\n  /* 3e5 */  mov     %eax,(%esp)\n  /* 3e8 */  call    CL_ParseBeam\n  /* 3ed */  jmp     .Lc5\n  /* 3f2 */  lea     0x0(%esi),%esi\n  /* 3f8 */  call    MSG_ReadCoord\n  /* 3fd */  fstps   0x24(%esp)\n  /* 401 */  call    MSG_ReadCoord\n  /* 406 */  fstps   0x28(%esp)\n  /* 40a */  call    MSG_ReadCoord\n  /* 40f */  lea     0x24(%esp),%eax\n  /* 413 */  mov     %eax,(%esp)\n  /* 416 */  fstps   0x2c(%esp)\n  /* 41a */  call    R_LavaSplash\n  /* 41f */  jmp     .Lc5\n  /* 424 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 428 */  call    MSG_ReadCoord\n  /* 42d */  fstps   0x24(%esp)\n  /* 431 */  call    MSG_ReadCoord\n  /* 436 */  fstps   0x28(%esp)\n  /* 43a */  call    MSG_ReadCoord\n  /* 43f */  lea     0x24(%esp),%eax\n  /* 443 */  mov     %eax,(%esp)\n  /* 446 */  fstps   0x2c(%esp)\n  /* 44a */  call    R_TeleportSplash\n  /* 44f */  jmp     .Lc5\n.L454:\n  /* 454 */  movl    $\"CL_ParseTEnt: bad type\",(%esp)\n  /* 45b */  call    Sys_Error\n  /* 460 */  jmp     .Lc5\n  /* 465 */  lea     0x0(%esi),%esi\n.L468:\n  /* 468 */  call    rand\n  /* 46d */  lea     0x24(%esp),%edx\n  /* 471 */  mov     %edx,0xc(%esp)\n  /* 475 */  fld1\n  /* 477 */  and     $0x3,%eax\n  /* 47a */  cmp     $0x1,%eax\n  /* 47d */  fsts    0x14(%esp)\n  /* 481 */  fstps   0x10(%esp)\n  /* 485 */  je      .L4d0\n  /* 487 */  cmp     $0x2,%eax\n  /* 48a */  je      .L4b0\n  /* 48c */  movl    $0xffffffff,(%esp)\n  /* 493 */  mov     cl_sfx_ric3,%eax\n  /* 498 */  mov     %eax,0x8(%esp)\n  /* 49c */  xor     %eax,%eax\n  /* 49e */  mov     %eax,0x4(%esp)\n  /* 4a2 */  call    S_StartSound\n  /* 4a7 */  jmp     .Lc5\n  /* 4ac */  lea     0x0(%esi,%eiz,1),%esi\n.L4b0:\n  /* 4b0 */  movl    $0xffffffff,(%esp)\n  /* 4b7 */  mov     cl_sfx_ric2,%eax\n  /* 4bc */  xor     %edx,%edx\n  /* 4be */  mov     %edx,0x4(%esp)\n  /* 4c2 */  mov     %eax,0x8(%esp)\n  /* 4c6 */  call    S_StartSound\n  /* 4cb */  jmp     .Lc5\n.L4d0:\n  /* 4d0 */  movl    $0xffffffff,(%esp)\n  /* 4d7 */  mov     cl_sfx_ric1,%eax\n  /* 4dc */  xor     %ecx,%ecx\n  /* 4de */  mov     %ecx,0x4(%esp)\n  /* 4e2 */  mov     %eax,0x8(%esp)\n  /* 4e6 */  call    S_StartSound\n  /* 4eb */  jmp     .Lc5\n","c":"#include \"quakedef.h\"\n\nextern sfx_t *cl_sfx_wizhit, *cl_sfx_knighthit, *cl_sfx_tink1, *cl_sfx_ric1, *cl_sfx_ric2, *cl_sfx_ric3, *cl_sfx_r_exp3;\n\nvoid CL_ParseTEnt (void)\n{\n    int type;\n    vec3_t pos;\n    dlight_t *dl;\n    int rnd;\n    int colorStart, colorLength;\n\n    type = MSG_ReadByte ();\n    switch (type)\n    {\n    case TE_WIZSPIKE:\n        pos[0] = MSG_ReadCoord ();\n        pos[1] = MSG_ReadCoord ();\n        pos[2] = MSG_ReadCoord ();\n        R_RunParticleEffect (pos, vec3_origin, 20, 30);\n        S_StartSound (-1, 0, cl_sfx_wizhit, pos, 1, 1);\n        break;\n\n    case TE_KNIGHTSPIKE:\n        pos[0] = MSG_ReadCoord ();\n        pos[1] = MSG_ReadCoord ();\n        pos[2] = MSG_ReadCoord ();\n        R_RunParticleEffect (pos, vec3_origin, 226, 20);\n        S_StartSound (-1, 0, cl_sfx_knighthit, pos, 1, 1);\n        break;\n\n    case TE_SPIKE:\n        pos[0] = MSG_ReadCoord ();\n        pos[1] = MSG_ReadCoord ();\n        pos[2] = MSG_ReadCoord ();\n        R_RunParticleEffect (pos, vec3_origin, 0, 10);\n        if ( rand() % 5 )\n            S_StartSound (-1, 0, cl_sfx_tink1, pos, 1, 1);\n        else\n        {\n            rnd = rand() & 3;\n            if (rnd == 1)\n                S_StartSound (-1, 0, cl_sfx_ric1, pos, 1, 1);\n            else if (rnd == 2)\n                S_StartSound (-1, 0, cl_sfx_ric2, pos, 1, 1);\n            else\n                S_StartSound (-1, 0, cl_sfx_ric3, pos, 1, 1);\n        }\n        break;\n\n    case TE_SUPERSPIKE:\n        pos[0] = MSG_ReadCoord ();\n        pos[1] = MSG_ReadCoord ();\n        pos[2] = MSG_ReadCoord ();\n        R_RunParticleEffect (pos, vec3_origin, 0, 20);\n        if ( rand() % 5 )\n            S_StartSound (-1, 0, cl_sfx_tink1, pos, 1, 1);\n        else\n        {\n            rnd = rand() & 3;\n            if (rnd == 1)\n                S_StartSound (-1, 0, cl_sfx_ric1, pos, 1, 1);\n            else if (rnd == 2)\n                S_StartSound (-1, 0, cl_sfx_ric2, pos, 1, 1);\n            else\n                S_StartSound (-1, 0, cl_sfx_ric3, pos, 1, 1);\n        }\n        break;\n\n    case TE_GUNSHOT:\n        pos[0] = MSG_ReadCoord ();\n        pos[1] = MSG_ReadCoord ();\n        pos[2] = MSG_ReadCoord ();\n        R_RunParticleEffect (pos, vec3_origin, 0, 20);\n        break;\n\n    case TE_EXPLOSION:\n        pos[0] = MSG_ReadCoord ();\n        pos[1] = MSG_ReadCoord ();\n        pos[2] = MSG_ReadCoord ();\n        R_ParticleExplosion (pos);\n        dl = CL_AllocDlight (0);\n        VectorCopy (pos, dl->origin);\n        dl->radius = 350;\n        dl->die = cl.time + 0.5;\n        dl->decay = 300;\n        S_StartSound (-1, 0, cl_sfx_r_exp3, pos, 1, 1);\n        break;\n\n    case TE_TAREXPLOSION:\n        pos[0] = MSG_ReadCoord ();\n        pos[1] = MSG_ReadCoord ();\n        pos[2] = MSG_ReadCoord ();\n        R_BlobExplosion (pos);\n        S_StartSound (-1, 0, cl_sfx_r_exp3, pos, 1, 1);\n        break;\n\n    case TE_LIGHTNING1:\n        CL_ParseBeam (Mod_ForName (\"progs/bolt.mdl\", true));\n        break;\n\n    case TE_LIGHTNING2:\n        CL_ParseBeam (Mod_ForName (\"progs/bolt2.mdl\", true));\n        break;\n\n    case TE_LIGHTNING3:\n        CL_ParseBeam (Mod_ForName (\"progs/bolt3.mdl\", true));\n        break;\n\n    case TE_BEAM:\n        CL_ParseBeam (Mod_ForName (\"progs/beam.mdl\", true));\n        break;\n\n    case TE_LAVASPLASH:\n        pos[0] = MSG_ReadCoord ();\n        pos[1] = MSG_ReadCoord ();\n        pos[2] = MSG_ReadCoord ();\n        R_LavaSplash (pos);\n        break;\n\n    case TE_TELEPORT:\n        pos[0] = MSG_ReadCoord ();\n        pos[1] = MSG_ReadCoord ();\n        pos[2] = MSG_ReadCoord ();\n        R_TeleportSplash (pos);\n        break;\n\n    case TE_EXPLOSION2:\n        pos[0] = MSG_ReadCoord ();\n        pos[1] = MSG_ReadCoord ();\n        pos[2] = MSG_ReadCoord ();\n        colorStart = MSG_ReadByte ();\n        colorLength = MSG_ReadByte ();\n        R_ParticleExplosion2 (pos, colorStart, colorLength);\n        dl = CL_AllocDlight (0);\n        VectorCopy (pos, dl->origin);\n        dl->radius = 350;\n        dl->die = cl.time + 0.5;\n        dl->decay = 300;\n        S_StartSound (-1, 0, cl_sfx_r_exp3, pos, 1, 1);\n        break;\n\n    default:\n        Sys_Error (\"CL_ParseTEnt: bad type\");\n    }\n}\n","size":1264,"score":100,"agent":"kuncc/6","pid":7,"session":1660,"ts":1791751756487}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1003,"symbol":"Host_Loadgame_f","file":"host_cmd.c","asm":"# Host_Loadgame_f  (TU host_cmd.c, section .text, 1264 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Loadgame_f:\n  /* 000 */  cmpl    $0x1,cmd_source\n  /* 007 */  je      .L10\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  push    %ebp\n  /* 011 */  push    %edi\n  /* 012 */  push    %esi\n  /* 013 */  push    %ebx\n  /* 014 */  lea     -0x8000(%esp),%eax\n.L1b:\n  /* 01b */  sub     $0x1000,%esp\n  /* 021 */  orl     $0x0,(%esp)\n  /* 025 */  cmp     %eax,%esp\n  /* 027 */  jne     .L1b\n  /* 029 */  sub     $0x14c,%esp\n  /* 02f */  call    Cmd_Argc\n  /* 034 */  cmp     $0x2,%eax\n  /* 037 */  jne     .L120\n  /* 03d */  movl    $0x1,(%esp)\n  /* 044 */  mov     $0xffffffff,%eax\n  /* 049 */  mov     $0x80,%ebx\n  /* 04e */  mov     %eax,cls+0x844\n  /* 053 */  mov     $0x2,%esi\n  /* 058 */  mov     $\".sav\",%edi\n  /* 05d */  call    Cmd_Argv\n  /* 062 */  mov     $com_gamedir,%edx\n  /* 067 */  mov     $\"%s/%s\",%ecx\n  /* 06c */  mov     %ebx,0x8(%esp)\n  /* 070 */  lea     0xc0(%esp),%ebx\n  /* 077 */  mov     $\"r\",%ebp\n  /* 07c */  mov     %edx,0x10(%esp)\n  /* 080 */  mov     %ecx,0xc(%esp)\n  /* 084 */  mov     %esi,0x4(%esp)\n  /* 088 */  mov     %ebx,(%esp)\n  /* 08b */  mov     %eax,0x14(%esp)\n  /* 08f */  call    __sprintf_chk\n  /* 094 */  mov     %edi,0x4(%esp)\n  /* 098 */  mov     %ebx,(%esp)\n  /* 09b */  call    COM_DefaultExtension\n  /* 0a0 */  mov     %ebx,0x4(%esp)\n  /* 0a4 */  movl    $\"Loading game from %s...\\n\",(%esp)\n  /* 0ab */  call    Con_Printf\n  /* 0b0 */  mov     %ebp,0x4(%esp)\n  /* 0b4 */  mov     %ebx,(%esp)\n  /* 0b7 */  call    fopen\n  /* 0bc */  test    %eax,%eax\n  /* 0be */  mov     %eax,%esi\n  /* 0c0 */  je      .L4df\n  /* 0c6 */  mov     %esi,(%esp)\n  /* 0c9 */  lea     0x3c(%esp),%eax\n  /* 0cd */  mov     %eax,0x8(%esp)\n  /* 0d1 */  mov     $\"%i\\n\",%eax\n  /* 0d6 */  mov     %eax,0x4(%esp)\n  /* 0da */  call    __isoc99_fscanf\n  /* 0df */  cmpl    $0x5,0x3c(%esp)\n  /* 0e4 */  je      .L140\n  /* 0e6 */  mov     %esi,(%esp)\n  /* 0e9 */  call    fclose\n  /* 0ee */  mov     $0x5,%eax\n  /* 0f3 */  mov     %eax,0x8(%esp)\n  /* 0f7 */  mov     0x3c(%esp),%eax\n  /* 0fb */  movl    $\"Savegame is version %i, not %i\\n\",(%esp)\n  /* 102 */  mov     %eax,0x4(%esp)\n  /* 106 */  call    Con_Printf\n.L10b:\n  /* 10b */  add     $0x814c,%esp\n  /* 111 */  pop     %ebx\n  /* 112 */  pop     %esi\n  /* 113 */  pop     %edi\n  /* 114 */  pop     %ebp\n  /* 115 */  ret\n  /* 116 */  xchg    %ax,%ax\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  movl    $\"load <savename> : load a game\\n\",(%esp)\n  /* 127 */  call    Con_Printf\n  /* 12c */  add     $0x814c,%esp\n  /* 132 */  pop     %ebx\n  /* 133 */  pop     %esi\n  /* 134 */  pop     %edi\n  /* 135 */  pop     %ebp\n  /* 136 */  ret\n  /* 137 */  nop\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     %esi,(%esp)\n  /* 143 */  lea     0x140(%esp),%ebp\n  /* 14a */  mov     $\"%s\\n\",%eax\n  /* 14f */  mov     %ebp,0x8(%esp)\n  /* 153 */  lea     0x40(%esp),%edi\n  /* 157 */  mov     %eax,0x4(%esp)\n  /* 15b */  lea     0x80(%esp),%ebx\n  /* 162 */  call    __isoc99_fscanf\n  /* 167 */  nop\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  mov     %edi,0x8(%esp)\n  /* 174 */  mov     $\"%f\\n\",%eax\n  /* 179 */  add     $0x4,%edi\n  /* 17c */  mov     %eax,0x4(%esp)\n  /* 180 */  mov     %esi,(%esp)\n  /* 183 */  call    __isoc99_fscanf\n  /* 188 */  cmp     %ebx,%edi\n  /* 18a */  jne     .L170\n  /* 18c */  mov     %esi,(%esp)\n  /* 18f */  mov     $\"%f\\n\",%edx\n  /* 194 */  mov     $\"%f\\n\",%ebx\n  /* 199 */  mov     %edx,0x4(%esp)\n  /* 19d */  lea     0x38(%esp),%eax\n  /* 1a1 */  mov     %eax,0x8(%esp)\n  /* 1a5 */  call    __isoc99_fscanf\n  /* 1aa */  fnstcw  0x2e(%esp)\n  /* 1ae */  movl    $\"skill\",(%esp)\n  /* 1b5 */  fldl    =0x3fb999999999999a (0.1)\n  /* 1bb */  movzwl  0x2e(%esp),%eax\n  /* 1c0 */  fadds   0x38(%esp)\n  /* 1c4 */  or      $0xc00,%ax\n  /* 1c8 */  mov     %ax,0x2c(%esp)\n  /* 1cd */  fldcw   0x2c(%esp)\n  /* 1d1 */  fistpl  0x24(%esp)\n  /* 1d5 */  fldcw   0x2e(%esp)\n  /* 1d9 */  fildl   0x24(%esp)\n  /* 1dd */  mov     0x24(%esp),%eax\n  /* 1e1 */  mov     %eax,current_skill\n  /* 1e6 */  fstps   0x4(%esp)\n  /* 1ea */  call    Cvar_SetValue\n  /* 1ef */  mov     $\"%s\\n\",%ecx\n  /* 1f4 */  mov     %ecx,0x4(%esp)\n  /* 1f8 */  mov     %edi,0x8(%esp)\n  /* 1fc */  mov     %esi,(%esp)\n  /* 1ff */  call    __isoc99_fscanf\n  /* 204 */  lea     0x34(%esp),%eax\n  /* 208 */  mov     %eax,0x8(%esp)\n  /* 20c */  mov     %ebx,0x4(%esp)\n  /* 210 */  mov     %esi,(%esp)\n  /* 213 */  call    __isoc99_fscanf\n  /* 218 */  call    CL_Disconnect_f\n  /* 21d */  mov     %edi,(%esp)\n  /* 220 */  call    SV_SpawnServer\n  /* 225 */  mov     sv,%edi\n  /* 22b */  test    %edi,%edi\n  /* 22d */  je      .L4a0\n  /* 233 */  mov     $0x1,%eax\n  /* 238 */  xor     %ebx,%ebx\n  /* 23a */  mov     %eax,sv+0x4\n  /* 23f */  mov     $0x1,%eax\n  /* 244 */  mov     %eax,sv+0x8\n  /* 249 */  lea     0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  mov     %ebp,0x8(%esp)\n  /* 254 */  mov     $\"%s\\n\",%eax\n  /* 259 */  mov     %eax,0x4(%esp)\n  /* 25d */  mov     %esi,(%esp)\n  /* 260 */  call    __isoc99_fscanf\n  /* 265 */  mov     %ebp,(%esp)\n  /* 268 */  call    strlen\n  /* 26d */  inc     %eax\n  /* 26e */  mov     %eax,(%esp)\n  /* 271 */  call    Hunk_Alloc\n  /* 276 */  mov     %eax,sv+0xca4(,%ebx,4)\n  /* 27d */  inc     %ebx\n  /* 27e */  mov     %ebp,0x4(%esp)\n  /* 282 */  mov     %eax,(%esp)\n  /* 285 */  call    strcpy\n  /* 28a */  cmp     $0x40,%ebx\n  /* 28d */  jne     .L250\n  /* 28f */  mov     $0xffffffff,%eax\n  /* 294 */  mov     %eax,0x24(%esp)\n  /* 298 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2a0:\n  /* 2a0 */  mov     %esi,(%esp)\n  /* 2a3 */  call    feof\n  /* 2a8 */  test    %eax,%eax\n  /* 2aa */  mov     %eax,%ebx\n  /* 2ac */  je      .L2d2\n  /* 2ae */  jmp     .L42b\n  /* 2b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2b8:\n  /* 2b8 */  mov     %al,0x0(%ebp,%ebx,1)\n  /* 2bc */  inc     %ebx\n  /* 2bd */  cmp     $0x7d,%eax\n  /* 2c0 */  je      .L3a0\n  /* 2c6 */  cmp     $0x7fff,%ebx\n  /* 2cc */  je      .L3ac\n.L2d2:\n  /* 2d2 */  mov     %esi,(%esp)\n  /* 2d5 */  call    fgetc\n  /* 2da */  lea     0x1(%eax),%edx\n  /* 2dd */  cmp     $0x1,%edx\n  /* 2e0 */  ja      .L2b8\n.L2e2:\n  /* 2e2 */  xor     %eax,%eax\n  /* 2e4 */  mov     %al,0x140(%esp,%ebx,1)\n  /* 2eb */  mov     %ebp,(%esp)\n  /* 2ee */  call    COM_Parse\n  /* 2f3 */  cmpb    $com_token,0x0\n  /* 2fa */  mov     %eax,0x28(%esp)\n  /* 2fe */  je      .L42b\n  /* 304 */  cmpw    $0x7b,com_token\n  /* 30c */  je      .L31a\n  /* 30e */  movl    $\"First token isn't a brace\",(%esp)\n  /* 315 */  call    Sys_Error\n.L31a:\n  /* 31a */  cmpl    $0xffffffff,0x24(%esp)\n  /* 31f */  je      .L3c8\n  /* 325 */  mov     0x24(%esp),%eax\n  /* 329 */  mov     %eax,(%esp)\n  /* 32c */  call    EDICT_NUM\n  /* 331 */  mov     %eax,%ebx\n  /* 333 */  mov     progs,%eax\n  /* 338 */  lea     0x60(%ebx),%edi\n  /* 33b */  mov     0x38(%eax),%eax\n  /* 33e */  lea     0x0(,%eax,4),%edx\n  /* 345 */  cmp     $0x8,%edx\n  /* 348 */  jae     .L3e0\n.L34e:\n  /* 34e */  test    $0x4,%dl\n  /* 351 */  je      .L35c\n  /* 353 */  movl    $0x0,(%edi)\n  /* 359 */  add     $0x4,%edi\n.L35c:\n  /* 35c */  test    $0x2,%dl\n  /* 35f */  je      .L369\n  /* 361 */  movw    $0x0,(%edi)\n  /* 366 */  add     $0x2,%edi\n.L369:\n  /* 369 */  test    $0x1,%dl\n  /* 36c */  je      .L371\n  /* 36e */  movb    $0x0,(%edi)\n.L371:\n  /* 371 */  movl    $0x0,(%ebx)\n  /* 377 */  mov     0x28(%esp),%eax\n  /* 37b */  mov     %ebx,0x4(%esp)\n  /* 37f */  mov     %eax,(%esp)\n  /* 382 */  call    ED_ParseEdict\n  /* 387 */  mov     (%ebx),%edi\n  /* 389 */  test    %edi,%edi\n  /* 38b */  je      .L418\n.L391:\n  /* 391 */  incl    0x24(%esp)\n  /* 395 */  jmp     .L2a0\n  /* 39a */  lea     0x0(%esi),%esi\n.L3a0:\n  /* 3a0 */  cmp     $0x7fff,%ebx\n  /* 3a6 */  jne     .L2e2\n.L3ac:\n  /* 3ac */  movl    $\"Loadgame buffer overflow\",(%esp)\n  /* 3b3 */  mov     $0x7fff,%ebx\n  /* 3b8 */  call    Sys_Error\n  /* 3bd */  jmp     .L2e2\n  /* 3c2 */  lea     0x0(%esi),%esi\n.L3c8:\n  /* 3c8 */  mov     0x28(%esp),%eax\n  /* 3cc */  mov     %eax,(%esp)\n  /* 3cf */  call    ED_ParseGlobals\n  /* 3d4 */  jmp     .L391\n  /* 3d6 */  xchg    %ax,%ax\n  /* 3d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3e0:\n  /* 3e0 */  test    $0x1,%edi\n  /* 3e6 */  jne     .L4d2\n.L3ec:\n  /* 3ec */  test    $0x2,%edi\n  /* 3f2 */  jne     .L4c2\n.L3f8:\n  /* 3f8 */  test    $0x4,%edi\n  /* 3fe */  jne     .L4b1\n.L404:\n  /* 404 */  mov     %edx,%ecx\n  /* 406 */  xor     %eax,%eax\n  /* 408 */  shr     $0x2,%ecx\n  /* 40b */  and     $0x3,%edx\n  /* 40e */  rep stos %eax,%es:(%edi)\n  /* 410 */  jmp     .L34e\n  /* 415 */  lea     0x0(%esi),%esi\n.L418:\n  /* 418 */  mov     %ebx,(%esp)\n  /* 41b */  xor     %ecx,%ecx\n  /* 41d */  mov     %ecx,0x4(%esp)\n  /* 421 */  call    SV_LinkEdict\n  /* 426 */  jmp     .L391\n.L42b:\n  /* 42b */  mov     %esi,(%esp)\n  /* 42e */  mov     0x24(%esp),%eax\n  /* 432 */  flds    0x34(%esp)\n  /* 436 */  fstpl   sv+0xc\n  /* 43c */  mov     %eax,sv+0xda4\n  /* 441 */  call    fclose\n  /* 446 */  mov     svs+0x8,%edx\n  /* 44c */  xor     %eax,%eax\n  /* 44e */  xchg    %ax,%ax\n  /* 450 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 458 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L460:\n  /* 460 */  flds    0x40(%esp,%eax,4)\n  /* 464 */  fsts    0x24(%esp)\n  /* 468 */  fstps   0x2004(%edx,%eax,4)\n  /* 46f */  inc     %eax\n  /* 470 */  cmp     $0x10,%eax\n  /* 473 */  jne     .L460\n  /* 475 */  mov     cls,%edx\n  /* 47b */  test    %edx,%edx\n  /* 47d */  je      .L10b\n  /* 483 */  movl    $\"local\",(%esp)\n  /* 48a */  call    CL_EstablishConnection\n  /* 48f */  call    SCR_BeginLoadingPlaque\n  /* 494 */  xor     %eax,%eax\n  /* 496 */  mov     %eax,cls+0x8e8\n  /* 49b */  jmp     .L10b\n.L4a0:\n  /* 4a0 */  movl    $\"Couldn't load map\\n\",(%esp)\n  /* 4a7 */  call    Con_Printf\n  /* 4ac */  jmp     .L10b\n.L4b1:\n  /* 4b1 */  movl    $0x0,(%edi)\n  /* 4b7 */  sub     $0x4,%edx\n  /* 4ba */  add     $0x4,%edi\n  /* 4bd */  jmp     .L404\n.L4c2:\n  /* 4c2 */  movw    $0x0,(%edi)\n  /* 4c7 */  sub     $0x2,%edx\n  /* 4ca */  add     $0x2,%edi\n  /* 4cd */  jmp     .L3f8\n.L4d2:\n  /* 4d2 */  movb    $0x0,0x60(%ebx)\n  /* 4d6 */  lea     0x61(%ebx),%edi\n  /* 4d9 */  dec     %edx\n  /* 4da */  jmp     .L3ec\n.L4df:\n  /* 4df */  movl    $\"ERROR: couldn't open.\\n\",(%esp)\n  /* 4e6 */  call    Con_Printf\n  /* 4eb */  jmp     .L10b\n","c":"#include \"quakedef.h\"\n\nextern int current_skill;\n#define SAVEGAME_VERSION 5\n\nvoid Host_Loadgame_f(void)\n{\n\tchar\tname[MAX_OSPATH];\n\tFILE\t*f;\n\tchar\tmapname[MAX_QPATH];\n\tfloat\ttime, tfloat;\n\tchar\tstr[32768], *start;\n\tint\t\ti, r;\n\tedict_t\t*ent;\n\tint\t\tentnum;\n\tint\t\tversion;\n\tfloat\tspawn_parms[NUM_SPAWN_PARMS];\n\n\tif (cmd_source != src_command)\n\t\treturn;\n\n\tif (Cmd_Argc() != 2)\n\t{\n\t\tCon_Printf (\"load <savename> : load a game\\n\");\n\t\treturn;\n\t}\n\n\tcls.demonum = -1;\n\n\tsprintf (name, \"%s/%s\", com_gamedir, Cmd_Argv(1));\n\tCOM_DefaultExtension (name, \".sav\");\n\n\tCon_Printf (\"Loading game from %s...\\n\", name);\n\tf = fopen (name, \"r\");\n\tif (!f)\n\t{\n\t\tCon_Printf (\"ERROR: couldn't open.\\n\");\n\t\treturn;\n\t}\n\n\tfscanf (f, \"%i\\n\", &version);\n\tif (version != SAVEGAME_VERSION)\n\t{\n\t\tfclose (f);\n\t\tCon_Printf (\"Savegame is version %i, not %i\\n\", version, SAVEGAME_VERSION);\n\t\treturn;\n\t}\n\tfscanf (f, \"%s\\n\", str);\n\tfor (i=0 ; i<NUM_SPAWN_PARMS ; i++)\n\t\tfscanf (f, \"%f\\n\", &spawn_parms[i]);\n\tfscanf (f, \"%f\\n\", &tfloat);\n\tcurrent_skill = (int)(tfloat + 0.1);\n\tCvar_SetValue (\"skill\", (float)current_skill);\n\n\tfscanf (f, \"%s\\n\", mapname);\n\tfscanf (f, \"%f\\n\", &time);\n\n\tCL_Disconnect_f ();\n\n\tSV_SpawnServer (mapname);\n\n\tif (!sv.active)\n\t{\n\t\tCon_Printf (\"Couldn't load map\\n\");\n\t\treturn;\n\t}\n\tsv.paused = true;\n\tsv.loadgame = true;\n\n\tfor (i=0 ; i<MAX_LIGHTSTYLES ; i++)\n\t{\n\t\tfscanf (f, \"%s\\n\", str);\n\t\tsv.lightstyles[i] = Hunk_Alloc (strlen (str)+1);\n\t\tstrcpy (sv.lightstyles[i], str);\n\t}\n\n\tentnum = -1;\n\twhile (!feof(f))\n\t{\n\t\tfor (i=0 ; i<sizeof(str)-1 ; i++)\n\t\t{\n\t\t\tr = fgetc (f);\n\t\t\tif (r == EOF || !r)\n\t\t\t\tbreak;\n\t\t\tstr[i] = r;\n\t\t\tif (r == '}')\n\t\t\t{\n\t\t\t\ti++;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t\tif (i == sizeof(str)-1)\n\t\t\tSys_Error (\"Loadgame buffer overflow\");\n\t\tstr[i] = 0;\n\t\tstart = str;\n\t\tstart = COM_Parse(str);\n\t\tif (!com_token[0])\n\t\t\tbreak;\n\t\tif (strcmp(com_token,\"{\"))\n\t\t\tSys_Error (\"First token isn't a brace\");\n\n\t\tif (entnum == -1)\n\t\t{\n\t\t\tED_ParseGlobals (start);\n\t\t}\n\t\telse\n\t\t{\n\t\t\tent = EDICT_NUM(entnum);\n\t\t\tmemset (&ent->v, 0, progs->entityfields * 4);\n\t\t\tent->free = false;\n\t\t\tED_ParseEdict (start, ent);\n\n\t\t\tif (!ent->free)\n\t\t\t\tSV_LinkEdict (ent, false);\n\t\t}\n\n\t\tentnum++;\n\t}\n\n\tsv.num_edicts = entnum;\n\tsv.time = time;\n\n\tfclose (f);\n\n\tfor (i=0 ; i<NUM_SPAWN_PARMS ; i++)\n\t\tsvs.clients->spawn_parms[i] = spawn_parms[i];\n\n\tif (cls.state != ca_dedicated)\n\t{\n\t\tCL_EstablishConnection (\"local\");\n\t\tSCR_BeginLoadingPlaque ();\n\t\tcls.signon = 0;\n\t}\n}\n","size":1264,"score":100,"agent":"kuncc/3","pid":4,"session":1661,"ts":1791751760294}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1385,"symbol":"R_RenderFace","file":"r_draw.c","asm":"# R_RenderFace  (TU r_draw.c, section .text, 1100 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_RenderFace:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     surf_max,%eax\n  /* 00c */  cmp     %eax,surface_p\n  /* 012 */  mov     0x60(%esp),%esi\n  /* 016 */  mov     0x64(%esp),%ebx\n  /* 01a */  jae     .L428\n  /* 020 */  mov     0x18(%esi),%ecx\n  /* 023 */  mov     edge_p,%edi\n  /* 029 */  lea     0x4(%ecx),%eax\n  /* 02c */  shl     $0x5,%eax\n  /* 02f */  add     %edi,%eax\n  /* 031 */  cmp     edge_max,%eax\n  /* 037 */  jae     .L260\n  /* 03d */  mov     $0x8,%edx\n  /* 042 */  xor     %ebp,%ebp\n  /* 044 */  incl    c_faceclip\n  /* 04a */  test    %ebx,%edx\n  /* 04c */  mov     $view_clipplanes+0x48,%eax\n  /* 051 */  je      .L58\n.L53:\n  /* 053 */  mov     %ebp,0x10(%eax)\n  /* 056 */  mov     %eax,%ebp\n.L58:\n  /* 058 */  shr     $1,%edx\n  /* 05a */  cmp     $view_clipplanes,%eax\n  /* 05f */  je      .L71\n.L61:\n  /* 061 */  sub     $0x18,%eax\n  /* 064 */  test    %ebx,%edx\n  /* 066 */  jne     .L53\n  /* 068 */  shr     $1,%edx\n  /* 06a */  cmp     $view_clipplanes,%eax\n  /* 06f */  jne     .L61\n.L71:\n  /* 071 */  movl    $r_nearzi,0x0\n  /* 07b */  xor     %eax,%eax\n  /* 07d */  xor     %edx,%edx\n  /* 07f */  mov     %eax,r_emitted\n  /* 084 */  xor     %eax,%eax\n  /* 086 */  mov     %eax,r_nearzionly\n  /* 08b */  xor     %eax,%eax\n  /* 08d */  mov     %eax,makerightedge\n  /* 092 */  xor     %eax,%eax\n  /* 094 */  test    %ecx,%ecx\n  /* 096 */  mov     %eax,makeleftedge\n  /* 09b */  mov     currententity,%eax\n  /* 0a0 */  mov     %edx,r_lastvertvalid\n  /* 0a6 */  mov     0x84(%eax),%eax\n  /* 0ac */  mov     0x9c(%eax),%ebx\n  /* 0b2 */  mov     %ebx,0x1c(%esp)\n  /* 0b6 */  jle     .L266\n  /* 0bc */  mov     %ebp,0x18(%esp)\n  /* 0c0 */  xor     %ebx,%ebx\n  /* 0c2 */  jmp     .L1b9\n  /* 0c7 */  nop\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     0x1c(%esp),%edi\n  /* 0d4 */  lea     (%edi,%eax,8),%eax\n  /* 0d7 */  mov     insubmodel,%edi\n  /* 0dd */  mov     %eax,r_pedge\n  /* 0e2 */  test    %edi,%edi\n  /* 0e4 */  jne     .L282\n  /* 0ea */  mov     0x4(%eax),%ecx\n  /* 0ed */  test    %ecx,%ecx\n  /* 0ef */  js      .L270\n  /* 0f5 */  mov     edge_p,%edx\n  /* 0fb */  mov     r_edges,%edi\n  /* 101 */  mov     %edx,%ebp\n  /* 103 */  sub     %edi,%ebp\n  /* 105 */  cmp     %ebp,%ecx\n  /* 107 */  jae     .L120\n  /* 109 */  cmp     0x1c(%ecx,%edi,1),%eax\n  /* 10d */  je      .L440\n  /* 113 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  sub     %edi,%edx\n  /* 122 */  mov     0x18(%esp),%edi\n  /* 126 */  xor     %ecx,%ecx\n  /* 128 */  mov     %edx,cacheoffset\n  /* 12e */  xor     %edx,%edx\n  /* 130 */  mov     %ecx,r_leftclipped\n  /* 136 */  mov     %edx,r_rightclipped\n  /* 13c */  mov     r_pcurrentvertbase,%edx\n  /* 142 */  mov     %edi,0x8(%esp)\n  /* 146 */  movzwl  0x2(%eax),%ecx\n  /* 14a */  lea     (%ecx,%ecx,2),%ecx\n  /* 14d */  lea     (%edx,%ecx,4),%ecx\n  /* 150 */  mov     %ecx,0x4(%esp)\n  /* 154 */  movzwl  (%eax),%eax\n.L157:\n  /* 157 */  lea     (%eax,%eax,2),%eax\n  /* 15a */  lea     (%edx,%eax,4),%eax\n  /* 15d */  mov     %eax,(%esp)\n  /* 160 */  call    R_ClipEdge\n  /* 165 */  mov     r_pedge,%eax\n  /* 16a */  mov     cacheoffset,%edx\n  /* 170 */  mov     %edx,0x4(%eax)\n  /* 173 */  mov     r_leftclipped,%eax\n  /* 178 */  test    %eax,%eax\n  /* 17a */  je      .L186\n  /* 17c */  mov     $0x1,%eax\n  /* 181 */  mov     %eax,makeleftedge\n.L186:\n  /* 186 */  mov     r_rightclipped,%eax\n  /* 18b */  test    %eax,%eax\n  /* 18d */  je      .L19a\n  /* 18f */  mov     $0x1,%ebp\n  /* 194 */  mov     %ebp,makerightedge\n.L19a:\n  /* 19a */  mov     $0x1,%eax\n.L19f:\n  /* 19f */  mov     %eax,r_lastvertvalid\n  /* 1a4 */  inc     %ebx\n  /* 1a5 */  cmp     %ebx,0x18(%esi)\n  /* 1a8 */  jle     .L2c0\n  /* 1ae */  mov     currententity,%eax\n  /* 1b3 */  mov     0x84(%eax),%eax\n.L1b9:\n  /* 1b9 */  mov     0x14(%esi),%edx\n  /* 1bc */  mov     0xbc(%eax),%eax\n  /* 1c2 */  add     %ebx,%edx\n  /* 1c4 */  mov     (%eax,%edx,4),%eax\n  /* 1c7 */  test    %eax,%eax\n  /* 1c9 */  jg      .Ld0\n  /* 1cf */  mov     0x1c(%esp),%edi\n  /* 1d3 */  neg     %eax\n  /* 1d5 */  lea     (%edi,%eax,8),%eax\n  /* 1d8 */  mov     insubmodel,%edi\n  /* 1de */  mov     %eax,r_pedge\n  /* 1e3 */  test    %edi,%edi\n  /* 1e5 */  jne     .L2aa\n  /* 1eb */  mov     0x4(%eax),%edx\n  /* 1ee */  test    %edx,%edx\n  /* 1f0 */  js      .L298\n  /* 1f6 */  mov     edge_p,%ebp\n  /* 1fc */  mov     r_edges,%ecx\n  /* 202 */  mov     %ebp,%edi\n  /* 204 */  sub     %ecx,%edi\n  /* 206 */  cmp     %edi,%edx\n  /* 208 */  jae     .L220\n  /* 20a */  cmp     0x1c(%edx,%ecx,1),%eax\n  /* 20e */  je      .L440\n  /* 214 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  mov     0x18(%esp),%edi\n  /* 224 */  sub     %ecx,%ebp\n  /* 226 */  xor     %ecx,%ecx\n  /* 228 */  mov     %ecx,r_leftclipped\n  /* 22e */  xor     %edx,%edx\n  /* 230 */  mov     %edx,r_rightclipped\n  /* 236 */  mov     r_pcurrentvertbase,%edx\n  /* 23c */  mov     %ebp,cacheoffset\n  /* 242 */  mov     %edi,0x8(%esp)\n  /* 246 */  movzwl  (%eax),%ecx\n  /* 249 */  lea     (%ecx,%ecx,2),%ecx\n  /* 24c */  lea     (%edx,%ecx,4),%ecx\n  /* 24f */  mov     %ecx,0x4(%esp)\n  /* 253 */  movzwl  0x2(%eax),%eax\n  /* 257 */  jmp     .L157\n  /* 25c */  lea     0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  add     %ecx,r_outofedges\n.L266:\n  /* 266 */  add     $0x4c,%esp\n  /* 269 */  pop     %ebx\n  /* 26a */  pop     %esi\n  /* 26b */  pop     %edi\n  /* 26c */  pop     %ebp\n  /* 26d */  ret\n  /* 26e */  xchg    %ax,%ax\n.L270:\n  /* 270 */  and     $0x7fffffff,%ecx\n  /* 276 */  cmp     r_framecount,%ecx\n  /* 27c */  je      .L445\n.L282:\n  /* 282 */  mov     edge_p,%edx\n  /* 288 */  mov     r_edges,%edi\n  /* 28e */  jmp     .L120\n  /* 293 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L298:\n  /* 298 */  and     $0x7fffffff,%edx\n  /* 29e */  cmp     r_framecount,%edx\n  /* 2a4 */  je      .L445\n.L2aa:\n  /* 2aa */  mov     edge_p,%ebp\n  /* 2b0 */  mov     r_edges,%ecx\n  /* 2b6 */  jmp     .L220\n  /* 2bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2c0:\n  /* 2c0 */  mov     makeleftedge,%eax\n  /* 2c5 */  mov     0x18(%esp),%ebp\n  /* 2c9 */  test    %eax,%eax\n  /* 2cb */  je      .L2fa\n  /* 2cd */  lea     0x2c(%esp),%eax\n  /* 2d1 */  xor     %edi,%edi\n  /* 2d3 */  mov     %eax,r_pedge\n  /* 2d8 */  mov     0x10(%ebp),%eax\n  /* 2db */  mov     $r_leftenter,%ebp\n  /* 2e0 */  mov     %ebp,0x4(%esp)\n  /* 2e4 */  movl    $r_leftexit,(%esp)\n  /* 2eb */  mov     %edi,r_lastvertvalid\n  /* 2f1 */  mov     %eax,0x8(%esp)\n  /* 2f5 */  call    R_ClipEdge\n.L2fa:\n  /* 2fa */  mov     makerightedge,%eax\n  /* 2ff */  test    %eax,%eax\n  /* 301 */  je      .L33d\n  /* 303 */  lea     0x2c(%esp),%eax\n  /* 307 */  mov     $r_rightenter,%ebx\n  /* 30c */  mov     %eax,r_pedge\n  /* 311 */  mov     view_clipplanes+0x28,%eax\n  /* 316 */  xor     %edx,%edx\n  /* 318 */  mov     %ebx,0x4(%esp)\n  /* 31c */  mov     $0x1,%ecx\n  /* 321 */  movl    $r_rightexit,(%esp)\n  /* 328 */  mov     %edx,r_lastvertvalid\n  /* 32e */  mov     %eax,0x8(%esp)\n  /* 332 */  mov     %ecx,r_nearzionly\n  /* 338 */  call    R_ClipEdge\n.L33d:\n  /* 33d */  mov     r_emitted,%eax\n  /* 342 */  test    %eax,%eax\n  /* 344 */  je      .L266\n  /* 34a */  mov     0x10(%esi),%edx\n  /* 34d */  mov     surface_p,%eax\n  /* 352 */  mov     0xc(%esi),%ebx\n  /* 355 */  flds    r_nearzi\n  /* 35b */  incl    r_polycount\n  /* 361 */  fstps   0x24(%eax)\n  /* 364 */  mov     %edx,0x18(%eax)\n  /* 367 */  mov     insubmodel,%edx\n  /* 36d */  mov     %esi,0x1c(%eax)\n  /* 370 */  movl    $0x0,0x14(%eax)\n  /* 377 */  movl    $0x0,0x8(%eax)\n  /* 37e */  mov     %edx,0x28(%eax)\n  /* 381 */  mov     currententity,%edx\n  /* 387 */  mov     %edx,0x20(%eax)\n  /* 38a */  mov     r_currentkey,%edx\n  /* 390 */  mov     %edx,0xc(%eax)\n  /* 393 */  lea     0x34(%esp),%eax\n  /* 397 */  mov     %eax,0x4(%esp)\n  /* 39b */  lea     0x1(%edx),%ecx\n  /* 39e */  mov     %ebx,(%esp)\n  /* 3a1 */  mov     %ecx,r_currentkey\n  /* 3a7 */  call    TransformVector\n  /* 3ac */  mov     surface_p,%eax\n  /* 3b1 */  add     $0x40,%eax\n  /* 3b4 */  flds    modelorg\n  /* 3ba */  fmuls   (%ebx)\n  /* 3bc */  flds    modelorg+0x4\n  /* 3c2 */  fmuls   0x4(%ebx)\n  /* 3c5 */  faddp   %st,%st(1)\n  /* 3c7 */  flds    modelorg+0x8\n  /* 3cd */  fmuls   0x8(%ebx)\n  /* 3d0 */  faddp   %st,%st(1)\n  /* 3d2 */  fsubrs  0xc(%ebx)\n  /* 3d5 */  fdivrs  =0x3f800000 (1f)\n  /* 3db */  flds    0x34(%esp)\n  /* 3df */  fmuls   xscaleinv\n  /* 3e5 */  fmul    %st(1),%st\n  /* 3e7 */  fsts    -0x10(%eax)\n  /* 3ea */  flds    0x38(%esp)\n  /* 3ee */  fchs\n  /* 3f0 */  fmuls   yscaleinv\n  /* 3f6 */  fmul    %st(2),%st\n  /* 3f8 */  fsts    -0xc(%eax)\n  /* 3fb */  fxch    %st(2)\n  /* 3fd */  fmuls   0x3c(%esp)\n  /* 401 */  fxch    %st(1)\n  /* 403 */  fmuls   xcenter\n  /* 409 */  fsubrp  %st,%st(1)\n  /* 40b */  fxch    %st(1)\n  /* 40d */  fmuls   ycenter\n  /* 413 */  fsubrp  %st,%st(1)\n  /* 415 */  fstps   -0x14(%eax)\n  /* 418 */  mov     %eax,surface_p\n  /* 41d */  add     $0x4c,%esp\n  /* 420 */  pop     %ebx\n  /* 421 */  pop     %esi\n  /* 422 */  pop     %edi\n  /* 423 */  pop     %ebp\n  /* 424 */  ret\n  /* 425 */  lea     0x0(%esi),%esi\n.L428:\n  /* 428 */  incl    r_outofsurfaces\n  /* 42e */  add     $0x4c,%esp\n  /* 431 */  pop     %ebx\n  /* 432 */  pop     %esi\n  /* 433 */  pop     %edi\n  /* 434 */  pop     %ebp\n  /* 435 */  ret\n  /* 436 */  xchg    %ax,%ax\n  /* 438 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L440:\n  /* 440 */  call    R_EmitCachedEdge\n.L445:\n  /* 445 */  xor     %eax,%eax\n  /* 447 */  jmp     .L19f\n","c":"/* candidate for R_RenderFace (r_draw.c, 1100 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\n#define FULLY_CLIPPED_CACHED 0x80000000\n#define FRAMECOUNT_MASK 0x7FFFFFFF\nstatic int makerightedge, makeleftedge;\nmedge_t *r_pedge;\nfloat r_nearzi;\nint r_emitted;\nint c_faceclip;\nclipplane_t view_clipplanes[4];\nunsigned int cacheoffset;\nqboolean r_nearzionly, r_lastvertvalid, r_leftclipped, r_rightclipped;\nmvertex_t r_leftenter, r_leftexit, r_rightenter, r_rightexit;\n\nvoid R_RenderFace (msurface_t *fa, int clipflags)\n{\n    int         i, lindex;\n    unsigned    mask;\n    mplane_t    *pplane;\n    float       distinv;\n    vec3_t      p_normal;\n    medge_t     *pedges, tedge;\n    clipplane_t *pclip;\n\n    if (surface_p >= surf_max)\n    {\n        r_outofsurfaces++;\n        return;\n    }\n\n    if ((edge_p + fa->numedges + 4) >= edge_max)\n    {\n        r_outofedges += fa->numedges;\n        return;\n    }\n\n    pclip = NULL;\n    c_faceclip++;\n\n    for (i=3, mask = 0x08 ; (unsigned)i < 4 ; i--, mask >>= 1)\n    {\n        if (clipflags & mask)\n        {\n            view_clipplanes[i].next = pclip;\n            pclip = &view_clipplanes[i];\n        }\n    }\n\n    r_nearzi = 0;\n    r_emitted = 0;\n    r_nearzionly = false;\n    makeleftedge = makerightedge = false;\n    pedges = currententity->model->edges;\n    r_lastvertvalid = false;\n\n    for (i=0 ; i<fa->numedges ; i++)\n    {\n        lindex = currententity->model->surfedges[fa->firstedge + i];\n\n        if (lindex > 0)\n        {\n            r_pedge = &pedges[lindex];\n\n            if (!insubmodel)\n            {\n                if (r_pedge->cachededgeoffset & FULLY_CLIPPED_CACHED)\n                {\n                    if ((r_pedge->cachededgeoffset & FRAMECOUNT_MASK) == r_framecount)\n                    {\n                        r_lastvertvalid = false;\n                        continue;\n                    }\n                }\n                else\n                {\n                    if ((((unsigned long)edge_p - (unsigned long)r_edges) >\n                         r_pedge->cachededgeoffset) &&\n                        (((edge_t *)((unsigned long)r_edges +\n                         r_pedge->cachededgeoffset))->owner == r_pedge))\n                    {\n                        R_EmitCachedEdge ();\n                        r_lastvertvalid = false;\n                        continue;\n                    }\n                }\n            }\n\n            cacheoffset = (byte *)edge_p - (byte *)r_edges;\n            r_leftclipped = r_rightclipped = false;\n            R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[0]],\n                        &r_pcurrentvertbase[r_pedge->v[1]],\n                        pclip);\n            r_pedge->cachededgeoffset = cacheoffset;\n\n            if (r_leftclipped)\n                makeleftedge = true;\n            if (r_rightclipped)\n                makerightedge = true;\n            r_lastvertvalid = true;\n        }\n        else\n        {\n            lindex = -lindex;\n            r_pedge = &pedges[lindex];\n\n            if (!insubmodel)\n            {\n                if (r_pedge->cachededgeoffset & FULLY_CLIPPED_CACHED)\n                {\n                    if ((r_pedge->cachededgeoffset & FRAMECOUNT_MASK) == r_framecount)\n                    {\n                        r_lastvertvalid = false;\n                        continue;\n                    }\n                }\n                else\n                {\n                    if ((((unsigned long)edge_p - (unsigned long)r_edges) >\n                         r_pedge->cachededgeoffset) &&\n                        (((edge_t *)((unsigned long)r_edges +\n                         r_pedge->cachededgeoffset))->owner == r_pedge))\n                    {\n                        R_EmitCachedEdge ();\n                        r_lastvertvalid = false;\n                        continue;\n                    }\n                }\n            }\n\n            cacheoffset = (byte *)edge_p - (byte *)r_edges;\n            r_leftclipped = r_rightclipped = false;\n            R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[1]],\n                        &r_pcurrentvertbase[r_pedge->v[0]],\n                        pclip);\n            r_pedge->cachededgeoffset = cacheoffset;\n\n            if (r_leftclipped)\n                makeleftedge = true;\n            if (r_rightclipped)\n                makerightedge = true;\n            r_lastvertvalid = true;\n        }\n    }\n\n    if (makeleftedge)\n    {\n        r_pedge = &tedge;\n        r_lastvertvalid = false;\n        R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next);\n    }\n\n    if (makerightedge)\n    {\n        r_pedge = &tedge;\n        r_lastvertvalid = false;\n        r_nearzionly = true;\n        R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next);\n    }\n\n    if (r_emitted)\n    {\n        r_polycount++;\n\n        surface_p->data = (void *)fa;\n        surface_p->nearzi = r_nearzi;\n        surface_p->flags = fa->flags;\n        surface_p->insubmodel = insubmodel;\n        surface_p->spanstate = 0;\n        surface_p->entity = currententity;\n        surface_p->key = r_currentkey++;\n        surface_p->spans = NULL;\n\n        pplane = fa->plane;\n        TransformVector (pplane->normal, p_normal);\n        distinv = 1.0 / (pplane->dist - DotProduct (modelorg, pplane->normal));\n\n        surface_p->d_zistepu = p_normal[0] * xscaleinv * distinv;\n        surface_p->d_zistepv = -p_normal[1] * yscaleinv * distinv;\n        surface_p->d_ziorigin = p_normal[2] * distinv -\n                xcenter * surface_p->d_zistepu -\n                ycenter * surface_p->d_zistepv;\n\n        surface_p++;\n    }\n}\n","size":1100,"score":100,"agent":"kuncc/4","pid":5,"session":1651,"ts":1791751764711}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1379,"symbol":"R_RecursiveClipBPoly","file":"r_bsp.c","asm":"# R_RecursiveClipBPoly  (TU r_bsp.c, section .text, 1261 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_RecursiveClipBPoly:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x6c,%esp\n  /* 009 */  mov     %eax,0x5c(%esp)\n  /* 00d */  mov     0x80(%esp),%ebp\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  mov     %eax,0x58(%esp)\n  /* 01a */  xor     %eax,%eax\n  /* 01c */  mov     0x84(%esp),%ebx\n  /* 023 */  mov     %eax,makeclippededge\n  /* 028 */  mov     0x88(%esp),%edi\n  /* 02f */  test    %ebp,%ebp\n  /* 031 */  je      .L327\n  /* 037 */  movb    $0x0,0x3e(%esp)\n  /* 03c */  mov     0x18(%ebx),%eax\n  /* 03f */  movb    $0x0,0x3f(%esp)\n  /* 044 */  mov     numbverts,%esi\n  /* 04a */  movb    $0x0,0x3d(%esp)\n  /* 04f */  mov     %ebp,0x14(%esp)\n  /* 053 */  flds    (%eax)\n  /* 055 */  flds    0x4(%eax)\n  /* 058 */  flds    0x8(%eax)\n  /* 05b */  flds    r_entorigin\n  /* 061 */  fmul    %st(3),%st\n  /* 063 */  flds    r_entorigin+0x4\n  /* 069 */  fmul    %st(3),%st\n  /* 06b */  faddp   %st,%st(1)\n  /* 06d */  flds    r_entorigin+0x8\n  /* 073 */  fmul    %st(2),%st\n  /* 075 */  faddp   %st,%st(1)\n  /* 077 */  fsubrs  0xc(%eax)\n  /* 07a */  mov     pbverts,%eax\n  /* 07f */  mov     %eax,0x38(%esp)\n  /* 083 */  mov     numbedges,%eax\n  /* 088 */  fstps   0x1c(%esp)\n  /* 08c */  flds    entity_rotation\n  /* 092 */  fmul    %st(3),%st\n  /* 094 */  mov     %eax,0x28(%esp)\n  /* 098 */  mov     pbedges,%eax\n  /* 09d */  flds    entity_rotation+0x4\n  /* 0a3 */  fmul    %st(3),%st\n  /* 0a5 */  mov     %eax,0x2c(%esp)\n  /* 0a9 */  faddp   %st,%st(1)\n  /* 0ab */  flds    entity_rotation+0x8\n  /* 0b1 */  fmul    %st(2),%st\n  /* 0b3 */  faddp   %st,%st(1)\n  /* 0b5 */  fstps   0x34(%esp)\n  /* 0b9 */  flds    entity_rotation+0xc\n  /* 0bf */  fmul    %st(3),%st\n  /* 0c1 */  flds    entity_rotation+0x10\n  /* 0c7 */  fmul    %st(3),%st\n  /* 0c9 */  faddp   %st,%st(1)\n  /* 0cb */  flds    entity_rotation+0x14\n  /* 0d1 */  fmul    %st(2),%st\n  /* 0d3 */  faddp   %st,%st(1)\n  /* 0d5 */  fstps   0x20(%esp)\n  /* 0d9 */  fxch    %st(2)\n  /* 0db */  fmuls   entity_rotation+0x18\n  /* 0e1 */  fxch    %st(1)\n  /* 0e3 */  fmuls   entity_rotation+0x1c\n  /* 0e9 */  faddp   %st,%st(1)\n  /* 0eb */  fxch    %st(1)\n  /* 0ed */  fmuls   entity_rotation+0x20\n  /* 0f3 */  faddp   %st,%st(1)\n  /* 0f5 */  fstps   0x24(%esp)\n  /* 0f9 */  mov     %ebx,0x48(%esp)\n  /* 0fd */  mov     %edi,0x4c(%esp)\n  /* 101 */  jmp     .L1db\n  /* 106 */  xchg    %ax,%ax\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  cmp     $0x1f3,%esi\n  /* 116 */  jg      .L3e8\n  /* 11c */  fld     %st(3)\n  /* 11e */  fsub    %st(1),%st\n  /* 120 */  lea     0x1(%esi),%ebx\n  /* 123 */  mov     %ebx,0x30(%esp)\n  /* 127 */  lea     (%esi,%esi,2),%ebx\n  /* 12a */  mov     0x38(%esp),%esi\n  /* 12e */  fdivrp  %st,%st(4)\n  /* 130 */  fxch    %st(2)\n  /* 132 */  cmpl    $0x3e6,0x28(%esp)\n  /* 13a */  lea     (%esi,%ebx,4),%ebx\n  /* 13d */  fsub    %st(6),%st\n  /* 13f */  fmul    %st(3),%st\n  /* 141 */  faddp   %st,%st(6)\n  /* 143 */  fxch    %st(5)\n  /* 145 */  fstps   (%ebx)\n  /* 147 */  fxch    %st(4)\n  /* 149 */  fsub    %st(3),%st\n  /* 14b */  fmul    %st(1),%st\n  /* 14d */  faddp   %st,%st(3)\n  /* 14f */  fxch    %st(2)\n  /* 151 */  fstps   0x4(%ebx)\n  /* 154 */  flds    0x18(%esp)\n  /* 158 */  fsubr   %st,%st(1)\n  /* 15a */  fxch    %st(1)\n  /* 15c */  fmulp   %st,%st(2)\n  /* 15e */  faddp   %st,%st(1)\n  /* 160 */  fstps   0x8(%ebx)\n  /* 163 */  jg      .L380\n  /* 169 */  mov     0x28(%esp),%esi\n  /* 16d */  fldz\n  /* 16f */  fxch    %st(1)\n  /* 171 */  mov     0x2c(%esp),%ebp\n  /* 175 */  addl    $0x2,0x28(%esp)\n  /* 17a */  lea     (%esi,%esi,2),%esi\n  /* 17d */  shl     $0x2,%esi\n  /* 180 */  mov     %esi,0x18(%esp)\n  /* 184 */  add     %esi,%ebp\n  /* 186 */  mov     0x58(%esp,%eax,4),%esi\n  /* 18a */  mov     %ecx,0x0(%ebp)\n  /* 18d */  mov     0x18(%esp),%ecx\n  /* 191 */  fcomip  %st(1),%st\n  /* 193 */  fstp    %st(0)\n  /* 195 */  mov     %ebp,0x58(%esp,%eax,4)\n  /* 199 */  mov     %ebx,0x4(%ebp)\n  /* 19c */  mov     %esi,0x8(%ebp)\n  /* 19f */  mov     0x2c(%esp),%ebp\n  /* 1a3 */  lea     0xc(%ebp,%ecx,1),%eax\n  /* 1a7 */  mov     0x58(%esp,%edi,4),%ecx\n  /* 1ab */  mov     %ebx,(%eax)\n  /* 1ad */  mov     %eax,0x58(%esp,%edi,4)\n  /* 1b1 */  mov     %edx,0x4(%eax)\n  /* 1b4 */  mov     %ecx,0x8(%eax)\n  /* 1b7 */  jbe     .L368\n  /* 1bd */  mov     %ebx,0x40(%esp)\n  /* 1c1 */  mov     0x30(%esp),%esi\n  /* 1c5 */  movb    $0x1,0x3f(%esp)\n  /* 1ca */  movb    $0x1,0x3d(%esp)\n.L1cf:\n  /* 1cf */  mov     0x14(%esp),%ebx\n  /* 1d3 */  test    %ebx,%ebx\n  /* 1d5 */  je      .L282\n.L1db:\n  /* 1db */  mov     0x14(%esp),%eax\n  /* 1df */  mov     %eax,%ebp\n  /* 1e1 */  mov     0x8(%eax),%eax\n  /* 1e4 */  mov     0x0(%ebp),%ecx\n  /* 1e7 */  mov     0x4(%ebp),%edx\n  /* 1ea */  mov     %eax,0x14(%esp)\n  /* 1ee */  xor     %eax,%eax\n  /* 1f0 */  flds    (%ecx)\n  /* 1f2 */  flds    0x4(%ecx)\n  /* 1f5 */  flds    0x8(%ecx)\n  /* 1f8 */  flds    0x34(%esp)\n  /* 1fc */  fld     %st(0)\n  /* 1fe */  fmul    %st(4),%st\n  /* 200 */  flds    0x20(%esp)\n  /* 204 */  fmul    %st(4),%st\n  /* 206 */  faddp   %st,%st(1)\n  /* 208 */  flds    0x24(%esp)\n  /* 20c */  fxch    %st(3)\n  /* 20e */  fsts    0x18(%esp)\n  /* 212 */  fmulp   %st,%st(3)\n  /* 214 */  faddp   %st,%st(2)\n  /* 216 */  fxch    %st(1)\n  /* 218 */  fsubs   0x1c(%esp)\n  /* 21c */  fldz\n  /* 21e */  fxch    %st(1)\n  /* 220 */  fcomi   %st(1),%st\n  /* 222 */  fstp    %st(1)\n  /* 224 */  flds    (%edx)\n  /* 226 */  setbe   %al\n  /* 229 */  flds    0x4(%edx)\n  /* 22c */  flds    0x8(%edx)\n  /* 22f */  fxch    %st(4)\n  /* 231 */  fmul    %st(2),%st\n  /* 233 */  flds    0x20(%esp)\n  /* 237 */  fmul    %st(2),%st\n  /* 239 */  faddp   %st,%st(1)\n  /* 23b */  flds    0x24(%esp)\n  /* 23f */  fmul    %st(5),%st\n  /* 241 */  faddp   %st,%st(1)\n  /* 243 */  fsubs   0x1c(%esp)\n  /* 247 */  fldz\n  /* 249 */  fxch    %st(1)\n  /* 24b */  fcomi   %st(1),%st\n  /* 24d */  fstp    %st(1)\n  /* 24f */  setbe   %bl\n  /* 252 */  movzbl  %bl,%edi\n  /* 255 */  cmp     %eax,%edi\n  /* 257 */  jne     .L110\n  /* 25d */  fstp    %st(0)\n  /* 25f */  fstp    %st(0)\n  /* 261 */  fstp    %st(0)\n  /* 263 */  fstp    %st(0)\n  /* 265 */  fstp    %st(0)\n  /* 267 */  fstp    %st(0)\n  /* 269 */  fstp    %st(0)\n  /* 26b */  mov     0x14(%esp),%ebx\n  /* 26f */  mov     0x58(%esp,%edi,4),%eax\n  /* 273 */  mov     %ebp,0x58(%esp,%edi,4)\n  /* 277 */  test    %ebx,%ebx\n  /* 279 */  mov     %eax,0x8(%ebp)\n  /* 27c */  jne     .L1db\n.L282:\n  /* 282 */  cmpb    $0x0,0x3e(%esp)\n  /* 287 */  mov     0x48(%esp),%ebx\n  /* 28b */  mov     0x4c(%esp),%edi\n  /* 28f */  je      .L29a\n  /* 291 */  mov     0x44(%esp),%eax\n  /* 295 */  mov     %eax,pfrontexit\n.L29a:\n  /* 29a */  cmpb    $0x0,0x3d(%esp)\n  /* 29f */  je      .L4c0\n  /* 2a5 */  cmpb    $0x0,0x3f(%esp)\n  /* 2aa */  mov     $0x1,%ecx\n  /* 2af */  mov     %ecx,makeclippededge\n  /* 2b5 */  je      .L2c0\n  /* 2b7 */  mov     0x40(%esp),%eax\n  /* 2bb */  mov     %eax,pfrontenter\n.L2c0:\n  /* 2c0 */  mov     %esi,numbverts\n  /* 2c6 */  mov     0x28(%esp),%eax\n  /* 2ca */  mov     %eax,numbedges\n  /* 2cf */  cmp     $0x3e5,%eax\n  /* 2d4 */  jg      .L3ca\n  /* 2da */  mov     0x28(%esp),%ebp\n  /* 2de */  mov     0x2c(%esp),%edx\n  /* 2e2 */  mov     0x58(%esp),%ecx\n  /* 2e6 */  mov     pfrontenter,%esi\n  /* 2ec */  lea     0x0(%ebp,%ebp,2),%eax\n  /* 2f0 */  shl     $0x2,%eax\n  /* 2f3 */  add     %eax,%edx\n  /* 2f5 */  mov     %ecx,0x8(%edx)\n  /* 2f8 */  mov     pfrontexit,%ecx\n  /* 2fe */  mov     %esi,0x4(%edx)\n  /* 301 */  mov     %edx,0x58(%esp)\n  /* 305 */  mov     %ecx,(%edx)\n  /* 307 */  mov     0x2c(%esp),%edx\n  /* 30b */  lea     0xc(%edx,%eax,1),%eax\n  /* 30f */  mov     0x5c(%esp),%edx\n  /* 313 */  mov     %esi,(%eax)\n  /* 315 */  mov     %eax,0x5c(%esp)\n  /* 319 */  mov     %ecx,0x4(%eax)\n  /* 31c */  mov     %edx,0x8(%eax)\n  /* 31f */  lea     0x2(%ebp),%eax\n  /* 322 */  mov     %eax,numbedges\n.L327:\n  /* 327 */  mov     0x58(%esp),%eax\n  /* 32b */  test    %eax,%eax\n  /* 32d */  je      .L341\n  /* 32f */  mov     0x1c(%ebx),%edx\n  /* 332 */  mov     0x4(%edx),%ecx\n  /* 335 */  cmp     %ecx,r_visframecount\n  /* 33b */  je      .L48c\n.L341:\n  /* 341 */  mov     0x5c(%esp),%eax\n  /* 345 */  test    %eax,%eax\n  /* 347 */  je      .L35b\n  /* 349 */  mov     0x20(%ebx),%edx\n  /* 34c */  mov     r_visframecount,%ecx\n  /* 352 */  cmp     %ecx,0x4(%edx)\n  /* 355 */  je      .L457\n.L35b:\n  /* 35b */  add     $0x6c,%esp\n  /* 35e */  pop     %ebx\n  /* 35f */  pop     %esi\n  /* 360 */  pop     %edi\n  /* 361 */  pop     %ebp\n  /* 362 */  ret\n  /* 363 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L368:\n  /* 368 */  mov     %ebx,0x44(%esp)\n  /* 36c */  mov     0x30(%esp),%esi\n  /* 370 */  movb    $0x1,0x3e(%esp)\n  /* 375 */  movb    $0x1,0x3d(%esp)\n  /* 37a */  jmp     .L1cf\n  /* 37f */  nop\n.L380:\n  /* 380 */  fstp    %st(0)\n  /* 382 */  cmpb    $0x0,0x3e(%esp)\n  /* 387 */  je      .L392\n  /* 389 */  mov     0x44(%esp),%eax\n  /* 38d */  mov     %eax,pfrontexit\n.L392:\n  /* 392 */  cmpb    $0x0,0x3d(%esp)\n  /* 397 */  je      .L49f\n  /* 39d */  cmpb    $0x0,0x3f(%esp)\n  /* 3a2 */  mov     $0x1,%esi\n  /* 3a7 */  mov     %esi,makeclippededge\n  /* 3ad */  je      .L3b8\n  /* 3af */  mov     0x40(%esp),%eax\n  /* 3b3 */  mov     %eax,pfrontenter\n.L3b8:\n  /* 3b8 */  mov     0x28(%esp),%eax\n  /* 3bc */  mov     %eax,numbedges\n.L3c1:\n  /* 3c1 */  mov     0x30(%esp),%eax\n  /* 3c5 */  mov     %eax,numbverts\n.L3ca:\n  /* 3ca */  mov     $\"Out of edges for bmodel\\n\",%edx\n  /* 3cf */  mov     %edx,0x80(%esp)\n  /* 3d6 */  add     $0x6c,%esp\n  /* 3d9 */  pop     %ebx\n  /* 3da */  pop     %esi\n  /* 3db */  pop     %edi\n  /* 3dc */  pop     %ebp\n  /* 3dd */  jmp     Con_Printf\n  /* 3e2 */  lea     0x0(%esi),%esi\n.L3e8:\n  /* 3e8 */  fstp    %st(0)\n  /* 3ea */  fstp    %st(0)\n  /* 3ec */  fstp    %st(0)\n  /* 3ee */  fstp    %st(0)\n  /* 3f0 */  fstp    %st(0)\n  /* 3f2 */  fstp    %st(0)\n  /* 3f4 */  fstp    %st(0)\n  /* 3f6 */  cmpb    $0x0,0x3e(%esp)\n  /* 3fb */  je      .L406\n  /* 3fd */  mov     0x44(%esp),%eax\n  /* 401 */  mov     %eax,pfrontexit\n.L406:\n  /* 406 */  cmpb    $0x0,0x3d(%esp)\n  /* 40b */  je      .L43e\n  /* 40d */  cmpb    $0x0,0x3f(%esp)\n  /* 412 */  mov     $0x1,%eax\n  /* 417 */  mov     %eax,makeclippededge\n  /* 41c */  je      .L427\n  /* 41e */  mov     0x40(%esp),%eax\n  /* 422 */  mov     %eax,pfrontenter\n.L427:\n  /* 427 */  mov     %esi,numbverts\n  /* 42d */  mov     0x28(%esp),%eax\n  /* 431 */  mov     %eax,numbedges\n  /* 436 */  add     $0x6c,%esp\n  /* 439 */  pop     %ebx\n  /* 43a */  pop     %esi\n  /* 43b */  pop     %edi\n  /* 43c */  pop     %ebp\n  /* 43d */  ret\n.L43e:\n  /* 43e */  cmpb    $0x0,0x3f(%esp)\n  /* 443 */  je      .L35b\n  /* 449 */  mov     0x40(%esp),%eax\n  /* 44d */  mov     %eax,pfrontenter\n  /* 452 */  jmp     .L35b\n.L457:\n  /* 457 */  mov     (%edx),%ecx\n  /* 459 */  mov     $0x1,%esi\n  /* 45e */  test    %ecx,%ecx\n  /* 460 */  jns     .L4db\n  /* 462 */  cmp     $0xfffffffe,%ecx\n  /* 465 */  je      .L35b\n.L46b:\n  /* 46b */  mov     0x28(%edx),%edx\n  /* 46e */  mov     %edi,0x4(%esp)\n  /* 472 */  mov     %eax,(%esp)\n  /* 475 */  mov     %edx,r_currentbkey\n  /* 47b */  call    R_RenderBmodelFace\n.L480:\n  /* 480 */  dec     %esi\n  /* 481 */  jne     .L341\n  /* 487 */  jmp     .L35b\n.L48c:\n  /* 48c */  mov     (%edx),%ecx\n  /* 48e */  test    %ecx,%ecx\n  /* 490 */  jns     .L4d9\n  /* 492 */  cmp     $0xfffffffe,%ecx\n  /* 495 */  je      .L341\n  /* 49b */  xor     %esi,%esi\n  /* 49d */  jmp     .L46b\n.L49f:\n  /* 49f */  cmpb    $0x0,0x3f(%esp)\n  /* 4a4 */  je      .L3c1\n  /* 4aa */  mov     0x40(%esp),%eax\n  /* 4ae */  mov     %eax,pfrontenter\n  /* 4b3 */  jmp     .L3c1\n  /* 4b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4c0:\n  /* 4c0 */  cmpb    $0x0,0x3f(%esp)\n  /* 4c5 */  je      .L327\n  /* 4cb */  mov     0x40(%esp),%eax\n  /* 4cf */  mov     %eax,pfrontenter\n  /* 4d4 */  jmp     .L327\n.L4d9:\n  /* 4d9 */  xor     %esi,%esi\n.L4db:\n  /* 4db */  mov     %edi,0x8(%esp)\n  /* 4df */  mov     %edx,0x4(%esp)\n  /* 4e3 */  mov     %eax,(%esp)\n  /* 4e6 */  call    R_RecursiveClipBPoly\n  /* 4eb */  jmp     .L480\n","c":"/* candidate for R_RecursiveClipBPoly (r_bsp.c, 1261 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\n#define MAX_BMODEL_VERTS\t500\n#define MAX_BMODEL_EDGES\t1000\n\nstatic qboolean makeclippededge;\nstatic int numbverts;\nstatic mvertex_t *pbverts;\nstatic int numbedges;\nstatic bedge_t *pbedges;\nstatic mvertex_t *pfrontexit, *pfrontenter;\n\nvoid R_SetBmodelBufs (mvertex_t *v, bedge_t *e)\n{\n\tpbverts = v;\n\tpbedges = e;\n\tnumbverts = numbedges = 0;\n}\n\n#define pbv pbverts\n#define pbe pbedges\n\nvoid R_RecursiveClipBPoly(bedge_t *pedges, mnode_t *pnode, msurface_t *psurf)\n{\n\tbedge_t\t\t*psideedges[2], *pnextedge, *ptedge;\n\tint\t\t\ti, side, lastside;\n\tfloat\t\tdist, frac, lastdist;\n\tmplane_t\t*splitplane, tplane;\n\tmvertex_t\t*pvert,*plastvert, *ptvert;\n\tmnode_t\t\t*pn;\n\n\n\tpsideedges[0] = psideedges[1] = NULL;\n\n\tmakeclippededge = false;\n\n\tsplitplane = pnode->plane;\n\ttplane.dist = splitplane->dist -\n\t\t\tDotProduct(r_entorigin, splitplane->normal);\n\n\n\ttplane.normal[0] =DotProduct (entity_rotation[0], splitplane->normal);\n\ttplane.normal[1] = DotProduct (entity_rotation[1], splitplane->normal);\n\ttplane.normal[2] = DotProduct (entity_rotation[2], splitplane->normal);\n\n\tfor ( ; pedges ; pedges = pnextedge)\n\t{\n\t\tpnextedge = pedges->pnext;\n\n\t\tplastvert = pedges->v[0];\n\t\tlastdist = DotProduct (plastvert->position, tplane.normal) -\n\t\t\t\t   tplane.dist;\n\n\t\tif (lastdist > 0)\n\t\t\tlastside = 0;\n\t\telse\n\t\t\tlastside = 1;\n\n\t\tpvert = pedges->v[1];\n\n\t\tdist = DotProduct (pvert->position, tplane.normal) - tplane.dist;\n\n\t\tif (dist > 0)\n\t\t\tside = 0;\n\t\telse\n\t\t\tside = 1;\n\n\t\tif (side != lastside)\n\t\t{\n\t\t\tif (numbverts >= MAX_BMODEL_VERTS)\n\t\t\t\treturn;\n\n\t\t\tfrac = lastdist / (lastdist - dist);\n\t\t\tptvert = &pbv[numbverts++];\n\t\t\tptvert->position[0] = plastvert->position[0] +\n\t\t\t\t\tfrac * (pvert->position[0] -\n\t\t\t\t\tplastvert->position[0]);\n\t\t\tptvert->position[1] = plastvert->position[1] +\n\t\t\t\t\tfrac * (pvert->position[1] -\n\t\t\t\t\tplastvert->position[1]);\n\t\t\tptvert->position[2] = plastvert->position[2] +\n\t\t\t\t\tfrac * (pvert->position[2] -\n\t\t\t\t\tplastvert->position[2]);\n\n\t\t\tif (numbedges >= (MAX_BMODEL_EDGES - 1))\n\t\t\t{\n\t\t\t\tCon_Printf (\"Out of edges for bmodel\\n\");\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tptedge = &pbe[numbedges];\n\t\t\tptedge->pnext = psideedges[lastside];\n\t\t\tpsideedges[lastside] = ptedge;\n\t\t\tptedge->v[0] = plastvert;\n\t\t\tptedge->v[1] = ptvert;\n\n\t\t\tptedge = &pbe[numbedges + 1];\n\t\t\tptedge->pnext = psideedges[side];\n\t\t\tpsideedges[side] = ptedge;\n\t\t\tptedge->v[0] = ptvert;\n\t\t\tptedge->v[1] = pvert;\n\n\t\t\tnumbedges += 2;\n\n\t\t\tif (side == 0)\n\t\t\t{\n\t\t\t\tpfrontenter = ptvert;\n\t\t\t\tmakeclippededge = true;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tpfrontexit = ptvert;\n\t\t\t\tmakeclippededge = true;\n\t\t\t}\n\t\t}\n\t\telse\n\t\t{\n\t\t\tpedges->pnext = psideedges[side];\n\t\t\tpsideedges[side] = pedges;\n\t\t}\n\t}\n\n\tif (makeclippededge)\n\t{\n\t\tif (numbedges >= (MAX_BMODEL_EDGES - 2))\n\t\t{\n\t\t\tCon_Printf (\"Out of edges for bmodel\\n\");\n\t\t\treturn;\n\t\t}\n\n\t\tptedge = &pbe[numbedges];\n\t\tptedge->pnext = psideedges[0];\n\t\tpsideedges[0] = ptedge;\n\t\tptedge->v[0] = pfrontexit;\n\t\tptedge->v[1] = pfrontenter;\n\n\t\tptedge = &pbe[numbedges + 1];\n\t\tptedge->pnext = psideedges[1];\n\t\tpsideedges[1] = ptedge;\n\t\tptedge->v[0] = pfrontenter;\n\t\tptedge->v[1] = pfrontexit;\n\n\t\tnumbedges += 2;\n\t}\n\n\tfor (i=0 ; i<2 ; i++)\n\t{\n\t\tif (psideedges[i])\n\t\t{\n\t\t\tpn = pnode->children[i];\n\n\t\t\tif (pn->visframe == r_visframecount)\n\t\t\t{\n\t\t\t\tif (pn->contents < 0)\n\t\t\t\t{\n\t\t\t\t\tif (pn->contents != CONTENTS_SOLID)\n\t\t\t\t\t{\n\t\t\t\t\t\tr_currentbkey = ((mleaf_t *)pn)->key;\n\t\t\t\t\t\tR_RenderBmodelFace (psideedges[i], psurf);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tR_RecursiveClipBPoly (psideedges[i], pnode->children[i], psurf);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}\n","size":1261,"score":100,"agent":"kuncc/5","pid":6,"session":1659,"ts":1791751764898}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1119,"symbol":"M_LanConfig_Key","file":"menu.c","asm":"# M_LanConfig_Key  (TU menu.c, section .text, 1159 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_LanConfig_Key:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%edx\n  /* 00b */  cmp     $0x7f,%edx\n  /* 00e */  je      .L2c8\n  /* 014 */  jle     .L80\n  /* 016 */  cmp     $0x80,%edx\n  /* 01c */  je      .L280\n  /* 022 */  cmp     $0x81,%edx\n  /* 028 */  mov     m_multiplayer_cursor,%ecx\n  /* 02e */  jne     .L140\n  /* 034 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 03b */  call    S_LocalSound\n  /* 040 */  mov     lanConfig_cursor,%eax\n  /* 045 */  inc     %eax\n  /* 046 */  mov     %eax,lanConfig_cursor\n  /* 04b */  cmp     $0x2,%eax\n  /* 04e */  jg      .L70\n  /* 050 */  cmpl    $0x1,m_multiplayer_cursor\n  /* 057 */  jne     .Lf0\n  /* 05d */  cmp     $0x2,%eax\n  /* 060 */  jne     .Lf0\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  xor     %ecx,%ecx\n  /* 072 */  mov     %ecx,lanConfig_cursor\n  /* 078 */  jmp     .Lf0\n  /* 07a */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  cmp     $0xd,%edx\n  /* 083 */  je      .L1d0\n  /* 089 */  cmp     $0x1b,%edx\n  /* 08c */  jne     .L158\n  /* 092 */  movl    $0x81,(%esp)\n  /* 099 */  mov     m_net_cursor,%edx\n  /* 09f */  mov     $0x3,%eax\n  /* 0a4 */  mov     %eax,key_dest\n  /* 0a9 */  mov     $0x7,%eax\n  /* 0ae */  mov     %eax,m_state\n  /* 0b3 */  mov     $0x1,%eax\n  /* 0b8 */  mov     %eax,m_entersound\n  /* 0bd */  mov     $0x4,%eax\n  /* 0c2 */  mov     %eax,m_net_items\n  /* 0c7 */  lea     -0x1(%edx),%eax\n  /* 0ca */  cmp     $0x4,%edx\n  /* 0cd */  mov     $0xffffffff,%edx\n  /* 0d2 */  cmovge  %edx,%eax\n  /* 0d5 */  mov     %eax,m_net_cursor\n  /* 0da */  call    M_Net_Key\n  /* 0df */  cmpl    $0x1,m_multiplayer_cursor\n  /* 0e6 */  je      .L143\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  movl    $lanConfig_portname,(%esp)\n  /* 0f7 */  call    Q_atoi\n  /* 0fc */  cmp     $0xffff,%eax\n  /* 101 */  jle     .L1c0\n  /* 107 */  mov     lanConfig_port,%eax\n.L10c:\n  /* 10c */  mov     %eax,0x10(%esp)\n  /* 110 */  mov     $0x6,%edx\n  /* 115 */  mov     $\"%u\",%eax\n  /* 11a */  mov     %eax,0xc(%esp)\n  /* 11e */  mov     $0x2,%ecx\n  /* 123 */  mov     %edx,0x8(%esp)\n  /* 127 */  mov     %ecx,0x4(%esp)\n  /* 12b */  movl    $lanConfig_portname,(%esp)\n  /* 132 */  call    __sprintf_chk\n  /* 137 */  mov     0x38(%esp),%ebx\n  /* 13b */  add     $0x3c,%esp\n  /* 13e */  ret\n  /* 13f */  nop\n.L140:\n  /* 140 */  dec     %ecx\n  /* 141 */  jne     .Lf0\n.L143:\n  /* 143 */  cmpl    $0x2,lanConfig_cursor\n  /* 14a */  jne     .Lf0\n  /* 14c */  jmp     .L70\n  /* 151 */  lea     0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  lea     -0x20(%edx),%eax\n  /* 15b */  mov     m_multiplayer_cursor,%ecx\n  /* 161 */  cmp     $0x5f,%eax\n  /* 164 */  ja      .L140\n  /* 166 */  mov     lanConfig_cursor,%eax\n  /* 16b */  lea     -0x30(%edx),%ebx\n  /* 16e */  cmp     $0x2,%eax\n  /* 171 */  je      .L410\n  /* 177 */  cmp     $0x9,%ebx\n  /* 17a */  ja      .Lf0\n  /* 180 */  test    %eax,%eax\n  /* 182 */  jne     .Lf0\n  /* 188 */  movl    $lanConfig_portname,(%esp)\n  /* 18f */  mov     %edx,0x40(%esp)\n  /* 193 */  call    strlen\n  /* 198 */  cmp     $0x5,%eax\n  /* 19b */  je      .Lf0\n  /* 1a1 */  movb    $0x0,lanConfig_portname+0x1(%eax)\n  /* 1a8 */  mov     0x40(%esp),%edx\n  /* 1ac */  mov     %dl,lanConfig_portname(%eax)\n  /* 1b2 */  jmp     .Lf0\n  /* 1b7 */  nop\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  mov     %eax,lanConfig_port\n  /* 1c5 */  jmp     .L10c\n  /* 1ca */  lea     0x0(%esi),%esi\n.L1d0:\n  /* 1d0 */  mov     lanConfig_cursor,%edx\n  /* 1d6 */  test    %edx,%edx\n  /* 1d8 */  je      .Lf0\n  /* 1de */  movl    $\"stopdemo\\n\",(%esp)\n  /* 1e5 */  mov     $0x1,%eax\n  /* 1ea */  mov     %eax,m_entersound\n  /* 1ef */  call    Cbuf_AddText\n  /* 1f4 */  mov     m_net_cursor,%eax\n  /* 1f9 */  cmp     $0x1,%eax\n  /* 1fc */  jbe     .L3f0\n.L202:\n  /* 202 */  sub     $0x2,%eax\n  /* 205 */  cmp     $0x1,%eax\n  /* 208 */  jbe     .L378\n.L20e:\n  /* 20e */  mov     lanConfig_cursor,%eax\n  /* 213 */  cmp     $0x1,%eax\n  /* 216 */  je      .L390\n  /* 21c */  cmp     $0x2,%eax\n  /* 21f */  jne     .Lf0\n  /* 225 */  movl    $\"connect \\\"%s\\\"\\n\",(%esp)\n  /* 22c */  mov     m_state,%eax\n  /* 231 */  mov     %eax,m_return_state\n  /* 236 */  mov     $0x1,%eax\n  /* 23b */  mov     %eax,m_return_onerror\n  /* 240 */  xor     %eax,%eax\n  /* 242 */  mov     %eax,key_dest\n  /* 247 */  xor     %eax,%eax\n  /* 249 */  mov     %eax,m_state\n  /* 24e */  mov     $lanConfig_joinname,%eax\n  /* 253 */  mov     %eax,0x4(%esp)\n  /* 257 */  call    va\n  /* 25c */  mov     %eax,(%esp)\n  /* 25f */  call    Cbuf_AddText\n  /* 264 */  cmpl    $0x1,m_multiplayer_cursor\n  /* 26b */  jne     .Lf0\n  /* 271 */  jmp     .L143\n  /* 276 */  xchg    %ax,%ax\n  /* 278 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L280:\n  /* 280 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 287 */  call    S_LocalSound\n  /* 28c */  mov     lanConfig_cursor,%eax\n  /* 291 */  mov     m_multiplayer_cursor,%edx\n  /* 297 */  dec     %eax\n  /* 298 */  mov     %eax,lanConfig_cursor\n  /* 29d */  js      .L340\n  /* 2a3 */  dec     %edx\n  /* 2a4 */  jne     .Lf0\n  /* 2aa */  cmp     $0x2,%eax\n  /* 2ad */  jne     .Lf0\n.L2b3:\n  /* 2b3 */  mov     $0x1,%ebx\n  /* 2b8 */  mov     %ebx,lanConfig_cursor\n  /* 2be */  jmp     .Lf0\n  /* 2c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2c8:\n  /* 2c8 */  mov     lanConfig_cursor,%eax\n  /* 2cd */  test    %eax,%eax\n  /* 2cf */  jne     .L300\n  /* 2d1 */  cmpb    $lanConfig_portname,0x0\n  /* 2d8 */  je      .Lf0\n  /* 2de */  movl    $lanConfig_portname,(%esp)\n  /* 2e5 */  call    strlen\n  /* 2ea */  movb    $0x0,lanConfig_portname-0x1(%eax)\n  /* 2f1 */  jmp     .Lf0\n  /* 2f6 */  xchg    %ax,%ax\n  /* 2f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L300:\n  /* 300 */  cmp     $0x2,%eax\n  /* 303 */  jne     .Lf0\n  /* 309 */  cmpb    $lanConfig_joinname,0x0\n  /* 310 */  mov     m_multiplayer_cursor,%edx\n  /* 316 */  je      .L360\n  /* 318 */  movl    $lanConfig_joinname,(%esp)\n  /* 31f */  mov     %edx,0x2c(%esp)\n  /* 323 */  call    strlen\n  /* 328 */  cmpl    $0x1,0x2c(%esp)\n  /* 32d */  movb    $0x0,lanConfig_joinname-0x1(%eax)\n  /* 334 */  jne     .Lf0\n  /* 33a */  jmp     .L70\n  /* 33f */  nop\n.L340:\n  /* 340 */  mov     $0x2,%ebx\n  /* 345 */  dec     %edx\n  /* 346 */  mov     %ebx,lanConfig_cursor\n  /* 34c */  jne     .Lf0\n  /* 352 */  jmp     .L2b3\n  /* 357 */  nop\n  /* 358 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L360:\n  /* 360 */  dec     %edx\n  /* 361 */  jne     .Lf0\n  /* 367 */  nop\n  /* 368 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 370 */  jmp     .L70\n  /* 375 */  lea     0x0(%esi),%esi\n.L378:\n  /* 378 */  mov     lanConfig_port,%eax\n  /* 37d */  mov     %eax,net_hostport\n  /* 382 */  jmp     .L20e\n  /* 387 */  nop\n  /* 388 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  cmpl    $0x1,m_multiplayer_cursor\n  /* 397 */  mov     $0x3,%eax\n  /* 39c */  mov     %eax,key_dest\n  /* 3a1 */  je      .L44a\n  /* 3a7 */  mov     $0x11,%eax\n  /* 3ac */  xor     %edx,%edx\n  /* 3ae */  mov     %eax,m_state\n  /* 3b3 */  mov     $0x1,%ecx\n  /* 3b8 */  xor     %eax,%eax\n  /* 3ba */  mov     %edx,m_entersound\n  /* 3c0 */  xor     %ebx,%ebx\n  /* 3c2 */  mov     %ecx,slistSilent\n  /* 3c8 */  mov     %ebx,slistLocal\n  /* 3ce */  mov     %eax,searchComplete\n  /* 3d3 */  call    NET_Slist_f\n  /* 3d8 */  cmpl    $0x1,m_multiplayer_cursor\n  /* 3df */  jne     .Lf0\n  /* 3e5 */  jmp     .L143\n  /* 3ea */  lea     0x0(%esi),%esi\n.L3f0:\n  /* 3f0 */  movl    $\"com1 enable\\n\",(%esp)\n  /* 3f7 */  call    Cbuf_AddText\n  /* 3fc */  mov     m_net_cursor,%eax\n  /* 401 */  jmp     .L202\n  /* 406 */  xchg    %ax,%ax\n  /* 408 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L410:\n  /* 410 */  movl    $lanConfig_joinname,(%esp)\n  /* 417 */  mov     %ecx,0x2c(%esp)\n  /* 41b */  mov     %edx,0x40(%esp)\n  /* 41f */  call    strlen\n  /* 424 */  mov     0x2c(%esp),%ecx\n  /* 428 */  cmp     $0x15,%eax\n  /* 42b */  je      .L43e\n  /* 42d */  movb    $0x0,lanConfig_joinname+0x1(%eax)\n  /* 434 */  mov     0x40(%esp),%edx\n  /* 438 */  mov     %dl,lanConfig_joinname(%eax)\n.L43e:\n  /* 43e */  dec     %ecx\n  /* 43f */  jne     .Lf0\n  /* 445 */  jmp     .L70\n.L44a:\n  /* 44a */  mov     $0x10,%eax\n  /* 44f */  mov     %eax,m_state\n  /* 454 */  mov     $0x1,%eax\n  /* 459 */  mov     %eax,m_entersound\n  /* 45e */  mov     maxplayers,%eax\n  /* 463 */  test    %eax,%eax\n  /* 465 */  jne     .L471\n  /* 467 */  mov     svs,%eax\n  /* 46c */  mov     %eax,maxplayers\n.L471:\n  /* 471 */  dec     %eax\n  /* 472 */  jg      .Lf0\n  /* 478 */  mov     svs+0x4,%eax\n  /* 47d */  mov     %eax,maxplayers\n  /* 482 */  jmp     .Lf0\n","c":"#include \"quakedef.h\"\n\nextern int m_state, m_entersound, m_multiplayer_cursor, m_net_cursor, m_net_items;\nextern int m_return_onerror, m_return_state, maxplayers, lanConfig_port, searchComplete;\nextern int lanConfig_cursor;\nextern char lanConfig_portname[6], lanConfig_joinname[22];\nvoid M_Net_Key(int key);\n\nvoid M_LanConfig_Key(int key)\n{\n    int l;\n\n    switch (key)\n    {\n    case K_ESCAPE:\n        key_dest = key_menu;\n        m_state = 7;\n        m_entersound = true;\n        m_net_items = 4;\n        if (m_net_cursor >= m_net_items)\n            m_net_cursor = 0;\n        m_net_cursor--;\n        M_Net_Key(K_DOWNARROW);\n        break;\n\n    case K_UPARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        lanConfig_cursor--;\n        if (lanConfig_cursor < 0)\n            lanConfig_cursor = 2;\n        break;\n\n    case K_DOWNARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        lanConfig_cursor++;\n        if (lanConfig_cursor > 2)\n            lanConfig_cursor = 0;\n        break;\n\n    case K_ENTER:\n        if (lanConfig_cursor == 0)\n            break;\n\n        m_entersound = true;\n\n        Cbuf_AddText(\"stopdemo\\n\");\n        if (m_net_cursor == 0 || m_net_cursor == 1)\n            Cbuf_AddText(\"com1 enable\\n\");\n        if (m_net_cursor == 2 || m_net_cursor == 3)\n            net_hostport = lanConfig_port;\n\n        if (lanConfig_cursor == 1)\n        {\n            if (__builtin_expect(m_multiplayer_cursor == 1, 0))\n            {\n                key_dest = key_menu;\n                m_state = 16;\n                m_entersound = true;\n                if (maxplayers == 0)\n                    maxplayers = svs.maxclients;\n                if (maxplayers < 2)\n                    maxplayers = svs.maxclientslimit;\n                break;\n            }\n            key_dest = key_menu;\n            m_state = 17;\n            m_entersound = false;\n            slistSilent = true;\n            slistLocal = false;\n            searchComplete = false;\n            NET_Slist_f();\n            break;\n        }\n\n        if (lanConfig_cursor == 2)\n        {\n            m_return_state = m_state;\n            m_return_onerror = true;\n            key_dest = key_game;\n            m_state = 0;\n            Cbuf_AddText(va(\"connect \\\"%s\\\"\\n\", lanConfig_joinname));\n        }\n        break;\n\n    case K_BACKSPACE:\n        if (lanConfig_cursor == 0)\n        {\n            if (strlen(lanConfig_portname))\n                lanConfig_portname[strlen(lanConfig_portname) - 1] = 0;\n        }\n\n        if (lanConfig_cursor == 2)\n        {\n            if (strlen(lanConfig_joinname))\n                lanConfig_joinname[strlen(lanConfig_joinname) - 1] = 0;\n        }\n        break;\n\n    default:\n        if (key < 32 || key > 127)\n            break;\n\n        if (lanConfig_cursor == 2)\n        {\n            l = strlen(lanConfig_joinname);\n            if (l < 21)\n            {\n                lanConfig_joinname[l + 1] = 0;\n                lanConfig_joinname[l] = key;\n            }\n        }\n\n        if (key < '0' || key > '9')\n            break;\n        if (lanConfig_cursor == 0)\n        {\n            l = strlen(lanConfig_portname);\n            if (l < 5)\n            {\n                lanConfig_portname[l + 1] = 0;\n                lanConfig_portname[l] = key;\n            }\n        }\n    }\n\n    if (m_multiplayer_cursor == 1 && lanConfig_cursor == 2)\n    {\n        if (key == K_UPARROW)\n            lanConfig_cursor = 1;\n        else\n            lanConfig_cursor = 0;\n    }\n\n    l = Q_atoi(lanConfig_portname);\n    if (l > 65535)\n        l = lanConfig_port;\n    else\n        lanConfig_port = l;\n    sprintf(lanConfig_portname, \"%u\", lanConfig_port);\n}\n","size":1159,"score":100,"agent":"kuncc/7","pid":8,"session":1653,"ts":1791751774258}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1012,"symbol":"Host_Give_f","file":"host_cmd.c","asm":"# Host_Give_f  (TU host_cmd.c, section .text, 1266 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Give_f:\n  /* 000 */  cmpl    $0x1,cmd_source\n  /* 007 */  je      .L298\n  /* 00d */  mov     pr_global_struct,%eax\n  /* 012 */  fldz\n  /* 014 */  flds    0x8c(%eax)\n  /* 01a */  fucomip %st(1),%st\n  /* 01c */  fstp    %st(0)\n  /* 01e */  jp      .L22\n  /* 020 */  je      .L32\n.L22:\n  /* 022 */  mov     host_client,%eax\n  /* 027 */  mov     0xc(%eax),%eax\n  /* 02a */  test    %eax,%eax\n  /* 02c */  je      .Lc8\n.L32:\n  /* 032 */  sub     $0x2c,%esp\n  /* 035 */  movl    $0x1,(%esp)\n  /* 03c */  mov     %ebx,0x28(%esp)\n  /* 040 */  call    Cmd_Argv\n  /* 045 */  movl    $0x2,(%esp)\n  /* 04c */  mov     %eax,%ebx\n  /* 04e */  call    Cmd_Argv\n  /* 053 */  xor     %ecx,%ecx\n  /* 055 */  mov     $0xa,%edx\n  /* 05a */  mov     %ecx,0x4(%esp)\n  /* 05e */  mov     %edx,0x8(%esp)\n  /* 062 */  mov     %eax,(%esp)\n  /* 065 */  call    strtol\n  /* 06a */  movzbl  (%ebx),%ecx\n  /* 06d */  mov     %eax,0x18(%esp)\n  /* 071 */  mov     %cl,%al\n  /* 073 */  sub     $0x30,%al\n  /* 075 */  cmp     $0x43,%al\n  /* 077 */  ja      .Lbc\n  /* 079 */  movzbl  %al,%eax\n  /* 07c */  jmp     *.rodata+0x0(,%eax,4)\n  /* 083 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 088 */  mov     rogue,%eax\n  /* 08d */  test    %eax,%eax\n  /* 08f */  jne     .L300\n  /* 095 */  fildl   0x18(%esp)\n.L99:\n  /* 099 */  mov     sv_player,%eax\n  /* 09e */  fstps   0x138(%eax)\n  /* 0a4 */  jmp     .Lbc\n.La6:\n  /* 0a6 */  fstp    %st(0)\n  /* 0a8 */  jmp     .Lbc\n.Laa:\n  /* 0aa */  fstp    %st(0)\n  /* 0ac */  jmp     .Lbc\n.Lae:\n  /* 0ae */  fstp    %st(0)\n  /* 0b0 */  jmp     .Lbc\n.Lb2:\n  /* 0b2 */  fstp    %st(0)\n  /* 0b4 */  jmp     .Lbc\n.Lb6:\n  /* 0b6 */  fstp    %st(0)\n  /* 0b8 */  jmp     .Lbc\n.Lba:\n  /* 0ba */  fstp    %st(0)\n.Lbc:\n  /* 0bc */  mov     0x28(%esp),%ebx\n  /* 0c0 */  add     $0x2c,%esp\n  /* 0c3 */  ret\n  /* 0c4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  ret\n  /* 0c9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0d0 */  mov     hipnotic,%eax\n  /* 0d5 */  test    %eax,%eax\n  /* 0d7 */  je      .L2a0\n  /* 0dd */  cmp     $0x36,%cl\n  /* 0e0 */  je      .L400\n  /* 0e6 */  cmp     $0x39,%cl\n  /* 0e9 */  je      .L44e\n  /* 0ef */  cmp     $0x30,%cl\n  /* 0f2 */  je      .L494\n  /* 0f8 */  cmp     $0x31,%cl\n  /* 0fb */  jne     .L2a9\n  /* 101 */  jmp     .Lbc\n  /* 103 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 108 */  mov     rogue,%ecx\n  /* 10e */  mov     sv_player,%eax\n  /* 113 */  test    %ecx,%ecx\n  /* 115 */  jne     .L378\n  /* 11b */  fildl   0x18(%esp)\n.L11f:\n  /* 11f */  fstps   0x140(%eax)\n  /* 125 */  jmp     .Lbc\n  /* 127 */  nop\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 130 */  mov     rogue,%edx\n  /* 136 */  test    %edx,%edx\n  /* 138 */  je      .Lbc\n  /* 13a */  mov     $\"ammo_plasma\",%eax\n  /* 13f */  mov     %eax,0x4(%esp)\n  /* 143 */  mov     sv_player,%eax\n  /* 148 */  mov     %eax,(%esp)\n  /* 14b */  call    GetEdictFieldValue\n  /* 150 */  test    %eax,%eax\n  /* 152 */  je      .Lbc\n  /* 158 */  fildl   0x18(%esp)\n  /* 15c */  fsts    (%eax)\n  /* 15e */  mov     sv_player,%eax\n  /* 163 */  flds    =0x42800000 (64f)\n  /* 169 */  flds    0x128(%eax)\n  /* 16f */  fcomip  %st(1),%st\n  /* 171 */  fstp    %st(0)\n  /* 173 */  jbe     .La6\n  /* 179 */  jmp     .L36a\n  /* 17e */  xchg    %ax,%ax\n  /* 180 */  mov     rogue,%ecx\n  /* 186 */  mov     sv_player,%eax\n  /* 18b */  test    %ecx,%ecx\n  /* 18d */  jne     .L3c0\n  /* 193 */  fildl   0x18(%esp)\n.L197:\n  /* 197 */  fstps   0x13c(%eax)\n  /* 19d */  jmp     .Lbc\n  /* 1a2 */  lea     0x0(%esi),%esi\n  /* 1a8 */  mov     rogue,%eax\n  /* 1ad */  test    %eax,%eax\n  /* 1af */  je      .Lbc\n  /* 1b5 */  mov     $\"ammo_multi_rockets\",%eax\n  /* 1ba */  mov     %eax,0x4(%esp)\n  /* 1be */  mov     sv_player,%eax\n  /* 1c3 */  mov     %eax,(%esp)\n  /* 1c6 */  call    GetEdictFieldValue\n  /* 1cb */  test    %eax,%eax\n  /* 1cd */  je      .Lbc\n  /* 1d3 */  fildl   0x18(%esp)\n  /* 1d7 */  fsts    (%eax)\n  /* 1d9 */  mov     sv_player,%eax\n  /* 1de */  flds    =0x42800000 (64f)\n  /* 1e4 */  flds    0x128(%eax)\n  /* 1ea */  fcomip  %st(1),%st\n  /* 1ec */  fstp    %st(0)\n  /* 1ee */  jbe     .Laa\n  /* 1f4 */  jmp     .L11f\n  /* 1f9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 200 */  mov     rogue,%eax\n  /* 205 */  test    %eax,%eax\n  /* 207 */  je      .Lbc\n  /* 20d */  mov     sv_player,%eax\n  /* 212 */  mov     $\"ammo_lava_nails\",%ebx\n  /* 217 */  mov     %ebx,0x4(%esp)\n  /* 21b */  mov     %eax,(%esp)\n  /* 21e */  call    GetEdictFieldValue\n  /* 223 */  test    %eax,%eax\n  /* 225 */  je      .Lbc\n  /* 22b */  fildl   0x18(%esp)\n  /* 22f */  fsts    (%eax)\n  /* 231 */  mov     sv_player,%eax\n  /* 236 */  flds    =0x42800000 (64f)\n  /* 23c */  flds    0x128(%eax)\n  /* 242 */  fcomip  %st(1),%st\n  /* 244 */  fstp    %st(0)\n  /* 246 */  jbe     .Lae\n  /* 24c */  jmp     .L197\n  /* 251 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 258 */  fildl   0x18(%esp)\n  /* 25c */  mov     sv_player,%eax\n  /* 261 */  fstps   0x120(%eax)\n  /* 267 */  jmp     .Lbc\n  /* 26c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 270 */  mov     rogue,%ebx\n  /* 276 */  mov     sv_player,%eax\n  /* 27b */  test    %ebx,%ebx\n  /* 27d */  jne     .L330\n  /* 283 */  fildl   0x18(%esp)\n  /* 287 */  fstps   0x144(%eax)\n  /* 28d */  jmp     .Lbc\n  /* 292 */  lea     0x0(%esi),%esi\n.L298:\n  /* 298 */  jmp     Cmd_ForwardToServer\n  /* 29d */  lea     0x0(%esi),%esi\n.L2a0:\n  /* 2a0 */  cmp     $0x31,%cl\n  /* 2a3 */  jle     .Lbc\n.L2a9:\n  /* 2a9 */  mov     sv_player,%edx\n  /* 2af */  sub     $0x32,%cl\n  /* 2b2 */  flds    0x148(%edx)\n  /* 2b8 */  fnstcw  0x1e(%esp)\n  /* 2bc */  movzwl  0x1e(%esp),%eax\n  /* 2c1 */  or      $0xc00,%ax\n  /* 2c5 */  mov     %ax,0x1c(%esp)\n  /* 2ca */  mov     $0x1,%eax\n  /* 2cf */  fldcw   0x1c(%esp)\n  /* 2d3 */  fistpl  0x18(%esp)\n  /* 2d7 */  fldcw   0x1e(%esp)\n  /* 2db */  shl     %cl,%eax\n  /* 2dd */  mov     0x18(%esp),%ebx\n  /* 2e1 */  or      %eax,%ebx\n  /* 2e3 */  mov     %ebx,0x18(%esp)\n  /* 2e7 */  fildl   0x18(%esp)\n  /* 2eb */  fstps   0x148(%edx)\n  /* 2f1 */  jmp     .Lbc\n  /* 2f6 */  xchg    %ax,%ax\n  /* 2f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L300:\n  /* 300 */  mov     sv_player,%eax\n  /* 305 */  mov     $\"ammo_shells1\",%ebx\n  /* 30a */  mov     %ebx,0x4(%esp)\n  /* 30e */  mov     %eax,(%esp)\n  /* 311 */  call    GetEdictFieldValue\n  /* 316 */  fildl   0x18(%esp)\n  /* 31a */  test    %eax,%eax\n  /* 31c */  je      .L99\n  /* 322 */  fsts    (%eax)\n  /* 324 */  jmp     .L99\n  /* 329 */  lea     0x0(%esi,%eiz,1),%esi\n.L330:\n  /* 330 */  mov     %eax,(%esp)\n  /* 333 */  mov     $\"ammo_cells1\",%ecx\n  /* 338 */  mov     %ecx,0x4(%esp)\n  /* 33c */  call    GetEdictFieldValue\n  /* 341 */  test    %eax,%eax\n  /* 343 */  je      .Lbc\n  /* 349 */  fildl   0x18(%esp)\n  /* 34d */  fsts    (%eax)\n  /* 34f */  mov     sv_player,%eax\n  /* 354 */  flds    0x128(%eax)\n  /* 35a */  flds    =0x42800000 (64f)\n  /* 360 */  fcomip  %st(1),%st\n  /* 362 */  fstp    %st(0)\n  /* 364 */  jb      .Lb2\n.L36a:\n  /* 36a */  fstps   0x144(%eax)\n  /* 370 */  jmp     .Lbc\n  /* 375 */  lea     0x0(%esi),%esi\n.L378:\n  /* 378 */  mov     %eax,(%esp)\n  /* 37b */  mov     $\"ammo_rockets1\",%edx\n  /* 380 */  mov     %edx,0x4(%esp)\n  /* 384 */  call    GetEdictFieldValue\n  /* 389 */  test    %eax,%eax\n  /* 38b */  je      .Lbc\n  /* 391 */  fildl   0x18(%esp)\n  /* 395 */  fsts    (%eax)\n  /* 397 */  mov     sv_player,%eax\n  /* 39c */  flds    0x128(%eax)\n  /* 3a2 */  flds    =0x42800000 (64f)\n  /* 3a8 */  fcomip  %st(1),%st\n  /* 3aa */  fstp    %st(0)\n  /* 3ac */  jb      .Lb6\n  /* 3b2 */  jmp     .L11f\n  /* 3b7 */  nop\n  /* 3b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3c0:\n  /* 3c0 */  mov     %eax,(%esp)\n  /* 3c3 */  mov     $\"ammo_nails1\",%edx\n  /* 3c8 */  mov     %edx,0x4(%esp)\n  /* 3cc */  call    GetEdictFieldValue\n  /* 3d1 */  test    %eax,%eax\n  /* 3d3 */  je      .Lbc\n  /* 3d9 */  fildl   0x18(%esp)\n  /* 3dd */  fsts    (%eax)\n  /* 3df */  mov     sv_player,%eax\n  /* 3e4 */  flds    0x128(%eax)\n  /* 3ea */  flds    =0x42800000 (64f)\n  /* 3f0 */  fcomip  %st(1),%st\n  /* 3f2 */  fstp    %st(0)\n  /* 3f4 */  jb      .Lba\n  /* 3fa */  jmp     .L197\n  /* 3ff */  nop\n.L400:\n  /* 400 */  mov     sv_player,%edx\n  /* 406 */  flds    0x148(%edx)\n  /* 40c */  fnstcw  0x1e(%esp)\n  /* 410 */  movzwl  0x1e(%esp),%eax\n  /* 415 */  or      $0xc00,%ax\n  /* 419 */  mov     %ax,0x1c(%esp)\n  /* 41e */  fldcw   0x1c(%esp)\n  /* 422 */  fistpl  0x18(%esp)\n  /* 426 */  fldcw   0x1e(%esp)\n  /* 42a */  cmpb    $0x61,0x1(%ebx)\n  /* 42e */  mov     0x18(%esp),%eax\n  /* 432 */  je      .L4da\n  /* 438 */  or      $0x10,%eax\n  /* 43b */  mov     %eax,0x18(%esp)\n  /* 43f */  fildl   0x18(%esp)\n  /* 443 */  fstps   0x148(%edx)\n  /* 449 */  jmp     .Lbc\n.L44e:\n  /* 44e */  mov     sv_player,%edx\n  /* 454 */  flds    0x148(%edx)\n  /* 45a */  fnstcw  0x1e(%esp)\n  /* 45e */  movzwl  0x1e(%esp),%eax\n  /* 463 */  or      $0xc00,%ax\n  /* 467 */  mov     %ax,0x1c(%esp)\n  /* 46c */  fldcw   0x1c(%esp)\n  /* 470 */  fistpl  0x18(%esp)\n  /* 474 */  fldcw   0x1e(%esp)\n  /* 478 */  mov     0x18(%esp),%eax\n  /* 47c */  or      $0x800000,%eax\n  /* 481 */  mov     %eax,0x18(%esp)\n  /* 485 */  fildl   0x18(%esp)\n  /* 489 */  fstps   0x148(%edx)\n  /* 48f */  jmp     .Lbc\n.L494:\n  /* 494 */  mov     sv_player,%edx\n  /* 49a */  flds    0x148(%edx)\n  /* 4a0 */  fnstcw  0x1e(%esp)\n  /* 4a4 */  movzwl  0x1e(%esp),%eax\n  /* 4a9 */  or      $0xc00,%ax\n  /* 4ad */  mov     %ax,0x1c(%esp)\n  /* 4b2 */  fldcw   0x1c(%esp)\n  /* 4b6 */  fistpl  0x18(%esp)\n  /* 4ba */  fldcw   0x1e(%esp)\n  /* 4be */  mov     0x18(%esp),%eax\n  /* 4c2 */  or      $0x80,%eax\n  /* 4c7 */  mov     %eax,0x18(%esp)\n  /* 4cb */  fildl   0x18(%esp)\n  /* 4cf */  fstps   0x148(%edx)\n  /* 4d5 */  jmp     .Lbc\n.L4da:\n  /* 4da */  or      $0x10000,%eax\n  /* 4df */  mov     %eax,0x18(%esp)\n  /* 4e3 */  fildl   0x18(%esp)\n  /* 4e7 */  fstps   0x148(%edx)\n  /* 4ed */  jmp     .Lbc\n","c":"/* candidate for Host_Give_f (host_cmd.c, 1266 bytes) */\n#include \"quakedef.h\"\n\nvoid Host_Give_f(void)\n{\n\tchar\t*t;\n\tint\t\tv;\n\teval_t\t*val;\n\n\tif (cmd_source == src_command)\n\t{\n\t\tCmd_ForwardToServer ();\n\t\treturn;\n\t}\n\n\tif (pr_global_struct->deathmatch && !host_client->privileged)\n\t\treturn;\n\n\tt = Cmd_Argv(1);\n\tv = atoi (Cmd_Argv(2));\n\n\tswitch (t[0])\n\t{\n\tcase '0':\n\tcase '1':\n\tcase '2':\n\tcase '3':\n\tcase '4':\n\tcase '5':\n\tcase '6':\n\tcase '7':\n\tcase '8':\n\tcase '9':\n\t\tif (hipnotic)\n\t\t{\n\t\t\tif (t[0] == '6')\n\t\t\t{\n\t\t\t\tif (t[1] == 'a')\n\t\t\t\t\tsv_player->v.items = (int)sv_player->v.items | HIT_PROXIMITY_GUN;\n\t\t\t\telse\n\t\t\t\t\tsv_player->v.items = (int)sv_player->v.items | IT_GRENADE_LAUNCHER;\n\t\t\t}\n\t\t\telse if (t[0] == '9')\n\t\t\t\tsv_player->v.items = (int)sv_player->v.items | HIT_LASER_CANNON;\n\t\t\telse if (t[0] == '0')\n\t\t\t\tsv_player->v.items = (int)sv_player->v.items | HIT_MJOLNIR;\n\t\t\telse if (t[0] >= '2')\n\t\t\t\tsv_player->v.items = (int)sv_player->v.items | (IT_SHOTGUN << (t[0] - '2'));\n\t\t}\n\t\telse\n\t\t{\n\t\t\tif (t[0] >= '2')\n\t\t\t\tsv_player->v.items = (int)sv_player->v.items | (IT_SHOTGUN << (t[0] - '2'));\n\t\t}\n\t\tbreak;\n\n\tcase 's':\n\t\tif (rogue)\n\t\t{\n\t\t\tval = GetEdictFieldValue(sv_player, \"ammo_shells1\");\n\t\t\tif (val)\n\t\t\t\tval->_float = v;\n\t\t}\n\t\tsv_player->v.ammo_shells = v;\n\t\tbreak;\n\tcase 'n':\n\t\tif (rogue)\n\t\t{\n\t\t\tval = GetEdictFieldValue(sv_player, \"ammo_nails1\");\n\t\t\tif (val)\n\t\t\t{\n\t\t\t\tval->_float = v;\n\t\t\t\tif (sv_player->v.weapon <= IT_LIGHTNING)\n\t\t\t\t\tsv_player->v.ammo_nails = v;\n\t\t\t}\n\t\t}\n\t\telse\n\t\t\tsv_player->v.ammo_nails = v;\n\t\tbreak;\n\tcase 'l':\n\t\tif (rogue)\n\t\t{\n\t\t\tval = GetEdictFieldValue(sv_player, \"ammo_lava_nails\");\n\t\t\tif (val)\n\t\t\t{\n\t\t\t\tval->_float = v;\n\t\t\t\tif (sv_player->v.weapon > IT_LIGHTNING)\n\t\t\t\t\tsv_player->v.ammo_nails = v;\n\t\t\t}\n\t\t}\n\t\tbreak;\n\tcase 'r':\n\t\tif (rogue)\n\t\t{\n\t\t\tval = GetEdictFieldValue(sv_player, \"ammo_rockets1\");\n\t\t\tif (val)\n\t\t\t{\n\t\t\t\tval->_float = v;\n\t\t\t\tif (sv_player->v.weapon <= IT_LIGHTNING)\n\t\t\t\t\tsv_player->v.ammo_rockets = v;\n\t\t\t}\n\t\t}\n\t\telse\n\t\t\tsv_player->v.ammo_rockets = v;\n\t\tbreak;\n\tcase 'm':\n\t\tif (rogue)\n\t\t{\n\t\t\tval = GetEdictFieldValue(sv_player, \"ammo_multi_rockets\");\n\t\t\tif (val)\n\t\t\t{\n\t\t\t\tval->_float = v;\n\t\t\t\tif (sv_player->v.weapon > IT_LIGHTNING)\n\t\t\t\t\tsv_player->v.ammo_rockets = v;\n\t\t\t}\n\t\t}\n\t\tbreak;\n\tcase 'h':\n\t\tsv_player->v.health = v;\n\t\tbreak;\n\tcase 'c':\n\t\tif (rogue)\n\t\t{\n\t\t\tval = GetEdictFieldValue(sv_player, \"ammo_cells1\");\n\t\t\tif (val)\n\t\t\t{\n\t\t\t\tval->_float = v;\n\t\t\t\tif (sv_player->v.weapon <= IT_LIGHTNING)\n\t\t\t\t\tsv_player->v.ammo_cells = v;\n\t\t\t}\n\t\t}\n\t\telse\n\t\t\tsv_player->v.ammo_cells = v;\n\t\tbreak;\n\tcase 'p':\n\t\tif (rogue)\n\t\t{\n\t\t\tval = GetEdictFieldValue(sv_player, \"ammo_plasma\");\n\t\t\tif (val)\n\t\t\t{\n\t\t\t\tval->_float = v;\n\t\t\t\tif (sv_player->v.weapon > IT_LIGHTNING)\n\t\t\t\t\tsv_player->v.ammo_cells = v;\n\t\t\t}\n\t\t}\n\t\tbreak;\n\t}\n}\n","size":1266,"score":100,"agent":"kuncc/0","pid":1,"session":1662,"ts":1791751777959}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1484,"symbol":"Sbar_Draw","file":"sbar.c","asm":"# Sbar_Draw  (TU sbar.c, section .text, 1288 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_Draw:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %eax,0x2c(%esp)\n  /* 009 */  mov     vid+0x18,%edx\n  /* 00f */  mov     %edx,0x28(%esp)\n  /* 013 */  fildll  0x28(%esp)\n  /* 017 */  flds    scr_con_current\n  /* 01d */  fxch    %st(1)\n  /* 01f */  fucomip %st(1),%st\n  /* 021 */  fstp    %st(0)\n  /* 023 */  jp      .L2b\n  /* 025 */  je      .L29d\n.L2b:\n  /* 02b */  mov     sb_updates,%eax\n  /* 030 */  cmp     %eax,vid+0x20\n  /* 036 */  jle     .L29d\n  /* 03c */  inc     %eax\n  /* 03d */  mov     $0x1,%ecx\n  /* 042 */  mov     %eax,sb_updates\n  /* 047 */  mov     sb_lines,%eax\n  /* 04c */  mov     %ecx,scr_copyeverything\n  /* 052 */  test    %eax,%eax\n  /* 054 */  je      .L80\n  /* 056 */  mov     vid+0x14,%ecx\n  /* 05c */  cmp     $0x140,%ecx\n  /* 062 */  ja      .L2a8\n.L68:\n  /* 068 */  cmp     $0x18,%eax\n  /* 06b */  jle     .L80\n  /* 06d */  call    Sbar_DrawInventory\n  /* 072 */  cmpl    $0x1,cl+0xa7c\n  /* 079 */  je      .L80\n  /* 07b */  call    Sbar_DrawFrags\n.L80:\n  /* 080 */  mov     sb_showscores,%eax\n  /* 085 */  test    %eax,%eax\n  /* 087 */  jne     .L258\n  /* 08d */  mov     cl+0x1c,%eax\n  /* 092 */  test    %eax,%eax\n  /* 094 */  jle     .L258\n  /* 09a */  mov     sb_lines,%ecx\n  /* 0a0 */  test    %ecx,%ecx\n  /* 0a2 */  je      .L288\n  /* 0a8 */  movl    $0x0,(%esp)\n  /* 0af */  mov     sb_sbar,%eax\n  /* 0b4 */  mov     %eax,0x8(%esp)\n  /* 0b8 */  xor     %eax,%eax\n  /* 0ba */  mov     %eax,0x4(%esp)\n  /* 0be */  call    Sbar_DrawPic\n  /* 0c3 */  mov     hipnotic,%edx\n  /* 0c9 */  mov     cl+0x9c,%eax\n  /* 0ce */  test    %edx,%edx\n  /* 0d0 */  je      .L110\n  /* 0d2 */  test    $0x20000,%eax\n  /* 0d7 */  jne     .L440\n.Ldd:\n  /* 0dd */  test    $0x40000,%eax\n  /* 0e2 */  je      .L110\n  /* 0e4 */  movl    $0xd1,(%esp)\n  /* 0eb */  mov     sb_items+0x4,%eax\n  /* 0f0 */  mov     %eax,0x8(%esp)\n  /* 0f4 */  mov     $0xc,%eax\n  /* 0f9 */  mov     %eax,0x4(%esp)\n  /* 0fd */  call    Sbar_DrawPic\n  /* 102 */  mov     cl+0x9c,%eax\n  /* 107 */  nop\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  test    $0x100000,%eax\n  /* 115 */  jne     .L2f0\n  /* 11b */  mov     cl+0x2c,%edx\n  /* 121 */  xor     %eax,%eax\n  /* 123 */  movl    $0x18,(%esp)\n  /* 12a */  mov     rogue,%ecx\n  /* 130 */  mov     %edx,0x8(%esp)\n  /* 134 */  cmp     $0x19,%edx\n  /* 137 */  setle   %al\n  /* 13a */  test    %ecx,%ecx\n  /* 13c */  mov     %eax,0x10(%esp)\n  /* 140 */  mov     $0x3,%eax\n  /* 145 */  mov     %eax,0xc(%esp)\n  /* 149 */  mov     $0x0,%eax\n  /* 14e */  mov     %eax,0x4(%esp)\n  /* 152 */  je      .L390\n  /* 158 */  call    Sbar_DrawNum\n  /* 15d */  mov     cl+0x9c,%eax\n  /* 162 */  test    $0x2000000,%eax\n  /* 167 */  jne     .L420\n  /* 16d */  test    $0x1000000,%eax\n  /* 172 */  jne     .L488\n  /* 178 */  test    $0x800000,%eax\n  /* 17d */  jne     .L3b5\n  /* 183 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  call    Sbar_DrawFace\n  /* 195 */  mov     cl+0x1c,%edx\n  /* 19b */  xor     %eax,%eax\n  /* 19d */  movl    $0x88,(%esp)\n  /* 1a4 */  mov     $0x3,%ecx\n  /* 1a9 */  mov     %ecx,0xc(%esp)\n  /* 1ad */  mov     %edx,0x8(%esp)\n  /* 1b1 */  cmp     $0x19,%edx\n  /* 1b4 */  setle   %al\n  /* 1b7 */  mov     %eax,0x10(%esp)\n  /* 1bb */  xor     %eax,%eax\n  /* 1bd */  mov     %eax,0x4(%esp)\n  /* 1c1 */  call    Sbar_DrawNum\n  /* 1c6 */  mov     rogue,%edx\n  /* 1cc */  mov     cl+0x9c,%eax\n  /* 1d1 */  test    %edx,%edx\n  /* 1d3 */  je      .L340\n  /* 1d9 */  test    $0x80,%al\n  /* 1db */  jne     .L3d8\n  /* 1e1 */  test    $0x1,%ah\n  /* 1e4 */  jne     .L400\n  /* 1ea */  test    $0x2,%ah\n  /* 1ed */  lea     0x0(%esi),%esi\n  /* 1f0 */  jne     .L468\n  /* 1f6 */  test    $0x4,%ah\n  /* 1f9 */  jne     .L368\n  /* 1ff */  test    $0x4000000,%eax\n  /* 204 */  jne     .L4a8\n  /* 20a */  test    $0x8000000,%eax\n  /* 20f */  jne     .L4c8\n  /* 215 */  test    $0x10000000,%eax\n  /* 21a */  jne     .L4e8\n.L220:\n  /* 220 */  movl    $0xf8,(%esp)\n  /* 227 */  mov     cl+0x28,%edx\n  /* 22d */  xor     %eax,%eax\n  /* 22f */  mov     %edx,0x8(%esp)\n  /* 233 */  cmp     $0xa,%edx\n  /* 236 */  setle   %al\n  /* 239 */  xor     %edx,%edx\n  /* 23b */  mov     %eax,0x10(%esp)\n  /* 23f */  mov     $0x3,%eax\n  /* 244 */  mov     %eax,0xc(%esp)\n  /* 248 */  mov     %edx,0x4(%esp)\n  /* 24c */  call    Sbar_DrawNum\n  /* 251 */  jmp     .L288\n  /* 253 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L258:\n  /* 258 */  movl    $0x0,(%esp)\n  /* 25f */  mov     sb_scorebar,%eax\n  /* 264 */  mov     %eax,0x8(%esp)\n  /* 268 */  xor     %eax,%eax\n  /* 26a */  mov     %eax,0x4(%esp)\n  /* 26e */  call    Sbar_DrawPic\n  /* 273 */  call    Sbar_SoloScoreboard\n  /* 278 */  cmpl    $0x1,cl+0xa80\n  /* 27f */  je      .L2d0\n.L281:\n  /* 281 */  xor     %eax,%eax\n  /* 283 */  mov     %eax,sb_updates\n.L288:\n  /* 288 */  cmpl    $0x140,vid+0x14\n  /* 292 */  jbe     .L29d\n  /* 294 */  cmpl    $0x1,cl+0xa80\n  /* 29b */  je      .L2e0\n.L29d:\n  /* 29d */  add     $0x3c,%esp\n  /* 2a0 */  ret\n  /* 2a1 */  lea     0x0(%esi,%eiz,1),%esi\n.L2a8:\n  /* 2a8 */  mov     %eax,0xc(%esp)\n  /* 2ac */  sub     %eax,%edx\n  /* 2ae */  mov     %ecx,0x8(%esp)\n  /* 2b2 */  mov     %edx,0x4(%esp)\n  /* 2b6 */  movl    $0x0,(%esp)\n  /* 2bd */  call    Draw_TileClear\n  /* 2c2 */  mov     sb_lines,%eax\n  /* 2c7 */  jmp     .L68\n  /* 2cc */  lea     0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  call    Sbar_DeathmatchOverlay\n  /* 2d5 */  jmp     .L281\n  /* 2d7 */  nop\n  /* 2d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  add     $0x3c,%esp\n  /* 2e3 */  jmp     Sbar_MiniDeathmatchOverlay\n  /* 2e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2f0:\n  /* 2f0 */  movl    $0x18,(%esp)\n  /* 2f7 */  mov     $0x1,%eax\n  /* 2fc */  xor     %edx,%edx\n  /* 2fe */  mov     %eax,0x10(%esp)\n  /* 302 */  mov     $0x3,%eax\n  /* 307 */  mov     %eax,0xc(%esp)\n  /* 30b */  mov     $0x29a,%eax\n  /* 310 */  mov     %eax,0x8(%esp)\n  /* 314 */  mov     %edx,0x4(%esp)\n  /* 318 */  call    Sbar_DrawNum\n  /* 31d */  mov     draw_disc,%eax\n  /* 322 */  xor     %ecx,%ecx\n  /* 324 */  mov     %ecx,0x4(%esp)\n  /* 328 */  movl    $0x0,(%esp)\n  /* 32f */  mov     %eax,0x8(%esp)\n  /* 333 */  call    Sbar_DrawPic\n  /* 338 */  jmp     .L190\n  /* 33d */  lea     0x0(%esi),%esi\n.L340:\n  /* 340 */  test    $0x1,%ah\n  /* 343 */  jne     .L3d8\n  /* 349 */  test    $0x2,%ah\n  /* 34c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 350 */  jne     .L400\n  /* 356 */  test    $0x4,%ah\n  /* 359 */  jne     .L468\n  /* 35f */  test    $0x8,%ah\n  /* 362 */  je      .L220\n.L368:\n  /* 368 */  movl    $0xe0,(%esp)\n  /* 36f */  mov     sb_ammo+0xc,%eax\n  /* 374 */  mov     %eax,0x8(%esp)\n  /* 378 */  xor     %eax,%eax\n  /* 37a */  mov     %eax,0x4(%esp)\n  /* 37e */  call    Sbar_DrawPic\n  /* 383 */  jmp     .L220\n  /* 388 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  call    Sbar_DrawNum\n  /* 395 */  mov     cl+0x9c,%eax\n  /* 39a */  test    $0x80,%ah\n  /* 39d */  jne     .L420\n  /* 3a3 */  test    $0x40,%ah\n  /* 3a6 */  jne     .L488\n  /* 3ac */  test    $0x20,%ah\n  /* 3af */  je      .L190\n.L3b5:\n  /* 3b5 */  movl    $0x0,(%esp)\n  /* 3bc */  mov     sb_armor,%eax\n  /* 3c1 */  xor     %ecx,%ecx\n  /* 3c3 */  mov     %ecx,0x4(%esp)\n  /* 3c7 */  mov     %eax,0x8(%esp)\n  /* 3cb */  call    Sbar_DrawPic\n  /* 3d0 */  jmp     .L190\n  /* 3d5 */  lea     0x0(%esi),%esi\n.L3d8:\n  /* 3d8 */  movl    $0xe0,(%esp)\n  /* 3df */  mov     sb_ammo,%eax\n  /* 3e4 */  xor     %edx,%edx\n  /* 3e6 */  mov     %edx,0x4(%esp)\n  /* 3ea */  mov     %eax,0x8(%esp)\n  /* 3ee */  call    Sbar_DrawPic\n  /* 3f3 */  jmp     .L220\n  /* 3f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L400:\n  /* 400 */  movl    $0xe0,(%esp)\n  /* 407 */  mov     sb_ammo+0x4,%eax\n  /* 40c */  mov     %eax,0x8(%esp)\n  /* 410 */  xor     %eax,%eax\n  /* 412 */  mov     %eax,0x4(%esp)\n  /* 416 */  call    Sbar_DrawPic\n  /* 41b */  jmp     .L220\n.L420:\n  /* 420 */  movl    $0x0,(%esp)\n  /* 427 */  mov     sb_armor+0x8,%eax\n  /* 42c */  mov     %eax,0x8(%esp)\n  /* 430 */  xor     %eax,%eax\n  /* 432 */  mov     %eax,0x4(%esp)\n  /* 436 */  call    Sbar_DrawPic\n  /* 43b */  jmp     .L190\n.L440:\n  /* 440 */  movl    $0xd1,(%esp)\n  /* 447 */  mov     sb_items,%eax\n  /* 44c */  mov     %eax,0x8(%esp)\n  /* 450 */  mov     $0x3,%eax\n  /* 455 */  mov     %eax,0x4(%esp)\n  /* 459 */  call    Sbar_DrawPic\n  /* 45e */  mov     cl+0x9c,%eax\n  /* 463 */  jmp     .Ldd\n.L468:\n  /* 468 */  movl    $0xe0,(%esp)\n  /* 46f */  mov     sb_ammo+0x8,%eax\n  /* 474 */  mov     %eax,0x8(%esp)\n  /* 478 */  xor     %eax,%eax\n  /* 47a */  mov     %eax,0x4(%esp)\n  /* 47e */  call    Sbar_DrawPic\n  /* 483 */  jmp     .L220\n.L488:\n  /* 488 */  movl    $0x0,(%esp)\n  /* 48f */  mov     sb_armor+0x4,%eax\n  /* 494 */  mov     %eax,0x8(%esp)\n  /* 498 */  xor     %eax,%eax\n  /* 49a */  mov     %eax,0x4(%esp)\n  /* 49e */  call    Sbar_DrawPic\n  /* 4a3 */  jmp     .L190\n.L4a8:\n  /* 4a8 */  movl    $0xe0,(%esp)\n  /* 4af */  mov     rsb_ammo,%eax\n  /* 4b4 */  mov     %eax,0x8(%esp)\n  /* 4b8 */  xor     %eax,%eax\n  /* 4ba */  mov     %eax,0x4(%esp)\n  /* 4be */  call    Sbar_DrawPic\n  /* 4c3 */  jmp     .L220\n.L4c8:\n  /* 4c8 */  movl    $0xe0,(%esp)\n  /* 4cf */  mov     rsb_ammo+0x4,%eax\n  /* 4d4 */  mov     %eax,0x8(%esp)\n  /* 4d8 */  xor     %eax,%eax\n  /* 4da */  mov     %eax,0x4(%esp)\n  /* 4de */  call    Sbar_DrawPic\n  /* 4e3 */  jmp     .L220\n.L4e8:\n  /* 4e8 */  movl    $0xe0,(%esp)\n  /* 4ef */  mov     rsb_ammo+0x8,%eax\n  /* 4f4 */  xor     %ecx,%ecx\n  /* 4f6 */  mov     %ecx,0x4(%esp)\n  /* 4fa */  mov     %eax,0x8(%esp)\n  /* 4fe */  call    Sbar_DrawPic\n  /* 503 */  jmp     .L220\n","c":"#include \"quakedef.h\"\n\nextern int sb_showscores, sb_updates;\nextern qpic_t *sb_ammo[4], *sb_armor[3], *sb_items[32], *sb_sbar, *sb_scorebar, *rsb_ammo[3];\nvoid Sbar_DrawInventory (void);\nvoid Sbar_DrawFrags (void);\nvoid Sbar_DrawFace (void);\nvoid Sbar_SoloScoreboard (void);\nvoid Sbar_DeathmatchOverlay (void);\nvoid Sbar_MiniDeathmatchOverlay (void);\nvoid Sbar_DrawPic (int x, int y, qpic_t *pic);\nvoid Sbar_DrawNum (int x, int y, int num, int digits, int color);\n\nvoid Sbar_Draw (void)\n{\n\tif (scr_con_current == vid.height)\n\t\treturn;\n\tif (sb_updates >= vid.numpages)\n\t\treturn;\n\n\tscr_copyeverything = 1;\n\tsb_updates++;\n\n\tif (sb_lines && vid.width > 320)\n\t\tDraw_TileClear (0, vid.height - sb_lines, vid.width, sb_lines);\n\n\tif (sb_lines > 24)\n\t{\n\t\tSbar_DrawInventory ();\n\t\tif (cl.maxclients != 1)\n\t\t\tSbar_DrawFrags ();\n\t}\n\n\tif (sb_showscores || cl.stats[STAT_HEALTH] <= 0)\n\t{\n\t\tSbar_DrawPic (0, 0, sb_scorebar);\n\t\tSbar_SoloScoreboard ();\n\t\tif (cl.gametype == GAME_DEATHMATCH)\n\t\t\tSbar_DeathmatchOverlay ();\n\t\tsb_updates = 0;\n\t}\n\telse if (sb_lines)\n\t{\n\t\tSbar_DrawPic (0, 0, sb_sbar);\n\n\t\tif (hipnotic)\n\t\t{\n\t\t\tif (cl.items & IT_KEY1)\n\t\t\t\tSbar_DrawPic (209, 3, sb_items[0]);\n\t\t\tif (cl.items & IT_KEY2)\n\t\t\t\tSbar_DrawPic (209, 12, sb_items[1]);\n\t\t}\n\n\t\tif (cl.items & IT_INVULNERABILITY)\n\t\t{\n\t\t\tSbar_DrawNum (24, 0, 666, 3, 1);\n\t\t\tSbar_DrawPic (0, 0, draw_disc);\n\t\t}\n\t\telse\n\t\t{\n\t\t\tif (rogue)\n\t\t\t{\n\t\t\t\tSbar_DrawNum (24, 0, cl.stats[STAT_ARMOR], 3, cl.stats[STAT_ARMOR] <= 25);\n\t\t\t\tif (cl.items & RIT_ARMOR3)\n\t\t\t\t\tSbar_DrawPic (0, 0, sb_armor[2]);\n\t\t\t\telse if (cl.items & RIT_ARMOR2)\n\t\t\t\t\tSbar_DrawPic (0, 0, sb_armor[1]);\n\t\t\t\telse if (cl.items & RIT_ARMOR1)\n\t\t\t\t\tSbar_DrawPic (0, 0, sb_armor[0]);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tSbar_DrawNum (24, 0, cl.stats[STAT_ARMOR], 3, cl.stats[STAT_ARMOR] <= 25);\n\t\t\t\tif (cl.items & IT_ARMOR3)\n\t\t\t\t\tSbar_DrawPic (0, 0, sb_armor[2]);\n\t\t\t\telse if (cl.items & IT_ARMOR2)\n\t\t\t\t\tSbar_DrawPic (0, 0, sb_armor[1]);\n\t\t\t\telse if (cl.items & IT_ARMOR1)\n\t\t\t\t\tSbar_DrawPic (0, 0, sb_armor[0]);\n\t\t\t}\n\t\t}\n\n\t\tSbar_DrawFace ();\n\n\t\tSbar_DrawNum (136, 0, cl.stats[STAT_HEALTH], 3, cl.stats[STAT_HEALTH] <= 25);\n\n\t\tif (rogue)\n\t\t{\n\t\t\tif (cl.items & RIT_SHELLS)\n\t\t\t\tSbar_DrawPic (224, 0, sb_ammo[0]);\n\t\t\telse if (cl.items & RIT_NAILS)\n\t\t\t\tSbar_DrawPic (224, 0, sb_ammo[1]);\n\t\t\telse if (cl.items & RIT_ROCKETS)\n\t\t\t\tSbar_DrawPic (224, 0, sb_ammo[2]);\n\t\t\telse if (cl.items & RIT_CELLS)\n\t\t\t\tSbar_DrawPic (224, 0, sb_ammo[3]);\n\t\t\telse if (cl.items & RIT_LAVA_NAILS)\n\t\t\t\tSbar_DrawPic (224, 0, rsb_ammo[0]);\n\t\t\telse if (cl.items & RIT_PLASMA_AMMO)\n\t\t\t\tSbar_DrawPic (224, 0, rsb_ammo[1]);\n\t\t\telse if (cl.items & RIT_MULTI_ROCKETS)\n\t\t\t\tSbar_DrawPic (224, 0, rsb_ammo[2]);\n\t\t}\n\t\telse\n\t\t{\n\t\t\tif (cl.items & IT_SHELLS)\n\t\t\t\tSbar_DrawPic (224, 0, sb_ammo[0]);\n\t\t\telse if (cl.items & IT_NAILS)\n\t\t\t\tSbar_DrawPic (224, 0, sb_ammo[1]);\n\t\t\telse if (cl.items & IT_ROCKETS)\n\t\t\t\tSbar_DrawPic (224, 0, sb_ammo[2]);\n\t\t\telse if (cl.items & IT_CELLS)\n\t\t\t\tSbar_DrawPic (224, 0, sb_ammo[3]);\n\t\t}\n\n\t\tSbar_DrawNum (248, 0, cl.stats[STAT_AMMO], 3, cl.stats[STAT_AMMO] <= 10);\n\t}\n\n\tif (vid.width > 320)\n\t{\n\t\tif (cl.gametype == GAME_DEATHMATCH)\n\t\t\tSbar_MiniDeathmatchOverlay ();\n\t}\n}\n","size":1288,"score":100,"agent":"kuncc/2","pid":3,"session":1663,"ts":1791751788169}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":877,"symbol":"COM_LoadPackFile","file":"common.c","asm":"# COM_LoadPackFile  (TU common.c, section .text, 591 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_LoadPackFile:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  lea     -0x20000(%esp),%eax\n.Lb:\n  /* 00b */  sub     $0x1000,%esp\n  /* 011 */  orl     $0x0,(%esp)\n  /* 015 */  cmp     %eax,%esp\n  /* 017 */  jne     .Lb\n  /* 019 */  sub     $0x4c,%esp\n  /* 01c */  lea     0x30(%esp),%eax\n  /* 020 */  mov     %eax,0x4(%esp)\n  /* 024 */  mov     0x20060(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    Sys_FileOpenRead\n  /* 033 */  inc     %eax\n  /* 034 */  je      .L240\n  /* 03a */  mov     $0xc,%eax\n  /* 03f */  mov     %eax,0x8(%esp)\n  /* 043 */  lea     0x34(%esp),%eax\n  /* 047 */  mov     %eax,0x4(%esp)\n  /* 04b */  mov     0x30(%esp),%eax\n  /* 04f */  mov     %eax,(%esp)\n  /* 052 */  call    Sys_FileRead\n  /* 057 */  cmpl    $0x4b434150,0x34(%esp)\n  /* 05f */  je      .L78\n  /* 061 */  movl    $\"%s is not a packfile\",(%esp)\n  /* 068 */  mov     0x20060(%esp),%eax\n  /* 06f */  mov     %eax,0x4(%esp)\n  /* 073 */  call    Sys_Error\n.L78:\n  /* 078 */  mov     0x38(%esp),%eax\n  /* 07c */  mov     %eax,(%esp)\n  /* 07f */  call    *LittleLong\n  /* 085 */  mov     %eax,0x38(%esp)\n  /* 089 */  mov     0x3c(%esp),%eax\n  /* 08d */  mov     %eax,(%esp)\n  /* 090 */  call    *LittleLong\n  /* 096 */  mov     %eax,0x3c(%esp)\n  /* 09a */  mov     %eax,%esi\n  /* 09c */  shr     $0x6,%esi\n  /* 09f */  cmp     $0x2003f,%eax\n  /* 0a4 */  ja      .L210\n  /* 0aa */  cmp     $0x153,%esi\n  /* 0b0 */  jne     .L22b\n.Lb6:\n  /* 0b6 */  lea     (%esi,%esi,8),%eax\n  /* 0b9 */  mov     $\"packfile\",%ebx\n  /* 0be */  mov     %ebx,0x4(%esp)\n  /* 0c2 */  shl     $0x3,%eax\n  /* 0c5 */  xor     %ebp,%ebp\n  /* 0c7 */  mov     %eax,(%esp)\n  /* 0ca */  lea     0x40(%esp),%ebx\n  /* 0ce */  call    Hunk_AllocName\n  /* 0d3 */  lea     0x2e(%esp),%edi\n  /* 0d7 */  mov     %eax,0x1c(%esp)\n  /* 0db */  mov     0x38(%esp),%eax\n  /* 0df */  mov     %eax,0x4(%esp)\n  /* 0e3 */  mov     0x30(%esp),%eax\n  /* 0e7 */  mov     %eax,(%esp)\n  /* 0ea */  call    Sys_FileSeek\n  /* 0ef */  mov     0x3c(%esp),%eax\n  /* 0f3 */  mov     %ebx,0x4(%esp)\n  /* 0f7 */  mov     %eax,0x8(%esp)\n  /* 0fb */  mov     0x30(%esp),%eax\n  /* 0ff */  mov     %eax,(%esp)\n  /* 102 */  call    Sys_FileRead\n  /* 107 */  mov     %edi,(%esp)\n  /* 10a */  call    CRC_Init\n  /* 10f */  mov     0x3c(%esp),%eax\n  /* 113 */  test    %eax,%eax\n  /* 115 */  jle     .L138\n  /* 117 */  nop\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  movzbl  0x0(%ebp,%ebx,1),%edx\n  /* 125 */  inc     %ebp\n  /* 126 */  mov     %edi,(%esp)\n  /* 129 */  mov     %edx,0x4(%esp)\n  /* 12d */  call    CRC_ProcessByte\n  /* 132 */  cmp     %ebp,0x3c(%esp)\n  /* 136 */  jg      .L120\n.L138:\n  /* 138 */  cmpw    $0x80d5,0x2e(%esp)\n  /* 13f */  je      .L14c\n  /* 141 */  mov     $0x1,%ecx\n  /* 146 */  mov     %ecx,com_modified\n.L14c:\n  /* 14c */  test    %esi,%esi\n  /* 14e */  je      .L19e\n  /* 150 */  mov     0x1c(%esp),%edi\n  /* 154 */  xor     %ebp,%ebp\n  /* 156 */  xchg    %ax,%ax\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  mov     %ebx,0x4(%esp)\n  /* 164 */  mov     $0x40,%eax\n  /* 169 */  inc     %ebp\n  /* 16a */  mov     %edi,(%esp)\n  /* 16d */  add     $0x40,%ebx\n  /* 170 */  add     $0x48,%edi\n  /* 173 */  mov     %eax,0x8(%esp)\n  /* 177 */  call    __strcpy_chk\n  /* 17c */  mov     -0x8(%ebx),%eax\n  /* 17f */  mov     %eax,(%esp)\n  /* 182 */  call    *LittleLong\n  /* 188 */  mov     %eax,-0x8(%edi)\n  /* 18b */  mov     -0x4(%ebx),%eax\n  /* 18e */  mov     %eax,(%esp)\n  /* 191 */  call    *LittleLong\n  /* 197 */  mov     %eax,-0x4(%edi)\n  /* 19a */  cmp     %ebp,%esi\n  /* 19c */  jne     .L160\n.L19e:\n  /* 19e */  movl    $0x8c,(%esp)\n  /* 1a5 */  call    Hunk_Alloc\n  /* 1aa */  mov     $0x80,%edx\n  /* 1af */  mov     %edx,0x8(%esp)\n  /* 1b3 */  mov     %eax,%ebx\n  /* 1b5 */  mov     0x20060(%esp),%eax\n  /* 1bc */  mov     %ebx,(%esp)\n  /* 1bf */  mov     %eax,0x4(%esp)\n  /* 1c3 */  call    __strcpy_chk\n  /* 1c8 */  mov     0x30(%esp),%eax\n  /* 1cc */  mov     %esi,0x84(%ebx)\n  /* 1d2 */  mov     %eax,0x80(%ebx)\n  /* 1d8 */  mov     0x1c(%esp),%eax\n  /* 1dc */  mov     %eax,0x88(%ebx)\n  /* 1e2 */  mov     0x20060(%esp),%eax\n  /* 1e9 */  mov     %esi,0x8(%esp)\n  /* 1ed */  movl    $\"Added packfile %s (%i files)\\n\",(%esp)\n  /* 1f4 */  mov     %eax,0x4(%esp)\n  /* 1f8 */  call    Con_Printf\n  /* 1fd */  add     $0x2004c,%esp\n  /* 203 */  mov     %ebx,%eax\n  /* 205 */  pop     %ebx\n  /* 206 */  pop     %esi\n  /* 207 */  pop     %edi\n  /* 208 */  pop     %ebp\n  /* 209 */  ret\n  /* 20a */  lea     0x0(%esi),%esi\n.L210:\n  /* 210 */  mov     %esi,0x8(%esp)\n  /* 214 */  mov     0x20060(%esp),%eax\n  /* 21b */  movl    $\"%s has %i files\",(%esp)\n  /* 222 */  mov     %eax,0x4(%esp)\n  /* 226 */  call    Sys_Error\n.L22b:\n  /* 22b */  mov     $0x1,%eax\n  /* 230 */  mov     %eax,com_modified\n  /* 235 */  jmp     .Lb6\n  /* 23a */  lea     0x0(%esi),%esi\n.L240:\n  /* 240 */  add     $0x2004c,%esp\n  /* 246 */  xor     %ebx,%ebx\n  /* 248 */  mov     %ebx,%eax\n  /* 24a */  pop     %ebx\n  /* 24b */  pop     %esi\n  /* 24c */  pop     %edi\n  /* 24d */  pop     %ebp\n  /* 24e */  ret\n","c":"#include \"quakedef.h\"\n\ntypedef struct\n{\n\tchar\tname[64];\n\tint\t\tfilepos, filelen;\n} packfile_t;\n\ntypedef struct pack_s\n{\n\tchar\tfilename[MAX_OSPATH];\n\tint\t\thandle;\n\tint\t\tnumfiles;\n\tpackfile_t\t*files;\n} pack_t;\n\ntypedef struct\n{\n\tchar\tname[56];\n\tint\t\tfilepos, filelen;\n} dpackfile_t;\n\ntypedef struct\n{\n\tchar\tid[4];\n\tint\t\tdirofs;\n\tint\t\tdirlen;\n} dpackheader_t;\n\n#define MAX_FILES_IN_PACK 2048\nextern int com_modified;\n\npack_t *COM_LoadPackFile (char *packfile)\n{\n\tdpackheader_t\theader;\n\tint\t\t\t\ti;\n\tpackfile_t\t\t*newfiles;\n\tint\t\t\t\tnumpackfiles;\n\tpack_t\t\t\t*pack;\n\tint\t\t\t\tpackhandle;\n\tdpackfile_t\t\tinfo[MAX_FILES_IN_PACK];\n\tunsigned short\tcrc;\n\n\tif (Sys_FileOpenRead (packfile, &packhandle) == -1)\n\t\treturn NULL;\n\tSys_FileRead (packhandle, (void *)&header, sizeof(header));\n\tif (header.id[0] != 'P' || header.id[1] != 'A'\n\t|| header.id[2] != 'C' || header.id[3] != 'K')\n\t\tSys_Error (\"%s is not a packfile\", packfile);\n\theader.dirofs = LittleLong (header.dirofs);\n\theader.dirlen = LittleLong (header.dirlen);\n\n\tnumpackfiles = header.dirlen / sizeof(dpackfile_t);\n\n\tif (numpackfiles > MAX_FILES_IN_PACK)\n\t\tSys_Error (\"%s has %i files\", packfile, numpackfiles);\n\n\tif (numpackfiles != 339)\n\t\tcom_modified = true;\n\n\tnewfiles = Hunk_AllocName (numpackfiles * sizeof(packfile_t), \"packfile\");\n\n\tSys_FileSeek (packhandle, header.dirofs);\n\tSys_FileRead (packhandle, (void *)info, header.dirlen);\n\n\tCRC_Init (&crc);\n\tfor (i=0 ; i<header.dirlen ; i++)\n\t\tCRC_ProcessByte (&crc, ((byte *)info)[i]);\n\tif (crc != 32981)\n\t\tcom_modified = true;\n\n\tfor (i=0 ; i<numpackfiles ; i++)\n\t{\n\t\tstrcpy (newfiles[i].name, info[i].name);\n\t\tnewfiles[i].filepos = LittleLong(info[i].filepos);\n\t\tnewfiles[i].filelen = LittleLong(info[i].filelen);\n\t}\n\n\tpack = Hunk_Alloc (sizeof (pack_t));\n\tstrcpy (pack->filename, packfile);\n\tpack->handle = packhandle;\n\tpack->numfiles = numpackfiles;\n\tpack->files = newfiles;\n\n\tCon_Printf (\"Added packfile %s (%i files)\\n\", packfile, numpackfiles);\n\treturn pack;\n}\n","size":591,"score":100,"agent":"regalloc","pid":19,"session":1664,"ts":1791751800225}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":773,"symbol":"CL_ParseUpdate","file":"cl_parse.c","asm":"# CL_ParseUpdate  (TU cl_parse.c, section .text, 1299 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_ParseUpdate:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x30,%esp\n  /* 006 */  cmpl    $0x3,cls+0x8e8\n  /* 00d */  mov     0x40(%esp),%ebx\n  /* 011 */  je      .L490\n.L17:\n  /* 017 */  test    $0x1,%bl\n  /* 01a */  jne     .L418\n.L20:\n  /* 020 */  test    $0x40,%bh\n  /* 023 */  je      .L348\n  /* 029 */  call    MSG_ReadShort\n  /* 02e */  mov     %eax,%esi\n.L30:\n  /* 030 */  mov     cl+0xa8c,%eax\n  /* 035 */  cmp     %eax,%esi\n  /* 037 */  jl      .L99\n  /* 039 */  cmp     $0x257,%esi\n  /* 03f */  jg      .L4a5\n.L45:\n  /* 045 */  imul    $0xb4,%esi,%ecx\n  /* 04b */  mov     vid+0x4,%edx\n  /* 051 */  imul    $0xb4,%eax,%eax\n  /* 057 */  add     $cl_entities+0x148,%ecx\n  /* 05d */  add     $cl_entities+0x94,%eax\n  /* 062 */  mov     %ecx,%edi\n  /* 064 */  sub     %eax,%edi\n  /* 066 */  and     $0x4,%edi\n  /* 069 */  je      .L80\n  /* 06b */  mov     %edx,(%eax)\n  /* 06d */  add     $0xb4,%eax\n  /* 072 */  cmp     %ecx,%eax\n  /* 074 */  je      .L91\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %edx,(%eax)\n  /* 082 */  add     $0x168,%eax\n  /* 087 */  mov     %edx,-0xb4(%eax)\n  /* 08d */  cmp     %ecx,%eax\n  /* 08f */  jne     .L80\n.L91:\n  /* 091 */  lea     0x1(%esi),%eax\n  /* 094 */  mov     %eax,cl+0xa8c\n.L99:\n  /* 099 */  xor     %ecx,%ecx\n  /* 09b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %ebx,%eax\n  /* 0a2 */  sar     %cl,%eax\n  /* 0a4 */  test    $0x1,%al\n  /* 0a6 */  je      .Laf\n  /* 0a8 */  incl    bitcounts(,%ecx,4)\n.Laf:\n  /* 0af */  inc     %ecx\n  /* 0b0 */  cmp     $0x10,%ecx\n  /* 0b3 */  jne     .La0\n  /* 0b5 */  imul    $0xb4,%esi,%eax\n  /* 0bb */  test    $0x4,%bh\n  /* 0be */  fldl    cl_entities+0x34(%eax)\n  /* 0c4 */  lea     cl_entities(%eax),%edx\n  /* 0ca */  fldl    cl+0x234\n  /* 0d0 */  fldl    cl+0x22c\n  /* 0d6 */  fstpl   cl_entities+0x34(%eax)\n  /* 0dc */  jne     .L3c0\n  /* 0e2 */  mov     0x20(%edx),%eax\n.Le5:\n  /* 0e5 */  imul    $0xb4,%esi,%edx\n  /* 0eb */  mov     cl+0x250(,%eax,4),%eax\n  /* 0f2 */  cmp     %eax,cl_entities+0x84(%edx)\n  /* 0f8 */  lea     cl_entities(%edx),%edi\n  /* 0fe */  je      .L122\n  /* 100 */  mov     %eax,0x84(%edi)\n  /* 106 */  test    %eax,%eax\n  /* 108 */  je      .L358\n  /* 10e */  cmpl    $0x1,0x4c(%eax)\n  /* 112 */  je      .L4e0\n  /* 118 */  movl    $0x0,0x90(%edi)\n.L122:\n  /* 122 */  xor     %eax,%eax\n  /* 124 */  mov     $0x1,%edi\n  /* 129 */  fucomip %st(1),%st\n  /* 12b */  fstp    %st(0)\n  /* 12d */  setp    %al\n  /* 130 */  cmove   %eax,%edi\n  /* 133 */  test    $0x40,%bl\n  /* 136 */  jne     .L36a\n.L13c:\n  /* 13c */  imul    $0xb4,%esi,%eax\n  /* 142 */  mov     cl_entities+0x24(%eax),%eax\n.L148:\n  /* 148 */  imul    $0xb4,%esi,%edx\n  /* 14e */  test    $0x8,%bh\n  /* 151 */  mov     %eax,cl_entities+0x8c(%edx)\n  /* 157 */  jne     .L408\n  /* 15d */  mov     cl_entities+0x28(%edx),%eax\n.L163:\n  /* 163 */  test    %eax,%eax\n  /* 165 */  jne     .L378\n  /* 16b */  mov     vid+0x4,%eax\n.L170:\n  /* 170 */  imul    $0xb4,%esi,%edx\n  /* 176 */  test    $0x10,%bh\n  /* 179 */  mov     %eax,cl_entities+0x94(%edx)\n  /* 17f */  jne     .L3a0\n  /* 185 */  mov     cl_entities+0x2c(%edx),%eax\n.L18b:\n  /* 18b */  imul    $0xb4,%esi,%edx\n  /* 191 */  test    $0x20,%bh\n  /* 194 */  mov     %eax,cl_entities+0x9c(%edx)\n  /* 19a */  jne     .L440\n  /* 1a0 */  mov     cl_entities+0x30(%edx),%eax\n.L1a6:\n  /* 1a6 */  imul    $0xb4,%esi,%edx\n  /* 1ac */  test    $0x2,%bl\n  /* 1af */  mov     %eax,cl_entities+0x98(%edx)\n  /* 1b5 */  flds    cl_entities+0x3c(%edx)\n  /* 1bb */  fstps   cl_entities+0x48(%edx)\n  /* 1c1 */  flds    cl_entities+0x40(%edx)\n  /* 1c7 */  fstps   cl_entities+0x4c(%edx)\n  /* 1cd */  flds    cl_entities+0x44(%edx)\n  /* 1d3 */  fstps   cl_entities+0x50(%edx)\n  /* 1d9 */  flds    cl_entities+0x60(%edx)\n  /* 1df */  fstps   cl_entities+0x6c(%edx)\n  /* 1e5 */  flds    cl_entities+0x64(%edx)\n  /* 1eb */  fstps   cl_entities+0x70(%edx)\n  /* 1f1 */  flds    cl_entities+0x68(%edx)\n  /* 1f7 */  fstps   cl_entities+0x74(%edx)\n  /* 1fd */  jne     .L430\n  /* 203 */  flds    cl_entities+0x8(%edx)\n.L209:\n  /* 209 */  imul    $0xb4,%esi,%eax\n  /* 20f */  test    $0x1,%bh\n  /* 212 */  fstps   cl_entities+0x3c(%eax)\n  /* 218 */  jne     .L480\n  /* 21e */  flds    cl_entities+0x14(%eax)\n.L224:\n  /* 224 */  imul    $0xb4,%esi,%eax\n  /* 22a */  test    $0x4,%bl\n  /* 22d */  fstps   cl_entities+0x60(%eax)\n  /* 233 */  jne     .L470\n  /* 239 */  flds    cl_entities+0xc(%eax)\n.L23f:\n  /* 23f */  imul    $0xb4,%esi,%eax\n  /* 245 */  test    $0x10,%bl\n  /* 248 */  fstps   cl_entities+0x40(%eax)\n  /* 24e */  jne     .L460\n  /* 254 */  flds    cl_entities+0x18(%eax)\n.L25a:\n  /* 25a */  imul    $0xb4,%esi,%eax\n  /* 260 */  test    $0x8,%bl\n  /* 263 */  fstps   cl_entities+0x64(%eax)\n  /* 269 */  jne     .L450\n  /* 26f */  flds    cl_entities+0x10(%eax)\n.L275:\n  /* 275 */  imul    $0xb4,%esi,%eax\n  /* 27b */  test    $0x2,%bh\n  /* 27e */  fstps   cl_entities+0x44(%eax)\n  /* 284 */  jne     .L3b0\n  /* 28a */  flds    cl_entities+0x1c(%eax)\n.L290:\n  /* 290 */  imul    $0xb4,%esi,%eax\n  /* 296 */  test    $0x20,%bl\n  /* 299 */  fsts    cl_entities+0x68(%eax)\n  /* 29f */  je      .L2ac\n  /* 2a1 */  mov     $0x1,%edx\n  /* 2a6 */  mov     %edx,cl_entities(%eax)\n.L2ac:\n  /* 2ac */  test    %edi,%edi\n  /* 2ae */  je      .L338\n  /* 2b4 */  imul    $0xb4,%esi,%esi\n  /* 2ba */  mov     $0x1,%eax\n  /* 2bf */  mov     %eax,cl_entities(%esi)\n  /* 2c5 */  flds    cl_entities+0x3c(%esi)\n  /* 2cb */  fsts    cl_entities+0x48(%esi)\n  /* 2d1 */  flds    cl_entities+0x40(%esi)\n  /* 2d7 */  fsts    cl_entities+0x4c(%esi)\n  /* 2dd */  flds    cl_entities+0x44(%esi)\n  /* 2e3 */  fsts    cl_entities+0x50(%esi)\n  /* 2e9 */  fxch    %st(2)\n  /* 2eb */  fstps   cl_entities+0x54(%esi)\n  /* 2f1 */  fstps   cl_entities+0x58(%esi)\n  /* 2f7 */  fstps   cl_entities+0x5c(%esi)\n  /* 2fd */  flds    cl_entities+0x60(%esi)\n  /* 303 */  fsts    cl_entities+0x6c(%esi)\n  /* 309 */  flds    cl_entities+0x64(%esi)\n  /* 30f */  fsts    cl_entities+0x70(%esi)\n  /* 315 */  fxch    %st(2)\n  /* 317 */  fsts    cl_entities+0x74(%esi)\n  /* 31d */  fxch    %st(1)\n  /* 31f */  fstps   cl_entities+0x78(%esi)\n  /* 325 */  fxch    %st(1)\n  /* 327 */  fstps   cl_entities+0x7c(%esi)\n  /* 32d */  fstps   cl_entities+0x80(%esi)\n  /* 333 */  jmp     .L33a\n  /* 335 */  lea     0x0(%esi),%esi\n.L338:\n  /* 338 */  fstp    %st(0)\n.L33a:\n  /* 33a */  add     $0x30,%esp\n  /* 33d */  pop     %ebx\n  /* 33e */  pop     %esi\n  /* 33f */  pop     %edi\n  /* 340 */  ret\n  /* 341 */  lea     0x0(%esi,%eiz,1),%esi\n.L348:\n  /* 348 */  call    MSG_ReadByte\n  /* 34d */  mov     %eax,%esi\n  /* 34f */  jmp     .L30\n  /* 354 */  lea     0x0(%esi,%eiz,1),%esi\n.L358:\n  /* 358 */  fstp    %st(0)\n  /* 35a */  fstp    %st(0)\n  /* 35c */  test    $0x40,%bl\n  /* 35f */  mov     $0x1,%edi\n  /* 364 */  je      .L13c\n.L36a:\n  /* 36a */  call    MSG_ReadByte\n  /* 36f */  jmp     .L148\n  /* 374 */  lea     0x0(%esi,%eiz,1),%esi\n.L378:\n  /* 378 */  cmp     %eax,cl+0xa7c\n  /* 37e */  jl      .L4c7\n.L384:\n  /* 384 */  dec     %eax\n  /* 385 */  mov     cl+0xb50,%ecx\n  /* 38b */  imul    $0x402c,%eax,%eax\n  /* 391 */  lea     0x2c(%eax,%ecx,1),%eax\n  /* 395 */  jmp     .L170\n  /* 39a */  lea     0x0(%esi),%esi\n.L3a0:\n  /* 3a0 */  call    MSG_ReadByte\n  /* 3a5 */  jmp     .L18b\n  /* 3aa */  lea     0x0(%esi),%esi\n.L3b0:\n  /* 3b0 */  call    MSG_ReadAngle\n  /* 3b5 */  jmp     .L290\n  /* 3ba */  lea     0x0(%esi),%esi\n.L3c0:\n  /* 3c0 */  fstpl   0x20(%esp)\n  /* 3c4 */  fstpl   0x18(%esp)\n  /* 3c8 */  call    MSG_ReadByte\n  /* 3cd */  fldl    0x18(%esp)\n  /* 3d1 */  cmp     $0xff,%eax\n  /* 3d6 */  fldl    0x20(%esp)\n  /* 3da */  jle     .Le5\n  /* 3e0 */  fstp    %st(0)\n  /* 3e2 */  fstp    %st(0)\n  /* 3e4 */  movl    $\"CL_ParseModel: bad modnum\",(%esp)\n  /* 3eb */  mov     %eax,0x28(%esp)\n  /* 3ef */  call    Host_Error\n  /* 3f4 */  mov     0x28(%esp),%eax\n  /* 3f8 */  fldl    0x18(%esp)\n  /* 3fc */  fldl    0x20(%esp)\n  /* 400 */  jmp     .Le5\n  /* 405 */  lea     0x0(%esi),%esi\n.L408:\n  /* 408 */  call    MSG_ReadByte\n  /* 40d */  jmp     .L163\n  /* 412 */  lea     0x0(%esi),%esi\n.L418:\n  /* 418 */  call    MSG_ReadByte\n  /* 41d */  shl     $0x8,%eax\n  /* 420 */  or      %eax,%ebx\n  /* 422 */  jmp     .L20\n  /* 427 */  nop\n  /* 428 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L430:\n  /* 430 */  call    MSG_ReadCoord\n  /* 435 */  jmp     .L209\n  /* 43a */  lea     0x0(%esi),%esi\n.L440:\n  /* 440 */  call    MSG_ReadByte\n  /* 445 */  jmp     .L1a6\n  /* 44a */  lea     0x0(%esi),%esi\n.L450:\n  /* 450 */  call    MSG_ReadCoord\n  /* 455 */  jmp     .L275\n  /* 45a */  lea     0x0(%esi),%esi\n.L460:\n  /* 460 */  call    MSG_ReadAngle\n  /* 465 */  jmp     .L25a\n  /* 46a */  lea     0x0(%esi),%esi\n.L470:\n  /* 470 */  call    MSG_ReadCoord\n  /* 475 */  jmp     .L23f\n  /* 47a */  lea     0x0(%esi),%esi\n.L480:\n  /* 480 */  call    MSG_ReadAngle\n  /* 485 */  jmp     .L224\n  /* 48a */  lea     0x0(%esi),%esi\n.L490:\n  /* 490 */  mov     $0x4,%esi\n  /* 495 */  mov     %esi,cls+0x8e8\n  /* 49b */  call    CL_SignonReply\n  /* 4a0 */  jmp     .L17\n.L4a5:\n  /* 4a5 */  mov     %esi,0x4(%esp)\n  /* 4a9 */  movl    $\"CL_EntityNum: %i is an invalid number\",(%esp)\n  /* 4b0 */  call    Host_Error\n  /* 4b5 */  mov     cl+0xa8c,%eax\n  /* 4ba */  cmp     %eax,%esi\n  /* 4bc */  jge     .L45\n  /* 4c2 */  jmp     .L99\n.L4c7:\n  /* 4c7 */  movl    $\"i >= cl.maxclients\",(%esp)\n  /* 4ce */  mov     %eax,0x18(%esp)\n  /* 4d2 */  call    Sys_Error\n  /* 4d7 */  mov     0x18(%esp),%eax\n  /* 4db */  jmp     .L384\n.L4e0:\n  /* 4e0 */  fstpl   0x28(%esp)\n  /* 4e4 */  fstpl   0x20(%esp)\n  /* 4e8 */  call    rand\n  /* 4ed */  and     $0x7fff,%eax\n  /* 4f2 */  mov     %eax,0x18(%esp)\n  /* 4f6 */  fildl   0x18(%esp)\n  /* 4fa */  fdivs   =0x46fffe00 (32767f)\n  /* 500 */  fstps   0x90(%edi)\n  /* 506 */  fldl    0x20(%esp)\n  /* 50a */  fldl    0x28(%esp)\n  /* 50e */  jmp     .L122\n","c":"#include \"quakedef.h\"\n\nextern int bitcounts[16];\n\nentity_t *CL_EntityNum(int num)\n{\n    if (num >= cl.num_entities)\n    {\n        if (num >= MAX_EDICTS)\n            Host_Error(\"CL_EntityNum: %i is an invalid number\", num);\n        while (cl.num_entities <= num)\n        {\n            cl_entities[cl.num_entities].colormap = vid.colormap;\n            cl.num_entities++;\n        }\n    }\n    return &cl_entities[num];\n}\n\nvoid CL_ParseUpdate(int bits)\n{\n    int i;\n    model_t *model;\n    int modnum;\n    qboolean forcelink;\n    entity_t *ent;\n    int num;\n    int skin;\n\n    if (cls.signon == SIGNONS - 1)\n    {\n        cls.signon = SIGNONS;\n        CL_SignonReply();\n    }\n\n    if (bits & U_MOREBITS)\n    {\n        i = MSG_ReadByte();\n        bits |= (i << 8);\n    }\n\n    if (bits & U_LONGENTITY)\n        num = MSG_ReadShort();\n    else\n        num = MSG_ReadByte();\n\n    ent = CL_EntityNum(num);\n\n    for (i = 0; i < 16; i++)\n        if (bits & (1 << i))\n            bitcounts[i]++;\n\n    if (ent->msgtime != cl.mtime[1])\n        forcelink = true;\n    else\n        forcelink = false;\n\n    ent->msgtime = cl.mtime[0];\n\n    if (bits & U_MODEL)\n    {\n        modnum = MSG_ReadByte();\n        if (modnum >= MAX_MODELS)\n            Host_Error(\"CL_ParseModel: bad modnum\");\n    }\n    else\n        modnum = ent->baseline.modelindex;\n\n    model = cl.model_precache[modnum];\n    if (model != ent->model)\n    {\n        ent->model = model;\n        if (model)\n        {\n            if (model->synctype == ST_RAND)\n                ent->syncbase = (float)(rand() & 0x7fff) / 0x7fff;\n            else\n                ent->syncbase = 0.0;\n        }\n        else\n            forcelink = true;\n    }\n\n    if (bits & U_FRAME)\n        ent->frame = MSG_ReadByte();\n    else\n        ent->frame = ent->baseline.frame;\n\n    if (bits & U_COLORMAP)\n        i = MSG_ReadByte();\n    else\n        i = ent->baseline.colormap;\n    if (!i)\n        ent->colormap = vid.colormap;\n    else\n    {\n        if (i > cl.maxclients)\n            Sys_Error(\"i >= cl.maxclients\");\n        ent->colormap = cl.scores[i - 1].translations;\n    }\n\n    if (bits & U_SKIN)\n        skin = MSG_ReadByte();\n    else\n        skin = ent->baseline.skin;\n    ent->skinnum = skin;\n\n    if (bits & U_EFFECTS)\n        ent->effects = MSG_ReadByte();\n    else\n        ent->effects = ent->baseline.effects;\n\n    VectorCopy(ent->msg_origins[0], ent->msg_origins[1]);\n    VectorCopy(ent->msg_angles[0], ent->msg_angles[1]);\n\n    if (bits & U_ORIGIN1)\n        ent->msg_origins[0][0] = MSG_ReadCoord();\n    else\n        ent->msg_origins[0][0] = ent->baseline.origin[0];\n    if (bits & U_ANGLE1)\n        ent->msg_angles[0][0] = MSG_ReadAngle();\n    else\n        ent->msg_angles[0][0] = ent->baseline.angles[0];\n\n    if (bits & U_ORIGIN2)\n        ent->msg_origins[0][1] = MSG_ReadCoord();\n    else\n        ent->msg_origins[0][1] = ent->baseline.origin[1];\n    if (bits & U_ANGLE2)\n        ent->msg_angles[0][1] = MSG_ReadAngle();\n    else\n        ent->msg_angles[0][1] = ent->baseline.angles[1];\n\n    if (bits & U_ORIGIN3)\n        ent->msg_origins[0][2] = MSG_ReadCoord();\n    else\n        ent->msg_origins[0][2] = ent->baseline.origin[2];\n    if (bits & U_ANGLE3)\n        ent->msg_angles[0][2] = MSG_ReadAngle();\n    else\n        ent->msg_angles[0][2] = ent->baseline.angles[2];\n\n    if (bits & U_NOLERP)\n        ent->forcelink = true;\n\n    if (forcelink)\n    {\n        VectorCopy(ent->msg_origins[0], ent->msg_origins[1]);\n        VectorCopy(ent->msg_origins[0], ent->origin);\n        VectorCopy(ent->msg_angles[0], ent->msg_angles[1]);\n        VectorCopy(ent->msg_angles[0], ent->angles);\n        ent->forcelink = true;\n    }\n}\n","size":1299,"score":100,"agent":"kuncc/1","pid":2,"session":1665,"ts":1791751804375}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1589,"symbol":"SV_PushMove","file":"sv_phys.c","asm":"# SV_PushMove  (TU sv_phys.c, section .text, 1338 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_PushMove:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1000,%esp\n  /* 00a */  orl     $0x0,(%esp)\n  /* 00e */  sub     $0x1000,%esp\n  /* 014 */  orl     $0x0,(%esp)\n  /* 018 */  sub     $0x62c,%esp\n  /* 01e */  mov     0x2640(%esp),%edi\n  /* 025 */  fldz\n  /* 027 */  flds    0xa0(%edi)\n  /* 02d */  fucomip %st(1),%st\n  /* 02f */  jp      .L56\n  /* 031 */  jne     .L68\n  /* 033 */  flds    0xa4(%edi)\n  /* 039 */  fucomip %st(1),%st\n  /* 03b */  jp      .L6c\n  /* 03d */  lea     0x0(%esi),%esi\n  /* 040 */  jne     .L78\n  /* 042 */  flds    0xa8(%edi)\n  /* 048 */  fucomip %st(1),%st\n  /* 04a */  fstp    %st(0)\n  /* 04c */  jp      .L7a\n  /* 04e */  je      .L505\n  /* 054 */  jmp     .L7a\n.L56:\n  /* 056 */  fstp    %st(0)\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 060 */  jmp     .L7a\n  /* 062 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  fstp    %st(0)\n  /* 06a */  jmp     .L7a\n.L6c:\n  /* 06c */  fstp    %st(0)\n  /* 06e */  xchg    %ax,%ax\n  /* 070 */  jmp     .L7a\n  /* 072 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  fstp    %st(0)\n.L7a:\n  /* 07a */  lea     0x94(%esp),%ebp\n  /* 081 */  xor     %eax,%eax\n  /* 083 */  lea     0x7c(%esp),%ecx\n  /* 087 */  lea     0x88(%esp),%edx\n.L8e:\n  /* 08e */  flds    0x2644(%esp)\n  /* 095 */  fmuls   0xa0(%edi,%eax,4)\n  /* 09c */  fsts    0x0(%ebp,%eax,4)\n  /* 0a0 */  flds    0x64(%edi,%eax,4)\n  /* 0a4 */  fadd    %st(1),%st\n  /* 0a6 */  fstps   (%ecx,%eax,4)\n  /* 0a9 */  fadds   0x70(%edi,%eax,4)\n  /* 0ad */  fstps   (%edx,%eax,4)\n  /* 0b0 */  inc     %eax\n  /* 0b1 */  cmp     $0x3,%eax\n  /* 0b4 */  jne     .L8e\n  /* 0b6 */  flds    0x88(%edi)\n  /* 0bc */  xor     %eax,%eax\n  /* 0be */  fsts    0x18(%esp)\n  /* 0c2 */  flds    0x8c(%edi)\n  /* 0c8 */  fsts    0x1c(%esp)\n  /* 0cc */  flds    0x90(%edi)\n  /* 0d2 */  fsts    0x20(%esp)\n  /* 0d6 */  fxch    %st(2)\n  /* 0d8 */  fadds   0x94(%esp)\n  /* 0df */  fstps   0x88(%edi)\n  /* 0e5 */  fadds   0x98(%esp)\n  /* 0ec */  fstps   0x8c(%edi)\n  /* 0f2 */  fadds   0x9c(%esp)\n  /* 0f9 */  fstps   0x90(%edi)\n  /* 0ff */  flds    0x7c(%edi)\n  /* 102 */  fadds   0x2644(%esp)\n  /* 109 */  fstps   0x7c(%edi)\n  /* 10c */  mov     %eax,0x4(%esp)\n  /* 110 */  mov     %edi,(%esp)\n  /* 113 */  call    SV_LinkEdict\n  /* 118 */  cmpl    $0x1,sv+0xda4\n  /* 11f */  jle     .L3af\n  /* 125 */  mov     pr_edict_size,%ecx\n  /* 12b */  xor     %eax,%eax\n  /* 12d */  mov     $0x1,%esi\n  /* 132 */  mov     %eax,0x14(%esp)\n  /* 136 */  mov     sv+0xdac,%ebx\n  /* 13c */  add     %ecx,%ebx\n  /* 13e */  xchg    %ax,%ax\n.L140:\n  /* 140 */  mov     (%ebx),%eax\n  /* 142 */  test    %eax,%eax\n  /* 144 */  jne     .L3a0\n  /* 14a */  flds    =0x40e00000 (7f)\n  /* 150 */  flds    0x80(%ebx)\n  /* 156 */  mov     $0x1,%dl\n  /* 158 */  fucomi  %st(1),%st\n  /* 15a */  fstp    %st(1)\n  /* 15c */  jp      .L3d0\n  /* 162 */  jne     .L3d0\n.L168:\n  /* 168 */  fldz\n  /* 16a */  fxch    %st(1)\n  /* 16c */  mov     $0x1,%al\n  /* 16e */  fucomi  %st(1),%st\n  /* 170 */  fstp    %st(1)\n  /* 172 */  jp      .L3c0\n  /* 178 */  jne     .L3c0\n.L17e:\n  /* 17e */  or      %dl,%al\n  /* 180 */  jne     .L390\n  /* 186 */  flds    =0x41000000 (8f)\n  /* 18c */  fxch    %st(1)\n  /* 18e */  fucomi  %st(1),%st\n  /* 190 */  fstp    %st(1)\n  /* 192 */  jp      .L19a\n  /* 194 */  je      .L398\n.L19a:\n  /* 19a */  flds    0x190(%ebx)\n  /* 1a0 */  fnstcw  0x2e(%esp)\n  /* 1a4 */  movzwl  0x2e(%esp),%eax\n  /* 1a9 */  or      $0xc00,%ax\n  /* 1ad */  mov     %ax,0x2c(%esp)\n  /* 1b2 */  fldcw   0x2c(%esp)\n  /* 1b6 */  fistpl  0x10(%esp)\n  /* 1ba */  fldcw   0x2e(%esp)\n  /* 1be */  testl   $0x200,0x10(%esp)\n  /* 1c6 */  je      .L1e8\n  /* 1c8 */  mov     0x11c(%ebx),%eax\n  /* 1ce */  mov     sv+0xdac,%edx\n  /* 1d4 */  add     %edx,%eax\n  /* 1d6 */  cmp     %eax,%edi\n  /* 1d8 */  je      .L275\n  /* 1de */  fstp    %st(0)\n  /* 1e0 */  jmp     .L1ea\n  /* 1e2 */  lea     0x0(%esi),%esi\n.L1e8:\n  /* 1e8 */  fstp    %st(0)\n.L1ea:\n  /* 1ea */  flds    0x88(%esp)\n  /* 1f1 */  flds    0x64(%ebx)\n  /* 1f4 */  fcomip  %st(1),%st\n  /* 1f6 */  fstp    %st(0)\n  /* 1f8 */  jae     .L3a0\n  /* 1fe */  flds    0x8c(%esp)\n  /* 205 */  flds    0x68(%ebx)\n  /* 208 */  fcomip  %st(1),%st\n  /* 20a */  fstp    %st(0)\n  /* 20c */  jae     .L3a0\n  /* 212 */  flds    0x90(%esp)\n  /* 219 */  flds    0x6c(%ebx)\n  /* 21c */  fcomip  %st(1),%st\n  /* 21e */  fstp    %st(0)\n  /* 220 */  jae     .L3a0\n  /* 226 */  flds    0x70(%ebx)\n  /* 229 */  flds    0x7c(%esp)\n  /* 22d */  fcomip  %st(1),%st\n  /* 22f */  fstp    %st(0)\n  /* 231 */  jae     .L3a0\n  /* 237 */  flds    0x74(%ebx)\n  /* 23a */  flds    0x80(%esp)\n  /* 241 */  fcomip  %st(1),%st\n  /* 243 */  fstp    %st(0)\n  /* 245 */  jae     .L3a0\n  /* 24b */  flds    0x78(%ebx)\n  /* 24e */  flds    0x84(%esp)\n  /* 255 */  fcomip  %st(1),%st\n  /* 257 */  fstp    %st(0)\n  /* 259 */  jae     .L3a0\n  /* 25f */  mov     %ebx,(%esp)\n  /* 262 */  call    SV_TestEntityPosition\n  /* 267 */  test    %eax,%eax\n  /* 269 */  je      .L381\n  /* 26f */  flds    0x80(%ebx)\n.L275:\n  /* 275 */  flds    =0x40400000 (3f)\n  /* 27b */  fxch    %st(1)\n  /* 27d */  fucomip %st(1),%st\n  /* 27f */  fstp    %st(0)\n  /* 281 */  jp      .L3e0\n  /* 287 */  jne     .L3e0\n.L28d:\n  /* 28d */  mov     0x14(%esp),%ecx\n  /* 291 */  flds    0x88(%ebx)\n  /* 297 */  flds    0x8c(%ebx)\n  /* 29d */  flds    0x90(%ebx)\n  /* 2a3 */  fxch    %st(2)\n  /* 2a5 */  mov     %ebx,0xa0(%esp,%ecx,4)\n  /* 2ac */  lea     (%ecx,%ecx,2),%eax\n  /* 2af */  movl    $0x0,0x84(%edi)\n  /* 2b9 */  fsts    0xa00(%esp,%eax,4)\n  /* 2c0 */  fstps   0x28(%esp)\n  /* 2c4 */  fsts    0xa04(%esp,%eax,4)\n  /* 2cb */  fstps   0x24(%esp)\n  /* 2cf */  fsts    0xa08(%esp,%eax,4)\n  /* 2d6 */  mov     %ebp,0x8(%esp)\n  /* 2da */  lea     0x30(%esp),%eax\n  /* 2de */  mov     %eax,(%esp)\n  /* 2e1 */  fstps   0x10(%esp)\n  /* 2e5 */  mov     %ebx,0x4(%esp)\n  /* 2e9 */  call    SV_PushEntity\n  /* 2ee */  sub     $0x4,%esp\n  /* 2f1 */  movl    $0x40800000,0x84(%edi)\n  /* 2fb */  mov     %ebx,(%esp)\n  /* 2fe */  call    SV_TestEntityPosition\n  /* 303 */  test    %eax,%eax\n  /* 305 */  je      .L37d\n  /* 307 */  flds    0xf0(%ebx)\n  /* 30d */  flds    0xe4(%ebx)\n  /* 313 */  fucomip %st(1),%st\n  /* 315 */  fstp    %st(0)\n  /* 317 */  flds    0x10(%esp)\n  /* 31b */  flds    0x24(%esp)\n  /* 31f */  flds    0x28(%esp)\n  /* 323 */  jp      .L327\n  /* 325 */  je      .L377\n.L327:\n  /* 327 */  fld1\n  /* 329 */  flds    0x84(%ebx)\n  /* 32f */  fucomi  %st(1),%st\n  /* 331 */  fstp    %st(1)\n  /* 333 */  jp      .L420\n  /* 339 */  jne     .L420\n  /* 33f */  fstp    %st(0)\n  /* 341 */  fstp    %st(0)\n  /* 343 */  fstp    %st(0)\n  /* 345 */  fstp    %st(0)\n  /* 347 */  jmp     .L34f\n.L349:\n  /* 349 */  fstp    %st(0)\n  /* 34b */  fstp    %st(0)\n  /* 34d */  fstp    %st(0)\n.L34f:\n  /* 34f */  fldz\n  /* 351 */  fsts    0xe8(%ebx)\n  /* 357 */  fsts    0xe4(%ebx)\n  /* 35d */  fsts    0xf0(%ebx)\n  /* 363 */  fstps   0xf4(%ebx)\n  /* 369 */  flds    0xec(%ebx)\n  /* 36f */  fstps   0xf8(%ebx)\n  /* 375 */  jmp     .L37d\n.L377:\n  /* 377 */  fstp    %st(0)\n  /* 379 */  fstp    %st(0)\n  /* 37b */  fstp    %st(0)\n.L37d:\n  /* 37d */  incl    0x14(%esp)\n.L381:\n  /* 381 */  mov     pr_edict_size,%ecx\n  /* 387 */  jmp     .L3a0\n  /* 389 */  lea     0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  fstp    %st(0)\n  /* 392 */  jmp     .L3a0\n  /* 394 */  lea     0x0(%esi,%eiz,1),%esi\n.L398:\n  /* 398 */  fstp    %st(0)\n  /* 39a */  lea     0x0(%esi),%esi\n.L3a0:\n  /* 3a0 */  inc     %esi\n  /* 3a1 */  add     %ecx,%ebx\n  /* 3a3 */  cmp     %esi,sv+0xda4\n  /* 3a9 */  jg      .L140\n.L3af:\n  /* 3af */  add     $0x262c,%esp\n  /* 3b5 */  pop     %ebx\n  /* 3b6 */  pop     %esi\n  /* 3b7 */  pop     %edi\n  /* 3b8 */  pop     %ebp\n  /* 3b9 */  ret\n  /* 3ba */  lea     0x0(%esi),%esi\n.L3c0:\n  /* 3c0 */  xor     %eax,%eax\n  /* 3c2 */  jmp     .L17e\n  /* 3c7 */  nop\n  /* 3c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3d0:\n  /* 3d0 */  xor     %edx,%edx\n  /* 3d2 */  jmp     .L168\n  /* 3d7 */  nop\n  /* 3d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3e0:\n  /* 3e0 */  flds    0x190(%ebx)\n  /* 3e6 */  fnstcw  0x2e(%esp)\n  /* 3ea */  movzwl  0x2e(%esp),%eax\n  /* 3ef */  or      $0xc00,%ax\n  /* 3f3 */  mov     %ax,0x2c(%esp)\n  /* 3f8 */  fldcw   0x2c(%esp)\n  /* 3fc */  fistpl  0x10(%esp)\n  /* 400 */  fldcw   0x2e(%esp)\n  /* 404 */  mov     0x10(%esp),%eax\n  /* 408 */  and     $0xfffffdff,%eax\n  /* 40d */  mov     %eax,0x10(%esp)\n  /* 411 */  fildl   0x10(%esp)\n  /* 415 */  fstps   0x190(%ebx)\n  /* 41b */  jmp     .L28d\n.L420:\n  /* 420 */  fldz\n  /* 422 */  fxch    %st(1)\n  /* 424 */  fucomip %st(1),%st\n  /* 426 */  fstp    %st(0)\n  /* 428 */  jnp     .L4eb\n.L42e:\n  /* 42e */  fstps   0x88(%ebx)\n  /* 434 */  mov     $0x1,%ecx\n  /* 439 */  fstps   0x8c(%ebx)\n  /* 43f */  xor     %esi,%esi\n  /* 441 */  fstps   0x90(%ebx)\n  /* 447 */  mov     %ecx,0x4(%esp)\n  /* 44b */  mov     %ebx,(%esp)\n  /* 44e */  call    SV_LinkEdict\n  /* 453 */  flds    0x18(%esp)\n  /* 457 */  fstps   0x88(%edi)\n  /* 45d */  flds    0x1c(%esp)\n  /* 461 */  fstps   0x8c(%edi)\n  /* 467 */  flds    0x20(%esp)\n  /* 46b */  fstps   0x90(%edi)\n  /* 471 */  mov     %esi,0x4(%esp)\n  /* 475 */  mov     %edi,(%esp)\n  /* 478 */  call    SV_LinkEdict\n  /* 47d */  mov     0x114(%edi),%eax\n  /* 483 */  test    %eax,%eax\n  /* 485 */  flds    0x7c(%edi)\n  /* 488 */  fsubs   0x2644(%esp)\n  /* 48f */  fstps   0x7c(%edi)\n  /* 492 */  jne     .L517\n.L498:\n  /* 498 */  mov     0x14(%esp),%ebp\n  /* 49c */  lea     0xa00(%esp),%ebx\n  /* 4a3 */  xor     %edi,%edi\n  /* 4a5 */  lea     0xa0(%esp),%esi\n  /* 4ac */  lea     0x0(%esi,%eiz,1),%esi\n.L4b0:\n  /* 4b0 */  mov     (%esi,%edi,4),%eax\n  /* 4b3 */  xor     %edx,%edx\n  /* 4b5 */  add     $0xc,%ebx\n  /* 4b8 */  flds    -0xc(%ebx)\n  /* 4bb */  fstps   0x88(%eax)\n  /* 4c1 */  flds    -0x8(%ebx)\n  /* 4c4 */  fstps   0x8c(%eax)\n  /* 4ca */  flds    -0x4(%ebx)\n  /* 4cd */  fstps   0x90(%eax)\n  /* 4d3 */  mov     %eax,(%esp)\n  /* 4d6 */  mov     %edx,0x4(%esp)\n  /* 4da */  call    SV_LinkEdict\n  /* 4df */  mov     %edi,%eax\n  /* 4e1 */  inc     %edi\n  /* 4e2 */  cmp     %ebp,%eax\n  /* 4e4 */  jl      .L4b0\n  /* 4e6 */  jmp     .L3af\n.L4eb:\n  /* 4eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 4f0 */  je      .L349\n  /* 4f6 */  xchg    %ax,%ax\n  /* 4f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 500 */  jmp     .L42e\n.L505:\n  /* 505 */  flds    0x7c(%edi)\n  /* 508 */  fadds   0x2644(%esp)\n  /* 50f */  fstps   0x7c(%edi)\n  /* 512 */  jmp     .L3af\n.L517:\n  /* 517 */  mov     sv+0xdac,%ecx\n  /* 51d */  mov     pr_global_struct,%edx\n  /* 523 */  sub     %ecx,%edi\n  /* 525 */  sub     %ecx,%ebx\n  /* 527 */  mov     %edi,0x70(%edx)\n  /* 52a */  mov     %ebx,0x74(%edx)\n  /* 52d */  mov     %eax,(%esp)\n  /* 530 */  call    PR_ExecuteProgram\n  /* 535 */  jmp     .L498\n","c":"#include \"quakedef.h\"\n\ntrace_t SV_PushEntity(edict_t *ent, vec3_t push);\n\nvoid SV_PushMove(edict_t *pusher, float movetime)\n{\n    int i, e;\n    edict_t *check, *block;\n    vec3_t mins, maxs, move;\n    vec3_t entorig, pushorig;\n    int num_moved;\n    edict_t *moved_edict[MAX_EDICTS];\n    vec3_t moved_from[MAX_EDICTS];\n\n    if (!pusher->v.velocity[0] && !pusher->v.velocity[1] && !pusher->v.velocity[2])\n    {\n        pusher->v.ltime += movetime;\n        return;\n    }\n\n    for (i = 0; i < 3; i++)\n    {\n        move[i] = pusher->v.velocity[i] * movetime;\n        mins[i] = pusher->v.absmin[i] + move[i];\n        maxs[i] = pusher->v.absmax[i] + move[i];\n    }\n\n    VectorCopy(pusher->v.origin, pushorig);\n\n    VectorAdd(pusher->v.origin, move, pusher->v.origin);\n    pusher->v.ltime += movetime;\n    SV_LinkEdict(pusher, false);\n\n    num_moved = 0;\n    check = NEXT_EDICT(sv.edicts);\n    for (e = 1; e < sv.num_edicts; e++, check = NEXT_EDICT(check))\n    {\n        if (check->free)\n            continue;\n        if (check->v.movetype == MOVETYPE_PUSH\n            || check->v.movetype == MOVETYPE_NONE\n            || check->v.movetype == MOVETYPE_NOCLIP)\n            continue;\n\n        if (!(((int)check->v.flags & FL_ONGROUND)\n              && PROG_TO_EDICT(check->v.groundentity) == pusher))\n        {\n            if (check->v.absmin[0] >= maxs[0]\n                || check->v.absmin[1] >= maxs[1]\n                || check->v.absmin[2] >= maxs[2]\n                || check->v.absmax[0] <= mins[0]\n                || check->v.absmax[1] <= mins[1]\n                || check->v.absmax[2] <= mins[2])\n                continue;\n\n            if (!SV_TestEntityPosition(check))\n                continue;\n        }\n\n        if (check->v.movetype != MOVETYPE_WALK)\n            check->v.flags = (int)check->v.flags & ~FL_ONGROUND;\n\n        VectorCopy(check->v.origin, entorig);\n        VectorCopy(check->v.origin, moved_from[num_moved]);\n        moved_edict[num_moved] = check;\n        num_moved++;\n\n        pusher->v.solid = SOLID_NOT;\n        SV_PushEntity(check, move);\n        pusher->v.solid = SOLID_BSP;\n\n        block = SV_TestEntityPosition(check);\n        if (block)\n        {\n            if (check->v.mins[0] == check->v.maxs[0])\n                continue;\n            if (check->v.solid == SOLID_NOT || check->v.solid == SOLID_TRIGGER)\n            {\n                check->v.mins[0] = check->v.mins[1] = 0;\n                VectorCopy(check->v.mins, check->v.maxs);\n                continue;\n            }\n\n            VectorCopy(entorig, check->v.origin);\n            SV_LinkEdict(check, true);\n\n            VectorCopy(pushorig, pusher->v.origin);\n            SV_LinkEdict(pusher, false);\n            pusher->v.ltime -= movetime;\n\n            if (pusher->v.blocked)\n            {\n                pr_global_struct->self = EDICT_TO_PROG(pusher);\n                pr_global_struct->other = EDICT_TO_PROG(check);\n                PR_ExecuteProgram(pusher->v.blocked);\n            }\n\n            for (i = 0; i < num_moved; i++)\n            {\n                VectorCopy(moved_from[i], moved_edict[i]->v.origin);\n                SV_LinkEdict(moved_edict[i], false);\n            }\n            return;\n        }\n    }\n}\n","size":1338,"score":100,"agent":"kuncc/3","pid":4,"session":1667,"ts":1791751806692}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1586,"symbol":"SV_FlyMove","file":"sv_phys.c","asm":"# SV_FlyMove  (TU sv_phys.c, section .text, 1317 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_FlyMove:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  xor     %ebp,%ebp\n  /* 006 */  push    %esi\n  /* 007 */  mov     $0x4,%edi\n  /* 00c */  push    %ebx\n  /* 00d */  sub     $0xec,%esp\n  /* 013 */  mov     %edi,0x2c(%esp)\n  /* 017 */  mov     0x100(%esp),%ecx\n  /* 01e */  mov     %ebp,0x28(%esp)\n  /* 022 */  mov     %eax,0x20(%esp)\n  /* 026 */  flds    0xa0(%ecx)\n  /* 02c */  mov     %ecx,%ebx\n  /* 02e */  fsts    0x4c(%esp)\n  /* 032 */  flds    0xa4(%ecx)\n  /* 038 */  fsts    0x50(%esp)\n  /* 03c */  flds    0xa8(%ecx)\n  /* 042 */  fsts    0x54(%esp)\n  /* 046 */  fld     %st(2)\n  /* 048 */  fstps   0x30(%esp)\n  /* 04c */  fxch    %st(1)\n  /* 04e */  fstps   0x34(%esp)\n  /* 052 */  fstps   0x38(%esp)\n.L56:\n  /* 056 */  fldz\n  /* 058 */  fxch    %st(1)\n  /* 05a */  fucomip %st(1),%st\n  /* 05c */  jp      .L80\n  /* 05e */  jne     .L88\n  /* 060 */  flds    0xa4(%ebx)\n  /* 066 */  fucomip %st(1),%st\n  /* 068 */  jp      .L8c\n  /* 06a */  jne     .L98\n  /* 06c */  flds    0xa8(%ebx)\n  /* 072 */  fucomip %st(1),%st\n  /* 074 */  fstp    %st(0)\n  /* 076 */  jp      .L9a\n  /* 078 */  je      .L3a5\n  /* 07e */  jmp     .L9a\n.L80:\n  /* 080 */  fstp    %st(0)\n  /* 082 */  jmp     .L9a\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  fstp    %st(0)\n  /* 08a */  jmp     .L9a\n.L8c:\n  /* 08c */  fstp    %st(0)\n  /* 08e */  xchg    %ax,%ax\n  /* 090 */  jmp     .L9a\n  /* 092 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  fstp    %st(0)\n.L9a:\n  /* 09a */  lea     0x64(%esp),%edx\n  /* 09e */  xor     %eax,%eax\n.La0:\n  /* 0a0 */  flds    0x104(%esp)\n  /* 0a7 */  fmuls   0xa0(%ebx,%eax,4)\n  /* 0ae */  fadds   0x88(%ebx,%eax,4)\n  /* 0b5 */  fstps   (%edx,%eax,4)\n  /* 0b8 */  inc     %eax\n  /* 0b9 */  cmp     $0x3,%eax\n  /* 0bc */  jne     .La0\n  /* 0be */  mov     %edx,0x10(%esp)\n  /* 0c2 */  lea     0xf0(%ebx),%edx\n  /* 0c8 */  xor     %ecx,%ecx\n  /* 0ca */  mov     %edx,0xc(%esp)\n  /* 0ce */  lea     0xe4(%ebx),%edx\n  /* 0d4 */  mov     %edx,0x8(%esp)\n  /* 0d8 */  lea     0x70(%esp),%eax\n  /* 0dc */  mov     %ebx,0x18(%esp)\n  /* 0e0 */  lea     0x88(%ebx),%edx\n  /* 0e6 */  mov     %ecx,0x14(%esp)\n  /* 0ea */  mov     %edx,0x4(%esp)\n  /* 0ee */  mov     %eax,(%esp)\n  /* 0f1 */  call    SV_Move\n  /* 0f6 */  sub     $0x4,%esp\n  /* 0f9 */  mov     0x70(%esp),%esi\n  /* 0fd */  test    %esi,%esi\n  /* 0ff */  jne     .L48c\n  /* 105 */  flds    0x80(%esp)\n  /* 10c */  mov     0xa0(%esp),%esi\n  /* 113 */  fsts    0x24(%esp)\n  /* 117 */  flds    0x98(%esp)\n  /* 11e */  fldz\n  /* 120 */  fxch    %st(2)\n  /* 122 */  fcomi   %st(2),%st\n  /* 124 */  fstp    %st(2)\n  /* 126 */  jbe     .L463\n  /* 12c */  flds    0x84(%esp)\n  /* 133 */  fstps   0x88(%ebx)\n  /* 139 */  flds    0x88(%esp)\n  /* 140 */  fstps   0x8c(%ebx)\n  /* 146 */  flds    0x8c(%esp)\n  /* 14d */  fstps   0x90(%ebx)\n  /* 153 */  flds    0xa0(%ebx)\n  /* 159 */  fstps   0x4c(%esp)\n  /* 15d */  flds    0xa4(%ebx)\n  /* 163 */  fstps   0x50(%esp)\n  /* 167 */  flds    0xa8(%ebx)\n  /* 16d */  fstps   0x54(%esp)\n  /* 171 */  fld1\n  /* 173 */  fxch    %st(2)\n  /* 175 */  fucomip %st(2),%st\n  /* 177 */  fstp    %st(1)\n  /* 179 */  jp      .L181\n  /* 17b */  je      .L3a3\n.L181:\n  /* 181 */  xor     %edi,%edi\n  /* 183 */  test    %esi,%esi\n  /* 185 */  je      .L471\n.L18b:\n  /* 18b */  fld     %st(0)\n  /* 18d */  fldl    =0x3fe6666666666666 (0.7)\n  /* 193 */  fxch    %st(1)\n  /* 195 */  fcomip  %st(1),%st\n  /* 197 */  fstp    %st(0)\n  /* 199 */  jbe     .L1ff\n  /* 19b */  flds    =0x40800000 (4f)\n  /* 1a1 */  flds    0x84(%esi)\n  /* 1a7 */  orl     $0x1,0x28(%esp)\n  /* 1ac */  fucomip %st(1),%st\n  /* 1ae */  fstp    %st(0)\n  /* 1b0 */  jp      .L1ff\n  /* 1b2 */  jne     .L1ff\n  /* 1b4 */  fnstcw  0x3e(%esp)\n  /* 1b8 */  mov     sv+0xdac,%edx\n  /* 1be */  movzwl  0x3e(%esp),%eax\n  /* 1c3 */  or      $0xc00,%ax\n  /* 1c7 */  mov     %ax,0x3c(%esp)\n  /* 1cc */  flds    0x190(%ebx)\n  /* 1d2 */  fldcw   0x3c(%esp)\n  /* 1d6 */  fistpl  0x20(%esp)\n  /* 1da */  fldcw   0x3e(%esp)\n  /* 1de */  mov     0x20(%esp),%eax\n  /* 1e2 */  or      $0x200,%eax\n  /* 1e7 */  mov     %eax,0x20(%esp)\n  /* 1eb */  mov     %esi,%eax\n  /* 1ed */  fildl   0x20(%esp)\n  /* 1f1 */  sub     %edx,%eax\n  /* 1f3 */  mov     %eax,0x11c(%ebx)\n  /* 1f9 */  fstps   0x190(%ebx)\n.L1ff:\n  /* 1ff */  fldz\n  /* 201 */  fxch    %st(1)\n  /* 203 */  fucomi  %st(1),%st\n  /* 205 */  fstp    %st(1)\n  /* 207 */  jp      .L233\n  /* 209 */  jne     .L233\n  /* 20b */  mov     0x108(%esp),%ebp\n  /* 212 */  orl     $0x2,0x28(%esp)\n  /* 217 */  test    %ebp,%ebp\n  /* 219 */  je      .L233\n  /* 21b */  xor     %eax,%eax\n.L21d:\n  /* 21d */  mov     0x70(%esp,%eax,1),%edx\n  /* 221 */  mov     0x108(%esp),%ecx\n  /* 228 */  mov     %edx,(%ecx,%eax,1)\n  /* 22b */  add     $0x4,%eax\n  /* 22e */  cmp     $0x34,%eax\n  /* 231 */  jb      .L21d\n.L233:\n  /* 233 */  mov     %esi,0x4(%esp)\n  /* 237 */  fstps   0x20(%esp)\n  /* 23b */  mov     %ebx,(%esp)\n  /* 23e */  call    SV_Impact\n  /* 243 */  mov     (%ebx),%ecx\n  /* 245 */  test    %ecx,%ecx\n  /* 247 */  jne     .L3a5\n  /* 24d */  cmp     $0x5,%edi\n  /* 250 */  flds    0x20(%esp)\n  /* 254 */  je      .L48a\n  /* 25a */  flds    0x90(%esp)\n  /* 261 */  lea     (%edi,%edi,2),%eax\n  /* 264 */  xor     %esi,%esi\n  /* 266 */  mov     %ebx,0x100(%esp)\n  /* 26d */  lea     0xa4(%esp),%ebp\n  /* 274 */  fstps   0xa4(%esp,%eax,4)\n  /* 27b */  flds    0x94(%esp)\n  /* 282 */  fstps   0xa8(%esp,%eax,4)\n  /* 289 */  fstps   0xac(%esp,%eax,4)\n  /* 290 */  lea     0x1(%edi),%eax\n  /* 293 */  mov     %eax,0x20(%esp)\n  /* 297 */  mov     %eax,%ebx\n  /* 299 */  lea     0x0(%esi,%eiz,1),%esi\n.L2a0:\n  /* 2a0 */  movl    $0x3f800000,0xc(%esp)\n  /* 2a8 */  lea     0x58(%esp),%eax\n  /* 2ac */  mov     %eax,0x8(%esp)\n  /* 2b0 */  lea     0x4c(%esp),%eax\n  /* 2b4 */  mov     %ebp,0x4(%esp)\n  /* 2b8 */  mov     %eax,(%esp)\n  /* 2bb */  call    ClipVelocity\n  /* 2c0 */  lea     0xa4(%esp),%eax\n  /* 2c7 */  xor     %edx,%edx\n  /* 2c9 */  flds    0x58(%esp)\n  /* 2cd */  flds    0x5c(%esp)\n  /* 2d1 */  flds    0x60(%esp)\n  /* 2d5 */  jmp     .L2e2\n  /* 2d7 */  nop\n  /* 2d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  mov     %ecx,%edx\n.L2e2:\n  /* 2e2 */  cmp     %edx,%esi\n  /* 2e4 */  je      .L304\n  /* 2e6 */  flds    (%eax)\n  /* 2e8 */  fmul    %st(3),%st\n  /* 2ea */  flds    0x4(%eax)\n  /* 2ed */  fmul    %st(3),%st\n  /* 2ef */  faddp   %st,%st(1)\n  /* 2f1 */  flds    0x8(%eax)\n  /* 2f4 */  fmul    %st(2),%st\n  /* 2f6 */  faddp   %st,%st(1)\n  /* 2f8 */  fldz\n  /* 2fa */  fcomip  %st(1),%st\n  /* 2fc */  fstp    %st(0)\n  /* 2fe */  ja      .L3b8\n.L304:\n  /* 304 */  lea     0x1(%edx),%ecx\n  /* 307 */  add     $0xc,%eax\n  /* 30a */  cmp     %edx,%edi\n  /* 30c */  jne     .L2e0\n  /* 30e */  cmp     %ecx,%ebx\n  /* 310 */  je      .L3c2\n.L316:\n  /* 316 */  lea     0x1(%esi),%eax\n  /* 319 */  add     $0xc,%ebp\n  /* 31c */  cmp     %esi,%edi\n  /* 31e */  je      .L32d\n  /* 320 */  fstp    %st(0)\n  /* 322 */  fstp    %st(0)\n  /* 324 */  fstp    %st(0)\n  /* 326 */  mov     %eax,%esi\n  /* 328 */  jmp     .L2a0\n.L32d:\n  /* 32d */  cmp     %eax,0x20(%esp)\n  /* 331 */  mov     0x100(%esp),%ebx\n  /* 338 */  je      .L3dd\n  /* 33e */  fxch    %st(2)\n  /* 340 */  jmp     .L344\n.L342:\n  /* 342 */  fxch    %st(2)\n.L344:\n  /* 344 */  fsts    0xa0(%ebx)\n  /* 34a */  fxch    %st(1)\n  /* 34c */  fsts    0xa4(%ebx)\n  /* 352 */  fxch    %st(2)\n  /* 354 */  fsts    0xa8(%ebx)\n  /* 35a */  fxch    %st(2)\n.L35c:\n  /* 35c */  fmuls   0x34(%esp)\n  /* 360 */  flds    0x30(%esp)\n  /* 364 */  fmul    %st(2),%st\n  /* 366 */  faddp   %st,%st(1)\n  /* 368 */  fxch    %st(2)\n  /* 36a */  fmuls   0x38(%esp)\n  /* 36e */  faddp   %st,%st(2)\n  /* 370 */  fldz\n  /* 372 */  fcomip  %st(2),%st\n  /* 374 */  fstp    %st(1)\n  /* 376 */  jae     .L4c8\n  /* 37c */  flds    0x24(%esp)\n  /* 380 */  fmuls   0x104(%esp)\n  /* 387 */  decl    0x2c(%esp)\n  /* 38b */  fsubrs  0x104(%esp)\n  /* 392 */  fstps   0x104(%esp)\n  /* 399 */  jne     .L56\n  /* 39f */  fstp    %st(0)\n  /* 3a1 */  jmp     .L3a5\n.L3a3:\n  /* 3a3 */  fstp    %st(0)\n.L3a5:\n  /* 3a5 */  mov     0x28(%esp),%eax\n  /* 3a9 */  add     $0xec,%esp\n  /* 3af */  pop     %ebx\n  /* 3b0 */  pop     %esi\n  /* 3b1 */  pop     %edi\n  /* 3b2 */  pop     %ebp\n  /* 3b3 */  ret\n  /* 3b4 */  lea     0x0(%esi,%eiz,1),%esi\n.L3b8:\n  /* 3b8 */  mov     %edx,%ecx\n  /* 3ba */  cmp     %ecx,%ebx\n  /* 3bc */  jne     .L316\n.L3c2:\n  /* 3c2 */  mov     %esi,%eax\n  /* 3c4 */  mov     0x100(%esp),%ebx\n  /* 3cb */  cmp     %eax,0x20(%esp)\n  /* 3cf */  jne     .L342\n  /* 3d5 */  fstp    %st(0)\n  /* 3d7 */  fstp    %st(0)\n  /* 3d9 */  fstp    %st(0)\n  /* 3db */  jmp     .L3e3\n.L3dd:\n  /* 3dd */  fstp    %st(0)\n  /* 3df */  fstp    %st(0)\n  /* 3e1 */  fstp    %st(0)\n.L3e3:\n  /* 3e3 */  cmpl    $0x2,0x20(%esp)\n  /* 3e8 */  jne     .L4f3\n  /* 3ee */  lea     0xb0(%esp),%eax\n  /* 3f5 */  mov     %eax,0x4(%esp)\n  /* 3f9 */  lea     0x40(%esp),%esi\n  /* 3fd */  mov     %esi,0x8(%esp)\n  /* 401 */  lea     0xa4(%esp),%eax\n  /* 408 */  mov     %eax,(%esp)\n  /* 40b */  call    CrossProduct\n  /* 410 */  lea     0xa0(%ebx),%eax\n  /* 416 */  mov     %eax,0x8(%esp)\n  /* 41a */  flds    0x40(%esp)\n  /* 41e */  fmuls   0xa0(%ebx)\n  /* 424 */  flds    0x44(%esp)\n  /* 428 */  fmuls   0xa4(%ebx)\n  /* 42e */  faddp   %st,%st(1)\n  /* 430 */  flds    0x48(%esp)\n  /* 434 */  fmuls   0xa8(%ebx)\n  /* 43a */  mov     %esi,(%esp)\n  /* 43d */  faddp   %st,%st(1)\n  /* 43f */  fstps   0x4(%esp)\n  /* 443 */  call    VectorScale\n  /* 448 */  flds    0xa0(%ebx)\n  /* 44e */  flds    0xa4(%ebx)\n  /* 454 */  flds    0xa8(%ebx)\n  /* 45a */  fxch    %st(2)\n  /* 45c */  fxch    %st(1)\n  /* 45e */  jmp     .L35c\n.L463:\n  /* 463 */  fstp    %st(1)\n  /* 465 */  test    %esi,%esi\n  /* 467 */  mov     0x20(%esp),%edi\n  /* 46b */  jne     .L18b\n.L471:\n  /* 471 */  movl    $\"SV_FlyMove: !trace.ent\",(%esp)\n  /* 478 */  fstps   0x20(%esp)\n  /* 47c */  call    Sys_Error\n  /* 481 */  flds    0x20(%esp)\n  /* 485 */  jmp     .L18b\n.L48a:\n  /* 48a */  fstp    %st(0)\n.L48c:\n  /* 48c */  flds    vec3_origin\n  /* 492 */  mov     $0x3,%edx\n  /* 497 */  mov     %edx,0x28(%esp)\n  /* 49b */  fstps   0xa0(%ebx)\n  /* 4a1 */  mov     0x28(%esp),%eax\n  /* 4a5 */  flds    vec3_origin+0x4\n  /* 4ab */  fstps   0xa4(%ebx)\n  /* 4b1 */  flds    vec3_origin+0x8\n  /* 4b7 */  fstps   0xa8(%ebx)\n  /* 4bd */  add     $0xec,%esp\n  /* 4c3 */  pop     %ebx\n  /* 4c4 */  pop     %esi\n  /* 4c5 */  pop     %edi\n  /* 4c6 */  pop     %ebp\n  /* 4c7 */  ret\n.L4c8:\n  /* 4c8 */  fstp    %st(0)\n  /* 4ca */  flds    vec3_origin\n  /* 4d0 */  fstps   0xa0(%ebx)\n  /* 4d6 */  flds    vec3_origin+0x4\n  /* 4dc */  fstps   0xa4(%ebx)\n  /* 4e2 */  flds    vec3_origin+0x8\n  /* 4e8 */  fstps   0xa8(%ebx)\n  /* 4ee */  jmp     .L3a5\n.L4f3:\n  /* 4f3 */  flds    vec3_origin\n  /* 4f9 */  mov     $0x7,%eax\n  /* 4fe */  mov     %eax,0x28(%esp)\n  /* 502 */  fstps   0xa0(%ebx)\n  /* 508 */  flds    vec3_origin+0x4\n  /* 50e */  fstps   0xa4(%ebx)\n  /* 514 */  flds    vec3_origin+0x8\n  /* 51a */  fstps   0xa8(%ebx)\n  /* 520 */  jmp     .L3a5\n","c":"#include \"quakedef.h\"\n\n#define MAX_CLIP_PLANES 5\n\nint ClipVelocity(vec3_t in, vec3_t normal, vec3_t out, float overbounce);\nvoid SV_Impact(edict_t *e1, edict_t *e2);\n\nint SV_FlyMove(edict_t *ent, float time, trace_t *steptrace)\n{\n\tint bumpcount, numbumps;\n\tvec3_t dir;\n\tfloat d;\n\tint numplanes;\n\tvec3_t planes[MAX_CLIP_PLANES];\n\tvec3_t primal_velocity, original_velocity, new_velocity;\n\tint i, j;\n\ttrace_t trace;\n\tvec3_t end;\n\tfloat time_left;\n\tint blocked;\n\n\tnumbumps = 4;\n\n\tblocked = 0;\n\tVectorCopy(ent->v.velocity, original_velocity);\n\tVectorCopy(ent->v.velocity, primal_velocity);\n\tnumplanes = 0;\n\n\ttime_left = time;\n\n\tfor (bumpcount = 0; bumpcount < numbumps; bumpcount++)\n\t{\n\t\tif (!ent->v.velocity[0] && !ent->v.velocity[1] && !ent->v.velocity[2])\n\t\t\tbreak;\n\n\t\tfor (i = 0; i < 3; i++)\n\t\t\tend[i] = ent->v.origin[i] + time_left * ent->v.velocity[i];\n\n\t\ttrace = SV_Move(ent->v.origin, ent->v.mins, ent->v.maxs, end, false, ent);\n\n\t\tif (trace.allsolid)\n\t\t{\n\t\t\tVectorCopy(vec3_origin, ent->v.velocity);\n\t\t\treturn 3;\n\t\t}\n\n\t\tif (trace.fraction > 0)\n\t\t{\n\t\t\tVectorCopy(trace.endpos, ent->v.origin);\n\t\t\tVectorCopy(ent->v.velocity, original_velocity);\n\t\t\tnumplanes = 0;\n\t\t}\n\n\t\tif (trace.fraction == 1)\n\t\t\tbreak;\n\n\t\tif (!trace.ent)\n\t\t\tSys_Error(\"SV_FlyMove: !trace.ent\");\n\n\t\tif (trace.plane.normal[2] > 0.7)\n\t\t{\n\t\t\tblocked |= 1;\n\t\t\tif (trace.ent->v.solid == SOLID_BSP)\n\t\t\t{\n\t\t\t\tent->v.flags = (int)ent->v.flags | FL_ONGROUND;\n\t\t\t\tent->v.groundentity = EDICT_TO_PROG(trace.ent);\n\t\t\t}\n\t\t}\n\t\tif (!trace.plane.normal[2])\n\t\t{\n\t\t\tblocked |= 2;\n\t\t\tif (steptrace)\n\t\t\t\t*steptrace = trace;\n\t\t}\n\n\t\tSV_Impact(ent, trace.ent);\n\t\tif (ent->free)\n\t\t\tbreak;\n\n\t\ttime_left -= time_left * trace.fraction;\n\n\t\tif (numplanes >= MAX_CLIP_PLANES)\n\t\t{\n\t\t\tVectorCopy(vec3_origin, ent->v.velocity);\n\t\t\treturn 3;\n\t\t}\n\n\t\tVectorCopy(trace.plane.normal, planes[numplanes]);\n\t\tnumplanes++;\n\n\t\tfor (i = 0; i < numplanes; i++)\n\t\t{\n\t\t\tClipVelocity(original_velocity, planes[i], new_velocity, 1);\n\t\t\tfor (j = 0; j < numplanes; j++)\n\t\t\t\tif (j != i)\n\t\t\t\t{\n\t\t\t\t\tif (DotProduct(new_velocity, planes[j]) < 0)\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\tif (j == numplanes)\n\t\t\t\tbreak;\n\t\t}\n\n\t\tif (i != numplanes)\n\t\t{\n\t\t\tVectorCopy(new_velocity, ent->v.velocity);\n\t\t}\n\t\telse\n\t\t{\n\t\t\tif (numplanes != 2)\n\t\t\t{\n\t\t\t\tVectorCopy(vec3_origin, ent->v.velocity);\n\t\t\t\treturn 7;\n\t\t\t}\n\t\t\tCrossProduct(planes[0], planes[1], dir);\n\t\t\td = DotProduct(dir, ent->v.velocity);\n\t\t\tVectorScale(dir, d, ent->v.velocity);\n\t\t}\n\n\t\tif (DotProduct(ent->v.velocity, primal_velocity) <= 0)\n\t\t{\n\t\t\tVectorCopy(vec3_origin, ent->v.velocity);\n\t\t\treturn blocked;\n\t\t}\n\t}\n\n\treturn blocked;\n}\n","size":1317,"score":100,"agent":"kuncc/6","pid":7,"session":1666,"ts":1791751816173}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1387,"symbol":"R_RenderPoly","file":"r_draw.c","asm":"# R_RenderPoly  (TU r_draw.c, section .text, 1339 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_RenderPoly:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1000,%esp\n  /* 00a */  orl     $0x0,(%esp)\n  /* 00e */  sub     $0x19c,%esp\n  /* 014 */  mov     $0x8,%edx\n  /* 019 */  xor     %ebx,%ebx\n  /* 01b */  mov     $view_clipplanes,%ecx\n  /* 020 */  mov     $view_clipplanes+0x48,%eax\n  /* 025 */  mov     0x11b4(%esp),%esi\n  /* 02c */  test    %esi,%edx\n  /* 02e */  je      .L35\n.L30:\n  /* 030 */  mov     %ebx,0x10(%eax)\n  /* 033 */  mov     %eax,%ebx\n.L35:\n  /* 035 */  shr     $1,%edx\n  /* 037 */  cmp     %eax,%ecx\n  /* 039 */  je      .L48\n.L3b:\n  /* 03b */  sub     $0x18,%eax\n  /* 03e */  test    %esi,%edx\n  /* 040 */  jne     .L30\n  /* 042 */  shr     $1,%edx\n  /* 044 */  cmp     %eax,%ecx\n  /* 046 */  jne     .L3b\n.L48:\n  /* 048 */  mov     0x11b0(%esp),%eax\n  /* 04f */  mov     0x18(%eax),%ebp\n  /* 052 */  test    %ebp,%ebp\n  /* 054 */  jle     .L47e\n  /* 05a */  mov     currententity,%eax\n  /* 05f */  mov     %ebp,0x24(%esp)\n  /* 063 */  mov     r_pcurrentvertbase,%esi\n  /* 069 */  mov     %ebx,0x20(%esp)\n  /* 06d */  mov     0x11b0(%esp),%edx\n  /* 074 */  mov     0x84(%eax),%eax\n  /* 07a */  mov     %esi,0x1c(%esp)\n  /* 07e */  mov     0x14(%edx),%ecx\n  /* 081 */  mov     0xbc(%eax),%esi\n  /* 087 */  mov     0x9c(%eax),%edi\n  /* 08d */  lea     0x830(%esp),%eax\n  /* 094 */  mov     %eax,0x3c(%esp)\n  /* 098 */  lea     (%esi,%ecx,4),%edx\n  /* 09b */  add     %ebp,%ecx\n  /* 09d */  lea     (%esi,%ecx,4),%ebp\n  /* 0a0 */  jmp     .Ld3\n  /* 0a2 */  lea     0x0(%esi),%esi\n.La8:\n  /* 0a8 */  lea     (%edi,%ecx,8),%esi\n  /* 0ab */  movzwl  (%esi),%ecx\n.Lae:\n  /* 0ae */  mov     0x1c(%esp),%ebx\n  /* 0b2 */  lea     (%ecx,%ecx,2),%ecx\n  /* 0b5 */  add     $0x4,%edx\n  /* 0b8 */  add     $0xc,%eax\n  /* 0bb */  lea     (%ebx,%ecx,4),%ecx\n  /* 0be */  mov     (%ecx),%ebx\n  /* 0c0 */  mov     %ebx,-0xc(%eax)\n  /* 0c3 */  mov     0x4(%ecx),%ebx\n  /* 0c6 */  mov     %ebx,-0x8(%eax)\n  /* 0c9 */  mov     0x8(%ecx),%ecx\n  /* 0cc */  mov     %ecx,-0x4(%eax)\n  /* 0cf */  cmp     %edx,%ebp\n  /* 0d1 */  je      .Le8\n.Ld3:\n  /* 0d3 */  mov     (%edx),%ecx\n  /* 0d5 */  test    %ecx,%ecx\n  /* 0d7 */  jg      .La8\n  /* 0d9 */  neg     %ecx\n  /* 0db */  lea     (%edi,%ecx,8),%esi\n  /* 0de */  movzwl  0x2(%esi),%ecx\n  /* 0e2 */  jmp     .Lae\n  /* 0e4 */  lea     0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  mov     %esi,r_pedge\n  /* 0ee */  mov     0x20(%esp),%ebx\n  /* 0f2 */  mov     0x24(%esp),%ebp\n  /* 0f6 */  test    %ebx,%ebx\n  /* 0f8 */  je      .L4c9\n  /* 0fe */  xor     %edi,%edi\n  /* 100 */  mov     %ebx,%ecx\n  /* 102 */  mov     %edi,0x30(%esp)\n  /* 106 */  xchg    %ax,%ax\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     0x30(%esp),%edi\n  /* 114 */  lea     -0x3(%ebp,%ebp,2),%eax\n  /* 118 */  xor     %esi,%esi\n  /* 11a */  mov     %esi,0x28(%esp)\n  /* 11e */  flds    (%ecx)\n  /* 120 */  mov     %ebp,0x24(%esp)\n  /* 124 */  flds    0x4(%ecx)\n  /* 127 */  mov     %ecx,0x38(%esp)\n  /* 12b */  flds    0x8(%ecx)\n  /* 12e */  imul    $0x4b0,%edi,%edx\n  /* 134 */  mov     0x3c(%esp),%ebx\n  /* 138 */  fsts    0x1c(%esp)\n  /* 13c */  flds    0xc(%ecx)\n  /* 13f */  lea     0x1190(%edx,%eax,4),%eax\n  /* 146 */  fsts    0x20(%esp)\n  /* 14a */  add     %esp,%eax\n  /* 14c */  flds    -0x960(%eax)\n  /* 152 */  imul    $0x4b0,%edi,%edx\n  /* 158 */  fmul    %st(4),%st\n  /* 15a */  mov     %edx,0x2c(%esp)\n  /* 15e */  flds    -0x95c(%eax)\n  /* 164 */  fmul    %st(4),%st\n  /* 166 */  faddp   %st,%st(1)\n  /* 168 */  fxch    %st(2)\n  /* 16a */  fmuls   -0x958(%eax)\n  /* 170 */  mov     %edi,%eax\n  /* 172 */  xor     $0x1,%edi\n  /* 175 */  mov     %edi,0x30(%esp)\n  /* 179 */  imul    $0x4b0,%edi,%esi\n  /* 17f */  neg     %eax\n  /* 181 */  and     $0x4b0,%eax\n  /* 186 */  xor     %edi,%edi\n  /* 188 */  add     %ebx,%eax\n  /* 18a */  xor     %ebx,%ebx\n  /* 18c */  mov     %esi,0x34(%esp)\n  /* 190 */  faddp   %st,%st(2)\n  /* 192 */  lea     -0x1(%ebp),%esi\n  /* 195 */  mov     0x34(%esp),%ebp\n  /* 199 */  fsubrp  %st,%st(1)\n  /* 19b */  jmp     .L1a2\n  /* 19d */  lea     0x0(%esi),%esi\n.L1a0:\n  /* 1a0 */  mov     %edx,%ebx\n.L1a2:\n  /* 1a2 */  flds    (%eax)\n  /* 1a4 */  flds    0x4(%eax)\n  /* 1a7 */  flds    0x8(%eax)\n  /* 1aa */  fld     %st(5)\n  /* 1ac */  fmul    %st(3),%st\n  /* 1ae */  fld     %st(5)\n  /* 1b0 */  fmul    %st(3),%st\n  /* 1b2 */  faddp   %st,%st(1)\n  /* 1b4 */  flds    0x1c(%esp)\n  /* 1b8 */  fmul    %st(2),%st\n  /* 1ba */  faddp   %st,%st(1)\n  /* 1bc */  fsubs   0x20(%esp)\n  /* 1c0 */  fldz\n  /* 1c2 */  fxch    %st(5)\n  /* 1c4 */  fcomi   %st(5),%st\n  /* 1c6 */  fxch    %st(1)\n  /* 1c8 */  seta    %cl\n  /* 1cb */  fcomi   %st(5),%st\n  /* 1cd */  fstp    %st(5)\n  /* 1cf */  seta    %dl\n  /* 1d2 */  cmp     %dl,%cl\n  /* 1d4 */  je      .L238\n  /* 1d6 */  fsubr   %st(4),%st\n  /* 1d8 */  lea     (%esi,%esi,2),%ecx\n  /* 1db */  mov     0x2c(%esp),%esi\n  /* 1df */  lea     (%edi,%edi,2),%edx\n  /* 1e2 */  inc     %edi\n  /* 1e3 */  fdivr   %st(4),%st\n  /* 1e5 */  lea     0x0(%ebp,%edx,4),%edx\n  /* 1e9 */  lea     (%esi,%ecx,4),%ecx\n  /* 1ec */  lea     0x1190(%esp,%ecx,1),%ecx\n  /* 1f3 */  flds    -0x960(%ecx)\n  /* 1f9 */  fsub    %st(4),%st\n  /* 1fb */  fmul    %st(1),%st\n  /* 1fd */  faddp   %st,%st(4)\n  /* 1ff */  fxch    %st(3)\n  /* 201 */  fstps   0x830(%esp,%edx,1)\n  /* 208 */  flds    -0x95c(%ecx)\n  /* 20e */  fsub    %st(2),%st\n  /* 210 */  fmul    %st(3),%st\n  /* 212 */  faddp   %st,%st(2)\n  /* 214 */  fxch    %st(1)\n  /* 216 */  fstps   0x834(%esp,%edx,1)\n  /* 21d */  flds    -0x958(%ecx)\n  /* 223 */  fsub    %st(1),%st\n  /* 225 */  fmulp   %st,%st(2)\n  /* 227 */  faddp   %st,%st(1)\n  /* 229 */  fstps   0x838(%esp,%edx,1)\n  /* 230 */  jmp     .L240\n  /* 232 */  lea     0x0(%esi),%esi\n.L238:\n  /* 238 */  fstp    %st(0)\n  /* 23a */  fstp    %st(0)\n  /* 23c */  fstp    %st(0)\n  /* 23e */  fstp    %st(0)\n.L240:\n  /* 240 */  fldz\n  /* 242 */  fxch    %st(1)\n  /* 244 */  fcomi   %st(1),%st\n  /* 246 */  fstp    %st(1)\n  /* 248 */  jb      .L277\n  /* 24a */  mov     (%eax),%esi\n  /* 24c */  lea     (%edi,%edi,2),%edx\n  /* 24f */  inc     %edi\n  /* 250 */  lea     0x0(%ebp,%edx,4),%ecx\n  /* 254 */  lea     0x830(%esp,%ecx,1),%edx\n  /* 25b */  mov     %esi,0x830(%esp,%ecx,1)\n  /* 262 */  mov     $0x1,%esi\n  /* 267 */  mov     %esi,0x28(%esp)\n  /* 26b */  mov     0x4(%eax),%ecx\n  /* 26e */  mov     %ecx,0x4(%edx)\n  /* 271 */  mov     0x8(%eax),%ecx\n  /* 274 */  mov     %ecx,0x8(%edx)\n.L277:\n  /* 277 */  lea     0x1(%ebx),%edx\n  /* 27a */  add     $0xc,%eax\n  /* 27d */  cmp     0x24(%esp),%edx\n  /* 281 */  mov     %ebx,%esi\n  /* 283 */  jne     .L1a0\n  /* 289 */  fstp    %st(0)\n  /* 28b */  fstp    %st(0)\n  /* 28d */  fstp    %st(0)\n  /* 28f */  mov     0x28(%esp),%ebx\n  /* 293 */  mov     0x38(%esp),%ecx\n  /* 297 */  test    %ebx,%ebx\n  /* 299 */  je      .L2dd\n  /* 29b */  cmp     $0x2,%edi\n  /* 29e */  jle     .L2dd\n  /* 2a0 */  mov     0x10(%ecx),%ecx\n  /* 2a3 */  test    %ecx,%ecx\n  /* 2a5 */  je      .L2e8\n  /* 2a7 */  mov     %edi,%ebp\n  /* 2a9 */  jmp     .L110\n.L2ae:\n  /* 2ae */  mov     0x24(%esp),%ecx\n  /* 2b2 */  mov     %eax,%edi\n  /* 2b4 */  flds    r_nearzi\n.L2ba:\n  /* 2ba */  mov     %edi,r_polydesc\n  /* 2c0 */  mov     0x11b0(%esp),%eax\n  /* 2c7 */  fstps   r_polydesc+0x4\n  /* 2cd */  mov     %ecx,r_polydesc+0xc\n  /* 2d3 */  mov     %eax,r_polydesc+0x8\n  /* 2d8 */  call    D_DrawPoly\n.L2dd:\n  /* 2dd */  add     $0x119c,%esp\n  /* 2e3 */  pop     %ebx\n  /* 2e4 */  pop     %esi\n  /* 2e5 */  pop     %edi\n  /* 2e6 */  pop     %ebp\n  /* 2e7 */  ret\n.L2e8:\n  /* 2e8 */  mov     0x11b0(%esp),%eax\n  /* 2ef */  mov     0xc(%eax),%eax\n  /* 2f2 */  movzbl  0x10(%eax),%ecx\n  /* 2f6 */  cmp     $0x5,%cl\n  /* 2f9 */  ja      .L50d\n  /* 2ff */  mov     $0x1,%eax\n  /* 304 */  shl     %cl,%eax\n  /* 306 */  test    $0x9,%al\n  /* 308 */  jne     .L4b0\n.L30e:\n  /* 30e */  test    $0x24,%al\n  /* 310 */  jne     .L472\n  /* 316 */  test    $0x12,%al\n  /* 318 */  setne   %al\n  /* 31b */  xor     %ebp,%ebp\n  /* 31d */  movzbl  %al,%eax\n  /* 320 */  lea     (%eax,%eax,1),%esi\n.L323:\n  /* 323 */  movl    $r_nearzi,0x0\n  /* 32d */  test    %edi,%edi\n  /* 32f */  jle     .L502\n  /* 335 */  lea     0x830(%esp),%eax\n  /* 33c */  mov     %eax,0x3c(%esp)\n.L340:\n  /* 340 */  mov     0x30(%esp),%ebx\n  /* 344 */  lea     0x60(%esp),%ecx\n  /* 348 */  xor     %edx,%edx\n  /* 34a */  mov     %edi,0x20(%esp)\n  /* 34e */  mov     0x3c(%esp),%eax\n  /* 352 */  mov     %esi,%edi\n  /* 354 */  mov     %ecx,0x24(%esp)\n  /* 358 */  neg     %ebx\n  /* 35a */  and     $0x4b0,%ebx\n  /* 360 */  add     %eax,%ebx\n  /* 362 */  mov     %ebx,%esi\n  /* 364 */  mov     %ecx,%ebx\n  /* 366 */  jmp     .L409\n  /* 36b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L370:\n  /* 370 */  fld1\n  /* 372 */  fdivs   0x5c(%esp)\n.L376:\n  /* 376 */  flds    r_nearzi\n  /* 37c */  fxch    %st(1)\n  /* 37e */  fcomi   %st(1),%st\n  /* 380 */  fstp    %st(1)\n  /* 382 */  jbe     .L38a\n  /* 384 */  fsts    r_nearzi\n.L38a:\n  /* 38a */  flds    xscale\n  /* 390 */  fmul    %st(1),%st\n  /* 392 */  mov     0x20(%esp),%eax\n  /* 396 */  fmuls   0x54(%esp)\n  /* 39a */  fadds   xcenter\n  /* 3a0 */  flds    r_refdef+0x44\n  /* 3a6 */  fcomi   %st(1),%st\n  /* 3a8 */  fcmovbe %st(1),%st\n  /* 3aa */  fstp    %st(1)\n  /* 3ac */  flds    r_refdef+0x54\n  /* 3b2 */  flds    yscale\n  /* 3b8 */  fmul    %st(3),%st\n  /* 3ba */  fmuls   0x58(%esp)\n  /* 3be */  fsubrs  ycenter\n  /* 3c4 */  flds    r_refdef+0x48\n  /* 3ca */  fcomi   %st(1),%st\n  /* 3cc */  fcmovbe %st(1),%st\n  /* 3ce */  fstp    %st(1)\n  /* 3d0 */  flds    r_refdef+0x58\n  /* 3d6 */  fxch    %st(3)\n  /* 3d8 */  fcomi   %st(2),%st\n  /* 3da */  fcmovnbe %st(2),%st\n  /* 3dc */  fstp    %st(2)\n  /* 3de */  fxch    %st(1)\n  /* 3e0 */  fstps   (%ebx)\n  /* 3e2 */  fcomi   %st(1),%st\n  /* 3e4 */  fcmovnbe %st(1),%st\n  /* 3e6 */  fstp    %st(1)\n  /* 3e8 */  inc     %edx\n  /* 3e9 */  add     $0x14,%ebx\n  /* 3ec */  fstps   -0x10(%ebx)\n  /* 3ef */  fstps   -0xc(%ebx)\n  /* 3f2 */  flds    (%esi,%ebp,4)\n  /* 3f5 */  fstps   -0x8(%ebx)\n  /* 3f8 */  flds    (%esi,%edi,4)\n  /* 3fb */  add     $0xc,%esi\n  /* 3fe */  fstps   -0x4(%ebx)\n  /* 401 */  cmp     %eax,%edx\n  /* 403 */  je      .L2ae\n.L409:\n  /* 409 */  mov     %edx,0x1c(%esp)\n  /* 40d */  flds    (%esi)\n  /* 40f */  lea     0x54(%esp),%eax\n  /* 413 */  fsubs   modelorg\n  /* 419 */  fstps   0x48(%esp)\n  /* 41d */  flds    0x4(%esi)\n  /* 420 */  fsubs   modelorg+0x4\n  /* 426 */  fstps   0x4c(%esp)\n  /* 42a */  flds    0x8(%esi)\n  /* 42d */  fsubs   modelorg+0x8\n  /* 433 */  mov     %eax,0x4(%esp)\n  /* 437 */  lea     0x48(%esp),%eax\n  /* 43b */  mov     %eax,(%esp)\n  /* 43e */  fstps   0x50(%esp)\n  /* 442 */  call    TransformVector\n  /* 447 */  mov     0x1c(%esp),%edx\n  /* 44b */  flds    0x5c(%esp)\n  /* 44f */  fldl    =0x3f847ae147ae147b (0.01)\n  /* 455 */  fcomip  %st(1),%st\n  /* 457 */  fstp    %st(0)\n  /* 459 */  jbe     .L370\n  /* 45f */  movl    $0x3c23d70a,0x5c(%esp)\n  /* 467 */  flds    =0x42c80000 (100f)\n  /* 46d */  jmp     .L376\n.L472:\n  /* 472 */  mov     $0x1,%esi\n  /* 477 */  xor     %ebp,%ebp\n  /* 479 */  jmp     .L323\n.L47e:\n  /* 47e */  test    %ebx,%ebx\n  /* 480 */  jne     .L2dd\n  /* 486 */  mov     0x11b0(%esp),%eax\n  /* 48d */  mov     0xc(%eax),%eax\n  /* 490 */  movzbl  0x10(%eax),%ecx\n  /* 494 */  cmp     $0x5,%cl\n  /* 497 */  jbe     .L4dc\n  /* 499 */  movl    $r_nearzi,0x0\n  /* 4a3 */  fldz\n  /* 4a5 */  mov     %ebp,%edi\n  /* 4a7 */  lea     0x60(%esp),%ecx\n  /* 4ab */  jmp     .L2ba\n.L4b0:\n  /* 4b0 */  movl    $r_nearzi,0x0\n  /* 4ba */  mov     $0x2,%esi\n  /* 4bf */  mov     $0x1,%ebp\n  /* 4c4 */  jmp     .L340\n.L4c9:\n  /* 4c9 */  mov     0x11b0(%esp),%eax\n  /* 4d0 */  mov     0xc(%eax),%eax\n  /* 4d3 */  movzbl  0x10(%eax),%ecx\n  /* 4d7 */  cmp     $0x5,%cl\n  /* 4da */  ja      .L520\n.L4dc:\n  /* 4dc */  mov     $0x1,%eax\n  /* 4e1 */  xor     %edx,%edx\n  /* 4e3 */  mov     %edx,0x30(%esp)\n  /* 4e7 */  shl     %cl,%eax\n  /* 4e9 */  mov     %ebp,%edi\n  /* 4eb */  test    $0x9,%al\n  /* 4ed */  je      .L30e\n  /* 4f3 */  mov     $0x2,%esi\n  /* 4f8 */  mov     $0x1,%ebp\n  /* 4fd */  jmp     .L323\n.L502:\n  /* 502 */  fldz\n  /* 504 */  lea     0x60(%esp),%ecx\n  /* 508 */  jmp     .L2ba\n.L50d:\n  /* 50d */  movl    $r_nearzi,0x0\n  /* 517 */  xor     %esi,%esi\n  /* 519 */  xor     %ebp,%ebp\n  /* 51b */  jmp     .L340\n.L520:\n  /* 520 */  movl    $r_nearzi,0x0\n  /* 52a */  xor     %ecx,%ecx\n  /* 52c */  mov     %ebp,%edi\n  /* 52e */  mov     %ecx,0x30(%esp)\n  /* 532 */  xor     %esi,%esi\n  /* 534 */  xor     %ebp,%ebp\n  /* 536 */  jmp     .L340\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nmedge_t *r_pedge;\nfloat r_nearzi;\n\nvoid R_RenderPoly (msurface_t *fa, int clipflags)\n{\n    int         i, lindex, lnumverts, s_axis, t_axis;\n    float       dist, lastdist, lzi, scale, u, v, frac;\n    unsigned    mask;\n    vec3_t      local, transformed;\n    clipplane_t *pclip;\n    medge_t     *pedges;\n    mplane_t    *pplane;\n    mvertex_t   verts[2][100];\n    polyvert_t  pverts[100];\n    int         vertpage, newverts, newpage, lastvert;\n    qboolean    visible;\n\n    s_axis = t_axis = 0;\n\n    pclip = NULL;\n\n    for (i = 3, mask = 0x08; i >= 0; i--, mask >>= 1)\n    {\n        if (clipflags & mask)\n        {\n            view_clipplanes[i].next = pclip;\n            pclip = &view_clipplanes[i];\n        }\n    }\n\n    pedges = currententity->model->edges;\n    lnumverts = fa->numedges;\n    vertpage = 0;\n\n    for (i = 0; i < lnumverts; i++)\n    {\n        lindex = currententity->model->surfedges[fa->firstedge + i];\n\n        if (lindex > 0)\n        {\n            r_pedge = &pedges[lindex];\n            verts[0][i] = r_pcurrentvertbase[r_pedge->v[0]];\n        }\n        else\n        {\n            r_pedge = &pedges[-lindex];\n            verts[0][i] = r_pcurrentvertbase[r_pedge->v[1]];\n        }\n    }\n\n\n    while (pclip)\n    {\n        lastvert = lnumverts - 1;\n        lastdist = DotProduct (verts[vertpage][lastvert].position, pclip->normal) - pclip->dist;\n\n        visible = false;\n        newverts = 0;\n        newpage = vertpage ^ 1;\n\n        for (i = 0; i < lnumverts; i++)\n        {\n            dist = DotProduct (verts[vertpage][i].position, pclip->normal) - pclip->dist;\n\n            if ((lastdist > 0) != (dist > 0))\n            {\n                frac = dist / (dist - lastdist);\n                verts[newpage][newverts].position[0] = verts[vertpage][i].position[0] +\n                        ((verts[vertpage][lastvert].position[0] - verts[vertpage][i].position[0]) * frac);\n                verts[newpage][newverts].position[1] = verts[vertpage][i].position[1] +\n                        ((verts[vertpage][lastvert].position[1] - verts[vertpage][i].position[1]) * frac);\n                verts[newpage][newverts].position[2] = verts[vertpage][i].position[2] +\n                        ((verts[vertpage][lastvert].position[2] - verts[vertpage][i].position[2]) * frac);\n                newverts++;\n            }\n\n            if (dist >= 0)\n            {\n                verts[newpage][newverts] = verts[vertpage][i];\n                newverts++;\n                visible = true;\n            }\n\n            lastvert = i;\n            lastdist = dist;\n        }\n\n        if (!visible || (newverts < 3))\n            return;\n\n        lnumverts = newverts;\n        vertpage ^= 1;\n        pclip = pclip->next;\n    }\n\n    pplane = fa->plane;\n\n    switch (pplane->type)\n    {\n    case PLANE_X:\n    case PLANE_ANYX:\n        s_axis = 1;\n        t_axis = 2;\n        break;\n    case PLANE_Y:\n    case PLANE_ANYY:\n        s_axis = 0;\n        t_axis = 2;\n        break;\n    case PLANE_Z:\n    case PLANE_ANYZ:\n        s_axis = 0;\n        t_axis = 1;\n        break;\n    }\n\n    r_nearzi = 0;\n\n    for (i = 0; i < lnumverts; i++)\n    {\n        VectorSubtract (verts[vertpage][i].position, modelorg, local);\n        TransformVector (local, transformed);\n\n        if (transformed[2] < NEAR_CLIP)\n            transformed[2] = NEAR_CLIP;\n\n        lzi = 1.0 / transformed[2];\n\n        if (lzi > r_nearzi)\n            r_nearzi = lzi;\n\n        scale = xscale * lzi;\n        u = (xcenter + scale * transformed[0]);\n        if (u < r_refdef.fvrectx_adj)\n            u = r_refdef.fvrectx_adj;\n        if (u > r_refdef.fvrectright_adj)\n            u = r_refdef.fvrectright_adj;\n\n        scale = yscale * lzi;\n        v = (ycenter - scale * transformed[1]);\n        if (v < r_refdef.fvrecty_adj)\n            v = r_refdef.fvrecty_adj;\n        if (v > r_refdef.fvrectbottom_adj)\n            v = r_refdef.fvrectbottom_adj;\n\n        pverts[i].u = u;\n        pverts[i].v = v;\n        pverts[i].zi = lzi;\n        pverts[i].s =verts[vertpage][i].position[s_axis];\n        pverts[i].t = verts[vertpage][i].position[t_axis];\n    }\n\n    r_polydesc.numverts = lnumverts;\n    r_polydesc.nearzi = r_nearzi;\n    r_polydesc.pcurrentface = fa;\n    r_polydesc.pverts = pverts;\n\n    D_DrawPoly ();\n}\n","size":1339,"score":100,"agent":"kuncc/4","pid":5,"session":1668,"ts":1791751818153}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1142,"symbol":"Mod_LoadTextures","file":"model.c","asm":"# Mod_LoadTextures  (TU model.c, section .text, 1354 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadTextures:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x8c,%esp\n  /* 00a */  mov     0xa0(%esp),%eax\n  /* 011 */  mov     0x4(%eax),%edx\n  /* 014 */  test    %edx,%edx\n  /* 016 */  je      .L240\n  /* 01c */  mov     (%eax),%eax\n  /* 01e */  mov     $loadname,%esi\n  /* 023 */  xor     %ebp,%ebp\n  /* 025 */  mov     mod_base,%ebx\n  /* 02b */  add     %ebx,%eax\n  /* 02d */  mov     %eax,0x1c(%esp)\n  /* 031 */  mov     %eax,%edi\n  /* 033 */  mov     (%eax),%eax\n  /* 035 */  mov     %eax,(%esp)\n  /* 038 */  call    *LittleLong\n  /* 03e */  mov     loadmodel,%ebx\n  /* 044 */  mov     %eax,(%edi)\n  /* 046 */  mov     %eax,0x170(%ebx)\n  /* 04c */  shl     $0x2,%eax\n  /* 04f */  mov     %esi,0x4(%esp)\n  /* 053 */  mov     %eax,(%esp)\n  /* 056 */  call    Hunk_AllocName\n  /* 05b */  mov     (%edi),%edi\n  /* 05d */  test    %edi,%edi\n  /* 05f */  mov     %eax,0x174(%ebx)\n  /* 065 */  jle     .L1db\n.L6b:\n  /* 06b */  mov     0x1c(%esp),%esi\n  /* 06f */  mov     0x4(%esi,%ebp,4),%eax\n  /* 073 */  mov     %eax,(%esp)\n  /* 076 */  call    *LittleLong\n  /* 07c */  mov     %eax,0x4(%esi,%ebp,4)\n  /* 080 */  cmp     $0xffffffff,%eax\n  /* 083 */  je      .L18f\n  /* 089 */  lea     (%esi,%eax,1),%ebx\n  /* 08c */  mov     0x10(%ebx),%eax\n  /* 08f */  lea     0x18(%ebx),%edi\n  /* 092 */  lea     0x28(%ebx),%esi\n  /* 095 */  mov     %eax,(%esp)\n  /* 098 */  call    *LittleLong\n  /* 09e */  mov     %eax,0x10(%ebx)\n  /* 0a1 */  mov     0x14(%ebx),%eax\n  /* 0a4 */  mov     %eax,(%esp)\n  /* 0a7 */  call    *LittleLong\n  /* 0ad */  mov     %eax,0x14(%ebx)\n.Lb0:\n  /* 0b0 */  mov     (%edi),%eax\n  /* 0b2 */  add     $0x4,%edi\n  /* 0b5 */  mov     %eax,(%esp)\n  /* 0b8 */  call    *LittleLong\n  /* 0be */  mov     %eax,-0x4(%edi)\n  /* 0c1 */  cmp     %edi,%esi\n  /* 0c3 */  jne     .Lb0\n  /* 0c5 */  mov     0x10(%ebx),%eax\n  /* 0c8 */  test    $0xf,%al\n  /* 0ca */  jne     .Ld4\n  /* 0cc */  mov     0x14(%ebx),%edx\n  /* 0cf */  test    $0xf,%dl\n  /* 0d2 */  je      .Lea\n.Ld4:\n  /* 0d4 */  mov     %ebx,0x4(%esp)\n  /* 0d8 */  movl    $\"Texture %s is not 16 aligned\",(%esp)\n  /* 0df */  call    Sys_Error\n  /* 0e4 */  mov     0x10(%ebx),%eax\n  /* 0e7 */  mov     0x14(%ebx),%edx\n.Lea:\n  /* 0ea */  imul    %edx,%eax\n  /* 0ed */  mov     $loadname,%ecx\n  /* 0f2 */  mov     %ecx,0x4(%esp)\n  /* 0f6 */  shr     $0x6,%eax\n  /* 0f9 */  lea     (%eax,%eax,4),%eax\n  /* 0fc */  mov     %eax,%edx\n  /* 0fe */  shl     $0x4,%edx\n  /* 101 */  lea     (%eax,%edx,1),%edi\n  /* 104 */  lea     0x3c(%eax,%edx,1),%eax\n  /* 108 */  mov     %eax,(%esp)\n  /* 10b */  call    Hunk_AllocName\n  /* 110 */  mov     %eax,%edx\n  /* 112 */  mov     loadmodel,%eax\n  /* 117 */  mov     0x174(%eax),%eax\n  /* 11d */  mov     %edx,(%eax,%ebp,4)\n  /* 120 */  mov     (%ebx),%eax\n  /* 122 */  mov     %eax,(%edx)\n  /* 124 */  mov     0x4(%ebx),%eax\n  /* 127 */  mov     %eax,0x4(%edx)\n  /* 12a */  mov     0x8(%ebx),%eax\n  /* 12d */  mov     %eax,0x8(%edx)\n  /* 130 */  mov     0xc(%ebx),%eax\n  /* 133 */  mov     %eax,0xc(%edx)\n  /* 136 */  mov     0x10(%ebx),%eax\n  /* 139 */  mov     %eax,0x10(%edx)\n  /* 13c */  mov     0x14(%ebx),%eax\n  /* 13f */  mov     %eax,0x14(%edx)\n  /* 142 */  xor     %eax,%eax\n.L144:\n  /* 144 */  mov     0x18(%ebx,%eax,4),%ecx\n  /* 148 */  add     $0x14,%ecx\n  /* 14b */  mov     %ecx,0x2c(%edx,%eax,4)\n  /* 14f */  inc     %eax\n  /* 150 */  cmp     $0x4,%eax\n  /* 153 */  jne     .L144\n  /* 155 */  mov     %edi,%ecx\n  /* 157 */  lea     0x3c(%edx),%edi\n  /* 15a */  cmp     $0x8,%ecx\n  /* 15d */  jae     .L1f0\n.L163:\n  /* 163 */  mov     %edx,0x20(%esp)\n  /* 167 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 169 */  mov     $0x3,%ecx\n  /* 16e */  mov     $\"sky\",%esi\n  /* 173 */  mov     %ecx,0x8(%esp)\n  /* 177 */  mov     %esi,0x4(%esp)\n  /* 17b */  mov     %ebx,(%esp)\n  /* 17e */  call    Q_strncmp\n  /* 183 */  mov     0x20(%esp),%edx\n  /* 187 */  test    %eax,%eax\n  /* 189 */  je      .L230\n.L18f:\n  /* 18f */  mov     0x1c(%esp),%eax\n  /* 193 */  inc     %ebp\n  /* 194 */  mov     (%eax),%eax\n  /* 196 */  cmp     %ebp,%eax\n  /* 198 */  jg      .L6b\n  /* 19e */  test    %eax,%eax\n  /* 1a0 */  jle     .L1db\n  /* 1a2 */  xor     %ebx,%ebx\n  /* 1a4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  mov     loadmodel,%eax\n  /* 1b5 */  mov     0x174(%eax),%eax\n  /* 1bb */  mov     (%eax,%ebx,4),%ecx\n  /* 1be */  inc     %ebx\n  /* 1bf */  test    %ecx,%ecx\n  /* 1c1 */  je      .L1d3\n  /* 1c3 */  cmpb    $0x2b,(%ecx)\n  /* 1c6 */  jne     .L1d3\n  /* 1c8 */  mov     0x24(%ecx),%edx\n  /* 1cb */  test    %edx,%edx\n  /* 1cd */  je      .L260\n.L1d3:\n  /* 1d3 */  mov     0x1c(%esp),%eax\n  /* 1d7 */  cmp     %ebx,(%eax)\n  /* 1d9 */  jg      .L1b0\n.L1db:\n  /* 1db */  add     $0x8c,%esp\n  /* 1e1 */  pop     %ebx\n  /* 1e2 */  pop     %esi\n  /* 1e3 */  pop     %edi\n  /* 1e4 */  pop     %ebp\n  /* 1e5 */  ret\n  /* 1e6 */  xchg    %ax,%ax\n  /* 1e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  test    $0x1,%edi\n  /* 1f6 */  jne     .L3fd\n.L1fc:\n  /* 1fc */  test    $0x2,%edi\n  /* 202 */  jne     .L410\n.L208:\n  /* 208 */  test    $0x4,%edi\n  /* 20e */  je      .L163\n  /* 214 */  mov     (%esi),%eax\n  /* 216 */  add     $0x4,%edi\n  /* 219 */  add     $0x4,%esi\n  /* 21c */  sub     $0x4,%ecx\n  /* 21f */  mov     %eax,-0x4(%edi)\n  /* 222 */  jmp     .L163\n  /* 227 */  nop\n  /* 228 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  mov     %edx,(%esp)\n  /* 233 */  call    R_InitSky\n  /* 238 */  jmp     .L18f\n  /* 23d */  lea     0x0(%esi),%esi\n.L240:\n  /* 240 */  mov     loadmodel,%eax\n  /* 245 */  xor     %ebp,%ebp\n  /* 247 */  mov     %ebp,0x174(%eax)\n  /* 24d */  add     $0x8c,%esp\n  /* 253 */  pop     %ebx\n  /* 254 */  pop     %esi\n  /* 255 */  pop     %edi\n  /* 256 */  pop     %ebp\n  /* 257 */  ret\n  /* 258 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  xor     %edx,%edx\n.L262:\n  /* 262 */  xor     %edi,%edi\n  /* 264 */  xor     %ebp,%ebp\n  /* 266 */  mov     %edi,0x30(%esp,%edx,1)\n  /* 26a */  mov     %ebp,0x34(%esp,%edx,1)\n  /* 26e */  add     $0x8,%edx\n  /* 271 */  cmp     $0x28,%edx\n  /* 274 */  jb      .L262\n  /* 276 */  xor     %edx,%edx\n.L278:\n  /* 278 */  xor     %ebp,%ebp\n  /* 27a */  xor     %esi,%esi\n  /* 27c */  mov     %ebp,0x58(%esp,%edx,1)\n  /* 280 */  mov     %esi,0x5c(%esp,%edx,1)\n  /* 284 */  add     $0x8,%edx\n  /* 287 */  cmp     $0x28,%edx\n  /* 28a */  jb      .L278\n  /* 28c */  movsbl  0x1(%ecx),%ebp\n  /* 290 */  lea     -0x61(%ebp),%edx\n  /* 293 */  cmp     $0x19,%edx\n  /* 296 */  ja      .L4b9\n  /* 29c */  sub     $0x20,%ebp\n.L29f:\n  /* 29f */  lea     -0x41(%ebp),%edx\n  /* 2a2 */  cmp     $0x9,%edx\n  /* 2a5 */  ja      .L501\n  /* 2ab */  mov     %ecx,0x58(%esp,%edx,4)\n  /* 2af */  lea     -0x40(%ebp),%edx\n  /* 2b2 */  xor     %ebp,%ebp\n  /* 2b4 */  mov     %edx,0x20(%esp)\n  /* 2b8 */  mov     0x1c(%esp),%edx\n  /* 2bc */  cmp     %ebx,(%edx)\n  /* 2be */  jle     .L43c\n.L2c4:\n  /* 2c4 */  mov     %ebx,0x2c(%esp)\n  /* 2c8 */  lea     0x2(%ecx),%edx\n  /* 2cb */  mov     %ebx,%esi\n  /* 2cd */  mov     %edx,0x24(%esp)\n  /* 2d1 */  mov     0x1c(%esp),%ebx\n  /* 2d5 */  mov     %ecx,0x28(%esp)\n  /* 2d9 */  jmp     .L330\n  /* 2db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  sub     $0x20,%eax\n.L2e3:\n  /* 2e3 */  lea     -0x41(%eax),%ecx\n  /* 2e6 */  cmp     $0x9,%ecx\n  /* 2e9 */  ja      .L4e8\n  /* 2ef */  mov     %edi,0x58(%esp,%ecx,4)\n  /* 2f3 */  mov     0x20(%esp),%edx\n  /* 2f7 */  sub     $0x40,%eax\n  /* 2fa */  cmp     %edx,%ecx\n  /* 2fc */  cmovl   %edx,%eax\n  /* 2ff */  mov     %eax,0x20(%esp)\n  /* 303 */  jmp     .L320\n  /* 305 */  lea     0x0(%esi),%esi\n  /* 308 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 310 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 318 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  inc     %esi\n  /* 321 */  cmp     %esi,(%ebx)\n  /* 323 */  jle     .L380\n.L325:\n  /* 325 */  mov     loadmodel,%eax\n  /* 32a */  mov     0x174(%eax),%eax\n.L330:\n  /* 330 */  mov     (%eax,%esi,4),%edi\n  /* 333 */  test    %edi,%edi\n  /* 335 */  je      .L320\n  /* 337 */  cmpb    $0x2b,(%edi)\n  /* 33a */  jne     .L320\n  /* 33c */  mov     0x24(%esp),%eax\n  /* 340 */  mov     %eax,0x4(%esp)\n  /* 344 */  lea     0x2(%edi),%eax\n  /* 347 */  mov     %eax,(%esp)\n  /* 34a */  call    strcmp\n  /* 34f */  test    %eax,%eax\n  /* 351 */  jne     .L320\n  /* 353 */  movsbl  0x1(%edi),%eax\n  /* 357 */  lea     -0x61(%eax),%ecx\n  /* 35a */  cmp     $0x19,%ecx\n  /* 35d */  jbe     .L2e0\n  /* 35f */  lea     -0x30(%eax),%ecx\n  /* 362 */  cmp     $0x9,%ecx\n  /* 365 */  ja      .L2e3\n  /* 36b */  mov     %edi,0x30(%esp,%ecx,4)\n  /* 36f */  sub     $0x2f,%eax\n  /* 372 */  cmp     %ebp,%ecx\n  /* 374 */  cmovge  %eax,%ebp\n  /* 377 */  inc     %esi\n  /* 378 */  cmp     %esi,(%ebx)\n  /* 37a */  jg      .L325\n  /* 37c */  lea     0x0(%esi,%eiz,1),%esi\n.L380:\n  /* 380 */  test    %ebp,%ebp\n  /* 382 */  mov     0x28(%esp),%ecx\n  /* 386 */  mov     0x2c(%esp),%ebx\n  /* 38a */  jle     .L430\n.L390:\n  /* 390 */  mov     %ecx,0x24(%esp)\n  /* 394 */  xor     %esi,%esi\n  /* 396 */  mov     0x20(%esp),%ecx\n  /* 39a */  mov     %ebx,0x2c(%esp)\n  /* 39e */  lea     0x0(%ebp,%ebp,1),%edi\n  /* 3a2 */  jmp     .L3d3\n  /* 3a4 */  lea     0x0(%esi,%eiz,1),%esi\n.L3a8:\n  /* 3a8 */  mov     %edi,0x18(%ebx)\n  /* 3ab */  lea     (%esi,%esi,1),%eax\n  /* 3ae */  inc     %esi\n  /* 3af */  mov     %eax,0x1c(%ebx)\n  /* 3b2 */  add     $0x2,%eax\n  /* 3b5 */  mov     %eax,0x20(%ebx)\n  /* 3b8 */  mov     %esi,%eax\n  /* 3ba */  cltd\n  /* 3bb */  idiv    %ebp\n  /* 3bd */  test    %ecx,%ecx\n  /* 3bf */  mov     0x30(%esp,%edx,4),%eax\n  /* 3c3 */  mov     %eax,0x24(%ebx)\n  /* 3c6 */  je      .L3cf\n  /* 3c8 */  mov     0x58(%esp),%eax\n  /* 3cc */  mov     %eax,0x28(%ebx)\n.L3cf:\n  /* 3cf */  cmp     %ebp,%esi\n  /* 3d1 */  jge     .L428\n.L3d3:\n  /* 3d3 */  mov     0x30(%esp,%esi,4),%ebx\n  /* 3d7 */  test    %ebx,%ebx\n  /* 3d9 */  jne     .L3a8\n  /* 3db */  mov     %esi,0x4(%esp)\n  /* 3df */  mov     0x24(%esp),%eax\n  /* 3e3 */  movl    $\"Missing frame %i of %s\",(%esp)\n  /* 3ea */  mov     %ecx,0x28(%esp)\n  /* 3ee */  mov     %eax,0x8(%esp)\n  /* 3f2 */  call    Sys_Error\n  /* 3f7 */  mov     0x28(%esp),%ecx\n  /* 3fb */  jmp     .L3a8\n.L3fd:\n  /* 3fd */  movzbl  0x28(%ebx),%eax\n  /* 401 */  lea     0x3d(%edx),%edi\n  /* 404 */  dec     %ecx\n  /* 405 */  lea     0x29(%ebx),%esi\n  /* 408 */  mov     %al,0x3c(%edx)\n  /* 40b */  jmp     .L1fc\n.L410:\n  /* 410 */  movzwl  (%esi),%eax\n  /* 413 */  add     $0x2,%edi\n  /* 416 */  add     $0x2,%esi\n  /* 419 */  sub     $0x2,%ecx\n  /* 41c */  mov     %ax,-0x2(%edi)\n  /* 420 */  jmp     .L208\n  /* 425 */  lea     0x0(%esi),%esi\n.L428:\n  /* 428 */  mov     0x24(%esp),%ecx\n  /* 42c */  mov     0x2c(%esp),%ebx\n.L430:\n  /* 430 */  mov     0x20(%esp),%eax\n  /* 434 */  test    %eax,%eax\n  /* 436 */  jle     .L1d3\n.L43c:\n  /* 43c */  mov     %ecx,0x24(%esp)\n  /* 440 */  mov     0x20(%esp),%edi\n  /* 444 */  mov     %ebp,%ecx\n  /* 446 */  mov     %ebx,0x28(%esp)\n  /* 44a */  xor     %esi,%esi\n  /* 44c */  lea     (%edi,%edi,1),%ebp\n  /* 44f */  jmp     .L483\n  /* 451 */  lea     0x0(%esi,%eiz,1),%esi\n.L458:\n  /* 458 */  mov     %ebp,0x18(%ebx)\n  /* 45b */  lea     (%esi,%esi,1),%eax\n  /* 45e */  inc     %esi\n  /* 45f */  mov     %eax,0x1c(%ebx)\n  /* 462 */  add     $0x2,%eax\n  /* 465 */  mov     %eax,0x20(%ebx)\n  /* 468 */  mov     %esi,%eax\n  /* 46a */  cltd\n  /* 46b */  idiv    %edi\n  /* 46d */  test    %ecx,%ecx\n  /* 46f */  mov     0x58(%esp,%edx,4),%eax\n  /* 473 */  mov     %eax,0x24(%ebx)\n  /* 476 */  je      .L47f\n  /* 478 */  mov     0x30(%esp),%eax\n  /* 47c */  mov     %eax,0x28(%ebx)\n.L47f:\n  /* 47f */  cmp     %esi,%edi\n  /* 481 */  je      .L4b0\n.L483:\n  /* 483 */  mov     0x58(%esp,%esi,4),%ebx\n  /* 487 */  test    %ebx,%ebx\n  /* 489 */  jne     .L458\n  /* 48b */  mov     %esi,0x4(%esp)\n  /* 48f */  mov     0x24(%esp),%eax\n  /* 493 */  movl    $\"Missing frame %i of %s\",(%esp)\n  /* 49a */  mov     %ecx,0x20(%esp)\n  /* 49e */  mov     %eax,0x8(%esp)\n  /* 4a2 */  call    Sys_Error\n  /* 4a7 */  mov     0x20(%esp),%ecx\n  /* 4ab */  jmp     .L458\n  /* 4ad */  lea     0x0(%esi),%esi\n.L4b0:\n  /* 4b0 */  mov     0x28(%esp),%ebx\n  /* 4b4 */  jmp     .L1d3\n.L4b9:\n  /* 4b9 */  lea     -0x30(%ebp),%edx\n  /* 4bc */  cmp     $0x9,%edx\n  /* 4bf */  ja      .L29f\n  /* 4c5 */  mov     %ecx,0x30(%esp,%edx,4)\n  /* 4c9 */  mov     0x1c(%esp),%edx\n  /* 4cd */  xor     %edi,%edi\n  /* 4cf */  mov     %edi,0x20(%esp)\n  /* 4d3 */  sub     $0x2f,%ebp\n  /* 4d6 */  cmp     %ebx,(%edx)\n  /* 4d8 */  jg      .L2c4\n  /* 4de */  jmp     .L390\n  /* 4e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4e8:\n  /* 4e8 */  movl    $\"Bad animating texture %s\",(%esp)\n  /* 4ef */  mov     0x28(%esp),%eax\n  /* 4f3 */  mov     %eax,0x4(%esp)\n  /* 4f7 */  call    Sys_Error\n  /* 4fc */  jmp     .L320\n.L501:\n  /* 501 */  mov     %ecx,0x4(%esp)\n  /* 505 */  movl    $\"Bad animating texture %s\",(%esp)\n  /* 50c */  mov     %ecx,0x20(%esp)\n  /* 510 */  call    Sys_Error\n  /* 515 */  mov     0x1c(%esp),%eax\n  /* 519 */  mov     0x20(%esp),%ecx\n  /* 51d */  cmp     %ebx,(%eax)\n  /* 51f */  jle     .L537\n  /* 521 */  mov     loadmodel,%eax\n  /* 526 */  xor     %esi,%esi\n  /* 528 */  mov     %esi,0x20(%esp)\n  /* 52c */  mov     0x174(%eax),%eax\n  /* 532 */  jmp     .L2c4\n.L537:\n  /* 537 */  test    %ebp,%ebp\n  /* 539 */  jle     .L1db\n  /* 53f */  xor     %edx,%edx\n  /* 541 */  mov     %edx,0x20(%esp)\n  /* 545 */  jmp     .L390\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\n#define ANIM_CYCLE 2\nextern byte *mod_base;\nextern char loadname[32];\nextern model_t *loadmodel;\n\nvoid Mod_LoadTextures(lump_t *l)\n{\n    int i, j, pixels, num, max, altmax;\n    miptex_t *mt;\n    texture_t *tx, *tx2;\n    texture_t *anims[10];\n    texture_t *altanims[10];\n    dmiptexlump_t *m;\n\n    if (!l->filelen)\n    {\n        loadmodel->textures = NULL;\n        return;\n    }\n    m = (dmiptexlump_t *)(mod_base + l->fileofs);\n\n    m->nummiptex = LittleLong(m->nummiptex);\n\n    loadmodel->numtextures = m->nummiptex;\n    loadmodel->textures = Hunk_AllocName(m->nummiptex * sizeof(*loadmodel->textures), loadname);\n\n    for (i = 0; i < m->nummiptex; i++)\n    {\n        m->dataofs[i] = LittleLong(m->dataofs[i]);\n        if (m->dataofs[i] == -1)\n            continue;\n        mt = (miptex_t *)((byte *)m + m->dataofs[i]);\n        mt->width = LittleLong(mt->width);\n        mt->height = LittleLong(mt->height);\n        for (j = 0; j < MIPLEVELS; j++)\n            mt->offsets[j] = LittleLong(mt->offsets[j]);\n\n        if ((mt->width & 15) || (mt->height & 15))\n            Sys_Error(\"Texture %s is not 16 aligned\", mt->name);\n        pixels = mt->width * mt->height / 64 * 85;\n        tx = Hunk_AllocName(sizeof(texture_t) + pixels, loadname);\n        loadmodel->textures[i] = tx;\n\n        memcpy(tx->name, mt->name, sizeof(tx->name));\n        tx->width = mt->width;\n        tx->height = mt->height;\n        for (j = 0; j < MIPLEVELS; j++)\n            tx->offsets[j] = mt->offsets[j] + sizeof(texture_t) - sizeof(miptex_t);\n        memcpy(tx + 1, mt + 1, pixels);\n\n        if (!Q_strncmp(mt->name, \"sky\", 3))\n            R_InitSky(tx);\n    }\n\n    for (i = 0; i < m->nummiptex; i++)\n    {\n        tx = loadmodel->textures[i];\n        if (!tx || tx->name[0] != '+')\n            continue;\n        if (tx->anim_next)\n            continue;\n\n        memset(anims, 0, sizeof(anims));\n        memset(altanims, 0, sizeof(altanims));\n        max = tx->name[1];\n        altmax = 0;\n        if (max >= 'a' && max <= 'z')\n            max -= 'a' - 'A';\n        if (max >= '0' && max <= '9')\n        {\n            max -= '0';\n            altmax = 0;\n            anims[max] = tx;\n            max++;\n        }\n        else if (max >= 'A' && max <= 'J')\n        {\n            altmax = max - 'A';\n            max = 0;\n            altanims[altmax] = tx;\n            altmax++;\n        }\n        else\n            Sys_Error(\"Bad animating texture %s\", tx->name);\n\n        for (j = i + 1; j < m->nummiptex; j++)\n        {\n            tx2 = loadmodel->textures[j];\n            if (!tx2 || tx2->name[0] != '+')\n                continue;\n            if (strcmp(tx2->name + 2, tx->name + 2))\n                continue;\n\n            num = tx2->name[1];\n            if (num >= 'a' && num <= 'z')\n                num -= 'a' - 'A';\n            if (num >= '0' && num <= '9')\n            {\n                num -= '0';\n                anims[num] = tx2;\n                if (num + 1 > max)\n                    max = num + 1;\n            }\n            else if (num >= 'A' && num <= 'J')\n            {\n                num = num - 'A';\n                altanims[num] = tx2;\n                if (num + 1 > altmax)\n                    altmax = num + 1;\n            }\n            else\n                Sys_Error(\"Bad animating texture %s\", tx->name);\n        }\n\n        for (j = 0; j < max; j++)\n        {\n            tx2 = anims[j];\n            if (!tx2)\n                Sys_Error(\"Missing frame %i of %s\", j, tx->name);\n            tx2->anim_total = max * ANIM_CYCLE;\n            tx2->anim_min = j * ANIM_CYCLE;\n            tx2->anim_max = (j + 1) * ANIM_CYCLE;\n            tx2->anim_next = anims[(j + 1) % max];\n            if (altmax)\n                tx2->alternate_anims = altanims[0];\n        }\n        for (j = 0; j < altmax; j++)\n        {\n            tx2 = altanims[j];\n            if (!tx2)\n                Sys_Error(\"Missing frame %i of %s\", j, tx->name);\n            tx2->anim_total = altmax * ANIM_CYCLE;\n            tx2->anim_min = j * ANIM_CYCLE;\n            tx2->anim_max = (j + 1) * ANIM_CYCLE;\n            tx2->anim_next = altanims[(j + 1) % altmax];\n            if (max)\n                tx2->alternate_anims = anims[0];\n        }\n    }\n}\n","size":1354,"score":100,"agent":"kuncc/5","pid":6,"session":1669,"ts":1791751830041}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1123,"symbol":"M_GameOptions_Key","file":"menu.c","asm":"# M_GameOptions_Key  (TU menu.c, section .text, 597 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_GameOptions_Key:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  cmp     $0x81,%eax\n  /* 00c */  je      .L1b0\n  /* 012 */  jg      .Le0\n  /* 018 */  cmp     $0x1b,%eax\n  /* 01b */  je      .L158\n  /* 021 */  cmp     $0x80,%eax\n  /* 026 */  je      .L130\n  /* 02c */  cmp     $0xd,%eax\n  /* 02f */  jne     .Lfb\n  /* 035 */  movl    $\"misc/menu2.wav\",(%esp)\n  /* 03c */  call    S_LocalSound\n  /* 041 */  mov     gameoptions_cursor,%eax\n  /* 046 */  test    %eax,%eax\n  /* 048 */  jne     .L1d8\n  /* 04e */  mov     sv,%eax\n  /* 053 */  test    %eax,%eax\n  /* 055 */  jne     .L228\n.L5b:\n  /* 05b */  movl    $\"listen 0\\n\",(%esp)\n  /* 062 */  call    Cbuf_AddText\n  /* 067 */  mov     maxplayers,%eax\n  /* 06c */  movl    $\"maxplayers %u\\n\",(%esp)\n  /* 073 */  mov     %eax,0x4(%esp)\n  /* 077 */  call    va\n  /* 07c */  mov     %eax,(%esp)\n  /* 07f */  call    Cbuf_AddText\n  /* 084 */  call    SCR_BeginLoadingPlaque\n  /* 089 */  mov     hipnotic,%ecx\n  /* 08f */  mov     startepisode,%edx\n  /* 095 */  mov     startlevel,%eax\n  /* 09a */  test    %ecx,%ecx\n  /* 09c */  lea     (%edx,%edx,2),%edx\n  /* 09f */  jne     .L210\n  /* 0a5 */  mov     rogue,%ecx\n  /* 0ab */  test    %ecx,%ecx\n  /* 0ad */  je      .L240\n  /* 0b3 */  mov     rogueepisodes+0x4(,%edx,4),%ecx\n  /* 0ba */  add     %ecx,%eax\n  /* 0bc */  mov     roguelevels(,%eax,8),%eax\n.Lc3:\n  /* 0c3 */  mov     %eax,0x4(%esp)\n  /* 0c7 */  movl    $\"map %s\\n\",(%esp)\n  /* 0ce */  call    va\n  /* 0d3 */  mov     %eax,0x20(%esp)\n  /* 0d7 */  add     $0x1c,%esp\n  /* 0da */  jmp     Cbuf_AddText\n  /* 0df */  nop\n.Le0:\n  /* 0e0 */  cmp     $0x82,%eax\n  /* 0e5 */  je      .L100\n  /* 0e7 */  cmp     $0x83,%eax\n  /* 0ec */  jne     .Lfb\n  /* 0ee */  mov     gameoptions_cursor,%eax\n  /* 0f3 */  test    %eax,%eax\n  /* 0f5 */  jne     .L1f0\n.Lfb:\n  /* 0fb */  add     $0x1c,%esp\n  /* 0fe */  ret\n  /* 0ff */  nop\n.L100:\n  /* 100 */  mov     gameoptions_cursor,%edx\n  /* 106 */  test    %edx,%edx\n  /* 108 */  je      .Lfb\n  /* 10a */  movl    $\"misc/menu3.wav\",(%esp)\n  /* 111 */  call    S_LocalSound\n  /* 116 */  mov     $0xffffffff,%eax\n  /* 11b */  mov     %eax,0x20(%esp)\n  /* 11f */  add     $0x1c,%esp\n  /* 122 */  jmp     M_NetStart_Change\n  /* 127 */  nop\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 137 */  call    S_LocalSound\n  /* 13c */  mov     gameoptions_cursor,%eax\n  /* 141 */  mov     $0x8,%edx\n  /* 146 */  dec     %eax\n  /* 147 */  cmovs   %edx,%eax\n  /* 14a */  mov     %eax,gameoptions_cursor\n  /* 14f */  add     $0x1c,%esp\n  /* 152 */  ret\n  /* 153 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  mov     m_net_cursor,%edx\n  /* 15e */  mov     $0x7,%eax\n  /* 163 */  mov     $0x3,%ecx\n  /* 168 */  mov     %eax,m_state\n  /* 16d */  mov     $0x1,%eax\n  /* 172 */  mov     %eax,m_entersound\n  /* 177 */  mov     $0x4,%eax\n  /* 17c */  mov     %eax,m_net_items\n  /* 181 */  mov     %ecx,key_dest\n  /* 187 */  lea     -0x1(%edx),%eax\n  /* 18a */  cmp     $0x4,%edx\n  /* 18d */  mov     $0xffffffff,%edx\n  /* 192 */  cmovge  %edx,%eax\n  /* 195 */  mov     %eax,m_net_cursor\n  /* 19a */  mov     $0x81,%eax\n  /* 19f */  mov     %eax,0x20(%esp)\n  /* 1a3 */  add     $0x1c,%esp\n  /* 1a6 */  jmp     M_Net_Key\n  /* 1ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 1b7 */  call    S_LocalSound\n  /* 1bc */  mov     gameoptions_cursor,%eax\n  /* 1c1 */  xor     %edx,%edx\n  /* 1c3 */  inc     %eax\n  /* 1c4 */  cmp     $0x8,%eax\n  /* 1c7 */  cmovg   %edx,%eax\n  /* 1ca */  mov     %eax,gameoptions_cursor\n  /* 1cf */  add     $0x1c,%esp\n  /* 1d2 */  ret\n  /* 1d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d8:\n  /* 1d8 */  mov     $0x1,%eax\n  /* 1dd */  mov     %eax,0x20(%esp)\n  /* 1e1 */  add     $0x1c,%esp\n  /* 1e4 */  jmp     M_NetStart_Change\n  /* 1e9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  movl    $\"misc/menu3.wav\",(%esp)\n  /* 1f7 */  call    S_LocalSound\n  /* 1fc */  mov     $0x1,%eax\n  /* 201 */  mov     %eax,0x20(%esp)\n  /* 205 */  add     $0x1c,%esp\n  /* 208 */  jmp     M_NetStart_Change\n  /* 20d */  lea     0x0(%esi),%esi\n.L210:\n  /* 210 */  mov     hipnoticepisodes+0x4(,%edx,4),%ecx\n  /* 217 */  add     %ecx,%eax\n  /* 219 */  mov     hipnoticlevels(,%eax,8),%eax\n  /* 220 */  jmp     .Lc3\n  /* 225 */  lea     0x0(%esi),%esi\n.L228:\n  /* 228 */  movl    $\"disconnect\\n\",(%esp)\n  /* 22f */  call    Cbuf_AddText\n  /* 234 */  jmp     .L5b\n  /* 239 */  lea     0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  mov     episodes+0x4(,%edx,4),%ecx\n  /* 247 */  add     %ecx,%eax\n  /* 249 */  mov     levels(,%eax,8),%eax\n  /* 250 */  jmp     .Lc3\n","c":"#include \"quakedef.h\"\n\ntypedef struct { char *name; char *description; } level_t;\ntypedef struct { char *description; int firstLevel; int levels; } episode_t;\nextern level_t levels[], roguelevels[], hipnoticlevels[];\nextern episode_t episodes[], rogueepisodes[], hipnoticepisodes[];\nextern int gameoptions_cursor, maxplayers, startepisode, startlevel;\nextern int m_state, m_entersound, m_net_items, m_net_cursor;\nvoid M_NetStart_Change(int dir);\nvoid M_Net_Key(int key);\n\nvoid M_GameOptions_Key(int key)\n{\n    switch (key)\n    {\n    case K_ESCAPE:\n        key_dest = key_menu;\n        m_state = 7;\n        m_entersound = true;\n        m_net_items = 4;\n        if (m_net_cursor >= m_net_items)\n            m_net_cursor = 0;\n        m_net_cursor--;\n        M_Net_Key(K_DOWNARROW);\n        break;\n\n    case K_UPARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        gameoptions_cursor--;\n        if (gameoptions_cursor < 0)\n            gameoptions_cursor = 8;\n        break;\n\n    case K_DOWNARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        gameoptions_cursor++;\n        if (gameoptions_cursor >= 9)\n            gameoptions_cursor = 0;\n        break;\n\n    case K_LEFTARROW:\n        if (gameoptions_cursor == 0)\n            break;\n        S_LocalSound(\"misc/menu3.wav\");\n        M_NetStart_Change(-1);\n        break;\n\n    case K_RIGHTARROW:\n        if (gameoptions_cursor == 0)\n            break;\n        S_LocalSound(\"misc/menu3.wav\");\n        M_NetStart_Change(1);\n        break;\n\n    case K_ENTER:\n        S_LocalSound(\"misc/menu2.wav\");\n        if (gameoptions_cursor == 0)\n        {\n            if (sv.active)\n                Cbuf_AddText(\"disconnect\\n\");\n            Cbuf_AddText(\"listen 0\\n\");\n            Cbuf_AddText(va(\"maxplayers %u\\n\", maxplayers));\n            SCR_BeginLoadingPlaque();\n\n            if (hipnotic)\n                Cbuf_AddText(va(\"map %s\\n\", hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name));\n            else if (rogue)\n                Cbuf_AddText(va(\"map %s\\n\", roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name));\n            else\n                Cbuf_AddText(va(\"map %s\\n\", levels[episodes[startepisode].firstLevel + startlevel].name));\n            return;\n        }\n        M_NetStart_Change(1);\n        break;\n    }\n}\n","size":597,"score":100,"agent":"regalloc","pid":19,"session":1672,"ts":1791751851313}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1594,"symbol":"SV_TryUnstick","file":"sv_phys.c","asm":"# SV_TryUnstick  (TU sv_phys.c, section .text, 1415 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_TryUnstick:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0xac,%esp\n  /* 00c */  mov     0xc0(%esp),%ebx\n  /* 013 */  lea     0x20(%esp),%ebp\n  /* 017 */  mov     0xc4(%esp),%esi\n  /* 01e */  lea     0x60(%esp),%edi\n  /* 022 */  flds    0x88(%ebx)\n  /* 028 */  fstps   0x14(%esp)\n  /* 02c */  flds    0x8c(%ebx)\n  /* 032 */  fstps   0x10(%esp)\n  /* 036 */  flds    0x90(%ebx)\n  /* 03c */  fstps   0x18(%esp)\n  /* 040 */  flds    vec3_origin+0x8\n  /* 046 */  fstps   0x68(%esp)\n  /* 04a */  fldz\n  /* 04c */  flds    =0x40000000 (2f)\n.L52:\n  /* 052 */  mov     %edi,0x8(%esp)\n  /* 056 */  fstps   0x60(%esp)\n  /* 05a */  mov     %ebx,0x4(%esp)\n  /* 05e */  fstps   0x64(%esp)\n  /* 062 */  mov     %ebp,(%esp)\n  /* 065 */  mov     %ecx,0x1c(%esp)\n  /* 069 */  call    SV_PushEntity\n  /* 06e */  flds    (%esi)\n  /* 070 */  sub     $0x4,%esp\n  /* 073 */  fstps   0xa0(%ebx)\n  /* 079 */  flds    0x4(%esi)\n  /* 07c */  lea     0x6c(%esp),%eax\n  /* 080 */  movl    $0x0,0xa8(%ebx)\n  /* 08a */  fstps   0xa4(%ebx)\n  /* 090 */  mov     %eax,0x8(%esp)\n  /* 094 */  movl    $0x3dcccccd,0x4(%esp)\n  /* 09c */  mov     %ebx,(%esp)\n  /* 09f */  call    SV_FlyMove\n  /* 0a4 */  flds    0x10(%esp)\n  /* 0a8 */  flds    0x8c(%ebx)\n  /* 0ae */  fsubr   %st(1),%st\n  /* 0b0 */  fabs\n  /* 0b2 */  flds    =0x40800000 (4f)\n  /* 0b8 */  fxch    %st(1)\n  /* 0ba */  fcomip  %st(1),%st\n  /* 0bc */  ja      .L530\n  /* 0c2 */  flds    0x14(%esp)\n  /* 0c6 */  flds    0x88(%ebx)\n  /* 0cc */  fsubr   %st(1),%st\n  /* 0ce */  fabs\n  /* 0d0 */  fcomip  %st(2),%st\n  /* 0d2 */  fstp    %st(1)\n  /* 0d4 */  ja      .L540\n  /* 0da */  mov     0x1c(%esp),%ecx\n  /* 0de */  fstps   0x88(%ebx)\n  /* 0e4 */  fstps   0x8c(%ebx)\n  /* 0ea */  flds    0x18(%esp)\n  /* 0ee */  lea     0x1(%ecx),%eax\n  /* 0f1 */  cmp     $0x7,%ecx\n  /* 0f4 */  fstps   0x90(%ebx)\n  /* 0fa */  je      .L500\n  /* 100 */  cmp     $0x3,%eax\n  /* 103 */  ja      .L468\n  /* 109 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 110 */  mov     %edi,0x8(%esp)\n  /* 114 */  mov     %ebx,0x4(%esp)\n  /* 118 */  mov     %ebp,(%esp)\n  /* 11b */  movl    $0xc0000000,0x60(%esp)\n  /* 123 */  movl    $0x0,0x64(%esp)\n  /* 12b */  call    SV_PushEntity\n  /* 130 */  flds    (%esi)\n  /* 132 */  sub     $0x4,%esp\n  /* 135 */  fstps   0xa0(%ebx)\n  /* 13b */  flds    0x4(%esi)\n  /* 13e */  lea     0x6c(%esp),%eax\n  /* 142 */  movl    $0x0,0xa8(%ebx)\n  /* 14c */  fstps   0xa4(%ebx)\n  /* 152 */  mov     %eax,0x8(%esp)\n  /* 156 */  movl    $0x3dcccccd,0x4(%esp)\n  /* 15e */  mov     %ebx,(%esp)\n  /* 161 */  call    SV_FlyMove\n  /* 166 */  flds    0x10(%esp)\n  /* 16a */  flds    0x8c(%ebx)\n  /* 170 */  fsubr   %st(1),%st\n  /* 172 */  fabs\n  /* 174 */  flds    =0x40800000 (4f)\n  /* 17a */  fxch    %st(1)\n  /* 17c */  fcomip  %st(1),%st\n  /* 17e */  ja      .L546\n  /* 184 */  flds    0x14(%esp)\n  /* 188 */  flds    0x88(%ebx)\n  /* 18e */  fsubr   %st(1),%st\n  /* 190 */  fabs\n  /* 192 */  fcomip  %st(2),%st\n  /* 194 */  fstp    %st(1)\n  /* 196 */  ja      .L54c\n  /* 19c */  fstps   0x88(%ebx)\n  /* 1a2 */  fstps   0x8c(%ebx)\n  /* 1a8 */  flds    0x18(%esp)\n  /* 1ac */  fstps   0x90(%ebx)\n  /* 1b2 */  lea     0x0(%esi),%esi\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1c0 */  mov     %edi,0x8(%esp)\n  /* 1c4 */  mov     %ebx,0x4(%esp)\n  /* 1c8 */  mov     %ebp,(%esp)\n  /* 1cb */  movl    $0x0,0x60(%esp)\n  /* 1d3 */  movl    $0xc0000000,0x64(%esp)\n  /* 1db */  call    SV_PushEntity\n  /* 1e0 */  flds    (%esi)\n  /* 1e2 */  sub     $0x4,%esp\n  /* 1e5 */  fstps   0xa0(%ebx)\n  /* 1eb */  flds    0x4(%esi)\n  /* 1ee */  lea     0x6c(%esp),%eax\n  /* 1f2 */  movl    $0x0,0xa8(%ebx)\n  /* 1fc */  fstps   0xa4(%ebx)\n  /* 202 */  mov     %eax,0x8(%esp)\n  /* 206 */  movl    $0x3dcccccd,0x4(%esp)\n  /* 20e */  mov     %ebx,(%esp)\n  /* 211 */  call    SV_FlyMove\n  /* 216 */  flds    0x10(%esp)\n  /* 21a */  flds    0x8c(%ebx)\n  /* 220 */  fsubr   %st(1),%st\n  /* 222 */  fabs\n  /* 224 */  flds    =0x40800000 (4f)\n  /* 22a */  fxch    %st(1)\n  /* 22c */  fcomip  %st(1),%st\n  /* 22e */  ja      .L552\n  /* 234 */  flds    0x14(%esp)\n  /* 238 */  flds    0x88(%ebx)\n  /* 23e */  fsubr   %st(1),%st\n  /* 240 */  fabs\n  /* 242 */  fcomip  %st(2),%st\n  /* 244 */  fstp    %st(1)\n  /* 246 */  ja      .L558\n  /* 24c */  movl    $0x40000000,0x60(%esp)\n  /* 254 */  fstps   0x88(%ebx)\n  /* 25a */  movl    $0x40000000,0x64(%esp)\n  /* 262 */  fstps   0x8c(%ebx)\n  /* 268 */  flds    0x18(%esp)\n  /* 26c */  fstps   0x90(%ebx)\n  /* 272 */  mov     %edi,0x8(%esp)\n  /* 276 */  mov     %ebx,0x4(%esp)\n  /* 27a */  mov     %ebp,(%esp)\n  /* 27d */  call    SV_PushEntity\n  /* 282 */  flds    (%esi)\n  /* 284 */  sub     $0x4,%esp\n  /* 287 */  fstps   0xa0(%ebx)\n  /* 28d */  flds    0x4(%esi)\n  /* 290 */  lea     0x6c(%esp),%eax\n  /* 294 */  movl    $0x0,0xa8(%ebx)\n  /* 29e */  fstps   0xa4(%ebx)\n  /* 2a4 */  mov     %eax,0x8(%esp)\n  /* 2a8 */  movl    $0x3dcccccd,0x4(%esp)\n  /* 2b0 */  mov     %ebx,(%esp)\n  /* 2b3 */  call    SV_FlyMove\n  /* 2b8 */  flds    0x10(%esp)\n  /* 2bc */  flds    0x8c(%ebx)\n  /* 2c2 */  fsubr   %st(1),%st\n  /* 2c4 */  fabs\n  /* 2c6 */  flds    =0x40800000 (4f)\n  /* 2cc */  fxch    %st(1)\n  /* 2ce */  fcomip  %st(1),%st\n  /* 2d0 */  ja      .L55e\n  /* 2d6 */  flds    0x14(%esp)\n  /* 2da */  flds    0x88(%ebx)\n  /* 2e0 */  fsubr   %st(1),%st\n  /* 2e2 */  fabs\n  /* 2e4 */  fcomip  %st(2),%st\n  /* 2e6 */  fstp    %st(1)\n  /* 2e8 */  ja      .L564\n  /* 2ee */  movl    $0xc0000000,0x60(%esp)\n  /* 2f6 */  fstps   0x88(%ebx)\n  /* 2fc */  movl    $0x40000000,0x64(%esp)\n  /* 304 */  fstps   0x8c(%ebx)\n  /* 30a */  flds    0x18(%esp)\n  /* 30e */  fstps   0x90(%ebx)\n  /* 314 */  mov     %edi,0x8(%esp)\n  /* 318 */  mov     %ebx,0x4(%esp)\n  /* 31c */  mov     %ebp,(%esp)\n  /* 31f */  call    SV_PushEntity\n  /* 324 */  flds    (%esi)\n  /* 326 */  sub     $0x4,%esp\n  /* 329 */  fstps   0xa0(%ebx)\n  /* 32f */  flds    0x4(%esi)\n  /* 332 */  lea     0x6c(%esp),%eax\n  /* 336 */  movl    $0x0,0xa8(%ebx)\n  /* 340 */  fstps   0xa4(%ebx)\n  /* 346 */  mov     %eax,0x8(%esp)\n  /* 34a */  movl    $0x3dcccccd,0x4(%esp)\n  /* 352 */  mov     %ebx,(%esp)\n  /* 355 */  call    SV_FlyMove\n  /* 35a */  flds    0x10(%esp)\n  /* 35e */  flds    0x8c(%ebx)\n  /* 364 */  fsubr   %st(1),%st\n  /* 366 */  fabs\n  /* 368 */  flds    =0x40800000 (4f)\n  /* 36e */  fxch    %st(1)\n  /* 370 */  fcomip  %st(1),%st\n  /* 372 */  ja      .L56a\n  /* 378 */  flds    0x14(%esp)\n  /* 37c */  flds    0x88(%ebx)\n  /* 382 */  fsubr   %st(1),%st\n  /* 384 */  fabs\n  /* 386 */  fcomip  %st(2),%st\n  /* 388 */  fstp    %st(1)\n  /* 38a */  ja      .L570\n  /* 390 */  movl    $0x40000000,0x60(%esp)\n  /* 398 */  fstps   0x88(%ebx)\n  /* 39e */  movl    $0xc0000000,0x64(%esp)\n  /* 3a6 */  fstps   0x8c(%ebx)\n  /* 3ac */  flds    0x18(%esp)\n  /* 3b0 */  fstps   0x90(%ebx)\n  /* 3b6 */  mov     %edi,0x8(%esp)\n  /* 3ba */  mov     %ebx,0x4(%esp)\n  /* 3be */  mov     %ebp,(%esp)\n  /* 3c1 */  call    SV_PushEntity\n  /* 3c6 */  flds    (%esi)\n  /* 3c8 */  sub     $0x4,%esp\n  /* 3cb */  fstps   0xa0(%ebx)\n  /* 3d1 */  flds    0x4(%esi)\n  /* 3d4 */  lea     0x6c(%esp),%eax\n  /* 3d8 */  movl    $0x0,0xa8(%ebx)\n  /* 3e2 */  fstps   0xa4(%ebx)\n  /* 3e8 */  mov     %eax,0x8(%esp)\n  /* 3ec */  movl    $0x3dcccccd,0x4(%esp)\n  /* 3f4 */  mov     %ebx,(%esp)\n  /* 3f7 */  call    SV_FlyMove\n  /* 3fc */  flds    0x10(%esp)\n  /* 400 */  fsubs   0x8c(%ebx)\n  /* 406 */  fabs\n  /* 408 */  flds    =0x40800000 (4f)\n  /* 40e */  fxch    %st(1)\n  /* 410 */  fcomip  %st(1),%st\n  /* 412 */  ja      .L576\n  /* 418 */  flds    0x14(%esp)\n  /* 41c */  fsubs   0x88(%ebx)\n  /* 422 */  fabs\n  /* 424 */  fcomip  %st(1),%st\n  /* 426 */  fstp    %st(0)\n  /* 428 */  ja      .L57c\n  /* 42e */  mov     $0x7,%ecx\n  /* 433 */  flds    =0xc0000000 (-2f)\n.L439:\n  /* 439 */  flds    0x14(%esp)\n  /* 43d */  fstps   0x88(%ebx)\n  /* 443 */  flds    0x10(%esp)\n  /* 447 */  fstps   0x8c(%ebx)\n  /* 44d */  flds    0x18(%esp)\n  /* 451 */  fstps   0x90(%ebx)\n  /* 457 */  flds    =0xc0000000 (-2f)\n  /* 45d */  jmp     .L52\n  /* 462 */  lea     0x0(%esi),%esi\n.L468:\n  /* 468 */  mov     %edi,0x8(%esp)\n  /* 46c */  mov     %ebx,0x4(%esp)\n  /* 470 */  mov     %ebp,(%esp)\n  /* 473 */  movl    $0x0,0x60(%esp)\n  /* 47b */  movl    $0x40000000,0x64(%esp)\n  /* 483 */  call    SV_PushEntity\n  /* 488 */  flds    (%esi)\n  /* 48a */  sub     $0x4,%esp\n  /* 48d */  fstps   0xa0(%ebx)\n  /* 493 */  flds    0x4(%esi)\n  /* 496 */  lea     0x6c(%esp),%eax\n  /* 49a */  movl    $0x0,0xa8(%ebx)\n  /* 4a4 */  fstps   0xa4(%ebx)\n  /* 4aa */  mov     %eax,0x8(%esp)\n  /* 4ae */  movl    $0x3dcccccd,0x4(%esp)\n  /* 4b6 */  mov     %ebx,(%esp)\n  /* 4b9 */  call    SV_FlyMove\n  /* 4be */  flds    0x10(%esp)\n  /* 4c2 */  fsubs   0x8c(%ebx)\n  /* 4c8 */  fabs\n  /* 4ca */  flds    =0x40800000 (4f)\n  /* 4d0 */  fxch    %st(1)\n  /* 4d2 */  fcomip  %st(1),%st\n  /* 4d4 */  ja      .L57a\n  /* 4da */  flds    0x14(%esp)\n  /* 4de */  fsubs   0x88(%ebx)\n  /* 4e4 */  fabs\n  /* 4e6 */  fcomip  %st(1),%st\n  /* 4e8 */  fstp    %st(0)\n  /* 4ea */  ja      .L57c\n  /* 4f0 */  fldz\n  /* 4f2 */  mov     $0x2,%ecx\n  /* 4f7 */  jmp     .L439\n  /* 4fc */  lea     0x0(%esi,%eiz,1),%esi\n.L500:\n  /* 500 */  flds    vec3_origin\n  /* 506 */  mov     $0x7,%eax\n  /* 50b */  fstps   0xa0(%ebx)\n  /* 511 */  flds    vec3_origin+0x4\n  /* 517 */  fstps   0xa4(%ebx)\n  /* 51d */  flds    vec3_origin+0x8\n  /* 523 */  fstps   0xa8(%ebx)\n  /* 529 */  jmp     .L57c\n  /* 52b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L530:\n  /* 530 */  fstp    %st(0)\n  /* 532 */  fstp    %st(0)\n  /* 534 */  jmp     .L57c\n  /* 536 */  xchg    %ax,%ax\n  /* 538 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L540:\n  /* 540 */  fstp    %st(0)\n  /* 542 */  fstp    %st(0)\n  /* 544 */  jmp     .L57c\n.L546:\n  /* 546 */  fstp    %st(0)\n  /* 548 */  fstp    %st(0)\n  /* 54a */  jmp     .L57c\n.L54c:\n  /* 54c */  fstp    %st(0)\n  /* 54e */  fstp    %st(0)\n  /* 550 */  jmp     .L57c\n.L552:\n  /* 552 */  fstp    %st(0)\n  /* 554 */  fstp    %st(0)\n  /* 556 */  jmp     .L57c\n.L558:\n  /* 558 */  fstp    %st(0)\n  /* 55a */  fstp    %st(0)\n  /* 55c */  jmp     .L57c\n.L55e:\n  /* 55e */  fstp    %st(0)\n  /* 560 */  fstp    %st(0)\n  /* 562 */  jmp     .L57c\n.L564:\n  /* 564 */  fstp    %st(0)\n  /* 566 */  fstp    %st(0)\n  /* 568 */  jmp     .L57c\n.L56a:\n  /* 56a */  fstp    %st(0)\n  /* 56c */  fstp    %st(0)\n  /* 56e */  jmp     .L57c\n.L570:\n  /* 570 */  fstp    %st(0)\n  /* 572 */  fstp    %st(0)\n  /* 574 */  jmp     .L57c\n.L576:\n  /* 576 */  fstp    %st(0)\n  /* 578 */  jmp     .L57c\n.L57a:\n  /* 57a */  fstp    %st(0)\n.L57c:\n  /* 57c */  add     $0xac,%esp\n  /* 582 */  pop     %ebx\n  /* 583 */  pop     %esi\n  /* 584 */  pop     %edi\n  /* 585 */  pop     %ebp\n  /* 586 */  ret\n","c":"#include \"quakedef.h\"\n\nint SV_FlyMove(edict_t *ent, float time, trace_t *steptrace);\ntrace_t SV_PushEntity(edict_t *ent, vec3_t push);\n\nint SV_TryUnstick(edict_t *ent, vec3_t oldvel)\n{\n\tint i;\n\tvec3_t oldorg;\n\tvec3_t dir;\n\tint clip;\n\ttrace_t steptrace;\n\n\tVectorCopy(ent->v.origin, oldorg);\n\tVectorCopy(vec3_origin, dir);\n\n\tfor (i = 0; i < 8; i++)\n\t{\n\t\tswitch (i)\n\t\t{\n\t\tcase 0: dir[0] = 2;  dir[1] = 0;  break;\n\t\tcase 1: dir[0] = 0;  dir[1] = 2;  break;\n\t\tcase 2: dir[0] = -2; dir[1] = 0;  break;\n\t\tcase 3: dir[0] = 0;  dir[1] = -2; break;\n\t\tcase 4: dir[0] = 2;  dir[1] = 2;  break;\n\t\tcase 5: dir[0] = -2; dir[1] = 2;  break;\n\t\tcase 6: dir[0] = 2;  dir[1] = -2; break;\n\t\tcase 7: dir[0] = -2; dir[1] = -2; break;\n\t\t}\n\n\t\tSV_PushEntity(ent, dir);\n\n\t\tent->v.velocity[0] = oldvel[0];\n\t\tent->v.velocity[1] = oldvel[1];\n\t\tent->v.velocity[2] = 0;\n\t\tclip = SV_FlyMove(ent, 0.1, &steptrace);\n\n\t\tif (fabs(oldorg[1] - ent->v.origin[1]) > 4\n\t\t || fabs(oldorg[0] - ent->v.origin[0]) > 4)\n\t\t\treturn clip;\n\n\t\tVectorCopy(oldorg, ent->v.origin);\n\t}\n\n\tVectorCopy(vec3_origin, ent->v.velocity);\n\treturn 7;\n}\n","size":1415,"score":100,"agent":"kuncc/1","pid":2,"session":1674,"ts":1791751859978}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1562,"symbol":"SV_WriteEntitiesToClient","file":"sv_main.c","asm":"# SV_WriteEntitiesToClient  (TU sv_main.c, section .text, 1449 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_WriteEntitiesToClient:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x3c,%esp\n  /* 009 */  mov     0x50(%esp),%edx\n  /* 00d */  mov     sv+0xa0,%eax\n  /* 012 */  mov     0x54(%esp),%esi\n  /* 016 */  flds    0x88(%edx)\n  /* 01c */  fadds   0x158(%edx)\n  /* 022 */  mov     0x88(%eax),%eax\n  /* 028 */  add     $0x1f,%eax\n  /* 02b */  fstps   0x24(%esp)\n  /* 02f */  flds    0x8c(%edx)\n  /* 035 */  sar     $0x3,%eax\n  /* 038 */  fadds   0x15c(%edx)\n  /* 03e */  mov     %eax,fatbytes\n  /* 043 */  fstps   0x28(%esp)\n  /* 047 */  flds    0x90(%edx)\n  /* 04d */  fadds   0x160(%edx)\n  /* 053 */  mov     %eax,0x8(%esp)\n  /* 057 */  mov     %ecx,0x4(%esp)\n  /* 05b */  movl    $fatpvs,(%esp)\n  /* 062 */  fstps   0x2c(%esp)\n  /* 066 */  call    Q_memset\n  /* 06b */  mov     sv+0xa0,%eax\n  /* 070 */  mov     0xa4(%eax),%eax\n  /* 076 */  mov     %eax,0x4(%esp)\n  /* 07a */  lea     0x24(%esp),%eax\n  /* 07e */  mov     %eax,(%esp)\n  /* 081 */  call    SV_AddToFatPVS\n  /* 086 */  cmpl    $0x1,sv+0xda4\n  /* 08d */  jle     .L31e\n  /* 093 */  mov     pr_edict_size,%ecx\n  /* 099 */  mov     $0x1,%edi\n  /* 09e */  mov     sv+0xdac,%ebx\n  /* 0a4 */  add     %ecx,%ebx\n  /* 0a6 */  jmp     .Lbf\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  inc     %edi\n  /* 0b1 */  add     %ecx,%ebx\n  /* 0b3 */  cmp     %edi,sv+0xda4\n  /* 0b9 */  jle     .L31e\n.Lbf:\n  /* 0bf */  cmp     %ebx,0x50(%esp)\n  /* 0c3 */  je      .L12e\n  /* 0c5 */  fldz\n  /* 0c7 */  flds    0x60(%ebx)\n  /* 0ca */  fucomip %st(1),%st\n  /* 0cc */  fstp    %st(0)\n  /* 0ce */  jp      .Ld2\n  /* 0d0 */  je      .Lb0\n.Ld2:\n  /* 0d2 */  mov     0xd4(%ebx),%eax\n  /* 0d8 */  mov     pr_strings,%edx\n  /* 0de */  cmpb    $0x0,(%edx,%eax,1)\n  /* 0e2 */  je      .Lb0\n  /* 0e4 */  mov     0xc(%ebx),%ebp\n  /* 0e7 */  xor     %eax,%eax\n  /* 0e9 */  test    %ebp,%ebp\n  /* 0eb */  jle     .L12a\n  /* 0ed */  mov     %edi,0x18(%esp)\n  /* 0f1 */  mov     %ecx,%edi\n  /* 0f3 */  jmp     .L109\n  /* 0f5 */  lea     0x0(%esi),%esi\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  inc     %eax\n  /* 101 */  cmp     %ebp,%eax\n  /* 103 */  je      .L550\n.L109:\n  /* 109 */  movswl  0x10(%ebx,%eax,2),%ecx\n  /* 10e */  mov     %ecx,%edx\n  /* 110 */  and     $0x7,%ecx\n  /* 113 */  sar     $0x3,%edx\n  /* 116 */  movzbl  fatpvs(%edx),%edx\n  /* 11d */  sar     %cl,%edx\n  /* 11f */  test    $0x1,%dl\n  /* 122 */  je      .L100\n  /* 124 */  mov     %edi,%ecx\n  /* 126 */  mov     0x18(%esp),%edi\n.L12a:\n  /* 12a */  cmp     %eax,%ebp\n  /* 12c */  je      .Lb0\n.L12e:\n  /* 12e */  mov     0xc(%esi),%eax\n  /* 131 */  mov     0x10(%esi),%edx\n  /* 134 */  sub     %edx,%eax\n  /* 136 */  cmp     $0xf,%eax\n  /* 139 */  jle     .L595\n  /* 13f */  xor     %ebp,%ebp\n  /* 141 */  xor     %ecx,%ecx\n.L143:\n  /* 143 */  flds    0x88(%ebx,%ecx,4)\n  /* 14a */  fsubs   0x30(%ebx,%ecx,4)\n  /* 14e */  fldl    =0xbfb999999999999a (-0.1)\n  /* 154 */  fcomip  %st(1),%st\n  /* 156 */  ja      .L170\n  /* 158 */  fldl    =0x3fb999999999999a (0.1)\n  /* 15e */  fxch    %st(1)\n  /* 160 */  fcomip  %st(1),%st\n  /* 162 */  fstp    %st(0)\n  /* 164 */  jbe     .L17b\n  /* 166 */  jmp     .L172\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  fstp    %st(0)\n.L172:\n  /* 172 */  mov     $0x2,%eax\n  /* 177 */  shl     %cl,%eax\n  /* 179 */  or      %eax,%ebp\n.L17b:\n  /* 17b */  inc     %ecx\n  /* 17c */  cmp     $0x3,%ecx\n  /* 17f */  jne     .L143\n  /* 181 */  flds    0x3c(%ebx)\n  /* 184 */  flds    0xac(%ebx)\n  /* 18a */  fucomip %st(1),%st\n  /* 18c */  fstp    %st(0)\n  /* 18e */  jp      .L192\n  /* 190 */  je      .L198\n.L192:\n  /* 192 */  or      $0x100,%ebp\n.L198:\n  /* 198 */  flds    0x40(%ebx)\n  /* 19b */  flds    0xb0(%ebx)\n  /* 1a1 */  fucomip %st(1),%st\n  /* 1a3 */  fstp    %st(0)\n  /* 1a5 */  jp      .L1a9\n  /* 1a7 */  je      .L1ac\n.L1a9:\n  /* 1a9 */  or      $0x10,%ebp\n.L1ac:\n  /* 1ac */  flds    0x44(%ebx)\n  /* 1af */  flds    0xb4(%ebx)\n  /* 1b5 */  fucomip %st(1),%st\n  /* 1b7 */  fstp    %st(0)\n  /* 1b9 */  jp      .L1bd\n  /* 1bb */  je      .L1c3\n.L1bd:\n  /* 1bd */  or      $0x200,%ebp\n.L1c3:\n  /* 1c3 */  flds    =0x40800000 (4f)\n  /* 1c9 */  flds    0x80(%ebx)\n  /* 1cf */  fucomip %st(1),%st\n  /* 1d1 */  fstp    %st(0)\n  /* 1d3 */  jp      .L1da\n  /* 1d5 */  jne     .L1da\n  /* 1d7 */  or      $0x20,%ebp\n.L1da:\n  /* 1da */  fildl   0x50(%ebx)\n  /* 1dd */  flds    0x194(%ebx)\n  /* 1e3 */  fxch    %st(1)\n  /* 1e5 */  fucomip %st(1),%st\n  /* 1e7 */  fstp    %st(0)\n  /* 1e9 */  jp      .L1ed\n  /* 1eb */  je      .L1f3\n.L1ed:\n  /* 1ed */  or      $0x800,%ebp\n.L1f3:\n  /* 1f3 */  fildl   0x54(%ebx)\n  /* 1f6 */  flds    0xdc(%ebx)\n  /* 1fc */  fxch    %st(1)\n  /* 1fe */  fucomip %st(1),%st\n  /* 200 */  fstp    %st(0)\n  /* 202 */  jp      .L206\n  /* 204 */  je      .L20c\n.L206:\n  /* 206 */  or      $0x1000,%ebp\n.L20c:\n  /* 20c */  fildl   0x4c(%ebx)\n  /* 20f */  flds    0xd8(%ebx)\n  /* 215 */  fxch    %st(1)\n  /* 217 */  fucomip %st(1),%st\n  /* 219 */  fstp    %st(0)\n  /* 21b */  jp      .L21f\n  /* 21d */  je      .L222\n.L21f:\n  /* 21f */  or      $0x40,%ebp\n.L222:\n  /* 222 */  fildl   0x58(%ebx)\n  /* 225 */  flds    0xe0(%ebx)\n  /* 22b */  fxch    %st(1)\n  /* 22d */  fucomip %st(1),%st\n  /* 22f */  fstp    %st(0)\n  /* 231 */  jp      .L235\n  /* 233 */  je      .L23b\n.L235:\n  /* 235 */  or      $0x2000,%ebp\n.L23b:\n  /* 23b */  fildl   0x48(%ebx)\n  /* 23e */  flds    0x60(%ebx)\n  /* 241 */  fxch    %st(1)\n  /* 243 */  fucomip %st(1),%st\n  /* 245 */  fstp    %st(0)\n  /* 247 */  jp      .L24b\n  /* 249 */  je      .L251\n.L24b:\n  /* 24b */  or      $0x400,%ebp\n.L251:\n  /* 251 */  cmp     $0xff,%edi\n  /* 257 */  mov     %ebp,%eax\n  /* 259 */  jg      .L330\n  /* 25f */  cmp     $0xff,%ebp\n  /* 265 */  jg      .L560\n  /* 26b */  mov     %esi,(%esp)\n  /* 26e */  or      $0x80,%eax\n  /* 273 */  mov     %eax,0x4(%esp)\n  /* 277 */  call    MSG_WriteByte\n  /* 27c */  mov     %ebp,%eax\n.L27e:\n  /* 27e */  mov     %edi,0x4(%esp)\n  /* 282 */  mov     %esi,(%esp)\n  /* 285 */  mov     %eax,0x18(%esp)\n  /* 289 */  call    MSG_WriteByte\n  /* 28e */  mov     0x18(%esp),%eax\n  /* 292 */  test    $0x4,%ah\n  /* 295 */  jne     .L377\n.L29b:\n  /* 29b */  test    $0x40,%al\n  /* 29d */  jne     .L3b1\n.L2a3:\n  /* 2a3 */  test    $0x8,%ah\n  /* 2a6 */  jne     .L3ef\n.L2ac:\n  /* 2ac */  test    $0x10,%ah\n  /* 2af */  nop\n  /* 2b0 */  jne     .L42d\n.L2b6:\n  /* 2b6 */  test    $0x20,%ah\n  /* 2b9 */  jne     .L46b\n.L2bf:\n  /* 2bf */  test    $0x2,%al\n  /* 2c1 */  jne     .L4a8\n.L2c7:\n  /* 2c7 */  test    $0x1,%ah\n  /* 2ca */  jne     .L4cb\n.L2d0:\n  /* 2d0 */  test    $0x4,%al\n  /* 2d2 */  jne     .L4ed\n.L2d8:\n  /* 2d8 */  test    $0x10,%al\n  /* 2da */  jne     .L50f\n.L2e0:\n  /* 2e0 */  test    $0x8,%al\n  /* 2e2 */  jne     .L531\n.L2e8:\n  /* 2e8 */  test    $0x2,%ah\n  /* 2eb */  mov     pr_edict_size,%ecx\n  /* 2f1 */  je      .Lb0\n  /* 2f7 */  flds    0xb4(%ebx)\n  /* 2fd */  inc     %edi\n  /* 2fe */  mov     %esi,(%esp)\n  /* 301 */  fstps   0x4(%esp)\n  /* 305 */  call    MSG_WriteAngle\n  /* 30a */  mov     pr_edict_size,%ecx\n  /* 310 */  add     %ecx,%ebx\n  /* 312 */  cmp     %edi,sv+0xda4\n  /* 318 */  jg      .Lbf\n.L31e:\n  /* 31e */  add     $0x3c,%esp\n  /* 321 */  pop     %ebx\n  /* 322 */  pop     %esi\n  /* 323 */  pop     %edi\n  /* 324 */  pop     %ebp\n  /* 325 */  ret\n  /* 326 */  xchg    %ax,%ax\n  /* 328 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L330:\n  /* 330 */  mov     %esi,(%esp)\n  /* 333 */  or      $0x4081,%ebp\n  /* 339 */  or      $0x4001,%eax\n  /* 33e */  mov     %ebp,0x4(%esp)\n  /* 342 */  mov     %eax,0x18(%esp)\n  /* 346 */  call    MSG_WriteByte\n  /* 34b */  mov     0x18(%esp),%edx\n  /* 34f */  mov     %esi,(%esp)\n  /* 352 */  sar     $0x8,%edx\n  /* 355 */  mov     %edx,0x4(%esp)\n  /* 359 */  call    MSG_WriteByte\n  /* 35e */  mov     %edi,0x4(%esp)\n  /* 362 */  mov     %esi,(%esp)\n  /* 365 */  call    MSG_WriteShort\n  /* 36a */  mov     0x18(%esp),%eax\n  /* 36e */  test    $0x4,%ah\n  /* 371 */  je      .L29b\n.L377:\n  /* 377 */  mov     %eax,0x18(%esp)\n  /* 37b */  flds    0x60(%ebx)\n  /* 37e */  fnstcw  0x1e(%esp)\n  /* 382 */  mov     %esi,(%esp)\n  /* 385 */  movzwl  0x1e(%esp),%edx\n  /* 38a */  or      $0xc00,%dx\n  /* 38f */  mov     %dx,0x1c(%esp)\n  /* 394 */  fldcw   0x1c(%esp)\n  /* 398 */  fistpl  0x4(%esp)\n  /* 39c */  fldcw   0x1e(%esp)\n  /* 3a0 */  call    MSG_WriteByte\n  /* 3a5 */  mov     0x18(%esp),%eax\n  /* 3a9 */  test    $0x40,%al\n  /* 3ab */  je      .L2a3\n.L3b1:\n  /* 3b1 */  mov     %eax,0x18(%esp)\n  /* 3b5 */  flds    0xd8(%ebx)\n  /* 3bb */  fnstcw  0x1e(%esp)\n  /* 3bf */  mov     %esi,(%esp)\n  /* 3c2 */  movzwl  0x1e(%esp),%edx\n  /* 3c7 */  or      $0xc00,%dx\n  /* 3cc */  mov     %dx,0x1c(%esp)\n  /* 3d1 */  fldcw   0x1c(%esp)\n  /* 3d5 */  fistpl  0x4(%esp)\n  /* 3d9 */  fldcw   0x1e(%esp)\n  /* 3dd */  call    MSG_WriteByte\n  /* 3e2 */  mov     0x18(%esp),%eax\n  /* 3e6 */  test    $0x8,%ah\n  /* 3e9 */  je      .L2ac\n.L3ef:\n  /* 3ef */  mov     %eax,0x18(%esp)\n  /* 3f3 */  flds    0x194(%ebx)\n  /* 3f9 */  fnstcw  0x1e(%esp)\n  /* 3fd */  mov     %esi,(%esp)\n  /* 400 */  movzwl  0x1e(%esp),%edx\n  /* 405 */  or      $0xc00,%dx\n  /* 40a */  mov     %dx,0x1c(%esp)\n  /* 40f */  fldcw   0x1c(%esp)\n  /* 413 */  fistpl  0x4(%esp)\n  /* 417 */  fldcw   0x1e(%esp)\n  /* 41b */  call    MSG_WriteByte\n  /* 420 */  mov     0x18(%esp),%eax\n  /* 424 */  test    $0x10,%ah\n  /* 427 */  je      .L2b6\n.L42d:\n  /* 42d */  mov     %eax,0x18(%esp)\n  /* 431 */  flds    0xdc(%ebx)\n  /* 437 */  fnstcw  0x1e(%esp)\n  /* 43b */  mov     %esi,(%esp)\n  /* 43e */  movzwl  0x1e(%esp),%edx\n  /* 443 */  or      $0xc00,%dx\n  /* 448 */  mov     %dx,0x1c(%esp)\n  /* 44d */  fldcw   0x1c(%esp)\n  /* 451 */  fistpl  0x4(%esp)\n  /* 455 */  fldcw   0x1e(%esp)\n  /* 459 */  call    MSG_WriteByte\n  /* 45e */  mov     0x18(%esp),%eax\n  /* 462 */  test    $0x20,%ah\n  /* 465 */  je      .L2bf\n.L46b:\n  /* 46b */  mov     %eax,0x18(%esp)\n  /* 46f */  flds    0xe0(%ebx)\n  /* 475 */  fnstcw  0x1e(%esp)\n  /* 479 */  mov     %esi,(%esp)\n  /* 47c */  movzwl  0x1e(%esp),%edx\n  /* 481 */  or      $0xc00,%dx\n  /* 486 */  mov     %dx,0x1c(%esp)\n  /* 48b */  fldcw   0x1c(%esp)\n  /* 48f */  fistpl  0x4(%esp)\n  /* 493 */  fldcw   0x1e(%esp)\n  /* 497 */  call    MSG_WriteByte\n  /* 49c */  mov     0x18(%esp),%eax\n  /* 4a0 */  test    $0x2,%al\n  /* 4a2 */  je      .L2c7\n.L4a8:\n  /* 4a8 */  mov     %eax,0x18(%esp)\n  /* 4ac */  flds    0x88(%ebx)\n  /* 4b2 */  mov     %esi,(%esp)\n  /* 4b5 */  fstps   0x4(%esp)\n  /* 4b9 */  call    MSG_WriteCoord\n  /* 4be */  mov     0x18(%esp),%eax\n  /* 4c2 */  test    $0x1,%ah\n  /* 4c5 */  je      .L2d0\n.L4cb:\n  /* 4cb */  mov     %eax,0x18(%esp)\n  /* 4cf */  flds    0xac(%ebx)\n  /* 4d5 */  mov     %esi,(%esp)\n  /* 4d8 */  fstps   0x4(%esp)\n  /* 4dc */  call    MSG_WriteAngle\n  /* 4e1 */  mov     0x18(%esp),%eax\n  /* 4e5 */  test    $0x4,%al\n  /* 4e7 */  je      .L2d8\n.L4ed:\n  /* 4ed */  mov     %eax,0x18(%esp)\n  /* 4f1 */  flds    0x8c(%ebx)\n  /* 4f7 */  mov     %esi,(%esp)\n  /* 4fa */  fstps   0x4(%esp)\n  /* 4fe */  call    MSG_WriteCoord\n  /* 503 */  mov     0x18(%esp),%eax\n  /* 507 */  test    $0x10,%al\n  /* 509 */  je      .L2e0\n.L50f:\n  /* 50f */  mov     %eax,0x18(%esp)\n  /* 513 */  flds    0xb0(%ebx)\n  /* 519 */  mov     %esi,(%esp)\n  /* 51c */  fstps   0x4(%esp)\n  /* 520 */  call    MSG_WriteAngle\n  /* 525 */  mov     0x18(%esp),%eax\n  /* 529 */  test    $0x8,%al\n  /* 52b */  je      .L2e8\n.L531:\n  /* 531 */  mov     %eax,0x18(%esp)\n  /* 535 */  flds    0x90(%ebx)\n  /* 53b */  mov     %esi,(%esp)\n  /* 53e */  fstps   0x4(%esp)\n  /* 542 */  call    MSG_WriteCoord\n  /* 547 */  mov     0x18(%esp),%eax\n  /* 54b */  jmp     .L2e8\n.L550:\n  /* 550 */  mov     %edi,%ecx\n  /* 552 */  mov     0x18(%esp),%edi\n  /* 556 */  jmp     .Lb0\n  /* 55b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L560:\n  /* 560 */  mov     %esi,(%esp)\n  /* 563 */  or      $0x81,%ebp\n  /* 569 */  or      $0x1,%eax\n  /* 56c */  mov     %ebp,0x4(%esp)\n  /* 570 */  mov     %eax,0x18(%esp)\n  /* 574 */  call    MSG_WriteByte\n  /* 579 */  mov     0x18(%esp),%edx\n  /* 57d */  mov     %esi,(%esp)\n  /* 580 */  sar     $0x8,%edx\n  /* 583 */  mov     %edx,0x4(%esp)\n  /* 587 */  call    MSG_WriteByte\n  /* 58c */  mov     0x18(%esp),%eax\n  /* 590 */  jmp     .L27e\n.L595:\n  /* 595 */  movl    $\"packet overflow\\n\",(%esp)\n  /* 59c */  call    Con_Printf\n  /* 5a1 */  add     $0x3c,%esp\n  /* 5a4 */  pop     %ebx\n  /* 5a5 */  pop     %esi\n  /* 5a6 */  pop     %edi\n  /* 5a7 */  pop     %ebp\n  /* 5a8 */  ret\n","c":"#include \"quakedef.h\"\n\nbyte fatpvs[1024];\nint fatbytes;\nvoid SV_AddToFatPVS(vec3_t org, mnode_t *node);\n\nbyte *SV_FatPVS(vec3_t org)\n{\n    fatbytes = (sv.worldmodel->numleafs + 31) >> 3;\n    Q_memset(fatpvs, 0, fatbytes);\n    SV_AddToFatPVS(org, sv.worldmodel->nodes);\n    return fatpvs;\n}\n\nvoid SV_WriteEntitiesToClient(edict_t *clent, sizebuf_t *msg)\n{\n    int e, i;\n    int bits;\n    byte *pvs;\n    vec3_t org;\n    float miss;\n    edict_t *ent;\n\n    VectorAdd(clent->v.origin, clent->v.view_ofs, org);\n    pvs = SV_FatPVS(org);\n\n    ent = NEXT_EDICT(sv.edicts);\n    for (e = 1; e < sv.num_edicts; e++, ent = NEXT_EDICT(ent))\n    {\n        if (ent != clent)\n        {\n            if (!ent->v.modelindex || !pr_strings[ent->v.model])\n                continue;\n\n            for (i = 0; i < ent->num_leafs; i++)\n                if (pvs[ent->leafnums[i] >> 3] & (1 << (ent->leafnums[i] & 7)))\n                    break;\n\n            if (i == ent->num_leafs)\n                continue;\n        }\n\n        if (msg->maxsize - msg->cursize < 16)\n        {\n            Con_Printf(\"packet overflow\\n\");\n            return;\n        }\n\n        bits = 0;\n\n        for (i = 0; i < 3; i++)\n        {\n            miss = ent->v.origin[i] - ent->baseline.origin[i];\n            if (miss < -0.1 || miss > 0.1)\n                bits |= U_ORIGIN1 << i;\n        }\n\n        if (ent->v.angles[0] != ent->baseline.angles[0])\n            bits |= U_ANGLE1;\n        if (ent->v.angles[1] != ent->baseline.angles[1])\n            bits |= U_ANGLE2;\n        if (ent->v.angles[2] != ent->baseline.angles[2])\n            bits |= U_ANGLE3;\n        if (ent->v.movetype == 4)\n            bits |= U_NOLERP;\n        if (ent->baseline.colormap != ent->v.colormap)\n            bits |= U_COLORMAP;\n        if (ent->baseline.skin != ent->v.skin)\n            bits |= U_SKIN;\n        if (ent->baseline.frame != ent->v.frame)\n            bits |= U_FRAME;\n        if (ent->baseline.effects != ent->v.effects)\n            bits |= U_EFFECTS;\n        if (ent->baseline.modelindex != ent->v.modelindex)\n            bits |= U_MODEL;\n\n        if (e >= 256)\n            bits |= U_LONGENTITY;\n        if (bits >= 256)\n            bits |= U_MOREBITS;\n\n        MSG_WriteByte(msg, bits | U_SIGNAL);\n\n        if (bits & U_MOREBITS)\n            MSG_WriteByte(msg, bits >> 8);\n        if (bits & U_LONGENTITY)\n            MSG_WriteShort(msg, e);\n        else\n            MSG_WriteByte(msg, e);\n\n        if (bits & U_MODEL)\n            MSG_WriteByte(msg, ent->v.modelindex);\n        if (bits & U_FRAME)\n            MSG_WriteByte(msg, ent->v.frame);\n        if (bits & U_COLORMAP)\n            MSG_WriteByte(msg, ent->v.colormap);\n        if (bits & U_SKIN)\n            MSG_WriteByte(msg, ent->v.skin);\n        if (bits & U_EFFECTS)\n            MSG_WriteByte(msg, ent->v.effects);\n        if (bits & U_ORIGIN1)\n            MSG_WriteCoord(msg, ent->v.origin[0]);\n        if (bits & U_ANGLE1)\n            MSG_WriteAngle(msg, ent->v.angles[0]);\n        if (bits & U_ORIGIN2)\n            MSG_WriteCoord(msg, ent->v.origin[1]);\n        if (bits & U_ANGLE2)\n            MSG_WriteAngle(msg, ent->v.angles[1]);\n        if (bits & U_ORIGIN3)\n            MSG_WriteCoord(msg, ent->v.origin[2]);\n        if (bits & U_ANGLE3)\n            MSG_WriteAngle(msg, ent->v.angles[2]);\n    }\n}\n","size":1449,"score":100,"agent":"kuncc/3","pid":4,"session":1675,"ts":1791751862150}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":765,"symbol":"CL_RelinkEntities","file":"cl_main.c","asm":"# CL_RelinkEntities  (TU cl_main.c, section .text, 1406 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_RelinkEntities:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x6c,%esp\n  /* 007 */  call    CL_LerpPoint\n  /* 00c */  xor     %ecx,%ecx\n  /* 00e */  xor     %eax,%eax\n  /* 010 */  mov     %ecx,cl_numvisedicts\n  /* 016 */  fstps   0x14(%esp)\n.L1a:\n  /* 01a */  flds    cl+0x1c8(,%eax,4)\n  /* 021 */  fsubs   cl+0x1d4(,%eax,4)\n  /* 028 */  fmuls   0x14(%esp)\n  /* 02c */  fadds   cl+0x1d4(,%eax,4)\n  /* 033 */  fstps   cl+0x1e0(,%eax,4)\n  /* 03a */  inc     %eax\n  /* 03b */  cmp     $0x3,%eax\n  /* 03e */  jne     .L1a\n  /* 040 */  mov     cls+0x8cc,%edx\n  /* 046 */  test    %edx,%edx\n  /* 048 */  je      .L87\n  /* 04a */  xor     %eax,%eax\n.L4c:\n  /* 04c */  flds    cl+0x1b0(,%eax,4)\n  /* 053 */  flds    cl+0x1a4(,%eax,4)\n  /* 05a */  fsub    %st(1),%st\n  /* 05c */  flds    =0x43340000 (180f)\n  /* 062 */  fxch    %st(1)\n  /* 064 */  fcomi   %st(1),%st\n  /* 066 */  fstp    %st(1)\n  /* 068 */  jbe     .L4b0\n  /* 06e */  fsubs   =0x43b40000 (360f)\n.L74:\n  /* 074 */  fmuls   0x14(%esp)\n  /* 078 */  faddp   %st,%st(1)\n  /* 07a */  fstps   cl+0x1bc(,%eax,4)\n  /* 081 */  inc     %eax\n  /* 082 */  cmp     $0x3,%eax\n  /* 085 */  jne     .L4c\n.L87:\n  /* 087 */  flds    =0x42c80000 (100f)\n  /* 08d */  mov     $cl_entities+0x108,%ebx\n  /* 092 */  mov     $0x1,%edi\n  /* 097 */  fmull   cl+0x23c\n  /* 09d */  fstps   (%esp)\n  /* 0a0 */  call    anglemod\n  /* 0a5 */  cmpl    $0x1,cl+0xa8c\n  /* 0ac */  jle     .L200\n  /* 0b2 */  fstps   0x18(%esp)\n.Lb6:\n  /* 0b6 */  mov     0x30(%ebx),%edx\n  /* 0b9 */  lea     -0x54(%ebx),%esi\n  /* 0bc */  test    %edx,%edx\n  /* 0be */  je      .L234\n  /* 0c4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  fldl    cl+0x22c\n  /* 0d6 */  fldl    -0x20(%ebx)\n  /* 0d9 */  fucomip %st(1),%st\n  /* 0db */  fstp    %st(0)\n  /* 0dd */  jp      .L210\n  /* 0e3 */  jne     .L210\n  /* 0e9 */  flds    (%ebx)\n  /* 0eb */  mov     -0x54(%ebx),%eax\n  /* 0ee */  fstps   0x30(%esp)\n  /* 0f2 */  flds    0x4(%ebx)\n  /* 0f5 */  fstps   0x34(%esp)\n  /* 0f9 */  test    %eax,%eax\n  /* 0fb */  flds    0x8(%ebx)\n  /* 0fe */  fstps   0x38(%esp)\n  /* 102 */  je      .L3e0\n  /* 108 */  flds    -0x18(%ebx)\n  /* 10b */  fstps   (%ebx)\n  /* 10d */  flds    -0x14(%ebx)\n  /* 110 */  fstps   0x4(%ebx)\n  /* 113 */  flds    -0x10(%ebx)\n  /* 116 */  fstps   0x8(%ebx)\n  /* 119 */  flds    0xc(%ebx)\n  /* 11c */  fstps   0x24(%ebx)\n  /* 11f */  flds    0x10(%ebx)\n  /* 122 */  fstps   0x28(%ebx)\n  /* 125 */  flds    0x14(%ebx)\n  /* 128 */  fstps   0x2c(%ebx)\n.L12b:\n  /* 12b */  testb   $0x8,0x50(%edx)\n  /* 12f */  je      .L138\n  /* 131 */  flds    0x18(%esp)\n  /* 135 */  fstps   0x28(%ebx)\n.L138:\n  /* 138 */  mov     0x44(%ebx),%eax\n  /* 13b */  test    $0x1,%al\n  /* 13d */  jne     .L3c8\n.L143:\n  /* 143 */  test    $0x2,%al\n  /* 145 */  jne     .L330\n.L14b:\n  /* 14b */  test    $0x4,%al\n  /* 14d */  jne     .L2e0\n.L153:\n  /* 153 */  test    $0x8,%al\n  /* 155 */  jne     .L290\n.L15b:\n  /* 15b */  mov     0x30(%ebx),%eax\n  /* 15e */  mov     0x50(%eax),%eax\n  /* 161 */  test    $0x4,%al\n  /* 163 */  jne     .L248\n  /* 169 */  test    $0x20,%al\n  /* 16b */  jne     .L488\n  /* 171 */  test    $0x10,%al\n  /* 173 */  jne     .L4d0\n  /* 179 */  test    $0x40,%al\n  /* 17b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 180 */  jne     .L4f0\n  /* 186 */  test    $0x1,%al\n  /* 188 */  jne     .L510\n  /* 18e */  test    $0x2,%al\n  /* 190 */  jne     .L560\n  /* 196 */  test    $0x80,%al\n  /* 198 */  je      .L261\n  /* 19e */  mov     %ebx,0x4(%esp)\n  /* 1a2 */  mov     $0x6,%eax\n  /* 1a7 */  mov     %eax,0x8(%esp)\n  /* 1ab */  lea     0x30(%esp),%eax\n  /* 1af */  mov     %eax,(%esp)\n  /* 1b2 */  call    R_RocketTrail\n  /* 1b7 */  cmp     %edi,cl+0xa78\n  /* 1bd */  movl    $0x0,-0x54(%ebx)\n  /* 1c4 */  jne     .L274\n  /* 1ca */  lea     0x0(%esi),%esi\n.L1d0:\n  /* 1d0 */  fldz\n  /* 1d2 */  flds    chase_active+0x10\n  /* 1d8 */  fucomip %st(1),%st\n  /* 1da */  fstp    %st(0)\n  /* 1dc */  jp      .L274\n  /* 1e2 */  jne     .L274\n  /* 1e8 */  inc     %edi\n  /* 1e9 */  add     $0xb4,%ebx\n  /* 1ef */  cmp     %edi,cl+0xa8c\n  /* 1f5 */  jg      .Lb6\n  /* 1fb */  jmp     .L202\n  /* 1fd */  lea     0x0(%esi),%esi\n.L200:\n  /* 200 */  fstp    %st(0)\n.L202:\n  /* 202 */  add     $0x6c,%esp\n  /* 205 */  pop     %ebx\n  /* 206 */  pop     %esi\n  /* 207 */  pop     %edi\n  /* 208 */  pop     %ebp\n  /* 209 */  ret\n  /* 20a */  lea     0x0(%esi),%esi\n.L210:\n  /* 210 */  movl    $0x0,0x30(%ebx)\n.L217:\n  /* 217 */  inc     %edi\n  /* 218 */  add     $0xb4,%ebx\n  /* 21e */  cmp     %edi,cl+0xa8c\n  /* 224 */  jle     .L202\n  /* 226 */  mov     0x30(%ebx),%edx\n  /* 229 */  lea     -0x54(%ebx),%esi\n  /* 22c */  test    %edx,%edx\n  /* 22e */  jne     .Ld0\n.L234:\n  /* 234 */  mov     -0x54(%ebx),%eax\n  /* 237 */  test    %eax,%eax\n  /* 239 */  je      .L217\n  /* 23b */  mov     %esi,(%esp)\n  /* 23e */  call    R_RemoveEfrags\n  /* 243 */  jmp     .L217\n  /* 245 */  lea     0x0(%esi),%esi\n.L248:\n  /* 248 */  mov     %ebx,0x4(%esp)\n  /* 24c */  mov     $0x2,%eax\n  /* 251 */  mov     %eax,0x8(%esp)\n  /* 255 */  lea     0x30(%esp),%eax\n  /* 259 */  mov     %eax,(%esp)\n  /* 25c */  call    R_RocketTrail\n.L261:\n  /* 261 */  cmp     %edi,cl+0xa78\n  /* 267 */  movl    $0x0,-0x54(%ebx)\n  /* 26e */  je      .L1d0\n.L274:\n  /* 274 */  mov     cl_numvisedicts,%eax\n  /* 279 */  cmp     $0xff,%eax\n  /* 27e */  jg      .L217\n  /* 280 */  mov     %esi,cl_visedicts(,%eax,4)\n  /* 287 */  inc     %eax\n  /* 288 */  mov     %eax,cl_numvisedicts\n  /* 28d */  jmp     .L217\n  /* 28f */  nop\n.L290:\n  /* 290 */  mov     %edi,(%esp)\n  /* 293 */  call    CL_AllocDlight\n  /* 298 */  flds    (%ebx)\n  /* 29a */  mov     %eax,%ebp\n  /* 29c */  fstps   (%eax)\n  /* 29e */  flds    0x4(%ebx)\n  /* 2a1 */  fstps   0x4(%eax)\n  /* 2a4 */  flds    0x8(%ebx)\n  /* 2a7 */  fstps   0x8(%eax)\n  /* 2aa */  call    rand\n  /* 2af */  and     $0x1f,%eax\n  /* 2b2 */  add     $0xc8,%eax\n  /* 2b7 */  mov     %eax,0x1c(%esp)\n  /* 2bb */  fildl   0x1c(%esp)\n  /* 2bf */  fstps   0xc(%ebp)\n  /* 2c2 */  fldl    =0x3f50624dd2f1a9fc (0.001)\n  /* 2c8 */  faddl   cl+0x23c\n  /* 2ce */  fstps   0x10(%ebp)\n  /* 2d1 */  jmp     .L15b\n  /* 2d6 */  xchg    %ax,%ax\n  /* 2d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  mov     %edi,(%esp)\n  /* 2e3 */  call    CL_AllocDlight\n  /* 2e8 */  flds    (%ebx)\n  /* 2ea */  mov     %eax,%ebp\n  /* 2ec */  fstps   (%eax)\n  /* 2ee */  flds    0x4(%ebx)\n  /* 2f1 */  fstps   0x4(%eax)\n  /* 2f4 */  flds    =0x41800000 (16f)\n  /* 2fa */  fadds   0x8(%ebx)\n  /* 2fd */  fstps   0x8(%eax)\n  /* 300 */  call    rand\n  /* 305 */  and     $0x1f,%eax\n  /* 308 */  add     $0x190,%eax\n  /* 30d */  mov     %eax,0x1c(%esp)\n  /* 311 */  mov     0x44(%ebx),%eax\n  /* 314 */  fildl   0x1c(%esp)\n  /* 318 */  fstps   0xc(%ebp)\n  /* 31b */  fldl    =0x3f50624dd2f1a9fc (0.001)\n  /* 321 */  faddl   cl+0x23c\n  /* 327 */  fstps   0x10(%ebp)\n  /* 32a */  jmp     .L153\n  /* 32f */  nop\n.L330:\n  /* 330 */  mov     %edi,(%esp)\n  /* 333 */  call    CL_AllocDlight\n  /* 338 */  lea     0x24(%ebx),%edx\n  /* 33b */  flds    (%ebx)\n  /* 33d */  mov     %eax,%ebp\n  /* 33f */  fstps   (%eax)\n  /* 341 */  flds    0x4(%ebx)\n  /* 344 */  fstps   0x4(%eax)\n  /* 347 */  flds    =0x41800000 (16f)\n  /* 34d */  fadds   0x8(%ebx)\n  /* 350 */  fstps   0x8(%eax)\n  /* 353 */  mov     %edx,(%esp)\n  /* 356 */  lea     0x54(%esp),%eax\n  /* 35a */  mov     %eax,0xc(%esp)\n  /* 35e */  lea     0x48(%esp),%eax\n  /* 362 */  mov     %eax,0x8(%esp)\n  /* 366 */  lea     0x3c(%esp),%eax\n  /* 36a */  mov     %eax,0x4(%esp)\n  /* 36e */  call    AngleVectors\n  /* 373 */  lea     0x3c(%esp),%eax\n  /* 377 */  mov     %eax,0x8(%esp)\n  /* 37b */  mov     %ebp,0xc(%esp)\n  /* 37f */  movl    $0x41900000,0x4(%esp)\n  /* 387 */  mov     %ebp,(%esp)\n  /* 38a */  call    VectorMA\n  /* 38f */  call    rand\n  /* 394 */  movl    $0x42000000,0x18(%ebp)\n  /* 39b */  and     $0x1f,%eax\n  /* 39e */  add     $0xc8,%eax\n  /* 3a3 */  mov     %eax,0x1c(%esp)\n  /* 3a7 */  mov     0x44(%ebx),%eax\n  /* 3aa */  fildl   0x1c(%esp)\n  /* 3ae */  fstps   0xc(%ebp)\n  /* 3b1 */  fldl    =0x3fb999999999999a (0.1)\n  /* 3b7 */  faddl   cl+0x23c\n  /* 3bd */  fstps   0x10(%ebp)\n  /* 3c0 */  jmp     .L14b\n  /* 3c5 */  lea     0x0(%esi),%esi\n.L3c8:\n  /* 3c8 */  mov     %esi,(%esp)\n  /* 3cb */  call    R_EntityParticles\n  /* 3d0 */  mov     0x44(%ebx),%eax\n  /* 3d3 */  jmp     .L143\n  /* 3d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3e0:\n  /* 3e0 */  flds    0x14(%esp)\n  /* 3e4 */  lea     0x24(%esp),%ecx\n  /* 3e8 */  xor     %eax,%eax\n.L3ea:\n  /* 3ea */  flds    0x3c(%esi,%eax,4)\n  /* 3ee */  fsubs   0x48(%esi,%eax,4)\n  /* 3f2 */  fsts    (%ecx,%eax,4)\n  /* 3f5 */  flds    =0x42c80000 (100f)\n  /* 3fb */  fxch    %st(1)\n  /* 3fd */  fcomi   %st(1),%st\n  /* 3ff */  fstp    %st(1)\n  /* 401 */  ja      .L460\n  /* 403 */  flds    =0xc2c80000 (-100f)\n  /* 409 */  fcomip  %st(1),%st\n  /* 40b */  fstp    %st(0)\n  /* 40d */  fld1\n  /* 40f */  fcmovbe %st(1),%st\n  /* 411 */  fstp    %st(1)\n.L413:\n  /* 413 */  inc     %eax\n  /* 414 */  cmp     $0x3,%eax\n  /* 417 */  jne     .L3ea\n  /* 419 */  xor     %eax,%eax\n.L41b:\n  /* 41b */  flds    (%ecx,%eax,4)\n  /* 41e */  fmul    %st(1),%st\n  /* 420 */  fadds   0x48(%esi,%eax,4)\n  /* 424 */  fstps   0x54(%esi,%eax,4)\n  /* 428 */  flds    0x6c(%esi,%eax,4)\n  /* 42c */  flds    0x60(%esi,%eax,4)\n  /* 430 */  fsub    %st(1),%st\n  /* 432 */  flds    =0x43340000 (180f)\n  /* 438 */  fxch    %st(1)\n  /* 43a */  fcomi   %st(1),%st\n  /* 43c */  fstp    %st(1)\n  /* 43e */  jbe     .L470\n  /* 440 */  fsubs   =0x43b40000 (360f)\n.L446:\n  /* 446 */  fmul    %st(2),%st\n  /* 448 */  faddp   %st,%st(1)\n  /* 44a */  fstps   0x78(%esi,%eax,4)\n  /* 44e */  inc     %eax\n  /* 44f */  cmp     $0x3,%eax\n  /* 452 */  jne     .L41b\n  /* 454 */  fstp    %st(0)\n  /* 456 */  jmp     .L12b\n  /* 45b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L460:\n  /* 460 */  fstp    %st(0)\n  /* 462 */  fstp    %st(0)\n  /* 464 */  fld1\n  /* 466 */  jmp     .L413\n  /* 468 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L470:\n  /* 470 */  flds    =0xc3340000 (-180f)\n  /* 476 */  fcomip  %st(1),%st\n  /* 478 */  jbe     .L446\n  /* 47a */  fadds   =0x43b40000 (360f)\n  /* 480 */  jmp     .L446\n  /* 482 */  lea     0x0(%esi),%esi\n.L488:\n  /* 488 */  mov     %ebx,0x4(%esp)\n  /* 48c */  mov     $0x4,%eax\n  /* 491 */  mov     %eax,0x8(%esp)\n  /* 495 */  lea     0x30(%esp),%eax\n  /* 499 */  mov     %eax,(%esp)\n  /* 49c */  call    R_RocketTrail\n  /* 4a1 */  jmp     .L261\n  /* 4a6 */  xchg    %ax,%ax\n  /* 4a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4b0:\n  /* 4b0 */  flds    =0xc3340000 (-180f)\n  /* 4b6 */  fcomip  %st(1),%st\n  /* 4b8 */  jbe     .L74\n  /* 4be */  fadds   =0x43b40000 (360f)\n  /* 4c4 */  jmp     .L74\n  /* 4c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L4d0:\n  /* 4d0 */  mov     %ebx,0x4(%esp)\n  /* 4d4 */  mov     $0x3,%eax\n  /* 4d9 */  mov     %eax,0x8(%esp)\n  /* 4dd */  lea     0x30(%esp),%eax\n  /* 4e1 */  mov     %eax,(%esp)\n  /* 4e4 */  call    R_RocketTrail\n  /* 4e9 */  jmp     .L261\n  /* 4ee */  xchg    %ax,%ax\n.L4f0:\n  /* 4f0 */  mov     %ebx,0x4(%esp)\n  /* 4f4 */  lea     0x30(%esp),%eax\n  /* 4f8 */  mov     $0x5,%ebp\n  /* 4fd */  mov     %ebp,0x8(%esp)\n  /* 501 */  mov     %eax,(%esp)\n  /* 504 */  call    R_RocketTrail\n  /* 509 */  jmp     .L261\n  /* 50e */  xchg    %ax,%ax\n.L510:\n  /* 510 */  mov     %ebx,0x4(%esp)\n  /* 514 */  lea     0x30(%esp),%eax\n  /* 518 */  xor     %ecx,%ecx\n  /* 51a */  mov     %ecx,0x8(%esp)\n  /* 51e */  mov     %eax,(%esp)\n  /* 521 */  call    R_RocketTrail\n  /* 526 */  mov     %edi,(%esp)\n  /* 529 */  call    CL_AllocDlight\n  /* 52e */  flds    (%ebx)\n  /* 530 */  fstps   (%eax)\n  /* 532 */  flds    0x4(%ebx)\n  /* 535 */  fstps   0x4(%eax)\n  /* 538 */  flds    0x8(%ebx)\n  /* 53b */  movl    $0x43480000,0xc(%eax)\n  /* 542 */  fstps   0x8(%eax)\n  /* 545 */  fldl    =0x3f847ae147ae147b (0.01)\n  /* 54b */  faddl   cl+0x23c\n  /* 551 */  fstps   0x10(%eax)\n  /* 554 */  jmp     .L261\n  /* 559 */  lea     0x0(%esi,%eiz,1),%esi\n.L560:\n  /* 560 */  mov     %ebx,0x4(%esp)\n  /* 564 */  lea     0x30(%esp),%eax\n  /* 568 */  mov     $0x1,%edx\n  /* 56d */  mov     %edx,0x8(%esp)\n  /* 571 */  mov     %eax,(%esp)\n  /* 574 */  call    R_RocketTrail\n  /* 579 */  jmp     .L261\n","c":"#include \"quakedef.h\"\n\nfloat CL_LerpPoint(void);\n\nvoid CL_RelinkEntities(void)\n{\n    entity_t *ent;\n    int i, j;\n    float frac, f, d;\n    vec3_t delta;\n    float bobjrotate;\n    vec3_t oldorg;\n    dlight_t *dl;\n\n    frac = CL_LerpPoint();\n\n    cl_numvisedicts = 0;\n\n    for (i = 0; i < 3; i++)\n        cl.velocity[i] = cl.mvelocity[1][i] + frac * (cl.mvelocity[0][i] - cl.mvelocity[1][i]);\n\n    if (cls.demoplayback)\n    {\n        for (j = 0; j < 3; j++)\n        {\n            d = cl.mviewangles[0][j] - cl.mviewangles[1][j];\n            if (d > 180)\n                d -= 360;\n            else if (d < -180)\n                d += 360;\n            cl.viewangles[j] = cl.mviewangles[1][j] + frac * d;\n        }\n    }\n\n    bobjrotate = anglemod(100 * cl.time);\n\n    for (i = 1, ent = cl_entities + 1; i < cl.num_entities; i++, ent++)\n    {\n        if (!ent->model)\n        {\n            if (ent->forcelink)\n                R_RemoveEfrags(ent);\n            continue;\n        }\n\n        if (ent->msgtime != cl.mtime[0])\n        {\n            ent->model = NULL;\n            continue;\n        }\n\n        VectorCopy(ent->origin, oldorg);\n\n        if (ent->forcelink)\n        {\n            VectorCopy(ent->msg_origins[0], ent->origin);\n            VectorCopy(ent->msg_angles[0], ent->angles);\n        }\n        else\n        {\n            f = frac;\n            for (j = 0; j < 3; j++)\n            {\n                delta[j] = ent->msg_origins[0][j] - ent->msg_origins[1][j];\n                if (delta[j] > 100 || delta[j] < -100)\n                    f = 1;\n            }\n            for (j = 0; j < 3; j++)\n            {\n                ent->origin[j] = ent->msg_origins[1][j] + f * delta[j];\n                d = ent->msg_angles[0][j] - ent->msg_angles[1][j];\n                if (d > 180)\n                    d -= 360;\n                else if (d < -180)\n                    d += 360;\n                ent->angles[j] = ent->msg_angles[1][j] + f * d;\n            }\n        }\n\n        if (ent->model->flags & EF_ROTATE)\n            ent->angles[1] = bobjrotate;\n\n        if (ent->effects & EF_BRIGHTFIELD)\n            R_EntityParticles(ent);\n        if (ent->effects & EF_MUZZLEFLASH)\n        {\n            vec3_t fv, rv, uv;\n\n            dl = CL_AllocDlight(i);\n            VectorCopy(ent->origin, dl->origin);\n            dl->origin[2] += 16;\n            AngleVectors(ent->angles, fv, rv, uv);\n            VectorMA(dl->origin, 18, fv, dl->origin);\n            dl->radius = 200 + (rand() & 31);\n            dl->minlight = 32;\n            dl->die = cl.time + 0.1;\n        }\n        if (ent->effects & EF_BRIGHTLIGHT)\n        {\n            dl = CL_AllocDlight(i);\n            VectorCopy(ent->origin, dl->origin);\n            dl->origin[2] += 16;\n            dl->radius = 400 + (rand() & 31);\n            dl->die = cl.time + 0.001;\n        }\n        if (ent->effects & EF_DIMLIGHT)\n        {\n            dl = CL_AllocDlight(i);\n            VectorCopy(ent->origin, dl->origin);\n            dl->radius = 200 + (rand() & 31);\n            dl->die = cl.time + 0.001;\n        }\n\n        if (ent->model->flags & EF_GIB)\n            R_RocketTrail(oldorg, ent->origin, 2);\n        else if (ent->model->flags & EF_ZOMGIB)\n            R_RocketTrail(oldorg, ent->origin, 4);\n        else if (ent->model->flags & EF_TRACER)\n            R_RocketTrail(oldorg, ent->origin, 3);\n        else if (ent->model->flags & EF_TRACER2)\n            R_RocketTrail(oldorg, ent->origin, 5);\n        else if (ent->model->flags & EF_ROCKET)\n        {\n            R_RocketTrail(oldorg, ent->origin, 0);\n            dl = CL_AllocDlight(i);\n            VectorCopy(ent->origin, dl->origin);\n            dl->radius = 200;\n            dl->die = cl.time + 0.01;\n        }\n        else if (ent->model->flags & EF_GRENADE)\n            R_RocketTrail(oldorg, ent->origin, 1);\n        else if (ent->model->flags & EF_TRACER3)\n            R_RocketTrail(oldorg, ent->origin, 6);\n\n        ent->forcelink = false;\n\n        if (i == cl.viewentity && !chase_active.value)\n            continue;\n\n        if (cl_numvisedicts < MAX_VISEDICTS)\n        {\n            cl_visedicts[cl_numvisedicts] = ent;\n            cl_numvisedicts++;\n        }\n    }\n}\n","size":1406,"score":100,"agent":"kuncc/2","pid":3,"session":1673,"ts":1791751862244}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1575,"symbol":"SV_movestep","file":"sv_move.c","asm":"# SV_movestep  (TU sv_move.c, section .text, 1502 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_movestep:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xdc,%esp\n  /* 00a */  mov     0xf0(%esp),%ebx\n  /* 011 */  mov     0xf4(%esp),%esi\n  /* 018 */  flds    0x88(%ebx)\n  /* 01e */  flds    0x8c(%ebx)\n  /* 024 */  flds    0x90(%ebx)\n  /* 02a */  flds    (%esi)\n  /* 02c */  fadd    %st(3),%st\n  /* 02e */  fsts    0x84(%esp)\n  /* 035 */  flds    0x4(%esi)\n  /* 038 */  fadd    %st(3),%st\n  /* 03a */  fsts    0x88(%esp)\n  /* 041 */  flds    0x8(%esi)\n  /* 044 */  fnstcw  0x3e(%esp)\n  /* 048 */  movzwl  0x3e(%esp),%eax\n  /* 04d */  or      $0xc00,%ax\n  /* 051 */  mov     %ax,0x3c(%esp)\n  /* 056 */  flds    0x190(%ebx)\n  /* 05c */  fldcw   0x3c(%esp)\n  /* 060 */  fistpl  0x28(%esp)\n  /* 064 */  fldcw   0x3e(%esp)\n  /* 068 */  testb   $0x3,0x28(%esp)\n  /* 06d */  je      .L1d0\n  /* 073 */  fstp    %st(4)\n  /* 075 */  fstp    %st(4)\n  /* 077 */  fxch    %st(2)\n  /* 079 */  fxch    %st(1)\n  /* 07b */  fxch    %st(3)\n  /* 07d */  fxch    %st(1)\n  /* 07f */  fxch    %st(2)\n  /* 081 */  lea     0xf0(%ebx),%ecx\n  /* 087 */  mov     sv+0xdac,%eax\n  /* 08c */  mov     %ecx,0x30(%esp)\n  /* 090 */  lea     0xe4(%ebx),%ecx\n  /* 096 */  mov     %ecx,0x28(%esp)\n  /* 09a */  lea     0x40(%esp),%ebp\n  /* 09e */  mov     %ebp,0x38(%esp)\n  /* 0a2 */  lea     0x84(%esp),%edi\n  /* 0a9 */  mov     %esi,%ebp\n  /* 0ab */  mov     %edi,0x34(%esp)\n  /* 0af */  lea     0x88(%ebx),%ecx\n  /* 0b5 */  xor     %edi,%edi\n  /* 0b7 */  mov     %ecx,0x2c(%esp)\n.Lbb:\n  /* 0bb */  fstps   0x84(%esp)\n  /* 0c2 */  mov     0x18c(%ebx),%esi\n  /* 0c8 */  fstps   0x88(%esp)\n  /* 0cf */  fadd    %st(1),%st\n  /* 0d1 */  add     %eax,%esi\n  /* 0d3 */  test    %edi,%edi\n  /* 0d5 */  fsts    0x8c(%esp)\n  /* 0dc */  jne     .Lf0\n  /* 0de */  cmp     %eax,%esi\n  /* 0e0 */  jne     .L190\n  /* 0e6 */  fstp    %st(0)\n  /* 0e8 */  fstp    %st(0)\n  /* 0ea */  jmp     .L100\n  /* 0ec */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  fstp    %st(0)\n  /* 0f2 */  fstp    %st(0)\n  /* 0f4 */  jmp     .L100\n.Lf6:\n  /* 0f6 */  fstp    %st(0)\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     %ebx,0x18(%esp)\n  /* 104 */  mov     0x34(%esp),%eax\n  /* 108 */  xor     %ecx,%ecx\n  /* 10a */  mov     %ecx,0x14(%esp)\n  /* 10e */  mov     %eax,0x10(%esp)\n  /* 112 */  mov     0x30(%esp),%eax\n  /* 116 */  mov     %eax,0xc(%esp)\n  /* 11a */  mov     0x28(%esp),%eax\n  /* 11e */  mov     %eax,0x8(%esp)\n  /* 122 */  mov     0x2c(%esp),%eax\n  /* 126 */  mov     %eax,0x4(%esp)\n  /* 12a */  mov     0x38(%esp),%eax\n  /* 12e */  mov     %eax,(%esp)\n  /* 131 */  call    SV_Move\n  /* 136 */  xor     %eax,%eax\n  /* 138 */  sub     $0x4,%esp\n.L13b:\n  /* 13b */  mov     0x40(%esp,%eax,1),%edx\n  /* 13f */  mov     %edx,0x9c(%esp,%eax,1)\n  /* 146 */  add     $0x4,%eax\n  /* 149 */  cmp     $0x34,%eax\n  /* 14c */  jb      .L13b\n  /* 14e */  fld1\n  /* 150 */  flds    0xac(%esp)\n  /* 157 */  fucomip %st(1),%st\n  /* 159 */  fstp    %st(0)\n  /* 15b */  jp      .L163\n  /* 15d */  je      .L522\n.L163:\n  /* 163 */  mov     sv+0xdac,%eax\n  /* 168 */  cmp     %esi,%eax\n  /* 16a */  je      .L180\n  /* 16c */  test    %edi,%edi\n  /* 16e */  je      .L378\n  /* 174 */  jmp     .L180\n.L176:\n  /* 176 */  fstp    %st(0)\n  /* 178 */  fstp    %st(0)\n  /* 17a */  fstp    %st(0)\n  /* 17c */  lea     0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  xor     %eax,%eax\n.L182:\n  /* 182 */  add     $0xdc,%esp\n  /* 188 */  pop     %ebx\n  /* 189 */  pop     %esi\n  /* 18a */  pop     %edi\n  /* 18b */  pop     %ebp\n  /* 18c */  ret\n  /* 18d */  lea     0x0(%esi),%esi\n.L190:\n  /* 190 */  fxch    %st(1)\n  /* 192 */  fsubs   0x90(%esi)\n  /* 198 */  flds    =0x42200000 (40f)\n  /* 19e */  fxch    %st(1)\n  /* 1a0 */  fcomi   %st(1),%st\n  /* 1a2 */  fstp    %st(1)\n  /* 1a4 */  ja      .L360\n  /* 1aa */  flds    =0x41f00000 (30f)\n  /* 1b0 */  fcomip  %st(1),%st\n  /* 1b2 */  fstp    %st(0)\n  /* 1b4 */  jbe     .Lf6\n  /* 1ba */  fadds   =0x41000000 (8f)\n  /* 1c0 */  fstps   0x8c(%esp)\n  /* 1c7 */  jmp     .L100\n  /* 1cc */  lea     0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  fxch    %st(4)\n  /* 1d2 */  fstps   0x38(%esp)\n  /* 1d6 */  fxch    %st(4)\n  /* 1d8 */  xor     %eax,%eax\n  /* 1da */  fstps   0x34(%esp)\n  /* 1de */  fxch    %st(2)\n  /* 1e0 */  fadd    %st(1),%st\n  /* 1e2 */  fxch    %st(1)\n  /* 1e4 */  lea     0xf0(%ebx),%ecx\n  /* 1ea */  mov     %eax,0x14(%esp)\n  /* 1ee */  lea     0xe4(%ebx),%edx\n  /* 1f4 */  fstps   0x30(%esp)\n  /* 1f8 */  fadds   =0x41900000 (18f)\n  /* 1fe */  mov     %ecx,0xc(%esp)\n  /* 202 */  lea     0x90(%esp),%eax\n  /* 209 */  mov     %eax,0x10(%esp)\n  /* 20d */  lea     0x40(%esp),%ebp\n  /* 211 */  mov     %ebx,0x18(%esp)\n  /* 215 */  lea     0x84(%esp),%edi\n  /* 21c */  mov     %edx,0x8(%esp)\n  /* 220 */  mov     %edi,0x4(%esp)\n  /* 224 */  fsts    0x8c(%esp)\n  /* 22b */  fxch    %st(1)\n  /* 22d */  mov     %ebp,(%esp)\n  /* 230 */  fstps   0x90(%esp)\n  /* 237 */  fxch    %st(1)\n  /* 239 */  mov     %ecx,0x2c(%esp)\n  /* 23d */  fstps   0x94(%esp)\n  /* 244 */  fsubs   =0x42100000 (36f)\n  /* 24a */  mov     %edx,0x28(%esp)\n  /* 24e */  fstps   0x98(%esp)\n  /* 255 */  call    SV_Move\n  /* 25a */  xor     %eax,%eax\n  /* 25c */  sub     $0x4,%esp\n  /* 25f */  mov     0x2c(%esp),%ecx\n  /* 263 */  flds    0x38(%esp)\n  /* 267 */  flds    0x34(%esp)\n  /* 26b */  flds    0x30(%esp)\n.L26f:\n  /* 26f */  mov     0x40(%esp,%eax,1),%edx\n  /* 273 */  mov     %edx,0x9c(%esp,%eax,1)\n  /* 27a */  add     $0x4,%eax\n  /* 27d */  cmp     $0x34,%eax\n  /* 280 */  jb      .L26f\n  /* 282 */  mov     0x9c(%esp),%eax\n  /* 289 */  mov     0x28(%esp),%edx\n  /* 28d */  test    %eax,%eax\n  /* 28f */  jne     .L176\n  /* 295 */  mov     0xa0(%esp),%eax\n  /* 29c */  test    %eax,%eax\n  /* 29e */  jne     .L3a0\n  /* 2a4 */  jmp     .L2b0\n.L2a6:\n  /* 2a6 */  fxch    %st(1)\n  /* 2a8 */  fxch    %st(2)\n  /* 2aa */  lea     0x0(%esi),%esi\n.L2b0:\n  /* 2b0 */  fld1\n  /* 2b2 */  flds    0xac(%esp)\n  /* 2b9 */  fucomip %st(1),%st\n  /* 2bb */  fstp    %st(0)\n  /* 2bd */  jp      .L430\n  /* 2c3 */  jne     .L430\n  /* 2c9 */  fstp    %st(0)\n  /* 2cb */  fstp    %st(0)\n  /* 2cd */  fstp    %st(0)\n  /* 2cf */  fnstcw  0x3e(%esp)\n  /* 2d3 */  movzwl  0x3e(%esp),%eax\n  /* 2d8 */  or      $0xc00,%ax\n  /* 2dc */  mov     %ax,0x3c(%esp)\n  /* 2e1 */  flds    0x190(%ebx)\n  /* 2e7 */  fldcw   0x3c(%esp)\n  /* 2eb */  fistpl  0x28(%esp)\n  /* 2ef */  fldcw   0x3e(%esp)\n  /* 2f3 */  mov     0x28(%esp),%eax\n  /* 2f7 */  test    $0x4,%ah\n  /* 2fa */  je      .L180\n  /* 300 */  flds    0x88(%ebx)\n  /* 306 */  fadds   (%esi)\n  /* 308 */  fstps   0x88(%ebx)\n  /* 30e */  flds    0x8c(%ebx)\n  /* 314 */  fadds   0x4(%esi)\n  /* 317 */  fstps   0x8c(%ebx)\n  /* 31d */  flds    0x90(%ebx)\n  /* 323 */  fadds   0x8(%esi)\n  /* 326 */  mov     0xf8(%esp),%esi\n  /* 32d */  test    %esi,%esi\n  /* 32f */  fstps   0x90(%ebx)\n  /* 335 */  jne     .L5a0\n.L33b:\n  /* 33b */  and     $0xfffffdff,%eax\n  /* 340 */  mov     %eax,0x28(%esp)\n  /* 344 */  fildl   0x28(%esp)\n  /* 348 */  fstps   0x190(%ebx)\n.L34e:\n  /* 34e */  mov     $0x1,%eax\n  /* 353 */  jmp     .L182\n  /* 358 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L360:\n  /* 360 */  fstp    %st(0)\n  /* 362 */  fsubs   =0x41000000 (8f)\n  /* 368 */  fstps   0x8c(%esp)\n  /* 36f */  jmp     .L100\n  /* 374 */  lea     0x0(%esi,%eiz,1),%esi\n.L378:\n  /* 378 */  flds    0x90(%ebx)\n  /* 37e */  mov     $0x1,%edi\n  /* 383 */  flds    0x8(%ebp)\n  /* 386 */  flds    0x88(%ebx)\n  /* 38c */  fadds   0x0(%ebp)\n  /* 38f */  flds    0x8c(%ebx)\n  /* 395 */  fadds   0x4(%ebp)\n  /* 398 */  fxch    %st(1)\n  /* 39a */  jmp     .Lbb\n  /* 39f */  nop\n.L3a0:\n  /* 3a0 */  mov     %ebx,0x18(%esp)\n  /* 3a4 */  fstps   0x30(%esp)\n  /* 3a8 */  fxch    %st(1)\n  /* 3aa */  xor     %eax,%eax\n  /* 3ac */  mov     %eax,0x14(%esp)\n  /* 3b0 */  fstps   0x2c(%esp)\n  /* 3b4 */  mov     %ecx,0xc(%esp)\n  /* 3b8 */  fstps   0x28(%esp)\n  /* 3bc */  mov     %edx,0x8(%esp)\n  /* 3c0 */  flds    =0x41900000 (18f)\n  /* 3c6 */  lea     0x90(%esp),%eax\n  /* 3cd */  fsubrs  0x8c(%esp)\n  /* 3d4 */  mov     %eax,0x10(%esp)\n  /* 3d8 */  mov     %edi,0x4(%esp)\n  /* 3dc */  mov     %ebp,(%esp)\n  /* 3df */  fstps   0x8c(%esp)\n  /* 3e6 */  call    SV_Move\n  /* 3eb */  xor     %eax,%eax\n  /* 3ed */  sub     $0x4,%esp\n  /* 3f0 */  flds    0x30(%esp)\n  /* 3f4 */  flds    0x2c(%esp)\n  /* 3f8 */  flds    0x28(%esp)\n.L3fc:\n  /* 3fc */  mov     0x40(%esp,%eax,1),%edx\n  /* 400 */  mov     %edx,0x9c(%esp,%eax,1)\n  /* 407 */  add     $0x4,%eax\n  /* 40a */  cmp     $0x34,%eax\n  /* 40d */  jb      .L3fc\n  /* 40f */  mov     0x9c(%esp),%eax\n  /* 416 */  or      0xa0(%esp),%eax\n  /* 41d */  je      .L2a6\n  /* 423 */  fstp    %st(0)\n  /* 425 */  fstp    %st(0)\n  /* 427 */  fstp    %st(0)\n  /* 429 */  jmp     .L180\n  /* 42e */  xchg    %ax,%ax\n.L430:\n  /* 430 */  fstps   0x34(%esp)\n  /* 434 */  fxch    %st(1)\n  /* 436 */  fstps   0x30(%esp)\n  /* 43a */  fstps   0x2c(%esp)\n  /* 43e */  flds    0xb0(%esp)\n  /* 445 */  fstps   0x88(%ebx)\n  /* 44b */  flds    0xb4(%esp)\n  /* 452 */  fstps   0x8c(%ebx)\n  /* 458 */  flds    0xb8(%esp)\n  /* 45f */  fstps   0x90(%ebx)\n  /* 465 */  mov     %ebx,(%esp)\n  /* 468 */  call    SV_CheckBottom\n  /* 46d */  fnstcw  0x3e(%esp)\n  /* 471 */  mov     %eax,%edx\n  /* 473 */  movzwl  0x3e(%esp),%eax\n  /* 478 */  or      $0xc00,%ax\n  /* 47c */  test    %edx,%edx\n  /* 47e */  mov     %ax,0x3c(%esp)\n  /* 483 */  flds    0x190(%ebx)\n  /* 489 */  fldcw   0x3c(%esp)\n  /* 48d */  fistpl  0x28(%esp)\n  /* 491 */  fldcw   0x3e(%esp)\n  /* 495 */  mov     0x28(%esp),%eax\n  /* 499 */  jne     .L4c8\n  /* 49b */  flds    0x2c(%esp)\n  /* 49f */  test    $0x4,%ah\n  /* 4a2 */  flds    0x30(%esp)\n  /* 4a6 */  flds    0x34(%esp)\n  /* 4aa */  jne     .L4f7\n  /* 4ac */  fxch    %st(2)\n  /* 4ae */  fstps   0x88(%ebx)\n  /* 4b4 */  fstps   0x8c(%ebx)\n  /* 4ba */  fstps   0x90(%ebx)\n  /* 4c0 */  jmp     .L180\n  /* 4c5 */  lea     0x0(%esi),%esi\n.L4c8:\n  /* 4c8 */  test    $0x4,%ah\n  /* 4cb */  je      .L4e0\n  /* 4cd */  and     $0xfffffbff,%eax\n  /* 4d2 */  mov     %eax,0x28(%esp)\n  /* 4d6 */  fildl   0x28(%esp)\n  /* 4da */  fstps   0x190(%ebx)\n.L4e0:\n  /* 4e0 */  mov     sv+0xdac,%edx\n  /* 4e6 */  mov     0xcc(%esp),%eax\n  /* 4ed */  sub     %edx,%eax\n  /* 4ef */  mov     %eax,0x11c(%ebx)\n  /* 4f5 */  jmp     .L4fd\n.L4f7:\n  /* 4f7 */  fstp    %st(0)\n  /* 4f9 */  fstp    %st(0)\n  /* 4fb */  fstp    %st(0)\n.L4fd:\n  /* 4fd */  mov     0xf8(%esp),%eax\n  /* 504 */  test    %eax,%eax\n  /* 506 */  je      .L34e\n.L50c:\n  /* 50c */  mov     %ebx,(%esp)\n  /* 50f */  mov     $0x1,%eax\n  /* 514 */  mov     %eax,0x4(%esp)\n  /* 518 */  call    SV_LinkEdict\n  /* 51d */  jmp     .L34e\n.L522:\n  /* 522 */  fnstcw  0x3e(%esp)\n  /* 526 */  movzwl  0x3e(%esp),%eax\n  /* 52b */  or      $0xc00,%ax\n  /* 52f */  mov     %ax,0x3c(%esp)\n  /* 534 */  flds    0x190(%ebx)\n  /* 53a */  fldcw   0x3c(%esp)\n  /* 53e */  fistpl  0x28(%esp)\n  /* 542 */  fldcw   0x3e(%esp)\n  /* 546 */  testb   $0x2,0x28(%esp)\n  /* 54b */  je      .L563\n  /* 54d */  lea     0xb0(%esp),%eax\n  /* 554 */  mov     %eax,(%esp)\n  /* 557 */  call    SV_PointContents\n  /* 55c */  inc     %eax\n  /* 55d */  je      .L180\n.L563:\n  /* 563 */  flds    0xb0(%esp)\n  /* 56a */  mov     0xf8(%esp),%edx\n  /* 571 */  fstps   0x88(%ebx)\n  /* 577 */  flds    0xb4(%esp)\n  /* 57e */  fstps   0x8c(%ebx)\n  /* 584 */  test    %edx,%edx\n  /* 586 */  flds    0xb8(%esp)\n  /* 58d */  fstps   0x90(%ebx)\n  /* 593 */  je      .L34e\n  /* 599 */  jmp     .L50c\n  /* 59e */  xchg    %ax,%ax\n.L5a0:\n  /* 5a0 */  mov     %ebx,(%esp)\n  /* 5a3 */  mov     $0x1,%ecx\n  /* 5a8 */  mov     %ecx,0x4(%esp)\n  /* 5ac */  call    SV_LinkEdict\n  /* 5b1 */  fnstcw  0x3e(%esp)\n  /* 5b5 */  movzwl  0x3e(%esp),%eax\n  /* 5ba */  or      $0xc00,%ax\n  /* 5be */  mov     %ax,0x3c(%esp)\n  /* 5c3 */  flds    0x190(%ebx)\n  /* 5c9 */  fldcw   0x3c(%esp)\n  /* 5cd */  fistpl  0x28(%esp)\n  /* 5d1 */  fldcw   0x3e(%esp)\n  /* 5d5 */  mov     0x28(%esp),%eax\n  /* 5d9 */  jmp     .L33b\n","c":"#include \"quakedef.h\"\n\nqboolean SV_movestep (edict_t *ent, vec3_t move, qboolean relink)\n{\n    float dz;\n    vec3_t oldorg, neworg, end;\n    trace_t trace;\n    int i;\n    edict_t *en;\n\n    VectorCopy (ent->v.origin, oldorg);\n    VectorAdd (ent->v.origin, move, neworg);\n\n    if ((int)ent->v.flags & (FL_SWIM | FL_FLY))\n    {\n        for (i = 0; i < 2; i++)\n        {\n            VectorAdd (ent->v.origin, move, neworg);\n            en = PROG_TO_EDICT(ent->v.enemy);\n            if (i == 0 && en != sv.edicts)\n            {\n                dz = ent->v.origin[2] - en->v.origin[2];\n                if (dz > 40)\n                    neworg[2] -= 8;\n                if (dz < 30)\n                    neworg[2] += 8;\n            }\n            trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, neworg, 0, ent);\n            if (trace.fraction == 1)\n            {\n                if (((int)ent->v.flags & FL_SWIM) && SV_PointContents (trace.endpos) == CONTENTS_EMPTY)\n                    return 0;\n                VectorCopy (trace.endpos, ent->v.origin);\n                if (relink)\n                    SV_LinkEdict (ent, 1);\n                return 1;\n            }\n            if (en == sv.edicts)\n                break;\n        }\n        return 0;\n    }\n\n    neworg[2] += 18;\n    VectorCopy (neworg, end);\n    end[2] -= 36;\n\n    trace = SV_Move (neworg, ent->v.mins, ent->v.maxs, end, 0, ent);\n\n    if (trace.allsolid)\n        return 0;\n    if (trace.startsolid)\n    {\n        neworg[2] -= 18;\n        trace = SV_Move (neworg, ent->v.mins, ent->v.maxs, end, 0, ent);\n        if (trace.allsolid || trace.startsolid)\n            return 0;\n    }\n    if (trace.fraction == 1)\n    {\n        if ((int)ent->v.flags & FL_PARTIALGROUND)\n        {\n            VectorAdd (ent->v.origin, move, ent->v.origin);\n            if (relink)\n                SV_LinkEdict (ent, 1);\n            ent->v.flags = (int)ent->v.flags & ~FL_ONGROUND;\n            return 1;\n        }\n        return 0;\n    }\n\n    VectorCopy (trace.endpos, ent->v.origin);\n    if (!SV_CheckBottom (ent))\n    {\n        if ((int)ent->v.flags & FL_PARTIALGROUND)\n        {\n            if (relink)\n                SV_LinkEdict (ent, 1);\n            return 1;\n        }\n        VectorCopy (oldorg, ent->v.origin);\n        return 0;\n    }\n    if ((int)ent->v.flags & FL_PARTIALGROUND)\n        ent->v.flags = (int)ent->v.flags & ~FL_PARTIALGROUND;\n    ent->v.groundentity = EDICT_TO_PROG(trace.ent);\n\n    if (relink)\n        SV_LinkEdict (ent, 1);\n    return 1;\n}\n","size":1502,"score":100,"agent":"kuncc/6","pid":7,"session":1676,"ts":1791751872111}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1432,"symbol":"R_SetupFrame","file":"r_misc.c","asm":"# R_SetupFrame  (TU r_misc.c, section .text, 1381 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_SetupFrame:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  cmpl    $0x1,cl+0xa7c\n  /* 00e */  jle     .L64\n  /* 010 */  movl    $\"r_draworder\",(%esp)\n  /* 017 */  mov     $\"0\",%ecx\n  /* 01c */  mov     $\"0\",%ebx\n  /* 021 */  mov     %ecx,0x4(%esp)\n  /* 025 */  mov     $\"0\",%esi\n  /* 02a */  mov     $\"0\",%edi\n  /* 02f */  call    Cvar_Set\n  /* 034 */  mov     %ebx,0x4(%esp)\n  /* 038 */  movl    $\"r_fullbright\",(%esp)\n  /* 03f */  call    Cvar_Set\n  /* 044 */  mov     %esi,0x4(%esp)\n  /* 048 */  movl    $\"r_ambient\",(%esp)\n  /* 04f */  call    Cvar_Set\n  /* 054 */  mov     %edi,0x4(%esp)\n  /* 058 */  movl    $\"r_drawflat\",(%esp)\n  /* 05f */  call    Cvar_Set\n.L64:\n  /* 064 */  fldz\n  /* 066 */  flds    r_numsurfs+0x10\n  /* 06c */  fucomip %st(1),%st\n  /* 06e */  fstp    %st(0)\n  /* 070 */  jp      .L348\n  /* 076 */  jne     .L348\n.L7c:\n  /* 07c */  fldz\n  /* 07e */  flds    r_numedges+0x10\n  /* 084 */  fucomip %st(1),%st\n  /* 086 */  fstp    %st(0)\n  /* 088 */  jp      .L300\n  /* 08e */  jne     .L300\n.L94:\n  /* 094 */  fnstcw  0x1e(%esp)\n  /* 098 */  flds    r_ambient+0x10\n  /* 09e */  xor     %edx,%edx\n  /* 0a0 */  movzwl  0x1e(%esp),%eax\n  /* 0a5 */  or      $0xc00,%ax\n  /* 0a9 */  mov     %ax,0x1c(%esp)\n  /* 0ae */  fldcw   0x1c(%esp)\n  /* 0b2 */  fistpl  r_refdef+0x90\n  /* 0b8 */  fldcw   0x1e(%esp)\n  /* 0bc */  mov     r_refdef+0x90,%eax\n  /* 0c1 */  test    %eax,%eax\n  /* 0c3 */  cmovs   %edx,%eax\n  /* 0c6 */  mov     %eax,r_refdef+0x90\n  /* 0cb */  mov     sv,%eax\n  /* 0d0 */  test    %eax,%eax\n  /* 0d2 */  jne     .Lde\n  /* 0d4 */  movl    $0x0,r_draworder+0x10\n.Lde:\n  /* 0de */  flds    oldbright.2\n  /* 0e4 */  flds    r_fullbright+0x10\n  /* 0ea */  fucomi  %st(1),%st\n  /* 0ec */  fstp    %st(1)\n  /* 0ee */  jp      .L4c0\n  /* 0f4 */  jne     .L4c0\n  /* 0fa */  fstp    %st(0)\n.Lfc:\n  /* 0fc */  call    R_AnimateLight\n  /* 101 */  mov     $vup,%edi\n  /* 106 */  mov     $vpn,%eax\n  /* 10b */  mov     %eax,0x4(%esp)\n  /* 10f */  mov     $vright,%ebp\n  /* 114 */  xor     %esi,%esi\n  /* 116 */  mov     %edi,0xc(%esp)\n  /* 11a */  mov     %ebp,0x8(%esp)\n  /* 11e */  movl    $r_refdef+0x7c,(%esp)\n  /* 125 */  mov     %esi,numbtofpolys\n  /* 12b */  flds    r_refdef+0x70\n  /* 131 */  incl    r_framecount\n  /* 137 */  fsts    modelorg\n  /* 13d */  flds    r_refdef+0x74\n  /* 143 */  fsts    modelorg+0x4\n  /* 149 */  flds    r_refdef+0x78\n  /* 14f */  fsts    modelorg+0x8\n  /* 155 */  fxch    %st(2)\n  /* 157 */  fstps   r_origin\n  /* 15d */  fstps   r_origin+0x4\n  /* 163 */  fstps   r_origin+0x8\n  /* 169 */  call    AngleVectors\n  /* 16e */  mov     r_viewleaf,%eax\n  /* 173 */  movl    $r_origin,(%esp)\n  /* 17a */  mov     %eax,r_oldviewleaf\n  /* 17f */  mov     cl+0xa84,%eax\n  /* 184 */  mov     %eax,0x4(%esp)\n  /* 188 */  call    Mod_PointInLeaf\n  /* 18d */  fldz\n  /* 18f */  flds    r_waterwarp+0x10\n  /* 195 */  mov     %eax,r_viewleaf\n  /* 19a */  mov     %eax,%edx\n  /* 19c */  mov     r_dowarp,%eax\n  /* 1a1 */  fucomip %st(1),%st\n  /* 1a3 */  fstp    %st(0)\n  /* 1a5 */  mov     %eax,r_dowarpold\n  /* 1aa */  jp      .L398\n  /* 1b0 */  jne     .L398\n.L1b6:\n  /* 1b6 */  xor     %edx,%edx\n  /* 1b8 */  or      r_viewchanged,%eax\n  /* 1be */  mov     %edx,r_dowarp\n  /* 1c4 */  je      .L4e8\n.L1ca:\n  /* 1ca */  xor     %eax,%eax\n  /* 1cc */  mov     vid+0x18,%edx\n  /* 1d2 */  mov     %eax,0x2c(%esp)\n  /* 1d6 */  xor     %eax,%eax\n  /* 1d8 */  flds    vid+0x1c\n  /* 1de */  mov     %eax,0x30(%esp)\n  /* 1e2 */  mov     vid+0x14,%eax\n  /* 1e7 */  fstps   0x8(%esp)\n  /* 1eb */  mov     %edx,0x38(%esp)\n  /* 1ef */  mov     %eax,0x34(%esp)\n  /* 1f3 */  mov     sb_lines,%eax\n  /* 1f8 */  mov     %eax,0x4(%esp)\n  /* 1fc */  lea     0x2c(%esp),%eax\n  /* 200 */  mov     %eax,(%esp)\n  /* 203 */  call    R_ViewChanged\n.L208:\n  /* 208 */  xor     %eax,%eax\n  /* 20a */  mov     %eax,r_viewchanged\n.L20f:\n  /* 20f */  call    R_TransformFrustum\n  /* 214 */  xor     %ebx,%ebx\n  /* 216 */  xor     %esi,%esi\n  /* 218 */  xor     %edi,%edi\n  /* 21a */  xor     %ebp,%ebp\n  /* 21c */  flds    vpn\n  /* 222 */  fstps   base_vpn\n  /* 228 */  flds    vpn+0x4\n  /* 22e */  fstps   base_vpn+0x4\n  /* 234 */  flds    vpn+0x8\n  /* 23a */  fstps   base_vpn+0x8\n  /* 240 */  flds    vright\n  /* 246 */  fstps   base_vright\n  /* 24c */  flds    vright+0x4\n  /* 252 */  fstps   base_vright+0x4\n  /* 258 */  flds    vright+0x8\n  /* 25e */  fstps   base_vright+0x8\n  /* 264 */  flds    vup\n  /* 26a */  fstps   base_vup\n  /* 270 */  flds    vup+0x4\n  /* 276 */  fstps   base_vup+0x4\n  /* 27c */  flds    vup+0x8\n  /* 282 */  fstps   base_vup+0x8\n  /* 288 */  flds    modelorg\n  /* 28e */  fstps   base_modelorg\n  /* 294 */  flds    modelorg+0x4\n  /* 29a */  fstps   base_modelorg+0x4\n  /* 2a0 */  flds    modelorg+0x8\n  /* 2a6 */  fstps   base_modelorg+0x8\n  /* 2ac */  call    R_SetSkyFrame\n  /* 2b1 */  call    R_SetUpFrustumIndexes\n  /* 2b6 */  xor     %eax,%eax\n  /* 2b8 */  xor     %edx,%edx\n  /* 2ba */  mov     %eax,r_cache_thrash\n  /* 2bf */  xor     %eax,%eax\n  /* 2c1 */  xor     %ecx,%ecx\n  /* 2c3 */  mov     %eax,r_outofsurfaces\n  /* 2c8 */  xor     %eax,%eax\n  /* 2ca */  mov     %ebx,r_polycount\n  /* 2d0 */  mov     %esi,r_drawnpolycount\n  /* 2d6 */  mov     %edi,r_wholepolycount\n  /* 2dc */  mov     %ebp,r_amodels_drawn\n  /* 2e2 */  mov     %edx,c_faceclip\n  /* 2e8 */  mov     %ecx,d_spanpixcount\n  /* 2ee */  mov     %eax,r_outofedges\n  /* 2f3 */  call    D_SetupFrame\n  /* 2f8 */  add     $0x4c,%esp\n  /* 2fb */  pop     %ebx\n  /* 2fc */  pop     %esi\n  /* 2fd */  pop     %edi\n  /* 2fe */  pop     %ebp\n  /* 2ff */  ret\n.L300:\n  /* 300 */  mov     r_edges,%edx\n  /* 306 */  mov     edge_p,%eax\n  /* 30b */  sub     %edx,%eax\n  /* 30d */  mov     r_maxedgesseen,%edx\n  /* 313 */  sar     $0x5,%eax\n  /* 316 */  cmp     %eax,%edx\n  /* 318 */  jge     .L321\n  /* 31a */  mov     %eax,r_maxedgesseen\n  /* 31f */  mov     %eax,%edx\n.L321:\n  /* 321 */  mov     %edx,0xc(%esp)\n  /* 325 */  mov     r_numallocatededges,%edx\n  /* 32b */  mov     %eax,0x4(%esp)\n  /* 32f */  movl    $\"Used %d of %d edges; %d max\\n\",(%esp)\n  /* 336 */  mov     %edx,0x8(%esp)\n  /* 33a */  call    Con_Printf\n  /* 33f */  jmp     .L94\n  /* 344 */  lea     0x0(%esi,%eiz,1),%esi\n.L348:\n  /* 348 */  mov     surfaces,%ecx\n  /* 34e */  mov     surface_p,%eax\n  /* 353 */  mov     r_maxsurfsseen,%edx\n  /* 359 */  sub     %ecx,%eax\n  /* 35b */  sar     $0x6,%eax\n  /* 35e */  cmp     %edx,%eax\n  /* 360 */  jle     .L369\n  /* 362 */  mov     %eax,r_maxsurfsseen\n  /* 367 */  mov     %eax,%edx\n.L369:\n  /* 369 */  mov     %edx,0xc(%esp)\n  /* 36d */  mov     surf_max,%edx\n  /* 373 */  mov     %eax,0x4(%esp)\n  /* 377 */  movl    $\"Used %d of %d surfs; %d max\\n\",(%esp)\n  /* 37e */  sub     %ecx,%edx\n  /* 380 */  sar     $0x6,%edx\n  /* 383 */  mov     %edx,0x8(%esp)\n  /* 387 */  call    Con_Printf\n  /* 38c */  jmp     .L7c\n  /* 391 */  lea     0x0(%esi,%eiz,1),%esi\n.L398:\n  /* 398 */  cmpl    $0xfffffffe,(%edx)\n  /* 39b */  jge     .L1b6\n  /* 3a1 */  mov     $0x1,%ebx\n  /* 3a6 */  dec     %eax\n  /* 3a7 */  mov     %ebx,r_dowarp\n  /* 3ad */  je      .L508\n.L3b3:\n  /* 3b3 */  mov     vid+0x14,%edx\n  /* 3b9 */  mov     vid+0x38,%eax\n  /* 3be */  mov     vid+0x14,%ecx\n  /* 3c4 */  mov     vid+0x18,%ebx\n  /* 3ca */  mov     vid+0x3c,%edi\n  /* 3d0 */  cmp     %edx,%eax\n  /* 3d2 */  mov     vid+0x18,%esi\n  /* 3d8 */  mov     sb_lines,%ebp\n  /* 3de */  flds    vid+0x1c\n  /* 3e4 */  jb      .L3ee\n  /* 3e6 */  cmp     %esi,%edi\n  /* 3e8 */  jae     .L538\n.L3ee:\n  /* 3ee */  mov     %edx,0x10(%esp)\n  /* 3f2 */  xor     %ebx,%ebx\n  /* 3f4 */  mov     %ebx,0x14(%esp)\n  /* 3f8 */  fildll  0x10(%esp)\n  /* 3fc */  mov     %esi,0x10(%esp)\n  /* 400 */  xor     %esi,%esi\n  /* 402 */  mov     %esi,0x14(%esp)\n  /* 406 */  fildll  0x10(%esp)\n  /* 40a */  mov     %eax,0x10(%esp)\n  /* 40e */  fildl   0x10(%esp)\n  /* 412 */  fxch    %st(2)\n  /* 414 */  fcomi   %st(2),%st\n  /* 416 */  jbe     .L4d0\n  /* 41c */  fld     %st(2)\n  /* 41e */  fdiv    %st(1),%st\n  /* 420 */  fmul    %st(2),%st\n.L422:\n  /* 422 */  mov     %edi,0x10(%esp)\n  /* 426 */  fildl   0x10(%esp)\n  /* 42a */  fxch    %st(1)\n  /* 42c */  fcomi   %st(1),%st\n  /* 42e */  jbe     .L440\n  /* 430 */  fstp    %st(0)\n  /* 432 */  fld     %st(0)\n  /* 434 */  fdiv    %st(1),%st\n  /* 436 */  fmulp   %st,%st(4)\n  /* 438 */  fxch    %st(3)\n  /* 43a */  jmp     .L444\n  /* 43c */  lea     0x0(%esi,%eiz,1),%esi\n.L440:\n  /* 440 */  fstp    %st(1)\n  /* 442 */  fxch    %st(3)\n.L444:\n  /* 444 */  fnstcw  0x1e(%esp)\n  /* 448 */  xor     %edx,%edx\n  /* 44a */  xor     %ecx,%ecx\n  /* 44c */  mov     %ebp,0x10(%esp)\n  /* 450 */  mov     %edx,0x2c(%esp)\n  /* 454 */  mov     %ecx,0x30(%esp)\n  /* 458 */  movzwl  0x1e(%esp),%eax\n  /* 45d */  or      $0xc00,%ax\n  /* 461 */  mov     %ax,0x1c(%esp)\n  /* 466 */  lea     0x2c(%esp),%eax\n  /* 46a */  fldcw   0x1c(%esp)\n  /* 46e */  fistl   0x34(%esp)\n  /* 472 */  fldcw   0x1e(%esp)\n  /* 476 */  fxch    %st(3)\n  /* 478 */  mov     %eax,(%esp)\n  /* 47b */  fldcw   0x1c(%esp)\n  /* 47f */  fistl   0x38(%esp)\n  /* 483 */  fldcw   0x1e(%esp)\n  /* 487 */  fdiv    %st,%st(3)\n  /* 489 */  fxch    %st(3)\n  /* 48b */  fmulp   %st,%st(4)\n  /* 48d */  fdiv    %st(1),%st\n  /* 48f */  fmulp   %st,%st(3)\n  /* 491 */  fxch    %st(2)\n  /* 493 */  fstps   0x8(%esp)\n  /* 497 */  fildl   0x10(%esp)\n  /* 49b */  fxch    %st(1)\n  /* 49d */  fdivp   %st,%st(2)\n  /* 49f */  fmulp   %st,%st(1)\n  /* 4a1 */  fldcw   0x1c(%esp)\n  /* 4a5 */  fistpl  0x4(%esp)\n  /* 4a9 */  fldcw   0x1e(%esp)\n  /* 4ad */  call    R_ViewChanged\n  /* 4b2 */  jmp     .L208\n  /* 4b7 */  nop\n  /* 4b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4c0:\n  /* 4c0 */  fstps   oldbright.2\n  /* 4c6 */  call    D_FlushCaches\n  /* 4cb */  jmp     .Lfc\n.L4d0:\n  /* 4d0 */  fstp    %st(2)\n  /* 4d2 */  fxch    %st(1)\n  /* 4d4 */  fld     %st(1)\n  /* 4d6 */  fld     %st(1)\n  /* 4d8 */  fxch    %st(3)\n  /* 4da */  fxch    %st(2)\n  /* 4dc */  fxch    %st(1)\n  /* 4de */  jmp     .L422\n  /* 4e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4e8:\n  /* 4e8 */  fldz\n  /* 4ea */  flds    lcd_x+0x10\n  /* 4f0 */  fucomip %st(1),%st\n  /* 4f2 */  fstp    %st(0)\n  /* 4f4 */  jp      .L1ca\n  /* 4fa */  je      .L20f\n  /* 500 */  jmp     .L1ca\n  /* 505 */  lea     0x0(%esi),%esi\n.L508:\n  /* 508 */  mov     r_viewchanged,%ecx\n  /* 50e */  test    %ecx,%ecx\n  /* 510 */  jne     .L3b3\n  /* 516 */  fldz\n  /* 518 */  flds    lcd_x+0x10\n  /* 51e */  fucomip %st(1),%st\n  /* 520 */  fstp    %st(0)\n  /* 522 */  jp      .L3b3\n  /* 528 */  je      .L20f\n  /* 52e */  jmp     .L3b3\n  /* 533 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L538:\n  /* 538 */  xor     %eax,%eax\n  /* 53a */  xor     %edi,%edi\n  /* 53c */  mov     %eax,0x30(%esp)\n  /* 540 */  lea     0x2c(%esp),%eax\n  /* 544 */  mov     %ebp,0x4(%esp)\n  /* 548 */  fstps   0x8(%esp)\n  /* 54c */  mov     %eax,(%esp)\n  /* 54f */  mov     %edi,0x2c(%esp)\n  /* 553 */  mov     %ecx,0x34(%esp)\n  /* 557 */  mov     %ebx,0x38(%esp)\n  /* 55b */  call    R_ViewChanged\n  /* 560 */  jmp     .L208\n","c":"/* candidate for R_SetupFrame (r_misc.c, 1381 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nvoid R_SetupFrame (void)\n{\n\tstatic float oldbright;\n\tint\t\t\tedgecount;\n\tvrect_t\t\tvrect;\n\tfloat\t\tw, h;\n\n\tif (cl.maxclients > 1)\n\t{\n\t\tCvar_Set (\"r_draworder\", \"0\");\n\t\tCvar_Set (\"r_fullbright\", \"0\");\n\t\tCvar_Set (\"r_ambient\", \"0\");\n\t\tCvar_Set (\"r_drawflat\", \"0\");\n\t}\n\n\tif (r_numsurfs.value)\n\t{\n\t\tif ((surface_p - surfaces) > r_maxsurfsseen)\n\t\t\tr_maxsurfsseen = surface_p - surfaces;\n\n\t\tCon_Printf (\"Used %d of %d surfs; %d max\\n\", surface_p - surfaces,\n\t\t\t\tsurf_max - surfaces, r_maxsurfsseen);\n\t}\n\n\tif (r_numedges.value)\n\t{\n\t\tedgecount = edge_p - r_edges;\n\n\t\tif (edgecount > r_maxedgesseen)\n\t\t\tr_maxedgesseen = edgecount;\n\n\t\tCon_Printf (\"Used %d of %d edges; %d max\\n\", edgecount,\n\t\t\t\tr_numallocatededges, r_maxedgesseen);\n\t}\n\n\tr_refdef.ambientlight = r_ambient.value;\n\n\tif (r_refdef.ambientlight < 0)\n\t\tr_refdef.ambientlight = 0;\n\n\tif (!sv.active)\n\t\tr_draworder.value = 0;\n\n\tif (r_fullbright.value != oldbright)\n\t{\n\t\toldbright = r_fullbright.value;\n\t\tD_FlushCaches ();\n\t}\n\n\tR_AnimateLight ();\n\n\tr_framecount++;\n\tnumbtofpolys = 0;\n\n\tVectorCopy (r_refdef.vieworg, modelorg);\n\tVectorCopy (r_refdef.vieworg, r_origin);\n\n\tAngleVectors (r_refdef.viewangles, vpn, vright, vup);\n\n\tr_oldviewleaf = r_viewleaf;\n\tr_viewleaf = Mod_PointInLeaf (r_origin, cl.worldmodel);\n\n\tr_dowarpold = r_dowarp;\n\tr_dowarp = r_waterwarp.value && (r_viewleaf->contents <= CONTENTS_WATER);\n\n\tif ((r_dowarp != r_dowarpold) || r_viewchanged || lcd_x.value)\n\t{\n\t\tif (r_dowarp)\n\t\t{\n\t\t\tif ((vid.width <= vid.maxwarpwidth) &&\n\t\t\t\t(vid.height <= vid.maxwarpheight))\n\t\t\t{\n\t\t\t\tvrect.x = 0;\n\t\t\t\tvrect.y = 0;\n\t\t\t\tvrect.width = vid.width;\n\t\t\t\tvrect.height = vid.height;\n\n\t\t\t\tR_ViewChanged (&vrect, sb_lines, vid.aspect);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tw = vid.width;\n\t\t\t\th = vid.height;\n\n\t\t\t\tif (w > vid.maxwarpwidth)\n\t\t\t\t{\n\t\t\t\t\th *= (float)vid.maxwarpwidth / w;\n\t\t\t\t\tw = vid.maxwarpwidth;\n\t\t\t\t}\n\n\t\t\t\tif (h > vid.maxwarpheight)\n\t\t\t\t{\n\t\t\t\t\th = vid.maxwarpheight;\n\t\t\t\t\tw *= (float)vid.maxwarpheight / h;\n\t\t\t\t}\n\n\t\t\t\tvrect.x = 0;\n\t\t\t\tvrect.y = 0;\n\t\t\t\tvrect.width = (int)w;\n\t\t\t\tvrect.height = (int)h;\n\n\t\t\t\tR_ViewChanged (&vrect,\n\t\t\t\t\t\t\t   (int)((float)sb_lines * (h/(float)vid.height)),\n\t\t\t\t\t\t\t   vid.aspect * (h / w) *\n\t\t\t\t\t\t\t\t ((float)vid.width / (float)vid.height));\n\t\t\t}\n\t\t}\n\t\telse\n\t\t{\n\t\t\tvrect.x = 0;\n\t\t\tvrect.y = 0;\n\t\t\tvrect.width = vid.width;\n\t\t\tvrect.height = vid.height;\n\n\t\t\tR_ViewChanged (&vrect, sb_lines, vid.aspect);\n\t\t}\n\n\t\tr_viewchanged = false;\n\t}\n\n\tR_TransformFrustum ();\n\n\tVectorCopy (vpn, base_vpn);\n\tVectorCopy (vright, base_vright);\n\tVectorCopy (vup, base_vup);\n\tVectorCopy (modelorg, base_modelorg);\n\n\tR_SetSkyFrame ();\n\tR_SetUpFrustumIndexes ();\n\n\tr_cache_thrash = 0;\n\tc_faceclip = 0;\n\td_spanpixcount = 0;\n\tr_polycount = 0;\n\tr_drawnpolycount = 0;\n\tr_wholepolycount = 0;\n\tr_amodels_drawn = 0;\n\tr_outofsurfaces = 0;\n\tr_outofedges = 0;\n\n\tD_SetupFrame ();\n}\n\nvoid dummy1(void) { static int a; a++; }\nvoid dummy2(void) { static int b; b++; }\n","size":1381,"score":100,"agent":"kuncc/0","pid":1,"session":1671,"ts":1791751886042}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1573,"symbol":"SV_SpawnServer","file":"sv_main.c","asm":"# SV_SpawnServer  (TU sv_main.c, section .text, 1379 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_SpawnServer:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x30,%esp\n  /* 006 */  mov     hostname+0x4,%eax\n  /* 00b */  mov     0x40(%esp),%edi\n  /* 00f */  cmpb    $0x0,(%eax)\n  /* 012 */  je      .L4e8\n.L18:\n  /* 018 */  mov     %edi,0x4(%esp)\n  /* 01c */  movl    $\"SpawnServer: %s\\n\",(%esp)\n  /* 023 */  movl    $scr_centertime_off,0x0\n  /* 02d */  call    Con_DPrintf\n  /* 032 */  xor     %eax,%eax\n  /* 034 */  mov     %eax,svs+0x10\n  /* 039 */  mov     sv,%eax\n  /* 03e */  test    %eax,%eax\n  /* 040 */  jne     .L4d8\n.L46:\n  /* 046 */  fldz\n  /* 048 */  flds    coop+0x10\n  /* 04e */  fucomip %st(1),%st\n  /* 050 */  fstp    %st(0)\n  /* 052 */  jp      .L4b8\n  /* 058 */  jne     .L4b8\n.L5e:\n  /* 05e */  fnstcw  0x2e(%esp)\n  /* 062 */  flds    =0x3f000000 (0.5f)\n  /* 068 */  fadds   skill+0x10\n  /* 06e */  movzwl  0x2e(%esp),%eax\n  /* 073 */  or      $0xc00,%ax\n  /* 077 */  mov     %ax,0x2c(%esp)\n  /* 07c */  fldcw   0x2c(%esp)\n  /* 080 */  fistpl  0x28(%esp)\n  /* 084 */  fldcw   0x2e(%esp)\n  /* 088 */  mov     0x28(%esp),%eax\n  /* 08c */  test    %eax,%eax\n  /* 08e */  js      .L4a8\n  /* 094 */  cmp     $0x3,%eax\n  /* 097 */  jle     .L52c\n  /* 09d */  mov     $0x3,%eax\n  /* 0a2 */  flds    =0x40400000 (3f)\n.La8:\n  /* 0a8 */  fstps   0x4(%esp)\n  /* 0ac */  xor     %esi,%esi\n  /* 0ae */  movl    $\"skill\",(%esp)\n  /* 0b5 */  mov     $0x35f0,%ebx\n  /* 0ba */  mov     %eax,current_skill\n  /* 0bf */  call    Cvar_SetValue\n  /* 0c4 */  call    Host_ClearMemory\n  /* 0c9 */  mov     %ebx,0x8(%esp)\n  /* 0cd */  xor     %ebx,%ebx\n  /* 0cf */  mov     %esi,0x4(%esp)\n  /* 0d3 */  mov     $sv+0x11dc,%esi\n  /* 0d8 */  movl    $sv,(%esp)\n  /* 0df */  call    memset\n  /* 0e4 */  mov     $0x40,%eax\n  /* 0e9 */  mov     %eax,0x8(%esp)\n  /* 0ed */  mov     %edi,0x4(%esp)\n  /* 0f1 */  movl    $sv+0x20,(%esp)\n  /* 0f8 */  call    __strcpy_chk\n  /* 0fd */  call    PR_LoadProgs\n  /* 102 */  mov     $0x258,%eax\n  /* 107 */  mov     %eax,sv+0xda8\n  /* 10c */  mov     $\"edicts\",%eax\n  /* 111 */  mov     %eax,0x4(%esp)\n  /* 115 */  imul    $0x258,pr_edict_size,%eax\n  /* 11f */  mov     %eax,(%esp)\n  /* 122 */  call    Hunk_AllocName\n  /* 127 */  mov     $sv+0xdc8,%edx\n  /* 12c */  mov     $0x400,%ecx\n  /* 131 */  mov     %edx,sv+0xdbc\n  /* 137 */  mov     %ebx,sv+0x11d8\n  /* 13d */  xor     %ebx,%ebx\n  /* 13f */  mov     %esi,sv+0x11d0\n  /* 145 */  xor     %esi,%esi\n  /* 147 */  mov     %ecx,sv+0x11d4\n  /* 14d */  mov     %eax,sv+0xdac\n  /* 152 */  mov     $0x400,%eax\n  /* 157 */  mov     %eax,sv+0xdc0\n  /* 15c */  xor     %eax,%eax\n  /* 15e */  mov     %eax,sv+0xdc4\n  /* 163 */  mov     $0x2000,%eax\n  /* 168 */  mov     %eax,sv+0x15e8\n  /* 16d */  xor     %eax,%eax\n  /* 16f */  mov     %eax,sv+0x15ec\n  /* 174 */  mov     $sv+0x15f0,%eax\n  /* 179 */  mov     %eax,sv+0x15e4\n  /* 17e */  mov     svs,%eax\n  /* 183 */  lea     0x1(%eax),%edx\n  /* 186 */  test    %eax,%eax\n  /* 188 */  mov     %edx,sv+0xda4\n  /* 18e */  jle     .L1b4\n.L190:\n  /* 190 */  inc     %ebx\n  /* 191 */  mov     %ebx,(%esp)\n  /* 194 */  call    EDICT_NUM\n  /* 199 */  mov     svs+0x8,%edx\n  /* 19f */  mov     %eax,0x1f98(%edx,%esi,1)\n  /* 1a6 */  add     $0x2048,%esi\n  /* 1ac */  cmp     svs,%ebx\n  /* 1b2 */  jl      .L190\n.L1b4:\n  /* 1b4 */  mov     %edi,0x4(%esp)\n  /* 1b8 */  fld1\n  /* 1ba */  xor     %eax,%eax\n  /* 1bc */  mov     %eax,sv+0xdb0\n  /* 1c1 */  xor     %eax,%eax\n  /* 1c3 */  mov     %eax,sv+0x4\n  /* 1c8 */  fstpl   sv+0xc\n  /* 1ce */  mov     $0x40,%eax\n  /* 1d3 */  mov     %eax,0x8(%esp)\n  /* 1d7 */  movl    $sv+0x20,(%esp)\n  /* 1de */  call    __strcpy_chk\n  /* 1e3 */  mov     $\"maps/%s.bsp\",%eax\n  /* 1e8 */  mov     $0x2,%edx\n  /* 1ed */  mov     %eax,0xc(%esp)\n  /* 1f1 */  mov     $0x40,%eax\n  /* 1f6 */  mov     %edx,0x4(%esp)\n  /* 1fa */  mov     %edi,0x10(%esp)\n  /* 1fe */  mov     %eax,0x8(%esp)\n  /* 202 */  movl    $sv+0x60,(%esp)\n  /* 209 */  call    __sprintf_chk\n  /* 20e */  xor     %ecx,%ecx\n  /* 210 */  mov     %ecx,0x4(%esp)\n  /* 214 */  movl    $sv+0x60,(%esp)\n  /* 21b */  call    Mod_ForName\n  /* 220 */  mov     %eax,sv+0xa0\n  /* 225 */  test    %eax,%eax\n  /* 227 */  je      .L508\n  /* 22d */  mov     %eax,sv+0x4a8\n  /* 232 */  mov     $sv+0x60,%ebx\n  /* 237 */  mov     $localmodels+0x5,%esi\n  /* 23c */  call    SV_ClearWorld\n  /* 241 */  mov     pr_strings,%eax\n  /* 246 */  mov     %ebx,sv+0xa8\n  /* 24c */  mov     $0x1,%ebx\n  /* 251 */  mov     %eax,sv+0x8a4\n  /* 256 */  mov     %eax,sv+0xa4\n  /* 25b */  mov     sv+0xa0,%eax\n  /* 260 */  cmpl    $0x1,0x78(%eax)\n  /* 264 */  jle     .L29a\n  /* 266 */  xchg    %ax,%ax\n  /* 268 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  inc     %ebx\n  /* 271 */  xor     %ecx,%ecx\n  /* 273 */  mov     %esi,sv+0xa4(,%ebx,4)\n  /* 27a */  mov     %esi,(%esp)\n  /* 27d */  add     $0x5,%esi\n  /* 280 */  mov     %ecx,0x4(%esp)\n  /* 284 */  call    Mod_ForName\n  /* 289 */  mov     %eax,sv+0x4a4(,%ebx,4)\n  /* 290 */  mov     sv+0xa0,%eax\n  /* 295 */  cmp     0x78(%eax),%ebx\n  /* 298 */  jl      .L270\n.L29a:\n  /* 29a */  movl    $0x0,(%esp)\n  /* 2a1 */  call    EDICT_NUM\n  /* 2a6 */  mov     %eax,%edx\n  /* 2a8 */  mov     progs,%eax\n  /* 2ad */  lea     0x60(%edx),%edi\n  /* 2b0 */  mov     0x38(%eax),%eax\n  /* 2b3 */  lea     0x0(,%eax,4),%ebx\n  /* 2ba */  cmp     $0x8,%ebx\n  /* 2bd */  jae     .L450\n  /* 2c3 */  test    $0x4,%bl\n  /* 2c6 */  jne     .L428\n.L2cc:\n  /* 2cc */  test    $0x2,%bl\n  /* 2cf */  jne     .L410\n.L2d5:\n  /* 2d5 */  test    $0x1,%bl\n  /* 2d8 */  jne     .L400\n.L2de:\n  /* 2de */  mov     sv+0xa0,%ecx\n  /* 2e4 */  movl    $0x0,(%edx)\n  /* 2ea */  mov     pr_strings,%ebx\n  /* 2f0 */  movl    $0x3f800000,0x60(%edx)\n  /* 2f7 */  fldz\n  /* 2f9 */  flds    coop+0x10\n  /* 2ff */  movl    $0x40800000,0x84(%edx)\n  /* 309 */  movl    $0x40e00000,0x80(%edx)\n  /* 313 */  mov     %ecx,%eax\n  /* 315 */  sub     %ebx,%eax\n  /* 317 */  mov     %eax,0xd4(%edx)\n  /* 31d */  fucomi  %st(1),%st\n  /* 31f */  fstp    %st(1)\n  /* 321 */  mov     pr_global_struct,%eax\n  /* 326 */  jp      .L440\n  /* 32c */  jne     .L440\n  /* 332 */  fstp    %st(0)\n  /* 334 */  flds    deathmatch+0x10\n  /* 33a */  fstps   0x8c(%eax)\n.L340:\n  /* 340 */  fildl   svs+0xc\n  /* 346 */  mov     $sv+0x20,%edx\n  /* 34b */  mov     $0x1,%esi\n  /* 350 */  sub     %ebx,%edx\n  /* 352 */  mov     $0x9999999a,%edi\n  /* 357 */  mov     %edx,0x88(%eax)\n  /* 35d */  mov     $0x1,%ebx\n  /* 362 */  fstps   0x98(%eax)\n  /* 368 */  mov     0x180(%ecx),%eax\n  /* 36e */  mov     %eax,(%esp)\n  /* 371 */  call    ED_LoadFromFile\n  /* 376 */  mov     $0x3fb99999,%eax\n  /* 37b */  mov     %eax,host_frametime+0x4\n  /* 380 */  mov     %ebx,sv\n  /* 386 */  xor     %ebx,%ebx\n  /* 388 */  mov     %esi,sv+0xdb0\n  /* 38e */  mov     %edi,host_frametime\n  /* 394 */  call    SV_Physics\n  /* 399 */  call    SV_Physics\n  /* 39e */  call    SV_CreateBaseline\n  /* 3a3 */  mov     svs,%edx\n  /* 3a9 */  mov     svs+0x8,%eax\n  /* 3ae */  test    %edx,%edx\n  /* 3b0 */  mov     %eax,host_client\n  /* 3b5 */  jg      .L3e7\n  /* 3b7 */  jmp     .L490\n  /* 3bc */  lea     0x0(%esi,%eiz,1),%esi\n  /* 3c0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 3c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3d0:\n  /* 3d0 */  inc     %ebx\n  /* 3d1 */  add     $0x2048,%eax\n  /* 3d6 */  cmp     %ebx,svs\n  /* 3dc */  mov     %eax,host_client\n  /* 3e1 */  jle     .L490\n.L3e7:\n  /* 3e7 */  mov     (%eax),%edx\n  /* 3e9 */  test    %edx,%edx\n  /* 3eb */  je      .L3d0\n  /* 3ed */  mov     %eax,(%esp)\n  /* 3f0 */  call    SV_SendServerinfo\n  /* 3f5 */  mov     host_client,%eax\n  /* 3fa */  jmp     .L3d0\n  /* 3fc */  lea     0x0(%esi,%eiz,1),%esi\n.L400:\n  /* 400 */  movb    $0x0,(%edi)\n  /* 403 */  jmp     .L2de\n  /* 408 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L410:\n  /* 410 */  movw    $0x0,(%edi)\n  /* 415 */  add     $0x2,%edi\n  /* 418 */  test    $0x1,%bl\n  /* 41b */  je      .L2de\n  /* 421 */  jmp     .L400\n  /* 423 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L428:\n  /* 428 */  movl    $0x0,(%edi)\n  /* 42e */  add     $0x4,%edi\n  /* 431 */  test    $0x2,%bl\n  /* 434 */  je      .L2d5\n  /* 43a */  jmp     .L410\n  /* 43c */  lea     0x0(%esi,%eiz,1),%esi\n.L440:\n  /* 440 */  fstps   0x90(%eax)\n  /* 446 */  jmp     .L340\n  /* 44b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L450:\n  /* 450 */  test    $0x1,%edi\n  /* 456 */  jne     .L535\n.L45c:\n  /* 45c */  test    $0x2,%edi\n  /* 462 */  jne     .L542\n.L468:\n  /* 468 */  test    $0x4,%edi\n  /* 46e */  jne     .L552\n.L474:\n  /* 474 */  mov     %ebx,%ecx\n  /* 476 */  and     $0x3,%ebx\n  /* 479 */  shr     $0x2,%ecx\n  /* 47c */  xor     %eax,%eax\n  /* 47e */  rep stos %eax,%es:(%edi)\n  /* 480 */  test    $0x4,%bl\n  /* 483 */  je      .L2cc\n  /* 489 */  jmp     .L428\n  /* 48b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L490:\n  /* 490 */  mov     $\"Server spawned.\\n\",%ecx\n  /* 495 */  mov     %ecx,0x40(%esp)\n  /* 499 */  add     $0x30,%esp\n  /* 49c */  pop     %ebx\n  /* 49d */  pop     %esi\n  /* 49e */  pop     %edi\n  /* 49f */  jmp     Con_DPrintf\n  /* 4a4 */  lea     0x0(%esi,%eiz,1),%esi\n.L4a8:\n  /* 4a8 */  fldz\n  /* 4aa */  xor     %eax,%eax\n  /* 4ac */  jmp     .La8\n  /* 4b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L4b8:\n  /* 4b8 */  movl    $0x0,0x4(%esp)\n  /* 4c0 */  movl    $\"deathmatch\",(%esp)\n  /* 4c7 */  call    Cvar_SetValue\n  /* 4cc */  jmp     .L5e\n  /* 4d1 */  lea     0x0(%esi,%eiz,1),%esi\n.L4d8:\n  /* 4d8 */  call    SV_SendReconnect\n  /* 4dd */  lea     0x0(%esi),%esi\n  /* 4e0 */  jmp     .L46\n  /* 4e5 */  lea     0x0(%esi),%esi\n.L4e8:\n  /* 4e8 */  movl    $\"hostname\",(%esp)\n  /* 4ef */  mov     $\"UNNAMED\",%edx\n  /* 4f4 */  mov     %edx,0x4(%esp)\n  /* 4f8 */  call    Cvar_Set\n  /* 4fd */  jmp     .L18\n  /* 502 */  lea     0x0(%esi),%esi\n.L508:\n  /* 508 */  movl    $\"Couldn't spawn server %s\\n\",(%esp)\n  /* 50f */  mov     $sv+0x60,%esi\n  /* 514 */  xor     %edi,%edi\n  /* 516 */  mov     %esi,0x4(%esp)\n  /* 51a */  call    Con_Printf\n  /* 51f */  mov     %edi,sv\n  /* 525 */  add     $0x30,%esp\n  /* 528 */  pop     %ebx\n  /* 529 */  pop     %esi\n  /* 52a */  pop     %edi\n  /* 52b */  ret\n.L52c:\n  /* 52c */  fildl   0x28(%esp)\n  /* 530 */  jmp     .La8\n.L535:\n  /* 535 */  movb    $0x0,0x60(%edx)\n  /* 539 */  lea     0x61(%edx),%edi\n  /* 53c */  dec     %ebx\n  /* 53d */  jmp     .L45c\n.L542:\n  /* 542 */  movw    $0x0,(%edi)\n  /* 547 */  sub     $0x2,%ebx\n  /* 54a */  add     $0x2,%edi\n  /* 54d */  jmp     .L468\n.L552:\n  /* 552 */  movl    $0x0,(%edi)\n  /* 558 */  sub     $0x4,%ebx\n  /* 55b */  add     $0x4,%edi\n  /* 55e */  jmp     .L474\n","c":"#include \"quakedef.h\"\n\nextern float scr_centertime_off;\nserver_static_t svs;\nserver_t sv;\nchar localmodels[MAX_MODELS][5];\n\nvoid SV_SpawnServer (char *server)\n{\n    edict_t *ent;\n    int i;\n\n    if (hostname.string[0] == 0)\n        Cvar_Set (\"hostname\", \"UNNAMED\");\n    scr_centertime_off = 0;\n\n    Con_DPrintf (\"SpawnServer: %s\\n\", server);\n    svs.changelevel_issued = false;\n\n    if (sv.active)\n    {\n        SV_SendReconnect ();\n    }\n\n    if (coop.value)\n        Cvar_SetValue (\"deathmatch\", 0);\n\n    current_skill = (int)(skill.value + 0.5);\n    if (current_skill < 0)\n        current_skill = 0;\n    if (current_skill > 3)\n        current_skill = 3;\n\n    Cvar_SetValue (\"skill\", current_skill);\n\n    Host_ClearMemory ();\n\n    memset (&sv, 0, sizeof(sv));\n\n    strcpy (sv.name, server);\n\n    PR_LoadProgs ();\n\n    sv.max_edicts = MAX_EDICTS;\n    sv.edicts = Hunk_AllocName (sv.max_edicts * pr_edict_size, \"edicts\");\n\n    sv.datagram.maxsize = sizeof(sv.datagram_buf);\n    sv.datagram.cursize = 0;\n    sv.datagram.data = sv.datagram_buf;\n\n    sv.reliable_datagram.maxsize = sizeof(sv.reliable_datagram_buf);\n    sv.reliable_datagram.cursize = 0;\n    sv.reliable_datagram.data = sv.reliable_datagram_buf;\n\n    sv.signon.maxsize = sizeof(sv.signon_buf);\n    sv.signon.cursize = 0;\n    sv.signon.data = sv.signon_buf;\n\n    sv.num_edicts = svs.maxclients + 1;\n    for (i = 0; i < svs.maxclients; i++)\n    {\n        ent = EDICT_NUM(i + 1);\n        svs.clients[i].edict = ent;\n    }\n\n    sv.state = ss_loading;\n    sv.paused = false;\n    sv.time = 1.0;\n\n    strcpy (sv.name, server);\n    sprintf (sv.modelname, \"maps/%s.bsp\", server);\n    sv.worldmodel = Mod_ForName (sv.modelname, false);\n    if (!sv.worldmodel)\n    {\n        Con_Printf (\"Couldn't spawn server %s\\n\", sv.modelname);\n        sv.active = false;\n        return;\n    }\n    sv.models[1] = sv.worldmodel;\n\n    SV_ClearWorld ();\n\n    sv.sound_precache[0] = pr_strings;\n    sv.model_precache[0] = pr_strings;\n    sv.model_precache[1] = sv.modelname;\n    for (i = 1; i < sv.worldmodel->numsubmodels; i++)\n    {\n        sv.model_precache[1 + i] = localmodels[i];\n        sv.models[i + 1] = Mod_ForName (localmodels[i], false);\n    }\n\n    ent = EDICT_NUM(0);\n    memset (&ent->v, 0, progs->entityfields * 4);\n    ent->free = false;\n    ent->v.model = sv.worldmodel->name - pr_strings;\n    ent->v.modelindex = 1;\n    ent->v.solid = SOLID_BSP;\n    ent->v.movetype = MOVETYPE_PUSH;\n\n    if (coop.value)\n        pr_global_struct->coop = coop.value;\n    else\n        pr_global_struct->deathmatch = deathmatch.value;\n\n    pr_global_struct->mapname = sv.name - pr_strings;\n    pr_global_struct->serverflags = svs.serverflags;\n\n    ED_LoadFromFile (sv.worldmodel->entities);\n\n    sv.active = true;\n    sv.state = ss_active;\n\n    host_frametime = 0.1;\n    SV_Physics ();\n    SV_Physics ();\n\n    SV_CreateBaseline ();\n\n    for (i = 0, host_client = svs.clients; i < svs.maxclients; i++, host_client++)\n        if (host_client->active)\n            SV_SendServerinfo (host_client);\n\n    Con_DPrintf (\"Server spawned.\\n\");\n}\n","size":1379,"score":100,"agent":"kuncc/7","pid":8,"session":1670,"ts":1791751891042}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1111,"symbol":"M_ModemConfig_Draw","file":"menu.c","asm":"# M_ModemConfig_Draw  (TU menu.c, section .text, 1526 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ModemConfig_Draw:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  movl    $\"gfx/qplaque.lmp\",(%esp)\n  /* 00e */  call    Draw_CachePic\n  /* 013 */  mov     %eax,0x8(%esp)\n  /* 017 */  mov     $0x4,%eax\n  /* 01c */  mov     %eax,0x4(%esp)\n  /* 020 */  mov     vid+0x14,%eax\n  /* 025 */  sub     $0x140,%eax\n  /* 02a */  shr     $1,%eax\n  /* 02c */  add     $0x10,%eax\n  /* 02f */  mov     %eax,(%esp)\n  /* 032 */  call    Draw_TransPic\n  /* 037 */  movl    $\"gfx/p_multi.lmp\",(%esp)\n  /* 03e */  call    Draw_CachePic\n  /* 043 */  mov     %eax,%ecx\n  /* 045 */  mov     $0x140,%eax\n  /* 04a */  mov     (%ecx),%edx\n  /* 04c */  mov     %ecx,0x8(%esp)\n  /* 050 */  mov     $0x4,%ecx\n  /* 055 */  mov     %ecx,0x4(%esp)\n  /* 059 */  sub     %edx,%eax\n  /* 05b */  mov     %eax,%edx\n  /* 05d */  shr     $0x1f,%edx\n  /* 060 */  add     %edx,%eax\n  /* 062 */  sar     $1,%eax\n  /* 064 */  mov     %eax,0x14(%esp)\n  /* 068 */  mov     %eax,%ebx\n  /* 06a */  mov     vid+0x14,%eax\n  /* 06f */  sub     $0x140,%eax\n  /* 074 */  shr     $1,%eax\n  /* 076 */  add     %ebx,%eax\n  /* 078 */  mov     %eax,(%esp)\n  /* 07b */  call    Draw_Pic\n  /* 080 */  lea     0x8(%ebx),%eax\n  /* 083 */  mov     modemConfig_cursor_table,%ebx\n  /* 089 */  mov     %eax,0x10(%esp)\n  /* 08d */  movsbl  modemConfig_dialing,%eax\n  /* 094 */  mov     0x10(%esp),%edi\n  /* 098 */  cmp     $0x50,%al\n  /* 09a */  je      .L440\n  /* 0a0 */  mov     $\"Touch Tone Dialing\",%esi\n  /* 0a5 */  mov     $0x54,%eax\n  /* 0aa */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  mov     %ebx,0x4(%esp)\n  /* 0b4 */  sub     $0xffffff80,%eax\n  /* 0b7 */  inc     %esi\n  /* 0b8 */  mov     %eax,0x8(%esp)\n  /* 0bc */  mov     vid+0x14,%eax\n  /* 0c1 */  sub     $0x140,%eax\n  /* 0c6 */  shr     $1,%eax\n  /* 0c8 */  add     %edi,%eax\n  /* 0ca */  add     $0x8,%edi\n  /* 0cd */  mov     %eax,(%esp)\n  /* 0d0 */  call    Draw_Character\n  /* 0d5 */  cmp     $.LC119+0x12,%esi\n  /* 0db */  movsbl  (%esi),%eax\n  /* 0de */  jne     .Lb0\n.Le0:\n  /* 0e0 */  mov     modemConfig_cursor_table+0x4,%ebx\n  /* 0e6 */  mov     $\"Clear\",%esi\n  /* 0eb */  mov     $0x43,%eax\n  /* 0f0 */  mov     0x10(%esp),%edi\n  /* 0f4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     %ebx,0x4(%esp)\n  /* 104 */  sub     $0xffffff80,%eax\n  /* 107 */  inc     %esi\n  /* 108 */  mov     %eax,0x8(%esp)\n  /* 10c */  mov     vid+0x14,%eax\n  /* 111 */  sub     $0x140,%eax\n  /* 116 */  shr     $1,%eax\n  /* 118 */  add     %edi,%eax\n  /* 11a */  add     $0x8,%edi\n  /* 11d */  mov     %eax,(%esp)\n  /* 120 */  call    Draw_Character\n  /* 125 */  cmp     $.LC120+0x5,%esi\n  /* 12b */  movsbl  (%esi),%eax\n  /* 12e */  jne     .L100\n  /* 130 */  mov     $0x1,%eax\n  /* 135 */  mov     %eax,0xc(%esp)\n  /* 139 */  mov     $0x10,%eax\n  /* 13e */  mov     %eax,0x8(%esp)\n  /* 142 */  mov     modemConfig_cursor_table+0x4,%eax\n  /* 147 */  add     $0x4,%eax\n  /* 14a */  mov     %eax,0x4(%esp)\n  /* 14e */  mov     0x10(%esp),%eax\n  /* 152 */  mov     %eax,(%esp)\n  /* 155 */  call    M_DrawTextBox\n  /* 15a */  mov     0x14(%esp),%eax\n  /* 15e */  lea     0x10(%eax),%ebx\n  /* 161 */  movsbl  modemConfig_clear,%eax\n  /* 168 */  test    %al,%al\n  /* 16a */  je      .L1ac\n  /* 16c */  mov     modemConfig_cursor_table+0x4,%ecx\n  /* 172 */  mov     %ebx,%ebp\n  /* 174 */  mov     $modemConfig_clear,%edi\n  /* 179 */  lea     0xc(%ecx),%esi\n  /* 17c */  lea     0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  mov     %esi,0x4(%esp)\n  /* 184 */  sub     $0xffffff80,%eax\n  /* 187 */  inc     %edi\n  /* 188 */  mov     %eax,0x8(%esp)\n  /* 18c */  mov     vid+0x14,%eax\n  /* 191 */  sub     $0x140,%eax\n  /* 196 */  shr     $1,%eax\n  /* 198 */  add     %ebp,%eax\n  /* 19a */  add     $0x8,%ebp\n  /* 19d */  mov     %eax,(%esp)\n  /* 1a0 */  call    Draw_Character\n  /* 1a5 */  movsbl  (%edi),%eax\n  /* 1a8 */  test    %al,%al\n  /* 1aa */  jne     .L180\n.L1ac:\n  /* 1ac */  cmpl    $0x1,modemConfig_cursor\n  /* 1b3 */  je      .L580\n.L1b9:\n  /* 1b9 */  mov     modemConfig_cursor_table+0x8,%esi\n  /* 1bf */  mov     $\"Init\",%edi\n  /* 1c4 */  mov     $0x49,%eax\n  /* 1c9 */  mov     0x10(%esp),%ebp\n  /* 1cd */  lea     0x0(%esi),%esi\n.L1d0:\n  /* 1d0 */  mov     %esi,0x4(%esp)\n  /* 1d4 */  sub     $0xffffff80,%eax\n  /* 1d7 */  inc     %edi\n  /* 1d8 */  mov     %eax,0x8(%esp)\n  /* 1dc */  mov     vid+0x14,%eax\n  /* 1e1 */  sub     $0x140,%eax\n  /* 1e6 */  shr     $1,%eax\n  /* 1e8 */  add     %ebp,%eax\n  /* 1ea */  add     $0x8,%ebp\n  /* 1ed */  mov     %eax,(%esp)\n  /* 1f0 */  call    Draw_Character\n  /* 1f5 */  cmp     $.LC121+0x4,%edi\n  /* 1fb */  movsbl  (%edi),%eax\n  /* 1fe */  jne     .L1d0\n  /* 200 */  mov     $0x1,%eax\n  /* 205 */  mov     %eax,0xc(%esp)\n  /* 209 */  mov     $0x1e,%eax\n  /* 20e */  mov     %eax,0x8(%esp)\n  /* 212 */  mov     modemConfig_cursor_table+0x8,%eax\n  /* 217 */  add     $0x4,%eax\n  /* 21a */  mov     %eax,0x4(%esp)\n  /* 21e */  mov     0x10(%esp),%eax\n  /* 222 */  mov     %eax,(%esp)\n  /* 225 */  call    M_DrawTextBox\n  /* 22a */  movsbl  modemConfig_init,%eax\n  /* 231 */  test    %al,%al\n  /* 233 */  je      .L27c\n  /* 235 */  mov     modemConfig_cursor_table+0x8,%ecx\n  /* 23b */  mov     %ebx,%ebp\n  /* 23d */  mov     $modemConfig_init,%edi\n  /* 242 */  lea     0xc(%ecx),%esi\n  /* 245 */  lea     0x0(%esi),%esi\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  mov     %esi,0x4(%esp)\n  /* 254 */  sub     $0xffffff80,%eax\n  /* 257 */  inc     %edi\n  /* 258 */  mov     %eax,0x8(%esp)\n  /* 25c */  mov     vid+0x14,%eax\n  /* 261 */  sub     $0x140,%eax\n  /* 266 */  shr     $1,%eax\n  /* 268 */  add     %ebp,%eax\n  /* 26a */  add     $0x8,%ebp\n  /* 26d */  mov     %eax,(%esp)\n  /* 270 */  call    Draw_Character\n  /* 275 */  movsbl  (%edi),%eax\n  /* 278 */  test    %al,%al\n  /* 27a */  jne     .L250\n.L27c:\n  /* 27c */  cmpl    $0x2,modemConfig_cursor\n  /* 283 */  je      .L500\n.L289:\n  /* 289 */  mov     modemConfig_cursor_table+0xc,%esi\n  /* 28f */  mov     $\"Hangup\",%edi\n  /* 294 */  mov     $0x48,%eax\n  /* 299 */  mov     0x10(%esp),%ebp\n  /* 29d */  lea     0x0(%esi),%esi\n.L2a0:\n  /* 2a0 */  mov     %esi,0x4(%esp)\n  /* 2a4 */  sub     $0xffffff80,%eax\n  /* 2a7 */  inc     %edi\n  /* 2a8 */  mov     %eax,0x8(%esp)\n  /* 2ac */  mov     vid+0x14,%eax\n  /* 2b1 */  sub     $0x140,%eax\n  /* 2b6 */  shr     $1,%eax\n  /* 2b8 */  add     %ebp,%eax\n  /* 2ba */  add     $0x8,%ebp\n  /* 2bd */  mov     %eax,(%esp)\n  /* 2c0 */  call    Draw_Character\n  /* 2c5 */  cmp     $.LC122+0x6,%edi\n  /* 2cb */  movsbl  (%edi),%eax\n  /* 2ce */  jne     .L2a0\n  /* 2d0 */  mov     modemConfig_cursor_table+0xc,%eax\n  /* 2d5 */  mov     $0x1,%edi\n  /* 2da */  mov     $0x10,%ebp\n  /* 2df */  mov     %edi,0xc(%esp)\n  /* 2e3 */  mov     %ebp,0x8(%esp)\n  /* 2e7 */  add     $0x4,%eax\n  /* 2ea */  mov     %eax,0x4(%esp)\n  /* 2ee */  mov     0x10(%esp),%eax\n  /* 2f2 */  mov     %eax,(%esp)\n  /* 2f5 */  call    M_DrawTextBox\n  /* 2fa */  movsbl  modemConfig_hangup,%eax\n  /* 301 */  test    %al,%al\n  /* 303 */  je      .L34d\n  /* 305 */  mov     modemConfig_cursor_table+0xc,%ecx\n  /* 30b */  mov     %ebx,%edi\n  /* 30d */  mov     $modemConfig_hangup,%ebp\n  /* 312 */  lea     0xc(%ecx),%esi\n  /* 315 */  lea     0x0(%esi),%esi\n  /* 318 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  mov     %esi,0x4(%esp)\n  /* 324 */  sub     $0xffffff80,%eax\n  /* 327 */  inc     %ebp\n  /* 328 */  mov     %eax,0x8(%esp)\n  /* 32c */  mov     vid+0x14,%eax\n  /* 331 */  sub     $0x140,%eax\n  /* 336 */  shr     $1,%eax\n  /* 338 */  add     %edi,%eax\n  /* 33a */  add     $0x8,%edi\n  /* 33d */  mov     %eax,(%esp)\n  /* 340 */  call    Draw_Character\n  /* 345 */  movsbl  0x0(%ebp),%eax\n  /* 349 */  test    %al,%al\n  /* 34b */  jne     .L320\n.L34d:\n  /* 34d */  cmpl    $0x3,modemConfig_cursor\n  /* 354 */  je      .L488\n.L35a:\n  /* 35a */  mov     modemConfig_cursor_table+0x10,%eax\n  /* 35f */  mov     $0x1,%ecx\n  /* 364 */  mov     $0x2,%esi\n  /* 369 */  mov     %esi,0x8(%esp)\n  /* 36d */  mov     $\"OK\",%edi\n  /* 372 */  mov     %ecx,0xc(%esp)\n  /* 376 */  sub     $0x8,%eax\n  /* 379 */  mov     %eax,0x4(%esp)\n  /* 37d */  mov     0x10(%esp),%eax\n  /* 381 */  mov     %eax,(%esp)\n  /* 384 */  call    M_DrawTextBox\n  /* 389 */  mov     modemConfig_cursor_table+0x10,%esi\n  /* 38f */  mov     $0x4f,%eax\n  /* 394 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 398 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3a0:\n  /* 3a0 */  mov     %esi,0x4(%esp)\n  /* 3a4 */  sub     $0xffffff80,%eax\n  /* 3a7 */  inc     %edi\n  /* 3a8 */  mov     %eax,0x8(%esp)\n  /* 3ac */  mov     vid+0x14,%eax\n  /* 3b1 */  sub     $0x140,%eax\n  /* 3b6 */  shr     $1,%eax\n  /* 3b8 */  add     %ebx,%eax\n  /* 3ba */  add     $0x8,%ebx\n  /* 3bd */  mov     %eax,(%esp)\n  /* 3c0 */  call    Draw_Character\n  /* 3c5 */  cmp     $.LC114+0x2,%edi\n  /* 3cb */  movsbl  (%edi),%eax\n  /* 3ce */  jne     .L3a0\n  /* 3d0 */  fnstcw  0x1e(%esp)\n  /* 3d4 */  flds    =0x40800000 (4f)\n  /* 3da */  fmull   realtime\n  /* 3e0 */  mov     0x14(%esp),%edx\n  /* 3e4 */  movzwl  0x1e(%esp),%eax\n  /* 3e9 */  or      $0xc00,%ax\n  /* 3ed */  mov     %ax,0x1c(%esp)\n  /* 3f2 */  fldcw   0x1c(%esp)\n  /* 3f6 */  fistpl  0x10(%esp)\n  /* 3fa */  fldcw   0x1e(%esp)\n  /* 3fe */  mov     0x10(%esp),%eax\n  /* 402 */  and     $0x1,%eax\n  /* 405 */  add     $0xc,%eax\n  /* 408 */  mov     %eax,0x8(%esp)\n  /* 40c */  mov     modemConfig_cursor,%eax\n  /* 411 */  mov     modemConfig_cursor_table(,%eax,4),%eax\n  /* 418 */  mov     %eax,0x4(%esp)\n  /* 41c */  mov     vid+0x14,%eax\n  /* 421 */  sub     $0x140,%eax\n  /* 426 */  shr     $1,%eax\n  /* 428 */  add     %edx,%eax\n  /* 42a */  mov     %eax,(%esp)\n  /* 42d */  call    Draw_Character\n  /* 432 */  add     $0x2c,%esp\n  /* 435 */  pop     %ebx\n  /* 436 */  pop     %esi\n  /* 437 */  pop     %edi\n  /* 438 */  pop     %ebp\n  /* 439 */  ret\n  /* 43a */  lea     0x0(%esi),%esi\n.L440:\n  /* 440 */  mov     $\"Pulse Dialing\",%esi\n  /* 445 */  lea     0x0(%esi),%esi\n  /* 448 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L450:\n  /* 450 */  mov     %ebx,0x4(%esp)\n  /* 454 */  sub     $0xffffff80,%eax\n  /* 457 */  inc     %esi\n  /* 458 */  mov     %eax,0x8(%esp)\n  /* 45c */  mov     vid+0x14,%eax\n  /* 461 */  sub     $0x140,%eax\n  /* 466 */  shr     $1,%eax\n  /* 468 */  add     %edi,%eax\n  /* 46a */  add     $0x8,%edi\n  /* 46d */  mov     %eax,(%esp)\n  /* 470 */  call    Draw_Character\n  /* 475 */  cmp     $.LC118+0xd,%esi\n  /* 47b */  movsbl  (%esi),%eax\n  /* 47e */  jne     .L450\n  /* 480 */  jmp     .Le0\n  /* 485 */  lea     0x0(%esi),%esi\n.L488:\n  /* 488 */  movl    $modemConfig_hangup,(%esp)\n  /* 48f */  call    strlen\n  /* 494 */  mov     0x10(%esp),%ecx\n  /* 498 */  fnstcw  0x1e(%esp)\n  /* 49c */  flds    =0x40800000 (4f)\n  /* 4a2 */  fmull   realtime\n  /* 4a8 */  mov     %eax,%edx\n  /* 4aa */  movzwl  0x1e(%esp),%eax\n  /* 4af */  or      $0xc00,%ax\n  /* 4b3 */  mov     %ax,0x1c(%esp)\n  /* 4b8 */  fldcw   0x1c(%esp)\n  /* 4bc */  fistpl  0x18(%esp)\n  /* 4c0 */  fldcw   0x1e(%esp)\n  /* 4c4 */  mov     0x18(%esp),%eax\n  /* 4c8 */  and     $0x1,%eax\n  /* 4cb */  add     $0xa,%eax\n  /* 4ce */  mov     %eax,0x8(%esp)\n  /* 4d2 */  mov     modemConfig_cursor_table+0xc,%eax\n  /* 4d7 */  add     $0xc,%eax\n  /* 4da */  mov     %eax,0x4(%esp)\n  /* 4de */  mov     vid+0x14,%eax\n  /* 4e3 */  sub     $0x140,%eax\n  /* 4e8 */  shr     $1,%eax\n  /* 4ea */  lea     0x8(%ecx,%eax,1),%eax\n  /* 4ee */  lea     (%eax,%edx,8),%eax\n  /* 4f1 */  mov     %eax,(%esp)\n  /* 4f4 */  call    Draw_Character\n  /* 4f9 */  jmp     .L35a\n  /* 4fe */  xchg    %ax,%ax\n.L500:\n  /* 500 */  movl    $modemConfig_init,(%esp)\n  /* 507 */  call    strlen\n  /* 50c */  mov     0x10(%esp),%ecx\n  /* 510 */  fnstcw  0x1e(%esp)\n  /* 514 */  flds    =0x40800000 (4f)\n  /* 51a */  fmull   realtime\n  /* 520 */  mov     %eax,%edx\n  /* 522 */  movzwl  0x1e(%esp),%eax\n  /* 527 */  or      $0xc00,%ax\n  /* 52b */  mov     %ax,0x1c(%esp)\n  /* 530 */  fldcw   0x1c(%esp)\n  /* 534 */  fistpl  0x18(%esp)\n  /* 538 */  fldcw   0x1e(%esp)\n  /* 53c */  mov     0x18(%esp),%eax\n  /* 540 */  and     $0x1,%eax\n  /* 543 */  add     $0xa,%eax\n  /* 546 */  mov     %eax,0x8(%esp)\n  /* 54a */  mov     modemConfig_cursor_table+0x8,%eax\n  /* 54f */  add     $0xc,%eax\n  /* 552 */  mov     %eax,0x4(%esp)\n  /* 556 */  mov     vid+0x14,%eax\n  /* 55b */  sub     $0x140,%eax\n  /* 560 */  shr     $1,%eax\n  /* 562 */  lea     0x8(%ecx,%eax,1),%eax\n  /* 566 */  lea     (%eax,%edx,8),%eax\n  /* 569 */  mov     %eax,(%esp)\n  /* 56c */  call    Draw_Character\n  /* 571 */  jmp     .L289\n  /* 576 */  xchg    %ax,%ax\n  /* 578 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L580:\n  /* 580 */  movl    $modemConfig_clear,(%esp)\n  /* 587 */  call    strlen\n  /* 58c */  mov     0x10(%esp),%ecx\n  /* 590 */  fnstcw  0x1e(%esp)\n  /* 594 */  flds    =0x40800000 (4f)\n  /* 59a */  fmull   realtime\n  /* 5a0 */  mov     %eax,%edx\n  /* 5a2 */  movzwl  0x1e(%esp),%eax\n  /* 5a7 */  or      $0xc00,%ax\n  /* 5ab */  mov     %ax,0x1c(%esp)\n  /* 5b0 */  fldcw   0x1c(%esp)\n  /* 5b4 */  fistpl  0x18(%esp)\n  /* 5b8 */  fldcw   0x1e(%esp)\n  /* 5bc */  mov     0x18(%esp),%eax\n  /* 5c0 */  and     $0x1,%eax\n  /* 5c3 */  add     $0xa,%eax\n  /* 5c6 */  mov     %eax,0x8(%esp)\n  /* 5ca */  mov     modemConfig_cursor_table+0x4,%eax\n  /* 5cf */  add     $0xc,%eax\n  /* 5d2 */  mov     %eax,0x4(%esp)\n  /* 5d6 */  mov     vid+0x14,%eax\n  /* 5db */  sub     $0x140,%eax\n  /* 5e0 */  shr     $1,%eax\n  /* 5e2 */  lea     0x8(%ecx,%eax,1),%eax\n  /* 5e6 */  lea     (%eax,%edx,8),%eax\n  /* 5e9 */  mov     %eax,(%esp)\n  /* 5ec */  call    Draw_Character\n  /* 5f1 */  jmp     .L1b9\n","c":"/* candidate for M_ModemConfig_Draw (menu.c, 1526 bytes) */\n#include \"quakedef.h\"\nvoid M_DrawTextBox(int x, int y, int width, int lines);\n\nextern int modemConfig_cursor;\nextern int modemConfig_cursor_table[];\nextern char modemConfig_dialing;\nextern char modemConfig_clear[16];\nextern char modemConfig_init[32];\nextern char modemConfig_hangup[16];\n\nextern void M_PadSink(char *s);\n#define PT(a) M_PadSink(#a \"0\"); M_PadSink(#a \"1\"); M_PadSink(#a \"2\"); M_PadSink(#a \"3\"); M_PadSink(#a \"4\"); \\\n\tM_PadSink(#a \"5\"); M_PadSink(#a \"6\"); M_PadSink(#a \"7\"); M_PadSink(#a \"8\"); M_PadSink(#a \"9\");\nvoid M_PadStrings(void)\n{\n\tPT(a) PT(b) PT(c) PT(d) PT(e) PT(f) PT(g) PT(h) PT(i) PT(j) PT(k)\n\tM_PadSink(\"z0\"); M_PadSink(\"z1\"); M_PadSink(\"z2\"); M_PadSink(\"z3\");\n\tM_PadSink(\"OK\");\n\tM_PadSink(\"y0\"); M_PadSink(\"y1\"); M_PadSink(\"y2\");\n}\n\nvoid M_DrawTransPic(int x, int y, qpic_t *pic)\n{\n\tDraw_TransPic(x + ((vid.width - 320) >> 1), y, pic);\n}\n\nvoid M_DrawPic(int x, int y, qpic_t *pic)\n{\n\tDraw_Pic(x + ((vid.width - 320) >> 1), y, pic);\n}\n\nvoid M_DrawCharacter(int cx, int line, int num)\n{\n\tDraw_Character(cx + ((vid.width - 320) >> 1), line, num);\n}\n\nvoid M_Print(int cx, int cy, char *str)\n{\n\twhile (*str)\n\t{\n\t\tM_DrawCharacter(cx, cy, ((int)*str) + 128);\n\t\tstr++;\n\t\tcx += 8;\n\t}\n}\n\nvoid M_ModemConfig_Draw(void)\n{\n\tqpic_t *p;\n\tint basex;\n\n\tM_DrawTransPic(16, 4, Draw_CachePic(\"gfx/qplaque.lmp\"));\n\tp = Draw_CachePic(\"gfx/p_multi.lmp\");\n\tbasex = (320 - p->width) / 2;\n\tM_DrawPic(basex, 4, p);\n\tbasex += 8;\n\n\tif (modemConfig_dialing == 'P')\n\t\tM_Print(basex, modemConfig_cursor_table[0], \"Pulse Dialing\");\n\telse\n\t\tM_Print(basex, modemConfig_cursor_table[0], \"Touch Tone Dialing\");\n\n\tM_Print(basex, modemConfig_cursor_table[1], \"Clear\");\n\tM_DrawTextBox(basex, modemConfig_cursor_table[1] + 4, 16, 1);\n\tM_Print(basex + 8, modemConfig_cursor_table[1] + 12, modemConfig_clear);\n\tif (modemConfig_cursor == 1)\n\t\tM_DrawCharacter(basex + 8 + 8 * strlen(modemConfig_clear), modemConfig_cursor_table[1] + 12, 10 + ((int)(realtime * 4) & 1));\n\n\tM_Print(basex, modemConfig_cursor_table[2], \"Init\");\n\tM_DrawTextBox(basex, modemConfig_cursor_table[2] + 4, 30, 1);\n\tM_Print(basex + 8, modemConfig_cursor_table[2] + 12, modemConfig_init);\n\tif (modemConfig_cursor == 2)\n\t\tM_DrawCharacter(basex + 8 + 8 * strlen(modemConfig_init), modemConfig_cursor_table[2] + 12, 10 + ((int)(realtime * 4) & 1));\n\n\tM_Print(basex, modemConfig_cursor_table[3], \"Hangup\");\n\tM_DrawTextBox(basex, modemConfig_cursor_table[3] + 4, 16, 1);\n\tM_Print(basex + 8, modemConfig_cursor_table[3] + 12, modemConfig_hangup);\n\tif (modemConfig_cursor == 3)\n\t\tM_DrawCharacter(basex + 8 + 8 * strlen(modemConfig_hangup), modemConfig_cursor_table[3] + 12, 10 + ((int)(realtime * 4) & 1));\n\n\tM_DrawTextBox(basex, modemConfig_cursor_table[4] - 8, 2, 1);\n\tM_Print(basex + 8, modemConfig_cursor_table[4], \"OK\");\n\n\tM_DrawCharacter(basex - 8, modemConfig_cursor_table[modemConfig_cursor], 12 + ((int)(realtime * 4) & 1));\n}\n","size":1526,"score":100,"agent":"kuncc/4","pid":5,"session":1677,"ts":1791751892535}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1166,"symbol":"Mod_LoadAliasModel","file":"model.c","asm":"# Mod_LoadAliasModel  (TU model.c, section .text, 1526 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMod_LoadAliasModel:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     0x60(%esp),%esi\n  /* 00b */  mov     0x64(%esp),%ebx\n  /* 00f */  mov     %esi,0x34(%esp)\n  /* 013 */  call    Hunk_LowMark\n  /* 018 */  mov     %eax,0x38(%esp)\n  /* 01c */  mov     0x4(%ebx),%eax\n  /* 01f */  mov     %eax,(%esp)\n  /* 022 */  call    *LittleLong\n  /* 028 */  cmp     $0x6,%eax\n  /* 02b */  je      .L4a\n  /* 02d */  mov     %eax,0x8(%esp)\n  /* 031 */  mov     $0x6,%ecx\n  /* 036 */  mov     %ecx,0xc(%esp)\n  /* 03a */  mov     %esi,0x4(%esp)\n  /* 03e */  movl    $\"%s has wrong version number (%i should be %i)\",(%esp)\n  /* 045 */  call    Sys_Error\n.L4a:\n  /* 04a */  mov     0x44(%ebx),%eax\n  /* 04d */  mov     %eax,(%esp)\n  /* 050 */  call    *LittleLong\n  /* 056 */  mov     %eax,%esi\n  /* 058 */  mov     0x3c(%ebx),%eax\n  /* 05b */  mov     %eax,(%esp)\n  /* 05e */  call    *LittleLong\n  /* 064 */  mov     %eax,%edi\n  /* 066 */  mov     0x40(%ebx),%eax\n  /* 069 */  mov     %eax,(%esp)\n  /* 06c */  call    *LittleLong\n  /* 072 */  mov     $loadname,%edx\n  /* 077 */  mov     %edx,0x4(%esp)\n  /* 07b */  lea     (%edi,%edi,2),%edx\n  /* 07e */  shl     $0x4,%eax\n  /* 081 */  lea     0x84(%eax,%edx,4),%edx\n  /* 088 */  lea     -0x1(%esi),%eax\n  /* 08b */  shl     $0x5,%eax\n  /* 08e */  add     %edx,%eax\n  /* 090 */  mov     %eax,(%esp)\n  /* 093 */  call    Hunk_AllocName\n  /* 098 */  mov     %eax,0x28(%esp)\n  /* 09c */  mov     %eax,%edi\n  /* 09e */  mov     0x44(%ebx),%eax\n  /* 0a1 */  mov     %eax,(%esp)\n  /* 0a4 */  call    *LittleLong\n  /* 0aa */  shl     $0x5,%eax\n  /* 0ad */  lea     0x10(%edi,%eax,1),%edi\n  /* 0b1 */  mov     %edi,0x24(%esp)\n  /* 0b5 */  lea     0x10(%eax),%esi\n  /* 0b8 */  mov     0x4c(%ebx),%eax\n  /* 0bb */  mov     %eax,(%esp)\n  /* 0be */  call    *LittleLong\n  /* 0c4 */  mov     0x34(%esp),%ecx\n  /* 0c8 */  flds    0x20(%ebx)\n  /* 0cb */  mov     %eax,0x50(%ecx)\n  /* 0ce */  fstps   (%esp)\n  /* 0d1 */  call    *LittleFloat\n  /* 0d7 */  mov     0x30(%ebx),%eax\n  /* 0da */  fstps   0x20(%edi)\n  /* 0dd */  mov     %eax,(%esp)\n  /* 0e0 */  call    *LittleLong\n  /* 0e6 */  mov     %eax,0x30(%edi)\n  /* 0e9 */  mov     0x34(%ebx),%eax\n  /* 0ec */  mov     %eax,(%esp)\n  /* 0ef */  call    *LittleLong\n  /* 0f5 */  mov     %eax,0x34(%edi)\n  /* 0f8 */  mov     0x38(%ebx),%eax\n  /* 0fb */  mov     %eax,(%esp)\n  /* 0fe */  call    *LittleLong\n  /* 104 */  mov     %eax,0x38(%edi)\n  /* 107 */  cmp     $0x1e0,%eax\n  /* 10c */  jg      .L528\n.L112:\n  /* 112 */  mov     0x3c(%ebx),%eax\n  /* 115 */  mov     %eax,(%esp)\n  /* 118 */  call    *LittleLong\n  /* 11e */  mov     0x24(%esp),%ecx\n  /* 122 */  mov     %eax,0x3c(%ecx)\n  /* 125 */  test    %eax,%eax\n  /* 127 */  jle     .L552\n.L12d:\n  /* 12d */  cmp     $0x7d0,%eax\n  /* 132 */  jg      .L508\n.L138:\n  /* 138 */  mov     0x40(%ebx),%eax\n  /* 13b */  mov     %eax,(%esp)\n  /* 13e */  call    *LittleLong\n  /* 144 */  mov     0x24(%esp),%ecx\n  /* 148 */  mov     %eax,0x40(%ecx)\n  /* 14b */  test    %eax,%eax\n  /* 14d */  jle     .L5ba\n.L153:\n  /* 153 */  mov     0x44(%ebx),%eax\n  /* 156 */  xor     %edi,%edi\n  /* 158 */  mov     %eax,(%esp)\n  /* 15b */  call    *LittleLong\n  /* 161 */  mov     0x24(%esp),%ebp\n  /* 165 */  flds    0x50(%ebx)\n  /* 168 */  mov     %eax,0x44(%ebp)\n  /* 16b */  fstps   (%esp)\n  /* 16e */  call    *LittleFloat\n  /* 174 */  mov     0x48(%ebx),%eax\n  /* 177 */  fldl    =0x3fb745d1745d1746 (0.09090909090909091)\n  /* 17d */  fmulp   %st,%st(1)\n  /* 17f */  fstps   0x50(%ebp)\n  /* 182 */  mov     %eax,(%esp)\n  /* 185 */  call    *LittleLong\n  /* 18b */  mov     0x34(%esp),%ecx\n  /* 18f */  mov     %eax,0x4c(%ecx)\n  /* 192 */  mov     0x44(%ebp),%eax\n  /* 195 */  mov     %eax,0x48(%ecx)\n.L198:\n  /* 198 */  flds    0x8(%ebx,%edi,4)\n  /* 19c */  fstps   (%esp)\n  /* 19f */  call    *LittleFloat\n  /* 1a5 */  fstps   0x8(%ebp,%edi,4)\n  /* 1a9 */  flds    0x14(%ebx,%edi,4)\n  /* 1ad */  fstps   (%esp)\n  /* 1b0 */  call    *LittleFloat\n  /* 1b6 */  fstps   0x14(%ebp,%edi,4)\n  /* 1ba */  flds    0x24(%ebx,%edi,4)\n  /* 1be */  fstps   (%esp)\n  /* 1c1 */  call    *LittleFloat\n  /* 1c7 */  fstps   0x24(%ebp,%edi,4)\n  /* 1cb */  inc     %edi\n  /* 1cc */  cmp     $0x3,%edi\n  /* 1cf */  jne     .L198\n  /* 1d1 */  mov     0x24(%esp),%eax\n  /* 1d5 */  mov     0x44(%eax),%ecx\n  /* 1d8 */  testb   $0x3,0x34(%eax)\n  /* 1dc */  mov     0x30(%eax),%edx\n  /* 1df */  mov     %ecx,0x30(%esp)\n  /* 1e3 */  jne     .L4e8\n.L1e9:\n  /* 1e9 */  mov     0x28(%esp),%eax\n  /* 1ed */  add     $0x54,%ebx\n  /* 1f0 */  mov     %esi,(%eax)\n  /* 1f2 */  lea     (%edx,%edx,2),%esi\n  /* 1f5 */  shl     $0x2,%esi\n  /* 1f8 */  test    %edx,%edx\n  /* 1fa */  jle     .L58b\n  /* 200 */  mov     %edx,0x2c(%esp)\n  /* 204 */  mov     0x24(%esp),%eax\n  /* 208 */  mov     0x34(%eax),%ebp\n  /* 20b */  mov     0x38(%eax),%edi\n  /* 20e */  mov     $loadname,%eax\n  /* 213 */  mov     %esi,(%esp)\n  /* 216 */  xor     %esi,%esi\n  /* 218 */  mov     %eax,0x4(%esp)\n  /* 21c */  call    Hunk_AllocName\n  /* 221 */  mov     0x28(%esp),%edx\n  /* 225 */  imul    %ebp,%edi\n  /* 228 */  lea     0x8(%eax),%ebp\n  /* 22b */  mov     %eax,%ecx\n  /* 22d */  sub     %edx,%ecx\n  /* 22f */  mov     %edi,%eax\n  /* 231 */  mov     %ecx,0x8(%edx)\n  /* 234 */  mov     %ebp,%edi\n  /* 236 */  mov     %eax,%ebp\n  /* 238 */  jmp     .L251\n  /* 23a */  lea     0x0(%esi),%esi\n.L240:\n  /* 240 */  call    Mod_LoadAliasSkin\n  /* 245 */  inc     %esi\n  /* 246 */  add     $0xc,%edi\n  /* 249 */  cmp     %esi,0x2c(%esp)\n  /* 24d */  mov     %eax,%ebx\n  /* 24f */  je      .L28a\n.L251:\n  /* 251 */  mov     (%ebx),%eax\n  /* 253 */  mov     %eax,(%esp)\n  /* 256 */  call    *LittleLong\n  /* 25c */  lea     0x4(%ebx),%edx\n  /* 25f */  mov     %eax,-0x8(%edi)\n  /* 262 */  test    %eax,%eax\n  /* 264 */  mov     0x28(%esp),%eax\n  /* 268 */  mov     %ebp,0x8(%esp)\n  /* 26c */  mov     %edi,0x4(%esp)\n  /* 270 */  mov     %edx,(%esp)\n  /* 273 */  mov     %eax,0xc(%esp)\n  /* 277 */  je      .L240\n  /* 279 */  call    Mod_LoadAliasSkinGroup\n  /* 27e */  inc     %esi\n  /* 27f */  add     $0xc,%edi\n  /* 282 */  cmp     %esi,0x2c(%esp)\n  /* 286 */  mov     %eax,%ebx\n  /* 288 */  jne     .L251\n.L28a:\n  /* 28a */  mov     0x24(%esp),%ecx\n  /* 28e */  mov     0x28(%esp),%esi\n  /* 292 */  lea     0x54(%ecx),%edx\n  /* 295 */  mov     %edx,%eax\n  /* 297 */  sub     %esi,%eax\n  /* 299 */  mov     %eax,0x4(%esi)\n  /* 29c */  mov     0x3c(%ecx),%eax\n  /* 29f */  test    %eax,%eax\n  /* 2a1 */  jle     .L308\n  /* 2a3 */  mov     %ebx,0x2c(%esp)\n  /* 2a7 */  mov     %edx,%esi\n  /* 2a9 */  xor     %ebp,%ebp\n  /* 2ab */  mov     %edx,0x3c(%esp)\n  /* 2af */  mov     %ecx,%edi\n  /* 2b1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 2b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2c0:\n  /* 2c0 */  mov     (%ebx),%eax\n  /* 2c2 */  inc     %ebp\n  /* 2c3 */  add     $0xc,%ebx\n  /* 2c6 */  add     $0xc,%esi\n  /* 2c9 */  mov     %eax,(%esp)\n  /* 2cc */  call    *LittleLong\n  /* 2d2 */  mov     %eax,-0xc(%esi)\n  /* 2d5 */  mov     -0x8(%ebx),%eax\n  /* 2d8 */  mov     %eax,(%esp)\n  /* 2db */  call    *LittleLong\n  /* 2e1 */  shl     $0x10,%eax\n  /* 2e4 */  mov     %eax,-0x8(%esi)\n  /* 2e7 */  mov     -0x4(%ebx),%eax\n  /* 2ea */  mov     %eax,(%esp)\n  /* 2ed */  call    *LittleLong\n  /* 2f3 */  shl     $0x10,%eax\n  /* 2f6 */  mov     %eax,-0x4(%esi)\n  /* 2f9 */  mov     0x3c(%edi),%eax\n  /* 2fc */  cmp     %ebp,%eax\n  /* 2fe */  jg      .L2c0\n  /* 300 */  mov     0x2c(%esp),%ebx\n  /* 304 */  mov     0x3c(%esp),%edx\n.L308:\n  /* 308 */  mov     0x28(%esp),%esi\n  /* 30c */  lea     (%eax,%eax,2),%eax\n  /* 30f */  shl     $0x2,%eax\n  /* 312 */  add     %eax,%edx\n  /* 314 */  add     %ebx,%eax\n  /* 316 */  mov     %edx,%ecx\n  /* 318 */  sub     %esi,%ecx\n  /* 31a */  mov     %ecx,0xc(%esi)\n  /* 31d */  mov     0x24(%esp),%ecx\n  /* 321 */  mov     0x40(%ecx),%esi\n  /* 324 */  test    %esi,%esi\n  /* 326 */  jle     .L37a\n  /* 328 */  mov     %eax,%edi\n  /* 32a */  mov     %edx,%ebx\n  /* 32c */  mov     %eax,0x2c(%esp)\n  /* 330 */  xor     %esi,%esi\n  /* 332 */  lea     0x0(%esi),%esi\n  /* 338 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L340:\n  /* 340 */  mov     (%edi),%eax\n  /* 342 */  xor     %ebp,%ebp\n  /* 344 */  mov     %eax,(%esp)\n  /* 347 */  call    *LittleLong\n  /* 34d */  mov     %eax,(%ebx)\n.L34f:\n  /* 34f */  mov     0x4(%edi,%ebp,4),%eax\n  /* 353 */  mov     %eax,(%esp)\n  /* 356 */  call    *LittleLong\n  /* 35c */  mov     %eax,0x4(%ebx,%ebp,4)\n  /* 360 */  inc     %ebp\n  /* 361 */  cmp     $0x3,%ebp\n  /* 364 */  jne     .L34f\n  /* 366 */  mov     0x24(%esp),%eax\n  /* 36a */  inc     %esi\n  /* 36b */  add     $0x10,%edi\n  /* 36e */  add     $0x10,%ebx\n  /* 371 */  cmp     %esi,0x40(%eax)\n  /* 374 */  jg      .L340\n  /* 376 */  mov     0x2c(%esp),%eax\n.L37a:\n  /* 37a */  mov     0x30(%esp),%ebx\n  /* 37e */  test    %ebx,%ebx\n  /* 380 */  jle     .L572\n  /* 386 */  mov     0x24(%esp),%edx\n  /* 38a */  xor     %edi,%edi\n  /* 38c */  mov     0x40(%edx),%ecx\n  /* 38f */  mov     %ecx,0x2c(%esp)\n  /* 393 */  mov     %ecx,%ebx\n  /* 395 */  shl     $0x4,%ebx\n  /* 398 */  add     %eax,%ebx\n  /* 39a */  mov     0x28(%esp),%eax\n  /* 39e */  lea     0x1c(%eax),%esi\n  /* 3a1 */  jmp     .L3d8\n  /* 3a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3a8:\n  /* 3a8 */  mov     %esi,0x4(%esp)\n  /* 3ac */  mov     0x28(%esp),%ebp\n  /* 3b0 */  inc     %edi\n  /* 3b1 */  mov     %ebx,(%esp)\n  /* 3b4 */  mov     0x2c(%esp),%eax\n  /* 3b8 */  add     $0x20,%esi\n  /* 3bb */  mov     %ecx,0xc(%esp)\n  /* 3bf */  mov     %edx,0x8(%esp)\n  /* 3c3 */  mov     %ebp,0x14(%esp)\n  /* 3c7 */  mov     %eax,0x10(%esp)\n  /* 3cb */  call    Mod_LoadAliasFrame\n  /* 3d0 */  cmp     %edi,0x30(%esp)\n  /* 3d4 */  mov     %eax,%ebx\n  /* 3d6 */  je      .L435\n.L3d8:\n  /* 3d8 */  mov     (%ebx),%eax\n  /* 3da */  lea     0x4(%esi),%ebp\n  /* 3dd */  add     $0x4,%ebx\n  /* 3e0 */  mov     %eax,(%esp)\n  /* 3e3 */  call    *LittleLong\n  /* 3e9 */  mov     0x24(%esp),%edx\n  /* 3ed */  lea     -0x4(%esi),%ecx\n  /* 3f0 */  mov     %ecx,0x2c(%esp)\n  /* 3f4 */  lea     -0x8(%esi),%ecx\n  /* 3f7 */  mov     %eax,-0xc(%esi)\n  /* 3fa */  test    %eax,%eax\n  /* 3fc */  mov     0x3c(%edx),%edx\n  /* 3ff */  mov     %ebp,0x18(%esp)\n  /* 403 */  je      .L3a8\n  /* 405 */  mov     %esi,0x4(%esp)\n  /* 409 */  mov     0x28(%esp),%eax\n  /* 40d */  inc     %edi\n  /* 40e */  mov     %ebx,(%esp)\n  /* 411 */  add     $0x20,%esi\n  /* 414 */  mov     %ecx,0xc(%esp)\n  /* 418 */  mov     %edx,0x8(%esp)\n  /* 41c */  mov     %eax,0x14(%esp)\n  /* 420 */  mov     0x2c(%esp),%eax\n  /* 424 */  mov     %eax,0x10(%esp)\n  /* 428 */  call    Mod_LoadAliasGroup\n  /* 42d */  cmp     %edi,0x30(%esp)\n  /* 431 */  mov     %eax,%ebx\n  /* 433 */  jne     .L3d8\n.L435:\n  /* 435 */  mov     0x34(%esp),%edi\n  /* 439 */  flds    =0xc1800000 (-16f)\n  /* 43f */  movl    $0x2,0x44(%edi)\n  /* 446 */  fsts    0x5c(%edi)\n  /* 449 */  fsts    0x58(%edi)\n  /* 44c */  fstps   0x54(%edi)\n  /* 44f */  flds    =0x41800000 (16f)\n  /* 455 */  fsts    0x68(%edi)\n  /* 458 */  fsts    0x64(%edi)\n  /* 45b */  fstps   0x60(%edi)\n  /* 45e */  call    Hunk_LowMark\n  /* 463 */  mov     0x38(%esp),%edx\n  /* 467 */  mov     $loadname,%ecx\n  /* 46c */  mov     %ecx,0x8(%esp)\n  /* 470 */  sub     %edx,%eax\n  /* 472 */  mov     %eax,0x4(%esp)\n  /* 476 */  mov     %eax,%ebx\n  /* 478 */  lea     0x184(%edi),%eax\n  /* 47e */  mov     %eax,(%esp)\n  /* 481 */  call    Cache_Alloc\n  /* 486 */  mov     0x184(%edi),%edi\n  /* 48c */  test    %edi,%edi\n  /* 48e */  je      .L54a\n  /* 494 */  cmp     $0x8,%ebx\n  /* 497 */  mov     0x28(%esp),%esi\n  /* 49b */  mov     %ebx,%ecx\n  /* 49d */  jae     .L4b5\n.L49f:\n  /* 49f */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 4a1 */  mov     0x38(%esp),%eax\n  /* 4a5 */  mov     %eax,0x60(%esp)\n  /* 4a9 */  add     $0x4c,%esp\n  /* 4ac */  pop     %ebx\n  /* 4ad */  pop     %esi\n  /* 4ae */  pop     %edi\n  /* 4af */  pop     %ebp\n  /* 4b0 */  jmp     Hunk_FreeToLowMark\n.L4b5:\n  /* 4b5 */  test    $0x1,%edi\n  /* 4bb */  jne     .L5d3\n.L4c1:\n  /* 4c1 */  test    $0x2,%edi\n  /* 4c7 */  jne     .L5e1\n.L4cd:\n  /* 4cd */  test    $0x4,%edi\n  /* 4d3 */  je      .L49f\n  /* 4d5 */  mov     (%esi),%eax\n  /* 4d7 */  add     $0x4,%edi\n  /* 4da */  add     $0x4,%esi\n  /* 4dd */  sub     $0x4,%ecx\n  /* 4e0 */  mov     %eax,-0x4(%edi)\n  /* 4e3 */  jmp     .L49f\n  /* 4e5 */  lea     0x0(%esi),%esi\n.L4e8:\n  /* 4e8 */  movl    $\"Mod_LoadAliasModel: skinwidth not multiple of 4\",(%esp)\n  /* 4ef */  mov     %edx,0x2c(%esp)\n  /* 4f3 */  call    Sys_Error\n  /* 4f8 */  mov     0x2c(%esp),%edx\n  /* 4fc */  jmp     .L1e9\n  /* 501 */  lea     0x0(%esi,%eiz,1),%esi\n.L508:\n  /* 508 */  movl    $\"model %s has too many vertices\",(%esp)\n  /* 50f */  mov     0x34(%esp),%eax\n  /* 513 */  mov     %eax,0x4(%esp)\n  /* 517 */  call    Sys_Error\n  /* 51c */  jmp     .L138\n  /* 521 */  lea     0x0(%esi,%eiz,1),%esi\n.L528:\n  /* 528 */  movl    $\"model %s has a skin taller than %d\",(%esp)\n  /* 52f */  mov     $0x1e0,%eax\n  /* 534 */  mov     %eax,0x8(%esp)\n  /* 538 */  mov     0x34(%esp),%eax\n  /* 53c */  mov     %eax,0x4(%esp)\n  /* 540 */  call    Sys_Error\n  /* 545 */  jmp     .L112\n.L54a:\n  /* 54a */  add     $0x4c,%esp\n  /* 54d */  pop     %ebx\n  /* 54e */  pop     %esi\n  /* 54f */  pop     %edi\n  /* 550 */  pop     %ebp\n  /* 551 */  ret\n.L552:\n  /* 552 */  movl    $\"model %s has no vertices\",(%esp)\n  /* 559 */  mov     0x34(%esp),%eax\n  /* 55d */  mov     %eax,0x4(%esp)\n  /* 561 */  call    Sys_Error\n  /* 566 */  mov     0x24(%esp),%eax\n  /* 56a */  mov     0x3c(%eax),%eax\n  /* 56d */  jmp     .L12d\n.L572:\n  /* 572 */  movl    $\"Mod_LoadAliasModel: Invalid # of frames: %d\\n\",(%esp)\n  /* 579 */  mov     0x30(%esp),%eax\n  /* 57d */  mov     %eax,0x4(%esp)\n  /* 581 */  call    Sys_Error\n  /* 586 */  jmp     .L435\n.L58b:\n  /* 58b */  mov     %edx,0x4(%esp)\n  /* 58f */  movl    $\"Mod_LoadAliasModel: Invalid # of skins: %d\\n\",(%esp)\n  /* 596 */  call    Sys_Error\n  /* 59b */  mov     $loadname,%eax\n  /* 5a0 */  mov     %eax,0x4(%esp)\n  /* 5a4 */  mov     %esi,(%esp)\n  /* 5a7 */  call    Hunk_AllocName\n  /* 5ac */  mov     0x28(%esp),%edx\n  /* 5b0 */  sub     %edx,%eax\n  /* 5b2 */  mov     %eax,0x8(%edx)\n  /* 5b5 */  jmp     .L28a\n.L5ba:\n  /* 5ba */  movl    $\"model %s has no triangles\",(%esp)\n  /* 5c1 */  mov     0x34(%esp),%eax\n  /* 5c5 */  mov     %eax,0x4(%esp)\n  /* 5c9 */  call    Sys_Error\n  /* 5ce */  jmp     .L153\n.L5d3:\n  /* 5d3 */  movzbl  (%esi),%eax\n  /* 5d6 */  inc     %edi\n  /* 5d7 */  inc     %esi\n  /* 5d8 */  dec     %ecx\n  /* 5d9 */  mov     %al,-0x1(%edi)\n  /* 5dc */  jmp     .L4c1\n.L5e1:\n  /* 5e1 */  movzwl  (%esi),%eax\n  /* 5e4 */  add     $0x2,%edi\n  /* 5e7 */  add     $0x2,%esi\n  /* 5ea */  sub     $0x2,%ecx\n  /* 5ed */  mov     %ax,-0x2(%edi)\n  /* 5f1 */  jmp     .L4cd\n","c":"/* candidate for Mod_LoadAliasModel (model.c, 1526 bytes) */\n#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern char loadname[32];\n\nvoid *Mod_LoadAliasFrame (void *pin, int *pframeindex, int numv,\n\ttrivertx_t *pbboxmin, trivertx_t *pbboxmax, aliashdr_t *pheader, char *name);\nvoid *Mod_LoadAliasGroup(void *pin, int *pframeindex, int numv,\n\ttrivertx_t *pbboxmin, trivertx_t *pbboxmax, aliashdr_t *pheader, char *name);\nvoid *Mod_LoadAliasSkin(void *pin, int *pskinindex, int skinsize, aliashdr_t *pheader);\nvoid *Mod_LoadAliasSkinGroup(void *pin, int *pskinindex, int skinsize, aliashdr_t *pheader);\n\nvoid Mod_LoadAliasModel (model_t *mod, void *buffer)\n{\n\tint\t\t\t\t\ti, j;\n\tmdl_t\t\t\t\t*pinmodel;\n\tstvert_t\t\t\t*pinstverts;\n\tdtriangle_t\t\t\t*pintriangles;\n\tint\t\t\t\t\tversion, numframes, numskins;\n\tint\t\t\t\t\tsize;\n\tdaliasframetype_t\t*pframetype;\n\tdaliasskintype_t\t*pskintype;\n\tint\t\t\t\t\tstart, end, total;\n\taliashdr_t\t\t\t*pheader;\n\tmdl_t\t\t\t\t*pmodel;\n\tstvert_t\t\t\t*pstverts;\n\tmtriangle_t\t\t\t*ptri;\n\tmaliasskindesc_t\t*pskindesc;\n\tint\t\t\t\t\tskinsize;\n\tint\t\t\t\t\tnumverts;\n\n\tstart = Hunk_LowMark ();\n\n\tpinmodel = (mdl_t *)buffer;\n\n\tversion = LittleLong (pinmodel->version);\n\tif (version != ALIAS_VERSION)\n\t\tSys_Error (\"%s has wrong version number (%i should be %i)\",\n\t\t\t\t mod->name, version, ALIAS_VERSION);\n\n\tsize = \tsizeof (aliashdr_t) + (LittleLong (pinmodel->numframes) - 1) *\n\t\t\t sizeof (pheader->frames[0]) +\n\t\t\tsizeof (mdl_t) +\n\t\t\tLittleLong (pinmodel->numverts) * sizeof (stvert_t) +\n\t\t\tLittleLong (pinmodel->numtris) * sizeof (mtriangle_t);\n\n\tpheader = Hunk_AllocName (size, loadname);\n\tpmodel = (mdl_t *) ((byte *)&pheader[1] +\n\t\t\t(LittleLong (pinmodel->numframes) - 1) *\n\t\t\t sizeof (pheader->frames[0]));\n\n\tmod->flags = LittleLong (pinmodel->flags);\n\n\tpmodel->boundingradius = LittleFloat (pinmodel->boundingradius);\n\tpmodel->numskins = LittleLong (pinmodel->numskins);\n\tpmodel->skinwidth = LittleLong (pinmodel->skinwidth);\n\tpmodel->skinheight = LittleLong (pinmodel->skinheight);\n\n\tif (pmodel->skinheight > MAX_LBM_HEIGHT)\n\t\tSys_Error (\"model %s has a skin taller than %d\", mod->name,\n\t\t\t\t   MAX_LBM_HEIGHT);\n\n\tpmodel->numverts = LittleLong (pinmodel->numverts);\n\n\tif (pmodel->numverts <= 0)\n\t\tSys_Error (\"model %s has no vertices\", mod->name);\n\n\tif (pmodel->numverts > MAXALIASVERTS)\n\t\tSys_Error (\"model %s has too many vertices\", mod->name);\n\n\tpmodel->numtris = LittleLong (pinmodel->numtris);\n\n\tif (pmodel->numtris <= 0)\n\t\tSys_Error (\"model %s has no triangles\", mod->name);\n\n\tpmodel->numframes = LittleLong (pinmodel->numframes);\n\tpmodel->size = LittleFloat (pinmodel->size) * ALIAS_BASE_SIZE_RATIO;\n\tmod->synctype = LittleLong (pinmodel->synctype);\n\tmod->numframes = pmodel->numframes;\n\n\tfor (i=0 ; i<3 ; i++)\n\t{\n\t\tpmodel->scale[i] = LittleFloat (pinmodel->scale[i]);\n\t\tpmodel->scale_origin[i] = LittleFloat (pinmodel->scale_origin[i]);\n\t\tpmodel->eyeposition[i] = LittleFloat (pinmodel->eyeposition[i]);\n\t}\n\n\tnumskins = pmodel->numskins;\n\tnumframes = pmodel->numframes;\n\n\tif (pmodel->skinwidth & 0x03)\n\t\tSys_Error (\"Mod_LoadAliasModel: skinwidth not multiple of 4\");\n\n\tpheader->model = (byte *)pmodel - (byte *)pheader;\n\n\tskinsize = pmodel->skinheight * pmodel->skinwidth;\n\n\tif (numskins < 1)\n\t\tSys_Error (\"Mod_LoadAliasModel: Invalid # of skins: %d\\n\", numskins);\n\n\tpskintype = (daliasskintype_t *)&pinmodel[1];\n\n\tpskindesc = Hunk_AllocName (numskins * sizeof (maliasskindesc_t),\n\t\t\t\t\t\t\t\tloadname);\n\n\tpheader->skindesc = (byte *)pskindesc - (byte *)pheader;\n\n\tfor (i=0 ; i<numskins ; i++)\n\t{\n\t\taliasskintype_t\tskintype;\n\n\t\tskintype = LittleLong (pskintype->type);\n\t\tpskindesc[i].type = skintype;\n\n\t\tif (skintype == ALIAS_SKIN_SINGLE)\n\t\t{\n\t\t\tpskintype = (daliasskintype_t *)\n\t\t\t\t\tMod_LoadAliasSkin (pskintype + 1,\n\t\t\t\t\t\t\t\t\t   &pskindesc[i].skin,\n\t\t\t\t\t\t\t\t\t   skinsize, pheader);\n\t\t}\n\t\telse\n\t\t{\n\t\t\tpskintype = (daliasskintype_t *)\n\t\t\t\t\tMod_LoadAliasSkinGroup (pskintype + 1,\n\t\t\t\t\t\t\t\t\t\t\t&pskindesc[i].skin,\n\t\t\t\t\t\t\t\t\t\t\tskinsize, pheader);\n\t\t}\n\t}\n\n\tpstverts = (stvert_t *)&pmodel[1];\n\tpheader->stverts = (byte *)pstverts - (byte *)pheader;\n\n\tpinstverts = (stvert_t *)pskintype;\n\n\tfor (i=0 ; i<pmodel->numverts ; i++)\n\t{\n\t\tpstverts[i].onseam = LittleLong (pinstverts[i].onseam);\n\t\tpstverts[i].s = LittleLong (pinstverts[i].s) << 16;\n\t\tpstverts[i].t = LittleLong (pinstverts[i].t) << 16;\n\t}\n\n\tptri = (mtriangle_t *)&pstverts[pmodel->numverts];\n\tpintriangles = (dtriangle_t *)&pinstverts[pmodel->numverts];\n\tpheader->triangles = (byte *)ptri - (byte *)pheader;\n\n\tfor (i=0 ; i<pmodel->numtris ; i++)\n\t{\n\t\tptri[i].facesfront = LittleLong (pintriangles[i].facesfront);\n\n\t\tfor (j=0 ; j<3 ; j++)\n\t\t{\n\t\t\tptri[i].vertindex[j] =\n\t\t\t\t\tLittleLong (pintriangles[i].vertindex[j]);\n\t\t}\n\t}\n\n\tif (numframes < 1)\n\t\tSys_Error (\"Mod_LoadAliasModel: Invalid # of frames: %d\\n\", numframes);\n\n\tpframetype = (daliasframetype_t *)&pintriangles[pmodel->numtris];\n\n\tfor (i=0 ; i<numframes ; i++)\n\t{\n\t\taliasframetype_t\tframetype;\n\n\t\tframetype = LittleLong (pframetype->type);\n\t\tpheader->frames[i].type = frametype;\n\n\t\tif (frametype == ALIAS_SINGLE)\n\t\t{\n\t\t\tpframetype = (daliasframetype_t *)\n\t\t\t\t\tMod_LoadAliasFrame (pframetype + 1,\n\t\t\t\t\t\t\t\t\t\t&pheader->frames[i].frame,\n\t\t\t\t\t\t\t\t\t\tpmodel->numverts,\n\t\t\t\t\t\t\t\t\t\t&pheader->frames[i].bboxmin,\n\t\t\t\t\t\t\t\t\t\t&pheader->frames[i].bboxmax,\n\t\t\t\t\t\t\t\t\t\tpheader, pheader->frames[i].name);\n\t\t}\n\t\telse\n\t\t{\n\t\t\tpframetype = (daliasframetype_t *)\n\t\t\t\t\tMod_LoadAliasGroup (pframetype + 1,\n\t\t\t\t\t\t\t\t\t\t&pheader->frames[i].frame,\n\t\t\t\t\t\t\t\t\t\tpmodel->numverts,\n\t\t\t\t\t\t\t\t\t\t&pheader->frames[i].bboxmin,\n\t\t\t\t\t\t\t\t\t\t&pheader->frames[i].bboxmax,\n\t\t\t\t\t\t\t\t\t\tpheader, pheader->frames[i].name);\n\t\t}\n\t}\n\n\tmod->type = mod_alias;\n\n\tmod->mins[0] = mod->mins[1] = mod->mins[2] = -16;\n\tmod->maxs[0] = mod->maxs[1] = mod->maxs[2] = 16;\n\n\ttotal = Hunk_LowMark () - start;\n\n\tCache_Alloc (&mod->cache, total, loadname);\n\tif (!mod->cache.data)\n\t\treturn;\n\tmemcpy (mod->cache.data, pheader, total);\n\n\tHunk_FreeToLowMark (start);\n}\n","size":1526,"score":100,"agent":"kuncc/5","pid":6,"session":1679,"ts":1791751900761}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1010,"symbol":"Host_Spawn_f","file":"host_cmd.c","asm":"# Host_Spawn_f  (TU host_cmd.c, section .text, 1601 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHost_Spawn_f:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  cmpl    $0x1,cmd_source\n  /* 00d */  je      .L609\n  /* 013 */  mov     host_client,%eax\n  /* 018 */  mov     0x4(%eax),%edx\n  /* 01b */  test    %edx,%edx\n  /* 01d */  jne     .L5f6\n  /* 023 */  mov     sv+0x8,%edi\n  /* 029 */  test    %edi,%edi\n  /* 02b */  je      .L46e\n  /* 031 */  xor     %esi,%esi\n  /* 033 */  mov     %esi,sv+0x4\n.L39:\n  /* 039 */  add     $0x44,%eax\n  /* 03c */  mov     %eax,(%esp)\n  /* 03f */  call    SZ_Clear\n  /* 044 */  mov     $0x7,%eax\n  /* 049 */  mov     %eax,0x4(%esp)\n  /* 04d */  mov     host_client,%eax\n  /* 052 */  add     $0x44,%eax\n  /* 055 */  mov     %eax,(%esp)\n  /* 058 */  call    MSG_WriteByte\n  /* 05d */  mov     host_client,%eax\n  /* 062 */  add     $0x44,%eax\n  /* 065 */  mov     %eax,(%esp)\n  /* 068 */  fldl    sv+0xc\n  /* 06e */  fstps   0x4(%esp)\n  /* 072 */  call    MSG_WriteFloat\n  /* 077 */  mov     svs,%eax\n  /* 07c */  test    %eax,%eax\n  /* 07e */  jle     .L182\n  /* 084 */  mov     svs+0x8,%eax\n  /* 089 */  xor     %ebx,%ebx\n  /* 08b */  lea     0x1f9c(%eax),%esi\n  /* 091 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     $0xd,%eax\n  /* 0a5 */  mov     %eax,0x4(%esp)\n  /* 0a9 */  mov     host_client,%eax\n  /* 0ae */  add     $0x44,%eax\n  /* 0b1 */  mov     %eax,(%esp)\n  /* 0b4 */  call    MSG_WriteByte\n  /* 0b9 */  mov     host_client,%eax\n  /* 0be */  mov     %ebx,0x4(%esp)\n  /* 0c2 */  add     $0x44,%eax\n  /* 0c5 */  mov     %eax,(%esp)\n  /* 0c8 */  call    MSG_WriteByte\n  /* 0cd */  mov     host_client,%eax\n  /* 0d2 */  mov     %esi,0x4(%esp)\n  /* 0d6 */  add     $0x2048,%esi\n  /* 0dc */  add     $0x44,%eax\n  /* 0df */  mov     %eax,(%esp)\n  /* 0e2 */  call    MSG_WriteString\n  /* 0e7 */  mov     $0xe,%eax\n  /* 0ec */  mov     %eax,0x4(%esp)\n  /* 0f0 */  mov     host_client,%eax\n  /* 0f5 */  add     $0x44,%eax\n  /* 0f8 */  mov     %eax,(%esp)\n  /* 0fb */  call    MSG_WriteByte\n  /* 100 */  mov     host_client,%eax\n  /* 105 */  mov     %ebx,0x4(%esp)\n  /* 109 */  add     $0x44,%eax\n  /* 10c */  mov     %eax,(%esp)\n  /* 10f */  call    MSG_WriteByte\n  /* 114 */  mov     -0x1fa0(%esi),%eax\n  /* 11a */  mov     %eax,0x4(%esp)\n  /* 11e */  mov     host_client,%eax\n  /* 123 */  add     $0x44,%eax\n  /* 126 */  mov     %eax,(%esp)\n  /* 129 */  call    MSG_WriteShort\n  /* 12e */  mov     $0x11,%eax\n  /* 133 */  mov     %eax,0x4(%esp)\n  /* 137 */  mov     host_client,%eax\n  /* 13c */  add     $0x44,%eax\n  /* 13f */  mov     %eax,(%esp)\n  /* 142 */  call    MSG_WriteByte\n  /* 147 */  mov     host_client,%eax\n  /* 14c */  mov     %ebx,0x4(%esp)\n  /* 150 */  inc     %ebx\n  /* 151 */  add     $0x44,%eax\n  /* 154 */  mov     %eax,(%esp)\n  /* 157 */  call    MSG_WriteByte\n  /* 15c */  mov     -0x2028(%esi),%eax\n  /* 162 */  mov     %eax,0x4(%esp)\n  /* 166 */  mov     host_client,%eax\n  /* 16b */  add     $0x44,%eax\n  /* 16e */  mov     %eax,(%esp)\n  /* 171 */  call    MSG_WriteByte\n  /* 176 */  cmp     %ebx,svs\n  /* 17c */  jg      .La0\n.L182:\n  /* 182 */  xor     %ebx,%ebx\n  /* 184 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  mov     host_client,%eax\n  /* 195 */  mov     $0xc,%edi\n  /* 19a */  mov     %edi,0x4(%esp)\n  /* 19e */  add     $0x44,%eax\n  /* 1a1 */  mov     %eax,(%esp)\n  /* 1a4 */  call    MSG_WriteByte\n  /* 1a9 */  mov     host_client,%eax\n  /* 1ae */  mov     %ebx,0x4(%esp)\n  /* 1b2 */  add     $0x44,%eax\n  /* 1b5 */  mov     %eax,(%esp)\n  /* 1b8 */  call    MSG_WriteByte\n  /* 1bd */  mov     sv+0xca4(,%ebx,4),%eax\n  /* 1c4 */  inc     %ebx\n  /* 1c5 */  mov     %eax,0x4(%esp)\n  /* 1c9 */  mov     host_client,%eax\n  /* 1ce */  add     $0x44,%eax\n  /* 1d1 */  mov     %eax,(%esp)\n  /* 1d4 */  call    MSG_WriteString\n  /* 1d9 */  cmp     $0x40,%ebx\n  /* 1dc */  jne     .L190\n  /* 1de */  mov     $0x3,%eax\n  /* 1e3 */  mov     $0xc,%ebx\n  /* 1e8 */  mov     %eax,0x4(%esp)\n  /* 1ec */  mov     host_client,%eax\n  /* 1f1 */  mov     $0x3,%esi\n  /* 1f6 */  mov     $0xd,%edi\n  /* 1fb */  add     $0x44,%eax\n  /* 1fe */  mov     %eax,(%esp)\n  /* 201 */  call    MSG_WriteByte\n  /* 206 */  mov     host_client,%eax\n  /* 20b */  mov     $0xb,%edx\n  /* 210 */  mov     %edx,0x4(%esp)\n  /* 214 */  add     $0x44,%eax\n  /* 217 */  mov     %eax,(%esp)\n  /* 21a */  call    MSG_WriteByte\n  /* 21f */  mov     pr_global_struct,%eax\n  /* 224 */  flds    0x9c(%eax)\n  /* 22a */  fnstcw  0x1e(%esp)\n  /* 22e */  movzwl  0x1e(%esp),%eax\n  /* 233 */  or      $0xc00,%ax\n  /* 237 */  mov     %ax,0x1c(%esp)\n  /* 23c */  mov     host_client,%eax\n  /* 241 */  fldcw   0x1c(%esp)\n  /* 245 */  fistpl  0x4(%esp)\n  /* 249 */  fldcw   0x1e(%esp)\n  /* 24d */  add     $0x44,%eax\n  /* 250 */  mov     %eax,(%esp)\n  /* 253 */  call    MSG_WriteLong\n  /* 258 */  mov     host_client,%eax\n  /* 25d */  mov     $0x3,%ecx\n  /* 262 */  mov     %ecx,0x4(%esp)\n  /* 266 */  add     $0x44,%eax\n  /* 269 */  mov     %eax,(%esp)\n  /* 26c */  call    MSG_WriteByte\n  /* 271 */  mov     host_client,%eax\n  /* 276 */  mov     %ebx,0x4(%esp)\n  /* 27a */  add     $0x44,%eax\n  /* 27d */  mov     %eax,(%esp)\n  /* 280 */  call    MSG_WriteByte\n  /* 285 */  mov     pr_global_struct,%eax\n  /* 28a */  flds    0xa0(%eax)\n  /* 290 */  fnstcw  0x1e(%esp)\n  /* 294 */  movzwl  0x1e(%esp),%eax\n  /* 299 */  or      $0xc00,%ax\n  /* 29d */  mov     %ax,0x1c(%esp)\n  /* 2a2 */  mov     host_client,%eax\n  /* 2a7 */  fldcw   0x1c(%esp)\n  /* 2ab */  fistpl  0x4(%esp)\n  /* 2af */  fldcw   0x1e(%esp)\n  /* 2b3 */  add     $0x44,%eax\n  /* 2b6 */  mov     %eax,(%esp)\n  /* 2b9 */  call    MSG_WriteLong\n  /* 2be */  mov     host_client,%eax\n  /* 2c3 */  mov     %esi,0x4(%esp)\n  /* 2c7 */  mov     $0x3,%esi\n  /* 2cc */  add     $0x44,%eax\n  /* 2cf */  mov     %eax,(%esp)\n  /* 2d2 */  call    MSG_WriteByte\n  /* 2d7 */  mov     host_client,%eax\n  /* 2dc */  mov     %edi,0x4(%esp)\n  /* 2e0 */  add     $0x44,%eax\n  /* 2e3 */  mov     %eax,(%esp)\n  /* 2e6 */  call    MSG_WriteByte\n  /* 2eb */  mov     pr_global_struct,%eax\n  /* 2f0 */  flds    0xa4(%eax)\n  /* 2f6 */  fnstcw  0x1e(%esp)\n  /* 2fa */  movzwl  0x1e(%esp),%eax\n  /* 2ff */  or      $0xc00,%ax\n  /* 303 */  mov     %ax,0x1c(%esp)\n  /* 308 */  mov     host_client,%eax\n  /* 30d */  fldcw   0x1c(%esp)\n  /* 311 */  fistpl  0x4(%esp)\n  /* 315 */  fldcw   0x1e(%esp)\n  /* 319 */  add     $0x44,%eax\n  /* 31c */  mov     %eax,(%esp)\n  /* 31f */  call    MSG_WriteLong\n  /* 324 */  mov     $0x3,%eax\n  /* 329 */  mov     %eax,0x4(%esp)\n  /* 32d */  mov     host_client,%eax\n  /* 332 */  add     $0x44,%eax\n  /* 335 */  mov     %eax,(%esp)\n  /* 338 */  call    MSG_WriteByte\n  /* 33d */  mov     $0xe,%eax\n  /* 342 */  mov     %eax,0x4(%esp)\n  /* 346 */  mov     host_client,%eax\n  /* 34b */  add     $0x44,%eax\n  /* 34e */  mov     %eax,(%esp)\n  /* 351 */  call    MSG_WriteByte\n  /* 356 */  mov     pr_global_struct,%eax\n  /* 35b */  flds    0xa8(%eax)\n  /* 361 */  fnstcw  0x1e(%esp)\n  /* 365 */  movzwl  0x1e(%esp),%eax\n  /* 36a */  or      $0xc00,%ax\n  /* 36e */  mov     %ax,0x1c(%esp)\n  /* 373 */  mov     host_client,%eax\n  /* 378 */  fldcw   0x1c(%esp)\n  /* 37c */  fistpl  0x4(%esp)\n  /* 380 */  fldcw   0x1e(%esp)\n  /* 384 */  add     $0x44,%eax\n  /* 387 */  mov     %eax,(%esp)\n  /* 38a */  call    MSG_WriteLong\n  /* 38f */  mov     svs+0x8,%edx\n  /* 395 */  mov     host_client,%eax\n  /* 39a */  sub     %edx,%eax\n  /* 39c */  sar     $0x3,%eax\n  /* 39f */  imul    $0x6a50ca39,%eax,%eax\n  /* 3a5 */  inc     %eax\n  /* 3a6 */  mov     %eax,(%esp)\n  /* 3a9 */  call    EDICT_NUM\n  /* 3ae */  mov     $0xa,%ecx\n  /* 3b3 */  mov     %ecx,0x4(%esp)\n  /* 3b7 */  mov     %eax,%ebx\n  /* 3b9 */  mov     host_client,%eax\n  /* 3be */  add     $0x44,%eax\n  /* 3c1 */  mov     %eax,(%esp)\n  /* 3c4 */  call    MSG_WriteByte\n  /* 3c9 */  mov     host_client,%eax\n  /* 3ce */  add     $0x44,%eax\n  /* 3d1 */  flds    0xac(%ebx)\n  /* 3d7 */  mov     %eax,(%esp)\n  /* 3da */  fstps   0x4(%esp)\n  /* 3de */  call    MSG_WriteAngle\n  /* 3e3 */  mov     host_client,%eax\n  /* 3e8 */  add     $0x44,%eax\n  /* 3eb */  flds    0xb0(%ebx)\n  /* 3f1 */  mov     $0x19,%ebx\n  /* 3f6 */  mov     %eax,(%esp)\n  /* 3f9 */  fstps   0x4(%esp)\n  /* 3fd */  call    MSG_WriteAngle\n  /* 402 */  mov     host_client,%eax\n  /* 407 */  movl    $0x0,0x4(%esp)\n  /* 40f */  add     $0x44,%eax\n  /* 412 */  mov     %eax,(%esp)\n  /* 415 */  call    MSG_WriteAngle\n  /* 41a */  mov     host_client,%eax\n  /* 41f */  add     $0x44,%eax\n  /* 422 */  mov     %eax,0x4(%esp)\n  /* 426 */  mov     sv_player,%eax\n  /* 42b */  mov     %eax,(%esp)\n  /* 42e */  call    SV_WriteClientdataToMessage\n  /* 433 */  mov     host_client,%eax\n  /* 438 */  mov     %ebx,0x4(%esp)\n  /* 43c */  add     $0x44,%eax\n  /* 43f */  mov     %eax,(%esp)\n  /* 442 */  call    MSG_WriteByte\n  /* 447 */  mov     host_client,%eax\n  /* 44c */  mov     %esi,0x4(%esp)\n  /* 450 */  add     $0x44,%eax\n  /* 453 */  mov     %eax,(%esp)\n  /* 456 */  call    MSG_WriteByte\n  /* 45b */  mov     host_client,%eax\n  /* 460 */  movl    $0x1,0x10(%eax)\n  /* 467 */  add     $0x20,%esp\n  /* 46a */  pop     %ebx\n  /* 46b */  pop     %esi\n  /* 46c */  pop     %edi\n  /* 46d */  ret\n.L46e:\n  /* 46e */  mov     0x1f98(%eax),%esi\n  /* 474 */  mov     progs,%eax\n  /* 479 */  lea     0x60(%esi),%edx\n  /* 47c */  mov     0x38(%eax),%eax\n  /* 47f */  lea     0x0(,%eax,4),%ebx\n  /* 486 */  cmp     $0x8,%ebx\n  /* 489 */  jae     .L5b3\n.L48f:\n  /* 48f */  test    $0x4,%bl\n  /* 492 */  jne     .L59f\n  /* 498 */  test    $0x2,%bl\n  /* 49b */  jne     .L58c\n.L4a1:\n  /* 4a1 */  test    $0x1,%bl\n  /* 4a4 */  jne     .L584\n.L4aa:\n  /* 4aa */  mov     %esi,(%esp)\n  /* 4ad */  call    NUM_FOR_EDICT\n  /* 4b2 */  mov     host_client,%ecx\n  /* 4b8 */  mov     pr_strings,%ebx\n  /* 4be */  mov     pr_global_struct,%edx\n  /* 4c4 */  mov     %eax,0x18(%esp)\n  /* 4c8 */  mov     0x1fbc(%ecx),%eax\n  /* 4ce */  fildl   0x18(%esp)\n  /* 4d2 */  and     $0xf,%eax\n  /* 4d5 */  inc     %eax\n  /* 4d6 */  mov     %eax,0x18(%esp)\n  /* 4da */  lea     0x1f9c(%ecx),%eax\n  /* 4e0 */  sub     %ebx,%eax\n  /* 4e2 */  mov     %eax,0x188(%esi)\n  /* 4e8 */  fstps   0x194(%esi)\n  /* 4ee */  xor     %eax,%eax\n  /* 4f0 */  fildl   0x18(%esp)\n  /* 4f4 */  fstps   0x198(%esi)\n  /* 4fa */  lea     0x0(%esi),%esi\n  /* 500 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 508 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L510:\n  /* 510 */  flds    0x2004(%ecx,%eax,4)\n  /* 517 */  fstps   0xac(%edx,%eax,4)\n  /* 51e */  inc     %eax\n  /* 51f */  cmp     $0x10,%eax\n  /* 522 */  jne     .L510\n  /* 524 */  mov     sv+0xdac,%ecx\n  /* 52a */  mov     sv_player,%eax\n  /* 52f */  fldl    sv+0xc\n  /* 535 */  fstps   0x7c(%edx)\n  /* 538 */  sub     %ecx,%eax\n  /* 53a */  mov     %eax,0x70(%edx)\n  /* 53d */  mov     0x15c(%edx),%eax\n  /* 543 */  mov     %eax,(%esp)\n  /* 546 */  call    PR_ExecuteProgram\n  /* 54b */  call    Sys_FloatTime\n  /* 550 */  mov     host_client,%eax\n  /* 555 */  mov     0x1c(%eax),%edx\n  /* 558 */  fsubl   0x4(%edx)\n  /* 55b */  fldl    sv+0xc\n  /* 561 */  fcomip  %st(1),%st\n  /* 563 */  fstp    %st(0)\n  /* 565 */  jae     .L5dc\n.L567:\n  /* 567 */  mov     pr_global_struct,%eax\n  /* 56c */  mov     0x160(%eax),%eax\n  /* 572 */  mov     %eax,(%esp)\n  /* 575 */  call    PR_ExecuteProgram\n  /* 57a */  mov     host_client,%eax\n  /* 57f */  jmp     .L39\n.L584:\n  /* 584 */  movb    $0x0,(%edx)\n  /* 587 */  jmp     .L4aa\n.L58c:\n  /* 58c */  movw    $0x0,(%edx)\n  /* 591 */  add     $0x2,%edx\n  /* 594 */  test    $0x1,%bl\n  /* 597 */  je      .L4aa\n  /* 59d */  jmp     .L584\n.L59f:\n  /* 59f */  movl    $0x0,(%edx)\n  /* 5a5 */  add     $0x4,%edx\n  /* 5a8 */  test    $0x2,%bl\n  /* 5ab */  je      .L4a1\n  /* 5b1 */  jmp     .L58c\n.L5b3:\n  /* 5b3 */  test    $0x1,%dl\n  /* 5b6 */  jne     .L61c\n.L5b8:\n  /* 5b8 */  test    $0x2,%dl\n  /* 5bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 5c0 */  jne     .L634\n.L5c2:\n  /* 5c2 */  test    $0x4,%dl\n  /* 5c5 */  jne     .L626\n.L5c7:\n  /* 5c7 */  mov     %ebx,%ecx\n  /* 5c9 */  mov     %edx,%edi\n  /* 5cb */  shr     $0x2,%ecx\n  /* 5ce */  xor     %eax,%eax\n  /* 5d0 */  rep stos %eax,%es:(%edi)\n  /* 5d2 */  and     $0x3,%ebx\n  /* 5d5 */  mov     %edi,%edx\n  /* 5d7 */  jmp     .L48f\n.L5dc:\n  /* 5dc */  movl    $\"%s entered the game\\n\",(%esp)\n  /* 5e3 */  add     $0x1f9c,%eax\n  /* 5e8 */  mov     %eax,0x4(%esp)\n  /* 5ec */  call    Sys_Printf\n  /* 5f1 */  jmp     .L567\n.L5f6:\n  /* 5f6 */  movl    $\"Spawn not valid -- allready spawned\\n\",(%esp)\n  /* 5fd */  call    Con_Printf\n  /* 602 */  add     $0x20,%esp\n  /* 605 */  pop     %ebx\n  /* 606 */  pop     %esi\n  /* 607 */  pop     %edi\n  /* 608 */  ret\n.L609:\n  /* 609 */  movl    $\"spawn is not valid from the console\\n\",(%esp)\n  /* 610 */  call    Con_Printf\n  /* 615 */  add     $0x20,%esp\n  /* 618 */  pop     %ebx\n  /* 619 */  pop     %esi\n  /* 61a */  pop     %edi\n  /* 61b */  ret\n.L61c:\n  /* 61c */  movb    $0x0,0x60(%esi)\n  /* 620 */  lea     0x61(%esi),%edx\n  /* 623 */  dec     %ebx\n  /* 624 */  jmp     .L5b8\n.L626:\n  /* 626 */  movl    $0x0,(%edx)\n  /* 62c */  sub     $0x4,%ebx\n  /* 62f */  add     $0x4,%edx\n  /* 632 */  jmp     .L5c7\n.L634:\n  /* 634 */  movw    $0x0,(%edx)\n  /* 639 */  sub     $0x2,%ebx\n  /* 63c */  add     $0x2,%edx\n  /* 63f */  jmp     .L5c2\n","c":"/* candidate for Host_Spawn_f (host_cmd.c, 1601 bytes) */\n#include \"quakedef.h\"\n\nvoid Host_Spawn_f(void)\n{\n\tint\t\ti;\n\tclient_t\t*client;\n\tedict_t\t*ent;\n\n\tif (cmd_source == src_command)\n\t{\n\t\tCon_Printf (\"spawn is not valid from the console\\n\");\n\t\treturn;\n\t}\n\n\tif (host_client->spawned)\n\t{\n\t\tCon_Printf (\"Spawn not valid -- allready spawned\\n\");\n\t\treturn;\n\t}\n\n\tif (sv.loadgame)\n\t{\n\t\tsv.paused = false;\n\t}\n\telse\n\t{\n\t\tent = host_client->edict;\n\n\t\tmemset (&ent->v, 0, progs->entityfields * 4);\n\t\tent->v.colormap = NUM_FOR_EDICT(ent);\n\t\tent->v.team = (host_client->colors & 15) + 1;\n\t\tent->v.netname = host_client->name - pr_strings;\n\n\t\tfor (i=0 ; i< NUM_SPAWN_PARMS ; i++)\n\t\t\t(&pr_global_struct->parm1)[i] = host_client->spawn_parms[i];\n\n\t\tpr_global_struct->time = sv.time;\n\t\tpr_global_struct->self = EDICT_TO_PROG(sv_player);\n\t\tPR_ExecuteProgram (pr_global_struct->ClientConnect);\n\n\t\tif ((Sys_FloatTime() - host_client->netconnection->connecttime) <= sv.time)\n\t\t\tSys_Printf (\"%s entered the game\\n\", host_client->name);\n\n\t\tPR_ExecuteProgram (pr_global_struct->PutClientInServer);\n\t}\n\n\tSZ_Clear (&host_client->message);\n\n\tMSG_WriteByte (&host_client->message, svc_time);\n\tMSG_WriteFloat (&host_client->message, sv.time);\n\n\tfor (i=0, client = svs.clients ; i<svs.maxclients ; i++, client++)\n\t{\n\t\tMSG_WriteByte (&host_client->message, svc_updatename);\n\t\tMSG_WriteByte (&host_client->message, i);\n\t\tMSG_WriteString (&host_client->message, client->name);\n\t\tMSG_WriteByte (&host_client->message, svc_updatefrags);\n\t\tMSG_WriteByte (&host_client->message, i);\n\t\tMSG_WriteShort (&host_client->message, client->old_frags);\n\t\tMSG_WriteByte (&host_client->message, svc_updatecolors);\n\t\tMSG_WriteByte (&host_client->message, i);\n\t\tMSG_WriteByte (&host_client->message, client->colors);\n\t}\n\n\tfor (i=0 ; i<MAX_LIGHTSTYLES ; i++)\n\t{\n\t\tMSG_WriteByte (&host_client->message, svc_lightstyle);\n\t\tMSG_WriteByte (&host_client->message, (char)i);\n\t\tMSG_WriteString (&host_client->message, sv.lightstyles[i]);\n\t}\n\n\tMSG_WriteByte (&host_client->message, svc_updatestat);\n\tMSG_WriteByte (&host_client->message, STAT_TOTALSECRETS);\n\tMSG_WriteLong (&host_client->message, pr_global_struct->total_secrets);\n\n\tMSG_WriteByte (&host_client->message, svc_updatestat);\n\tMSG_WriteByte (&host_client->message, STAT_TOTALMONSTERS);\n\tMSG_WriteLong (&host_client->message, pr_global_struct->total_monsters);\n\n\tMSG_WriteByte (&host_client->message, svc_updatestat);\n\tMSG_WriteByte (&host_client->message, STAT_SECRETS);\n\tMSG_WriteLong (&host_client->message, pr_global_struct->found_secrets);\n\n\tMSG_WriteByte (&host_client->message, svc_updatestat);\n\tMSG_WriteByte (&host_client->message, STAT_MONSTERS);\n\tMSG_WriteLong (&host_client->message, pr_global_struct->killed_monsters);\n\n\tent = EDICT_NUM( 1 + (host_client - svs.clients));\n\tMSG_WriteByte (&host_client->message, svc_setangle);\n\tfor (i=0 ; i < 2 ; i++)\n\t\tMSG_WriteAngle (&host_client->message, ent->v.angles[i] );\n\tMSG_WriteAngle (&host_client->message, 0 );\n\n\tSV_WriteClientdataToMessage (sv_player, &host_client->message);\n\n\tMSG_WriteByte (&host_client->message, svc_signonnum);\n\tMSG_WriteByte (&host_client->message, 3);\n\thost_client->sendsignon = true;\n}\n","size":1601,"score":100,"agent":"kuncc/2","pid":3,"session":1682,"ts":1791751916162}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1506,"symbol":"SCR_UpdateScreen","file":"screen.c","asm":"# SCR_UpdateScreen  (TU screen.c, section .text, 1548 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSCR_UpdateScreen:\n  /* 000 */  mov     scr_skipupdate,%eax\n  /* 005 */  or      block_drawing,%eax\n  /* 00b */  jne     .L278\n  /* 011 */  sub     $0x4c,%esp\n  /* 014 */  xor     %edx,%edx\n  /* 016 */  mov     %ebx,0x48(%esp)\n  /* 01a */  mov     scr_disabled_for_loading,%ebx\n  /* 020 */  xor     %ecx,%ecx\n  /* 022 */  mov     %edx,scr_copytop\n  /* 028 */  mov     %ecx,scr_copyeverything\n  /* 02e */  test    %ebx,%ebx\n  /* 030 */  jne     .L240\n.L36:\n  /* 036 */  mov     cls,%eax\n  /* 03b */  test    %eax,%eax\n  /* 03d */  je      .L233\n  /* 043 */  mov     scr_initialized,%eax\n  /* 048 */  test    %eax,%eax\n  /* 04a */  je      .L233\n  /* 050 */  mov     con_initialized,%eax\n  /* 055 */  test    %eax,%eax\n  /* 057 */  je      .L233\n  /* 05d */  flds    oldscr_viewsize.1\n  /* 063 */  flds    scr_viewsize+0x10\n  /* 069 */  fucomi  %st(1),%st\n  /* 06b */  fstp    %st(1)\n  /* 06d */  jp      .L2a0\n  /* 073 */  jne     .L2a0\n.L79:\n  /* 079 */  flds    oldfov\n  /* 07f */  flds    scr_fov+0x10\n  /* 085 */  fucomi  %st(1),%st\n  /* 087 */  fstp    %st(1)\n  /* 089 */  jp      .L280\n  /* 08f */  jne     .L280\n  /* 095 */  fstp    %st(0)\n.L97:\n  /* 097 */  flds    lcd_x+0x10\n  /* 09d */  flds    oldscreensize\n  /* 0a3 */  flds    oldlcd_x.0\n  /* 0a9 */  fxch    %st(2)\n  /* 0ab */  fucomi  %st(2),%st\n  /* 0ad */  fstp    %st(2)\n  /* 0af */  jp      .L2b5\n  /* 0b5 */  jne     .L2c0\n  /* 0bb */  fstp    %st(1)\n  /* 0bd */  fxch    %st(1)\n  /* 0bf */  fucomi  %st(1),%st\n  /* 0c1 */  fstp    %st(1)\n  /* 0c3 */  jp      .L2d2\n  /* 0c9 */  jne     .L2d2\n  /* 0cf */  fstp    %st(0)\n  /* 0d1 */  mov     vid+0x24,%ecx\n  /* 0d7 */  test    %ecx,%ecx\n  /* 0d9 */  jne     .L2e0\n  /* 0df */  lea     0x2c(%esp),%ebx\n.Le3:\n  /* 0e3 */  call    D_EnableBackBufferAccess\n  /* 0e8 */  mov     scr_fullupdate,%eax\n  /* 0ed */  cmp     vid+0x20,%eax\n  /* 0f3 */  lea     0x1(%eax),%edx\n  /* 0f6 */  mov     %edx,scr_fullupdate\n  /* 0fc */  jl      .L4d0\n.L102:\n  /* 102 */  xor     %eax,%eax\n  /* 104 */  mov     %eax,pconupdate\n  /* 109 */  call    SCR_SetUpToDrawConsole\n  /* 10e */  call    SCR_EraseCenterString\n  /* 113 */  call    D_DisableBackBufferAccess\n  /* 118 */  call    V_RenderView\n  /* 11d */  lea     0x0(%esi),%esi\n  /* 120 */  call    D_EnableBackBufferAccess\n  /* 125 */  mov     scr_drawdialog,%edx\n  /* 12b */  test    %edx,%edx\n  /* 12d */  jne     .L4a8\n  /* 133 */  mov     scr_drawloading,%eax\n  /* 138 */  test    %eax,%eax\n  /* 13a */  jne     .L510\n  /* 140 */  mov     cl+0x224,%eax\n  /* 145 */  cmp     $0x1,%eax\n  /* 148 */  je      .L530\n  /* 14e */  cmp     $0x2,%eax\n  /* 151 */  je      .L550\n  /* 157 */  cmp     $0x3,%eax\n  /* 15a */  jne     .L16a\n  /* 15c */  mov     key_dest,%ecx\n  /* 162 */  test    %ecx,%ecx\n  /* 164 */  je      .L602\n.L16a:\n  /* 16a */  fldz\n  /* 16c */  flds    scr_showram+0x10\n  /* 172 */  fucomip %st(1),%st\n  /* 174 */  fstp    %st(0)\n  /* 176 */  jp      .L17a\n  /* 178 */  je      .L1a6\n.L17a:\n  /* 17a */  mov     r_cache_thrash,%edx\n  /* 180 */  test    %edx,%edx\n  /* 182 */  je      .L1a6\n  /* 184 */  mov     scr_ram,%eax\n  /* 189 */  mov     %eax,0x8(%esp)\n  /* 18d */  mov     scr_vrect+0x4,%eax\n  /* 192 */  mov     %eax,0x4(%esp)\n  /* 196 */  mov     scr_vrect,%eax\n  /* 19b */  add     $0x20,%eax\n  /* 19e */  mov     %eax,(%esp)\n  /* 1a1 */  call    Draw_Pic\n.L1a6:\n  /* 1a6 */  call    SCR_DrawNet\n  /* 1ab */  call    SCR_DrawTurtle\n  /* 1b0 */  call    SCR_DrawPause\n  /* 1b5 */  call    SCR_CheckDrawCenterString\n  /* 1ba */  call    Sbar_Draw\n  /* 1bf */  nop\n  /* 1c0 */  call    SCR_DrawConsole\n  /* 1c5 */  call    M_Draw\n.L1ca:\n  /* 1ca */  call    D_DisableBackBufferAccess\n  /* 1cf */  mov     pconupdate,%eax\n  /* 1d4 */  test    %eax,%eax\n  /* 1d6 */  je      .L1e0\n  /* 1d8 */  mov     %eax,(%esp)\n  /* 1db */  call    D_UpdateRects\n.L1e0:\n  /* 1e0 */  call    V_UpdatePalette\n  /* 1e5 */  mov     scr_copyeverything,%eax\n  /* 1ea */  test    %eax,%eax\n  /* 1ec */  jne     .L470\n  /* 1f2 */  mov     scr_copytop,%eax\n  /* 1f7 */  test    %eax,%eax\n  /* 1f9 */  je      .L430\n  /* 1ff */  mov     vid+0x14,%eax\n  /* 204 */  xor     %edx,%edx\n  /* 206 */  xor     %ecx,%ecx\n  /* 208 */  mov     %edx,0x2c(%esp)\n  /* 20c */  mov     sb_lines,%edx\n  /* 212 */  mov     %ecx,0x30(%esp)\n  /* 216 */  xor     %ecx,%ecx\n  /* 218 */  mov     %ebx,(%esp)\n  /* 21b */  mov     %eax,0x34(%esp)\n  /* 21f */  mov     vid+0x18,%eax\n  /* 224 */  mov     %ecx,0x3c(%esp)\n  /* 228 */  sub     %edx,%eax\n  /* 22a */  mov     %eax,0x38(%esp)\n  /* 22e */  call    VID_Update\n.L233:\n  /* 233 */  mov     0x48(%esp),%ebx\n  /* 237 */  add     $0x4c,%esp\n  /* 23a */  ret\n  /* 23b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  fldl    realtime\n  /* 246 */  fsubs   scr_disabled_time\n  /* 24c */  flds    =0x42700000 (60f)\n  /* 252 */  fxch    %st(1)\n  /* 254 */  fcomip  %st(1),%st\n  /* 256 */  fstp    %st(0)\n  /* 258 */  jbe     .L233\n  /* 25a */  movl    $\"load failed.\\n\",(%esp)\n  /* 261 */  xor     %eax,%eax\n  /* 263 */  mov     %eax,scr_disabled_for_loading\n  /* 268 */  call    Con_Printf\n  /* 26d */  jmp     .L36\n  /* 272 */  lea     0x0(%esi),%esi\n.L278:\n  /* 278 */  ret\n  /* 279 */  lea     0x0(%esi,%eiz,1),%esi\n.L280:\n  /* 280 */  fstps   oldfov\n  /* 286 */  mov     $0x1,%ebx\n  /* 28b */  mov     %ebx,vid+0x24\n  /* 291 */  jmp     .L97\n  /* 296 */  xchg    %ax,%ax\n  /* 298 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2a0:\n  /* 2a0 */  fsts    oldscr_viewsize.1\n  /* 2a6 */  mov     $0x1,%eax\n  /* 2ab */  mov     %eax,vid+0x24\n  /* 2b0 */  jmp     .L79\n.L2b5:\n  /* 2b5 */  fxch    %st(1)\n  /* 2b7 */  jmp     .L2c2\n  /* 2b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L2c0:\n  /* 2c0 */  fxch    %st(1)\n.L2c2:\n  /* 2c2 */  fstps   oldlcd_x.0\n  /* 2c8 */  fxch    %st(1)\n  /* 2ca */  fucomi  %st(1),%st\n  /* 2cc */  fstp    %st(1)\n  /* 2ce */  jp      .L2d2\n  /* 2d0 */  je      .L2da\n.L2d2:\n  /* 2d2 */  fstps   oldscreensize\n  /* 2d8 */  jmp     .L2e0\n.L2da:\n  /* 2da */  fstp    %st(0)\n  /* 2dc */  lea     0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  xor     %eax,%eax\n  /* 2e2 */  xor     %edx,%edx\n  /* 2e4 */  mov     %eax,scr_fullupdate\n  /* 2e9 */  mov     %edx,vid+0x24\n  /* 2ef */  call    Sbar_Changed\n  /* 2f4 */  flds    scr_viewsize+0x10\n  /* 2fa */  flds    =0x41f00000 (30f)\n  /* 300 */  fcomip  %st(1),%st\n  /* 302 */  ja      .L5e0\n.L308:\n  /* 308 */  flds    =0x42f00000 (120f)\n  /* 30e */  fxch    %st(1)\n  /* 310 */  fcomip  %st(1),%st\n  /* 312 */  fstp    %st(0)\n  /* 314 */  ja      .L5c0\n.L31a:\n  /* 31a */  flds    scr_fov+0x10\n  /* 320 */  flds    =0x41200000 (10f)\n  /* 326 */  fcomip  %st(1),%st\n  /* 328 */  ja      .L598\n.L32e:\n  /* 32e */  flds    =0x432a0000 (170f)\n  /* 334 */  fxch    %st(1)\n  /* 336 */  fcomi   %st(1),%st\n  /* 338 */  fstp    %st(1)\n  /* 33a */  ja      .L570\n.L340:\n  /* 340 */  fsts    r_refdef+0x88\n  /* 346 */  fildl   r_refdef+0xc\n  /* 34c */  fstps   0x8(%esp)\n  /* 350 */  fildl   r_refdef+0x8\n  /* 356 */  fstps   0x4(%esp)\n  /* 35a */  fstps   (%esp)\n  /* 35d */  call    CalcFov\n  /* 362 */  mov     cl+0x224,%eax\n  /* 367 */  test    %eax,%eax\n  /* 369 */  fstps   r_refdef+0x8c\n  /* 36f */  jne     .L520\n  /* 375 */  flds    =0x42f00000 (120f)\n  /* 37b */  flds    scr_viewsize+0x10\n  /* 381 */  fcomi   %st(1),%st\n  /* 383 */  fstp    %st(1)\n  /* 385 */  jae     .L39d\n  /* 387 */  flds    =0x42dc0000 (110f)\n  /* 38d */  fxch    %st(1)\n  /* 38f */  fcomip  %st(1),%st\n  /* 391 */  fstp    %st(0)\n  /* 393 */  sbb     %eax,%eax\n  /* 395 */  and     $0x18,%eax\n  /* 398 */  add     $0x18,%eax\n  /* 39b */  jmp     .L39f\n.L39d:\n  /* 39d */  fstp    %st(0)\n.L39f:\n  /* 39f */  mov     %eax,sb_lines\n  /* 3a4 */  xor     %edx,%edx\n  /* 3a6 */  xor     %ecx,%ecx\n  /* 3a8 */  mov     %edx,0x2c(%esp)\n  /* 3ac */  mov     vid+0x14,%edx\n  /* 3b2 */  mov     $scr_vrect,%ebx\n  /* 3b7 */  mov     %ecx,0x30(%esp)\n  /* 3bb */  mov     vid+0x18,%ecx\n  /* 3c1 */  mov     %eax,0x8(%esp)\n  /* 3c5 */  lea     0x2c(%esp),%eax\n  /* 3c9 */  mov     %ebx,0x4(%esp)\n  /* 3cd */  mov     %eax,%ebx\n  /* 3cf */  mov     %eax,(%esp)\n  /* 3d2 */  mov     %edx,0x34(%esp)\n  /* 3d6 */  mov     %ecx,0x38(%esp)\n  /* 3da */  call    R_SetVrect\n  /* 3df */  mov     vid+0x18,%eax\n  /* 3e4 */  xor     %edx,%edx\n  /* 3e6 */  mov     %edx,0x1c(%esp)\n  /* 3ea */  mov     %eax,0x18(%esp)\n  /* 3ee */  fildll  0x18(%esp)\n  /* 3f2 */  flds    scr_con_current\n  /* 3f8 */  fcomip  %st(1),%st\n  /* 3fa */  jbe     .L408\n  /* 3fc */  fstps   scr_con_current\n  /* 402 */  jmp     .L40a\n  /* 404 */  lea     0x0(%esi,%eiz,1),%esi\n.L408:\n  /* 408 */  fstp    %st(0)\n.L40a:\n  /* 40a */  mov     %ebx,(%esp)\n  /* 40d */  mov     sb_lines,%eax\n  /* 412 */  flds    vid+0x1c\n  /* 418 */  fstps   0x8(%esp)\n  /* 41c */  mov     %eax,0x4(%esp)\n  /* 420 */  call    R_ViewChanged\n  /* 425 */  jmp     .Le3\n  /* 42a */  lea     0x0(%esi),%esi\n.L430:\n  /* 430 */  mov     %ebx,(%esp)\n  /* 433 */  mov     scr_vrect,%eax\n  /* 438 */  mov     %eax,0x2c(%esp)\n  /* 43c */  mov     scr_vrect+0x4,%eax\n  /* 441 */  mov     %eax,0x30(%esp)\n  /* 445 */  mov     scr_vrect+0x8,%eax\n  /* 44a */  mov     %eax,0x34(%esp)\n  /* 44e */  mov     scr_vrect+0xc,%eax\n  /* 453 */  mov     %eax,0x38(%esp)\n  /* 457 */  xor     %eax,%eax\n  /* 459 */  mov     %eax,0x3c(%esp)\n  /* 45d */  call    VID_Update\n  /* 462 */  jmp     .L233\n  /* 467 */  nop\n  /* 468 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L470:\n  /* 470 */  mov     %ebx,(%esp)\n  /* 473 */  xor     %eax,%eax\n  /* 475 */  mov     vid+0x18,%edx\n  /* 47b */  mov     %eax,0x2c(%esp)\n  /* 47f */  xor     %eax,%eax\n  /* 481 */  mov     %eax,0x30(%esp)\n  /* 485 */  mov     vid+0x14,%eax\n  /* 48a */  mov     %edx,0x38(%esp)\n  /* 48e */  mov     %eax,0x34(%esp)\n  /* 492 */  xor     %eax,%eax\n  /* 494 */  mov     %eax,0x3c(%esp)\n  /* 498 */  call    VID_Update\n  /* 49d */  jmp     .L233\n  /* 4a2 */  lea     0x0(%esi),%esi\n.L4a8:\n  /* 4a8 */  call    Sbar_Draw\n  /* 4ad */  lea     0x0(%esi),%esi\n  /* 4b0 */  call    Draw_FadeScreen\n  /* 4b5 */  call    SCR_DrawNotifyString\n  /* 4ba */  mov     $0x1,%eax\n  /* 4bf */  mov     %eax,scr_copyeverything\n  /* 4c4 */  jmp     .L1ca\n  /* 4c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L4d0:\n  /* 4d0 */  movl    $0x0,(%esp)\n  /* 4d7 */  mov     vid+0x18,%eax\n  /* 4dc */  mov     $0x1,%ecx\n  /* 4e1 */  mov     %ecx,scr_copyeverything\n  /* 4e7 */  mov     %eax,0xc(%esp)\n  /* 4eb */  mov     vid+0x14,%eax\n  /* 4f0 */  mov     %eax,0x8(%esp)\n  /* 4f4 */  xor     %eax,%eax\n  /* 4f6 */  mov     %eax,0x4(%esp)\n  /* 4fa */  call    Draw_TileClear\n  /* 4ff */  call    Sbar_Changed\n  /* 504 */  jmp     .L102\n  /* 509 */  lea     0x0(%esi,%eiz,1),%esi\n.L510:\n  /* 510 */  call    SCR_DrawLoading\n  /* 515 */  call    Sbar_Draw\n  /* 51a */  jmp     .L1ca\n  /* 51f */  nop\n.L520:\n  /* 520 */  xor     %eax,%eax\n  /* 522 */  jmp     .L39f\n  /* 527 */  nop\n  /* 528 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L530:\n  /* 530 */  mov     key_dest,%eax\n  /* 535 */  test    %eax,%eax\n  /* 537 */  jne     .L16a\n  /* 53d */  call    Sbar_IntermissionOverlay\n  /* 542 */  jmp     .L1ca\n  /* 547 */  nop\n  /* 548 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L550:\n  /* 550 */  mov     key_dest,%eax\n  /* 555 */  test    %eax,%eax\n  /* 557 */  jne     .L16a\n  /* 55d */  call    Sbar_FinaleOverlay\n  /* 562 */  call    SCR_CheckDrawCenterString\n  /* 567 */  jmp     .L1ca\n  /* 56c */  lea     0x0(%esi,%eiz,1),%esi\n.L570:\n  /* 570 */  fstp    %st(0)\n  /* 572 */  movl    $\"fov\",(%esp)\n  /* 579 */  mov     $\"170\",%eax\n  /* 57e */  mov     %eax,0x4(%esp)\n  /* 582 */  call    Cvar_Set\n  /* 587 */  flds    scr_fov+0x10\n  /* 58d */  jmp     .L340\n  /* 592 */  lea     0x0(%esi),%esi\n.L598:\n  /* 598 */  fstp    %st(0)\n  /* 59a */  movl    $\"fov\",(%esp)\n  /* 5a1 */  mov     $\"10\",%eax\n  /* 5a6 */  mov     %eax,0x4(%esp)\n  /* 5aa */  call    Cvar_Set\n  /* 5af */  flds    scr_fov+0x10\n  /* 5b5 */  jmp     .L32e\n  /* 5ba */  lea     0x0(%esi),%esi\n.L5c0:\n  /* 5c0 */  movl    $\"viewsize\",(%esp)\n  /* 5c7 */  mov     $\"120\",%eax\n  /* 5cc */  mov     %eax,0x4(%esp)\n  /* 5d0 */  call    Cvar_Set\n  /* 5d5 */  jmp     .L31a\n  /* 5da */  lea     0x0(%esi),%esi\n.L5e0:\n  /* 5e0 */  fstp    %st(0)\n  /* 5e2 */  movl    $\"viewsize\",(%esp)\n  /* 5e9 */  mov     $\"30\",%eax\n  /* 5ee */  mov     %eax,0x4(%esp)\n  /* 5f2 */  call    Cvar_Set\n  /* 5f7 */  flds    scr_viewsize+0x10\n  /* 5fd */  jmp     .L308\n.L602:\n  /* 602 */  call    SCR_CheckDrawCenterString\n  /* 607 */  jmp     .L1ca\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern int scr_drawloading;\nextern int scr_drawdialog;\nextern cvar_t scr_fov;\nextern cvar_t scr_showram;\nextern int scr_initialized;\nextern float scr_disabled_time;\nextern int scr_fullupdate;\nextern int scr_copytop;\nextern int scr_copyeverything;\nextern float oldfov;\nextern float oldscreensize;\nextern float scr_con_current;\nextern qpic_t *scr_ram;\n\nextern float CalcFov (float fov_x, float width, float height);\n\nstatic void SCR_DrawRam (void)\n{\n    if (!scr_showram.value)\n        return;\n    if (!r_cache_thrash)\n        return;\n    Draw_Pic (scr_vrect.x + 32, scr_vrect.y, scr_ram);\n}\n\nvoid SCR_UpdateScreen (void)\n{\n    static float oldscr_viewsize;\n    static float oldlcd_x;\n    vrect_t vrect;\n\n    if (scr_skipupdate || block_drawing)\n        return;\n\n    scr_copytop = 0;\n    scr_copyeverything = 0;\n\n    if (scr_disabled_for_loading)\n    {\n        if (realtime - scr_disabled_time > 60)\n        {\n            scr_disabled_for_loading = 0;\n            Con_Printf (\"load failed.\\n\");\n        }\n        else\n            return;\n    }\n\n    if (!cls.state)\n        return;\n    if (!scr_initialized || !con_initialized)\n        return;\n\n    if (scr_viewsize.value != oldscr_viewsize)\n    {\n        oldscr_viewsize = scr_viewsize.value;\n        vid.recalc_refdef = 1;\n    }\n    if (oldfov != scr_fov.value)\n    {\n        oldfov = scr_fov.value;\n        vid.recalc_refdef = 1;\n    }\n    if (oldlcd_x != lcd_x.value)\n    {\n        oldlcd_x = lcd_x.value;\n        vid.recalc_refdef = 1;\n    }\n    if (oldscreensize != scr_viewsize.value)\n    {\n        oldscreensize = scr_viewsize.value;\n        vid.recalc_refdef = 1;\n    }\n\n    if (vid.recalc_refdef)\n    {\n        scr_fullupdate = 0;\n        vid.recalc_refdef = 0;\n        Sbar_Changed ();\n\n        if (scr_viewsize.value < 30)\n            Cvar_Set (\"viewsize\", \"30\");\n        if (scr_viewsize.value > 120)\n            Cvar_Set (\"viewsize\", \"120\");\n        if (scr_fov.value < 10)\n            Cvar_Set (\"fov\", \"10\");\n        if (scr_fov.value > 170)\n            Cvar_Set (\"fov\", \"170\");\n\n        r_refdef.fov_x = scr_fov.value;\n        r_refdef.fov_y = CalcFov (r_refdef.fov_x, r_refdef.vrect.width, r_refdef.vrect.height);\n\n        if (cl.intermission)\n            sb_lines = 0;\n        else if (scr_viewsize.value >= 120)\n            sb_lines = 0;\n        else if (scr_viewsize.value >= 110)\n            sb_lines = 24;\n        else\n            sb_lines = 48;\n\n        vrect.x = 0;\n        vrect.y = 0;\n        vrect.width = vid.width;\n        vrect.height = vid.height;\n        R_SetVrect (&vrect, &scr_vrect, sb_lines);\n\n        if (scr_con_current > vid.height)\n            scr_con_current = vid.height;\n\n        R_ViewChanged (&vrect, sb_lines, vid.aspect);\n    }\n\n    D_EnableBackBufferAccess ();\n\n    if (scr_fullupdate++ < vid.numpages)\n    {\n        scr_copyeverything = 1;\n        Draw_TileClear (0, 0, vid.width, vid.height);\n        Sbar_Changed ();\n    }\n\n    pconupdate = NULL;\n\n    SCR_SetUpToDrawConsole ();\n    SCR_EraseCenterString ();\n\n    D_DisableBackBufferAccess ();\n\n    V_RenderView ();\n\n    D_EnableBackBufferAccess ();\n\n    if (scr_drawdialog)\n    {\n        Sbar_Draw ();\n        Draw_FadeScreen ();\n        SCR_DrawNotifyString ();\n        scr_copyeverything = 1;\n    }\n    else if (scr_drawloading)\n    {\n        SCR_DrawLoading ();\n        Sbar_Draw ();\n    }\n    else if (cl.intermission == 1 && key_dest == key_game)\n    {\n        Sbar_IntermissionOverlay ();\n    }\n    else if (cl.intermission == 2 && key_dest == key_game)\n    {\n        Sbar_FinaleOverlay ();\n        SCR_CheckDrawCenterString ();\n    }\n    else if (cl.intermission == 3 && key_dest == key_game)\n    {\n        SCR_CheckDrawCenterString ();\n    }\n    else\n    {\n        SCR_DrawRam ();\n        SCR_DrawNet ();\n        SCR_DrawTurtle ();\n        SCR_DrawPause ();\n        SCR_CheckDrawCenterString ();\n        Sbar_Draw ();\n        SCR_DrawConsole ();\n        M_Draw ();\n    }\n\n    D_DisableBackBufferAccess ();\n    if (pconupdate)\n        D_UpdateRects (pconupdate);\n\n    V_UpdatePalette ();\n\n    if (scr_copyeverything)\n    {\n        vrect.x = 0;\n        vrect.y = 0;\n        vrect.width = vid.width;\n        vrect.height = vid.height;\n        vrect.pnext = 0;\n        VID_Update (&vrect);\n    }\n    else if (scr_copytop)\n    {\n        vrect.x = 0;\n        vrect.y = 0;\n        vrect.width = vid.width;\n        vrect.height = vid.height - sb_lines;\n        vrect.pnext = 0;\n        VID_Update (&vrect);\n    }\n    else\n    {\n        vrect.x = scr_vrect.x;\n        vrect.y = scr_vrect.y;\n        vrect.width = scr_vrect.width;\n        vrect.height = scr_vrect.height;\n        vrect.pnext = 0;\n        VID_Update (&vrect);\n    }\n}\n","size":1548,"score":100,"agent":"kuncc/1","pid":2,"session":1680,"ts":1791751921699}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":930,"symbol":"D_RasterizeAliasPolySmooth","file":"d_polyse.c","asm":"# D_RasterizeAliasPolySmooth  (TU d_polyse.c, section .text, 1552 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nD_RasterizeAliasPolySmooth:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     pedgetable,%eax\n  /* 00c */  mov     0x8(%eax),%ebx\n  /* 00f */  mov     0xc(%eax),%esi\n  /* 012 */  mov     0x18(%eax),%edi\n  /* 015 */  mov     0x1c(%eax),%ecx\n  /* 018 */  mov     0x4(%ebx),%edx\n  /* 01b */  mov     0x4(%esi),%eax\n  /* 01e */  mov     %edi,0x14(%esp)\n  /* 022 */  mov     %edi,%ebp\n  /* 024 */  mov     %ecx,0x34(%esp)\n  /* 028 */  sub     %edx,%eax\n  /* 02a */  mov     %eax,0x30(%esp)\n  /* 02e */  mov     0x4(%ecx),%eax\n  /* 031 */  mov     0x4(%edi),%ecx\n  /* 034 */  sub     %ecx,%eax\n  /* 036 */  mov     %eax,0x38(%esp)\n  /* 03a */  mov     r_affinetridesc+0x8,%eax\n  /* 03f */  mov     %eax,(%esp)\n  /* 042 */  call    D_PolysetCalcGradients\n  /* 047 */  mov     0x4(%ebx),%ecx\n  /* 04a */  mov     (%ebx),%edx\n  /* 04c */  mov     a_spans,%eax\n  /* 051 */  mov     %ecx,0x3c(%esp)\n  /* 055 */  mov     %ecx,%edi\n  /* 057 */  mov     0x0(%ebp),%ecx\n  /* 05a */  mov     r_affinetridesc,%ebp\n  /* 060 */  mov     %eax,d_pedgespanpackage\n  /* 065 */  sub     %ecx,%edx\n  /* 067 */  mov     0xc(%ebx),%ecx\n  /* 06a */  mov     %edx,d_aspancount\n  /* 070 */  mov     %edx,0x18(%esp)\n  /* 074 */  mov     r_affinetridesc+0x8,%edx\n  /* 07a */  sar     $0x10,%ecx\n  /* 07d */  imul    %ecx,%edx\n  /* 080 */  mov     0x8(%ebx),%ecx\n  /* 083 */  sar     $0x10,%ecx\n  /* 086 */  add     %edx,%ecx\n  /* 088 */  mov     0x8(%ebx),%edx\n  /* 08b */  add     %ebp,%ecx\n  /* 08d */  mov     d_pzbuffer,%ebp\n  /* 093 */  mov     %ecx,0x1c(%esp)\n  /* 097 */  mov     %ecx,d_ptex\n  /* 09d */  mov     0xc(%ebx),%ecx\n  /* 0a0 */  shl     $0x10,%edx\n  /* 0a3 */  mov     %edx,d_sfrac\n  /* 0a9 */  mov     %edx,0x20(%esp)\n  /* 0ad */  mov     0x10(%ebx),%edx\n  /* 0b0 */  shl     $0x10,%ecx\n  /* 0b3 */  mov     %ecx,d_tfrac\n  /* 0b9 */  mov     %ecx,0x24(%esp)\n  /* 0bd */  mov     0x14(%ebx),%ecx\n  /* 0c0 */  mov     %edx,d_light\n  /* 0c6 */  mov     %edx,0x28(%esp)\n  /* 0ca */  mov     screenwidth,%edx\n  /* 0d0 */  mov     %ecx,d_zi\n  /* 0d6 */  mov     %ecx,0x2c(%esp)\n  /* 0da */  mov     (%ebx),%ebx\n  /* 0dc */  imul    %edi,%edx\n  /* 0df */  mov     d_viewbuffer,%ecx\n  /* 0e5 */  add     %ebx,%edx\n  /* 0e7 */  add     %ecx,%edx\n  /* 0e9 */  mov     d_zwidth,%ecx\n  /* 0ef */  mov     %edx,d_pdest\n  /* 0f5 */  imul    %edi,%ecx\n  /* 0f8 */  add     %ebx,%ecx\n  /* 0fa */  lea     0x0(%ebp,%ecx,2),%ecx\n  /* 0fe */  mov     %ecx,d_pz\n  /* 104 */  cmpl    $0x1,0x30(%esp)\n  /* 109 */  jne     .L1d0\n  /* 10f */  mov     %edx,(%eax)\n  /* 111 */  mov     0x18(%esp),%edx\n  /* 115 */  add     $0x20,%eax\n  /* 118 */  mov     %ecx,-0x1c(%eax)\n  /* 11b */  mov     0x1c(%esp),%ecx\n  /* 11f */  mov     %edx,-0x18(%eax)\n  /* 122 */  mov     0x20(%esp),%edx\n  /* 126 */  mov     %ecx,-0x14(%eax)\n  /* 129 */  mov     0x24(%esp),%ecx\n  /* 12d */  mov     %edx,-0x10(%eax)\n  /* 130 */  mov     0x28(%esp),%edx\n  /* 134 */  mov     %ecx,-0xc(%eax)\n  /* 137 */  mov     0x2c(%esp),%ecx\n  /* 13b */  mov     %edx,-0x8(%eax)\n  /* 13e */  mov     %ecx,-0x4(%eax)\n  /* 141 */  mov     %eax,d_pedgespanpackage\n  /* 146 */  mov     pedgetable,%eax\n  /* 14b */  cmpl    $0x2,0x4(%eax)\n  /* 14f */  je      .L340\n.L155:\n  /* 155 */  mov     0x34(%esp),%esi\n  /* 159 */  mov     $0xfff0bdc1,%ebp\n  /* 15e */  xor     %edi,%edi\n  /* 160 */  mov     a_spans,%eax\n  /* 165 */  mov     %eax,d_pedgespanpackage\n  /* 16a */  mov     0x4(%esi),%eax\n  /* 16d */  mov     %eax,0xc(%esp)\n  /* 171 */  mov     (%esi),%eax\n  /* 173 */  mov     0x14(%esp),%esi\n  /* 177 */  mov     %eax,0x8(%esp)\n  /* 17b */  mov     0x4(%esi),%eax\n  /* 17e */  mov     %eax,0x4(%esp)\n  /* 182 */  mov     (%esi),%eax\n  /* 184 */  mov     %eax,(%esp)\n  /* 187 */  call    D_PolysetSetUpForLineScan\n  /* 18c */  mov     ubasestep,%eax\n  /* 191 */  mov     %edi,d_aspancount\n  /* 197 */  mov     0x38(%esp),%ebx\n  /* 19b */  inc     %eax\n  /* 19c */  mov     %eax,d_countextrastep\n  /* 1a1 */  mov     a_spans,%eax\n  /* 1a6 */  shl     $0x5,%ebx\n  /* 1a9 */  mov     0x8(%eax,%ebx,1),%esi\n  /* 1ad */  mov     %ebp,0x8(%eax,%ebx,1)\n  /* 1b1 */  mov     %eax,(%esp)\n  /* 1b4 */  call    D_PolysetDrawSpans8\n  /* 1b9 */  mov     pedgetable,%eax\n  /* 1be */  cmpl    $0x2,0x14(%eax)\n  /* 1c2 */  je      .L430\n  /* 1c8 */  add     $0x4c,%esp\n  /* 1cb */  pop     %ebx\n  /* 1cc */  pop     %esi\n  /* 1cd */  pop     %edi\n  /* 1ce */  pop     %ebp\n  /* 1cf */  ret\n.L1d0:\n  /* 1d0 */  mov     0x4(%esi),%eax\n  /* 1d3 */  mov     %eax,0xc(%esp)\n  /* 1d7 */  mov     (%esi),%eax\n  /* 1d9 */  mov     %ebx,(%esp)\n  /* 1dc */  mov     %eax,0x8(%esp)\n  /* 1e0 */  mov     0x3c(%esp),%eax\n  /* 1e4 */  mov     %eax,0x4(%esp)\n  /* 1e8 */  call    D_PolysetSetUpForLineScan\n  /* 1ed */  mov     ubasestep,%eax\n  /* 1f2 */  mov     d_zwidth,%edx\n  /* 1f8 */  mov     r_lstepx,%ebx\n  /* 1fe */  mov     r_sstepy,%edi\n  /* 204 */  mov     r_tstepy,%ecx\n  /* 20a */  add     %eax,%edx\n  /* 20c */  add     %edx,%edx\n  /* 20e */  mov     %edx,d_pzbasestep\n  /* 214 */  add     $0x2,%edx\n  /* 217 */  mov     %edx,d_pzextrastep\n  /* 21d */  mov     screenwidth,%edx\n  /* 223 */  add     %eax,%edx\n  /* 225 */  mov     %edx,d_pdestbasestep\n  /* 22b */  inc     %edx\n  /* 22c */  cmp     $0x80000000,%eax\n  /* 231 */  mov     %edx,d_pdestextrastep\n  /* 237 */  lea     0x1(%eax),%edx\n  /* 23a */  adc     $0xffffffff,%ebx\n  /* 23d */  mov     %ebx,0x1c(%esp)\n  /* 241 */  mov     r_sstepx,%ebx\n  /* 247 */  mov     %edx,d_countextrastep\n  /* 24d */  mov     r_tstepx,%edx\n  /* 253 */  imul    %eax,%ebx\n  /* 256 */  imul    %eax,%edx\n  /* 259 */  mov     %ebx,0x18(%esp)\n  /* 25d */  add     %edi,%ebx\n  /* 25f */  add     %edx,%ecx\n  /* 261 */  mov     %edx,%edi\n  /* 263 */  mov     r_affinetridesc+0x8,%edx\n  /* 269 */  mov     %ecx,%ebp\n  /* 26b */  sar     $0x10,%ebp\n  /* 26e */  shl     $0x10,%ecx\n  /* 271 */  mov     %ecx,d_tfracbasestep\n  /* 277 */  imul    %ebp,%edx\n  /* 27a */  mov     %ebx,%ebp\n  /* 27c */  sar     $0x10,%ebp\n  /* 27f */  mov     r_zistepy,%ecx\n  /* 285 */  shl     $0x10,%ebx\n  /* 288 */  mov     %ebx,d_sfracbasestep\n  /* 28e */  mov     0x1c(%esp),%ebx\n  /* 292 */  add     %ebp,%edx\n  /* 294 */  mov     r_lstepy,%ebp\n  /* 29a */  mov     %edx,d_ptexbasestep\n  /* 2a0 */  mov     r_zistepx,%edx\n  /* 2a6 */  imul    %eax,%ebx\n  /* 2a9 */  imul    %edx,%eax\n  /* 2ac */  mov     r_sstepy,%edx\n  /* 2b2 */  add     %ebp,%ebx\n  /* 2b4 */  mov     r_sstepx,%ebp\n  /* 2ba */  mov     %ebx,d_lightbasestep\n  /* 2c0 */  add     %ecx,%eax\n  /* 2c2 */  mov     0x18(%esp),%ecx\n  /* 2c6 */  mov     %eax,d_zibasestep\n  /* 2cb */  add     %ebp,%ecx\n  /* 2cd */  add     %edx,%ecx\n  /* 2cf */  mov     r_tstepx,%edx\n  /* 2d5 */  add     %edi,%edx\n  /* 2d7 */  mov     r_tstepy,%edi\n  /* 2dd */  add     %edi,%edx\n  /* 2df */  mov     r_affinetridesc+0x8,%edi\n  /* 2e5 */  mov     %edx,%ebp\n  /* 2e7 */  sar     $0x10,%ebp\n  /* 2ea */  shl     $0x10,%edx\n  /* 2ed */  imul    %edi,%ebp\n  /* 2f0 */  mov     %ecx,%edi\n  /* 2f2 */  sar     $0x10,%edi\n  /* 2f5 */  shl     $0x10,%ecx\n  /* 2f8 */  add     %edi,%ebp\n  /* 2fa */  mov     %ebp,d_ptexextrastep\n  /* 300 */  mov     %ecx,d_sfracextrastep\n  /* 306 */  mov     0x1c(%esp),%ebp\n  /* 30a */  mov     %edx,d_tfracextrastep\n  /* 310 */  mov     r_zistepx,%edx\n  /* 316 */  add     %ebp,%ebx\n  /* 318 */  mov     %ebx,d_lightextrastep\n  /* 31e */  add     %edx,%eax\n  /* 320 */  mov     %eax,d_ziextrastep\n  /* 325 */  mov     0x30(%esp),%eax\n  /* 329 */  mov     %eax,(%esp)\n  /* 32c */  call    D_PolysetScanLeftEdge\n  /* 331 */  mov     pedgetable,%eax\n  /* 336 */  cmpl    $0x2,0x4(%eax)\n  /* 33a */  jne     .L155\n.L340:\n  /* 340 */  mov     0x10(%eax),%eax\n  /* 343 */  mov     0x14(%esp),%edi\n  /* 347 */  mov     r_affinetridesc+0x8,%ebx\n  /* 34d */  mov     0x4(%esi),%edx\n  /* 350 */  mov     %eax,0x28(%esp)\n  /* 354 */  mov     0x4(%eax),%ebp\n  /* 357 */  mov     (%edi),%ecx\n  /* 359 */  mov     (%esi),%eax\n  /* 35b */  mov     %ebp,0x24(%esp)\n  /* 35f */  sub     %edx,%ebp\n  /* 361 */  mov     %ebp,0x2c(%esp)\n  /* 365 */  sub     %ecx,%eax\n  /* 367 */  movswl  0xa(%esi),%ecx\n  /* 36b */  mov     %eax,d_aspancount\n  /* 370 */  mov     %eax,%edi\n  /* 372 */  movswl  0xe(%esi),%eax\n  /* 376 */  imul    %ebx,%eax\n  /* 379 */  xor     %ebx,%ebx\n  /* 37b */  mov     %ebx,d_sfrac\n  /* 381 */  mov     0x10(%esi),%ebx\n  /* 384 */  add     %ecx,%eax\n  /* 386 */  mov     r_affinetridesc,%ecx\n  /* 38c */  mov     %ebx,d_light\n  /* 392 */  mov     %ebx,0x1c(%esp)\n  /* 396 */  add     %ecx,%eax\n  /* 398 */  mov     0x14(%esi),%ecx\n  /* 39b */  mov     %eax,0x18(%esp)\n  /* 39f */  mov     %eax,d_ptex\n  /* 3a4 */  xor     %eax,%eax\n  /* 3a6 */  mov     %eax,d_tfrac\n  /* 3ab */  mov     %ecx,d_zi\n  /* 3b1 */  mov     %ecx,0x20(%esp)\n  /* 3b5 */  mov     (%esi),%ebx\n  /* 3b7 */  mov     screenwidth,%esi\n  /* 3bd */  mov     d_viewbuffer,%ecx\n  /* 3c3 */  imul    %edx,%esi\n  /* 3c6 */  lea     (%esi,%ebx,1),%eax\n  /* 3c9 */  mov     d_pzbuffer,%esi\n  /* 3cf */  add     %ecx,%eax\n  /* 3d1 */  mov     d_zwidth,%ecx\n  /* 3d7 */  mov     %eax,d_pdest\n  /* 3dc */  imul    %edx,%ecx\n  /* 3df */  add     %ebx,%ecx\n  /* 3e1 */  dec     %ebp\n  /* 3e2 */  lea     (%esi,%ecx,2),%ecx\n  /* 3e5 */  mov     %ecx,d_pz\n  /* 3eb */  jne     .L4b0\n  /* 3f1 */  mov     d_pedgespanpackage,%edx\n  /* 3f7 */  mov     0x1c(%esp),%ebx\n  /* 3fb */  mov     %eax,(%edx)\n  /* 3fd */  mov     0x18(%esp),%eax\n  /* 401 */  mov     %ecx,0x4(%edx)\n  /* 404 */  mov     0x20(%esp),%ecx\n  /* 408 */  mov     %edi,0x8(%edx)\n  /* 40b */  movl    $0x0,0x10(%edx)\n  /* 412 */  mov     %eax,0xc(%edx)\n  /* 415 */  movl    $0x0,0x14(%edx)\n  /* 41c */  mov     %ebx,0x18(%edx)\n  /* 41f */  mov     %ecx,0x1c(%edx)\n  /* 422 */  jmp     .L155\n  /* 427 */  nop\n  /* 428 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L430:\n  /* 430 */  mov     a_spans,%edx\n  /* 436 */  mov     0x34(%esp),%edi\n  /* 43a */  add     %edx,%ebx\n  /* 43c */  mov     %esi,0x8(%ebx)\n  /* 43f */  mov     0x14(%esp),%esi\n  /* 443 */  mov     (%edi),%edx\n  /* 445 */  mov     (%esi),%ecx\n  /* 447 */  sub     %ecx,%edx\n  /* 449 */  mov     %edx,d_aspancount\n  /* 44f */  mov     0x20(%eax),%edx\n  /* 452 */  mov     0x4(%edi),%eax\n  /* 455 */  mov     0x4(%edx),%ecx\n  /* 458 */  mov     %ecx,0xc(%esp)\n  /* 45c */  mov     %ecx,%esi\n  /* 45e */  mov     (%edx),%edx\n  /* 460 */  sub     %eax,%esi\n  /* 462 */  mov     %eax,0x4(%esp)\n  /* 466 */  mov     %edx,0x8(%esp)\n  /* 46a */  mov     (%edi),%eax\n  /* 46c */  mov     %eax,(%esp)\n  /* 46f */  call    D_PolysetSetUpForLineScan\n  /* 474 */  mov     ubasestep,%eax\n  /* 479 */  inc     %eax\n  /* 47a */  mov     %eax,d_countextrastep\n  /* 47f */  mov     0x38(%esp),%eax\n  /* 483 */  add     %esi,%eax\n  /* 485 */  mov     a_spans,%esi\n  /* 48b */  shl     $0x5,%eax\n  /* 48e */  add     %esi,%eax\n  /* 490 */  movl    $0xfff0bdc1,0x8(%eax)\n  /* 497 */  mov     %ebx,(%esp)\n  /* 49a */  call    D_PolysetDrawSpans8\n  /* 49f */  add     $0x4c,%esp\n  /* 4a2 */  pop     %ebx\n  /* 4a3 */  pop     %esi\n  /* 4a4 */  pop     %edi\n  /* 4a5 */  pop     %ebp\n  /* 4a6 */  ret\n  /* 4a7 */  nop\n  /* 4a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4b0:\n  /* 4b0 */  mov     0x24(%esp),%eax\n  /* 4b4 */  mov     %eax,0xc(%esp)\n  /* 4b8 */  mov     0x28(%esp),%eax\n  /* 4bc */  mov     (%eax),%eax\n  /* 4be */  mov     %edx,0x4(%esp)\n  /* 4c2 */  mov     %ebx,(%esp)\n  /* 4c5 */  mov     %eax,0x8(%esp)\n  /* 4c9 */  call    D_PolysetSetUpForLineScan\n  /* 4ce */  mov     ubasestep,%eax\n  /* 4d3 */  mov     screenwidth,%edx\n  /* 4d9 */  mov     r_lstepx,%edi\n  /* 4df */  mov     r_tstepx,%ebp\n  /* 4e5 */  mov     r_tstepy,%ecx\n  /* 4eb */  add     %eax,%edx\n  /* 4ed */  mov     r_affinetridesc+0x8,%esi\n  /* 4f3 */  mov     %edx,d_pdestbasestep\n  /* 4f9 */  inc     %edx\n  /* 4fa */  mov     r_sstepy,%ebx\n  /* 500 */  mov     %edx,d_pdestextrastep\n  /* 506 */  mov     d_zwidth,%edx\n  /* 50c */  add     %eax,%edx\n  /* 50e */  add     %edx,%edx\n  /* 510 */  mov     %edx,d_pzbasestep\n  /* 516 */  add     $0x2,%edx\n  /* 519 */  cmp     $0x80000000,%eax\n  /* 51e */  mov     %edx,d_pzextrastep\n  /* 524 */  lea     0x1(%eax),%edx\n  /* 527 */  adc     $0xffffffff,%edi\n  /* 52a */  mov     %edi,0x18(%esp)\n  /* 52e */  imul    %eax,%ebp\n  /* 531 */  mov     r_sstepx,%edi\n  /* 537 */  mov     %edx,d_countextrastep\n  /* 53d */  imul    %eax,%edi\n  /* 540 */  add     %ebp,%ecx\n  /* 542 */  mov     %ecx,%edx\n  /* 544 */  sar     $0x10,%edx\n  /* 547 */  imul    %esi,%edx\n  /* 54a */  shl     $0x10,%ecx\n  /* 54d */  add     %edi,%ebx\n  /* 54f */  mov     %ecx,d_tfracbasestep\n  /* 555 */  mov     %ebx,%esi\n  /* 557 */  mov     r_lstepy,%ecx\n  /* 55d */  sar     $0x10,%esi\n  /* 560 */  shl     $0x10,%ebx\n  /* 563 */  add     %esi,%edx\n  /* 565 */  mov     %edx,d_ptexbasestep\n  /* 56b */  mov     0x18(%esp),%edx\n  /* 56f */  mov     %ebx,d_sfracbasestep\n  /* 575 */  mov     r_zistepx,%ebx\n  /* 57b */  imul    %eax,%edx\n  /* 57e */  imul    %ebx,%eax\n  /* 581 */  mov     r_tstepy,%ebx\n  /* 587 */  add     %ecx,%edx\n  /* 589 */  mov     r_sstepx,%ecx\n  /* 58f */  mov     %edx,d_lightbasestep\n  /* 595 */  mov     %edx,%esi\n  /* 597 */  mov     r_zistepy,%edx\n  /* 59d */  add     %ecx,%edi\n  /* 59f */  mov     r_sstepy,%ecx\n  /* 5a5 */  add     %edx,%eax\n  /* 5a7 */  mov     r_tstepx,%edx\n  /* 5ad */  mov     %eax,d_zibasestep\n  /* 5b2 */  add     %edi,%ecx\n  /* 5b4 */  mov     r_affinetridesc+0x8,%edi\n  /* 5ba */  add     %ebp,%edx\n  /* 5bc */  add     %ebx,%edx\n  /* 5be */  mov     %edx,%ebx\n  /* 5c0 */  sar     $0x10,%ebx\n  /* 5c3 */  imul    %edi,%ebx\n  /* 5c6 */  mov     %ecx,%edi\n  /* 5c8 */  sar     $0x10,%edi\n  /* 5cb */  shl     $0x10,%edx\n  /* 5ce */  mov     %edx,d_tfracextrastep\n  /* 5d4 */  shl     $0x10,%ecx\n  /* 5d7 */  mov     %ecx,d_sfracextrastep\n  /* 5dd */  add     %edi,%ebx\n  /* 5df */  mov     %ebx,d_ptexextrastep\n  /* 5e5 */  mov     0x18(%esp),%edi\n  /* 5e9 */  mov     r_zistepx,%ebp\n  /* 5ef */  lea     (%esi,%edi,1),%edx\n  /* 5f2 */  mov     %edx,d_lightextrastep\n  /* 5f8 */  add     %ebp,%eax\n  /* 5fa */  mov     %eax,d_ziextrastep\n  /* 5ff */  mov     0x2c(%esp),%eax\n  /* 603 */  mov     %eax,(%esp)\n  /* 606 */  call    D_PolysetScanLeftEdge\n  /* 60b */  jmp     .L155\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\ntypedef struct {\n\tint isflattop;\n\tint numleftedges;\n\tint *pleftedgevert0;\n\tint *pleftedgevert1;\n\tint *pleftedgevert2;\n\tint numrightedges;\n\tint *prightedgevert0;\n\tint *prightedgevert1;\n\tint *prightedgevert2;\n} edgetable;\n\ntypedef struct {\n\tvoid *pdest;\n\tshort *pz;\n\tint count;\n\tbyte *ptex;\n\tint sfrac, tfrac, light, zi;\n} spanpackage_t;\n\nextern edgetable *pedgetable;\nextern spanpackage_t *a_spans;\nextern spanpackage_t *d_pedgespanpackage;\nextern int d_aspancount, d_countextrastep;\nextern byte *d_ptex;\nextern int d_sfrac, d_tfrac, d_light, d_zi;\nextern void *d_pdest;\nextern short *d_pz;\nextern int r_lstepx, r_sstepy, r_tstepy, r_sstepx, r_tstepx, r_zistepy, r_zistepx, r_lstepy;\nextern int d_pzbasestep, d_pzextrastep, d_pdestbasestep, d_pdestextrastep;\nextern int d_tfracbasestep, d_sfracbasestep, d_ptexbasestep, d_lightbasestep, d_zibasestep;\nextern int d_ptexextrastep, d_sfracextrastep, d_tfracextrastep, d_lightextrastep, d_ziextrastep;\n\nvoid D_PolysetCalcGradients(int skinwidth);\nvoid D_PolysetSetUpForLineScan(fixed8_t startvertu, fixed8_t startvertv, fixed8_t endvertu, fixed8_t endvertv);\nvoid D_PolysetDrawSpans8(spanpackage_t *pspanpackage);\nvoid D_PolysetScanLeftEdge(int height);\n\nvoid D_RasterizeAliasPolySmooth(void)\n{\n\tint initialleftheight, initialrightheight;\n\tint *plefttop, *prighttop, *pleftbottom, *prightbottom;\n\tint working_lstepx, originalcount;\n\tint ystart;\n\n\tplefttop = pedgetable->pleftedgevert0;\n\tprighttop = pedgetable->prightedgevert0;\n\n\tpleftbottom = pedgetable->pleftedgevert1;\n\tprightbottom = pedgetable->prightedgevert1;\n\n\tinitialleftheight = pleftbottom[1] - plefttop[1];\n\tinitialrightheight = prightbottom[1] - prighttop[1];\n\n\tD_PolysetCalcGradients(r_affinetridesc.skinwidth);\n\n\td_pedgespanpackage = a_spans;\n\n\tystart = plefttop[1];\n\td_aspancount = plefttop[0] - prighttop[0];\n\n\td_ptex = (byte *)r_affinetridesc.pskin + (plefttop[2] >> 16) +\n\t\t\t(plefttop[3] >> 16) * r_affinetridesc.skinwidth;\n\td_sfrac = (plefttop[2] & 0xFFFF) << 16;\n\td_tfrac = (plefttop[3] & 0xFFFF) << 16;\n\td_light = plefttop[4];\n\td_zi = plefttop[5];\n\n\td_pdest = (byte *)d_viewbuffer + ystart * screenwidth + plefttop[0];\n\td_pz = d_pzbuffer + ystart * d_zwidth + plefttop[0];\n\n\tif (initialleftheight == 1)\n\t{\n\t\td_pedgespanpackage->pdest = d_pdest;\n\t\td_pedgespanpackage->pz = d_pz;\n\t\td_pedgespanpackage->count = d_aspancount;\n\t\td_pedgespanpackage->ptex = d_ptex;\n\n\t\td_pedgespanpackage->sfrac = d_sfrac;\n\t\td_pedgespanpackage->tfrac = d_tfrac;\n\n\t\td_pedgespanpackage->light = d_light;\n\t\td_pedgespanpackage->zi = d_zi;\n\n\t\td_pedgespanpackage++;\n\t}\n\telse\n\t{\n\t\tD_PolysetSetUpForLineScan(plefttop[0], plefttop[1],\n\t\t\t\tpleftbottom[0], pleftbottom[1]);\n\n\t\td_pzbasestep = (d_zwidth + ubasestep) * 2;\n\t\td_pzextrastep = d_pzbasestep + 2;\n\n\t\td_pdestbasestep = screenwidth + ubasestep;\n\t\td_pdestextrastep = d_pdestbasestep + 1;\n\n\t\tif (ubasestep < 0)\n\t\t\tworking_lstepx = r_lstepx - 1;\n\t\telse\n\t\t\tworking_lstepx = r_lstepx;\n\n\t\td_countextrastep = ubasestep + 1;\n\t\td_ptexbasestep = ((r_sstepy + r_sstepx * ubasestep) >> 16) +\n\t\t\t\t((r_tstepy + r_tstepx * ubasestep) >> 16) *\n\t\t\t\tr_affinetridesc.skinwidth;\n\t\td_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16;\n\t\td_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) << 16;\n\t\td_lightbasestep = r_lstepy + working_lstepx * ubasestep;\n\t\td_zibasestep = r_zistepy + r_zistepx * ubasestep;\n\n\t\td_ptexextrastep = ((r_sstepy + r_sstepx * d_countextrastep) >> 16) +\n\t\t\t\t((r_tstepy + r_tstepx * d_countextrastep) >> 16) *\n\t\t\t\tr_affinetridesc.skinwidth;\n\t\td_sfracextrastep = (r_sstepy + r_sstepx * d_countextrastep) << 16;\n\t\td_tfracextrastep = (r_tstepy + r_tstepx * d_countextrastep) << 16;\n\t\td_lightextrastep = d_lightbasestep + working_lstepx;\n\t\td_ziextrastep = d_zibasestep + r_zistepx;\n\n\t\tD_PolysetScanLeftEdge(initialleftheight);\n\t}\n\n\tif (pedgetable->numleftedges == 2)\n\t{\n\t\tint height;\n\n\t\tplefttop = pleftbottom;\n\t\tpleftbottom = pedgetable->pleftedgevert2;\n\n\t\theight = pleftbottom[1] - plefttop[1];\n\n\t\tystart = plefttop[1];\n\t\td_aspancount = plefttop[0] - prighttop[0];\n\t\td_ptex = (byte *)r_affinetridesc.pskin + (plefttop[2] >> 16) +\n\t\t\t\t(plefttop[3] >> 16) * r_affinetridesc.skinwidth;\n\t\td_sfrac = 0;\n\t\td_tfrac = 0;\n\t\td_light = plefttop[4];\n\t\td_zi = plefttop[5];\n\n\t\td_pdest = (byte *)d_viewbuffer + ystart * screenwidth + plefttop[0];\n\t\td_pz = d_pzbuffer + ystart * d_zwidth + plefttop[0];\n\n\t\tif (height == 1)\n\t\t{\n\t\t\td_pedgespanpackage->pdest = d_pdest;\n\t\t\td_pedgespanpackage->pz = d_pz;\n\t\t\td_pedgespanpackage->count = d_aspancount;\n\t\t\td_pedgespanpackage->ptex = d_ptex;\n\n\t\t\td_pedgespanpackage->sfrac = d_sfrac;\n\t\t\td_pedgespanpackage->tfrac = d_tfrac;\n\n\t\t\td_pedgespanpackage->light = d_light;\n\t\t\td_pedgespanpackage->zi = d_zi;\n\n\t\t\td_pedgespanpackage++;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tD_PolysetSetUpForLineScan(plefttop[0], plefttop[1],\n\t\t\t\t\tpleftbottom[0], pleftbottom[1]);\n\n\t\t\td_pdestbasestep = screenwidth + ubasestep;\n\t\t\td_pdestextrastep = d_pdestbasestep + 1;\n\n\t\t\td_pzbasestep = (d_zwidth + ubasestep) * 2;\n\t\t\td_pzextrastep = d_pzbasestep + 2;\n\n\t\t\tif (ubasestep < 0)\n\t\t\t\tworking_lstepx = r_lstepx - 1;\n\t\t\telse\n\t\t\t\tworking_lstepx = r_lstepx;\n\n\t\t\td_countextrastep = ubasestep + 1;\n\t\t\td_ptexbasestep = ((r_sstepy + r_sstepx * ubasestep) >> 16) +\n\t\t\t\t\t((r_tstepy + r_tstepx * ubasestep) >> 16) *\n\t\t\t\t\tr_affinetridesc.skinwidth;\n\t\t\td_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16;\n\t\t\td_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) << 16;\n\t\t\td_lightbasestep = r_lstepy + working_lstepx * ubasestep;\n\t\t\td_zibasestep = r_zistepy + r_zistepx * ubasestep;\n\n\t\t\td_ptexextrastep = ((r_sstepy + r_sstepx * d_countextrastep) >> 16) +\n\t\t\t\t\t((r_tstepy + r_tstepx * d_countextrastep) >> 16) *\n\t\t\t\t\tr_affinetridesc.skinwidth;\n\t\t\td_sfracextrastep = (r_sstepy + r_sstepx * d_countextrastep) << 16;\n\t\t\td_tfracextrastep = (r_tstepy + r_tstepx * d_countextrastep) << 16;\n\t\t\td_lightextrastep = d_lightbasestep + working_lstepx;\n\t\t\td_ziextrastep = d_zibasestep + r_zistepx;\n\n\t\t\tD_PolysetScanLeftEdge(height);\n\t\t}\n\t}\n\n\td_pedgespanpackage = a_spans;\n\n\tD_PolysetSetUpForLineScan(prighttop[0], prighttop[1],\n\t\t\tprightbottom[0], prightbottom[1]);\n\td_aspancount = 0;\n\td_countextrastep = ubasestep + 1;\n\toriginalcount = a_spans[initialrightheight].count;\n\ta_spans[initialrightheight].count = -999999;\n\tD_PolysetDrawSpans8(a_spans);\n\n\tif (pedgetable->numrightedges == 2)\n\t{\n\t\tint height;\n\t\tspanpackage_t *pstart;\n\n\t\tpstart = a_spans + initialrightheight;\n\t\tpstart->count = originalcount;\n\n\t\td_aspancount = prightbottom[0] - prighttop[0];\n\n\t\tprighttop = prightbottom;\n\t\tprightbottom = pedgetable->prightedgevert2;\n\n\t\theight = prightbottom[1] - prighttop[1];\n\n\t\tD_PolysetSetUpForLineScan(prighttop[0], prighttop[1],\n\t\t\t\tprightbottom[0], prightbottom[1]);\n\n\t\td_countextrastep = ubasestep + 1;\n\t\ta_spans[initialrightheight + height].count = -999999;\n\t\tD_PolysetDrawSpans8(pstart);\n\t}\n}\n","size":1552,"score":100,"agent":"kuncc/3","pid":4,"session":1681,"ts":1791751924765}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1036,"symbol":"Key_Init","file":"keys.c","asm":"# Key_Init  (TU keys.c, section .text, 627 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nKey_Init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $key_lines,%eax\n  /* 008 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  movb    $0x5d,(%eax)\n  /* 013 */  add     $0x100,%eax\n  /* 018 */  movb    $0x0,-0xff(%eax)\n  /* 01f */  cmp     $key_lines+0x2000,%eax\n  /* 024 */  jne     .L10\n  /* 026 */  mov     $0x1,%eax\n  /* 02b */  mov     %eax,key_linepos\n  /* 030 */  mov     $0x20,%eax\n  /* 035 */  lea     0x0(%esi),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     $0x1,%edx\n  /* 045 */  mov     $0x1,%ecx\n  /* 04a */  mov     %edx,consolekeys(,%eax,4)\n  /* 051 */  mov     %ecx,consolekeys+0x4(,%eax,4)\n  /* 058 */  add     $0x2,%eax\n  /* 05b */  cmp     $0x80,%eax\n  /* 060 */  jne     .L40\n  /* 062 */  mov     $0x1,%eax\n  /* 067 */  mov     $0x1,%edx\n  /* 06c */  mov     %eax,consolekeys+0x34\n  /* 071 */  mov     $0x1,%eax\n  /* 076 */  mov     $0x1,%ecx\n  /* 07b */  mov     %eax,consolekeys+0x24\n  /* 080 */  mov     $0x1,%eax\n  /* 085 */  mov     %eax,consolekeys+0x208\n  /* 08a */  mov     $0x1,%eax\n  /* 08f */  mov     %eax,consolekeys+0x20c\n  /* 094 */  mov     $0x1,%eax\n  /* 099 */  mov     %eax,consolekeys+0x1fc\n  /* 09e */  mov     $0x1,%eax\n  /* 0a3 */  mov     %eax,consolekeys+0x258\n  /* 0a8 */  mov     $0x1,%eax\n  /* 0ad */  mov     %eax,consolekeys+0x254\n  /* 0b2 */  mov     $0x1,%eax\n  /* 0b7 */  mov     %eax,consolekeys+0x218\n  /* 0bc */  mov     $0x1,%eax\n  /* 0c1 */  mov     %edx,consolekeys+0x200\n  /* 0c7 */  mov     $0x1,%edx\n  /* 0cc */  mov     %ecx,consolekeys+0x204\n  /* 0d2 */  xor     %ecx,%ecx\n  /* 0d4 */  mov     %eax,consolekeys+0x3bc\n  /* 0d9 */  xor     %eax,%eax\n  /* 0db */  mov     %eax,consolekeys+0x1f8\n  /* 0e0 */  xor     %eax,%eax\n  /* 0e2 */  mov     %edx,consolekeys+0x3c0\n  /* 0e8 */  mov     %ecx,consolekeys+0x180\n  /* 0ee */  xchg    %ax,%ax\n.Lf0:\n  /* 0f0 */  mov     %eax,keyshift(,%eax,4)\n  /* 0f7 */  lea     0x1(%eax),%edx\n  /* 0fa */  add     $0x2,%eax\n  /* 0fd */  mov     %edx,keyshift(,%edx,4)\n  /* 104 */  cmp     $0x100,%eax\n  /* 109 */  jne     .Lf0\n  /* 10b */  mov     $0x41,%eax\n.L110:\n  /* 110 */  mov     %eax,keyshift+0x80(,%eax,4)\n  /* 117 */  lea     0x1(%eax),%edx\n  /* 11a */  add     $0x2,%eax\n  /* 11d */  mov     %edx,keyshift+0x80(,%edx,4)\n  /* 124 */  cmp     $0x5b,%eax\n  /* 127 */  jne     .L110\n  /* 129 */  mov     $0x21,%eax\n  /* 12e */  mov     $0x5e,%edx\n  /* 133 */  mov     %eax,keyshift+0xc4\n  /* 138 */  mov     $0x40,%eax\n  /* 13d */  mov     $0x26,%ecx\n  /* 142 */  mov     %eax,keyshift+0xc8\n  /* 147 */  mov     $0x23,%eax\n  /* 14c */  mov     %eax,keyshift+0xcc\n  /* 151 */  mov     $0x24,%eax\n  /* 156 */  mov     %eax,keyshift+0xd0\n  /* 15b */  mov     $0x25,%eax\n  /* 160 */  mov     %eax,keyshift+0xd4\n  /* 165 */  mov     $0x2a,%eax\n  /* 16a */  mov     %eax,keyshift+0xe0\n  /* 16f */  mov     $0x28,%eax\n  /* 174 */  mov     %eax,keyshift+0xe4\n  /* 179 */  mov     $0x29,%eax\n  /* 17e */  mov     %eax,keyshift+0xc0\n  /* 183 */  mov     $0x5f,%eax\n  /* 188 */  mov     %eax,keyshift+0xb4\n  /* 18d */  mov     $0x2b,%eax\n  /* 192 */  mov     %eax,keyshift+0xf4\n  /* 197 */  mov     $0x3f,%eax\n  /* 19c */  mov     %eax,keyshift+0xbc\n  /* 1a1 */  mov     $0x3a,%eax\n  /* 1a6 */  mov     %eax,keyshift+0xec\n  /* 1ab */  mov     $0x22,%eax\n  /* 1b0 */  mov     %eax,keyshift+0x9c\n  /* 1b5 */  mov     $0x7b,%eax\n  /* 1ba */  mov     %edx,keyshift+0xd8\n  /* 1c0 */  mov     $0x3c,%edx\n  /* 1c5 */  mov     %ecx,keyshift+0xdc\n  /* 1cb */  mov     $0x3e,%ecx\n  /* 1d0 */  mov     %eax,keyshift+0x16c\n  /* 1d5 */  mov     $0x7d,%eax\n  /* 1da */  mov     %edx,keyshift+0xb0\n  /* 1e0 */  mov     $0x7e,%edx\n  /* 1e5 */  mov     %ecx,keyshift+0xb8\n  /* 1eb */  mov     $0x7c,%ecx\n  /* 1f0 */  mov     %eax,keyshift+0x174\n  /* 1f5 */  mov     $0x1,%eax\n  /* 1fa */  mov     %eax,menubound+0x6c\n  /* 1ff */  xor     %eax,%eax\n  /* 201 */  mov     %edx,keyshift+0x180\n  /* 207 */  mov     %ecx,keyshift+0x170\n  /* 20d */  lea     0x0(%esi),%esi\n.L210:\n  /* 210 */  mov     $0x1,%edx\n  /* 215 */  mov     $0x1,%ecx\n  /* 21a */  mov     %edx,menubound+0x21c(,%eax,4)\n  /* 221 */  mov     %ecx,menubound+0x220(,%eax,4)\n  /* 228 */  add     $0x2,%eax\n  /* 22b */  cmp     $0xc,%eax\n  /* 22e */  jne     .L210\n  /* 230 */  movl    $\"bind\",(%esp)\n  /* 237 */  mov     $Key_Bind_f,%eax\n  /* 23c */  mov     %eax,0x4(%esp)\n  /* 240 */  call    Cmd_AddCommand\n  /* 245 */  mov     $Key_Unbind_f,%edx\n  /* 24a */  mov     %edx,0x4(%esp)\n  /* 24e */  movl    $\"unbind\",(%esp)\n  /* 255 */  call    Cmd_AddCommand\n  /* 25a */  mov     $Key_Unbindall_f,%ecx\n  /* 25f */  mov     %ecx,0x4(%esp)\n  /* 263 */  movl    $\"unbindall\",(%esp)\n  /* 26a */  call    Cmd_AddCommand\n  /* 26f */  add     $0x1c,%esp\n  /* 272 */  ret\n","c":"/* candidate for Key_Init (keys.c, 627 bytes) */\n#include \"quakedef.h\"\n\nchar key_lines[32][256];\nint key_linepos;\nqboolean consolekeys[256];\nint keyshift[256];\nqboolean menubound[256];\nvoid Key_Bind_f (void);\nvoid Key_Unbind_f (void);\nvoid Key_Unbindall_f (void);\n\nvoid Key_Init (void)\n{\n\tint\t\ti;\n\n\tfor (i=0 ; i<32 ; i++)\n\t{\n\t\tkey_lines[i][0] = ']';\n\t\tkey_lines[i][1] = 0;\n\t}\n\tkey_linepos = 1;\n\n\tfor (i=32 ; i<128 ; i++)\n\t\tconsolekeys[i] = true;\n\tconsolekeys[K_ENTER] = true;\n\tconsolekeys[K_TAB] = true;\n\tconsolekeys[K_LEFTARROW] = true;\n\tconsolekeys[K_RIGHTARROW] = true;\n\tconsolekeys[K_UPARROW] = true;\n\tconsolekeys[K_DOWNARROW] = true;\n\tconsolekeys[K_BACKSPACE] = true;\n\tconsolekeys[K_PGUP] = true;\n\tconsolekeys[K_PGDN] = true;\n\tconsolekeys[K_SHIFT] = true;\n\tconsolekeys[K_MWHEELUP] = true;\n\tconsolekeys[K_MWHEELDOWN] = true;\n\tconsolekeys['`'] = false;\n\tconsolekeys['~'] = false;\n\n\tfor (i=0 ; i<256 ; i++)\n\t\tkeyshift[i] = i;\n\tfor (i='a' ; i<='z' ; i++)\n\t\tkeyshift[i] = i - 'a' + 'A';\n\tkeyshift['1'] = '!';\n\tkeyshift['2'] = '@';\n\tkeyshift['3'] = '#';\n\tkeyshift['4'] = '$';\n\tkeyshift['5'] = '%';\n\tkeyshift['6'] = '^';\n\tkeyshift['7'] = '&';\n\tkeyshift['8'] = '*';\n\tkeyshift['9'] = '(';\n\tkeyshift['0'] = ')';\n\tkeyshift['-'] = '_';\n\tkeyshift['='] = '+';\n\tkeyshift[','] = '<';\n\tkeyshift['.'] = '>';\n\tkeyshift['/'] = '?';\n\tkeyshift[';'] = ':';\n\tkeyshift['\\''] = '\"';\n\tkeyshift['['] = '{';\n\tkeyshift[']'] = '}';\n\tkeyshift['`'] = '~';\n\tkeyshift['\\\\'] = '|';\n\n\tmenubound[K_ESCAPE] = true;\n\tfor (i=0 ; i<12 ; i++)\n\t\tmenubound[K_F1+i] = true;\n\n\tCmd_AddCommand (\"bind\",Key_Bind_f);\n\tCmd_AddCommand (\"unbind\",Key_Unbind_f);\n\tCmd_AddCommand (\"unbindall\",Key_Unbindall_f);\n}\n","size":627,"score":100,"agent":"regalloc","pid":19,"session":1678,"ts":1791751925894}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1567,"symbol":"SV_WriteClientdataToMessage","file":"sv_main.c","asm":"# SV_WriteClientdataToMessage  (TU sv_main.c, section .text, 1736 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_WriteClientdataToMessage:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  mov     0x54(%esp),%esi\n  /* 00f */  fldz\n  /* 011 */  flds    0x1d0(%ebx)\n  /* 017 */  fucomip %st(1),%st\n  /* 019 */  jp      .L3c6\n  /* 01f */  jne     .L3d0\n  /* 025 */  flds    0x1d4(%ebx)\n  /* 02b */  fucomip %st(1),%st\n  /* 02d */  fstp    %st(0)\n  /* 02f */  jp      .L3d2\n  /* 035 */  jne     .L3d2\n.L3b:\n  /* 03b */  call    SV_SetIdealPitch\n  /* 040 */  fldz\n  /* 042 */  flds    0x174(%ebx)\n  /* 048 */  fucomip %st(1),%st\n  /* 04a */  fstp    %st(0)\n  /* 04c */  jp      .L568\n  /* 052 */  jne     .L568\n.L58:\n  /* 058 */  flds    0x160(%ebx)\n  /* 05e */  xor     %eax,%eax\n  /* 060 */  mov     $0x1,%edi\n  /* 065 */  flds    =0x41b00000 (22f)\n  /* 06b */  fucomip %st(1),%st\n  /* 06d */  fstp    %st(0)\n  /* 06f */  fldz\n  /* 071 */  flds    0x184(%ebx)\n  /* 077 */  setp    %al\n  /* 07a */  cmove   %eax,%edi\n  /* 07d */  fucomip %st(1),%st\n  /* 07f */  fstp    %st(0)\n  /* 081 */  jp      .L540\n  /* 087 */  jne     .L540\n.L8d:\n  /* 08d */  mov     %ebx,(%esp)\n  /* 090 */  mov     $\"items2\",%ebp\n  /* 095 */  mov     %ebp,0x4(%esp)\n  /* 099 */  call    GetEdictFieldValue\n  /* 09e */  fnstcw  0x2e(%esp)\n  /* 0a2 */  mov     %eax,%edx\n  /* 0a4 */  movzwl  0x2e(%esp),%eax\n  /* 0a9 */  or      $0xc00,%ax\n  /* 0ad */  test    %edx,%edx\n  /* 0af */  mov     %ax,0x2c(%esp)\n  /* 0b4 */  flds    0x148(%ebx)\n  /* 0ba */  fldcw   0x2c(%esp)\n  /* 0be */  fistpl  0x1c(%esp)\n  /* 0c2 */  fldcw   0x2e(%esp)\n  /* 0c6 */  mov     0x1c(%esp),%ecx\n  /* 0ca */  je      .L690\n  /* 0d0 */  flds    (%edx)\n  /* 0d2 */  fldcw   0x2c(%esp)\n  /* 0d6 */  fistpl  0x1c(%esp)\n  /* 0da */  fldcw   0x2e(%esp)\n  /* 0de */  mov     0x1c(%esp),%eax\n  /* 0e2 */  shl     $0x17,%eax\n  /* 0e5 */  or      %ecx,%eax\n  /* 0e7 */  mov     %eax,0x20(%esp)\n.Leb:\n  /* 0eb */  flds    0x190(%ebx)\n  /* 0f1 */  mov     %edi,%eax\n  /* 0f3 */  or      $0x600,%edi\n  /* 0f9 */  fldcw   0x2c(%esp)\n  /* 0fd */  fistpl  0x1c(%esp)\n  /* 101 */  fldcw   0x2e(%esp)\n  /* 105 */  or      $0x200,%eax\n  /* 10a */  testl   $0x200,0x1c(%esp)\n  /* 112 */  flds    =0x40000000 (2f)\n  /* 118 */  flds    0x1ac(%ebx)\n  /* 11e */  cmovne  %edi,%eax\n  /* 121 */  mov     %eax,%edx\n  /* 123 */  or      $0x800,%edx\n  /* 129 */  fcomip  %st(1),%st\n  /* 12b */  fstp    %st(0)\n  /* 12d */  cmovae  %edx,%eax\n  /* 130 */  xor     %ecx,%ecx\n.L132:\n  /* 132 */  fldz\n  /* 134 */  flds    0xc4(%ebx,%ecx,4)\n  /* 13b */  fucomip %st(1),%st\n  /* 13d */  fstp    %st(0)\n  /* 13f */  jp      .L143\n  /* 141 */  je      .L14c\n.L143:\n  /* 143 */  mov     $0x4,%ebp\n  /* 148 */  shl     %cl,%ebp\n  /* 14a */  or      %ebp,%eax\n.L14c:\n  /* 14c */  fldz\n  /* 14e */  flds    0xa0(%ebx,%ecx,4)\n  /* 155 */  fucomip %st(1),%st\n  /* 157 */  fstp    %st(0)\n  /* 159 */  jp      .L15d\n  /* 15b */  je      .L166\n.L15d:\n  /* 15d */  mov     $0x20,%ebp\n  /* 162 */  shl     %cl,%ebp\n  /* 164 */  or      %ebp,%eax\n.L166:\n  /* 166 */  inc     %ecx\n  /* 167 */  cmp     $0x3,%ecx\n  /* 16a */  jne     .L132\n  /* 16c */  fldz\n  /* 16e */  flds    0x130(%ebx)\n  /* 174 */  fucomip %st(1),%st\n  /* 176 */  fstp    %st(0)\n  /* 178 */  jp      .L530\n  /* 17e */  jne     .L530\n.L184:\n  /* 184 */  fldz\n  /* 186 */  flds    0x1a8(%ebx)\n  /* 18c */  fucomip %st(1),%st\n  /* 18e */  fstp    %st(0)\n  /* 190 */  jp      .L518\n  /* 196 */  mov     $0x0,%ecx\n  /* 19b */  mov     %ecx,0x1c(%esp)\n  /* 19f */  jne     .L518\n.L1a5:\n  /* 1a5 */  mov     %esi,(%esp)\n  /* 1a8 */  mov     %eax,%edi\n  /* 1aa */  mov     $0xf,%ebp\n  /* 1af */  mov     %ebp,0x4(%esp)\n  /* 1b3 */  or      $0x4000,%edi\n  /* 1b9 */  mov     %eax,0x24(%esp)\n  /* 1bd */  call    MSG_WriteByte\n  /* 1c2 */  mov     %edi,0x4(%esp)\n  /* 1c6 */  mov     %esi,(%esp)\n  /* 1c9 */  call    MSG_WriteShort\n  /* 1ce */  mov     0x24(%esp),%eax\n  /* 1d2 */  test    $0x1,%al\n  /* 1d4 */  jne     .L658\n.L1da:\n  /* 1da */  test    $0x2,%al\n  /* 1dc */  jne     .L618\n.L1e2:\n  /* 1e2 */  mov     %eax,0x24(%esp)\n  /* 1e6 */  xor     %ecx,%ecx\n  /* 1e8 */  mov     $0x20,%ebp\n.L1ed:\n  /* 1ed */  mov     $0x4,%edx\n  /* 1f2 */  shl     %cl,%edx\n  /* 1f4 */  test    %edi,%edx\n  /* 1f6 */  jne     .L4d8\n.L1fc:\n  /* 1fc */  mov     %ebp,%edx\n  /* 1fe */  shl     %cl,%edx\n  /* 200 */  test    %edi,%edx\n  /* 202 */  jne     .L490\n.L208:\n  /* 208 */  inc     %ecx\n  /* 209 */  cmp     $0x3,%ecx\n  /* 20c */  jne     .L1ed\n  /* 20e */  mov     %esi,(%esp)\n  /* 211 */  mov     0x20(%esp),%eax\n  /* 215 */  mov     %eax,0x4(%esp)\n  /* 219 */  call    MSG_WriteLong\n  /* 21e */  testl   $0x1000,0x24(%esp)\n  /* 226 */  jne     .L5e0\n.L22c:\n  /* 22c */  mov     0x1c(%esp),%edi\n  /* 230 */  test    %edi,%edi\n  /* 232 */  jne     .L5a8\n.L238:\n  /* 238 */  mov     pr_strings,%edx\n  /* 23e */  mov     0x12c(%ebx),%eax\n  /* 244 */  add     %edx,%eax\n  /* 246 */  mov     %eax,(%esp)\n  /* 249 */  call    SV_ModelIndex\n  /* 24e */  mov     %esi,(%esp)\n  /* 251 */  mov     %eax,0x4(%esp)\n  /* 255 */  call    MSG_WriteByte\n  /* 25a */  fnstcw  0x2e(%esp)\n  /* 25e */  movzwl  0x2e(%esp),%eax\n  /* 263 */  or      $0xc00,%ax\n  /* 267 */  mov     %ax,0x2c(%esp)\n  /* 26c */  flds    0x120(%ebx)\n  /* 272 */  fldcw   0x2c(%esp)\n  /* 276 */  fistpl  0x4(%esp)\n  /* 27a */  fldcw   0x2e(%esp)\n  /* 27e */  mov     %esi,(%esp)\n  /* 281 */  call    MSG_WriteShort\n  /* 286 */  fnstcw  0x2e(%esp)\n  /* 28a */  movzwl  0x2e(%esp),%eax\n  /* 28f */  or      $0xc00,%ax\n  /* 293 */  mov     %ax,0x2c(%esp)\n  /* 298 */  flds    0x134(%ebx)\n  /* 29e */  fldcw   0x2c(%esp)\n  /* 2a2 */  fistpl  0x4(%esp)\n  /* 2a6 */  fldcw   0x2e(%esp)\n  /* 2aa */  mov     %esi,(%esp)\n  /* 2ad */  call    MSG_WriteByte\n  /* 2b2 */  fnstcw  0x2e(%esp)\n  /* 2b6 */  movzwl  0x2e(%esp),%eax\n  /* 2bb */  or      $0xc00,%ax\n  /* 2bf */  mov     %ax,0x2c(%esp)\n  /* 2c4 */  flds    0x138(%ebx)\n  /* 2ca */  fldcw   0x2c(%esp)\n  /* 2ce */  fistpl  0x4(%esp)\n  /* 2d2 */  fldcw   0x2e(%esp)\n  /* 2d6 */  mov     %esi,(%esp)\n  /* 2d9 */  call    MSG_WriteByte\n  /* 2de */  fnstcw  0x2e(%esp)\n  /* 2e2 */  movzwl  0x2e(%esp),%eax\n  /* 2e7 */  or      $0xc00,%ax\n  /* 2eb */  mov     %ax,0x2c(%esp)\n  /* 2f0 */  flds    0x13c(%ebx)\n  /* 2f6 */  fldcw   0x2c(%esp)\n  /* 2fa */  fistpl  0x4(%esp)\n  /* 2fe */  fldcw   0x2e(%esp)\n  /* 302 */  mov     %esi,(%esp)\n  /* 305 */  call    MSG_WriteByte\n  /* 30a */  fnstcw  0x2e(%esp)\n  /* 30e */  movzwl  0x2e(%esp),%eax\n  /* 313 */  or      $0xc00,%ax\n  /* 317 */  mov     %ax,0x2c(%esp)\n  /* 31c */  flds    0x140(%ebx)\n  /* 322 */  fldcw   0x2c(%esp)\n  /* 326 */  fistpl  0x4(%esp)\n  /* 32a */  fldcw   0x2e(%esp)\n  /* 32e */  mov     %esi,(%esp)\n  /* 331 */  call    MSG_WriteByte\n  /* 336 */  fnstcw  0x2e(%esp)\n  /* 33a */  movzwl  0x2e(%esp),%eax\n  /* 33f */  or      $0xc00,%ax\n  /* 343 */  mov     %ax,0x2c(%esp)\n  /* 348 */  flds    0x144(%ebx)\n  /* 34e */  fldcw   0x2c(%esp)\n  /* 352 */  fistpl  0x4(%esp)\n  /* 356 */  fldcw   0x2e(%esp)\n  /* 35a */  mov     %esi,(%esp)\n  /* 35d */  call    MSG_WriteByte\n  /* 362 */  xor     %ecx,%ecx\n  /* 364 */  flds    0x128(%ebx)\n  /* 36a */  fnstcw  0x2e(%esp)\n  /* 36e */  mov     standard_quake,%ebx\n  /* 374 */  movzwl  0x2e(%esp),%eax\n  /* 379 */  or      $0xc00,%ax\n  /* 37d */  test    %ebx,%ebx\n  /* 37f */  mov     %ax,0x2c(%esp)\n  /* 384 */  fldcw   0x2c(%esp)\n  /* 388 */  fistpl  0x1c(%esp)\n  /* 38c */  fldcw   0x2e(%esp)\n  /* 390 */  mov     0x1c(%esp),%edx\n  /* 394 */  je      .L3aa\n  /* 396 */  jmp     .L550\n  /* 39b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3a0:\n  /* 3a0 */  inc     %ecx\n  /* 3a1 */  cmp     $0x20,%ecx\n  /* 3a4 */  je      .L6c0\n.L3aa:\n  /* 3aa */  mov     %edx,%eax\n  /* 3ac */  sar     %cl,%eax\n  /* 3ae */  test    $0x1,%al\n  /* 3b0 */  je      .L3a0\n  /* 3b2 */  mov     %esi,0x50(%esp)\n  /* 3b6 */  mov     %ecx,0x54(%esp)\n  /* 3ba */  add     $0x3c,%esp\n  /* 3bd */  pop     %ebx\n  /* 3be */  pop     %esi\n  /* 3bf */  pop     %edi\n  /* 3c0 */  pop     %ebp\n  /* 3c1 */  jmp     MSG_WriteByte\n.L3c6:\n  /* 3c6 */  fstp    %st(0)\n  /* 3c8 */  jmp     .L3d2\n  /* 3ca */  lea     0x0(%esi),%esi\n.L3d0:\n  /* 3d0 */  fstp    %st(0)\n.L3d2:\n  /* 3d2 */  mov     0x1d8(%ebx),%ebp\n  /* 3d8 */  mov     %esi,(%esp)\n  /* 3db */  mov     sv+0xdac,%eax\n  /* 3e0 */  add     %eax,%ebp\n  /* 3e2 */  mov     $0x13,%eax\n  /* 3e7 */  mov     %eax,0x4(%esp)\n  /* 3eb */  lea     0x88(%ebp),%edi\n  /* 3f1 */  add     $0x94,%ebp\n  /* 3f7 */  call    MSG_WriteByte\n  /* 3fc */  fnstcw  0x2e(%esp)\n  /* 400 */  movzwl  0x2e(%esp),%eax\n  /* 405 */  or      $0xc00,%ax\n  /* 409 */  mov     %ax,0x2c(%esp)\n  /* 40e */  flds    0x1d4(%ebx)\n  /* 414 */  fldcw   0x2c(%esp)\n  /* 418 */  fistpl  0x4(%esp)\n  /* 41c */  fldcw   0x2e(%esp)\n  /* 420 */  mov     %esi,(%esp)\n  /* 423 */  call    MSG_WriteByte\n  /* 428 */  fnstcw  0x2e(%esp)\n  /* 42c */  movzwl  0x2e(%esp),%eax\n  /* 431 */  or      $0xc00,%ax\n  /* 435 */  mov     %ax,0x2c(%esp)\n  /* 43a */  flds    0x1d0(%ebx)\n  /* 440 */  fldcw   0x2c(%esp)\n  /* 444 */  fistpl  0x4(%esp)\n  /* 448 */  fldcw   0x2e(%esp)\n  /* 44c */  mov     %esi,(%esp)\n  /* 44f */  call    MSG_WriteByte\n.L454:\n  /* 454 */  flds    0x5c(%edi)\n  /* 457 */  add     $0x4,%edi\n  /* 45a */  fadds   0x64(%edi)\n  /* 45d */  fmuls   =0x3f000000 (0.5f)\n  /* 463 */  fadds   -0x4(%edi)\n  /* 466 */  mov     %esi,(%esp)\n  /* 469 */  fstps   0x4(%esp)\n  /* 46d */  call    MSG_WriteCoord\n  /* 472 */  cmp     %edi,%ebp\n  /* 474 */  jne     .L454\n  /* 476 */  fldz\n  /* 478 */  fsts    0x1d0(%ebx)\n  /* 47e */  fstps   0x1d4(%ebx)\n  /* 484 */  jmp     .L3b\n  /* 489 */  lea     0x0(%esi,%eiz,1),%esi\n.L490:\n  /* 490 */  mov     %ecx,0x28(%esp)\n  /* 494 */  flds    =0x3d800000 (0.0625f)\n  /* 49a */  fmuls   0xa0(%ebx,%ecx,4)\n  /* 4a1 */  fnstcw  0x2e(%esp)\n  /* 4a5 */  mov     %esi,(%esp)\n  /* 4a8 */  movzwl  0x2e(%esp),%edx\n  /* 4ad */  or      $0xc00,%dx\n  /* 4b2 */  mov     %dx,0x2c(%esp)\n  /* 4b7 */  fldcw   0x2c(%esp)\n  /* 4bb */  fistpl  0x4(%esp)\n  /* 4bf */  fldcw   0x2e(%esp)\n  /* 4c3 */  call    MSG_WriteChar\n  /* 4c8 */  mov     0x28(%esp),%ecx\n  /* 4cc */  jmp     .L208\n  /* 4d1 */  lea     0x0(%esi,%eiz,1),%esi\n.L4d8:\n  /* 4d8 */  mov     %ecx,0x28(%esp)\n  /* 4dc */  flds    0xc4(%ebx,%ecx,4)\n  /* 4e3 */  fnstcw  0x2e(%esp)\n  /* 4e7 */  mov     %esi,(%esp)\n  /* 4ea */  movzwl  0x2e(%esp),%edx\n  /* 4ef */  or      $0xc00,%dx\n  /* 4f4 */  mov     %dx,0x2c(%esp)\n  /* 4f9 */  fldcw   0x2c(%esp)\n  /* 4fd */  fistpl  0x4(%esp)\n  /* 501 */  fldcw   0x2e(%esp)\n  /* 505 */  call    MSG_WriteChar\n  /* 50a */  mov     0x28(%esp),%ecx\n  /* 50e */  jmp     .L1fc\n  /* 513 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L518:\n  /* 518 */  mov     $0x2000,%edx\n  /* 51d */  or      $0x2000,%eax\n  /* 522 */  mov     %edx,0x1c(%esp)\n  /* 526 */  jmp     .L1a5\n  /* 52b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L530:\n  /* 530 */  or      $0x1000,%eax\n  /* 535 */  jmp     .L184\n  /* 53a */  lea     0x0(%esi),%esi\n.L540:\n  /* 540 */  or      $0x2,%edi\n  /* 543 */  jmp     .L8d\n  /* 548 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L550:\n  /* 550 */  mov     %esi,0x50(%esp)\n  /* 554 */  mov     %edx,0x54(%esp)\n  /* 558 */  add     $0x3c,%esp\n  /* 55b */  pop     %ebx\n  /* 55c */  pop     %esi\n  /* 55d */  pop     %edi\n  /* 55e */  pop     %ebp\n  /* 55f */  jmp     MSG_WriteByte\n  /* 564 */  lea     0x0(%esi,%eiz,1),%esi\n.L568:\n  /* 568 */  mov     %esi,(%esp)\n  /* 56b */  mov     $0xa,%eax\n  /* 570 */  xor     %edi,%edi\n  /* 572 */  mov     %eax,0x4(%esp)\n  /* 576 */  call    MSG_WriteByte\n.L57b:\n  /* 57b */  flds    0xac(%ebx,%edi,4)\n  /* 582 */  inc     %edi\n  /* 583 */  mov     %esi,(%esp)\n  /* 586 */  fstps   0x4(%esp)\n  /* 58a */  call    MSG_WriteAngle\n  /* 58f */  cmp     $0x3,%edi\n  /* 592 */  jne     .L57b\n  /* 594 */  movl    $0x0,0x174(%ebx)\n  /* 59e */  jmp     .L58\n  /* 5a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5a8:\n  /* 5a8 */  fnstcw  0x2e(%esp)\n  /* 5ac */  movzwl  0x2e(%esp),%eax\n  /* 5b1 */  or      $0xc00,%ax\n  /* 5b5 */  mov     %ax,0x2c(%esp)\n  /* 5ba */  flds    0x1a8(%ebx)\n  /* 5c0 */  fldcw   0x2c(%esp)\n  /* 5c4 */  fistpl  0x4(%esp)\n  /* 5c8 */  fldcw   0x2e(%esp)\n  /* 5cc */  mov     %esi,(%esp)\n  /* 5cf */  call    MSG_WriteByte\n  /* 5d4 */  jmp     .L238\n  /* 5d9 */  lea     0x0(%esi,%eiz,1),%esi\n.L5e0:\n  /* 5e0 */  fnstcw  0x2e(%esp)\n  /* 5e4 */  movzwl  0x2e(%esp),%eax\n  /* 5e9 */  or      $0xc00,%ax\n  /* 5ed */  mov     %ax,0x2c(%esp)\n  /* 5f2 */  flds    0x130(%ebx)\n  /* 5f8 */  fldcw   0x2c(%esp)\n  /* 5fc */  fistpl  0x4(%esp)\n  /* 600 */  fldcw   0x2e(%esp)\n  /* 604 */  mov     %esi,(%esp)\n  /* 607 */  call    MSG_WriteByte\n  /* 60c */  jmp     .L22c\n  /* 611 */  lea     0x0(%esi,%eiz,1),%esi\n.L618:\n  /* 618 */  fnstcw  0x2e(%esp)\n  /* 61c */  mov     %eax,0x24(%esp)\n  /* 620 */  movzwl  0x2e(%esp),%edx\n  /* 625 */  or      $0xc00,%dx\n  /* 62a */  mov     %dx,0x2c(%esp)\n  /* 62f */  flds    0x184(%ebx)\n  /* 635 */  fldcw   0x2c(%esp)\n  /* 639 */  fistpl  0x4(%esp)\n  /* 63d */  fldcw   0x2e(%esp)\n  /* 641 */  mov     %esi,(%esp)\n  /* 644 */  call    MSG_WriteChar\n  /* 649 */  mov     0x24(%esp),%eax\n  /* 64d */  jmp     .L1e2\n  /* 652 */  lea     0x0(%esi),%esi\n.L658:\n  /* 658 */  fnstcw  0x2e(%esp)\n  /* 65c */  movzwl  0x2e(%esp),%edx\n  /* 661 */  or      $0xc00,%dx\n  /* 666 */  mov     %dx,0x2c(%esp)\n  /* 66b */  flds    0x160(%ebx)\n  /* 671 */  fldcw   0x2c(%esp)\n  /* 675 */  fistpl  0x4(%esp)\n  /* 679 */  fldcw   0x2e(%esp)\n  /* 67d */  mov     %esi,(%esp)\n  /* 680 */  call    MSG_WriteChar\n  /* 685 */  mov     0x24(%esp),%eax\n  /* 689 */  jmp     .L1da\n  /* 68e */  xchg    %ax,%ax\n.L690:\n  /* 690 */  mov     pr_global_struct,%eax\n  /* 695 */  flds    0x98(%eax)\n  /* 69b */  fldcw   0x2c(%esp)\n  /* 69f */  fistpl  0x1c(%esp)\n  /* 6a3 */  fldcw   0x2e(%esp)\n  /* 6a7 */  mov     0x1c(%esp),%eax\n  /* 6ab */  shl     $0x1c,%eax\n  /* 6ae */  or      %ecx,%eax\n  /* 6b0 */  mov     %eax,0x20(%esp)\n  /* 6b4 */  jmp     .Leb\n  /* 6b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L6c0:\n  /* 6c0 */  add     $0x3c,%esp\n  /* 6c3 */  pop     %ebx\n  /* 6c4 */  pop     %esi\n  /* 6c5 */  pop     %edi\n  /* 6c6 */  pop     %ebp\n  /* 6c7 */  ret\n","c":"#include \"quakedef.h\"\n\nvoid SV_WriteClientdataToMessage (edict_t *ent, sizebuf_t *msg)\n{\n\tint\t\tbits;\n\tint\t\ti;\n\tedict_t\t*other;\n\tint\t\titems;\n\teval_t\t*val;\n\n\tif (ent->v.dmg_take || ent->v.dmg_save)\n\t{\n\t\tother = PROG_TO_EDICT(ent->v.dmg_inflictor);\n\n\t\tMSG_WriteByte (msg, svc_damage);\n\t\tMSG_WriteByte (msg, ent->v.dmg_save);\n\t\tMSG_WriteByte (msg, ent->v.dmg_take);\n\t\tfor (i=0 ; i<3 ; i++)\n\t\t\tMSG_WriteCoord (msg, other->v.origin[i] + 0.5*(other->v.mins[i] + other->v.maxs[i]));\n\n\t\tent->v.dmg_take = 0;\n\t\tent->v.dmg_save = 0;\n\t}\n\n\tSV_SetIdealPitch ();\n\n\tif (ent->v.fixangle)\n\t{\n\t\tMSG_WriteByte (msg, svc_setangle);\n\t\tfor (i=0 ; i < 3 ; i++)\n\t\t\tMSG_WriteAngle (msg, ent->v.angles[i] );\n\t\tent->v.fixangle = 0;\n\t}\n\n\tbits = 0;\n\n\tif (ent->v.view_ofs[2] != DEFAULT_VIEWHEIGHT)\n\t\tbits |= SU_VIEWHEIGHT;\n\n\tif (ent->v.idealpitch)\n\t\tbits |= SU_IDEALPITCH;\n\n\tval = GetEdictFieldValue(ent, \"items2\");\n\n\tif (val)\n\t\titems = (int)ent->v.items | ((int)val->_float << 23);\n\telse\n\t\titems = (int)ent->v.items | ((int)pr_global_struct->serverflags << 28);\n\n\tbits |= SU_ITEMS;\n\n\tif ( (int)ent->v.flags & FL_ONGROUND)\n\t\tbits |= SU_ONGROUND;\n\n\tif ( ent->v.waterlevel >= 2)\n\t\tbits |= SU_INWATER;\n\n\tfor (i=0 ; i<3 ; i++)\n\t{\n\t\tif (ent->v.punchangle[i])\n\t\t\tbits |= (SU_PUNCH1<<i);\n\t\tif (ent->v.velocity[i])\n\t\t\tbits |= (SU_VELOCITY1<<i);\n\t}\n\n\tif (ent->v.weaponframe)\n\t\tbits |= SU_WEAPONFRAME;\n\n\tif (ent->v.armorvalue)\n\t\tbits |= SU_ARMOR;\n\n\tbits |= SU_WEAPON;\n\n\tMSG_WriteByte (msg, svc_clientdata);\n\tMSG_WriteShort (msg, bits);\n\n\tif (bits & SU_VIEWHEIGHT)\n\t\tMSG_WriteChar (msg, ent->v.view_ofs[2]);\n\n\tif (bits & SU_IDEALPITCH)\n\t\tMSG_WriteChar (msg, ent->v.idealpitch);\n\n\tfor (i=0 ; i<3 ; i++)\n\t{\n\t\tif (bits & (SU_PUNCH1<<i))\n\t\t\tMSG_WriteChar (msg, ent->v.punchangle[i]);\n\t\tif (bits & (SU_VELOCITY1<<i))\n\t\t\tMSG_WriteChar (msg, ent->v.velocity[i]/16);\n\t}\n\n\tMSG_WriteLong (msg, items);\n\n\tif (bits & SU_WEAPONFRAME)\n\t\tMSG_WriteByte (msg, ent->v.weaponframe);\n\tif (bits & SU_ARMOR)\n\t\tMSG_WriteByte (msg, ent->v.armorvalue);\n\n\tMSG_WriteByte (msg, SV_ModelIndex(pr_strings+ent->v.weaponmodel));\n\n\tMSG_WriteShort (msg, ent->v.health);\n\tMSG_WriteByte (msg, ent->v.currentammo);\n\tMSG_WriteByte (msg, ent->v.ammo_shells);\n\tMSG_WriteByte (msg, ent->v.ammo_nails);\n\tMSG_WriteByte (msg, ent->v.ammo_rockets);\n\tMSG_WriteByte (msg, ent->v.ammo_cells);\n\n\tif (standard_quake)\n\t{\n\t\tMSG_WriteByte (msg, ent->v.weapon);\n\t}\n\telse\n\t{\n\t\tfor(i=0;i<32;i++)\n\t\t{\n\t\t\tif ( ((int)ent->v.weapon) & (1<<i) )\n\t\t\t{\n\t\t\t\tMSG_WriteByte (msg, i);\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t}\n}\n","size":1736,"score":100,"agent":"kuncc/0","pid":1,"session":1684,"ts":1791751930273}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1109,"symbol":"M_SerialConfig_Draw","file":"menu.c","asm":"# M_SerialConfig_Draw  (TU menu.c, section .text, 1815 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_SerialConfig_Draw:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     $0x4,%edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  mov     $0x4,%ebx\n  /* 00e */  sub     $0x2c,%esp\n  /* 011 */  movl    $\"gfx/qplaque.lmp\",(%esp)\n  /* 018 */  call    Draw_CachePic\n  /* 01d */  mov     %ebx,0x4(%esp)\n  /* 021 */  mov     %eax,0x8(%esp)\n  /* 025 */  mov     vid+0x14,%eax\n  /* 02a */  sub     $0x140,%eax\n  /* 02f */  shr     $1,%eax\n  /* 031 */  add     $0x10,%eax\n  /* 034 */  mov     %eax,(%esp)\n  /* 037 */  call    Draw_TransPic\n  /* 03c */  movl    $\"gfx/p_multi.lmp\",(%esp)\n  /* 043 */  call    Draw_CachePic\n  /* 048 */  mov     %eax,%edx\n  /* 04a */  mov     $0x140,%eax\n  /* 04f */  mov     (%edx),%esi\n  /* 051 */  mov     %edx,0x8(%esp)\n  /* 055 */  mov     %edi,0x4(%esp)\n  /* 059 */  sub     %esi,%eax\n  /* 05b */  mov     %eax,%esi\n  /* 05d */  shr     $0x1f,%esi\n  /* 060 */  lea     (%esi,%eax,1),%ecx\n  /* 063 */  mov     vid+0x14,%eax\n  /* 068 */  sar     $1,%ecx\n  /* 06a */  mov     %ecx,0x14(%esp)\n  /* 06e */  sub     $0x140,%eax\n  /* 073 */  shr     $1,%eax\n  /* 075 */  add     %ecx,%eax\n  /* 077 */  mov     %eax,(%esp)\n  /* 07a */  call    Draw_Pic\n  /* 07f */  mov     $\"New Game\",%edx\n  /* 084 */  cmpl    $0x1,m_multiplayer_cursor\n  /* 08b */  je      .L92\n  /* 08d */  mov     $\"Join Game\",%edx\n.L92:\n  /* 092 */  mov     m_net_cursor,%ecx\n  /* 098 */  mov     $\"Direct Connect\",%eax\n  /* 09d */  test    %ecx,%ecx\n  /* 09f */  jne     .La6\n  /* 0a1 */  mov     $\"Modem\",%eax\n.La6:\n  /* 0a6 */  mov     %eax,0x8(%esp)\n  /* 0aa */  mov     %edx,0x4(%esp)\n  /* 0ae */  movl    $\"%s - %s\",(%esp)\n  /* 0b5 */  call    va\n  /* 0ba */  mov     0x14(%esp),%edi\n  /* 0be */  mov     %eax,%ebx\n  /* 0c0 */  movsbl  (%eax),%eax\n  /* 0c3 */  test    %al,%al\n  /* 0c5 */  je      .L101\n  /* 0c7 */  nop\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  sub     $0xffffff80,%eax\n  /* 0d3 */  inc     %ebx\n  /* 0d4 */  mov     %eax,0x8(%esp)\n  /* 0d8 */  mov     $0x20,%eax\n  /* 0dd */  mov     %eax,0x4(%esp)\n  /* 0e1 */  mov     vid+0x14,%eax\n  /* 0e6 */  sub     $0x140,%eax\n  /* 0eb */  shr     $1,%eax\n  /* 0ed */  add     %edi,%eax\n  /* 0ef */  add     $0x8,%edi\n  /* 0f2 */  mov     %eax,(%esp)\n  /* 0f5 */  call    Draw_Character\n  /* 0fa */  movsbl  (%ebx),%eax\n  /* 0fd */  test    %al,%al\n  /* 0ff */  jne     .Ld0\n.L101:\n  /* 101 */  mov     0x14(%esp),%eax\n  /* 105 */  mov     $\"Port\",%ebp\n  /* 10a */  mov     serialConfig_cursor_table,%edi\n  /* 110 */  lea     0x8(%eax),%ebx\n  /* 113 */  mov     $0x50,%eax\n  /* 118 */  mov     %ebx,%esi\n  /* 11a */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  mov     %edi,0x4(%esp)\n  /* 124 */  sub     $0xffffff80,%eax\n  /* 127 */  inc     %ebp\n  /* 128 */  mov     %eax,0x8(%esp)\n  /* 12c */  mov     vid+0x14,%eax\n  /* 131 */  sub     $0x140,%eax\n  /* 136 */  shr     $1,%eax\n  /* 138 */  add     %esi,%eax\n  /* 13a */  add     $0x8,%esi\n  /* 13d */  mov     %eax,(%esp)\n  /* 140 */  call    Draw_Character\n  /* 145 */  cmp     $.LC108+0x4,%ebp\n  /* 14b */  movsbl  0x0(%ebp),%eax\n  /* 14f */  jne     .L120\n  /* 151 */  movl    $0xa0,(%esp)\n  /* 158 */  mov     $0x1,%eax\n  /* 15d */  mov     %eax,0xc(%esp)\n  /* 161 */  mov     $0x4,%eax\n  /* 166 */  mov     %eax,0x8(%esp)\n  /* 16a */  mov     $0x28,%eax\n  /* 16f */  mov     %eax,0x4(%esp)\n  /* 173 */  call    M_DrawTextBox\n  /* 178 */  mov     serialConfig_comport,%eax\n  /* 17d */  movl    $\"COM%u\",(%esp)\n  /* 184 */  mov     %eax,0x4(%esp)\n  /* 188 */  call    va\n  /* 18d */  mov     %eax,%ebp\n  /* 18f */  movsbl  (%eax),%eax\n  /* 192 */  test    %al,%al\n  /* 194 */  je      .L1dd\n  /* 196 */  mov     serialConfig_cursor_table,%edi\n  /* 19c */  mov     $0xa8,%esi\n  /* 1a1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  mov     %edi,0x4(%esp)\n  /* 1b4 */  sub     $0xffffff80,%eax\n  /* 1b7 */  inc     %ebp\n  /* 1b8 */  mov     %eax,0x8(%esp)\n  /* 1bc */  mov     vid+0x14,%eax\n  /* 1c1 */  sub     $0x140,%eax\n  /* 1c6 */  shr     $1,%eax\n  /* 1c8 */  add     %esi,%eax\n  /* 1ca */  add     $0x8,%esi\n  /* 1cd */  mov     %eax,(%esp)\n  /* 1d0 */  call    Draw_Character\n  /* 1d5 */  movsbl  0x0(%ebp),%eax\n  /* 1d9 */  test    %al,%al\n  /* 1db */  jne     .L1b0\n.L1dd:\n  /* 1dd */  mov     serialConfig_cursor_table+0x4,%edi\n  /* 1e3 */  mov     %ebx,%esi\n  /* 1e5 */  mov     $\"IRQ\",%ebp\n  /* 1ea */  mov     $0x49,%eax\n  /* 1ef */  nop\n.L1f0:\n  /* 1f0 */  mov     %edi,0x4(%esp)\n  /* 1f4 */  sub     $0xffffff80,%eax\n  /* 1f7 */  inc     %ebp\n  /* 1f8 */  mov     %eax,0x8(%esp)\n  /* 1fc */  mov     vid+0x14,%eax\n  /* 201 */  sub     $0x140,%eax\n  /* 206 */  shr     $1,%eax\n  /* 208 */  add     %esi,%eax\n  /* 20a */  add     $0x8,%esi\n  /* 20d */  mov     %eax,(%esp)\n  /* 210 */  call    Draw_Character\n  /* 215 */  cmp     $.LC109+0x3,%ebp\n  /* 21b */  movsbl  0x0(%ebp),%eax\n  /* 21f */  jne     .L1f0\n  /* 221 */  mov     serialConfig_cursor_table+0x4,%eax\n  /* 226 */  mov     $0x1,%ebp\n  /* 22b */  mov     $0x1,%edi\n  /* 230 */  mov     %ebp,0x8(%esp)\n  /* 234 */  mov     %edi,0xc(%esp)\n  /* 238 */  movl    $0xa0,(%esp)\n  /* 23f */  sub     $0x8,%eax\n  /* 242 */  mov     %eax,0x4(%esp)\n  /* 246 */  call    M_DrawTextBox\n  /* 24b */  mov     serialConfig_irq,%eax\n  /* 250 */  movl    $\"%u\",(%esp)\n  /* 257 */  mov     %eax,0x4(%esp)\n  /* 25b */  call    va\n  /* 260 */  mov     %eax,%ebp\n  /* 262 */  movsbl  (%eax),%eax\n  /* 265 */  test    %al,%al\n  /* 267 */  je      .L2ad\n  /* 269 */  mov     serialConfig_cursor_table+0x4,%edi\n  /* 26f */  mov     $0xa8,%esi\n  /* 274 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 278 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L280:\n  /* 280 */  mov     %edi,0x4(%esp)\n  /* 284 */  sub     $0xffffff80,%eax\n  /* 287 */  inc     %ebp\n  /* 288 */  mov     %eax,0x8(%esp)\n  /* 28c */  mov     vid+0x14,%eax\n  /* 291 */  sub     $0x140,%eax\n  /* 296 */  shr     $1,%eax\n  /* 298 */  add     %esi,%eax\n  /* 29a */  add     $0x8,%esi\n  /* 29d */  mov     %eax,(%esp)\n  /* 2a0 */  call    Draw_Character\n  /* 2a5 */  movsbl  0x0(%ebp),%eax\n  /* 2a9 */  test    %al,%al\n  /* 2ab */  jne     .L280\n.L2ad:\n  /* 2ad */  mov     serialConfig_cursor_table+0x8,%edi\n  /* 2b3 */  mov     %ebx,%esi\n  /* 2b5 */  mov     $\"Baud\",%ebp\n  /* 2ba */  mov     $0x42,%eax\n  /* 2bf */  nop\n.L2c0:\n  /* 2c0 */  mov     %edi,0x4(%esp)\n  /* 2c4 */  sub     $0xffffff80,%eax\n  /* 2c7 */  inc     %ebp\n  /* 2c8 */  mov     %eax,0x8(%esp)\n  /* 2cc */  mov     vid+0x14,%eax\n  /* 2d1 */  sub     $0x140,%eax\n  /* 2d6 */  shr     $1,%eax\n  /* 2d8 */  add     %esi,%eax\n  /* 2da */  add     $0x8,%esi\n  /* 2dd */  mov     %eax,(%esp)\n  /* 2e0 */  call    Draw_Character\n  /* 2e5 */  cmp     $.LC110+0x4,%ebp\n  /* 2eb */  movsbl  0x0(%ebp),%eax\n  /* 2ef */  jne     .L2c0\n  /* 2f1 */  mov     serialConfig_cursor_table+0x8,%eax\n  /* 2f6 */  mov     $0x1,%ecx\n  /* 2fb */  mov     $0x5,%esi\n  /* 300 */  mov     %ecx,0xc(%esp)\n  /* 304 */  mov     %esi,0x8(%esp)\n  /* 308 */  movl    $0xa0,(%esp)\n  /* 30f */  sub     $0x8,%eax\n  /* 312 */  mov     %eax,0x4(%esp)\n  /* 316 */  call    M_DrawTextBox\n  /* 31b */  mov     serialConfig_baud,%eax\n  /* 320 */  mov     serialConfig_baudrate(,%eax,4),%eax\n  /* 327 */  movl    $\"%u\",(%esp)\n  /* 32e */  mov     %eax,0x4(%esp)\n  /* 332 */  call    va\n  /* 337 */  mov     %eax,%ebp\n  /* 339 */  movsbl  (%eax),%eax\n  /* 33c */  test    %al,%al\n  /* 33e */  je      .L37d\n  /* 340 */  mov     serialConfig_cursor_table+0x8,%edi\n  /* 346 */  mov     $0xa8,%esi\n  /* 34b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L350:\n  /* 350 */  mov     %edi,0x4(%esp)\n  /* 354 */  sub     $0xffffff80,%eax\n  /* 357 */  inc     %ebp\n  /* 358 */  mov     %eax,0x8(%esp)\n  /* 35c */  mov     vid+0x14,%eax\n  /* 361 */  sub     $0x140,%eax\n  /* 366 */  shr     $1,%eax\n  /* 368 */  add     %esi,%eax\n  /* 36a */  add     $0x8,%esi\n  /* 36d */  mov     %eax,(%esp)\n  /* 370 */  call    Draw_Character\n  /* 375 */  movsbl  0x0(%ebp),%eax\n  /* 379 */  test    %al,%al\n  /* 37b */  jne     .L350\n.L37d:\n  /* 37d */  mov     m_net_cursor,%edx\n  /* 383 */  test    %edx,%edx\n  /* 385 */  je      .L4a0\n.L38b:\n  /* 38b */  mov     m_multiplayer_cursor,%eax\n  /* 390 */  test    %eax,%eax\n  /* 392 */  jne     .L4fe\n  /* 398 */  mov     %ebx,(%esp)\n  /* 39b */  mov     0x14(%esp),%eax\n  /* 39f */  mov     $0x1,%ebp\n  /* 3a4 */  mov     %ebp,0xc(%esp)\n  /* 3a8 */  mov     $\"Connect\",%ebp\n  /* 3ad */  lea     0x10(%eax),%edi\n  /* 3b0 */  mov     $0x7,%eax\n  /* 3b5 */  mov     %eax,0x8(%esp)\n  /* 3b9 */  mov     serialConfig_cursor_table+0x14,%eax\n  /* 3be */  sub     $0x8,%eax\n  /* 3c1 */  mov     %eax,0x4(%esp)\n  /* 3c5 */  call    M_DrawTextBox\n  /* 3ca */  mov     serialConfig_cursor_table+0x14,%esi\n  /* 3d0 */  mov     $0x43,%eax\n  /* 3d5 */  lea     0x0(%esi),%esi\n  /* 3d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3e0:\n  /* 3e0 */  mov     %esi,0x4(%esp)\n  /* 3e4 */  sub     $0xffffff80,%eax\n  /* 3e7 */  inc     %ebp\n  /* 3e8 */  mov     %eax,0x8(%esp)\n  /* 3ec */  mov     vid+0x14,%eax\n  /* 3f1 */  sub     $0x140,%eax\n  /* 3f6 */  shr     $1,%eax\n  /* 3f8 */  add     %edi,%eax\n  /* 3fa */  add     $0x8,%edi\n  /* 3fd */  mov     %eax,(%esp)\n  /* 400 */  call    Draw_Character\n  /* 405 */  cmp     $.LC113+0x7,%ebp\n  /* 40b */  movsbl  0x0(%ebp),%eax\n  /* 40f */  jne     .L3e0\n.L411:\n  /* 411 */  fnstcw  0x1e(%esp)\n  /* 415 */  fldl    =0x4010000000000000 (4)\n  /* 41b */  fmull   realtime\n  /* 421 */  mov     0x14(%esp),%esi\n  /* 425 */  movzwl  0x1e(%esp),%eax\n  /* 42a */  or      $0xc00,%ax\n  /* 42e */  mov     %ax,0x1c(%esp)\n  /* 433 */  fldcw   0x1c(%esp)\n  /* 437 */  fistpl  0x18(%esp)\n  /* 43b */  fldcw   0x1e(%esp)\n  /* 43f */  mov     0x18(%esp),%eax\n  /* 443 */  and     $0x1,%eax\n  /* 446 */  add     $0xc,%eax\n  /* 449 */  mov     %eax,0x8(%esp)\n  /* 44d */  mov     serialConfig_cursor,%eax\n  /* 452 */  mov     serialConfig_cursor_table(,%eax,4),%eax\n  /* 459 */  mov     %eax,0x4(%esp)\n  /* 45d */  mov     vid+0x14,%eax\n  /* 462 */  sub     $0x140,%eax\n  /* 467 */  shr     $1,%eax\n  /* 469 */  add     %esi,%eax\n  /* 46b */  mov     %eax,(%esp)\n  /* 46e */  call    Draw_Character\n  /* 473 */  cmpl    $0x4,serialConfig_cursor\n  /* 47a */  je      .L5d0\n.L480:\n  /* 480 */  movsbl  m_return_reason,%eax\n  /* 487 */  test    %al,%al\n  /* 489 */  jne     .L580\n  /* 48f */  add     $0x2c,%esp\n  /* 492 */  pop     %ebx\n  /* 493 */  pop     %esi\n  /* 494 */  pop     %edi\n  /* 495 */  pop     %ebp\n  /* 496 */  ret\n  /* 497 */  nop\n  /* 498 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4a0:\n  /* 4a0 */  mov     serialConfig_cursor_table+0xc,%esi\n  /* 4a6 */  mov     %ebx,%edi\n  /* 4a8 */  mov     $\"Modem Setup...\",%ebp\n  /* 4ad */  mov     $0x4d,%eax\n  /* 4b2 */  lea     0x0(%esi),%esi\n  /* 4b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4c0:\n  /* 4c0 */  mov     %esi,0x4(%esp)\n  /* 4c4 */  sub     $0xffffff80,%eax\n  /* 4c7 */  inc     %ebp\n  /* 4c8 */  mov     %eax,0x8(%esp)\n  /* 4cc */  mov     vid+0x14,%eax\n  /* 4d1 */  sub     $0x140,%eax\n  /* 4d6 */  shr     $1,%eax\n  /* 4d8 */  add     %edi,%eax\n  /* 4da */  add     $0x8,%edi\n  /* 4dd */  mov     %eax,(%esp)\n  /* 4e0 */  call    Draw_Character\n  /* 4e5 */  cmp     $.LC111+0xe,%ebp\n  /* 4eb */  movsbl  0x0(%ebp),%eax\n  /* 4ef */  jne     .L4c0\n  /* 4f1 */  mov     m_multiplayer_cursor,%eax\n  /* 4f6 */  test    %eax,%eax\n  /* 4f8 */  je      .L640\n.L4fe:\n  /* 4fe */  mov     serialConfig_cursor_table+0x14,%eax\n  /* 503 */  mov     $0x1,%edx\n  /* 508 */  mov     $0x2,%ecx\n  /* 50d */  mov     %edx,0xc(%esp)\n  /* 511 */  mov     $\"OK\",%ebp\n  /* 516 */  mov     %ecx,0x8(%esp)\n  /* 51a */  mov     %ebx,(%esp)\n  /* 51d */  sub     $0x8,%eax\n  /* 520 */  mov     %eax,0x4(%esp)\n  /* 524 */  call    M_DrawTextBox\n  /* 529 */  mov     0x14(%esp),%eax\n  /* 52d */  mov     serialConfig_cursor_table+0x14,%esi\n  /* 533 */  lea     0x10(%eax),%edi\n  /* 536 */  mov     $0x4f,%eax\n  /* 53b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L540:\n  /* 540 */  mov     %esi,0x4(%esp)\n  /* 544 */  sub     $0xffffff80,%eax\n  /* 547 */  inc     %ebp\n  /* 548 */  mov     %eax,0x8(%esp)\n  /* 54c */  mov     vid+0x14,%eax\n  /* 551 */  sub     $0x140,%eax\n  /* 556 */  shr     $1,%eax\n  /* 558 */  add     %edi,%eax\n  /* 55a */  add     $0x8,%edi\n  /* 55d */  mov     %eax,(%esp)\n  /* 560 */  call    Draw_Character\n  /* 565 */  cmp     $.LC114+0x2,%ebp\n  /* 56b */  movsbl  0x0(%ebp),%eax\n  /* 56f */  jne     .L540\n  /* 571 */  jmp     .L411\n  /* 576 */  xchg    %ax,%ax\n  /* 578 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L580:\n  /* 580 */  mov     $m_return_reason,%esi\n  /* 585 */  lea     0x0(%esi),%esi\n  /* 588 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L590:\n  /* 590 */  mov     %eax,0x8(%esp)\n  /* 594 */  mov     $0x94,%eax\n  /* 599 */  inc     %esi\n  /* 59a */  mov     %eax,0x4(%esp)\n  /* 59e */  mov     vid+0x14,%eax\n  /* 5a3 */  sub     $0x140,%eax\n  /* 5a8 */  shr     $1,%eax\n  /* 5aa */  add     %ebx,%eax\n  /* 5ac */  add     $0x8,%ebx\n  /* 5af */  mov     %eax,(%esp)\n  /* 5b2 */  call    Draw_Character\n  /* 5b7 */  movsbl  (%esi),%eax\n  /* 5ba */  test    %al,%al\n  /* 5bc */  jne     .L590\n  /* 5be */  add     $0x2c,%esp\n  /* 5c1 */  pop     %ebx\n  /* 5c2 */  pop     %esi\n  /* 5c3 */  pop     %edi\n  /* 5c4 */  pop     %ebp\n  /* 5c5 */  ret\n  /* 5c6 */  xchg    %ax,%ax\n  /* 5c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5d0:\n  /* 5d0 */  movl    $serialConfig_phone,(%esp)\n  /* 5d7 */  call    strlen\n  /* 5dc */  fnstcw  0x1e(%esp)\n  /* 5e0 */  fldl    =0x4010000000000000 (4)\n  /* 5e6 */  fmull   realtime\n  /* 5ec */  mov     %eax,%edx\n  /* 5ee */  movzwl  0x1e(%esp),%eax\n  /* 5f3 */  or      $0xc00,%ax\n  /* 5f7 */  mov     %ax,0x1c(%esp)\n  /* 5fc */  fldcw   0x1c(%esp)\n  /* 600 */  fistpl  0x14(%esp)\n  /* 604 */  fldcw   0x1e(%esp)\n  /* 608 */  mov     0x14(%esp),%eax\n  /* 60c */  and     $0x1,%eax\n  /* 60f */  add     $0xa,%eax\n  /* 612 */  mov     %eax,0x8(%esp)\n  /* 616 */  mov     serialConfig_cursor_table+0x10,%eax\n  /* 61b */  mov     %eax,0x4(%esp)\n  /* 61f */  mov     vid+0x14,%eax\n  /* 624 */  sub     $0x140,%eax\n  /* 629 */  shr     $1,%eax\n  /* 62b */  lea     0xa8(%eax,%edx,8),%eax\n  /* 632 */  mov     %eax,(%esp)\n  /* 635 */  call    Draw_Character\n  /* 63a */  jmp     .L480\n  /* 63f */  nop\n.L640:\n  /* 640 */  mov     serialConfig_cursor_table+0x10,%esi\n  /* 646 */  mov     %ebx,%edi\n  /* 648 */  mov     $\"Phone number\",%ebp\n  /* 64d */  mov     $0x50,%eax\n  /* 652 */  lea     0x0(%esi),%esi\n  /* 658 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L660:\n  /* 660 */  mov     %esi,0x4(%esp)\n  /* 664 */  sub     $0xffffff80,%eax\n  /* 667 */  inc     %ebp\n  /* 668 */  mov     %eax,0x8(%esp)\n  /* 66c */  mov     vid+0x14,%eax\n  /* 671 */  sub     $0x140,%eax\n  /* 676 */  shr     $1,%eax\n  /* 678 */  add     %edi,%eax\n  /* 67a */  add     $0x8,%edi\n  /* 67d */  mov     %eax,(%esp)\n  /* 680 */  call    Draw_Character\n  /* 685 */  cmp     $.LC112+0xc,%ebp\n  /* 68b */  movsbl  0x0(%ebp),%eax\n  /* 68f */  jne     .L660\n  /* 691 */  movl    $0xa0,(%esp)\n  /* 698 */  mov     $0x1,%eax\n  /* 69d */  mov     %eax,0xc(%esp)\n  /* 6a1 */  mov     $0x10,%eax\n  /* 6a6 */  mov     %eax,0x8(%esp)\n  /* 6aa */  mov     serialConfig_cursor_table+0x10,%eax\n  /* 6af */  sub     $0x8,%eax\n  /* 6b2 */  mov     %eax,0x4(%esp)\n  /* 6b6 */  call    M_DrawTextBox\n  /* 6bb */  movsbl  serialConfig_phone,%eax\n  /* 6c2 */  test    %al,%al\n  /* 6c4 */  je      .L38b\n  /* 6ca */  mov     serialConfig_cursor_table+0x10,%edi\n  /* 6d0 */  xor     %ebp,%ebp\n  /* 6d2 */  lea     0x0(%esi),%esi\n  /* 6d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L6e0:\n  /* 6e0 */  mov     %edi,0x4(%esp)\n  /* 6e4 */  sub     $0xffffff80,%eax\n  /* 6e7 */  mov     %eax,0x8(%esp)\n  /* 6eb */  mov     vid+0x14,%eax\n  /* 6f0 */  sub     $0x140,%eax\n  /* 6f5 */  shr     $1,%eax\n  /* 6f7 */  lea     0xa8(%eax,%ebp,8),%eax\n  /* 6fe */  inc     %ebp\n  /* 6ff */  mov     %eax,(%esp)\n  /* 702 */  call    Draw_Character\n  /* 707 */  movsbl  serialConfig_phone(%ebp),%eax\n  /* 70e */  test    %al,%al\n  /* 710 */  jne     .L6e0\n  /* 712 */  jmp     .L38b\n","c":"/* candidate for M_SerialConfig_Draw (menu.c, 1815 bytes) */\n#include \"quakedef.h\"\nvoid M_DrawTextBox(int x, int y, int width, int lines);\n\nextern int m_multiplayer_cursor, m_net_cursor;\nextern int serialConfig_cursor_table[];\nextern int serialConfig_comport, serialConfig_irq, serialConfig_baud, serialConfig_cursor;\nextern int serialConfig_baudrate[];\nextern char m_return_reason[32];\nextern char serialConfig_phone[16];\n\nvoid M_DrawTransPic(int x, int y, qpic_t *pic)\n{\n\tDraw_TransPic(x + ((vid.width - 320) >> 1), y, pic);\n}\n\nvoid M_DrawPic(int x, int y, qpic_t *pic)\n{\n\tDraw_Pic(x + ((vid.width - 320) >> 1), y, pic);\n}\n\nvoid M_DrawCharacter(int cx, int line, int num)\n{\n\tDraw_Character(cx + ((vid.width - 320) >> 1), line, num);\n}\n\nvoid M_Print(int cx, int cy, char *str)\n{\n\twhile (*str)\n\t{\n\t\tM_DrawCharacter(cx, cy, (*str) + 128);\n\t\tstr++;\n\t\tcx += 8;\n\t}\n}\n\nvoid M_PrintWhite(int cx, int cy, char *str)\n{\n\twhile (*str)\n\t{\n\t\tM_DrawCharacter(cx, cy, *str);\n\t\tstr++;\n\t\tcx += 8;\n\t}\n}\n\nextern void lc_use(const char **);\nvoid lc_pad(void)\n{\nconst char *a[] = {\n\"s1\",\"s2\",\"s3\",\"s4\",\"s5\",\"s6\",\"s7\",\"s8\",\"s9\",\"s10\",\n\"s11\",\"s12\",\"s13\",\"s14\",\"s15\",\"s16\",\"s17\",\"s18\",\"s19\",\"s20\",\n\"s21\",\"s22\",\"s23\",\"s24\",\"s25\",\"s26\",\"s27\",\"s28\",\"s29\",\"s30\",\n\"s31\",\"s32\",\"s33\",\"s34\",\"s35\",\"s36\",\"s37\",\"s38\",\"s39\",\"s40\",\n\"s41\",\"s42\",\"s43\",\"s44\",\"s45\",\"s46\",\"s47\",\"s48\",\"s49\",\"s50\",\n\"s51\",\"s52\",\"s53\",\"s54\",\"s55\",\"s56\",\"s57\",\"s58\",\"s59\",\"s60\",\n\"s61\",\"s62\",\"s63\",\"s64\",\"s65\",\"s66\",\"s67\",\"s68\",\"s69\",\"s70\",\n\"s71\",\"s72\",\"s73\",\"s74\",\"s75\",\"s76\",\"s77\",\"s78\",\"s79\",\"s80\",\n\"s81\",\"s82\",\"s83\",\"s84\",\"s85\",\"s86\",\"s87\",\"s88\",\"s89\",\"s90\",\n\"s91\",\"s92\",\"s93\",\"s94\",\"s95\",\"s96\",\"s97\",\"s98\",\"s99\",\"s100\",\n\"s101\",\"s102\"\n};\nlc_use(a);\n}\n\nvoid M_SerialConfig_Draw(void)\n{\n\tqpic_t *p;\n\tint basex;\n\tchar *startJoin;\n\tchar *directModem;\n\n\tM_DrawTransPic(16, 4, Draw_CachePic(\"gfx/qplaque.lmp\"));\n\n\tp = Draw_CachePic(\"gfx/p_multi.lmp\");\n\tbasex = (320 - p->width) / 2;\n\tM_DrawPic(basex, 4, p);\n\n\tif (m_multiplayer_cursor == 1)\n\t\tstartJoin = \"New Game\";\n\telse\n\t\tstartJoin = \"Join Game\";\n\tif (m_net_cursor == 0)\n\t\tdirectModem = \"Modem\";\n\telse\n\t\tdirectModem = \"Direct Connect\";\n\tM_Print(basex, 32, va(\"%s - %s\", startJoin, directModem));\n\tbasex += 8;\n\n\tM_Print(basex, serialConfig_cursor_table[0], \"Port\");\n\tM_DrawTextBox(160, 40, 4, 1);\n\tM_Print(168, serialConfig_cursor_table[0], va(\"COM%u\", serialConfig_comport));\n\n\tM_Print(basex, serialConfig_cursor_table[1], \"IRQ\");\n\tM_DrawTextBox(160, serialConfig_cursor_table[1] - 8, 1, 1);\n\tM_Print(168, serialConfig_cursor_table[1], va(\"%u\", serialConfig_irq));\n\n\tM_Print(basex, serialConfig_cursor_table[2], \"Baud\");\n\tM_DrawTextBox(160, serialConfig_cursor_table[2] - 8, 5, 1);\n\tM_Print(168, serialConfig_cursor_table[2], va(\"%u\", serialConfig_baudrate[serialConfig_baud]));\n\n\tif (m_net_cursor == 0)\n\t{\n\t\tM_Print(basex, serialConfig_cursor_table[3], \"Modem Setup...\");\n\t\tif (m_multiplayer_cursor == 0)\n\t\t{\n\t\t\tM_Print(basex, serialConfig_cursor_table[4], \"Phone number\");\n\t\t\tM_DrawTextBox(160, serialConfig_cursor_table[4] - 8, 16, 1);\n\t\t\tM_Print(168, serialConfig_cursor_table[4], serialConfig_phone);\n\t\t}\n\t}\n\n\tif (m_multiplayer_cursor == 0)\n\t{\n\t\tM_DrawTextBox(basex, serialConfig_cursor_table[5] - 8, 7, 1);\n\t\tM_Print(basex + 8, serialConfig_cursor_table[5], \"Connect\");\n\t}\n\telse\n\t{\n\t\tM_DrawTextBox(basex, serialConfig_cursor_table[5] - 8, 2, 1);\n\t\tM_Print(basex + 8, serialConfig_cursor_table[5], \"OK\");\n\t}\n\n\tM_DrawCharacter(basex - 8, serialConfig_cursor_table[serialConfig_cursor], 12 + ((int)(realtime * 4) & 1));\n\n\tif (serialConfig_cursor == 4)\n\t\tM_DrawCharacter(168 + 8 * strlen(serialConfig_phone), serialConfig_cursor_table[serialConfig_cursor], 10 + ((int)(realtime * 4) & 1));\n\n\tif (*m_return_reason)\n\t\tM_PrintWhite(basex, 148, m_return_reason);\n}\n","size":1815,"score":100,"agent":"kuncc/7","pid":8,"session":1685,"ts":1791751950482}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1118,"symbol":"M_LanConfig_Draw","file":"menu.c","asm":"# M_LanConfig_Draw  (TU menu.c, section .text, 1607 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_LanConfig_Draw:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x4,%ebp\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x2c,%esp\n  /* 00c */  movl    $\"gfx/qplaque.lmp\",(%esp)\n  /* 013 */  call    Draw_CachePic\n  /* 018 */  mov     %ebp,0x4(%esp)\n  /* 01c */  mov     %eax,0x8(%esp)\n  /* 020 */  mov     vid+0x14,%eax\n  /* 025 */  sub     $0x140,%eax\n  /* 02a */  shr     $1,%eax\n  /* 02c */  add     $0x10,%eax\n  /* 02f */  mov     %eax,(%esp)\n  /* 032 */  call    Draw_TransPic\n  /* 037 */  movl    $\"gfx/p_multi.lmp\",(%esp)\n  /* 03e */  call    Draw_CachePic\n  /* 043 */  mov     %eax,%ecx\n  /* 045 */  mov     $0x140,%eax\n  /* 04a */  mov     (%ecx),%edx\n  /* 04c */  mov     %ecx,0x8(%esp)\n  /* 050 */  mov     $0x4,%ecx\n  /* 055 */  mov     %ecx,0x4(%esp)\n  /* 059 */  sub     %edx,%eax\n  /* 05b */  mov     %eax,%edx\n  /* 05d */  shr     $0x1f,%edx\n  /* 060 */  add     %edx,%eax\n  /* 062 */  sar     $1,%eax\n  /* 064 */  mov     %eax,0x18(%esp)\n  /* 068 */  mov     %eax,%edx\n  /* 06a */  mov     vid+0x14,%eax\n  /* 06f */  sub     $0x140,%eax\n  /* 074 */  shr     $1,%eax\n  /* 076 */  add     %edx,%eax\n  /* 078 */  mov     %eax,(%esp)\n  /* 07b */  call    Draw_Pic\n  /* 080 */  mov     $\"New Game\",%eax\n  /* 085 */  cmpl    $0x1,m_multiplayer_cursor\n  /* 08c */  je      .L93\n  /* 08e */  mov     $\"Join Game\",%eax\n.L93:\n  /* 093 */  cmpl    $0x2,m_net_cursor\n  /* 09a */  mov     $\"TCP/IP\",%edx\n  /* 09f */  jne     .La6\n  /* 0a1 */  mov     $\"IPX\",%edx\n.La6:\n  /* 0a6 */  mov     %edx,0x8(%esp)\n  /* 0aa */  mov     %eax,0x4(%esp)\n  /* 0ae */  movl    $\"%s - %s\",(%esp)\n  /* 0b5 */  call    va\n  /* 0ba */  mov     0x18(%esp),%esi\n  /* 0be */  mov     %eax,%ebx\n  /* 0c0 */  movsbl  (%eax),%eax\n  /* 0c3 */  test    %al,%al\n  /* 0c5 */  je      .L101\n  /* 0c7 */  nop\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  sub     $0xffffff80,%eax\n  /* 0d3 */  mov     $0x20,%edi\n  /* 0d8 */  mov     %eax,0x8(%esp)\n  /* 0dc */  mov     vid+0x14,%eax\n  /* 0e1 */  inc     %ebx\n  /* 0e2 */  mov     %edi,0x4(%esp)\n  /* 0e6 */  sub     $0x140,%eax\n  /* 0eb */  shr     $1,%eax\n  /* 0ed */  add     %esi,%eax\n  /* 0ef */  add     $0x8,%esi\n  /* 0f2 */  mov     %eax,(%esp)\n  /* 0f5 */  call    Draw_Character\n  /* 0fa */  movsbl  (%ebx),%eax\n  /* 0fd */  test    %al,%al\n  /* 0ff */  jne     .Ld0\n.L101:\n  /* 101 */  mov     0x18(%esp),%eax\n  /* 105 */  mov     $\"Address:\",%ebx\n  /* 10a */  lea     0x8(%eax),%esi\n  /* 10d */  mov     $0x41,%eax\n  /* 112 */  mov     %esi,%edi\n  /* 114 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  sub     $0xffffff80,%eax\n  /* 123 */  mov     $0x34,%ecx\n  /* 128 */  mov     %eax,0x8(%esp)\n  /* 12c */  mov     vid+0x14,%eax\n  /* 131 */  inc     %ebx\n  /* 132 */  mov     %ecx,0x4(%esp)\n  /* 136 */  sub     $0x140,%eax\n  /* 13b */  shr     $1,%eax\n  /* 13d */  add     %edi,%eax\n  /* 13f */  add     $0x8,%edi\n  /* 142 */  mov     %eax,(%esp)\n  /* 145 */  call    Draw_Character\n  /* 14a */  cmp     $.LC130+0x8,%ebx\n  /* 150 */  movsbl  (%ebx),%eax\n  /* 153 */  jne     .L120\n  /* 155 */  mov     0x18(%esp),%eax\n  /* 159 */  cmpl    $0x2,m_net_cursor\n  /* 160 */  lea     0x50(%eax),%ebx\n  /* 163 */  je      .L4b8\n  /* 169 */  movsbl  my_tcpip_address,%eax\n  /* 170 */  test    %al,%al\n  /* 172 */  je      .L1b1\n  /* 174 */  mov     %ebx,%ebp\n  /* 176 */  mov     $my_tcpip_address,%edi\n  /* 17b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  sub     $0xffffff80,%eax\n  /* 183 */  inc     %edi\n  /* 184 */  mov     %eax,0x8(%esp)\n  /* 188 */  mov     $0x34,%eax\n  /* 18d */  mov     %eax,0x4(%esp)\n  /* 191 */  mov     vid+0x14,%eax\n  /* 196 */  sub     $0x140,%eax\n  /* 19b */  shr     $1,%eax\n  /* 19d */  add     %ebp,%eax\n  /* 19f */  add     $0x8,%ebp\n  /* 1a2 */  mov     %eax,(%esp)\n  /* 1a5 */  call    Draw_Character\n  /* 1aa */  movsbl  (%edi),%eax\n  /* 1ad */  test    %al,%al\n  /* 1af */  jne     .L180\n.L1b1:\n  /* 1b1 */  mov     lanConfig_cursor_table,%eax\n  /* 1b6 */  mov     %esi,%edi\n  /* 1b8 */  mov     $\"Port\",%ebp\n  /* 1bd */  mov     %eax,0x14(%esp)\n  /* 1c1 */  mov     $0x50,%eax\n  /* 1c6 */  xchg    %ax,%ax\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  sub     $0xffffff80,%eax\n  /* 1d3 */  inc     %ebp\n  /* 1d4 */  mov     %eax,0x8(%esp)\n  /* 1d8 */  mov     0x14(%esp),%eax\n  /* 1dc */  mov     %eax,0x4(%esp)\n  /* 1e0 */  mov     vid+0x14,%eax\n  /* 1e5 */  sub     $0x140,%eax\n  /* 1ea */  shr     $1,%eax\n  /* 1ec */  add     %edi,%eax\n  /* 1ee */  add     $0x8,%edi\n  /* 1f1 */  mov     %eax,(%esp)\n  /* 1f4 */  call    Draw_Character\n  /* 1f9 */  cmp     $.LC108+0x4,%ebp\n  /* 1ff */  movsbl  0x0(%ebp),%eax\n  /* 203 */  jne     .L1d0\n  /* 205 */  mov     $0x1,%eax\n  /* 20a */  mov     %eax,0xc(%esp)\n  /* 20e */  mov     $0x6,%eax\n  /* 213 */  mov     %eax,0x8(%esp)\n  /* 217 */  mov     lanConfig_cursor_table,%eax\n  /* 21c */  sub     $0x8,%eax\n  /* 21f */  mov     %eax,0x4(%esp)\n  /* 223 */  mov     0x18(%esp),%eax\n  /* 227 */  add     $0x48,%eax\n  /* 22a */  mov     %eax,(%esp)\n  /* 22d */  call    M_DrawTextBox\n  /* 232 */  movsbl  lanConfig_portname,%eax\n  /* 239 */  test    %al,%al\n  /* 23b */  je      .L27d\n  /* 23d */  mov     lanConfig_cursor_table,%edi\n  /* 243 */  mov     $lanConfig_portname,%ebp\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  mov     %edi,0x4(%esp)\n  /* 254 */  sub     $0xffffff80,%eax\n  /* 257 */  inc     %ebp\n  /* 258 */  mov     %eax,0x8(%esp)\n  /* 25c */  mov     vid+0x14,%eax\n  /* 261 */  sub     $0x140,%eax\n  /* 266 */  shr     $1,%eax\n  /* 268 */  add     %ebx,%eax\n  /* 26a */  add     $0x8,%ebx\n  /* 26d */  mov     %eax,(%esp)\n  /* 270 */  call    Draw_Character\n  /* 275 */  movsbl  0x0(%ebp),%eax\n  /* 279 */  test    %al,%al\n  /* 27b */  jne     .L250\n.L27d:\n  /* 27d */  mov     0x18(%esp),%eax\n  /* 281 */  mov     lanConfig_cursor_table+0x4,%ebp\n  /* 287 */  lea     0x10(%eax),%ebx\n  /* 28a */  mov     m_multiplayer_cursor,%eax\n  /* 28f */  test    %eax,%eax\n  /* 291 */  jne     .L440\n  /* 297 */  mov     %esi,%ecx\n  /* 299 */  mov     $\"Search for local games...\",%edi\n  /* 29e */  mov     $0x53,%eax\n  /* 2a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 2a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2b0:\n  /* 2b0 */  mov     %ebp,0x4(%esp)\n  /* 2b4 */  sub     $0xffffff80,%eax\n  /* 2b7 */  inc     %edi\n  /* 2b8 */  mov     %eax,0x8(%esp)\n  /* 2bc */  mov     vid+0x14,%eax\n  /* 2c1 */  mov     %ecx,0x14(%esp)\n  /* 2c5 */  sub     $0x140,%eax\n  /* 2ca */  shr     $1,%eax\n  /* 2cc */  add     %ecx,%eax\n  /* 2ce */  mov     %eax,(%esp)\n  /* 2d1 */  call    Draw_Character\n  /* 2d6 */  mov     0x14(%esp),%ecx\n  /* 2da */  movsbl  (%edi),%eax\n  /* 2dd */  add     $0x8,%ecx\n  /* 2e0 */  cmp     $.LC131+0x19,%edi\n  /* 2e6 */  jne     .L2b0\n  /* 2e8 */  mov     %esi,%edx\n  /* 2ea */  mov     $\"Join game at:\",%edi\n  /* 2ef */  mov     $0x4a,%eax\n  /* 2f4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 2f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L300:\n  /* 300 */  mov     %edx,0x14(%esp)\n  /* 304 */  sub     $0xffffff80,%eax\n  /* 307 */  inc     %edi\n  /* 308 */  mov     %eax,0x8(%esp)\n  /* 30c */  mov     $0x6c,%eax\n  /* 311 */  mov     %eax,0x4(%esp)\n  /* 315 */  mov     vid+0x14,%eax\n  /* 31a */  sub     $0x140,%eax\n  /* 31f */  shr     $1,%eax\n  /* 321 */  add     %edx,%eax\n  /* 323 */  mov     %eax,(%esp)\n  /* 326 */  call    Draw_Character\n  /* 32b */  mov     0x14(%esp),%edx\n  /* 32f */  movsbl  (%edi),%eax\n  /* 332 */  add     $0x8,%edx\n  /* 335 */  cmp     $.LC132+0xd,%edi\n  /* 33b */  jne     .L300\n  /* 33d */  mov     lanConfig_cursor_table+0x8,%eax\n  /* 342 */  mov     $0x1,%edi\n  /* 347 */  mov     $0x16,%ebp\n  /* 34c */  mov     %edi,0xc(%esp)\n  /* 350 */  mov     %ebp,0x8(%esp)\n  /* 354 */  mov     %ebx,(%esp)\n  /* 357 */  sub     $0x8,%eax\n  /* 35a */  mov     %eax,0x4(%esp)\n  /* 35e */  call    M_DrawTextBox\n  /* 363 */  movsbl  lanConfig_joinname,%eax\n  /* 36a */  test    %al,%al\n  /* 36c */  je      .L3ac\n  /* 36e */  mov     0x18(%esp),%ecx\n  /* 372 */  mov     $lanConfig_joinname,%edi\n  /* 377 */  mov     lanConfig_cursor_table+0x8,%ebp\n  /* 37d */  lea     0x18(%ecx),%ebx\n.L380:\n  /* 380 */  mov     %ebp,0x4(%esp)\n  /* 384 */  sub     $0xffffff80,%eax\n  /* 387 */  inc     %edi\n  /* 388 */  mov     %eax,0x8(%esp)\n  /* 38c */  mov     vid+0x14,%eax\n  /* 391 */  sub     $0x140,%eax\n  /* 396 */  shr     $1,%eax\n  /* 398 */  add     %ebx,%eax\n  /* 39a */  add     $0x8,%ebx\n  /* 39d */  mov     %eax,(%esp)\n  /* 3a0 */  call    Draw_Character\n  /* 3a5 */  movsbl  (%edi),%eax\n  /* 3a8 */  test    %al,%al\n  /* 3aa */  jne     .L380\n.L3ac:\n  /* 3ac */  fnstcw  0x1e(%esp)\n  /* 3b0 */  fldl    =0x4010000000000000 (4)\n  /* 3b6 */  fmull   realtime\n  /* 3bc */  mov     0x18(%esp),%ebx\n  /* 3c0 */  movzwl  0x1e(%esp),%eax\n  /* 3c5 */  or      $0xc00,%ax\n  /* 3c9 */  mov     %ax,0x1c(%esp)\n  /* 3ce */  fldcw   0x1c(%esp)\n  /* 3d2 */  fistpl  0x14(%esp)\n  /* 3d6 */  fldcw   0x1e(%esp)\n  /* 3da */  mov     0x14(%esp),%eax\n  /* 3de */  and     $0x1,%eax\n  /* 3e1 */  add     $0xc,%eax\n  /* 3e4 */  mov     %eax,0x8(%esp)\n  /* 3e8 */  mov     lanConfig_cursor,%eax\n  /* 3ed */  mov     lanConfig_cursor_table(,%eax,4),%eax\n  /* 3f4 */  mov     %eax,0x4(%esp)\n  /* 3f8 */  mov     vid+0x14,%eax\n  /* 3fd */  sub     $0x140,%eax\n  /* 402 */  shr     $1,%eax\n  /* 404 */  add     %ebx,%eax\n  /* 406 */  mov     %eax,(%esp)\n  /* 409 */  call    Draw_Character\n  /* 40e */  mov     lanConfig_cursor,%eax\n  /* 413 */  test    %eax,%eax\n  /* 415 */  je      .L560\n  /* 41b */  cmp     $0x2,%eax\n  /* 41e */  je      .L5d8\n.L424:\n  /* 424 */  movsbl  m_return_reason,%eax\n  /* 42b */  test    %al,%al\n  /* 42d */  jne     .L510\n  /* 433 */  add     $0x2c,%esp\n  /* 436 */  pop     %ebx\n  /* 437 */  pop     %esi\n  /* 438 */  pop     %edi\n  /* 439 */  pop     %ebp\n  /* 43a */  ret\n  /* 43b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L440:\n  /* 440 */  lea     -0x8(%ebp),%edi\n  /* 443 */  mov     $0x1,%edx\n  /* 448 */  mov     %edi,0x4(%esp)\n  /* 44c */  mov     $0x2,%ecx\n  /* 451 */  mov     $\"OK\",%edi\n  /* 456 */  mov     %edx,0xc(%esp)\n  /* 45a */  mov     %ecx,0x8(%esp)\n  /* 45e */  mov     %esi,(%esp)\n  /* 461 */  call    M_DrawTextBox\n  /* 466 */  mov     lanConfig_cursor_table+0x4,%ebp\n  /* 46c */  mov     $0x4f,%eax\n  /* 471 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 478 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L480:\n  /* 480 */  mov     %ebp,0x4(%esp)\n  /* 484 */  sub     $0xffffff80,%eax\n  /* 487 */  inc     %edi\n  /* 488 */  mov     %eax,0x8(%esp)\n  /* 48c */  mov     vid+0x14,%eax\n  /* 491 */  sub     $0x140,%eax\n  /* 496 */  shr     $1,%eax\n  /* 498 */  add     %ebx,%eax\n  /* 49a */  add     $0x8,%ebx\n  /* 49d */  mov     %eax,(%esp)\n  /* 4a0 */  call    Draw_Character\n  /* 4a5 */  cmp     $.LC114+0x2,%edi\n  /* 4ab */  movsbl  (%edi),%eax\n  /* 4ae */  jne     .L480\n  /* 4b0 */  jmp     .L3ac\n  /* 4b5 */  lea     0x0(%esi),%esi\n.L4b8:\n  /* 4b8 */  movsbl  my_ipx_address,%eax\n  /* 4bf */  mov     %ebx,%ebp\n  /* 4c1 */  mov     $my_ipx_address,%edi\n  /* 4c6 */  test    %al,%al\n  /* 4c8 */  je      .L1b1\n  /* 4ce */  xchg    %ax,%ax\n.L4d0:\n  /* 4d0 */  sub     $0xffffff80,%eax\n  /* 4d3 */  mov     $0x34,%edx\n  /* 4d8 */  mov     %eax,0x8(%esp)\n  /* 4dc */  mov     vid+0x14,%eax\n  /* 4e1 */  inc     %edi\n  /* 4e2 */  mov     %edx,0x4(%esp)\n  /* 4e6 */  sub     $0x140,%eax\n  /* 4eb */  shr     $1,%eax\n  /* 4ed */  add     %ebp,%eax\n  /* 4ef */  add     $0x8,%ebp\n  /* 4f2 */  mov     %eax,(%esp)\n  /* 4f5 */  call    Draw_Character\n  /* 4fa */  movsbl  (%edi),%eax\n  /* 4fd */  test    %al,%al\n  /* 4ff */  jne     .L4d0\n  /* 501 */  jmp     .L1b1\n  /* 506 */  xchg    %ax,%ax\n  /* 508 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L510:\n  /* 510 */  mov     $m_return_reason,%ebx\n  /* 515 */  lea     0x0(%esi),%esi\n  /* 518 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L520:\n  /* 520 */  mov     %eax,0x8(%esp)\n  /* 524 */  mov     $0x94,%eax\n  /* 529 */  inc     %ebx\n  /* 52a */  mov     %eax,0x4(%esp)\n  /* 52e */  mov     vid+0x14,%eax\n  /* 533 */  sub     $0x140,%eax\n  /* 538 */  shr     $1,%eax\n  /* 53a */  add     %esi,%eax\n  /* 53c */  add     $0x8,%esi\n  /* 53f */  mov     %eax,(%esp)\n  /* 542 */  call    Draw_Character\n  /* 547 */  movsbl  (%ebx),%eax\n  /* 54a */  test    %al,%al\n  /* 54c */  jne     .L520\n  /* 54e */  add     $0x2c,%esp\n  /* 551 */  pop     %ebx\n  /* 552 */  pop     %esi\n  /* 553 */  pop     %edi\n  /* 554 */  pop     %ebp\n  /* 555 */  ret\n  /* 556 */  xchg    %ax,%ax\n  /* 558 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L560:\n  /* 560 */  movl    $lanConfig_portname,(%esp)\n  /* 567 */  call    strlen\n  /* 56c */  fnstcw  0x1e(%esp)\n  /* 570 */  fldl    =0x4010000000000000 (4)\n  /* 576 */  fmull   realtime\n  /* 57c */  mov     %eax,%edx\n  /* 57e */  movzwl  0x1e(%esp),%eax\n  /* 583 */  or      $0xc00,%ax\n  /* 587 */  mov     %ax,0x1c(%esp)\n  /* 58c */  fldcw   0x1c(%esp)\n  /* 590 */  fistpl  0x14(%esp)\n  /* 594 */  fldcw   0x1e(%esp)\n  /* 598 */  mov     0x14(%esp),%eax\n  /* 59c */  and     $0x1,%eax\n  /* 59f */  add     $0xa,%eax\n  /* 5a2 */  mov     %eax,0x8(%esp)\n  /* 5a6 */  mov     lanConfig_cursor_table,%eax\n  /* 5ab */  mov     %eax,0x4(%esp)\n  /* 5af */  mov     vid+0x14,%eax\n  /* 5b4 */  sub     $0x140,%eax\n  /* 5b9 */  shr     $1,%eax\n  /* 5bb */  lea     0x48(%esi,%eax,1),%eax\n  /* 5bf */  lea     (%eax,%edx,8),%eax\n  /* 5c2 */  mov     %eax,(%esp)\n  /* 5c5 */  call    Draw_Character\n  /* 5ca */  mov     lanConfig_cursor,%eax\n  /* 5cf */  cmp     $0x2,%eax\n  /* 5d2 */  jne     .L424\n.L5d8:\n  /* 5d8 */  movl    $lanConfig_joinname,(%esp)\n  /* 5df */  call    strlen\n  /* 5e4 */  fnstcw  0x1e(%esp)\n  /* 5e8 */  flds    =0x40800000 (4f)\n  /* 5ee */  fmull   realtime\n  /* 5f4 */  mov     %eax,%edx\n  /* 5f6 */  movzwl  0x1e(%esp),%eax\n  /* 5fb */  or      $0xc00,%ax\n  /* 5ff */  mov     %ax,0x1c(%esp)\n  /* 604 */  fldcw   0x1c(%esp)\n  /* 608 */  fistpl  0x14(%esp)\n  /* 60c */  fldcw   0x1e(%esp)\n  /* 610 */  mov     0x14(%esp),%eax\n  /* 614 */  and     $0x1,%eax\n  /* 617 */  add     $0xa,%eax\n  /* 61a */  mov     %eax,0x8(%esp)\n  /* 61e */  mov     lanConfig_cursor_table+0x8,%eax\n  /* 623 */  mov     %eax,0x4(%esp)\n  /* 627 */  mov     vid+0x14,%eax\n  /* 62c */  sub     $0x140,%eax\n  /* 631 */  shr     $1,%eax\n  /* 633 */  lea     0x10(%esi,%eax,1),%eax\n  /* 637 */  lea     (%eax,%edx,8),%eax\n  /* 63a */  mov     %eax,(%esp)\n  /* 63d */  call    Draw_Character\n  /* 642 */  jmp     .L424\n","c":"#include \"quakedef.h\"\n\nextern int m_multiplayer_cursor, m_net_cursor;\nextern char m_return_reason[32];\nextern int lanConfig_cursor;\nextern int lanConfig_cursor_table[3];\nextern char lanConfig_portname[6], lanConfig_joinname[22];\nvoid M_DrawTextBox(int x, int y, int width, int lines);\n\nvoid M_DrawCharacter(int cx, int line, int num)\n{\n    Draw_Character(cx + ((vid.width - 320) >> 1), line, num);\n}\n\nvoid M_Print(int cx, int cy, char *str)\n{\n    while (*str)\n    {\n        M_DrawCharacter(cx, cy, ((int)*str) + 128);\n        str++;\n        cx += 8;\n    }\n}\n\nvoid M_PrintWhite(int cx, int cy, char *str)\n{\n    while (*str)\n    {\n        M_DrawCharacter(cx, cy, *str);\n        str++;\n        cx += 8;\n    }\n}\n\n#define P(x) M_Print(0,0,#x);\n#define Q(a) P(a##0) P(a##1) P(a##2) P(a##3) P(a##4) P(a##5) P(a##6) P(a##7) P(a##8) P(a##9)\n\nvoid M_StrPad(void)\n{\n    M_Print(0,0,\"gfx/qplaque.lmp\");\n    M_Print(0,0,\"gfx/p_multi.lmp\");\n    Q(a0) Q(a1) Q(a2) Q(a3) Q(a4) Q(a5) Q(a6) Q(a7) Q(a8) Q(a9)\n    P(b0) P(b1) P(b2) P(b3) P(b4) P(b5)\n    M_Print(0,0,\"Port\");\n    P(c0) P(c1) P(c2) P(c3) P(c4)\n    M_Print(0,0,\"OK\");\n    Q(d1) P(e0)\n}\n\nvoid M_LanConfig_Draw(void)\n{\n    qpic_t *p;\n    int basex;\n    char *startJoin;\n    char *protocol;\n\n    Draw_TransPic(16 + ((vid.width - 320) >> 1), 4, Draw_CachePic(\"gfx/qplaque.lmp\"));\n    p = Draw_CachePic(\"gfx/p_multi.lmp\");\n    basex = (320 - p->width) / 2;\n    Draw_Pic(basex + ((vid.width - 320) >> 1), 4, p);\n\n    if (m_multiplayer_cursor == 1)\n        startJoin = \"New Game\";\n    else\n        startJoin = \"Join Game\";\n    if (m_net_cursor == 2)\n        protocol = \"IPX\";\n    else\n        protocol = \"TCP/IP\";\n    M_Print(basex, 32, va(\"%s - %s\", startJoin, protocol));\n    basex += 8;\n\n    M_Print(basex, 52, \"Address:\");\n    if (m_net_cursor == 2)\n        M_Print(basex + 9 * 8, 52, my_ipx_address);\n    else\n        M_Print(basex + 9 * 8, 52, my_tcpip_address);\n\n    M_Print(basex, lanConfig_cursor_table[0], \"Port\");\n    M_DrawTextBox(basex + 8 * 8, lanConfig_cursor_table[0] - 8, 6, 1);\n    M_Print(basex + 9 * 8, lanConfig_cursor_table[0], lanConfig_portname);\n\n    if (m_multiplayer_cursor == 0)\n    {\n        M_Print(basex, lanConfig_cursor_table[1], \"Search for local games...\");\n        M_Print(basex, 108, \"Join game at:\");\n        M_DrawTextBox(basex + 8, lanConfig_cursor_table[2] - 8, 22, 1);\n        M_Print(basex + 16, lanConfig_cursor_table[2], lanConfig_joinname);\n    }\n    else\n    {\n        M_DrawTextBox(basex, lanConfig_cursor_table[1] - 8, 2, 1);\n        M_Print(basex + 8, lanConfig_cursor_table[1], \"OK\");\n    }\n\n    M_DrawCharacter(basex - 8, lanConfig_cursor_table[lanConfig_cursor], 12 + ((int)(realtime * 4) & 1));\n\n    if (lanConfig_cursor == 0)\n        M_DrawCharacter(basex + 9 * 8 + 8 * strlen(lanConfig_portname), lanConfig_cursor_table[0], 10 + ((int)(realtime * 4) & 1));\n\n    if (lanConfig_cursor == 2)\n        M_DrawCharacter(basex + 16 + 8 * strlen(lanConfig_joinname), lanConfig_cursor_table[2], 10 + ((int)(realtime * 4) & 1));\n\n    if (m_return_reason[0] != 0)\n        M_PrintWhite(basex, 148, m_return_reason);\n}\n","size":1607,"score":100,"agent":"kuncc/6","pid":7,"session":1683,"ts":1791751957713}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1386,"symbol":"R_RenderBmodelFace","file":"r_draw.c","asm":"# R_RenderBmodelFace  (TU r_draw.c, section .text, 629 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_RenderBmodelFace:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x30,%esp\n  /* 006 */  mov     surf_max,%eax\n  /* 00b */  cmp     %eax,surface_p\n  /* 011 */  mov     0x40(%esp),%ebx\n  /* 015 */  jae     .L268\n  /* 01b */  mov     0x44(%esp),%eax\n  /* 01f */  mov     edge_p,%ecx\n  /* 025 */  mov     0x18(%eax),%edx\n  /* 028 */  lea     0x4(%edx),%eax\n  /* 02b */  shl     $0x5,%eax\n  /* 02e */  add     %ecx,%eax\n  /* 030 */  cmp     edge_max,%eax\n  /* 036 */  jae     .L258\n  /* 03c */  mov     r_clipflags,%ecx\n  /* 042 */  mov     $0x8,%edx\n  /* 047 */  xor     %edi,%edi\n  /* 049 */  incl    c_faceclip\n  /* 04f */  mov     $view_clipplanes+0x48,%eax\n  /* 054 */  lea     0x1c(%esp),%esi\n  /* 058 */  mov     %esi,r_pedge\n  /* 05e */  test    %edx,%ecx\n  /* 060 */  je      .L67\n.L62:\n  /* 062 */  mov     %edi,0x10(%eax)\n  /* 065 */  mov     %eax,%edi\n.L67:\n  /* 067 */  shr     $1,%edx\n  /* 069 */  cmp     $view_clipplanes,%eax\n  /* 06e */  je      .L80\n.L70:\n  /* 070 */  sub     $0x18,%eax\n  /* 073 */  test    %edx,%ecx\n  /* 075 */  jne     .L62\n  /* 077 */  shr     $1,%edx\n  /* 079 */  cmp     $view_clipplanes,%eax\n  /* 07e */  jne     .L70\n.L80:\n  /* 080 */  movl    $r_nearzi,0x0\n  /* 08a */  xor     %eax,%eax\n  /* 08c */  mov     %eax,r_emitted\n  /* 091 */  xor     %eax,%eax\n  /* 093 */  mov     %eax,r_nearzionly\n  /* 098 */  xor     %eax,%eax\n  /* 09a */  mov     %eax,makerightedge\n  /* 09f */  xor     %eax,%eax\n  /* 0a1 */  mov     %eax,makeleftedge\n  /* 0a6 */  xor     %eax,%eax\n  /* 0a8 */  test    %ebx,%ebx\n  /* 0aa */  mov     %eax,r_lastvertvalid\n  /* 0af */  je      .L25e\n  /* 0b5 */  lea     0x0(%esi),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %edi,0x8(%esp)\n  /* 0c4 */  xor     %eax,%eax\n  /* 0c6 */  xor     %edx,%edx\n  /* 0c8 */  mov     %eax,r_rightclipped\n  /* 0cd */  mov     0x4(%ebx),%eax\n  /* 0d0 */  mov     %edx,r_leftclipped\n  /* 0d6 */  mov     %eax,0x4(%esp)\n  /* 0da */  mov     (%ebx),%eax\n  /* 0dc */  mov     %eax,(%esp)\n  /* 0df */  call    R_ClipEdge\n  /* 0e4 */  mov     r_leftclipped,%ecx\n  /* 0ea */  test    %ecx,%ecx\n  /* 0ec */  je      .Lf8\n  /* 0ee */  mov     $0x1,%eax\n  /* 0f3 */  mov     %eax,makeleftedge\n.Lf8:\n  /* 0f8 */  mov     r_rightclipped,%eax\n  /* 0fd */  test    %eax,%eax\n  /* 0ff */  je      .L10b\n  /* 101 */  mov     $0x1,%eax\n  /* 106 */  mov     %eax,makerightedge\n.L10b:\n  /* 10b */  mov     0x8(%ebx),%ebx\n  /* 10e */  test    %ebx,%ebx\n  /* 110 */  jne     .Lc0\n  /* 112 */  mov     makeleftedge,%eax\n  /* 117 */  test    %eax,%eax\n  /* 119 */  je      .L13d\n  /* 11b */  mov     %esi,r_pedge\n  /* 121 */  mov     0x10(%edi),%eax\n  /* 124 */  mov     $r_leftenter,%ebx\n  /* 129 */  mov     %ebx,0x4(%esp)\n  /* 12d */  movl    $r_leftexit,(%esp)\n  /* 134 */  mov     %eax,0x8(%esp)\n  /* 138 */  call    R_ClipEdge\n.L13d:\n  /* 13d */  mov     makerightedge,%eax\n  /* 142 */  test    %eax,%eax\n  /* 144 */  je      .L175\n  /* 146 */  mov     view_clipplanes+0x28,%eax\n  /* 14b */  mov     $r_rightenter,%ecx\n  /* 150 */  mov     $0x1,%edx\n  /* 155 */  mov     %ecx,0x4(%esp)\n  /* 159 */  movl    $r_rightexit,(%esp)\n  /* 160 */  mov     %esi,r_pedge\n  /* 166 */  mov     %eax,0x8(%esp)\n  /* 16a */  mov     %edx,r_nearzionly\n  /* 170 */  call    R_ClipEdge\n.L175:\n  /* 175 */  mov     r_emitted,%eax\n  /* 17a */  test    %eax,%eax\n  /* 17c */  je      .L25e\n  /* 182 */  mov     0x44(%esp),%esi\n  /* 186 */  mov     surface_p,%eax\n  /* 18b */  flds    r_nearzi\n  /* 191 */  incl    r_polycount\n  /* 197 */  mov     0x10(%esi),%edx\n  /* 19a */  mov     %esi,0x1c(%eax)\n  /* 19d */  mov     0xc(%esi),%ebx\n  /* 1a0 */  fstps   0x24(%eax)\n  /* 1a3 */  movl    $0x1,0x28(%eax)\n  /* 1aa */  movl    $0x0,0x14(%eax)\n  /* 1b1 */  mov     %edx,0x18(%eax)\n  /* 1b4 */  mov     currententity,%edx\n  /* 1ba */  movl    $0x0,0x8(%eax)\n  /* 1c1 */  mov     %edx,0x20(%eax)\n  /* 1c4 */  mov     r_currentbkey,%edx\n  /* 1ca */  mov     %edx,0xc(%eax)\n  /* 1cd */  lea     0x24(%esp),%eax\n  /* 1d1 */  mov     %eax,0x4(%esp)\n  /* 1d5 */  mov     %ebx,(%esp)\n  /* 1d8 */  call    TransformVector\n  /* 1dd */  mov     surface_p,%eax\n  /* 1e2 */  add     $0x40,%eax\n  /* 1e5 */  flds    modelorg\n  /* 1eb */  fmuls   (%ebx)\n  /* 1ed */  flds    modelorg+0x4\n  /* 1f3 */  fmuls   0x4(%ebx)\n  /* 1f6 */  faddp   %st,%st(1)\n  /* 1f8 */  flds    modelorg+0x8\n  /* 1fe */  fmuls   0x8(%ebx)\n  /* 201 */  faddp   %st,%st(1)\n  /* 203 */  fsubrs  0xc(%ebx)\n  /* 206 */  fdivrs  =0x3f800000 (1f)\n  /* 20c */  flds    0x24(%esp)\n  /* 210 */  fmuls   xscaleinv\n  /* 216 */  fmul    %st(1),%st\n  /* 218 */  fsts    -0x10(%eax)\n  /* 21b */  flds    0x28(%esp)\n  /* 21f */  fchs\n  /* 221 */  fmuls   yscaleinv\n  /* 227 */  fmul    %st(2),%st\n  /* 229 */  fsts    -0xc(%eax)\n  /* 22c */  fxch    %st(2)\n  /* 22e */  fmuls   0x2c(%esp)\n  /* 232 */  fxch    %st(1)\n  /* 234 */  fmuls   xcenter\n  /* 23a */  fsubrp  %st,%st(1)\n  /* 23c */  fxch    %st(1)\n  /* 23e */  fmuls   ycenter\n  /* 244 */  fsubrp  %st,%st(1)\n  /* 246 */  fstps   -0x14(%eax)\n  /* 249 */  mov     %eax,surface_p\n  /* 24e */  add     $0x30,%esp\n  /* 251 */  pop     %ebx\n  /* 252 */  pop     %esi\n  /* 253 */  pop     %edi\n  /* 254 */  ret\n  /* 255 */  lea     0x0(%esi),%esi\n.L258:\n  /* 258 */  add     %edx,r_outofedges\n.L25e:\n  /* 25e */  add     $0x30,%esp\n  /* 261 */  pop     %ebx\n  /* 262 */  pop     %esi\n  /* 263 */  pop     %edi\n  /* 264 */  ret\n  /* 265 */  lea     0x0(%esi),%esi\n.L268:\n  /* 268 */  incl    r_outofsurfaces\n  /* 26e */  add     $0x30,%esp\n  /* 271 */  pop     %ebx\n  /* 272 */  pop     %esi\n  /* 273 */  pop     %edi\n  /* 274 */  ret\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n#include \"d_local.h\"\n\nstatic int makerightedge, makeleftedge;\nmedge_t *r_pedge;\nfloat r_nearzi;\nint r_emitted;\nint c_faceclip_unused;\nint r_nearzionly, r_lastvertvalid, r_leftclipped, r_rightclipped;\nmvertex_t r_leftenter, r_leftexit, r_rightenter, r_rightexit;\n\nvoid R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf)\n{\n\tint\t\t\ti;\n\tunsigned\tmask;\n\tmplane_t\t*pplane;\n\tfloat\t\tdistinv;\n\tvec3_t\t\tp_normal;\n\tmedge_t\t\ttedge;\n\tclipplane_t\t*pclip;\n\n\tif (surface_p >= surf_max)\n\t{\n\t\tr_outofsurfaces++;\n\t\treturn;\n\t}\n\n\tif ((edge_p + psurf->numedges + 4) >= edge_max)\n\t{\n\t\tr_outofedges += psurf->numedges;\n\t\treturn;\n\t}\n\n\tc_faceclip++;\n\n\tpclip = NULL;\n\tr_pedge = &tedge;\n\t{\n\t\tclipplane_t *pc;\n\t\tfor (i=3, mask = 0x08 ; i>=0 ; i--, mask >>= 1)\n\t\t{\n\t\t\tpc = &view_clipplanes[i];\n\t\t\tif (r_clipflags & mask)\n\t\t\t{\n\t\t\t\tpc->next = pclip;\n\t\t\t\tpclip = pc;\n\t\t\t}\n\t\t}\n\t}\n\n\tr_pedge = &tedge;\n\tr_nearzi = 0;\n\tr_emitted = 0;\n\tr_nearzionly = false;\n\tmakeleftedge = makerightedge = false;\n\tr_lastvertvalid = false;\n\n\tfor ( ; pedges ; pedges = pedges->pnext)\n\t{\n\t\tr_leftclipped = r_rightclipped = false;\n\t\tR_ClipEdge (pedges->v[0], pedges->v[1], pclip);\n\n\t\tif (r_leftclipped)\n\t\t\tmakeleftedge = true;\n\t\tif (r_rightclipped)\n\t\t\tmakerightedge = true;\n\t}\n\n\tif (makeleftedge)\n\t{\n\t\tr_pedge = &tedge;\n\t\tR_ClipEdge (&r_leftexit, &r_leftenter, pclip->next);\n\t}\n\n\tif (makerightedge)\n\t{\n\t\tr_pedge = &tedge;\n\t\tr_nearzionly = true;\n\t\tR_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next);\n\t}\n\n\tif (r_emitted)\n\t{\n\t\tr_polycount++;\n\n\t\tsurface_p->data = (void *)psurf;\n\t\tsurface_p->nearzi = r_nearzi;\n\t\tsurface_p->flags = psurf->flags;\n\t\tsurface_p->insubmodel = true;\n\t\tsurface_p->spanstate = 0;\n\t\tsurface_p->entity = currententity;\n\t\tsurface_p->key = r_currentbkey;\n\t\tsurface_p->spans = NULL;\n\n\t\tpplane = psurf->plane;\n\t\tTransformVector (pplane->normal, p_normal);\n\t\tdistinv = 1.0 / (pplane->dist - DotProduct (modelorg, pplane->normal));\n\n\t\tsurface_p->d_zistepu = p_normal[0] * xscaleinv * distinv;\n\t\tsurface_p->d_zistepv = -p_normal[1] * yscaleinv * distinv;\n\t\tsurface_p->d_ziorigin = p_normal[2] * distinv -\n\t\t\t\txcenter * surface_p->d_zistepu -\n\t\t\t\tycenter * surface_p->d_zistepv;\n\n\t\tsurface_p++;\n\t}\n}\n","size":629,"score":100,"agent":"regalloc","pid":19,"session":1690,"ts":1791751970579}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1466,"symbol":"Sbar_Init","file":"sbar.c","asm":"# Sbar_Init  (TU sbar.c, section .text, 1847 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_Init:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  xor     %ebx,%ebx\n  /* 004 */  sub     $0x14,%esp\n  /* 007 */  nop\n  /* 008 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  mov     %ebx,0x4(%esp)\n  /* 014 */  movl    $\"num_%i\",(%esp)\n  /* 01b */  call    va\n  /* 020 */  mov     %eax,(%esp)\n  /* 023 */  call    Draw_PicFromWad\n  /* 028 */  mov     %eax,sb_nums(,%ebx,4)\n  /* 02f */  mov     %ebx,0x4(%esp)\n  /* 033 */  movl    $\"anum_%i\",(%esp)\n  /* 03a */  call    va\n  /* 03f */  mov     %eax,(%esp)\n  /* 042 */  call    Draw_PicFromWad\n  /* 047 */  mov     %eax,sb_nums+0x2c(,%ebx,4)\n  /* 04e */  inc     %ebx\n  /* 04f */  cmp     $0xa,%ebx\n  /* 052 */  jne     .L10\n  /* 054 */  movl    $\"num_minus\",(%esp)\n  /* 05b */  mov     $sb_weapons,%esi\n  /* 060 */  xor     %ebx,%ebx\n  /* 062 */  call    Draw_PicFromWad\n  /* 067 */  movl    $\"anum_minus\",(%esp)\n  /* 06e */  mov     %eax,sb_nums+0x28\n  /* 073 */  call    Draw_PicFromWad\n  /* 078 */  movl    $\"num_colon\",(%esp)\n  /* 07f */  mov     %eax,sb_nums+0x54\n  /* 084 */  call    Draw_PicFromWad\n  /* 089 */  movl    $\"num_slash\",(%esp)\n  /* 090 */  mov     %eax,sb_colon\n  /* 095 */  call    Draw_PicFromWad\n  /* 09a */  movl    $\"inv_shotgun\",(%esp)\n  /* 0a1 */  mov     %eax,sb_slash\n  /* 0a6 */  call    Draw_PicFromWad\n  /* 0ab */  movl    $\"inv_sshotgun\",(%esp)\n  /* 0b2 */  mov     %eax,sb_weapons\n  /* 0b7 */  call    Draw_PicFromWad\n  /* 0bc */  movl    $\"inv_nailgun\",(%esp)\n  /* 0c3 */  mov     %eax,sb_weapons+0x4\n  /* 0c8 */  call    Draw_PicFromWad\n  /* 0cd */  movl    $\"inv_snailgun\",(%esp)\n  /* 0d4 */  mov     %eax,sb_weapons+0x8\n  /* 0d9 */  call    Draw_PicFromWad\n  /* 0de */  movl    $\"inv_rlaunch\",(%esp)\n  /* 0e5 */  mov     %eax,sb_weapons+0xc\n  /* 0ea */  call    Draw_PicFromWad\n  /* 0ef */  movl    $\"inv_srlaunch\",(%esp)\n  /* 0f6 */  mov     %eax,sb_weapons+0x10\n  /* 0fb */  call    Draw_PicFromWad\n  /* 100 */  movl    $\"inv_lightng\",(%esp)\n  /* 107 */  mov     %eax,sb_weapons+0x14\n  /* 10c */  call    Draw_PicFromWad\n  /* 111 */  movl    $\"inv2_shotgun\",(%esp)\n  /* 118 */  mov     %eax,sb_weapons+0x18\n  /* 11d */  call    Draw_PicFromWad\n  /* 122 */  movl    $\"inv2_sshotgun\",(%esp)\n  /* 129 */  mov     %eax,sb_weapons+0x20\n  /* 12e */  call    Draw_PicFromWad\n  /* 133 */  movl    $\"inv2_nailgun\",(%esp)\n  /* 13a */  mov     %eax,sb_weapons+0x24\n  /* 13f */  call    Draw_PicFromWad\n  /* 144 */  movl    $\"inv2_snailgun\",(%esp)\n  /* 14b */  mov     %eax,sb_weapons+0x28\n  /* 150 */  call    Draw_PicFromWad\n  /* 155 */  movl    $\"inv2_rlaunch\",(%esp)\n  /* 15c */  mov     %eax,sb_weapons+0x2c\n  /* 161 */  call    Draw_PicFromWad\n  /* 166 */  movl    $\"inv2_srlaunch\",(%esp)\n  /* 16d */  mov     %eax,sb_weapons+0x30\n  /* 172 */  call    Draw_PicFromWad\n  /* 177 */  movl    $\"inv2_lightng\",(%esp)\n  /* 17e */  mov     %eax,sb_weapons+0x34\n  /* 183 */  call    Draw_PicFromWad\n  /* 188 */  mov     %eax,sb_weapons+0x38\n.L18d:\n  /* 18d */  movl    $\"inva%i_shotgun\",(%esp)\n  /* 194 */  inc     %ebx\n  /* 195 */  add     $0x20,%esi\n  /* 198 */  mov     %ebx,0x4(%esp)\n  /* 19c */  call    va\n  /* 1a1 */  mov     %eax,(%esp)\n  /* 1a4 */  call    Draw_PicFromWad\n  /* 1a9 */  mov     %eax,0x20(%esi)\n  /* 1ac */  mov     %ebx,0x4(%esp)\n  /* 1b0 */  movl    $\"inva%i_sshotgun\",(%esp)\n  /* 1b7 */  call    va\n  /* 1bc */  mov     %eax,(%esp)\n  /* 1bf */  call    Draw_PicFromWad\n  /* 1c4 */  mov     %eax,0x24(%esi)\n  /* 1c7 */  mov     %ebx,0x4(%esp)\n  /* 1cb */  movl    $\"inva%i_nailgun\",(%esp)\n  /* 1d2 */  call    va\n  /* 1d7 */  mov     %eax,(%esp)\n  /* 1da */  call    Draw_PicFromWad\n  /* 1df */  mov     %eax,0x28(%esi)\n  /* 1e2 */  mov     %ebx,0x4(%esp)\n  /* 1e6 */  movl    $\"inva%i_snailgun\",(%esp)\n  /* 1ed */  call    va\n  /* 1f2 */  mov     %eax,(%esp)\n  /* 1f5 */  call    Draw_PicFromWad\n  /* 1fa */  mov     %eax,0x2c(%esi)\n  /* 1fd */  mov     %ebx,0x4(%esp)\n  /* 201 */  movl    $\"inva%i_rlaunch\",(%esp)\n  /* 208 */  call    va\n  /* 20d */  mov     %eax,(%esp)\n  /* 210 */  call    Draw_PicFromWad\n  /* 215 */  mov     %eax,0x30(%esi)\n  /* 218 */  mov     %ebx,0x4(%esp)\n  /* 21c */  movl    $\"inva%i_srlaunch\",(%esp)\n  /* 223 */  call    va\n  /* 228 */  mov     %eax,(%esp)\n  /* 22b */  call    Draw_PicFromWad\n  /* 230 */  mov     %eax,0x34(%esi)\n  /* 233 */  mov     %ebx,0x4(%esp)\n  /* 237 */  movl    $\"inva%i_lightng\",(%esp)\n  /* 23e */  call    va\n  /* 243 */  mov     %eax,(%esp)\n  /* 246 */  call    Draw_PicFromWad\n  /* 24b */  mov     %eax,0x38(%esi)\n  /* 24e */  cmp     $0x5,%ebx\n  /* 251 */  jne     .L18d\n  /* 257 */  movl    $\"sb_shells\",(%esp)\n  /* 25e */  call    Draw_PicFromWad\n  /* 263 */  movl    $\"sb_nails\",(%esp)\n  /* 26a */  mov     %eax,sb_ammo\n  /* 26f */  call    Draw_PicFromWad\n  /* 274 */  movl    $\"sb_rocket\",(%esp)\n  /* 27b */  mov     %eax,sb_ammo+0x4\n  /* 280 */  call    Draw_PicFromWad\n  /* 285 */  movl    $\"sb_cells\",(%esp)\n  /* 28c */  mov     %eax,sb_ammo+0x8\n  /* 291 */  call    Draw_PicFromWad\n  /* 296 */  movl    $\"sb_armor1\",(%esp)\n  /* 29d */  mov     %eax,sb_ammo+0xc\n  /* 2a2 */  call    Draw_PicFromWad\n  /* 2a7 */  movl    $\"sb_armor2\",(%esp)\n  /* 2ae */  mov     %eax,sb_armor\n  /* 2b3 */  call    Draw_PicFromWad\n  /* 2b8 */  movl    $\"sb_armor3\",(%esp)\n  /* 2bf */  mov     %eax,sb_armor+0x4\n  /* 2c4 */  call    Draw_PicFromWad\n  /* 2c9 */  movl    $\"sb_key1\",(%esp)\n  /* 2d0 */  mov     %eax,sb_armor+0x8\n  /* 2d5 */  call    Draw_PicFromWad\n  /* 2da */  movl    $\"sb_key2\",(%esp)\n  /* 2e1 */  mov     %eax,sb_items\n  /* 2e6 */  call    Draw_PicFromWad\n  /* 2eb */  movl    $\"sb_invis\",(%esp)\n  /* 2f2 */  mov     %eax,sb_items+0x4\n  /* 2f7 */  call    Draw_PicFromWad\n  /* 2fc */  movl    $\"sb_invuln\",(%esp)\n  /* 303 */  mov     %eax,sb_items+0x8\n  /* 308 */  call    Draw_PicFromWad\n  /* 30d */  movl    $\"sb_suit\",(%esp)\n  /* 314 */  mov     %eax,sb_items+0xc\n  /* 319 */  call    Draw_PicFromWad\n  /* 31e */  movl    $\"sb_quad\",(%esp)\n  /* 325 */  mov     %eax,sb_items+0x10\n  /* 32a */  call    Draw_PicFromWad\n  /* 32f */  movl    $\"sb_sigil1\",(%esp)\n  /* 336 */  mov     %eax,sb_items+0x14\n  /* 33b */  call    Draw_PicFromWad\n  /* 340 */  movl    $\"sb_sigil2\",(%esp)\n  /* 347 */  mov     %eax,sb_sigil\n  /* 34c */  call    Draw_PicFromWad\n  /* 351 */  movl    $\"sb_sigil3\",(%esp)\n  /* 358 */  mov     %eax,sb_sigil+0x4\n  /* 35d */  call    Draw_PicFromWad\n  /* 362 */  movl    $\"sb_sigil4\",(%esp)\n  /* 369 */  mov     %eax,sb_sigil+0x8\n  /* 36e */  call    Draw_PicFromWad\n  /* 373 */  movl    $\"face1\",(%esp)\n  /* 37a */  mov     %eax,sb_sigil+0xc\n  /* 37f */  call    Draw_PicFromWad\n  /* 384 */  movl    $\"face_p1\",(%esp)\n  /* 38b */  mov     %eax,sb_faces+0x20\n  /* 390 */  call    Draw_PicFromWad\n  /* 395 */  movl    $\"face2\",(%esp)\n  /* 39c */  mov     %eax,sb_faces+0x24\n  /* 3a1 */  call    Draw_PicFromWad\n  /* 3a6 */  movl    $\"face_p2\",(%esp)\n  /* 3ad */  mov     %eax,sb_faces+0x18\n  /* 3b2 */  call    Draw_PicFromWad\n  /* 3b7 */  movl    $\"face3\",(%esp)\n  /* 3be */  mov     %eax,sb_faces+0x1c\n  /* 3c3 */  call    Draw_PicFromWad\n  /* 3c8 */  movl    $\"face_p3\",(%esp)\n  /* 3cf */  mov     %eax,sb_faces+0x10\n  /* 3d4 */  call    Draw_PicFromWad\n  /* 3d9 */  movl    $\"face4\",(%esp)\n  /* 3e0 */  mov     %eax,sb_faces+0x14\n  /* 3e5 */  call    Draw_PicFromWad\n  /* 3ea */  movl    $\"face_p4\",(%esp)\n  /* 3f1 */  mov     %eax,sb_faces+0x8\n  /* 3f6 */  call    Draw_PicFromWad\n  /* 3fb */  movl    $\"face5\",(%esp)\n  /* 402 */  mov     %eax,sb_faces+0xc\n  /* 407 */  call    Draw_PicFromWad\n  /* 40c */  movl    $\"face_p5\",(%esp)\n  /* 413 */  mov     %eax,sb_faces\n  /* 418 */  call    Draw_PicFromWad\n  /* 41d */  movl    $\"face_invis\",(%esp)\n  /* 424 */  mov     %eax,sb_faces+0x4\n  /* 429 */  call    Draw_PicFromWad\n  /* 42e */  movl    $\"face_invul2\",(%esp)\n  /* 435 */  mov     %eax,sb_face_invis\n  /* 43a */  call    Draw_PicFromWad\n  /* 43f */  movl    $\"face_inv2\",(%esp)\n  /* 446 */  mov     %eax,sb_face_invuln\n  /* 44b */  call    Draw_PicFromWad\n  /* 450 */  movl    $\"face_quad\",(%esp)\n  /* 457 */  mov     %eax,sb_face_invis_invuln\n  /* 45c */  call    Draw_PicFromWad\n  /* 461 */  mov     $Sbar_ShowScores,%edx\n  /* 466 */  mov     %edx,0x4(%esp)\n  /* 46a */  movl    $\"+showscores\",(%esp)\n  /* 471 */  mov     %eax,sb_face_quad\n  /* 476 */  call    Cmd_AddCommand\n  /* 47b */  mov     $Sbar_DontShowScores,%ecx\n  /* 480 */  mov     %ecx,0x4(%esp)\n  /* 484 */  movl    $\"-showscores\",(%esp)\n  /* 48b */  call    Cmd_AddCommand\n  /* 490 */  movl    $\"sbar\",(%esp)\n  /* 497 */  call    Draw_PicFromWad\n  /* 49c */  movl    $\"ibar\",(%esp)\n  /* 4a3 */  mov     %eax,sb_sbar\n  /* 4a8 */  call    Draw_PicFromWad\n  /* 4ad */  movl    $\"scorebar\",(%esp)\n  /* 4b4 */  mov     %eax,sb_ibar\n  /* 4b9 */  call    Draw_PicFromWad\n  /* 4be */  mov     hipnotic,%ebx\n  /* 4c4 */  test    %ebx,%ebx\n  /* 4c6 */  mov     %eax,sb_scorebar\n  /* 4cb */  jne     .L4e0\n  /* 4cd */  mov     rogue,%eax\n  /* 4d2 */  test    %eax,%eax\n  /* 4d4 */  jne     .L654\n.L4da:\n  /* 4da */  add     $0x14,%esp\n  /* 4dd */  pop     %ebx\n  /* 4de */  pop     %esi\n  /* 4df */  ret\n.L4e0:\n  /* 4e0 */  movl    $\"inv_laser\",(%esp)\n  /* 4e7 */  mov     $hsb_weapons,%esi\n  /* 4ec */  xor     %ebx,%ebx\n  /* 4ee */  call    Draw_PicFromWad\n  /* 4f3 */  movl    $\"inv_mjolnir\",(%esp)\n  /* 4fa */  mov     %eax,hsb_weapons\n  /* 4ff */  call    Draw_PicFromWad\n  /* 504 */  movl    $\"inv_gren_prox\",(%esp)\n  /* 50b */  mov     %eax,hsb_weapons+0x4\n  /* 510 */  call    Draw_PicFromWad\n  /* 515 */  movl    $\"inv_prox_gren\",(%esp)\n  /* 51c */  mov     %eax,hsb_weapons+0x8\n  /* 521 */  call    Draw_PicFromWad\n  /* 526 */  movl    $\"inv_prox\",(%esp)\n  /* 52d */  mov     %eax,hsb_weapons+0xc\n  /* 532 */  call    Draw_PicFromWad\n  /* 537 */  movl    $\"inv2_laser\",(%esp)\n  /* 53e */  mov     %eax,hsb_weapons+0x10\n  /* 543 */  call    Draw_PicFromWad\n  /* 548 */  movl    $\"inv2_mjolnir\",(%esp)\n  /* 54f */  mov     %eax,hsb_weapons+0x14\n  /* 554 */  call    Draw_PicFromWad\n  /* 559 */  movl    $\"inv2_gren_prox\",(%esp)\n  /* 560 */  mov     %eax,hsb_weapons+0x18\n  /* 565 */  call    Draw_PicFromWad\n  /* 56a */  movl    $\"inv2_prox_gren\",(%esp)\n  /* 571 */  mov     %eax,hsb_weapons+0x1c\n  /* 576 */  call    Draw_PicFromWad\n  /* 57b */  movl    $\"inv2_prox\",(%esp)\n  /* 582 */  mov     %eax,hsb_weapons+0x20\n  /* 587 */  call    Draw_PicFromWad\n  /* 58c */  mov     %eax,hsb_weapons+0x24\n.L591:\n  /* 591 */  movl    $\"inva%i_laser\",(%esp)\n  /* 598 */  inc     %ebx\n  /* 599 */  add     $0x14,%esi\n  /* 59c */  mov     %ebx,0x4(%esp)\n  /* 5a0 */  call    va\n  /* 5a5 */  mov     %eax,(%esp)\n  /* 5a8 */  call    Draw_PicFromWad\n  /* 5ad */  mov     %eax,0x14(%esi)\n  /* 5b0 */  mov     %ebx,0x4(%esp)\n  /* 5b4 */  movl    $\"inva%i_mjolnir\",(%esp)\n  /* 5bb */  call    va\n  /* 5c0 */  mov     %eax,(%esp)\n  /* 5c3 */  call    Draw_PicFromWad\n  /* 5c8 */  mov     %eax,0x18(%esi)\n  /* 5cb */  mov     %ebx,0x4(%esp)\n  /* 5cf */  movl    $\"inva%i_gren_prox\",(%esp)\n  /* 5d6 */  call    va\n  /* 5db */  mov     %eax,(%esp)\n  /* 5de */  call    Draw_PicFromWad\n  /* 5e3 */  mov     %eax,0x1c(%esi)\n  /* 5e6 */  mov     %ebx,0x4(%esp)\n  /* 5ea */  movl    $\"inva%i_prox_gren\",(%esp)\n  /* 5f1 */  call    va\n  /* 5f6 */  mov     %eax,(%esp)\n  /* 5f9 */  call    Draw_PicFromWad\n  /* 5fe */  mov     %eax,0x20(%esi)\n  /* 601 */  mov     %ebx,0x4(%esp)\n  /* 605 */  movl    $\"inva%i_prox\",(%esp)\n  /* 60c */  call    va\n  /* 611 */  mov     %eax,(%esp)\n  /* 614 */  call    Draw_PicFromWad\n  /* 619 */  mov     %eax,0x24(%esi)\n  /* 61c */  cmp     $0x5,%ebx\n  /* 61f */  jne     .L591\n  /* 625 */  movl    $\"sb_wsuit\",(%esp)\n  /* 62c */  call    Draw_PicFromWad\n  /* 631 */  movl    $\"sb_eshld\",(%esp)\n  /* 638 */  mov     %eax,hsb_items\n  /* 63d */  call    Draw_PicFromWad\n  /* 642 */  mov     %eax,hsb_items+0x4\n  /* 647 */  mov     rogue,%eax\n  /* 64c */  test    %eax,%eax\n  /* 64e */  je      .L4da\n.L654:\n  /* 654 */  movl    $\"r_invbar1\",(%esp)\n  /* 65b */  call    Draw_PicFromWad\n  /* 660 */  movl    $\"r_invbar2\",(%esp)\n  /* 667 */  mov     %eax,rsb_invbar\n  /* 66c */  call    Draw_PicFromWad\n  /* 671 */  movl    $\"r_lava\",(%esp)\n  /* 678 */  mov     %eax,rsb_invbar+0x4\n  /* 67d */  call    Draw_PicFromWad\n  /* 682 */  movl    $\"r_superlava\",(%esp)\n  /* 689 */  mov     %eax,rsb_weapons\n  /* 68e */  call    Draw_PicFromWad\n  /* 693 */  movl    $\"r_gren\",(%esp)\n  /* 69a */  mov     %eax,rsb_weapons+0x4\n  /* 69f */  call    Draw_PicFromWad\n  /* 6a4 */  movl    $\"r_multirock\",(%esp)\n  /* 6ab */  mov     %eax,rsb_weapons+0x8\n  /* 6b0 */  call    Draw_PicFromWad\n  /* 6b5 */  movl    $\"r_plasma\",(%esp)\n  /* 6bc */  mov     %eax,rsb_weapons+0xc\n  /* 6c1 */  call    Draw_PicFromWad\n  /* 6c6 */  movl    $\"r_shield1\",(%esp)\n  /* 6cd */  mov     %eax,rsb_weapons+0x10\n  /* 6d2 */  call    Draw_PicFromWad\n  /* 6d7 */  movl    $\"r_agrav1\",(%esp)\n  /* 6de */  mov     %eax,rsb_items\n  /* 6e3 */  call    Draw_PicFromWad\n  /* 6e8 */  movl    $\"r_teambord\",(%esp)\n  /* 6ef */  mov     %eax,rsb_items+0x4\n  /* 6f4 */  call    Draw_PicFromWad\n  /* 6f9 */  movl    $\"r_ammolava\",(%esp)\n  /* 700 */  mov     %eax,rsb_teambord\n  /* 705 */  call    Draw_PicFromWad\n  /* 70a */  movl    $\"r_ammomulti\",(%esp)\n  /* 711 */  mov     %eax,rsb_ammo\n  /* 716 */  call    Draw_PicFromWad\n  /* 71b */  movl    $\"r_ammoplasma\",(%esp)\n  /* 722 */  mov     %eax,rsb_ammo+0x4\n  /* 727 */  call    Draw_PicFromWad\n  /* 72c */  mov     %eax,rsb_ammo+0x8\n  /* 731 */  add     $0x14,%esp\n  /* 734 */  pop     %ebx\n  /* 735 */  pop     %esi\n  /* 736 */  ret\n","c":"/* candidate for Sbar_Init (sbar.c, 1847 bytes) */\n#include \"quakedef.h\"\n\nextern qpic_t *sb_nums[2][11], *sb_colon, *sb_slash, *sb_weapons[7][8];\nextern qpic_t *sb_ammo[4], *sb_armor[3], *sb_items[32], *sb_sigil[4], *sb_faces[7][2];\nextern qpic_t *sb_face_invis, *sb_face_invuln, *sb_face_invis_invuln, *sb_face_quad;\nextern qpic_t *sb_sbar, *sb_ibar, *sb_scorebar;\nextern qpic_t *hsb_weapons[7][5], *hsb_items[2];\nextern qpic_t *rsb_invbar[2], *rsb_weapons[5], *rsb_items[2], *rsb_teambord, *rsb_ammo[3];\nvoid Sbar_ShowScores (void);\nvoid Sbar_DontShowScores (void);\n\nvoid Sbar_Init (void)\n{\n    int i;\n\n    for (i = 0; i < 10; i++)\n    {\n        sb_nums[0][i] = Draw_PicFromWad (va (\"num_%i\", i));\n        sb_nums[1][i] = Draw_PicFromWad (va (\"anum_%i\", i));\n    }\n\n    sb_nums[0][10] = Draw_PicFromWad (\"num_minus\");\n    sb_nums[1][10] = Draw_PicFromWad (\"anum_minus\");\n\n    sb_colon = Draw_PicFromWad (\"num_colon\");\n    sb_slash = Draw_PicFromWad (\"num_slash\");\n\n    sb_weapons[0][0] = Draw_PicFromWad (\"inv_shotgun\");\n    sb_weapons[0][1] = Draw_PicFromWad (\"inv_sshotgun\");\n    sb_weapons[0][2] = Draw_PicFromWad (\"inv_nailgun\");\n    sb_weapons[0][3] = Draw_PicFromWad (\"inv_snailgun\");\n    sb_weapons[0][4] = Draw_PicFromWad (\"inv_rlaunch\");\n    sb_weapons[0][5] = Draw_PicFromWad (\"inv_srlaunch\");\n    sb_weapons[0][6] = Draw_PicFromWad (\"inv_lightng\");\n\n    sb_weapons[1][0] = Draw_PicFromWad (\"inv2_shotgun\");\n    sb_weapons[1][1] = Draw_PicFromWad (\"inv2_sshotgun\");\n    sb_weapons[1][2] = Draw_PicFromWad (\"inv2_nailgun\");\n    sb_weapons[1][3] = Draw_PicFromWad (\"inv2_snailgun\");\n    sb_weapons[1][4] = Draw_PicFromWad (\"inv2_rlaunch\");\n    sb_weapons[1][5] = Draw_PicFromWad (\"inv2_srlaunch\");\n    sb_weapons[1][6] = Draw_PicFromWad (\"inv2_lightng\");\n\n    for (i = 0; i < 5; i++)\n    {\n        sb_weapons[2+i][0] = Draw_PicFromWad (va (\"inva%i_shotgun\", i+1));\n        sb_weapons[2+i][1] = Draw_PicFromWad (va (\"inva%i_sshotgun\", i+1));\n        sb_weapons[2+i][2] = Draw_PicFromWad (va (\"inva%i_nailgun\", i+1));\n        sb_weapons[2+i][3] = Draw_PicFromWad (va (\"inva%i_snailgun\", i+1));\n        sb_weapons[2+i][4] = Draw_PicFromWad (va (\"inva%i_rlaunch\", i+1));\n        sb_weapons[2+i][5] = Draw_PicFromWad (va (\"inva%i_srlaunch\", i+1));\n        sb_weapons[2+i][6] = Draw_PicFromWad (va (\"inva%i_lightng\", i+1));\n    }\n\n    sb_ammo[0] = Draw_PicFromWad (\"sb_shells\");\n    sb_ammo[1] = Draw_PicFromWad (\"sb_nails\");\n    sb_ammo[2] = Draw_PicFromWad (\"sb_rocket\");\n    sb_ammo[3] = Draw_PicFromWad (\"sb_cells\");\n\n    sb_armor[0] = Draw_PicFromWad (\"sb_armor1\");\n    sb_armor[1] = Draw_PicFromWad (\"sb_armor2\");\n    sb_armor[2] = Draw_PicFromWad (\"sb_armor3\");\n\n    sb_items[0] = Draw_PicFromWad (\"sb_key1\");\n    sb_items[1] = Draw_PicFromWad (\"sb_key2\");\n    sb_items[2] = Draw_PicFromWad (\"sb_invis\");\n    sb_items[3] = Draw_PicFromWad (\"sb_invuln\");\n    sb_items[4] = Draw_PicFromWad (\"sb_suit\");\n    sb_items[5] = Draw_PicFromWad (\"sb_quad\");\n\n    sb_sigil[0] = Draw_PicFromWad (\"sb_sigil1\");\n    sb_sigil[1] = Draw_PicFromWad (\"sb_sigil2\");\n    sb_sigil[2] = Draw_PicFromWad (\"sb_sigil3\");\n    sb_sigil[3] = Draw_PicFromWad (\"sb_sigil4\");\n\n    sb_faces[4][0] = Draw_PicFromWad (\"face1\");\n    sb_faces[4][1] = Draw_PicFromWad (\"face_p1\");\n    sb_faces[3][0] = Draw_PicFromWad (\"face2\");\n    sb_faces[3][1] = Draw_PicFromWad (\"face_p2\");\n    sb_faces[2][0] = Draw_PicFromWad (\"face3\");\n    sb_faces[2][1] = Draw_PicFromWad (\"face_p3\");\n    sb_faces[1][0] = Draw_PicFromWad (\"face4\");\n    sb_faces[1][1] = Draw_PicFromWad (\"face_p4\");\n    sb_faces[0][0] = Draw_PicFromWad (\"face5\");\n    sb_faces[0][1] = Draw_PicFromWad (\"face_p5\");\n\n    sb_face_invis = Draw_PicFromWad (\"face_invis\");\n    sb_face_invuln = Draw_PicFromWad (\"face_invul2\");\n    sb_face_invis_invuln = Draw_PicFromWad (\"face_inv2\");\n    sb_face_quad = Draw_PicFromWad (\"face_quad\");\n\n    Cmd_AddCommand (\"+showscores\", Sbar_ShowScores);\n    Cmd_AddCommand (\"-showscores\", Sbar_DontShowScores);\n\n    sb_sbar = Draw_PicFromWad (\"sbar\");\n    sb_ibar = Draw_PicFromWad (\"ibar\");\n    sb_scorebar = Draw_PicFromWad (\"scorebar\");\n\n    if (hipnotic)\n    {\n        hsb_weapons[0][0] = Draw_PicFromWad (\"inv_laser\");\n        hsb_weapons[0][1] = Draw_PicFromWad (\"inv_mjolnir\");\n        hsb_weapons[0][2] = Draw_PicFromWad (\"inv_gren_prox\");\n        hsb_weapons[0][3] = Draw_PicFromWad (\"inv_prox_gren\");\n        hsb_weapons[0][4] = Draw_PicFromWad (\"inv_prox\");\n\n        hsb_weapons[1][0] = Draw_PicFromWad (\"inv2_laser\");\n        hsb_weapons[1][1] = Draw_PicFromWad (\"inv2_mjolnir\");\n        hsb_weapons[1][2] = Draw_PicFromWad (\"inv2_gren_prox\");\n        hsb_weapons[1][3] = Draw_PicFromWad (\"inv2_prox_gren\");\n        hsb_weapons[1][4] = Draw_PicFromWad (\"inv2_prox\");\n\n        for (i = 0; i < 5; i++)\n        {\n            hsb_weapons[2+i][0] = Draw_PicFromWad (va (\"inva%i_laser\", i+1));\n            hsb_weapons[2+i][1] = Draw_PicFromWad (va (\"inva%i_mjolnir\", i+1));\n            hsb_weapons[2+i][2] = Draw_PicFromWad (va (\"inva%i_gren_prox\", i+1));\n            hsb_weapons[2+i][3] = Draw_PicFromWad (va (\"inva%i_prox_gren\", i+1));\n            hsb_weapons[2+i][4] = Draw_PicFromWad (va (\"inva%i_prox\", i+1));\n        }\n\n        hsb_items[0] = Draw_PicFromWad (\"sb_wsuit\");\n        hsb_items[1] = Draw_PicFromWad (\"sb_eshld\");\n    }\n\n    if (rogue)\n    {\n        rsb_invbar[0] = Draw_PicFromWad (\"r_invbar1\");\n        rsb_invbar[1] = Draw_PicFromWad (\"r_invbar2\");\n\n        rsb_weapons[0] = Draw_PicFromWad (\"r_lava\");\n        rsb_weapons[1] = Draw_PicFromWad (\"r_superlava\");\n        rsb_weapons[2] = Draw_PicFromWad (\"r_gren\");\n        rsb_weapons[3] = Draw_PicFromWad (\"r_multirock\");\n        rsb_weapons[4] = Draw_PicFromWad (\"r_plasma\");\n\n        rsb_items[0] = Draw_PicFromWad (\"r_shield1\");\n        rsb_items[1] = Draw_PicFromWad (\"r_agrav1\");\n\n        rsb_teambord = Draw_PicFromWad (\"r_teambord\");\n\n        rsb_ammo[0] = Draw_PicFromWad (\"r_ammolava\");\n        rsb_ammo[1] = Draw_PicFromWad (\"r_ammomulti\");\n        rsb_ammo[2] = Draw_PicFromWad (\"r_ammoplasma\");\n    }\n}\n","size":1847,"score":100,"agent":"kuncc/5","pid":6,"session":1687,"ts":1791751971021}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1116,"symbol":"M_SerialConfig_Key","file":"menu.c","asm":"# M_SerialConfig_Key  (TU menu.c, section .text, 1839 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_SerialConfig_Key:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  cmp     $0x83,%ebx\n  /* 011 */  jg      .L420\n  /* 017 */  cmp     $0x7e,%ebx\n  /* 01a */  jle     .L30\n  /* 01c */  lea     -0x80(%ebx),%eax\n  /* 01f */  cmp     $0x3,%eax\n  /* 022 */  ja      .L2c8\n  /* 028 */  jmp     *.rodata+0x48(,%eax,4)\n  /* 02f */  nop\n.L30:\n  /* 030 */  cmp     $0xd,%ebx\n  /* 033 */  je      .L168\n  /* 039 */  cmp     $0x1b,%ebx\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 040 */  jne     .L3c8\n  /* 046 */  mov     $0x7,%edx\n  /* 04b */  mov     $0x3,%eax\n  /* 050 */  mov     %edx,m_state\n  /* 056 */  mov     m_net_cursor,%edx\n  /* 05c */  mov     $0x1,%ecx\n  /* 061 */  mov     %eax,key_dest\n  /* 066 */  mov     $0x4,%eax\n  /* 06b */  mov     %eax,m_net_items\n  /* 070 */  movl    $0x81,(%esp)\n  /* 077 */  mov     %ecx,m_entersound\n  /* 07d */  lea     -0x1(%edx),%eax\n  /* 080 */  cmp     $0x4,%edx\n  /* 083 */  mov     $0xffffffff,%edx\n  /* 088 */  cmovge  %edx,%eax\n  /* 08b */  mov     %eax,m_net_cursor\n  /* 090 */  call    M_Net_Key\n  /* 095 */  mov     m_net_cursor,%edx\n  /* 09b */  cmp     $0x1,%edx\n  /* 09e */  je      .L270\n  /* 0a4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  test    %edx,%edx\n  /* 0b2 */  jne     .Lc1\n  /* 0b4 */  cmpl    $0x1,m_multiplayer_cursor\n  /* 0bb */  je      .L380\n.Lc1:\n  /* 0c1 */  mov     0x38(%esp),%ebx\n  /* 0c5 */  add     $0x3c,%esp\n  /* 0c8 */  ret\n  /* 0c9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0d0 */  mov     serialConfig_cursor,%eax\n  /* 0d5 */  cmp     $0x2,%eax\n  /* 0d8 */  jle     .L4b0\n.Lde:\n  /* 0de */  mov     m_net_cursor,%edx\n.Le4:\n  /* 0e4 */  cmp     $0x1,%edx\n  /* 0e7 */  jne     .Lb0\n.Le9:\n  /* 0e9 */  sub     $0x3,%eax\n  /* 0ec */  cmp     $0x1,%eax\n  /* 0ef */  ja      .Lc1\n.Lf1:\n  /* 0f1 */  mov     $0x5,%eax\n  /* 0f6 */  mov     0x38(%esp),%ebx\n  /* 0fa */  mov     %eax,serialConfig_cursor\n  /* 0ff */  add     $0x3c,%esp\n  /* 102 */  ret\n  /* 103 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 108 */  mov     serialConfig_cursor,%eax\n  /* 10d */  cmp     $0x2,%eax\n  /* 110 */  jg      .Lde\n.L112:\n  /* 112 */  movl    $\"misc/menu3.wav\",(%esp)\n  /* 119 */  call    S_LocalSound\n  /* 11e */  mov     serialConfig_cursor,%eax\n  /* 123 */  mov     m_net_cursor,%edx\n  /* 129 */  test    %eax,%eax\n  /* 12b */  jne     .L438\n  /* 131 */  mov     serialConfig_comport,%ecx\n  /* 137 */  lea     0x1(%ecx),%eax\n  /* 13a */  mov     %eax,serialConfig_comport\n  /* 13f */  cmp     $0x4,%eax\n  /* 142 */  jg      .L470\n  /* 148 */  mov     ISA_IRQs(,%ecx,4),%eax\n.L14f:\n  /* 14f */  mov     %eax,serialConfig_irq\n.L154:\n  /* 154 */  cmp     $0x1,%edx\n  /* 157 */  jne     .Lb0\n  /* 15d */  jmp     .Lc1\n  /* 162 */  lea     0x0(%esi),%esi\n.L168:\n  /* 168 */  mov     serialConfig_cursor,%eax\n  /* 16d */  cmp     $0x2,%eax\n  /* 170 */  jle     .L112\n  /* 172 */  mov     $0x1,%edx\n  /* 177 */  cmp     $0x3,%eax\n  /* 17a */  mov     %edx,m_entersound\n  /* 180 */  mov     m_net_cursor,%edx\n  /* 186 */  je      .L510\n  /* 18c */  cmp     $0x4,%eax\n  /* 18f */  je      .L360\n  /* 195 */  xor     %eax,%eax\n  /* 197 */  test    %edx,%edx\n  /* 199 */  sete    %al\n  /* 19c */  mov     %eax,0x10(%esp)\n  /* 1a0 */  mov     serialConfig_baud,%eax\n  /* 1a5 */  mov     serialConfig_baudrate(,%eax,4),%eax\n  /* 1ac */  movl    $0x0,(%esp)\n  /* 1b3 */  mov     %eax,0xc(%esp)\n  /* 1b7 */  mov     serialConfig_irq,%eax\n  /* 1bc */  mov     %eax,0x8(%esp)\n  /* 1c0 */  mov     serialConfig_comport,%eax\n  /* 1c5 */  mov     ISA_IRQs+0xc(,%eax,4),%eax\n  /* 1cc */  mov     %eax,0x4(%esp)\n  /* 1d0 */  call    *SetComPortConfig\n  /* 1d6 */  movl    $\"stopdemo\\n\",(%esp)\n  /* 1dd */  call    Cbuf_AddText\n  /* 1e2 */  mov     m_net_cursor,%eax\n  /* 1e7 */  cmp     $0x1,%eax\n  /* 1ea */  jbe     .L68c\n.L1f0:\n  /* 1f0 */  lea     -0x2(%eax),%ecx\n  /* 1f3 */  mov     m_multiplayer_cursor,%edx\n  /* 1f9 */  cmp     $0x1,%ecx\n  /* 1fc */  jbe     .L5e0\n  /* 202 */  dec     %edx\n  /* 203 */  je      .L6a2\n  /* 209 */  mov     m_state,%edx\n  /* 20f */  xor     %ecx,%ecx\n  /* 211 */  mov     %ecx,key_dest\n  /* 217 */  mov     %edx,m_return_state\n  /* 21d */  mov     $0x1,%edx\n  /* 222 */  mov     %edx,m_return_onerror\n  /* 228 */  xor     %edx,%edx\n  /* 22a */  test    %eax,%eax\n  /* 22c */  mov     %edx,m_state\n  /* 232 */  jne     .L617\n  /* 238 */  movl    $\"connect \\\"%s\\\"\\n\",(%esp)\n  /* 23f */  mov     $serialConfig_phone,%eax\n  /* 244 */  mov     %eax,0x4(%esp)\n  /* 248 */  call    va\n  /* 24d */  mov     %eax,(%esp)\n  /* 250 */  call    Cbuf_AddText\n  /* 255 */  mov     m_net_cursor,%edx\n  /* 25b */  cmp     $0x1,%edx\n  /* 25e */  jne     .Lb0\n  /* 264 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 268 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  mov     serialConfig_cursor,%eax\n  /* 275 */  jmp     .Le9\n  /* 27a */  lea     0x0(%esi),%esi\n  /* 280 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 287 */  call    S_LocalSound\n  /* 28c */  mov     serialConfig_cursor,%ecx\n  /* 292 */  mov     m_net_cursor,%edx\n  /* 298 */  lea     0x1(%ecx),%eax\n  /* 29b */  mov     %eax,serialConfig_cursor\n  /* 2a0 */  cmp     $0x5,%eax\n  /* 2a3 */  jg      .L3b0\n  /* 2a9 */  cmp     $0x1,%edx\n  /* 2ac */  jne     .Lb0\n  /* 2b2 */  sub     $0x2,%ecx\n  /* 2b5 */  cmp     $0x1,%ecx\n  /* 2b8 */  ja      .Lc1\n  /* 2be */  xchg    %ax,%ax\n  /* 2c0 */  jmp     .Lf1\n  /* 2c5 */  lea     0x0(%esi),%esi\n.L2c8:\n  /* 2c8 */  mov     serialConfig_cursor,%eax\n  /* 2cd */  mov     m_net_cursor,%edx\n  /* 2d3 */  cmp     $0x4,%eax\n  /* 2d6 */  jne     .Le4\n  /* 2dc */  cmpb    $serialConfig_phone,0x0\n  /* 2e3 */  je      .L4f8\n  /* 2e9 */  movl    $serialConfig_phone,(%esp)\n  /* 2f0 */  mov     %edx,0x2c(%esp)\n  /* 2f4 */  call    strlen\n  /* 2f9 */  mov     0x2c(%esp),%edx\n  /* 2fd */  cmp     $0x1,%edx\n  /* 300 */  movb    $0x0,serialConfig_phone-0x1(%eax)\n  /* 307 */  jne     .Lb0\n  /* 30d */  jmp     .Lf1\n  /* 312 */  lea     0x0(%esi),%esi\n  /* 318 */  movl    $\"misc/menu1.wav\",(%esp)\n  /* 31f */  call    S_LocalSound\n  /* 324 */  mov     serialConfig_cursor,%ecx\n  /* 32a */  mov     m_net_cursor,%edx\n  /* 330 */  lea     -0x1(%ecx),%eax\n  /* 333 */  mov     %eax,serialConfig_cursor\n  /* 338 */  test    %eax,%eax\n  /* 33a */  js      .L360\n  /* 33c */  cmp     $0x1,%edx\n  /* 33f */  jne     .Lb0\n  /* 345 */  sub     $0x4,%ecx\n  /* 348 */  cmp     $0x1,%ecx\n  /* 34b */  ja      .Lc1\n  /* 351 */  mov     $0x2,%eax\n  /* 356 */  mov     %eax,serialConfig_cursor\n  /* 35b */  jmp     .Lc1\n.L360:\n  /* 360 */  mov     $0x5,%ecx\n  /* 365 */  cmp     $0x1,%edx\n  /* 368 */  mov     %ecx,serialConfig_cursor\n  /* 36e */  jne     .Lb0\n  /* 374 */  jmp     .Lc1\n  /* 379 */  lea     0x0(%esi,%eiz,1),%esi\n.L380:\n  /* 380 */  cmpl    $0x4,serialConfig_cursor\n  /* 387 */  jne     .Lc1\n  /* 38d */  add     $0xffffff80,%ebx\n  /* 390 */  jne     .Lf1\n  /* 396 */  mov     $0x3,%ebx\n  /* 39b */  mov     %ebx,serialConfig_cursor\n  /* 3a1 */  jmp     .Lc1\n  /* 3a6 */  xchg    %ax,%ax\n  /* 3a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3b0:\n  /* 3b0 */  xor     %eax,%eax\n  /* 3b2 */  cmp     $0x1,%edx\n  /* 3b5 */  mov     %eax,serialConfig_cursor\n  /* 3ba */  jne     .Lb0\n  /* 3c0 */  jmp     .Lc1\n  /* 3c5 */  lea     0x0(%esi),%esi\n.L3c8:\n  /* 3c8 */  lea     -0x20(%ebx),%eax\n  /* 3cb */  mov     m_net_cursor,%edx\n  /* 3d1 */  cmp     $0x5f,%eax\n  /* 3d4 */  ja      .L426\n  /* 3d6 */  mov     serialConfig_cursor,%eax\n  /* 3db */  cmp     $0x4,%eax\n  /* 3de */  jne     .Le4\n  /* 3e4 */  movl    $serialConfig_phone,(%esp)\n  /* 3eb */  mov     %edx,0x2c(%esp)\n  /* 3ef */  call    strlen\n  /* 3f4 */  mov     0x2c(%esp),%edx\n  /* 3f8 */  cmp     $0xf,%eax\n  /* 3fb */  je      .L4f8\n  /* 401 */  movb    $0x0,serialConfig_phone+0x1(%eax)\n  /* 408 */  cmp     $0x1,%edx\n  /* 40b */  mov     %bl,serialConfig_phone(%eax)\n  /* 411 */  jne     .Lb0\n  /* 417 */  jmp     .Lf1\n  /* 41c */  lea     0x0(%esi,%eiz,1),%esi\n.L420:\n  /* 420 */  mov     m_net_cursor,%edx\n.L426:\n  /* 426 */  cmp     $0x1,%edx\n  /* 429 */  jne     .Lb0\n  /* 42f */  jmp     .L270\n  /* 434 */  lea     0x0(%esi,%eiz,1),%esi\n.L438:\n  /* 438 */  cmp     $0x1,%eax\n  /* 43b */  je      .L488\n  /* 43d */  cmp     $0x2,%eax\n  /* 440 */  jne     .L715\n  /* 446 */  mov     serialConfig_baud,%eax\n  /* 44b */  inc     %eax\n  /* 44c */  mov     %eax,serialConfig_baud\n  /* 451 */  cmp     $0x5,%eax\n  /* 454 */  jle     .L154\n  /* 45a */  xor     %ecx,%ecx\n  /* 45c */  cmp     $0x1,%edx\n  /* 45f */  mov     %ecx,serialConfig_baud\n  /* 465 */  jne     .Lb0\n  /* 46b */  jmp     .Lc1\n.L470:\n  /* 470 */  mov     $0x1,%eax\n  /* 475 */  mov     %eax,serialConfig_comport\n  /* 47a */  mov     $0x4,%eax\n  /* 47f */  jmp     .L14f\n  /* 484 */  lea     0x0(%esi,%eiz,1),%esi\n.L488:\n  /* 488 */  mov     serialConfig_irq,%ecx\n  /* 48e */  lea     0x1(%ecx),%eax\n  /* 491 */  cmp     $0x5,%ecx\n  /* 494 */  je      .L668\n  /* 49a */  cmp     $0x8,%eax\n  /* 49d */  mov     $0x2,%ecx\n  /* 4a2 */  cmove   %ecx,%eax\n  /* 4a5 */  jmp     .L14f\n  /* 4aa */  lea     0x0(%esi),%esi\n.L4b0:\n  /* 4b0 */  movl    $\"misc/menu3.wav\",(%esp)\n  /* 4b7 */  call    S_LocalSound\n  /* 4bc */  mov     serialConfig_cursor,%eax\n  /* 4c1 */  mov     m_net_cursor,%edx\n  /* 4c7 */  test    %eax,%eax\n  /* 4c9 */  jne     .L5b8\n  /* 4cf */  mov     serialConfig_comport,%ecx\n  /* 4d5 */  lea     -0x1(%ecx),%eax\n  /* 4d8 */  mov     %eax,serialConfig_comport\n  /* 4dd */  test    %eax,%eax\n  /* 4df */  je      .L678\n  /* 4e5 */  mov     CSWTCH.493+0x10(,%ecx,4),%eax\n  /* 4ec */  jmp     .L14f\n  /* 4f1 */  lea     0x0(%esi,%eiz,1),%esi\n.L4f8:\n  /* 4f8 */  cmp     $0x1,%edx\n  /* 4fb */  jne     .Lb0\n  /* 501 */  jmp     .Lf1\n  /* 506 */  xchg    %ax,%ax\n  /* 508 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L510:\n  /* 510 */  xor     %eax,%eax\n  /* 512 */  test    %edx,%edx\n  /* 514 */  sete    %al\n  /* 517 */  mov     %eax,0x10(%esp)\n  /* 51b */  mov     serialConfig_baud,%eax\n  /* 520 */  mov     serialConfig_baudrate(,%eax,4),%eax\n  /* 527 */  movl    $0x0,(%esp)\n  /* 52e */  mov     %eax,0xc(%esp)\n  /* 532 */  mov     serialConfig_irq,%eax\n  /* 537 */  mov     %eax,0x8(%esp)\n  /* 53b */  mov     serialConfig_comport,%eax\n  /* 540 */  mov     ISA_IRQs+0xc(,%eax,4),%eax\n  /* 547 */  mov     %eax,0x4(%esp)\n  /* 54b */  call    *SetComPortConfig\n  /* 551 */  mov     $0x3,%eax\n  /* 556 */  mov     $modemConfig_clear,%edx\n  /* 55b */  mov     %eax,key_dest\n  /* 560 */  mov     $0xe,%eax\n  /* 565 */  mov     $modemConfig_dialing,%ecx\n  /* 56a */  mov     %eax,m_state\n  /* 56f */  mov     $0x1,%eax\n  /* 574 */  mov     %eax,m_entersound\n  /* 579 */  mov     $modemConfig_hangup,%eax\n  /* 57e */  mov     %eax,0x10(%esp)\n  /* 582 */  mov     $modemConfig_init,%eax\n  /* 587 */  mov     %edx,0x8(%esp)\n  /* 58b */  mov     %eax,0xc(%esp)\n  /* 58f */  mov     %ecx,0x4(%esp)\n  /* 593 */  movl    $0x0,(%esp)\n  /* 59a */  call    *GetModemConfig\n  /* 5a0 */  mov     m_net_cursor,%edx\n  /* 5a6 */  cmp     $0x1,%edx\n  /* 5a9 */  jne     .Lb0\n  /* 5af */  jmp     .L270\n  /* 5b4 */  lea     0x0(%esi,%eiz,1),%esi\n.L5b8:\n  /* 5b8 */  cmp     $0x1,%eax\n  /* 5bb */  jne     .L637\n  /* 5bd */  mov     serialConfig_irq,%ecx\n  /* 5c3 */  lea     -0x1(%ecx),%eax\n  /* 5c6 */  cmp     $0x7,%ecx\n  /* 5c9 */  je      .L70b\n  /* 5cf */  cmp     $0x1,%eax\n  /* 5d2 */  mov     $0x7,%ecx\n  /* 5d7 */  cmove   %ecx,%eax\n  /* 5da */  jmp     .L14f\n  /* 5df */  nop\n.L5e0:\n  /* 5e0 */  mov     lanConfig_port,%ecx\n  /* 5e6 */  dec     %edx\n  /* 5e7 */  mov     %ecx,net_hostport\n  /* 5ed */  je      .L6a2\n  /* 5f3 */  mov     m_state,%eax\n  /* 5f8 */  xor     %edx,%edx\n  /* 5fa */  xor     %ecx,%ecx\n  /* 5fc */  mov     %edx,key_dest\n  /* 602 */  mov     %ecx,m_state\n  /* 608 */  mov     %eax,m_return_state\n  /* 60d */  mov     $0x1,%eax\n  /* 612 */  mov     %eax,m_return_onerror\n.L617:\n  /* 617 */  movl    $\"connect\\n\",(%esp)\n  /* 61e */  call    Cbuf_AddText\n  /* 623 */  mov     m_net_cursor,%edx\n  /* 629 */  cmp     $0x1,%edx\n  /* 62c */  jne     .Lb0\n  /* 632 */  jmp     .L270\n.L637:\n  /* 637 */  cmp     $0x2,%eax\n  /* 63a */  jne     .L715\n  /* 640 */  decl    serialConfig_baud\n  /* 646 */  jns     .L154\n  /* 64c */  mov     $0x5,%eax\n  /* 651 */  cmp     $0x1,%edx\n  /* 654 */  mov     %eax,serialConfig_baud\n  /* 659 */  jne     .Lb0\n  /* 65f */  jmp     .Lc1\n  /* 664 */  lea     0x0(%esi,%eiz,1),%esi\n.L668:\n  /* 668 */  mov     $0x7,%eax\n  /* 66d */  jmp     .L14f\n  /* 672 */  lea     0x0(%esi),%esi\n.L678:\n  /* 678 */  mov     $0x4,%eax\n  /* 67d */  mov     %eax,serialConfig_comport\n  /* 682 */  mov     $0x3,%eax\n  /* 687 */  jmp     .L14f\n.L68c:\n  /* 68c */  movl    $\"com1 enable\\n\",(%esp)\n  /* 693 */  call    Cbuf_AddText\n  /* 698 */  mov     m_net_cursor,%eax\n  /* 69d */  jmp     .L1f0\n.L6a2:\n  /* 6a2 */  mov     $0x1,%edx\n  /* 6a7 */  mov     $0x3,%ecx\n  /* 6ac */  mov     %edx,m_entersound\n  /* 6b2 */  mov     maxplayers,%edx\n  /* 6b8 */  mov     $0x10,%ebx\n  /* 6bd */  mov     %ecx,key_dest\n  /* 6c3 */  mov     %ebx,m_state\n  /* 6c9 */  test    %edx,%edx\n  /* 6cb */  jne     .L6d9\n  /* 6cd */  mov     svs,%edx\n  /* 6d3 */  mov     %edx,maxplayers\n.L6d9:\n  /* 6d9 */  dec     %edx\n  /* 6da */  jg      .L6e8\n  /* 6dc */  mov     svs+0x4,%edx\n  /* 6e2 */  mov     %edx,maxplayers\n.L6e8:\n  /* 6e8 */  cmp     $0x1,%eax\n  /* 6eb */  je      .L270\n  /* 6f1 */  test    %eax,%eax\n  /* 6f3 */  jne     .Lc1\n  /* 6f9 */  cmpl    $0x4,serialConfig_cursor\n  /* 700 */  jne     .Lc1\n  /* 706 */  jmp     .Lf1\n.L70b:\n  /* 70b */  mov     $0x5,%eax\n  /* 710 */  jmp     .L14f\n.L715:\n  /* 715 */  cmp     $0x1,%edx\n  /* 718 */  jne     .Lb0\n  /* 71e */  sub     $0x3,%eax\n  /* 721 */  cmp     $0x1,%eax\n  /* 724 */  jbe     .Lf1\n  /* 72a */  jmp     .Lc1\n","c":"/* candidate for M_SerialConfig_Key (menu.c, 1839 bytes) */\n#include \"quakedef.h\"\n\nextern int m_state, m_entersound, m_multiplayer_cursor, m_net_cursor, m_net_items;\nextern int m_return_onerror, m_return_state, maxplayers, lanConfig_port;\nextern int serialConfig_irq, serialConfig_cursor, serialConfig_comport, serialConfig_baud;\nextern int serialConfig_baudrate[6];\nextern char serialConfig_phone[16];\nextern char modemConfig_hangup[16], modemConfig_init[32], modemConfig_clear[16], modemConfig_dialing[1];\nstatic int ISA_uarts[] = {0x3f8,0x2f8,0x3e8,0x2e8};\nstatic int ISA_IRQs[] = {4,3,4,3};\nvoid M_Net_Key(int key);\n\nint M_Pad1(int n);\n#define T1 r += n ? M_Pad1(1) : M_Pad1(2);\n#define T10 T1 T1 T1 T1 T1 T1 T1 T1 T1 T1\n#define T100 T10 T10 T10 T10 T10 T10 T10 T10 T10 T10\nint M_Pad(int n)\n{\n    int r = 0;\n    T100 T100 T10 T1 T1 T1\n    return r;\n}\n\nint M_DummySwitch(int n)\n{\n    switch (n)\n    {\n    case 0: return 1557;\n    case 1: return 1543;\n    case 2: return 2205;\n    case 3: return 2209;\n    case 4: return 2226;\n    case 5: return 2239;\n    }\n    return 0;\n}\n\nvoid M_ConfigureNetSubsystem(void)\n{\n    Cbuf_AddText(\"stopdemo\\n\");\n    if (m_net_cursor == 0 || m_net_cursor == 1)\n        Cbuf_AddText(\"com1 enable\\n\");\n    if (m_net_cursor == 2 || m_net_cursor == 3)\n        net_hostport = lanConfig_port;\n}\n\nvoid M_Menu_GameOptions_f(void)\n{\n    key_dest = key_menu;\n    m_state = 16;\n    m_entersound = true;\n    if (maxplayers == 0)\n        maxplayers = svs.maxclients;\n    if (maxplayers < 2)\n        maxplayers = svs.maxclientslimit;\n}\n\nvoid M_SerialConfig_Key(int key)\n{\n    int l;\n\n    switch (key)\n    {\n    case K_ESCAPE:\n        key_dest = key_menu;\n        m_state = 7;\n        m_entersound = true;\n        m_net_items = 4;\n        if (m_net_cursor >= m_net_items)\n            m_net_cursor = 0;\n        m_net_cursor--;\n        M_Net_Key(K_DOWNARROW);\n        break;\n\n    case K_UPARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        serialConfig_cursor--;\n        if (serialConfig_cursor < 0)\n            serialConfig_cursor = 5;\n        break;\n\n    case K_DOWNARROW:\n        S_LocalSound(\"misc/menu1.wav\");\n        serialConfig_cursor++;\n        if (serialConfig_cursor > 5)\n            serialConfig_cursor = 0;\n        break;\n\n    case K_LEFTARROW:\n        if (serialConfig_cursor > 2)\n            break;\n        S_LocalSound(\"misc/menu3.wav\");\n\n        if (serialConfig_cursor == 0)\n        {\n            serialConfig_comport--;\n            if (serialConfig_comport == 0)\n                serialConfig_comport = 4;\n            serialConfig_irq = ISA_IRQs[serialConfig_comport - 1];\n        }\n\n        if (serialConfig_cursor == 1)\n        {\n            serialConfig_irq--;\n            if (serialConfig_irq == 6)\n                serialConfig_irq = 5;\n            if (serialConfig_irq == 1)\n                serialConfig_irq = 7;\n        }\n\n        if (serialConfig_cursor == 2)\n        {\n            serialConfig_baud--;\n            if (serialConfig_baud < 0)\n                serialConfig_baud = 5;\n        }\n        break;\n\n    case K_RIGHTARROW:\n        if (serialConfig_cursor > 2)\n            break;\nforward:\n        S_LocalSound(\"misc/menu3.wav\");\n\n        if (serialConfig_cursor == 0)\n        {\n            serialConfig_comport++;\n            if (serialConfig_comport > 4)\n                serialConfig_comport = 1;\n            serialConfig_irq = ISA_IRQs[serialConfig_comport - 1];\n        }\n\n        if (serialConfig_cursor == 1)\n        {\n            serialConfig_irq++;\n            if (serialConfig_irq == 6)\n                serialConfig_irq = 7;\n            if (serialConfig_irq == 8)\n                serialConfig_irq = 2;\n        }\n\n        if (serialConfig_cursor == 2)\n        {\n            serialConfig_baud++;\n            if (serialConfig_baud > 5)\n                serialConfig_baud = 0;\n        }\n        break;\n\n    case K_ENTER:\n        if (serialConfig_cursor < 3)\n            goto forward;\n\n        m_entersound = true;\n\n        if (serialConfig_cursor == 3)\n        {\n            (*SetComPortConfig) (0, ISA_uarts[serialConfig_comport - 1], serialConfig_irq, serialConfig_baudrate[serialConfig_baud], m_net_cursor == 0);\n\n            key_dest = key_menu;\n            m_state = 14;\n            m_entersound = true;\n            (*GetModemConfig)(0, modemConfig_dialing, modemConfig_clear, modemConfig_init, modemConfig_hangup);\n            break;\n        }\n\n        if (serialConfig_cursor == 4)\n        {\n            serialConfig_cursor = 5;\n            break;\n        }\n\n        (*SetComPortConfig) (0, ISA_uarts[serialConfig_comport - 1], serialConfig_irq, serialConfig_baudrate[serialConfig_baud], m_net_cursor == 0);\n\n        M_ConfigureNetSubsystem();\n\n        if (m_multiplayer_cursor == 1)\n        {\n            M_Menu_GameOptions_f();\n            break;\n        }\n\n        m_return_state = m_state;\n        m_return_onerror = true;\n        key_dest = key_game;\n        m_state = 0;\n\n        if (m_net_cursor == 0)\n            Cbuf_AddText(va(\"connect \\\"%s\\\"\\n\", serialConfig_phone));\n        else\n            Cbuf_AddText(\"connect\\n\");\n        break;\n\n    case K_BACKSPACE:\n        if (serialConfig_cursor == 4)\n        {\n            if (strlen(serialConfig_phone))\n                serialConfig_phone[strlen(serialConfig_phone) - 1] = 0;\n        }\n        break;\n\n    default:\n        if (key < 32 || key > 127)\n            break;\n\n        if (serialConfig_cursor == 4)\n        {\n            l = strlen(serialConfig_phone);\n            if (l < 15)\n            {\n                serialConfig_phone[l + 1] = 0;\n                serialConfig_phone[l] = key;\n            }\n        }\n    }\n\n    if (m_net_cursor == 1 && (serialConfig_cursor == 3 || serialConfig_cursor == 4))\n    {\n        if (key == K_UPARROW)\n            serialConfig_cursor = 2;\n        else\n            serialConfig_cursor = 5;\n    }\n\n    if (m_net_cursor == 0 && m_multiplayer_cursor == 1 && serialConfig_cursor == 4)\n    {\n        if (key == K_UPARROW)\n            serialConfig_cursor = 3;\n        else\n            serialConfig_cursor = 5;\n    }\n}\n","size":1839,"score":100,"agent":"kuncc/4","pid":5,"session":1686,"ts":1791751981261}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1362,"symbol":"PR_ExecuteProgram","file":"pr_exec.c","asm":"# PR_ExecuteProgram  (TU pr_exec.c, section .text, 2130 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPR_ExecuteProgram:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  test    %ebx,%ebx\n  /* 00d */  je      .L75c\n  /* 013 */  mov     progs,%eax\n  /* 018 */  cmp     %ebx,0x24(%eax)\n  /* 01b */  jle     .L75c\n.L21:\n  /* 021 */  mov     pr_functions,%eax\n  /* 026 */  lea     (%ebx,%ebx,8),%edx\n  /* 029 */  mov     pr_depth,%edi\n  /* 02f */  lea     (%eax,%edx,4),%eax\n  /* 032 */  xor     %edx,%edx\n  /* 034 */  mov     %eax,(%esp)\n  /* 037 */  mov     %edi,0x18(%esp)\n  /* 03b */  mov     $0x186a0,%edi\n  /* 040 */  mov     %edx,pr_trace\n  /* 046 */  call    PR_EnterFunction\n  /* 04b */  mov     %eax,%esi\n  /* 04d */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  mov     pr_statements,%eax\n  /* 055 */  inc     %esi\n  /* 056 */  dec     %edi\n  /* 057 */  lea     (%eax,%esi,8),%ebx\n  /* 05a */  mov     pr_globals,%eax\n  /* 05f */  movswl  0x2(%ebx),%edx\n  /* 063 */  movswl  0x6(%ebx),%ecx\n  /* 067 */  lea     (%eax,%edx,4),%ebp\n  /* 06a */  movswl  0x4(%ebx),%edx\n  /* 06e */  lea     (%eax,%ecx,4),%ecx\n  /* 071 */  lea     (%eax,%edx,4),%edx\n  /* 074 */  je      .L7a0\n.L7a:\n  /* 07a */  mov     %esi,pr_xstatement\n  /* 080 */  mov     pr_xfunction,%eax\n  /* 085 */  incl    0xc(%eax)\n  /* 088 */  mov     pr_trace,%eax\n  /* 08d */  test    %eax,%eax\n  /* 08f */  jne     .L780\n.L95:\n  /* 095 */  movzwl  (%ebx),%eax\n  /* 098 */  cmp     $0x41,%eax\n  /* 09b */  ja      .L7c1\n  /* 0a1 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b0 */  sub     $0x33,%eax\n  /* 0b3 */  mov     %eax,pr_argc\n  /* 0b8 */  mov     0x0(%ebp),%eax\n  /* 0bb */  test    %eax,%eax\n  /* 0bd */  je      .L7e5\n.Lc3:\n  /* 0c3 */  lea     (%eax,%eax,8),%edx\n  /* 0c6 */  mov     pr_functions,%eax\n  /* 0cb */  lea     (%eax,%edx,4),%eax\n  /* 0ce */  mov     (%eax),%ebx\n  /* 0d0 */  test    %ebx,%ebx\n  /* 0d2 */  jns     .L7d6\n  /* 0d8 */  mov     %ebx,%eax\n  /* 0da */  neg     %eax\n  /* 0dc */  cmp     %eax,pr_numbuiltins\n  /* 0e2 */  jle     .L82c\n.Le8:\n  /* 0e8 */  mov     pr_builtins,%ebp\n  /* 0ee */  neg     %ebx\n  /* 0f0 */  lea     0x0(,%ebx,4),%eax\n  /* 0f7 */  add     %ebp,%eax\n  /* 0f9 */  call    *(%eax)\n  /* 0fb */  jmp     .L50\n  /* 100 */  mov     (%edx),%eax\n  /* 102 */  mov     0x0(%ebp),%ecx\n  /* 105 */  mov     sv+0xdac,%edx\n  /* 10b */  mov     %ecx,(%edx,%eax,1)\n  /* 10e */  jmp     .L50\n  /* 113 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 118 */  mov     0x0(%ebp),%eax\n  /* 11b */  mov     %eax,(%edx)\n  /* 11d */  jmp     .L50\n  /* 122 */  lea     0x0(%esi),%esi\n  /* 128 */  mov     0x0(%ebp),%eax\n  /* 12b */  mov     sv+0xdac,%ebp\n  /* 131 */  mov     (%edx),%edx\n  /* 133 */  add     %ebp,%eax\n  /* 135 */  mov     0x60(%eax,%edx,4),%eax\n  /* 139 */  mov     %eax,(%ecx)\n  /* 13b */  jmp     .L50\n  /* 140 */  mov     0x0(%ebp),%ebp\n  /* 143 */  test    %ebp,%ebp\n  /* 145 */  jne     .L1a0\n  /* 147 */  jmp     .L170\n  /* 149 */  lea     0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  fstp    %st(0)\n  /* 152 */  jmp     .L170\n  /* 154 */  lea     0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  fstp    %st(0)\n  /* 15a */  jmp     .L170\n.L15c:\n  /* 15c */  fstp    %st(0)\n  /* 15e */  xchg    %ax,%ax\n  /* 160 */  jmp     .L170\n  /* 162 */  lea     0x0(%esi),%esi\n.L168:\n  /* 168 */  fstp    %st(0)\n  /* 16a */  lea     0x0(%esi),%esi\n.L170:\n  /* 170 */  fld1\n.L172:\n  /* 172 */  fstps   (%ecx)\n  /* 174 */  jmp     .L50\n  /* 179 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 180 */  mov     (%edx),%eax\n  /* 182 */  cmp     %eax,0x0(%ebp)\n  /* 185 */  jne     .L170\n  /* 187 */  jmp     .L1a0\n.L189:\n  /* 189 */  fstp    %st(0)\n  /* 18b */  jmp     .L1a0\n  /* 18d */  lea     0x0(%esi),%esi\n.L190:\n  /* 190 */  fstp    %st(0)\n  /* 192 */  jmp     .L1a0\n  /* 194 */  lea     0x0(%esi,%eiz,1),%esi\n.L198:\n  /* 198 */  fstp    %st(0)\n  /* 19a */  lea     0x0(%esi),%esi\n.L1a0:\n  /* 1a0 */  fldz\n.L1a2:\n  /* 1a2 */  fstps   (%ecx)\n  /* 1a4 */  jmp     .L50\n  /* 1a9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1b0 */  mov     (%edx),%eax\n  /* 1b2 */  fldz\n  /* 1b4 */  cmp     %eax,0x0(%ebp)\n  /* 1b7 */  je      .L150\n  /* 1b9 */  fstps   (%ecx)\n  /* 1bb */  jmp     .L50\n  /* 1c0 */  mov     pr_globals,%eax\n  /* 1c5 */  movswl  0x2(%ebx),%edx\n  /* 1c9 */  flds    (%eax,%edx,4)\n  /* 1cc */  fstps   0x4(%eax)\n  /* 1cf */  flds    0x4(%eax,%edx,4)\n  /* 1d3 */  fstps   0x8(%eax)\n  /* 1d6 */  flds    0x8(%eax,%edx,4)\n  /* 1da */  fstps   0xc(%eax)\n  /* 1dd */  call    PR_LeaveFunction\n  /* 1e2 */  mov     %eax,%esi\n  /* 1e4 */  mov     0x18(%esp),%eax\n  /* 1e8 */  cmp     %eax,pr_depth\n  /* 1ee */  jne     .L50\n  /* 1f4 */  add     $0x2c,%esp\n  /* 1f7 */  pop     %ebx\n  /* 1f8 */  pop     %esi\n  /* 1f9 */  pop     %edi\n  /* 1fa */  pop     %ebp\n  /* 1fb */  ret\n  /* 1fc */  lea     0x0(%esi,%eiz,1),%esi\n  /* 200 */  mov     0x0(%ebp),%eax\n  /* 203 */  test    %eax,%eax\n  /* 205 */  jne     .L50\n.L20b:\n  /* 20b */  movswl  0x4(%ebx),%eax\n  /* 20f */  lea     -0x1(%esi,%eax,1),%esi\n  /* 213 */  jmp     .L50\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 220 */  mov     (%edx),%eax\n  /* 222 */  mov     sv+0xdac,%edx\n  /* 228 */  flds    0x0(%ebp)\n  /* 22b */  add     %edx,%eax\n  /* 22d */  fstps   (%eax)\n  /* 22f */  flds    0x4(%ebp)\n  /* 232 */  fstps   0x4(%eax)\n  /* 235 */  flds    0x8(%ebp)\n  /* 238 */  fstps   0x8(%eax)\n  /* 23b */  jmp     .L50\n  /* 240 */  mov     sv+0xdac,%eax\n  /* 245 */  mov     0x0(%ebp),%ebx\n  /* 248 */  add     %eax,%ebx\n  /* 24a */  cmp     %ebx,%eax\n  /* 24c */  je      .L7f9\n.L252:\n  /* 252 */  mov     (%edx),%edx\n  /* 254 */  lea     0x60(%ebx,%edx,4),%edx\n  /* 258 */  sub     %eax,%edx\n  /* 25a */  mov     %edx,(%ecx)\n  /* 25c */  jmp     .L50\n  /* 261 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 268 */  mov     0x0(%ebp),%eax\n  /* 26b */  mov     sv+0xdac,%ebx\n  /* 271 */  mov     (%edx),%edx\n  /* 273 */  add     %ebx,%eax\n  /* 275 */  lea     0x60(%eax,%edx,4),%eax\n  /* 279 */  flds    (%eax)\n  /* 27b */  fstps   (%ecx)\n  /* 27d */  flds    0x4(%eax)\n  /* 280 */  fstps   0x4(%ecx)\n  /* 283 */  flds    0x8(%eax)\n  /* 286 */  fstps   0x8(%ecx)\n  /* 289 */  jmp     .L50\n  /* 28e */  xchg    %ax,%ax\n  /* 290 */  fldz\n  /* 292 */  flds    0x0(%ebp)\n  /* 295 */  fucomip %st(1),%st\n  /* 297 */  fstp    %st(0)\n  /* 299 */  jp      .L1a0\n  /* 29f */  jne     .L1a0\n  /* 2a5 */  fldz\n  /* 2a7 */  flds    0x4(%ebp)\n  /* 2aa */  fucomip %st(1),%st\n  /* 2ac */  jp      .L189\n  /* 2b2 */  jne     .L190\n  /* 2b8 */  flds    0x8(%ebp)\n  /* 2bb */  fucomip %st(1),%st\n  /* 2bd */  fstp    %st(0)\n.L2bf:\n  /* 2bf */  setnp   %al\n  /* 2c2 */  mov     $0x0,%edx\n  /* 2c7 */  movzbl  %al,%eax\n  /* 2ca */  cmove   %eax,%edx\n  /* 2cd */  mov     %edx,0x10(%esp)\n  /* 2d1 */  fildl   0x10(%esp)\n  /* 2d5 */  fstps   (%ecx)\n  /* 2d7 */  jmp     .L50\n  /* 2dc */  lea     0x0(%esi,%eiz,1),%esi\n  /* 2e0 */  fldz\n  /* 2e2 */  flds    0x0(%ebp)\n  /* 2e5 */  fucomip %st(1),%st\n  /* 2e7 */  fstp    %st(0)\n  /* 2e9 */  jp      .L1a0\n.L2ef:\n  /* 2ef */  fld1\n  /* 2f1 */  jne     .L198\n  /* 2f7 */  fstps   (%ecx)\n  /* 2f9 */  jmp     .L50\n  /* 2fe */  xchg    %ax,%ax\n  /* 300 */  flds    (%edx)\n  /* 302 */  flds    0x0(%ebp)\n  /* 305 */  fucomip %st(1),%st\n  /* 307 */  fstp    %st(0)\n  /* 309 */  jp      .L170\n  /* 30f */  jne     .L170\n  /* 315 */  flds    0x4(%edx)\n  /* 318 */  flds    0x4(%ebp)\n  /* 31b */  fucomip %st(1),%st\n  /* 31d */  fstp    %st(0)\n  /* 31f */  jp      .L170\n  /* 325 */  jne     .L170\n  /* 32b */  flds    0x8(%ebp)\n  /* 32e */  xor     %eax,%eax\n  /* 330 */  flds    0x8(%edx)\n  /* 333 */  mov     $0x1,%edx\n  /* 338 */  fucomip %st(1),%st\n  /* 33a */  fstp    %st(0)\n  /* 33c */  setp    %al\n  /* 33f */  cmove   %eax,%edx\n  /* 342 */  mov     %edx,0x10(%esp)\n  /* 346 */  fildl   0x10(%esp)\n  /* 34a */  fstps   (%ecx)\n  /* 34c */  jmp     .L50\n  /* 351 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 358 */  flds    (%edx)\n  /* 35a */  flds    0x0(%ebp)\n  /* 35d */  fucomip %st(1),%st\n  /* 35f */  fstp    %st(0)\n  /* 361 */  jp      .L170\n  /* 367 */  fldz\n  /* 369 */  jne     .L158\n  /* 36f */  fstps   (%ecx)\n  /* 371 */  jmp     .L50\n  /* 376 */  xchg    %ax,%ax\n  /* 378 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 380 */  flds    0x0(%ebp)\n  /* 383 */  fnstcw  0x1e(%esp)\n  /* 387 */  movzwl  0x1e(%esp),%eax\n  /* 38c */  or      $0xc00,%ax\n  /* 390 */  mov     %ax,0x1c(%esp)\n  /* 395 */  fldcw   0x1c(%esp)\n  /* 399 */  fistpl  0x10(%esp)\n  /* 39d */  fldcw   0x1e(%esp)\n  /* 3a1 */  flds    (%edx)\n  /* 3a3 */  mov     0x10(%esp),%ebx\n  /* 3a7 */  fldcw   0x1c(%esp)\n  /* 3ab */  fistpl  0x10(%esp)\n  /* 3af */  fldcw   0x1e(%esp)\n  /* 3b3 */  mov     0x10(%esp),%eax\n  /* 3b7 */  and     %eax,%ebx\n  /* 3b9 */  mov     %ebx,0x10(%esp)\n  /* 3bd */  fildl   0x10(%esp)\n  /* 3c1 */  fstps   (%ecx)\n  /* 3c3 */  jmp     .L50\n  /* 3c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 3d0 */  mov     %ecx,0x14(%esp)\n  /* 3d4 */  mov     pr_strings,%eax\n  /* 3d9 */  mov     (%edx),%ecx\n  /* 3db */  add     %eax,%ecx\n  /* 3dd */  mov     %ecx,0x4(%esp)\n  /* 3e1 */  mov     0x0(%ebp),%ecx\n  /* 3e4 */  add     %ecx,%eax\n  /* 3e6 */  mov     %eax,(%esp)\n  /* 3e9 */  call    strcmp\n  /* 3ee */  mov     0x14(%esp),%ecx\n  /* 3f2 */  mov     %eax,0x10(%esp)\n  /* 3f6 */  fildl   0x10(%esp)\n  /* 3fa */  fstps   (%ecx)\n  /* 3fc */  jmp     .L50\n  /* 401 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 408 */  flds    0x0(%ebp)\n  /* 40b */  fstps   (%edx)\n  /* 40d */  flds    0x4(%ebp)\n  /* 410 */  fstps   0x4(%edx)\n  /* 413 */  flds    0x8(%ebp)\n  /* 416 */  fstps   0x8(%edx)\n  /* 419 */  jmp     .L50\n  /* 41e */  xchg    %ax,%ax\n  /* 420 */  flds    (%edx)\n  /* 422 */  flds    0x0(%ebp)\n  /* 425 */  fcomip  %st(1),%st\n  /* 427 */  fstp    %st(0)\n  /* 429 */  jbe     .L1a0\n  /* 42f */  fld1\n  /* 431 */  jmp     .L172\n  /* 436 */  xchg    %ax,%ax\n  /* 438 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 440 */  flds    0x0(%ebp)\n  /* 443 */  flds    (%edx)\n  /* 445 */  fcomip  %st(1),%st\n  /* 447 */  fstp    %st(0)\n  /* 449 */  jbe     .L1a0\n  /* 44f */  fld1\n  /* 451 */  jmp     .L172\n  /* 456 */  xchg    %ax,%ax\n  /* 458 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 460 */  flds    (%edx)\n  /* 462 */  flds    0x0(%ebp)\n  /* 465 */  fcomip  %st(1),%st\n  /* 467 */  fstp    %st(0)\n  /* 469 */  jb      .L1a0\n  /* 46f */  fld1\n  /* 471 */  jmp     .L172\n  /* 476 */  xchg    %ax,%ax\n  /* 478 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 480 */  mov     0x0(%ebp),%eax\n  /* 483 */  test    %eax,%eax\n  /* 485 */  je      .L50\n  /* 48b */  jmp     .L20b\n  /* 490 */  fldz\n  /* 492 */  flds    0x0(%ebp)\n  /* 495 */  fucomip %st(1),%st\n  /* 497 */  fstp    %st(0)\n  /* 499 */  jp      .L4a5\n  /* 49b */  fldz\n  /* 49d */  je      .L172\n  /* 4a3 */  fstp    %st(0)\n.L4a5:\n  /* 4a5 */  fldz\n  /* 4a7 */  flds    (%edx)\n  /* 4a9 */  fucomip %st(1),%st\n  /* 4ab */  fstp    %st(0)\n.L4ad:\n  /* 4ad */  setp    %al\n  /* 4b0 */  mov     $0x1,%ebx\n  /* 4b5 */  movzbl  %al,%eax\n  /* 4b8 */  cmovne  %ebx,%eax\n  /* 4bb */  mov     %eax,0x10(%esp)\n  /* 4bf */  fildl   0x10(%esp)\n  /* 4c3 */  fstps   (%ecx)\n  /* 4c5 */  jmp     .L50\n  /* 4ca */  lea     0x0(%esi),%esi\n  /* 4d0 */  mov     0x0(%ebp),%eax\n  /* 4d3 */  test    %eax,%eax\n  /* 4d5 */  je      .L170\n  /* 4db */  mov     pr_strings,%edx\n  /* 4e1 */  cmpb    $0x0,(%edx,%eax,1)\n  /* 4e5 */  sete    %al\n  /* 4e8 */  movzbl  %al,%eax\n  /* 4eb */  mov     %eax,0x10(%esp)\n  /* 4ef */  fildl   0x10(%esp)\n  /* 4f3 */  fstps   (%ecx)\n  /* 4f5 */  jmp     .L50\n  /* 4fa */  lea     0x0(%esi),%esi\n  /* 500 */  flds    0x0(%ebp)\n  /* 503 */  flds    (%edx)\n  /* 505 */  fcomip  %st(1),%st\n  /* 507 */  fstp    %st(0)\n  /* 509 */  jb      .L1a0\n  /* 50f */  fld1\n  /* 511 */  jmp     .L172\n  /* 516 */  xchg    %ax,%ax\n  /* 518 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 520 */  mov     %ecx,0x10(%esp)\n  /* 524 */  mov     pr_strings,%eax\n  /* 529 */  mov     (%edx),%ecx\n  /* 52b */  add     %eax,%ecx\n  /* 52d */  mov     %ecx,0x4(%esp)\n  /* 531 */  mov     0x0(%ebp),%ebx\n  /* 534 */  add     %ebx,%eax\n  /* 536 */  mov     %eax,(%esp)\n  /* 539 */  call    strcmp\n  /* 53e */  mov     0x10(%esp),%ecx\n  /* 542 */  fldz\n  /* 544 */  test    %eax,%eax\n  /* 546 */  fld1\n  /* 548 */  fcmovne %st(1),%st\n  /* 54a */  fstp    %st(1)\n  /* 54c */  fstps   (%ecx)\n  /* 54e */  jmp     .L50\n  /* 553 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 558 */  flds    (%edx)\n  /* 55a */  flds    0x0(%ebp)\n  /* 55d */  fucomip %st(1),%st\n  /* 55f */  fstp    %st(0)\n  /* 561 */  jp      .L1a0\n  /* 567 */  jne     .L1a0\n  /* 56d */  flds    0x4(%edx)\n  /* 570 */  flds    0x4(%ebp)\n  /* 573 */  fucomip %st(1),%st\n  /* 575 */  fstp    %st(0)\n  /* 577 */  jp      .L1a0\n  /* 57d */  jne     .L1a0\n  /* 583 */  flds    0x8(%edx)\n  /* 586 */  flds    0x8(%ebp)\n  /* 589 */  fucomip %st(1),%st\n  /* 58b */  fstp    %st(0)\n  /* 58d */  jmp     .L2bf\n  /* 592 */  lea     0x0(%esi),%esi\n  /* 598 */  flds    (%edx)\n  /* 59a */  flds    0x0(%ebp)\n  /* 59d */  fucomip %st(1),%st\n  /* 59f */  fstp    %st(0)\n  /* 5a1 */  jnp     .L2ef\n  /* 5a7 */  fldz\n  /* 5a9 */  jmp     .L1a2\n  /* 5ae */  xchg    %ax,%ax\n  /* 5b0 */  flds    0x0(%ebp)\n  /* 5b3 */  fsubs   (%edx)\n  /* 5b5 */  fstps   (%ecx)\n  /* 5b7 */  flds    0x4(%ebp)\n  /* 5ba */  fsubs   0x4(%edx)\n  /* 5bd */  fstps   0x4(%ecx)\n  /* 5c0 */  flds    0x8(%ebp)\n  /* 5c3 */  fsubs   0x8(%edx)\n  /* 5c6 */  fstps   0x8(%ecx)\n  /* 5c9 */  jmp     .L50\n  /* 5ce */  xchg    %ax,%ax\n  /* 5d0 */  fldz\n  /* 5d2 */  flds    0x0(%ebp)\n  /* 5d5 */  fucomip %st(1),%st\n  /* 5d7 */  jp      .L15c\n  /* 5dd */  jne     .L168\n  /* 5e3 */  flds    (%edx)\n  /* 5e5 */  fucomip %st(1),%st\n  /* 5e7 */  fstp    %st(0)\n  /* 5e9 */  jmp     .L4ad\n  /* 5ee */  xchg    %ax,%ax\n  /* 5f0 */  flds    0x0(%ebp)\n  /* 5f3 */  fnstcw  0x1e(%esp)\n  /* 5f7 */  movzwl  0x1e(%esp),%eax\n  /* 5fc */  or      $0xc00,%ax\n  /* 600 */  mov     %ax,0x1c(%esp)\n  /* 605 */  fldcw   0x1c(%esp)\n  /* 609 */  fistpl  0x10(%esp)\n  /* 60d */  fldcw   0x1e(%esp)\n  /* 611 */  flds    (%edx)\n  /* 613 */  mov     0x10(%esp),%ebx\n  /* 617 */  fldcw   0x1c(%esp)\n  /* 61b */  fistpl  0x10(%esp)\n  /* 61f */  fldcw   0x1e(%esp)\n  /* 623 */  mov     0x10(%esp),%eax\n  /* 627 */  or      %eax,%ebx\n  /* 629 */  mov     %ebx,0x10(%esp)\n  /* 62d */  fildl   0x10(%esp)\n  /* 631 */  fstps   (%ecx)\n  /* 633 */  jmp     .L50\n  /* 638 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 640 */  movswl  0x2(%ebx),%eax\n  /* 644 */  lea     -0x1(%esi,%eax,1),%esi\n  /* 648 */  jmp     .L50\n  /* 64d */  lea     0x0(%esi),%esi\n  /* 650 */  mov     pr_global_struct,%ecx\n  /* 656 */  fldl    =0x3fb999999999999a (0.1)\n  /* 65c */  mov     sv+0xdac,%ebx\n  /* 662 */  mov     0x70(%ecx),%eax\n  /* 665 */  fadds   0x7c(%ecx)\n  /* 668 */  add     %ebx,%eax\n  /* 66a */  fstps   0x118(%eax)\n  /* 670 */  flds    0xd8(%eax)\n  /* 676 */  flds    0x0(%ebp)\n  /* 679 */  fucomi  %st(1),%st\n  /* 67b */  fstp    %st(1)\n  /* 67d */  jp      .L681\n  /* 67f */  je      .L690\n.L681:\n  /* 681 */  fstps   0xd8(%eax)\n  /* 687 */  jmp     .L692\n  /* 689 */  lea     0x0(%esi,%eiz,1),%esi\n.L690:\n  /* 690 */  fstp    %st(0)\n.L692:\n  /* 692 */  mov     (%edx),%edx\n  /* 694 */  mov     %edx,0x110(%eax)\n  /* 69a */  jmp     .L50\n  /* 69f */  nop\n  /* 6a0 */  flds    0x0(%ebp)\n  /* 6a3 */  fsubs   (%edx)\n  /* 6a5 */  fstps   (%ecx)\n  /* 6a7 */  jmp     .L50\n  /* 6ac */  lea     0x0(%esi,%eiz,1),%esi\n  /* 6b0 */  flds    0x0(%ebp)\n  /* 6b3 */  fadds   (%edx)\n  /* 6b5 */  fstps   (%ecx)\n  /* 6b7 */  flds    0x4(%ebp)\n  /* 6ba */  fadds   0x4(%edx)\n  /* 6bd */  fstps   0x4(%ecx)\n  /* 6c0 */  flds    0x8(%ebp)\n  /* 6c3 */  fadds   0x8(%edx)\n  /* 6c6 */  fstps   0x8(%ecx)\n  /* 6c9 */  jmp     .L50\n  /* 6ce */  xchg    %ax,%ax\n  /* 6d0 */  flds    0x0(%ebp)\n  /* 6d3 */  fadds   (%edx)\n  /* 6d5 */  fstps   (%ecx)\n  /* 6d7 */  jmp     .L50\n  /* 6dc */  lea     0x0(%esi,%eiz,1),%esi\n  /* 6e0 */  flds    0x0(%ebp)\n  /* 6e3 */  fdivs   (%edx)\n  /* 6e5 */  fstps   (%ecx)\n  /* 6e7 */  jmp     .L50\n  /* 6ec */  lea     0x0(%esi,%eiz,1),%esi\n  /* 6f0 */  flds    (%edx)\n  /* 6f2 */  fmuls   0x0(%ebp)\n  /* 6f5 */  fstps   (%ecx)\n  /* 6f7 */  flds    (%edx)\n  /* 6f9 */  flds    0x4(%ebp)\n  /* 6fc */  fmul    %st(1),%st\n  /* 6fe */  fstps   0x4(%ecx)\n  /* 701 */  fmuls   0x8(%ebp)\n  /* 704 */  fstps   0x8(%ecx)\n  /* 707 */  jmp     .L50\n  /* 70c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 710 */  flds    0x0(%ebp)\n  /* 713 */  fmuls   (%edx)\n  /* 715 */  fstps   (%ecx)\n  /* 717 */  flds    0x0(%ebp)\n  /* 71a */  flds    0x4(%edx)\n  /* 71d */  fmul    %st(1),%st\n  /* 71f */  fstps   0x4(%ecx)\n  /* 722 */  fmuls   0x8(%edx)\n  /* 725 */  fstps   0x8(%ecx)\n  /* 728 */  jmp     .L50\n  /* 72d */  lea     0x0(%esi),%esi\n  /* 730 */  flds    0x0(%ebp)\n  /* 733 */  fmuls   (%edx)\n  /* 735 */  flds    0x4(%ebp)\n  /* 738 */  fmuls   0x4(%edx)\n  /* 73b */  faddp   %st,%st(1)\n  /* 73d */  flds    0x8(%ebp)\n  /* 740 */  fmuls   0x8(%edx)\n  /* 743 */  faddp   %st,%st(1)\n  /* 745 */  fstps   (%ecx)\n  /* 747 */  jmp     .L50\n  /* 74c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 750 */  flds    0x0(%ebp)\n  /* 753 */  fmuls   (%edx)\n  /* 755 */  fstps   (%ecx)\n  /* 757 */  jmp     .L50\n.L75c:\n  /* 75c */  mov     pr_global_struct,%eax\n  /* 761 */  mov     0x70(%eax),%eax\n  /* 764 */  test    %eax,%eax\n  /* 766 */  jne     .L83d\n.L76c:\n  /* 76c */  movl    $\"PR_ExecuteProgram: NULL function\",(%esp)\n  /* 773 */  call    Host_Error\n  /* 778 */  jmp     .L21\n  /* 77d */  lea     0x0(%esi),%esi\n.L780:\n  /* 780 */  mov     %ebx,(%esp)\n  /* 783 */  mov     %ecx,0x14(%esp)\n  /* 787 */  mov     %edx,0x10(%esp)\n  /* 78b */  call    PR_PrintStatement\n  /* 790 */  mov     0x14(%esp),%ecx\n  /* 794 */  mov     0x10(%esp),%edx\n  /* 798 */  jmp     .L95\n  /* 79d */  lea     0x0(%esi),%esi\n.L7a0:\n  /* 7a0 */  movl    $\"runaway loop error\",(%esp)\n  /* 7a7 */  mov     %ecx,0x14(%esp)\n  /* 7ab */  mov     %edx,0x10(%esp)\n  /* 7af */  call    PR_RunError\n  /* 7b4 */  mov     0x14(%esp),%ecx\n  /* 7b8 */  mov     0x10(%esp),%edx\n  /* 7bc */  jmp     .L7a\n.L7c1:\n  /* 7c1 */  mov     %eax,0x4(%esp)\n  /* 7c5 */  movl    $\"Bad opcode %i\",(%esp)\n  /* 7cc */  call    PR_RunError\n  /* 7d1 */  jmp     .L50\n.L7d6:\n  /* 7d6 */  mov     %eax,(%esp)\n  /* 7d9 */  call    PR_EnterFunction\n  /* 7de */  mov     %eax,%esi\n  /* 7e0 */  jmp     .L50\n.L7e5:\n  /* 7e5 */  movl    $\"NULL function\",(%esp)\n  /* 7ec */  call    PR_RunError\n  /* 7f1 */  mov     0x0(%ebp),%eax\n  /* 7f4 */  jmp     .Lc3\n.L7f9:\n  /* 7f9 */  cmpl    $0x1,sv+0xdb0\n  /* 800 */  jne     .L252\n  /* 806 */  movl    $\"assignment to world entity\",(%esp)\n  /* 80d */  mov     %ecx,0x14(%esp)\n  /* 811 */  mov     %edx,0x10(%esp)\n  /* 815 */  call    PR_RunError\n  /* 81a */  mov     sv+0xdac,%eax\n  /* 81f */  mov     0x14(%esp),%ecx\n  /* 823 */  mov     0x10(%esp),%edx\n  /* 827 */  jmp     .L252\n.L82c:\n  /* 82c */  movl    $\"Bad builtin call number\",(%esp)\n  /* 833 */  call    PR_RunError\n  /* 838 */  jmp     .Le8\n.L83d:\n  /* 83d */  mov     sv+0xdac,%ecx\n  /* 843 */  add     %ecx,%eax\n  /* 845 */  mov     %eax,(%esp)\n  /* 848 */  call    ED_Print\n  /* 84d */  jmp     .L76c\n","c":"#include \"quakedef.h\"\n\nextern int pr_depth;\nextern int PR_EnterFunction(dfunction_t *f);\nextern int PR_LeaveFunction(void);\nextern void PR_PrintStatement(dstatement_t *s);\n\nvoid PR_ExecuteProgram (func_t fnum)\n{\n    eval_t *a, *b, *c;\n    int s;\n    dstatement_t *st;\n    dfunction_t *f, *newf;\n    int runaway;\n    int i;\n    edict_t *ed;\n    int exitdepth;\n\n    if (!fnum || fnum >= progs->numfunctions)\n    {\n        if (pr_global_struct->self)\n            ED_Print (PROG_TO_EDICT(pr_global_struct->self));\n        Host_Error (\"PR_ExecuteProgram: NULL function\");\n    }\n\n    f = &pr_functions[fnum];\n\n    runaway = 100000;\n    pr_trace = false;\n\n    exitdepth = pr_depth;\n\n    s = PR_EnterFunction (f);\n\n    while (1)\n    {\n        s++;\n\n        st = &pr_statements[s];\n        a = (eval_t *)&pr_globals[st->a];\n        b = (eval_t *)&pr_globals[st->b];\n        c = (eval_t *)&pr_globals[st->c];\n\n        if (!--runaway)\n            PR_RunError (\"runaway loop error\");\n\n        pr_xfunction->profile++;\n        pr_xstatement = s;\n\n        if (pr_trace)\n            PR_PrintStatement (st);\n\n        switch (st->op)\n        {\n        case OP_ADD_F:\n            c->_float = a->_float + b->_float;\n            break;\n        case OP_ADD_V:\n            c->vector[0] = a->vector[0] + b->vector[0];\n            c->vector[1] = a->vector[1] + b->vector[1];\n            c->vector[2] = a->vector[2] + b->vector[2];\n            break;\n        case OP_SUB_F:\n            c->_float = a->_float - b->_float;\n            break;\n        case OP_SUB_V:\n            c->vector[0] = a->vector[0] - b->vector[0];\n            c->vector[1] = a->vector[1] - b->vector[1];\n            c->vector[2] = a->vector[2] - b->vector[2];\n            break;\n        case OP_MUL_F:\n            c->_float = a->_float * b->_float;\n            break;\n        case OP_MUL_V:\n            c->_float = a->vector[0]*b->vector[0]\n                    + a->vector[1]*b->vector[1]\n                    + a->vector[2]*b->vector[2];\n            break;\n        case OP_MUL_FV:\n            c->vector[0] = a->_float * b->vector[0];\n            c->vector[1] = a->_float * b->vector[1];\n            c->vector[2] = a->_float * b->vector[2];\n            break;\n        case OP_MUL_VF:\n            c->vector[0] = b->_float * a->vector[0];\n            c->vector[1] = b->_float * a->vector[1];\n            c->vector[2] = b->_float * a->vector[2];\n            break;\n        case OP_DIV_F:\n            c->_float = a->_float / b->_float;\n            break;\n        case OP_BITAND:\n            c->_float = (int)a->_float & (int)b->_float;\n            break;\n        case OP_BITOR:\n            c->_float = (int)a->_float | (int)b->_float;\n            break;\n        case OP_GE:\n            c->_float = a->_float >= b->_float;\n            break;\n        case OP_LE:\n            c->_float = a->_float <= b->_float;\n            break;\n        case OP_GT:\n            c->_float = a->_float > b->_float;\n            break;\n        case OP_LT:\n            c->_float = a->_float < b->_float;\n            break;\n        case OP_AND:\n            c->_float = a->_float && b->_float;\n            break;\n        case OP_OR:\n            c->_float = a->_float || b->_float;\n            break;\n        case OP_NOT_F:\n            c->_float = !a->_float;\n            break;\n        case OP_NOT_V:\n            c->_float = !a->vector[0] && !a->vector[1] && !a->vector[2];\n            break;\n        case OP_NOT_S:\n            c->_float = !a->string || !pr_strings[a->string];\n            break;\n        case OP_NOT_FNC:\n            c->_float = !a->function;\n            break;\n        case OP_NOT_ENT:\n            c->_float = (PROG_TO_EDICT(a->edict) == sv.edicts);\n            break;\n        case OP_EQ_F:\n            c->_float = a->_float == b->_float;\n            break;\n        case OP_EQ_V:\n            c->_float = (a->vector[0] == b->vector[0]) &&\n                    (a->vector[1] == b->vector[1]) &&\n                    (a->vector[2] == b->vector[2]);\n            break;\n        case OP_EQ_S:\n            c->_float = !strcmp(pr_strings+a->string, pr_strings+b->string);\n            break;\n        case OP_EQ_E:\n            c->_float = a->_int == b->_int;\n            break;\n        case OP_EQ_FNC:\n            c->_float = a->function == b->function;\n            break;\n        case OP_NE_F:\n            c->_float = a->_float != b->_float;\n            break;\n        case OP_NE_V:\n            c->_float = (a->vector[0] != b->vector[0]) ||\n                    (a->vector[1] != b->vector[1]) ||\n                    (a->vector[2] != b->vector[2]);\n            break;\n        case OP_NE_S:\n            c->_float = strcmp(pr_strings+a->string, pr_strings+b->string);\n            break;\n        case OP_NE_E:\n            c->_float = a->_int != b->_int;\n            break;\n        case OP_NE_FNC:\n            c->_float = a->function != b->function;\n            break;\n\n        case OP_STORE_F:\n        case OP_STORE_ENT:\n        case OP_STORE_FLD:\n        case OP_STORE_S:\n        case OP_STORE_FNC:\n            b->_int = a->_int;\n            break;\n        case OP_STORE_V:\n            b->vector[0] = a->vector[0];\n            b->vector[1] = a->vector[1];\n            b->vector[2] = a->vector[2];\n            break;\n\n        case OP_STOREP_F:\n        case OP_STOREP_ENT:\n        case OP_STOREP_FLD:\n        case OP_STOREP_S:\n        case OP_STOREP_FNC:\n            ed = (edict_t *)((byte *)sv.edicts + b->_int);\n            ((eval_t *)ed)->_int = a->_int;\n            break;\n        case OP_STOREP_V:\n            ed = (edict_t *)((byte *)sv.edicts + b->_int);\n            ((eval_t *)ed)->vector[0] = a->vector[0];\n            ((eval_t *)ed)->vector[1] = a->vector[1];\n            ((eval_t *)ed)->vector[2] = a->vector[2];\n            break;\n\n        case OP_ADDRESS:\n            ed = PROG_TO_EDICT(a->edict);\n            if (ed == (edict_t *)sv.edicts && sv.state == ss_active)\n                PR_RunError (\"assignment to world entity\");\n            c->_int = (byte *)((int *)&ed->v + b->_int) - (byte *)sv.edicts;\n            break;\n\n        case OP_LOAD_F:\n        case OP_LOAD_FLD:\n        case OP_LOAD_ENT:\n        case OP_LOAD_S:\n        case OP_LOAD_FNC:\n            ed = PROG_TO_EDICT(a->edict);\n            a = (eval_t *)((int *)&ed->v + b->_int);\n            c->_int = a->_int;\n            break;\n        case OP_LOAD_V:\n            ed = PROG_TO_EDICT(a->edict);\n            a = (eval_t *)((int *)&ed->v + b->_int);\n            c->vector[0] = a->vector[0];\n            c->vector[1] = a->vector[1];\n            c->vector[2] = a->vector[2];\n            break;\n\n        case OP_IFNOT:\n            if (!a->_int)\n                s += st->b - 1;\n            break;\n        case OP_IF:\n            if (a->_int)\n                s += st->b - 1;\n            break;\n        case OP_GOTO:\n            s += st->a - 1;\n            break;\n\n        case OP_CALL0:\n        case OP_CALL1:\n        case OP_CALL2:\n        case OP_CALL3:\n        case OP_CALL4:\n        case OP_CALL5:\n        case OP_CALL6:\n        case OP_CALL7:\n        case OP_CALL8:\n            pr_argc = st->op - OP_CALL0;\n            if (!a->function)\n                PR_RunError (\"NULL function\");\n\n            newf = &pr_functions[a->function];\n\n            if (newf->first_statement < 0)\n            {\n                i = -newf->first_statement;\n                if (i >= pr_numbuiltins)\n                    PR_RunError (\"Bad builtin call number\");\n                pr_builtins[i] ();\n                break;\n            }\n\n            s = PR_EnterFunction (newf);\n            break;\n\n        case OP_DONE:\n        case OP_RETURN:\n            pr_globals[OFS_RETURN] = pr_globals[st->a];\n            pr_globals[OFS_RETURN+1] = pr_globals[st->a+1];\n            pr_globals[OFS_RETURN+2] = pr_globals[st->a+2];\n\n            s = PR_LeaveFunction ();\n            if (pr_depth == exitdepth)\n                return;\n            break;\n\n        case OP_STATE:\n            ed = PROG_TO_EDICT(pr_global_struct->self);\n            ed->v.nextthink = pr_global_struct->time + 0.1;\n            if (a->_float != ed->v.frame)\n                ed->v.frame = a->_float;\n            ed->v.think = b->function;\n            break;\n\n        default:\n            PR_RunError (\"Bad opcode %i\", st->op);\n        }\n    }\n}\n","size":2130,"score":100,"agent":"kuncc/3","pid":4,"session":1691,"ts":1791751990270}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":779,"symbol":"CL_ParseServerMessage","file":"cl_parse.c","asm":"# CL_ParseServerMessage  (TU cl_parse.c, section .text, 1945 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCL_ParseServerMessage:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  fld1\n  /* 008 */  flds    cl_shownet+0x10\n  /* 00e */  fucomi  %st(1),%st\n  /* 010 */  fstp    %st(1)\n  /* 012 */  jp      .L1a\n  /* 014 */  je      .L220\n.L1a:\n  /* 01a */  flds    =0x40000000 (2f)\n  /* 020 */  fxch    %st(1)\n  /* 022 */  fucomip %st(1),%st\n  /* 024 */  fstp    %st(0)\n  /* 026 */  jp      .L2e\n  /* 028 */  je      .L160\n.L2e:\n  /* 02e */  xor     %edi,%edi\n  /* 030 */  mov     %edi,cl+0x21c\n  /* 036 */  call    MSG_BeginReading\n  /* 03b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     msg_badread,%esi\n  /* 046 */  test    %esi,%esi\n  /* 048 */  jne     .L90\n.L4a:\n  /* 04a */  call    MSG_ReadByte\n  /* 04f */  flds    cl_shownet+0x10\n  /* 055 */  cmp     $0xffffffff,%eax\n  /* 058 */  je      .Lf0\n  /* 05e */  mov     %eax,%ebx\n  /* 060 */  and     $0x80,%ebx\n  /* 066 */  jne     .La0\n  /* 068 */  flds    =0x40000000 (2f)\n  /* 06e */  fxch    %st(1)\n  /* 070 */  fucomip %st(1),%st\n  /* 072 */  fstp    %st(0)\n  /* 074 */  jp      .L78\n  /* 076 */  je      .Lc0\n.L78:\n  /* 078 */  cmp     $0x22,%eax\n  /* 07b */  ja      .L6b0\n  /* 081 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  movl    $\"CL_ParseServerMessage: Bad server message\",(%esp)\n  /* 097 */  call    Host_Error\n  /* 09c */  jmp     .L4a\n  /* 09e */  xchg    %ax,%ax\n.La0:\n  /* 0a0 */  flds    =0x40000000 (2f)\n  /* 0a6 */  fxch    %st(1)\n  /* 0a8 */  fucomip %st(1),%st\n  /* 0aa */  fstp    %st(0)\n  /* 0ac */  jp      .Lb0\n  /* 0ae */  je      .L110\n.Lb0:\n  /* 0b0 */  and     $0x7f,%eax\n  /* 0b3 */  mov     %eax,(%esp)\n  /* 0b6 */  call    CL_ParseUpdate\n  /* 0bb */  jmp     .L40\n  /* 0bd */  lea     0x0(%esi),%esi\n.Lc0:\n  /* 0c0 */  mov     %eax,0x18(%esp)\n  /* 0c4 */  mov     svc_strings(,%eax,4),%edx\n  /* 0cb */  movl    $\"%3i:%s\\n\",(%esp)\n  /* 0d2 */  mov     msg_readcount,%eax\n  /* 0d7 */  mov     %edx,0x8(%esp)\n  /* 0db */  lea     -0x1(%eax),%edx\n  /* 0de */  mov     %edx,0x4(%esp)\n  /* 0e2 */  call    Con_Printf\n  /* 0e7 */  mov     0x18(%esp),%eax\n  /* 0eb */  jmp     .L78\n  /* 0ed */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  flds    =0x40000000 (2f)\n  /* 0f6 */  fxch    %st(1)\n  /* 0f8 */  fucomip %st(1),%st\n  /* 0fa */  fstp    %st(0)\n  /* 0fc */  jp      .L104\n  /* 0fe */  je      .L1f0\n.L104:\n  /* 104 */  add     $0x20,%esp\n  /* 107 */  pop     %ebx\n  /* 108 */  pop     %esi\n  /* 109 */  pop     %edi\n  /* 10a */  ret\n  /* 10b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     %eax,0x18(%esp)\n  /* 114 */  mov     msg_readcount,%eax\n  /* 119 */  mov     $\"fast update\",%ecx\n  /* 11e */  mov     %ecx,0x8(%esp)\n  /* 122 */  movl    $\"%3i:%s\\n\",(%esp)\n  /* 129 */  lea     -0x1(%eax),%edx\n  /* 12c */  mov     %edx,0x4(%esp)\n  /* 130 */  call    Con_Printf\n  /* 135 */  mov     0x18(%esp),%eax\n  /* 139 */  jmp     .Lb0\n  /* 13e */  xchg    %ax,%ax\n.L140:\n  /* 140 */  call    MSG_ReadAngle\n  /* 145 */  fstps   cl+0x1bc(,%ebx,4)\n  /* 14c */  inc     %ebx\n  /* 14d */  cmp     $0x3,%ebx\n  /* 150 */  jne     .L140\n  /* 152 */  jmp     .L40\n  /* 157 */  nop\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  movl    $\"------------------\\n\",(%esp)\n  /* 167 */  call    Con_Printf\n  /* 16c */  jmp     .L2e\n  /* 171 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 178 */  movl    $\"Server disconnected\\n\",(%esp)\n  /* 17f */  call    Host_EndGame\n  /* 184 */  call    MSG_ReadString\n  /* 189 */  movl    $\"%s\",(%esp)\n  /* 190 */  mov     %eax,0x4(%esp)\n  /* 194 */  call    Con_Printf\n  /* 199 */  jmp     .L40\n  /* 19e */  xchg    %ax,%ax\n  /* 1a0 */  fnstcw  0x1e(%esp)\n  /* 1a4 */  fldl    cl+0x23c\n  /* 1aa */  mov     $0x3,%edx\n  /* 1af */  mov     %edx,cl+0x224\n  /* 1b5 */  mov     $0x1,%ecx\n  /* 1ba */  mov     %ecx,vid+0x24\n  /* 1c0 */  movzwl  0x1e(%esp),%eax\n  /* 1c5 */  or      $0xc00,%ax\n  /* 1c9 */  mov     %ax,0x1c(%esp)\n  /* 1ce */  fldcw   0x1c(%esp)\n  /* 1d2 */  fistpl  cl+0x228\n  /* 1d8 */  fldcw   0x1e(%esp)\n  /* 1dc */  call    MSG_ReadString\n  /* 1e1 */  mov     %eax,(%esp)\n  /* 1e4 */  call    SCR_CenterPrint\n  /* 1e9 */  jmp     .L40\n  /* 1ee */  xchg    %ax,%ax\n.L1f0:\n  /* 1f0 */  movl    $\"%3i:%s\\n\",(%esp)\n  /* 1f7 */  mov     msg_readcount,%eax\n  /* 1fc */  mov     $\"END OF MESSAGE\",%ebx\n  /* 201 */  mov     %ebx,0x8(%esp)\n  /* 205 */  dec     %eax\n  /* 206 */  mov     %eax,0x4(%esp)\n  /* 20a */  call    Con_Printf\n  /* 20f */  add     $0x20,%esp\n  /* 212 */  pop     %ebx\n  /* 213 */  pop     %esi\n  /* 214 */  pop     %edi\n  /* 215 */  ret\n  /* 216 */  xchg    %ax,%ax\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  fstp    %st(0)\n  /* 222 */  movl    $\"%i \",(%esp)\n  /* 229 */  mov     net_message+0x10,%eax\n  /* 22e */  mov     %eax,0x4(%esp)\n  /* 232 */  call    Con_Printf\n  /* 237 */  jmp     .L2e\n  /* 23c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 240 */  fldl    cl+0x22c\n  /* 246 */  fstpl   cl+0x234\n  /* 24c */  call    MSG_ReadFloat\n  /* 251 */  fstpl   cl+0x22c\n  /* 257 */  jmp     .L40\n  /* 25c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 260 */  incl    cl+0x50\n  /* 266 */  jmp     .L40\n  /* 26b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 270 */  call    CL_ParseStaticSound\n  /* 275 */  jmp     .L40\n  /* 27a */  lea     0x0(%esi),%esi\n  /* 280 */  fnstcw  0x1e(%esp)\n  /* 284 */  mov     $0x1,%edi\n  /* 289 */  fldl    cl+0x23c\n  /* 28f */  mov     %edi,cl+0x224\n  /* 295 */  movzwl  0x1e(%esp),%eax\n  /* 29a */  or      $0xc00,%ax\n  /* 29e */  mov     %ax,0x1c(%esp)\n  /* 2a3 */  mov     $0x1,%eax\n  /* 2a8 */  fldcw   0x1c(%esp)\n  /* 2ac */  fistpl  cl+0x228\n  /* 2b2 */  fldcw   0x1e(%esp)\n  /* 2b6 */  mov     %eax,vid+0x24\n  /* 2bb */  jmp     .L40\n  /* 2c0 */  fnstcw  0x1e(%esp)\n  /* 2c4 */  fldl    cl+0x23c\n  /* 2ca */  mov     $0x2,%ebx\n  /* 2cf */  mov     %ebx,cl+0x224\n  /* 2d5 */  mov     $0x1,%esi\n  /* 2da */  mov     %esi,vid+0x24\n  /* 2e0 */  movzwl  0x1e(%esp),%eax\n  /* 2e5 */  or      $0xc00,%ax\n  /* 2e9 */  mov     %ax,0x1c(%esp)\n  /* 2ee */  fldcw   0x1c(%esp)\n  /* 2f2 */  fistpl  cl+0x228\n  /* 2f8 */  fldcw   0x1e(%esp)\n  /* 2fc */  call    MSG_ReadString\n  /* 301 */  mov     %eax,(%esp)\n  /* 304 */  call    SCR_CenterPrint\n  /* 309 */  jmp     .L40\n  /* 30e */  xchg    %ax,%ax\n  /* 310 */  call    MSG_ReadByte\n  /* 315 */  mov     %eax,cl+0xb48\n  /* 31a */  call    MSG_ReadByte\n  /* 31f */  mov     %eax,cl+0xb4c\n  /* 324 */  mov     cls+0x8cc,%eax\n  /* 329 */  or      cls+0x8c8,%eax\n  /* 32f */  jne     .L6c1\n.L335:\n  /* 335 */  mov     $0x1,%eax\n  /* 33a */  mov     %eax,0x4(%esp)\n  /* 33e */  movzbl  cl+0xb48,%eax\n  /* 345 */  mov     %eax,(%esp)\n  /* 348 */  call    CDAudio_Play\n  /* 34d */  jmp     .L40\n  /* 352 */  lea     0x0(%esi),%esi\n  /* 358 */  movl    $\"help\",(%esp)\n  /* 35f */  mov     $0x1,%eax\n  /* 364 */  mov     %eax,0x4(%esp)\n  /* 368 */  call    Cmd_ExecuteString\n  /* 36d */  jmp     .L40\n  /* 372 */  lea     0x0(%esi),%esi\n  /* 378 */  call    MSG_ReadLong\n  /* 37d */  cmp     $0xf,%eax\n  /* 380 */  je      .L40\n  /* 386 */  mov     %eax,0x4(%esp)\n  /* 38a */  mov     $0xf,%edx\n  /* 38f */  mov     %edx,0x8(%esp)\n  /* 393 */  movl    $\"CL_ParseServerMessage: Server is protocol %i instead of %i\\n\",(%esp)\n  /* 39a */  call    Host_Error\n  /* 39f */  jmp     .L40\n  /* 3a4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 3a8 */  call    MSG_ReadShort\n  /* 3ad */  mov     %eax,cl+0xa78\n  /* 3b2 */  jmp     .L40\n  /* 3b7 */  nop\n  /* 3b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 3c0 */  call    CL_ParseStartSoundPacket\n  /* 3c5 */  jmp     .L40\n  /* 3ca */  lea     0x0(%esi),%esi\n  /* 3d0 */  call    MSG_ReadByte\n  /* 3d5 */  cmp     $0x1f,%eax\n  /* 3d8 */  mov     %eax,%ebx\n  /* 3da */  ja      .L6f5\n.L3e0:\n  /* 3e0 */  call    MSG_ReadLong\n  /* 3e5 */  mov     %eax,cl+0x1c(,%ebx,4)\n  /* 3ec */  jmp     .L40\n  /* 3f1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 3f8 */  call    MSG_ReadString\n  /* 3fd */  mov     %eax,(%esp)\n  /* 400 */  call    Cbuf_AddText\n  /* 405 */  jmp     .L40\n  /* 40a */  lea     0x0(%esi),%esi\n  /* 410 */  call    R_ParseParticleEffect\n  /* 415 */  jmp     .L40\n  /* 41a */  lea     0x0(%esi),%esi\n  /* 420 */  call    V_ParseDamage\n  /* 425 */  jmp     .L40\n  /* 42a */  lea     0x0(%esi),%esi\n  /* 430 */  call    CL_ParseStatic\n  /* 435 */  jmp     .L40\n  /* 43a */  lea     0x0(%esi),%esi\n  /* 440 */  call    MSG_ReadShort\n  /* 445 */  mov     %eax,%ebx\n  /* 447 */  mov     cl+0xa8c,%eax\n  /* 44c */  cmp     %eax,%ebx\n  /* 44e */  jl      .L4b9\n  /* 450 */  cmp     $0x257,%ebx\n  /* 456 */  jg      .L777\n.L45c:\n  /* 45c */  imul    $0xb4,%ebx,%ecx\n  /* 462 */  mov     vid+0x4,%edx\n  /* 468 */  imul    $0xb4,%eax,%eax\n  /* 46e */  add     $cl_entities+0x148,%ecx\n  /* 474 */  mov     %eax,%edi\n  /* 476 */  mov     %ecx,%esi\n  /* 478 */  add     $cl_entities+0x94,%eax\n  /* 47d */  sub     %eax,%esi\n  /* 47f */  and     $0x4,%esi\n  /* 482 */  je      .L4a0\n  /* 484 */  mov     %edx,cl_entities+0x94(%edi)\n  /* 48a */  add     $0xb4,%eax\n  /* 48f */  cmp     %ecx,%eax\n  /* 491 */  je      .L4b1\n  /* 493 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 498 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4a0:\n  /* 4a0 */  mov     %edx,(%eax)\n  /* 4a2 */  add     $0x168,%eax\n  /* 4a7 */  mov     %edx,-0xb4(%eax)\n  /* 4ad */  cmp     %ecx,%eax\n  /* 4af */  jne     .L4a0\n.L4b1:\n  /* 4b1 */  lea     0x1(%ebx),%eax\n  /* 4b4 */  mov     %eax,cl+0xa8c\n.L4b9:\n  /* 4b9 */  imul    $0xb4,%ebx,%ebx\n  /* 4bf */  add     $cl_entities,%ebx\n  /* 4c5 */  mov     %ebx,(%esp)\n  /* 4c8 */  call    CL_ParseBaseline\n  /* 4cd */  jmp     .L40\n  /* 4d2 */  lea     0x0(%esi),%esi\n  /* 4d8 */  call    CL_ParseTEnt\n  /* 4dd */  lea     0x0(%esi),%esi\n  /* 4e0 */  jmp     .L40\n  /* 4e5 */  lea     0x0(%esi),%esi\n  /* 4e8 */  call    MSG_ReadByte\n  /* 4ed */  mov     cls+0x8e8,%edx\n  /* 4f3 */  cmp     %eax,%edx\n  /* 4f5 */  jge     .L70a\n.L4fb:\n  /* 4fb */  mov     %eax,cls+0x8e8\n  /* 500 */  call    CL_SignonReply\n  /* 505 */  jmp     .L40\n  /* 50a */  lea     0x0(%esi),%esi\n  /* 510 */  incl    cl+0x54\n  /* 516 */  jmp     .L40\n  /* 51b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 520 */  call    MSG_ReadByte\n  /* 525 */  mov     %eax,cl+0x218\n  /* 52a */  test    %eax,%eax\n  /* 52c */  je      .L6e8\n  /* 532 */  call    CDAudio_Pause\n  /* 537 */  jmp     .L40\n  /* 53c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 540 */  call    Sbar_Changed\n  /* 545 */  call    MSG_ReadByte\n  /* 54a */  cmp     %eax,cl+0xa7c\n  /* 550 */  jle     .L74d\n.L556:\n  /* 556 */  imul    $0x402c,%eax,%ebx\n  /* 55c */  mov     cl+0xb50,%esi\n  /* 562 */  call    MSG_ReadShort\n  /* 567 */  add     %esi,%ebx\n  /* 569 */  mov     %eax,0x24(%ebx)\n  /* 56c */  jmp     .L40\n  /* 571 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 578 */  call    MSG_ReadByte\n  /* 57d */  cmp     $0x3f,%eax\n  /* 580 */  mov     %eax,%ebx\n  /* 582 */  jg      .L766\n.L588:\n  /* 588 */  call    MSG_ReadString\n  /* 58d */  mov     %eax,0x4(%esp)\n  /* 591 */  mov     %ebx,%eax\n  /* 593 */  shl     $0x4,%eax\n  /* 596 */  add     %eax,%ebx\n  /* 598 */  lea     cl_lightstyle+0x4(,%ebx,4),%eax\n  /* 59f */  mov     %eax,(%esp)\n  /* 5a2 */  mov     %eax,0x18(%esp)\n  /* 5a6 */  call    Q_strcpy\n  /* 5ab */  mov     0x18(%esp),%eax\n  /* 5af */  mov     %eax,(%esp)\n  /* 5b2 */  call    Q_strlen\n  /* 5b7 */  mov     %eax,cl_lightstyle(,%ebx,4)\n  /* 5be */  jmp     .L40\n  /* 5c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 5c8 */  call    MSG_ReadShort\n  /* 5cd */  mov     %eax,%edx\n  /* 5cf */  sar     $0x3,%eax\n  /* 5d2 */  and     $0x7,%edx\n  /* 5d5 */  mov     %edx,0x4(%esp)\n  /* 5d9 */  mov     %eax,(%esp)\n  /* 5dc */  call    S_StopSound\n  /* 5e1 */  jmp     .L40\n  /* 5e6 */  xchg    %ax,%ax\n  /* 5e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 5f0 */  call    CL_ParseServerInfo\n  /* 5f5 */  mov     $0x1,%eax\n  /* 5fa */  mov     %eax,vid+0x24\n  /* 5ff */  jmp     .L40\n  /* 604 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 608 */  call    Sbar_Changed\n  /* 60d */  call    MSG_ReadByte\n  /* 612 */  cmp     %eax,cl+0xa7c\n  /* 618 */  mov     %eax,%ebx\n  /* 61a */  jle     .L73c\n.L620:\n  /* 620 */  call    MSG_ReadString\n  /* 625 */  imul    $0x402c,%ebx,%ebx\n  /* 62b */  mov     $0x20,%edi\n  /* 630 */  mov     %edi,0x8(%esp)\n  /* 634 */  mov     %eax,0x4(%esp)\n  /* 638 */  mov     cl+0xb50,%eax\n  /* 63d */  add     %eax,%ebx\n  /* 63f */  mov     %ebx,(%esp)\n  /* 642 */  call    __strcpy_chk\n  /* 647 */  jmp     .L40\n  /* 64c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 650 */  call    MSG_ReadShort\n  /* 655 */  mov     %eax,(%esp)\n  /* 658 */  call    CL_ParseClientdata\n  /* 65d */  jmp     .L40\n  /* 662 */  lea     0x0(%esi),%esi\n  /* 668 */  call    Sbar_Changed\n  /* 66d */  lea     0x0(%esi),%esi\n  /* 670 */  call    MSG_ReadByte\n  /* 675 */  cmp     %eax,cl+0xa7c\n  /* 67b */  mov     %eax,%ebx\n  /* 67d */  jle     .L72b\n.L683:\n  /* 683 */  mov     cl+0xb50,%ecx\n  /* 689 */  imul    $0x402c,%ebx,%edx\n  /* 68f */  add     %ecx,%edx\n  /* 691 */  mov     %edx,0x18(%esp)\n  /* 695 */  call    MSG_ReadByte\n  /* 69a */  mov     0x18(%esp),%edx\n  /* 69e */  mov     %eax,0x28(%edx)\n  /* 6a1 */  mov     %ebx,(%esp)\n  /* 6a4 */  call    CL_NewTranslation\n  /* 6a9 */  jmp     .L40\n  /* 6ae */  xchg    %ax,%ax\n.L6b0:\n  /* 6b0 */  movl    $\"CL_ParseServerMessage: Illegible server message\\n\",(%esp)\n  /* 6b7 */  call    Host_Error\n  /* 6bc */  jmp     .L40\n.L6c1:\n  /* 6c1 */  mov     cls+0x8d4,%eax\n  /* 6c6 */  cmp     $0xffffffff,%eax\n  /* 6c9 */  je      .L335\n  /* 6cf */  mov     $0x1,%edx\n  /* 6d4 */  movzbl  %al,%eax\n  /* 6d7 */  mov     %edx,0x4(%esp)\n  /* 6db */  mov     %eax,(%esp)\n  /* 6de */  call    CDAudio_Play\n  /* 6e3 */  jmp     .L40\n.L6e8:\n  /* 6e8 */  call    CDAudio_Resume\n  /* 6ed */  lea     0x0(%esi),%esi\n  /* 6f0 */  jmp     .L40\n.L6f5:\n  /* 6f5 */  mov     %eax,0x4(%esp)\n  /* 6f9 */  movl    $\"svc_updatestat: %i is invalid\",(%esp)\n  /* 700 */  call    Sys_Error\n  /* 705 */  jmp     .L3e0\n.L70a:\n  /* 70a */  mov     %eax,0x4(%esp)\n  /* 70e */  mov     %edx,0x8(%esp)\n  /* 712 */  movl    $\"Received signon %i when at %i\",(%esp)\n  /* 719 */  mov     %eax,0x18(%esp)\n  /* 71d */  call    Host_Error\n  /* 722 */  mov     0x18(%esp),%eax\n  /* 726 */  jmp     .L4fb\n.L72b:\n  /* 72b */  movl    $\"CL_ParseServerMessage: svc_updatecolors > MAX_SCOREBOARD\",(%esp)\n  /* 732 */  call    Host_Error\n  /* 737 */  jmp     .L683\n.L73c:\n  /* 73c */  movl    $\"CL_ParseServerMessage: svc_updatename > MAX_SCOREBOARD\",(%esp)\n  /* 743 */  call    Host_Error\n  /* 748 */  jmp     .L620\n.L74d:\n  /* 74d */  movl    $\"CL_ParseServerMessage: svc_updatefrags > MAX_SCOREBOARD\",(%esp)\n  /* 754 */  mov     %eax,0x18(%esp)\n  /* 758 */  call    Host_Error\n  /* 75d */  mov     0x18(%esp),%eax\n  /* 761 */  jmp     .L556\n.L766:\n  /* 766 */  movl    $\"svc_lightstyle > MAX_LIGHTSTYLES\",(%esp)\n  /* 76d */  call    Sys_Error\n  /* 772 */  jmp     .L588\n.L777:\n  /* 777 */  mov     %ebx,0x4(%esp)\n  /* 77b */  movl    $\"CL_EntityNum: %i is an invalid number\",(%esp)\n  /* 782 */  call    Host_Error\n  /* 787 */  mov     cl+0xa8c,%eax\n  /* 78c */  cmp     %eax,%ebx\n  /* 78e */  jge     .L45c\n  /* 794 */  jmp     .L4b9\n","c":"#include \"quakedef.h\"\n\nextern char *svc_strings[35];\n\nentity_t *CL_EntityNum(int num)\n{\n    if (num >= cl.num_entities)\n    {\n        if (num >= MAX_EDICTS)\n            Host_Error(\"CL_EntityNum: %i is an invalid number\", num);\n        while (cl.num_entities <= num)\n        {\n            cl_entities[cl.num_entities].colormap = vid.colormap;\n            cl.num_entities++;\n        }\n    }\n    return &cl_entities[num];\n}\n\nvoid CL_ParseServerMessage (void)\n{\n    int cmd;\n    int i;\n\n    if (cl_shownet.value == 1)\n        Con_Printf (\"%i \", net_message.cursize);\n    else if (cl_shownet.value == 2)\n        Con_Printf (\"------------------\\n\");\n\n    cl.onground = false;\n\n    MSG_BeginReading ();\n\n    while (1)\n    {\n        if (msg_badread)\n            Host_Error (\"CL_ParseServerMessage: Bad server message\");\n\n        cmd = MSG_ReadByte ();\n\n        if (cmd == -1)\n        {\n            if (cl_shownet.value == 2)\n                Con_Printf (\"%3i:%s\\n\", msg_readcount-1, \"END OF MESSAGE\");\n            return;\n        }\n\n        if (cmd & 128)\n        {\n            if (cl_shownet.value == 2)\n                Con_Printf (\"%3i:%s\\n\", msg_readcount-1, \"fast update\");\n            CL_ParseUpdate (cmd & 127);\n            continue;\n        }\n\n        if (cl_shownet.value == 2)\n        {\n            char *s = svc_strings[cmd];\n            Con_Printf (\"%3i:%s\\n\", msg_readcount-1, s);\n        }\n\n        switch (cmd)\n        {\n        default:\n            Host_Error (\"CL_ParseServerMessage: Illegible server message\\n\");\n            break;\n\n        case svc_nop:\n            break;\n\n        case svc_time:\n            cl.mtime[1] = cl.mtime[0];\n            cl.mtime[0] = MSG_ReadFloat ();\n            break;\n\n        case svc_clientdata:\n            i = MSG_ReadShort ();\n            CL_ParseClientdata (i);\n            break;\n\n        case svc_version:\n            i = MSG_ReadLong ();\n            if (i != PROTOCOL_VERSION)\n                Host_Error (\"CL_ParseServerMessage: Server is protocol %i instead of %i\\n\", i, PROTOCOL_VERSION);\n            break;\n\n        case svc_disconnect:\n            Host_EndGame (\"Server disconnected\\n\");\n\n        case svc_print:\n            Con_Printf (\"%s\", MSG_ReadString ());\n            break;\n\n        case svc_centerprint:\n            SCR_CenterPrint (MSG_ReadString ());\n            break;\n\n        case svc_stufftext:\n            Cbuf_AddText (MSG_ReadString ());\n            break;\n\n        case svc_damage:\n            V_ParseDamage ();\n            break;\n\n        case svc_serverinfo:\n            CL_ParseServerInfo ();\n            vid.recalc_refdef = true;\n            break;\n\n        case svc_setangle:\n            for (i = 0; i < 3; i++)\n                cl.viewangles[i] = MSG_ReadAngle ();\n            break;\n\n        case svc_setview:\n            cl.viewentity = MSG_ReadShort ();\n            break;\n\n        case svc_lightstyle:\n            i = MSG_ReadByte ();\n            if (i >= MAX_LIGHTSTYLES)\n                Sys_Error (\"svc_lightstyle > MAX_LIGHTSTYLES\");\n            Q_strcpy (cl_lightstyle[i].map, MSG_ReadString());\n            cl_lightstyle[i].length = Q_strlen(cl_lightstyle[i].map);\n            break;\n\n        case svc_sound:\n            CL_ParseStartSoundPacket();\n            break;\n\n        case svc_stopsound:\n            i = MSG_ReadShort();\n            S_StopSound(i>>3, i&7);\n            break;\n\n        case svc_updatename:\n            Sbar_Changed ();\n            i = MSG_ReadByte ();\n            if (i >= cl.maxclients)\n                Host_Error (\"CL_ParseServerMessage: svc_updatename > MAX_SCOREBOARD\");\n            strcpy (cl.scores[i].name, MSG_ReadString ());\n            break;\n\n        case svc_updatefrags:\n            Sbar_Changed ();\n            i = MSG_ReadByte ();\n            if (i >= cl.maxclients)\n                Host_Error (\"CL_ParseServerMessage: svc_updatefrags > MAX_SCOREBOARD\");\n            cl.scores[i].frags = MSG_ReadShort ();\n            break;\n\n        case svc_updatecolors:\n            Sbar_Changed ();\n            i = MSG_ReadByte ();\n            if (i >= cl.maxclients)\n                Host_Error (\"CL_ParseServerMessage: svc_updatecolors > MAX_SCOREBOARD\");\n            cl.scores[i].colors = MSG_ReadByte ();\n            CL_NewTranslation (i);\n            break;\n\n        case svc_particle:\n            R_ParseParticleEffect ();\n            break;\n\n        case svc_spawnbaseline:\n            i = MSG_ReadShort ();\n            CL_ParseBaseline (CL_EntityNum (i));\n            break;\n\n        case svc_spawnstatic:\n            CL_ParseStatic ();\n            break;\n\n        case svc_temp_entity:\n            CL_ParseTEnt ();\n            break;\n\n        case svc_setpause:\n            cl.paused = MSG_ReadByte ();\n            if (cl.paused)\n                CDAudio_Pause ();\n            else\n                CDAudio_Resume ();\n            break;\n\n        case svc_signonnum:\n            i = MSG_ReadByte ();\n            if (i <= cls.signon)\n                Host_Error (\"Received signon %i when at %i\", i, cls.signon);\n            cls.signon = i;\n            CL_SignonReply ();\n            break;\n\n        case svc_killedmonster:\n            cl.stats[STAT_MONSTERS]++;\n            break;\n\n        case svc_foundsecret:\n            cl.stats[STAT_SECRETS]++;\n            break;\n\n        case svc_updatestat:\n            i = MSG_ReadByte ();\n            if (i < 0 || i >= MAX_CL_STATS)\n                Sys_Error (\"svc_updatestat: %i is invalid\", i);\n            cl.stats[i] = MSG_ReadLong ();\n            break;\n\n        case svc_spawnstaticsound:\n            CL_ParseStaticSound ();\n            break;\n\n        case svc_cdtrack:\n            cl.cdtrack = MSG_ReadByte ();\n            cl.looptrack = MSG_ReadByte ();\n            if ( (cls.demoplayback || cls.demorecording) && (cls.forcetrack != -1) )\n                CDAudio_Play ((byte)cls.forcetrack, true);\n            else\n                CDAudio_Play ((byte)cl.cdtrack, true);\n            break;\n\n        case svc_intermission:\n            cl.intermission = 1;\n            cl.completed_time = cl.time;\n            vid.recalc_refdef = true;\n            break;\n\n        case svc_finale:\n            cl.intermission = 2;\n            cl.completed_time = cl.time;\n            vid.recalc_refdef = true;\n            SCR_CenterPrint (MSG_ReadString ());\n            break;\n\n        case svc_cutscene:\n            cl.intermission = 3;\n            cl.completed_time = cl.time;\n            vid.recalc_refdef = true;\n            SCR_CenterPrint (MSG_ReadString ());\n            break;\n\n        case svc_sellscreen:\n            Cmd_ExecuteString (\"help\", src_command);\n            break;\n        }\n    }\n}\n","size":1945,"score":100,"agent":"kuncc/2","pid":3,"session":1688,"ts":1791751994297}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1192,"symbol":"Datagram_CheckNewConnections","file":"net_dgrm.c","asm":"# Datagram_CheckNewConnections  (TU net_dgrm.c, section .text, 2123 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDatagram_CheckNewConnections:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x4c,%esp\n  /* 009 */  mov     %ecx,net_landriverlevel\n  /* 00f */  mov     net_numlandrivers,%ebx\n  /* 015 */  test    %ebx,%ebx\n  /* 017 */  jle     .L320\n  /* 01d */  lea     0x20(%esp),%ebx\n  /* 021 */  xor     %eax,%eax\n  /* 023 */  jmp     .L3f\n  /* 025 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  mov     net_landriverlevel,%eax\n  /* 02d */  inc     %eax\n  /* 02e */  cmp     net_numlandrivers,%eax\n  /* 034 */  mov     %eax,net_landriverlevel\n  /* 039 */  jge     .L320\n.L3f:\n  /* 03f */  lea     (%eax,%eax,4),%edx\n  /* 042 */  lea     (%eax,%edx,4),%eax\n  /* 045 */  mov     net_landrivers+0x4(,%eax,4),%edx\n  /* 04c */  test    %edx,%edx\n  /* 04e */  je      .L28\n  /* 050 */  call    *net_landrivers+0x24(,%eax,4)\n  /* 057 */  cmp     $0xffffffff,%eax\n  /* 05a */  mov     %eax,%esi\n  /* 05c */  je      .L28\n  /* 05e */  movl    $net_message,(%esp)\n  /* 065 */  call    SZ_Clear\n  /* 06a */  mov     net_landriverlevel,%eax\n  /* 06f */  mov     %ebx,0xc(%esp)\n  /* 073 */  mov     %esi,(%esp)\n  /* 076 */  lea     (%eax,%eax,4),%edx\n  /* 079 */  lea     (%eax,%edx,4),%eax\n  /* 07c */  mov     net_message+0xc,%edx\n  /* 082 */  mov     %edx,0x8(%esp)\n  /* 086 */  mov     net_message+0x8,%edx\n  /* 08c */  mov     %edx,0x4(%esp)\n  /* 090 */  call    *net_landrivers+0x28(,%eax,4)\n  /* 097 */  cmp     $0x3,%eax\n  /* 09a */  mov     %eax,%ebp\n  /* 09c */  jbe     .L28\n  /* 09e */  mov     %eax,net_message+0x10\n  /* 0a3 */  call    MSG_BeginReading\n  /* 0a8 */  mov     net_message+0x8,%eax\n  /* 0ad */  mov     (%eax),%eax\n  /* 0af */  mov     %eax,(%esp)\n  /* 0b2 */  call    *BigLong\n  /* 0b8 */  mov     %eax,%edi\n  /* 0ba */  call    MSG_ReadLong\n  /* 0bf */  cmp     $0xffffffff,%edi\n  /* 0c2 */  je      .L28\n  /* 0c8 */  mov     %edi,%eax\n  /* 0ca */  and     $0xffff0000,%eax\n  /* 0cf */  cmp     $0x80000000,%eax\n  /* 0d4 */  jne     .L28\n  /* 0da */  movzwl  %di,%edi\n  /* 0dd */  cmp     %edi,%ebp\n  /* 0df */  jne     .L28\n  /* 0e5 */  call    MSG_ReadByte\n  /* 0ea */  cmp     $0x2,%eax\n  /* 0ed */  je      .L388\n  /* 0f3 */  cmp     $0x3,%eax\n  /* 0f6 */  je      .L489\n  /* 0fc */  cmp     $0x4,%eax\n  /* 0ff */  nop\n  /* 100 */  je      .L5c9\n  /* 106 */  dec     %eax\n  /* 107 */  jne     .L28\n  /* 10d */  lea     0x0(%esi),%esi\n  /* 110 */  call    MSG_ReadString\n  /* 115 */  mov     $\"QUAKE\",%edx\n  /* 11a */  mov     %edx,0x4(%esp)\n  /* 11e */  mov     %eax,(%esp)\n  /* 121 */  call    Q_strcmp\n  /* 126 */  test    %eax,%eax\n  /* 128 */  jne     .L28\n  /* 12e */  call    MSG_ReadByte\n  /* 133 */  cmp     $0x3,%eax\n  /* 136 */  jne     .L774\n  /* 13c */  cmpw    $0x2,0x20(%esp)\n  /* 142 */  je      .L32c\n.L148:\n  /* 148 */  mov     net_activeSockets,%edi\n  /* 14e */  test    %edi,%edi\n  /* 150 */  je      .L197\n  /* 152 */  lea     0x0(%esi),%esi\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  mov     net_driverlevel,%eax\n  /* 165 */  cmp     %eax,0x28(%edi)\n  /* 168 */  jne     .L191\n  /* 16a */  mov     %ebx,(%esp)\n  /* 16d */  mov     net_landriverlevel,%eax\n  /* 172 */  lea     (%eax,%eax,4),%edx\n  /* 175 */  lea     (%eax,%edx,4),%eax\n  /* 178 */  lea     0x4054(%edi),%edx\n  /* 17e */  mov     %edx,0x4(%esp)\n  /* 182 */  call    *net_landrivers+0x48(,%eax,4)\n  /* 189 */  test    %eax,%eax\n  /* 18b */  jns     .L6bb\n.L191:\n  /* 191 */  mov     (%edi),%edi\n  /* 193 */  test    %edi,%edi\n  /* 195 */  jne     .L160\n.L197:\n  /* 197 */  call    NET_NewQSocket\n  /* 19c */  test    %eax,%eax\n  /* 19e */  mov     %eax,%edi\n  /* 1a0 */  je      .L80a\n  /* 1a6 */  movl    $0x0,(%esp)\n  /* 1ad */  mov     net_landriverlevel,%eax\n  /* 1b2 */  lea     (%eax,%eax,4),%edx\n  /* 1b5 */  lea     (%eax,%edx,4),%eax\n  /* 1b8 */  call    *net_landrivers+0x18(,%eax,4)\n  /* 1bf */  cmp     $0xffffffff,%eax\n  /* 1c2 */  mov     %eax,%ebp\n  /* 1c4 */  je      .L7fd\n  /* 1ca */  mov     %ebx,0x4(%esp)\n  /* 1ce */  mov     net_landriverlevel,%eax\n  /* 1d3 */  mov     %ebp,(%esp)\n  /* 1d6 */  lea     (%eax,%eax,4),%edx\n  /* 1d9 */  lea     (%eax,%edx,4),%eax\n  /* 1dc */  call    *net_landrivers+0x20(,%eax,4)\n  /* 1e3 */  inc     %eax\n  /* 1e4 */  mov     net_landriverlevel,%eax\n  /* 1e9 */  je      .L7ed\n  /* 1ef */  mov     %ebp,0x30(%edi)\n  /* 1f2 */  mov     0x20(%esp),%edx\n  /* 1f6 */  mov     %eax,0x2c(%edi)\n  /* 1f9 */  mov     %edx,0x4054(%edi)\n  /* 1ff */  mov     0x24(%esp),%edx\n  /* 203 */  mov     %edx,0x4058(%edi)\n  /* 209 */  mov     0x28(%esp),%edx\n  /* 20d */  mov     %edx,0x405c(%edi)\n  /* 213 */  mov     0x2c(%esp),%edx\n  /* 217 */  mov     %edx,0x4060(%edi)\n  /* 21d */  lea     (%eax,%eax,4),%edx\n  /* 220 */  mov     %ebx,(%esp)\n  /* 223 */  lea     (%eax,%edx,4),%eax\n  /* 226 */  call    *net_landrivers+0x34(,%eax,4)\n  /* 22d */  mov     %eax,0x4(%esp)\n  /* 231 */  lea     0x4064(%edi),%eax\n  /* 237 */  mov     %eax,(%esp)\n  /* 23a */  call    Q_strcpy\n  /* 23f */  movl    $net_message,(%esp)\n  /* 246 */  call    SZ_Clear\n  /* 24b */  xor     %eax,%eax\n  /* 24d */  mov     %eax,0x4(%esp)\n  /* 251 */  movl    $net_message,(%esp)\n  /* 258 */  call    MSG_WriteLong\n  /* 25d */  mov     $0x81,%eax\n  /* 262 */  mov     %eax,0x4(%esp)\n  /* 266 */  movl    $net_message,(%esp)\n  /* 26d */  call    MSG_WriteByte\n  /* 272 */  mov     net_landriverlevel,%eax\n  /* 277 */  mov     %ebp,(%esp)\n  /* 27a */  lea     (%eax,%eax,4),%edx\n  /* 27d */  lea     (%eax,%edx,4),%eax\n  /* 280 */  lea     0x30(%esp),%edx\n  /* 284 */  mov     %edx,0x4(%esp)\n  /* 288 */  call    *net_landrivers+0x3c(,%eax,4)\n  /* 28f */  mov     net_landriverlevel,%eax\n  /* 294 */  lea     0x30(%esp),%edx\n  /* 298 */  mov     %edx,(%esp)\n  /* 29b */  lea     (%eax,%eax,4),%ecx\n  /* 29e */  lea     (%eax,%ecx,4),%eax\n  /* 2a1 */  call    *net_landrivers+0x4c(,%eax,4)\n  /* 2a8 */  movl    $net_message,(%esp)\n  /* 2af */  mov     %eax,0x4(%esp)\n  /* 2b3 */  call    MSG_WriteLong\n  /* 2b8 */  movzwl  net_message+0x10,%eax\n  /* 2bf */  mov     net_message+0x8,%ebp\n  /* 2c5 */  or      $0x80000000,%eax\n  /* 2ca */  mov     %eax,(%esp)\n  /* 2cd */  call    *BigLong\n  /* 2d3 */  mov     %eax,0x0(%ebp)\n  /* 2d6 */  mov     net_landriverlevel,%eax\n  /* 2db */  mov     %ebx,0xc(%esp)\n  /* 2df */  mov     %esi,(%esp)\n  /* 2e2 */  lea     (%eax,%eax,4),%edx\n  /* 2e5 */  lea     (%eax,%edx,4),%eax\n  /* 2e8 */  mov     net_message+0x10,%edx\n  /* 2ee */  mov     %edx,0x8(%esp)\n  /* 2f2 */  mov     net_message+0x8,%edx\n  /* 2f8 */  mov     %edx,0x4(%esp)\n  /* 2fc */  call    *net_landrivers+0x2c(,%eax,4)\n  /* 303 */  movl    $net_message,(%esp)\n  /* 30a */  call    SZ_Clear\n  /* 30f */  add     $0x4c,%esp\n  /* 312 */  mov     %edi,%eax\n  /* 314 */  pop     %ebx\n  /* 315 */  pop     %esi\n  /* 316 */  pop     %edi\n  /* 317 */  pop     %ebp\n  /* 318 */  ret\n  /* 319 */  lea     0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  add     $0x4c,%esp\n  /* 323 */  xor     %edi,%edi\n  /* 325 */  pop     %ebx\n  /* 326 */  mov     %edi,%eax\n  /* 328 */  pop     %esi\n  /* 329 */  pop     %edi\n  /* 32a */  pop     %ebp\n  /* 32b */  ret\n.L32c:\n  /* 32c */  mov     0x24(%esp),%eax\n  /* 330 */  mov     banMask,%edx\n  /* 336 */  and     %edx,%eax\n  /* 338 */  cmp     banAddr,%eax\n  /* 33e */  jne     .L148\n  /* 344 */  movl    $net_message,(%esp)\n  /* 34b */  xor     %edi,%edi\n  /* 34d */  mov     $0x82,%ebp\n  /* 352 */  call    SZ_Clear\n  /* 357 */  mov     %edi,0x4(%esp)\n  /* 35b */  movl    $net_message,(%esp)\n  /* 362 */  call    MSG_WriteLong\n  /* 367 */  mov     %ebp,0x4(%esp)\n  /* 36b */  movl    $net_message,(%esp)\n  /* 372 */  call    MSG_WriteByte\n  /* 377 */  mov     $\"You have been banned.\\n\",%eax\n  /* 37c */  mov     %eax,0x4(%esp)\n  /* 380 */  jmp     .L5b8\n  /* 385 */  lea     0x0(%esi),%esi\n.L388:\n  /* 388 */  call    MSG_ReadString\n  /* 38d */  mov     $\"QUAKE\",%ebp\n  /* 392 */  mov     %ebp,0x4(%esp)\n  /* 396 */  mov     %eax,(%esp)\n  /* 399 */  call    Q_strcmp\n  /* 39e */  test    %eax,%eax\n  /* 3a0 */  jne     .L28\n  /* 3a6 */  movl    $net_message,(%esp)\n  /* 3ad */  lea     0x30(%esp),%edi\n  /* 3b1 */  call    SZ_Clear\n  /* 3b6 */  xor     %eax,%eax\n  /* 3b8 */  mov     %eax,0x4(%esp)\n  /* 3bc */  movl    $net_message,(%esp)\n  /* 3c3 */  call    MSG_WriteLong\n  /* 3c8 */  mov     $0x83,%edx\n  /* 3cd */  mov     %edx,0x4(%esp)\n  /* 3d1 */  movl    $net_message,(%esp)\n  /* 3d8 */  call    MSG_WriteByte\n  /* 3dd */  mov     net_landriverlevel,%eax\n  /* 3e2 */  mov     %edi,0x4(%esp)\n  /* 3e6 */  mov     %esi,(%esp)\n  /* 3e9 */  lea     (%eax,%eax,4),%edx\n  /* 3ec */  lea     (%eax,%edx,4),%eax\n  /* 3ef */  call    *net_landrivers+0x3c(,%eax,4)\n  /* 3f6 */  mov     net_landriverlevel,%eax\n  /* 3fb */  mov     %edi,(%esp)\n  /* 3fe */  mov     $0x3,%edi\n  /* 403 */  lea     (%eax,%eax,4),%edx\n  /* 406 */  lea     (%eax,%edx,4),%eax\n  /* 409 */  call    *net_landrivers+0x34(,%eax,4)\n  /* 410 */  movl    $net_message,(%esp)\n  /* 417 */  mov     %eax,0x4(%esp)\n  /* 41b */  call    MSG_WriteString\n  /* 420 */  mov     hostname+0x4,%eax\n  /* 425 */  movl    $net_message,(%esp)\n  /* 42c */  mov     %eax,0x4(%esp)\n  /* 430 */  call    MSG_WriteString\n  /* 435 */  mov     $sv+0x20,%ecx\n  /* 43a */  mov     %ecx,0x4(%esp)\n  /* 43e */  movl    $net_message,(%esp)\n  /* 445 */  call    MSG_WriteString\n  /* 44a */  mov     net_activeconnections,%eax\n  /* 44f */  movl    $net_message,(%esp)\n  /* 456 */  mov     %eax,0x4(%esp)\n  /* 45a */  call    MSG_WriteByte\n  /* 45f */  mov     svs,%eax\n  /* 464 */  movl    $net_message,(%esp)\n  /* 46b */  mov     %eax,0x4(%esp)\n  /* 46f */  call    MSG_WriteByte\n  /* 474 */  mov     %edi,0x4(%esp)\n  /* 478 */  movl    $net_message,(%esp)\n  /* 47f */  call    MSG_WriteByte\n  /* 484 */  jmp     .L660\n.L489:\n  /* 489 */  call    MSG_ReadByte\n  /* 48e */  mov     svs,%ecx\n  /* 494 */  mov     svs+0x8,%edi\n  /* 49a */  mov     %eax,%ebp\n  /* 49c */  xor     %eax,%eax\n  /* 49e */  test    %ecx,%ecx\n  /* 4a0 */  jle     .L4c9\n  /* 4a2 */  mov     $0xffffffff,%edx\n  /* 4a7 */  jmp     .L4bf\n  /* 4a9 */  lea     0x0(%esi,%eiz,1),%esi\n.L4b0:\n  /* 4b0 */  inc     %eax\n  /* 4b1 */  add     $0x2048,%edi\n  /* 4b7 */  cmp     %ecx,%eax\n  /* 4b9 */  je      .L28\n.L4bf:\n  /* 4bf */  cmpl    $0x0,(%edi)\n  /* 4c2 */  je      .L4b0\n  /* 4c4 */  inc     %edx\n  /* 4c5 */  cmp     %edx,%ebp\n  /* 4c7 */  jne     .L4b0\n.L4c9:\n  /* 4c9 */  cmp     %ecx,%eax\n  /* 4cb */  je      .L28\n  /* 4d1 */  movl    $net_message,(%esp)\n  /* 4d8 */  call    SZ_Clear\n  /* 4dd */  xor     %eax,%eax\n  /* 4df */  mov     %eax,0x4(%esp)\n  /* 4e3 */  movl    $net_message,(%esp)\n  /* 4ea */  call    MSG_WriteLong\n  /* 4ef */  mov     $0x84,%eax\n  /* 4f4 */  mov     %eax,0x4(%esp)\n  /* 4f8 */  movl    $net_message,(%esp)\n  /* 4ff */  call    MSG_WriteByte\n  /* 504 */  mov     %ebp,0x4(%esp)\n  /* 508 */  movl    $net_message,(%esp)\n  /* 50f */  call    MSG_WriteByte\n  /* 514 */  lea     0x1f9c(%edi),%eax\n  /* 51a */  mov     %eax,0x4(%esp)\n  /* 51e */  movl    $net_message,(%esp)\n  /* 525 */  call    MSG_WriteString\n  /* 52a */  mov     0x1fbc(%edi),%eax\n  /* 530 */  movl    $net_message,(%esp)\n  /* 537 */  mov     %eax,0x4(%esp)\n  /* 53b */  call    MSG_WriteLong\n  /* 540 */  mov     0x1f98(%edi),%eax\n  /* 546 */  flds    0x124(%eax)\n  /* 54c */  fnstcw  0x1e(%esp)\n  /* 550 */  movl    $net_message,(%esp)\n  /* 557 */  movzwl  0x1e(%esp),%eax\n  /* 55c */  or      $0xc00,%ax\n  /* 560 */  mov     %ax,0x1c(%esp)\n  /* 565 */  fldcw   0x1c(%esp)\n  /* 569 */  fistpl  0x4(%esp)\n  /* 56d */  fldcw   0x1e(%esp)\n  /* 571 */  call    MSG_WriteLong\n  /* 576 */  mov     0x1c(%edi),%eax\n  /* 579 */  fldl    net_time\n  /* 57f */  fsubl   0x4(%eax)\n  /* 582 */  fnstcw  0x1e(%esp)\n  /* 586 */  movl    $net_message,(%esp)\n  /* 58d */  movzwl  0x1e(%esp),%eax\n  /* 592 */  or      $0xc00,%ax\n  /* 596 */  mov     %ax,0x1c(%esp)\n  /* 59b */  fldcw   0x1c(%esp)\n  /* 59f */  fistpl  0x4(%esp)\n  /* 5a3 */  fldcw   0x1e(%esp)\n  /* 5a7 */  call    MSG_WriteLong\n  /* 5ac */  mov     0x1c(%edi),%eax\n  /* 5af */  add     $0x4064,%eax\n  /* 5b4 */  mov     %eax,0x4(%esp)\n.L5b8:\n  /* 5b8 */  movl    $net_message,(%esp)\n  /* 5bf */  call    MSG_WriteString\n  /* 5c4 */  jmp     .L660\n.L5c9:\n  /* 5c9 */  call    MSG_ReadString\n  /* 5ce */  mov     cvar_vars,%edi\n  /* 5d4 */  cmpb    $0x0,(%eax)\n  /* 5d7 */  jne     .L6df\n.L5dd:\n  /* 5dd */  test    %edi,%edi\n  /* 5df */  jne     .L5fb\n  /* 5e1 */  jmp     .L7b5\n  /* 5e6 */  xchg    %ax,%ax\n  /* 5e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5f0:\n  /* 5f0 */  mov     0x14(%edi),%edi\n  /* 5f3 */  test    %edi,%edi\n  /* 5f5 */  je      .L7b5\n.L5fb:\n  /* 5fb */  mov     0xc(%edi),%ecx\n  /* 5fe */  test    %ecx,%ecx\n  /* 600 */  je      .L5f0\n  /* 602 */  movl    $net_message,(%esp)\n  /* 609 */  mov     $0x85,%ebp\n  /* 60e */  call    SZ_Clear\n  /* 613 */  xor     %ecx,%ecx\n  /* 615 */  mov     %ecx,0x4(%esp)\n  /* 619 */  movl    $net_message,(%esp)\n  /* 620 */  call    MSG_WriteLong\n  /* 625 */  mov     %ebp,0x4(%esp)\n  /* 629 */  movl    $net_message,(%esp)\n  /* 630 */  call    MSG_WriteByte\n  /* 635 */  mov     (%edi),%eax\n  /* 637 */  movl    $net_message,(%esp)\n  /* 63e */  mov     %eax,0x4(%esp)\n  /* 642 */  call    MSG_WriteString\n  /* 647 */  mov     0x4(%edi),%eax\n  /* 64a */  movl    $net_message,(%esp)\n  /* 651 */  mov     %eax,0x4(%esp)\n  /* 655 */  call    MSG_WriteString\n  /* 65a */  lea     0x0(%esi),%esi\n.L660:\n  /* 660 */  movzwl  net_message+0x10,%eax\n  /* 667 */  mov     net_message+0x8,%edi\n  /* 66d */  or      $0x80000000,%eax\n  /* 672 */  mov     %eax,(%esp)\n  /* 675 */  call    *BigLong\n  /* 67b */  mov     %eax,(%edi)\n  /* 67d */  mov     %ebx,0xc(%esp)\n  /* 681 */  mov     net_landriverlevel,%eax\n  /* 686 */  mov     %esi,(%esp)\n  /* 689 */  lea     (%eax,%eax,4),%edx\n  /* 68c */  lea     (%eax,%edx,4),%eax\n  /* 68f */  mov     net_message+0x10,%edx\n  /* 695 */  mov     %edx,0x8(%esp)\n  /* 699 */  mov     net_message+0x8,%edx\n  /* 69f */  mov     %edx,0x4(%esp)\n  /* 6a3 */  call    *net_landrivers+0x2c(,%eax,4)\n  /* 6aa */  movl    $net_message,(%esp)\n  /* 6b1 */  call    SZ_Clear\n  /* 6b6 */  jmp     .L28\n.L6bb:\n  /* 6bb */  jne     .L6d2\n  /* 6bd */  fldl    net_time\n  /* 6c3 */  fsubl   0x4(%edi)\n  /* 6c6 */  flds    =0x40000000 (2f)\n  /* 6cc */  fcomip  %st(1),%st\n  /* 6ce */  fstp    %st(0)\n  /* 6d0 */  ja      .L6f7\n.L6d2:\n  /* 6d2 */  mov     %edi,(%esp)\n  /* 6d5 */  call    NET_Close\n  /* 6da */  jmp     .L28\n.L6df:\n  /* 6df */  mov     %eax,(%esp)\n  /* 6e2 */  call    Cvar_FindVar\n  /* 6e7 */  test    %eax,%eax\n  /* 6e9 */  je      .L28\n  /* 6ef */  mov     0x14(%eax),%edi\n  /* 6f2 */  jmp     .L5dd\n.L6f7:\n  /* 6f7 */  movl    $net_message,(%esp)\n  /* 6fe */  lea     0x30(%esp),%ebp\n  /* 702 */  call    SZ_Clear\n  /* 707 */  xor     %edx,%edx\n  /* 709 */  mov     %edx,0x4(%esp)\n  /* 70d */  movl    $net_message,(%esp)\n  /* 714 */  call    MSG_WriteLong\n  /* 719 */  mov     $0x81,%ecx\n  /* 71e */  mov     %ecx,0x4(%esp)\n  /* 722 */  movl    $net_message,(%esp)\n  /* 729 */  call    MSG_WriteByte\n  /* 72e */  mov     net_landriverlevel,%eax\n  /* 733 */  mov     %ebp,0x4(%esp)\n  /* 737 */  lea     (%eax,%eax,4),%edx\n  /* 73a */  lea     (%eax,%edx,4),%eax\n  /* 73d */  mov     0x30(%edi),%edx\n  /* 740 */  mov     %edx,(%esp)\n  /* 743 */  call    *net_landrivers+0x3c(,%eax,4)\n  /* 74a */  mov     net_landriverlevel,%eax\n  /* 74f */  mov     %ebp,(%esp)\n  /* 752 */  lea     (%eax,%eax,4),%edx\n  /* 755 */  lea     (%eax,%edx,4),%eax\n  /* 758 */  call    *net_landrivers+0x4c(,%eax,4)\n  /* 75f */  movl    $net_message,(%esp)\n  /* 766 */  mov     %eax,0x4(%esp)\n  /* 76a */  call    MSG_WriteLong\n  /* 76f */  jmp     .L660\n.L774:\n  /* 774 */  movl    $net_message,(%esp)\n  /* 77b */  mov     $0x82,%edi\n  /* 780 */  mov     $\"Incompatible version.\\n\",%ebp\n  /* 785 */  call    SZ_Clear\n  /* 78a */  xor     %ecx,%ecx\n  /* 78c */  mov     %ecx,0x4(%esp)\n  /* 790 */  movl    $net_message,(%esp)\n  /* 797 */  call    MSG_WriteLong\n  /* 79c */  mov     %edi,0x4(%esp)\n  /* 7a0 */  movl    $net_message,(%esp)\n  /* 7a7 */  call    MSG_WriteByte\n  /* 7ac */  mov     %ebp,0x4(%esp)\n  /* 7b0 */  jmp     .L5b8\n.L7b5:\n  /* 7b5 */  movl    $net_message,(%esp)\n  /* 7bc */  call    SZ_Clear\n  /* 7c1 */  xor     %eax,%eax\n  /* 7c3 */  mov     %eax,0x4(%esp)\n  /* 7c7 */  movl    $net_message,(%esp)\n  /* 7ce */  call    MSG_WriteLong\n  /* 7d3 */  mov     $0x85,%edx\n  /* 7d8 */  mov     %edx,0x4(%esp)\n  /* 7dc */  movl    $net_message,(%esp)\n  /* 7e3 */  call    MSG_WriteByte\n  /* 7e8 */  jmp     .L660\n.L7ed:\n  /* 7ed */  mov     %ebp,(%esp)\n  /* 7f0 */  lea     (%eax,%eax,4),%edx\n  /* 7f3 */  lea     (%eax,%edx,4),%eax\n  /* 7f6 */  call    *net_landrivers+0x1c(,%eax,4)\n.L7fd:\n  /* 7fd */  mov     %edi,(%esp)\n  /* 800 */  call    NET_FreeQSocket\n  /* 805 */  jmp     .L28\n.L80a:\n  /* 80a */  movl    $net_message,(%esp)\n  /* 811 */  call    SZ_Clear\n  /* 816 */  xor     %eax,%eax\n  /* 818 */  mov     %eax,0x4(%esp)\n  /* 81c */  movl    $net_message,(%esp)\n  /* 823 */  call    MSG_WriteLong\n  /* 828 */  mov     $0x82,%eax\n  /* 82d */  mov     %eax,0x4(%esp)\n  /* 831 */  movl    $net_message,(%esp)\n  /* 838 */  call    MSG_WriteByte\n  /* 83d */  mov     $\"Server is full.\\n\",%eax\n  /* 842 */  mov     %eax,0x4(%esp)\n  /* 846 */  jmp     .L5b8\n","c":"/* candidate for Datagram_CheckNewConnections (net_dgrm.c, 2123 bytes) */\n#include \"quakedef.h\"\n#include \"net_dgrm.h\"\n\nstatic int net_landriverlevel;\n\n#define dfunc net_landrivers[net_landriverlevel]\n\nextern unsigned long banAddr;\nextern unsigned long banMask;\n\nstatic qsocket_t *_Datagram_CheckNewConnections (void)\n{\n\tstruct qsockaddr clientaddr;\n\tstruct qsockaddr newaddr;\n\tint\t\t\tacceptsock;\n\tint\t\t\tnewsock;\n\tint\t\t\tcontrol;\n\tint\t\t\tret;\n\tint\t\t\tcommand;\n\tqsocket_t\t*s;\n\tqsocket_t\t*sock;\n\tint\t\t\tplayerNumber;\n\tint\t\t\tactiveNumber;\n\tint\t\t\tclientNumber;\n\tclient_t\t*client;\n\tchar\t\t*prevCvarName;\n\tcvar_t\t\t*var;\n\n\tacceptsock = dfunc.CheckNewConnections ();\n\tif (acceptsock == -1)\n\t\treturn NULL;\n\n\tSZ_Clear(&net_message);\n\n\tret = dfunc.Read (acceptsock, net_message.data, net_message.maxsize, &clientaddr);\n\tif (ret < sizeof(int))\n\t\treturn NULL;\n\tnet_message.cursize = ret;\n\n\tMSG_BeginReading ();\n\tcontrol = BigLong(*((int *)net_message.data));\n\tMSG_ReadLong();\n\tif (control == -1)\n\t\treturn NULL;\n\tif ((control & (~NETFLAG_LENGTH_MASK)) != NETFLAG_CTL)\n\t\treturn NULL;\n\tif ((control & NETFLAG_LENGTH_MASK) != ret)\n\t\treturn NULL;\n\n\tcommand = MSG_ReadByte();\n\tif (command == CCREQ_SERVER_INFO)\n\t{\n\t\tif (Q_strcmp(MSG_ReadString(), \"QUAKE\") != 0)\n\t\t\treturn NULL;\n\n\t\tSZ_Clear(&net_message);\n\t\tMSG_WriteLong(&net_message, 0);\n\t\tMSG_WriteByte(&net_message, CCREP_SERVER_INFO);\n\t\tdfunc.GetSocketAddr(acceptsock, &newaddr);\n\t\tMSG_WriteString(&net_message, dfunc.AddrToString(&newaddr));\n\t\tMSG_WriteString(&net_message, hostname.string);\n\t\tMSG_WriteString(&net_message, sv.name);\n\t\tMSG_WriteByte(&net_message, net_activeconnections);\n\t\tMSG_WriteByte(&net_message, svs.maxclients);\n\t\tMSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);\n\t\t*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));\n\t\tdfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);\n\t\tSZ_Clear(&net_message);\n\t\treturn NULL;\n\t}\n\n\tif (command == CCREQ_PLAYER_INFO)\n\t{\n\t\tplayerNumber = MSG_ReadByte();\n\t\tactiveNumber = -1;\n\t\tfor (clientNumber = 0, client = svs.clients; clientNumber < svs.maxclients; clientNumber++, client++)\n\t\t{\n\t\t\tif (client->active)\n\t\t\t{\n\t\t\t\tactiveNumber++;\n\t\t\t\tif (activeNumber == playerNumber)\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t\tif (clientNumber == svs.maxclients)\n\t\t\treturn NULL;\n\n\t\tSZ_Clear(&net_message);\n\t\tMSG_WriteLong(&net_message, 0);\n\t\tMSG_WriteByte(&net_message, CCREP_PLAYER_INFO);\n\t\tMSG_WriteByte(&net_message, playerNumber);\n\t\tMSG_WriteString(&net_message, client->name);\n\t\tMSG_WriteLong(&net_message, client->colors);\n\t\tMSG_WriteLong(&net_message, (int)client->edict->v.frags);\n\t\tMSG_WriteLong(&net_message, (int)(net_time - client->netconnection->connecttime));\n\t\tMSG_WriteString(&net_message, client->netconnection->address);\n\t\t*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));\n\t\tdfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);\n\t\tSZ_Clear(&net_message);\n\t\treturn NULL;\n\t}\n\n\tif (command == CCREQ_RULE_INFO)\n\t{\n\t\tprevCvarName = MSG_ReadString();\n\t\tif (*prevCvarName)\n\t\t{\n\t\t\tvar = Cvar_FindVar (prevCvarName);\n\t\t\tif (!var)\n\t\t\t\treturn NULL;\n\t\t\tvar = var->next;\n\t\t}\n\t\telse\n\t\t\tvar = cvar_vars;\n\n\t\tfor ( ; var; var = var->next)\n\t\t\tif (var->server)\n\t\t\t\tbreak;\n\n\t\tSZ_Clear(&net_message);\n\t\tMSG_WriteLong(&net_message, 0);\n\t\tMSG_WriteByte(&net_message, CCREP_RULE_INFO);\n\t\tif (var)\n\t\t{\n\t\t\tMSG_WriteString(&net_message, var->name);\n\t\t\tMSG_WriteString(&net_message, var->string);\n\t\t}\n\t\t*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));\n\t\tdfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);\n\t\tSZ_Clear(&net_message);\n\t\treturn NULL;\n\t}\n\n\tif (command != CCREQ_CONNECT)\n\t\treturn NULL;\n\n\tif (Q_strcmp(MSG_ReadString(), \"QUAKE\") != 0)\n\t\treturn NULL;\n\n\tif (MSG_ReadByte() != NET_PROTOCOL_VERSION)\n\t{\n\t\tSZ_Clear(&net_message);\n\t\tMSG_WriteLong(&net_message, 0);\n\t\tMSG_WriteByte(&net_message, CCREP_REJECT);\n\t\tMSG_WriteString(&net_message, \"Incompatible version.\\n\");\n\t\t*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));\n\t\tdfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);\n\t\tSZ_Clear(&net_message);\n\t\treturn NULL;\n\t}\n\n\tif (clientaddr.sa_family == 2)\n\t{\n\t\tif ((*(unsigned long *)&clientaddr.sa_data[2] & banMask) == banAddr)\n\t\t{\n\t\t\tSZ_Clear(&net_message);\n\t\t\tMSG_WriteLong(&net_message, 0);\n\t\t\tMSG_WriteByte(&net_message, CCREP_REJECT);\n\t\t\tMSG_WriteString(&net_message, \"You have been banned.\\n\");\n\t\t\t*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));\n\t\t\tdfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);\n\t\t\tSZ_Clear(&net_message);\n\t\t\treturn NULL;\n\t\t}\n\t}\n\n\tfor (s = net_activeSockets; s; s = s->next)\n\t{\n\t\tif (s->driver != net_driverlevel)\n\t\t\tcontinue;\n\t\tret = dfunc.AddrCompare(&clientaddr, &s->addr);\n\t\tif (ret >= 0)\n\t\t{\n\t\t\tif (ret == 0 && (net_time - s->connecttime) < 2.0)\n\t\t\t{\n\t\t\t\tSZ_Clear(&net_message);\n\t\t\t\tMSG_WriteLong(&net_message, 0);\n\t\t\t\tMSG_WriteByte(&net_message, CCREP_ACCEPT);\n\t\t\t\tdfunc.GetSocketAddr(s->socket, &newaddr);\n\t\t\t\tMSG_WriteLong(&net_message, dfunc.GetSocketPort(&newaddr));\n\t\t\t\t*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));\n\t\t\t\tdfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);\n\t\t\t\tSZ_Clear(&net_message);\n\t\t\t\treturn NULL;\n\t\t\t}\n\t\t\tNET_Close(s);\n\t\t\treturn NULL;\n\t\t}\n\t}\n\n\tsock = NET_NewQSocket ();\n\tif (sock == NULL)\n\t{\n\t\tSZ_Clear(&net_message);\n\t\tMSG_WriteLong(&net_message, 0);\n\t\tMSG_WriteByte(&net_message, CCREP_REJECT);\n\t\tMSG_WriteString(&net_message, \"Server is full.\\n\");\n\t\t*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));\n\t\tdfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);\n\t\tSZ_Clear(&net_message);\n\t\treturn NULL;\n\t}\n\n\tnewsock = dfunc.OpenSocket (0);\n\tif (newsock == -1)\n\t{\n\t\tNET_FreeQSocket(sock);\n\t\treturn NULL;\n\t}\n\n\tif (dfunc.Connect (newsock, &clientaddr) == -1)\n\t{\n\t\tdfunc.CloseSocket(newsock);\n\t\tNET_FreeQSocket(sock);\n\t\treturn NULL;\n\t}\n\n\tsock->socket = newsock;\n\tsock->landriver = net_landriverlevel;\n\tsock->addr = clientaddr;\n\tQ_strcpy(sock->address, dfunc.AddrToString(&clientaddr));\n\n\tSZ_Clear(&net_message);\n\tMSG_WriteLong(&net_message, 0);\n\tMSG_WriteByte(&net_message, CCREP_ACCEPT);\n\tdfunc.GetSocketAddr(newsock, &newaddr);\n\tMSG_WriteLong(&net_message, dfunc.GetSocketPort(&newaddr));\n\t*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));\n\tdfunc.Write (acceptsock, net_message.data, net_message.cursize, &clientaddr);\n\tSZ_Clear(&net_message);\n\n\treturn sock;\n}\n\nqsocket_t *Datagram_CheckNewConnections (void)\n{\n\tqsocket_t *ret = NULL;\n\n\tfor (net_landriverlevel = 0; net_landriverlevel < net_numlandrivers; net_landriverlevel++)\n\t\tif (net_landrivers[net_landriverlevel].initialized)\n\t\t{\n\t\t\tret = _Datagram_CheckNewConnections ();\n\t\t\tif (ret != NULL)\n\t\t\t\tbreak;\n\t\t}\n\treturn ret;\n}\n","size":2123,"score":100,"agent":"kuncc/1","pid":2,"session":1689,"ts":1791752005788}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1578,"symbol":"SV_NewChaseDir","file":"sv_move.c","asm":"# SV_NewChaseDir  (TU sv_move.c, section .text, 2332 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_NewChaseDir:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  mov     0x40(%esp),%ebx\n  /* 009 */  flds    =0x42340000 (45f)\n  /* 00f */  mov     0x44(%esp),%esi\n  /* 013 */  fdivrs  0x1b4(%ebx)\n  /* 019 */  fnstcw  0x2e(%esp)\n  /* 01d */  movzwl  0x2e(%esp),%eax\n  /* 022 */  or      $0xc00,%ax\n  /* 026 */  mov     %ax,0x2c(%esp)\n  /* 02b */  fldcw   0x2c(%esp)\n  /* 02f */  fistpl  0x14(%esp)\n  /* 033 */  fldcw   0x2e(%esp)\n  /* 037 */  mov     0x14(%esp),%eax\n  /* 03b */  lea     (%eax,%eax,2),%eax\n  /* 03e */  mov     %eax,%edx\n  /* 040 */  shl     $0x4,%edx\n  /* 043 */  sub     %eax,%edx\n  /* 045 */  mov     %edx,0x14(%esp)\n  /* 049 */  fildl   0x14(%esp)\n  /* 04d */  fstps   (%esp)\n  /* 050 */  call    anglemod\n  /* 055 */  fsts    0x18(%esp)\n  /* 059 */  flds    =0x43340000 (180f)\n  /* 05f */  fsubrp  %st,%st(1)\n  /* 061 */  fstps   (%esp)\n  /* 064 */  call    anglemod\n  /* 069 */  fstps   0x14(%esp)\n  /* 06d */  flds    0x88(%esi)\n  /* 073 */  fsubs   0x88(%ebx)\n  /* 079 */  flds    0x8c(%esi)\n  /* 07f */  fsubs   0x8c(%ebx)\n  /* 085 */  flds    =0x41200000 (10f)\n  /* 08b */  flds    =0xc1200000 (-10f)\n  /* 091 */  fxch    %st(3)\n  /* 093 */  fcomi   %st(1),%st\n  /* 095 */  jbe     .L2d0\n  /* 09b */  fxch    %st(3)\n  /* 09d */  fcomip  %st(2),%st\n  /* 09f */  jbe     .L188\n  /* 0a5 */  fstp    %st(0)\n  /* 0a7 */  flds    =0x439d8000 (315f)\n  /* 0ad */  flds    0x14(%esp)\n  /* 0b1 */  fucomip %st(1),%st\n  /* 0b3 */  fstp    %st(0)\n  /* 0b5 */  jp      .L580\n  /* 0bb */  jne     .L580\n  /* 0c1 */  fstps   0x20(%esp)\n  /* 0c5 */  fstps   0x1c(%esp)\n  /* 0c9 */  call    rand\n  /* 0ce */  test    $0x1,%al\n  /* 0d0 */  jne     .L122\n  /* 0d2 */  fnstcw  0x2e(%esp)\n  /* 0d6 */  flds    0x1c(%esp)\n  /* 0da */  flds    0x20(%esp)\n  /* 0de */  movzwl  0x2e(%esp),%eax\n  /* 0e3 */  or      $0xc00,%ax\n  /* 0e7 */  mov     %ax,0x2c(%esp)\n  /* 0ec */  fldcw   0x2c(%esp)\n  /* 0f0 */  fistpl  0x1c(%esp)\n  /* 0f4 */  fldcw   0x2e(%esp)\n  /* 0f8 */  mov     0x1c(%esp),%eax\n  /* 0fc */  fldcw   0x2c(%esp)\n  /* 100 */  fistpl  0x1c(%esp)\n  /* 104 */  fldcw   0x2e(%esp)\n  /* 108 */  mov     %eax,%edx\n  /* 10a */  mov     0x1c(%esp),%ecx\n  /* 10e */  neg     %edx\n  /* 110 */  cmovs   %eax,%edx\n  /* 113 */  mov     %ecx,%eax\n  /* 115 */  neg     %eax\n  /* 117 */  cmovs   %ecx,%eax\n  /* 11a */  cmp     %eax,%edx\n  /* 11c */  jle     .L830\n.L122:\n  /* 122 */  flds    =0x43870000 (270f)\n  /* 128 */  fldz\n  /* 12a */  jmp     .L140\n.L12c:\n  /* 12c */  fxch    %st(1)\n  /* 12e */  jmp     .L140\n.L130:\n  /* 130 */  fxch    %st(1)\n  /* 132 */  lea     0x0(%esi),%esi\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     %ebx,(%esp)\n  /* 143 */  fstps   0x1c(%esp)\n  /* 147 */  flds    0x48(%esp)\n  /* 14b */  fstps   0x8(%esp)\n  /* 14f */  fstps   0x4(%esp)\n  /* 153 */  call    SV_StepDirection\n  /* 158 */  test    %eax,%eax\n  /* 15a */  jne     .L2c9\n  /* 160 */  fld1\n  /* 162 */  mov     $0x1,%al\n  /* 164 */  fchs\n  /* 166 */  flds    0x1c(%esp)\n  /* 16a */  fucomi  %st(1),%st\n  /* 16c */  fstp    %st(1)\n  /* 16e */  jp      .L5f2\n  /* 174 */  jne     .L5f2\n  /* 17a */  xor     %eax,%eax\n  /* 17c */  jmp     .L5f2\n  /* 181 */  lea     0x0(%esi,%eiz,1),%esi\n.L188:\n  /* 188 */  fxch    %st(1)\n  /* 18a */  fcomi   %st(1),%st\n  /* 18c */  fstp    %st(1)\n  /* 18e */  ja      .L400\n  /* 194 */  fldz\n.L196:\n  /* 196 */  fstps   0x1c(%esp)\n  /* 19a */  fstps   0x24(%esp)\n  /* 19e */  fstps   0x20(%esp)\n  /* 1a2 */  call    rand\n  /* 1a7 */  flds    0x1c(%esp)\n  /* 1ab */  test    $0x1,%al\n  /* 1ad */  jne     .L5f0\n  /* 1b3 */  fnstcw  0x2e(%esp)\n  /* 1b7 */  flds    0x20(%esp)\n  /* 1bb */  flds    0x24(%esp)\n  /* 1bf */  movzwl  0x2e(%esp),%eax\n  /* 1c4 */  or      $0xc00,%ax\n  /* 1c8 */  mov     %ax,0x2c(%esp)\n  /* 1cd */  fldcw   0x2c(%esp)\n  /* 1d1 */  fistpl  0x1c(%esp)\n  /* 1d5 */  fldcw   0x2e(%esp)\n  /* 1d9 */  mov     0x1c(%esp),%eax\n  /* 1dd */  fldcw   0x2c(%esp)\n  /* 1e1 */  fistpl  0x1c(%esp)\n  /* 1e5 */  fldcw   0x2e(%esp)\n  /* 1e9 */  mov     %eax,%edx\n  /* 1eb */  mov     0x1c(%esp),%ecx\n  /* 1ef */  neg     %edx\n  /* 1f1 */  cmovs   %eax,%edx\n  /* 1f4 */  mov     %ecx,%eax\n  /* 1f6 */  neg     %eax\n  /* 1f8 */  cmovs   %ecx,%eax\n  /* 1fb */  cmp     %eax,%edx\n  /* 1fd */  jg      .L5f0\n  /* 203 */  flds    0x14(%esp)\n  /* 207 */  fucomip %st(1),%st\n  /* 209 */  jp      .L881\n  /* 20f */  jne     .L881\n  /* 215 */  fstp    %st(0)\n  /* 217 */  jmp     .L240\n  /* 219 */  lea     0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  fstp    %st(0)\n  /* 222 */  jmp     .L240\n  /* 224 */  lea     0x0(%esi,%eiz,1),%esi\n.L228:\n  /* 228 */  fstp    %st(0)\n  /* 22a */  jmp     .L240\n  /* 22c */  lea     0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  fstp    %st(0)\n  /* 232 */  lea     0x0(%esi),%esi\n  /* 238 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  flds    0x18(%esp)\n  /* 244 */  fld1\n  /* 246 */  fchs\n  /* 248 */  fxch    %st(1)\n  /* 24a */  fucomip %st(1),%st\n  /* 24c */  fstp    %st(0)\n  /* 24e */  jp      .L252\n  /* 250 */  je      .L26e\n.L252:\n  /* 252 */  mov     %ebx,(%esp)\n  /* 255 */  flds    0x48(%esp)\n  /* 259 */  fstps   0x8(%esp)\n  /* 25d */  flds    0x18(%esp)\n  /* 261 */  fstps   0x4(%esp)\n  /* 265 */  call    SV_StepDirection\n  /* 26a */  test    %eax,%eax\n  /* 26c */  jne     .L2c9\n.L26e:\n  /* 26e */  call    rand\n  /* 273 */  mov     $0x8,%esi\n  /* 278 */  test    $0x1,%al\n  /* 27a */  jne     .L530\n  /* 280 */  flds    =0x439d8000 (315f)\n  /* 286 */  jmp     .L29d\n  /* 288 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  fsubs   =0x42340000 (45f)\n  /* 296 */  dec     %esi\n  /* 297 */  je      .L490\n.L29d:\n  /* 29d */  flds    0x14(%esp)\n  /* 2a1 */  fucomip %st(1),%st\n  /* 2a3 */  jp      .L2a7\n  /* 2a5 */  je      .L290\n.L2a7:\n  /* 2a7 */  mov     %ebx,(%esp)\n  /* 2aa */  flds    0x48(%esp)\n  /* 2ae */  fstps   0x8(%esp)\n  /* 2b2 */  fsts    0x4(%esp)\n  /* 2b6 */  fstps   0x1c(%esp)\n  /* 2ba */  call    SV_StepDirection\n  /* 2bf */  flds    0x1c(%esp)\n  /* 2c3 */  test    %eax,%eax\n  /* 2c5 */  je      .L290\n  /* 2c7 */  fstp    %st(0)\n.L2c9:\n  /* 2c9 */  add     $0x34,%esp\n  /* 2cc */  pop     %ebx\n  /* 2cd */  pop     %esi\n  /* 2ce */  ret\n  /* 2cf */  nop\n.L2d0:\n  /* 2d0 */  fstp    %st(1)\n  /* 2d2 */  fxch    %st(2)\n  /* 2d4 */  fcomi   %st(2),%st\n  /* 2d6 */  ja      .L338\n  /* 2d8 */  fcomip  %st(1),%st\n  /* 2da */  ja      .L3a0\n  /* 2e0 */  flds    =0x41200000 (10f)\n  /* 2e6 */  fxch    %st(1)\n  /* 2e8 */  fcomi   %st(1),%st\n  /* 2ea */  fstp    %st(1)\n  /* 2ec */  jbe     .L630\n  /* 2f2 */  fstps   0x20(%esp)\n  /* 2f6 */  fstps   0x1c(%esp)\n  /* 2fa */  call    rand\n  /* 2ff */  flds    0x1c(%esp)\n  /* 303 */  test    $0x1,%al\n  /* 305 */  flds    0x20(%esp)\n  /* 309 */  je      .L710\n  /* 30f */  fstp    %st(0)\n  /* 311 */  fstp    %st(0)\n  /* 313 */  flds    =0x42b40000 (90f)\n  /* 319 */  flds    0x14(%esp)\n  /* 31d */  fucomip %st(1),%st\n  /* 31f */  fstp    %st(0)\n  /* 321 */  jp      .L329\n  /* 323 */  je      .L240\n.L329:\n  /* 329 */  flds    =0x42b40000 (90f)\n  /* 32f */  jmp     .L3dd\n  /* 334 */  lea     0x0(%esi,%eiz,1),%esi\n.L338:\n  /* 338 */  fcomip  %st(1),%st\n  /* 33a */  jbe     .L380\n  /* 33c */  flds    =0x43570000 (215f)\n  /* 342 */  flds    0x14(%esp)\n  /* 346 */  fucomip %st(1),%st\n  /* 348 */  fstp    %st(0)\n  /* 34a */  jp      .L905\n  /* 350 */  jne     .L905\n  /* 356 */  fstps   0x20(%esp)\n  /* 35a */  fstps   0x1c(%esp)\n  /* 35e */  call    rand\n  /* 363 */  test    $0x1,%al\n  /* 365 */  je      .L8a4\n.L36b:\n  /* 36b */  flds    =0x43870000 (270f)\n  /* 371 */  flds    =0x43340000 (180f)\n  /* 377 */  jmp     .L140\n  /* 37c */  lea     0x0(%esi,%eiz,1),%esi\n.L380:\n  /* 380 */  flds    =0x41200000 (10f)\n  /* 386 */  fxch    %st(1)\n  /* 388 */  fcomi   %st(1),%st\n  /* 38a */  fstp    %st(1)\n  /* 38c */  ja      .L640\n  /* 392 */  flds    =0x43340000 (180f)\n  /* 398 */  jmp     .L196\n  /* 39d */  lea     0x0(%esi),%esi\n.L3a0:\n  /* 3a0 */  fstps   0x20(%esp)\n  /* 3a4 */  fstps   0x1c(%esp)\n  /* 3a8 */  call    rand\n  /* 3ad */  flds    0x1c(%esp)\n  /* 3b1 */  test    $0x1,%al\n  /* 3b3 */  flds    0x20(%esp)\n  /* 3b7 */  je      .L6a8\n  /* 3bd */  fstp    %st(0)\n  /* 3bf */  fstp    %st(0)\n  /* 3c1 */  flds    =0x43870000 (270f)\n  /* 3c7 */  flds    0x14(%esp)\n  /* 3cb */  fucomip %st(1),%st\n  /* 3cd */  fstp    %st(0)\n  /* 3cf */  jp      .L3d7\n  /* 3d1 */  je      .L240\n.L3d7:\n  /* 3d7 */  flds    =0x43870000 (270f)\n.L3dd:\n  /* 3dd */  mov     %ebx,(%esp)\n  /* 3e0 */  flds    0x48(%esp)\n  /* 3e4 */  fstps   0x8(%esp)\n  /* 3e8 */  fstps   0x4(%esp)\n  /* 3ec */  call    SV_StepDirection\n  /* 3f1 */  test    %eax,%eax\n  /* 3f3 */  je      .L240\n  /* 3f9 */  jmp     .L2c9\n  /* 3fe */  xchg    %ax,%ax\n.L400:\n  /* 400 */  flds    =0x42340000 (45f)\n  /* 406 */  flds    0x14(%esp)\n  /* 40a */  fucomip %st(1),%st\n  /* 40c */  fstp    %st(0)\n  /* 40e */  jp      .L86e\n  /* 414 */  jne     .L86e\n  /* 41a */  fstps   0x20(%esp)\n  /* 41e */  fstps   0x1c(%esp)\n  /* 422 */  call    rand\n  /* 427 */  test    $0x1,%al\n  /* 429 */  jne     .L828\n  /* 42f */  fnstcw  0x2e(%esp)\n  /* 433 */  flds    0x20(%esp)\n  /* 437 */  flds    0x1c(%esp)\n  /* 43b */  movzwl  0x2e(%esp),%eax\n  /* 440 */  or      $0xc00,%ax\n  /* 444 */  mov     %ax,0x2c(%esp)\n  /* 449 */  fldcw   0x2c(%esp)\n  /* 44d */  fistpl  0x1c(%esp)\n  /* 451 */  fldcw   0x2e(%esp)\n  /* 455 */  mov     0x1c(%esp),%eax\n  /* 459 */  fldcw   0x2c(%esp)\n  /* 45d */  fistpl  0x1c(%esp)\n  /* 461 */  fldcw   0x2e(%esp)\n  /* 465 */  mov     %eax,%edx\n  /* 467 */  mov     0x1c(%esp),%ecx\n  /* 46b */  neg     %edx\n  /* 46d */  cmovs   %eax,%edx\n  /* 470 */  mov     %ecx,%eax\n  /* 472 */  neg     %eax\n  /* 474 */  cmovs   %ecx,%eax\n  /* 477 */  cmp     %eax,%edx\n  /* 479 */  jge     .L886\n  /* 47f */  flds    =0x42b40000 (90f)\n  /* 485 */  fldz\n  /* 487 */  jmp     .L140\n  /* 48c */  lea     0x0(%esi,%eiz,1),%esi\n.L490:\n  /* 490 */  fstp    %st(0)\n  /* 492 */  jmp     .L49a\n  /* 494 */  lea     0x0(%esi,%eiz,1),%esi\n.L498:\n  /* 498 */  fstp    %st(0)\n.L49a:\n  /* 49a */  flds    0x14(%esp)\n  /* 49e */  fld1\n  /* 4a0 */  fchs\n  /* 4a2 */  fxch    %st(1)\n  /* 4a4 */  fucomip %st(1),%st\n  /* 4a6 */  fstp    %st(0)\n  /* 4a8 */  jp      .L4ac\n  /* 4aa */  je      .L4cc\n.L4ac:\n  /* 4ac */  mov     %ebx,(%esp)\n  /* 4af */  flds    0x48(%esp)\n  /* 4b3 */  fstps   0x8(%esp)\n  /* 4b7 */  flds    0x14(%esp)\n  /* 4bb */  fstps   0x4(%esp)\n  /* 4bf */  call    SV_StepDirection\n  /* 4c4 */  test    %eax,%eax\n  /* 4c6 */  jne     .L2c9\n.L4cc:\n  /* 4cc */  flds    0x18(%esp)\n  /* 4d0 */  fstps   0x1b4(%ebx)\n  /* 4d6 */  mov     %ebx,(%esp)\n  /* 4d9 */  call    SV_CheckBottom\n  /* 4de */  test    %eax,%eax\n  /* 4e0 */  jne     .L2c9\n  /* 4e6 */  fnstcw  0x2e(%esp)\n  /* 4ea */  movzwl  0x2e(%esp),%eax\n  /* 4ef */  or      $0xc00,%ax\n  /* 4f3 */  mov     %ax,0x2c(%esp)\n  /* 4f8 */  flds    0x190(%ebx)\n  /* 4fe */  fldcw   0x2c(%esp)\n  /* 502 */  fistpl  0x14(%esp)\n  /* 506 */  fldcw   0x2e(%esp)\n  /* 50a */  mov     0x14(%esp),%eax\n  /* 50e */  or      $0x400,%eax\n  /* 513 */  mov     %eax,0x14(%esp)\n  /* 517 */  fildl   0x14(%esp)\n  /* 51b */  fstps   0x190(%ebx)\n  /* 521 */  add     $0x34,%esp\n  /* 524 */  pop     %ebx\n  /* 525 */  pop     %esi\n  /* 526 */  ret\n  /* 527 */  nop\n  /* 528 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L530:\n  /* 530 */  fldz\n  /* 532 */  jmp     .L545\n  /* 534 */  lea     0x0(%esi,%eiz,1),%esi\n.L538:\n  /* 538 */  fadds   =0x42340000 (45f)\n  /* 53e */  dec     %esi\n  /* 53f */  je      .L498\n.L545:\n  /* 545 */  flds    0x14(%esp)\n  /* 549 */  fucomip %st(1),%st\n  /* 54b */  jp      .L54f\n  /* 54d */  je      .L538\n.L54f:\n  /* 54f */  mov     %ebx,(%esp)\n  /* 552 */  flds    0x48(%esp)\n  /* 556 */  fstps   0x8(%esp)\n  /* 55a */  fsts    0x4(%esp)\n  /* 55e */  fstps   0x1c(%esp)\n  /* 562 */  call    SV_StepDirection\n  /* 567 */  flds    0x1c(%esp)\n  /* 56b */  test    %eax,%eax\n  /* 56d */  je      .L538\n  /* 56f */  fstp    %st(0)\n  /* 571 */  jmp     .L2c9\n  /* 576 */  xchg    %ax,%ax\n  /* 578 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L580:\n  /* 580 */  fldz\n  /* 582 */  flds    =0x439d8000 (315f)\n  /* 588 */  flds    =0x43870000 (270f)\n.L58e:\n  /* 58e */  mov     %ebx,(%esp)\n  /* 591 */  fstps   0x20(%esp)\n  /* 595 */  fxch    %st(1)\n  /* 597 */  fstps   0x1c(%esp)\n  /* 59b */  fxch    %st(1)\n  /* 59d */  fstps   0x28(%esp)\n  /* 5a1 */  fxch    %st(1)\n  /* 5a3 */  fstps   0x24(%esp)\n  /* 5a7 */  flds    0x48(%esp)\n  /* 5ab */  fstps   0x8(%esp)\n  /* 5af */  fstps   0x4(%esp)\n  /* 5b3 */  call    SV_StepDirection\n  /* 5b8 */  test    %eax,%eax\n  /* 5ba */  jne     .L2c9\n  /* 5c0 */  call    rand\n  /* 5c5 */  flds    0x1c(%esp)\n  /* 5c9 */  test    $0x1,%al\n  /* 5cb */  flds    0x20(%esp)\n  /* 5cf */  je      .L760\n.L5d5:\n  /* 5d5 */  flds    0x14(%esp)\n  /* 5d9 */  fucomip %st(1),%st\n  /* 5db */  jp      .L12c\n  /* 5e1 */  jne     .L130\n  /* 5e7 */  fstp    %st(0)\n  /* 5e9 */  lea     0x0(%esi,%eiz,1),%esi\n.L5f0:\n  /* 5f0 */  mov     $0x1,%al\n.L5f2:\n  /* 5f2 */  flds    0x14(%esp)\n  /* 5f6 */  fucomip %st(1),%st\n  /* 5f8 */  jp      .L600\n  /* 5fa */  je      .L220\n.L600:\n  /* 600 */  test    %al,%al\n  /* 602 */  je      .L228\n.L608:\n  /* 608 */  mov     %ebx,(%esp)\n  /* 60b */  flds    0x48(%esp)\n  /* 60f */  fstps   0x8(%esp)\n  /* 613 */  fstps   0x4(%esp)\n  /* 617 */  call    SV_StepDirection\n  /* 61c */  test    %eax,%eax\n  /* 61e */  je      .L240\n  /* 624 */  jmp     .L2c9\n  /* 629 */  lea     0x0(%esi,%eiz,1),%esi\n.L630:\n  /* 630 */  fstp    %st(0)\n  /* 632 */  fstp    %st(0)\n  /* 634 */  call    rand\n  /* 639 */  jmp     .L240\n  /* 63e */  xchg    %ax,%ax\n.L640:\n  /* 640 */  flds    =0x43070000 (135f)\n  /* 646 */  flds    0x14(%esp)\n  /* 64a */  fucomip %st(1),%st\n  /* 64c */  fstp    %st(0)\n  /* 64e */  jp      .L857\n  /* 654 */  jne     .L857\n  /* 65a */  fstps   0x20(%esp)\n  /* 65e */  fstps   0x1c(%esp)\n  /* 662 */  call    rand\n  /* 667 */  test    $0x1,%al\n  /* 669 */  je      .L7c0\n  /* 66f */  flds    =0x43340000 (180f)\n.L675:\n  /* 675 */  movl    $0x42b40000,0x4(%esp)\n  /* 67d */  fstps   0x1c(%esp)\n  /* 681 */  mov     %ebx,(%esp)\n  /* 684 */  flds    0x48(%esp)\n  /* 688 */  fstps   0x8(%esp)\n  /* 68c */  call    SV_StepDirection\n  /* 691 */  flds    0x1c(%esp)\n  /* 695 */  test    %eax,%eax\n  /* 697 */  je      .L608\n  /* 69d */  fstp    %st(0)\n  /* 69f */  jmp     .L2c9\n  /* 6a4 */  lea     0x0(%esi,%eiz,1),%esi\n.L6a8:\n  /* 6a8 */  fnstcw  0x2e(%esp)\n  /* 6ac */  movzwl  0x2e(%esp),%eax\n  /* 6b1 */  or      $0xc00,%ax\n  /* 6b5 */  mov     %ax,0x2c(%esp)\n  /* 6ba */  fldcw   0x2c(%esp)\n  /* 6be */  fistpl  0x1c(%esp)\n  /* 6c2 */  fldcw   0x2e(%esp)\n  /* 6c6 */  mov     0x1c(%esp),%eax\n  /* 6ca */  fldcw   0x2c(%esp)\n  /* 6ce */  fistpl  0x1c(%esp)\n  /* 6d2 */  fldcw   0x2e(%esp)\n  /* 6d6 */  mov     %eax,%edx\n  /* 6d8 */  mov     0x1c(%esp),%ecx\n  /* 6dc */  neg     %edx\n  /* 6de */  cmovs   %eax,%edx\n  /* 6e1 */  mov     %ecx,%eax\n  /* 6e3 */  neg     %eax\n  /* 6e5 */  cmovs   %ecx,%eax\n  /* 6e8 */  cmp     %eax,%edx\n  /* 6ea */  jle     .L83d\n  /* 6f0 */  flds    =0x43870000 (270f)\n.L6f6:\n  /* 6f6 */  flds    0x14(%esp)\n  /* 6fa */  fucomip %st(1),%st\n  /* 6fc */  jp      .L704\n  /* 6fe */  je      .L230\n.L704:\n  /* 704 */  fld1\n  /* 706 */  fchs\n  /* 708 */  jmp     .L140\n  /* 70d */  lea     0x0(%esi),%esi\n.L710:\n  /* 710 */  fnstcw  0x2e(%esp)\n  /* 714 */  movzwl  0x2e(%esp),%eax\n  /* 719 */  or      $0xc00,%ax\n  /* 71d */  mov     %ax,0x2c(%esp)\n  /* 722 */  fldcw   0x2c(%esp)\n  /* 726 */  fistpl  0x1c(%esp)\n  /* 72a */  fldcw   0x2e(%esp)\n  /* 72e */  mov     0x1c(%esp),%eax\n  /* 732 */  fldcw   0x2c(%esp)\n  /* 736 */  fistpl  0x1c(%esp)\n  /* 73a */  fldcw   0x2e(%esp)\n  /* 73e */  mov     %eax,%edx\n  /* 740 */  mov     0x1c(%esp),%ecx\n  /* 744 */  neg     %edx\n  /* 746 */  cmovs   %eax,%edx\n  /* 749 */  mov     %ecx,%eax\n  /* 74b */  neg     %eax\n  /* 74d */  cmovs   %ecx,%eax\n  /* 750 */  cmp     %eax,%edx\n  /* 752 */  jle     .L84a\n  /* 758 */  flds    =0x42b40000 (90f)\n  /* 75e */  jmp     .L6f6\n.L760:\n  /* 760 */  fnstcw  0x2e(%esp)\n  /* 764 */  flds    0x28(%esp)\n  /* 768 */  flds    0x24(%esp)\n  /* 76c */  movzwl  0x2e(%esp),%eax\n  /* 771 */  or      $0xc00,%ax\n  /* 775 */  mov     %ax,0x2c(%esp)\n  /* 77a */  fldcw   0x2c(%esp)\n  /* 77e */  fistpl  0x1c(%esp)\n  /* 782 */  fldcw   0x2e(%esp)\n  /* 786 */  mov     0x1c(%esp),%eax\n  /* 78a */  fldcw   0x2c(%esp)\n  /* 78e */  fistpl  0x1c(%esp)\n  /* 792 */  fldcw   0x2e(%esp)\n  /* 796 */  mov     %eax,%edx\n  /* 798 */  mov     0x1c(%esp),%ecx\n  /* 79c */  neg     %edx\n  /* 79e */  cmovs   %eax,%edx\n  /* 7a1 */  mov     %ecx,%eax\n  /* 7a3 */  neg     %eax\n  /* 7a5 */  cmovs   %ecx,%eax\n  /* 7a8 */  cmp     %eax,%edx\n  /* 7aa */  jl      .L5d5\n  /* 7b0 */  fxch    %st(1)\n  /* 7b2 */  jmp     .L5d5\n  /* 7b7 */  nop\n  /* 7b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L7c0:\n  /* 7c0 */  fnstcw  0x2e(%esp)\n  /* 7c4 */  flds    0x1c(%esp)\n  /* 7c8 */  flds    0x20(%esp)\n  /* 7cc */  movzwl  0x2e(%esp),%eax\n  /* 7d1 */  or      $0xc00,%ax\n  /* 7d5 */  mov     %ax,0x2c(%esp)\n  /* 7da */  fldcw   0x2c(%esp)\n  /* 7de */  fistpl  0x1c(%esp)\n  /* 7e2 */  fldcw   0x2e(%esp)\n  /* 7e6 */  mov     0x1c(%esp),%eax\n  /* 7ea */  fldcw   0x2c(%esp)\n  /* 7ee */  fistpl  0x1c(%esp)\n  /* 7f2 */  fldcw   0x2e(%esp)\n  /* 7f6 */  mov     %eax,%edx\n  /* 7f8 */  mov     0x1c(%esp),%ecx\n  /* 7fc */  neg     %edx\n  /* 7fe */  cmovs   %eax,%edx\n  /* 801 */  mov     %ecx,%eax\n  /* 803 */  neg     %eax\n  /* 805 */  cmovs   %ecx,%eax\n  /* 808 */  cmp     %eax,%edx\n  /* 80a */  jle     .L893\n  /* 810 */  flds    =0x42b40000 (90f)\n  /* 816 */  flds    =0x43340000 (180f)\n  /* 81c */  jmp     .L140\n  /* 821 */  lea     0x0(%esi,%eiz,1),%esi\n.L828:\n  /* 828 */  fldz\n  /* 82a */  jmp     .L675\n  /* 82f */  nop\n.L830:\n  /* 830 */  fldz\n  /* 832 */  flds    =0x43870000 (270f)\n  /* 838 */  jmp     .L140\n.L83d:\n  /* 83d */  mov     $0x1,%al\n  /* 83f */  flds    =0x43870000 (270f)\n  /* 845 */  jmp     .L5f2\n.L84a:\n  /* 84a */  mov     $0x1,%al\n  /* 84c */  flds    =0x42b40000 (90f)\n  /* 852 */  jmp     .L5f2\n.L857:\n  /* 857 */  flds    =0x43340000 (180f)\n  /* 85d */  flds    =0x43070000 (135f)\n  /* 863 */  flds    =0x42b40000 (90f)\n  /* 869 */  jmp     .L58e\n.L86e:\n  /* 86e */  fldz\n  /* 870 */  flds    =0x42340000 (45f)\n  /* 876 */  flds    =0x42b40000 (90f)\n  /* 87c */  jmp     .L58e\n.L881:\n  /* 881 */  jmp     .L704\n.L886:\n  /* 886 */  fldz\n  /* 888 */  flds    =0x42b40000 (90f)\n  /* 88e */  jmp     .L140\n.L893:\n  /* 893 */  flds    =0x43340000 (180f)\n  /* 899 */  flds    =0x42b40000 (90f)\n  /* 89f */  jmp     .L140\n.L8a4:\n  /* 8a4 */  fnstcw  0x2e(%esp)\n  /* 8a8 */  flds    0x20(%esp)\n  /* 8ac */  flds    0x1c(%esp)\n  /* 8b0 */  movzwl  0x2e(%esp),%eax\n  /* 8b5 */  or      $0xc00,%ax\n  /* 8b9 */  mov     %ax,0x2c(%esp)\n  /* 8be */  fldcw   0x2c(%esp)\n  /* 8c2 */  fistpl  0x1c(%esp)\n  /* 8c6 */  fldcw   0x2e(%esp)\n  /* 8ca */  mov     0x1c(%esp),%eax\n  /* 8ce */  fldcw   0x2c(%esp)\n  /* 8d2 */  fistpl  0x1c(%esp)\n  /* 8d6 */  fldcw   0x2e(%esp)\n  /* 8da */  mov     %eax,%edx\n  /* 8dc */  mov     0x1c(%esp),%ecx\n  /* 8e0 */  neg     %edx\n  /* 8e2 */  cmovs   %eax,%edx\n  /* 8e5 */  mov     %ecx,%eax\n  /* 8e7 */  neg     %eax\n  /* 8e9 */  cmovs   %ecx,%eax\n  /* 8ec */  cmp     %eax,%edx\n  /* 8ee */  jl      .L36b\n  /* 8f4 */  flds    =0x43340000 (180f)\n  /* 8fa */  flds    =0x43870000 (270f)\n  /* 900 */  jmp     .L140\n.L905:\n  /* 905 */  flds    =0x43340000 (180f)\n  /* 90b */  flds    =0x43570000 (215f)\n  /* 911 */  flds    =0x43870000 (270f)\n  /* 917 */  jmp     .L58e\n","c":"#include \"quakedef.h\"\n\n#define DI_NODIR -1\n\nqboolean SV_StepDirection (edict_t *ent, float yaw, float dist);\n\nvoid SV_NewChaseDir (edict_t *actor, edict_t *enemy, float dist)\n{\n\tfloat deltax, deltay;\n\tfloat d[3];\n\tfloat tdir, olddir, turnaround;\n\n\tolddir = anglemod((int)(actor->v.ideal_yaw / 45) * 45);\n\tturnaround = anglemod(olddir - 180);\n\n\tdeltax = enemy->v.origin[0] - actor->v.origin[0];\n\tdeltay = enemy->v.origin[1] - actor->v.origin[1];\n\tif (deltax > 10)\n\t\td[1] = 0;\n\telse if (deltax < -10)\n\t\td[1] = 180;\n\telse\n\t\td[1] = DI_NODIR;\n\tif (deltay < -10)\n\t\td[2] = 270;\n\telse if (deltay > 10)\n\t\td[2] = 90;\n\telse\n\t\td[2] = DI_NODIR;\n\n\tif (d[1] != DI_NODIR && d[2] != DI_NODIR)\n\t{\n\t\tif (d[1] == 0)\n\t\t\ttdir = d[2] == 90 ? 45 : 315;\n\t\telse\n\t\t\ttdir = d[2] == 90 ? 135 : 215;\n\n\t\tif (tdir != turnaround && SV_StepDirection(actor, tdir, dist))\n\t\t\treturn;\n\t}\n\n\tif (((rand() & 3) & 1) || abs((int)deltay) > abs((int)deltax))\n\t{\n\t\ttdir = d[1];\n\t\td[1] = d[2];\n\t\td[2] = tdir;\n\t}\n\n\tif (d[1] != DI_NODIR && d[1] != turnaround\n\t && SV_StepDirection(actor, d[1], dist))\n\t\treturn;\n\n\tif (d[2] != DI_NODIR && d[2] != turnaround\n\t && SV_StepDirection(actor, d[2], dist))\n\t\treturn;\n\n\tif (olddir != DI_NODIR && SV_StepDirection(actor, olddir, dist))\n\t\treturn;\n\n\tif (rand() & 1)\n\t{\n\t\tfor (tdir = 0; tdir <= 315; tdir += 45)\n\t\t\tif (tdir != turnaround && SV_StepDirection(actor, tdir, dist))\n\t\t\t\treturn;\n\t}\n\telse\n\t{\n\t\tfor (tdir = 315; tdir >= 0; tdir -= 45)\n\t\t\tif (tdir != turnaround && SV_StepDirection(actor, tdir, dist))\n\t\t\t\treturn;\n\t}\n\n\tif (turnaround != DI_NODIR && SV_StepDirection(actor, turnaround, dist))\n\t\treturn;\n\n\tactor->v.ideal_yaw = olddir;\n\n\tif (!SV_CheckBottom(actor))\n\t\tactor->v.flags = (int)actor->v.flags | FL_PARTIALGROUND;\n}\n","size":2332,"score":100,"agent":"kuncc/6","pid":7,"session":1694,"ts":1791752011508}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1477,"symbol":"Sbar_DrawInventory","file":"sbar.c","asm":"# Sbar_DrawInventory  (TU sbar.c, section .text, 2268 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSbar_DrawInventory:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     rogue,%edx\n  /* 00d */  test    %edx,%edx\n  /* 00f */  je      .L730\n  /* 015 */  cmpl    $0xfff,cl+0x44\n  /* 01f */  jg      .L208\n  /* 025 */  movl    $0x0,(%esp)\n  /* 02c */  mov     rsb_invbar+0x4,%eax\n  /* 031 */  mov     %eax,0x8(%esp)\n  /* 035 */  mov     $0xffffffe8,%eax\n  /* 03a */  mov     %eax,0x4(%esp)\n  /* 03e */  call    Sbar_DrawPic\n.L43:\n  /* 043 */  xor     %ecx,%ecx\n  /* 045 */  mov     $0x66666667,%edi\n  /* 04a */  mov     $0x1,%ebp\n  /* 04f */  jmp     .L96\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %ebp,%eax\n  /* 05a */  shl     %cl,%eax\n  /* 05c */  cmp     %eax,cl+0x44\n  /* 062 */  je      .L590\n  /* 068 */  mov     sb_weapons(,%ecx,4),%eax\n.L6f:\n  /* 06f */  mov     %eax,0x8(%esp)\n  /* 073 */  mov     $0xfffffff0,%eax\n  /* 078 */  mov     %eax,0x4(%esp)\n  /* 07c */  mov     %esi,(%esp)\n  /* 07f */  mov     %ecx,0x20(%esp)\n  /* 083 */  call    Sbar_DrawPic\n  /* 088 */  mov     0x20(%esp),%ecx\n.L8c:\n  /* 08c */  inc     %ecx\n  /* 08d */  cmp     $0x7,%ecx\n  /* 090 */  je      .L141\n.L96:\n  /* 096 */  mov     cl+0x9c,%eax\n  /* 09b */  sar     %cl,%eax\n  /* 09d */  test    $0x1,%al\n  /* 09f */  je      .L8c\n  /* 0a1 */  fldl    cl+0x23c\n  /* 0a7 */  fsubs   cl+0xa0(,%ecx,4)\n  /* 0ae */  fnstcw  0x2e(%esp)\n  /* 0b2 */  fmuls   =0x41200000 (10f)\n  /* 0b8 */  movzwl  0x2e(%esp),%eax\n  /* 0bd */  or      $0xc00,%ax\n  /* 0c1 */  mov     %ax,0x2c(%esp)\n  /* 0c6 */  lea     (%ecx,%ecx,2),%eax\n  /* 0c9 */  fldcw   0x2c(%esp)\n  /* 0cd */  fistpl  0x20(%esp)\n  /* 0d1 */  fldcw   0x2e(%esp)\n  /* 0d5 */  lea     0x0(,%eax,8),%esi\n  /* 0dc */  mov     0x20(%esp),%ebx\n  /* 0e0 */  cmp     $0x9,%ebx\n  /* 0e3 */  jg      .L58\n  /* 0e9 */  mov     %ecx,0x20(%esp)\n  /* 0ed */  mov     %ebx,%eax\n  /* 0ef */  imul    %edi\n  /* 0f1 */  mov     %ebx,%eax\n  /* 0f3 */  sar     $0x1f,%eax\n  /* 0f6 */  sar     $1,%edx\n  /* 0f8 */  sub     %eax,%edx\n  /* 0fa */  lea     (%edx,%edx,4),%eax\n  /* 0fd */  sub     %eax,%ebx\n  /* 0ff */  mov     %ebx,%edx\n  /* 101 */  lea     0x10(%ecx,%edx,8),%eax\n  /* 105 */  mov     sb_weapons(,%eax,4),%eax\n  /* 10c */  lea     0x2(%ebx),%ebx\n  /* 10f */  mov     %esi,(%esp)\n  /* 112 */  mov     %eax,0x8(%esp)\n  /* 116 */  mov     $0xfffffff0,%eax\n  /* 11b */  mov     %eax,0x4(%esp)\n  /* 11f */  call    Sbar_DrawPic\n  /* 124 */  dec     %ebx\n  /* 125 */  mov     0x20(%esp),%ecx\n  /* 129 */  jle     .L8c\n  /* 12f */  inc     %ecx\n  /* 130 */  xor     %ebx,%ebx\n  /* 132 */  mov     %ebx,sb_updates\n  /* 138 */  cmp     $0x7,%ecx\n  /* 13b */  jne     .L96\n.L141:\n  /* 141 */  mov     hipnotic,%edx\n  /* 147 */  test    %edx,%edx\n  /* 149 */  je      .L2c0\n  /* 14f */  mov     cl+0x9c,%ebx\n  /* 155 */  mov     $0xb0,%eax\n  /* 15a */  xor     %esi,%esi\n  /* 15c */  mov     %eax,0x20(%esp)\n  /* 160 */  xor     %eax,%eax\n  /* 162 */  mov     %eax,0x28(%esp)\n.L166:\n  /* 166 */  mov     hipweapons(,%esi,4),%ecx\n  /* 16d */  mov     %ebx,%eax\n  /* 16f */  sar     %cl,%eax\n  /* 171 */  and     $0x1,%eax\n  /* 174 */  mov     %eax,%edi\n  /* 176 */  je      .L260\n  /* 17c */  fldl    cl+0x23c\n  /* 182 */  fsubs   cl+0xa0(,%ecx,4)\n  /* 189 */  fnstcw  0x2e(%esp)\n  /* 18d */  fmuls   =0x41200000 (10f)\n  /* 193 */  movzwl  0x2e(%esp),%eax\n  /* 198 */  or      $0xc00,%ax\n  /* 19c */  mov     %ax,0x2c(%esp)\n  /* 1a1 */  fldcw   0x2c(%esp)\n  /* 1a5 */  fistpl  0x24(%esp)\n  /* 1a9 */  fldcw   0x2e(%esp)\n  /* 1ad */  mov     0x24(%esp),%ebp\n  /* 1b1 */  cmp     $0x9,%ebp\n  /* 1b4 */  jle     .L648\n  /* 1ba */  mov     $0x1,%eax\n  /* 1bf */  shl     %cl,%eax\n  /* 1c1 */  cmp     %eax,cl+0x44\n  /* 1c7 */  je      .L7f0\n  /* 1cd */  cmp     $0x2,%esi\n  /* 1d0 */  je      .L7db\n  /* 1d6 */  cmp     $0x3,%esi\n  /* 1d9 */  je      .L798\n  /* 1df */  mov     hsb_weapons(,%esi,4),%eax\n.L1e6:\n  /* 1e6 */  mov     %eax,0x8(%esp)\n  /* 1ea */  mov     0x20(%esp),%eax\n  /* 1ee */  mov     $0xfffffff0,%edi\n  /* 1f3 */  mov     %edi,0x4(%esp)\n  /* 1f7 */  mov     %eax,(%esp)\n  /* 1fa */  call    Sbar_DrawPic\n.L1ff:\n  /* 1ff */  inc     %esi\n  /* 200 */  jmp     .L266\n  /* 202 */  lea     0x0(%esi),%esi\n.L208:\n  /* 208 */  movl    $0x0,(%esp)\n  /* 20f */  mov     rsb_invbar,%eax\n  /* 214 */  mov     %eax,0x8(%esp)\n  /* 218 */  mov     $0xffffffe8,%eax\n  /* 21d */  mov     %eax,0x4(%esp)\n  /* 221 */  call    Sbar_DrawPic\n  /* 226 */  jmp     .L43\n.L22b:\n  /* 22b */  lea     0x0(%ebp,%ebp,4),%eax\n  /* 22f */  mov     hsb_weapons+0x10(,%eax,4),%eax\n  /* 236 */  movl    $0x60,(%esp)\n  /* 23d */  mov     %eax,0x8(%esp)\n  /* 241 */  mov     $0xfffffff0,%eax\n  /* 246 */  mov     %eax,0x4(%esp)\n  /* 24a */  call    Sbar_DrawPic\n.L24f:\n  /* 24f */  dec     %ebp\n  /* 250 */  jle     .L2c0\n  /* 252 */  xor     %ecx,%ecx\n  /* 254 */  mov     %ecx,sb_updates\n  /* 25a */  lea     0x0(%esi),%esi\n.L260:\n  /* 260 */  inc     %esi\n  /* 261 */  cmp     $0x4,%esi\n  /* 264 */  je      .L2c0\n.L266:\n  /* 266 */  addl    $0x18,0x20(%esp)\n  /* 26b */  mov     cl+0x9c,%ebx\n  /* 271 */  jmp     .L166\n.L276:\n  /* 276 */  mov     %edi,%ebp\n.L278:\n  /* 278 */  test    $0x10,%bl\n  /* 27b */  je      .L22b\n  /* 27d */  test    %ebp,%ebp\n  /* 27f */  je      .L88e\n  /* 285 */  mov     0x28(%esp),%esi\n  /* 289 */  test    %esi,%esi\n  /* 28b */  jne     .L849\n  /* 291 */  lea     0x0(%ebp,%ebp,4),%eax\n  /* 295 */  mov     $0xfffffff0,%ebx\n  /* 29a */  mov     hsb_weapons+0xc(,%eax,4),%eax\n  /* 2a1 */  mov     %ebx,0x4(%esp)\n  /* 2a5 */  movl    $0x60,(%esp)\n  /* 2ac */  mov     %eax,0x8(%esp)\n  /* 2b0 */  call    Sbar_DrawPic\n  /* 2b5 */  dec     %ebp\n  /* 2b6 */  jle     .L2c0\n.L2b8:\n  /* 2b8 */  xor     %eax,%eax\n  /* 2ba */  mov     %eax,sb_updates\n  /* 2bf */  nop\n.L2c0:\n  /* 2c0 */  mov     rogue,%eax\n  /* 2c5 */  test    %eax,%eax\n  /* 2c7 */  je      .L330\n  /* 2c9 */  mov     cl+0x44,%eax\n  /* 2ce */  cmp     $0xfff,%eax\n  /* 2d3 */  jle     .L330\n  /* 2d5 */  xor     %ecx,%ecx\n  /* 2d7 */  mov     $0x1000,%edx\n  /* 2dc */  shl     %cl,%edx\n  /* 2de */  mov     $0x30,%ebx\n  /* 2e3 */  cmp     %eax,%edx\n  /* 2e5 */  je      .L300\n.L2e7:\n  /* 2e7 */  inc     %ecx\n  /* 2e8 */  cmp     $0x5,%ecx\n  /* 2eb */  je      .L330\n.L2ed:\n  /* 2ed */  mov     cl+0x44,%eax\n  /* 2f2 */  mov     $0x1000,%edx\n  /* 2f7 */  add     $0x18,%ebx\n  /* 2fa */  shl     %cl,%edx\n  /* 2fc */  cmp     %eax,%edx\n  /* 2fe */  jne     .L2e7\n.L300:\n  /* 300 */  mov     %ecx,0x20(%esp)\n  /* 304 */  mov     rsb_weapons(,%ecx,4),%eax\n  /* 30b */  mov     $0xfffffff0,%edx\n  /* 310 */  mov     %edx,0x4(%esp)\n  /* 314 */  mov     %ebx,(%esp)\n  /* 317 */  mov     %eax,0x8(%esp)\n  /* 31b */  call    Sbar_DrawPic\n  /* 320 */  mov     0x20(%esp),%ecx\n  /* 324 */  inc     %ecx\n  /* 325 */  cmp     $0x5,%ecx\n  /* 328 */  jne     .L2ed\n  /* 32a */  lea     0x0(%esi),%esi\n.L330:\n  /* 330 */  mov     $cl,%esi\n  /* 335 */  mov     $0x16,%ebx\n  /* 33a */  lea     0x3a(%esp),%edi\n.L33e:\n  /* 33e */  mov     0x34(%esi),%eax\n  /* 341 */  mov     %edi,(%esp)\n  /* 344 */  mov     %eax,0x10(%esp)\n  /* 348 */  mov     $\"%3i\",%eax\n  /* 34d */  mov     %eax,0xc(%esp)\n  /* 351 */  mov     $0x6,%eax\n  /* 356 */  mov     %eax,0x8(%esp)\n  /* 35a */  mov     $0x2,%eax\n  /* 35f */  mov     %eax,0x4(%esp)\n  /* 363 */  call    __sprintf_chk\n  /* 368 */  movsbl  0x3a(%esp),%eax\n  /* 36d */  cmp     $0x20,%al\n  /* 36f */  je      .L38c\n  /* 371 */  sub     $0x1e,%eax\n  /* 374 */  mov     %eax,0x8(%esp)\n  /* 378 */  mov     $0xffffffe8,%eax\n  /* 37d */  mov     %eax,0x4(%esp)\n  /* 381 */  lea     -0x10(%ebx),%eax\n  /* 384 */  mov     %eax,(%esp)\n  /* 387 */  call    Sbar_DrawCharacter\n.L38c:\n  /* 38c */  movsbl  0x3b(%esp),%eax\n  /* 391 */  cmp     $0x20,%al\n  /* 393 */  je      .L3b0\n  /* 395 */  sub     $0x1e,%eax\n  /* 398 */  mov     %eax,0x8(%esp)\n  /* 39c */  mov     $0xffffffe8,%eax\n  /* 3a1 */  mov     %eax,0x4(%esp)\n  /* 3a5 */  lea     -0x8(%ebx),%eax\n  /* 3a8 */  mov     %eax,(%esp)\n  /* 3ab */  call    Sbar_DrawCharacter\n.L3b0:\n  /* 3b0 */  movsbl  0x3c(%esp),%eax\n  /* 3b5 */  cmp     $0x20,%al\n  /* 3b7 */  je      .L3d1\n  /* 3b9 */  mov     %ebx,(%esp)\n  /* 3bc */  sub     $0x1e,%eax\n  /* 3bf */  mov     $0xffffffe8,%ebp\n  /* 3c4 */  mov     %eax,0x8(%esp)\n  /* 3c8 */  mov     %ebp,0x4(%esp)\n  /* 3cc */  call    Sbar_DrawCharacter\n.L3d1:\n  /* 3d1 */  add     $0x30,%ebx\n  /* 3d4 */  add     $0x4,%esi\n  /* 3d7 */  cmp     $0xd6,%ebx\n  /* 3dd */  jne     .L33e\n  /* 3e3 */  mov     cl+0x9c,%ebx\n  /* 3e9 */  xor     %esi,%esi\n  /* 3eb */  mov     %ebx,%eax\n  /* 3ed */  lea     0x0(%esi),%esi\n.L3f0:\n  /* 3f0 */  lea     0x11(%esi),%ecx\n  /* 3f3 */  mov     %ebx,%edx\n  /* 3f5 */  sar     %cl,%edx\n  /* 3f7 */  test    $0x1,%dl\n  /* 3fa */  je      .L480\n  /* 400 */  mov     hipnotic,%edi\n  /* 406 */  flds    cl+0xe4(,%esi,4)\n  /* 40d */  test    %edi,%edi\n  /* 40f */  je      .L41a\n  /* 411 */  cmp     $0x1,%esi\n  /* 414 */  jle     .L6c0\n.L41a:\n  /* 41a */  mov     sb_items(,%esi,4),%eax\n  /* 421 */  fstps   0x20(%esp)\n  /* 425 */  mov     $0xfffffff0,%ebx\n  /* 42a */  mov     %ebx,0x4(%esp)\n  /* 42e */  mov     %eax,0x8(%esp)\n  /* 432 */  mov     %esi,%eax\n  /* 434 */  shl     $0x4,%eax\n  /* 437 */  add     $0xc0,%eax\n  /* 43c */  mov     %eax,(%esp)\n  /* 43f */  call    Sbar_DrawPic\n  /* 444 */  fldz\n  /* 446 */  flds    0x20(%esp)\n  /* 44a */  fucomi  %st(1),%st\n  /* 44c */  fstp    %st(1)\n  /* 44e */  jp      .L456\n  /* 450 */  je      .L570\n.L456:\n  /* 456 */  flds    =0x40000000 (2f)\n  /* 45c */  fsubrl  cl+0x23c\n  /* 462 */  fxch    %st(1)\n  /* 464 */  fcomip  %st(1),%st\n  /* 466 */  fstp    %st(0)\n  /* 468 */  jbe     .L572\n  /* 46e */  mov     cl+0x9c,%ebx\n.L474:\n  /* 474 */  xor     %ecx,%ecx\n  /* 476 */  mov     %ebx,%eax\n  /* 478 */  mov     %ecx,sb_updates\n  /* 47e */  xchg    %ax,%ax\n.L480:\n  /* 480 */  inc     %esi\n  /* 481 */  cmp     $0x6,%esi\n  /* 484 */  jne     .L3f0\n  /* 48a */  mov     hipnotic,%edx\n  /* 490 */  test    %edx,%edx\n  /* 492 */  je      .L4b3\n  /* 494 */  mov     $0x18,%ecx\n.L499:\n  /* 499 */  mov     %eax,%edx\n  /* 49b */  sar     %cl,%edx\n  /* 49d */  test    $0x1,%dl\n  /* 4a0 */  jne     .L6e0\n.L4a6:\n  /* 4a6 */  lea     0x1(%ecx),%edx\n  /* 4a9 */  mov     $0x19,%ecx\n  /* 4ae */  cmp     $0x1a,%edx\n  /* 4b1 */  jne     .L499\n.L4b3:\n  /* 4b3 */  mov     rogue,%ebp\n  /* 4b9 */  test    %ebp,%ebp\n  /* 4bb */  je      .L5a0\n  /* 4c1 */  mov     $0x1d,%ecx\n  /* 4c6 */  sar     %cl,%eax\n  /* 4c8 */  test    $0x1,%al\n  /* 4ca */  jne     .L509\n  /* 4cc */  jmp     .L4f0\n  /* 4ce */  xchg    %ax,%ax\n.L4d0:\n  /* 4d0 */  fstp    %st(0)\n  /* 4d2 */  jmp     .L4f0\n  /* 4d4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 4d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 4e0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 4e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4f0:\n  /* 4f0 */  cmp     $0x1e,%ecx\n  /* 4f3 */  je      .L580\n  /* 4f9 */  mov     cl+0x9c,%eax\n  /* 4fe */  mov     $0x1e,%ecx\n  /* 503 */  sar     %cl,%eax\n  /* 505 */  test    $0x1,%al\n  /* 507 */  je      .L4f0\n.L509:\n  /* 509 */  mov     rsb_items-0x74(,%ecx,4),%eax\n  /* 510 */  mov     $0xfffffff0,%edi\n  /* 515 */  mov     %ecx,0x20(%esp)\n  /* 519 */  flds    cl+0xa0(,%ecx,4)\n  /* 520 */  mov     %edi,0x4(%esp)\n  /* 524 */  fstps   0x24(%esp)\n  /* 528 */  mov     %eax,0x8(%esp)\n  /* 52c */  lea     -0xb(%ecx),%eax\n  /* 52f */  shl     $0x4,%eax\n  /* 532 */  mov     %eax,(%esp)\n  /* 535 */  call    Sbar_DrawPic\n  /* 53a */  mov     0x20(%esp),%ecx\n  /* 53e */  fldz\n  /* 540 */  flds    0x24(%esp)\n  /* 544 */  fucomi  %st(1),%st\n  /* 546 */  fstp    %st(1)\n  /* 548 */  jp      .L54c\n  /* 54a */  je      .L4d0\n.L54c:\n  /* 54c */  flds    =0x40000000 (2f)\n  /* 552 */  fsubrl  cl+0x23c\n  /* 558 */  fxch    %st(1)\n  /* 55a */  fcomip  %st(1),%st\n  /* 55c */  fstp    %st(0)\n  /* 55e */  jbe     .L4f0\n  /* 560 */  xor     %esi,%esi\n  /* 562 */  mov     %esi,sb_updates\n  /* 568 */  jmp     .L4f0\n  /* 56a */  lea     0x0(%esi),%esi\n.L570:\n  /* 570 */  fstp    %st(0)\n.L572:\n  /* 572 */  mov     cl+0x9c,%ebx\n  /* 578 */  mov     %ebx,%eax\n  /* 57a */  jmp     .L480\n  /* 57f */  nop\n.L580:\n  /* 580 */  add     $0x4c,%esp\n  /* 583 */  pop     %ebx\n  /* 584 */  pop     %esi\n  /* 585 */  pop     %edi\n  /* 586 */  pop     %ebp\n  /* 587 */  ret\n  /* 588 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L590:\n  /* 590 */  mov     sb_weapons+0x20(,%ecx,4),%eax\n  /* 597 */  jmp     .L6f\n  /* 59c */  lea     0x0(%esi,%eiz,1),%esi\n.L5a0:\n  /* 5a0 */  mov     $0x1c,%ecx\n  /* 5a5 */  sar     %cl,%eax\n  /* 5a7 */  test    $0x1,%al\n  /* 5a9 */  jne     .L5e1\n  /* 5ab */  jmp     .L5d0\n  /* 5ad */  lea     0x0(%esi),%esi\n.L5b0:\n  /* 5b0 */  fstp    %st(0)\n  /* 5b2 */  jmp     .L5d0\n  /* 5b4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 5b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 5c0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 5c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5d0:\n  /* 5d0 */  inc     %ecx\n  /* 5d1 */  cmp     $0x20,%ecx\n  /* 5d4 */  je      .L580\n  /* 5d6 */  mov     cl+0x9c,%eax\n  /* 5db */  sar     %cl,%eax\n  /* 5dd */  test    $0x1,%al\n  /* 5df */  je      .L5d0\n.L5e1:\n  /* 5e1 */  mov     sb_sigil-0x70(,%ecx,4),%eax\n  /* 5e8 */  mov     $0xfffffff0,%ebx\n  /* 5ed */  mov     %ecx,0x20(%esp)\n  /* 5f1 */  flds    cl+0xa0(,%ecx,4)\n  /* 5f8 */  mov     %ebx,0x4(%esp)\n  /* 5fc */  fstps   0x24(%esp)\n  /* 600 */  mov     %eax,0x8(%esp)\n  /* 604 */  lea     0x40(,%ecx,8),%eax\n  /* 60b */  mov     %eax,(%esp)\n  /* 60e */  call    Sbar_DrawPic\n  /* 613 */  mov     0x20(%esp),%ecx\n  /* 617 */  fldz\n  /* 619 */  flds    0x24(%esp)\n  /* 61d */  fucomi  %st(1),%st\n  /* 61f */  fstp    %st(1)\n  /* 621 */  jp      .L625\n  /* 623 */  je      .L5b0\n.L625:\n  /* 625 */  flds    =0x40000000 (2f)\n  /* 62b */  fsubrl  cl+0x23c\n  /* 631 */  fxch    %st(1)\n  /* 633 */  fcomip  %st(1),%st\n  /* 635 */  fstp    %st(0)\n  /* 637 */  jbe     .L5d0\n  /* 639 */  xor     %edx,%edx\n  /* 63b */  mov     %edx,sb_updates\n  /* 641 */  jmp     .L5d0\n  /* 643 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L648:\n  /* 648 */  mov     $0x66666667,%eax\n  /* 64d */  imul    %ebp\n  /* 64f */  mov     %ebp,%eax\n  /* 651 */  sar     $0x1f,%eax\n  /* 654 */  sar     $1,%edx\n  /* 656 */  sub     %eax,%edx\n  /* 658 */  lea     (%edx,%edx,4),%eax\n  /* 65b */  mov     %ebp,%edx\n  /* 65d */  sub     %eax,%edx\n  /* 65f */  cmp     $0x2,%esi\n  /* 662 */  lea     0x2(%edx),%ebp\n  /* 665 */  je      .L810\n  /* 66b */  cmp     $0x3,%esi\n  /* 66e */  je      .L278\n  /* 674 */  lea     0x0(%ebp,%ebp,4),%eax\n  /* 678 */  add     %esi,%eax\n  /* 67a */  mov     hsb_weapons(,%eax,4),%eax\n  /* 681 */  mov     %eax,0x8(%esp)\n  /* 685 */  mov     $0xfffffff0,%eax\n  /* 68a */  mov     %eax,0x4(%esp)\n  /* 68e */  mov     0x20(%esp),%eax\n  /* 692 */  mov     %eax,(%esp)\n  /* 695 */  call    Sbar_DrawPic\n.L69a:\n  /* 69a */  dec     %ebp\n  /* 69b */  jle     .L1ff\n  /* 6a1 */  xor     %edi,%edi\n  /* 6a3 */  mov     cl+0x9c,%ebx\n  /* 6a9 */  inc     %esi\n  /* 6aa */  addl    $0x18,0x20(%esp)\n  /* 6af */  mov     %edi,sb_updates\n  /* 6b5 */  jmp     .L166\n  /* 6ba */  lea     0x0(%esi),%esi\n.L6c0:\n  /* 6c0 */  fldz\n  /* 6c2 */  fxch    %st(1)\n  /* 6c4 */  fucomi  %st(1),%st\n  /* 6c6 */  fstp    %st(1)\n  /* 6c8 */  jp      .L758\n  /* 6ce */  jne     .L758\n  /* 6d4 */  fstp    %st(0)\n.L6d6:\n  /* 6d6 */  mov     %ebx,%eax\n  /* 6d8 */  inc     %esi\n  /* 6d9 */  jmp     .L3f0\n  /* 6de */  xchg    %ax,%ax\n.L6e0:\n  /* 6e0 */  mov     %ecx,0x20(%esp)\n  /* 6e4 */  mov     hsb_items-0x60(,%ecx,4),%eax\n  /* 6eb */  flds    cl+0xa0(,%ecx,4)\n  /* 6f2 */  fstps   0x24(%esp)\n  /* 6f6 */  mov     %eax,0x8(%esp)\n  /* 6fa */  mov     $0xfffffff0,%eax\n  /* 6ff */  mov     %eax,0x4(%esp)\n  /* 703 */  lea     -0x6(%ecx),%eax\n  /* 706 */  shl     $0x4,%eax\n  /* 709 */  mov     %eax,(%esp)\n  /* 70c */  call    Sbar_DrawPic\n  /* 711 */  mov     0x20(%esp),%ecx\n  /* 715 */  fldz\n  /* 717 */  flds    0x24(%esp)\n  /* 71b */  fucomi  %st(1),%st\n  /* 71d */  fstp    %st(1)\n  /* 71f */  jp      .L778\n  /* 721 */  jne     .L778\n  /* 723 */  fstp    %st(0)\n.L725:\n  /* 725 */  mov     cl+0x9c,%eax\n  /* 72a */  jmp     .L4a6\n  /* 72f */  nop\n.L730:\n  /* 730 */  movl    $0x0,(%esp)\n  /* 737 */  mov     sb_ibar,%eax\n  /* 73c */  mov     %eax,0x8(%esp)\n  /* 740 */  mov     $0xffffffe8,%eax\n  /* 745 */  mov     %eax,0x4(%esp)\n  /* 749 */  call    Sbar_DrawPic\n  /* 74e */  jmp     .L43\n  /* 753 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L758:\n  /* 758 */  flds    =0x40000000 (2f)\n  /* 75e */  fsubrl  cl+0x23c\n  /* 764 */  fxch    %st(1)\n  /* 766 */  fcomip  %st(1),%st\n  /* 768 */  fstp    %st(0)\n  /* 76a */  ja      .L474\n  /* 770 */  jmp     .L6d6\n  /* 775 */  lea     0x0(%esi),%esi\n.L778:\n  /* 778 */  flds    =0x40000000 (2f)\n  /* 77e */  fsubrl  cl+0x23c\n  /* 784 */  fxch    %st(1)\n  /* 786 */  fcomip  %st(1),%st\n  /* 788 */  fstp    %st(0)\n  /* 78a */  jbe     .L725\n  /* 78c */  xor     %eax,%eax\n  /* 78e */  mov     %eax,sb_updates\n  /* 793 */  jmp     .L725\n  /* 795 */  lea     0x0(%esi),%esi\n.L798:\n  /* 798 */  test    $0x10,%bl\n  /* 79b */  je      .L8b9\n  /* 7a1 */  mov     0x28(%esp),%eax\n  /* 7a5 */  test    %eax,%eax\n  /* 7a7 */  jne     .L2c0\n  /* 7ad */  movl    $0x60,(%esp)\n  /* 7b4 */  mov     hsb_weapons+0xc,%eax\n  /* 7b9 */  mov     $0xfffffff0,%ecx\n  /* 7be */  mov     %ecx,0x4(%esp)\n  /* 7c2 */  mov     %eax,0x8(%esp)\n  /* 7c6 */  call    Sbar_DrawPic\n  /* 7cb */  jmp     .L2c0\n.L7d0:\n  /* 7d0 */  dec     %ebp\n  /* 7d1 */  jle     .L7db\n  /* 7d3 */  xor     %esi,%esi\n  /* 7d5 */  mov     %esi,sb_updates\n.L7db:\n  /* 7db */  addl    $0x18,0x20(%esp)\n  /* 7e0 */  mov     $0x3,%esi\n  /* 7e5 */  jmp     .L166\n  /* 7ea */  lea     0x0(%esi),%esi\n.L7f0:\n  /* 7f0 */  cmp     $0x2,%esi\n  /* 7f3 */  je      .L858\n  /* 7f5 */  cmp     $0x3,%esi\n  /* 7f8 */  je      .L276\n  /* 7fe */  mov     hsb_weapons+0x14(,%esi,4),%eax\n  /* 805 */  jmp     .L1e6\n  /* 80a */  lea     0x0(%esi),%esi\n.L810:\n  /* 810 */  test    $0x10000,%ebx\n  /* 816 */  je      .L7d0\n  /* 818 */  test    %ebp,%ebp\n  /* 81a */  je      .L7db\n  /* 81c */  lea     0x0(%ebp,%ebp,4),%eax\n  /* 820 */  mov     hsb_weapons+0x8(,%eax,4),%eax\n  /* 827 */  movl    $0x60,(%esp)\n  /* 82e */  mov     %eax,0x8(%esp)\n  /* 832 */  mov     $0xfffffff0,%eax\n  /* 837 */  mov     %eax,0x4(%esp)\n  /* 83b */  call    Sbar_DrawPic\n  /* 840 */  mov     %edi,0x28(%esp)\n  /* 844 */  jmp     .L69a\n.L849:\n  /* 849 */  dec     %ebp\n  /* 84a */  jg      .L2b8\n  /* 850 */  jmp     .L2c0\n  /* 855 */  lea     0x0(%esi),%esi\n.L858:\n  /* 858 */  test    $0x10000,%ebx\n  /* 85e */  xchg    %ax,%ax\n  /* 860 */  je      .L7db\n  /* 866 */  movl    $0x60,(%esp)\n  /* 86d */  mov     hsb_weapons+0x1c,%eax\n  /* 872 */  inc     %esi\n  /* 873 */  mov     %eax,0x8(%esp)\n  /* 877 */  mov     $0xfffffff0,%eax\n  /* 87c */  mov     %eax,0x4(%esp)\n  /* 880 */  call    Sbar_DrawPic\n  /* 885 */  mov     %edi,0x28(%esp)\n  /* 889 */  jmp     .L266\n.L88e:\n  /* 88e */  mov     0x28(%esp),%edx\n  /* 892 */  test    %edx,%edx\n  /* 894 */  jne     .L849\n  /* 896 */  movl    $0x60,(%esp)\n  /* 89d */  mov     hsb_weapons+0xc,%eax\n  /* 8a2 */  mov     %eax,0x8(%esp)\n  /* 8a6 */  mov     $0xfffffff0,%eax\n  /* 8ab */  mov     %eax,0x4(%esp)\n  /* 8af */  call    Sbar_DrawPic\n  /* 8b4 */  jmp     .L24f\n.L8b9:\n  /* 8b9 */  movl    $0x60,(%esp)\n  /* 8c0 */  mov     hsb_weapons+0x10,%eax\n  /* 8c5 */  mov     %eax,0x8(%esp)\n  /* 8c9 */  mov     $0xfffffff0,%eax\n  /* 8ce */  mov     %eax,0x4(%esp)\n  /* 8d2 */  call    Sbar_DrawPic\n  /* 8d7 */  jmp     .L2c0\n","c":"/* candidate for Sbar_DrawInventory (sbar.c, 2268 bytes) */\n#include \"quakedef.h\"\n\nextern int sb_updates;\nextern qpic_t *sb_weapons[7][8];\nextern qpic_t *sb_items[32], *sb_sigil[4];\nextern qpic_t *sb_ibar;\nextern qpic_t *hsb_weapons[7][5], *hsb_items[2];\nextern qpic_t *rsb_invbar[2], *rsb_weapons[5], *rsb_items[2];\nint hipweapons[4] = {HIT_LASER_CANNON_BIT, HIT_MJOLNIR_BIT, 4, HIT_PROXIMITY_GUN_BIT};\n\nvoid Sbar_DrawPic (int x, int y, qpic_t *pic);\nvoid Sbar_DrawCharacter (int x, int y, int num);\n\nvoid Sbar_DrawInventory (void)\n{\n\tint\t\ti, j;\n\tchar\tnum[6];\n\tfloat\ttime;\n\tint\t\tflashon;\n\n\tif (rogue)\n\t{\n\t\tif ( cl.stats[STAT_ACTIVEWEAPON] >= RIT_LAVA_NAILGUN )\n\t\t\tSbar_DrawPic (0, -24, rsb_invbar[0]);\n\t\telse\n\t\t\tSbar_DrawPic (0, -24, rsb_invbar[1]);\n\t}\n\telse\n\t{\n\t\tSbar_DrawPic (0, -24, sb_ibar);\n\t}\n\n\tfor (i=0 ; i<7 ; i++)\n\t{\n\t\tif (cl.items & (IT_SHOTGUN<<i) )\n\t\t{\n\t\t\ttime = cl.item_gettime[i];\n\t\t\tflashon = (int)((cl.time - time)*10);\n\t\t\tif (flashon >= 10)\n\t\t\t{\n\t\t\t\tif ( cl.stats[STAT_ACTIVEWEAPON] == (IT_SHOTGUN<<i)  )\n\t\t\t\t\tflashon = 1;\n\t\t\t\telse\n\t\t\t\t\tflashon = 0;\n\t\t\t}\n\t\t\telse\n\t\t\t\tflashon = (flashon%5) + 2;\n\n\t\t\tSbar_DrawPic (i*24, -16, sb_weapons[flashon][i]);\n\n\t\t\tif (flashon > 1)\n\t\t\t\tsb_updates = 0;\n\t\t}\n\t}\n\n\tif (hipnotic)\n\t{\n\t\tint grenadeflashing=0;\n\t\tfor (i=0 ; i<4 ; i++)\n\t\t{\n\t\t\tif (cl.items & (1<<hipweapons[i]) )\n\t\t\t{\n\t\t\t\ttime = cl.item_gettime[hipweapons[i]];\n\t\t\t\tflashon = (int)((cl.time - time)*10);\n\t\t\t\tif (flashon >= 10)\n\t\t\t\t{\n\t\t\t\t\tif ( cl.stats[STAT_ACTIVEWEAPON] == (1<<hipweapons[i])  )\n\t\t\t\t\t\tflashon = 1;\n\t\t\t\t\telse\n\t\t\t\t\t\tflashon = 0;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tflashon = (flashon%5) + 2;\n\n\t\t\t\tif (i==2)\n\t\t\t\t{\n\t\t\t\t\tif (cl.items & HIT_PROXIMITY_GUN)\n\t\t\t\t\t{\n\t\t\t\t\t\tif (flashon)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tgrenadeflashing = 1;\n\t\t\t\t\t\t\tSbar_DrawPic (96, -16, hsb_weapons[flashon][2]);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if (i==3)\n\t\t\t\t{\n\t\t\t\t\tif (cl.items & (IT_SHOTGUN<<4))\n\t\t\t\t\t{\n\t\t\t\t\t\tif (flashon && !grenadeflashing)\n\t\t\t\t\t\t\tSbar_DrawPic (96, -16, hsb_weapons[flashon][3]);\n\t\t\t\t\t\telse if (!grenadeflashing)\n\t\t\t\t\t\t\tSbar_DrawPic (96, -16, hsb_weapons[0][3]);\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t\tSbar_DrawPic (96, -16, hsb_weapons[flashon][4]);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\tSbar_DrawPic (176 + (i*24), -16, hsb_weapons[flashon][i]);\n\t\t\t\tif (flashon > 1)\n\t\t\t\t\tsb_updates = 0;\n\t\t\t}\n\t\t}\n\t}\n\n\tif (rogue)\n\t{\n\t\tif ( cl.stats[STAT_ACTIVEWEAPON] >= RIT_LAVA_NAILGUN )\n\t\t{\n\t\t\tfor (i=0 ; i<5 ; i++)\n\t\t\t{\n\t\t\t\tif (cl.stats[STAT_ACTIVEWEAPON] == (RIT_LAVA_NAILGUN << i))\n\t\t\t\t\tSbar_DrawPic ((i+2)*24, -16, rsb_weapons[i]);\n\t\t\t}\n\t\t}\n\t}\n\n\tfor (i=0 ; i<4 ; i++)\n\t{\n\t\tsprintf (num, \"%3i\",cl.stats[STAT_SHELLS+i] );\n\t\tif (num[0] != ' ')\n\t\t\tSbar_DrawCharacter ( (6*i+1)*8 - 2, -24, 18 + num[0] - '0');\n\t\tif (num[1] != ' ')\n\t\t\tSbar_DrawCharacter ( (6*i+2)*8 - 2, -24, 18 + num[1] - '0');\n\t\tif (num[2] != ' ')\n\t\t\tSbar_DrawCharacter ( (6*i+3)*8 - 2, -24, 18 + num[2] - '0');\n\t}\n\n\tflashon = 0;\n\tfor (i=0 ; i<6 ; i++)\n\t\tif (cl.items & (1<<(17+i)))\n\t\t{\n\t\t\ttime = cl.item_gettime[17+i];\n\t\t\tif (!(hipnotic && (i<2)))\n\t\t\t\tSbar_DrawPic (192 + i*16, -16, sb_items[i]);\n\t\t\tif (time && time > cl.time - 2)\n\t\t\t\tsb_updates = 0;\n\t\t}\n\n\tif (hipnotic)\n\t{\n\t\tfor (i=0 ; i<2 ; i++)\n\t\t\tif (cl.items & (1<<(24+i)))\n\t\t\t{\n\t\t\t\ttime = cl.item_gettime[24+i];\n\t\t\t\tSbar_DrawPic (288 + i*16, -16, hsb_items[i]);\n\t\t\t\tif (time && time > cl.time - 2)\n\t\t\t\t\tsb_updates = 0;\n\t\t\t}\n\t}\n\n\tif (rogue)\n\t{\n\t\tfor (i=0 ; i<2 ; i++)\n\t\t\tif (cl.items & (1<<(29+i)))\n\t\t\t{\n\t\t\t\ttime = cl.item_gettime[29+i];\n\t\t\t\tSbar_DrawPic (288 + i*16, -16, rsb_items[i]);\n\t\t\t\tif (time && time > cl.time - 2)\n\t\t\t\t\tsb_updates = 0;\n\t\t\t}\n\t}\n\telse\n\t{\n\t\tfor (i=0 ; i<4 ; i++)\n\t\t\tif (cl.items & (1<<(28+i)))\n\t\t\t{\n\t\t\t\ttime = cl.item_gettime[28+i];\n\t\t\t\tSbar_DrawPic (320-32 + i*8, -16, sb_sigil[i]);\n\t\t\t\tif (time && time > cl.time - 2)\n\t\t\t\t\tsb_updates = 0;\n\t\t\t}\n\t}\n}\n","size":2268,"score":100,"agent":"kuncc/7","pid":8,"session":1693,"ts":1791752015436}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1097,"symbol":"M_Options_Draw","file":"menu.c","asm":"# M_Options_Draw  (TU menu.c, section .text, 2186 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_Options_Draw:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $\"    Customize controls\",%esi\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x24,%esp\n  /* 00a */  movl    $\"gfx/qplaque.lmp\",(%esp)\n  /* 011 */  call    Draw_CachePic\n  /* 016 */  mov     %eax,0x8(%esp)\n  /* 01a */  mov     $0x4,%eax\n  /* 01f */  mov     %eax,0x4(%esp)\n  /* 023 */  mov     vid+0x14,%eax\n  /* 028 */  sub     $0x140,%eax\n  /* 02d */  shr     $1,%eax\n  /* 02f */  add     $0x10,%eax\n  /* 032 */  mov     %eax,(%esp)\n  /* 035 */  call    Draw_TransPic\n  /* 03a */  movl    $\"gfx/p_option.lmp\",(%esp)\n  /* 041 */  call    Draw_CachePic\n  /* 046 */  mov     $0x4,%ecx\n  /* 04b */  mov     %ecx,0x4(%esp)\n  /* 04f */  mov     $0x140,%ecx\n  /* 054 */  mov     %eax,0x8(%esp)\n  /* 058 */  mov     %eax,%edx\n  /* 05a */  mov     vid+0x14,%eax\n  /* 05f */  mov     (%edx),%ebx\n  /* 061 */  sub     $0x140,%eax\n  /* 066 */  shr     $1,%eax\n  /* 068 */  sub     %ebx,%ecx\n  /* 06a */  mov     %ecx,%edx\n  /* 06c */  mov     $0x10,%ebx\n  /* 071 */  shr     $0x1f,%edx\n  /* 074 */  add     %ecx,%edx\n  /* 076 */  sar     $1,%edx\n  /* 078 */  add     %edx,%eax\n  /* 07a */  mov     %eax,(%esp)\n  /* 07d */  call    Draw_Pic\n  /* 082 */  mov     $0x20,%eax\n  /* 087 */  nop\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  sub     $0xffffff80,%eax\n  /* 093 */  inc     %esi\n  /* 094 */  mov     %eax,0x8(%esp)\n  /* 098 */  mov     $0x20,%eax\n  /* 09d */  mov     %eax,0x4(%esp)\n  /* 0a1 */  mov     vid+0x14,%eax\n  /* 0a6 */  sub     $0x140,%eax\n  /* 0ab */  shr     $1,%eax\n  /* 0ad */  add     %ebx,%eax\n  /* 0af */  add     $0x8,%ebx\n  /* 0b2 */  mov     %eax,(%esp)\n  /* 0b5 */  call    Draw_Character\n  /* 0ba */  cmp     $0xc0,%ebx\n  /* 0c0 */  movsbl  (%esi),%eax\n  /* 0c3 */  jne     .L90\n  /* 0c5 */  mov     $\"         Go to console\",%esi\n  /* 0ca */  mov     $0x10,%ebx\n  /* 0cf */  mov     $0x20,%eax\n  /* 0d4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  sub     $0xffffff80,%eax\n  /* 0e3 */  inc     %esi\n  /* 0e4 */  mov     %eax,0x8(%esp)\n  /* 0e8 */  mov     $0x28,%eax\n  /* 0ed */  mov     %eax,0x4(%esp)\n  /* 0f1 */  mov     vid+0x14,%eax\n  /* 0f6 */  sub     $0x140,%eax\n  /* 0fb */  shr     $1,%eax\n  /* 0fd */  add     %ebx,%eax\n  /* 0ff */  add     $0x8,%ebx\n  /* 102 */  mov     %eax,(%esp)\n  /* 105 */  call    Draw_Character\n  /* 10a */  cmp     $0xc0,%ebx\n  /* 110 */  movsbl  (%esi),%eax\n  /* 113 */  jne     .Le0\n  /* 115 */  mov     $\"     Reset to defaults\",%esi\n  /* 11a */  mov     $0x10,%ebx\n  /* 11f */  mov     $0x20,%eax\n  /* 124 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  sub     $0xffffff80,%eax\n  /* 133 */  inc     %esi\n  /* 134 */  mov     %eax,0x8(%esp)\n  /* 138 */  mov     $0x30,%eax\n  /* 13d */  mov     %eax,0x4(%esp)\n  /* 141 */  mov     vid+0x14,%eax\n  /* 146 */  sub     $0x140,%eax\n  /* 14b */  shr     $1,%eax\n  /* 14d */  add     %ebx,%eax\n  /* 14f */  add     $0x8,%ebx\n  /* 152 */  mov     %eax,(%esp)\n  /* 155 */  call    Draw_Character\n  /* 15a */  cmp     $0xc0,%ebx\n  /* 160 */  movsbl  (%esi),%eax\n  /* 163 */  jne     .L130\n  /* 165 */  mov     $\"           Screen size\",%esi\n  /* 16a */  mov     $0x10,%ebx\n  /* 16f */  mov     $0x20,%eax\n  /* 174 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  sub     $0xffffff80,%eax\n  /* 183 */  inc     %esi\n  /* 184 */  mov     %eax,0x8(%esp)\n  /* 188 */  mov     $0x38,%eax\n  /* 18d */  mov     %eax,0x4(%esp)\n  /* 191 */  mov     vid+0x14,%eax\n  /* 196 */  sub     $0x140,%eax\n  /* 19b */  shr     $1,%eax\n  /* 19d */  add     %ebx,%eax\n  /* 19f */  add     $0x8,%ebx\n  /* 1a2 */  mov     %eax,(%esp)\n  /* 1a5 */  call    Draw_Character\n  /* 1aa */  cmp     $0xc0,%ebx\n  /* 1b0 */  movsbl  (%esi),%eax\n  /* 1b3 */  jne     .L180\n  /* 1b5 */  flds    =0x41f00000 (30f)\n  /* 1bb */  mov     $0x38,%ebx\n  /* 1c0 */  mov     $\"            Brightness\",%esi\n  /* 1c5 */  fsubrs  scr_viewsize+0x10\n  /* 1cb */  mov     %ebx,0x4(%esp)\n  /* 1cf */  mov     $0x10,%ebx\n  /* 1d4 */  movl    $0xdc,(%esp)\n  /* 1db */  fdivs   =0x42b40000 (90f)\n  /* 1e1 */  fstps   0x8(%esp)\n  /* 1e5 */  call    M_DrawSlider\n  /* 1ea */  mov     $0x20,%eax\n  /* 1ef */  nop\n.L1f0:\n  /* 1f0 */  sub     $0xffffff80,%eax\n  /* 1f3 */  mov     $0x40,%ecx\n  /* 1f8 */  mov     %eax,0x8(%esp)\n  /* 1fc */  mov     vid+0x14,%eax\n  /* 201 */  inc     %esi\n  /* 202 */  mov     %ecx,0x4(%esp)\n  /* 206 */  sub     $0x140,%eax\n  /* 20b */  shr     $1,%eax\n  /* 20d */  add     %ebx,%eax\n  /* 20f */  add     $0x8,%ebx\n  /* 212 */  mov     %eax,(%esp)\n  /* 215 */  call    Draw_Character\n  /* 21a */  cmp     $0xc0,%ebx\n  /* 220 */  movsbl  (%esi),%eax\n  /* 223 */  jne     .L1f0\n  /* 225 */  movl    $0xdc,(%esp)\n  /* 22c */  fld1\n  /* 22e */  mov     $0x40,%edx\n  /* 233 */  fsubs   v_gamma+0x10\n  /* 239 */  mov     $\"           Mouse Speed\",%esi\n  /* 23e */  mov     %edx,0x4(%esp)\n  /* 242 */  mov     $0x10,%ebx\n  /* 247 */  fadd    %st(0),%st\n  /* 249 */  fstps   0x8(%esp)\n  /* 24d */  call    M_DrawSlider\n  /* 252 */  mov     $0x20,%eax\n  /* 257 */  nop\n  /* 258 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  sub     $0xffffff80,%eax\n  /* 263 */  inc     %esi\n  /* 264 */  mov     %eax,0x8(%esp)\n  /* 268 */  mov     $0x48,%eax\n  /* 26d */  mov     %eax,0x4(%esp)\n  /* 271 */  mov     vid+0x14,%eax\n  /* 276 */  sub     $0x140,%eax\n  /* 27b */  shr     $1,%eax\n  /* 27d */  add     %ebx,%eax\n  /* 27f */  add     $0x8,%ebx\n  /* 282 */  mov     %eax,(%esp)\n  /* 285 */  call    Draw_Character\n  /* 28a */  cmp     $0xc0,%ebx\n  /* 290 */  movsbl  (%esi),%eax\n  /* 293 */  jne     .L260\n  /* 295 */  movl    $0xdc,(%esp)\n  /* 29c */  fld1\n  /* 29e */  mov     $0x48,%eax\n  /* 2a3 */  fsubrs  sensitivity+0x10\n  /* 2a9 */  mov     $\"       CD Music Volume\",%esi\n  /* 2ae */  mov     %eax,0x4(%esp)\n  /* 2b2 */  mov     $0x10,%ebx\n  /* 2b7 */  fdivs   =0x41200000 (10f)\n  /* 2bd */  fstps   0x8(%esp)\n  /* 2c1 */  call    M_DrawSlider\n  /* 2c6 */  mov     $0x20,%eax\n  /* 2cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  sub     $0xffffff80,%eax\n  /* 2d3 */  inc     %esi\n  /* 2d4 */  mov     %eax,0x8(%esp)\n  /* 2d8 */  mov     $0x50,%eax\n  /* 2dd */  mov     %eax,0x4(%esp)\n  /* 2e1 */  mov     vid+0x14,%eax\n  /* 2e6 */  sub     $0x140,%eax\n  /* 2eb */  shr     $1,%eax\n  /* 2ed */  add     %ebx,%eax\n  /* 2ef */  add     $0x8,%ebx\n  /* 2f2 */  mov     %eax,(%esp)\n  /* 2f5 */  call    Draw_Character\n  /* 2fa */  cmp     $0xc0,%ebx\n  /* 300 */  movsbl  (%esi),%eax\n  /* 303 */  jne     .L2d0\n  /* 305 */  flds    bgmvolume+0x10\n  /* 30b */  mov     $0x50,%eax\n  /* 310 */  mov     $\"          Sound Volume\",%esi\n  /* 315 */  mov     %eax,0x4(%esp)\n  /* 319 */  mov     $0x10,%ebx\n  /* 31e */  movl    $0xdc,(%esp)\n  /* 325 */  fstps   0x8(%esp)\n  /* 329 */  call    M_DrawSlider\n  /* 32e */  mov     $0x20,%eax\n  /* 333 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 338 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L340:\n  /* 340 */  sub     $0xffffff80,%eax\n  /* 343 */  inc     %esi\n  /* 344 */  mov     %eax,0x8(%esp)\n  /* 348 */  mov     $0x58,%eax\n  /* 34d */  mov     %eax,0x4(%esp)\n  /* 351 */  mov     vid+0x14,%eax\n  /* 356 */  sub     $0x140,%eax\n  /* 35b */  shr     $1,%eax\n  /* 35d */  add     %ebx,%eax\n  /* 35f */  add     $0x8,%ebx\n  /* 362 */  mov     %eax,(%esp)\n  /* 365 */  call    Draw_Character\n  /* 36a */  cmp     $0xc0,%ebx\n  /* 370 */  movsbl  (%esi),%eax\n  /* 373 */  jne     .L340\n  /* 375 */  flds    volume+0x10\n  /* 37b */  mov     $0x58,%ecx\n  /* 380 */  mov     $\"            Always Run\",%esi\n  /* 385 */  mov     %ecx,0x4(%esp)\n  /* 389 */  mov     $0x10,%ebx\n  /* 38e */  movl    $0xdc,(%esp)\n  /* 395 */  fstps   0x8(%esp)\n  /* 399 */  call    M_DrawSlider\n  /* 39e */  mov     $0x20,%eax\n  /* 3a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 3a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3b0:\n  /* 3b0 */  sub     $0xffffff80,%eax\n  /* 3b3 */  mov     $0x60,%edx\n  /* 3b8 */  mov     %eax,0x8(%esp)\n  /* 3bc */  mov     vid+0x14,%eax\n  /* 3c1 */  inc     %esi\n  /* 3c2 */  mov     %edx,0x4(%esp)\n  /* 3c6 */  sub     $0x140,%eax\n  /* 3cb */  shr     $1,%eax\n  /* 3cd */  add     %ebx,%eax\n  /* 3cf */  add     $0x8,%ebx\n  /* 3d2 */  mov     %eax,(%esp)\n  /* 3d5 */  call    Draw_Character\n  /* 3da */  cmp     $0xc0,%ebx\n  /* 3e0 */  movsbl  (%esi),%eax\n  /* 3e3 */  jne     .L3b0\n  /* 3e5 */  flds    =0x43480000 (200f)\n  /* 3eb */  flds    cl_forwardspeed+0x10\n  /* 3f1 */  fcomip  %st(1),%st\n  /* 3f3 */  fstp    %st(0)\n  /* 3f5 */  jbe     .L840\n  /* 3fb */  mov     $\"on\",%ebx\n  /* 400 */  mov     $0xdc,%esi\n  /* 405 */  mov     $0x6f,%eax\n  /* 40a */  jmp     .L415\n  /* 40c */  lea     0x0(%esi,%eiz,1),%esi\n.L410:\n  /* 410 */  mov     $0xe4,%esi\n.L415:\n  /* 415 */  sub     $0xffffff80,%eax\n  /* 418 */  inc     %ebx\n  /* 419 */  mov     %eax,0x8(%esp)\n  /* 41d */  mov     $0x60,%eax\n  /* 422 */  mov     %eax,0x4(%esp)\n  /* 426 */  mov     vid+0x14,%eax\n  /* 42b */  sub     $0x140,%eax\n  /* 430 */  shr     $1,%eax\n  /* 432 */  add     %esi,%eax\n  /* 434 */  mov     %eax,(%esp)\n  /* 437 */  call    Draw_Character\n  /* 43c */  cmp     $0xdc,%esi\n  /* 442 */  movsbl  (%ebx),%eax\n  /* 445 */  je      .L410\n.L447:\n  /* 447 */  mov     $\"          Invert Mouse\",%esi\n  /* 44c */  mov     $0x10,%ebx\n  /* 451 */  mov     $0x20,%eax\n  /* 456 */  xchg    %ax,%ax\n  /* 458 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L460:\n  /* 460 */  sub     $0xffffff80,%eax\n  /* 463 */  inc     %esi\n  /* 464 */  mov     %eax,0x8(%esp)\n  /* 468 */  mov     $0x68,%eax\n  /* 46d */  mov     %eax,0x4(%esp)\n  /* 471 */  mov     vid+0x14,%eax\n  /* 476 */  sub     $0x140,%eax\n  /* 47b */  shr     $1,%eax\n  /* 47d */  add     %ebx,%eax\n  /* 47f */  add     $0x8,%ebx\n  /* 482 */  mov     %eax,(%esp)\n  /* 485 */  call    Draw_Character\n  /* 48a */  cmp     $0xc0,%ebx\n  /* 490 */  movsbl  (%esi),%eax\n  /* 493 */  jne     .L460\n  /* 495 */  flds    m_pitch+0x10\n  /* 49b */  fldz\n  /* 49d */  fcomip  %st(1),%st\n  /* 49f */  fstp    %st(0)\n  /* 4a1 */  jbe     .L7f0\n  /* 4a7 */  mov     $\"on\",%ebx\n  /* 4ac */  mov     $0xdc,%esi\n  /* 4b1 */  mov     $0x6f,%eax\n  /* 4b6 */  jmp     .L4c5\n  /* 4b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4c0:\n  /* 4c0 */  mov     $0xe4,%esi\n.L4c5:\n  /* 4c5 */  sub     $0xffffff80,%eax\n  /* 4c8 */  inc     %ebx\n  /* 4c9 */  mov     %eax,0x8(%esp)\n  /* 4cd */  mov     $0x68,%eax\n  /* 4d2 */  mov     %eax,0x4(%esp)\n  /* 4d6 */  mov     vid+0x14,%eax\n  /* 4db */  sub     $0x140,%eax\n  /* 4e0 */  shr     $1,%eax\n  /* 4e2 */  add     %esi,%eax\n  /* 4e4 */  mov     %eax,(%esp)\n  /* 4e7 */  call    Draw_Character\n  /* 4ec */  cmp     $0xdc,%esi\n  /* 4f2 */  movsbl  (%ebx),%eax\n  /* 4f5 */  je      .L4c0\n.L4f7:\n  /* 4f7 */  mov     $\"            Lookspring\",%esi\n  /* 4fc */  mov     $0x10,%ebx\n  /* 501 */  mov     $0x20,%eax\n  /* 506 */  xchg    %ax,%ax\n  /* 508 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L510:\n  /* 510 */  sub     $0xffffff80,%eax\n  /* 513 */  mov     $0x70,%ecx\n  /* 518 */  mov     %eax,0x8(%esp)\n  /* 51c */  mov     vid+0x14,%eax\n  /* 521 */  inc     %esi\n  /* 522 */  mov     %ecx,0x4(%esp)\n  /* 526 */  sub     $0x140,%eax\n  /* 52b */  shr     $1,%eax\n  /* 52d */  add     %ebx,%eax\n  /* 52f */  add     $0x8,%ebx\n  /* 532 */  mov     %eax,(%esp)\n  /* 535 */  call    Draw_Character\n  /* 53a */  cmp     $0xc0,%ebx\n  /* 540 */  movsbl  (%esi),%eax\n  /* 543 */  jne     .L510\n  /* 545 */  fnstcw  0x1e(%esp)\n  /* 549 */  flds    lookspring+0x10\n  /* 54f */  movzwl  0x1e(%esp),%eax\n  /* 554 */  or      $0xc00,%ax\n  /* 558 */  mov     %ax,0x1c(%esp)\n  /* 55d */  fldcw   0x1c(%esp)\n  /* 561 */  fistpl  0x18(%esp)\n  /* 565 */  fldcw   0x1e(%esp)\n  /* 569 */  mov     0x18(%esp),%edx\n  /* 56d */  test    %edx,%edx\n  /* 56f */  je      .L7a0\n  /* 575 */  mov     $\"on\",%ebx\n  /* 57a */  mov     $0xdc,%esi\n  /* 57f */  mov     $0x6f,%eax\n  /* 584 */  jmp     .L595\n  /* 586 */  xchg    %ax,%ax\n  /* 588 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L590:\n  /* 590 */  mov     $0xe4,%esi\n.L595:\n  /* 595 */  sub     $0xffffff80,%eax\n  /* 598 */  inc     %ebx\n  /* 599 */  mov     %eax,0x8(%esp)\n  /* 59d */  mov     $0x70,%eax\n  /* 5a2 */  mov     %eax,0x4(%esp)\n  /* 5a6 */  mov     vid+0x14,%eax\n  /* 5ab */  sub     $0x140,%eax\n  /* 5b0 */  shr     $1,%eax\n  /* 5b2 */  add     %esi,%eax\n  /* 5b4 */  mov     %eax,(%esp)\n  /* 5b7 */  call    Draw_Character\n  /* 5bc */  cmp     $0xdc,%esi\n  /* 5c2 */  movsbl  (%ebx),%eax\n  /* 5c5 */  je      .L590\n.L5c7:\n  /* 5c7 */  mov     $\"            Lookstrafe\",%esi\n  /* 5cc */  mov     $0x10,%ebx\n  /* 5d1 */  mov     $0x20,%eax\n  /* 5d6 */  xchg    %ax,%ax\n  /* 5d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5e0:\n  /* 5e0 */  sub     $0xffffff80,%eax\n  /* 5e3 */  inc     %esi\n  /* 5e4 */  mov     %eax,0x8(%esp)\n  /* 5e8 */  mov     $0x78,%eax\n  /* 5ed */  mov     %eax,0x4(%esp)\n  /* 5f1 */  mov     vid+0x14,%eax\n  /* 5f6 */  sub     $0x140,%eax\n  /* 5fb */  shr     $1,%eax\n  /* 5fd */  add     %ebx,%eax\n  /* 5ff */  add     $0x8,%ebx\n  /* 602 */  mov     %eax,(%esp)\n  /* 605 */  call    Draw_Character\n  /* 60a */  cmp     $0xc0,%ebx\n  /* 610 */  movsbl  (%esi),%eax\n  /* 613 */  jne     .L5e0\n  /* 615 */  fnstcw  0x1e(%esp)\n  /* 619 */  flds    lookstrafe+0x10\n  /* 61f */  movzwl  0x1e(%esp),%eax\n  /* 624 */  or      $0xc00,%ax\n  /* 628 */  mov     %ax,0x1c(%esp)\n  /* 62d */  fldcw   0x1c(%esp)\n  /* 631 */  fistpl  0x18(%esp)\n  /* 635 */  fldcw   0x1e(%esp)\n  /* 639 */  mov     0x18(%esp),%eax\n  /* 63d */  test    %eax,%eax\n  /* 63f */  je      .L750\n  /* 645 */  mov     $\"on\",%ebx\n  /* 64a */  mov     $0xdc,%esi\n  /* 64f */  mov     $0x6f,%eax\n  /* 654 */  jmp     .L665\n  /* 656 */  xchg    %ax,%ax\n  /* 658 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L660:\n  /* 660 */  mov     $0xe4,%esi\n.L665:\n  /* 665 */  sub     $0xffffff80,%eax\n  /* 668 */  inc     %ebx\n  /* 669 */  mov     %eax,0x8(%esp)\n  /* 66d */  mov     $0x78,%eax\n  /* 672 */  mov     %eax,0x4(%esp)\n  /* 676 */  mov     vid+0x14,%eax\n  /* 67b */  sub     $0x140,%eax\n  /* 680 */  shr     $1,%eax\n  /* 682 */  add     %esi,%eax\n  /* 684 */  mov     %eax,(%esp)\n  /* 687 */  call    Draw_Character\n  /* 68c */  cmp     $0xdc,%esi\n  /* 692 */  movsbl  (%ebx),%eax\n  /* 695 */  je      .L660\n.L697:\n  /* 697 */  mov     vid_menudrawfn,%edx\n  /* 69d */  test    %edx,%edx\n  /* 69f */  je      .L6e5\n  /* 6a1 */  mov     $\"         Video Options\",%esi\n  /* 6a6 */  mov     $0x10,%ebx\n  /* 6ab */  mov     $0x20,%eax\n.L6b0:\n  /* 6b0 */  sub     $0xffffff80,%eax\n  /* 6b3 */  inc     %esi\n  /* 6b4 */  mov     %eax,0x8(%esp)\n  /* 6b8 */  mov     $0x80,%eax\n  /* 6bd */  mov     %eax,0x4(%esp)\n  /* 6c1 */  mov     vid+0x14,%eax\n  /* 6c6 */  sub     $0x140,%eax\n  /* 6cb */  shr     $1,%eax\n  /* 6cd */  add     %ebx,%eax\n  /* 6cf */  add     $0x8,%ebx\n  /* 6d2 */  mov     %eax,(%esp)\n  /* 6d5 */  call    Draw_Character\n  /* 6da */  cmp     $0xc0,%ebx\n  /* 6e0 */  movsbl  (%esi),%eax\n  /* 6e3 */  jne     .L6b0\n.L6e5:\n  /* 6e5 */  fnstcw  0x1e(%esp)\n  /* 6e9 */  flds    =0x40800000 (4f)\n  /* 6ef */  fmull   realtime\n  /* 6f5 */  movzwl  0x1e(%esp),%eax\n  /* 6fa */  or      $0xc00,%ax\n  /* 6fe */  mov     %ax,0x1c(%esp)\n  /* 703 */  fldcw   0x1c(%esp)\n  /* 707 */  fistpl  0x18(%esp)\n  /* 70b */  fldcw   0x1e(%esp)\n  /* 70f */  mov     0x18(%esp),%eax\n  /* 713 */  and     $0x1,%eax\n  /* 716 */  add     $0xc,%eax\n  /* 719 */  mov     %eax,0x8(%esp)\n  /* 71d */  mov     options_cursor,%eax\n  /* 722 */  lea     0x20(,%eax,8),%eax\n  /* 729 */  mov     %eax,0x4(%esp)\n  /* 72d */  mov     vid+0x14,%eax\n  /* 732 */  sub     $0x140,%eax\n  /* 737 */  shr     $1,%eax\n  /* 739 */  add     $0xc8,%eax\n  /* 73e */  mov     %eax,(%esp)\n  /* 741 */  call    Draw_Character\n  /* 746 */  add     $0x24,%esp\n  /* 749 */  pop     %ebx\n  /* 74a */  pop     %esi\n  /* 74b */  ret\n  /* 74c */  lea     0x0(%esi,%eiz,1),%esi\n.L750:\n  /* 750 */  mov     $\"off\",%esi\n  /* 755 */  mov     $0xdc,%ebx\n  /* 75a */  mov     $0x6f,%eax\n  /* 75f */  nop\n.L760:\n  /* 760 */  sub     $0xffffff80,%eax\n  /* 763 */  mov     $0x78,%ecx\n  /* 768 */  mov     %eax,0x8(%esp)\n  /* 76c */  mov     vid+0x14,%eax\n  /* 771 */  inc     %esi\n  /* 772 */  mov     %ecx,0x4(%esp)\n  /* 776 */  sub     $0x140,%eax\n  /* 77b */  shr     $1,%eax\n  /* 77d */  add     %ebx,%eax\n  /* 77f */  add     $0x8,%ebx\n  /* 782 */  mov     %eax,(%esp)\n  /* 785 */  call    Draw_Character\n  /* 78a */  cmp     $0xf4,%ebx\n  /* 790 */  movsbl  (%esi),%eax\n  /* 793 */  jne     .L760\n  /* 795 */  jmp     .L697\n  /* 79a */  lea     0x0(%esi),%esi\n.L7a0:\n  /* 7a0 */  mov     $\"off\",%esi\n  /* 7a5 */  mov     $0xdc,%ebx\n  /* 7aa */  mov     $0x6f,%eax\n  /* 7af */  nop\n.L7b0:\n  /* 7b0 */  sub     $0xffffff80,%eax\n  /* 7b3 */  inc     %esi\n  /* 7b4 */  mov     %eax,0x8(%esp)\n  /* 7b8 */  mov     $0x70,%eax\n  /* 7bd */  mov     %eax,0x4(%esp)\n  /* 7c1 */  mov     vid+0x14,%eax\n  /* 7c6 */  sub     $0x140,%eax\n  /* 7cb */  shr     $1,%eax\n  /* 7cd */  add     %ebx,%eax\n  /* 7cf */  add     $0x8,%ebx\n  /* 7d2 */  mov     %eax,(%esp)\n  /* 7d5 */  call    Draw_Character\n  /* 7da */  cmp     $0xf4,%ebx\n  /* 7e0 */  movsbl  (%esi),%eax\n  /* 7e3 */  jne     .L7b0\n  /* 7e5 */  jmp     .L5c7\n  /* 7ea */  lea     0x0(%esi),%esi\n.L7f0:\n  /* 7f0 */  mov     $\"off\",%esi\n  /* 7f5 */  mov     $0xdc,%ebx\n  /* 7fa */  mov     $0x6f,%eax\n  /* 7ff */  nop\n.L800:\n  /* 800 */  sub     $0xffffff80,%eax\n  /* 803 */  inc     %esi\n  /* 804 */  mov     %eax,0x8(%esp)\n  /* 808 */  mov     $0x68,%eax\n  /* 80d */  mov     %eax,0x4(%esp)\n  /* 811 */  mov     vid+0x14,%eax\n  /* 816 */  sub     $0x140,%eax\n  /* 81b */  shr     $1,%eax\n  /* 81d */  add     %ebx,%eax\n  /* 81f */  add     $0x8,%ebx\n  /* 822 */  mov     %eax,(%esp)\n  /* 825 */  call    Draw_Character\n  /* 82a */  cmp     $0xf4,%ebx\n  /* 830 */  movsbl  (%esi),%eax\n  /* 833 */  jne     .L800\n  /* 835 */  jmp     .L4f7\n  /* 83a */  lea     0x0(%esi),%esi\n.L840:\n  /* 840 */  mov     $\"off\",%esi\n  /* 845 */  mov     $0xdc,%ebx\n  /* 84a */  mov     $0x6f,%eax\n  /* 84f */  nop\n.L850:\n  /* 850 */  sub     $0xffffff80,%eax\n  /* 853 */  inc     %esi\n  /* 854 */  mov     %eax,0x8(%esp)\n  /* 858 */  mov     $0x60,%eax\n  /* 85d */  mov     %eax,0x4(%esp)\n  /* 861 */  mov     vid+0x14,%eax\n  /* 866 */  sub     $0x140,%eax\n  /* 86b */  shr     $1,%eax\n  /* 86d */  add     %ebx,%eax\n  /* 86f */  add     $0x8,%ebx\n  /* 872 */  mov     %eax,(%esp)\n  /* 875 */  call    Draw_Character\n  /* 87a */  cmp     $0xf4,%ebx\n  /* 880 */  movsbl  (%esi),%eax\n  /* 883 */  jne     .L850\n  /* 885 */  jmp     .L447\n","c":"/* candidate for M_Options_Draw (menu.c, 2186 bytes) */\n#include \"quakedef.h\"\n\nextern int options_cursor;\nextern void (*vid_menudrawfn)(void);\nextern void M_DrawSlider(int x, int y, float range);\n\nvoid M_DrawCharacter (int cx, int line, int num)\n{\n\tDraw_Character (cx + ((vid.width - 320)>>1), line, num);\n}\n\nvoid M_Print (int cx, int cy, char *str)\n{\n\twhile (*str)\n\t{\n\t\tM_DrawCharacter (cx, cy, ((int)*str) + 128);\n\t\tstr++;\n\t\tcx += 8;\n\t}\n}\n\nvoid M_DrawTransPic(int x, int y, qpic_t *pic)\n{\n\tDraw_TransPic (x + ((vid.width - 320)>>1), y, pic);\n}\n\nvoid M_DrawPic(int x, int y, qpic_t *pic)\n{\n\tDraw_Pic(x + ((vid.width - 320) >> 1), y, pic);\n}\n\nvoid M_Options_Draw(void)\n{\n\tfloat r;\n\tqpic_t *p;\n\n\tM_DrawTransPic (16, 4, Draw_CachePic (\"gfx/qplaque.lmp\") );\n\tp = Draw_CachePic (\"gfx/p_option.lmp\");\n\tM_DrawPic ( (320-p->width)/2, 4, p);\n\n\tM_Print (16, 32, \"    Customize controls\");\n\tM_Print (16, 40, \"         Go to console\");\n\tM_Print (16, 48, \"     Reset to defaults\");\n\n\tM_Print (16, 56, \"           Screen size\");\n\tr = (scr_viewsize.value - 30) / (120 - 30);\n\tM_DrawSlider (220, 56, r);\n\n\tM_Print (16, 64, \"            Brightness\");\n\tr = (1.0 - v_gamma.value) / 0.5;\n\tM_DrawSlider (220, 64, r);\n\n\tM_Print (16, 72, \"           Mouse Speed\");\n\tr = (sensitivity.value - 1)/10;\n\tM_DrawSlider (220, 72, r);\n\n\tM_Print (16, 80, \"       CD Music Volume\");\n\tr = bgmvolume.value;\n\tM_DrawSlider (220, 80, r);\n\n\tM_Print (16, 88, \"          Sound Volume\");\n\tr = volume.value;\n\tM_DrawSlider (220, 88, r);\n\n\tM_Print (16, 96, \"            Always Run\");\n\tif (__builtin_expect_with_probability(cl_forwardspeed.value > 200, 1, 0.9))\n\t\tM_Print (220, 96, \"on\");\n\telse\n\t\tM_Print (220, 96, \"off\");\n\n\tM_Print (16, 104, \"          Invert Mouse\");\n\tif (__builtin_expect_with_probability(0 > m_pitch.value, 1, 0.6))\n\t\tM_Print (220, 104, \"on\");\n\telse\n\t\tM_Print (220, 104, \"off\");\n\n\tM_Print (16, 112, \"            Lookspring\");\n\tif ((int)lookspring.value)\n\t\tM_Print (220, 112, \"on\");\n\telse\n\t\tM_Print (220, 112, \"off\");\n\n\tM_Print (16, 120, \"            Lookstrafe\");\n\tif ((int)lookstrafe.value)\n\t\tM_Print (220, 120, \"on\");\n\telse\n\t\tM_Print (220, 120, \"off\");\n\n\tif (vid_menudrawfn)\n\t\tM_Print (16, 128, \"         Video Options\");\n\n\tM_DrawCharacter (200, 32 + options_cursor*8, 12+((int)(realtime*4)&1));\n}\n","size":2186,"score":100,"agent":"kuncc/0","pid":1,"session":1692,"ts":1791752032714}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1121,"symbol":"M_GameOptions_Draw","file":"menu.c","asm":"# M_GameOptions_Draw  (TU menu.c, section .text, 3611 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_GameOptions_Draw:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     $0x4,%ebx\n  /* 007 */  sub     $0x24,%esp\n  /* 00a */  movl    $\"gfx/qplaque.lmp\",(%esp)\n  /* 011 */  call    Draw_CachePic\n  /* 016 */  mov     $0x4,%ecx\n  /* 01b */  mov     %ecx,0x4(%esp)\n  /* 01f */  mov     %eax,0x8(%esp)\n  /* 023 */  mov     vid+0x14,%eax\n  /* 028 */  sub     $0x140,%eax\n  /* 02d */  shr     $1,%eax\n  /* 02f */  add     $0x10,%eax\n  /* 032 */  mov     %eax,(%esp)\n  /* 035 */  call    Draw_TransPic\n  /* 03a */  movl    $\"gfx/p_multi.lmp\",(%esp)\n  /* 041 */  call    Draw_CachePic\n  /* 046 */  mov     $0x140,%ecx\n  /* 04b */  mov     %ebx,0x4(%esp)\n  /* 04f */  mov     $0xa0,%ebx\n  /* 054 */  mov     %eax,0x8(%esp)\n  /* 058 */  mov     %eax,%edx\n  /* 05a */  mov     vid+0x14,%eax\n  /* 05f */  mov     (%edx),%esi\n  /* 061 */  sub     $0x140,%eax\n  /* 066 */  shr     $1,%eax\n  /* 068 */  sub     %esi,%ecx\n  /* 06a */  mov     %ecx,%edx\n  /* 06c */  mov     $\"begin game\",%esi\n  /* 071 */  shr     $0x1f,%edx\n  /* 074 */  add     %ecx,%edx\n  /* 076 */  sar     $1,%edx\n  /* 078 */  add     %edx,%eax\n  /* 07a */  mov     %eax,(%esp)\n  /* 07d */  call    Draw_Pic\n  /* 082 */  mov     $0x1,%eax\n  /* 087 */  mov     %eax,0xc(%esp)\n  /* 08b */  mov     $0xa,%eax\n  /* 090 */  mov     %eax,0x8(%esp)\n  /* 094 */  mov     $0x20,%eax\n  /* 099 */  mov     %eax,0x4(%esp)\n  /* 09d */  movl    $0x98,(%esp)\n  /* 0a4 */  call    M_DrawTextBox\n  /* 0a9 */  mov     $0x62,%eax\n  /* 0ae */  xchg    %ax,%ax\n.Lb0:\n  /* 0b0 */  sub     $0xffffff80,%eax\n  /* 0b3 */  mov     $0x28,%edx\n  /* 0b8 */  mov     %eax,0x8(%esp)\n  /* 0bc */  mov     vid+0x14,%eax\n  /* 0c1 */  inc     %esi\n  /* 0c2 */  mov     %edx,0x4(%esp)\n  /* 0c6 */  sub     $0x140,%eax\n  /* 0cb */  shr     $1,%eax\n  /* 0cd */  add     %ebx,%eax\n  /* 0cf */  add     $0x8,%ebx\n  /* 0d2 */  mov     %eax,(%esp)\n  /* 0d5 */  call    Draw_Character\n  /* 0da */  cmp     $0xf0,%ebx\n  /* 0e0 */  movsbl  (%esi),%eax\n  /* 0e3 */  jne     .Lb0\n  /* 0e5 */  xor     %ebx,%ebx\n  /* 0e7 */  mov     $0x20,%eax\n  /* 0ec */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  sub     $0xffffff80,%eax\n  /* 0f3 */  mov     %eax,0x8(%esp)\n  /* 0f7 */  mov     $0x38,%eax\n  /* 0fc */  mov     %eax,0x4(%esp)\n  /* 100 */  mov     vid+0x14,%eax\n  /* 105 */  sub     $0x140,%eax\n  /* 10a */  shr     $1,%eax\n  /* 10c */  lea     (%eax,%ebx,8),%eax\n  /* 10f */  inc     %ebx\n  /* 110 */  mov     %eax,(%esp)\n  /* 113 */  call    Draw_Character\n  /* 118 */  movsbl  \"      Max players\"(%ebx),%eax\n  /* 11f */  cmp     $0x11,%ebx\n  /* 122 */  jne     .Lf0\n  /* 124 */  movl    $\"%i\",(%esp)\n  /* 12b */  mov     maxplayers,%eax\n  /* 130 */  mov     $0xa0,%esi\n  /* 135 */  mov     %eax,0x4(%esp)\n  /* 139 */  call    va\n  /* 13e */  mov     %eax,%ebx\n  /* 140 */  movsbl  (%eax),%eax\n  /* 143 */  test    %al,%al\n  /* 145 */  je      .L181\n  /* 147 */  nop\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  sub     $0xffffff80,%eax\n  /* 153 */  inc     %ebx\n  /* 154 */  mov     %eax,0x8(%esp)\n  /* 158 */  mov     $0x38,%eax\n  /* 15d */  mov     %eax,0x4(%esp)\n  /* 161 */  mov     vid+0x14,%eax\n  /* 166 */  sub     $0x140,%eax\n  /* 16b */  shr     $1,%eax\n  /* 16d */  add     %esi,%eax\n  /* 16f */  add     $0x8,%esi\n  /* 172 */  mov     %eax,(%esp)\n  /* 175 */  call    Draw_Character\n  /* 17a */  movsbl  (%ebx),%eax\n  /* 17d */  test    %al,%al\n  /* 17f */  jne     .L150\n.L181:\n  /* 181 */  xor     %ebx,%ebx\n  /* 183 */  mov     $0x20,%eax\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  sub     $0xffffff80,%eax\n  /* 193 */  mov     %eax,0x8(%esp)\n  /* 197 */  mov     $0x40,%eax\n  /* 19c */  mov     %eax,0x4(%esp)\n  /* 1a0 */  mov     vid+0x14,%eax\n  /* 1a5 */  sub     $0x140,%eax\n  /* 1aa */  shr     $1,%eax\n  /* 1ac */  lea     (%eax,%ebx,8),%eax\n  /* 1af */  inc     %ebx\n  /* 1b0 */  mov     %eax,(%esp)\n  /* 1b3 */  call    Draw_Character\n  /* 1b8 */  movsbl  \"        Game Type\"(%ebx),%eax\n  /* 1bf */  cmp     $0x11,%ebx\n  /* 1c2 */  jne     .L190\n  /* 1c4 */  fldz\n  /* 1c6 */  flds    coop+0x10\n  /* 1cc */  fucomip %st(1),%st\n  /* 1ce */  fstp    %st(0)\n  /* 1d0 */  jp      .L758\n  /* 1d6 */  jne     .L758\n  /* 1dc */  mov     $\"Deathmatch\",%esi\n  /* 1e1 */  mov     $0xa0,%ebx\n  /* 1e6 */  mov     $0x44,%eax\n  /* 1eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  sub     $0xffffff80,%eax\n  /* 1f3 */  inc     %esi\n  /* 1f4 */  mov     %eax,0x8(%esp)\n  /* 1f8 */  mov     $0x40,%eax\n  /* 1fd */  mov     %eax,0x4(%esp)\n  /* 201 */  mov     vid+0x14,%eax\n  /* 206 */  sub     $0x140,%eax\n  /* 20b */  shr     $1,%eax\n  /* 20d */  add     %ebx,%eax\n  /* 20f */  add     $0x8,%ebx\n  /* 212 */  mov     %eax,(%esp)\n  /* 215 */  call    Draw_Character\n  /* 21a */  cmp     $0xf0,%ebx\n  /* 220 */  movsbl  (%esi),%eax\n  /* 223 */  jne     .L1f0\n.L225:\n  /* 225 */  xor     %ebx,%ebx\n  /* 227 */  mov     $0x20,%eax\n  /* 22c */  lea     0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  sub     $0xffffff80,%eax\n  /* 233 */  mov     $0x48,%esi\n  /* 238 */  mov     %eax,0x8(%esp)\n  /* 23c */  mov     vid+0x14,%eax\n  /* 241 */  mov     %esi,0x4(%esp)\n  /* 245 */  sub     $0x140,%eax\n  /* 24a */  shr     $1,%eax\n  /* 24c */  lea     (%eax,%ebx,8),%eax\n  /* 24f */  inc     %ebx\n  /* 250 */  mov     %eax,(%esp)\n  /* 253 */  call    Draw_Character\n  /* 258 */  movsbl  \"        Teamplay\"(%ebx),%eax\n  /* 25f */  cmp     $0x10,%ebx\n  /* 262 */  jne     .L230\n  /* 264 */  fnstcw  0x1e(%esp)\n  /* 268 */  mov     rogue,%ecx\n  /* 26e */  flds    teamplay+0x10\n  /* 274 */  movzwl  0x1e(%esp),%eax\n  /* 279 */  or      $0xc00,%ax\n  /* 27d */  test    %ecx,%ecx\n  /* 27f */  mov     %ax,0x1c(%esp)\n  /* 284 */  fldcw   0x1c(%esp)\n  /* 288 */  fistpl  0x18(%esp)\n  /* 28c */  fldcw   0x1e(%esp)\n  /* 290 */  mov     0x18(%esp),%eax\n  /* 294 */  je      .L7b0\n  /* 29a */  dec     %eax\n  /* 29b */  cmp     $0x5,%eax\n  /* 29e */  jbe     .L820\n  /* 2a4 */  mov     $0x4f,%eax\n  /* 2a9 */  mov     $\"Off\",%ebx\n.L2ae:\n  /* 2ae */  mov     $0xa0,%esi\n  /* 2b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 2b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2c0:\n  /* 2c0 */  sub     $0xffffff80,%eax\n  /* 2c3 */  mov     $0x48,%edx\n  /* 2c8 */  mov     %eax,0x8(%esp)\n  /* 2cc */  mov     vid+0x14,%eax\n  /* 2d1 */  inc     %ebx\n  /* 2d2 */  mov     %edx,0x4(%esp)\n  /* 2d6 */  sub     $0x140,%eax\n  /* 2db */  shr     $1,%eax\n  /* 2dd */  add     %esi,%eax\n  /* 2df */  add     $0x8,%esi\n  /* 2e2 */  mov     %eax,(%esp)\n  /* 2e5 */  call    Draw_Character\n  /* 2ea */  movsbl  (%ebx),%eax\n  /* 2ed */  test    %al,%al\n  /* 2ef */  jne     .L2c0\n.L2f1:\n  /* 2f1 */  xor     %ebx,%ebx\n  /* 2f3 */  mov     $0x20,%eax\n  /* 2f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L300:\n  /* 300 */  sub     $0xffffff80,%eax\n  /* 303 */  mov     %eax,0x8(%esp)\n  /* 307 */  mov     $0x50,%eax\n  /* 30c */  mov     %eax,0x4(%esp)\n  /* 310 */  mov     vid+0x14,%eax\n  /* 315 */  sub     $0x140,%eax\n  /* 31a */  shr     $1,%eax\n  /* 31c */  lea     (%eax,%ebx,8),%eax\n  /* 31f */  inc     %ebx\n  /* 320 */  mov     %eax,(%esp)\n  /* 323 */  call    Draw_Character\n  /* 328 */  movsbl  \"            Skill\"(%ebx),%eax\n  /* 32f */  cmp     $0x11,%ebx\n  /* 332 */  jne     .L300\n  /* 334 */  fldz\n  /* 336 */  flds    skill+0x10\n  /* 33c */  fucomi  %st(1),%st\n  /* 33e */  fstp    %st(1)\n  /* 340 */  jp      .L348\n  /* 342 */  je      .Lb20\n.L348:\n  /* 348 */  fld1\n  /* 34a */  fxch    %st(1)\n  /* 34c */  fucomi  %st(1),%st\n  /* 34e */  fstp    %st(1)\n  /* 350 */  jp      .L358\n  /* 352 */  je      .Lc30\n.L358:\n  /* 358 */  flds    =0x40000000 (2f)\n  /* 35e */  fxch    %st(1)\n  /* 360 */  fucomip %st(1),%st\n  /* 362 */  fstp    %st(0)\n  /* 364 */  jp      .Lbe0\n  /* 36a */  jne     .Lbe0\n  /* 370 */  mov     $\"Hard difficulty\",%esi\n  /* 375 */  mov     $0xa0,%ebx\n  /* 37a */  mov     $0x48,%eax\n  /* 37f */  nop\n.L380:\n  /* 380 */  sub     $0xffffff80,%eax\n  /* 383 */  inc     %esi\n  /* 384 */  mov     %eax,0x8(%esp)\n  /* 388 */  mov     $0x50,%eax\n  /* 38d */  mov     %eax,0x4(%esp)\n  /* 391 */  mov     vid+0x14,%eax\n  /* 396 */  sub     $0x140,%eax\n  /* 39b */  shr     $1,%eax\n  /* 39d */  add     %ebx,%eax\n  /* 39f */  add     $0x8,%ebx\n  /* 3a2 */  mov     %eax,(%esp)\n  /* 3a5 */  call    Draw_Character\n  /* 3aa */  cmp     $0x118,%ebx\n  /* 3b0 */  movsbl  (%esi),%eax\n  /* 3b3 */  jne     .L380\n.L3b5:\n  /* 3b5 */  xor     %ebx,%ebx\n  /* 3b7 */  mov     $0x20,%eax\n  /* 3bc */  lea     0x0(%esi,%eiz,1),%esi\n.L3c0:\n  /* 3c0 */  sub     $0xffffff80,%eax\n  /* 3c3 */  mov     $0x58,%edx\n  /* 3c8 */  mov     %eax,0x8(%esp)\n  /* 3cc */  mov     vid+0x14,%eax\n  /* 3d1 */  mov     %edx,0x4(%esp)\n  /* 3d5 */  sub     $0x140,%eax\n  /* 3da */  shr     $1,%eax\n  /* 3dc */  lea     (%eax,%ebx,8),%eax\n  /* 3df */  inc     %ebx\n  /* 3e0 */  mov     %eax,(%esp)\n  /* 3e3 */  call    Draw_Character\n  /* 3e8 */  movsbl  \"       Frag Limit\"(%ebx),%eax\n  /* 3ef */  cmp     $0x11,%ebx\n  /* 3f2 */  jne     .L3c0\n  /* 3f4 */  fldz\n  /* 3f6 */  flds    fraglimit+0x10\n  /* 3fc */  fucomi  %st(1),%st\n  /* 3fe */  fstp    %st(1)\n  /* 400 */  jp      .L8c0\n  /* 406 */  jne     .L8c0\n  /* 40c */  fstp    %st(0)\n  /* 40e */  mov     $\"none\",%esi\n  /* 413 */  mov     $0xa0,%ebx\n  /* 418 */  mov     $0x6e,%eax\n  /* 41d */  lea     0x0(%esi),%esi\n.L420:\n  /* 420 */  sub     $0xffffff80,%eax\n  /* 423 */  inc     %esi\n  /* 424 */  mov     %eax,0x8(%esp)\n  /* 428 */  mov     $0x58,%eax\n  /* 42d */  mov     %eax,0x4(%esp)\n  /* 431 */  mov     vid+0x14,%eax\n  /* 436 */  sub     $0x140,%eax\n  /* 43b */  shr     $1,%eax\n  /* 43d */  add     %ebx,%eax\n  /* 43f */  add     $0x8,%ebx\n  /* 442 */  mov     %eax,(%esp)\n  /* 445 */  call    Draw_Character\n  /* 44a */  cmp     $0xc0,%ebx\n  /* 450 */  movsbl  (%esi),%eax\n  /* 453 */  jne     .L420\n.L455:\n  /* 455 */  xor     %ebx,%ebx\n  /* 457 */  mov     $0x20,%eax\n  /* 45c */  lea     0x0(%esi,%eiz,1),%esi\n.L460:\n  /* 460 */  sub     $0xffffff80,%eax\n  /* 463 */  mov     %eax,0x8(%esp)\n  /* 467 */  mov     $0x60,%eax\n  /* 46c */  mov     %eax,0x4(%esp)\n  /* 470 */  mov     vid+0x14,%eax\n  /* 475 */  sub     $0x140,%eax\n  /* 47a */  shr     $1,%eax\n  /* 47c */  lea     (%eax,%ebx,8),%eax\n  /* 47f */  inc     %ebx\n  /* 480 */  mov     %eax,(%esp)\n  /* 483 */  call    Draw_Character\n  /* 488 */  movsbl  \"       Time Limit\"(%ebx),%eax\n  /* 48f */  cmp     $0x11,%ebx\n  /* 492 */  jne     .L460\n  /* 494 */  fldz\n  /* 496 */  flds    timelimit+0x10\n  /* 49c */  fucomi  %st(1),%st\n  /* 49e */  fstp    %st(1)\n  /* 4a0 */  jp      .L840\n  /* 4a6 */  jne     .L840\n  /* 4ac */  fstp    %st(0)\n  /* 4ae */  mov     $\"none\",%esi\n  /* 4b3 */  mov     $0xa0,%ebx\n  /* 4b8 */  mov     $0x6e,%eax\n  /* 4bd */  lea     0x0(%esi),%esi\n.L4c0:\n  /* 4c0 */  sub     $0xffffff80,%eax\n  /* 4c3 */  inc     %esi\n  /* 4c4 */  mov     %eax,0x8(%esp)\n  /* 4c8 */  mov     $0x60,%eax\n  /* 4cd */  mov     %eax,0x4(%esp)\n  /* 4d1 */  mov     vid+0x14,%eax\n  /* 4d6 */  sub     $0x140,%eax\n  /* 4db */  shr     $1,%eax\n  /* 4dd */  add     %ebx,%eax\n  /* 4df */  add     $0x8,%ebx\n  /* 4e2 */  mov     %eax,(%esp)\n  /* 4e5 */  call    Draw_Character\n  /* 4ea */  cmp     $0xc0,%ebx\n  /* 4f0 */  movsbl  (%esi),%eax\n  /* 4f3 */  jne     .L4c0\n.L4f5:\n  /* 4f5 */  xor     %ebx,%ebx\n  /* 4f7 */  mov     $0x20,%eax\n  /* 4fc */  lea     0x0(%esi,%eiz,1),%esi\n.L500:\n  /* 500 */  sub     $0xffffff80,%eax\n  /* 503 */  mov     $0x70,%esi\n  /* 508 */  mov     %eax,0x8(%esp)\n  /* 50c */  mov     vid+0x14,%eax\n  /* 511 */  mov     %esi,0x4(%esp)\n  /* 515 */  sub     $0x140,%eax\n  /* 51a */  shr     $1,%eax\n  /* 51c */  lea     (%eax,%ebx,8),%eax\n  /* 51f */  inc     %ebx\n  /* 520 */  mov     %eax,(%esp)\n  /* 523 */  call    Draw_Character\n  /* 528 */  movsbl  \"         Episode\"(%ebx),%eax\n  /* 52f */  cmp     $0x10,%ebx\n  /* 532 */  jne     .L500\n  /* 534 */  mov     hipnotic,%ebx\n  /* 53a */  mov     startepisode,%eax\n  /* 53f */  test    %ebx,%ebx\n  /* 541 */  lea     (%eax,%eax,2),%eax\n  /* 544 */  jne     .Lb80\n  /* 54a */  mov     rogue,%edx\n  /* 550 */  test    %edx,%edx\n  /* 552 */  je      .L940\n  /* 558 */  mov     rogueepisodes(,%eax,4),%ebx\n  /* 55f */  movsbl  (%ebx),%eax\n  /* 562 */  test    %al,%al\n  /* 564 */  je      .L5a1\n  /* 566 */  mov     $0xa0,%esi\n  /* 56b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L570:\n  /* 570 */  sub     $0xffffff80,%eax\n  /* 573 */  inc     %ebx\n  /* 574 */  mov     %eax,0x8(%esp)\n  /* 578 */  mov     $0x70,%eax\n  /* 57d */  mov     %eax,0x4(%esp)\n  /* 581 */  mov     vid+0x14,%eax\n  /* 586 */  sub     $0x140,%eax\n  /* 58b */  shr     $1,%eax\n  /* 58d */  add     %esi,%eax\n  /* 58f */  add     $0x8,%esi\n  /* 592 */  mov     %eax,(%esp)\n  /* 595 */  call    Draw_Character\n  /* 59a */  movsbl  (%ebx),%eax\n  /* 59d */  test    %al,%al\n  /* 59f */  jne     .L570\n.L5a1:\n  /* 5a1 */  xor     %ebx,%ebx\n  /* 5a3 */  mov     $0x20,%eax\n  /* 5a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5b0:\n  /* 5b0 */  sub     $0xffffff80,%eax\n  /* 5b3 */  mov     $0x78,%esi\n  /* 5b8 */  mov     %eax,0x8(%esp)\n  /* 5bc */  mov     vid+0x14,%eax\n  /* 5c1 */  mov     %esi,0x4(%esp)\n  /* 5c5 */  sub     $0x140,%eax\n  /* 5ca */  shr     $1,%eax\n  /* 5cc */  lea     (%eax,%ebx,8),%eax\n  /* 5cf */  inc     %ebx\n  /* 5d0 */  mov     %eax,(%esp)\n  /* 5d3 */  call    Draw_Character\n  /* 5d8 */  movsbl  \"           Level\"(%ebx),%eax\n  /* 5df */  cmp     $0x10,%ebx\n  /* 5e2 */  jne     .L5b0\n  /* 5e4 */  mov     hipnotic,%ebx\n  /* 5ea */  mov     startepisode,%edx\n  /* 5f0 */  mov     startlevel,%eax\n  /* 5f5 */  test    %ebx,%ebx\n  /* 5f7 */  lea     (%edx,%edx,2),%edx\n  /* 5fa */  jne     .La60\n  /* 600 */  mov     rogue,%ebx\n  /* 606 */  test    %ebx,%ebx\n  /* 608 */  je      .L9a0\n  /* 60e */  mov     rogueepisodes+0x4(,%edx,4),%ecx\n  /* 615 */  add     %ecx,%eax\n  /* 617 */  mov     roguelevels+0x4(,%eax,8),%ebx\n  /* 61e */  mov     %eax,%edx\n  /* 620 */  movsbl  (%ebx),%eax\n  /* 623 */  test    %al,%al\n  /* 625 */  je      .L679\n  /* 627 */  mov     $0xa0,%esi\n  /* 62c */  lea     0x0(%esi,%eiz,1),%esi\n.L630:\n  /* 630 */  sub     $0xffffff80,%eax\n  /* 633 */  inc     %ebx\n  /* 634 */  mov     %eax,0x8(%esp)\n  /* 638 */  mov     $0x78,%eax\n  /* 63d */  mov     %eax,0x4(%esp)\n  /* 641 */  mov     vid+0x14,%eax\n  /* 646 */  sub     $0x140,%eax\n  /* 64b */  shr     $1,%eax\n  /* 64d */  add     %esi,%eax\n  /* 64f */  add     $0x8,%esi\n  /* 652 */  mov     %eax,(%esp)\n  /* 655 */  call    Draw_Character\n  /* 65a */  movsbl  (%ebx),%eax\n  /* 65d */  test    %al,%al\n  /* 65f */  jne     .L630\n  /* 661 */  mov     startepisode,%eax\n  /* 666 */  lea     (%eax,%eax,2),%edx\n  /* 669 */  mov     startlevel,%eax\n  /* 66e */  mov     rogueepisodes+0x4(,%edx,4),%ecx\n  /* 675 */  add     %ecx,%eax\n  /* 677 */  mov     %eax,%edx\n.L679:\n  /* 679 */  mov     roguelevels(,%edx,8),%ebx\n  /* 680 */  movsbl  (%ebx),%eax\n  /* 683 */  test    %al,%al\n  /* 685 */  je      .L6c1\n  /* 687 */  mov     $0xa0,%esi\n  /* 68c */  lea     0x0(%esi,%eiz,1),%esi\n.L690:\n  /* 690 */  sub     $0xffffff80,%eax\n  /* 693 */  inc     %ebx\n  /* 694 */  mov     %eax,0x8(%esp)\n  /* 698 */  mov     $0x80,%eax\n  /* 69d */  mov     %eax,0x4(%esp)\n  /* 6a1 */  mov     vid+0x14,%eax\n  /* 6a6 */  sub     $0x140,%eax\n  /* 6ab */  shr     $1,%eax\n  /* 6ad */  add     %esi,%eax\n  /* 6af */  add     $0x8,%esi\n  /* 6b2 */  mov     %eax,(%esp)\n  /* 6b5 */  call    Draw_Character\n  /* 6ba */  movsbl  (%ebx),%eax\n  /* 6bd */  test    %al,%al\n  /* 6bf */  jne     .L690\n.L6c1:\n  /* 6c1 */  fnstcw  0x1e(%esp)\n  /* 6c5 */  flds    =0x40800000 (4f)\n  /* 6cb */  fmull   realtime\n  /* 6d1 */  movzwl  0x1e(%esp),%eax\n  /* 6d6 */  or      $0xc00,%ax\n  /* 6da */  mov     %ax,0x1c(%esp)\n  /* 6df */  fldcw   0x1c(%esp)\n  /* 6e3 */  fistpl  0x18(%esp)\n  /* 6e7 */  fldcw   0x1e(%esp)\n  /* 6eb */  mov     0x18(%esp),%eax\n  /* 6ef */  and     $0x1,%eax\n  /* 6f2 */  add     $0xc,%eax\n  /* 6f5 */  mov     %eax,0x8(%esp)\n  /* 6f9 */  mov     gameoptions_cursor,%eax\n  /* 6fe */  mov     gameoptions_cursor_table(,%eax,4),%eax\n  /* 705 */  mov     %eax,0x4(%esp)\n  /* 709 */  mov     vid+0x14,%eax\n  /* 70e */  sub     $0x140,%eax\n  /* 713 */  shr     $1,%eax\n  /* 715 */  add     $0x90,%eax\n  /* 71a */  mov     %eax,(%esp)\n  /* 71d */  call    Draw_Character\n  /* 722 */  mov     m_serverInfoMessage,%eax\n  /* 727 */  test    %eax,%eax\n  /* 729 */  je      .L74e\n  /* 72b */  fldl    realtime\n  /* 731 */  fsubl   m_serverInfoMessageTime\n  /* 737 */  flds    =0x40a00000 (5f)\n  /* 73d */  fcomip  %st(1),%st\n  /* 73f */  fstp    %st(0)\n  /* 741 */  ja      .Lcb0\n  /* 747 */  xor     %eax,%eax\n  /* 749 */  mov     %eax,m_serverInfoMessage\n.L74e:\n  /* 74e */  add     $0x24,%esp\n  /* 751 */  pop     %ebx\n  /* 752 */  pop     %esi\n  /* 753 */  ret\n  /* 754 */  lea     0x0(%esi,%eiz,1),%esi\n.L758:\n  /* 758 */  mov     $\"Cooperative\",%esi\n  /* 75d */  mov     $0xa0,%ebx\n  /* 762 */  mov     $0x43,%eax\n  /* 767 */  nop\n  /* 768 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L770:\n  /* 770 */  sub     $0xffffff80,%eax\n  /* 773 */  inc     %esi\n  /* 774 */  mov     %eax,0x8(%esp)\n  /* 778 */  mov     $0x40,%eax\n  /* 77d */  mov     %eax,0x4(%esp)\n  /* 781 */  mov     vid+0x14,%eax\n  /* 786 */  sub     $0x140,%eax\n  /* 78b */  shr     $1,%eax\n  /* 78d */  add     %ebx,%eax\n  /* 78f */  add     $0x8,%ebx\n  /* 792 */  mov     %eax,(%esp)\n  /* 795 */  call    Draw_Character\n  /* 79a */  cmp     $0xf8,%ebx\n  /* 7a0 */  movsbl  (%esi),%eax\n  /* 7a3 */  jne     .L770\n  /* 7a5 */  jmp     .L225\n  /* 7aa */  lea     0x0(%esi),%esi\n.L7b0:\n  /* 7b0 */  cmp     $0x1,%eax\n  /* 7b3 */  je      .Lca0\n  /* 7b9 */  cmp     $0x2,%eax\n  /* 7bc */  lea     0x0(%esi,%eiz,1),%esi\n  /* 7c0 */  jne     .Lc90\n  /* 7c6 */  mov     $0x46,%eax\n  /* 7cb */  mov     $\"Friendly Fire\",%ebx\n.L7d0:\n  /* 7d0 */  mov     $0xa0,%esi\n  /* 7d5 */  lea     0x0(%esi),%esi\n  /* 7d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L7e0:\n  /* 7e0 */  sub     $0xffffff80,%eax\n  /* 7e3 */  inc     %ebx\n  /* 7e4 */  mov     %eax,0x8(%esp)\n  /* 7e8 */  mov     $0x48,%eax\n  /* 7ed */  mov     %eax,0x4(%esp)\n  /* 7f1 */  mov     vid+0x14,%eax\n  /* 7f6 */  sub     $0x140,%eax\n  /* 7fb */  shr     $1,%eax\n  /* 7fd */  add     %esi,%eax\n  /* 7ff */  add     $0x8,%esi\n  /* 802 */  mov     %eax,(%esp)\n  /* 805 */  call    Draw_Character\n  /* 80a */  movsbl  (%ebx),%eax\n  /* 80d */  test    %al,%al\n  /* 80f */  jne     .L7e0\n  /* 811 */  jmp     .L2f1\n  /* 816 */  xchg    %ax,%ax\n  /* 818 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L820:\n  /* 820 */  mov     CSWTCH.493(,%eax,4),%ebx\n  /* 827 */  movsbl  (%ebx),%eax\n  /* 82a */  test    %al,%al\n  /* 82c */  jne     .L2ae\n  /* 832 */  jmp     .L2f1\n  /* 837 */  nop\n  /* 838 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L840:\n  /* 840 */  fnstcw  0x1e(%esp)\n  /* 844 */  movl    $\"%i minutes\",(%esp)\n  /* 84b */  movzwl  0x1e(%esp),%eax\n  /* 850 */  or      $0xc00,%ax\n  /* 854 */  mov     %ax,0x1c(%esp)\n  /* 859 */  fldcw   0x1c(%esp)\n  /* 85d */  fistpl  0x4(%esp)\n  /* 861 */  fldcw   0x1e(%esp)\n  /* 865 */  call    va\n  /* 86a */  mov     %eax,%ebx\n  /* 86c */  movsbl  (%eax),%eax\n  /* 86f */  test    %al,%al\n  /* 871 */  je      .L4f5\n  /* 877 */  mov     $0xa0,%esi\n  /* 87c */  lea     0x0(%esi,%eiz,1),%esi\n.L880:\n  /* 880 */  sub     $0xffffff80,%eax\n  /* 883 */  inc     %ebx\n  /* 884 */  mov     %eax,0x8(%esp)\n  /* 888 */  mov     $0x60,%eax\n  /* 88d */  mov     %eax,0x4(%esp)\n  /* 891 */  mov     vid+0x14,%eax\n  /* 896 */  sub     $0x140,%eax\n  /* 89b */  shr     $1,%eax\n  /* 89d */  add     %esi,%eax\n  /* 89f */  add     $0x8,%esi\n  /* 8a2 */  mov     %eax,(%esp)\n  /* 8a5 */  call    Draw_Character\n  /* 8aa */  movsbl  (%ebx),%eax\n  /* 8ad */  test    %al,%al\n  /* 8af */  jne     .L880\n  /* 8b1 */  jmp     .L4f5\n  /* 8b6 */  xchg    %ax,%ax\n  /* 8b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L8c0:\n  /* 8c0 */  fnstcw  0x1e(%esp)\n  /* 8c4 */  movl    $\"%i frags\",(%esp)\n  /* 8cb */  movzwl  0x1e(%esp),%eax\n  /* 8d0 */  or      $0xc00,%ax\n  /* 8d4 */  mov     %ax,0x1c(%esp)\n  /* 8d9 */  fldcw   0x1c(%esp)\n  /* 8dd */  fistpl  0x4(%esp)\n  /* 8e1 */  fldcw   0x1e(%esp)\n  /* 8e5 */  call    va\n  /* 8ea */  mov     %eax,%ebx\n  /* 8ec */  movsbl  (%eax),%eax\n  /* 8ef */  test    %al,%al\n  /* 8f1 */  je      .L455\n  /* 8f7 */  mov     $0xa0,%esi\n  /* 8fc */  lea     0x0(%esi,%eiz,1),%esi\n.L900:\n  /* 900 */  sub     $0xffffff80,%eax\n  /* 903 */  inc     %ebx\n  /* 904 */  mov     %eax,0x8(%esp)\n  /* 908 */  mov     $0x58,%eax\n  /* 90d */  mov     %eax,0x4(%esp)\n  /* 911 */  mov     vid+0x14,%eax\n  /* 916 */  sub     $0x140,%eax\n  /* 91b */  shr     $1,%eax\n  /* 91d */  add     %esi,%eax\n  /* 91f */  add     $0x8,%esi\n  /* 922 */  mov     %eax,(%esp)\n  /* 925 */  call    Draw_Character\n  /* 92a */  movsbl  (%ebx),%eax\n  /* 92d */  test    %al,%al\n  /* 92f */  jne     .L900\n  /* 931 */  jmp     .L455\n  /* 936 */  xchg    %ax,%ax\n  /* 938 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L940:\n  /* 940 */  mov     episodes(,%eax,4),%ebx\n  /* 947 */  movsbl  (%ebx),%eax\n  /* 94a */  test    %al,%al\n  /* 94c */  je      .L5a1\n  /* 952 */  mov     $0xa0,%esi\n  /* 957 */  nop\n  /* 958 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L960:\n  /* 960 */  sub     $0xffffff80,%eax\n  /* 963 */  inc     %ebx\n  /* 964 */  mov     %eax,0x8(%esp)\n  /* 968 */  mov     $0x70,%eax\n  /* 96d */  mov     %eax,0x4(%esp)\n  /* 971 */  mov     vid+0x14,%eax\n  /* 976 */  sub     $0x140,%eax\n  /* 97b */  shr     $1,%eax\n  /* 97d */  add     %esi,%eax\n  /* 97f */  add     $0x8,%esi\n  /* 982 */  mov     %eax,(%esp)\n  /* 985 */  call    Draw_Character\n  /* 98a */  movsbl  (%ebx),%eax\n  /* 98d */  test    %al,%al\n  /* 98f */  jne     .L960\n  /* 991 */  jmp     .L5a1\n  /* 996 */  xchg    %ax,%ax\n  /* 998 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L9a0:\n  /* 9a0 */  mov     episodes+0x4(,%edx,4),%ecx\n  /* 9a7 */  add     %ecx,%eax\n  /* 9a9 */  mov     levels+0x4(,%eax,8),%ebx\n  /* 9b0 */  mov     %eax,%edx\n  /* 9b2 */  movsbl  (%ebx),%eax\n  /* 9b5 */  test    %al,%al\n  /* 9b7 */  je      .La09\n  /* 9b9 */  mov     $0xa0,%esi\n  /* 9be */  xchg    %ax,%ax\n.L9c0:\n  /* 9c0 */  sub     $0xffffff80,%eax\n  /* 9c3 */  inc     %ebx\n  /* 9c4 */  mov     %eax,0x8(%esp)\n  /* 9c8 */  mov     $0x78,%eax\n  /* 9cd */  mov     %eax,0x4(%esp)\n  /* 9d1 */  mov     vid+0x14,%eax\n  /* 9d6 */  sub     $0x140,%eax\n  /* 9db */  shr     $1,%eax\n  /* 9dd */  add     %esi,%eax\n  /* 9df */  add     $0x8,%esi\n  /* 9e2 */  mov     %eax,(%esp)\n  /* 9e5 */  call    Draw_Character\n  /* 9ea */  movsbl  (%ebx),%eax\n  /* 9ed */  test    %al,%al\n  /* 9ef */  jne     .L9c0\n  /* 9f1 */  mov     startepisode,%eax\n  /* 9f6 */  lea     (%eax,%eax,2),%edx\n  /* 9f9 */  mov     startlevel,%eax\n  /* 9fe */  mov     episodes+0x4(,%edx,4),%ecx\n  /* a05 */  add     %ecx,%eax\n  /* a07 */  mov     %eax,%edx\n.La09:\n  /* a09 */  mov     levels(,%edx,8),%ebx\n  /* a10 */  movsbl  (%ebx),%eax\n  /* a13 */  test    %al,%al\n  /* a15 */  je      .L6c1\n  /* a1b */  mov     $0xa0,%esi\n.La20:\n  /* a20 */  sub     $0xffffff80,%eax\n  /* a23 */  mov     $0x80,%edx\n  /* a28 */  mov     %eax,0x8(%esp)\n  /* a2c */  mov     vid+0x14,%eax\n  /* a31 */  inc     %ebx\n  /* a32 */  mov     %edx,0x4(%esp)\n  /* a36 */  sub     $0x140,%eax\n  /* a3b */  shr     $1,%eax\n  /* a3d */  add     %esi,%eax\n  /* a3f */  add     $0x8,%esi\n  /* a42 */  mov     %eax,(%esp)\n  /* a45 */  call    Draw_Character\n  /* a4a */  movsbl  (%ebx),%eax\n  /* a4d */  test    %al,%al\n  /* a4f */  jne     .La20\n  /* a51 */  jmp     .L6c1\n  /* a56 */  xchg    %ax,%ax\n  /* a58 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La60:\n  /* a60 */  mov     hipnoticepisodes+0x4(,%edx,4),%ecx\n  /* a67 */  add     %ecx,%eax\n  /* a69 */  mov     hipnoticlevels+0x4(,%eax,8),%ebx\n  /* a70 */  mov     %eax,%edx\n  /* a72 */  movsbl  (%ebx),%eax\n  /* a75 */  test    %al,%al\n  /* a77 */  je      .Lac9\n  /* a79 */  mov     $0xa0,%esi\n  /* a7e */  xchg    %ax,%ax\n.La80:\n  /* a80 */  sub     $0xffffff80,%eax\n  /* a83 */  inc     %ebx\n  /* a84 */  mov     %eax,0x8(%esp)\n  /* a88 */  mov     $0x78,%eax\n  /* a8d */  mov     %eax,0x4(%esp)\n  /* a91 */  mov     vid+0x14,%eax\n  /* a96 */  sub     $0x140,%eax\n  /* a9b */  shr     $1,%eax\n  /* a9d */  add     %esi,%eax\n  /* a9f */  add     $0x8,%esi\n  /* aa2 */  mov     %eax,(%esp)\n  /* aa5 */  call    Draw_Character\n  /* aaa */  movsbl  (%ebx),%eax\n  /* aad */  test    %al,%al\n  /* aaf */  jne     .La80\n  /* ab1 */  mov     startepisode,%eax\n  /* ab6 */  lea     (%eax,%eax,2),%edx\n  /* ab9 */  mov     startlevel,%eax\n  /* abe */  mov     hipnoticepisodes+0x4(,%edx,4),%ecx\n  /* ac5 */  add     %ecx,%eax\n  /* ac7 */  mov     %eax,%edx\n.Lac9:\n  /* ac9 */  mov     hipnoticlevels(,%edx,8),%ebx\n  /* ad0 */  mov     $0xa0,%esi\n  /* ad5 */  movsbl  (%ebx),%eax\n  /* ad8 */  test    %al,%al\n  /* ada */  je      .L6c1\n.Lae0:\n  /* ae0 */  sub     $0xffffff80,%eax\n  /* ae3 */  inc     %ebx\n  /* ae4 */  mov     %eax,0x8(%esp)\n  /* ae8 */  mov     $0x80,%eax\n  /* aed */  mov     %eax,0x4(%esp)\n  /* af1 */  mov     vid+0x14,%eax\n  /* af6 */  sub     $0x140,%eax\n  /* afb */  shr     $1,%eax\n  /* afd */  add     %esi,%eax\n  /* aff */  add     $0x8,%esi\n  /* b02 */  mov     %eax,(%esp)\n  /* b05 */  call    Draw_Character\n  /* b0a */  movsbl  (%ebx),%eax\n  /* b0d */  test    %al,%al\n  /* b0f */  jne     .Lae0\n  /* b11 */  jmp     .L6c1\n  /* b16 */  xchg    %ax,%ax\n  /* b18 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb20:\n  /* b20 */  fstp    %st(0)\n  /* b22 */  mov     $\"Easy difficulty\",%esi\n  /* b27 */  mov     $0xa0,%ebx\n  /* b2c */  mov     $0x45,%eax\n  /* b31 */  lea     0x0(%esi,%eiz,1),%esi\n  /* b38 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb40:\n  /* b40 */  sub     $0xffffff80,%eax\n  /* b43 */  inc     %esi\n  /* b44 */  mov     %eax,0x8(%esp)\n  /* b48 */  mov     $0x50,%eax\n  /* b4d */  mov     %eax,0x4(%esp)\n  /* b51 */  mov     vid+0x14,%eax\n  /* b56 */  sub     $0x140,%eax\n  /* b5b */  shr     $1,%eax\n  /* b5d */  add     %ebx,%eax\n  /* b5f */  add     $0x8,%ebx\n  /* b62 */  mov     %eax,(%esp)\n  /* b65 */  call    Draw_Character\n  /* b6a */  cmp     $0x118,%ebx\n  /* b70 */  movsbl  (%esi),%eax\n  /* b73 */  jne     .Lb40\n  /* b75 */  jmp     .L3b5\n  /* b7a */  lea     0x0(%esi),%esi\n.Lb80:\n  /* b80 */  mov     hipnoticepisodes(,%eax,4),%ebx\n  /* b87 */  mov     $0xa0,%esi\n  /* b8c */  movsbl  (%ebx),%eax\n  /* b8f */  test    %al,%al\n  /* b91 */  je      .L5a1\n  /* b97 */  nop\n  /* b98 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lba0:\n  /* ba0 */  sub     $0xffffff80,%eax\n  /* ba3 */  mov     $0x70,%ecx\n  /* ba8 */  mov     %eax,0x8(%esp)\n  /* bac */  mov     vid+0x14,%eax\n  /* bb1 */  inc     %ebx\n  /* bb2 */  mov     %ecx,0x4(%esp)\n  /* bb6 */  sub     $0x140,%eax\n  /* bbb */  shr     $1,%eax\n  /* bbd */  add     %esi,%eax\n  /* bbf */  add     $0x8,%esi\n  /* bc2 */  mov     %eax,(%esp)\n  /* bc5 */  call    Draw_Character\n  /* bca */  movsbl  (%ebx),%eax\n  /* bcd */  test    %al,%al\n  /* bcf */  jne     .Lba0\n  /* bd1 */  jmp     .L5a1\n  /* bd6 */  xchg    %ax,%ax\n  /* bd8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lbe0:\n  /* be0 */  mov     $\"Nightmare difficulty\",%esi\n  /* be5 */  mov     $0xa0,%ebx\n  /* bea */  mov     $0x4e,%eax\n  /* bef */  nop\n.Lbf0:\n  /* bf0 */  sub     $0xffffff80,%eax\n  /* bf3 */  mov     $0x50,%ecx\n  /* bf8 */  mov     %eax,0x8(%esp)\n  /* bfc */  mov     vid+0x14,%eax\n  /* c01 */  inc     %esi\n  /* c02 */  mov     %ecx,0x4(%esp)\n  /* c06 */  sub     $0x140,%eax\n  /* c0b */  shr     $1,%eax\n  /* c0d */  add     %ebx,%eax\n  /* c0f */  add     $0x8,%ebx\n  /* c12 */  mov     %eax,(%esp)\n  /* c15 */  call    Draw_Character\n  /* c1a */  cmp     $0x140,%ebx\n  /* c20 */  movsbl  (%esi),%eax\n  /* c23 */  jne     .Lbf0\n  /* c25 */  jmp     .L3b5\n  /* c2a */  lea     0x0(%esi),%esi\n.Lc30:\n  /* c30 */  fstp    %st(0)\n  /* c32 */  mov     $\"Normal difficulty\",%esi\n  /* c37 */  mov     $0xa0,%ebx\n  /* c3c */  mov     $0x4e,%eax\n  /* c41 */  lea     0x0(%esi,%eiz,1),%esi\n  /* c48 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc50:\n  /* c50 */  sub     $0xffffff80,%eax\n  /* c53 */  inc     %esi\n  /* c54 */  mov     %eax,0x8(%esp)\n  /* c58 */  mov     $0x50,%eax\n  /* c5d */  mov     %eax,0x4(%esp)\n  /* c61 */  mov     vid+0x14,%eax\n  /* c66 */  sub     $0x140,%eax\n  /* c6b */  shr     $1,%eax\n  /* c6d */  add     %ebx,%eax\n  /* c6f */  add     $0x8,%ebx\n  /* c72 */  mov     %eax,(%esp)\n  /* c75 */  call    Draw_Character\n  /* c7a */  cmp     $0x128,%ebx\n  /* c80 */  movsbl  (%esi),%eax\n  /* c83 */  jne     .Lc50\n  /* c85 */  jmp     .L3b5\n  /* c8a */  lea     0x0(%esi),%esi\n.Lc90:\n  /* c90 */  mov     $0x4f,%eax\n  /* c95 */  mov     $\"Off\",%ebx\n  /* c9a */  jmp     .L7d0\n  /* c9f */  nop\n.Lca0:\n  /* ca0 */  mov     $0x4e,%eax\n  /* ca5 */  mov     $\"No Friendly Fire\",%ebx\n  /* caa */  jmp     .L7d0\n  /* caf */  nop\n.Lcb0:\n  /* cb0 */  movl    $0x38,(%esp)\n  /* cb7 */  mov     $0x4,%eax\n  /* cbc */  mov     $\"  More than 4 players   \",%esi\n  /* cc1 */  mov     %eax,0xc(%esp)\n  /* cc5 */  mov     $0x18,%eax\n  /* cca */  mov     $0x40,%ebx\n  /* ccf */  mov     %eax,0x8(%esp)\n  /* cd3 */  mov     $0x8a,%eax\n  /* cd8 */  mov     %eax,0x4(%esp)\n  /* cdc */  call    M_DrawTextBox\n  /* ce1 */  mov     $0x20,%eax\n  /* ce6 */  xchg    %ax,%ax\n  /* ce8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lcf0:\n  /* cf0 */  sub     $0xffffff80,%eax\n  /* cf3 */  inc     %esi\n  /* cf4 */  mov     %eax,0x8(%esp)\n  /* cf8 */  mov     $0x92,%eax\n  /* cfd */  mov     %eax,0x4(%esp)\n  /* d01 */  mov     vid+0x14,%eax\n  /* d06 */  sub     $0x140,%eax\n  /* d0b */  shr     $1,%eax\n  /* d0d */  add     %ebx,%eax\n  /* d0f */  add     $0x8,%ebx\n  /* d12 */  mov     %eax,(%esp)\n  /* d15 */  call    Draw_Character\n  /* d1a */  cmp     $0x100,%ebx\n  /* d20 */  movsbl  (%esi),%eax\n  /* d23 */  jne     .Lcf0\n  /* d25 */  mov     $\" requires using command \",%esi\n  /* d2a */  mov     $0x40,%ebx\n  /* d2f */  mov     $0x20,%eax\n  /* d34 */  lea     0x0(%esi,%eiz,1),%esi\n  /* d38 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld40:\n  /* d40 */  sub     $0xffffff80,%eax\n  /* d43 */  inc     %esi\n  /* d44 */  mov     %eax,0x8(%esp)\n  /* d48 */  mov     $0x9a,%eax\n  /* d4d */  mov     %eax,0x4(%esp)\n  /* d51 */  mov     vid+0x14,%eax\n  /* d56 */  sub     $0x140,%eax\n  /* d5b */  shr     $1,%eax\n  /* d5d */  add     %ebx,%eax\n  /* d5f */  add     $0x8,%ebx\n  /* d62 */  mov     %eax,(%esp)\n  /* d65 */  call    Draw_Character\n  /* d6a */  cmp     $0x100,%ebx\n  /* d70 */  movsbl  (%esi),%eax\n  /* d73 */  jne     .Ld40\n  /* d75 */  mov     $\"line parameters; please \",%esi\n  /* d7a */  mov     $0x40,%ebx\n  /* d7f */  mov     $0x6c,%eax\n  /* d84 */  lea     0x0(%esi,%eiz,1),%esi\n  /* d88 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld90:\n  /* d90 */  sub     $0xffffff80,%eax\n  /* d93 */  mov     $0xa2,%ecx\n  /* d98 */  mov     %eax,0x8(%esp)\n  /* d9c */  mov     vid+0x14,%eax\n  /* da1 */  inc     %esi\n  /* da2 */  mov     %ecx,0x4(%esp)\n  /* da6 */  sub     $0x140,%eax\n  /* dab */  shr     $1,%eax\n  /* dad */  add     %ebx,%eax\n  /* daf */  add     $0x8,%ebx\n  /* db2 */  mov     %eax,(%esp)\n  /* db5 */  call    Draw_Character\n  /* dba */  cmp     $0x100,%ebx\n  /* dc0 */  movsbl  (%esi),%eax\n  /* dc3 */  jne     .Ld90\n  /* dc5 */  mov     $\"   see techinfo.txt.    \",%esi\n  /* dca */  mov     $0x40,%ebx\n  /* dcf */  mov     $0x20,%eax\n  /* dd4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* dd8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lde0:\n  /* de0 */  sub     $0xffffff80,%eax\n  /* de3 */  mov     $0xaa,%edx\n  /* de8 */  mov     %eax,0x8(%esp)\n  /* dec */  mov     vid+0x14,%eax\n  /* df1 */  inc     %esi\n  /* df2 */  mov     %edx,0x4(%esp)\n  /* df6 */  sub     $0x140,%eax\n  /* dfb */  shr     $1,%eax\n  /* dfd */  add     %ebx,%eax\n  /* dff */  add     $0x8,%ebx\n  /* e02 */  mov     %eax,(%esp)\n  /* e05 */  call    Draw_Character\n  /* e0a */  cmp     $0x100,%ebx\n  /* e10 */  movsbl  (%esi),%eax\n  /* e13 */  jne     .Lde0\n  /* e15 */  add     $0x24,%esp\n  /* e18 */  pop     %ebx\n  /* e19 */  pop     %esi\n  /* e1a */  ret\n","c":"#include \"quakedef.h\"\n\ntypedef struct { char *name; char *description; } level_t;\ntypedef struct { char *description; int firstLevel; int levels; } episode_t;\nextern level_t levels[], roguelevels[], hipnoticlevels[];\nextern episode_t episodes[], rogueepisodes[], hipnoticepisodes[];\nextern int gameoptions_cursor_table[];\nextern int gameoptions_cursor, maxplayers, startepisode, startlevel;\nextern int m_serverInfoMessage;\nextern double m_serverInfoMessageTime;\nvoid M_DrawTextBox(int x, int y, int width, int lines);\n#define S1 r+=y?x:x+1;\n#define S4 S1 S1 S1 S1\n#define S16 S4 S4 S4 S4\n#define S64 S16 S16 S16 S16\nint d0(int x,int y){int r=0;\n S64 S64 S64 S64 S64 S64 S64 S4 S4 S1 S1\n return r;}\n\nvoid M_DrawCharacter(int cx, int line, int num)\n{\n    Draw_Character(cx + ((vid.width - 320) >> 1), line, num);\n}\n\nvoid M_Print(int cx, int cy, char *str)\n{\n    while (*str)\n    {\n        M_DrawCharacter(cx, cy, ((int)*str) + 128);\n        str++;\n        cx += 8;\n    }\n}\n\nvoid M_DrawPic(int x, int y, qpic_t *pic)\n{\n    Draw_Pic(x + ((vid.width - 320) >> 1), y, pic);\n}\n\nvoid M_DrawTransPic(int x, int y, qpic_t *pic)\n{\n    Draw_TransPic(x + ((vid.width - 320) >> 1), y, pic);\n}\n\nvoid M_GameOptions_Draw(void)\n{\n    qpic_t *p;\n    char *msg;\n\n    M_DrawTransPic(16, 4, Draw_CachePic(\"gfx/qplaque.lmp\"));\n    p = Draw_CachePic(\"gfx/p_multi.lmp\");\n    M_DrawPic((320 - p->width) / 2, 4, p);\n\n    M_DrawTextBox(152, 32, 10, 1);\n    M_Print(160, 40, \"begin game\");\n\n    M_Print(0, 56, \"      Max players\");\n    M_Print(160, 56, va(\"%i\", maxplayers));\n\n    M_Print(0, 64, \"        Game Type\");\n    if (coop.value)\n        M_Print(160, 64, \"Cooperative\");\n    else\n        M_Print(160, 64, \"Deathmatch\");\n\n    M_Print(0, 72, \"        Teamplay\");\n    if (rogue)\n    {\n        switch ((int)teamplay.value)\n        {\n        case 1: msg = \"No Friendly Fire\"; break;\n        case 2: msg = \"Friendly Fire\"; break;\n        case 3: msg = \"Tag\"; break;\n        case 4: msg = \"Capture the Flag\"; break;\n        case 5: msg = \"One Flag CTF\"; break;\n        case 6: msg = \"Three Team CTF\"; break;\n        default: msg = \"Off\"; break;\n        }\n        M_Print(160, 72, msg);\n    }\n    else\n    {\n        switch ((int)teamplay.value)\n        {\n        case 1: msg = \"No Friendly Fire\"; break;\n        case 2: msg = \"Friendly Fire\"; break;\n        default: msg = \"Off\"; break;\n        }\n        M_Print(160, 72, msg);\n    }\n\n    M_Print(0, 80, \"            Skill\");\n    if (skill.value == 0)\n        M_Print(160, 80, \"Easy difficulty\");\n    else if (skill.value == 1)\n        M_Print(160, 80, \"Normal difficulty\");\n    else if (skill.value == 2)\n        M_Print(160, 80, \"Hard difficulty\");\n    else\n        M_Print(160, 80, \"Nightmare difficulty\");\n\n    M_Print(0, 88, \"       Frag Limit\");\n    if (fraglimit.value == 0)\n        M_Print(160, 88, \"none\");\n    else\n        M_Print(160, 88, va(\"%i frags\", (int)fraglimit.value));\n\n    M_Print(0, 96, \"       Time Limit\");\n    if (timelimit.value == 0)\n        M_Print(160, 96, \"none\");\n    else\n        M_Print(160, 96, va(\"%i minutes\", (int)timelimit.value));\n\n    M_Print(0, 112, \"         Episode\");\n    if (hipnotic)\n        M_Print(160, 112, hipnoticepisodes[startepisode].description);\n    else if (rogue)\n        M_Print(160, 112, rogueepisodes[startepisode].description);\n    else\n        M_Print(160, 112, episodes[startepisode].description);\n\n    M_Print(0, 120, \"           Level\");\n    if (hipnotic)\n    {\n        M_Print(160, 120, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].description);\n        M_Print(160, 128, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name);\n    }\n    else if (rogue)\n    {\n        M_Print(160, 120, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].description);\n        M_Print(160, 128, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name);\n    }\n    else\n    {\n        M_Print(160, 120, levels[episodes[startepisode].firstLevel + startlevel].description);\n        M_Print(160, 128, levels[episodes[startepisode].firstLevel + startlevel].name);\n    }\n\n    M_DrawCharacter(144, gameoptions_cursor_table[gameoptions_cursor], 12 + ((int)(realtime * 4) & 1));\n\n    if (m_serverInfoMessage)\n    {\n        if ((realtime - m_serverInfoMessageTime) < 5.0)\n        {\n            int x = (320 - 26 * 8) / 2;\n            M_DrawTextBox(x, 138, 24, 4);\n            x += 8;\n            M_Print(x, 146, \"  More than 4 players   \");\n            M_Print(x, 154, \" requires using command \");\n            M_Print(x, 162, \"line parameters; please \");\n            M_Print(x, 170, \"   see techinfo.txt.    \");\n        }\n        else\n        {\n            m_serverInfoMessage = false;\n        }\n    }\n}\n","size":3611,"score":100,"agent":"kuncc/4","pid":5,"session":1696,"ts":1791752050904}
{"target":"quake","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1444,"symbol":"R_RocketTrail","file":"r_part.c","asm":"# R_RocketTrail  (TU r_part.c, section .text, 2787 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_RocketTrail:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     0x64(%esp),%eax\n  /* 00b */  mov     0x60(%esp),%ebx\n  /* 00f */  mov     0x68(%esp),%edi\n  /* 013 */  flds    (%eax)\n  /* 015 */  fsubs   (%ebx)\n  /* 017 */  fstps   0x34(%esp)\n  /* 01b */  flds    0x4(%eax)\n  /* 01e */  fsubs   0x4(%ebx)\n  /* 021 */  fstps   0x38(%esp)\n  /* 025 */  flds    0x8(%eax)\n  /* 028 */  lea     0x34(%esp),%eax\n  /* 02c */  fsubs   0x8(%ebx)\n  /* 02f */  mov     %eax,(%esp)\n  /* 032 */  fstps   0x3c(%esp)\n  /* 036 */  call    VectorNormalize\n  /* 03b */  mov     $0x3,%edx\n  /* 040 */  cmp     $0x7f,%edi\n  /* 043 */  mov     %edx,0x1c(%esp)\n  /* 047 */  jle     .L55\n  /* 049 */  mov     $0x1,%eax\n  /* 04e */  add     $0xffffff80,%edi\n  /* 051 */  mov     %eax,0x1c(%esp)\n.L55:\n  /* 055 */  fldz\n  /* 057 */  fxch    %st(1)\n  /* 059 */  fcomi   %st(1),%st\n  /* 05b */  fstp    %st(1)\n  /* 05d */  jbe     .L4b9\n  /* 063 */  mov     free_particles,%ebp\n  /* 069 */  test    %ebp,%ebp\n  /* 06b */  je      .L4c0\n  /* 071 */  fildl   0x1c(%esp)\n  /* 075 */  cmp     $0x6,%edi\n  /* 078 */  mov     active_particles,%edx\n  /* 07e */  mov     %ebp,active_particles\n  /* 084 */  mov     0x10(%ebp),%eax\n  /* 087 */  mov     %edx,0x10(%ebp)\n  /* 08a */  mov     %ebp,%edx\n  /* 08c */  mov     %eax,free_particles\n  /* 091 */  fsubr   %st,%st(1)\n  /* 093 */  flds    vec3_origin\n  /* 099 */  fstps   0x14(%ebp)\n  /* 09c */  flds    vec3_origin+0x4\n  /* 0a2 */  fstps   0x18(%ebp)\n  /* 0a5 */  flds    vec3_origin+0x8\n  /* 0ab */  fstps   0x1c(%ebp)\n  /* 0ae */  fldl    cl+0x23c\n  /* 0b4 */  fld     %st(0)\n  /* 0b6 */  fadds   =0x40000000 (2f)\n  /* 0bc */  fstps   0x1c(%esp)\n  /* 0c0 */  flds    0x1c(%esp)\n  /* 0c4 */  fsts    0x24(%ebp)\n  /* 0c7 */  ja      .L3bb\n  /* 0cd */  fstp    %st(0)\n  /* 0cf */  jmp     *.rodata+0x0(,%edi,4)\n  /* 0d6 */  xchg    %ax,%ax\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0e0 */  flds    0x38(%esp)\n  /* 0e4 */  flds    0x34(%esp)\n  /* 0e8 */  fld     %st(2)\n  /* 0ea */  fadds   =0x3f000000 (0.5f)\n.Lf0:\n  /* 0f0 */  movl    $0x0,0x28(%ebp)\n  /* 0f7 */  mov     tracercount.0,%ecx\n  /* 0fd */  fsts    0x24(%ebp)\n  /* 100 */  lea     (%ecx,%ecx,1),%eax\n  /* 103 */  and     $0x8,%eax\n  /* 106 */  cmp     $0x3,%edi\n  /* 109 */  jne     .L26a\n  /* 10f */  add     $0x34,%eax\n  /* 112 */  inc     %ecx\n  /* 113 */  mov     %eax,0x1c(%esp)\n  /* 117 */  test    $0x1,%cl\n  /* 11a */  mov     %ecx,tracercount.0\n  /* 120 */  fildl   0x1c(%esp)\n  /* 124 */  fstps   0xc(%ebp)\n  /* 127 */  flds    (%ebx)\n  /* 129 */  fstps   0x0(%ebp)\n  /* 12c */  flds    0x4(%ebx)\n  /* 12f */  fstps   0x4(%ebp)\n  /* 132 */  flds    0x8(%ebx)\n  /* 135 */  fstps   0x8(%ebp)\n  /* 138 */  jne     .Lac9\n  /* 13e */  fld     %st(2)\n  /* 140 */  fchs\n  /* 142 */  fmuls   =0x41f00000 (30f)\n  /* 148 */  fstps   0x14(%ebp)\n  /* 14b */  flds    =0x41f00000 (30f)\n  /* 151 */  fmul    %st(2),%st\n.L153:\n  /* 153 */  fstps   0x18(%ebp)\n  /* 156 */  flds    (%ebx)\n  /* 158 */  fadd    %st(2),%st\n  /* 15a */  fstps   (%ebx)\n  /* 15c */  flds    0x4(%ebx)\n  /* 15f */  fadd    %st(3),%st\n  /* 161 */  fstps   0x4(%ebx)\n  /* 164 */  flds    0x8(%ebx)\n  /* 167 */  fadds   0x3c(%esp)\n  /* 16b */  fstps   0x8(%ebx)\n  /* 16e */  fldz\n  /* 170 */  fxch    %st(6)\n  /* 172 */  fcomi   %st(6),%st\n  /* 174 */  fstp    %st(6)\n  /* 176 */  jbe     .L4c7\n  /* 17c */  mov     free_particles,%ebp\n  /* 182 */  test    %ebp,%ebp\n  /* 184 */  je      .L4d8\n  /* 18a */  fxch    %st(5)\n  /* 18c */  mov     0x10(%ebp),%eax\n  /* 18f */  fsub    %st(4),%st\n  /* 191 */  mov     %eax,free_particles\n  /* 196 */  mov     %edx,0x10(%ebp)\n.L199:\n  /* 199 */  mov     %ebp,active_particles\n  /* 19f */  flds    vec3_origin\n  /* 1a5 */  mov     %ebp,%edx\n  /* 1a7 */  fstps   0x14(%ebp)\n  /* 1aa */  flds    vec3_origin+0x4\n  /* 1b0 */  fstps   0x18(%ebp)\n  /* 1b3 */  flds    vec3_origin+0x8\n  /* 1b9 */  fstps   0x1c(%ebp)\n  /* 1bc */  fld     %st(3)\n  /* 1be */  fadds   =0x40000000 (2f)\n  /* 1c4 */  fstps   0x24(%ebp)\n  /* 1c7 */  fxch    %st(5)\n  /* 1c9 */  jmp     .Lf0\n  /* 1ce */  xchg    %ax,%ax\n.L1d0:\n  /* 1d0 */  flds    =0x41f00000 (30f)\n  /* 1d6 */  fmul    %st(3),%st\n  /* 1d8 */  fstps   0x14(%ebp)\n  /* 1db */  fld     %st(1)\n  /* 1dd */  fchs\n  /* 1df */  fmuls   =0x41f00000 (30f)\n  /* 1e5 */  fstps   0x18(%ebp)\n  /* 1e8 */  flds    (%ebx)\n  /* 1ea */  fadd    %st(2),%st\n  /* 1ec */  fstps   (%ebx)\n  /* 1ee */  flds    0x4(%ebx)\n  /* 1f1 */  fadd    %st(3),%st\n  /* 1f3 */  fstps   0x4(%ebx)\n  /* 1f6 */  flds    0x8(%ebx)\n  /* 1f9 */  fadds   0x3c(%esp)\n  /* 1fd */  fstps   0x8(%ebx)\n  /* 200 */  fldz\n  /* 202 */  fxch    %st(6)\n  /* 204 */  fcomi   %st(6),%st\n  /* 206 */  fstp    %st(6)\n  /* 208 */  jbe     .L4e9\n  /* 20e */  mov     free_particles,%ebp\n  /* 214 */  test    %ebp,%ebp\n  /* 216 */  je      .L4fa\n  /* 21c */  fxch    %st(5)\n  /* 21e */  fsub    %st(4),%st\n  /* 220 */  mov     0x10(%ebp),%eax\n  /* 223 */  mov     %esi,%ecx\n  /* 225 */  mov     %edx,0x10(%ebp)\n  /* 228 */  mov     %ebp,%edx\n  /* 22a */  mov     %ebp,active_particles\n  /* 230 */  flds    vec3_origin\n  /* 236 */  movl    $0x0,0x28(%ebp)\n  /* 23d */  mov     %eax,free_particles\n  /* 242 */  fstps   0x14(%ebp)\n  /* 245 */  flds    vec3_origin+0x4\n  /* 24b */  lea     (%esi,%esi,1),%eax\n  /* 24e */  and     $0x8,%eax\n  /* 251 */  fstps   0x18(%ebp)\n  /* 254 */  flds    vec3_origin+0x8\n  /* 25a */  fstps   0x1c(%ebp)\n  /* 25d */  fld     %st(3)\n  /* 25f */  fadds   =0x3f000000 (0.5f)\n  /* 265 */  fstps   0x24(%ebp)\n  /* 268 */  fxch    %st(5)\n.L26a:\n  /* 26a */  lea     0x1(%ecx),%esi\n  /* 26d */  add     $0xe6,%eax\n  /* 272 */  mov     %eax,0x1c(%esp)\n  /* 276 */  test    $0x1,%esi\n  /* 27c */  mov     %esi,tracercount.0\n  /* 282 */  fildl   0x1c(%esp)\n  /* 286 */  fstps   0xc(%ebp)\n  /* 289 */  flds    (%ebx)\n  /* 28b */  fstps   0x0(%ebp)\n  /* 28e */  flds    0x4(%ebx)\n  /* 291 */  fstps   0x4(%ebp)\n  /* 294 */  flds    0x8(%ebx)\n  /* 297 */  fstps   0x8(%ebp)\n  /* 29a */  jne     .L1d0\n  /* 2a0 */  fld     %st(2)\n  /* 2a2 */  fchs\n  /* 2a4 */  fmuls   =0x41f00000 (30f)\n  /* 2aa */  fstps   0x14(%ebp)\n  /* 2ad */  flds    =0x41f00000 (30f)\n  /* 2b3 */  fmul    %st(2),%st\n  /* 2b5 */  fstps   0x18(%ebp)\n  /* 2b8 */  flds    (%ebx)\n  /* 2ba */  fadd    %st(2),%st\n  /* 2bc */  fstps   (%ebx)\n  /* 2be */  flds    0x4(%ebx)\n  /* 2c1 */  fadd    %st(3),%st\n  /* 2c3 */  fstps   0x4(%ebx)\n  /* 2c6 */  flds    0x8(%ebx)\n  /* 2c9 */  fadds   0x3c(%esp)\n  /* 2cd */  fstps   0x8(%ebx)\n  /* 2d0 */  fldz\n  /* 2d2 */  fxch    %st(6)\n  /* 2d4 */  fcomi   %st(6),%st\n  /* 2d6 */  fstp    %st(6)\n  /* 2d8 */  jbe     .L50b\n  /* 2de */  mov     free_particles,%eax\n  /* 2e3 */  test    %eax,%eax\n  /* 2e5 */  je      .L51c\n  /* 2eb */  fxch    %st(5)\n  /* 2ed */  fsub    %st(4),%st\n  /* 2ef */  mov     0x10(%eax),%edx\n  /* 2f2 */  add     %esi,%esi\n  /* 2f4 */  mov     %eax,active_particles\n  /* 2f9 */  and     $0x8,%esi\n  /* 2fc */  add     $0x2,%ecx\n  /* 2ff */  mov     %ebp,0x10(%eax)\n  /* 302 */  flds    vec3_origin\n  /* 308 */  movl    $0x0,0x28(%eax)\n  /* 30f */  mov     %edx,free_particles\n  /* 315 */  fstps   0x14(%eax)\n  /* 318 */  mov     %ecx,tracercount.0\n  /* 31e */  flds    vec3_origin+0x4\n  /* 324 */  lea     0xe6(%esi),%edx\n  /* 32a */  mov     %edx,0x1c(%esp)\n  /* 32e */  fstps   0x18(%eax)\n  /* 331 */  flds    vec3_origin+0x8\n  /* 337 */  fstps   0x1c(%eax)\n  /* 33a */  fld     %st(3)\n  /* 33c */  fadds   =0x3f000000 (0.5f)\n  /* 342 */  fstps   0x24(%eax)\n  /* 345 */  fildl   0x1c(%esp)\n  /* 349 */  fstps   0xc(%eax)\n  /* 34c */  flds    (%ebx)\n  /* 34e */  fstps   (%eax)\n  /* 350 */  flds    0x4(%ebx)\n  /* 353 */  fstps   0x4(%eax)\n  /* 356 */  flds    0x8(%ebx)\n  /* 359 */  fstps   0x8(%eax)\n  /* 35c */  flds    =0x41f00000 (30f)\n  /* 362 */  fmul    %st(3),%st\n  /* 364 */  fstps   0x14(%eax)\n  /* 367 */  fld     %st(1)\n  /* 369 */  fchs\n  /* 36b */  fmuls   =0x41f00000 (30f)\n  /* 371 */  fstps   0x18(%eax)\n  /* 374 */  flds    (%ebx)\n  /* 376 */  fadd    %st(2),%st\n  /* 378 */  fstps   (%ebx)\n  /* 37a */  flds    0x4(%ebx)\n  /* 37d */  fadd    %st(3),%st\n  /* 37f */  fstps   0x4(%ebx)\n  /* 382 */  flds    0x8(%ebx)\n  /* 385 */  fadds   0x3c(%esp)\n  /* 389 */  fstps   0x8(%ebx)\n  /* 38c */  fldz\n  /* 38e */  fxch    %st(1)\n  /* 390 */  fcomi   %st(1),%st\n  /* 392 */  fstp    %st(1)\n  /* 394 */  jbe     .L52a\n  /* 39a */  mov     free_particles,%ebp\n  /* 3a0 */  test    %ebp,%ebp\n  /* 3a2 */  je      .L538\n  /* 3a8 */  mov     0x10(%ebp),%edx\n  /* 3ab */  fsub    %st(4),%st\n  /* 3ad */  mov     %eax,0x10(%ebp)\n  /* 3b0 */  mov     %edx,free_particles\n  /* 3b6 */  jmp     .L199\n.L3bb:\n  /* 3bb */  flds    0x38(%esp)\n  /* 3bf */  flds    0x34(%esp)\n  /* 3c3 */  jmp     .L427\n  /* 3c5 */  lea     0x0(%esi),%esi\n.L3c8:\n  /* 3c8 */  mov     free_particles,%ebp\n  /* 3ce */  test    %ebp,%ebp\n  /* 3d0 */  je      .L546\n  /* 3d6 */  fxch    %st(4)\n  /* 3d8 */  fsub    %st(3),%st\n  /* 3da */  mov     0x10(%ebp),%eax\n  /* 3dd */  mov     active_particles,%edx\n  /* 3e3 */  mov     %ebp,active_particles\n  /* 3e9 */  flds    vec3_origin\n  /* 3ef */  mov     %eax,free_particles\n  /* 3f4 */  fstps   0x14(%ebp)\n  /* 3f7 */  mov     %edx,0x10(%ebp)\n  /* 3fa */  flds    vec3_origin+0x4\n  /* 400 */  fstps   0x18(%ebp)\n  /* 403 */  flds    vec3_origin+0x8\n  /* 409 */  fstps   0x1c(%ebp)\n  /* 40c */  fld     %st(2)\n  /* 40e */  fadds   =0x40000000 (2f)\n  /* 414 */  fstps   0x1c(%esp)\n  /* 418 */  flds    0x1c(%esp)\n  /* 41c */  fsts    0x24(%ebp)\n  /* 41f */  fxch    %st(2)\n  /* 421 */  fxch    %st(1)\n  /* 423 */  fxch    %st(5)\n  /* 425 */  fxch    %st(1)\n.L427:\n  /* 427 */  flds    (%ebx)\n  /* 429 */  fadd    %st(1),%st\n  /* 42b */  fstps   (%ebx)\n  /* 42d */  flds    0x4(%ebx)\n  /* 430 */  fadd    %st(2),%st\n  /* 432 */  fstps   0x4(%ebx)\n  /* 435 */  flds    0x8(%ebx)\n  /* 438 */  fadds   0x3c(%esp)\n  /* 43c */  fstps   0x8(%ebx)\n  /* 43f */  fldz\n  /* 441 */  fxch    %st(6)\n  /* 443 */  fcomi   %st(6),%st\n  /* 445 */  jbe     .L552\n  /* 44b */  test    %eax,%eax\n  /* 44d */  je      .L562\n  /* 453 */  mov     %eax,active_particles\n  /* 458 */  fsub    %st(5),%st\n  /* 45a */  mov     0x10(%eax),%edx\n  /* 45d */  mov     %ebp,0x10(%eax)\n  /* 460 */  flds    vec3_origin\n  /* 466 */  mov     %edx,free_particles\n  /* 46c */  fstps   0x14(%eax)\n  /* 46f */  flds    vec3_origin+0x4\n  /* 475 */  fstps   0x18(%eax)\n  /* 478 */  flds    vec3_origin+0x8\n  /* 47e */  fstps   0x1c(%eax)\n  /* 481 */  fxch    %st(3)\n  /* 483 */  fstps   0x24(%eax)\n  /* 486 */  flds    (%ebx)\n  /* 488 */  fadd    %st(1),%st\n  /* 48a */  fstps   (%ebx)\n  /* 48c */  flds    0x4(%ebx)\n  /* 48f */  fadd    %st(2),%st\n  /* 491 */  fstps   0x4(%ebx)\n  /* 494 */  flds    0x8(%ebx)\n  /* 497 */  fadds   0x3c(%esp)\n  /* 49b */  fstps   0x8(%ebx)\n  /* 49e */  fxch    %st(2)\n  /* 4a0 */  fcomi   %st(5),%st\n  /* 4a2 */  fstp    %st(5)\n  /* 4a4 */  ja      .L3c8\n  /* 4aa */  fstp    %st(0)\n  /* 4ac */  fstp    %st(0)\n  /* 4ae */  fstp    %st(0)\n  /* 4b0 */  fstp    %st(0)\n  /* 4b2 */  fstp    %st(0)\n  /* 4b4 */  jmp     .L5a4\n.L4b9:\n  /* 4b9 */  fstp    %st(0)\n  /* 4bb */  jmp     .L5a4\n.L4c0:\n  /* 4c0 */  fstp    %st(0)\n  /* 4c2 */  jmp     .L5a4\n.L4c7:\n  /* 4c7 */  fstp    %st(0)\n  /* 4c9 */  fstp    %st(0)\n  /* 4cb */  fstp    %st(0)\n  /* 4cd */  fstp    %st(0)\n  /* 4cf */  fstp    %st(0)\n  /* 4d1 */  fstp    %st(0)\n  /* 4d3 */  jmp     .L5a4\n.L4d8:\n  /* 4d8 */  fstp    %st(0)\n  /* 4da */  fstp    %st(0)\n  /* 4dc */  fstp    %st(0)\n  /* 4de */  fstp    %st(0)\n  /* 4e0 */  fstp    %st(0)\n  /* 4e2 */  fstp    %st(0)\n  /* 4e4 */  jmp     .L5a4\n.L4e9:\n  /* 4e9 */  fstp    %st(0)\n  /* 4eb */  fstp    %st(0)\n  /* 4ed */  fstp    %st(0)\n  /* 4ef */  fstp    %st(0)\n  /* 4f1 */  fstp    %st(0)\n  /* 4f3 */  fstp    %st(0)\n  /* 4f5 */  jmp     .L5a4\n.L4fa:\n  /* 4fa */  fstp    %st(0)\n  /* 4fc */  fstp    %st(0)\n  /* 4fe */  fstp    %st(0)\n  /* 500 */  fstp    %st(0)\n  /* 502 */  fstp    %st(0)\n  /* 504 */  fstp    %st(0)\n  /* 506 */  jmp     .L5a4\n.L50b:\n  /* 50b */  fstp    %st(0)\n  /* 50d */  fstp    %st(0)\n  /* 50f */  fstp    %st(0)\n  /* 511 */  fstp    %st(0)\n  /* 513 */  fstp    %st(0)\n  /* 515 */  fstp    %st(0)\n  /* 517 */  jmp     .L5a4\n.L51c:\n  /* 51c */  fstp    %st(0)\n  /* 51e */  fstp    %st(0)\n  /* 520 */  fstp    %st(0)\n  /* 522 */  fstp    %st(0)\n  /* 524 */  fstp    %st(0)\n  /* 526 */  fstp    %st(0)\n  /* 528 */  jmp     .L5a4\n.L52a:\n  /* 52a */  fstp    %st(0)\n  /* 52c */  fstp    %st(0)\n  /* 52e */  fstp    %st(0)\n  /* 530 */  fstp    %st(0)\n  /* 532 */  fstp    %st(0)\n  /* 534 */  fstp    %st(0)\n  /* 536 */  jmp     .L5a4\n.L538:\n  /* 538 */  fstp    %st(0)\n  /* 53a */  fstp    %st(0)\n  /* 53c */  fstp    %st(0)\n  /* 53e */  fstp    %st(0)\n  /* 540 */  fstp    %st(0)\n  /* 542 */  fstp    %st(0)\n  /* 544 */  jmp     .L5a4\n.L546:\n  /* 546 */  fstp    %st(0)\n  /* 548 */  fstp    %st(0)\n  /* 54a */  fstp    %st(0)\n  /* 54c */  fstp    %st(0)\n  /* 54e */  fstp    %st(0)\n  /* 550 */  jmp     .L5a4\n.L552:\n  /* 552 */  fstp    %st(0)\n  /* 554 */  fstp    %st(0)\n  /* 556 */  fstp    %st(0)\n  /* 558 */  fstp    %st(0)\n  /* 55a */  fstp    %st(0)\n  /* 55c */  fstp    %st(0)\n  /* 55e */  fstp    %st(0)\n  /* 560 */  jmp     .L5a4\n.L562:\n  /* 562 */  fstp    %st(0)\n  /* 564 */  fstp    %st(0)\n  /* 566 */  fstp    %st(0)\n  /* 568 */  fstp    %st(0)\n  /* 56a */  fstp    %st(0)\n  /* 56c */  fstp    %st(0)\n  /* 56e */  fstp    %st(0)\n  /* 570 */  jmp     .L5a4\n  /* 572 */  lea     0x0(%esi),%esi\n.L578:\n  /* 578 */  fstp    %st(0)\n  /* 57a */  jmp     .L5a4\n.L57c:\n  /* 57c */  fstp    %st(0)\n  /* 57e */  jmp     .L5a4\n.L580:\n  /* 580 */  fstp    %st(0)\n  /* 582 */  jmp     .L5a4\n.L584:\n  /* 584 */  fstp    %st(0)\n  /* 586 */  jmp     .L5a4\n.L588:\n  /* 588 */  fstp    %st(0)\n  /* 58a */  jmp     .L5a4\n.L58c:\n  /* 58c */  fstp    %st(0)\n  /* 58e */  xchg    %ax,%ax\n  /* 590 */  jmp     .L5a4\n.L592:\n  /* 592 */  fstp    %st(0)\n  /* 594 */  jmp     .L5a4\n.L596:\n  /* 596 */  fstp    %st(0)\n  /* 598 */  jmp     .L5a4\n.L59a:\n  /* 59a */  fstp    %st(0)\n  /* 59c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 5a0 */  jmp     .L5a4\n.L5a2:\n  /* 5a2 */  fstp    %st(0)\n.L5a4:\n  /* 5a4 */  add     $0x4c,%esp\n  /* 5a7 */  pop     %ebx\n  /* 5a8 */  pop     %esi\n  /* 5a9 */  pop     %edi\n  /* 5aa */  pop     %ebp\n  /* 5ab */  ret\n  /* 5ac */  lea     0x0(%esi,%eiz,1),%esi\n  /* 5b0 */  fstp    %st(0)\n  /* 5b2 */  fstps   0x28(%esp)\n  /* 5b6 */  mov     $0x2aaaaaab,%edi\n  /* 5bb */  fstps   0x24(%esp)\n  /* 5bf */  nop\n.L5c0:\n  /* 5c0 */  movl    $0x1,0x28(%ebp)\n  /* 5c7 */  xor     %esi,%esi\n  /* 5c9 */  call    rand\n  /* 5ce */  and     $0x3,%eax\n  /* 5d1 */  add     $0x43,%eax\n  /* 5d4 */  mov     %eax,0x1c(%esp)\n  /* 5d8 */  fildl   0x1c(%esp)\n  /* 5dc */  fstps   0xc(%ebp)\n.L5df:\n  /* 5df */  flds    (%ebx,%esi,4)\n  /* 5e2 */  fstps   0x1c(%esp)\n  /* 5e6 */  call    rand\n  /* 5eb */  mov     %eax,%ecx\n  /* 5ed */  imul    %edi\n  /* 5ef */  mov     %ecx,%eax\n  /* 5f1 */  sar     $0x1f,%eax\n  /* 5f4 */  sub     %eax,%edx\n  /* 5f6 */  lea     (%edx,%edx,2),%eax\n  /* 5f9 */  add     %eax,%eax\n  /* 5fb */  sub     %eax,%ecx\n  /* 5fd */  lea     -0x3(%ecx),%eax\n  /* 600 */  mov     %eax,0x20(%esp)\n  /* 604 */  fildl   0x20(%esp)\n  /* 608 */  fadds   0x1c(%esp)\n  /* 60c */  fstps   0x0(%ebp,%esi,4)\n  /* 610 */  inc     %esi\n  /* 611 */  cmp     $0x3,%esi\n  /* 614 */  jne     .L5df\n  /* 616 */  flds    0x24(%esp)\n  /* 61a */  fsubs   =0x40400000 (3f)\n  /* 620 */  flds    (%ebx)\n  /* 622 */  fadds   0x34(%esp)\n  /* 626 */  fstps   (%ebx)\n  /* 628 */  flds    0x4(%ebx)\n  /* 62b */  fadds   0x38(%esp)\n  /* 62f */  fstps   0x4(%ebx)\n  /* 632 */  flds    0x8(%ebx)\n  /* 635 */  fadds   0x3c(%esp)\n  /* 639 */  fstps   0x8(%ebx)\n  /* 63c */  fldz\n  /* 63e */  fxch    %st(1)\n  /* 640 */  fcomi   %st(1),%st\n  /* 642 */  fstp    %st(1)\n  /* 644 */  jbe     .L578\n  /* 64a */  mov     free_particles,%ebp\n  /* 650 */  test    %ebp,%ebp\n  /* 652 */  je      .L57c\n  /* 658 */  fsubs   0x28(%esp)\n  /* 65c */  mov     0x10(%ebp),%eax\n  /* 65f */  mov     %eax,free_particles\n  /* 664 */  mov     active_particles,%eax\n  /* 669 */  mov     %ebp,active_particles\n  /* 66f */  fstps   0x24(%esp)\n  /* 673 */  flds    vec3_origin\n  /* 679 */  mov     %eax,0x10(%ebp)\n  /* 67c */  fstps   0x14(%ebp)\n  /* 67f */  flds    vec3_origin+0x4\n  /* 685 */  fstps   0x18(%ebp)\n  /* 688 */  flds    vec3_origin+0x8\n  /* 68e */  fstps   0x1c(%ebp)\n  /* 691 */  flds    =0x40000000 (2f)\n  /* 697 */  faddl   cl+0x23c\n  /* 69d */  fstps   0x24(%ebp)\n  /* 6a0 */  jmp     .L5c0\n  /* 6a5 */  fstp    %st(0)\n  /* 6a7 */  fstps   0x28(%esp)\n  /* 6ab */  mov     $0x2aaaaaab,%edi\n  /* 6b0 */  fstps   0x24(%esp)\n  /* 6b4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 6b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L6c0:\n  /* 6c0 */  movl    $0x1,0x28(%ebp)\n  /* 6c7 */  xor     %esi,%esi\n  /* 6c9 */  call    rand\n  /* 6ce */  and     $0x3,%eax\n  /* 6d1 */  add     $0x43,%eax\n  /* 6d4 */  mov     %eax,0x1c(%esp)\n  /* 6d8 */  fildl   0x1c(%esp)\n  /* 6dc */  fstps   0xc(%ebp)\n.L6df:\n  /* 6df */  flds    (%ebx,%esi,4)\n  /* 6e2 */  fstps   0x1c(%esp)\n  /* 6e6 */  call    rand\n  /* 6eb */  mov     %eax,%ecx\n  /* 6ed */  imul    %edi\n  /* 6ef */  mov     %ecx,%eax\n  /* 6f1 */  sar     $0x1f,%eax\n  /* 6f4 */  sub     %eax,%edx\n  /* 6f6 */  lea     (%edx,%edx,2),%eax\n  /* 6f9 */  add     %eax,%eax\n  /* 6fb */  sub     %eax,%ecx\n  /* 6fd */  lea     -0x3(%ecx),%eax\n  /* 700 */  mov     %eax,0x20(%esp)\n  /* 704 */  fildl   0x20(%esp)\n  /* 708 */  fadds   0x1c(%esp)\n  /* 70c */  fstps   0x0(%ebp,%esi,4)\n  /* 710 */  inc     %esi\n  /* 711 */  cmp     $0x3,%esi\n  /* 714 */  jne     .L6df\n  /* 716 */  flds    (%ebx)\n  /* 718 */  fadds   0x34(%esp)\n  /* 71c */  fstps   (%ebx)\n  /* 71e */  flds    0x4(%ebx)\n  /* 721 */  fadds   0x38(%esp)\n  /* 725 */  fstps   0x4(%ebx)\n  /* 728 */  flds    0x8(%ebx)\n  /* 72b */  fadds   0x3c(%esp)\n  /* 72f */  fstps   0x8(%ebx)\n  /* 732 */  fldz\n  /* 734 */  flds    0x24(%esp)\n  /* 738 */  fcomi   %st(1),%st\n  /* 73a */  fstp    %st(1)\n  /* 73c */  jbe     .L580\n  /* 742 */  mov     free_particles,%ebp\n  /* 748 */  test    %ebp,%ebp\n  /* 74a */  je      .L584\n  /* 750 */  fsubs   0x28(%esp)\n  /* 754 */  mov     0x10(%ebp),%eax\n  /* 757 */  mov     %eax,free_particles\n  /* 75c */  mov     active_particles,%eax\n  /* 761 */  mov     %ebp,active_particles\n  /* 767 */  fstps   0x24(%esp)\n  /* 76b */  flds    vec3_origin\n  /* 771 */  mov     %eax,0x10(%ebp)\n  /* 774 */  fstps   0x14(%ebp)\n  /* 777 */  flds    vec3_origin+0x4\n  /* 77d */  fstps   0x18(%ebp)\n  /* 780 */  flds    vec3_origin+0x8\n  /* 786 */  fstps   0x1c(%ebp)\n  /* 789 */  flds    =0x40000000 (2f)\n  /* 78f */  faddl   cl+0x23c\n  /* 795 */  fstps   0x24(%ebp)\n  /* 798 */  jmp     .L6c0\n  /* 79d */  fstp    %st(0)\n  /* 79f */  fstps   0x28(%esp)\n  /* 7a3 */  fstps   0x24(%esp)\n  /* 7a7 */  nop\n  /* 7a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L7b0:\n  /* 7b0 */  call    rand\n  /* 7b5 */  xor     %esi,%esi\n  /* 7b7 */  movl    $0x0,0x28(%ebp)\n  /* 7be */  and     $0x3,%eax\n  /* 7c1 */  add     $0x98,%eax\n  /* 7c6 */  mov     %eax,0x1c(%esp)\n  /* 7ca */  fildl   0x1c(%esp)\n  /* 7ce */  fstps   0xc(%ebp)\n  /* 7d1 */  fldl    =0x3fd3333333333333 (0.3)\n  /* 7d7 */  faddl   cl+0x23c\n  /* 7dd */  fstps   0x24(%ebp)\n.L7e0:\n  /* 7e0 */  flds    (%ebx,%esi,4)\n  /* 7e3 */  fstps   0x1c(%esp)\n  /* 7e7 */  call    rand\n  /* 7ec */  and     $0xf,%eax\n  /* 7ef */  sub     $0x8,%eax\n  /* 7f2 */  mov     %eax,0x20(%esp)\n  /* 7f6 */  fildl   0x20(%esp)\n  /* 7fa */  fadds   0x1c(%esp)\n  /* 7fe */  fstps   0x0(%ebp,%esi,4)\n  /* 802 */  inc     %esi\n  /* 803 */  cmp     $0x3,%esi\n  /* 806 */  jne     .L7e0\n  /* 808 */  flds    (%ebx)\n  /* 80a */  fadds   0x34(%esp)\n  /* 80e */  fstps   (%ebx)\n  /* 810 */  flds    0x4(%ebx)\n  /* 813 */  fadds   0x38(%esp)\n  /* 817 */  fstps   0x4(%ebx)\n  /* 81a */  flds    0x8(%ebx)\n  /* 81d */  fadds   0x3c(%esp)\n  /* 821 */  fstps   0x8(%ebx)\n  /* 824 */  fldz\n  /* 826 */  flds    0x24(%esp)\n  /* 82a */  fcomi   %st(1),%st\n  /* 82c */  fstp    %st(1)\n  /* 82e */  jbe     .L588\n  /* 834 */  mov     free_particles,%ebp\n  /* 83a */  test    %ebp,%ebp\n  /* 83c */  je      .L58c\n  /* 842 */  fsubs   0x28(%esp)\n  /* 846 */  mov     0x10(%ebp),%eax\n  /* 849 */  mov     %eax,free_particles\n  /* 84e */  mov     active_particles,%eax\n  /* 853 */  mov     %ebp,active_particles\n  /* 859 */  fstps   0x24(%esp)\n  /* 85d */  flds    vec3_origin\n  /* 863 */  mov     %eax,0x10(%ebp)\n  /* 866 */  fstps   0x14(%ebp)\n  /* 869 */  flds    vec3_origin+0x4\n  /* 86f */  fstps   0x18(%ebp)\n  /* 872 */  flds    vec3_origin+0x8\n  /* 878 */  fstps   0x1c(%ebp)\n  /* 87b */  flds    =0x40000000 (2f)\n  /* 881 */  faddl   cl+0x23c\n  /* 887 */  fstps   0x24(%ebp)\n  /* 88a */  jmp     .L7b0\n  /* 88f */  fstp    %st(0)\n  /* 891 */  fstps   0x28(%esp)\n  /* 895 */  fstps   0x24(%esp)\n  /* 899 */  lea     0x0(%esi,%eiz,1),%esi\n.L8a0:\n  /* 8a0 */  call    rand\n  /* 8a5 */  mov     %edi,%esi\n  /* 8a7 */  and     $0x3,%eax\n  /* 8aa */  mov     %eax,0x1c(%esp)\n  /* 8ae */  fildl   0x1c(%esp)\n  /* 8b2 */  fsts    0x20(%ebp)\n  /* 8b5 */  fnstcw  0x2e(%esp)\n  /* 8b9 */  movzwl  0x2e(%esp),%eax\n  /* 8be */  or      $0xc00,%ax\n  /* 8c2 */  mov     %ax,0x2c(%esp)\n  /* 8c7 */  fldcw   0x2c(%esp)\n  /* 8cb */  fistpl  0x1c(%esp)\n  /* 8cf */  fldcw   0x2e(%esp)\n  /* 8d3 */  movl    $0x3,0x28(%ebp)\n  /* 8da */  mov     0x1c(%esp),%eax\n  /* 8de */  fildl   ramp3(,%eax,4)\n  /* 8e5 */  fstps   0xc(%ebp)\n.L8e8:\n  /* 8e8 */  flds    (%ebx,%esi,4)\n  /* 8eb */  fstps   0x1c(%esp)\n  /* 8ef */  call    rand\n  /* 8f4 */  mov     %eax,%ecx\n  /* 8f6 */  mov     $0x2aaaaaab,%eax\n  /* 8fb */  imul    %ecx\n  /* 8fd */  mov     %ecx,%eax\n  /* 8ff */  sar     $0x1f,%eax\n  /* 902 */  sub     %eax,%edx\n  /* 904 */  lea     (%edx,%edx,2),%eax\n  /* 907 */  add     %eax,%eax\n  /* 909 */  sub     %eax,%ecx\n  /* 90b */  lea     -0x3(%ecx),%eax\n  /* 90e */  mov     %eax,0x20(%esp)\n  /* 912 */  fildl   0x20(%esp)\n  /* 916 */  fadds   0x1c(%esp)\n  /* 91a */  fstps   0x0(%ebp,%esi,4)\n  /* 91e */  inc     %esi\n  /* 91f */  cmp     $0x3,%esi\n  /* 922 */  jne     .L8e8\n  /* 924 */  flds    (%ebx)\n  /* 926 */  fadds   0x34(%esp)\n  /* 92a */  fstps   (%ebx)\n  /* 92c */  flds    0x4(%ebx)\n  /* 92f */  fadds   0x38(%esp)\n  /* 933 */  fstps   0x4(%ebx)\n  /* 936 */  flds    0x8(%ebx)\n  /* 939 */  fadds   0x3c(%esp)\n  /* 93d */  fstps   0x8(%ebx)\n  /* 940 */  fldz\n  /* 942 */  flds    0x24(%esp)\n  /* 946 */  fcomi   %st(1),%st\n  /* 948 */  fstp    %st(1)\n  /* 94a */  jbe     .L592\n  /* 950 */  mov     free_particles,%ebp\n  /* 956 */  test    %ebp,%ebp\n  /* 958 */  je      .L596\n  /* 95e */  fsubs   0x28(%esp)\n  /* 962 */  mov     0x10(%ebp),%eax\n  /* 965 */  mov     %eax,free_particles\n  /* 96a */  mov     active_particles,%eax\n  /* 96f */  mov     %ebp,active_particles\n  /* 975 */  fstps   0x24(%esp)\n  /* 979 */  flds    vec3_origin\n  /* 97f */  mov     %eax,0x10(%ebp)\n  /* 982 */  fstps   0x14(%ebp)\n  /* 985 */  flds    vec3_origin+0x4\n  /* 98b */  fstps   0x18(%ebp)\n  /* 98e */  flds    vec3_origin+0x8\n  /* 994 */  fstps   0x1c(%ebp)\n  /* 997 */  flds    =0x40000000 (2f)\n  /* 99d */  faddl   cl+0x23c\n  /* 9a3 */  fstps   0x24(%ebp)\n  /* 9a6 */  jmp     .L8a0\n  /* 9ab */  fstp    %st(0)\n  /* 9ad */  fstps   0x28(%esp)\n  /* 9b1 */  mov     $0x2aaaaaab,%edi\n  /* 9b6 */  fstps   0x24(%esp)\n  /* 9ba */  lea     0x0(%esi),%esi\n.L9c0:\n  /* 9c0 */  call    rand\n  /* 9c5 */  xor     %esi,%esi\n  /* 9c7 */  and     $0x3,%eax\n  /* 9ca */  add     $0x2,%eax\n  /* 9cd */  mov     %eax,0x1c(%esp)\n  /* 9d1 */  fildl   0x1c(%esp)\n  /* 9d5 */  fsts    0x20(%ebp)\n  /* 9d8 */  fnstcw  0x2e(%esp)\n  /* 9dc */  movzwl  0x2e(%esp),%eax\n  /* 9e1 */  or      $0xc00,%ax\n  /* 9e5 */  mov     %ax,0x2c(%esp)\n  /* 9ea */  fldcw   0x2c(%esp)\n  /* 9ee */  fistpl  0x1c(%esp)\n  /* 9f2 */  fldcw   0x2e(%esp)\n  /* 9f6 */  movl    $0x3,0x28(%ebp)\n  /* 9fd */  mov     0x1c(%esp),%eax\n  /* a01 */  fildl   ramp3(,%eax,4)\n  /* a08 */  fstps   0xc(%ebp)\n.La0b:\n  /* a0b */  flds    (%ebx,%esi,4)\n  /* a0e */  fstps   0x1c(%esp)\n  /* a12 */  call    rand\n  /* a17 */  mov     %eax,%ecx\n  /* a19 */  imul    %edi\n  /* a1b */  mov     %ecx,%eax\n  /* a1d */  sar     $0x1f,%eax\n  /* a20 */  sub     %eax,%edx\n  /* a22 */  lea     (%edx,%edx,2),%eax\n  /* a25 */  add     %eax,%eax\n  /* a27 */  sub     %eax,%ecx\n  /* a29 */  lea     -0x3(%ecx),%eax\n  /* a2c */  mov     %eax,0x20(%esp)\n  /* a30 */  fildl   0x20(%esp)\n  /* a34 */  fadds   0x1c(%esp)\n  /* a38 */  fstps   0x0(%ebp,%esi,4)\n  /* a3c */  inc     %esi\n  /* a3d */  cmp     $0x3,%esi\n  /* a40 */  jne     .La0b\n  /* a42 */  flds    (%ebx)\n  /* a44 */  fadds   0x34(%esp)\n  /* a48 */  fstps   (%ebx)\n  /* a4a */  flds    0x4(%ebx)\n  /* a4d */  fadds   0x38(%esp)\n  /* a51 */  fstps   0x4(%ebx)\n  /* a54 */  flds    0x8(%ebx)\n  /* a57 */  fadds   0x3c(%esp)\n  /* a5b */  fstps   0x8(%ebx)\n  /* a5e */  fldz\n  /* a60 */  flds    0x24(%esp)\n  /* a64 */  fcomi   %st(1),%st\n  /* a66 */  fstp    %st(1)\n  /* a68 */  jbe     .L59a\n  /* a6e */  mov     free_particles,%ebp\n  /* a74 */  test    %ebp,%ebp\n  /* a76 */  je      .L5a2\n  /* a7c */  fsubs   0x28(%esp)\n  /* a80 */  mov     0x10(%ebp),%eax\n  /* a83 */  mov     %eax,free_particles\n  /* a88 */  mov     active_particles,%eax\n  /* a8d */  mov     %ebp,active_particles\n  /* a93 */  fstps   0x24(%esp)\n  /* a97 */  flds    vec3_origin\n  /* a9d */  mov     %eax,0x10(%ebp)\n  /* aa0 */  fstps   0x14(%ebp)\n  /* aa3 */  flds    vec3_origin+0x4\n  /* aa9 */  fstps   0x18(%ebp)\n  /* aac */  flds    vec3_origin+0x8\n  /* ab2 */  fstps   0x1c(%ebp)\n  /* ab5 */  flds    =0x40000000 (2f)\n  /* abb */  faddl   cl+0x23c\n  /* ac1 */  fstps   0x24(%ebp)\n  /* ac4 */  jmp     .L9c0\n.Lac9:\n  /* ac9 */  flds    =0x41f00000 (30f)\n  /* acf */  fmul    %st(3),%st\n  /* ad1 */  fstps   0x14(%ebp)\n  /* ad4 */  fld     %st(1)\n  /* ad6 */  fchs\n  /* ad8 */  fmuls   =0x41f00000 (30f)\n  /* ade */  jmp     .L153\n","c":"#include \"quakedef.h\"\n#include \"r_local.h\"\n\nextern particle_t *free_particles, *active_particles;\nint ramp3[8] = {0x6d, 0x6b, 6, 5, 4, 3};\n\nvoid R_RocketTrail (vec3_t start, vec3_t end, int type)\n{\n    vec3_t vec;\n    float len;\n    int j;\n    particle_t *p;\n    int dec;\n    static int tracercount;\n\n    VectorSubtract (end, start, vec);\n    len = VectorNormalize (vec);\n    if (type < 128)\n        dec = 3;\n    else\n    {\n        dec = 1;\n        type -= 128;\n    }\n\n    while (len > 0)\n    {\n        len -= dec;\n\n        if (!free_particles)\n            return;\n        p = free_particles;\n        free_particles = p->next;\n        p->next = active_particles;\n        active_particles = p;\n\n        VectorCopy (vec3_origin, p->vel);\n        p->die = cl.time + 2;\n\n        switch (type)\n        {\n            case 0:\n                p->ramp = (rand()&3);\n                p->color = ramp3[(int)p->ramp];\n                p->type = pt_fire;\n                for (j=0 ; j<3 ; j++)\n                    p->org[j] = start[j] + ((rand()%6)-3);\n                break;\n\n            case 1:\n                p->ramp = (rand()&3) + 2;\n                p->color = ramp3[(int)p->ramp];\n                p->type = pt_fire;\n                for (j=0 ; j<3 ; j++)\n                    p->org[j] = start[j] + ((rand()%6)-3);\n                break;\n\n            case 2:\n                p->type = pt_grav;\n                p->color = 67 + (rand()&3);\n                for (j=0 ; j<3 ; j++)\n                    p->org[j] = start[j] + ((rand()%6)-3);\n                break;\n\n            case 3:\n            case 5:\n                p->die = cl.time + 0.5;\n                p->type = pt_static;\n                if (type == 3)\n                    p->color = 52 + ((tracercount&4)<<1);\n                else\n                    p->color = 230 + ((tracercount&4)<<1);\n\n                tracercount++;\n\n                VectorCopy (start, p->org);\n                if (tracercount & 1)\n                {\n                    p->vel[0] = 30*vec[1];\n                    p->vel[1] = 30*-vec[0];\n                }\n                else\n                {\n                    p->vel[0] = 30*-vec[1];\n                    p->vel[1] = 30*vec[0];\n                }\n                break;\n\n            case 4:\n                p->type = pt_grav;\n                p->color = 67 + (rand()&3);\n                for (j=0 ; j<3 ; j++)\n                    p->org[j] = start[j] + ((rand()%6)-3);\n                len -= 3;\n                break;\n\n            case 6:\n                p->color = 9*16 + 8 + (rand()&3);\n                p->type = pt_static;\n                p->die = cl.time + 0.3;\n                for (j=0 ; j<3 ; j++)\n                    p->org[j] = start[j] + ((rand()&15)-8);\n                break;\n        }\n\n        VectorAdd (start, vec, start);\n    }\n}\n","size":2787,"score":100,"agent":"kuncc/5","pid":6,"session":1695,"ts":1791752063534}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1815,"symbol":"zlibVersion","file":"zutil.c","asm":"# zlibVersion  (TU zutil.c, section .text, 6 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nzlibVersion:\n  /* 000 */  mov     $\"1.2.13\",%eax\n  /* 005 */  ret\n","c":"const char *zlibVersion(void)\n{\n    return \"1.2.13\";\n}\n","size":6,"score":100,"agent":"kuncc/0","pid":1,"session":1702,"ts":1791752265875}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1819,"symbol":"zcfree","file":"zutil.c","asm":"# zcfree  (TU zutil.c, section .text, 13 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nzcfree:\n  /* 000 */  mov     0x8(%esp),%eax\n  /* 004 */  mov     %eax,0x4(%esp)\n  /* 008 */  jmp     free\n","c":"#include <stdlib.h>\n#include \"zutil.h\"\n#include \"gzguts.h\"\n\nvoid zcfree(voidpf opaque, voidpf ptr)\n{\n    free(ptr);\n}\n","size":13,"score":100,"agent":"kuncc/5","pid":6,"session":1704,"ts":1791752267809}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1701,"symbol":"crc32","file":"crc32.c","asm":"# crc32  (TU crc32.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncrc32:\n  /* 000 */  jmp     crc32_z\n","c":"extern unsigned long crc32_z(unsigned long crc, const unsigned char *buf, unsigned long len);\n\nunsigned long crc32(unsigned long crc, const unsigned char *buf, unsigned int len)\n{\n    return crc32_z(crc, buf, len);\n}\n","size":5,"score":100,"agent":"kuncc/1","pid":2,"session":1699,"ts":1791752268169}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1692,"symbol":"adler32","file":"adler32.c","asm":"# adler32  (TU adler32.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nadler32:\n  /* 000 */  jmp     adler32_z\n","c":"#include \"zutil.h\"\n\nextern uLong adler32_z(uLong adler, const Bytef *buf, z_size_t len);\n\nuLong adler32(uLong adler, const Bytef *buf, uInt len)\n{\n    return adler32_z(adler, buf, len);\n}\n","size":5,"score":100,"agent":"kuncc/2","pid":3,"session":1698,"ts":1791752272595}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1704,"symbol":"crc32_combine_gen64","file":"crc32.c","asm":"# crc32_combine_gen64  (TU crc32.c, section .text, 14 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncrc32_combine_gen64:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x3,%edx\n  /* 009 */  jmp     x2nmodp\n","c":"unsigned long __attribute__((regparm(2))) x2nmodp(long n, unsigned k);\nunsigned long crc32_combine_gen64(long len2)\n{\n    return x2nmodp(len2, 3);\n}\n","size":14,"score":100,"agent":"kuncc/3","pid":4,"session":1705,"ts":1791752274059}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1699,"symbol":"get_crc_table","file":"crc32.c","asm":"# get_crc_table  (TU crc32.c, section .text, 6 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nget_crc_table:\n  /* 000 */  mov     $crc_table,%eax\n  /* 005 */  ret\n","c":"/* candidate for get_crc_table (crc32.c, 6 bytes) */\n#include <stdio.h>\n#include <stdatomic.h>\n#include \"zutil.h\"\n#include \"crc32.h\"\n\nconst z_crc_t FAR * ZEXPORT get_crc_table(void)\n{\n    return (const z_crc_t FAR *)crc_table;\n}\n","size":6,"score":100,"agent":"kuncc/7","pid":8,"session":1701,"ts":1791752274805}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1739,"symbol":"gzseek","file":"gzlib.c","asm":"# gzseek  (TU gzlib.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzseek:\n  /* 000 */  jmp     gzseek64\n","c":"#include \"gzguts.h\"\n\nz_off_t gzseek(gzFile file, z_off_t offset, int whence)\n{\n    return gzseek64(file, offset, whence);\n}\n","size":5,"score":100,"agent":"kuncc/6","pid":7,"session":1700,"ts":1791752277536}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1816,"symbol":"zlibCompileFlags","file":"zutil.c","asm":"# zlibCompileFlags  (TU zutil.c, section .text, 6 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nzlibCompileFlags:\n  /* 000 */  mov     $0x55,%eax\n  /* 005 */  ret\n","c":"#include <stdlib.h>\n#include \"zutil.h\"\n#include \"gzguts.h\"\n\nuLong zlibCompileFlags(void)\n{\n    return 0x55;\n}\n","size":6,"score":100,"agent":"kuncc/4","pid":5,"session":1703,"ts":1791752280191}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1734,"symbol":"gzopen64","file":"gzlib.c","asm":"# gzopen64  (TU gzlib.c, section .text, 18 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzopen64:\n  /* 000 */  mov     0x8(%esp),%ecx\n  /* 004 */  mov     $0xffffffff,%edx\n  /* 009 */  mov     0x4(%esp),%eax\n  /* 00d */  jmp     gz_open\n","c":"#include \"gzguts.h\"\n\nextern gzFile __attribute__((regparm(3))) gz_open(const void *path, int fd, const char *mode);\n\ngzFile gzopen64(const char *path, const char *mode)\n{\n    return gz_open(path, -1, mode);\n}\n","size":18,"score":100,"agent":"forky","pid":14,"session":1708,"ts":1791752295222}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1705,"symbol":"crc32_combine_gen","file":"crc32.c","asm":"# crc32_combine_gen  (TU crc32.c, section .text, 14 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncrc32_combine_gen:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x3,%edx\n  /* 009 */  jmp     x2nmodp\n","c":"#include <stdio.h>\n#include <stdatomic.h>\n#include \"zutil.h\"\n#include \"crc32.h\"\n\nlocal z_crc_t multmodp(z_crc_t a, z_crc_t b) {\n    z_crc_t m, p;\n    m = (z_crc_t)1 << 31;\n    p = 0;\n    for (;;) {\n        if (a & m) {\n            p ^= b;\n            if ((a & (m - 1)) == 0)\n                break;\n        }\n        m >>= 1;\n        b = b & 1 ? (b >> 1) ^ 0xedb88320 : b >> 1;\n    }\n    return p;\n}\n\n__attribute__((noinline)) local z_crc_t x2nmodp(z_off_t n, unsigned k) {\n    z_crc_t p;\n    p = (z_crc_t)1 << 31;\n    while (n) {\n        if (n & 1)\n            p = multmodp(x2n_table[k & 31], p);\n        n >>= 1;\n        k++;\n    }\n    return p;\n}\n\nuLong ZEXPORT crc32_combine_gen(z_off_t len2)\n{\n    return x2nmodp(len2, 3);\n}\n","size":14,"score":100,"agent":"diyar-3","pid":12,"session":1706,"ts":1791752299069}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1818,"symbol":"zcalloc","file":"zutil.c","asm":"# zcalloc  (TU zutil.c, section .text, 20 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nzcalloc:\n  /* 000 */  mov     0xc(%esp),%eax\n  /* 004 */  mov     0x8(%esp),%edx\n  /* 008 */  imul    %edx,%eax\n  /* 00b */  mov     %eax,0x4(%esp)\n  /* 00f */  jmp     malloc\n","c":"#include <stdlib.h>\n#include \"zutil.h\"\n#include \"gzguts.h\"\n\nvoidpf zcalloc(voidpf opaque, unsigned items, unsigned size)\n{\n    return sizeof(uInt) > 2 ? (voidpf)malloc(items * size) :\n                              (voidpf)calloc(items, size);\n}\n","size":20,"score":100,"agent":"r0bot","pid":17,"session":1710,"ts":1791752299993}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1733,"symbol":"gzopen","file":"gzlib.c","asm":"# gzopen  (TU gzlib.c, section .text, 18 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzopen:\n  /* 000 */  mov     0x8(%esp),%ecx\n  /* 004 */  mov     $0xffffffff,%edx\n  /* 009 */  mov     0x4(%esp),%eax\n  /* 00d */  jmp     gz_open\n","c":"#include \"gzguts.h\"\n\ngzFile __attribute__((regparm(3))) gz_open(const char *path, int fd, const char *mode);\n\ngzFile gzopen(const char *path, const char *mode)\n{\n    return gz_open(path, -1, mode);\n}\n","size":18,"score":100,"agent":"rebelor","pid":11,"session":1707,"ts":1791752300529}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1817,"symbol":"zError","file":"zutil.c","asm":"# zError  (TU zutil.c, section .text, 19 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nzError:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $0x2,%eax\n  /* 009 */  sub     %edx,%eax\n  /* 00b */  mov     z_errmsg(,%eax,4),%eax\n  /* 012 */  ret\n","c":"#include <stdlib.h>\n#include \"zutil.h\"\n#include \"gzguts.h\"\n\nconst char * zError(int err)\n{\n    return ERR_MSG(err);\n}\n","size":19,"score":100,"agent":"unc","pid":16,"session":1709,"ts":1791752303894}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1697,"symbol":"compressBound","file":"compress.c","asm":"# compressBound  (TU compress.c, section .text, 26 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncompressBound:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     %edx,%eax\n  /* 006 */  mov     %edx,%ecx\n  /* 008 */  shr     $0xc,%eax\n  /* 00b */  lea     0xd(%edx,%eax,1),%eax\n  /* 00f */  shr     $0xe,%ecx\n  /* 012 */  shr     $0x19,%edx\n  /* 015 */  add     %ecx,%eax\n  /* 017 */  add     %edx,%eax\n  /* 019 */  ret\n","c":"#include \"zlib.h\"\n\nuLong compressBound(uLong sourceLen)\n{\n    return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) +\n           (sourceLen >> 25) + 13;\n}\n","size":26,"score":100,"agent":"tita","pid":18,"session":1711,"ts":1791752305540}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1772,"symbol":"gzprintf","file":"gzwrite.c","asm":"# gzprintf  (TU gzwrite.c, section .text, 35 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzprintf:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  lea     0x28(%esp),%eax\n  /* 007 */  mov     %eax,0x8(%esp)\n  /* 00b */  mov     0x24(%esp),%eax\n  /* 00f */  mov     %eax,0x4(%esp)\n  /* 013 */  mov     0x20(%esp),%eax\n  /* 017 */  mov     %eax,(%esp)\n  /* 01a */  call    gzvprintf\n  /* 01f */  add     $0x1c,%esp\n  /* 022 */  ret\n","c":"#include <stdarg.h>\n#include \"gzguts.h\"\n\nint gzprintf(gzFile file, const char *format, ...)\n{\n    va_list va;\n    int ret;\n\n    va_start(va, format);\n    ret = gzvprintf(file, format, va);\n    va_end(va);\n    return ret;\n}\n","size":35,"score":100,"agent":"regalloc","pid":19,"session":1712,"ts":1791752307591}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1814,"symbol":"uncompress","file":"uncompr.c","asm":"# uncompress  (TU uncompr.c, section .text, 43 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nuncompress:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  lea     0x2c(%esp),%eax\n  /* 007 */  mov     %eax,0xc(%esp)\n  /* 00b */  mov     0x28(%esp),%eax\n  /* 00f */  mov     %eax,0x8(%esp)\n  /* 013 */  mov     0x24(%esp),%eax\n  /* 017 */  mov     %eax,0x4(%esp)\n  /* 01b */  mov     0x20(%esp),%eax\n  /* 01f */  mov     %eax,(%esp)\n  /* 022 */  call    uncompress2\n  /* 027 */  add     $0x1c,%esp\n  /* 02a */  ret\n","c":"#include \"zlib.h\"\n\nint uncompress(Bytef *dest, uLongf *destLen, const Bytef *source, uLong sourceLen)\n{\n    return uncompress2(dest, destLen, source, &sourceLen);\n}\n","size":43,"score":100,"agent":"r0bot","pid":17,"session":1716,"ts":1791752323894}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1703,"symbol":"crc32_combine","file":"crc32.c","asm":"# crc32_combine  (TU crc32.c, section .text, 89 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncrc32_combine:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x3,%edx\n  /* 006 */  push    %ebx\n  /* 007 */  xor     %esi,%esi\n  /* 009 */  mov     0x14(%esp),%eax\n  /* 00d */  mov     0xc(%esp),%ebx\n  /* 011 */  call    x2nmodp\n  /* 016 */  mov     $0x80000000,%ecx\n  /* 01b */  jmp     .L43\n  /* 01d */  lea     0x0(%esi),%esi\n  /* 020 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  shr     $1,%ecx\n  /* 032 */  mov     %ebx,%edx\n  /* 034 */  shr     $1,%ebx\n  /* 036 */  and     $0x1,%edx\n  /* 039 */  neg     %edx\n  /* 03b */  and     $0xedb88320,%edx\n  /* 041 */  xor     %edx,%ebx\n.L43:\n  /* 043 */  test    %ecx,%eax\n  /* 045 */  je      .L30\n  /* 047 */  lea     -0x1(%ecx),%edx\n  /* 04a */  xor     %ebx,%esi\n  /* 04c */  test    %eax,%edx\n  /* 04e */  jne     .L30\n  /* 050 */  mov     0x10(%esp),%eax\n  /* 054 */  pop     %ebx\n  /* 055 */  xor     %esi,%eax\n  /* 057 */  pop     %esi\n  /* 058 */  ret\n","c":"#include <stdio.h>\n#include <stdatomic.h>\n#include \"zutil.h\"\n#include \"crc32.h\"\n\n\nstatic unsigned long multmodp(unsigned long a, unsigned long b)\n{\n    unsigned long m, p;\n\n    m = 0x80000000UL;\n    p = 0;\n    for (;;) {\n        if (a & m) {\n            p ^= b;\n            if ((a & (m - 1)) == 0)\n                break;\n        }\n        m >>= 1;\n        b = b & 1 ? (b >> 1) ^ 0xedb88320UL : b >> 1;\n    }\n    return p;\n}\n\nstatic __attribute__((noinline)) unsigned long x2nmodp(long n, unsigned k)\n{\n    unsigned long p;\n\n    p = 0x80000000UL;\n    while (n) {\n        if (n & 1)\n            p = multmodp(x2n_table[k & 31], p);\n        n >>= 1;\n        k++;\n    }\n    return p;\n}\n\nunsigned long crc32_combine(unsigned long crc1, unsigned long crc2, long len2)\n{\n    return multmodp(x2nmodp(len2, 3), crc1) ^ (crc2 & 0xffffffff);\n}\n","size":89,"score":100,"agent":"kuncc/0","pid":1,"session":1713,"ts":1791752325935}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1731,"symbol":"gzclose","file":"gzclose.c","asm":"# gzclose  (TU gzclose.c, section .text, 43 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzclose:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  test    %eax,%eax\n  /* 006 */  je      .L25\n  /* 008 */  cmpl    $0x1c4f,0xc(%eax)\n  /* 00f */  mov     %eax,0x4(%esp)\n  /* 013 */  je      .L20\n  /* 015 */  jmp     gzclose_w\n  /* 01a */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  jmp     gzclose_r\n.L25:\n  /* 025 */  mov     $0xfffffffe,%eax\n  /* 02a */  ret\n","c":"#include \"gzguts.h\"\n\nint gzclose(gzFile file)\n{\n    gz_statep state;\n\n    if (file == NULL)\n        return Z_STREAM_ERROR;\n    state = (gz_statep)file;\n\n    return state->mode == GZ_READ ? gzclose_r(file) : gzclose_w(file);\n}\n","size":43,"score":100,"agent":"unc","pid":16,"session":1718,"ts":1791752328732}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1744,"symbol":"gzeof","file":"gzlib.c","asm":"# gzeof  (TU gzlib.c, section .text, 38 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzeof:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  xor     %edx,%edx\n  /* 006 */  test    %eax,%eax\n  /* 008 */  je      .L13\n  /* 00a */  cmpl    $0x1c4f,0xc(%eax)\n  /* 011 */  je      .L20\n.L13:\n  /* 013 */  mov     %edx,%eax\n  /* 015 */  ret\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     0x38(%eax),%edx\n  /* 023 */  mov     %edx,%eax\n  /* 025 */  ret\n","c":"#include \"gzguts.h\"\n\nint gzeof(gzFile file)\n{\n    gz_statep state;\n\n    if (file == NULL)\n        return 0;\n    state = (gz_statep)file;\n    if (state->mode != GZ_READ)\n        return 0;\n    return state->past;\n}\n","size":38,"score":100,"agent":"forky","pid":14,"session":1714,"ts":1791752329750}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1783,"symbol":"inflateReset","file":"inflate.c","asm":"# inflateReset  (TU inflate.c, section .text, 92 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflateReset:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  test    %eax,%eax\n  /* 006 */  je      .L21\n  /* 008 */  mov     0x20(%eax),%ecx\n  /* 00b */  test    %ecx,%ecx\n  /* 00d */  je      .L21\n  /* 00f */  mov     0x24(%eax),%edx\n  /* 012 */  test    %edx,%edx\n  /* 014 */  je      .L21\n  /* 016 */  mov     0x1c(%eax),%edx\n  /* 019 */  test    %edx,%edx\n  /* 01b */  je      .L21\n  /* 01d */  cmp     (%edx),%eax\n  /* 01f */  je      .L30\n.L21:\n  /* 021 */  mov     $0xfffffffe,%eax\n  /* 026 */  ret\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x4(%edx),%ecx\n  /* 033 */  sub     $0x3f34,%ecx\n  /* 039 */  cmp     $0x1f,%ecx\n  /* 03c */  ja      .L21\n  /* 03e */  movl    $0x0,0x2c(%edx)\n  /* 045 */  movl    $0x0,0x30(%edx)\n  /* 04c */  movl    $0x0,0x34(%edx)\n  /* 053 */  mov     %eax,0x4(%esp)\n  /* 057 */  jmp     inflateResetKeep\n","c":"#include <stdio.h>\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\nextern int inflateResetKeep(z_streamp strm);\n\nlocal int inflateStateCheck(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n    if (strm == Z_NULL ||\n        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    state = (struct inflate_state FAR *)strm->state;\n    if (state == Z_NULL || state->strm != strm ||\n        state->mode < HEAD || state->mode > SYNC)\n        return 1;\n    return 0;\n}\n\nint inflateReset(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n\n    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;\n    state = (struct inflate_state FAR *)strm->state;\n    state->wsize = 0;\n    state->whave = 0;\n    state->wnext = 0;\n    return inflateResetKeep(strm);\n}\n","size":92,"score":100,"agent":"kuncc/1","pid":2,"session":1717,"ts":1791752336636}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1706,"symbol":"crc32_combine_op","file":"crc32.c","asm":"# crc32_combine_op  (TU crc32.c, section .text, 89 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncrc32_combine_op:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x80000000,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  xor     %esi,%esi\n  /* 009 */  mov     0xc(%esp),%ecx\n  /* 00d */  mov     0x14(%esp),%ebx\n  /* 011 */  jmp     .L43\n  /* 013 */  jmp     .L30\n  /* 015 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 020 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  shr     $1,%eax\n  /* 032 */  mov     %ecx,%edx\n  /* 034 */  shr     $1,%ecx\n  /* 036 */  and     $0x1,%edx\n  /* 039 */  neg     %edx\n  /* 03b */  and     $0xedb88320,%edx\n  /* 041 */  xor     %edx,%ecx\n.L43:\n  /* 043 */  test    %eax,%ebx\n  /* 045 */  je      .L30\n  /* 047 */  lea     -0x1(%eax),%edx\n  /* 04a */  xor     %ecx,%esi\n  /* 04c */  test    %ebx,%edx\n  /* 04e */  jne     .L30\n  /* 050 */  mov     0x10(%esp),%eax\n  /* 054 */  pop     %ebx\n  /* 055 */  xor     %esi,%eax\n  /* 057 */  pop     %esi\n  /* 058 */  ret\n","c":"#include <stdio.h>\n#include <stdatomic.h>\n#include \"zutil.h\"\n#include \"crc32.h\"\n\nlocal z_crc_t multmodp(z_crc_t a, z_crc_t b) {\n    z_crc_t m, p;\n    m = (z_crc_t)1 << 31;\n    p = 0;\n    for (;;) {\n        if (a & m) {\n            p ^= b;\n            if ((a & (m - 1)) == 0)\n                break;\n        }\n        m >>= 1;\n        b = b & 1 ? (b >> 1) ^ 0xedb88320 : b >> 1;\n    }\n    return p;\n}\n\nuLong ZEXPORT crc32_combine_op(uLong crc1, uLong crc2, uLong op)\n{\n    return multmodp(op, crc1) ^ (crc2 & 0xffffffff);\n}\n","size":89,"score":100,"agent":"kuncc/5","pid":6,"session":1715,"ts":1791752336928}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1786,"symbol":"inflateInit_","file":"inflate.c","asm":"# inflateInit_  (TU inflate.c, section .text, 44 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflateInit_:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x28(%esp),%eax\n  /* 007 */  mov     %eax,0xc(%esp)\n  /* 00b */  mov     0x24(%esp),%eax\n  /* 00f */  mov     %eax,0x8(%esp)\n  /* 013 */  mov     $0xf,%eax\n  /* 018 */  mov     %eax,0x4(%esp)\n  /* 01c */  mov     0x20(%esp),%eax\n  /* 020 */  mov     %eax,(%esp)\n  /* 023 */  call    inflateInit2_\n  /* 028 */  add     $0x1c,%esp\n  /* 02b */  ret\n","c":"#include <stdio.h>\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\nint inflateInit_(z_streamp strm, const char *version, int stream_size)\n{\n    return inflateInit2_(strm, DEF_WBITS, version, stream_size);\n}\n","size":44,"score":100,"agent":"tita","pid":18,"session":1719,"ts":1791752338028}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1720,"symbol":"deflateSetHeader","file":"deflate.c","asm":"# deflateSetHeader  (TU deflate.c, section .text, 46 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeflateSetHeader:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  call    deflateStateCheck\n  /* 009 */  test    %eax,%eax\n  /* 00b */  jne     .L28\n  /* 00d */  mov     0x4(%esp),%ecx\n  /* 011 */  mov     0x1c(%ecx),%edx\n  /* 014 */  cmpl    $0x2,0x18(%edx)\n  /* 018 */  jne     .L28\n  /* 01a */  mov     0x8(%esp),%ecx\n  /* 01e */  mov     %ecx,0x1c(%edx)\n  /* 021 */  ret\n  /* 022 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  mov     $0xfffffffe,%eax\n  /* 02d */  ret\n","c":"#include \"deflate.h\"\n\nlocal int deflateStateCheck(z_streamp strm) __attribute__((noinline));\nlocal int deflateStateCheck(strm)\n    z_streamp strm;\n{\n    deflate_state *s;\n    if (strm == Z_NULL ||\n        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    s = strm->state;\n    if (s == Z_NULL || s->strm != strm || (s->status != INIT_STATE &&\n                                           s->status != GZIP_STATE &&\n                                           s->status != EXTRA_STATE &&\n                                           s->status != NAME_STATE &&\n                                           s->status != COMMENT_STATE &&\n                                           s->status != HCRC_STATE &&\n                                           s->status != BUSY_STATE &&\n                                           s->status != FINISH_STATE))\n        return 1;\n    return 0;\n}\n\nint deflateSetHeader(z_streamp strm, gz_headerp head)\n{\n    if (deflateStateCheck(strm)) return Z_STREAM_ERROR;\n    if (strm->state->wrap != 2) return Z_STREAM_ERROR;\n    strm->state->gzhead = head;\n    return Z_OK;\n}\n","size":46,"score":100,"agent":"regalloc","pid":19,"session":1720,"ts":1791752341380}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1696,"symbol":"compress","file":"compress.c","asm":"# compress  (TU compress.c, section .text, 52 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncompress:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $0xffffffff,%eax\n  /* 008 */  mov     %eax,0x10(%esp)\n  /* 00c */  mov     0x3c(%esp),%eax\n  /* 010 */  mov     %eax,0xc(%esp)\n  /* 014 */  mov     0x38(%esp),%eax\n  /* 018 */  mov     %eax,0x8(%esp)\n  /* 01c */  mov     0x34(%esp),%eax\n  /* 020 */  mov     %eax,0x4(%esp)\n  /* 024 */  mov     0x30(%esp),%eax\n  /* 028 */  mov     %eax,(%esp)\n  /* 02b */  call    compress2\n  /* 030 */  add     $0x2c,%esp\n  /* 033 */  ret\n","c":"#include \"zlib.h\"\n\nint compress(Bytef *dest, uLongf *destLen, const Bytef *source, uLong sourceLen)\n{\n    return compress2(dest, destLen, source, sourceLen, Z_DEFAULT_COMPRESSION);\n}\n","size":52,"score":100,"agent":"forky","pid":14,"session":1724,"ts":1791752355249}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1741,"symbol":"gztell","file":"gzlib.c","asm":"# gztell  (TU gzlib.c, section .text, 55 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngztell:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  test    %eax,%eax\n  /* 006 */  je      .L30\n  /* 008 */  mov     0xc(%eax),%edx\n  /* 00b */  cmp     $0x1c4f,%edx\n  /* 011 */  je      .L1b\n  /* 013 */  cmp     $0x79b1,%edx\n  /* 019 */  jne     .L30\n.L1b:\n  /* 01b */  mov     0x4c(%eax),%ecx\n  /* 01e */  mov     0x8(%eax),%edx\n  /* 021 */  test    %ecx,%ecx\n  /* 023 */  je      .L2a\n  /* 025 */  mov     0x48(%eax),%ecx\n  /* 028 */  add     %ecx,%edx\n.L2a:\n  /* 02a */  mov     %edx,%eax\n  /* 02c */  ret\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     $0xffffffff,%edx\n  /* 035 */  jmp     .L2a\n","c":"#include \"gzguts.h\"\n\nz_off_t gztell(gzFile file)\n{\n    gz_statep state;\n\n    if (file == NULL)\n        return -1;\n    state = (gz_statep)file;\n    if (state->mode != GZ_READ && state->mode != GZ_WRITE)\n        return -1;\n    return state->x.pos + (state->seek ? state->skip : 0);\n}\n","size":55,"score":100,"agent":"r0bot","pid":17,"session":1721,"ts":1791752356042}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1742,"symbol":"gzoffset64","file":"gzlib.c","asm":"# gzoffset64  (TU gzlib.c, section .text, 95 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzoffset64:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  test    %ebx,%ebx\n  /* 00d */  je      .L58\n  /* 00f */  mov     0xc(%ebx),%eax\n  /* 012 */  cmp     $0x1c4f,%eax\n  /* 017 */  je      .L20\n  /* 019 */  cmp     $0x79b1,%eax\n  /* 01e */  jne     .L58\n.L20:\n  /* 020 */  xor     %eax,%eax\n  /* 022 */  mov     $0x1,%ecx\n  /* 027 */  mov     %ecx,0x8(%esp)\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  mov     0x10(%ebx),%eax\n  /* 032 */  mov     %eax,(%esp)\n  /* 035 */  call    lseek\n  /* 03a */  cmp     $0xffffffff,%eax\n  /* 03d */  je      .L58\n  /* 03f */  cmpl    $0x1c4f,0xc(%ebx)\n  /* 046 */  jne     .L4d\n  /* 048 */  mov     0x5c(%ebx),%edx\n  /* 04b */  sub     %edx,%eax\n.L4d:\n  /* 04d */  mov     0x18(%esp),%ebx\n  /* 051 */  add     $0x1c,%esp\n  /* 054 */  ret\n  /* 055 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  mov     $0xffffffff,%eax\n  /* 05d */  jmp     .L4d\n","c":"#include \"gzguts.h\"\n\nz_off64_t gzoffset64(gzFile file)\n{\n    z_off64_t offset;\n    gz_statep state;\n\n    if (file == NULL)\n        return -1;\n    state = (gz_statep)file;\n    if (state->mode != GZ_READ && state->mode != GZ_WRITE)\n        return -1;\n\n    offset = lseek(state->fd, 0, SEEK_CUR);\n    if (offset == -1)\n        return -1;\n    if (state->mode == GZ_READ)\n        offset -= state->strm.avail_in;\n    return offset;\n}\n","size":95,"score":100,"agent":"kuncc/2","pid":3,"session":1722,"ts":1791752358826}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1740,"symbol":"gztell64","file":"gzlib.c","asm":"# gztell64  (TU gzlib.c, section .text, 55 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngztell64:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  test    %eax,%eax\n  /* 006 */  je      .L30\n  /* 008 */  mov     0xc(%eax),%edx\n  /* 00b */  cmp     $0x1c4f,%edx\n  /* 011 */  je      .L1b\n  /* 013 */  cmp     $0x79b1,%edx\n  /* 019 */  jne     .L30\n.L1b:\n  /* 01b */  mov     0x4c(%eax),%ecx\n  /* 01e */  mov     0x8(%eax),%edx\n  /* 021 */  test    %ecx,%ecx\n  /* 023 */  je      .L2a\n  /* 025 */  mov     0x48(%eax),%ecx\n  /* 028 */  add     %ecx,%edx\n.L2a:\n  /* 02a */  mov     %edx,%eax\n  /* 02c */  ret\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     $0xffffffff,%edx\n  /* 035 */  jmp     .L2a\n","c":"#include \"gzguts.h\"\n\nz_off64_t gztell64(gzFile file)\n{\n    gz_statep state;\n\n    if (file == NULL)\n        return -1;\n    state = (gz_statep)file;\n    if (state->mode != GZ_READ && state->mode != GZ_WRITE)\n        return -1;\n    return state->x.pos + (state->seek ? state->skip : 0);\n}\n","size":55,"score":100,"agent":"unc","pid":16,"session":1723,"ts":1791752360161}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1780,"symbol":"inflateStateCheck","file":"inflate.c","asm":"# inflateStateCheck  (TU inflate.c, section .text, 64 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflateStateCheck:\n  /* 000 */  test    %eax,%eax\n  /* 002 */  je      .L38\n  /* 004 */  mov     0x20(%eax),%ecx\n  /* 007 */  test    %ecx,%ecx\n  /* 009 */  je      .L38\n  /* 00b */  mov     0x24(%eax),%edx\n  /* 00e */  test    %edx,%edx\n  /* 010 */  je      .L38\n  /* 012 */  mov     0x1c(%eax),%ecx\n  /* 015 */  mov     $0x1,%edx\n  /* 01a */  test    %ecx,%ecx\n  /* 01c */  je      .L32\n  /* 01e */  cmp     %eax,(%ecx)\n  /* 020 */  jne     .L32\n  /* 022 */  mov     0x4(%ecx),%eax\n  /* 025 */  xor     %edx,%edx\n  /* 027 */  sub     $0x3f34,%eax\n  /* 02c */  cmp     $0x1f,%eax\n  /* 02f */  seta    %dl\n.L32:\n  /* 032 */  mov     %edx,%eax\n  /* 034 */  ret\n  /* 035 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  mov     $0x1,%edx\n  /* 03d */  mov     %edx,%eax\n  /* 03f */  ret\n","c":"#include <stdio.h>\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\n__attribute__((noinline)) local int inflateStateCheck(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n    if (strm == Z_NULL ||\n        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    state = (struct inflate_state FAR *)strm->state;\n    if (state == Z_NULL || state->strm != strm ||\n        state->mode < HEAD || state->mode > SYNC)\n        return 1;\n    return 0;\n}\n\nint inflateSyncPoint(strm)\nz_streamp strm;\n{\n    return inflateStateCheck(strm);\n}\n","size":64,"score":100,"agent":"tita","pid":18,"session":1727,"ts":1791752372529}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1743,"symbol":"gzoffset","file":"gzlib.c","asm":"# gzoffset  (TU gzlib.c, section .text, 95 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzoffset:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  test    %ebx,%ebx\n  /* 00d */  je      .L58\n  /* 00f */  mov     0xc(%ebx),%eax\n  /* 012 */  cmp     $0x1c4f,%eax\n  /* 017 */  je      .L20\n  /* 019 */  cmp     $0x79b1,%eax\n  /* 01e */  jne     .L58\n.L20:\n  /* 020 */  xor     %eax,%eax\n  /* 022 */  mov     $0x1,%ecx\n  /* 027 */  mov     %ecx,0x8(%esp)\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  mov     0x10(%ebx),%eax\n  /* 032 */  mov     %eax,(%esp)\n  /* 035 */  call    lseek\n  /* 03a */  cmp     $0xffffffff,%eax\n  /* 03d */  je      .L58\n  /* 03f */  cmpl    $0x1c4f,0xc(%ebx)\n  /* 046 */  jne     .L4d\n  /* 048 */  mov     0x5c(%ebx),%edx\n  /* 04b */  sub     %edx,%eax\n.L4d:\n  /* 04d */  mov     0x18(%esp),%ebx\n  /* 051 */  add     $0x1c,%esp\n  /* 054 */  ret\n  /* 055 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  mov     $0xffffffff,%eax\n  /* 05d */  jmp     .L4d\n","c":"#include \"gzguts.h\"\n\nz_off_t gzoffset(file)\n    gzFile file;\n{\n    z_off_t offset;\n    gz_statep state;\n\n    if (file == NULL)\n        return -1;\n    state = (gz_statep)file;\n    if (state->mode != GZ_READ && state->mode != GZ_WRITE)\n        return -1;\n\n    offset = lseek(state->fd, 0, SEEK_CUR);\n    if (offset == -1)\n        return -1;\n    if (state->mode == GZ_READ)\n        offset -= state->strm.avail_in;\n    return offset;\n}\n","size":95,"score":100,"agent":"kuncc/3","pid":4,"session":1725,"ts":1791752374199}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1707,"symbol":"slide_hash","file":"deflate.c","asm":"# slide_hash  (TU deflate.c, section .text, 96 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nslide_hash:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     %eax,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  mov     0x2c(%eax),%edx\n  /* 009 */  mov     0x44(%ebp),%edi\n  /* 00c */  mov     0x4c(%eax),%eax\n  /* 00f */  nop\n  /* 010 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movzwl  -0x2(%edi,%eax,2),%esi\n  /* 025 */  xor     %ecx,%ecx\n  /* 027 */  mov     %esi,%ebx\n  /* 029 */  sub     %edx,%ebx\n  /* 02b */  cmp     %edx,%esi\n  /* 02d */  movzwl  %bx,%ebx\n  /* 030 */  cmovae  %ebx,%ecx\n  /* 033 */  mov     %cx,-0x2(%edi,%eax,2)\n  /* 038 */  dec     %eax\n  /* 039 */  jne     .L20\n  /* 03b */  mov     0x40(%ebp),%edi\n  /* 03e */  mov     %edx,%eax\n.L40:\n  /* 040 */  movzwl  -0x2(%edi,%eax,2),%esi\n  /* 045 */  xor     %ecx,%ecx\n  /* 047 */  mov     %esi,%ebx\n  /* 049 */  sub     %edx,%ebx\n  /* 04b */  cmp     %edx,%esi\n  /* 04d */  movzwl  %bx,%ebx\n  /* 050 */  cmovae  %ebx,%ecx\n  /* 053 */  mov     %cx,-0x2(%edi,%eax,2)\n  /* 058 */  dec     %eax\n  /* 059 */  jne     .L40\n  /* 05b */  pop     %ebx\n  /* 05c */  pop     %esi\n  /* 05d */  pop     %edi\n  /* 05e */  pop     %ebp\n  /* 05f */  ret\n","c":"#include \"deflate.h\"\n\n__attribute__((noinline)) static void slide_hash(deflate_state *s)\n{\n    unsigned n, m;\n    Posf *p;\n    uInt wsize = s->w_size;\n\n    n = s->hash_size;\n    p = &s->head[n];\n    do {\n        m = *--p;\n        *p = (Pos)(m >= wsize ? m - wsize : 0);\n    } while (--n);\n    n = wsize;\n    p = &s->prev[n];\n    do {\n        m = *--p;\n        *p = (Pos)(m >= wsize ? m - wsize : 0);\n    } while (--n);\n}\n\nvoid caller(deflate_state *s)\n{\n    slide_hash(s);\n}\n","size":96,"score":100,"agent":"kuncc/7","pid":8,"session":1726,"ts":1791752375935}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1796,"symbol":"inflateUndermine","file":"inflate.c","asm":"# inflateUndermine  (TU inflate.c, section .text, 96 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflateUndermine:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  test    %eax,%eax\n  /* 006 */  je      .L58\n  /* 008 */  mov     0x20(%eax),%ecx\n  /* 00b */  test    %ecx,%ecx\n  /* 00d */  je      .L58\n  /* 00f */  mov     0x24(%eax),%edx\n  /* 012 */  test    %edx,%edx\n  /* 014 */  je      .L58\n  /* 016 */  mov     0x1c(%eax),%ecx\n  /* 019 */  mov     $0xfffffffe,%edx\n  /* 01e */  test    %ecx,%ecx\n  /* 020 */  je      .L33\n  /* 022 */  cmp     (%ecx),%eax\n  /* 024 */  jne     .L33\n  /* 026 */  mov     0x4(%ecx),%eax\n  /* 029 */  sub     $0x3f34,%eax\n  /* 02e */  cmp     $0x1f,%eax\n  /* 031 */  jbe     .L40\n.L33:\n  /* 033 */  mov     %edx,%eax\n  /* 035 */  ret\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     $0x1,%eax\n  /* 045 */  mov     $0xfffffffd,%edx\n  /* 04a */  mov     %eax,0x1bc4(%ecx)\n  /* 050 */  mov     %edx,%eax\n  /* 052 */  ret\n  /* 053 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     $0xfffffffe,%edx\n  /* 05d */  mov     %edx,%eax\n  /* 05f */  ret\n","c":"#include <stdio.h>\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\nstatic int inflateStateCheck(z_streamp strm)\n{\n    struct inflate_state *state;\n    if (strm == Z_NULL || strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    state = (struct inflate_state *)strm->state;\n    if (state == Z_NULL || state->strm != strm ||\n        state->mode < HEAD || state->mode > SYNC)\n        return 1;\n    return 0;\n}\n\nint inflateUndermine(z_streamp strm, int subvert)\n{\n    struct inflate_state *state;\n\n    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;\n    state = (struct inflate_state *)strm->state;\n    state->sane = 1;\n    return Z_DATA_ERROR;\n}\n","size":96,"score":100,"agent":"kuncc/6","pid":7,"session":1728,"ts":1791752384222}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1761,"symbol":"gzdirect","file":"gzread.c","asm":"# gzdirect  (TU gzread.c, section .text, 70 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzdirect:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     0x10(%esp),%edx\n  /* 007 */  test    %edx,%edx\n  /* 009 */  je      .L40\n  /* 00b */  cmpl    $0x1c4f,0xc(%edx)\n  /* 012 */  je      .L20\n.L14:\n  /* 014 */  mov     0x28(%edx),%eax\n  /* 017 */  add     $0xc,%esp\n  /* 01a */  ret\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     0x2c(%edx),%ecx\n  /* 023 */  test    %ecx,%ecx\n  /* 025 */  jne     .L14\n  /* 027 */  mov     (%edx),%eax\n  /* 029 */  test    %eax,%eax\n  /* 02b */  jne     .L14\n  /* 02d */  mov     %edx,%eax\n  /* 02f */  call    gz_look\n  /* 034 */  mov     0x10(%esp),%edx\n  /* 038 */  jmp     .L14\n  /* 03a */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  xor     %eax,%eax\n  /* 042 */  add     $0xc,%esp\n  /* 045 */  ret\n","c":"#include \"gzguts.h\"\n\nlocal int gz_look(gz_statep state);\n\nint gzdirect(file)\n    gzFile file;\n{\n    gz_statep state;\n\n    if (file == NULL)\n        return 0;\n    state = (gz_statep)file;\n    if (state->mode == GZ_READ && state->how == LOOK && state->x.have == 0)\n        (void)gz_look(state);\n    return state->direct;\n}\n\n__attribute__((noinline)) local int gz_look(state)\n    gz_statep state;\n{\n    extern int gz_ext(gz_statep, int, int);\n    return gz_ext(state, 1, 2) + gz_ext(state, 3, 4);\n}\n","size":70,"score":100,"agent":"r0bot","pid":17,"session":1730,"ts":1791752391096}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1736,"symbol":"gzbuffer","file":"gzlib.c","asm":"# gzbuffer  (TU gzlib.c, section .text, 70 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzbuffer:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x8(%esp),%eax\n  /* 008 */  test    %edx,%edx\n  /* 00a */  je      .L40\n  /* 00c */  mov     0xc(%edx),%ecx\n  /* 00f */  cmp     $0x1c4f,%ecx\n  /* 015 */  je      .L1f\n  /* 017 */  cmp     $0x79b1,%ecx\n  /* 01d */  jne     .L40\n.L1f:\n  /* 01f */  mov     0x18(%edx),%ecx\n  /* 022 */  test    %ecx,%ecx\n  /* 024 */  jne     .L40\n  /* 026 */  lea     (%eax,%eax,1),%ecx\n  /* 029 */  cmp     %eax,%ecx\n  /* 02b */  jb      .L40\n  /* 02d */  mov     $0x2,%ecx\n  /* 032 */  cmp     %ecx,%eax\n  /* 034 */  cmovb   %ecx,%eax\n  /* 037 */  mov     %eax,0x1c(%edx)\n  /* 03a */  xor     %eax,%eax\n  /* 03c */  ret\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  mov     $0xffffffff,%eax\n  /* 045 */  ret\n","c":"#include \"gzguts.h\"\n\nint gzbuffer(gzFile file, unsigned size)\n{\n    gz_statep state;\n\n    if (file == NULL)\n        return -1;\n    state = (gz_statep)file;\n    if (state->mode != GZ_READ && state->mode != GZ_WRITE)\n        return -1;\n    if (state->size != 0)\n        return -1;\n    if (size << 1 < size)\n        return -1;\n    if (size < 2)\n        size = 2;\n    state->want = size;\n    return 0;\n}\n","size":70,"score":100,"agent":"unc","pid":16,"session":1732,"ts":1791752391271}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1757,"symbol":"gzgetc","file":"gzread.c","asm":"# gzgetc  (TU gzread.c, section .text, 103 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzgetc:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  test    %eax,%eax\n  /* 009 */  je      .L60\n  /* 00b */  cmpl    $0x1c4f,0xc(%eax)\n  /* 012 */  jne     .L60\n  /* 014 */  mov     0x50(%eax),%edx\n  /* 017 */  test    %edx,%edx\n  /* 019 */  je      .L20\n  /* 01b */  cmp     $0xfffffffb,%edx\n  /* 01e */  jne     .L60\n.L20:\n  /* 020 */  mov     (%eax),%edx\n  /* 022 */  test    %edx,%edx\n  /* 024 */  je      .L40\n  /* 026 */  incl    0x8(%eax)\n  /* 029 */  dec     %edx\n  /* 02a */  mov     %edx,(%eax)\n  /* 02c */  mov     0x4(%eax),%edx\n  /* 02f */  lea     0x1(%edx),%ecx\n  /* 032 */  mov     %ecx,0x4(%eax)\n  /* 035 */  movzbl  (%edx),%eax\n.L38:\n  /* 038 */  add     $0x1c,%esp\n  /* 03b */  ret\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  lea     0xf(%esp),%edx\n  /* 044 */  mov     $0x1,%ecx\n  /* 049 */  call    gz_read\n  /* 04e */  test    %eax,%eax\n  /* 050 */  je      .L60\n  /* 052 */  movzbl  0xf(%esp),%eax\n  /* 057 */  add     $0x1c,%esp\n  /* 05a */  ret\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     $0xffffffff,%eax\n  /* 065 */  jmp     .L38\n","c":"#include \"gzguts.h\"\n\n#undef gzgetc\nlocal z_size_t gz_read(gz_statep state, voidp buf, z_size_t len);\n\nint gzgetc(file)\n    gzFile file;\n{\n    unsigned char buf[1];\n    gz_statep state;\n\n    if (file == NULL)\n        return -1;\n    state = (gz_statep)file;\n    if (state->mode != GZ_READ || (state->err != Z_OK && state->err != Z_BUF_ERROR))\n        return -1;\n    if (state->x.have) {\n        state->x.have--;\n        state->x.pos++;\n        return *(state->x.next)++;\n    }\n    return gz_read(state, buf, 1) < 1 ? -1 : buf[0];\n}\n\n__attribute__((noinline)) local z_size_t gz_read(state, buf, len)\n    gz_statep state;\n    voidp buf;\n    z_size_t len;\n{\n    extern z_size_t gz_ext(gz_statep, voidp, z_size_t);\n    return gz_ext(state, buf, len) + 1;\n}\n","size":103,"score":100,"agent":"kuncc/4","pid":5,"session":1731,"ts":1791752402113}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1723,"symbol":"deflateTune","file":"deflate.c","asm":"# deflateTune  (TU deflate.c, section .text, 70 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeflateTune:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  call    deflateStateCheck\n  /* 009 */  test    %eax,%eax\n  /* 00b */  jne     .L40\n  /* 00d */  mov     0x4(%esp),%edx\n  /* 011 */  mov     0x8(%esp),%ecx\n  /* 015 */  mov     0x1c(%edx),%edx\n  /* 018 */  mov     %ecx,0x8c(%edx)\n  /* 01e */  mov     0xc(%esp),%ecx\n  /* 022 */  mov     %ecx,0x80(%edx)\n  /* 028 */  mov     0x10(%esp),%ecx\n  /* 02c */  mov     %ecx,0x90(%edx)\n  /* 032 */  mov     0x14(%esp),%ecx\n  /* 036 */  mov     %ecx,0x7c(%edx)\n  /* 039 */  ret\n  /* 03a */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  mov     $0xfffffffe,%eax\n  /* 045 */  ret\n","c":"#include \"deflate.h\"\n\nlocal int deflateStateCheck(z_streamp strm) __attribute__((noinline));\nlocal int deflateStateCheck(strm)\n    z_streamp strm;\n{\n    deflate_state *s;\n    if (strm == Z_NULL ||\n        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    s = strm->state;\n    if (s == Z_NULL || s->strm != strm || (s->status != INIT_STATE &&\n                                           s->status != GZIP_STATE &&\n                                           s->status != EXTRA_STATE &&\n                                           s->status != NAME_STATE &&\n                                           s->status != COMMENT_STATE &&\n                                           s->status != HCRC_STATE &&\n                                           s->status != BUSY_STATE &&\n                                           s->status != FINISH_STATE))\n        return 1;\n    return 0;\n}\n\nint deflateTune(z_streamp strm, int good_length, int max_lazy, int nice_length, int max_chain)\n{\n    deflate_state *s;\n\n    if (deflateStateCheck(strm)) return Z_STREAM_ERROR;\n    s = strm->state;\n    s->good_match = (uInt)good_length;\n    s->max_lazy_match = (uInt)max_lazy;\n    s->nice_match = nice_length;\n    s->max_chain_length = (uInt)max_chain;\n    return Z_OK;\n}\n","size":70,"score":100,"agent":"forky","pid":14,"session":1729,"ts":1791752402277}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1773,"symbol":"gzflush","file":"gzwrite.c","asm":"# gzflush  (TU gzwrite.c, section .text, 103 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzflush:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     %ebx,0x8(%esp)\n  /* 007 */  mov     0x10(%esp),%ebx\n  /* 00b */  test    %ebx,%ebx\n  /* 00d */  je      .L60\n  /* 00f */  cmpl    $0x79b1,0xc(%ebx)\n  /* 016 */  jne     .L60\n  /* 018 */  mov     0x50(%ebx),%edx\n  /* 01b */  test    %edx,%edx\n  /* 01d */  jne     .L60\n  /* 01f */  cmpl    $0x4,0x14(%esp)\n  /* 024 */  ja      .L60\n  /* 026 */  mov     0x4c(%ebx),%eax\n  /* 029 */  test    %eax,%eax\n  /* 02b */  jne     .L48\n.L2d:\n  /* 02d */  mov     0x14(%esp),%edx\n  /* 031 */  mov     %ebx,%eax\n  /* 033 */  call    gz_comp\n.L38:\n  /* 038 */  mov     0x50(%ebx),%eax\n.L3b:\n  /* 03b */  mov     0x8(%esp),%ebx\n  /* 03f */  add     $0xc,%esp\n  /* 042 */  ret\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  movl    $0x0,0x4c(%ebx)\n  /* 04f */  mov     0x48(%ebx),%edx\n  /* 052 */  mov     %ebx,%eax\n  /* 054 */  call    gz_zero\n  /* 059 */  inc     %eax\n  /* 05a */  jne     .L2d\n  /* 05c */  jmp     .L38\n  /* 05e */  xchg    %ax,%ax\n.L60:\n  /* 060 */  mov     $0xfffffffe,%eax\n  /* 065 */  jmp     .L3b\n","c":"#include <stdarg.h>\n#include \"gzguts.h\"\n\nextern int __attribute__((regparm(3))) gz_comp(gz_statep state, int flush);\nextern z_off64_t __attribute__((regparm(3))) gz_zero(gz_statep state, z_off64_t len);\n\nint gzflush(gzFile file, int flush)\n{\n    gz_statep state;\n\n    if (file == NULL)\n        return -2;\n    state = (gz_statep)file;\n    if (state->mode != GZ_WRITE || state->err != Z_OK)\n        return -2;\n    if (flush < 0 || flush > Z_FINISH)\n        return -2;\n    if (state->seek) {\n        state->seek = 0;\n        if (gz_zero(state, state->skip) == -1)\n            return state->err;\n    }\n    gz_comp(state, flush);\n    return state->err;\n}\n","size":103,"score":100,"agent":"kuncc/1","pid":2,"session":1734,"ts":1791752402760}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1758,"symbol":"gzgetc_","file":"gzread.c","asm":"# gzgetc_  (TU gzread.c, section .text, 103 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzgetc_:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  test    %eax,%eax\n  /* 009 */  je      .L60\n  /* 00b */  cmpl    $0x1c4f,0xc(%eax)\n  /* 012 */  jne     .L60\n  /* 014 */  mov     0x50(%eax),%edx\n  /* 017 */  test    %edx,%edx\n  /* 019 */  je      .L20\n  /* 01b */  cmp     $0xfffffffb,%edx\n  /* 01e */  jne     .L60\n.L20:\n  /* 020 */  mov     (%eax),%edx\n  /* 022 */  test    %edx,%edx\n  /* 024 */  je      .L40\n  /* 026 */  incl    0x8(%eax)\n  /* 029 */  dec     %edx\n  /* 02a */  mov     %edx,(%eax)\n  /* 02c */  mov     0x4(%eax),%edx\n  /* 02f */  lea     0x1(%edx),%ecx\n  /* 032 */  mov     %ecx,0x4(%eax)\n  /* 035 */  movzbl  (%edx),%eax\n.L38:\n  /* 038 */  add     $0x1c,%esp\n  /* 03b */  ret\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  lea     0xf(%esp),%edx\n  /* 044 */  mov     $0x1,%ecx\n  /* 049 */  call    gz_read\n  /* 04e */  test    %eax,%eax\n  /* 050 */  je      .L60\n  /* 052 */  movzbl  0xf(%esp),%eax\n  /* 057 */  add     $0x1c,%esp\n  /* 05a */  ret\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     $0xffffffff,%eax\n  /* 065 */  jmp     .L38\n","c":"#include \"gzguts.h\"\n\nextern z_size_t __attribute__((regparm(3))) gz_read(gz_statep state, voidp buf, z_size_t len);\n\nint gzgetc_(gzFile file)\n{\n    unsigned char buf[1];\n    gz_statep state;\n\n    if (file == NULL)\n        return -1;\n    state = (gz_statep)file;\n    if (state->mode != GZ_READ || (state->err != Z_OK && state->err != Z_BUF_ERROR))\n        return -1;\n    if (state->x.have) {\n        state->x.have--;\n        state->x.pos++;\n        return *(state->x.next)++;\n    }\n    return gz_read(state, buf, 1) < 1 ? -1 : buf[0];\n}\n","size":103,"score":100,"agent":"kuncc/0","pid":1,"session":1733,"ts":1791752404704}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1792,"symbol":"inflateGetHeader","file":"inflate.c","asm":"# inflateGetHeader  (TU inflate.c, section .text, 105 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflateGetHeader:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%eax\n  /* 005 */  mov     0xc(%esp),%ebx\n  /* 009 */  test    %eax,%eax\n  /* 00b */  je      .L60\n  /* 00d */  mov     0x20(%eax),%ecx\n  /* 010 */  test    %ecx,%ecx\n  /* 012 */  je      .L60\n  /* 014 */  mov     0x24(%eax),%edx\n  /* 017 */  test    %edx,%edx\n  /* 019 */  je      .L60\n  /* 01b */  mov     0x1c(%eax),%edx\n  /* 01e */  mov     $0xfffffffe,%ecx\n  /* 023 */  test    %edx,%edx\n  /* 025 */  je      .L38\n  /* 027 */  cmp     (%edx),%eax\n  /* 029 */  jne     .L38\n  /* 02b */  mov     0x4(%edx),%eax\n  /* 02e */  sub     $0x3f34,%eax\n  /* 033 */  cmp     $0x1f,%eax\n  /* 036 */  jbe     .L40\n.L38:\n  /* 038 */  pop     %ebx\n  /* 039 */  mov     %ecx,%eax\n  /* 03b */  ret\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  testb   $0x2,0xc(%edx)\n  /* 044 */  je      .L38\n  /* 046 */  mov     %ebx,0x24(%edx)\n  /* 049 */  xor     %ecx,%ecx\n  /* 04b */  movl    $0x0,0x30(%ebx)\n  /* 052 */  mov     %ecx,%eax\n  /* 054 */  pop     %ebx\n  /* 055 */  ret\n  /* 056 */  xchg    %ax,%ax\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  pop     %ebx\n  /* 061 */  mov     $0xfffffffe,%ecx\n  /* 066 */  mov     %ecx,%eax\n  /* 068 */  ret\n","c":"#include <stdio.h>\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\nlocal int inflateStateCheck(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n    if (strm == Z_NULL ||\n        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    state = (struct inflate_state FAR *)strm->state;\n    if (state == Z_NULL || state->strm != strm ||\n        state->mode < HEAD || state->mode > SYNC)\n        return 1;\n    return 0;\n}\n\nint inflateGetHeader(strm, head)\nz_streamp strm;\ngz_headerp head;\n{\n    struct inflate_state FAR *state;\n\n    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;\n    state = (struct inflate_state FAR *)strm->state;\n    if ((state->wrap & 2) == 0) return Z_STREAM_ERROR;\n\n    state->head = head;\n    head->done = 0;\n    return Z_OK;\n}\n","size":105,"score":100,"agent":"kuncc/5","pid":6,"session":1735,"ts":1791752413591}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1794,"symbol":"inflateSyncPoint","file":"inflate.c","asm":"# inflateSyncPoint  (TU inflate.c, section .text, 105 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflateSyncPoint:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L60\n  /* 009 */  mov     0x20(%eax),%ecx\n  /* 00c */  test    %ecx,%ecx\n  /* 00e */  je      .L60\n  /* 010 */  mov     0x24(%eax),%edx\n  /* 013 */  test    %edx,%edx\n  /* 015 */  je      .L60\n  /* 017 */  mov     0x1c(%eax),%ecx\n  /* 01a */  mov     $0xfffffffe,%edx\n  /* 01f */  test    %ecx,%ecx\n  /* 021 */  je      .L35\n  /* 023 */  cmp     (%ecx),%eax\n  /* 025 */  jne     .L35\n  /* 027 */  mov     0x4(%ecx),%eax\n  /* 02a */  lea     -0x3f34(%eax),%ebx\n  /* 030 */  cmp     $0x1f,%ebx\n  /* 033 */  jbe     .L40\n.L35:\n  /* 035 */  pop     %ebx\n  /* 036 */  mov     %edx,%eax\n  /* 038 */  ret\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  xor     %edx,%edx\n  /* 042 */  cmp     $0x3f41,%eax\n  /* 047 */  jne     .L35\n  /* 049 */  mov     0x40(%ecx),%eax\n  /* 04c */  xor     %edx,%edx\n  /* 04e */  pop     %ebx\n  /* 04f */  test    %eax,%eax\n  /* 051 */  sete    %dl\n  /* 054 */  mov     %edx,%eax\n  /* 056 */  ret\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  pop     %ebx\n  /* 061 */  mov     $0xfffffffe,%edx\n  /* 066 */  mov     %edx,%eax\n  /* 068 */  ret\n","c":"#include <stdio.h>\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\nlocal int inflateStateCheck(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n    if (strm == Z_NULL ||\n        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    state = (struct inflate_state FAR *)strm->state;\n    if (state == Z_NULL || state->strm != strm ||\n        state->mode < HEAD || state->mode > SYNC)\n        return 1;\n    return 0;\n}\n\nint inflateSyncPoint(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n\n    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;\n    state = (struct inflate_state FAR *)strm->state;\n    return state->mode == STORED && state->bits == 0;\n}\n","size":105,"score":100,"agent":"kuncc/2","pid":3,"session":1736,"ts":1791752415080}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1721,"symbol":"deflatePending","file":"deflate.c","asm":"# deflatePending  (TU deflate.c, section .text, 71 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeflatePending:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%ebx\n  /* 005 */  mov     %ebx,%eax\n  /* 007 */  call    deflateStateCheck\n  /* 00c */  test    %eax,%eax\n  /* 00e */  jne     .L40\n  /* 010 */  mov     0xc(%esp),%ecx\n  /* 014 */  test    %ecx,%ecx\n  /* 016 */  je      .L24\n  /* 018 */  mov     0x1c(%ebx),%edx\n  /* 01b */  mov     0xc(%esp),%ecx\n  /* 01f */  mov     0x14(%edx),%edx\n  /* 022 */  mov     %edx,(%ecx)\n.L24:\n  /* 024 */  mov     0x10(%esp),%edx\n  /* 028 */  test    %edx,%edx\n  /* 02a */  je      .L3b\n  /* 02c */  mov     0x1c(%ebx),%edx\n  /* 02f */  mov     0x10(%esp),%ecx\n  /* 033 */  mov     0x16bc(%edx),%edx\n  /* 039 */  mov     %edx,(%ecx)\n.L3b:\n  /* 03b */  pop     %ebx\n  /* 03c */  ret\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  pop     %ebx\n  /* 041 */  mov     $0xfffffffe,%eax\n  /* 046 */  ret\n","c":"#include \"deflate.h\"\n\nlocal int deflateStateCheck(z_streamp strm) __attribute__((noinline));\nlocal int deflateStateCheck(strm)\n    z_streamp strm;\n{\n    deflate_state *s;\n    if (strm == Z_NULL ||\n        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    s = strm->state;\n    if (s == Z_NULL || s->strm != strm || (s->status != INIT_STATE &&\n                                           s->status != GZIP_STATE &&\n                                           s->status != EXTRA_STATE &&\n                                           s->status != NAME_STATE &&\n                                           s->status != COMMENT_STATE &&\n                                           s->status != HCRC_STATE &&\n                                           s->status != BUSY_STATE &&\n                                           s->status != FINISH_STATE))\n        return 1;\n    return 0;\n}\n\nint deflatePending(strm, pending, bits)\n    unsigned *pending;\n    int *bits;\n    z_streamp strm;\n{\n    if (deflateStateCheck(strm)) return Z_STREAM_ERROR;\n    if (pending != Z_NULL)\n        *pending = strm->state->pending;\n    if (bits != Z_NULL)\n        *bits = strm->state->bi_valid;\n    return Z_OK;\n}\n","size":71,"score":100,"agent":"r0bot","pid":17,"session":1737,"ts":1791752424769}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1806,"symbol":"bi_windup","file":"trees.c","asm":"# bi_windup  (TU trees.c, section .text, 109 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbi_windup:\n  /* 000 */  sub     $0x8,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  mov     0x16bc(%eax),%edx\n  /* 00c */  mov     %esi,0x4(%esp)\n  /* 010 */  cmp     $0x8,%edx\n  /* 013 */  jle     .L60\n  /* 015 */  mov     0x14(%eax),%edx\n  /* 018 */  movzwl  0x16b8(%eax),%ebx\n  /* 01f */  mov     0x8(%eax),%ecx\n  /* 022 */  lea     0x1(%edx),%esi\n  /* 025 */  mov     %esi,0x14(%eax)\n  /* 028 */  mov     %bl,(%ecx,%edx,1)\n  /* 02b */  movzbl  0x16b9(%eax),%ebx\n.L32:\n  /* 032 */  mov     0x14(%eax),%edx\n  /* 035 */  mov     0x8(%eax),%ecx\n  /* 038 */  lea     0x1(%edx),%esi\n  /* 03b */  mov     %esi,0x14(%eax)\n  /* 03e */  mov     %bl,(%ecx,%edx,1)\n.L41:\n  /* 041 */  xor     %edx,%edx\n  /* 043 */  xor     %ecx,%ecx\n  /* 045 */  mov     (%esp),%ebx\n  /* 048 */  mov     %dx,0x16b8(%eax)\n  /* 04f */  mov     0x4(%esp),%esi\n  /* 053 */  mov     %ecx,0x16bc(%eax)\n  /* 059 */  add     $0x8,%esp\n  /* 05c */  ret\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  test    %edx,%edx\n  /* 062 */  jle     .L41\n  /* 064 */  movzwl  0x16b8(%eax),%ebx\n  /* 06b */  jmp     .L32\n","c":"#include <ctype.h>\n#include <stdio.h>\n#include \"deflate.h\"\n#define DIST_CODE_LEN 512\n#include \"trees.h\"\n\n__attribute__((noinline)) static void bi_windup(deflate_state *s)\n{\n    if (s->bi_valid > 8) {\n        put_byte(s, (Byte)(s->bi_buf & 0xff));\n        put_byte(s, (Byte)((ush)s->bi_buf >> 8));\n    } else if (s->bi_valid > 0) {\n        put_byte(s, (Byte)s->bi_buf);\n    }\n    s->bi_buf = 0;\n    s->bi_valid = 0;\n}\n\nvoid caller(deflate_state *s)\n{\n    bi_windup(s);\n}\n","size":109,"score":100,"agent":"kuncc/3","pid":4,"session":1738,"ts":1791752426520}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1755,"symbol":"gzread","file":"gzread.c","asm":"# gzread  (TU gzread.c, section .text, 119 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzread:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x28(%esp),%ecx\n  /* 00f */  test    %ebx,%ebx\n  /* 011 */  je      .L70\n  /* 013 */  cmpl    $0x1c4f,0xc(%ebx)\n  /* 01a */  jne     .L70\n  /* 01c */  mov     0x50(%ebx),%eax\n  /* 01f */  test    %eax,%eax\n  /* 021 */  je      .L28\n  /* 023 */  cmp     $0xfffffffb,%eax\n  /* 026 */  jne     .L70\n.L28:\n  /* 028 */  test    %ecx,%ecx\n  /* 02a */  js      .L4f\n  /* 02c */  mov     0x24(%esp),%edx\n  /* 030 */  mov     %ebx,%eax\n  /* 032 */  call    gz_read\n  /* 037 */  test    %eax,%eax\n  /* 039 */  jne     .L47\n  /* 03b */  mov     0x50(%ebx),%edx\n  /* 03e */  cmp     $0xfffffffb,%edx\n  /* 041 */  je      .L47\n  /* 043 */  test    %edx,%edx\n  /* 045 */  jne     .L70\n.L47:\n  /* 047 */  mov     0x18(%esp),%ebx\n  /* 04b */  add     $0x1c,%esp\n  /* 04e */  ret\n.L4f:\n  /* 04f */  mov     %ebx,(%esp)\n  /* 052 */  mov     $\"request does not fit in an int\",%eax\n  /* 057 */  mov     $0xfffffffe,%edx\n  /* 05c */  mov     %eax,0x8(%esp)\n  /* 060 */  mov     %edx,0x4(%esp)\n  /* 064 */  call    gz_error\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     $0xffffffff,%eax\n  /* 075 */  jmp     .L47\n","c":"#include \"gzguts.h\"\n\nlocal z_size_t gz_read(gz_statep state, voidp buf, z_size_t len);\n\nextern z_size_t gz_ext(gz_statep, voidp, z_size_t);\n__attribute__((noinline)) local z_size_t gz_read(state, buf, len)\n    gz_statep state;\n    voidp buf;\n    z_size_t len;\n{\n    return gz_ext(state, buf, len);\n}\n\nint gzread(file, buf, len)\n    gzFile file;\n    voidp buf;\n    unsigned len;\n{\n    gz_statep state;\n\n    if (file == NULL)\n        return -1;\n    state = (gz_statep)file;\n    if (state->mode != GZ_READ || (state->err != Z_OK && state->err != Z_BUF_ERROR))\n        return -1;\n    if ((int)len < 0) {\n        gz_error(state, Z_STREAM_ERROR, \"request does not fit in an int\");\n        return -1;\n    }\n    len = (unsigned)gz_read(state, buf, len);\n    if (len == 0 && state->err != Z_OK && state->err != Z_BUF_ERROR)\n        return -1;\n    return (int)len;\n}\n","size":119,"score":100,"agent":"kuncc/4","pid":5,"session":1741,"ts":1791752440896}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1746,"symbol":"gzclearerr","file":"gzlib.c","asm":"# gzclearerr  (TU gzlib.c, section .text, 120 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzclearerr:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  test    %eax,%eax\n  /* 009 */  je      .L1e\n  /* 00b */  mov     0xc(%eax),%edx\n  /* 00e */  cmp     $0x1c4f,%edx\n  /* 014 */  je      .L68\n  /* 016 */  cmp     $0x79b1,%edx\n  /* 01c */  je      .L28\n.L1e:\n  /* 01e */  add     $0x1c,%esp\n  /* 021 */  ret\n  /* 022 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  cmp     $0x1c4f,%edx\n  /* 02e */  je      .L68\n.L30:\n  /* 030 */  mov     0x54(%eax),%edx\n  /* 033 */  test    %edx,%edx\n  /* 035 */  je      .L44\n  /* 037 */  cmpl    $0xfffffffc,0x50(%eax)\n  /* 03b */  jne     .L50\n.L3d:\n  /* 03d */  movl    $0x0,0x54(%eax)\n.L44:\n  /* 044 */  movl    $0x0,0x50(%eax)\n  /* 04b */  add     $0x1c,%esp\n  /* 04e */  ret\n  /* 04f */  nop\n.L50:\n  /* 050 */  mov     %edx,(%esp)\n  /* 053 */  mov     %eax,0x20(%esp)\n  /* 057 */  call    free\n  /* 05c */  mov     0x20(%esp),%eax\n  /* 060 */  jmp     .L3d\n  /* 062 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  movl    $0x0,0x34(%eax)\n  /* 06f */  movl    $0x0,0x38(%eax)\n  /* 076 */  jmp     .L30\n","c":"#include \"gzguts.h\"\n\nvoid gzclearerr(file)\n    gzFile file;\n{\n    gz_statep state;\n\n    if (file == NULL)\n        return;\n    state = (gz_statep)file;\n    if (state->mode != GZ_READ && state->mode != GZ_WRITE)\n        return;\n    if (state->mode == GZ_READ) {\n        state->eof = 0;\n        state->past = 0;\n    }\n    if (state->msg != NULL) {\n        if (state->err != Z_MEM_ERROR)\n            free(state->msg);\n        state->msg = NULL;\n    }\n    state->err = Z_OK;\n}\n","size":120,"score":100,"agent":"kuncc/1","pid":2,"session":1742,"ts":1791752442189}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1753,"symbol":"gz_skip","file":"gzread.c","asm":"# gz_skip  (TU gzread.c, section .text, 114 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngz_skip:\n  /* 000 */  push    %esi\n  /* 001 */  mov     %edx,%esi\n  /* 003 */  push    %ebx\n  /* 004 */  mov     %eax,%ebx\n  /* 006 */  sub     $0x4,%esp\n  /* 009 */  test    %edx,%edx\n  /* 00b */  je      .L2f\n  /* 00d */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  mov     (%ebx),%eax\n  /* 012 */  test    %eax,%eax\n  /* 014 */  je      .L38\n  /* 016 */  cmp     %esi,%eax\n  /* 018 */  jg      .L25\n  /* 01a */  mov     %eax,%edx\n  /* 01c */  not     %edx\n  /* 01e */  shr     $0x1f,%edx\n  /* 021 */  test    %dl,%dl\n  /* 023 */  jne     .L60\n.L25:\n  /* 025 */  add     %esi,0x4(%ebx)\n  /* 028 */  sub     %esi,%eax\n  /* 02a */  add     %esi,0x8(%ebx)\n  /* 02d */  mov     %eax,(%ebx)\n.L2f:\n  /* 02f */  pop     %edx\n  /* 030 */  xor     %eax,%eax\n  /* 032 */  pop     %ebx\n  /* 033 */  pop     %esi\n  /* 034 */  ret\n  /* 035 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  mov     0x34(%ebx),%eax\n  /* 03b */  test    %eax,%eax\n  /* 03d */  je      .L46\n  /* 03f */  mov     0x5c(%ebx),%ecx\n  /* 042 */  test    %ecx,%ecx\n  /* 044 */  je      .L2f\n.L46:\n  /* 046 */  mov     %ebx,%eax\n  /* 048 */  call    gz_fetch\n  /* 04d */  cmp     $0xffffffff,%eax\n  /* 050 */  jne     .L10\n  /* 052 */  pop     %edx\n  /* 053 */  pop     %ebx\n  /* 054 */  pop     %esi\n  /* 055 */  ret\n  /* 056 */  xchg    %ax,%ax\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  add     %eax,0x4(%ebx)\n  /* 063 */  add     %eax,0x8(%ebx)\n  /* 066 */  sub     %eax,%esi\n  /* 068 */  movl    $0x0,(%ebx)\n  /* 06e */  jne     .L10\n  /* 070 */  jmp     .L2f\n","c":"#include \"gzguts.h\"\n__attribute__((noinline)) local int gz_fetch(gz_statep state)\n{\n    if (state->x.have) return 0;\n    return gz_fetch(state) + state->eof;\n}\n__attribute__((noinline)) local int gz_skip(gz_statep state, z_off64_t len)\n{\n    unsigned n;\n    while (len) {\n        if (state->x.have) {\n            n = GT_OFF(state->x.have) || (z_off64_t)state->x.have > len ?\n                (unsigned)len : state->x.have;\n            state->x.have -= n;\n            state->x.next += n;\n            state->x.pos += n;\n            len -= n;\n        }\n        else if (state->eof && state->strm.avail_in == 0)\n            break;\n        else if (gz_fetch(state) == -1)\n            return -1;\n    }\n    return 0;\n}\nint use(gz_statep s, z_off64_t l) { return gz_skip(s, l); }\n","size":114,"score":100,"agent":"kuncc/7","pid":8,"session":1739,"ts":1791752442314}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1797,"symbol":"inflateValidate","file":"inflate.c","asm":"# inflateValidate  (TU inflate.c, section .text, 120 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflateValidate:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  test    %eax,%eax\n  /* 006 */  je      .L70\n  /* 008 */  mov     0x20(%eax),%ecx\n  /* 00b */  test    %ecx,%ecx\n  /* 00d */  je      .L70\n  /* 00f */  mov     0x24(%eax),%edx\n  /* 012 */  test    %edx,%edx\n  /* 014 */  je      .L70\n  /* 016 */  mov     0x1c(%eax),%edx\n  /* 019 */  mov     $0xfffffffe,%ecx\n  /* 01e */  test    %edx,%edx\n  /* 020 */  je      .L33\n  /* 022 */  cmp     (%edx),%eax\n  /* 024 */  jne     .L33\n  /* 026 */  mov     0x4(%edx),%eax\n  /* 029 */  sub     $0x3f34,%eax\n  /* 02e */  cmp     $0x1f,%eax\n  /* 031 */  jbe     .L40\n.L33:\n  /* 033 */  mov     %ecx,%eax\n  /* 035 */  ret\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     0x8(%esp),%ecx\n  /* 044 */  mov     0xc(%edx),%eax\n  /* 047 */  test    %ecx,%ecx\n  /* 049 */  je      .L60\n  /* 04b */  test    %eax,%eax\n  /* 04d */  je      .L60\n  /* 04f */  or      $0x4,%eax\n  /* 052 */  xor     %ecx,%ecx\n  /* 054 */  mov     %eax,0xc(%edx)\n.L57:\n  /* 057 */  mov     %ecx,%eax\n  /* 059 */  ret\n  /* 05a */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  and     $0xfffffffb,%eax\n  /* 063 */  xor     %ecx,%ecx\n  /* 065 */  mov     %eax,0xc(%edx)\n  /* 068 */  jmp     .L57\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  mov     $0xfffffffe,%ecx\n  /* 075 */  mov     %ecx,%eax\n  /* 077 */  ret\n","c":"#include <stdio.h>\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\nlocal int inflateStateCheck(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n    if (strm == Z_NULL ||\n        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    state = (struct inflate_state FAR *)strm->state;\n    if (state == Z_NULL || state->strm != strm ||\n        state->mode < HEAD || state->mode > SYNC)\n        return 1;\n    return 0;\n}\n\nint inflateValidate(strm, check)\nz_streamp strm;\nint check;\n{\n    struct inflate_state FAR *state;\n\n    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;\n    state = (struct inflate_state FAR *)strm->state;\n    if (check && state->wrap)\n        state->wrap |= 4;\n    else\n        state->wrap &= ~4;\n    return Z_OK;\n}\n","size":120,"score":100,"agent":"kuncc/0","pid":1,"session":1743,"ts":1791752448355}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1778,"symbol":"inflateBackEnd","file":"infback.c","asm":"# inflateBackEnd  (TU infback.c, section .text, 71 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflateBackEnd:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  test    %ebx,%ebx\n  /* 00d */  je      .L40\n  /* 00f */  mov     0x1c(%ebx),%eax\n  /* 012 */  test    %eax,%eax\n  /* 014 */  je      .L40\n  /* 016 */  mov     0x24(%ebx),%edx\n  /* 019 */  test    %edx,%edx\n  /* 01b */  je      .L40\n  /* 01d */  mov     %eax,0x4(%esp)\n  /* 021 */  mov     0x28(%ebx),%eax\n  /* 024 */  mov     %eax,(%esp)\n  /* 027 */  call    *%edx\n  /* 029 */  xor     %eax,%eax\n  /* 02b */  movl    $0x0,0x1c(%ebx)\n.L32:\n  /* 032 */  mov     0x18(%esp),%ebx\n  /* 036 */  add     $0x1c,%esp\n  /* 039 */  ret\n  /* 03a */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  mov     $0xfffffffe,%eax\n  /* 045 */  jmp     .L32\n","c":"#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\nint ZEXPORT inflateBackEnd(strm)\nz_streamp strm;\n{\n    if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0)\n        return Z_STREAM_ERROR;\n    ZFREE(strm, strm->state);\n    strm->state = Z_NULL;\n    return Z_OK;\n}\n","size":71,"score":100,"agent":"r0bot","pid":17,"session":1745,"ts":1791752450424}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1735,"symbol":"gzdopen","file":"gzlib.c","asm":"# gzdopen  (TU gzlib.c, section .text, 122 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzdopen:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%esi\n  /* 009 */  cmp     $0xffffffff,%esi\n  /* 00c */  je      .L70\n  /* 00e */  movl    $0x13,(%esp)\n  /* 015 */  call    malloc\n  /* 01a */  test    %eax,%eax\n  /* 01c */  mov     %eax,%ebx\n  /* 01e */  je      .L70\n  /* 020 */  mov     $\"<fd:%d>\",%eax\n  /* 025 */  mov     $0x13,%edx\n  /* 02a */  mov     %eax,0x10(%esp)\n  /* 02e */  mov     $0x2,%ecx\n  /* 033 */  mov     $0x13,%eax\n  /* 038 */  mov     %esi,0x14(%esp)\n  /* 03c */  mov     %edx,0xc(%esp)\n  /* 040 */  mov     %ecx,0x8(%esp)\n  /* 044 */  mov     %ebx,(%esp)\n  /* 047 */  mov     %eax,0x4(%esp)\n  /* 04b */  call    __snprintf_chk\n  /* 050 */  mov     0x34(%esp),%ecx\n  /* 054 */  mov     %esi,%edx\n  /* 056 */  mov     %ebx,%eax\n  /* 058 */  call    gz_open\n  /* 05d */  mov     %ebx,(%esp)\n  /* 060 */  mov     %eax,%esi\n  /* 062 */  call    free\n  /* 067 */  add     $0x24,%esp\n  /* 06a */  mov     %esi,%eax\n  /* 06c */  pop     %ebx\n  /* 06d */  pop     %esi\n  /* 06e */  ret\n  /* 06f */  nop\n.L70:\n  /* 070 */  add     $0x24,%esp\n  /* 073 */  xor     %esi,%esi\n  /* 075 */  pop     %ebx\n  /* 076 */  mov     %esi,%eax\n  /* 078 */  pop     %esi\n  /* 079 */  ret\n","c":"#include \"gzguts.h\"\n\ngzFile __attribute__((regparm(3))) gz_open(const char *path, int fd, const char *mode);\n\ngzFile gzdopen(int fd, const char *mode)\n{\n    char *path;\n    gzFile gz;\n\n    if (fd == -1 || (path = (char *)malloc(7 + 3 * sizeof(int))) == NULL)\n        return NULL;\n    snprintf(path, 7 + 3 * sizeof(int), \"<fd:%d>\", fd);\n    gz = gz_open(path, fd, mode);\n    free(path);\n    return gz;\n}\n","size":122,"score":100,"agent":"kuncc/2","pid":3,"session":1746,"ts":1791752450632}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1768,"symbol":"gzfwrite","file":"gzwrite.c","asm":"# gzfwrite  (TU gzwrite.c, section .text, 116 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzfwrite:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x2c(%esp),%ebx\n  /* 00b */  test    %ebx,%ebx\n  /* 00d */  je      .L18\n  /* 00f */  cmpl    $0x79b1,0xc(%ebx)\n  /* 016 */  je      .L28\n.L18:\n  /* 018 */  xor     %eax,%eax\n.L1a:\n  /* 01a */  mov     0x18(%esp),%ebx\n  /* 01e */  add     $0x1c,%esp\n  /* 021 */  ret\n  /* 022 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  mov     0x50(%ebx),%edx\n  /* 02b */  test    %edx,%edx\n  /* 02d */  jne     .L18\n  /* 02f */  mov     0x24(%esp),%eax\n  /* 033 */  test    %eax,%eax\n  /* 035 */  je      .L18\n  /* 037 */  mov     0x28(%esp),%eax\n  /* 03b */  mull    0x24(%esp)\n  /* 03f */  jo      .L5a\n  /* 041 */  test    %eax,%eax\n  /* 043 */  je      .L18\n  /* 045 */  mov     0x20(%esp),%edx\n  /* 049 */  mov     %eax,%ecx\n  /* 04b */  mov     %ebx,%eax\n  /* 04d */  call    gz_write\n  /* 052 */  xor     %edx,%edx\n  /* 054 */  divl    0x24(%esp)\n  /* 058 */  jmp     .L1a\n.L5a:\n  /* 05a */  movl    $\"request does not fit in a size_t\",0x8(%esp)\n  /* 062 */  movl    $0xfffffffe,0x4(%esp)\n  /* 06a */  mov     %ebx,(%esp)\n  /* 06d */  call    gz_error\n  /* 072 */  jmp     .L18\n","c":"#include <stdarg.h>\n#include \"gzguts.h\"\n\n__attribute__((noinline)) static z_size_t gz_write(state, buf, len)\n    gz_statep state;\n    voidpc buf;\n    z_size_t len;\n{\n    return len + (z_size_t)state + (z_size_t)buf;\n}\n\nz_size_t gzfwrite(buf, size, nitems, file)\n    voidpc buf;\n    z_size_t size;\n    z_size_t nitems;\n    gzFile file;\n{\n    z_size_t len;\n    gz_statep state;\n\n    if (file == NULL)\n        return 0;\n    state = (gz_statep)file;\n    if (state->mode != GZ_WRITE || state->err != Z_OK)\n        return 0;\n    len = nitems * size;\n    if (size && len / size != nitems) {\n        gz_error(state, Z_STREAM_ERROR, \"request does not fit in a size_t\");\n        return 0;\n    }\n    return len ? gz_write(state, buf, len) / size : 0;\n}\n","size":116,"score":100,"agent":"kuncc/6","pid":7,"session":1740,"ts":1791752454108}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1798,"symbol":"inflateMark","file":"inflate.c","asm":"# inflateMark  (TU inflate.c, section .text, 135 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflateMark:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%edx\n  /* 005 */  test    %edx,%edx\n  /* 007 */  je      .L70\n  /* 009 */  mov     0x20(%edx),%ebx\n  /* 00c */  test    %ebx,%ebx\n  /* 00e */  je      .L70\n  /* 010 */  mov     0x24(%edx),%ecx\n  /* 013 */  test    %ecx,%ecx\n  /* 015 */  je      .L70\n  /* 017 */  mov     0x1c(%edx),%ecx\n  /* 01a */  mov     $0xffff0000,%eax\n  /* 01f */  test    %ecx,%ecx\n  /* 021 */  je      .L35\n  /* 023 */  cmp     (%ecx),%edx\n  /* 025 */  jne     .L35\n  /* 027 */  mov     0x4(%ecx),%edx\n  /* 02a */  lea     -0x3f34(%edx),%ebx\n  /* 030 */  cmp     $0x1f,%ebx\n  /* 033 */  jbe     .L40\n.L35:\n  /* 035 */  pop     %ebx\n  /* 036 */  ret\n  /* 037 */  nop\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     0x1bc8(%ecx),%eax\n  /* 046 */  shl     $0x10,%eax\n  /* 049 */  cmp     $0x3f43,%edx\n  /* 04f */  je      .L80\n  /* 051 */  cmp     $0x3f4c,%edx\n  /* 057 */  jne     .L35\n  /* 059 */  mov     0x1bcc(%ecx),%edx\n  /* 05f */  mov     0x44(%ecx),%ebx\n  /* 062 */  add     %edx,%eax\n  /* 064 */  sub     %ebx,%eax\n  /* 066 */  pop     %ebx\n  /* 067 */  ret\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  pop     %ebx\n  /* 071 */  mov     $0xffff0000,%eax\n  /* 076 */  ret\n  /* 077 */  nop\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     0x44(%ecx),%edx\n  /* 083 */  pop     %ebx\n  /* 084 */  add     %edx,%eax\n  /* 086 */  ret\n","c":"#include <stdio.h>\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\nlocal int inflateStateCheck(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n    if (strm == Z_NULL ||\n        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    state = (struct inflate_state FAR *)strm->state;\n    if (state == Z_NULL || state->strm != strm ||\n        state->mode < HEAD || state->mode > SYNC)\n        return 1;\n    return 0;\n}\n\nlong ZEXPORT inflateMark(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n\n    if (inflateStateCheck(strm))\n        return -(1L << 16);\n    state = (struct inflate_state FAR *)strm->state;\n    return (long)(((unsigned long)((long)state->back)) << 16) +\n        (state->mode == COPY ? state->length :\n            (state->mode == MATCH ? state->was - state->length : 0));\n}\n","size":135,"score":100,"agent":"kuncc/4","pid":5,"session":1748,"ts":1791752468665}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1809,"symbol":"_tr_flush_bits","file":"trees.c","asm":"# _tr_flush_bits  (TU trees.c, section .text, 135 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\n_tr_flush_bits:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%eax\n  /* 005 */  mov     0x16bc(%eax),%edx\n  /* 00b */  cmp     $0x10,%edx\n  /* 00e */  je      .L48\n  /* 010 */  cmp     $0x7,%edx\n  /* 013 */  jle     .L40\n  /* 015 */  mov     0x14(%eax),%edx\n  /* 018 */  movzwl  0x16b8(%eax),%ecx\n  /* 01f */  lea     0x1(%edx),%ebx\n  /* 022 */  mov     %ebx,0x14(%eax)\n  /* 025 */  mov     0x8(%eax),%ebx\n  /* 028 */  mov     %cl,(%ebx,%edx,1)\n  /* 02b */  movzbl  0x16b9(%eax),%edx\n  /* 032 */  subl    $0x8,0x16bc(%eax)\n  /* 039 */  mov     %dx,0x16b8(%eax)\n.L40:\n  /* 040 */  pop     %ebx\n  /* 041 */  ret\n  /* 042 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  mov     0x14(%eax),%edx\n  /* 04b */  movzwl  0x16b8(%eax),%ecx\n  /* 052 */  lea     0x1(%edx),%ebx\n  /* 055 */  mov     %ebx,0x14(%eax)\n  /* 058 */  mov     0x8(%eax),%ebx\n  /* 05b */  mov     %cl,(%ebx,%edx,1)\n  /* 05e */  mov     0x14(%eax),%edx\n  /* 061 */  movzbl  0x16b9(%eax),%ecx\n  /* 068 */  lea     0x1(%edx),%ebx\n  /* 06b */  mov     %ebx,0x14(%eax)\n  /* 06e */  mov     0x8(%eax),%ebx\n  /* 071 */  mov     %cl,(%ebx,%edx,1)\n  /* 074 */  xor     %edx,%edx\n  /* 076 */  xor     %ecx,%ecx\n  /* 078 */  mov     %dx,0x16b8(%eax)\n  /* 07f */  mov     %ecx,0x16bc(%eax)\n  /* 085 */  pop     %ebx\n  /* 086 */  ret\n","c":"#include <ctype.h>\n#include <stdio.h>\n#include \"deflate.h\"\n#define DIST_CODE_LEN 512\n#include \"trees.h\"\n\nvoid _tr_flush_bits(deflate_state *s)\n{\n    if (s->bi_valid == 16) {\n        put_byte(s, (Byte)(s->bi_buf & 0xff));\n        put_byte(s, (Byte)((ush)s->bi_buf >> 8));\n        s->bi_buf = 0;\n        s->bi_valid = 0;\n    } else if (s->bi_valid >= 8) {\n        put_byte(s, (Byte)s->bi_buf);\n        s->bi_buf >>= 8;\n        s->bi_valid -= 8;\n    }\n}\n","size":135,"score":100,"agent":"kuncc/1","pid":2,"session":1749,"ts":1791752471742}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1708,"symbol":"deflateStateCheck","file":"deflate.c","asm":"# deflateStateCheck  (TU deflate.c, section .text, 141 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeflateStateCheck:\n  /* 000 */  test    %eax,%eax\n  /* 002 */  je      .L50\n  /* 004 */  mov     0x20(%eax),%ecx\n  /* 007 */  test    %ecx,%ecx\n  /* 009 */  je      .L50\n  /* 00b */  mov     0x24(%eax),%edx\n  /* 00e */  test    %edx,%edx\n  /* 010 */  je      .L50\n  /* 012 */  mov     0x1c(%eax),%ecx\n  /* 015 */  mov     $0x1,%edx\n  /* 01a */  test    %ecx,%ecx\n  /* 01c */  je      .L44\n  /* 01e */  cmp     %eax,(%ecx)\n  /* 020 */  jne     .L44\n  /* 022 */  mov     0x4(%ecx),%ecx\n  /* 025 */  cmp     $0x2a,%ecx\n  /* 028 */  je      .L60\n  /* 02a */  cmp     $0x39,%ecx\n  /* 02d */  je      .L60\n  /* 02f */  cmp     $0x71,%ecx\n  /* 032 */  jg      .L80\n  /* 034 */  cmp     $0x5a,%ecx\n  /* 037 */  jg      .L68\n  /* 039 */  sub     $0x45,%ecx\n  /* 03c */  xor     %edx,%edx\n  /* 03e */  and     $0xfffffffb,%ecx\n  /* 041 */  setne   %dl\n.L44:\n  /* 044 */  mov     %edx,%eax\n  /* 046 */  ret\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     $0x1,%edx\n  /* 055 */  mov     %edx,%eax\n  /* 057 */  ret\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  xor     %edx,%edx\n  /* 062 */  mov     %edx,%eax\n  /* 064 */  ret\n  /* 065 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  sub     $0x5b,%ecx\n  /* 06b */  mov     $0x401001,%edx\n  /* 070 */  shr     %cl,%edx\n  /* 072 */  not     %edx\n  /* 074 */  and     $0x1,%edx\n  /* 077 */  jmp     .L44\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  xor     %edx,%edx\n  /* 082 */  cmp     $0x29a,%ecx\n  /* 088 */  setne   %dl\n  /* 08b */  jmp     .L44\n","c":"#include \"deflate.h\"\n\n__attribute__((noinline)) static int deflateStateCheck(z_streamp strm)\n{\n    deflate_state *s;\n    if (strm == Z_NULL || strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    s = strm->state;\n    if (s == Z_NULL || s->strm != strm || (s->status != INIT_STATE &&\n                                           s->status != GZIP_STATE &&\n                                           s->status != EXTRA_STATE &&\n                                           s->status != NAME_STATE &&\n                                           s->status != COMMENT_STATE &&\n                                           s->status != HCRC_STATE &&\n                                           s->status != BUSY_STATE &&\n                                           s->status != FINISH_STATE))\n        return 1;\n    return 0;\n}\n\nint deflateStateCheck_caller(z_streamp strm)\n{\n    return deflateStateCheck(strm);\n}\n","size":141,"score":100,"agent":"kuncc/7","pid":8,"session":1750,"ts":1791752479294}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1749,"symbol":"gz_avail","file":"gzread.c","asm":"# gz_avail  (TU gzread.c, section .text, 128 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngz_avail:\n  /* 000 */  mov     0x50(%eax),%edx\n  /* 003 */  test    %edx,%edx\n  /* 005 */  je      .Lc\n  /* 007 */  cmp     $0xfffffffb,%edx\n  /* 00a */  jne     .L73\n.Lc:\n  /* 00c */  mov     0x34(%eax),%edx\n  /* 00f */  test    %edx,%edx\n  /* 011 */  jne     .L70\n  /* 013 */  push    %edi\n  /* 014 */  push    %esi\n  /* 015 */  sub     $0x24,%esp\n  /* 018 */  mov     0x5c(%eax),%edx\n  /* 01b */  test    %edx,%edx\n  /* 01d */  je      .L38\n  /* 01f */  mov     0x20(%eax),%edi\n  /* 022 */  mov     0x58(%eax),%esi\n  /* 025 */  add     %edi,%edx\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movsb   %ds:(%esi),%es:(%edi)\n  /* 031 */  cmp     %edx,%edi\n  /* 033 */  jne     .L30\n  /* 035 */  mov     0x5c(%eax),%edx\n.L38:\n  /* 038 */  mov     0x18(%eax),%ecx\n  /* 03b */  mov     %eax,%esi\n  /* 03d */  mov     0x20(%eax),%eax\n  /* 040 */  sub     %edx,%ecx\n  /* 042 */  add     %eax,%edx\n  /* 044 */  lea     0x1c(%esp),%eax\n  /* 048 */  mov     %eax,(%esp)\n  /* 04b */  mov     %esi,%eax\n  /* 04d */  call    gz_load\n  /* 052 */  inc     %eax\n  /* 053 */  je      .L79\n  /* 055 */  mov     0x1c(%esp),%eax\n  /* 059 */  add     %eax,0x5c(%esi)\n  /* 05c */  mov     0x20(%esi),%eax\n  /* 05f */  mov     %eax,0x58(%esi)\n  /* 062 */  xor     %eax,%eax\n.L64:\n  /* 064 */  add     $0x24,%esp\n  /* 067 */  pop     %esi\n  /* 068 */  pop     %edi\n  /* 069 */  ret\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  xor     %eax,%eax\n  /* 072 */  ret\n.L73:\n  /* 073 */  mov     $0xffffffff,%eax\n  /* 078 */  ret\n.L79:\n  /* 079 */  mov     $0xffffffff,%eax\n  /* 07e */  jmp     .L64\n","c":"#include \"gzguts.h\"\n\nlocal int gz_load(gz_statep, unsigned char *, unsigned, unsigned *);\n\n__attribute__((noinline)) local int gz_avail(state)\n    gz_statep state;\n{\n    unsigned got;\n    z_streamp strm = &(state->strm);\n\n    if (state->err != Z_OK && state->err != Z_BUF_ERROR)\n        return -1;\n    if (state->eof == 0) {\n        if (strm->avail_in) {\n            unsigned char *p = state->in;\n            unsigned char *q = strm->next_in;\n            unsigned n = strm->avail_in;\n            do {\n                *p++ = *q++;\n            } while (--n);\n        }\n        if (gz_load(state, state->in + strm->avail_in,\n                    state->size - strm->avail_in, &got) == -1)\n            return -1;\n        strm->avail_in += got;\n        strm->next_in = state->in;\n    }\n    return 0;\n}\n\n__attribute__((noinline)) local int gz_load(state, buf, len, have)\n    gz_statep state;\n    unsigned char *buf;\n    unsigned len;\n    unsigned *have;\n{\n    *have = read(state->fd, buf, len);\n    return 0;\n}\n\nint gz_avail_user(gz_statep state)\n{\n    return gz_avail(state);\n}\n","size":128,"score":100,"agent":"kuncc/3","pid":4,"session":1747,"ts":1791752480540}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1756,"symbol":"gzfread","file":"gzread.c","asm":"# gzfread  (TU gzread.c, section .text, 121 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzfread:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x2c(%esp),%ebx\n  /* 00b */  test    %ebx,%ebx\n  /* 00d */  je      .L18\n  /* 00f */  cmpl    $0x1c4f,0xc(%ebx)\n  /* 016 */  je      .L28\n.L18:\n  /* 018 */  xor     %eax,%eax\n.L1a:\n  /* 01a */  mov     0x18(%esp),%ebx\n  /* 01e */  add     $0x1c,%esp\n  /* 021 */  ret\n  /* 022 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  mov     0x50(%ebx),%eax\n  /* 02b */  test    %eax,%eax\n  /* 02d */  je      .L34\n  /* 02f */  cmp     $0xfffffffb,%eax\n  /* 032 */  jne     .L18\n.L34:\n  /* 034 */  mov     0x24(%esp),%eax\n  /* 038 */  test    %eax,%eax\n  /* 03a */  je      .L18\n  /* 03c */  mov     0x28(%esp),%eax\n  /* 040 */  mull    0x24(%esp)\n  /* 044 */  jo      .L5f\n  /* 046 */  test    %eax,%eax\n  /* 048 */  je      .L18\n  /* 04a */  mov     0x20(%esp),%edx\n  /* 04e */  mov     %eax,%ecx\n  /* 050 */  mov     %ebx,%eax\n  /* 052 */  call    gz_read\n  /* 057 */  xor     %edx,%edx\n  /* 059 */  divl    0x24(%esp)\n  /* 05d */  jmp     .L1a\n.L5f:\n  /* 05f */  movl    $\"request does not fit in a size_t\",0x8(%esp)\n  /* 067 */  movl    $0xfffffffe,0x4(%esp)\n  /* 06f */  mov     %ebx,(%esp)\n  /* 072 */  call    gz_error\n  /* 077 */  jmp     .L18\n","c":"#include \"gzguts.h\"\n\nz_size_t __attribute__((regparm(3))) gz_read(gz_statep state, voidp buf, z_size_t len);\n\nz_size_t gzfread(buf, size, nitems, file)\n    voidp buf;\n    z_size_t size;\n    z_size_t nitems;\n    gzFile file;\n{\n    z_size_t len;\n    gz_statep state;\n\n    if (file == NULL)\n        return 0;\n    state = (gz_statep)file;\n    if (state->mode != GZ_READ ||\n        (state->err != Z_OK && state->err != Z_BUF_ERROR))\n        return 0;\n    len = nitems * size;\n    if (size && len / size != nitems) {\n        gz_error(state, Z_STREAM_ERROR, \"request does not fit in a size_t\");\n        return 0;\n    }\n    return len ? gz_read(state, buf, len) / size : 0;\n}\n","size":121,"score":100,"agent":"kuncc/5","pid":6,"session":1744,"ts":1791752484830}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1748,"symbol":"gz_load","file":"gzread.c","asm":"# gz_load  (TU gzread.c, section .text, 143 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngz_load:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     %ecx,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  mov     %edx,%esi\n  /* 007 */  push    %ebx\n  /* 008 */  mov     %eax,%ebx\n  /* 00a */  sub     $0x1c,%esp\n  /* 00d */  xor     %eax,%eax\n  /* 00f */  mov     0x30(%esp),%edi\n  /* 013 */  movl    $0x0,(%edi)\n  /* 019 */  jmp     .L2a\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     (%edi),%edx\n  /* 022 */  add     %edx,%eax\n  /* 024 */  mov     %eax,(%edi)\n  /* 026 */  cmp     %ebp,%eax\n  /* 028 */  jae     .L5a\n.L2a:\n  /* 02a */  mov     %ebp,%edx\n  /* 02c */  mov     $0x40000000,%ecx\n  /* 031 */  sub     %eax,%edx\n  /* 033 */  cmp     %ecx,%edx\n  /* 035 */  cmova   %ecx,%edx\n  /* 038 */  add     %esi,%eax\n  /* 03a */  mov     %edx,0x8(%esp)\n  /* 03e */  mov     %eax,0x4(%esp)\n  /* 042 */  mov     0x10(%ebx),%eax\n  /* 045 */  mov     %eax,(%esp)\n  /* 048 */  call    read\n  /* 04d */  test    %eax,%eax\n  /* 04f */  jg      .L20\n  /* 051 */  jne     .L64\n  /* 053 */  movl    $0x1,0x34(%ebx)\n.L5a:\n  /* 05a */  xor     %eax,%eax\n.L5c:\n  /* 05c */  add     $0x1c,%esp\n  /* 05f */  pop     %ebx\n  /* 060 */  pop     %esi\n  /* 061 */  pop     %edi\n  /* 062 */  pop     %ebp\n  /* 063 */  ret\n.L64:\n  /* 064 */  call    __errno_location\n  /* 069 */  mov     (%eax),%eax\n  /* 06b */  mov     %eax,(%esp)\n  /* 06e */  call    strerror\n  /* 073 */  mov     %ebx,(%esp)\n  /* 076 */  mov     %eax,0x8(%esp)\n  /* 07a */  mov     $0xffffffff,%eax\n  /* 07f */  mov     %eax,0x4(%esp)\n  /* 083 */  call    gz_error\n  /* 088 */  mov     $0xffffffff,%eax\n  /* 08d */  jmp     .L5c\n","c":"#include \"gzguts.h\"\n\n__attribute__((noinline)) static int gz_load(state, buf, len, have)\n    gz_statep state;\n    unsigned char *buf;\n    unsigned len;\n    unsigned *have;\n{\n    int ret;\n    unsigned get, max = ((unsigned)-1 >> 2) + 1;\n\n    *have = 0;\n    do {\n        get = len - *have;\n        if (get > max)\n            get = max;\n        ret = read(state->fd, buf + *have, get);\n        if (ret <= 0)\n            break;\n        *have += (unsigned)ret;\n    } while (*have < len);\n    if (ret < 0) {\n        gz_error(state, Z_ERRNO, zstrerror());\n        return -1;\n    }\n    if (ret == 0)\n        state->eof = 1;\n    return 0;\n}\n\nint use_gz_load(gz_statep s, unsigned char *b, unsigned l, unsigned *h)\n{\n    return gz_load(s, b, l, h);\n}\n","size":143,"score":100,"agent":"kuncc/0","pid":1,"session":1752,"ts":1791752488075}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1752,"symbol":"gz_fetch","file":"gzread.c","asm":"# gz_fetch  (TU gzread.c, section .text, 143 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngz_fetch:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     %eax,%ebx\n.L9:\n  /* 009 */  mov     0x2c(%ebx),%eax\n  /* 00c */  cmp     $0x1,%eax\n  /* 00f */  je      .L50\n  /* 011 */  cmp     $0x2,%eax\n  /* 014 */  je      .L70\n  /* 016 */  test    %eax,%eax\n  /* 018 */  jne     .L2b\n  /* 01a */  mov     %ebx,%eax\n  /* 01c */  call    gz_look\n  /* 021 */  inc     %eax\n  /* 022 */  je      .L88\n  /* 024 */  mov     0x2c(%ebx),%eax\n  /* 027 */  test    %eax,%eax\n  /* 029 */  je      .L40\n.L2b:\n  /* 02b */  mov     (%ebx),%ecx\n  /* 02d */  test    %ecx,%ecx\n  /* 02f */  jne     .L40\n  /* 031 */  mov     0x34(%ebx),%edx\n  /* 034 */  test    %edx,%edx\n  /* 036 */  je      .L9\n  /* 038 */  mov     0x5c(%ebx),%eax\n  /* 03b */  test    %eax,%eax\n  /* 03d */  jne     .L9\n  /* 03f */  nop\n.L40:\n  /* 040 */  xor     %eax,%eax\n.L42:\n  /* 042 */  mov     0x18(%esp),%ebx\n  /* 046 */  add     $0x1c,%esp\n  /* 049 */  ret\n  /* 04a */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  mov     0x18(%ebx),%eax\n  /* 053 */  mov     0x24(%ebx),%edx\n  /* 056 */  mov     %ebx,(%esp)\n  /* 059 */  lea     (%eax,%eax,1),%ecx\n  /* 05c */  mov     %ebx,%eax\n  /* 05e */  call    gz_load\n  /* 063 */  inc     %eax\n  /* 064 */  je      .L88\n  /* 066 */  mov     0x24(%ebx),%eax\n  /* 069 */  mov     %eax,0x4(%ebx)\n  /* 06c */  jmp     .L40\n  /* 06e */  xchg    %ax,%ax\n.L70:\n  /* 070 */  mov     0x18(%ebx),%eax\n  /* 073 */  add     %eax,%eax\n  /* 075 */  mov     %eax,0x68(%ebx)\n  /* 078 */  mov     0x24(%ebx),%eax\n  /* 07b */  mov     %eax,0x64(%ebx)\n  /* 07e */  mov     %ebx,%eax\n  /* 080 */  call    gz_decomp\n  /* 085 */  inc     %eax\n  /* 086 */  jne     .L2b\n.L88:\n  /* 088 */  mov     $0xffffffff,%eax\n  /* 08d */  jmp     .L42\n","c":"#include \"gzguts.h\"\n\n__attribute__((noinline)) local int gz_load(state, buf, len, have)\n    gz_statep state;\n    unsigned char *buf;\n    unsigned len;\n    unsigned *have;\n{\n    *have = read(state->fd, buf, len);\n    return 0;\n}\n\n__attribute__((noinline)) local int gz_look(state)\n    gz_statep state;\n{\n    state->how = GZIP;\n    return 0;\n}\n\n__attribute__((noinline)) local int gz_decomp(state)\n    gz_statep state;\n{\n    state->eof = 1;\n    return 0;\n}\n\n__attribute__((noinline)) local int gz_fetch(state)\n    gz_statep state;\n{\n    z_streamp strm = &(state->strm);\n\n    do {\n        switch(state->how) {\n        case LOOK:\n            if (gz_look(state) == -1)\n                return -1;\n            if (state->how == LOOK)\n                return 0;\n            break;\n        case COPY:\n            if (gz_load(state, state->out, state->size << 1, &(state->x.have))\n                == -1)\n                return -1;\n            state->x.next = state->out;\n            return 0;\n        case GZIP:\n            strm->avail_out = state->size << 1;\n            strm->next_out = state->out;\n            if (gz_decomp(state) == -1)\n                return -1;\n        }\n    } while (state->x.have == 0 && (!state->eof || strm->avail_in));\n    return 0;\n}\n\nint gz_fetch_user(gz_statep state)\n{\n    return gz_fetch(state);\n}\n","size":143,"score":100,"agent":"kuncc/2","pid":3,"session":1753,"ts":1791752508109}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1702,"symbol":"crc32_combine64","file":"crc32.c","asm":"# crc32_combine64  (TU crc32.c, section .text, 73 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncrc32_combine64:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x3,%edx\n  /* 006 */  push    %ebx\n  /* 007 */  xor     %esi,%esi\n  /* 009 */  mov     0x14(%esp),%eax\n  /* 00d */  mov     0xc(%esp),%ebx\n  /* 011 */  call    x2nmodp\n  /* 016 */  mov     $0x80000000,%ecx\n  /* 01b */  jmp     .L33\n  /* 01d */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  shr     $1,%ecx\n  /* 022 */  mov     %ebx,%edx\n  /* 024 */  shr     $1,%ebx\n  /* 026 */  and     $0x1,%edx\n  /* 029 */  neg     %edx\n  /* 02b */  and     $0xedb88320,%edx\n  /* 031 */  xor     %edx,%ebx\n.L33:\n  /* 033 */  test    %ecx,%eax\n  /* 035 */  je      .L20\n  /* 037 */  lea     -0x1(%ecx),%edx\n  /* 03a */  xor     %ebx,%esi\n  /* 03c */  test    %eax,%edx\n  /* 03e */  jne     .L20\n  /* 040 */  mov     0x10(%esp),%eax\n  /* 044 */  pop     %ebx\n  /* 045 */  xor     %esi,%eax\n  /* 047 */  pop     %esi\n  /* 048 */  ret\n","c":"static unsigned long x2n_table[32];\n\nstatic unsigned long multmodp(unsigned long a, unsigned long b)\n{\n    unsigned long m, p;\n\n    m = 0x80000000UL;\n    p = 0;\n    for (;;) {\n        if (a & m) {\n            p ^= b;\n            if ((a & (m - 1)) == 0)\n                break;\n        }\n        m >>= 1;\n        b = b & 1 ? (b >> 1) ^ 0xedb88320UL : b >> 1;\n    }\n    return p;\n}\n\nstatic __attribute__((noinline)) unsigned long x2nmodp(long n, unsigned k)\n{\n    unsigned long p;\n\n    p = 0x80000000UL;\n    while (n) {\n        if (n & 1)\n            p = multmodp(x2n_table[k & 31], p);\n        n >>= 1;\n        k++;\n    }\n    return p;\n}\n\nunsigned long crc32_combine64(unsigned long crc1, unsigned long crc2, long len2)\n{\n    return multmodp(x2nmodp(len2, 3), crc1) ^ (crc2 & 0xffffffff);\n}\n","size":73,"score":100,"agent":"r0bot","pid":17,"session":1751,"ts":1791752508526}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1782,"symbol":"inflateResetKeep","file":"inflate.c","asm":"# inflateResetKeep  (TU inflate.c, section .text, 167 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflateResetKeep:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%ebx\n  /* 005 */  mov     %ebx,%eax\n  /* 007 */  call    inflateStateCheck\n  /* 00c */  test    %eax,%eax\n  /* 00e */  jne     .La0\n  /* 014 */  mov     0x1c(%ebx),%edx\n  /* 017 */  movl    $0x0,0x20(%edx)\n  /* 01e */  mov     0xc(%edx),%ecx\n  /* 021 */  movl    $0x0,0x14(%ebx)\n  /* 028 */  movl    $0x0,0x8(%ebx)\n  /* 02f */  movl    $0x0,0x18(%ebx)\n  /* 036 */  test    %ecx,%ecx\n  /* 038 */  je      .L40\n  /* 03a */  and     $0x1,%ecx\n  /* 03d */  mov     %ecx,0x30(%ebx)\n.L40:\n  /* 040 */  movl    $0x3f34,0x4(%edx)\n  /* 047 */  lea     0x534(%edx),%ecx\n  /* 04d */  mov     $0xffffffff,%ebx\n  /* 052 */  mov     %ecx,0x70(%edx)\n  /* 055 */  mov     %ecx,0x54(%edx)\n  /* 058 */  mov     %ecx,0x50(%edx)\n  /* 05b */  mov     $0x1,%ecx\n  /* 060 */  movl    $0x0,0x8(%edx)\n  /* 067 */  movl    $0x0,0x10(%edx)\n  /* 06e */  movl    $0xffffffff,0x14(%edx)\n  /* 075 */  movl    $0x8000,0x18(%edx)\n  /* 07c */  movl    $0x0,0x24(%edx)\n  /* 083 */  movl    $0x0,0x3c(%edx)\n  /* 08a */  movl    $0x0,0x40(%edx)\n  /* 091 */  mov     %ecx,0x1bc4(%edx)\n  /* 097 */  mov     %ebx,0x1bc8(%edx)\n  /* 09d */  pop     %ebx\n  /* 09e */  ret\n  /* 09f */  nop\n.La0:\n  /* 0a0 */  pop     %ebx\n  /* 0a1 */  mov     $0xfffffffe,%eax\n  /* 0a6 */  ret\n","c":"#include <stdio.h>\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\n__attribute__((noinline)) local int inflateStateCheck(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n    if (strm == Z_NULL ||\n        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    state = (struct inflate_state FAR *)strm->state;\n    if (state == Z_NULL || state->strm != strm ||\n        state->mode < HEAD || state->mode > SYNC)\n        return 1;\n    return 0;\n}\n\nint inflateResetKeep(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n\n    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;\n    state = (struct inflate_state FAR *)strm->state;\n    strm->total_in = strm->total_out = state->total = 0;\n    strm->msg = Z_NULL;\n    if (state->wrap)\n        strm->adler = state->wrap & 1;\n    state->mode = HEAD;\n    state->last = 0;\n    state->havedict = 0;\n    state->flags = -1;\n    state->dmax = 32768U;\n    state->head = Z_NULL;\n    state->hold = 0;\n    state->bits = 0;\n    state->lencode = state->distcode = state->next = state->codes;\n    state->sane = 1;\n    state->back = -1;\n    return Z_OK;\n}\n","size":167,"score":100,"agent":"kuncc/4","pid":5,"session":1755,"ts":1791752509781}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1698,"symbol":"x2nmodp","file":"crc32.c","asm":"# x2nmodp  (TU crc32.c, section .text, 148 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nx2nmodp:\n  /* 000 */  push    %ebp\n  /* 001 */  test    %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  je      .L88\n  /* 00c */  mov     %edx,%ebp\n  /* 00e */  mov     %eax,%edi\n  /* 010 */  mov     $0x80000000,%edx\n  /* 015 */  jmp     .L23\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  sar     $1,%edi\n  /* 022 */  inc     %ebp\n.L23:\n  /* 023 */  test    $0x1,%edi\n  /* 029 */  jne     .L36\n  /* 02b */  sar     $1,%edi\n  /* 02d */  inc     %ebp\n.L2e:\n  /* 02e */  test    $0x1,%edi\n  /* 034 */  je      .L20\n.L36:\n  /* 036 */  mov     %ebp,%eax\n  /* 038 */  xor     %esi,%esi\n  /* 03a */  and     $0x1f,%eax\n  /* 03d */  mov     $0x80000000,%ecx\n  /* 042 */  mov     x2n_table(,%eax,4),%ebx\n  /* 049 */  jmp     .L72\n  /* 04b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 050 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  shr     $1,%ecx\n  /* 062 */  mov     %edx,%eax\n  /* 064 */  shr     $1,%edx\n  /* 066 */  and     $0x1,%eax\n  /* 069 */  neg     %eax\n  /* 06b */  and     $0xedb88320,%eax\n  /* 070 */  xor     %eax,%edx\n.L72:\n  /* 072 */  test    %ecx,%ebx\n  /* 074 */  je      .L60\n  /* 076 */  lea     -0x1(%ecx),%eax\n  /* 079 */  xor     %edx,%esi\n  /* 07b */  test    %ebx,%eax\n  /* 07d */  jne     .L60\n  /* 07f */  sar     $1,%edi\n  /* 081 */  je      .L8d\n  /* 083 */  inc     %ebp\n  /* 084 */  mov     %esi,%edx\n  /* 086 */  jmp     .L2e\n.L88:\n  /* 088 */  mov     $0x80000000,%esi\n.L8d:\n  /* 08d */  pop     %ebx\n  /* 08e */  mov     %esi,%eax\n  /* 090 */  pop     %esi\n  /* 091 */  pop     %edi\n  /* 092 */  pop     %ebp\n  /* 093 */  ret\n","c":"#include <stdio.h>\n#include <stdatomic.h>\n#include \"zutil.h\"\n#include \"crc32.h\"\n\nlocal z_crc_t multmodp(z_crc_t a, z_crc_t b) {\n    z_crc_t m, p;\n    m = (z_crc_t)1 << 31;\n    p = 0;\n    for (;;) {\n        if (a & m) {\n            p ^= b;\n            if ((a & (m - 1)) == 0)\n                break;\n        }\n        m >>= 1;\n        b = b & 1 ? (b >> 1) ^ 0xedb88320 : b >> 1;\n    }\n    return p;\n}\n\n__attribute__((noinline)) local z_crc_t x2nmodp(z_off64_t n, unsigned k) {\n    z_crc_t p;\n    p = (z_crc_t)1 << 31;\n    while (n) {\n        if (n & 1)\n            p = multmodp(x2n_table[k & 31], p);\n        n >>= 1;\n        k++;\n    }\n    return p;\n}\n\nz_crc_t use_x2nmodp(z_off64_t n, unsigned k) {\n    return x2nmodp(n, k);\n}\n","size":148,"score":100,"agent":"kuncc/6","pid":7,"session":1754,"ts":1791752513507}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1762,"symbol":"gzclose_r","file":"gzread.c","asm":"# gzclose_r  (TU gzread.c, section .text, 183 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzclose_r:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  test    %ebx,%ebx\n  /* 00b */  je      .La8\n  /* 011 */  cmpl    $0x1c4f,0xc(%ebx)\n  /* 018 */  jne     .La8\n  /* 01e */  mov     0x18(%ebx),%esi\n  /* 021 */  test    %esi,%esi\n  /* 023 */  jne     .L80\n.L25:\n  /* 025 */  cmpl    $0xfffffffb,0x50(%ebx)\n  /* 029 */  mov     %ebx,(%esp)\n  /* 02c */  setne   %al\n  /* 02f */  xor     %edx,%edx\n  /* 031 */  mov     %edx,0x4(%esp)\n  /* 035 */  movzbl  %al,%esi\n  /* 038 */  xor     %eax,%eax\n  /* 03a */  mov     %eax,0x8(%esp)\n  /* 03e */  lea     -0x5(%esi,%esi,4),%esi\n  /* 042 */  call    gz_error\n  /* 047 */  mov     0x14(%ebx),%eax\n  /* 04a */  mov     %eax,(%esp)\n  /* 04d */  call    free\n  /* 052 */  mov     0x10(%ebx),%eax\n  /* 055 */  mov     %eax,(%esp)\n  /* 058 */  call    close\n  /* 05d */  mov     %ebx,(%esp)\n  /* 060 */  mov     %eax,0x1c(%esp)\n  /* 064 */  call    free\n  /* 069 */  mov     0x1c(%esp),%ecx\n  /* 06d */  test    %ecx,%ecx\n  /* 06f */  jne     .Lb0\n.L71:\n  /* 071 */  add     $0x24,%esp\n  /* 074 */  mov     %esi,%eax\n  /* 076 */  pop     %ebx\n  /* 077 */  pop     %esi\n  /* 078 */  ret\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  lea     0x58(%ebx),%eax\n  /* 083 */  mov     %eax,(%esp)\n  /* 086 */  call    inflateEnd\n  /* 08b */  mov     0x24(%ebx),%eax\n  /* 08e */  mov     %eax,(%esp)\n  /* 091 */  call    free\n  /* 096 */  mov     0x20(%ebx),%eax\n  /* 099 */  mov     %eax,(%esp)\n  /* 09c */  call    free\n  /* 0a1 */  jmp     .L25\n  /* 0a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  mov     $0xfffffffe,%esi\n  /* 0ad */  jmp     .L71\n  /* 0af */  nop\n.Lb0:\n  /* 0b0 */  mov     $0xffffffff,%esi\n  /* 0b5 */  jmp     .L71\n","c":"#include \"gzguts.h\"\n\nint gzclose_r(file)\n    gzFile file;\n{\n    int ret, err;\n    gz_statep state;\n\n    if (file == NULL)\n        return Z_STREAM_ERROR;\n    state = (gz_statep)file;\n\n    if (state->mode != GZ_READ)\n        return Z_STREAM_ERROR;\n\n    if (state->size) {\n        inflateEnd(&(state->strm));\n        free(state->out);\n        free(state->in);\n    }\n    err = state->err == Z_BUF_ERROR ? Z_BUF_ERROR : Z_OK;\n    gz_error(state, Z_OK, NULL);\n    free(state->path);\n    ret = close(state->fd);\n    free(state);\n    return ret ? Z_ERRNO : err;\n}\n","size":183,"score":100,"agent":"kuncc/5","pid":6,"session":1759,"ts":1791752515534}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1787,"symbol":"inflatePrime","file":"inflate.c","asm":"# inflatePrime  (TU inflate.c, section .text, 178 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflatePrime:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  mov     0x10(%esp),%eax\n  /* 00a */  mov     %esi,0x4(%esp)\n  /* 00e */  mov     0x14(%esp),%ecx\n  /* 012 */  mov     %edi,0x8(%esp)\n  /* 016 */  test    %eax,%eax\n  /* 018 */  je      .L90\n  /* 01a */  mov     0x20(%eax),%esi\n  /* 01d */  test    %esi,%esi\n  /* 01f */  je      .L90\n  /* 021 */  mov     0x24(%eax),%ebx\n  /* 024 */  test    %ebx,%ebx\n  /* 026 */  je      .L90\n  /* 028 */  mov     0x1c(%eax),%ebx\n  /* 02b */  mov     $0xfffffffe,%edi\n  /* 030 */  test    %ebx,%ebx\n  /* 032 */  je      .L45\n  /* 034 */  cmp     (%ebx),%eax\n  /* 036 */  jne     .L45\n  /* 038 */  mov     0x4(%ebx),%eax\n  /* 03b */  sub     $0x3f34,%eax\n  /* 040 */  cmp     $0x1f,%eax\n  /* 043 */  jbe     .L60\n.L45:\n  /* 045 */  mov     %edi,%eax\n  /* 047 */  mov     (%esp),%ebx\n  /* 04a */  mov     0x4(%esp),%esi\n  /* 04e */  mov     0x8(%esp),%edi\n  /* 052 */  add     $0xc,%esp\n  /* 055 */  ret\n  /* 056 */  xchg    %ax,%ax\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  test    %ecx,%ecx\n  /* 062 */  js      .La0\n  /* 064 */  cmp     $0x10,%ecx\n  /* 067 */  jg      .L45\n  /* 069 */  mov     0x40(%ebx),%edx\n  /* 06c */  lea     (%ecx,%edx,1),%esi\n  /* 06f */  cmp     $0x20,%esi\n  /* 072 */  ja      .L45\n  /* 074 */  mov     %esi,0x40(%ebx)\n  /* 077 */  mov     $0x1,%eax\n  /* 07c */  xor     %edi,%edi\n  /* 07e */  shl     %cl,%eax\n  /* 080 */  mov     0x18(%esp),%ecx\n  /* 084 */  dec     %eax\n  /* 085 */  and     %ecx,%eax\n  /* 087 */  mov     %dl,%cl\n  /* 089 */  shl     %cl,%eax\n  /* 08b */  add     %eax,0x3c(%ebx)\n  /* 08e */  jmp     .L45\n.L90:\n  /* 090 */  mov     $0xfffffffe,%edi\n  /* 095 */  jmp     .L45\n  /* 097 */  nop\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movl    $0x0,0x3c(%ebx)\n  /* 0a7 */  xor     %edi,%edi\n  /* 0a9 */  movl    $0x0,0x40(%ebx)\n  /* 0b0 */  jmp     .L45\n","c":"#include <stdio.h>\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\nlocal int inflateStateCheck(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n    if (strm == Z_NULL ||\n        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    state = (struct inflate_state FAR *)strm->state;\n    if (state == Z_NULL || state->strm != strm ||\n        state->mode < HEAD || state->mode > SYNC)\n        return 1;\n    return 0;\n}\n\nint inflatePrime(strm, bits, value)\nz_streamp strm;\nint bits;\nint value;\n{\n    struct inflate_state FAR *state;\n\n    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;\n    state = (struct inflate_state FAR *)strm->state;\n    if (bits < 0) {\n        state->hold = 0;\n        state->bits = 0;\n        return Z_OK;\n    }\n    if (bits > 16 || state->bits + (uInt)bits > 32) return Z_STREAM_ERROR;\n    value &= (1L << bits) - 1;\n    state->hold += (unsigned)value << state->bits;\n    state->bits += (uInt)bits;\n    return Z_OK;\n}\n","size":178,"score":100,"agent":"kuncc/7","pid":8,"session":1757,"ts":1791752516105}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1722,"symbol":"deflatePrime","file":"deflate.c","asm":"# deflatePrime  (TU deflate.c, section .text, 169 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeflatePrime:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x44(%esp),%esi\n  /* 00f */  mov     0x48(%esp),%edi\n  /* 013 */  mov     %ebx,%eax\n  /* 015 */  call    deflateStateCheck\n  /* 01a */  test    %eax,%eax\n  /* 01c */  jne     .La2\n  /* 022 */  cmp     $0x10,%esi\n  /* 025 */  ja      .L9b\n  /* 027 */  mov     0x1c(%ebx),%ebp\n  /* 02a */  mov     0x10(%ebp),%eax\n  /* 02d */  add     $0x2,%eax\n  /* 030 */  cmp     %eax,0x1698(%ebp)\n  /* 036 */  jb      .L9b\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     0x16bc(%ebp),%edx\n  /* 046 */  mov     $0x10,%eax\n  /* 04b */  mov     $0x1,%ebx\n  /* 050 */  sub     %edx,%eax\n  /* 052 */  cmp     %esi,%eax\n  /* 054 */  cmovg   %esi,%eax\n  /* 057 */  mov     %eax,0x1c(%esp)\n  /* 05b */  mov     %al,%cl\n  /* 05d */  shl     %cl,%ebx\n  /* 05f */  mov     %dl,%cl\n  /* 061 */  dec     %ebx\n  /* 062 */  add     %eax,%edx\n  /* 064 */  mov     %edx,0x16bc(%ebp)\n  /* 06a */  and     %edi,%ebx\n  /* 06c */  shl     %cl,%ebx\n  /* 06e */  mov     0x16b8(%ebp),%ecx\n  /* 074 */  or      %ecx,%ebx\n  /* 076 */  mov     %bx,0x16b8(%ebp)\n  /* 07d */  mov     %ebp,(%esp)\n  /* 080 */  call    _tr_flush_bits\n  /* 085 */  mov     0x1c(%esp),%eax\n  /* 089 */  mov     %al,%cl\n  /* 08b */  sar     %cl,%edi\n  /* 08d */  sub     %eax,%esi\n  /* 08f */  jne     .L40\n.L91:\n  /* 091 */  add     $0x2c,%esp\n  /* 094 */  mov     %esi,%eax\n  /* 096 */  pop     %ebx\n  /* 097 */  pop     %esi\n  /* 098 */  pop     %edi\n  /* 099 */  pop     %ebp\n  /* 09a */  ret\n.L9b:\n  /* 09b */  mov     $0xfffffffb,%esi\n  /* 0a0 */  jmp     .L91\n.La2:\n  /* 0a2 */  mov     $0xfffffffe,%esi\n  /* 0a7 */  jmp     .L91\n","c":"#include \"deflate.h\"\n\nlocal int deflateStateCheck(z_streamp strm) __attribute__((noinline));\nlocal int deflateStateCheck(strm)\n    z_streamp strm;\n{\n    deflate_state *s;\n    if (strm == Z_NULL ||\n        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    s = strm->state;\n    if (s == Z_NULL || s->strm != strm || (s->status != INIT_STATE &&\n                                           s->status != GZIP_STATE &&\n                                           s->status != EXTRA_STATE &&\n                                           s->status != NAME_STATE &&\n                                           s->status != COMMENT_STATE &&\n                                           s->status != HCRC_STATE &&\n                                           s->status != BUSY_STATE &&\n                                           s->status != FINISH_STATE))\n        return 1;\n    return 0;\n}\n\nint deflatePrime(z_streamp strm, int bits, int value)\n{\n    deflate_state *s;\n    int put;\n\n    if (deflateStateCheck(strm)) return Z_STREAM_ERROR;\n    s = strm->state;\n    if (bits < 0 || bits > 16 ||\n        s->sym_buf < s->pending_out + ((Buf_size + 7) >> 3))\n        return Z_BUF_ERROR;\n    do {\n        put = Buf_size - s->bi_valid;\n        if (put > bits)\n            put = bits;\n        s->bi_buf |= (ush)((value & ((1 << put) - 1)) << s->bi_valid);\n        s->bi_valid += put;\n        _tr_flush_bits(s);\n        value >>= put;\n        bits -= put;\n    } while (bits);\n    return Z_OK;\n}\n","size":169,"score":100,"agent":"kuncc/1","pid":2,"session":1756,"ts":1791752525270}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1727,"symbol":"deflateEnd","file":"deflate.c","asm":"# deflateEnd  (TU deflate.c, section .text, 183 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeflateEnd:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%ebx\n  /* 00a */  mov     %ebx,%eax\n  /* 00c */  call    deflateStateCheck\n  /* 011 */  test    %eax,%eax\n  /* 013 */  jne     .La0\n  /* 019 */  mov     %eax,%esi\n  /* 01b */  mov     0x1c(%ebx),%eax\n  /* 01e */  mov     0x8(%eax),%edx\n  /* 021 */  mov     0x4(%eax),%edi\n  /* 024 */  test    %edx,%edx\n  /* 026 */  je      .L38\n  /* 028 */  mov     %edx,0x4(%esp)\n  /* 02c */  mov     0x28(%ebx),%eax\n  /* 02f */  mov     %eax,(%esp)\n  /* 032 */  call    *0x24(%ebx)\n  /* 035 */  mov     0x1c(%ebx),%eax\n.L38:\n  /* 038 */  mov     0x44(%eax),%edx\n  /* 03b */  test    %edx,%edx\n  /* 03d */  je      .L4f\n  /* 03f */  mov     %edx,0x4(%esp)\n  /* 043 */  mov     0x28(%ebx),%eax\n  /* 046 */  mov     %eax,(%esp)\n  /* 049 */  call    *0x24(%ebx)\n  /* 04c */  mov     0x1c(%ebx),%eax\n.L4f:\n  /* 04f */  mov     0x40(%eax),%edx\n  /* 052 */  test    %edx,%edx\n  /* 054 */  je      .L66\n  /* 056 */  mov     %edx,0x4(%esp)\n  /* 05a */  mov     0x28(%ebx),%eax\n  /* 05d */  mov     %eax,(%esp)\n  /* 060 */  call    *0x24(%ebx)\n  /* 063 */  mov     0x1c(%ebx),%eax\n.L66:\n  /* 066 */  mov     0x38(%eax),%edx\n  /* 069 */  test    %edx,%edx\n  /* 06b */  je      .L7d\n  /* 06d */  mov     %edx,0x4(%esp)\n  /* 071 */  mov     0x28(%ebx),%eax\n  /* 074 */  mov     %eax,(%esp)\n  /* 077 */  call    *0x24(%ebx)\n  /* 07a */  mov     0x1c(%ebx),%eax\n.L7d:\n  /* 07d */  mov     %eax,0x4(%esp)\n  /* 081 */  mov     0x28(%ebx),%eax\n  /* 084 */  mov     %eax,(%esp)\n  /* 087 */  call    *0x24(%ebx)\n  /* 08a */  cmp     $0x71,%edi\n  /* 08d */  movl    $0x0,0x1c(%ebx)\n  /* 094 */  je      .Lb0\n.L96:\n  /* 096 */  add     $0x10,%esp\n  /* 099 */  mov     %esi,%eax\n  /* 09b */  pop     %ebx\n  /* 09c */  pop     %esi\n  /* 09d */  pop     %edi\n  /* 09e */  ret\n  /* 09f */  nop\n.La0:\n  /* 0a0 */  mov     $0xfffffffe,%esi\n  /* 0a5 */  jmp     .L96\n  /* 0a7 */  nop\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     $0xfffffffd,%esi\n  /* 0b5 */  jmp     .L96\n","c":"#include \"deflate.h\"\n\n__attribute__((noinline)) static int deflateStateCheck(z_streamp strm)\n{\n    deflate_state *s;\n    if (strm == Z_NULL || strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    s = strm->state;\n    if (s == Z_NULL || s->strm != strm || (s->status != INIT_STATE &&\n                                           s->status != GZIP_STATE &&\n                                           s->status != EXTRA_STATE &&\n                                           s->status != NAME_STATE &&\n                                           s->status != COMMENT_STATE &&\n                                           s->status != HCRC_STATE &&\n                                           s->status != BUSY_STATE &&\n                                           s->status != FINISH_STATE))\n        return 1;\n    return 0;\n}\n\nint deflateEnd(strm)\n    z_streamp strm;\n{\n    int status;\n\n    if (deflateStateCheck(strm)) return Z_STREAM_ERROR;\n\n    status = strm->state->status;\n\n    TRY_FREE(strm, strm->state->pending_buf);\n    TRY_FREE(strm, strm->state->head);\n    TRY_FREE(strm, strm->state->prev);\n    TRY_FREE(strm, strm->state->window);\n\n    ZFREE(strm, strm->state);\n    strm->state = Z_NULL;\n\n    return status == BUSY_STATE ? Z_DATA_ERROR : Z_OK;\n}\n","size":183,"score":100,"agent":"kuncc/3","pid":4,"session":1758,"ts":1791752526824}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1729,"symbol":"deflateInit_","file":"deflate.c","asm":"# deflateInit_  (TU deflate.c, section .text, 76 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeflateInit_:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $0x8,%edx\n  /* 008 */  mov     %edx,0x10(%esp)\n  /* 00c */  mov     0x3c(%esp),%eax\n  /* 010 */  mov     $0xf,%ecx\n  /* 015 */  mov     %ecx,0xc(%esp)\n  /* 019 */  mov     %eax,0x1c(%esp)\n  /* 01d */  mov     0x38(%esp),%eax\n  /* 021 */  mov     %eax,0x18(%esp)\n  /* 025 */  xor     %eax,%eax\n  /* 027 */  mov     %eax,0x14(%esp)\n  /* 02b */  mov     $0x8,%eax\n  /* 030 */  mov     %eax,0x8(%esp)\n  /* 034 */  mov     0x34(%esp),%eax\n  /* 038 */  mov     %eax,0x4(%esp)\n  /* 03c */  mov     0x30(%esp),%eax\n  /* 040 */  mov     %eax,(%esp)\n  /* 043 */  call    deflateInit2_\n  /* 048 */  add     $0x2c,%esp\n  /* 04b */  ret\n","c":"#include \"deflate.h\"\n\nint deflateInit_(z_streamp strm, int level, const char *version, int stream_size)\n{\n    return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,\n                         Z_DEFAULT_STRATEGY, version, stream_size);\n}\n","size":76,"score":100,"agent":"r0bot","pid":17,"session":1761,"ts":1791752536849}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1791,"symbol":"inflateSetDictionary","file":"inflate.c","asm":"# inflateSetDictionary  (TU inflate.c, section .text, 190 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflateSetDictionary:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %esi,0x14(%esp)\n  /* 007 */  mov     0x20(%esp),%esi\n  /* 00b */  mov     %edi,0x18(%esp)\n  /* 00f */  mov     0x28(%esp),%edi\n  /* 013 */  mov     %ebx,0x10(%esp)\n  /* 017 */  mov     %esi,%eax\n  /* 019 */  call    inflateStateCheck\n  /* 01e */  test    %eax,%eax\n  /* 020 */  jne     .La0\n  /* 022 */  mov     0x1c(%esi),%ebx\n  /* 025 */  mov     0xc(%ebx),%ecx\n  /* 028 */  mov     0x4(%ebx),%eax\n  /* 02b */  test    %ecx,%ecx\n  /* 02d */  jne     .L60\n  /* 02f */  cmp     $0x3f3e,%eax\n  /* 034 */  je      .L67\n.L36:\n  /* 036 */  mov     0x24(%esp),%edx\n  /* 03a */  mov     %edi,%ecx\n  /* 03c */  mov     %esi,%eax\n  /* 03e */  add     %edi,%edx\n  /* 040 */  call    updatewindow\n  /* 045 */  test    %eax,%eax\n  /* 047 */  jne     .Lb0\n  /* 049 */  movl    $0x1,0x10(%ebx)\n.L50:\n  /* 050 */  mov     0x10(%esp),%ebx\n  /* 054 */  mov     0x14(%esp),%esi\n  /* 058 */  mov     0x18(%esp),%edi\n  /* 05c */  add     $0x1c,%esp\n  /* 05f */  ret\n.L60:\n  /* 060 */  cmp     $0x3f3e,%eax\n  /* 065 */  jne     .La0\n.L67:\n  /* 067 */  movl    $0x0,(%esp)\n  /* 06e */  xor     %edx,%edx\n  /* 070 */  xor     %eax,%eax\n  /* 072 */  mov     %edx,0x4(%esp)\n  /* 076 */  mov     %eax,0x8(%esp)\n  /* 07a */  call    adler32\n  /* 07f */  mov     0x24(%esp),%ecx\n  /* 083 */  mov     %edi,0x8(%esp)\n  /* 087 */  mov     %ecx,0x4(%esp)\n  /* 08b */  mov     %eax,(%esp)\n  /* 08e */  call    adler32\n  /* 093 */  cmp     %eax,0x1c(%ebx)\n  /* 096 */  je      .L36\n  /* 098 */  mov     $0xfffffffd,%eax\n  /* 09d */  jmp     .L50\n  /* 09f */  nop\n.La0:\n  /* 0a0 */  mov     $0xfffffffe,%eax\n  /* 0a5 */  jmp     .L50\n  /* 0a7 */  nop\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  movl    $0x3f52,0x4(%ebx)\n  /* 0b7 */  mov     $0xfffffffc,%eax\n  /* 0bc */  jmp     .L50\n","c":"#include <stdio.h>\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\nint inflateStateCheck(z_streamp strm) __attribute__((regparm(1)));\nint updatewindow(z_streamp strm, const Bytef *end, unsigned copy) __attribute__((regparm(3)));\n\nint inflateSetDictionary(strm, dictionary, dictLength)\nz_streamp strm;\nconst Bytef *dictionary;\nuInt dictLength;\n{\n    struct inflate_state FAR *state;\n    unsigned long dictid;\n    int ret;\n\n    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;\n    state = (struct inflate_state FAR *)strm->state;\n    if (state->wrap != 0 && state->mode != DICT)\n        return Z_STREAM_ERROR;\n\n    if (state->mode == DICT) {\n        dictid = adler32(0L, Z_NULL, 0);\n        dictid = adler32(dictid, dictionary, dictLength);\n        if (dictid != state->check)\n            return Z_DATA_ERROR;\n    }\n\n    ret = updatewindow(strm, dictionary + dictLength, dictLength);\n    if (ret) {\n        state->mode = MEM;\n        return Z_MEM_ERROR;\n    }\n    state->havedict = 1;\n    return Z_OK;\n}\n","size":190,"score":100,"agent":"kuncc/2","pid":3,"session":1762,"ts":1791752547314}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1712,"symbol":"flush_pending","file":"deflate.c","asm":"# flush_pending  (TU deflate.c, section .text, 197 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflush_pending:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebp,0x28(%esp)\n  /* 007 */  mov     0x1c(%eax),%ebp\n  /* 00a */  mov     %ebx,0x1c(%esp)\n  /* 00e */  mov     %eax,%ebx\n  /* 010 */  mov     %esi,0x20(%esp)\n  /* 014 */  mov     %edi,0x24(%esp)\n  /* 018 */  mov     %ebp,(%esp)\n  /* 01b */  call    _tr_flush_bits\n  /* 020 */  mov     0x10(%ebx),%eax\n  /* 023 */  mov     0x14(%ebp),%edx\n  /* 026 */  cmp     %edx,%eax\n  /* 028 */  cmova   %edx,%eax\n  /* 02b */  test    %eax,%eax\n  /* 02d */  jne     .L48\n.L2f:\n  /* 02f */  mov     0x1c(%esp),%ebx\n  /* 033 */  mov     0x20(%esp),%esi\n  /* 037 */  mov     0x24(%esp),%edi\n  /* 03b */  mov     0x28(%esp),%ebp\n  /* 03f */  add     $0x2c,%esp\n  /* 042 */  ret\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  cmp     $0x8,%eax\n  /* 04b */  mov     0xc(%ebx),%edx\n  /* 04e */  mov     %eax,%ecx\n  /* 050 */  mov     0x10(%ebp),%esi\n  /* 053 */  jae     .L78\n.L55:\n  /* 055 */  mov     %edx,%edi\n  /* 057 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 059 */  add     %eax,0xc(%ebx)\n  /* 05c */  add     %eax,0x10(%ebp)\n  /* 05f */  add     %eax,0x14(%ebx)\n  /* 062 */  sub     %eax,0x10(%ebx)\n  /* 065 */  sub     %eax,0x14(%ebp)\n  /* 068 */  jne     .L2f\n  /* 06a */  mov     0x8(%ebp),%eax\n  /* 06d */  mov     %eax,0x10(%ebp)\n  /* 070 */  jmp     .L2f\n  /* 072 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  test    $0x1,%dl\n  /* 07b */  jne     .Lb8\n.L7d:\n  /* 07d */  test    $0x2,%dl\n  /* 080 */  jne     .La0\n.L82:\n  /* 082 */  test    $0x4,%dl\n  /* 085 */  je      .L55\n  /* 087 */  mov     (%esi),%edi\n  /* 089 */  add     $0x4,%edx\n  /* 08c */  add     $0x4,%esi\n  /* 08f */  sub     $0x4,%ecx\n  /* 092 */  mov     %edi,-0x4(%edx)\n  /* 095 */  jmp     .L55\n  /* 097 */  nop\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movzwl  (%esi),%edi\n  /* 0a3 */  add     $0x2,%edx\n  /* 0a6 */  add     $0x2,%esi\n  /* 0a9 */  sub     $0x2,%ecx\n  /* 0ac */  mov     %di,-0x2(%edx)\n  /* 0b0 */  jmp     .L82\n  /* 0b2 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  movzbl  (%esi),%ecx\n  /* 0bb */  inc     %edx\n  /* 0bc */  inc     %esi\n  /* 0bd */  mov     %cl,-0x1(%edx)\n  /* 0c0 */  lea     -0x1(%eax),%ecx\n  /* 0c3 */  jmp     .L7d\n","c":"#include \"deflate.h\"\n\n__attribute__((noinline)) static void flush_pending(z_streamp strm)\n{\n    unsigned len;\n    deflate_state *s = strm->state;\n\n    _tr_flush_bits(s);\n    len = s->pending;\n    if (len > strm->avail_out) len = strm->avail_out;\n    if (len == 0) return;\n\n    zmemcpy(strm->next_out, s->pending_out, len);\n    strm->next_out  += len;\n    s->pending_out  += len;\n    strm->total_out += len;\n    strm->avail_out -= len;\n    s->pending      -= len;\n    if (s->pending == 0) {\n        s->pending_out = s->pending_buf;\n    }\n}\n\nvoid flush_user(z_streamp strm)\n{\n    flush_pending(strm);\n}\n","size":197,"score":100,"agent":"kuncc/4","pid":5,"session":1763,"ts":1791752548569}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1774,"symbol":"gzsetparams","file":"gzwrite.c","asm":"# gzsetparams  (TU gzwrite.c, section .text, 207 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzsetparams:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x10(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %esi,0x14(%esp)\n  /* 00f */  mov     0x24(%esp),%esi\n  /* 013 */  mov     %edi,0x18(%esp)\n  /* 017 */  test    %ebx,%ebx\n  /* 019 */  je      .Lc8\n  /* 01f */  cmpl    $0x79b1,0xc(%ebx)\n  /* 026 */  jne     .Lc8\n  /* 02c */  mov     0x50(%ebx),%edi\n  /* 02f */  test    %edi,%edi\n  /* 031 */  jne     .Lc8\n  /* 037 */  cmp     %esi,0x3c(%ebx)\n  /* 03a */  je      .L98\n  /* 03c */  mov     0x4c(%ebx),%ecx\n  /* 03f */  test    %ecx,%ecx\n  /* 041 */  jne     .La8\n.L43:\n  /* 043 */  mov     0x18(%ebx),%edx\n  /* 046 */  test    %edx,%edx\n  /* 048 */  je      .L77\n  /* 04a */  mov     0x5c(%ebx),%eax\n  /* 04d */  test    %eax,%eax\n  /* 04f */  je      .L60\n  /* 051 */  mov     $0x5,%edx\n  /* 056 */  mov     %ebx,%eax\n  /* 058 */  call    gz_comp\n  /* 05d */  inc     %eax\n  /* 05e */  je      .Lbc\n.L60:\n  /* 060 */  mov     %esi,0x4(%esp)\n  /* 064 */  mov     0x28(%esp),%eax\n  /* 068 */  mov     %eax,0x8(%esp)\n  /* 06c */  lea     0x58(%ebx),%eax\n  /* 06f */  mov     %eax,(%esp)\n  /* 072 */  call    deflateParams\n.L77:\n  /* 077 */  mov     %esi,0x3c(%ebx)\n  /* 07a */  mov     0x28(%esp),%eax\n  /* 07e */  mov     %eax,0x40(%ebx)\n.L81:\n  /* 081 */  mov     %edi,%eax\n  /* 083 */  mov     0x10(%esp),%ebx\n  /* 087 */  mov     0x14(%esp),%esi\n  /* 08b */  mov     0x18(%esp),%edi\n  /* 08f */  add     $0x1c,%esp\n  /* 092 */  ret\n  /* 093 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  mov     0x28(%esp),%eax\n  /* 09c */  cmp     %eax,0x40(%ebx)\n  /* 09f */  je      .L81\n  /* 0a1 */  mov     0x4c(%ebx),%ecx\n  /* 0a4 */  test    %ecx,%ecx\n  /* 0a6 */  je      .L43\n.La8:\n  /* 0a8 */  movl    $0x0,0x4c(%ebx)\n  /* 0af */  mov     0x48(%ebx),%edx\n  /* 0b2 */  mov     %ebx,%eax\n  /* 0b4 */  call    gz_zero\n  /* 0b9 */  inc     %eax\n  /* 0ba */  jne     .L43\n.Lbc:\n  /* 0bc */  mov     0x50(%ebx),%edi\n  /* 0bf */  jmp     .L81\n  /* 0c1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  mov     $0xfffffffe,%edi\n  /* 0cd */  jmp     .L81\n","c":"#include <stdarg.h>\n#include \"gzguts.h\"\n\nextern int __attribute__((regparm(3))) gz_comp(gz_statep, int);\nextern int __attribute__((regparm(3))) gz_zero(gz_statep, z_off64_t);\n\nint gzsetparams(gzFile file, int level, int strategy)\n{\n    gz_statep state;\n    z_streamp strm;\n\n    if (file == NULL)\n        return Z_STREAM_ERROR;\n    state = (gz_statep)file;\n    strm = &(state->strm);\n    if (state->mode != GZ_WRITE || state->err != Z_OK)\n        return Z_STREAM_ERROR;\n    if (level == state->level && strategy == state->strategy)\n        return Z_OK;\n    if (state->seek) {\n        state->seek = 0;\n        if (gz_zero(state, state->skip) == -1)\n            return state->err;\n    }\n    if (state->size) {\n        if (strm->avail_in && gz_comp(state, Z_BLOCK) == -1)\n            return state->err;\n        deflateParams(strm, level, strategy);\n    }\n    state->level = level;\n    state->strategy = strategy;\n    return Z_OK;\n}\n","size":207,"score":100,"agent":"kuncc/6","pid":7,"session":1764,"ts":1791752549315}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1812,"symbol":"_tr_tally","file":"trees.c","asm":"# _tr_tally  (TU trees.c, section .text, 209 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\n_tr_tally:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  mov     0x10(%esp),%eax\n  /* 00a */  mov     %esi,0x4(%esp)\n  /* 00e */  mov     0x14(%esp),%edx\n  /* 012 */  mov     %edi,0x8(%esp)\n  /* 016 */  mov     0x18(%esp),%ecx\n  /* 01a */  mov     0x16a0(%eax),%ebx\n  /* 020 */  mov     0x1698(%eax),%esi\n  /* 026 */  test    %edx,%edx\n  /* 028 */  lea     0x1(%ebx),%edi\n  /* 02b */  mov     %edi,0x16a0(%eax)\n  /* 031 */  mov     %dl,(%esi,%ebx,1)\n  /* 034 */  mov     0x16a0(%eax),%ebx\n  /* 03a */  mov     0x1698(%eax),%esi\n  /* 040 */  lea     0x1(%ebx),%edi\n  /* 043 */  mov     %edi,0x16a0(%eax)\n  /* 049 */  mov     %dh,(%esi,%ebx,1)\n  /* 04c */  mov     0x16a0(%eax),%ebx\n  /* 052 */  mov     0x1698(%eax),%edi\n  /* 058 */  lea     0x1(%ebx),%esi\n  /* 05b */  mov     %esi,0x16a0(%eax)\n  /* 061 */  mov     %cl,(%edi,%ebx,1)\n  /* 064 */  jne     .L90\n  /* 066 */  incw    0x94(%eax,%ecx,4)\n.L6e:\n  /* 06e */  mov     0x16a4(%eax),%ecx\n  /* 074 */  cmp     %ecx,0x16a0(%eax)\n  /* 07a */  mov     (%esp),%ebx\n  /* 07d */  mov     0x4(%esp),%esi\n  /* 081 */  sete    %al\n  /* 084 */  mov     0x8(%esp),%edi\n  /* 088 */  add     $0xc,%esp\n  /* 08b */  movzbl  %al,%eax\n  /* 08e */  ret\n  /* 08f */  nop\n.L90:\n  /* 090 */  movzbl  _length_code(%ecx),%ecx\n  /* 097 */  dec     %edx\n  /* 098 */  incl    0x16b0(%eax)\n  /* 09e */  incw    0x498(%eax,%ecx,4)\n  /* 0a6 */  cmp     $0xff,%edx\n  /* 0ac */  jbe     .Lc8\n  /* 0ae */  shr     $0x7,%edx\n  /* 0b1 */  movzbl  _dist_code+0x100(%edx),%edx\n.Lb8:\n  /* 0b8 */  incw    0x988(%eax,%edx,4)\n  /* 0c0 */  jmp     .L6e\n  /* 0c2 */  lea     0x0(%esi),%esi\n.Lc8:\n  /* 0c8 */  movzbl  _dist_code(%edx),%edx\n  /* 0cf */  jmp     .Lb8\n","c":"#include <ctype.h>\n#include <stdio.h>\n#include \"deflate.h\"\nextern const uch _length_code[];\nextern const uch _dist_code[];\n\nint _tr_tally(deflate_state *s, unsigned dist, unsigned lc)\n{\n    s->sym_buf[s->sym_next++] = (uch)dist;\n    s->sym_buf[s->sym_next++] = (uch)(dist >> 8);\n    s->sym_buf[s->sym_next++] = (uch)lc;\n    if (dist == 0) {\n        s->dyn_ltree[lc].Freq++;\n    } else {\n        s->matches++;\n        dist--;\n        s->dyn_ltree[_length_code[lc] + LITERALS + 1].Freq++;\n        s->dyn_dtree[d_code(dist)].Freq++;\n    }\n    return (s->sym_next == s->sym_end);\n}\n","size":209,"score":100,"agent":"kuncc/5","pid":6,"session":1765,"ts":1791752549377}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1769,"symbol":"gzputc","file":"gzwrite.c","asm":"# gzputc  (TU gzwrite.c, section .text, 187 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzputc:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  test    %ebx,%ebx\n  /* 00b */  je      .Lb0\n  /* 011 */  cmpl    $0x79b1,0xc(%ebx)\n  /* 018 */  jne     .Lb0\n  /* 01e */  mov     0x50(%ebx),%eax\n  /* 021 */  test    %eax,%eax\n  /* 023 */  jne     .Lb0\n  /* 029 */  mov     0x4c(%ebx),%eax\n  /* 02c */  test    %eax,%eax\n  /* 02e */  jne     .L98\n.L30:\n  /* 030 */  mov     0x18(%ebx),%edx\n  /* 033 */  test    %edx,%edx\n  /* 035 */  je      .L6d\n  /* 037 */  mov     0x5c(%ebx),%eax\n  /* 03a */  mov     0x20(%ebx),%ecx\n  /* 03d */  test    %eax,%eax\n  /* 03f */  jne     .L60\n  /* 041 */  mov     %ecx,0x58(%ebx)\n.L44:\n  /* 044 */  movzbl  0x24(%esp),%eax\n  /* 049 */  mov     %al,(%ecx)\n  /* 04b */  incl    0x5c(%ebx)\n  /* 04e */  incl    0x8(%ebx)\n  /* 051 */  add     $0x14,%esp\n  /* 054 */  pop     %ebx\n  /* 055 */  pop     %esi\n  /* 056 */  ret\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0x58(%ebx),%esi\n  /* 063 */  add     %esi,%eax\n  /* 065 */  mov     %eax,%esi\n  /* 067 */  sub     %ecx,%esi\n  /* 069 */  cmp     %edx,%esi\n  /* 06b */  jb      .Lb7\n.L6d:\n  /* 06d */  movzbl  0x24(%esp),%eax\n  /* 072 */  lea     0xf(%esp),%edx\n  /* 076 */  mov     $0x1,%ecx\n  /* 07b */  mov     %al,0xf(%esp)\n  /* 07f */  mov     %ebx,%eax\n  /* 081 */  call    gz_write\n  /* 086 */  dec     %eax\n  /* 087 */  jne     .Lb0\n  /* 089 */  movzbl  0x24(%esp),%eax\n.L8e:\n  /* 08e */  add     $0x14,%esp\n  /* 091 */  pop     %ebx\n  /* 092 */  pop     %esi\n  /* 093 */  ret\n  /* 094 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  movl    $0x0,0x4c(%ebx)\n  /* 09f */  mov     0x48(%ebx),%edx\n  /* 0a2 */  mov     %ebx,%eax\n  /* 0a4 */  call    gz_zero\n  /* 0a9 */  inc     %eax\n  /* 0aa */  jne     .L30\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     $0xffffffff,%eax\n  /* 0b5 */  jmp     .L8e\n.Lb7:\n  /* 0b7 */  mov     %eax,%ecx\n  /* 0b9 */  jmp     .L44\n","c":"#include <stdarg.h>\n#include \"gzguts.h\"\n\n__attribute__((noinline)) local z_size_t gz_write(gz_statep state, voidpc buf, z_size_t len)\n{\n    if (len == 0)\n        return 0;\n    return gzwrite((gzFile)state, buf, (unsigned)len);\n}\n\n__attribute__((noinline)) local int gz_zero(gz_statep state, z_off64_t len)\n{\n    if (len == 0)\n        return 0;\n    return gzwrite((gzFile)state, 0, (unsigned)len);\n}\n\nint gzputc(file, c)\n    gzFile file;\n    int c;\n{\n    unsigned have;\n    unsigned char buf[1];\n    gz_statep state;\n    z_streamp strm;\n\n    state = (gz_statep)file;\n    strm = &(state->strm);\n\n    if (state == NULL || state->mode != GZ_WRITE || state->err != Z_OK)\n        return -1;\n\n    if (state->seek) {\n        state->seek = 0;\n        if (gz_zero(state, state->skip) == -1)\n            return -1;\n    }\n\n    if (state->size) {\n        if (strm->avail_in == 0)\n            strm->next_in = state->in;\n        have = (unsigned)((strm->next_in + strm->avail_in) - state->in);\n        if (have < state->size) {\n            state->in[have] = (unsigned char)c;\n            strm->avail_in++;\n            state->x.pos++;\n            return c & 0xff;\n        }\n    }\n\n    buf[0] = (unsigned char)c;\n    if (gz_write(state, buf, 1) != 1)\n        return -1;\n    return c & 0xff;\n}\n","size":187,"score":100,"agent":"kuncc/0","pid":1,"session":1760,"ts":1791752554443}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1745,"symbol":"gzerror","file":"gzlib.c","asm":"# gzerror  (TU gzlib.c, section .text, 78 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzerror:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x8(%esp),%ecx\n  /* 008 */  test    %eax,%eax\n  /* 00a */  je      .L40\n  /* 00c */  mov     0xc(%eax),%edx\n  /* 00f */  cmp     $0x1c4f,%edx\n  /* 015 */  je      .L1f\n  /* 017 */  cmp     $0x79b1,%edx\n  /* 01d */  jne     .L40\n.L1f:\n  /* 01f */  test    %ecx,%ecx\n  /* 021 */  je      .L28\n  /* 023 */  mov     0x50(%eax),%edx\n  /* 026 */  mov     %edx,(%ecx)\n.L28:\n  /* 028 */  cmpl    $0xfffffffc,0x50(%eax)\n  /* 02c */  je      .L48\n  /* 02e */  mov     0x54(%eax),%eax\n  /* 031 */  mov     $\"\",%edx\n  /* 036 */  test    %eax,%eax\n  /* 038 */  cmove   %edx,%eax\n  /* 03b */  ret\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  xor     %eax,%eax\n  /* 042 */  ret\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  mov     $\"out of memory\",%eax\n  /* 04d */  ret\n","c":"#include \"gzguts.h\"\n\nconst char * ZEXPORT gzerror(file, errnum)\n    gzFile file;\n    int *errnum;\n{\n    gz_statep state;\n\n    if (file == NULL)\n        return NULL;\n    state = (gz_statep)file;\n    if (state->mode != GZ_READ && state->mode != GZ_WRITE)\n        return NULL;\n    if (errnum != NULL)\n        *errnum = state->err;\n    return state->err == Z_MEM_ERROR ? \"out of memory\" :\n                                       (state->msg == NULL ? \"\" : state->msg);\n}\n","size":78,"score":100,"agent":"r0bot","pid":17,"session":1768,"ts":1791752557898}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1694,"symbol":"adler32_combine64","file":"adler32.c","asm":"# adler32_combine64  (TU adler32.c, section .text, 215 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nadler32_combine64:\n  /* 000 */  sub     $0x10,%esp\n  /* 003 */  mov     %esi,0x4(%esp)\n  /* 007 */  mov     0x1c(%esp),%esi\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  mov     0x14(%esp),%ecx\n  /* 012 */  mov     %edi,0x8(%esp)\n  /* 016 */  mov     %ebp,0xc(%esp)\n  /* 01a */  test    %esi,%esi\n  /* 01c */  js      .Ld0\n  /* 022 */  mov     %esi,%eax\n  /* 024 */  mov     $0x80078071,%ebx\n  /* 029 */  mul     %ebx\n  /* 02b */  movzwl  %cx,%ebp\n  /* 02e */  shr     $0x10,%ecx\n  /* 031 */  shr     $0xf,%edx\n  /* 034 */  imul    $0xfff1,%edx,%eax\n  /* 03a */  sub     %eax,%esi\n  /* 03c */  mov     0x18(%esp),%eax\n  /* 040 */  mov     %esi,%edi\n  /* 042 */  mov     %esi,%edx\n  /* 044 */  movzwl  0x18(%esp),%esi\n  /* 049 */  imul    %ebp,%edi\n  /* 04c */  sub     %edx,%ecx\n  /* 04e */  shr     $0x10,%eax\n  /* 051 */  add     %eax,%ecx\n  /* 053 */  mov     %edi,%eax\n  /* 055 */  mul     %ebx\n  /* 057 */  shr     $0xf,%edx\n  /* 05a */  imul    $0xfff1,%edx,%edx\n  /* 060 */  sub     %edx,%edi\n  /* 062 */  add     %ebp,%esi\n  /* 064 */  lea     (%ecx,%edi,1),%edx\n  /* 067 */  lea     0xfff1(%ecx,%edi,1),%eax\n  /* 06e */  je      .Lc0\n  /* 070 */  lea     -0x1(%esi),%ecx\n  /* 073 */  sub     $0xfff2,%esi\n  /* 079 */  cmp     $0xfff0,%ecx\n  /* 07f */  cmova   %esi,%ecx\n.L82:\n  /* 082 */  sub     $0xfff1,%edx\n  /* 088 */  cmp     $0x1ffe1,%eax\n  /* 08d */  cmova   %edx,%eax\n  /* 090 */  lea     -0xfff1(%eax),%edx\n  /* 096 */  cmp     $0xfff0,%eax\n  /* 09b */  cmova   %edx,%eax\n  /* 09e */  shl     $0x10,%eax\n  /* 0a1 */  or      %ecx,%eax\n.La3:\n  /* 0a3 */  mov     (%esp),%ebx\n  /* 0a6 */  mov     0x4(%esp),%esi\n  /* 0aa */  mov     0x8(%esp),%edi\n  /* 0ae */  mov     0xc(%esp),%ebp\n  /* 0b2 */  add     $0x10,%esp\n  /* 0b5 */  ret\n  /* 0b6 */  xchg    %ax,%ax\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     $0xfff0,%ecx\n  /* 0c5 */  jmp     .L82\n  /* 0c7 */  nop\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     $0xffffffff,%eax\n  /* 0d5 */  jmp     .La3\n","c":"#include \"zutil.h\"\n\n#define BASE 65521U\n#define MOD63(a) a %= BASE\n#define MOD(a) a %= BASE\n\nlocal uLong adler32_combine_(uLong adler1, uLong adler2, z_off64_t len2)\n{\n    unsigned long sum1;\n    unsigned long sum2;\n    unsigned rem;\n\n    if (len2 < 0)\n        return 0xffffffffUL;\n\n    MOD63(len2);\n    rem = (unsigned)len2;\n    sum1 = adler1 & 0xffff;\n    sum2 = rem * sum1;\n    MOD(sum2);\n    sum1 += (adler2 & 0xffff) + BASE - 1;\n    sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem;\n    if (sum1 >= BASE) sum1 -= BASE;\n    if (sum1 >= BASE) sum1 -= BASE;\n    if (sum2 >= ((unsigned long)BASE << 1)) sum2 -= ((unsigned long)BASE << 1);\n    if (sum2 >= BASE) sum2 -= BASE;\n    return sum1 | (sum2 << 16);\n}\n\nuLong ZEXPORT adler32_combine64(uLong adler1, uLong adler2, z_off64_t len2)\n{\n    return adler32_combine_(adler1, adler2, len2);\n}\n","size":215,"score":100,"agent":"kuncc/1","pid":2,"session":1767,"ts":1791752561688}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1693,"symbol":"adler32_combine","file":"adler32.c","asm":"# adler32_combine  (TU adler32.c, section .text, 215 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nadler32_combine:\n  /* 000 */  sub     $0x10,%esp\n  /* 003 */  mov     %esi,0x4(%esp)\n  /* 007 */  mov     0x1c(%esp),%esi\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  mov     0x14(%esp),%ecx\n  /* 012 */  mov     %edi,0x8(%esp)\n  /* 016 */  mov     %ebp,0xc(%esp)\n  /* 01a */  test    %esi,%esi\n  /* 01c */  js      .Ld0\n  /* 022 */  mov     %esi,%eax\n  /* 024 */  mov     $0x80078071,%ebx\n  /* 029 */  mul     %ebx\n  /* 02b */  movzwl  %cx,%ebp\n  /* 02e */  shr     $0x10,%ecx\n  /* 031 */  shr     $0xf,%edx\n  /* 034 */  imul    $0xfff1,%edx,%eax\n  /* 03a */  sub     %eax,%esi\n  /* 03c */  mov     0x18(%esp),%eax\n  /* 040 */  mov     %esi,%edi\n  /* 042 */  mov     %esi,%edx\n  /* 044 */  movzwl  0x18(%esp),%esi\n  /* 049 */  imul    %ebp,%edi\n  /* 04c */  sub     %edx,%ecx\n  /* 04e */  shr     $0x10,%eax\n  /* 051 */  add     %eax,%ecx\n  /* 053 */  mov     %edi,%eax\n  /* 055 */  mul     %ebx\n  /* 057 */  shr     $0xf,%edx\n  /* 05a */  imul    $0xfff1,%edx,%edx\n  /* 060 */  sub     %edx,%edi\n  /* 062 */  add     %ebp,%esi\n  /* 064 */  lea     (%ecx,%edi,1),%edx\n  /* 067 */  lea     0xfff1(%ecx,%edi,1),%eax\n  /* 06e */  je      .Lc0\n  /* 070 */  lea     -0x1(%esi),%ecx\n  /* 073 */  sub     $0xfff2,%esi\n  /* 079 */  cmp     $0xfff0,%ecx\n  /* 07f */  cmova   %esi,%ecx\n.L82:\n  /* 082 */  sub     $0xfff1,%edx\n  /* 088 */  cmp     $0x1ffe1,%eax\n  /* 08d */  cmova   %edx,%eax\n  /* 090 */  lea     -0xfff1(%eax),%edx\n  /* 096 */  cmp     $0xfff0,%eax\n  /* 09b */  cmova   %edx,%eax\n  /* 09e */  shl     $0x10,%eax\n  /* 0a1 */  or      %ecx,%eax\n.La3:\n  /* 0a3 */  mov     (%esp),%ebx\n  /* 0a6 */  mov     0x4(%esp),%esi\n  /* 0aa */  mov     0x8(%esp),%edi\n  /* 0ae */  mov     0xc(%esp),%ebp\n  /* 0b2 */  add     $0x10,%esp\n  /* 0b5 */  ret\n  /* 0b6 */  xchg    %ax,%ax\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     $0xfff0,%ecx\n  /* 0c5 */  jmp     .L82\n  /* 0c7 */  nop\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     $0xffffffff,%eax\n  /* 0d5 */  jmp     .La3\n","c":"#include \"zutil.h\"\n\n#define BASE 65521U\n#define MOD63(a) a %= BASE\n#define MOD(a) a %= BASE\n\nlocal uLong adler32_combine_(uLong adler1, uLong adler2, z_off64_t len2)\n{\n    unsigned long sum1;\n    unsigned long sum2;\n    unsigned rem;\n\n    if (len2 < 0)\n        return 0xffffffffUL;\n\n    MOD63(len2);\n    rem = (unsigned)len2;\n    sum1 = adler1 & 0xffff;\n    sum2 = rem * sum1;\n    MOD(sum2);\n    sum1 += (adler2 & 0xffff) + BASE - 1;\n    sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem;\n    if (sum1 >= BASE) sum1 -= BASE;\n    if (sum1 >= BASE) sum1 -= BASE;\n    if (sum2 >= ((unsigned long)BASE << 1)) sum2 -= ((unsigned long)BASE << 1);\n    if (sum2 >= BASE) sum2 -= BASE;\n    return sum1 | (sum2 << 16);\n}\n\nuLong ZEXPORT adler32_combine(uLong adler1, uLong adler2, z_off_t len2)\n{\n    return adler32_combine_(adler1, adler2, len2);\n}\n","size":215,"score":100,"agent":"kuncc/7","pid":8,"session":1766,"ts":1791752565025}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1718,"symbol":"deflateResetKeep","file":"deflate.c","asm":"# deflateResetKeep  (TU deflate.c, section .text, 215 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeflateResetKeep:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %esi,0x14(%esp)\n  /* 007 */  mov     0x20(%esp),%esi\n  /* 00b */  mov     %ebx,0x10(%esp)\n  /* 00f */  mov     %edi,0x18(%esp)\n  /* 013 */  mov     %esi,%eax\n  /* 015 */  call    deflateStateCheck\n  /* 01a */  test    %eax,%eax\n  /* 01c */  jne     .Ld0\n  /* 022 */  movl    $0x0,0x14(%esi)\n  /* 029 */  mov     0x1c(%esi),%ebx\n  /* 02c */  mov     %eax,%edi\n  /* 02e */  movl    $0x0,0x8(%esi)\n  /* 035 */  movl    $0x0,0x18(%esi)\n  /* 03c */  movl    $0x2,0x2c(%esi)\n  /* 043 */  movl    $0x0,0x14(%ebx)\n  /* 04a */  mov     0x8(%ebx),%eax\n  /* 04d */  mov     %eax,0x10(%ebx)\n  /* 050 */  mov     0x18(%ebx),%eax\n  /* 053 */  test    %eax,%eax\n  /* 055 */  jns     .L5c\n  /* 057 */  neg     %eax\n  /* 059 */  mov     %eax,0x18(%ebx)\n.L5c:\n  /* 05c */  cmp     $0x2,%eax\n  /* 05f */  je      .La8\n  /* 061 */  movl    $0x2a,0x4(%ebx)\n  /* 068 */  xor     %eax,%eax\n  /* 06a */  xor     %edx,%edx\n  /* 06c */  mov     %eax,0x8(%esp)\n  /* 070 */  mov     %edx,0x4(%esp)\n  /* 074 */  movl    $0x0,(%esp)\n  /* 07b */  call    adler32\n.L80:\n  /* 080 */  mov     %eax,0x30(%esi)\n  /* 083 */  movl    $0xfffffffe,0x28(%ebx)\n  /* 08a */  mov     %ebx,(%esp)\n  /* 08d */  call    _tr_init\n.L92:\n  /* 092 */  mov     %edi,%eax\n  /* 094 */  mov     0x10(%esp),%ebx\n  /* 098 */  mov     0x14(%esp),%esi\n  /* 09c */  mov     0x18(%esp),%edi\n  /* 0a0 */  add     $0x1c,%esp\n  /* 0a3 */  ret\n  /* 0a4 */  lea     0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  movl    $0x39,0x4(%ebx)\n  /* 0af */  xor     %ecx,%ecx\n  /* 0b1 */  xor     %eax,%eax\n  /* 0b3 */  mov     %ecx,0x8(%esp)\n  /* 0b7 */  mov     %eax,0x4(%esp)\n  /* 0bb */  movl    $0x0,(%esp)\n  /* 0c2 */  call    crc32\n  /* 0c7 */  jmp     .L80\n  /* 0c9 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     $0xfffffffe,%edi\n  /* 0d5 */  jmp     .L92\n","c":"#include \"deflate.h\"\n\nlocal int deflateStateCheck(z_streamp strm) __attribute__((noinline));\nlocal int deflateStateCheck(strm)\n    z_streamp strm;\n{\n    deflate_state *s;\n    if (strm == Z_NULL ||\n        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    s = strm->state;\n    if (s == Z_NULL || s->strm != strm || (s->status != INIT_STATE &&\n                                           s->status != GZIP_STATE &&\n                                           s->status != EXTRA_STATE &&\n                                           s->status != NAME_STATE &&\n                                           s->status != COMMENT_STATE &&\n                                           s->status != HCRC_STATE &&\n                                           s->status != BUSY_STATE &&\n                                           s->status != FINISH_STATE))\n        return 1;\n    return 0;\n}\n\nint deflateResetKeep(strm)\n    z_streamp strm;\n{\n    deflate_state *s;\n\n    if (deflateStateCheck(strm)) {\n        return Z_STREAM_ERROR;\n    }\n\n    strm->total_in = strm->total_out = 0;\n    strm->msg = Z_NULL;\n    strm->data_type = Z_UNKNOWN;\n\n    s = (deflate_state *)strm->state;\n    s->pending = 0;\n    s->pending_out = s->pending_buf;\n\n    if (s->wrap < 0) {\n        s->wrap = -s->wrap;\n    }\n    s->status = s->wrap == 2 ? GZIP_STATE : INIT_STATE;\n    strm->adler = s->wrap == 2 ? crc32(0L, Z_NULL, 0) : adler32(0L, Z_NULL, 0);\n    s->last_flush = -2;\n\n    _tr_init(s);\n\n    return Z_OK;\n}\n","size":215,"score":100,"agent":"kuncc/3","pid":4,"session":1769,"ts":1791752590441}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1717,"symbol":"deflateGetDictionary","file":"deflate.c","asm":"# deflateGetDictionary  (TU deflate.c, section .text, 226 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeflateGetDictionary:\n  /* 000 */  sub     $0x10,%esp\n  /* 003 */  mov     %ebp,0xc(%esp)\n  /* 007 */  mov     0x14(%esp),%ebp\n  /* 00b */  mov     %edi,0x8(%esp)\n  /* 00f */  mov     0x18(%esp),%edi\n  /* 013 */  mov     %ebx,(%esp)\n  /* 016 */  mov     %esi,0x4(%esp)\n  /* 01a */  mov     %ebp,%eax\n  /* 01c */  call    deflateStateCheck\n  /* 021 */  test    %eax,%eax\n  /* 023 */  jne     .Ld8\n  /* 029 */  mov     0x1c(%ebp),%ebp\n  /* 02c */  mov     %eax,%ebx\n  /* 02e */  mov     0x6c(%ebp),%edx\n  /* 031 */  mov     0x74(%ebp),%eax\n  /* 034 */  add     %edx,%eax\n  /* 036 */  mov     0x2c(%ebp),%edx\n  /* 039 */  cmp     %edx,%eax\n  /* 03b */  cmovbe  %eax,%edx\n  /* 03e */  test    %edi,%edi\n  /* 040 */  je      .L46\n  /* 042 */  test    %edx,%edx\n  /* 044 */  jne     .L70\n.L46:\n  /* 046 */  mov     0x1c(%esp),%eax\n  /* 04a */  test    %eax,%eax\n  /* 04c */  je      .L54\n  /* 04e */  mov     0x1c(%esp),%eax\n  /* 052 */  mov     %edx,(%eax)\n.L54:\n  /* 054 */  mov     %ebx,%eax\n  /* 056 */  mov     0x4(%esp),%esi\n  /* 05a */  mov     (%esp),%ebx\n  /* 05d */  mov     0x8(%esp),%edi\n  /* 061 */  mov     0xc(%esp),%ebp\n  /* 065 */  add     $0x10,%esp\n  /* 068 */  ret\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     0x38(%ebp),%esi\n  /* 073 */  sub     %edx,%eax\n  /* 075 */  mov     %edx,%ecx\n  /* 077 */  add     %esi,%eax\n  /* 079 */  cmp     $0x8,%edx\n  /* 07c */  jae     .L88\n.L7e:\n  /* 07e */  mov     %eax,%esi\n  /* 080 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 082 */  jmp     .L46\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  test    $0x1,%edi\n  /* 08e */  jne     .Lc8\n.L90:\n  /* 090 */  test    $0x2,%edi\n  /* 096 */  jne     .Lb0\n.L98:\n  /* 098 */  test    $0x4,%edi\n  /* 09e */  je      .L7e\n  /* 0a0 */  mov     (%eax),%ebp\n  /* 0a2 */  add     $0x4,%edi\n  /* 0a5 */  add     $0x4,%eax\n  /* 0a8 */  sub     $0x4,%ecx\n  /* 0ab */  mov     %ebp,-0x4(%edi)\n  /* 0ae */  jmp     .L7e\n.Lb0:\n  /* 0b0 */  movzwl  (%eax),%esi\n  /* 0b3 */  add     $0x2,%edi\n  /* 0b6 */  add     $0x2,%eax\n  /* 0b9 */  sub     $0x2,%ecx\n  /* 0bc */  mov     %si,-0x2(%edi)\n  /* 0c0 */  jmp     .L98\n  /* 0c2 */  lea     0x0(%esi),%esi\n.Lc8:\n  /* 0c8 */  movzbl  (%eax),%ecx\n  /* 0cb */  inc     %edi\n  /* 0cc */  inc     %eax\n  /* 0cd */  mov     %cl,-0x1(%edi)\n  /* 0d0 */  lea     -0x1(%edx),%ecx\n  /* 0d3 */  jmp     .L90\n  /* 0d5 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  mov     $0xfffffffe,%ebx\n  /* 0dd */  jmp     .L54\n","c":"#include \"deflate.h\"\n\n__attribute__((noinline)) static int deflateStateCheck(z_streamp strm)\n{\n    deflate_state *s;\n    if (strm == Z_NULL || strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    s = strm->state;\n    if (s == Z_NULL || s->strm != strm || (s->status != INIT_STATE &&\n                                           s->status != GZIP_STATE &&\n                                           s->status != EXTRA_STATE &&\n                                           s->status != NAME_STATE &&\n                                           s->status != COMMENT_STATE &&\n                                           s->status != HCRC_STATE &&\n                                           s->status != BUSY_STATE &&\n                                           s->status != FINISH_STATE))\n        return 1;\n    return 0;\n}\n\nint deflateGetDictionary(z_streamp strm, Bytef *dictionary, uInt *dictLength)\n{\n    deflate_state *s;\n    uInt len;\n\n    if (deflateStateCheck(strm))\n        return Z_STREAM_ERROR;\n    s = strm->state;\n    len = s->strstart + s->lookahead;\n    if (len > s->w_size)\n        len = s->w_size;\n    if (dictionary != Z_NULL && len)\n        zmemcpy(dictionary, s->window + s->strstart + s->lookahead - len, len);\n    if (dictLength != Z_NULL)\n        *dictLength = len;\n    return Z_OK;\n}\n","size":226,"score":100,"agent":"kuncc/6","pid":7,"session":1772,"ts":1791752591570}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1784,"symbol":"inflateReset2","file":"inflate.c","asm":"# inflateReset2  (TU inflate.c, section .text, 219 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflateReset2:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  mov     0x34(%esp),%esi\n  /* 00d */  mov     %ebx,%eax\n  /* 00f */  call    inflateStateCheck\n  /* 014 */  test    %eax,%eax\n  /* 016 */  jne     .Ld0\n  /* 01c */  test    %esi,%esi\n  /* 01e */  js      .Lc0\n  /* 024 */  cmp     $0x2f,%esi\n  /* 027 */  jg      .Ld0\n  /* 02d */  mov     %esi,%eax\n  /* 02f */  mov     %esi,%ecx\n  /* 031 */  sar     $0x4,%eax\n  /* 034 */  and     $0xf,%ecx\n  /* 037 */  add     $0x5,%eax\n.L3a:\n  /* 03a */  mov     $0xff01,%edx\n  /* 03f */  shr     %cl,%edx\n  /* 041 */  test    $0x1,%dl\n  /* 044 */  je      .Ld0\n  /* 04a */  mov     0x1c(%ebx),%edx\n  /* 04d */  mov     0x38(%edx),%esi\n  /* 050 */  test    %esi,%esi\n  /* 052 */  je      .L85\n  /* 054 */  cmp     0x28(%edx),%ecx\n  /* 057 */  je      .L85\n  /* 059 */  mov     %esi,0x4(%esp)\n  /* 05d */  mov     %edx,0x1c(%esp)\n  /* 061 */  mov     0x28(%ebx),%esi\n  /* 064 */  mov     %ecx,0x18(%esp)\n  /* 068 */  mov     %eax,0x14(%esp)\n  /* 06c */  mov     %esi,(%esp)\n  /* 06f */  call    *0x24(%ebx)\n  /* 072 */  mov     0x1c(%esp),%edx\n  /* 076 */  mov     0x18(%esp),%ecx\n  /* 07a */  mov     0x14(%esp),%eax\n  /* 07e */  movl    $0x0,0x38(%edx)\n.L85:\n  /* 085 */  mov     %eax,0xc(%edx)\n  /* 088 */  mov     %ebx,%eax\n  /* 08a */  mov     %ecx,0x28(%edx)\n  /* 08d */  call    inflateStateCheck\n  /* 092 */  test    %eax,%eax\n  /* 094 */  jne     .Ld0\n  /* 096 */  mov     0x1c(%ebx),%eax\n  /* 099 */  movl    $0x0,0x2c(%eax)\n  /* 0a0 */  movl    $0x0,0x30(%eax)\n  /* 0a7 */  movl    $0x0,0x34(%eax)\n  /* 0ae */  mov     %ebx,0x30(%esp)\n  /* 0b2 */  add     $0x24,%esp\n  /* 0b5 */  pop     %ebx\n  /* 0b6 */  pop     %esi\n  /* 0b7 */  jmp     inflateResetKeep\n  /* 0bc */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  cmp     $0xfffffff1,%esi\n  /* 0c3 */  jl      .Ld0\n  /* 0c5 */  mov     %esi,%ecx\n  /* 0c7 */  neg     %ecx\n  /* 0c9 */  jmp     .L3a\n  /* 0ce */  xchg    %ax,%ax\n.Ld0:\n  /* 0d0 */  add     $0x24,%esp\n  /* 0d3 */  mov     $0xfffffffe,%eax\n  /* 0d8 */  pop     %ebx\n  /* 0d9 */  pop     %esi\n  /* 0da */  ret\n","c":"#include <stdio.h>\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\nextern int inflateResetKeep(z_streamp strm);\n\n__attribute__((noinline)) local int inflateStateCheck(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n    if (strm == Z_NULL ||\n        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    state = (struct inflate_state FAR *)strm->state;\n    if (state == Z_NULL || state->strm != strm ||\n        state->mode < HEAD || state->mode > SYNC)\n        return 1;\n    return 0;\n}\n\nint inflateReset(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n\n    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;\n    state = (struct inflate_state FAR *)strm->state;\n    state->wsize = 0;\n    state->whave = 0;\n    state->wnext = 0;\n    return inflateResetKeep(strm);\n}\n\nint inflateReset2(strm, windowBits)\nz_streamp strm;\nint windowBits;\n{\n    int wrap;\n    struct inflate_state FAR *state;\n\n    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;\n    state = (struct inflate_state FAR *)strm->state;\n\n    if (windowBits < 0) {\n        if (windowBits < -15)\n            return Z_STREAM_ERROR;\n        wrap = 0;\n        windowBits = -windowBits;\n    }\n    else {\n        wrap = (windowBits >> 4) + 5;\n        if (windowBits < 48)\n            windowBits &= 15;\n    }\n\n    if (windowBits && (windowBits < 8 || windowBits > 15))\n        return Z_STREAM_ERROR;\n    if (state->window != Z_NULL && state->wbits != (unsigned)windowBits) {\n        ZFREE(strm, state->window);\n        state->window = Z_NULL;\n    }\n\n    state->wrap = wrap;\n    state->wbits = (unsigned)windowBits;\n    return inflateReset(strm);\n}\n","size":219,"score":100,"agent":"kuncc/4","pid":5,"session":1771,"ts":1791752593194}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1737,"symbol":"gzrewind","file":"gzlib.c","asm":"# gzrewind  (TU gzlib.c, section .text, 215 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzrewind:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  test    %ebx,%ebx\n  /* 00d */  je      .Ld0\n  /* 013 */  cmpl    $0x1c4f,0xc(%ebx)\n  /* 01a */  jne     .Ld0\n  /* 020 */  mov     0x50(%ebx),%eax\n  /* 023 */  test    %eax,%eax\n  /* 025 */  je      .L30\n  /* 027 */  cmp     $0xfffffffb,%eax\n  /* 02a */  jne     .Ld0\n.L30:\n  /* 030 */  xor     %eax,%eax\n  /* 032 */  mov     %eax,0x8(%esp)\n  /* 036 */  mov     0x30(%ebx),%eax\n  /* 039 */  mov     %eax,0x4(%esp)\n  /* 03d */  mov     0x10(%ebx),%eax\n  /* 040 */  mov     %eax,(%esp)\n  /* 043 */  call    lseek\n  /* 048 */  inc     %eax\n  /* 049 */  je      .Ld0\n  /* 04f */  cmpl    $0x1c4f,0xc(%ebx)\n  /* 056 */  movl    $0x0,(%ebx)\n  /* 05c */  je      .Lb0\n  /* 05e */  movl    $0x0,0x44(%ebx)\n.L65:\n  /* 065 */  movl    $0x0,0x4c(%ebx)\n  /* 06c */  mov     0x54(%ebx),%eax\n  /* 06f */  test    %eax,%eax\n  /* 071 */  je      .L80\n  /* 073 */  cmpl    $0xfffffffc,0x50(%ebx)\n  /* 077 */  jne     .La0\n.L79:\n  /* 079 */  movl    $0x0,0x54(%ebx)\n.L80:\n  /* 080 */  movl    $0x0,0x50(%ebx)\n  /* 087 */  xor     %eax,%eax\n  /* 089 */  movl    $0x0,0x8(%ebx)\n  /* 090 */  movl    $0x0,0x5c(%ebx)\n.L97:\n  /* 097 */  mov     0x18(%esp),%ebx\n  /* 09b */  add     $0x1c,%esp\n  /* 09e */  ret\n  /* 09f */  nop\n.La0:\n  /* 0a0 */  mov     %eax,(%esp)\n  /* 0a3 */  call    free\n  /* 0a8 */  jmp     .L79\n  /* 0aa */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  movl    $0x0,0x34(%ebx)\n  /* 0b7 */  movl    $0x0,0x38(%ebx)\n  /* 0be */  movl    $0x0,0x2c(%ebx)\n  /* 0c5 */  jmp     .L65\n  /* 0c7 */  nop\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     $0xffffffff,%eax\n  /* 0d5 */  jmp     .L97\n","c":"#include \"gzguts.h\"\n\nint gzrewind(file)\n    gzFile file;\n{\n    gz_statep state;\n\n    state = (gz_statep)file;\n    if (state == NULL)\n        return -1;\n    if (state->mode != GZ_READ ||\n        (state->err != Z_OK && state->err != Z_BUF_ERROR))\n        return -1;\n    if (lseek(state->fd, state->start, SEEK_SET) == -1)\n        return -1;\n    state->x.have = 0;\n    if (state->mode == GZ_READ) {\n        state->eof = 0;\n        state->past = 0;\n        state->how = LOOK;\n    }\n    else\n        state->reset = 0;\n    state->seek = 0;\n    if (state->msg != NULL) {\n        if (state->err != Z_MEM_ERROR)\n            free(state->msg);\n        state->msg = NULL;\n    }\n    state->err = Z_OK;\n    state->x.pos = 0;\n    state->strm.avail_in = 0;\n    return 0;\n}\n","size":215,"score":100,"agent":"kuncc/2","pid":3,"session":1770,"ts":1791752594894}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1801,"symbol":"pqdownheap","file":"trees.c","asm":"# pqdownheap  (TU trees.c, section .text, 254 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\npqdownheap:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  mov     %edx,%esi\n  /* 005 */  push    %ebx\n  /* 006 */  mov     %eax,%ebx\n  /* 008 */  lea     0x2d4(%ecx),%ebp\n  /* 00e */  sub     $0x14,%esp\n  /* 011 */  mov     %edx,0x8(%esp)\n  /* 015 */  mov     0x1450(%ebx),%edi\n  /* 01b */  lea     (%ecx,%ecx,1),%edx\n  /* 01e */  mov     0xc(%eax,%ebp,4),%eax\n  /* 022 */  cmp     %edi,%edx\n  /* 024 */  mov     %eax,0x10(%esp)\n  /* 028 */  jg      .Lb3\n  /* 02e */  mov     %ebp,0x4(%esp)\n  /* 032 */  movzwl  (%esi,%eax,4),%eax\n  /* 036 */  mov     %edi,%ebp\n  /* 038 */  mov     %eax,0xc(%esp)\n  /* 03c */  jmp     .L62\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  mov     0x4(%esp),%eax\n  /* 044 */  mov     %ecx,0xc(%ebx,%eax,4)\n  /* 048 */  mov     (%esp),%eax\n  /* 04b */  lea     (%eax,%eax,1),%edx\n  /* 04e */  cmp     %ebp,%edx\n  /* 050 */  jg      .Le8\n  /* 056 */  mov     (%esp),%eax\n  /* 059 */  add     $0x2d4,%eax\n  /* 05e */  mov     %eax,0x4(%esp)\n.L62:\n  /* 062 */  mov     0xb5c(%ebx,%edx,4),%ecx\n  /* 069 */  cmp     %edx,%ebp\n  /* 06b */  mov     %edx,(%esp)\n  /* 06e */  mov     0x8(%esp),%eax\n  /* 072 */  movzwl  (%eax,%ecx,4),%esi\n  /* 076 */  jle     .L92\n  /* 078 */  lea     0x1(%edx),%edi\n  /* 07b */  mov     %edi,(%esp)\n  /* 07e */  mov     0xb60(%ebx,%edx,4),%edi\n  /* 085 */  movzwl  (%eax,%edi,4),%eax\n  /* 089 */  cmp     %esi,%eax\n  /* 08b */  jb      .Lc8\n  /* 08d */  je      .Ld0\n.L8f:\n  /* 08f */  mov     %edx,(%esp)\n.L92:\n  /* 092 */  cmp     %esi,0xc(%esp)\n  /* 096 */  jb      .Laf\n  /* 098 */  jne     .L40\n  /* 09a */  mov     0x10(%esp),%eax\n  /* 09e */  movzbl  0x1458(%ebx,%eax,1),%edx\n  /* 0a6 */  cmp     %dl,0x1458(%ebx,%ecx,1)\n  /* 0ad */  jb      .L40\n.Laf:\n  /* 0af */  mov     0x4(%esp),%ebp\n.Lb3:\n  /* 0b3 */  mov     0x10(%esp),%eax\n  /* 0b7 */  mov     %eax,0xc(%ebx,%ebp,4)\n  /* 0bb */  add     $0x14,%esp\n  /* 0be */  pop     %ebx\n  /* 0bf */  pop     %esi\n  /* 0c0 */  pop     %edi\n  /* 0c1 */  pop     %ebp\n  /* 0c2 */  ret\n  /* 0c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  mov     %eax,%esi\n  /* 0ca */  mov     %edi,%ecx\n  /* 0cc */  jmp     .L92\n  /* 0ce */  xchg    %ax,%ax\n.Ld0:\n  /* 0d0 */  movzbl  0x1458(%ebx,%edi,1),%eax\n  /* 0d8 */  cmp     %al,0x1458(%ebx,%ecx,1)\n  /* 0df */  jb      .L8f\n  /* 0e1 */  mov     %edi,%ecx\n  /* 0e3 */  jmp     .L92\n  /* 0e5 */  lea     0x0(%esi),%esi\n.Le8:\n  /* 0e8 */  lea     0x2d4(%eax),%ebp\n  /* 0ee */  mov     0x10(%esp),%eax\n  /* 0f2 */  mov     %eax,0xc(%ebx,%ebp,4)\n  /* 0f6 */  add     $0x14,%esp\n  /* 0f9 */  pop     %ebx\n  /* 0fa */  pop     %esi\n  /* 0fb */  pop     %edi\n  /* 0fc */  pop     %ebp\n  /* 0fd */  ret\n","c":"#include <ctype.h>\n#include <stdio.h>\n#include \"deflate.h\"\n#define DIST_CODE_LEN 512\n#include \"trees.h\"\n\n#define smaller(tree, n, m, depth) \\\n   (tree[n].Freq < tree[m].Freq || \\\n   (tree[n].Freq == tree[m].Freq && depth[n] <= depth[m]))\n\n__attribute__((regparm(3))) void pqdownheap(deflate_state *s, ct_data *tree, int k)\n{\n    int v = s->heap[k];\n    int j = k << 1;\n    while (j <= s->heap_len) {\n        if (j < s->heap_len &&\n            smaller(tree, s->heap[j+1], s->heap[j], s->depth)) {\n            j++;\n        }\n        if (smaller(tree, v, s->heap[j], s->depth)) break;\n        s->heap[k] = s->heap[j];  k = j;\n        j <<= 1;\n    }\n    s->heap[k] = v;\n}\n","size":254,"score":100,"agent":"kuncc/1","pid":2,"session":1776,"ts":1791752595582}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1775,"symbol":"gzclose_w","file":"gzwrite.c","asm":"# gzclose_w  (TU gzwrite.c, section .text, 231 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzclose_w:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  test    %ebx,%ebx\n  /* 00b */  je      .Le0\n  /* 011 */  cmpl    $0x79b1,0xc(%ebx)\n  /* 018 */  jne     .Le0\n  /* 01e */  mov     0x4c(%ebx),%eax\n  /* 021 */  test    %eax,%eax\n  /* 023 */  jne     .L98\n.L25:\n  /* 025 */  xor     %esi,%esi\n.L27:\n  /* 027 */  mov     $0x4,%edx\n  /* 02c */  mov     %ebx,%eax\n  /* 02e */  call    gz_comp\n  /* 033 */  inc     %eax\n  /* 034 */  jne     .L39\n  /* 036 */  mov     0x50(%ebx),%esi\n.L39:\n  /* 039 */  mov     0x18(%ebx),%eax\n  /* 03c */  test    %eax,%eax\n  /* 03e */  je      .L52\n  /* 040 */  mov     0x28(%ebx),%ecx\n  /* 043 */  test    %ecx,%ecx\n  /* 045 */  je      .Lc0\n.L47:\n  /* 047 */  mov     0x20(%ebx),%eax\n  /* 04a */  mov     %eax,(%esp)\n  /* 04d */  call    free\n.L52:\n  /* 052 */  mov     %ebx,(%esp)\n  /* 055 */  xor     %edx,%edx\n  /* 057 */  xor     %eax,%eax\n  /* 059 */  mov     %edx,0x4(%esp)\n  /* 05d */  mov     %eax,0x8(%esp)\n  /* 061 */  call    gz_error\n  /* 066 */  mov     0x14(%ebx),%eax\n  /* 069 */  mov     %eax,(%esp)\n  /* 06c */  call    free\n  /* 071 */  mov     0x10(%ebx),%eax\n  /* 074 */  mov     %eax,(%esp)\n  /* 077 */  call    close\n  /* 07c */  mov     %ebx,(%esp)\n  /* 07f */  cmp     $0xffffffff,%eax\n  /* 082 */  cmove   %eax,%esi\n  /* 085 */  call    free\n.L8a:\n  /* 08a */  add     $0x14,%esp\n  /* 08d */  mov     %esi,%eax\n  /* 08f */  pop     %ebx\n  /* 090 */  pop     %esi\n  /* 091 */  ret\n  /* 092 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  movl    $0x0,0x4c(%ebx)\n  /* 09f */  mov     0x48(%ebx),%edx\n  /* 0a2 */  mov     %ebx,%eax\n  /* 0a4 */  call    gz_zero\n  /* 0a9 */  inc     %eax\n  /* 0aa */  jne     .L25\n  /* 0b0 */  mov     0x50(%ebx),%esi\n  /* 0b3 */  jmp     .L27\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  lea     0x58(%ebx),%eax\n  /* 0c3 */  mov     %eax,(%esp)\n  /* 0c6 */  call    deflateEnd\n  /* 0cb */  mov     0x24(%ebx),%eax\n  /* 0ce */  mov     %eax,(%esp)\n  /* 0d1 */  call    free\n  /* 0d6 */  jmp     .L47\n  /* 0db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     $0xfffffffe,%esi\n  /* 0e5 */  jmp     .L8a\n","c":"#include <stdarg.h>\n#include \"gzguts.h\"\n\nextern int __attribute__((regparm(3))) gz_comp(gz_statep state, int flush);\nextern z_off64_t __attribute__((regparm(3))) gz_zero(gz_statep state, z_off64_t len);\n\nint gzclose_w(file)\n    gzFile file;\n{\n    int ret = Z_OK;\n    gz_statep state;\n\n    if (file == NULL)\n        return Z_STREAM_ERROR;\n    state = (gz_statep)file;\n\n    if (state->mode != GZ_WRITE)\n        return Z_STREAM_ERROR;\n\n    if (state->seek) {\n        state->seek = 0;\n        if (gz_zero(state, state->skip) == -1)\n            ret = state->err;\n    }\n\n    if (gz_comp(state, Z_FINISH) == -1)\n        ret = state->err;\n    if (state->size) {\n        if (!state->direct) {\n            (void)deflateEnd(&(state->strm));\n            free(state->out);\n        }\n        free(state->in);\n    }\n    gz_error(state, Z_OK, NULL);\n    free(state->path);\n    if (close(state->fd) == -1)\n        ret = Z_ERRNO;\n    free(state);\n    return ret;\n}\n","size":231,"score":100,"agent":"kuncc/5","pid":6,"session":1773,"ts":1791752599813}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1770,"symbol":"gzputs","file":"gzwrite.c","asm":"# gzputs  (TU gzwrite.c, section .text, 79 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzputs:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%esi\n  /* 009 */  test    %esi,%esi\n  /* 00b */  je      .L48\n  /* 00d */  cmpl    $0x79b1,0xc(%esi)\n  /* 014 */  jne     .L48\n  /* 016 */  mov     0x50(%esi),%eax\n  /* 019 */  test    %eax,%eax\n  /* 01b */  jne     .L48\n  /* 01d */  mov     0x24(%esp),%eax\n  /* 021 */  mov     %eax,(%esp)\n  /* 024 */  call    strlen\n  /* 029 */  mov     0x24(%esp),%edx\n  /* 02d */  mov     %eax,%ebx\n  /* 02f */  mov     %eax,%ecx\n  /* 031 */  mov     %esi,%eax\n  /* 033 */  call    gz_write\n  /* 038 */  cmp     %ebx,%eax\n  /* 03a */  jb      .L48\n  /* 03c */  mov     %ebx,%eax\n.L3e:\n  /* 03e */  add     $0x14,%esp\n  /* 041 */  pop     %ebx\n  /* 042 */  pop     %esi\n  /* 043 */  ret\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  mov     $0xffffffff,%eax\n  /* 04d */  jmp     .L3e\n","c":"#include <stdarg.h>\n#include \"gzguts.h\"\n\n__attribute__((noinline)) local z_size_t gz_write(gz_statep state, voidpc buf, z_size_t len)\n{\n    if (len == 0)\n        return 0;\n    return gzwrite((gzFile)state, buf, (unsigned)len);\n}\n\nint gzputs(gzFile file, const char *s)\n{\n    z_size_t len, put;\n    gz_statep state;\n\n    if (file == NULL)\n        return -1;\n    state = (gz_statep)file;\n    if (state->mode != GZ_WRITE || state->err != Z_OK)\n        return -1;\n\n    len = strlen(s);\n    put = gz_write(state, s, len);\n    return put < len ? -1 : (int)len;\n}\n","size":79,"score":100,"agent":"r0bot","pid":17,"session":1774,"ts":1791752601079}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1807,"symbol":"_tr_init","file":"trees.c","asm":"# _tr_init  (TU trees.c, section .text, 241 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\n_tr_init:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $static_l_desc,%edx\n  /* 006 */  push    %ebx\n  /* 007 */  mov     $static_d_desc,%esi\n  /* 00c */  mov     0xc(%esp),%ebx\n  /* 010 */  mov     %edx,0xb20(%ebx)\n  /* 016 */  lea     0x94(%ebx),%eax\n  /* 01c */  mov     $static_bl_desc,%edx\n  /* 021 */  mov     %edx,0xb38(%ebx)\n  /* 027 */  lea     0x988(%ebx),%ecx\n  /* 02d */  xor     %edx,%edx\n  /* 02f */  mov     %esi,0xb2c(%ebx)\n  /* 035 */  lea     0xa7c(%ebx),%esi\n  /* 03b */  mov     %dx,0x16b8(%ebx)\n  /* 042 */  xor     %edx,%edx\n  /* 044 */  mov     %edx,0x16bc(%ebx)\n  /* 04a */  lea     0x50c(%ebx),%edx\n  /* 050 */  mov     %eax,0xb18(%ebx)\n  /* 056 */  mov     %ecx,0xb24(%ebx)\n  /* 05c */  mov     %esi,0xb30(%ebx)\n  /* 062 */  lea     0x0(%esi),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  movw    $0x0,(%eax)\n  /* 075 */  add     $0x8,%eax\n  /* 078 */  movw    $0x0,-0x4(%eax)\n  /* 07e */  cmp     %edx,%eax\n  /* 080 */  jne     .L70\n  /* 082 */  lea     0xa00(%ebx),%edx\n  /* 088 */  mov     %ecx,%eax\n  /* 08a */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  movw    $0x0,(%eax)\n  /* 095 */  add     $0x8,%eax\n  /* 098 */  movw    $0x0,-0x4(%eax)\n  /* 09e */  cmp     %edx,%eax\n  /* 0a0 */  jne     .L90\n  /* 0a2 */  movw    $0x0,(%esi)\n  /* 0a7 */  lea     0xac8(%ebx),%edx\n  /* 0ad */  lea     0x4(%esi),%eax\n.Lb0:\n  /* 0b0 */  movw    $0x0,(%eax)\n  /* 0b5 */  add     $0x8,%eax\n  /* 0b8 */  movw    $0x0,-0x4(%eax)\n  /* 0be */  cmp     %edx,%eax\n  /* 0c0 */  jne     .Lb0\n  /* 0c2 */  mov     $0x1,%eax\n  /* 0c7 */  xor     %esi,%esi\n  /* 0c9 */  mov     %ax,0x494(%ebx)\n  /* 0d0 */  xor     %edx,%edx\n  /* 0d2 */  xor     %ecx,%ecx\n  /* 0d4 */  mov     %edx,0x16ac(%ebx)\n  /* 0da */  xor     %eax,%eax\n  /* 0dc */  mov     %ecx,0x16a8(%ebx)\n  /* 0e2 */  mov     %esi,0x16b0(%ebx)\n  /* 0e8 */  mov     %eax,0x16a0(%ebx)\n  /* 0ee */  pop     %ebx\n  /* 0ef */  pop     %esi\n  /* 0f0 */  ret\n","c":"/* candidate for _tr_init (trees.c, 241 bytes) */\n#include <ctype.h>\n#include <stdio.h>\n#include \"deflate.h\"\n#define DIST_CODE_LEN 512\n#define END_BLOCK 256\n#include \"trees.h\"\n\nextern const int extra_lbits[];\nextern const int extra_dbits[];\nextern const int extra_blbits[];\n\nstruct static_tree_desc_s {\n    const ct_data *static_tree;\n    const intf *extra_bits;\n    int extra_base;\n    int elems;\n    int max_length;\n};\n\nlocal const static_tree_desc static_l_desc =\n{static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS};\nlocal const static_tree_desc static_d_desc =\n{static_dtree, extra_dbits, 0, D_CODES, MAX_BITS};\nlocal const static_tree_desc static_bl_desc =\n{(const ct_data *)0, extra_blbits, 0, BL_CODES, 7};\n\nvoid _tr_init(s)\n    deflate_state *s;\n{\n    int n;\n\n    s->l_desc.dyn_tree = s->dyn_ltree;\n    s->l_desc.stat_desc = &static_l_desc;\n\n    s->d_desc.dyn_tree = s->dyn_dtree;\n    s->d_desc.stat_desc = &static_d_desc;\n\n    s->bl_desc.dyn_tree = s->bl_tree;\n    s->bl_desc.stat_desc = &static_bl_desc;\n\n    s->bi_buf = 0;\n    s->bi_valid = 0;\n\n    for (n = 0; n < L_CODES;  n++) s->dyn_ltree[n].Freq = 0;\n    for (n = 0; n < D_CODES;  n++) s->dyn_dtree[n].Freq = 0;\n    for (n = 0; n < BL_CODES; n++) s->bl_tree[n].Freq = 0;\n\n    s->dyn_ltree[END_BLOCK].Freq = 1;\n    s->opt_len = s->static_len = 0L;\n    s->sym_next = s->matches = 0;\n}\n","size":241,"score":100,"agent":"kuncc/0","pid":1,"session":1775,"ts":1791752619033}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1710,"symbol":"read_buf","file":"deflate.c","asm":"# read_buf  (TU deflate.c, section .text, 265 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nread_buf:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x2c(%esp)\n  /* 007 */  mov     %eax,%ebx\n  /* 009 */  mov     %edx,%eax\n  /* 00b */  mov     %esi,0x30(%esp)\n  /* 00f */  mov     %ecx,%edx\n  /* 011 */  mov     0x4(%ebx),%ecx\n  /* 014 */  mov     %edi,0x34(%esp)\n  /* 018 */  mov     %ebp,0x38(%esp)\n  /* 01c */  cmp     %edx,%ecx\n  /* 01e */  cmovbe  %ecx,%edx\n  /* 021 */  test    %edx,%edx\n  /* 023 */  jne     .L40\n.L25:\n  /* 025 */  mov     0x2c(%esp),%ebx\n  /* 029 */  mov     %edx,%eax\n  /* 02b */  mov     0x30(%esp),%esi\n  /* 02f */  mov     0x34(%esp),%edi\n  /* 033 */  mov     0x38(%esp),%ebp\n  /* 037 */  add     $0x3c,%esp\n  /* 03a */  ret\n  /* 03b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  sub     %edx,%ecx\n  /* 042 */  cmp     $0x8,%edx\n  /* 045 */  mov     (%ebx),%esi\n  /* 047 */  mov     %ecx,0x4(%ebx)\n  /* 04a */  mov     %eax,%edi\n  /* 04c */  mov     %edx,%ecx\n  /* 04e */  jae     .L70\n.L50:\n  /* 050 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 052 */  mov     0x1c(%ebx),%ecx\n  /* 055 */  mov     0x18(%ecx),%ecx\n  /* 058 */  cmp     $0x1,%ecx\n  /* 05b */  je      .La0\n  /* 05d */  cmp     $0x2,%ecx\n  /* 060 */  je      .Lc0\n.L62:\n  /* 062 */  add     %edx,(%ebx)\n  /* 064 */  add     %edx,0x8(%ebx)\n  /* 067 */  jmp     .L25\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  test    $0x1,%al\n  /* 072 */  jne     .Lf8\n.L78:\n  /* 078 */  test    $0x2,%edi\n  /* 07e */  jne     .Le0\n.L80:\n  /* 080 */  test    $0x4,%edi\n  /* 086 */  je      .L50\n  /* 088 */  mov     (%esi),%ebp\n  /* 08a */  add     $0x4,%edi\n  /* 08d */  add     $0x4,%esi\n  /* 090 */  sub     $0x4,%ecx\n  /* 093 */  mov     %ebp,-0x4(%edi)\n  /* 096 */  jmp     .L50\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %edx,0x8(%esp)\n  /* 0a4 */  mov     %eax,0x4(%esp)\n  /* 0a8 */  mov     %edx,0x1c(%esp)\n  /* 0ac */  mov     0x30(%ebx),%eax\n  /* 0af */  mov     %eax,(%esp)\n  /* 0b2 */  call    adler32\n  /* 0b7 */  mov     0x1c(%esp),%edx\n  /* 0bb */  mov     %eax,0x30(%ebx)\n  /* 0be */  jmp     .L62\n.Lc0:\n  /* 0c0 */  mov     %edx,0x8(%esp)\n  /* 0c4 */  mov     %eax,0x4(%esp)\n  /* 0c8 */  mov     %edx,0x1c(%esp)\n  /* 0cc */  mov     0x30(%ebx),%eax\n  /* 0cf */  mov     %eax,(%esp)\n  /* 0d2 */  call    crc32\n  /* 0d7 */  mov     0x1c(%esp),%edx\n  /* 0db */  mov     %eax,0x30(%ebx)\n  /* 0de */  jmp     .L62\n.Le0:\n  /* 0e0 */  movzwl  (%esi),%ebp\n  /* 0e3 */  add     $0x2,%edi\n  /* 0e6 */  add     $0x2,%esi\n  /* 0e9 */  sub     $0x2,%ecx\n  /* 0ec */  mov     %bp,-0x2(%edi)\n  /* 0f0 */  jmp     .L80\n  /* 0f2 */  lea     0x0(%esi),%esi\n.Lf8:\n  /* 0f8 */  movzbl  (%esi),%ecx\n  /* 0fb */  lea     0x1(%eax),%edi\n  /* 0fe */  inc     %esi\n  /* 0ff */  mov     %cl,(%eax)\n  /* 101 */  lea     -0x1(%edx),%ecx\n  /* 104 */  jmp     .L78\n","c":"#include \"deflate.h\"\n\n__attribute__((noinline)) static unsigned read_buf(z_streamp strm, Bytef *buf, unsigned size)\n{\n    unsigned len = strm->avail_in;\n\n    if (len > size) len = size;\n    if (len == 0) return 0;\n\n    strm->avail_in  -= len;\n\n    zmemcpy(buf, strm->next_in, len);\n    if (strm->state->wrap == 1) {\n        strm->adler = adler32(strm->adler, buf, len);\n    }\n    else if (strm->state->wrap == 2) {\n        strm->adler = crc32(strm->adler, buf, len);\n    }\n    strm->next_in  += len;\n    strm->total_in += len;\n\n    return len;\n}\n\nunsigned use_read_buf(z_streamp strm, Bytef *buf, unsigned size)\n{\n    return read_buf(strm, buf, size) + read_buf(strm, buf + 1, size);\n}\n","size":265,"score":100,"agent":"kuncc/6","pid":7,"session":1779,"ts":1791752619467}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1695,"symbol":"compress2","file":"compress.c","asm":"# compress2  (TU compress.c, section .text, 264 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncompress2:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %edi\n  /* 004 */  xor     %ebp,%ebp\n  /* 006 */  push    %esi\n  /* 007 */  xor     %esi,%esi\n  /* 009 */  push    %ebx\n  /* 00a */  sub     $0x6c,%esp\n  /* 00d */  mov     %esi,0x4c(%esp)\n  /* 011 */  mov     0x84(%esp),%eax\n  /* 018 */  lea     0x28(%esp),%esi\n  /* 01c */  mov     %ebp,0x50(%esp)\n  /* 020 */  mov     0x8c(%esp),%ebx\n  /* 027 */  mov     %ecx,0x48(%esp)\n  /* 02b */  mov     (%eax),%edi\n  /* 02d */  movl    $0x0,(%eax)\n  /* 033 */  mov     $0x38,%eax\n  /* 038 */  mov     %eax,0xc(%esp)\n  /* 03c */  mov     $\"1.2.13\",%eax\n  /* 041 */  mov     %eax,0x8(%esp)\n  /* 045 */  mov     0x90(%esp),%eax\n  /* 04c */  mov     %esi,(%esp)\n  /* 04f */  mov     %eax,0x4(%esp)\n  /* 053 */  call    deflateInit_\n  /* 058 */  test    %eax,%eax\n  /* 05a */  mov     %eax,%ebp\n  /* 05c */  jne     .Lfe\n  /* 062 */  mov     0x80(%esp),%eax\n  /* 069 */  xor     %edx,%edx\n  /* 06b */  mov     %edx,0x2c(%esp)\n  /* 06f */  xor     %edx,%edx\n  /* 071 */  mov     %eax,0x34(%esp)\n  /* 075 */  xor     %eax,%eax\n  /* 077 */  mov     %eax,0x38(%esp)\n  /* 07b */  mov     0x88(%esp),%eax\n  /* 082 */  mov     %eax,0x28(%esp)\n  /* 086 */  xor     %eax,%eax\n  /* 088 */  jmp     .Lb3\n  /* 08a */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  mov     %esi,(%esp)\n  /* 093 */  mov     $0x4,%eax\n  /* 098 */  mov     %eax,0x4(%esp)\n  /* 09c */  mov     %ebx,0x2c(%esp)\n  /* 0a0 */  xor     %ebx,%ebx\n  /* 0a2 */  call    deflate\n  /* 0a7 */  test    %eax,%eax\n  /* 0a9 */  jne     .Ldb\n.Lab:\n  /* 0ab */  mov     0x38(%esp),%eax\n  /* 0af */  mov     0x2c(%esp),%edx\n.Lb3:\n  /* 0b3 */  test    %eax,%eax\n  /* 0b5 */  jne     .Lbd\n  /* 0b7 */  mov     %edi,0x38(%esp)\n  /* 0bb */  xor     %edi,%edi\n.Lbd:\n  /* 0bd */  test    %edx,%edx\n  /* 0bf */  je      .L90\n  /* 0c1 */  mov     %esi,(%esp)\n  /* 0c4 */  xor     %eax,%eax\n  /* 0c6 */  test    %ebx,%ebx\n  /* 0c8 */  sete    %al\n  /* 0cb */  shl     $0x2,%eax\n  /* 0ce */  mov     %eax,0x4(%esp)\n  /* 0d2 */  call    deflate\n  /* 0d7 */  test    %eax,%eax\n  /* 0d9 */  je      .Lab\n.Ldb:\n  /* 0db */  mov     %eax,0x1c(%esp)\n  /* 0df */  mov     0x84(%esp),%ecx\n  /* 0e6 */  mov     0x3c(%esp),%eax\n  /* 0ea */  mov     %eax,(%ecx)\n  /* 0ec */  mov     %esi,(%esp)\n  /* 0ef */  call    deflateEnd\n  /* 0f4 */  mov     0x1c(%esp),%edx\n  /* 0f8 */  cmp     $0x1,%edx\n  /* 0fb */  cmovne  %edx,%ebp\n.Lfe:\n  /* 0fe */  add     $0x6c,%esp\n  /* 101 */  mov     %ebp,%eax\n  /* 103 */  pop     %ebx\n  /* 104 */  pop     %esi\n  /* 105 */  pop     %edi\n  /* 106 */  pop     %ebp\n  /* 107 */  ret\n","c":"#include \"zlib.h\"\n\nint compress2(Bytef *dest, uLongf *destLen, const Bytef *source, uLong sourceLen, int level)\n{\n    z_stream stream;\n    int err;\n    const uInt max = (uInt)-1;\n    uLong left;\n\n    left = *destLen;\n    *destLen = 0;\n\n    stream.zalloc = (alloc_func)0;\n    stream.zfree = (free_func)0;\n    stream.opaque = (voidpf)0;\n\n    err = deflateInit(&stream, level);\n    if (err != Z_OK) return err;\n\n    stream.next_out = dest;\n    stream.avail_out = 0;\n    stream.next_in = (z_const Bytef *)source;\n    stream.avail_in = 0;\n\n    do {\n        if (stream.avail_out == 0) {\n            stream.avail_out = left > (uLong)max ? max : (uInt)left;\n            left -= stream.avail_out;\n        }\n        if (stream.avail_in == 0) {\n            stream.avail_in = sourceLen > (uLong)max ? max : (uInt)sourceLen;\n            sourceLen -= stream.avail_in;\n        }\n        err = deflate(&stream, sourceLen ? Z_NO_FLUSH : Z_FINISH);\n    } while (err == Z_OK);\n\n    *destLen = stream.total_out;\n    deflateEnd(&stream);\n    return err == Z_STREAM_END ? Z_OK : err;\n}\n","size":264,"score":100,"agent":"kuncc/3","pid":4,"session":1778,"ts":1791752619556}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1776,"symbol":"inflateBackInit_","file":"infback.c","asm":"# inflateBackInit_  (TU infback.c, section .text, 286 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflateBackInit_:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x2c(%esp),%eax\n  /* 009 */  mov     0x20(%esp),%ebx\n  /* 00d */  mov     0x24(%esp),%ecx\n  /* 011 */  mov     0x28(%esp),%esi\n  /* 015 */  test    %eax,%eax\n  /* 017 */  je      .L100\n  /* 01d */  cmpb    $0x31,(%eax)\n  /* 020 */  jne     .L100\n  /* 026 */  cmpl    $0x38,0x30(%esp)\n  /* 02b */  jne     .L100\n  /* 031 */  test    %ebx,%ebx\n  /* 033 */  je      .L110\n  /* 039 */  test    %esi,%esi\n  /* 03b */  je      .L110\n  /* 041 */  lea     -0x8(%ecx),%eax\n  /* 044 */  cmp     $0x7,%eax\n  /* 047 */  ja      .L110\n  /* 04d */  movl    $0x0,0x18(%ebx)\n  /* 054 */  mov     0x20(%ebx),%eax\n  /* 057 */  test    %eax,%eax\n  /* 059 */  je      .Ld0\n  /* 05b */  cmpl    $0x0,0x24(%ebx)\n  /* 05f */  mov     0x28(%ebx),%edx\n  /* 062 */  je      .Lef\n.L68:\n  /* 068 */  mov     %ecx,0x24(%esp)\n  /* 06c */  mov     $0x1bd0,%ecx\n  /* 071 */  mov     %ecx,0x8(%esp)\n  /* 075 */  mov     $0x1,%ecx\n  /* 07a */  mov     %ecx,0x4(%esp)\n  /* 07e */  mov     %edx,(%esp)\n  /* 081 */  call    *%eax\n  /* 083 */  test    %eax,%eax\n  /* 085 */  je      .L117\n  /* 08b */  mov     %eax,0x1c(%ebx)\n  /* 08e */  mov     0x24(%esp),%ecx\n  /* 092 */  mov     $0x1,%edx\n  /* 097 */  movl    $0x8000,0x18(%eax)\n  /* 09e */  mov     %esi,0x38(%eax)\n  /* 0a1 */  movl    $0x0,0x34(%eax)\n  /* 0a8 */  mov     %ecx,0x28(%eax)\n  /* 0ab */  shl     %cl,%edx\n  /* 0ad */  mov     %edx,0x2c(%eax)\n  /* 0b0 */  mov     $0x1,%edx\n  /* 0b5 */  movl    $0x0,0x30(%eax)\n  /* 0bc */  mov     %edx,0x1bc4(%eax)\n  /* 0c2 */  xor     %eax,%eax\n.Lc4:\n  /* 0c4 */  add     $0x14,%esp\n  /* 0c7 */  pop     %ebx\n  /* 0c8 */  pop     %esi\n  /* 0c9 */  ret\n  /* 0ca */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  movl    $zcalloc,0x20(%ebx)\n  /* 0d7 */  xor     %edx,%edx\n  /* 0d9 */  mov     $zcalloc,%eax\n  /* 0de */  cmpl    $0x0,0x24(%ebx)\n  /* 0e2 */  movl    $0x0,0x28(%ebx)\n  /* 0e9 */  jne     .L68\n.Lef:\n  /* 0ef */  movl    $zcfree,0x24(%ebx)\n  /* 0f6 */  jmp     .L68\n  /* 0fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     $0xfffffffa,%eax\n  /* 105 */  jmp     .Lc4\n  /* 107 */  nop\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     $0xfffffffe,%eax\n  /* 115 */  jmp     .Lc4\n.L117:\n  /* 117 */  mov     $0xfffffffc,%eax\n  /* 11c */  jmp     .Lc4\n","c":"#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\nint inflateBackInit_(strm, windowBits, window, version, stream_size)\nz_streamp strm;\nint windowBits;\nunsigned char FAR *window;\nconst char *version;\nint stream_size;\n{\n    struct inflate_state FAR *state;\n\n    if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||\n        stream_size != (int)(sizeof(z_stream)))\n        return Z_VERSION_ERROR;\n    if (strm == Z_NULL || window == Z_NULL ||\n        windowBits < 8 || windowBits > 15)\n        return Z_STREAM_ERROR;\n    strm->msg = Z_NULL;\n    if (strm->zalloc == (alloc_func)0) {\n        strm->zalloc = zcalloc;\n        strm->opaque = (voidpf)0;\n    }\n    if (strm->zfree == (free_func)0) strm->zfree = zcfree;\n    state = (struct inflate_state FAR *)ZALLOC(strm, 1,\n                                               sizeof(struct inflate_state));\n    if (state == Z_NULL) return Z_MEM_ERROR;\n    strm->state = (struct internal_state FAR *)state;\n    state->dmax = 32768U;\n    state->wbits = (uInt)windowBits;\n    state->wsize = 1U << windowBits;\n    state->window = window;\n    state->wnext = 0;\n    state->whave = 0;\n    state->sane = 1;\n    return Z_OK;\n}\n","size":286,"score":100,"agent":"kuncc/1","pid":2,"session":1782,"ts":1791752628438}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1785,"symbol":"inflateInit2_","file":"inflate.c","asm":"# inflateInit2_  (TU inflate.c, section .text, 261 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflateInit2_:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x38(%esp),%eax\n  /* 009 */  mov     0x30(%esp),%ebx\n  /* 00d */  test    %eax,%eax\n  /* 00f */  je      .Lf0\n  /* 015 */  cmpb    $0x31,(%eax)\n  /* 018 */  jne     .Lf0\n  /* 01e */  cmpl    $0x38,0x3c(%esp)\n  /* 023 */  jne     .Lf0\n  /* 029 */  test    %ebx,%ebx\n  /* 02b */  je      .Lfe\n  /* 031 */  movl    $0x0,0x18(%ebx)\n  /* 038 */  mov     0x20(%ebx),%eax\n  /* 03b */  test    %eax,%eax\n  /* 03d */  je      .Ld0\n  /* 043 */  mov     0x28(%ebx),%edx\n.L46:\n  /* 046 */  mov     0x24(%ebx),%ecx\n  /* 049 */  test    %ecx,%ecx\n  /* 04b */  je      .Lc0\n.L4d:\n  /* 04d */  mov     %edx,(%esp)\n  /* 050 */  mov     $0x1bd0,%ecx\n  /* 055 */  mov     $0x1,%esi\n  /* 05a */  mov     %esi,0x4(%esp)\n  /* 05e */  mov     %ecx,0x8(%esp)\n  /* 062 */  call    *%eax\n  /* 064 */  test    %eax,%eax\n  /* 066 */  mov     %eax,%esi\n  /* 068 */  je      .Lf7\n  /* 06e */  mov     %eax,0x1c(%ebx)\n  /* 071 */  mov     %ebx,(%eax)\n  /* 073 */  movl    $0x0,0x38(%eax)\n  /* 07a */  movl    $0x3f34,0x4(%eax)\n  /* 081 */  mov     0x34(%esp),%eax\n  /* 085 */  mov     %ebx,(%esp)\n  /* 088 */  mov     %eax,0x4(%esp)\n  /* 08c */  call    inflateReset2\n  /* 091 */  test    %eax,%eax\n  /* 093 */  je      .Lb1\n  /* 095 */  mov     %esi,0x4(%esp)\n  /* 099 */  mov     %eax,0x1c(%esp)\n  /* 09d */  mov     0x28(%ebx),%edx\n  /* 0a0 */  mov     %edx,(%esp)\n  /* 0a3 */  call    *0x24(%ebx)\n  /* 0a6 */  mov     0x1c(%esp),%eax\n  /* 0aa */  movl    $0x0,0x1c(%ebx)\n.Lb1:\n  /* 0b1 */  add     $0x24,%esp\n  /* 0b4 */  pop     %ebx\n  /* 0b5 */  pop     %esi\n  /* 0b6 */  ret\n  /* 0b7 */  nop\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  movl    $zcfree,0x24(%ebx)\n  /* 0c7 */  jmp     .L4d\n  /* 0c9 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  movl    $zcalloc,0x20(%ebx)\n  /* 0d7 */  xor     %edx,%edx\n  /* 0d9 */  mov     $zcalloc,%eax\n  /* 0de */  movl    $0x0,0x28(%ebx)\n  /* 0e5 */  jmp     .L46\n  /* 0ea */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  mov     $0xfffffffa,%eax\n  /* 0f5 */  jmp     .Lb1\n.Lf7:\n  /* 0f7 */  mov     $0xfffffffc,%eax\n  /* 0fc */  jmp     .Lb1\n.Lfe:\n  /* 0fe */  mov     $0xfffffffe,%eax\n  /* 103 */  jmp     .Lb1\n","c":"#include <stdio.h>\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\nint inflateInit2_(strm, windowBits, version, stream_size)\nz_streamp strm;\nint windowBits;\nconst char *version;\nint stream_size;\n{\n    int ret;\n    struct inflate_state FAR *state;\n\n    if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||\n        stream_size != (int)(sizeof(z_stream)))\n        return Z_VERSION_ERROR;\n    if (strm == Z_NULL) return Z_STREAM_ERROR;\n    strm->msg = Z_NULL;\n    if (strm->zalloc == (alloc_func)0) {\n        strm->zalloc = zcalloc;\n        strm->opaque = (voidpf)0;\n    }\n    if (strm->zfree == (free_func)0)\n        strm->zfree = zcfree;\n    state = (struct inflate_state FAR *)\n            ZALLOC(strm, 1, sizeof(struct inflate_state));\n    if (state == Z_NULL) return Z_MEM_ERROR;\n    strm->state = (struct internal_state FAR *)state;\n    state->strm = strm;\n    state->window = Z_NULL;\n    state->mode = HEAD;\n    ret = inflateReset2(strm, windowBits);\n    if (ret != Z_OK) {\n        ZFREE(strm, state);\n        strm->state = Z_NULL;\n    }\n    return ret;\n}\n","size":261,"score":100,"agent":"kuncc/7","pid":8,"session":1777,"ts":1791752628917}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1747,"symbol":"gz_error","file":"gzlib.c","asm":"# gz_error  (TU gzlib.c, section .text, 286 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngz_error:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x3c(%esp)\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  mov     %esi,0x40(%esp)\n  /* 00f */  mov     0x58(%esp),%esi\n  /* 013 */  mov     %edi,0x44(%esp)\n  /* 017 */  mov     0x54(%esp),%edi\n  /* 01b */  mov     %ebp,0x48(%esp)\n  /* 01f */  mov     0x54(%ebx),%edx\n  /* 022 */  test    %edx,%edx\n  /* 024 */  je      .L37\n  /* 026 */  cmpl    $0xfffffffc,0x50(%ebx)\n  /* 02a */  jne     .L108\n.L30:\n  /* 030 */  movl    $0x0,0x54(%ebx)\n.L37:\n  /* 037 */  test    %edi,%edi\n  /* 039 */  je      .Lf8\n  /* 03f */  cmp     $0xfffffffb,%edi\n  /* 042 */  je      .Lf8\n  /* 048 */  movl    $0x0,(%ebx)\n  /* 04e */  test    %esi,%esi\n  /* 050 */  mov     %edi,0x50(%ebx)\n  /* 053 */  je      .Ldd\n  /* 059 */  cmp     $0xfffffffc,%edi\n  /* 05c */  je      .Ldd\n.L5e:\n  /* 05e */  mov     0x14(%ebx),%ebp\n  /* 061 */  mov     %ebp,(%esp)\n  /* 064 */  call    strlen\n  /* 069 */  mov     %esi,(%esp)\n  /* 06c */  mov     %eax,%edi\n  /* 06e */  call    strlen\n  /* 073 */  lea     0x3(%edi,%eax,1),%eax\n  /* 077 */  mov     %eax,(%esp)\n  /* 07a */  mov     %eax,0x2c(%esp)\n  /* 07e */  call    malloc\n  /* 083 */  mov     %eax,0x54(%ebx)\n  /* 086 */  test    %eax,%eax\n  /* 088 */  mov     %eax,%edi\n  /* 08a */  je      .L115\n  /* 090 */  mov     %ebp,(%esp)\n  /* 093 */  call    strlen\n  /* 098 */  mov     %esi,(%esp)\n  /* 09b */  mov     %eax,%ebx\n  /* 09d */  call    strlen\n  /* 0a2 */  mov     $\"%s%s%s\",%ecx\n  /* 0a7 */  mov     $\": \",%edx\n  /* 0ac */  mov     %ecx,0x10(%esp)\n  /* 0b0 */  mov     0x2c(%esp),%ecx\n  /* 0b4 */  mov     %esi,0x1c(%esp)\n  /* 0b8 */  mov     $0x2,%esi\n  /* 0bd */  mov     %edx,0x18(%esp)\n  /* 0c1 */  mov     %ebp,0x14(%esp)\n  /* 0c5 */  mov     %ecx,0xc(%esp)\n  /* 0c9 */  mov     %esi,0x8(%esp)\n  /* 0cd */  lea     0x3(%ebx,%eax,1),%eax\n  /* 0d1 */  mov     %eax,0x4(%esp)\n  /* 0d5 */  mov     %edi,(%esp)\n  /* 0d8 */  call    __snprintf_chk\n.Ldd:\n  /* 0dd */  mov     0x3c(%esp),%ebx\n  /* 0e1 */  mov     0x40(%esp),%esi\n  /* 0e5 */  mov     0x44(%esp),%edi\n  /* 0e9 */  mov     0x48(%esp),%ebp\n  /* 0ed */  add     $0x4c,%esp\n  /* 0f0 */  ret\n  /* 0f1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  mov     %edi,0x50(%ebx)\n  /* 0fb */  test    %esi,%esi\n  /* 0fd */  jne     .L5e\n  /* 103 */  jmp     .Ldd\n  /* 105 */  lea     0x0(%esi),%esi\n.L108:\n  /* 108 */  mov     %edx,(%esp)\n  /* 10b */  call    free\n  /* 110 */  jmp     .L30\n.L115:\n  /* 115 */  movl    $0xfffffffc,0x50(%ebx)\n  /* 11c */  jmp     .Ldd\n","c":"#include \"gzguts.h\"\n\nvoid ZLIB_INTERNAL gz_error(state, err, msg)\n    gz_statep state;\n    int err;\n    const char *msg;\n{\n    if (state->msg != NULL) {\n        if (state->err != Z_MEM_ERROR)\n            free(state->msg);\n        state->msg = NULL;\n    }\n\n    if (err != Z_OK && err != Z_BUF_ERROR)\n        state->x.have = 0;\n\n    state->err = err;\n    if (msg == NULL)\n        return;\n\n    if (err == Z_MEM_ERROR)\n        return;\n\n    if ((state->msg = (char *)malloc(strlen(state->path) + strlen(msg) + 3)) == NULL) {\n        state->err = Z_MEM_ERROR;\n        return;\n    }\n    (void)snprintf(state->msg, strlen(state->path) + strlen(msg) + 3,\n                   \"%s%s%s\", state->path, \": \", msg);\n}\n","size":286,"score":100,"agent":"kuncc/2","pid":3,"session":1781,"ts":1791752629088}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1763,"symbol":"gz_init","file":"gzwrite.c","asm":"# gz_init  (TU gzwrite.c, section .text, 283 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngz_init:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     %eax,%ebx\n  /* 004 */  sub     $0x34,%esp\n  /* 007 */  mov     0x1c(%eax),%esi\n  /* 00a */  lea     (%esi,%esi,1),%eax\n  /* 00d */  mov     %eax,(%esp)\n  /* 010 */  call    malloc\n  /* 015 */  mov     %eax,0x20(%ebx)\n  /* 018 */  test    %eax,%eax\n  /* 01a */  je      .Lf2\n  /* 020 */  mov     0x28(%ebx),%ecx\n  /* 023 */  test    %ecx,%ecx\n  /* 025 */  je      .L38\n  /* 027 */  mov     %esi,0x18(%ebx)\n.L2a:\n  /* 02a */  xor     %eax,%eax\n.L2c:\n  /* 02c */  add     $0x34,%esp\n  /* 02f */  pop     %ebx\n  /* 030 */  pop     %esi\n  /* 031 */  ret\n  /* 032 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  mov     %esi,(%esp)\n  /* 03b */  mov     %eax,0x2c(%esp)\n  /* 03f */  call    malloc\n  /* 044 */  mov     0x2c(%esp),%edx\n  /* 048 */  mov     %eax,0x24(%ebx)\n  /* 04b */  test    %eax,%eax\n  /* 04d */  je      .L116\n  /* 053 */  xor     %ecx,%ecx\n  /* 055 */  mov     $\"1.2.13\",%eax\n  /* 05a */  movl    $0x0,0x78(%ebx)\n  /* 061 */  mov     $0x38,%esi\n  /* 066 */  movl    $0x0,0x7c(%ebx)\n  /* 06d */  mov     %ecx,0x80(%ebx)\n  /* 073 */  mov     %esi,0x1c(%esp)\n  /* 077 */  mov     %eax,0x18(%esp)\n  /* 07b */  mov     0x40(%ebx),%eax\n  /* 07e */  mov     %eax,0x14(%esp)\n  /* 082 */  mov     $0x8,%eax\n  /* 087 */  mov     %eax,0x10(%esp)\n  /* 08b */  mov     $0x1f,%eax\n  /* 090 */  mov     %eax,0xc(%esp)\n  /* 094 */  mov     $0x8,%eax\n  /* 099 */  mov     %eax,0x8(%esp)\n  /* 09d */  mov     0x3c(%ebx),%eax\n  /* 0a0 */  mov     %eax,0x4(%esp)\n  /* 0a4 */  lea     0x58(%ebx),%eax\n  /* 0a7 */  mov     %eax,(%esp)\n  /* 0aa */  call    deflateInit2_\n  /* 0af */  test    %eax,%eax\n  /* 0b1 */  jne     .Ldc\n  /* 0b3 */  movl    $0x0,0x58(%ebx)\n  /* 0ba */  mov     0x28(%ebx),%edx\n  /* 0bd */  mov     0x1c(%ebx),%eax\n  /* 0c0 */  test    %edx,%edx\n  /* 0c2 */  mov     %eax,0x18(%ebx)\n  /* 0c5 */  jne     .L2a\n  /* 0cb */  mov     %eax,0x68(%ebx)\n  /* 0ce */  mov     0x24(%ebx),%eax\n  /* 0d1 */  mov     %eax,0x64(%ebx)\n  /* 0d4 */  mov     %eax,0x4(%ebx)\n  /* 0d7 */  jmp     .L2a\n.Ldc:\n  /* 0dc */  mov     0x24(%ebx),%eax\n  /* 0df */  mov     %eax,(%esp)\n  /* 0e2 */  call    free\n  /* 0e7 */  mov     0x20(%ebx),%eax\n  /* 0ea */  mov     %eax,(%esp)\n.Led:\n  /* 0ed */  call    free\n.Lf2:\n  /* 0f2 */  mov     %ebx,(%esp)\n  /* 0f5 */  mov     $\"out of memory\",%eax\n  /* 0fa */  mov     $0xfffffffc,%edx\n  /* 0ff */  mov     %eax,0x8(%esp)\n  /* 103 */  mov     %edx,0x4(%esp)\n  /* 107 */  call    gz_error\n  /* 10c */  mov     $0xffffffff,%eax\n  /* 111 */  jmp     .L2c\n.L116:\n  /* 116 */  mov     %edx,(%esp)\n  /* 119 */  jmp     .Led\n","c":"#include <stdarg.h>\n#include \"gzguts.h\"\n\n__attribute__((noinline)) local int gz_init(gz_statep state)\n{\n    int ret;\n    z_streamp strm = &(state->strm);\n\n    state->in = (unsigned char *)malloc(state->want << 1);\n    if (state->in == NULL) {\n        gz_error(state, Z_MEM_ERROR, \"out of memory\");\n        return -1;\n    }\n\n    if (!state->direct) {\n        state->out = (unsigned char *)malloc(state->want);\n        if (state->out == NULL) {\n            free(state->in);\n            gz_error(state, Z_MEM_ERROR, \"out of memory\");\n            return -1;\n        }\n\n        strm->zalloc = Z_NULL;\n        strm->zfree = Z_NULL;\n        strm->opaque = Z_NULL;\n        ret = deflateInit2(strm, state->level, Z_DEFLATED,\n                           MAX_WBITS + 16, DEF_MEM_LEVEL, state->strategy);\n        if (ret != Z_OK) {\n            free(state->out);\n            free(state->in);\n            gz_error(state, Z_MEM_ERROR, \"out of memory\");\n            return -1;\n        }\n        strm->next_in = NULL;\n    }\n\n    state->size = state->want;\n\n    if (!state->direct) {\n        strm->avail_out = state->size;\n        strm->next_out = state->out;\n        state->x.next = strm->next_out;\n    }\n    return 0;\n}\n\nint gz_use(gz_statep s) { return gz_init(s); }\n","size":283,"score":100,"agent":"kuncc/4","pid":5,"session":1780,"ts":1791752633837}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1810,"symbol":"_tr_align","file":"trees.c","asm":"# _tr_align  (TU trees.c, section .text, 304 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\n_tr_align:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x2,%edx\n  /* 006 */  push    %ebx\n  /* 007 */  mov     0xc(%esp),%eax\n  /* 00b */  mov     0x16bc(%eax),%ecx\n  /* 011 */  mov     0x16b8(%eax),%ebx\n  /* 017 */  shl     %cl,%edx\n  /* 019 */  or      %ebx,%edx\n  /* 01b */  cmp     $0xd,%ecx\n  /* 01e */  lea     0x3(%ecx),%ebx\n  /* 021 */  jle     .L66\n  /* 023 */  mov     %dx,0x16b8(%eax)\n  /* 02a */  mov     0x14(%eax),%ecx\n  /* 02d */  mov     0x8(%eax),%ebx\n  /* 030 */  lea     0x1(%ecx),%esi\n  /* 033 */  mov     %esi,0x14(%eax)\n  /* 036 */  mov     %dl,(%ebx,%ecx,1)\n  /* 039 */  mov     0x14(%eax),%edx\n  /* 03c */  movzbl  0x16b9(%eax),%ebx\n  /* 043 */  mov     0x8(%eax),%ecx\n  /* 046 */  lea     0x1(%edx),%esi\n  /* 049 */  mov     %esi,0x14(%eax)\n  /* 04c */  mov     %bl,(%ecx,%edx,1)\n  /* 04f */  mov     $0x10,%ecx\n  /* 054 */  mov     $0x2,%edx\n  /* 059 */  mov     0x16bc(%eax),%ebx\n  /* 05f */  sub     %ebx,%ecx\n  /* 061 */  sub     $0xd,%ebx\n  /* 064 */  sar     %cl,%edx\n.L66:\n  /* 066 */  mov     %dx,0x16b8(%eax)\n  /* 06d */  lea     0x7(%ebx),%ecx\n  /* 070 */  cmp     $0x9,%ebx\n  /* 073 */  mov     %ebx,0x16bc(%eax)\n  /* 079 */  jle     .Lb2\n  /* 07b */  mov     0x14(%eax),%ecx\n  /* 07e */  mov     0x8(%eax),%ebx\n  /* 081 */  lea     0x1(%ecx),%esi\n  /* 084 */  mov     %esi,0x14(%eax)\n  /* 087 */  mov     %dl,(%ebx,%ecx,1)\n  /* 08a */  mov     0x14(%eax),%edx\n  /* 08d */  movzbl  0x16b9(%eax),%ebx\n  /* 094 */  mov     0x8(%eax),%ecx\n  /* 097 */  lea     0x1(%edx),%esi\n  /* 09a */  mov     %esi,0x14(%eax)\n  /* 09d */  mov     %bl,(%ecx,%edx,1)\n  /* 0a0 */  xor     %ebx,%ebx\n  /* 0a2 */  mov     %bx,0x16b8(%eax)\n  /* 0a9 */  mov     0x16bc(%eax),%esi\n  /* 0af */  lea     -0x9(%esi),%ecx\n.Lb2:\n  /* 0b2 */  mov     %ecx,0x16bc(%eax)\n  /* 0b8 */  cmp     $0x10,%ecx\n  /* 0bb */  je      .Lf0\n  /* 0bd */  cmp     $0x7,%ecx\n  /* 0c0 */  jle     .Led\n  /* 0c2 */  mov     0x14(%eax),%edx\n  /* 0c5 */  movzwl  0x16b8(%eax),%ebx\n  /* 0cc */  mov     0x8(%eax),%ecx\n  /* 0cf */  lea     0x1(%edx),%esi\n  /* 0d2 */  mov     %esi,0x14(%eax)\n  /* 0d5 */  mov     %bl,(%ecx,%edx,1)\n  /* 0d8 */  movzbl  0x16b9(%eax),%edx\n  /* 0df */  subl    $0x8,0x16bc(%eax)\n  /* 0e6 */  mov     %dx,0x16b8(%eax)\n.Led:\n  /* 0ed */  pop     %ebx\n  /* 0ee */  pop     %esi\n  /* 0ef */  ret\n.Lf0:\n  /* 0f0 */  mov     0x14(%eax),%edx\n  /* 0f3 */  movzwl  0x16b8(%eax),%ebx\n  /* 0fa */  mov     0x8(%eax),%ecx\n  /* 0fd */  lea     0x1(%edx),%esi\n  /* 100 */  mov     %esi,0x14(%eax)\n  /* 103 */  mov     %bl,(%ecx,%edx,1)\n  /* 106 */  mov     0x14(%eax),%edx\n  /* 109 */  movzbl  0x16b9(%eax),%ebx\n  /* 110 */  mov     0x8(%eax),%ecx\n  /* 113 */  lea     0x1(%edx),%esi\n  /* 116 */  mov     %esi,0x14(%eax)\n  /* 119 */  mov     %bl,(%ecx,%edx,1)\n  /* 11c */  xor     %edx,%edx\n  /* 11e */  xor     %ecx,%ecx\n  /* 120 */  mov     %dx,0x16b8(%eax)\n  /* 127 */  mov     %ecx,0x16bc(%eax)\n  /* 12d */  pop     %ebx\n  /* 12e */  pop     %esi\n  /* 12f */  ret\n","c":"#include <ctype.h>\n#include <stdio.h>\n#include \"deflate.h\"\n#define DIST_CODE_LEN 512\n#include \"trees.h\"\n\n#define Buf_size 16\n#define put_short(s, w) { \\\n    put_byte(s, (uch)((w) & 0xff)); \\\n    put_byte(s, (uch)((ush)(w) >> 8)); \\\n}\n#define send_bits(s, value, length) \\\n{ int len = length;\\\n  if (s->bi_valid > (int)Buf_size - len) {\\\n    int val = (int)value;\\\n    s->bi_buf |= (ush)val << s->bi_valid;\\\n    put_short(s, s->bi_buf);\\\n    s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\\\n    s->bi_valid += len - Buf_size;\\\n  } else {\\\n    s->bi_buf |= (ush)(value) << s->bi_valid;\\\n    s->bi_valid += len;\\\n  }\\\n}\n\nvoid _tr_align(deflate_state *s)\n{\n    send_bits(s, 1<<1, 3);\n    send_bits(s, 0, 7);\n    if (s->bi_valid == 16) {\n        put_short(s, s->bi_buf);\n        s->bi_buf = 0;\n        s->bi_valid = 0;\n    } else if (s->bi_valid >= 8) {\n        put_byte(s, (Byte)s->bi_buf);\n        s->bi_buf >>= 8;\n        s->bi_valid -= 8;\n    }\n}\n","size":304,"score":100,"agent":"regalloc","pid":19,"session":1784,"ts":1791752646604}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1767,"symbol":"gzwrite","file":"gzwrite.c","asm":"# gzwrite  (TU gzwrite.c, section .text, 80 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzwrite:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     0x24(%esp),%edx\n  /* 00b */  mov     0x28(%esp),%ecx\n  /* 00f */  test    %eax,%eax\n  /* 011 */  je      .L4a\n  /* 013 */  cmpl    $0x79b1,0xc(%eax)\n  /* 01a */  jne     .L4a\n  /* 01c */  cmpl    $0x0,0x50(%eax)\n  /* 020 */  jne     .L4a\n  /* 022 */  test    %ecx,%ecx\n  /* 024 */  js      .L30\n  /* 026 */  add     $0x1c,%esp\n  /* 029 */  jmp     gz_write\n  /* 02e */  xchg    %ax,%ax\n.L30:\n  /* 030 */  mov     %eax,(%esp)\n  /* 033 */  mov     $\"requested length does not fit in int\",%edx\n  /* 038 */  mov     $0xfffffffd,%ecx\n  /* 03d */  mov     %edx,0x8(%esp)\n  /* 041 */  mov     %ecx,0x4(%esp)\n  /* 045 */  call    gz_error\n.L4a:\n  /* 04a */  xor     %eax,%eax\n  /* 04c */  add     $0x1c,%esp\n  /* 04f */  ret\n","c":"#include <stdarg.h>\n#include \"gzguts.h\"\n\n__attribute__((noinline)) local z_size_t gz_write(gz_statep state, voidpc buf, z_size_t len)\n{\n    if (len == 0)\n        return 0;\n    return gzwrite((gzFile)state, buf, (unsigned)len);\n}\n\nint gzwrite(gzFile file, voidpc buf, unsigned len)\n{\n    gz_statep state;\n\n    if (file == NULL)\n        return 0;\n    state = (gz_statep)file;\n    if (state->mode != GZ_WRITE || state->err != Z_OK)\n        return 0;\n\n    if ((int)len < 0) {\n        gz_error(state, Z_DATA_ERROR, \"requested length does not fit in int\");\n        return 0;\n    }\n    return (int)gz_write(state, buf, len);\n}\n","size":80,"score":100,"agent":"r0bot","pid":17,"session":1783,"ts":1791752656404}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1751,"symbol":"gz_decomp","file":"gzread.c","asm":"# gz_decomp  (TU gzread.c, section .text, 345 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngz_decomp:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  mov     %eax,%ebx\n  /* 005 */  lea     0x58(%eax),%esi\n  /* 008 */  sub     $0x10,%esp\n  /* 00b */  mov     0x68(%eax),%edi\n  /* 00e */  jmp     .L4a\n.L10:\n  /* 010 */  mov     %esi,(%esp)\n  /* 013 */  xor     %eax,%eax\n  /* 015 */  mov     %eax,0x4(%esp)\n  /* 019 */  call    inflate\n  /* 01e */  lea     0x2(%eax),%edx\n  /* 021 */  and     $0xfffffffb,%edx\n  /* 024 */  je      .La0\n  /* 026 */  cmp     $0xfffffffc,%eax\n  /* 029 */  je      .Ld0\n  /* 02f */  cmp     $0xfffffffd,%eax\n  /* 032 */  je      .Lf0\n  /* 038 */  mov     0x68(%ebx),%edx\n  /* 03b */  test    %edx,%edx\n  /* 03d */  je      .L118\n  /* 043 */  dec     %eax\n  /* 044 */  je      .L140\n.L4a:\n  /* 04a */  mov     0x5c(%ebx),%eax\n  /* 04d */  test    %eax,%eax\n  /* 04f */  jne     .L10\n  /* 051 */  mov     %ebx,%eax\n  /* 053 */  call    gz_avail\n  /* 058 */  inc     %eax\n  /* 059 */  je      .Lba\n  /* 05b */  mov     0x5c(%ebx),%ecx\n  /* 05e */  test    %ecx,%ecx\n  /* 060 */  jne     .L10\n  /* 062 */  mov     %ebx,(%esp)\n  /* 065 */  mov     $\"unexpected end of file\",%eax\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  mov     $0xfffffffb,%eax\n  /* 073 */  mov     %eax,0x4(%esp)\n  /* 077 */  call    gz_error\n  /* 07c */  mov     0x68(%ebx),%eax\n  /* 07f */  mov     %edi,%edx\n  /* 081 */  sub     %eax,%edx\n  /* 083 */  sub     %edi,%eax\n  /* 085 */  mov     %edx,(%ebx)\n  /* 087 */  mov     0x64(%ebx),%edx\n  /* 08a */  add     %edx,%eax\n  /* 08c */  mov     %eax,0x4(%ebx)\n.L8f:\n  /* 08f */  xor     %eax,%eax\n.L91:\n  /* 091 */  add     $0x10,%esp\n  /* 094 */  pop     %ebx\n  /* 095 */  pop     %esi\n  /* 096 */  pop     %edi\n  /* 097 */  ret\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %ebx,(%esp)\n  /* 0a3 */  mov     $\"internal error: inflate stream corrupt\",%edi\n  /* 0a8 */  mov     $0xfffffffe,%eax\n  /* 0ad */  mov     %edi,0x8(%esp)\n  /* 0b1 */  mov     %eax,0x4(%esp)\n  /* 0b5 */  call    gz_error\n.Lba:\n  /* 0ba */  add     $0x10,%esp\n  /* 0bd */  mov     $0xffffffff,%eax\n  /* 0c2 */  pop     %ebx\n  /* 0c3 */  pop     %esi\n  /* 0c4 */  pop     %edi\n  /* 0c5 */  ret\n  /* 0c6 */  xchg    %ax,%ax\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     %ebx,(%esp)\n  /* 0d3 */  mov     $\"out of memory\",%ecx\n  /* 0d8 */  mov     $0xfffffffc,%esi\n  /* 0dd */  mov     %ecx,0x8(%esp)\n  /* 0e1 */  mov     %esi,0x4(%esp)\n  /* 0e5 */  call    gz_error\n  /* 0ea */  jmp     .Lba\n  /* 0ec */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     0x70(%ebx),%eax\n  /* 0f3 */  mov     $\"compressed data error\",%edx\n  /* 0f8 */  mov     %ebx,(%esp)\n  /* 0fb */  test    %eax,%eax\n  /* 0fd */  cmove   %edx,%eax\n  /* 100 */  mov     $0xfffffffd,%edx\n  /* 105 */  mov     %eax,0x8(%esp)\n  /* 109 */  mov     %edx,0x4(%esp)\n  /* 10d */  call    gz_error\n  /* 112 */  jmp     .Lba\n  /* 114 */  lea     0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  mov     %edi,(%ebx)\n  /* 11a */  mov     0x64(%ebx),%edx\n  /* 11d */  sub     %edi,%edx\n  /* 11f */  dec     %eax\n  /* 120 */  mov     %edx,0x4(%ebx)\n  /* 123 */  jne     .L8f\n  /* 129 */  movl    $0x0,0x2c(%ebx)\n.L130:\n  /* 130 */  xor     %eax,%eax\n  /* 132 */  jmp     .L91\n  /* 137 */  nop\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  movl    $0x0,0x2c(%ebx)\n  /* 147 */  mov     %edi,%eax\n  /* 149 */  sub     %edx,%eax\n  /* 14b */  sub     %edi,%edx\n  /* 14d */  mov     %eax,(%ebx)\n  /* 14f */  mov     0x64(%ebx),%eax\n  /* 152 */  add     %eax,%edx\n  /* 154 */  mov     %edx,0x4(%ebx)\n  /* 157 */  jmp     .L130\n","c":"#include \"gzguts.h\"\n\nlocal int gz_avail(gz_statep);\n__attribute__((noinline)) local int gz_avail(state)\n    gz_statep state;\n{\n    if (state->err != Z_OK)\n        return -1;\n    return state->eof;\n}\n\n__attribute__((noinline)) local int gz_decomp(state)\n    gz_statep state;\n{\n    int ret = Z_OK;\n    unsigned had;\n    z_streamp strm = &(state->strm);\n\n    had = strm->avail_out;\n    do {\n        if (strm->avail_in == 0 && gz_avail(state) == -1)\n            return -1;\n        if (strm->avail_in == 0) {\n            gz_error(state, Z_BUF_ERROR, \"unexpected end of file\");\n            break;\n        }\n        ret = inflate(strm, Z_NO_FLUSH);\n        if (ret == Z_STREAM_ERROR || ret == Z_NEED_DICT) {\n            gz_error(state, Z_STREAM_ERROR,\n                     \"internal error: inflate stream corrupt\");\n            return -1;\n        }\n        if (ret == Z_MEM_ERROR) {\n            gz_error(state, Z_MEM_ERROR, \"out of memory\");\n            return -1;\n        }\n        if (ret == Z_DATA_ERROR) {\n            gz_error(state, Z_DATA_ERROR,\n                     strm->msg == NULL ? \"compressed data error\" : strm->msg);\n            return -1;\n        }\n    } while (strm->avail_out && ret != Z_STREAM_END);\n\n    state->x.have = had - strm->avail_out;\n    state->x.next = strm->next_out - state->x.have;\n    if (ret == Z_STREAM_END)\n        state->how = LOOK;\n    return 0;\n}\n\nint gz_decomp_user(gz_statep state)\n{\n    return gz_decomp(state);\n}\n","size":345,"score":100,"agent":"kuncc/0","pid":1,"session":1786,"ts":1791752659753}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1790,"symbol":"inflateGetDictionary","file":"inflate.c","asm":"# inflateGetDictionary  (TU inflate.c, section .text, 370 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflateGetDictionary:\n  /* 000 */  sub     $0x14,%esp\n  /* 003 */  mov     %ebx,0x4(%esp)\n  /* 007 */  mov     0x18(%esp),%ebx\n  /* 00b */  mov     %esi,0x8(%esp)\n  /* 00f */  mov     %edi,0xc(%esp)\n  /* 013 */  mov     %ebp,0x10(%esp)\n  /* 017 */  mov     %ebx,%eax\n  /* 019 */  call    inflateStateCheck\n  /* 01e */  test    %eax,%eax\n  /* 020 */  jne     .L168\n  /* 026 */  mov     0x1c(%esp),%edx\n  /* 02a */  mov     0x1c(%ebx),%ebx\n  /* 02d */  test    %edx,%edx\n  /* 02f */  mov     0x30(%ebx),%ecx\n  /* 032 */  je      .L38\n  /* 034 */  test    %ecx,%ecx\n  /* 036 */  jne     .L60\n.L38:\n  /* 038 */  mov     0x20(%esp),%edx\n  /* 03c */  test    %edx,%edx\n  /* 03e */  je      .L49\n  /* 040 */  mov     0x30(%ebx),%edx\n  /* 043 */  mov     0x20(%esp),%esi\n  /* 047 */  mov     %edx,(%esi)\n.L49:\n  /* 049 */  mov     0x4(%esp),%ebx\n  /* 04d */  mov     0x8(%esp),%esi\n  /* 051 */  mov     0xc(%esp),%edi\n  /* 055 */  mov     0x10(%esp),%ebp\n  /* 059 */  add     $0x14,%esp\n  /* 05c */  ret\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  mov     0x34(%ebx),%esi\n  /* 063 */  mov     0x38(%ebx),%edi\n  /* 066 */  mov     0x34(%ebx),%ebp\n  /* 069 */  mov     0x1c(%esp),%edx\n  /* 06d */  sub     %esi,%ecx\n  /* 06f */  add     %ebp,%edi\n  /* 071 */  cmp     $0x8,%ecx\n  /* 074 */  mov     %edi,%esi\n  /* 076 */  jae     .Lc8\n.L78:\n  /* 078 */  mov     %edx,%edi\n  /* 07a */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 07c */  mov     0x34(%ebx),%ecx\n  /* 07f */  mov     0x1c(%esp),%edx\n  /* 083 */  mov     0x38(%ebx),%esi\n  /* 086 */  mov     %ecx,%ebp\n  /* 088 */  sub     %ecx,%edx\n  /* 08a */  mov     0x30(%ebx),%ecx\n  /* 08d */  add     %ecx,%edx\n  /* 08f */  cmp     $0x8,%ebp\n  /* 092 */  jae     .La0\n.L94:\n  /* 094 */  mov     %edx,%edi\n  /* 096 */  mov     %ebp,%ecx\n  /* 098 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 09a */  jmp     .L38\n  /* 09c */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  test    $0x1,%dl\n  /* 0a3 */  jne     .L150\n.La9:\n  /* 0a9 */  test    $0x2,%dl\n  /* 0ac */  jne     .Lf0\n.Lae:\n  /* 0ae */  test    $0x4,%dl\n  /* 0b1 */  je      .L94\n  /* 0b3 */  mov     (%esi),%edi\n  /* 0b5 */  add     $0x4,%edx\n  /* 0b8 */  add     $0x4,%esi\n  /* 0bb */  sub     $0x4,%ebp\n  /* 0be */  mov     %edi,-0x4(%edx)\n  /* 0c1 */  jmp     .L94\n  /* 0c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  test    $0x1,%dl\n  /* 0cb */  jne     .L130\n.Lcd:\n  /* 0cd */  test    $0x2,%dl\n  /* 0d0 */  jne     .L110\n.Ld2:\n  /* 0d2 */  test    $0x4,%dl\n  /* 0d5 */  je      .L78\n  /* 0d7 */  mov     %esi,%edi\n  /* 0d9 */  mov     (%esi),%esi\n  /* 0db */  add     $0x4,%edx\n  /* 0de */  sub     $0x4,%ecx\n  /* 0e1 */  mov     %esi,-0x4(%edx)\n  /* 0e4 */  lea     0x4(%edi),%esi\n  /* 0e7 */  jmp     .L78\n  /* 0e9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     %esi,%edi\n  /* 0f2 */  movzwl  (%esi),%esi\n  /* 0f5 */  add     $0x2,%edx\n  /* 0f8 */  sub     $0x2,%ebp\n  /* 0fb */  mov     %si,0x2(%esp)\n  /* 100 */  mov     %si,-0x2(%edx)\n  /* 104 */  lea     0x2(%edi),%esi\n  /* 107 */  jmp     .Lae\n  /* 109 */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  movzwl  (%esi),%edi\n  /* 113 */  add     $0x2,%edx\n  /* 116 */  add     $0x2,%esi\n  /* 119 */  sub     $0x2,%ecx\n  /* 11c */  mov     %di,0x2(%esp)\n  /* 121 */  mov     %di,-0x2(%edx)\n  /* 125 */  jmp     .Ld2\n  /* 127 */  nop\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  movzbl  (%edi),%edx\n  /* 133 */  dec     %ecx\n  /* 134 */  mov     0x1c(%esp),%esi\n  /* 138 */  mov     %dl,0x2(%esp)\n  /* 13c */  mov     %dl,(%esi)\n  /* 13e */  mov     0x1c(%esp),%esi\n  /* 142 */  lea     0x1(%esi),%edx\n  /* 145 */  lea     0x1(%edi),%esi\n  /* 148 */  jmp     .Lcd\n  /* 14a */  lea     0x0(%esi),%esi\n.L150:\n  /* 150 */  movzbl  (%esi),%ecx\n  /* 153 */  inc     %edx\n  /* 154 */  inc     %esi\n  /* 155 */  dec     %ebp\n  /* 156 */  mov     %cl,0x2(%esp)\n  /* 15a */  mov     %cl,-0x1(%edx)\n  /* 15d */  jmp     .La9\n  /* 162 */  lea     0x0(%esi),%esi\n.L168:\n  /* 168 */  mov     $0xfffffffe,%eax\n  /* 16d */  jmp     .L49\n","c":"#include <stdio.h>\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\n__attribute__((noinline)) local int inflateStateCheck(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n    if (strm == Z_NULL ||\n        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    state = (struct inflate_state FAR *)strm->state;\n    if (state == Z_NULL || state->strm != strm ||\n        state->mode < HEAD || state->mode > SYNC)\n        return 1;\n    return 0;\n}\n\nint inflateGetDictionary(strm, dictionary, dictLength)\nz_streamp strm;\nBytef *dictionary;\nuInt *dictLength;\n{\n    struct inflate_state FAR *state;\n\n    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;\n    state = (struct inflate_state FAR *)strm->state;\n    if (state->whave && dictionary != Z_NULL) {\n        zmemcpy(dictionary, state->window + state->wnext,\n                state->whave - state->wnext);\n        zmemcpy(dictionary + state->whave - state->wnext,\n                state->window, state->wnext);\n    }\n    if (dictLength != Z_NULL)\n        *dictLength = state->whave;\n    return Z_OK;\n}\n","size":370,"score":100,"agent":"kuncc/1","pid":2,"session":1789,"ts":1791752677324}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1724,"symbol":"deflateBound","file":"deflate.c","asm":"# deflateBound  (TU deflate.c, section .text, 359 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeflateBound:\n  /* 000 */  sub     $0x14,%esp\n  /* 003 */  mov     %ebx,0x4(%esp)\n  /* 007 */  mov     0x1c(%esp),%ebx\n  /* 00b */  mov     %edi,0xc(%esp)\n  /* 00f */  mov     %esi,0x8(%esp)\n  /* 013 */  mov     %ebp,0x10(%esp)\n  /* 017 */  mov     0x18(%esp),%ebp\n  /* 01b */  mov     %ebx,%eax\n  /* 01d */  shr     $0x3,%eax\n  /* 020 */  lea     0x4(%ebx,%eax,1),%edi\n  /* 024 */  mov     %ebx,%eax\n  /* 026 */  shr     $0x8,%eax\n  /* 029 */  add     %eax,%edi\n  /* 02b */  mov     %ebx,%eax\n  /* 02d */  shr     $0x9,%eax\n  /* 030 */  add     %eax,%edi\n  /* 032 */  lea     0x7(%ebx),%eax\n  /* 035 */  mov     %eax,(%esp)\n  /* 038 */  mov     %ebx,%eax\n  /* 03a */  shr     $0x5,%eax\n  /* 03d */  lea     0x7(%ebx,%eax,1),%esi\n  /* 041 */  mov     %ebx,%eax\n  /* 043 */  shr     $0x7,%eax\n  /* 046 */  add     %eax,%esi\n  /* 048 */  mov     %ebx,%eax\n  /* 04a */  shr     $0xb,%eax\n  /* 04d */  add     %eax,%esi\n  /* 04f */  mov     %ebp,%eax\n  /* 051 */  call    deflateStateCheck\n  /* 056 */  test    %eax,%eax\n  /* 058 */  jne     .La0\n  /* 05a */  mov     0x1c(%ebp),%edx\n  /* 05d */  mov     0x18(%edx),%eax\n  /* 060 */  cmp     $0x1,%eax\n  /* 063 */  je      .Ld0\n  /* 065 */  cmp     $0x2,%eax\n  /* 068 */  je      .Le8\n  /* 06a */  neg     %eax\n  /* 06c */  sbb     %eax,%eax\n  /* 06e */  and     $0x6,%eax\n.L71:\n  /* 071 */  mov     0x30(%edx),%ecx\n  /* 074 */  mov     0x50(%edx),%edx\n  /* 077 */  cmp     $0xf,%ecx\n  /* 07a */  jne     .L81\n  /* 07c */  cmp     $0xf,%edx\n  /* 07f */  je      .Lb0\n.L81:\n  /* 081 */  cmp     %ecx,%edx\n  /* 083 */  cmovae  %edi,%esi\n  /* 086 */  add     %esi,%eax\n.L88:\n  /* 088 */  mov     0x4(%esp),%ebx\n  /* 08c */  mov     0x8(%esp),%esi\n  /* 090 */  mov     0xc(%esp),%edi\n  /* 094 */  mov     0x10(%esp),%ebp\n  /* 098 */  add     $0x14,%esp\n  /* 09b */  ret\n  /* 09c */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  cmp     %esi,%edi\n  /* 0a2 */  mov     %esi,%eax\n  /* 0a4 */  cmovae  %edi,%eax\n  /* 0a7 */  add     $0x6,%eax\n  /* 0aa */  jmp     .L88\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     (%esp),%ecx\n  /* 0b3 */  mov     %ebx,%edx\n  /* 0b5 */  shr     $0xc,%edx\n  /* 0b8 */  add     %ecx,%edx\n  /* 0ba */  mov     %ebx,%ecx\n  /* 0bc */  shr     $0xe,%ecx\n  /* 0bf */  shr     $0x19,%ebx\n  /* 0c2 */  add     %ecx,%edx\n  /* 0c4 */  add     %ebx,%edx\n  /* 0c6 */  add     %edx,%eax\n  /* 0c8 */  jmp     .L88\n  /* 0ca */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  mov     0x6c(%edx),%ecx\n  /* 0d3 */  mov     $0xa,%eax\n  /* 0d8 */  test    %ecx,%ecx\n  /* 0da */  jne     .L71\n  /* 0dc */  mov     $0x6,%eax\n  /* 0e1 */  jmp     .L71\n  /* 0e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  mov     0x1c(%edx),%ebp\n  /* 0eb */  test    %ebp,%ebp\n  /* 0ed */  je      .L150\n  /* 0ef */  mov     0x10(%ebp),%eax\n  /* 0f2 */  test    %eax,%eax\n  /* 0f4 */  je      .L160\n  /* 0f6 */  mov     0x14(%ebp),%eax\n  /* 0f9 */  add     $0x14,%eax\n.Lfc:\n  /* 0fc */  mov     0x1c(%ebp),%ecx\n  /* 0ff */  test    %ecx,%ecx\n  /* 101 */  je      .L118\n  /* 103 */  sub     %eax,%ecx\n  /* 105 */  lea     0x0(%esi),%esi\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  inc     %eax\n  /* 111 */  cmpb    $0x0,-0x1(%ecx,%eax,1)\n  /* 116 */  jne     .L110\n.L118:\n  /* 118 */  mov     0x24(%ebp),%ecx\n  /* 11b */  test    %ecx,%ecx\n  /* 11d */  je      .L138\n  /* 11f */  sub     %eax,%ecx\n  /* 121 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  inc     %eax\n  /* 131 */  cmpb    $0x0,-0x1(%ecx,%eax,1)\n  /* 136 */  jne     .L130\n.L138:\n  /* 138 */  mov     0x2c(%ebp),%ebp\n  /* 13b */  test    %ebp,%ebp\n  /* 13d */  je      .L71\n  /* 143 */  add     $0x2,%eax\n  /* 146 */  jmp     .L71\n  /* 14b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  mov     $0x12,%eax\n  /* 155 */  jmp     .L71\n  /* 15a */  lea     0x0(%esi),%esi\n.L160:\n  /* 160 */  mov     $0x12,%eax\n  /* 165 */  jmp     .Lfc\n","c":"#include \"deflate.h\"\n\n__attribute__((noinline)) static int deflateStateCheck(z_streamp strm)\n{\n    deflate_state *s;\n    if (strm == Z_NULL || strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    s = strm->state;\n    if (s == Z_NULL || s->strm != strm || (s->status != INIT_STATE &&\n                                           s->status != GZIP_STATE &&\n                                           s->status != EXTRA_STATE &&\n                                           s->status != NAME_STATE &&\n                                           s->status != COMMENT_STATE &&\n                                           s->status != HCRC_STATE &&\n                                           s->status != BUSY_STATE &&\n                                           s->status != FINISH_STATE))\n        return 1;\n    return 0;\n}\n\nuLong deflateBound(z_streamp strm, uLong sourceLen)\n{\n    deflate_state *s;\n    uLong fixedlen, storelen, wraplen;\n\n    fixedlen = sourceLen + (sourceLen >> 3) + (sourceLen >> 8) +\n               (sourceLen >> 9) + 4;\n    storelen = sourceLen + (sourceLen >> 5) + (sourceLen >> 7) +\n               (sourceLen >> 11) + 7;\n\n    if (deflateStateCheck(strm))\n        return (fixedlen > storelen ? fixedlen : storelen) + 6;\n\n    s = strm->state;\n    switch (s->wrap) {\n    case 0:\n        wraplen = 0;\n        break;\n    case 1:\n        wraplen = 6 + (s->strstart ? 4 : 0);\n        break;\n    case 2:\n        wraplen = 18;\n        if (s->gzhead != Z_NULL) {\n            Bytef *str;\n            if (s->gzhead->extra != Z_NULL)\n                wraplen += 2 + s->gzhead->extra_len;\n            str = s->gzhead->name;\n            if (str != Z_NULL)\n                do {\n                    wraplen++;\n                } while (*str++);\n            str = s->gzhead->comment;\n            if (str != Z_NULL)\n                do {\n                    wraplen++;\n                } while (*str++);\n            if (s->gzhead->hcrc)\n                wraplen += 2;\n        }\n        break;\n    default:\n        wraplen = 6;\n    }\n\n    if (s->w_bits != 15 || s->hash_bits != 8 + 7)\n        return (s->w_bits <= s->hash_bits ? fixedlen : storelen) + wraplen;\n\n    return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) +\n           (sourceLen >> 25) + 13 - 6 + wraplen;\n}\n","size":359,"score":100,"agent":"kuncc/3","pid":4,"session":1788,"ts":1791752685631}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1813,"symbol":"uncompress2","file":"uncompr.c","asm":"# uncompress2  (TU uncompr.c, section .text, 390 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nuncompress2:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x6c,%esp\n  /* 007 */  mov     0x84(%esp),%eax\n  /* 00e */  mov     0x8c(%esp),%ebp\n  /* 015 */  mov     (%eax),%ebx\n  /* 017 */  mov     0x0(%ebp),%edi\n  /* 01a */  test    %ebx,%ebx\n  /* 01c */  je      .L120\n  /* 022 */  movl    $0x0,(%eax)\n.L28:\n  /* 028 */  mov     0x88(%esp),%eax\n  /* 02f */  mov     $\"1.2.13\",%ecx\n  /* 034 */  mov     $0x38,%edx\n  /* 039 */  mov     %ecx,0x4(%esp)\n  /* 03d */  lea     0x28(%esp),%esi\n  /* 041 */  mov     %edx,0x8(%esp)\n  /* 045 */  mov     %esi,(%esp)\n  /* 048 */  mov     %eax,0x28(%esp)\n  /* 04c */  xor     %eax,%eax\n  /* 04e */  mov     %eax,0x2c(%esp)\n  /* 052 */  xor     %eax,%eax\n  /* 054 */  mov     %eax,0x48(%esp)\n  /* 058 */  xor     %eax,%eax\n  /* 05a */  mov     %eax,0x4c(%esp)\n  /* 05e */  xor     %eax,%eax\n  /* 060 */  mov     %eax,0x50(%esp)\n  /* 064 */  call    inflateInit_\n  /* 069 */  test    %eax,%eax\n  /* 06b */  mov     %eax,%ecx\n  /* 06d */  jne     .L113\n  /* 073 */  mov     %ecx,0x18(%esp)\n  /* 077 */  mov     0x80(%esp),%eax\n  /* 07e */  mov     %eax,0x34(%esp)\n  /* 082 */  xor     %eax,%eax\n  /* 084 */  mov     %eax,0x38(%esp)\n  /* 088 */  xor     %eax,%eax\n  /* 08a */  jmp     .L94\n  /* 08c */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     0x38(%esp),%eax\n.L94:\n  /* 094 */  test    %eax,%eax\n  /* 096 */  jne     .L9e\n  /* 098 */  mov     %ebx,0x38(%esp)\n  /* 09c */  xor     %ebx,%ebx\n.L9e:\n  /* 09e */  mov     0x2c(%esp),%edx\n  /* 0a2 */  test    %edx,%edx\n  /* 0a4 */  jne     .Lac\n  /* 0a6 */  mov     %edi,0x2c(%esp)\n  /* 0aa */  xor     %edi,%edi\n.Lac:\n  /* 0ac */  mov     %esi,(%esp)\n  /* 0af */  xor     %eax,%eax\n  /* 0b1 */  mov     %eax,0x4(%esp)\n  /* 0b5 */  call    inflate\n  /* 0ba */  test    %eax,%eax\n  /* 0bc */  je      .L90\n  /* 0be */  mov     %eax,%edx\n  /* 0c0 */  mov     0x0(%ebp),%eax\n  /* 0c3 */  sub     0x2c(%esp),%eax\n  /* 0c7 */  mov     0x18(%esp),%ecx\n  /* 0cb */  sub     %edi,%eax\n  /* 0cd */  mov     %eax,0x0(%ebp)\n  /* 0d0 */  lea     0x27(%esp),%edi\n  /* 0d4 */  mov     0x3c(%esp),%eax\n  /* 0d8 */  cmp     %edi,0x80(%esp)\n  /* 0df */  je      .L138\n  /* 0e1 */  mov     0x84(%esp),%edi\n  /* 0e8 */  mov     %eax,(%edi)\n.Lea:\n  /* 0ea */  mov     %esi,(%esp)\n  /* 0ed */  mov     %edx,0x1c(%esp)\n  /* 0f1 */  mov     %ecx,0x18(%esp)\n  /* 0f5 */  call    inflateEnd\n  /* 0fa */  mov     0x1c(%esp),%edx\n  /* 0fe */  mov     0x18(%esp),%ecx\n  /* 102 */  cmp     $0x1,%edx\n  /* 105 */  je      .L113\n  /* 107 */  cmp     $0x2,%edx\n  /* 10a */  je      .L17f\n  /* 10c */  cmp     $0xfffffffb,%edx\n  /* 10f */  je      .L174\n  /* 111 */  mov     %edx,%ecx\n.L113:\n  /* 113 */  add     $0x6c,%esp\n  /* 116 */  mov     %ecx,%eax\n  /* 118 */  pop     %ebx\n  /* 119 */  pop     %esi\n  /* 11a */  pop     %edi\n  /* 11b */  pop     %ebp\n  /* 11c */  ret\n  /* 11d */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  lea     0x27(%esp),%eax\n  /* 124 */  mov     $0x1,%ebx\n  /* 129 */  mov     %eax,0x80(%esp)\n  /* 130 */  jmp     .L28\n  /* 135 */  lea     0x0(%esi),%esi\n.L138:\n  /* 138 */  test    %eax,%eax\n  /* 13a */  je      .Lea\n  /* 13c */  cmp     $0xfffffffb,%edx\n  /* 13f */  je      .L167\n  /* 141 */  mov     %esi,(%esp)\n  /* 144 */  mov     %edx,0x1c(%esp)\n  /* 148 */  mov     %ecx,0x18(%esp)\n  /* 14c */  call    inflateEnd\n  /* 151 */  mov     0x1c(%esp),%edx\n  /* 155 */  mov     0x18(%esp),%ecx\n  /* 159 */  cmp     $0x1,%edx\n  /* 15c */  je      .L113\n  /* 15e */  cmp     $0x2,%edx\n  /* 161 */  je      .L17f\n  /* 163 */  mov     %edx,%ecx\n  /* 165 */  jmp     .L113\n.L167:\n  /* 167 */  mov     %esi,(%esp)\n  /* 16a */  mov     $0x1,%ebx\n  /* 16f */  call    inflateEnd\n.L174:\n  /* 174 */  add     0x38(%esp),%ebx\n  /* 178 */  mov     $0xfffffffb,%ecx\n  /* 17d */  je      .L113\n.L17f:\n  /* 17f */  mov     $0xfffffffd,%ecx\n  /* 184 */  jmp     .L113\n","c":"#include \"zlib.h\"\n\nint uncompress2(Bytef *dest, uLongf *destLen, const Bytef *source, uLong *sourceLen)\n{\n    z_stream stream;\n    int err;\n    const uInt max = (uInt)-1;\n    uLong len, left;\n    Byte buf[1];\n\n    len = *sourceLen;\n    if (*destLen) {\n        left = *destLen;\n        *destLen = 0;\n    }\n    else {\n        left = 1;\n        dest = buf;\n    }\n\n    stream.next_in = (z_const Bytef *)source;\n    stream.avail_in = 0;\n    stream.zalloc = (alloc_func)0;\n    stream.zfree = (free_func)0;\n    stream.opaque = (voidpf)0;\n\n    err = inflateInit(&stream);\n    if (err != Z_OK) return err;\n\n    stream.next_out = dest;\n    stream.avail_out = 0;\n\n    do {\n        if (stream.avail_out == 0) {\n            stream.avail_out = left > (uLong)max ? max : (uInt)left;\n            left -= stream.avail_out;\n        }\n        if (stream.avail_in == 0) {\n            stream.avail_in = len > (uLong)max ? max : (uInt)len;\n            len -= stream.avail_in;\n        }\n        err = inflate(&stream, Z_NO_FLUSH);\n    } while (err == Z_OK);\n\n    *sourceLen -= len + stream.avail_in;\n    if (dest != buf)\n        *destLen = stream.total_out;\n    else if (stream.total_out && err == Z_BUF_ERROR)\n        left = 1;\n\n    inflateEnd(&stream);\n    return err == Z_STREAM_END ? Z_OK :\n           err == Z_NEED_DICT ? Z_DATA_ERROR  :\n           err == Z_BUF_ERROR && left + stream.avail_out ? Z_DATA_ERROR :\n           err;\n}\n","size":390,"score":100,"agent":"kuncc/2","pid":3,"session":1793,"ts":1791752690163}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1799,"symbol":"inflateCodesUsed","file":"inflate.c","asm":"# inflateCodesUsed  (TU inflate.c, section .text, 86 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflateCodesUsed:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  test    %edx,%edx\n  /* 006 */  je      .L50\n  /* 008 */  mov     0x20(%edx),%ecx\n  /* 00b */  test    %ecx,%ecx\n  /* 00d */  je      .L50\n  /* 00f */  mov     0x24(%edx),%eax\n  /* 012 */  test    %eax,%eax\n  /* 014 */  je      .L50\n  /* 016 */  mov     0x1c(%edx),%ecx\n  /* 019 */  mov     $0xffffffff,%eax\n  /* 01e */  test    %ecx,%ecx\n  /* 020 */  je      .L34\n  /* 022 */  cmp     (%ecx),%edx\n  /* 024 */  jne     .L34\n  /* 026 */  mov     0x4(%ecx),%edx\n  /* 029 */  sub     $0x3f34,%edx\n  /* 02f */  cmp     $0x1f,%edx\n  /* 032 */  jbe     .L38\n.L34:\n  /* 034 */  ret\n  /* 035 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  mov     0x70(%ecx),%eax\n  /* 03b */  lea     0x534(%ecx),%edx\n  /* 041 */  sub     %edx,%eax\n  /* 043 */  sar     $0x2,%eax\n  /* 046 */  ret\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     $0xffffffff,%eax\n  /* 055 */  ret\n","c":"#include <stdio.h>\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\nlocal int inflateStateCheck(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n    if (strm == Z_NULL ||\n        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    state = (struct inflate_state FAR *)strm->state;\n    if (state == Z_NULL || state->strm != strm ||\n        state->mode < HEAD || state->mode > SYNC)\n        return 1;\n    return 0;\n}\n\nunsigned long inflateCodesUsed(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n    if (inflateStateCheck(strm)) return (unsigned long)-1;\n    state = (struct inflate_state FAR *)strm->state;\n    return (unsigned long)(state->next - state->codes);\n}\n","size":86,"score":100,"agent":"r0bot","pid":17,"session":1792,"ts":1791752691295}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1765,"symbol":"gz_zero","file":"gzwrite.c","asm":"# gz_zero  (TU gzwrite.c, section .text, 317 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngz_zero:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     %edx,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  mov     %eax,%esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0xc,%esp\n  /* 00b */  mov     0x5c(%eax),%eax\n  /* 00e */  test    %eax,%eax\n  /* 010 */  jne     .Lf0\n.L16:\n  /* 016 */  test    %ebp,%ebp\n  /* 018 */  je      .Le0\n  /* 01e */  mov     0x18(%esi),%ebx\n  /* 021 */  mov     %ebx,%eax\n  /* 023 */  not     %eax\n  /* 025 */  shr     $0x1f,%eax\n  /* 028 */  test    %al,%al\n  /* 02a */  je      .L30\n  /* 02c */  cmp     %ebp,%ebx\n  /* 02e */  jle     .L32\n.L30:\n  /* 030 */  mov     %ebp,%ebx\n.L32:\n  /* 032 */  cmp     $0x8,%ebx\n  /* 035 */  mov     0x20(%esi),%edi\n  /* 038 */  mov     %ebx,%edx\n  /* 03a */  jae     .Lb0\n.L3c:\n  /* 03c */  test    $0x4,%dl\n  /* 03f */  je      .L4a\n  /* 041 */  movl    $0x0,(%edi)\n  /* 047 */  add     $0x4,%edi\n.L4a:\n  /* 04a */  test    $0x2,%dl\n  /* 04d */  je      .L57\n  /* 04f */  movw    $0x0,(%edi)\n  /* 054 */  add     $0x2,%edi\n.L57:\n  /* 057 */  test    $0x1,%dl\n  /* 05a */  je      .L84\n  /* 05c */  movb    $0x0,(%edi)\n  /* 05f */  jmp     .L84\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  sub     %ebx,%ebp\n  /* 06a */  je      .Le0\n  /* 06c */  mov     0x18(%esi),%eax\n  /* 06f */  mov     %ebp,%ecx\n  /* 071 */  mov     %eax,%edx\n  /* 073 */  not     %edx\n  /* 075 */  shr     $0x1f,%edx\n  /* 078 */  cmp     %eax,%ebp\n  /* 07a */  cmovle  %ebp,%eax\n  /* 07d */  test    %dl,%dl\n  /* 07f */  cmovne  %eax,%ecx\n  /* 082 */  mov     %ecx,%ebx\n.L84:\n  /* 084 */  mov     0x20(%esi),%eax\n  /* 087 */  xor     %edx,%edx\n  /* 089 */  add     %ebx,0x8(%esi)\n  /* 08c */  mov     %ebx,0x5c(%esi)\n  /* 08f */  mov     %eax,0x58(%esi)\n  /* 092 */  mov     %esi,%eax\n  /* 094 */  call    gz_comp\n  /* 099 */  inc     %eax\n  /* 09a */  jne     .L68\n.L9c:\n  /* 09c */  add     $0xc,%esp\n  /* 09f */  mov     $0xffffffff,%eax\n  /* 0a4 */  pop     %ebx\n  /* 0a5 */  pop     %esi\n  /* 0a6 */  pop     %edi\n  /* 0a7 */  pop     %ebp\n  /* 0a8 */  ret\n  /* 0a9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  test    $0x1,%edi\n  /* 0b6 */  jne     .L120\n  /* 0b8 */  test    $0x2,%edi\n  /* 0be */  jne     .L130\n.Lc0:\n  /* 0c0 */  test    $0x4,%edi\n  /* 0c6 */  jne     .L108\n.Lc8:\n  /* 0c8 */  mov     %edx,%ecx\n  /* 0ca */  xor     %eax,%eax\n  /* 0cc */  shr     $0x2,%ecx\n  /* 0cf */  and     $0x3,%edx\n  /* 0d2 */  rep stos %eax,%es:(%edi)\n  /* 0d4 */  jmp     .L3c\n  /* 0d9 */  lea     0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  add     $0xc,%esp\n  /* 0e3 */  xor     %eax,%eax\n  /* 0e5 */  pop     %ebx\n  /* 0e6 */  pop     %esi\n  /* 0e7 */  pop     %edi\n  /* 0e8 */  pop     %ebp\n  /* 0e9 */  ret\n  /* 0ea */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  xor     %edx,%edx\n  /* 0f2 */  mov     %esi,%eax\n  /* 0f4 */  call    gz_comp\n  /* 0f9 */  inc     %eax\n  /* 0fa */  jne     .L16\n  /* 100 */  jmp     .L9c\n  /* 102 */  lea     0x0(%esi),%esi\n.L108:\n  /* 108 */  movl    $0x0,(%edi)\n  /* 10e */  sub     $0x4,%edx\n  /* 111 */  add     $0x4,%edi\n  /* 114 */  jmp     .Lc8\n  /* 116 */  xchg    %ax,%ax\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  movb    $0x0,(%edi)\n  /* 123 */  lea     -0x1(%ebx),%edx\n  /* 126 */  inc     %edi\n  /* 127 */  test    $0x2,%edi\n  /* 12d */  je      .Lc0\n  /* 12f */  nop\n.L130:\n  /* 130 */  movw    $0x0,(%edi)\n  /* 135 */  sub     $0x2,%edx\n  /* 138 */  add     $0x2,%edi\n  /* 13b */  jmp     .Lc0\n","c":"#include <stdarg.h>\n#include \"gzguts.h\"\n\nextern int __attribute__((regparm(3))) gz_comp(gz_statep state, int flush);\n\n__attribute__((regparm(3))) int gz_zero(state, len)\n    gz_statep state;\n    z_off64_t len;\n{\n    int first;\n    unsigned n;\n    z_streamp strm = &(state->strm);\n\n    if (strm->avail_in && gz_comp(state, Z_NO_FLUSH) == -1)\n        return -1;\n\n    first = 1;\n    while (len) {\n        n = GT_OFF(state->size) || (z_off64_t)state->size > len ?\n            (unsigned)len : state->size;\n        if (first) {\n            memset(state->in, 0, n);\n            first = 0;\n        }\n        strm->avail_in = n;\n        strm->next_in = state->in;\n        state->x.pos += n;\n        if (gz_comp(state, Z_NO_FLUSH) == -1)\n            return -1;\n        len -= n;\n    }\n    return 0;\n}\n","size":317,"score":100,"agent":"regalloc","pid":19,"session":1791,"ts":1791752691478}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1808,"symbol":"_tr_stored_block","file":"trees.c","asm":"# _tr_stored_block  (TU trees.c, section .text, 373 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\n_tr_stored_block:\n  /* 000 */  sub     $0x10,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  mov     0x14(%esp),%ebx\n  /* 00a */  mov     %edi,0x8(%esp)\n  /* 00e */  movzwl  0x20(%esp),%edi\n  /* 013 */  mov     %esi,0x4(%esp)\n  /* 017 */  mov     0x1c(%esp),%edx\n  /* 01b */  mov     %ebp,0xc(%esp)\n  /* 01f */  mov     0x16bc(%ebx),%ecx\n  /* 025 */  mov     0x16b8(%ebx),%esi\n  /* 02b */  mov     %edi,%eax\n  /* 02d */  shl     %cl,%eax\n  /* 02f */  or      %esi,%eax\n  /* 031 */  cmp     $0xd,%ecx\n  /* 034 */  lea     0x3(%ecx),%esi\n  /* 037 */  jle     .L79\n  /* 039 */  mov     %ax,0x16b8(%ebx)\n  /* 040 */  mov     0x14(%ebx),%ecx\n  /* 043 */  mov     0x8(%ebx),%esi\n  /* 046 */  lea     0x1(%ecx),%ebp\n  /* 049 */  mov     %ebp,0x14(%ebx)\n  /* 04c */  mov     %al,(%esi,%ecx,1)\n  /* 04f */  mov     0x14(%ebx),%ecx\n  /* 052 */  movzbl  0x16b9(%ebx),%eax\n  /* 059 */  mov     0x8(%ebx),%esi\n  /* 05c */  lea     0x1(%ecx),%ebp\n  /* 05f */  mov     %ebp,0x14(%ebx)\n  /* 062 */  mov     %al,(%esi,%ecx,1)\n  /* 065 */  mov     $0x10,%ecx\n  /* 06a */  mov     %edi,%eax\n  /* 06c */  mov     0x16bc(%ebx),%esi\n  /* 072 */  sub     %esi,%ecx\n  /* 074 */  sub     $0xd,%esi\n  /* 077 */  sar     %cl,%eax\n.L79:\n  /* 079 */  mov     %ax,0x16b8(%ebx)\n  /* 080 */  mov     %ebx,%eax\n  /* 082 */  mov     %esi,0x16bc(%ebx)\n  /* 088 */  mov     %edx,0x1c(%esp)\n  /* 08c */  call    bi_windup\n  /* 091 */  mov     0x14(%ebx),%eax\n  /* 094 */  mov     0x8(%ebx),%ecx\n  /* 097 */  mov     0x1c(%esp),%edx\n  /* 09b */  lea     0x1(%eax),%esi\n  /* 09e */  mov     %esi,0x14(%ebx)\n  /* 0a1 */  mov     %dl,(%ecx,%eax,1)\n  /* 0a4 */  mov     0x14(%ebx),%eax\n  /* 0a7 */  mov     0x8(%ebx),%ecx\n  /* 0aa */  lea     0x1(%eax),%esi\n  /* 0ad */  mov     %esi,0x14(%ebx)\n  /* 0b0 */  mov     %dh,(%ecx,%eax,1)\n  /* 0b3 */  mov     0x14(%ebx),%eax\n  /* 0b6 */  mov     0x8(%ebx),%esi\n  /* 0b9 */  lea     0x1(%eax),%ecx\n  /* 0bc */  mov     %ecx,0x14(%ebx)\n  /* 0bf */  mov     %dl,%cl\n  /* 0c1 */  not     %cl\n  /* 0c3 */  mov     %cl,(%esi,%eax,1)\n  /* 0c6 */  mov     %edx,%ecx\n  /* 0c8 */  mov     0x14(%ebx),%eax\n  /* 0cb */  xor     $0xff00,%ecx\n  /* 0d1 */  test    %edx,%edx\n  /* 0d3 */  mov     0x8(%ebx),%edi\n  /* 0d6 */  lea     0x1(%eax),%esi\n  /* 0d9 */  mov     %esi,0x14(%ebx)\n  /* 0dc */  mov     %ch,(%edi,%eax,1)\n  /* 0df */  jne     .L100\n.Le1:\n  /* 0e1 */  add     %edx,0x14(%ebx)\n  /* 0e4 */  mov     0x4(%esp),%esi\n  /* 0e8 */  mov     (%esp),%ebx\n  /* 0eb */  mov     0x8(%esp),%edi\n  /* 0ef */  mov     0xc(%esp),%ebp\n  /* 0f3 */  add     $0x10,%esp\n  /* 0f6 */  ret\n  /* 0f7 */  nop\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     0x14(%ebx),%edi\n  /* 103 */  mov     %edx,%ecx\n  /* 105 */  mov     0x8(%ebx),%eax\n  /* 108 */  mov     0x18(%esp),%esi\n  /* 10c */  add     %eax,%edi\n  /* 10e */  cmp     $0x8,%edx\n  /* 111 */  jae     .L120\n.L113:\n  /* 113 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 115 */  jmp     .Le1\n  /* 117 */  nop\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  test    $0x1,%edi\n  /* 126 */  jne     .L168\n.L128:\n  /* 128 */  test    $0x2,%edi\n  /* 12e */  jne     .L150\n.L130:\n  /* 130 */  test    $0x4,%edi\n  /* 136 */  je      .L113\n  /* 138 */  mov     (%esi),%eax\n  /* 13a */  add     $0x4,%edi\n  /* 13d */  add     $0x4,%esi\n  /* 140 */  sub     $0x4,%ecx\n  /* 143 */  mov     %eax,-0x4(%edi)\n  /* 146 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 148 */  jmp     .Le1\n  /* 14a */  lea     0x0(%esi),%esi\n.L150:\n  /* 150 */  movzwl  (%esi),%eax\n  /* 153 */  add     $0x2,%edi\n  /* 156 */  add     $0x2,%esi\n  /* 159 */  sub     $0x2,%ecx\n  /* 15c */  mov     %ax,-0x2(%edi)\n  /* 160 */  jmp     .L130\n  /* 162 */  lea     0x0(%esi),%esi\n.L168:\n  /* 168 */  movzbl  (%esi),%eax\n  /* 16b */  inc     %edi\n  /* 16c */  inc     %esi\n  /* 16d */  lea     -0x1(%edx),%ecx\n  /* 170 */  mov     %al,-0x1(%edi)\n  /* 173 */  jmp     .L128\n","c":"#include <ctype.h>\n#include <stdio.h>\n#include \"deflate.h\"\n#define DIST_CODE_LEN 512\n#include \"trees.h\"\n\n#define put_short(s, w) { \\\n    put_byte(s, (uch)((w) & 0xff)); \\\n    put_byte(s, (uch)((ush)(w) >> 8)); \\\n}\n#define send_bits(s, value, length) \\\n{ int len = length;\\\n  if (s->bi_valid > (int)Buf_size - len) {\\\n    int val = (int)value;\\\n    s->bi_buf |= (ush)val << s->bi_valid;\\\n    put_short(s, s->bi_buf);\\\n    s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\\\n    s->bi_valid += len - Buf_size;\\\n  } else {\\\n    s->bi_buf |= (ush)(value) << s->bi_valid;\\\n    s->bi_valid += len;\\\n  }\\\n}\n\n__attribute__((noinline)) static void bi_windup(deflate_state *s)\n{\n    if (s->bi_valid > 8) {\n        put_byte(s, (Byte)(s->bi_buf & 0xff));\n        put_byte(s, (Byte)((ush)s->bi_buf >> 8));\n    } else if (s->bi_valid > 0) {\n        put_byte(s, (Byte)s->bi_buf);\n    }\n    s->bi_buf = 0;\n    s->bi_valid = 0;\n}\n\nvoid _tr_stored_block(deflate_state *s, charf *buf, ulg stored_len, int last)\n{\n    send_bits(s, (STORED_BLOCK<<1)+last, 3);\n    bi_windup(s);\n    put_short(s, (ush)stored_len);\n    put_short(s, (ush)~stored_len);\n    if (stored_len)\n        zmemcpy(s->pending_buf + s->pending, (Bytef *)buf, stored_len);\n    s->pending += stored_len;\n}\n","size":373,"score":100,"agent":"kuncc/7","pid":8,"session":1790,"ts":1791752694226}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1771,"symbol":"gzvprintf","file":"gzwrite.c","asm":"# gzvprintf  (TU gzwrite.c, section .text, 346 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzvprintf:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x30,%esp\n  /* 006 */  mov     0x40(%esp),%ebx\n  /* 00a */  test    %ebx,%ebx\n  /* 00c */  je      .L150\n  /* 012 */  cmpl    $0x79b1,0xc(%ebx)\n  /* 019 */  jne     .L150\n  /* 01f */  mov     0x50(%ebx),%edi\n  /* 022 */  test    %edi,%edi\n  /* 024 */  jne     .L150\n  /* 02a */  mov     0x18(%ebx),%esi\n  /* 02d */  test    %esi,%esi\n  /* 02f */  je      .Lc0\n.L35:\n  /* 035 */  mov     0x4c(%ebx),%ecx\n  /* 038 */  test    %ecx,%ecx\n  /* 03a */  jne     .Lf0\n.L40:\n  /* 040 */  mov     0x5c(%ebx),%eax\n  /* 043 */  test    %eax,%eax\n  /* 045 */  je      .Lb8\n  /* 047 */  mov     0x58(%ebx),%edx\n.L4a:\n  /* 04a */  lea     (%edx,%eax,1),%esi\n  /* 04d */  mov     0x18(%ebx),%eax\n  /* 050 */  mov     $0x2,%edx\n  /* 055 */  movb    $0x0,-0x1(%esi,%eax,1)\n  /* 05a */  mov     0x48(%esp),%eax\n  /* 05e */  mov     %edx,0x8(%esp)\n  /* 062 */  mov     %eax,0x14(%esp)\n  /* 066 */  mov     0x44(%esp),%eax\n  /* 06a */  mov     %eax,0x10(%esp)\n  /* 06e */  mov     $0xffffffff,%eax\n  /* 073 */  mov     %eax,0xc(%esp)\n  /* 077 */  mov     0x18(%ebx),%eax\n  /* 07a */  mov     %esi,(%esp)\n  /* 07d */  mov     %eax,0x4(%esp)\n  /* 081 */  call    __vsnprintf_chk\n  /* 086 */  test    %eax,%eax\n  /* 088 */  mov     %eax,%ecx\n  /* 08a */  je      .La9\n  /* 08c */  mov     0x18(%ebx),%edi\n  /* 08f */  cmp     %edi,%eax\n  /* 091 */  jae     .Le0\n  /* 093 */  cmpb    $0x0,-0x1(%esi,%edi,1)\n  /* 098 */  jne     .Le0\n  /* 09a */  mov     0x5c(%ebx),%esi\n  /* 09d */  add     %eax,0x8(%ebx)\n  /* 0a0 */  add     %eax,%esi\n  /* 0a2 */  mov     %esi,0x5c(%ebx)\n  /* 0a5 */  cmp     %edi,%esi\n  /* 0a7 */  jae     .L110\n.La9:\n  /* 0a9 */  add     $0x30,%esp\n  /* 0ac */  mov     %ecx,%eax\n  /* 0ae */  pop     %ebx\n  /* 0af */  pop     %esi\n  /* 0b0 */  pop     %edi\n  /* 0b1 */  ret\n  /* 0b2 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  mov     0x20(%ebx),%edx\n  /* 0bb */  mov     %edx,0x58(%ebx)\n  /* 0be */  jmp     .L4a\n.Lc0:\n  /* 0c0 */  mov     %ebx,%eax\n  /* 0c2 */  call    gz_init\n  /* 0c7 */  inc     %eax\n  /* 0c8 */  jne     .L35\n.Lce:\n  /* 0ce */  mov     0x50(%ebx),%ecx\n  /* 0d1 */  add     $0x30,%esp\n  /* 0d4 */  pop     %ebx\n  /* 0d5 */  pop     %esi\n  /* 0d6 */  mov     %ecx,%eax\n  /* 0d8 */  pop     %edi\n  /* 0d9 */  ret\n  /* 0da */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  add     $0x30,%esp\n  /* 0e3 */  xor     %ecx,%ecx\n  /* 0e5 */  pop     %ebx\n  /* 0e6 */  mov     %ecx,%eax\n  /* 0e8 */  pop     %esi\n  /* 0e9 */  pop     %edi\n  /* 0ea */  ret\n  /* 0eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  movl    $0x0,0x4c(%ebx)\n  /* 0f7 */  mov     0x48(%ebx),%edx\n  /* 0fa */  mov     %ebx,%eax\n  /* 0fc */  call    gz_zero\n  /* 101 */  inc     %eax\n  /* 102 */  jne     .L40\n  /* 108 */  jmp     .Lce\n  /* 10a */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  mov     %eax,0x2c(%esp)\n  /* 114 */  xor     %edx,%edx\n  /* 116 */  mov     %ebx,%eax\n  /* 118 */  mov     %edi,0x5c(%ebx)\n  /* 11b */  call    gz_comp\n  /* 120 */  inc     %eax\n  /* 121 */  je      .Lce\n  /* 123 */  sub     %edi,%esi\n  /* 125 */  mov     0x20(%ebx),%eax\n  /* 128 */  mov     %esi,0x8(%esp)\n  /* 12c */  mov     0x18(%ebx),%edx\n  /* 12f */  mov     %eax,(%esp)\n  /* 132 */  add     %eax,%edx\n  /* 134 */  mov     %edx,0x4(%esp)\n  /* 138 */  call    memmove\n  /* 13d */  mov     0x20(%ebx),%eax\n  /* 140 */  mov     %esi,0x5c(%ebx)\n  /* 143 */  mov     0x2c(%esp),%ecx\n  /* 147 */  mov     %eax,0x58(%ebx)\n  /* 14a */  jmp     .La9\n  /* 14f */  nop\n.L150:\n  /* 150 */  mov     $0xfffffffe,%ecx\n  /* 155 */  jmp     .La9\n","c":"#include <stdarg.h>\n#include \"gzguts.h\"\n\nextern int __attribute__((regparm(3))) gz_init(gz_statep state);\nextern int __attribute__((regparm(3))) gz_comp(gz_statep state, int flush);\nextern int __attribute__((regparm(3))) gz_zero(gz_statep state, z_off64_t len);\nextern int __vsnprintf_chk(char *, size_t, int, size_t, const char *, va_list);\n\nint gzvprintf(gzFile file, const char *format, va_list va)\n{\n    int len;\n    unsigned left;\n    char *next;\n    gz_statep state;\n    z_streamp strm;\n\n    state = (gz_statep)file;\n    strm = &(state->strm);\n\n    if (state == NULL || state->mode != GZ_WRITE || state->err != Z_OK)\n        return Z_STREAM_ERROR;\n\n    if (state->size == 0 && gz_init(state) == -1)\n        return state->err;\n\n    if (state->seek) {\n        state->seek = 0;\n        if (gz_zero(state, state->skip) == -1)\n            return state->err;\n    }\n\n    if (strm->avail_in == 0)\n        strm->next_in = state->in;\n    next = (char *)(strm->next_in + strm->avail_in);\n    next[state->size - 1] = 0;\n    len = __vsnprintf_chk(next, state->size, 2 - 1 + 1, (size_t)-1, format, va);\n    if (len == 0 || (unsigned)len >= state->size || next[state->size - 1] != 0)\n        return 0;\n\n    strm->avail_in += len;\n    state->x.pos += len;\n    if (strm->avail_in >= state->size) {\n        left = strm->avail_in - state->size;\n        strm->avail_in = state->size;\n        if (gz_comp(state, Z_NO_FLUSH) == -1)\n            return state->err;\n        memmove(state->in, state->in + state->size, left);\n        strm->next_in = state->in;\n        strm->avail_in = left;\n    }\n    return len;\n}\n","size":346,"score":100,"agent":"kuncc/6","pid":7,"session":1787,"ts":1791752706010}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1789,"symbol":"inflateEnd","file":"inflate.c","asm":"# inflateEnd  (TU inflate.c, section .text, 87 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflateEnd:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  mov     %ebx,%eax\n  /* 00b */  call    inflateStateCheck\n  /* 010 */  test    %eax,%eax\n  /* 012 */  jne     .L50\n  /* 014 */  mov     %eax,%esi\n  /* 016 */  mov     0x1c(%ebx),%eax\n  /* 019 */  mov     0x38(%eax),%edx\n  /* 01c */  test    %edx,%edx\n  /* 01e */  je      .L30\n  /* 020 */  mov     %edx,0x4(%esp)\n  /* 024 */  mov     0x28(%ebx),%eax\n  /* 027 */  mov     %eax,(%esp)\n  /* 02a */  call    *0x24(%ebx)\n  /* 02d */  mov     0x1c(%ebx),%eax\n.L30:\n  /* 030 */  mov     %eax,0x4(%esp)\n  /* 034 */  mov     0x28(%ebx),%eax\n  /* 037 */  mov     %eax,(%esp)\n  /* 03a */  call    *0x24(%ebx)\n  /* 03d */  movl    $0x0,0x1c(%ebx)\n.L44:\n  /* 044 */  add     $0x14,%esp\n  /* 047 */  mov     %esi,%eax\n  /* 049 */  pop     %ebx\n  /* 04a */  pop     %esi\n  /* 04b */  ret\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     $0xfffffffe,%esi\n  /* 055 */  jmp     .L44\n","c":"#include <stdio.h>\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\n__attribute__((noinline)) local int inflateStateCheck(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n    if (strm == Z_NULL ||\n        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    state = (struct inflate_state FAR *)strm->state;\n    if (state == Z_NULL || state->strm != strm ||\n        state->mode < HEAD || state->mode > SYNC)\n        return 1;\n    return 0;\n}\n\nint ZEXPORT inflateEnd(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n    if (inflateStateCheck(strm))\n        return Z_STREAM_ERROR;\n    state = (struct inflate_state FAR *)strm->state;\n    if (state->window != Z_NULL) ZFREE(strm, state->window);\n    ZFREE(strm, strm->state);\n    strm->state = Z_NULL;\n    Tracev((stderr, \"inflate: end\\n\"));\n    return Z_OK;\n}\n","size":87,"score":100,"agent":"r0bot","pid":17,"session":1797,"ts":1791752719146}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1759,"symbol":"gzungetc","file":"gzread.c","asm":"# gzungetc  (TU gzread.c, section .text, 320 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzungetc:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x1c(%esp)\n  /* 007 */  mov     0x34(%esp),%ecx\n  /* 00b */  mov     %esi,0x20(%esp)\n  /* 00f */  mov     %edi,0x24(%esp)\n  /* 013 */  mov     %ebp,0x28(%esp)\n  /* 017 */  test    %ecx,%ecx\n  /* 019 */  je      .Lf0\n  /* 01f */  cmpl    $0x1c4f,0xc(%ecx)\n  /* 026 */  jne     .Lf0\n  /* 02c */  mov     0x50(%ecx),%eax\n  /* 02f */  test    %eax,%eax\n  /* 031 */  je      .L3c\n  /* 033 */  cmp     $0xfffffffb,%eax\n  /* 036 */  jne     .Lf0\n.L3c:\n  /* 03c */  mov     0x4c(%ecx),%esi\n  /* 03f */  test    %esi,%esi\n  /* 041 */  jne     .Ld0\n.L47:\n  /* 047 */  mov     0x30(%esp),%ebx\n  /* 04b */  test    %ebx,%ebx\n  /* 04d */  js      .Lf0\n  /* 053 */  mov     (%ecx),%esi\n  /* 055 */  mov     0x18(%ecx),%eax\n  /* 058 */  test    %esi,%esi\n  /* 05a */  lea     (%eax,%eax,1),%edi\n  /* 05d */  je      .Lb0\n  /* 05f */  cmp     %edi,%esi\n  /* 061 */  je      .L124\n  /* 067 */  mov     0x4(%ecx),%eax\n  /* 06a */  mov     0x24(%ecx),%ebp\n  /* 06d */  cmp     %ebp,%eax\n  /* 06f */  je      .L100\n.L75:\n  /* 075 */  movzbl  0x30(%esp),%ebx\n  /* 07a */  lea     -0x1(%eax),%edx\n  /* 07d */  inc     %esi\n  /* 07e */  mov     %esi,(%ecx)\n  /* 080 */  mov     %edx,0x4(%ecx)\n  /* 083 */  mov     %bl,-0x1(%eax)\n  /* 086 */  mov     0x8(%ecx),%eax\n  /* 089 */  dec     %eax\n.L8a:\n  /* 08a */  mov     %eax,0x8(%ecx)\n  /* 08d */  mov     0x30(%esp),%eax\n  /* 091 */  movl    $0x0,0x38(%ecx)\n.L98:\n  /* 098 */  mov     0x1c(%esp),%ebx\n  /* 09c */  mov     0x20(%esp),%esi\n  /* 0a0 */  mov     0x24(%esp),%edi\n  /* 0a4 */  mov     0x28(%esp),%ebp\n  /* 0a8 */  add     $0x2c,%esp\n  /* 0ab */  ret\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  movl    $0x1,(%ecx)\n  /* 0b6 */  mov     0x24(%ecx),%eax\n  /* 0b9 */  movzbl  0x30(%esp),%ebx\n  /* 0be */  lea     -0x1(%eax,%edi,1),%eax\n  /* 0c2 */  mov     %eax,0x4(%ecx)\n  /* 0c5 */  mov     %bl,(%eax)\n  /* 0c7 */  mov     0x8(%ecx),%eax\n  /* 0ca */  dec     %eax\n  /* 0cb */  jmp     .L8a\n  /* 0cd */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  movl    $0x0,0x4c(%ecx)\n  /* 0d7 */  mov     0x48(%ecx),%edx\n  /* 0da */  mov     %ecx,%eax\n  /* 0dc */  mov     %ecx,0x34(%esp)\n  /* 0e0 */  call    gz_skip\n  /* 0e5 */  mov     0x34(%esp),%ecx\n  /* 0e9 */  inc     %eax\n  /* 0ea */  jne     .L47\n.Lf0:\n  /* 0f0 */  mov     $0xffffffff,%eax\n  /* 0f5 */  jmp     .L98\n  /* 0f7 */  nop\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  lea     (%eax,%esi,1),%edx\n  /* 103 */  add     %edi,%eax\n  /* 105 */  cmp     %edx,%ebp\n  /* 107 */  jae     .L75\n  /* 10d */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  movzbl  -0x1(%edx),%ebx\n  /* 114 */  dec     %edx\n  /* 115 */  dec     %eax\n  /* 116 */  mov     %bl,(%eax)\n  /* 118 */  cmp     %edx,0x24(%ecx)\n  /* 11b */  jb      .L110\n  /* 11d */  mov     (%ecx),%esi\n  /* 11f */  jmp     .L75\n.L124:\n  /* 124 */  mov     %ecx,(%esp)\n  /* 127 */  mov     $\"out of room to push characters\",%eax\n  /* 12c */  mov     $0xfffffffd,%edx\n  /* 131 */  mov     %eax,0x8(%esp)\n  /* 135 */  mov     %edx,0x4(%esp)\n  /* 139 */  call    gz_error\n  /* 13e */  jmp     .Lf0\n","c":"#include \"gzguts.h\"\n\n__attribute__((noinline)) local int gz_skip(gz_statep state, z_off64_t len)\n{\n    unsigned n;\n    while (len) {\n        if (state->x.have) {\n            n = GT_OFF(state->x.have) || (z_off64_t)state->x.have > len ?\n                (unsigned)len : state->x.have;\n            state->x.have -= n;\n            state->x.next += n;\n            state->x.pos += n;\n            len -= n;\n        }\n        else if (state->eof && state->strm.avail_in == 0)\n            break;\n        else\n            return -1;\n    }\n    return 0;\n}\n\nint gzungetc(int c, gzFile file)\n{\n    gz_statep state;\n\n    if (file == NULL)\n        return -1;\n    state = (gz_statep)file;\n    if (state->mode != GZ_READ)\n        return -1;\n    if (state->err != Z_OK && state->err != Z_BUF_ERROR)\n        return -1;\n\n    if (state->seek) {\n        state->seek = 0;\n        if (gz_skip(state, state->skip) == -1)\n            return -1;\n    }\n\n    if (c < 0)\n        return -1;\n\n    if (state->x.have == 0) {\n        state->x.have = 1;\n        state->x.next = state->out + (state->size << 1) - 1;\n        state->x.next[0] = (unsigned char)c;\n        state->x.pos--;\n        state->past = 0;\n        return c;\n    }\n\n    if (state->x.have == (state->size << 1)) {\n        gz_error(state, Z_DATA_ERROR, \"out of room to push characters\");\n        return -1;\n    }\n\n    if (state->x.next == state->out) {\n        unsigned char *src = state->out + state->x.have;\n        unsigned char *dest = state->out + (state->size << 1);\n        while (src > state->out)\n            *--dest = *--src;\n        state->x.next = dest;\n    }\n    state->x.have++;\n    state->x.next--;\n    state->x.next[0] = (unsigned char)c;\n    state->x.pos--;\n    state->past = 0;\n    return c;\n}\n","size":320,"score":100,"agent":"kuncc/5","pid":6,"session":1785,"ts":1791752720421}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1719,"symbol":"deflateReset","file":"deflate.c","asm":"# deflateReset  (TU deflate.c, section .text, 397 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeflateReset:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %esi,0x14(%esp)\n  /* 007 */  mov     0x20(%esp),%esi\n  /* 00b */  mov     %ebx,0x10(%esp)\n  /* 00f */  mov     %edi,0x18(%esp)\n  /* 013 */  mov     %esi,(%esp)\n  /* 016 */  call    deflateResetKeep\n  /* 01b */  test    %eax,%eax\n  /* 01d */  mov     %eax,%ebx\n  /* 01f */  je      .L38\n.L21:\n  /* 021 */  mov     %ebx,%eax\n  /* 023 */  mov     0x14(%esp),%esi\n  /* 027 */  mov     0x10(%esp),%ebx\n  /* 02b */  mov     0x18(%esp),%edi\n  /* 02f */  add     $0x1c,%esp\n  /* 032 */  ret\n  /* 033 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     0x1c(%esi),%edx\n  /* 03b */  mov     0x2c(%edx),%eax\n  /* 03e */  mov     0x44(%edx),%edi\n  /* 041 */  add     %eax,%eax\n  /* 043 */  mov     %eax,0x3c(%edx)\n  /* 046 */  mov     0x4c(%edx),%eax\n  /* 049 */  movw    $0x0,-0x2(%edi,%eax,2)\n  /* 050 */  lea     -0x2(%eax,%eax,1),%esi\n  /* 054 */  cmp     $0x8,%esi\n  /* 057 */  jae     .L130\n  /* 05d */  test    $0x4,%esi\n  /* 063 */  jne     .L118\n.L69:\n  /* 069 */  test    $0x2,%esi\n  /* 06f */  jne     .L100\n.L75:\n  /* 075 */  and     $0x1,%esi\n  /* 078 */  jne     .Lf8\n.L7a:\n  /* 07a */  movl    $0x0,0x6c(%edx)\n  /* 081 */  mov     0x84(%edx),%eax\n  /* 087 */  movl    $0x0,0x5c(%edx)\n  /* 08e */  movl    $0x0,0x74(%edx)\n  /* 095 */  movl    $0x2,0x78(%edx)\n  /* 09c */  movl    $0x2,0x60(%edx)\n  /* 0a3 */  lea     (%eax,%eax,2),%eax\n  /* 0a6 */  movl    $0x0,0x68(%edx)\n  /* 0ad */  shl     $0x2,%eax\n  /* 0b0 */  movl    $0x0,0x48(%edx)\n  /* 0b7 */  movzwl  configuration_table+0x2(%eax),%ecx\n  /* 0be */  mov     %ecx,0x80(%edx)\n  /* 0c4 */  movzwl  configuration_table(%eax),%ecx\n  /* 0cb */  mov     %ecx,0x8c(%edx)\n  /* 0d1 */  movzwl  configuration_table+0x4(%eax),%ecx\n  /* 0d8 */  movzwl  configuration_table+0x6(%eax),%eax\n  /* 0df */  mov     %ecx,0x90(%edx)\n  /* 0e5 */  mov     %eax,0x7c(%edx)\n  /* 0e8 */  xor     %eax,%eax\n  /* 0ea */  mov     %eax,0x16b4(%edx)\n  /* 0f0 */  jmp     .L21\n  /* 0f5 */  lea     0x0(%esi),%esi\n.Lf8:\n  /* 0f8 */  movb    $0x0,(%edi)\n  /* 0fb */  jmp     .L7a\n.L100:\n  /* 100 */  movw    $0x0,(%edi)\n  /* 105 */  add     $0x2,%edi\n  /* 108 */  and     $0x1,%esi\n  /* 10b */  je      .L7a\n  /* 111 */  jmp     .Lf8\n  /* 113 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  movl    $0x0,(%edi)\n  /* 11e */  add     $0x4,%edi\n  /* 121 */  test    $0x2,%esi\n  /* 127 */  je      .L75\n  /* 12d */  jmp     .L100\n  /* 12f */  nop\n.L130:\n  /* 130 */  test    $0x1,%edi\n  /* 136 */  jne     .L168\n.L138:\n  /* 138 */  test    $0x2,%edi\n  /* 13e */  jne     .L180\n.L140:\n  /* 140 */  test    $0x4,%edi\n  /* 146 */  jne     .L170\n.L148:\n  /* 148 */  mov     %esi,%ecx\n  /* 14a */  and     $0x3,%esi\n  /* 14d */  shr     $0x2,%ecx\n  /* 150 */  xor     %eax,%eax\n  /* 152 */  rep stos %eax,%es:(%edi)\n  /* 154 */  test    $0x4,%esi\n  /* 15a */  je      .L69\n  /* 160 */  jmp     .L118\n  /* 162 */  lea     0x0(%esi),%esi\n.L168:\n  /* 168 */  movb    $0x0,(%edi)\n  /* 16b */  dec     %esi\n  /* 16c */  inc     %edi\n  /* 16d */  jmp     .L138\n  /* 16f */  nop\n.L170:\n  /* 170 */  movl    $0x0,(%edi)\n  /* 176 */  sub     $0x4,%esi\n  /* 179 */  add     $0x4,%edi\n  /* 17c */  jmp     .L148\n  /* 17e */  xchg    %ax,%ax\n.L180:\n  /* 180 */  movw    $0x0,(%edi)\n  /* 185 */  sub     $0x2,%esi\n  /* 188 */  add     $0x2,%edi\n  /* 18b */  jmp     .L140\n","c":"#include \"deflate.h\"\n\ntypedef struct config_s {\n   ush good_length;\n   ush max_lazy;\n   ush nice_length;\n   ush max_chain;\n   void *func;\n} config;\n\nextern const config configuration_table[10];\nextern int deflateResetKeep(z_streamp strm);\n\nint deflateReset(z_streamp strm)\n{\n    int ret;\n\n    ret = deflateResetKeep(strm);\n    if (ret == Z_OK) {\n        deflate_state *s = strm->state;\n        s->window_size = (ulg)2L*s->w_size;\n        s->head[s->hash_size-1] = 0;\n        memset((Bytef *)s->head, 0, (unsigned)(s->hash_size-1)*sizeof(*s->head));\n        s->max_lazy_match   = configuration_table[s->level].max_lazy;\n        s->good_match       = configuration_table[s->level].good_length;\n        s->nice_match       = configuration_table[s->level].nice_length;\n        s->max_chain_length = configuration_table[s->level].max_chain;\n        s->strstart = 0;\n        s->block_start = 0L;\n        s->lookahead = 0;\n        s->insert = 0;\n        s->match_length = s->prev_length = MIN_MATCH-1;\n        s->match_available = 0;\n        s->ins_h = 0;\n    }\n    return ret;\n}\n","size":397,"score":100,"agent":"kuncc/0","pid":1,"session":1795,"ts":1791752732600}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1766,"symbol":"gz_write","file":"gzwrite.c","asm":"# gz_write  (TU gzwrite.c, section .text, 451 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngz_write:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  test    %ecx,%ecx\n  /* 009 */  mov     %edx,0x4(%esp)\n  /* 00d */  je      .Lc0\n  /* 013 */  mov     %ecx,%esi\n  /* 015 */  mov     0x18(%eax),%ecx\n  /* 018 */  mov     %eax,%ebp\n  /* 01a */  test    %ecx,%ecx\n  /* 01c */  je      .Ld0\n  /* 022 */  mov     0x4c(%ebp),%edx\n  /* 025 */  test    %edx,%edx\n  /* 027 */  jne     .Le3\n.L2d:\n  /* 02d */  mov     0x18(%ebp),%ebx\n  /* 030 */  cmp     %ebx,%esi\n  /* 032 */  jae     .L98\n.L34:\n  /* 034 */  mov     %esi,(%esp)\n  /* 037 */  mov     %esi,0x8(%esp)\n  /* 03b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     0x5c(%ebp),%ecx\n  /* 043 */  mov     0x20(%ebp),%edx\n  /* 046 */  test    %ecx,%ecx\n  /* 048 */  je      .L108\n  /* 04e */  mov     0x58(%ebp),%eax\n.L51:\n  /* 051 */  mov     (%esp),%edi\n  /* 054 */  add     %ecx,%eax\n  /* 056 */  mov     %eax,%ecx\n  /* 058 */  mov     0x4(%esp),%esi\n  /* 05c */  sub     %edx,%ecx\n  /* 05e */  sub     %ecx,%ebx\n  /* 060 */  cmp     %edi,%ebx\n  /* 062 */  cmova   %edi,%ebx\n  /* 065 */  mov     %eax,%edi\n  /* 067 */  cmp     $0x8,%ebx\n  /* 06a */  mov     %ebx,%ecx\n  /* 06c */  jae     .L118\n.L72:\n  /* 072 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 074 */  add     %ebx,0x5c(%ebp)\n  /* 077 */  add     %ebx,0x8(%ebp)\n  /* 07a */  sub     %ebx,(%esp)\n  /* 07d */  jne     .L160\n.L83:\n  /* 083 */  mov     0x8(%esp),%esi\n  /* 087 */  add     $0x1c,%esp\n  /* 08a */  pop     %ebx\n  /* 08b */  mov     %esi,%eax\n  /* 08d */  pop     %esi\n  /* 08e */  pop     %edi\n  /* 08f */  pop     %ebp\n  /* 090 */  ret\n  /* 091 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  mov     0x5c(%ebp),%eax\n  /* 09b */  test    %eax,%eax\n  /* 09d */  jne     .L180\n.La3:\n  /* 0a3 */  mov     0x4(%esp),%eax\n  /* 0a7 */  xor     %edx,%edx\n  /* 0a9 */  add     %esi,0x8(%ebp)\n  /* 0ac */  mov     %esi,0x5c(%ebp)\n  /* 0af */  mov     %eax,0x58(%ebp)\n  /* 0b2 */  mov     %ebp,%eax\n  /* 0b4 */  call    gz_comp\n  /* 0b9 */  inc     %eax\n  /* 0ba */  jne     .Lc2\n  /* 0bc */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  xor     %esi,%esi\n.Lc2:\n  /* 0c2 */  add     $0x1c,%esp\n  /* 0c5 */  mov     %esi,%eax\n  /* 0c7 */  pop     %ebx\n  /* 0c8 */  pop     %esi\n  /* 0c9 */  pop     %edi\n  /* 0ca */  pop     %ebp\n  /* 0cb */  ret\n  /* 0cc */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  call    gz_init\n  /* 0d5 */  inc     %eax\n  /* 0d6 */  je      .Lc0\n  /* 0d8 */  mov     0x4c(%ebp),%edx\n  /* 0db */  test    %edx,%edx\n  /* 0dd */  je      .L2d\n.Le3:\n  /* 0e3 */  movl    $0x0,0x4c(%ebp)\n  /* 0ea */  mov     0x48(%ebp),%edx\n  /* 0ed */  mov     %ebp,%eax\n  /* 0ef */  call    gz_zero\n  /* 0f4 */  inc     %eax\n  /* 0f5 */  je      .Lc0\n  /* 0f7 */  mov     0x18(%ebp),%ebx\n  /* 0fa */  cmp     %ebx,%esi\n  /* 0fc */  jb      .L34\n  /* 102 */  jmp     .L98\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  mov     %edx,0x58(%ebp)\n  /* 10b */  mov     %edx,%eax\n  /* 10d */  jmp     .L51\n  /* 112 */  lea     0x0(%esi),%esi\n.L118:\n  /* 118 */  test    $0x1,%al\n  /* 11a */  jne     .L1b0\n.L120:\n  /* 120 */  test    $0x2,%edi\n  /* 126 */  jne     .L198\n.L128:\n  /* 128 */  test    $0x4,%edi\n  /* 12e */  je      .L72\n  /* 134 */  mov     (%esi),%eax\n  /* 136 */  add     $0x4,%edi\n  /* 139 */  add     $0x4,%esi\n  /* 13c */  sub     $0x4,%ecx\n  /* 13f */  mov     %eax,-0x4(%edi)\n  /* 142 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 144 */  add     %ebx,0x5c(%ebp)\n  /* 147 */  add     %ebx,0x8(%ebp)\n  /* 14a */  sub     %ebx,(%esp)\n  /* 14d */  je      .L83\n  /* 153 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  xor     %edx,%edx\n  /* 162 */  mov     %ebp,%eax\n  /* 164 */  call    gz_comp\n  /* 169 */  inc     %eax\n  /* 16a */  je      .Lc0\n  /* 170 */  add     %ebx,0x4(%esp)\n  /* 174 */  mov     0x18(%ebp),%ebx\n  /* 177 */  jmp     .L40\n  /* 17c */  lea     0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  xor     %edx,%edx\n  /* 182 */  mov     %ebp,%eax\n  /* 184 */  call    gz_comp\n  /* 189 */  inc     %eax\n  /* 18a */  jne     .La3\n  /* 190 */  jmp     .Lc0\n  /* 195 */  lea     0x0(%esi),%esi\n.L198:\n  /* 198 */  movzwl  (%esi),%eax\n  /* 19b */  add     $0x2,%edi\n  /* 19e */  add     $0x2,%esi\n  /* 1a1 */  sub     $0x2,%ecx\n  /* 1a4 */  mov     %ax,-0x2(%edi)\n  /* 1a8 */  jmp     .L128\n  /* 1ad */  lea     0x0(%esi),%esi\n.L1b0:\n  /* 1b0 */  movzbl  (%esi),%edx\n  /* 1b3 */  inc     %edi\n  /* 1b4 */  inc     %esi\n  /* 1b5 */  lea     -0x1(%ebx),%ecx\n  /* 1b8 */  mov     %dl,0xf(%esp)\n  /* 1bc */  mov     %dl,(%eax)\n  /* 1be */  jmp     .L120\n","c":"#include <stdarg.h>\n#include \"gzguts.h\"\n\nextern int __attribute__((regparm(3))) gz_comp(gz_statep state, int flush);\nextern int __attribute__((regparm(3))) gz_init(gz_statep state);\nextern z_off64_t __attribute__((regparm(3))) gz_zero(gz_statep state, z_off64_t len);\n\n__attribute__((noinline)) local z_size_t gz_write(gz_statep state, voidpc buf, z_size_t len)\n{\n    z_size_t put = len;\n\n    if (len == 0)\n        return 0;\n\n    if (state->size == 0 && gz_init(state) == -1)\n        return 0;\n\n    if (state->seek) {\n        state->seek = 0;\n        if (gz_zero(state, state->skip) == -1)\n            return 0;\n    }\n\n    if (len < state->size) {\n        do {\n            unsigned have, copy;\n\n            if (state->strm.avail_in == 0)\n                state->strm.next_in = state->in;\n            have = (unsigned)((state->strm.next_in + state->strm.avail_in) -\n                              state->in);\n            copy = state->size - have;\n            if (copy > len)\n                copy = len;\n            memcpy(state->in + have, buf, copy);\n            state->strm.avail_in += copy;\n            state->x.pos += copy;\n            buf = (const char *)buf + copy;\n            len -= copy;\n            if (len && gz_comp(state, Z_NO_FLUSH) == -1)\n                return 0;\n        } while (len);\n    }\n    else {\n        if (state->strm.avail_in && gz_comp(state, Z_NO_FLUSH) == -1)\n            return 0;\n        state->strm.avail_in = (unsigned)len;\n        state->strm.next_in = (z_const Bytef *)buf;\n        state->x.pos += len;\n        if (gz_comp(state, Z_NO_FLUSH) == -1)\n            return 0;\n    }\n    return put;\n}\n\nint gz_write_user(gz_statep state, voidpc buf, z_size_t len)\n{\n    return gz_write(state, buf, len);\n}\n","size":451,"score":100,"agent":"kuncc/1","pid":2,"session":1796,"ts":1791752749328}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1760,"symbol":"gzgets","file":"gzread.c","asm":"# gzgets  (TU gzread.c, section .text, 532 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzgets:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x44(%esp),%ecx\n  /* 00b */  mov     0x48(%esp),%esi\n  /* 00f */  mov     0x40(%esp),%ebx\n  /* 013 */  test    %ecx,%ecx\n  /* 015 */  sete    %al\n  /* 018 */  test    %esi,%esi\n  /* 01a */  setle   %dl\n  /* 01d */  or      %dl,%al\n  /* 01f */  jne     .L100\n  /* 025 */  test    %ebx,%ebx\n  /* 027 */  je      .L100\n  /* 02d */  cmpl    $0x1c4f,0xc(%ebx)\n  /* 034 */  jne     .L100\n  /* 03a */  mov     0x50(%ebx),%eax\n  /* 03d */  test    %eax,%eax\n  /* 03f */  je      .L4a\n  /* 041 */  cmp     $0xfffffffb,%eax\n  /* 044 */  jne     .L100\n.L4a:\n  /* 04a */  mov     0x4c(%ebx),%edx\n  /* 04d */  test    %edx,%edx\n  /* 04f */  jne     .Le8\n.L55:\n  /* 055 */  dec     %esi\n  /* 056 */  je      .L100\n  /* 05c */  mov     (%ebx),%eax\n  /* 05e */  mov     %esi,%edx\n  /* 060 */  mov     0x44(%esp),%edi\n  /* 064 */  test    %eax,%eax\n  /* 066 */  mov     %edi,0x14(%esp)\n  /* 06a */  je      .L13d\n.L70:\n  /* 070 */  mov     %edx,0x1c(%esp)\n  /* 074 */  mov     0x4(%ebx),%ecx\n  /* 077 */  cmp     %eax,%edx\n  /* 079 */  cmovbe  %edx,%eax\n  /* 07c */  mov     %eax,0x8(%esp)\n  /* 080 */  mov     %eax,%ebp\n  /* 082 */  mov     $0xa,%eax\n  /* 087 */  mov     %eax,0x4(%esp)\n  /* 08b */  mov     %ecx,(%esp)\n  /* 08e */  mov     %ecx,0x18(%esp)\n  /* 092 */  call    memchr\n  /* 097 */  mov     0x18(%esp),%ecx\n  /* 09b */  mov     0x1c(%esp),%edx\n  /* 09f */  test    %eax,%eax\n  /* 0a1 */  je      .L110\n  /* 0a3 */  sub     %ecx,%eax\n  /* 0a5 */  mov     %ecx,%esi\n  /* 0a7 */  mov     0x14(%esp),%edi\n  /* 0ab */  mov     %eax,%ebp\n  /* 0ad */  lea     0x1(%eax),%eax\n  /* 0b0 */  cmp     $0x8,%eax\n  /* 0b3 */  mov     %eax,%ecx\n  /* 0b5 */  jae     .L190\n.Lbb:\n  /* 0bb */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 0bd */  sub     %eax,(%ebx)\n  /* 0bf */  add     %eax,0x4(%ebx)\n  /* 0c2 */  add     %eax,0x8(%ebx)\n  /* 0c5 */  add     %eax,0x14(%esp)\n.Lc9:\n  /* 0c9 */  mov     0x14(%esp),%eax\n  /* 0cd */  cmp     0x44(%esp),%eax\n  /* 0d1 */  je      .L100\n  /* 0d3 */  movb    $0x0,(%eax)\n  /* 0d6 */  mov     0x44(%esp),%eax\n  /* 0da */  add     $0x2c,%esp\n  /* 0dd */  pop     %ebx\n  /* 0de */  pop     %esi\n  /* 0df */  pop     %edi\n  /* 0e0 */  pop     %ebp\n  /* 0e1 */  ret\n  /* 0e2 */  lea     0x0(%esi),%esi\n.Le8:\n  /* 0e8 */  movl    $0x0,0x4c(%ebx)\n  /* 0ef */  mov     0x48(%ebx),%edx\n  /* 0f2 */  mov     %ebx,%eax\n  /* 0f4 */  call    gz_skip\n  /* 0f9 */  inc     %eax\n  /* 0fa */  jne     .L55\n.L100:\n  /* 100 */  add     $0x2c,%esp\n  /* 103 */  xor     %eax,%eax\n  /* 105 */  pop     %ebx\n  /* 106 */  pop     %esi\n  /* 107 */  pop     %edi\n  /* 108 */  pop     %ebp\n  /* 109 */  ret\n  /* 10a */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  cmp     $0x8,%ebp\n  /* 113 */  mov     0x14(%esp),%edi\n  /* 117 */  mov     %ebp,%eax\n  /* 119 */  mov     %ecx,%esi\n  /* 11b */  jae     .L168\n.L11d:\n  /* 11d */  mov     %eax,%ecx\n  /* 11f */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 121 */  mov     (%ebx),%eax\n  /* 123 */  add     %ebp,0x4(%ebx)\n  /* 126 */  add     %ebp,0x8(%ebx)\n  /* 129 */  add     %ebp,0x14(%esp)\n  /* 12d */  sub     %ebp,%eax\n  /* 12f */  sub     %ebp,%edx\n  /* 131 */  mov     %eax,(%ebx)\n  /* 133 */  je      .Lc9\n  /* 135 */  test    %eax,%eax\n  /* 137 */  jne     .L70\n.L13d:\n  /* 13d */  mov     %edx,0x18(%esp)\n  /* 141 */  mov     %ebx,%eax\n  /* 143 */  call    gz_fetch\n  /* 148 */  inc     %eax\n  /* 149 */  je      .L100\n  /* 14b */  mov     (%ebx),%eax\n  /* 14d */  mov     0x18(%esp),%edx\n  /* 151 */  test    %eax,%eax\n  /* 153 */  jne     .L70\n  /* 159 */  movl    $0x1,0x38(%ebx)\n  /* 160 */  jmp     .Lc9\n  /* 165 */  lea     0x0(%esi),%esi\n.L168:\n  /* 168 */  test    $0x1,%edi\n  /* 16e */  jne     .L1c0\n.L170:\n  /* 170 */  test    $0x2,%edi\n  /* 176 */  jne     .L1d8\n.L178:\n  /* 178 */  test    $0x4,%edi\n  /* 17e */  je      .L11d\n  /* 180 */  mov     (%esi),%ecx\n  /* 182 */  add     $0x4,%edi\n  /* 185 */  add     $0x4,%esi\n  /* 188 */  sub     $0x4,%eax\n  /* 18b */  mov     %ecx,-0x4(%edi)\n  /* 18e */  jmp     .L11d\n.L190:\n  /* 190 */  test    $0x1,%edi\n  /* 196 */  jne     .L208\n.L198:\n  /* 198 */  test    $0x2,%edi\n  /* 19e */  jne     .L1f0\n.L1a0:\n  /* 1a0 */  test    $0x4,%edi\n  /* 1a6 */  je      .Lbb\n  /* 1ac */  mov     (%esi),%edx\n  /* 1ae */  add     $0x4,%edi\n  /* 1b1 */  add     $0x4,%esi\n  /* 1b4 */  sub     $0x4,%ecx\n  /* 1b7 */  mov     %edx,-0x4(%edi)\n  /* 1ba */  jmp     .Lbb\n  /* 1bf */  nop\n.L1c0:\n  /* 1c0 */  movzbl  (%ecx),%eax\n  /* 1c3 */  inc     %edi\n  /* 1c4 */  inc     %esi\n  /* 1c5 */  mov     %al,0x18(%esp)\n  /* 1c9 */  mov     %al,-0x1(%edi)\n  /* 1cc */  lea     -0x1(%ebp),%eax\n  /* 1cf */  jmp     .L170\n  /* 1d1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1d8:\n  /* 1d8 */  movzwl  (%esi),%ecx\n  /* 1db */  add     $0x2,%edi\n  /* 1de */  add     $0x2,%esi\n  /* 1e1 */  sub     $0x2,%eax\n  /* 1e4 */  mov     %cx,-0x2(%edi)\n  /* 1e8 */  jmp     .L178\n  /* 1ea */  lea     0x0(%esi),%esi\n.L1f0:\n  /* 1f0 */  movzwl  (%esi),%edx\n  /* 1f3 */  add     $0x2,%edi\n  /* 1f6 */  add     $0x2,%esi\n  /* 1f9 */  sub     $0x2,%ecx\n  /* 1fc */  mov     %dx,-0x2(%edi)\n  /* 200 */  jmp     .L1a0\n  /* 202 */  lea     0x0(%esi),%esi\n.L208:\n  /* 208 */  movzbl  (%esi),%edx\n  /* 20b */  inc     %edi\n  /* 20c */  inc     %esi\n  /* 20d */  mov     %ebp,%ecx\n  /* 20f */  mov     %dl,-0x1(%edi)\n  /* 212 */  jmp     .L198\n","c":"#include \"gzguts.h\"\n\nextern int gz_ext1(gz_statep);\nextern int gz_ext2(gz_statep, z_off64_t);\n__attribute__((noinline)) local int gz_fetch(gz_statep state)\n{\n    return gz_ext1(state);\n}\n__attribute__((noinline)) local int gz_skip(gz_statep state, z_off64_t len)\n{\n    return gz_ext2(state, len);\n}\n\nchar *gzgets(file, buf, len)\n    gzFile file;\n    char *buf;\n    int len;\n{\n    unsigned left, n;\n    char *str;\n    unsigned char *eol;\n    gz_statep state;\n\n    if (file == NULL || buf == NULL || len < 1)\n        return NULL;\n    state = (gz_statep)file;\n    if (state->mode != GZ_READ || (state->err != Z_OK && state->err != Z_BUF_ERROR))\n        return NULL;\n    if (state->seek) {\n        state->seek = 0;\n        if (gz_skip(state, state->skip) == -1)\n            return NULL;\n    }\n    str = buf;\n    left = (unsigned)len - 1;\n    if (left) do {\n        if (state->x.have == 0 && gz_fetch(state) == -1)\n            return NULL;\n        if (state->x.have == 0) {\n            state->past = 1;\n            break;\n        }\n        n = state->x.have > left ? left : state->x.have;\n        eol = (unsigned char *)memchr(state->x.next, '\\n', n);\n        if (eol != NULL)\n            n = (unsigned)(eol - state->x.next) + 1;\n        memcpy(buf, state->x.next, n);\n        state->x.have -= n;\n        state->x.next += n;\n        state->x.pos += n;\n        buf += n;\n        left -= n;\n    } while (left && eol == NULL);\n    if (buf == str)\n        return NULL;\n    buf[0] = 0;\n    return str;\n}\n","size":532,"score":100,"agent":"kuncc/7","pid":8,"session":1800,"ts":1791752754639}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1764,"symbol":"gz_comp","file":"gzwrite.c","asm":"# gz_comp  (TU gzwrite.c, section .text, 494 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngz_comp:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  mov     %edx,%esi\n  /* 005 */  push    %ebx\n  /* 006 */  mov     %eax,%ebx\n  /* 008 */  sub     $0x2c,%esp\n  /* 00b */  mov     0x18(%eax),%edi\n  /* 00e */  test    %edi,%edi\n  /* 010 */  je      .L180\n.L16:\n  /* 016 */  mov     0x28(%ebx),%edx\n  /* 019 */  test    %edx,%edx\n  /* 01b */  je      .La0\n  /* 021 */  mov     0x5c(%ebx),%edx\n  /* 024 */  test    %edx,%edx\n  /* 026 */  je      .Lb1\n  /* 02c */  mov     0x58(%ebx),%eax\n  /* 02f */  jmp     .L4c\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     0x5c(%ebx),%edx\n  /* 03b */  mov     0x58(%ebx),%ecx\n  /* 03e */  sub     %eax,%edx\n  /* 040 */  mov     %edx,0x5c(%ebx)\n  /* 043 */  add     %ecx,%eax\n  /* 045 */  test    %edx,%edx\n  /* 047 */  mov     %eax,0x58(%ebx)\n  /* 04a */  je      .Lb1\n.L4c:\n  /* 04c */  mov     %eax,0x4(%esp)\n  /* 050 */  mov     $0x40000000,%ecx\n  /* 055 */  cmp     %ecx,%edx\n  /* 057 */  cmova   %ecx,%edx\n  /* 05a */  mov     %edx,0x8(%esp)\n  /* 05e */  mov     0x10(%ebx),%eax\n  /* 061 */  mov     %eax,(%esp)\n  /* 064 */  call    write\n  /* 069 */  test    %eax,%eax\n  /* 06b */  jns     .L38\n.L6d:\n  /* 06d */  call    __errno_location\n  /* 072 */  mov     $0xffffffff,%esi\n  /* 077 */  mov     (%eax),%eax\n  /* 079 */  mov     %eax,(%esp)\n  /* 07c */  call    strerror\n  /* 081 */  mov     %esi,0x4(%esp)\n  /* 085 */  mov     %ebx,(%esp)\n  /* 088 */  mov     %eax,0x8(%esp)\n  /* 08c */  call    gz_error\n.L91:\n  /* 091 */  add     $0x2c,%esp\n  /* 094 */  mov     $0xffffffff,%eax\n  /* 099 */  pop     %ebx\n  /* 09a */  pop     %esi\n  /* 09b */  pop     %edi\n  /* 09c */  pop     %ebp\n  /* 09d */  ret\n  /* 09e */  xchg    %ax,%ax\n.La0:\n  /* 0a0 */  mov     0x44(%ebx),%eax\n  /* 0a3 */  lea     0x58(%ebx),%edi\n  /* 0a6 */  test    %eax,%eax\n  /* 0a8 */  je      .Ld7\n  /* 0aa */  mov     0x5c(%ebx),%ebp\n  /* 0ad */  test    %ebp,%ebp\n  /* 0af */  jne     .Lc0\n.Lb1:\n  /* 0b1 */  xor     %eax,%eax\n.Lb3:\n  /* 0b3 */  add     $0x2c,%esp\n  /* 0b6 */  pop     %ebx\n  /* 0b7 */  pop     %esi\n  /* 0b8 */  pop     %edi\n  /* 0b9 */  pop     %ebp\n  /* 0ba */  ret\n  /* 0bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %edi,(%esp)\n  /* 0c3 */  mov     %edx,0x1c(%esp)\n  /* 0c7 */  call    deflateReset\n  /* 0cc */  mov     0x1c(%esp),%edx\n  /* 0d0 */  movl    $0x0,0x44(%ebx)\n.Ld7:\n  /* 0d7 */  mov     0x68(%ebx),%ecx\n  /* 0da */  cmp     $0x4,%esi\n  /* 0dd */  setne   0x1c(%esp)\n.Le2:\n  /* 0e2 */  test    %ecx,%ecx\n  /* 0e4 */  je      .L130\n  /* 0e6 */  test    %esi,%esi\n  /* 0e8 */  je      .Lfc\n  /* 0ea */  dec     %edx\n  /* 0eb */  je      .L1c0\n  /* 0f1 */  cmpb    $0x0,0x1c(%esp)\n  /* 0f6 */  jne     .L1c0\n.Lfc:\n  /* 0fc */  mov     %ecx,%ebp\n.Lfe:\n  /* 0fe */  mov     %esi,0x4(%esp)\n  /* 102 */  mov     %edi,(%esp)\n  /* 105 */  call    deflate\n  /* 10a */  cmp     $0xfffffffe,%eax\n  /* 10d */  mov     %eax,%edx\n  /* 10f */  je      .L1cf\n  /* 115 */  mov     0x68(%ebx),%ecx\n  /* 118 */  cmp     %ebp,%ecx\n  /* 11a */  jne     .Le2\n  /* 11c */  cmp     $0x4,%esi\n  /* 11f */  jne     .Lb1\n  /* 121 */  movl    $0x1,0x44(%ebx)\n  /* 128 */  xor     %eax,%eax\n  /* 12a */  jmp     .Lb3\n  /* 12c */  lea     0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     0x64(%ebx),%eax\n  /* 133 */  mov     0x4(%ebx),%edx\n  /* 136 */  cmp     %eax,%edx\n  /* 138 */  jb      .L151\n  /* 13a */  jmp     .L1a6\n  /* 13c */  lea     0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     0x4(%ebx),%ecx\n  /* 143 */  add     %ecx,%eax\n  /* 145 */  mov     %eax,0x4(%ebx)\n  /* 148 */  mov     %eax,%edx\n  /* 14a */  mov     0x64(%ebx),%eax\n  /* 14d */  cmp     %eax,%edx\n  /* 14f */  jae     .L198\n.L151:\n  /* 151 */  mov     %edx,0x4(%esp)\n  /* 155 */  sub     %edx,%eax\n  /* 157 */  mov     $0x40000000,%ecx\n  /* 15c */  cmp     %ecx,%eax\n  /* 15e */  cmovg   %ecx,%eax\n  /* 161 */  mov     %eax,0x8(%esp)\n  /* 165 */  mov     0x10(%ebx),%eax\n  /* 168 */  mov     %eax,(%esp)\n  /* 16b */  call    write\n  /* 170 */  test    %eax,%eax\n  /* 172 */  jns     .L140\n  /* 174 */  jmp     .L6d\n  /* 179 */  lea     0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  call    gz_init\n  /* 185 */  inc     %eax\n  /* 186 */  jne     .L16\n  /* 18c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 190 */  jmp     .L91\n  /* 195 */  lea     0x0(%esi),%esi\n.L198:\n  /* 198 */  mov     0x68(%ebx),%ebp\n  /* 19b */  test    %ebp,%ebp\n  /* 19d */  lea     0x0(%esi),%esi\n  /* 1a0 */  jne     .Lfe\n.L1a6:\n  /* 1a6 */  mov     0x24(%ebx),%eax\n  /* 1a9 */  mov     0x18(%ebx),%ebp\n  /* 1ac */  mov     %eax,0x64(%ebx)\n  /* 1af */  mov     %ebp,0x68(%ebx)\n  /* 1b2 */  mov     %eax,0x4(%ebx)\n  /* 1b5 */  jmp     .Lfe\n  /* 1ba */  lea     0x0(%esi),%esi\n.L1c0:\n  /* 1c0 */  mov     0x64(%ebx),%eax\n  /* 1c3 */  mov     0x4(%ebx),%edx\n  /* 1c6 */  cmp     %eax,%edx\n  /* 1c8 */  jb      .L151\n  /* 1ca */  jmp     .Lfc\n.L1cf:\n  /* 1cf */  mov     %ebx,(%esp)\n  /* 1d2 */  mov     $\"internal error: deflate stream corrupt\",%eax\n  /* 1d7 */  mov     $0xfffffffe,%edx\n  /* 1dc */  mov     %eax,0x8(%esp)\n  /* 1e0 */  mov     %edx,0x4(%esp)\n  /* 1e4 */  call    gz_error\n  /* 1e9 */  jmp     .L91\n","c":"#include <stdarg.h>\n#include \"gzguts.h\"\n\n__attribute__((noinline)) static int gz_init(gz_statep state) { return state->size ? 0 : -1; }\nstatic int gz_comp(gz_statep, int) __attribute__((noinline));\nint gz_comp_user(gz_statep s, int f) { return gz_comp(s, f); }\nstatic int gz_comp(state, flush)\n    gz_statep state;\n    int flush;\n{\n    int ret, writ;\n    unsigned have, max = (((unsigned)-1) >> 2) + 1, put, n;\n    z_streamp strm = &(state->strm);\n\n    if (state->size == 0 && gz_init(state) == -1)\n        return -1;\n\n    if (state->direct) {\n        while (strm->avail_in) {\n            put = strm->avail_in > max ? max : strm->avail_in;\n            writ = write(state->fd, strm->next_in, put);\n            if (writ < 0) {\n                gz_error(state, Z_ERRNO, strerror(errno));\n                return -1;\n            }\n            strm->avail_in -= (unsigned)writ;\n            strm->next_in += writ;\n        }\n        return 0;\n    }\n\n    if (state->reset) {\n        if (strm->avail_in == 0)\n            return 0;\n        deflateReset(strm);\n        state->reset = 0;\n    }\n\n    ret = Z_OK;\n    do {\n        if (strm->avail_out == 0 || (flush != Z_NO_FLUSH &&\n            (flush != Z_FINISH || ret == Z_STREAM_END))) {\n            while (strm->next_out > state->x.next) {\n                put = strm->next_out - state->x.next > (int)max ? max :\n                      (unsigned)(strm->next_out - state->x.next);\n                writ = write(state->fd, state->x.next, put);\n                if (writ < 0) {\n                    gz_error(state, Z_ERRNO, strerror(errno));\n                    return -1;\n                }\n                state->x.next += writ;\n            }\n            if (strm->avail_out == 0) {\n                strm->avail_out = state->size;\n                strm->next_out = state->out;\n                state->x.next = state->out;\n            }\n        }\n        have = strm->avail_out;\n        ret = deflate(strm, flush);\n        if (ret == Z_STREAM_ERROR) {\n            gz_error(state, Z_STREAM_ERROR,\n                      \"internal error: deflate stream corrupt\");\n            return -1;\n        }\n        have -= strm->avail_out;\n    } while (have);\n\n    if (flush == Z_FINISH)\n        state->reset = 1;\n    return 0;\n}\n","size":494,"score":100,"agent":"kuncc/2","pid":3,"session":1799,"ts":1791752755168}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1738,"symbol":"gzseek64","file":"gzlib.c","asm":"# gzseek64  (TU gzlib.c, section .text, 463 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngzseek64:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%edx\n  /* 009 */  mov     0x24(%esp),%ecx\n  /* 00d */  test    %edx,%edx\n  /* 00f */  je      .Le2\n  /* 015 */  mov     0xc(%edx),%esi\n  /* 018 */  cmp     $0x1c4f,%esi\n  /* 01e */  je      .L2c\n  /* 020 */  cmp     $0x79b1,%esi\n  /* 026 */  jne     .Le2\n.L2c:\n  /* 02c */  mov     0x50(%edx),%eax\n  /* 02f */  test    %eax,%eax\n  /* 031 */  setne   %bl\n  /* 034 */  cmp     $0xfffffffb,%eax\n  /* 037 */  setne   %al\n  /* 03a */  test    %al,%bl\n  /* 03c */  jne     .Le2\n  /* 042 */  cmpl    $0x1,0x28(%esp)\n  /* 047 */  ja      .Le2\n  /* 04d */  mov     0x28(%esp),%eax\n  /* 051 */  test    %eax,%eax\n  /* 053 */  je      .L90\n  /* 055 */  mov     0x4c(%edx),%eax\n  /* 058 */  test    %eax,%eax\n  /* 05a */  je      .L61\n  /* 05c */  mov     0x48(%edx),%ebx\n  /* 05f */  add     %ebx,%ecx\n.L61:\n  /* 061 */  movl    $0x0,0x4c(%edx)\n  /* 068 */  cmp     $0x1c4f,%esi\n  /* 06e */  je      .La4\n.L70:\n  /* 070 */  test    %ecx,%ecx\n  /* 072 */  js      .Le2\n  /* 074 */  mov     0x8(%edx),%eax\n.L77:\n  /* 077 */  test    %ecx,%ecx\n  /* 079 */  je      .L85\n  /* 07b */  movl    $0x1,0x4c(%edx)\n  /* 082 */  mov     %ecx,0x48(%edx)\n.L85:\n  /* 085 */  add     %ecx,%eax\n.L87:\n  /* 087 */  add     $0x14,%esp\n  /* 08a */  pop     %ebx\n  /* 08b */  pop     %esi\n  /* 08c */  ret\n  /* 08d */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  movl    $0x0,0x4c(%edx)\n  /* 097 */  mov     0x8(%edx),%eax\n  /* 09a */  sub     %eax,%ecx\n  /* 09c */  cmp     $0x1c4f,%esi\n  /* 0a2 */  jne     .L70\n.La4:\n  /* 0a4 */  cmpl    $0x1,0x2c(%edx)\n  /* 0a8 */  mov     0x8(%edx),%eax\n  /* 0ab */  je      .Ld8\n  /* 0ad */  test    %ecx,%ecx\n  /* 0af */  js      .L100\n.Lb1:\n  /* 0b1 */  mov     (%edx),%esi\n  /* 0b3 */  mov     %esi,%ebx\n  /* 0b5 */  not     %ebx\n  /* 0b7 */  shr     $0x1f,%ebx\n  /* 0ba */  test    %bl,%bl\n  /* 0bc */  je      .Lf0\n.Lbe:\n  /* 0be */  cmp     %ecx,%esi\n  /* 0c0 */  jg      .Lf0\n  /* 0c2 */  add     %esi,%eax\n  /* 0c4 */  sub     %esi,%ecx\n  /* 0c6 */  add     %esi,0x4(%edx)\n  /* 0c9 */  movl    $0x0,(%edx)\n  /* 0cf */  mov     %eax,0x8(%edx)\n  /* 0d2 */  jmp     .L77\n  /* 0d4 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  mov     %ecx,%ebx\n  /* 0da */  add     %eax,%ebx\n  /* 0dc */  jns     .L140\n  /* 0de */  test    %ecx,%ecx\n  /* 0e0 */  jns     .Lb1\n.Le2:\n  /* 0e2 */  add     $0x14,%esp\n  /* 0e5 */  mov     $0xffffffff,%eax\n  /* 0ea */  pop     %ebx\n  /* 0eb */  pop     %esi\n  /* 0ec */  ret\n  /* 0ed */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  sub     %ecx,%esi\n  /* 0f2 */  add     %ecx,%eax\n  /* 0f4 */  add     %ecx,0x4(%edx)\n  /* 0f7 */  xor     %ecx,%ecx\n  /* 0f9 */  mov     %esi,(%edx)\n  /* 0fb */  mov     %eax,0x8(%edx)\n  /* 0fe */  jmp     .L85\n.L100:\n  /* 100 */  add     %eax,%ecx\n  /* 102 */  js      .Le2\n  /* 104 */  mov     %edx,(%esp)\n  /* 107 */  mov     %edx,0x20(%esp)\n  /* 10b */  mov     %ecx,0x24(%esp)\n  /* 10f */  call    gzrewind\n  /* 114 */  inc     %eax\n  /* 115 */  je      .Le2\n  /* 117 */  mov     0x20(%esp),%edx\n  /* 11b */  mov     0x24(%esp),%ecx\n  /* 11f */  cmpl    $0x1c4f,0xc(%edx)\n  /* 126 */  mov     0x8(%edx),%eax\n  /* 129 */  jne     .L77\n  /* 12f */  mov     (%edx),%esi\n  /* 131 */  mov     %esi,%ebx\n  /* 133 */  not     %ebx\n  /* 135 */  shr     $0x1f,%ebx\n  /* 138 */  test    %bl,%bl\n  /* 13a */  jne     .Lbe\n  /* 13c */  jmp     .Lf0\n  /* 13e */  xchg    %ax,%ax\n.L140:\n  /* 140 */  mov     %ecx,0x24(%esp)\n  /* 144 */  mov     $0x1,%eax\n  /* 149 */  mov     %eax,0x8(%esp)\n  /* 14d */  mov     %ecx,%eax\n  /* 14f */  mov     %edx,0x20(%esp)\n  /* 153 */  mov     (%edx),%ecx\n  /* 155 */  sub     %ecx,%eax\n  /* 157 */  mov     %eax,0x4(%esp)\n  /* 15b */  mov     0x10(%edx),%eax\n  /* 15e */  mov     %eax,(%esp)\n  /* 161 */  call    lseek\n  /* 166 */  inc     %eax\n  /* 167 */  je      .Le2\n  /* 16d */  mov     0x20(%esp),%edx\n  /* 171 */  mov     0x24(%esp),%ecx\n  /* 175 */  movl    $0x0,(%edx)\n  /* 17b */  mov     0x54(%edx),%eax\n  /* 17e */  movl    $0x0,0x34(%edx)\n  /* 185 */  movl    $0x0,0x38(%edx)\n  /* 18c */  movl    $0x0,0x4c(%edx)\n  /* 193 */  test    %eax,%eax\n  /* 195 */  je      .L1b4\n  /* 197 */  cmpl    $0xfffffffc,0x50(%edx)\n  /* 19b */  je      .L1ad\n  /* 19d */  mov     %eax,(%esp)\n  /* 1a0 */  call    free\n  /* 1a5 */  mov     0x24(%esp),%ecx\n  /* 1a9 */  mov     0x20(%esp),%edx\n.L1ad:\n  /* 1ad */  movl    $0x0,0x54(%edx)\n.L1b4:\n  /* 1b4 */  movl    $0x0,0x50(%edx)\n  /* 1bb */  mov     0x8(%edx),%eax\n  /* 1be */  movl    $0x0,0x5c(%edx)\n  /* 1c5 */  add     %ecx,%eax\n  /* 1c7 */  mov     %eax,0x8(%edx)\n  /* 1ca */  jmp     .L87\n","c":"#include \"gzguts.h\"\n\nz_off64_t gzseek64(gzFile file, z_off64_t offset, int whence)\n{\n    unsigned n;\n    z_off64_t ret;\n    gz_statep state;\n\n    if (file == NULL)\n        return -1;\n    state = (gz_statep)file;\n\n    if (state->mode != GZ_READ && state->mode != GZ_WRITE)\n        return -1;\n\n    if (state->err != Z_OK && state->err != Z_BUF_ERROR)\n        return -1;\n\n    if (whence != SEEK_SET && whence != SEEK_CUR)\n        return -1;\n\n    if (whence == SEEK_SET)\n        offset -= state->x.pos;\n    else if (state->seek)\n        offset += state->skip;\n    state->seek = 0;\n\n    if (state->mode == GZ_READ && state->how == COPY &&\n        state->x.pos + offset >= 0) {\n        ret = lseek(state->fd, offset - (z_off64_t)state->x.have, SEEK_CUR);\n        if (ret == -1)\n            return -1;\n        state->x.have = 0;\n        state->eof = 0;\n        state->past = 0;\n        state->seek = 0;\n        if (state->msg != NULL) {\n            if (state->err != Z_MEM_ERROR)\n                free(state->msg);\n            state->msg = NULL;\n        }\n        state->err = Z_OK;\n        state->strm.avail_in = 0;\n        state->x.pos += offset;\n        return state->x.pos;\n    }\n\n    if (offset < 0) {\n        if (state->mode != GZ_READ)\n            return -1;\n        offset += state->x.pos;\n        if (offset < 0)\n            return -1;\n        if (gzrewind(file) == -1)\n            return -1;\n    }\n\n    if (state->mode == GZ_READ) {\n        if ((z_off64_t)state->x.have <= offset && !GT_OFF(state->x.have))\n            n = state->x.have;\n        else\n            n = (unsigned)offset;\n        state->x.have -= n;\n        state->x.next += n;\n        state->x.pos += n;\n        offset -= n;\n    }\n\n    if (offset) {\n        state->seek = 1;\n        state->skip = offset;\n    }\n    return state->x.pos + offset;\n}\n","size":463,"score":100,"agent":"kuncc/3","pid":4,"session":1798,"ts":1791752756034}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1750,"symbol":"gz_look","file":"gzread.c","asm":"# gz_look  (TU gzread.c, section .text, 576 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngz_look:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     %eax,%ebx\n  /* 009 */  mov     %esi,0x24(%esp)\n  /* 00d */  lea     0x58(%eax),%esi\n  /* 010 */  mov     0x18(%eax),%eax\n  /* 013 */  mov     %edi,0x28(%esp)\n  /* 017 */  test    %eax,%eax\n  /* 019 */  je      .L98\n.L1b:\n  /* 01b */  mov     0x5c(%ebx),%ecx\n  /* 01e */  cmp     $0x1,%ecx\n  /* 021 */  jbe     .L160\n.L27:\n  /* 027 */  mov     0x58(%ebx),%eax\n  /* 02a */  cmpb    $0x1f,(%eax)\n  /* 02d */  je      .L190\n.L33:\n  /* 033 */  mov     0x28(%ebx),%eax\n  /* 036 */  test    %eax,%eax\n  /* 038 */  jne     .L60\n.L3a:\n  /* 03a */  movl    $0x0,0x5c(%ebx)\n  /* 041 */  movl    $0x1,0x34(%ebx)\n  /* 048 */  movl    $0x0,(%ebx)\n.L4e:\n  /* 04e */  xor     %eax,%eax\n.L50:\n  /* 050 */  mov     0x20(%esp),%ebx\n  /* 054 */  mov     0x24(%esp),%esi\n  /* 058 */  mov     0x28(%esp),%edi\n  /* 05c */  add     $0x2c,%esp\n  /* 05f */  ret\n.L60:\n  /* 060 */  mov     0x24(%ebx),%eax\n  /* 063 */  cmp     $0x8,%ecx\n  /* 066 */  mov     0x58(%ebx),%esi\n  /* 069 */  mov     %eax,0x4(%ebx)\n  /* 06c */  mov     %eax,%edi\n  /* 06e */  jae     .L1b8\n.L74:\n  /* 074 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 076 */  movl    $0x1,0x2c(%ebx)\n  /* 07d */  movl    $0x1,0x28(%ebx)\n  /* 084 */  mov     0x5c(%ebx),%eax\n  /* 087 */  movl    $0x0,0x5c(%ebx)\n  /* 08e */  mov     %eax,(%ebx)\n  /* 090 */  jmp     .L4e\n  /* 092 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  mov     0x1c(%ebx),%edi\n  /* 09b */  mov     %edi,(%esp)\n  /* 09e */  call    malloc\n  /* 0a3 */  mov     %eax,0x20(%ebx)\n  /* 0a6 */  mov     %eax,0x1c(%esp)\n  /* 0aa */  lea     (%edi,%edi,1),%eax\n  /* 0ad */  mov     %eax,(%esp)\n  /* 0b0 */  call    malloc\n  /* 0b5 */  mov     0x1c(%esp),%edx\n  /* 0b9 */  test    %edx,%edx\n  /* 0bb */  mov     %eax,0x24(%ebx)\n  /* 0be */  je      .L20b\n  /* 0c4 */  test    %eax,%eax\n  /* 0c6 */  je      .L20b\n  /* 0cc */  mov     %edi,0x18(%ebx)\n  /* 0cf */  mov     $0x38,%eax\n  /* 0d4 */  xor     %edi,%edi\n  /* 0d6 */  movl    $0x0,0x78(%ebx)\n  /* 0dd */  movl    $0x0,0x7c(%ebx)\n  /* 0e4 */  mov     %edi,0x80(%ebx)\n  /* 0ea */  movl    $0x0,0x5c(%ebx)\n  /* 0f1 */  movl    $0x0,0x58(%ebx)\n  /* 0f8 */  mov     %eax,0xc(%esp)\n  /* 0fc */  mov     $\"1.2.13\",%eax\n  /* 101 */  mov     %eax,0x8(%esp)\n  /* 105 */  mov     $0x1f,%eax\n  /* 10a */  mov     %eax,0x4(%esp)\n  /* 10e */  mov     %esi,(%esp)\n  /* 111 */  call    inflateInit2_\n  /* 116 */  test    %eax,%eax\n  /* 118 */  je      .L1b\n  /* 11e */  mov     0x24(%ebx),%eax\n  /* 121 */  mov     %eax,(%esp)\n  /* 124 */  call    free\n  /* 129 */  mov     0x20(%ebx),%eax\n  /* 12c */  mov     %eax,(%esp)\n  /* 12f */  call    free\n  /* 134 */  mov     $\"out of memory\",%edx\n  /* 139 */  mov     $0xfffffffc,%ecx\n  /* 13e */  movl    $0x0,0x18(%ebx)\n  /* 145 */  mov     %edx,0x8(%esp)\n  /* 149 */  mov     %ecx,0x4(%esp)\n  /* 14d */  mov     %ebx,(%esp)\n  /* 150 */  call    gz_error\n.L155:\n  /* 155 */  mov     $0xffffffff,%eax\n  /* 15a */  jmp     .L50\n  /* 15f */  nop\n.L160:\n  /* 160 */  mov     %ebx,%eax\n  /* 162 */  call    gz_avail\n  /* 167 */  inc     %eax\n  /* 168 */  je      .L155\n  /* 16a */  mov     0x5c(%ebx),%ecx\n  /* 16d */  test    %ecx,%ecx\n  /* 16f */  je      .L4e\n  /* 175 */  cmp     $0x1,%ecx\n  /* 178 */  jne     .L27\n  /* 17e */  mov     0x28(%ebx),%eax\n  /* 181 */  test    %eax,%eax\n  /* 183 */  je      .L3a\n  /* 189 */  jmp     .L60\n  /* 18e */  xchg    %ax,%ax\n.L190:\n  /* 190 */  cmpb    $0x8b,0x1(%eax)\n  /* 194 */  jne     .L33\n  /* 19a */  mov     %esi,(%esp)\n  /* 19d */  call    inflateReset\n  /* 1a2 */  movl    $0x2,0x2c(%ebx)\n  /* 1a9 */  movl    $0x0,0x28(%ebx)\n  /* 1b0 */  jmp     .L4e\n  /* 1b5 */  lea     0x0(%esi),%esi\n.L1b8:\n  /* 1b8 */  test    $0x1,%al\n  /* 1ba */  jne     .L200\n.L1bc:\n  /* 1bc */  test    $0x2,%edi\n  /* 1c2 */  jne     .L1e8\n.L1c4:\n  /* 1c4 */  test    $0x4,%edi\n  /* 1ca */  je      .L74\n  /* 1d0 */  mov     (%esi),%eax\n  /* 1d2 */  add     $0x4,%edi\n  /* 1d5 */  add     $0x4,%esi\n  /* 1d8 */  sub     $0x4,%ecx\n  /* 1db */  mov     %eax,-0x4(%edi)\n  /* 1de */  jmp     .L74\n  /* 1e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e8:\n  /* 1e8 */  movzwl  (%esi),%eax\n  /* 1eb */  add     $0x2,%edi\n  /* 1ee */  add     $0x2,%esi\n  /* 1f1 */  sub     $0x2,%ecx\n  /* 1f4 */  mov     %ax,-0x2(%edi)\n  /* 1f8 */  jmp     .L1c4\n  /* 1fa */  lea     0x0(%esi),%esi\n.L200:\n  /* 200 */  movzbl  (%esi),%eax\n  /* 203 */  inc     %edi\n  /* 204 */  inc     %esi\n  /* 205 */  dec     %ecx\n  /* 206 */  mov     %al,-0x1(%edi)\n  /* 209 */  jmp     .L1bc\n.L20b:\n  /* 20b */  mov     %eax,(%esp)\n  /* 20e */  mov     %edx,0x1c(%esp)\n  /* 212 */  call    free\n  /* 217 */  mov     0x1c(%esp),%edx\n  /* 21b */  mov     %edx,(%esp)\n  /* 21e */  call    free\n  /* 223 */  movl    $\"out of memory\",0x8(%esp)\n  /* 22b */  movl    $0xfffffffc,0x4(%esp)\n  /* 233 */  mov     %ebx,(%esp)\n  /* 236 */  call    gz_error\n  /* 23b */  jmp     .L155\n","c":"#include \"gzguts.h\"\n\n__attribute__((noinline)) local int gz_avail(state)\n    gz_statep state;\n{\n    state->eof = 1;\n    return 0;\n}\n\n__attribute__((noinline)) local int gz_look(state)\n    gz_statep state;\n{\n    z_streamp strm = &(state->strm);\n\n    if (state->size == 0) {\n        state->in = (unsigned char *)malloc(state->want);\n        state->out = (unsigned char *)malloc(state->want << 1);\n        if (state->in == NULL || state->out == NULL) {\n            free(state->out);\n            free(state->in);\n            gz_error(state, Z_MEM_ERROR, \"out of memory\");\n            return -1;\n        }\n        state->size = state->want;\n        state->strm.zalloc = Z_NULL;\n        state->strm.zfree = Z_NULL;\n        state->strm.opaque = Z_NULL;\n        state->strm.avail_in = 0;\n        state->strm.next_in = Z_NULL;\n        if (inflateInit2(&(state->strm), 15 + 16) != Z_OK) {\n            free(state->out);\n            free(state->in);\n            state->size = 0;\n            gz_error(state, Z_MEM_ERROR, \"out of memory\");\n            return -1;\n        }\n    }\n\n    if (strm->avail_in < 2) {\n        if (gz_avail(state) == -1)\n            return -1;\n        if (strm->avail_in == 0)\n            return 0;\n    }\n\n    if (strm->avail_in > 1 &&\n        strm->next_in[0] == 31 && strm->next_in[1] == 139) {\n        inflateReset(strm);\n        state->how = GZIP;\n        state->direct = 0;\n        return 0;\n    }\n\n    if (state->direct == 0) {\n        strm->avail_in = 0;\n        state->eof = 1;\n        state->x.have = 0;\n        return 0;\n    }\n\n    state->x.next = state->out;\n    memcpy(state->x.next, strm->next_in, strm->avail_in);\n    state->x.have = strm->avail_in;\n    strm->avail_in = 0;\n    state->how = COPY;\n    state->direct = 1;\n    return 0;\n}\n\nint gz_look_user(gz_statep state)\n{\n    return gz_look(state);\n}\n","size":576,"score":100,"agent":"kuncc/5","pid":6,"session":1802,"ts":1791752771973}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1781,"symbol":"updatewindow","file":"inflate.c","asm":"# updatewindow  (TU inflate.c, section .text, 647 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nupdatewindow:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebp,0x38(%esp)\n  /* 007 */  mov     %edx,%ebp\n  /* 009 */  mov     0x1c(%eax),%edx\n  /* 00c */  mov     %edi,0x34(%esp)\n  /* 010 */  mov     %ebx,0x2c(%esp)\n  /* 014 */  mov     %ecx,%ebx\n  /* 016 */  mov     %esi,0x30(%esp)\n  /* 01a */  mov     0x38(%edx),%edi\n  /* 01d */  test    %edi,%edi\n  /* 01f */  je      .Le0\n.L25:\n  /* 025 */  mov     0x2c(%edx),%eax\n  /* 028 */  test    %eax,%eax\n  /* 02a */  jne     .L47\n  /* 02c */  movl    $0x0,0x34(%edx)\n  /* 033 */  mov     0x28(%edx),%ecx\n  /* 036 */  mov     $0x1,%eax\n  /* 03b */  movl    $0x0,0x30(%edx)\n  /* 042 */  shl     %cl,%eax\n  /* 044 */  mov     %eax,0x2c(%edx)\n.L47:\n  /* 047 */  cmp     %eax,%ebx\n  /* 049 */  jae     .Lc0\n  /* 04b */  mov     0x34(%edx),%esi\n  /* 04e */  sub     %esi,%eax\n  /* 050 */  cmp     %ebx,%eax\n  /* 052 */  cmova   %ebx,%eax\n  /* 055 */  add     %esi,%edi\n  /* 057 */  mov     %eax,0x18(%esp)\n  /* 05b */  mov     %ebp,%esi\n  /* 05d */  sub     %ebx,%esi\n  /* 05f */  cmp     $0x8,%eax\n  /* 062 */  jae     .L170\n.L68:\n  /* 068 */  mov     0x18(%esp),%ecx\n  /* 06c */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 06e */  mov     %ebx,%edi\n  /* 070 */  sub     %eax,%edi\n  /* 072 */  mov     %edi,0x1c(%esp)\n  /* 076 */  mov     %ecx,0x18(%esp)\n  /* 07a */  jne     .L1a8\n  /* 080 */  mov     0x34(%edx),%ebx\n  /* 083 */  mov     0x2c(%edx),%esi\n  /* 086 */  mov     0x30(%edx),%ecx\n  /* 089 */  add     %eax,%ebx\n  /* 08b */  cmp     %esi,%ebx\n  /* 08d */  cmove   0x18(%esp),%ebx\n  /* 092 */  cmp     %esi,%ecx\n  /* 094 */  mov     %ebx,0x34(%edx)\n  /* 097 */  jb      .L120\n  /* 09d */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  xor     %eax,%eax\n.La2:\n  /* 0a2 */  mov     0x2c(%esp),%ebx\n  /* 0a6 */  mov     0x30(%esp),%esi\n  /* 0aa */  mov     0x34(%esp),%edi\n  /* 0ae */  mov     0x38(%esp),%ebp\n  /* 0b2 */  add     $0x3c,%esp\n  /* 0b5 */  ret\n  /* 0b6 */  xchg    %ax,%ax\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %ebp,%esi\n  /* 0c2 */  mov     %eax,%ecx\n  /* 0c4 */  sub     %eax,%esi\n  /* 0c6 */  cmp     $0x8,%eax\n  /* 0c9 */  jae     .L130\n.Lcb:\n  /* 0cb */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 0cd */  movl    $0x0,0x34(%edx)\n  /* 0d4 */  mov     0x2c(%edx),%eax\n  /* 0d7 */  mov     %eax,0x30(%edx)\n  /* 0da */  jmp     .La0\n  /* 0dc */  lea     0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     %edx,0x18(%esp)\n  /* 0e4 */  mov     $0x1,%ecx\n  /* 0e9 */  mov     $0x1,%esi\n  /* 0ee */  mov     %ecx,0x8(%esp)\n  /* 0f2 */  mov     0x28(%edx),%ecx\n  /* 0f5 */  shl     %cl,%esi\n  /* 0f7 */  mov     %esi,0x4(%esp)\n  /* 0fb */  mov     0x28(%eax),%ecx\n  /* 0fe */  mov     %ecx,(%esp)\n  /* 101 */  call    *0x20(%eax)\n  /* 104 */  mov     0x18(%esp),%edx\n  /* 108 */  mov     %eax,0x38(%edx)\n  /* 10b */  test    %eax,%eax\n  /* 10d */  mov     %eax,%edi\n  /* 10f */  jne     .L25\n  /* 115 */  mov     $0x1,%eax\n  /* 11a */  jmp     .La2\n  /* 11c */  lea     0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  add     %eax,%ecx\n  /* 122 */  mov     %ecx,0x30(%edx)\n  /* 125 */  jmp     .La0\n  /* 12a */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  test    $0x1,%edi\n  /* 136 */  jne     .L250\n.L13c:\n  /* 13c */  test    $0x2,%edi\n  /* 142 */  jne     .L238\n.L148:\n  /* 148 */  test    $0x4,%edi\n  /* 14e */  je      .Lcb\n  /* 154 */  mov     (%esi),%eax\n  /* 156 */  add     $0x4,%edi\n  /* 159 */  add     $0x4,%esi\n  /* 15c */  sub     $0x4,%ecx\n  /* 15f */  mov     %eax,-0x4(%edi)\n  /* 162 */  jmp     .Lcb\n  /* 167 */  nop\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  test    $0x1,%edi\n  /* 176 */  jne     .L220\n.L17c:\n  /* 17c */  test    $0x2,%edi\n  /* 182 */  jne     .L200\n.L184:\n  /* 184 */  test    $0x4,%edi\n  /* 18a */  je      .L68\n  /* 190 */  mov     (%esi),%ecx\n  /* 192 */  add     $0x4,%edi\n  /* 195 */  add     $0x4,%esi\n  /* 198 */  mov     %ecx,-0x4(%edi)\n  /* 19b */  subl    $0x4,0x18(%esp)\n  /* 1a0 */  jmp     .L68\n  /* 1a5 */  lea     0x0(%esi),%esi\n.L1a8:\n  /* 1a8 */  sub     %ebx,%eax\n  /* 1aa */  cmp     $0x8,%edi\n  /* 1ad */  lea     0x0(%ebp,%eax,1),%esi\n  /* 1b1 */  mov     %edi,%ecx\n  /* 1b3 */  mov     0x38(%edx),%edi\n  /* 1b6 */  jae     .L1d0\n.L1b8:\n  /* 1b8 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 1ba */  mov     0x1c(%esp),%eax\n  /* 1be */  mov     %eax,0x34(%edx)\n  /* 1c1 */  mov     0x2c(%edx),%eax\n  /* 1c4 */  mov     %eax,0x30(%edx)\n  /* 1c7 */  jmp     .La0\n  /* 1cc */  lea     0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  test    $0x1,%edi\n  /* 1d6 */  jne     .L273\n.L1dc:\n  /* 1dc */  test    $0x2,%edi\n  /* 1e2 */  jne     .L25e\n.L1e4:\n  /* 1e4 */  test    $0x4,%edi\n  /* 1ea */  je      .L1b8\n  /* 1ec */  mov     (%esi),%eax\n  /* 1ee */  add     $0x4,%edi\n  /* 1f1 */  add     $0x4,%esi\n  /* 1f4 */  sub     $0x4,%ecx\n  /* 1f7 */  mov     %eax,-0x4(%edi)\n  /* 1fa */  jmp     .L1b8\n  /* 1fc */  lea     0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  movzwl  (%esi),%ecx\n  /* 203 */  add     $0x2,%edi\n  /* 206 */  add     $0x2,%esi\n  /* 209 */  mov     %cx,-0x2(%edi)\n  /* 20d */  subl    $0x2,0x18(%esp)\n  /* 212 */  jmp     .L184\n  /* 217 */  nop\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  movzbl  (%esi),%ecx\n  /* 223 */  inc     %edi\n  /* 224 */  inc     %esi\n  /* 225 */  mov     %cl,-0x1(%edi)\n  /* 228 */  lea     -0x1(%eax),%ecx\n  /* 22b */  mov     %ecx,0x18(%esp)\n  /* 22f */  jmp     .L17c\n  /* 234 */  lea     0x0(%esi,%eiz,1),%esi\n.L238:\n  /* 238 */  movzwl  (%esi),%eax\n  /* 23b */  add     $0x2,%edi\n  /* 23e */  add     $0x2,%esi\n  /* 241 */  sub     $0x2,%ecx\n  /* 244 */  mov     %ax,-0x2(%edi)\n  /* 248 */  jmp     .L148\n  /* 24d */  lea     0x0(%esi),%esi\n.L250:\n  /* 250 */  movzbl  (%esi),%eax\n  /* 253 */  inc     %edi\n  /* 254 */  inc     %esi\n  /* 255 */  dec     %ecx\n  /* 256 */  mov     %al,-0x1(%edi)\n  /* 259 */  jmp     .L13c\n.L25e:\n  /* 25e */  movzwl  (%esi),%eax\n  /* 261 */  add     $0x2,%edi\n  /* 264 */  add     $0x2,%esi\n  /* 267 */  sub     $0x2,%ecx\n  /* 26a */  mov     %ax,-0x2(%edi)\n  /* 26e */  jmp     .L1e4\n.L273:\n  /* 273 */  movzbl  (%esi),%eax\n  /* 276 */  inc     %edi\n  /* 277 */  inc     %esi\n  /* 278 */  mov     %al,-0x1(%edi)\n  /* 27b */  mov     0x1c(%esp),%eax\n  /* 27f */  lea     -0x1(%eax),%ecx\n  /* 282 */  jmp     .L1dc\n","c":"#include <stdio.h>\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\n__attribute__((noinline)) static int updatewindow(strm, end, copy)\nz_streamp strm;\nconst Bytef *end;\nunsigned copy;\n{\n    struct inflate_state FAR *state;\n    unsigned dist;\n\n    state = (struct inflate_state FAR *)strm->state;\n\n    if (state->window == Z_NULL) {\n        state->window = (unsigned char FAR *)\n                        ZALLOC(strm, 1U << state->wbits,\n                               sizeof(unsigned char));\n        if (state->window == Z_NULL) return 1;\n    }\n\n    if (state->wsize == 0) {\n        state->wsize = 1U << state->wbits;\n        state->wnext = 0;\n        state->whave = 0;\n    }\n\n    if (copy >= state->wsize) {\n        zmemcpy(state->window, end - state->wsize, state->wsize);\n        state->wnext = 0;\n        state->whave = state->wsize;\n    }\n    else {\n        dist = state->wsize - state->wnext;\n        if (dist > copy) dist = copy;\n        zmemcpy(state->window + state->wnext, end - copy, dist);\n        copy -= dist;\n        if (copy) {\n            zmemcpy(state->window, end - copy, copy);\n            state->wnext = copy;\n            state->whave = state->wsize;\n        }\n        else {\n            state->wnext += dist;\n            if (state->wnext == state->wsize) state->wnext = 0;\n            if (state->whave < state->wsize) state->whave += dist;\n        }\n    }\n    return 0;\n}\n\nint uw_caller(z_streamp strm, const Bytef *end, unsigned copy)\n{\n    return updatewindow(strm, end, copy);\n}\n","size":647,"score":100,"agent":"kuncc/1","pid":2,"session":1804,"ts":1791752780558}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1728,"symbol":"deflateInit2_","file":"deflate.c","asm":"# deflateInit2_  (TU deflate.c, section .text, 734 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeflateInit2_:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x54(%esp),%edx\n  /* 00b */  mov     0x40(%esp),%esi\n  /* 00f */  mov     0x44(%esp),%ebp\n  /* 013 */  mov     0x48(%esp),%eax\n  /* 017 */  mov     %edx,0x14(%esp)\n  /* 01b */  mov     0x58(%esp),%edx\n  /* 01f */  mov     0x4c(%esp),%ecx\n  /* 023 */  mov     0x50(%esp),%edi\n  /* 027 */  test    %edx,%edx\n  /* 029 */  je      .L2b8\n  /* 02f */  cmpb    $0x31,(%edx)\n  /* 032 */  jne     .L2b8\n  /* 038 */  cmpl    $0x38,0x5c(%esp)\n  /* 03d */  jne     .L2b8\n  /* 043 */  test    %esi,%esi\n  /* 045 */  je      .L2a8\n  /* 04b */  movl    $0x0,0x18(%esi)\n  /* 052 */  mov     0x20(%esi),%ebx\n  /* 055 */  test    %ebx,%ebx\n  /* 057 */  je      .L290\n.L5d:\n  /* 05d */  mov     0x24(%esi),%edx\n  /* 060 */  test    %edx,%edx\n  /* 062 */  je      .L280\n.L68:\n  /* 068 */  cmp     $0xffffffff,%ebp\n  /* 06b */  mov     $0x6,%edx\n  /* 070 */  cmove   %edx,%ebp\n  /* 073 */  test    %ecx,%ecx\n  /* 075 */  js      .L268\n  /* 07b */  cmp     $0xf,%ecx\n  /* 07e */  mov     $0x1,%edx\n  /* 083 */  jg      .L258\n.L89:\n  /* 089 */  lea     -0x1(%edi),%ebx\n  /* 08c */  cmp     $0x8,%ebx\n  /* 08f */  ja      .L2a8\n  /* 095 */  lea     -0x8(%ecx),%ebx\n  /* 098 */  cmp     $0x7,%ebx\n  /* 09b */  ja      .L2a8\n  /* 0a1 */  cmp     $0x8,%eax\n  /* 0a4 */  jne     .L2a8\n  /* 0aa */  cmp     $0x9,%ebp\n  /* 0ad */  ja      .L2a8\n  /* 0b3 */  cmpl    $0x4,0x14(%esp)\n  /* 0b8 */  ja      .L2a8\n  /* 0be */  cmp     $0x8,%ecx\n  /* 0c1 */  jne     .Lcc\n  /* 0c3 */  cmp     $0x1,%edx\n  /* 0c6 */  jne     .L2a8\n.Lcc:\n  /* 0cc */  cmp     $0x8,%ecx\n  /* 0cf */  mov     $0x9,%eax\n  /* 0d4 */  mov     %edx,0x1c(%esp)\n  /* 0d8 */  cmove   %eax,%ecx\n  /* 0db */  mov     $0x16c4,%ebx\n  /* 0e0 */  mov     %ebx,0x8(%esp)\n  /* 0e4 */  mov     $0x1,%eax\n  /* 0e9 */  mov     %eax,0x4(%esp)\n  /* 0ed */  mov     %ecx,0x18(%esp)\n  /* 0f1 */  mov     0x28(%esi),%eax\n  /* 0f4 */  mov     %eax,(%esp)\n  /* 0f7 */  call    *0x20(%esi)\n  /* 0fa */  mov     0x18(%esp),%ecx\n  /* 0fe */  mov     0x1c(%esp),%edx\n  /* 102 */  test    %eax,%eax\n  /* 104 */  mov     %eax,%ebx\n  /* 106 */  je      .L2d7\n  /* 10c */  mov     %eax,0x1c(%esi)\n  /* 10f */  mov     %edx,0x18(%eax)\n  /* 112 */  mov     $0x1,%edx\n  /* 117 */  mov     %ecx,0x30(%eax)\n  /* 11a */  mov     %esi,(%eax)\n  /* 11c */  movl    $0x2a,0x4(%eax)\n  /* 123 */  movl    $0x0,0x1c(%eax)\n  /* 12a */  mov     $0x1,%eax\n  /* 12f */  shl     %cl,%eax\n  /* 131 */  mov     %eax,0x2c(%ebx)\n  /* 134 */  lea     0x7(%edi),%ecx\n  /* 137 */  mov     %eax,0x18(%esp)\n  /* 13b */  shl     %cl,%edx\n  /* 13d */  dec     %eax\n  /* 13e */  mov     %eax,0x34(%ebx)\n  /* 141 */  lea     -0x1(%edx),%eax\n  /* 144 */  mov     %eax,0x54(%ebx)\n  /* 147 */  mov     $0xaaaaaaab,%eax\n  /* 14c */  mov     %edx,0x4c(%ebx)\n  /* 14f */  mul     %edi\n  /* 151 */  mov     $0x2,%eax\n  /* 156 */  mov     %ecx,0x50(%ebx)\n  /* 159 */  shr     $1,%edx\n  /* 15b */  add     $0x3,%edx\n  /* 15e */  mov     %edx,0x58(%ebx)\n  /* 161 */  mov     %eax,0x8(%esp)\n  /* 165 */  mov     0x18(%esp),%eax\n  /* 169 */  mov     %eax,0x4(%esp)\n  /* 16d */  mov     0x28(%esi),%eax\n  /* 170 */  mov     %eax,(%esp)\n  /* 173 */  call    *0x20(%esi)\n  /* 176 */  mov     %eax,0x38(%ebx)\n  /* 179 */  mov     $0x2,%eax\n  /* 17e */  mov     %eax,0x8(%esp)\n  /* 182 */  mov     0x2c(%ebx),%eax\n  /* 185 */  mov     %eax,0x4(%esp)\n  /* 189 */  mov     0x28(%esi),%eax\n  /* 18c */  mov     %eax,(%esp)\n  /* 18f */  call    *0x20(%esi)\n  /* 192 */  mov     %eax,0x40(%ebx)\n  /* 195 */  mov     $0x2,%eax\n  /* 19a */  mov     %eax,0x8(%esp)\n  /* 19e */  mov     0x4c(%ebx),%eax\n  /* 1a1 */  mov     %eax,0x4(%esp)\n  /* 1a5 */  mov     0x28(%esi),%eax\n  /* 1a8 */  mov     %eax,(%esp)\n  /* 1ab */  call    *0x20(%esi)\n  /* 1ae */  lea     0x6(%edi),%ecx\n  /* 1b1 */  mov     $0x4,%edx\n  /* 1b6 */  mov     %eax,0x44(%ebx)\n  /* 1b9 */  xor     %eax,%eax\n  /* 1bb */  mov     %eax,0x16c0(%ebx)\n  /* 1c1 */  mov     $0x1,%eax\n  /* 1c6 */  shl     %cl,%eax\n  /* 1c8 */  mov     %eax,0x169c(%ebx)\n  /* 1ce */  mov     %edx,0x8(%esp)\n  /* 1d2 */  mov     %eax,0x4(%esp)\n  /* 1d6 */  mov     0x28(%esi),%eax\n  /* 1d9 */  mov     %eax,(%esp)\n  /* 1dc */  call    *0x20(%esi)\n  /* 1df */  mov     0x169c(%ebx),%edx\n  /* 1e5 */  lea     0x0(,%edx,4),%ecx\n  /* 1ec */  mov     %ecx,0xc(%ebx)\n  /* 1ef */  mov     0x38(%ebx),%ecx\n  /* 1f2 */  mov     %eax,0x8(%ebx)\n  /* 1f5 */  test    %ecx,%ecx\n  /* 1f7 */  je      .L2c0\n  /* 1fd */  mov     0x40(%ebx),%edi\n  /* 200 */  test    %edi,%edi\n  /* 202 */  je      .L2c0\n  /* 208 */  mov     0x44(%ebx),%ecx\n  /* 20b */  test    %ecx,%ecx\n  /* 20d */  je      .L2c0\n  /* 213 */  test    %eax,%eax\n  /* 215 */  je      .L2c0\n  /* 21b */  mov     %ebp,0x84(%ebx)\n  /* 221 */  add     %edx,%eax\n  /* 223 */  mov     %eax,0x1698(%ebx)\n  /* 229 */  lea     -0x3(%edx,%edx,2),%eax\n  /* 22d */  mov     %eax,0x16a4(%ebx)\n  /* 233 */  mov     0x14(%esp),%eax\n  /* 237 */  movb    $0x8,0x24(%ebx)\n  /* 23b */  mov     %eax,0x88(%ebx)\n  /* 241 */  mov     %esi,0x40(%esp)\n  /* 245 */  add     $0x2c,%esp\n  /* 248 */  pop     %ebx\n  /* 249 */  pop     %esi\n  /* 24a */  pop     %edi\n  /* 24b */  pop     %ebp\n  /* 24c */  jmp     deflateReset\n  /* 251 */  lea     0x0(%esi,%eiz,1),%esi\n.L258:\n  /* 258 */  sub     $0x10,%ecx\n  /* 25b */  mov     $0x2,%edx\n  /* 260 */  jmp     .L89\n  /* 265 */  lea     0x0(%esi),%esi\n.L268:\n  /* 268 */  cmp     $0xfffffff1,%ecx\n  /* 26b */  jl      .L2a8\n  /* 26d */  neg     %ecx\n  /* 26f */  xor     %edx,%edx\n  /* 271 */  jmp     .L89\n  /* 276 */  xchg    %ax,%ax\n  /* 278 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L280:\n  /* 280 */  movl    $zcfree,0x24(%esi)\n  /* 287 */  jmp     .L68\n  /* 28c */  lea     0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  movl    $zcalloc,0x20(%esi)\n  /* 297 */  movl    $0x0,0x28(%esi)\n  /* 29e */  jmp     .L5d\n  /* 2a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2a8:\n  /* 2a8 */  mov     $0xfffffffe,%eax\n.L2ad:\n  /* 2ad */  add     $0x2c,%esp\n  /* 2b0 */  pop     %ebx\n  /* 2b1 */  pop     %esi\n  /* 2b2 */  pop     %edi\n  /* 2b3 */  pop     %ebp\n  /* 2b4 */  ret\n  /* 2b5 */  lea     0x0(%esi),%esi\n.L2b8:\n  /* 2b8 */  mov     $0xfffffffa,%eax\n  /* 2bd */  jmp     .L2ad\n  /* 2bf */  nop\n.L2c0:\n  /* 2c0 */  movl    $0x29a,0x4(%ebx)\n  /* 2c7 */  mov     z_errmsg+0x18,%eax\n  /* 2cc */  mov     %eax,0x18(%esi)\n  /* 2cf */  mov     %esi,(%esp)\n  /* 2d2 */  call    deflateEnd\n.L2d7:\n  /* 2d7 */  mov     $0xfffffffc,%eax\n  /* 2dc */  jmp     .L2ad\n","c":"#include \"deflate.h\"\n\nint deflateInit2_(z_streamp strm, int level, int method, int windowBits,\n                  int memLevel, int strategy, const char *version,\n                  int stream_size)\n{\n    int wrap = 1;\n    deflate_state *s;\n    ushf *overlay;\n\n    if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||\n        stream_size != (int)sizeof(z_stream)) {\n        return Z_VERSION_ERROR;\n    }\n    if (strm == Z_NULL) return Z_STREAM_ERROR;\n\n    strm->msg = Z_NULL;\n    if (strm->zalloc == (alloc_func)0) {\n        strm->zalloc = zcalloc;\n        strm->opaque = (voidpf)0;\n    }\n    if (strm->zfree == (free_func)0)\n        strm->zfree = zcfree;\n\n    if (level == Z_DEFAULT_COMPRESSION) level = 6;\n\n    if (windowBits < 0) {\n        wrap = 0;\n        if (windowBits < -15)\n            return Z_STREAM_ERROR;\n        windowBits = -windowBits;\n    }\n    else if (windowBits > 15) {\n        wrap = 2;\n        windowBits -= 16;\n    }\n    if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != Z_DEFLATED ||\n        windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||\n        strategy < 0 || strategy > Z_FIXED || (windowBits == 8 && wrap != 1)) {\n        return Z_STREAM_ERROR;\n    }\n    if (windowBits == 8) windowBits = 9;\n    s = (deflate_state *) ZALLOC(strm, 1, sizeof(deflate_state));\n    if (s == Z_NULL) return Z_MEM_ERROR;\n    strm->state = (struct internal_state FAR *)s;\n    s->strm = strm;\n    s->status = INIT_STATE;\n\n    s->wrap = wrap;\n    s->gzhead = Z_NULL;\n    s->w_bits = (uInt)windowBits;\n    s->w_size = 1 << s->w_bits;\n    s->w_mask = s->w_size - 1;\n\n    s->hash_bits = (uInt)memLevel + 7;\n    s->hash_size = 1 << s->hash_bits;\n    s->hash_mask = s->hash_size - 1;\n    s->hash_shift =  ((s->hash_bits + MIN_MATCH-1) / MIN_MATCH);\n\n    s->window = (Bytef *) ZALLOC(strm, s->w_size, 2*sizeof(Byte));\n    s->prev   = (Posf *)  ZALLOC(strm, s->w_size, sizeof(Pos));\n    s->head   = (Posf *)  ZALLOC(strm, s->hash_size, sizeof(Pos));\n\n    s->high_water = 0;\n\n    s->lit_bufsize = 1 << (memLevel + 6);\n\n    overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);\n    s->pending_buf = (uchf *) overlay;\n    s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L);\n\n    if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL ||\n        s->pending_buf == Z_NULL) {\n        s->status = FINISH_STATE;\n        strm->msg = ERR_MSG(Z_MEM_ERROR);\n        deflateEnd (strm);\n        return Z_MEM_ERROR;\n    }\n    s->sym_buf = (uchf *)overlay + s->lit_bufsize;\n    s->sym_end = (s->lit_bufsize - 1) * 3;\n\n    s->level = level;\n    s->strategy = strategy;\n    s->method = (Byte)method;\n\n    return deflateReset(strm);\n}\n","size":734,"score":100,"agent":"kuncc/3","pid":4,"session":1807,"ts":1791752785988}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1709,"symbol":"longest_match","file":"deflate.c","asm":"# longest_match  (TU deflate.c, section .text, 661 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nlongest_match:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  mov     %eax,%esi\n  /* 005 */  push    %ebx\n  /* 006 */  mov     %edx,%eax\n  /* 008 */  sub     $0x30,%esp\n  /* 00b */  mov     0x7c(%esi),%edi\n  /* 00e */  mov     %esi,0x18(%esp)\n  /* 012 */  mov     0x6c(%esi),%edx\n  /* 015 */  movl    $0x0,(%esp)\n  /* 01c */  mov     0x90(%esi),%ebx\n  /* 022 */  mov     %edi,0xc(%esp)\n  /* 026 */  mov     0x38(%esi),%edi\n  /* 029 */  mov     %ebx,0x1c(%esp)\n  /* 02d */  lea     0x106(%edx),%ebx\n  /* 033 */  lea     (%edi,%edx,1),%ecx\n  /* 036 */  mov     %ecx,0x14(%esp)\n  /* 03a */  mov     0x78(%esi),%ecx\n  /* 03d */  mov     0x2c(%esi),%esi\n  /* 040 */  lea     -0x106(%esi),%ebp\n  /* 046 */  sub     %esi,%ebx\n  /* 048 */  mov     0x18(%esp),%esi\n  /* 04c */  cmp     %edx,%ebp\n  /* 04e */  cmovae  (%esp),%ebx\n  /* 052 */  mov     0x34(%esi),%ebp\n  /* 055 */  mov     %ebx,(%esp)\n  /* 058 */  mov     0x40(%esi),%ebx\n  /* 05b */  mov     %ebx,0x8(%esp)\n  /* 05f */  lea     0x102(%edi,%edx,1),%ebx\n  /* 066 */  mov     0x14(%esp),%edx\n  /* 06a */  mov     %ebx,0x20(%esp)\n  /* 06e */  movzbl  -0x1(%edx,%ecx,1),%ebx\n  /* 073 */  mov     %bl,0x13(%esp)\n  /* 077 */  movzbl  (%edx,%ecx,1),%ebx\n  /* 07b */  cmp     0x8c(%esi),%ecx\n  /* 081 */  jb      .L88\n  /* 083 */  shrl    $0x2,0xc(%esp)\n.L88:\n  /* 088 */  mov     0x18(%esp),%edx\n  /* 08c */  mov     %bl,0x12(%esp)\n  /* 090 */  mov     0x1c(%esp),%esi\n  /* 094 */  mov     0x74(%edx),%edx\n  /* 097 */  mov     %edx,0x24(%esp)\n  /* 09b */  cmp     %edx,%esi\n  /* 09d */  cmova   %edx,%esi\n  /* 0a0 */  mov     %esi,0x1c(%esp)\n  /* 0a4 */  jmp     .Lcd\n  /* 0a6 */  xchg    %ax,%ax\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     0x8(%esp),%esi\n  /* 0b4 */  and     %ebp,%eax\n  /* 0b6 */  movzwl  (%esi,%eax,2),%eax\n  /* 0ba */  cmp     %eax,(%esp)\n  /* 0bd */  jae     .L1fa\n.Lc3:\n  /* 0c3 */  decl    0xc(%esp)\n  /* 0c7 */  je      .L1fa\n.Lcd:\n  /* 0cd */  mov     %ecx,0x4(%esp)\n  /* 0d1 */  movzbl  0x12(%esp),%ebx\n  /* 0d6 */  lea     (%edi,%eax,1),%edx\n  /* 0d9 */  cmp     %bl,(%edx,%ecx,1)\n  /* 0dc */  jne     .Lb0\n  /* 0de */  movzbl  0x13(%esp),%ebx\n  /* 0e3 */  cmp     %bl,-0x1(%edx,%ecx,1)\n  /* 0e7 */  jne     .Lb0\n  /* 0e9 */  mov     0x14(%esp),%esi\n  /* 0ed */  movzbl  (%esi),%ebx\n  /* 0f0 */  cmp     %bl,(%edx)\n  /* 0f2 */  jne     .Lb0\n  /* 0f4 */  movzbl  0x1(%esi),%ebx\n  /* 0f8 */  cmp     %bl,0x1(%edx)\n  /* 0fb */  jne     .Lb0\n  /* 0fd */  mov     %edi,0x28(%esp)\n  /* 101 */  movzbl  0x12(%esp),%ebx\n  /* 106 */  add     $0x2,%esi\n  /* 109 */  mov     %eax,0x2c(%esp)\n  /* 10d */  mov     0x20(%esp),%edi\n  /* 111 */  add     $0x2,%edx\n  /* 114 */  jmp     .L188\n  /* 116 */  xchg    %ax,%ax\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  movzbl  0x2(%edx),%eax\n  /* 124 */  cmp     %al,0x2(%esi)\n  /* 127 */  jne     .L21d\n  /* 12d */  movzbl  0x3(%edx),%eax\n  /* 131 */  cmp     %al,0x3(%esi)\n  /* 134 */  jne     .L231\n  /* 13a */  movzbl  0x4(%edx),%eax\n  /* 13e */  cmp     %al,0x4(%esi)\n  /* 141 */  jne     .L245\n  /* 147 */  movzbl  0x5(%edx),%eax\n  /* 14b */  cmp     %al,0x5(%esi)\n  /* 14e */  jne     .L26d\n  /* 154 */  movzbl  0x6(%edx),%eax\n  /* 158 */  cmp     %al,0x6(%esi)\n  /* 15b */  jne     .L259\n  /* 161 */  movzbl  0x7(%edx),%eax\n  /* 165 */  cmp     %al,0x7(%esi)\n  /* 168 */  jne     .L281\n  /* 16e */  movzbl  0x8(%edx),%eax\n  /* 172 */  add     $0x8,%esi\n  /* 175 */  add     $0x8,%edx\n  /* 178 */  cmp     %al,(%esi)\n  /* 17a */  jne     .L20f\n  /* 180 */  cmp     %edi,%esi\n  /* 182 */  jae     .L20f\n.L188:\n  /* 188 */  movzbl  0x1(%edx),%eax\n  /* 18c */  cmp     %al,0x1(%esi)\n  /* 18f */  je      .L120\n  /* 191 */  mov     %bl,0x12(%esp)\n  /* 195 */  mov     0x28(%esp),%edi\n  /* 199 */  inc     %esi\n  /* 19a */  mov     0x2c(%esp),%eax\n  /* 19e */  xchg    %ax,%ax\n.L1a0:\n  /* 1a0 */  mov     0x20(%esp),%ebx\n  /* 1a4 */  mov     $0x102,%edx\n  /* 1a9 */  sub     %esi,%ebx\n  /* 1ab */  sub     %ebx,%edx\n  /* 1ad */  cmp     %edx,%ecx\n  /* 1af */  mov     %edx,%esi\n  /* 1b1 */  jge     .Lb0\n  /* 1b7 */  mov     %edx,0x4(%esp)\n  /* 1bb */  mov     0x18(%esp),%ecx\n  /* 1bf */  cmp     0x1c(%esp),%edx\n  /* 1c3 */  mov     %eax,0x70(%ecx)\n  /* 1c6 */  mov     %edx,%ecx\n  /* 1c8 */  jge     .L1fa\n  /* 1ca */  mov     0x14(%esp),%edx\n  /* 1ce */  and     %ebp,%eax\n  /* 1d0 */  sub     %ebx,%edx\n  /* 1d2 */  movzbl  0x101(%edx),%ebx\n  /* 1d9 */  mov     0x14(%esp),%edx\n  /* 1dd */  mov     %bl,0x13(%esp)\n  /* 1e1 */  movzbl  (%edx,%esi,1),%ebx\n  /* 1e5 */  mov     0x8(%esp),%esi\n  /* 1e9 */  mov     %bl,0x12(%esp)\n  /* 1ed */  movzwl  (%esi,%eax,2),%eax\n  /* 1f1 */  cmp     %eax,(%esp)\n  /* 1f4 */  jb      .Lc3\n.L1fa:\n  /* 1fa */  mov     0x24(%esp),%edx\n  /* 1fe */  mov     0x4(%esp),%eax\n  /* 202 */  cmp     %eax,%edx\n  /* 204 */  cmovbe  %edx,%eax\n  /* 207 */  add     $0x30,%esp\n  /* 20a */  pop     %ebx\n  /* 20b */  pop     %esi\n  /* 20c */  pop     %edi\n  /* 20d */  pop     %ebp\n  /* 20e */  ret\n.L20f:\n  /* 20f */  mov     %bl,0x12(%esp)\n  /* 213 */  mov     0x28(%esp),%edi\n  /* 217 */  mov     0x2c(%esp),%eax\n  /* 21b */  jmp     .L1a0\n.L21d:\n  /* 21d */  mov     %bl,0x12(%esp)\n  /* 221 */  mov     0x28(%esp),%edi\n  /* 225 */  add     $0x2,%esi\n  /* 228 */  mov     0x2c(%esp),%eax\n  /* 22c */  jmp     .L1a0\n.L231:\n  /* 231 */  mov     %bl,0x12(%esp)\n  /* 235 */  mov     0x28(%esp),%edi\n  /* 239 */  add     $0x3,%esi\n  /* 23c */  mov     0x2c(%esp),%eax\n  /* 240 */  jmp     .L1a0\n.L245:\n  /* 245 */  mov     %bl,0x12(%esp)\n  /* 249 */  mov     0x28(%esp),%edi\n  /* 24d */  add     $0x4,%esi\n  /* 250 */  mov     0x2c(%esp),%eax\n  /* 254 */  jmp     .L1a0\n.L259:\n  /* 259 */  mov     %bl,0x12(%esp)\n  /* 25d */  mov     0x28(%esp),%edi\n  /* 261 */  add     $0x6,%esi\n  /* 264 */  mov     0x2c(%esp),%eax\n  /* 268 */  jmp     .L1a0\n.L26d:\n  /* 26d */  mov     %bl,0x12(%esp)\n  /* 271 */  mov     0x28(%esp),%edi\n  /* 275 */  add     $0x5,%esi\n  /* 278 */  mov     0x2c(%esp),%eax\n  /* 27c */  jmp     .L1a0\n.L281:\n  /* 281 */  mov     %bl,0x12(%esp)\n  /* 285 */  mov     0x28(%esp),%edi\n  /* 289 */  add     $0x7,%esi\n  /* 28c */  mov     0x2c(%esp),%eax\n  /* 290 */  jmp     .L1a0\n","c":"#include \"deflate.h\"\n#define NIL 0\n\n__attribute__((noinline)) static uInt longest_match(deflate_state *s, IPos cur_match)\n{\n    unsigned chain_length = s->max_chain_length;\n    register Bytef *scan = s->window + s->strstart;\n    register Bytef *match;\n    register int len;\n    int best_len = (int)s->prev_length;\n    int nice_match = s->nice_match;\n    IPos limit = s->strstart > (IPos)MAX_DIST(s) ?\n        s->strstart - (IPos)MAX_DIST(s) : NIL;\n    Posf *prev = s->prev;\n    uInt wmask = s->w_mask;\n    register Bytef *strend = s->window + s->strstart + MAX_MATCH;\n    register Byte scan_end1  = scan[best_len - 1];\n    register Byte scan_end   = scan[best_len];\n\n    if (s->prev_length >= s->good_match) {\n        chain_length >>= 2;\n    }\n    if ((uInt)nice_match > s->lookahead) nice_match = (int)s->lookahead;\n\n    do {\n        match = s->window + cur_match;\n\n        if (match[best_len]   != scan_end  ||\n            match[best_len - 1] != scan_end1 ||\n            *match            != *scan     ||\n            *++match          != scan[1])      continue;\n\n        scan += 2, match++;\n        do {\n        } while (*++scan == *++match && *++scan == *++match &&\n                 *++scan == *++match && *++scan == *++match &&\n                 *++scan == *++match && *++scan == *++match &&\n                 *++scan == *++match && *++scan == *++match &&\n                 scan < strend);\n\n        len = MAX_MATCH - (int)(strend - scan);\n        scan = strend - MAX_MATCH;\n\n        if (len > best_len) {\n            s->match_start = cur_match;\n            best_len = len;\n            if (len >= nice_match) break;\n            scan_end1  = scan[best_len - 1];\n            scan_end   = scan[best_len];\n        }\n    } while ((cur_match = prev[cur_match & wmask]) > limit\n             && --chain_length != 0);\n\n    if ((uInt)best_len <= s->lookahead) return (uInt)best_len;\n    return s->lookahead;\n}\n\nuInt longest_match_wrap(deflate_state *s, IPos cur_match)\n{\n    return longest_match(s, cur_match);\n}\n","size":661,"score":100,"agent":"kuncc/7","pid":8,"session":1805,"ts":1791752795448}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1754,"symbol":"gz_read","file":"gzread.c","asm":"# gz_read  (TU gzread.c, section .text, 393 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngz_read:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  test    %ecx,%ecx\n  /* 009 */  mov     %edx,0x14(%esp)\n  /* 00d */  je      .Lce\n  /* 013 */  mov     0x4c(%eax),%esi\n  /* 016 */  mov     %ecx,%ebp\n  /* 018 */  mov     %eax,%ebx\n  /* 01a */  test    %esi,%esi\n  /* 01c */  jne     .L130\n.L22:\n  /* 022 */  xor     %ecx,%ecx\n  /* 024 */  mov     %ecx,0x18(%esp)\n.L28:\n  /* 028 */  mov     %ebp,0x2c(%esp)\n  /* 02c */  mov     (%ebx),%edx\n  /* 02e */  test    %edx,%edx\n  /* 030 */  je      .L72\n.L32:\n  /* 032 */  cmp     %ebp,%edx\n  /* 034 */  mov     %ebp,%eax\n  /* 036 */  jae     .L3e\n  /* 038 */  mov     %edx,0x2c(%esp)\n  /* 03c */  mov     %edx,%eax\n.L3e:\n  /* 03e */  mov     0x4(%ebx),%edx\n  /* 041 */  cmp     $0x8,%eax\n  /* 044 */  mov     %eax,%ecx\n  /* 046 */  mov     0x14(%esp),%edi\n  /* 04a */  mov     %edx,%esi\n  /* 04c */  jae     .Le0\n.L52:\n  /* 052 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 054 */  add     %eax,0x4(%ebx)\n  /* 057 */  sub     %eax,(%ebx)\n.L59:\n  /* 059 */  add     %eax,0x18(%esp)\n  /* 05d */  add     %eax,0x8(%ebx)\n  /* 060 */  sub     %eax,%ebp\n  /* 062 */  je      .Ld4\n  /* 064 */  mov     %ebp,0x2c(%esp)\n  /* 068 */  mov     (%ebx),%edx\n  /* 06a */  add     %eax,0x14(%esp)\n  /* 06e */  test    %edx,%edx\n  /* 070 */  jne     .L32\n.L72:\n  /* 072 */  mov     0x34(%ebx),%edx\n  /* 075 */  test    %edx,%edx\n  /* 077 */  je      .L84\n  /* 079 */  mov     0x5c(%ebx),%eax\n  /* 07c */  test    %eax,%eax\n  /* 07e */  je      .L17d\n.L84:\n  /* 084 */  mov     0x2c(%ebx),%edx\n  /* 087 */  test    %edx,%edx\n  /* 089 */  je      .Lc0\n  /* 08b */  mov     0x18(%ebx),%eax\n  /* 08e */  mov     0x2c(%esp),%ecx\n  /* 092 */  add     %eax,%eax\n  /* 094 */  cmp     %eax,%ecx\n  /* 096 */  jb      .Lc0\n  /* 098 */  dec     %edx\n  /* 099 */  je      .L110\n  /* 09b */  mov     %ecx,0x68(%ebx)\n  /* 09e */  mov     0x14(%esp),%eax\n  /* 0a2 */  mov     %eax,0x64(%ebx)\n  /* 0a5 */  mov     %ebx,%eax\n  /* 0a7 */  call    gz_decomp\n  /* 0ac */  inc     %eax\n  /* 0ad */  je      .Lce\n  /* 0af */  mov     (%ebx),%eax\n  /* 0b1 */  movl    $0x0,(%ebx)\n  /* 0b7 */  jmp     .L59\n  /* 0b9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %ebx,%eax\n  /* 0c2 */  call    gz_fetch\n  /* 0c7 */  inc     %eax\n  /* 0c8 */  jne     .L28\n.Lce:\n  /* 0ce */  xor     %edi,%edi\n  /* 0d0 */  mov     %edi,0x18(%esp)\n.Ld4:\n  /* 0d4 */  mov     0x18(%esp),%eax\n  /* 0d8 */  add     $0x3c,%esp\n  /* 0db */  pop     %ebx\n  /* 0dc */  pop     %esi\n  /* 0dd */  pop     %edi\n  /* 0de */  pop     %ebp\n  /* 0df */  ret\n.Le0:\n  /* 0e0 */  test    $0x1,%edi\n  /* 0e6 */  jne     .L150\n.Le8:\n  /* 0e8 */  test    $0x2,%edi\n  /* 0ee */  jne     .L168\n.Lf0:\n  /* 0f0 */  test    $0x4,%edi\n  /* 0f6 */  je      .L52\n  /* 0fc */  mov     (%esi),%edx\n  /* 0fe */  add     $0x4,%edi\n  /* 101 */  add     $0x4,%esi\n  /* 104 */  sub     $0x4,%ecx\n  /* 107 */  mov     %edx,-0x4(%edi)\n  /* 10a */  jmp     .L52\n  /* 10f */  nop\n.L110:\n  /* 110 */  mov     0x14(%esp),%edx\n  /* 114 */  lea     0x2c(%esp),%eax\n  /* 118 */  mov     %eax,(%esp)\n  /* 11b */  mov     %ebx,%eax\n  /* 11d */  call    gz_load\n  /* 122 */  inc     %eax\n  /* 123 */  je      .Lce\n  /* 125 */  mov     0x2c(%esp),%eax\n  /* 129 */  jmp     .L59\n  /* 12e */  xchg    %ax,%ax\n.L130:\n  /* 130 */  movl    $0x0,0x4c(%eax)\n  /* 137 */  mov     0x48(%eax),%edx\n  /* 13a */  call    gz_skip\n  /* 13f */  inc     %eax\n  /* 140 */  jne     .L22\n  /* 146 */  jmp     .Lce\n  /* 14b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  movzbl  (%edx),%ecx\n  /* 153 */  inc     %edi\n  /* 154 */  inc     %esi\n  /* 155 */  mov     %cl,0x1f(%esp)\n  /* 159 */  mov     %cl,-0x1(%edi)\n  /* 15c */  lea     -0x1(%eax),%ecx\n  /* 15f */  jmp     .Le8\n  /* 161 */  lea     0x0(%esi,%eiz,1),%esi\n.L168:\n  /* 168 */  movzwl  (%esi),%edx\n  /* 16b */  add     $0x2,%edi\n  /* 16e */  add     $0x2,%esi\n  /* 171 */  sub     $0x2,%ecx\n  /* 174 */  mov     %dx,-0x2(%edi)\n  /* 178 */  jmp     .Lf0\n.L17d:\n  /* 17d */  movl    $0x1,0x38(%ebx)\n  /* 184 */  jmp     .Ld4\n","c":"#include \"gzguts.h\"\n\n__attribute__((noinline)) local int gz_load(state, buf, len, have)\n    gz_statep state;\n    unsigned char *buf;\n    unsigned len;\n    unsigned *have;\n{\n    int ret;\n    unsigned get, max = ((unsigned)-1 >> 2) + 1;\n\n    *have = 0;\n    do {\n        get = len - *have;\n        if (get > max)\n            get = max;\n        ret = read(state->fd, buf + *have, get);\n        if (ret <= 0)\n            break;\n        *have += (unsigned)ret;\n    } while (*have < len);\n    if (ret < 0) {\n        gz_error(state, Z_ERRNO, zstrerror());\n        return -1;\n    }\n    if (ret == 0)\n        state->eof = 1;\n    return 0;\n}\n\n__attribute__((noinline)) local int gz_avail(state)\n    gz_statep state;\n{\n    unsigned got;\n    z_streamp strm = &(state->strm);\n\n    if (state->err != Z_OK && state->err != Z_BUF_ERROR)\n        return -1;\n    if (state->eof == 0) {\n        if (strm->avail_in) {\n            unsigned char *p = state->in;\n            unsigned const char *q = strm->next_in;\n            unsigned n = strm->avail_in;\n            do {\n                *p++ = *q++;\n            } while (--n);\n        }\n        if (gz_load(state, state->in + strm->avail_in,\n                    state->size - strm->avail_in, &got) == -1)\n            return -1;\n        strm->avail_in += got;\n        strm->next_in = state->in;\n    }\n    return 0;\n}\n\nlocal int gz_look(state)\n    gz_statep state;\n{\n    z_streamp strm = &(state->strm);\n\n    if (state->size == 0) {\n        state->in = (unsigned char *)malloc(state->want);\n        state->out = (unsigned char *)malloc(state->want << 1);\n        if (state->in == NULL || state->out == NULL) {\n            free(state->out);\n            free(state->in);\n            gz_error(state, Z_MEM_ERROR, \"out of memory\");\n            return -1;\n        }\n        state->size = state->want;\n        state->strm.zalloc = Z_NULL;\n        state->strm.zfree = Z_NULL;\n        state->strm.opaque = Z_NULL;\n        state->strm.avail_in = 0;\n        state->strm.next_in = Z_NULL;\n        if (inflateInit2(&(state->strm), 15 + 16) != Z_OK) {\n            free(state->out);\n            free(state->in);\n            state->size = 0;\n            gz_error(state, Z_MEM_ERROR, \"out of memory\");\n            return -1;\n        }\n    }\n\n    if (strm->avail_in < 2) {\n        if (gz_avail(state) == -1)\n            return -1;\n        if (strm->avail_in == 0)\n            return 0;\n    }\n\n    if (strm->avail_in > 1 &&\n            strm->next_in[0] == 31 && strm->next_in[1] == 139) {\n        inflateReset(strm);\n        state->how = GZIP;\n        state->direct = 0;\n        return 0;\n    }\n\n    if (state->direct == 0) {\n        strm->avail_in = 0;\n        state->eof = 1;\n        state->x.have = 0;\n        return 0;\n    }\n\n    state->x.next = state->out;\n    memcpy(state->x.next, strm->next_in, strm->avail_in);\n    state->x.have = strm->avail_in;\n    strm->avail_in = 0;\n    state->how = COPY;\n    state->direct = 1;\n    return 0;\n}\n\n__attribute__((noinline)) local int gz_decomp(state)\n    gz_statep state;\n{\n    int ret = Z_OK;\n    unsigned had;\n    z_streamp strm = &(state->strm);\n\n    had = strm->avail_out;\n    do {\n        if (strm->avail_in == 0 && gz_avail(state) == -1)\n            return -1;\n        if (strm->avail_in == 0) {\n            gz_error(state, Z_BUF_ERROR, \"unexpected end of file\");\n            break;\n        }\n\n        ret = inflate(strm, Z_NO_FLUSH);\n        if (ret == Z_STREAM_ERROR || ret == Z_NEED_DICT) {\n            gz_error(state, Z_STREAM_ERROR,\n                     \"internal error: inflate stream corrupt\");\n            return -1;\n        }\n        if (ret == Z_MEM_ERROR) {\n            gz_error(state, Z_MEM_ERROR, \"out of memory\");\n            return -1;\n        }\n        if (ret == Z_DATA_ERROR) {\n            gz_error(state, Z_DATA_ERROR,\n                     strm->msg == NULL ? \"compressed data error\" : strm->msg);\n            return -1;\n        }\n    } while (strm->avail_out && ret != Z_STREAM_END);\n\n    state->x.have = had - strm->avail_out;\n    state->x.next = strm->next_out - state->x.have;\n\n    if (ret == Z_STREAM_END)\n        state->how = LOOK;\n\n    return 0;\n}\n\n__attribute__((noinline)) local int gz_fetch(state)\n    gz_statep state;\n{\n    z_streamp strm = &(state->strm);\n\n    do {\n        switch(state->how) {\n        case LOOK:\n            if (gz_look(state) == -1)\n                return -1;\n            if (state->how == LOOK)\n                return 0;\n            break;\n        case COPY:\n            if (gz_load(state, state->out, state->size << 1, &(state->x.have))\n                    == -1)\n                return -1;\n            state->x.next = state->out;\n            return 0;\n        case GZIP:\n            strm->avail_out = state->size << 1;\n            strm->next_out = state->out;\n            if (gz_decomp(state) == -1)\n                return -1;\n        }\n    } while (state->x.have == 0 && (!state->eof || strm->avail_in));\n    return 0;\n}\n\n__attribute__((noinline)) local int gz_skip(state, len)\n    gz_statep state;\n    z_off64_t len;\n{\n    unsigned n;\n\n    while (len)\n        if (state->x.have) {\n            n = GT_OFF(state->x.have) || (z_off64_t)state->x.have > len ?\n                (unsigned)len : state->x.have;\n            state->x.have -= n;\n            state->x.next += n;\n            state->x.pos += n;\n            len -= n;\n        }\n        else if (state->eof && state->strm.avail_in == 0)\n            break;\n        else {\n            if (gz_fetch(state) == -1)\n                return -1;\n        }\n    return 0;\n}\n\nlocal z_size_t gz_read(gz_statep, voidp, z_size_t);\nz_size_t use(gz_statep s, voidp b, z_size_t l) { return gz_read(s, b, l); }\n\n__attribute__((noinline)) local z_size_t gz_read(state, buf, len)\n    gz_statep state;\n    voidp buf;\n    z_size_t len;\n{\n    z_size_t got;\n    unsigned n;\n\n    if (len == 0)\n        return 0;\n\n    if (state->seek) {\n        state->seek = 0;\n        if (gz_skip(state, state->skip) == -1)\n            return 0;\n    }\n\n    got = 0;\n    while (len) {\n        n = (unsigned)-1;\n        if (n > len)\n            n = (unsigned)len;\n\n        if (state->x.have) {\n            if (state->x.have < n)\n                n = state->x.have;\n            memcpy(buf, state->x.next, n);\n            state->x.next += n;\n            state->x.have -= n;\n        }\n        else if (state->eof && state->strm.avail_in == 0) {\n            state->past = 1;\n            break;\n        }\n        else if (state->how == LOOK || n < (state->size << 1)) {\n            if (gz_fetch(state) == -1)\n                return 0;\n            continue;\n        }\n        else if (state->how == COPY) {\n            if (gz_load(state, (unsigned char *)buf, n, &n) == -1)\n                return 0;\n        }\n        else {\n            state->strm.avail_out = n;\n            state->strm.next_out = (unsigned char *)buf;\n            if (gz_decomp(state) == -1)\n                return 0;\n            n = state->x.have;\n            state->x.have = 0;\n        }\n\n        len -= n;\n        buf = (char *)buf + n;\n        got += n;\n        state->x.pos += n;\n    }\n\n    return got;\n}\n","size":393,"score":100,"agent":"kuncc/4","pid":5,"session":1794,"ts":1791752797692}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1716,"symbol":"deflateSetDictionary","file":"deflate.c","asm":"# deflateSetDictionary  (TU deflate.c, section .text, 635 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeflateSetDictionary:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     0x60(%esp),%eax\n  /* 00b */  mov     0x64(%esp),%ebx\n  /* 00f */  mov     0x68(%esp),%ebp\n  /* 013 */  call    deflateStateCheck\n  /* 018 */  test    %eax,%eax\n  /* 01a */  jne     .L24f\n  /* 020 */  test    %ebx,%ebx\n  /* 022 */  je      .L24f\n  /* 028 */  mov     0x60(%esp),%eax\n  /* 02c */  mov     0x1c(%eax),%esi\n  /* 02f */  mov     0x18(%esi),%eax\n  /* 032 */  mov     %eax,0x34(%esp)\n  /* 036 */  cmp     $0x2,%eax\n  /* 039 */  je      .L24f\n  /* 03f */  dec     %eax\n  /* 040 */  je      .L18c\n  /* 046 */  mov     0x74(%esi),%edi\n  /* 049 */  test    %edi,%edi\n  /* 04b */  jne     .L24f\n  /* 051 */  movl    $0x0,0x18(%esi)\n  /* 058 */  mov     0x2c(%esi),%eax\n  /* 05b */  cmp     %eax,%ebp\n  /* 05d */  jae     .L179\n.L63:\n  /* 063 */  mov     %ebp,%eax\n.L65:\n  /* 065 */  mov     0x60(%esp),%ecx\n  /* 069 */  mov     0x4(%ecx),%ebp\n  /* 06c */  mov     %eax,0x4(%ecx)\n  /* 06f */  mov     (%ecx),%edi\n  /* 071 */  mov     %esi,%eax\n  /* 073 */  mov     %ebx,(%ecx)\n  /* 075 */  call    fill_window\n  /* 07a */  mov     0x74(%esi),%ebx\n  /* 07d */  cmp     $0x2,%ebx\n  /* 080 */  jbe     .L132\n  /* 086 */  mov     %ebp,0x38(%esp)\n  /* 08a */  mov     %edi,0x3c(%esp)\n  /* 08e */  xchg    %ax,%ax\n.L90:\n  /* 090 */  mov     0x38(%esi),%eax\n  /* 093 */  mov     0x6c(%esi),%edx\n  /* 096 */  mov     0x58(%esi),%ecx\n  /* 099 */  mov     0x34(%esi),%edi\n  /* 09c */  mov     %eax,0x18(%esp)\n  /* 0a0 */  mov     0x54(%esi),%eax\n  /* 0a3 */  lea     -0x2(%ebx,%edx,1),%ebx\n  /* 0a7 */  mov     %ebx,0x28(%esp)\n  /* 0ab */  mov     %ecx,0x2c(%esp)\n  /* 0af */  mov     %eax,0x1c(%esp)\n  /* 0b3 */  mov     0x44(%esi),%eax\n  /* 0b6 */  mov     %edi,0x30(%esp)\n  /* 0ba */  mov     %eax,0x20(%esp)\n  /* 0be */  mov     0x40(%esi),%eax\n  /* 0c1 */  mov     %eax,0x24(%esp)\n  /* 0c5 */  mov     0x48(%esi),%eax\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     0x18(%esp),%edi\n  /* 0d4 */  movzbl  0x2c(%esp),%ecx\n  /* 0d9 */  movzbl  0x2(%edi,%edx,1),%ebx\n  /* 0de */  shl     %cl,%eax\n  /* 0e0 */  mov     0x1c(%esp),%ecx\n  /* 0e4 */  mov     0x20(%esp),%edi\n  /* 0e8 */  xor     %ebx,%eax\n  /* 0ea */  and     %ecx,%eax\n  /* 0ec */  mov     0x24(%esp),%ecx\n  /* 0f0 */  mov     %eax,0x48(%esi)\n  /* 0f3 */  lea     (%edi,%eax,2),%ebx\n  /* 0f6 */  mov     0x30(%esp),%edi\n  /* 0fa */  movzwl  (%ebx),%ebp\n  /* 0fd */  and     %edx,%edi\n  /* 0ff */  mov     %bp,(%ecx,%edi,2)\n  /* 103 */  mov     %dx,(%ebx)\n  /* 106 */  inc     %edx\n  /* 107 */  cmp     0x28(%esp),%edx\n  /* 10b */  jne     .Ld0\n  /* 10d */  mov     %edx,0x6c(%esi)\n  /* 110 */  mov     %esi,%eax\n  /* 112 */  movl    $0x2,0x74(%esi)\n  /* 119 */  call    fill_window\n  /* 11e */  mov     0x74(%esi),%ebx\n  /* 121 */  cmp     $0x2,%ebx\n  /* 124 */  ja      .L90\n  /* 12a */  mov     0x38(%esp),%ebp\n  /* 12e */  mov     0x3c(%esp),%edi\n.L132:\n  /* 132 */  mov     %ebx,0x16b4(%esi)\n  /* 138 */  mov     0x6c(%esi),%eax\n  /* 13b */  movl    $0x0,0x74(%esi)\n  /* 142 */  movl    $0x2,0x78(%esi)\n  /* 149 */  movl    $0x2,0x60(%esi)\n  /* 150 */  movl    $0x0,0x68(%esi)\n  /* 157 */  add     %ebx,%eax\n  /* 159 */  mov     %eax,0x6c(%esi)\n  /* 15c */  mov     %eax,0x5c(%esi)\n  /* 15f */  mov     0x60(%esp),%eax\n  /* 163 */  mov     %edi,(%eax)\n  /* 165 */  mov     %ebp,0x4(%eax)\n  /* 168 */  mov     0x34(%esp),%eax\n  /* 16c */  mov     %eax,0x18(%esi)\n  /* 16f */  xor     %eax,%eax\n.L171:\n  /* 171 */  add     $0x4c,%esp\n  /* 174 */  pop     %ebx\n  /* 175 */  pop     %esi\n  /* 176 */  pop     %edi\n  /* 177 */  pop     %ebp\n  /* 178 */  ret\n.L179:\n  /* 179 */  mov     0x34(%esp),%edx\n  /* 17d */  test    %edx,%edx\n  /* 17f */  je      .L1d2\n.L181:\n  /* 181 */  mov     %ebp,%edx\n  /* 183 */  sub     %eax,%edx\n  /* 185 */  add     %edx,%ebx\n  /* 187 */  jmp     .L65\n.L18c:\n  /* 18c */  cmpl    $0x2a,0x4(%esi)\n  /* 190 */  jne     .L24f\n  /* 196 */  mov     0x74(%esi),%ecx\n  /* 199 */  test    %ecx,%ecx\n  /* 19b */  jne     .L24f\n  /* 1a1 */  mov     %ebp,0x8(%esp)\n  /* 1a5 */  mov     0x60(%esp),%eax\n  /* 1a9 */  mov     %ebx,0x4(%esp)\n  /* 1ad */  mov     0x30(%eax),%eax\n  /* 1b0 */  mov     %eax,(%esp)\n  /* 1b3 */  call    adler32\n  /* 1b8 */  mov     0x60(%esp),%ecx\n  /* 1bc */  mov     %eax,0x30(%ecx)\n  /* 1bf */  mov     0x2c(%esi),%eax\n  /* 1c2 */  movl    $0x0,0x18(%esi)\n  /* 1c9 */  cmp     %eax,%ebp\n  /* 1cb */  jae     .L181\n  /* 1cd */  jmp     .L63\n.L1d2:\n  /* 1d2 */  mov     0x4c(%esi),%eax\n  /* 1d5 */  mov     0x44(%esi),%edi\n  /* 1d8 */  lea     -0x2(%eax,%eax,1),%edx\n  /* 1dc */  movw    $0x0,-0x2(%edi,%eax,2)\n  /* 1e3 */  cmp     $0x8,%edx\n  /* 1e6 */  jae     .L229\n.L1e8:\n  /* 1e8 */  test    $0x4,%dl\n  /* 1eb */  je      .L1f6\n  /* 1ed */  movl    $0x0,(%edi)\n  /* 1f3 */  add     $0x4,%edi\n.L1f6:\n  /* 1f6 */  test    $0x2,%dl\n  /* 1f9 */  je      .L203\n  /* 1fb */  movw    $0x0,(%edi)\n  /* 200 */  add     $0x2,%edi\n.L203:\n  /* 203 */  test    $0x1,%dl\n  /* 206 */  je      .L20b\n  /* 208 */  movb    $0x0,(%edi)\n.L20b:\n  /* 20b */  movl    $0x0,0x6c(%esi)\n  /* 212 */  xor     %edi,%edi\n  /* 214 */  mov     0x2c(%esi),%eax\n  /* 217 */  movl    $0x0,0x5c(%esi)\n  /* 21e */  mov     %edi,0x16b4(%esi)\n  /* 224 */  jmp     .L181\n.L229:\n  /* 229 */  test    $0x1,%edi\n  /* 22f */  jne     .L274\n.L231:\n  /* 231 */  test    $0x2,%edi\n  /* 237 */  jne     .L267\n.L239:\n  /* 239 */  test    $0x4,%edi\n  /* 23f */  jne     .L259\n.L241:\n  /* 241 */  mov     %edx,%ecx\n  /* 243 */  xor     %eax,%eax\n  /* 245 */  shr     $0x2,%ecx\n  /* 248 */  and     $0x3,%edx\n  /* 24b */  rep stos %eax,%es:(%edi)\n  /* 24d */  jmp     .L1e8\n.L24f:\n  /* 24f */  mov     $0xfffffffe,%eax\n  /* 254 */  jmp     .L171\n.L259:\n  /* 259 */  movl    $0x0,(%edi)\n  /* 25f */  sub     $0x4,%edx\n  /* 262 */  add     $0x4,%edi\n  /* 265 */  jmp     .L241\n.L267:\n  /* 267 */  movw    $0x0,(%edi)\n  /* 26c */  sub     $0x2,%edx\n  /* 26f */  add     $0x2,%edi\n  /* 272 */  jmp     .L239\n.L274:\n  /* 274 */  movb    $0x0,(%edi)\n  /* 277 */  dec     %edx\n  /* 278 */  inc     %edi\n  /* 279 */  jmp     .L231\n","c":"#include \"deflate.h\"\n\n#define CLEAR_HASH(s) \\\n    do { \\\n        s->head[s->hash_size - 1] = 0; \\\n        zmemzero((Bytef *)s->head, (unsigned)(s->hash_size - 1) * sizeof(*s->head)); \\\n    } while (0)\n#define UPDATE_HASH(s,h,c) (h = (((h) << s->hash_shift) ^ (c)) & s->hash_mask)\n\nextern int __attribute__((regparm(1))) deflateStateCheck(z_streamp strm);\nextern void __attribute__((regparm(1))) fill_window(deflate_state *s);\n\nint deflateSetDictionary(z_streamp strm, const Bytef *dictionary, uInt dictLength)\n{\n    deflate_state *s;\n    uInt str, n;\n    int wrap;\n    unsigned avail;\n    z_const unsigned char *next;\n\n    if (deflateStateCheck(strm) || dictionary == Z_NULL)\n        return Z_STREAM_ERROR;\n    s = strm->state;\n    wrap = s->wrap;\n    if (wrap == 2 ||\n        (wrap == 1 && s->status != INIT_STATE) ||\n        s->lookahead)\n        return Z_STREAM_ERROR;\n\n    if (wrap == 1)\n        strm->adler = adler32(strm->adler, dictionary, dictLength);\n    s->wrap = 0;\n\n    if (dictLength >= s->w_size) {\n        if (wrap == 0) {\n            CLEAR_HASH(s);\n            s->strstart = 0;\n            s->block_start = 0L;\n            s->insert = 0;\n        }\n        dictionary += dictLength - s->w_size;\n        dictLength = s->w_size;\n    }\n    avail = strm->avail_in;\n    next = strm->next_in;\n    strm->avail_in = dictLength;\n    strm->next_in = (z_const Bytef *)dictionary;\n    fill_window(s);\n    while (s->lookahead >= MIN_MATCH) {\n        str = s->strstart;\n        n = s->lookahead - (MIN_MATCH-1);\n        do {\n            /* hoist */\n            UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]);\n            s->prev[str & s->w_mask] = s->head[s->ins_h];\n            s->head[s->ins_h] = (Pos)str;\n            str++;\n        } while (--n);\n        s->strstart = str;\n        s->lookahead = MIN_MATCH-1;\n        fill_window(s);\n    }\n    s->strstart += s->lookahead;\n    s->block_start = (long)s->strstart;\n    s->insert = s->lookahead;\n    s->lookahead = 0;\n    s->match_length = s->prev_length = MIN_MATCH-1;\n    s->match_available = 0;\n    strm->next_in = next;\n    strm->avail_in = avail;\n    s->wrap = wrap;\n    return Z_OK;\n}\n","size":635,"score":100,"agent":"kuncc/0","pid":1,"session":1803,"ts":1791752802776}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1726,"symbol":"deflateParams","file":"deflate.c","asm":"# deflateParams  (TU deflate.c, section .text, 574 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeflateParams:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %edi,0x34(%esp)\n  /* 007 */  mov     0x40(%esp),%edi\n  /* 00b */  mov     %ebx,0x2c(%esp)\n  /* 00f */  mov     0x44(%esp),%ebx\n  /* 013 */  mov     %esi,0x30(%esp)\n  /* 017 */  mov     %ebp,0x38(%esp)\n  /* 01b */  mov     %edi,%eax\n  /* 01d */  call    deflateStateCheck\n  /* 022 */  test    %eax,%eax\n  /* 024 */  jne     .L208\n  /* 02a */  cmp     $0xffffffff,%ebx\n  /* 02d */  mov     %eax,%esi\n  /* 02f */  je      .L190\n  /* 035 */  cmp     $0x9,%ebx\n  /* 038 */  seta    %al\n.L3b:\n  /* 03b */  cmpl    $0x4,0x48(%esp)\n  /* 040 */  ja      .L208\n  /* 046 */  test    %al,%al\n  /* 048 */  jne     .L208\n  /* 04e */  mov     0x1c(%edi),%edx\n  /* 051 */  mov     0x48(%esp),%ecx\n  /* 055 */  cmp     %ecx,0x88(%edx)\n  /* 05b */  mov     0x84(%edx),%eax\n  /* 061 */  je      .L1a0\n.L67:\n  /* 067 */  cmpl    $0xfffffffe,0x28(%edx)\n  /* 06b */  jne     .Le0\n.L6d:\n  /* 06d */  cmp     %eax,%ebx\n  /* 06f */  je      .Lb6\n  /* 071 */  test    %eax,%eax\n  /* 073 */  je      .L130\n.L79:\n  /* 079 */  mov     %ebx,0x84(%edx)\n  /* 07f */  lea     (%ebx,%ebx,2),%eax\n  /* 082 */  shl     $0x2,%eax\n  /* 085 */  movzwl  configuration_table+0x2(%eax),%ecx\n  /* 08c */  mov     %ecx,0x80(%edx)\n  /* 092 */  movzwl  configuration_table(%eax),%ecx\n  /* 099 */  mov     %ecx,0x8c(%edx)\n  /* 09f */  movzwl  configuration_table+0x4(%eax),%ecx\n  /* 0a6 */  movzwl  configuration_table+0x6(%eax),%eax\n  /* 0ad */  mov     %ecx,0x90(%edx)\n  /* 0b3 */  mov     %eax,0x7c(%edx)\n.Lb6:\n  /* 0b6 */  mov     0x48(%esp),%eax\n  /* 0ba */  mov     %eax,0x88(%edx)\n.Lc0:\n  /* 0c0 */  mov     %esi,%eax\n  /* 0c2 */  mov     0x2c(%esp),%ebx\n  /* 0c6 */  mov     0x30(%esp),%esi\n  /* 0ca */  mov     0x34(%esp),%edi\n  /* 0ce */  mov     0x38(%esp),%ebp\n  /* 0d2 */  add     $0x3c,%esp\n  /* 0d5 */  ret\n  /* 0d6 */  xchg    %ax,%ax\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     %edi,(%esp)\n  /* 0e3 */  mov     $0x5,%ebp\n  /* 0e8 */  mov     %ebp,0x4(%esp)\n  /* 0ec */  mov     %edx,0x1c(%esp)\n  /* 0f0 */  call    deflate\n  /* 0f5 */  cmp     $0xfffffffe,%eax\n  /* 0f8 */  je      .L208\n  /* 0fe */  mov     0x4(%edi),%edi\n  /* 101 */  test    %edi,%edi\n  /* 103 */  jne     .L212\n  /* 109 */  mov     0x1c(%esp),%edx\n  /* 10d */  mov     0x74(%edx),%eax\n  /* 110 */  mov     0x6c(%edx),%ecx\n  /* 113 */  add     %ecx,%eax\n  /* 115 */  cmp     %eax,0x5c(%edx)\n  /* 118 */  jne     .L212\n  /* 11e */  mov     0x84(%edx),%eax\n  /* 124 */  jmp     .L6d\n  /* 129 */  lea     0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     0x16b0(%edx),%eax\n  /* 136 */  test    %eax,%eax\n  /* 138 */  je      .L79\n  /* 13e */  dec     %eax\n  /* 13f */  je      .L1c0\n  /* 141 */  mov     0x4c(%edx),%eax\n  /* 144 */  mov     0x44(%edx),%edi\n  /* 147 */  movw    $0x0,-0x2(%edi,%eax,2)\n  /* 14e */  lea     -0x2(%eax,%eax,1),%eax\n  /* 152 */  cmp     $0x8,%eax\n  /* 155 */  jae     .L1d8\n.L15b:\n  /* 15b */  test    $0x4,%al\n  /* 15d */  je      .L168\n  /* 15f */  movl    $0x0,(%edi)\n  /* 165 */  add     $0x4,%edi\n.L168:\n  /* 168 */  test    $0x2,%al\n  /* 16a */  je      .L174\n  /* 16c */  movw    $0x0,(%edi)\n  /* 171 */  add     $0x2,%edi\n.L174:\n  /* 174 */  test    $0x1,%al\n  /* 176 */  je      .L17b\n  /* 178 */  movb    $0x0,(%edi)\n.L17b:\n  /* 17b */  xor     %eax,%eax\n  /* 17d */  mov     %eax,0x16b0(%edx)\n  /* 183 */  jmp     .L79\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  xor     %eax,%eax\n  /* 192 */  mov     $0x6,%ebx\n  /* 197 */  jmp     .L3b\n  /* 19c */  lea     0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  lea     (%eax,%eax,2),%ecx\n  /* 1a3 */  mov     configuration_table+0x8(,%ecx,4),%ecx\n  /* 1aa */  lea     (%ebx,%ebx,2),%ebp\n  /* 1ad */  cmp     %ecx,configuration_table+0x8(,%ebp,4)\n  /* 1b4 */  jne     .L67\n  /* 1ba */  jmp     .L6d\n  /* 1bf */  nop\n.L1c0:\n  /* 1c0 */  mov     %edx,0x1c(%esp)\n  /* 1c4 */  mov     %edx,%eax\n  /* 1c6 */  call    slide_hash\n  /* 1cb */  mov     0x1c(%esp),%edx\n  /* 1cf */  jmp     .L17b\n  /* 1d1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1d8:\n  /* 1d8 */  test    $0x1,%edi\n  /* 1de */  jne     .L237\n.L1e0:\n  /* 1e0 */  test    $0x2,%edi\n  /* 1e6 */  jne     .L22a\n.L1e8:\n  /* 1e8 */  test    $0x4,%edi\n  /* 1ee */  jne     .L21c\n.L1f0:\n  /* 1f0 */  mov     %eax,%ebp\n  /* 1f2 */  mov     %eax,%ecx\n  /* 1f4 */  shr     $0x2,%ecx\n  /* 1f7 */  xor     %eax,%eax\n  /* 1f9 */  rep stos %eax,%es:(%edi)\n  /* 1fb */  and     $0x3,%ebp\n  /* 1fe */  mov     %ebp,%eax\n  /* 200 */  jmp     .L15b\n  /* 205 */  lea     0x0(%esi),%esi\n.L208:\n  /* 208 */  mov     $0xfffffffe,%esi\n  /* 20d */  jmp     .Lc0\n.L212:\n  /* 212 */  mov     $0xfffffffb,%esi\n  /* 217 */  jmp     .Lc0\n.L21c:\n  /* 21c */  movl    $0x0,(%edi)\n  /* 222 */  sub     $0x4,%eax\n  /* 225 */  add     $0x4,%edi\n  /* 228 */  jmp     .L1f0\n.L22a:\n  /* 22a */  movw    $0x0,(%edi)\n  /* 22f */  sub     $0x2,%eax\n  /* 232 */  add     $0x2,%edi\n  /* 235 */  jmp     .L1e8\n.L237:\n  /* 237 */  movb    $0x0,(%edi)\n  /* 23a */  dec     %eax\n  /* 23b */  inc     %edi\n  /* 23c */  jmp     .L1e0\n","c":"#include \"deflate.h\"\n\ntypedef struct config_s {\n   ush good_length;\n   ush max_lazy;\n   ush nice_length;\n   ush max_chain;\n   void *func;\n} config;\n\nextern const config configuration_table[10];\n#define CLEAR_HASH(s) \\\n    do { \\\n        s->head[s->hash_size - 1] = 0; \\\n        zmemzero((Bytef *)s->head, (unsigned)(s->hash_size - 1) * sizeof(*s->head)); \\\n    } while (0)\n\n__attribute__((noinline)) static int deflateStateCheck(z_streamp strm)\n{\n    deflate_state *s;\n    if (strm == Z_NULL || strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    s = strm->state;\n    if (s == Z_NULL || s->strm != strm || (s->status != INIT_STATE &&\n                                           s->status != GZIP_STATE &&\n                                           s->status != EXTRA_STATE &&\n                                           s->status != NAME_STATE &&\n                                           s->status != COMMENT_STATE &&\n                                           s->status != HCRC_STATE &&\n                                           s->status != BUSY_STATE &&\n                                           s->status != FINISH_STATE))\n        return 1;\n    return 0;\n}\n\n__attribute__((noinline)) static void slide_hash(deflate_state *s)\n{\n    unsigned n, m;\n    Posf *p;\n    uInt wsize = s->w_size;\n\n    n = s->hash_size;\n    p = &s->head[n];\n    do {\n        m = *--p;\n        *p = (Pos)(m >= wsize ? m - wsize : 0);\n    } while (--n);\n    n = wsize;\n    p = &s->prev[n];\n    do {\n        m = *--p;\n        *p = (Pos)(m >= wsize ? m - wsize : 0);\n    } while (--n);\n}\n\nint deflateParams(z_streamp strm, int level, int strategy)\n{\n    deflate_state *s;\n    void *func;\n\n    if (deflateStateCheck(strm)) return Z_STREAM_ERROR;\n    s = strm->state;\n\n    if (level == Z_DEFAULT_COMPRESSION) level = 6;\n    if (level < 0 || level > 9 || (unsigned)strategy > Z_FIXED) {\n        return Z_STREAM_ERROR;\n    }\n    func = configuration_table[s->level].func;\n    if ((strategy != s->strategy || func != configuration_table[level].func) &&\n        s->last_flush != -2) {\n        int err = deflate(strm, Z_BLOCK);\n        if (err == Z_STREAM_ERROR)\n            return err;\n        if (strm->avail_in || (s->strstart - s->block_start) + s->lookahead)\n            return Z_BUF_ERROR;\n    }\n    if (s->level != level) {\n        if (s->level == 0 && s->matches != 0) {\n            if (s->matches == 1)\n                slide_hash(s);\n            else\n                CLEAR_HASH(s);\n            s->matches = 0;\n        }\n        s->level = level;\n        s->max_lazy_match   = configuration_table[level].max_lazy;\n        s->good_match       = configuration_table[level].good_length;\n        s->nice_match       = configuration_table[level].nice_length;\n        s->max_chain_length = configuration_table[level].max_chain;\n    }\n    s->strategy = strategy;\n    return Z_OK;\n}\n","size":574,"score":100,"agent":"kuncc/6","pid":7,"session":1801,"ts":1791752821178}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1691,"symbol":"adler32_z","file":"adler32.c","asm":"# adler32_z  (TU adler32.c, section .text, 994 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nadler32_z:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x50(%esp),%eax\n  /* 00b */  mov     0x58(%esp),%ebx\n  /* 00f */  mov     0x54(%esp),%ecx\n  /* 013 */  mov     %eax,%edi\n  /* 015 */  movzwl  %ax,%ebp\n  /* 018 */  shr     $0x10,%edi\n  /* 01b */  cmp     $0x1,%ebx\n  /* 01e */  mov     %edi,0x30(%esp)\n  /* 022 */  je      .L21f\n  /* 028 */  test    %ecx,%ecx\n  /* 02a */  je      .L3d5\n  /* 030 */  cmp     $0xf,%ebx\n  /* 033 */  jbe     .L1cc\n  /* 039 */  lea     0x15b0(%ecx),%eax\n  /* 03f */  cmp     $0x15af,%ebx\n  /* 045 */  mov     %eax,0x34(%esp)\n  /* 049 */  jbe     .L263\n.L4f:\n  /* 04f */  mov     %ebx,0x38(%esp)\n  /* 053 */  mov     0x34(%esp),%eax\n  /* 057 */  sub     $0x15b0,%ebx\n  /* 05d */  mov     %ebx,0x58(%esp)\n  /* 061 */  lea     -0x15b0(%eax),%edx\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  movzbl  (%edx),%eax\n  /* 073 */  add     $0x10,%edx\n  /* 076 */  lea     (%eax,%ebp,1),%edi\n  /* 079 */  movzbl  -0xf(%edx),%eax\n  /* 07d */  mov     %edi,(%esp)\n  /* 080 */  lea     (%eax,%edi,1),%esi\n  /* 083 */  movzbl  -0xe(%edx),%eax\n  /* 087 */  mov     %esi,0x4(%esp)\n  /* 08b */  lea     (%eax,%esi,1),%ebx\n  /* 08e */  movzbl  -0xd(%edx),%eax\n  /* 092 */  mov     %ebx,0x8(%esp)\n  /* 096 */  movzbl  -0x4(%edx),%esi\n  /* 09a */  lea     (%eax,%ebx,1),%ecx\n  /* 09d */  movzbl  -0xc(%edx),%eax\n  /* 0a1 */  mov     %ecx,0xc(%esp)\n  /* 0a5 */  lea     (%eax,%ecx,1),%ebp\n  /* 0a8 */  movzbl  -0xb(%edx),%eax\n  /* 0ac */  mov     %ebp,0x10(%esp)\n  /* 0b0 */  lea     (%eax,%ebp,1),%edi\n  /* 0b3 */  movzbl  -0xa(%edx),%eax\n  /* 0b7 */  mov     %edi,0x14(%esp)\n  /* 0bb */  lea     (%eax,%edi,1),%ebx\n  /* 0be */  movzbl  -0x9(%edx),%eax\n  /* 0c2 */  mov     %ebx,0x18(%esp)\n  /* 0c6 */  lea     (%eax,%ebx,1),%ecx\n  /* 0c9 */  movzbl  -0x8(%edx),%eax\n  /* 0cd */  mov     %ecx,0x1c(%esp)\n  /* 0d1 */  movzbl  -0x3(%edx),%ebx\n  /* 0d5 */  lea     (%eax,%ecx,1),%ebp\n  /* 0d8 */  movzbl  -0x7(%edx),%eax\n  /* 0dc */  mov     %ebp,0x20(%esp)\n  /* 0e0 */  movzbl  -0x2(%edx),%ecx\n  /* 0e4 */  lea     (%eax,%ebp,1),%edi\n  /* 0e7 */  movzbl  -0x6(%edx),%eax\n  /* 0eb */  mov     %edi,0x24(%esp)\n  /* 0ef */  movzbl  -0x1(%edx),%ebp\n  /* 0f3 */  add     %edi,%eax\n  /* 0f5 */  movzbl  -0x5(%edx),%edi\n  /* 0f9 */  mov     %eax,0x28(%esp)\n  /* 0fd */  add     %eax,%edi\n  /* 0ff */  lea     (%esi,%edi,1),%eax\n  /* 102 */  mov     0x4(%esp),%esi\n  /* 106 */  mov     %eax,0x2c(%esp)\n  /* 10a */  add     %eax,%ebx\n  /* 10c */  mov     (%esp),%eax\n  /* 10f */  add     %ebx,%ecx\n  /* 111 */  add     %ecx,%ebp\n  /* 113 */  add     %esi,%eax\n  /* 115 */  mov     0x8(%esp),%esi\n  /* 119 */  add     %esi,%eax\n  /* 11b */  mov     0xc(%esp),%esi\n  /* 11f */  add     %esi,%eax\n  /* 121 */  mov     0x10(%esp),%esi\n  /* 125 */  add     %esi,%eax\n  /* 127 */  mov     0x14(%esp),%esi\n  /* 12b */  add     %esi,%eax\n  /* 12d */  mov     0x18(%esp),%esi\n  /* 131 */  add     %esi,%eax\n  /* 133 */  mov     0x1c(%esp),%esi\n  /* 137 */  add     %esi,%eax\n  /* 139 */  mov     0x20(%esp),%esi\n  /* 13d */  add     %esi,%eax\n  /* 13f */  mov     0x24(%esp),%esi\n  /* 143 */  add     %esi,%eax\n  /* 145 */  mov     0x28(%esp),%esi\n  /* 149 */  add     %esi,%eax\n  /* 14b */  add     %edi,%eax\n  /* 14d */  mov     0x2c(%esp),%edi\n  /* 151 */  add     %edi,%eax\n  /* 153 */  add     %ebx,%eax\n  /* 155 */  add     %ecx,%eax\n  /* 157 */  mov     0x34(%esp),%ecx\n  /* 15b */  add     %ebp,%eax\n  /* 15d */  add     %eax,0x30(%esp)\n  /* 161 */  cmp     %ecx,%edx\n  /* 163 */  jne     .L70\n  /* 169 */  mov     $0x80078071,%eax\n  /* 16e */  mov     0x30(%esp),%edi\n  /* 172 */  mul     %ebp\n  /* 174 */  mov     0x58(%esp),%ebx\n  /* 178 */  shr     $0xf,%edx\n  /* 17b */  imul    $0xfff1,%edx,%eax\n  /* 181 */  sub     %eax,%ebp\n  /* 183 */  mov     $0x80078071,%eax\n  /* 188 */  mul     %edi\n  /* 18a */  shr     $0xf,%edx\n  /* 18d */  imul    $0xfff1,%edx,%eax\n  /* 193 */  sub     %eax,%edi\n  /* 195 */  cmp     $0x15af,%ebx\n  /* 19b */  mov     %edi,0x30(%esp)\n  /* 19f */  lea     0x15b0(%ecx),%eax\n  /* 1a5 */  mov     %eax,0x34(%esp)\n  /* 1a9 */  ja      .L4f\n  /* 1af */  test    %ebx,%ebx\n  /* 1b1 */  mov     0x38(%esp),%esi\n  /* 1b5 */  jne     .L254\n.L1bb:\n  /* 1bb */  mov     0x30(%esp),%eax\n  /* 1bf */  add     $0x3c,%esp\n  /* 1c2 */  pop     %ebx\n  /* 1c3 */  pop     %esi\n  /* 1c4 */  shl     $0x10,%eax\n  /* 1c7 */  or      %ebp,%eax\n  /* 1c9 */  pop     %edi\n  /* 1ca */  pop     %ebp\n  /* 1cb */  ret\n.L1cc:\n  /* 1cc */  test    %ebx,%ebx\n  /* 1ce */  je      .L1e7\n  /* 1d0 */  mov     0x30(%esp),%eax\n  /* 1d4 */  lea     (%ecx,%ebx,1),%edx\n.L1d7:\n  /* 1d7 */  movzbl  (%ecx),%ebx\n  /* 1da */  inc     %ecx\n  /* 1db */  add     %ebx,%ebp\n  /* 1dd */  add     %ebp,%eax\n  /* 1df */  cmp     %edx,%ecx\n  /* 1e1 */  jne     .L1d7\n  /* 1e3 */  mov     %eax,0x30(%esp)\n.L1e7:\n  /* 1e7 */  cmp     $0xfff0,%ebp\n  /* 1ed */  mov     $0x80078071,%edx\n  /* 1f2 */  lea     -0xfff1(%ebp),%eax\n  /* 1f8 */  cmova   %eax,%ebp\n  /* 1fb */  mov     0x30(%esp),%eax\n  /* 1ff */  mul     %edx\n  /* 201 */  shr     $0xf,%edx\n  /* 204 */  imul    $0xfff1,%edx,%eax\n  /* 20a */  mov     0x30(%esp),%edx\n  /* 20e */  add     $0x3c,%esp\n  /* 211 */  pop     %ebx\n  /* 212 */  pop     %esi\n  /* 213 */  sub     %eax,%edx\n  /* 215 */  mov     %edx,%eax\n  /* 217 */  shl     $0x10,%eax\n  /* 21a */  pop     %edi\n  /* 21b */  or      %ebp,%eax\n  /* 21d */  pop     %ebp\n  /* 21e */  ret\n.L21f:\n  /* 21f */  movzbl  (%ecx),%eax\n  /* 222 */  lea     (%eax,%ebp,1),%edx\n  /* 225 */  lea     -0xfff1(%ebp,%eax,1),%eax\n  /* 22c */  cmp     $0xfff0,%edx\n  /* 232 */  cmova   %eax,%edx\n  /* 235 */  lea     (%edx,%edi,1),%eax\n  /* 238 */  lea     -0xfff1(%edx,%edi,1),%ecx\n  /* 23f */  cmp     $0xfff0,%eax\n  /* 244 */  cmova   %ecx,%eax\n  /* 247 */  add     $0x3c,%esp\n  /* 24a */  pop     %ebx\n  /* 24b */  shl     $0x10,%eax\n  /* 24e */  or      %edx,%eax\n  /* 250 */  pop     %esi\n  /* 251 */  pop     %edi\n  /* 252 */  pop     %ebp\n  /* 253 */  ret\n.L254:\n  /* 254 */  sub     $0x15b1,%esi\n  /* 25a */  cmp     $0xf,%ebx\n  /* 25d */  jbe     .L38f\n.L263:\n  /* 263 */  mov     %ebx,%eax\n  /* 265 */  mov     %ebx,%edx\n  /* 267 */  and     $0xfffffff0,%eax\n  /* 26a */  mov     %ecx,%esi\n  /* 26c */  mov     %ecx,0x54(%esp)\n  /* 270 */  shr     $0x4,%edx\n  /* 273 */  add     %ecx,%eax\n  /* 275 */  mov     %eax,0x2c(%esp)\n  /* 279 */  mov     %edx,0x34(%esp)\n  /* 27d */  mov     %ebx,0x58(%esp)\n.L281:\n  /* 281 */  movzbl  (%esi),%eax\n  /* 284 */  add     $0x10,%esi\n  /* 287 */  movzbl  -0xf(%esi),%edx\n  /* 28b */  add     %ebp,%eax\n  /* 28d */  lea     (%edx,%eax,1),%edi\n  /* 290 */  movzbl  -0xe(%esi),%edx\n  /* 294 */  mov     %edi,(%esp)\n  /* 297 */  lea     (%edx,%edi,1),%ecx\n  /* 29a */  movzbl  -0xd(%esi),%edx\n  /* 29e */  mov     %ecx,0x4(%esp)\n  /* 2a2 */  movzbl  -0x5(%esi),%edi\n  /* 2a6 */  lea     (%edx,%ecx,1),%ebx\n  /* 2a9 */  movzbl  -0xc(%esi),%edx\n  /* 2ad */  mov     %ebx,0x8(%esp)\n  /* 2b1 */  lea     (%edx,%ebx,1),%ebp\n  /* 2b4 */  movzbl  -0xb(%esi),%edx\n  /* 2b8 */  mov     %ebp,0xc(%esp)\n  /* 2bc */  add     %edx,%ebp\n  /* 2be */  movzbl  -0xa(%esi),%edx\n  /* 2c2 */  mov     %ebp,0x10(%esp)\n  /* 2c6 */  lea     (%edx,%ebp,1),%ecx\n  /* 2c9 */  movzbl  -0x9(%esi),%edx\n  /* 2cd */  mov     %ecx,0x14(%esp)\n  /* 2d1 */  lea     (%edx,%ecx,1),%ebx\n  /* 2d4 */  movzbl  -0x8(%esi),%edx\n  /* 2d8 */  mov     %ebx,0x18(%esp)\n  /* 2dc */  lea     (%edx,%ebx,1),%ebp\n  /* 2df */  movzbl  -0x7(%esi),%edx\n  /* 2e3 */  mov     %ebp,0x1c(%esp)\n  /* 2e7 */  movzbl  -0x4(%esi),%ebx\n  /* 2eb */  lea     (%edx,%ebp,1),%ecx\n  /* 2ee */  movzbl  -0x6(%esi),%edx\n  /* 2f2 */  mov     %ecx,0x20(%esp)\n  /* 2f6 */  movzbl  -0x1(%esi),%ebp\n  /* 2fa */  add     %ecx,%edx\n  /* 2fc */  movzbl  -0x3(%esi),%ecx\n  /* 300 */  mov     %edx,0x24(%esp)\n  /* 304 */  add     %edx,%edi\n  /* 306 */  movzbl  -0x2(%esi),%edx\n  /* 30a */  mov     %edi,0x28(%esp)\n  /* 30e */  add     %edi,%ebx\n  /* 310 */  mov     (%esp),%edi\n  /* 313 */  add     %ebx,%ecx\n  /* 315 */  add     %ecx,%edx\n  /* 317 */  add     %edi,%eax\n  /* 319 */  mov     0x4(%esp),%edi\n  /* 31d */  add     %edx,%ebp\n  /* 31f */  add     %edi,%eax\n  /* 321 */  mov     0x8(%esp),%edi\n  /* 325 */  add     %edi,%eax\n  /* 327 */  mov     0xc(%esp),%edi\n  /* 32b */  add     %edi,%eax\n  /* 32d */  mov     0x10(%esp),%edi\n  /* 331 */  add     %edi,%eax\n  /* 333 */  mov     0x14(%esp),%edi\n  /* 337 */  add     %edi,%eax\n  /* 339 */  mov     0x18(%esp),%edi\n  /* 33d */  add     %edi,%eax\n  /* 33f */  mov     0x1c(%esp),%edi\n  /* 343 */  add     %edi,%eax\n  /* 345 */  mov     0x20(%esp),%edi\n  /* 349 */  add     %edi,%eax\n  /* 34b */  mov     0x24(%esp),%edi\n  /* 34f */  add     %edi,%eax\n  /* 351 */  mov     0x28(%esp),%edi\n  /* 355 */  add     %edi,%eax\n  /* 357 */  add     %ebx,%eax\n  /* 359 */  add     %ecx,%eax\n  /* 35b */  add     %edx,%eax\n  /* 35d */  add     %ebp,%eax\n  /* 35f */  add     %eax,0x30(%esp)\n  /* 363 */  cmp     0x2c(%esp),%esi\n  /* 367 */  jne     .L281\n  /* 36d */  mov     0x58(%esp),%ebx\n  /* 371 */  mov     0x34(%esp),%edx\n  /* 375 */  mov     0x54(%esp),%ecx\n  /* 379 */  test    $0xf,%bl\n  /* 37c */  je      .L3a7\n  /* 37e */  lea     -0x1(%edx),%eax\n  /* 381 */  add     $0x10,%ecx\n  /* 384 */  neg     %eax\n  /* 386 */  shl     $0x4,%eax\n  /* 389 */  lea     -0x11(%ebx,%eax,1),%esi\n  /* 38d */  sub     %eax,%ecx\n.L38f:\n  /* 38f */  mov     0x30(%esp),%eax\n  /* 393 */  lea     0x1(%ecx,%esi,1),%edx\n.L397:\n  /* 397 */  movzbl  (%ecx),%ebx\n  /* 39a */  inc     %ecx\n  /* 39b */  add     %ebx,%ebp\n  /* 39d */  add     %ebp,%eax\n  /* 39f */  cmp     %edx,%ecx\n  /* 3a1 */  jne     .L397\n  /* 3a3 */  mov     %eax,0x30(%esp)\n.L3a7:\n  /* 3a7 */  mov     %ebp,%eax\n  /* 3a9 */  mov     $0x80078071,%ecx\n  /* 3ae */  mul     %ecx\n  /* 3b0 */  mov     %edx,%eax\n  /* 3b2 */  shr     $0xf,%eax\n  /* 3b5 */  imul    $0xfff1,%eax,%eax\n  /* 3bb */  sub     %eax,%ebp\n  /* 3bd */  mov     0x30(%esp),%eax\n  /* 3c1 */  mul     %ecx\n  /* 3c3 */  shr     $0xf,%edx\n  /* 3c6 */  imul    $0xfff1,%edx,%eax\n  /* 3cc */  sub     %eax,0x30(%esp)\n  /* 3d0 */  jmp     .L1bb\n.L3d5:\n  /* 3d5 */  add     $0x3c,%esp\n  /* 3d8 */  mov     $0x1,%eax\n  /* 3dd */  pop     %ebx\n  /* 3de */  pop     %esi\n  /* 3df */  pop     %edi\n  /* 3e0 */  pop     %ebp\n  /* 3e1 */  ret\n","c":"#include \"zutil.h\"\n\n#define BASE 65521U\n#define NMAX 5552\n\n#define DO1(buf,i)  {adler += (buf)[i]; sum2 += adler;}\n#define DO2(buf,i)  DO1(buf,i); DO1(buf,i+1);\n#define DO4(buf,i)  DO2(buf,i); DO2(buf,i+2);\n#define DO8(buf,i)  DO4(buf,i); DO4(buf,i+4);\n#define DO16(buf)   DO8(buf,0); DO8(buf,8);\n#define MOD(a) a %= BASE\n#define MOD28(a) a %= BASE\n\nuLong adler32_z(uLong adler, const Bytef *buf, z_size_t len)\n{\n    unsigned long sum2;\n    unsigned n;\n\n    sum2 = (adler >> 16) & 0xffff;\n    adler &= 0xffff;\n\n    if (len == 1) {\n        adler += buf[0];\n        if (adler >= BASE)\n            adler -= BASE;\n        sum2 += adler;\n        if (sum2 >= BASE)\n            sum2 -= BASE;\n        return adler | (sum2 << 16);\n    }\n\n    if (buf == Z_NULL)\n        return 1L;\n\n    if (len < 16) {\n        while (len--) {\n            adler += *buf++;\n            sum2 += adler;\n        }\n        if (adler >= BASE)\n            adler -= BASE;\n        MOD28(sum2);\n        return adler | (sum2 << 16);\n    }\n\n    while (len >= NMAX) {\n        len -= NMAX;\n        n = NMAX / 16;\n        do {\n            DO16(buf);\n            buf += 16;\n        } while (--n);\n        MOD(adler);\n        MOD(sum2);\n    }\n\n    if (len) {\n        while (len >= 16) {\n            len -= 16;\n            DO16(buf);\n            buf += 16;\n        }\n        while (len--) {\n            adler += *buf++;\n            sum2 += adler;\n        }\n        MOD(adler);\n        MOD(sum2);\n    }\n\n    return adler | (sum2 << 16);\n}\n","size":994,"score":100,"agent":"kuncc/7","pid":8,"session":1811,"ts":1791752823796}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1711,"symbol":"fill_window","file":"deflate.c","asm":"# fill_window  (TU deflate.c, section .text, 884 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfill_window:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     %eax,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x2c,%esp\n  /* 009 */  mov     0x2c(%eax),%eax\n  /* 00c */  mov     0x74(%ebp),%esi\n  /* 00f */  mov     %eax,0x18(%esp)\n  /* 013 */  lea     -0x106(%eax),%ebx\n  /* 019 */  mov     %ebx,0x14(%esp)\n  /* 01d */  jmp     .L77\n  /* 01f */  nop\n.L20:\n  /* 020 */  mov     0x0(%ebp),%eax\n  /* 023 */  mov     0x4(%eax),%ecx\n  /* 026 */  test    %ecx,%ecx\n  /* 028 */  je      .Lf0\n.L2e:\n  /* 02e */  mov     0x6c(%ebp),%esi\n  /* 031 */  mov     %ebx,%ecx\n  /* 033 */  mov     0x74(%ebp),%edx\n  /* 036 */  mov     0x38(%ebp),%edi\n  /* 039 */  add     %esi,%edx\n  /* 03b */  add     %edi,%edx\n  /* 03d */  call    read_buf\n  /* 042 */  mov     0x74(%ebp),%edx\n  /* 045 */  mov     0x16b4(%ebp),%edi\n  /* 04b */  add     %edx,%eax\n  /* 04d */  mov     %eax,0x74(%ebp)\n  /* 050 */  mov     %eax,%esi\n  /* 052 */  lea     (%eax,%edi,1),%eax\n  /* 055 */  cmp     $0x2,%eax\n  /* 058 */  ja      .L128\n.L5e:\n  /* 05e */  cmp     $0x105,%esi\n  /* 064 */  ja      .Lf0\n  /* 06a */  mov     0x0(%ebp),%eax\n  /* 06d */  mov     0x4(%eax),%edi\n  /* 070 */  test    %edi,%edi\n  /* 072 */  je      .Lf0\n  /* 074 */  mov     0x2c(%ebp),%eax\n.L77:\n  /* 077 */  mov     0x3c(%ebp),%edx\n  /* 07a */  mov     0x6c(%ebp),%ecx\n  /* 07d */  mov     0x14(%esp),%edi\n  /* 081 */  mov     %edx,%ebx\n  /* 083 */  sub     %ecx,%ebx\n  /* 085 */  add     %edi,%eax\n  /* 087 */  sub     %esi,%ebx\n  /* 089 */  cmp     %eax,%ecx\n  /* 08b */  jb      .L20\n  /* 08d */  mov     0x18(%esp),%edi\n  /* 091 */  mov     0x38(%ebp),%eax\n  /* 094 */  add     %edi,%ecx\n  /* 096 */  sub     %edx,%ecx\n  /* 098 */  lea     (%eax,%edi,1),%edx\n  /* 09b */  add     %esi,%ecx\n  /* 09d */  cmp     $0x8,%ecx\n  /* 0a0 */  mov     %eax,%edi\n  /* 0a2 */  mov     %edx,%esi\n  /* 0a4 */  jae     .L1e0\n.Laa:\n  /* 0aa */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 0ac */  mov     0x18(%esp),%ecx\n  /* 0b0 */  mov     0x6c(%ebp),%eax\n  /* 0b3 */  sub     %ecx,0x70(%ebp)\n  /* 0b6 */  sub     %ecx,0x5c(%ebp)\n  /* 0b9 */  sub     %ecx,%eax\n  /* 0bb */  cmp     0x16b4(%ebp),%eax\n  /* 0c1 */  mov     %eax,0x6c(%ebp)\n  /* 0c4 */  jae     .Lcc\n  /* 0c6 */  mov     %eax,0x16b4(%ebp)\n.Lcc:\n  /* 0cc */  mov     %ebp,%eax\n  /* 0ce */  call    slide_hash\n  /* 0d3 */  mov     0x0(%ebp),%eax\n  /* 0d6 */  mov     0x18(%esp),%esi\n  /* 0da */  mov     0x4(%eax),%ecx\n  /* 0dd */  add     %esi,%ebx\n  /* 0df */  test    %ecx,%ecx\n  /* 0e1 */  jne     .L2e\n  /* 0e7 */  nop\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     0x16c0(%ebp),%ecx\n  /* 0f6 */  mov     0x3c(%ebp),%eax\n  /* 0f9 */  cmp     %eax,%ecx\n  /* 0fb */  jae     .L11b\n  /* 0fd */  mov     0x74(%ebp),%edx\n  /* 100 */  mov     0x6c(%ebp),%ebx\n  /* 103 */  add     %ebx,%edx\n  /* 105 */  cmp     %edx,%ecx\n  /* 107 */  jb      .L213\n  /* 10d */  lea     0x102(%edx),%ebx\n  /* 113 */  cmp     %ebx,%ecx\n  /* 115 */  jb      .L262\n.L11b:\n  /* 11b */  add     $0x2c,%esp\n  /* 11e */  pop     %ebx\n  /* 11f */  pop     %esi\n  /* 120 */  pop     %edi\n  /* 121 */  pop     %ebp\n  /* 122 */  ret\n  /* 123 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L128:\n  /* 128 */  mov     0x6c(%ebp),%eax\n  /* 12b */  mov     0x38(%ebp),%edx\n  /* 12e */  mov     0x58(%ebp),%ecx\n  /* 131 */  sub     %edi,%eax\n  /* 133 */  mov     %edx,0x4(%esp)\n  /* 137 */  mov     %eax,%ebx\n  /* 139 */  movzbl  (%edx,%eax,1),%eax\n  /* 13d */  mov     %ebx,0x10(%esp)\n  /* 141 */  mov     %ecx,0x8(%esp)\n  /* 145 */  mov     %eax,0x1c(%esp)\n  /* 149 */  mov     %eax,0x48(%ebp)\n  /* 14c */  mov     0x54(%ebp),%eax\n  /* 14f */  movzbl  0x1(%edx,%ebx,1),%edx\n  /* 154 */  mov     0x1c(%esp),%ebx\n  /* 158 */  mov     %esi,0x1c(%esp)\n  /* 15c */  mov     %eax,0xc(%esp)\n  /* 160 */  shl     %cl,%ebx\n  /* 162 */  xor     %ebx,%edx\n  /* 164 */  mov     0x6c(%ebp),%ebx\n  /* 167 */  and     %eax,%edx\n  /* 169 */  mov     0x10(%esp),%eax\n  /* 16d */  mov     %edx,0x48(%ebp)\n  /* 170 */  add     %esi,%ebx\n  /* 172 */  mov     %ebx,0x10(%esp)\n  /* 176 */  mov     %edi,%ebx\n  /* 178 */  jmp     .L1c9\n  /* 17a */  lea     0x0(%esi),%esi\n.L180:\n  /* 180 */  mov     0x4(%esp),%edi\n  /* 184 */  dec     %ebx\n  /* 185 */  mov     0x48(%ebp),%edx\n  /* 188 */  movzbl  0x8(%esp),%ecx\n  /* 18d */  movzbl  0x2(%edi,%eax,1),%esi\n  /* 192 */  shl     %cl,%edx\n  /* 194 */  mov     0xc(%esp),%ecx\n  /* 198 */  xor     %esi,%edx\n  /* 19a */  mov     0x44(%ebp),%esi\n  /* 19d */  and     %ecx,%edx\n  /* 19f */  mov     0x40(%ebp),%ecx\n  /* 1a2 */  mov     %edx,0x48(%ebp)\n  /* 1a5 */  lea     (%esi,%edx,2),%edx\n  /* 1a8 */  mov     0x34(%ebp),%esi\n  /* 1ab */  movzwl  (%edx),%edi\n  /* 1ae */  and     %eax,%esi\n  /* 1b0 */  mov     %di,(%ecx,%esi,2)\n  /* 1b4 */  mov     %ax,(%edx)\n  /* 1b7 */  mov     0x10(%esp),%edx\n  /* 1bb */  inc     %eax\n  /* 1bc */  mov     %ebx,0x16b4(%ebp)\n  /* 1c2 */  sub     %eax,%edx\n  /* 1c4 */  cmp     $0x2,%edx\n  /* 1c7 */  jbe     .L1cd\n.L1c9:\n  /* 1c9 */  test    %ebx,%ebx\n  /* 1cb */  jne     .L180\n.L1cd:\n  /* 1cd */  mov     0x1c(%esp),%esi\n  /* 1d1 */  jmp     .L5e\n  /* 1d6 */  xchg    %ax,%ax\n  /* 1d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  test    $0x1,%al\n  /* 1e2 */  jne     .L2b4\n  /* 1e8 */  test    $0x2,%edi\n  /* 1ee */  jne     .L2c8\n.L1f4:\n  /* 1f4 */  test    $0x4,%edi\n  /* 1fa */  je      .Laa\n  /* 200 */  mov     (%esi),%eax\n  /* 202 */  add     $0x4,%edi\n  /* 205 */  add     $0x4,%esi\n  /* 208 */  sub     $0x4,%ecx\n  /* 20b */  mov     %eax,-0x4(%edi)\n  /* 20e */  jmp     .Laa\n.L213:\n  /* 213 */  mov     $0x102,%ecx\n  /* 218 */  sub     %edx,%eax\n  /* 21a */  cmp     %ecx,%eax\n  /* 21c */  cmova   %ecx,%eax\n  /* 21f */  mov     0x38(%ebp),%ecx\n  /* 222 */  mov     %eax,%ebx\n  /* 224 */  add     %edx,%ecx\n  /* 226 */  cmp     $0x8,%eax\n  /* 229 */  jae     .L2dd\n.L22f:\n  /* 22f */  test    $0x4,%bl\n  /* 232 */  je      .L23d\n  /* 234 */  movl    $0x0,(%ecx)\n  /* 23a */  add     $0x4,%ecx\n.L23d:\n  /* 23d */  test    $0x2,%bl\n  /* 240 */  je      .L24a\n  /* 242 */  movw    $0x0,(%ecx)\n  /* 247 */  add     $0x2,%ecx\n.L24a:\n  /* 24a */  test    $0x1,%bl\n  /* 24d */  je      .L252\n  /* 24f */  movb    $0x0,(%ecx)\n.L252:\n  /* 252 */  add     %edx,%eax\n  /* 254 */  mov     %eax,0x16c0(%ebp)\n  /* 25a */  add     $0x2c,%esp\n  /* 25d */  pop     %ebx\n  /* 25e */  pop     %esi\n  /* 25f */  pop     %edi\n  /* 260 */  pop     %ebp\n  /* 261 */  ret\n.L262:\n  /* 262 */  sub     %ecx,%edx\n  /* 264 */  sub     %ecx,%eax\n  /* 266 */  add     $0x102,%edx\n  /* 26c */  cmp     %eax,%edx\n  /* 26e */  cmova   %eax,%edx\n  /* 271 */  mov     0x38(%ebp),%eax\n  /* 274 */  mov     %edx,%ebx\n  /* 276 */  add     %eax,%ecx\n  /* 278 */  cmp     $0x8,%edx\n  /* 27b */  mov     %ecx,%edi\n  /* 27d */  jae     .L314\n.L283:\n  /* 283 */  test    $0x4,%bl\n  /* 286 */  je      .L291\n  /* 288 */  movl    $0x0,(%edi)\n  /* 28e */  add     $0x4,%edi\n.L291:\n  /* 291 */  test    $0x2,%bl\n  /* 294 */  je      .L29e\n  /* 296 */  movw    $0x0,(%edi)\n  /* 29b */  add     $0x2,%edi\n.L29e:\n  /* 29e */  test    $0x1,%bl\n  /* 2a1 */  je      .L2a6\n  /* 2a3 */  movb    $0x0,(%edi)\n.L2a6:\n  /* 2a6 */  add     %edx,0x16c0(%ebp)\n  /* 2ac */  add     $0x2c,%esp\n  /* 2af */  pop     %ebx\n  /* 2b0 */  pop     %esi\n  /* 2b1 */  pop     %edi\n  /* 2b2 */  pop     %ebp\n  /* 2b3 */  ret\n.L2b4:\n  /* 2b4 */  movzbl  (%edx),%edx\n  /* 2b7 */  inc     %edi\n  /* 2b8 */  inc     %esi\n  /* 2b9 */  dec     %ecx\n  /* 2ba */  test    $0x2,%edi\n  /* 2c0 */  mov     %dl,(%eax)\n  /* 2c2 */  je      .L1f4\n.L2c8:\n  /* 2c8 */  movzwl  (%esi),%eax\n  /* 2cb */  add     $0x2,%edi\n  /* 2ce */  add     $0x2,%esi\n  /* 2d1 */  sub     $0x2,%ecx\n  /* 2d4 */  mov     %ax,-0x2(%edi)\n  /* 2d8 */  jmp     .L1f4\n.L2dd:\n  /* 2dd */  test    $0x1,%cl\n  /* 2e0 */  jne     .L347\n.L2e2:\n  /* 2e2 */  test    $0x2,%cl\n  /* 2e5 */  jne     .L33a\n.L2e7:\n  /* 2e7 */  cmp     $0x8,%ebx\n  /* 2ea */  jb      .L22f\n  /* 2f0 */  mov     %ebx,%edi\n  /* 2f2 */  xor     %esi,%esi\n  /* 2f4 */  and     $0xfffffff8,%edi\n.L2f7:\n  /* 2f7 */  movl    $0x0,(%ecx,%esi,1)\n  /* 2fe */  movl    $0x0,0x4(%ecx,%esi,1)\n  /* 306 */  add     $0x8,%esi\n  /* 309 */  cmp     %edi,%esi\n  /* 30b */  jb      .L2f7\n  /* 30d */  add     %esi,%ecx\n  /* 30f */  jmp     .L22f\n.L314:\n  /* 314 */  test    $0x1,%cl\n  /* 317 */  jne     .L36b\n.L319:\n  /* 319 */  test    $0x2,%edi\n  /* 31f */  jne     .L35e\n.L321:\n  /* 321 */  test    $0x4,%edi\n  /* 327 */  jne     .L350\n.L329:\n  /* 329 */  mov     %ebx,%ecx\n  /* 32b */  xor     %eax,%eax\n  /* 32d */  shr     $0x2,%ecx\n  /* 330 */  and     $0x3,%ebx\n  /* 333 */  rep stos %eax,%es:(%edi)\n  /* 335 */  jmp     .L283\n.L33a:\n  /* 33a */  movw    $0x0,(%ecx)\n  /* 33f */  sub     $0x2,%ebx\n  /* 342 */  add     $0x2,%ecx\n  /* 345 */  jmp     .L2e7\n.L347:\n  /* 347 */  movb    $0x0,(%ecx)\n  /* 34a */  lea     -0x1(%eax),%ebx\n  /* 34d */  inc     %ecx\n  /* 34e */  jmp     .L2e2\n.L350:\n  /* 350 */  movl    $0x0,(%edi)\n  /* 356 */  sub     $0x4,%ebx\n  /* 359 */  add     $0x4,%edi\n  /* 35c */  jmp     .L329\n.L35e:\n  /* 35e */  movw    $0x0,(%edi)\n  /* 363 */  sub     $0x2,%ebx\n  /* 366 */  add     $0x2,%edi\n  /* 369 */  jmp     .L321\n.L36b:\n  /* 36b */  movb    $0x0,(%ecx)\n  /* 36e */  lea     -0x1(%edx),%ebx\n  /* 371 */  inc     %edi\n  /* 372 */  jmp     .L319\n","c":"#include \"deflate.h\"\n\n__attribute__((noinline)) static void slide_hash(deflate_state *s)\n{\n    unsigned n, m;\n    Posf *p;\n    uInt wsize = s->w_size;\n\n    n = s->hash_size;\n    p = &s->head[n];\n    do {\n        m = *--p;\n        *p = (Pos)(m >= wsize ? m - wsize : 0);\n    } while (--n);\n    n = wsize;\n    p = &s->prev[n];\n    do {\n        m = *--p;\n        *p = (Pos)(m >= wsize ? m - wsize : 0);\n    } while (--n);\n}\n\n__attribute__((noinline)) static unsigned read_buf(z_streamp strm, Bytef *buf, unsigned size)\n{\n    unsigned len = strm->avail_in;\n\n    if (len > size) len = size;\n    if (len == 0) return 0;\n\n    strm->avail_in  -= len;\n\n    zmemcpy(buf, strm->next_in, len);\n    if (strm->state->wrap == 1) {\n        strm->adler = adler32(strm->adler, buf, len);\n    }\n    else if (strm->state->wrap == 2) {\n        strm->adler = crc32(strm->adler, buf, len);\n    }\n    strm->next_in  += len;\n    strm->total_in += len;\n\n    return len;\n}\n\n__attribute__((noinline)) static void fill_window(deflate_state *s)\n{\n    unsigned n;\n    unsigned more;\n    uInt wsize = s->w_size;\n\n    do {\n        more = (unsigned)(s->window_size -(ulg)s->lookahead -(ulg)s->strstart);\n\n        if (s->strstart >= s->w_size+(wsize-MIN_LOOKAHEAD)) {\n            zmemcpy(s->window, s->window+wsize, (unsigned)wsize - more);\n            s->match_start -= wsize;\n            s->block_start -= (long) wsize;\n            s->strstart    -= wsize;\n            if (s->insert > s->strstart)\n                s->insert = s->strstart;\n            slide_hash(s);\n            more += wsize;\n        }\n        if (s->strm->avail_in == 0) break;\n\n        n = read_buf(s->strm, s->window + s->strstart + s->lookahead, more);\n        s->lookahead += n;\n\n        if (s->lookahead + s->insert >= MIN_MATCH) {\n            uInt str = s->strstart - s->insert;\n            Bytef *win = s->window;\n            uInt h = win[str];\n            s->ins_h = h;\n            uInt sh = s->hash_shift;\n            uInt mk = s->hash_mask;\n            s->ins_h = ((h << sh) ^ win[str + 1]) & mk;\n            while (s->insert) {\n                s->ins_h = (win[str + MIN_MATCH-1] ^ (s->ins_h << sh)) & mk;\n                s->prev[str & s->w_mask] = s->head[s->ins_h];\n                s->head[s->ins_h] = (Pos)str;\n                str++;\n                s->insert--;\n                if (s->lookahead + s->insert < MIN_MATCH)\n                    break;\n            }\n        }\n    } while (s->lookahead < MIN_LOOKAHEAD && s->strm->avail_in != 0);\n\n    if (s->high_water < s->window_size) {\n        ulg curr = s->strstart + (ulg)(s->lookahead);\n        ulg init;\n\n        if (s->high_water < curr) {\n            init = s->window_size - curr;\n            if (init > WIN_INIT)\n                init = WIN_INIT;\n            zmemzero(s->window + curr, (unsigned)init);\n            s->high_water = curr + init;\n        }\n        else if (s->high_water < (ulg)curr + WIN_INIT) {\n            init = (ulg)curr + WIN_INIT - s->high_water;\n            if (init > s->window_size - s->high_water)\n                init = s->window_size - s->high_water;\n            zmemzero(s->window + s->high_water, (unsigned)init);\n            s->high_water += init;\n        }\n    }\n}\n\nvoid caller(deflate_state *s)\n{\n    fill_window(s);\n}\n","size":884,"score":100,"agent":"kuncc/5","pid":6,"session":1808,"ts":1791752841063}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1795,"symbol":"inflateCopy","file":"inflate.c","asm":"# inflateCopy  (TU inflate.c, section .text, 1093 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflateCopy:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x44(%esp),%edi\n  /* 00b */  mov     %edi,%eax\n  /* 00d */  call    inflateStateCheck\n  /* 012 */  mov     0x40(%esp),%ebx\n  /* 016 */  test    %ebx,%ebx\n  /* 018 */  je      .L3a8\n  /* 01e */  test    %eax,%eax\n  /* 020 */  jne     .L3a8\n  /* 026 */  mov     $0x1bd0,%edx\n  /* 02b */  mov     $0x1,%ecx\n  /* 030 */  mov     0x1c(%edi),%ebp\n  /* 033 */  mov     %edx,0x8(%esp)\n  /* 037 */  mov     %ecx,0x4(%esp)\n  /* 03b */  mov     0x28(%edi),%eax\n  /* 03e */  mov     %eax,(%esp)\n  /* 041 */  call    *0x20(%edi)\n  /* 044 */  test    %eax,%eax\n  /* 046 */  mov     %eax,%ebx\n  /* 048 */  je      .L3fd\n  /* 04e */  mov     0x38(%ebp),%edx\n  /* 051 */  test    %edx,%edx\n  /* 053 */  je      .L1e8\n  /* 059 */  mov     $0x1,%eax\n  /* 05e */  mov     %eax,0x8(%esp)\n  /* 062 */  mov     $0x1,%eax\n  /* 067 */  mov     0x28(%ebp),%ecx\n  /* 06a */  shl     %cl,%eax\n  /* 06c */  mov     %eax,0x4(%esp)\n  /* 070 */  mov     0x28(%edi),%eax\n  /* 073 */  mov     %eax,(%esp)\n  /* 076 */  call    *0x20(%edi)\n  /* 079 */  test    %eax,%eax\n  /* 07b */  mov     %eax,%edx\n  /* 07d */  je      .L3f0\n  /* 083 */  mov     0x40(%esp),%esi\n  /* 087 */  mov     %edi,%eax\n  /* 089 */  mov     $0x38,%edi\n  /* 08e */  test    $0x1,%esi\n  /* 094 */  jne     .L2e8\n.L9a:\n  /* 09a */  test    $0x2,%esi\n  /* 0a0 */  jne     .L2d0\n.La6:\n  /* 0a6 */  mov     %edx,0x1c(%esp)\n  /* 0aa */  mov     %edi,%ecx\n  /* 0ac */  and     $0xfffffffc,%ecx\n  /* 0af */  mov     %ecx,0x18(%esp)\n  /* 0b3 */  xor     %ecx,%ecx\n.Lb5:\n  /* 0b5 */  mov     (%eax,%ecx,1),%edx\n  /* 0b8 */  mov     %edx,(%esi,%ecx,1)\n  /* 0bb */  add     $0x4,%ecx\n  /* 0be */  cmp     0x18(%esp),%ecx\n  /* 0c2 */  jb      .Lb5\n  /* 0c4 */  add     %ecx,%esi\n  /* 0c6 */  add     %ecx,%eax\n  /* 0c8 */  mov     0x1c(%esp),%edx\n  /* 0cc */  xor     %ecx,%ecx\n  /* 0ce */  test    $0x2,%edi\n  /* 0d4 */  jne     .L330\n.Lda:\n  /* 0da */  and     $0x1,%edi\n  /* 0dd */  jne     .L320\n.Le3:\n  /* 0e3 */  test    $0x1,%bl\n  /* 0e6 */  mov     %ebx,%edi\n  /* 0e8 */  mov     %ebp,%esi\n  /* 0ea */  mov     $0x1bd0,%eax\n  /* 0ef */  jne     .L3b2\n.Lf5:\n  /* 0f5 */  test    $0x2,%edi\n  /* 0fb */  jne     .L3db\n.L101:\n  /* 101 */  test    $0x4,%edi\n  /* 107 */  jne     .L3c8\n.L10d:\n  /* 10d */  mov     %eax,%ecx\n  /* 10f */  shr     $0x2,%ecx\n  /* 112 */  test    $0x2,%al\n  /* 114 */  rep movsl %ds:(%esi),%es:(%edi)\n  /* 116 */  jne     .L310\n.L11c:\n  /* 11c */  test    $0x1,%al\n  /* 11e */  jne     .L300\n.L124:\n  /* 124 */  mov     0x40(%esp),%eax\n  /* 128 */  mov     0x50(%ebp),%ecx\n  /* 12b */  mov     %eax,(%ebx)\n  /* 12d */  lea     0x534(%ebp),%eax\n  /* 133 */  cmp     %eax,%ecx\n  /* 135 */  jb      .L178\n  /* 137 */  lea     0x1bc0(%ebp),%esi\n  /* 13d */  cmp     %ecx,%esi\n  /* 13f */  jb      .L178\n.L141:\n  /* 141 */  sub     %eax,%ecx\n  /* 143 */  lea     0x534(%ebx,%ecx,1),%ecx\n  /* 14a */  mov     %ecx,0x50(%ebx)\n  /* 14d */  mov     0x54(%ebp),%ecx\n  /* 150 */  sub     %eax,%ecx\n  /* 152 */  lea     0x534(%ebx,%ecx,1),%ecx\n  /* 159 */  mov     %ecx,0x54(%ebx)\n  /* 15c */  mov     0x70(%ebp),%ecx\n  /* 15f */  sub     %eax,%ecx\n  /* 161 */  test    %edx,%edx\n  /* 163 */  lea     0x534(%ebx,%ecx,1),%eax\n  /* 16a */  mov     %eax,0x70(%ebx)\n  /* 16d */  jne     .L187\n  /* 16f */  xor     %edx,%edx\n  /* 171 */  jmp     .L19f\n  /* 173 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L178:\n  /* 178 */  mov     0x70(%ebp),%ecx\n  /* 17b */  sub     %eax,%ecx\n  /* 17d */  lea     0x534(%ebx,%ecx,1),%eax\n  /* 184 */  mov     %eax,0x70(%ebx)\n.L187:\n  /* 187 */  mov     0x28(%ebp),%ecx\n  /* 18a */  mov     $0x1,%eax\n  /* 18f */  mov     %edx,%edi\n  /* 191 */  mov     0x38(%ebp),%esi\n  /* 194 */  shl     %cl,%eax\n  /* 196 */  cmp     $0x8,%eax\n  /* 199 */  mov     %eax,%ecx\n  /* 19b */  jae     .L1b8\n.L19d:\n  /* 19d */  rep movsb %ds:(%esi),%es:(%edi)\n.L19f:\n  /* 19f */  mov     %edx,0x38(%ebx)\n  /* 1a2 */  mov     0x40(%esp),%eax\n  /* 1a6 */  mov     %ebx,0x1c(%eax)\n  /* 1a9 */  xor     %eax,%eax\n.L1ab:\n  /* 1ab */  add     $0x2c,%esp\n  /* 1ae */  pop     %ebx\n  /* 1af */  pop     %esi\n  /* 1b0 */  pop     %edi\n  /* 1b1 */  pop     %ebp\n  /* 1b2 */  ret\n  /* 1b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b8:\n  /* 1b8 */  test    $0x1,%dl\n  /* 1bb */  jne     .L358\n.L1c1:\n  /* 1c1 */  test    $0x2,%edi\n  /* 1c7 */  jne     .L340\n.L1cd:\n  /* 1cd */  test    $0x4,%edi\n  /* 1d3 */  je      .L19d\n  /* 1d5 */  mov     (%esi),%eax\n  /* 1d7 */  add     $0x4,%edi\n  /* 1da */  add     $0x4,%esi\n  /* 1dd */  sub     $0x4,%ecx\n  /* 1e0 */  mov     %eax,-0x4(%edi)\n  /* 1e3 */  jmp     .L19d\n  /* 1e5 */  lea     0x0(%esi),%esi\n.L1e8:\n  /* 1e8 */  mov     0x40(%esp),%ecx\n  /* 1ec */  mov     %edi,%eax\n  /* 1ee */  mov     $0x38,%edi\n  /* 1f3 */  test    $0x1,%cl\n  /* 1f6 */  jne     .L370\n.L1fc:\n  /* 1fc */  test    $0x2,%cl\n  /* 1ff */  jne     .L390\n.L205:\n  /* 205 */  mov     %edx,0x1c(%esp)\n  /* 209 */  mov     %edi,%esi\n  /* 20b */  and     $0xfffffffc,%esi\n  /* 20e */  mov     %esi,0x18(%esp)\n  /* 212 */  xor     %esi,%esi\n.L214:\n  /* 214 */  mov     (%eax,%esi,1),%edx\n  /* 217 */  mov     %edx,(%ecx,%esi,1)\n  /* 21a */  add     $0x4,%esi\n  /* 21d */  cmp     0x18(%esp),%esi\n  /* 221 */  jb      .L214\n  /* 223 */  add     %esi,%ecx\n  /* 225 */  add     %esi,%eax\n  /* 227 */  mov     0x1c(%esp),%edx\n  /* 22b */  xor     %esi,%esi\n  /* 22d */  test    $0x2,%edi\n  /* 233 */  je      .L240\n  /* 235 */  movzwl  (%eax),%esi\n  /* 238 */  mov     %si,(%ecx)\n  /* 23b */  mov     $0x2,%esi\n.L240:\n  /* 240 */  and     $0x1,%edi\n  /* 243 */  je      .L24c\n  /* 245 */  movzbl  (%eax,%esi,1),%eax\n  /* 249 */  mov     %al,(%ecx,%esi,1)\n.L24c:\n  /* 24c */  test    $0x1,%bl\n  /* 24f */  mov     %ebx,%edi\n  /* 251 */  mov     %ebp,%esi\n  /* 253 */  mov     $0x1bd0,%eax\n  /* 258 */  jne     .L42f\n.L25e:\n  /* 25e */  test    $0x2,%edi\n  /* 264 */  jne     .L41a\n.L26a:\n  /* 26a */  test    $0x4,%edi\n  /* 270 */  jne     .L407\n.L276:\n  /* 276 */  mov     %eax,%ecx\n  /* 278 */  shr     $0x2,%ecx\n  /* 27b */  test    $0x2,%al\n  /* 27d */  rep movsl %ds:(%esi),%es:(%edi)\n  /* 27f */  je      .L28c\n  /* 281 */  movzwl  (%esi),%ecx\n  /* 284 */  mov     %cx,(%edi)\n  /* 287 */  mov     $0x2,%ecx\n.L28c:\n  /* 28c */  test    $0x1,%al\n  /* 28e */  je      .L297\n  /* 290 */  movzbl  (%esi,%ecx,1),%eax\n  /* 294 */  mov     %al,(%edi,%ecx,1)\n.L297:\n  /* 297 */  mov     0x40(%esp),%eax\n  /* 29b */  mov     0x50(%ebp),%ecx\n  /* 29e */  mov     %eax,(%ebx)\n  /* 2a0 */  lea     0x534(%ebp),%eax\n  /* 2a6 */  cmp     %eax,%ecx\n  /* 2a8 */  jb      .L2b8\n  /* 2aa */  lea     0x1bc0(%ebp),%esi\n  /* 2b0 */  cmp     %ecx,%esi\n  /* 2b2 */  jae     .L141\n.L2b8:\n  /* 2b8 */  mov     0x70(%ebp),%edx\n  /* 2bb */  sub     %eax,%edx\n  /* 2bd */  lea     0x534(%ebx,%edx,1),%eax\n  /* 2c4 */  xor     %edx,%edx\n  /* 2c6 */  mov     %eax,0x70(%ebx)\n  /* 2c9 */  jmp     .L19f\n  /* 2ce */  xchg    %ax,%ax\n.L2d0:\n  /* 2d0 */  movzwl  (%eax),%ecx\n  /* 2d3 */  add     $0x2,%esi\n  /* 2d6 */  add     $0x2,%eax\n  /* 2d9 */  sub     $0x2,%edi\n  /* 2dc */  mov     %cx,-0x2(%esi)\n  /* 2e0 */  jmp     .La6\n  /* 2e5 */  lea     0x0(%esi),%esi\n.L2e8:\n  /* 2e8 */  movzbl  (%eax),%ecx\n  /* 2eb */  mov     $0x37,%edi\n  /* 2f0 */  inc     %eax\n  /* 2f1 */  mov     %cl,(%esi)\n  /* 2f3 */  mov     0x40(%esp),%esi\n  /* 2f7 */  inc     %esi\n  /* 2f8 */  jmp     .L9a\n  /* 2fd */  lea     0x0(%esi),%esi\n.L300:\n  /* 300 */  movzbl  (%esi,%ecx,1),%eax\n  /* 304 */  mov     %al,(%edi,%ecx,1)\n  /* 307 */  jmp     .L124\n  /* 30c */  lea     0x0(%esi,%eiz,1),%esi\n.L310:\n  /* 310 */  movzwl  (%esi),%ecx\n  /* 313 */  mov     %cx,(%edi)\n  /* 316 */  mov     $0x2,%ecx\n  /* 31b */  jmp     .L11c\n.L320:\n  /* 320 */  movzbl  (%eax,%ecx,1),%eax\n  /* 324 */  mov     %al,(%esi,%ecx,1)\n  /* 327 */  jmp     .Le3\n  /* 32c */  lea     0x0(%esi,%eiz,1),%esi\n.L330:\n  /* 330 */  movzwl  (%eax),%ecx\n  /* 333 */  mov     %cx,(%esi)\n  /* 336 */  mov     $0x2,%ecx\n  /* 33b */  jmp     .Lda\n.L340:\n  /* 340 */  movzwl  (%esi),%eax\n  /* 343 */  add     $0x2,%edi\n  /* 346 */  add     $0x2,%esi\n  /* 349 */  sub     $0x2,%ecx\n  /* 34c */  mov     %ax,-0x2(%edi)\n  /* 350 */  jmp     .L1cd\n  /* 355 */  lea     0x0(%esi),%esi\n.L358:\n  /* 358 */  movzbl  (%esi),%eax\n  /* 35b */  lea     0x1(%edx),%edi\n  /* 35e */  inc     %esi\n  /* 35f */  dec     %ecx\n  /* 360 */  mov     %al,(%edx)\n  /* 362 */  jmp     .L1c1\n  /* 367 */  nop\n  /* 368 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L370:\n  /* 370 */  mov     %ecx,%esi\n  /* 372 */  movzbl  (%eax),%ecx\n  /* 375 */  mov     $0x37,%edi\n  /* 37a */  inc     %eax\n  /* 37b */  mov     %cl,(%esi)\n  /* 37d */  mov     0x40(%esp),%esi\n  /* 381 */  lea     0x1(%esi),%ecx\n  /* 384 */  jmp     .L1fc\n  /* 389 */  lea     0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  movzwl  (%eax),%esi\n  /* 393 */  add     $0x2,%ecx\n  /* 396 */  add     $0x2,%eax\n  /* 399 */  sub     $0x2,%edi\n  /* 39c */  mov     %si,-0x2(%ecx)\n  /* 3a0 */  jmp     .L205\n  /* 3a5 */  lea     0x0(%esi),%esi\n.L3a8:\n  /* 3a8 */  mov     $0xfffffffe,%eax\n  /* 3ad */  jmp     .L1ab\n.L3b2:\n  /* 3b2 */  movzbl  0x0(%ebp),%eax\n  /* 3b6 */  lea     0x1(%ebx),%edi\n  /* 3b9 */  lea     0x1(%ebp),%esi\n  /* 3bc */  mov     %al,(%ebx)\n  /* 3be */  mov     $0x1bcf,%eax\n  /* 3c3 */  jmp     .Lf5\n.L3c8:\n  /* 3c8 */  mov     (%esi),%ecx\n  /* 3ca */  add     $0x4,%edi\n  /* 3cd */  add     $0x4,%esi\n  /* 3d0 */  sub     $0x4,%eax\n  /* 3d3 */  mov     %ecx,-0x4(%edi)\n  /* 3d6 */  jmp     .L10d\n.L3db:\n  /* 3db */  movzwl  (%esi),%ecx\n  /* 3de */  add     $0x2,%edi\n  /* 3e1 */  add     $0x2,%esi\n  /* 3e4 */  sub     $0x2,%eax\n  /* 3e7 */  mov     %cx,-0x2(%edi)\n  /* 3eb */  jmp     .L101\n.L3f0:\n  /* 3f0 */  mov     %ebx,0x4(%esp)\n  /* 3f4 */  mov     0x28(%edi),%eax\n  /* 3f7 */  mov     %eax,(%esp)\n  /* 3fa */  call    *0x24(%edi)\n.L3fd:\n  /* 3fd */  mov     $0xfffffffc,%eax\n  /* 402 */  jmp     .L1ab\n.L407:\n  /* 407 */  mov     (%esi),%ecx\n  /* 409 */  add     $0x4,%edi\n  /* 40c */  add     $0x4,%esi\n  /* 40f */  sub     $0x4,%eax\n  /* 412 */  mov     %ecx,-0x4(%edi)\n  /* 415 */  jmp     .L276\n.L41a:\n  /* 41a */  movzwl  (%esi),%ecx\n  /* 41d */  add     $0x2,%edi\n  /* 420 */  add     $0x2,%esi\n  /* 423 */  sub     $0x2,%eax\n  /* 426 */  mov     %cx,-0x2(%edi)\n  /* 42a */  jmp     .L26a\n.L42f:\n  /* 42f */  movzbl  0x0(%ebp),%eax\n  /* 433 */  lea     0x1(%ebx),%edi\n  /* 436 */  lea     0x1(%ebp),%esi\n  /* 439 */  mov     %al,(%ebx)\n  /* 43b */  mov     $0x1bcf,%eax\n  /* 440 */  jmp     .L25e\n","c":"#include <stdio.h>\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\n__attribute__((noinline)) local int inflateStateCheck(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n    if (strm == Z_NULL ||\n        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    state = (struct inflate_state FAR *)strm->state;\n    if (state == Z_NULL || state->strm != strm ||\n        state->mode < HEAD || state->mode > SYNC)\n        return 1;\n    return 0;\n}\n\nint ZEXPORT inflateCopy(dest, source)\nz_streamp dest;\nz_streamp source;\n{\n    struct inflate_state FAR *state;\n    struct inflate_state FAR *copy;\n    unsigned char FAR *window;\n    unsigned wsize;\n\n    if (inflateStateCheck(source) || dest == Z_NULL)\n        return Z_STREAM_ERROR;\n    state = (struct inflate_state FAR *)source->state;\n\n    copy = (struct inflate_state FAR *)\n           ZALLOC(source, 1, sizeof(struct inflate_state));\n    if (copy == Z_NULL) return Z_MEM_ERROR;\n    window = Z_NULL;\n    if (state->window != Z_NULL) {\n        window = (unsigned char FAR *)\n                 ZALLOC(source, 1U << state->wbits, sizeof(unsigned char));\n        if (window == Z_NULL) {\n            ZFREE(source, copy);\n            return Z_MEM_ERROR;\n        }\n    }\n\n    zmemcpy((voidpf)dest, (voidpf)source, sizeof(z_stream));\n    zmemcpy((voidpf)copy, (voidpf)state, sizeof(struct inflate_state));\n    copy->strm = dest;\n    if (state->lencode >= state->codes &&\n        state->lencode <= state->codes + ENOUGH - 1) {\n        copy->lencode = copy->codes + (state->lencode - state->codes);\n        copy->distcode = copy->codes + (state->distcode - state->codes);\n    }\n    copy->next = copy->codes + (state->next - state->codes);\n    if (window != Z_NULL) {\n        wsize = 1U << state->wbits;\n        zmemcpy(window, state->window, wsize);\n    }\n    copy->window = window;\n    dest->state = (struct internal_state FAR *)copy;\n    return Z_OK;\n}\n","size":1093,"score":100,"agent":"kuncc/0","pid":1,"session":1813,"ts":1791752845905}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1700,"symbol":"crc32_z","file":"crc32.c","asm":"# crc32_z  (TU crc32.c, section .text, 980 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncrc32_z:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x28,%esp\n  /* 007 */  mov     0x40(%esp),%edi\n  /* 00b */  mov     0x44(%esp),%esi\n  /* 00f */  test    %edi,%edi\n  /* 011 */  je      .L3b0\n  /* 017 */  mov     0x3c(%esp),%ebx\n  /* 01b */  cmp     $0x16,%esi\n  /* 01e */  not     %ebx\n  /* 020 */  ja      .L140\n.L26:\n  /* 026 */  cmp     $0x7,%esi\n  /* 029 */  jbe     .L106\n  /* 02f */  lea     (%edi,%esi,1),%ebp\n  /* 032 */  mov     %edi,%eax\n.L34:\n  /* 034 */  movzbl  (%eax),%ecx\n  /* 037 */  mov     %ebx,%edx\n  /* 039 */  add     $0x8,%eax\n  /* 03c */  shr     $0x8,%edx\n  /* 03f */  xor     %cl,%bl\n  /* 041 */  movzbl  %bl,%ebx\n  /* 044 */  mov     crc_table(,%ebx,4),%ecx\n  /* 04b */  movzbl  -0x7(%eax),%ebx\n  /* 04f */  xor     %ecx,%edx\n  /* 051 */  mov     %edx,%ecx\n  /* 053 */  xor     %bl,%dl\n  /* 055 */  shr     $0x8,%ecx\n  /* 058 */  movzbl  %dl,%edx\n  /* 05b */  mov     crc_table(,%edx,4),%ebx\n  /* 062 */  xor     %ebx,%ecx\n  /* 064 */  movzbl  -0x6(%eax),%ebx\n  /* 068 */  mov     %ecx,%edx\n  /* 06a */  shr     $0x8,%edx\n  /* 06d */  xor     %bl,%cl\n  /* 06f */  movzbl  %cl,%ecx\n  /* 072 */  mov     crc_table(,%ecx,4),%ebx\n  /* 079 */  xor     %ebx,%edx\n  /* 07b */  movzbl  -0x5(%eax),%ebx\n  /* 07f */  mov     %edx,%ecx\n  /* 081 */  shr     $0x8,%ecx\n  /* 084 */  xor     %bl,%dl\n  /* 086 */  movzbl  %dl,%edx\n  /* 089 */  mov     crc_table(,%edx,4),%ebx\n  /* 090 */  xor     %ebx,%ecx\n  /* 092 */  movzbl  -0x4(%eax),%ebx\n  /* 096 */  mov     %ecx,%edx\n  /* 098 */  shr     $0x8,%edx\n  /* 09b */  xor     %bl,%cl\n  /* 09d */  movzbl  %cl,%ecx\n  /* 0a0 */  mov     crc_table(,%ecx,4),%ebx\n  /* 0a7 */  xor     %ebx,%edx\n  /* 0a9 */  movzbl  -0x3(%eax),%ebx\n  /* 0ad */  mov     %edx,%ecx\n  /* 0af */  shr     $0x8,%ecx\n  /* 0b2 */  xor     %bl,%dl\n  /* 0b4 */  movzbl  %dl,%edx\n  /* 0b7 */  mov     crc_table(,%edx,4),%ebx\n  /* 0be */  xor     %ebx,%ecx\n  /* 0c0 */  movzbl  -0x2(%eax),%ebx\n  /* 0c4 */  mov     %ecx,%edx\n  /* 0c6 */  shr     $0x8,%edx\n  /* 0c9 */  xor     %bl,%cl\n  /* 0cb */  movzbl  %cl,%ecx\n  /* 0ce */  mov     crc_table(,%ecx,4),%ebx\n  /* 0d5 */  movzbl  -0x1(%eax),%ecx\n  /* 0d9 */  xor     %ebx,%edx\n  /* 0db */  mov     %edx,%ebx\n  /* 0dd */  xor     %cl,%dl\n  /* 0df */  shr     $0x8,%ebx\n  /* 0e2 */  movzbl  %dl,%edx\n  /* 0e5 */  mov     crc_table(,%edx,4),%ecx\n  /* 0ec */  mov     %ebp,%edx\n  /* 0ee */  sub     %eax,%edx\n  /* 0f0 */  xor     %ecx,%ebx\n  /* 0f2 */  cmp     $0x7,%edx\n  /* 0f5 */  ja      .L34\n  /* 0fb */  mov     %esi,%eax\n  /* 0fd */  and     $0x7,%esi\n  /* 100 */  shr     $0x3,%eax\n  /* 103 */  lea     (%edi,%eax,8),%edi\n.L106:\n  /* 106 */  test    %esi,%esi\n  /* 108 */  je      .L12d\n  /* 10a */  add     %edi,%esi\n  /* 10c */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  movzbl  (%edi),%edx\n  /* 113 */  mov     %ebx,%eax\n  /* 115 */  inc     %edi\n  /* 116 */  shr     $0x8,%eax\n  /* 119 */  xor     %dl,%bl\n  /* 11b */  movzbl  %bl,%ebx\n  /* 11e */  mov     crc_table(,%ebx,4),%ecx\n  /* 125 */  xor     %ecx,%eax\n  /* 127 */  cmp     %esi,%edi\n  /* 129 */  mov     %eax,%ebx\n  /* 12b */  jne     .L110\n.L12d:\n  /* 12d */  add     $0x28,%esp\n  /* 130 */  mov     %ebx,%eax\n  /* 132 */  pop     %ebx\n  /* 133 */  not     %eax\n  /* 135 */  pop     %esi\n  /* 136 */  pop     %edi\n  /* 137 */  pop     %ebp\n  /* 138 */  ret\n  /* 139 */  lea     0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  test    $0x3,%edi\n  /* 146 */  je      .L388\n  /* 14c */  movzbl  (%edi),%edx\n  /* 14f */  mov     %ebx,%eax\n  /* 151 */  inc     %edi\n  /* 152 */  shr     $0x8,%eax\n  /* 155 */  xor     %dl,%bl\n  /* 157 */  movzbl  %bl,%ebx\n  /* 15a */  mov     crc_table(,%ebx,4),%ecx\n  /* 161 */  xor     %ecx,%eax\n  /* 163 */  dec     %esi\n  /* 164 */  mov     %eax,%ebx\n  /* 166 */  jne     .L140\n  /* 168 */  mov     $0xffffffff,%ebp\n  /* 16d */  mov     %edi,%edx\n  /* 16f */  mov     %ebp,0x1c(%esp)\n  /* 173 */  mov     $0xffffffff,%ecx\n.L178:\n  /* 178 */  mov     %edx,0x20(%esp)\n  /* 17c */  xor     %ebp,%ebp\n  /* 17e */  mov     %edi,%edx\n  /* 180 */  mov     %esi,0x44(%esp)\n  /* 184 */  xor     %edi,%edi\n  /* 186 */  xor     %esi,%esi\n  /* 188 */  movl    $0x0,(%esp)\n  /* 18f */  mov     %ebx,0x4(%esp)\n  /* 193 */  mov     %ecx,0x24(%esp)\n  /* 197 */  nop\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     (%edx),%ecx\n  /* 1a2 */  add     $0x14,%edx\n  /* 1a5 */  mov     0x4(%esp),%eax\n  /* 1a9 */  mov     -0x10(%edx),%ebx\n  /* 1ac */  xor     %ecx,%eax\n  /* 1ae */  mov     (%esp),%ecx\n  /* 1b1 */  mov     %eax,0x10(%esp)\n  /* 1b5 */  movzbl  %al,%eax\n  /* 1b8 */  xor     %ebx,%ebp\n  /* 1ba */  mov     %ebp,0x8(%esp)\n  /* 1be */  mov     crc_braid_table(,%eax,4),%eax\n  /* 1c5 */  mov     -0xc(%edx),%ebp\n  /* 1c8 */  mov     %eax,0x4(%esp)\n  /* 1cc */  movzbl  0x8(%esp),%eax\n  /* 1d1 */  xor     %ebp,%ecx\n  /* 1d3 */  mov     %ecx,0xc(%esp)\n  /* 1d7 */  mov     -0x8(%edx),%ecx\n  /* 1da */  mov     crc_braid_table(,%eax,4),%ebp\n  /* 1e1 */  movzbl  0xc(%esp),%eax\n  /* 1e6 */  xor     %ecx,%edi\n  /* 1e8 */  mov     %edi,0x14(%esp)\n  /* 1ec */  mov     %edi,%ebx\n  /* 1ee */  mov     -0x4(%edx),%edi\n  /* 1f1 */  mov     %edx,0x40(%esp)\n  /* 1f5 */  mov     crc_braid_table(,%eax,4),%eax\n  /* 1fc */  xor     %edi,%esi\n  /* 1fe */  mov     %esi,0x18(%esp)\n  /* 202 */  mov     %esi,%ecx\n  /* 204 */  mov     %eax,(%esp)\n  /* 207 */  movzbl  %bl,%eax\n  /* 20a */  mov     $0x1,%ebx\n  /* 20f */  mov     crc_braid_table(,%eax,4),%edi\n  /* 216 */  movzbl  %cl,%eax\n  /* 219 */  mov     crc_braid_table(,%eax,4),%esi\n.L220:\n  /* 220 */  mov     0x10(%esp),%eax\n  /* 224 */  lea     0x0(,%ebx,8),%ecx\n  /* 22b */  shr     %cl,%eax\n  /* 22d */  movzbl  %al,%edx\n  /* 230 */  mov     %ebx,%eax\n  /* 232 */  shl     $0x8,%eax\n  /* 235 */  inc     %ebx\n  /* 236 */  add     %eax,%edx\n  /* 238 */  mov     crc_braid_table(,%edx,4),%edx\n  /* 23f */  xor     %edx,0x4(%esp)\n  /* 243 */  mov     0x8(%esp),%edx\n  /* 247 */  shr     %cl,%edx\n  /* 249 */  movzbl  %dl,%edx\n  /* 24c */  add     %eax,%edx\n  /* 24e */  xor     crc_braid_table(,%edx,4),%ebp\n  /* 255 */  mov     0xc(%esp),%edx\n  /* 259 */  shr     %cl,%edx\n  /* 25b */  movzbl  %dl,%edx\n  /* 25e */  add     %eax,%edx\n  /* 260 */  mov     crc_braid_table(,%edx,4),%edx\n  /* 267 */  xor     %edx,(%esp)\n  /* 26a */  mov     0x14(%esp),%edx\n  /* 26e */  shr     %cl,%edx\n  /* 270 */  movzbl  %dl,%edx\n  /* 273 */  add     %eax,%edx\n  /* 275 */  xor     crc_braid_table(,%edx,4),%edi\n  /* 27c */  mov     0x18(%esp),%edx\n  /* 280 */  shr     %cl,%edx\n  /* 282 */  movzbl  %dl,%edx\n  /* 285 */  add     %edx,%eax\n  /* 287 */  mov     crc_braid_table(,%eax,4),%edx\n  /* 28e */  xor     %edx,%esi\n  /* 290 */  cmp     $0x4,%ebx\n  /* 293 */  jne     .L220\n  /* 295 */  decl    0x1c(%esp)\n  /* 299 */  mov     0x40(%esp),%edx\n  /* 29d */  jne     .L1a0\n  /* 2a3 */  mov     %esi,0x8(%esp)\n  /* 2a7 */  mov     0x24(%esp),%ecx\n  /* 2ab */  mov     %ebp,%eax\n  /* 2ad */  mov     0x20(%esp),%edx\n  /* 2b1 */  mov     0x44(%esp),%esi\n  /* 2b5 */  mov     0x4(%esp),%ebx\n  /* 2b9 */  mov     %edi,0x4(%esp)\n  /* 2bd */  lea     -0x5(%ecx,%ecx,4),%ecx\n  /* 2c1 */  lea     0x14(%edx,%ecx,4),%edi\n.L2c5:\n  /* 2c5 */  mov     (%edi),%edx\n  /* 2c7 */  mov     $0x4,%ecx\n  /* 2cc */  xor     %edx,%ebx\n  /* 2ce */  mov     %ebx,%edx\n.L2d0:\n  /* 2d0 */  mov     %edx,%ebx\n  /* 2d2 */  movzbl  %dl,%edx\n  /* 2d5 */  mov     crc_table(,%edx,4),%ebp\n  /* 2dc */  shr     $0x8,%ebx\n  /* 2df */  xor     %ebp,%ebx\n  /* 2e1 */  dec     %ecx\n  /* 2e2 */  mov     %ebx,%edx\n  /* 2e4 */  jne     .L2d0\n  /* 2e6 */  mov     0x4(%edi),%ebp\n  /* 2e9 */  mov     $0x4,%edx\n  /* 2ee */  xor     %ebp,%eax\n  /* 2f0 */  xor     %ebx,%eax\n.L2f2:\n  /* 2f2 */  mov     %eax,%ecx\n  /* 2f4 */  movzbl  %al,%eax\n  /* 2f7 */  mov     crc_table(,%eax,4),%ebx\n  /* 2fe */  shr     $0x8,%ecx\n  /* 301 */  xor     %ebx,%ecx\n  /* 303 */  dec     %edx\n  /* 304 */  mov     %ecx,%eax\n  /* 306 */  jne     .L2f2\n  /* 308 */  mov     (%esp),%edx\n  /* 30b */  mov     0x8(%edi),%ebp\n  /* 30e */  xor     %ebp,%edx\n  /* 310 */  xor     %edx,%eax\n  /* 312 */  mov     $0x4,%edx\n.L317:\n  /* 317 */  mov     %eax,%ecx\n  /* 319 */  movzbl  %al,%eax\n  /* 31c */  mov     crc_table(,%eax,4),%ebx\n  /* 323 */  shr     $0x8,%ecx\n  /* 326 */  xor     %ebx,%ecx\n  /* 328 */  dec     %edx\n  /* 329 */  mov     %ecx,%eax\n  /* 32b */  jne     .L317\n  /* 32d */  mov     0x4(%esp),%edx\n  /* 331 */  mov     0xc(%edi),%ebp\n  /* 334 */  xor     %ebp,%edx\n  /* 336 */  xor     %edx,%eax\n  /* 338 */  mov     $0x4,%edx\n.L33d:\n  /* 33d */  mov     %eax,%ecx\n  /* 33f */  movzbl  %al,%eax\n  /* 342 */  mov     crc_table(,%eax,4),%ebx\n  /* 349 */  shr     $0x8,%ecx\n  /* 34c */  xor     %ebx,%ecx\n  /* 34e */  dec     %edx\n  /* 34f */  mov     %ecx,%eax\n  /* 351 */  jne     .L33d\n  /* 353 */  mov     0x8(%esp),%edx\n  /* 357 */  mov     0x10(%edi),%ecx\n  /* 35a */  xor     %ecx,%edx\n  /* 35c */  mov     %edx,%ebx\n  /* 35e */  xor     %eax,%ebx\n  /* 360 */  mov     $0x4,%eax\n.L365:\n  /* 365 */  mov     %ebx,%edx\n  /* 367 */  movzbl  %bl,%ebx\n  /* 36a */  mov     crc_table(,%ebx,4),%ebp\n  /* 371 */  shr     $0x8,%edx\n  /* 374 */  xor     %ebp,%edx\n  /* 376 */  dec     %eax\n  /* 377 */  mov     %edx,%ebx\n  /* 379 */  jne     .L365\n  /* 37b */  add     $0x14,%edi\n  /* 37e */  jmp     .L26\n  /* 383 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L388:\n  /* 388 */  mov     $0xcccccccd,%eax\n  /* 38d */  mul     %esi\n  /* 38f */  shr     $0x4,%edx\n  /* 392 */  lea     (%edx,%edx,4),%eax\n  /* 395 */  mov     %edx,%ecx\n  /* 397 */  shl     $0x2,%eax\n  /* 39a */  sub     %eax,%esi\n  /* 39c */  dec     %ecx\n  /* 39d */  mov     %ecx,0x1c(%esp)\n  /* 3a1 */  je      .L3ba\n  /* 3a3 */  mov     %edi,%edx\n  /* 3a5 */  jmp     .L178\n  /* 3aa */  lea     0x0(%esi),%esi\n.L3b0:\n  /* 3b0 */  add     $0x28,%esp\n  /* 3b3 */  xor     %eax,%eax\n  /* 3b5 */  pop     %ebx\n  /* 3b6 */  pop     %esi\n  /* 3b7 */  pop     %edi\n  /* 3b8 */  pop     %ebp\n  /* 3b9 */  ret\n.L3ba:\n  /* 3ba */  movl    $0x0,(%esp)\n  /* 3c1 */  xor     %ecx,%ecx\n  /* 3c3 */  xor     %ebp,%ebp\n  /* 3c5 */  mov     %ecx,0x8(%esp)\n  /* 3c9 */  xor     %eax,%eax\n  /* 3cb */  mov     %ebp,0x4(%esp)\n  /* 3cf */  jmp     .L2c5\n","c":"/* candidate for crc32_z (crc32.c, 980 bytes) */\n#include <stdio.h>\n#include <stdatomic.h>\n#include \"zutil.h\"\n#define BRAID_N 5\n#define BRAID_W 4\n#define N 5\n#define W 4\ntypedef unsigned int z_word_t;\n#include \"crc32.h\"\n\n#define DO1 crc = (crc >> 8) ^ crc_table[(crc ^ *buf++) & 0xff]\n#define DO8 DO1; DO1; DO1; DO1; DO1; DO1; DO1; DO1\n#define blks_unused 0\n\ntypedef unsigned int word_t;\n\nlocal z_crc_t crc_word(word_t data) {\n    int k;\n    for (k = 0; k < W; k++)\n        data = (data >> 8) ^ crc_table[data & 0xff];\n    return data;\n}\n\nlocal z_word_t crc_word_big(z_word_t data) {\n    int k;\n    for (k = 0; k < W; k++)\n        data = (data << 8) ^\n            crc_big_table[(data >> ((W - 1) << 3)) & 0xff];\n    return data;\n}\n\nlocal z_word_t byte_swap(z_word_t word) {\n    return\n        (word & 0xff000000) >> 24 |\n        (word & 0xff0000) >> 8 |\n        (word & 0xff00) << 8 |\n        (word & 0xff) << 24;\n}\n\nunsigned long ZEXPORT crc32_z(crc, buf, len)\n    unsigned long crc;\n    const unsigned char FAR *buf;\n    z_size_t len;\n{\n    if (buf == Z_NULL) return 0;\n\n    crc = (~crc) & 0xffffffff;\n\n    if (len >= N * W + W - 1) {\n        z_size_t blks;\n        word_t const *words;\n        unsigned endian;\n        int k;\n\n        while (len && ((z_size_t)buf & (W - 1)) != 0) {\n            len--;\n            DO1;\n        }\n\n        blks = len / (N * W);\n        len -= blks * N * W;\n        words = (word_t const *)buf;\n\n        endian = 1;\n        if (*(unsigned char *)&endian) {\n            z_crc_t crc0, word0, comb;\n            z_crc_t crc1, word1;\n            z_crc_t crc2, word2;\n            z_crc_t crc3, word3;\n            z_crc_t crc4, word4;\n\n            crc0 = crc;\n            crc1 = 0; crc2 = 0; crc3 = 0; crc4 = 0;\n            while (--blks) {\n                z_crc_t t0, t1, t2, t3, t4;\n                word0 = crc0 ^ words[0];\n                word1 = crc1 ^ words[1];\n                word2 = crc2 ^ words[2];\n                word3 = crc3 ^ words[3];\n                word4 = crc4 ^ words[4];\n                words += N;\n                crc0 = crc_braid_table[0][word0 & 0xff];\n                crc1 = crc_braid_table[0][word1 & 0xff];\n                crc2 = crc_braid_table[0][word2 & 0xff];\n                crc3 = crc_braid_table[0][word3 & 0xff];\n                crc4 = crc_braid_table[0][word4 & 0xff];\n                for (k = 1; k < W; k++) {\n                    crc0 ^= crc_braid_table[k][(word0 >> (k << 3)) & 0xff];\n                    crc1 ^= crc_braid_table[k][(word1 >> (k << 3)) & 0xff];\n                    crc2 ^= crc_braid_table[k][(word2 >> (k << 3)) & 0xff];\n                    crc3 ^= crc_braid_table[k][(word3 >> (k << 3)) & 0xff];\n                    crc4 ^= crc_braid_table[k][(word4 >> (k << 3)) & 0xff];\n                }\n            }\n\n            comb = crc_word(crc0 ^ words[0]);\n            comb = crc_word(crc1 ^ words[1] ^ comb);\n            comb = crc_word(crc2 ^ words[2] ^ comb);\n            comb = crc_word(crc3 ^ words[3] ^ comb);\n            comb = crc_word(crc4 ^ words[4] ^ comb);\n            words += N;\n            crc = comb;\n        }\n        else {\n            z_word_t crc0, word0, comb;\n            z_word_t crc1, word1;\n            z_word_t crc2, word2;\n            z_word_t crc3, word3;\n            z_word_t crc4, word4;\n\n            crc0 = byte_swap(crc);\n            crc1 = 0; crc2 = 0; crc3 = 0; crc4 = 0;\n            while (--blks) {\n                word0 = crc0 ^ words[0];\n                word1 = crc1 ^ words[1];\n                word2 = crc2 ^ words[2];\n                word3 = crc3 ^ words[3];\n                word4 = crc4 ^ words[4];\n                words += N;\n                crc0 = crc_braid_big_table[0][word0 & 0xff];\n                crc1 = crc_braid_big_table[0][word1 & 0xff];\n                crc2 = crc_braid_big_table[0][word2 & 0xff];\n                crc3 = crc_braid_big_table[0][word3 & 0xff];\n                crc4 = crc_braid_big_table[0][word4 & 0xff];\n                for (k = 1; k < W; k++) {\n                    crc0 ^= crc_braid_big_table[k][(word0 >> (k << 3)) & 0xff];\n                    crc1 ^= crc_braid_big_table[k][(word1 >> (k << 3)) & 0xff];\n                    crc2 ^= crc_braid_big_table[k][(word2 >> (k << 3)) & 0xff];\n                    crc3 ^= crc_braid_big_table[k][(word3 >> (k << 3)) & 0xff];\n                    crc4 ^= crc_braid_big_table[k][(word4 >> (k << 3)) & 0xff];\n                }\n            }\n            comb = crc_word_big(crc0 ^ words[0]);\n            comb = crc_word_big(crc1 ^ words[1] ^ comb);\n            comb = crc_word_big(crc2 ^ words[2] ^ comb);\n            comb = crc_word_big(crc3 ^ words[3] ^ comb);\n            comb = crc_word_big(crc4 ^ words[4] ^ comb);\n            words += N;\n            crc = byte_swap(comb);\n        }\n        buf = (const unsigned char *)words;\n    }\n\n    while (len >= 8) {\n        len -= 8;\n        DO8;\n    }\n    while (len) {\n        len--;\n        DO1;\n    }\n\n    return crc ^ 0xffffffff;\n}\n","size":980,"score":100,"agent":"kuncc/3","pid":4,"session":1810,"ts":1791752847198}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1732,"symbol":"gz_open","file":"gzlib.c","asm":"# gz_open  (TU gzlib.c, section .text, 933 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngz_open:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  test    %eax,%eax\n  /* 009 */  je      .Lff\n  /* 00f */  movl    $0x90,(%esp)\n  /* 016 */  mov     %edx,%esi\n  /* 018 */  mov     %ecx,%edi\n  /* 01a */  mov     %eax,%ebx\n  /* 01c */  call    malloc\n  /* 021 */  test    %eax,%eax\n  /* 023 */  mov     %eax,%ebp\n  /* 025 */  je      .Lff\n  /* 02b */  movl    $0x0,0x18(%eax)\n  /* 032 */  xor     %edx,%edx\n  /* 034 */  xor     %ecx,%ecx\n  /* 036 */  movl    $0x2000,0x1c(%eax)\n  /* 03d */  movl    $0x0,0x54(%eax)\n  /* 044 */  movl    $0x0,0xc(%eax)\n  /* 04b */  movl    $0xffffffff,0x3c(%eax)\n  /* 052 */  movl    $0x0,0x40(%eax)\n  /* 059 */  movl    $0x0,0x28(%eax)\n  /* 060 */  movsbl  (%edi),%eax\n  /* 063 */  mov     %edx,0x28(%esp)\n  /* 067 */  mov     %ecx,0x24(%esp)\n  /* 06b */  test    %al,%al\n  /* 06d */  jne     .L8f\n  /* 06f */  jmp     .Lf7\n  /* 074 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  sub     $0x30,%eax\n  /* 083 */  mov     %eax,0x3c(%ebp)\n.L86:\n  /* 086 */  movsbl  0x1(%edi),%eax\n  /* 08a */  inc     %edi\n  /* 08b */  test    %al,%al\n  /* 08d */  je      .Lb0\n.L8f:\n  /* 08f */  mov     %al,%dl\n  /* 091 */  sub     $0x30,%dl\n  /* 094 */  cmp     $0x9,%dl\n  /* 097 */  jbe     .L80\n  /* 099 */  sub     $0x2b,%al\n  /* 09b */  cmp     $0x4d,%al\n  /* 09d */  ja      .L86\n  /* 09f */  movzbl  %al,%eax\n  /* 0a2 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 0a9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     0xc(%ebp),%edi\n  /* 0b3 */  test    %edi,%edi\n  /* 0b5 */  je      .Lf7\n  /* 0b7 */  cmp     $0x1c4f,%edi\n  /* 0bd */  jne     .L170\n  /* 0c3 */  mov     0x28(%ebp),%edi\n  /* 0c6 */  test    %edi,%edi\n  /* 0c8 */  jne     .Lf7\n  /* 0ca */  movl    $0x1,0x28(%ebp)\n  /* 0d1 */  mov     %ebx,(%esp)\n  /* 0d4 */  call    strlen\n  /* 0d9 */  lea     0x1(%eax),%ecx\n  /* 0dc */  mov     %ecx,(%esp)\n  /* 0df */  mov     %ecx,0x28(%esp)\n  /* 0e3 */  call    malloc\n  /* 0e8 */  mov     0x28(%esp),%ecx\n  /* 0ec */  mov     %eax,0x14(%ebp)\n  /* 0ef */  test    %eax,%eax\n  /* 0f1 */  jne     .L230\n.Lf7:\n  /* 0f7 */  mov     %ebp,(%esp)\n  /* 0fa */  call    free\n.Lff:\n  /* 0ff */  add     $0x3c,%esp\n  /* 102 */  xor     %ebp,%ebp\n  /* 104 */  pop     %ebx\n  /* 105 */  mov     %ebp,%eax\n  /* 107 */  pop     %esi\n  /* 108 */  pop     %edi\n  /* 109 */  pop     %ebp\n  /* 10a */  ret\n  /* 10b */  movl    $0x79b1,0xc(%ebp)\n  /* 112 */  jmp     .L86\n  /* 117 */  movl    $0x1c4f,0xc(%ebp)\n  /* 11e */  jmp     .L86\n  /* 123 */  movl    $0x2,0x40(%ebp)\n  /* 12a */  jmp     .L86\n  /* 12f */  movl    $0x1,0x40(%ebp)\n  /* 136 */  jmp     .L86\n  /* 13b */  movl    $0x1,0xc(%ebp)\n  /* 142 */  jmp     .L86\n  /* 147 */  movl    $0x1,0x28(%ebp)\n  /* 14e */  jmp     .L86\n  /* 153 */  movl    $0x3,0x40(%ebp)\n  /* 15a */  jmp     .L86\n  /* 15f */  movl    $0x4,0x40(%ebp)\n  /* 166 */  jmp     .L86\n  /* 16b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  mov     %ebx,(%esp)\n  /* 173 */  call    strlen\n  /* 178 */  lea     0x1(%eax),%ecx\n  /* 17b */  mov     %ecx,(%esp)\n  /* 17e */  mov     %ecx,0x2c(%esp)\n  /* 182 */  call    malloc\n  /* 187 */  mov     0x2c(%esp),%ecx\n  /* 18b */  mov     %eax,0x14(%ebp)\n  /* 18e */  test    %eax,%eax\n  /* 190 */  je      .Lf7\n  /* 196 */  mov     %ecx,0xc(%esp)\n  /* 19a */  mov     $\"%s\",%edx\n  /* 19f */  mov     %edx,0x10(%esp)\n  /* 1a3 */  mov     $0x2,%edx\n  /* 1a8 */  mov     %edx,0x8(%esp)\n  /* 1ac */  mov     %ecx,0x4(%esp)\n  /* 1b0 */  mov     %ebx,0x14(%esp)\n  /* 1b4 */  mov     %eax,(%esp)\n  /* 1b7 */  mov     %eax,0x2c(%esp)\n  /* 1bb */  call    __snprintf_chk\n  /* 1c0 */  mov     0x24(%esp),%eax\n  /* 1c4 */  mov     0x2c(%esp),%edx\n  /* 1c8 */  shl     $0x13,%eax\n  /* 1cb */  cmpl    $0x1,0x28(%esp)\n  /* 1d0 */  sbb     %ecx,%ecx\n  /* 1d2 */  and     $0xffffff80,%ecx\n  /* 1d5 */  add     $0xc1,%ecx\n  /* 1db */  or      %eax,%ecx\n  /* 1dd */  cmp     $0x79b1,%edi\n  /* 1e3 */  je      .L2b0\n  /* 1e9 */  test    %esi,%esi\n  /* 1eb */  js      .L2dc\n  /* 1f1 */  mov     %esi,0x10(%ebp)\n  /* 1f4 */  dec     %edi\n  /* 1f5 */  je      .L310\n.L1fb:\n  /* 1fb */  movl    $0x0,0x0(%ebp)\n  /* 202 */  movl    $0x0,0x44(%ebp)\n.L209:\n  /* 209 */  movl    $0x0,0x4c(%ebp)\n  /* 210 */  mov     %ebp,%eax\n  /* 212 */  movl    $0x0,0x50(%ebp)\n  /* 219 */  movl    $0x0,0x8(%ebp)\n  /* 220 */  movl    $0x0,0x5c(%ebp)\n  /* 227 */  add     $0x3c,%esp\n  /* 22a */  pop     %ebx\n  /* 22b */  pop     %esi\n  /* 22c */  pop     %edi\n  /* 22d */  pop     %ebp\n  /* 22e */  ret\n  /* 22f */  nop\n.L230:\n  /* 230 */  mov     %ebx,0x14(%esp)\n  /* 234 */  mov     $\"%s\",%edx\n  /* 239 */  mov     %edx,0x10(%esp)\n  /* 23d */  mov     $0x2,%edx\n  /* 242 */  mov     %ecx,0xc(%esp)\n  /* 246 */  mov     %edx,0x8(%esp)\n  /* 24a */  mov     %ecx,0x4(%esp)\n  /* 24e */  mov     %eax,(%esp)\n  /* 251 */  mov     %eax,0x28(%esp)\n  /* 255 */  call    __snprintf_chk\n  /* 25a */  test    %esi,%esi\n  /* 25c */  js      .L333\n  /* 262 */  mov     %esi,0x10(%ebp)\n.L265:\n  /* 265 */  mov     %esi,(%esp)\n  /* 268 */  mov     $0x1,%eax\n  /* 26d */  mov     %eax,0x8(%esp)\n  /* 271 */  xor     %eax,%eax\n  /* 273 */  mov     %eax,0x4(%esp)\n  /* 277 */  call    lseek\n  /* 27c */  movl    $0x0,0x0(%ebp)\n  /* 283 */  movl    $0x0,0x34(%ebp)\n  /* 28a */  movl    $0x0,0x38(%ebp)\n  /* 291 */  movl    $0x0,0x2c(%ebp)\n  /* 298 */  cmp     $0xffffffff,%eax\n  /* 29b */  cmovne  %eax,%edi\n  /* 29e */  mov     %edi,0x30(%ebp)\n  /* 2a1 */  jmp     .L209\n  /* 2a6 */  xchg    %ax,%ax\n  /* 2a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2b0:\n  /* 2b0 */  test    %esi,%esi\n  /* 2b2 */  js      .L376\n  /* 2b8 */  mov     %esi,0x10(%ebp)\n  /* 2bb */  jmp     .L1fb\n  /* 2c0 */  mov     $0x1,%edx\n  /* 2c5 */  mov     %edx,0x28(%esp)\n  /* 2c9 */  jmp     .L86\n  /* 2ce */  mov     $0x1,%ecx\n  /* 2d3 */  mov     %ecx,0x24(%esp)\n  /* 2d7 */  jmp     .L86\n.L2dc:\n  /* 2dc */  mov     %ebx,(%esp)\n  /* 2df */  or      $0x400,%ecx\n  /* 2e5 */  mov     $0x1b6,%eax\n  /* 2ea */  mov     %eax,0x8(%esp)\n  /* 2ee */  mov     %ecx,0x4(%esp)\n  /* 2f2 */  mov     %edx,0x24(%esp)\n  /* 2f6 */  call    open\n  /* 2fb */  mov     0x24(%esp),%edx\n  /* 2ff */  mov     %eax,0x10(%ebp)\n  /* 302 */  cmp     $0xffffffff,%eax\n  /* 305 */  mov     %eax,%esi\n  /* 307 */  je      .L361\n  /* 309 */  dec     %edi\n  /* 30a */  jne     .L1fb\n.L310:\n  /* 310 */  mov     %esi,(%esp)\n  /* 313 */  mov     $0x2,%eax\n  /* 318 */  mov     %eax,0x8(%esp)\n  /* 31c */  xor     %eax,%eax\n  /* 31e */  mov     %eax,0x4(%esp)\n  /* 322 */  call    lseek\n  /* 327 */  movl    $0x79b1,0xc(%ebp)\n  /* 32e */  jmp     .L1fb\n.L333:\n  /* 333 */  mov     %ebx,(%esp)\n  /* 336 */  mov     0x24(%esp),%eax\n  /* 33a */  mov     $0x1b6,%ecx\n  /* 33f */  mov     %ecx,0x8(%esp)\n  /* 343 */  shl     $0x13,%eax\n  /* 346 */  mov     %eax,0x4(%esp)\n  /* 34a */  call    open\n  /* 34f */  mov     0x28(%esp),%edx\n  /* 353 */  mov     %eax,0x10(%ebp)\n  /* 356 */  cmp     $0xffffffff,%eax\n  /* 359 */  mov     %eax,%esi\n  /* 35b */  jne     .L265\n.L361:\n  /* 361 */  mov     %edx,(%esp)\n  /* 364 */  call    free\n  /* 369 */  mov     %ebp,(%esp)\n  /* 36c */  call    free\n  /* 371 */  jmp     .Lff\n.L376:\n  /* 376 */  mov     %ebx,(%esp)\n  /* 379 */  or      $0x200,%ecx\n  /* 37f */  mov     $0x1b6,%esi\n  /* 384 */  mov     %esi,0x8(%esp)\n  /* 388 */  mov     %ecx,0x4(%esp)\n  /* 38c */  mov     %edx,0x24(%esp)\n  /* 390 */  call    open\n  /* 395 */  mov     0x24(%esp),%edx\n  /* 399 */  mov     %eax,0x10(%ebp)\n  /* 39c */  inc     %eax\n  /* 39d */  jne     .L1fb\n  /* 3a3 */  jmp     .L361\n","c":"/* candidate for gz_open (gzlib.c, 933 bytes) */\n#include \"gzguts.h\"\n\nvoid ZLIB_INTERNAL gz_error(state, err, msg)\n    gz_statep state;\n    int err;\n    const char *msg;\n{\n    if (state->msg != NULL) {\n        if (state->err != Z_MEM_ERROR)\n            free(state->msg);\n        state->msg = NULL;\n    }\n\n    if (err != Z_OK && err != Z_BUF_ERROR)\n        state->x.have = 0;\n\n    state->err = err;\n    if (msg == NULL)\n        return;\n\n    if (err == Z_MEM_ERROR)\n        return;\n\n    if ((state->msg = (char *)malloc(strlen(state->path) + strlen(msg) + 3)) == NULL) {\n        state->err = Z_MEM_ERROR;\n        return;\n    }\n    (void)snprintf(state->msg, strlen(state->path) + strlen(msg) + 3,\n                   \"%s%s%s\", state->path, \": \", msg);\n}\n\nlocal void gz_reset(gz_statep state)\n{\n    state->x.have = 0;\n    if (state->mode == GZ_READ) {\n        state->eof = 0;\n        state->past = 0;\n        state->how = LOOK;\n    }\n    else\n        state->reset = 0;\n    state->seek = 0;\n    gz_error(state, Z_OK, NULL);\n    state->x.pos = 0;\n    state->strm.avail_in = 0;\n}\n\ngzFile __attribute__((regparm(3))) gz_open(const void *path, int fd, const char *mode)\n{\n    gz_statep state;\n    z_size_t len;\n    int oflag;\n    int cloexec = 0;\n    int exclusive = 0;\n\n    if (path == NULL)\n        return NULL;\n\n    state = (gz_statep)malloc(sizeof(gz_state));\n    if (state == NULL)\n        return NULL;\n    state->size = 0;\n    state->want = GZBUFSIZE;\n    state->msg = NULL;\n\n    state->mode = GZ_NONE;\n    state->level = Z_DEFAULT_COMPRESSION;\n    state->strategy = Z_DEFAULT_STRATEGY;\n    state->direct = 0;\n    while (*mode) {\n        if (*mode >= '0' && *mode <= '9')\n            state->level = *mode - '0';\n        else\n            switch (*mode) {\n            case 'r':\n                state->mode = GZ_READ;\n                break;\n            case 'w':\n                state->mode = GZ_WRITE;\n                break;\n            case 'a':\n                state->mode = GZ_APPEND;\n                break;\n            case '+':\n                free(state);\n                return NULL;\n            case 'b':\n                break;\n            case 'e':\n                cloexec = 1;\n                break;\n            case 'x':\n                exclusive = 1;\n                break;\n            case 'f':\n                state->strategy = Z_FILTERED;\n                break;\n            case 'h':\n                state->strategy = Z_HUFFMAN_ONLY;\n                break;\n            case 'R':\n                state->strategy = Z_RLE;\n                break;\n            case 'F':\n                state->strategy = Z_FIXED;\n                break;\n            case 'T':\n                state->direct = 1;\n                break;\n            default:\n                ;\n            }\n        mode++;\n    }\n\n    if (state->mode == GZ_NONE) {\n        free(state);\n        return NULL;\n    }\n\n    if (state->mode == GZ_READ) {\n        if (state->direct) {\n            free(state);\n            return NULL;\n        }\n        state->direct = 1;\n    }\n\n    len = strlen((const char *)path);\n    state->path = (char *)malloc(len + 1);\n    if (state->path == NULL) {\n        free(state);\n        return NULL;\n    }\n    snprintf(state->path, len + 1, \"%s\", (const char *)path);\n\n    oflag = (cloexec ? 0x80000 : 0) |\n            (state->mode == GZ_READ ?\n                0 :\n                (O_WRONLY | O_CREAT |\n                 (exclusive ? O_EXCL : 0) |\n                 (state->mode == GZ_WRITE ? O_TRUNC : O_APPEND)));\n\n    state->fd = fd > -1 ? fd : open((const char *)path, oflag, 0666);\n    if (state->fd == -1) {\n        free(state->path);\n        free(state);\n        return NULL;\n    }\n    if (state->mode == GZ_APPEND) {\n        lseek(state->fd, 0, SEEK_END);\n        state->mode = GZ_WRITE;\n    }\n\n    if (state->mode == GZ_READ) {\n        state->start = lseek(state->fd, 0, SEEK_CUR);\n        if (state->start == -1) state->start = 0;\n    }\n\n    gz_reset(state);\n\n    return (gzFile)state;\n}\n","size":933,"score":100,"agent":"kuncc/1","pid":2,"session":1809,"ts":1791752850536}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1714,"symbol":"deflate_fast","file":"deflate.c","asm":"# deflate_fast  (TU deflate.c, section .text, 1073 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeflate_fast:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     0x60(%esp),%ebp\n.Lb:\n  /* 00b */  mov     0x74(%ebp),%eax\n  /* 00e */  mov     %eax,0x10(%esp)\n  /* 012 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cmpl    $0x105,0x10(%esp)\n  /* 028 */  jbe     .L25b\n.L2e:\n  /* 02e */  mov     0x6c(%ebp),%eax\n  /* 031 */  mov     0x38(%ebp),%edx\n  /* 034 */  mov     0x58(%ebp),%ecx\n  /* 037 */  mov     0x48(%ebp),%edi\n  /* 03a */  mov     0x34(%ebp),%esi\n  /* 03d */  movzbl  0x2(%edx,%eax,1),%edx\n  /* 042 */  mov     0x40(%ebp),%ebx\n  /* 045 */  shl     %cl,%edi\n  /* 047 */  mov     0x54(%ebp),%ecx\n  /* 04a */  and     %eax,%esi\n  /* 04c */  xor     %edi,%edx\n  /* 04e */  and     %ecx,%edx\n  /* 050 */  mov     0x44(%ebp),%ecx\n  /* 053 */  mov     %edx,0x48(%ebp)\n  /* 056 */  lea     (%ecx,%edx,2),%ecx\n  /* 059 */  movzwl  (%ecx),%edx\n  /* 05c */  mov     %dx,(%ebx,%esi,2)\n  /* 060 */  test    %edx,%edx\n  /* 062 */  mov     %ax,(%ecx)\n  /* 065 */  je      .L7c\n  /* 067 */  mov     0x2c(%ebp),%esi\n  /* 06a */  mov     %eax,%ebx\n  /* 06c */  sub     %edx,%ebx\n  /* 06e */  lea     -0x106(%esi),%ecx\n  /* 074 */  cmp     %ebx,%ecx\n  /* 076 */  jae     .L2b0\n.L7c:\n  /* 07c */  mov     0x60(%ebp),%edx\n.L7f:\n  /* 07f */  mov     0x16a0(%ebp),%ecx\n  /* 085 */  mov     0x1698(%ebp),%edi\n  /* 08b */  lea     0x1(%ecx),%ebx\n  /* 08e */  add     %edi,%ecx\n  /* 090 */  cmp     $0x2,%edx\n  /* 093 */  jbe     .L1e0\n  /* 099 */  mov     %ebx,0x16a0(%ebp)\n  /* 09f */  mov     0x70(%ebp),%esi\n  /* 0a2 */  sub     $0x3,%dl\n  /* 0a5 */  sub     %esi,%eax\n  /* 0a7 */  movzwl  %ax,%eax\n  /* 0aa */  mov     %al,(%ecx)\n  /* 0ac */  mov     0x16a0(%ebp),%ecx\n  /* 0b2 */  mov     0x1698(%ebp),%ebx\n  /* 0b8 */  lea     0x1(%ecx),%esi\n  /* 0bb */  mov     %esi,0x16a0(%ebp)\n  /* 0c1 */  mov     %ah,(%ebx,%ecx,1)\n  /* 0c4 */  dec     %eax\n  /* 0c5 */  mov     0x16a0(%ebp),%ecx\n  /* 0cb */  mov     0x1698(%ebp),%ebx\n  /* 0d1 */  lea     0x1(%ecx),%esi\n  /* 0d4 */  mov     %esi,0x16a0(%ebp)\n  /* 0da */  mov     %dl,(%ebx,%ecx,1)\n  /* 0dd */  movzbl  %dl,%edx\n  /* 0e0 */  movzwl  %ax,%ecx\n  /* 0e3 */  movzbl  _length_code(%edx),%edx\n  /* 0ea */  incw    0x498(%ebp,%edx,4)\n  /* 0f2 */  cmp     $0xff,%ax\n  /* 0f6 */  ja      .L2a0\n  /* 0fc */  movzbl  _dist_code(%ecx),%eax\n.L103:\n  /* 103 */  incw    0x988(%ebp,%eax,4)\n  /* 10b */  mov     0x16a0(%ebp),%eax\n  /* 111 */  mov     0x60(%ebp),%edi\n  /* 114 */  mov     0x38(%ebp),%ecx\n  /* 117 */  mov     0x54(%ebp),%edx\n  /* 11a */  mov     %eax,0x24(%esp)\n  /* 11e */  mov     0x74(%ebp),%eax\n  /* 121 */  mov     %edi,0x20(%esp)\n  /* 125 */  mov     0x16a4(%ebp),%ebx\n  /* 12b */  mov     %ecx,0x18(%esp)\n  /* 12f */  mov     0x6c(%ebp),%esi\n  /* 132 */  mov     %edx,0x1c(%esp)\n  /* 136 */  mov     0x58(%ebp),%ecx\n  /* 139 */  sub     %edi,%eax\n  /* 13b */  cmp     %edi,0x80(%ebp)\n  /* 141 */  mov     %eax,0x10(%esp)\n  /* 145 */  mov     %eax,0x74(%ebp)\n  /* 148 */  jb      .L153\n  /* 14a */  cmp     $0x2,%eax\n  /* 14d */  ja      .L2c8\n.L153:\n  /* 153 */  movl    $0x0,0x60(%ebp)\n  /* 15a */  mov     0x20(%esp),%eax\n  /* 15e */  mov     0x18(%esp),%edi\n  /* 162 */  add     %eax,%esi\n  /* 164 */  mov     %esi,0x6c(%ebp)\n  /* 167 */  movzbl  (%edi,%esi,1),%eax\n  /* 16b */  mov     %eax,0x48(%ebp)\n  /* 16e */  shl     %cl,%eax\n  /* 170 */  movzbl  0x1(%edi,%esi,1),%edx\n  /* 175 */  mov     0x1c(%esp),%esi\n  /* 179 */  xor     %eax,%edx\n  /* 17b */  and     %esi,%edx\n  /* 17d */  mov     %edx,0x48(%ebp)\n.L180:\n  /* 180 */  cmp     %ebx,0x24(%esp)\n  /* 184 */  jne     .L20\n  /* 18a */  mov     0x6c(%ebp),%eax\n.L18d:\n  /* 18d */  mov     0x5c(%ebp),%edx\n  /* 190 */  xor     %ecx,%ecx\n  /* 192 */  sub     %edx,%eax\n  /* 194 */  test    %edx,%edx\n  /* 196 */  js      .L19d\n  /* 198 */  mov     0x38(%ebp),%ecx\n  /* 19b */  add     %edx,%ecx\n.L19d:\n  /* 19d */  mov     %ecx,0x4(%esp)\n  /* 1a1 */  xor     %edx,%edx\n  /* 1a3 */  mov     %edx,0xc(%esp)\n  /* 1a7 */  mov     %eax,0x8(%esp)\n  /* 1ab */  mov     %ebp,(%esp)\n  /* 1ae */  call    _tr_flush_block\n  /* 1b3 */  mov     0x6c(%ebp),%eax\n  /* 1b6 */  mov     %eax,0x5c(%ebp)\n  /* 1b9 */  mov     0x0(%ebp),%eax\n  /* 1bc */  call    flush_pending\n  /* 1c1 */  mov     0x0(%ebp),%eax\n  /* 1c4 */  mov     0x10(%eax),%ecx\n  /* 1c7 */  test    %ecx,%ecx\n  /* 1c9 */  jne     .Lb\n.L1cf:\n  /* 1cf */  xor     %eax,%eax\n.L1d1:\n  /* 1d1 */  add     $0x4c,%esp\n  /* 1d4 */  pop     %ebx\n  /* 1d5 */  pop     %esi\n  /* 1d6 */  pop     %edi\n  /* 1d7 */  pop     %ebp\n  /* 1d8 */  ret\n  /* 1d9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  mov     0x38(%ebp),%edx\n  /* 1e3 */  movzbl  (%edx,%eax,1),%eax\n  /* 1e7 */  mov     %ebx,0x16a0(%ebp)\n  /* 1ed */  movb    $0x0,(%ecx)\n  /* 1f0 */  mov     0x16a0(%ebp),%edx\n  /* 1f6 */  mov     0x1698(%ebp),%ecx\n  /* 1fc */  lea     0x1(%edx),%ebx\n  /* 1ff */  mov     %ebx,0x16a0(%ebp)\n  /* 205 */  movb    $0x0,(%ecx,%edx,1)\n  /* 209 */  mov     0x16a0(%ebp),%edx\n  /* 20f */  mov     0x1698(%ebp),%ecx\n  /* 215 */  lea     0x1(%edx),%ebx\n  /* 218 */  mov     %ebx,0x16a0(%ebp)\n  /* 21e */  mov     %al,(%ecx,%edx,1)\n  /* 221 */  incw    0x94(%ebp,%eax,4)\n  /* 229 */  mov     0x74(%ebp),%eax\n  /* 22c */  mov     0x16a4(%ebp),%esi\n  /* 232 */  dec     %eax\n  /* 233 */  mov     %eax,0x10(%esp)\n  /* 237 */  mov     %eax,0x74(%ebp)\n  /* 23a */  mov     0x6c(%ebp),%eax\n  /* 23d */  inc     %eax\n  /* 23e */  cmp     %esi,0x16a0(%ebp)\n  /* 244 */  mov     %eax,0x6c(%ebp)\n  /* 247 */  je      .L18d\n  /* 24d */  cmpl    $0x105,0x10(%esp)\n  /* 255 */  ja      .L2e\n.L25b:\n  /* 25b */  mov     %ebp,%eax\n  /* 25d */  call    fill_window\n  /* 262 */  mov     0x74(%ebp),%eax\n  /* 265 */  cmp     $0x105,%eax\n  /* 26a */  ja      .L2e\n  /* 270 */  mov     0x64(%esp),%edx\n  /* 274 */  test    %edx,%edx\n  /* 276 */  je      .L1cf\n  /* 27c */  test    %eax,%eax\n  /* 27e */  je      .L360\n  /* 284 */  cmp     $0x2,%eax\n  /* 287 */  ja      .L2e\n  /* 28d */  mov     0x60(%ebp),%edx\n  /* 290 */  mov     0x6c(%ebp),%eax\n  /* 293 */  jmp     .L7f\n  /* 298 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2a0:\n  /* 2a0 */  shr     $0x7,%ecx\n  /* 2a3 */  movzbl  _dist_code+0x100(%ecx),%eax\n  /* 2aa */  jmp     .L103\n  /* 2af */  nop\n.L2b0:\n  /* 2b0 */  mov     %ebp,%eax\n  /* 2b2 */  call    longest_match\n  /* 2b7 */  mov     %eax,0x60(%ebp)\n  /* 2ba */  mov     %eax,%edx\n  /* 2bc */  mov     0x6c(%ebp),%eax\n  /* 2bf */  jmp     .L7f\n  /* 2c4 */  lea     0x0(%esi,%eiz,1),%esi\n.L2c8:\n  /* 2c8 */  mov     0x44(%ebp),%eax\n  /* 2cb */  lea     0x1(%esi),%edx\n  /* 2ce */  dec     %edi\n  /* 2cf */  mov     %esi,0x3c(%esp)\n  /* 2d3 */  mov     %edi,%esi\n  /* 2d5 */  mov     %edi,0x60(%ebp)\n  /* 2d8 */  mov     %ebx,0x38(%esp)\n  /* 2dc */  mov     %eax,0x28(%esp)\n  /* 2e0 */  mov     0x40(%ebp),%eax\n  /* 2e3 */  mov     %ecx,0x34(%esp)\n  /* 2e7 */  mov     %eax,0x2c(%esp)\n  /* 2eb */  mov     0x34(%ebp),%eax\n  /* 2ee */  mov     %eax,0x30(%esp)\n  /* 2f2 */  mov     0x48(%ebp),%eax\n  /* 2f5 */  lea     0x0(%esi),%esi\n  /* 2f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L300:\n  /* 300 */  mov     %edx,0x6c(%ebp)\n  /* 303 */  mov     0x18(%esp),%ebx\n  /* 307 */  dec     %esi\n  /* 308 */  movzbl  0x34(%esp),%ecx\n  /* 30d */  movzbl  0x2(%ebx,%edx,1),%ebx\n  /* 312 */  shl     %cl,%eax\n  /* 314 */  mov     0x1c(%esp),%ecx\n  /* 318 */  xor     %ebx,%eax\n  /* 31a */  mov     0x28(%esp),%ebx\n  /* 31e */  and     %ecx,%eax\n  /* 320 */  mov     0x30(%esp),%ecx\n  /* 324 */  mov     %eax,0x48(%ebp)\n  /* 327 */  lea     (%ebx,%eax,2),%edi\n  /* 32a */  mov     0x2c(%esp),%ebx\n  /* 32e */  mov     %edi,0x14(%esp)\n  /* 332 */  movzwl  (%edi),%edi\n  /* 335 */  and     %edx,%ecx\n  /* 337 */  mov     %di,(%ebx,%ecx,2)\n  /* 33b */  mov     0x14(%esp),%edi\n  /* 33f */  mov     %dx,(%edi)\n  /* 342 */  inc     %edx\n  /* 343 */  test    %esi,%esi\n  /* 345 */  mov     %esi,0x60(%ebp)\n  /* 348 */  jne     .L300\n  /* 34a */  mov     0x20(%esp),%eax\n  /* 34e */  mov     0x3c(%esp),%edi\n  /* 352 */  mov     0x38(%esp),%ebx\n  /* 356 */  add     %edi,%eax\n  /* 358 */  mov     %eax,0x6c(%ebp)\n  /* 35b */  jmp     .L180\n.L360:\n  /* 360 */  mov     0x6c(%ebp),%edx\n  /* 363 */  mov     $0x2,%eax\n  /* 368 */  cmp     %eax,%edx\n  /* 36a */  cmovbe  %edx,%eax\n  /* 36d */  cmpl    $0x4,0x64(%esp)\n  /* 372 */  mov     %eax,0x16b4(%ebp)\n  /* 378 */  je      .L3d8\n  /* 37a */  mov     0x16a0(%ebp),%ecx\n  /* 380 */  mov     $0x1,%eax\n  /* 385 */  test    %ecx,%ecx\n  /* 387 */  je      .L1d1\n  /* 38d */  mov     0x5c(%ebp),%eax\n  /* 390 */  xor     %ecx,%ecx\n  /* 392 */  sub     %eax,%edx\n  /* 394 */  test    %eax,%eax\n  /* 396 */  js      .L39f\n  /* 398 */  mov     0x38(%ebp),%edi\n  /* 39b */  add     %edi,%eax\n  /* 39d */  mov     %eax,%ecx\n.L39f:\n  /* 39f */  mov     %edx,0x8(%esp)\n  /* 3a3 */  xor     %ebx,%ebx\n  /* 3a5 */  mov     %ebx,0xc(%esp)\n  /* 3a9 */  mov     %ecx,0x4(%esp)\n  /* 3ad */  mov     %ebp,(%esp)\n  /* 3b0 */  call    _tr_flush_block\n  /* 3b5 */  mov     0x6c(%ebp),%eax\n  /* 3b8 */  mov     %eax,0x5c(%ebp)\n  /* 3bb */  mov     0x0(%ebp),%eax\n  /* 3be */  call    flush_pending\n  /* 3c3 */  mov     0x0(%ebp),%eax\n  /* 3c6 */  mov     0x10(%eax),%esi\n  /* 3c9 */  xor     %eax,%eax\n  /* 3cb */  test    %esi,%esi\n  /* 3cd */  setne   %al\n  /* 3d0 */  add     $0x4c,%esp\n  /* 3d3 */  pop     %ebx\n  /* 3d4 */  pop     %esi\n  /* 3d5 */  pop     %edi\n  /* 3d6 */  pop     %ebp\n  /* 3d7 */  ret\n.L3d8:\n  /* 3d8 */  mov     0x5c(%ebp),%eax\n  /* 3db */  xor     %ecx,%ecx\n  /* 3dd */  sub     %eax,%edx\n  /* 3df */  test    %eax,%eax\n  /* 3e1 */  js      .L3ea\n  /* 3e3 */  mov     0x38(%ebp),%edi\n  /* 3e6 */  add     %edi,%eax\n  /* 3e8 */  mov     %eax,%ecx\n.L3ea:\n  /* 3ea */  mov     %edx,0x8(%esp)\n  /* 3ee */  mov     $0x1,%ebx\n  /* 3f3 */  mov     %ecx,0x4(%esp)\n  /* 3f7 */  mov     %ebx,0xc(%esp)\n  /* 3fb */  mov     %ebp,(%esp)\n  /* 3fe */  call    _tr_flush_block\n  /* 403 */  mov     0x6c(%ebp),%eax\n  /* 406 */  mov     %eax,0x5c(%ebp)\n  /* 409 */  mov     0x0(%ebp),%eax\n  /* 40c */  call    flush_pending\n  /* 411 */  mov     0x0(%ebp),%edx\n  /* 414 */  mov     $0x3,%eax\n  /* 419 */  mov     0x10(%edx),%esi\n  /* 41c */  test    %esi,%esi\n  /* 41e */  jne     .L1d1\n  /* 424 */  add     $0x4c,%esp\n  /* 427 */  mov     $0x2,%eax\n  /* 42c */  pop     %ebx\n  /* 42d */  pop     %esi\n  /* 42e */  pop     %edi\n  /* 42f */  pop     %ebp\n  /* 430 */  ret\n","c":"#include \"deflate.h\"\n\ntypedef enum { need_more, block_done, finish_started, finish_done } block_state;\n#define NIL 0\n#define UPDATE_HASH(s,h,c) (h = (((h)<<s->hash_shift) ^ (c)) & s->hash_mask)\n#define INSERT_STRING(s, str, match_head) \\\n   (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \\\n    match_head = s->prev[(str) & s->w_mask] = s->head[s->ins_h], \\\n    s->head[s->ins_h] = (Pos)(str))\n\nextern void ext1(void *);\nextern unsigned ext2(void *, unsigned);\n__attribute__((noinline)) static void fill_window(deflate_state *s) { ext1(s); ext1(s + 1); }\n__attribute__((noinline)) static void flush_pending(z_streamp strm) { ext1(strm); ext1(strm + 1); }\n__attribute__((noinline)) static uInt longest_match(deflate_state *s, IPos cur_match) { return ext2(s, cur_match) + ext2(s, 1); }\n\n#define FLUSH_BLOCK_ONLY(s, last) { \\\n   _tr_flush_block(s, (s->block_start >= 0L ? \\\n                   (charf *)&s->window[(unsigned)s->block_start] : \\\n                   (charf *)Z_NULL), \\\n                (ulg)((long)s->strstart - s->block_start), \\\n                (last)); \\\n   s->block_start = s->strstart; \\\n   flush_pending(s->strm); \\\n}\n\n#define FLUSH_BLOCK(s, last) { \\\n   FLUSH_BLOCK_ONLY(s, last); \\\n   if (s->strm->avail_out == 0) return (last) ? finish_started : need_more; \\\n}\n\nint deflate_fast(deflate_state *s, int flush)\n{\n    IPos hash_head;\n    int bflush;\n\n    for (;;) {\n        if (s->lookahead < MIN_LOOKAHEAD) {\n            fill_window(s);\n            if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {\n                return need_more;\n            }\n            if (s->lookahead == 0) break;\n        }\n\n        hash_head = NIL;\n        if (s->lookahead >= MIN_MATCH) {\n            INSERT_STRING(s, s->strstart, hash_head);\n        }\n\n        if (hash_head != NIL && s->strstart - hash_head <= MAX_DIST(s)) {\n            s->match_length = longest_match (s, hash_head);\n        }\n        if (s->match_length >= MIN_MATCH) {\n            _tr_tally_dist(s, s->strstart - s->match_start,\n                           s->match_length - MIN_MATCH, bflush);\n\n            s->lookahead -= s->match_length;\n\n            if (s->match_length <= s->max_insert_length &&\n                s->lookahead >= MIN_MATCH) {\n                s->match_length--;\n                do {\n                    s->strstart++;\n                    INSERT_STRING(s, s->strstart, hash_head);\n                } while (--s->match_length != 0);\n                s->strstart++;\n            } else\n            {\n                s->strstart += s->match_length;\n                s->match_length = 0;\n                s->ins_h = s->window[s->strstart];\n                UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]);\n            }\n        } else {\n            _tr_tally_lit(s, s->window[s->strstart], bflush);\n            s->lookahead--;\n            s->strstart++;\n        }\n        if (bflush) FLUSH_BLOCK(s, 0);\n    }\n    s->insert = s->strstart < MIN_MATCH-1 ? s->strstart : MIN_MATCH-1;\n    if (flush == Z_FINISH) {\n        FLUSH_BLOCK(s, 1);\n        return finish_done;\n    }\n    if (s->sym_next)\n        FLUSH_BLOCK(s, 0);\n    return block_done;\n}\n","size":1073,"score":100,"agent":"kuncc/4","pid":5,"session":1812,"ts":1791752870111}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1730,"symbol":"deflateCopy","file":"deflate.c","asm":"# deflateCopy  (TU deflate.c, section .text, 1202 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeflateCopy:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x44(%esp),%esi\n  /* 00b */  mov     0x40(%esp),%ebp\n  /* 00f */  mov     %esi,%eax\n  /* 011 */  call    deflateStateCheck\n  /* 016 */  test    %ebp,%ebp\n  /* 018 */  je      .L4a8\n  /* 01e */  test    %eax,%eax\n  /* 020 */  jne     .L4a8\n  /* 026 */  test    $0x1,%ebp\n  /* 02c */  mov     0x1c(%esi),%edx\n  /* 02f */  mov     %esi,%eax\n  /* 031 */  mov     %ebp,%ebx\n  /* 033 */  mov     $0x38,%esi\n  /* 038 */  jne     .L340\n.L3e:\n  /* 03e */  test    $0x2,%bl\n  /* 041 */  jne     .L358\n.L47:\n  /* 047 */  mov     %edx,0x1c(%esp)\n  /* 04b */  mov     %esi,%edi\n  /* 04d */  xor     %ecx,%ecx\n  /* 04f */  and     $0xfffffffc,%edi\n.L52:\n  /* 052 */  mov     (%eax,%ecx,1),%edx\n  /* 055 */  mov     %edx,(%ebx,%ecx,1)\n  /* 058 */  add     $0x4,%ecx\n  /* 05b */  cmp     %edi,%ecx\n  /* 05d */  jb      .L52\n  /* 05f */  add     %ecx,%ebx\n  /* 061 */  add     %ecx,%eax\n  /* 063 */  mov     0x1c(%esp),%edx\n  /* 067 */  xor     %ecx,%ecx\n  /* 069 */  test    $0x2,%esi\n  /* 06f */  jne     .L3c8\n.L75:\n  /* 075 */  and     $0x1,%esi\n  /* 078 */  jne     .L3b8\n.L7e:\n  /* 07e */  mov     %edx,0x1c(%esp)\n  /* 082 */  mov     $0x16c4,%eax\n  /* 087 */  mov     %eax,0x8(%esp)\n  /* 08b */  mov     $0x1,%eax\n  /* 090 */  mov     %eax,0x4(%esp)\n  /* 094 */  mov     0x28(%ebp),%eax\n  /* 097 */  mov     %eax,(%esp)\n  /* 09a */  call    *0x20(%ebp)\n  /* 09d */  test    %eax,%eax\n  /* 09f */  mov     %eax,%ebx\n  /* 0a1 */  je      .L498\n  /* 0a7 */  mov     0x1c(%esp),%edx\n  /* 0ab */  test    $0x1,%bl\n  /* 0ae */  mov     %eax,%edi\n  /* 0b0 */  mov     %eax,0x1c(%ebp)\n  /* 0b3 */  mov     $0x16c4,%eax\n  /* 0b8 */  mov     %edx,%esi\n  /* 0ba */  jne     .L3a0\n.Lc0:\n  /* 0c0 */  test    $0x2,%edi\n  /* 0c6 */  jne     .L388\n.Lcc:\n  /* 0cc */  test    $0x4,%edi\n  /* 0d2 */  jne     .L370\n.Ld8:\n  /* 0d8 */  mov     %eax,%ecx\n  /* 0da */  shr     $0x2,%ecx\n  /* 0dd */  test    $0x2,%al\n  /* 0df */  rep movsl %ds:(%esi),%es:(%edi)\n  /* 0e1 */  je      .Lee\n  /* 0e3 */  movzwl  (%esi),%ecx\n  /* 0e6 */  mov     %cx,(%edi)\n  /* 0e9 */  mov     $0x2,%ecx\n.Lee:\n  /* 0ee */  test    $0x1,%al\n  /* 0f0 */  je      .Lf9\n  /* 0f2 */  movzbl  (%esi,%ecx,1),%eax\n  /* 0f6 */  mov     %al,(%edi,%ecx,1)\n.Lf9:\n  /* 0f9 */  mov     %ebp,(%ebx)\n  /* 0fb */  mov     $0x2,%esi\n  /* 100 */  mov     $0x2,%edi\n  /* 105 */  mov     %esi,0x8(%esp)\n  /* 109 */  mov     %edx,0x1c(%esp)\n  /* 10d */  mov     0x2c(%ebx),%eax\n  /* 110 */  mov     %eax,0x4(%esp)\n  /* 114 */  mov     0x28(%ebp),%eax\n  /* 117 */  mov     %eax,(%esp)\n  /* 11a */  call    *0x20(%ebp)\n  /* 11d */  mov     %eax,0x38(%ebx)\n  /* 120 */  mov     %edi,0x8(%esp)\n  /* 124 */  mov     0x2c(%ebx),%eax\n  /* 127 */  mov     %eax,0x4(%esp)\n  /* 12b */  mov     0x28(%ebp),%eax\n  /* 12e */  mov     %eax,(%esp)\n  /* 131 */  call    *0x20(%ebp)\n  /* 134 */  mov     %eax,0x40(%ebx)\n  /* 137 */  mov     $0x2,%eax\n  /* 13c */  mov     %eax,0x8(%esp)\n  /* 140 */  mov     0x4c(%ebx),%eax\n  /* 143 */  mov     %eax,0x4(%esp)\n  /* 147 */  mov     0x28(%ebp),%eax\n  /* 14a */  mov     %eax,(%esp)\n  /* 14d */  call    *0x20(%ebp)\n  /* 150 */  mov     %eax,0x44(%ebx)\n  /* 153 */  mov     $0x4,%eax\n  /* 158 */  mov     %eax,0x8(%esp)\n  /* 15c */  mov     0x169c(%ebx),%eax\n  /* 162 */  mov     %eax,0x4(%esp)\n  /* 166 */  mov     0x28(%ebp),%eax\n  /* 169 */  mov     %eax,(%esp)\n  /* 16c */  call    *0x20(%ebp)\n  /* 16f */  mov     0x38(%ebx),%edi\n  /* 172 */  test    %edi,%edi\n  /* 174 */  mov     %eax,0x8(%ebx)\n  /* 177 */  je      .L490\n  /* 17d */  mov     0x40(%ebx),%ecx\n  /* 180 */  test    %ecx,%ecx\n  /* 182 */  je      .L490\n  /* 188 */  mov     0x44(%ebx),%edx\n  /* 18b */  test    %edx,%edx\n  /* 18d */  je      .L490\n  /* 193 */  test    %eax,%eax\n  /* 195 */  mov     0x1c(%esp),%edx\n  /* 199 */  je      .L490\n  /* 19f */  mov     0x2c(%ebx),%eax\n  /* 1a2 */  mov     0x38(%edx),%esi\n  /* 1a5 */  lea     (%eax,%eax,1),%ecx\n  /* 1a8 */  cmp     $0x8,%ecx\n  /* 1ab */  jae     .L248\n.L1b1:\n  /* 1b1 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 1b3 */  mov     0x2c(%ebx),%eax\n  /* 1b6 */  mov     0x40(%ebx),%edi\n  /* 1b9 */  mov     0x40(%edx),%esi\n  /* 1bc */  lea     (%eax,%eax,1),%ecx\n  /* 1bf */  cmp     $0x8,%ecx\n  /* 1c2 */  jae     .L300\n.L1c8:\n  /* 1c8 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 1ca */  mov     0x4c(%ebx),%eax\n  /* 1cd */  mov     0x44(%ebx),%edi\n  /* 1d0 */  mov     0x44(%edx),%esi\n  /* 1d3 */  lea     (%eax,%eax,1),%ecx\n  /* 1d6 */  cmp     $0x8,%ecx\n  /* 1d9 */  jae     .L2c0\n.L1df:\n  /* 1df */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 1e1 */  mov     0xc(%ebx),%ecx\n  /* 1e4 */  mov     0x8(%ebx),%edi\n  /* 1e7 */  mov     0x8(%edx),%esi\n  /* 1ea */  cmp     $0x8,%ecx\n  /* 1ed */  jae     .L280\n.L1f3:\n  /* 1f3 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 1f5 */  mov     0x10(%edx),%ecx\n  /* 1f8 */  mov     0x8(%ebx),%eax\n  /* 1fb */  mov     0x169c(%ebx),%edi\n  /* 201 */  mov     0x8(%edx),%esi\n  /* 204 */  add     %eax,%ecx\n  /* 206 */  add     %edi,%eax\n  /* 208 */  mov     %eax,0x1698(%ebx)\n  /* 20e */  lea     0x94(%ebx),%eax\n  /* 214 */  sub     %esi,%ecx\n  /* 216 */  mov     %eax,0xb18(%ebx)\n  /* 21c */  lea     0x988(%ebx),%eax\n  /* 222 */  mov     %eax,0xb24(%ebx)\n  /* 228 */  lea     0xa7c(%ebx),%eax\n  /* 22e */  mov     %eax,0xb30(%ebx)\n  /* 234 */  xor     %eax,%eax\n  /* 236 */  mov     %ecx,0x10(%ebx)\n.L239:\n  /* 239 */  add     $0x2c,%esp\n  /* 23c */  pop     %ebx\n  /* 23d */  pop     %esi\n  /* 23e */  pop     %edi\n  /* 23f */  pop     %ebp\n  /* 240 */  ret\n  /* 241 */  lea     0x0(%esi,%eiz,1),%esi\n.L248:\n  /* 248 */  test    $0x1,%edi\n  /* 24e */  jne     .L480\n.L254:\n  /* 254 */  test    $0x2,%edi\n  /* 25a */  jne     .L3e0\n.L260:\n  /* 260 */  test    $0x4,%edi\n  /* 266 */  je      .L1b1\n  /* 26c */  mov     (%esi),%eax\n  /* 26e */  add     $0x4,%edi\n  /* 271 */  add     $0x4,%esi\n  /* 274 */  sub     $0x4,%ecx\n  /* 277 */  mov     %eax,-0x4(%edi)\n  /* 27a */  jmp     .L1b1\n  /* 27f */  nop\n.L280:\n  /* 280 */  test    $0x1,%edi\n  /* 286 */  jne     .L438\n.L28c:\n  /* 28c */  test    $0x2,%edi\n  /* 292 */  jne     .L420\n.L298:\n  /* 298 */  test    $0x4,%edi\n  /* 29e */  je      .L1f3\n  /* 2a4 */  mov     (%esi),%eax\n  /* 2a6 */  add     $0x4,%edi\n  /* 2a9 */  add     $0x4,%esi\n  /* 2ac */  sub     $0x4,%ecx\n  /* 2af */  mov     %eax,-0x4(%edi)\n  /* 2b2 */  jmp     .L1f3\n  /* 2b7 */  nop\n  /* 2b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2c0:\n  /* 2c0 */  test    $0x1,%edi\n  /* 2c6 */  jne     .L410\n.L2cc:\n  /* 2cc */  test    $0x2,%edi\n  /* 2d2 */  jne     .L3f8\n.L2d8:\n  /* 2d8 */  test    $0x4,%edi\n  /* 2de */  je      .L1df\n  /* 2e4 */  mov     (%esi),%eax\n  /* 2e6 */  add     $0x4,%edi\n  /* 2e9 */  add     $0x4,%esi\n  /* 2ec */  sub     $0x4,%ecx\n  /* 2ef */  mov     %eax,-0x4(%edi)\n  /* 2f2 */  jmp     .L1df\n  /* 2f7 */  nop\n  /* 2f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L300:\n  /* 300 */  test    $0x1,%edi\n  /* 306 */  jne     .L468\n.L30c:\n  /* 30c */  test    $0x2,%edi\n  /* 312 */  jne     .L450\n.L318:\n  /* 318 */  test    $0x4,%edi\n  /* 31e */  je      .L1c8\n  /* 324 */  mov     (%esi),%eax\n  /* 326 */  add     $0x4,%edi\n  /* 329 */  add     $0x4,%esi\n  /* 32c */  sub     $0x4,%ecx\n  /* 32f */  mov     %eax,-0x4(%edi)\n  /* 332 */  jmp     .L1c8\n  /* 337 */  nop\n  /* 338 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L340:\n  /* 340 */  movzbl  (%eax),%ecx\n  /* 343 */  lea     0x1(%ebp),%ebx\n  /* 346 */  inc     %eax\n  /* 347 */  mov     $0x37,%esi\n  /* 34c */  mov     %cl,0x0(%ebp)\n  /* 34f */  jmp     .L3e\n  /* 354 */  lea     0x0(%esi,%eiz,1),%esi\n.L358:\n  /* 358 */  movzwl  (%eax),%edi\n  /* 35b */  add     $0x2,%ebx\n  /* 35e */  add     $0x2,%eax\n  /* 361 */  sub     $0x2,%esi\n  /* 364 */  mov     %di,-0x2(%ebx)\n  /* 368 */  jmp     .L47\n  /* 36d */  lea     0x0(%esi),%esi\n.L370:\n  /* 370 */  mov     (%esi),%ecx\n  /* 372 */  add     $0x4,%edi\n  /* 375 */  add     $0x4,%esi\n  /* 378 */  sub     $0x4,%eax\n  /* 37b */  mov     %ecx,-0x4(%edi)\n  /* 37e */  jmp     .Ld8\n  /* 383 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L388:\n  /* 388 */  movzwl  (%esi),%ecx\n  /* 38b */  add     $0x2,%edi\n  /* 38e */  add     $0x2,%esi\n  /* 391 */  sub     $0x2,%eax\n  /* 394 */  mov     %cx,-0x2(%edi)\n  /* 398 */  jmp     .Lcc\n  /* 39d */  lea     0x0(%esi),%esi\n.L3a0:\n  /* 3a0 */  movzbl  (%edx),%eax\n  /* 3a3 */  lea     0x1(%ebx),%edi\n  /* 3a6 */  lea     0x1(%edx),%esi\n  /* 3a9 */  mov     %al,(%ebx)\n  /* 3ab */  mov     $0x16c3,%eax\n  /* 3b0 */  jmp     .Lc0\n  /* 3b5 */  lea     0x0(%esi),%esi\n.L3b8:\n  /* 3b8 */  movzbl  (%eax,%ecx,1),%eax\n  /* 3bc */  mov     %al,(%ebx,%ecx,1)\n  /* 3bf */  jmp     .L7e\n  /* 3c4 */  lea     0x0(%esi,%eiz,1),%esi\n.L3c8:\n  /* 3c8 */  movzwl  (%eax),%edi\n  /* 3cb */  mov     $0x2,%ecx\n  /* 3d0 */  mov     %di,(%ebx)\n  /* 3d3 */  jmp     .L75\n  /* 3d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3e0:\n  /* 3e0 */  movzwl  (%esi),%eax\n  /* 3e3 */  add     $0x2,%edi\n  /* 3e6 */  add     $0x2,%esi\n  /* 3e9 */  sub     $0x2,%ecx\n  /* 3ec */  mov     %ax,-0x2(%edi)\n  /* 3f0 */  jmp     .L260\n  /* 3f5 */  lea     0x0(%esi),%esi\n.L3f8:\n  /* 3f8 */  movzwl  (%esi),%eax\n  /* 3fb */  add     $0x2,%edi\n  /* 3fe */  add     $0x2,%esi\n  /* 401 */  sub     $0x2,%ecx\n  /* 404 */  mov     %ax,-0x2(%edi)\n  /* 408 */  jmp     .L2d8\n  /* 40d */  lea     0x0(%esi),%esi\n.L410:\n  /* 410 */  movzbl  (%esi),%eax\n  /* 413 */  inc     %edi\n  /* 414 */  inc     %esi\n  /* 415 */  dec     %ecx\n  /* 416 */  mov     %al,-0x1(%edi)\n  /* 419 */  jmp     .L2cc\n  /* 41e */  xchg    %ax,%ax\n.L420:\n  /* 420 */  movzwl  (%esi),%eax\n  /* 423 */  add     $0x2,%edi\n  /* 426 */  add     $0x2,%esi\n  /* 429 */  sub     $0x2,%ecx\n  /* 42c */  mov     %ax,-0x2(%edi)\n  /* 430 */  jmp     .L298\n  /* 435 */  lea     0x0(%esi),%esi\n.L438:\n  /* 438 */  movzbl  (%esi),%eax\n  /* 43b */  inc     %edi\n  /* 43c */  inc     %esi\n  /* 43d */  dec     %ecx\n  /* 43e */  mov     %al,-0x1(%edi)\n  /* 441 */  jmp     .L28c\n  /* 446 */  xchg    %ax,%ax\n  /* 448 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L450:\n  /* 450 */  movzwl  (%esi),%eax\n  /* 453 */  add     $0x2,%edi\n  /* 456 */  add     $0x2,%esi\n  /* 459 */  sub     $0x2,%ecx\n  /* 45c */  mov     %ax,-0x2(%edi)\n  /* 460 */  jmp     .L318\n  /* 465 */  lea     0x0(%esi),%esi\n.L468:\n  /* 468 */  movzbl  (%esi),%eax\n  /* 46b */  inc     %edi\n  /* 46c */  inc     %esi\n  /* 46d */  dec     %ecx\n  /* 46e */  mov     %al,-0x1(%edi)\n  /* 471 */  jmp     .L30c\n  /* 476 */  xchg    %ax,%ax\n  /* 478 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L480:\n  /* 480 */  movzbl  (%esi),%eax\n  /* 483 */  inc     %edi\n  /* 484 */  inc     %esi\n  /* 485 */  dec     %ecx\n  /* 486 */  mov     %al,-0x1(%edi)\n  /* 489 */  jmp     .L254\n  /* 48e */  xchg    %ax,%ax\n.L490:\n  /* 490 */  mov     %ebp,(%esp)\n  /* 493 */  call    deflateEnd\n.L498:\n  /* 498 */  mov     $0xfffffffc,%eax\n  /* 49d */  jmp     .L239\n  /* 4a2 */  lea     0x0(%esi),%esi\n.L4a8:\n  /* 4a8 */  mov     $0xfffffffe,%eax\n  /* 4ad */  jmp     .L239\n","c":"#include \"deflate.h\"\n\n__attribute__((noinline)) static int deflateStateCheck(z_streamp strm)\n{\n    deflate_state *s;\n    if (strm == Z_NULL || strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    s = strm->state;\n    if (s == Z_NULL || s->strm != strm || (s->status != INIT_STATE &&\n                                           s->status != GZIP_STATE &&\n                                           s->status != EXTRA_STATE &&\n                                           s->status != NAME_STATE &&\n                                           s->status != COMMENT_STATE &&\n                                           s->status != HCRC_STATE &&\n                                           s->status != BUSY_STATE &&\n                                           s->status != FINISH_STATE))\n        return 1;\n    return 0;\n}\n\nint deflateCopy(dest, source)\n    z_streamp dest;\n    z_streamp source;\n{\n    deflate_state *ds;\n    deflate_state *ss;\n    ushf *overlay;\n\n    if (deflateStateCheck(source) || dest == Z_NULL) {\n        return Z_STREAM_ERROR;\n    }\n\n    ss = source->state;\n\n    zmemcpy((voidpf)dest, (voidpf)source, sizeof(z_stream));\n\n    ds = (deflate_state *) ZALLOC(dest, 1, sizeof(deflate_state));\n    if (ds == Z_NULL) return Z_MEM_ERROR;\n    dest->state = (struct internal_state FAR *) ds;\n    zmemcpy((voidpf)ds, (voidpf)ss, sizeof(deflate_state));\n    ds->strm = dest;\n\n    ds->window = (Bytef *) ZALLOC(dest, ds->w_size, 2*sizeof(Byte));\n    ds->prev   = (Posf *)  ZALLOC(dest, ds->w_size, sizeof(Pos));\n    ds->head   = (Posf *)  ZALLOC(dest, ds->hash_size, sizeof(Pos));\n    overlay = (ushf *) ZALLOC(dest, ds->lit_bufsize, sizeof(ush)+2);\n    ds->pending_buf = (uchf *) overlay;\n\n    if (ds->window == Z_NULL || ds->prev == Z_NULL || ds->head == Z_NULL ||\n        ds->pending_buf == Z_NULL) {\n        deflateEnd (dest);\n        return Z_MEM_ERROR;\n    }\n    zmemcpy(ds->window, ss->window, ds->w_size * 2 * sizeof(Byte));\n    zmemcpy((voidpf)ds->prev, (voidpf)ss->prev, ds->w_size * sizeof(Pos));\n    zmemcpy((voidpf)ds->head, (voidpf)ss->head, ds->hash_size * sizeof(Pos));\n    zmemcpy(ds->pending_buf, ss->pending_buf, (uInt)ds->pending_buf_size);\n\n    ds->pending_out = ds->pending_buf + (ss->pending_out - ss->pending_buf);\n    ds->sym_buf = ds->pending_buf + ds->lit_bufsize;\n\n    ds->l_desc.dyn_tree = ds->dyn_ltree;\n    ds->d_desc.dyn_tree = ds->dyn_dtree;\n    ds->bl_desc.dyn_tree = ds->bl_tree;\n\n    return Z_OK;\n}\n","size":1202,"score":100,"agent":"kuncc/7","pid":8,"session":1815,"ts":1791752877358}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1793,"symbol":"inflateSync","file":"inflate.c","asm":"# inflateSync  (TU inflate.c, section .text, 731 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflateSync:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x20,%esp\n  /* 007 */  mov     0x34(%esp),%ebp\n  /* 00b */  mov     %ebp,%eax\n  /* 00d */  call    inflateStateCheck\n  /* 012 */  mov     %eax,0xc(%esp)\n  /* 016 */  test    %eax,%eax\n  /* 018 */  jne     .L2bf\n  /* 01e */  mov     0x4(%ebp),%esi\n  /* 021 */  mov     0x1c(%ebp),%eax\n  /* 024 */  test    %esi,%esi\n  /* 026 */  mov     %eax,0x4(%esp)\n  /* 02a */  jne     .L1d0\n  /* 030 */  mov     0x40(%eax),%ebx\n  /* 033 */  cmp     $0x7,%ebx\n  /* 036 */  jbe     .L2cd\n  /* 03c */  mov     0x4(%esp),%eax\n  /* 040 */  cmpl    $0x3f53,0x4(%eax)\n  /* 047 */  je      .L2a0\n  /* 04d */  movl    $0x3f53,0x4(%eax)\n  /* 054 */  mov     0x3c(%eax),%eax\n  /* 057 */  mov     %ebx,%ecx\n  /* 059 */  and     $0x7,%ecx\n  /* 05c */  and     $0xfffffff8,%ebx\n  /* 05f */  mov     %eax,0x8(%esp)\n  /* 063 */  shl     %cl,%eax\n.L65:\n  /* 065 */  shr     $0x3,%ebx\n  /* 068 */  lea     0x1c(%esp),%edx\n  /* 06c */  lea     0x1c(%esp,%ebx,1),%ecx\n.L70:\n  /* 070 */  mov     %al,(%edx)\n  /* 072 */  shr     $0x8,%eax\n  /* 075 */  inc     %edx\n  /* 076 */  cmp     %edx,%ecx\n  /* 078 */  jne     .L70\n  /* 07a */  mov     0x4(%esp),%esi\n  /* 07e */  xor     %ecx,%ecx\n  /* 080 */  mov     %eax,0x3c(%esi)\n  /* 083 */  xor     %eax,%eax\n  /* 085 */  movl    $0x0,0x40(%esi)\n  /* 08c */  jmp     .Lac\n  /* 08e */  xchg    %ax,%ax\n.L90:\n  /* 090 */  test    %dl,%dl\n  /* 092 */  jne     .L228\n  /* 098 */  mov     $0x4,%esi\n  /* 09d */  inc     %ecx\n  /* 09e */  sub     %eax,%esi\n  /* 0a0 */  cmp     %ebx,%ecx\n  /* 0a2 */  mov     %esi,%eax\n  /* 0a4 */  mov     $0x1,%dl\n  /* 0a6 */  jae     .Ld0\n.La8:\n  /* 0a8 */  test    %dl,%dl\n  /* 0aa */  je      .Ld0\n.Lac:\n  /* 0ac */  movzbl  0x1c(%esp,%ecx,1),%esi\n  /* 0b1 */  cmp     $0x1,%eax\n  /* 0b4 */  mov     %esi,%edx\n  /* 0b6 */  jbe     .L220\n  /* 0bc */  cmp     $0xff,%esi\n  /* 0c2 */  jne     .L90\n.Lc4:\n  /* 0c4 */  cmp     $0x3,%eax\n  /* 0c7 */  setne   %dl\n  /* 0ca */  inc     %ecx\n  /* 0cb */  inc     %eax\n  /* 0cc */  cmp     %ebx,%ecx\n  /* 0ce */  jb      .La8\n.Ld0:\n  /* 0d0 */  cmp     $0x4,%eax\n  /* 0d3 */  setne   %dl\n.Ld6:\n  /* 0d6 */  mov     0x4(%esp),%esi\n  /* 0da */  mov     %eax,0x6c(%esi)\n  /* 0dd */  mov     0x4(%ebp),%esi\n.Le0:\n  /* 0e0 */  test    %esi,%esi\n  /* 0e2 */  mov     0x0(%ebp),%ecx\n  /* 0e5 */  setne   %bl\n  /* 0e8 */  and     %dl,%bl\n  /* 0ea */  mov     %bl,0x8(%esp)\n  /* 0ee */  mov     $0x0,%ebx\n  /* 0f3 */  jne     .L11f\n  /* 0f5 */  jmp     .L144\n  /* 0f7 */  nop\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  test    %dl,%dl\n  /* 102 */  jne     .L258\n  /* 108 */  mov     $0x4,%edi\n  /* 10d */  inc     %ebx\n  /* 10e */  movzbl  0x8(%esp),%edx\n  /* 113 */  sub     %eax,%edi\n  /* 115 */  cmp     %esi,%ebx\n  /* 117 */  mov     %edi,%eax\n  /* 119 */  jae     .L142\n.L11b:\n  /* 11b */  test    %dl,%dl\n  /* 11d */  je      .L142\n.L11f:\n  /* 11f */  movzbl  (%ecx,%ebx,1),%edi\n  /* 123 */  cmp     $0x1,%eax\n  /* 126 */  mov     %edi,%edx\n  /* 128 */  jbe     .L250\n  /* 12e */  cmp     $0xff,%edi\n  /* 134 */  jne     .L100\n.L136:\n  /* 136 */  inc     %eax\n  /* 137 */  cmp     $0x4,%eax\n  /* 13a */  setne   %dl\n  /* 13d */  inc     %ebx\n  /* 13e */  cmp     %esi,%ebx\n  /* 140 */  jb      .L11b\n.L142:\n  /* 142 */  add     %ebx,%ecx\n.L144:\n  /* 144 */  mov     0x4(%esp),%edi\n  /* 148 */  mov     0x8(%ebp),%esi\n  /* 14b */  mov     %eax,0x6c(%edi)\n  /* 14e */  sub     %ebx,0x4(%ebp)\n  /* 151 */  add     %esi,%ebx\n  /* 153 */  mov     %ecx,0x0(%ebp)\n  /* 156 */  cmpl    $0x4,0x6c(%edi)\n  /* 15a */  mov     %ebx,0x8(%ebp)\n  /* 15d */  jne     .L2b1\n  /* 163 */  mov     0x14(%edi),%esi\n  /* 166 */  cmp     $0xffffffff,%esi\n  /* 169 */  je      .L280\n  /* 16f */  mov     0xc(%edi),%eax\n  /* 172 */  mov     %eax,0x8(%esp)\n  /* 176 */  and     $0xfffffffb,%eax\n.L179:\n  /* 179 */  mov     0x4(%esp),%edi\n  /* 17d */  mov     %eax,0xc(%edi)\n  /* 180 */  mov     %ebp,%eax\n  /* 182 */  mov     0x14(%ebp),%edi\n  /* 185 */  call    inflateStateCheck\n  /* 18a */  test    %eax,%eax\n  /* 18c */  jne     .L1ae\n  /* 18e */  mov     0x1c(%ebp),%eax\n  /* 191 */  movl    $0x0,0x2c(%eax)\n  /* 198 */  movl    $0x0,0x30(%eax)\n  /* 19f */  movl    $0x0,0x34(%eax)\n  /* 1a6 */  mov     %ebp,(%esp)\n  /* 1a9 */  call    inflateResetKeep\n.L1ae:\n  /* 1ae */  mov     %ebx,0x8(%ebp)\n  /* 1b1 */  mov     0x4(%esp),%eax\n  /* 1b5 */  mov     %edi,0x14(%ebp)\n  /* 1b8 */  mov     %esi,0x14(%eax)\n  /* 1bb */  movl    $0x3f3f,0x4(%eax)\n.L1c2:\n  /* 1c2 */  mov     0xc(%esp),%eax\n  /* 1c6 */  add     $0x20,%esp\n  /* 1c9 */  pop     %ebx\n  /* 1ca */  pop     %esi\n  /* 1cb */  pop     %edi\n  /* 1cc */  pop     %ebp\n  /* 1cd */  ret\n  /* 1ce */  xchg    %ax,%ax\n.L1d0:\n  /* 1d0 */  mov     0x4(%esp),%eax\n  /* 1d4 */  cmpl    $0x3f53,0x4(%eax)\n  /* 1db */  je      .L290\n  /* 1e1 */  mov     0x4(%esp),%edi\n  /* 1e5 */  movl    $0x3f53,0x4(%edi)\n  /* 1ec */  mov     0x40(%edi),%ebx\n  /* 1ef */  mov     0x3c(%edi),%eax\n  /* 1f2 */  mov     %ebx,%ecx\n  /* 1f4 */  and     $0xfffffff8,%ebx\n  /* 1f7 */  mov     %eax,0x8(%esp)\n  /* 1fb */  and     $0x7,%ecx\n  /* 1fe */  mov     %ebx,0x40(%edi)\n  /* 201 */  shl     %cl,%eax\n  /* 203 */  cmp     $0x7,%ebx\n  /* 206 */  mov     %eax,0x3c(%edi)\n  /* 209 */  ja      .L65\n  /* 20f */  mov     $0x1,%dl\n  /* 211 */  xor     %eax,%eax\n  /* 213 */  jmp     .Ld6\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  test    %esi,%esi\n  /* 222 */  je      .Lc4\n.L228:\n  /* 228 */  inc     %ecx\n  /* 229 */  cmp     %ebx,%ecx\n  /* 22b */  jae     .L241\n.L22d:\n  /* 22d */  movzbl  0x1c(%esp,%ecx,1),%esi\n  /* 232 */  xor     %eax,%eax\n  /* 234 */  test    %esi,%esi\n  /* 236 */  je      .Lc4\n  /* 23c */  inc     %ecx\n  /* 23d */  cmp     %ebx,%ecx\n  /* 23f */  jb      .L22d\n.L241:\n  /* 241 */  xor     %eax,%eax\n  /* 243 */  jmp     .Ld0\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  test    %edi,%edi\n  /* 252 */  je      .L136\n.L258:\n  /* 258 */  inc     %ebx\n  /* 259 */  cmp     %esi,%ebx\n  /* 25b */  jae     .L270\n.L25d:\n  /* 25d */  movzbl  (%ecx,%ebx,1),%edi\n  /* 261 */  xor     %eax,%eax\n  /* 263 */  test    %edi,%edi\n  /* 265 */  je      .L136\n  /* 26b */  inc     %ebx\n  /* 26c */  cmp     %esi,%ebx\n  /* 26e */  jb      .L25d\n.L270:\n  /* 270 */  xor     %eax,%eax\n  /* 272 */  add     %ebx,%ecx\n  /* 274 */  jmp     .L144\n  /* 279 */  lea     0x0(%esi,%eiz,1),%esi\n.L280:\n  /* 280 */  xor     %eax,%eax\n  /* 282 */  jmp     .L179\n  /* 287 */  nop\n  /* 288 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  mov     0x6c(%eax),%eax\n  /* 293 */  cmp     $0x3,%eax\n  /* 296 */  setbe   %dl\n  /* 299 */  jmp     .Le0\n  /* 29e */  xchg    %ax,%ax\n.L2a0:\n  /* 2a0 */  mov     0x4(%esp),%eax\n  /* 2a4 */  xor     %ebx,%ebx\n  /* 2a6 */  mov     0x0(%ebp),%ecx\n  /* 2a9 */  mov     0x6c(%eax),%eax\n  /* 2ac */  jmp     .L144\n.L2b1:\n  /* 2b1 */  mov     $0xfffffffd,%eax\n  /* 2b6 */  mov     %eax,0xc(%esp)\n  /* 2ba */  jmp     .L1c2\n.L2bf:\n  /* 2bf */  mov     $0xfffffffe,%ecx\n  /* 2c4 */  mov     %ecx,0xc(%esp)\n  /* 2c8 */  jmp     .L1c2\n.L2cd:\n  /* 2cd */  mov     $0xfffffffb,%edx\n  /* 2d2 */  mov     %edx,0xc(%esp)\n  /* 2d6 */  jmp     .L1c2\n","c":"#include <stdio.h>\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n#include \"inffixed.h\"\n\n__attribute__((noinline)) local int inflateStateCheck(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n    if (strm == Z_NULL ||\n        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    state = (struct inflate_state FAR *)strm->state;\n    if (state == Z_NULL || state->strm != strm ||\n        state->mode < HEAD || state->mode > SYNC)\n        return 1;\n    return 0;\n}\n\n__attribute__((noinline)) int inflateResetKeep(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n\n    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;\n    state = (struct inflate_state FAR *)strm->state;\n    strm->total_in = strm->total_out = state->total = 0;\n    strm->msg = Z_NULL;\n    if (state->wrap)\n        strm->adler = state->wrap & 1;\n    state->mode = HEAD;\n    state->last = 0;\n    state->havedict = 0;\n    state->flags = -1;\n    state->dmax = 32768U;\n    state->head = Z_NULL;\n    state->hold = 0;\n    state->bits = 0;\n    state->lencode = state->distcode = state->next = state->codes;\n    state->sane = 1;\n    state->back = -1;\n    return Z_OK;\n}\n\nint inflateReset(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n\n    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;\n    state = (struct inflate_state FAR *)strm->state;\n    state->wsize = 0;\n    state->whave = 0;\n    state->wnext = 0;\n    return inflateResetKeep(strm);\n}\n\n__attribute__((always_inline)) local int inflateReset2x(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n\n    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;\n    state = (struct inflate_state FAR *)strm->state;\n    state->wsize = 0;\n    state->whave = 0;\n    state->wnext = 0;\n    return inflateResetKeep(strm);\n}\n\nlocal unsigned syncsearch(have, buf, len)\nunsigned FAR *have;\nconst unsigned char FAR *buf;\nunsigned len;\n{\n    unsigned got;\n    unsigned next;\n\n    got = *have;\n    next = 0;\n    while (next < len && got < 4) {\n        if (buf[next] == (got < 2 ? 0 : 0xff))\n            got++;\n        else if (buf[next])\n            got = 0;\n        else\n            got = 4 - got;\n        next++;\n    }\n    *have = got;\n    return next;\n}\n\nint ZEXPORT inflateSync(strm)\nz_streamp strm;\n{\n    unsigned len;\n    int flags;\n    unsigned long in, out;\n    struct inflate_state FAR *state;\n\n    if (inflateStateCheck(strm)) return Z_STREAM_ERROR;\n    state = (struct inflate_state FAR *)strm->state;\n    if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR;\n\n    if (state->mode != SYNC) {\n        unsigned char buf[4];\n        state->mode = SYNC;\n        state->hold <<= state->bits & 7;\n        state->bits -= state->bits & 7;\n        len = 0;\n        while (state->bits >= 8) {\n            buf[len++] = (unsigned char)(state->hold);\n            state->hold >>= 8;\n            state->bits -= 8;\n        }\n        state->have = 0;\n        (void)syncsearch(&(state->have), buf, len);\n    }\n\n    len = syncsearch(&(state->have), strm->next_in, strm->avail_in);\n    strm->avail_in -= len;\n    strm->next_in += len;\n    strm->total_in += len;\n\n    if (state->have != 4) return Z_DATA_ERROR;\n    if (state->flags == -1)\n        state->wrap = 0;\n    else\n        state->wrap &= ~4;\n    flags = state->flags;\n    in = strm->total_in;  out = strm->total_out;\n    inflateReset(strm);\n    strm->total_in = in;  strm->total_out = out;\n    state->flags = flags;\n    state->mode = TYPE;\n    return Z_OK;\n}\n","size":731,"score":100,"agent":"kuncc/2","pid":3,"session":1806,"ts":1791752884570}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1805,"symbol":"compress_block","file":"trees.c","asm":"# compress_block  (TU trees.c, section .text, 1106 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncompress_block:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     %eax,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x1c,%esp\n  /* 009 */  mov     %edx,0xc(%esp)\n  /* 00d */  mov     0x16a0(%eax),%eax\n  /* 013 */  mov     %ecx,0x18(%esp)\n  /* 017 */  test    %eax,%eax\n  /* 019 */  jne     .Lb0\n  /* 01f */  mov     0x16bc(%ebp),%eax\n  /* 025 */  mov     %eax,(%esp)\n.L28:\n  /* 028 */  mov     0xc(%esp),%eax\n  /* 02c */  movzbl  (%esp),%ecx\n  /* 030 */  movzwl  0x400(%eax),%ebx\n  /* 037 */  movzwl  0x402(%eax),%edx\n  /* 03e */  mov     %ebx,%eax\n  /* 040 */  shl     %cl,%eax\n  /* 042 */  mov     0x16b8(%ebp),%ecx\n  /* 048 */  or      %ecx,%eax\n  /* 04a */  mov     $0x10,%ecx\n  /* 04f */  mov     %ecx,%esi\n  /* 051 */  sub     %edx,%esi\n  /* 053 */  cmp     %esi,(%esp)\n  /* 056 */  jle     .L448\n  /* 05c */  mov     %ax,0x16b8(%ebp)\n  /* 063 */  mov     0x14(%ebp),%esi\n  /* 066 */  lea     0x1(%esi),%edi\n  /* 069 */  mov     %edi,0x14(%ebp)\n  /* 06c */  mov     0x8(%ebp),%edi\n  /* 06f */  mov     %al,(%edi,%esi,1)\n  /* 072 */  mov     0x14(%ebp),%esi\n  /* 075 */  movzbl  0x16b9(%ebp),%eax\n  /* 07c */  lea     0x1(%esi),%edi\n  /* 07f */  mov     %edi,0x14(%ebp)\n  /* 082 */  mov     0x8(%ebp),%edi\n  /* 085 */  mov     %al,(%edi,%esi,1)\n  /* 088 */  mov     %ebx,%eax\n  /* 08a */  mov     0x16bc(%ebp),%esi\n  /* 090 */  lea     -0x10(%esi,%edx,1),%edx\n  /* 094 */  sub     %esi,%ecx\n  /* 096 */  sar     %cl,%eax\n.L98:\n  /* 098 */  mov     %ax,0x16b8(%ebp)\n  /* 09f */  mov     %edx,0x16bc(%ebp)\n  /* 0a5 */  add     $0x1c,%esp\n  /* 0a8 */  pop     %ebx\n  /* 0a9 */  pop     %esi\n  /* 0aa */  pop     %edi\n  /* 0ab */  pop     %ebp\n  /* 0ac */  ret\n  /* 0ad */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  movl    $0x0,(%esp)\n  /* 0b7 */  mov     0x16bc(%ebp),%edx\n  /* 0bd */  jmp     .L147\n  /* 0c2 */  lea     0x0(%esi),%esi\n.Lc8:\n  /* 0c8 */  mov     0xc(%esp),%edi\n  /* 0cc */  movzwl  (%edi,%ecx,4),%esi\n  /* 0d0 */  movzwl  0x2(%edi,%ecx,4),%ebx\n  /* 0d5 */  mov     %dl,%cl\n  /* 0d7 */  mov     %esi,%edi\n  /* 0d9 */  shl     %cl,%edi\n  /* 0db */  mov     $0x10,%ecx\n  /* 0e0 */  sub     %ebx,%ecx\n  /* 0e2 */  or      %edi,%eax\n  /* 0e4 */  mov     %ax,0x16b8(%ebp)\n  /* 0eb */  cmp     %edx,%ecx\n  /* 0ed */  jge     .L408\n  /* 0f3 */  mov     0x14(%ebp),%edx\n  /* 0f6 */  mov     0x8(%ebp),%edi\n  /* 0f9 */  lea     0x1(%edx),%ecx\n  /* 0fc */  mov     %ecx,0x14(%ebp)\n  /* 0ff */  mov     %al,(%edi,%edx,1)\n  /* 102 */  mov     0x14(%ebp),%edx\n  /* 105 */  movzbl  0x16b9(%ebp),%eax\n  /* 10c */  mov     0x8(%ebp),%edi\n  /* 10f */  lea     0x1(%edx),%ecx\n  /* 112 */  mov     %ecx,0x14(%ebp)\n  /* 115 */  mov     $0x10,%ecx\n  /* 11a */  mov     %al,(%edi,%edx,1)\n  /* 11d */  mov     0x16bc(%ebp),%edx\n  /* 123 */  sub     %edx,%ecx\n  /* 125 */  sar     %cl,%esi\n  /* 127 */  mov     %si,0x16b8(%ebp)\n  /* 12e */  lea     -0x10(%ebx,%edx,1),%edx\n  /* 132 */  mov     %edx,0x16bc(%ebp)\n.L138:\n  /* 138 */  mov     (%esp),%eax\n  /* 13b */  cmp     0x16a0(%ebp),%eax\n  /* 141 */  jae     .L3e0\n.L147:\n  /* 147 */  mov     (%esp),%edi\n  /* 14a */  mov     0x1698(%ebp),%eax\n  /* 150 */  lea     0x2(%edi),%ecx\n  /* 153 */  movzbl  0x1(%eax,%edi,1),%ebx\n  /* 158 */  movzbl  (%eax,%edi,1),%esi\n  /* 15c */  add     $0x3,%edi\n  /* 15f */  mov     %edi,(%esp)\n  /* 162 */  movzbl  (%eax,%ecx,1),%ecx\n  /* 166 */  movzwl  0x16b8(%ebp),%eax\n  /* 16d */  shl     $0x8,%ebx\n  /* 170 */  add     %ebx,%esi\n  /* 172 */  mov     %esi,0x8(%esp)\n  /* 176 */  je      .Lc8\n  /* 17c */  movzbl  %cl,%edi\n  /* 17f */  mov     %edi,0x14(%esp)\n  /* 183 */  movzbl  _length_code(%edi),%ebx\n  /* 18a */  mov     0xc(%esp),%edi\n  /* 18e */  movzwl  0x404(%edi,%ebx,4),%ecx\n  /* 196 */  movzwl  0x406(%edi,%ebx,4),%esi\n  /* 19e */  mov     %ecx,0x10(%esp)\n  /* 1a2 */  mov     %ecx,%edi\n  /* 1a4 */  mov     %dl,%cl\n  /* 1a6 */  shl     %cl,%edi\n  /* 1a8 */  mov     $0x10,%ecx\n  /* 1ad */  sub     %esi,%ecx\n  /* 1af */  or      %edi,%eax\n  /* 1b1 */  lea     (%esi,%edx,1),%edi\n  /* 1b4 */  cmp     %edx,%ecx\n  /* 1b6 */  mov     %edi,0x4(%esp)\n  /* 1ba */  movzwl  %ax,%eax\n  /* 1bd */  jge     .L20b\n  /* 1bf */  mov     %ax,0x16b8(%ebp)\n  /* 1c6 */  mov     0x14(%ebp),%edx\n  /* 1c9 */  mov     0x8(%ebp),%edi\n  /* 1cc */  lea     0x1(%edx),%ecx\n  /* 1cf */  mov     %ecx,0x14(%ebp)\n  /* 1d2 */  mov     %al,(%edi,%edx,1)\n  /* 1d5 */  mov     0x14(%ebp),%edx\n  /* 1d8 */  movzbl  0x16b9(%ebp),%eax\n  /* 1df */  mov     0x8(%ebp),%edi\n  /* 1e2 */  lea     0x1(%edx),%ecx\n  /* 1e5 */  mov     %ecx,0x14(%ebp)\n  /* 1e8 */  mov     %al,(%edi,%edx,1)\n  /* 1eb */  mov     $0x10,%eax\n  /* 1f0 */  mov     0x16bc(%ebp),%edx\n  /* 1f6 */  lea     -0x10(%edx,%esi,1),%esi\n  /* 1fa */  sub     %edx,%eax\n  /* 1fc */  mov     %esi,0x4(%esp)\n  /* 200 */  mov     %eax,%ecx\n  /* 202 */  mov     0x10(%esp),%eax\n  /* 206 */  sar     %cl,%eax\n  /* 208 */  movzwl  %ax,%eax\n.L20b:\n  /* 20b */  mov     extra_lbits(,%ebx,4),%edx\n  /* 212 */  mov     0x4(%esp),%esi\n  /* 216 */  test    %edx,%edx\n  /* 218 */  mov     %esi,0x16bc(%ebp)\n  /* 21e */  je      .L29d\n  /* 220 */  mov     base_length(,%ebx,4),%edi\n  /* 227 */  mov     0x14(%esp),%ecx\n  /* 22b */  sub     %edi,%ecx\n  /* 22d */  movzwl  %cx,%ebx\n  /* 230 */  movzbl  0x4(%esp),%ecx\n  /* 235 */  mov     %ebx,%edi\n  /* 237 */  shl     %cl,%edi\n  /* 239 */  mov     %edi,%ecx\n  /* 23b */  or      %eax,%ecx\n  /* 23d */  movzwl  %cx,%eax\n  /* 240 */  mov     $0x10,%ecx\n  /* 245 */  sub     %edx,%ecx\n  /* 247 */  cmp     %esi,%ecx\n  /* 249 */  jge     .L430\n  /* 24f */  mov     %ax,0x16b8(%ebp)\n  /* 256 */  mov     0x14(%ebp),%ecx\n  /* 259 */  lea     0x1(%ecx),%esi\n  /* 25c */  mov     %esi,0x14(%ebp)\n  /* 25f */  mov     0x8(%ebp),%esi\n  /* 262 */  mov     %al,(%esi,%ecx,1)\n  /* 265 */  mov     0x14(%ebp),%ecx\n  /* 268 */  movzbl  0x16b9(%ebp),%eax\n  /* 26f */  lea     0x1(%ecx),%esi\n  /* 272 */  mov     %esi,0x14(%ebp)\n  /* 275 */  mov     0x8(%ebp),%esi\n  /* 278 */  mov     %al,(%esi,%ecx,1)\n  /* 27b */  mov     $0x10,%ecx\n  /* 280 */  mov     %ebx,%eax\n  /* 282 */  mov     0x16bc(%ebp),%esi\n  /* 288 */  lea     -0x10(%esi,%edx,1),%edx\n  /* 28c */  sub     %esi,%ecx\n  /* 28e */  mov     %edx,0x4(%esp)\n  /* 292 */  sar     %cl,%eax\n  /* 294 */  mov     %edx,0x16bc(%ebp)\n  /* 29a */  movzwl  %ax,%eax\n.L29d:\n  /* 29d */  mov     0x8(%esp),%ebx\n  /* 2a1 */  dec     %ebx\n  /* 2a2 */  mov     %ebx,0x10(%esp)\n  /* 2a6 */  cmp     $0xff,%ebx\n  /* 2ac */  ja      .L3f0\n  /* 2b2 */  movzbl  _dist_code(%ebx),%ebx\n.L2b9:\n  /* 2b9 */  movzbl  %bl,%esi\n  /* 2bc */  mov     %esi,0x8(%esp)\n  /* 2c0 */  mov     0x18(%esp),%esi\n  /* 2c4 */  mov     0x8(%esp),%edx\n  /* 2c8 */  movzwl  0x2(%esi,%edx,4),%ebx\n  /* 2cd */  movzwl  (%esi,%edx,4),%esi\n  /* 2d1 */  mov     0x4(%esp),%edx\n  /* 2d5 */  mov     %esi,%edi\n  /* 2d7 */  mov     %dl,%cl\n  /* 2d9 */  shl     %cl,%edi\n  /* 2db */  lea     (%edx,%ebx,1),%ecx\n  /* 2de */  or      %edi,%eax\n  /* 2e0 */  mov     $0x10,%edi\n  /* 2e5 */  movzwl  %ax,%eax\n  /* 2e8 */  sub     %ebx,%edi\n  /* 2ea */  cmp     %edx,%edi\n  /* 2ec */  jge     .L338\n  /* 2ee */  mov     %ax,0x16b8(%ebp)\n  /* 2f5 */  mov     0x14(%ebp),%ecx\n  /* 2f8 */  lea     0x1(%ecx),%edi\n  /* 2fb */  mov     %edi,0x14(%ebp)\n  /* 2fe */  mov     0x8(%ebp),%edi\n  /* 301 */  mov     %al,(%edi,%ecx,1)\n  /* 304 */  mov     0x14(%ebp),%ecx\n  /* 307 */  movzbl  0x16b9(%ebp),%eax\n  /* 30e */  lea     0x1(%ecx),%edi\n  /* 311 */  mov     %edi,0x14(%ebp)\n  /* 314 */  mov     0x8(%ebp),%edi\n  /* 317 */  mov     %al,(%edi,%ecx,1)\n  /* 31a */  mov     $0x10,%ecx\n  /* 31f */  mov     0x16bc(%ebp),%eax\n  /* 325 */  sub     %eax,%ecx\n  /* 327 */  mov     %esi,%eax\n  /* 329 */  mov     0x16bc(%ebp),%esi\n  /* 32f */  sar     %cl,%eax\n  /* 331 */  movzwl  %ax,%eax\n  /* 334 */  lea     -0x10(%esi,%ebx,1),%ecx\n.L338:\n  /* 338 */  mov     %ax,0x16b8(%ebp)\n  /* 33f */  mov     0x8(%esp),%esi\n  /* 343 */  mov     %ecx,%edx\n  /* 345 */  mov     %ecx,0x16bc(%ebp)\n  /* 34b */  mov     extra_dbits(,%esi,4),%esi\n  /* 352 */  test    %esi,%esi\n  /* 354 */  je      .L138\n  /* 35a */  mov     0x8(%esp),%ebx\n  /* 35e */  mov     0x10(%esp),%edx\n  /* 362 */  mov     base_dist(,%ebx,4),%edi\n  /* 369 */  sub     %edi,%edx\n  /* 36b */  movzwl  %dx,%ebx\n  /* 36e */  mov     %ebx,%edx\n  /* 370 */  shl     %cl,%edx\n  /* 372 */  or      %edx,%eax\n  /* 374 */  mov     $0x10,%edx\n  /* 379 */  mov     %ax,0x16b8(%ebp)\n  /* 380 */  sub     %esi,%edx\n  /* 382 */  cmp     %ecx,%edx\n  /* 384 */  jge     .L420\n  /* 38a */  mov     0x14(%ebp),%edx\n  /* 38d */  mov     0x8(%ebp),%edi\n  /* 390 */  lea     0x1(%edx),%ecx\n  /* 393 */  mov     %ecx,0x14(%ebp)\n  /* 396 */  mov     %al,(%edi,%edx,1)\n  /* 399 */  mov     0x14(%ebp),%edx\n  /* 39c */  movzbl  0x16b9(%ebp),%eax\n  /* 3a3 */  mov     0x8(%ebp),%edi\n  /* 3a6 */  lea     0x1(%edx),%ecx\n  /* 3a9 */  mov     %ecx,0x14(%ebp)\n  /* 3ac */  mov     $0x10,%ecx\n  /* 3b1 */  mov     %al,(%edi,%edx,1)\n  /* 3b4 */  mov     %ebx,%eax\n  /* 3b6 */  mov     0x16bc(%ebp),%edx\n  /* 3bc */  sub     %edx,%ecx\n  /* 3be */  sar     %cl,%eax\n  /* 3c0 */  mov     %ax,0x16b8(%ebp)\n  /* 3c7 */  mov     (%esp),%eax\n  /* 3ca */  lea     -0x10(%esi,%edx,1),%edx\n  /* 3ce */  cmp     0x16a0(%ebp),%eax\n  /* 3d4 */  mov     %edx,0x16bc(%ebp)\n  /* 3da */  jb      .L147\n.L3e0:\n  /* 3e0 */  mov     %edx,(%esp)\n  /* 3e3 */  jmp     .L28\n  /* 3e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3f0:\n  /* 3f0 */  mov     0x10(%esp),%edx\n  /* 3f4 */  shr     $0x7,%edx\n  /* 3f7 */  movzbl  _dist_code+0x100(%edx),%ebx\n  /* 3fe */  jmp     .L2b9\n  /* 403 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L408:\n  /* 408 */  add     %edx,%ebx\n  /* 40a */  mov     %ebx,0x16bc(%ebp)\n  /* 410 */  mov     %ebx,%edx\n  /* 412 */  jmp     .L138\n  /* 417 */  nop\n  /* 418 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L420:\n  /* 420 */  add     %ecx,%esi\n  /* 422 */  mov     %esi,0x16bc(%ebp)\n  /* 428 */  mov     %esi,%edx\n  /* 42a */  jmp     .L138\n  /* 42f */  nop\n.L430:\n  /* 430 */  add     %edx,0x4(%esp)\n  /* 434 */  mov     0x4(%esp),%edx\n  /* 438 */  mov     %edx,0x16bc(%ebp)\n  /* 43e */  jmp     .L29d\n  /* 443 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L448:\n  /* 448 */  mov     (%esp),%ebx\n  /* 44b */  add     %ebx,%edx\n  /* 44d */  jmp     .L98\n","c":"#include <ctype.h>\n#include <stdio.h>\n#include \"deflate.h\"\n#define DIST_CODE_LEN 512\n#include \"trees.h\"\n\n#define END_BLOCK 256\nextern const int extra_lbits[];\nextern const int extra_dbits[];\n#define Buf_size 16\n#define put_short(s, w) { \\\n    put_byte(s, (uch)((w) & 0xff)); \\\n    put_byte(s, (uch)((ush)(w) >> 8)); \\\n}\n#define send_bits(s, value, length) \\\n{ int len = length;\\\n  if (s->bi_valid > (int)Buf_size - len) {\\\n    int val = (int)value;\\\n    s->bi_buf |= (ush)val << s->bi_valid;\\\n    put_short(s, s->bi_buf);\\\n    s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\\\n    s->bi_valid += len - Buf_size;\\\n  } else {\\\n    s->bi_buf |= (ush)(value) << s->bi_valid;\\\n    s->bi_valid += len;\\\n  }\\\n}\n#define send_code(s, c, tree) send_bits(s, tree[c].Code, tree[c].Len)\n\n__attribute__((noinline)) static void compress_block(deflate_state *s, const ct_data *ltree, const ct_data *dtree)\n{\n    unsigned dist;\n    int lc;\n    unsigned sx = 0;\n    unsigned code;\n    int extra;\n\n    if (s->sym_next != 0) do {\n        dist = s->sym_buf[sx++] & 0xff;\n        dist += (unsigned)(s->sym_buf[sx++] & 0xff) << 8;\n        lc = s->sym_buf[sx++];\n        if (dist == 0) {\n            send_code(s, lc, ltree);\n        } else {\n            code = _length_code[lc];\n            send_code(s, code+LITERALS+1, ltree);\n            extra = extra_lbits[code];\n            if (extra != 0) {\n                lc -= base_length[code];\n                send_bits(s, lc, extra);\n            }\n            dist--;\n            code = d_code(dist);\n            send_code(s, code, dtree);\n            extra = extra_dbits[code];\n            if (extra != 0) {\n                dist -= (unsigned)base_dist[code];\n                send_bits(s, dist, extra);\n            }\n        }\n    } while (sx < s->sym_next);\n\n    send_code(s, END_BLOCK, ltree);\n}\n\nvoid caller(deflate_state *s)\n{\n    compress_block(s, s->dyn_ltree, s->dyn_dtree);\n}\n","size":1106,"score":100,"agent":"kuncc/6","pid":7,"session":1814,"ts":1791752907068}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1779,"symbol":"inflate_fast","file":"inffast.c","asm":"# inflate_fast  (TU inffast.c, section .text, 1622 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflate_fast:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x44,%esp\n  /* 007 */  mov     0x58(%esp),%esi\n  /* 00b */  mov     (%esi),%ebx\n  /* 00d */  mov     0x4(%esi),%eax\n  /* 010 */  mov     0xc(%esi),%ebp\n  /* 013 */  mov     0x1c(%esi),%edi\n  /* 016 */  mov     %ebx,(%esp)\n  /* 019 */  lea     -0x5(%ebx,%eax,1),%eax\n  /* 01d */  mov     0x5c(%esp),%ebx\n  /* 021 */  mov     %eax,0x8(%esp)\n  /* 025 */  mov     0x10(%esi),%eax\n  /* 028 */  mov     %edi,0x14(%esp)\n  /* 02c */  mov     %eax,%edx\n  /* 02e */  lea     -0x101(%ebp,%eax,1),%eax\n  /* 035 */  sub     %ebx,%edx\n  /* 037 */  mov     %eax,0xc(%esp)\n  /* 03b */  mov     0x2c(%edi),%eax\n  /* 03e */  lea     0x0(%ebp,%edx,1),%ebx\n  /* 042 */  mov     %ebx,0x24(%esp)\n  /* 046 */  mov     %edi,%ebx\n  /* 048 */  mov     $0xffffffff,%edx\n  /* 04d */  mov     %eax,0x34(%esp)\n  /* 051 */  mov     0x30(%edi),%eax\n  /* 054 */  mov     %eax,0x2c(%esp)\n  /* 058 */  mov     0x34(%edi),%eax\n  /* 05b */  mov     %eax,0x1c(%esp)\n  /* 05f */  mov     0x38(%edi),%eax\n  /* 062 */  mov     %eax,0x28(%esp)\n  /* 066 */  mov     0x3c(%edi),%eax\n  /* 069 */  mov     0x40(%edi),%edi\n  /* 06c */  mov     %edi,0x4(%esp)\n  /* 070 */  mov     0x54(%ebx),%ecx\n  /* 073 */  mov     0x50(%ebx),%edi\n  /* 076 */  mov     %ecx,0x18(%esp)\n  /* 07a */  mov     0x5c(%ebx),%ecx\n  /* 07d */  mov     %ecx,0x20(%esp)\n  /* 081 */  mov     0x58(%ebx),%ecx\n  /* 084 */  mov     %eax,%ebx\n  /* 086 */  mov     0x4(%esp),%eax\n  /* 08a */  shl     %cl,%edx\n  /* 08c */  mov     %edi,%ecx\n  /* 08e */  not     %edx\n  /* 090 */  mov     %ebp,%edi\n  /* 092 */  mov     %edx,0x10(%esp)\n  /* 096 */  mov     %ecx,%ebp\n.L98:\n  /* 098 */  cmp     $0xe,%eax\n  /* 09b */  ja      .Lc0\n  /* 09d */  mov     (%esp),%esi\n  /* 0a0 */  lea     0x8(%eax),%ecx\n  /* 0a3 */  movzbl  0x1(%esi),%edx\n  /* 0a7 */  movzbl  (%esi),%esi\n  /* 0aa */  shl     %cl,%edx\n  /* 0ac */  mov     %al,%cl\n  /* 0ae */  shl     %cl,%esi\n  /* 0b0 */  add     $0x10,%eax\n  /* 0b3 */  add     %esi,%edx\n  /* 0b5 */  mov     (%esp),%esi\n  /* 0b8 */  add     %edx,%ebx\n  /* 0ba */  add     $0x2,%esi\n  /* 0bd */  mov     %esi,(%esp)\n.Lc0:\n  /* 0c0 */  mov     0x10(%esp),%edx\n  /* 0c4 */  and     %ebx,%edx\n  /* 0c6 */  jmp     .Lef\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  test    $0x10,%cl\n  /* 0d3 */  jne     .L130\n  /* 0d5 */  test    $0x40,%cl\n  /* 0d8 */  jne     .L270\n  /* 0de */  mov     $0xffffffff,%edx\n  /* 0e3 */  shl     %cl,%edx\n  /* 0e5 */  movzwl  0x2(%esi),%ecx\n  /* 0e9 */  not     %edx\n  /* 0eb */  and     %ebx,%edx\n  /* 0ed */  add     %ecx,%edx\n.Lef:\n  /* 0ef */  lea     0x0(%ebp,%edx,4),%esi\n  /* 0f3 */  movzbl  0x1(%esi),%ecx\n  /* 0f7 */  shr     %cl,%ebx\n  /* 0f9 */  sub     %ecx,%eax\n  /* 0fb */  movzbl  (%esi),%ecx\n  /* 0fe */  test    %ecx,%ecx\n  /* 100 */  mov     %ecx,%edx\n  /* 102 */  jne     .Ld0\n  /* 104 */  movzwl  0x2(%esi),%edx\n  /* 108 */  inc     %edi\n  /* 109 */  mov     %dl,-0x1(%edi)\n.L10c:\n  /* 10c */  mov     0x8(%esp),%ecx\n  /* 110 */  cmp     %ecx,(%esp)\n  /* 113 */  jae     .L11f\n  /* 115 */  cmp     0xc(%esp),%edi\n  /* 119 */  jb      .L98\n.L11f:\n  /* 11f */  mov     %eax,0x4(%esp)\n  /* 123 */  mov     0x58(%esp),%esi\n  /* 127 */  mov     %edi,%ebp\n  /* 129 */  mov     %ebx,%eax\n  /* 12b */  jmp     .L20b\n.L130:\n  /* 130 */  movzwl  0x2(%esi),%esi\n  /* 134 */  and     $0xf,%dl\n  /* 137 */  mov     %esi,0x4(%esp)\n  /* 13b */  je      .L177\n  /* 13d */  movzbl  %dl,%esi\n  /* 140 */  mov     %esi,0x30(%esp)\n  /* 144 */  cmp     %esi,%eax\n  /* 146 */  jae     .L15e\n  /* 148 */  mov     (%esp),%esi\n  /* 14b */  mov     %al,%cl\n  /* 14d */  add     $0x8,%eax\n  /* 150 */  movzbl  (%esi),%esi\n  /* 153 */  shl     %cl,%esi\n  /* 155 */  add     %esi,%ebx\n  /* 157 */  mov     (%esp),%esi\n  /* 15a */  inc     %esi\n  /* 15b */  mov     %esi,(%esp)\n.L15e:\n  /* 15e */  mov     %dl,%cl\n  /* 160 */  mov     $0xffffffff,%esi\n  /* 165 */  shl     %cl,%esi\n  /* 167 */  not     %esi\n  /* 169 */  and     %ebx,%esi\n  /* 16b */  shr     %cl,%ebx\n  /* 16d */  mov     0x30(%esp),%ecx\n  /* 171 */  add     %esi,0x4(%esp)\n  /* 175 */  sub     %ecx,%eax\n.L177:\n  /* 177 */  cmp     $0xe,%eax\n  /* 17a */  jbe     .L2a0\n.L180:\n  /* 180 */  movzbl  0x20(%esp),%ecx\n  /* 185 */  mov     $0xffffffff,%edx\n  /* 18a */  mov     0x18(%esp),%esi\n  /* 18e */  shl     %cl,%edx\n  /* 190 */  not     %edx\n  /* 192 */  and     %ebx,%edx\n  /* 194 */  lea     (%esi,%edx,4),%esi\n  /* 197 */  movzbl  0x1(%esi),%ecx\n  /* 19b */  shr     %cl,%ebx\n  /* 19d */  sub     %ecx,%eax\n  /* 19f */  movzbl  (%esi),%ecx\n  /* 1a2 */  test    $0x10,%cl\n  /* 1a5 */  mov     %ecx,%edx\n  /* 1a7 */  jne     .L2f6\n  /* 1ad */  mov     %ebp,0x30(%esp)\n  /* 1b1 */  mov     %edi,%ebp\n  /* 1b3 */  mov     0x18(%esp),%edi\n  /* 1b7 */  jmp     .L1ea\n  /* 1b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  mov     $0xffffffff,%edx\n  /* 1c5 */  shl     %cl,%edx\n  /* 1c7 */  movzwl  0x2(%esi),%ecx\n  /* 1cb */  not     %edx\n  /* 1cd */  and     %ebx,%edx\n  /* 1cf */  add     %ecx,%edx\n  /* 1d1 */  lea     (%edi,%edx,4),%esi\n  /* 1d4 */  movzbl  0x1(%esi),%ecx\n  /* 1d8 */  shr     %cl,%ebx\n  /* 1da */  sub     %ecx,%eax\n  /* 1dc */  movzbl  (%esi),%ecx\n  /* 1df */  test    $0x10,%cl\n  /* 1e2 */  mov     %ecx,%edx\n  /* 1e4 */  jne     .L2f0\n.L1ea:\n  /* 1ea */  test    $0x40,%dl\n  /* 1ed */  je      .L1c0\n  /* 1ef */  mov     %eax,0x4(%esp)\n  /* 1f3 */  mov     0x58(%esp),%esi\n  /* 1f7 */  mov     %ebx,%eax\n  /* 1f9 */  mov     0x14(%esp),%edi\n  /* 1fd */  movl    $\"invalid distance code\",0x18(%esi)\n  /* 204 */  movl    $0x3f51,0x4(%edi)\n.L20b:\n  /* 20b */  mov     0x4(%esp),%ecx\n  /* 20f */  mov     $0xffffffff,%ebx\n  /* 214 */  mov     %ebp,0xc(%esi)\n  /* 217 */  mov     (%esp),%edx\n  /* 21a */  shr     $0x3,%ecx\n  /* 21d */  sub     %ecx,%edx\n  /* 21f */  mov     0x4(%esp),%ecx\n  /* 223 */  mov     %edx,(%esi)\n  /* 225 */  and     $0x7,%ecx\n  /* 228 */  shl     %cl,%ebx\n  /* 22a */  not     %ebx\n  /* 22c */  and     %eax,%ebx\n  /* 22e */  mov     0x8(%esp),%eax\n  /* 232 */  cmp     %eax,%edx\n  /* 234 */  jae     .L2e0\n  /* 23a */  sub     %edx,%eax\n  /* 23c */  add     $0x5,%eax\n.L23f:\n  /* 23f */  mov     %eax,0x4(%esi)\n  /* 242 */  mov     0xc(%esp),%eax\n  /* 246 */  cmp     %eax,%ebp\n  /* 248 */  jae     .L2d0\n  /* 24e */  sub     %ebp,%eax\n  /* 250 */  add     $0x101,%eax\n.L255:\n  /* 255 */  mov     %eax,0x10(%esi)\n  /* 258 */  mov     0x14(%esp),%eax\n  /* 25c */  mov     %ebx,0x3c(%eax)\n  /* 25f */  mov     %ecx,0x40(%eax)\n  /* 262 */  add     $0x44,%esp\n  /* 265 */  pop     %ebx\n  /* 266 */  pop     %esi\n  /* 267 */  pop     %edi\n  /* 268 */  pop     %ebp\n  /* 269 */  ret\n  /* 26a */  lea     0x0(%esi),%esi\n.L270:\n  /* 270 */  test    $0x20,%dl\n  /* 273 */  mov     0x58(%esp),%esi\n  /* 277 */  mov     %edi,%ebp\n  /* 279 */  mov     %eax,0x4(%esp)\n  /* 27d */  mov     $0x3f3f,%ecx\n  /* 282 */  mov     %ebx,%eax\n  /* 284 */  jne     .L292\n  /* 286 */  movl    $\"invalid literal/length code\",0x18(%esi)\n  /* 28d */  mov     $0x3f51,%ecx\n.L292:\n  /* 292 */  mov     0x14(%esp),%edi\n  /* 296 */  mov     %ecx,0x4(%edi)\n  /* 299 */  jmp     .L20b\n  /* 29e */  xchg    %ax,%ax\n.L2a0:\n  /* 2a0 */  mov     (%esp),%esi\n  /* 2a3 */  lea     0x8(%eax),%ecx\n  /* 2a6 */  movzbl  0x1(%esi),%edx\n  /* 2aa */  movzbl  (%esi),%esi\n  /* 2ad */  shl     %cl,%edx\n  /* 2af */  mov     %al,%cl\n  /* 2b1 */  shl     %cl,%esi\n  /* 2b3 */  add     $0x10,%eax\n  /* 2b6 */  add     %esi,%edx\n  /* 2b8 */  mov     (%esp),%esi\n  /* 2bb */  add     %edx,%ebx\n  /* 2bd */  add     $0x2,%esi\n  /* 2c0 */  mov     %esi,(%esp)\n  /* 2c3 */  jmp     .L180\n  /* 2c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  mov     0xc(%esp),%eax\n  /* 2d4 */  sub     %ebp,%eax\n  /* 2d6 */  add     $0x101,%eax\n  /* 2db */  jmp     .L255\n.L2e0:\n  /* 2e0 */  mov     0x8(%esp),%eax\n  /* 2e4 */  sub     %edx,%eax\n  /* 2e6 */  add     $0x5,%eax\n  /* 2e9 */  jmp     .L23f\n  /* 2ee */  xchg    %ax,%ax\n.L2f0:\n  /* 2f0 */  mov     %ebp,%edi\n  /* 2f2 */  mov     0x30(%esp),%ebp\n.L2f6:\n  /* 2f6 */  movzwl  0x2(%esi),%esi\n  /* 2fa */  mov     %dl,%cl\n  /* 2fc */  and     $0xf,%cl\n  /* 2ff */  mov     %cl,0x3c(%esp)\n  /* 303 */  mov     %esi,0x38(%esp)\n  /* 307 */  movzbl  %cl,%esi\n  /* 30a */  mov     %esi,0x30(%esp)\n  /* 30e */  cmp     %esi,%eax\n  /* 310 */  jae     .L331\n  /* 312 */  mov     (%esp),%edx\n  /* 315 */  mov     %al,%cl\n  /* 317 */  movzbl  (%edx),%esi\n  /* 31a */  shl     %cl,%esi\n  /* 31c */  lea     0x8(%eax),%ecx\n  /* 31f */  add     %esi,%ebx\n  /* 321 */  cmp     0x30(%esp),%ecx\n  /* 325 */  jb      .L586\n  /* 32b */  inc     %edx\n  /* 32c */  mov     %ecx,%eax\n  /* 32e */  mov     %edx,(%esp)\n.L331:\n  /* 331 */  movzbl  0x3c(%esp),%ecx\n  /* 336 */  mov     $0xffffffff,%esi\n  /* 33b */  mov     0x38(%esp),%edx\n  /* 33f */  shl     %cl,%esi\n  /* 341 */  not     %esi\n  /* 343 */  and     %ebx,%esi\n  /* 345 */  shr     %cl,%ebx\n  /* 347 */  add     %edx,%esi\n  /* 349 */  mov     0x30(%esp),%edx\n  /* 34d */  mov     %esi,0x38(%esp)\n  /* 351 */  mov     %edi,%ecx\n  /* 353 */  sub     %edx,%eax\n  /* 355 */  mov     0x24(%esp),%edx\n  /* 359 */  sub     %edx,%ecx\n  /* 35b */  cmp     %esi,%ecx\n  /* 35d */  jae     .L510\n  /* 363 */  mov     %esi,%edx\n  /* 365 */  sub     %ecx,%edx\n  /* 367 */  cmp     %edx,0x2c(%esp)\n  /* 36b */  mov     %edx,0x3c(%esp)\n  /* 36f */  jae     .L383\n  /* 371 */  mov     0x14(%esp),%esi\n  /* 375 */  mov     0x1bc4(%esi),%esi\n  /* 37b */  test    %esi,%esi\n  /* 37d */  jne     .L5e9\n.L383:\n  /* 383 */  mov     0x38(%esp),%edx\n  /* 387 */  mov     %ecx,%esi\n  /* 389 */  sub     %edx,%esi\n  /* 38b */  mov     0x1c(%esp),%edx\n  /* 38f */  mov     %esi,0x40(%esp)\n  /* 393 */  test    %edx,%edx\n  /* 395 */  jne     .L420\n  /* 39b */  mov     0x34(%esp),%ecx\n  /* 39f */  add     %ecx,%esi\n  /* 3a1 */  mov     0x28(%esp),%ecx\n  /* 3a5 */  add     %ecx,%esi\n  /* 3a7 */  mov     0x4(%esp),%ecx\n  /* 3ab */  cmp     %ecx,0x3c(%esp)\n  /* 3af */  mov     %esi,0x30(%esp)\n  /* 3b3 */  jb      .L623\n.L3b9:\n  /* 3b9 */  cmpl    $0x2,0x4(%esp)\n  /* 3be */  jbe     .L3fa\n.L3c0:\n  /* 3c0 */  mov     0x4(%esp),%edx\n  /* 3c4 */  mov     0x30(%esp),%esi\n  /* 3c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3d0:\n  /* 3d0 */  movzbl  (%esi),%ecx\n  /* 3d3 */  add     $0x3,%esi\n  /* 3d6 */  sub     $0x3,%edx\n  /* 3d9 */  add     $0x3,%edi\n  /* 3dc */  mov     %cl,-0x3(%edi)\n  /* 3df */  movzbl  -0x2(%esi),%ecx\n  /* 3e3 */  mov     %cl,-0x2(%edi)\n  /* 3e6 */  cmp     $0x2,%edx\n  /* 3e9 */  movzbl  -0x1(%esi),%ecx\n  /* 3ed */  mov     %cl,-0x1(%edi)\n  /* 3f0 */  ja      .L3d0\n  /* 3f2 */  mov     %edx,0x4(%esp)\n  /* 3f6 */  mov     %esi,0x30(%esp)\n.L3fa:\n  /* 3fa */  mov     0x4(%esp),%esi\n  /* 3fe */  test    %esi,%esi\n  /* 400 */  je      .L10c\n.L406:\n  /* 406 */  mov     0x30(%esp),%esi\n  /* 40a */  cmpl    $0x2,0x4(%esp)\n  /* 40f */  movzbl  (%esi),%ecx\n  /* 412 */  mov     %cl,(%edi)\n  /* 414 */  je      .L610\n  /* 41a */  inc     %edi\n  /* 41b */  jmp     .L10c\n.L420:\n  /* 420 */  mov     0x1c(%esp),%edx\n  /* 424 */  cmp     0x3c(%esp),%edx\n  /* 428 */  jae     .L59f\n  /* 42e */  mov     0x34(%esp),%esi\n  /* 432 */  add     %edx,%esi\n  /* 434 */  mov     0x40(%esp),%edx\n  /* 438 */  add     %edx,%esi\n  /* 43a */  mov     0x28(%esp),%edx\n  /* 43e */  add     %esi,%edx\n  /* 440 */  mov     0x3c(%esp),%esi\n  /* 444 */  mov     %edx,0x30(%esp)\n  /* 448 */  mov     0x1c(%esp),%edx\n  /* 44c */  sub     %edx,%esi\n  /* 44e */  mov     %esi,0x3c(%esp)\n  /* 452 */  mov     %esi,%edx\n  /* 454 */  mov     0x4(%esp),%esi\n  /* 458 */  cmp     %esi,%edx\n  /* 45a */  jae     .L3b9\n  /* 460 */  mov     0x1c(%esp),%edx\n  /* 464 */  add     %edx,%esi\n  /* 466 */  mov     0x40(%esp),%edx\n  /* 46a */  mov     %edi,0x40(%esp)\n  /* 46e */  add     %esi,%edx\n  /* 470 */  mov     0x3c(%esp),%esi\n  /* 474 */  mov     %edx,0x4(%esp)\n  /* 478 */  mov     %eax,%edx\n  /* 47a */  add     %edi,%esi\n  /* 47c */  mov     %esi,0x3c(%esp)\n  /* 480 */  mov     0x30(%esp),%esi\n  /* 484 */  mov     0x3c(%esp),%eax\n.L488:\n  /* 488 */  movsb   %ds:(%esi),%es:(%edi)\n  /* 489 */  cmp     %eax,%edi\n  /* 48b */  jne     .L488\n  /* 48d */  mov     %edx,%eax\n  /* 48f */  mov     %edi,%edx\n  /* 491 */  mov     0x40(%esp),%edi\n  /* 495 */  mov     0x28(%esp),%esi\n  /* 499 */  mov     %edi,0x3c(%esp)\n  /* 49d */  mov     %edx,%edi\n  /* 49f */  mov     0x4(%esp),%edx\n  /* 4a3 */  cmp     %edx,0x1c(%esp)\n  /* 4a7 */  mov     %esi,0x30(%esp)\n  /* 4ab */  jae     .L3b9\n  /* 4b1 */  mov     %eax,0x30(%esp)\n  /* 4b5 */  mov     %ecx,%edx\n  /* 4b7 */  mov     0x38(%esp),%ecx\n  /* 4bb */  mov     0x1c(%esp),%esi\n  /* 4bf */  sub     %esi,0x4(%esp)\n  /* 4c3 */  sub     %ecx,%edx\n  /* 4c5 */  mov     0x1c(%esp),%ecx\n  /* 4c9 */  add     %edi,%esi\n  /* 4cb */  add     %ecx,%edx\n  /* 4cd */  mov     0x3c(%esp),%ecx\n  /* 4d1 */  sub     %ecx,%edx\n  /* 4d3 */  mov     0x28(%esp),%ecx\n  /* 4d7 */  add     %edx,%ecx\n.L4d9:\n  /* 4d9 */  mov     %edi,%edx\n  /* 4db */  inc     %edi\n  /* 4dc */  movzbl  -0x1(%edi,%ecx,1),%eax\n  /* 4e1 */  cmp     %esi,%edi\n  /* 4e3 */  mov     %al,(%edx)\n  /* 4e5 */  jne     .L4d9\n  /* 4e7 */  mov     0x38(%esp),%ecx\n  /* 4eb */  mov     %edi,%esi\n  /* 4ed */  mov     0x30(%esp),%eax\n  /* 4f1 */  sub     %ecx,%esi\n  /* 4f3 */  cmpl    $0x2,0x4(%esp)\n  /* 4f8 */  mov     %esi,0x30(%esp)\n  /* 4fc */  ja      .L3c0\n  /* 502 */  jmp     .L406\n  /* 507 */  nop\n  /* 508 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L510:\n  /* 510 */  mov     %ebx,0x30(%esp)\n  /* 514 */  mov     0x38(%esp),%ecx\n  /* 518 */  mov     %edi,%edx\n  /* 51a */  mov     %eax,0x38(%esp)\n  /* 51e */  mov     0x4(%esp),%ebx\n  /* 522 */  sub     %ecx,%edx\n  /* 524 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 528 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L530:\n  /* 530 */  movzbl  (%edx),%ecx\n  /* 533 */  sub     $0x3,%ebx\n  /* 536 */  mov     %edi,%esi\n  /* 538 */  add     $0x3,%edi\n  /* 53b */  mov     %cl,-0x3(%edi)\n  /* 53e */  movzbl  0x1(%edx),%ecx\n  /* 542 */  mov     %cl,-0x2(%edi)\n  /* 545 */  mov     %edx,%ecx\n  /* 547 */  add     $0x3,%edx\n  /* 54a */  movzbl  -0x1(%edx),%eax\n  /* 54e */  cmp     $0x2,%ebx\n  /* 551 */  mov     %al,-0x1(%edi)\n  /* 554 */  ja      .L530\n  /* 556 */  mov     %ebx,%edx\n  /* 558 */  mov     0x38(%esp),%eax\n  /* 55c */  mov     %edx,0x4(%esp)\n  /* 560 */  test    %edx,%edx\n  /* 562 */  mov     0x30(%esp),%ebx\n  /* 566 */  je      .L10c\n  /* 56c */  movzbl  0x3(%ecx),%edx\n  /* 570 */  cmpl    $0x2,0x4(%esp)\n  /* 575 */  mov     %dl,0x3(%esi)\n  /* 578 */  je      .L647\n  /* 57e */  lea     0x4(%esi),%edi\n  /* 581 */  jmp     .L10c\n.L586:\n  /* 586 */  mov     (%esp),%edx\n  /* 589 */  add     $0x10,%eax\n  /* 58c */  movzbl  0x1(%edx),%esi\n  /* 590 */  shl     %cl,%esi\n  /* 592 */  add     %esi,%ebx\n  /* 594 */  lea     0x2(%edx),%esi\n  /* 597 */  mov     %esi,(%esp)\n  /* 59a */  jmp     .L331\n.L59f:\n  /* 59f */  mov     0x1c(%esp),%esi\n  /* 5a3 */  mov     0x40(%esp),%ecx\n  /* 5a7 */  mov     0x28(%esp),%edx\n  /* 5ab */  add     %ecx,%esi\n  /* 5ad */  add     %edx,%esi\n  /* 5af */  mov     %esi,0x30(%esp)\n  /* 5b3 */  mov     0x4(%esp),%esi\n  /* 5b7 */  cmp     %esi,0x3c(%esp)\n  /* 5bb */  jae     .L3b9\n  /* 5c1 */  mov     0x40(%esp),%ecx\n  /* 5c5 */  mov     0x3c(%esp),%edx\n  /* 5c9 */  add     %ecx,0x4(%esp)\n  /* 5cd */  mov     0x30(%esp),%esi\n  /* 5d1 */  add     %edi,%edx\n.L5d3:\n  /* 5d3 */  movsb   %ds:(%esi),%es:(%edi)\n  /* 5d4 */  cmp     %edx,%edi\n  /* 5d6 */  jne     .L5d3\n.L5d8:\n  /* 5d8 */  mov     0x38(%esp),%edx\n  /* 5dc */  mov     %edi,%esi\n  /* 5de */  sub     %edx,%esi\n  /* 5e0 */  mov     %esi,0x30(%esp)\n  /* 5e4 */  jmp     .L3b9\n.L5e9:\n  /* 5e9 */  mov     %eax,0x4(%esp)\n  /* 5ed */  mov     0x58(%esp),%esi\n  /* 5f1 */  mov     %edi,%ebp\n  /* 5f3 */  mov     0x14(%esp),%edi\n  /* 5f7 */  mov     %ebx,%eax\n  /* 5f9 */  movl    $\"invalid distance too far back\",0x18(%esi)\n  /* 600 */  movl    $0x3f51,0x4(%edi)\n  /* 607 */  jmp     .L20b\n  /* 60c */  lea     0x0(%esi,%eiz,1),%esi\n.L610:\n  /* 610 */  mov     0x30(%esp),%esi\n  /* 614 */  add     $0x2,%edi\n  /* 617 */  movzbl  0x1(%esi),%ecx\n  /* 61b */  mov     %cl,-0x1(%edi)\n  /* 61e */  jmp     .L10c\n.L623:\n  /* 623 */  mov     0x40(%esp),%ecx\n  /* 627 */  mov     0x3c(%esp),%edx\n  /* 62b */  add     %ecx,0x4(%esp)\n  /* 62f */  add     %edi,%edx\n  /* 631 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 638 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L640:\n  /* 640 */  movsb   %ds:(%esi),%es:(%edi)\n  /* 641 */  cmp     %edx,%edi\n  /* 643 */  jne     .L640\n  /* 645 */  jmp     .L5d8\n.L647:\n  /* 647 */  movzbl  0x4(%ecx),%ecx\n  /* 64b */  lea     0x5(%esi),%edi\n  /* 64e */  mov     %cl,0x4(%esi)\n  /* 651 */  jmp     .L10c\n","c":"/* candidate for inflate_fast (inffast.c, 1622 bytes) */\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n\n#ifdef ASMINF\n#  pragma message(\"Assembler code may have bugs -- use at your own risk\")\n#else\n\nvoid ZLIB_INTERNAL inflate_fast(strm, start)\nz_streamp strm;\nunsigned start;\n{\n    struct inflate_state FAR *state;\n    z_const unsigned char FAR *in;\n    z_const unsigned char FAR *last;\n    unsigned char FAR *out;\n    unsigned char FAR *beg;\n    unsigned char FAR *end;\n    unsigned wsize;\n    unsigned whave;\n    unsigned wnext;\n    unsigned char FAR *window;\n    unsigned long hold;\n    unsigned bits;\n    code const FAR *lcode;\n    code const FAR *dcode;\n    unsigned lmask;\n    unsigned dmask;\n    code const *here;\n    unsigned op;\n    unsigned len;\n    unsigned dist;\n    unsigned char FAR *from;\n\n    state = (struct inflate_state FAR *)strm->state;\n    in = strm->next_in;\n    last = in + (strm->avail_in - 5);\n    out = strm->next_out;\n    beg = out - (start - strm->avail_out);\n    end = out + (strm->avail_out - 257);\n    wsize = state->wsize;\n    whave = state->whave;\n    wnext = state->wnext;\n    window = state->window;\n    hold = state->hold;\n    bits = state->bits;\n    lcode = state->lencode;\n    dcode = state->distcode;\n    lmask = (1U << state->lenbits) - 1;\n    dmask = (1U << state->distbits) - 1;\n\n    do {\n        if (bits < 15) {\n            hold += (unsigned long)(*in++) << bits;\n            bits += 8;\n            hold += (unsigned long)(*in++) << bits;\n            bits += 8;\n        }\n        here = lcode + (hold & lmask);\n      dolen:\n        op = (unsigned)(here->bits);\n        hold >>= op;\n        bits -= op;\n        op = (unsigned)(here->op);\n        if (op == 0) {\n            *out++ = (unsigned char)(here->val);\n        }\n        else if (op & 16) {\n            len = (unsigned)(here->val);\n            op &= 15;\n            if (op) {\n                if (bits < op) {\n                    hold += (unsigned long)(*in++) << bits;\n                    bits += 8;\n                }\n                len += (unsigned)hold & ((1U << op) - 1);\n                hold >>= op;\n                bits -= op;\n            }\n            if (bits < 15) {\n                hold += (unsigned long)(*in++) << bits;\n                bits += 8;\n                hold += (unsigned long)(*in++) << bits;\n                bits += 8;\n            }\n            here = dcode + (hold & dmask);\n          dodist:\n            op = (unsigned)(here->bits);\n            hold >>= op;\n            bits -= op;\n            op = (unsigned)(here->op);\n            if (op & 16) {\n                dist = (unsigned)(here->val);\n                op &= 15;\n                if (bits < op) {\n                    hold += (unsigned long)(*in++) << bits;\n                    bits += 8;\n                    if (bits < op) {\n                        hold += (unsigned long)(*in++) << bits;\n                        bits += 8;\n                    }\n                }\n                dist += (unsigned)hold & ((1U << op) - 1);\n                hold >>= op;\n                bits -= op;\n                op = (unsigned)(out - beg);\n                if (dist > op) {\n                    op = dist - op;\n                    if (op > whave) {\n                        if (state->sane) {\n                            strm->msg =\n                                (char *)\"invalid distance too far back\";\n                            state->mode = BAD;\n                            break;\n                        }\n                    }\n                    from = window;\n                    if (wnext == 0) {\n                        from += wsize - op;\n                        if (op < len) {\n                            len -= op;\n                            do {\n                                *out++ = *from++;\n                            } while (--op);\n                            from = out - dist;\n                        }\n                    }\n                    else if (wnext < op) {\n                        from += wsize + wnext - op;\n                        op -= wnext;\n                        if (op < len) {\n                            len -= op;\n                            do {\n                                *out++ = *from++;\n                            } while (--op);\n                            from = window;\n                            if (wnext < len) {\n                                op = wnext;\n                                len -= op;\n                                do {\n                                    *out++ = *from++;\n                                } while (--op);\n                                from = out - dist;\n                            }\n                        }\n                    }\n                    else {\n                        from += wnext - op;\n                        if (op < len) {\n                            len -= op;\n                            do {\n                                *out++ = *from++;\n                            } while (--op);\n                            from = out - dist;\n                        }\n                    }\n                    while (len > 2) {\n                        *out++ = *from++;\n                        *out++ = *from++;\n                        *out++ = *from++;\n                        len -= 3;\n                    }\n                    if (len) {\n                        *out++ = *from++;\n                        if (len > 1)\n                            *out++ = *from++;\n                    }\n                }\n                else {\n                    from = out - dist;\n                    do {\n                        *out++ = *from++;\n                        *out++ = *from++;\n                        *out++ = *from++;\n                        len -= 3;\n                    } while (len > 2);\n                    if (len) {\n                        *out++ = *from++;\n                        if (len > 1)\n                            *out++ = *from++;\n                    }\n                }\n            }\n            else if ((op & 64) == 0) {\n                here = dcode + here->val + (hold & ((1U << op) - 1));\n                goto dodist;\n            }\n            else {\n                strm->msg = (char *)\"invalid distance code\";\n                state->mode = BAD;\n                break;\n            }\n        }\n        else if ((op & 64) == 0) {\n            here = lcode + here->val + (hold & ((1U << op) - 1));\n            goto dolen;\n        }\n        else if (op & 32) {\n            state->mode = TYPE;\n            break;\n        }\n        else {\n            strm->msg = (char *)\"invalid literal/length code\";\n            state->mode = BAD;\n            break;\n        }\n    } while (in < last && out < end);\n\n    len = bits >> 3;\n    in -= len;\n    bits -= len << 3;\n    hold &= (1U << bits) - 1;\n\n    strm->next_in = in;\n    strm->next_out = out;\n    strm->avail_in = (unsigned)(in < last ? 5 + (last - in) : 5 - (in - last));\n    strm->avail_out = (unsigned)(out < end ?\n                                 257 + (end - out) : 257 - (out - end));\n    state->hold = hold;\n    state->bits = bits;\n    return;\n}\n\n#endif\n","size":1622,"score":100,"agent":"kuncc/4","pid":5,"session":1820,"ts":1791752910454}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1713,"symbol":"deflate_slow","file":"deflate.c","asm":"# deflate_slow  (TU deflate.c, section .text, 1343 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeflate_slow:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x50(%esp),%edi\n.Lb:\n  /* 00b */  mov     0x74(%edi),%ecx\n  /* 00e */  xchg    %ax,%ax\n.L10:\n  /* 010 */  cmp     $0x105,%ecx\n  /* 016 */  jbe     .L160\n.L1c:\n  /* 01c */  mov     0x60(%edi),%esi\n  /* 01f */  mov     0x70(%edi),%ebx\n.L22:\n  /* 022 */  mov     0x6c(%edi),%eax\n  /* 025 */  mov     0x38(%edi),%edx\n  /* 028 */  mov     0x58(%edi),%ecx\n  /* 02b */  mov     0x48(%edi),%ebp\n  /* 02e */  movzbl  0x2(%edx,%eax,1),%edx\n  /* 033 */  shl     %cl,%ebp\n  /* 035 */  mov     0x54(%edi),%ecx\n  /* 038 */  xor     %ebp,%edx\n  /* 03a */  mov     0x34(%edi),%ebp\n  /* 03d */  and     %ecx,%edx\n  /* 03f */  mov     0x44(%edi),%ecx\n  /* 042 */  mov     %edx,0x48(%edi)\n  /* 045 */  and     %eax,%ebp\n  /* 047 */  lea     (%ecx,%edx,2),%edx\n  /* 04a */  mov     %edx,0x18(%esp)\n  /* 04e */  movzwl  (%edx),%ecx\n  /* 051 */  mov     0x40(%edi),%edx\n  /* 054 */  test    %ecx,%ecx\n  /* 056 */  mov     %cx,(%edx,%ebp,2)\n  /* 05a */  mov     0x18(%esp),%edx\n  /* 05e */  mov     %ax,(%edx)\n  /* 061 */  mov     %esi,%edx\n  /* 063 */  mov     %esi,0x78(%edi)\n  /* 066 */  mov     %ebx,0x64(%edi)\n  /* 069 */  movl    $0x2,0x60(%edi)\n  /* 070 */  je      .L90\n  /* 072 */  cmp     0x80(%edi),%edx\n  /* 078 */  jae     .L90\n  /* 07a */  mov     0x2c(%edi),%ebx\n  /* 07d */  mov     %eax,%esi\n  /* 07f */  sub     %ecx,%esi\n  /* 081 */  sub     $0x106,%ebx\n  /* 087 */  cmp     %esi,%ebx\n  /* 089 */  jae     .L3a0\n  /* 08f */  nop\n.L90:\n  /* 090 */  cmp     $0x2,%edx\n  /* 093 */  jbe     .L9e\n  /* 095 */  cmp     0x60(%edi),%edx\n  /* 098 */  jae     .L210\n.L9e:\n  /* 09e */  mov     0x68(%edi),%ebx\n  /* 0a1 */  test    %ebx,%ebx\n  /* 0a3 */  je      .L140\n  /* 0a9 */  mov     0x38(%edi),%edx\n  /* 0ac */  mov     0x1698(%edi),%ecx\n  /* 0b2 */  movzbl  -0x1(%edx,%eax,1),%eax\n  /* 0b7 */  mov     0x16a0(%edi),%edx\n  /* 0bd */  lea     0x1(%edx),%ebx\n  /* 0c0 */  mov     %ebx,0x16a0(%edi)\n  /* 0c6 */  movb    $0x0,(%ecx,%edx,1)\n  /* 0ca */  mov     0x16a0(%edi),%edx\n  /* 0d0 */  mov     0x1698(%edi),%ecx\n  /* 0d6 */  lea     0x1(%edx),%ebx\n  /* 0d9 */  mov     %ebx,0x16a0(%edi)\n  /* 0df */  movb    $0x0,(%ecx,%edx,1)\n  /* 0e3 */  mov     0x16a0(%edi),%edx\n  /* 0e9 */  mov     0x1698(%edi),%ecx\n  /* 0ef */  lea     0x1(%edx),%ebx\n  /* 0f2 */  mov     %ebx,0x16a0(%edi)\n  /* 0f8 */  mov     %al,(%ecx,%edx,1)\n  /* 0fb */  incw    0x94(%edi,%eax,4)\n  /* 103 */  mov     0x16a4(%edi),%eax\n  /* 109 */  cmp     %eax,0x16a0(%edi)\n  /* 10f */  je      .L1b0\n.L115:\n  /* 115 */  mov     0x74(%edi),%eax\n  /* 118 */  incl    0x6c(%edi)\n  /* 11b */  lea     -0x1(%eax),%ecx\n  /* 11e */  mov     (%edi),%eax\n  /* 120 */  mov     %ecx,0x74(%edi)\n  /* 123 */  mov     0x10(%eax),%eax\n  /* 126 */  test    %eax,%eax\n  /* 128 */  jne     .L10\n.L12e:\n  /* 12e */  xor     %eax,%eax\n.L130:\n  /* 130 */  add     $0x3c,%esp\n  /* 133 */  pop     %ebx\n  /* 134 */  pop     %esi\n  /* 135 */  pop     %edi\n  /* 136 */  pop     %ebp\n  /* 137 */  ret\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  movl    $0x1,0x68(%edi)\n  /* 147 */  inc     %eax\n  /* 148 */  mov     %eax,0x6c(%edi)\n  /* 14b */  mov     0x74(%edi),%eax\n  /* 14e */  lea     -0x1(%eax),%ecx\n  /* 151 */  mov     %ecx,0x74(%edi)\n  /* 154 */  cmp     $0x105,%ecx\n  /* 15a */  ja      .L1c\n.L160:\n  /* 160 */  mov     %edi,%eax\n  /* 162 */  call    fill_window\n  /* 167 */  mov     0x74(%edi),%eax\n  /* 16a */  cmp     $0x105,%eax\n  /* 16f */  ja      .L1c\n  /* 175 */  mov     0x54(%esp),%edx\n  /* 179 */  test    %edx,%edx\n  /* 17b */  je      .L12e\n  /* 17d */  test    %eax,%eax\n  /* 17f */  je      .L401\n  /* 185 */  mov     0x60(%edi),%edx\n  /* 188 */  cmp     $0x2,%eax\n  /* 18b */  mov     0x70(%edi),%ebx\n  /* 18e */  mov     %edx,%esi\n  /* 190 */  ja      .L22\n  /* 196 */  mov     %edx,0x78(%edi)\n  /* 199 */  mov     0x6c(%edi),%eax\n  /* 19c */  mov     %ebx,0x64(%edi)\n  /* 19f */  movl    $0x2,0x60(%edi)\n  /* 1a6 */  jmp     .L90\n  /* 1ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  mov     0x5c(%edi),%edx\n  /* 1b3 */  xor     %ecx,%ecx\n  /* 1b5 */  mov     0x6c(%edi),%eax\n  /* 1b8 */  sub     %edx,%eax\n  /* 1ba */  test    %edx,%edx\n  /* 1bc */  js      .L1c5\n  /* 1be */  mov     0x38(%edi),%ecx\n  /* 1c1 */  add     %ecx,%edx\n  /* 1c3 */  mov     %edx,%ecx\n.L1c5:\n  /* 1c5 */  mov     %eax,0x8(%esp)\n  /* 1c9 */  xor     %edx,%edx\n  /* 1cb */  mov     %edx,0xc(%esp)\n  /* 1cf */  mov     %ecx,0x4(%esp)\n  /* 1d3 */  mov     %edi,(%esp)\n  /* 1d6 */  call    _tr_flush_block\n  /* 1db */  mov     0x6c(%edi),%eax\n  /* 1de */  mov     %eax,0x5c(%edi)\n  /* 1e1 */  mov     (%edi),%eax\n  /* 1e3 */  call    flush_pending\n  /* 1e8 */  jmp     .L115\n  /* 1ed */  lea     0x0(%esi),%esi\n.L1f0:\n  /* 1f0 */  mov     0x6c(%edi),%eax\n.L1f3:\n  /* 1f3 */  movl    $0x2,0x60(%edi)\n.L1fa:\n  /* 1fa */  cmp     $0x2,%edx\n  /* 1fd */  jbe     .L9e\n  /* 203 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  mov     0x74(%edi),%ecx\n  /* 213 */  sub     $0x3,%dl\n  /* 216 */  mov     0x64(%edi),%esi\n  /* 219 */  lea     -0x3(%eax,%ecx,1),%ebx\n  /* 21d */  mov     %ebx,0x18(%esp)\n  /* 221 */  mov     0x16a0(%edi),%ebx\n  /* 227 */  sub     %esi,%eax\n  /* 229 */  mov     0x1698(%edi),%esi\n  /* 22f */  movzwl  %ax,%eax\n  /* 232 */  lea     -0x1(%eax),%ecx\n  /* 235 */  sub     $0x2,%eax\n  /* 238 */  movzwl  %cx,%ecx\n  /* 23b */  lea     0x1(%ebx),%ebp\n  /* 23e */  mov     %ebp,0x16a0(%edi)\n  /* 244 */  mov     %cl,(%esi,%ebx,1)\n  /* 247 */  mov     0x16a0(%edi),%ebx\n  /* 24d */  mov     0x1698(%edi),%esi\n  /* 253 */  lea     0x1(%ebx),%ebp\n  /* 256 */  mov     %ebp,0x16a0(%edi)\n  /* 25c */  mov     %ch,(%esi,%ebx,1)\n  /* 25f */  mov     0x16a0(%edi),%ecx\n  /* 265 */  mov     0x1698(%edi),%ebx\n  /* 26b */  lea     0x1(%ecx),%esi\n  /* 26e */  mov     %esi,0x16a0(%edi)\n  /* 274 */  mov     %dl,(%ebx,%ecx,1)\n  /* 277 */  movzbl  %dl,%edx\n  /* 27a */  movzwl  %ax,%ecx\n  /* 27d */  movzbl  _length_code(%edx),%edx\n  /* 284 */  incw    0x498(%edi,%edx,4)\n  /* 28c */  cmp     $0xff,%ax\n  /* 290 */  ja      .L3c0\n  /* 296 */  movzbl  _dist_code(%ecx),%eax\n.L29d:\n  /* 29d */  incw    0x988(%edi,%eax,4)\n  /* 2a5 */  mov     0x16a0(%edi),%eax\n  /* 2ab */  mov     0x78(%edi),%esi\n  /* 2ae */  mov     0x6c(%edi),%ebp\n  /* 2b1 */  mov     0x16a4(%edi),%ebx\n  /* 2b7 */  mov     %eax,0x1c(%esp)\n  /* 2bb */  mov     0x74(%edi),%eax\n  /* 2be */  mov     %esi,0x24(%esp)\n  /* 2c2 */  lea     -0x2(%esi),%edx\n  /* 2c5 */  mov     %edx,0x78(%edi)\n  /* 2c8 */  mov     %ebx,0x20(%esp)\n  /* 2cc */  mov     %ebp,0x28(%esp)\n  /* 2d0 */  inc     %eax\n  /* 2d1 */  sub     %esi,%eax\n  /* 2d3 */  mov     %eax,0x74(%edi)\n  /* 2d6 */  mov     %eax,%ecx\n  /* 2d8 */  mov     %ebp,%eax\n  /* 2da */  mov     %ecx,0x2c(%esp)\n  /* 2de */  xchg    %ax,%ax\n.L2e0:\n  /* 2e0 */  mov     %eax,%ecx\n  /* 2e2 */  inc     %eax\n  /* 2e3 */  cmp     %eax,0x18(%esp)\n  /* 2e7 */  mov     %eax,0x6c(%edi)\n  /* 2ea */  jb      .L320\n  /* 2ec */  mov     0x38(%edi),%esi\n  /* 2ef */  mov     0x48(%edi),%ebp\n  /* 2f2 */  mov     0x54(%edi),%ebx\n  /* 2f5 */  movzbl  0x3(%esi,%ecx,1),%esi\n  /* 2fa */  mov     0x58(%edi),%ecx\n  /* 2fd */  shl     %cl,%ebp\n  /* 2ff */  mov     %ebp,%ecx\n  /* 301 */  xor     %esi,%ecx\n  /* 303 */  mov     0x44(%edi),%esi\n  /* 306 */  and     %ebx,%ecx\n  /* 308 */  mov     0x40(%edi),%ebx\n  /* 30b */  mov     %ecx,0x48(%edi)\n  /* 30e */  lea     (%esi,%ecx,2),%ecx\n  /* 311 */  mov     0x34(%edi),%esi\n  /* 314 */  movzwl  (%ecx),%ebp\n  /* 317 */  and     %eax,%esi\n  /* 319 */  mov     %bp,(%ebx,%esi,2)\n  /* 31d */  mov     %ax,(%ecx)\n.L320:\n  /* 320 */  dec     %edx\n  /* 321 */  mov     %edx,0x78(%edi)\n  /* 324 */  jne     .L2e0\n  /* 326 */  mov     0x24(%esp),%esi\n  /* 32a */  mov     0x28(%esp),%ebp\n  /* 32e */  movl    $0x0,0x68(%edi)\n  /* 335 */  mov     0x20(%esp),%ebx\n  /* 339 */  cmp     %ebx,0x1c(%esp)\n  /* 33d */  movl    $0x2,0x60(%edi)\n  /* 344 */  mov     0x2c(%esp),%ecx\n  /* 348 */  lea     -0x1(%esi,%ebp,1),%eax\n  /* 34c */  mov     %eax,0x6c(%edi)\n  /* 34f */  jne     .L10\n  /* 355 */  mov     0x5c(%edi),%edx\n  /* 358 */  xor     %ecx,%ecx\n  /* 35a */  sub     %edx,%eax\n  /* 35c */  test    %edx,%edx\n  /* 35e */  js      .L367\n  /* 360 */  mov     0x38(%edi),%ecx\n  /* 363 */  add     %ecx,%edx\n  /* 365 */  mov     %edx,%ecx\n.L367:\n  /* 367 */  mov     %eax,0x8(%esp)\n  /* 36b */  xor     %esi,%esi\n  /* 36d */  mov     %ecx,0x4(%esp)\n  /* 371 */  mov     %esi,0xc(%esp)\n  /* 375 */  mov     %edi,(%esp)\n  /* 378 */  call    _tr_flush_block\n  /* 37d */  mov     0x6c(%edi),%eax\n  /* 380 */  mov     %eax,0x5c(%edi)\n  /* 383 */  mov     (%edi),%eax\n  /* 385 */  call    flush_pending\n  /* 38a */  mov     (%edi),%eax\n  /* 38c */  mov     0x10(%eax),%ebp\n  /* 38f */  test    %ebp,%ebp\n  /* 391 */  jne     .Lb\n  /* 397 */  jmp     .L12e\n  /* 39c */  lea     0x0(%esi,%eiz,1),%esi\n.L3a0:\n  /* 3a0 */  mov     %ecx,%edx\n  /* 3a2 */  mov     %edi,%eax\n  /* 3a4 */  call    longest_match\n  /* 3a9 */  mov     0x78(%edi),%edx\n  /* 3ac */  mov     %eax,0x60(%edi)\n  /* 3af */  cmp     $0x5,%eax\n  /* 3b2 */  jbe     .L3d0\n  /* 3b4 */  mov     0x6c(%edi),%eax\n  /* 3b7 */  jmp     .L90\n  /* 3bc */  lea     0x0(%esi,%eiz,1),%esi\n.L3c0:\n  /* 3c0 */  shr     $0x7,%ecx\n  /* 3c3 */  movzbl  _dist_code+0x100(%ecx),%eax\n  /* 3ca */  jmp     .L29d\n  /* 3cf */  nop\n.L3d0:\n  /* 3d0 */  cmpl    $0x1,0x88(%edi)\n  /* 3d7 */  je      .L1f0\n  /* 3dd */  cmp     $0x3,%eax\n  /* 3e0 */  mov     0x6c(%edi),%eax\n  /* 3e3 */  jne     .L90\n  /* 3e9 */  mov     0x70(%edi),%ebp\n  /* 3ec */  mov     %eax,%ecx\n  /* 3ee */  sub     %ebp,%ecx\n  /* 3f0 */  cmp     $0x1000,%ecx\n  /* 3f6 */  jbe     .L1fa\n  /* 3fc */  jmp     .L1f3\n.L401:\n  /* 401 */  mov     0x68(%edi),%eax\n  /* 404 */  test    %eax,%eax\n  /* 406 */  jne     .L482\n.L408:\n  /* 408 */  mov     0x6c(%edi),%edx\n  /* 40b */  mov     $0x2,%eax\n  /* 410 */  cmp     %eax,%edx\n  /* 412 */  cmovbe  %edx,%eax\n  /* 415 */  cmpl    $0x4,0x54(%esp)\n  /* 41a */  mov     %eax,0x16b4(%edi)\n  /* 420 */  je      .L4eb\n  /* 426 */  mov     0x16a0(%edi),%ecx\n  /* 42c */  mov     $0x1,%eax\n  /* 431 */  test    %ecx,%ecx\n  /* 433 */  je      .L130\n  /* 439 */  mov     0x5c(%edi),%eax\n  /* 43c */  xor     %ecx,%ecx\n  /* 43e */  sub     %eax,%edx\n  /* 440 */  test    %eax,%eax\n  /* 442 */  js      .L44b\n  /* 444 */  mov     0x38(%edi),%ebp\n  /* 447 */  add     %ebp,%eax\n  /* 449 */  mov     %eax,%ecx\n.L44b:\n  /* 44b */  mov     %edx,0x8(%esp)\n  /* 44f */  xor     %ebx,%ebx\n  /* 451 */  mov     %ebx,0xc(%esp)\n  /* 455 */  mov     %ecx,0x4(%esp)\n  /* 459 */  mov     %edi,(%esp)\n  /* 45c */  call    _tr_flush_block\n  /* 461 */  mov     0x6c(%edi),%eax\n  /* 464 */  mov     %eax,0x5c(%edi)\n  /* 467 */  mov     (%edi),%eax\n  /* 469 */  call    flush_pending\n  /* 46e */  mov     (%edi),%eax\n  /* 470 */  mov     0x10(%eax),%esi\n  /* 473 */  xor     %eax,%eax\n  /* 475 */  test    %esi,%esi\n  /* 477 */  setne   %al\n  /* 47a */  add     $0x3c,%esp\n  /* 47d */  pop     %ebx\n  /* 47e */  pop     %esi\n  /* 47f */  pop     %edi\n  /* 480 */  pop     %ebp\n  /* 481 */  ret\n.L482:\n  /* 482 */  mov     0x38(%edi),%edx\n  /* 485 */  mov     0x6c(%edi),%eax\n  /* 488 */  mov     0x1698(%edi),%ecx\n  /* 48e */  movzbl  -0x1(%edx,%eax,1),%eax\n  /* 493 */  mov     0x16a0(%edi),%edx\n  /* 499 */  lea     0x1(%edx),%ebx\n  /* 49c */  mov     %ebx,0x16a0(%edi)\n  /* 4a2 */  movb    $0x0,(%ecx,%edx,1)\n  /* 4a6 */  mov     0x16a0(%edi),%edx\n  /* 4ac */  mov     0x1698(%edi),%ecx\n  /* 4b2 */  lea     0x1(%edx),%ebx\n  /* 4b5 */  mov     %ebx,0x16a0(%edi)\n  /* 4bb */  movb    $0x0,(%ecx,%edx,1)\n  /* 4bf */  mov     0x16a0(%edi),%edx\n  /* 4c5 */  mov     0x1698(%edi),%ecx\n  /* 4cb */  lea     0x1(%edx),%ebx\n  /* 4ce */  mov     %ebx,0x16a0(%edi)\n  /* 4d4 */  mov     %al,(%ecx,%edx,1)\n  /* 4d7 */  incw    0x94(%edi,%eax,4)\n  /* 4df */  movl    $0x0,0x68(%edi)\n  /* 4e6 */  jmp     .L408\n.L4eb:\n  /* 4eb */  mov     0x5c(%edi),%eax\n  /* 4ee */  xor     %ecx,%ecx\n  /* 4f0 */  sub     %eax,%edx\n  /* 4f2 */  test    %eax,%eax\n  /* 4f4 */  js      .L4fd\n  /* 4f6 */  mov     0x38(%edi),%ebp\n  /* 4f9 */  add     %ebp,%eax\n  /* 4fb */  mov     %eax,%ecx\n.L4fd:\n  /* 4fd */  mov     %edx,0x8(%esp)\n  /* 501 */  mov     $0x1,%ebx\n  /* 506 */  mov     %ecx,0x4(%esp)\n  /* 50a */  mov     %ebx,0xc(%esp)\n  /* 50e */  mov     %edi,(%esp)\n  /* 511 */  call    _tr_flush_block\n  /* 516 */  mov     0x6c(%edi),%eax\n  /* 519 */  mov     %eax,0x5c(%edi)\n  /* 51c */  mov     (%edi),%eax\n  /* 51e */  call    flush_pending\n  /* 523 */  mov     (%edi),%edx\n  /* 525 */  mov     $0x3,%eax\n  /* 52a */  mov     0x10(%edx),%esi\n  /* 52d */  test    %esi,%esi\n  /* 52f */  jne     .L130\n  /* 535 */  mov     $0x2,%eax\n  /* 53a */  jmp     .L130\n","c":"#include \"deflate.h\"\n\ntypedef enum { need_more, block_done, finish_started, finish_done } block_state;\n#define NIL 0\n#define TOO_FAR 4096\n#define UPDATE_HASH(s,h,c) (h = (((h)<<s->hash_shift) ^ (c)) & s->hash_mask)\n#define INSERT_STRING(s, str, match_head) \\\n   (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \\\n    match_head = s->prev[(str) & s->w_mask] = s->head[s->ins_h], \\\n    s->head[s->ins_h] = (Pos)(str))\n\nextern void ext1(void *);\nextern unsigned ext2(void *, unsigned);\n__attribute__((noinline)) static void fill_window(deflate_state *s) { ext1(s); ext1(s + 1); }\n__attribute__((noinline)) static void flush_pending(z_streamp strm) { ext1(strm); ext1(strm + 1); }\n__attribute__((noinline)) static uInt longest_match(deflate_state *s, IPos cur_match) { return ext2(s, cur_match) + ext2(s, 1); }\n\n#define FLUSH_BLOCK_ONLY(s, last) { \\\n   _tr_flush_block(s, (s->block_start >= 0L ? \\\n                   (charf *)&s->window[(unsigned)s->block_start] : \\\n                   (charf *)Z_NULL), \\\n                (ulg)((long)s->strstart - s->block_start), \\\n                (last)); \\\n   s->block_start = s->strstart; \\\n   flush_pending(s->strm); \\\n}\n\n#define FLUSH_BLOCK(s, last) { \\\n   FLUSH_BLOCK_ONLY(s, last); \\\n   if (s->strm->avail_out == 0) return (last) ? finish_started : need_more; \\\n}\n\nint deflate_slow(deflate_state *s, int flush)\n{\n    IPos hash_head;\n    int bflush;\n\n    for (;;) {\n        if (s->lookahead < MIN_LOOKAHEAD) {\n            fill_window(s);\n            if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {\n                return need_more;\n            }\n            if (s->lookahead == 0) break;\n        }\n\n        hash_head = NIL;\n        if (s->lookahead >= MIN_MATCH) {\n            INSERT_STRING(s, s->strstart, hash_head);\n        }\n\n        s->prev_length = s->match_length, s->prev_match = s->match_start;\n        s->match_length = MIN_MATCH-1;\n\n        if (hash_head != NIL && s->prev_length < s->max_lazy_match &&\n            s->strstart - hash_head <= MAX_DIST(s)) {\n            s->match_length = longest_match (s, hash_head);\n            if (s->match_length <= 5 && (s->strategy == Z_FILTERED\n                || (s->match_length == MIN_MATCH &&\n                    s->strstart - s->match_start > TOO_FAR)\n                )) {\n                s->match_length = MIN_MATCH-1;\n            }\n        }\n        if (s->prev_length >= MIN_MATCH && s->match_length <= s->prev_length) {\n            uInt max_insert = s->strstart + s->lookahead - MIN_MATCH;\n\n            _tr_tally_dist(s, s->strstart -1 - s->prev_match,\n                           s->prev_length - MIN_MATCH, bflush);\n\n            s->lookahead -= s->prev_length-1;\n            s->prev_length -= 2;\n            do {\n                if (++s->strstart <= max_insert) {\n                    INSERT_STRING(s, s->strstart, hash_head);\n                }\n            } while (--s->prev_length != 0);\n            s->match_available = 0;\n            s->match_length = MIN_MATCH-1;\n            s->strstart++;\n\n            if (bflush) FLUSH_BLOCK(s, 0);\n\n        } else if (s->match_available) {\n            _tr_tally_lit(s, s->window[s->strstart-1], bflush);\n            if (bflush) {\n                FLUSH_BLOCK_ONLY(s, 0);\n            }\n            s->strstart++;\n            s->lookahead--;\n            if (s->strm->avail_out == 0) return need_more;\n        } else {\n            s->match_available = 1;\n            s->strstart++;\n            s->lookahead--;\n        }\n    }\n    if (s->match_available) {\n        _tr_tally_lit(s, s->window[s->strstart-1], bflush);\n        s->match_available = 0;\n    }\n    s->insert = s->strstart < MIN_MATCH-1 ? s->strstart : MIN_MATCH-1;\n    if (flush == Z_FINISH) {\n        FLUSH_BLOCK(s, 1);\n        return finish_done;\n    }\n    if (s->sym_next)\n        FLUSH_BLOCK(s, 0);\n    return block_done;\n}\n","size":1343,"score":100,"agent":"kuncc/0","pid":1,"session":1817,"ts":1791752912332}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1811,"symbol":"_tr_flush_block","file":"trees.c","asm":"# _tr_flush_block  (TU trees.c, section .text, 1578 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\n_tr_flush_block:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x28,%esp\n  /* 007 */  mov     0x3c(%esp),%ebx\n  /* 00b */  mov     0x40(%esp),%eax\n  /* 00f */  mov     0x48(%esp),%edi\n  /* 013 */  mov     0x44(%esp),%esi\n  /* 017 */  mov     0x84(%ebx),%ecx\n  /* 01d */  mov     %eax,0x20(%esp)\n  /* 021 */  test    %eax,%eax\n  /* 023 */  mov     %edi,0x14(%esp)\n  /* 027 */  setne   0x1c(%esp)\n  /* 02c */  lea     0x4(%esi),%edi\n  /* 02f */  test    %ecx,%ecx\n  /* 031 */  mov     %edi,0x10(%esp)\n  /* 035 */  jle     .L4be\n  /* 03b */  mov     (%ebx),%ebp\n  /* 03d */  lea     0x94(%ebx),%edi\n  /* 043 */  cmpl    $0x2,0x2c(%ebp)\n  /* 047 */  je      .L51e\n.L4d:\n  /* 04d */  lea     0xb18(%ebx),%edx\n  /* 053 */  mov     %ebx,%eax\n  /* 055 */  call    build_tree\n  /* 05a */  lea     0xb24(%ebx),%edx\n  /* 060 */  mov     %ebx,%eax\n  /* 062 */  call    build_tree\n  /* 067 */  mov     0xb1c(%ebx),%ecx\n  /* 06d */  mov     %edi,%edx\n  /* 06f */  mov     %ebx,%eax\n  /* 071 */  mov     $0x12,%ebp\n  /* 076 */  call    scan_tree\n  /* 07b */  mov     0xb28(%ebx),%ecx\n  /* 081 */  lea     0x988(%ebx),%eax\n  /* 087 */  mov     %eax,0x18(%esp)\n  /* 08b */  mov     %eax,%edx\n  /* 08d */  mov     %ebx,%eax\n  /* 08f */  call    scan_tree\n  /* 094 */  lea     0xb30(%ebx),%edx\n  /* 09a */  mov     %ebx,%eax\n  /* 09c */  call    build_tree\n  /* 0a1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  movzbl  bl_order(%ebp),%eax\n  /* 0b7 */  cmpw    $0x0,0xa7e(%ebx,%eax,4)\n  /* 0c0 */  jne     .L515\n  /* 0c6 */  dec     %ebp\n  /* 0c7 */  cmp     $0x2,%ebp\n  /* 0ca */  jne     .Lb0\n  /* 0cc */  mov     $0x6,%eax\n.Ld1:\n  /* 0d1 */  mov     0x16a8(%ebx),%edx\n  /* 0d7 */  mov     0x16ac(%ebx),%ecx\n  /* 0dd */  add     %edx,%eax\n  /* 0df */  lea     0x11(%eax),%edx\n  /* 0e2 */  add     $0x1b,%eax\n  /* 0e5 */  mov     %edx,0x16a8(%ebx)\n  /* 0eb */  lea     0xa(%ecx),%edx\n  /* 0ee */  shr     $0x3,%eax\n  /* 0f1 */  shr     $0x3,%edx\n  /* 0f4 */  cmp     %edx,%eax\n  /* 0f6 */  jae     .L35b\n  /* 0fc */  cmpl    $0x4,0x88(%ebx)\n  /* 103 */  je      .L35b\n  /* 109 */  cmp     0x10(%esp),%eax\n  /* 10d */  jb      .L11a\n  /* 10f */  cmpb    $0x0,0x1c(%esp)\n  /* 114 */  jne     .L4e6\n.L11a:\n  /* 11a */  mov     0x16bc(%ebx),%ecx\n  /* 120 */  mov     0x14(%esp),%esi\n  /* 124 */  movzwl  0x16b8(%ebx),%eax\n  /* 12b */  cmp     $0xd,%ecx\n  /* 12e */  lea     0x4(%esi),%edx\n  /* 131 */  jle     .L5f9\n  /* 137 */  movzwl  %dx,%esi\n  /* 13a */  mov     %esi,0x10(%esp)\n  /* 13e */  mov     %esi,%edx\n  /* 140 */  shl     %cl,%edx\n  /* 142 */  mov     0x8(%ebx),%ecx\n  /* 145 */  or      %edx,%eax\n  /* 147 */  mov     0x14(%ebx),%edx\n  /* 14a */  mov     %ax,0x16b8(%ebx)\n  /* 151 */  lea     0x1(%edx),%esi\n  /* 154 */  mov     %esi,0x14(%ebx)\n  /* 157 */  mov     %al,(%ecx,%edx,1)\n  /* 15a */  mov     0x14(%ebx),%edx\n  /* 15d */  movzbl  0x16b9(%ebx),%eax\n  /* 164 */  mov     0x8(%ebx),%ecx\n  /* 167 */  lea     0x1(%edx),%esi\n  /* 16a */  mov     %esi,0x14(%ebx)\n  /* 16d */  mov     %al,(%ecx,%edx,1)\n  /* 170 */  mov     0x10(%esp),%edx\n  /* 174 */  mov     $0x10,%ecx\n  /* 179 */  mov     0x16bc(%ebx),%eax\n  /* 17f */  sub     %eax,%ecx\n  /* 181 */  sar     %cl,%edx\n  /* 183 */  lea     -0xd(%eax),%ecx\n  /* 186 */  movzwl  %dx,%edx\n.L189:\n  /* 189 */  mov     %ecx,0x16bc(%ebx)\n  /* 18f */  mov     0xb28(%ebx),%eax\n  /* 195 */  cmp     $0xb,%ecx\n  /* 198 */  mov     %eax,0x1c(%esp)\n  /* 19c */  mov     0xb1c(%ebx),%eax\n  /* 1a2 */  mov     %eax,0x20(%esp)\n  /* 1a6 */  jle     .L5de\n  /* 1ac */  sub     $0x100,%eax\n  /* 1b1 */  movzwl  %ax,%eax\n  /* 1b4 */  mov     %eax,0x10(%esp)\n  /* 1b8 */  shl     %cl,%eax\n  /* 1ba */  mov     0x8(%ebx),%ecx\n  /* 1bd */  or      %edx,%eax\n  /* 1bf */  mov     0x14(%ebx),%edx\n  /* 1c2 */  mov     %ax,0x16b8(%ebx)\n  /* 1c9 */  lea     0x1(%edx),%esi\n  /* 1cc */  mov     %esi,0x14(%ebx)\n  /* 1cf */  mov     %al,(%ecx,%edx,1)\n  /* 1d2 */  mov     0x14(%ebx),%edx\n  /* 1d5 */  movzbl  0x16b9(%ebx),%eax\n  /* 1dc */  mov     0x8(%ebx),%ecx\n  /* 1df */  lea     0x1(%edx),%esi\n  /* 1e2 */  mov     %esi,0x14(%ebx)\n  /* 1e5 */  mov     %al,(%ecx,%edx,1)\n  /* 1e8 */  mov     0x10(%esp),%edx\n  /* 1ec */  mov     $0x10,%ecx\n  /* 1f1 */  mov     0x16bc(%ebx),%eax\n  /* 1f7 */  sub     %eax,%ecx\n  /* 1f9 */  sar     %cl,%edx\n  /* 1fb */  lea     -0xb(%eax),%ecx\n  /* 1fe */  movzwl  %dx,%edx\n.L201:\n  /* 201 */  mov     %ecx,0x16bc(%ebx)\n  /* 207 */  cmp     $0xb,%ecx\n  /* 20a */  movzwl  0x1c(%esp),%eax\n  /* 20f */  jle     .L5cf\n  /* 215 */  mov     %eax,0x10(%esp)\n  /* 219 */  shl     %cl,%eax\n  /* 21b */  mov     0x8(%ebx),%ecx\n  /* 21e */  or      %edx,%eax\n  /* 220 */  mov     0x14(%ebx),%edx\n  /* 223 */  mov     %ax,0x16b8(%ebx)\n  /* 22a */  lea     0x1(%edx),%esi\n  /* 22d */  mov     %esi,0x14(%ebx)\n  /* 230 */  mov     %al,(%ecx,%edx,1)\n  /* 233 */  mov     0x14(%ebx),%edx\n  /* 236 */  movzbl  0x16b9(%ebx),%eax\n  /* 23d */  mov     0x8(%ebx),%ecx\n  /* 240 */  lea     0x1(%edx),%esi\n  /* 243 */  mov     %esi,0x14(%ebx)\n  /* 246 */  mov     %al,(%ecx,%edx,1)\n  /* 249 */  mov     0x10(%esp),%edx\n  /* 24d */  mov     $0x10,%ecx\n  /* 252 */  mov     0x16bc(%ebx),%eax\n  /* 258 */  sub     %eax,%ecx\n  /* 25a */  sar     %cl,%edx\n  /* 25c */  lea     -0xb(%eax),%ecx\n  /* 25f */  movzwl  %dx,%edx\n.L262:\n  /* 262 */  mov     %ecx,0x16bc(%ebx)\n  /* 268 */  lea     -0x3(%ebp),%eax\n  /* 26b */  cmp     $0xc,%ecx\n  /* 26e */  movzwl  %ax,%eax\n  /* 271 */  jle     .L5c0\n  /* 277 */  mov     %eax,0x10(%esp)\n  /* 27b */  shl     %cl,%eax\n  /* 27d */  mov     0x8(%ebx),%ecx\n  /* 280 */  or      %edx,%eax\n  /* 282 */  mov     0x14(%ebx),%edx\n  /* 285 */  mov     %ax,0x16b8(%ebx)\n  /* 28c */  lea     0x1(%edx),%esi\n  /* 28f */  mov     %esi,0x14(%ebx)\n  /* 292 */  mov     %al,(%ecx,%edx,1)\n  /* 295 */  mov     0x14(%ebx),%edx\n  /* 298 */  movzbl  0x16b9(%ebx),%eax\n  /* 29f */  mov     0x8(%ebx),%ecx\n  /* 2a2 */  lea     0x1(%edx),%esi\n  /* 2a5 */  mov     %esi,0x14(%ebx)\n  /* 2a8 */  mov     %al,(%ecx,%edx,1)\n  /* 2ab */  mov     0x10(%esp),%eax\n  /* 2af */  mov     $0x10,%ecx\n  /* 2b4 */  mov     0x16bc(%ebx),%edx\n  /* 2ba */  sub     %edx,%ecx\n  /* 2bc */  sar     %cl,%eax\n  /* 2be */  lea     -0xc(%edx),%ecx\n  /* 2c1 */  movzwl  %ax,%eax\n.L2c4:\n  /* 2c4 */  mov     %ecx,0x16bc(%ebx)\n  /* 2ca */  mov     $0x10,%edx\n  /* 2cf */  xor     %esi,%esi\n  /* 2d1 */  mov     %ebp,0x10(%esp)\n  /* 2d5 */  mov     %edi,0x24(%esp)\n  /* 2d9 */  jmp     .L340\n  /* 2db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  mov     %ax,0x16b8(%ebx)\n  /* 2e7 */  mov     0x14(%ebx),%ecx\n  /* 2ea */  mov     0x8(%ebx),%edi\n  /* 2ed */  lea     0x1(%ecx),%ebp\n  /* 2f0 */  mov     %ebp,0x14(%ebx)\n  /* 2f3 */  mov     %al,(%edi,%ecx,1)\n  /* 2f6 */  mov     0x14(%ebx),%ecx\n  /* 2f9 */  movzbl  0x16b9(%ebx),%eax\n  /* 300 */  mov     0x8(%ebx),%edi\n  /* 303 */  lea     0x1(%ecx),%ebp\n  /* 306 */  mov     %ebp,0x14(%ebx)\n  /* 309 */  mov     %al,(%edi,%ecx,1)\n  /* 30c */  mov     $0x10,%ecx\n  /* 311 */  mov     0x16bc(%ebx),%edi\n  /* 317 */  sub     %edi,%ecx\n  /* 319 */  sar     %cl,%edx\n  /* 31b */  lea     -0xd(%edi),%ecx\n  /* 31e */  movzwl  %dx,%eax\n.L321:\n  /* 321 */  cmp     %esi,0x10(%esp)\n  /* 325 */  mov     %ax,0x16b8(%ebx)\n  /* 32c */  mov     %ecx,0x16bc(%ebx)\n  /* 332 */  je      .L58e\n  /* 338 */  movzbl  bl_order+0x1(%esi),%edx\n  /* 33f */  inc     %esi\n.L340:\n  /* 340 */  movzwl  0xa7e(%ebx,%edx,4),%edx\n  /* 348 */  mov     %edx,%edi\n  /* 34a */  shl     %cl,%edi\n  /* 34c */  or      %eax,%edi\n  /* 34e */  cmp     $0xd,%ecx\n  /* 351 */  movzwl  %di,%eax\n  /* 354 */  jg      .L2e0\n  /* 356 */  add     $0x3,%ecx\n  /* 359 */  jmp     .L321\n.L35b:\n  /* 35b */  cmp     0x10(%esp),%edx\n  /* 35f */  jb      .L36c\n  /* 361 */  cmpb    $0x0,0x1c(%esp)\n  /* 366 */  jne     .L4e6\n.L36c:\n  /* 36c */  mov     0x16bc(%ebx),%ecx\n  /* 372 */  mov     0x14(%esp),%esi\n  /* 376 */  movzwl  0x16b8(%ebx),%eax\n  /* 37d */  cmp     $0xd,%ecx\n  /* 380 */  lea     0x2(%esi),%edx\n  /* 383 */  jle     .L614\n  /* 389 */  movzwl  %dx,%ebp\n  /* 38c */  mov     %ebp,%edx\n  /* 38e */  shl     %cl,%edx\n  /* 390 */  mov     0x8(%ebx),%ecx\n  /* 393 */  or      %edx,%eax\n  /* 395 */  mov     0x14(%ebx),%edx\n  /* 398 */  mov     %ax,0x16b8(%ebx)\n  /* 39f */  lea     0x1(%edx),%esi\n  /* 3a2 */  mov     %esi,0x14(%ebx)\n  /* 3a5 */  mov     %al,(%ecx,%edx,1)\n  /* 3a8 */  mov     0x14(%ebx),%eax\n  /* 3ab */  movzbl  0x16b9(%ebx),%edx\n  /* 3b2 */  mov     0x8(%ebx),%ecx\n  /* 3b5 */  lea     0x1(%eax),%esi\n  /* 3b8 */  mov     %esi,0x14(%ebx)\n  /* 3bb */  mov     %dl,(%ecx,%eax,1)\n  /* 3be */  mov     $0x10,%ecx\n  /* 3c3 */  mov     %ebp,%edx\n  /* 3c5 */  mov     0x16bc(%ebx),%eax\n  /* 3cb */  sub     %eax,%ecx\n  /* 3cd */  sub     $0xd,%eax\n  /* 3d0 */  sar     %cl,%edx\n.L3d2:\n  /* 3d2 */  mov     %dx,0x16b8(%ebx)\n  /* 3d9 */  mov     $static_dtree,%ecx\n  /* 3de */  mov     $static_ltree,%edx\n  /* 3e3 */  mov     %eax,0x16bc(%ebx)\n  /* 3e9 */  mov     %ebx,%eax\n  /* 3eb */  call    compress_block\n.L3f0:\n  /* 3f0 */  lea     0x50c(%ebx),%edx\n  /* 3f6 */  mov     %edi,%eax\n  /* 3f8 */  jmp     .L410\n  /* 3fa */  lea     0x0(%esi),%esi\n  /* 400 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 408 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L410:\n  /* 410 */  movw    $0x0,(%eax)\n  /* 415 */  add     $0x8,%eax\n  /* 418 */  movw    $0x0,-0x4(%eax)\n  /* 41e */  cmp     %eax,%edx\n  /* 420 */  jne     .L410\n  /* 422 */  mov     0x18(%esp),%eax\n  /* 426 */  lea     0xa00(%ebx),%edx\n  /* 42c */  lea     0x0(%esi,%eiz,1),%esi\n.L430:\n  /* 430 */  movw    $0x0,(%eax)\n  /* 435 */  add     $0x8,%eax\n  /* 438 */  movw    $0x0,-0x4(%eax)\n  /* 43e */  cmp     %eax,%edx\n  /* 440 */  jne     .L430\n  /* 442 */  lea     0xac8(%ebx),%edx\n  /* 448 */  xor     %eax,%eax\n  /* 44a */  mov     %ax,0xa7c(%ebx)\n  /* 451 */  lea     0xa80(%ebx),%eax\n  /* 457 */  jmp     .L470\n  /* 459 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 460 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 468 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L470:\n  /* 470 */  movw    $0x0,(%eax)\n  /* 475 */  add     $0x8,%eax\n  /* 478 */  movw    $0x0,-0x4(%eax)\n  /* 47e */  cmp     %edx,%eax\n  /* 480 */  jne     .L470\n  /* 482 */  mov     0x14(%esp),%ebp\n  /* 486 */  xor     %edx,%edx\n  /* 488 */  xor     %ecx,%ecx\n  /* 48a */  xor     %esi,%esi\n  /* 48c */  xor     %edi,%edi\n  /* 48e */  mov     %edx,0x16ac(%ebx)\n  /* 494 */  mov     $0x1,%eax\n  /* 499 */  mov     %ax,0x494(%ebx)\n  /* 4a0 */  mov     %ecx,0x16a8(%ebx)\n  /* 4a6 */  test    %ebp,%ebp\n  /* 4a8 */  mov     %esi,0x16b0(%ebx)\n  /* 4ae */  mov     %edi,0x16a0(%ebx)\n  /* 4b4 */  jne     .L507\n  /* 4b6 */  add     $0x28,%esp\n  /* 4b9 */  pop     %ebx\n  /* 4ba */  pop     %esi\n  /* 4bb */  pop     %edi\n  /* 4bc */  pop     %ebp\n  /* 4bd */  ret\n.L4be:\n  /* 4be */  lea     0x5(%esi),%eax\n  /* 4c1 */  cmp     0x10(%esp),%eax\n  /* 4c5 */  lea     0x94(%ebx),%edi\n  /* 4cb */  lea     0x988(%ebx),%eax\n  /* 4d1 */  jb      .L60b\n  /* 4d7 */  cmpb    $0x0,0x1c(%esp)\n  /* 4dc */  mov     %eax,0x18(%esp)\n  /* 4e0 */  je      .L36c\n.L4e6:\n  /* 4e6 */  mov     %esi,0x8(%esp)\n  /* 4ea */  mov     0x14(%esp),%eax\n  /* 4ee */  mov     %ebx,(%esp)\n  /* 4f1 */  mov     %eax,0xc(%esp)\n  /* 4f5 */  mov     0x20(%esp),%eax\n  /* 4f9 */  mov     %eax,0x4(%esp)\n  /* 4fd */  call    _tr_stored_block\n  /* 502 */  jmp     .L3f0\n.L507:\n  /* 507 */  add     $0x28,%esp\n  /* 50a */  mov     %ebx,%eax\n  /* 50c */  pop     %ebx\n  /* 50d */  pop     %esi\n  /* 50e */  pop     %edi\n  /* 50f */  pop     %ebp\n  /* 510 */  jmp     bi_windup\n.L515:\n  /* 515 */  lea     0x0(%ebp,%ebp,2),%eax\n  /* 519 */  jmp     .Ld1\n.L51e:\n  /* 51e */  mov     %edi,%eax\n  /* 520 */  mov     $0xf3ffc07f,%edx\n  /* 525 */  lea     0x114(%ebx),%ecx\n  /* 52b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L530:\n  /* 530 */  test    $0x1,%dl\n  /* 533 */  je      .L53f\n  /* 535 */  cmpw    $0x0,(%eax)\n  /* 539 */  jne     .L623\n.L53f:\n  /* 53f */  shr     $1,%edx\n  /* 541 */  add     $0x4,%eax\n  /* 544 */  cmp     %ecx,%eax\n  /* 546 */  jne     .L530\n  /* 548 */  cmpw    $0x0,0xb8(%ebx)\n  /* 550 */  jne     .L581\n  /* 552 */  cmpw    $0x0,0xbc(%ebx)\n  /* 55a */  jne     .L581\n  /* 55c */  cmpw    $0x0,0xc8(%ebx)\n  /* 564 */  jne     .L581\n  /* 566 */  lea     0x494(%ebx),%eax\n  /* 56c */  jmp     .L57b\n  /* 56e */  xchg    %ax,%ax\n.L570:\n  /* 570 */  add     $0x4,%ecx\n  /* 573 */  cmp     %ecx,%eax\n  /* 575 */  je      .L623\n.L57b:\n  /* 57b */  cmpw    $0x0,(%ecx)\n  /* 57f */  je      .L570\n.L581:\n  /* 581 */  mov     $0x1,%eax\n.L586:\n  /* 586 */  mov     %eax,0x2c(%ebp)\n  /* 589 */  jmp     .L4d\n.L58e:\n  /* 58e */  mov     0x24(%esp),%edi\n  /* 592 */  mov     %ebx,%eax\n  /* 594 */  mov     0x20(%esp),%ecx\n  /* 598 */  mov     %edi,%edx\n  /* 59a */  call    send_tree\n  /* 59f */  mov     0x18(%esp),%esi\n  /* 5a3 */  mov     %ebx,%eax\n  /* 5a5 */  mov     0x1c(%esp),%ecx\n  /* 5a9 */  mov     %esi,%edx\n  /* 5ab */  call    send_tree\n  /* 5b0 */  mov     %esi,%ecx\n  /* 5b2 */  mov     %edi,%edx\n  /* 5b4 */  mov     %ebx,%eax\n  /* 5b6 */  call    compress_block\n  /* 5bb */  jmp     .L3f0\n.L5c0:\n  /* 5c0 */  shl     %cl,%eax\n  /* 5c2 */  add     $0x4,%ecx\n  /* 5c5 */  or      %edx,%eax\n  /* 5c7 */  movzwl  %ax,%eax\n  /* 5ca */  jmp     .L2c4\n.L5cf:\n  /* 5cf */  shl     %cl,%eax\n  /* 5d1 */  add     $0x5,%ecx\n  /* 5d4 */  or      %edx,%eax\n  /* 5d6 */  movzwl  %ax,%edx\n  /* 5d9 */  jmp     .L262\n.L5de:\n  /* 5de */  mov     0x20(%esp),%eax\n  /* 5e2 */  sub     $0x100,%eax\n  /* 5e7 */  movzwl  %ax,%eax\n  /* 5ea */  shl     %cl,%eax\n  /* 5ec */  add     $0x5,%ecx\n  /* 5ef */  or      %edx,%eax\n  /* 5f1 */  movzwl  %ax,%edx\n  /* 5f4 */  jmp     .L201\n.L5f9:\n  /* 5f9 */  movzwl  %dx,%edx\n  /* 5fc */  shl     %cl,%edx\n  /* 5fe */  add     $0x3,%ecx\n  /* 601 */  or      %edx,%eax\n  /* 603 */  movzwl  %ax,%edx\n  /* 606 */  jmp     .L189\n.L60b:\n  /* 60b */  mov     %eax,0x18(%esp)\n  /* 60f */  jmp     .L36c\n.L614:\n  /* 614 */  movzwl  %dx,%edx\n  /* 617 */  shl     %cl,%edx\n  /* 619 */  or      %eax,%edx\n  /* 61b */  lea     0x3(%ecx),%eax\n  /* 61e */  jmp     .L3d2\n.L623:\n  /* 623 */  xor     %eax,%eax\n  /* 625 */  jmp     .L586\n","c":"#include <ctype.h>\n#include <stdio.h>\n#include \"deflate.h\"\n#define DIST_CODE_LEN 512\n#include \"trees.h\"\n\n#define Buf_size 16\n#define put_short(s, w) { \\\n    put_byte(s, (uch)((w) & 0xff)); \\\n    put_byte(s, (uch)((ush)(w) >> 8)); \\\n}\n#define send_bits(s, value, length) \\\n{ int len = length;\\\n  if (s->bi_valid > (int)Buf_size - len) {\\\n    int val = (int)value;\\\n    s->bi_buf |= (ush)val << s->bi_valid;\\\n    put_short(s, s->bi_buf);\\\n    s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\\\n    s->bi_valid += len - Buf_size;\\\n  } else {\\\n    s->bi_buf |= (ush)(value) << s->bi_valid;\\\n    s->bi_valid += len;\\\n  }\\\n}\n\nlocal const uch bl_order[BL_CODES] =\n   {16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15};\n\n__attribute__((noinline)) static void build_tree(deflate_state *s, tree_desc *desc)\n{\n    s->opt_len++;\n}\n__attribute__((noinline)) static void scan_tree(deflate_state *s, ct_data *tree, int max_code)\n{\n    s->opt_len += max_code;\n}\n__attribute__((noinline)) static void send_tree(deflate_state *s, ct_data *tree, int max_code)\n{\n    s->opt_len += max_code + 1;\n}\n__attribute__((noinline)) static void compress_block(deflate_state *s, const ct_data *ltree, const ct_data *dtree)\n{\n    s->opt_len += (ulg)ltree + (ulg)dtree;\n}\n__attribute__((noinline)) static void bi_windup(deflate_state *s)\n{\n    s->bi_buf = 0;\n    s->bi_valid = 0;\n    s->opt_len += 3;\n}\n\nvoid _tr_stored_block(deflate_state *s, charf *buf, ulg stored_len, int last)\n{\n    send_bits(s, (STORED_BLOCK<<1)+last, 3);\n    bi_windup(s);\n    put_short(s, (ush)stored_len);\n    put_short(s, (ush)~stored_len);\n    if (stored_len)\n        __builtin_memcpy(s->pending_buf + s->pending, (Bytef *)buf, stored_len);\n    s->pending += stored_len;\n}\n\nstatic int build_bl_tree(deflate_state *s)\n{\n    int max_blindex;\n\n    scan_tree(s, (ct_data *)s->dyn_ltree, s->l_desc.max_code);\n    scan_tree(s, (ct_data *)s->dyn_dtree, s->d_desc.max_code);\n    build_tree(s, (tree_desc *)(&(s->bl_desc)));\n    for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) {\n        if (s->bl_tree[bl_order[max_blindex]].Len != 0) break;\n    }\n    s->opt_len += 3*((ulg)max_blindex+1) + 5+5+4;\n    return max_blindex;\n}\n\nstatic void init_block(deflate_state *s)\n{\n    int n;\n\n    for (n = 0; n < L_CODES;  n++) s->dyn_ltree[n].Freq = 0;\n    for (n = 0; n < D_CODES;  n++) s->dyn_dtree[n].Freq = 0;\n    for (n = 0; n < BL_CODES; n++) s->bl_tree[n].Freq = 0;\n\n    s->dyn_ltree[256].Freq = 1;\n    s->opt_len = s->static_len = 0L;\n    s->sym_next = s->matches = 0;\n}\n\nstatic int detect_data_type(deflate_state *s)\n{\n    unsigned long block_mask = 0xf3ffc07fUL;\n    int n;\n\n    for (n = 0; n <= 31; n++, block_mask >>= 1)\n        if ((block_mask & 1) && (s->dyn_ltree[n].Freq != 0))\n            return Z_BINARY;\n\n    if (s->dyn_ltree[9].Freq != 0 || s->dyn_ltree[10].Freq != 0\n            || s->dyn_ltree[13].Freq != 0)\n        return Z_TEXT;\n    for (n = 32; n < LITERALS; n++)\n        if (s->dyn_ltree[n].Freq != 0)\n            return Z_TEXT;\n    return Z_BINARY;\n}\n\nstatic void send_all_trees(deflate_state *s, int lcodes, int dcodes, int blcodes)\n{\n    int rank;\n    send_bits(s, lcodes-257, 5);\n    send_bits(s, dcodes-1, 5);\n    send_bits(s, blcodes-4, 4);\n    for (rank = 0; rank < blcodes; rank++) {\n        send_bits(s, s->bl_tree[bl_order[rank]].Len, 3);\n    }\n    send_tree(s, (ct_data *)s->dyn_ltree, lcodes-1);\n    send_tree(s, (ct_data *)s->dyn_dtree, dcodes-1);\n}\n\nvoid _tr_flush_block(deflate_state *s, charf *buf, ulg stored_len, int last)\n{\n    ulg opt_lenb, static_lenb;\n    int max_blindex = 0;\n\n    if (s->level > 0) {\n        if (s->strm->data_type == 2)\n            s->strm->data_type = detect_data_type(s);\n\n        build_tree(s, &s->l_desc);\n        build_tree(s, &s->d_desc);\n\n        max_blindex = build_bl_tree(s);\n\n        opt_lenb = (s->opt_len+3+7)>>3;\n        static_lenb = (s->static_len+3+7)>>3;\n        if (static_lenb <= opt_lenb || s->strategy == Z_FIXED) opt_lenb = static_lenb;\n    } else {\n        static_lenb = opt_lenb = stored_len + 5;\n    }\n\n    if (stored_len+4 <= opt_lenb && buf != (char*)0) {\n        _tr_stored_block(s, buf, stored_len, last);\n    } else if (static_lenb == opt_lenb) {\n        send_bits(s, (1<<1)+last, 3);\n        compress_block(s, static_ltree, static_dtree);\n    } else {\n        send_bits(s, (2<<1)+last, 3);\n        send_all_trees(s, s->l_desc.max_code+1, s->d_desc.max_code+1,\n                       max_blindex+1);\n        compress_block(s, s->dyn_ltree, s->dyn_dtree);\n    }\n    init_block(s);\n    if (last) {\n        bi_windup(s);\n    }\n}\n","size":1578,"score":100,"agent":"kuncc/1","pid":2,"session":1819,"ts":1791752921134}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1804,"symbol":"send_tree","file":"trees.c","asm":"# send_tree  (TU trees.c, section .text, 1909 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsend_tree:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  mov     %eax,%ebx\n  /* 006 */  sub     $0x18,%esp\n  /* 009 */  movzwl  0x2(%edx),%eax\n  /* 00d */  mov     %eax,0x14(%esp)\n  /* 011 */  test    %eax,%eax\n  /* 013 */  je      .L660\n  /* 019 */  mov     $0x4,%ebp\n  /* 01e */  mov     $0x7,%esi\n.L23:\n  /* 023 */  test    %ecx,%ecx\n  /* 025 */  js      .L5c3\n  /* 02b */  movl    $0x0,(%esp)\n  /* 032 */  lea     0x6(%edx),%eax\n  /* 035 */  mov     %eax,0x8(%esp)\n  /* 039 */  lea     0xa(%edx,%ecx,4),%eax\n  /* 03d */  mov     $0xffffffff,%ecx\n  /* 042 */  mov     %eax,0x10(%esp)\n.L46:\n  /* 046 */  mov     0x8(%esp),%eax\n  /* 04a */  movzwl  (%eax),%eax\n  /* 04d */  mov     %eax,0x4(%esp)\n  /* 051 */  mov     (%esp),%eax\n  /* 054 */  inc     %eax\n  /* 055 */  mov     %eax,0xc(%esp)\n  /* 059 */  cmp     %esi,%eax\n  /* 05b */  jl      .L747\n.L61:\n  /* 061 */  mov     0x14(%esp),%esi\n  /* 065 */  mov     0x16bc(%ebx),%eax\n  /* 06b */  movzwl  0x16b8(%ebx),%edx\n  /* 072 */  test    %esi,%esi\n  /* 074 */  je      .L348\n  /* 07a */  cmp     %esi,%ecx\n  /* 07c */  je      .Lf9\n  /* 07e */  movzwl  0xa7e(%ebx,%esi,4),%edi\n  /* 086 */  mov     %al,%cl\n  /* 088 */  movzwl  0xa7c(%ebx,%esi,4),%esi\n  /* 090 */  mov     %esi,%ebp\n  /* 092 */  shl     %cl,%ebp\n  /* 094 */  mov     %ebp,%ecx\n  /* 096 */  or      %edx,%ecx\n  /* 098 */  movzwl  %cx,%edx\n  /* 09b */  mov     $0x10,%ecx\n  /* 0a0 */  sub     %edi,%ecx\n  /* 0a2 */  cmp     %eax,%ecx\n  /* 0a4 */  jge     .L5d0\n  /* 0aa */  mov     %dx,0x16b8(%ebx)\n  /* 0b1 */  mov     0x14(%ebx),%eax\n  /* 0b4 */  mov     0x8(%ebx),%ecx\n  /* 0b7 */  lea     0x1(%eax),%ebp\n  /* 0ba */  mov     %ebp,0x14(%ebx)\n  /* 0bd */  mov     %dl,(%ecx,%eax,1)\n  /* 0c0 */  mov     0x14(%ebx),%edx\n  /* 0c3 */  movzbl  0x16b9(%ebx),%eax\n  /* 0ca */  mov     0x8(%ebx),%ecx\n  /* 0cd */  lea     0x1(%edx),%ebp\n  /* 0d0 */  mov     %ebp,0x14(%ebx)\n  /* 0d3 */  mov     %al,(%ecx,%edx,1)\n  /* 0d6 */  mov     $0x10,%ecx\n  /* 0db */  mov     0x16bc(%ebx),%eax\n  /* 0e1 */  sub     %eax,%ecx\n  /* 0e3 */  lea     -0x10(%eax,%edi,1),%eax\n  /* 0e7 */  mov     (%esp),%edi\n  /* 0ea */  mov     %eax,0x16bc(%ebx)\n  /* 0f0 */  sar     %cl,%esi\n  /* 0f2 */  movzwl  %si,%edx\n  /* 0f5 */  mov     %edi,0xc(%esp)\n.Lf9:\n  /* 0f9 */  movzwl  0xabc(%ebx),%edi\n  /* 100 */  mov     %al,%cl\n  /* 102 */  movzwl  0xabe(%ebx),%esi\n  /* 109 */  mov     %edi,%ebp\n  /* 10b */  shl     %cl,%ebp\n  /* 10d */  mov     %ebp,%ecx\n  /* 10f */  mov     $0x10,%ebp\n  /* 114 */  sub     %esi,%ebp\n  /* 116 */  or      %edx,%ecx\n  /* 118 */  cmp     %eax,%ebp\n  /* 11a */  movzwl  %cx,%edx\n  /* 11d */  lea     (%esi,%eax,1),%ecx\n  /* 120 */  jge     .L164\n  /* 122 */  mov     %dx,0x16b8(%ebx)\n  /* 129 */  mov     0x14(%ebx),%eax\n  /* 12c */  mov     0x8(%ebx),%ecx\n  /* 12f */  lea     0x1(%eax),%ebp\n  /* 132 */  mov     %ebp,0x14(%ebx)\n  /* 135 */  mov     %dl,(%ecx,%eax,1)\n  /* 138 */  mov     0x14(%ebx),%edx\n  /* 13b */  movzbl  0x16b9(%ebx),%eax\n  /* 142 */  mov     0x8(%ebx),%ecx\n  /* 145 */  lea     0x1(%edx),%ebp\n  /* 148 */  mov     %ebp,0x14(%ebx)\n  /* 14b */  mov     %al,(%ecx,%edx,1)\n  /* 14e */  mov     $0x10,%ecx\n  /* 153 */  mov     0x16bc(%ebx),%eax\n  /* 159 */  sub     %eax,%ecx\n  /* 15b */  sar     %cl,%edi\n  /* 15d */  lea     -0x10(%eax,%esi,1),%ecx\n  /* 161 */  movzwl  %di,%edx\n.L164:\n  /* 164 */  mov     %ecx,0x16bc(%ebx)\n  /* 16a */  mov     0xc(%esp),%eax\n  /* 16e */  sub     $0x3,%eax\n  /* 171 */  cmp     $0xe,%ecx\n  /* 174 */  movzwl  %ax,%eax\n  /* 177 */  jle     .L568\n  /* 17d */  mov     %eax,%edi\n  /* 17f */  mov     0x8(%ebx),%esi\n  /* 182 */  shl     %cl,%edi\n  /* 184 */  mov     0x14(%ebx),%ecx\n  /* 187 */  or      %edi,%edx\n  /* 189 */  mov     %dx,0x16b8(%ebx)\n  /* 190 */  lea     0x1(%ecx),%edi\n  /* 193 */  mov     %edi,0x14(%ebx)\n  /* 196 */  mov     %dl,(%esi,%ecx,1)\n  /* 199 */  mov     0x14(%ebx),%ecx\n  /* 19c */  movzbl  0x16b9(%ebx),%edx\n  /* 1a3 */  mov     0x8(%ebx),%esi\n  /* 1a6 */  lea     0x1(%ecx),%edi\n  /* 1a9 */  mov     %edi,0x14(%ebx)\n  /* 1ac */  mov     %dl,(%esi,%ecx,1)\n  /* 1af */  mov     $0x10,%ecx\n  /* 1b4 */  mov     0x16bc(%ebx),%edx\n  /* 1ba */  sub     %edx,%ecx\n  /* 1bc */  sar     %cl,%eax\n  /* 1be */  lea     -0xe(%edx),%ecx\n.L1c1:\n  /* 1c1 */  mov     %ax,0x16b8(%ebx)\n  /* 1c8 */  mov     0x4(%esp),%esi\n  /* 1cc */  mov     %ecx,0x16bc(%ebx)\n  /* 1d2 */  test    %esi,%esi\n  /* 1d4 */  je      .L2c3\n  /* 1da */  mov     0x14(%esp),%edi\n  /* 1de */  cmp     %edi,0x4(%esp)\n  /* 1e2 */  jne     .L574\n  /* 1e8 */  mov     0x8(%esp),%edi\n  /* 1ec */  lea     0x4(%edi),%eax\n  /* 1ef */  cmp     %eax,0x10(%esp)\n  /* 1f3 */  je      .L5c3\n  /* 1f9 */  movl    $0x1,(%esp)\n  /* 200 */  movzwl  0x4(%edi),%edx\n  /* 204 */  cmp     %edx,0x4(%esp)\n  /* 208 */  je      .L5b0\n  /* 20e */  xchg    %ax,%ax\n.L210:\n  /* 210 */  mov     %edx,0xc(%esp)\n  /* 214 */  mov     0x4(%esp),%edi\n  /* 218 */  mov     %eax,0x14(%esp)\n  /* 21c */  add     $0x29c,%edi\n.L222:\n  /* 222 */  mov     0x16bc(%ebx),%ecx\n  /* 228 */  mov     $0x10,%ebp\n  /* 22d */  movzwl  0xe(%ebx,%edi,4),%edx\n  /* 232 */  movzwl  0xc(%ebx,%edi,4),%eax\n  /* 237 */  mov     0x16b8(%ebx),%esi\n  /* 23d */  sub     %edx,%ebp\n  /* 23f */  mov     %eax,0x8(%esp)\n  /* 243 */  shl     %cl,%eax\n  /* 245 */  or      %esi,%eax\n  /* 247 */  cmp     %ebp,%ecx\n  /* 249 */  lea     (%ecx,%edx,1),%esi\n  /* 24c */  jle     .L291\n  /* 24e */  mov     %ax,0x16b8(%ebx)\n  /* 255 */  mov     0x14(%ebx),%ecx\n  /* 258 */  mov     0x8(%ebx),%esi\n  /* 25b */  lea     0x1(%ecx),%ebp\n  /* 25e */  mov     %ebp,0x14(%ebx)\n  /* 261 */  mov     %al,(%esi,%ecx,1)\n  /* 264 */  mov     0x14(%ebx),%ecx\n  /* 267 */  movzbl  0x16b9(%ebx),%eax\n  /* 26e */  mov     0x8(%ebx),%esi\n  /* 271 */  lea     0x1(%ecx),%ebp\n  /* 274 */  mov     %ebp,0x14(%ebx)\n  /* 277 */  mov     %al,(%esi,%ecx,1)\n  /* 27a */  mov     0x8(%esp),%eax\n  /* 27e */  mov     $0x10,%ecx\n  /* 283 */  mov     0x16bc(%ebx),%esi\n  /* 289 */  sub     %esi,%ecx\n  /* 28b */  sar     %cl,%eax\n  /* 28d */  lea     -0x10(%esi,%edx,1),%esi\n.L291:\n  /* 291 */  decl    (%esp)\n  /* 294 */  mov     %ax,0x16b8(%ebx)\n  /* 29b */  mov     %esi,0x16bc(%ebx)\n  /* 2a1 */  jne     .L222\n  /* 2a7 */  mov     0xc(%esp),%edx\n  /* 2ab */  mov     0x14(%esp),%eax\n  /* 2af */  test    %edx,%edx\n  /* 2b1 */  jne     .L580\n  /* 2b7 */  mov     %eax,0x8(%esp)\n  /* 2bb */  mov     0x4(%esp),%edi\n  /* 2bf */  mov     %edi,0x14(%esp)\n.L2c3:\n  /* 2c3 */  mov     0x8(%esp),%edi\n  /* 2c7 */  lea     0x4(%edi),%eax\n  /* 2ca */  cmp     %eax,0x10(%esp)\n  /* 2ce */  je      .L5c3\n  /* 2d4 */  movl    $0x1,(%esp)\n  /* 2db */  movzwl  0x4(%edi),%edx\n  /* 2df */  xor     %ecx,%ecx\n  /* 2e1 */  mov     %ecx,0x4(%esp)\n  /* 2e5 */  test    %edx,%edx\n  /* 2e7 */  jne     .L210\n  /* 2ed */  addl    $0x8,0x8(%esp)\n  /* 2f2 */  mov     0x8(%esp),%eax\n  /* 2f6 */  cmp     0x10(%esp),%eax\n  /* 2fa */  je      .L5c3\n  /* 300 */  movzwl  (%eax),%eax\n  /* 303 */  mov     $0x3,%ebp\n  /* 308 */  mov     $0x8a,%esi\n  /* 30d */  movl    $0x2,(%esp)\n  /* 314 */  mov     %eax,0x4(%esp)\n  /* 318 */  mov     $0x1,%eax\n.L31d:\n  /* 31d */  mov     0x4(%esp),%edi\n  /* 321 */  cmp     %edi,%edx\n  /* 323 */  je      .L727\n  /* 329 */  cmp     %ebp,(%esp)\n  /* 32c */  jge     .L75e\n  /* 332 */  mov     %edx,0x4(%esp)\n  /* 336 */  mov     0x8(%esp),%eax\n  /* 33a */  mov     %edi,%edx\n  /* 33c */  jmp     .L210\n  /* 341 */  lea     0x0(%esi,%eiz,1),%esi\n.L348:\n  /* 348 */  cmpl    $0xa,0xc(%esp)\n  /* 34d */  jg      .L460\n  /* 353 */  movzwl  0xac0(%ebx),%edi\n  /* 35a */  mov     %al,%cl\n  /* 35c */  movzwl  0xac2(%ebx),%esi\n  /* 363 */  mov     %edi,%ebp\n  /* 365 */  shl     %cl,%ebp\n  /* 367 */  movzwl  %bp,%ecx\n  /* 36a */  mov     $0x10,%ebp\n  /* 36f */  sub     %esi,%ebp\n  /* 371 */  cmp     %eax,%ebp\n  /* 373 */  jge     .L650\n  /* 379 */  mov     0x14(%ebx),%eax\n  /* 37c */  or      %edx,%ecx\n  /* 37e */  mov     %cx,0x16b8(%ebx)\n  /* 385 */  mov     0x8(%ebx),%edx\n  /* 388 */  lea     0x1(%eax),%ebp\n  /* 38b */  mov     %ebp,0x14(%ebx)\n  /* 38e */  mov     %cl,(%edx,%eax,1)\n  /* 391 */  mov     0x14(%ebx),%edx\n  /* 394 */  movzbl  0x16b9(%ebx),%eax\n  /* 39b */  mov     0x8(%ebx),%ecx\n  /* 39e */  lea     0x1(%edx),%ebp\n  /* 3a1 */  mov     %ebp,0x14(%ebx)\n  /* 3a4 */  mov     %al,(%ecx,%edx,1)\n  /* 3a7 */  mov     $0x10,%ecx\n  /* 3ac */  mov     0x16bc(%ebx),%eax\n  /* 3b2 */  sub     %eax,%ecx\n  /* 3b4 */  sar     %cl,%edi\n  /* 3b6 */  lea     -0x10(%eax,%esi,1),%ecx\n  /* 3ba */  movzwl  %di,%edi\n.L3bd:\n  /* 3bd */  mov     %ecx,0x16bc(%ebx)\n  /* 3c3 */  cmp     $0xd,%ecx\n  /* 3c6 */  jle     .L620\n  /* 3cc */  mov     (%esp),%eax\n  /* 3cf */  mov     0x8(%ebx),%esi\n  /* 3d2 */  sub     $0x2,%eax\n  /* 3d5 */  mov     %eax,%edx\n  /* 3d7 */  shl     %cl,%edx\n  /* 3d9 */  mov     0x14(%ebx),%ecx\n  /* 3dc */  or      %edi,%edx\n  /* 3de */  mov     %dx,0x16b8(%ebx)\n  /* 3e5 */  lea     0x1(%ecx),%edi\n  /* 3e8 */  mov     %edi,0x14(%ebx)\n  /* 3eb */  mov     %dl,(%esi,%ecx,1)\n  /* 3ee */  mov     0x14(%ebx),%ecx\n  /* 3f1 */  movzbl  0x16b9(%ebx),%edx\n  /* 3f8 */  mov     0x8(%ebx),%esi\n  /* 3fb */  lea     0x1(%ecx),%edi\n  /* 3fe */  mov     %edi,0x14(%ebx)\n  /* 401 */  mov     %dl,(%esi,%ecx,1)\n  /* 404 */  mov     0x4(%esp),%esi\n  /* 408 */  mov     $0x10,%ecx\n  /* 40d */  mov     0x16bc(%ebx),%edx\n  /* 413 */  sub     %edx,%ecx\n  /* 415 */  sub     $0xd,%edx\n  /* 418 */  mov     %edx,0x16bc(%ebx)\n  /* 41e */  sar     %cl,%eax\n  /* 420 */  test    %esi,%esi\n  /* 422 */  mov     %ax,0x16b8(%ebx)\n  /* 429 */  jne     .L53b\n.L42f:\n  /* 42f */  mov     0x8(%esp),%edi\n  /* 433 */  lea     0x4(%edi),%eax\n  /* 436 */  cmp     %eax,0x10(%esp)\n  /* 43a */  je      .L5c3\n  /* 440 */  movzwl  0x4(%edi),%edx\n  /* 444 */  test    %edx,%edx\n  /* 446 */  je      .L6cd\n  /* 44c */  xor     %ecx,%ecx\n  /* 44e */  mov     %ecx,0x4(%esp)\n  /* 452 */  jmp     .L556\n  /* 457 */  nop\n  /* 458 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L460:\n  /* 460 */  movzwl  0xac4(%ebx),%edi\n  /* 467 */  mov     %al,%cl\n  /* 469 */  movzwl  0xac6(%ebx),%esi\n  /* 470 */  mov     %edi,%ebp\n  /* 472 */  shl     %cl,%ebp\n  /* 474 */  lea     (%esi,%eax,1),%ecx\n  /* 477 */  or      %ebp,%edx\n  /* 479 */  mov     $0x10,%ebp\n  /* 47e */  movzwl  %dx,%edx\n  /* 481 */  sub     %esi,%ebp\n  /* 483 */  cmp     %eax,%ebp\n  /* 485 */  jge     .L4c9\n  /* 487 */  mov     %dx,0x16b8(%ebx)\n  /* 48e */  mov     0x14(%ebx),%eax\n  /* 491 */  mov     0x8(%ebx),%ecx\n  /* 494 */  lea     0x1(%eax),%ebp\n  /* 497 */  mov     %ebp,0x14(%ebx)\n  /* 49a */  mov     %dl,(%ecx,%eax,1)\n  /* 49d */  mov     0x14(%ebx),%edx\n  /* 4a0 */  movzbl  0x16b9(%ebx),%eax\n  /* 4a7 */  mov     0x8(%ebx),%ecx\n  /* 4aa */  lea     0x1(%edx),%ebp\n  /* 4ad */  mov     %ebp,0x14(%ebx)\n  /* 4b0 */  mov     %al,(%ecx,%edx,1)\n  /* 4b3 */  mov     $0x10,%ecx\n  /* 4b8 */  mov     0x16bc(%ebx),%eax\n  /* 4be */  sub     %eax,%ecx\n  /* 4c0 */  sar     %cl,%edi\n  /* 4c2 */  lea     -0x10(%eax,%esi,1),%ecx\n  /* 4c6 */  movzwl  %di,%edx\n.L4c9:\n  /* 4c9 */  mov     %ecx,0x16bc(%ebx)\n  /* 4cf */  cmp     $0x9,%ecx\n  /* 4d2 */  jle     .L5e8\n  /* 4d8 */  mov     (%esp),%eax\n  /* 4db */  mov     0x8(%ebx),%esi\n  /* 4de */  mov     0x4(%esp),%ebp\n  /* 4e2 */  sub     $0xa,%eax\n  /* 4e5 */  mov     %eax,%edi\n  /* 4e7 */  shl     %cl,%edi\n  /* 4e9 */  mov     0x14(%ebx),%ecx\n  /* 4ec */  or      %edi,%edx\n  /* 4ee */  mov     %dx,0x16b8(%ebx)\n  /* 4f5 */  lea     0x1(%ecx),%edi\n  /* 4f8 */  mov     %edi,0x14(%ebx)\n  /* 4fb */  mov     %dl,(%esi,%ecx,1)\n  /* 4fe */  mov     0x14(%ebx),%ecx\n  /* 501 */  movzbl  0x16b9(%ebx),%edx\n  /* 508 */  mov     0x8(%ebx),%esi\n  /* 50b */  lea     0x1(%ecx),%edi\n  /* 50e */  mov     %edi,0x14(%ebx)\n  /* 511 */  mov     %dl,(%esi,%ecx,1)\n  /* 514 */  mov     $0x10,%ecx\n  /* 519 */  mov     0x16bc(%ebx),%edx\n  /* 51f */  sub     %edx,%ecx\n  /* 521 */  sub     $0x9,%edx\n  /* 524 */  mov     %edx,0x16bc(%ebx)\n  /* 52a */  sar     %cl,%eax\n  /* 52c */  test    %ebp,%ebp\n  /* 52e */  mov     %ax,0x16b8(%ebx)\n  /* 535 */  je      .L42f\n.L53b:\n  /* 53b */  mov     0x8(%esp),%edi\n  /* 53f */  lea     0x4(%edi),%eax\n  /* 542 */  cmp     0x10(%esp),%eax\n  /* 546 */  je      .L5c3\n  /* 548 */  movzwl  0x4(%edi),%edx\n  /* 54c */  cmp     %edx,0x4(%esp)\n  /* 550 */  je      .L698\n.L556:\n  /* 556 */  movl    $0x1,(%esp)\n  /* 55d */  jmp     .L210\n  /* 562 */  lea     0x0(%esi),%esi\n.L568:\n  /* 568 */  shl     %cl,%eax\n  /* 56a */  add     $0x2,%ecx\n  /* 56d */  or      %edx,%eax\n  /* 56f */  jmp     .L1c1\n.L574:\n  /* 574 */  mov     0x8(%esp),%eax\n  /* 578 */  mov     0x4(%esp),%edx\n  /* 57c */  mov     %edi,0x4(%esp)\n.L580:\n  /* 580 */  lea     0x4(%eax),%ecx\n  /* 583 */  cmp     0x10(%esp),%ecx\n  /* 587 */  je      .L5c3\n  /* 589 */  movl    $0x1,(%esp)\n  /* 590 */  movzwl  0x4(%eax),%esi\n  /* 594 */  cmp     %esi,%edx\n  /* 596 */  je      .L708\n  /* 59c */  mov     %edx,0x4(%esp)\n  /* 5a0 */  mov     %ecx,%eax\n  /* 5a2 */  mov     %esi,%edx\n  /* 5a4 */  jmp     .L210\n  /* 5a9 */  lea     0x0(%esi,%eiz,1),%esi\n.L5b0:\n  /* 5b0 */  addl    $0x8,0x8(%esp)\n  /* 5b5 */  mov     0x8(%esp),%eax\n  /* 5b9 */  cmp     %eax,0x10(%esp)\n  /* 5bd */  jne     .L670\n.L5c3:\n  /* 5c3 */  add     $0x18,%esp\n  /* 5c6 */  pop     %ebx\n  /* 5c7 */  pop     %esi\n  /* 5c8 */  pop     %edi\n  /* 5c9 */  pop     %ebp\n  /* 5ca */  ret\n  /* 5cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5d0:\n  /* 5d0 */  add     %edi,%eax\n  /* 5d2 */  mov     (%esp),%edi\n  /* 5d5 */  mov     %eax,0x16bc(%ebx)\n  /* 5db */  mov     %edi,0xc(%esp)\n  /* 5df */  jmp     .Lf9\n  /* 5e4 */  lea     0x0(%esi,%eiz,1),%esi\n.L5e8:\n  /* 5e8 */  mov     0xc(%esp),%eax\n  /* 5ec */  mov     0x4(%esp),%edi\n  /* 5f0 */  sub     $0xb,%eax\n  /* 5f3 */  movzwl  %ax,%eax\n  /* 5f6 */  shl     %cl,%eax\n  /* 5f8 */  add     $0x7,%ecx\n  /* 5fb */  mov     %ecx,0x16bc(%ebx)\n  /* 601 */  or      %eax,%edx\n  /* 603 */  test    %edi,%edi\n  /* 605 */  mov     %dx,0x16b8(%ebx)\n  /* 60c */  je      .L42f\n  /* 612 */  jmp     .L53b\n  /* 617 */  nop\n  /* 618 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L620:\n  /* 620 */  mov     0xc(%esp),%eax\n  /* 624 */  sub     $0x3,%eax\n  /* 627 */  movzwl  %ax,%eax\n  /* 62a */  shl     %cl,%eax\n  /* 62c */  add     $0x3,%ecx\n  /* 62f */  mov     %ecx,0x16bc(%ebx)\n  /* 635 */  or      %eax,%edi\n  /* 637 */  mov     0x4(%esp),%eax\n  /* 63b */  mov     %di,0x16b8(%ebx)\n  /* 642 */  test    %eax,%eax\n  /* 644 */  je      .L42f\n  /* 64a */  jmp     .L53b\n  /* 64f */  nop\n.L650:\n  /* 650 */  mov     %ecx,%edi\n  /* 652 */  lea     (%esi,%eax,1),%ecx\n  /* 655 */  or      %edx,%edi\n  /* 657 */  jmp     .L3bd\n  /* 65c */  lea     0x0(%esi,%eiz,1),%esi\n.L660:\n  /* 660 */  mov     $0x3,%ebp\n  /* 665 */  mov     $0x8a,%esi\n  /* 66a */  jmp     .L23\n  /* 66f */  nop\n.L670:\n  /* 670 */  movzwl  (%eax),%eax\n  /* 673 */  mov     $0x3,%ebp\n  /* 678 */  mov     $0x6,%esi\n  /* 67d */  movl    $0x2,(%esp)\n  /* 684 */  mov     %eax,0x4(%esp)\n  /* 688 */  mov     $0x1,%eax\n  /* 68d */  jmp     .L31d\n  /* 692 */  lea     0x0(%esi),%esi\n.L698:\n  /* 698 */  addl    $0x8,0x8(%esp)\n  /* 69d */  mov     0x8(%esp),%eax\n  /* 6a1 */  cmp     %eax,0x10(%esp)\n  /* 6a5 */  je      .L5c3\n  /* 6ab */  movzwl  (%eax),%eax\n.L6ae:\n  /* 6ae */  mov     %eax,0x4(%esp)\n  /* 6b2 */  mov     $0x4,%ebp\n  /* 6b7 */  mov     $0x7,%esi\n  /* 6bc */  movl    $0x2,(%esp)\n  /* 6c3 */  mov     $0x1,%eax\n  /* 6c8 */  jmp     .L31d\n.L6cd:\n  /* 6cd */  addl    $0x8,0x8(%esp)\n  /* 6d2 */  mov     0x8(%esp),%eax\n  /* 6d6 */  cmp     %eax,0x10(%esp)\n  /* 6da */  je      .L5c3\n  /* 6e0 */  movzwl  (%eax),%eax\n  /* 6e3 */  mov     $0x3,%ebp\n  /* 6e8 */  mov     $0x8a,%esi\n  /* 6ed */  movl    $0x2,(%esp)\n  /* 6f4 */  mov     %eax,0x4(%esp)\n  /* 6f8 */  xor     %eax,%eax\n  /* 6fa */  mov     %eax,0x14(%esp)\n  /* 6fe */  mov     $0x1,%eax\n  /* 703 */  jmp     .L31d\n.L708:\n  /* 708 */  lea     0x8(%eax),%edi\n  /* 70b */  cmp     %edi,0x10(%esp)\n  /* 70f */  mov     %edi,0x8(%esp)\n  /* 713 */  je      .L5c3\n  /* 719 */  mov     0x4(%esp),%edi\n  /* 71d */  movzwl  0x8(%eax),%eax\n  /* 721 */  mov     %edi,0x14(%esp)\n  /* 725 */  jmp     .L6ae\n.L727:\n  /* 727 */  addl    $0x4,0x8(%esp)\n  /* 72c */  mov     0x8(%esp),%eax\n  /* 730 */  cmp     %eax,0x10(%esp)\n  /* 734 */  je      .L5c3\n  /* 73a */  mov     0x14(%esp),%ecx\n  /* 73e */  mov     %edx,0x14(%esp)\n  /* 742 */  jmp     .L46\n.L747:\n  /* 747 */  mov     0xc(%esp),%edi\n  /* 74b */  mov     (%esp),%eax\n  /* 74e */  mov     0x14(%esp),%edx\n  /* 752 */  mov     %ecx,0x14(%esp)\n  /* 756 */  mov     %edi,(%esp)\n  /* 759 */  jmp     .L31d\n.L75e:\n  /* 75e */  mov     0x14(%esp),%ecx\n  /* 762 */  mov     %edx,0x14(%esp)\n  /* 766 */  mov     (%esp),%edx\n  /* 769 */  mov     %eax,(%esp)\n  /* 76c */  mov     %edx,0xc(%esp)\n  /* 770 */  jmp     .L61\n","c":"/* candidate for send_tree (trees.c, 1909 bytes) */\n#include <ctype.h>\n#include <stdio.h>\n#include \"deflate.h\"\n#define DIST_CODE_LEN 512\n#include \"trees.h\"\n#define REP_3_6 16\n#define REPZ_3_10 17\n#define REPZ_11_138 18\n\n#define Buf_size 16\n#define put_short(s, w) { \\\n    put_byte(s, (uch)((w) & 0xff)); \\\n    put_byte(s, (uch)((ush)(w) >> 8)); \\\n}\n#define send_bits(s, value, length) \\\n{ int len = length;\\\n  if (s->bi_valid > (int)Buf_size - len) {\\\n    int val = (int)value;\\\n    s->bi_buf |= (ush)val << s->bi_valid;\\\n    put_short(s, s->bi_buf);\\\n    s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\\\n    s->bi_valid += len - Buf_size;\\\n  } else {\\\n    s->bi_buf |= (ush)(value) << s->bi_valid;\\\n    s->bi_valid += len;\\\n  }\\\n}\n#define send_code(s, c, tree) send_bits(s, tree[c].Code, tree[c].Len)\n\n__attribute__((noinline)) static void send_tree(deflate_state *s, ct_data *tree, int max_code)\n{\n    int n;\n    int prevlen = -1;\n    int curlen;\n    int nextlen = tree[0].Len;\n    int count = 0;\n    int max_count = 7;\n    int min_count = 4;\n\n    if (nextlen == 0) max_count = 138, min_count = 3;\n\n    for (n = 0; n <= max_code; n++) {\n        curlen = nextlen; nextlen = tree[n+1].Len;\n        if (++count < max_count && curlen == nextlen) {\n            continue;\n        } else if (count < min_count) {\n            do { send_code(s, curlen, s->bl_tree); } while (--count != 0);\n\n        } else if (curlen != 0) {\n            if (curlen != prevlen) {\n                send_code(s, curlen, s->bl_tree); count--;\n            }\n            send_code(s, REP_3_6, s->bl_tree); send_bits(s, count-3, 2);\n\n        } else if (count <= 10) {\n            send_code(s, REPZ_3_10, s->bl_tree); send_bits(s, count-3, 3);\n\n        } else {\n            send_code(s, REPZ_11_138, s->bl_tree); send_bits(s, count-11, 7);\n        }\n        count = 0; prevlen = curlen;\n        if (nextlen == 0) {\n            max_count = 138, min_count = 3;\n        } else if (curlen == nextlen) {\n            max_count = 6, min_count = 3;\n        } else {\n            max_count = 7, min_count = 4;\n        }\n    }\n}\n\nvoid send_tree_caller(deflate_state *s, ct_data *tree, int max_code)\n{\n    send_tree(s, tree, max_code);\n}\n","size":1909,"score":100,"agent":"kuncc/7","pid":8,"session":1821,"ts":1791752929164}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1800,"symbol":"inflate_table","file":"inftrees.c","asm":"# inflate_table  (TU inftrees.c, section .text, 1267 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflate_table:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  add     $0xffffff80,%esp\n  /* 009 */  mov     0x9c(%esp),%esi\n  /* 010 */  mov     0xa8(%esp),%edi\n.L17:\n  /* 017 */  xor     %edx,%edx\n  /* 019 */  xor     %ecx,%ecx\n  /* 01b */  mov     %edx,0x40(%esp,%eax,1)\n  /* 01f */  mov     %ecx,0x44(%esp,%eax,1)\n  /* 023 */  add     $0x8,%eax\n  /* 026 */  cmp     $0x20,%eax\n  /* 029 */  jb      .L17\n  /* 02b */  test    %esi,%esi\n  /* 02d */  je      .L4f\n  /* 02f */  mov     0x98(%esp),%eax\n  /* 036 */  lea     (%eax,%esi,2),%ecx\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  movzwl  (%eax),%edx\n  /* 043 */  add     $0x2,%eax\n  /* 046 */  incw    0x40(%esp,%edx,2)\n  /* 04b */  cmp     %eax,%ecx\n  /* 04d */  jne     .L40\n.L4f:\n  /* 04f */  mov     $0xf,%eax\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  cmpw    $0x0,0x40(%esp,%eax,2)\n  /* 066 */  jne     .Lb0\n  /* 068 */  dec     %eax\n  /* 069 */  jne     .L60\n  /* 06b */  mov     0xa0(%esp),%eax\n  /* 072 */  mov     0xa0(%esp),%edi\n  /* 079 */  mov     (%eax),%eax\n  /* 07b */  movl    $0x140,(%eax)\n  /* 081 */  lea     0x8(%eax),%edx\n  /* 084 */  mov     %edx,(%edi)\n  /* 086 */  movl    $0x140,0x4(%eax)\n  /* 08d */  mov     $0x1,%eax\n  /* 092 */  mov     %eax,0x14(%esp)\n.L96:\n  /* 096 */  mov     0xa4(%esp),%eax\n  /* 09d */  mov     0x14(%esp),%edi\n  /* 0a1 */  mov     %edi,(%eax)\n  /* 0a3 */  sub     $0xffffff80,%esp\n  /* 0a6 */  xor     %eax,%eax\n  /* 0a8 */  pop     %ebx\n  /* 0a9 */  pop     %esi\n  /* 0aa */  pop     %edi\n  /* 0ab */  pop     %ebp\n  /* 0ac */  ret\n  /* 0ad */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  mov     %eax,0x20(%esp)\n  /* 0b4 */  cmp     $0x1,%eax\n  /* 0b7 */  mov     %eax,%edx\n  /* 0b9 */  je      .L4bd\n  /* 0bf */  mov     $0x1,%eax\n  /* 0c4 */  jmp     .Ld5\n  /* 0c6 */  xchg    %ax,%ax\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  inc     %eax\n  /* 0d1 */  cmp     %edx,%eax\n  /* 0d3 */  je      .Ldd\n.Ld5:\n  /* 0d5 */  cmpw    $0x0,0x40(%esp,%eax,2)\n  /* 0db */  je      .Ld0\n.Ldd:\n  /* 0dd */  mov     %eax,(%esp)\n.Le0:\n  /* 0e0 */  lea     0x42(%esp),%edx\n  /* 0e4 */  mov     $0x1,%eax\n  /* 0e9 */  lea     0x60(%esp),%ecx\n  /* 0ed */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  movzwl  (%edx),%ebx\n  /* 0f3 */  add     %eax,%eax\n  /* 0f5 */  sub     %ebx,%eax\n  /* 0f7 */  js      .L200\n  /* 0fd */  add     $0x2,%edx\n  /* 100 */  cmp     %edx,%ecx\n  /* 102 */  jne     .Lf0\n  /* 104 */  test    %eax,%eax\n  /* 106 */  je      .L122\n  /* 108 */  mov     0x94(%esp),%eax\n  /* 10f */  test    %eax,%eax\n  /* 111 */  je      .L200\n  /* 117 */  cmpl    $0x1,0x20(%esp)\n  /* 11c */  jne     .L200\n.L122:\n  /* 122 */  movw    $0x0,0x62(%esp)\n  /* 129 */  mov     0xa4(%esp),%eax\n  /* 130 */  mov     0x20(%esp),%ebx\n  /* 134 */  mov     (%eax),%eax\n  /* 136 */  cmp     %eax,%ebx\n  /* 138 */  cmovbe  %ebx,%eax\n  /* 13b */  mov     (%esp),%ebx\n  /* 13e */  cmp     %ebx,%eax\n  /* 140 */  cmovb   %ebx,%eax\n  /* 143 */  mov     $0x1,%ebx\n  /* 148 */  mov     %eax,0x14(%esp)\n  /* 14c */  xor     %eax,%eax\n  /* 14e */  xchg    %ax,%ax\n  /* 150 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  movzwl  0x40(%esp,%ebx,2),%edx\n  /* 165 */  inc     %ebx\n  /* 166 */  add     %edx,%eax\n  /* 168 */  cmp     $0xf,%ebx\n  /* 16b */  movzwl  %ax,%eax\n  /* 16e */  mov     %ax,(%ecx,%ebx,2)\n  /* 172 */  jne     .L160\n  /* 174 */  xor     %eax,%eax\n  /* 176 */  test    %esi,%esi\n  /* 178 */  mov     0x98(%esp),%ebx\n  /* 17f */  je      .L1be\n  /* 181 */  jmp     .L1a0\n  /* 183 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 190 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  movzwl  (%ebx,%eax,2),%edx\n  /* 1a4 */  test    %edx,%edx\n  /* 1a6 */  je      .L1b9\n  /* 1a8 */  movzwl  0x60(%esp,%edx,2),%ecx\n  /* 1ad */  mov     %ax,(%edi,%ecx,2)\n  /* 1b1 */  lea     0x1(%ecx),%ebp\n  /* 1b4 */  mov     %bp,0x60(%esp,%edx,2)\n.L1b9:\n  /* 1b9 */  inc     %eax\n  /* 1ba */  cmp     %eax,%esi\n  /* 1bc */  jne     .L1a0\n.L1be:\n  /* 1be */  movzbl  0x14(%esp),%ecx\n  /* 1c3 */  mov     $0x1,%eax\n  /* 1c8 */  shl     %cl,%eax\n  /* 1ca */  mov     %eax,0x24(%esp)\n  /* 1ce */  mov     0x94(%esp),%eax\n  /* 1d5 */  test    %eax,%eax\n  /* 1d7 */  je      .L249\n  /* 1d9 */  cmpl    $0x1,0x94(%esp)\n  /* 1e1 */  jne     .L20d\n  /* 1e3 */  cmpl    $0x354,0x24(%esp)\n  /* 1eb */  jbe     .L4c9\n.L1f1:\n  /* 1f1 */  sub     $0xffffff80,%esp\n  /* 1f4 */  mov     $0x1,%eax\n  /* 1f9 */  pop     %ebx\n  /* 1fa */  pop     %esi\n  /* 1fb */  pop     %edi\n  /* 1fc */  pop     %ebp\n  /* 1fd */  ret\n  /* 1fe */  xchg    %ax,%ax\n.L200:\n  /* 200 */  sub     $0xffffff80,%esp\n  /* 203 */  mov     $0xffffffff,%eax\n  /* 208 */  pop     %ebx\n  /* 209 */  pop     %esi\n  /* 20a */  pop     %edi\n  /* 20b */  pop     %ebp\n  /* 20c */  ret\n.L20d:\n  /* 20d */  cmpl    $0x2,0x94(%esp)\n  /* 215 */  sete    0x3e(%esp)\n  /* 21a */  cmpl    $0x250,0x24(%esp)\n  /* 222 */  seta    %al\n  /* 225 */  and     0x3e(%esp),%al\n  /* 229 */  mov     %al,0x3f(%esp)\n  /* 22d */  jne     .L1f1\n  /* 22f */  xor     %eax,%eax\n  /* 231 */  mov     $dbase.1,%edx\n  /* 236 */  mov     %eax,0x1c(%esp)\n  /* 23a */  mov     $dext.0,%eax\n  /* 23f */  mov     %eax,0x30(%esp)\n  /* 243 */  mov     %edx,0x34(%esp)\n  /* 247 */  jmp     .L264\n.L249:\n  /* 249 */  mov     %edi,0x30(%esp)\n  /* 24d */  mov     $0x14,%ecx\n  /* 252 */  mov     %edi,0x34(%esp)\n  /* 256 */  mov     %ecx,0x1c(%esp)\n  /* 25a */  movb    $0x0,0x3f(%esp)\n  /* 25f */  movb    $0x0,0x3e(%esp)\n.L264:\n  /* 264 */  mov     %edi,0x8(%esp)\n  /* 268 */  mov     0xa0(%esp),%eax\n  /* 26f */  mov     0x24(%esp),%esi\n  /* 273 */  mov     (%eax),%eax\n  /* 275 */  dec     %esi\n  /* 276 */  mov     %esi,0x2c(%esp)\n  /* 27a */  xor     %esi,%esi\n  /* 27c */  mov     %eax,0x38(%esp)\n  /* 280 */  mov     %eax,0x10(%esp)\n  /* 284 */  mov     0x14(%esp),%eax\n  /* 288 */  mov     %eax,0x18(%esp)\n  /* 28c */  mov     $0xffffffff,%eax\n  /* 291 */  mov     %eax,0x28(%esp)\n  /* 295 */  xor     %eax,%eax\n  /* 297 */  mov     %eax,0x4(%esp)\n  /* 29b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2a0:\n  /* 2a0 */  movzbl  0x4(%esp),%eax\n  /* 2a5 */  xor     %edx,%edx\n  /* 2a7 */  movzbl  (%esp),%ebx\n  /* 2ab */  mov     0x1c(%esp),%ecx\n  /* 2af */  sub     %al,%bl\n  /* 2b1 */  mov     0x8(%esp),%eax\n  /* 2b5 */  movzwl  (%eax),%edi\n  /* 2b8 */  lea     0x1(%edi),%eax\n  /* 2bb */  cmp     %ecx,%eax\n  /* 2bd */  jb      .L2d9\n  /* 2bf */  cmp     %ecx,%edi\n  /* 2c1 */  jb      .L3b8\n  /* 2c7 */  mov     0x30(%esp),%eax\n  /* 2cb */  sub     %ecx,%edi\n  /* 2cd */  movzbl  (%eax,%edi,2),%edx\n  /* 2d1 */  mov     0x34(%esp),%eax\n  /* 2d5 */  movzwl  (%eax,%edi,2),%edi\n.L2d9:\n  /* 2d9 */  mov     0x4(%esp),%ebp\n  /* 2dd */  mov     $0x1,%eax\n  /* 2e2 */  mov     (%esp),%ecx\n  /* 2e5 */  sub     %ebp,%ecx\n  /* 2e7 */  mov     $0x1,%ebp\n  /* 2ec */  shl     %cl,%ebp\n  /* 2ee */  movzbl  0x18(%esp),%ecx\n  /* 2f3 */  shl     %cl,%eax\n  /* 2f5 */  movzbl  0x4(%esp),%ecx\n  /* 2fa */  mov     %eax,0xc(%esp)\n  /* 2fe */  mov     %esi,%eax\n  /* 300 */  shr     %cl,%eax\n  /* 302 */  mov     %eax,%ecx\n  /* 304 */  mov     0x10(%esp),%eax\n  /* 308 */  lea     (%eax,%ecx,4),%ecx\n  /* 30b */  mov     0xc(%esp),%eax\n  /* 30f */  nop\n.L310:\n  /* 310 */  sub     %ebp,%eax\n  /* 312 */  mov     %dl,(%ecx,%eax,4)\n  /* 315 */  mov     %bl,0x1(%ecx,%eax,4)\n  /* 319 */  mov     %di,0x2(%ecx,%eax,4)\n  /* 31e */  jne     .L310\n  /* 320 */  mov     (%esp),%eax\n  /* 323 */  mov     $0x1,%edx\n  /* 328 */  lea     -0x1(%eax),%ecx\n  /* 32b */  shl     %cl,%edx\n  /* 32d */  test    %edx,%esi\n  /* 32f */  je      .L3a8\n  /* 331 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 338 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L340:\n  /* 340 */  shr     $1,%edx\n  /* 342 */  test    %edx,%esi\n  /* 344 */  jne     .L340\n  /* 346 */  test    %edx,%edx\n  /* 348 */  jne     .L3a8\n.L34a:\n  /* 34a */  mov     (%esp),%ecx\n  /* 34d */  movzwl  0x40(%esp,%ecx,2),%eax\n  /* 352 */  dec     %eax\n  /* 353 */  movzwl  %ax,%eax\n  /* 356 */  mov     %ax,0x40(%esp,%ecx,2)\n  /* 35b */  test    %eax,%eax\n  /* 35d */  jne     .L37f\n  /* 35f */  cmp     0x20(%esp),%ecx\n  /* 363 */  je      .L48d\n  /* 369 */  mov     0x8(%esp),%eax\n  /* 36d */  mov     0x98(%esp),%edi\n  /* 374 */  movzwl  0x2(%eax),%eax\n  /* 378 */  movzwl  (%edi,%eax,2),%eax\n  /* 37c */  mov     %eax,(%esp)\n.L37f:\n  /* 37f */  mov     0x14(%esp),%eax\n  /* 383 */  mov     (%esp),%ebx\n  /* 386 */  cmp     %ebx,%eax\n  /* 388 */  jae     .L396\n  /* 38a */  mov     0x2c(%esp),%edi\n  /* 38e */  and     %edx,%edi\n  /* 390 */  cmp     0x28(%esp),%edi\n  /* 394 */  jne     .L3c8\n.L396:\n  /* 396 */  addl    $0x2,0x8(%esp)\n  /* 39b */  mov     %edx,%esi\n  /* 39d */  jmp     .L2a0\n  /* 3a2 */  lea     0x0(%esi),%esi\n.L3a8:\n  /* 3a8 */  lea     -0x1(%edx),%eax\n  /* 3ab */  and     %esi,%eax\n  /* 3ad */  add     %eax,%edx\n  /* 3af */  jmp     .L34a\n  /* 3b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L3b8:\n  /* 3b8 */  xor     %edi,%edi\n  /* 3ba */  mov     $0x60,%dl\n  /* 3bc */  jmp     .L2d9\n  /* 3c1 */  lea     0x0(%esi,%eiz,1),%esi\n.L3c8:\n  /* 3c8 */  mov     0x4(%esp),%ecx\n  /* 3cc */  mov     0x20(%esp),%ebp\n  /* 3d0 */  test    %ecx,%ecx\n  /* 3d2 */  cmove   %eax,%ecx\n  /* 3d5 */  mov     %ebx,%eax\n  /* 3d7 */  mov     %ecx,0x4(%esp)\n  /* 3db */  sub     %ecx,%eax\n  /* 3dd */  cmp     %ebp,%ebx\n  /* 3df */  jae     .L418\n  /* 3e1 */  mov     %al,%cl\n  /* 3e3 */  mov     $0x1,%esi\n  /* 3e8 */  mov     %edx,0xc(%esp)\n  /* 3ec */  shl     %cl,%esi\n  /* 3ee */  sub     %eax,%ebx\n  /* 3f0 */  mov     %esi,%ecx\n  /* 3f2 */  mov     0x4(%esp),%edx\n  /* 3f6 */  lea     0x40(%esp,%ebx,2),%esi\n  /* 3fa */  jmp     .L40a\n  /* 3fc */  lea     0x0(%esi,%eiz,1),%esi\n.L400:\n  /* 400 */  inc     %eax\n  /* 401 */  add     %ecx,%ecx\n  /* 403 */  lea     (%edx,%eax,1),%ebx\n  /* 406 */  cmp     %ebp,%ebx\n  /* 408 */  jae     .L414\n.L40a:\n  /* 40a */  movzwl  (%esi,%eax,2),%ebx\n  /* 40e */  sub     %ebx,%ecx\n  /* 410 */  test    %ecx,%ecx\n  /* 412 */  jg      .L400\n.L414:\n  /* 414 */  mov     0xc(%esp),%edx\n.L418:\n  /* 418 */  mov     $0x1,%esi\n  /* 41d */  mov     %al,%cl\n  /* 41f */  shl     %cl,%esi\n  /* 421 */  add     %esi,0x24(%esp)\n  /* 425 */  cmpl    $0x354,0x24(%esp)\n  /* 42d */  jbe     .L43a\n  /* 42f */  cmpb    $0x0,0x3f(%esp)\n  /* 434 */  jne     .L1f1\n.L43a:\n  /* 43a */  cmpl    $0x250,0x24(%esp)\n  /* 442 */  jbe     .L44f\n  /* 444 */  cmpb    $0x0,0x3e(%esp)\n  /* 449 */  jne     .L1f1\n.L44f:\n  /* 44f */  movzbl  0x18(%esp),%ecx\n  /* 454 */  mov     $0x4,%ebx\n  /* 459 */  mov     %edi,0x28(%esp)\n  /* 45d */  mov     0x38(%esp),%ebp\n  /* 461 */  mov     %eax,0x18(%esp)\n  /* 465 */  shl     %cl,%ebx\n  /* 467 */  add     %ebx,0x10(%esp)\n  /* 46b */  movzbl  0x14(%esp),%ebx\n  /* 470 */  mov     %al,0x0(%ebp,%edi,4)\n  /* 474 */  mov     0x10(%esp),%esi\n  /* 478 */  mov     %bl,0x1(%ebp,%edi,4)\n  /* 47c */  mov     %esi,%ebx\n  /* 47e */  sub     %ebp,%ebx\n  /* 480 */  sar     $0x2,%ebx\n  /* 483 */  mov     %bx,0x2(%ebp,%edi,4)\n  /* 488 */  jmp     .L396\n.L48d:\n  /* 48d */  test    %edx,%edx\n  /* 48f */  je      .L4a4\n  /* 491 */  mov     0x10(%esp),%eax\n  /* 495 */  movb    $0x40,(%eax,%edx,4)\n  /* 499 */  mov     %bl,0x1(%eax,%edx,4)\n  /* 49d */  movw    $0x0,0x2(%eax,%edx,4)\n.L4a4:\n  /* 4a4 */  mov     0x24(%esp),%edi\n  /* 4a8 */  mov     0x38(%esp),%eax\n  /* 4ac */  lea     (%eax,%edi,4),%eax\n  /* 4af */  mov     0xa0(%esp),%edi\n  /* 4b6 */  mov     %eax,(%edi)\n  /* 4b8 */  jmp     .L96\n.L4bd:\n  /* 4bd */  movl    $0x1,(%esp)\n  /* 4c4 */  jmp     .Le0\n.L4c9:\n  /* 4c9 */  mov     $0x101,%ebx\n  /* 4ce */  mov     $lext.2,%esi\n  /* 4d3 */  mov     %ebx,0x1c(%esp)\n  /* 4d7 */  mov     $lbase.3,%ebp\n  /* 4dc */  mov     %esi,0x30(%esp)\n  /* 4e0 */  mov     %ebp,0x34(%esp)\n  /* 4e4 */  movb    $0x1,0x3f(%esp)\n  /* 4e9 */  movb    $0x0,0x3e(%esp)\n  /* 4ee */  jmp     .L264\n","c":"#include \"zutil.h\"\n#include \"inftrees.h\"\n\n#define MAXBITS 15\n\nint ZLIB_INTERNAL inflate_table(type, lens, codes, table, bits, work)\ncodetype type;\nunsigned short FAR *lens;\nunsigned codes;\ncode FAR * FAR *table;\nunsigned FAR *bits;\nunsigned short FAR *work;\n{\n    const unsigned short FAR *base;\n    const unsigned short FAR *extra;\n    unsigned len;\n    unsigned sym;\n    unsigned min, max;\n    unsigned root;\n    unsigned curr;\n    unsigned drop;\n    int left;\n    unsigned used;\n    unsigned huff;\n    unsigned incr;\n    unsigned fill;\n    unsigned low;\n    unsigned mask;\n    code here;\n    code FAR *next;\n    unsigned match;\n    unsigned short count[MAXBITS+1];\n    unsigned short offs[MAXBITS+1];\n    static const unsigned short lbase[31] = {\n        3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,\n        35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};\n    static const unsigned short lext[31] = {\n        16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,\n        19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 194, 65};\n    static const unsigned short dbase[32] = {\n        1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49,\n        65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073,\n        4097, 6145, 8193, 12289, 16385, 24577, 0, 0};\n    static const unsigned short dext[32] = {\n        16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,\n        23, 23, 24, 24, 25, 25, 26, 26, 27, 27,\n        28, 28, 29, 29, 64, 64};\n\n    for (len = 0; len <= MAXBITS; len++)\n        count[len] = 0;\n    for (sym = 0; sym < codes; sym++)\n        count[lens[sym]]++;\n\n    root = *bits;\n    for (max = MAXBITS; max >= 1; max--)\n        if (count[max] != 0) break;\n    if (root > max) root = max;\n    if (max == 0) {\n        here.op = (unsigned char)64;\n        here.bits = (unsigned char)1;\n        here.val = (unsigned short)0;\n        *(*table)++ = here;\n        *(*table)++ = here;\n        *bits = 1;\n        return 0;\n    }\n    for (min = 1; min < max; min++)\n        if (count[min] != 0) break;\n    if (root < min) root = min;\n\n    left = 1;\n    for (len = 1; len <= MAXBITS; len++) {\n        left <<= 1;\n        left -= count[len];\n        if (left < 0) return -1;\n    }\n    if (left > 0 && (type == CODES || max != 1))\n        return -1;\n\n    offs[1] = 0;\n    for (len = 1; len < MAXBITS; len++)\n        offs[len + 1] = offs[len] + count[len];\n\n    for (sym = 0; sym < codes; sym++)\n        if (lens[sym] != 0) work[offs[lens[sym]]++] = (unsigned short)sym;\n\n    switch (type) {\n    case CODES:\n        base = extra = work;\n        match = 20;\n        break;\n    case LENS:\n        base = lbase;\n        extra = lext;\n        match = 257;\n        break;\n    default:\n        base = dbase;\n        extra = dext;\n        match = 0;\n    }\n\n    next = *table;\n    used = 1U << root;\n    mask = used - 1;\n    sym = 0;\n    len = min;\n    curr = root;\n    drop = 0;\n    low = (unsigned)(-1);\n    huff = 0;\n\n    if ((type == LENS && used > ENOUGH_LENS) ||\n        (type == DISTS && used > ENOUGH_DISTS))\n        return 1;\n\n    for (;;) {\n        here.bits = (unsigned char)(len - drop);\n        if (work[sym] + 1U < match) {\n            here.op = (unsigned char)0;\n            here.val = work[sym];\n        }\n        else if (work[sym] >= match) {\n            here.op = (unsigned char)(extra[work[sym] - match]);\n            here.val = base[work[sym] - match];\n        }\n        else {\n            here.op = (unsigned char)(32 + 64);\n            here.val = 0;\n        }\n\n        incr = 1U << (len - drop);\n        fill = 1U << curr;\n        min = fill;\n        do {\n            fill -= incr;\n            next[(huff >> drop) + fill] = here;\n        } while (fill != 0);\n\n        incr = 1U << (len - 1);\n        while (huff & incr)\n            incr >>= 1;\n        if (incr != 0) {\n            huff &= incr - 1;\n            huff += incr;\n        }\n        else\n            huff = 0;\n\n        sym++;\n        if (--(count[len]) == 0) {\n            if (len == max) break;\n            len = lens[work[sym]];\n        }\n\n        if (len > root && (huff & mask) != low) {\n            if (drop == 0)\n                drop = root;\n\n            next += min;\n\n            curr = len - drop;\n            left = (int)(1 << curr);\n            while (curr + drop < max) {\n                left -= count[curr + drop];\n                if (left <= 0) break;\n                curr++;\n                left <<= 1;\n            }\n\n            used += 1U << curr;\n            if ((type == LENS && used > ENOUGH_LENS) ||\n                (type == DISTS && used > ENOUGH_DISTS))\n                return 1;\n\n            low = huff & mask;\n            (*table)[low].op = (unsigned char)curr;\n            (*table)[low].bits = (unsigned char)root;\n            (*table)[low].val = (unsigned short)(next - *table);\n        }\n    }\n\n    if (huff != 0) {\n        here.op = (unsigned char)64;\n        here.bits = (unsigned char)(len - drop);\n        here.val = (unsigned short)0;\n        next[huff] = here;\n    }\n\n    *table += used;\n    *bits = root;\n    return 0;\n}\n","size":1267,"score":100,"agent":"kuncc/5","pid":6,"session":1816,"ts":1791752953679}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1725,"symbol":"deflate","file":"deflate.c","asm":"# deflate  (TU deflate.c, section .text, 4725 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeflate:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%eax\n  /* 00b */  call    deflateStateCheck\n  /* 010 */  test    %eax,%eax\n  /* 012 */  jne     .Ld90\n  /* 018 */  cmpl    $0x5,0x44(%esp)\n  /* 01d */  ja      .Ld90\n  /* 023 */  mov     0x40(%esp),%eax\n  /* 027 */  mov     0xc(%eax),%edx\n  /* 02a */  test    %edx,%edx\n  /* 02c */  je      .Ld84\n  /* 032 */  mov     0x4(%eax),%esi\n  /* 035 */  test    %esi,%esi\n  /* 037 */  je      .L43\n  /* 039 */  mov     (%eax),%eax\n  /* 03b */  test    %eax,%eax\n  /* 03d */  je      .Ld84\n.L43:\n  /* 043 */  mov     0x40(%esp),%eax\n  /* 047 */  cmpl    $0x4,0x44(%esp)\n  /* 04c */  mov     0x1c(%eax),%ebx\n  /* 04f */  setne   %dl\n  /* 052 */  mov     0x4(%ebx),%eax\n  /* 055 */  cmp     $0x29a,%eax\n  /* 05a */  jne     .L64\n  /* 05c */  test    %dl,%dl\n  /* 05e */  jne     .Ld84\n.L64:\n  /* 064 */  mov     0x40(%esp),%edi\n  /* 068 */  mov     0x10(%edi),%ebp\n  /* 06b */  test    %ebp,%ebp\n  /* 06d */  je      .Lb08\n  /* 073 */  mov     0x44(%esp),%edi\n  /* 077 */  mov     0x28(%ebx),%ecx\n  /* 07a */  mov     %edi,0x28(%ebx)\n  /* 07d */  mov     0x14(%ebx),%edi\n  /* 080 */  test    %edi,%edi\n  /* 082 */  jne     .L460\n  /* 088 */  test    %esi,%esi\n  /* 08a */  je      .L160\n  /* 090 */  cmp     $0x29a,%eax\n  /* 095 */  je      .Lb08\n.L9b:\n  /* 09b */  cmp     $0x2a,%eax\n  /* 09e */  jne     .L383\n  /* 0a4 */  mov     0x18(%ebx),%edx\n  /* 0a7 */  test    %edx,%edx\n  /* 0a9 */  jne     .L2e0\n  /* 0af */  movl    $0x71,0x4(%ebx)\n  /* 0b6 */  mov     0x40(%esp),%eax\n  /* 0ba */  mov     0x4(%eax),%eax\n  /* 0bd */  test    %eax,%eax\n  /* 0bf */  je      .L1b3\n  /* 0c5 */  lea     0x0(%esi),%esi\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     0x84(%ebx),%eax\n  /* 0d6 */  test    %eax,%eax\n  /* 0d8 */  je      .La98\n  /* 0de */  mov     0x88(%ebx),%edx\n  /* 0e4 */  cmp     $0x2,%edx\n  /* 0e7 */  je      .L4c2\n  /* 0ed */  cmp     $0x3,%edx\n  /* 0f0 */  je      .Lb80\n  /* 0f6 */  mov     %ebx,(%esp)\n  /* 0f9 */  mov     0x44(%esp),%edi\n  /* 0fd */  lea     (%eax,%eax,2),%eax\n  /* 100 */  mov     %edi,0x4(%esp)\n  /* 104 */  call    *configuration_table+0x8(,%eax,4)\n  /* 10b */  lea     -0x2(%eax),%edx\n.L10e:\n  /* 10e */  cmp     $0x1,%edx\n  /* 111 */  jbe     .La80\n  /* 117 */  test    %eax,%eax\n  /* 119 */  je      .L141\n  /* 11b */  dec     %eax\n  /* 11c */  jne     .L1e0\n.L122:\n  /* 122 */  cmpl    $0x1,0x44(%esp)\n  /* 127 */  je      .L110e\n  /* 12d */  cmpl    $0x5,0x44(%esp)\n  /* 132 */  jne     .Lcb0\n.L138:\n  /* 138 */  mov     0x40(%esp),%eax\n  /* 13c */  call    flush_pending\n.L141:\n  /* 141 */  mov     0x40(%esp),%eax\n  /* 145 */  mov     0x10(%eax),%eax\n  /* 148 */  test    %eax,%eax\n  /* 14a */  je      .L450\n.L150:\n  /* 150 */  xor     %eax,%eax\n.L152:\n  /* 152 */  add     $0x2c,%esp\n  /* 155 */  pop     %ebx\n  /* 156 */  pop     %esi\n  /* 157 */  pop     %edi\n  /* 158 */  pop     %ebp\n  /* 159 */  ret\n  /* 15a */  lea     0x0(%esi),%esi\n.L160:\n  /* 160 */  cmpl    $0x5,0x44(%esp)\n  /* 165 */  je      .Lb00\n  /* 16b */  mov     0x44(%esp),%edi\n  /* 16f */  lea     (%ecx,%ecx,1),%esi\n  /* 172 */  cmp     $0x4,%ecx\n  /* 175 */  lea     (%edi,%edi,1),%ebp\n  /* 178 */  lea     -0x9(%esi),%edi\n  /* 17b */  cmovg   %edi,%esi\n  /* 17e */  cmp     %esi,%ebp\n  /* 180 */  jg      .L18a\n  /* 182 */  test    %dl,%dl\n  /* 184 */  jne     .Lb08\n.L18a:\n  /* 18a */  cmp     $0x29a,%eax\n  /* 18f */  jne     .L9b\n  /* 195 */  mov     0x40(%esp),%eax\n  /* 199 */  mov     0x4(%eax),%ecx\n  /* 19c */  test    %ecx,%ecx\n  /* 19e */  jne     .Lb08\n.L1a4:\n  /* 1a4 */  mov     0x40(%esp),%eax\n  /* 1a8 */  mov     0x4(%eax),%eax\n  /* 1ab */  test    %eax,%eax\n  /* 1ad */  jne     .Ld0\n.L1b3:\n  /* 1b3 */  mov     0x74(%ebx),%eax\n  /* 1b6 */  test    %eax,%eax\n  /* 1b8 */  jne     .Ld0\n  /* 1be */  mov     0x44(%esp),%ebp\n  /* 1c2 */  test    %ebp,%ebp\n  /* 1c4 */  je      .L150\n  /* 1c6 */  cmpl    $0x29a,0x4(%ebx)\n  /* 1cd */  jne     .Ld0\n  /* 1d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  cmpl    $0x4,0x44(%esp)\n  /* 1e5 */  jne     .L150\n.L1eb:\n  /* 1eb */  mov     0x18(%ebx),%ecx\n  /* 1ee */  test    %ecx,%ecx\n  /* 1f0 */  jle     .L1080\n  /* 1f6 */  mov     0x40(%esp),%eax\n  /* 1fa */  mov     0x8(%ebx),%edi\n  /* 1fd */  mov     0x30(%eax),%edx\n  /* 200 */  mov     0x14(%ebx),%eax\n  /* 203 */  lea     0x1(%eax),%esi\n  /* 206 */  add     %edi,%eax\n  /* 208 */  mov     %esi,0x14(%ebx)\n  /* 20b */  cmp     $0x2,%ecx\n  /* 20e */  jne     .Lf38\n  /* 214 */  mov     %dl,(%eax)\n  /* 216 */  mov     0x40(%esp),%eax\n  /* 21a */  mov     0x8(%ebx),%edx\n  /* 21d */  mov     0x30(%eax),%ecx\n  /* 220 */  mov     0x14(%ebx),%eax\n  /* 223 */  lea     0x1(%eax),%esi\n  /* 226 */  mov     %esi,0x14(%ebx)\n  /* 229 */  mov     %ch,(%edx,%eax,1)\n  /* 22c */  mov     0x40(%esp),%eax\n  /* 230 */  mov     0x8(%ebx),%edx\n  /* 233 */  movzwl  0x32(%eax),%ecx\n  /* 237 */  mov     0x14(%ebx),%eax\n  /* 23a */  lea     0x1(%eax),%esi\n  /* 23d */  mov     %esi,0x14(%ebx)\n  /* 240 */  mov     %cl,(%edx,%eax,1)\n  /* 243 */  mov     0x40(%esp),%eax\n  /* 247 */  mov     0x8(%ebx),%edx\n  /* 24a */  movzbl  0x33(%eax),%ecx\n  /* 24e */  mov     0x14(%ebx),%eax\n  /* 251 */  lea     0x1(%eax),%esi\n  /* 254 */  mov     %esi,0x14(%ebx)\n  /* 257 */  mov     %cl,(%edx,%eax,1)\n  /* 25a */  mov     0x40(%esp),%eax\n  /* 25e */  mov     0x8(%ebx),%edx\n  /* 261 */  mov     0x8(%eax),%ecx\n  /* 264 */  mov     0x14(%ebx),%eax\n  /* 267 */  lea     0x1(%eax),%esi\n  /* 26a */  mov     %esi,0x14(%ebx)\n  /* 26d */  mov     %cl,(%edx,%eax,1)\n  /* 270 */  mov     0x40(%esp),%eax\n  /* 274 */  mov     0x8(%ebx),%edx\n  /* 277 */  mov     0x8(%eax),%ecx\n  /* 27a */  mov     0x14(%ebx),%eax\n  /* 27d */  lea     0x1(%eax),%esi\n  /* 280 */  mov     %esi,0x14(%ebx)\n  /* 283 */  mov     %ch,(%edx,%eax,1)\n  /* 286 */  mov     0x40(%esp),%eax\n  /* 28a */  movzwl  0xa(%eax),%ecx\n  /* 28e */  mov     0x14(%ebx),%eax\n  /* 291 */  mov     0x8(%ebx),%edx\n  /* 294 */  lea     0x1(%eax),%esi\n  /* 297 */  mov     %esi,0x14(%ebx)\n  /* 29a */  mov     %cl,(%edx,%eax,1)\n  /* 29d */  mov     0x40(%esp),%eax\n  /* 2a1 */  mov     0x8(%ebx),%edx\n  /* 2a4 */  movzbl  0xb(%eax),%ecx\n  /* 2a8 */  mov     0x14(%ebx),%eax\n  /* 2ab */  lea     0x1(%eax),%esi\n  /* 2ae */  mov     %esi,0x14(%ebx)\n  /* 2b1 */  mov     %cl,(%edx,%eax,1)\n.L2b4:\n  /* 2b4 */  mov     0x40(%esp),%eax\n  /* 2b8 */  call    flush_pending\n  /* 2bd */  mov     0x18(%ebx),%eax\n  /* 2c0 */  test    %eax,%eax\n  /* 2c2 */  jle     .L2c9\n  /* 2c4 */  neg     %eax\n  /* 2c6 */  mov     %eax,0x18(%ebx)\n.L2c9:\n  /* 2c9 */  mov     0x14(%ebx),%edx\n  /* 2cc */  xor     %eax,%eax\n  /* 2ce */  test    %edx,%edx\n  /* 2d0 */  sete    %al\n  /* 2d3 */  add     $0x2c,%esp\n  /* 2d6 */  pop     %ebx\n  /* 2d7 */  pop     %esi\n  /* 2d8 */  pop     %edi\n  /* 2d9 */  pop     %ebp\n  /* 2da */  ret\n  /* 2db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  mov     0x30(%ebx),%eax\n  /* 2e3 */  shl     $0xc,%eax\n  /* 2e6 */  cmpl    $0x1,0x88(%ebx)\n  /* 2ed */  lea     -0x7800(%eax),%ecx\n  /* 2f3 */  jle     .L6d0\n.L2f9:\n  /* 2f9 */  mov     0x6c(%ebx),%eax\n  /* 2fc */  test    %eax,%eax\n  /* 2fe */  je      .L303\n  /* 300 */  or      $0x20,%ecx\n.L303:\n  /* 303 */  mov     $0x8421085,%eax\n  /* 308 */  mul     %ecx\n  /* 30a */  mov     %ecx,%eax\n  /* 30c */  mov     0x8(%ebx),%ecx\n  /* 30f */  sub     %edx,%eax\n  /* 311 */  shr     $1,%eax\n  /* 313 */  add     %eax,%edx\n  /* 315 */  shr     $0x4,%edx\n  /* 318 */  mov     %edx,%eax\n  /* 31a */  shl     $0x5,%eax\n  /* 31d */  sub     %edx,%eax\n  /* 31f */  mov     0x14(%ebx),%edx\n  /* 322 */  add     $0x1f,%eax\n  /* 325 */  lea     0x1(%edx),%esi\n  /* 328 */  mov     %esi,0x14(%ebx)\n  /* 32b */  mov     %ah,(%ecx,%edx,1)\n  /* 32e */  mov     0x14(%ebx),%edx\n  /* 331 */  mov     0x8(%ebx),%ecx\n  /* 334 */  lea     0x1(%edx),%esi\n  /* 337 */  mov     %esi,0x14(%ebx)\n  /* 33a */  mov     %al,(%ecx,%edx,1)\n  /* 33d */  mov     0x6c(%ebx),%eax\n  /* 340 */  test    %eax,%eax\n  /* 342 */  jne     .L6f0\n.L348:\n  /* 348 */  movl    $0x0,(%esp)\n  /* 34f */  xor     %eax,%eax\n  /* 351 */  mov     %eax,0x8(%esp)\n  /* 355 */  xor     %eax,%eax\n  /* 357 */  mov     %eax,0x4(%esp)\n  /* 35b */  call    adler32\n  /* 360 */  mov     0x40(%esp),%edi\n  /* 364 */  mov     %eax,0x30(%edi)\n  /* 367 */  mov     %edi,%eax\n  /* 369 */  movl    $0x71,0x4(%ebx)\n  /* 370 */  call    flush_pending\n  /* 375 */  mov     0x14(%ebx),%eax\n  /* 378 */  test    %eax,%eax\n  /* 37a */  jne     .L450\n  /* 380 */  mov     0x4(%ebx),%eax\n.L383:\n  /* 383 */  cmp     $0x39,%eax\n  /* 386 */  je      .L8e0\n.L38c:\n  /* 38c */  cmp     $0x45,%eax\n  /* 38f */  je      .L5e8\n  /* 395 */  cmp     $0x49,%eax\n  /* 398 */  je      .Lb78\n  /* 39e */  cmp     $0x5b,%eax\n  /* 3a1 */  je      .Lcf2\n  /* 3a7 */  cmp     $0x67,%eax\n  /* 3aa */  jne     .L1a4\n  /* 3b0 */  mov     0x1c(%ebx),%eax\n  /* 3b3 */  mov     0x2c(%eax),%eax\n  /* 3b6 */  jmp     .L3ca\n  /* 3b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3c0:\n  /* 3c0 */  mov     0x2c(%esi),%eax\n.L3c3:\n  /* 3c3 */  movl    $0x67,0x4(%ebx)\n.L3ca:\n  /* 3ca */  test    %eax,%eax\n  /* 3cc */  je      .L42d\n  /* 3ce */  mov     0x14(%ebx),%eax\n.L3d1:\n  /* 3d1 */  lea     0x2(%eax),%edx\n  /* 3d4 */  cmp     %edx,0xc(%ebx)\n  /* 3d7 */  jae     .L3e9\n  /* 3d9 */  mov     0x40(%esp),%eax\n  /* 3dd */  call    flush_pending\n  /* 3e2 */  mov     0x14(%ebx),%eax\n  /* 3e5 */  test    %eax,%eax\n  /* 3e7 */  jne     .L450\n.L3e9:\n  /* 3e9 */  mov     0x40(%esp),%edi\n  /* 3ed */  lea     0x1(%eax),%esi\n  /* 3f0 */  mov     0x8(%ebx),%edx\n  /* 3f3 */  mov     0x30(%edi),%ecx\n  /* 3f6 */  mov     %esi,0x14(%ebx)\n  /* 3f9 */  mov     %cl,(%edx,%eax,1)\n  /* 3fc */  mov     0x14(%ebx),%eax\n  /* 3ff */  mov     0x30(%edi),%ecx\n  /* 402 */  mov     0x8(%ebx),%edx\n  /* 405 */  lea     0x1(%eax),%esi\n  /* 408 */  mov     %esi,0x14(%ebx)\n  /* 40b */  mov     %ch,(%edx,%eax,1)\n  /* 40e */  xor     %eax,%eax\n  /* 410 */  mov     %eax,0x8(%esp)\n  /* 414 */  xor     %eax,%eax\n  /* 416 */  mov     %eax,0x4(%esp)\n  /* 41a */  movl    $0x0,(%esp)\n  /* 421 */  call    crc32\n  /* 426 */  mov     0x40(%esp),%edi\n  /* 42a */  mov     %eax,0x30(%edi)\n.L42d:\n  /* 42d */  movl    $0x71,0x4(%ebx)\n  /* 434 */  mov     0x40(%esp),%eax\n  /* 438 */  call    flush_pending\n  /* 43d */  mov     0x14(%ebx),%eax\n  /* 440 */  test    %eax,%eax\n  /* 442 */  je      .L1a4\n  /* 448 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L450:\n  /* 450 */  movl    $0xffffffff,0x28(%ebx)\n  /* 457 */  jmp     .L150\n  /* 45c */  lea     0x0(%esi,%eiz,1),%esi\n.L460:\n  /* 460 */  mov     0x40(%esp),%eax\n  /* 464 */  call    flush_pending\n  /* 469 */  mov     0x40(%esp),%eax\n  /* 46d */  mov     0x10(%eax),%esi\n  /* 470 */  test    %esi,%esi\n  /* 472 */  je      .L450\n  /* 474 */  mov     0x4(%ebx),%eax\n  /* 477 */  jmp     .L18a\n  /* 47c */  lea     0x0(%esi,%eiz,1),%esi\n.L480:\n  /* 480 */  mov     0x5c(%ebx),%eax\n  /* 483 */  xor     %ecx,%ecx\n  /* 485 */  sub     %eax,%edx\n  /* 487 */  test    %eax,%eax\n  /* 489 */  js      .L492\n  /* 48b */  mov     0x38(%ebx),%ecx\n  /* 48e */  add     %ecx,%eax\n  /* 490 */  mov     %eax,%ecx\n.L492:\n  /* 492 */  mov     %edx,0x8(%esp)\n  /* 496 */  xor     %ebp,%ebp\n  /* 498 */  mov     %ecx,0x4(%esp)\n  /* 49c */  mov     %ebp,0xc(%esp)\n  /* 4a0 */  mov     %ebx,(%esp)\n  /* 4a3 */  call    _tr_flush_block\n  /* 4a8 */  mov     0x6c(%ebx),%eax\n  /* 4ab */  mov     %eax,0x5c(%ebx)\n  /* 4ae */  mov     (%ebx),%eax\n  /* 4b0 */  call    flush_pending\n  /* 4b5 */  mov     (%ebx),%eax\n  /* 4b7 */  mov     0x10(%eax),%eax\n  /* 4ba */  test    %eax,%eax\n  /* 4bc */  je      .L141\n.L4c2:\n  /* 4c2 */  mov     0x74(%ebx),%eax\n  /* 4c5 */  jmp     .L555\n  /* 4ca */  lea     0x0(%esi),%esi\n.L4d0:\n  /* 4d0 */  movl    $0x0,0x60(%ebx)\n  /* 4d7 */  mov     0x38(%ebx),%edx\n  /* 4da */  mov     0x6c(%ebx),%eax\n  /* 4dd */  mov     0x1698(%ebx),%ecx\n  /* 4e3 */  movzbl  (%edx,%eax,1),%eax\n  /* 4e7 */  mov     0x16a0(%ebx),%edx\n  /* 4ed */  lea     0x1(%edx),%esi\n  /* 4f0 */  mov     %esi,0x16a0(%ebx)\n  /* 4f6 */  movb    $0x0,(%ecx,%edx,1)\n  /* 4fa */  mov     0x16a0(%ebx),%edx\n  /* 500 */  mov     0x1698(%ebx),%ecx\n  /* 506 */  lea     0x1(%edx),%esi\n  /* 509 */  mov     %esi,0x16a0(%ebx)\n  /* 50f */  movb    $0x0,(%ecx,%edx,1)\n  /* 513 */  mov     0x16a0(%ebx),%edx\n  /* 519 */  mov     0x1698(%ebx),%ecx\n  /* 51f */  lea     0x1(%edx),%esi\n  /* 522 */  mov     %esi,0x16a0(%ebx)\n  /* 528 */  mov     %al,(%ecx,%edx,1)\n  /* 52b */  mov     0x6c(%ebx),%edi\n  /* 52e */  incw    0x94(%ebx,%eax,4)\n  /* 536 */  mov     0x74(%ebx),%eax\n  /* 539 */  lea     0x1(%edi),%edx\n  /* 53c */  mov     0x16a4(%ebx),%edi\n  /* 542 */  mov     %edx,0x6c(%ebx)\n  /* 545 */  dec     %eax\n  /* 546 */  cmp     %edi,0x16a0(%ebx)\n  /* 54c */  mov     %eax,0x74(%ebx)\n  /* 54f */  je      .L480\n.L555:\n  /* 555 */  test    %eax,%eax\n  /* 557 */  jne     .L4d0\n  /* 55d */  mov     %ebx,%eax\n  /* 55f */  call    fill_window\n  /* 564 */  mov     0x74(%ebx),%edi\n  /* 567 */  test    %edi,%edi\n  /* 569 */  jne     .L4d0\n  /* 56f */  mov     0x44(%esp),%esi\n  /* 573 */  test    %esi,%esi\n  /* 575 */  je      .L141\n.L57b:\n  /* 57b */  xor     %eax,%eax\n  /* 57d */  cmpl    $0x4,0x44(%esp)\n  /* 582 */  mov     %eax,0x16b4(%ebx)\n  /* 588 */  je      .L10bc\n  /* 58e */  mov     0x16a0(%ebx),%edi\n  /* 594 */  test    %edi,%edi\n  /* 596 */  je      .L122\n  /* 59c */  mov     0x5c(%ebx),%edx\n  /* 59f */  xor     %ecx,%ecx\n  /* 5a1 */  mov     0x6c(%ebx),%eax\n  /* 5a4 */  sub     %edx,%eax\n  /* 5a6 */  test    %edx,%edx\n  /* 5a8 */  js      .L5af\n  /* 5aa */  mov     0x38(%ebx),%ecx\n  /* 5ad */  add     %edx,%ecx\n.L5af:\n  /* 5af */  mov     %eax,0x8(%esp)\n  /* 5b3 */  xor     %esi,%esi\n  /* 5b5 */  mov     %ecx,0x4(%esp)\n  /* 5b9 */  mov     %esi,0xc(%esp)\n  /* 5bd */  mov     %ebx,(%esp)\n  /* 5c0 */  call    _tr_flush_block\n  /* 5c5 */  mov     0x6c(%ebx),%eax\n  /* 5c8 */  mov     %eax,0x5c(%ebx)\n  /* 5cb */  mov     (%ebx),%eax\n  /* 5cd */  call    flush_pending\n  /* 5d2 */  mov     (%ebx),%eax\n  /* 5d4 */  mov     0x10(%eax),%edi\n  /* 5d7 */  test    %edi,%edi\n  /* 5d9 */  jne     .L122\n  /* 5df */  jmp     .L141\n  /* 5e4 */  lea     0x0(%esi,%eiz,1),%esi\n.L5e8:\n  /* 5e8 */  mov     0x1c(%ebx),%esi\n.L5eb:\n  /* 5eb */  mov     0x10(%esi),%eax\n  /* 5ee */  test    %eax,%eax\n  /* 5f0 */  je      .L7ce\n  /* 5f6 */  movzwl  0x14(%esi),%edx\n  /* 5fa */  mov     0x20(%ebx),%ecx\n  /* 5fd */  mov     0x14(%ebx),%ebp\n  /* 600 */  mov     0xc(%ebx),%esi\n  /* 603 */  mov     %edx,%edi\n  /* 605 */  sub     %ecx,%edi\n  /* 607 */  mov     %edi,0x10(%esp)\n  /* 60b */  lea     0x0(%ebp,%edi,1),%edx\n  /* 60f */  mov     %esi,0x14(%esp)\n  /* 613 */  cmp     %edx,%esi\n  /* 615 */  jb      .L677\n  /* 617 */  jmp     .L782\n  /* 61c */  lea     0x0(%esi,%eiz,1),%esi\n.L620:\n  /* 620 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 622 */  mov     0x1c(%ebx),%ecx\n  /* 625 */  mov     0xc(%ebx),%eax\n  /* 628 */  mov     0x2c(%ecx),%ecx\n  /* 62b */  mov     %eax,0x14(%ebx)\n  /* 62e */  test    %ecx,%ecx\n  /* 630 */  je      .L63a\n  /* 632 */  cmp     %eax,%ebp\n  /* 634 */  jb      .L750\n.L63a:\n  /* 63a */  add     %edx,0x20(%ebx)\n  /* 63d */  mov     0x40(%esp),%eax\n  /* 641 */  call    flush_pending\n  /* 646 */  mov     0x14(%ebx),%edx\n  /* 649 */  test    %edx,%edx\n  /* 64b */  jne     .L450\n  /* 651 */  mov     0x14(%esp),%eax\n  /* 655 */  mov     0xc(%ebx),%esi\n  /* 658 */  mov     0x20(%ebx),%ecx\n  /* 65b */  sub     %eax,%ebp\n  /* 65d */  mov     0x1c(%ebx),%eax\n  /* 660 */  add     %ebp,0x10(%esp)\n  /* 664 */  mov     %esi,0x14(%esp)\n  /* 668 */  cmp     0x10(%esp),%esi\n  /* 66c */  mov     0x10(%eax),%eax\n  /* 66f */  jae     .L790\n  /* 675 */  xor     %ebp,%ebp\n.L677:\n  /* 677 */  mov     0x14(%esp),%edx\n  /* 67b */  add     %ecx,%eax\n  /* 67d */  mov     0x8(%ebx),%edi\n  /* 680 */  mov     %eax,%esi\n  /* 682 */  sub     %ebp,%edx\n  /* 684 */  add     %ebp,%edi\n  /* 686 */  cmp     $0x8,%edx\n  /* 689 */  mov     %edi,0x18(%esp)\n  /* 68d */  mov     %edx,%ecx\n  /* 68f */  jb      .L620\n  /* 691 */  test    $0x1,%edi\n  /* 697 */  jne     .Lb60\n.L69d:\n  /* 69d */  test    $0x2,%edi\n  /* 6a3 */  jne     .Lb48\n.L6a9:\n  /* 6a9 */  test    $0x4,%edi\n  /* 6af */  je      .L620\n  /* 6b5 */  mov     (%esi),%eax\n  /* 6b7 */  add     $0x4,%edi\n  /* 6ba */  add     $0x4,%esi\n  /* 6bd */  sub     $0x4,%ecx\n  /* 6c0 */  mov     %eax,-0x4(%edi)\n  /* 6c3 */  jmp     .L620\n  /* 6c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L6d0:\n  /* 6d0 */  mov     0x84(%ebx),%edx\n  /* 6d6 */  cmp     $0x1,%edx\n  /* 6d9 */  jle     .L2f9\n  /* 6df */  cmp     $0x5,%edx\n  /* 6e2 */  jg      .Lc90\n  /* 6e8 */  or      $0x40,%ecx\n  /* 6eb */  jmp     .L2f9\n.L6f0:\n  /* 6f0 */  mov     0x40(%esp),%eax\n  /* 6f4 */  mov     0x14(%ebx),%edx\n  /* 6f7 */  mov     0x8(%ebx),%esi\n  /* 6fa */  mov     0x30(%eax),%eax\n  /* 6fd */  lea     0x1(%edx),%ecx\n  /* 700 */  mov     %ecx,0x14(%ebx)\n  /* 703 */  mov     %eax,%ecx\n  /* 705 */  shr     $0x18,%ecx\n  /* 708 */  mov     %cl,(%esi,%edx,1)\n  /* 70b */  shr     $0x10,%eax\n  /* 70e */  mov     0x14(%ebx),%edx\n  /* 711 */  mov     0x8(%ebx),%ecx\n  /* 714 */  lea     0x1(%edx),%esi\n  /* 717 */  mov     %esi,0x14(%ebx)\n  /* 71a */  mov     %al,(%ecx,%edx,1)\n  /* 71d */  mov     0x40(%esp),%eax\n  /* 721 */  mov     0x8(%ebx),%ecx\n  /* 724 */  movzwl  0x30(%eax),%edx\n  /* 728 */  mov     0x14(%ebx),%eax\n  /* 72b */  lea     0x1(%eax),%esi\n  /* 72e */  mov     %esi,0x14(%ebx)\n  /* 731 */  mov     %dh,(%ecx,%eax,1)\n  /* 734 */  mov     0x14(%ebx),%eax\n  /* 737 */  mov     0x8(%ebx),%ecx\n  /* 73a */  lea     0x1(%eax),%esi\n  /* 73d */  mov     %esi,0x14(%ebx)\n  /* 740 */  mov     %dl,(%ecx,%eax,1)\n  /* 743 */  jmp     .L348\n  /* 748 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L750:\n  /* 750 */  mov     %edx,0x18(%esp)\n  /* 754 */  sub     %ebp,%eax\n  /* 756 */  mov     %eax,0x8(%esp)\n  /* 75a */  mov     0x8(%ebx),%eax\n  /* 75d */  add     %ebp,%eax\n  /* 75f */  mov     %eax,0x4(%esp)\n  /* 763 */  mov     0x40(%esp),%eax\n  /* 767 */  mov     0x30(%eax),%eax\n  /* 76a */  mov     %eax,(%esp)\n  /* 76d */  call    crc32\n  /* 772 */  mov     0x40(%esp),%edi\n  /* 776 */  mov     0x18(%esp),%edx\n  /* 77a */  mov     %eax,0x30(%edi)\n  /* 77d */  jmp     .L63a\n.L782:\n  /* 782 */  mov     %ebp,%edx\n  /* 784 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 788 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L790:\n  /* 790 */  mov     0x10(%esp),%ebp\n  /* 794 */  lea     (%eax,%ecx,1),%esi\n  /* 797 */  mov     0x8(%ebx),%edi\n  /* 79a */  add     %edx,%edi\n  /* 79c */  cmp     $0x8,%ebp\n  /* 79f */  jae     .L1030\n.L7a5:\n  /* 7a5 */  mov     %ebp,%ecx\n  /* 7a7 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 7a9 */  mov     0x1c(%ebx),%esi\n  /* 7ac */  mov     0x14(%ebx),%edi\n  /* 7af */  mov     0x10(%esp),%eax\n  /* 7b3 */  mov     0x2c(%esi),%ebp\n  /* 7b6 */  add     %edi,%eax\n  /* 7b8 */  mov     %eax,0x14(%ebx)\n  /* 7bb */  test    %ebp,%ebp\n  /* 7bd */  je      .L7c7\n  /* 7bf */  cmp     %eax,%edx\n  /* 7c1 */  jb      .Ld57\n.L7c7:\n  /* 7c7 */  movl    $0x0,0x20(%ebx)\n.L7ce:\n  /* 7ce */  movl    $0x49,0x4(%ebx)\n.L7d5:\n  /* 7d5 */  mov     0x1c(%esi),%ecx\n  /* 7d8 */  test    %ecx,%ecx\n  /* 7da */  je      .L861\n  /* 7e0 */  mov     0x14(%ebx),%ecx\n  /* 7e3 */  mov     0x40(%esp),%edi\n  /* 7e7 */  mov     %ecx,%eax\n  /* 7e9 */  jmp     .L816\n  /* 7eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L7f0:\n  /* 7f0 */  mov     0x20(%ebx),%edx\n  /* 7f3 */  mov     0x1c(%esi),%esi\n  /* 7f6 */  lea     0x1(%edx),%ebp\n  /* 7f9 */  mov     %ebp,0x20(%ebx)\n  /* 7fc */  lea     0x1(%eax),%ebp\n  /* 7ff */  movzbl  (%esi,%edx,1),%edx\n  /* 803 */  mov     %ebp,0x14(%ebx)\n  /* 806 */  mov     0x8(%ebx),%esi\n  /* 809 */  test    %dl,%dl\n  /* 80b */  mov     %dl,(%esi,%eax,1)\n  /* 80e */  mov     0x1c(%ebx),%esi\n  /* 811 */  je      .L848\n  /* 813 */  mov     0x14(%ebx),%eax\n.L816:\n  /* 816 */  cmp     %eax,0xc(%ebx)\n  /* 819 */  jne     .L7f0\n  /* 81b */  mov     0x2c(%esi),%edx\n  /* 81e */  test    %edx,%edx\n  /* 820 */  je      .L82a\n  /* 822 */  cmp     %eax,%ecx\n  /* 824 */  jb      .Lab0\n.L82a:\n  /* 82a */  mov     %edi,%eax\n  /* 82c */  call    flush_pending\n  /* 831 */  mov     0x14(%ebx),%eax\n  /* 834 */  test    %eax,%eax\n  /* 836 */  jne     .L450\n  /* 83c */  mov     0x1c(%ebx),%esi\n  /* 83f */  xor     %ecx,%ecx\n  /* 841 */  jmp     .L7f0\n  /* 843 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L848:\n  /* 848 */  mov     0x2c(%esi),%edi\n  /* 84b */  test    %edi,%edi\n  /* 84d */  je      .L85a\n  /* 84f */  mov     0x14(%ebx),%eax\n  /* 852 */  cmp     %eax,%ecx\n  /* 854 */  jb      .Lcfa\n.L85a:\n  /* 85a */  movl    $0x0,0x20(%ebx)\n.L861:\n  /* 861 */  movl    $0x5b,0x4(%ebx)\n.L868:\n  /* 868 */  mov     0x24(%esi),%ecx\n  /* 86b */  test    %ecx,%ecx\n  /* 86d */  je      .L3c0\n  /* 873 */  mov     0x14(%ebx),%ecx\n  /* 876 */  mov     0x40(%esp),%edi\n  /* 87a */  mov     %ecx,%eax\n  /* 87c */  jmp     .L8aa\n  /* 87e */  xchg    %ax,%ax\n.L880:\n  /* 880 */  mov     0x20(%ebx),%edx\n  /* 883 */  mov     0x24(%esi),%esi\n  /* 886 */  lea     0x1(%edx),%ebp\n  /* 889 */  mov     %ebp,0x20(%ebx)\n  /* 88c */  lea     0x1(%eax),%ebp\n  /* 88f */  movzbl  (%esi,%edx,1),%edx\n  /* 893 */  mov     %ebp,0x14(%ebx)\n  /* 896 */  mov     0x8(%ebx),%esi\n  /* 899 */  test    %dl,%dl\n  /* 89b */  mov     %dl,(%esi,%eax,1)\n  /* 89e */  mov     0x1c(%ebx),%esi\n  /* 8a1 */  je      .Lb20\n  /* 8a7 */  mov     0x14(%ebx),%eax\n.L8aa:\n  /* 8aa */  cmp     %eax,0xc(%ebx)\n  /* 8ad */  jne     .L880\n  /* 8af */  mov     0x2c(%esi),%edx\n  /* 8b2 */  test    %edx,%edx\n  /* 8b4 */  je      .L8be\n  /* 8b6 */  cmp     %eax,%ecx\n  /* 8b8 */  jb      .Lad8\n.L8be:\n  /* 8be */  mov     %edi,%eax\n  /* 8c0 */  call    flush_pending\n  /* 8c5 */  mov     0x14(%ebx),%eax\n  /* 8c8 */  test    %eax,%eax\n  /* 8ca */  jne     .L450\n  /* 8d0 */  mov     0x1c(%ebx),%esi\n  /* 8d3 */  xor     %ecx,%ecx\n  /* 8d5 */  jmp     .L880\n  /* 8d7 */  nop\n  /* 8d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L8e0:\n  /* 8e0 */  movl    $0x0,(%esp)\n  /* 8e7 */  xor     %esi,%esi\n  /* 8e9 */  xor     %edi,%edi\n  /* 8eb */  mov     %esi,0x8(%esp)\n  /* 8ef */  mov     %edi,0x4(%esp)\n  /* 8f3 */  call    crc32\n  /* 8f8 */  mov     0x40(%esp),%edi\n  /* 8fc */  mov     0x8(%ebx),%edx\n  /* 8ff */  mov     %eax,0x30(%edi)\n  /* 902 */  mov     0x14(%ebx),%eax\n  /* 905 */  lea     0x1(%eax),%ecx\n  /* 908 */  mov     %ecx,0x14(%ebx)\n  /* 90b */  movb    $0x1f,(%edx,%eax,1)\n  /* 90f */  mov     0x14(%ebx),%eax\n  /* 912 */  mov     0x8(%ebx),%edx\n  /* 915 */  lea     0x1(%eax),%ecx\n  /* 918 */  mov     %ecx,0x14(%ebx)\n  /* 91b */  movb    $0x8b,(%edx,%eax,1)\n  /* 91f */  mov     0x14(%ebx),%eax\n  /* 922 */  mov     0x8(%ebx),%edx\n  /* 925 */  lea     0x1(%eax),%ecx\n  /* 928 */  mov     %ecx,0x14(%ebx)\n  /* 92b */  movb    $0x8,(%edx,%eax,1)\n  /* 92f */  mov     0x14(%ebx),%ecx\n  /* 932 */  mov     0x1c(%ebx),%edx\n  /* 935 */  mov     0x8(%ebx),%ebp\n  /* 938 */  lea     0x1(%ecx),%esi\n  /* 93b */  add     %ebp,%ecx\n  /* 93d */  test    %edx,%edx\n  /* 93f */  je      .Lf80\n  /* 945 */  mov     0x2c(%edx),%eax\n  /* 948 */  test    %eax,%eax\n  /* 94a */  setne   %al\n  /* 94d */  add     %al,%al\n  /* 94f */  mov     %al,0x10(%esp)\n  /* 953 */  mov     0x10(%edx),%eax\n  /* 956 */  test    %eax,%eax\n  /* 958 */  setne   %al\n  /* 95b */  shl     $0x2,%al\n  /* 95e */  add     0x10(%esp),%al\n  /* 962 */  cmpl    $0x1,(%edx)\n  /* 965 */  sbb     $0xff,%al\n  /* 967 */  mov     %al,0x10(%esp)\n  /* 96b */  mov     0x1c(%edx),%eax\n  /* 96e */  mov     0x24(%edx),%edx\n  /* 971 */  mov     %esi,0x14(%ebx)\n  /* 974 */  test    %eax,%eax\n  /* 976 */  setne   %al\n  /* 979 */  shl     $0x3,%al\n  /* 97c */  add     0x10(%esp),%al\n  /* 980 */  test    %edx,%edx\n  /* 982 */  setne   %dl\n  /* 985 */  shl     $0x4,%dl\n  /* 988 */  add     %dl,%al\n  /* 98a */  mov     %al,(%ecx)\n  /* 98c */  mov     0x1c(%ebx),%eax\n  /* 98f */  mov     0x8(%ebx),%edx\n  /* 992 */  mov     0x4(%eax),%ecx\n  /* 995 */  mov     0x14(%ebx),%eax\n  /* 998 */  lea     0x1(%eax),%esi\n  /* 99b */  mov     %esi,0x14(%ebx)\n  /* 99e */  mov     %cl,(%edx,%eax,1)\n  /* 9a1 */  mov     0x1c(%ebx),%eax\n  /* 9a4 */  mov     0x8(%ebx),%edx\n  /* 9a7 */  mov     0x4(%eax),%ecx\n  /* 9aa */  mov     0x14(%ebx),%eax\n  /* 9ad */  lea     0x1(%eax),%esi\n  /* 9b0 */  mov     %esi,0x14(%ebx)\n  /* 9b3 */  mov     %ch,(%edx,%eax,1)\n  /* 9b6 */  mov     0x1c(%ebx),%eax\n  /* 9b9 */  mov     0x8(%ebx),%edx\n  /* 9bc */  movzwl  0x6(%eax),%ecx\n  /* 9c0 */  mov     0x14(%ebx),%eax\n  /* 9c3 */  lea     0x1(%eax),%esi\n  /* 9c6 */  mov     %esi,0x14(%ebx)\n  /* 9c9 */  mov     %cl,(%edx,%eax,1)\n  /* 9cc */  mov     0x1c(%ebx),%eax\n  /* 9cf */  mov     0x8(%ebx),%edx\n  /* 9d2 */  movzbl  0x7(%eax),%ecx\n  /* 9d6 */  mov     0x14(%ebx),%eax\n  /* 9d9 */  lea     0x1(%eax),%esi\n  /* 9dc */  mov     %esi,0x14(%ebx)\n  /* 9df */  mov     %cl,(%edx,%eax,1)\n  /* 9e2 */  mov     0x84(%ebx),%edx\n  /* 9e8 */  cmp     $0x9,%edx\n  /* 9eb */  je      .L1070\n  /* 9f1 */  cmpl    $0x1,0x88(%ebx)\n  /* 9f8 */  setg    %al\n  /* 9fb */  dec     %edx\n  /* 9fc */  setle   %dl\n  /* 9ff */  or      %dl,%al\n  /* a01 */  shl     $0x2,%al\n.La04:\n  /* a04 */  mov     0x14(%ebx),%edx\n  /* a07 */  mov     0x8(%ebx),%ecx\n  /* a0a */  lea     0x1(%edx),%esi\n  /* a0d */  mov     %esi,0x14(%ebx)\n  /* a10 */  mov     %al,(%ecx,%edx,1)\n  /* a13 */  mov     0x1c(%ebx),%eax\n  /* a16 */  mov     0x8(%ebx),%edx\n  /* a19 */  mov     0xc(%eax),%ecx\n  /* a1c */  mov     0x14(%ebx),%eax\n  /* a1f */  lea     0x1(%eax),%esi\n  /* a22 */  mov     %esi,0x14(%ebx)\n  /* a25 */  mov     %cl,(%edx,%eax,1)\n  /* a28 */  mov     0x1c(%ebx),%esi\n  /* a2b */  mov     0x10(%esi),%ebp\n  /* a2e */  test    %ebp,%ebp\n  /* a30 */  je      .La5c\n  /* a32 */  mov     0x14(%ebx),%eax\n  /* a35 */  mov     0x14(%esi),%ecx\n  /* a38 */  mov     0x8(%ebx),%edx\n  /* a3b */  lea     0x1(%eax),%esi\n  /* a3e */  mov     %esi,0x14(%ebx)\n  /* a41 */  mov     %cl,(%edx,%eax,1)\n  /* a44 */  mov     0x1c(%ebx),%eax\n  /* a47 */  mov     0x8(%ebx),%edx\n  /* a4a */  mov     0x14(%eax),%ecx\n  /* a4d */  mov     0x14(%ebx),%eax\n  /* a50 */  lea     0x1(%eax),%esi\n  /* a53 */  mov     %esi,0x14(%ebx)\n  /* a56 */  mov     %ch,(%edx,%eax,1)\n  /* a59 */  mov     0x1c(%ebx),%esi\n.La5c:\n  /* a5c */  mov     0x2c(%esi),%edi\n  /* a5f */  test    %edi,%edi\n  /* a61 */  jne     .L1090\n.La67:\n  /* a67 */  movl    $0x0,0x20(%ebx)\n  /* a6e */  movl    $0x45,0x4(%ebx)\n  /* a75 */  jmp     .L5eb\n  /* a7a */  lea     0x0(%esi),%esi\n.La80:\n  /* a80 */  movl    $0x29a,0x4(%ebx)\n  /* a87 */  cmp     $0x2,%eax\n  /* a8a */  jne     .L1e0\n  /* a90 */  jmp     .L141\n  /* a95 */  lea     0x0(%esi),%esi\n.La98:\n  /* a98 */  mov     %ebx,(%esp)\n  /* a9b */  mov     0x44(%esp),%eax\n  /* a9f */  mov     %eax,0x4(%esp)\n  /* aa3 */  call    deflate_stored\n  /* aa8 */  lea     -0x2(%eax),%edx\n  /* aab */  jmp     .L10e\n.Lab0:\n  /* ab0 */  sub     %ecx,%eax\n  /* ab2 */  mov     %eax,0x8(%esp)\n  /* ab6 */  mov     0x8(%ebx),%ebp\n  /* ab9 */  add     %ebp,%ecx\n  /* abb */  mov     %ecx,0x4(%esp)\n  /* abf */  mov     0x30(%edi),%eax\n  /* ac2 */  mov     %eax,(%esp)\n  /* ac5 */  call    crc32\n  /* aca */  mov     %eax,0x30(%edi)\n  /* acd */  jmp     .L82a\n  /* ad2 */  lea     0x0(%esi),%esi\n.Lad8:\n  /* ad8 */  sub     %ecx,%eax\n  /* ada */  mov     %eax,0x8(%esp)\n  /* ade */  mov     0x8(%ebx),%ebp\n  /* ae1 */  add     %ebp,%ecx\n  /* ae3 */  mov     %ecx,0x4(%esp)\n  /* ae7 */  mov     0x30(%edi),%eax\n  /* aea */  mov     %eax,(%esp)\n  /* aed */  call    crc32\n  /* af2 */  mov     %eax,0x30(%edi)\n  /* af5 */  jmp     .L8be\n  /* afa */  lea     0x0(%esi),%esi\n.Lb00:\n  /* b00 */  test    %ecx,%ecx\n  /* b02 */  jle     .L18a\n.Lb08:\n  /* b08 */  mov     z_errmsg+0x1c,%eax\n  /* b0d */  mov     0x40(%esp),%edi\n  /* b11 */  mov     %eax,0x18(%edi)\n  /* b14 */  mov     $0xfffffffb,%eax\n  /* b19 */  jmp     .L152\n  /* b1e */  xchg    %ax,%ax\n.Lb20:\n  /* b20 */  mov     0x2c(%esi),%esi\n  /* b23 */  test    %esi,%esi\n  /* b25 */  je      .L42d\n  /* b2b */  mov     0x14(%ebx),%eax\n  /* b2e */  cmp     %eax,%ecx\n  /* b30 */  jb      .Ld27\n  /* b36 */  movl    $0x67,0x4(%ebx)\n  /* b3d */  jmp     .L3d1\n  /* b42 */  lea     0x0(%esi),%esi\n.Lb48:\n  /* b48 */  movzwl  (%esi),%eax\n  /* b4b */  add     $0x2,%edi\n  /* b4e */  add     $0x2,%esi\n  /* b51 */  sub     $0x2,%ecx\n  /* b54 */  mov     %ax,-0x2(%edi)\n  /* b58 */  jmp     .L6a9\n  /* b5d */  lea     0x0(%esi),%esi\n.Lb60:\n  /* b60 */  movzbl  (%eax),%eax\n  /* b63 */  inc     %edi\n  /* b64 */  inc     %esi\n  /* b65 */  lea     -0x1(%edx),%ecx\n  /* b68 */  mov     %al,0x1f(%esp)\n  /* b6c */  mov     %al,-0x1(%edi)\n  /* b6f */  jmp     .L69d\n  /* b74 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb78:\n  /* b78 */  mov     0x1c(%ebx),%esi\n  /* b7b */  jmp     .L7d5\n.Lb80:\n  /* b80 */  movzbl  _dist_code,%eax\n  /* b87 */  lea     0x260(%eax),%edi\n  /* b8d */  jmp     .Lc33\n  /* b92 */  lea     0x0(%esi),%esi\n.Lb98:\n  /* b98 */  movl    $0x0,0x60(%ebx)\n  /* b9f */  mov     0x6c(%ebx),%ecx\n  /* ba2 */  mov     0x38(%ebx),%esi\n  /* ba5 */  mov     %ecx,0x10(%esp)\n.Lba9:\n  /* ba9 */  mov     0x10(%esp),%ecx\n  /* bad */  test    %ecx,%ecx\n  /* baf */  je      .Lbc1\n  /* bb1 */  lea     -0x1(%esi,%ecx,1),%edx\n  /* bb5 */  movzbl  (%edx),%ecx\n  /* bb8 */  cmp     0x1(%edx),%cl\n  /* bbb */  je      .Lda0\n.Lbc1:\n  /* bc1 */  mov     0x16a0(%ebx),%edx\n  /* bc7 */  mov     0x10(%esp),%eax\n  /* bcb */  mov     0x1698(%ebx),%ecx\n  /* bd1 */  movzbl  (%esi,%eax,1),%eax\n  /* bd5 */  lea     0x1(%edx),%esi\n  /* bd8 */  mov     %esi,0x16a0(%ebx)\n  /* bde */  movb    $0x0,(%ecx,%edx,1)\n  /* be2 */  mov     0x16a0(%ebx),%edx\n  /* be8 */  mov     0x1698(%ebx),%ecx\n  /* bee */  lea     0x1(%edx),%esi\n  /* bf1 */  mov     %esi,0x16a0(%ebx)\n  /* bf7 */  movb    $0x0,(%ecx,%edx,1)\n  /* bfb */  mov     0x16a0(%ebx),%edx\n  /* c01 */  mov     0x1698(%ebx),%ecx\n  /* c07 */  lea     0x1(%edx),%esi\n  /* c0a */  mov     %esi,0x16a0(%ebx)\n  /* c10 */  mov     %al,(%ecx,%edx,1)\n  /* c13 */  incw    0x94(%ebx,%eax,4)\n  /* c1b */  mov     0x16a4(%ebx),%eax\n  /* c21 */  decl    0x74(%ebx)\n  /* c24 */  incl    0x6c(%ebx)\n  /* c27 */  cmp     %eax,0x16a0(%ebx)\n  /* c2d */  je      .Led6\n.Lc33:\n  /* c33 */  mov     0x74(%ebx),%eax\n  /* c36 */  cmp     $0x102,%eax\n  /* c3b */  ja      .Lb98\n  /* c41 */  mov     %ebx,%eax\n  /* c43 */  call    fill_window\n  /* c48 */  mov     0x74(%ebx),%eax\n  /* c4b */  cmp     $0x102,%eax\n  /* c50 */  ja      .Lb98\n  /* c56 */  mov     0x44(%esp),%esi\n  /* c5a */  test    %esi,%esi\n  /* c5c */  je      .L141\n  /* c62 */  test    %eax,%eax\n  /* c64 */  je      .L57b\n  /* c6a */  mov     0x6c(%ebx),%ecx\n  /* c6d */  cmp     $0x2,%eax\n  /* c70 */  movl    $0x0,0x60(%ebx)\n  /* c77 */  mov     0x38(%ebx),%esi\n  /* c7a */  mov     %ecx,0x10(%esp)\n  /* c7e */  jbe     .Lbc1\n  /* c84 */  jmp     .Lba9\n  /* c89 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc90:\n  /* c90 */  mov     %ecx,%esi\n  /* c92 */  mov     %ecx,%eax\n  /* c94 */  or      $0x80,%esi\n  /* c9a */  or      $0xc0,%eax\n  /* c9f */  mov     %esi,%ecx\n  /* ca1 */  cmp     $0x6,%edx\n  /* ca4 */  cmovne  %eax,%ecx\n  /* ca7 */  jmp     .L2f9\n  /* cac */  lea     0x0(%esi,%eiz,1),%esi\n.Lcb0:\n  /* cb0 */  xor     %eax,%eax\n  /* cb2 */  xor     %edx,%edx\n  /* cb4 */  mov     %eax,0xc(%esp)\n  /* cb8 */  xor     %ecx,%ecx\n  /* cba */  mov     %edx,0x8(%esp)\n  /* cbe */  mov     %ecx,0x4(%esp)\n  /* cc2 */  mov     %ebx,(%esp)\n  /* cc5 */  call    _tr_stored_block\n  /* cca */  cmpl    $0x3,0x44(%esp)\n  /* ccf */  je      .L1125\n  /* cd5 */  mov     0x40(%esp),%eax\n  /* cd9 */  call    flush_pending\n  /* cde */  mov     0x40(%esp),%eax\n  /* ce2 */  mov     0x10(%eax),%ebp\n  /* ce5 */  test    %ebp,%ebp\n  /* ce7 */  jne     .L1e0\n  /* ced */  jmp     .L450\n.Lcf2:\n  /* cf2 */  mov     0x1c(%ebx),%esi\n  /* cf5 */  jmp     .L868\n.Lcfa:\n  /* cfa */  sub     %ecx,%eax\n  /* cfc */  mov     %eax,0x8(%esp)\n  /* d00 */  mov     0x40(%esp),%eax\n  /* d04 */  mov     0x8(%ebx),%esi\n  /* d07 */  add     %esi,%ecx\n  /* d09 */  mov     %ecx,0x4(%esp)\n  /* d0d */  mov     0x30(%eax),%eax\n  /* d10 */  mov     %eax,(%esp)\n  /* d13 */  call    crc32\n  /* d18 */  mov     0x40(%esp),%edi\n  /* d1c */  mov     0x1c(%ebx),%esi\n  /* d1f */  mov     %eax,0x30(%edi)\n  /* d22 */  jmp     .L85a\n.Ld27:\n  /* d27 */  sub     %ecx,%eax\n  /* d29 */  mov     %eax,0x8(%esp)\n  /* d2d */  mov     0x40(%esp),%eax\n  /* d31 */  mov     0x8(%ebx),%edx\n  /* d34 */  add     %edx,%ecx\n  /* d36 */  mov     %ecx,0x4(%esp)\n  /* d3a */  mov     0x30(%eax),%eax\n  /* d3d */  mov     %eax,(%esp)\n  /* d40 */  call    crc32\n  /* d45 */  mov     0x40(%esp),%edi\n  /* d49 */  mov     %eax,0x30(%edi)\n  /* d4c */  mov     0x1c(%ebx),%eax\n  /* d4f */  mov     0x2c(%eax),%eax\n  /* d52 */  jmp     .L3c3\n.Ld57:\n  /* d57 */  sub     %edx,%eax\n  /* d59 */  mov     %eax,0x8(%esp)\n  /* d5d */  mov     0x40(%esp),%eax\n  /* d61 */  mov     0x8(%ebx),%esi\n  /* d64 */  add     %esi,%edx\n  /* d66 */  mov     %edx,0x4(%esp)\n  /* d6a */  mov     0x30(%eax),%eax\n  /* d6d */  mov     %eax,(%esp)\n  /* d70 */  call    crc32\n  /* d75 */  mov     0x40(%esp),%edi\n  /* d79 */  mov     0x1c(%ebx),%esi\n  /* d7c */  mov     %eax,0x30(%edi)\n  /* d7f */  jmp     .L7c7\n.Ld84:\n  /* d84 */  mov     z_errmsg+0x10,%eax\n  /* d89 */  mov     0x40(%esp),%edi\n  /* d8d */  mov     %eax,0x18(%edi)\n.Ld90:\n  /* d90 */  mov     $0xfffffffe,%eax\n  /* d95 */  jmp     .L152\n  /* d9a */  lea     0x0(%esi),%esi\n.Lda0:\n  /* da0 */  cmp     0x2(%edx),%cl\n  /* da3 */  jne     .Lbc1\n  /* da9 */  cmp     0x3(%edx),%cl\n  /* dac */  jne     .Lbc1\n  /* db2 */  mov     %ebx,0x14(%esp)\n  /* db6 */  mov     0x10(%esp),%ebp\n  /* dba */  mov     %cl,%bl\n  /* dbc */  add     $0x3,%edx\n  /* dbf */  mov     0x10(%esp),%ecx\n  /* dc3 */  lea     0x102(%esi,%ebp,1),%ebp\n  /* dca */  jmp     .Le1b\n  /* dcc */  lea     0x0(%esi,%eiz,1),%esi\n.Ldd0:\n  /* dd0 */  cmp     0x2(%edx),%bl\n  /* dd3 */  jne     .L120b\n  /* dd9 */  cmp     0x3(%edx),%bl\n  /* ddc */  jne     .L11fb\n  /* de2 */  cmp     0x4(%edx),%bl\n  /* de5 */  jne     .L11eb\n  /* deb */  cmp     0x5(%edx),%bl\n  /* dee */  xchg    %ax,%ax\n  /* df0 */  jne     .L121b\n  /* df6 */  cmp     0x6(%edx),%bl\n  /* df9 */  jne     .L123b\n  /* dff */  cmp     0x7(%edx),%bl\n  /* e02 */  jne     .L122b\n  /* e08 */  add     $0x8,%edx\n  /* e0b */  cmp     %bl,(%edx)\n  /* e0d */  jne     .L11de\n  /* e13 */  cmp     %ebp,%edx\n  /* e15 */  jae     .L11de\n.Le1b:\n  /* e1b */  cmp     0x1(%edx),%bl\n  /* e1e */  je      .Ldd0\n  /* e20 */  mov     %ecx,0x10(%esp)\n  /* e24 */  mov     0x14(%esp),%ebx\n  /* e28 */  inc     %edx\n.Le29:\n  /* e29 */  sub     %edx,%ebp\n  /* e2b */  mov     $0x102,%edx\n  /* e30 */  sub     %ebp,%edx\n  /* e32 */  mov     %edx,0x60(%ebx)\n  /* e35 */  cmp     %edx,%eax\n  /* e37 */  jae     .Lf20\n  /* e3d */  mov     %eax,0x60(%ebx)\n  /* e40 */  mov     %eax,%edx\n  /* e42 */  lea     0x0(%esi),%esi\n  /* e48 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le50:\n  /* e50 */  mov     0x16a0(%ebx),%eax\n  /* e56 */  sub     $0x3,%dl\n  /* e59 */  mov     0x1698(%ebx),%ecx\n  /* e5f */  lea     0x1(%eax),%esi\n  /* e62 */  mov     %esi,0x16a0(%ebx)\n  /* e68 */  movb    $0x1,(%ecx,%eax,1)\n  /* e6c */  mov     0x16a0(%ebx),%eax\n  /* e72 */  mov     0x1698(%ebx),%ecx\n  /* e78 */  lea     0x1(%eax),%esi\n  /* e7b */  mov     %esi,0x16a0(%ebx)\n  /* e81 */  movb    $0x0,(%ecx,%eax,1)\n  /* e85 */  mov     0x16a0(%ebx),%eax\n  /* e8b */  mov     0x1698(%ebx),%ecx\n  /* e91 */  lea     0x1(%eax),%esi\n  /* e94 */  mov     %esi,0x16a0(%ebx)\n  /* e9a */  mov     %dl,(%ecx,%eax,1)\n  /* e9d */  movzbl  %dl,%edx\n  /* ea0 */  movzbl  _length_code(%edx),%eax\n  /* ea7 */  incw    0x498(%ebx,%eax,4)\n  /* eaf */  mov     0x60(%ebx),%eax\n  /* eb2 */  incw    0x8(%ebx,%edi,4)\n  /* eb7 */  sub     %eax,0x74(%ebx)\n  /* eba */  add     %eax,0x6c(%ebx)\n  /* ebd */  mov     0x16a4(%ebx),%eax\n  /* ec3 */  cmp     %eax,0x16a0(%ebx)\n  /* ec9 */  movl    $0x0,0x60(%ebx)\n  /* ed0 */  jne     .Lc33\n.Led6:\n  /* ed6 */  mov     0x5c(%ebx),%edx\n  /* ed9 */  xor     %ecx,%ecx\n  /* edb */  mov     0x6c(%ebx),%eax\n  /* ede */  sub     %edx,%eax\n  /* ee0 */  test    %edx,%edx\n  /* ee2 */  js      .Lee9\n  /* ee4 */  mov     0x38(%ebx),%ecx\n  /* ee7 */  add     %edx,%ecx\n.Lee9:\n  /* ee9 */  mov     %ecx,0x4(%esp)\n  /* eed */  xor     %edx,%edx\n  /* eef */  mov     %edx,0xc(%esp)\n  /* ef3 */  mov     %eax,0x8(%esp)\n  /* ef7 */  mov     %ebx,(%esp)\n  /* efa */  call    _tr_flush_block\n  /* eff */  mov     0x6c(%ebx),%eax\n  /* f02 */  mov     %eax,0x5c(%ebx)\n  /* f05 */  mov     (%ebx),%eax\n  /* f07 */  call    flush_pending\n  /* f0c */  mov     (%ebx),%eax\n  /* f0e */  mov     0x10(%eax),%ecx\n  /* f11 */  test    %ecx,%ecx\n  /* f13 */  jne     .Lc33\n  /* f19 */  jmp     .L141\n  /* f1e */  xchg    %ax,%ax\n.Lf20:\n  /* f20 */  sub     $0x100,%ebp\n  /* f26 */  cmp     $0x2,%ebp\n  /* f29 */  ja      .Le50\n  /* f2f */  nop\n  /* f30 */  jmp     .Lbc1\n  /* f35 */  lea     0x0(%esi),%esi\n.Lf38:\n  /* f38 */  mov     %edx,%ecx\n  /* f3a */  shr     $0x18,%ecx\n  /* f3d */  mov     %cl,(%eax)\n  /* f3f */  shr     $0x10,%edx\n  /* f42 */  mov     0x14(%ebx),%eax\n  /* f45 */  mov     0x8(%ebx),%ecx\n  /* f48 */  lea     0x1(%eax),%esi\n  /* f4b */  mov     %esi,0x14(%ebx)\n  /* f4e */  mov     %dl,(%ecx,%eax,1)\n  /* f51 */  mov     0x40(%esp),%eax\n  /* f55 */  mov     0x8(%ebx),%ecx\n  /* f58 */  movzwl  0x30(%eax),%edx\n  /* f5c */  mov     0x14(%ebx),%eax\n  /* f5f */  lea     0x1(%eax),%esi\n  /* f62 */  mov     %esi,0x14(%ebx)\n  /* f65 */  mov     %dh,(%ecx,%eax,1)\n  /* f68 */  mov     0x14(%ebx),%eax\n  /* f6b */  mov     0x8(%ebx),%ecx\n  /* f6e */  lea     0x1(%eax),%esi\n  /* f71 */  mov     %esi,0x14(%ebx)\n  /* f74 */  mov     %dl,(%ecx,%eax,1)\n  /* f77 */  jmp     .L2b4\n  /* f7c */  lea     0x0(%esi,%eiz,1),%esi\n.Lf80:\n  /* f80 */  mov     %esi,0x14(%ebx)\n  /* f83 */  movb    $0x0,(%ecx)\n  /* f86 */  mov     0x14(%ebx),%eax\n  /* f89 */  mov     0x8(%ebx),%edx\n  /* f8c */  lea     0x1(%eax),%ecx\n  /* f8f */  mov     %ecx,0x14(%ebx)\n  /* f92 */  movb    $0x0,(%edx,%eax,1)\n  /* f96 */  mov     0x14(%ebx),%eax\n  /* f99 */  mov     0x8(%ebx),%edx\n  /* f9c */  lea     0x1(%eax),%ecx\n  /* f9f */  mov     %ecx,0x14(%ebx)\n  /* fa2 */  movb    $0x0,(%edx,%eax,1)\n  /* fa6 */  mov     0x14(%ebx),%eax\n  /* fa9 */  mov     0x8(%ebx),%edx\n  /* fac */  lea     0x1(%eax),%ecx\n  /* faf */  mov     %ecx,0x14(%ebx)\n  /* fb2 */  movb    $0x0,(%edx,%eax,1)\n  /* fb6 */  mov     0x14(%ebx),%eax\n  /* fb9 */  mov     0x8(%ebx),%edx\n  /* fbc */  lea     0x1(%eax),%ecx\n  /* fbf */  mov     %ecx,0x14(%ebx)\n  /* fc2 */  movb    $0x0,(%edx,%eax,1)\n  /* fc6 */  mov     0x84(%ebx),%edx\n  /* fcc */  cmp     $0x9,%edx\n  /* fcf */  je      .L111b\n  /* fd5 */  cmpl    $0x1,0x88(%ebx)\n  /* fdc */  setg    %al\n  /* fdf */  dec     %edx\n  /* fe0 */  setle   %dl\n  /* fe3 */  or      %dl,%al\n  /* fe5 */  shl     $0x2,%al\n.Lfe8:\n  /* fe8 */  mov     0x14(%ebx),%edx\n  /* feb */  mov     0x8(%ebx),%ecx\n  /* fee */  lea     0x1(%edx),%esi\n  /* ff1 */  mov     %esi,0x14(%ebx)\n  /* ff4 */  mov     %al,(%ecx,%edx,1)\n  /* ff7 */  mov     0x14(%ebx),%eax\n  /* ffa */  mov     0x8(%ebx),%edx\n  /* ffd */  lea     0x1(%eax),%ecx\n  /* 1000 */  mov     %ecx,0x14(%ebx)\n  /* 1003 */  movb    $0x3,(%edx,%eax,1)\n  /* 1007 */  mov     0x40(%esp),%eax\n  /* 100b */  movl    $0x71,0x4(%ebx)\n  /* 1012 */  call    flush_pending\n  /* 1017 */  mov     0x14(%ebx),%ecx\n  /* 101a */  test    %ecx,%ecx\n  /* 101c */  jne     .L450\n  /* 1022 */  mov     0x4(%ebx),%eax\n  /* 1025 */  jmp     .L38c\n  /* 102a */  lea     0x0(%esi),%esi\n.L1030:\n  /* 1030 */  test    $0x1,%edi\n  /* 1036 */  jne     .L1199\n.L103c:\n  /* 103c */  test    $0x2,%edi\n  /* 1042 */  jne     .L1184\n.L1048:\n  /* 1048 */  test    $0x4,%edi\n  /* 104e */  je      .L7a5\n  /* 1054 */  mov     (%esi),%eax\n  /* 1056 */  add     $0x4,%edi\n  /* 1059 */  add     $0x4,%esi\n  /* 105c */  sub     $0x4,%ebp\n  /* 105f */  mov     %eax,-0x4(%edi)\n  /* 1062 */  jmp     .L7a5\n  /* 1067 */  nop\n  /* 1068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1070:\n  /* 1070 */  mov     $0x2,%al\n  /* 1072 */  jmp     .La04\n  /* 1077 */  nop\n  /* 1078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1080:\n  /* 1080 */  mov     $0x1,%eax\n  /* 1085 */  jmp     .L152\n  /* 108a */  lea     0x0(%esi),%esi\n.L1090:\n  /* 1090 */  mov     0x14(%ebx),%eax\n  /* 1093 */  mov     %eax,0x8(%esp)\n  /* 1097 */  mov     0x8(%ebx),%eax\n  /* 109a */  mov     %eax,0x4(%esp)\n  /* 109e */  mov     0x40(%esp),%eax\n  /* 10a2 */  mov     0x30(%eax),%eax\n  /* 10a5 */  mov     %eax,(%esp)\n  /* 10a8 */  call    crc32\n  /* 10ad */  mov     0x40(%esp),%edi\n  /* 10b1 */  mov     0x1c(%ebx),%esi\n  /* 10b4 */  mov     %eax,0x30(%edi)\n  /* 10b7 */  jmp     .La67\n.L10bc:\n  /* 10bc */  mov     0x5c(%ebx),%edx\n  /* 10bf */  xor     %ecx,%ecx\n  /* 10c1 */  mov     0x6c(%ebx),%eax\n  /* 10c4 */  sub     %edx,%eax\n  /* 10c6 */  test    %edx,%edx\n  /* 10c8 */  js      .L10cf\n  /* 10ca */  mov     0x38(%ebx),%ecx\n  /* 10cd */  add     %edx,%ecx\n.L10cf:\n  /* 10cf */  mov     %eax,0x8(%esp)\n  /* 10d3 */  mov     $0x1,%ebp\n  /* 10d8 */  mov     %ecx,0x4(%esp)\n  /* 10dc */  mov     %ebp,0xc(%esp)\n  /* 10e0 */  mov     %ebx,(%esp)\n  /* 10e3 */  call    _tr_flush_block\n  /* 10e8 */  mov     0x6c(%ebx),%eax\n  /* 10eb */  mov     %eax,0x5c(%ebx)\n  /* 10ee */  mov     (%ebx),%eax\n  /* 10f0 */  call    flush_pending\n  /* 10f5 */  mov     (%ebx),%eax\n  /* 10f7 */  mov     0x10(%eax),%eax\n  /* 10fa */  movl    $0x29a,0x4(%ebx)\n  /* 1101 */  test    %eax,%eax\n  /* 1103 */  jne     .L1eb\n  /* 1109 */  jmp     .L141\n.L110e:\n  /* 110e */  mov     %ebx,(%esp)\n  /* 1111 */  call    _tr_align\n  /* 1116 */  jmp     .L138\n.L111b:\n  /* 111b */  mov     $0x2,%al\n  /* 111d */  lea     0x0(%esi),%esi\n  /* 1120 */  jmp     .Lfe8\n.L1125:\n  /* 1125 */  mov     0x4c(%ebx),%eax\n  /* 1128 */  mov     0x44(%ebx),%edi\n  /* 112b */  lea     -0x2(%eax,%eax,1),%edx\n  /* 112f */  movw    $0x0,-0x2(%edi,%eax,2)\n  /* 1136 */  cmp     $0x8,%edx\n  /* 1139 */  jae     .L11ad\n.L113b:\n  /* 113b */  test    $0x4,%dl\n  /* 113e */  je      .L1149\n  /* 1140 */  movl    $0x0,(%edi)\n  /* 1146 */  add     $0x4,%edi\n.L1149:\n  /* 1149 */  test    $0x2,%dl\n  /* 114c */  je      .L1156\n  /* 114e */  movw    $0x0,(%edi)\n  /* 1153 */  add     $0x2,%edi\n.L1156:\n  /* 1156 */  test    $0x1,%dl\n  /* 1159 */  je      .L115e\n  /* 115b */  movb    $0x0,(%edi)\n.L115e:\n  /* 115e */  mov     0x74(%ebx),%eax\n  /* 1161 */  test    %eax,%eax\n  /* 1163 */  jne     .L138\n  /* 1169 */  movl    $0x0,0x6c(%ebx)\n  /* 1170 */  xor     %eax,%eax\n  /* 1172 */  movl    $0x0,0x5c(%ebx)\n  /* 1179 */  mov     %eax,0x16b4(%ebx)\n  /* 117f */  jmp     .L138\n.L1184:\n  /* 1184 */  movzwl  (%esi),%eax\n  /* 1187 */  add     $0x2,%edi\n  /* 118a */  add     $0x2,%esi\n  /* 118d */  sub     $0x2,%ebp\n  /* 1190 */  mov     %ax,-0x2(%edi)\n  /* 1194 */  jmp     .L1048\n.L1199:\n  /* 1199 */  movzbl  (%esi),%eax\n  /* 119c */  inc     %edi\n  /* 119d */  inc     %esi\n  /* 119e */  mov     %al,-0x1(%edi)\n  /* 11a1 */  mov     0x10(%esp),%eax\n  /* 11a5 */  lea     -0x1(%eax),%ebp\n  /* 11a8 */  jmp     .L103c\n.L11ad:\n  /* 11ad */  test    $0x1,%edi\n  /* 11b3 */  jne     .L126b\n.L11b9:\n  /* 11b9 */  test    $0x2,%edi\n  /* 11bf */  jne     .L125b\n.L11c5:\n  /* 11c5 */  test    $0x4,%edi\n  /* 11cb */  jne     .L124b\n.L11cd:\n  /* 11cd */  mov     %edx,%ecx\n  /* 11cf */  xor     %eax,%eax\n  /* 11d1 */  shr     $0x2,%ecx\n  /* 11d4 */  and     $0x3,%edx\n  /* 11d7 */  rep stos %eax,%es:(%edi)\n  /* 11d9 */  jmp     .L113b\n.L11de:\n  /* 11de */  mov     %ecx,0x10(%esp)\n  /* 11e2 */  mov     0x14(%esp),%ebx\n  /* 11e6 */  jmp     .Le29\n.L11eb:\n  /* 11eb */  mov     %ecx,0x10(%esp)\n  /* 11ef */  mov     0x14(%esp),%ebx\n  /* 11f3 */  add     $0x4,%edx\n  /* 11f6 */  jmp     .Le29\n.L11fb:\n  /* 11fb */  mov     %ecx,0x10(%esp)\n  /* 11ff */  mov     0x14(%esp),%ebx\n  /* 1203 */  add     $0x3,%edx\n  /* 1206 */  jmp     .Le29\n.L120b:\n  /* 120b */  mov     %ecx,0x10(%esp)\n  /* 120f */  mov     0x14(%esp),%ebx\n  /* 1213 */  add     $0x2,%edx\n  /* 1216 */  jmp     .Le29\n.L121b:\n  /* 121b */  mov     %ecx,0x10(%esp)\n  /* 121f */  mov     0x14(%esp),%ebx\n  /* 1223 */  add     $0x5,%edx\n  /* 1226 */  jmp     .Le29\n.L122b:\n  /* 122b */  mov     %ecx,0x10(%esp)\n  /* 122f */  mov     0x14(%esp),%ebx\n  /* 1233 */  add     $0x7,%edx\n  /* 1236 */  jmp     .Le29\n.L123b:\n  /* 123b */  mov     %ecx,0x10(%esp)\n  /* 123f */  mov     0x14(%esp),%ebx\n  /* 1243 */  add     $0x6,%edx\n  /* 1246 */  jmp     .Le29\n.L124b:\n  /* 124b */  xor     %eax,%eax\n  /* 124d */  add     $0x4,%edi\n  /* 1250 */  mov     %eax,-0x4(%edi)\n  /* 1253 */  sub     $0x4,%edx\n  /* 1256 */  jmp     .L11cd\n.L125b:\n  /* 125b */  movw    $0x0,(%edi)\n  /* 1260 */  sub     $0x2,%edx\n  /* 1263 */  add     $0x2,%edi\n  /* 1266 */  jmp     .L11c5\n.L126b:\n  /* 126b */  movb    $0x0,(%edi)\n  /* 126e */  dec     %edx\n  /* 126f */  inc     %edi\n  /* 1270 */  jmp     .L11b9\n","c":"#include \"deflate.h\"\n\ntypedef enum { need_more, block_done, finish_started, finish_done } block_state;\ntypedef block_state (*compress_func)(deflate_state *s, int flush);\ntypedef struct config_s {\n   ush good_length;\n   ush max_lazy;\n   ush nice_length;\n   ush max_chain;\n   compress_func func;\n} config;\n\nextern const config configuration_table[10];\nextern void ext1(void *);\nextern int ext3(void *, int);\n__attribute__((noinline)) static int deflateStateCheck(z_streamp strm) { ext1(strm); return 0; }\n__attribute__((noinline)) static void flush_pending(z_streamp strm) { ext1(strm); ext1(strm + 1); }\n__attribute__((noinline)) static void fill_window(deflate_state *s) { ext1(s); ext1(s + 1); }\nextern block_state deflate_stored(deflate_state *s, int flush);\n\n#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)]\n#define ERR_RETURN(strm,err) return (strm->msg = ERR_MSG(err), (err))\n#define RANK(f) (((f) * 2) - ((f) > 4 ? 9 : 0))\n#define CLEAR_HASH(s) \\\n    do { \\\n        s->head[s->hash_size - 1] = 0; \\\n        zmemzero((Bytef *)s->head, (unsigned)(s->hash_size - 1) * sizeof(*s->head)); \\\n    } while (0)\n\n#define FLUSH_BLOCK_ONLY(s, last) { \\\n   _tr_flush_block(s, (s->block_start >= 0L ? \\\n                   (charf *)&s->window[(unsigned)s->block_start] : \\\n                   (charf *)Z_NULL), \\\n                (ulg)((long)s->strstart - s->block_start), \\\n                (last)); \\\n   s->block_start = s->strstart; \\\n   flush_pending(s->strm); \\\n}\n#define FLUSH_BLOCK(s, last) { \\\n   FLUSH_BLOCK_ONLY(s, last); \\\n   if (s->strm->avail_out == 0) return (last) ? finish_started : need_more; \\\n}\n\nstatic void putShortMSB(deflate_state *s, uInt b)\n{\n    put_byte(s, (Byte)(b >> 8));\n    put_byte(s, (Byte)(b & 0xff));\n}\n\nstatic block_state deflate_rle(deflate_state *s, int flush)\n{\n    int bflush;\n    uInt prev;\n    Bytef *scan, *strend;\n\n    for (;;) {\n        if (s->lookahead <= MAX_MATCH) {\n            fill_window(s);\n            if (s->lookahead <= MAX_MATCH && flush == Z_NO_FLUSH) {\n                return need_more;\n            }\n            if (s->lookahead == 0) break;\n        }\n        s->match_length = 0;\n        if (s->lookahead >= MIN_MATCH && s->strstart > 0) {\n            scan = s->window + s->strstart - 1;\n            prev = *scan;\n            if (prev == *++scan && prev == *++scan && prev == *++scan) {\n                strend = s->window + s->strstart + MAX_MATCH;\n                do {\n                } while (prev == *++scan && prev == *++scan &&\n                         prev == *++scan && prev == *++scan &&\n                         prev == *++scan && prev == *++scan &&\n                         prev == *++scan && prev == *++scan &&\n                         scan < strend);\n                s->match_length = MAX_MATCH - (uInt)(strend - scan);\n                if (s->match_length > s->lookahead)\n                    s->match_length = s->lookahead;\n            }\n        }\n        if (s->match_length >= MIN_MATCH) {\n            _tr_tally_dist(s, 1, s->match_length - MIN_MATCH, bflush);\n            s->lookahead -= s->match_length;\n            s->strstart += s->match_length;\n            s->match_length = 0;\n        } else {\n            _tr_tally_lit(s, s->window[s->strstart], bflush);\n            s->lookahead--;\n            s->strstart++;\n        }\n        if (bflush) FLUSH_BLOCK(s, 0);\n    }\n    s->insert = 0;\n    if (flush == Z_FINISH) {\n        FLUSH_BLOCK(s, 1);\n        return finish_done;\n    }\n    if (s->sym_next)\n        FLUSH_BLOCK(s, 0);\n    return block_done;\n}\n\nstatic block_state deflate_huff(deflate_state *s, int flush)\n{\n    int bflush;\n\n    for (;;) {\n        if (s->lookahead == 0) {\n            fill_window(s);\n            if (s->lookahead == 0) {\n                if (flush == Z_NO_FLUSH)\n                    return need_more;\n                break;\n            }\n        }\n        s->match_length = 0;\n        _tr_tally_lit(s, s->window[s->strstart], bflush);\n        s->lookahead--;\n        s->strstart++;\n        if (bflush) FLUSH_BLOCK(s, 0);\n    }\n    s->insert = 0;\n    if (flush == Z_FINISH) {\n        FLUSH_BLOCK(s, 1);\n        return finish_done;\n    }\n    if (s->sym_next)\n        FLUSH_BLOCK(s, 0);\n    return block_done;\n}\n\nint deflate(z_streamp strm, int flush)\n{\n    int old_flush;\n    deflate_state *s;\n\n    if (deflateStateCheck(strm) || flush > Z_BLOCK || flush < 0) {\n        return Z_STREAM_ERROR;\n    }\n    s = strm->state;\n\n    if (strm->next_out == Z_NULL ||\n        (strm->avail_in != 0 && strm->next_in == Z_NULL) ||\n        (s->status == FINISH_STATE && flush != Z_FINISH)) {\n        ERR_RETURN(strm, Z_STREAM_ERROR);\n    }\n    if (strm->avail_out == 0) ERR_RETURN(strm, Z_BUF_ERROR);\n\n    old_flush = s->last_flush;\n    s->last_flush = flush;\n\n    if (s->pending != 0) {\n        flush_pending(strm);\n        if (strm->avail_out == 0) {\n            s->last_flush = -1;\n            return Z_OK;\n        }\n    } else if (strm->avail_in == 0 && RANK(flush) <= RANK(old_flush) &&\n               flush != Z_FINISH) {\n        ERR_RETURN(strm, Z_BUF_ERROR);\n    }\n\n    if (s->status == FINISH_STATE && strm->avail_in != 0) {\n        ERR_RETURN(strm, Z_BUF_ERROR);\n    }\n\n    if (s->status == INIT_STATE && s->wrap == 0)\n        s->status = BUSY_STATE;\n    if (s->status == INIT_STATE) {\n        uInt header = (Z_DEFLATED + ((s->w_bits - 8) << 4)) << 8;\n        uInt level_flags;\n\n        if (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2)\n            level_flags = 0;\n        else if (s->level < 6)\n            level_flags = 1;\n        else if (s->level == 6)\n            level_flags = 2;\n        else\n            level_flags = 3;\n        header |= (level_flags << 6);\n        if (s->strstart != 0) header |= PRESET_DICT;\n        header += 31 - (header % 31);\n\n        putShortMSB(s, header);\n\n        if (s->strstart != 0) {\n            putShortMSB(s, (uInt)(strm->adler >> 16));\n            putShortMSB(s, (uInt)(strm->adler & 0xffff));\n        }\n        strm->adler = adler32(0L, Z_NULL, 0);\n        s->status = BUSY_STATE;\n\n        flush_pending(strm);\n        if (s->pending != 0) {\n            s->last_flush = -1;\n            return Z_OK;\n        }\n    }\n    if (s->status == GZIP_STATE) {\n        strm->adler = crc32(0L, Z_NULL, 0);\n        put_byte(s, 31);\n        put_byte(s, 139);\n        put_byte(s, 8);\n        if (s->gzhead == Z_NULL) {\n            put_byte(s, 0);\n            put_byte(s, 0);\n            put_byte(s, 0);\n            put_byte(s, 0);\n            put_byte(s, 0);\n            put_byte(s, s->level == 9 ? 2 :\n                     (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?\n                      4 : 0));\n            put_byte(s, OS_CODE);\n            s->status = BUSY_STATE;\n\n            flush_pending(strm);\n            if (s->pending != 0) {\n                s->last_flush = -1;\n                return Z_OK;\n            }\n        }\n        else {\n            put_byte(s, (s->gzhead->text ? 1 : 0) +\n                     (s->gzhead->hcrc ? 2 : 0) +\n                     (s->gzhead->extra == Z_NULL ? 0 : 4) +\n                     (s->gzhead->name == Z_NULL ? 0 : 8) +\n                     (s->gzhead->comment == Z_NULL ? 0 : 16)\n                     );\n            put_byte(s, (Byte)(s->gzhead->time & 0xff));\n            put_byte(s, (Byte)((s->gzhead->time >> 8) & 0xff));\n            put_byte(s, (Byte)((s->gzhead->time >> 16) & 0xff));\n            put_byte(s, (Byte)((s->gzhead->time >> 24) & 0xff));\n            put_byte(s, s->level == 9 ? 2 :\n                     (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?\n                      4 : 0));\n            put_byte(s, s->gzhead->os & 0xff);\n            if (s->gzhead->extra != Z_NULL) {\n                put_byte(s, s->gzhead->extra_len & 0xff);\n                put_byte(s, (s->gzhead->extra_len >> 8) & 0xff);\n            }\n            if (s->gzhead->hcrc)\n                strm->adler = crc32(strm->adler, s->pending_buf,\n                                    s->pending);\n            s->gzindex = 0;\n            s->status = EXTRA_STATE;\n        }\n    }\n    if (s->status == EXTRA_STATE) {\n        if (s->gzhead->extra != Z_NULL) {\n            ulg beg = s->pending;\n            uInt left = (s->gzhead->extra_len & 0xffff) - s->gzindex;\n            while (s->pending + left > s->pending_buf_size) {\n                uInt copy = s->pending_buf_size - s->pending;\n                zmemcpy(s->pending_buf + s->pending,\n                        s->gzhead->extra + s->gzindex, copy);\n                s->pending = s->pending_buf_size;\n                if (s->gzhead->hcrc && s->pending > beg)\n                    strm->adler = crc32(strm->adler, s->pending_buf + beg,\n                                        s->pending - beg);\n                s->gzindex += copy;\n                flush_pending(strm);\n                if (s->pending != 0) {\n                    s->last_flush = -1;\n                    return Z_OK;\n                }\n                beg = 0;\n                left -= copy;\n            }\n            zmemcpy(s->pending_buf + s->pending,\n                    s->gzhead->extra + s->gzindex, left);\n            s->pending += left;\n            if (s->gzhead->hcrc && s->pending > beg)\n                strm->adler = crc32(strm->adler, s->pending_buf + beg,\n                                    s->pending - beg);\n            s->gzindex = 0;\n        }\n        s->status = NAME_STATE;\n    }\n    if (s->status == NAME_STATE) {\n        if (s->gzhead->name != Z_NULL) {\n            ulg beg = s->pending;\n            int val;\n            do {\n                if (s->pending == s->pending_buf_size) {\n                    if (s->gzhead->hcrc && s->pending > beg)\n                        strm->adler = crc32(strm->adler, s->pending_buf + beg,\n                                            s->pending - beg);\n                    flush_pending(strm);\n                    if (s->pending != 0) {\n                        s->last_flush = -1;\n                        return Z_OK;\n                    }\n                    beg = 0;\n                }\n                val = s->gzhead->name[s->gzindex++];\n                put_byte(s, val);\n            } while (val != 0);\n            if (s->gzhead->hcrc && s->pending > beg)\n                strm->adler = crc32(strm->adler, s->pending_buf + beg,\n                                    s->pending - beg);\n            s->gzindex = 0;\n        }\n        s->status = COMMENT_STATE;\n    }\n    if (s->status == COMMENT_STATE) {\n        if (s->gzhead->comment != Z_NULL) {\n            ulg beg = s->pending;\n            int val;\n            do {\n                if (s->pending == s->pending_buf_size) {\n                    if (s->gzhead->hcrc && s->pending > beg)\n                        strm->adler = crc32(strm->adler, s->pending_buf + beg,\n                                            s->pending - beg);\n                    flush_pending(strm);\n                    if (s->pending != 0) {\n                        s->last_flush = -1;\n                        return Z_OK;\n                    }\n                    beg = 0;\n                }\n                val = s->gzhead->comment[s->gzindex++];\n                put_byte(s, val);\n            } while (val != 0);\n            if (s->gzhead->hcrc && s->pending > beg)\n                strm->adler = crc32(strm->adler, s->pending_buf + beg,\n                                    s->pending - beg);\n        }\n        s->status = HCRC_STATE;\n    }\n    if (s->status == HCRC_STATE) {\n        if (s->gzhead->hcrc) {\n            if (s->pending + 2 > s->pending_buf_size) {\n                flush_pending(strm);\n                if (s->pending != 0) {\n                    s->last_flush = -1;\n                    return Z_OK;\n                }\n            }\n            put_byte(s, (Byte)(strm->adler & 0xff));\n            put_byte(s, (Byte)((strm->adler >> 8) & 0xff));\n            strm->adler = crc32(0L, Z_NULL, 0);\n        }\n        s->status = BUSY_STATE;\n\n        flush_pending(strm);\n        if (s->pending != 0) {\n            s->last_flush = -1;\n            return Z_OK;\n        }\n    }\n\n    if (strm->avail_in != 0 || s->lookahead != 0 ||\n        (flush != Z_NO_FLUSH && s->status != FINISH_STATE)) {\n        block_state bstate;\n\n        bstate = s->level == 0 ? deflate_stored(s, flush) :\n                 s->strategy == Z_HUFFMAN_ONLY ? deflate_huff(s, flush) :\n                 s->strategy == Z_RLE ? deflate_rle(s, flush) :\n                 (*(configuration_table[s->level].func))(s, flush);\n\n        if (bstate == finish_started || bstate == finish_done) {\n            s->status = FINISH_STATE;\n        }\n        if (bstate == need_more || bstate == finish_started) {\n            if (strm->avail_out == 0) {\n                s->last_flush = -1;\n            }\n            return Z_OK;\n        }\n        if (bstate == block_done) {\n            if (flush == Z_PARTIAL_FLUSH) {\n                _tr_align(s);\n            } else if (flush != Z_BLOCK) {\n                _tr_stored_block(s, (char*)0, 0L, 0);\n                if (flush == Z_FULL_FLUSH) {\n                    CLEAR_HASH(s);\n                    if (s->lookahead == 0) {\n                        s->strstart = 0;\n                        s->block_start = 0L;\n                        s->insert = 0;\n                    }\n                }\n            }\n            flush_pending(strm);\n            if (strm->avail_out == 0) {\n              s->last_flush = -1;\n              return Z_OK;\n            }\n        }\n    }\n\n    if (flush != Z_FINISH) return Z_OK;\n    if (s->wrap <= 0) return Z_STREAM_END;\n\n    if (s->wrap == 2) {\n        put_byte(s, (Byte)(strm->adler & 0xff));\n        put_byte(s, (Byte)((strm->adler >> 8) & 0xff));\n        put_byte(s, (Byte)((strm->adler >> 16) & 0xff));\n        put_byte(s, (Byte)((strm->adler >> 24) & 0xff));\n        put_byte(s, (Byte)(strm->total_in & 0xff));\n        put_byte(s, (Byte)((strm->total_in >> 8) & 0xff));\n        put_byte(s, (Byte)((strm->total_in >> 16) & 0xff));\n        put_byte(s, (Byte)((strm->total_in >> 24) & 0xff));\n    }\n    else\n    {\n        putShortMSB(s, (uInt)(strm->adler >> 16));\n        putShortMSB(s, (uInt)(strm->adler & 0xffff));\n    }\n    flush_pending(strm);\n    if (s->wrap > 0) s->wrap = -s->wrap;\n    return s->pending != 0 ? Z_OK : Z_STREAM_END;\n}\n","size":4725,"score":100,"agent":"kuncc/2","pid":3,"session":1822,"ts":1791752973266}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1777,"symbol":"inflateBack","file":"infback.c","asm":"# inflateBack  (TU infback.c, section .text, 4831 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflateBack:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x6c,%esp\n  /* 007 */  mov     0x80(%esp),%ebx\n  /* 00e */  test    %ebx,%ebx\n  /* 010 */  je      .La33\n  /* 016 */  mov     0x80(%esp),%eax\n  /* 01d */  mov     0x1c(%eax),%edi\n  /* 020 */  test    %edi,%edi\n  /* 022 */  je      .La33\n  /* 028 */  movl    $0x0,0x18(%eax)\n  /* 02f */  mov     (%eax),%eax\n  /* 031 */  movl    $0x3f3f,0x4(%edi)\n  /* 038 */  movl    $0x0,0x8(%edi)\n  /* 03f */  movl    $0x0,0x30(%edi)\n  /* 046 */  mov     %eax,0x5c(%esp)\n  /* 04a */  test    %eax,%eax\n  /* 04c */  je      .L340\n  /* 052 */  mov     0x80(%esp),%eax\n  /* 059 */  mov     0x4(%eax),%ebp\n.L5c:\n  /* 05c */  mov     0x38(%edi),%eax\n  /* 05f */  xor     %edx,%edx\n  /* 061 */  xor     %ecx,%ecx\n  /* 063 */  mov     %edx,0x24(%esp)\n  /* 067 */  mov     %ecx,0x28(%esp)\n  /* 06b */  mov     %eax,0x30(%esp)\n  /* 06f */  mov     0x2c(%edi),%eax\n  /* 072 */  mov     %eax,0x2c(%esp)\n  /* 076 */  mov     $0x3f3f,%eax\n.L7b:\n  /* 07b */  sub     $0x3f3f,%eax\n  /* 080 */  cmp     $0x12,%eax\n  /* 083 */  ja      .L90\n  /* 085 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 08c */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     0x2c(%edi),%edx\n  /* 093 */  mov     $0xfffffffe,%ebx\n.L98:\n  /* 098 */  mov     0x2c(%esp),%eax\n  /* 09c */  cmp     %edx,%eax\n  /* 09e */  jae     .Lcd\n  /* 0a0 */  sub     %eax,%edx\n  /* 0a2 */  mov     %edx,0x8(%esp)\n  /* 0a6 */  mov     0x38(%edi),%eax\n  /* 0a9 */  mov     %eax,0x4(%esp)\n  /* 0ad */  mov     0x90(%esp),%eax\n  /* 0b4 */  mov     %eax,(%esp)\n  /* 0b7 */  call    *0x8c(%esp)\n  /* 0be */  test    %eax,%eax\n  /* 0c0 */  je      .Lcd\n  /* 0c2 */  cmp     $0x1,%ebx\n  /* 0c5 */  mov     $0xfffffffb,%eax\n  /* 0ca */  cmove   %eax,%ebx\n.Lcd:\n  /* 0cd */  mov     0x80(%esp),%esi\n  /* 0d4 */  mov     0x5c(%esp),%eax\n  /* 0d8 */  mov     %ebp,0x4(%esi)\n  /* 0db */  mov     %eax,(%esi)\n.Ldd:\n  /* 0dd */  add     $0x6c,%esp\n  /* 0e0 */  mov     %ebx,%eax\n  /* 0e2 */  pop     %ebx\n  /* 0e3 */  pop     %esi\n  /* 0e4 */  pop     %edi\n  /* 0e5 */  pop     %ebp\n  /* 0e6 */  ret\n.Le7:\n  /* 0e7 */  cmpb    $0xf,0x34(%esp)\n  /* 0ec */  jbe     .La52\n  /* 0f2 */  mov     0x28(%esp),%edx\n  /* 0f6 */  mov     0x40(%esp),%eax\n  /* 0fa */  sub     %edx,0x24(%esp)\n  /* 0fe */  mov     %dl,%cl\n  /* 100 */  mov     %eax,0x44(%edi)\n  /* 103 */  shr     %cl,%ebx\n  /* 105 */  mov     %ebx,0x28(%esp)\n.L109:\n  /* 109 */  testb   $0x20,0x34(%esp)\n  /* 10e */  je      .La0b\n  /* 114 */  movl    $0x3f3f,0x4(%edi)\n  /* 11b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 120 */  mov     0x8(%edi),%eax\n  /* 123 */  test    %eax,%eax\n  /* 125 */  jne     .L370\n  /* 12b */  cmpl    $0x2,0x24(%esp)\n  /* 130 */  ja      .L17b\n.L132:\n  /* 132 */  test    %ebp,%ebp\n  /* 134 */  jne     .L159\n  /* 136 */  lea     0x5c(%esp),%eax\n  /* 13a */  mov     %eax,0x4(%esp)\n  /* 13e */  mov     0x88(%esp),%eax\n  /* 145 */  mov     %eax,(%esp)\n  /* 148 */  call    *0x84(%esp)\n  /* 14f */  test    %eax,%eax\n  /* 151 */  mov     %eax,%ebp\n  /* 153 */  je      .L4a4\n.L159:\n  /* 159 */  mov     0x5c(%esp),%eax\n  /* 15d */  dec     %ebp\n  /* 15e */  lea     0x1(%eax),%edx\n  /* 161 */  mov     %edx,0x5c(%esp)\n  /* 165 */  mov     0x24(%esp),%edx\n  /* 169 */  movzbl  (%eax),%eax\n  /* 16c */  mov     %dl,%cl\n  /* 16e */  add     $0x8,%edx\n  /* 171 */  mov     %edx,0x24(%esp)\n  /* 175 */  shl     %cl,%eax\n  /* 177 */  add     %eax,0x28(%esp)\n.L17b:\n  /* 17b */  mov     0x28(%esp),%ebx\n  /* 17f */  mov     %ebx,%eax\n  /* 181 */  and     $0x1,%eax\n  /* 184 */  mov     %eax,0x8(%edi)\n  /* 187 */  mov     %ebx,%eax\n  /* 189 */  shr     $1,%eax\n  /* 18b */  and     $0x3,%eax\n  /* 18e */  cmp     $0x2,%eax\n  /* 191 */  jne     .L388\n  /* 197 */  shrl    $0x3,0x28(%esp)\n  /* 19c */  subl    $0x3,0x24(%esp)\n  /* 1a1 */  movl    $0x3f44,0x4(%edi)\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1b0 */  cmpl    $0xd,0x24(%esp)\n  /* 1b5 */  lea     0x5c(%esp),%ebx\n  /* 1b9 */  ja      .L21b\n  /* 1bb */  mov     %edi,0x34(%esp)\n  /* 1bf */  mov     0x28(%esp),%esi\n  /* 1c3 */  mov     0x24(%esp),%ecx\n  /* 1c7 */  mov     0x88(%esp),%edi\n  /* 1ce */  xchg    %ax,%ax\n.L1d0:\n  /* 1d0 */  test    %ebp,%ebp\n  /* 1d2 */  jne     .L1f4\n  /* 1d4 */  mov     %ecx,0x24(%esp)\n  /* 1d8 */  mov     %ebx,0x4(%esp)\n  /* 1dc */  mov     %edi,(%esp)\n  /* 1df */  call    *0x84(%esp)\n  /* 1e6 */  mov     0x24(%esp),%ecx\n  /* 1ea */  test    %eax,%eax\n  /* 1ec */  mov     %eax,%ebp\n  /* 1ee */  je      .L480\n.L1f4:\n  /* 1f4 */  mov     0x5c(%esp),%eax\n  /* 1f8 */  dec     %ebp\n  /* 1f9 */  lea     0x1(%eax),%edx\n  /* 1fc */  mov     %edx,0x5c(%esp)\n  /* 200 */  movzbl  (%eax),%eax\n  /* 203 */  shl     %cl,%eax\n  /* 205 */  add     $0x8,%ecx\n  /* 208 */  add     %eax,%esi\n  /* 20a */  cmp     $0xd,%ecx\n  /* 20d */  jbe     .L1d0\n  /* 20f */  mov     %esi,0x28(%esp)\n  /* 213 */  mov     0x34(%esp),%edi\n  /* 217 */  mov     %ecx,0x24(%esp)\n.L21b:\n  /* 21b */  mov     0x28(%esp),%esi\n  /* 21f */  mov     %esi,%ecx\n  /* 221 */  mov     %esi,%eax\n  /* 223 */  shr     $0xa,%esi\n  /* 226 */  and     $0x1f,%ecx\n  /* 229 */  shr     $0x5,%eax\n  /* 22c */  mov     %esi,%edx\n  /* 22e */  add     $0x101,%ecx\n  /* 234 */  and     $0x1f,%eax\n  /* 237 */  mov     %ecx,0x64(%edi)\n  /* 23a */  and     $0xf,%edx\n  /* 23d */  inc     %eax\n  /* 23e */  mov     %eax,0x68(%edi)\n  /* 241 */  add     $0x4,%edx\n  /* 244 */  cmp     $0x11e,%ecx\n  /* 24a */  mov     %edx,0x60(%edi)\n  /* 24d */  ja      .L258\n  /* 24f */  cmp     $0x1e,%eax\n  /* 252 */  jbe     .L866\n.L258:\n  /* 258 */  mov     0x80(%esp),%eax\n  /* 25f */  mov     0x2c(%edi),%edx\n  /* 262 */  movl    $\"too many length or distance symbols\",0x18(%eax)\n  /* 269 */  movl    $0x3f51,0x4(%edi)\n  /* 270 */  jmp     .L32f\n.L275:\n  /* 275 */  shrl    $0x3,0x28(%esp)\n  /* 27a */  subl    $0x3,0x24(%esp)\n  /* 27f */  movl    $0x3f41,0x4(%edi)\n  /* 286 */  xchg    %ax,%ax\n  /* 288 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 290 */  mov     0x24(%esp),%eax\n  /* 294 */  mov     0x28(%esp),%ebx\n  /* 298 */  mov     %eax,%ecx\n  /* 29a */  and     $0xfffffff8,%eax\n  /* 29d */  and     $0x7,%ecx\n  /* 2a0 */  shr     %cl,%ebx\n  /* 2a2 */  cmp     $0x1f,%eax\n  /* 2a5 */  mov     %eax,%ecx\n  /* 2a7 */  ja      .L303\n  /* 2a9 */  mov     %edi,0x28(%esp)\n  /* 2ad */  mov     0x88(%esp),%edi\n  /* 2b4 */  lea     0x5c(%esp),%esi\n  /* 2b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2c0:\n  /* 2c0 */  test    %ebp,%ebp\n  /* 2c2 */  jne     .L2e4\n  /* 2c4 */  mov     %ecx,0x24(%esp)\n  /* 2c8 */  mov     %esi,0x4(%esp)\n  /* 2cc */  mov     %edi,(%esp)\n  /* 2cf */  call    *0x84(%esp)\n  /* 2d6 */  mov     0x24(%esp),%ecx\n  /* 2da */  test    %eax,%eax\n  /* 2dc */  mov     %eax,%ebp\n  /* 2de */  je      .L4a0\n.L2e4:\n  /* 2e4 */  mov     0x5c(%esp),%eax\n  /* 2e8 */  dec     %ebp\n  /* 2e9 */  lea     0x1(%eax),%edx\n  /* 2ec */  mov     %edx,0x5c(%esp)\n  /* 2f0 */  movzbl  (%eax),%eax\n  /* 2f3 */  shl     %cl,%eax\n  /* 2f5 */  add     $0x8,%ecx\n  /* 2f8 */  add     %eax,%ebx\n  /* 2fa */  cmp     $0x1f,%ecx\n  /* 2fd */  jbe     .L2c0\n  /* 2ff */  mov     0x28(%esp),%edi\n.L303:\n  /* 303 */  movzwl  %bx,%esi\n  /* 306 */  shr     $0x10,%ebx\n  /* 309 */  xor     $0xffff,%ebx\n  /* 30f */  cmp     %ebx,%esi\n  /* 311 */  je      .L770\n  /* 317 */  mov     0x80(%esp),%eax\n  /* 31e */  mov     0x2c(%edi),%edx\n  /* 321 */  movl    $\"invalid stored block lengths\",0x18(%eax)\n  /* 328 */  movl    $0x3f51,0x4(%edi)\n.L32f:\n  /* 32f */  mov     $0xfffffffd,%ebx\n  /* 334 */  jmp     .L98\n  /* 339 */  lea     0x0(%esi,%eiz,1),%esi\n.L340:\n  /* 340 */  xor     %ebp,%ebp\n  /* 342 */  jmp     .L5c\n.L347:\n  /* 347 */  mov     %ebx,0x2c(%esp)\n  /* 34b */  mov     %ebp,%edi\n  /* 34d */  mov     %edx,%ebp\n.L34f:\n  /* 34f */  mov     0x8(%edi),%ecx\n  /* 352 */  xor     %eax,%eax\n  /* 354 */  xor     %edx,%edx\n  /* 356 */  movl    $0x3f3f,0x4(%edi)\n  /* 35d */  mov     %eax,0x24(%esp)\n  /* 361 */  mov     %edx,0x28(%esp)\n  /* 365 */  test    %ecx,%ecx\n  /* 367 */  je      .L132\n  /* 36d */  lea     0x0(%esi),%esi\n.L370:\n  /* 370 */  movl    $0x3f50,0x4(%edi)\n  /* 377 */  mov     0x2c(%edi),%edx\n  /* 37a */  mov     $0x1,%ebx\n  /* 37f */  jmp     .L98\n  /* 384 */  lea     0x0(%esi,%eiz,1),%esi\n.L388:\n  /* 388 */  cmp     $0x3,%eax\n  /* 38b */  je      .L9ee\n  /* 391 */  dec     %eax\n  /* 392 */  jne     .L275\n  /* 398 */  subl    $0x3,0x24(%esp)\n  /* 39d */  shr     $0x3,%ebx\n  /* 3a0 */  movl    $lenfix.1,0x50(%edi)\n  /* 3a7 */  movl    $0x9,0x58(%edi)\n  /* 3ae */  movl    $distfix.0,0x54(%edi)\n  /* 3b5 */  movl    $0x5,0x5c(%edi)\n  /* 3bc */  movl    $0x3f48,0x4(%edi)\n  /* 3c3 */  mov     %ebx,0x28(%esp)\n.L3c7:\n  /* 3c7 */  mov     0x28(%esp),%ebx\n.L3cb:\n  /* 3cb */  cmp     $0x5,%ebp\n  /* 3ce */  jbe     .L4c0\n  /* 3d4 */  mov     0x2c(%esp),%esi\n  /* 3d8 */  cmp     $0x101,%esi\n  /* 3de */  jbe     .L4c0\n  /* 3e4 */  mov     0x80(%esp),%eax\n  /* 3eb */  mov     0x30(%esp),%edx\n  /* 3ef */  mov     %esi,0x10(%eax)\n  /* 3f2 */  mov     %edx,0xc(%eax)\n  /* 3f5 */  mov     0x5c(%esp),%eax\n  /* 3f9 */  mov     0x80(%esp),%edx\n  /* 400 */  mov     %eax,(%edx)\n  /* 402 */  mov     0x24(%esp),%eax\n  /* 406 */  mov     %ebp,0x4(%edx)\n  /* 409 */  mov     %ebx,0x3c(%edi)\n  /* 40c */  mov     %eax,0x40(%edi)\n  /* 40f */  mov     0x2c(%edi),%eax\n  /* 412 */  cmp     %eax,0x30(%edi)\n  /* 415 */  jae     .L41e\n  /* 417 */  mov     %eax,%edx\n  /* 419 */  sub     %esi,%edx\n  /* 41b */  mov     %edx,0x30(%edi)\n.L41e:\n  /* 41e */  mov     %eax,0x4(%esp)\n  /* 422 */  mov     0x80(%esp),%eax\n  /* 429 */  mov     %eax,(%esp)\n  /* 42c */  call    inflate_fast\n  /* 431 */  mov     0x80(%esp),%eax\n  /* 438 */  mov     0xc(%eax),%eax\n  /* 43b */  mov     %eax,0x30(%esp)\n  /* 43f */  mov     0x80(%esp),%eax\n  /* 446 */  mov     0x10(%eax),%eax\n  /* 449 */  mov     %eax,0x2c(%esp)\n  /* 44d */  mov     0x80(%esp),%eax\n  /* 454 */  mov     (%eax),%eax\n  /* 456 */  mov     %eax,0x5c(%esp)\n  /* 45a */  mov     0x80(%esp),%eax\n  /* 461 */  mov     0x4(%eax),%ebp\n  /* 464 */  mov     0x3c(%edi),%eax\n  /* 467 */  mov     %eax,0x28(%esp)\n  /* 46b */  mov     0x40(%edi),%eax\n  /* 46e */  mov     %eax,0x24(%esp)\n  /* 472 */  mov     0x4(%edi),%eax\n  /* 475 */  jmp     .L7b\n  /* 47a */  lea     0x0(%esi),%esi\n.L480:\n  /* 480 */  mov     0x34(%esp),%edi\n.L484:\n  /* 484 */  xor     %ecx,%ecx\n  /* 486 */  mov     %ecx,0x5c(%esp)\n.L48a:\n  /* 48a */  mov     0x2c(%edi),%edx\n  /* 48d */  mov     $0xfffffffb,%ebx\n  /* 492 */  xor     %ebp,%ebp\n  /* 494 */  jmp     .L98\n  /* 499 */  lea     0x0(%esi,%eiz,1),%esi\n.L4a0:\n  /* 4a0 */  mov     0x28(%esp),%edi\n.L4a4:\n  /* 4a4 */  xor     %esi,%esi\n  /* 4a6 */  mov     0x2c(%edi),%edx\n  /* 4a9 */  mov     $0xfffffffb,%ebx\n  /* 4ae */  mov     %esi,0x5c(%esp)\n  /* 4b2 */  jmp     .L98\n  /* 4b7 */  nop\n  /* 4b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4c0:\n  /* 4c0 */  mov     0x58(%edi),%ecx\n  /* 4c3 */  mov     $0xffffffff,%eax\n  /* 4c8 */  mov     0x50(%edi),%esi\n  /* 4cb */  mov     0x24(%esp),%edx\n  /* 4cf */  shl     %cl,%eax\n  /* 4d1 */  mov     %esi,0x38(%esp)\n  /* 4d5 */  not     %eax\n  /* 4d7 */  and     %ebx,%eax\n  /* 4d9 */  lea     (%esi,%eax,4),%esi\n  /* 4dc */  movzbl  0x1(%esi),%eax\n  /* 4e0 */  mov     %al,0x3c(%esp)\n  /* 4e4 */  cmp     %eax,%edx\n  /* 4e6 */  mov     %eax,0x28(%esp)\n  /* 4ea */  jae     .Ld12\n  /* 4f0 */  mov     %edi,0x34(%esp)\n  /* 4f4 */  mov     0x38(%esp),%edi\n  /* 4f8 */  mov     %ecx,0x24(%esp)\n  /* 4fc */  lea     0x0(%esi,%eiz,1),%esi\n.L500:\n  /* 500 */  test    %ebp,%ebp\n  /* 502 */  jne     .L53d\n  /* 504 */  mov     %edx,0x28(%esp)\n  /* 508 */  lea     0x5c(%esp),%eax\n  /* 50c */  mov     %eax,0x4(%esp)\n  /* 510 */  mov     0x88(%esp),%eax\n  /* 517 */  mov     %eax,(%esp)\n  /* 51a */  call    *0x84(%esp)\n  /* 521 */  test    %eax,%eax\n  /* 523 */  mov     %eax,%ebp\n  /* 525 */  je      .L480\n  /* 52b */  mov     0x34(%esp),%eax\n  /* 52f */  mov     0x28(%esp),%edx\n  /* 533 */  mov     0x58(%eax),%esi\n  /* 536 */  mov     0x50(%eax),%edi\n  /* 539 */  mov     %esi,0x24(%esp)\n.L53d:\n  /* 53d */  mov     0x5c(%esp),%eax\n  /* 541 */  dec     %ebp\n  /* 542 */  lea     0x1(%eax),%ecx\n  /* 545 */  mov     %ecx,0x5c(%esp)\n  /* 549 */  mov     %dl,%cl\n  /* 54b */  add     $0x8,%edx\n  /* 54e */  movzbl  (%eax),%eax\n  /* 551 */  shl     %cl,%eax\n  /* 553 */  movzbl  0x24(%esp),%ecx\n  /* 558 */  add     %eax,%ebx\n  /* 55a */  mov     $0xffffffff,%eax\n  /* 55f */  shl     %cl,%eax\n  /* 561 */  not     %eax\n  /* 563 */  and     %ebx,%eax\n  /* 565 */  lea     (%edi,%eax,4),%esi\n  /* 568 */  movzbl  0x1(%esi),%ecx\n  /* 56c */  cmp     %ecx,%edx\n  /* 56e */  jb      .L500\n  /* 570 */  mov     %edi,0x38(%esp)\n  /* 574 */  mov     0x34(%esp),%edi\n  /* 578 */  mov     %cl,0x3c(%esp)\n  /* 57c */  mov     %edx,0x24(%esp)\n  /* 580 */  mov     %ecx,0x28(%esp)\n  /* 584 */  movzbl  (%esi),%ecx\n  /* 587 */  movzwl  0x2(%esi),%esi\n  /* 58b */  mov     %cl,0x34(%esp)\n  /* 58f */  mov     %esi,0x40(%esp)\n.L593:\n  /* 593 */  cmpb    $0x0,0x34(%esp)\n  /* 598 */  jne     .Le7\n  /* 59e */  movzbl  0x3c(%esp),%ecx\n  /* 5a3 */  mov     0x28(%esp),%esi\n  /* 5a7 */  mov     0x40(%esp),%eax\n  /* 5ab */  sub     %esi,0x24(%esp)\n  /* 5af */  shr     %cl,%ebx\n  /* 5b1 */  mov     %eax,0x44(%edi)\n.L5b4:\n  /* 5b4 */  mov     0x2c(%esp),%esi\n  /* 5b8 */  test    %esi,%esi\n  /* 5ba */  jne     .L5ee\n  /* 5bc */  mov     0x2c(%edi),%eax\n  /* 5bf */  mov     0x38(%edi),%esi\n  /* 5c2 */  mov     %eax,0x30(%edi)\n  /* 5c5 */  mov     %eax,0x2c(%esp)\n  /* 5c9 */  mov     %eax,0x8(%esp)\n  /* 5cd */  mov     0x90(%esp),%eax\n  /* 5d4 */  mov     %esi,0x30(%esp)\n  /* 5d8 */  mov     %esi,0x4(%esp)\n  /* 5dc */  mov     %eax,(%esp)\n  /* 5df */  call    *0x8c(%esp)\n  /* 5e6 */  test    %eax,%eax\n  /* 5e8 */  jne     .L1031\n.L5ee:\n  /* 5ee */  mov     0x30(%esp),%esi\n  /* 5f2 */  movzbl  0x44(%edi),%eax\n  /* 5f6 */  decl    0x2c(%esp)\n  /* 5fa */  mov     %al,(%esi)\n  /* 5fc */  lea     0x1(%esi),%eax\n  /* 5ff */  movl    $0x3f48,0x4(%edi)\n  /* 606 */  mov     %eax,0x30(%esp)\n  /* 60a */  jmp     .L3cb\n  /* 60f */  mov     0x2c(%edi),%edx\n  /* 612 */  mov     $0x1,%ebx\n  /* 617 */  jmp     .L98\n.L61c:\n  /* 61c */  xor     %eax,%eax\n  /* 61e */  mov     %eax,0x6c(%edi)\n  /* 621 */  mov     0x68(%edi),%eax\n  /* 624 */  add     0x64(%edi),%eax\n  /* 627 */  je      .L735\n  /* 62d */  mov     %ebx,0x48(%esp)\n  /* 631 */  mov     0x24(%esp),%edx\n  /* 635 */  mov     %esi,0x4c(%esp)\n  /* 639 */  mov     0x28(%esp),%ebx\n.L63d:\n  /* 63d */  mov     0x58(%edi),%ecx\n  /* 640 */  mov     $0xffffffff,%eax\n  /* 645 */  mov     0x50(%edi),%esi\n  /* 648 */  mov     %ecx,0x28(%esp)\n  /* 64c */  shl     %cl,%eax\n  /* 64e */  mov     %esi,0x24(%esp)\n  /* 652 */  not     %eax\n  /* 654 */  and     %ebx,%eax\n  /* 656 */  jmp     .L6c9\n  /* 658 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L660:\n  /* 660 */  test    %ebp,%ebp\n  /* 662 */  jne     .L69d\n  /* 664 */  mov     %edx,0x34(%esp)\n  /* 668 */  lea     0x5c(%esp),%eax\n  /* 66c */  mov     %eax,0x4(%esp)\n  /* 670 */  mov     0x88(%esp),%eax\n  /* 677 */  mov     %eax,(%esp)\n  /* 67a */  call    *0x84(%esp)\n  /* 681 */  test    %eax,%eax\n  /* 683 */  mov     %eax,%ebp\n  /* 685 */  je      .L484\n  /* 68b */  mov     0x58(%edi),%eax\n  /* 68e */  mov     0x34(%esp),%edx\n  /* 692 */  mov     %eax,0x28(%esp)\n  /* 696 */  mov     0x50(%edi),%eax\n  /* 699 */  mov     %eax,0x24(%esp)\n.L69d:\n  /* 69d */  mov     0x5c(%esp),%eax\n  /* 6a1 */  dec     %ebp\n  /* 6a2 */  mov     0x24(%esp),%esi\n  /* 6a6 */  lea     0x1(%eax),%ecx\n  /* 6a9 */  mov     %ecx,0x5c(%esp)\n  /* 6ad */  mov     %dl,%cl\n  /* 6af */  add     $0x8,%edx\n  /* 6b2 */  movzbl  (%eax),%eax\n  /* 6b5 */  shl     %cl,%eax\n  /* 6b7 */  movzbl  0x28(%esp),%ecx\n  /* 6bc */  add     %eax,%ebx\n  /* 6be */  mov     $0xffffffff,%eax\n  /* 6c3 */  shl     %cl,%eax\n  /* 6c5 */  not     %eax\n  /* 6c7 */  and     %ebx,%eax\n.L6c9:\n  /* 6c9 */  lea     (%esi,%eax,4),%esi\n  /* 6cc */  movzbl  0x1(%esi),%eax\n  /* 6d0 */  cmp     %eax,%edx\n  /* 6d2 */  mov     %eax,%ecx\n  /* 6d4 */  jb      .L660\n  /* 6d6 */  movzwl  0x2(%esi),%esi\n  /* 6da */  mov     %esi,0x28(%esp)\n  /* 6de */  cmpl    $0xf,0x28(%esp)\n  /* 6e3 */  ja      .Le97\n  /* 6e9 */  mov     0x6c(%edi),%esi\n  /* 6ec */  shr     %cl,%ebx\n  /* 6ee */  sub     %eax,%edx\n  /* 6f0 */  lea     0x1(%esi),%eax\n  /* 6f3 */  mov     %eax,0x6c(%edi)\n  /* 6f6 */  mov     %eax,0x24(%esp)\n  /* 6fa */  mov     0x28(%esp),%eax\n  /* 6fe */  mov     %ax,0x74(%edi,%esi,2)\n  /* 703 */  mov     0x64(%edi),%eax\n  /* 706 */  mov     %eax,0x34(%esp)\n  /* 70a */  mov     0x68(%edi),%eax\n  /* 70d */  mov     %eax,0x40(%esp)\n.L711:\n  /* 711 */  mov     0x34(%esp),%ecx\n  /* 715 */  mov     0x40(%esp),%esi\n  /* 719 */  add     %esi,%ecx\n  /* 71b */  cmp     %ecx,0x24(%esp)\n  /* 71f */  jb      .L63d\n  /* 725 */  mov     %ebx,0x28(%esp)\n  /* 729 */  mov     0x4c(%esp),%esi\n  /* 72d */  mov     %edx,0x24(%esp)\n  /* 731 */  mov     0x48(%esp),%ebx\n.L735:\n  /* 735 */  cmpl    $0x3f51,0x4(%edi)\n  /* 73c */  je      .L761\n  /* 73e */  cmpw    $0x0,0x274(%edi)\n  /* 746 */  jne     .L1213\n  /* 74c */  mov     0x80(%esp),%eax\n  /* 753 */  movl    $\"invalid code -- missing end-of-block\",0x18(%eax)\n  /* 75a */  movl    $0x3f51,0x4(%edi)\n.L761:\n  /* 761 */  mov     0x2c(%edi),%edx\n  /* 764 */  jmp     .L32f\n  /* 769 */  lea     0x0(%esi,%eiz,1),%esi\n.L770:\n  /* 770 */  mov     %esi,0x44(%edi)\n  /* 773 */  test    %esi,%esi\n  /* 775 */  je      .L34f\n  /* 77b */  mov     %ebp,%edx\n  /* 77d */  mov     0x2c(%esp),%ebx\n  /* 781 */  mov     %edi,%ebp\n  /* 783 */  jmp     .L7a8\n  /* 785 */  lea     0x0(%esi),%esi\n.L788:\n  /* 788 */  mov     0x24(%esp),%ecx\n  /* 78c */  sub     %eax,%edx\n  /* 78e */  sub     %eax,%ebx\n  /* 790 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 792 */  mov     0x44(%ebp),%esi\n  /* 795 */  add     %eax,0x5c(%esp)\n  /* 799 */  add     %eax,0x30(%esp)\n  /* 79d */  sub     %eax,%esi\n  /* 79f */  mov     %esi,0x44(%ebp)\n  /* 7a2 */  je      .L347\n.L7a8:\n  /* 7a8 */  test    %edx,%edx\n  /* 7aa */  jne     .L7cf\n  /* 7ac */  lea     0x5c(%esp),%eax\n  /* 7b0 */  mov     %eax,0x4(%esp)\n  /* 7b4 */  mov     0x88(%esp),%eax\n  /* 7bb */  mov     %eax,(%esp)\n  /* 7be */  call    *0x84(%esp)\n  /* 7c5 */  test    %eax,%eax\n  /* 7c7 */  mov     %eax,%edx\n  /* 7c9 */  je      .Lb60\n.L7cf:\n  /* 7cf */  test    %ebx,%ebx\n  /* 7d1 */  jne     .L809\n  /* 7d3 */  mov     %edx,0x24(%esp)\n  /* 7d7 */  mov     0x38(%ebp),%eax\n  /* 7da */  mov     0x2c(%ebp),%ebx\n  /* 7dd */  mov     %eax,0x30(%esp)\n  /* 7e1 */  mov     %ebx,0x30(%ebp)\n  /* 7e4 */  mov     %eax,0x4(%esp)\n  /* 7e8 */  mov     0x90(%esp),%eax\n  /* 7ef */  mov     %ebx,0x8(%esp)\n  /* 7f3 */  mov     %eax,(%esp)\n  /* 7f6 */  call    *0x8c(%esp)\n  /* 7fd */  mov     0x24(%esp),%edx\n  /* 801 */  test    %eax,%eax\n  /* 803 */  jne     .La3d\n.L809:\n  /* 809 */  cmp     %ebx,%edx\n  /* 80b */  mov     %ebx,%eax\n  /* 80d */  mov     0x30(%esp),%edi\n  /* 811 */  cmovbe  %edx,%eax\n  /* 814 */  cmp     %esi,%eax\n  /* 816 */  cmova   %esi,%eax\n  /* 819 */  mov     0x5c(%esp),%esi\n  /* 81d */  mov     %eax,0x24(%esp)\n  /* 821 */  cmp     $0x8,%eax\n  /* 824 */  mov     %esi,0x28(%esp)\n  /* 828 */  jb      .L788\n  /* 82e */  testb   $0x1,0x30(%esp)\n  /* 833 */  jne     .L9d7\n.L839:\n  /* 839 */  test    $0x2,%edi\n  /* 83f */  jne     .L9c0\n.L845:\n  /* 845 */  test    $0x4,%edi\n  /* 84b */  je      .L788\n  /* 851 */  mov     (%esi),%ecx\n  /* 853 */  add     $0x4,%edi\n  /* 856 */  add     $0x4,%esi\n  /* 859 */  mov     %ecx,-0x4(%edi)\n  /* 85c */  subl    $0x4,0x24(%esp)\n  /* 861 */  jmp     .L788\n.L866:\n  /* 866 */  shrl    $0xe,0x28(%esp)\n  /* 86b */  subl    $0xe,0x24(%esp)\n  /* 870 */  movl    $0x0,0x6c(%edi)\n  /* 877 */  mov     0x28(%esp),%esi\n  /* 87b */  mov     %edi,0x34(%esp)\n  /* 87f */  mov     0x24(%esp),%ecx\n  /* 883 */  mov     0x84(%esp),%edi\n.L88a:\n  /* 88a */  cmp     $0x2,%ecx\n  /* 88d */  ja      .L8cf\n  /* 88f */  test    %ebp,%ebp\n  /* 891 */  jne     .L8b9\n  /* 893 */  mov     %ecx,0x24(%esp)\n  /* 897 */  lea     0x5c(%esp),%eax\n  /* 89b */  mov     %eax,0x4(%esp)\n  /* 89f */  mov     0x88(%esp),%eax\n  /* 8a6 */  mov     %eax,(%esp)\n  /* 8a9 */  call    *%edi\n  /* 8ab */  mov     0x24(%esp),%ecx\n  /* 8af */  test    %eax,%eax\n  /* 8b1 */  mov     %eax,%ebp\n  /* 8b3 */  je      .L480\n.L8b9:\n  /* 8b9 */  mov     0x5c(%esp),%eax\n  /* 8bd */  dec     %ebp\n  /* 8be */  lea     0x1(%eax),%edx\n  /* 8c1 */  mov     %edx,0x5c(%esp)\n  /* 8c5 */  movzbl  (%eax),%eax\n  /* 8c8 */  shl     %cl,%eax\n  /* 8ca */  add     $0x8,%ecx\n  /* 8cd */  add     %eax,%esi\n.L8cf:\n  /* 8cf */  mov     0x34(%esp),%eax\n  /* 8d3 */  sub     $0x3,%ecx\n  /* 8d6 */  mov     %eax,0x28(%esp)\n  /* 8da */  mov     0x6c(%eax),%edx\n  /* 8dd */  lea     0x1(%edx),%ebx\n  /* 8e0 */  movzwl  order.2(%edx,%edx,1),%edx\n  /* 8e8 */  mov     %ebx,0x6c(%eax)\n  /* 8eb */  mov     %esi,%eax\n  /* 8ed */  mov     %ebx,0x24(%esp)\n  /* 8f1 */  shr     $0x3,%esi\n  /* 8f4 */  and     $0x7,%eax\n  /* 8f7 */  mov     %eax,%ebx\n  /* 8f9 */  mov     0x28(%esp),%eax\n  /* 8fd */  mov     %bx,0x74(%eax,%edx,2)\n  /* 902 */  mov     0x24(%esp),%ebx\n  /* 906 */  cmp     0x60(%eax),%ebx\n  /* 909 */  jb      .L88a\n  /* 90f */  mov     %esi,0x28(%esp)\n  /* 913 */  mov     0x24(%esp),%eax\n  /* 917 */  mov     %ecx,0x24(%esp)\n  /* 91b */  mov     0x34(%esp),%edi\n  /* 91f */  cmp     $0x12,%eax\n  /* 922 */  ja      .L948\n  /* 924 */  lea     order.2(%eax,%eax,1),%eax\n  /* 92b */  mov     $.rodata+0x906,%ecx\n.L930:\n  /* 930 */  movzwl  (%eax),%edx\n  /* 933 */  add     $0x2,%eax\n  /* 936 */  cmp     %eax,%ecx\n  /* 938 */  movw    $0x0,0x74(%edi,%edx,2)\n  /* 93f */  jne     .L930\n  /* 941 */  movl    $0x13,0x6c(%edi)\n.L948:\n  /* 948 */  movl    $0x7,0x58(%edi)\n  /* 94f */  lea     0x2f4(%edi),%eax\n  /* 955 */  lea     0x534(%edi),%ebx\n  /* 95b */  mov     %ebx,0x70(%edi)\n  /* 95e */  lea     0x58(%edi),%edx\n  /* 961 */  mov     %ebx,0x50(%edi)\n  /* 964 */  lea     0x74(%edi),%ecx\n  /* 967 */  mov     %eax,0x38(%esp)\n  /* 96b */  lea     0x70(%edi),%esi\n  /* 96e */  mov     %eax,0x14(%esp)\n  /* 972 */  mov     $0x13,%eax\n  /* 977 */  mov     %edx,0x10(%esp)\n  /* 97b */  mov     %esi,0xc(%esp)\n  /* 97f */  mov     %eax,0x8(%esp)\n  /* 983 */  mov     %ecx,0x4(%esp)\n  /* 987 */  movl    $0x0,(%esp)\n  /* 98e */  mov     %edx,0x44(%esp)\n  /* 992 */  mov     %ecx,0x3c(%esp)\n  /* 996 */  call    inflate_table\n  /* 99b */  test    %eax,%eax\n  /* 99d */  je      .L61c\n  /* 9a3 */  mov     0x80(%esp),%eax\n  /* 9aa */  mov     0x2c(%edi),%edx\n  /* 9ad */  movl    $\"invalid code lengths set\",0x18(%eax)\n  /* 9b4 */  movl    $0x3f51,0x4(%edi)\n  /* 9bb */  jmp     .L32f\n.L9c0:\n  /* 9c0 */  movzwl  (%esi),%ecx\n  /* 9c3 */  add     $0x2,%edi\n  /* 9c6 */  add     $0x2,%esi\n  /* 9c9 */  mov     %cx,-0x2(%edi)\n  /* 9cd */  subl    $0x2,0x24(%esp)\n  /* 9d2 */  jmp     .L845\n.L9d7:\n  /* 9d7 */  movzbl  (%esi),%ecx\n  /* 9da */  inc     %esi\n  /* 9db */  mov     0x30(%esp),%edi\n  /* 9df */  mov     %cl,(%edi)\n  /* 9e1 */  lea     -0x1(%eax),%ecx\n  /* 9e4 */  inc     %edi\n  /* 9e5 */  mov     %ecx,0x24(%esp)\n  /* 9e9 */  jmp     .L839\n.L9ee:\n  /* 9ee */  mov     0x80(%esp),%eax\n  /* 9f5 */  mov     0x2c(%edi),%edx\n  /* 9f8 */  movl    $\"invalid block type\",0x18(%eax)\n  /* 9ff */  movl    $0x3f51,0x4(%edi)\n  /* a06 */  jmp     .L32f\n.La0b:\n  /* a0b */  testb   $0x40,0x34(%esp)\n  /* a10 */  je      .Lb7b\n  /* a16 */  mov     0x80(%esp),%eax\n  /* a1d */  mov     0x2c(%edi),%edx\n  /* a20 */  movl    $\"invalid literal/length code\",0x18(%eax)\n  /* a27 */  movl    $0x3f51,0x4(%edi)\n  /* a2e */  jmp     .L32f\n.La33:\n  /* a33 */  mov     $0xfffffffe,%ebx\n  /* a38 */  jmp     .Ldd\n.La3d:\n  /* a3d */  mov     %ebx,0x2c(%esp)\n  /* a41 */  mov     %ebp,%edi\n  /* a43 */  mov     $0xfffffffb,%ebx\n  /* a48 */  mov     %edx,%ebp\n  /* a4a */  mov     0x2c(%edi),%edx\n  /* a4d */  jmp     .L98\n.La52:\n  /* a52 */  movzbl  0x34(%esp),%ecx\n  /* a57 */  movzbl  0x28(%esp),%eax\n  /* a5c */  mov     0x40(%esp),%edx\n  /* a60 */  mov     0x28(%esp),%esi\n  /* a64 */  add     %al,%cl\n  /* a66 */  mov     $0xffffffff,%eax\n  /* a6b */  shl     %cl,%eax\n  /* a6d */  movzbl  0x28(%esp),%ecx\n  /* a72 */  not     %eax\n  /* a74 */  mov     %eax,0x34(%esp)\n  /* a78 */  and     %ebx,%eax\n  /* a7a */  shr     %cl,%eax\n  /* a7c */  add     %edx,%eax\n  /* a7e */  mov     0x38(%esp),%edx\n  /* a82 */  lea     (%edx,%eax,4),%ecx\n  /* a85 */  movzbl  0x1(%ecx),%eax\n  /* a89 */  add     %eax,%esi\n  /* a8b */  cmp     %esi,0x24(%esp)\n  /* a8f */  jae     .L1019\n  /* a95 */  mov     %edi,0x38(%esp)\n  /* a99 */  mov     %edx,%esi\n  /* a9b */  mov     0x24(%esp),%edx\n  /* a9f */  nop\n.Laa0:\n  /* aa0 */  test    %ebp,%ebp\n  /* aa2 */  jne     .Lad6\n  /* aa4 */  mov     %edx,0x24(%esp)\n  /* aa8 */  lea     0x5c(%esp),%eax\n  /* aac */  mov     %eax,0x4(%esp)\n  /* ab0 */  mov     0x88(%esp),%eax\n  /* ab7 */  mov     %eax,(%esp)\n  /* aba */  call    *0x84(%esp)\n  /* ac1 */  test    %eax,%eax\n  /* ac3 */  mov     %eax,%ebp\n  /* ac5 */  je      .Ld26\n  /* acb */  mov     0x38(%esp),%eax\n  /* acf */  mov     0x24(%esp),%edx\n  /* ad3 */  mov     0x50(%eax),%esi\n.Lad6:\n  /* ad6 */  mov     0x5c(%esp),%eax\n  /* ada */  dec     %ebp\n  /* adb */  mov     0x40(%esp),%edi\n  /* adf */  lea     0x1(%eax),%ecx\n  /* ae2 */  mov     %ecx,0x5c(%esp)\n  /* ae6 */  mov     %dl,%cl\n  /* ae8 */  add     $0x8,%edx\n  /* aeb */  movzbl  (%eax),%eax\n  /* aee */  shl     %cl,%eax\n  /* af0 */  movzbl  0x28(%esp),%ecx\n  /* af5 */  add     %eax,%ebx\n  /* af7 */  mov     0x34(%esp),%eax\n  /* afb */  and     %ebx,%eax\n  /* afd */  shr     %cl,%eax\n  /* aff */  add     %edi,%eax\n  /* b01 */  mov     0x28(%esp),%edi\n  /* b05 */  lea     (%esi,%eax,4),%ecx\n  /* b08 */  movzbl  0x1(%ecx),%eax\n  /* b0c */  add     %eax,%edi\n  /* b0e */  cmp     %edi,%edx\n  /* b10 */  jb      .Laa0\n  /* b12 */  mov     %edx,0x24(%esp)\n  /* b16 */  mov     0x38(%esp),%edi\n  /* b1a */  movzbl  (%ecx),%edx\n  /* b1d */  movzwl  0x2(%ecx),%esi\n  /* b21 */  mov     %dl,0x34(%esp)\n.Lb25:\n  /* b25 */  mov     %esi,0x44(%edi)\n  /* b28 */  movzbl  0x28(%esp),%ecx\n  /* b2d */  mov     0x24(%esp),%edx\n  /* b31 */  shr     %cl,%ebx\n  /* b33 */  mov     0x28(%esp),%ecx\n  /* b37 */  sub     %ecx,%edx\n  /* b39 */  mov     %al,%cl\n  /* b3b */  shr     %cl,%ebx\n  /* b3d */  sub     %eax,%edx\n  /* b3f */  cmpb    $0x0,0x34(%esp)\n  /* b44 */  mov     %edx,0x24(%esp)\n  /* b48 */  je      .L5b4\n  /* b4e */  mov     %ebx,0x28(%esp)\n  /* b52 */  jmp     .L109\n  /* b57 */  nop\n  /* b58 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb60:\n  /* b60 */  mov     %ebx,0x2c(%esp)\n  /* b64 */  mov     %ebp,%edi\n  /* b66 */  xor     %ebx,%ebx\n  /* b68 */  mov     %ebx,0x5c(%esp)\n  /* b6c */  mov     0x2c(%edi),%edx\n  /* b6f */  mov     %eax,%ebp\n  /* b71 */  mov     $0xfffffffb,%ebx\n  /* b76 */  jmp     .L98\n.Lb7b:\n  /* b7b */  movzbl  0x34(%esp),%eax\n  /* b80 */  and     $0xf,%al\n  /* b82 */  movzbl  %al,%ecx\n  /* b85 */  mov     %ecx,0x4c(%edi)\n  /* b88 */  je      .Lc0e\n  /* b8e */  mov     0x24(%esp),%eax\n  /* b92 */  cmp     %ecx,%eax\n  /* b94 */  jae     .Lbf2\n  /* b96 */  mov     0x28(%esp),%esi\n  /* b9a */  lea     0x5c(%esp),%ebx\n  /* b9e */  mov     %eax,%ecx\n.Lba0:\n  /* ba0 */  test    %ebp,%ebp\n  /* ba2 */  jne     .Lbcb\n  /* ba4 */  mov     %ecx,0x24(%esp)\n  /* ba8 */  mov     0x88(%esp),%eax\n  /* baf */  mov     %ebx,0x4(%esp)\n  /* bb3 */  mov     %eax,(%esp)\n  /* bb6 */  call    *0x84(%esp)\n  /* bbd */  mov     0x24(%esp),%ecx\n  /* bc1 */  test    %eax,%eax\n  /* bc3 */  mov     %eax,%ebp\n  /* bc5 */  je      .L484\n.Lbcb:\n  /* bcb */  mov     0x5c(%esp),%eax\n  /* bcf */  dec     %ebp\n  /* bd0 */  lea     0x1(%eax),%edx\n  /* bd3 */  mov     %edx,0x5c(%esp)\n  /* bd7 */  movzbl  (%eax),%eax\n  /* bda */  shl     %cl,%eax\n  /* bdc */  add     $0x8,%ecx\n  /* bdf */  add     %eax,%esi\n  /* be1 */  mov     0x4c(%edi),%eax\n  /* be4 */  cmp     %eax,%ecx\n  /* be6 */  jb      .Lba0\n  /* be8 */  mov     %ecx,0x24(%esp)\n  /* bec */  mov     %eax,%ecx\n  /* bee */  mov     %esi,0x28(%esp)\n.Lbf2:\n  /* bf2 */  mov     0x28(%esp),%ebx\n  /* bf6 */  mov     $0xffffffff,%eax\n  /* bfb */  shl     %cl,%eax\n  /* bfd */  sub     %ecx,0x24(%esp)\n  /* c01 */  not     %eax\n  /* c03 */  and     %ebx,%eax\n  /* c05 */  add     %eax,0x44(%edi)\n  /* c08 */  shr     %cl,%ebx\n  /* c0a */  mov     %ebx,0x28(%esp)\n.Lc0e:\n  /* c0e */  mov     0x5c(%edi),%edx\n  /* c11 */  mov     $0xffffffff,%eax\n  /* c16 */  mov     0x28(%esp),%ebx\n  /* c1a */  mov     0x54(%edi),%esi\n  /* c1d */  mov     %edx,0x34(%esp)\n  /* c21 */  mov     %dl,%cl\n  /* c23 */  shl     %cl,%eax\n  /* c25 */  mov     %esi,0x44(%esp)\n  /* c29 */  not     %eax\n  /* c2b */  and     %ebx,%eax\n  /* c2d */  lea     (%esi,%eax,4),%ecx\n  /* c30 */  movzbl  0x1(%ecx),%edx\n  /* c34 */  cmp     %edx,0x24(%esp)\n  /* c38 */  mov     %edx,0x38(%esp)\n  /* c3c */  mov     %edx,%eax\n  /* c3e */  jae     .L1005\n  /* c44 */  mov     %edi,0x3c(%esp)\n  /* c48 */  mov     %ebx,%edi\n  /* c4a */  mov     0x44(%esp),%ebx\n  /* c4e */  xchg    %ax,%ax\n.Lc50:\n  /* c50 */  test    %ebp,%ebp\n  /* c52 */  jne     .Lc85\n  /* c54 */  lea     0x5c(%esp),%eax\n  /* c58 */  mov     %eax,0x4(%esp)\n  /* c5c */  mov     0x88(%esp),%eax\n  /* c63 */  mov     %eax,(%esp)\n  /* c66 */  call    *0x84(%esp)\n  /* c6d */  test    %eax,%eax\n  /* c6f */  mov     %eax,%ebp\n  /* c71 */  je      .Ld35\n  /* c77 */  mov     0x3c(%esp),%eax\n  /* c7b */  mov     0x5c(%eax),%ebx\n  /* c7e */  mov     %ebx,0x34(%esp)\n  /* c82 */  mov     0x54(%eax),%ebx\n.Lc85:\n  /* c85 */  mov     0x5c(%esp),%eax\n  /* c89 */  dec     %ebp\n  /* c8a */  lea     0x1(%eax),%edx\n  /* c8d */  mov     %edx,0x5c(%esp)\n  /* c91 */  mov     0x24(%esp),%edx\n  /* c95 */  movzbl  (%eax),%eax\n  /* c98 */  mov     %dl,%cl\n  /* c9a */  add     $0x8,%edx\n  /* c9d */  mov     %edx,0x24(%esp)\n  /* ca1 */  shl     %cl,%eax\n  /* ca3 */  movzbl  0x34(%esp),%ecx\n  /* ca8 */  add     %eax,%edi\n  /* caa */  mov     $0xffffffff,%eax\n  /* caf */  shl     %cl,%eax\n  /* cb1 */  not     %eax\n  /* cb3 */  and     %edi,%eax\n  /* cb5 */  lea     (%ebx,%eax,4),%ecx\n  /* cb8 */  movzbl  0x1(%ecx),%edx\n  /* cbc */  cmp     %edx,0x24(%esp)\n  /* cc0 */  mov     %edx,0x38(%esp)\n  /* cc4 */  mov     %edx,%eax\n  /* cc6 */  jb      .Lc50\n  /* cc8 */  mov     %edi,0x28(%esp)\n  /* ccc */  mov     0x3c(%esp),%edi\n  /* cd0 */  mov     %ebx,0x44(%esp)\n  /* cd4 */  movzbl  (%ecx),%ebx\n  /* cd7 */  mov     %bl,0x40(%esp)\n  /* cdb */  movzwl  0x2(%ecx),%ebx\n  /* cdf */  mov     %ebx,0x3c(%esp)\n.Lce3:\n  /* ce3 */  cmpb    $0xf,0x40(%esp)\n  /* ce8 */  jbe     .Ld9c\n.Lcee:\n  /* cee */  testb   $0x40,0x40(%esp)\n  /* cf3 */  je      .Ld44\n  /* cf5 */  mov     0x80(%esp),%eax\n  /* cfc */  mov     0x2c(%edi),%edx\n  /* cff */  movl    $\"invalid distance code\",0x18(%eax)\n  /* d06 */  movl    $0x3f51,0x4(%edi)\n  /* d0d */  jmp     .L32f\n.Ld12:\n  /* d12 */  movzbl  (%esi),%ecx\n  /* d15 */  movzwl  0x2(%esi),%esi\n  /* d19 */  mov     %cl,0x34(%esp)\n  /* d1d */  mov     %esi,0x40(%esp)\n  /* d21 */  jmp     .L593\n.Ld26:\n  /* d26 */  xor     %ebp,%ebp\n  /* d28 */  mov     0x38(%esp),%edi\n  /* d2c */  mov     %ebp,0x5c(%esp)\n  /* d30 */  jmp     .L48a\n.Ld35:\n  /* d35 */  xor     %ebx,%ebx\n  /* d37 */  mov     0x3c(%esp),%edi\n  /* d3b */  mov     %ebx,0x5c(%esp)\n  /* d3f */  jmp     .L48a\n.Ld44:\n  /* d44 */  mov     %al,%cl\n  /* d46 */  movzbl  0x40(%esp),%eax\n  /* d4b */  mov     0x3c(%esp),%ebx\n  /* d4f */  shrl    %cl,0x28(%esp)\n  /* d53 */  sub     %edx,0x24(%esp)\n  /* d57 */  and     $0xf,%al\n  /* d59 */  mov     %ebx,0x48(%edi)\n  /* d5c */  movzbl  %al,%ecx\n  /* d5f */  mov     %ecx,0x4c(%edi)\n  /* d62 */  jne     .L104d\n.Ld68:\n  /* d68 */  mov     0x2c(%edi),%edx\n  /* d6b */  cmp     %edx,0x30(%edi)\n  /* d6e */  mov     0x2c(%esp),%eax\n  /* d72 */  jb      .Ld76\n  /* d74 */  xor     %eax,%eax\n.Ld76:\n  /* d76 */  mov     %edx,%ecx\n  /* d78 */  sub     %eax,%ecx\n  /* d7a */  cmp     %ebx,%ecx\n  /* d7c */  jae     .L10c9\n  /* d82 */  mov     0x80(%esp),%eax\n  /* d89 */  movl    $\"invalid distance too far back\",0x18(%eax)\n  /* d90 */  movl    $0x3f51,0x4(%edi)\n  /* d97 */  jmp     .L32f\n.Ld9c:\n  /* d9c */  mov     %edx,0x34(%esp)\n  /* da0 */  movzbl  0x40(%esp),%ecx\n  /* da5 */  mov     $0xffffffff,%edx\n  /* daa */  mov     0x28(%esp),%esi\n  /* dae */  add     0x34(%esp),%cl\n  /* db2 */  shl     %cl,%edx\n  /* db4 */  mov     %al,%cl\n  /* db6 */  mov     0x3c(%esp),%eax\n  /* dba */  mov     %edx,%ebx\n  /* dbc */  not     %ebx\n  /* dbe */  mov     %ebx,0x40(%esp)\n  /* dc2 */  and     %ebx,%esi\n  /* dc4 */  mov     %esi,%ebx\n  /* dc6 */  shr     %cl,%ebx\n  /* dc8 */  add     %ebx,%eax\n  /* dca */  mov     0x44(%esp),%ebx\n  /* dce */  lea     (%ebx,%eax,4),%ecx\n  /* dd1 */  mov     0x34(%esp),%ebx\n  /* dd5 */  movzbl  0x1(%ecx),%edx\n  /* dd9 */  lea     (%edx,%ebx,1),%esi\n  /* ddc */  mov     %edx,%eax\n  /* dde */  cmp     %esi,0x24(%esp)\n  /* de2 */  jae     .L115f\n  /* de8 */  mov     %edi,0x48(%esp)\n  /* dec */  mov     0x44(%esp),%ebx\n  /* df0 */  mov     0x28(%esp),%edi\n.Ldf4:\n  /* df4 */  test    %ebp,%ebp\n  /* df6 */  jne     .Le22\n  /* df8 */  lea     0x5c(%esp),%eax\n  /* dfc */  mov     %eax,0x4(%esp)\n  /* e00 */  mov     0x88(%esp),%eax\n  /* e07 */  mov     %eax,(%esp)\n  /* e0a */  call    *0x84(%esp)\n  /* e11 */  test    %eax,%eax\n  /* e13 */  mov     %eax,%ebp\n  /* e15 */  je      .L103e\n  /* e1b */  mov     0x48(%esp),%eax\n  /* e1f */  mov     0x54(%eax),%ebx\n.Le22:\n  /* e22 */  mov     0x5c(%esp),%eax\n  /* e26 */  dec     %ebp\n  /* e27 */  mov     0x34(%esp),%esi\n  /* e2b */  lea     0x1(%eax),%edx\n  /* e2e */  mov     %edx,0x5c(%esp)\n  /* e32 */  mov     0x24(%esp),%edx\n  /* e36 */  movzbl  (%eax),%eax\n  /* e39 */  mov     %dl,%cl\n  /* e3b */  add     $0x8,%edx\n  /* e3e */  mov     %edx,0x24(%esp)\n  /* e42 */  shl     %cl,%eax\n  /* e44 */  movzbl  0x34(%esp),%ecx\n  /* e49 */  add     %eax,%edi\n  /* e4b */  mov     0x40(%esp),%eax\n  /* e4f */  mov     0x3c(%esp),%edx\n  /* e53 */  and     %edi,%eax\n  /* e55 */  shr     %cl,%eax\n  /* e57 */  add     %edx,%eax\n  /* e59 */  lea     (%ebx,%eax,4),%ecx\n  /* e5c */  movzbl  0x1(%ecx),%edx\n  /* e60 */  add     %edx,%esi\n  /* e62 */  mov     %edx,%eax\n  /* e64 */  cmp     %esi,0x24(%esp)\n  /* e68 */  jb      .Ldf4\n  /* e6a */  mov     %edi,0x28(%esp)\n  /* e6e */  mov     0x48(%esp),%edi\n  /* e72 */  movzbl  (%ecx),%ebx\n  /* e75 */  mov     %bl,0x40(%esp)\n  /* e79 */  movzwl  0x2(%ecx),%ebx\n  /* e7d */  mov     %ebx,0x3c(%esp)\n.Le81:\n  /* e81 */  movzbl  0x34(%esp),%ecx\n  /* e86 */  mov     0x38(%esp),%esi\n  /* e8a */  sub     %esi,0x24(%esp)\n  /* e8e */  shrl    %cl,0x28(%esp)\n  /* e92 */  jmp     .Lcee\n.Le97:\n  /* e97 */  cmpl    $0x10,0x28(%esp)\n  /* e9c */  je      .L1190\n  /* ea2 */  cmpl    $0x11,0x28(%esp)\n  /* ea7 */  je      .Lf89\n  /* ead */  lea     0x7(%eax),%esi\n  /* eb0 */  cmp     %esi,%edx\n  /* eb2 */  jae     .Lf07\n  /* eb4 */  mov     %eax,0x24(%esp)\n.Leb8:\n  /* eb8 */  test    %ebp,%ebp\n  /* eba */  jne     .Lee7\n  /* ebc */  mov     %edx,0x28(%esp)\n  /* ec0 */  lea     0x5c(%esp),%eax\n  /* ec4 */  mov     %eax,0x4(%esp)\n  /* ec8 */  mov     0x88(%esp),%eax\n  /* ecf */  mov     %eax,(%esp)\n  /* ed2 */  call    *0x84(%esp)\n  /* ed9 */  mov     0x28(%esp),%edx\n  /* edd */  test    %eax,%eax\n  /* edf */  mov     %eax,%ebp\n  /* ee1 */  je      .L484\n.Lee7:\n  /* ee7 */  mov     0x5c(%esp),%eax\n  /* eeb */  dec     %ebp\n  /* eec */  lea     0x1(%eax),%ecx\n  /* eef */  mov     %ecx,0x5c(%esp)\n  /* ef3 */  mov     %dl,%cl\n  /* ef5 */  add     $0x8,%edx\n  /* ef8 */  movzbl  (%eax),%eax\n  /* efb */  shl     %cl,%eax\n  /* efd */  add     %eax,%ebx\n  /* eff */  cmp     %esi,%edx\n  /* f01 */  jb      .Leb8\n  /* f03 */  mov     0x24(%esp),%eax\n.Lf07:\n  /* f07 */  mov     %al,%cl\n  /* f09 */  mov     0x6c(%edi),%esi\n  /* f0c */  sub     %eax,%edx\n  /* f0e */  shr     %cl,%ebx\n  /* f10 */  xor     %eax,%eax\n  /* f12 */  mov     %eax,0x28(%esp)\n  /* f16 */  mov     %ebx,%ecx\n  /* f18 */  sub     $0x7,%edx\n  /* f1b */  shr     $0x7,%ebx\n  /* f1e */  and     $0x7f,%ecx\n  /* f21 */  add     $0xb,%ecx\n.Lf24:\n  /* f24 */  lea     (%esi,%ecx,1),%eax\n  /* f27 */  mov     0x64(%edi),%ecx\n  /* f2a */  mov     %eax,0x24(%esp)\n  /* f2e */  mov     0x68(%edi),%eax\n  /* f31 */  mov     %ecx,0x34(%esp)\n  /* f35 */  mov     %eax,0x40(%esp)\n  /* f39 */  add     %eax,%ecx\n  /* f3b */  cmp     0x24(%esp),%ecx\n  /* f3f */  jb      .L1173\n  /* f45 */  mov     0x24(%esp),%eax\n  /* f49 */  add     %esi,%esi\n  /* f4b */  lea     (%esi,%edi,1),%ecx\n  /* f4e */  lea     (%eax,%eax,1),%esi\n  /* f51 */  add     %edi,%esi\n  /* f53 */  mov     %esi,%eax\n  /* f55 */  sub     %ecx,%eax\n  /* f57 */  test    $0x2,%al\n  /* f59 */  je      .Lf6a\n  /* f5b */  mov     0x28(%esp),%eax\n  /* f5f */  add     $0x2,%ecx\n  /* f62 */  mov     %ax,0x72(%ecx)\n  /* f66 */  cmp     %ecx,%esi\n  /* f68 */  je      .Lf7d\n.Lf6a:\n  /* f6a */  mov     0x28(%esp),%eax\n  /* f6e */  add     $0x4,%ecx\n  /* f71 */  mov     %ax,0x70(%ecx)\n  /* f75 */  mov     %ax,0x72(%ecx)\n  /* f79 */  cmp     %ecx,%esi\n  /* f7b */  jne     .Lf6a\n.Lf7d:\n  /* f7d */  mov     0x24(%esp),%eax\n  /* f81 */  mov     %eax,0x6c(%edi)\n  /* f84 */  jmp     .L711\n.Lf89:\n  /* f89 */  lea     0x3(%eax),%esi\n  /* f8c */  cmp     %esi,%edx\n  /* f8e */  jae     .Lfe3\n  /* f90 */  mov     %eax,0x24(%esp)\n.Lf94:\n  /* f94 */  test    %ebp,%ebp\n  /* f96 */  jne     .Lfc3\n  /* f98 */  mov     %edx,0x28(%esp)\n  /* f9c */  lea     0x5c(%esp),%eax\n  /* fa0 */  mov     %eax,0x4(%esp)\n  /* fa4 */  mov     0x88(%esp),%eax\n  /* fab */  mov     %eax,(%esp)\n  /* fae */  call    *0x84(%esp)\n  /* fb5 */  mov     0x28(%esp),%edx\n  /* fb9 */  test    %eax,%eax\n  /* fbb */  mov     %eax,%ebp\n  /* fbd */  je      .L484\n.Lfc3:\n  /* fc3 */  mov     0x5c(%esp),%eax\n  /* fc7 */  dec     %ebp\n  /* fc8 */  lea     0x1(%eax),%ecx\n  /* fcb */  mov     %ecx,0x5c(%esp)\n  /* fcf */  mov     %dl,%cl\n  /* fd1 */  add     $0x8,%edx\n  /* fd4 */  movzbl  (%eax),%eax\n  /* fd7 */  shl     %cl,%eax\n  /* fd9 */  add     %eax,%ebx\n  /* fdb */  cmp     %esi,%edx\n  /* fdd */  jb      .Lf94\n  /* fdf */  mov     0x24(%esp),%eax\n.Lfe3:\n  /* fe3 */  mov     %al,%cl\n  /* fe5 */  sub     %eax,%edx\n  /* fe7 */  mov     0x6c(%edi),%esi\n  /* fea */  shr     %cl,%ebx\n  /* fec */  xor     %eax,%eax\n  /* fee */  mov     %eax,0x28(%esp)\n  /* ff2 */  mov     %ebx,%ecx\n  /* ff4 */  sub     $0x3,%edx\n  /* ff7 */  shr     $0x3,%ebx\n  /* ffa */  and     $0x7,%ecx\n  /* ffd */  add     $0x3,%ecx\n  /* 1000 */  jmp     .Lf24\n.L1005:\n  /* 1005 */  movzbl  (%ecx),%ebx\n  /* 1008 */  mov     %bl,0x40(%esp)\n  /* 100c */  movzwl  0x2(%ecx),%ebx\n  /* 1010 */  mov     %ebx,0x3c(%esp)\n  /* 1014 */  jmp     .Lce3\n.L1019:\n  /* 1019 */  movzbl  (%ecx),%edx\n  /* 101c */  movzwl  0x2(%ecx),%esi\n  /* 1020 */  mov     %dl,0x34(%esp)\n  /* 1024 */  jmp     .Lb25\n.L1029:\n  /* 1029 */  mov     %ebx,0x2c(%esp)\n  /* 102d */  mov     %ebp,%edi\n  /* 102f */  mov     %ecx,%ebp\n.L1031:\n  /* 1031 */  mov     0x2c(%edi),%edx\n  /* 1034 */  mov     $0xfffffffb,%ebx\n  /* 1039 */  jmp     .L98\n.L103e:\n  /* 103e */  xor     %ecx,%ecx\n  /* 1040 */  mov     0x48(%esp),%edi\n  /* 1044 */  mov     %ecx,0x5c(%esp)\n  /* 1048 */  jmp     .L48a\n.L104d:\n  /* 104d */  cmp     %ecx,0x24(%esp)\n  /* 1051 */  jae     .L10a3\n  /* 1053 */  lea     0x5c(%esp),%ebx\n.L1057:\n  /* 1057 */  test    %ebp,%ebp\n  /* 1059 */  jne     .L107a\n  /* 105b */  mov     %ebx,0x4(%esp)\n  /* 105f */  mov     0x88(%esp),%eax\n  /* 1066 */  mov     %eax,(%esp)\n  /* 1069 */  call    *0x84(%esp)\n  /* 1070 */  test    %eax,%eax\n  /* 1072 */  mov     %eax,%ebp\n  /* 1074 */  je      .L484\n.L107a:\n  /* 107a */  mov     0x5c(%esp),%eax\n  /* 107e */  dec     %ebp\n  /* 107f */  lea     0x1(%eax),%edx\n  /* 1082 */  mov     %edx,0x5c(%esp)\n  /* 1086 */  mov     0x24(%esp),%edx\n  /* 108a */  movzbl  (%eax),%eax\n  /* 108d */  mov     %dl,%cl\n  /* 108f */  shl     %cl,%eax\n  /* 1091 */  mov     0x4c(%edi),%ecx\n  /* 1094 */  add     %eax,0x28(%esp)\n  /* 1098 */  lea     0x8(%edx),%eax\n  /* 109b */  mov     %eax,0x24(%esp)\n  /* 109f */  cmp     %ecx,%eax\n  /* 10a1 */  jb      .L1057\n.L10a3:\n  /* 10a3 */  mov     0x28(%esp),%esi\n  /* 10a7 */  mov     $0xffffffff,%eax\n  /* 10ac */  shl     %cl,%eax\n  /* 10ae */  sub     %ecx,0x24(%esp)\n  /* 10b2 */  not     %eax\n  /* 10b4 */  and     %esi,%eax\n  /* 10b6 */  add     0x48(%edi),%eax\n  /* 10b9 */  shr     %cl,%esi\n  /* 10bb */  mov     %esi,0x28(%esp)\n  /* 10bf */  mov     %eax,0x48(%edi)\n  /* 10c2 */  mov     %eax,%ebx\n  /* 10c4 */  jmp     .Ld68\n.L10c9:\n  /* 10c9 */  mov     %ebp,%ecx\n  /* 10cb */  mov     0x2c(%esp),%ebx\n  /* 10cf */  mov     %edi,%ebp\n  /* 10d1 */  mov     0x30(%esp),%edi\n.L10d5:\n  /* 10d5 */  test    %ebx,%ebx\n  /* 10d7 */  jne     .L110d\n  /* 10d9 */  mov     %edx,0x30(%ebp)\n  /* 10dc */  mov     0x38(%ebp),%edi\n  /* 10df */  mov     %edx,%ebx\n  /* 10e1 */  mov     %ecx,0x2c(%esp)\n  /* 10e5 */  mov     0x90(%esp),%eax\n  /* 10ec */  mov     %edx,0x8(%esp)\n  /* 10f0 */  mov     %edi,0x4(%esp)\n  /* 10f4 */  mov     %eax,(%esp)\n  /* 10f7 */  call    *0x8c(%esp)\n  /* 10fe */  mov     0x2c(%esp),%ecx\n  /* 1102 */  test    %eax,%eax\n  /* 1104 */  jne     .L1029\n  /* 110a */  mov     0x2c(%ebp),%edx\n.L110d:\n  /* 110d */  mov     0x48(%ebp),%eax\n  /* 1110 */  mov     %edx,%esi\n  /* 1112 */  sub     %eax,%esi\n  /* 1114 */  cmp     %ebx,%esi\n  /* 1116 */  jae     .L1143\n  /* 1118 */  sub     %edx,%eax\n  /* 111a */  add     %edi,%esi\n  /* 111c */  add     %ebx,%eax\n.L111e:\n  /* 111e */  mov     0x44(%ebp),%edx\n  /* 1121 */  cmp     %eax,%edx\n  /* 1123 */  cmovbe  %edx,%eax\n  /* 1126 */  sub     %eax,%edx\n  /* 1128 */  sub     %eax,%ebx\n  /* 112a */  mov     %edx,0x44(%ebp)\n  /* 112d */  add     %edi,%eax\n  /* 112f */  nop\n.L1130:\n  /* 1130 */  movsb   %ds:(%esi),%es:(%edi)\n  /* 1131 */  cmp     %edi,%eax\n  /* 1133 */  jne     .L1130\n  /* 1135 */  mov     %eax,%edi\n  /* 1137 */  mov     0x44(%ebp),%eax\n  /* 113a */  test    %eax,%eax\n  /* 113c */  je      .L114b\n  /* 113e */  mov     0x2c(%ebp),%edx\n  /* 1141 */  jmp     .L10d5\n.L1143:\n  /* 1143 */  mov     %edi,%esi\n  /* 1145 */  sub     %eax,%esi\n  /* 1147 */  mov     %ebx,%eax\n  /* 1149 */  jmp     .L111e\n.L114b:\n  /* 114b */  mov     %edi,0x30(%esp)\n  /* 114f */  mov     %ebp,%edi\n  /* 1151 */  mov     %ecx,%ebp\n  /* 1153 */  mov     %ebx,0x2c(%esp)\n  /* 1157 */  mov     0x4(%edi),%eax\n  /* 115a */  jmp     .L7b\n.L115f:\n  /* 115f */  movzbl  (%ecx),%ebx\n  /* 1162 */  mov     %bl,0x40(%esp)\n  /* 1166 */  movzwl  0x2(%ecx),%ebx\n  /* 116a */  mov     %ebx,0x3c(%esp)\n  /* 116e */  jmp     .Le81\n.L1173:\n  /* 1173 */  mov     0x80(%esp),%eax\n  /* 117a */  mov     0x2c(%edi),%edx\n  /* 117d */  movl    $\"invalid bit length repeat\",0x18(%eax)\n  /* 1184 */  movl    $0x3f51,0x4(%edi)\n  /* 118b */  jmp     .L32f\n.L1190:\n  /* 1190 */  lea     0x2(%eax),%esi\n  /* 1193 */  cmp     %esi,%edx\n  /* 1195 */  jae     .L11ea\n  /* 1197 */  mov     %eax,0x24(%esp)\n.L119b:\n  /* 119b */  test    %ebp,%ebp\n  /* 119d */  jne     .L11ca\n  /* 119f */  mov     %edx,0x28(%esp)\n  /* 11a3 */  lea     0x5c(%esp),%eax\n  /* 11a7 */  mov     %eax,0x4(%esp)\n  /* 11ab */  mov     0x88(%esp),%eax\n  /* 11b2 */  mov     %eax,(%esp)\n  /* 11b5 */  call    *0x84(%esp)\n  /* 11bc */  mov     0x28(%esp),%edx\n  /* 11c0 */  test    %eax,%eax\n  /* 11c2 */  mov     %eax,%ebp\n  /* 11c4 */  je      .L484\n.L11ca:\n  /* 11ca */  mov     0x5c(%esp),%eax\n  /* 11ce */  dec     %ebp\n  /* 11cf */  lea     0x1(%eax),%ecx\n  /* 11d2 */  mov     %ecx,0x5c(%esp)\n  /* 11d6 */  mov     %dl,%cl\n  /* 11d8 */  add     $0x8,%edx\n  /* 11db */  movzbl  (%eax),%eax\n  /* 11de */  shl     %cl,%eax\n  /* 11e0 */  add     %eax,%ebx\n  /* 11e2 */  cmp     %esi,%edx\n  /* 11e4 */  jb      .L119b\n  /* 11e6 */  mov     0x24(%esp),%eax\n.L11ea:\n  /* 11ea */  mov     0x6c(%edi),%esi\n  /* 11ed */  test    %esi,%esi\n  /* 11ef */  je      .L1173\n  /* 11f1 */  mov     %al,%cl\n  /* 11f3 */  sub     %eax,%edx\n  /* 11f5 */  movzwl  0x72(%edi,%esi,2),%eax\n  /* 11fa */  shr     %cl,%ebx\n  /* 11fc */  sub     $0x2,%edx\n  /* 11ff */  mov     %eax,0x28(%esp)\n  /* 1203 */  mov     %ebx,%eax\n  /* 1205 */  shr     $0x2,%ebx\n  /* 1208 */  and     $0x3,%eax\n  /* 120b */  lea     0x3(%eax),%ecx\n  /* 120e */  jmp     .Lf24\n.L1213:\n  /* 1213 */  mov     %ebx,0x70(%edi)\n  /* 1216 */  mov     0x38(%esp),%eax\n  /* 121a */  mov     %ebx,0x50(%edi)\n  /* 121d */  movl    $0x9,0x58(%edi)\n  /* 1224 */  mov     %esi,0xc(%esp)\n  /* 1228 */  mov     %eax,0x14(%esp)\n  /* 122c */  mov     0x44(%esp),%eax\n  /* 1230 */  mov     %eax,0x10(%esp)\n  /* 1234 */  mov     0x64(%edi),%eax\n  /* 1237 */  movl    $0x1,(%esp)\n  /* 123e */  mov     %eax,0x8(%esp)\n  /* 1242 */  mov     0x3c(%esp),%eax\n  /* 1246 */  mov     %eax,0x4(%esp)\n  /* 124a */  call    inflate_table\n  /* 124f */  test    %eax,%eax\n  /* 1251 */  je      .L1270\n  /* 1253 */  mov     0x80(%esp),%eax\n  /* 125a */  mov     0x2c(%edi),%edx\n  /* 125d */  movl    $\"invalid literal/lengths set\",0x18(%eax)\n  /* 1264 */  movl    $0x3f51,0x4(%edi)\n  /* 126b */  jmp     .L32f\n.L1270:\n  /* 1270 */  movl    $0x6,0x5c(%edi)\n  /* 1277 */  mov     0x70(%edi),%eax\n  /* 127a */  mov     0x3c(%esp),%ebx\n  /* 127e */  mov     %eax,0x54(%edi)\n  /* 1281 */  mov     0x38(%esp),%eax\n  /* 1285 */  mov     %esi,0xc(%esp)\n  /* 1289 */  mov     %eax,0x14(%esp)\n  /* 128d */  lea     0x5c(%edi),%eax\n  /* 1290 */  mov     %eax,0x10(%esp)\n  /* 1294 */  mov     0x68(%edi),%eax\n  /* 1297 */  mov     %eax,0x8(%esp)\n  /* 129b */  mov     0x64(%edi),%eax\n  /* 129e */  movl    $0x2,(%esp)\n  /* 12a5 */  add     %eax,%eax\n  /* 12a7 */  add     %ebx,%eax\n  /* 12a9 */  mov     %eax,0x4(%esp)\n  /* 12ad */  call    inflate_table\n  /* 12b2 */  test    %eax,%eax\n  /* 12b4 */  je      .L12d3\n  /* 12b6 */  mov     0x80(%esp),%eax\n  /* 12bd */  mov     0x2c(%edi),%edx\n  /* 12c0 */  movl    $\"invalid distances set\",0x18(%eax)\n  /* 12c7 */  movl    $0x3f51,0x4(%edi)\n  /* 12ce */  jmp     .L32f\n.L12d3:\n  /* 12d3 */  movl    $0x3f48,0x4(%edi)\n  /* 12da */  jmp     .L3c7\n","c":"#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n\n#define PULL() \\\n    do { \\\n        if (have == 0) { \\\n            have = in(in_desc, &next); \\\n            if (have == 0) { \\\n                next = Z_NULL; \\\n                ret = Z_BUF_ERROR; \\\n                goto inf_leave; \\\n            } \\\n        } \\\n    } while (0)\n\n#define PULLBYTE() \\\n    do { \\\n        PULL(); \\\n        have--; \\\n        hold += (unsigned long)(*next++) << bits; \\\n        bits += 8; \\\n    } while (0)\n\n#define NEEDBITS(n) \\\n    do { \\\n        while (bits < (unsigned)(n)) \\\n            PULLBYTE(); \\\n    } while (0)\n\n#define BITS(n) ((unsigned)hold & ((1U << (n)) - 1))\n#define DROPBITS(n) \\\n    do { \\\n        hold >>= (n); \\\n        bits -= (unsigned)(n); \\\n    } while (0)\n#define INITBITS() \\\n    do { \\\n        hold = 0; \\\n        bits = 0; \\\n    } while (0)\n#define BYTEBITS() \\\n    do { \\\n        hold >>= bits & 7; \\\n        bits -= bits & 7; \\\n    } while (0)\n\n#define ROOM() \\\n    do { \\\n        if (left == 0) { \\\n            put = state->window; \\\n            left = state->wsize; \\\n            state->whave = left; \\\n            if (out(out_desc, put, left)) { \\\n                ret = Z_BUF_ERROR; \\\n                goto inf_leave; \\\n            } \\\n        } \\\n    } while (0)\n\n#define LOAD() \\\n    do { \\\n        put = strm->next_out; \\\n        left = strm->avail_out; \\\n        next = strm->next_in; \\\n        have = strm->avail_in; \\\n        hold = state->hold; \\\n        bits = state->bits; \\\n    } while (0)\n#define RESTORE() \\\n    do { \\\n        strm->next_out = put; \\\n        strm->avail_out = left; \\\n        strm->next_in = next; \\\n        strm->avail_in = have; \\\n        state->hold = hold; \\\n        state->bits = bits; \\\n    } while (0)\n\nlocal void fixedtables(state)\nstruct inflate_state FAR *state;\n{\n#   include \"inffixed.h\"\n    state->lencode = lenfix;\n    state->lenbits = 9;\n    state->distcode = distfix;\n    state->distbits = 5;\n}\n\nint ZEXPORT inflateBack(strm, in, in_desc, out, out_desc)\nz_streamp strm;\nin_func in;\nvoid FAR *in_desc;\nout_func out;\nvoid FAR *out_desc;\n{\n    struct inflate_state FAR *state;\n    z_const unsigned char FAR *next;\n    unsigned char FAR *put;\n    unsigned have, left;\n    unsigned long hold;\n    unsigned bits;\n    unsigned copy;\n    unsigned char FAR *from;\n    code here;\n    code last;\n    unsigned len;\n    int ret;\n    static const unsigned short order[19] =\n        {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};\n\n    if (strm == Z_NULL || strm->state == Z_NULL)\n        return Z_STREAM_ERROR;\n    state = (struct inflate_state FAR *)strm->state;\n\n    strm->msg = Z_NULL;\n    state->mode = TYPE;\n    state->last = 0;\n    state->whave = 0;\n    next = strm->next_in;\n    have = next != Z_NULL ? strm->avail_in : 0;\n    hold = 0;\n    bits = 0;\n    put = state->window;\n    left = state->wsize;\n\n    for (;;)\n        switch (state->mode) {\n        case TYPE:\n            if (state->last) {\n                BYTEBITS();\n                state->mode = DONE;\n                break;\n            }\n            NEEDBITS(3);\n            state->last = BITS(1);\n            DROPBITS(1);\n            switch (BITS(2)) {\n            case 0:\n                state->mode = STORED;\n                break;\n            case 1:\n                fixedtables(state);\n                state->mode = LEN;\n                break;\n            case 2:\n                state->mode = TABLE;\n                break;\n            case 3:\n                strm->msg = (char *)\"invalid block type\";\n                state->mode = BAD;\n            }\n            DROPBITS(2);\n            break;\n\n        case STORED:\n            BYTEBITS();\n            NEEDBITS(32);\n            if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {\n                strm->msg = (char *)\"invalid stored block lengths\";\n                state->mode = BAD;\n                break;\n            }\n            state->length = (unsigned)hold & 0xffff;\n            INITBITS();\n\n            while (state->length != 0) {\n                copy = state->length;\n                PULL();\n                ROOM();\n                if (copy > have) copy = have;\n                if (copy > left) copy = left;\n                zmemcpy(put, next, copy);\n                have -= copy;\n                next += copy;\n                left -= copy;\n                put += copy;\n                state->length -= copy;\n            }\n            state->mode = TYPE;\n            break;\n\n        case TABLE:\n            NEEDBITS(14);\n            state->nlen = BITS(5) + 257;\n            DROPBITS(5);\n            state->ndist = BITS(5) + 1;\n            DROPBITS(5);\n            state->ncode = BITS(4) + 4;\n            DROPBITS(4);\n            if (state->nlen > 286 || state->ndist > 30) {\n                strm->msg = (char *)\"too many length or distance symbols\";\n                state->mode = BAD;\n                break;\n            }\n\n            state->have = 0;\n            while (state->have < state->ncode) {\n                NEEDBITS(3);\n                state->lens[order[state->have++]] = (unsigned short)BITS(3);\n                DROPBITS(3);\n            }\n            while (state->have < 19)\n                state->lens[order[state->have++]] = 0;\n            state->next = state->codes;\n            state->lencode = (code const FAR *)(state->next);\n            state->lenbits = 7;\n            ret = inflate_table(CODES, state->lens, 19, &(state->next),\n                                &(state->lenbits), state->work);\n            if (ret) {\n                strm->msg = (char *)\"invalid code lengths set\";\n                state->mode = BAD;\n                break;\n            }\n\n            state->have = 0;\n            while (state->have < state->nlen + state->ndist) {\n                for (;;) {\n                    here = state->lencode[BITS(state->lenbits)];\n                    if ((unsigned)(here.bits) <= bits) break;\n                    PULLBYTE();\n                }\n                if (here.val < 16) {\n                    DROPBITS(here.bits);\n                    state->lens[state->have++] = here.val;\n                }\n                else {\n                    if (here.val == 16) {\n                        NEEDBITS(here.bits + 2);\n                        DROPBITS(here.bits);\n                        if (state->have == 0) {\n                            strm->msg = (char *)\"invalid bit length repeat\";\n                            state->mode = BAD;\n                            break;\n                        }\n                        len = (unsigned)(state->lens[state->have - 1]);\n                        copy = 3 + BITS(2);\n                        DROPBITS(2);\n                    }\n                    else if (here.val == 17) {\n                        NEEDBITS(here.bits + 3);\n                        DROPBITS(here.bits);\n                        len = 0;\n                        copy = 3 + BITS(3);\n                        DROPBITS(3);\n                    }\n                    else {\n                        NEEDBITS(here.bits + 7);\n                        DROPBITS(here.bits);\n                        len = 0;\n                        copy = 11 + BITS(7);\n                        DROPBITS(7);\n                    }\n                    if (state->have + copy > state->nlen + state->ndist) {\n                        strm->msg = (char *)\"invalid bit length repeat\";\n                        state->mode = BAD;\n                        break;\n                    }\n                    while (copy--)\n                        state->lens[state->have++] = (unsigned short)len;\n                }\n            }\n\n            if (state->mode == BAD) break;\n\n            if (state->lens[256] == 0) {\n                strm->msg = (char *)\"invalid code -- missing end-of-block\";\n                state->mode = BAD;\n                break;\n            }\n\n            state->next = state->codes;\n            state->lencode = (code const FAR *)(state->next);\n            state->lenbits = 9;\n            ret = inflate_table(LENS, state->lens, state->nlen, &(state->next),\n                                &(state->lenbits), state->work);\n            if (ret) {\n                strm->msg = (char *)\"invalid literal/lengths set\";\n                state->mode = BAD;\n                break;\n            }\n            state->distcode = (code const FAR *)(state->next);\n            state->distbits = 6;\n            ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist,\n                            &(state->next), &(state->distbits), state->work);\n            if (ret) {\n                strm->msg = (char *)\"invalid distances set\";\n                state->mode = BAD;\n                break;\n            }\n            state->mode = LEN;\n\n        case LEN:\n            if (have >= 6 && left >= 258) {\n                RESTORE();\n                if (state->whave < state->wsize)\n                    state->whave = state->wsize - left;\n                inflate_fast(strm, state->wsize);\n                LOAD();\n                break;\n            }\n\n            for (;;) {\n                here = state->lencode[BITS(state->lenbits)];\n                if ((unsigned)(here.bits) <= bits) break;\n                PULLBYTE();\n            }\n            if (here.op && (here.op & 0xf0) == 0) {\n                last = here;\n                for (;;) {\n                    here = state->lencode[last.val +\n                            (BITS(last.bits + last.op) >> last.bits)];\n                    if ((unsigned)(last.bits + here.bits) <= bits) break;\n                    PULLBYTE();\n                }\n                DROPBITS(last.bits);\n            }\n            DROPBITS(here.bits);\n            state->length = (unsigned)here.val;\n\n            if (here.op == 0) {\n                ROOM();\n                *put++ = (unsigned char)(state->length);\n                left--;\n                state->mode = LEN;\n                break;\n            }\n\n            if (here.op & 32) {\n                state->mode = TYPE;\n                break;\n            }\n\n            if (here.op & 64) {\n                strm->msg = (char *)\"invalid literal/length code\";\n                state->mode = BAD;\n                break;\n            }\n\n            state->extra = (unsigned)(here.op) & 15;\n            if (state->extra != 0) {\n                NEEDBITS(state->extra);\n                state->length += BITS(state->extra);\n                DROPBITS(state->extra);\n            }\n\n            for (;;) {\n                here = state->distcode[BITS(state->distbits)];\n                if ((unsigned)(here.bits) <= bits) break;\n                PULLBYTE();\n            }\n            if ((here.op & 0xf0) == 0) {\n                last = here;\n                for (;;) {\n                    here = state->distcode[last.val +\n                            (BITS(last.bits + last.op) >> last.bits)];\n                    if ((unsigned)(last.bits + here.bits) <= bits) break;\n                    PULLBYTE();\n                }\n                DROPBITS(last.bits);\n            }\n            DROPBITS(here.bits);\n            if (here.op & 64) {\n                strm->msg = (char *)\"invalid distance code\";\n                state->mode = BAD;\n                break;\n            }\n            state->offset = (unsigned)here.val;\n\n            state->extra = (unsigned)(here.op) & 15;\n            if (state->extra != 0) {\n                NEEDBITS(state->extra);\n                state->offset += BITS(state->extra);\n                DROPBITS(state->extra);\n            }\n            if (state->offset > state->wsize - (state->whave < state->wsize ?\n                                                left : 0)) {\n                strm->msg = (char *)\"invalid distance too far back\";\n                state->mode = BAD;\n                break;\n            }\n\n            do {\n                ROOM();\n                copy = state->wsize - state->offset;\n                if (copy < left) {\n                    from = put + copy;\n                    copy = left - copy;\n                }\n                else {\n                    from = put - state->offset;\n                    copy = left;\n                }\n                if (copy > state->length) copy = state->length;\n                state->length -= copy;\n                left -= copy;\n                do {\n                    *put++ = *from++;\n                } while (--copy);\n            } while (state->length != 0);\n            break;\n\n        case DONE:\n            ret = Z_STREAM_END;\n            goto inf_leave;\n\n        case BAD:\n            ret = Z_DATA_ERROR;\n            goto inf_leave;\n\n        default:\n            ret = Z_STREAM_ERROR;\n            goto inf_leave;\n        }\n\n  inf_leave:\n    if (left < state->wsize) {\n        if (out(out_desc, state->window, state->wsize - left) &&\n            ret == Z_STREAM_END)\n            ret = Z_BUF_ERROR;\n    }\n    strm->next_in = next;\n    strm->avail_in = have;\n    return ret;\n}\n","size":4831,"score":100,"agent":"kuncc/6","pid":7,"session":1823,"ts":1791752980161}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1802,"symbol":"build_tree","file":"trees.c","asm":"# build_tree  (TU trees.c, section .text, 1405 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbuild_tree:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     %edx,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  mov     %eax,%ebx\n  /* 008 */  sub     $0x4c,%esp\n  /* 00b */  mov     0x8(%ebp),%eax\n  /* 00e */  mov     (%edx),%edx\n  /* 010 */  mov     0xc(%eax),%esi\n  /* 013 */  mov     %edx,0xc(%esp)\n  /* 017 */  mov     (%eax),%edi\n  /* 019 */  xor     %eax,%eax\n  /* 01b */  mov     %eax,0x1450(%ebx)\n  /* 021 */  mov     $0x23d,%eax\n  /* 026 */  mov     %eax,0x1454(%ebx)\n  /* 02c */  test    %esi,%esi\n  /* 02e */  jle     .L532\n  /* 034 */  mov     %edi,(%esp)\n  /* 037 */  mov     $0xffffffff,%ecx\n  /* 03c */  xor     %eax,%eax\n  /* 03e */  jmp     .L66\n.L40:\n  /* 040 */  mov     0x1450(%ebx),%ecx\n  /* 046 */  lea     0x1(%ecx),%edi\n  /* 049 */  mov     %edi,0x1450(%ebx)\n  /* 04f */  mov     %eax,0xb60(%ebx,%ecx,4)\n  /* 056 */  xor     %ecx,%ecx\n  /* 058 */  mov     %cl,0x1458(%ebx,%eax,1)\n  /* 05f */  mov     %eax,%ecx\n  /* 061 */  inc     %eax\n  /* 062 */  cmp     %eax,%esi\n  /* 064 */  je      .L79\n.L66:\n  /* 066 */  cmpw    $0x0,(%edx,%eax,4)\n  /* 06b */  jne     .L40\n  /* 06d */  movw    $0x0,0x2(%edx,%eax,4)\n  /* 074 */  inc     %eax\n  /* 075 */  cmp     %eax,%esi\n  /* 077 */  jne     .L66\n.L79:\n  /* 079 */  mov     %ecx,0x24(%esp)\n  /* 07d */  mov     0x1450(%ebx),%eax\n  /* 083 */  mov     (%esp),%edi\n  /* 086 */  mov     %eax,(%esp)\n  /* 089 */  dec     %eax\n  /* 08a */  jg      .L547\n.L90:\n  /* 090 */  mov     %esi,0x8(%esp)\n  /* 094 */  mov     0x16a8(%ebx),%eax\n  /* 09a */  mov     %ebp,0x10(%esp)\n  /* 09e */  mov     0x24(%esp),%ecx\n  /* 0a2 */  mov     %eax,0x4(%esp)\n  /* 0a6 */  mov     (%esp),%eax\n  /* 0a9 */  jmp     .Lf9\n  /* 0ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     0xc(%esp),%ebp\n  /* 0b4 */  xor     %esi,%esi\n  /* 0b6 */  xor     %edx,%edx\n.Lb8:\n  /* 0b8 */  inc     %eax\n  /* 0b9 */  mov     %eax,0x1450(%ebx)\n  /* 0bf */  mov     %edx,0xb5c(%ebx,%eax,4)\n  /* 0c6 */  movw    $0x1,0x0(%ebp)\n  /* 0cc */  mov     (%esp),%ebp\n  /* 0cf */  movb    $0x0,0x1458(%ebx,%edx,1)\n  /* 0d7 */  mov     0x4(%esp),%edx\n  /* 0db */  sub     %eax,%edx\n  /* 0dd */  add     %ebp,%edx\n  /* 0df */  test    %edi,%edi\n  /* 0e1 */  mov     %edx,0x16a8(%ebx)\n  /* 0e7 */  je      .Lf4\n  /* 0e9 */  movzwl  0x2(%edi,%esi,1),%edx\n  /* 0ee */  sub     %edx,0x16ac(%ebx)\n.Lf4:\n  /* 0f4 */  cmp     $0x2,%eax\n  /* 0f7 */  je      .L118\n.Lf9:\n  /* 0f9 */  cmp     $0x1,%ecx\n  /* 0fc */  jg      .Lb0\n  /* 0fe */  mov     0xc(%esp),%edx\n  /* 102 */  inc     %ecx\n  /* 103 */  lea     0x0(,%ecx,4),%esi\n  /* 10a */  lea     (%edx,%esi,1),%ebp\n  /* 10d */  mov     %ecx,%edx\n  /* 10f */  jmp     .Lb8\n  /* 111 */  lea     0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  mov     %ecx,0x24(%esp)\n  /* 11c */  mov     0x8(%esp),%esi\n  /* 120 */  mov     0x10(%esp),%ebp\n.L124:\n  /* 124 */  mov     0x24(%esp),%ecx\n  /* 128 */  sar     $1,%eax\n  /* 12a */  mov     %esi,(%esp)\n  /* 12d */  mov     0xc(%esp),%edi\n  /* 131 */  mov     %eax,%esi\n  /* 133 */  mov     %ecx,0x4(%ebp)\n  /* 136 */  xchg    %ax,%ax\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     %esi,%ecx\n  /* 142 */  mov     %edi,%edx\n  /* 144 */  mov     %ebx,%eax\n  /* 146 */  call    pqdownheap\n  /* 14b */  dec     %esi\n  /* 14c */  jne     .L140\n  /* 14e */  mov     %ebp,0x8(%esp)\n  /* 152 */  mov     (%esp),%esi\n  /* 155 */  mov     0x1450(%ebx),%eax\n  /* 15b */  mov     0xc(%esp),%ebp\n  /* 15f */  jmp     .L169\n  /* 161 */  lea     0x0(%esi,%eiz,1),%esi\n.L168:\n  /* 168 */  inc     %esi\n.L169:\n  /* 169 */  lea     -0x1(%eax),%edx\n  /* 16c */  mov     0xb5c(%ebx,%eax,4),%eax\n  /* 173 */  mov     $0x1,%ecx\n  /* 178 */  mov     %edx,0x1450(%ebx)\n  /* 17e */  mov     0xb60(%ebx),%edi\n  /* 184 */  mov     %ebp,%edx\n  /* 186 */  mov     %eax,0xb60(%ebx)\n  /* 18c */  mov     %ebx,%eax\n  /* 18e */  call    pqdownheap\n  /* 193 */  mov     0x1454(%ebx),%edx\n  /* 199 */  mov     0xb60(%ebx),%eax\n  /* 19f */  mov     %edi,0xb58(%ebx,%edx,4)\n  /* 1a6 */  lea     -0x2(%edx),%ecx\n  /* 1a9 */  mov     %ecx,0x1454(%ebx)\n  /* 1af */  lea     0x0(%ebp,%edi,4),%ecx\n  /* 1b3 */  mov     %eax,0xb54(%ebx,%edx,4)\n  /* 1ba */  lea     0x0(%ebp,%eax,4),%edx\n  /* 1be */  mov     %ecx,(%esp)\n  /* 1c1 */  mov     %edx,0x4(%esp)\n  /* 1c5 */  movzwl  (%ecx),%edx\n  /* 1c8 */  movzwl  0x0(%ebp,%eax,4),%ecx\n  /* 1cd */  add     %ecx,%edx\n  /* 1cf */  mov     %dx,0x0(%ebp,%esi,4)\n  /* 1d4 */  movzbl  0x1458(%ebx,%eax,1),%eax\n  /* 1dc */  movzbl  0x1458(%ebx,%edi,1),%ecx\n  /* 1e4 */  mov     %al,%dl\n  /* 1e6 */  inc     %dl\n  /* 1e8 */  cmp     %al,%cl\n  /* 1ea */  jb      .L1f0\n  /* 1ec */  inc     %cl\n  /* 1ee */  mov     %cl,%dl\n.L1f0:\n  /* 1f0 */  mov     %dl,0x1458(%ebx,%esi,1)\n  /* 1f7 */  mov     0x4(%esp),%eax\n  /* 1fb */  mov     $0x1,%ecx\n  /* 200 */  mov     %ebp,%edx\n  /* 202 */  mov     %si,0x2(%eax)\n  /* 206 */  mov     (%esp),%eax\n  /* 209 */  mov     %si,0x2(%eax)\n  /* 20d */  mov     %ebx,%eax\n  /* 20f */  mov     %esi,0xb60(%ebx)\n  /* 215 */  call    pqdownheap\n  /* 21a */  mov     0x1450(%ebx),%eax\n  /* 220 */  cmp     $0x1,%eax\n  /* 223 */  jg      .L168\n  /* 229 */  mov     0x1454(%ebx),%edi\n  /* 22f */  test    $0x1,%bl\n  /* 232 */  mov     $0x20,%edx\n  /* 237 */  mov     0x8(%esp),%ebp\n  /* 23b */  lea     -0x1(%edi),%eax\n  /* 23e */  mov     %eax,0x1454(%ebx)\n  /* 244 */  mov     0xb60(%ebx),%eax\n  /* 24a */  mov     %eax,0x8(%esp)\n  /* 24e */  mov     %eax,0xb58(%ebx,%edi,4)\n  /* 255 */  mov     0x0(%ebp),%eax\n  /* 258 */  mov     %eax,0x4(%esp)\n  /* 25c */  mov     0x4(%ebp),%eax\n  /* 25f */  mov     %eax,(%esp)\n  /* 262 */  mov     0x8(%ebp),%eax\n  /* 265 */  mov     (%eax),%esi\n  /* 267 */  mov     0x10(%eax),%ecx\n  /* 26a */  mov     %esi,0x1c(%esp)\n  /* 26e */  mov     0x4(%eax),%esi\n  /* 271 */  mov     %esi,0x28(%esp)\n  /* 275 */  mov     0x8(%eax),%esi\n  /* 278 */  mov     %esi,0x14(%esp)\n  /* 27c */  lea     0xb3c(%ebx),%esi\n  /* 282 */  jne     .L54f\n  /* 288 */  test    $0x2,%esi\n  /* 28e */  jne     .L56d\n.L294:\n  /* 294 */  mov     %edx,%ebp\n  /* 296 */  xor     %eax,%eax\n  /* 298 */  and     $0xfffffff8,%ebp\n.L29b:\n  /* 29b */  movl    $0x0,(%esi,%eax,1)\n  /* 2a2 */  movl    $0x0,0x4(%esi,%eax,1)\n  /* 2aa */  add     $0x8,%eax\n  /* 2ad */  cmp     %ebp,%eax\n  /* 2af */  jb      .L29b\n  /* 2b1 */  add     %eax,%esi\n  /* 2b3 */  test    $0x4,%dl\n  /* 2b6 */  jne     .L51e\n  /* 2bc */  test    $0x2,%dl\n  /* 2bf */  jne     .L50b\n.L2c5:\n  /* 2c5 */  test    $0x1,%dl\n  /* 2c8 */  jne     .L503\n.L2ce:\n  /* 2ce */  mov     0x4(%esp),%edx\n  /* 2d2 */  cmp     $0x23c,%edi\n  /* 2d8 */  mov     0x8(%esp),%eax\n  /* 2dc */  movw    $0x0,0x2(%edx,%eax,4)\n  /* 2e3 */  jg      .L470\n  /* 2e9 */  mov     %ecx,0x10(%esp)\n  /* 2ed */  lea     0x1450(%ebx),%eax\n  /* 2f3 */  mov     %edx,%ecx\n  /* 2f5 */  mov     %eax,0x18(%esp)\n  /* 2f9 */  lea     0xb5c(%ebx,%edi,4),%esi\n  /* 300 */  xor     %eax,%eax\n  /* 302 */  mov     %eax,0x20(%esp)\n  /* 306 */  mov     %ebx,0x8(%esp)\n  /* 30a */  lea     0x0(%esi),%esi\n.L310:\n  /* 310 */  mov     (%esi),%edx\n  /* 312 */  mov     0x10(%esp),%ebp\n  /* 316 */  lea     (%ecx,%edx,4),%edi\n  /* 319 */  movzwl  0x2(%edi),%eax\n  /* 31d */  movzwl  0x2(%ecx,%eax,4),%eax\n  /* 322 */  inc     %eax\n  /* 323 */  cmp     %eax,%ebp\n  /* 325 */  jge     .L32d\n  /* 327 */  incl    0x20(%esp)\n  /* 32b */  mov     %ebp,%eax\n.L32d:\n  /* 32d */  cmp     %edx,(%esp)\n  /* 330 */  mov     %ax,0x2(%edi)\n  /* 334 */  jl      .L385\n  /* 336 */  mov     0x8(%esp),%ebx\n  /* 33a */  xor     %ebp,%ebp\n  /* 33c */  incw    0xb3c(%ebx,%eax,2)\n  /* 344 */  cmp     %edx,0x14(%esp)\n  /* 348 */  jg      .L35d\n  /* 34a */  mov     0x14(%esp),%ebp\n  /* 34e */  mov     %edx,%ebx\n  /* 350 */  sub     %ebp,%ebx\n  /* 352 */  mov     %ebx,%ebp\n  /* 354 */  mov     0x28(%esp),%ebx\n  /* 358 */  mov     (%ebx,%ebp,4),%ebp\n  /* 35b */  add     %ebp,%eax\n.L35d:\n  /* 35d */  movzwl  (%edi),%edi\n  /* 360 */  mov     0x8(%esp),%ebx\n  /* 364 */  imul    %edi,%eax\n  /* 367 */  add     %eax,0x16a8(%ebx)\n  /* 36d */  mov     0x1c(%esp),%eax\n  /* 371 */  test    %eax,%eax\n  /* 373 */  je      .L385\n  /* 375 */  movzwl  0x2(%eax,%edx,4),%eax\n  /* 37a */  add     %ebp,%eax\n  /* 37c */  imul    %edi,%eax\n  /* 37f */  add     %eax,0x16ac(%ebx)\n.L385:\n  /* 385 */  add     $0x4,%esi\n  /* 388 */  cmp     %esi,0x18(%esp)\n  /* 38c */  jne     .L310\n  /* 38e */  mov     0x20(%esp),%edi\n  /* 392 */  mov     0x10(%esp),%ecx\n  /* 396 */  mov     0x8(%esp),%ebx\n  /* 39a */  test    %edi,%edi\n  /* 39c */  je      .L470\n  /* 3a2 */  mov     %ecx,0x8(%esp)\n  /* 3a6 */  lea     -0x1(%ecx),%esi\n  /* 3a9 */  mov     %esi,0x10(%esp)\n  /* 3ad */  lea     (%ebx,%ecx,2),%ebp\n.L3b0:\n  /* 3b0 */  movzwl  0xb3a(%ebp),%edx\n  /* 3b7 */  test    %edx,%edx\n  /* 3b9 */  jne     .L4f8\n  /* 3bf */  mov     %esi,%eax\n  /* 3c1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 3c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3d0:\n  /* 3d0 */  mov     %eax,%ecx\n  /* 3d2 */  dec     %eax\n  /* 3d3 */  movzwl  0xb3c(%ebx,%eax,2),%edx\n  /* 3db */  test    %edx,%edx\n  /* 3dd */  je      .L3d0\n.L3df:\n  /* 3df */  dec     %edx\n  /* 3e0 */  sub     $0x2,%edi\n  /* 3e3 */  mov     %dx,0xb3c(%ebx,%eax,2)\n  /* 3eb */  addw    $0x2,0xb3c(%ebx,%ecx,2)\n  /* 3f4 */  decw    0xb3c(%ebp)\n  /* 3fb */  test    %edi,%edi\n  /* 3fd */  jg      .L3b0\n  /* 3ff */  mov     0x8(%esp),%ecx\n  /* 403 */  test    %ecx,%ecx\n  /* 405 */  je      .L470\n  /* 407 */  mov     0x10(%esp),%edi\n  /* 40b */  mov     $0x23d,%eax\n.L410:\n  /* 410 */  movzwl  0xb3c(%ebx,%ecx,2),%edx\n  /* 418 */  test    %edx,%edx\n  /* 41a */  je      .L467\n  /* 41c */  mov     %edi,0x8(%esp)\n.L420:\n  /* 420 */  dec     %eax\n  /* 421 */  mov     0xb5c(%ebx,%eax,4),%esi\n  /* 428 */  cmp     %esi,(%esp)\n  /* 42b */  jge     .L43d\n  /* 42d */  lea     0x0(%esi),%esi\n.L430:\n  /* 430 */  dec     %eax\n  /* 431 */  mov     0xb5c(%ebx,%eax,4),%esi\n  /* 438 */  cmp     %esi,(%esp)\n  /* 43b */  jl      .L420\n.L43d:\n  /* 43d */  mov     0x4(%esp),%edi\n  /* 441 */  lea     (%edi,%esi,4),%esi\n  /* 444 */  movzwl  0x2(%esi),%edi\n  /* 448 */  cmp     %ecx,%edi\n  /* 44a */  je      .L460\n  /* 44c */  mov     %ecx,%ebp\n  /* 44e */  sub     %edi,%ebp\n  /* 450 */  movzwl  (%esi),%edi\n  /* 453 */  imul    %edi,%ebp\n  /* 456 */  add     %ebp,0x16a8(%ebx)\n  /* 45c */  mov     %cx,0x2(%esi)\n.L460:\n  /* 460 */  dec     %edx\n  /* 461 */  jne     .L430\n  /* 463 */  mov     0x8(%esp),%edi\n.L467:\n  /* 467 */  test    %edi,%edi\n  /* 469 */  mov     %edi,%ecx\n  /* 46b */  je      .L470\n  /* 46d */  dec     %edi\n  /* 46e */  jmp     .L410\n.L470:\n  /* 470 */  xor     %eax,%eax\n  /* 472 */  mov     $0x1,%edx\n  /* 477 */  lea     0x2c(%esp),%ecx\n  /* 47b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L480:\n  /* 480 */  movzwl  0xb3a(%ebx,%edx,2),%esi\n  /* 488 */  add     %esi,%eax\n  /* 48a */  add     %eax,%eax\n  /* 48c */  mov     %ax,(%ecx,%edx,2)\n  /* 490 */  inc     %edx\n  /* 491 */  cmp     $0x10,%edx\n  /* 494 */  jne     .L480\n  /* 496 */  mov     0x24(%esp),%eax\n  /* 49a */  test    %eax,%eax\n  /* 49c */  js      .L4e9\n  /* 49e */  mov     0xc(%esp),%ebx\n  /* 4a2 */  lea     0x4(%ebx,%eax,4),%esi\n  /* 4a6 */  jmp     .L4b7\n  /* 4a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4b0:\n  /* 4b0 */  add     $0x4,%ebx\n  /* 4b3 */  cmp     %esi,%ebx\n  /* 4b5 */  je      .L4e9\n.L4b7:\n  /* 4b7 */  movzwl  0x2(%ebx),%edx\n  /* 4bb */  test    %edx,%edx\n  /* 4bd */  je      .L4b0\n  /* 4bf */  movzwl  0x2c(%esp,%edx,2),%ecx\n  /* 4c4 */  xor     %edi,%edi\n  /* 4c6 */  lea     0x1(%ecx),%eax\n  /* 4c9 */  mov     %ax,0x2c(%esp,%edx,2)\n  /* 4ce */  xchg    %ax,%ax\n.L4d0:\n  /* 4d0 */  mov     %ecx,%eax\n  /* 4d2 */  shr     $1,%ecx\n  /* 4d4 */  and     $0x1,%eax\n  /* 4d7 */  or      %edi,%eax\n  /* 4d9 */  dec     %edx\n  /* 4da */  lea     (%eax,%eax,1),%edi\n  /* 4dd */  jne     .L4d0\n  /* 4df */  mov     %ax,(%ebx)\n  /* 4e2 */  add     $0x4,%ebx\n  /* 4e5 */  cmp     %esi,%ebx\n  /* 4e7 */  jne     .L4b7\n.L4e9:\n  /* 4e9 */  add     $0x4c,%esp\n  /* 4ec */  pop     %ebx\n  /* 4ed */  pop     %esi\n  /* 4ee */  pop     %edi\n  /* 4ef */  pop     %ebp\n  /* 4f0 */  ret\n  /* 4f1 */  lea     0x0(%esi,%eiz,1),%esi\n.L4f8:\n  /* 4f8 */  mov     0x8(%esp),%ecx\n  /* 4fc */  mov     %esi,%eax\n  /* 4fe */  jmp     .L3df\n.L503:\n  /* 503 */  movb    $0x0,(%esi)\n  /* 506 */  jmp     .L2ce\n.L50b:\n  /* 50b */  movw    $0x0,(%esi)\n  /* 510 */  add     $0x2,%esi\n  /* 513 */  test    $0x1,%dl\n  /* 516 */  je      .L2ce\n  /* 51c */  jmp     .L503\n.L51e:\n  /* 51e */  movl    $0x0,(%esi)\n  /* 524 */  add     $0x4,%esi\n  /* 527 */  test    $0x2,%dl\n  /* 52a */  je      .L2c5\n  /* 530 */  jmp     .L50b\n.L532:\n  /* 532 */  movl    $0x0,(%esp)\n  /* 539 */  mov     $0xffffffff,%eax\n  /* 53e */  mov     %eax,0x24(%esp)\n  /* 542 */  jmp     .L90\n.L547:\n  /* 547 */  mov     (%esp),%eax\n  /* 54a */  jmp     .L124\n.L54f:\n  /* 54f */  movb    $0x0,0xb3c(%ebx)\n  /* 556 */  lea     0xb3d(%ebx),%esi\n  /* 55c */  mov     $0x1f,%edx\n  /* 561 */  test    $0x2,%esi\n  /* 567 */  je      .L294\n.L56d:\n  /* 56d */  movw    $0x0,(%esi)\n  /* 572 */  sub     $0x2,%edx\n  /* 575 */  add     $0x2,%esi\n  /* 578 */  jmp     .L294\n","c":"#include <ctype.h>\n#include <stdio.h>\n#include \"deflate.h\"\n#define DIST_CODE_LEN 512\n#include \"trees.h\"\n\n#define smaller(tree, n, m, depth) \\\n   (tree[n].Freq < tree[m].Freq || \\\n   (tree[n].Freq == tree[m].Freq && depth[n] <= depth[m]))\n\nstatic __attribute__((noinline)) void pqdownheap(deflate_state *s, ct_data *tree, int k)\n{\n    int v = s->heap[k];\n    int j = k << 1;\n    while (j <= s->heap_len) {\n        if (j < s->heap_len &&\n            smaller(tree, s->heap[j+1], s->heap[j], s->depth)) {\n            j++;\n        }\n        if (smaller(tree, v, s->heap[j], s->depth)) break;\n        s->heap[k] = s->heap[j];  k = j;\n        j <<= 1;\n    }\n    s->heap[k] = v;\n}\n\nstruct static_tree_desc_s {\n    const ct_data *static_tree;\n    const intf *extra_bits;\n    int extra_base;\n    int elems;\n    int max_length;\n};\n\n#define SMALLEST 1\n\nstatic void gen_bitlen(deflate_state *s, tree_desc *desc)\n{\n    ct_data *tree        = desc->dyn_tree;\n    int max_code         = desc->max_code;\n    const ct_data *stree = desc->stat_desc->static_tree;\n    const intf *extra    = desc->stat_desc->extra_bits;\n    int base             = desc->stat_desc->extra_base;\n    int max_length       = desc->stat_desc->max_length;\n    int h;\n    int n, m;\n    int bits;\n    int xbits;\n    ush f;\n    int overflow = 0;\n\n    for (bits = 0; bits <= MAX_BITS; bits++) s->bl_count[bits] = 0;\n\n    tree[s->heap[s->heap_max]].Len = 0;\n\n    for (h = s->heap_max+1; h < HEAP_SIZE; h++) {\n        n = s->heap[h];\n        bits = tree[tree[n].Dad].Len + 1;\n        if (bits > max_length) bits = max_length, overflow++;\n        tree[n].Len = (ush)bits;\n        if (n > max_code) continue;\n        s->bl_count[bits]++;\n        xbits = 0;\n        if (n >= base) xbits = extra[n-base];\n        f = tree[n].Freq;\n        s->opt_len += (ulg)f * (unsigned)(bits + xbits);\n        if (stree) s->static_len += (ulg)f * (unsigned)(stree[n].Len + xbits);\n    }\n    if (overflow == 0) return;\n\n    do {\n        bits = max_length-1;\n        while (s->bl_count[bits] == 0) bits--;\n        s->bl_count[bits]--;\n        s->bl_count[bits+1] += 2;\n        s->bl_count[max_length]--;\n        overflow -= 2;\n    } while (overflow > 0);\n\n    for (bits = max_length; bits != 0; bits--) {\n        n = s->bl_count[bits];\n        while (n != 0) {\n            m = s->heap[--h];\n            if (m > max_code) continue;\n            if (tree[m].Len != (unsigned) bits) {\n                s->opt_len += ((ulg)bits - tree[m].Len) * tree[m].Freq;\n                tree[m].Len = (ush)bits;\n            }\n            n--;\n        }\n    }\n}\n\nstatic unsigned bi_reverse(unsigned code, int len);\n\n\nstatic void gen_codes(ct_data *tree, int max_code, ushf *bl_count)\n{\n    ush next_code[MAX_BITS+1];\n    unsigned code = 0;\n    int bits;\n    int n;\n    /* keep */\n\n    for (bits = 1; bits <= MAX_BITS; bits++) {\n        code = (code + bl_count[bits-1]) << 1;\n        next_code[bits] = (ush)code;\n    }\n    for (n = 0;  n <= max_code; n++) {\n        int len = tree[n].Len;\n        if (len == 0) continue;\n        tree[n].Code = (ush)bi_reverse(next_code[len]++, len);\n    }\n    Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,\n            \"inconsistent bit counts\");\n}\n\n__attribute__((regparm(3))) void build_tree(deflate_state *s, tree_desc *desc)\n{\n    ct_data *tree         = desc->dyn_tree;\n    const ct_data *stree  = desc->stat_desc->static_tree;\n    int elems             = desc->stat_desc->elems;\n    int n, m;\n    int max_code = -1;\n    int node;\n\n    s->heap_len = 0, s->heap_max = HEAP_SIZE;\n\n    for (n = 0; n < elems; n++) {\n        if (tree[n].Freq != 0) {\n            s->heap[++(s->heap_len)] = max_code = n;\n            s->depth[n] = 0;\n        } else {\n            tree[n].Len = 0;\n        }\n    }\n\n    while (s->heap_len < 2) {\n        node = s->heap[++(s->heap_len)] = (max_code < 2 ? ++max_code : 0);\n        tree[node].Freq = 1;\n        s->depth[node] = 0;\n        s->opt_len--;\n        if (stree) s->static_len -= stree[node].Len;\n    }\n    desc->max_code = max_code;\n\n    for (n = s->heap_len/2; n >= 1; n--) pqdownheap(s, tree, n);\n\n    node = elems;\n    do {\n        n = s->heap[SMALLEST];\n        s->heap[SMALLEST] = s->heap[s->heap_len--];\n        pqdownheap(s, tree, SMALLEST);\n\n        m = s->heap[SMALLEST];\n\n        s->heap[--(s->heap_max)] = n;\n        s->heap[--(s->heap_max)] = m;\n\n        tree[node].Freq = tree[n].Freq + tree[m].Freq;\n        s->depth[node] = (uch)((s->depth[n] >= s->depth[m] ?\n                                s->depth[n] : s->depth[m]) + 1);\n        tree[m].Dad = (ush)node;\n        tree[n].Dad = (ush)node;\n        s->heap[SMALLEST] = node++;\n        pqdownheap(s, tree, SMALLEST);\n\n    } while (s->heap_len >= 2);\n\n    s->heap[--(s->heap_max)] = s->heap[SMALLEST];\n\n    gen_bitlen(s, (tree_desc *)desc);\n\n    gen_codes((ct_data *)tree, max_code, s->bl_count);\n}\n\nstatic unsigned bi_reverse(unsigned code, int len)\n{\n    register unsigned res = 0;\n    do {\n        res |= code & 1;\n        code >>= 1, res <<= 1;\n    } while (--len > 0);\n    return res >> 1;\n}\n","size":1405,"score":100,"agent":"kuncc/3","pid":4,"session":1818,"ts":1791752983140}
{"target":"zlib","license":"Zlib","toolchain":"gcc-i686-o2","fn":1788,"symbol":"inflate","file":"inflate.c","asm":"# inflate  (TU inflate.c, section .text, 9026 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflate:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x7c,%esp\n  /* 007 */  mov     0x90(%esp),%eax\n  /* 00e */  call    inflateStateCheck\n  /* 013 */  mov     %eax,0x3c(%esp)\n  /* 017 */  test    %eax,%eax\n  /* 019 */  jne     .L1db\n  /* 01f */  mov     0x90(%esp),%eax\n  /* 026 */  mov     0xc(%eax),%eax\n  /* 029 */  mov     %eax,0x40(%esp)\n  /* 02d */  test    %eax,%eax\n  /* 02f */  je      .L1db\n  /* 035 */  mov     0x90(%esp),%eax\n  /* 03c */  mov     (%eax),%ebp\n  /* 03e */  test    %ebp,%ebp\n  /* 040 */  je      .L1d0\n.L46:\n  /* 046 */  mov     0x90(%esp),%eax\n  /* 04d */  mov     0x1c(%eax),%eax\n  /* 050 */  mov     %eax,0x2c(%esp)\n  /* 054 */  mov     0x4(%eax),%eax\n  /* 057 */  cmp     $0x3f3f,%eax\n  /* 05c */  jne     .L6e\n  /* 05e */  mov     0x2c(%esp),%eax\n  /* 062 */  movl    $0x3f40,0x4(%eax)\n  /* 069 */  mov     $0x3f40,%eax\n.L6e:\n  /* 06e */  mov     0x2c(%esp),%ebx\n  /* 072 */  mov     0x90(%esp),%esi\n  /* 079 */  mov     0x90(%esp),%edi\n  /* 080 */  mov     0x3c(%ebx),%ecx\n  /* 083 */  mov     0x10(%esi),%esi\n  /* 086 */  mov     0x4(%edi),%edi\n  /* 089 */  mov     0x40(%ebx),%ebx\n  /* 08c */  mov     %ecx,0x34(%esp)\n  /* 090 */  mov     %esi,0x38(%esp)\n  /* 094 */  mov     %esi,0x44(%esp)\n  /* 098 */  mov     %ebx,0x30(%esp)\n  /* 09c */  mov     %edi,%ebx\n  /* 09e */  mov     %edi,0x48(%esp)\n.La2:\n  /* 0a2 */  sub     $0x3f34,%eax\n  /* 0a7 */  cmp     $0x1e,%eax\n  /* 0aa */  ja      .L1db\n  /* 0b0 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 0b7 */  nop\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %edx,0x34(%esp)\n.Lc4:\n  /* 0c4 */  mov     0x34(%esp),%eax\n  /* 0c8 */  mov     0x2c(%esp),%esi\n  /* 0cc */  mov     0x90(%esp),%edi\n  /* 0d3 */  bswap   %eax\n  /* 0d5 */  mov     %eax,0x1c(%esi)\n  /* 0d8 */  mov     %eax,0x30(%edi)\n  /* 0db */  xor     %eax,%eax\n  /* 0dd */  mov     %eax,0x30(%esp)\n  /* 0e1 */  xor     %eax,%eax\n  /* 0e3 */  movl    $0x3f3e,0x4(%esi)\n  /* 0ea */  mov     %eax,0x34(%esp)\n  /* 0ee */  mov     0x2c(%esp),%eax\n  /* 0f2 */  mov     0x10(%eax),%eax\n  /* 0f5 */  test    %eax,%eax\n  /* 0f7 */  je      .L1f96\n  /* 0fd */  movl    $0x0,(%esp)\n  /* 104 */  xor     %esi,%esi\n  /* 106 */  xor     %edi,%edi\n  /* 108 */  mov     %esi,0x8(%esp)\n  /* 10c */  mov     %edi,0x4(%esp)\n  /* 110 */  call    adler32\n  /* 115 */  mov     0x2c(%esp),%esi\n  /* 119 */  mov     0x90(%esp),%edi\n  /* 120 */  mov     %eax,0x1c(%esi)\n  /* 123 */  mov     %eax,0x30(%edi)\n  /* 126 */  movl    $0x3f3f,0x4(%esi)\n  /* 12d */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  mov     0x94(%esp),%eax\n  /* 137 */  sub     $0x5,%eax\n  /* 13a */  cmp     $0x1,%eax\n  /* 13d */  jbe     .L1508\n.L143:\n  /* 143 */  mov     0x2c(%esp),%eax\n  /* 147 */  mov     0x8(%eax),%ecx\n  /* 14a */  test    %ecx,%ecx\n  /* 14c */  je      .L2e8\n  /* 152 */  mov     0x30(%esp),%eax\n  /* 156 */  mov     0x48(%esp),%edi\n  /* 15a */  mov     %eax,%ecx\n  /* 15c */  and     $0xfffffff8,%eax\n  /* 15f */  mov     %eax,0x30(%esp)\n  /* 163 */  and     $0x7,%ecx\n  /* 166 */  mov     0x2c(%esp),%eax\n  /* 16a */  shrl    %cl,0x34(%esp)\n  /* 16e */  movl    $0x3f4e,0x4(%eax)\n.L175:\n  /* 175 */  mov     0x2c(%esp),%eax\n  /* 179 */  mov     0xc(%eax),%edx\n  /* 17c */  test    %edx,%edx\n  /* 17e */  je      .L1330\n  /* 184 */  mov     0x30(%esp),%ecx\n  /* 188 */  cmp     $0x1f,%ecx\n  /* 18b */  ja      .L17c1\n  /* 191 */  mov     %edx,%esi\n  /* 193 */  mov     0x34(%esp),%edx\n  /* 197 */  jmp     .L1b6\n  /* 199 */  lea     0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  movzbl  0x0(%ebp),%eax\n  /* 1a4 */  inc     %ebp\n  /* 1a5 */  dec     %ebx\n  /* 1a6 */  shl     %cl,%eax\n  /* 1a8 */  add     $0x8,%ecx\n  /* 1ab */  add     %eax,%edx\n  /* 1ad */  cmp     $0x1f,%ecx\n  /* 1b0 */  ja      .L17b7\n.L1b6:\n  /* 1b6 */  test    %ebx,%ebx\n  /* 1b8 */  jne     .L1a0\n.L1ba:\n  /* 1ba */  mov     %edx,0x34(%esp)\n  /* 1be */  mov     %ecx,0x30(%esp)\n  /* 1c2 */  jmp     .L460\n  /* 1c7 */  nop\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  mov     0x4(%eax),%eax\n  /* 1d3 */  test    %eax,%eax\n  /* 1d5 */  je      .L46\n.L1db:\n  /* 1db */  mov     $0xfffffffe,%ebx\n  /* 1e0 */  mov     %ebx,0x3c(%esp)\n  /* 1e4 */  jmp     .L5e6\n.L1e9:\n  /* 1e9 */  mov     0x2c(%esp),%esi\n  /* 1ed */  cmpl    $0x6,0x94(%esp)\n  /* 1f5 */  movl    $lenfix.1,0x50(%esi)\n  /* 1fc */  movl    $0x9,0x58(%esi)\n  /* 203 */  movl    $distfix.0,0x54(%esi)\n  /* 20a */  movl    $0x5,0x5c(%esi)\n  /* 211 */  movl    $0x3f47,0x4(%esi)\n  /* 218 */  je      .L2288\n  /* 21e */  shrl    $0x3,0x34(%esp)\n  /* 223 */  mov     %eax,%ebp\n  /* 225 */  subl    $0x3,0x30(%esp)\n  /* 22a */  lea     0x0(%esi),%esi\n.L230:\n  /* 230 */  mov     0x2c(%esp),%eax\n  /* 234 */  movl    $0x3f48,0x4(%eax)\n.L23b:\n  /* 23b */  cmp     $0x5,%ebx\n  /* 23e */  jbe     .Lf30\n  /* 244 */  mov     0x44(%esp),%eax\n  /* 248 */  cmp     $0x101,%eax\n  /* 24d */  jbe     .Lf30\n  /* 253 */  mov     0x90(%esp),%esi\n  /* 25a */  mov     0x40(%esp),%edi\n  /* 25e */  mov     %eax,0x10(%esi)\n  /* 261 */  mov     0x34(%esp),%eax\n  /* 265 */  mov     %edi,0xc(%esi)\n  /* 268 */  mov     0x2c(%esp),%edi\n  /* 26c */  mov     %ebp,(%esi)\n  /* 26e */  mov     %ebx,0x4(%esi)\n  /* 271 */  mov     %eax,0x3c(%edi)\n  /* 274 */  mov     0x30(%esp),%eax\n  /* 278 */  mov     %eax,0x40(%edi)\n  /* 27b */  mov     0x38(%esp),%eax\n  /* 27f */  mov     %esi,(%esp)\n  /* 282 */  mov     %eax,0x4(%esp)\n  /* 286 */  call    inflate_fast\n  /* 28b */  mov     0x90(%esp),%eax\n  /* 292 */  mov     0xc(%eax),%eax\n  /* 295 */  mov     %eax,0x40(%esp)\n  /* 299 */  mov     0x90(%esp),%eax\n  /* 2a0 */  mov     0x10(%eax),%eax\n  /* 2a3 */  mov     %eax,0x44(%esp)\n  /* 2a7 */  mov     0x90(%esp),%eax\n  /* 2ae */  mov     (%eax),%ebp\n  /* 2b0 */  mov     0x4(%eax),%ebx\n  /* 2b3 */  mov     0x3c(%edi),%eax\n  /* 2b6 */  mov     %eax,0x34(%esp)\n  /* 2ba */  mov     0x40(%edi),%eax\n  /* 2bd */  mov     %eax,0x30(%esp)\n  /* 2c1 */  mov     0x4(%edi),%eax\n  /* 2c4 */  cmp     $0x3f3f,%eax\n  /* 2c9 */  jne     .La2\n  /* 2cf */  mov     0x2c(%esp),%eax\n  /* 2d3 */  mov     $0xffffffff,%esi\n  /* 2d8 */  mov     %esi,0x1bc8(%eax)\n  /* 2de */  jmp     .L130\n  /* 2e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2e8:\n  /* 2e8 */  cmpl    $0x2,0x30(%esp)\n  /* 2ed */  mov     %ebp,%eax\n  /* 2ef */  ja      .L311\n  /* 2f1 */  test    %ebx,%ebx\n  /* 2f3 */  je      .L16b0\n  /* 2f9 */  movzbl  0x30(%esp),%ecx\n  /* 2fe */  lea     0x1(%ebp),%eax\n  /* 301 */  dec     %ebx\n  /* 302 */  movzbl  0x0(%ebp),%edx\n  /* 306 */  addl    $0x8,0x30(%esp)\n  /* 30b */  shl     %cl,%edx\n  /* 30d */  add     %edx,0x34(%esp)\n.L311:\n  /* 311 */  mov     0x34(%esp),%ecx\n  /* 315 */  mov     0x2c(%esp),%esi\n  /* 319 */  mov     %ecx,%edx\n  /* 31b */  and     $0x1,%edx\n  /* 31e */  mov     %edx,0x8(%esi)\n  /* 321 */  mov     %ecx,%edx\n  /* 323 */  shr     $1,%edx\n  /* 325 */  and     $0x3,%edx\n  /* 328 */  cmp     $0x2,%edx\n  /* 32b */  je      .Lc3f\n  /* 331 */  cmp     $0x3,%edx\n  /* 334 */  je      .L1ade\n  /* 33a */  dec     %edx\n  /* 33b */  je      .L1e9\n  /* 341 */  subl    $0x3,0x30(%esp)\n  /* 346 */  mov     %eax,%ebp\n  /* 348 */  shr     $0x3,%ecx\n  /* 34b */  movl    $0x3f41,0x4(%esi)\n  /* 352 */  mov     %ecx,0x34(%esp)\n  /* 356 */  xchg    %ax,%ax\n  /* 358 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 360 */  mov     0x30(%esp),%eax\n  /* 364 */  mov     %eax,%ecx\n  /* 366 */  and     $0x7,%ecx\n  /* 369 */  shrl    %cl,0x34(%esp)\n  /* 36d */  mov     %eax,%ecx\n  /* 36f */  and     $0xfffffff8,%ecx\n  /* 372 */  mov     %ecx,0x30(%esp)\n  /* 376 */  cmp     $0x1f,%ecx\n  /* 379 */  mov     0x34(%esp),%edx\n  /* 37d */  jbe     .L3b6\n  /* 37f */  jmp     .L157d\n  /* 384 */  jmp     .L3a0\n  /* 386 */  xchg    %ax,%ax\n  /* 388 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 390 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 398 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3a0:\n  /* 3a0 */  movzbl  0x0(%ebp),%eax\n  /* 3a4 */  inc     %ebp\n  /* 3a5 */  dec     %ebx\n  /* 3a6 */  shl     %cl,%eax\n  /* 3a8 */  add     $0x8,%ecx\n  /* 3ab */  add     %eax,%edx\n  /* 3ad */  cmp     $0x1f,%ecx\n  /* 3b0 */  ja      .L1570\n.L3b6:\n  /* 3b6 */  test    %ebx,%ebx\n  /* 3b8 */  jne     .L3a0\n  /* 3ba */  lea     0x0(%esi),%esi\n.L3c0:\n  /* 3c0 */  mov     %edx,0x34(%esp)\n  /* 3c4 */  mov     0x48(%esp),%edi\n  /* 3c8 */  mov     %ecx,0x30(%esp)\n  /* 3cc */  jmp     .L460\n  /* 3d1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 3d8 */  mov     0x2c(%esp),%eax\n  /* 3dc */  mov     0x4c(%eax),%edx\n.L3df:\n  /* 3df */  test    %edx,%edx\n  /* 3e1 */  jne     .L16e8\n.L3e7:\n  /* 3e7 */  mov     0x2c(%esp),%eax\n  /* 3eb */  movl    $0x3f4c,0x4(%eax)\n  /* 3f2 */  mov     0x44(%esp),%esi\n  /* 3f6 */  test    %esi,%esi\n  /* 3f8 */  je      .L1508\n  /* 3fe */  mov     0x2c(%esp),%ecx\n  /* 402 */  mov     0x38(%esp),%edi\n  /* 406 */  mov     0x48(%ecx),%eax\n  /* 409 */  mov     %edi,%edx\n  /* 40b */  sub     %esi,%edx\n  /* 40d */  cmp     %eax,%edx\n  /* 40f */  jae     .L1518\n  /* 415 */  lea     (%eax,%esi,1),%edx\n  /* 418 */  mov     %edx,%eax\n  /* 41a */  sub     %edi,%eax\n  /* 41c */  cmp     %eax,0x30(%ecx)\n  /* 41f */  jae     .L1240\n  /* 425 */  mov     0x1bc4(%ecx),%esi\n  /* 42b */  test    %esi,%esi\n  /* 42d */  je      .L1240\n  /* 433 */  mov     0x90(%esp),%eax\n  /* 43a */  mov     0x48(%esp),%edi\n  /* 43e */  movl    $\"invalid distance too far back\",0x18(%eax)\n  /* 445 */  movl    $0x3f51,0x4(%ecx)\n.L44c:\n  /* 44c */  mov     $0xfffffffd,%eax\n  /* 451 */  mov     %eax,0x3c(%esp)\n  /* 455 */  lea     0x0(%esi),%esi\n  /* 458 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L460:\n  /* 460 */  mov     0x90(%esp),%eax\n  /* 467 */  mov     0x40(%esp),%esi\n  /* 46b */  mov     %ebx,0x4(%eax)\n  /* 46e */  mov     %esi,0xc(%eax)\n  /* 471 */  mov     0x44(%esp),%esi\n  /* 475 */  mov     %ebp,(%eax)\n  /* 477 */  mov     %esi,0x10(%eax)\n  /* 47a */  mov     0x2c(%esp),%eax\n  /* 47e */  mov     0x34(%esp),%esi\n  /* 482 */  mov     0x2c(%eax),%ebx\n  /* 485 */  mov     %esi,0x3c(%eax)\n  /* 488 */  mov     0x30(%esp),%esi\n  /* 48c */  test    %ebx,%ebx\n  /* 48e */  mov     %esi,0x40(%eax)\n  /* 491 */  mov     0x90(%esp),%esi\n  /* 498 */  mov     0x10(%esi),%edx\n  /* 49b */  jne     .L4d0\n  /* 49d */  cmp     %edx,0x38(%esp)\n  /* 4a1 */  je      .Ld40\n  /* 4a7 */  mov     0x4(%eax),%eax\n  /* 4aa */  cmp     $0x3f50,%eax\n  /* 4af */  ja      .L4f8\n  /* 4b1 */  cmp     $0x3f4d,%eax\n  /* 4b6 */  jbe     .L4d0\n  /* 4b8 */  cmpl    $0x4,0x94(%esp)\n  /* 4c0 */  je      .L4f8\n  /* 4c2 */  lea     0x0(%esi),%esi\n  /* 4c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4d0:\n  /* 4d0 */  mov     0x38(%esp),%ecx\n  /* 4d4 */  mov     0x90(%esp),%eax\n  /* 4db */  sub     %edx,%ecx\n  /* 4dd */  mov     0x40(%esp),%edx\n  /* 4e1 */  call    updatewindow\n  /* 4e6 */  test    %eax,%eax\n  /* 4e8 */  jne     .L12c2\n  /* 4ee */  mov     0x90(%esp),%eax\n  /* 4f5 */  mov     0x10(%eax),%edx\n.L4f8:\n  /* 4f8 */  mov     0x90(%esp),%eax\n  /* 4ff */  mov     %edi,%esi\n  /* 501 */  mov     0x38(%esp),%ebx\n  /* 505 */  mov     0x4(%eax),%ecx\n  /* 508 */  sub     %edx,%ebx\n  /* 50a */  add     %ebx,0x14(%eax)\n  /* 50d */  sub     %ecx,%esi\n  /* 50f */  add     %esi,0x8(%eax)\n  /* 512 */  mov     0x2c(%esp),%eax\n  /* 516 */  add     %ebx,0x20(%eax)\n  /* 519 */  movzbl  0xc(%eax),%eax\n  /* 51d */  mov     %al,0x30(%esp)\n  /* 521 */  shr     $0x2,%al\n  /* 524 */  test    $0x1,%al\n  /* 526 */  je      .Ld20\n  /* 52c */  test    %ebx,%ebx\n  /* 52e */  je      .Ld20\n  /* 534 */  mov     0x90(%esp),%eax\n  /* 53b */  mov     0x38(%esp),%ecx\n  /* 53f */  mov     0xc(%eax),%edi\n  /* 542 */  sub     %ecx,%edx\n  /* 544 */  add     %edi,%edx\n  /* 546 */  mov     0x2c(%esp),%edi\n  /* 54a */  mov     0x14(%edi),%ebp\n  /* 54d */  mov     0x1c(%edi),%eax\n  /* 550 */  mov     %ebx,0x8(%esp)\n  /* 554 */  mov     %edx,0x4(%esp)\n  /* 558 */  test    %ebp,%ebp\n  /* 55a */  mov     %eax,(%esp)\n  /* 55d */  je      .Ld60\n  /* 563 */  call    crc32\n.L568:\n  /* 568 */  mov     0x2c(%esp),%edi\n  /* 56c */  mov     0x90(%esp),%ecx\n  /* 573 */  mov     %eax,0x1c(%edi)\n  /* 576 */  mov     %eax,0x30(%ecx)\n  /* 579 */  mov     0x40(%edi),%eax\n  /* 57c */  mov     %eax,0x30(%esp)\n.L580:\n  /* 580 */  mov     0x2c(%esp),%edi\n  /* 584 */  xor     %eax,%eax\n  /* 586 */  mov     0x30(%esp),%edx\n  /* 58a */  mov     0x8(%edi),%ebp\n  /* 58d */  mov     0x4(%edi),%ecx\n  /* 590 */  test    %ebp,%ebp\n  /* 592 */  setne   %al\n  /* 595 */  shl     $0x6,%eax\n  /* 598 */  add     %edx,%eax\n  /* 59a */  cmp     $0x3f3f,%ecx\n  /* 5a0 */  je      .Ld30\n  /* 5a6 */  cmp     $0x3f47,%ecx\n  /* 5ac */  sete    %dl\n  /* 5af */  cmp     $0x3f42,%ecx\n  /* 5b5 */  sete    %cl\n  /* 5b8 */  or      %cl,%dl\n  /* 5ba */  movzbl  %dl,%edx\n  /* 5bd */  shl     $0x8,%edx\n  /* 5c0 */  add     %edx,%eax\n.L5c2:\n  /* 5c2 */  mov     0x90(%esp),%edi\n  /* 5c9 */  or      %ebx,%esi\n  /* 5cb */  mov     %eax,0x2c(%edi)\n  /* 5ce */  je      .L5da\n  /* 5d0 */  cmpl    $0x4,0x94(%esp)\n  /* 5d8 */  jne     .L5e6\n.L5da:\n  /* 5da */  mov     0x3c(%esp),%esi\n  /* 5de */  test    %esi,%esi\n  /* 5e0 */  je      .L195f\n.L5e6:\n  /* 5e6 */  mov     0x3c(%esp),%eax\n  /* 5ea */  add     $0x7c,%esp\n  /* 5ed */  pop     %ebx\n  /* 5ee */  pop     %esi\n  /* 5ef */  pop     %edi\n  /* 5f0 */  pop     %ebp\n  /* 5f1 */  ret\n  /* 5f2 */  lea     0x0(%esi),%esi\n  /* 5f8 */  mov     0x2c(%esp),%eax\n  /* 5fc */  mov     0x4c(%eax),%edx\n.L5ff:\n  /* 5ff */  test    %edx,%edx\n  /* 601 */  jne     .L12e0\n  /* 607 */  mov     0x2c(%esp),%eax\n  /* 60b */  mov     0x44(%eax),%eax\n.L60e:\n  /* 60e */  mov     0x2c(%esp),%esi\n  /* 612 */  mov     %eax,0x1bcc(%esi)\n  /* 618 */  movl    $0x3f4a,0x4(%esi)\n  /* 61f */  mov     0x2c(%esp),%eax\n  /* 623 */  mov     0x30(%esp),%edx\n  /* 627 */  mov     0x5c(%eax),%ecx\n  /* 62a */  mov     0x54(%eax),%esi\n  /* 62d */  mov     $0xffffffff,%eax\n  /* 632 */  shl     %cl,%eax\n  /* 634 */  not     %eax\n  /* 636 */  mov     %eax,%edi\n  /* 638 */  mov     0x34(%esp),%eax\n  /* 63c */  and     %edi,%eax\n  /* 63e */  lea     (%esi,%eax,4),%ecx\n  /* 641 */  movzbl  0x1(%ecx),%eax\n  /* 645 */  mov     %al,0x5c(%esp)\n  /* 649 */  cmp     %eax,%edx\n  /* 64b */  mov     %eax,0x50(%esp)\n  /* 64f */  jae     .L1bac\n  /* 655 */  mov     %edi,0x30(%esp)\n  /* 659 */  mov     %edx,%ecx\n  /* 65b */  mov     %ebx,%edi\n  /* 65d */  mov     %esi,0x4c(%esp)\n  /* 661 */  mov     0x34(%esp),%ebx\n  /* 665 */  jmp     .L69a\n  /* 667 */  nop\n  /* 668 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L670:\n  /* 670 */  movzbl  0x0(%ebp),%eax\n  /* 674 */  inc     %ebp\n  /* 675 */  dec     %edi\n  /* 676 */  mov     0x4c(%esp),%esi\n  /* 67a */  shl     %cl,%eax\n  /* 67c */  add     $0x8,%ecx\n  /* 67f */  add     %eax,%ebx\n  /* 681 */  mov     0x30(%esp),%eax\n  /* 685 */  and     %ebx,%eax\n  /* 687 */  lea     (%esi,%eax,4),%esi\n  /* 68a */  movzbl  0x1(%esi),%eax\n  /* 68e */  mov     %eax,0x50(%esp)\n  /* 692 */  cmp     %eax,%ecx\n  /* 694 */  jae     .Lfb0\n.L69a:\n  /* 69a */  test    %edi,%edi\n  /* 69c */  jne     .L670\n  /* 69e */  mov     %ebx,0x34(%esp)\n  /* 6a2 */  mov     %edi,%ebx\n  /* 6a4 */  mov     0x48(%esp),%edi\n  /* 6a8 */  mov     %ecx,0x30(%esp)\n  /* 6ac */  jmp     .L460\n  /* 6b1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 6b8 */  mov     0x2c(%esp),%eax\n  /* 6bc */  mov     0x48(%esp),%edi\n  /* 6c0 */  mov     0xc(%eax),%edx\n  /* 6c3 */  test    %edx,%edx\n  /* 6c5 */  je      .L1330\n  /* 6cb */  mov     0x14(%eax),%ecx\n  /* 6ce */  test    %ecx,%ecx\n  /* 6d0 */  je      .L1330\n  /* 6d6 */  cmpl    $0x1f,0x30(%esp)\n  /* 6db */  ja      .L11aa\n  /* 6e1 */  mov     %edx,%esi\n  /* 6e3 */  mov     0x30(%esp),%ecx\n  /* 6e7 */  mov     0x34(%esp),%edx\n  /* 6eb */  jmp     .L716\n  /* 6ed */  lea     0x0(%esi),%esi\n  /* 6f0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 6f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L700:\n  /* 700 */  movzbl  0x0(%ebp),%eax\n  /* 704 */  inc     %ebp\n  /* 705 */  dec     %ebx\n  /* 706 */  shl     %cl,%eax\n  /* 708 */  add     $0x8,%ecx\n  /* 70b */  add     %eax,%edx\n  /* 70d */  cmp     $0x1f,%ecx\n  /* 710 */  ja      .L11a0\n.L716:\n  /* 716 */  test    %ebx,%ebx\n  /* 718 */  jne     .L700\n  /* 71a */  jmp     .L1ba\n  /* 71f */  nop\n  /* 720 */  cmpl    $0x1f,0x30(%esp)\n  /* 725 */  ja      .Lc4\n  /* 72b */  mov     0x34(%esp),%edx\n  /* 72f */  mov     0x30(%esp),%ecx\n  /* 733 */  jmp     .L756\n  /* 735 */  lea     0x0(%esi),%esi\n  /* 738 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L740:\n  /* 740 */  movzbl  0x0(%ebp),%eax\n  /* 744 */  inc     %ebp\n  /* 745 */  dec     %ebx\n  /* 746 */  shl     %cl,%eax\n  /* 748 */  add     $0x8,%ecx\n  /* 74b */  add     %eax,%edx\n  /* 74d */  cmp     $0x1f,%ecx\n  /* 750 */  ja      .Lc0\n.L756:\n  /* 756 */  test    %ebx,%ebx\n  /* 758 */  jne     .L740\n  /* 75a */  jmp     .L3c0\n  /* 75f */  nop\n  /* 760 */  mov     0x2c(%esp),%eax\n  /* 764 */  mov     0x14(%eax),%eax\n.L767:\n  /* 767 */  test    $0x10,%ah\n  /* 76a */  jne     .Ldd0\n  /* 770 */  mov     0x2c(%esp),%esi\n  /* 774 */  mov     0x24(%esi),%edx\n  /* 777 */  test    %edx,%edx\n  /* 779 */  je      .L782\n  /* 77b */  movl    $0x0,0x24(%edx)\n.L782:\n  /* 782 */  mov     0x2c(%esp),%edi\n  /* 786 */  movl    $0x3f3c,0x4(%edi)\n.L78d:\n  /* 78d */  test    $0x2,%ah\n  /* 790 */  jne     .Ld70\n.L796:\n  /* 796 */  mov     0x2c(%esp),%edi\n  /* 79a */  mov     0x24(%edi),%edx\n  /* 79d */  test    %edx,%edx\n  /* 79f */  je      .L7b1\n  /* 7a1 */  movl    $0x1,0x30(%edx)\n  /* 7a8 */  sar     $0x9,%eax\n  /* 7ab */  and     $0x1,%eax\n  /* 7ae */  mov     %eax,0x2c(%edx)\n.L7b1:\n  /* 7b1 */  movl    $0x0,(%esp)\n  /* 7b8 */  xor     %eax,%eax\n  /* 7ba */  mov     %eax,0x8(%esp)\n  /* 7be */  xor     %eax,%eax\n  /* 7c0 */  mov     %eax,0x4(%esp)\n  /* 7c4 */  call    crc32\n  /* 7c9 */  mov     0x2c(%esp),%edi\n  /* 7cd */  mov     0x90(%esp),%esi\n  /* 7d4 */  mov     %eax,0x1c(%edi)\n  /* 7d7 */  mov     %eax,0x30(%esi)\n  /* 7da */  movl    $0x3f3f,0x4(%edi)\n  /* 7e1 */  jmp     .L130\n  /* 7e6 */  xchg    %ax,%ax\n  /* 7e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 7f0 */  mov     0x2c(%esp),%eax\n  /* 7f4 */  mov     0xc(%eax),%edx\n  /* 7f7 */  test    %edx,%edx\n  /* 7f9 */  jne     .L171e\n  /* 7ff */  mov     0x2c(%esp),%eax\n  /* 803 */  movl    $0x3f40,0x4(%eax)\n  /* 80a */  jmp     .L143\n  /* 80f */  nop\n  /* 810 */  mov     0x30(%esp),%ecx\n  /* 814 */  cmp     $0x1f,%ecx\n  /* 817 */  ja      .L1534\n  /* 81d */  mov     0x34(%esp),%edx\n  /* 821 */  jmp     .L856\n  /* 823 */  jmp     .L840\n  /* 825 */  lea     0x0(%esi),%esi\n  /* 828 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 830 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 838 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L840:\n  /* 840 */  movzbl  0x0(%ebp),%eax\n  /* 844 */  inc     %ebp\n  /* 845 */  dec     %ebx\n  /* 846 */  shl     %cl,%eax\n  /* 848 */  add     $0x8,%ecx\n  /* 84b */  add     %eax,%edx\n  /* 84d */  cmp     $0x1f,%ecx\n  /* 850 */  ja      .L1530\n.L856:\n  /* 856 */  test    %ebx,%ebx\n  /* 858 */  jne     .L840\n  /* 85a */  jmp     .L3c0\n  /* 85f */  nop\n  /* 860 */  mov     0x30(%esp),%ecx\n  /* 864 */  cmp     $0xf,%ecx\n  /* 867 */  ja      .L10fc\n  /* 86d */  mov     0x34(%esp),%edx\n  /* 871 */  jmp     .L896\n  /* 873 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 878 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L880:\n  /* 880 */  movzbl  0x0(%ebp),%eax\n  /* 884 */  inc     %ebp\n  /* 885 */  dec     %ebx\n  /* 886 */  shl     %cl,%eax\n  /* 888 */  add     $0x8,%ecx\n  /* 88b */  add     %eax,%edx\n  /* 88d */  cmp     $0xf,%ecx\n  /* 890 */  ja      .L10f8\n.L896:\n  /* 896 */  test    %ebx,%ebx\n  /* 898 */  jne     .L880\n  /* 89a */  jmp     .L3c0\n  /* 89f */  nop\n  /* 8a0 */  mov     0x2c(%esp),%eax\n  /* 8a4 */  mov     0x14(%eax),%edx\n  /* 8a7 */  test    $0x4,%dh\n  /* 8aa */  mov     %edx,%eax\n  /* 8ac */  jne     .L179d\n  /* 8b2 */  mov     0x2c(%esp),%edi\n  /* 8b6 */  mov     0x24(%edi),%edx\n  /* 8b9 */  test    %edx,%edx\n  /* 8bb */  je      .L992\n  /* 8c1 */  movl    $0x0,0x10(%edx)\n  /* 8c8 */  jmp     .L992\n  /* 8cd */  lea     0x0(%esi),%esi\n  /* 8d0 */  mov     0x2c(%esp),%eax\n  /* 8d4 */  mov     0x14(%eax),%eax\n  /* 8d7 */  mov     %eax,%edx\n  /* 8d9 */  and     $0x400,%edx\n.L8df:\n  /* 8df */  test    %edx,%edx\n  /* 8e1 */  je      .L992\n  /* 8e7 */  mov     0x2c(%esp),%edi\n  /* 8eb */  mov     0x44(%edi),%edx\n  /* 8ee */  cmp     %edx,%ebx\n  /* 8f0 */  mov     %edx,%esi\n  /* 8f2 */  cmovbe  %ebx,%esi\n  /* 8f5 */  mov     %esi,0x4c(%esp)\n  /* 8f9 */  test    %esi,%esi\n  /* 8fb */  je      .L983\n  /* 901 */  mov     0x24(%edi),%ecx\n  /* 904 */  test    %ecx,%ecx\n  /* 906 */  je      .L956\n  /* 908 */  mov     0x10(%ecx),%esi\n  /* 90b */  test    %esi,%esi\n  /* 90d */  je      .L956\n  /* 90f */  mov     0x14(%ecx),%edi\n  /* 912 */  mov     0x18(%ecx),%ecx\n  /* 915 */  mov     %edi,0x50(%esp)\n  /* 919 */  sub     %edx,%edi\n  /* 91b */  cmp     %ecx,%edi\n  /* 91d */  jae     .L956\n  /* 91f */  mov     0x4c(%esp),%eax\n  /* 923 */  add     %edi,%eax\n  /* 925 */  mov     %eax,0x54(%esp)\n  /* 929 */  lea     (%ecx,%edx,1),%eax\n  /* 92c */  mov     0x50(%esp),%edx\n  /* 930 */  sub     %edx,%eax\n  /* 932 */  cmp     0x54(%esp),%ecx\n  /* 936 */  mov     %eax,%ecx\n  /* 938 */  lea     (%esi,%edi,1),%edx\n  /* 93b */  mov     %ebp,%esi\n  /* 93d */  cmovae  0x4c(%esp),%ecx\n  /* 942 */  mov     %edx,%edi\n  /* 944 */  cmp     $0x8,%ecx\n  /* 947 */  jae     .L1d22\n.L94d:\n  /* 94d */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 94f */  mov     0x2c(%esp),%eax\n  /* 953 */  mov     0x14(%eax),%eax\n.L956:\n  /* 956 */  test    $0x2,%ah\n  /* 959 */  je      .L969\n  /* 95b */  mov     0x2c(%esp),%eax\n  /* 95f */  testb   $0x4,0xc(%eax)\n  /* 963 */  jne     .L1b53\n.L969:\n  /* 969 */  mov     0x2c(%esp),%esi\n  /* 96d */  mov     0x4c(%esp),%eax\n  /* 971 */  mov     0x44(%esi),%edi\n  /* 974 */  sub     %eax,%ebx\n  /* 976 */  add     %eax,%ebp\n  /* 978 */  mov     %edi,0x4c(%esp)\n  /* 97c */  mov     %edi,%edx\n  /* 97e */  sub     %eax,%edx\n  /* 980 */  mov     %edx,0x44(%esi)\n.L983:\n  /* 983 */  test    %edx,%edx\n  /* 985 */  jne     .L1508\n  /* 98b */  mov     0x2c(%esp),%eax\n  /* 98f */  mov     0x14(%eax),%eax\n.L992:\n  /* 992 */  mov     0x2c(%esp),%esi\n  /* 996 */  movl    $0x0,0x44(%esi)\n  /* 99d */  movl    $0x3f3a,0x4(%esi)\n.L9a4:\n  /* 9a4 */  test    $0x8,%ah\n  /* 9a7 */  jne     .Le80\n  /* 9ad */  mov     0x2c(%esp),%esi\n  /* 9b1 */  mov     0x24(%esi),%edx\n  /* 9b4 */  test    %edx,%edx\n  /* 9b6 */  je      .L9bf\n  /* 9b8 */  movl    $0x0,0x1c(%edx)\n.L9bf:\n  /* 9bf */  mov     0x2c(%esp),%edi\n  /* 9c3 */  movl    $0x0,0x44(%edi)\n  /* 9ca */  movl    $0x3f3b,0x4(%edi)\n  /* 9d1 */  jmp     .L767\n  /* 9d6 */  xchg    %ax,%ax\n  /* 9d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 9e0 */  mov     0x2c(%esp),%eax\n  /* 9e4 */  mov     0x14(%eax),%eax\n  /* 9e7 */  jmp     .L9a4\n  /* 9e9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 9f0 */  mov     0x2c(%esp),%esi\n  /* 9f4 */  mov     0x64(%esi),%eax\n  /* 9f7 */  mov     0x68(%esi),%edx\n  /* 9fa */  mov     0x6c(%esi),%edi\n  /* 9fd */  mov     %eax,0x58(%esp)\n  /* a01 */  add     %edx,%eax\n  /* a03 */  mov     %edi,0x50(%esp)\n  /* a07 */  cmp     %eax,%edi\n  /* a09 */  mov     %eax,0x54(%esp)\n  /* a0d */  jae     .Lab0\n.La13:\n  /* a13 */  mov     0x2c(%esp),%eax\n  /* a17 */  mov     $0xffffffff,%edx\n  /* a1c */  mov     %ebx,%esi\n  /* a1e */  mov     0x34(%esp),%ebx\n  /* a22 */  mov     0x58(%eax),%ecx\n  /* a25 */  mov     0x50(%eax),%edi\n  /* a28 */  mov     0x30(%esp),%eax\n  /* a2c */  shl     %cl,%edx\n  /* a2e */  mov     %edi,0x4c(%esp)\n  /* a32 */  not     %edx\n  /* a34 */  mov     %edx,0x34(%esp)\n  /* a38 */  jmp     .La57\n  /* a3a */  lea     0x0(%esi),%esi\n.La40:\n  /* a40 */  test    %esi,%esi\n  /* a42 */  je      .L10e0\n  /* a48 */  movzbl  0x0(%ebp),%edx\n  /* a4c */  mov     %al,%cl\n  /* a4e */  inc     %ebp\n  /* a4f */  dec     %esi\n  /* a50 */  add     $0x8,%eax\n  /* a53 */  shl     %cl,%edx\n  /* a55 */  add     %edx,%ebx\n.La57:\n  /* a57 */  mov     0x34(%esp),%edx\n  /* a5b */  mov     0x4c(%esp),%edi\n  /* a5f */  and     %ebx,%edx\n  /* a61 */  lea     (%edi,%edx,4),%edi\n  /* a64 */  movzbl  0x1(%edi),%edx\n  /* a68 */  cmp     %edx,%eax\n  /* a6a */  mov     %edx,%ecx\n  /* a6c */  jb      .La40\n  /* a6e */  movzwl  0x2(%edi),%edi\n  /* a72 */  cmp     $0xf,%edi\n  /* a75 */  ja      .L1390\n  /* a7b */  shr     %cl,%ebx\n  /* a7d */  mov     0x50(%esp),%ecx\n  /* a81 */  sub     %edx,%eax\n  /* a83 */  mov     0x2c(%esp),%edx\n  /* a87 */  mov     %ecx,0x30(%esp)\n  /* a8b */  inc     %ecx\n  /* a8c */  mov     %ecx,0x6c(%edx)\n  /* a8f */  mov     %ecx,0x50(%esp)\n  /* a93 */  mov     0x30(%esp),%ecx\n  /* a97 */  mov     %di,0x74(%edx,%ecx,2)\n.La9c:\n  /* a9c */  mov     0x54(%esp),%ecx\n  /* aa0 */  cmp     %ecx,0x50(%esp)\n  /* aa4 */  jb      .La57\n  /* aa6 */  mov     %ebx,0x34(%esp)\n  /* aaa */  mov     %esi,%ebx\n  /* aac */  mov     %eax,0x30(%esp)\n.Lab0:\n  /* ab0 */  mov     0x2c(%esp),%eax\n  /* ab4 */  cmpl    $0x3f51,0x4(%eax)\n  /* abb */  je      .L2216\n.Lac1:\n  /* ac1 */  mov     0x2c(%esp),%eax\n  /* ac5 */  cmpw    $0x0,0x274(%eax)\n  /* acd */  jne     .L20b6\n  /* ad3 */  mov     0x90(%esp),%esi\n  /* ada */  mov     0x48(%esp),%edi\n  /* ade */  movl    $\"invalid code -- missing end-of-block\",0x18(%esi)\n  /* ae5 */  movl    $0x3f51,0x4(%eax)\n  /* aec */  jmp     .L44c\n  /* af1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* af8 */  mov     0x2c(%esp),%eax\n  /* afc */  mov     0x14(%eax),%eax\n  /* aff */  jmp     .L78d\n  /* b04 */  lea     0x0(%esi,%eiz,1),%esi\n  /* b08 */  mov     0x2c(%esp),%eax\n  /* b0c */  mov     0x44(%eax),%eax\n.Lb0f:\n  /* b0f */  test    %eax,%eax\n  /* b11 */  je      .Le70\n  /* b17 */  mov     0x44(%esp),%esi\n  /* b1b */  cmp     %eax,%ebx\n  /* b1d */  cmovbe  %ebx,%eax\n  /* b20 */  cmp     %esi,%eax\n  /* b22 */  cmova   %esi,%eax\n  /* b25 */  test    %eax,%eax\n  /* b27 */  je      .L1508\n  /* b2d */  cmp     $0x8,%eax\n  /* b30 */  mov     0x40(%esp),%edi\n  /* b34 */  mov     %eax,%ecx\n  /* b36 */  mov     %ebp,%esi\n  /* b38 */  jae     .L1350\n.Lb3e:\n  /* b3e */  rep movsb %ds:(%esi),%es:(%edi)\n  /* b40 */  sub     %eax,%ebx\n  /* b42 */  add     %eax,%ebp\n  /* b44 */  mov     0x2c(%esp),%edi\n  /* b48 */  sub     %eax,0x44(%esp)\n  /* b4c */  add     %eax,0x40(%esp)\n  /* b50 */  sub     %eax,0x44(%edi)\n  /* b53 */  mov     0x4(%edi),%eax\n  /* b56 */  jmp     .La2\n  /* b5b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* b60 */  mov     0x2c(%esp),%eax\n  /* b64 */  mov     0x44(%eax),%eax\n.Lb67:\n  /* b67 */  mov     0x2c(%esp),%esi\n  /* b6b */  movl    $0x3f43,0x4(%esi)\n  /* b72 */  jmp     .Lb0f\n  /* b74 */  lea     0x0(%esi,%eiz,1),%esi\n  /* b78 */  mov     0x2c(%esp),%eax\n  /* b7c */  mov     0x6c(%eax),%edx\n  /* b7f */  mov     0x60(%eax),%esi\n  /* b82 */  cmp     %esi,%edx\n  /* b84 */  jae     .L1d77\n.Lb8a:\n  /* b8a */  mov     0x30(%esp),%ecx\n  /* b8e */  inc     %edx\n  /* b8f */  mov     %ebp,%edi\n  /* b91 */  mov     %edx,0x4c(%esp)\n  /* b95 */  mov     0x34(%esp),%edx\n  /* b99 */  mov     %esi,0x50(%esp)\n  /* b9d */  cmp     $0x2,%ecx\n  /* ba0 */  ja      .Lbb9\n.Lba2:\n  /* ba2 */  test    %ebx,%ebx\n  /* ba4 */  je      .L3c0\n  /* baa */  movzbl  0x0(%ebp),%eax\n  /* bae */  lea     0x1(%ebp),%edi\n  /* bb1 */  dec     %ebx\n  /* bb2 */  shl     %cl,%eax\n  /* bb4 */  add     $0x8,%ecx\n  /* bb7 */  add     %eax,%edx\n.Lbb9:\n  /* bb9 */  mov     0x4c(%esp),%ebp\n  /* bbd */  sub     $0x3,%ecx\n  /* bc0 */  mov     0x2c(%esp),%esi\n  /* bc4 */  movzwl  lenfix.1+0x7fe(%ebp,%ebp,1),%eax\n  /* bcc */  mov     %ebp,0x6c(%esi)\n  /* bcf */  mov     %edx,%ebp\n  /* bd1 */  shr     $0x3,%edx\n  /* bd4 */  and     $0x7,%ebp\n  /* bd7 */  mov     %bp,0x74(%esi,%eax,2)\n  /* bdc */  mov     0x50(%esp),%eax\n  /* be0 */  cmp     %eax,0x4c(%esp)\n  /* be4 */  je      .L1e3d\n  /* bea */  mov     0x4c(%esp),%eax\n  /* bee */  mov     %edi,%ebp\n  /* bf0 */  mov     %ebp,%edi\n  /* bf2 */  inc     %eax\n  /* bf3 */  cmp     $0x2,%ecx\n  /* bf6 */  mov     %eax,0x4c(%esp)\n  /* bfa */  jbe     .Lba2\n  /* bfc */  jmp     .Lbb9\n  /* bfe */  xchg    %ax,%ax\n  /* c00 */  cmpl    $0xf,0x30(%esp)\n  /* c05 */  ja      .L1658\n  /* c0b */  mov     0x34(%esp),%edx\n  /* c0f */  mov     0x30(%esp),%ecx\n  /* c13 */  jmp     .Lc36\n  /* c15 */  lea     0x0(%esi),%esi\n  /* c18 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc20:\n  /* c20 */  movzbl  0x0(%ebp),%eax\n  /* c24 */  inc     %ebp\n  /* c25 */  dec     %ebx\n  /* c26 */  shl     %cl,%eax\n  /* c28 */  add     $0x8,%ecx\n  /* c2b */  add     %eax,%edx\n  /* c2d */  cmp     $0xf,%ecx\n  /* c30 */  ja      .L1650\n.Lc36:\n  /* c36 */  test    %ebx,%ebx\n  /* c38 */  jne     .Lc20\n  /* c3a */  jmp     .L3c0\n.Lc3f:\n  /* c3f */  mov     0x2c(%esp),%esi\n  /* c43 */  mov     %eax,%ebp\n  /* c45 */  shrl    $0x3,0x34(%esp)\n  /* c4a */  subl    $0x3,0x30(%esp)\n  /* c4f */  movl    $0x3f44,0x4(%esi)\n  /* c56 */  xchg    %ax,%ax\n  /* c58 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* c60 */  cmpl    $0xd,0x30(%esp)\n  /* c65 */  ja      .L15d0\n  /* c6b */  mov     0x34(%esp),%edx\n  /* c6f */  mov     0x30(%esp),%ecx\n  /* c73 */  jmp     .Lc96\n  /* c75 */  lea     0x0(%esi),%esi\n  /* c78 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc80:\n  /* c80 */  movzbl  0x0(%ebp),%eax\n  /* c84 */  inc     %ebp\n  /* c85 */  dec     %ebx\n  /* c86 */  shl     %cl,%eax\n  /* c88 */  add     $0x8,%ecx\n  /* c8b */  add     %eax,%edx\n  /* c8d */  cmp     $0xd,%ecx\n  /* c90 */  ja      .L15c8\n.Lc96:\n  /* c96 */  test    %ebx,%ebx\n  /* c98 */  jne     .Lc80\n  /* c9a */  jmp     .L3c0\n  /* c9f */  nop\n.Lca0:\n  /* ca0 */  mov     %ecx,0x30(%esp)\n  /* ca4 */  movzbl  (%esi),%ecx\n  /* ca7 */  mov     %eax,0x34(%esp)\n  /* cab */  movzwl  0x2(%esi),%esi\n  /* caf */  mov     %edx,%eax\n  /* cb1 */  mov     %cl,0x50(%esp)\n.Lcb5:\n  /* cb5 */  cmpb    $0x0,0x50(%esp)\n  /* cba */  jne     .L189a\n  /* cc0 */  movzbl  0x4c(%esp),%ecx\n  /* cc5 */  mov     0x2c(%esp),%edi\n  /* cc9 */  sub     %eax,0x30(%esp)\n  /* ccd */  shrl    %cl,0x34(%esp)\n  /* cd1 */  mov     %eax,0x1bc8(%edi)\n  /* cd7 */  mov     %esi,0x44(%edi)\n.Lcda:\n  /* cda */  mov     0x2c(%esp),%eax\n  /* cde */  movl    $0x3f4d,0x4(%eax)\n  /* ce5 */  mov     0x44(%esp),%esi\n  /* ce9 */  test    %esi,%esi\n  /* ceb */  je      .L1508\n  /* cf1 */  mov     0x2c(%esp),%edi\n  /* cf5 */  dec     %esi\n  /* cf6 */  mov     0x40(%esp),%ecx\n  /* cfa */  mov     0x44(%edi),%eax\n  /* cfd */  mov     %eax,0x44(%esp)\n  /* d01 */  movzbl  0x44(%esp),%eax\n  /* d06 */  mov     %esi,0x44(%esp)\n  /* d0a */  mov     %al,(%ecx)\n  /* d0c */  lea     0x1(%ecx),%eax\n  /* d0f */  movl    $0x3f48,0x4(%edi)\n  /* d16 */  mov     %eax,0x40(%esp)\n  /* d1a */  jmp     .L23b\n  /* d1f */  nop\n.Ld20:\n  /* d20 */  mov     0x2c(%esp),%eax\n  /* d24 */  mov     0x40(%eax),%eax\n  /* d27 */  mov     %eax,0x30(%esp)\n  /* d2b */  jmp     .L580\n.Ld30:\n  /* d30 */  sub     $0xffffff80,%eax\n  /* d33 */  jmp     .L5c2\n  /* d38 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld40:\n  /* d40 */  mov     0x90(%esp),%eax\n  /* d47 */  mov     %edi,%esi\n  /* d49 */  mov     0x4(%eax),%edx\n  /* d4c */  sub     %edx,%esi\n  /* d4e */  add     %esi,0x8(%eax)\n  /* d51 */  jmp     .L580\n  /* d56 */  xchg    %ax,%ax\n  /* d58 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld60:\n  /* d60 */  call    adler32\n  /* d65 */  jmp     .L568\n  /* d6a */  lea     0x0(%esi),%esi\n.Ld70:\n  /* d70 */  mov     0x30(%esp),%ecx\n  /* d74 */  cmp     $0xf,%ecx\n  /* d77 */  ja      .L11fa\n  /* d7d */  mov     %eax,%esi\n  /* d7f */  mov     0x34(%esp),%eax\n  /* d83 */  jmp     .Ldb6\n  /* d85 */  jmp     .Lda0\n  /* d87 */  nop\n  /* d88 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* d90 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* d98 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lda0:\n  /* da0 */  movzbl  0x0(%ebp),%edx\n  /* da4 */  inc     %ebp\n  /* da5 */  dec     %ebx\n  /* da6 */  shl     %cl,%edx\n  /* da8 */  add     $0x8,%ecx\n  /* dab */  add     %edx,%eax\n  /* dad */  cmp     $0xf,%ecx\n  /* db0 */  ja      .L11f0\n.Ldb6:\n  /* db6 */  test    %ebx,%ebx\n  /* db8 */  jne     .Lda0\n.Ldba:\n  /* dba */  mov     %eax,0x34(%esp)\n  /* dbe */  mov     0x48(%esp),%edi\n  /* dc2 */  mov     %ecx,0x30(%esp)\n  /* dc6 */  jmp     .L460\n  /* dcb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ldd0:\n  /* dd0 */  test    %ebx,%ebx\n  /* dd2 */  je      .L1508\n  /* dd8 */  mov     %ebx,0x4c(%esp)\n  /* ddc */  mov     0x2c(%esp),%ecx\n  /* de0 */  xor     %edi,%edi\n  /* de2 */  jmp     .Ldee\n  /* de4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lde8:\n  /* de8 */  cmp     0x4c(%esp),%edi\n  /* dec */  jae     .Le17\n.Ldee:\n  /* dee */  mov     0x24(%ecx),%eax\n  /* df1 */  inc     %edi\n  /* df2 */  movzbl  -0x1(%ebp,%edi,1),%edx\n  /* df7 */  test    %eax,%eax\n  /* df9 */  je      .Le13\n  /* dfb */  mov     0x24(%eax),%ebx\n  /* dfe */  test    %ebx,%ebx\n  /* e00 */  je      .Le13\n  /* e02 */  mov     0x44(%ecx),%esi\n  /* e05 */  cmp     0x28(%eax),%esi\n  /* e08 */  jae     .Le13\n  /* e0a */  lea     0x1(%esi),%eax\n  /* e0d */  mov     %eax,0x44(%ecx)\n  /* e10 */  mov     %dl,(%ebx,%esi,1)\n.Le13:\n  /* e13 */  test    %dl,%dl\n  /* e15 */  jne     .Lde8\n.Le17:\n  /* e17 */  mov     0x2c(%esp),%eax\n  /* e1b */  mov     0x4c(%esp),%ebx\n  /* e1f */  testb   $0x2,0x15(%eax)\n  /* e23 */  je      .Le50\n  /* e25 */  testb   $0x4,0xc(%eax)\n  /* e29 */  je      .Le50\n  /* e2b */  mov     %edi,0x8(%esp)\n  /* e2f */  mov     %eax,%esi\n  /* e31 */  mov     %ebp,0x4(%esp)\n  /* e35 */  mov     %dl,0x4c(%esp)\n  /* e39 */  mov     0x1c(%eax),%eax\n  /* e3c */  mov     %eax,(%esp)\n  /* e3f */  call    crc32\n  /* e44 */  movzbl  0x4c(%esp),%edx\n  /* e49 */  mov     %eax,0x1c(%esi)\n  /* e4c */  lea     0x0(%esi,%eiz,1),%esi\n.Le50:\n  /* e50 */  sub     %edi,%ebx\n  /* e52 */  add     %edi,%ebp\n  /* e54 */  test    %dl,%dl\n  /* e56 */  jne     .L1508\n  /* e5c */  mov     0x2c(%esp),%eax\n  /* e60 */  mov     0x14(%eax),%eax\n  /* e63 */  jmp     .L782\n  /* e68 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le70:\n  /* e70 */  mov     0x2c(%esp),%eax\n  /* e74 */  movl    $0x3f3f,0x4(%eax)\n  /* e7b */  jmp     .L130\n.Le80:\n  /* e80 */  test    %ebx,%ebx\n  /* e82 */  je      .L1508\n  /* e88 */  mov     %ebx,0x4c(%esp)\n  /* e8c */  mov     0x2c(%esp),%ecx\n  /* e90 */  xor     %edi,%edi\n  /* e92 */  lea     0x0(%esi),%esi\n  /* e98 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lea0:\n  /* ea0 */  mov     0x24(%ecx),%eax\n  /* ea3 */  inc     %edi\n  /* ea4 */  movzbl  -0x1(%ebp,%edi,1),%edx\n  /* ea9 */  test    %eax,%eax\n  /* eab */  je      .Lec5\n  /* ead */  mov     0x1c(%eax),%ebx\n  /* eb0 */  test    %ebx,%ebx\n  /* eb2 */  je      .Lec5\n  /* eb4 */  mov     0x44(%ecx),%esi\n  /* eb7 */  cmp     0x20(%eax),%esi\n  /* eba */  jae     .Lec5\n  /* ebc */  lea     0x1(%esi),%eax\n  /* ebf */  mov     %eax,0x44(%ecx)\n  /* ec2 */  mov     %dl,(%ebx,%esi,1)\n.Lec5:\n  /* ec5 */  test    %dl,%dl\n  /* ec7 */  je      .Lecf\n  /* ec9 */  cmp     0x4c(%esp),%edi\n  /* ecd */  jb      .Lea0\n.Lecf:\n  /* ecf */  mov     0x2c(%esp),%eax\n  /* ed3 */  mov     0x4c(%esp),%ebx\n  /* ed7 */  testb   $0x2,0x15(%eax)\n  /* edb */  je      .Lf10\n  /* edd */  testb   $0x4,0xc(%eax)\n  /* ee1 */  je      .Lf10\n  /* ee3 */  mov     %edi,0x8(%esp)\n  /* ee7 */  mov     %eax,%esi\n  /* ee9 */  mov     %ebp,0x4(%esp)\n  /* eed */  mov     %dl,0x4c(%esp)\n  /* ef1 */  mov     0x1c(%eax),%eax\n  /* ef4 */  mov     %eax,(%esp)\n  /* ef7 */  call    crc32\n  /* efc */  movzbl  0x4c(%esp),%edx\n  /* f01 */  mov     %eax,0x1c(%esi)\n  /* f04 */  lea     0x0(%esi,%eiz,1),%esi\n  /* f08 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf10:\n  /* f10 */  sub     %edi,%ebx\n  /* f12 */  add     %edi,%ebp\n  /* f14 */  test    %dl,%dl\n  /* f16 */  jne     .L1508\n  /* f1c */  mov     0x2c(%esp),%eax\n  /* f20 */  mov     0x14(%eax),%eax\n  /* f23 */  jmp     .L9bf\n  /* f28 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf30:\n  /* f30 */  mov     0x2c(%esp),%eax\n  /* f34 */  xor     %ecx,%ecx\n  /* f36 */  mov     $0xffffffff,%esi\n  /* f3b */  mov     %ecx,0x1bc8(%eax)\n  /* f41 */  mov     0x58(%eax),%ecx\n  /* f44 */  mov     0x50(%eax),%edi\n  /* f47 */  mov     0x34(%esp),%eax\n  /* f4b */  shl     %cl,%esi\n  /* f4d */  mov     0x30(%esp),%ecx\n  /* f51 */  not     %esi\n  /* f53 */  and     %esi,%eax\n  /* f55 */  lea     (%edi,%eax,4),%edx\n  /* f58 */  movzbl  0x1(%edx),%eax\n  /* f5c */  mov     %al,0x4c(%esp)\n  /* f60 */  cmp     %eax,%ecx\n  /* f62 */  jae     .L1e7c\n  /* f68 */  mov     %esi,0x30(%esp)\n  /* f6c */  mov     0x34(%esp),%eax\n  /* f70 */  jmp     .Lf9e\n  /* f72 */  lea     0x0(%esi),%esi\n.Lf78:\n  /* f78 */  movzbl  0x0(%ebp),%edx\n  /* f7c */  inc     %ebp\n  /* f7d */  dec     %ebx\n  /* f7e */  shl     %cl,%edx\n  /* f80 */  add     $0x8,%ecx\n  /* f83 */  add     %edx,%eax\n  /* f85 */  mov     0x30(%esp),%edx\n  /* f89 */  and     %eax,%edx\n  /* f8b */  lea     (%edi,%edx,4),%esi\n  /* f8e */  movzbl  0x1(%esi),%edx\n  /* f92 */  mov     %dl,0x4c(%esp)\n  /* f96 */  cmp     %edx,%ecx\n  /* f98 */  jae     .Lca0\n.Lf9e:\n  /* f9e */  test    %ebx,%ebx\n  /* fa0 */  jne     .Lf78\n  /* fa2 */  jmp     .Ldba\n  /* fa7 */  nop\n  /* fa8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lfb0:\n  /* fb0 */  mov     %ebx,0x34(%esp)\n  /* fb4 */  mov     %edi,%ebx\n  /* fb6 */  mov     %ecx,0x30(%esp)\n  /* fba */  mov     %esi,%ecx\n  /* fbc */  mov     0x4c(%esp),%esi\n  /* fc0 */  mov     %al,0x5c(%esp)\n  /* fc4 */  movzwl  0x2(%ecx),%edi\n  /* fc8 */  movzbl  (%ecx),%edx\n  /* fcb */  mov     %edi,0x54(%esp)\n  /* fcf */  mov     %dl,0x58(%esp)\n.Lfd3:\n  /* fd3 */  cmpb    $0xf,0x58(%esp)\n  /* fd8 */  mov     %eax,0x4c(%esp)\n  /* fdc */  jbe     .L1411\n  /* fe2 */  mov     0x2c(%esp),%esi\n  /* fe6 */  mov     0x1bc8(%esi),%edx\n.Lfec:\n  /* fec */  mov     %al,%cl\n  /* fee */  mov     0x2c(%esp),%esi\n  /* ff2 */  sub     %eax,0x30(%esp)\n  /* ff6 */  add     %edx,%eax\n  /* ff8 */  shrl    %cl,0x34(%esp)\n  /* ffc */  testb   $0x40,0x58(%esp)\n  /* 1001 */  mov     %eax,0x1bc8(%esi)\n  /* 1007 */  je      .L16c0\n  /* 100d */  mov     0x90(%esp),%eax\n  /* 1014 */  mov     0x48(%esp),%edi\n  /* 1018 */  movl    $\"invalid distance code\",0x18(%eax)\n  /* 101f */  mov     $0xfffffffd,%eax\n  /* 1024 */  movl    $0x3f51,0x4(%esi)\n  /* 102b */  mov     %eax,0x3c(%esp)\n  /* 102f */  jmp     .L460\n.L1034:\n  /* 1034 */  movzbl  0x50(%esp),%ecx\n  /* 1039 */  mov     $0xffffffff,%edx\n  /* 103e */  add     %al,%cl\n  /* 1040 */  shl     %cl,%edx\n  /* 1042 */  not     %edx\n  /* 1044 */  mov     %edx,0x50(%esp)\n  /* 1048 */  mov     %edx,%ecx\n  /* 104a */  mov     0x34(%esp),%edx\n  /* 104e */  and     %ecx,%edx\n  /* 1050 */  mov     %al,%cl\n  /* 1052 */  shr     %cl,%edx\n  /* 1054 */  add     %esi,%edx\n  /* 1056 */  lea     (%edi,%edx,4),%ecx\n  /* 1059 */  movzbl  0x1(%ecx),%edx\n  /* 105d */  mov     %edx,0x54(%esp)\n  /* 1061 */  add     %eax,%edx\n  /* 1063 */  cmp     %edx,0x30(%esp)\n  /* 1067 */  mov     %edx,0x4c(%esp)\n  /* 106b */  jae     .L231e\n  /* 1071 */  mov     %esi,0x54(%esp)\n  /* 1075 */  mov     %eax,%edx\n  /* 1077 */  mov     %ebx,%esi\n  /* 1079 */  mov     0x30(%esp),%eax\n  /* 107d */  mov     0x34(%esp),%ebx\n  /* 1081 */  mov     %edi,0x34(%esp)\n  /* 1085 */  jmp     .L10cd\n  /* 1087 */  nop\n  /* 1088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1090:\n  /* 1090 */  movzbl  0x0(%ebp),%edi\n  /* 1094 */  mov     %al,%cl\n  /* 1096 */  add     $0x8,%eax\n  /* 1099 */  inc     %ebp\n  /* 109a */  dec     %esi\n  /* 109b */  shl     %cl,%edi\n  /* 109d */  mov     %dl,%cl\n  /* 109f */  add     %edi,%ebx\n  /* 10a1 */  mov     0x50(%esp),%edi\n  /* 10a5 */  and     %ebx,%edi\n  /* 10a7 */  shr     %cl,%edi\n  /* 10a9 */  mov     0x54(%esp),%ecx\n  /* 10ad */  add     %edi,%ecx\n  /* 10af */  mov     0x34(%esp),%edi\n  /* 10b3 */  lea     (%edi,%ecx,4),%edi\n  /* 10b6 */  mov     %edi,0x58(%esp)\n  /* 10ba */  movzbl  0x1(%edi),%ecx\n  /* 10be */  lea     (%ecx,%edx,1),%edi\n  /* 10c1 */  mov     %edi,0x4c(%esp)\n  /* 10c5 */  cmp     %edi,%eax\n  /* 10c7 */  jae     .L1fd0\n.L10cd:\n  /* 10cd */  test    %esi,%esi\n  /* 10cf */  jne     .L1090\n  /* 10d1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 10d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10e0:\n  /* 10e0 */  mov     %ebx,0x34(%esp)\n  /* 10e4 */  mov     0x48(%esp),%edi\n  /* 10e8 */  mov     %esi,%ebx\n  /* 10ea */  mov     %eax,0x30(%esp)\n  /* 10ee */  jmp     .L460\n  /* 10f3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10f8:\n  /* 10f8 */  mov     %edx,0x34(%esp)\n.L10fc:\n  /* 10fc */  mov     0x2c(%esp),%eax\n  /* 1100 */  mov     0x24(%eax),%eax\n  /* 1103 */  test    %eax,%eax\n  /* 1105 */  je      .L1117\n  /* 1107 */  mov     0x34(%esp),%ecx\n  /* 110b */  movzbl  %cl,%edx\n  /* 110e */  mov     %edx,0x8(%eax)\n  /* 1111 */  shr     $0x8,%ecx\n  /* 1114 */  mov     %ecx,0xc(%eax)\n.L1117:\n  /* 1117 */  mov     0x2c(%esp),%esi\n  /* 111b */  mov     0x14(%esi),%edx\n  /* 111e */  test    $0x2,%dh\n  /* 1121 */  mov     %edx,%eax\n  /* 1123 */  je      .L1160\n  /* 1125 */  testb   $0x4,0xc(%esi)\n  /* 1129 */  je      .L1160\n  /* 112b */  mov     0x34(%esp),%eax\n  /* 112f */  mov     $0x2,%edi\n  /* 1134 */  mov     %edi,0x8(%esp)\n  /* 1138 */  mov     %ax,0x6c(%esp)\n  /* 113d */  lea     0x6c(%esp),%eax\n  /* 1141 */  mov     %eax,0x4(%esp)\n  /* 1145 */  mov     0x1c(%esi),%eax\n  /* 1148 */  mov     %eax,(%esp)\n  /* 114b */  call    crc32\n  /* 1150 */  mov     0x14(%esi),%edx\n  /* 1153 */  mov     %eax,0x1c(%esi)\n  /* 1156 */  mov     %edx,%eax\n  /* 1158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1160:\n  /* 1160 */  mov     0x2c(%esp),%esi\n  /* 1164 */  test    $0x4,%dh\n  /* 1167 */  movl    $0x3f38,0x4(%esi)\n  /* 116e */  jne     .L14ba\n  /* 1174 */  mov     0x2c(%esp),%esi\n  /* 1178 */  mov     0x24(%esi),%edx\n  /* 117b */  test    %edx,%edx\n  /* 117d */  je      .L1186\n  /* 117f */  movl    $0x0,0x10(%edx)\n.L1186:\n  /* 1186 */  xor     %edi,%edi\n  /* 1188 */  xor     %edx,%edx\n  /* 118a */  mov     %edi,0x30(%esp)\n  /* 118e */  mov     %edx,0x34(%esp)\n  /* 1192 */  jmp     .L992\n  /* 1197 */  nop\n  /* 1198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L11a0:\n  /* 11a0 */  mov     %edx,0x34(%esp)\n  /* 11a4 */  mov     %esi,%edx\n  /* 11a6 */  mov     %ecx,0x30(%esp)\n.L11aa:\n  /* 11aa */  test    $0x4,%dl\n  /* 11ad */  je      .L131e\n  /* 11b3 */  mov     0x2c(%esp),%eax\n  /* 11b7 */  mov     0x34(%esp),%esi\n  /* 11bb */  cmp     %esi,0x20(%eax)\n  /* 11be */  je      .L131e\n  /* 11c4 */  mov     0x90(%esp),%esi\n  /* 11cb */  movl    $\"incorrect length check\",0x18(%esi)\n  /* 11d2 */  movl    $0x3f51,0x4(%eax)\n  /* 11d9 */  mov     $0xfffffffd,%eax\n  /* 11de */  mov     %eax,0x3c(%esp)\n  /* 11e2 */  jmp     .L460\n  /* 11e7 */  nop\n  /* 11e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L11f0:\n  /* 11f0 */  mov     %eax,0x34(%esp)\n  /* 11f4 */  mov     %esi,%eax\n  /* 11f6 */  mov     %ecx,0x30(%esp)\n.L11fa:\n  /* 11fa */  mov     0x2c(%esp),%esi\n  /* 11fe */  testb   $0x4,0xc(%esi)\n  /* 1202 */  je      .L13f0\n  /* 1208 */  movzwl  0x1c(%esi),%edx\n  /* 120c */  cmp     0x34(%esp),%edx\n  /* 1210 */  je      .L13f0\n  /* 1216 */  mov     0x90(%esp),%eax\n  /* 121d */  mov     0x48(%esp),%edi\n  /* 1221 */  movl    $\"header crc mismatch\",0x18(%eax)\n  /* 1228 */  movl    $0x3f51,0x4(%esi)\n  /* 122f */  mov     $0xfffffffd,%esi\n  /* 1234 */  mov     %esi,0x3c(%esp)\n  /* 1238 */  jmp     .L460\n  /* 123d */  lea     0x0(%esi),%esi\n.L1240:\n  /* 1240 */  mov     0x2c(%esp),%esi\n  /* 1244 */  mov     0x38(%esp),%edi\n  /* 1248 */  mov     0x34(%esi),%ecx\n  /* 124b */  sub     %edx,%edi\n  /* 124d */  mov     0x38(%esi),%esi\n  /* 1250 */  cmp     %eax,%ecx\n  /* 1252 */  jae     .L1408\n  /* 1258 */  mov     0x2c(%esp),%edx\n  /* 125c */  sub     %ecx,%eax\n  /* 125e */  add     0x2c(%edx),%ecx\n  /* 1261 */  lea     (%ecx,%edi,1),%edx\n  /* 1264 */  add     %edx,%esi\n.L1266:\n  /* 1266 */  mov     0x2c(%esp),%edi\n  /* 126a */  mov     0x44(%edi),%edx\n  /* 126d */  cmp     %eax,%edx\n  /* 126f */  cmovbe  %edx,%eax\n.L1272:\n  /* 1272 */  mov     0x44(%esp),%edi\n  /* 1276 */  cmp     %edi,%eax\n  /* 1278 */  cmova   %edi,%eax\n  /* 127b */  sub     %eax,%edi\n  /* 127d */  sub     %eax,%edx\n  /* 127f */  mov     %edi,0x44(%esp)\n  /* 1283 */  mov     0x2c(%esp),%edi\n  /* 1287 */  mov     %edx,0x44(%edi)\n  /* 128a */  mov     0x40(%esp),%edi\n  /* 128e */  add     %edi,%eax\n.L1290:\n  /* 1290 */  movsb   %ds:(%esi),%es:(%edi)\n  /* 1291 */  cmp     %eax,%edi\n  /* 1293 */  jne     .L1290\n  /* 1295 */  mov     %edi,0x40(%esp)\n  /* 1299 */  mov     0x2c(%esp),%eax\n  /* 129d */  mov     0x44(%eax),%edx\n  /* 12a0 */  test    %edx,%edx\n  /* 12a2 */  je      .L230\n  /* 12a8 */  mov     0x4(%eax),%eax\n  /* 12ab */  jmp     .La2\n  /* 12b0 */  mov     $0x1,%eax\n  /* 12b5 */  mov     0x48(%esp),%edi\n  /* 12b9 */  mov     %eax,0x3c(%esp)\n  /* 12bd */  jmp     .L460\n.L12c2:\n  /* 12c2 */  mov     0x2c(%esp),%eax\n  /* 12c6 */  movl    $0x3f52,0x4(%eax)\n  /* 12cd */  lea     0x0(%esi),%esi\n  /* 12d0 */  mov     $0xfffffffc,%ebx\n  /* 12d5 */  mov     %ebx,0x3c(%esp)\n  /* 12d9 */  jmp     .L5e6\n  /* 12de */  xchg    %ax,%ax\n.L12e0:\n  /* 12e0 */  mov     0x30(%esp),%ecx\n  /* 12e4 */  cmp     %edx,%ecx\n  /* 12e6 */  jae     .L1767\n  /* 12ec */  mov     0x34(%esp),%eax\n  /* 12f0 */  jmp     .L1315\n  /* 12f2 */  lea     0x0(%esi),%esi\n  /* 12f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1300:\n  /* 1300 */  movzbl  0x0(%ebp),%esi\n  /* 1304 */  inc     %ebp\n  /* 1305 */  dec     %ebx\n  /* 1306 */  shl     %cl,%esi\n  /* 1308 */  add     $0x8,%ecx\n  /* 130b */  add     %esi,%eax\n  /* 130d */  cmp     %edx,%ecx\n  /* 130f */  jae     .L175f\n.L1315:\n  /* 1315 */  test    %ebx,%ebx\n  /* 1317 */  jne     .L1300\n  /* 1319 */  jmp     .Ldba\n.L131e:\n  /* 131e */  xor     %eax,%eax\n  /* 1320 */  mov     %eax,0x30(%esp)\n  /* 1324 */  xor     %eax,%eax\n  /* 1326 */  mov     %eax,0x34(%esp)\n  /* 132a */  lea     0x0(%esi),%esi\n.L1330:\n  /* 1330 */  mov     0x2c(%esp),%eax\n  /* 1334 */  movl    $0x3f50,0x4(%eax)\n  /* 133b */  mov     $0x1,%eax\n  /* 1340 */  mov     %eax,0x3c(%esp)\n  /* 1344 */  jmp     .L460\n  /* 1349 */  lea     0x0(%esi,%eiz,1),%esi\n.L1350:\n  /* 1350 */  testb   $0x1,0x40(%esp)\n  /* 1355 */  jne     .L1edc\n.L135b:\n  /* 135b */  test    $0x2,%edi\n  /* 1361 */  jne     .L1ec7\n.L1367:\n  /* 1367 */  test    $0x4,%edi\n  /* 136d */  je      .Lb3e\n  /* 1373 */  mov     (%esi),%edx\n  /* 1375 */  add     $0x4,%edi\n  /* 1378 */  add     $0x4,%esi\n  /* 137b */  sub     $0x4,%ecx\n  /* 137e */  mov     %edx,-0x4(%edi)\n  /* 1381 */  jmp     .Lb3e\n  /* 1386 */  xchg    %ax,%ax\n  /* 1388 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1390:\n  /* 1390 */  cmp     $0x10,%edi\n  /* 1393 */  je      .L1c60\n  /* 1399 */  cmp     $0x11,%edi\n  /* 139c */  je      .L1aa1\n  /* 13a2 */  lea     0x7(%edx),%ecx\n  /* 13a5 */  cmp     %ecx,%eax\n  /* 13a7 */  jae     .L1a17\n  /* 13ad */  mov     %eax,0x30(%esp)\n  /* 13b1 */  mov     %ecx,%eax\n  /* 13b3 */  mov     0x30(%esp),%ecx\n  /* 13b7 */  jmp     .L13d5\n  /* 13b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L13c0:\n  /* 13c0 */  movzbl  0x0(%ebp),%edi\n  /* 13c4 */  inc     %ebp\n  /* 13c5 */  dec     %esi\n  /* 13c6 */  shl     %cl,%edi\n  /* 13c8 */  add     $0x8,%ecx\n  /* 13cb */  add     %edi,%ebx\n  /* 13cd */  cmp     %eax,%ecx\n  /* 13cf */  jae     .L1a15\n.L13d5:\n  /* 13d5 */  test    %esi,%esi\n  /* 13d7 */  jne     .L13c0\n.L13d9:\n  /* 13d9 */  mov     %ebx,0x34(%esp)\n  /* 13dd */  mov     0x48(%esp),%edi\n  /* 13e1 */  mov     %esi,%ebx\n  /* 13e3 */  mov     %ecx,0x30(%esp)\n  /* 13e7 */  jmp     .L460\n  /* 13ec */  lea     0x0(%esi,%eiz,1),%esi\n.L13f0:\n  /* 13f0 */  xor     %edx,%edx\n  /* 13f2 */  xor     %ecx,%ecx\n  /* 13f4 */  mov     %edx,0x30(%esp)\n  /* 13f8 */  mov     %ecx,0x34(%esp)\n  /* 13fc */  jmp     .L796\n  /* 1401 */  lea     0x0(%esi,%eiz,1),%esi\n.L1408:\n  /* 1408 */  add     %edi,%ecx\n  /* 140a */  add     %ecx,%esi\n  /* 140c */  jmp     .L1266\n.L1411:\n  /* 1411 */  movzbl  0x58(%esp),%ecx\n  /* 1416 */  mov     0x54(%esp),%edx\n  /* 141a */  add     %al,%cl\n  /* 141c */  mov     $0xffffffff,%eax\n  /* 1421 */  shl     %cl,%eax\n  /* 1423 */  movzbl  0x5c(%esp),%ecx\n  /* 1428 */  not     %eax\n  /* 142a */  mov     %eax,%edi\n  /* 142c */  mov     0x34(%esp),%eax\n  /* 1430 */  and     %edi,%eax\n  /* 1432 */  shr     %cl,%eax\n  /* 1434 */  mov     0x4c(%esp),%ecx\n  /* 1438 */  add     %edx,%eax\n  /* 143a */  lea     (%esi,%eax,4),%edx\n  /* 143d */  movzbl  0x1(%edx),%eax\n  /* 1441 */  add     %eax,%ecx\n  /* 1443 */  cmp     %ecx,0x30(%esp)\n  /* 1447 */  jae     .L20a2\n  /* 144d */  mov     %edi,0x58(%esp)\n  /* 1451 */  mov     %ebx,%edx\n  /* 1453 */  mov     0x30(%esp),%eax\n  /* 1457 */  mov     0x34(%esp),%ebx\n  /* 145b */  mov     %esi,0x34(%esp)\n  /* 145f */  jmp     .L14a3\n  /* 1461 */  lea     0x0(%esi,%eiz,1),%esi\n.L1468:\n  /* 1468 */  movzbl  0x0(%ebp),%esi\n  /* 146c */  mov     %al,%cl\n  /* 146e */  add     $0x8,%eax\n  /* 1471 */  mov     0x54(%esp),%edi\n  /* 1475 */  inc     %ebp\n  /* 1476 */  dec     %edx\n  /* 1477 */  shl     %cl,%esi\n  /* 1479 */  movzbl  0x4c(%esp),%ecx\n  /* 147e */  add     %esi,%ebx\n  /* 1480 */  mov     0x58(%esp),%esi\n  /* 1484 */  and     %ebx,%esi\n  /* 1486 */  shr     %cl,%esi\n  /* 1488 */  add     %edi,%esi\n  /* 148a */  mov     0x34(%esp),%edi\n  /* 148e */  lea     (%edi,%esi,4),%esi\n  /* 1491 */  mov     0x4c(%esp),%edi\n  /* 1495 */  movzbl  0x1(%esi),%ecx\n  /* 1499 */  add     %ecx,%edi\n  /* 149b */  cmp     %edi,%eax\n  /* 149d */  jae     .L1b15\n.L14a3:\n  /* 14a3 */  test    %edx,%edx\n  /* 14a5 */  jne     .L1468\n  /* 14a7 */  mov     %ebx,0x34(%esp)\n  /* 14ab */  mov     0x48(%esp),%edi\n  /* 14af */  mov     %edx,%ebx\n  /* 14b1 */  mov     %eax,0x30(%esp)\n  /* 14b5 */  jmp     .L460\n.L14ba:\n  /* 14ba */  mov     %edx,%esi\n  /* 14bc */  xor     %ecx,%ecx\n  /* 14be */  xor     %edx,%edx\n  /* 14c0 */  jmp     .L14f6\n  /* 14c2 */  jmp     .L14e0\n  /* 14c4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 14c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 14d0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 14d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L14e0:\n  /* 14e0 */  movzbl  0x0(%ebp),%eax\n  /* 14e4 */  inc     %ebp\n  /* 14e5 */  dec     %ebx\n  /* 14e6 */  shl     %cl,%eax\n  /* 14e8 */  add     $0x8,%ecx\n  /* 14eb */  add     %eax,%edx\n  /* 14ed */  cmp     $0xf,%ecx\n  /* 14f0 */  ja      .L1845\n.L14f6:\n  /* 14f6 */  test    %ebx,%ebx\n  /* 14f8 */  jne     .L14e0\n  /* 14fa */  jmp     .L3c0\n  /* 14ff */  mov     0x48(%esp),%edi\n  /* 1503 */  jmp     .L175\n.L1508:\n  /* 1508 */  mov     0x48(%esp),%edi\n  /* 150c */  jmp     .L460\n  /* 1511 */  lea     0x0(%esi,%eiz,1),%esi\n.L1518:\n  /* 1518 */  mov     0x40(%esp),%esi\n  /* 151c */  sub     %eax,%esi\n  /* 151e */  mov     0x2c(%esp),%eax\n  /* 1522 */  mov     0x44(%eax),%eax\n  /* 1525 */  mov     %eax,%edx\n  /* 1527 */  jmp     .L1272\n  /* 152c */  lea     0x0(%esi,%eiz,1),%esi\n.L1530:\n  /* 1530 */  mov     %edx,0x34(%esp)\n.L1534:\n  /* 1534 */  mov     0x2c(%esp),%eax\n  /* 1538 */  mov     0x24(%eax),%eax\n  /* 153b */  test    %eax,%eax\n  /* 153d */  je      .L1546\n  /* 153f */  mov     0x34(%esp),%esi\n  /* 1543 */  mov     %esi,0x4(%eax)\n.L1546:\n  /* 1546 */  mov     0x2c(%esp),%eax\n  /* 154a */  testb   $0x2,0x15(%eax)\n  /* 154e */  je      .L155a\n  /* 1550 */  testb   $0x4,0xc(%eax)\n  /* 1554 */  jne     .L1bec\n.L155a:\n  /* 155a */  mov     0x2c(%esp),%eax\n  /* 155e */  xor     %ecx,%ecx\n  /* 1560 */  xor     %edx,%edx\n  /* 1562 */  movl    $0x3f37,0x4(%eax)\n  /* 1569 */  jmp     .L896\n  /* 156e */  xchg    %ax,%ax\n.L1570:\n  /* 1570 */  mov     %edx,0x34(%esp)\n  /* 1574 */  mov     $0x20,%edi\n  /* 1579 */  mov     %edi,0x30(%esp)\n.L157d:\n  /* 157d */  mov     0x34(%esp),%ecx\n  /* 1581 */  movzwl  %cx,%eax\n  /* 1584 */  shr     $0x10,%ecx\n  /* 1587 */  mov     %ecx,%edx\n  /* 1589 */  xor     $0xffff,%edx\n  /* 158f */  cmp     %edx,%eax\n  /* 1591 */  je      .L191b\n  /* 1597 */  mov     0x90(%esp),%eax\n  /* 159e */  mov     $0xfffffffd,%esi\n  /* 15a3 */  mov     %esi,0x3c(%esp)\n  /* 15a7 */  mov     0x48(%esp),%edi\n  /* 15ab */  movl    $\"invalid stored block lengths\",0x18(%eax)\n  /* 15b2 */  mov     0x2c(%esp),%eax\n  /* 15b6 */  movl    $0x3f51,0x4(%eax)\n  /* 15bd */  jmp     .L460\n  /* 15c2 */  lea     0x0(%esi),%esi\n.L15c8:\n  /* 15c8 */  mov     %edx,0x34(%esp)\n  /* 15cc */  mov     %ecx,0x30(%esp)\n.L15d0:\n  /* 15d0 */  mov     0x34(%esp),%ecx\n  /* 15d4 */  mov     0x2c(%esp),%edi\n  /* 15d8 */  subl    $0xe,0x30(%esp)\n  /* 15dd */  mov     %ecx,%edx\n  /* 15df */  mov     %ecx,%eax\n  /* 15e1 */  mov     %ecx,%esi\n  /* 15e3 */  and     $0x1f,%edx\n  /* 15e6 */  shr     $0x5,%eax\n  /* 15e9 */  add     $0x101,%edx\n  /* 15ef */  shr     $0xa,%esi\n  /* 15f2 */  and     $0x1f,%eax\n  /* 15f5 */  and     $0xf,%esi\n  /* 15f8 */  inc     %eax\n  /* 15f9 */  mov     %edx,0x64(%edi)\n  /* 15fc */  shr     $0xe,%ecx\n  /* 15ff */  add     $0x4,%esi\n  /* 1602 */  mov     %eax,0x68(%edi)\n  /* 1605 */  cmp     $0x11e,%edx\n  /* 160b */  mov     %esi,0x60(%edi)\n  /* 160e */  mov     %ecx,0x34(%esp)\n  /* 1612 */  ja      .L161d\n  /* 1614 */  cmp     $0x1e,%eax\n  /* 1617 */  jbe     .L1c47\n.L161d:\n  /* 161d */  mov     0x90(%esp),%eax\n  /* 1624 */  mov     0x48(%esp),%edi\n  /* 1628 */  movl    $\"too many length or distance symbols\",0x18(%eax)\n  /* 162f */  mov     0x2c(%esp),%eax\n  /* 1633 */  movl    $0x3f51,0x4(%eax)\n  /* 163a */  mov     $0xfffffffd,%eax\n  /* 163f */  mov     %eax,0x3c(%esp)\n  /* 1643 */  jmp     .L460\n  /* 1648 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1650:\n  /* 1650 */  mov     %edx,0x34(%esp)\n  /* 1654 */  mov     %ecx,0x30(%esp)\n.L1658:\n  /* 1658 */  mov     0x34(%esp),%eax\n  /* 165c */  mov     0x2c(%esp),%esi\n  /* 1660 */  cmp     $0x8,%al\n  /* 1662 */  mov     %eax,0x14(%esi)\n  /* 1665 */  je      .L1948\n  /* 166b */  mov     0x48(%esp),%edi\n  /* 166f */  mov     $\"unknown compression method\",%eax\n.L1674:\n  /* 1674 */  mov     0x90(%esp),%esi\n  /* 167b */  mov     %eax,0x18(%esi)\n  /* 167e */  mov     0x2c(%esp),%eax\n  /* 1682 */  movl    $0x3f51,0x4(%eax)\n  /* 1689 */  mov     $0xfffffffd,%eax\n  /* 168e */  mov     %eax,0x3c(%esp)\n  /* 1692 */  jmp     .L460\n.L1697:\n  /* 1697 */  mov     0x2c(%esp),%eax\n  /* 169b */  cmpl    $0x6,0x94(%esp)\n  /* 16a3 */  movl    $0x3f47,0x4(%eax)\n  /* 16aa */  jne     .L230\n.L16b0:\n  /* 16b0 */  xor     %esi,%esi\n  /* 16b2 */  mov     0x48(%esp),%edi\n  /* 16b6 */  mov     %esi,0x3c(%esp)\n  /* 16ba */  jmp     .L460\n  /* 16bf */  nop\n.L16c0:\n  /* 16c0 */  mov     0x2c(%esp),%esi\n  /* 16c4 */  mov     0x54(%esp),%eax\n  /* 16c8 */  movl    $0x3f4b,0x4(%esi)\n  /* 16cf */  mov     %eax,0x48(%esi)\n  /* 16d2 */  movzbl  0x58(%esp),%eax\n  /* 16d7 */  and     $0xf,%al\n  /* 16d9 */  movzbl  %al,%edx\n  /* 16dc */  mov     %edx,0x4c(%esi)\n  /* 16df */  jmp     .L3df\n  /* 16e4 */  lea     0x0(%esi,%eiz,1),%esi\n.L16e8:\n  /* 16e8 */  mov     0x30(%esp),%ecx\n  /* 16ec */  cmp     %edx,%ecx\n  /* 16ee */  jae     .L18ea\n  /* 16f4 */  mov     0x34(%esp),%eax\n  /* 16f8 */  jmp     .L1715\n  /* 16fa */  lea     0x0(%esi),%esi\n.L1700:\n  /* 1700 */  movzbl  0x0(%ebp),%esi\n  /* 1704 */  inc     %ebp\n  /* 1705 */  dec     %ebx\n  /* 1706 */  shl     %cl,%esi\n  /* 1708 */  add     $0x8,%ecx\n  /* 170b */  add     %esi,%eax\n  /* 170d */  cmp     %edx,%ecx\n  /* 170f */  jae     .L18e2\n.L1715:\n  /* 1715 */  test    %ebx,%ebx\n  /* 1717 */  jne     .L1700\n  /* 1719 */  jmp     .Ldba\n.L171e:\n  /* 171e */  cmpl    $0xf,0x30(%esp)\n  /* 1723 */  ja      .L1977\n  /* 1729 */  mov     %edx,%esi\n  /* 172b */  mov     0x30(%esp),%ecx\n  /* 172f */  mov     0x34(%esp),%edx\n  /* 1733 */  jmp     .L1756\n  /* 1735 */  lea     0x0(%esi),%esi\n  /* 1738 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1740:\n  /* 1740 */  movzbl  0x0(%ebp),%eax\n  /* 1744 */  inc     %ebp\n  /* 1745 */  dec     %ebx\n  /* 1746 */  shl     %cl,%eax\n  /* 1748 */  add     $0x8,%ecx\n  /* 174b */  add     %eax,%edx\n  /* 174d */  cmp     $0xf,%ecx\n  /* 1750 */  ja      .L196d\n.L1756:\n  /* 1756 */  test    %ebx,%ebx\n  /* 1758 */  jne     .L1740\n  /* 175a */  jmp     .L3c0\n.L175f:\n  /* 175f */  mov     %eax,0x34(%esp)\n  /* 1763 */  mov     %ecx,0x30(%esp)\n.L1767:\n  /* 1767 */  mov     0x2c(%esp),%esi\n  /* 176b */  mov     %dl,%cl\n  /* 176d */  mov     $0xffffffff,%eax\n  /* 1772 */  shl     %cl,%eax\n  /* 1774 */  mov     0x34(%esp),%ecx\n  /* 1778 */  sub     %edx,0x30(%esp)\n  /* 177c */  not     %eax\n  /* 177e */  mov     0x44(%esi),%edi\n  /* 1781 */  add     %edx,0x1bc8(%esi)\n  /* 1787 */  and     %ecx,%eax\n  /* 1789 */  add     %edi,%eax\n  /* 178b */  mov     %ecx,%edi\n  /* 178d */  mov     %eax,0x44(%esi)\n  /* 1790 */  mov     %dl,%cl\n  /* 1792 */  shr     %cl,%edi\n  /* 1794 */  mov     %edi,0x34(%esp)\n  /* 1798 */  jmp     .L60e\n.L179d:\n  /* 179d */  cmpl    $0xf,0x30(%esp)\n  /* 17a2 */  ja      .L184b\n  /* 17a8 */  mov     %edx,%esi\n  /* 17aa */  mov     0x30(%esp),%ecx\n  /* 17ae */  mov     0x34(%esp),%edx\n  /* 17b2 */  jmp     .L14f6\n.L17b7:\n  /* 17b7 */  mov     %edx,0x34(%esp)\n  /* 17bb */  mov     %esi,%edx\n  /* 17bd */  mov     %ecx,0x30(%esp)\n.L17c1:\n  /* 17c1 */  mov     0x44(%esp),%eax\n  /* 17c5 */  mov     0x38(%esp),%esi\n  /* 17c9 */  mov     0x90(%esp),%ecx\n  /* 17d0 */  sub     %eax,%esi\n  /* 17d2 */  add     %esi,0x14(%ecx)\n  /* 17d5 */  mov     0x2c(%esp),%ecx\n  /* 17d9 */  add     %esi,0x20(%ecx)\n  /* 17dc */  mov     %edx,%ecx\n  /* 17de */  and     $0x4,%ecx\n  /* 17e1 */  mov     %ecx,%eax\n  /* 17e3 */  shr     $0x2,%eax\n  /* 17e6 */  test    $0x1,%al\n  /* 17e8 */  je      .L17f2\n  /* 17ea */  test    %esi,%esi\n  /* 17ec */  jne     .L1c9e\n.L17f2:\n  /* 17f2 */  test    %ecx,%ecx\n  /* 17f4 */  je      .L1e6c\n.L17fa:\n  /* 17fa */  mov     0x2c(%esp),%eax\n  /* 17fe */  mov     0x14(%eax),%ecx\n  /* 1801 */  test    %ecx,%ecx\n  /* 1803 */  je      .L1bc0\n  /* 1809 */  mov     0x34(%esp),%esi\n  /* 180d */  cmp     0x1c(%eax),%esi\n  /* 1810 */  je      .L2096\n.L1816:\n  /* 1816 */  mov     0x90(%esp),%eax\n  /* 181d */  movl    $\"incorrect data check\",0x18(%eax)\n  /* 1824 */  mov     0x2c(%esp),%eax\n  /* 1828 */  movl    $0x3f51,0x4(%eax)\n  /* 182f */  mov     0x44(%esp),%eax\n  /* 1833 */  mov     %eax,0x38(%esp)\n  /* 1837 */  mov     $0xfffffffd,%eax\n  /* 183c */  mov     %eax,0x3c(%esp)\n  /* 1840 */  jmp     .L460\n.L1845:\n  /* 1845 */  mov     %edx,0x34(%esp)\n  /* 1849 */  mov     %esi,%edx\n.L184b:\n  /* 184b */  mov     0x2c(%esp),%edi\n  /* 184f */  mov     0x34(%esp),%ecx\n  /* 1853 */  mov     0x24(%edi),%eax\n  /* 1856 */  mov     %ecx,0x44(%edi)\n  /* 1859 */  test    %eax,%eax\n  /* 185b */  je      .L1863\n  /* 185d */  mov     %ecx,0x14(%eax)\n  /* 1860 */  mov     0x14(%edi),%edx\n.L1863:\n  /* 1863 */  test    $0x2,%dh\n  /* 1866 */  mov     %edx,%eax\n  /* 1868 */  je      .L1878\n  /* 186a */  mov     0x2c(%esp),%edi\n  /* 186e */  testb   $0x4,0xc(%edi)\n  /* 1872 */  jne     .L1eef\n.L1878:\n  /* 1878 */  mov     0x2c(%esp),%edi\n  /* 187c */  xor     %ecx,%ecx\n  /* 187e */  xor     %esi,%esi\n  /* 1880 */  mov     %ecx,0x30(%esp)\n  /* 1884 */  and     $0x400,%edx\n  /* 188a */  mov     %esi,0x34(%esp)\n  /* 188e */  movl    $0x3f39,0x4(%edi)\n  /* 1895 */  jmp     .L8df\n.L189a:\n  /* 189a */  cmpb    $0xf,0x50(%esp)\n  /* 189f */  jbe     .L1034\n  /* 18a5 */  mov     0x2c(%esp),%edi\n  /* 18a9 */  mov     %al,%cl\n  /* 18ab */  shrl    %cl,0x34(%esp)\n  /* 18af */  sub     %eax,0x30(%esp)\n  /* 18b3 */  mov     %eax,0x1bc8(%edi)\n  /* 18b9 */  mov     %esi,0x44(%edi)\n.L18bc:\n  /* 18bc */  testb   $0x20,0x50(%esp)\n  /* 18c1 */  je      .L1b76\n  /* 18c7 */  mov     0x2c(%esp),%eax\n  /* 18cb */  mov     $0xffffffff,%edx\n  /* 18d0 */  mov     %edx,0x1bc8(%eax)\n  /* 18d6 */  movl    $0x3f3f,0x4(%eax)\n  /* 18dd */  jmp     .L130\n.L18e2:\n  /* 18e2 */  mov     %eax,0x34(%esp)\n  /* 18e6 */  mov     %ecx,0x30(%esp)\n.L18ea:\n  /* 18ea */  mov     %dl,%cl\n  /* 18ec */  mov     $0xffffffff,%eax\n  /* 18f1 */  mov     0x2c(%esp),%esi\n  /* 18f5 */  shl     %cl,%eax\n  /* 18f7 */  mov     0x34(%esp),%ecx\n  /* 18fb */  sub     %edx,0x30(%esp)\n  /* 18ff */  not     %eax\n  /* 1901 */  add     %edx,0x1bc8(%esi)\n  /* 1907 */  and     %ecx,%eax\n  /* 1909 */  add     %eax,0x48(%esi)\n  /* 190c */  mov     %ecx,%eax\n  /* 190e */  mov     %dl,%cl\n  /* 1910 */  shr     %cl,%eax\n  /* 1912 */  mov     %eax,0x34(%esp)\n  /* 1916 */  jmp     .L3e7\n.L191b:\n  /* 191b */  mov     0x2c(%esp),%esi\n  /* 191f */  cmpl    $0x6,0x94(%esp)\n  /* 1927 */  mov     %eax,0x44(%esi)\n  /* 192a */  movl    $0x3f42,0x4(%esi)\n  /* 1931 */  je      .L22a3\n  /* 1937 */  xor     %edx,%edx\n  /* 1939 */  xor     %ecx,%ecx\n  /* 193b */  mov     %edx,0x30(%esp)\n  /* 193f */  mov     %ecx,0x34(%esp)\n  /* 1943 */  jmp     .Lb67\n.L1948:\n  /* 1948 */  test    $0xe0,%ah\n  /* 194b */  je      .L1e8c\n  /* 1951 */  mov     0x48(%esp),%edi\n  /* 1955 */  mov     $\"unknown header flags set\",%eax\n  /* 195a */  jmp     .L1674\n.L195f:\n  /* 195f */  mov     $0xfffffffb,%ecx\n  /* 1964 */  mov     %ecx,0x3c(%esp)\n  /* 1968 */  jmp     .L5e6\n.L196d:\n  /* 196d */  mov     %edx,0x34(%esp)\n  /* 1971 */  mov     %esi,%edx\n  /* 1973 */  mov     %ecx,0x30(%esp)\n.L1977:\n  /* 1977 */  test    $0x2,%dl\n  /* 197a */  je      .L198a\n  /* 197c */  cmpl    $0x8b1f,0x34(%esp)\n  /* 1984 */  je      .L2032\n.L198a:\n  /* 198a */  mov     0x2c(%esp),%edi\n  /* 198e */  mov     0x24(%edi),%eax\n  /* 1991 */  test    %eax,%eax\n  /* 1993 */  je      .L199f\n  /* 1995 */  movl    $0xffffffff,0x30(%eax)\n  /* 199c */  mov     0xc(%edi),%edx\n.L199f:\n  /* 199f */  test    $0x1,%dl\n  /* 19a2 */  je      .L1c1c\n  /* 19a8 */  mov     0x34(%esp),%eax\n  /* 19ac */  mov     %eax,%ecx\n  /* 19ae */  shl     $0x8,%ecx\n  /* 19b1 */  shr     $0x8,%eax\n  /* 19b4 */  movzwl  %cx,%ecx\n  /* 19b7 */  add     %eax,%ecx\n  /* 19b9 */  mov     $0x8421085,%eax\n  /* 19be */  mul     %ecx\n  /* 19c0 */  mov     %ecx,%eax\n  /* 19c2 */  sub     %edx,%eax\n  /* 19c4 */  shr     $1,%eax\n  /* 19c6 */  add     %edx,%eax\n  /* 19c8 */  shr     $0x4,%eax\n  /* 19cb */  mov     %eax,%edx\n  /* 19cd */  shl     $0x5,%edx\n  /* 19d0 */  sub     %eax,%edx\n  /* 19d2 */  cmp     %edx,%ecx\n  /* 19d4 */  jne     .L1c1c\n  /* 19da */  mov     0x34(%esp),%eax\n  /* 19de */  and     $0xf,%eax\n  /* 19e1 */  cmp     $0x8,%eax\n  /* 19e4 */  je      .L2134\n  /* 19ea */  mov     0x90(%esp),%eax\n  /* 19f1 */  mov     0x48(%esp),%edi\n  /* 19f5 */  movl    $\"unknown compression method\",0x18(%eax)\n  /* 19fc */  mov     0x2c(%esp),%eax\n  /* 1a00 */  movl    $0x3f51,0x4(%eax)\n  /* 1a07 */  mov     $0xfffffffd,%eax\n  /* 1a0c */  mov     %eax,0x3c(%esp)\n  /* 1a10 */  jmp     .L460\n.L1a15:\n  /* 1a15 */  mov     %ecx,%eax\n.L1a17:\n  /* 1a17 */  mov     %dl,%cl\n  /* 1a19 */  sub     %edx,%eax\n  /* 1a1b */  shr     %cl,%ebx\n  /* 1a1d */  sub     $0x7,%eax\n  /* 1a20 */  mov     %ebx,%ecx\n  /* 1a22 */  shr     $0x7,%ebx\n  /* 1a25 */  and     $0x7f,%ecx\n  /* 1a28 */  lea     0xb(%ecx),%edi\n  /* 1a2b */  mov     %edi,0x30(%esp)\n  /* 1a2f */  xor     %edi,%edi\n.L1a31:\n  /* 1a31 */  mov     0x50(%esp),%edx\n  /* 1a35 */  mov     0x30(%esp),%ecx\n  /* 1a39 */  add     %ecx,%edx\n  /* 1a3b */  cmp     %edx,0x54(%esp)\n  /* 1a3f */  jb      .L21e2\n  /* 1a45 */  mov     %edi,0x5c(%esp)\n  /* 1a49 */  mov     0x2c(%esp),%edx\n  /* 1a4d */  mov     0x6c(%edx),%ecx\n  /* 1a50 */  lea     (%edx,%ecx,2),%edi\n  /* 1a53 */  mov     0x30(%esp),%edx\n  /* 1a57 */  add     %ecx,%edx\n  /* 1a59 */  mov     0x2c(%esp),%ecx\n  /* 1a5d */  mov     %edx,0x50(%esp)\n  /* 1a61 */  lea     (%ecx,%edx,2),%ecx\n  /* 1a64 */  mov     %ecx,%edx\n  /* 1a66 */  sub     %edi,%edx\n  /* 1a68 */  test    $0x2,%dl\n  /* 1a6b */  je      .L1a7c\n  /* 1a6d */  mov     0x5c(%esp),%edx\n  /* 1a71 */  add     $0x2,%edi\n  /* 1a74 */  mov     %dx,0x72(%edi)\n  /* 1a78 */  cmp     %ecx,%edi\n  /* 1a7a */  je      .L1a91\n.L1a7c:\n  /* 1a7c */  mov     %edi,%edx\n  /* 1a7e */  mov     0x5c(%esp),%edi\n.L1a82:\n  /* 1a82 */  mov     %di,0x74(%edx)\n  /* 1a86 */  add     $0x4,%edx\n  /* 1a89 */  mov     %di,0x72(%edx)\n  /* 1a8d */  cmp     %ecx,%edx\n  /* 1a8f */  jne     .L1a82\n.L1a91:\n  /* 1a91 */  mov     0x2c(%esp),%edi\n  /* 1a95 */  mov     0x50(%esp),%ecx\n  /* 1a99 */  mov     %ecx,0x6c(%edi)\n  /* 1a9c */  jmp     .La9c\n.L1aa1:\n  /* 1aa1 */  lea     0x3(%edx),%ecx\n  /* 1aa4 */  cmp     %ecx,%eax\n  /* 1aa6 */  jae     .L1d58\n  /* 1aac */  mov     %eax,0x30(%esp)\n  /* 1ab0 */  mov     %ecx,%eax\n  /* 1ab2 */  mov     0x30(%esp),%ecx\n  /* 1ab6 */  jmp     .L1ad5\n  /* 1ab8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1ac0:\n  /* 1ac0 */  movzbl  0x0(%ebp),%edi\n  /* 1ac4 */  inc     %ebp\n  /* 1ac5 */  dec     %esi\n  /* 1ac6 */  shl     %cl,%edi\n  /* 1ac8 */  add     $0x8,%ecx\n  /* 1acb */  add     %edi,%ebx\n  /* 1acd */  cmp     %eax,%ecx\n  /* 1acf */  jae     .L1d56\n.L1ad5:\n  /* 1ad5 */  test    %esi,%esi\n  /* 1ad7 */  jne     .L1ac0\n  /* 1ad9 */  jmp     .L13d9\n.L1ade:\n  /* 1ade */  mov     0x90(%esp),%esi\n  /* 1ae5 */  mov     %eax,%ebp\n  /* 1ae7 */  mov     $0xfffffffd,%eax\n  /* 1aec */  mov     0x48(%esp),%edi\n  /* 1af0 */  shrl    $0x3,0x34(%esp)\n  /* 1af5 */  subl    $0x3,0x30(%esp)\n  /* 1afa */  movl    $\"invalid block type\",0x18(%esi)\n  /* 1b01 */  mov     0x2c(%esp),%esi\n  /* 1b05 */  mov     %eax,0x3c(%esp)\n  /* 1b09 */  movl    $0x3f51,0x4(%esi)\n  /* 1b10 */  jmp     .L460\n.L1b15:\n  /* 1b15 */  mov     %eax,0x30(%esp)\n  /* 1b19 */  movzwl  0x2(%esi),%edi\n  /* 1b1d */  mov     %ecx,%eax\n  /* 1b1f */  mov     %ebx,0x34(%esp)\n  /* 1b23 */  movzbl  (%esi),%ecx\n  /* 1b26 */  mov     %edx,%ebx\n  /* 1b28 */  mov     %edi,0x54(%esp)\n  /* 1b2c */  mov     %cl,0x58(%esp)\n.L1b30:\n  /* 1b30 */  mov     0x4c(%esp),%edx\n  /* 1b34 */  mov     0x2c(%esp),%esi\n  /* 1b38 */  mov     0x50(%esp),%edi\n  /* 1b3c */  sub     %edi,0x30(%esp)\n  /* 1b40 */  mov     %dl,%cl\n  /* 1b42 */  shrl    %cl,0x34(%esp)\n  /* 1b46 */  mov     0x1bc8(%esi),%ecx\n  /* 1b4c */  add     %ecx,%edx\n  /* 1b4e */  jmp     .Lfec\n.L1b53:\n  /* 1b53 */  mov     %ebp,0x4(%esp)\n  /* 1b57 */  mov     0x4c(%esp),%eax\n  /* 1b5b */  mov     0x2c(%esp),%esi\n  /* 1b5f */  mov     %eax,0x8(%esp)\n  /* 1b63 */  mov     0x1c(%esi),%eax\n  /* 1b66 */  mov     %eax,(%esp)\n  /* 1b69 */  call    crc32\n  /* 1b6e */  mov     %eax,0x1c(%esi)\n  /* 1b71 */  jmp     .L969\n.L1b76:\n  /* 1b76 */  testb   $0x40,0x50(%esp)\n  /* 1b7b */  je      .L1e4e\n  /* 1b81 */  mov     0x90(%esp),%eax\n  /* 1b88 */  mov     0x48(%esp),%edi\n  /* 1b8c */  movl    $\"invalid literal/length code\",0x18(%eax)\n  /* 1b93 */  mov     0x2c(%esp),%eax\n  /* 1b97 */  movl    $0x3f51,0x4(%eax)\n  /* 1b9e */  mov     $0xfffffffd,%eax\n  /* 1ba3 */  mov     %eax,0x3c(%esp)\n  /* 1ba7 */  jmp     .L460\n.L1bac:\n  /* 1bac */  movzbl  (%ecx),%edx\n  /* 1baf */  movzwl  0x2(%ecx),%edi\n  /* 1bb3 */  mov     %dl,0x58(%esp)\n  /* 1bb7 */  mov     %edi,0x54(%esp)\n  /* 1bbb */  jmp     .Lfd3\n.L1bc0:\n  /* 1bc0 */  mov     0x34(%esp),%eax\n  /* 1bc4 */  mov     0x2c(%esp),%esi\n  /* 1bc8 */  bswap   %eax\n  /* 1bca */  cmp     0x1c(%esi),%eax\n  /* 1bcd */  jne     .L1816\n.L1bd3:\n  /* 1bd3 */  mov     0x44(%esp),%eax\n  /* 1bd7 */  xor     %esi,%esi\n  /* 1bd9 */  mov     %esi,0x30(%esp)\n  /* 1bdd */  mov     %eax,0x38(%esp)\n  /* 1be1 */  xor     %eax,%eax\n  /* 1be3 */  mov     %eax,0x34(%esp)\n  /* 1be7 */  jmp     .L1330\n.L1bec:\n  /* 1bec */  mov     0x34(%esp),%eax\n  /* 1bf0 */  mov     0x2c(%esp),%esi\n  /* 1bf4 */  mov     %eax,0x6c(%esp)\n  /* 1bf8 */  mov     $0x4,%eax\n  /* 1bfd */  mov     %eax,0x8(%esp)\n  /* 1c01 */  lea     0x6c(%esp),%eax\n  /* 1c05 */  mov     %eax,0x4(%esp)\n  /* 1c09 */  mov     0x1c(%esi),%eax\n  /* 1c0c */  mov     %eax,(%esp)\n  /* 1c0f */  call    crc32\n  /* 1c14 */  mov     %eax,0x1c(%esi)\n  /* 1c17 */  jmp     .L155a\n.L1c1c:\n  /* 1c1c */  mov     0x90(%esp),%eax\n  /* 1c23 */  mov     0x48(%esp),%edi\n  /* 1c27 */  movl    $\"incorrect header check\",0x18(%eax)\n  /* 1c2e */  mov     0x2c(%esp),%eax\n  /* 1c32 */  movl    $0x3f51,0x4(%eax)\n  /* 1c39 */  mov     $0xfffffffd,%eax\n  /* 1c3e */  mov     %eax,0x3c(%esp)\n  /* 1c42 */  jmp     .L460\n.L1c47:\n  /* 1c47 */  mov     0x2c(%esp),%eax\n  /* 1c4b */  xor     %edx,%edx\n  /* 1c4d */  movl    $0x0,0x6c(%eax)\n  /* 1c54 */  movl    $0x3f45,0x4(%eax)\n  /* 1c5b */  jmp     .Lb8a\n.L1c60:\n  /* 1c60 */  lea     0x2(%edx),%ecx\n  /* 1c63 */  cmp     %ecx,%eax\n  /* 1c65 */  jae     .L1f27\n  /* 1c6b */  mov     %eax,0x30(%esp)\n  /* 1c6f */  mov     %ecx,%eax\n  /* 1c71 */  mov     0x30(%esp),%ecx\n  /* 1c75 */  jmp     .L1c95\n  /* 1c77 */  nop\n  /* 1c78 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c80:\n  /* 1c80 */  movzbl  0x0(%ebp),%edi\n  /* 1c84 */  inc     %ebp\n  /* 1c85 */  dec     %esi\n  /* 1c86 */  shl     %cl,%edi\n  /* 1c88 */  add     $0x8,%ecx\n  /* 1c8b */  add     %edi,%ebx\n  /* 1c8d */  cmp     %eax,%ecx\n  /* 1c8f */  jae     .L1f25\n.L1c95:\n  /* 1c95 */  test    %esi,%esi\n  /* 1c97 */  jne     .L1c80\n  /* 1c99 */  jmp     .L13d9\n.L1c9e:\n  /* 1c9e */  mov     0x38(%esp),%edx\n  /* 1ca2 */  mov     0x44(%esp),%eax\n  /* 1ca6 */  mov     0x2c(%esp),%ecx\n  /* 1caa */  sub     %edx,%eax\n  /* 1cac */  mov     0x40(%esp),%edx\n  /* 1cb0 */  add     %eax,%edx\n  /* 1cb2 */  mov     0x1c(%ecx),%eax\n  /* 1cb5 */  mov     0x14(%ecx),%ecx\n  /* 1cb8 */  mov     %esi,0x8(%esp)\n  /* 1cbc */  mov     %edx,0x4(%esp)\n  /* 1cc0 */  mov     %eax,(%esp)\n  /* 1cc3 */  test    %ecx,%ecx\n  /* 1cc5 */  je      .L1f59\n  /* 1ccb */  call    crc32\n.L1cd0:\n  /* 1cd0 */  mov     0x2c(%esp),%esi\n  /* 1cd4 */  mov     0x90(%esp),%ecx\n  /* 1cdb */  mov     %eax,0x1c(%esi)\n  /* 1cde */  mov     0xc(%esi),%edx\n  /* 1ce1 */  mov     %eax,0x30(%ecx)\n  /* 1ce4 */  test    $0x4,%dl\n  /* 1ce7 */  jne     .L17fa\n  /* 1ced */  mov     0x2c(%esp),%eax\n  /* 1cf1 */  test    %edx,%edx\n  /* 1cf3 */  movl    $0x3f4f,0x4(%eax)\n  /* 1cfa */  je      .L1bd3\n.L1d00:\n  /* 1d00 */  mov     0x2c(%esp),%eax\n  /* 1d04 */  mov     0x14(%eax),%eax\n  /* 1d07 */  test    %eax,%eax\n  /* 1d09 */  je      .L1bd3\n.L1d0f:\n  /* 1d0f */  mov     0x44(%esp),%eax\n  /* 1d13 */  mov     %edx,%esi\n  /* 1d15 */  xor     %ecx,%ecx\n  /* 1d17 */  xor     %edx,%edx\n  /* 1d19 */  mov     %eax,0x38(%esp)\n  /* 1d1d */  jmp     .L716\n.L1d22:\n  /* 1d22 */  test    $0x1,%dl\n  /* 1d25 */  jne     .L21a2\n.L1d2b:\n  /* 1d2b */  test    $0x2,%edi\n  /* 1d31 */  jne     .L218d\n.L1d37:\n  /* 1d37 */  test    $0x4,%edi\n  /* 1d3d */  je      .L94d\n  /* 1d43 */  mov     (%esi),%eax\n  /* 1d45 */  add     $0x4,%edi\n  /* 1d48 */  add     $0x4,%esi\n  /* 1d4b */  sub     $0x4,%ecx\n  /* 1d4e */  mov     %eax,-0x4(%edi)\n  /* 1d51 */  jmp     .L94d\n.L1d56:\n  /* 1d56 */  mov     %ecx,%eax\n.L1d58:\n  /* 1d58 */  mov     %dl,%cl\n  /* 1d5a */  sub     %edx,%eax\n  /* 1d5c */  shr     %cl,%ebx\n  /* 1d5e */  sub     $0x3,%eax\n  /* 1d61 */  mov     %ebx,%ecx\n  /* 1d63 */  shr     $0x3,%ebx\n  /* 1d66 */  and     $0x7,%ecx\n  /* 1d69 */  lea     0x3(%ecx),%edi\n  /* 1d6c */  mov     %edi,0x30(%esp)\n  /* 1d70 */  xor     %edi,%edi\n  /* 1d72 */  jmp     .L1a31\n.L1d77:\n  /* 1d77 */  mov     %ebp,%edi\n.L1d79:\n  /* 1d79 */  cmp     $0x12,%edx\n  /* 1d7c */  ja      .L1dbf\n  /* 1d7e */  mov     0x2c(%esp),%ecx\n  /* 1d82 */  lea     order.2(%edx,%edx,1),%eax\n  /* 1d89 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1d90 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1d98 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1da0:\n  /* 1da0 */  movzwl  (%eax),%edx\n  /* 1da3 */  add     $0x2,%eax\n  /* 1da6 */  cmp     $.rodata+0x926,%eax\n  /* 1dab */  movw    $0x0,0x74(%ecx,%edx,2)\n  /* 1db2 */  jne     .L1da0\n  /* 1db4 */  mov     0x2c(%esp),%eax\n  /* 1db8 */  movl    $0x13,0x6c(%eax)\n.L1dbf:\n  /* 1dbf */  mov     0x2c(%esp),%ebp\n  /* 1dc3 */  movl    $0x7,0x58(%ebp)\n  /* 1dca */  lea     0x534(%ebp),%eax\n  /* 1dd0 */  mov     %eax,0x70(%ebp)\n  /* 1dd3 */  mov     %eax,0x50(%ebp)\n  /* 1dd6 */  lea     0x2f4(%ebp),%eax\n  /* 1ddc */  mov     %eax,0x14(%esp)\n  /* 1de0 */  lea     0x58(%ebp),%eax\n  /* 1de3 */  mov     %eax,0x10(%esp)\n  /* 1de7 */  lea     0x70(%ebp),%eax\n  /* 1dea */  mov     %eax,0xc(%esp)\n  /* 1dee */  mov     $0x13,%eax\n  /* 1df3 */  mov     %eax,0x8(%esp)\n  /* 1df7 */  lea     0x74(%ebp),%eax\n  /* 1dfa */  mov     %eax,0x4(%esp)\n  /* 1dfe */  movl    $0x0,(%esp)\n  /* 1e05 */  call    inflate_table\n  /* 1e0a */  test    %eax,%eax\n  /* 1e0c */  je      .L1f63\n  /* 1e12 */  mov     0x90(%esp),%eax\n  /* 1e19 */  mov     %edi,%esi\n  /* 1e1b */  mov     0x48(%esp),%edi\n  /* 1e1f */  movl    $\"invalid code lengths set\",0x18(%eax)\n  /* 1e26 */  movl    $0x3f51,0x4(%ebp)\n  /* 1e2d */  mov     %esi,%ebp\n  /* 1e2f */  mov     $0xfffffffd,%esi\n  /* 1e34 */  mov     %esi,0x3c(%esp)\n  /* 1e38 */  jmp     .L460\n.L1e3d:\n  /* 1e3d */  mov     %edx,0x34(%esp)\n  /* 1e41 */  mov     0x4c(%esp),%edx\n  /* 1e45 */  mov     %ecx,0x30(%esp)\n  /* 1e49 */  jmp     .L1d79\n.L1e4e:\n  /* 1e4e */  movzbl  0x50(%esp),%edx\n  /* 1e53 */  mov     0x2c(%esp),%eax\n  /* 1e57 */  and     $0xf,%dl\n  /* 1e5a */  movl    $0x3f49,0x4(%eax)\n  /* 1e61 */  movzbl  %dl,%edx\n  /* 1e64 */  mov     %edx,0x4c(%eax)\n  /* 1e67 */  jmp     .L5ff\n.L1e6c:\n  /* 1e6c */  mov     0x2c(%esp),%eax\n  /* 1e70 */  movl    $0x3f4f,0x4(%eax)\n  /* 1e77 */  jmp     .L1d00\n.L1e7c:\n  /* 1e7c */  movzbl  (%edx),%ecx\n  /* 1e7f */  movzwl  0x2(%edx),%esi\n  /* 1e83 */  mov     %cl,0x50(%esp)\n  /* 1e87 */  jmp     .Lcb5\n.L1e8c:\n  /* 1e8c */  mov     0x24(%esi),%edx\n  /* 1e8f */  test    %edx,%edx\n  /* 1e91 */  je      .L1e9f\n  /* 1e93 */  mov     0x34(%esp),%eax\n  /* 1e97 */  shr     $0x8,%eax\n  /* 1e9a */  and     $0x1,%eax\n  /* 1e9d */  mov     %eax,(%edx)\n.L1e9f:\n  /* 1e9f */  mov     0x2c(%esp),%eax\n  /* 1ea3 */  testb   $0x2,0x15(%eax)\n  /* 1ea7 */  je      .L1eb3\n  /* 1ea9 */  testb   $0x4,0xc(%eax)\n  /* 1ead */  jne     .L21b2\n.L1eb3:\n  /* 1eb3 */  mov     0x2c(%esp),%eax\n  /* 1eb7 */  xor     %edx,%edx\n  /* 1eb9 */  xor     %ecx,%ecx\n  /* 1ebb */  movl    $0x3f36,0x4(%eax)\n  /* 1ec2 */  jmp     .L856\n.L1ec7:\n  /* 1ec7 */  movzwl  (%esi),%edx\n  /* 1eca */  add     $0x2,%edi\n  /* 1ecd */  add     $0x2,%esi\n  /* 1ed0 */  sub     $0x2,%ecx\n  /* 1ed3 */  mov     %dx,-0x2(%edi)\n  /* 1ed7 */  jmp     .L1367\n.L1edc:\n  /* 1edc */  movzbl  0x0(%ebp),%ecx\n  /* 1ee0 */  lea     0x1(%ebp),%esi\n  /* 1ee3 */  inc     %edi\n  /* 1ee4 */  mov     %cl,-0x1(%edi)\n  /* 1ee7 */  lea     -0x1(%eax),%ecx\n  /* 1eea */  jmp     .L135b\n.L1eef:\n  /* 1eef */  mov     0x34(%esp),%eax\n  /* 1ef3 */  mov     $0x2,%ecx\n  /* 1ef8 */  mov     %ecx,0x8(%esp)\n  /* 1efc */  mov     0x2c(%esp),%esi\n  /* 1f00 */  mov     %ax,0x6c(%esp)\n  /* 1f05 */  lea     0x6c(%esp),%eax\n  /* 1f09 */  mov     %eax,0x4(%esp)\n  /* 1f0d */  mov     0x1c(%esi),%eax\n  /* 1f10 */  mov     %eax,(%esp)\n  /* 1f13 */  call    crc32\n  /* 1f18 */  mov     %eax,0x1c(%esi)\n  /* 1f1b */  mov     0x14(%esi),%eax\n  /* 1f1e */  mov     %eax,%edx\n  /* 1f20 */  jmp     .L1878\n.L1f25:\n  /* 1f25 */  mov     %ecx,%eax\n.L1f27:\n  /* 1f27 */  mov     0x50(%esp),%edi\n  /* 1f2b */  mov     %dl,%cl\n  /* 1f2d */  sub     %edx,%eax\n  /* 1f2f */  shr     %cl,%ebx\n  /* 1f31 */  test    %edi,%edi\n  /* 1f33 */  je      .L21e2\n  /* 1f39 */  mov     0x2c(%esp),%ecx\n  /* 1f3d */  mov     %ebx,%edx\n  /* 1f3f */  sub     $0x2,%eax\n  /* 1f42 */  shr     $0x2,%ebx\n  /* 1f45 */  and     $0x3,%edx\n  /* 1f48 */  add     $0x3,%edx\n  /* 1f4b */  mov     %edx,0x30(%esp)\n  /* 1f4f */  movzwl  0x72(%ecx,%edi,2),%edi\n  /* 1f54 */  jmp     .L1a31\n.L1f59:\n  /* 1f59 */  call    adler32\n  /* 1f5e */  jmp     .L1cd0\n.L1f63:\n  /* 1f63 */  mov     0x2c(%esp),%eax\n  /* 1f67 */  mov     %edi,%ebp\n  /* 1f69 */  movl    $0x0,0x6c(%eax)\n  /* 1f70 */  mov     0x64(%eax),%esi\n  /* 1f73 */  movl    $0x3f46,0x4(%eax)\n  /* 1f7a */  mov     %esi,0x58(%esp)\n  /* 1f7e */  add     0x68(%eax),%esi\n  /* 1f81 */  mov     %esi,0x54(%esp)\n  /* 1f85 */  je      .Lac1\n  /* 1f8b */  xor     %edi,%edi\n  /* 1f8d */  mov     %edi,0x50(%esp)\n  /* 1f91 */  jmp     .La13\n.L1f96:\n  /* 1f96 */  mov     0x90(%esp),%eax\n  /* 1f9d */  mov     0x40(%esp),%edi\n  /* 1fa1 */  mov     %ebp,(%eax)\n  /* 1fa3 */  mov     $0x2,%ebp\n  /* 1fa8 */  mov     %edi,0xc(%eax)\n  /* 1fab */  mov     0x44(%esp),%edi\n  /* 1faf */  mov     %ebx,0x4(%eax)\n  /* 1fb2 */  mov     0x34(%esp),%ebx\n  /* 1fb6 */  mov     %ebp,0x3c(%esp)\n  /* 1fba */  mov     %edi,0x10(%eax)\n  /* 1fbd */  mov     0x2c(%esp),%eax\n  /* 1fc1 */  mov     %ebx,0x3c(%eax)\n  /* 1fc4 */  mov     0x30(%esp),%ebx\n  /* 1fc8 */  mov     %ebx,0x40(%eax)\n  /* 1fcb */  jmp     .L5e6\n.L1fd0:\n  /* 1fd0 */  mov     %ecx,0x54(%esp)\n  /* 1fd4 */  mov     0x58(%esp),%ecx\n  /* 1fd8 */  mov     %ebx,0x34(%esp)\n  /* 1fdc */  mov     %esi,%ebx\n  /* 1fde */  mov     %eax,0x30(%esp)\n  /* 1fe2 */  mov     %edx,%eax\n  /* 1fe4 */  movzbl  (%ecx),%edx\n  /* 1fe7 */  movzwl  0x2(%ecx),%edi\n  /* 1feb */  mov     %dl,0x50(%esp)\n.L1fef:\n  /* 1fef */  mov     0x34(%esp),%esi\n  /* 1ff3 */  mov     %al,%cl\n  /* 1ff5 */  mov     0x54(%esp),%edx\n  /* 1ff9 */  shr     %cl,%esi\n  /* 1ffb */  mov     0x30(%esp),%ecx\n  /* 1fff */  sub     %eax,%ecx\n  /* 2001 */  mov     %ecx,%eax\n  /* 2003 */  mov     %dl,%cl\n  /* 2005 */  shr     %cl,%esi\n  /* 2007 */  sub     %edx,%eax\n  /* 2009 */  mov     %esi,0x34(%esp)\n  /* 200d */  mov     0x4c(%esp),%esi\n  /* 2011 */  mov     %eax,0x30(%esp)\n  /* 2015 */  mov     0x2c(%esp),%eax\n  /* 2019 */  cmpb    $0x0,0x50(%esp)\n  /* 201e */  mov     %esi,0x1bc8(%eax)\n  /* 2024 */  mov     %edi,0x44(%eax)\n  /* 2027 */  je      .Lcda\n  /* 202d */  jmp     .L18bc\n.L2032:\n  /* 2032 */  mov     0x2c(%esp),%eax\n  /* 2036 */  mov     0x28(%eax),%edi\n  /* 2039 */  test    %edi,%edi\n  /* 203b */  jne     .L2044\n  /* 203d */  movl    $0xf,0x28(%eax)\n.L2044:\n  /* 2044 */  movl    $0x0,(%esp)\n  /* 204b */  xor     %ecx,%ecx\n  /* 204d */  xor     %edx,%edx\n  /* 204f */  mov     %ecx,0x4(%esp)\n  /* 2053 */  mov     $0x2,%esi\n  /* 2058 */  mov     %edx,0x8(%esp)\n  /* 205c */  call    crc32\n  /* 2061 */  mov     0x2c(%esp),%edi\n  /* 2065 */  lea     0x6c(%esp),%edx\n  /* 2069 */  movw    $0x8b1f,0x6c(%esp)\n  /* 2070 */  mov     %eax,0x1c(%edi)\n  /* 2073 */  mov     %edx,0x4(%esp)\n  /* 2077 */  mov     %esi,0x8(%esp)\n  /* 207b */  mov     %eax,(%esp)\n  /* 207e */  call    crc32\n  /* 2083 */  xor     %ecx,%ecx\n  /* 2085 */  xor     %edx,%edx\n  /* 2087 */  movl    $0x3f35,0x4(%edi)\n  /* 208e */  mov     %eax,0x1c(%edi)\n  /* 2091 */  jmp     .Lc36\n.L2096:\n  /* 2096 */  movl    $0x3f4f,0x4(%eax)\n  /* 209d */  jmp     .L1d0f\n.L20a2:\n  /* 20a2 */  movzbl  (%edx),%ecx\n  /* 20a5 */  movzwl  0x2(%edx),%edi\n  /* 20a9 */  mov     %cl,0x58(%esp)\n  /* 20ad */  mov     %edi,0x54(%esp)\n  /* 20b1 */  jmp     .L1b30\n.L20b6:\n  /* 20b6 */  mov     0x2c(%esp),%esi\n  /* 20ba */  mov     0x58(%esp),%ecx\n  /* 20be */  movl    $0x9,0x58(%esi)\n  /* 20c5 */  lea     0x534(%esi),%eax\n  /* 20cb */  mov     %eax,0x70(%esi)\n  /* 20ce */  lea     0x2f4(%esi),%edx\n  /* 20d4 */  mov     %eax,0x50(%esi)\n  /* 20d7 */  lea     0x70(%esi),%edi\n  /* 20da */  mov     %esi,%eax\n  /* 20dc */  mov     %edx,0x14(%esp)\n  /* 20e0 */  lea     0x74(%esi),%esi\n  /* 20e3 */  add     $0x58,%eax\n  /* 20e6 */  mov     %eax,0x10(%esp)\n  /* 20ea */  mov     %edi,0xc(%esp)\n  /* 20ee */  mov     %ecx,0x8(%esp)\n  /* 20f2 */  mov     %esi,0x4(%esp)\n  /* 20f6 */  movl    $0x1,(%esp)\n  /* 20fd */  mov     %edx,0x4c(%esp)\n  /* 2101 */  call    inflate_table\n  /* 2106 */  mov     0x4c(%esp),%edx\n  /* 210a */  test    %eax,%eax\n  /* 210c */  je      .L22b6\n  /* 2112 */  mov     0x90(%esp),%esi\n  /* 2119 */  mov     0x2c(%esp),%eax\n  /* 211d */  mov     0x48(%esp),%edi\n  /* 2121 */  movl    $\"invalid literal/lengths set\",0x18(%esi)\n  /* 2128 */  movl    $0x3f51,0x4(%eax)\n  /* 212f */  jmp     .L44c\n.L2134:\n  /* 2134 */  shrl    $0x4,0x34(%esp)\n  /* 2139 */  mov     0x2c(%esp),%edi\n  /* 213d */  mov     0x34(%esp),%eax\n  /* 2141 */  and     $0xf,%eax\n  /* 2144 */  lea     0x8(%eax),%ecx\n  /* 2147 */  mov     0x28(%edi),%eax\n  /* 214a */  test    %eax,%eax\n  /* 214c */  jne     .L2227\n  /* 2152 */  mov     %ecx,0x28(%edi)\n  /* 2155 */  cmp     $0xf,%ecx\n  /* 2158 */  jbe     .L2238\n.L215e:\n  /* 215e */  mov     0x90(%esp),%eax\n  /* 2165 */  movl    $0xfffffffd,0x3c(%esp)\n  /* 216d */  mov     0x48(%esp),%edi\n  /* 2171 */  subl    $0x4,0x30(%esp)\n  /* 2176 */  movl    $\"invalid window size\",0x18(%eax)\n  /* 217d */  mov     0x2c(%esp),%eax\n  /* 2181 */  movl    $0x3f51,0x4(%eax)\n  /* 2188 */  jmp     .L460\n.L218d:\n  /* 218d */  movzwl  (%esi),%eax\n  /* 2190 */  add     $0x2,%edi\n  /* 2193 */  add     $0x2,%esi\n  /* 2196 */  sub     $0x2,%ecx\n  /* 2199 */  mov     %ax,-0x2(%edi)\n  /* 219d */  jmp     .L1d37\n.L21a2:\n  /* 21a2 */  movzbl  0x0(%ebp),%eax\n  /* 21a6 */  inc     %edi\n  /* 21a7 */  dec     %ecx\n  /* 21a8 */  lea     0x1(%ebp),%esi\n  /* 21ab */  mov     %al,(%edx)\n  /* 21ad */  jmp     .L1d2b\n.L21b2:\n  /* 21b2 */  movl    $0x2,0x8(%esp)\n  /* 21ba */  mov     0x34(%esp),%eax\n  /* 21be */  mov     0x2c(%esp),%edi\n  /* 21c2 */  mov     %ax,0x6c(%esp)\n  /* 21c7 */  lea     0x6c(%esp),%eax\n  /* 21cb */  mov     %eax,0x4(%esp)\n  /* 21cf */  mov     0x1c(%edi),%eax\n  /* 21d2 */  mov     %eax,(%esp)\n  /* 21d5 */  call    crc32\n  /* 21da */  mov     %eax,0x1c(%edi)\n  /* 21dd */  jmp     .L1eb3\n.L21e2:\n  /* 21e2 */  mov     %eax,0x30(%esp)\n  /* 21e6 */  mov     0x90(%esp),%eax\n  /* 21ed */  mov     %ebx,0x34(%esp)\n  /* 21f1 */  mov     0x48(%esp),%edi\n  /* 21f5 */  mov     %esi,%ebx\n  /* 21f7 */  movl    $0xfffffffd,0x3c(%esp)\n  /* 21ff */  movl    $\"invalid bit length repeat\",0x18(%eax)\n  /* 2206 */  mov     0x2c(%esp),%eax\n  /* 220a */  movl    $0x3f51,0x4(%eax)\n  /* 2211 */  jmp     .L460\n.L2216:\n  /* 2216 */  movl    $0xfffffffd,0x3c(%esp)\n  /* 221e */  mov     0x48(%esp),%edi\n  /* 2222 */  jmp     .L460\n.L2227:\n  /* 2227 */  cmp     $0xf,%ecx\n  /* 222a */  ja      .L215e\n  /* 2230 */  cmp     %ecx,%eax\n  /* 2232 */  jb      .L215e\n.L2238:\n  /* 2238 */  mov     0x2c(%esp),%edi\n  /* 223c */  mov     $0x1,%eax\n  /* 2241 */  shl     %cl,%eax\n  /* 2243 */  mov     %eax,0x18(%edi)\n  /* 2246 */  xor     %eax,%eax\n  /* 2248 */  mov     %eax,0x14(%edi)\n  /* 224b */  mov     %eax,0x8(%esp)\n  /* 224f */  mov     %eax,0x4(%esp)\n  /* 2253 */  mov     %eax,(%esp)\n  /* 2256 */  call    adler32\n  /* 225b */  mov     0x90(%esp),%esi\n  /* 2262 */  andl    $0x200,0x34(%esp)\n  /* 226a */  mov     %eax,0x1c(%edi)\n  /* 226d */  mov     %eax,0x30(%esi)\n  /* 2270 */  jne     .L232e\n  /* 2276 */  movl    $0x3f3f,0x4(%edi)\n  /* 227d */  xor     %eax,%eax\n  /* 227f */  mov     %eax,0x30(%esp)\n  /* 2283 */  jmp     .L130\n.L2288:\n  /* 2288 */  xor     %edx,%edx\n  /* 228a */  mov     0x48(%esp),%edi\n  /* 228e */  mov     %eax,%ebp\n  /* 2290 */  shrl    $0x3,0x34(%esp)\n  /* 2295 */  subl    $0x3,0x30(%esp)\n  /* 229a */  mov     %edx,0x3c(%esp)\n  /* 229e */  jmp     .L460\n.L22a3:\n  /* 22a3 */  xor     %eax,%eax\n  /* 22a5 */  mov     0x48(%esp),%edi\n  /* 22a9 */  mov     %eax,0x30(%esp)\n  /* 22ad */  mov     %eax,0x34(%esp)\n  /* 22b1 */  jmp     .L460\n.L22b6:\n  /* 22b6 */  mov     0x2c(%esp),%ecx\n  /* 22ba */  movl    $0x6,0x5c(%ecx)\n  /* 22c1 */  mov     0x70(%ecx),%eax\n  /* 22c4 */  mov     %eax,0x54(%ecx)\n  /* 22c7 */  lea     0x5c(%ecx),%eax\n  /* 22ca */  mov     %edx,0x14(%esp)\n  /* 22ce */  mov     %eax,0x10(%esp)\n  /* 22d2 */  mov     %edi,0xc(%esp)\n  /* 22d6 */  mov     0x68(%ecx),%eax\n  /* 22d9 */  mov     %eax,0x8(%esp)\n  /* 22dd */  mov     0x64(%ecx),%eax\n  /* 22e0 */  movl    $0x2,(%esp)\n  /* 22e7 */  add     %eax,%eax\n  /* 22e9 */  add     %esi,%eax\n  /* 22eb */  mov     %eax,0x4(%esp)\n  /* 22ef */  call    inflate_table\n  /* 22f4 */  test    %eax,%eax\n  /* 22f6 */  je      .L1697\n  /* 22fc */  mov     0x90(%esp),%esi\n  /* 2303 */  mov     0x2c(%esp),%eax\n  /* 2307 */  mov     0x48(%esp),%edi\n  /* 230b */  movl    $\"invalid distances set\",0x18(%esi)\n  /* 2312 */  movl    $0x3f51,0x4(%eax)\n  /* 2319 */  jmp     .L44c\n.L231e:\n  /* 231e */  movzbl  (%ecx),%edx\n  /* 2321 */  movzwl  0x2(%ecx),%edi\n  /* 2325 */  mov     %dl,0x50(%esp)\n  /* 2329 */  jmp     .L1fef\n.L232e:\n  /* 232e */  mov     0x2c(%esp),%eax\n  /* 2332 */  xor     %edx,%edx\n  /* 2334 */  xor     %ecx,%ecx\n  /* 2336 */  movl    $0x3f3d,0x4(%eax)\n  /* 233d */  jmp     .L756\n","c":"/* candidate for inflate (inflate.c, 9026 bytes) */\n#include <stdio.h>\n#include \"zutil.h\"\n#include \"inftrees.h\"\n#include \"inflate.h\"\n#include \"inffast.h\"\n\nstatic void fixedtables(state)\nstruct inflate_state FAR *state;\n{\n#include \"inffixed.h\"\n    state->lencode = lenfix;\n    state->lenbits = 9;\n    state->distcode = distfix;\n    state->distbits = 5;\n}\n\n__attribute__((noinline)) local int inflateStateCheck(strm)\nz_streamp strm;\n{\n    struct inflate_state FAR *state;\n    if (strm == Z_NULL ||\n        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)\n        return 1;\n    state = (struct inflate_state FAR *)strm->state;\n    if (state == Z_NULL || state->strm != strm ||\n        state->mode < HEAD || state->mode > SYNC)\n        return 1;\n    return 0;\n}\n\n__attribute__((noinline)) static int updatewindow(strm, end, copy)\nz_streamp strm;\nconst Bytef *end;\nunsigned copy;\n{\n    struct inflate_state FAR *state;\n    unsigned dist;\n\n    state = (struct inflate_state FAR *)strm->state;\n\n    if (state->window == Z_NULL) {\n        state->window = (unsigned char FAR *)\n                        ZALLOC(strm, 1U << state->wbits,\n                               sizeof(unsigned char));\n        if (state->window == Z_NULL) return 1;\n    }\n\n    if (state->wsize == 0) {\n        state->wsize = 1U << state->wbits;\n        state->wnext = 0;\n        state->whave = 0;\n    }\n\n    if (copy >= state->wsize) {\n        zmemcpy(state->window, end - state->wsize, state->wsize);\n        state->wnext = 0;\n        state->whave = state->wsize;\n    }\n    else {\n        dist = state->wsize - state->wnext;\n        if (dist > copy) dist = copy;\n        zmemcpy(state->window + state->wnext, end - copy, dist);\n        copy -= dist;\n        if (copy) {\n            zmemcpy(state->window, end - copy, copy);\n            state->wnext = copy;\n            state->whave = state->wsize;\n        }\n        else {\n            state->wnext += dist;\n            if (state->wnext == state->wsize) state->wnext = 0;\n            if (state->whave < state->wsize) state->whave += dist;\n        }\n    }\n    return 0;\n}\n\n#define LOAD() \\\n    do { \\\n        put = strm->next_out; \\\n        left = strm->avail_out; \\\n        next = strm->next_in; \\\n        have = strm->avail_in; \\\n        hold = state->hold; \\\n        bits = state->bits; \\\n    } while (0)\n\n#define RESTORE() \\\n    do { \\\n        strm->next_out = put; \\\n        strm->avail_out = left; \\\n        strm->next_in = next; \\\n        strm->avail_in = have; \\\n        state->hold = hold; \\\n        state->bits = bits; \\\n    } while (0)\n\n#define INITBITS() \\\n    do { \\\n        hold = 0; \\\n        bits = 0; \\\n    } while (0)\n\n#define PULLBYTE() \\\n    do { \\\n        if (have == 0) goto inf_leave; \\\n        have--; \\\n        hold += (unsigned long)(*next++) << bits; \\\n        bits += 8; \\\n    } while (0)\n\n#define NEEDBITS(n) \\\n    do { \\\n        while (bits < (unsigned)(n)) \\\n            PULLBYTE(); \\\n    } while (0)\n\n#define BITS(n) ((unsigned)hold & ((1U << (n)) - 1))\n\n#define DROPBITS(n) \\\n    do { \\\n        hold >>= (n); \\\n        bits -= (unsigned)(n); \\\n    } while (0)\n\n#define BYTEBITS() \\\n    do { \\\n        hold >>= bits & 7; \\\n        bits -= bits & 7; \\\n    } while (0)\n\n#define CRC2(check, word) \\\n    do { \\\n        hbuf[0] = (unsigned char)(word); \\\n        hbuf[1] = (unsigned char)((word) >> 8); \\\n        check = crc32(check, hbuf, 2); \\\n    } while (0)\n\n#define CRC4(check, word) \\\n    do { \\\n        hbuf[0] = (unsigned char)(word); \\\n        hbuf[1] = (unsigned char)((word) >> 8); \\\n        hbuf[2] = (unsigned char)((word) >> 16); \\\n        hbuf[3] = (unsigned char)((word) >> 24); \\\n        check = crc32(check, hbuf, 4); \\\n    } while (0)\n\nint inflate(strm, flush)\nz_streamp strm;\nint flush;\n{\n    static const unsigned short order[19] =\n        {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};\n    struct inflate_state FAR *state;\n    z_const unsigned char FAR *next;\n    unsigned char FAR *put;\n    unsigned have, left;\n    unsigned long hold;\n    unsigned bits;\n    unsigned in, out;\n    unsigned copy;\n    unsigned char FAR *from;\n    code here;\n    code last;\n    unsigned len;\n    int ret;\n    unsigned char hbuf[4];\n\n    if (inflateStateCheck(strm) || strm->next_out == Z_NULL ||\n        (strm->next_in == Z_NULL && strm->avail_in != 0))\n        return Z_STREAM_ERROR;\n\n    state = (struct inflate_state FAR *)strm->state;\n    if (state->mode == TYPE) state->mode = TYPEDO;\n    LOAD();\n    in = have;\n    out = left;\n    ret = Z_OK;\n    for (;;)\n        switch (state->mode) {\n        case HEAD:\n            if (state->wrap == 0) {\n                state->mode = TYPEDO;\n                break;\n            }\n            NEEDBITS(16);\n            if ((state->wrap & 2) && hold == 0x8b1f) {\n                if (state->wbits == 0)\n                    state->wbits = 15;\n                state->check = crc32(0L, Z_NULL, 0);\n                CRC2(state->check, hold);\n                INITBITS();\n                state->mode = FLAGS;\n                break;\n            }\n            if (state->head != Z_NULL)\n                state->head->done = -1;\n            if (!(state->wrap & 1) ||\n                ((BITS(8) << 8) + (hold >> 8)) % 31) {\n                strm->msg = (char *)\"incorrect header check\";\n                state->mode = BAD;\n                break;\n            }\n            if (BITS(4) != Z_DEFLATED) {\n                strm->msg = (char *)\"unknown compression method\";\n                state->mode = BAD;\n                break;\n            }\n            DROPBITS(4);\n            len = BITS(4) + 8;\n            if (state->wbits == 0)\n                state->wbits = len;\n            if (len > 15 || len > state->wbits) {\n                strm->msg = (char *)\"invalid window size\";\n                state->mode = BAD;\n                break;\n            }\n            state->dmax = 1U << len;\n            state->flags = 0;\n            strm->adler = state->check = adler32(0L, Z_NULL, 0);\n            state->mode = hold & 0x200 ? DICTID : TYPE;\n            INITBITS();\n            break;\n        case FLAGS:\n            NEEDBITS(16);\n            state->flags = (int)(hold);\n            if ((state->flags & 0xff) != Z_DEFLATED) {\n                strm->msg = (char *)\"unknown compression method\";\n                state->mode = BAD;\n                break;\n            }\n            if (state->flags & 0xe000) {\n                strm->msg = (char *)\"unknown header flags set\";\n                state->mode = BAD;\n                break;\n            }\n            if (state->head != Z_NULL)\n                state->head->text = (int)((hold >> 8) & 1);\n            if ((state->flags & 0x0200) && (state->wrap & 4))\n                CRC2(state->check, hold);\n            INITBITS();\n            state->mode = TIME;\n        case TIME:\n            NEEDBITS(32);\n            if (state->head != Z_NULL)\n                state->head->time = hold;\n            if ((state->flags & 0x0200) && (state->wrap & 4))\n                CRC4(state->check, hold);\n            INITBITS();\n            state->mode = OS;\n        case OS:\n            NEEDBITS(16);\n            if (state->head != Z_NULL) {\n                state->head->xflags = (int)(hold & 0xff);\n                state->head->os = (int)(hold >> 8);\n            }\n            if ((state->flags & 0x0200) && (state->wrap & 4))\n                CRC2(state->check, hold);\n            INITBITS();\n            state->mode = EXLEN;\n        case EXLEN:\n            if (state->flags & 0x0400) {\n                NEEDBITS(16);\n                state->length = (unsigned)(hold);\n                if (state->head != Z_NULL)\n                    state->head->extra_len = (unsigned)hold;\n                if ((state->flags & 0x0200) && (state->wrap & 4))\n                    CRC2(state->check, hold);\n                INITBITS();\n            }\n            else if (state->head != Z_NULL)\n                state->head->extra = Z_NULL;\n            state->mode = EXTRA;\n        case EXTRA:\n            if (state->flags & 0x0400) {\n                copy = state->length;\n                if (copy > have) copy = have;\n                if (copy) {\n                    if (state->head != Z_NULL &&\n                        state->head->extra != Z_NULL &&\n                        (len = state->head->extra_len - state->length) <\n                            state->head->extra_max) {\n                        zmemcpy(state->head->extra + len, next,\n                                len + copy > state->head->extra_max ?\n                                state->head->extra_max - len : copy);\n                    }\n                    if ((state->flags & 0x0200) && (state->wrap & 4))\n                        state->check = crc32(state->check, next, copy);\n                    have -= copy;\n                    next += copy;\n                    state->length -= copy;\n                }\n                if (state->length) goto inf_leave;\n            }\n            state->length = 0;\n            state->mode = NAME;\n        case NAME:\n            if (state->flags & 0x0800) {\n                if (have == 0) goto inf_leave;\n                copy = 0;\n                do {\n                    len = (unsigned)(next[copy++]);\n                    if (state->head != Z_NULL &&\n                            state->head->name != Z_NULL &&\n                            state->length < state->head->name_max)\n                        state->head->name[state->length++] = (Bytef)len;\n                } while (len && copy < have);\n                if ((state->flags & 0x0200) && (state->wrap & 4))\n                    state->check = crc32(state->check, next, copy);\n                have -= copy;\n                next += copy;\n                if (len) goto inf_leave;\n            }\n            else if (state->head != Z_NULL)\n                state->head->name = Z_NULL;\n            state->length = 0;\n            state->mode = COMMENT;\n        case COMMENT:\n            if (state->flags & 0x1000) {\n                if (have == 0) goto inf_leave;\n                copy = 0;\n                do {\n                    len = (unsigned)(next[copy++]);\n                    if (state->head != Z_NULL &&\n                            state->head->comment != Z_NULL &&\n                            state->length < state->head->comm_max)\n                        state->head->comment[state->length++] = (Bytef)len;\n                } while (len && copy < have);\n                if ((state->flags & 0x0200) && (state->wrap & 4))\n                    state->check = crc32(state->check, next, copy);\n                have -= copy;\n                next += copy;\n                if (len) goto inf_leave;\n            }\n            else if (state->head != Z_NULL)\n                state->head->comment = Z_NULL;\n            state->mode = HCRC;\n        case HCRC:\n            if (state->flags & 0x0200) {\n                NEEDBITS(16);\n                if ((state->wrap & 4) && hold != (state->check & 0xffff)) {\n                    strm->msg = (char *)\"header crc mismatch\";\n                    state->mode = BAD;\n                    break;\n                }\n                INITBITS();\n            }\n            if (state->head != Z_NULL) {\n                state->head->hcrc = (int)((state->flags >> 9) & 1);\n                state->head->done = 1;\n            }\n            strm->adler = state->check = crc32(0L, Z_NULL, 0);\n            state->mode = TYPE;\n            break;\n        case DICTID:\n            NEEDBITS(32);\n            strm->adler = state->check = ZSWAP32(hold);\n            INITBITS();\n            state->mode = DICT;\n        case DICT:\n            if (state->havedict == 0) {\n                RESTORE();\n                return Z_NEED_DICT;\n            }\n            strm->adler = state->check = adler32(0L, Z_NULL, 0);\n            state->mode = TYPE;\n        case TYPE:\n            if (flush == Z_BLOCK || flush == Z_TREES) goto inf_leave;\n        case TYPEDO:\n            if (state->last) {\n                BYTEBITS();\n                state->mode = CHECK;\n                break;\n            }\n            NEEDBITS(3);\n            state->last = BITS(1);\n            DROPBITS(1);\n            switch (BITS(2)) {\n            case 0:\n                state->mode = STORED;\n                break;\n            case 1:\n                fixedtables(state);\n                state->mode = LEN_;\n                if (flush == Z_TREES) {\n                    DROPBITS(2);\n                    goto inf_leave;\n                }\n                break;\n            case 2:\n                state->mode = TABLE;\n                break;\n            case 3:\n                strm->msg = (char *)\"invalid block type\";\n                state->mode = BAD;\n            }\n            DROPBITS(2);\n            break;\n        case STORED:\n            BYTEBITS();\n            NEEDBITS(32);\n            if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {\n                strm->msg = (char *)\"invalid stored block lengths\";\n                state->mode = BAD;\n                break;\n            }\n            state->length = (unsigned)hold & 0xffff;\n            INITBITS();\n            state->mode = COPY_;\n            if (flush == Z_TREES) goto inf_leave;\n        case COPY_:\n            state->mode = COPY;\n        case COPY:\n            copy = state->length;\n            if (copy) {\n                if (copy > have) copy = have;\n                if (copy > left) copy = left;\n                if (copy == 0) goto inf_leave;\n                zmemcpy(put, next, copy);\n                have -= copy;\n                next += copy;\n                left -= copy;\n                put += copy;\n                state->length -= copy;\n                break;\n            }\n            state->mode = TYPE;\n            break;\n        case TABLE:\n            NEEDBITS(14);\n            state->nlen = BITS(5) + 257;\n            DROPBITS(5);\n            state->ndist = BITS(5) + 1;\n            DROPBITS(5);\n            state->ncode = BITS(4) + 4;\n            DROPBITS(4);\n            if (state->nlen > 286 || state->ndist > 30) {\n                strm->msg = (char *)\"too many length or distance symbols\";\n                state->mode = BAD;\n                break;\n            }\n            state->have = 0;\n            state->mode = LENLENS;\n        case LENLENS:\n            while (state->have < state->ncode) {\n                NEEDBITS(3);\n                state->lens[order[state->have++]] = (unsigned short)BITS(3);\n                DROPBITS(3);\n            }\n            while (state->have < 19)\n                state->lens[order[state->have++]] = 0;\n            state->next = state->codes;\n            state->lencode = (const code FAR *)(state->next);\n            state->lenbits = 7;\n            ret = inflate_table(CODES, state->lens, 19, &(state->next),\n                                &(state->lenbits), state->work);\n            if (ret) {\n                strm->msg = (char *)\"invalid code lengths set\";\n                state->mode = BAD;\n                break;\n            }\n            state->have = 0;\n            state->mode = CODELENS;\n        case CODELENS:\n            while (state->have < state->nlen + state->ndist) {\n                for (;;) {\n                    here = state->lencode[BITS(state->lenbits)];\n                    if ((unsigned)(here.bits) <= bits) break;\n                    PULLBYTE();\n                }\n                if (here.val < 16) {\n                    DROPBITS(here.bits);\n                    state->lens[state->have++] = here.val;\n                }\n                else {\n                    if (here.val == 16) {\n                        NEEDBITS(here.bits + 2);\n                        DROPBITS(here.bits);\n                        if (state->have == 0) {\n                            strm->msg = (char *)\"invalid bit length repeat\";\n                            state->mode = BAD;\n                            break;\n                        }\n                        len = state->lens[state->have - 1];\n                        copy = 3 + BITS(2);\n                        DROPBITS(2);\n                    }\n                    else if (here.val == 17) {\n                        NEEDBITS(here.bits + 3);\n                        DROPBITS(here.bits);\n                        len = 0;\n                        copy = 3 + BITS(3);\n                        DROPBITS(3);\n                    }\n                    else {\n                        NEEDBITS(here.bits + 7);\n                        DROPBITS(here.bits);\n                        len = 0;\n                        copy = 11 + BITS(7);\n                        DROPBITS(7);\n                    }\n                    if (state->have + copy > state->nlen + state->ndist) {\n                        strm->msg = (char *)\"invalid bit length repeat\";\n                        state->mode = BAD;\n                        break;\n                    }\n                    while (copy--)\n                        state->lens[state->have++] = (unsigned short)len;\n                }\n            }\n\n            if (state->mode == BAD) break;\n\n            if (state->lens[256] == 0) {\n                strm->msg = (char *)\"invalid code -- missing end-of-block\";\n                state->mode = BAD;\n                break;\n            }\n\n            state->next = state->codes;\n            state->lencode = (const code FAR *)(state->next);\n            state->lenbits = 9;\n            ret = inflate_table(LENS, state->lens, state->nlen, &(state->next),\n                                &(state->lenbits), state->work);\n            if (ret) {\n                strm->msg = (char *)\"invalid literal/lengths set\";\n                state->mode = BAD;\n                break;\n            }\n            state->distcode = (const code FAR *)(state->next);\n            state->distbits = 6;\n            ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist,\n                            &(state->next), &(state->distbits), state->work);\n            if (ret) {\n                strm->msg = (char *)\"invalid distances set\";\n                state->mode = BAD;\n                break;\n            }\n            state->mode = LEN_;\n            if (flush == Z_TREES) goto inf_leave;\n        case LEN_:\n            state->mode = LEN;\n        case LEN:\n            if (have >= 6 && left >= 258) {\n                RESTORE();\n                inflate_fast(strm, out);\n                LOAD();\n                if (state->mode == TYPE)\n                    state->back = -1;\n                break;\n            }\n            state->back = 0;\n            for (;;) {\n                here = state->lencode[BITS(state->lenbits)];\n                if ((unsigned)(here.bits) <= bits) break;\n                PULLBYTE();\n            }\n            if (here.op && (here.op & 0xf0) == 0) {\n                last = here;\n                for (;;) {\n                    here = state->lencode[last.val +\n                            (BITS(last.bits + last.op) >> last.bits)];\n                    if ((unsigned)(last.bits + here.bits) <= bits) break;\n                    PULLBYTE();\n                }\n                DROPBITS(last.bits);\n                state->back += last.bits;\n            }\n            DROPBITS(here.bits);\n            state->back += here.bits;\n            state->length = (unsigned)here.val;\n            if ((int)(here.op) == 0) {\n                state->mode = LIT;\n                break;\n            }\n            if (here.op & 32) {\n                state->back = -1;\n                state->mode = TYPE;\n                break;\n            }\n            if (here.op & 64) {\n                strm->msg = (char *)\"invalid literal/length code\";\n                state->mode = BAD;\n                break;\n            }\n            state->extra = (unsigned)(here.op) & 15;\n            state->mode = LENEXT;\n        case LENEXT:\n            if (state->extra) {\n                NEEDBITS(state->extra);\n                state->length += BITS(state->extra);\n                DROPBITS(state->extra);\n                state->back += state->extra;\n            }\n            state->was = state->length;\n            state->mode = DIST;\n        case DIST:\n            for (;;) {\n                here = state->distcode[BITS(state->distbits)];\n                if ((unsigned)(here.bits) <= bits) break;\n                PULLBYTE();\n            }\n            if ((here.op & 0xf0) == 0) {\n                last = here;\n                for (;;) {\n                    here = state->distcode[last.val +\n                            (BITS(last.bits + last.op) >> last.bits)];\n                    if ((unsigned)(last.bits + here.bits) <= bits) break;\n                    PULLBYTE();\n                }\n                DROPBITS(last.bits);\n                state->back += last.bits;\n            }\n            DROPBITS(here.bits);\n            state->back += here.bits;\n            if (here.op & 64) {\n                strm->msg = (char *)\"invalid distance code\";\n                state->mode = BAD;\n                break;\n            }\n            state->offset = (unsigned)here.val;\n            state->extra = (unsigned)(here.op) & 15;\n            state->mode = DISTEXT;\n        case DISTEXT:\n            if (state->extra) {\n                NEEDBITS(state->extra);\n                state->offset += BITS(state->extra);\n                DROPBITS(state->extra);\n                state->back += state->extra;\n            }\n            state->mode = MATCH;\n        case MATCH:\n            if (left == 0) goto inf_leave;\n            copy = out - left;\n            if (state->offset > copy) {\n                copy = state->offset - copy;\n                if (copy > state->whave) {\n                    if (state->sane) {\n                        strm->msg = (char *)\"invalid distance too far back\";\n                        state->mode = BAD;\n                        break;\n                    }\n                }\n                if (copy > state->wnext) {\n                    copy -= state->wnext;\n                    from = state->window + (state->wsize - copy);\n                }\n                else\n                    from = state->window + (state->wnext - copy);\n                if (copy > state->length) copy = state->length;\n            }\n            else {\n                from = put - state->offset;\n                copy = state->length;\n            }\n            if (copy > left) copy = left;\n            left -= copy;\n            state->length -= copy;\n            do {\n                *put++ = *from++;\n            } while (--copy);\n            if (state->length == 0) state->mode = LEN;\n            break;\n        case LIT:\n            if (left == 0) goto inf_leave;\n            *put++ = (unsigned char)(state->length);\n            left--;\n            state->mode = LEN;\n            break;\n        case CHECK:\n            if (state->wrap) {\n                NEEDBITS(32);\n                out -= left;\n                strm->total_out += out;\n                state->total += out;\n                if ((state->wrap & 4) && out)\n                    strm->adler = state->check =\n                        (state->flags ? crc32(state->check, put - out, out) :\n                         adler32(state->check, put - out, out));\n                out = left;\n                if ((state->wrap & 4) && (\n                     state->flags ? hold : ZSWAP32(hold)) != state->check) {\n                    strm->msg = (char *)\"incorrect data check\";\n                    state->mode = BAD;\n                    break;\n                }\n                INITBITS();\n            }\n            state->mode = LENGTH;\n        case LENGTH:\n            if (state->wrap && state->flags) {\n                NEEDBITS(32);\n                if ((state->wrap & 4) && hold != (state->total & 0xffffffff)) {\n                    strm->msg = (char *)\"incorrect length check\";\n                    state->mode = BAD;\n                    break;\n                }\n                INITBITS();\n            }\n            state->mode = DONE;\n        case DONE:\n            ret = Z_STREAM_END;\n            goto inf_leave;\n        case BAD:\n            ret = Z_DATA_ERROR;\n            goto inf_leave;\n        case MEM:\n            return Z_MEM_ERROR;\n        case SYNC:\n        default:\n            return Z_STREAM_ERROR;\n        }\n\n  inf_leave:\n    RESTORE();\n    if (state->wsize || (out != strm->avail_out && state->mode < BAD &&\n            (state->mode < CHECK || flush != Z_FINISH)))\n        if (updatewindow(strm, strm->next_out, out - strm->avail_out)) {\n            state->mode = MEM;\n            return Z_MEM_ERROR;\n        }\n    in -= strm->avail_in;\n    out -= strm->avail_out;\n    strm->total_in += in;\n    strm->total_out += out;\n    state->total += out;\n    if ((state->wrap & 4) && out)\n        strm->adler = state->check =\n            (state->flags ? crc32(state->check, strm->next_out - out, out) :\n             adler32(state->check, strm->next_out - out, out));\n    strm->data_type = (int)state->bits + (state->last ? 64 : 0) +\n                      (state->mode == TYPE ? 128 : 0) +\n                      (state->mode == LEN_ || state->mode == COPY_ ? 256 : 0);\n    if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK)\n        ret = Z_BUF_ERROR;\n    return ret;\n}\n","size":9026,"score":100,"agent":"kuncc/4","pid":5,"session":1824,"ts":1791752998490}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1963,"symbol":"LowerRight","file":"game.c","asm":"# LowerRight  (TU game.c, section .text, 19 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLowerRight:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"Move joystick to lower-right corner and press a button\\n\",(%esp)\n  /* 00a */  call    buildprintf\n  /* 00f */  add     $0x1c,%esp\n  /* 012 */  ret\n","c":"/* candidate for LowerRight (game.c, 19 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid LowerRight(void )\n{\n    buildprintf(\"Move joystick to lower-right corner and press a button\\n\");\n}\n","size":19,"score":100,"agent":"kuncc/1","pid":2,"session":1834,"ts":1791753217289}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1875,"symbol":"GetTime","file":"game.c","asm":"# GetTime  (TU game.c, section .text, 6 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nGetTime:\n  /* 000 */  mov     totalclock,%eax\n  /* 005 */  ret\n","c":"/* candidate for GetTime (game.c, 6 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nint GetTime(void )\n{\n    return totalclock;\n}\n","size":6,"score":100,"agent":"kuncc/7","pid":8,"session":1827,"ts":1791753218219}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1961,"symbol":"CenterCenter","file":"game.c","asm":"# CenterCenter  (TU game.c, section .text, 19 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCenterCenter:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"Center the joystick and press a button\\n\",(%esp)\n  /* 00a */  call    buildprintf\n  /* 00f */  add     $0x1c,%esp\n  /* 012 */  ret\n","c":"/* candidate for CenterCenter (game.c, 19 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid CenterCenter(void )\n{\n    buildprintf(\"Center the joystick and press a button\\n\");\n}\n","size":19,"score":100,"agent":"kuncc/4","pid":5,"session":1832,"ts":1791753218420}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1962,"symbol":"UpperLeft","file":"game.c","asm":"# UpperLeft  (TU game.c, section .text, 19 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUpperLeft:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"Move joystick to upper-left corner and press a button\\n\",(%esp)\n  /* 00a */  call    buildprintf\n  /* 00f */  add     $0x1c,%esp\n  /* 012 */  ret\n","c":"/* candidate for UpperLeft (game.c, 19 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid UpperLeft(void )\n{\n    buildprintf(\"Move joystick to upper-left corner and press a button\\n\");\n}\n","size":19,"score":100,"agent":"kuncc/0","pid":1,"session":1833,"ts":1791753221949}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2098,"symbol":"RTS_NumSounds","file":"rts.c","asm":"# RTS_NumSounds  (TU rts.c, section .text, 7 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nRTS_NumSounds:\n  /* 000 */  mov     numlumps,%eax\n  /* 005 */  dec     %eax\n  /* 006 */  ret\n","c":"/* candidate for RTS_NumSounds (rts.c, 7 bytes) */\n#include \"duke3d.h\"\n\nint32 numlumps;\n\nint32 RTS_NumSounds(void )\n{\n    return numlumps - 1;\n}\n","size":7,"score":100,"agent":"kuncc/2","pid":3,"session":1829,"ts":1791753223752}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1877,"symbol":"setstatusbarscale","file":"game.c","asm":"# setstatusbarscale  (TU game.c, section .text, 14 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsetstatusbarscale:\n  /* 000 */  movswl  0x4(%esp),%eax\n  /* 005 */  shl     $0xd,%eax\n  /* 008 */  mov     %eax,sbarscale\n  /* 00d */  ret\n","c":"/* candidate for setstatusbarscale (game.c, 14 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nint sbarscale = 0x100;\n\nvoid setstatusbarscale(int sc)\n{\n    sbarscale = ((short)sc) << 13;\n}\n","size":14,"score":100,"agent":"kuncc/6","pid":7,"session":1830,"ts":1791753225474}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1996,"symbol":"GroupsFound","file":"grpscan.c","asm":"# GroupsFound  (TU grpscan.c, section .text, 6 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nGroupsFound:\n  /* 000 */  mov     foundgrps,%eax\n  /* 005 */  ret\n","c":"/* candidate for GroupsFound (grpscan.c, 6 bytes) */\n#include \"compat.h\"\n#include \"baselayer.h\"\n#include \"scriptfile.h\"\n#include \"cache1d.h\"\n#include \"crc32.h\"\n#include \"build.h\"\n#include \"grpscan.h\"\n\nstatic struct grpfile *foundgrps;\n\nvoid SetFoundGrps(struct grpfile *p) { foundgrps = p; }\n\nstruct grpfile const * GroupsFound(void)\n{\n    return foundgrps;\n}\n","size":6,"score":100,"agent":"kuncc/5","pid":6,"session":1828,"ts":1791753230732}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2137,"symbol":"MusicSetVolume","file":"sounds.c","asm":"# MusicSetVolume  (TU sounds.c, section .text, 17 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMusicSetVolume:\n  /* 000 */  mov     MusicIsWaveform,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  jne     .L10\n  /* 009 */  jmp     MUSIC_SetVolume\n  /* 00e */  xchg    %ax,%ax\n.L10:\n  /* 010 */  ret\n","c":"#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nstatic int MusicIsWaveform;\n\nvoid MusicSetWaveform(int v)\n{\n    MusicIsWaveform = v;\n}\n\nvoid MusicSetVolume(int volume)\n{\n    if (__builtin_expect(MusicIsWaveform != 0, 0))\n        return;\n    MUSIC_SetVolume(volume);\n}\n","size":17,"score":100,"agent":"kuncc/3","pid":4,"session":1831,"ts":1791753235498}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2139,"symbol":"USRHOOKS_FreeMem","file":"sounds.c","asm":"# USRHOOKS_FreeMem  (TU sounds.c, section .text, 21 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUSRHOOKS_FreeMem:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     %eax,(%esp)\n  /* 00a */  call    free\n  /* 00f */  xor     %eax,%eax\n  /* 011 */  add     $0x1c,%esp\n  /* 014 */  ret\n","c":"/* candidate for USRHOOKS_FreeMem (sounds.c, 21 bytes) */\n#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nint USRHOOKS_FreeMem(char *ptr)\n{\n    free(ptr);\n    return 0;\n}\n","size":21,"score":100,"agent":"r0bot","pid":17,"session":1837,"ts":1791753244701}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1964,"symbol":"CenterThrottle","file":"game.c","asm":"# CenterThrottle  (TU game.c, section .text, 19 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCenterThrottle:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"Center the throttle control and press a button\\n\",(%esp)\n  /* 00a */  call    buildprintf\n  /* 00f */  add     $0x1c,%esp\n  /* 012 */  ret\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid CenterThrottle(void )\n{\n    buildprintf(\"Center the throttle control and press a button\\n\");\n}\n","size":19,"score":100,"agent":"forky","pid":14,"session":1835,"ts":1791753244704}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1965,"symbol":"CenterRudder","file":"game.c","asm":"# CenterRudder  (TU game.c, section .text, 19 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCenterRudder:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"Center the rudder control and press a button\\n\",(%esp)\n  /* 00a */  call    buildprintf\n  /* 00f */  add     $0x1c,%esp\n  /* 012 */  ret\n","c":"/* candidate for CenterRudder (game.c, 19 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid CenterRudder(void )\n{\n    buildprintf(\"Center the rudder control and press a button\\n\");\n}\n","size":19,"score":100,"agent":"unc","pid":16,"session":1836,"ts":1791753245897}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1861,"symbol":"CONFIG_FunctionNumToName","file":"config.c","asm":"# CONFIG_FunctionNumToName  (TU config.c, section .text, 27 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCONFIG_FunctionNumToName:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  cmp     $0x35,%eax\n  /* 007 */  ja      .L18\n  /* 009 */  mov     gamefunctions(,%eax,4),%eax\n  /* 010 */  ret\n  /* 011 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  xor     %eax,%eax\n  /* 01a */  ret\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"osd.h\"\n#include \"_functio.h\"\n\nconst char *CONFIG_FunctionNumToName(int32 func)\n{\n    if ((unsigned)func >= 54)\n        return NULL;\n    return gamefunctions[func];\n}\n","size":27,"score":100,"agent":"tita","pid":18,"session":1838,"ts":1791753248442}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2109,"symbol":"ldist","file":"sector.c","asm":"# ldist  (TU sector.c, section .text, 40 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nldist:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%ecx\n  /* 007 */  mov     0x24(%esp),%edx\n  /* 00b */  mov     0x4(%ecx),%eax\n  /* 00e */  sub     0x4(%edx),%eax\n  /* 011 */  mov     %eax,0x4(%esp)\n  /* 015 */  mov     (%ecx),%eax\n  /* 017 */  mov     (%edx),%ecx\n  /* 019 */  sub     %ecx,%eax\n  /* 01b */  mov     %eax,(%esp)\n  /* 01e */  call    FindDistance2D\n  /* 023 */  add     $0x1c,%esp\n  /* 026 */  inc     %eax\n  /* 027 */  ret\n","c":"#include \"duke3d.h\"\n\nint ldist(spritetype *s1,spritetype *s2)\n{\n    return FindDistance2D(s1->x - s2->x, s1->y - s2->y) + 1;\n}\n","size":40,"score":100,"agent":"kuncc/1","pid":2,"session":1840,"ts":1791753248929}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1968,"symbol":"ispecial","file":"gamedef.c","asm":"# ispecial  (TU gamedef.c, section .text, 42 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nispecial:\n  /* 000 */  movzbl  0x4(%esp),%edx\n  /* 005 */  cmp     $0xa,%dl\n  /* 008 */  je      .L20\n  /* 00a */  cmp     $0x20,%dl\n  /* 00d */  sete    %al\n  /* 010 */  cmp     $0xd,%dl\n  /* 013 */  sete    %dl\n  /* 016 */  or      %dl,%al\n  /* 018 */  ret\n  /* 019 */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  incw    line_number\n  /* 027 */  mov     $0x1,%al\n  /* 029 */  ret\n","c":"#include <assert.h>\n#include \"duke3d.h\"\n\nstatic short line_number;\n\nchar ispecial(char c)\n{\n    if (c == 10) { line_number++; return 1; }\n    if (c == 32 || c == 13) return 1;\n    return 0;\n}\n","size":42,"score":100,"agent":"kuncc/4","pid":5,"session":1842,"ts":1791753263912}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2009,"symbol":"probekeys","file":"menues.c","asm":"# probekeys  (TU menues.c, section .text, 41 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nprobekeys:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x18(%esp),%ebx\n  /* 005 */  mov     0x10(%esp),%eax\n  /* 009 */  mov     0x8(%esp),%edx\n  /* 00d */  mov     0xc(%esp),%ecx\n  /* 011 */  mov     %ebx,0x10(%esp)\n  /* 015 */  mov     0x14(%esp),%ebx\n  /* 019 */  mov     %eax,0x8(%esp)\n  /* 01d */  xor     %eax,%eax\n  /* 01f */  mov     %ebx,0xc(%esp)\n  /* 023 */  pop     %ebx\n  /* 024 */  jmp     probe_\n","c":"#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nextern int probe_(int a,int x,int y,int i,int n,int z) __attribute__((regparm(3)));\nint probekeys(int x,int y,int i,int n,int z)\n{\n    return probe_(0,x,y,i,n,z);\n}\n","size":41,"score":100,"agent":"kuncc/7","pid":8,"session":1841,"ts":1791753264317}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2107,"symbol":"isanearoperator","file":"sector.c","asm":"# isanearoperator  (TU sector.c, section .text, 27 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nisanearoperator:\n  /* 000 */  movzbl  0x4(%esp),%ecx\n  /* 005 */  cmp     $0x1d,%ecx\n  /* 008 */  jg      .L18\n  /* 00a */  mov     $0x26ff8200,%eax\n  /* 00f */  shr     %cl,%eax\n  /* 011 */  and     $0x1,%al\n  /* 013 */  ret\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  xor     %eax,%eax\n  /* 01a */  ret\n","c":"#include \"duke3d.h\"\n\nchar isanearoperator(short lotag)\n{\n    switch (lotag & 0xff)\n    {\n        case 9:\n        case 15:\n        case 16:\n        case 17:\n        case 18:\n        case 19:\n        case 20:\n        case 21:\n        case 22:\n        case 23:\n        case 25:\n        case 26:\n        case 29:\n            return 1;\n    }\n    return 0;\n}\n","size":27,"score":100,"agent":"r0bot","pid":17,"session":1844,"ts":1791753265889}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1876,"symbol":"Shutdown","file":"game.c","asm":"# Shutdown  (TU game.c, section .text, 45 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nShutdown:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  call    MusicShutdown\n  /* 008 */  call    SoundShutdown\n  /* 00d */  call    uninittimer\n  /* 012 */  call    uninitengine\n  /* 017 */  call    CONTROL_Shutdown\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 020 */  call    CONFIG_WriteSetup\n  /* 025 */  add     $0xc,%esp\n  /* 028 */  jmp     KB_Shutdown\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid Shutdown(void )\n{\n    MusicShutdown();\n    SoundShutdown();\n    uninittimer();\n    uninitengine();\n    CONTROL_Shutdown();\n    CONFIG_WriteSetup();\n    KB_Shutdown();\n}\n","size":45,"score":100,"agent":"kuncc/2","pid":3,"session":1846,"ts":1791753275356}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1825,"symbol":"ceilingspace","file":"actors.c","asm":"# ceilingspace  (TU actors.c, section .text, 46 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nceilingspace:\n  /* 000 */  movswl  0x4(%esp),%eax\n  /* 005 */  lea     (%eax,%eax,4),%eax\n  /* 008 */  lea     sector(,%eax,8),%edx\n  /* 00f */  xor     %eax,%eax\n  /* 011 */  testb   $0x1,0xc(%edx)\n  /* 015 */  je      .L2d\n  /* 017 */  cmpb    $0x0,0x15(%edx)\n  /* 01b */  jne     .L2d\n  /* 01d */  movswl  0x10(%edx),%eax\n  /* 021 */  and     $0xfffffffb,%eax\n  /* 024 */  cmp     $0x50,%eax\n  /* 027 */  sete    %al\n  /* 02a */  movzbl  %al,%eax\n.L2d:\n  /* 02d */  ret\n","c":"#include \"duke3d.h\"\n\nint ceilingspace(short sectnum)\n{\n    if ((sector[sectnum].ceilingstat & 1) && sector[sectnum].ceilingpal == 0)\n        if ((sector[sectnum].ceilingpicnum & 0xfffffffb) == 80)\n            return 1;\n    return 0;\n}\n","size":46,"score":100,"agent":"kuncc/6","pid":7,"session":1847,"ts":1791753277675}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1863,"symbol":"CONFIG_AnalogNumToName","file":"config.c","asm":"# CONFIG_AnalogNumToName  (TU config.c, section .text, 27 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCONFIG_AnalogNumToName:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  cmp     $0x5,%eax\n  /* 007 */  ja      .L18\n  /* 009 */  mov     CSWTCH.214(,%eax,4),%eax\n  /* 010 */  ret\n  /* 011 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  xor     %eax,%eax\n  /* 01a */  ret\n","c":"/* candidate for CONFIG_AnalogNumToName (config.c, 27 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"osd.h\"\n#include \"_functio.h\"\n\n#define T1(i) r += (a > i) ? b : c;\n#define T10(i) T1(i##0) T1(i##1) T1(i##2) T1(i##3) T1(i##4) T1(i##5) T1(i##6) T1(i##7) T1(i##8) T1(i##9)\n\nint CONFIG_Filler(int a, int b, int c)\n{\n    int r = 0;\n    T10(1) T10(2) T10(3) T10(4) T10(5) T10(6) T10(7) T10(8) T10(9)\n    T10(10) T10(11) T10(12) T10(13) T10(14) T10(15) T10(16) T10(17) T10(18)\n    T10(19) T10(20) T10(21)\n    T1(1) T1(2)\n    return r;\n}\n\nconst char *CONFIG_AnalogNumToName(int32 func)\n{\n    switch (func)\n    {\n        case analog_turning: return \"analog_turning\";\n        case analog_strafing: return \"analog_strafing\";\n        case analog_moving: return \"analog_moving\";\n        default: return 0;\n    }\n}\n","size":27,"score":100,"agent":"regalloc","pid":19,"session":1839,"ts":1791753286078}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2010,"symbol":"probesm","file":"menues.c","asm":"# probesm  (TU menues.c, section .text, 42 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nprobesm:\n  /* 000 */  push    %ebx\n  /* 001 */  xor     %ebx,%ebx\n  /* 003 */  mov     0x10(%esp),%eax\n  /* 007 */  mov     %ebx,0x10(%esp)\n  /* 00b */  mov     0x14(%esp),%ebx\n  /* 00f */  mov     0x8(%esp),%edx\n  /* 013 */  mov     0xc(%esp),%ecx\n  /* 017 */  mov     %eax,0x8(%esp)\n  /* 01b */  mov     $0x1,%eax\n  /* 020 */  mov     %ebx,0xc(%esp)\n  /* 024 */  pop     %ebx\n  /* 025 */  jmp     probe_\n","c":"#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nextern int probe_(int a,int x,int y,int i,int n,int z) __attribute__((regparm(3)));\n\nint probesm(int x,int y,int i,int n)\n{\n    return probe_(1,x,y,i,n,0);\n}\n","size":42,"score":100,"agent":"kuncc/0","pid":1,"session":1845,"ts":1791753288149}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2106,"symbol":"isanunderoperator","file":"sector.c","asm":"# isanunderoperator  (TU sector.c, section .text, 27 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nisanunderoperator:\n  /* 000 */  movzbl  0x4(%esp),%ecx\n  /* 005 */  cmp     $0x1a,%ecx\n  /* 008 */  jg      .L18\n  /* 00a */  mov     $0x44f8000,%eax\n  /* 00f */  shr     %cl,%eax\n  /* 011 */  and     $0x1,%al\n  /* 013 */  ret\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  xor     %eax,%eax\n  /* 01a */  ret\n","c":"#include \"duke3d.h\"\n\nchar isanunderoperator(short lotag)\n{\n    switch(lotag&0xff)\n    {\n        case 15: case 16: case 17: case 18: case 19: case 22: case 26:\n            return 1;\n    }\n    return 0;\n}\n","size":27,"score":100,"agent":"forky","pid":14,"session":1843,"ts":1791753288390}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2027,"symbol":"endanimvol41","file":"menues.c","asm":"# endanimvol41  (TU menues.c, section .text, 46 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nendanimvol41:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  cmp     $0x3,%eax\n  /* 007 */  je      .L20\n  /* 009 */  cmp     $0x23,%eax\n  /* 00c */  je      .L10\n  /* 00e */  ret\n  /* 00f */  nop\n.L10:\n  /* 010 */  mov     $0x180,%eax\n  /* 015 */  mov     %eax,0x4(%esp)\n  /* 019 */  jmp     sound\n  /* 01e */  xchg    %ax,%ax\n.L20:\n  /* 020 */  mov     $0x30,%edx\n  /* 025 */  mov     %edx,0x4(%esp)\n  /* 029 */  jmp     sound\n","c":"#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nvoid endanimvol41(int i)\n{\n    switch (i)\n    {\n        case 3: sound(48); break;\n        case 35: sound(384); break;\n    }\n}\n","size":46,"score":100,"agent":"kuncc/1","pid":2,"session":1850,"ts":1791753290978}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2023,"symbol":"logoanimsounds","file":"menues.c","asm":"# logoanimsounds  (TU menues.c, section .text, 46 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nlogoanimsounds:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  cmp     $0x1,%eax\n  /* 007 */  je      .L20\n  /* 009 */  cmp     $0x13,%eax\n  /* 00c */  je      .L10\n  /* 00e */  ret\n  /* 00f */  nop\n.L10:\n  /* 010 */  mov     $0xe,%eax\n  /* 015 */  mov     %eax,0x4(%esp)\n  /* 019 */  jmp     sound\n  /* 01e */  xchg    %ax,%ax\n.L20:\n  /* 020 */  mov     $0xf4,%edx\n  /* 025 */  mov     %edx,0x4(%esp)\n  /* 029 */  jmp     sound\n","c":"/* candidate for logoanimsounds (menues.c, 46 bytes) */\n#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nvoid logoanimsounds(int i)\n{\n    switch (i)\n    {\n        case 1: sound(244); break;\n        case 19: sound(14); break;\n    }\n}\n","size":46,"score":100,"agent":"kuncc/3","pid":4,"session":1849,"ts":1791753293200}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1826,"symbol":"floorspace","file":"actors.c","asm":"# floorspace  (TU actors.c, section .text, 46 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfloorspace:\n  /* 000 */  movswl  0x4(%esp),%eax\n  /* 005 */  lea     (%eax,%eax,4),%eax\n  /* 008 */  lea     sector(,%eax,8),%edx\n  /* 00f */  xor     %eax,%eax\n  /* 011 */  testb   $0x1,0xe(%edx)\n  /* 015 */  je      .L2d\n  /* 017 */  cmpb    $0x0,0x15(%edx)\n  /* 01b */  jne     .L2d\n  /* 01d */  movswl  0x18(%edx),%eax\n  /* 021 */  and     $0xfffffffb,%eax\n  /* 024 */  cmp     $0x50,%eax\n  /* 027 */  sete    %al\n  /* 02a */  movzbl  %al,%eax\n.L2d:\n  /* 02d */  ret\n","c":"#include \"duke3d.h\"\n\nint floorspace(short sectnum)\n{\n    if ((sector[sectnum].floorstat & 1) && sector[sectnum].ceilingpal == 0)\n        if ((sector[sectnum].floorpicnum & 0xfffffffb) == 80)\n            return 1;\n    return 0;\n}\n","size":46,"score":100,"agent":"kuncc/5","pid":6,"session":1848,"ts":1791753297283}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2110,"symbol":"dist","file":"sector.c","asm":"# dist  (TU sector.c, section .text, 52 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndist:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%ecx\n  /* 007 */  mov     0x24(%esp),%edx\n  /* 00b */  mov     0x8(%ecx),%eax\n  /* 00e */  sub     0x8(%edx),%eax\n  /* 011 */  sar     $0x4,%eax\n  /* 014 */  mov     %eax,0x8(%esp)\n  /* 018 */  mov     0x4(%ecx),%eax\n  /* 01b */  sub     0x4(%edx),%eax\n  /* 01e */  mov     %eax,0x4(%esp)\n  /* 022 */  mov     (%ecx),%eax\n  /* 024 */  mov     (%edx),%ecx\n  /* 026 */  sub     %ecx,%eax\n  /* 028 */  mov     %eax,(%esp)\n  /* 02b */  call    FindDistance3D\n  /* 030 */  add     $0x1c,%esp\n  /* 033 */  ret\n","c":"#include \"duke3d.h\"\n\nint dist(spritetype *s1,spritetype *s2)\n{\n    return FindDistance3D(s1->x - s2->x, s1->y - s2->y, (s1->z - s2->z) >> 4);\n}\n","size":52,"score":100,"agent":"kuncc/7","pid":8,"session":1852,"ts":1791753303726}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1892,"symbol":"inventory","file":"game.c","asm":"# inventory  (TU game.c, section .text, 51 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninventory:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  movswl  0xe(%eax),%ecx\n  /* 008 */  cmp     $0x3d,%ecx\n  /* 00b */  jg      .L20\n  /* 00d */  cmp     $0x34,%ecx\n  /* 010 */  jle     .L30\n  /* 012 */  sub     $0x35,%ecx\n  /* 015 */  mov     $0x15d,%eax\n  /* 01a */  shr     %cl,%eax\n  /* 01c */  and     $0x1,%eax\n  /* 01f */  ret\n.L20:\n  /* 020 */  xor     %eax,%eax\n  /* 022 */  cmp     $0x544,%ecx\n  /* 028 */  sete    %al\n  /* 02b */  ret\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  xor     %eax,%eax\n  /* 032 */  ret\n","c":"/* candidate for inventory (game.c, 51 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nshort inventory(spritetype *s)\n{\n    switch (s->picnum)\n    {\n        case FIRSTAID:\n        case STEROIDS:\n        case AIRTANK:\n        case JETPACK:\n        case HEATSENSOR:\n        case BOOTS:\n        case HOLODUKE:\n            return 1;\n    }\n    return 0;\n}\n","size":51,"score":100,"agent":"kuncc/4","pid":5,"session":1851,"ts":1791753305558}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2026,"symbol":"intro42animsounds","file":"menues.c","asm":"# intro42animsounds  (TU menues.c, section .text, 30 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nintro42animsounds:\n  /* 000 */  cmpl    $0xa,0x4(%esp)\n  /* 005 */  je      .L10\n  /* 007 */  ret\n  /* 008 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  mov     $0x170,%eax\n  /* 015 */  mov     %eax,0x4(%esp)\n  /* 019 */  jmp     sound\n","c":"#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nvoid intro42animsounds(int i)\n{\n    if (i == 10)\n        sound(368);\n}\n","size":30,"score":100,"agent":"regalloc","pid":19,"session":1853,"ts":1791753315755}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1820,"symbol":"updateinterpolations","file":"actors.c","asm":"# updateinterpolations  (TU actors.c, section .text, 54 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nupdateinterpolations:\n  /* 000 */  mov     numinterpolations,%eax\n  /* 005 */  dec     %eax\n  /* 006 */  js      .L35\n  /* 008 */  jmp     .L20\n  /* 00a */  lea     0x0(%esi),%esi\n  /* 010 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     curipos(,%eax,4),%edx\n  /* 027 */  mov     (%edx),%edx\n  /* 029 */  mov     %edx,oldipos(,%eax,4)\n  /* 030 */  sub     $0x1,%eax\n  /* 033 */  jae     .L20\n.L35:\n  /* 035 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid updateinterpolations(void)\n{\n    int i;\n    for (i = numinterpolations - 1; i >= 0; i--)\n        oldipos[i] = *curipos[i];\n}\n","size":54,"score":100,"agent":"kuncc/1","pid":2,"session":1857,"ts":1791753316477}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2151,"symbol":"stopsound","file":"sounds.c","asm":"# stopsound  (TU sounds.c, section .text, 52 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstopsound:\n  /* 000 */  movswl  0x4(%esp),%eax\n  /* 005 */  lea     0x0(,%eax,4),%edx\n  /* 00c */  add     %edx,%eax\n  /* 00e */  mov     Sound+0xc(,%eax,4),%eax\n  /* 015 */  test    %eax,%eax\n  /* 017 */  jg      .L20\n  /* 019 */  ret\n  /* 01a */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  lea     -0x1(%eax,%edx,1),%eax\n  /* 024 */  mov     SoundOwner+0x4(,%eax,8),%eax\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  jmp     FX_StopSound\n","c":"/* candidate for stopsound (sounds.c, 52 bytes) */\n#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nvoid stopsound(short num)\n{\n    if (Sound[num].num > 0)\n        FX_StopSound(SoundOwner[num][Sound[num].num - 1].voice);\n}\n","size":52,"score":100,"agent":"kuncc/6","pid":7,"session":1855,"ts":1791753318015}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1824,"symbol":"restoreinterpolations","file":"actors.c","asm":"# restoreinterpolations  (TU actors.c, section .text, 54 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrestoreinterpolations:\n  /* 000 */  mov     numinterpolations,%eax\n  /* 005 */  dec     %eax\n  /* 006 */  js      .L35\n  /* 008 */  jmp     .L20\n  /* 00a */  lea     0x0(%esi),%esi\n  /* 010 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     bakipos(,%eax,4),%ecx\n  /* 027 */  mov     curipos(,%eax,4),%edx\n  /* 02e */  sub     $0x1,%eax\n  /* 031 */  mov     %ecx,(%edx)\n  /* 033 */  jae     .L20\n.L35:\n  /* 035 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid restoreinterpolations(void)\n{\n    int i;\n    for (i = numinterpolations - 1; i >= 0; i--)\n        *curipos[i] = bakipos[i];\n}\n","size":54,"score":100,"agent":"kuncc/3","pid":4,"session":1858,"ts":1791753323119}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2150,"symbol":"stopspritesound","file":"sounds.c","asm":"# stopspritesound  (TU sounds.c, section .text, 52 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstopspritesound:\n  /* 000 */  movswl  0x4(%esp),%eax\n  /* 005 */  lea     0x0(,%eax,4),%edx\n  /* 00c */  add     %edx,%eax\n  /* 00e */  mov     Sound+0xc(,%eax,4),%eax\n  /* 015 */  test    %eax,%eax\n  /* 017 */  jg      .L20\n  /* 019 */  ret\n  /* 01a */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  lea     -0x1(%eax,%edx,1),%eax\n  /* 024 */  mov     SoundOwner+0x4(,%eax,8),%eax\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  jmp     FX_StopSound\n","c":"#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nvoid stopspritesound(short num, short i)\n{\n    if (Sound[num].num > 0)\n        FX_StopSound(SoundOwner[num][Sound[num].num - 1].voice);\n}\n","size":52,"score":100,"agent":"kuncc/2","pid":3,"session":1854,"ts":1791753323394}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1827,"symbol":"addammo","file":"actors.c","asm":"# addammo  (TU actors.c, section .text, 53 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\naddammo:\n  /* 000 */  movswl  0x4(%esp),%ecx\n  /* 005 */  mov     0x8(%esp),%eax\n  /* 009 */  lea     (%ecx,%ecx,1),%edx\n  /* 00c */  add     %eax,%edx\n  /* 00e */  movzwl  0x29a(%edx),%eax\n  /* 015 */  add     0xc(%esp),%ax\n  /* 01a */  cwtl\n  /* 01b */  mov     %ax,0x29a(%edx)\n  /* 022 */  mov     max_ammo_amount(,%ecx,4),%ecx\n  /* 029 */  cmp     %ecx,%eax\n  /* 02b */  jle     .L34\n  /* 02d */  mov     %cx,0x29a(%edx)\n.L34:\n  /* 034 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid addammo(short weapon,struct player_struct *p,short amount)\n{\n    p->ammo_amount[weapon] += amount;\n    if(p->ammo_amount[weapon] > max_ammo_amount[weapon])\n        p->ammo_amount[weapon] = max_ammo_amount[weapon];\n}\n","size":53,"score":100,"agent":"kuncc/0","pid":1,"session":1856,"ts":1791753331901}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1997,"symbol":"FreeGroups","file":"grpscan.c","asm":"# FreeGroups  (TU grpscan.c, section .text, 55 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nFreeGroups:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     foundgrps,%ebx\n  /* 00b */  test    %ebx,%ebx\n  /* 00d */  je      .L31\n  /* 00f */  nop\n.L10:\n  /* 010 */  mov     %ebx,%esi\n  /* 012 */  mov     0x18(%ebx),%ebx\n  /* 015 */  mov     (%esi),%eax\n  /* 017 */  mov     %eax,(%esp)\n  /* 01a */  call    free\n  /* 01f */  mov     %esi,(%esp)\n  /* 022 */  call    free\n  /* 027 */  test    %ebx,%ebx\n  /* 029 */  mov     %ebx,foundgrps\n  /* 02f */  jne     .L10\n.L31:\n  /* 031 */  add     $0x14,%esp\n  /* 034 */  pop     %ebx\n  /* 035 */  pop     %esi\n  /* 036 */  ret\n","c":"#include \"compat.h\"\n#include \"baselayer.h\"\n#include \"scriptfile.h\"\n#include \"cache1d.h\"\n#include \"crc32.h\"\n#include \"build.h\"\n#include \"grpscan.h\"\n\nstatic struct grpfile *foundgrps;\n\nvoid FreeGroups(void)\n{\n    struct grpfile *fg, *next;\n    for (fg = foundgrps; fg; fg = next) {\n        next = fg->next;\n        free((void *)fg->name);\n        free(fg);\n        foundgrps = next;\n    }\n}\n","size":55,"score":100,"agent":"kuncc/5","pid":6,"session":1859,"ts":1791753335525}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2138,"symbol":"USRHOOKS_GetMem","file":"sounds.c","asm":"# USRHOOKS_GetMem  (TU sounds.c, section .text, 30 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUSRHOOKS_GetMem:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x24(%esp),%eax\n  /* 007 */  mov     %eax,(%esp)\n  /* 00a */  call    malloc\n  /* 00f */  mov     0x20(%esp),%edx\n  /* 013 */  mov     %eax,(%edx)\n  /* 015 */  cmp     $0x1,%eax\n  /* 018 */  sbb     %eax,%eax\n  /* 01a */  add     $0x1c,%esp\n  /* 01d */  ret\n","c":"/* candidate for USRHOOKS_GetMem (sounds.c, 30 bytes) */\n#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nint USRHOOKS_GetMem(char **ptr,unsigned int size)\n{\n    *ptr = (char *)malloc(size);\n    if (*ptr == NULL) return -1;\n    return 0;\n}\n","size":30,"score":100,"agent":"regalloc","pid":19,"session":1861,"ts":1791753340746}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1977,"symbol":"decodescriptptr","file":"gamedef.c","asm":"# decodescriptptr  (TU gamedef.c, section .text, 58 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndecodescriptptr:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  test    %eax,%eax\n  /* 009 */  jg      .L16\n  /* 00b */  lea     script(,%eax,4),%eax\n  /* 012 */  add     $0x1c,%esp\n  /* 015 */  ret\n.L16:\n  /* 016 */  movl    $__PRETTY_FUNCTION__.0,0xc(%esp)\n  /* 01e */  movl    $0x1fb,0x8(%esp)\n  /* 026 */  movl    $\"gamedef.c\",0x4(%esp)\n  /* 02e */  movl    $\"scptr <= 0\",(%esp)\n  /* 035 */  call    __assert_fail\n","c":"#include <assert.h>\n#include \"duke3d.h\"\n\nint *decodescriptptr(int scptr)\n{\n#line 507\n    assert(scptr <= 0);\n    return script + scptr;\n}\n","size":58,"score":100,"agent":"kuncc/7","pid":8,"session":1860,"ts":1791753344894}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1979,"symbol":"passone","file":"gamedef.c","asm":"# passone  (TU gamedef.c, section .text, 64 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\npassone:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 008 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  call    parsecommand\n  /* 015 */  test    %al,%al\n  /* 017 */  je      .L10\n  /* 019 */  mov     warning,%eax\n  /* 01e */  mov     error,%edx\n  /* 024 */  add     %edx,%eax\n  /* 026 */  cmp     $0xc,%eax\n  /* 029 */  jg      .L30\n  /* 02b */  add     $0x1c,%esp\n  /* 02e */  ret\n  /* 02f */  nop\n.L30:\n  /* 030 */  movl    $\"  * ERROR! Too many warnings or errors.\\n\",(%esp)\n  /* 037 */  call    buildprintf\n  /* 03c */  add     $0x1c,%esp\n  /* 03f */  ret\n","c":"#include <assert.h>\n#include \"duke3d.h\"\n\nvoid passone(void )\n{\n    while (parsecommand() == 0) {}\n    if (error + warning > 12)\n        buildprintf(\"  * ERROR! Too many warnings or errors.\\n\");\n}\n","size":64,"score":100,"agent":"kuncc/6","pid":7,"session":1864,"ts":1791753347478}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2017,"symbol":"clearfilenames","file":"menues.c","asm":"# clearfilenames  (TU menues.c, section .text, 63 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nclearfilenames:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     finddirs,%eax\n  /* 008 */  mov     %eax,(%esp)\n  /* 00b */  call    klistfree\n  /* 010 */  mov     findfiles,%eax\n  /* 015 */  mov     %eax,(%esp)\n  /* 018 */  call    klistfree\n  /* 01d */  xor     %eax,%eax\n  /* 01f */  xor     %edx,%edx\n  /* 021 */  mov     %eax,findfiles\n  /* 026 */  xor     %ecx,%ecx\n  /* 028 */  xor     %eax,%eax\n  /* 02a */  mov     %edx,finddirs\n  /* 030 */  mov     %ecx,numdirs\n  /* 036 */  mov     %eax,numfiles\n  /* 03b */  add     $0x1c,%esp\n  /* 03e */  ret\n","c":"/* candidate for clearfilenames (menues.c, 63 bytes) */\n#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nstatic CACHE1D_FIND_REC *finddirs, *findfiles;\nint numdirs, numfiles;\n\nvoid clearfilenames(void)\n{\n    klistfree(finddirs);\n    klistfree(findfiles);\n    findfiles = 0;\n    finddirs = 0;\n    numdirs = 0;\n    numfiles = 0;\n}\n","size":63,"score":100,"agent":"kuncc/1","pid":2,"session":1863,"ts":1791753357442}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2050,"symbol":"forceplayerangle","file":"player.c","asm":"# forceplayerangle  (TU player.c, section .text, 64 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nforceplayerangle:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     %ebx,0x8(%esp)\n  /* 007 */  mov     0x10(%esp),%ebx\n  /* 00b */  call    krand\n  /* 010 */  movb    $0x9,0x398(%ebx)\n  /* 017 */  addl    $0x40,0x220(%ebx)\n  /* 01e */  movzbl  %al,%edx\n  /* 021 */  mov     $0x80,%eax\n  /* 026 */  sub     %edx,%eax\n  /* 028 */  sar     $1,%eax\n  /* 02a */  mov     %ax,0x294(%ebx)\n  /* 031 */  mov     %ax,0x32a(%ebx)\n  /* 038 */  mov     0x8(%esp),%ebx\n  /* 03c */  add     $0xc,%esp\n  /* 03f */  ret\n","c":"#include \"duke3d.h\"\n\nvoid forceplayerangle(struct player_struct *p)\n{\n    int n = 128 - (krand() & 255);\n\n    p->horiz += 64;\n    p->return_to_center = 9;\n    p->look_ang = n >> 1;\n    p->rotscrnang = n >> 1;\n}\n","size":64,"score":100,"agent":"kuncc/3","pid":4,"session":1865,"ts":1791753357684}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2044,"symbol":"osdfunc_onshowosd","file":"osdfuncs.c","asm":"# osdfunc_onshowosd  (TU osdfuncs.c, section .text, 58 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nosdfunc_onshowosd:\n  /* 000 */  cmpl    $0x1,numplayers\n  /* 007 */  je      .L10\n.L9:\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  mov     0x4(%esp),%edx\n  /* 014 */  movswl  ud+0x58e,%eax\n  /* 01b */  test    %edx,%edx\n  /* 01d */  je      .L28\n  /* 01f */  test    %eax,%eax\n  /* 021 */  je      .L32\n  /* 023 */  ret\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  test    %eax,%eax\n  /* 02a */  lea     0x0(%esi),%esi\n  /* 030 */  je      .L9\n.L32:\n  /* 032 */  mov     $0x1,%al\n  /* 034 */  mov     %al,keystatus+0x59\n  /* 039 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid osdfunc_onshowosd(int shown)\n{\n    if (numplayers == 1) {\n        if ((shown && !ud.pause_on) || (!shown && ud.pause_on))\n            keystatus[0x59] = 1;\n    }\n}\n","size":58,"score":100,"agent":"kuncc/4","pid":5,"session":1862,"ts":1791753366330}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2088,"symbol":"resettimevars","file":"premap.c","asm":"# resettimevars  (TU premap.c, section .text, 67 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nresettimevars:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  xor     %edx,%edx\n  /* 004 */  mov     %eax,horiz\n  /* 009 */  xor     %eax,%eax\n  /* 00b */  xor     %ecx,%ecx\n  /* 00d */  mov     %eax,vel\n  /* 012 */  xor     %eax,%eax\n  /* 014 */  mov     %eax,totalclock\n  /* 019 */  xor     %eax,%eax\n  /* 01b */  mov     %eax,cloudtotalclock\n  /* 020 */  xor     %eax,%eax\n  /* 022 */  mov     %edx,angvel\n  /* 028 */  mov     $0x1,%dl\n  /* 02a */  mov     %eax,ototalclock\n  /* 02f */  xor     %eax,%eax\n  /* 031 */  mov     %ecx,svel\n  /* 037 */  mov     %eax,lockclock\n  /* 03c */  mov     %dl,ready2send\n  /* 042 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid resettimevars(void )\n{\n    vel = svel = angvel = horiz = 0;\n    totalclock = 0L;\n    cloudtotalclock = 0L;\n    ototalclock = 0L;\n    lockclock = 0L;\n    ready2send = 1;\n}\n","size":67,"score":100,"agent":"kuncc/0","pid":1,"session":1867,"ts":1791753369395}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2008,"symbol":"probe","file":"menues.c","asm":"# probe  (TU menues.c, section .text, 39 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nprobe:\n  /* 000 */  push    %ebx\n  /* 001 */  xor     %ebx,%ebx\n  /* 003 */  mov     0x10(%esp),%eax\n  /* 007 */  mov     %ebx,0x10(%esp)\n  /* 00b */  mov     0x14(%esp),%ebx\n  /* 00f */  mov     0x8(%esp),%edx\n  /* 013 */  mov     0xc(%esp),%ecx\n  /* 017 */  mov     %eax,0x8(%esp)\n  /* 01b */  xor     %eax,%eax\n  /* 01d */  mov     %ebx,0xc(%esp)\n  /* 021 */  pop     %ebx\n  /* 022 */  jmp     probe_\n","c":"/* candidate for probe (menues.c, 39 bytes) */\n#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nextern int probe_(int a,int x,int y,int i,int n,int z) __attribute__((regparm(3)));\nint probe(int x,int y,int i,int n)\n{\n    return probe_(0,x,y,i,n,0);\n}\n","size":39,"score":100,"agent":"regalloc","pid":19,"session":1868,"ts":1791753371661}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1860,"symbol":"CONFIG_FunctionNameToNum","file":"config.c","asm":"# CONFIG_FunctionNameToNum  (TU config.c, section .text, 69 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCONFIG_FunctionNameToNum:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  xor     %ebx,%ebx\n  /* 004 */  sub     $0x14,%esp\n  /* 007 */  mov     0x20(%esp),%esi\n  /* 00b */  jmp     .L16\n  /* 00d */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  inc     %ebx\n  /* 011 */  cmp     $0x36,%ebx\n  /* 014 */  je      .L38\n.L16:\n  /* 016 */  mov     gamefunctions(,%ebx,4),%eax\n  /* 01d */  mov     %esi,(%esp)\n  /* 020 */  mov     %eax,0x4(%esp)\n  /* 024 */  call    strcasecmp\n  /* 029 */  test    %eax,%eax\n  /* 02b */  jne     .L10\n  /* 02d */  add     $0x14,%esp\n  /* 030 */  mov     %ebx,%eax\n  /* 032 */  pop     %ebx\n  /* 033 */  pop     %esi\n  /* 034 */  ret\n  /* 035 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  mov     $0xffffffff,%ebx\n  /* 03d */  add     $0x14,%esp\n  /* 040 */  mov     %ebx,%eax\n  /* 042 */  pop     %ebx\n  /* 043 */  pop     %esi\n  /* 044 */  ret\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"osd.h\"\n#include \"_functio.h\"\n\nint32 CONFIG_FunctionNameToNum(const char *func)\n{\n    int32 i;\n\n    for (i = 0; i < NUMGAMEFUNCTIONS; i++)\n        if (!strcasecmp(func, gamefunctions[i]))\n            return i;\n    return -1;\n}\n","size":69,"score":100,"agent":"kuncc/7","pid":8,"session":1870,"ts":1791753372724}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1927,"symbol":"sendscore","file":"game.c","asm":"# sendscore  (TU game.c, section .text, 69 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsendscore:\n  /* 000 */  cmpl    $0x1,numplayers\n  /* 007 */  jg      .L10\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  sub     $0x1c,%esp\n  /* 013 */  mov     0x20(%esp),%eax\n  /* 017 */  mov     %eax,(%esp)\n  /* 01a */  call    strlen\n  /* 01f */  mov     $0x5,%edx\n  /* 024 */  mov     %edx,0xc(%esp)\n  /* 028 */  movl    $0xffffffff,(%esp)\n  /* 02f */  inc     %eax\n  /* 030 */  mov     %eax,0x8(%esp)\n  /* 034 */  mov     0x20(%esp),%eax\n  /* 038 */  mov     %eax,0x4(%esp)\n  /* 03c */  call    genericmultifunction\n  /* 041 */  add     $0x1c,%esp\n  /* 044 */  ret\n","c":"/* candidate for sendscore (game.c, 69 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid sendscore(char *s)\n{\n    if (numplayers > 1)\n        genericmultifunction(-1, (unsigned char *)s, strlen(s) + 1, 5);\n}\n","size":69,"score":100,"agent":"kuncc/6","pid":7,"session":1871,"ts":1791753382878}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2099,"symbol":"RTS_SoundLength","file":"rts.c","asm":"# RTS_SoundLength  (TU rts.c, section .text, 66 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nRTS_SoundLength:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  inc     %eax\n  /* 008 */  cmp     %eax,numlumps\n  /* 00e */  jle     .L28\n.L10:\n  /* 010 */  mov     lumpinfo,%edx\n  /* 016 */  lea     (%eax,%eax,4),%eax\n  /* 019 */  lea     (%edx,%eax,4),%eax\n  /* 01c */  mov     0x10(%eax),%eax\n  /* 01f */  add     $0x2c,%esp\n  /* 022 */  ret\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     %eax,0x4(%esp)\n  /* 02c */  movl    $\"RTS_SoundLength: %i >= numlumps\",(%esp)\n  /* 033 */  mov     %eax,0x1c(%esp)\n  /* 037 */  call    Error\n  /* 03c */  mov     0x1c(%esp),%eax\n  /* 040 */  jmp     .L10\n","c":"#include \"duke3d.h\"\n\nlumpinfo_t *lumpinfo;\nint32 numlumps;\n\nint32 RTS_SoundLength(int32 lump)\n{\n    ++lump;\n    if (lump >= numlumps)\n        Error(\"RTS_SoundLength: %i >= numlumps\", lump);\n    return lumpinfo[lump].size;\n}\n","size":66,"score":100,"agent":"kuncc/2","pid":3,"session":1866,"ts":1791753384511}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2156,"symbol":"issoundplaying","file":"sounds.c","asm":"# issoundplaying  (TU sounds.c, section .text, 68 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nissoundplaying:\n  /* 000 */  mov     0x8(%esp),%edx\n  /* 004 */  mov     0x4(%esp),%eax\n  /* 008 */  test    %edx,%edx\n  /* 00a */  je      .L30\n  /* 00c */  lea     (%eax,%eax,4),%eax\n  /* 00f */  dec     %edx\n  /* 010 */  je      .L20\n  /* 012 */  mov     Sound+0x10(,%eax,4),%eax\n  /* 019 */  ret\n  /* 01a */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  mov     Sound+0xc(,%eax,4),%eax\n  /* 027 */  ret\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  lea     (%eax,%eax,4),%edx\n  /* 033 */  mov     Sound+0x10(,%edx,4),%eax\n  /* 03a */  mov     Sound+0xc(,%edx,4),%ecx\n  /* 041 */  sub     %ecx,%eax\n  /* 043 */  ret\n","c":"#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nint issoundplaying(int num, int xyz)\n{\n    switch (xyz) {\n    case 1: return Sound[num].num;\n    case 0: return Sound[num].numall - Sound[num].num;\n    default: return Sound[num].numall;\n    }\n}\n","size":68,"score":100,"agent":"kuncc/5","pid":6,"session":1869,"ts":1791753393887}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2114,"symbol":"getanimationgoal","file":"sector.c","asm":"# getanimationgoal  (TU sector.c, section .text, 39 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetanimationgoal:\n  /* 000 */  mov     animatecnt,%eax\n  /* 005 */  mov     0x4(%esp),%edx\n  /* 009 */  dec     %eax\n  /* 00a */  jns     .L15\n  /* 00c */  jmp     .L21\n  /* 00e */  xchg    %ax,%ax\n.L10:\n  /* 010 */  sub     $0x1,%eax\n  /* 013 */  jb      .L20\n.L15:\n  /* 015 */  cmp     %edx,animateptr(,%eax,4)\n  /* 01c */  jne     .L10\n  /* 01e */  ret\n  /* 01f */  nop\n.L20:\n  /* 020 */  ret\n.L21:\n  /* 021 */  mov     $0xffffffff,%eax\n  /* 026 */  ret\n","c":"#include \"duke3d.h\"\n\nint getanimationgoal(int *animptr)\n{\n    int i;\n    for (i = animatecnt - 1; i >= 0; i--)\n        if (animptr == animateptr[i]) return i;\n    return -1;\n}\n","size":39,"score":100,"agent":"regalloc","pid":19,"session":1875,"ts":1791753394587}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2100,"symbol":"RTS_GetSoundName","file":"rts.c","asm":"# RTS_GetSoundName  (TU rts.c, section .text, 71 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nRTS_GetSoundName:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  inc     %eax\n  /* 008 */  cmp     %eax,numlumps\n  /* 00e */  jle     .L20\n  /* 010 */  lea     (%eax,%eax,4),%edx\n  /* 013 */  mov     lumpinfo,%eax\n  /* 018 */  add     $0x2c,%esp\n  /* 01b */  lea     (%eax,%edx,4),%eax\n  /* 01e */  ret\n  /* 01f */  nop\n.L20:\n  /* 020 */  mov     %eax,0x4(%esp)\n  /* 024 */  movl    $\"RTS_GetSoundName: %i >= numlumps\",(%esp)\n  /* 02b */  mov     %eax,0x1c(%esp)\n  /* 02f */  call    Error\n  /* 034 */  mov     0x1c(%esp),%eax\n  /* 038 */  lea     (%eax,%eax,4),%edx\n  /* 03b */  mov     lumpinfo,%eax\n  /* 040 */  add     $0x2c,%esp\n  /* 043 */  lea     (%eax,%edx,4),%eax\n  /* 046 */  ret\n","c":"#include \"duke3d.h\"\n\nlumpinfo_t *lumpinfo;\nint32 numlumps;\n\nchar *RTS_GetSoundName(int32 i)\n{\n    ++i;\n    if (i >= numlumps)\n        Error(\"RTS_GetSoundName: %i >= numlumps\", i);\n    return lumpinfo[i].name;\n}\n","size":71,"score":100,"agent":"kuncc/0","pid":1,"session":1876,"ts":1791753400902}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2033,"symbol":"osdcmd_noclip","file":"osdcmds.c","asm":"# osdcmd_noclip  (TU osdcmds.c, section .text, 69 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nosdcmd_noclip:\n  /* 000 */  cmpl    $0x1,numplayers\n  /* 007 */  jne     .L30\n  /* 009 */  imul    $0x3ac,myconnectindex,%eax\n  /* 013 */  testb   $0x4,ps+0x34c(%eax)\n  /* 01a */  je      .L30\n  /* 01c */  mov     $0x14,%eax\n  /* 021 */  mov     %eax,osdcmd_cheatsinfo_stat\n  /* 026 */  xor     %eax,%eax\n  /* 028 */  ret\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  sub     $0x1c,%esp\n  /* 033 */  movl    $\"noclip: Not in a single-player game.\\n\",(%esp)\n  /* 03a */  call    buildprintf\n  /* 03f */  xor     %eax,%eax\n  /* 041 */  add     $0x1c,%esp\n  /* 044 */  ret\n","c":"/* candidate for osdcmd_noclip (osdcmds.c, 69 bytes) */\n#include <ctype.h>\n#include \"duke3d.h\"\n#include \"osdcmds.h\"\n#include \"osd.h\"\n#include \"crc32.h\"\n\nint osdcmd_noclip(const osdfuncparm_t *parm)\n{\n    if (numplayers == 1 && (ps[myconnectindex].gm & 4)) {\n        osdcmd_cheatsinfo_stat.cheatnum = 20;\n    } else {\n        buildprintf(\"noclip: Not in a single-player game.\\n\");\n    }\n    return OSDCMD_OK;\n}\n","size":69,"score":100,"agent":"kuncc/3","pid":4,"session":1873,"ts":1791753402059}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2032,"symbol":"osdcmd_god","file":"osdcmds.c","asm":"# osdcmd_god  (TU osdcmds.c, section .text, 69 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nosdcmd_god:\n  /* 000 */  cmpl    $0x1,numplayers\n  /* 007 */  jne     .L30\n  /* 009 */  imul    $0x3ac,myconnectindex,%eax\n  /* 013 */  testb   $0x4,ps+0x34c(%eax)\n  /* 01a */  je      .L30\n  /* 01c */  xor     %eax,%eax\n  /* 01e */  mov     %eax,osdcmd_cheatsinfo_stat\n  /* 023 */  xor     %eax,%eax\n  /* 025 */  ret\n  /* 026 */  xchg    %ax,%ax\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  sub     $0x1c,%esp\n  /* 033 */  movl    $\"god: Not in a single-player game.\\n\",(%esp)\n  /* 03a */  call    buildprintf\n  /* 03f */  xor     %eax,%eax\n  /* 041 */  add     $0x1c,%esp\n  /* 044 */  ret\n","c":"/* candidate for osdcmd_god (osdcmds.c, 69 bytes) */\n#include <ctype.h>\n#include \"duke3d.h\"\n#include \"osdcmds.h\"\n#include \"osd.h\"\n#include \"crc32.h\"\n\nint osdcmd_god(const osdfuncparm_t *parm)\n{\n    if (numplayers == 1 && (ps[myconnectindex].gm & MODE_GAME)) {\n        osdcmd_cheatsinfo_stat.cheatnum = 0;\n    } else {\n        buildprintf(\"god: Not in a single-player game.\\n\");\n    }\n    return 0;\n}\n","size":69,"score":100,"agent":"kuncc/1","pid":2,"session":1872,"ts":1791753403656}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1933,"symbol":"backtomenu","file":"game.c","asm":"# backtomenu  (TU game.c, section .text, 71 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbacktomenu:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %edx,%edx\n  /* 005 */  cmpl    $0x1,ud+0x918\n  /* 00c */  mov     %dl,boardfilename\n  /* 012 */  je      .L40\n.L14:\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  mov     %al,ud+0x1\n  /* 01b */  imul    $0x3ac,myconnectindex,%eax\n  /* 025 */  movb    $0x1,ps+0x34c(%eax)\n  /* 02c */  movl    $0x0,(%esp)\n  /* 033 */  call    cmenu\n  /* 038 */  add     $0x1c,%esp\n  /* 03b */  jmp     KB_FlushKeyboardQueue\n.L40:\n  /* 040 */  call    closedemowrite\n  /* 045 */  jmp     .L14\n","c":"/* candidate for backtomenu (game.c, 71 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid backtomenu(void)\n{\n    boardfilename[0] = 0;\n    if (ud.recstat == 1) closedemowrite();\n    ud.warp_on = 0;\n    ps[myconnectindex].gm = 1;\n    cmenu(0);\n    KB_FlushKeyboardQueue();\n}\n","size":71,"score":100,"agent":"kuncc/4","pid":5,"session":1874,"ts":1791753409001}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1821,"symbol":"setinterpolation","file":"actors.c","asm":"# setinterpolation  (TU actors.c, section .text, 72 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsetinterpolation:\n  /* 000 */  mov     numinterpolations,%ecx\n  /* 006 */  mov     0x4(%esp),%edx\n  /* 00a */  cmp     $0x7ff,%ecx\n  /* 010 */  jg      .L2e\n  /* 012 */  mov     %ecx,%eax\n  /* 014 */  dec     %eax\n  /* 015 */  jns     .L25\n  /* 017 */  jmp     .L30\n  /* 019 */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  sub     $0x1,%eax\n  /* 023 */  jb      .L30\n.L25:\n  /* 025 */  cmp     %edx,curipos(,%eax,4)\n  /* 02c */  jne     .L20\n.L2e:\n  /* 02e */  ret\n  /* 02f */  nop\n.L30:\n  /* 030 */  mov     %edx,curipos(,%ecx,4)\n  /* 037 */  mov     (%edx),%eax\n  /* 039 */  mov     %eax,oldipos(,%ecx,4)\n  /* 040 */  inc     %ecx\n  /* 041 */  mov     %ecx,numinterpolations\n  /* 047 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid setinterpolation(int *posptr)\n{\n    int i;\n    if (numinterpolations >= MAXINTERPOLATIONS) return;\n    for (i = numinterpolations - 1; i >= 0; i--)\n        if (curipos[i] == posptr) return;\n    curipos[numinterpolations] = posptr;\n    oldipos[numinterpolations] = *posptr;\n    numinterpolations++;\n}\n","size":72,"score":100,"agent":"kuncc/7","pid":8,"session":1877,"ts":1791753409392}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2154,"symbol":"clearsoundlocks","file":"sounds.c","asm":"# clearsoundlocks  (TU sounds.c, section .text, 87 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nclearsoundlocks:\n  /* 000 */  mov     $Sound+0x4,%eax\n  /* 005 */  jmp     .L20\n  /* 007 */  nop\n  /* 008 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 010 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cmpb    $0xc7,(%eax)\n  /* 023 */  jbe     .L28\n  /* 025 */  movb    $0xc7,(%eax)\n.L28:\n  /* 028 */  add     $0x14,%eax\n  /* 02b */  cmp     $Sound+0x232c,%eax\n  /* 030 */  jne     .L20\n  /* 032 */  xor     %eax,%eax\n  /* 034 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  cmpb    $0xc7,lumplockbyte(%eax)\n  /* 047 */  jbe     .L50\n  /* 049 */  movb    $0xc7,lumplockbyte(%eax)\n.L50:\n  /* 050 */  inc     %eax\n  /* 051 */  cmp     $0xb,%eax\n  /* 054 */  jne     .L40\n  /* 056 */  ret\n","c":"/* candidate for clearsoundlocks (sounds.c, 87 bytes) */\n#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nvoid clearsoundlocks(void)\n{\n    int i;\n    for (i = 0; i < NUM_SOUNDS; i++)\n        if (Sound[i].lock >= 200) Sound[i].lock = 199;\n    for (i = 0; i < 11; i++)\n        if (lumplockbyte[i] >= 200) lumplockbyte[i] = 199;\n}\n","size":87,"score":100,"agent":"kuncc/3","pid":4,"session":1882,"ts":1791753430126}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1846,"symbol":"ifhitsectors","file":"actors.c","asm":"# ifhitsectors  (TU actors.c, section .text, 86 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nifhitsectors:\n  /* 000 */  movswl  headspritestat+0xa,%eax\n  /* 007 */  movswl  0x4(%esp),%ecx\n  /* 00c */  test    %eax,%eax\n  /* 00e */  jns     .L2c\n  /* 010 */  jmp     .L50\n  /* 012 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 028 */  test    %eax,%eax\n  /* 02a */  js      .L50\n.L2c:\n  /* 02c */  lea     (%eax,%eax,4),%edx\n  /* 02f */  lea     (%eax,%edx,2),%edx\n  /* 032 */  cmpw    $0x762,sprite+0xe(,%edx,4)\n  /* 03c */  jne     .L20\n  /* 03e */  movswl  sprite+0x18(,%edx,4),%edx\n  /* 046 */  cmp     %ecx,%edx\n  /* 048 */  jne     .L20\n  /* 04a */  ret\n  /* 04b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     $0xffffffff,%eax\n  /* 055 */  ret\n","c":"#include \"duke3d.h\"\n\nshort ifhitsectors(short sectnum)\n{\n    short i;\n    i = headspritestat[5];\n    while (i >= 0)\n    {\n        if (sprite[i].picnum == 1890 && sectnum == sprite[i].sectnum)\n            return i;\n        i = nextspritestat[i];\n    }\n    return -1;\n}\n","size":86,"score":100,"agent":"kuncc/0","pid":1,"session":1881,"ts":1791753433381}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2046,"symbol":"setpal","file":"player.c","asm":"# setpal  (TU player.c, section .text, 84 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsetpal:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     $slimepal,%edx\n  /* 006 */  mov     0x8(%esp),%eax\n  /* 00a */  cmpb    $0x0,0x37a(%eax)\n  /* 011 */  jne     .L45\n  /* 013 */  movswl  0x292(%eax),%ecx\n  /* 01a */  lea     (%ecx,%ecx,4),%ecx\n  /* 01d */  lea     sector(,%ecx,8),%ebx\n  /* 024 */  movswl  0x10(%ebx),%ecx\n  /* 028 */  sub     $0xc8,%ecx\n  /* 02e */  cmp     $0x2,%ecx\n  /* 031 */  jbe     .L45\n  /* 033 */  cmpw    $0x2,0x22(%ebx)\n  /* 038 */  mov     $waterpal,%edx\n  /* 03d */  mov     $palette,%ecx\n  /* 042 */  cmovne  %ecx,%edx\n.L45:\n  /* 045 */  mov     %edx,0x38c(%eax)\n  /* 04b */  mov     $0x1,%al\n  /* 04d */  pop     %ebx\n  /* 04e */  mov     %al,restorepalette\n  /* 053 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid setpal(struct player_struct *p)\n{\n    if (p->heat_on)\n        p->palette = slimepal;\n    else {\n        switch (sector[p->cursectnum].ceilingpicnum) {\n        case 200:\n        case 201:\n        case 202:\n            p->palette = slimepal;\n            break;\n        default:\n            if (sector[p->cursectnum].lotag == 2)\n                p->palette = waterpal;\n            else\n                p->palette = palette;\n        }\n    }\n    restorepalette = 1;\n}\n","size":84,"score":100,"agent":"kuncc/5","pid":6,"session":1880,"ts":1791753434246}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2108,"symbol":"checkcursectnums","file":"sector.c","asm":"# checkcursectnums  (TU sector.c, section .text, 79 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncheckcursectnums:\n  /* 000 */  push    %ebx\n  /* 001 */  movswl  connecthead,%eax\n  /* 008 */  movswl  0x8(%esp),%ebx\n  /* 00d */  test    %eax,%eax\n  /* 00f */  jns     .L24\n  /* 011 */  jmp     .L48\n  /* 013 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  movswl  connectpoint2(,%eax,4),%eax\n  /* 020 */  test    %eax,%eax\n  /* 022 */  js      .L48\n.L24:\n  /* 024 */  imul    $0x3ac,%eax,%edx\n  /* 02a */  movswl  ps+0x2e6(%edx),%edx\n  /* 031 */  lea     (%edx,%edx,4),%ecx\n  /* 034 */  lea     (%edx,%ecx,2),%edx\n  /* 037 */  movswl  sprite+0x18(,%edx,4),%edx\n  /* 03f */  cmp     %ebx,%edx\n  /* 041 */  jne     .L18\n  /* 043 */  pop     %ebx\n  /* 044 */  ret\n  /* 045 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  pop     %ebx\n  /* 049 */  mov     $0xffffffff,%eax\n  /* 04e */  ret\n","c":"#include \"duke3d.h\"\n\nshort checkcursectnums(short sect)\n{\n    short i;\n    for (i = connecthead; i >= 0; i = connectpoint2[i])\n        if (sprite[ps[i].i].sectnum == sect) return i;\n    return -1;\n}\n","size":79,"score":100,"agent":"kuncc/2","pid":3,"session":1879,"ts":1791753436555}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2087,"symbol":"clearfrags","file":"premap.c","asm":"# clearfrags  (TU premap.c, section .text, 90 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nclearfrags:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $ps+0x2b4,%eax\n  /* 008 */  jmp     .L20\n  /* 00a */  lea     0x0(%esi),%esi\n  /* 010 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movw    $0x0,0x2(%eax)\n  /* 026 */  add     $0x3ac,%eax\n  /* 02b */  movw    $0x0,-0x3ac(%eax)\n  /* 034 */  cmp     $ps+0x3d74,%eax\n  /* 039 */  jne     .L20\n  /* 03b */  movl    $frags,(%esp)\n  /* 042 */  xor     %eax,%eax\n  /* 044 */  mov     $0x200,%edx\n  /* 049 */  mov     %eax,0x8(%esp)\n  /* 04d */  mov     %edx,0x4(%esp)\n  /* 051 */  call    clearbufbyte\n  /* 056 */  add     $0x1c,%esp\n  /* 059 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid clearfrags(void)\n{\n    short i;\n\n    for(i=0;i<MAXPLAYERS;i++)\n    {\n        ps[i].fraggedself = 0;\n        ps[i].frag = 0;\n    }\n    clearbufbyte(frags,sizeof(frags),0L);\n}\n","size":90,"score":100,"agent":"kuncc/1","pid":2,"session":1883,"ts":1791753438200}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2141,"symbol":"MusicShutdown","file":"sounds.c","asm":"# MusicShutdown  (TU sounds.c, section .text, 73 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMusicShutdown:\n  /* 000 */  mov     MusicDevice,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  js      .L28\n  /* 009 */  sub     $0x1c,%esp\n  /* 00c */  call    stopmusic\n  /* 011 */  call    MUSIC_Shutdown\n  /* 016 */  test    %eax,%eax\n  /* 018 */  jne     .L30\n  /* 01a */  add     $0x1c,%esp\n  /* 01d */  lea     0x0(%esi),%esi\n  /* 020 */  ret\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  ret\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     MUSIC_ErrorCode,%eax\n  /* 035 */  mov     %eax,(%esp)\n  /* 038 */  call    MUSIC_ErrorString\n  /* 03d */  mov     %eax,(%esp)\n  /* 040 */  call    Error\n  /* 045 */  add     $0x1c,%esp\n  /* 048 */  ret\n","c":"#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nvoid MusicShutdown(void )\n{\n    if (MusicDevice < 0) return;\n    stopmusic();\n    if (MUSIC_Shutdown() != MUSIC_Ok)\n        Error(MUSIC_ErrorString(MUSIC_ErrorCode));\n}\n","size":73,"score":100,"agent":"kuncc/6","pid":7,"session":1878,"ts":1791753438396}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1995,"symbol":"IdentifyGroup","file":"grpscan.c","asm":"# IdentifyGroup  (TU grpscan.c, section .text, 91 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIdentifyGroup:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     foundgrps,%ebx\n  /* 00c */  mov     0x20(%esp),%edi\n  /* 010 */  test    %ebx,%ebx\n  /* 012 */  je      .L52\n  /* 014 */  xor     %esi,%esi\n.L16:\n  /* 016 */  mov     0x14(%ebx),%edx\n  /* 019 */  test    %edx,%edx\n  /* 01b */  je      .L42\n  /* 01d */  test    %esi,%esi\n  /* 01f */  cmove   %ebx,%esi\n.L22:\n  /* 022 */  mov     %edi,0x4(%esp)\n  /* 026 */  mov     (%ebx),%eax\n  /* 028 */  mov     %eax,(%esp)\n  /* 02b */  call    strcasecmp\n  /* 030 */  test    %eax,%eax\n  /* 032 */  je      .L52\n  /* 034 */  mov     0x18(%ebx),%ebx\n  /* 037 */  test    %ebx,%ebx\n  /* 039 */  je      .L50\n  /* 03b */  mov     0x14(%ebx),%eax\n  /* 03e */  test    %eax,%eax\n  /* 040 */  jne     .L22\n.L42:\n  /* 042 */  mov     0x18(%ebx),%ebx\n  /* 045 */  test    %ebx,%ebx\n  /* 047 */  jne     .L16\n  /* 049 */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %esi,%ebx\n.L52:\n  /* 052 */  add     $0x10,%esp\n  /* 055 */  mov     %ebx,%eax\n  /* 057 */  pop     %ebx\n  /* 058 */  pop     %esi\n  /* 059 */  pop     %edi\n  /* 05a */  ret\n","c":"/* candidate for IdentifyGroup (grpscan.c, 91 bytes) */\n#include \"compat.h\"\n#include \"baselayer.h\"\n#include \"scriptfile.h\"\n#include \"cache1d.h\"\n#include \"crc32.h\"\n#include \"build.h\"\n#include \"grpscan.h\"\n\nstatic struct grpfile *foundgrps;\n\nvoid SetFoundGrps(struct grpfile *p) { foundgrps = p; }\n\nstruct grpfile const * IdentifyGroup(const char *grpfilename)\n{\n    struct grpfile *fg, *first = 0;\n    for (fg = foundgrps; fg; fg = fg->next) {\n        if (!fg->ref) continue;\n        if (!first) first = fg;\n        if (!strcasecmp(fg->name, grpfilename)) return fg;\n    }\n    return first;\n}\n","size":91,"score":100,"agent":"kuncc/4","pid":5,"session":1884,"ts":1791753447186}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1969,"symbol":"isaltok","file":"gamedef.c","asm":"# isaltok  (TU gamedef.c, section .text, 94 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nisaltok:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     %ebx,0x8(%esp)\n  /* 007 */  movzbl  0x10(%esp),%ebx\n  /* 00c */  call    __ctype_b_loc\n  /* 011 */  movsbl  %bl,%ecx\n  /* 014 */  mov     (%eax),%edx\n  /* 016 */  mov     $0x1,%al\n  /* 018 */  testb   $0x8,(%edx,%ecx,2)\n  /* 01c */  jne     .L36\n  /* 01e */  cmp     $0x7d,%bl\n  /* 021 */  jg      .L40\n  /* 023 */  cmp     $0x5e,%bl\n  /* 026 */  jg      .L48\n  /* 028 */  cmp     $0x2a,%bl\n  /* 02b */  je      .L36\n  /* 02d */  sub     $0x2d,%bl\n  /* 030 */  cmp     $0x2,%bl\n  /* 033 */  setbe   %al\n.L36:\n  /* 036 */  mov     0x8(%esp),%ebx\n  /* 03a */  add     $0xc,%esp\n  /* 03d */  ret\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  xor     %eax,%eax\n  /* 042 */  jmp     .L36\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  mov     %bl,%cl\n  /* 04a */  mov     $0x50000001,%eax\n  /* 04f */  mov     0x8(%esp),%ebx\n  /* 053 */  sub     $0x5f,%cl\n  /* 056 */  add     $0xc,%esp\n  /* 059 */  shr     %cl,%eax\n  /* 05b */  and     $0x1,%al\n  /* 05d */  ret\n","c":"#include <assert.h>\n#include <ctype.h>\n#include \"duke3d.h\"\n\nchar isaltok(char c)\n{\n    return isalnum(c) || c == '{' || c == '}' || c == '_' || c == '*' || c == '-' || c == '.' || c == '/';\n}\n","size":94,"score":100,"agent":"kuncc/3","pid":4,"session":1886,"ts":1791753458369}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2149,"symbol":"spritesound","file":"sounds.c","asm":"# spritesound  (TU sounds.c, section .text, 95 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nspritesound:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  movzwl  0x30(%esp),%ecx\n  /* 00c */  movswl  0x34(%esp),%edx\n  /* 011 */  cmp     $0x1c1,%ecx\n  /* 017 */  ja      .L58\n  /* 019 */  lea     (%edx,%edx,4),%eax\n  /* 01c */  lea     (%edx,%eax,2),%eax\n  /* 01f */  shl     $0x2,%eax\n  /* 022 */  mov     sprite+0x8(%eax),%ebx\n  /* 028 */  mov     %ebx,0x10(%esp)\n  /* 02c */  mov     sprite+0x4(%eax),%ebx\n  /* 032 */  mov     %ebx,0xc(%esp)\n  /* 036 */  mov     sprite(%eax),%eax\n  /* 03c */  mov     %edx,0x4(%esp)\n  /* 040 */  mov     %ecx,(%esp)\n  /* 043 */  mov     %eax,0x8(%esp)\n  /* 047 */  call    xyzsound\n.L4c:\n  /* 04c */  mov     0x28(%esp),%ebx\n  /* 050 */  add     $0x2c,%esp\n  /* 053 */  ret\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     $0xffffffff,%eax\n  /* 05d */  jmp     .L4c\n","c":"/* candidate for spritesound (sounds.c, 95 bytes) */\n#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nint spritesound(unsigned short num,short i)\n{\n    if (num > NUM_SOUNDS - 1) return -1;\n    return xyzsound(num,i,sprite[i].x,sprite[i].y,sprite[i].z);\n}\n","size":95,"score":100,"agent":"kuncc/2","pid":3,"session":1889,"ts":1791753460494}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2024,"symbol":"intro4animsounds","file":"menues.c","asm":"# intro4animsounds  (TU menues.c, section .text, 94 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nintro4animsounds:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  cmp     $0x12,%eax\n  /* 007 */  je      .L40\n  /* 009 */  jg      .L20\n  /* 00b */  cmp     $0x1,%eax\n  /* 00e */  je      .L50\n  /* 010 */  cmp     $0xc,%eax\n  /* 013 */  je      .L30\n  /* 015 */  ret\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cmp     $0x22,%eax\n  /* 023 */  je      .L30\n  /* 025 */  ret\n  /* 026 */  xchg    %ax,%ax\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     $0x15,%edx\n  /* 035 */  mov     %edx,0x4(%esp)\n  /* 039 */  jmp     sound\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  mov     $0x16f,%eax\n  /* 045 */  mov     %eax,0x4(%esp)\n  /* 049 */  jmp     sound\n  /* 04e */  xchg    %ax,%ax\n.L50:\n  /* 050 */  mov     $0x188,%ecx\n  /* 055 */  mov     %ecx,0x4(%esp)\n  /* 059 */  jmp     sound\n","c":"#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nvoid intro4animsounds(int i)\n{\n    switch (i)\n    {\n        case 1: sound(392); break;\n        case 12:\n        case 34: sound(21); break;\n        case 18: sound(367); break;\n    }\n}\n","size":94,"score":100,"agent":"kuncc/0","pid":1,"session":1887,"ts":1791753461803}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1823,"symbol":"dointerpolations","file":"actors.c","asm":"# dointerpolations  (TU actors.c, section .text, 97 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndointerpolations:\n  /* 000 */  mov     numinterpolations,%ecx\n  /* 006 */  dec     %ecx\n  /* 007 */  js      .L60\n  /* 009 */  push    %ebp\n  /* 00a */  xor     %ebp,%ebp\n  /* 00c */  push    %edi\n  /* 00d */  push    %esi\n  /* 00e */  xor     %esi,%esi\n  /* 010 */  push    %ebx\n  /* 011 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     curipos(,%ecx,4),%edi\n  /* 027 */  mov     %esi,%edx\n  /* 029 */  mov     oldipos(,%ecx,4),%ebx\n  /* 030 */  mov     (%edi),%eax\n  /* 032 */  mov     %eax,bakipos(,%ecx,4)\n  /* 039 */  sub     %ebx,%eax\n  /* 03b */  cmp     %eax,%edx\n  /* 03d */  mov     %eax,%esi\n  /* 03f */  je      .L4b\n  /* 041 */  imull   0x14(%esp)\n  /* 045 */  mov     %eax,%ebp\n  /* 047 */  shrd    $0x10,%edx,%ebp\n.L4b:\n  /* 04b */  add     %ebp,%ebx\n  /* 04d */  sub     $0x1,%ecx\n  /* 050 */  mov     %ebx,(%edi)\n  /* 052 */  jae     .L20\n  /* 054 */  pop     %ebx\n  /* 055 */  pop     %esi\n  /* 056 */  pop     %edi\n  /* 057 */  pop     %ebp\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid dointerpolations(int smoothratio)\n{\n    int i, odelta, ndelta = 0, delta = 0;\n    i = numinterpolations - 1;\n    for (; i >= 0; i--)\n    {\n        bakipos[i] = *curipos[i];\n        odelta = *curipos[i] - oldipos[i];\n        if (odelta != ndelta)\n        {\n            ndelta = odelta;\n            delta = mulscale16(odelta, smoothratio);\n        }\n        *curipos[i] = oldipos[i] + delta;\n    }\n}\n","size":97,"score":100,"agent":"kuncc/1","pid":2,"session":1890,"ts":1791753464768}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2140,"symbol":"stopmusic","file":"sounds.c","asm":"# stopmusic  (TU sounds.c, section .text, 93 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstopmusic:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     MusicIsWaveform,%eax\n  /* 008 */  test    %eax,%eax\n  /* 00a */  jne     .L40\n  /* 00c */  call    MUSIC_StopSong\n.L11:\n  /* 011 */  mov     MusicPtr,%eax\n  /* 016 */  xor     %ecx,%ecx\n  /* 018 */  mov     %ecx,MusicPaused\n  /* 01e */  test    %eax,%eax\n  /* 020 */  je      .L39\n  /* 022 */  mov     %eax,(%esp)\n  /* 025 */  call    free\n  /* 02a */  xor     %eax,%eax\n  /* 02c */  xor     %edx,%edx\n  /* 02e */  mov     %eax,MusicPtr\n  /* 033 */  mov     %edx,MusicLen\n.L39:\n  /* 039 */  add     $0x1c,%esp\n  /* 03c */  ret\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  mov     MusicVoice,%eax\n  /* 045 */  test    %eax,%eax\n  /* 047 */  js      .L11\n  /* 049 */  mov     %eax,(%esp)\n  /* 04c */  call    FX_StopSound\n  /* 051 */  mov     $0xffffffff,%eax\n  /* 056 */  mov     %eax,MusicVoice\n  /* 05b */  jmp     .L11\n","c":"#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nextern int MusicIsWaveform;\nextern char *MusicPtr;\nextern int MusicPaused;\nextern int MusicLen;\nextern int MusicVoice;\n\nvoid stopmusic(void)\n{\n    if (!__builtin_expect(MusicIsWaveform, 0))\n        MUSIC_StopSong();\n    else if (MusicVoice >= 0) {\n        FX_StopSound(MusicVoice);\n        MusicVoice = -1;\n    }\n    MusicPaused = 0;\n    if (MusicPtr) {\n        free(MusicPtr);\n        MusicPtr = 0;\n        MusicLen = 0;\n    }\n}\n","size":93,"score":100,"agent":"kuncc/7","pid":8,"session":1885,"ts":1791753469073}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2015,"symbol":"barsm","file":"menues.c","asm":"# barsm  (TU menues.c, section .text, 98 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbarsm:\n  /* 000 */  sub     $0x10,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  mov     0x1c(%esp),%ebx\n  /* 00a */  mov     %esi,0x4(%esp)\n  /* 00e */  movswl  0x20(%esp),%esi\n  /* 013 */  mov     %edi,0x8(%esp)\n  /* 017 */  movswl  0x28(%esp),%edi\n  /* 01c */  mov     %ebp,0xc(%esp)\n  /* 020 */  movswl  0x2c(%esp),%ebp\n  /* 025 */  movsbl  0x24(%esp),%eax\n  /* 02a */  mov     0x14(%esp),%edx\n  /* 02e */  mov     %edi,0x20(%esp)\n  /* 032 */  mov     0x18(%esp),%ecx\n  /* 036 */  mov     %ebp,0x24(%esp)\n  /* 03a */  mov     0x8(%esp),%edi\n  /* 03e */  mov     %esi,0x18(%esp)\n  /* 042 */  mov     0xc(%esp),%ebp\n  /* 046 */  mov     %ebx,0x14(%esp)\n  /* 04a */  mov     0x4(%esp),%esi\n  /* 04e */  mov     %eax,0x1c(%esp)\n  /* 052 */  mov     (%esp),%ebx\n  /* 055 */  mov     $0x1,%eax\n  /* 05a */  add     $0x10,%esp\n  /* 05d */  jmp     bar_\n","c":"#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nextern void __attribute__((regparm(3))) bar_(int,int,int,short*,short,char,short,short);\n\nvoid barsm(int x,int y,short *p,short dainc,char damodify,short s,short pa)\n{\n    bar_(1,x,y,p,dainc,damodify,s,pa);\n}\n","size":98,"score":100,"agent":"kuncc/6","pid":7,"session":1891,"ts":1791753473000}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2014,"symbol":"bar","file":"menues.c","asm":"# bar  (TU menues.c, section .text, 95 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbar:\n  /* 000 */  sub     $0x10,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  mov     0x1c(%esp),%ebx\n  /* 00a */  mov     %esi,0x4(%esp)\n  /* 00e */  movswl  0x20(%esp),%esi\n  /* 013 */  mov     %edi,0x8(%esp)\n  /* 017 */  movswl  0x28(%esp),%edi\n  /* 01c */  mov     %ebp,0xc(%esp)\n  /* 020 */  movswl  0x2c(%esp),%ebp\n  /* 025 */  movsbl  0x24(%esp),%eax\n  /* 02a */  mov     0x14(%esp),%edx\n  /* 02e */  mov     %edi,0x20(%esp)\n  /* 032 */  mov     0x18(%esp),%ecx\n  /* 036 */  mov     %ebp,0x24(%esp)\n  /* 03a */  mov     0x8(%esp),%edi\n  /* 03e */  mov     %esi,0x18(%esp)\n  /* 042 */  mov     0xc(%esp),%ebp\n  /* 046 */  mov     %ebx,0x14(%esp)\n  /* 04a */  mov     0x4(%esp),%esi\n  /* 04e */  mov     %eax,0x1c(%esp)\n  /* 052 */  mov     (%esp),%ebx\n  /* 055 */  xor     %eax,%eax\n  /* 057 */  add     $0x10,%esp\n  /* 05a */  jmp     bar_\n","c":"/* candidate for bar (menues.c, 95 bytes) */\n#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nextern void __attribute__((regparm(3))) bar_(int,int,int,short*,short,char,short,short);\n\nvoid bar(int x,int y,short *p,short dainc,char damodify,short s,short pa)\n{\n    bar_(0,x,y,p,dainc,damodify,s,pa);\n}\n","size":95,"score":100,"agent":"kuncc/5","pid":6,"session":1888,"ts":1791753474542}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1881,"symbol":"setgamepalette","file":"game.c","asm":"# setgamepalette  (TU game.c, section .text, 99 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsetgamepalette:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movswl  screenpeek,%eax\n  /* 00a */  mov     0x20(%esp),%edx\n  /* 00e */  imul    $0x3ac,%eax,%eax\n  /* 014 */  add     $ps,%eax\n  /* 019 */  cmp     %eax,%edx\n  /* 01b */  je      .L30\n  /* 01d */  mov     0x24(%esp),%eax\n  /* 021 */  mov     %eax,0x38c(%edx)\n  /* 027 */  add     $0x1c,%esp\n  /* 02a */  ret\n  /* 02b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movsbl  0x28(%esp),%eax\n  /* 035 */  mov     %eax,0x8(%esp)\n  /* 039 */  mov     0x24(%esp),%eax\n  /* 03d */  mov     %eax,0x4(%esp)\n  /* 041 */  mov     ud+0x920,%eax\n  /* 046 */  sar     $0x2,%eax\n  /* 049 */  mov     %eax,(%esp)\n  /* 04c */  call    setbrightness\n  /* 051 */  mov     0x20(%esp),%edx\n  /* 055 */  mov     0x24(%esp),%eax\n  /* 059 */  mov     %eax,0x38c(%edx)\n  /* 05f */  add     $0x1c,%esp\n  /* 062 */  ret\n","c":"/* candidate for setgamepalette (game.c, 99 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid setgamepalette(struct player_struct *player, unsigned char *pal, int set)\n{\n    if (player == &ps[screenpeek])\n        setbrightness(ud.brightness >> 2, pal, set);\n    player->palette = pal;\n}\n","size":99,"score":100,"agent":"kuncc/4","pid":5,"session":1892,"ts":1791753477955}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2029,"symbol":"endanimvol43","file":"menues.c","asm":"# endanimvol43  (TU menues.c, section .text, 100 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nendanimvol43:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  cmp     $0x28,%eax\n  /* 00a */  je      .L40\n  /* 00c */  cmp     $0x32,%eax\n  /* 00f */  je      .L28\n  /* 011 */  dec     %eax\n  /* 012 */  jne     .L60\n  /* 014 */  mov     $0x172,%ecx\n  /* 019 */  mov     %ecx,0x20(%esp)\n  /* 01d */  add     $0x1c,%esp\n  /* 020 */  jmp     sound\n  /* 025 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  mov     $0x189,%eax\n  /* 02d */  mov     %eax,0x20(%esp)\n  /* 031 */  add     $0x1c,%esp\n  /* 034 */  jmp     sound\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  movl    $0x180,(%esp)\n  /* 047 */  call    sound\n  /* 04c */  mov     $0x30,%edx\n  /* 051 */  mov     %edx,0x20(%esp)\n  /* 055 */  add     $0x1c,%esp\n  /* 058 */  jmp     sound\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  add     $0x1c,%esp\n  /* 063 */  ret\n","c":"#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nvoid endanimvol43(int i)\n{\n    switch (i)\n    {\n        case 1: sound(370); break;\n        case 40: sound(384); sound(48); break;\n        case 50: sound(393); break;\n    }\n}\n","size":100,"score":100,"agent":"kuncc/3","pid":4,"session":1893,"ts":1791753487585}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2126,"symbol":"breakwall","file":"sector.c","asm":"# breakwall  (TU sector.c, section .text, 102 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbreakwall:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %esi,0x18(%esp)\n  /* 007 */  movswl  0x28(%esp),%esi\n  /* 00c */  mov     %ebx,0x14(%esp)\n  /* 010 */  mov     0x20(%esp),%edx\n  /* 014 */  movswl  0x24(%esp),%ebx\n  /* 019 */  mov     %esi,%eax\n  /* 01b */  shl     $0x5,%eax\n  /* 01e */  mov     %dx,wall+0x10(%eax)\n  /* 025 */  mov     %ebx,0x4(%esp)\n  /* 029 */  movl    $0x12,(%esp)\n  /* 030 */  call    spritesound\n  /* 035 */  mov     %ebx,0x4(%esp)\n  /* 039 */  movl    $0x14,(%esp)\n  /* 040 */  call    spritesound\n  /* 045 */  mov     $0xa,%eax\n  /* 04a */  mov     %esi,0x24(%esp)\n  /* 04e */  mov     0x18(%esp),%esi\n  /* 052 */  mov     %ebx,0x20(%esp)\n  /* 056 */  mov     0x14(%esp),%ebx\n  /* 05a */  mov     %eax,0x28(%esp)\n  /* 05e */  add     $0x1c,%esp\n  /* 061 */  jmp     lotsofglass\n","c":"#include \"duke3d.h\"\n\nvoid breakwall(short newpn, short spr, short dawallnum)\n{\n    wall[dawallnum].picnum = newpn;\n    spritesound(VENT_BUST, spr);\n    spritesound(GLASS_HEAVYBREAK, spr);\n    lotsofglass(spr, dawallnum, 10);\n}\n","size":102,"score":100,"agent":"kuncc/7","pid":8,"session":1897,"ts":1791753499541}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2152,"symbol":"stopenvsound","file":"sounds.c","asm":"# stopenvsound  (TU sounds.c, section .text, 100 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstopenvsound:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  movswl  0x10(%esp),%ecx\n  /* 008 */  movswl  0x14(%esp),%esi\n  /* 00d */  lea     0x0(,%ecx,4),%edi\n  /* 014 */  lea     (%edi,%ecx,1),%eax\n  /* 017 */  mov     Sound+0xc(,%eax,4),%ebx\n  /* 01e */  test    %ebx,%ebx\n  /* 020 */  jle     .L60\n  /* 022 */  movswl  %bx,%ebx\n  /* 025 */  test    %ebx,%ebx\n  /* 027 */  jle     .L60\n  /* 029 */  shl     $0x5,%ecx\n  /* 02c */  xor     %eax,%eax\n  /* 02e */  jmp     .L38\n.L30:\n  /* 030 */  inc     %eax\n  /* 031 */  movswl  %ax,%edx\n  /* 034 */  cmp     %edx,%ebx\n  /* 036 */  jle     .L60\n.L38:\n  /* 038 */  movswl  SoundOwner(%ecx,%eax,8),%edx\n  /* 040 */  cmp     %esi,%edx\n  /* 042 */  jne     .L30\n  /* 044 */  add     %eax,%edi\n  /* 046 */  mov     SoundOwner+0x4(,%edi,8),%eax\n  /* 04d */  mov     %eax,0x10(%esp)\n  /* 051 */  pop     %ebx\n  /* 052 */  pop     %esi\n  /* 053 */  pop     %edi\n  /* 054 */  jmp     FX_StopSound\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  pop     %ebx\n  /* 061 */  pop     %esi\n  /* 062 */  pop     %edi\n  /* 063 */  ret\n","c":"#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nvoid stopenvsound(short num,short i)\n{\n    short j;\n    int n = Sound[num].num;\n\n    if (n > 0)\n    {\n        short k = n;\n        for (j = 0; j < k; j++)\n            if (SoundOwner[num][j].i == i)\n            {\n                FX_StopSound(SoundOwner[num][j].voice);\n                return;\n            }\n    }\n}\n","size":100,"score":100,"agent":"kuncc/2","pid":3,"session":1894,"ts":1791753502386}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2039,"symbol":"osdcmd_restartvid","file":"osdcmds.c","asm":"# osdcmd_restartvid  (TU osdcmds.c, section .text, 103 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nosdcmd_restartvid:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    resetvideomode\n  /* 008 */  mov     ScreenBPP,%eax\n  /* 00d */  movzbl  ScreenMode,%edx\n  /* 014 */  mov     %eax,0xc(%esp)\n  /* 018 */  mov     ScreenHeight,%eax\n  /* 01d */  mov     %eax,0x8(%esp)\n  /* 021 */  mov     ScreenWidth,%eax\n  /* 026 */  mov     %eax,0x4(%esp)\n  /* 02a */  mov     ScreenDisplay,%eax\n  /* 02f */  shl     $0x8,%eax\n  /* 032 */  movzwl  %ax,%eax\n  /* 035 */  or      %edx,%eax\n  /* 037 */  mov     %eax,(%esp)\n  /* 03a */  call    setgamemode\n  /* 03f */  test    %eax,%eax\n  /* 041 */  jne     .L50\n  /* 043 */  call    onvideomodechange\n  /* 048 */  xor     %eax,%eax\n  /* 04a */  add     $0x1c,%esp\n  /* 04d */  ret\n  /* 04e */  xchg    %ax,%ax\n.L50:\n  /* 050 */  movl    $\"restartvid: Reset failed...\\n\",(%esp)\n  /* 057 */  call    gameexit\n  /* 05c */  call    onvideomodechange\n  /* 061 */  xor     %eax,%eax\n  /* 063 */  add     $0x1c,%esp\n  /* 066 */  ret\n","c":"#include <ctype.h>\n#include \"duke3d.h\"\n#include \"osdcmds.h\"\n#include \"osd.h\"\n#include \"crc32.h\"\n\nint osdcmd_restartvid(const osdfuncparm_t *parm)\n{\n    resetvideomode();\n    if (setgamemode((unsigned short)(ScreenDisplay << 8) | (unsigned char)ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP))\n        gameexit(\"restartvid: Reset failed...\\n\");\n    onvideomodechange();\n    return OSDCMD_OK;\n}\n","size":103,"score":100,"agent":"kuncc/5","pid":6,"session":1899,"ts":1791753502617}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1938,"symbol":"userack","file":"game.c","asm":"# userack  (TU game.c, section .text, 103 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nuserack:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x28(%esp)\n  /* 009 */  xor     %ebx,%ebx\n  /* 00b */  mov     %eax,0x18(%esp)\n  /* 00f */  mov     $0x8,%eax\n  /* 014 */  mov     %ebx,0x14(%esp)\n  /* 018 */  lea     0x14(%esp),%ebx\n  /* 01c */  mov     %eax,0x1c(%esp)\n  /* 020 */  call    KB_FlushKeyboardQueue\n  /* 025 */  lea     0x0(%esi),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  call    handleevents\n  /* 035 */  call    getpackets\n  /* 03a */  mov     %ebx,(%esp)\n  /* 03d */  call    CONTROL_GetUserInput\n  /* 042 */  call    KB_KeyWaiting\n  /* 047 */  mov     0x18(%esp),%ecx\n  /* 04b */  mov     %eax,%edx\n  /* 04d */  mov     0x14(%esp),%eax\n  /* 051 */  or      %ecx,%eax\n  /* 053 */  or      %edx,%eax\n  /* 055 */  je      .L30\n  /* 057 */  mov     %ebx,(%esp)\n  /* 05a */  call    CONTROL_ClearUserInput\n  /* 05f */  mov     0x28(%esp),%ebx\n  /* 063 */  add     $0x2c,%esp\n  /* 066 */  ret\n","c":"/* candidate for userack (game.c, 103 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid userack(void)\n{\n    UserInput ui;\n    ui.button0 = 0;\n    ui.button1 = 0;\n    ui.dir = dir_None;\n    KB_FlushKeyboardQueue();\n    while (1)\n    {\n        handleevents();\n        getpackets();\n        CONTROL_GetUserInput(&ui);\n        if (KB_KeyWaiting() || ui.button0 || ui.button1) break;\n    }\n    CONTROL_ClearUserInput(&ui);\n}\n","size":103,"score":100,"agent":"kuncc/6","pid":7,"session":1898,"ts":1791753502878}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2028,"symbol":"endanimvol42","file":"menues.c","asm":"# endanimvol42  (TU menues.c, section .text, 105 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nendanimvol42:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  cmp     $0x27,%eax\n  /* 007 */  je      .L38\n  /* 009 */  jg      .L28\n  /* 00b */  cmp     $0xb,%eax\n  /* 00e */  je      .L50\n  /* 010 */  cmp     $0x14,%eax\n  /* 013 */  jne     .L68\n  /* 015 */  mov     $0x180,%edx\n  /* 01a */  mov     %edx,0x4(%esp)\n  /* 01e */  jmp     sound\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  cmp     $0x32,%eax\n  /* 02b */  jne     .L60\n  /* 02d */  jmp     FX_StopAllSounds\n  /* 032 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  mov     $0x181,%eax\n  /* 03d */  mov     %eax,0x4(%esp)\n  /* 041 */  jmp     sound\n  /* 046 */  xchg    %ax,%ax\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     $0x30,%ecx\n  /* 055 */  mov     %ecx,0x4(%esp)\n  /* 059 */  jmp     sound\n  /* 05e */  xchg    %ax,%ax\n.L60:\n  /* 060 */  ret\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  ret\n","c":"#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nvoid endanimvol42(int i)\n{\n    switch (i)\n    {\n        case 11: sound(48); break;\n        case 20: sound(384); break;\n        case 39: sound(385); break;\n        case 50: FX_StopAllSounds(); break;\n    }\n}\n","size":105,"score":100,"agent":"kuncc/3","pid":4,"session":1901,"ts":1791753510559}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1966,"symbol":"translatelabeltype","file":"gamedef.c","asm":"# translatelabeltype  (TU gamedef.c, section .text, 102 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntranslatelabeltype:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %ebx\n  /* 004 */  mov     %eax,%esi\n  /* 006 */  sub     $0x24,%esp\n  /* 009 */  mov     %edx,%ebx\n  /* 00b */  movb    $0x0,(%edx)\n  /* 00e */  jmp     .L31\n.L10:\n  /* 010 */  mov     %ebx,(%esp)\n  /* 013 */  mov     labeltypenames(,%ecx,4),%eax\n  /* 01a */  mov     %ecx,0x1c(%esp)\n  /* 01e */  mov     %eax,0x4(%esp)\n  /* 022 */  call    strcat\n  /* 027 */  mov     0x1c(%esp),%ecx\n.L2b:\n  /* 02b */  inc     %ecx\n  /* 02c */  cmp     $0x6,%ecx\n  /* 02f */  je      .L60\n.L31:\n  /* 031 */  mov     %esi,%eax\n  /* 033 */  sar     %cl,%eax\n  /* 035 */  test    $0x1,%al\n  /* 037 */  je      .L2b\n  /* 039 */  cmpb    $0x0,(%ebx)\n  /* 03c */  je      .L10\n  /* 03e */  mov     %ebx,(%esp)\n  /* 041 */  mov     %ecx,0x1c(%esp)\n  /* 045 */  call    strlen\n  /* 04a */  mov     0x1c(%esp),%ecx\n  /* 04e */  movl    $0x20726f20,(%ebx,%eax,1)\n  /* 055 */  movb    $0x0,0x4(%ebx,%eax,1)\n  /* 05a */  jmp     .L10\n  /* 05c */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  add     $0x24,%esp\n  /* 063 */  pop     %ebx\n  /* 064 */  pop     %esi\n  /* 065 */  ret\n","c":"#include <assert.h>\n#include <string.h>\n#include \"duke3d.h\"\n\nextern const char *const labeltypenames[6];\n\nstatic void translatelabeltype(int type, char *buf)\n{\n    int i;\n    buf[0] = 0;\n    for (i = 0; i < 6; i++)\n    {\n        if (!((type >> i) & 1)) continue;\n        if (buf[0]) strcat(buf, \" or \");\n        strcat(buf, labeltypenames[i]);\n    }\n}\n\nvoid caller(int t, char *b)\n{\n    translatelabeltype(t, b);\n    translatelabeltype(t + 1, b);\n}\n","size":102,"score":100,"agent":"kuncc/0","pid":1,"session":1895,"ts":1791753511992}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2025,"symbol":"first4animsounds","file":"menues.c","asm":"# first4animsounds  (TU menues.c, section .text, 105 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfirst4animsounds:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  cmp     $0xc,%eax\n  /* 007 */  je      .L40\n  /* 009 */  jg      .L28\n  /* 00b */  cmp     $0x1,%eax\n  /* 00e */  je      .L50\n  /* 010 */  cmp     $0x7,%eax\n  /* 013 */  jne     .L68\n  /* 015 */  mov     $0x16d,%edx\n  /* 01a */  mov     %edx,0x4(%esp)\n  /* 01e */  jmp     sound\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  cmp     $0x1a,%eax\n  /* 02b */  jne     .L60\n  /* 02d */  mov     $0x16e,%eax\n  /* 032 */  mov     %eax,0x4(%esp)\n  /* 036 */  jmp     sound\n  /* 03b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     $0x16c,%ecx\n  /* 045 */  mov     %ecx,0x4(%esp)\n  /* 049 */  jmp     sound\n  /* 04e */  xchg    %ax,%ax\n.L50:\n  /* 050 */  mov     $0x16b,%eax\n  /* 055 */  mov     %eax,0x4(%esp)\n  /* 059 */  jmp     sound\n  /* 05e */  xchg    %ax,%ax\n.L60:\n  /* 060 */  ret\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  ret\n","c":"#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nvoid first4animsounds(int i)\n{\n    switch (i)\n    {\n        case 1: sound(363); break;\n        case 12: sound(364); break;\n        case 7: sound(365); break;\n        case 26: sound(366); break;\n    }\n}\n","size":105,"score":100,"agent":"kuncc/4","pid":5,"session":1900,"ts":1791753515049}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2071,"symbol":"tloadtile","file":"premap.c","asm":"# tloadtile  (TU premap.c, section .text, 102 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntloadtile:\n  /* 000 */  cwtl\n  /* 001 */  mov     picanm(,%eax,4),%edx\n  /* 008 */  mov     %edx,%ecx\n  /* 00a */  and     $0x3f,%ecx\n  /* 00d */  je      .L40\n  /* 00f */  push    %ebx\n  /* 010 */  not     %edx\n  /* 012 */  lea     (%eax,%ecx,1),%ebx\n  /* 015 */  test    $0xc0,%dl\n  /* 018 */  je      .L60\n.L1a:\n  /* 01a */  inc     %ebx\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %eax,%ecx\n  /* 022 */  mov     %eax,%edx\n  /* 024 */  and     $0x7,%ecx\n  /* 027 */  inc     %eax\n  /* 028 */  movzbl  pow2char(%ecx),%ecx\n  /* 02f */  sar     $0x3,%edx\n  /* 032 */  or      %cl,gotpic(%edx)\n  /* 038 */  cmp     %ebx,%eax\n  /* 03a */  jne     .L20\n  /* 03c */  pop     %ebx\n  /* 03d */  ret\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  mov     %eax,%edx\n  /* 042 */  and     $0x7,%eax\n  /* 045 */  movzbl  pow2char(%eax),%eax\n  /* 04c */  sar     $0x3,%edx\n  /* 04f */  movswl  %dx,%edx\n  /* 052 */  or      %al,gotpic(%edx)\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %eax,%ebx\n  /* 062 */  sub     %ecx,%eax\n  /* 064 */  jmp     .L1a\n","c":"#include \"duke3d.h\"\n\nextern unsigned char pow2char[8];\n\nstatic __attribute__((noinline)) void tloadtile(short tilenume)\n{\n    int i, j, k;\n    short s;\n    k = picanm[tilenume] & 63;\n    if (k) {\n        j = tilenume + k;\n        i = tilenume;\n        if ((picanm[tilenume] & 192) == 192) {\n            j = tilenume;\n            i = tilenume - k;\n        }\n        for (; i <= j; i++)\n            gotpic[i >> 3] |= pow2char[i & 7];\n    } else {\n        s = tilenume >> 3;\n        gotpic[s] |= pow2char[tilenume & 7];\n    }\n}\n\nvoid caller(short t)\n{\n    tloadtile(t);\n}\n","size":102,"score":100,"agent":"kuncc/1","pid":2,"session":1896,"ts":1791753519190}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2020,"symbol":"palto","file":"menues.c","asm":"# palto  (TU menues.c, section .text, 106 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\npalto:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x2c(%esp),%ebx\n  /* 00b */  mov     %ebx,%eax\n  /* 00d */  and     $0x7f,%eax\n  /* 010 */  mov     %eax,0xc(%esp)\n  /* 014 */  movzbl  0x28(%esp),%eax\n  /* 019 */  mov     %eax,0x8(%esp)\n  /* 01d */  movzbl  0x24(%esp),%eax\n  /* 022 */  mov     %eax,0x4(%esp)\n  /* 026 */  movzbl  0x20(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    setpalettefade\n  /* 033 */  test    $0x80,%bl\n  /* 036 */  je      .L40\n  /* 038 */  mov     0x18(%esp),%ebx\n  /* 03c */  add     $0x1c,%esp\n  /* 03f */  ret\n.L40:\n  /* 040 */  call    nextpage\n  /* 045 */  mov     totalclock,%eax\n  /* 04a */  lea     0x3(%eax),%ebx\n  /* 04d */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  call    handleevents\n  /* 055 */  call    getpackets\n  /* 05a */  cmp     %ebx,totalclock\n  /* 060 */  jle     .L50\n  /* 062 */  mov     0x18(%esp),%ebx\n  /* 066 */  add     $0x1c,%esp\n  /* 069 */  ret\n","c":"#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nvoid palto(unsigned char r,unsigned char g,unsigned char b,int e)\n{\n    long tc;\n    setpalettefade(r,g,b,e&127);\n    if ((e&128) == 0) {\n        nextpage();\n        tc = totalclock;\n        do {\n            handleevents();\n            getpackets();\n        } while (totalclock <= tc+3);\n    }\n}\n","size":106,"score":100,"agent":"kuncc/7","pid":8,"session":1902,"ts":1791753524927}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1830,"symbol":"checkavailinven","file":"actors.c","asm":"# checkavailinven  (TU actors.c, section .text, 110 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncheckavailinven:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x1,%dl\n  /* 006 */  cmpw    $0x0,0x2e0(%eax)\n  /* 00e */  jle     .L20\n.L10:\n  /* 010 */  mov     %dl,0x373(%eax)\n  /* 016 */  ret\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cmpw    $0x0,0x334(%eax)\n  /* 028 */  mov     $0x2,%dl\n  /* 02a */  jg      .L10\n  /* 02c */  cmpw    $0x0,0x2c2(%eax)\n  /* 034 */  mov     $0x3,%dl\n  /* 036 */  jg      .L10\n  /* 038 */  cmpw    $0x0,0x332(%eax)\n  /* 040 */  mov     $0x4,%dl\n  /* 042 */  jg      .L10\n  /* 044 */  cmpw    $0x0,0x2fa(%eax)\n  /* 04c */  mov     $0x5,%dl\n  /* 04e */  jg      .L10\n  /* 050 */  cmpw    $0x0,0x330(%eax)\n  /* 058 */  mov     $0x6,%dl\n  /* 05a */  jg      .L10\n  /* 05c */  cmpw    $0x0,0x346(%eax)\n  /* 064 */  setg    %dl\n  /* 067 */  neg     %dl\n  /* 069 */  and     $0x7,%dl\n  /* 06c */  jmp     .L10\n","c":"#include \"duke3d.h\"\n\nvoid checkavailinven(struct player_struct *p)\n{\n    if (p->firstaid_amount > 0)\n        p->inven_icon = 1;\n    else if (p->steroids_amount > 0)\n        p->inven_icon = 2;\n    else if (p->holoduke_amount > 0)\n        p->inven_icon = 3;\n    else if (p->jetpack_amount > 0)\n        p->inven_icon = 4;\n    else if (p->heat_amount > 0)\n        p->inven_icon = 5;\n    else if (p->scuba_amount > 0)\n        p->inven_icon = 6;\n    else if (p->boot_amount > 0)\n        p->inven_icon = 7;\n    else\n        p->inven_icon = 0;\n}\n","size":110,"score":100,"agent":"kuncc/6","pid":7,"session":1905,"ts":1791753532763}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1879,"symbol":"fragbarsprite","file":"game.c","asm":"# fragbarsprite  (TU game.c, section .text, 108 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfragbarsprite:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     sbarscale,%ecx\n  /* 007 */  movswl  0x14(%esp),%eax\n  /* 00c */  movswl  0x18(%esp),%edx\n  /* 011 */  movzbl  0x24(%esp),%ebx\n  /* 016 */  mov     %eax,0x14(%esp)\n  /* 01a */  mov     %ecx,%eax\n  /* 01c */  mov     %edx,0x18(%esp)\n  /* 020 */  imull   0x10(%esp)\n  /* 024 */  mov     %ebx,0x24(%esp)\n  /* 028 */  movzbl  0x20(%esp),%ebx\n  /* 02d */  shrd    $0x10,%edx,%eax\n  /* 031 */  mov     0x8(%esp),%edx\n  /* 035 */  mov     %eax,0x10(%esp)\n  /* 039 */  mov     0xc(%esp),%eax\n  /* 03d */  mov     %ebx,0x20(%esp)\n  /* 041 */  movsbl  0x1c(%esp),%ebx\n  /* 046 */  imul    %ecx,%eax\n  /* 049 */  mov     %ebx,0x1c(%esp)\n  /* 04d */  mov     %eax,0xc(%esp)\n  /* 051 */  mov     $0xa0,%eax\n  /* 056 */  sub     %edx,%eax\n  /* 058 */  mov     $0xa00000,%edx\n  /* 05d */  imul    %ecx,%eax\n  /* 060 */  sub     %eax,%edx\n  /* 062 */  mov     %edx,0x8(%esp)\n  /* 066 */  pop     %ebx\n  /* 067 */  jmp     rotatesprite\n","c":"#include \"duke3d.h\"\nextern int sbarscale;\nvoid fragbarsprite(int sx, int sy, int z, short a, short picnum, signed char dashade,\n\tunsigned char dapalnum, unsigned char dastat, int cx1, int cy1, int cx2, int cy2)\n{\n    rotatesprite((160<<16)-(160-sx)*sbarscale, sy*sbarscale, mulscale16(z,sbarscale), a, picnum, dashade, dapalnum, dastat, cx1, cy1, cx2, cy2);\n}\n","size":108,"score":100,"agent":"kuncc/2","pid":3,"session":1903,"ts":1791753535091}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1887,"symbol":"gamenumber","file":"game.c","asm":"# gamenumber  (TU game.c, section .text, 121 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngamenumber:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     $0xa,%edx\n  /* 008 */  mov     %esi,0x38(%esp)\n  /* 00c */  mov     0x48(%esp),%eax\n  /* 010 */  mov     $0xa,%esi\n  /* 015 */  mov     %esi,0x4(%esp)\n  /* 019 */  lea     0x26(%esp),%esi\n  /* 01d */  mov     $0x2,%ecx\n  /* 022 */  mov     %edx,0xc(%esp)\n  /* 026 */  mov     %ecx,0x8(%esp)\n  /* 02a */  mov     %eax,0x14(%esp)\n  /* 02e */  mov     $\"%d\",%eax\n  /* 033 */  mov     %esi,(%esp)\n  /* 036 */  mov     %eax,0x10(%esp)\n  /* 03a */  mov     %ebx,0x34(%esp)\n  /* 03e */  movsbl  0x4c(%esp),%ebx\n  /* 043 */  call    __snprintf_chk\n  /* 048 */  mov     $0x1a,%eax\n  /* 04d */  mov     %eax,0x10(%esp)\n  /* 051 */  mov     0x44(%esp),%eax\n  /* 055 */  mov     %esi,0x8(%esp)\n  /* 059 */  mov     %ebx,0xc(%esp)\n  /* 05d */  mov     %eax,0x4(%esp)\n  /* 061 */  mov     0x40(%esp),%eax\n  /* 065 */  mov     %eax,(%esp)\n  /* 068 */  call    gametext\n  /* 06d */  mov     0x34(%esp),%ebx\n  /* 071 */  mov     0x38(%esp),%esi\n  /* 075 */  add     $0x3c,%esp\n  /* 078 */  ret\n","c":"/* candidate for gamenumber (game.c, 121 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid gamenumber(int x,int y,int n,signed char s)\n{\n    char t[10];\n    snprintf(t,sizeof(t),\"%d\",n);\n    gametext(x,y,t,s,26);\n}\n","size":121,"score":100,"agent":"kuncc/7","pid":8,"session":1910,"ts":1791753548779}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2007,"symbol":"onvideomodechange","file":"menues.c","asm":"# onvideomodechange  (TU menues.c, section .text, 119 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nonvideomodechange:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movswl  screenpeek,%eax\n  /* 00a */  imul    $0x3ac,%eax,%eax\n  /* 010 */  cmpl    $0x8,bpp\n  /* 017 */  mov     ps+0x38c(%eax),%eax\n  /* 01d */  jle     .L3a\n  /* 01f */  cmp     $waterpal,%eax\n  /* 024 */  sete    %dl\n  /* 027 */  cmp     $palette,%eax\n  /* 02c */  sete    %cl\n  /* 02f */  or      %cl,%dl\n  /* 031 */  jne     .L70\n  /* 033 */  cmp     $slimepal,%eax\n  /* 038 */  je      .L70\n.L3a:\n  /* 03a */  mov     %eax,0x4(%esp)\n  /* 03e */  mov     ud+0x920,%eax\n  /* 043 */  xor     %edx,%edx\n  /* 045 */  mov     %edx,0x8(%esp)\n  /* 049 */  sar     $0x2,%eax\n  /* 04c */  mov     %eax,(%esp)\n  /* 04f */  call    setbrightness\n  /* 054 */  mov     $0x1,%cl\n  /* 056 */  mov     %cl,restorepalette\n  /* 05c */  call    vscrn\n  /* 061 */  add     $0x1c,%esp\n  /* 064 */  jmp     preparevideomenu\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     $palette,%eax\n  /* 075 */  jmp     .L3a\n","c":"#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nextern void preparevideomenu(void);\nvoid onvideomodechange(void)\n{\n    unsigned char *dapal = ps[screenpeek].palette;\n    if (bpp > 8) {\n        if (dapal == palette || dapal == waterpal || dapal == slimepal)\n            dapal = palette;\n    }\n    setbrightness(ud.brightness >> 2, dapal, 0);\n    restorepalette = 1;\n    vscrn();\n    preparevideomenu();\n}\n","size":119,"score":100,"agent":"kuncc/1","pid":2,"session":1909,"ts":1791753558135}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1976,"symbol":"encodescriptptr","file":"gamedef.c","asm":"# encodescriptptr  (TU gamedef.c, section .text, 111 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nencodescriptptr:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%edx\n  /* 007 */  sub     $script,%edx\n  /* 00d */  mov     %edx,%eax\n  /* 00f */  sar     $0x2,%eax\n  /* 012 */  test    %edx,%edx\n  /* 014 */  js      .L27\n  /* 016 */  cmp     $0x1fffc,%edx\n  /* 01c */  jg      .L4b\n  /* 01e */  add     $0x80000000,%eax\n  /* 023 */  add     $0x1c,%esp\n  /* 026 */  ret\n.L27:\n  /* 027 */  movl    $__PRETTY_FUNCTION__.1,0xc(%esp)\n  /* 02f */  movl    $0x1f1,0x8(%esp)\n  /* 037 */  movl    $\"gamedef.c\",0x4(%esp)\n  /* 03f */  movl    $\"offs >= 0\",(%esp)\n  /* 046 */  call    __assert_fail\n.L4b:\n  /* 04b */  movl    $__PRETTY_FUNCTION__.1,0xc(%esp)\n  /* 053 */  movl    $0x1f2,0x8(%esp)\n  /* 05b */  movl    $\"gamedef.c\",0x4(%esp)\n  /* 063 */  movl    $\"offs < MAXSCRIPTSIZE\",(%esp)\n  /* 06a */  call    __assert_fail\n","c":"#include <assert.h>\n#include \"duke3d.h\"\n\nint encodescriptptr(int *scptr)\n{\n    int offs = scptr - script;\n#line 497\n    assert(offs >= 0);\n    assert(offs < MAXSCRIPTSIZE);\n    return 0x80000000 + offs;\n}\n\nint dummyassert(int x)\n{\n    assert(x);\n    return x;\n}\n","size":111,"score":100,"agent":"kuncc/3","pid":4,"session":1906,"ts":1791753562237}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1835,"symbol":"ssp","file":"actors.c","asm":"# ssp  (TU actors.c, section .text, 123 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nssp:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  movswl  0x30(%esp),%edx\n  /* 00a */  mov     0x34(%esp),%esi\n  /* 00e */  lea     (%edx,%edx,4),%eax\n  /* 011 */  lea     (%edx,%eax,2),%eax\n  /* 014 */  lea     sprite(,%eax,4),%ecx\n  /* 01b */  movswl  0x20(%ecx),%ebx\n  /* 01f */  movswl  0x1c(%ecx),%eax\n  /* 023 */  mov     %esi,0x10(%esp)\n  /* 027 */  movswl  0x24(%ecx),%ecx\n  /* 02b */  mov     %ecx,0xc(%esp)\n  /* 02f */  mov     %eax,%ecx\n  /* 031 */  add     $0x200,%eax\n  /* 036 */  and     $0x7ff,%ecx\n  /* 03c */  and     $0x7ff,%eax\n  /* 041 */  movswl  sintable(%ecx,%ecx,1),%ecx\n  /* 049 */  imul    %ebx,%ecx\n  /* 04c */  sar     $0xe,%ecx\n  /* 04f */  mov     %ecx,0x8(%esp)\n  /* 053 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 05b */  mov     %edx,(%esp)\n  /* 05e */  imul    %ebx,%eax\n  /* 061 */  sar     $0xe,%eax\n  /* 064 */  mov     %eax,0x4(%esp)\n  /* 068 */  call    movesprite\n  /* 06d */  test    %eax,%eax\n  /* 06f */  sete    %al\n  /* 072 */  add     $0x24,%esp\n  /* 075 */  pop     %ebx\n  /* 076 */  movzbl  %al,%eax\n  /* 079 */  pop     %esi\n  /* 07a */  ret\n","c":"#include \"duke3d.h\"\n\nshort ssp(short i,unsigned int cliptype)\n{\n    spritetype *s = &sprite[i];\n    return movesprite(i,\n        (s->xvel*(sintable[(s->ang+512)&2047]))>>14,\n        (s->xvel*(sintable[s->ang&2047]))>>14,\n        s->zvel, cliptype) == 0;\n}\n","size":123,"score":100,"agent":"kuncc/6","pid":7,"session":1911,"ts":1791753563084}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1836,"symbol":"insertspriteq","file":"actors.c","asm":"# insertspriteq  (TU actors.c, section .text, 123 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninsertspriteq:\n  /* 000 */  sub     $0x8,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  movswl  spriteqamount,%ecx\n  /* 00d */  mov     %esi,0x4(%esp)\n  /* 011 */  movswl  0xc(%esp),%edx\n  /* 016 */  test    %ecx,%ecx\n  /* 018 */  jle     .L60\n  /* 01a */  movswl  spriteqloc,%eax\n  /* 021 */  movswl  spriteq(%eax,%eax,1),%ebx\n  /* 029 */  test    %ebx,%ebx\n  /* 02b */  js      .L3b\n  /* 02d */  lea     (%ebx,%ebx,4),%esi\n  /* 030 */  lea     (%ebx,%esi,2),%ebx\n  /* 033 */  movb    $0x0,sprite+0x14(,%ebx,4)\n.L3b:\n  /* 03b */  mov     %dx,spriteq(%eax,%eax,1)\n  /* 043 */  inc     %eax\n  /* 044 */  mov     (%esp),%ebx\n  /* 047 */  cltd\n  /* 048 */  mov     0x4(%esp),%esi\n  /* 04c */  idiv    %ecx\n  /* 04e */  mov     %dx,spriteqloc\n  /* 055 */  add     $0x8,%esp\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  lea     (%edx,%edx,4),%eax\n  /* 063 */  lea     (%edx,%eax,2),%eax\n  /* 066 */  xor     %edx,%edx\n  /* 068 */  mov     %dx,sprite+0x14(,%eax,4)\n  /* 070 */  mov     (%esp),%ebx\n  /* 073 */  mov     0x4(%esp),%esi\n  /* 077 */  add     $0x8,%esp\n  /* 07a */  ret\n","c":"#include \"duke3d.h\"\n\nvoid insertspriteq(short i)\n{\n    if (spriteqamount > 0)\n    {\n        if (spriteq[spriteqloc] >= 0)\n            sprite[spriteq[spriteqloc]].xrepeat = 0;\n        spriteq[spriteqloc] = i;\n        spriteqloc = (spriteqloc + 1) % spriteqamount;\n    }\n    else\n        sprite[i].xrepeat = sprite[i].yrepeat = 0;\n}\n","size":123,"score":100,"agent":"kuncc/2","pid":3,"session":1912,"ts":1791753566417}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1967,"symbol":"getincangle","file":"gamedef.c","asm":"# getincangle  (TU gamedef.c, section .text, 112 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetincangle:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     %esi,0x4(%esp)\n  /* 007 */  movswl  0x10(%esp),%esi\n  /* 00c */  mov     %edi,0x8(%esp)\n  /* 010 */  movswl  0x14(%esp),%edi\n  /* 015 */  mov     %ebx,(%esp)\n  /* 018 */  and     $0x7ff,%esi\n  /* 01e */  and     $0x7ff,%edi\n  /* 024 */  mov     %esi,%ebx\n  /* 026 */  sub     %edi,%ebx\n  /* 028 */  mov     %edi,%eax\n  /* 02a */  mov     %ebx,%ecx\n  /* 02c */  mov     %esi,%edx\n  /* 02e */  neg     %ecx\n  /* 030 */  cmovs   %ebx,%ecx\n  /* 033 */  cmp     $0x3ff,%ecx\n  /* 039 */  jle     .L5f\n  /* 03b */  lea     -0x800(%edi),%ecx\n  /* 041 */  cmp     $0x400,%edi\n  /* 047 */  movzwl  %cx,%ecx\n  /* 04a */  cmovg   %ecx,%eax\n  /* 04d */  cmp     $0x400,%esi\n  /* 053 */  lea     -0x800(%esi),%ecx\n  /* 059 */  movzwl  %cx,%ecx\n  /* 05c */  cmovg   %ecx,%edx\n.L5f:\n  /* 05f */  mov     (%esp),%ebx\n  /* 062 */  sub     %edx,%eax\n  /* 064 */  mov     0x4(%esp),%esi\n  /* 068 */  mov     0x8(%esp),%edi\n  /* 06c */  add     $0xc,%esp\n  /* 06f */  ret\n","c":"#include <assert.h>\n#include \"duke3d.h\"\n\nshort getincangle(short a,short na)\n{\n    a &= 2047;\n    na &= 2047;\n\n    if(klabs(a-na) < 1024)\n        return (na-a);\n    else\n    {\n        if(na > 1024) na -= 2048;\n        if(a > 1024) a -= 2048;\n\n        na -= 2048;\n        a -= 2048;\n        return (na-a);\n    }\n}\n","size":112,"score":100,"agent":"kuncc/0","pid":1,"session":1907,"ts":1791753570405}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1925,"symbol":"loadtmb","file":"game.c","asm":"# loadtmb  (TU game.c, section .text, 108 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nloadtmb:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x1000,%esp\n  /* 008 */  orl     $0x0,(%esp)\n  /* 00c */  sub     $0xf54,%esp\n  /* 012 */  xor     %eax,%eax\n  /* 014 */  mov     %eax,0x4(%esp)\n  /* 018 */  movl    $\"d3dtimbr.tmb\",(%esp)\n  /* 01f */  call    kopen4load\n  /* 024 */  cmp     $0xffffffff,%eax\n  /* 027 */  je      .L57\n  /* 029 */  mov     %eax,(%esp)\n  /* 02c */  lea     0x10(%esp),%esi\n  /* 030 */  mov     %eax,%ebx\n  /* 032 */  call    kfilelength\n  /* 037 */  mov     %esi,0x4(%esp)\n  /* 03b */  mov     %ebx,(%esp)\n  /* 03e */  mov     %eax,0x8(%esp)\n  /* 042 */  call    kread\n  /* 047 */  mov     %esi,(%esp)\n  /* 04a */  call    MUSIC_RegisterTimbreBank\n  /* 04f */  mov     %ebx,(%esp)\n  /* 052 */  call    kclose\n.L57:\n  /* 057 */  mov     0x1f54(%esp),%ebx\n  /* 05e */  mov     0x1f58(%esp),%esi\n  /* 065 */  add     $0x1f5c,%esp\n  /* 06b */  ret\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid loadtmb(void )\n{\n    char tmb[8000];\n    int fil, l;\n\n    fil = kopen4load(\"d3dtimbr.tmb\",0);\n    if (fil == -1) return;\n    l = kfilelength(fil);\n    kread(fil,tmb,l);\n    MUSIC_RegisterTimbreBank((unsigned char *)tmb);\n    kclose(fil);\n}\n","size":108,"score":100,"agent":"kuncc/5","pid":6,"session":1904,"ts":1791753572514}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1988,"symbol":"parseifelse","file":"gamedef.c","asm":"# parseifelse  (TU gamedef.c, section .text, 128 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparseifelse:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%edx\n  /* 007 */  mov     insptr,%eax\n  /* 00c */  test    %edx,%edx\n  /* 00e */  je      .L20\n  /* 010 */  add     $0x8,%eax\n  /* 013 */  mov     %eax,insptr\n  /* 018 */  add     $0x1c,%esp\n  /* 01b */  jmp     parse\n.L20:\n  /* 020 */  mov     0x4(%eax),%eax\n  /* 023 */  test    %eax,%eax\n  /* 025 */  jg      .L5c\n  /* 027 */  shl     $0x2,%eax\n  /* 02a */  cmpl    $0xa,script(%eax)\n  /* 031 */  lea     script(%eax),%edx\n  /* 037 */  mov     %edx,insptr\n  /* 03d */  je      .L48\n  /* 03f */  add     $0x1c,%esp\n  /* 042 */  ret\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  lea     script+0x8(%eax),%edx\n  /* 04e */  mov     %edx,insptr\n  /* 054 */  add     $0x1c,%esp\n  /* 057 */  jmp     parse\n.L5c:\n  /* 05c */  movl    $__PRETTY_FUNCTION__.0,0xc(%esp)\n  /* 064 */  movl    $0x1fb,0x8(%esp)\n  /* 06c */  movl    $\"gamedef.c\",0x4(%esp)\n  /* 074 */  movl    $\"scptr <= 0\",(%esp)\n  /* 07b */  call    __assert_fail\n","c":"#include <assert.h>\n#include \"duke3d.h\"\n\nint *decodescriptptr(int scptr)\n{\n#line 507\n    assert(scptr <= 0);\n    return script + scptr;\n}\n\nvoid parseifelse(int condition)\n{\n    if (condition) {\n        insptr += 2;\n        parse();\n    } else {\n        insptr = decodescriptptr(insptr[1]);\n        if (*insptr == 10) {\n            insptr += 2;\n            parse();\n        }\n    }\n}\n","size":128,"score":100,"agent":"kuncc/3","pid":4,"session":1915,"ts":1791753597848}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2147,"symbol":"intomenusounds","file":"sounds.c","asm":"# intomenusounds  (TU sounds.c, section .text, 128 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nintomenusounds:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  movzwl  .rodata+0x0,%eax\n  /* 00a */  mov     %ax,0x1e(%esp)\n  /* 00f */  xor     %eax,%eax\n.L11:\n  /* 011 */  mov     .rodata+0x2(%eax),%ecx\n  /* 017 */  mov     %ecx,0x20(%esp,%eax,1)\n  /* 01b */  add     $0x4,%eax\n  /* 01e */  cmp     $0x20,%eax\n  /* 021 */  jb      .L11\n  /* 023 */  lea     0x20(%esp,%eax,1),%edx\n  /* 027 */  mov     $0x20,%ecx\n  /* 02c */  test    $0x2,%cl\n  /* 02f */  je      .L3b\n  /* 031 */  movzwl  .rodata+0x2(%eax),%eax\n  /* 038 */  mov     %ax,(%edx)\n.L3b:\n  /* 03b */  movzbl  menunum,%eax\n  /* 042 */  mov     %al,%dl\n  /* 044 */  movswl  0x1e(%esp,%eax,2),%eax\n  /* 049 */  inc     %dl\n  /* 04b */  mov     %dl,menunum\n  /* 051 */  mov     %eax,(%esp)\n  /* 054 */  call    sound\n  /* 059 */  movzbl  menunum,%eax\n  /* 060 */  mov     %eax,%edx\n  /* 062 */  imul    $0xf1,%eax,%eax\n  /* 068 */  movzbl  %ah,%eax\n  /* 06b */  mov     %al,%cl\n  /* 06d */  and     $0xf0,%al\n  /* 06f */  shr     $0x4,%cl\n  /* 072 */  add     %cl,%al\n  /* 074 */  sub     %al,%dl\n  /* 076 */  mov     %dl,menunum\n  /* 07c */  add     $0x4c,%esp\n  /* 07f */  ret\n","c":"/* candidate for intomenusounds (sounds.c, 128 bytes) */\n#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nunsigned char menunum;\n\nvoid intomenusounds(void )\n{\n    short menusnds[] = { 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17 };\n    sound(menusnds[menunum++]);\n    menunum %= 17;\n}\n","size":128,"score":100,"agent":"kuncc/6","pid":7,"session":1916,"ts":1791753598850}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2144,"symbol":"MusicStartup","file":"sounds.c","asm":"# MusicStartup  (TU sounds.c, section .text, 129 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMusicStartup:\n  /* 000 */  mov     MusicDevice,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  js      .L40\n  /* 009 */  sub     $0x1c,%esp\n  /* 00c */  mov     $0xfffffffe,%edx\n  /* 011 */  sub     $0x1,%eax\n  /* 014 */  cmovb   %edx,%eax\n  /* 017 */  mov     $MusicParams,%edx\n  /* 01c */  mov     %edx,0x4(%esp)\n  /* 020 */  mov     %eax,(%esp)\n  /* 023 */  call    MUSIC_Init\n  /* 028 */  test    %eax,%eax\n  /* 02a */  jne     .L41\n  /* 02c */  mov     MusicVolume,%eax\n  /* 031 */  mov     %eax,(%esp)\n  /* 034 */  call    MUSIC_SetVolume\n  /* 039 */  add     $0x1c,%esp\n  /* 03c */  ret\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  ret\n.L41:\n  /* 041 */  movl    $\"Couldn't find selected sound card, or, error w/ sound card itself.\\n\",(%esp)\n  /* 048 */  call    buildprintf\n  /* 04d */  call    SoundShutdown\n  /* 052 */  call    uninittimer\n  /* 057 */  call    uninitengine\n  /* 05c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 060 */  call    CONTROL_Shutdown\n  /* 065 */  call    CONFIG_WriteSetup\n  /* 06a */  call    KB_Shutdown\n  /* 06f */  nop\n  /* 070 */  call    uninitgroupfile\n  /* 075 */  movl    $0xffffffff,(%esp)\n  /* 07c */  call    exit\n","c":"#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nvoid MusicStartup(void )\n{\n    int status;\n    if (MusicDevice < 0) return;\n    status = MUSIC_Init(MusicDevice == 0 ? -2 : MusicDevice - 1, MusicParams);\n    if (status == MUSIC_Ok) {\n        MUSIC_SetVolume(MusicVolume);\n        return;\n    }\n    buildprintf(\"Couldn't find selected sound card, or, error w/ sound card itself.\\n\");\n    SoundShutdown();\n    uninittimer();\n    uninitengine();\n    CONTROL_Shutdown();\n    CONFIG_WriteSetup();\n    KB_Shutdown();\n    uninitgroupfile();\n    exit(-1);\n}\n","size":129,"score":100,"agent":"kuncc/5","pid":6,"session":1919,"ts":1791753599696}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2075,"symbol":"precachenecessarysounds","file":"premap.c","asm":"# precachenecessarysounds  (TU premap.c, section .text, 129 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nprecachenecessarysounds:\n  /* 000 */  mov     FXDevice,%edx\n  /* 006 */  test    %edx,%edx\n  /* 008 */  js      .L7c\n  /* 00a */  push    %esi\n  /* 00b */  xor     %esi,%esi\n  /* 00d */  push    %ebx\n  /* 00e */  xor     %ebx,%ebx\n  /* 010 */  sub     $0x14,%esp\n  /* 013 */  jmp     .L39\n  /* 015 */  jmp     .L30\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 020 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  inc     %ebx\n  /* 031 */  cmp     $0x1c2,%ebx\n  /* 037 */  je      .L62\n.L39:\n  /* 039 */  lea     (%ebx,%ebx,4),%eax\n  /* 03c */  mov     Sound(,%eax,4),%eax\n  /* 043 */  test    %eax,%eax\n  /* 045 */  jne     .L30\n  /* 047 */  lea     0x1(%esi),%eax\n  /* 04a */  test    $0x7,%al\n  /* 04c */  movswl  %ax,%esi\n  /* 04f */  je      .L70\n.L51:\n  /* 051 */  mov     %ebx,(%esp)\n  /* 054 */  inc     %ebx\n  /* 055 */  call    getsound\n  /* 05a */  cmp     $0x1c2,%ebx\n  /* 060 */  jne     .L39\n.L62:\n  /* 062 */  add     $0x14,%esp\n  /* 065 */  pop     %ebx\n  /* 066 */  pop     %esi\n  /* 067 */  ret\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  call    handleevents\n  /* 075 */  call    getpackets\n  /* 07a */  jmp     .L51\n.L7c:\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 080 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid precachenecessarysounds(void )\n{\n    short j = 0;\n    int i;\n\n    if (FXDevice < 0) return;\n\n    for (i = 0; i < 450; i++)\n        if (Sound[i].ptr == 0)\n        {\n            if ((++j & 7) == 0)\n            {\n                handleevents();\n                getpackets();\n            }\n            getsound(i);\n        }\n}\n","size":129,"score":100,"agent":"kuncc/2","pid":3,"session":1917,"ts":1791753602182}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2105,"symbol":"isadoorwall","file":"sector.c","asm":"# isadoorwall  (TU sector.c, section .text, 129 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nisadoorwall:\n  /* 000 */  movswl  0x4(%esp),%eax\n  /* 005 */  cmp     $0x44e,%eax\n  /* 00a */  je      .L70\n  /* 00c */  jg      .L30\n  /* 00e */  cmp     $0x1c1,%eax\n  /* 013 */  jg      .L50\n  /* 015 */  cmp     $0x1be,%eax\n  /* 01a */  jg      .L70\n  /* 01c */  cmp     $0x9f,%eax\n  /* 021 */  jg      .L60\n  /* 023 */  cmp     $0x95,%eax\n  /* 028 */  setg    %al\n  /* 02b */  ret\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  cmp     $0x49b,%eax\n  /* 035 */  jg      .L78\n  /* 037 */  cmp     $0x499,%eax\n  /* 03c */  jg      .L70\n  /* 03e */  cmp     $0x478,%eax\n  /* 043 */  je      .L70\n  /* 045 */  cmp     $0x491,%eax\n  /* 04a */  sete    %al\n  /* 04d */  ret\n  /* 04e */  xchg    %ax,%ax\n.L50:\n  /* 050 */  sub     $0x2cd,%eax\n  /* 055 */  test    $0xffbf,%eax\n  /* 05a */  sete    %al\n  /* 05d */  ret\n  /* 05e */  xchg    %ax,%ax\n.L60:\n  /* 060 */  cmp     $0x18b,%eax\n  /* 065 */  sete    %al\n  /* 068 */  ret\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     $0x1,%al\n  /* 072 */  ret\n  /* 073 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  cmp     $0x1127,%eax\n  /* 07d */  sete    %al\n  /* 080 */  ret\n","c":"#include \"duke3d.h\"\n\nchar isadoorwall(short dapic)\n{\n    switch (dapic)\n    {\n    case 0x96: case 0x97: case 0x98: case 0x99: case 0x9a:\n    case 0x9b: case 0x9c: case 0x9d: case 0x9e: case 0x9f:\n    case 0x18b:\n    case 0x1bf: case 0x1c0: case 0x1c1:\n    case 0x2cd: case 0x30d:\n    case 0x44e:\n    case 0x478:\n    case 0x491:\n    case 0x49a: case 0x49b:\n    case 0x1127:\n        return 1;\n    }\n    return 0;\n}\n","size":129,"score":100,"agent":"kuncc/0","pid":1,"session":1918,"ts":1791753604213}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2082,"symbol":"resetinventory","file":"premap.c","asm":"# resetinventory  (TU premap.c, section .text, 118 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nresetinventory:\n  /* 000 */  movswl  0x4(%esp),%eax\n  /* 005 */  xor     %edx,%edx\n  /* 007 */  xor     %ecx,%ecx\n  /* 009 */  imul    $0x3ac,%eax,%eax\n  /* 00f */  mov     %dx,ps+0x346(%eax)\n  /* 016 */  mov     max_armour_amount,%edx\n  /* 01c */  mov     %cx,ps+0x2fa(%eax)\n  /* 023 */  xor     %ecx,%ecx\n  /* 025 */  mov     %cx,ps+0x2c2(%eax)\n  /* 02c */  xor     %ecx,%ecx\n  /* 02e */  movb    $0x0,ps+0x373(%eax)\n  /* 035 */  mov     %dx,ps+0x336(%eax)\n  /* 03c */  mov     $0xffffffff,%edx\n  /* 041 */  mov     %dx,ps+0x338(%eax)\n  /* 048 */  xor     %edx,%edx\n  /* 04a */  mov     %dx,ps+0x2e0(%eax)\n  /* 051 */  xor     %edx,%edx\n  /* 053 */  movb    $0x0,ps+0x378(%eax)\n  /* 05a */  movb    $0x0,ps+0x37a(%eax)\n  /* 061 */  movb    $0x0,ps+0x375(%eax)\n  /* 068 */  mov     %ecx,ps+0x330(%eax)\n  /* 06e */  mov     %dx,ps+0x334(%eax)\n  /* 075 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid resetinventory(short snum)\n{\n    struct player_struct *p = &ps[snum];\n\n    p->boot_amount = 0;\n    p->heat_amount = 0;\n    p->inven_icon = 0;\n    p->shield_amount = max_armour_amount;\n    p->holoduke_on = -1;\n    p->holoduke_amount = 0;\n    p->firstaid_amount = 0;\n    p->scuba_on = 0;\n    p->heat_on = 0;\n    p->jetpack_on = 0;\n    p->scuba_amount = 0;\n    p->jetpack_amount = 0;\n    p->steroids_amount = 0;\n}\n","size":118,"score":100,"agent":"kuncc/4","pid":5,"session":1908,"ts":1791753605004}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2122,"symbol":"operatemasterswitches","file":"sector.c","asm":"# operatemasterswitches  (TU sector.c, section .text, 127 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\noperatemasterswitches:\n  /* 000 */  push    %ebx\n  /* 001 */  movswl  headspritestat+0xc,%eax\n  /* 008 */  movswl  0x8(%esp),%ebx\n  /* 00d */  test    %eax,%eax\n  /* 00f */  jns     .L3c\n  /* 011 */  jmp     .L7d\n  /* 013 */  jmp     .L30\n  /* 015 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 020 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 038 */  test    %eax,%eax\n  /* 03a */  js      .L7d\n.L3c:\n  /* 03c */  lea     (%eax,%eax,4),%edx\n  /* 03f */  lea     (%eax,%edx,2),%edx\n  /* 042 */  cmpw    $0x8,sprite+0xe(,%edx,4)\n  /* 04b */  jne     .L30\n  /* 04d */  movswl  sprite+0x26(,%edx,4),%ecx\n  /* 055 */  cmp     %ebx,%ecx\n  /* 057 */  jne     .L30\n  /* 059 */  cmpw    $0x0,sprite+0x22(,%edx,4)\n  /* 062 */  jne     .L30\n  /* 064 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 06c */  mov     $0x1,%ecx\n  /* 071 */  mov     %cx,sprite+0x22(,%edx,4)\n  /* 079 */  test    %eax,%eax\n  /* 07b */  jns     .L3c\n.L7d:\n  /* 07d */  pop     %ebx\n  /* 07e */  ret\n","c":"#include \"duke3d.h\"\n\nvoid operatemasterswitches(short low)\n{\n    short i;\n    i = headspritestat[6];\n    while (i >= 0)\n    {\n        if (sprite[i].picnum == 8 && sprite[i].lotag == low && sprite[i].yvel == 0)\n            sprite[i].yvel = 1;\n        i = nextspritestat[i];\n    }\n}\n","size":127,"score":100,"agent":"kuncc/1","pid":2,"session":1914,"ts":1791753605006}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1822,"symbol":"stopinterpolation","file":"actors.c","asm":"# stopinterpolation  (TU actors.c, section .text, 126 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstopinterpolation:\n  /* 000 */  push    %edi\n  /* 001 */  mov     numinterpolations,%edx\n  /* 007 */  push    %esi\n  /* 008 */  mov     startofdynamicinterpolations,%edi\n  /* 00e */  push    %ebx\n  /* 00f */  mov     0x10(%esp),%esi\n  /* 013 */  lea     -0x1(%edx),%eax\n  /* 016 */  cmp     %edi,%eax\n  /* 018 */  jl      .L7a\n  /* 01a */  lea     -0x1(%edi),%ecx\n  /* 01d */  xor     %ebx,%ebx\n  /* 01f */  jmp     .L35\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  dec     %eax\n  /* 031 */  cmp     %ecx,%eax\n  /* 033 */  je      .L70\n.L35:\n  /* 035 */  cmp     %esi,curipos(,%eax,4)\n  /* 03c */  jne     .L30\n  /* 03e */  dec     %edx\n  /* 03f */  mov     oldipos(,%edx,4),%ebx\n  /* 046 */  mov     %ebx,oldipos(,%eax,4)\n  /* 04d */  mov     bakipos(,%edx,4),%ebx\n  /* 054 */  mov     %ebx,bakipos(,%eax,4)\n  /* 05b */  mov     curipos(,%edx,4),%ebx\n  /* 062 */  mov     %ebx,curipos(,%eax,4)\n  /* 069 */  dec     %eax\n  /* 06a */  mov     $0x1,%bl\n  /* 06c */  cmp     %ecx,%eax\n  /* 06e */  jne     .L35\n.L70:\n  /* 070 */  test    %bl,%bl\n  /* 072 */  je      .L7a\n  /* 074 */  mov     %edx,numinterpolations\n.L7a:\n  /* 07a */  pop     %ebx\n  /* 07b */  pop     %esi\n  /* 07c */  pop     %edi\n  /* 07d */  ret\n","c":"#include \"duke3d.h\"\n\nvoid stopinterpolation(int *posptr)\n{\n    int i;\n    for (i = numinterpolations - 1; i >= startofdynamicinterpolations; i--)\n        if (curipos[i] == posptr)\n        {\n            numinterpolations--;\n            oldipos[i] = oldipos[numinterpolations];\n            bakipos[i] = bakipos[numinterpolations];\n            curipos[i] = curipos[numinterpolations];\n        }\n}\n","size":126,"score":100,"agent":"kuncc/7","pid":8,"session":1913,"ts":1791753605766}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1862,"symbol":"CONFIG_AnalogNameToNum","file":"config.c","asm":"# CONFIG_AnalogNameToNum  (TU config.c, section .text, 143 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCONFIG_AnalogNameToNum:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $\"analog_turning\",%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  mov     %ebx,(%esp)\n  /* 017 */  call    strcasecmp\n  /* 01c */  test    %eax,%eax\n  /* 01e */  je      .L6a\n  /* 020 */  mov     %ebx,(%esp)\n  /* 023 */  mov     $\"analog_strafing\",%ecx\n  /* 028 */  mov     %ecx,0x4(%esp)\n  /* 02c */  call    strcasecmp\n  /* 031 */  test    %eax,%eax\n  /* 033 */  je      .L78\n  /* 035 */  mov     %ebx,(%esp)\n  /* 038 */  mov     $\"analog_moving\",%edx\n  /* 03d */  mov     %edx,0x4(%esp)\n  /* 041 */  call    strcasecmp\n  /* 046 */  test    %eax,%eax\n  /* 048 */  je      .L88\n  /* 04a */  mov     %ebx,(%esp)\n  /* 04d */  mov     $\"analog_lookingupanddown\",%eax\n  /* 052 */  mov     %eax,0x4(%esp)\n  /* 056 */  call    strcasecmp\n  /* 05b */  mov     $0x2,%edx\n  /* 060 */  test    %eax,%eax\n  /* 062 */  mov     $0xffffffff,%eax\n  /* 067 */  cmove   %edx,%eax\n.L6a:\n  /* 06a */  mov     0x18(%esp),%ebx\n  /* 06e */  add     $0x1c,%esp\n  /* 071 */  ret\n  /* 072 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  mov     0x18(%esp),%ebx\n  /* 07c */  mov     $0x1,%eax\n  /* 081 */  add     $0x1c,%esp\n  /* 084 */  ret\n  /* 085 */  lea     0x0(%esi),%esi\n.L88:\n  /* 088 */  mov     $0x5,%eax\n  /* 08d */  jmp     .L6a\n","c":"/* candidate for CONFIG_AnalogNameToNum (config.c, 143 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"osd.h\"\n#include \"_functio.h\"\n\nint32 CONFIG_AnalogNameToNum(const char *func)\n{\n    if (!Bstrcasecmp(func, \"analog_turning\")) return 0;\n    if (!Bstrcasecmp(func, \"analog_strafing\")) return 1;\n    if (!Bstrcasecmp(func, \"analog_moving\")) return 5;\n    if (!Bstrcasecmp(func, \"analog_lookingupanddown\")) return 2;\n    return -1;\n}\n","size":143,"score":100,"agent":"kuncc/4","pid":5,"session":1925,"ts":1791753629408}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1888,"symbol":"adduserquote","file":"game.c","asm":"# adduserquote  (TU game.c, section .text, 138 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nadduserquote:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $user_quote+0x180,%edi\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  xor     %ebx,%ebx\n  /* 00a */  sub     $0x10,%esp\n  /* 00d */  mov     0x20(%esp),%esi\n.L11:\n  /* 011 */  mov     %ebx,%eax\n  /* 013 */  mov     %edi,%edx\n  /* 015 */  mov     %edx,(%esp)\n  /* 018 */  neg     %eax\n  /* 01a */  add     $0xffffff80,%edi\n  /* 01d */  mov     %edi,0x4(%esp)\n  /* 021 */  shl     $0x6,%eax\n  /* 024 */  sub     $0x2,%ebx\n  /* 027 */  sub     $0xffffff80,%eax\n  /* 02a */  mov     %eax,0x8(%esp)\n  /* 02e */  call    __strcpy_chk\n  /* 033 */  movswl  user_quote_time+0x6(%ebx),%eax\n  /* 03a */  mov     %ax,user_quote_time+0x8(%ebx)\n  /* 041 */  cmp     $0xfffffffa,%ebx\n  /* 044 */  jne     .L11\n  /* 046 */  mov     %esi,0x4(%esp)\n  /* 04a */  mov     $0x200,%eax\n  /* 04f */  mov     %eax,0x8(%esp)\n  /* 053 */  movl    $user_quote,(%esp)\n  /* 05a */  call    __strcpy_chk\n  /* 05f */  mov     %esi,0x4(%esp)\n  /* 063 */  movl    $\"%s\\n\",(%esp)\n  /* 06a */  call    buildprintf\n  /* 06f */  mov     $0xb4,%edx\n  /* 074 */  mov     $0x1,%cl\n  /* 076 */  mov     %dx,user_quote_time\n  /* 07d */  mov     %cl,pub\n  /* 083 */  add     $0x10,%esp\n  /* 086 */  pop     %ebx\n  /* 087 */  pop     %esi\n  /* 088 */  pop     %edi\n  /* 089 */  ret\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nchar user_quote[4][128];\nshort user_quote_time[4];\n\nvoid adduserquote(char *daquote)\n{\n    int i;\n    for(i=3;i>0;i--)\n    {\n        strcpy(user_quote[i],user_quote[i-1]);\n        user_quote_time[i] = user_quote_time[i-1];\n    }\n    strcpy(user_quote[0],daquote);\n    buildprintf(\"%s\\n\",daquote);\n    user_quote_time[0] = 180;\n    pub = 1;\n}\n","size":138,"score":100,"agent":"kuncc/0","pid":1,"session":1924,"ts":1791753632062}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2101,"symbol":"RTS_ReadLump","file":"rts.c","asm":"# RTS_ReadLump  (TU rts.c, section .text, 134 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nRTS_ReadLump:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  cmp     %ebx,numlumps\n  /* 011 */  jle     .L60\n  /* 013 */  test    %ebx,%ebx\n  /* 015 */  js      .L74\n.L17:\n  /* 017 */  mov     lumpinfo,%eax\n  /* 01c */  lea     (%ebx,%ebx,4),%edx\n  /* 01f */  lea     (%eax,%edx,4),%ebx\n  /* 022 */  xor     %eax,%eax\n  /* 024 */  mov     %eax,0x8(%esp)\n  /* 028 */  mov     0xc(%ebx),%eax\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  mov     0x8(%ebx),%eax\n  /* 032 */  mov     %eax,(%esp)\n  /* 035 */  call    klseek\n  /* 03a */  mov     0x10(%ebx),%eax\n  /* 03d */  mov     %eax,0x8(%esp)\n  /* 041 */  mov     0x24(%esp),%eax\n  /* 045 */  mov     %eax,0x4(%esp)\n  /* 049 */  mov     0x8(%ebx),%eax\n  /* 04c */  mov     %eax,(%esp)\n  /* 04f */  call    kread\n  /* 054 */  mov     0x18(%esp),%ebx\n  /* 058 */  add     $0x1c,%esp\n  /* 05b */  ret\n  /* 05c */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %ebx,0x4(%esp)\n  /* 064 */  movl    $\"RTS_ReadLump: %i >= numlumps\",(%esp)\n  /* 06b */  call    Error\n  /* 070 */  test    %ebx,%ebx\n  /* 072 */  jns     .L17\n.L74:\n  /* 074 */  mov     %ebx,0x4(%esp)\n  /* 078 */  movl    $\"RTS_ReadLump: %i < 0\",(%esp)\n  /* 07f */  call    Error\n  /* 084 */  jmp     .L17\n","c":"#include \"duke3d.h\"\n\nlumpinfo_t *lumpinfo;\nint32 numlumps;\n\nvoid RTS_ReadLump(int32 lump,void *dest)\n{\n    lumpinfo_t *l;\n\n    if (lump >= numlumps)\n        Error(\"RTS_ReadLump: %i >= numlumps\", lump);\n    if (lump < 0)\n        Error(\"RTS_ReadLump: %i < 0\", lump);\n    l = lumpinfo + lump;\n    klseek(l->handle, l->position, SEEK_SET);\n    kread(l->handle, dest, l->size);\n}\n","size":134,"score":100,"agent":"kuncc/5","pid":6,"session":1922,"ts":1791753633036}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2067,"symbol":"checkweapons","file":"player.c","asm":"# checkweapons  (TU player.c, section .text, 131 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncheckweapons:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  movswl  0x2b8(%eax),%edx\n  /* 00e */  lea     -0x1(%edx),%eax\n  /* 011 */  cmp     $0xa,%ax\n  /* 015 */  jbe     .L20\n.L17:\n  /* 017 */  add     $0x2c,%esp\n  /* 01a */  ret\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %edx,0x1c(%esp)\n  /* 024 */  call    krand\n  /* 029 */  mov     0x1c(%esp),%edx\n  /* 02d */  test    $0x1,%al\n  /* 02f */  jne     .L60\n  /* 031 */  sub     $0x4,%edx\n  /* 034 */  cmp     $0x1,%edx\n  /* 037 */  ja      .L17\n  /* 039 */  mov     $0x762,%eax\n  /* 03e */  mov     %eax,0x4(%esp)\n  /* 042 */  mov     0x30(%esp),%eax\n  /* 046 */  movswl  0x2e6(%eax),%eax\n  /* 04d */  mov     %eax,(%esp)\n  /* 050 */  call    spawn\n  /* 055 */  jmp     .L17\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movswl  weapon_sprites(%edx,%edx,1),%eax\n  /* 068 */  mov     %eax,0x4(%esp)\n  /* 06c */  mov     0x30(%esp),%eax\n  /* 070 */  movswl  0x2e6(%eax),%eax\n  /* 077 */  mov     %eax,(%esp)\n  /* 07a */  call    spawn\n  /* 07f */  add     $0x2c,%esp\n  /* 082 */  ret\n","c":"/* candidate for checkweapons (player.c, 131 bytes) */\n#include \"duke3d.h\"\n\nextern short weapon_sprites[];\n\nvoid checkweapons(struct player_struct *p)\n{\n    int w = p->curr_weapon;\n    if ((unsigned short)(w - 1) <= 10)\n    {\n        if (krand() & 1)\n            spawn(p->i, weapon_sprites[w]);\n        else if (w == 4 || w == 5)\n            spawn(p->i, 1890);\n    }\n}\n","size":131,"score":100,"agent":"kuncc/6","pid":7,"session":1921,"ts":1791753634409}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2002,"symbol":"cmenu","file":"menues.c","asm":"# cmenu  (TU menues.c, section .text, 137 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncmenu:\n  /* 000 */  movswl  0x4(%esp),%eax\n  /* 005 */  mov     %eax,current_menu\n  /* 00a */  movzwl  %ax,%edx\n  /* 00d */  lea     -0x3e8(%edx),%ecx\n  /* 013 */  cmp     $0x9,%cx\n  /* 017 */  jbe     .L4f\n  /* 019 */  test    %eax,%eax\n  /* 01b */  jne     .L50\n  /* 01d */  movswl  last_zero,%eax\n.L24:\n  /* 024 */  mov     %ax,probey\n  /* 02a */  mov     $0xffffffff,%eax\n  /* 02f */  mov     $0x8,%edx\n  /* 034 */  mov     %ax,lastprobey\n  /* 03a */  xor     %ecx,%ecx\n  /* 03c */  xor     %eax,%eax\n  /* 03e */  mov     %edx,uinfo+0x8\n  /* 044 */  mov     %ecx,uinfo+0x4\n  /* 04a */  mov     %eax,uinfo\n.L4f:\n  /* 04f */  ret\n.L50:\n  /* 050 */  cmp     $0x32,%eax\n  /* 053 */  je      .L80\n  /* 055 */  sub     $0x12c,%edx\n  /* 05b */  cmp     $0x63,%dx\n  /* 05f */  ja      .L70\n  /* 061 */  movswl  last_threehundred,%eax\n  /* 068 */  jmp     .L24\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  cmp     $0x6e,%eax\n  /* 073 */  sete    %al\n  /* 076 */  movzbl  %al,%eax\n  /* 079 */  jmp     .L24\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movswl  last_fifty,%eax\n  /* 087 */  jmp     .L24\n","c":"#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nextern struct { int a, b, c; } uinfo;\nextern short probey, lastprobey, last_zero, last_threehundred, last_fifty;\n\nvoid cmenu(short cm)\n{\n    current_menu = cm;\n\n    if ((unsigned short)cm >= 1000 && (unsigned short)cm <= 1009)\n        return;\n\n    if (cm == 0)\n        probey = last_zero;\n    else if (cm == 50)\n        probey = last_fifty;\n    else if ((unsigned short)cm >= 300 && (unsigned short)cm <= 399)\n        probey = last_threehundred;\n    else\n        probey = (cm == 110);\n\n    lastprobey = -1;\n    uinfo.c = 8;\n    uinfo.b = 0;\n    uinfo.a = 0;\n}\n","size":137,"score":100,"agent":"kuncc/2","pid":3,"session":1923,"ts":1791753635749}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2136,"symbol":"MusicPause","file":"sounds.c","asm":"# MusicPause  (TU sounds.c, section .text, 144 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMusicPause:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  cmp     %ebx,MusicPaused\n  /* 011 */  je      .L40\n  /* 013 */  mov     MusicIsWaveform,%eax\n  /* 018 */  test    %eax,%eax\n  /* 01a */  je      .L50\n  /* 01c */  mov     MusicVoice,%eax\n  /* 021 */  test    %eax,%eax\n  /* 023 */  js      .L40\n  /* 025 */  test    %ebx,%ebx\n  /* 027 */  je      .L80\n  /* 029 */  mov     %eax,(%esp)\n  /* 02c */  mov     $0x1,%ecx\n  /* 031 */  mov     %ecx,0x4(%esp)\n  /* 035 */  call    FX_PauseSound\n  /* 03a */  mov     %ebx,MusicPaused\n.L40:\n  /* 040 */  mov     0x18(%esp),%ebx\n  /* 044 */  add     $0x1c,%esp\n  /* 047 */  ret\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  test    %ebx,%ebx\n  /* 052 */  jne     .L70\n  /* 054 */  call    MUSIC_Continue\n.L59:\n  /* 059 */  mov     %ebx,MusicPaused\n  /* 05f */  mov     0x18(%esp),%ebx\n  /* 063 */  add     $0x1c,%esp\n  /* 066 */  ret\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  call    MUSIC_Pause\n  /* 075 */  jmp     .L59\n  /* 077 */  nop\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %eax,(%esp)\n  /* 083 */  xor     %edx,%edx\n  /* 085 */  mov     %edx,0x4(%esp)\n  /* 089 */  call    FX_PauseSound\n  /* 08e */  jmp     .L59\n","c":"#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nextern int MusicIsWaveform;\nextern int MusicPaused;\nextern int MusicVoice;\n\nvoid MusicPause( int onf )\n{\n    if (MusicPaused == onf) return;\n    if (MusicIsWaveform) {\n        if (MusicVoice < 0) return;\n        if (onf)\n            FX_PauseSound(MusicVoice, 1);\n        else\n            FX_PauseSound(MusicVoice, 0);\n    } else {\n        if (onf)\n            MUSIC_Pause();\n        else\n            MUSIC_Continue();\n    }\n    MusicPaused = onf;\n}\n","size":144,"score":100,"agent":"kuncc/1","pid":2,"session":1926,"ts":1791753640855}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2125,"symbol":"activatebysector","file":"sector.c","asm":"# activatebysector  (TU sector.c, section .text, 155 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nactivatebysector:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  movswl  0x20(%esp),%esi\n  /* 00b */  movswl  0x24(%esp),%edi\n  /* 010 */  movswl  headspritesect(%esi,%esi,1),%ebx\n  /* 018 */  test    %ebx,%ebx\n  /* 01a */  js      .L88\n  /* 01c */  xor     %edx,%edx\n  /* 01e */  jmp     .L3c\n  /* 020 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movswl  nextspritesect(%ebx,%ebx,1),%ebx\n  /* 038 */  test    %ebx,%ebx\n  /* 03a */  js      .L77\n.L3c:\n  /* 03c */  lea     (%ebx,%ebx,4),%eax\n  /* 03f */  lea     (%ebx,%eax,2),%eax\n  /* 042 */  cmpw    $0x2,sprite+0xe(,%eax,4)\n  /* 04b */  jne     .L30\n  /* 04d */  mov     $0xffffffff,%edx\n  /* 052 */  mov     %edx,0x4(%esp)\n  /* 056 */  movswl  sprite+0x26(,%eax,4),%eax\n  /* 05e */  mov     %eax,(%esp)\n  /* 061 */  call    operateactivators\n  /* 066 */  movswl  nextspritesect(%ebx,%ebx,1),%ebx\n  /* 06e */  mov     $0x1,%edx\n  /* 073 */  test    %ebx,%ebx\n  /* 075 */  jns     .L3c\n.L77:\n  /* 077 */  test    %edx,%edx\n  /* 079 */  je      .L88\n  /* 07b */  add     $0x10,%esp\n  /* 07e */  pop     %ebx\n  /* 07f */  pop     %esi\n  /* 080 */  pop     %edi\n  /* 081 */  ret\n  /* 082 */  lea     0x0(%esi),%esi\n.L88:\n  /* 088 */  mov     %edi,0x24(%esp)\n  /* 08c */  mov     %esi,0x20(%esp)\n  /* 090 */  add     $0x10,%esp\n  /* 093 */  pop     %ebx\n  /* 094 */  pop     %esi\n  /* 095 */  pop     %edi\n  /* 096 */  jmp     operatesectors\n","c":"#include \"duke3d.h\"\n\nvoid activatebysector(short sect,short j)\n{\n    short i;\n    int didit = 0;\n    i = headspritesect[sect];\n    while (i >= 0) {\n        if (sprite[i].picnum == 2) {\n            operateactivators(sprite[i].lotag, -1);\n            didit = 1;\n        }\n        i = nextspritesect[i];\n    }\n    if (didit == 0) operatesectors(sect, j);\n}\n","size":155,"score":100,"agent":"kuncc/4","pid":5,"session":1928,"ts":1791753659372}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1973,"symbol":"keyword","file":"gamedef.c","asm":"# keyword  (TU gamedef.c, section .text, 161 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nkeyword:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     textptr,%ebx\n  /* 00b */  jmp     .L16\n  /* 00d */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  inc     %ebx\n  /* 011 */  cmpb    $0x0,(%ebx)\n  /* 014 */  je      .L90\n.L16:\n  /* 016 */  movsbl  (%ebx),%eax\n  /* 019 */  mov     %eax,(%esp)\n  /* 01c */  call    isaltok\n  /* 021 */  test    %al,%al\n  /* 023 */  je      .L10\n  /* 025 */  xor     %esi,%esi\n  /* 027 */  jmp     .L3b\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movzbl  (%ebx,%esi,1),%eax\n  /* 034 */  inc     %esi\n  /* 035 */  mov     %al,buf-0x1(%esi)\n.L3b:\n  /* 03b */  movsbl  (%ebx,%esi,1),%eax\n  /* 03f */  mov     %eax,(%esp)\n  /* 042 */  call    isaltok\n  /* 047 */  test    %al,%al\n  /* 049 */  jne     .L30\n  /* 04b */  movb    $buf,0x0(%esi)\n  /* 052 */  xor     %ebx,%ebx\n  /* 054 */  jmp     .L66\n  /* 056 */  xchg    %ax,%ax\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  inc     %ebx\n  /* 061 */  cmp     $0x70,%ebx\n  /* 064 */  je      .L9a\n.L66:\n  /* 066 */  movl    $buf,(%esp)\n  /* 06d */  mov     keyw(,%ebx,4),%eax\n  /* 074 */  mov     %eax,0x4(%esp)\n  /* 078 */  call    strcmp\n  /* 07d */  test    %eax,%eax\n  /* 07f */  jne     .L60\n.L81:\n  /* 081 */  add     $0x14,%esp\n  /* 084 */  mov     %ebx,%eax\n  /* 086 */  pop     %ebx\n  /* 087 */  pop     %esi\n  /* 088 */  ret\n  /* 089 */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  xor     %ebx,%ebx\n  /* 092 */  add     $0x14,%esp\n  /* 095 */  mov     %ebx,%eax\n  /* 097 */  pop     %ebx\n  /* 098 */  pop     %esi\n  /* 099 */  ret\n.L9a:\n  /* 09a */  mov     $0xffffffff,%ebx\n  /* 09f */  jmp     .L81\n","c":"/* candidate for keyword (gamedef.c, 161 bytes) */\n#include <assert.h>\n#include \"duke3d.h\"\n\nstatic const char *const keyw[112] = { \"x\" };\n\nint keyword(void )\n{\n    char *temptextptr;\n    int i;\n\n    temptextptr = textptr;\n\n    while( isaltok(*temptextptr) == 0 )\n    {\n        temptextptr++;\n        if( *temptextptr == 0 ) return 0;\n    }\n\n    i = 0;\n    while( isaltok(*(temptextptr+i)) )\n    {\n        buf[i] = *(temptextptr+i);\n        i++;\n    }\n    buf[i] = 0;\n    for(i=0;i<112;i++)\n        if( strcmp( buf, keyw[i] ) == 0 )\n            return i;\n\n    return -1;\n}\n","size":161,"score":100,"agent":"kuncc/5","pid":6,"session":1930,"ts":1791753663996}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2031,"symbol":"osdcmd_quit","file":"osdcmds.c","asm":"# osdcmd_quit  (TU osdcmds.c, section .text, 131 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nosdcmd_quit:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  cmpb    $gamequit,0x0\n  /* 00a */  mov     numplayers,%eax\n  /* 00f */  jne     .L48\n  /* 011 */  dec     %eax\n  /* 012 */  jle     .L58\n  /* 014 */  imul    $0x3ac,myconnectindex,%eax\n  /* 01e */  testb   $0x4,ps+0x34c(%eax)\n  /* 025 */  je      .L70\n  /* 027 */  mov     $0x1,%al\n  /* 029 */  mov     %al,gamequit\n  /* 02e */  mov     totalclock,%eax\n  /* 033 */  add     $0x78,%eax\n  /* 036 */  mov     %eax,quittimer\n  /* 03b */  xor     %eax,%eax\n  /* 03d */  add     $0x1c,%esp\n  /* 040 */  ret\n  /* 041 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  dec     %eax\n  /* 049 */  jle     .L58\n.L4b:\n  /* 04b */  xor     %eax,%eax\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  movl    $\" \",(%esp)\n  /* 05f */  call    gameexit\n  /* 064 */  xor     %eax,%eax\n  /* 066 */  add     $0x1c,%esp\n  /* 069 */  ret\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  call    sendlogoff\n  /* 075 */  movl    $\" \",(%esp)\n  /* 07c */  call    gameexit\n  /* 081 */  jmp     .L4b\n","c":"/* candidate for osdcmd_quit (osdcmds.c, 131 bytes) */\n#include <ctype.h>\n#include \"duke3d.h\"\n#include \"osdcmds.h\"\n#include \"osd.h\"\n#include \"crc32.h\"\n\nextern int quittimer;\n\nint osdcmd_quit(const osdfuncparm_t *parm)\n{\n    if (!gamequit && numplayers > 1) {\n        if (ps[myconnectindex].gm & MODE_GAME) {\n            gamequit = 1;\n            quittimer = totalclock + 120;\n        } else {\n            sendlogoff();\n            gameexit(\" \");\n        }\n    } else if (numplayers <= 1)\n        gameexit(\" \");\n    return 0;\n}\n","size":131,"score":100,"agent":"kuncc/3","pid":4,"session":1920,"ts":1791753668345}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2143,"symbol":"SoundShutdown","file":"sounds.c","asm":"# SoundShutdown  (TU sounds.c, section .text, 161 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSoundShutdown:\n  /* 000 */  mov     FXDevice,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  js      .La0\n  /* 00d */  sub     $0x2c,%esp\n  /* 010 */  mov     MusicVoice,%eax\n  /* 015 */  or      MusicDevice,%eax\n  /* 01b */  js      .L40\n  /* 01d */  call    stopmusic\n  /* 022 */  call    MUSIC_Shutdown\n  /* 027 */  test    %eax,%eax\n  /* 029 */  je      .L40\n  /* 02b */  mov     MUSIC_ErrorCode,%eax\n  /* 030 */  mov     %eax,(%esp)\n  /* 033 */  call    MUSIC_ErrorString\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  call    Error\n.L40:\n  /* 040 */  call    FX_Shutdown\n  /* 045 */  test    %eax,%eax\n  /* 047 */  jne     .L50\n  /* 049 */  add     $0x2c,%esp\n  /* 04c */  ret\n  /* 04d */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  movl    $0xffffffff,(%esp)\n  /* 057 */  call    FX_ErrorString\n  /* 05c */  mov     $0x400,%edx\n  /* 061 */  mov     $0x2,%ecx\n  /* 066 */  mov     %edx,0x8(%esp)\n  /* 06a */  mov     %ecx,0x4(%esp)\n  /* 06e */  movl    $buf,(%esp)\n  /* 075 */  mov     %eax,0x10(%esp)\n  /* 079 */  mov     $\"Sound shutdown error: %s\",%eax\n  /* 07e */  mov     %eax,0xc(%esp)\n  /* 082 */  call    __sprintf_chk\n  /* 087 */  movl    $buf,(%esp)\n  /* 08e */  call    gameexit\n  /* 093 */  add     $0x2c,%esp\n  /* 096 */  ret\n  /* 097 */  nop\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  ret\n","c":"#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nstatic int MusicVoice = -1;\n\nvoid setmv(int v) { MusicVoice = v; }\n\nvoid MusicShutdown(void )\n{\n    if (MusicDevice < 0) return;\n    stopmusic();\n    if (MUSIC_Shutdown() != MUSIC_Ok)\n        Error(MUSIC_ErrorString(MUSIC_ErrorCode));\n}\n\nvoid SoundShutdown(void )\n{\n    int status;\n    if (FXDevice < 0) return;\n    if (MusicVoice >= 0) MusicShutdown();\n    status = FX_Shutdown();\n    if (status != FX_Ok) {\n        sprintf(buf, \"Sound shutdown error: %s\", FX_ErrorString(FX_Error));\n        gameexit(buf);\n    }\n}\n","size":161,"score":100,"agent":"kuncc/6","pid":7,"session":1931,"ts":1791753676897}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1896,"symbol":"myospal","file":"game.c","asm":"# myospal  (TU game.c, section .text, 146 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmyospal:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     windowy2,%edx\n  /* 009 */  movzbl  0x50(%esp),%eax\n  /* 00e */  movswl  0x48(%esp),%ecx\n  /* 013 */  mov     %edx,0x2c(%esp)\n  /* 017 */  mov     windowx2,%edx\n  /* 01d */  mov     %ecx,0x10(%esp)\n  /* 021 */  mov     %edx,0x28(%esp)\n  /* 025 */  mov     windowy1,%edx\n  /* 02b */  mov     %edx,0x24(%esp)\n  /* 02f */  mov     windowx1,%edx\n  /* 035 */  mov     %edx,0x20(%esp)\n  /* 039 */  mov     %al,%dl\n  /* 03b */  shr     $0x2,%al\n  /* 03e */  or      $0x2,%dl\n  /* 041 */  movzbl  %al,%eax\n  /* 044 */  movsbw  %dl,%dx\n  /* 048 */  and     $0x1,%eax\n  /* 04b */  movzwl  %dx,%edx\n  /* 04e */  mov     %edx,0x1c(%esp)\n  /* 052 */  shl     $0xa,%eax\n  /* 055 */  movzbl  0x54(%esp),%edx\n  /* 05a */  mov     %eax,0xc(%esp)\n  /* 05e */  mov     $0x10000,%eax\n  /* 063 */  mov     %eax,0x8(%esp)\n  /* 067 */  mov     0x44(%esp),%eax\n  /* 06b */  mov     %edx,0x18(%esp)\n  /* 06f */  movsbl  0x4c(%esp),%edx\n  /* 074 */  shl     $0x10,%eax\n  /* 077 */  mov     %eax,0x4(%esp)\n  /* 07b */  mov     0x40(%esp),%eax\n  /* 07f */  mov     %edx,0x14(%esp)\n  /* 083 */  shl     $0x10,%eax\n  /* 086 */  mov     %eax,(%esp)\n  /* 089 */  call    rotatesprite\n  /* 08e */  add     $0x3c,%esp\n  /* 091 */  ret\n","c":"/* candidate for myospal (game.c, 146 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid myospal(int x,int y,short tilenum,signed char shade,char orientation,char p)\n{\n    unsigned char o = orientation;\n    unsigned char b = o>>2;\n    int a = (b&1) ? (b&1)<<10 : 0;\n    rotatesprite(x<<16,y<<16,65536L,a,tilenum,shade,p,(short)(signed char)(o|2),windowx1,windowy1,windowx2,windowy2);\n}\n","size":146,"score":100,"agent":"kuncc/7","pid":8,"session":1927,"ts":1791753677453}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1828,"symbol":"addweaponnoswitch","file":"actors.c","asm":"# addweaponnoswitch  (TU actors.c, section .text, 161 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\naddweaponnoswitch:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  movswl  0x8(%esp),%ecx\n  /* 009 */  cmpb    $0x0,0x37d(%eax,%ecx,1)\n  /* 011 */  jne     .L21\n  /* 013 */  mov     $0x1,%dl\n  /* 015 */  cmp     $0x6,%ecx\n  /* 018 */  mov     %dl,0x37d(%eax,%ecx,1)\n  /* 01f */  je      .L80\n.L21:\n  /* 021 */  cmp     $0xa,%cx\n  /* 025 */  ja      .L87\n  /* 027 */  mov     $0x1,%edx\n  /* 02c */  shl     %cl,%edx\n  /* 02e */  and     $0x521,%edx\n  /* 034 */  jne     .La0\n  /* 036 */  cmp     $0x1,%ecx\n  /* 039 */  je      .L60\n  /* 03b */  cmp     $0x2,%ecx\n  /* 03e */  jne     .L87\n  /* 040 */  movswl  0x2e6(%eax),%eax\n  /* 047 */  mov     $0xa9,%ecx\n  /* 04c */  mov     %ecx,0x4(%esp)\n  /* 050 */  mov     %eax,0x8(%esp)\n  /* 054 */  jmp     spritesound\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movswl  0x2e6(%eax),%eax\n  /* 067 */  mov     $0x5,%edx\n  /* 06c */  mov     %edx,0x4(%esp)\n  /* 070 */  mov     %eax,0x8(%esp)\n  /* 074 */  jmp     spritesound\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movb    $0x1,0x388(%eax)\n.L87:\n  /* 087 */  movswl  0x2e6(%eax),%eax\n  /* 08e */  mov     %eax,0x8(%esp)\n  /* 092 */  mov     $0xdb,%eax\n  /* 097 */  mov     %eax,0x4(%esp)\n  /* 09b */  jmp     spritesound\n.La0:\n  /* 0a0 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid addweaponnoswitch(struct player_struct *p,short weapon)\n{\n    if (p->gotweapon[weapon] == 0)\n    {\n        p->gotweapon[weapon] = 1;\n        if (weapon == SHRINKER_WEAPON)\n            p->gotweapon[GROW_WEAPON] = 1;\n    }\n\n    switch (weapon)\n    {\n        case KNEE_WEAPON:\n        case TRIPBOMB_WEAPON:\n        case HANDREMOTE_WEAPON:\n        case HANDBOMB_WEAPON:\n            return;\n        case SHOTGUN_WEAPON:\n            spritesound(SHOTGUN_COCK, p->i);\n            return;\n        case PISTOL_WEAPON:\n            spritesound(INSERT_CLIP, p->i);\n            return;\n    }\n    spritesound(219, p->i);\n}\n","size":161,"score":100,"agent":"kuncc/0","pid":1,"session":1929,"ts":1791753679143}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1980,"symbol":"copydefaultcons","file":"gamedef.c","asm":"# copydefaultcons  (TU gamedef.c, section .text, 163 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncopydefaultcons:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  xor     %ebx,%ebx\n  /* 006 */  sub     $0x1c,%esp\n.L9:\n  /* 009 */  mov     defaultcons(,%ebx,4),%edi\n  /* 010 */  mov     $0x1,%esi\n  /* 015 */  mov     %esi,0x4(%esp)\n  /* 019 */  mov     %edi,(%esp)\n  /* 01c */  call    kopen4load\n  /* 021 */  test    %eax,%eax\n  /* 023 */  mov     %eax,%esi\n  /* 025 */  js      .L8a\n  /* 027 */  mov     %edi,(%esp)\n  /* 02a */  mov     $\"wb\",%ecx\n  /* 02f */  mov     %ecx,0x4(%esp)\n  /* 033 */  call    fopen\n  /* 038 */  mov     %esi,(%esp)\n  /* 03b */  test    %eax,%eax\n  /* 03d */  mov     %eax,%edi\n  /* 03f */  je      .L9c\n  /* 041 */  call    kfilelength\n  /* 046 */  mov     %esi,(%esp)\n  /* 049 */  mov     %eax,0x8(%esp)\n  /* 04d */  mov     %eax,%ebp\n  /* 04f */  mov     $hittype,%eax\n  /* 054 */  mov     %eax,0x4(%esp)\n  /* 058 */  call    kread\n  /* 05d */  mov     $0x1,%edx\n  /* 062 */  mov     %edx,0x8(%esp)\n  /* 066 */  mov     %edi,0xc(%esp)\n  /* 06a */  mov     %ebp,0x4(%esp)\n  /* 06e */  movl    $hittype,(%esp)\n  /* 075 */  call    fwrite\n  /* 07a */  mov     %esi,(%esp)\n  /* 07d */  call    kclose\n  /* 082 */  mov     %edi,(%esp)\n  /* 085 */  call    fclose\n.L8a:\n  /* 08a */  inc     %ebx\n  /* 08b */  cmp     $0x3,%ebx\n  /* 08e */  jne     .L9\n  /* 094 */  add     $0x1c,%esp\n  /* 097 */  pop     %ebx\n  /* 098 */  pop     %esi\n  /* 099 */  pop     %edi\n  /* 09a */  pop     %ebp\n  /* 09b */  ret\n.L9c:\n  /* 09c */  call    kclose\n  /* 0a1 */  jmp     .L8a\n","c":"#include <assert.h>\n#include \"duke3d.h\"\n\nstatic const char *const defaultcons[3] = { \"GAME.CON\", \"USER.CON\", \"DEFS.CON\" };\n\nvoid copydefaultcons(void)\n{\n    int i, j, l;\n    FILE *fp;\n\n    for (i = 0; i < 3; i++)\n    {\n        j = kopen4load(defaultcons[i], 1);\n        if (j < 0) continue;\n        fp = fopen(defaultcons[i], \"wb\");\n        if (fp)\n        {\n            l = kfilelength(j);\n            kread(j, hittype, l);\n            fwrite(hittype, l, 1, fp);\n        }\n        kclose(j);\n        if (fp) fclose(fp);\n    }\n}\n","size":163,"score":100,"agent":"kuncc/2","pid":3,"session":1932,"ts":1791753682192}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2047,"symbol":"fadepal","file":"player.c","asm":"# fadepal  (TU player.c, section .text, 168 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfadepal:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x54(%esp),%ebp\n  /* 00b */  mov     0x4c(%esp),%edi\n  /* 00f */  test    %ebp,%ebp\n  /* 011 */  jle     .L60\n  /* 013 */  cmp     0x50(%esp),%edi\n  /* 017 */  jge     .L50\n  /* 019 */  movzbl  0x40(%esp),%eax\n  /* 01e */  movzbl  0x48(%esp),%esi\n  /* 023 */  movzbl  0x44(%esp),%ebx\n  /* 028 */  mov     %eax,0x1c(%esp)\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %edi,0xc(%esp)\n  /* 034 */  mov     0x1c(%esp),%eax\n  /* 038 */  add     %ebp,%edi\n  /* 03a */  mov     %esi,0x8(%esp)\n  /* 03e */  mov     %ebx,0x4(%esp)\n  /* 042 */  mov     %eax,(%esp)\n  /* 045 */  call    palto\n  /* 04a */  cmp     %edi,0x50(%esp)\n  /* 04e */  jg      .L30\n.L50:\n  /* 050 */  add     $0x2c,%esp\n  /* 053 */  pop     %ebx\n  /* 054 */  pop     %esi\n  /* 055 */  pop     %edi\n  /* 056 */  pop     %ebp\n  /* 057 */  ret\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  cmp     0x50(%esp),%edi\n  /* 064 */  jl      .L50\n  /* 066 */  movzbl  0x40(%esp),%eax\n  /* 06b */  movzbl  0x48(%esp),%esi\n  /* 070 */  movzbl  0x44(%esp),%ebx\n  /* 075 */  mov     %eax,0x1c(%esp)\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %edi,0xc(%esp)\n  /* 084 */  mov     0x1c(%esp),%eax\n  /* 088 */  add     %ebp,%edi\n  /* 08a */  mov     %esi,0x8(%esp)\n  /* 08e */  mov     %ebx,0x4(%esp)\n  /* 092 */  mov     %eax,(%esp)\n  /* 095 */  call    palto\n  /* 09a */  cmp     %edi,0x50(%esp)\n  /* 09e */  jle     .L80\n  /* 0a0 */  add     $0x2c,%esp\n  /* 0a3 */  pop     %ebx\n  /* 0a4 */  pop     %esi\n  /* 0a5 */  pop     %edi\n  /* 0a6 */  pop     %ebp\n  /* 0a7 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid fadepal(int r, int g, int b, int start, int end, int step)\n{\n    if (step > 0)\n    {\n        for (; start < end; start += step)\n            palto(r, g, b, start);\n    }\n    else\n    {\n        for (; start >= end; start += step)\n            palto(r, g, b, start);\n    }\n}\n","size":168,"score":100,"agent":"kuncc/1","pid":2,"session":1933,"ts":1791753693559}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1895,"symbol":"myos","file":"game.c","asm":"# myos  (TU game.c, section .text, 172 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmyos:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     windowy2,%edx\n  /* 009 */  movzbl  0x50(%esp),%eax\n  /* 00e */  movswl  0x48(%esp),%ecx\n  /* 013 */  mov     %edx,0x2c(%esp)\n  /* 017 */  mov     windowx2,%edx\n  /* 01d */  mov     %edx,0x28(%esp)\n  /* 021 */  mov     windowy1,%edx\n  /* 027 */  mov     %edx,0x24(%esp)\n  /* 02b */  mov     windowx1,%edx\n  /* 031 */  mov     %edx,0x20(%esp)\n  /* 035 */  mov     %al,%dl\n  /* 037 */  shr     $0x2,%al\n  /* 03a */  or      $0x2,%dl\n  /* 03d */  movsbw  %dl,%dx\n  /* 041 */  movzbl  %al,%eax\n  /* 044 */  movzwl  %dx,%edx\n  /* 047 */  and     $0x1,%eax\n  /* 04a */  mov     %edx,0x1c(%esp)\n  /* 04e */  movswl  screenpeek,%edx\n  /* 055 */  shl     $0xa,%eax\n  /* 058 */  imul    $0x3ac,%edx,%edx\n  /* 05e */  movswl  ps+0x292(%edx),%edx\n  /* 065 */  lea     (%edx,%edx,4),%edx\n  /* 068 */  movzbl  sector+0x1d(,%edx,8),%edx\n  /* 070 */  mov     %eax,0xc(%esp)\n  /* 074 */  mov     $0x10000,%eax\n  /* 079 */  mov     %eax,0x8(%esp)\n  /* 07d */  mov     0x44(%esp),%eax\n  /* 081 */  mov     %ecx,0x10(%esp)\n  /* 085 */  mov     %edx,0x18(%esp)\n  /* 089 */  movsbl  0x4c(%esp),%edx\n  /* 08e */  shl     $0x10,%eax\n  /* 091 */  mov     %eax,0x4(%esp)\n  /* 095 */  mov     0x40(%esp),%eax\n  /* 099 */  mov     %edx,0x14(%esp)\n  /* 09d */  shl     $0x10,%eax\n  /* 0a0 */  mov     %eax,(%esp)\n  /* 0a3 */  call    rotatesprite\n  /* 0a8 */  add     $0x3c,%esp\n  /* 0ab */  ret\n","c":"/* candidate for myos (game.c, 172 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid myos(int x,int y,short tilenum,signed char shade,char orientation)\n{\n    unsigned char o = orientation;\n    unsigned char b = o>>2;\n    rotatesprite(x<<16,y<<16,65536L,(b&1) ? (b&1)<<10 : 0,tilenum,shade,sector[ps[screenpeek].cursectnum].floorpal,(short)(signed char)(o|2),windowx1,windowy1,windowx2,windowy2);\n}\n","size":172,"score":100,"agent":"kuncc/5","pid":6,"session":1935,"ts":1791753712179}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1909,"symbol":"FTA","file":"game.c","asm":"# FTA  (TU game.c, section .text, 174 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nFTA:\n  /* 000 */  cmpl    $0x1,ud+0x5dc\n  /* 007 */  push    %ebx\n  /* 008 */  mov     0xc(%esp),%eax\n  /* 00c */  movswl  0x8(%esp),%edx\n  /* 011 */  je      .L18\n.L13:\n  /* 013 */  pop     %ebx\n  /* 014 */  ret\n  /* 015 */  lea     0x0(%esi),%esi\n.L18:\n  /* 018 */  cmpw    $0x0,0x2d2(%eax)\n  /* 020 */  movswl  0x2d4(%eax),%ecx\n  /* 027 */  jle     .L3b\n  /* 029 */  lea     -0x73(%edx),%ebx\n  /* 02c */  cmp     $0x1,%bx\n  /* 030 */  jbe     .La0\n  /* 032 */  lea     -0x73(%ecx),%ebx\n  /* 035 */  cmp     $0x1,%bx\n  /* 039 */  jbe     .L13\n.L3b:\n  /* 03b */  mov     $0x64,%ebx\n  /* 040 */  cmp     $0x1a,%edx\n  /* 043 */  mov     %bx,0x2d2(%eax)\n  /* 04a */  je      .L50\n.L4c:\n  /* 04c */  cmp     %ecx,%edx\n  /* 04e */  je      .L13\n.L50:\n  /* 050 */  mov     %dx,0x2d4(%eax)\n  /* 057 */  mov     $0x1,%cl\n  /* 059 */  mov     $0x1,%bl\n  /* 05b */  mov     %cl,pub\n  /* 061 */  movswl  screenpeek,%ecx\n  /* 068 */  mov     %bl,pus\n  /* 06e */  imul    $0x3ac,%ecx,%ecx\n  /* 074 */  add     $ps,%ecx\n  /* 07a */  cmp     %ecx,%eax\n  /* 07c */  jne     .L13\n  /* 07e */  shl     $0x6,%edx\n  /* 081 */  mov     $\"%s\\n\",%eax\n  /* 086 */  mov     %eax,0x8(%esp)\n  /* 08a */  add     $fta_quotes,%edx\n  /* 090 */  mov     %edx,0xc(%esp)\n  /* 094 */  pop     %ebx\n  /* 095 */  jmp     buildprintf\n  /* 09a */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  mov     $0x64,%ebx\n  /* 0a5 */  mov     %bx,0x2d2(%eax)\n  /* 0ac */  jmp     .L4c\n","c":"/* candidate for FTA (game.c, 174 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid FTA(short q,struct player_struct *p)\n{\n    if( ud.fta_on == 1)\n    {\n        if( p->fta > 0 && q != 115 && q != 116 )\n            if( p->ftq == 115 || p->ftq == 116 ) return;\n        p->fta = 100;\n        if( p->ftq != q || q == 26 )\n        {\n            p->ftq = q;\n            pub = NUMPAGES;\n            pus = NUMPAGES;\n            if (p == &ps[screenpeek]) buildprintf(\"%s\\n\", fta_quotes[q]);\n        }\n    }\n}\n","size":174,"score":100,"agent":"kuncc/2","pid":3,"session":1940,"ts":1791753713463}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2049,"symbol":"quickkill","file":"player.c","asm":"# quickkill  (TU player.c, section .text, 173 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nquickkill:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x3030,%edx\n  /* 008 */  mov     0x20(%esp),%eax\n  /* 00c */  mov     $0x30,%ecx\n  /* 011 */  mov     %dx,0x396(%eax)\n  /* 018 */  movswl  0x2e6(%eax),%edx\n  /* 01f */  mov     %ecx,0x274(%eax)\n  /* 025 */  movb    $0x30,0x395(%eax)\n  /* 02c */  lea     (%edx,%edx,4),%ecx\n  /* 02f */  lea     (%edx,%ecx,2),%edx\n  /* 032 */  xor     %ecx,%ecx\n  /* 034 */  mov     %cx,sprite+0x2a(,%edx,4)\n  /* 03c */  movswl  0x2e6(%eax),%edx\n  /* 043 */  lea     (%edx,%edx,4),%ecx\n  /* 046 */  lea     (%edx,%ecx,2),%edx\n  /* 049 */  lea     sprite(,%edx,4),%ecx\n  /* 050 */  mov     0xc(%ecx),%edx\n  /* 053 */  or      $0xffff8000,%edx\n  /* 059 */  cmpb    $ud,0x0\n  /* 060 */  mov     %dx,0xc(%ecx)\n  /* 064 */  je      .L70\n  /* 066 */  add     $0x1c,%esp\n  /* 069 */  ret\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  movswl  myconnectindex,%edx\n  /* 077 */  mov     $0x8ee,%ecx\n  /* 07c */  mov     %ecx,0x4(%esp)\n  /* 080 */  mov     %edx,0xc(%esp)\n  /* 084 */  mov     $0x8,%edx\n  /* 089 */  mov     %edx,0x8(%esp)\n  /* 08d */  movswl  0x2e6(%eax),%eax\n  /* 094 */  lea     (%eax,%eax,4),%edx\n  /* 097 */  lea     (%eax,%edx,2),%eax\n  /* 09a */  lea     sprite(,%eax,4),%eax\n  /* 0a1 */  mov     %eax,(%esp)\n  /* 0a4 */  call    guts\n  /* 0a9 */  add     $0x1c,%esp\n  /* 0ac */  ret\n","c":"#include \"duke3d.h\"\n\nvoid quickkill(struct player_struct *p)\n{\n    p->pals[0] = 48;\n    p->pals[1] = 48;\n    p->pals[2] = 48;\n    p->pals_time = 48;\n    sprite[p->i].extra = 0;\n    sprite[p->i].cstat |= 32768;\n    if (ud.god == 0)\n        guts(&sprite[p->i], 2286, 8, myconnectindex);\n}\n","size":173,"score":100,"agent":"kuncc/0","pid":1,"session":1939,"ts":1791753714507}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2079,"symbol":"pickrandomspot","file":"premap.c","asm":"# pickrandomspot  (TU premap.c, section .text, 172 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\npickrandomspot:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  movswl  0x20(%esp),%ecx\n  /* 00c */  cmpl    $0x1,ud+0x950\n  /* 013 */  mov     %ecx,%edx\n  /* 015 */  jle     .L20\n  /* 017 */  cmpl    $0x1,ud+0x5f8\n  /* 01e */  jne     .L90\n.L20:\n  /* 020 */  shl     $0x4,%edx\n  /* 023 */  imul    $0x3ac,%ecx,%eax\n  /* 029 */  mov     po(%edx),%ebx\n  /* 02f */  mov     po+0x4(%edx),%ecx\n  /* 035 */  mov     %ebx,ps+0x214(%eax)\n  /* 03b */  mov     %ebx,ps+0x238(%eax)\n  /* 041 */  mov     %ebx,ps+0x230(%eax)\n  /* 047 */  mov     po+0xc(%edx),%ebx\n  /* 04d */  mov     %ecx,ps+0x218(%eax)\n  /* 053 */  mov     %ecx,ps+0x23c(%eax)\n  /* 059 */  mov     %ecx,ps+0x234(%eax)\n  /* 05f */  mov     po+0x8(%edx),%ecx\n  /* 065 */  mov     %bx,ps+0x28c(%eax)\n  /* 06c */  movzwl  po+0xe(%edx),%ebx\n  /* 073 */  mov     %ecx,ps+0x21c(%eax)\n  /* 079 */  mov     %bx,ps+0x292(%eax)\n  /* 080 */  mov     0x18(%esp),%ebx\n  /* 084 */  mov     %ecx,ps+0x240(%eax)\n  /* 08a */  add     $0x1c,%esp\n  /* 08d */  ret\n  /* 08e */  xchg    %ax,%ax\n.L90:\n  /* 090 */  mov     %ecx,0xc(%esp)\n  /* 094 */  call    krand\n  /* 099 */  mov     0xc(%esp),%ecx\n  /* 09d */  cltd\n  /* 09e */  idivl   numplayersprites\n  /* 0a4 */  movswl  %dx,%edx\n  /* 0a7 */  jmp     .L20\n","c":"#include \"duke3d.h\"\n\nvoid pickrandomspot(short snum)\n{\n    short i = snum;\n\n    if (ud.multimode > 1 && ud.coop != 1)\n        i = krand() % numplayersprites;\n\n    ps[snum].bobposx = ps[snum].oposx = ps[snum].posx = po[i].ox;\n    ps[snum].bobposy = ps[snum].oposy = ps[snum].posy = po[i].oy;\n    ps[snum].oposz = ps[snum].posz = po[i].oz;\n    ps[snum].ang = po[i].oa;\n    ps[snum].cursectnum = po[i].os;\n}\n","size":172,"score":100,"agent":"kuncc/6","pid":7,"session":1937,"ts":1791753717941}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1919,"symbol":"se40code","file":"game.c","asm":"# se40code  (TU game.c, section .text, 172 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nse40code:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  movswl  headspritestat+0x1e,%ebx\n  /* 00e */  test    %ebx,%ebx\n  /* 010 */  js      .L5f\n  /* 012 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  lea     (%ebx,%ebx,4),%eax\n  /* 023 */  lea     (%ebx,%eax,2),%eax\n  /* 026 */  lea     sprite(,%eax,4),%edx\n  /* 02d */  movswl  0x26(%edx),%eax\n  /* 031 */  sub     $0x2a,%eax\n  /* 034 */  cmp     $0x3,%eax\n  /* 037 */  ja      .L53\n  /* 039 */  movswl  screenpeek,%eax\n  /* 040 */  imul    $0x3ac,%eax,%eax\n  /* 046 */  movzwl  ps+0x292(%eax),%eax\n  /* 04d */  cmp     %ax,0x18(%edx)\n  /* 051 */  je      .L70\n.L53:\n  /* 053 */  movswl  nextspritestat(%ebx,%ebx,1),%ebx\n  /* 05b */  test    %ebx,%ebx\n  /* 05d */  jns     .L20\n.L5f:\n  /* 05f */  mov     0x28(%esp),%ebx\n  /* 063 */  add     $0x2c,%esp\n  /* 066 */  ret\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %ebx,(%esp)\n  /* 073 */  mov     0x44(%esp),%eax\n  /* 077 */  mov     %eax,0x18(%esp)\n  /* 07b */  movswl  0x40(%esp),%eax\n  /* 080 */  mov     %eax,0x14(%esp)\n  /* 084 */  movswl  0x3c(%esp),%eax\n  /* 089 */  mov     %eax,0x10(%esp)\n  /* 08d */  mov     0x38(%esp),%eax\n  /* 091 */  mov     %eax,0xc(%esp)\n  /* 095 */  mov     0x34(%esp),%eax\n  /* 099 */  mov     %eax,0x8(%esp)\n  /* 09d */  mov     0x30(%esp),%eax\n  /* 0a1 */  mov     %eax,0x4(%esp)\n  /* 0a5 */  call    SE40_Draw\n  /* 0aa */  jmp     .L53\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\n\nvoid SE40_Draw(int, int, int, int, short, short, int);\n\nvoid se40code(int x, int y, int z, int a, int h, int smoothratio)\n{\n    short i;\n\n    for (i = headspritestat[15]; i >= 0; i = nextspritestat[i])\n    {\n        switch (sprite[i].lotag)\n        {\n            case 42:\n            case 43:\n            case 44:\n            case 45:\n                if (ps[screenpeek].cursectnum == sprite[i].sectnum)\n                    SE40_Draw(i, x, y, z, a, h, smoothratio);\n                break;\n        }\n    }\n}\n","size":172,"score":100,"agent":"kuncc/3","pid":4,"session":1936,"ts":1791753721026}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1932,"symbol":"closedemowrite","file":"game.c","asm":"# closedemowrite  (TU game.c, section .text, 176 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nclosedemowrite:\n  /* 000 */  cmpl    $0x1,ud+0x918\n  /* 007 */  je      .L10\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  sub     $0x1c,%esp\n  /* 013 */  mov     ud+0x5bc,%eax\n  /* 018 */  test    %eax,%eax\n  /* 01a */  jg      .L30\n.L1c:\n  /* 01c */  mov     frecfilep,%eax\n  /* 021 */  mov     %eax,(%esp)\n  /* 024 */  call    fclose\n  /* 029 */  add     $0x1c,%esp\n  /* 02c */  ret\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  movl    $recsync,(%esp)\n  /* 037 */  mov     frecfilep,%edx\n  /* 03d */  mov     ud+0x950,%ecx\n  /* 043 */  mov     %edx,0xc(%esp)\n  /* 047 */  cltd\n  /* 048 */  idiv    %ecx\n  /* 04a */  mov     %eax,0x8(%esp)\n  /* 04e */  lea     (%ecx,%ecx,2),%eax\n  /* 051 */  shl     $0x2,%eax\n  /* 054 */  mov     %eax,0x4(%esp)\n  /* 058 */  call    dfwrite\n  /* 05d */  xor     %eax,%eax\n  /* 05f */  xor     %edx,%edx\n  /* 061 */  mov     %eax,0x8(%esp)\n  /* 065 */  mov     frecfilep,%eax\n  /* 06a */  mov     %edx,0x4(%esp)\n  /* 06e */  mov     %eax,(%esp)\n  /* 071 */  call    fseek\n  /* 076 */  mov     frecfilep,%eax\n  /* 07b */  mov     $0x1,%ecx\n  /* 080 */  mov     %ecx,0x8(%esp)\n  /* 084 */  movl    $totalreccnt,(%esp)\n  /* 08b */  mov     %eax,0xc(%esp)\n  /* 08f */  mov     $0x4,%eax\n  /* 094 */  mov     %eax,0x4(%esp)\n  /* 098 */  call    fwrite\n  /* 09d */  xor     %eax,%eax\n  /* 09f */  mov     %eax,ud+0x930\n  /* 0a4 */  xor     %eax,%eax\n  /* 0a6 */  mov     %eax,ud+0x918\n  /* 0ab */  jmp     .L1c\n","c":"/* candidate for closedemowrite (game.c, 176 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nextern FILE *frecfilep;\nextern int totalreccnt;\n\nvoid closedemowrite(void )\n{\n    if (ud.recstat == 1)\n    {\n        if (ud.reccnt > 0)\n        {\n            dfwrite(recsync, sizeof(input)*ud.multimode, ud.reccnt/ud.multimode, frecfilep);\n            fseek(frecfilep, 0, SEEK_SET);\n            fwrite(&totalreccnt, 4, 1, frecfilep);\n            ud.recstat = ud.m_recstat = 0;\n        }\n        fclose(frecfilep);\n    }\n}\n","size":176,"score":100,"agent":"kuncc/1","pid":2,"session":1941,"ts":1791753733428}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1944,"symbol":"allowtimetocorrecterrorswhenquitting","file":"game.c","asm":"# allowtimetocorrecterrorswhenquitting  (TU game.c, section .text, 176 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nallowtimetocorrecterrorswhenquitting:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %ebx\n  /* 004 */  mov     $0x8,%esi\n  /* 009 */  sub     $0x14,%esp\n  /* 00c */  mov     %al,ready2send\n  /* 011 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     totalclock,%eax\n  /* 025 */  lea     0x3(%eax),%ebx\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  call    handleevents\n  /* 035 */  call    getpackets\n  /* 03a */  cmp     %ebx,totalclock\n  /* 040 */  jle     .L30\n  /* 042 */  cmpb    $0x0,keystatus+0x1\n  /* 049 */  jne     .Laa\n  /* 04b */  mov     $0x7f,%bl\n  /* 04d */  mov     %bl,packbuf\n  /* 053 */  mov     connecthead,%ebx\n  /* 059 */  test    %ebx,%ebx\n  /* 05b */  js      .La3\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  cmp     %ebx,myconnectindex\n  /* 066 */  je      .L82\n  /* 068 */  mov     %ebx,(%esp)\n  /* 06b */  mov     $0x1,%edx\n  /* 070 */  mov     $packbuf,%ecx\n  /* 075 */  mov     %edx,0x8(%esp)\n  /* 079 */  mov     %ecx,0x4(%esp)\n  /* 07d */  call    sendpacket\n.L82:\n  /* 082 */  mov     networkmode,%eax\n  /* 087 */  test    %eax,%eax\n  /* 089 */  jne     .L98\n  /* 08b */  mov     connecthead,%eax\n  /* 090 */  cmp     %eax,myconnectindex\n  /* 096 */  jne     .La3\n.L98:\n  /* 098 */  mov     connectpoint2(,%ebx,4),%ebx\n  /* 09f */  test    %ebx,%ebx\n  /* 0a1 */  jns     .L60\n.La3:\n  /* 0a3 */  dec     %esi\n  /* 0a4 */  jne     .L20\n.Laa:\n  /* 0aa */  add     $0x14,%esp\n  /* 0ad */  pop     %ebx\n  /* 0ae */  pop     %esi\n  /* 0af */  ret\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid allowtimetocorrecterrorswhenquitting(void )\n{\n    int j, i;\n\n    ready2send = 0;\n    for(j=8;j>0;j--)\n    {\n        long ot = totalclock;\n        while (totalclock <= ot+3)\n        {\n            handleevents();\n            getpackets();\n        }\n\n        if (KB_KeyPressed(sc_Escape)) return;\n\n        packbuf[0] = 127;\n        for(i=connecthead;i>=0;i=connectpoint2[i])\n        {\n            if (i != myconnectindex) sendpacket(i,packbuf,1);\n            if ((!networkmode) && (myconnectindex != connecthead))\n                break;\n        }\n    }\n}\n","size":176,"score":100,"agent":"kuncc/5","pid":6,"session":1942,"ts":1791753741909}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1916,"symbol":"wallswitchcheck","file":"game.c","asm":"# wallswitchcheck  (TU game.c, section .text, 181 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nwallswitchcheck:\n  /* 000 */  movswl  0x4(%esp),%eax\n  /* 005 */  lea     (%eax,%eax,4),%edx\n  /* 008 */  lea     (%eax,%edx,2),%eax\n  /* 00b */  movswl  sprite+0xe(,%eax,4),%eax\n  /* 013 */  cmp     $0x361,%eax\n  /* 018 */  jg      .L60\n  /* 01a */  cmp     $0x35b,%eax\n  /* 01f */  jg      .La0\n  /* 021 */  cmp     $0x95,%eax\n  /* 026 */  jg      .L48\n  /* 028 */  cmp     $0x91,%eax\n  /* 02d */  jg      .La0\n  /* 02f */  cmp     $0x82,%eax\n  /* 034 */  je      .La0\n  /* 036 */  sub     $0x84,%eax\n  /* 03b */  cmp     $0x9,%ax\n  /* 03f */  setbe   %al\n  /* 042 */  ret\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  cmp     $0xaa,%eax\n  /* 04d */  jg      .L90\n  /* 04f */  cmp     $0xa1,%eax\n  /* 054 */  setg    %al\n  /* 057 */  ret\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  cmp     $0x477,%eax\n  /* 065 */  jg      .La8\n  /* 067 */  cmp     $0x475,%eax\n  /* 06c */  jg      .La0\n  /* 06e */  cmp     $0x458,%eax\n  /* 073 */  jg      .L80\n  /* 075 */  cmp     $0x456,%eax\n  /* 07a */  setg    %al\n  /* 07d */  ret\n  /* 07e */  xchg    %ax,%ax\n.L80:\n  /* 080 */  sub     $0x462,%eax\n  /* 085 */  cmp     $0x1,%ax\n  /* 089 */  setbe   %al\n  /* 08c */  ret\n  /* 08d */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  sub     $0x2c8,%eax\n  /* 095 */  cmp     $0x1,%ax\n  /* 099 */  setbe   %al\n  /* 09c */  ret\n  /* 09d */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  mov     $0x1,%al\n  /* 0a2 */  ret\n  /* 0a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  sub     $0x483,%eax\n  /* 0ad */  cmp     $0x1,%ax\n  /* 0b1 */  setbe   %al\n  /* 0b4 */  ret\n","c":"#include \"duke3d.h\"\n\nchar wallswitchcheck(short i)\n{\n    switch(sprite[i].picnum)\n    {\n        case 0x82:\n        case 0x84 ... 0x8d:\n        case 0x92 ... 0x95:\n        case 0xa2 ... 0xaa:\n        case 0x2c8: case 0x2c9:\n        case 0x35c ... 0x361:\n        case 0x457: case 0x458:\n        case 0x462: case 0x463:\n        case 0x476: case 0x477:\n        case 0x483: case 0x484:\n            return 1;\n    }\n    return 0;\n}\n","size":181,"score":100,"agent":"kuncc/0","pid":1,"session":1944,"ts":1791753749467}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2155,"symbol":"isspritemakingsound","file":"sounds.c","asm":"# isspritemakingsound  (TU sounds.c, section .text, 172 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nisspritemakingsound:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  mov     0x14(%esp),%ebx\n  /* 007 */  movswl  0x10(%esp),%ecx\n  /* 00c */  test    %ebx,%ebx\n  /* 00e */  js      .L60\n  /* 010 */  lea     (%ebx,%ebx,4),%eax\n  /* 013 */  mov     Sound+0xc(,%eax,4),%esi\n  /* 01a */  shl     $0x5,%ebx\n  /* 01d */  xor     %eax,%eax\n  /* 01f */  test    %esi,%esi\n  /* 021 */  jg      .L45\n  /* 023 */  jmp     .L56\n  /* 025 */  jmp     .L40\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 030 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  inc     %eax\n  /* 041 */  cmp     %esi,%eax\n  /* 043 */  je      .La6\n.L45:\n  /* 045 */  movswl  SoundOwner(%ebx,%eax,8),%edx\n  /* 04d */  cmp     %ecx,%edx\n  /* 04f */  jne     .L40\n.L51:\n  /* 051 */  mov     $0x1,%eax\n.L56:\n  /* 056 */  pop     %ebx\n  /* 057 */  pop     %esi\n  /* 058 */  pop     %edi\n  /* 059 */  ret\n  /* 05a */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  mov     $Sound+0xc,%edi\n  /* 065 */  xor     %ebx,%ebx\n.L67:\n  /* 067 */  mov     (%edi),%esi\n  /* 069 */  xor     %eax,%eax\n  /* 06b */  test    %esi,%esi\n  /* 06d */  jg      .L85\n  /* 06f */  jmp     .L98\n  /* 071 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  inc     %eax\n  /* 081 */  cmp     %esi,%eax\n  /* 083 */  je      .L98\n.L85:\n  /* 085 */  movswl  SoundOwner(%ebx,%eax,8),%edx\n  /* 08d */  cmp     %ecx,%edx\n  /* 08f */  jne     .L80\n  /* 091 */  jmp     .L51\n  /* 093 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  add     $0x20,%ebx\n  /* 09b */  add     $0x14,%edi\n  /* 09e */  cmp     $0x3840,%ebx\n  /* 0a4 */  jne     .L67\n.La6:\n  /* 0a6 */  pop     %ebx\n  /* 0a7 */  xor     %eax,%eax\n  /* 0a9 */  pop     %esi\n  /* 0aa */  pop     %edi\n  /* 0ab */  ret\n","c":"#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nint isspritemakingsound(short i, int num)\n{\n    int j;\n    if (num < 0) {\n        for (num = 0; num < NUM_SOUNDS; num++)\n            for (j = 0; j < Sound[num].num; j++)\n                if (SoundOwner[num][j].i == i) return 1;\n        return 0;\n    }\n    for (j = 0; j < Sound[num].num; j++)\n        if (SoundOwner[num][j].i == i) return 1;\n    return 0;\n}\n","size":172,"score":100,"agent":"kuncc/7","pid":8,"session":1938,"ts":1791753751133}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1999,"symbol":"preparevideomenu","file":"menues.c","asm":"# preparevideomenu  (TU menues.c, section .text, 178 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\npreparevideomenu:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     $0x1,%ebx\n  /* 007 */  sub     $0x34,%esp\n  /* 00a */  mov     %ebx,0x10(%esp)\n  /* 00e */  mov     xdim,%eax\n  /* 013 */  lea     0x2c(%esp),%esi\n  /* 017 */  mov     %esi,0x4(%esp)\n  /* 01b */  lea     0x28(%esp),%ebx\n  /* 01f */  mov     %ebx,(%esp)\n  /* 022 */  mov     %eax,0x28(%esp)\n  /* 026 */  mov     ydim,%eax\n  /* 02b */  mov     %eax,0x2c(%esp)\n  /* 02f */  mov     fullscreen,%eax\n  /* 034 */  mov     %eax,0xc(%esp)\n  /* 038 */  mov     bpp,%eax\n  /* 03d */  mov     %eax,0x8(%esp)\n  /* 041 */  call    checkvideomode\n  /* 046 */  mov     %eax,newvidmode\n  /* 04b */  test    %eax,%eax\n  /* 04d */  mov     %eax,curvidmode\n  /* 052 */  js      .L70\n.L54:\n  /* 054 */  cmp     $0x7fffffff,%eax\n  /* 059 */  jne     .L6a\n  /* 05b */  xor     %eax,%eax\n  /* 05d */  xor     %edx,%edx\n  /* 05f */  mov     %eax,newvidmode\n  /* 064 */  mov     %edx,curvidmode\n.L6a:\n  /* 06a */  add     $0x34,%esp\n  /* 06d */  pop     %ebx\n  /* 06e */  pop     %esi\n  /* 06f */  ret\n.L70:\n  /* 070 */  mov     %esi,0x4(%esp)\n  /* 074 */  mov     xdim,%eax\n  /* 079 */  xor     %ecx,%ecx\n  /* 07b */  mov     %ecx,0x10(%esp)\n  /* 07f */  mov     %ebx,(%esp)\n  /* 082 */  mov     %eax,0x28(%esp)\n  /* 086 */  mov     ydim,%eax\n  /* 08b */  mov     %eax,0x2c(%esp)\n  /* 08f */  mov     fullscreen,%eax\n  /* 094 */  mov     %eax,0xc(%esp)\n  /* 098 */  mov     bpp,%eax\n  /* 09d */  mov     %eax,0x8(%esp)\n  /* 0a1 */  call    checkvideomode\n  /* 0a6 */  mov     %eax,newvidmode\n  /* 0ab */  mov     %eax,curvidmode\n  /* 0b0 */  jmp     .L54\n","c":"#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nint newvidmode = -1, curvidmode = -1;\n\nvoid preparevideomenu(void)\n{\n    int x = xdim, y = ydim;\n\n    curvidmode = newvidmode = checkvideomode(&x, &y, bpp, fullscreen, 1);\n    if (newvidmode < 0) {\n        x = xdim;\n        y = ydim;\n        curvidmode = newvidmode = checkvideomode(&x, &y, bpp, fullscreen, 0);\n    }\n    if (newvidmode == 0x7fffffff)\n        curvidmode = newvidmode = 0;\n}\n","size":178,"score":100,"agent":"kuncc/2","pid":3,"session":1943,"ts":1791753752011}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1928,"symbol":"writestring","file":"game.c","asm":"# writestring  (TU game.c, section .text, 185 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nwritestring:\n  /* 000 */  sub     $0x5c,%esp\n  /* 003 */  mov     %esi,0x50(%esp)\n  /* 007 */  mov     0x60(%esp),%eax\n  /* 00b */  mov     0x64(%esp),%esi\n  /* 00f */  movl    $\"debug.txt\",(%esp)\n  /* 016 */  mov     0x74(%esp),%edx\n  /* 01a */  mov     %ebx,0x4c(%esp)\n  /* 01e */  mov     0x78(%esp),%ecx\n  /* 022 */  mov     %eax,0x30(%esp)\n  /* 026 */  mov     $\"rt+\",%eax\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  mov     %edi,0x54(%esp)\n  /* 033 */  movswl  0x6c(%esp),%edi\n  /* 038 */  mov     %ebp,0x58(%esp)\n  /* 03c */  mov     0x70(%esp),%ebp\n  /* 040 */  mov     %esi,0x34(%esp)\n  /* 044 */  mov     0x68(%esp),%esi\n  /* 048 */  mov     %edx,0x3c(%esp)\n  /* 04c */  mov     %ecx,0x38(%esp)\n  /* 050 */  call    fopen\n  /* 055 */  mov     0x38(%esp),%ecx\n  /* 059 */  mov     %esi,0x14(%esp)\n  /* 05d */  mov     0x3c(%esp),%edx\n  /* 061 */  mov     %ebp,0x1c(%esp)\n  /* 065 */  mov     0x34(%esp),%esi\n  /* 069 */  mov     %edi,0x18(%esp)\n  /* 06d */  mov     %ecx,0x24(%esp)\n  /* 071 */  mov     $0x2,%ecx\n  /* 076 */  mov     %edx,0x20(%esp)\n  /* 07a */  mov     $\"%d %d %d %d %d %d %d\\n\",%edx\n  /* 07f */  mov     %esi,0x10(%esp)\n  /* 083 */  mov     %eax,%ebx\n  /* 085 */  mov     0x30(%esp),%eax\n  /* 089 */  mov     %ebx,(%esp)\n  /* 08c */  mov     %edx,0x8(%esp)\n  /* 090 */  mov     %ecx,0x4(%esp)\n  /* 094 */  mov     %eax,0xc(%esp)\n  /* 098 */  call    __fprintf_chk\n  /* 09d */  mov     0x50(%esp),%esi\n  /* 0a1 */  mov     %ebx,0x60(%esp)\n  /* 0a5 */  mov     0x54(%esp),%edi\n  /* 0a9 */  mov     0x4c(%esp),%ebx\n  /* 0ad */  mov     0x58(%esp),%ebp\n  /* 0b1 */  add     $0x5c,%esp\n  /* 0b4 */  jmp     fclose\n","c":"/* candidate for writestring (game.c, 185 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid writestring(int a,int b,int c,short d,int e,int f,int g)\n{\n    FILE *h = fopen(\"debug.txt\",\"rt+\");\n    fprintf(h,\"%d %d %d %d %d %d %d\\n\",a,b,c,d,e,f,g);\n    fclose(h);\n}\n","size":185,"score":100,"agent":"kuncc/1","pid":2,"session":1947,"ts":1791753760121}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1906,"symbol":"tics","file":"game.c","asm":"# tics  (TU game.c, section .text, 183 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntics:\n  /* 000 */  mov     framecnt,%eax\n  /* 005 */  mov     totalclock,%ecx\n  /* 00b */  mov     frameval(,%eax,4),%edx\n  /* 012 */  cmp     %ecx,%edx\n  /* 014 */  jne     .L20\n  /* 016 */  inc     %eax\n  /* 017 */  and     $0xf,%eax\n  /* 01a */  mov     %eax,framecnt\n  /* 01f */  ret\n.L20:\n  /* 020 */  mov     %ecx,%eax\n  /* 022 */  sub     $0x4c,%esp\n  /* 025 */  mov     %ecx,0x2c(%esp)\n  /* 029 */  sub     %edx,%eax\n  /* 02b */  xor     %edx,%edx\n  /* 02d */  mov     %eax,%ecx\n  /* 02f */  mov     $0x780,%eax\n  /* 034 */  idiv    %ecx\n  /* 036 */  mov     $0xa,%edx\n  /* 03b */  mov     %edx,0x8(%esp)\n  /* 03f */  mov     $0x2,%ecx\n  /* 044 */  mov     %ecx,0x4(%esp)\n  /* 048 */  lea     0x36(%esp),%edx\n  /* 04c */  mov     %edx,(%esp)\n  /* 04f */  mov     %eax,0x10(%esp)\n  /* 053 */  mov     $\"%d\",%eax\n  /* 058 */  mov     %eax,0xc(%esp)\n  /* 05c */  call    __sprintf_chk\n  /* 061 */  lea     0x36(%esp),%edx\n  /* 065 */  mov     $0x1,%eax\n  /* 06a */  mov     %eax,0x14(%esp)\n  /* 06e */  mov     $0xffffffeb,%eax\n  /* 073 */  mov     %eax,0xc(%esp)\n  /* 077 */  mov     $0x1f,%eax\n  /* 07c */  mov     %eax,0x8(%esp)\n  /* 080 */  mov     windowy1,%eax\n  /* 085 */  mov     %edx,0x10(%esp)\n  /* 089 */  mov     %eax,0x4(%esp)\n  /* 08d */  mov     windowx1,%eax\n  /* 092 */  mov     %eax,(%esp)\n  /* 095 */  call    printext256\n  /* 09a */  mov     framecnt,%eax\n  /* 09f */  mov     0x2c(%esp),%ecx\n  /* 0a3 */  mov     %ecx,frameval(,%eax,4)\n  /* 0aa */  inc     %eax\n  /* 0ab */  and     $0xf,%eax\n  /* 0ae */  mov     %eax,framecnt\n  /* 0b3 */  add     $0x4c,%esp\n  /* 0b6 */  ret\n","c":"/* candidate for tics (game.c, 183 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nstatic int framecnt;\nstatic int frameval[16];\n\nvoid tics(void )\n{\n    int i;\n    char b[10];\n\n    int t = totalclock;\n    if (t != frameval[framecnt])\n    {\n        i = t - frameval[framecnt];\n        sprintf(b, \"%d\", (TICRATE * 16) / i);\n        printext256(windowx1, windowy1, 31, -21, b, 1);\n        frameval[framecnt] = t;\n    }\n    framecnt = (framecnt + 1) & 15;\n}\n","size":183,"score":100,"agent":"kuncc/3","pid":4,"session":1946,"ts":1791753760421}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1843,"symbol":"clearsectinterpolate","file":"actors.c","asm":"# clearsectinterpolate  (TU actors.c, section .text, 170 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nclearsectinterpolate:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x4,%esp\n  /* 005 */  movswl  0x10(%esp),%eax\n  /* 00a */  lea     (%eax,%eax,4),%edx\n  /* 00d */  lea     (%eax,%edx,2),%eax\n  /* 010 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 018 */  lea     (%eax,%eax,4),%eax\n  /* 01b */  shl     $0x3,%eax\n  /* 01e */  movswl  sector(%eax),%edx\n  /* 025 */  movzwl  sector+0x2(%eax),%eax\n  /* 02c */  lea     (%eax,%edx,1),%ecx\n  /* 02f */  movswl  %cx,%ecx\n  /* 032 */  cmp     %ecx,%edx\n  /* 034 */  jge     .La6\n  /* 036 */  lea     -0x1(%eax),%esi\n  /* 039 */  mov     %edx,%ebx\n  /* 03b */  shl     $0x5,%ebx\n  /* 03e */  movzwl  %si,%esi\n  /* 041 */  add     %edx,%esi\n  /* 043 */  add     $wall,%ebx\n  /* 049 */  shl     $0x5,%esi\n  /* 04c */  add     $wall+0x20,%esi\n  /* 052 */  lea     0x0(%esi),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %ebx,(%esp)\n  /* 063 */  call    stopinterpolation\n  /* 068 */  lea     0x4(%ebx),%eax\n  /* 06b */  mov     %eax,(%esp)\n  /* 06e */  call    stopinterpolation\n  /* 073 */  movswl  0xa(%ebx),%eax\n  /* 077 */  test    %eax,%eax\n  /* 079 */  js      .L9f\n  /* 07b */  shl     $0x5,%eax\n  /* 07e */  add     $wall,%eax\n  /* 083 */  mov     %eax,(%esp)\n  /* 086 */  call    stopinterpolation\n  /* 08b */  movswl  0xa(%ebx),%eax\n  /* 08f */  shl     $0x5,%eax\n  /* 092 */  add     $wall+0x4,%eax\n  /* 097 */  mov     %eax,(%esp)\n  /* 09a */  call    stopinterpolation\n.L9f:\n  /* 09f */  add     $0x20,%ebx\n  /* 0a2 */  cmp     %esi,%ebx\n  /* 0a4 */  jne     .L60\n.La6:\n  /* 0a6 */  pop     %eax\n  /* 0a7 */  pop     %ebx\n  /* 0a8 */  pop     %esi\n  /* 0a9 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid stopinterpolation(int *posptr)\n{\n    int i;\n    for (i = numinterpolations - 1; i >= startofdynamicinterpolations; i--)\n        if (curipos[i] == posptr)\n        {\n            numinterpolations--;\n            oldipos[i] = oldipos[numinterpolations];\n            bakipos[i] = bakipos[numinterpolations];\n            curipos[i] = curipos[numinterpolations];\n        }\n}\n\nvoid clearsectinterpolate(short i)\n{\n    short j, startwall, endwall;\n\n    startwall = sector[sprite[i].sectnum].wallptr;\n    endwall = startwall + sector[sprite[i].sectnum].wallnum;\n    for (j = startwall; j < endwall; j++)\n    {\n        stopinterpolation(&wall[j].x);\n        stopinterpolation(&wall[j].y);\n        if (wall[j].nextwall < 0)\n            continue;\n        stopinterpolation(&wall[wall[j].nextwall].x);\n        stopinterpolation(&wall[wall[j].nextwall].y);\n    }\n}\n","size":170,"score":100,"agent":"kuncc/4","pid":5,"session":1934,"ts":1791753762156}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1842,"symbol":"setsectinterpolate","file":"actors.c","asm":"# setsectinterpolate  (TU actors.c, section .text, 183 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsetsectinterpolate:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x8,%esp\n  /* 007 */  movswl  0x1c(%esp),%eax\n  /* 00c */  lea     (%eax,%eax,4),%edx\n  /* 00f */  lea     (%eax,%edx,2),%eax\n  /* 012 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 01a */  lea     (%eax,%eax,4),%eax\n  /* 01d */  shl     $0x3,%eax\n  /* 020 */  movswl  sector(%eax),%ebp\n  /* 027 */  movswl  sector+0x2(%eax),%edi\n  /* 02e */  mov     %ebp,%ebx\n  /* 030 */  shl     $0x5,%ebx\n  /* 033 */  add     %ebp,%edi\n  /* 035 */  add     $wall,%ebx\n  /* 03b */  cmp     %edi,%ebp\n  /* 03d */  jge     .Laf\n  /* 03f */  nop\n.L40:\n  /* 040 */  mov     %ebx,(%esp)\n  /* 043 */  call    setinterpolation\n  /* 048 */  lea     0x4(%ebx),%eax\n  /* 04b */  mov     %eax,(%esp)\n  /* 04e */  call    setinterpolation\n  /* 053 */  movswl  0xa(%ebx),%eax\n  /* 057 */  test    %eax,%eax\n  /* 059 */  js      .La7\n  /* 05b */  shl     $0x5,%eax\n  /* 05e */  lea     wall(%eax),%edx\n  /* 064 */  mov     %eax,%esi\n  /* 066 */  mov     %edx,(%esp)\n  /* 069 */  mov     %edx,0x4(%esp)\n  /* 06d */  call    setinterpolation\n  /* 072 */  lea     wall+0x4(%esi),%eax\n  /* 078 */  mov     %eax,(%esp)\n  /* 07b */  call    setinterpolation\n  /* 080 */  mov     0x4(%esp),%edx\n  /* 084 */  movswl  0x8(%edx),%esi\n  /* 088 */  shl     $0x5,%esi\n  /* 08b */  lea     wall(%esi),%eax\n  /* 091 */  add     $wall+0x4,%esi\n  /* 097 */  mov     %eax,(%esp)\n  /* 09a */  call    setinterpolation\n  /* 09f */  mov     %esi,(%esp)\n  /* 0a2 */  call    setinterpolation\n.La7:\n  /* 0a7 */  inc     %ebp\n  /* 0a8 */  add     $0x20,%ebx\n  /* 0ab */  cmp     %ebp,%edi\n  /* 0ad */  jne     .L40\n.Laf:\n  /* 0af */  add     $0x8,%esp\n  /* 0b2 */  pop     %ebx\n  /* 0b3 */  pop     %esi\n  /* 0b4 */  pop     %edi\n  /* 0b5 */  pop     %ebp\n  /* 0b6 */  ret\n","c":"#include \"duke3d.h\"\n\n__attribute__((noinline)) void setinterpolation(int *posptr)\n{\n    int i;\n    if (numinterpolations >= MAXINTERPOLATIONS) return;\n    for (i = numinterpolations - 1; i >= 0; i--)\n        if (curipos[i] == posptr) return;\n    curipos[numinterpolations] = posptr;\n    oldipos[numinterpolations] = *posptr;\n    numinterpolations++;\n}\n\nvoid setsectinterpolate(short i)\n{\n    int j, k, endwall;\n    walltype *w;\n    j = sector[sprite[i].sectnum].wallptr;\n    endwall = j + sector[sprite[i].sectnum].wallnum;\n    for (; j < endwall; j++)\n    {\n        setinterpolation(&wall[j].x);\n        setinterpolation(&wall[j].y);\n        k = wall[j].nextwall;\n        if (k >= 0)\n        {\n            w = &wall[k];\n            setinterpolation(&w->x);\n            setinterpolation(&w->y);\n            w = &wall[w->point2];\n            setinterpolation(&w->x);\n            setinterpolation(&w->y);\n        }\n    }\n}\n","size":183,"score":100,"agent":"kuncc/6","pid":7,"session":1945,"ts":1791753770079}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1957,"symbol":"moveloop","file":"game.c","asm":"# moveloop  (TU game.c, section .text, 186 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmoveloop:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  cmpl    $0x1,numplayers\n  /* 00a */  jle     .L39\n  /* 00c */  mov     myconnectindex,%eax\n  /* 011 */  mov     fakemovefifoplc,%ecx\n  /* 017 */  cmp     %ecx,movefifoend(,%eax,4)\n  /* 01e */  jle     .L39\n.L20:\n  /* 020 */  call    fakedomovethings\n  /* 025 */  mov     myconnectindex,%eax\n  /* 02a */  mov     fakemovefifoplc,%ecx\n  /* 030 */  cmp     %ecx,movefifoend(,%eax,4)\n  /* 037 */  jg      .L20\n.L39:\n  /* 039 */  call    getpackets\n  /* 03e */  cmpl    $0x1,numplayers\n  /* 045 */  jle     .Laf\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     bufferjitter,%ecx\n.L56:\n  /* 056 */  mov     myconnectindex,%eax\n  /* 05b */  mov     movefifoplc,%edx\n  /* 061 */  mov     movefifoend(,%eax,4),%eax\n  /* 068 */  sub     %edx,%eax\n  /* 06a */  cmp     %ecx,%eax\n  /* 06c */  jle     .L94\n  /* 06e */  mov     connecthead,%eax\n  /* 073 */  test    %eax,%eax\n  /* 075 */  jns     .L8b\n  /* 077 */  jmp     .La0\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     connectpoint2(,%eax,4),%eax\n  /* 087 */  test    %eax,%eax\n  /* 089 */  js      .La0\n.L8b:\n  /* 08b */  cmp     %edx,movefifoend(,%eax,4)\n  /* 092 */  jne     .L80\n.L94:\n  /* 094 */  xor     %eax,%eax\n  /* 096 */  add     $0xc,%esp\n  /* 099 */  ret\n  /* 09a */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  call    domovethings\n  /* 0a5 */  test    %al,%al\n  /* 0a7 */  je      .L50\n  /* 0a9 */  mov     $0x1,%al\n  /* 0ab */  add     $0xc,%esp\n  /* 0ae */  ret\n.Laf:\n  /* 0af */  xor     %eax,%eax\n  /* 0b1 */  xor     %ecx,%ecx\n  /* 0b3 */  mov     %eax,bufferjitter\n  /* 0b8 */  jmp     .L56\n","c":"/* candidate for moveloop (game.c, 186 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nchar moveloop(void)\n{\n    long i;\n    if (numplayers > 1)\n        while (fakemovefifoplc < movefifoend[myconnectindex]) fakedomovethings();\n    getpackets();\n    if (numplayers < 2) bufferjitter = 0;\n    while (movefifoend[myconnectindex]-movefifoplc > bufferjitter)\n    {\n        for (i = connecthead; i >= 0; i = connectpoint2[i])\n            if (movefifoplc == movefifoend[i]) break;\n        if (i >= 0) break;\n        if (domovethings()) return 1;\n    }\n    return 0;\n}\n","size":186,"score":100,"agent":"kuncc/0","pid":1,"session":1949,"ts":1791753779215}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2120,"symbol":"operaterespawns","file":"sector.c","asm":"# operaterespawns  (TU sector.c, section .text, 186 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\noperaterespawns:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  movswl  0x30(%esp),%ebp\n  /* 00c */  movswl  headspritestat+0x16,%ebx\n  /* 013 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  test    %ebx,%ebx\n  /* 022 */  js      .Lb2\n.L28:\n  /* 028 */  mov     %ebx,%esi\n  /* 02a */  movswl  nextspritestat(%ebx,%ebx,1),%ebx\n  /* 032 */  lea     0x0(,%esi,4),%edi\n  /* 039 */  lea     (%edi,%esi,1),%eax\n  /* 03c */  lea     (%esi,%eax,2),%eax\n  /* 03f */  movswl  sprite+0x26(,%eax,4),%edx\n  /* 047 */  cmp     %ebp,%edx\n  /* 049 */  jne     .L20\n  /* 04b */  cmpw    $0x9,sprite+0xe(,%eax,4)\n  /* 054 */  jne     .L20\n  /* 056 */  movswl  sprite+0x28(,%eax,4),%eax\n  /* 05e */  mov     %eax,(%esp)\n  /* 061 */  call    badguypic\n  /* 066 */  test    %ax,%ax\n  /* 069 */  je      .L75\n  /* 06b */  mov     ud+0x91c,%ecx\n  /* 071 */  test    %ecx,%ecx\n  /* 073 */  jne     .L20\n.L75:\n  /* 075 */  mov     %esi,(%esp)\n  /* 078 */  mov     $0x65e,%eax\n  /* 07d */  add     %esi,%edi\n  /* 07f */  mov     %eax,0x4(%esp)\n  /* 083 */  call    spawn\n  /* 088 */  cwtl\n  /* 089 */  lea     (%eax,%eax,4),%edx\n  /* 08c */  lea     (%eax,%edx,2),%eax\n  /* 08f */  mov     $0x36,%edx\n  /* 094 */  subl    $0x2000,sprite+0x8(,%eax,4)\n  /* 09f */  test    %ebx,%ebx\n  /* 0a1 */  lea     (%esi,%edi,2),%eax\n  /* 0a4 */  mov     %dx,sprite+0x2a(,%eax,4)\n  /* 0ac */  jns     .L28\n.Lb2:\n  /* 0b2 */  add     $0x1c,%esp\n  /* 0b5 */  pop     %ebx\n  /* 0b6 */  pop     %esi\n  /* 0b7 */  pop     %edi\n  /* 0b8 */  pop     %ebp\n  /* 0b9 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid operaterespawns(short low)\n{\n    short i, j, nexti;\n\n    i = headspritestat[11];\n    while (i >= 0)\n    {\n        nexti = nextspritestat[i];\n        if (sprite[i].lotag == low && sprite[i].picnum == RESPAWN)\n        {\n            if (badguypic(sprite[i].hitag) == 0 || ud.monsters_off == 0)\n            {\n                j = spawn(i, 0x65e);\n                sprite[j].z -= (1 << 13);\n                sprite[i].extra = 54;\n            }\n        }\n        i = nexti;\n    }\n}\n","size":186,"score":100,"agent":"kuncc/7","pid":8,"session":1950,"ts":1791753783041}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2115,"symbol":"setanimation","file":"sector.c","asm":"# setanimation  (TU sector.c, section .text, 195 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsetanimation:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     animatecnt,%edx\n  /* 00b */  mov     0x34(%esp),%ecx\n  /* 00f */  mov     0x38(%esp),%ebx\n  /* 013 */  mov     0x30(%esp),%esi\n  /* 017 */  cmp     $0x3e,%edx\n  /* 01a */  jg      .Lbc\n  /* 020 */  test    %edx,%edx\n  /* 022 */  jle     .L80\n  /* 024 */  xor     %eax,%eax\n  /* 026 */  jmp     .L35\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  inc     %eax\n  /* 031 */  cmp     %eax,%edx\n  /* 033 */  je      .L80\n.L35:\n  /* 035 */  cmp     %ecx,animateptr(,%eax,4)\n  /* 03c */  jne     .L30\n  /* 03e */  mov     %ebx,animategoal(,%eax,4)\n  /* 045 */  cmp     %ebx,(%ecx)\n  /* 047 */  mov     %si,animatesect(%eax,%eax,1)\n  /* 04f */  jle     .L55\n  /* 051 */  negl    0x3c(%esp)\n.L55:\n  /* 055 */  mov     0x3c(%esp),%esi\n  /* 059 */  cmp     %eax,%edx\n  /* 05b */  mov     %esi,animatevel(,%eax,4)\n  /* 062 */  je      .La5\n.L64:\n  /* 064 */  mov     %ecx,(%esp)\n  /* 067 */  mov     %eax,0x1c(%esp)\n  /* 06b */  call    setinterpolation\n  /* 070 */  mov     0x1c(%esp),%eax\n.L74:\n  /* 074 */  add     $0x24,%esp\n  /* 077 */  pop     %ebx\n  /* 078 */  pop     %esi\n  /* 079 */  ret\n  /* 07a */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  mov     %ebx,animategoal(,%edx,4)\n  /* 087 */  mov     0x3c(%esp),%eax\n  /* 08b */  cmp     (%ecx),%ebx\n  /* 08d */  mov     %si,animatesect(%edx,%edx,1)\n  /* 095 */  mov     %ecx,animateptr(,%edx,4)\n  /* 09c */  jl      .Lb8\n.L9e:\n  /* 09e */  mov     %eax,animatevel(,%edx,4)\n.La5:\n  /* 0a5 */  lea     0x1(%edx),%eax\n  /* 0a8 */  mov     %eax,animatecnt\n  /* 0ad */  mov     %edx,%eax\n  /* 0af */  jmp     .L64\n  /* 0b1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  neg     %eax\n  /* 0ba */  jmp     .L9e\n.Lbc:\n  /* 0bc */  mov     $0xffffffff,%eax\n  /* 0c1 */  jmp     .L74\n","c":"#include \"duke3d.h\"\n\nint setanimation(short animsect,int *animptr,int thegoal,int thevel)\n{\n    int i, j;\n\n    if (animatecnt >= MAXANIMATES-1)\n        return(-1);\n\n    j = animatecnt;\n    for(i=0;i<animatecnt;i++)\n        if (animptr == animateptr[i])\n        {\n            j = i;\n            break;\n        }\n\n    animatesect[j] = animsect;\n    animateptr[j] = animptr;\n    animategoal[j] = thegoal;\n    if (thegoal >= *animptr)\n        animatevel[j] = thevel;\n    else\n        animatevel[j] = -thevel;\n    if (j == animatecnt) animatecnt++;\n    setinterpolation(animptr);\n    return(j);\n}\n","size":195,"score":100,"agent":"kuncc/4","pid":5,"session":1954,"ts":1791753796477}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1931,"symbol":"record","file":"game.c","asm":"# record  (TU game.c, section .text, 194 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrecord:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  movswl  connecthead,%ebx\n  /* 00e */  test    %ebx,%ebx\n  /* 010 */  jns     .L30\n  /* 012 */  jmp     .Lba\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movswl  connectpoint2(,%ebx,4),%ebx\n  /* 028 */  test    %ebx,%ebx\n  /* 02a */  js      .Lba\n.L30:\n  /* 030 */  mov     ud+0x5bc,%eax\n  /* 035 */  mov     $0xc,%edx\n  /* 03a */  mov     %edx,0x8(%esp)\n  /* 03e */  lea     (%eax,%eax,2),%eax\n  /* 041 */  lea     recsync(,%eax,4),%eax\n  /* 048 */  mov     %eax,0x4(%esp)\n  /* 04c */  lea     (%ebx,%ebx,2),%eax\n  /* 04f */  lea     dsync(,%eax,4),%eax\n  /* 056 */  mov     %eax,(%esp)\n  /* 059 */  call    copybufbyte\n  /* 05e */  mov     ud+0x5bc,%eax\n  /* 063 */  incl    totalreccnt\n  /* 069 */  inc     %eax\n  /* 06a */  mov     %eax,ud+0x5bc\n  /* 06f */  cmp     $0x9d7,%eax\n  /* 074 */  jle     .L20\n  /* 076 */  movl    $recsync,(%esp)\n  /* 07d */  mov     frecfilep,%edx\n  /* 083 */  mov     ud+0x950,%ecx\n  /* 089 */  mov     %edx,0xc(%esp)\n  /* 08d */  cltd\n  /* 08e */  idiv    %ecx\n  /* 090 */  mov     %eax,0x8(%esp)\n  /* 094 */  lea     (%ecx,%ecx,2),%eax\n  /* 097 */  shl     $0x2,%eax\n  /* 09a */  mov     %eax,0x4(%esp)\n  /* 09e */  call    dfwrite\n  /* 0a3 */  movswl  connectpoint2(,%ebx,4),%ebx\n  /* 0ab */  xor     %eax,%eax\n  /* 0ad */  mov     %eax,ud+0x5bc\n  /* 0b2 */  test    %ebx,%ebx\n  /* 0b4 */  jns     .L30\n.Lba:\n  /* 0ba */  mov     0x18(%esp),%ebx\n  /* 0be */  add     $0x1c,%esp\n  /* 0c1 */  ret\n","c":"/* candidate for record (game.c, 194 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid record(void )\n{\n    short i;\n    extern FILE *frecfilep;\n    extern int totalreccnt;\n\n    for (i = connecthead; i >= 0; i = connectpoint2[i])\n    {\n        copybufbyte(&sync[i], &recsync[ud.reccnt], sizeof(input));\n        ud.reccnt++;\n        totalreccnt++;\n        if (ud.reccnt >= RECSYNCBUFSIZ)\n        {\n            dfwrite(recsync, sizeof(input)*ud.multimode, ud.reccnt/ud.multimode, frecfilep);\n            ud.reccnt = 0;\n        }\n    }\n}\n","size":194,"score":100,"agent":"kuncc/3","pid":4,"session":1953,"ts":1791753797928}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2081,"symbol":"resetweapons","file":"premap.c","asm":"# resetweapons  (TU premap.c, section .text, 185 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nresetweapons:\n  /* 000 */  movswl  0x4(%esp),%eax\n  /* 005 */  xor     %edx,%edx\n  /* 007 */  imul    $0x3ac,%eax,%ecx\n  /* 00d */  mov     %edx,ps+0x37e(%ecx)\n  /* 013 */  xor     %edx,%edx\n  /* 015 */  mov     %edx,ps+0x382(%ecx)\n  /* 01b */  xor     %edx,%edx\n  /* 01d */  mov     %edx,ps+0x385(%ecx)\n  /* 023 */  xor     %edx,%edx\n.L25:\n  /* 025 */  movl    $0x0,ps+0x29c(%ecx,%edx,1)\n  /* 030 */  movl    $0x0,ps+0x2a0(%ecx,%edx,1)\n  /* 03b */  add     $0x8,%edx\n  /* 03e */  cmp     $0x10,%edx\n  /* 041 */  jb      .L25\n  /* 043 */  movl    $0x0,ps+0x29c(%edx,%ecx,1)\n  /* 04e */  imul    $0x3ac,%eax,%eax\n  /* 054 */  movw    $0x0,ps+0x2a0(%edx,%ecx,1)\n  /* 05e */  mov     $0x6,%edx\n  /* 063 */  mov     $0x5,%ecx\n  /* 068 */  mov     %dx,ps+0x33c(%eax)\n  /* 06f */  mov     $0x101,%edx\n  /* 074 */  mov     %cx,ps+0x2da(%eax)\n  /* 07b */  mov     $0x30,%ecx\n  /* 080 */  mov     %dx,ps+0x37d(%eax)\n  /* 087 */  mov     $0xffff0001,%edx\n  /* 08c */  mov     %cx,ps+0x29c(%eax)\n  /* 093 */  xor     %ecx,%ecx\n  /* 095 */  mov     %edx,ps+0x2b8(%eax)\n  /* 09b */  xor     %edx,%edx\n  /* 09d */  movb    $0x1,ps+0x387(%eax)\n  /* 0a4 */  mov     %cx,ps+0x32e(%eax)\n  /* 0ab */  mov     %edx,ps+0x258(%eax)\n  /* 0b1 */  movb    $0x0,ps+0x37b(%eax)\n  /* 0b8 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid resetweapons(short snum)\n{\n    short weapon;\n    struct player_struct *p = &ps[snum];\n\n    for (weapon = 1; weapon < MAX_WEAPONS; weapon++)\n        p->gotweapon[weapon] = 0;\n    for (weapon = 1; weapon < MAX_WEAPONS; weapon++)\n        p->ammo_amount[weapon] = 0;\n    p->weapon_pos = 6;\n    p->kickback_pic = 5;\n    p->curr_weapon = PISTOL_WEAPON;\n    p->gotweapon[PISTOL_WEAPON] = 1;\n    p->gotweapon[KNEE_WEAPON] = 1;\n    p->ammo_amount[PISTOL_WEAPON] = 48;\n    p->last_weapon = -1;\n    p->gotweapon[10] = 1;\n    p->show_empty_weapon = 0;\n    p->last_pissed_time = 0;\n    p->holster_weapon = 0;\n}\n","size":185,"score":100,"agent":"kuncc/5","pid":6,"session":1948,"ts":1791753802419}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1915,"symbol":"LocateTheLocator","file":"game.c","asm":"# LocateTheLocator  (TU game.c, section .text, 187 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLocateTheLocator:\n  /* 000 */  push    %esi\n  /* 001 */  movswl  headspritestat+0xe,%eax\n  /* 008 */  push    %ebx\n  /* 009 */  movswl  0xc(%esp),%esi\n  /* 00e */  movswl  0x10(%esp),%ebx\n  /* 013 */  test    %eax,%eax\n  /* 015 */  js      .L62\n  /* 017 */  cmp     $0xffffffff,%ebx\n  /* 01a */  je      .L70\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  lea     (%eax,%eax,4),%edx\n  /* 023 */  lea     (%eax,%edx,2),%edx\n  /* 026 */  lea     sprite(,%edx,4),%edx\n  /* 02d */  movswl  0x18(%edx),%ecx\n  /* 031 */  cmp     %ebx,%ecx\n  /* 033 */  je      .Lb0\n  /* 035 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 03d */  test    %eax,%eax\n  /* 03f */  js      .L62\n  /* 041 */  lea     (%eax,%eax,4),%edx\n  /* 044 */  lea     (%eax,%edx,2),%edx\n  /* 047 */  lea     sprite(,%edx,4),%edx\n  /* 04e */  movswl  0x18(%edx),%ecx\n  /* 052 */  cmp     %ebx,%ecx\n  /* 054 */  je      .Lb0\n.L56:\n  /* 056 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 05e */  test    %eax,%eax\n  /* 060 */  jns     .L20\n.L62:\n  /* 062 */  mov     $0xffffffff,%eax\n.L67:\n  /* 067 */  pop     %ebx\n  /* 068 */  pop     %esi\n  /* 069 */  ret\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  lea     (%eax,%eax,4),%edx\n  /* 073 */  lea     (%eax,%edx,2),%edx\n  /* 076 */  movswl  sprite+0x26(,%edx,4),%edx\n  /* 07e */  cmp     %esi,%edx\n  /* 080 */  je      .L67\n  /* 082 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 08a */  test    %eax,%eax\n  /* 08c */  js      .L62\n  /* 08e */  lea     (%eax,%eax,4),%edx\n  /* 091 */  lea     (%eax,%edx,2),%edx\n  /* 094 */  movswl  sprite+0x26(,%edx,4),%edx\n  /* 09c */  cmp     %esi,%edx\n  /* 09e */  je      .L67\n  /* 0a0 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 0a8 */  test    %eax,%eax\n  /* 0aa */  jns     .L70\n  /* 0ac */  jmp     .L62\n  /* 0ae */  xchg    %ax,%ax\n.Lb0:\n  /* 0b0 */  movswl  0x26(%edx),%edx\n  /* 0b4 */  cmp     %esi,%edx\n  /* 0b6 */  jne     .L56\n  /* 0b8 */  pop     %ebx\n  /* 0b9 */  pop     %esi\n  /* 0ba */  ret\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nshort LocateTheLocator(short n,short sn)\n{\n    short i;\n    i = headspritestat[7];\n    while (i >= 0)\n    {\n        spritetype *s = &sprite[i];\n        if (sn == -1 || s->sectnum == sn)\n            if (s->lotag == n) return i;\n        i = nextspritestat[i];\n    }\n    return -1;\n}\n","size":187,"score":100,"agent":"kuncc/2","pid":3,"session":1951,"ts":1791753806068}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2123,"symbol":"operateforcefields","file":"sector.c","asm":"# operateforcefields  (TU sector.c, section .text, 212 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\noperateforcefields:\n  /* 000 */  push    %edi\n  /* 001 */  movswl  numanimwalls,%eax\n  /* 008 */  push    %esi\n  /* 009 */  push    %ebx\n  /* 00a */  movswl  0x10(%esp),%edi\n  /* 00f */  test    %eax,%eax\n  /* 011 */  movswl  0x14(%esp),%esi\n  /* 016 */  js      .Ld0\n  /* 01c */  cmp     $0xffffffff,%esi\n  /* 01f */  sete    %cl\n  /* 022 */  jmp     .L36\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  test    %cl,%cl\n  /* 02a */  jne     .L4e\n.L2c:\n  /* 02c */  dec     %eax\n  /* 02d */  test    $0x80,%ah\n  /* 030 */  jne     .Ld0\n.L36:\n  /* 036 */  movswl  animwall(,%eax,8),%edx\n  /* 03e */  mov     %edx,%ebx\n  /* 040 */  shl     $0x5,%ebx\n  /* 043 */  movswl  wall+0x1a(%ebx),%ebx\n  /* 04a */  cmp     %esi,%ebx\n  /* 04c */  jne     .L28\n.L4e:\n  /* 04e */  mov     %edx,%ebx\n  /* 050 */  shl     $0x5,%ebx\n  /* 053 */  movswl  wall+0x12(%ebx),%ebx\n  /* 05a */  cmp     $0xe6,%ebx\n  /* 060 */  je      .L6e\n  /* 062 */  sub     $0x297,%ebx\n  /* 068 */  cmp     $0x2,%bx\n  /* 06c */  ja      .L2c\n.L6e:\n  /* 06e */  shl     $0x5,%edx\n  /* 071 */  xor     %ebx,%ebx\n  /* 073 */  cmpw    $0x0,wall+0xe(%edx)\n  /* 07b */  mov     %ebx,animwall+0x4(,%eax,8)\n  /* 082 */  lea     wall(%edx),%ebx\n  /* 088 */  je      .Lc0\n  /* 08a */  movw    $0x0,0xe(%ebx)\n  /* 090 */  test    %edi,%edi\n  /* 092 */  js      .L2c\n  /* 094 */  lea     (%edi,%edi,4),%edx\n  /* 097 */  lea     (%edi,%edx,2),%edx\n  /* 09a */  cmpw    $0x1,sprite+0xe(,%edx,4)\n  /* 0a3 */  jne     .L2c\n  /* 0a5 */  cmpw    $0x1e,sprite+0x26(,%edx,4)\n  /* 0ae */  jne     .L2c\n  /* 0b4 */  movw    $0x0,0x1a(%ebx)\n  /* 0ba */  jmp     .L2c\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  movw    $0x55,0xe(%ebx)\n  /* 0c6 */  dec     %eax\n  /* 0c7 */  test    $0x80,%ah\n  /* 0ca */  je      .L36\n.Ld0:\n  /* 0d0 */  pop     %ebx\n  /* 0d1 */  pop     %esi\n  /* 0d2 */  pop     %edi\n  /* 0d3 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid operateforcefields(short s,short low)\n{\n    short i;\n\n    for(i=numanimwalls;i>=0;i--)\n    {\n        if( low == wall[animwall[i].wallnum].lotag || low == -1)\n            switch(wall[animwall[i].wallnum].overpicnum)\n            {\n                case 230:\n                case 663:\n                case 664:\n                case 665:\n                    animwall[i].tag = 0;\n\n                    if(wall[animwall[i].wallnum].cstat)\n                    {\n                        wall[animwall[i].wallnum].cstat = 0;\n\n                        if( s >= 0 && sprite[s].picnum == 1 && sprite[s].lotag == 30)\n                            wall[animwall[i].wallnum].lotag = 0;\n                    }\n                    else\n                        wall[animwall[i].wallnum].cstat = 85;\n                    break;\n            }\n    }\n}\n","size":212,"score":100,"agent":"kuncc/7","pid":8,"session":1957,"ts":1791753815098}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1990,"symbol":"ChecksumFile","file":"grpscan.c","asm":"# ChecksumFile  (TU grpscan.c, section .text, 189 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nChecksumFile:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  lea     -0x4000(%esp),%ebx\n.Lb:\n  /* 00b */  sub     $0x1000,%esp\n  /* 011 */  orl     $0x0,(%esp)\n  /* 015 */  cmp     %ebx,%esp\n  /* 017 */  jne     .Lb\n  /* 019 */  sub     $0x3c,%esp\n  /* 01c */  lea     0x2c(%esp),%edi\n  /* 020 */  mov     %eax,%ebp\n  /* 022 */  mov     %edi,(%esp)\n  /* 025 */  lea     0x30(%esp),%esi\n  /* 029 */  mov     %edx,%ebx\n  /* 02b */  call    crc32init\n  /* 030 */  xor     %edx,%edx\n  /* 032 */  xor     %ecx,%ecx\n  /* 034 */  mov     %edx,0x8(%esp)\n  /* 038 */  mov     %ecx,0x4(%esp)\n  /* 03c */  mov     %ebp,(%esp)\n  /* 03f */  call    lseek\n.L44:\n  /* 044 */  test    %ebx,%ebx\n  /* 046 */  je      .L54\n  /* 048 */  mov     (%ebx),%eax\n  /* 04a */  mov     %eax,(%esp)\n  /* 04d */  call    *0x8(%ebx)\n  /* 050 */  test    %eax,%eax\n  /* 052 */  jne     .Lb0\n.L54:\n  /* 054 */  mov     %esi,0x4(%esp)\n  /* 058 */  mov     $0x4000,%eax\n  /* 05d */  mov     %eax,0x8(%esp)\n  /* 061 */  mov     %ebp,(%esp)\n  /* 064 */  call    read\n  /* 069 */  test    %eax,%eax\n  /* 06b */  jg      .L88\n.L6d:\n  /* 06d */  mov     %edi,(%esp)\n  /* 070 */  call    crc32finish\n  /* 075 */  mov     0x2c(%esp),%eax\n  /* 079 */  add     $0x403c,%esp\n  /* 07f */  pop     %ebx\n  /* 080 */  pop     %esi\n  /* 081 */  pop     %edi\n  /* 082 */  pop     %ebp\n  /* 083 */  ret\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  mov     %eax,0x8(%esp)\n  /* 08c */  mov     %esi,0x4(%esp)\n  /* 090 */  mov     %edi,(%esp)\n  /* 093 */  mov     %eax,0x1c(%esp)\n  /* 097 */  call    crc32block\n  /* 09c */  cmpl    $0x4000,0x1c(%esp)\n  /* 0a4 */  je      .L44\n  /* 0a6 */  jmp     .L6d\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  add     $0x403c,%esp\n  /* 0b6 */  xor     %eax,%eax\n  /* 0b8 */  pop     %ebx\n  /* 0b9 */  pop     %esi\n  /* 0ba */  pop     %edi\n  /* 0bb */  pop     %ebp\n  /* 0bc */  ret\n","c":"/* candidate for ChecksumFile (grpscan.c, 189 bytes) */\n#include \"compat.h\"\n#include \"baselayer.h\"\n#include \"scriptfile.h\"\n#include \"cache1d.h\"\n#include \"crc32.h\"\n#include \"build.h\"\n#include \"grpscan.h\"\n\nstatic unsigned int ChecksumFile(int fh, struct importgroupsmeta *cbs)\n{\n    unsigned int crcval;\n    unsigned char buf[16384];\n    int len;\n\n    crc32init(&crcval);\n    lseek(fh, 0, SEEK_SET);\n    for (;;) {\n        if (cbs && cbs->cancelled(cbs->data)) return 0;\n        len = read(fh, buf, sizeof(buf));\n        if (len > 0)\n            crc32block(&crcval, buf, len);\n        if (len != sizeof(buf)) break;\n    }\n    crc32finish(&crcval);\n    return crcval;\n}\n\nunsigned int ChecksumFileX(int fh, struct importgroupsmeta *cbs)\n{\n    return ChecksumFile(fh, cbs);\n}\n","size":189,"score":100,"agent":"kuncc/1","pid":2,"session":1952,"ts":1791753816481}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2054,"symbol":"hitawall","file":"player.c","asm":"# hitawall  (TU player.c, section .text, 212 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhitawall:\n  /* 000 */  sub     $0x5c,%esp\n  /* 003 */  mov     $0x10001,%edx\n  /* 008 */  mov     %ebx,0x58(%esp)\n  /* 00c */  mov     0x60(%esp),%ebx\n  /* 010 */  xor     %ecx,%ecx\n  /* 012 */  movswl  0x28c(%ebx),%eax\n  /* 019 */  mov     %edx,0x34(%esp)\n  /* 01d */  lea     0x4c(%esp),%edx\n  /* 021 */  mov     %edx,0x30(%esp)\n  /* 025 */  lea     0x48(%esp),%edx\n  /* 029 */  mov     %edx,0x2c(%esp)\n  /* 02d */  lea     0x44(%esp),%edx\n  /* 031 */  mov     %edx,0x28(%esp)\n  /* 035 */  lea     0x42(%esp),%edx\n  /* 039 */  mov     %edx,0x24(%esp)\n  /* 03d */  mov     0x64(%esp),%edx\n  /* 041 */  mov     %ecx,0x18(%esp)\n  /* 045 */  mov     %edx,0x20(%esp)\n  /* 049 */  lea     0x40(%esp),%edx\n  /* 04d */  mov     %edx,0x1c(%esp)\n  /* 051 */  mov     %eax,%edx\n  /* 053 */  add     $0x200,%eax\n  /* 058 */  and     $0x7ff,%edx\n  /* 05e */  and     $0x7ff,%eax\n  /* 063 */  movswl  sintable(%edx,%edx,1),%edx\n  /* 06b */  mov     %edx,0x14(%esp)\n  /* 06f */  movswl  sintable(%eax,%eax,1),%eax\n  /* 077 */  mov     %eax,0x10(%esp)\n  /* 07b */  movswl  0x292(%ebx),%eax\n  /* 082 */  mov     %eax,0xc(%esp)\n  /* 086 */  mov     0x21c(%ebx),%eax\n  /* 08c */  mov     %eax,0x8(%esp)\n  /* 090 */  mov     0x218(%ebx),%eax\n  /* 096 */  mov     %eax,0x4(%esp)\n  /* 09a */  mov     0x214(%ebx),%eax\n  /* 0a0 */  mov     %eax,(%esp)\n  /* 0a3 */  call    hitscan\n  /* 0a8 */  mov     0x218(%ebx),%edx\n  /* 0ae */  mov     0x48(%esp),%eax\n  /* 0b2 */  sub     %edx,%eax\n  /* 0b4 */  mov     %eax,0x4(%esp)\n  /* 0b8 */  mov     0x44(%esp),%eax\n  /* 0bc */  mov     0x214(%ebx),%ecx\n  /* 0c2 */  sub     %ecx,%eax\n  /* 0c4 */  mov     %eax,(%esp)\n  /* 0c7 */  call    FindDistance2D\n  /* 0cc */  mov     0x58(%esp),%ebx\n  /* 0d0 */  add     $0x5c,%esp\n  /* 0d3 */  ret\n","c":"#include \"duke3d.h\"\n\nint hitawall(struct player_struct *p,short *hitw)\n{\n    short hitsect, hitspr;\n    int hitx, hity, hitz;\n\n    hitscan(p->posx, p->posy, p->posz, p->cursectnum,\n            sintable[(p->ang+512)&2047], sintable[p->ang&2047], 0,\n            &hitsect, hitw, &hitspr, &hitx, &hity, &hitz, CLIPMASK0);\n\n    return FindDistance2D(hitx-p->posx, hity-p->posy);\n}\n","size":212,"score":100,"agent":"kuncc/0","pid":1,"session":1956,"ts":1791753818375}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1912,"symbol":"moveclouds","file":"game.c","asm":"# moveclouds  (TU game.c, section .text, 217 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmoveclouds:\n  /* 000 */  mov     totalclock,%eax\n  /* 005 */  mov     cloudtotalclock,%edx\n  /* 00b */  cmp     %edx,%eax\n  /* 00d */  jg      .L1a\n  /* 00f */  sub     $0x7,%edx\n  /* 012 */  cmp     %edx,%eax\n  /* 014 */  jge     .Ld8\n.L1a:\n  /* 01a */  push    %ebp\n  /* 01b */  add     $0x6,%eax\n  /* 01e */  push    %edi\n  /* 01f */  push    %esi\n  /* 020 */  movswl  numclouds,%esi\n  /* 027 */  push    %ebx\n  /* 028 */  mov     %eax,cloudtotalclock\n  /* 02d */  test    %esi,%esi\n  /* 02f */  jle     .Lcd\n  /* 035 */  movswl  screenpeek,%eax\n  /* 03c */  add     %esi,%esi\n  /* 03e */  imul    $0x3ac,%eax,%eax\n  /* 044 */  movswl  ps+0x28c(%eax),%eax\n  /* 04b */  lea     0x200(%eax),%edx\n  /* 051 */  and     $0x7ff,%eax\n  /* 056 */  and     $0x7ff,%edx\n  /* 05c */  movswl  sintable(%eax,%eax,1),%edi\n  /* 064 */  xor     %eax,%eax\n  /* 066 */  movswl  sintable(%edx,%edx,1),%ebp\n  /* 06e */  sar     $0x9,%edi\n  /* 071 */  sar     $0x9,%ebp\n  /* 074 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movzwl  cloudx(%eax),%ecx\n  /* 087 */  add     $0x2,%eax\n  /* 08a */  movzwl  cloudy-0x2(%eax),%edx\n  /* 091 */  movswl  clouds-0x2(%eax),%ebx\n  /* 098 */  add     %bp,%cx\n  /* 09b */  add     %di,%dx\n  /* 09e */  movswl  %cx,%ecx\n  /* 0a1 */  mov     %cx,cloudx-0x2(%eax)\n  /* 0a8 */  lea     (%ebx,%ebx,4),%ebx\n  /* 0ab */  movswl  %dx,%edx\n  /* 0ae */  mov     %dx,cloudy-0x2(%eax)\n  /* 0b5 */  sar     $0x6,%ecx\n  /* 0b8 */  mov     %cl,sector+0x16(,%ebx,8)\n  /* 0bf */  sar     $0x6,%edx\n  /* 0c2 */  cmp     %eax,%esi\n  /* 0c4 */  mov     %dl,sector+0x17(,%ebx,8)\n  /* 0cb */  jne     .L80\n.Lcd:\n  /* 0cd */  pop     %ebx\n  /* 0ce */  pop     %esi\n  /* 0cf */  pop     %edi\n  /* 0d0 */  pop     %ebp\n  /* 0d1 */  ret\n  /* 0d2 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  ret\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid moveclouds(void)\n{\n    short i;\n    if (totalclock > cloudtotalclock || totalclock < (cloudtotalclock-7))\n    {\n        cloudtotalclock = totalclock+6;\n\n        for (i=0;i<numclouds;i++)\n        {\n            cloudx[i] += sintable[(ps[screenpeek].ang+512)&2047]>>9;\n            cloudy[i] += sintable[ps[screenpeek].ang&2047]>>9;\n\n            sector[clouds[i]].ceilingxpanning = cloudx[i]>>6;\n            sector[clouds[i]].ceilingypanning = cloudy[i]>>6;\n        }\n    }\n}\n","size":217,"score":100,"agent":"kuncc/3","pid":4,"session":1959,"ts":1791753830388}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2112,"symbol":"findotherplayer","file":"sector.c","asm":"# findotherplayer  (TU sector.c, section .text, 217 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfindotherplayer:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     $0x7fffffff,%edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x8,%esp\n  /* 00c */  movswl  connecthead,%eax\n  /* 013 */  movswl  0x1c(%esp),%esi\n  /* 018 */  test    %eax,%eax\n  /* 01a */  mov     %esi,(%esp)\n  /* 01d */  js      .Lc8\n  /* 023 */  imul    $0x3ac,%esi,%ebp\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  cmp     %eax,%esi\n  /* 032 */  je      .Lb8\n  /* 038 */  imul    $0x3ac,%eax,%edx\n  /* 03e */  lea     ps(%edx),%ebx\n  /* 044 */  movswl  ps+0x2e6(%edx),%edx\n  /* 04b */  lea     (%edx,%edx,4),%ecx\n  /* 04e */  lea     (%edx,%ecx,2),%edx\n  /* 051 */  cmpw    $0x0,sprite+0x2a(,%edx,4)\n  /* 05a */  jle     .Lb8\n  /* 05c */  mov     0x23c(%ebx),%edx\n  /* 062 */  mov     ps+0x218(%ebp),%ecx\n  /* 068 */  sub     %ecx,%edx\n  /* 06a */  mov     %edx,%ecx\n  /* 06c */  neg     %ecx\n  /* 06e */  cmovns  %ecx,%edx\n  /* 071 */  mov     0x238(%ebx),%ecx\n  /* 077 */  mov     %edx,0x4(%esp)\n  /* 07b */  mov     ps+0x214(%ebp),%edx\n  /* 081 */  mov     0x240(%ebx),%ebx\n  /* 087 */  sub     %edx,%ecx\n  /* 089 */  mov     %ecx,%edx\n  /* 08b */  neg     %edx\n  /* 08d */  cmovs   %ecx,%edx\n  /* 090 */  mov     0x4(%esp),%ecx\n  /* 094 */  add     %ecx,%edx\n  /* 096 */  mov     ps+0x21c(%ebp),%ecx\n  /* 09c */  sub     %ecx,%ebx\n  /* 09e */  mov     %ebx,%ecx\n  /* 0a0 */  neg     %ecx\n  /* 0a2 */  cmovs   %ebx,%ecx\n  /* 0a5 */  mov     (%esp),%ebx\n  /* 0a8 */  sar     $0x4,%ecx\n  /* 0ab */  add     %ecx,%edx\n  /* 0ad */  cmp     %edi,%edx\n  /* 0af */  cmovl   %eax,%ebx\n  /* 0b2 */  cmovl   %edx,%edi\n  /* 0b5 */  mov     %ebx,(%esp)\n.Lb8:\n  /* 0b8 */  movswl  connectpoint2(,%eax,4),%eax\n  /* 0c0 */  test    %eax,%eax\n  /* 0c2 */  jns     .L30\n.Lc8:\n  /* 0c8 */  mov     0x20(%esp),%eax\n  /* 0cc */  mov     %edi,(%eax)\n  /* 0ce */  mov     (%esp),%eax\n  /* 0d1 */  add     $0x8,%esp\n  /* 0d4 */  pop     %ebx\n  /* 0d5 */  pop     %esi\n  /* 0d6 */  pop     %edi\n  /* 0d7 */  pop     %ebp\n  /* 0d8 */  ret\n","c":"#include \"duke3d.h\"\n\nshort findotherplayer(short p,int *d)\n{\n    short j, closest_player;\n    int x, closest;\n\n    closest_player = p;\n    closest = 0x7fffffff;\n    for(j=connecthead;j>=0;j=connectpoint2[j])\n        if(p != j && sprite[ps[j].i].extra > 0)\n        {\n            x = klabs(ps[j].oposx-ps[p].posx) + klabs(ps[j].oposy-ps[p].posy) + (klabs(ps[j].oposz-ps[p].posz)>>4);\n            if(x < closest)\n            {\n                closest_player = j;\n                closest = x;\n            }\n        }\n    *d = closest;\n    return closest_player;\n}\n","size":217,"score":100,"agent":"kuncc/5","pid":6,"session":1960,"ts":1791753838587}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2131,"symbol":"allignwarpelevators","file":"sector.c","asm":"# allignwarpelevators  (TU sector.c, section .text, 213 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nallignwarpelevators:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  movswl  headspritestat+0x6,%esi\n  /* 00a */  push    %ebx\n  /* 00b */  test    %esi,%esi\n  /* 00d */  js      .Ld0\n  /* 013 */  mov     %esi,%eax\n  /* 015 */  jmp     .L40\n  /* 017 */  jmp     .L30\n  /* 019 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 020 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 038 */  test    %eax,%eax\n  /* 03a */  js      .Ld0\n.L40:\n  /* 040 */  lea     (%eax,%eax,4),%edx\n  /* 043 */  lea     (%eax,%edx,2),%edx\n  /* 046 */  lea     sprite(,%edx,4),%ecx\n  /* 04d */  cmpw    $0x11,0x26(%ecx)\n  /* 052 */  jne     .L30\n  /* 054 */  cmpb    $0x10,0x10(%ecx)\n  /* 058 */  jle     .L30\n  /* 05a */  mov     %esi,%edx\n  /* 05c */  jmp     .L7c\n  /* 05e */  xchg    %ax,%ax\n  /* 060 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  movswl  nextspritestat(%edx,%edx,1),%edx\n  /* 078 */  test    %edx,%edx\n  /* 07a */  js      .L30\n.L7c:\n  /* 07c */  lea     (%edx,%edx,4),%ebx\n  /* 07f */  lea     (%edx,%ebx,2),%ebx\n  /* 082 */  cmpw    $0x11,sprite+0x26(,%ebx,4)\n  /* 08b */  jne     .L70\n  /* 08d */  cmp     %edx,%eax\n  /* 08f */  je      .L70\n  /* 091 */  mov     0x28(%ecx),%edi\n  /* 094 */  cmp     %di,sprite+0x28(,%ebx,4)\n  /* 09c */  jne     .L70\n  /* 09e */  movswl  0x18(%ecx),%edi\n  /* 0a2 */  movswl  sprite+0x18(,%ebx,4),%ebx\n  /* 0aa */  lea     (%edi,%edi,4),%edi\n  /* 0ad */  mov     sector+0x8(,%edi,8),%ebp\n  /* 0b4 */  lea     (%ebx,%ebx,4),%ebx\n  /* 0b7 */  mov     sector+0x4(,%edi,8),%edi\n  /* 0be */  mov     %ebp,sector+0x8(,%ebx,8)\n  /* 0c5 */  mov     %edi,sector+0x4(,%ebx,8)\n  /* 0cc */  jmp     .L70\n  /* 0ce */  xchg    %ax,%ax\n.Ld0:\n  /* 0d0 */  pop     %ebx\n  /* 0d1 */  pop     %esi\n  /* 0d2 */  pop     %edi\n  /* 0d3 */  pop     %ebp\n  /* 0d4 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid allignwarpelevators(void )\n{\n    short i, j;\n\n    i = headspritestat[3];\n    while(i >= 0)\n    {\n        if( sprite[i].lotag == 17 && sprite[i].shade > 16)\n        {\n            j = headspritestat[3];\n            while(j >= 0)\n            {\n                if( sprite[j].lotag == 17 && i != j && sprite[i].hitag == sprite[j].hitag)\n                {\n                    sector[sprite[j].sectnum].floorz = sector[sprite[i].sectnum].floorz;\n                    sector[sprite[j].sectnum].ceilingz = sector[sprite[i].sectnum].ceilingz;\n                }\n                j = nextspritestat[j];\n            }\n        }\n        i = nextspritestat[i];\n    }\n}\n","size":213,"score":100,"agent":"kuncc/4","pid":5,"session":1958,"ts":1791753840042}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2135,"symbol":"SoundStartup","file":"sounds.c","asm":"# SoundStartup  (TU sounds.c, section .text, 217 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSoundStartup:\n  /* 000 */  mov     FXDevice,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  js      .Ld8\n  /* 00d */  sub     $0x2c,%esp\n  /* 010 */  mov     $0xfffffffe,%edx\n  /* 015 */  sub     $0x1,%eax\n  /* 018 */  mov     $MixRate,%ecx\n  /* 01d */  mov     %ecx,0x10(%esp)\n  /* 021 */  cmovb   %edx,%eax\n  /* 024 */  xor     %edx,%edx\n  /* 026 */  mov     %edx,0x14(%esp)\n  /* 02a */  mov     $NumBits,%edx\n  /* 02f */  mov     $NumChannels,%ecx\n  /* 034 */  mov     %edx,0xc(%esp)\n  /* 038 */  mov     NumVoices,%edx\n  /* 03e */  mov     %ecx,0x8(%esp)\n  /* 042 */  mov     %eax,(%esp)\n  /* 045 */  mov     %edx,0x4(%esp)\n  /* 049 */  call    FX_Init\n  /* 04e */  test    %eax,%eax\n  /* 050 */  je      .La0\n.L52:\n  /* 052 */  movl    $0xffffffff,(%esp)\n  /* 059 */  call    FX_ErrorString\n  /* 05e */  mov     $\"Sound startup error: %s\",%edx\n  /* 063 */  mov     $0x400,%ecx\n  /* 068 */  mov     %edx,0xc(%esp)\n  /* 06c */  mov     %ecx,0x8(%esp)\n  /* 070 */  movl    $buf,(%esp)\n  /* 077 */  mov     %eax,0x10(%esp)\n  /* 07b */  mov     $0x2,%eax\n  /* 080 */  mov     %eax,0x4(%esp)\n  /* 084 */  call    __sprintf_chk\n  /* 089 */  movl    $buf,(%esp)\n  /* 090 */  call    gameexit\n  /* 095 */  xor     %eax,%eax\n  /* 097 */  mov     %eax,FXDevice\n  /* 09c */  add     $0x2c,%esp\n  /* 09f */  ret\n.La0:\n  /* 0a0 */  mov     FXVolume,%eax\n  /* 0a5 */  mov     %eax,(%esp)\n  /* 0a8 */  call    FX_SetVolume\n  /* 0ad */  mov     ReverseStereo,%eax\n  /* 0b2 */  mov     %eax,(%esp)\n  /* 0b5 */  call    FX_SetReverseStereo\n  /* 0ba */  movl    $testcallback,(%esp)\n  /* 0c1 */  call    FX_SetCallBack\n  /* 0c6 */  test    %eax,%eax\n  /* 0c8 */  jne     .L52\n  /* 0ca */  xor     %eax,%eax\n  /* 0cc */  mov     %eax,FXDevice\n  /* 0d1 */  add     $0x2c,%esp\n  /* 0d4 */  ret\n  /* 0d5 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  ret\n","c":"/* candidate for SoundStartup (sounds.c, 217 bytes) */\n#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nvoid SoundStartup(void )\n{\n    int status;\n    if (FXDevice < 0) return;\n    status = FX_Init(FXDevice == 0 ? -2 : FXDevice - 1, NumVoices, &NumChannels, &NumBits, &MixRate, 0);\n    if (status == 0) {\n        FX_SetVolume(FXVolume);\n        FX_SetReverseStereo(ReverseStereo);\n        status = FX_SetCallBack(testcallback);\n    }\n    if (status != 0) {\n        sprintf(buf, \"Sound startup error: %s\", FX_ErrorString(-1));\n        gameexit(buf);\n    }\n    FXDevice = 0;\n}\n","size":217,"score":100,"agent":"kuncc/2","pid":3,"session":1961,"ts":1791753842718}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1926,"symbol":"compilecons","file":"game.c","asm":"# compilecons  (TU game.c, section .text, 219 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncompilecons:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x40,%edx\n  /* 008 */  mov     %edx,0x4(%esp)\n  /* 00c */  movl    $0x1000,(%esp)\n  /* 013 */  call    calloc\n  /* 018 */  mov     $0x4,%ecx\n  /* 01d */  mov     %ecx,0x4(%esp)\n  /* 021 */  movl    $0x1000,(%esp)\n  /* 028 */  mov     %eax,label\n  /* 02d */  call    calloc\n  /* 032 */  movl    $0x1000,(%esp)\n  /* 039 */  mov     %eax,labelcode\n  /* 03e */  mov     $0x1,%eax\n  /* 043 */  mov     %eax,0x4(%esp)\n  /* 047 */  call    calloc\n  /* 04c */  mov     %eax,labeltype\n  /* 051 */  mov     confilename,%eax\n  /* 056 */  mov     %eax,(%esp)\n  /* 059 */  call    loadefs\n  /* 05e */  cmpb    $loadfromgrouponly,0x0\n  /* 065 */  jne     .Lc0\n.L67:\n  /* 067 */  mov     labelcnt,%eax\n  /* 06c */  shl     $0x6,%eax\n  /* 06f */  mov     %eax,0x4(%esp)\n  /* 073 */  mov     label,%eax\n  /* 078 */  mov     %eax,(%esp)\n  /* 07b */  call    realloc\n  /* 080 */  mov     %eax,label\n  /* 085 */  mov     labelcnt,%eax\n  /* 08a */  shl     $0x2,%eax\n  /* 08d */  mov     %eax,0x4(%esp)\n  /* 091 */  mov     labelcode,%eax\n  /* 096 */  mov     %eax,(%esp)\n  /* 099 */  call    realloc\n  /* 09e */  mov     %eax,labelcode\n  /* 0a3 */  mov     labeltype,%eax\n  /* 0a8 */  mov     %eax,(%esp)\n  /* 0ab */  call    free\n  /* 0b0 */  xor     %eax,%eax\n  /* 0b2 */  mov     %eax,labeltype\n  /* 0b7 */  add     $0x1c,%esp\n  /* 0ba */  ret\n  /* 0bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  movl    $\"  * Using default CONs.\\n\",(%esp)\n  /* 0c7 */  call    buildprintf\n  /* 0cc */  mov     confilename,%eax\n  /* 0d1 */  mov     %eax,(%esp)\n  /* 0d4 */  call    loadefs\n  /* 0d9 */  jmp     .L67\n","c":"/* candidate for compilecons (game.c, 219 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nchar *confilename;\n\nvoid compilecons(void )\n{\n    label = (char *)calloc(4096, 64);\n    labelcode = (int *)calloc(4096, 4);\n    labeltype = (char *)calloc(4096, 1);\n    loadefs(confilename);\n    if (loadfromgrouponly)\n    {\n        buildprintf(\"  * Using default CONs.\\n\");\n        loadefs(confilename);\n    }\n    label = (char *)realloc(label, labelcnt << 6);\n    labelcode = (int *)realloc(labelcode, labelcnt << 2);\n    free(labeltype);\n    labeltype = 0;\n}\n","size":219,"score":100,"agent":"kuncc/7","pid":8,"session":1962,"ts":1791753855949}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1873,"symbol":"CONFIG_GetMapBestTime","file":"config.c","asm":"# CONFIG_GetMapBestTime  (TU config.c, section .text, 226 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCONFIG_GetMapBestTime:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0xffffffff,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x424,%esp\n  /* 00d */  mov     %eax,0x1c(%esp)\n  /* 011 */  lea     0x20(%esp),%esi\n  /* 015 */  mov     $0x400,%eax\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     0x430(%esp),%eax\n  /* 025 */  mov     %esi,(%esp)\n  /* 028 */  mov     %eax,0x4(%esp)\n  /* 02c */  call    __strcpy_chk\n  /* 031 */  mov     $0x2f,%eax\n  /* 036 */  mov     %eax,0x4(%esp)\n  /* 03a */  mov     %esi,(%esp)\n  /* 03d */  call    strrchr\n  /* 042 */  test    %eax,%eax\n  /* 044 */  je      .Lc0\n.L46:\n  /* 046 */  mov     %eax,0x4(%esp)\n  /* 04a */  mov     $0x400,%ebx\n  /* 04f */  mov     %ebx,0x8(%esp)\n  /* 053 */  mov     %esi,(%esp)\n  /* 056 */  call    __strcpy_chk\n.L5b:\n  /* 05b */  movsbl  0x20(%esp),%ebx\n  /* 060 */  test    %bl,%bl\n  /* 062 */  je      .L7e\n  /* 064 */  call    __ctype_tolower_loc\n  /* 069 */  mov     (%eax),%ecx\n  /* 06b */  mov     %esi,%eax\n  /* 06d */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  mov     (%ecx,%ebx,4),%edx\n  /* 073 */  inc     %eax\n  /* 074 */  mov     %dl,-0x1(%eax)\n  /* 077 */  movsbl  (%eax),%ebx\n  /* 07a */  test    %bl,%bl\n  /* 07c */  jne     .L70\n.L7e:\n  /* 07e */  mov     setupread,%ecx\n  /* 084 */  test    %ecx,%ecx\n  /* 086 */  je      .Ldb\n  /* 088 */  mov     scripthandle,%eax\n  /* 08d */  test    %eax,%eax\n  /* 08f */  js      .Ldb\n  /* 091 */  mov     %esi,0x8(%esp)\n  /* 095 */  lea     0x1c(%esp),%edx\n  /* 099 */  mov     %edx,0xc(%esp)\n  /* 09d */  mov     $\"MapTimes\",%edx\n  /* 0a2 */  mov     %edx,0x4(%esp)\n  /* 0a6 */  mov     %eax,(%esp)\n  /* 0a9 */  call    SCRIPT_GetNumber\n  /* 0ae */  mov     0x1c(%esp),%eax\n.Lb2:\n  /* 0b2 */  add     $0x424,%esp\n  /* 0b8 */  pop     %ebx\n  /* 0b9 */  pop     %esi\n  /* 0ba */  ret\n  /* 0bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %esi,(%esp)\n  /* 0c3 */  mov     $0x5c,%eax\n  /* 0c8 */  mov     %eax,0x4(%esp)\n  /* 0cc */  call    strrchr\n  /* 0d1 */  test    %eax,%eax\n  /* 0d3 */  jne     .L46\n  /* 0d9 */  jmp     .L5b\n.Ldb:\n  /* 0db */  mov     $0xffffffff,%eax\n  /* 0e0 */  jmp     .Lb2\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"osd.h\"\n#include \"_functio.h\"\n\nextern int setupread;\nextern int scripthandle;\n\nint32 CONFIG_GetMapBestTime(char *mapname)\n{\n    int32 t;\n    char temp[1024];\n    char *p;\n\n    t = -1;\n    strcpy(temp, mapname);\n    p = strrchr(temp, '/');\n    if (!p) p = strrchr(temp, '\\\\');\n    if (p) strcpy(temp, p);\n\n    for (p = temp; *p; p++) *p = tolower(*p);\n\n    if (!setupread) return -1;\n    if (scripthandle < 0) return -1;\n\n    SCRIPT_GetNumber(scripthandle, \"MapTimes\", temp, &t);\n    return t;\n}\n","size":226,"score":100,"agent":"kuncc/1","pid":2,"session":1963,"ts":1791753860348}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1838,"symbol":"lotsofmail","file":"actors.c","asm":"# lotsofmail  (TU actors.c, section .text, 229 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nlotsofmail:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  movswl  0x64(%esp),%edi\n  /* 00c */  mov     0x60(%esp),%ebp\n  /* 010 */  test    %edi,%edi\n  /* 012 */  jle     .Ldd\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  call    krand\n  /* 025 */  mov     0x8(%ebp),%ebx\n  /* 028 */  mov     %eax,%esi\n  /* 02a */  call    krand\n  /* 02f */  xor     %edx,%edx\n  /* 031 */  and     $0x7ff,%esi\n  /* 037 */  mov     %edx,0x2c(%esp)\n  /* 03b */  mov     $0x113a,%edx\n  /* 040 */  mov     %edx,0x10(%esp)\n  /* 044 */  mov     %esi,0x20(%esp)\n  /* 048 */  mov     %eax,%ecx\n  /* 04a */  mov     $0x5,%eax\n  /* 04f */  mov     %eax,0x30(%esp)\n  /* 053 */  xor     %eax,%eax\n  /* 055 */  mov     %eax,0x28(%esp)\n  /* 059 */  xor     %eax,%eax\n  /* 05b */  mov     %eax,0x24(%esp)\n  /* 05f */  mov     $0x8,%eax\n  /* 064 */  mov     %eax,0x1c(%esp)\n  /* 068 */  mov     $0x8,%eax\n  /* 06d */  mov     %eax,0x18(%esp)\n  /* 071 */  mov     $0xffffffe0,%eax\n  /* 076 */  mov     %eax,0x14(%esp)\n  /* 07a */  mov     $0xae4c415d,%eax\n  /* 07f */  imul    %ecx\n  /* 081 */  mov     %ecx,%eax\n  /* 083 */  sar     $0x1f,%eax\n  /* 086 */  add     %ecx,%edx\n  /* 088 */  sar     $0xd,%edx\n  /* 08b */  sub     %eax,%edx\n  /* 08d */  imul    $0x2f00,%edx,%edx\n  /* 093 */  sub     %edx,%ecx\n  /* 095 */  sub     %ecx,%ebx\n  /* 097 */  mov     %ebx,0xc(%esp)\n  /* 09b */  mov     0x4(%ebp),%eax\n  /* 09e */  mov     %eax,0x8(%esp)\n  /* 0a2 */  mov     0x0(%ebp),%eax\n  /* 0a5 */  mov     %eax,0x4(%esp)\n  /* 0a9 */  movswl  0x18(%ebp),%eax\n  /* 0ad */  mov     %eax,(%esp)\n  /* 0b0 */  call    EGS\n  /* 0b5 */  movswl  %ax,%ebx\n  /* 0b8 */  call    krand\n  /* 0bd */  lea     (%ebx,%ebx,4),%edx\n  /* 0c0 */  lea     (%ebx,%edx,2),%edx\n  /* 0c3 */  and     $0xc,%eax\n  /* 0c6 */  mov     %ax,sprite+0xc(,%edx,4)\n  /* 0ce */  lea     -0x1(%edi),%eax\n  /* 0d1 */  test    %ax,%ax\n  /* 0d4 */  movswl  %ax,%edi\n  /* 0d7 */  jne     .L20\n.Ldd:\n  /* 0dd */  add     $0x4c,%esp\n  /* 0e0 */  pop     %ebx\n  /* 0e1 */  pop     %esi\n  /* 0e2 */  pop     %edi\n  /* 0e3 */  pop     %ebp\n  /* 0e4 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid lotsofmail(spritetype *s,short n)\n{\n    short i,j;\n    for(j=n;j>0;j--)\n    {\n        i = EGS(s->sectnum,s->x,s->y,s->z-(krand()%(47<<8)),MAIL,-32,8,8,krand()&2047,0,0,0,5);\n        sprite[i].cstat = krand()&12;\n    }\n}\n","size":229,"score":100,"agent":"kuncc/5","pid":6,"session":1966,"ts":1791753863697}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1839,"symbol":"lotsofpaper","file":"actors.c","asm":"# lotsofpaper  (TU actors.c, section .text, 229 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nlotsofpaper:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  movswl  0x64(%esp),%edi\n  /* 00c */  mov     0x60(%esp),%ebp\n  /* 010 */  test    %edi,%edi\n  /* 012 */  jle     .Ldd\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  call    krand\n  /* 025 */  mov     0x8(%ebp),%ebx\n  /* 028 */  mov     %eax,%esi\n  /* 02a */  call    krand\n  /* 02f */  xor     %edx,%edx\n  /* 031 */  and     $0x7ff,%esi\n  /* 037 */  mov     %edx,0x2c(%esp)\n  /* 03b */  mov     $0x116c,%edx\n  /* 040 */  mov     %edx,0x10(%esp)\n  /* 044 */  mov     %esi,0x20(%esp)\n  /* 048 */  mov     %eax,%ecx\n  /* 04a */  mov     $0x5,%eax\n  /* 04f */  mov     %eax,0x30(%esp)\n  /* 053 */  xor     %eax,%eax\n  /* 055 */  mov     %eax,0x28(%esp)\n  /* 059 */  xor     %eax,%eax\n  /* 05b */  mov     %eax,0x24(%esp)\n  /* 05f */  mov     $0x8,%eax\n  /* 064 */  mov     %eax,0x1c(%esp)\n  /* 068 */  mov     $0x8,%eax\n  /* 06d */  mov     %eax,0x18(%esp)\n  /* 071 */  mov     $0xffffffe0,%eax\n  /* 076 */  mov     %eax,0x14(%esp)\n  /* 07a */  mov     $0xae4c415d,%eax\n  /* 07f */  imul    %ecx\n  /* 081 */  mov     %ecx,%eax\n  /* 083 */  sar     $0x1f,%eax\n  /* 086 */  add     %ecx,%edx\n  /* 088 */  sar     $0xd,%edx\n  /* 08b */  sub     %eax,%edx\n  /* 08d */  imul    $0x2f00,%edx,%edx\n  /* 093 */  sub     %edx,%ecx\n  /* 095 */  sub     %ecx,%ebx\n  /* 097 */  mov     %ebx,0xc(%esp)\n  /* 09b */  mov     0x4(%ebp),%eax\n  /* 09e */  mov     %eax,0x8(%esp)\n  /* 0a2 */  mov     0x0(%ebp),%eax\n  /* 0a5 */  mov     %eax,0x4(%esp)\n  /* 0a9 */  movswl  0x18(%ebp),%eax\n  /* 0ad */  mov     %eax,(%esp)\n  /* 0b0 */  call    EGS\n  /* 0b5 */  movswl  %ax,%ebx\n  /* 0b8 */  call    krand\n  /* 0bd */  lea     (%ebx,%ebx,4),%edx\n  /* 0c0 */  lea     (%ebx,%edx,2),%edx\n  /* 0c3 */  and     $0xc,%eax\n  /* 0c6 */  mov     %ax,sprite+0xc(,%edx,4)\n  /* 0ce */  lea     -0x1(%edi),%eax\n  /* 0d1 */  test    %ax,%ax\n  /* 0d4 */  movswl  %ax,%edi\n  /* 0d7 */  jne     .L20\n.Ldd:\n  /* 0dd */  add     $0x4c,%esp\n  /* 0e0 */  pop     %ebx\n  /* 0e1 */  pop     %esi\n  /* 0e2 */  pop     %edi\n  /* 0e3 */  pop     %ebp\n  /* 0e4 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid lotsofpaper(spritetype *s,short n)\n{\n    short i,j;\n    for(j=n;j>0;j--)\n    {\n        i = EGS(s->sectnum,s->x,s->y,s->z-(krand()%(47<<8)),4460,-32,8,8,krand()&2047,0,0,0,5);\n        sprite[i].cstat = krand()&12;\n    }\n}\n","size":229,"score":100,"agent":"kuncc/4","pid":5,"session":1967,"ts":1791753865996}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1837,"symbol":"lotsofmoney","file":"actors.c","asm":"# lotsofmoney  (TU actors.c, section .text, 229 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nlotsofmoney:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  movswl  0x64(%esp),%edi\n  /* 00c */  mov     0x60(%esp),%ebp\n  /* 010 */  test    %edi,%edi\n  /* 012 */  jle     .Ldd\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  call    krand\n  /* 025 */  mov     0x8(%ebp),%ebx\n  /* 028 */  mov     %eax,%esi\n  /* 02a */  call    krand\n  /* 02f */  xor     %edx,%edx\n  /* 031 */  and     $0x7ff,%esi\n  /* 037 */  mov     %edx,0x2c(%esp)\n  /* 03b */  mov     $0x4d1,%edx\n  /* 040 */  mov     %edx,0x10(%esp)\n  /* 044 */  mov     %esi,0x20(%esp)\n  /* 048 */  mov     %eax,%ecx\n  /* 04a */  mov     $0x5,%eax\n  /* 04f */  mov     %eax,0x30(%esp)\n  /* 053 */  xor     %eax,%eax\n  /* 055 */  mov     %eax,0x28(%esp)\n  /* 059 */  xor     %eax,%eax\n  /* 05b */  mov     %eax,0x24(%esp)\n  /* 05f */  mov     $0x8,%eax\n  /* 064 */  mov     %eax,0x1c(%esp)\n  /* 068 */  mov     $0x8,%eax\n  /* 06d */  mov     %eax,0x18(%esp)\n  /* 071 */  mov     $0xffffffe0,%eax\n  /* 076 */  mov     %eax,0x14(%esp)\n  /* 07a */  mov     $0xae4c415d,%eax\n  /* 07f */  imul    %ecx\n  /* 081 */  mov     %ecx,%eax\n  /* 083 */  sar     $0x1f,%eax\n  /* 086 */  add     %ecx,%edx\n  /* 088 */  sar     $0xd,%edx\n  /* 08b */  sub     %eax,%edx\n  /* 08d */  imul    $0x2f00,%edx,%edx\n  /* 093 */  sub     %edx,%ecx\n  /* 095 */  sub     %ecx,%ebx\n  /* 097 */  mov     %ebx,0xc(%esp)\n  /* 09b */  mov     0x4(%ebp),%eax\n  /* 09e */  mov     %eax,0x8(%esp)\n  /* 0a2 */  mov     0x0(%ebp),%eax\n  /* 0a5 */  mov     %eax,0x4(%esp)\n  /* 0a9 */  movswl  0x18(%ebp),%eax\n  /* 0ad */  mov     %eax,(%esp)\n  /* 0b0 */  call    EGS\n  /* 0b5 */  movswl  %ax,%ebx\n  /* 0b8 */  call    krand\n  /* 0bd */  lea     (%ebx,%ebx,4),%edx\n  /* 0c0 */  lea     (%ebx,%edx,2),%edx\n  /* 0c3 */  and     $0xc,%eax\n  /* 0c6 */  mov     %ax,sprite+0xc(,%edx,4)\n  /* 0ce */  lea     -0x1(%edi),%eax\n  /* 0d1 */  test    %ax,%ax\n  /* 0d4 */  movswl  %ax,%edi\n  /* 0d7 */  jne     .L20\n.Ldd:\n  /* 0dd */  add     $0x4c,%esp\n  /* 0e0 */  pop     %ebx\n  /* 0e1 */  pop     %esi\n  /* 0e2 */  pop     %edi\n  /* 0e3 */  pop     %ebp\n  /* 0e4 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid lotsofmoney(spritetype *s,short n)\n{\n    short i,j;\n    for(j=n;j>0;j--)\n    {\n        i = EGS(s->sectnum,s->x,s->y,s->z-(krand()%(47<<8)),MONEY,-32,8,8,krand()&2047,0,0,0,5);\n        sprite[i].cstat = krand()&12;\n    }\n}\n","size":229,"score":100,"agent":"kuncc/3","pid":4,"session":1965,"ts":1791753867453}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1972,"symbol":"getlabel","file":"gamedef.c","asm":"# getlabel  (TU gamedef.c, section .text, 207 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetlabel:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  xor     %ebx,%ebx\n  /* 005 */  call    __ctype_b_loc\n  /* 00a */  mov     textptr,%edx\n  /* 010 */  movswl  line_number,%esi\n  /* 017 */  inc     %edx\n  /* 018 */  mov     (%eax),%edi\n  /* 01a */  movzbl  -0x1(%edx),%eax\n  /* 01e */  jmp     .L3d\n.L20:\n  /* 020 */  cmp     $0xa,%al\n  /* 022 */  jne     .L2a\n  /* 024 */  inc     %esi\n  /* 025 */  mov     $0x1,%bl\n  /* 027 */  movswl  %si,%esi\n.L2a:\n  /* 02a */  mov     %edx,textptr\n  /* 030 */  inc     %edx\n  /* 031 */  movzbl  -0x1(%edx),%eax\n  /* 035 */  test    %al,%al\n  /* 037 */  je      .Lc0\n.L3d:\n  /* 03d */  movsbl  %al,%ecx\n  /* 040 */  testb   $0x8,(%edi,%ecx,2)\n  /* 044 */  je      .L20\n  /* 046 */  test    %bl,%bl\n  /* 048 */  je      .L51\n  /* 04a */  mov     %si,line_number\n.L51:\n  /* 051 */  xor     %ecx,%ecx\n  /* 053 */  cmp     $0xa,%al\n  /* 055 */  je      .L98\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  cmp     $0x20,%al\n  /* 062 */  je      .L9f\n  /* 064 */  cmp     $0xd,%al\n  /* 066 */  je      .L9f\n  /* 068 */  cmp     $0x3e,%ecx\n  /* 06b */  jg      .L82\n  /* 06d */  mov     labelcnt,%edx\n  /* 073 */  mov     label,%ebx\n  /* 079 */  shl     $0x6,%edx\n  /* 07c */  add     %ebx,%edx\n  /* 07e */  mov     %al,(%edx,%ecx,1)\n  /* 081 */  inc     %ecx\n.L82:\n  /* 082 */  mov     textptr,%eax\n  /* 087 */  lea     0x1(%eax),%edx\n  /* 08a */  mov     %edx,textptr\n  /* 090 */  movzbl  0x1(%eax),%eax\n  /* 094 */  cmp     $0xa,%al\n  /* 096 */  jne     .L60\n.L98:\n  /* 098 */  incw    line_number\n.L9f:\n  /* 09f */  mov     labelcnt,%eax\n  /* 0a4 */  mov     label,%edx\n  /* 0aa */  shl     $0x6,%eax\n  /* 0ad */  add     %edx,%eax\n  /* 0af */  movb    $0x0,(%eax,%ecx,1)\n.Lb3:\n  /* 0b3 */  pop     %ebx\n  /* 0b4 */  pop     %esi\n  /* 0b5 */  pop     %edi\n  /* 0b6 */  ret\n  /* 0b7 */  nop\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  test    %bl,%bl\n  /* 0c2 */  je      .Lb3\n  /* 0c4 */  pop     %ebx\n  /* 0c5 */  mov     %si,line_number\n  /* 0cc */  pop     %esi\n  /* 0cd */  pop     %edi\n  /* 0ce */  ret\n","c":"#include <assert.h>\n#include <ctype.h>\n#include \"duke3d.h\"\n\nstatic short line_number;\n\nchar ispecial(char c)\n{\n    if (c == 10) { line_number++; return 1; }\n    if (c == 32 || c == 13) return 1;\n    return 0;\n}\n\nvoid getlabel(void )\n{\n    int i;\n\n    while (isalnum(*textptr) == 0)\n    {\n        if (*textptr == 0x0a) line_number++;\n        textptr++;\n        if (*textptr == 0) return;\n    }\n\n    i = 0;\n    while (ispecial(*textptr) == 0)\n    {\n        if (i < 63) { label[labelcnt * 64 + i] = *textptr; i++; }\n        textptr++;\n    }\n    label[i + labelcnt * 64] = 0;\n}\n","size":207,"score":100,"agent":"kuncc/6","pid":7,"session":1955,"ts":1791753869573}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2077,"symbol":"xyzmirror","file":"premap.c","asm":"# xyzmirror  (TU premap.c, section .text, 229 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nxyzmirror:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %esi,0x24(%esp)\n  /* 007 */  movswl  0x34(%esp),%esi\n  /* 00c */  mov     %ebx,0x20(%esp)\n  /* 010 */  movswl  0x30(%esp),%ebx\n  /* 015 */  mov     %edi,0x28(%esp)\n  /* 019 */  movswl  tilesizx(%esi,%esi,1),%eax\n  /* 021 */  mov     %eax,0x8(%esp)\n  /* 025 */  movswl  tilesizy(%esi,%esi,1),%eax\n  /* 02d */  mov     %esi,(%esp)\n  /* 030 */  mov     %eax,0x4(%esp)\n  /* 034 */  call    setviewtotile\n  /* 039 */  lea     (%ebx,%ebx,4),%eax\n  /* 03c */  lea     (%ebx,%eax,2),%ebx\n  /* 03f */  shl     $0x2,%ebx\n  /* 042 */  movswl  sprite+0x18(%ebx),%eax\n  /* 049 */  mov     %eax,0x14(%esp)\n  /* 04d */  movsbl  sprite+0x10(%ebx),%eax\n  /* 054 */  add     $0x64,%eax\n  /* 057 */  mov     %eax,0x10(%esp)\n  /* 05b */  movswl  sprite+0x1c(%ebx),%eax\n  /* 062 */  mov     %eax,0xc(%esp)\n  /* 066 */  mov     sprite+0x8(%ebx),%eax\n  /* 06c */  mov     %eax,0x8(%esp)\n  /* 070 */  mov     sprite+0x4(%ebx),%eax\n  /* 076 */  mov     %eax,0x4(%esp)\n  /* 07a */  mov     sprite(%ebx),%eax\n  /* 080 */  mov     %eax,(%esp)\n  /* 083 */  call    drawrooms\n  /* 088 */  mov     $0x10000,%edx\n  /* 08d */  mov     $0x1,%al\n  /* 08f */  mov     %edx,0xc(%esp)\n  /* 093 */  mov     %al,display_mirror\n  /* 098 */  movswl  sprite+0x1c(%ebx),%eax\n  /* 09f */  mov     %eax,0x8(%esp)\n  /* 0a3 */  mov     sprite+0x4(%ebx),%eax\n  /* 0a9 */  mov     %eax,0x4(%esp)\n  /* 0ad */  mov     sprite(%ebx),%eax\n  /* 0b3 */  mov     %eax,(%esp)\n  /* 0b6 */  call    animatesprites\n  /* 0bb */  xor     %ecx,%ecx\n  /* 0bd */  mov     %cl,display_mirror\n  /* 0c3 */  call    drawmasks\n  /* 0c8 */  call    setviewback\n  /* 0cd */  mov     0x20(%esp),%ebx\n  /* 0d1 */  mov     %esi,0x30(%esp)\n  /* 0d5 */  mov     0x28(%esp),%edi\n  /* 0d9 */  mov     0x24(%esp),%esi\n  /* 0dd */  add     $0x2c,%esp\n  /* 0e0 */  jmp     squarerotatetile\n","c":"#include \"duke3d.h\"\n\nvoid xyzmirror(short i,short wn)\n{\n    setviewtotile(wn,tilesizy[wn],tilesizx[wn]);\n    drawrooms(sprite[i].x,sprite[i].y,sprite[i].z,sprite[i].ang,100+sprite[i].shade,sprite[i].sectnum);\n    display_mirror = 1;\n    animatesprites(sprite[i].x,sprite[i].y,sprite[i].ang,65536);\n    display_mirror = 0;\n    drawmasks();\n    setviewback();\n    squarerotatetile(wn);\n}\n","size":229,"score":100,"agent":"kuncc/2","pid":3,"session":1968,"ts":1791753877675}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1874,"symbol":"CONFIG_SetMapBestTime","file":"config.c","asm":"# CONFIG_SetMapBestTime  (TU config.c, section .text, 252 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCONFIG_SetMapBestTime:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  mov     $0x400,%ebx\n  /* 008 */  sub     $0x420,%esp\n  /* 00e */  mov     %ebx,0x8(%esp)\n  /* 012 */  mov     0x430(%esp),%edi\n  /* 019 */  lea     0x20(%esp),%esi\n  /* 01d */  mov     %esi,(%esp)\n  /* 020 */  mov     %edi,0x4(%esp)\n  /* 024 */  call    __strcpy_chk\n  /* 029 */  mov     $0x2f,%eax\n  /* 02e */  mov     %eax,0x4(%esp)\n  /* 032 */  mov     %esi,(%esp)\n  /* 035 */  call    strrchr\n  /* 03a */  test    %eax,%eax\n  /* 03c */  je      .Lc0\n.L42:\n  /* 042 */  mov     %eax,0x4(%esp)\n  /* 046 */  mov     $0x400,%edx\n  /* 04b */  mov     %edx,0x8(%esp)\n  /* 04f */  mov     %esi,(%esp)\n  /* 052 */  call    __strcpy_chk\n.L57:\n  /* 057 */  movsbl  0x20(%esp),%ebx\n  /* 05c */  test    %bl,%bl\n  /* 05e */  je      .L7e\n  /* 060 */  call    __ctype_tolower_loc\n  /* 065 */  mov     (%eax),%ecx\n  /* 067 */  mov     %esi,%eax\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     (%ecx,%ebx,4),%edx\n  /* 073 */  inc     %eax\n  /* 074 */  mov     %dl,-0x1(%eax)\n  /* 077 */  movsbl  (%eax),%ebx\n  /* 07a */  test    %bl,%bl\n  /* 07c */  jne     .L70\n.L7e:\n  /* 07e */  mov     scripthandle,%eax\n  /* 083 */  test    %eax,%eax\n  /* 085 */  js      .Le0\n.L87:\n  /* 087 */  xor     %edx,%edx\n  /* 089 */  xor     %ecx,%ecx\n  /* 08b */  mov     %edx,0x14(%esp)\n  /* 08f */  mov     0x434(%esp),%edx\n  /* 096 */  mov     $\"MapTimes\",%ebx\n  /* 09b */  mov     %eax,(%esp)\n  /* 09e */  mov     %ecx,0x10(%esp)\n  /* 0a2 */  mov     %edi,0x8(%esp)\n  /* 0a6 */  mov     %edx,0xc(%esp)\n  /* 0aa */  mov     %ebx,0x4(%esp)\n  /* 0ae */  call    SCRIPT_PutNumber\n  /* 0b3 */  xor     %eax,%eax\n.Lb5:\n  /* 0b5 */  add     $0x420,%esp\n  /* 0bb */  pop     %ebx\n  /* 0bc */  pop     %esi\n  /* 0bd */  pop     %edi\n  /* 0be */  ret\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  mov     %esi,(%esp)\n  /* 0c3 */  mov     $0x5c,%ecx\n  /* 0c8 */  mov     %ecx,0x4(%esp)\n  /* 0cc */  call    strrchr\n  /* 0d1 */  test    %eax,%eax\n  /* 0d3 */  jne     .L42\n  /* 0d9 */  jmp     .L57\n  /* 0de */  xchg    %ax,%ax\n.Le0:\n  /* 0e0 */  movl    $setupfilename,(%esp)\n  /* 0e7 */  call    SCRIPT_Init\n  /* 0ec */  mov     %eax,scripthandle\n  /* 0f1 */  test    %eax,%eax\n  /* 0f3 */  jns     .L87\n  /* 0f5 */  mov     $0xffffffff,%eax\n  /* 0fa */  jmp     .Lb5\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"osd.h\"\n#include \"_functio.h\"\n\nstatic int32 scripthandle = -1;\nstatic char setupfilename[256] = \"duke3d.cfg\";\n\nint32 CONFIG_SetMapBestTime(char *mapname, int32 tm)\n{\n    char temp[1024];\n    char *p;\n\n    strcpy(temp, mapname);\n    p = strrchr(temp, '/');\n    if (!p) p = strrchr(temp, '\\\\');\n    if (p) strcpy(temp, p);\n\n    for (p = temp; *p; p++) *p = tolower(*p);\n\n    if (scripthandle < 0) {\n        scripthandle = SCRIPT_Init(setupfilename);\n        if (scripthandle < 0) return -1;\n    }\n\n    SCRIPT_PutNumber(scripthandle, \"MapTimes\", mapname, tm, false, false);\n    return 0;\n}\n","size":252,"score":100,"agent":"kuncc/3","pid":4,"session":1973,"ts":1791753895829}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2052,"symbol":"hits","file":"player.c","asm":"# hits  (TU player.c, section .text, 239 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhits:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x1000040,%ecx\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x64,%esp\n  /* 00a */  movswl  0x70(%esp),%eax\n  /* 00f */  lea     (%eax,%eax,4),%edx\n  /* 012 */  lea     (%eax,%edx,2),%ebx\n  /* 015 */  xor     %edx,%edx\n  /* 017 */  shl     $0x2,%ebx\n  /* 01a */  mov     $0x2800,%eax\n  /* 01f */  cmpw    $0x57d,sprite+0xe(%ebx)\n  /* 028 */  cmove   %eax,%edx\n  /* 02b */  movswl  sprite+0x1c(%ebx),%eax\n  /* 032 */  xor     %esi,%esi\n  /* 034 */  mov     %ecx,0x34(%esp)\n  /* 038 */  lea     0x5c(%esp),%ecx\n  /* 03c */  mov     %ecx,0x30(%esp)\n  /* 040 */  lea     0x58(%esp),%ecx\n  /* 044 */  mov     %ecx,0x2c(%esp)\n  /* 048 */  lea     0x54(%esp),%ecx\n  /* 04c */  mov     %ecx,0x28(%esp)\n  /* 050 */  lea     0x52(%esp),%ecx\n  /* 054 */  mov     %ecx,0x24(%esp)\n  /* 058 */  lea     0x50(%esp),%ecx\n  /* 05c */  mov     %ecx,0x20(%esp)\n  /* 060 */  lea     0x4e(%esp),%ecx\n  /* 064 */  mov     %ecx,0x1c(%esp)\n  /* 068 */  mov     %eax,%ecx\n  /* 06a */  add     $0x200,%eax\n  /* 06f */  mov     %esi,0x18(%esp)\n  /* 073 */  and     $0x7ff,%ecx\n  /* 079 */  and     $0x7ff,%eax\n  /* 07e */  movswl  sintable(%ecx,%ecx,1),%ecx\n  /* 086 */  mov     %ecx,0x14(%esp)\n  /* 08a */  movswl  sintable(%eax,%eax,1),%eax\n  /* 092 */  mov     %eax,0x10(%esp)\n  /* 096 */  movswl  sprite+0x18(%ebx),%eax\n  /* 09d */  mov     %eax,0xc(%esp)\n  /* 0a1 */  mov     sprite+0x8(%ebx),%eax\n  /* 0a7 */  sub     %edx,%eax\n  /* 0a9 */  mov     %eax,0x8(%esp)\n  /* 0ad */  mov     sprite+0x4(%ebx),%eax\n  /* 0b3 */  mov     %eax,0x4(%esp)\n  /* 0b7 */  mov     sprite(%ebx),%eax\n  /* 0bd */  mov     %eax,(%esp)\n  /* 0c0 */  call    hitscan\n  /* 0c5 */  mov     sprite+0x4(%ebx),%edx\n  /* 0cb */  mov     0x58(%esp),%eax\n  /* 0cf */  sub     %edx,%eax\n  /* 0d1 */  mov     %eax,0x4(%esp)\n  /* 0d5 */  mov     0x54(%esp),%eax\n  /* 0d9 */  mov     sprite(%ebx),%ecx\n  /* 0df */  sub     %ecx,%eax\n  /* 0e1 */  mov     %eax,(%esp)\n  /* 0e4 */  call    FindDistance2D\n  /* 0e9 */  add     $0x64,%esp\n  /* 0ec */  pop     %ebx\n  /* 0ed */  pop     %esi\n  /* 0ee */  ret\n","c":"#include \"duke3d.h\"\n\nint hits(short i)\n{\n    short sect, wal, sp;\n    int sx, sy, sz;\n    spritetype *s = &sprite[i];\n    int zoff;\n\n    if (s->picnum == 1405) zoff = 40 << 8; else zoff = 0;\n\n    hitscan(s->x, s->y, s->z - zoff, s->sectnum,\n            sintable[(s->ang + 512) & 2047], sintable[s->ang & 2047], 0,\n            &sect, &wal, &sp, &sx, &sy, &sz, CLIPMASK1);\n\n    return FindDistance2D(sx - s->x, sy - s->y);\n}\n","size":239,"score":100,"agent":"kuncc/1","pid":2,"session":1970,"ts":1791753901226}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2048,"symbol":"incur_damage","file":"player.c","asm":"# incur_damage  (TU player.c, section .text, 253 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nincur_damage:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x4,%esp\n  /* 005 */  mov     0x10(%esp),%ecx\n  /* 009 */  movswl  0x2e6(%ecx),%eax\n  /* 010 */  lea     (%eax,%eax,4),%edx\n  /* 013 */  lea     (%eax,%edx,2),%eax\n  /* 016 */  movsbl  0x2f7(%ecx),%edx\n  /* 01d */  sub     %dx,sprite+0x2a(,%eax,4)\n  /* 025 */  movswl  0x2e6(%ecx),%eax\n  /* 02c */  movswl  0x296(%ecx),%edx\n  /* 033 */  lea     0x0(,%eax,4),%esi\n  /* 03a */  lea     (%esi,%eax,1),%ebx\n  /* 03d */  lea     (%eax,%ebx,2),%ebx\n  /* 040 */  movswl  sprite+0x2a(,%ebx,4),%ebx\n  /* 048 */  sub     %edx,%ebx\n  /* 04a */  js      .L50\n  /* 04c */  pop     %eax\n  /* 04d */  pop     %ebx\n  /* 04e */  pop     %esi\n  /* 04f */  ret\n.L50:\n  /* 050 */  cmpw    $0x0,0x336(%ecx)\n  /* 058 */  movw    $0x0,0x2f6(%ecx)\n  /* 061 */  jg      .L80\n.L63:\n  /* 063 */  add     %eax,%esi\n  /* 065 */  add     %ebx,%edx\n  /* 067 */  lea     (%eax,%esi,2),%eax\n  /* 06a */  mov     %dx,sprite+0x2a(,%eax,4)\n  /* 072 */  pop     %eax\n  /* 073 */  pop     %ebx\n  /* 074 */  pop     %esi\n  /* 075 */  ret\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  call    krand\n  /* 085 */  mov     0x10(%esp),%ecx\n  /* 089 */  mov     %eax,%esi\n  /* 08b */  mov     $0x88888889,%eax\n  /* 090 */  imul    %esi\n  /* 092 */  mov     %esi,%eax\n  /* 094 */  sar     $0x1f,%eax\n  /* 097 */  add     %esi,%edx\n  /* 099 */  sar     $0x4,%edx\n  /* 09c */  sub     %eax,%edx\n  /* 09e */  mov     %edx,%eax\n  /* 0a0 */  shl     $0x4,%eax\n  /* 0a3 */  sub     %edx,%eax\n  /* 0a5 */  add     %eax,%eax\n  /* 0a7 */  sub     %eax,%esi\n  /* 0a9 */  mov     $0x51eb851f,%eax\n  /* 0ae */  add     $0x14,%esi\n  /* 0b1 */  imul    %ebx,%esi\n  /* 0b4 */  imul    %esi\n  /* 0b6 */  sar     $0x1f,%esi\n  /* 0b9 */  mov     %edx,%eax\n  /* 0bb */  sar     $0x5,%eax\n  /* 0be */  sub     %esi,%eax\n  /* 0c0 */  movzwl  0x336(%ecx),%esi\n  /* 0c7 */  sub     %eax,%ebx\n  /* 0c9 */  add     %si,%ax\n  /* 0cc */  cwtl\n  /* 0cd */  mov     %ax,0x336(%ecx)\n  /* 0d4 */  test    %eax,%eax\n  /* 0d6 */  jns     .Le3\n  /* 0d8 */  xor     %edx,%edx\n  /* 0da */  add     %eax,%ebx\n  /* 0dc */  mov     %dx,0x336(%ecx)\n.Le3:\n  /* 0e3 */  movswl  0x2e6(%ecx),%eax\n  /* 0ea */  movswl  0x296(%ecx),%edx\n  /* 0f1 */  lea     0x0(,%eax,4),%esi\n  /* 0f8 */  jmp     .L63\n","c":"#include \"duke3d.h\"\n\nvoid incur_damage(struct player_struct *p)\n{\n    long damage = 0, shield_damage = 0;\n\n    sprite[p->i].extra -= p->extra_extra8 >> 8;\n\n    damage = sprite[p->i].extra - p->last_extra;\n\n    if (damage < 0)\n    {\n        p->extra_extra8 = 0;\n\n        if (p->shield_amount > 0)\n        {\n            shield_damage = damage * (20 + (krand() % 30)) / 100;\n            damage -= shield_damage;\n            p->shield_amount += shield_damage;\n\n            if (p->shield_amount < 0)\n            {\n                damage += p->shield_amount;\n                p->shield_amount = 0;\n            }\n        }\n\n        sprite[p->i].extra = p->last_extra + damage;\n    }\n}\n","size":253,"score":100,"agent":"kuncc/6","pid":7,"session":1974,"ts":1791753901727}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2090,"symbol":"waitforeverybody","file":"premap.c","asm":"# waitforeverybody  (TU premap.c, section .text, 249 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nwaitforeverybody:\n  /* 000 */  cmpl    $0x1,numplayers\n  /* 007 */  jle     .Lf8\n  /* 00d */  sub     $0x1c,%esp\n  /* 010 */  mov     $0xfa,%al\n  /* 012 */  mov     %ebx,0x18(%esp)\n  /* 016 */  mov     connecthead,%ebx\n  /* 01c */  mov     %al,packbuf\n  /* 021 */  mov     myconnectindex,%eax\n  /* 026 */  test    %ebx,%ebx\n  /* 028 */  js      .L70\n  /* 02a */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  cmp     %eax,%ebx\n  /* 032 */  je      .L53\n  /* 034 */  mov     %ebx,(%esp)\n  /* 037 */  mov     $packbuf,%eax\n  /* 03c */  mov     $0x1,%ecx\n  /* 041 */  mov     %eax,0x4(%esp)\n  /* 045 */  mov     %ecx,0x8(%esp)\n  /* 049 */  call    sendpacket\n  /* 04e */  mov     myconnectindex,%eax\n.L53:\n  /* 053 */  mov     networkmode,%edx\n  /* 059 */  test    %edx,%edx\n  /* 05b */  jne     .L65\n  /* 05d */  cmp     %eax,connecthead\n  /* 063 */  jne     .L70\n.L65:\n  /* 065 */  mov     connectpoint2(,%ebx,4),%ebx\n  /* 06c */  test    %ebx,%ebx\n  /* 06e */  jns     .L30\n.L70:\n  /* 070 */  incb    playerreadyflag(%eax)\n.L76:\n  /* 076 */  call    handleevents\n  /* 07b */  movzbl  quitevent,%eax\n  /* 082 */  or      keystatus+0x1,%al\n  /* 088 */  je      .L96\n  /* 08a */  movl    $\"\",(%esp)\n  /* 091 */  call    gameexit\n.L96:\n  /* 096 */  call    getpackets\n  /* 09b */  mov     connecthead,%eax\n  /* 0a0 */  test    %eax,%eax\n  /* 0a2 */  js      .Lf0\n  /* 0a4 */  mov     myconnectindex,%ecx\n  /* 0aa */  movzbl  playerreadyflag(%ecx),%edx\n  /* 0b1 */  cmp     %dl,playerreadyflag(%eax)\n  /* 0b7 */  jb      .L76\n  /* 0b9 */  mov     networkmode,%ebx\n  /* 0bf */  test    %ebx,%ebx\n  /* 0c1 */  jne     .Lc7\n  /* 0c3 */  cmp     %eax,%ecx\n  /* 0c5 */  jne     .Lf0\n.Lc7:\n  /* 0c7 */  mov     connectpoint2(,%eax,4),%eax\n  /* 0ce */  test    %eax,%eax\n  /* 0d0 */  js      .Lf0\n  /* 0d2 */  cmp     %dl,playerreadyflag(%eax)\n  /* 0d8 */  jb      .L76\n  /* 0da */  mov     connectpoint2(,%eax,4),%eax\n  /* 0e1 */  test    %eax,%eax\n  /* 0e3 */  js      .Lf0\n  /* 0e5 */  cmp     %dl,playerreadyflag(%eax)\n  /* 0eb */  jae     .Lc7\n  /* 0ed */  jmp     .L76\n  /* 0ef */  nop\n.Lf0:\n  /* 0f0 */  mov     0x18(%esp),%ebx\n  /* 0f4 */  add     $0x1c,%esp\n  /* 0f7 */  ret\n.Lf8:\n  /* 0f8 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid waitforeverybody(void)\n{\n    int i;\n    if (numplayers < 2) return;\n    packbuf[0] = 250;\n    for (i = connecthead; i >= 0; i = connectpoint2[i])\n    {\n        if (i != myconnectindex) sendpacket(i, packbuf, 1);\n        if (networkmode == 0 && myconnectindex != connecthead) break;\n    }\n    playerreadyflag[myconnectindex]++;\n    while (1)\n    {\n        handleevents();\n        if (quitevent || KB_KeyPressed(1)) gameexit(\"\");\n        getpackets();\n        for (i = connecthead; i >= 0; i = connectpoint2[i])\n        {\n            if (playerreadyflag[i] < playerreadyflag[myconnectindex]) break;\n            if (networkmode == 0 && myconnectindex != connecthead) { i = -1; break; }\n        }\n        if (i < 0) return;\n    }\n}\n","size":249,"score":100,"agent":"kuncc/4","pid":5,"session":1972,"ts":1791753906594}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2094,"symbol":"resetmys","file":"premap.c","asm":"# resetmys  (TU premap.c, section .text, 230 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nresetmys:\n  /* 000 */  imul    $0x3ac,myconnectindex,%eax\n  /* 00a */  xor     %ecx,%ecx\n  /* 00c */  mov     %ecx,myyvel\n  /* 012 */  mov     ps+0x214(%eax),%edx\n  /* 018 */  movzwl  ps+0x292(%eax),%ecx\n  /* 01f */  mov     %edx,omyx\n  /* 025 */  mov     %edx,myx\n  /* 02b */  mov     ps+0x218(%eax),%edx\n  /* 031 */  mov     %cx,mycursectnum\n  /* 038 */  movzwl  ps+0x2ca(%eax),%ecx\n  /* 03f */  mov     %edx,omyy\n  /* 045 */  mov     %edx,myy\n  /* 04b */  mov     ps+0x21c(%eax),%edx\n  /* 051 */  mov     %cx,myjumpingcounter\n  /* 058 */  movzbl  ps+0x350(%eax),%ecx\n  /* 05f */  mov     %edx,omyz\n  /* 065 */  mov     %edx,myz\n  /* 06b */  xor     %edx,%edx\n  /* 06d */  mov     %edx,myzvel\n  /* 073 */  xor     %edx,%edx\n  /* 075 */  mov     %edx,myxvel\n  /* 07b */  movswl  ps+0x28c(%eax),%edx\n  /* 082 */  mov     %cl,myjumpingtoggle\n  /* 088 */  movzbl  ps+0x352(%eax),%ecx\n  /* 08f */  mov     %dx,omyang\n  /* 096 */  mov     %dx,myang\n  /* 09d */  mov     ps+0x220(%eax),%edx\n  /* 0a3 */  mov     %cl,myonground\n  /* 0a9 */  movzbl  ps+0x394(%eax),%ecx\n  /* 0b0 */  mov     %dx,omyhoriz\n  /* 0b7 */  mov     %dx,myhoriz\n  /* 0be */  movswl  ps+0x2be(%eax),%edx\n  /* 0c5 */  mov     %cl,myhardlanding\n  /* 0cb */  mov     %dx,omyhorizoff\n  /* 0d2 */  mov     %dx,myhorizoff\n  /* 0d9 */  movzbl  ps+0x398(%eax),%eax\n  /* 0e0 */  mov     %al,myreturntocenter\n  /* 0e5 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid resetmys(void)\n{\n    myx = omyx = ps[myconnectindex].posx;\n    myy = omyy = ps[myconnectindex].posy;\n    myz = omyz = ps[myconnectindex].posz;\n    myxvel = myyvel = myzvel = 0;\n    myang = omyang = ps[myconnectindex].ang;\n    myhoriz = omyhoriz = ps[myconnectindex].horiz;\n    myhorizoff = omyhorizoff = ps[myconnectindex].horizoff;\n    mycursectnum = ps[myconnectindex].cursectnum;\n    myjumpingcounter = ps[myconnectindex].jumping_counter;\n    myjumpingtoggle = ps[myconnectindex].jumping_toggle;\n    myonground = ps[myconnectindex].on_ground;\n    myhardlanding = ps[myconnectindex].hard_landing;\n    myreturntocenter = ps[myconnectindex].return_to_center;\n}\n","size":230,"score":100,"agent":"kuncc/7","pid":8,"session":1969,"ts":1791753907994}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1998,"symbol":"ImportGroupsFromPath","file":"grpscan.c","asm":"# ImportGroupsFromPath  (TU grpscan.c, section .text, 228 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nImportGroupsFromPath:\n  /* 000 */  sub     $0x7c,%esp\n  /* 003 */  lea     0x18(%esp),%eax\n  /* 007 */  mov     %eax,0x4(%esp)\n  /* 00b */  mov     0x80(%esp),%eax\n  /* 012 */  mov     %eax,(%esp)\n  /* 015 */  call    stat\n  /* 01a */  test    %eax,%eax\n  /* 01c */  js      .L2c\n  /* 01e */  mov     0x28(%esp),%eax\n  /* 022 */  test    $0x40,%ah\n  /* 025 */  jne     .L38\n  /* 027 */  test    $0x80,%ah\n  /* 02a */  jne     .L60\n.L2c:\n  /* 02c */  xor     %eax,%eax\n.L2e:\n  /* 02e */  add     $0x7c,%esp\n  /* 031 */  ret\n  /* 032 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  mov     0x84(%esp),%edx\n  /* 03f */  mov     0x80(%esp),%eax\n  /* 046 */  call    ImportGroupsFromDir\n  /* 04b */  cmp     $0xffffffff,%eax\n  /* 04e */  je      .L9b\n  /* 050 */  cmp     $0x2,%eax\n  /* 053 */  jne     .L2c\n.L55:\n  /* 055 */  mov     $0x2,%eax\n  /* 05a */  jmp     .L2e\n  /* 05c */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0x84(%esp),%ecx\n  /* 067 */  mov     0x44(%esp),%edx\n  /* 06b */  mov     0x80(%esp),%eax\n  /* 072 */  call    ImportGroupFromFile\n  /* 077 */  cmp     $0x1,%eax\n  /* 07a */  je      .Lc8\n  /* 07c */  cmp     $0x2,%eax\n  /* 07f */  je      .La8\n  /* 081 */  inc     %eax\n  /* 082 */  jne     .L2c\n  /* 084 */  movl    $\"Error importing %s\\n\",(%esp)\n  /* 08b */  mov     0x80(%esp),%eax\n  /* 092 */  mov     %eax,0x4(%esp)\n  /* 096 */  call    buildprintf\n.L9b:\n  /* 09b */  mov     $0xffffffff,%eax\n  /* 0a0 */  jmp     .L2e\n  /* 0a2 */  lea     0x0(%esi),%esi\n.La8:\n  /* 0a8 */  movl    $\"Imported %s\\n\",(%esp)\n  /* 0af */  mov     0x80(%esp),%eax\n  /* 0b6 */  mov     %eax,0x4(%esp)\n  /* 0ba */  call    buildprintf\n  /* 0bf */  jmp     .L55\n  /* 0c1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  movl    $\"Skipped %s\\n\",(%esp)\n  /* 0cf */  mov     0x80(%esp),%eax\n  /* 0d6 */  mov     %eax,0x4(%esp)\n  /* 0da */  call    buildprintf\n  /* 0df */  jmp     .L2c\n","c":"/* candidate for ImportGroupsFromPath (grpscan.c, 228 bytes) */\n#include \"compat.h\"\n#include \"baselayer.h\"\n#include \"scriptfile.h\"\n#include \"cache1d.h\"\n#include \"crc32.h\"\n#include \"build.h\"\n#include \"grpscan.h\"\n#include <sys/stat.h>\n\nstatic int ImportGroupsFromDir(const char *path, struct importgroupsmeta *cbs);\nstatic int ImportGroupFromFile(const char *fn, int length, struct importgroupsmeta *cbs);\n\nint ImportGroupsFromPath(const char *path, struct importgroupsmeta *cbs)\n{\n    struct stat st;\n\n    if (stat(path, &st) < 0) return 0;\n    if (st.st_mode & S_IFDIR) {\n        switch (ImportGroupsFromDir(path, cbs)) {\n            case -1: return -1;\n            case 2: return 2;\n        }\n    } else if (st.st_mode & S_IFREG) {\n        switch (ImportGroupFromFile(path, st.st_size, cbs)) {\n            case 1:\n                buildprintf(\"Skipped %s\\n\", path);\n                break;\n            case 2:\n                buildprintf(\"Imported %s\\n\", path);\n                return 2;\n            case -1:\n                buildprintf(\"Error importing %s\\n\", path);\n                return -1;\n        }\n    }\n    return 0;\n}\n\n__attribute__((noinline)) static int ImportGroupsFromDir(const char *path, struct importgroupsmeta *cbs)\n{\n    return path[0] + (int)cbs;\n}\n\n__attribute__((noinline)) static int ImportGroupFromFile(const char *fn, int length, struct importgroupsmeta *cbs)\n{\n    return fn[0] + length + (int)cbs;\n}\n","size":228,"score":100,"agent":"kuncc/0","pid":1,"session":1964,"ts":1791753909122}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2041,"symbol":"osdcmd_setstatusbarscale","file":"osdcmds.c","asm":"# osdcmd_setstatusbarscale  (TU osdcmds.c, section .text, 272 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nosdcmd_setstatusbarscale:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%ecx\n  /* 007 */  mov     (%ecx),%edx\n  /* 009 */  cmp     $0x1,%edx\n  /* 00c */  je      .L50\n  /* 00e */  mov     $0x1,%eax\n  /* 013 */  jg      .L43\n.L15:\n  /* 015 */  movl    $\"setstatusbarscale: scale is %d (%d%%)\\n\",(%esp)\n  /* 01c */  mov     ud+0x5c4,%ecx\n  /* 022 */  mov     %ecx,0x4(%esp)\n  /* 026 */  lea     (%ecx,%ecx,4),%eax\n  /* 029 */  lea     (%eax,%eax,4),%edx\n  /* 02c */  shl     $0x2,%edx\n  /* 02f */  lea     0x7(%edx),%eax\n  /* 032 */  cmovns  %edx,%eax\n  /* 035 */  sar     $0x3,%eax\n  /* 038 */  mov     %eax,0x8(%esp)\n  /* 03c */  call    buildprintf\n  /* 041 */  xor     %eax,%eax\n.L43:\n  /* 043 */  add     $0x2c,%esp\n  /* 046 */  ret\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %edx,0x1c(%esp)\n  /* 054 */  mov     $0xa,%eax\n  /* 059 */  xor     %edx,%edx\n  /* 05b */  mov     %eax,0x8(%esp)\n  /* 05f */  mov     %edx,0x4(%esp)\n  /* 063 */  mov     0x8(%ecx),%eax\n  /* 066 */  mov     (%eax),%eax\n  /* 068 */  mov     %eax,(%esp)\n  /* 06b */  call    strtol\n  /* 070 */  mov     0x30(%esp),%ecx\n  /* 074 */  cmp     $0x8,%eax\n  /* 077 */  jle     .Lc0\n.L79:\n  /* 079 */  mov     %ecx,0x30(%esp)\n  /* 07d */  mov     $0xa,%eax\n  /* 082 */  mov     %eax,0x8(%esp)\n  /* 086 */  xor     %eax,%eax\n  /* 088 */  mov     %eax,0x4(%esp)\n  /* 08c */  mov     0x8(%ecx),%eax\n  /* 08f */  mov     (%eax),%eax\n  /* 091 */  mov     %eax,(%esp)\n  /* 094 */  call    strtol\n  /* 099 */  mov     0x30(%esp),%ecx\n  /* 09d */  cmp     $0x8,%eax\n  /* 0a0 */  jle     .Lf0\n  /* 0a2 */  mov     $0x8,%edx\n.La7:\n  /* 0a7 */  mov     %edx,(%esp)\n  /* 0aa */  mov     %edx,ud+0x5c4\n  /* 0b0 */  call    setstatusbarscale\n  /* 0b5 */  call    vscrn\n  /* 0ba */  jmp     .L15\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  mov     %ecx,0x30(%esp)\n  /* 0c4 */  mov     $0xa,%eax\n  /* 0c9 */  mov     %eax,0x8(%esp)\n  /* 0cd */  xor     %eax,%eax\n  /* 0cf */  mov     %eax,0x4(%esp)\n  /* 0d3 */  mov     0x8(%ecx),%eax\n  /* 0d6 */  mov     (%eax),%eax\n  /* 0d8 */  mov     %eax,(%esp)\n  /* 0db */  call    strtol\n  /* 0e0 */  mov     0x30(%esp),%ecx\n  /* 0e4 */  test    %eax,%eax\n  /* 0e6 */  jg      .L79\n  /* 0e8 */  mov     0x1c(%esp),%edx\n  /* 0ec */  jmp     .La7\n  /* 0ee */  xchg    %ax,%ax\n.Lf0:\n  /* 0f0 */  xor     %edx,%edx\n  /* 0f2 */  mov     $0xa,%eax\n  /* 0f7 */  mov     %edx,0x4(%esp)\n  /* 0fb */  mov     %eax,0x8(%esp)\n  /* 0ff */  mov     0x8(%ecx),%eax\n  /* 102 */  mov     (%eax),%eax\n  /* 104 */  mov     %eax,(%esp)\n  /* 107 */  call    strtol\n  /* 10c */  mov     %eax,%edx\n  /* 10e */  jmp     .La7\n","c":"#include <ctype.h>\n#include \"duke3d.h\"\n#include \"osdcmds.h\"\n#include \"osd.h\"\n#include \"crc32.h\"\n\nint osdcmd_setstatusbarscale(const osdfuncparm_t *parm)\n{\n    if (parm->numparms == 1) {\n        ud.statusbarscale = max(1, min(8, strtol(parm->parms[0], NULL, 10)));\n        setstatusbarscale(ud.statusbarscale);\n        vscrn();\n    }\n    else if (parm->numparms > 1) return 1;\n    buildprintf(\"setstatusbarscale: scale is %d (%d%%)\\n\", ud.statusbarscale, ud.statusbarscale * 100 / 8);\n    return 0;\n}\n","size":272,"score":100,"agent":"kuncc/3","pid":4,"session":1976,"ts":1791753935982}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2018,"symbol":"getfilenames","file":"menues.c","asm":"# getfilenames  (TU menues.c, section .text, 244 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetfilenames:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %esi,%esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x14,%esp\n  /* 007 */  mov     finddirs,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  call    klistfree\n  /* 018 */  mov     findfiles,%eax\n  /* 01d */  mov     %eax,(%esp)\n  /* 020 */  call    klistfree\n  /* 025 */  xor     %eax,%eax\n  /* 027 */  xor     %edx,%edx\n  /* 029 */  mov     %eax,findfiles\n  /* 02e */  mov     $0x2,%eax\n  /* 033 */  xor     %ecx,%ecx\n  /* 035 */  mov     %eax,0x8(%esp)\n  /* 039 */  mov     $\"*\",%eax\n  /* 03e */  mov     %ebx,(%esp)\n  /* 041 */  mov     %eax,0x4(%esp)\n  /* 045 */  mov     %edx,finddirs\n  /* 04b */  mov     %ecx,numdirs\n  /* 051 */  mov     %esi,numfiles\n  /* 057 */  call    klistpath\n  /* 05c */  mov     %ebx,(%esp)\n  /* 05f */  mov     %eax,finddirs\n  /* 064 */  mov     $0x1,%eax\n  /* 069 */  mov     %eax,0x8(%esp)\n  /* 06d */  mov     0x24(%esp),%eax\n  /* 071 */  mov     %eax,0x4(%esp)\n  /* 075 */  call    klistpath\n  /* 07a */  mov     finddirs,%esi\n  /* 080 */  test    %esi,%esi\n  /* 082 */  mov     %eax,findfiles\n  /* 087 */  mov     %eax,%ebx\n  /* 089 */  je      .Lb0\n  /* 08b */  mov     numdirs,%eax\n  /* 090 */  mov     %esi,%edx\n  /* 092 */  inc     %eax\n  /* 093 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     0xc(%edx),%edx\n  /* 0a3 */  mov     %eax,%ecx\n  /* 0a5 */  inc     %eax\n  /* 0a6 */  test    %edx,%edx\n  /* 0a8 */  jne     .La0\n  /* 0aa */  mov     %ecx,numdirs\n.Lb0:\n  /* 0b0 */  test    %ebx,%ebx\n  /* 0b2 */  je      .Lf0\n  /* 0b4 */  mov     numfiles,%eax\n  /* 0b9 */  mov     %ebx,%edx\n  /* 0bb */  inc     %eax\n  /* 0bc */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     0xc(%edx),%edx\n  /* 0c3 */  mov     %eax,%ecx\n  /* 0c5 */  inc     %eax\n  /* 0c6 */  test    %edx,%edx\n  /* 0c8 */  jne     .Lc0\n  /* 0ca */  mov     %ecx,numfiles\n  /* 0d0 */  mov     $0x1,%eax\n.Ld5:\n  /* 0d5 */  mov     %esi,finddirshigh\n  /* 0db */  mov     %ebx,findfileshigh\n  /* 0e1 */  mov     %eax,currentlist\n  /* 0e6 */  add     $0x14,%esp\n  /* 0e9 */  xor     %eax,%eax\n  /* 0eb */  pop     %ebx\n  /* 0ec */  pop     %esi\n  /* 0ed */  ret\n  /* 0ee */  xchg    %ax,%ax\n.Lf0:\n  /* 0f0 */  xor     %eax,%eax\n  /* 0f2 */  jmp     .Ld5\n","c":"/* candidate for getfilenames (menues.c, 244 bytes) */\n#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nCACHE1D_FIND_REC *finddirs, *findfiles, *finddirshigh, *findfileshigh;\nint numdirs, numfiles, currentlist;\n\nint getfilenames(char *path, char kind[])\n{\n    CACHE1D_FIND_REC *r;\n    klistfree(finddirs);\n    klistfree(findfiles);\n    findfiles = 0;\n    finddirs = 0;\n    numdirs = 0;\n    numfiles = 0;\n    finddirs = klistpath(path, \"*\", 2);\n    findfiles = klistpath(path, kind, 1);\n    for (r = finddirs; r; r = r->next) numdirs++;\n    for (r = findfiles; r; r = r->next) numfiles++;\n    finddirshigh = finddirs;\n    findfileshigh = findfiles;\n    currentlist = 0;\n    if (findfileshigh) currentlist = 1;\n    return 0;\n}\n","size":244,"score":100,"agent":"kuncc/5","pid":6,"session":1971,"ts":1791753939634}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1898,"symbol":"orderweaponnum","file":"game.c","asm":"# orderweaponnum  (TU game.c, section .text, 284 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\norderweaponnum:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x44,%esp\n  /* 005 */  mov     ydim,%ecx\n  /* 00b */  movswl  0x50(%esp),%eax\n  /* 010 */  movzbl  0x64(%esp),%edx\n  /* 015 */  mov     0x54(%esp),%ebx\n  /* 019 */  dec     %ecx\n  /* 01a */  mov     0x58(%esp),%esi\n  /* 01e */  mov     %ecx,0x2c(%esp)\n  /* 022 */  mov     xdim,%ecx\n  /* 028 */  add     $0xbc3,%eax\n  /* 02d */  mov     %dl,0x3f(%esp)\n  /* 031 */  cwtl\n  /* 032 */  mov     %eax,0x10(%esp)\n  /* 036 */  xor     %eax,%eax\n  /* 038 */  mov     %eax,0xc(%esp)\n  /* 03c */  mov     $0x10000,%eax\n  /* 041 */  mov     %eax,0x8(%esp)\n  /* 045 */  lea     -0x7(%ebx),%eax\n  /* 048 */  dec     %ecx\n  /* 049 */  mov     %ecx,0x28(%esp)\n  /* 04d */  xor     %ecx,%ecx\n  /* 04f */  mov     %ecx,0x24(%esp)\n  /* 053 */  xor     %ecx,%ecx\n  /* 055 */  mov     %ecx,0x20(%esp)\n  /* 059 */  mov     $0x8a,%ecx\n  /* 05e */  mov     %ecx,0x1c(%esp)\n  /* 062 */  mov     $0x7,%ecx\n  /* 067 */  mov     %ecx,0x18(%esp)\n  /* 06b */  mov     %dl,%cl\n  /* 06d */  mov     %esi,0x4(%esp)\n  /* 071 */  sub     $0xa,%cl\n  /* 074 */  mov     %eax,(%esp)\n  /* 077 */  movsbl  %cl,%ecx\n  /* 07a */  mov     %ecx,0x14(%esp)\n  /* 07e */  call    statusbarsprite\n  /* 083 */  mov     ydim,%eax\n  /* 088 */  xor     %edx,%edx\n  /* 08a */  mov     %edx,0x18(%esp)\n  /* 08e */  movsbl  0x3f(%esp),%edx\n  /* 093 */  mov     $0xbcc,%ecx\n  /* 098 */  mov     %esi,0x4(%esp)\n  /* 09c */  sub     $0x4,%esi\n  /* 09f */  mov     %ecx,0x10(%esp)\n  /* 0a3 */  dec     %eax\n  /* 0a4 */  mov     %eax,0x2c(%esp)\n  /* 0a8 */  mov     xdim,%eax\n  /* 0ad */  mov     %edx,0x14(%esp)\n  /* 0b1 */  dec     %eax\n  /* 0b2 */  mov     %eax,0x28(%esp)\n  /* 0b6 */  xor     %eax,%eax\n  /* 0b8 */  mov     %eax,0x24(%esp)\n  /* 0bc */  xor     %eax,%eax\n  /* 0be */  mov     %eax,0x20(%esp)\n  /* 0c2 */  mov     $0x8a,%eax\n  /* 0c7 */  mov     %eax,0x1c(%esp)\n  /* 0cb */  xor     %eax,%eax\n  /* 0cd */  mov     %eax,0xc(%esp)\n  /* 0d1 */  mov     $0x10000,%eax\n  /* 0d6 */  mov     %eax,0x8(%esp)\n  /* 0da */  lea     -0x3(%ebx),%eax\n  /* 0dd */  inc     %ebx\n  /* 0de */  mov     %eax,(%esp)\n  /* 0e1 */  call    statusbarsprite\n  /* 0e6 */  mov     $0x19a,%eax\n  /* 0eb */  mov     $\"ORDER\",%edx\n  /* 0f0 */  mov     %eax,0x64(%esp)\n  /* 0f4 */  mov     $0x6,%eax\n  /* 0f9 */  mov     %eax,0x60(%esp)\n  /* 0fd */  mov     $0x1a,%eax\n  /* 102 */  mov     %esi,0x54(%esp)\n  /* 106 */  mov     %ebx,0x50(%esp)\n  /* 10a */  mov     %eax,0x5c(%esp)\n  /* 10e */  mov     %edx,0x58(%esp)\n  /* 112 */  add     $0x44,%esp\n  /* 115 */  pop     %ebx\n  /* 116 */  pop     %esi\n  /* 117 */  jmp     minitextshade\n","c":"/* candidate for orderweaponnum (game.c, 284 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid orderweaponnum(short ammo, int x, int y, int a, int b, unsigned char s)\n{\n    statusbarsprite(x-7, y, 65536, 0, 3011+ammo, s-10, 7, 138, 0, 0, xdim-1, ydim-1);\n    statusbarsprite(x-3, y, 65536, 0, 3020, s, 0, 138, 0, 0, xdim-1, ydim-1);\n    minitextshade(x+1, y-4, \"ORDER\", 26, 6, 410);\n}\n","size":284,"score":100,"agent":"kuncc/0","pid":1,"session":1981,"ts":1791753939903}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1878,"symbol":"statusbarsprite","file":"game.c","asm":"# statusbarsprite  (TU game.c, section .text, 280 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstatusbarsprite:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x2c(%esp)\n  /* 007 */  mov     0x44(%esp),%eax\n  /* 00b */  cmpl    $0x4,ud+0x5fc\n  /* 012 */  mov     %esi,0x30(%esp)\n  /* 016 */  mov     0x40(%esp),%ecx\n  /* 01a */  mov     %edi,0x34(%esp)\n  /* 01e */  mov     0x60(%esp),%edx\n  /* 022 */  mov     %eax,0xc(%esp)\n  /* 026 */  mov     0x48(%esp),%eax\n  /* 02a */  mov     %ebp,0x38(%esp)\n  /* 02e */  mov     0x64(%esp),%esi\n  /* 032 */  mov     0x68(%esp),%edi\n  /* 036 */  mov     0x6c(%esp),%ebp\n  /* 03a */  mov     %eax,0x10(%esp)\n  /* 03e */  movswl  0x4c(%esp),%eax\n  /* 043 */  mov     sbarscale,%ebx\n  /* 049 */  mov     %eax,0x14(%esp)\n  /* 04d */  movswl  0x50(%esp),%eax\n  /* 052 */  mov     %eax,0x18(%esp)\n  /* 056 */  movzbl  0x54(%esp),%eax\n  /* 05b */  mov     %al,0x1d(%esp)\n  /* 05f */  movzbl  0x58(%esp),%eax\n  /* 064 */  mov     %al,0x1e(%esp)\n  /* 068 */  movzbl  0x5c(%esp),%eax\n  /* 06d */  mov     %al,0x1f(%esp)\n  /* 071 */  je      .L110\n  /* 077 */  mov     $0xa0,%eax\n  /* 07c */  sub     %ecx,%eax\n  /* 07e */  mov     $0xa00000,%ecx\n  /* 083 */  imul    %ebx,%eax\n  /* 086 */  sub     %eax,%ecx\n.L88:\n  /* 088 */  mov     %edx,0x60(%esp)\n  /* 08c */  movzbl  0x1f(%esp),%eax\n  /* 091 */  mov     %edi,0x68(%esp)\n  /* 095 */  mov     0xc(%esp),%edi\n  /* 099 */  mov     %ebp,0x6c(%esp)\n  /* 09d */  mov     0x38(%esp),%ebp\n  /* 0a1 */  mov     %esi,0x64(%esp)\n  /* 0a5 */  mov     0x30(%esp),%esi\n  /* 0a9 */  mov     %eax,0x5c(%esp)\n  /* 0ad */  movzbl  0x1e(%esp),%eax\n  /* 0b2 */  mov     %ecx,0x40(%esp)\n  /* 0b6 */  mov     %eax,0x58(%esp)\n  /* 0ba */  movsbl  0x1d(%esp),%eax\n  /* 0bf */  mov     %eax,0x54(%esp)\n  /* 0c3 */  mov     0x18(%esp),%eax\n  /* 0c7 */  mov     %eax,0x50(%esp)\n  /* 0cb */  mov     0x14(%esp),%eax\n  /* 0cf */  mov     %eax,0x4c(%esp)\n  /* 0d3 */  mov     0x10(%esp),%eax\n  /* 0d7 */  imul    %ebx\n  /* 0d9 */  shrd    $0x10,%edx,%eax\n  /* 0dd */  mov     $0xc80000,%edx\n  /* 0e2 */  mov     %eax,0x48(%esp)\n  /* 0e6 */  mov     $0xc8,%eax\n  /* 0eb */  sub     %edi,%eax\n  /* 0ed */  mov     0x34(%esp),%edi\n  /* 0f1 */  imul    %ebx,%eax\n  /* 0f4 */  mov     0x2c(%esp),%ebx\n  /* 0f8 */  sub     %eax,%edx\n  /* 0fa */  mov     %edx,0x44(%esp)\n  /* 0fe */  add     $0x3c,%esp\n  /* 101 */  jmp     rotatesprite\n  /* 106 */  xchg    %ax,%ax\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  imul    %ebx,%ecx\n  /* 113 */  jmp     .L88\n","c":"/* candidate for statusbarsprite (game.c, 280 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid statusbarsprite(int sx, int sy, int z, short a, short picnum, signed char dashade, unsigned char dapalnum, unsigned char dastat, int cx1, int cy1, int cx2, int cy2)\n{\n    extern int sbarscale;\n    int x;\n    if (ud.screen_size == 4) x = sx*sbarscale; else x = (160<<16)-(160-sx)*sbarscale;\n    rotatesprite(x, (200<<16)-(200-sy)*sbarscale, mulscale16(z,sbarscale), a, picnum, dashade, dapalnum, dastat, cx1, cy1, cx2, cy2);\n}\n","size":280,"score":100,"agent":"kuncc/7","pid":8,"session":1980,"ts":1791753942843}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2097,"symbol":"RTS_Init","file":"rts.c","asm":"# RTS_Init  (TU rts.c, section .text, 253 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nRTS_Init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  movl    $\"RTS Manager Started.\\n\",(%esp)\n  /* 00c */  xor     %edx,%edx\n  /* 00e */  mov     %eax,numlumps\n  /* 013 */  mov     %edx,lumpinfo\n  /* 019 */  mov     %edi,0x18(%esp)\n  /* 01d */  call    buildprintf\n  /* 022 */  mov     0x20(%esp),%eax\n  /* 026 */  mov     %eax,(%esp)\n  /* 029 */  call    RTS_AddFile\n  /* 02e */  test    %eax,%eax\n  /* 030 */  jne     .L3c\n  /* 032 */  mov     numlumps,%edx\n  /* 038 */  test    %edx,%edx\n  /* 03a */  jne     .L48\n.L3c:\n  /* 03c */  mov     0x18(%esp),%edi\n  /* 040 */  add     $0x1c,%esp\n  /* 043 */  ret\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  lea     0x0(,%edx,4),%edi\n  /* 04f */  mov     %edi,(%esp)\n  /* 052 */  call    SafeMalloc\n  /* 057 */  mov     %edi,%edx\n  /* 059 */  cmp     $0x8,%edx\n  /* 05c */  mov     %eax,lumpcache\n  /* 061 */  mov     %eax,%edi\n  /* 063 */  jae     .La0\n  /* 065 */  test    $0x4,%dl\n  /* 068 */  jne     .L90\n.L6a:\n  /* 06a */  test    $0x2,%dl\n  /* 06d */  jne     .L80\n.L6f:\n  /* 06f */  test    $0x1,%dl\n  /* 072 */  je      .L3c\n.L74:\n  /* 074 */  movb    $0x0,(%edi)\n  /* 077 */  mov     0x18(%esp),%edi\n  /* 07b */  add     $0x1c,%esp\n  /* 07e */  ret\n  /* 07f */  nop\n.L80:\n  /* 080 */  movw    $0x0,(%edi)\n  /* 085 */  add     $0x2,%edi\n  /* 088 */  test    $0x1,%dl\n  /* 08b */  je      .L3c\n  /* 08d */  jmp     .L74\n  /* 08f */  nop\n.L90:\n  /* 090 */  movl    $0x0,(%edi)\n  /* 096 */  add     $0x4,%edi\n  /* 099 */  test    $0x2,%dl\n  /* 09c */  je      .L6f\n  /* 09e */  jmp     .L80\n.La0:\n  /* 0a0 */  test    $0x1,%al\n  /* 0a2 */  jne     .Ld0\n.La4:\n  /* 0a4 */  test    $0x2,%edi\n  /* 0aa */  jne     .Lf0\n.Lac:\n  /* 0ac */  test    $0x4,%edi\n  /* 0b2 */  jne     .Le0\n.Lb4:\n  /* 0b4 */  mov     %edx,%ecx\n  /* 0b6 */  and     $0x3,%edx\n  /* 0b9 */  shr     $0x2,%ecx\n  /* 0bc */  xor     %eax,%eax\n  /* 0be */  rep stos %eax,%es:(%edi)\n  /* 0c0 */  test    $0x4,%dl\n  /* 0c3 */  je      .L6a\n  /* 0c5 */  jmp     .L90\n  /* 0c7 */  nop\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  movb    $0x0,(%eax)\n  /* 0d3 */  inc     %edi\n  /* 0d4 */  dec     %edx\n  /* 0d5 */  jmp     .La4\n  /* 0d7 */  nop\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  movl    $0x0,(%edi)\n  /* 0e6 */  sub     $0x4,%edx\n  /* 0e9 */  add     $0x4,%edi\n  /* 0ec */  jmp     .Lb4\n  /* 0ee */  xchg    %ax,%ax\n.Lf0:\n  /* 0f0 */  movw    $0x0,(%edi)\n  /* 0f5 */  sub     $0x2,%edx\n  /* 0f8 */  add     $0x2,%edi\n  /* 0fb */  jmp     .Lac\n","c":"#include \"duke3d.h\"\n\nint32 numlumps;\nlumpinfo_t *lumpinfo;\nvoid **lumpcache;\n\nvoid RTS_Init(char *filename)\n{\n    numlumps = 0;\n    lumpinfo = NULL;\n    buildprintf(\"RTS Manager Started.\\n\");\n    if (RTS_AddFile(filename) != 0)\n        return;\n    if (numlumps == 0)\n        return;\n    {\n        size_t length = numlumps * sizeof(*lumpcache);\n        lumpcache = SafeMalloc(length);\n        memset(lumpcache, 0, length);\n    }\n}\n","size":253,"score":100,"agent":"kuncc/2","pid":3,"session":1975,"ts":1791753944550}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1951,"symbol":"spriteglass","file":"game.c","asm":"# spriteglass  (TU game.c, section .text, 277 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nspriteglass:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  movswl  0x74(%esp),%edi\n  /* 00c */  movswl  0x70(%esp),%ecx\n  /* 011 */  test    %edi,%edi\n  /* 013 */  jle     .L10d\n  /* 019 */  mov     %ecx,0x4c(%esp)\n  /* 01d */  lea     (%ecx,%ecx,4),%eax\n  /* 020 */  lea     (%ecx,%eax,2),%eax\n  /* 023 */  lea     sprite(,%eax,4),%esi\n  /* 02a */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  call    krand\n  /* 035 */  mov     0x8(%esi),%ebx\n  /* 038 */  mov     %eax,0x44(%esp)\n  /* 03c */  call    krand\n  /* 041 */  shl     $0x8,%eax\n  /* 044 */  and     $0x1000,%eax\n  /* 049 */  sub     %eax,%ebx\n  /* 04b */  call    krand\n  /* 050 */  mov     %eax,%ebp\n  /* 052 */  call    krand\n  /* 057 */  and     $0x7ff,%ebp\n  /* 05d */  mov     %eax,0x48(%esp)\n  /* 061 */  call    krand\n  /* 066 */  mov     $0x5,%edx\n  /* 06b */  mov     0x4c(%esp),%ecx\n  /* 06f */  mov     %edx,0x30(%esp)\n  /* 073 */  mov     $0xfffffe00,%edx\n  /* 078 */  mov     %ebx,0xc(%esp)\n  /* 07c */  sub     %ebp,%edx\n  /* 07e */  mov     $0x24,%ebp\n  /* 083 */  mov     %edx,0x28(%esp)\n  /* 087 */  mov     0x48(%esp),%edx\n  /* 08b */  mov     %ecx,0x2c(%esp)\n  /* 08f */  mov     $0x24,%ecx\n  /* 094 */  mov     %ecx,0x1c(%esp)\n  /* 098 */  mov     %ebp,0x18(%esp)\n  /* 09c */  and     $0xf,%eax\n  /* 09f */  mov     %eax,0x14(%esp)\n  /* 0a3 */  and     $0x3f,%edx\n  /* 0a6 */  mov     $0xaaaaaaab,%eax\n  /* 0ab */  add     $0x20,%edx\n  /* 0ae */  mov     %edx,0x24(%esp)\n  /* 0b2 */  mov     0x44(%esp),%edx\n  /* 0b6 */  and     $0x7ff,%edx\n  /* 0bc */  mov     %edx,0x20(%esp)\n  /* 0c0 */  mul     %edi\n  /* 0c2 */  mov     %edx,%eax\n  /* 0c4 */  and     $0xfffffffe,%edx\n  /* 0c7 */  shr     $1,%eax\n  /* 0c9 */  add     %eax,%edx\n  /* 0cb */  mov     %edi,%eax\n  /* 0cd */  sub     %edx,%eax\n  /* 0cf */  add     $0x407,%eax\n  /* 0d4 */  movzwl  %ax,%eax\n  /* 0d7 */  mov     %eax,0x10(%esp)\n  /* 0db */  mov     0x4(%esi),%eax\n  /* 0de */  mov     %eax,0x8(%esp)\n  /* 0e2 */  mov     (%esi),%eax\n  /* 0e4 */  mov     %eax,0x4(%esp)\n  /* 0e8 */  movswl  0x18(%esi),%eax\n  /* 0ec */  mov     %eax,(%esp)\n  /* 0ef */  call    EGS\n  /* 0f4 */  movzbl  0x11(%esi),%ecx\n  /* 0f8 */  dec     %edi\n  /* 0f9 */  cwtl\n  /* 0fa */  lea     (%eax,%eax,4),%edx\n  /* 0fd */  lea     (%eax,%edx,2),%eax\n  /* 100 */  mov     %cl,sprite+0x11(,%eax,4)\n  /* 107 */  jne     .L30\n.L10d:\n  /* 10d */  add     $0x5c,%esp\n  /* 110 */  pop     %ebx\n  /* 111 */  pop     %esi\n  /* 112 */  pop     %edi\n  /* 113 */  pop     %ebp\n  /* 114 */  ret\n","c":"/* candidate for spriteglass (game.c, 277 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid spriteglass(short i,short n)\n{\n    short j, k;\n    int a, z;\n    for(j=n;j>0;j--)\n    {\n        a = krand()&2047;\n        z = sprite[i].z-((krand()&16)<<8);\n        k = EGS(sprite[i].sectnum,sprite[i].x,sprite[i].y,z,0x407+((unsigned)j%3),krand()&15,36,36,a,32+(krand()&63),-512-(krand()&2047),i,5);\n        sprite[k].pal = sprite[i].pal;\n    }\n}\n","size":277,"score":100,"agent":"kuncc/1","pid":2,"session":1977,"ts":1791753952435}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2004,"symbol":"readsavenames","file":"menues.c","asm":"# readsavenames  (TU menues.c, section .text, 279 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nreadsavenames:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x656d6167,%eax\n  /* 006 */  push    %edi\n  /* 007 */  mov     $0x61732e5f,%edx\n  /* 00c */  push    %esi\n  /* 00d */  mov     $ud+0x398,%esi\n  /* 012 */  push    %ebx\n  /* 013 */  mov     $0x30,%bl\n  /* 015 */  sub     $0x3c,%esp\n  /* 018 */  mov     %eax,0x23(%esp)\n  /* 01c */  lea     0x23(%esp),%edi\n  /* 020 */  mov     %edx,0x27(%esp)\n  /* 024 */  movw    $0x76,0x2b(%esp)\n  /* 02b */  jmp     .L49\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     %ebp,(%esp)\n  /* 033 */  call    kclose\n.L38:\n  /* 038 */  add     $0x16,%esi\n  /* 03b */  inc     %bl\n  /* 03d */  cmp     $ud+0x474,%esi\n  /* 043 */  je      .L108\n.L49:\n  /* 049 */  movb    $0x0,(%esi)\n  /* 04c */  xor     %eax,%eax\n  /* 04e */  mov     %eax,0x4(%esp)\n  /* 052 */  mov     %edi,(%esp)\n  /* 055 */  mov     %bl,0x27(%esp)\n  /* 059 */  call    kopen4load\n  /* 05e */  cmp     $0xffffffff,%eax\n  /* 061 */  mov     %eax,%ebp\n  /* 063 */  je      .L38\n  /* 065 */  mov     %eax,0xc(%esp)\n  /* 069 */  mov     $0x1,%eax\n  /* 06e */  mov     %eax,0x8(%esp)\n  /* 072 */  mov     $0x4,%eax\n  /* 077 */  mov     %eax,0x4(%esp)\n  /* 07b */  lea     0x18(%esp),%eax\n  /* 07f */  mov     %eax,(%esp)\n  /* 082 */  call    kdfread\n  /* 087 */  dec     %eax\n  /* 088 */  jne     .L30\n  /* 08a */  cmpl    $0xe,conversion\n  /* 091 */  je      .L110\n  /* 093 */  cmpl    $0x1,gametype\n  /* 09a */  mov     $0x84,%eax\n  /* 09f */  jne     .La6\n  /* 0a1 */  mov     $0x86,%eax\n.La6:\n  /* 0a6 */  cmp     %eax,0x18(%esp)\n  /* 0aa */  jne     .L30\n  /* 0ac */  mov     %ebp,0xc(%esp)\n  /* 0b0 */  mov     $0x4,%eax\n  /* 0b5 */  mov     $0x1,%ecx\n  /* 0ba */  mov     %eax,0x4(%esp)\n  /* 0be */  lea     0x1c(%esp),%eax\n  /* 0c2 */  mov     %ecx,0x8(%esp)\n  /* 0c6 */  mov     %eax,(%esp)\n  /* 0c9 */  call    kdfread\n  /* 0ce */  dec     %eax\n  /* 0cf */  jne     .L30\n  /* 0d5 */  mov     %ebp,0xc(%esp)\n  /* 0d9 */  mov     $0x1,%eax\n  /* 0de */  mov     $0x13,%edx\n  /* 0e3 */  mov     %eax,0x8(%esp)\n  /* 0e7 */  mov     %edx,0x4(%esp)\n  /* 0eb */  mov     %esi,(%esp)\n  /* 0ee */  call    kdfread\n  /* 0f3 */  dec     %eax\n  /* 0f4 */  je      .L30\n  /* 0fa */  movb    $0x0,(%esi)\n  /* 0fd */  jmp     .L30\n  /* 102 */  lea     0x0(%esi),%esi\n.L108:\n  /* 108 */  add     $0x3c,%esp\n  /* 10b */  pop     %ebx\n  /* 10c */  pop     %esi\n  /* 10d */  pop     %edi\n  /* 10e */  pop     %ebp\n  /* 10f */  ret\n.L110:\n  /* 110 */  mov     $0x85,%eax\n  /* 115 */  jmp     .La6\n","c":"#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nvoid readsavenames(void )\n{\n    int fil, i;\n    int bv, bv2;\n    char fn[13];\n\n    strcpy(fn, \"game_.sav\");\n\n    for (i = 0; i < 10; i++)\n    {\n        fn[4] = '0' + i;\n        ud.savegame[i][0] = 0;\n        if ((fil = kopen4load(fn, 0)) == -1) continue;\n        if (kdfread(&bv, 4, 1, fil) == 1)\n        {\n            if (bv == (PLUTOPAK ? 0x85 : (VOLUMEONE ? 0x86 : 0x84)))\n            {\n                if (kdfread(&bv2, 4, 1, fil) == 1)\n                {\n                    if (kdfread(ud.savegame[i], 19, 1, fil) != 1) ud.savegame[i][0] = 0;\n                }\n            }\n        }\n        kclose(fil);\n    }\n}\n","size":279,"score":100,"agent":"kuncc/4","pid":5,"session":1979,"ts":1791753963139}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1829,"symbol":"addweapon","file":"actors.c","asm":"# addweapon  (TU actors.c, section .text, 299 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\naddweapon:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  movswl  0x34(%esp),%ecx\n  /* 00c */  mov     0x30(%esp),%ebx\n  /* 010 */  cmpb    $0x0,0x37d(%ebx,%ecx,1)\n  /* 018 */  jne     .L2c\n  /* 01a */  mov     $0x1,%al\n  /* 01c */  cmp     $0x6,%ecx\n  /* 01f */  mov     %al,0x37d(%ebx,%ecx,1)\n  /* 026 */  je      .L100\n.L2c:\n  /* 02c */  cmp     $0xa,%cx\n  /* 030 */  ja      .L107\n  /* 036 */  mov     $0x1,%eax\n  /* 03b */  shl     %cl,%eax\n  /* 03d */  test    $0x521,%eax\n  /* 042 */  jne     .L75\n  /* 044 */  cmp     $0x1,%ecx\n  /* 047 */  je      .Ld8\n  /* 04d */  cmp     $0x2,%ecx\n  /* 050 */  jne     .L107\n  /* 056 */  mov     %ecx,0x1c(%esp)\n  /* 05a */  movswl  0x2e6(%ebx),%eax\n  /* 061 */  movl    $0xa9,(%esp)\n  /* 068 */  mov     %eax,0x4(%esp)\n  /* 06c */  call    spritesound\n  /* 071 */  mov     0x1c(%esp),%ecx\n.L75:\n  /* 075 */  xor     %edx,%edx\n  /* 077 */  cmpb    $0x0,0x37b(%ebx)\n  /* 07e */  mov     %dx,0x2ec(%ebx)\n  /* 085 */  jne     .Lc0\n  /* 087 */  movswl  0x2b8(%ebx),%eax\n  /* 08e */  mov     $0xffffffff,%edx\n.L93:\n  /* 093 */  mov     %ax,0x2ba(%ebx)\n  /* 09a */  xor     %eax,%eax\n  /* 09c */  mov     %dx,0x33c(%ebx)\n  /* 0a3 */  mov     %ax,0x2da(%ebx)\n  /* 0aa */  mov     %cx,0x2b8(%ebx)\n  /* 0b1 */  mov     0x28(%esp),%ebx\n  /* 0b5 */  add     $0x2c,%esp\n  /* 0b8 */  ret\n  /* 0b9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  movb    $0x0,0x37b(%ebx)\n  /* 0c7 */  mov     $0xa,%edx\n  /* 0cc */  mov     $0xffffffff,%eax\n  /* 0d1 */  jmp     .L93\n  /* 0d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  mov     %ecx,0x1c(%esp)\n  /* 0dc */  movswl  0x2e6(%ebx),%eax\n  /* 0e3 */  movl    $0x5,(%esp)\n  /* 0ea */  mov     %eax,0x4(%esp)\n  /* 0ee */  call    spritesound\n  /* 0f3 */  mov     0x1c(%esp),%ecx\n  /* 0f7 */  jmp     .L75\n  /* 0fc */  lea     0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  movb    $0x1,0x388(%ebx)\n.L107:\n  /* 107 */  mov     %ecx,0x1c(%esp)\n  /* 10b */  movswl  0x2e6(%ebx),%eax\n  /* 112 */  movl    $0xdb,(%esp)\n  /* 119 */  mov     %eax,0x4(%esp)\n  /* 11d */  call    spritesound\n  /* 122 */  mov     0x1c(%esp),%ecx\n  /* 126 */  jmp     .L75\n","c":"#include \"duke3d.h\"\nvoid addweapon(struct player_struct *p,short weapon)\n{\n    if (p->gotweapon[weapon] == 0)\n    {\n        p->gotweapon[weapon] = 1;\n        if (weapon == SHRINKER_WEAPON)\n            p->gotweapon[GROW_WEAPON] = 1;\n    }\n    switch (weapon)\n    {\n        case KNEE_WEAPON: case TRIPBOMB_WEAPON: case HANDREMOTE_WEAPON: case HANDBOMB_WEAPON: break;\n        case SHOTGUN_WEAPON: spritesound(SHOTGUN_COCK, p->i); break;\n        case PISTOL_WEAPON: spritesound(INSERT_CLIP, p->i); break;\n        default: spritesound(219, p->i); break;\n    }\n    p->random_club_frame = 0;\n    if (p->holster_weapon == 0)\n    {\n        p->weapon_pos = -1;\n        p->last_weapon = p->curr_weapon;\n    }\n    else\n    {\n        p->weapon_pos = 10;\n        p->holster_weapon = 0;\n        p->last_weapon = -1;\n    }\n    p->kickback_pic = 0;\n    p->curr_weapon = weapon;\n}\n","size":299,"score":100,"agent":"kuncc/7","pid":8,"session":1985,"ts":1791753978244}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2093,"symbol":"clearfifo","file":"premap.c","asm":"# clearfifo  (TU premap.c, section .text, 301 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nclearfifo:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  sub     $0x1c,%esp\n  /* 005 */  mov     %eax,syncvaltail\n  /* 00a */  mov     $0x1,%eax\n  /* 00f */  xor     %edx,%edx\n  /* 011 */  mov     %eax,bufferjitter\n  /* 016 */  xor     %eax,%eax\n  /* 018 */  xor     %ecx,%ecx\n  /* 01a */  mov     %eax,otherminlag\n  /* 01f */  xor     %eax,%eax\n  /* 021 */  mov     %eax,mymaxlag\n  /* 026 */  xor     %eax,%eax\n  /* 028 */  mov     %eax,fakemovefifoplc\n  /* 02d */  xor     %eax,%eax\n  /* 02f */  mov     %eax,movefifosendplc\n  /* 034 */  xor     %eax,%eax\n  /* 036 */  mov     %eax,avghorz\n  /* 03b */  xor     %eax,%eax\n  /* 03d */  mov     %eax,avgavel\n  /* 042 */  xor     %eax,%eax\n  /* 044 */  mov     %edx,syncvaltottail\n  /* 04a */  xor     %edx,%edx\n  /* 04c */  mov     %eax,avgsvel\n  /* 051 */  xor     %eax,%eax\n  /* 053 */  mov     %edx,movefifoplc\n  /* 059 */  mov     $0x40,%edx\n  /* 05e */  mov     %eax,avgfvel\n  /* 063 */  xor     %eax,%eax\n  /* 065 */  mov     %edx,0x4(%esp)\n  /* 069 */  mov     %eax,0x8(%esp)\n  /* 06d */  mov     %cl,syncstat\n  /* 073 */  xor     %ecx,%ecx\n  /* 075 */  movl    $myminlag,(%esp)\n  /* 07c */  mov     %ecx,avgbits\n  /* 082 */  call    clearbufbyte\n  /* 087 */  xor     %ecx,%ecx\n  /* 089 */  mov     $0xc,%eax\n  /* 08e */  mov     %ecx,0x8(%esp)\n  /* 092 */  mov     %eax,0x4(%esp)\n  /* 096 */  movl    $loc,(%esp)\n  /* 09d */  call    clearbufbyte\n  /* 0a2 */  xor     %eax,%eax\n  /* 0a4 */  mov     %eax,0x8(%esp)\n  /* 0a8 */  mov     $0xc0,%eax\n  /* 0ad */  mov     %eax,0x4(%esp)\n  /* 0b1 */  movl    $dsync,(%esp)\n  /* 0b8 */  call    clearbufbyte\n  /* 0bd */  xor     %eax,%eax\n  /* 0bf */  mov     %eax,0x8(%esp)\n  /* 0c3 */  mov     $0xc000,%eax\n  /* 0c8 */  mov     %eax,0x4(%esp)\n  /* 0cc */  movl    $inputfifo,(%esp)\n  /* 0d3 */  call    clearbufbyte\n  /* 0d8 */  xor     %edx,%edx\n  /* 0da */  mov     $0x10,%ecx\n  /* 0df */  mov     %edx,0x8(%esp)\n  /* 0e3 */  mov     %ecx,0x4(%esp)\n  /* 0e7 */  movl    $movefifoend,(%esp)\n  /* 0ee */  call    clearbuf\n  /* 0f3 */  xor     %eax,%eax\n  /* 0f5 */  mov     %eax,0x8(%esp)\n  /* 0f9 */  mov     $0x10,%eax\n  /* 0fe */  mov     %eax,0x4(%esp)\n  /* 102 */  movl    $syncvalhead,(%esp)\n  /* 109 */  call    clearbuf\n  /* 10e */  xor     %eax,%eax\n  /* 110 */  mov     %eax,0x8(%esp)\n  /* 114 */  mov     $0x10,%eax\n  /* 119 */  mov     %eax,0x4(%esp)\n  /* 11d */  movl    $myminlag,(%esp)\n  /* 124 */  call    clearbuf\n  /* 129 */  add     $0x1c,%esp\n  /* 12c */  ret\n","c":"#include \"duke3d.h\"\n\nvoid clearfifo(void)\n{\n    syncvaltail = 0L;\n    syncvaltottail = 0L;\n    syncstat = 0;\n    bufferjitter = 1;\n    mymaxlag = otherminlag = 0;\n    movefifoplc = movefifosendplc = fakemovefifoplc = 0;\n    avgfvel = avgsvel = avgavel = avghorz = avgbits = 0;\n\n    clearbufbyte(&myminlag[0], sizeof(myminlag), 0L);\n    clearbufbyte(&loc, sizeof(input), 0L);\n    clearbufbyte(&sync[0], sizeof(sync), 0L);\n    clearbufbyte(&inputfifo[0][0], sizeof(inputfifo), 0L);\n\n    clearbuf(&movefifoend[0], sizeof(movefifoend) >> 2, 0L);\n    clearbuf(&syncvalhead[0], sizeof(syncvalhead) >> 2, 0L);\n    clearbuf(&myminlag[0], sizeof(myminlag) >> 2, 0L);\n}\n","size":301,"score":100,"agent":"kuncc/2","pid":3,"session":1986,"ts":1791753983824}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2057,"symbol":"displayloogie","file":"player.c","asm":"# displayloogie  (TU player.c, section .text, 298 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndisplayloogie:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  movswl  0x50(%esp),%edx\n  /* 00c */  imul    $0x3ac,%edx,%ebp\n  /* 012 */  mov     ps+0x210(%ebp),%eax\n  /* 018 */  test    %eax,%eax\n  /* 01a */  je      .L122\n  /* 020 */  mov     ps+0x20c(%ebp),%ecx\n  /* 026 */  test    %ecx,%ecx\n  /* 028 */  jle     .L122\n  /* 02e */  lea     (%edx,%edx,2),%ebx\n  /* 031 */  xor     %edi,%edi\n  /* 033 */  lea     0x0(,%eax,4),%esi\n  /* 03a */  shl     $0x2,%ebx\n  /* 03d */  jmp     .L46\n  /* 03f */  nop\n.L40:\n  /* 040 */  mov     ps+0x210(%ebp),%eax\n.L46:\n  /* 046 */  mov     ydim,%ecx\n  /* 04c */  add     %edi,%eax\n  /* 04e */  lea     -0x1(%ecx),%edx\n  /* 051 */  mov     xdim,%ecx\n  /* 057 */  mov     %edx,0x2c(%esp)\n  /* 05b */  lea     -0x1(%ecx),%edx\n  /* 05e */  xor     %ecx,%ecx\n  /* 060 */  mov     %edx,0x28(%esp)\n  /* 064 */  xor     %edx,%edx\n  /* 066 */  mov     %edx,0x24(%esp)\n  /* 06a */  mov     $0x2,%edx\n  /* 06f */  mov     %edx,0x1c(%esp)\n  /* 073 */  xor     %edx,%edx\n  /* 075 */  mov     %ecx,0x20(%esp)\n  /* 079 */  xor     %ecx,%ecx\n  /* 07b */  mov     %edx,0x14(%esp)\n  /* 07f */  mov     %eax,%edx\n  /* 081 */  mov     %ecx,0x18(%esp)\n  /* 085 */  shl     $0x5,%edx\n  /* 088 */  mov     $0x665,%ecx\n  /* 08d */  mov     %ecx,0x10(%esp)\n  /* 091 */  and     $0x7ff,%edx\n  /* 097 */  movzwl  sintable(%edx,%edx,1),%ecx\n  /* 09f */  mov     %ecx,%edx\n  /* 0a1 */  neg     %dx\n  /* 0a4 */  cmovs   %cx,%dx\n  /* 0a8 */  mov     $0x100,%ecx\n  /* 0ad */  movzwl  %dx,%edx\n  /* 0b0 */  sar     $0x5,%edx\n  /* 0b3 */  sub     %edx,%ecx\n  /* 0b5 */  mov     %eax,%edx\n  /* 0b7 */  mov     %ecx,0xc(%esp)\n  /* 0bb */  shl     $0x9,%edx\n  /* 0be */  mov     %edi,%ecx\n  /* 0c0 */  shl     $0x8,%ecx\n  /* 0c3 */  add     $0x1000,%edx\n  /* 0c9 */  shl     $0x6,%eax\n  /* 0cc */  sub     %ecx,%edx\n  /* 0ce */  mov     %edx,0x8(%esp)\n  /* 0d2 */  and     $0x7ff,%eax\n  /* 0d7 */  mov     ps+0x10c(%ebp,%edi,4),%ecx\n  /* 0de */  lea     0xc8(%ecx),%edx\n  /* 0e4 */  sub     %esi,%edx\n  /* 0e6 */  shl     $0x10,%edx\n  /* 0e9 */  mov     %edx,0x4(%esp)\n  /* 0ed */  movswl  sintable(%eax,%eax,1),%eax\n  /* 0f5 */  movsbl  dsync(%ebx),%edx\n  /* 0fc */  sar     $0xa,%eax\n  /* 0ff */  sub     %edx,%eax\n  /* 101 */  mov     ps+0xc(%ebp,%edi,4),%edx\n  /* 108 */  inc     %edi\n  /* 109 */  add     %edx,%eax\n  /* 10b */  shl     $0x10,%eax\n  /* 10e */  mov     %eax,(%esp)\n  /* 111 */  call    rotatesprite\n  /* 116 */  cmp     %edi,ps+0x20c(%ebp)\n  /* 11c */  jg      .L40\n.L122:\n  /* 122 */  add     $0x3c,%esp\n  /* 125 */  pop     %ebx\n  /* 126 */  pop     %esi\n  /* 127 */  pop     %edi\n  /* 128 */  pop     %ebp\n  /* 129 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid displayloogie(short snum)\n{\n    int t, i, a, x, y, z;\n\n    if (ps[snum].loogcnt == 0) return;\n\n    t = ps[snum].loogcnt << 2;\n    for (i = 0; i < ps[snum].numloogs; i++)\n    {\n        a = klabs(sintable[((ps[snum].loogcnt + i) << 5) & 2047]) >> 5;\n        z = 4096 + ((ps[snum].loogcnt + i) << 9);\n        x = (-sync[snum].avel) + (sintable[((ps[snum].loogcnt + i) << 6) & 2047] >> 10);\n        y = (200 + ps[snum].loogiey[i]) - t;\n\n        rotatesprite((ps[snum].loogiex[i] + x) << 16, y << 16, z - (i << 8), 256 - a, LOOGIE, 0, 0, 2, 0, 0, xdim - 1, ydim - 1);\n    }\n}\n","size":298,"score":100,"agent":"kuncc/0","pid":1,"session":1984,"ts":1791753986584}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2102,"symbol":"RTS_GetSound","file":"rts.c","asm":"# RTS_GetSound  (TU rts.c, section .text, 284 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nRTS_GetSound:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%eax\n  /* 00b */  lea     0x1(%eax),%ebx\n  /* 00e */  mov     numlumps,%eax\n  /* 013 */  cmp     %eax,%ebx\n  /* 015 */  jae     .L68\n.L17:\n  /* 017 */  mov     lumpcache,%eax\n  /* 01c */  lea     0x0(,%ebx,4),%edx\n  /* 023 */  add     %edx,%eax\n  /* 025 */  mov     (%eax),%ecx\n  /* 027 */  test    %ecx,%ecx\n  /* 029 */  je      .L80\n  /* 02b */  movzbl  lumplockbyte(%ebx),%edx\n  /* 032 */  cmp     $0xc7,%dl\n  /* 035 */  jbe     .L50\n  /* 037 */  inc     %dl\n  /* 039 */  mov     %dl,lumplockbyte(%ebx)\n  /* 03f */  mov     (%eax),%eax\n  /* 041 */  mov     0x28(%esp),%ebx\n  /* 045 */  add     $0x2c,%esp\n  /* 048 */  ret\n  /* 049 */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  movb    $0xc8,lumplockbyte(%ebx)\n  /* 057 */  mov     (%eax),%eax\n  /* 059 */  mov     0x28(%esp),%ebx\n  /* 05d */  add     $0x2c,%esp\n  /* 060 */  ret\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  mov     %eax,0x8(%esp)\n  /* 06c */  mov     %ebx,0x4(%esp)\n  /* 070 */  movl    $\"RTS_GetSound: %i >= %i\\n\",(%esp)\n  /* 077 */  call    Error\n  /* 07c */  jmp     .L17\n  /* 07e */  xchg    %ax,%ax\n.L80:\n  /* 080 */  cmp     numlumps,%ebx\n  /* 086 */  movb    $0xc8,lumplockbyte(%ebx)\n  /* 08d */  lea     lumplockbyte(%ebx),%ecx\n  /* 093 */  jge     .Lf0\n.L95:\n  /* 095 */  mov     %ecx,0x8(%esp)\n  /* 099 */  lea     (%edx,%ebx,1),%ecx\n  /* 09c */  mov     %edx,0x18(%esp)\n  /* 0a0 */  mov     lumpinfo,%edx\n  /* 0a6 */  lea     (%edx,%ecx,4),%ecx\n  /* 0a9 */  mov     0x10(%ecx),%ecx\n  /* 0ac */  mov     %eax,(%esp)\n  /* 0af */  mov     %ecx,0x4(%esp)\n  /* 0b3 */  call    allocache\n  /* 0b8 */  mov     0x18(%esp),%edx\n  /* 0bc */  mov     lumpcache,%eax\n  /* 0c1 */  mov     (%eax,%edx,1),%eax\n  /* 0c4 */  mov     %ebx,(%esp)\n  /* 0c7 */  mov     %eax,0x4(%esp)\n  /* 0cb */  call    RTS_ReadLump\n  /* 0d0 */  mov     0x18(%esp),%eax\n  /* 0d4 */  mov     lumpcache,%ecx\n  /* 0da */  mov     0x28(%esp),%ebx\n  /* 0de */  add     %ecx,%eax\n  /* 0e0 */  mov     (%eax),%eax\n  /* 0e2 */  add     $0x2c,%esp\n  /* 0e5 */  ret\n  /* 0e6 */  xchg    %ax,%ax\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     %ebx,0x4(%esp)\n  /* 0f4 */  movl    $\"RTS_SoundLength: %i >= numlumps\",(%esp)\n  /* 0fb */  mov     %edx,0x1c(%esp)\n  /* 0ff */  mov     %ecx,0x18(%esp)\n  /* 103 */  call    Error\n  /* 108 */  mov     0x1c(%esp),%edx\n  /* 10c */  mov     lumpcache,%eax\n  /* 111 */  mov     0x18(%esp),%ecx\n  /* 115 */  add     %edx,%eax\n  /* 117 */  jmp     .L95\n","c":"#include \"duke3d.h\"\n\nlumpinfo_t *lumpinfo;\nvoid **lumpcache;\nint32 numlumps;\nunsigned char lumplockbyte[11];\n\nint32 RTS_SoundLength(int32 lump)\n{\n    ++lump;\n    if (lump >= numlumps)\n        Error(\"RTS_SoundLength: %i >= numlumps\", lump);\n    return lumpinfo[lump].size;\n}\n\nvoid *RTS_GetSound(int32 lump)\n{\n    ++lump;\n    if ((unsigned)lump >= numlumps)\n        Error(\"RTS_GetSound: %i >= %i\\n\", lump, numlumps);\n\n    if (lumpcache[lump] == NULL)\n    {\n        lumplockbyte[lump] = 200;\n        allocache(&lumpcache[lump], RTS_SoundLength(lump - 1), &lumplockbyte[lump]);\n        RTS_ReadLump(lump, lumpcache[lump]);\n    }\n    else\n    {\n        if (lumplockbyte[lump] < 200)\n            lumplockbyte[lump] = 200;\n        else\n            lumplockbyte[lump]++;\n    }\n    return lumpcache[lump];\n}\n","size":284,"score":100,"agent":"kuncc/3","pid":4,"session":1982,"ts":1791753989183}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1949,"symbol":"vglass","file":"game.c","asm":"# vglass  (TU game.c, section .text, 302 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nvglass:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  movswl  0x7c(%esp),%eax\n  /* 00c */  movswl  0x78(%esp),%ebp\n  /* 011 */  movswl  0x80(%esp),%ecx\n  /* 019 */  shl     $0x5,%eax\n  /* 01c */  movswl  wall+0xc(%eax),%edi\n  /* 023 */  cmp     $0xffffffff,%edi\n  /* 026 */  je      .L126\n  /* 02c */  lea     (%edi,%edi,4),%eax\n  /* 02f */  lea     sector(,%eax,8),%esi\n  /* 036 */  mov     %esi,0x44(%esp)\n  /* 03a */  mov     0x8(%esi),%eax\n  /* 03d */  mov     0x4(%esi),%esi\n  /* 040 */  cmp     %esi,%eax\n  /* 042 */  jle     .L126\n  /* 048 */  sub     %esi,%eax\n  /* 04a */  sub     $0xffffff80,%ebp\n  /* 04d */  cltd\n  /* 04e */  movzwl  %bp,%ebp\n  /* 051 */  idiv    %ecx\n  /* 053 */  mov     %ebp,0x4c(%esp)\n  /* 057 */  mov     %edi,%ebp\n  /* 059 */  mov     %eax,0x48(%esp)\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  call    krand\n  /* 065 */  mov     %eax,%edi\n  /* 067 */  call    krand\n  /* 06c */  and     $0x1f,%edi\n  /* 06f */  mov     %eax,0x40(%esp)\n  /* 073 */  call    krand\n  /* 078 */  mov     %eax,%ebx\n  /* 07a */  call    krand\n  /* 07f */  mov     $0xffffffff,%edx\n  /* 084 */  mov     %edx,0x2c(%esp)\n  /* 088 */  movzbl  0x40(%esp),%edx\n  /* 08d */  mov     %ebp,(%esp)\n  /* 090 */  mov     %eax,%ecx\n  /* 092 */  mov     $0x5,%eax\n  /* 097 */  mov     %eax,0x30(%esp)\n  /* 09b */  xor     %eax,%eax\n  /* 09d */  and     $0x1fff,%ecx\n  /* 0a3 */  mov     %eax,0x28(%esp)\n  /* 0a7 */  lea     0x10(%edi),%eax\n  /* 0aa */  mov     %eax,0x24(%esp)\n  /* 0ae */  mov     0x4c(%esp),%eax\n  /* 0b2 */  sub     %edx,%eax\n  /* 0b4 */  cwtl\n  /* 0b5 */  mov     %eax,0x20(%esp)\n  /* 0b9 */  mov     $0x24,%eax\n  /* 0be */  mov     %eax,0x1c(%esp)\n  /* 0c2 */  mov     $0x24,%eax\n  /* 0c7 */  mov     %eax,0x18(%esp)\n  /* 0cb */  mov     $0xffffffe0,%eax\n  /* 0d0 */  mov     %eax,0x14(%esp)\n  /* 0d4 */  mov     $0x55555556,%eax\n  /* 0d9 */  imul    %ebx\n  /* 0db */  mov     %ebx,%eax\n  /* 0dd */  sar     $0x1f,%eax\n  /* 0e0 */  sub     %eax,%edx\n  /* 0e2 */  lea     (%edx,%edx,2),%eax\n  /* 0e5 */  sub     %eax,%ebx\n  /* 0e7 */  mov     %esi,%eax\n  /* 0e9 */  sub     %ecx,%eax\n  /* 0eb */  and     %esi,%ebx\n  /* 0ed */  mov     %eax,0xc(%esp)\n  /* 0f1 */  mov     0x74(%esp),%eax\n  /* 0f5 */  add     $0x407,%ebx\n  /* 0fb */  movswl  %bx,%ebx\n  /* 0fe */  mov     %ebx,0x10(%esp)\n  /* 102 */  mov     %eax,0x8(%esp)\n  /* 106 */  mov     0x70(%esp),%eax\n  /* 10a */  mov     %eax,0x4(%esp)\n  /* 10e */  call    EGS\n  /* 113 */  mov     0x48(%esp),%eax\n  /* 117 */  add     %eax,%esi\n  /* 119 */  mov     0x44(%esp),%eax\n  /* 11d */  cmp     %esi,0x8(%eax)\n  /* 120 */  jg      .L60\n.L126:\n  /* 126 */  add     $0x5c,%esp\n  /* 129 */  pop     %ebx\n  /* 12a */  pop     %esi\n  /* 12b */  pop     %edi\n  /* 12c */  pop     %ebp\n  /* 12d */  ret\n","c":"/* candidate for vglass (game.c, 302 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid vglass(int x,int y,short a,short wn,short n)\n{\n    int j, z, zincs;\n    short sect = wall[wn].nextsector;\n    if(sect == -1) return;\n    zincs = (sector[sect].floorz-sector[sect].ceilingz)/n;\n    for(j = sector[sect].ceilingz; j < sector[sect].floorz; j += zincs)\n    {\n        short ve = 16+(krand()&31);\n        int b = krand()&255;\n        int c = krand()%3;\n        int d = krand()&8191;\n        EGS(sect,x,y,j-d,0x407+(c&j),-32,36,36,(short)(a+128)-b,ve,0,-1,5);\n    }\n}\n","size":302,"score":100,"agent":"kuncc/1","pid":2,"session":1987,"ts":1791753990145}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1848,"symbol":"movecyclers","file":"actors.c","asm":"# movecyclers  (TU actors.c, section .text, 278 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmovecyclers:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4,%esp\n  /* 007 */  movzwl  numcyclers,%eax\n  /* 00e */  dec     %eax\n  /* 00f */  movzwl  %ax,%edx\n  /* 012 */  cwtl\n  /* 013 */  mov     %eax,(%esp)\n  /* 016 */  test    %eax,%eax\n  /* 018 */  js      .L110\n  /* 01e */  lea     (%edx,%edx,2),%eax\n  /* 021 */  lea     cyclers(,%eax,4),%edx\n  /* 028 */  jmp     .L45\n  /* 02a */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     (%esp),%eax\n  /* 033 */  sub     $0xc,%edx\n  /* 036 */  dec     %eax\n  /* 037 */  movswl  %ax,%ebx\n  /* 03a */  inc     %ax\n  /* 03c */  mov     %ebx,(%esp)\n  /* 03f */  je      .L110\n.L45:\n  /* 045 */  movswl  0x2(%edx),%ecx\n  /* 049 */  movswl  0x6(%edx),%edi\n  /* 04d */  movswl  (%edx),%ebx\n  /* 050 */  mov     %ecx,%eax\n  /* 052 */  and     $0x7ff,%eax\n  /* 057 */  movswl  sintable(%eax,%eax,1),%esi\n  /* 05f */  movzbl  0x4(%edx),%eax\n  /* 063 */  sar     $0xa,%esi\n  /* 066 */  add     %edi,%esi\n  /* 068 */  movswl  %si,%esi\n  /* 06b */  cmp     %esi,%edi\n  /* 06d */  cmovg   %esi,%edi\n  /* 070 */  cmp     %eax,%esi\n  /* 072 */  lea     0x0(,%ebx,4),%esi\n  /* 079 */  cmovge  %edi,%eax\n  /* 07c */  lea     (%esi,%ebx,1),%ebp\n  /* 07f */  shl     $0x3,%ebp\n  /* 082 */  movzwl  sector+0x26(%ebp),%edi\n  /* 089 */  add     %edi,%ecx\n  /* 08b */  cmpw    $0x0,0xa(%edx)\n  /* 090 */  mov     %cx,0x2(%edx)\n  /* 094 */  je      .L30\n  /* 096 */  movswl  sector+0x2(%ebp),%edi\n  /* 09d */  mov     %al,%cl\n  /* 09f */  test    %edi,%edi\n  /* 0a1 */  jle     .Lf7\n  /* 0a3 */  movswl  sector(%ebp),%ebp\n  /* 0aa */  movzwl  %di,%edi\n  /* 0ad */  shl     $0x5,%edi\n  /* 0b0 */  shl     $0x5,%ebp\n  /* 0b3 */  lea     wall(%ebp),%eax\n  /* 0b9 */  lea     wall(%ebp,%edi,1),%ebp\n.Lc0:\n  /* 0c0 */  cmpw    $0x1,0x1c(%eax)\n  /* 0c5 */  je      .Lf0\n  /* 0c7 */  testb   $0x2,0xe(%eax)\n  /* 0cb */  mov     %cl,0x14(%eax)\n  /* 0ce */  je      .Lf0\n  /* 0d0 */  movswl  0xa(%eax),%edi\n  /* 0d4 */  test    %edi,%edi\n  /* 0d6 */  js      .Lf0\n  /* 0d8 */  shl     $0x5,%edi\n  /* 0db */  mov     %cl,wall+0x14(%edi)\n  /* 0e1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  add     $0x20,%eax\n  /* 0f3 */  cmp     %ebp,%eax\n  /* 0f5 */  jne     .Lc0\n.Lf7:\n  /* 0f7 */  add     %esi,%ebx\n  /* 0f9 */  mov     %cl,sector+0x14(,%ebx,8)\n  /* 100 */  mov     %cl,sector+0x1c(,%ebx,8)\n  /* 107 */  jmp     .L30\n  /* 10c */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  pop     %eax\n  /* 111 */  pop     %ebx\n  /* 112 */  pop     %esi\n  /* 113 */  pop     %edi\n  /* 114 */  pop     %ebp\n  /* 115 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid movecyclers(void )\n{\n    short *c, s, t, x, j, q;\n    unsigned char cshade;\n    walltype *wal;\n\n    for(q=numcyclers-1;q>=0;q--)\n    {\n        c = &cyclers[q][0];\n\n        s = c[0];\n\n        t = c[3];\n        j = t + (sintable[c[1]&2047]>>10);\n        if( j < (unsigned char)c[2] ) j = (unsigned char)c[2];\n        else if( j > t ) j = t;\n\n        c[1] += sector[s].extra;\n\n        if(c[5])\n        {\n            cshade = j;\n            wal = &wall[sector[s].wallptr];\n            for(t = sector[s].wallnum;t > 0;t--,wal++)\n            {\n                if( wal->hitag != 1 )\n                {\n                    wal->shade = cshade;\n                    if( (wal->cstat&2) && wal->nextwall >= 0)\n                        wall[wal->nextwall].shade = cshade;\n                }\n            }\n            sector[s].ceilingshade = cshade;\n            sector[s].floorshade = cshade;\n        }\n    }\n}\n","size":278,"score":100,"agent":"kuncc/6","pid":7,"session":1978,"ts":1791753998909}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1832,"symbol":"ifsquished","file":"actors.c","asm":"# ifsquished  (TU actors.c, section .text, 298 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nifsquished:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x1c(%esp)\n  /* 007 */  movswl  0x30(%esp),%ebx\n  /* 00c */  mov     %esi,0x20(%esp)\n  /* 010 */  movswl  0x34(%esp),%ecx\n  /* 015 */  mov     %edi,0x24(%esp)\n  /* 019 */  mov     %ebp,0x28(%esp)\n  /* 01d */  lea     0x0(,%ebx,4),%esi\n  /* 024 */  lea     (%esi,%ebx,1),%eax\n  /* 027 */  lea     (%ebx,%eax,2),%eax\n  /* 02a */  cmpw    $0x57d,sprite+0xe(,%eax,4)\n  /* 034 */  je      .L118\n.L3a:\n  /* 03a */  lea     (%esi,%ebx,1),%eax\n  /* 03d */  lea     (%ebx,%eax,2),%eax\n  /* 040 */  lea     sprite(,%eax,4),%edi\n  /* 047 */  movswl  0x18(%edi),%eax\n  /* 04b */  lea     (%eax,%eax,4),%eax\n  /* 04e */  movswl  sector+0x22(,%eax,8),%edx\n  /* 056 */  cmp     $0x17,%edx\n  /* 059 */  je      .L77\n  /* 05b */  mov     sector+0x8(,%eax,8),%ebp\n  /* 062 */  sub     sector+0x4(,%eax,8),%ebp\n  /* 069 */  cmpb    $0x1,0x11(%edi)\n  /* 06d */  je      .L90\n  /* 06f */  cmp     $0xbff,%ebp\n  /* 075 */  jle     .La1\n.L77:\n  /* 077 */  xor     %eax,%eax\n.L79:\n  /* 079 */  mov     0x1c(%esp),%ebx\n  /* 07d */  mov     0x20(%esp),%esi\n  /* 081 */  mov     0x24(%esp),%edi\n  /* 085 */  mov     0x28(%esp),%ebp\n  /* 089 */  add     $0x2c,%esp\n  /* 08c */  ret\n  /* 08d */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  not     %edx\n  /* 092 */  shr     $0x1f,%edx\n  /* 095 */  test    %dl,%dl\n  /* 097 */  je      .L77\n  /* 099 */  cmp     $0x1fff,%ebp\n  /* 09f */  jg      .L77\n.La1:\n  /* 0a1 */  movl    $0xa,(%esp)\n  /* 0a8 */  imul    $0x3ac,%ecx,%ecx\n  /* 0ae */  add     $ps,%ecx\n  /* 0b4 */  mov     %ecx,0x4(%esp)\n  /* 0b8 */  call    FTA\n  /* 0bd */  lea     (%esi,%ebx,1),%eax\n  /* 0c0 */  lea     (%ebx,%eax,2),%eax\n  /* 0c3 */  lea     sprite(,%eax,4),%edi\n  /* 0ca */  mov     %edi,(%esp)\n  /* 0cd */  call    badguy\n  /* 0d2 */  test    %ax,%ax\n  /* 0d5 */  je      .Ldd\n  /* 0d7 */  movw    $0x0,0x20(%edi)\n.Ldd:\n  /* 0dd */  add     %ebx,%esi\n  /* 0df */  mov     $0x1,%eax\n  /* 0e4 */  lea     (%ebx,%esi,2),%edx\n  /* 0e7 */  cmpb    $0x1,sprite+0x11(,%edx,4)\n  /* 0ef */  jne     .L79\n  /* 0f1 */  lea     (%ebx,%ebx,8),%eax\n  /* 0f4 */  mov     $0xa23,%edx\n  /* 0f9 */  mov     %dx,hittype+0x2(,%eax,8)\n  /* 101 */  mov     $0x1,%ecx\n  /* 106 */  mov     %cx,hittype+0x6(,%eax,8)\n  /* 10e */  jmp     .L77\n  /* 113 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  cmpb    $0x0,ud+0x7\n  /* 11f */  je      .L3a\n  /* 125 */  jmp     .L77\n","c":"#include \"duke3d.h\"\n\nint ifsquished(short i,short p)\n{\n    int j;\n    if(sprite[i].picnum == APLAYER && ud.clipping) return 0;\n    j = sector[sprite[i].sectnum].floorz - sector[sprite[i].sectnum].ceilingz;\n    if(sector[sprite[i].sectnum].lotag != 23)\n    {\n        if(sprite[i].pal == 1 ? (j < 0x2000 && sector[sprite[i].sectnum].lotag >= 0) : j < 0xc00)\n        {\n            FTA(10,&ps[p]);\n            if(badguy(&sprite[i])) sprite[i].xvel = 0;\n            if(sprite[i].pal == 1)\n            {\n                hittype[i].picnum = 2595;\n                hittype[i].extra = 1;\n                return 0;\n            }\n            return 1;\n        }\n    }\n    return 0;\n}\n","size":298,"score":100,"agent":"kuncc/5","pid":6,"session":1983,"ts":1791754001229}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2036,"symbol":"osdcmd_fileinfo","file":"osdcmds.c","asm":"# osdcmd_fileinfo  (TU osdcmds.c, section .text, 315 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nosdcmd_fileinfo:\n  /* 000 */  sub     $0x14c,%esp\n  /* 006 */  mov     $0x1,%eax\n  /* 00b */  mov     %ebx,0x13c(%esp)\n  /* 012 */  mov     0x150(%esp),%edx\n  /* 019 */  mov     %esi,0x140(%esp)\n  /* 020 */  mov     %edi,0x144(%esp)\n  /* 027 */  mov     %ebp,0x148(%esp)\n  /* 02e */  cmpl    $0x1,(%edx)\n  /* 031 */  je      .L60\n.L33:\n  /* 033 */  mov     0x13c(%esp),%ebx\n  /* 03a */  mov     0x140(%esp),%esi\n  /* 041 */  mov     0x144(%esp),%edi\n  /* 048 */  mov     0x148(%esp),%ebp\n  /* 04f */  add     $0x14c,%esp\n  /* 055 */  ret\n  /* 056 */  xchg    %ax,%ax\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  xor     %ecx,%ecx\n  /* 062 */  mov     %ecx,0x4(%esp)\n  /* 066 */  mov     0x8(%edx),%eax\n  /* 069 */  mov     (%eax),%eax\n  /* 06b */  mov     %eax,(%esp)\n  /* 06e */  call    kopen4load\n  /* 073 */  test    %eax,%eax\n  /* 075 */  mov     %eax,%esi\n  /* 077 */  js      .L118\n  /* 07d */  mov     %eax,(%esp)\n  /* 080 */  lea     0x2c(%esp),%edi\n  /* 084 */  call    kfilelength\n  /* 089 */  lea     0x30(%esp),%ebx\n  /* 08d */  mov     %edi,(%esp)\n  /* 090 */  mov     %eax,0x1c(%esp)\n  /* 094 */  call    crc32init\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %ebx,0x4(%esp)\n  /* 0a4 */  mov     $0x100,%eax\n  /* 0a9 */  mov     %eax,0x8(%esp)\n  /* 0ad */  mov     %esi,(%esp)\n  /* 0b0 */  call    kread\n  /* 0b5 */  mov     %ebx,0x4(%esp)\n  /* 0b9 */  mov     %edi,(%esp)\n  /* 0bc */  mov     %eax,0x8(%esp)\n  /* 0c0 */  mov     %eax,%ebp\n  /* 0c2 */  call    crc32block\n  /* 0c7 */  cmp     $0x100,%ebp\n  /* 0cd */  je      .La0\n  /* 0cf */  mov     %edi,(%esp)\n  /* 0d2 */  call    crc32finish\n  /* 0d7 */  mov     %esi,(%esp)\n  /* 0da */  call    kclose\n  /* 0df */  mov     0x2c(%esp),%eax\n  /* 0e3 */  mov     %eax,0xc(%esp)\n  /* 0e7 */  mov     0x1c(%esp),%eax\n  /* 0eb */  mov     %eax,0x8(%esp)\n  /* 0ef */  mov     0x150(%esp),%eax\n  /* 0f6 */  mov     0x8(%eax),%eax\n  /* 0f9 */  mov     (%eax),%eax\n  /* 0fb */  movl    $\"fileinfo: %s\\n  File size: %d\\n  CRC-32:    %08X\\n\",(%esp)\n  /* 102 */  mov     %eax,0x4(%esp)\n  /* 106 */  call    buildprintf\n  /* 10b */  xor     %eax,%eax\n  /* 10d */  jmp     .L33\n  /* 112 */  lea     0x0(%esi),%esi\n.L118:\n  /* 118 */  mov     0x150(%esp),%eax\n  /* 11f */  mov     0x8(%eax),%eax\n  /* 122 */  mov     (%eax),%eax\n  /* 124 */  movl    $\"fileinfo: File \\\"%s\\\" does not exist.\\n\",(%esp)\n  /* 12b */  mov     %eax,0x4(%esp)\n  /* 12f */  call    buildprintf\n  /* 134 */  xor     %eax,%eax\n  /* 136 */  jmp     .L33\n","c":"#include <ctype.h>\n#include \"duke3d.h\"\n#include \"osdcmds.h\"\n#include \"osd.h\"\n#include \"crc32.h\"\n\nint osdcmd_fileinfo(const osdfuncparm_t *parm)\n{\n    unsigned int crc;\n    unsigned char buf[256];\n    int fh, size, n;\n\n    if (parm->numparms != 1) return OSDCMD_SHOWHELP;\n\n    fh = kopen4load(parm->parms[0], 0);\n    if (fh < 0) {\n        buildprintf(\"fileinfo: File \\\"%s\\\" does not exist.\\n\", parm->parms[0]);\n        return OSDCMD_OK;\n    }\n    size = kfilelength(fh);\n    crc32init(&crc);\n    do {\n        n = kread(fh, buf, 256);\n        crc32block(&crc, buf, n);\n    } while (n == 256);\n    crc32finish(&crc);\n    kclose(fh);\n\n    buildprintf(\"fileinfo: %s\\n  File size: %d\\n  CRC-32:    %08X\\n\", parm->parms[0], size, crc);\n    return OSDCMD_OK;\n}\n","size":315,"score":100,"agent":"kuncc/0","pid":1,"session":1991,"ts":1791754013183}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2074,"symbol":"getsound","file":"premap.c","asm":"# getsound  (TU premap.c, section .text, 313 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetsound:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x24(%esp)\n  /* 007 */  movzwl  0x30(%esp),%edx\n  /* 00c */  mov     %esi,0x28(%esp)\n  /* 010 */  cmp     $0x1c1,%edx\n  /* 016 */  ja      .L45\n  /* 018 */  mov     SoundToggle,%ecx\n  /* 01e */  test    %ecx,%ecx\n  /* 020 */  je      .L45\n  /* 022 */  mov     FXDevice,%eax\n  /* 027 */  test    %eax,%eax\n  /* 029 */  js      .L45\n  /* 02b */  lea     0x0(,%edx,8),%eax\n  /* 032 */  sub     %edx,%eax\n  /* 034 */  add     %eax,%eax\n  /* 036 */  cmpb    $sounds,0x0(%eax)\n  /* 03d */  lea     sounds(%eax),%ecx\n  /* 043 */  jne     .L58\n.L45:\n  /* 045 */  mov     0x24(%esp),%ebx\n  /* 049 */  xor     %eax,%eax\n  /* 04b */  mov     0x28(%esp),%esi\n  /* 04f */  add     $0x2c,%esp\n  /* 052 */  ret\n  /* 053 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     %ecx,(%esp)\n  /* 05b */  movsbl  loadfromgrouponly,%eax\n  /* 062 */  mov     %edx,0x18(%esp)\n  /* 066 */  mov     %eax,0x4(%esp)\n  /* 06a */  call    kopen4load\n  /* 06f */  movswl  %ax,%ecx\n  /* 072 */  inc     %ax\n  /* 074 */  mov     %ecx,%esi\n  /* 076 */  je      .L45\n  /* 078 */  mov     %ecx,(%esp)\n  /* 07b */  call    kfilelength\n  /* 080 */  mov     0x18(%esp),%edx\n  /* 084 */  mov     ud+0x958,%ecx\n  /* 08a */  or      ud+0x95c,%ecx\n  /* 090 */  mov     %eax,soundsiz(,%edx,4)\n  /* 097 */  jne     .L130\n  /* 09d */  lea     -0xe8(%edx),%ecx\n  /* 0a3 */  cmp     $0x1,%cx\n  /* 0a7 */  jbe     .Lc0\n  /* 0a9 */  cmp     $0xbd,%edx\n  /* 0af */  je      .Lc0\n  /* 0b1 */  cmp     $0x11,%edx\n  /* 0b4 */  je      .Lc0\n  /* 0b6 */  cmp     $0x63,%edx\n  /* 0b9 */  jne     .L130\n  /* 0bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %eax,0x1c(%esp)\n  /* 0c4 */  lea     (%edx,%edx,4),%edx\n  /* 0c7 */  shl     $0x2,%edx\n  /* 0ca */  movb    $0xc7,Sound+0x4(%edx)\n  /* 0d1 */  lea     Sound(%edx),%ecx\n  /* 0d7 */  mov     %eax,0x4(%esp)\n  /* 0db */  lea     Sound+0x4(%edx),%ebx\n  /* 0e1 */  mov     %ebx,0x8(%esp)\n  /* 0e5 */  mov     %ecx,(%esp)\n  /* 0e8 */  mov     %edx,0x18(%esp)\n  /* 0ec */  call    allocache\n  /* 0f1 */  mov     0x18(%esp),%edx\n  /* 0f5 */  mov     Sound(%edx),%edx\n  /* 0fb */  test    %edx,%edx\n  /* 0fd */  je      .L113\n  /* 0ff */  mov     %edx,0x4(%esp)\n  /* 103 */  mov     0x1c(%esp),%eax\n  /* 107 */  mov     %esi,(%esp)\n  /* 10a */  mov     %eax,0x8(%esp)\n  /* 10e */  call    kread\n.L113:\n  /* 113 */  mov     %esi,(%esp)\n  /* 116 */  call    kclose\n  /* 11b */  mov     0x24(%esp),%ebx\n  /* 11f */  mov     $0x1,%al\n  /* 121 */  mov     0x28(%esp),%esi\n  /* 125 */  add     $0x2c,%esp\n  /* 128 */  ret\n  /* 129 */  lea     0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  cmp     $0x2fff,%eax\n  /* 135 */  jg      .L113\n  /* 137 */  jmp     .Lc0\n","c":"/* candidate for getsound (premap.c, 313 bytes) */\n#include \"duke3d.h\"\n\nchar getsound(unsigned short num)\n{\n    short fp;\n    int l;\n\n    if (num >= NUM_SOUNDS) return 0;\n    if (SoundToggle == 0) return 0;\n    if (FXDevice < 0) return 0;\n    if (sounds[num][0] == 0) return 0;\n\n    fp = kopen4load(sounds[num], loadfromgrouponly);\n    if (fp == -1) return 0;\n\n    l = kfilelength(fp);\n    soundsiz[num] = l;\n\n    if ((ud.level_number == 0 && ud.volume_number == 0 && (num == 189 || num == 232 || num == 233 || num == 99 || num == 17)) || l < 12288)\n    {\n        Sound[num].lock = 199;\n        allocache((void **)&Sound[num].ptr, l, &Sound[num].lock);\n        if (Sound[num].ptr != 0)\n            kread(fp, Sound[num].ptr, l);\n    }\n    kclose(fp);\n    return 1;\n}\n","size":313,"score":100,"agent":"kuncc/7","pid":8,"session":1989,"ts":1791754022429}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1844,"symbol":"ms","file":"actors.c","asm":"# ms  (TU actors.c, section .text, 310 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nms:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  movswl  0x60(%esp),%ebx\n  /* 00c */  lea     (%ebx,%ebx,4),%eax\n  /* 00f */  lea     (%ebx,%eax,2),%eax\n  /* 012 */  shl     $0x2,%eax\n  /* 015 */  movswl  sprite+0x1c(%eax),%esi\n  /* 01c */  lea     sprite(%eax),%ebp\n  /* 022 */  movswl  sprite+0x20(%eax),%ecx\n  /* 029 */  lea     0x200(%esi),%edx\n  /* 02f */  and     $0x7ff,%esi\n  /* 035 */  and     $0x7ff,%edx\n  /* 03b */  movswl  sintable(%edx,%edx,1),%edx\n  /* 043 */  imul    %ecx,%edx\n  /* 046 */  sar     $0xe,%edx\n  /* 049 */  add     %edx,sprite(%eax)\n  /* 04f */  movswl  sintable(%esi,%esi,1),%edx\n  /* 057 */  imul    %ecx,%edx\n  /* 05a */  sar     $0xe,%edx\n  /* 05d */  add     %edx,sprite+0x4(%eax)\n  /* 063 */  movswl  sprite+0x18(%eax),%eax\n  /* 06a */  lea     (%eax,%eax,4),%eax\n  /* 06d */  shl     $0x3,%eax\n  /* 070 */  movswl  sector(%eax),%esi\n  /* 077 */  movzwl  sector+0x2(%eax),%eax\n  /* 07e */  lea     (%eax,%esi,1),%edx\n  /* 081 */  movswl  %dx,%edx\n  /* 084 */  cmp     %edx,%esi\n  /* 086 */  jge     .L12e\n  /* 08c */  lea     (%ebx,%ebx,8),%edx\n  /* 08f */  dec     %eax\n  /* 090 */  mov     hittype+0x34(,%edx,8),%ebx\n  /* 097 */  movzwl  %ax,%eax\n  /* 09a */  mov     hittype+0x38(,%edx,8),%edx\n  /* 0a1 */  lea     0x1(%ebx,%eax,1),%eax\n  /* 0a5 */  sub     %ebx,%esi\n  /* 0a7 */  mov     %eax,0x2c(%esp)\n  /* 0ab */  and     $0x7ff,%edx\n  /* 0b1 */  mov     %esi,%eax\n  /* 0b3 */  mov     %edx,0x28(%esp)\n  /* 0b7 */  lea     0x1(%ebx),%edi\n  /* 0ba */  mov     %ebx,%esi\n  /* 0bc */  mov     %eax,%ebx\n  /* 0be */  jmp     .Lc1\n.Lc0:\n  /* 0c0 */  inc     %edi\n.Lc1:\n  /* 0c1 */  lea     0x3c(%esp),%eax\n  /* 0c5 */  mov     %eax,0x18(%esp)\n  /* 0c9 */  lea     0x38(%esp),%eax\n  /* 0cd */  mov     %eax,0x14(%esp)\n  /* 0d1 */  mov     0x28(%esp),%eax\n  /* 0d5 */  mov     %eax,0x10(%esp)\n  /* 0d9 */  xor     %eax,%eax\n  /* 0db */  mov     msy(,%esi,4),%edx\n  /* 0e2 */  mov     %edx,0xc(%esp)\n  /* 0e6 */  mov     msx(,%esi,4),%edx\n  /* 0ed */  mov     %eax,0x4(%esp)\n  /* 0f1 */  movl    $0x0,(%esp)\n  /* 0f8 */  mov     %edx,0x8(%esp)\n  /* 0fc */  call    rotatepoint\n  /* 101 */  mov     0x4(%ebp),%ecx\n  /* 104 */  mov     0x3c(%esp),%edx\n  /* 108 */  add     %ecx,%edx\n  /* 10a */  mov     %edx,0x8(%esp)\n  /* 10e */  mov     0x38(%esp),%edx\n  /* 112 */  mov     0x0(%ebp),%eax\n  /* 115 */  add     %eax,%edx\n  /* 117 */  mov     %edx,0x4(%esp)\n  /* 11b */  lea     (%ebx,%esi,1),%eax\n  /* 11e */  mov     %edi,%esi\n  /* 120 */  mov     %eax,(%esp)\n  /* 123 */  call    dragpoint\n  /* 128 */  cmp     0x2c(%esp),%edi\n  /* 12c */  jne     .Lc0\n.L12e:\n  /* 12e */  add     $0x4c,%esp\n  /* 131 */  pop     %ebx\n  /* 132 */  pop     %esi\n  /* 133 */  pop     %edi\n  /* 134 */  pop     %ebp\n  /* 135 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid ms(short i)\n{\n    short startwall, endwall, j;\n    int x, y, k, t3;\n    spritetype *s = &sprite[i];\n\n    s->x += (sintable[(s->ang + 512) & 2047] * s->xvel) >> 14;\n    s->y += (sintable[s->ang & 2047] * s->xvel) >> 14;\n\n    startwall = sector[s->sectnum].wallptr;\n    endwall = startwall + sector[s->sectnum].wallnum;\n    t3 = T3;\n\n    for (j = startwall, k = T2; j < endwall; j++, k++)\n    {\n        rotatepoint(0, 0, msx[k], msy[k], t3 & 2047, &x, &y);\n        dragpoint(j, s->x + x, s->y + y);\n    }\n}\n","size":310,"score":100,"agent":"kuncc/4","pid":5,"session":1988,"ts":1791754024669}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2037,"symbol":"osdcmd_usemousejoy","file":"osdcmds.c","asm":"# osdcmd_usemousejoy  (TU osdcmds.c, section .text, 324 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nosdcmd_usemousejoy:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $\"usemouse\",%eax\n  /* 008 */  mov     %ebx,0x10(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %esi,0x14(%esp)\n  /* 014 */  mov     %edi,0x18(%esp)\n  /* 018 */  mov     0x4(%ebx),%esi\n  /* 01b */  mov     (%ebx),%edi\n  /* 01d */  mov     %eax,0x4(%esp)\n  /* 021 */  mov     %esi,(%esp)\n  /* 024 */  call    strcasecmp\n  /* 029 */  test    %eax,%eax\n  /* 02b */  je      .Lc0\n  /* 031 */  mov     %esi,(%esp)\n  /* 034 */  mov     $\"usejoystick\",%eax\n  /* 039 */  mov     %eax,0x4(%esp)\n  /* 03d */  call    strcasecmp\n  /* 042 */  test    %eax,%eax\n  /* 044 */  mov     $0x1,%eax\n  /* 049 */  je      .L60\n  /* 04b */  mov     0x10(%esp),%ebx\n  /* 04f */  mov     0x14(%esp),%esi\n  /* 053 */  mov     0x18(%esp),%edi\n  /* 057 */  add     $0x1c,%esp\n  /* 05a */  ret\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  test    %edi,%edi\n  /* 062 */  jle     .L108\n  /* 068 */  mov     $0xa,%ecx\n  /* 06d */  xor     %esi,%esi\n  /* 06f */  mov     %ecx,0x8(%esp)\n  /* 073 */  mov     %esi,0x4(%esp)\n  /* 077 */  mov     0x8(%ebx),%eax\n  /* 07a */  mov     (%eax),%eax\n  /* 07c */  mov     %eax,(%esp)\n  /* 07f */  call    strtol\n  /* 084 */  xor     %edx,%edx\n  /* 086 */  test    %eax,%eax\n  /* 088 */  setne   %dl\n  /* 08b */  mov     %edx,UseJoystick\n  /* 091 */  je      .La0\n  /* 093 */  mov     CONTROL_JoyPresent,%edx\n  /* 099 */  xor     %eax,%eax\n  /* 09b */  test    %edx,%edx\n  /* 09d */  setne   %al\n.La0:\n  /* 0a0 */  mov     %eax,CONTROL_JoystickEnabled\n  /* 0a5 */  xor     %eax,%eax\n.La7:\n  /* 0a7 */  mov     0x10(%esp),%ebx\n  /* 0ab */  mov     0x14(%esp),%esi\n  /* 0af */  mov     0x18(%esp),%edi\n  /* 0b3 */  add     $0x1c,%esp\n  /* 0b6 */  ret\n  /* 0b7 */  nop\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  test    %edi,%edi\n  /* 0c2 */  jle     .L128\n  /* 0c4 */  mov     $0xa,%ecx\n  /* 0c9 */  xor     %esi,%esi\n  /* 0cb */  mov     %ecx,0x8(%esp)\n  /* 0cf */  mov     %esi,0x4(%esp)\n  /* 0d3 */  mov     0x8(%ebx),%eax\n  /* 0d6 */  mov     (%eax),%eax\n  /* 0d8 */  mov     %eax,(%esp)\n  /* 0db */  call    strtol\n  /* 0e0 */  xor     %edx,%edx\n  /* 0e2 */  test    %eax,%eax\n  /* 0e4 */  setne   %dl\n  /* 0e7 */  mov     %edx,UseMouse\n  /* 0ed */  je      .Lfc\n  /* 0ef */  mov     CONTROL_MousePresent,%edx\n  /* 0f5 */  xor     %eax,%eax\n  /* 0f7 */  test    %edx,%edx\n  /* 0f9 */  setne   %al\n.Lfc:\n  /* 0fc */  mov     %eax,CONTROL_MouseEnabled\n  /* 101 */  xor     %eax,%eax\n  /* 103 */  jmp     .La7\n  /* 105 */  lea     0x0(%esi),%esi\n.L108:\n  /* 108 */  movl    $\"usejoystick is %d\\n\",(%esp)\n  /* 10f */  mov     UseJoystick,%eax\n  /* 114 */  mov     %eax,0x4(%esp)\n  /* 118 */  call    buildprintf\n  /* 11d */  xor     %eax,%eax\n  /* 11f */  jmp     .La7\n  /* 121 */  lea     0x0(%esi,%eiz,1),%esi\n.L128:\n  /* 128 */  movl    $\"usemouse is %d\\n\",(%esp)\n  /* 12f */  mov     UseMouse,%eax\n  /* 134 */  mov     %eax,0x4(%esp)\n  /* 138 */  call    buildprintf\n  /* 13d */  xor     %eax,%eax\n  /* 13f */  jmp     .La7\n","c":"/* candidate for osdcmd_usemousejoy (osdcmds.c, 324 bytes) */\n#include <ctype.h>\n#include \"duke3d.h\"\n#include \"osdcmds.h\"\n#include \"osd.h\"\n#include \"crc32.h\"\n\nint osdcmd_usemousejoy(const osdfuncparm_t *parm)\n{\n    int n = parm->numparms;\n    if (!strcasecmp(parm->name, \"usemouse\")) {\n        if (n > 0) {\n            UseMouse = (strtol(parm->parms[0], NULL, 10) != 0);\n            CONTROL_MouseEnabled = UseMouse && CONTROL_MousePresent;\n        } else {\n            buildprintf(\"usemouse is %d\\n\", UseMouse);\n        }\n        return 0;\n    }\n    if (!strcasecmp(parm->name, \"usejoystick\")) {\n        if (n > 0) {\n            UseJoystick = (strtol(parm->parms[0], NULL, 10) != 0);\n            CONTROL_JoystickEnabled = UseJoystick && CONTROL_JoyPresent;\n        } else {\n            buildprintf(\"usejoystick is %d\\n\", UseJoystick);\n        }\n        return 0;\n    }\n    return 1;\n}\n","size":324,"score":100,"agent":"kuncc/3","pid":4,"session":1992,"ts":1791754027526}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2145,"symbol":"loadsound","file":"sounds.c","asm":"# loadsound  (TU sounds.c, section .text, 332 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nloadsound:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x34(%esp)\n  /* 007 */  movzwl  0x40(%esp),%edx\n  /* 00c */  mov     %esi,0x38(%esp)\n  /* 010 */  cmp     $0x1c1,%edx\n  /* 016 */  ja      .L13e\n  /* 01c */  mov     SoundToggle,%esi\n  /* 022 */  test    %esi,%esi\n  /* 024 */  je      .L13e\n  /* 02a */  mov     FXDevice,%ebx\n  /* 030 */  test    %ebx,%ebx\n  /* 032 */  js      .L13e\n  /* 038 */  mov     %edx,0x2c(%esp)\n  /* 03c */  lea     0x0(,%edx,8),%eax\n  /* 043 */  sub     %edx,%eax\n  /* 045 */  lea     sounds(%eax,%eax,1),%ecx\n  /* 04c */  movsbl  loadfromgrouponly,%eax\n  /* 053 */  mov     %ecx,(%esp)\n  /* 056 */  mov     %ecx,0x28(%esp)\n  /* 05a */  mov     %eax,0x4(%esp)\n  /* 05e */  call    kopen4load\n  /* 063 */  mov     0x28(%esp),%ecx\n  /* 067 */  mov     0x2c(%esp),%edx\n  /* 06b */  cmp     $0xffffffff,%eax\n  /* 06e */  mov     %eax,%ebx\n  /* 070 */  je      .Lf0\n  /* 072 */  mov     %eax,(%esp)\n  /* 075 */  mov     %edx,0x28(%esp)\n  /* 079 */  call    kfilelength\n  /* 07e */  mov     0x28(%esp),%edx\n  /* 082 */  mov     %eax,soundsiz(,%edx,4)\n  /* 089 */  mov     %eax,%ecx\n  /* 08b */  mov     %ecx,0x28(%esp)\n  /* 08f */  lea     (%edx,%edx,4),%eax\n  /* 092 */  shl     $0x2,%eax\n  /* 095 */  movb    $0xc8,Sound+0x4(%eax)\n  /* 09c */  lea     Sound(%eax),%edx\n  /* 0a2 */  mov     %edx,(%esp)\n  /* 0a5 */  lea     Sound+0x4(%eax),%esi\n  /* 0ab */  mov     %esi,0x8(%esp)\n  /* 0af */  mov     %ecx,0x4(%esp)\n  /* 0b3 */  mov     %eax,0x2c(%esp)\n  /* 0b7 */  call    allocache\n  /* 0bc */  mov     0x28(%esp),%ecx\n  /* 0c0 */  mov     0x2c(%esp),%eax\n  /* 0c4 */  mov     %ecx,0x8(%esp)\n  /* 0c8 */  mov     Sound(%eax),%eax\n  /* 0ce */  mov     %ebx,(%esp)\n  /* 0d1 */  mov     %eax,0x4(%esp)\n  /* 0d5 */  call    kread\n  /* 0da */  mov     %ebx,(%esp)\n  /* 0dd */  call    kclose\n  /* 0e2 */  mov     0x34(%esp),%ebx\n  /* 0e6 */  mov     $0x1,%al\n  /* 0e8 */  mov     0x38(%esp),%esi\n  /* 0ec */  add     $0x3c,%esp\n  /* 0ef */  ret\n.Lf0:\n  /* 0f0 */  mov     %edx,0x14(%esp)\n  /* 0f4 */  mov     $\"Sound %s(#%d) not found.\",%eax\n  /* 0f9 */  mov     $0x40,%edx\n  /* 0fe */  mov     %ecx,0x10(%esp)\n  /* 102 */  mov     $0x2,%ecx\n  /* 107 */  mov     %eax,0xc(%esp)\n  /* 10b */  mov     %edx,0x8(%esp)\n  /* 10f */  mov     %ecx,0x4(%esp)\n  /* 113 */  movl    $fta_quotes+0x1c40,(%esp)\n  /* 11a */  call    __sprintf_chk\n  /* 11f */  imul    $0x3ac,myconnectindex,%eax\n  /* 129 */  movl    $0x71,(%esp)\n  /* 130 */  add     $ps,%eax\n  /* 135 */  mov     %eax,0x4(%esp)\n  /* 139 */  call    FTA\n.L13e:\n  /* 13e */  mov     0x34(%esp),%ebx\n  /* 142 */  xor     %eax,%eax\n  /* 144 */  mov     0x38(%esp),%esi\n  /* 148 */  add     $0x3c,%esp\n  /* 14b */  ret\n","c":"/* candidate for loadsound (sounds.c, 332 bytes) */\n#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nchar loadsound(unsigned short num)\n{\n    int fp, l;\n\n    if (num >= NUM_SOUNDS) return 0;\n    if (SoundToggle == 0) return 0;\n    if (FXDevice < 0) return 0;\n\n    fp = kopen4load(sounds[num], loadfromgrouponly);\n    if (fp == -1)\n    {\n        sprintf(&fta_quotes[113][0], \"Sound %s(#%d) not found.\", sounds[num], num);\n        FTA(113, &ps[myconnectindex]);\n        return 0;\n    }\n\n    l = kfilelength(fp);\n    soundsiz[num] = l;\n    Sound[num].lock = 200;\n    allocache((void **)&Sound[num].ptr, l, &Sound[num].lock);\n    kread(fp, Sound[num].ptr, l);\n    kclose(fp);\n    return 1;\n}\n","size":332,"score":100,"agent":"kuncc/6","pid":7,"session":1994,"ts":1791754031749}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2003,"symbol":"getangplayers","file":"menues.c","asm":"# getangplayers  (TU menues.c, section .text, 326 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetangplayers:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  movswl  connecthead,%ebx\n  /* 00e */  movswl  0x60(%esp),%edi\n  /* 013 */  test    %ebx,%ebx\n  /* 015 */  js      .L13e\n  /* 01b */  imul    $0x3ac,%edi,%esi\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  cmp     %ebx,%edi\n  /* 032 */  je      .L12e\n  /* 038 */  movzwl  ps+0x28c(%esi),%edx\n  /* 03f */  imul    $0x3ac,%ebx,%ebp\n  /* 045 */  mov     %edx,0x3c(%esp)\n  /* 049 */  mov     ps+0x218(%ebp),%eax\n  /* 04f */  mov     ps+0x218(%esi),%edx\n  /* 055 */  sub     %edx,%eax\n  /* 057 */  mov     %eax,0x4(%esp)\n  /* 05b */  mov     ps+0x214(%ebp),%eax\n  /* 061 */  mov     ps+0x214(%esi),%ecx\n  /* 067 */  sub     %ecx,%eax\n  /* 069 */  mov     %eax,(%esp)\n  /* 06c */  call    getangle\n  /* 071 */  mov     0x3c(%esp),%edx\n  /* 075 */  lea     -0x400(%edx,%eax,1),%ecx\n  /* 07c */  mov     ydim,%edx\n  /* 082 */  movswl  %cx,%eax\n  /* 085 */  dec     %edx\n  /* 086 */  mov     %edx,0x2c(%esp)\n  /* 08a */  mov     xdim,%edx\n  /* 090 */  dec     %edx\n  /* 091 */  mov     %edx,0x28(%esp)\n  /* 095 */  xor     %edx,%edx\n  /* 097 */  mov     %edx,0x24(%esp)\n  /* 09b */  xor     %edx,%edx\n  /* 09d */  mov     %edx,0x20(%esp)\n  /* 0a1 */  xor     %edx,%edx\n  /* 0a3 */  mov     %edx,0x1c(%esp)\n  /* 0a7 */  movzbl  ps+0x393(%ebp),%edx\n  /* 0ae */  xor     %ebp,%ebp\n  /* 0b0 */  mov     %ebp,0x14(%esp)\n  /* 0b4 */  xor     %ebp,%ebp\n  /* 0b6 */  mov     %ebp,0xc(%esp)\n  /* 0ba */  mov     %edx,0x18(%esp)\n  /* 0be */  mov     $0x57d,%edx\n  /* 0c3 */  mov     %edx,0x10(%esp)\n  /* 0c7 */  mov     %eax,%edx\n  /* 0c9 */  sar     $1,%edx\n  /* 0cb */  add     $0x300,%edx\n  /* 0d1 */  and     $0x7ff,%edx\n  /* 0d7 */  movswl  sintable(%edx,%edx,1),%edx\n  /* 0df */  shl     $0x2,%edx\n  /* 0e2 */  mov     %edx,%ebp\n  /* 0e4 */  neg     %ebp\n  /* 0e6 */  cmovns  %ebp,%edx\n  /* 0e9 */  and     $0x7ff,%ecx\n  /* 0ef */  mov     %edx,0x8(%esp)\n  /* 0f3 */  mov     $0xa00000,%edx\n  /* 0f8 */  add     $0x200,%eax\n  /* 0fd */  movsbl  sintable+0x1(%ecx,%ecx,1),%ecx\n  /* 105 */  and     $0x7ff,%eax\n  /* 10a */  shl     $0xf,%ecx\n  /* 10d */  sub     %ecx,%edx\n  /* 10f */  mov     %edx,0x4(%esp)\n  /* 113 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 11b */  sar     $0x7,%eax\n  /* 11e */  shl     $0xf,%eax\n  /* 121 */  add     $0xa00000,%eax\n  /* 126 */  mov     %eax,(%esp)\n  /* 129 */  call    rotatesprite\n.L12e:\n  /* 12e */  movswl  connectpoint2(,%ebx,4),%ebx\n  /* 136 */  test    %ebx,%ebx\n  /* 138 */  jns     .L30\n.L13e:\n  /* 13e */  add     $0x4c,%esp\n  /* 141 */  pop     %ebx\n  /* 142 */  pop     %esi\n  /* 143 */  pop     %edi\n  /* 144 */  pop     %ebp\n  /* 145 */  ret\n","c":"/* candidate for getangplayers (menues.c, 326 bytes) */\n#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nvoid getangplayers(short snum)\n{\n    short i, ang;\n    int j;\n\n    for (i = connecthead; i >= 0; i = connectpoint2[i])\n        if (i != snum)\n        {\n            ang = ps[snum].ang + getangle(ps[i].posx - ps[snum].posx, ps[i].posy - ps[snum].posy) - 1024;\n            j = sintable[((ang >> 1) + 768) & 2047] << 2;\n            if (j < 0) j = -j;\n            rotatesprite((160 << 16) + ((sintable[(ang + 512) & 2047] >> 7) << 15),\n                         (160 << 16) - ((sintable[ang & 2047] >> 8) << 15),\n                         j, 0, 1405, 0, ps[i].palookup, 0, 0, 0, xdim - 1, ydim - 1);\n        }\n}\n","size":326,"score":100,"agent":"kuncc/1","pid":2,"session":1993,"ts":1791754032728}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1831,"symbol":"checkavailweapon","file":"actors.c","asm":"# checkavailweapon  (TU actors.c, section .text, 334 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncheckavailweapon:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%ebx\n  /* 00a */  movswl  0x2c0(%ebx),%eax\n  /* 011 */  movswl  0x2b8(%ebx),%esi\n  /* 018 */  test    %eax,%eax\n  /* 01a */  js      .L49\n  /* 01c */  mov     $0xffffffff,%edi\n  /* 021 */  cmp     %esi,%eax\n  /* 023 */  mov     %di,0x2c0(%ebx)\n  /* 02a */  je      .Lf7\n  /* 030 */  cmpb    $0x0,0x37d(%ebx,%eax,1)\n  /* 038 */  je      .L49\n  /* 03a */  cmpw    $0x0,0x29a(%ebx,%eax,2)\n  /* 043 */  jg      .L140\n.L49:\n  /* 049 */  cmpb    $0x0,0x37d(%ebx,%esi,1)\n  /* 051 */  jne     .L100\n.L57:\n  /* 057 */  movswl  0x2e6(%ebx),%eax\n  /* 05e */  cmpl    $0x1,gametype\n  /* 065 */  lea     (%eax,%eax,4),%edx\n  /* 068 */  sete    %cl\n  /* 06b */  lea     (%eax,%edx,2),%eax\n  /* 06e */  xor     %edx,%edx\n  /* 070 */  movswl  sprite+0x22(,%eax,4),%eax\n  /* 078 */  lea     (%eax,%eax,2),%edi\n  /* 07b */  shl     $0x4,%edi\n  /* 07e */  jmp     .L9e\n.L80:\n  /* 080 */  dec     %eax\n  /* 081 */  je      .Lc2\n.L83:\n  /* 083 */  cmpb    $0x0,0x37d(%ebx,%eax,1)\n  /* 08b */  je      .L98\n  /* 08d */  cmpw    $0x0,0x29a(%ebx,%eax,2)\n  /* 096 */  jg      .Lc2\n.L98:\n  /* 098 */  inc     %edx\n  /* 099 */  cmp     $0xa,%edx\n  /* 09c */  je      .Lc0\n.L9e:\n  /* 09e */  mov     ud+0x608(%edi,%edx,4),%eax\n  /* 0a5 */  cmp     $0x6,%eax\n  /* 0a8 */  jle     .Lae\n  /* 0aa */  test    %cl,%cl\n  /* 0ac */  jne     .L98\n.Lae:\n  /* 0ae */  test    %eax,%eax\n  /* 0b0 */  jne     .L80\n  /* 0b2 */  mov     $0x9,%eax\n  /* 0b7 */  jmp     .L83\n  /* 0b9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  xor     %eax,%eax\n.Lc2:\n  /* 0c2 */  mov     %si,0x2ba(%ebx)\n  /* 0c9 */  xor     %ecx,%ecx\n  /* 0cb */  xor     %esi,%esi\n  /* 0cd */  cmpb    $0x1,0x37b(%ebx)\n  /* 0d4 */  mov     %cx,0x2ec(%ebx)\n  /* 0db */  mov     %ax,0x2b8(%ebx)\n  /* 0e2 */  mov     %si,0x2da(%ebx)\n  /* 0e9 */  je      .L120\n  /* 0eb */  mov     $0xffffffff,%eax\n  /* 0f0 */  mov     %ax,0x33c(%ebx)\n.Lf7:\n  /* 0f7 */  add     $0x10,%esp\n  /* 0fa */  pop     %ebx\n  /* 0fb */  pop     %esi\n  /* 0fc */  pop     %edi\n  /* 0fd */  ret\n  /* 0fe */  xchg    %ax,%ax\n.L100:\n  /* 100 */  cmpw    $0x0,0x29a(%ebx,%esi,2)\n  /* 109 */  jg      .Lf7\n  /* 10b */  testb   $0x2,0x288(%ebx)\n  /* 112 */  jne     .L57\n  /* 118 */  add     $0x10,%esp\n  /* 11b */  pop     %ebx\n  /* 11c */  pop     %esi\n  /* 11d */  pop     %edi\n  /* 11e */  ret\n  /* 11f */  nop\n.L120:\n  /* 120 */  movb    $0x0,0x37b(%ebx)\n  /* 127 */  mov     $0xa,%edx\n  /* 12c */  mov     %dx,0x33c(%ebx)\n  /* 133 */  add     $0x10,%esp\n  /* 136 */  pop     %ebx\n  /* 137 */  pop     %esi\n  /* 138 */  pop     %edi\n  /* 139 */  ret\n  /* 13a */  lea     0x0(%esi),%esi\n.L140:\n  /* 140 */  mov     %eax,0x4(%esp)\n  /* 144 */  mov     %ebx,(%esp)\n  /* 147 */  call    addweapon\n  /* 14c */  jmp     .Lf7\n","c":"/* candidate for checkavailweapon (actors.c, 334 bytes) */\n#include \"duke3d.h\"\n\nvoid checkavailweapon(struct player_struct *p)\n{\n    short i, snum;\n    int weap;\n\n    if (p->wantweaponfire >= 0)\n    {\n        weap = p->wantweaponfire;\n        p->wantweaponfire = -1;\n\n        if (weap == p->curr_weapon) return;\n        else if (p->gotweapon[weap] && p->ammo_amount[weap] > 0)\n        {\n            addweapon(p, weap);\n            return;\n        }\n    }\n\n    weap = p->curr_weapon;\n    if (p->gotweapon[weap] && p->ammo_amount[weap] > 0) return;\n    if (p->gotweapon[weap] && !(p->weaponswitch & 2)) return;\n\n    snum = sprite[p->i].yvel;\n    for (i = 0; i < 10; i++)\n    {\n        weap = ud.wchoice[snum][i];\n        if (gametype == 1 && weap > 6) continue;\n\n        if (weap == 0) weap = 9;\n        else weap--;\n\n        if (weap == 0 || (p->gotweapon[weap] && p->ammo_amount[weap] > 0))\n            break;\n    }\n\n    if (i == 10) weap = 0;\n\n    p->last_weapon = p->curr_weapon;\n    p->random_club_frame = 0;\n    p->curr_weapon = weap;\n    p->kickback_pic = 0;\n    if (p->holster_weapon == 1)\n    {\n        p->holster_weapon = 0;\n        p->weapon_pos = 10;\n    }\n    else p->weapon_pos = -1;\n}\n","size":334,"score":100,"agent":"kuncc/5","pid":6,"session":1995,"ts":1791754045345}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2111,"symbol":"findplayer","file":"sector.c","asm":"# findplayer  (TU sector.c, section .text, 345 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfindplayer:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xc,%esp\n  /* 007 */  cmpl    $0x1,ud+0x950\n  /* 00e */  mov     0x20(%esp),%eax\n  /* 012 */  mov     0x24(%esp),%edx\n  /* 016 */  jle     .Le0\n  /* 01c */  movswl  connecthead,%ebx\n  /* 023 */  test    %ebx,%ebx\n  /* 025 */  js      .L148\n  /* 02b */  movl    $0x0,(%esp)\n  /* 032 */  mov     (%eax),%edi\n  /* 034 */  mov     %edx,0x24(%esp)\n  /* 038 */  mov     0x4(%eax),%ebp\n  /* 03b */  mov     0x8(%eax),%eax\n  /* 03e */  mov     %edi,0x4(%esp)\n  /* 042 */  mov     $0x7fffffff,%edi\n  /* 047 */  mov     %eax,0x8(%esp)\n  /* 04b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  imul    $0x3ac,%ebx,%esi\n  /* 056 */  mov     0x4(%esp),%ecx\n  /* 05a */  mov     ps+0x23c(%esi),%eax\n  /* 060 */  sub     %ebp,%eax\n  /* 062 */  mov     %eax,%edx\n  /* 064 */  neg     %edx\n  /* 066 */  cmovs   %eax,%edx\n  /* 069 */  mov     ps+0x238(%esi),%eax\n  /* 06f */  sub     %ecx,%eax\n  /* 071 */  mov     %eax,%ecx\n  /* 073 */  neg     %ecx\n  /* 075 */  cmovs   %eax,%ecx\n  /* 078 */  mov     0x8(%esp),%eax\n  /* 07c */  add     %edx,%ecx\n  /* 07e */  mov     ps+0x240(%esi),%edx\n  /* 084 */  sub     %eax,%edx\n  /* 086 */  add     $0x1c00,%edx\n  /* 08c */  mov     %edx,%eax\n  /* 08e */  neg     %eax\n  /* 090 */  cmovs   %edx,%eax\n  /* 093 */  sar     $0x4,%eax\n  /* 096 */  add     %ecx,%eax\n  /* 098 */  cmp     %edi,%eax\n  /* 09a */  jge     .Lbf\n  /* 09c */  movswl  ps+0x2e6(%esi),%edx\n  /* 0a3 */  lea     (%edx,%edx,4),%ecx\n  /* 0a6 */  lea     (%edx,%ecx,2),%edx\n  /* 0a9 */  movswl  sprite+0x2a(,%edx,4),%edx\n  /* 0b1 */  test    %edx,%edx\n  /* 0b3 */  cmovg   %eax,%edi\n  /* 0b6 */  mov     (%esp),%eax\n  /* 0b9 */  cmovg   %ebx,%eax\n  /* 0bc */  mov     %eax,(%esp)\n.Lbf:\n  /* 0bf */  movswl  connectpoint2(,%ebx,4),%ebx\n  /* 0c7 */  test    %ebx,%ebx\n  /* 0c9 */  jns     .L50\n  /* 0cb */  mov     0x24(%esp),%edx\n.Lcf:\n  /* 0cf */  mov     %edi,(%edx)\n  /* 0d1 */  mov     (%esp),%eax\n  /* 0d4 */  add     $0xc,%esp\n  /* 0d7 */  pop     %ebx\n  /* 0d8 */  pop     %esi\n  /* 0d9 */  pop     %edi\n  /* 0da */  pop     %ebp\n  /* 0db */  ret\n  /* 0dc */  lea     0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  imul    $0x3ac,myconnectindex,%esi\n  /* 0ea */  mov     0x4(%eax),%ecx\n  /* 0ed */  mov     (%eax),%edi\n  /* 0ef */  mov     0x8(%eax),%ebp\n  /* 0f2 */  mov     ps+0x23c(%esi),%ebx\n  /* 0f8 */  sub     %ecx,%ebx\n  /* 0fa */  mov     %ebx,%ecx\n  /* 0fc */  neg     %ecx\n  /* 0fe */  cmovs   %ebx,%ecx\n  /* 101 */  mov     ps+0x238(%esi),%ebx\n  /* 107 */  sub     %edi,%ebx\n  /* 109 */  mov     %ebx,%edi\n  /* 10b */  neg     %edi\n  /* 10d */  cmovns  %edi,%ebx\n  /* 110 */  add     %ebx,%ecx\n  /* 112 */  mov     ps+0x240(%esi),%ebx\n  /* 118 */  sub     %ebp,%ebx\n  /* 11a */  lea     0x1c00(%ebx),%eax\n  /* 120 */  mov     %eax,%ebx\n  /* 122 */  neg     %ebx\n  /* 124 */  cmovns  %ebx,%eax\n  /* 127 */  sar     $0x4,%eax\n  /* 12a */  add     %eax,%ecx\n  /* 12c */  mov     %ecx,(%edx)\n  /* 12e */  mov     myconnectindex,%eax\n  /* 133 */  mov     %eax,(%esp)\n  /* 136 */  mov     (%esp),%eax\n  /* 139 */  add     $0xc,%esp\n  /* 13c */  pop     %ebx\n  /* 13d */  pop     %esi\n  /* 13e */  pop     %edi\n  /* 13f */  pop     %ebp\n  /* 140 */  ret\n  /* 141 */  lea     0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  movl    $0x0,(%esp)\n  /* 14f */  mov     $0x7fffffff,%edi\n  /* 154 */  jmp     .Lcf\n","c":"#include \"duke3d.h\"\n\nshort findplayer(spritetype *s,int *d)\n{\n    short j, closest_j = 0;\n    int x, closest = 0x7fffffff;\n\n    if (ud.multimode < 2)\n    {\n        *d = klabs(ps[myconnectindex].oposx-s->x) + klabs(ps[myconnectindex].oposy-s->y) + (klabs(ps[myconnectindex].oposz-s->z+(28<<8))>>4);\n        return myconnectindex;\n    }\n\n    for (j=connecthead;j>=0;j=connectpoint2[j])\n    {\n        x = klabs(ps[j].oposx-s->x) + klabs(ps[j].oposy-s->y) + (klabs(ps[j].oposz-s->z+(28<<8))>>4);\n        if (x < closest && sprite[ps[j].i].extra > 0)\n        {\n            closest_j = j;\n            closest = x;\n        }\n    }\n\n    *d = closest;\n    return closest_j;\n}\n","size":345,"score":100,"agent":"kuncc/0","pid":1,"session":1996,"ts":1791754051494}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2053,"symbol":"hitasprite","file":"player.c","asm":"# hitasprite  (TU player.c, section .text, 348 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhitasprite:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x2a00,%ebp\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x6c,%esp\n  /* 00c */  movswl  0x80(%esp),%ebx\n  /* 014 */  lea     0x0(,%ebx,4),%esi\n  /* 01b */  lea     (%esi,%ebx,1),%eax\n  /* 01e */  lea     (%ebx,%eax,2),%eax\n  /* 021 */  lea     sprite(,%eax,4),%edi\n  /* 028 */  mov     %edi,(%esp)\n  /* 02b */  call    badguy\n  /* 030 */  mov     %ebp,0x4c(%esp)\n  /* 034 */  cwtl\n  /* 035 */  test    %eax,%eax\n  /* 037 */  jne     .L4b\n  /* 039 */  cmpw    $0x57d,0xe(%edi)\n  /* 03f */  mov     $0x2700,%edx\n  /* 044 */  cmovne  %eax,%edx\n  /* 047 */  mov     %edx,0x4c(%esp)\n.L4b:\n  /* 04b */  lea     (%esi,%ebx,1),%eax\n  /* 04e */  mov     $0x1000040,%ebp\n  /* 053 */  lea     (%ebx,%eax,2),%eax\n  /* 056 */  xor     %ecx,%ecx\n  /* 058 */  shl     $0x2,%eax\n  /* 05b */  movswl  sprite+0x1c(%eax),%edx\n  /* 062 */  mov     %ebp,0x34(%esp)\n  /* 066 */  lea     0x5c(%esp),%ebp\n  /* 06a */  mov     %ebp,0x30(%esp)\n  /* 06e */  lea     0x58(%esp),%ebp\n  /* 072 */  mov     %ebp,0x2c(%esp)\n  /* 076 */  lea     0x54(%esp),%ebp\n  /* 07a */  mov     %ebp,0x28(%esp)\n  /* 07e */  mov     0x84(%esp),%ebp\n  /* 085 */  mov     %ecx,0x18(%esp)\n  /* 089 */  mov     %ebp,0x24(%esp)\n  /* 08d */  lea     0x52(%esp),%ebp\n  /* 091 */  mov     %ebp,0x20(%esp)\n  /* 095 */  lea     0x50(%esp),%ebp\n  /* 099 */  mov     %ebp,0x1c(%esp)\n  /* 09d */  mov     %edx,%ebp\n  /* 09f */  add     $0x200,%edx\n  /* 0a5 */  and     $0x7ff,%ebp\n  /* 0ab */  and     $0x7ff,%edx\n  /* 0b1 */  movswl  sintable(%ebp,%ebp,1),%ebp\n  /* 0b9 */  mov     %ebp,0x14(%esp)\n  /* 0bd */  mov     0x4c(%esp),%ebp\n  /* 0c1 */  movswl  sintable(%edx,%edx,1),%edx\n  /* 0c9 */  mov     %edx,0x10(%esp)\n  /* 0cd */  movswl  sprite+0x18(%eax),%edx\n  /* 0d4 */  mov     %edx,0xc(%esp)\n  /* 0d8 */  mov     sprite+0x8(%eax),%edx\n  /* 0de */  sub     %ebp,%edx\n  /* 0e0 */  mov     %edx,0x8(%esp)\n  /* 0e4 */  mov     sprite+0x4(%eax),%edx\n  /* 0ea */  mov     %edx,0x4(%esp)\n  /* 0ee */  mov     sprite(%eax),%eax\n  /* 0f4 */  mov     %eax,(%esp)\n  /* 0f7 */  call    hitscan\n  /* 0fc */  movswl  0x52(%esp),%eax\n  /* 101 */  test    %eax,%eax\n  /* 103 */  js      .L111\n  /* 105 */  shl     $0x5,%eax\n  /* 108 */  testb   $0x10,wall+0xe(%eax)\n  /* 10f */  jne     .L148\n.L111:\n  /* 111 */  add     %ebx,%esi\n  /* 113 */  mov     0x58(%esp),%edx\n  /* 117 */  lea     (%ebx,%esi,2),%eax\n  /* 11a */  shl     $0x2,%eax\n  /* 11d */  mov     sprite+0x4(%eax),%ecx\n  /* 123 */  sub     %ecx,%edx\n  /* 125 */  mov     %edx,0x4(%esp)\n  /* 129 */  mov     0x54(%esp),%edx\n  /* 12d */  mov     sprite(%eax),%ebx\n  /* 133 */  sub     %ebx,%edx\n  /* 135 */  mov     %edx,(%esp)\n  /* 138 */  call    FindDistance2D\n.L13d:\n  /* 13d */  add     $0x6c,%esp\n  /* 140 */  pop     %ebx\n  /* 141 */  pop     %esi\n  /* 142 */  pop     %edi\n  /* 143 */  pop     %ebp\n  /* 144 */  ret\n  /* 145 */  lea     0x0(%esi),%esi\n.L148:\n  /* 148 */  mov     %edi,(%esp)\n  /* 14b */  call    badguy\n  /* 150 */  test    %ax,%ax\n  /* 153 */  je      .L111\n  /* 155 */  mov     $0x40000000,%eax\n  /* 15a */  jmp     .L13d\n","c":"/* candidate for hitasprite (player.c, 348 bytes) */\n#include \"duke3d.h\"\n\nint hitasprite(short i,short *hitsp)\n{\n    short sectnum, wallnum;\n    int x, y, z, zoff;\n\n    if (badguy(&sprite[i])) zoff = 42<<8;\n    else if (sprite[i].picnum == APLAYER) zoff = 39<<8;\n    else zoff = 0;\n\n    hitscan(sprite[i].x, sprite[i].y, sprite[i].z-zoff, sprite[i].sectnum,\n            sintable[(sprite[i].ang+512)&2047], sintable[sprite[i].ang&2047], 0,\n            &sectnum, &wallnum, hitsp, &x, &y, &z, CLIPMASK1);\n\n    if (wallnum >= 0 && (wall[wallnum].cstat & 16))\n        if (badguy(&sprite[i]))\n            return 1<<30;\n\n    return FindDistance2D(x-sprite[i].x, y-sprite[i].y);\n}\n","size":348,"score":100,"agent":"kuncc/3","pid":4,"session":1999,"ts":1791754065254}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1902,"symbol":"digitalnumber","file":"game.c","asm":"# digitalnumber  (TU game.c, section .text, 352 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndigitalnumber:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0xa,%edx\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x5c,%esp\n  /* 00c */  mov     %edx,0x4(%esp)\n  /* 010 */  movzbl  0x7c(%esp),%eax\n  /* 015 */  lea     0x46(%esp),%ebp\n  /* 019 */  mov     %ebp,(%esp)\n  /* 01c */  movzbl  0x80(%esp),%ebx\n  /* 024 */  mov     %al,0x38(%esp)\n  /* 028 */  mov     0x78(%esp),%eax\n  /* 02c */  mov     %eax,0x14(%esp)\n  /* 030 */  mov     $\"%d\",%eax\n  /* 035 */  mov     %eax,0x10(%esp)\n  /* 039 */  mov     $0xa,%eax\n  /* 03e */  mov     %eax,0xc(%esp)\n  /* 042 */  mov     $0x2,%eax\n  /* 047 */  mov     %eax,0x8(%esp)\n  /* 04b */  call    __snprintf_chk\n  /* 050 */  mov     %ebp,(%esp)\n  /* 053 */  call    strlen\n  /* 058 */  test    %eax,%eax\n  /* 05a */  je      .L158\n  /* 060 */  dec     %eax\n  /* 061 */  mov     %ebp,%edi\n  /* 063 */  movzwl  %ax,%eax\n  /* 066 */  lea     0x47(%esp,%eax,1),%ecx\n  /* 06a */  xor     %eax,%eax\n  /* 06c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 070 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movsbw  (%edi),%dx\n  /* 084 */  inc     %edi\n  /* 085 */  add     $0x978,%edx\n  /* 08b */  cmp     %edi,%ecx\n  /* 08d */  movzwl  %dx,%edx\n  /* 090 */  movzwl  tilesizx(%edx,%edx,1),%edx\n  /* 098 */  lea     0x1(%eax,%edx,1),%eax\n  /* 09c */  cwtl\n  /* 09d */  jne     .L80\n  /* 09f */  movsbl  0x38(%esp),%edi\n  /* 0a4 */  sar     $1,%eax\n  /* 0a6 */  movzbl  %bl,%esi\n  /* 0a9 */  mov     %esi,0x34(%esp)\n  /* 0ad */  mov     0x70(%esp),%ebx\n  /* 0b1 */  mov     %ebp,%esi\n  /* 0b3 */  mov     %ecx,0x3c(%esp)\n  /* 0b7 */  sub     %eax,%ebx\n  /* 0b9 */  movswl  %bx,%eax\n  /* 0bc */  mov     %eax,0x38(%esp)\n  /* 0c0 */  mov     %edi,%eax\n  /* 0c2 */  xor     %edi,%edi\n  /* 0c4 */  mov     %eax,%ebp\n  /* 0c6 */  xchg    %ax,%ax\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     ydim,%eax\n  /* 0d5 */  xor     %edx,%edx\n  /* 0d7 */  inc     %esi\n  /* 0d8 */  movsbw  -0x1(%esi),%bx\n  /* 0dd */  mov     %edx,0x20(%esp)\n  /* 0e1 */  mov     %ebp,0x14(%esp)\n  /* 0e5 */  lea     -0x1(%eax),%ecx\n  /* 0e8 */  mov     xdim,%eax\n  /* 0ed */  mov     %ecx,0x2c(%esp)\n  /* 0f1 */  add     $0x978,%ebx\n  /* 0f7 */  movzwl  %bx,%ebx\n  /* 0fa */  mov     %ebx,0x10(%esp)\n  /* 0fe */  lea     -0x1(%eax),%ecx\n  /* 101 */  xor     %eax,%eax\n  /* 103 */  mov     %eax,0x24(%esp)\n  /* 107 */  mov     0x34(%esp),%eax\n  /* 10b */  mov     %ecx,0x28(%esp)\n  /* 10f */  xor     %ecx,%ecx\n  /* 111 */  mov     %ecx,0x18(%esp)\n  /* 115 */  mov     %eax,0x1c(%esp)\n  /* 119 */  xor     %eax,%eax\n  /* 11b */  mov     %eax,0xc(%esp)\n  /* 11f */  mov     $0x10000,%eax\n  /* 124 */  mov     %eax,0x8(%esp)\n  /* 128 */  mov     0x74(%esp),%eax\n  /* 12c */  mov     %eax,0x4(%esp)\n  /* 130 */  mov     0x38(%esp),%eax\n  /* 134 */  lea     (%edi,%eax,1),%ecx\n  /* 137 */  mov     %ecx,(%esp)\n  /* 13a */  call    statusbarsprite\n  /* 13f */  movzwl  tilesizx(%ebx,%ebx,1),%ecx\n  /* 147 */  cmp     %esi,0x3c(%esp)\n  /* 14b */  lea     0x1(%edi,%ecx,1),%eax\n  /* 14f */  movswl  %ax,%edi\n  /* 152 */  jne     .Ld0\n.L158:\n  /* 158 */  add     $0x5c,%esp\n  /* 15b */  pop     %ebx\n  /* 15c */  pop     %esi\n  /* 15d */  pop     %edi\n  /* 15e */  pop     %ebp\n  /* 15f */  ret\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid digitalnumber(int x,int y,int n,char s,unsigned char cs)\n{\n    short i, j, k, p, c;\n    char b[10];\n\n    snprintf(b,10,\"%d\",n);\n    i = strlen(b);\n    j = 0;\n    for(k=0;k<i;k++)\n    {\n        p = b[k]-'0'+DIGITALNUM;\n        j += tilesizx[p]+1;\n    }\n    c = x-(j>>1);\n\n    j = 0;\n    for(k=0;k<i;k++)\n    {\n        p = b[k]-'0'+DIGITALNUM;\n        statusbarsprite(c+j,y,65536L,0,p,s,0,cs,0,0,xdim-1,ydim-1);\n        j += tilesizx[p]+1;\n    }\n}\n","size":352,"score":100,"agent":"kuncc/6","pid":7,"session":2000,"ts":1791754067156}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1864,"symbol":"CONFIG_SetDefaultKeyDefinitions","file":"config.c","asm":"# CONFIG_SetDefaultKeyDefinitions  (TU config.c, section .text, 357 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCONFIG_SetDefaultKeyDefinitions:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x6c,%edx\n  /* 006 */  push    %edi\n  /* 007 */  mov     $keydefaults,%edi\n  /* 00c */  push    %esi\n  /* 00d */  push    %ebx\n  /* 00e */  sub     $0x1c,%esp\n  /* 011 */  mov     0x30(%esp),%eax\n  /* 015 */  test    %eax,%eax\n  /* 017 */  mov     $keydefaults_modern,%eax\n  /* 01c */  cmovne  %eax,%edi\n  /* 01f */  mov     $KeyboardKeys,%eax\n  /* 024 */  test    $0x1,%al\n  /* 026 */  jne     .L119\n  /* 02c */  test    $0x2,%al\n  /* 02e */  jne     .L132\n.L34:\n  /* 034 */  mov     %edx,%ebx\n  /* 036 */  xor     %ecx,%ecx\n  /* 038 */  and     $0xfffffff8,%ebx\n.L3b:\n  /* 03b */  movl    $0xffffffff,(%eax,%ecx,1)\n  /* 042 */  mov     $0xffffffff,%esi\n  /* 047 */  mov     %esi,0x4(%eax,%ecx,1)\n  /* 04b */  add     $0x8,%ecx\n  /* 04e */  cmp     %ebx,%ecx\n  /* 050 */  jb      .L3b\n  /* 052 */  add     %ecx,%eax\n  /* 054 */  test    $0x4,%dl\n  /* 057 */  jne     .L157\n.L5d:\n  /* 05d */  test    $0x2,%dl\n  /* 060 */  jne     .L14a\n.L66:\n  /* 066 */  test    $0x1,%dl\n  /* 069 */  jne     .L142\n.L6f:\n  /* 06f */  xor     %ebp,%ebp\n  /* 071 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     (%edi),%esi\n  /* 082 */  xor     %ebx,%ebx\n  /* 084 */  jmp     .L96\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  inc     %ebx\n  /* 091 */  cmp     $0x36,%ebx\n  /* 094 */  je      .Lf1\n.L96:\n  /* 096 */  mov     gamefunctions(,%ebx,4),%eax\n  /* 09d */  mov     %esi,(%esp)\n  /* 0a0 */  mov     %eax,0x4(%esp)\n  /* 0a4 */  call    strcasecmp\n  /* 0a9 */  test    %eax,%eax\n  /* 0ab */  jne     .L90\n  /* 0ad */  mov     0x4(%edi),%eax\n  /* 0b0 */  mov     %eax,(%esp)\n  /* 0b3 */  call    KB_StringToScanCode\n  /* 0b8 */  mov     %al,KeyboardKeys(%ebx,%ebx,1)\n  /* 0bf */  mov     0x8(%edi),%eax\n  /* 0c2 */  mov     %eax,(%esp)\n  /* 0c5 */  call    KB_StringToScanCode\n  /* 0ca */  cmp     $0x35,%ebx\n  /* 0cd */  mov     %al,KeyboardKeys+0x1(%ebx,%ebx,1)\n  /* 0d4 */  je      .L108\n  /* 0d6 */  movzbl  %al,%eax\n  /* 0d9 */  mov     %eax,0x8(%esp)\n  /* 0dd */  movzbl  KeyboardKeys(%ebx,%ebx,1),%eax\n  /* 0e5 */  mov     %ebp,(%esp)\n  /* 0e8 */  mov     %eax,0x4(%esp)\n  /* 0ec */  call    CONTROL_MapKey\n.Lf1:\n  /* 0f1 */  inc     %ebp\n  /* 0f2 */  add     $0xc,%edi\n  /* 0f5 */  cmp     $0x35,%ebp\n  /* 0f8 */  jne     .L80\n  /* 0fa */  add     $0x1c,%esp\n  /* 0fd */  pop     %ebx\n  /* 0fe */  pop     %esi\n  /* 0ff */  pop     %edi\n  /* 100 */  pop     %ebp\n  /* 101 */  ret\n  /* 102 */  lea     0x0(%esi),%esi\n.L108:\n  /* 108 */  movzbl  KeyboardKeys+0x6a,%eax\n  /* 10f */  mov     %eax,(%esp)\n  /* 112 */  call    OSD_CaptureKey\n  /* 117 */  jmp     .Lf1\n.L119:\n  /* 119 */  mov     $0xff,%al\n  /* 11b */  mov     $0x6b,%edx\n  /* 120 */  mov     %al,KeyboardKeys\n  /* 125 */  mov     $KeyboardKeys+0x1,%eax\n  /* 12a */  test    $0x2,%al\n  /* 12c */  je      .L34\n.L132:\n  /* 132 */  movw    $0xffff,(%eax)\n  /* 137 */  sub     $0x2,%edx\n  /* 13a */  add     $0x2,%eax\n  /* 13d */  jmp     .L34\n.L142:\n  /* 142 */  movb    $0xff,(%eax)\n  /* 145 */  jmp     .L6f\n.L14a:\n  /* 14a */  movw    $0xffff,(%eax)\n  /* 14f */  add     $0x2,%eax\n  /* 152 */  jmp     .L66\n.L157:\n  /* 157 */  movl    $0xffffffff,(%eax)\n  /* 15d */  add     $0x4,%eax\n  /* 160 */  jmp     .L5d\n","c":"/* candidate for CONFIG_SetDefaultKeyDefinitions (config.c, 357 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"osd.h\"\n#define __SETUP__\n#include \"_functio.h\"\n\nint32 CONFIG_FunctionNameToNum(const char *func)\n{\n    int32 i;\n\n    for (i = 0; i < NUMGAMEFUNCTIONS; i++)\n        if (!strcasecmp(func, gamefunctions[i]))\n            return i;\n    return -1;\n}\n\nvoid CONFIG_SetDefaultKeyDefinitions(int style)\n{\n    char **keydefs;\n    int i, f;\n\n    keydefs = style ? keydefaults_modern : keydefaults;\n    memset(KeyboardKeys, 0xff, sizeof(KeyboardKeys));\n\n    for (i = 0; i < NUMGAMEFUNCTIONS - 1; i++) {\n        f = CONFIG_FunctionNameToNum(keydefs[i * 3]);\n        if (f == -1) continue;\n\n        KeyboardKeys[f][0] = KB_StringToScanCode(keydefs[i * 3 + 1]);\n        KeyboardKeys[f][1] = KB_StringToScanCode(keydefs[i * 3 + 2]);\n\n        if (f == gamefunc_Show_Console)\n            OSD_CaptureKey(KeyboardKeys[f][0]);\n        else\n            CONTROL_MapKey(i, KeyboardKeys[f][0], KeyboardKeys[f][1]);\n    }\n}\n","size":357,"score":100,"agent":"kuncc/1","pid":2,"session":2001,"ts":1791754072392}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2134,"symbol":"testcallback","file":"sounds.c","asm":"# testcallback  (TU sounds.c, section .text, 345 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntestcallback:\n  /* 000 */  sub     $0x14,%esp\n  /* 003 */  mov     %ebx,0x4(%esp)\n  /* 007 */  mov     0x18(%esp),%ecx\n  /* 00b */  mov     %esi,0x8(%esp)\n  /* 00f */  mov     %edi,0xc(%esp)\n  /* 013 */  mov     %ebp,0x10(%esp)\n  /* 017 */  cmp     $0xffff0000,%ecx\n  /* 01d */  je      .L11c\n  /* 023 */  test    %ecx,%ecx\n  /* 025 */  js      .L130\n  /* 02b */  lea     0x0(,%ecx,4),%edi\n  /* 032 */  lea     (%edi,%ecx,1),%eax\n  /* 035 */  mov     Sound+0xc(,%eax,4),%ebp\n  /* 03c */  movswl  %bp,%ebx\n  /* 03f */  test    %ebx,%ebx\n  /* 041 */  jle     .L10c\n  /* 047 */  testb   $0x10,soundm(%ecx)\n  /* 04e */  jne     .Lf0\n  /* 054 */  mov     %ebp,(%esp)\n  /* 057 */  mov     %ecx,%esi\n  /* 059 */  xor     %eax,%eax\n  /* 05b */  mov     %ecx,0x18(%esp)\n  /* 05f */  shl     $0x5,%esi\n  /* 062 */  jmp     .L74\n  /* 064 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  inc     %eax\n  /* 069 */  movswl  %ax,%edx\n  /* 06c */  cmp     %edx,%ebx\n  /* 06e */  jle     .L150\n.L74:\n  /* 074 */  movswl  SoundOwner(%esi,%eax,8),%edx\n  /* 07c */  lea     (%edx,%edx,4),%ecx\n  /* 07f */  lea     (%edx,%ecx,2),%ecx\n  /* 082 */  cmpw    $0x5,sprite+0xe(,%ecx,4)\n  /* 08b */  jne     .L68\n  /* 08d */  movswl  sprite+0x18(,%ecx,4),%ebp\n  /* 095 */  lea     0x0(%ebp,%ebp,4),%ebp\n  /* 099 */  cmpw    $0x2,sector+0x22(,%ebp,8)\n  /* 0a2 */  jg      .L68\n  /* 0a4 */  cmpw    $0x3e6,sprite+0x26(,%ecx,4)\n  /* 0ae */  jg      .L68\n  /* 0b0 */  lea     (%edx,%edx,8),%edx\n  /* 0b3 */  xor     %esi,%esi\n  /* 0b5 */  mov     (%esp),%ebp\n  /* 0b8 */  mov     %esi,hittype+0x30(,%edx,8)\n  /* 0bf */  lea     0x1(%eax),%edx\n  /* 0c2 */  mov     0x18(%esp),%ecx\n  /* 0c6 */  cmp     %ebx,%edx\n  /* 0c8 */  jge     .Lf0\n  /* 0ca */  lea     -0x1(%ebx,%edi,1),%edx\n  /* 0ce */  add     %edi,%eax\n  /* 0d0 */  mov     SoundOwner+0x4(,%edx,8),%esi\n  /* 0d7 */  movswl  SoundOwner(,%edx,8),%edx\n  /* 0df */  mov     %esi,SoundOwner+0x4(,%eax,8)\n  /* 0e6 */  mov     %dx,SoundOwner(,%eax,8)\n  /* 0ee */  xchg    %ax,%ax\n.Lf0:\n  /* 0f0 */  lea     (%edi,%ecx,1),%eax\n  /* 0f3 */  dec     %ebp\n  /* 0f4 */  mov     %ebp,Sound+0xc(,%eax,4)\n  /* 0fb */  lea     -0x1(%ebx,%edi,1),%eax\n  /* 0ff */  mov     $0xffffffff,%edx\n  /* 104 */  mov     %dx,SoundOwner(,%eax,8)\n.L10c:\n  /* 10c */  add     %ecx,%edi\n  /* 10e */  decl    Sound+0x10(,%edi,4)\n  /* 115 */  decb    Sound+0x4(,%edi,4)\n.L11c:\n  /* 11c */  mov     0x4(%esp),%ebx\n  /* 120 */  mov     0x8(%esp),%esi\n  /* 124 */  mov     0xc(%esp),%edi\n  /* 128 */  mov     0x10(%esp),%ebp\n  /* 12c */  add     $0x14,%esp\n  /* 12f */  ret\n.L130:\n  /* 130 */  neg     %ecx\n  /* 132 */  movzbl  lumplockbyte(%ecx),%eax\n  /* 139 */  cmp     $0xc7,%al\n  /* 13b */  jbe     .L11c\n  /* 13d */  dec     %al\n  /* 13f */  mov     %al,lumplockbyte(%ecx)\n  /* 145 */  jmp     .L11c\n  /* 147 */  nop\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  mov     (%esp),%ebp\n  /* 153 */  mov     0x18(%esp),%ecx\n  /* 157 */  jmp     .Lf0\n","c":"#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nvoid testcallback(unsigned int num)\n{\n    short tempi, tempj, tempk;\n    int n;\n\n    if ((int)num == -65536) return;\n\n    if ((int)num < 0)\n    {\n        num = -(int)num;\n        if (lumplockbyte[num] >= 200)\n            lumplockbyte[num]--;\n        return;\n    }\n\n    n = Sound[num].num;\n    tempk = n;\n\n    if (tempk > 0)\n    {\n        if ((soundm[num] & 16) == 0)\n            for (tempj = 0; tempj < tempk; tempj++)\n            {\n                tempi = SoundOwner[num][tempj].i;\n                if (sprite[tempi].picnum == 5 && sector[sprite[tempi].sectnum].lotag <= 2 && sprite[tempi].lotag <= 998)\n                {\n                    hittype[tempi].temp_data[0] = 0;\n                    if (tempj + 1 < tempk)\n                    {\n                        SoundOwner[num][tempj].voice = SoundOwner[num][tempk - 1].voice;\n                        SoundOwner[num][tempj].i = SoundOwner[num][tempk - 1].i;\n                    }\n                    break;\n                }\n            }\n        Sound[num].num = n - 1;\n        SoundOwner[num][tempk - 1].i = -1;\n    }\n    Sound[num].numall--;\n    Sound[num].lock--;\n}\n","size":345,"score":100,"agent":"kuncc/7","pid":8,"session":1997,"ts":1791754076311}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1982,"symbol":"dodge","file":"gamedef.c","asm":"# dodge  (TU gamedef.c, section .text, 314 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndodge:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  movswl  headspritestat+0x8,%eax\n  /* 00e */  mov     0x40(%esp),%ebp\n  /* 012 */  test    %eax,%eax\n  /* 014 */  js      .L130\n  /* 01a */  mov     0x0(%ebp),%ebx\n  /* 01d */  movswl  0x1c(%ebp),%edx\n  /* 021 */  mov     %ebx,0x10(%esp)\n  /* 025 */  mov     0x4(%ebp),%ebx\n  /* 028 */  lea     0x200(%edx),%ecx\n  /* 02e */  and     $0x7ff,%edx\n  /* 034 */  and     $0x7ff,%ecx\n  /* 03a */  mov     %ebx,0x14(%esp)\n  /* 03e */  movswl  sintable(%ecx,%ecx,1),%ebx\n  /* 046 */  mov     %ebx,0x18(%esp)\n  /* 04a */  movswl  sintable(%edx,%edx,1),%ebx\n  /* 052 */  mov     %ebx,0x1c(%esp)\n  /* 056 */  jmp     .L70\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 068 */  test    %eax,%eax\n  /* 06a */  js      .L130\n.L70:\n  /* 070 */  lea     (%eax,%eax,4),%edx\n  /* 073 */  lea     (%eax,%edx,2),%edx\n  /* 076 */  shl     $0x2,%edx\n  /* 079 */  movswl  sprite+0x1e(%edx),%ecx\n  /* 080 */  lea     sprite(%edx),%ebx\n  /* 086 */  cmp     %eax,%ecx\n  /* 088 */  je      .L60\n  /* 08a */  mov     sprite+0x18(%edx),%edi\n  /* 090 */  cmp     %di,0x18(%ebp)\n  /* 094 */  jne     .L60\n  /* 096 */  mov     sprite(%edx),%ecx\n  /* 09c */  mov     0x10(%esp),%esi\n  /* 0a0 */  mov     0x14(%esp),%edi\n  /* 0a4 */  mov     sprite+0x4(%edx),%edx\n  /* 0aa */  sub     %esi,%ecx\n  /* 0ac */  mov     0x1c(%esp),%esi\n  /* 0b0 */  sub     %edi,%edx\n  /* 0b2 */  mov     0x18(%esp),%edi\n  /* 0b6 */  imul    %edx,%esi\n  /* 0b9 */  imul    %ecx,%edi\n  /* 0bc */  add     %edi,%esi\n  /* 0be */  js      .L60\n  /* 0c0 */  movswl  0x1c(%ebx),%ebx\n  /* 0c4 */  lea     0x200(%ebx),%esi\n  /* 0ca */  and     $0x7ff,%ebx\n  /* 0d0 */  and     $0x7ff,%esi\n  /* 0d6 */  movswl  sintable(%ebx,%ebx,1),%ebx\n  /* 0de */  movswl  sintable(%esi,%esi,1),%edi\n  /* 0e6 */  mov     %ecx,%esi\n  /* 0e8 */  imul    %edi,%esi\n  /* 0eb */  mov     %esi,0xc(%esp)\n  /* 0ef */  mov     %edx,%esi\n  /* 0f1 */  imul    %ebx,%esi\n  /* 0f4 */  add     0xc(%esp),%esi\n  /* 0f8 */  jns     .L60\n  /* 0fe */  imul    %ecx,%ebx\n  /* 101 */  imul    %edi,%edx\n  /* 104 */  sub     %ebx,%edx\n  /* 106 */  mov     %edx,%ecx\n  /* 108 */  neg     %ecx\n  /* 10a */  cmovs   %edx,%ecx\n  /* 10d */  cmp     $0x3fffff,%ecx\n  /* 113 */  jg      .L60\n  /* 119 */  call    krand\n  /* 11e */  and     $0x400,%eax\n  /* 123 */  add     $0x200,%eax\n  /* 128 */  sub     %ax,0x1c(%ebp)\n  /* 12c */  mov     $0x1,%al\n  /* 12e */  jmp     .L132\n.L130:\n  /* 130 */  xor     %eax,%eax\n.L132:\n  /* 132 */  add     $0x2c,%esp\n  /* 135 */  pop     %ebx\n  /* 136 */  pop     %esi\n  /* 137 */  pop     %edi\n  /* 138 */  pop     %ebp\n  /* 139 */  ret\n","c":"/* candidate for dodge (gamedef.c, 314 bytes) */\n#include <assert.h>\n#include \"duke3d.h\"\n\nchar dodge(spritetype *s)\n{\n    short i;\n    long bx, by, mx, my, mxs, mys, v;\n\n    mx = s->x; my = s->y;\n    mxs = sintable[(s->ang + 512) & 2047];\n    mys = sintable[s->ang & 2047];\n    for (i = headspritestat[4]; i >= 0; i = nextspritestat[i])\n    {\n        if (sprite[i].owner == i || sprite[i].sectnum != s->sectnum) continue;\n        bx = sprite[i].x - mx;\n        by = sprite[i].y - my;\n        if (mxs * bx + mys * by >= 0)\n        {\n            long c = sintable[(sprite[i].ang + 512) & 2047];\n            long n = sintable[sprite[i].ang & 2047];\n            if (bx * c + by * n < 0)\n            {\n                v = by * c - bx * n;\n                if (v < 0) v = -v;\n                if (v <= 4194303)\n                {\n                    s->ang -= 512 + (krand() & 1024);\n                    return 1;\n                }\n            }\n        }\n    }\n    return 0;\n}\n","size":314,"score":100,"agent":"kuncc/2","pid":3,"session":1990,"ts":1791754076693}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2084,"symbol":"setupbackdrop","file":"premap.c","asm":"# setupbackdrop  (TU premap.c, section .text, 346 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsetupbackdrop:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $pskyoff,%edx\n  /* 006 */  push    %ebx\n  /* 007 */  test    $0x2,%dl\n  /* 00a */  movswl  0xc(%esp),%ecx\n  /* 00f */  mov     $0x200,%ebx\n  /* 014 */  jne     .Lb2\n.L1a:\n  /* 01a */  mov     %ebx,%esi\n  /* 01c */  xor     %eax,%eax\n  /* 01e */  and     $0xfffffff8,%esi\n.L21:\n  /* 021 */  movl    $0x0,(%edx,%eax,1)\n  /* 028 */  movl    $0x0,0x4(%edx,%eax,1)\n  /* 030 */  add     $0x8,%eax\n  /* 033 */  cmp     %esi,%eax\n  /* 035 */  jb      .L21\n  /* 037 */  add     %eax,%edx\n  /* 039 */  test    $0x4,%bl\n  /* 03c */  je      .L47\n  /* 03e */  movl    $0x0,(%edx)\n  /* 044 */  add     $0x4,%edx\n.L47:\n  /* 047 */  test    $0x2,%bl\n  /* 04a */  je      .L51\n  /* 04c */  movw    $0x0,(%edx)\n.L51:\n  /* 051 */  cmpl    $0x10000,parallaxyscale\n  /* 05b */  je      .L68\n  /* 05d */  mov     $0x8000,%esi\n  /* 062 */  mov     %esi,parallaxyscale\n.L68:\n  /* 068 */  cmp     $0x54,%ecx\n  /* 06b */  je      .L12c\n  /* 071 */  jg      .Lc9\n  /* 073 */  cmp     $0x4e,%ecx\n  /* 076 */  je      .L113\n  /* 07c */  cmp     $0x50,%ecx\n  /* 07f */  nop\n  /* 080 */  jne     .La4\n  /* 082 */  mov     $0x1,%eax\n  /* 087 */  mov     $0x2,%edx\n  /* 08c */  mov     %ax,pskyoff+0xc\n  /* 092 */  mov     $0x30002,%ecx\n  /* 097 */  mov     %dx,pskyoff+0x8\n  /* 09e */  mov     %ecx,pskyoff+0x2\n.La4:\n  /* 0a4 */  pop     %ebx\n  /* 0a5 */  mov     $0x3,%eax\n  /* 0aa */  mov     %ax,pskybits\n  /* 0b0 */  pop     %esi\n  /* 0b1 */  ret\n.Lb2:\n  /* 0b2 */  xor     %eax,%eax\n  /* 0b4 */  mov     $pskyoff+0x2,%edx\n  /* 0b9 */  mov     %ax,pskyoff\n  /* 0bf */  mov     $0x1fe,%ebx\n  /* 0c4 */  jmp     .L1a\n.Lc9:\n  /* 0c9 */  cmp     $0x59,%ecx\n  /* 0cc */  jne     .La4\n  /* 0ce */  mov     $0x30001,%ebx\n  /* 0d3 */  mov     $0x30002,%eax\n  /* 0d8 */  mov     %ebx,pskyoff+0x4\n  /* 0de */  mov     $0x4,%esi\n  /* 0e3 */  mov     $0x4400,%edx\n  /* 0e8 */  pop     %ebx\n  /* 0e9 */  mov     $0x20001,%ecx\n  /* 0ee */  mov     %eax,pskyoff+0xc\n  /* 0f3 */  mov     $0x3,%eax\n  /* 0f8 */  mov     %si,pskyoff+0x8\n  /* 0ff */  mov     %edx,parallaxyscale\n  /* 105 */  pop     %esi\n  /* 106 */  mov     %ecx,pskyoff\n  /* 10c */  mov     %ax,pskybits\n  /* 112 */  ret\n.L113:\n  /* 113 */  mov     $0x10000,%ebx\n  /* 118 */  mov     $0x3,%eax\n  /* 11d */  mov     %ebx,parallaxyscale\n  /* 123 */  pop     %ebx\n  /* 124 */  mov     %ax,pskybits\n  /* 12a */  pop     %esi\n  /* 12b */  ret\n.L12c:\n  /* 12c */  pop     %ebx\n  /* 12d */  mov     $0x20001,%eax\n  /* 132 */  mov     %eax,pskyoff+0xa\n  /* 137 */  mov     $0x3,%eax\n  /* 13c */  mov     %ax,pskyoff+0xe\n  /* 142 */  mov     $0x4,%eax\n  /* 147 */  mov     %ax,pskyoff+0x4\n  /* 14d */  mov     $0x3,%eax\n  /* 152 */  pop     %esi\n  /* 153 */  mov     %ax,pskybits\n  /* 159 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid setupbackdrop(short backpicnum)\n{\n    short i;\n\n    for (i = 0; i < MAXPSKYTILES; i++) pskyoff[i] = 0;\n    if (parallaxyscale != 65536L)\n        parallaxyscale = 32768;\n\n    switch (backpicnum)\n    {\n    case CLOUDYOCEAN:\n        parallaxyscale = 65536L;\n        break;\n    case MOONSKY1:\n        pskyoff[6] = 1;\n        pskyoff[1] = 2;\n        pskyoff[4] = 2;\n        pskyoff[2] = 3;\n        break;\n    case BIGORBIT1:\n        pskyoff[5] = 1;\n        pskyoff[6] = 2;\n        pskyoff[7] = 3;\n        pskyoff[2] = 4;\n        break;\n    case LA:\n        parallaxyscale = 0x4400;\n        pskyoff[0] = 1;\n        pskyoff[1] = 2;\n        pskyoff[2] = 1;\n        pskyoff[3] = 3;\n        pskyoff[4] = 4;\n        pskyoff[6] = 2;\n        pskyoff[7] = 3;\n        break;\n    }\n    pskybits = 3;\n}\n","size":346,"score":100,"agent":"kuncc/4","pid":5,"session":1998,"ts":1791754078583}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2104,"symbol":"check_activator_motion","file":"sector.c","asm":"# check_activator_motion  (TU sector.c, section .text, 359 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncheck_activator_motion:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x8,%esp\n  /* 007 */  movswl  headspritestat+0x10,%edx\n  /* 00e */  movswl  0x1c(%esp),%edi\n  /* 013 */  test    %edx,%edx\n  /* 015 */  js      .L144\n  /* 01b */  mov     animatecnt,%eax\n  /* 020 */  lea     -0x1(%eax),%ebp\n  /* 023 */  movswl  %bp,%eax\n  /* 026 */  mov     %eax,(%esp)\n  /* 029 */  jmp     .L40\n  /* 02b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movswl  nextspritestat(%edx,%edx,1),%edx\n  /* 038 */  test    %edx,%edx\n  /* 03a */  js      .L144\n.L40:\n  /* 040 */  lea     0x0(,%edx,4),%ebx\n  /* 047 */  lea     (%ebx,%edx,1),%eax\n  /* 04a */  lea     (%edx,%eax,2),%eax\n  /* 04d */  movswl  sprite+0x26(,%eax,4),%ecx\n  /* 055 */  cmp     %edi,%ecx\n  /* 057 */  jne     .L30\n  /* 059 */  mov     (%esp),%esi\n  /* 05c */  test    %esi,%esi\n  /* 05e */  js      .La0\n  /* 060 */  movswl  sprite+0x18(,%eax,4),%esi\n  /* 068 */  movzwl  %bp,%eax\n  /* 06b */  jmp     .L86\n  /* 06d */  lea     0x0(%esi),%esi\n  /* 070 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  dec     %eax\n  /* 081 */  test    $0x80,%ah\n  /* 084 */  jne     .La0\n.L86:\n  /* 086 */  movswl  animatesect(%eax,%eax,1),%ecx\n  /* 08e */  cmp     %esi,%ecx\n  /* 090 */  jne     .L80\n.L92:\n  /* 092 */  add     $0x8,%esp\n  /* 095 */  mov     $0x1,%eax\n  /* 09a */  pop     %ebx\n  /* 09b */  pop     %esi\n  /* 09c */  pop     %edi\n  /* 09d */  pop     %ebp\n  /* 09e */  ret\n  /* 09f */  nop\n.La0:\n  /* 0a0 */  movswl  headspritestat+0x6,%eax\n  /* 0a7 */  test    %eax,%eax\n  /* 0a9 */  js      .L30\n  /* 0ab */  mov     %edx,0x4(%esp)\n  /* 0af */  add     %edx,%ebx\n  /* 0b1 */  lea     (%edx,%ebx,2),%ecx\n  /* 0b4 */  movswl  sprite+0x18(,%ecx,4),%ebx\n  /* 0bc */  jmp     .Lcc\n  /* 0be */  xchg    %ax,%ax\n.Lc0:\n  /* 0c0 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 0c8 */  test    %eax,%eax\n  /* 0ca */  js      .L130\n.Lcc:\n  /* 0cc */  lea     (%eax,%eax,4),%edx\n  /* 0cf */  lea     (%eax,%edx,2),%edx\n  /* 0d2 */  movswl  sprite+0x18(,%edx,4),%ecx\n  /* 0da */  cmp     %ebx,%ecx\n  /* 0dc */  jne     .Lc0\n  /* 0de */  movzwl  sprite+0x26(,%edx,4),%ecx\n  /* 0e6 */  sub     $0xb,%ecx\n  /* 0e9 */  cmp     $0x15,%cx\n  /* 0ed */  ja      .Lc0\n  /* 0ef */  mov     $0x1,%edx\n  /* 0f4 */  shl     %cl,%edx\n  /* 0f6 */  test    $0x300280,%edx\n  /* 0fc */  jne     .L150\n  /* 0fe */  and     $0x80001,%edx\n  /* 104 */  je      .Lc0\n  /* 106 */  lea     (%eax,%eax,8),%edx\n  /* 109 */  mov     hittype+0x40(,%edx,8),%ecx\n  /* 110 */  test    %ecx,%ecx\n  /* 112 */  jne     .L92\n  /* 118 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 120 */  test    %eax,%eax\n  /* 122 */  jns     .Lcc\n  /* 124 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     0x4(%esp),%edx\n  /* 134 */  movswl  nextspritestat(%edx,%edx,1),%edx\n  /* 13c */  test    %edx,%edx\n  /* 13e */  jns     .L40\n.L144:\n  /* 144 */  add     $0x8,%esp\n  /* 147 */  xor     %eax,%eax\n  /* 149 */  pop     %ebx\n  /* 14a */  pop     %esi\n  /* 14b */  pop     %edi\n  /* 14c */  pop     %ebp\n  /* 14d */  ret\n  /* 14e */  xchg    %ax,%ax\n.L150:\n  /* 150 */  lea     (%eax,%eax,8),%edx\n  /* 153 */  mov     hittype+0x30(,%edx,8),%edx\n  /* 15a */  test    %edx,%edx\n  /* 15c */  je      .Lc0\n  /* 162 */  jmp     .L92\n","c":"#include \"duke3d.h\"\n\nshort check_activator_motion(short lotag)\n{\n    short i, j, k;\n    spritetype *s;\n\n    i = headspritestat[8];\n    while (i >= 0)\n    {\n        if (sprite[i].lotag == lotag)\n        {\n            s = &sprite[i];\n            for (j = animatecnt - 1; j >= 0; j--)\n                if (s->sectnum == animatesect[j])\n                    return 1;\n\n            j = headspritestat[3];\n            while (j >= 0)\n            {\n                if (s->sectnum == sprite[j].sectnum)\n                    switch (sprite[j].lotag)\n                    {\n                        case 11:\n                        case 30:\n                            if (hittype[j].temp_data[4]) return 1;\n                            break;\n                        case 18:\n                        case 20:\n                        case 31:\n                        case 32:\n                            if (hittype[j].temp_data[0]) return 1;\n                            break;\n                    }\n                j = nextspritestat[j];\n            }\n        }\n        i = nextspritestat[i];\n    }\n    return 0;\n}\n","size":359,"score":100,"agent":"kuncc/5","pid":6,"session":2002,"ts":1791754084533}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2060,"symbol":"animateknuckles","file":"player.c","asm":"# animateknuckles  (TU player.c, section .text, 362 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nanimateknuckles:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  mov     $0x20002,%ecx\n  /* 008 */  mov     %esi,0x60(%esp)\n  /* 00c */  movswl  0x74(%esp),%esi\n  /* 011 */  mov     $0x10000,%edx\n  /* 016 */  mov     %ebx,0x5c(%esp)\n  /* 01a */  mov     $0x30003,%ebx\n  /* 01f */  mov     0x70(%esp),%eax\n  /* 023 */  mov     %ebx,0x40(%esp)\n  /* 027 */  mov     %edi,0x64(%esp)\n  /* 02b */  mov     $0x20003,%edi\n  /* 030 */  mov     %ebp,0x68(%esp)\n  /* 034 */  imul    $0x3ac,%esi,%ebx\n  /* 03a */  mov     $0x10002,%ebp\n  /* 03f */  mov     %ecx,0x3c(%esp)\n  /* 043 */  mov     %eax,0x2c(%esp)\n  /* 047 */  mov     %edx,0x38(%esp)\n  /* 04b */  mov     %edi,0x44(%esp)\n  /* 04f */  movzbl  ps+0x391(%ebx),%ecx\n  /* 056 */  mov     %ebp,0x48(%esp)\n  /* 05a */  movw    $0x0,0x4c(%esp)\n  /* 061 */  test    %cl,%cl\n  /* 063 */  je      .L148\n  /* 069 */  movswl  ps+0x2e6(%ebx),%eax\n  /* 070 */  lea     (%eax,%eax,4),%edx\n  /* 073 */  lea     (%eax,%edx,2),%eax\n  /* 076 */  lea     sprite(,%eax,4),%edi\n  /* 07d */  cmpw    $0x0,0x2a(%edi)\n  /* 082 */  jle     .L148\n  /* 088 */  movswl  ps+0x294(%ebx),%ebp\n  /* 08f */  mov     %ebp,%edx\n  /* 091 */  neg     %edx\n  /* 093 */  cmovs   %ebp,%edx\n  /* 096 */  movzwl  %dx,%eax\n  /* 099 */  mov     $0x38e38e39,%edx\n  /* 09e */  mul     %edx\n  /* 0a0 */  movzbl  ps+0x394(%ebx),%eax\n  /* 0a7 */  shr     $1,%edx\n  /* 0a9 */  shl     $0x3,%eax\n  /* 0ac */  sub     %eax,%edx\n  /* 0ae */  cmpb    $0x1,0x11(%edi)\n  /* 0b2 */  movswl  %dx,%edx\n  /* 0b5 */  je      .L160\n  /* 0bb */  movswl  ps+0x292(%ebx),%eax\n  /* 0c2 */  lea     (%eax,%eax,4),%eax\n  /* 0c5 */  movsbl  sector+0x1d(,%eax,8),%eax\n.Lcd:\n  /* 0cd */  mov     %eax,0x14(%esp)\n  /* 0d1 */  mov     $0x4,%eax\n  /* 0d6 */  add     $0xb4,%edx\n  /* 0dc */  mov     %eax,0x10(%esp)\n  /* 0e0 */  movsbl  0x2c(%esp),%eax\n  /* 0e5 */  shr     $1,%cl\n  /* 0e7 */  movzbl  %cl,%ecx\n  /* 0ea */  movswl  %dx,%edx\n  /* 0ed */  sar     $1,%ebp\n  /* 0ef */  mov     %eax,0xc(%esp)\n  /* 0f3 */  movzwl  0x38(%esp,%ecx,2),%eax\n  /* 0f8 */  add     $0x914,%eax\n  /* 0fd */  cwtl\n  /* 0fe */  mov     %eax,0x8(%esp)\n  /* 102 */  imul    $0x3ac,%esi,%eax\n  /* 108 */  movswl  ps+0x2be(%eax),%ecx\n  /* 10f */  mov     ps+0x220(%eax),%eax\n  /* 115 */  sub     %ecx,%eax\n  /* 117 */  sar     $0x4,%eax\n  /* 11a */  sub     %eax,%edx\n  /* 11c */  mov     %edx,0x4(%esp)\n  /* 120 */  lea     (%esi,%esi,2),%eax\n  /* 123 */  movzbl  dsync(,%eax,4),%eax\n  /* 12b */  sar     $0x4,%al\n  /* 12e */  movsbl  %al,%eax\n  /* 131 */  add     $0xa0,%eax\n  /* 136 */  sub     %ebp,%eax\n  /* 138 */  mov     %eax,(%esp)\n  /* 13b */  call    myospal\n  /* 140 */  mov     $0x1,%al\n  /* 142 */  jmp     .L14a\n  /* 144 */  lea     0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  xor     %eax,%eax\n.L14a:\n  /* 14a */  mov     0x5c(%esp),%ebx\n  /* 14e */  mov     0x60(%esp),%esi\n  /* 152 */  mov     0x64(%esp),%edi\n  /* 156 */  mov     0x68(%esp),%ebp\n  /* 15a */  add     $0x6c,%esp\n  /* 15d */  ret\n  /* 15e */  xchg    %ax,%ax\n.L160:\n  /* 160 */  mov     $0x1,%eax\n  /* 165 */  jmp     .Lcd\n","c":"/* candidate for animateknuckles (player.c, 362 bytes) */\n#include \"duke3d.h\"\n\nchar animateknuckles(short gs,short snum)\n{\n    short knuckle_frames[] = {0,1,2,2,3,3,3,2,2,1,0};\n    short looking_arc;\n    char pal;\n\n    if (ps[snum].knuckle_incs == 0) return 0;\n    if (sprite[ps[snum].i].extra <= 0) return 0;\n\n    looking_arc = klabs(ps[snum].look_ang) / 9;\n    looking_arc -= ps[snum].hard_landing << 3;\n\n    if (sprite[ps[snum].i].pal == 1)\n        pal = 1;\n    else\n        pal = sector[ps[snum].cursectnum].floorpal;\n\n    myospal(160 + (sync[snum].avel >> 4) - (ps[snum].look_ang >> 1),\n            looking_arc + 180 - ((ps[snum].horiz - ps[snum].horizoff) >> 4),\n            0x914 + knuckle_frames[ps[snum].knuckle_incs >> 1], gs, 4, pal);\n    return 1;\n}\n","size":362,"score":100,"agent":"kuncc/0","pid":1,"session":2003,"ts":1791754102910}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1889,"symbol":"caches","file":"game.c","asm":"# caches  (TU game.c, section .text, 364 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncaches:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     cacnum,%eax\n  /* 00c */  test    %eax,%eax\n  /* 00e */  jle     .L162\n  /* 014 */  xor     %edi,%edi\n  /* 016 */  xor     %ebx,%ebx\n  /* 018 */  xor     %eax,%eax\n  /* 01a */  jmp     .L32\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  inc     %ebx\n  /* 021 */  movswl  %bx,%ebx\n  /* 024 */  cmp     cacnum,%ebx\n  /* 02a */  mov     %ebx,%eax\n  /* 02c */  jge     .Lcf\n.L32:\n  /* 032 */  lea     (%eax,%eax,2),%edx\n  /* 035 */  movzwl  %di,%esi\n  /* 038 */  lea     cac(,%edx,4),%ecx\n  /* 03f */  mov     0x8(%ecx),%edx\n  /* 042 */  movzbl  (%edx),%edx\n  /* 045 */  cmp     $0xc7,%dl\n  /* 048 */  jbe     .L20\n  /* 04a */  mov     %edx,0x18(%esp)\n  /* 04e */  lea     0x6(%esi),%ebp\n  /* 051 */  inc     %ebx\n  /* 052 */  mov     0x4(%ecx),%edx\n  /* 055 */  movswl  %bx,%ebx\n  /* 058 */  movzwl  %bp,%esi\n  /* 05b */  mov     %eax,0x10(%esp)\n  /* 05f */  mov     $\"Locked- %d: Leng:%d, Lock:%d\",%eax\n  /* 064 */  mov     %eax,0xc(%esp)\n  /* 068 */  mov     $0x400,%eax\n  /* 06d */  mov     %eax,0x8(%esp)\n  /* 071 */  mov     $0x2,%eax\n  /* 076 */  mov     %edx,0x14(%esp)\n  /* 07a */  mov     %eax,0x4(%esp)\n  /* 07e */  movl    $buf,(%esp)\n  /* 085 */  call    __sprintf_chk\n  /* 08a */  mov     $0xffffffff,%eax\n  /* 08f */  mov     $0x1,%edx\n  /* 094 */  mov     %eax,0xc(%esp)\n  /* 098 */  mov     $buf,%ecx\n  /* 09d */  mov     $0x1f,%eax\n  /* 0a2 */  mov     %eax,0x8(%esp)\n  /* 0a6 */  mov     %edi,0x4(%esp)\n  /* 0aa */  movswl  %bp,%edi\n  /* 0ad */  mov     %edx,0x14(%esp)\n  /* 0b1 */  mov     %ecx,0x10(%esp)\n  /* 0b5 */  movl    $0x0,(%esp)\n  /* 0bc */  call    printext256\n  /* 0c1 */  mov     %ebx,%eax\n  /* 0c3 */  cmp     cacnum,%ebx\n  /* 0c9 */  jl      .L32\n.Lcf:\n  /* 0cf */  add     $0x6,%esi\n  /* 0d2 */  movswl  %si,%esi\n.Ld5:\n  /* 0d5 */  mov     $0x1,%ebx\n  /* 0da */  jmp     .Le6\n  /* 0dc */  lea     0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  inc     %ebx\n  /* 0e1 */  cmp     $0xb,%ebx\n  /* 0e4 */  je      .L15a\n.Le6:\n  /* 0e6 */  cmpb    $0xc7,lumplockbyte(%ebx)\n  /* 0ed */  jbe     .Le0\n  /* 0ef */  mov     $0x400,%edx\n  /* 0f4 */  mov     $0x2,%ecx\n  /* 0f9 */  mov     %ebx,0x10(%esp)\n  /* 0fd */  mov     $\"RTS Locked %d:\",%eax\n  /* 102 */  mov     $0x1,%edi\n  /* 107 */  mov     %edx,0x8(%esp)\n  /* 10b */  mov     $buf,%ebp\n  /* 110 */  inc     %ebx\n  /* 111 */  mov     %ecx,0x4(%esp)\n  /* 115 */  mov     %eax,0xc(%esp)\n  /* 119 */  movl    $buf,(%esp)\n  /* 120 */  call    __sprintf_chk\n  /* 125 */  mov     $0xffffffff,%eax\n  /* 12a */  mov     %eax,0xc(%esp)\n  /* 12e */  mov     $0x1f,%eax\n  /* 133 */  mov     %esi,0x4(%esp)\n  /* 137 */  add     $0x6,%esi\n  /* 13a */  mov     %edi,0x14(%esp)\n  /* 13e */  movswl  %si,%esi\n  /* 141 */  mov     %ebp,0x10(%esp)\n  /* 145 */  mov     %eax,0x8(%esp)\n  /* 149 */  movl    $0x0,(%esp)\n  /* 150 */  call    printext256\n  /* 155 */  cmp     $0xb,%ebx\n  /* 158 */  jne     .Le6\n.L15a:\n  /* 15a */  add     $0x2c,%esp\n  /* 15d */  pop     %ebx\n  /* 15e */  pop     %esi\n  /* 15f */  pop     %edi\n  /* 160 */  pop     %ebp\n  /* 161 */  ret\n.L162:\n  /* 162 */  mov     $0x6,%esi\n  /* 167 */  jmp     .Ld5\n","c":"/* candidate for caches (game.c, 364 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\ntypedef struct { int *hand; int leng; unsigned char *lock; } cactype;\nextern cactype cac[];\nextern int cacnum;\n\nvoid caches(void)\n{\n    short i, k, l;\n\n    k = 0;\n    for (i = 0; i < cacnum; i++)\n        if (*cac[i].lock >= 200)\n        {\n            sprintf(buf, \"Locked- %d: Leng:%d, Lock:%d\", i, cac[i].leng, *cac[i].lock);\n            printext256(0, k, 31, -1, buf, 1);\n            k += 6;\n        }\n    k += 6;\n\n    for (l = 1; l < 11; l++)\n        if (lumplockbyte[l] >= 200)\n        {\n            sprintf(buf, \"RTS Locked %d:\", l);\n            printext256(0, k, 31, -1, buf, 1);\n            k += 6;\n        }\n}\n","size":364,"score":100,"agent":"kuncc/3","pid":4,"session":2004,"ts":1791754106782}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2116,"symbol":"animatecamsprite","file":"sector.c","asm":"# animatecamsprite  (TU sector.c, section .text, 366 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nanimatecamsprite:\n  /* 000 */  movswl  camsprite,%edx\n  /* 007 */  test    %edx,%edx\n  /* 009 */  jle     .L58\n  /* 00b */  lea     (%edx,%edx,8),%eax\n  /* 00e */  lea     hittype(,%eax,8),%ecx\n  /* 015 */  mov     0x30(%ecx),%eax\n  /* 018 */  cmp     $0xa,%eax\n  /* 01b */  jle     .L60\n  /* 01d */  movl    $0x0,0x30(%ecx)\n  /* 024 */  movswl  screenpeek,%eax\n  /* 02b */  imul    $0x3ac,%eax,%eax\n  /* 031 */  lea     ps(%eax),%ecx\n  /* 037 */  movswl  ps+0x2c4(%eax),%eax\n  /* 03e */  test    %eax,%eax\n  /* 040 */  js      .L68\n  /* 042 */  lea     (%edx,%edx,4),%ecx\n  /* 045 */  lea     (%edx,%ecx,2),%edx\n  /* 048 */  mov     %ax,sprite+0x1e(,%edx,4)\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  inc     %eax\n  /* 061 */  mov     %eax,0x30(%ecx)\n  /* 064 */  ret\n  /* 065 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  lea     (%edx,%edx,4),%eax\n  /* 06b */  sub     $0x2c,%esp\n  /* 06e */  mov     %ebx,0x20(%esp)\n  /* 072 */  lea     (%edx,%eax,2),%eax\n  /* 075 */  mov     %edi,0x28(%esp)\n  /* 079 */  shl     $0x2,%eax\n  /* 07c */  testb   $0x80,sprite+0x1f(%eax)\n  /* 083 */  mov     %esi,0x24(%esp)\n  /* 087 */  lea     0x0(,%edx,4),%edi\n  /* 08e */  lea     sprite(%eax),%ebx\n  /* 094 */  je      .Lb0\n.L96:\n  /* 096 */  mov     0x20(%esp),%ebx\n  /* 09a */  mov     0x24(%esp),%esi\n  /* 09e */  mov     0x28(%esp),%edi\n  /* 0a2 */  add     $0x2c,%esp\n  /* 0a5 */  ret\n  /* 0a6 */  xchg    %ax,%ax\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     %edx,0x1c(%esp)\n  /* 0b4 */  movswl  0x2e6(%ecx),%ecx\n  /* 0bb */  lea     (%ecx,%ecx,4),%esi\n  /* 0be */  lea     (%ecx,%esi,2),%ecx\n  /* 0c1 */  shl     $0x2,%ecx\n  /* 0c4 */  mov     sprite+0x8(%ecx),%esi\n  /* 0ca */  sub     sprite+0x8(%eax),%esi\n  /* 0d0 */  sar     $0x4,%esi\n  /* 0d3 */  mov     %esi,0x8(%esp)\n  /* 0d7 */  mov     sprite+0x4(%ecx),%esi\n  /* 0dd */  sub     sprite+0x4(%eax),%esi\n  /* 0e3 */  mov     %esi,0x4(%esp)\n  /* 0e7 */  mov     sprite(%ecx),%ecx\n  /* 0ed */  mov     sprite(%eax),%esi\n  /* 0f3 */  sub     %esi,%ecx\n  /* 0f5 */  mov     %ecx,(%esp)\n  /* 0f8 */  call    FindDistance3D\n  /* 0fd */  cmp     $0x7ff,%eax\n  /* 102 */  jg      .L96\n  /* 104 */  mov     waloff+0x8fec,%esi\n  /* 10a */  mov     0x1c(%esp),%edx\n  /* 10e */  test    %esi,%esi\n  /* 110 */  je      .L140\n  /* 112 */  mov     $0xff,%cl\n  /* 114 */  mov     %cl,walock+0x23fb\n.L11a:\n  /* 11a */  mov     $0x23fb,%eax\n  /* 11f */  mov     %eax,0x4(%esp)\n  /* 123 */  lea     (%edi,%edx,1),%eax\n  /* 126 */  lea     (%edx,%eax,2),%eax\n  /* 129 */  movswl  sprite+0x1e(,%eax,4),%eax\n  /* 131 */  mov     %eax,(%esp)\n  /* 134 */  call    xyzmirror\n  /* 139 */  jmp     .L96\n  /* 13e */  xchg    %ax,%ax\n.L140:\n  /* 140 */  movswl  0xe(%ebx),%eax\n  /* 144 */  movswl  tilesizy(%eax,%eax,1),%ecx\n  /* 14c */  mov     %ecx,0x8(%esp)\n  /* 150 */  movswl  tilesizx(%eax,%eax,1),%eax\n  /* 158 */  movl    $0x23fb,(%esp)\n  /* 15f */  mov     %eax,0x4(%esp)\n  /* 163 */  call    allocatepermanenttile\n  /* 168 */  mov     0x1c(%esp),%edx\n  /* 16c */  jmp     .L11a\n","c":"#include \"duke3d.h\"\n\nvoid animatecamsprite(void )\n{\n    short i;\n\n    if(camsprite <= 0) return;\n    i = camsprite;\n\n    if(T1 >= 11)\n    {\n        T1 = 0;\n        if(ps[screenpeek].newowner >= 0)\n            OW = ps[screenpeek].newowner;\n        else if(!(sprite[i].owner & 0x8000))\n        {\n            long x = sprite[ps[screenpeek].i].x-sprite[i].x;\n            long y = sprite[ps[screenpeek].i].y-sprite[i].y;\n            long z = (sprite[ps[screenpeek].i].z-sprite[i].z)>>4;\n            if(FindDistance3D(x,y,z) < 2048)\n            {\n                if(waloff[MAXTILES-5] == 0)\n                    allocatepermanenttile(MAXTILES-5,tilesizx[sprite[i].picnum],tilesizy[sprite[i].picnum]);\n                else walock[MAXTILES-5] = 255;\n                xyzmirror(OW,MAXTILES-5);\n            }\n        }\n    }\n    else T1++;\n}\n","size":366,"score":100,"agent":"kuncc/6","pid":7,"session":2005,"ts":1791754121279}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2062,"symbol":"animatetip","file":"player.c","asm":"# animatetip  (TU player.c, section .text, 370 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nanimatetip:\n  /* 000 */  sub     $0x7c,%esp\n  /* 003 */  mov     %ebx,0x6c(%esp)\n  /* 007 */  mov     0x80(%esp),%eax\n  /* 00e */  mov     %esi,0x70(%esp)\n  /* 012 */  movswl  0x84(%esp),%ebx\n  /* 01a */  mov     %edi,0x74(%esp)\n  /* 01e */  mov     %ebp,0x78(%esp)\n  /* 022 */  mov     %eax,0x2c(%esp)\n  /* 026 */  movzwl  .rodata+0x0,%eax\n  /* 02d */  mov     %ax,0x36(%esp)\n  /* 032 */  xor     %eax,%eax\n.L34:\n  /* 034 */  mov     .rodata+0x2(%eax),%ecx\n  /* 03a */  mov     %ecx,0x38(%esp,%eax,1)\n  /* 03e */  add     $0x4,%eax\n  /* 041 */  cmp     $0x28,%eax\n  /* 044 */  jb      .L34\n  /* 046 */  lea     0x38(%esp,%eax,1),%edx\n  /* 04a */  mov     $0x28,%edi\n  /* 04f */  and     $0x2,%edi\n  /* 052 */  je      .L5e\n  /* 054 */  movzwl  .rodata+0x2(%eax),%eax\n  /* 05b */  mov     %ax,(%edx)\n.L5e:\n  /* 05e */  imul    $0x3ac,%ebx,%eax\n  /* 064 */  movswl  ps+0x2bc(%eax),%edi\n  /* 06b */  lea     ps(%eax),%esi\n  /* 071 */  test    %edi,%edi\n  /* 073 */  je      .L160\n  /* 079 */  movswl  ps+0x294(%eax),%ecx\n  /* 080 */  mov     $0x38e38e39,%ebp\n  /* 085 */  mov     %ecx,%edx\n  /* 087 */  neg     %edx\n  /* 089 */  cmovs   %ecx,%edx\n  /* 08c */  movzwl  %dx,%eax\n  /* 08f */  mul     %ebp\n  /* 091 */  movzbl  0x394(%esi),%eax\n  /* 098 */  shr     $1,%edx\n  /* 09a */  shl     $0x3,%eax\n  /* 09d */  sub     %eax,%edx\n  /* 09f */  movswl  0x2e6(%esi),%eax\n  /* 0a6 */  movswl  %dx,%ebp\n  /* 0a9 */  lea     (%eax,%eax,4),%edx\n  /* 0ac */  lea     (%eax,%edx,2),%eax\n  /* 0af */  cmpb    $0x1,sprite+0x11(,%eax,4)\n  /* 0b7 */  je      .L168\n  /* 0bd */  movswl  0x292(%esi),%eax\n  /* 0c4 */  lea     (%eax,%eax,4),%eax\n  /* 0c7 */  movsbl  sector+0x1d(,%eax,8),%eax\n.Lcf:\n  /* 0cf */  mov     %eax,0x14(%esp)\n  /* 0d3 */  sar     $1,%ecx\n  /* 0d5 */  xor     %eax,%eax\n  /* 0d7 */  mov     %eax,0x10(%esp)\n  /* 0db */  movsbl  0x2c(%esp),%eax\n  /* 0e0 */  mov     %eax,0xc(%esp)\n  /* 0e4 */  mov     $0x1a,%eax\n  /* 0e9 */  sub     %edi,%eax\n  /* 0eb */  sar     $0x4,%eax\n  /* 0ee */  add     $0xa10,%eax\n  /* 0f3 */  movzwl  %ax,%eax\n  /* 0f6 */  mov     %eax,0x8(%esp)\n  /* 0fa */  movswl  0x36(%esp,%edi,2),%eax\n  /* 0ff */  sar     $1,%eax\n  /* 101 */  lea     0xf0(%ebp,%eax,1),%edx\n  /* 108 */  imul    $0x3ac,%ebx,%eax\n  /* 10e */  movswl  ps+0x2be(%eax),%esi\n  /* 115 */  mov     ps+0x220(%eax),%eax\n  /* 11b */  sub     %esi,%eax\n  /* 11d */  sar     $0x4,%eax\n  /* 120 */  sub     %eax,%edx\n  /* 122 */  mov     %edx,0x4(%esp)\n  /* 126 */  lea     (%ebx,%ebx,2),%eax\n  /* 129 */  movzbl  dsync(,%eax,4),%eax\n  /* 131 */  sar     $0x4,%al\n  /* 134 */  movsbl  %al,%eax\n  /* 137 */  add     $0xaa,%eax\n  /* 13c */  sub     %ecx,%eax\n  /* 13e */  mov     %eax,(%esp)\n  /* 141 */  call    myospal\n  /* 146 */  mov     $0x1,%al\n.L148:\n  /* 148 */  mov     0x6c(%esp),%ebx\n  /* 14c */  mov     0x70(%esp),%esi\n  /* 150 */  mov     0x74(%esp),%edi\n  /* 154 */  mov     0x78(%esp),%ebp\n  /* 158 */  add     $0x7c,%esp\n  /* 15b */  ret\n  /* 15c */  lea     0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  xor     %eax,%eax\n  /* 162 */  jmp     .L148\n  /* 164 */  lea     0x0(%esi,%eiz,1),%esi\n.L168:\n  /* 168 */  mov     $0x1,%eax\n  /* 16d */  jmp     .Lcf\n","c":"#include \"duke3d.h\"\n\nchar animatetip(short gs,short snum)\n{\n    signed char p;\n    short looking_arc, tip_y[] = {0,-8,-16,-32,-64,-84,-108,-108,-108,-108,-108,-108,-108,-108,-108,-108,-96,-72,-64,-32,-16};\n\n    if(ps[snum].tipincs == 0) return 0;\n\n    looking_arc = klabs(ps[snum].look_ang)/9;\n    looking_arc -= (ps[snum].hard_landing<<3);\n\n    p = sprite[ps[snum].i].pal == 1 ? 1 : sector[ps[snum].cursectnum].floorpal;\n\n    myospal(170+(sync[snum].avel>>4)-(ps[snum].look_ang>>1),\n        (tip_y[ps[snum].tipincs]>>1)+looking_arc+240-(((int)ps[snum].horiz-ps[snum].horizoff)>>4),\n        TIP+((26-ps[snum].tipincs)>>4),gs,0,p);\n\n    return 1;\n}\n","size":370,"score":100,"agent":"kuncc/1","pid":2,"session":2006,"ts":1791754125860}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1841,"symbol":"gutsdir","file":"actors.c","asm":"# gutsdir  (TU actors.c, section .text, 375 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngutsdir:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  mov     $0x20,%bl\n  /* 006 */  sub     $0x6c,%esp\n  /* 009 */  movswl  0x84(%esp),%eax\n  /* 011 */  mov     0x80(%esp),%ebp\n  /* 018 */  movswl  0x8c(%esp),%esi\n  /* 020 */  mov     %eax,0x54(%esp)\n  /* 024 */  movswl  0x88(%esp),%eax\n  /* 02c */  mov     %ebp,(%esp)\n  /* 02f */  mov     %eax,0x4c(%esp)\n  /* 033 */  call    badguy\n  /* 038 */  test    %ax,%ax\n  /* 03b */  je      .L49\n  /* 03d */  cmpb    $0xf,0x14(%ebp)\n  /* 041 */  mov     $0x8,%bl\n  /* 043 */  ja      .L170\n.L49:\n  /* 049 */  mov     0x8(%ebp),%eax\n  /* 04c */  lea     -0x800(%eax),%ecx\n  /* 052 */  mov     0x4(%ebp),%eax\n  /* 055 */  mov     %ecx,0x48(%esp)\n  /* 059 */  mov     %eax,0x8(%esp)\n  /* 05d */  mov     0x0(%ebp),%eax\n  /* 060 */  mov     %eax,0x4(%esp)\n  /* 064 */  movswl  0x18(%ebp),%eax\n  /* 068 */  mov     %eax,(%esp)\n  /* 06b */  call    getflorzofslope\n  /* 070 */  mov     0x48(%esp),%ecx\n  /* 074 */  mov     0x4c(%esp),%edi\n  /* 078 */  lea     -0x7ff(%eax),%edx\n  /* 07e */  sub     $0x800,%eax\n  /* 083 */  cmp     %ecx,%edx\n  /* 085 */  cmovle  %eax,%ecx\n  /* 088 */  cmpw    $0x780,0xe(%ebp)\n  /* 08e */  lea     -0x1800(%ecx),%eax\n  /* 094 */  cmove   %eax,%ecx\n  /* 097 */  movsbl  %bl,%eax\n  /* 09a */  mov     %eax,0x50(%esp)\n  /* 09e */  xor     %ebx,%ebx\n  /* 0a0 */  test    %edi,%edi\n  /* 0a2 */  jle     .L165\n  /* 0a8 */  mov     %ecx,0x5c(%esp)\n  /* 0ac */  imul    $0x3ac,%esi,%eax\n  /* 0b2 */  mov     %eax,0x58(%esp)\n  /* 0b6 */  xchg    %ax,%ax\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  call    krand\n  /* 0c5 */  mov     0x58(%esp),%edx\n  /* 0c9 */  inc     %ebx\n  /* 0ca */  movswl  %bx,%ebx\n  /* 0cd */  movswl  ps+0x2e6(%edx),%esi\n  /* 0d4 */  mov     %eax,0x48(%esp)\n  /* 0d8 */  call    krand\n  /* 0dd */  mov     %eax,%edi\n  /* 0df */  call    krand\n  /* 0e4 */  and     $0x7ff,%edi\n  /* 0ea */  mov     $0xfffffe00,%ecx\n  /* 0ef */  mov     %esi,0x2c(%esp)\n  /* 0f3 */  mov     0x48(%esp),%esi\n  /* 0f7 */  sub     %edi,%ecx\n  /* 0f9 */  mov     %ecx,0x28(%esp)\n  /* 0fd */  mov     $0x5,%edx\n  /* 102 */  mov     $0xffffffe0,%ecx\n  /* 107 */  mov     %edx,0x30(%esp)\n  /* 10b */  mov     %ecx,0x14(%esp)\n  /* 10f */  and     $0x7ff,%esi\n  /* 115 */  mov     %esi,0x20(%esp)\n  /* 119 */  and     $0x7f,%eax\n  /* 11c */  add     $0x100,%eax\n  /* 121 */  mov     %eax,0x24(%esp)\n  /* 125 */  mov     0x50(%esp),%eax\n  /* 129 */  mov     %eax,0x1c(%esp)\n  /* 12d */  mov     %eax,0x18(%esp)\n  /* 131 */  mov     0x54(%esp),%eax\n  /* 135 */  mov     %eax,0x10(%esp)\n  /* 139 */  mov     0x5c(%esp),%eax\n  /* 13d */  mov     %eax,0xc(%esp)\n  /* 141 */  mov     0x4(%ebp),%eax\n  /* 144 */  mov     %eax,0x8(%esp)\n  /* 148 */  mov     0x0(%ebp),%eax\n  /* 14b */  mov     %eax,0x4(%esp)\n  /* 14f */  movswl  0x18(%ebp),%eax\n  /* 153 */  mov     %eax,(%esp)\n  /* 156 */  call    EGS\n  /* 15b */  cmp     %ebx,0x4c(%esp)\n  /* 15f */  jne     .Lc0\n.L165:\n  /* 165 */  add     $0x6c,%esp\n  /* 168 */  pop     %ebx\n  /* 169 */  pop     %esi\n  /* 16a */  pop     %edi\n  /* 16b */  pop     %ebp\n  /* 16c */  ret\n  /* 16d */  lea     0x0(%esi),%esi\n.L170:\n  /* 170 */  mov     $0x20,%bl\n  /* 172 */  jmp     .L49\n","c":"#include \"duke3d.h\"\n\nvoid gutsdir(spritetype *s, short gtype, short n, short p)\n{\n    int gutz, floorz;\n    short j;\n    char sx, sy;\n\n    if (badguy(s) && s->xrepeat <= 15)\n        sx = sy = 8;\n    else\n        sx = sy = 32;\n\n    gutz = s->z - (8 << 8);\n    floorz = getflorzofslope(s->sectnum, s->x, s->y);\n\n    if (gutz > floorz - (8 << 8))\n        gutz = floorz - (8 << 8);\n\n    if (s->picnum == 0x780)\n        gutz -= (24 << 8);\n\n    for (j = 0; j < n; j++)\n    {\n        short a = krand() & 2047;\n        EGS(s->sectnum, s->x, s->y, gutz, gtype, -32, sx, sy, a, 256 + (krand() & 127), -512 - (krand() & 2047), ps[p].i, 5);\n    }\n}\n","size":375,"score":100,"agent":"kuncc/2","pid":3,"session":2008,"ts":1791754127856}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1942,"symbol":"gameexit","file":"game.c","asm":"# gameexit  (TU game.c, section .text, 379 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngameexit:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  cmpb    $0x0,(%ebx)\n  /* 00e */  je      .L25\n  /* 010 */  imul    $0x3ac,myconnectindex,%eax\n  /* 01a */  mov     $palette,%edx\n  /* 01f */  mov     %edx,ps+0x38c(%eax)\n.L25:\n  /* 025 */  cmpl    $0x1,numplayers\n  /* 02c */  jle     .L38\n  /* 02e */  call    allowtimetocorrecterrorswhenquitting\n  /* 033 */  call    uninitmultiplayers\n.L38:\n  /* 038 */  mov     ud+0x918,%eax\n  /* 03d */  cmp     $0x1,%eax\n  /* 040 */  je      .L110\n  /* 046 */  cmp     $0x2,%eax\n  /* 049 */  je      .Lf0\n.L4f:\n  /* 04f */  cmpb    $qe,0x0\n  /* 056 */  jne     .L90\n  /* 058 */  cmpb    $0x1,playerswhenstarted\n  /* 05f */  movzbl  (%ebx),%eax\n  /* 062 */  jbe     .L75\n  /* 064 */  cmpl    $0x1,ud+0x5f8\n  /* 06b */  je      .L75\n  /* 06d */  cmp     $0x20,%al\n  /* 06f */  je      .L130\n.L75:\n  /* 075 */  test    %al,%al\n  /* 077 */  je      .L90\n  /* 079 */  movzbl  0x1(%ebx),%eax\n  /* 07d */  cmp     $0x59,%al\n  /* 07f */  je      .L90\n  /* 081 */  cmp     $0x56,%al\n  /* 083 */  jne     .L120\n  /* 089 */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  call    MusicShutdown\n  /* 095 */  call    SoundShutdown\n  /* 09a */  call    uninittimer\n  /* 09f */  nop\n  /* 0a0 */  call    uninitengine\n  /* 0a5 */  call    CONTROL_Shutdown\n  /* 0aa */  call    CONFIG_WriteSetup\n  /* 0af */  nop\n  /* 0b0 */  call    KB_Shutdown\n  /* 0b5 */  movzbl  (%ebx),%eax\n  /* 0b8 */  test    %al,%al\n  /* 0ba */  je      .Ldf\n  /* 0bc */  cmp     $0x20,%al\n  /* 0be */  jne     .Lc6\n  /* 0c0 */  cmpb    $0x0,0x1(%ebx)\n  /* 0c4 */  je      .Ldf\n.Lc6:\n  /* 0c6 */  mov     %ebx,0x8(%esp)\n  /* 0ca */  mov     $\"%s\",%eax\n  /* 0cf */  mov     %eax,0x4(%esp)\n  /* 0d3 */  movl    $\"JFDuke3D\",(%esp)\n  /* 0da */  call    wm_msgbox\n.Ldf:\n  /* 0df */  call    uninitgroupfile\n  /* 0e4 */  movl    $0x0,(%esp)\n  /* 0eb */  call    exit\n.Lf0:\n  /* 0f0 */  mov     frecfilep,%eax\n  /* 0f5 */  test    %eax,%eax\n  /* 0f7 */  je      .L4f\n  /* 0fd */  mov     %eax,(%esp)\n  /* 100 */  call    fclose\n  /* 105 */  jmp     .L4f\n  /* 10a */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  call    closedemowrite\n  /* 115 */  jmp     .L4f\n  /* 11a */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  call    showtwoscreens\n  /* 125 */  jmp     .L90\n  /* 12a */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  movl    $0x1,(%esp)\n  /* 137 */  call    dobonus\n  /* 13c */  mov     ScreenBPP,%eax\n  /* 141 */  movzbl  ScreenMode,%edx\n  /* 148 */  mov     %eax,0xc(%esp)\n  /* 14c */  mov     ScreenHeight,%eax\n  /* 151 */  mov     %eax,0x8(%esp)\n  /* 155 */  mov     ScreenWidth,%eax\n  /* 15a */  mov     %eax,0x4(%esp)\n  /* 15e */  mov     ScreenDisplay,%eax\n  /* 163 */  shl     $0x8,%eax\n  /* 166 */  movzwl  %ax,%eax\n  /* 169 */  or      %edx,%eax\n  /* 16b */  mov     %eax,(%esp)\n  /* 16e */  call    setgamemode\n  /* 173 */  movzbl  (%ebx),%eax\n  /* 176 */  jmp     .L75\n","c":"/* candidate for gameexit (game.c, 379 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nextern FILE *frecfilep;\nunsigned char qe;\n\nvoid gameexit(const char *t)\n{\n    if(*t != 0)\n        ps[myconnectindex].palette = palette;\n\n    if(numplayers > 1)\n    {\n        allowtimetocorrecterrorswhenquitting();\n        uninitmultiplayers();\n    }\n\n    switch(ud.recstat)\n    {\n        case 1:\n            closedemowrite();\n            break;\n        case 2:\n            if(frecfilep) fclose(frecfilep);\n            break;\n    }\n\n    if(!qe)\n    {\n        if(playerswhenstarted > 1 && ud.coop != 1 && *t == ' ')\n        {\n            dobonus(1);\n            setgamemode((unsigned char)ScreenMode | (unsigned short)(ScreenDisplay << 8), ScreenWidth, ScreenHeight, ScreenBPP);\n        }\n\n\n        if(*t == 0 || t[1] == 'V')\n            goto out;\n        if(t[1] != 'Y')\n            showtwoscreens();\n        goto out;\n    }\n\nout:\n    MusicShutdown();\n    SoundShutdown();\n    uninittimer();\n    uninitengine();\n    CONTROL_Shutdown();\n    CONFIG_WriteSetup();\n    KB_Shutdown();\n\n    if(*t && (*t != ' ' || t[1]))\n        wm_msgbox(\"JFDuke3D\", \"%s\", t);\n\n    uninitgroupfile();\n    exit(0);\n}\n","size":379,"score":100,"agent":"kuncc/4","pid":5,"session":2009,"ts":1791754137588}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1992,"symbol":"ImportGroupFromFile","file":"grpscan.c","asm":"# ImportGroupFromFile  (TU grpscan.c, section .text, 385 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nImportGroupFromFile:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %edi,0x44(%esp)\n  /* 007 */  mov     %edx,%edi\n  /* 009 */  mov     $0x100,%edx\n  /* 00e */  mov     %ebp,0x48(%esp)\n  /* 012 */  mov     %ecx,%ebp\n  /* 014 */  xor     %ecx,%ecx\n  /* 016 */  mov     %edx,0x8(%esp)\n  /* 01a */  mov     %ecx,0x4(%esp)\n  /* 01e */  mov     %eax,(%esp)\n  /* 021 */  mov     %ebx,0x3c(%esp)\n  /* 025 */  mov     %esi,0x40(%esp)\n  /* 029 */  call    open\n  /* 02e */  test    %eax,%eax\n  /* 030 */  js      .L78\n  /* 032 */  mov     %eax,%ebx\n  /* 034 */  xor     %eax,%eax\n  /* 036 */  mov     %eax,0x8(%esp)\n  /* 03a */  xor     %eax,%eax\n  /* 03c */  mov     %eax,0x4(%esp)\n  /* 040 */  mov     %ebx,(%esp)\n  /* 043 */  call    lseek\n  /* 048 */  mov     $0xc,%eax\n  /* 04d */  mov     %eax,0x8(%esp)\n  /* 051 */  lea     0x24(%esp),%eax\n  /* 055 */  mov     %eax,0x4(%esp)\n  /* 059 */  mov     %ebx,(%esp)\n  /* 05c */  call    read\n  /* 061 */  cmp     $0xc,%eax\n  /* 064 */  jne     .L70\n  /* 066 */  cmpl    $0x536e654b,0x24(%esp)\n  /* 06e */  je      .L90\n.L70:\n  /* 070 */  mov     %ebx,(%esp)\n  /* 073 */  call    close\n.L78:\n  /* 078 */  xor     %esi,%esi\n.L7a:\n  /* 07a */  mov     %esi,%eax\n  /* 07c */  mov     0x3c(%esp),%ebx\n  /* 080 */  mov     0x40(%esp),%esi\n  /* 084 */  mov     0x44(%esp),%edi\n  /* 088 */  mov     0x48(%esp),%ebp\n  /* 08c */  add     $0x4c,%esp\n  /* 08f */  ret\n.L90:\n  /* 090 */  cmpl    $0x65766c69,0x28(%esp)\n  /* 098 */  jne     .L70\n  /* 09a */  cmpl    $0x6e616d72,0x2c(%esp)\n  /* 0a2 */  jne     .L70\n  /* 0a4 */  xor     %ecx,%ecx\n  /* 0a6 */  mov     %ebp,%edx\n  /* 0a8 */  mov     %ecx,0x1c(%esp)\n  /* 0ac */  mov     %ebx,%eax\n  /* 0ae */  call    ChecksumFile\n  /* 0b3 */  mov     0x1c(%esp),%ecx\n  /* 0b7 */  mov     %eax,%esi\n  /* 0b9 */  mov     grpfiles,%eax\n  /* 0be */  test    %eax,%eax\n  /* 0c0 */  je      .L70\n  /* 0c2 */  mov     $grpfiles+0x4,%eax\n  /* 0c7 */  jmp     .Ldb\n  /* 0c9 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     0x18(%eax),%edx\n  /* 0d3 */  add     $0x1c,%eax\n  /* 0d6 */  inc     %ecx\n  /* 0d7 */  test    %edx,%edx\n  /* 0d9 */  je      .L70\n.Ldb:\n  /* 0db */  cmp     %esi,(%eax)\n  /* 0dd */  jne     .Ld0\n  /* 0df */  cmp     %edi,0x4(%eax)\n  /* 0e2 */  jne     .Ld0\n  /* 0e4 */  lea     0x0(,%ecx,8),%eax\n  /* 0eb */  sub     %ecx,%eax\n  /* 0ed */  lea     grpfiles(,%eax,4),%edi\n  /* 0f4 */  mov     %ebx,%eax\n  /* 0f6 */  mov     0x10(%edi),%ecx\n  /* 0f9 */  mov     0x8(%edi),%edx\n  /* 0fc */  mov     %ebp,(%esp)\n  /* 0ff */  call    CopyFile\n  /* 104 */  cmp     $0xffffffff,%eax\n  /* 107 */  je      .L128\n  /* 109 */  test    %eax,%eax\n  /* 10b */  je      .L130\n  /* 10d */  cmp     $0xfffffffc,%eax\n  /* 110 */  setne   %al\n  /* 113 */  movzbl  %al,%esi\n  /* 116 */  neg     %esi\n.L118:\n  /* 118 */  mov     %ebx,(%esp)\n  /* 11b */  call    close\n  /* 120 */  jmp     .L7a\n  /* 125 */  lea     0x0(%esi),%esi\n.L128:\n  /* 128 */  mov     $0x1,%esi\n  /* 12d */  jmp     .L118\n  /* 12f */  nop\n.L130:\n  /* 130 */  movl    $0x1,(%esp)\n  /* 137 */  mov     $0x1c,%eax\n  /* 13c */  mov     %eax,0x4(%esp)\n  /* 140 */  call    calloc\n  /* 145 */  mov     %eax,0x1c(%esp)\n  /* 149 */  mov     0x10(%edi),%eax\n  /* 14c */  mov     %eax,(%esp)\n  /* 14f */  call    strdup\n  /* 154 */  mov     0x1c(%esp),%edx\n  /* 158 */  mov     %esi,0x4(%edx)\n  /* 15b */  mov     $0x2,%esi\n  /* 160 */  mov     %edi,0x14(%edx)\n  /* 163 */  mov     %eax,(%edx)\n  /* 165 */  mov     0x8(%edi),%eax\n  /* 168 */  mov     %eax,0x8(%edx)\n  /* 16b */  mov     foundgrps,%eax\n  /* 170 */  mov     %edx,foundgrps\n  /* 176 */  mov     %eax,0x18(%edx)\n  /* 179 */  mov     0xc(%edi),%eax\n  /* 17c */  mov     %eax,0xc(%edx)\n  /* 17f */  jmp     .L118\n","c":"#include \"compat.h\"\n#include \"baselayer.h\"\n#include \"scriptfile.h\"\n#include \"cache1d.h\"\n#include \"crc32.h\"\n#include \"build.h\"\n#include \"grpscan.h\"\n#include <fcntl.h>\n\nstatic struct grpfile *foundgrps;\n\nstatic unsigned int ChecksumFile(int fh, struct importgroupsmeta *cbs);\nstatic int CopyFile(int fh, int size, const char *dest, struct importgroupsmeta *cbs);\n\nunsigned int ChecksumFileX(int fh, struct importgroupsmeta *cbs)\n{\n    return ChecksumFile(fh, cbs);\n}\nint CopyFileX(int fh, int size, const char *dest, struct importgroupsmeta *cbs)\n{\n    return CopyFile(fh, size, dest, cbs);\n}\n__attribute__((noinline)) static unsigned int ChecksumFile(int fh, struct importgroupsmeta *cbs)\n{\n    return fh + (int)cbs;\n}\n__attribute__((noinline)) static int CopyFile(int fh, int size, const char *dest, struct importgroupsmeta *cbs)\n{\n    return fh + size + dest[0] + (int)cbs;\n}\n\nstatic int ImportGroupFromFile(const char *fn, int length, struct importgroupsmeta *cbs);\n\nint ImportGroupFromFileX(const char *fn, int length, struct importgroupsmeta *cbs)\n{\n    return ImportGroupFromFile(fn, length, cbs);\n}\n\n__attribute__((noinline)) static int ImportGroupFromFile(const char *fn, int length, struct importgroupsmeta *cbs)\n{\n    int fh, i, r;\n    unsigned int crcval;\n    char buf[12];\n    struct grpfile *fg;\n\n    fh = open(fn, O_RDONLY, 0x100);\n    if (fh < 0) return IMPORTGROUP_OK;\n\n    lseek(fh, 0, SEEK_SET);\n    if (read(fh, buf, 12) != 12 || memcmp(buf, \"KenSilverman\", 12)) {\n        close(fh);\n        return IMPORTGROUP_OK;\n    }\n\n    i = 0;\n    crcval = ChecksumFile(fh, cbs);\n    for (; grpfiles[i].name; i++) {\n        if (grpfiles[i].crcval == crcval && grpfiles[i].size == length) break;\n    }\n    if (!grpfiles[i].name) {\n        close(fh);\n        return IMPORTGROUP_OK;\n    }\n\n    r = CopyFile(fh, grpfiles[i].size, grpfiles[i].importname, cbs);\n    if (r == -1) {\n        r = IMPORTGROUP_SKIPPED;\n    } else if (r == 0) {\n        fg = calloc(1, sizeof(*fg));\n        fg->name = strdup(grpfiles[i].importname);\n        fg->crcval = crcval;\n        fg->ref = &grpfiles[i];\n        fg->size = grpfiles[i].size;\n        fg->next = foundgrps;\n        foundgrps = fg;\n        fg->game = grpfiles[i].game;\n        r = IMPORTGROUP_COPIED;\n    } else {\n        r = -(r != -4);\n    }\n    close(fh);\n    return r;\n}\n","size":385,"score":100,"agent":"kuncc/5","pid":6,"session":2010,"ts":1791754138660}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2059,"symbol":"animateknee","file":"player.c","asm":"# animateknee  (TU player.c, section .text, 394 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nanimateknee:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  mov     $0xffb8ff94,%edx\n  /* 008 */  mov     %esi,0x60(%esp)\n  /* 00c */  mov     0x70(%esp),%eax\n  /* 010 */  mov     %ebx,0x5c(%esp)\n  /* 014 */  movswl  0x74(%esp),%ecx\n  /* 019 */  mov     $0xfff8ffe0,%ebx\n  /* 01e */  mov     %edi,0x64(%esp)\n  /* 022 */  mov     %ebp,0x68(%esp)\n  /* 026 */  mov     %eax,0x28(%esp)\n  /* 02a */  mov     $0xfff80000,%eax\n  /* 02f */  mov     %eax,0x38(%esp)\n  /* 033 */  mov     $0xffe0fff0,%eax\n  /* 038 */  mov     %eax,0x3c(%esp)\n  /* 03c */  mov     $0xffacffc0,%eax\n  /* 041 */  mov     %eax,0x40(%esp)\n  /* 045 */  mov     $0xff94ff94,%eax\n  /* 04a */  mov     %eax,0x44(%esp)\n  /* 04e */  imul    $0x3ac,%ecx,%eax\n  /* 054 */  mov     %edx,0x48(%esp)\n  /* 058 */  mov     %ebx,0x4c(%esp)\n  /* 05c */  lea     ps(%eax),%esi\n  /* 062 */  movswl  ps+0x2ce(%eax),%eax\n  /* 069 */  cmp     $0xb,%eax\n  /* 06c */  jg      .L168\n  /* 072 */  test    %eax,%eax\n  /* 074 */  je      .L168\n  /* 07a */  movswl  0x2e6(%esi),%edx\n  /* 081 */  lea     (%edx,%edx,4),%ebx\n  /* 084 */  lea     (%edx,%ebx,2),%edx\n  /* 087 */  lea     sprite(,%edx,4),%edi\n  /* 08e */  cmpw    $0x0,0x2a(%edi)\n  /* 093 */  jle     .L168\n  /* 099 */  movswl  0x38(%esp,%eax,2),%ebp\n  /* 09e */  movzbl  0x394(%esi),%eax\n  /* 0a5 */  movswl  0x294(%esi),%ebx\n  /* 0ac */  mov     %ebp,%edx\n  /* 0ae */  shl     $0x3,%eax\n  /* 0b1 */  sub     %eax,%edx\n  /* 0b3 */  mov     %edx,0x2c(%esp)\n  /* 0b7 */  mov     %ebx,%edx\n  /* 0b9 */  neg     %edx\n  /* 0bb */  cmovs   %ebx,%edx\n  /* 0be */  movzwl  %dx,%eax\n  /* 0c1 */  mov     $0x38e38e39,%edx\n  /* 0c6 */  mul     %edx\n  /* 0c8 */  mov     0x2c(%esp),%eax\n  /* 0cc */  shr     $1,%edx\n  /* 0ce */  add     %eax,%edx\n  /* 0d0 */  cmpb    $0x1,0x11(%edi)\n  /* 0d4 */  movswl  %dx,%edx\n  /* 0d7 */  je      .L180\n  /* 0dd */  movswl  0x292(%esi),%eax\n  /* 0e4 */  lea     (%eax,%eax,4),%eax\n  /* 0e7 */  movsbl  sector+0x1d(,%eax,8),%eax\n  /* 0ef */  test    %al,%al\n  /* 0f1 */  jne     .Lfa\n  /* 0f3 */  movsbl  0x393(%esi),%eax\n.Lfa:\n  /* 0fa */  mov     %eax,0x14(%esp)\n  /* 0fe */  mov     $0x4,%eax\n  /* 103 */  mov     $0x9d9,%esi\n  /* 108 */  mov     %eax,0x10(%esp)\n  /* 10c */  movsbl  0x28(%esp),%eax\n  /* 111 */  add     $0x118,%edx\n  /* 117 */  mov     %esi,0x8(%esp)\n  /* 11b */  sar     $1,%ebx\n  /* 11d */  sar     $0x2,%ebp\n  /* 120 */  mov     %eax,0xc(%esp)\n  /* 124 */  imul    $0x3ac,%ecx,%eax\n  /* 12a */  movswl  ps+0x2be(%eax),%esi\n  /* 131 */  mov     ps+0x220(%eax),%eax\n  /* 137 */  sub     %esi,%eax\n  /* 139 */  sar     $0x4,%eax\n  /* 13c */  sub     %eax,%edx\n  /* 13e */  mov     %edx,0x4(%esp)\n  /* 142 */  lea     (%ecx,%ecx,2),%eax\n  /* 145 */  movzbl  dsync(,%eax,4),%eax\n  /* 14d */  sar     $0x4,%al\n  /* 150 */  add     $0x69,%al\n  /* 152 */  movsbl  %al,%eax\n  /* 155 */  sub     %ebx,%eax\n  /* 157 */  add     %ebp,%eax\n  /* 159 */  mov     %eax,(%esp)\n  /* 15c */  call    myospal\n  /* 161 */  mov     $0x1,%al\n  /* 163 */  jmp     .L16a\n  /* 165 */  lea     0x0(%esi),%esi\n.L168:\n  /* 168 */  xor     %eax,%eax\n.L16a:\n  /* 16a */  mov     0x5c(%esp),%ebx\n  /* 16e */  mov     0x60(%esp),%esi\n  /* 172 */  mov     0x64(%esp),%edi\n  /* 176 */  mov     0x68(%esp),%ebp\n  /* 17a */  add     $0x6c,%esp\n  /* 17d */  ret\n  /* 17e */  xchg    %ax,%ax\n.L180:\n  /* 180 */  mov     $0x1,%eax\n  /* 185 */  jmp     .Lfa\n","c":"#include \"duke3d.h\"\n\nchar animateknee(short gs,short snum)\n{\n    short knee_y[] = {0,-8,-16,-32,-64,-84,-108,-108,-108,-72,-32,-8};\n    short looking_arc, pal;\n\n    if(ps[snum].knee_incs > 11 || ps[snum].knee_incs == 0 || sprite[ps[snum].i].extra <= 0) return 0;\n\n    looking_arc = knee_y[ps[snum].knee_incs] + klabs(ps[snum].look_ang)/9 - (ps[snum].hard_landing<<3);\n\n    if(sprite[ps[snum].i].pal == 1) pal = 1;\n    else\n    {\n        pal = sector[ps[snum].cursectnum].floorpal;\n        if(pal == 0) pal = ps[snum].palookup;\n    }\n\n    myospal(105+(sync[snum].avel>>4)-(ps[snum].look_ang>>1)+(knee_y[ps[snum].knee_incs]>>2),\n            looking_arc+280-((ps[snum].horiz-ps[snum].horizoff)>>4),KNEE,gs,4,pal);\n\n    return 1;\n}\n","size":394,"score":100,"agent":"kuncc/6","pid":7,"session":2013,"ts":1791754167136}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1983,"symbol":"furthestangle","file":"gamedef.c","asm":"# furthestangle  (TU gamedef.c, section .text, 398 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfurthestangle:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x7c,%esp\n  /* 007 */  movswl  0x90(%esp),%eax\n  /* 00f */  movswl  0x94(%esp),%ebp\n  /* 017 */  lea     0x0(,%eax,4),%edx\n  /* 01e */  lea     (%edx,%eax,1),%ecx\n  /* 021 */  lea     (%eax,%ecx,2),%ecx\n  /* 024 */  cmpw    $0x57d,sprite+0xe(,%ecx,4)\n  /* 02e */  movswl  sprite+0x1c(,%ecx,4),%ebx\n  /* 036 */  je      .L4c\n  /* 038 */  mov     g_t,%ecx\n  /* 03e */  mov     (%ecx),%ecx\n  /* 040 */  and     $0x3f,%ecx\n  /* 043 */  cmp     $0x2,%ecx\n  /* 046 */  jg      .L180\n.L4c:\n  /* 04c */  add     %eax,%edx\n  /* 04e */  lea     (%eax,%edx,2),%eax\n  /* 051 */  xor     %edx,%edx\n  /* 053 */  shl     $0x2,%eax\n  /* 056 */  lea     sprite(%eax),%esi\n  /* 05c */  mov     sprite(%eax),%ecx\n  /* 062 */  mov     $0x800,%eax\n  /* 067 */  idiv    %ebp\n  /* 069 */  mov     0x4(%esi),%edi\n  /* 06c */  movzwl  %ax,%eax\n  /* 06f */  mov     %eax,0x4c(%esp)\n  /* 073 */  mov     $0xc0000000,%eax\n  /* 078 */  mov     %eax,0x48(%esp)\n  /* 07c */  xor     %eax,%eax\n  /* 07e */  mov     %eax,0x44(%esp)\n  /* 082 */  lea     0x0(%esi),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     $0x1000040,%eax\n  /* 095 */  xor     %edx,%edx\n  /* 097 */  mov     %eax,0x34(%esp)\n  /* 09b */  lea     0x6c(%esp),%eax\n  /* 09f */  mov     %eax,0x30(%esp)\n  /* 0a3 */  lea     0x68(%esp),%eax\n  /* 0a7 */  mov     %eax,0x2c(%esp)\n  /* 0ab */  lea     0x64(%esp),%eax\n  /* 0af */  mov     %eax,0x28(%esp)\n  /* 0b3 */  lea     0x62(%esp),%eax\n  /* 0b7 */  mov     %eax,0x24(%esp)\n  /* 0bb */  lea     0x60(%esp),%eax\n  /* 0bf */  mov     %eax,0x20(%esp)\n  /* 0c3 */  lea     0x5e(%esp),%eax\n  /* 0c7 */  mov     %eax,0x1c(%esp)\n  /* 0cb */  mov     %ebx,%eax\n  /* 0cd */  mov     %edx,0x18(%esp)\n  /* 0d1 */  and     $0x7ff,%eax\n  /* 0d6 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 0de */  mov     %eax,0x14(%esp)\n  /* 0e2 */  lea     0x200(%ebx),%eax\n  /* 0e8 */  and     $0x7ff,%eax\n  /* 0ed */  movswl  sintable(%eax,%eax,1),%eax\n  /* 0f5 */  mov     %eax,0x10(%esp)\n  /* 0f9 */  movswl  0x18(%esi),%eax\n  /* 0fd */  mov     %eax,0xc(%esp)\n  /* 101 */  mov     0x8(%esi),%eax\n  /* 104 */  mov     %edi,0x4(%esp)\n  /* 108 */  mov     %ecx,(%esp)\n  /* 10b */  sub     $0x800,%eax\n  /* 110 */  mov     %eax,0x8(%esp)\n  /* 114 */  call    hitscan\n  /* 119 */  mov     0x4(%esi),%edi\n  /* 11c */  mov     0x68(%esp),%edx\n  /* 120 */  mov     (%esi),%ecx\n  /* 122 */  sub     %edi,%edx\n  /* 124 */  mov     %edx,%eax\n  /* 126 */  neg     %eax\n  /* 128 */  cmovs   %edx,%eax\n  /* 12b */  mov     0x64(%esp),%edx\n  /* 12f */  sub     %ecx,%edx\n  /* 131 */  mov     %edx,%ebp\n  /* 133 */  neg     %ebp\n  /* 135 */  cmovs   %edx,%ebp\n  /* 138 */  mov     0x48(%esp),%edx\n  /* 13c */  add     %ebp,%eax\n  /* 13e */  mov     0x4c(%esp),%ebp\n  /* 142 */  cmp     %edx,%eax\n  /* 144 */  cmovle  %edx,%eax\n  /* 147 */  mov     %eax,0x48(%esp)\n  /* 14b */  mov     0x44(%esp),%eax\n  /* 14f */  cmovg   %ebx,%eax\n  /* 152 */  add     %ebp,%ebx\n  /* 154 */  mov     %eax,0x44(%esp)\n  /* 158 */  movswl  0x1c(%esi),%eax\n  /* 15c */  movswl  %bx,%ebx\n  /* 15f */  add     $0x7ff,%eax\n  /* 164 */  cmp     %ebx,%eax\n  /* 166 */  jge     .L90\n  /* 16c */  mov     0x44(%esp),%eax\n  /* 170 */  add     $0x7c,%esp\n  /* 173 */  pop     %ebx\n  /* 174 */  pop     %esi\n  /* 175 */  and     $0x7ff,%eax\n  /* 17a */  pop     %edi\n  /* 17b */  pop     %ebp\n  /* 17c */  ret\n  /* 17d */  lea     0x0(%esi),%esi\n.L180:\n  /* 180 */  lea     0x400(%ebx),%eax\n  /* 186 */  add     $0x7c,%esp\n  /* 189 */  pop     %ebx\n  /* 18a */  pop     %esi\n  /* 18b */  pop     %edi\n  /* 18c */  pop     %ebp\n  /* 18d */  ret\n","c":"#include <assert.h>\n#include \"duke3d.h\"\n\nstatic int *g_t;\nvoid setgt(int *p) { g_t = p; }\n\nshort furthestangle(short i,short angs)\n{\n    short j, hitsect,hitwall,hitspr,furthest_angle=0, angincs;\n    int hx, hy, mdist, d, greatestd;\n    spritetype *s = &sprite[i];\n\n    greatestd = -(1<<30);\n    angincs = 2048/angs;\n\n    if(s->picnum != 1405)\n        if( (g_t[0]&63) > 2 ) return( s->ang + 1024 );\n\n    for(j=s->ang;j<(2048+s->ang);j+=angincs)\n    {\n        hitscan(s->x, s->y, s->z-(8<<8), s->sectnum, sintable[(j+512)&2047], sintable[j&2047],0,&hitsect,&hitwall,&hitspr,&hx,&hy,&mdist,CLIPMASK1);\n        d = klabs(hx-s->x) + klabs(hy-s->y);\n        if(d > greatestd) { greatestd = d; furthest_angle = j; }\n    }\n    return (furthest_angle&2047);\n}\n","size":398,"score":100,"agent":"kuncc/1","pid":2,"session":2014,"ts":1791754171853}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1893,"symbol":"badguy","file":"game.c","asm":"# badguy  (TU game.c, section .text, 409 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbadguy:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  movswl  0xe(%eax),%edx\n  /* 008 */  cmp     $0x7d1,%edx\n  /* 00e */  jg      .L80\n  /* 010 */  cmp     $0x7cf,%edx\n  /* 016 */  jg      .L71\n  /* 018 */  cmp     $0x6d0,%edx\n  /* 01e */  jg      .L118\n  /* 024 */  cmp     $0x6b2,%edx\n  /* 02a */  jg      .L60\n  /* 02c */  cmp     $0x60e,%edx\n  /* 032 */  je      .L71\n  /* 034 */  jg      .L150\n  /* 03a */  cmp     $0x2a3,%edx\n  /* 040 */  je      .L71\n  /* 042 */  cmp     $0x4f3,%edx\n  /* 048 */  je      .L71\n.L4a:\n  /* 04a */  xor     %eax,%eax\n  /* 04c */  cmpb    $actortype,0x0(%edx)\n  /* 053 */  setne   %al\n  /* 056 */  ret\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  lea     -0x6b3(%edx),%ecx\n  /* 066 */  mov     $0x2c000401,%eax\n  /* 06b */  shr     %cl,%eax\n  /* 06d */  test    $0x1,%al\n  /* 06f */  je      .L4a\n.L71:\n  /* 071 */  mov     $0x1,%eax\n  /* 076 */  ret\n  /* 077 */  nop\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  cmp     $0x949,%edx\n  /* 086 */  jg      .Lc0\n  /* 088 */  cmp     $0x941,%edx\n  /* 08e */  jg      .L71\n  /* 090 */  cmp     $0x875,%edx\n  /* 096 */  jg      .L100\n  /* 098 */  cmp     $0x865,%edx\n  /* 09e */  jg      .L168\n  /* 0a4 */  cmp     $0x7fd,%edx\n  /* 0aa */  je      .L71\n  /* 0ac */  cmp     $0x848,%edx\n  /* 0b2 */  jne     .L4a\n  /* 0b4 */  jmp     .L71\n  /* 0b6 */  xchg    %ax,%ax\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  cmp     $0xa96,%edx\n  /* 0c6 */  je      .L71\n  /* 0c8 */  jg      .Le0\n  /* 0ca */  cmp     $0x974,%edx\n  /* 0d0 */  je      .L71\n  /* 0d2 */  cmp     $0xa46,%edx\n  /* 0d8 */  jne     .L4a\n  /* 0de */  jmp     .L71\n.Le0:\n  /* 0e0 */  cmp     $0xac8,%edx\n  /* 0e6 */  je      .L71\n  /* 0e8 */  cmp     $0x1284,%edx\n  /* 0ee */  jne     .L4a\n  /* 0f4 */  jmp     .L71\n  /* 0f9 */  lea     0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  cmp     $0x938,%edx\n  /* 106 */  jne     .L4a\n  /* 10c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 110 */  jmp     .L71\n  /* 115 */  lea     0x0(%esi),%esi\n.L118:\n  /* 118 */  cmp     $0x781,%edx\n  /* 11e */  jg      .L188\n  /* 120 */  cmp     $0x77f,%edx\n  /* 126 */  jg      .L71\n  /* 12c */  cmp     $0x71c,%edx\n  /* 132 */  je      .L71\n  /* 138 */  cmp     $0x758,%edx\n  /* 13e */  jne     .L4a\n  /* 144 */  jmp     .L71\n  /* 149 */  lea     0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  lea     -0x690(%edx),%eax\n  /* 156 */  cmp     $0x2,%ax\n  /* 15a */  ja      .L4a\n  /* 160 */  jmp     .L71\n  /* 165 */  lea     0x0(%esi),%esi\n.L168:\n  /* 168 */  lea     -0x866(%edx),%ecx\n  /* 16e */  mov     $0x8401,%eax\n  /* 173 */  shr     %cl,%eax\n  /* 175 */  test    $0x1,%al\n  /* 177 */  mov     $0x1,%eax\n  /* 17c */  je      .L4a\n  /* 182 */  ret\n  /* 183 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L188:\n  /* 188 */  cmp     $0x7a8,%edx\n  /* 18e */  jne     .L4a\n  /* 194 */  jmp     .L71\n","c":"#include \"duke3d.h\"\n\nshort badguy(spritetype *s)\n{\n    switch (s->picnum)\n    {\n    case 0x2a3: case 0x4f3: case 0x60e:\n    case 0x690: case 0x691: case 0x692:\n    case 0x6b3: case 0x6bd: case 0x6cd: case 0x6ce: case 0x6d0:\n    case 0x71c: case 0x758: case 0x780: case 0x781:\n    case 0x7a8: case 0x7d0: case 0x7d1:\n    case 0x7fd: case 0x848:\n    case 0x866: case 0x870: case 0x875:\n    case 0x938:\n    case 0x942: case 0x943: case 0x944: case 0x945:\n    case 0x946: case 0x947: case 0x948: case 0x949:\n    case 0x974: case 0xa46: case 0xa96: case 0xac8: case 0x1284:\n        return 1;\n    }\n    return actortype[s->picnum] != 0;\n}\n","size":409,"score":100,"agent":"kuncc/5","pid":6,"session":2017,"ts":1791754174026}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1868,"symbol":"CONFIG_ReadKeys","file":"config.c","asm":"# CONFIG_ReadKeys  (TU config.c, section .text, 372 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCONFIG_ReadKeys:\n  /* 000 */  mov     scripthandle,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  js      .L173\n  /* 00d */  push    %ebp\n  /* 00e */  mov     $\"KeyDefinitions\",%edx\n  /* 013 */  push    %edi\n  /* 014 */  push    %esi\n  /* 015 */  push    %ebx\n  /* 016 */  sub     $0xcc,%esp\n  /* 01c */  mov     %edx,0x4(%esp)\n  /* 020 */  mov     %eax,(%esp)\n  /* 023 */  call    SCRIPT_NumberEntries\n  /* 028 */  test    %eax,%eax\n  /* 02a */  mov     %eax,%edi\n  /* 02c */  jle     .L104\n  /* 032 */  xor     %esi,%esi\n  /* 034 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %esi,0x8(%esp)\n  /* 044 */  mov     scripthandle,%eax\n  /* 049 */  mov     $\"KeyDefinitions\",%ebp\n  /* 04e */  mov     %ebp,0x4(%esp)\n  /* 052 */  xor     %ebp,%ebp\n  /* 054 */  mov     %eax,(%esp)\n  /* 057 */  call    SCRIPT_Entry\n  /* 05c */  mov     %eax,%ebx\n  /* 05e */  jmp     .L6a\n.L60:\n  /* 060 */  inc     %ebp\n  /* 061 */  cmp     $0x36,%ebp\n  /* 064 */  je      .Lfb\n.L6a:\n  /* 06a */  mov     gamefunctions(,%ebp,4),%eax\n  /* 071 */  mov     %ebx,(%esp)\n  /* 074 */  mov     %eax,0x4(%esp)\n  /* 078 */  call    strcasecmp\n  /* 07d */  test    %eax,%eax\n  /* 07f */  jne     .L60\n  /* 081 */  mov     %esi,0x8(%esp)\n  /* 085 */  mov     $\"KeyDefinitions\",%eax\n  /* 08a */  mov     $\"KeyDefinitions\",%ebx\n  /* 08f */  mov     %eax,0x4(%esp)\n  /* 093 */  mov     scripthandle,%eax\n  /* 098 */  mov     %eax,(%esp)\n  /* 09b */  call    SCRIPT_Entry\n  /* 0a0 */  mov     $0x50,%edx\n  /* 0a5 */  mov     $0x50,%ecx\n  /* 0aa */  mov     %edx,0x18(%esp)\n  /* 0ae */  lea     0x70(%esp),%edx\n  /* 0b2 */  mov     %ecx,0x14(%esp)\n  /* 0b6 */  lea     0x20(%esp),%ecx\n  /* 0ba */  mov     %edx,0x10(%esp)\n  /* 0be */  mov     %ecx,0xc(%esp)\n  /* 0c2 */  mov     %ebx,0x4(%esp)\n  /* 0c6 */  mov     %eax,0x8(%esp)\n  /* 0ca */  mov     scripthandle,%eax\n  /* 0cf */  mov     %eax,(%esp)\n  /* 0d2 */  call    SCRIPT_GetDoubleString\n  /* 0d7 */  cmpb    $0x0,0x20(%esp)\n  /* 0dc */  jne     .L160\n  /* 0e2 */  mov     $0xff,%bl\n.Le4:\n  /* 0e4 */  cmpb    $0x0,0x70(%esp)\n  /* 0e9 */  mov     $0xff,%al\n  /* 0eb */  jne     .L150\n.Led:\n  /* 0ed */  mov     %bl,KeyboardKeys(%ebp,%ebp,1)\n  /* 0f4 */  mov     %al,KeyboardKeys+0x1(%ebp,%ebp,1)\n.Lfb:\n  /* 0fb */  inc     %esi\n  /* 0fc */  cmp     %esi,%edi\n  /* 0fe */  jne     .L40\n.L104:\n  /* 104 */  xor     %ebx,%ebx\n  /* 106 */  xchg    %ax,%ax\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  movzbl  KeyboardKeys+0x1(%ebx,%ebx,1),%eax\n  /* 118 */  mov     %eax,0x8(%esp)\n  /* 11c */  movzbl  KeyboardKeys(%ebx,%ebx,1),%eax\n  /* 124 */  mov     %ebx,(%esp)\n  /* 127 */  inc     %ebx\n  /* 128 */  mov     %eax,0x4(%esp)\n  /* 12c */  call    CONTROL_MapKey\n  /* 131 */  cmp     $0x35,%ebx\n  /* 134 */  jne     .L110\n  /* 136 */  movzbl  KeyboardKeys+0x6a,%eax\n  /* 13d */  mov     %eax,(%esp)\n  /* 140 */  call    OSD_CaptureKey\n  /* 145 */  add     $0xcc,%esp\n  /* 14b */  pop     %ebx\n  /* 14c */  pop     %esi\n  /* 14d */  pop     %edi\n  /* 14e */  pop     %ebp\n  /* 14f */  ret\n.L150:\n  /* 150 */  lea     0x70(%esp),%eax\n  /* 154 */  mov     %eax,(%esp)\n  /* 157 */  call    KB_StringToScanCode\n  /* 15c */  jmp     .Led\n  /* 15e */  xchg    %ax,%ax\n.L160:\n  /* 160 */  lea     0x20(%esp),%eax\n  /* 164 */  mov     %eax,(%esp)\n  /* 167 */  call    KB_StringToScanCode\n  /* 16c */  mov     %al,%bl\n  /* 16e */  jmp     .Le4\n.L173:\n  /* 173 */  ret\n","c":"/* candidate for CONFIG_ReadKeys (config.c, 372 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"osd.h\"\n#define __SETUP__\n#include \"_functio.h\"\n\nstatic int32 scripthandle = -1;\nunsigned char KeyboardKeys[NUMGAMEFUNCTIONS][2];\n\nvoid CONFIG_SetHandle(int32 h) { scripthandle = h; }\n\nvoid CONFIG_ReadKeys(void )\n{\n    int32 i, numkeyentries;\n    int32 function;\n    char key1[80], key2[80];\n    unsigned char k1, k2;\n\n    if (scripthandle < 0) return;\n\n    numkeyentries = SCRIPT_NumberEntries(scripthandle, \"KeyDefinitions\");\n\n    for (i = 0; i < numkeyentries; i++)\n    {\n        char *keyname = SCRIPT_Entry(scripthandle, \"KeyDefinitions\", i);\n        for (function = 0; function < NUMGAMEFUNCTIONS; function++)\n            if (!strcasecmp(keyname, gamefunctions[function]))\n                break;\n        if (function != NUMGAMEFUNCTIONS) {\n            SCRIPT_GetDoubleString(scripthandle, \"KeyDefinitions\",\n                                   SCRIPT_Entry(scripthandle, \"KeyDefinitions\", i),\n                                   key1, key2, sizeof(key1), sizeof(key2));\n            k1 = key1[0] ? KB_StringToScanCode(key1) : 0xff;\n            k2 = key2[0] ? KB_StringToScanCode(key2) : 0xff;\n            KeyboardKeys[function][0] = k1;\n            KeyboardKeys[function][1] = k2;\n        }\n    }\n\n    for (i = 0; i < NUMGAMEFUNCTIONS - 1; i++)\n        CONTROL_MapKey(i, KeyboardKeys[i][0], KeyboardKeys[i][1]);\n\n    OSD_CaptureKey(KeyboardKeys[53][0]);\n}\n","size":372,"score":100,"agent":"kuncc/7","pid":8,"session":2007,"ts":1791754178138}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2089,"symbol":"genspriteremaps","file":"premap.c","asm":"# genspriteremaps  (TU premap.c, section .text, 403 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngenspriteremaps:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %edx,%edx\n  /* 003 */  push    %esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x30,%esp\n  /* 008 */  mov     %edx,0x4(%esp)\n  /* 00c */  movl    $\"lookup.dat\",(%esp)\n  /* 013 */  call    kopen4load\n  /* 018 */  cmp     $0xffffffff,%eax\n  /* 01b */  je      .L180\n  /* 021 */  mov     %eax,%ebx\n  /* 023 */  mov     $0x1,%eax\n  /* 028 */  mov     %eax,0x8(%esp)\n  /* 02c */  lea     0x2f(%esp),%eax\n  /* 030 */  xor     %esi,%esi\n  /* 032 */  mov     %eax,0x4(%esp)\n  /* 036 */  lea     0x2e(%esp),%edi\n  /* 03a */  mov     %ebx,(%esp)\n  /* 03d */  call    kread\n  /* 042 */  cmpb    $0x0,0x2f(%esp)\n  /* 047 */  jle     .Lba\n  /* 049 */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %edi,0x4(%esp)\n  /* 054 */  mov     $0x1,%eax\n  /* 059 */  inc     %esi\n  /* 05a */  mov     %eax,0x8(%esp)\n  /* 05e */  mov     %ebx,(%esp)\n  /* 061 */  call    kread\n  /* 066 */  mov     $tempbuf,%edx\n  /* 06b */  mov     $0x100,%eax\n  /* 070 */  mov     %edx,0x4(%esp)\n  /* 074 */  mov     %eax,0x8(%esp)\n  /* 078 */  mov     %ebx,(%esp)\n  /* 07b */  call    kread\n  /* 080 */  xor     %eax,%eax\n  /* 082 */  mov     $0x1,%ecx\n  /* 087 */  mov     %eax,0x10(%esp)\n  /* 08b */  xor     %eax,%eax\n  /* 08d */  mov     %eax,0xc(%esp)\n  /* 091 */  xor     %eax,%eax\n  /* 093 */  mov     %eax,0x8(%esp)\n  /* 097 */  mov     $tempbuf,%eax\n  /* 09c */  mov     %eax,0x4(%esp)\n  /* 0a0 */  movsbl  0x2e(%esp),%eax\n  /* 0a5 */  mov     %ecx,0x14(%esp)\n  /* 0a9 */  mov     %eax,(%esp)\n  /* 0ac */  call    makepalookup\n  /* 0b1 */  movsbl  0x2f(%esp),%eax\n  /* 0b6 */  cmp     %esi,%eax\n  /* 0b8 */  jg      .L50\n.Lba:\n  /* 0ba */  mov     %ebx,(%esp)\n  /* 0bd */  mov     $waterpal,%edx\n  /* 0c2 */  mov     $0x300,%eax\n  /* 0c7 */  mov     %edx,0x4(%esp)\n  /* 0cb */  mov     $slimepal,%esi\n  /* 0d0 */  mov     $0x300,%edi\n  /* 0d5 */  mov     %eax,0x8(%esp)\n  /* 0d9 */  call    kread\n  /* 0de */  mov     $0x300,%ecx\n  /* 0e3 */  mov     %ecx,0x8(%esp)\n  /* 0e7 */  mov     %esi,0x4(%esp)\n  /* 0eb */  xor     %esi,%esi\n  /* 0ed */  mov     %ebx,(%esp)\n  /* 0f0 */  call    kread\n  /* 0f5 */  mov     $titlepal,%eax\n  /* 0fa */  mov     %edi,0x8(%esp)\n  /* 0fe */  mov     %ebx,(%esp)\n  /* 101 */  mov     %eax,0x4(%esp)\n  /* 105 */  call    kread\n  /* 10a */  mov     $0x300,%eax\n  /* 10f */  mov     %eax,0x8(%esp)\n  /* 113 */  mov     $drealms,%eax\n  /* 118 */  mov     %ebx,(%esp)\n  /* 11b */  mov     %eax,0x4(%esp)\n  /* 11f */  call    kread\n  /* 124 */  mov     $0x300,%eax\n  /* 129 */  mov     %eax,0x8(%esp)\n  /* 12d */  mov     $endingpal,%eax\n  /* 132 */  mov     %ebx,(%esp)\n  /* 135 */  mov     %eax,0x4(%esp)\n  /* 139 */  call    kread\n  /* 13e */  xor     %eax,%eax\n  /* 140 */  xor     %edx,%edx\n  /* 142 */  mov     %al,slimepal+0x2ff\n  /* 147 */  xor     %eax,%eax\n  /* 149 */  xor     %ecx,%ecx\n  /* 14b */  mov     %ebx,(%esp)\n  /* 14e */  mov     %ax,waterpal+0x2fd\n  /* 154 */  xor     %eax,%eax\n  /* 156 */  mov     %si,slimepal+0x2fd\n  /* 15d */  mov     %dx,palette+0x2fd\n  /* 164 */  mov     %cl,palette+0x2ff\n  /* 16a */  mov     %al,waterpal+0x2ff\n  /* 16f */  call    kclose\n  /* 174 */  add     $0x30,%esp\n  /* 177 */  pop     %ebx\n  /* 178 */  pop     %esi\n  /* 179 */  pop     %edi\n  /* 17a */  ret\n  /* 17b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  movl    $\"\\nERROR: File 'LOOKUP.DAT' not found.\",(%esp)\n  /* 187 */  call    gameexit\n  /* 18c */  add     $0x30,%esp\n  /* 18f */  pop     %ebx\n  /* 190 */  pop     %esi\n  /* 191 */  pop     %edi\n  /* 192 */  ret\n","c":"/* candidate for genspriteremaps (premap.c, 403 bytes) */\n#include \"duke3d.h\"\n\nvoid genspriteremaps(void )\n{\n    int j,fp;\n    signed char look_pos;\n    char numl;\n\n    fp = kopen4load(\"lookup.dat\",0);\n    if(fp != -1)\n        kread(fp,(char *)&numl,1);\n    else\n    {\n        gameexit(\"\\nERROR: File 'LOOKUP.DAT' not found.\");\n        return;\n    }\n\n    for(j=0;j < numl;j++)\n    {\n        kread(fp,(signed char *)&look_pos,1);\n        kread(fp,tempbuf,256);\n        makepalookup((int)look_pos,tempbuf,0,0,0,1);\n    }\n\n    kread(fp,waterpal,768);\n    kread(fp,slimepal,768);\n    kread(fp,titlepal,768);\n    kread(fp,drealms,768);\n    kread(fp,endingpal,768);\n\n    palette[767] = 0;\n    waterpal[765] = waterpal[766] = 0;\n    palette[765] = palette[766] = 0;\n    slimepal[765] = slimepal[766] = 0;\n    slimepal[767] = 0;\n    waterpal[767] = 0;\n\n    kclose(fp);\n}\n","size":403,"score":100,"agent":"kuncc/4","pid":5,"session":2016,"ts":1791754184955}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1894,"symbol":"badguypic","file":"game.c","asm":"# badguypic  (TU game.c, section .text, 393 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbadguypic:\n  /* 000 */  movswl  0x4(%esp),%edx\n  /* 005 */  cmp     $0x7d1,%edx\n  /* 00b */  jg      .L70\n  /* 00d */  cmp     $0x7cf,%edx\n  /* 013 */  jg      .L69\n  /* 015 */  cmp     $0x6d0,%edx\n  /* 01b */  jg      .L108\n  /* 021 */  cmp     $0x6b2,%edx\n  /* 027 */  jg      .L58\n  /* 029 */  cmp     $0x60e,%edx\n  /* 02f */  je      .L69\n  /* 031 */  jg      .L140\n  /* 037 */  cmp     $0x2a3,%edx\n  /* 03d */  je      .L69\n  /* 03f */  cmp     $0x4f3,%edx\n  /* 045 */  je      .L69\n.L47:\n  /* 047 */  xor     %eax,%eax\n  /* 049 */  cmpb    $actortype,0x0(%edx)\n  /* 050 */  setne   %al\n  /* 053 */  ret\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  lea     -0x6b3(%edx),%ecx\n  /* 05e */  mov     $0x2c000401,%eax\n  /* 063 */  shr     %cl,%eax\n  /* 065 */  test    $0x1,%al\n  /* 067 */  je      .L47\n.L69:\n  /* 069 */  mov     $0x1,%eax\n  /* 06e */  ret\n  /* 06f */  nop\n.L70:\n  /* 070 */  cmp     $0x949,%edx\n  /* 076 */  jg      .Lb0\n  /* 078 */  cmp     $0x941,%edx\n  /* 07e */  jg      .L69\n  /* 080 */  cmp     $0x875,%edx\n  /* 086 */  jg      .Lf0\n  /* 088 */  cmp     $0x865,%edx\n  /* 08e */  jg      .L158\n  /* 094 */  cmp     $0x7fd,%edx\n  /* 09a */  je      .L69\n  /* 09c */  cmp     $0x848,%edx\n  /* 0a2 */  jne     .L47\n  /* 0a4 */  jmp     .L69\n  /* 0a6 */  xchg    %ax,%ax\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  cmp     $0xa96,%edx\n  /* 0b6 */  je      .L69\n  /* 0b8 */  jg      .Ld0\n  /* 0ba */  cmp     $0x974,%edx\n  /* 0c0 */  je      .L69\n  /* 0c2 */  cmp     $0xa46,%edx\n  /* 0c8 */  jne     .L47\n  /* 0ce */  jmp     .L69\n.Ld0:\n  /* 0d0 */  cmp     $0xac8,%edx\n  /* 0d6 */  je      .L69\n  /* 0d8 */  cmp     $0x1284,%edx\n  /* 0de */  jne     .L47\n  /* 0e4 */  jmp     .L69\n  /* 0e9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  cmp     $0x938,%edx\n  /* 0f6 */  jne     .L47\n  /* 0fc */  lea     0x0(%esi,%eiz,1),%esi\n  /* 100 */  jmp     .L69\n  /* 105 */  lea     0x0(%esi),%esi\n.L108:\n  /* 108 */  cmp     $0x781,%edx\n  /* 10e */  jg      .L178\n  /* 110 */  cmp     $0x77f,%edx\n  /* 116 */  jg      .L69\n  /* 11c */  cmp     $0x71c,%edx\n  /* 122 */  je      .L69\n  /* 128 */  cmp     $0x758,%edx\n  /* 12e */  jne     .L47\n  /* 134 */  jmp     .L69\n  /* 139 */  lea     0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  lea     -0x690(%edx),%eax\n  /* 146 */  cmp     $0x2,%ax\n  /* 14a */  ja      .L47\n  /* 150 */  jmp     .L69\n  /* 155 */  lea     0x0(%esi),%esi\n.L158:\n  /* 158 */  lea     -0x866(%edx),%ecx\n  /* 15e */  mov     $0x8401,%eax\n  /* 163 */  shr     %cl,%eax\n  /* 165 */  test    $0x1,%al\n  /* 167 */  mov     $0x1,%eax\n  /* 16c */  je      .L47\n  /* 172 */  ret\n  /* 173 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L178:\n  /* 178 */  cmp     $0x7a8,%edx\n  /* 17e */  jne     .L47\n  /* 184 */  jmp     .L69\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nint GetTime(void )\n{\n    return totalclock;\n}\n\nvoid Shutdown(void )\n{\n    MusicShutdown();\n    SoundShutdown();\n    uninittimer();\n    uninitengine();\n    CONTROL_Shutdown();\n    CONFIG_WriteSetup();\n    KB_Shutdown();\n}\n\nint sbarscale = 0x100;\n\nvoid setstatusbarscale(int sc)\n{\n    sbarscale = ((short)sc) << 13;\n}\n\nvoid statusbarsprite(int sx, int sy, int z, short a, short picnum, signed char dashade, unsigned char dapalnum, unsigned char dastat, int cx1, int cy1, int cx2, int cy2)\n{\n    int x;\n    if (ud.screen_size == 4) x = sx*sbarscale; else x = (160<<16)-(160-sx)*sbarscale;\n    rotatesprite(x, (200<<16)-(200-sy)*sbarscale, mulscale16(z,sbarscale), a, picnum, dashade, dapalnum, dastat, cx1, cy1, cx2, cy2);\n}\n\nvoid fragbarsprite(int sx, int sy, int z, short a, short picnum, signed char dashade,\n\tunsigned char dapalnum, unsigned char dastat, int cx1, int cy1, int cx2, int cy2)\n{\n    rotatesprite((160<<16)-(160-sx)*sbarscale, sy*sbarscale, mulscale16(z,sbarscale), a, picnum, dashade, dapalnum, dastat, cx1, cy1, cx2, cy2);\n}\n\nvoid setgamepalette(struct player_struct *player, unsigned char *pal, int set)\n{\n    if (player == &ps[screenpeek])\n        setbrightness(ud.brightness >> 2, pal, set);\n    player->palette = pal;\n}\n\nint gametext(int x,int y,const char *t,signed char s,short dabits)\n{\n    short ac, newx;\n    const char *oldt = t;\n\n    if (x == (320>>1))\n    {\n        newx = 0;\n        while (*t)\n        {\n            if (*t == 32) { newx += 5; t++; continue; }\n            ac = *t - '!' + STARTALPHANUM;\n            if (ac < STARTALPHANUM+94 && ac >= STARTALPHANUM)\n            {\n                if (*t >= '0' && *t <= '9') newx += 8;\n                else newx += tilesizx[ac];\n            }\n            else break;\n            t++;\n        }\n        t = oldt;\n        x = (320>>1) - (newx>>1);\n    }\n\n    while (*t)\n    {\n        if (*t == 32) { x += 5; t++; continue; }\n        ac = *t - '!' + STARTALPHANUM;\n        if (ac < STARTALPHANUM+94 && ac >= STARTALPHANUM)\n        {\n            rotatesprite(x<<16,y<<16,65536L,0,ac,s,0,dabits,0,0,xdim-1,ydim-1);\n            if (*t >= '0' && *t <= '9') x += 8;\n            else x += tilesizx[ac];\n        }\n        else break;\n        t++;\n    }\n    return x;\n}\n\nint gametextpal(int x,int y,const char *t,signed char s,unsigned char p)\n{\n    short ac, newx;\n    const char *oldt = t;\n\n    if (x == (320>>1))\n    {\n        newx = 0;\n        while (*t)\n        {\n            if (*t == 32) { newx += 5; t++; continue; }\n            ac = *t - '!' + STARTALPHANUM;\n            if (ac < STARTALPHANUM+94 && ac >= STARTALPHANUM)\n            {\n                if (*t >= '0' && *t <= '9') newx += 8;\n                else newx += tilesizx[ac];\n            }\n            else break;\n            t++;\n        }\n        t = oldt;\n        x = (320>>1) - (newx>>1);\n    }\n\n    while (*t)\n    {\n        if (*t == 32) { x += 5; t++; continue; }\n        ac = *t - '!' + STARTALPHANUM;\n        if (ac < STARTALPHANUM+94 && ac >= STARTALPHANUM)\n        {\n            rotatesprite(x<<16,y<<16,65536L,0,ac,s,p,26,0,0,xdim-1,ydim-1);\n            if (*t >= '0' && *t <= '9') x += 8;\n            else x += tilesizx[ac];\n        }\n        else break;\n        t++;\n    }\n    return x;\n}\n\nint minitext(int x,int y,const char *t,unsigned char p,short sb)\n{\n    short ac;\n    char ch;\n    int st = (unsigned char)sb;\n\n    while(*t)\n    {\n        ch = Btoupper(*t++);\n        if (ch == 32) { x += 5; continue; }\n        ac = ch - '!' + MINIFONT;\n        if (sb & 256)\n            statusbarsprite(x,y,65536L,0,ac,0,p,st,0,0,xdim-1,ydim-1);\n        else if (sb & 512)\n            fragbarsprite(x,y,65536L,0,ac,0,p,st,0,0,xdim-1,ydim-1);\n        else\n            rotatesprite(x<<16,y<<16,65536L,0,ac,0,p,st,0,0,xdim-1,ydim-1);\n        x += 4;\n    }\n    return x;\n}\n\nvoid gamenumber(int x,int y,int n,signed char s)\n{\n    char t[10];\n    snprintf(t,sizeof(t),\"%d\",n);\n    gametext(x,y,t,s,26);\n}\n\nchar user_quote[4][128];\nshort user_quote_time[4];\n\nvoid adduserquote(char *daquote)\n{\n    int i;\n    for(i=3;i>0;i--)\n    {\n        strcpy(user_quote[i],user_quote[i-1]);\n        user_quote_time[i] = user_quote_time[i-1];\n    }\n    strcpy(user_quote[0],daquote);\n    buildprintf(\"%s\\n\",daquote);\n    user_quote_time[0] = 180;\n    pub = 1;\n}\n\ntypedef struct { int *hand; int leng; unsigned char *lock; } cactype;\nextern cactype cac[];\nextern int cacnum;\n\nvoid caches(void)\n{\n    short i, k, l;\n\n    k = 0;\n    for (i = 0; i < cacnum; i++)\n        if (*cac[i].lock >= 200)\n        {\n            sprintf(buf, \"Locked- %d: Leng:%d, Lock:%d\", i, cac[i].leng, *cac[i].lock);\n            printext256(0, k, 31, -1, buf, 1);\n            k += 6;\n        }\n    k += 6;\n\n    for (l = 1; l < 11; l++)\n        if (lumplockbyte[l] >= 200)\n        {\n            sprintf(buf, \"RTS Locked %d:\", l);\n            printext256(0, k, 31, -1, buf, 1);\n            k += 6;\n        }\n}\n\nshort inventory(spritetype *s)\n{\n    switch (s->picnum)\n    {\n        case FIRSTAID:\n        case STEROIDS:\n        case AIRTANK:\n        case JETPACK:\n        case HEATSENSOR:\n        case BOOTS:\n        case HOLODUKE:\n            return 1;\n    }\n    return 0;\n}\n\nshort badguy(spritetype *s)\n{\n    switch (s->picnum)\n    {\n    case 0x2a3: case 0x4f3: case 0x60e:\n    case 0x690: case 0x691: case 0x692:\n    case 0x6b3: case 0x6bd: case 0x6cd: case 0x6ce: case 0x6d0:\n    case 0x71c: case 0x758: case 0x780: case 0x781:\n    case 0x7a8: case 0x7d0: case 0x7d1:\n    case 0x7fd: case 0x848:\n    case 0x866: case 0x870: case 0x875:\n    case 0x938:\n    case 0x942: case 0x943: case 0x944: case 0x945:\n    case 0x946: case 0x947: case 0x948: case 0x949:\n    case 0x974: case 0xa46: case 0xa96: case 0xac8: case 0x1284:\n        return 1;\n    }\n    return actortype[s->picnum] != 0;\n}\n\nshort badguypic(short pn)\n{\n    switch (pn)\n    {\n    case 0x2a3: case 0x4f3: case 0x60e:\n    case 0x690: case 0x691: case 0x692:\n    case 0x6b3: case 0x6bd: case 0x6cd: case 0x6ce: case 0x6d0:\n    case 0x71c: case 0x758: case 0x780: case 0x781:\n    case 0x7a8: case 0x7d0: case 0x7d1:\n    case 0x7fd: case 0x848:\n    case 0x866: case 0x870: case 0x875:\n    case 0x938:\n    case 0x942: case 0x943: case 0x944: case 0x945:\n    case 0x946: case 0x947: case 0x948: case 0x949:\n    case 0x974: case 0xa46: case 0xa96: case 0xac8: case 0x1284:\n        return 1;\n    }\n    return actortype[pn] != 0;\n}\n","size":393,"score":100,"agent":"kuncc/3","pid":4,"session":2012,"ts":1791754202173}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2118,"symbol":"activatewarpelevators","file":"sector.c","asm":"# activatewarpelevators  (TU sector.c, section .text, 417 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nactivatewarpelevators:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  movswl  0x44(%esp),%eax\n  /* 00c */  movswl  0x40(%esp),%ebx\n  /* 011 */  mov     %eax,0x18(%esp)\n  /* 015 */  movswl  headspritestat+0x6,%eax\n  /* 01c */  test    %eax,%eax\n  /* 01e */  js      .L178\n  /* 024 */  lea     (%ebx,%ebx,4),%edx\n  /* 027 */  lea     (%ebx,%edx,2),%edx\n  /* 02a */  lea     sprite(,%edx,4),%ebp\n  /* 031 */  movswl  0x18(%ebp),%esi\n  /* 035 */  mov     %esi,0x1c(%esp)\n  /* 039 */  jmp     .L50\n  /* 03b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 048 */  test    %eax,%eax\n  /* 04a */  js      .L178\n.L50:\n  /* 050 */  lea     (%eax,%eax,4),%edx\n  /* 053 */  lea     (%eax,%edx,2),%edx\n  /* 056 */  cmpw    $0x11,sprite+0x26(,%edx,4)\n  /* 05f */  jne     .L40\n  /* 061 */  mov     sprite+0x28(,%edx,4),%edi\n  /* 068 */  cmp     %di,0x28(%ebp)\n  /* 06c */  jne     .L40\n  /* 06e */  mov     0x1c(%esp),%esi\n  /* 072 */  movswl  sprite+0x22(,%edx,4),%edi\n  /* 07a */  lea     (%esi,%esi,4),%ecx\n  /* 07d */  mov     %edi,0x14(%esp)\n  /* 081 */  lea     sector(,%ecx,8),%edi\n  /* 088 */  mov     0x8(%edi),%esi\n  /* 08b */  lea     (%ebx,%ebx,8),%ecx\n  /* 08e */  sub     hittype+0x38(,%ecx,8),%esi\n  /* 095 */  mov     %esi,%ecx\n  /* 097 */  neg     %esi\n  /* 099 */  cmovs   %ecx,%esi\n  /* 09c */  cmp     %esi,0x14(%esp)\n  /* 0a0 */  jl      .Ld0\n  /* 0a2 */  movswl  sprite+0x18(,%edx,4),%edx\n  /* 0aa */  movswl  0x24(%edi),%ecx\n  /* 0ae */  mov     0x18(%esp),%esi\n  /* 0b2 */  lea     (%edx,%edx,4),%edx\n  /* 0b5 */  movswl  sector+0x24(,%edx,8),%edx\n  /* 0bd */  sub     %esi,%ecx\n  /* 0bf */  cmp     %ecx,%edx\n  /* 0c1 */  jne     .L40\n  /* 0c7 */  nop\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     %ebx,0x4(%esp)\n  /* 0d4 */  mov     0x18(%esp),%eax\n  /* 0d8 */  test    %eax,%eax\n  /* 0da */  je      .L190\n  /* 0e0 */  movl    $0x47,(%esp)\n  /* 0e7 */  call    spritesound\n.Lec:\n  /* 0ec */  movswl  headspritestat+0x6,%eax\n  /* 0f3 */  test    %eax,%eax\n  /* 0f5 */  js      .L16a\n  /* 0f7 */  lea     (%ebx,%ebx,4),%edx\n  /* 0fa */  lea     (%ebx,%edx,2),%ecx\n  /* 0fd */  mov     0x18(%esp),%ebx\n  /* 101 */  shl     $0x2,%ecx\n  /* 104 */  jmp     .L12c\n  /* 106 */  jmp     .L120\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 110 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 128 */  test    %eax,%eax\n  /* 12a */  js      .L16a\n.L12c:\n  /* 12c */  lea     (%eax,%eax,4),%edx\n  /* 12f */  lea     (%eax,%edx,2),%edx\n  /* 132 */  cmpw    $0x11,sprite+0x26(,%edx,4)\n  /* 13b */  jne     .L120\n  /* 13d */  mov     sprite+0x28(,%edx,4),%edi\n  /* 144 */  cmp     %di,sprite+0x28(%ecx)\n  /* 14b */  jne     .L120\n  /* 14d */  lea     (%eax,%eax,8),%edx\n  /* 150 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 158 */  mov     %ebx,hittype+0x30(,%edx,8)\n  /* 15f */  mov     %ebx,hittype+0x34(,%edx,8)\n  /* 166 */  test    %eax,%eax\n  /* 168 */  jns     .L12c\n.L16a:\n  /* 16a */  add     $0x2c,%esp\n  /* 16d */  xor     %eax,%eax\n  /* 16f */  pop     %ebx\n  /* 170 */  pop     %esi\n  /* 171 */  pop     %edi\n  /* 172 */  pop     %ebp\n  /* 173 */  ret\n  /* 174 */  lea     0x0(%esi,%eiz,1),%esi\n.L178:\n  /* 178 */  inc     %eax\n  /* 179 */  jne     .Ld0\n  /* 17f */  add     $0x2c,%esp\n  /* 182 */  mov     $0x1,%al\n  /* 184 */  pop     %ebx\n  /* 185 */  pop     %esi\n  /* 186 */  pop     %edi\n  /* 187 */  pop     %ebp\n  /* 188 */  ret\n  /* 189 */  lea     0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  movl    $0x49,(%esp)\n  /* 197 */  call    spritesound\n  /* 19c */  jmp     .Lec\n","c":"#include \"duke3d.h\"\n\nchar activatewarpelevators(short s,short d)\n{\n    short i, sn;\n\n    sn = sprite[s].sectnum;\n    i = headspritestat[3];\n    while(i >= 0)\n    {\n        if( sprite[i].lotag == 17 && sprite[i].hitag == sprite[s].hitag)\n            if( klabs(sector[sn].floorz - hittype[s].temp_data[2]) > sprite[i].yvel ||\n                sector[sprite[i].sectnum].hitag == (sector[sn].hitag - d) )\n                break;\n        i = nextspritestat[i];\n    }\n    if(i == -1) return 1;\n\n    if(d == 0) spritesound(73, s);\n    else spritesound(71, s);\n\n    i = headspritestat[3];\n    while(i >= 0)\n    {\n        if( sprite[i].lotag == 17 && sprite[i].hitag == sprite[s].hitag)\n        {\n            hittype[i].temp_data[0] = d;\n            hittype[i].temp_data[1] = d;\n        }\n        i = nextspritestat[i];\n    }\n    return 0;\n}\n","size":417,"score":100,"agent":"kuncc/5","pid":6,"session":2020,"ts":1791754205222}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1865,"symbol":"CONFIG_SetMouseDefaults","file":"config.c","asm":"# CONFIG_SetMouseDefaults  (TU config.c, section .text, 402 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCONFIG_SetMouseDefaults:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%edi\n  /* 00b */  mov     ud+0x5c8,%eax\n  /* 010 */  test    %edi,%edi\n  /* 012 */  je      .L12c\n  /* 018 */  mov     $0x1,%esi\n  /* 01d */  test    %eax,%eax\n  /* 01f */  mov     %esi,ud+0x968\n  /* 025 */  jne     .L32\n  /* 027 */  mov     $0x1,%ecx\n  /* 02c */  mov     %ecx,myaimmode\n.L32:\n  /* 032 */  mov     $mouseclickeddefaults_modern,%ebx\n  /* 037 */  mov     $mousedefaults_modern,%edi\n  /* 03c */  mov     %ebx,0x1c(%esp)\n.L40:\n  /* 040 */  xor     %eax,%eax\n.L42:\n  /* 042 */  mov     $0xffffffff,%esi\n  /* 047 */  mov     $0xffffffff,%ebp\n  /* 04c */  mov     %esi,MouseFunctions(%eax)\n  /* 052 */  add     $0x8,%eax\n  /* 055 */  mov     %ebp,MouseFunctions-0x4(%eax)\n  /* 05b */  cmp     $0x30,%eax\n  /* 05e */  jb      .L42\n  /* 060 */  xor     %esi,%esi\n  /* 062 */  lea     0x0(%esi),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     (%edi,%esi,4),%ebx\n  /* 073 */  xor     %ebp,%ebp\n  /* 075 */  jmp     .L8a\n  /* 077 */  nop\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  inc     %ebp\n  /* 081 */  cmp     $0x36,%ebp\n  /* 084 */  je      .L170\n.L8a:\n  /* 08a */  mov     gamefunctions(,%ebp,4),%eax\n  /* 091 */  mov     %ebx,(%esp)\n  /* 094 */  mov     %eax,0x4(%esp)\n  /* 098 */  call    strcasecmp\n  /* 09d */  test    %eax,%eax\n  /* 09f */  jne     .L80\n.La1:\n  /* 0a1 */  mov     %ebp,MouseFunctions(,%esi,8)\n  /* 0a8 */  mov     $0x1,%ecx\n  /* 0ad */  xor     %ebx,%ebx\n  /* 0af */  mov     %ecx,0xc(%esp)\n  /* 0b3 */  mov     %ebx,0x8(%esp)\n  /* 0b7 */  mov     %esi,0x4(%esp)\n  /* 0bb */  mov     %ebp,(%esp)\n  /* 0be */  call    CONTROL_MapButton\n  /* 0c3 */  cmp     $0x3,%esi\n  /* 0c6 */  jg      .L158\n  /* 0cc */  mov     0x1c(%esp),%eax\n  /* 0d0 */  xor     %ebp,%ebp\n  /* 0d2 */  mov     (%eax,%esi,4),%ebx\n  /* 0d5 */  jmp     .Lea\n  /* 0d7 */  nop\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  inc     %ebp\n  /* 0e1 */  cmp     $0x36,%ebp\n  /* 0e4 */  je      .L188\n.Lea:\n  /* 0ea */  mov     gamefunctions(,%ebp,4),%eax\n  /* 0f1 */  mov     %ebx,(%esp)\n  /* 0f4 */  mov     %eax,0x4(%esp)\n  /* 0f8 */  call    strcasecmp\n  /* 0fd */  test    %eax,%eax\n  /* 0ff */  jne     .Le0\n.L101:\n  /* 101 */  mov     %ebp,MouseFunctions+0x4(,%esi,8)\n  /* 108 */  mov     $0x1,%eax\n  /* 10d */  mov     $0x1,%edx\n  /* 112 */  mov     %esi,0x4(%esp)\n  /* 116 */  inc     %esi\n  /* 117 */  mov     %eax,0xc(%esp)\n  /* 11b */  mov     %edx,0x8(%esp)\n  /* 11f */  mov     %ebp,(%esp)\n  /* 122 */  call    CONTROL_MapButton\n  /* 127 */  jmp     .L70\n.L12c:\n  /* 12c */  xor     %edx,%edx\n  /* 12e */  test    %eax,%eax\n  /* 130 */  mov     %edx,ud+0x968\n  /* 136 */  jne     .L13f\n  /* 138 */  xor     %eax,%eax\n  /* 13a */  mov     %eax,myaimmode\n.L13f:\n  /* 13f */  mov     $mouseclickeddefaults,%eax\n  /* 144 */  mov     $mousedefaults,%edi\n  /* 149 */  mov     %eax,0x1c(%esp)\n  /* 14d */  jmp     .L40\n  /* 152 */  lea     0x0(%esi),%esi\n.L158:\n  /* 158 */  cmp     $0x5,%esi\n  /* 15b */  je      .L180\n  /* 15d */  mov     $0x5,%esi\n  /* 162 */  jmp     .L70\n  /* 167 */  nop\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  mov     $0xffffffff,%ebp\n  /* 175 */  jmp     .La1\n  /* 17a */  lea     0x0(%esi),%esi\n.L180:\n  /* 180 */  add     $0x2c,%esp\n  /* 183 */  pop     %ebx\n  /* 184 */  pop     %esi\n  /* 185 */  pop     %edi\n  /* 186 */  pop     %ebp\n  /* 187 */  ret\n.L188:\n  /* 188 */  mov     $0xffffffff,%ebp\n  /* 18d */  jmp     .L101\n","c":"/* candidate for CONFIG_SetMouseDefaults (config.c, 402 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"osd.h\"\n#define __SETUP__\n#include \"_functio.h\"\n\nint32 CONFIG_FunctionNameToNum(const char *func)\n{\n    int32 i;\n\n    for (i = 0; i < NUMGAMEFUNCTIONS; i++)\n        if (!strcasecmp(func, gamefunctions[i]))\n            return i;\n    return -1;\n}\n\nvoid CONFIG_SetMouseDefaults(int style)\n{\n    char **mousedefs, **clickeddefs;\n    int i;\n\n    if (style) {\n        ud.mouseflip = 1;\n        if (!ud.mouseaiming) myaimmode = 1;\n        mousedefs = mousedefaults_modern;\n        clickeddefs = mouseclickeddefaults_modern;\n    } else {\n        ud.mouseflip = 0;\n        if (!ud.mouseaiming) myaimmode = 0;\n        mousedefs = mousedefaults;\n        clickeddefs = mouseclickeddefaults;\n    }\n\n    memset(MouseFunctions, 0xff, sizeof(MouseFunctions));\n\n    for (i = 0; i < MAXMOUSEBUTTONS; i++) {\n        MouseFunctions[i][0] = CONFIG_FunctionNameToNum(mousedefs[i]);\n        CONTROL_MapButton(MouseFunctions[i][0], i, 0, controldevice_mouse);\n        if (i > 3) continue;\n        MouseFunctions[i][1] = CONFIG_FunctionNameToNum(clickeddefs[i]);\n        CONTROL_MapButton(MouseFunctions[i][1], i, 1, controldevice_mouse);\n    }\n}\n","size":402,"score":100,"agent":"kuncc/2","pid":3,"session":2015,"ts":1791754205575}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2045,"symbol":"osdfunc_clearbackground","file":"osdfuncs.c","asm":"# osdfunc_clearbackground  (TU osdfuncs.c, section .text, 411 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nosdfunc_clearbackground:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  mov     0x74(%esp),%edx\n  /* 00b */  mov     xdim,%ecx\n  /* 011 */  movswl  tilesizx+0x8ea,%ebx\n  /* 018 */  lea     0x0(,%edx,8),%eax\n  /* 01f */  sub     %edx,%eax\n  /* 021 */  lea     0x4(%eax,%eax,1),%ebp\n  /* 025 */  mov     %ecx,%eax\n  /* 027 */  cltd\n  /* 028 */  idiv    %ebx\n  /* 02a */  mov     %eax,0x48(%esp)\n  /* 02e */  test    %eax,%eax\n  /* 030 */  js      .Lfb\n  /* 036 */  movswl  tilesizy+0x8ea,%edi\n  /* 03d */  mov     %ebp,%eax\n  /* 03f */  cltd\n  /* 040 */  idiv    %edi\n  /* 042 */  mov     %eax,0x3c(%esp)\n  /* 046 */  test    %eax,%eax\n  /* 048 */  js      .Lfb\n  /* 04e */  shl     $0x10,%ebx\n  /* 051 */  xor     %eax,%eax\n  /* 053 */  mov     %ebx,0x4c(%esp)\n  /* 057 */  shl     $0x10,%edi\n  /* 05a */  xor     %esi,%esi\n  /* 05c */  mov     %edi,0x40(%esp)\n  /* 060 */  mov     %eax,0x44(%esp)\n  /* 064 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  xor     %ebx,%ebx\n  /* 072 */  xor     %edi,%edi\n  /* 074 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %ecx,0x28(%esp)\n  /* 084 */  xor     %eax,%eax\n  /* 086 */  xor     %ecx,%ecx\n  /* 088 */  mov     %eax,0x24(%esp)\n  /* 08c */  xor     %eax,%eax\n  /* 08e */  mov     $0x475,%edx\n  /* 093 */  mov     %eax,0x20(%esp)\n  /* 097 */  mov     $0x58,%eax\n  /* 09c */  inc     %ebx\n  /* 09d */  mov     %eax,0x1c(%esp)\n  /* 0a1 */  xor     %eax,%eax\n  /* 0a3 */  mov     %eax,0x18(%esp)\n  /* 0a7 */  mov     $0xc,%eax\n  /* 0ac */  mov     %eax,0x14(%esp)\n  /* 0b0 */  mov     $0x10000,%eax\n  /* 0b5 */  mov     %ecx,0xc(%esp)\n  /* 0b9 */  mov     %eax,0x8(%esp)\n  /* 0bd */  mov     %edi,0x4(%esp)\n  /* 0c1 */  mov     %ebp,0x2c(%esp)\n  /* 0c5 */  mov     %edx,0x10(%esp)\n  /* 0c9 */  mov     %esi,(%esp)\n  /* 0cc */  call    rotatesprite\n  /* 0d1 */  mov     0x40(%esp),%eax\n  /* 0d5 */  mov     xdim,%ecx\n  /* 0db */  add     %eax,%edi\n  /* 0dd */  cmp     %ebx,0x3c(%esp)\n  /* 0e1 */  jge     .L80\n  /* 0e3 */  incl    0x44(%esp)\n  /* 0e7 */  mov     0x4c(%esp),%ebx\n  /* 0eb */  mov     0x44(%esp),%eax\n  /* 0ef */  add     %ebx,%esi\n  /* 0f1 */  cmp     %eax,0x48(%esp)\n  /* 0f5 */  jge     .L70\n.Lfb:\n  /* 0fb */  movswl  tilesizy+0x1964,%esi\n  /* 102 */  mov     %ecx,%eax\n  /* 104 */  cltd\n  /* 105 */  idiv    %esi\n  /* 107 */  test    %eax,%eax\n  /* 109 */  js      .L193\n  /* 10f */  movswl  tilesizx+0x1964,%edx\n  /* 116 */  shl     $0x10,%esi\n  /* 119 */  xor     %ebx,%ebx\n  /* 11b */  mov     %esi,0x40(%esp)\n  /* 11f */  xor     %esi,%esi\n  /* 121 */  mov     %eax,0x3c(%esp)\n  /* 125 */  lea     0x1(%ebp,%edx,1),%ebp\n  /* 129 */  mov     %ebp,%edi\n  /* 12b */  shl     $0x10,%edi\n  /* 12e */  jmp     .L13c\n.L130:\n  /* 130 */  mov     0x40(%esp),%eax\n  /* 134 */  mov     xdim,%ecx\n  /* 13a */  add     %eax,%ebx\n.L13c:\n  /* 13c */  mov     %ecx,0x28(%esp)\n  /* 140 */  mov     $0x58,%eax\n  /* 145 */  xor     %edx,%edx\n  /* 147 */  mov     %eax,0x1c(%esp)\n  /* 14b */  xor     %eax,%eax\n  /* 14d */  xor     %ecx,%ecx\n  /* 14f */  mov     %eax,0x18(%esp)\n  /* 153 */  xor     %eax,%eax\n  /* 155 */  inc     %esi\n  /* 156 */  mov     %eax,0x14(%esp)\n  /* 15a */  mov     $0xcb2,%eax\n  /* 15f */  mov     %edx,0x24(%esp)\n  /* 163 */  mov     $0x10000,%edx\n  /* 168 */  mov     %eax,0x10(%esp)\n  /* 16c */  mov     $0x600,%eax\n  /* 171 */  mov     %ebp,0x2c(%esp)\n  /* 175 */  mov     %ecx,0x20(%esp)\n  /* 179 */  mov     %eax,0xc(%esp)\n  /* 17d */  mov     %edx,0x8(%esp)\n  /* 181 */  mov     %edi,0x4(%esp)\n  /* 185 */  mov     %ebx,(%esp)\n  /* 188 */  call    rotatesprite\n  /* 18d */  cmp     %esi,0x3c(%esp)\n  /* 191 */  jge     .L130\n.L193:\n  /* 193 */  add     $0x5c,%esp\n  /* 196 */  pop     %ebx\n  /* 197 */  pop     %esi\n  /* 198 */  pop     %edi\n  /* 199 */  pop     %ebp\n  /* 19a */  ret\n","c":"#include \"duke3d.h\"\n\nvoid osdfunc_clearbackground(int c, int r)\n{\n    int x, y, xsiz, ysiz, tx2, ty2;\n    int daydim;\n\n    daydim = r*14+4;\n\n    xsiz = tilesizx[1141]; tx2 = xdim/xsiz;\n    ysiz = tilesizy[1141]; ty2 = daydim/ysiz;\n\n    for (x = 0; x <= tx2; x++)\n        for (y = 0; y <= ty2; y++)\n            rotatesprite(x*xsiz<<16, y*ysiz<<16, 65536, 0, 1141, 12, 0, 88, 0, 0, xdim, daydim);\n\n    xsiz = tilesizy[3250]; tx2 = xdim/xsiz;\n    ysiz = tilesizx[3250];\n    for (x = 0; x <= tx2; x++)\n        rotatesprite(x*xsiz<<16, (daydim+ysiz+1)<<16, 65536, 1536, 3250, 0, 0, 88, 0, 0, xdim, daydim+ysiz+1);\n}\n","size":411,"score":100,"agent":"kuncc/6","pid":7,"session":2018,"ts":1791754208413}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1991,"symbol":"CopyFile","file":"grpscan.c","asm":"# CopyFile  (TU grpscan.c, section .text, 392 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCopyFile:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  lea     -0x4000(%esp),%ebx\n.Lb:\n  /* 00b */  sub     $0x1000,%esp\n  /* 011 */  orl     $0x0,(%esp)\n  /* 015 */  cmp     %ebx,%esp\n  /* 017 */  jne     .Lb\n  /* 019 */  sub     $0x2c,%esp\n  /* 01c */  mov     0x4040(%esp),%ebp\n  /* 023 */  mov     %ecx,(%esp)\n  /* 026 */  mov     %eax,%esi\n  /* 028 */  mov     $0x180,%eax\n  /* 02d */  mov     %eax,0x8(%esp)\n  /* 031 */  mov     $0xc1,%eax\n  /* 036 */  mov     %eax,0x4(%esp)\n  /* 03a */  mov     %edx,0x14(%esp)\n  /* 03e */  mov     %ecx,0x18(%esp)\n  /* 042 */  call    open\n  /* 047 */  test    %eax,%eax\n  /* 049 */  jns     .L70\n  /* 04b */  call    __errno_location\n  /* 050 */  mov     $0xfffffffe,%ebx\n  /* 055 */  cmpl    $0x11,(%eax)\n  /* 058 */  je      .L160\n.L5e:\n  /* 05e */  add     $0x402c,%esp\n  /* 064 */  mov     %ebx,%eax\n  /* 066 */  pop     %ebx\n  /* 067 */  pop     %esi\n  /* 068 */  pop     %edi\n  /* 069 */  pop     %ebp\n  /* 06a */  ret\n  /* 06b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %esi,(%esp)\n  /* 073 */  mov     %eax,%edi\n  /* 075 */  xor     %eax,%eax\n  /* 077 */  mov     %eax,0x8(%esp)\n  /* 07b */  xor     %eax,%eax\n  /* 07d */  mov     %eax,0x4(%esp)\n  /* 081 */  call    lseek\n.L86:\n  /* 086 */  mov     0x0(%ebp),%eax\n  /* 089 */  mov     %eax,(%esp)\n  /* 08c */  call    *0x8(%ebp)\n  /* 08f */  test    %eax,%eax\n  /* 091 */  mov     %eax,%ebx\n  /* 093 */  je      .Lc0\n  /* 095 */  mov     $0xfffffffc,%ebx\n.L9a:\n  /* 09a */  mov     %edi,(%esp)\n  /* 09d */  call    close\n  /* 0a2 */  xor     %eax,%eax\n  /* 0a4 */  movl    $0x1,0x8(%esp)\n  /* 0ac */  mov     %eax,0x4(%esp)\n  /* 0b0 */  mov     %esi,(%esp)\n  /* 0b3 */  call    lseek\n  /* 0b8 */  cmp     0x14(%esp),%eax\n  /* 0bc */  je      .L10d\n  /* 0be */  jmp     .L108\n.Lc0:\n  /* 0c0 */  mov     %esi,(%esp)\n  /* 0c3 */  mov     $0x4000,%eax\n  /* 0c8 */  mov     %eax,0x8(%esp)\n  /* 0cc */  lea     0x20(%esp),%eax\n  /* 0d0 */  mov     %eax,0x4(%esp)\n  /* 0d4 */  call    read\n  /* 0d9 */  test    %eax,%eax\n  /* 0db */  js      .L14e\n  /* 0dd */  jne     .L130\n.Ldf:\n  /* 0df */  mov     %edi,(%esp)\n  /* 0e2 */  call    close\n  /* 0e7 */  xor     %ecx,%ecx\n  /* 0e9 */  mov     $0x1,%edx\n  /* 0ee */  mov     %edx,0x8(%esp)\n  /* 0f2 */  mov     %ecx,0x4(%esp)\n  /* 0f6 */  mov     %esi,(%esp)\n  /* 0f9 */  call    lseek\n  /* 0fe */  cmp     %eax,0x14(%esp)\n  /* 102 */  je      .L5e\n.L108:\n  /* 108 */  mov     $0xfffffffd,%ebx\n.L10d:\n  /* 10d */  mov     0x18(%esp),%eax\n  /* 111 */  mov     %eax,(%esp)\n  /* 114 */  call    remove\n  /* 119 */  add     $0x402c,%esp\n  /* 11f */  mov     %ebx,%eax\n  /* 121 */  pop     %ebx\n  /* 122 */  pop     %esi\n  /* 123 */  pop     %edi\n  /* 124 */  pop     %ebp\n  /* 125 */  ret\n  /* 126 */  xchg    %ax,%ax\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     %eax,0x8(%esp)\n  /* 134 */  mov     %eax,0x1c(%esp)\n  /* 138 */  lea     0x20(%esp),%eax\n  /* 13c */  mov     %eax,0x4(%esp)\n  /* 140 */  mov     %edi,(%esp)\n  /* 143 */  call    write\n  /* 148 */  cmp     0x1c(%esp),%eax\n  /* 14c */  je      .L178\n.L14e:\n  /* 14e */  mov     $0xfffffffd,%ebx\n  /* 153 */  jmp     .L9a\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  add     $0x402c,%esp\n  /* 166 */  mov     $0xffffffff,%ebx\n  /* 16b */  mov     %ebx,%eax\n  /* 16d */  pop     %ebx\n  /* 16e */  pop     %esi\n  /* 16f */  pop     %edi\n  /* 170 */  pop     %ebp\n  /* 171 */  ret\n  /* 172 */  lea     0x0(%esi),%esi\n.L178:\n  /* 178 */  cmp     $0x4000,%eax\n  /* 17d */  je      .L86\n  /* 183 */  jmp     .Ldf\n","c":"#include \"compat.h\"\n#include \"baselayer.h\"\n#include \"scriptfile.h\"\n#include \"cache1d.h\"\n#include \"crc32.h\"\n#include \"build.h\"\n#include \"grpscan.h\"\n#include <fcntl.h>\n#include <errno.h>\n#include <unistd.h>\n#include <stdio.h>\n\nstatic int CopyFile(int fh, int size, const char *dest, struct importgroupsmeta *cbs);\n\nint CopyFileX(int fh, int size, const char *dest, struct importgroupsmeta *cbs)\n{\n    return CopyFile(fh, size, dest, cbs);\n}\n\n__attribute__((noinline)) static int CopyFile(int fh, int size, const char *dest, struct importgroupsmeta *cbs)\n{\n    int fho, rv, err;\n    char buf[16384];\n\n    fho = open(dest, O_WRONLY|O_CREAT|O_EXCL, S_IREAD|S_IWRITE);\n    if (fho < 0) {\n        if (errno == EEXIST) return -1;\n        return -2;\n    }\n    lseek(fh, 0, SEEK_SET);\n    do {\n        err = cbs->cancelled(cbs->data);\n        if (err) err = -4;\n        else {\n            rv = read(fh, buf, sizeof(buf));\n            if (rv < 0 || (rv > 0 && write(fho, buf, rv) != rv)) err = -3;\n        }\n    } while (!err && rv == sizeof(buf));\n    close(fho);\n    if (lseek(fh, 0, SEEK_CUR) != size) err = -3;\n    if (err) remove(dest);\n    return err;\n}\n","size":392,"score":100,"agent":"kuncc/0","pid":1,"session":2011,"ts":1791754213518}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1952,"symbol":"ceilingglass","file":"game.c","asm":"# ceilingglass  (TU game.c, section .text, 421 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nceilingglass:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x7c,%esp\n  /* 007 */  movswl  0x90(%esp),%eax\n  /* 00f */  movswl  0x98(%esp),%edi\n  /* 017 */  mov     %eax,0x54(%esp)\n  /* 01b */  movswl  0x94(%esp),%eax\n  /* 023 */  mov     %edi,0x64(%esp)\n  /* 027 */  mov     %eax,0x58(%esp)\n  /* 02b */  lea     (%eax,%eax,4),%edx\n  /* 02e */  shl     $0x3,%edx\n  /* 031 */  lea     sector(%edx),%eax\n  /* 037 */  movzwl  sector+0x2(%edx),%esi\n  /* 03e */  mov     %eax,0x5c(%esp)\n  /* 042 */  movswl  sector(%edx),%eax\n  /* 049 */  add     %ax,%si\n  /* 04c */  movswl  %si,%edx\n  /* 04f */  lea     -0x1(%edx),%ecx\n  /* 052 */  cmp     %ecx,%eax\n  /* 054 */  jge     .L186\n  /* 05a */  test    %edi,%edi\n  /* 05c */  jle     .L18e\n  /* 062 */  mov     %ecx,0x6c(%esp)\n  /* 066 */  inc     %edi\n  /* 067 */  mov     %edi,0x68(%esp)\n  /* 06b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %eax,%edx\n  /* 072 */  inc     %eax\n  /* 073 */  mov     0x68(%esp),%esi\n  /* 077 */  mov     %eax,0x60(%esp)\n  /* 07b */  shl     $0x5,%edx\n  /* 07e */  mov     %eax,%ebx\n  /* 080 */  shl     $0x5,%ebx\n  /* 083 */  mov     wall(%edx),%ebp\n  /* 089 */  mov     wall(%ebx),%eax\n  /* 08f */  mov     wall+0x4(%edx),%edi\n  /* 095 */  mov     %ebp,0x48(%esp)\n  /* 099 */  sub     %ebp,%eax\n  /* 09b */  cltd\n  /* 09c */  idiv    %esi\n  /* 09e */  mov     %eax,0x4c(%esp)\n  /* 0a2 */  mov     wall+0x4(%ebx),%eax\n  /* 0a8 */  sub     %edi,%eax\n  /* 0aa */  cltd\n  /* 0ab */  idiv    %esi\n  /* 0ad */  mov     0x64(%esp),%esi\n  /* 0b1 */  mov     %eax,0x50(%esp)\n  /* 0b5 */  lea     0x0(%esi),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     0x50(%esp),%eax\n  /* 0c4 */  mov     0x4c(%esp),%ebx\n  /* 0c8 */  add     %ebx,0x48(%esp)\n  /* 0cc */  add     %eax,%edi\n  /* 0ce */  call    krand\n  /* 0d3 */  mov     0x5c(%esp),%ebx\n  /* 0d7 */  mov     0x4(%ebx),%ebx\n  /* 0da */  mov     %eax,%ebp\n  /* 0dc */  call    krand\n  /* 0e1 */  and     $0x7ff,%ebp\n  /* 0e7 */  shl     $0x8,%eax\n  /* 0ea */  and     $0xf00,%eax\n  /* 0ef */  add     %eax,%ebx\n  /* 0f1 */  call    krand\n  /* 0f6 */  mov     $0x5,%edx\n  /* 0fb */  xor     %ecx,%ecx\n  /* 0fd */  mov     %edx,0x30(%esp)\n  /* 101 */  mov     0x54(%esp),%edx\n  /* 105 */  mov     %ecx,0x28(%esp)\n  /* 109 */  mov     %ebp,0x20(%esp)\n  /* 10d */  mov     $0x24,%ebp\n  /* 112 */  mov     %ebp,0x1c(%esp)\n  /* 116 */  mov     %edx,0x2c(%esp)\n  /* 11a */  mov     %ebx,0xc(%esp)\n  /* 11e */  and     $0x1f,%eax\n  /* 121 */  mov     %eax,0x24(%esp)\n  /* 125 */  mov     $0x24,%eax\n  /* 12a */  mov     %eax,0x18(%esp)\n  /* 12e */  mov     $0xffffffe0,%eax\n  /* 133 */  mov     %eax,0x14(%esp)\n  /* 137 */  mov     $0xaaaaaaab,%eax\n  /* 13c */  mov     %edi,0x8(%esp)\n  /* 140 */  mul     %esi\n  /* 142 */  mov     %edx,%ecx\n  /* 144 */  and     $0xfffffffe,%edx\n  /* 147 */  shr     $1,%ecx\n  /* 149 */  add     %ecx,%edx\n  /* 14b */  mov     %esi,%ecx\n  /* 14d */  sub     %edx,%ecx\n  /* 14f */  lea     0x407(%ecx),%eax\n  /* 155 */  movzwl  %ax,%eax\n  /* 158 */  mov     %eax,0x10(%esp)\n  /* 15c */  mov     0x48(%esp),%eax\n  /* 160 */  mov     %eax,0x4(%esp)\n  /* 164 */  mov     0x58(%esp),%eax\n  /* 168 */  mov     %eax,(%esp)\n  /* 16b */  call    EGS\n  /* 170 */  dec     %esi\n  /* 171 */  jne     .Lc0\n  /* 177 */  movswl  0x60(%esp),%eax\n  /* 17c */  cmp     %eax,0x6c(%esp)\n  /* 180 */  jg      .L70\n.L186:\n  /* 186 */  add     $0x7c,%esp\n  /* 189 */  pop     %ebx\n  /* 18a */  pop     %esi\n  /* 18b */  pop     %edi\n  /* 18c */  pop     %ebp\n  /* 18d */  ret\n.L18e:\n  /* 18e */  movzwl  %ax,%eax\n  /* 191 */  lea     0x1(%eax),%edx\n  /* 194 */  movswl  %dx,%edx\n  /* 197 */  cmp     %edx,%ecx\n  /* 199 */  jle     .L186\n  /* 19b */  add     $0x2,%eax\n  /* 19e */  cwtl\n  /* 19f */  cmp     %eax,%ecx\n  /* 1a1 */  jg      .L18e\n  /* 1a3 */  jmp     .L186\n","c":"/* candidate for ceilingglass (game.c, 421 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid ceilingglass(short i,short sectnum,short n)\n{\n    int j, xv, yv, z, x1, y1, a;\n    short startwall, endwall, s;\n    startwall = sector[sectnum].wallptr;\n    endwall = startwall+sector[sectnum].wallnum;\n    for(s=startwall;s<(endwall-1);s++)\n    {\n        x1 = wall[s].x; y1 = wall[s].y;\n        xv = (wall[s+1].x-x1)/(n+1);\n        yv = (wall[s+1].y-y1)/(n+1);\n        for(j=n;j>0;j--)\n        {\n            x1 += xv; y1 += yv;\n            a = krand()&2047;\n            z = sector[sectnum].ceilingz+((krand()&15)<<8);\n            EGS(sectnum,x1,y1,z,0x407+(j%3),-32,36,36,a,krand()&31,0,i,5);\n        }\n    }\n}\n","size":421,"score":100,"agent":"kuncc/7","pid":8,"session":2021,"ts":1791754216570}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2063,"symbol":"animateaccess","file":"player.c","asm":"# animateaccess  (TU player.c, section .text, 432 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nanimateaccess:\n  /* 000 */  sub     $0x7c,%esp\n  /* 003 */  mov     %esi,0x70(%esp)\n  /* 007 */  movzwl  .rodata+0x0,%eax\n  /* 00e */  mov     %ebx,0x6c(%esp)\n  /* 012 */  mov     0x80(%esp),%ecx\n  /* 019 */  mov     %edi,0x74(%esp)\n  /* 01d */  movswl  0x84(%esp),%esi\n  /* 025 */  mov     %ebp,0x78(%esp)\n  /* 029 */  mov     %ax,0x36(%esp)\n  /* 02e */  xor     %eax,%eax\n.L30:\n  /* 030 */  mov     .rodata+0x2(%eax),%ebx\n  /* 036 */  mov     %ebx,0x38(%esp,%eax,1)\n  /* 03a */  add     $0x4,%eax\n  /* 03d */  cmp     $0x28,%eax\n  /* 040 */  jb      .L30\n  /* 042 */  lea     0x38(%esp,%eax,1),%edx\n  /* 046 */  mov     $0x28,%edi\n  /* 04b */  and     $0x2,%edi\n  /* 04e */  je      .L5a\n  /* 050 */  movzwl  .rodata+0x2(%eax),%eax\n  /* 057 */  mov     %ax,(%edx)\n.L5a:\n  /* 05a */  imul    $0x3ac,%esi,%eax\n  /* 060 */  movswl  ps+0x2d0(%eax),%ebx\n  /* 067 */  lea     ps(%eax),%edi\n  /* 06d */  mov     %ebx,0x2c(%esp)\n  /* 071 */  test    %ebx,%ebx\n  /* 073 */  je      .L180\n  /* 079 */  movswl  ps+0x2e6(%eax),%eax\n  /* 080 */  lea     (%eax,%eax,4),%edx\n  /* 083 */  lea     (%eax,%edx,2),%eax\n  /* 086 */  cmpw    $0x0,sprite+0x2a(,%eax,4)\n  /* 08f */  jle     .L180\n  /* 095 */  movzbl  0x394(%edi),%eax\n  /* 09c */  movswl  0x36(%esp,%ebx,2),%edx\n  /* 0a1 */  movswl  0x294(%edi),%ebp\n  /* 0a8 */  shl     $0x3,%eax\n  /* 0ab */  mov     %edx,0x28(%esp)\n  /* 0af */  sub     %eax,%edx\n  /* 0b1 */  mov     %edx,%ebx\n  /* 0b3 */  mov     %ebp,%edx\n  /* 0b5 */  neg     %edx\n  /* 0b7 */  cmovs   %ebp,%edx\n  /* 0ba */  movzwl  %dx,%eax\n  /* 0bd */  mov     $0x38e38e39,%edx\n  /* 0c2 */  mul     %edx\n  /* 0c4 */  movswl  0x2d8(%edi),%eax\n  /* 0cb */  xor     %edi,%edi\n  /* 0cd */  shr     $1,%edx\n  /* 0cf */  add     %ebx,%edx\n  /* 0d1 */  test    %eax,%eax\n  /* 0d3 */  movswl  %dx,%edx\n  /* 0d6 */  js      .Le6\n  /* 0d8 */  lea     (%eax,%eax,4),%edi\n  /* 0db */  lea     (%eax,%edi,2),%eax\n  /* 0de */  movsbl  sprite+0x11(,%eax,4),%edi\n.Le6:\n  /* 0e6 */  imul    $0x3ac,%esi,%eax\n  /* 0ec */  add     $0x10a,%edx\n  /* 0f2 */  movsbl  %cl,%ecx\n  /* 0f5 */  movswl  ps+0x2be(%eax),%ebx\n  /* 0fc */  mov     ps+0x220(%eax),%eax\n  /* 102 */  sub     %ebx,%eax\n  /* 104 */  mov     0x2c(%esp),%ebx\n  /* 108 */  sar     $0x4,%eax\n  /* 10b */  sub     %eax,%edx\n  /* 10d */  lea     (%esi,%esi,2),%eax\n  /* 110 */  mov     %ebp,%esi\n  /* 112 */  movzbl  dsync(,%eax,4),%eax\n  /* 11a */  sar     $1,%esi\n  /* 11c */  mov     %edi,0x14(%esp)\n  /* 120 */  sar     $0x4,%al\n  /* 123 */  movsbl  %al,%eax\n  /* 126 */  sub     %esi,%eax\n  /* 128 */  mov     0x28(%esp),%esi\n  /* 12c */  sar     $0x2,%esi\n  /* 12f */  cmp     $0x3,%ebx\n  /* 132 */  lea     0xaa(%eax,%esi,1),%eax\n  /* 139 */  jle     .L143\n  /* 13b */  lea     -0x3(%ebx),%esi\n  /* 13e */  shr     $0x3,%esi\n  /* 141 */  jne     .L188\n.L143:\n  /* 143 */  mov     %ecx,0xc(%esp)\n  /* 147 */  mov     $0x4,%ebx\n  /* 14c */  mov     $0xa08,%esi\n  /* 151 */  mov     %ebx,0x10(%esp)\n  /* 155 */  mov     %esi,0x8(%esp)\n  /* 159 */  mov     %edx,0x4(%esp)\n  /* 15d */  mov     %eax,(%esp)\n  /* 160 */  call    myospal\n.L165:\n  /* 165 */  mov     $0x1,%al\n.L167:\n  /* 167 */  mov     0x6c(%esp),%ebx\n  /* 16b */  mov     0x70(%esp),%esi\n  /* 16f */  mov     0x74(%esp),%edi\n  /* 173 */  mov     0x78(%esp),%ebp\n  /* 177 */  add     $0x7c,%esp\n  /* 17a */  ret\n  /* 17b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  xor     %eax,%eax\n  /* 182 */  jmp     .L167\n  /* 184 */  lea     0x0(%esi,%eiz,1),%esi\n.L188:\n  /* 188 */  mov     %ecx,0xc(%esp)\n  /* 18c */  sar     $0x3,%ebx\n  /* 18f */  xor     %edi,%edi\n  /* 191 */  mov     %edi,0x10(%esp)\n  /* 195 */  add     $0xa03,%ebx\n  /* 19b */  mov     %edx,0x4(%esp)\n  /* 19f */  movzwl  %bx,%ebx\n  /* 1a2 */  mov     %ebx,0x8(%esp)\n  /* 1a6 */  mov     %eax,(%esp)\n  /* 1a9 */  call    myospal\n  /* 1ae */  jmp     .L165\n","c":"#include \"duke3d.h\"\n\nchar animateaccess(short gs,short snum)\n{\n    short looking_arc, access_y[] = {0,-8,-16,-32,-64,-84,-108,-108,-108,-108,-108,-108,-108,-108,-108,-108,-96,-72,-64,-32,-16};\n    signed char p = 0;\n\n    if(ps[snum].access_incs == 0 || sprite[ps[snum].i].extra <= 0) return 0;\n\n    looking_arc = access_y[ps[snum].access_incs] + klabs(ps[snum].look_ang)/9 - (ps[snum].hard_landing<<3);\n\n    if(ps[snum].access_spritenum >= 0)\n        p = sprite[ps[snum].access_spritenum].pal;\n\n    if(ps[snum].access_incs > 3 && ((ps[snum].access_incs-3)>>3))\n        myospal(170+(sync[snum].avel>>4)-(ps[snum].look_ang>>1)+(access_y[ps[snum].access_incs]>>2),\n                looking_arc+266-((ps[snum].horiz-ps[snum].horizoff)>>4),\n                HANDHOLDINGLASER+(ps[snum].access_incs>>3),gs,0,p);\n    else\n        myospal(170+(sync[snum].avel>>4)-(ps[snum].look_ang>>1)+(access_y[ps[snum].access_incs]>>2),\n                looking_arc+266-((ps[snum].horiz-ps[snum].horizoff)>>4),\n                HANDHOLDINGACCESS,gs,4,p);\n\n    return 1;\n}\n","size":432,"score":100,"agent":"kuncc/3","pid":4,"session":2023,"ts":1791754240891}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1883,"symbol":"gametextpal","file":"game.c","asm":"# gametextpal  (TU game.c, section .text, 453 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngametextpal:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  movzbl  0x6c(%esp),%edx\n  /* 00c */  mov     0x60(%esp),%eax\n  /* 010 */  mov     0x68(%esp),%ecx\n  /* 014 */  mov     0x64(%esp),%ebx\n  /* 018 */  mov     %dl,0x3e(%esp)\n  /* 01c */  movzbl  0x70(%esp),%edx\n  /* 021 */  cmp     $0xa0,%eax\n  /* 026 */  mov     %dl,0x38(%esp)\n  /* 02a */  movsbw  (%ecx),%dx\n  /* 02e */  je      .L130\n  /* 034 */  test    %dl,%dl\n  /* 036 */  je      .L1b4\n  /* 03c */  lea     0x1(%ecx),%edi\n.L3f:\n  /* 03f */  mov     %ebx,0x64(%esp)\n  /* 043 */  mov     %eax,%esi\n  /* 045 */  movzbl  0x38(%esp),%eax\n  /* 04a */  mov     %esi,%ebx\n  /* 04c */  mov     %edi,%esi\n  /* 04e */  mov     %eax,0x38(%esp)\n  /* 052 */  movsbl  0x3e(%esp),%eax\n  /* 057 */  mov     %eax,%ebp\n  /* 059 */  jmp     .L70\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  add     $0x8,%ebx\n.L63:\n  /* 063 */  movsbw  (%esi),%dx\n  /* 067 */  inc     %esi\n  /* 068 */  test    %dl,%dl\n  /* 06a */  je      .L117\n.L70:\n  /* 070 */  cmp     $0x20,%dl\n  /* 073 */  je      .L128\n  /* 079 */  movzwl  %dx,%edx\n  /* 07c */  lea     -0x21(%edx),%eax\n  /* 07f */  cmp     $0x5d,%ax\n  /* 083 */  ja      .L117\n  /* 089 */  mov     ydim,%eax\n  /* 08e */  add     $0xae5,%edx\n  /* 094 */  mov     $0x1a,%ecx\n  /* 099 */  mov     %ecx,0x1c(%esp)\n  /* 09d */  movzwl  %dx,%edi\n  /* 0a0 */  xor     %edx,%edx\n  /* 0a2 */  mov     %edx,0x20(%esp)\n  /* 0a6 */  mov     %ebp,0x14(%esp)\n  /* 0aa */  mov     %edi,0x10(%esp)\n  /* 0ae */  dec     %eax\n  /* 0af */  mov     %eax,0x2c(%esp)\n  /* 0b3 */  mov     xdim,%eax\n  /* 0b8 */  dec     %eax\n  /* 0b9 */  mov     %eax,0x28(%esp)\n  /* 0bd */  xor     %eax,%eax\n  /* 0bf */  mov     %eax,0x24(%esp)\n  /* 0c3 */  mov     0x38(%esp),%eax\n  /* 0c7 */  mov     %eax,0x18(%esp)\n  /* 0cb */  xor     %eax,%eax\n  /* 0cd */  mov     %eax,0xc(%esp)\n  /* 0d1 */  mov     $0x10000,%eax\n  /* 0d6 */  mov     %eax,0x8(%esp)\n  /* 0da */  mov     0x64(%esp),%eax\n  /* 0de */  shl     $0x10,%eax\n  /* 0e1 */  mov     %eax,0x4(%esp)\n  /* 0e5 */  mov     %ebx,%eax\n  /* 0e7 */  shl     $0x10,%eax\n  /* 0ea */  mov     %eax,(%esp)\n  /* 0ed */  call    rotatesprite\n  /* 0f2 */  movzbl  -0x1(%esi),%eax\n  /* 0f6 */  sub     $0x30,%al\n  /* 0f8 */  cmp     $0x9,%al\n  /* 0fa */  jbe     .L60\n  /* 100 */  movsbw  (%esi),%dx\n  /* 104 */  inc     %esi\n  /* 105 */  movswl  tilesizx(%edi,%edi,1),%eax\n  /* 10d */  add     %eax,%ebx\n  /* 10f */  test    %dl,%dl\n  /* 111 */  jne     .L70\n.L117:\n  /* 117 */  mov     %ebx,%esi\n.L119:\n  /* 119 */  add     $0x4c,%esp\n  /* 11c */  mov     %esi,%eax\n  /* 11e */  pop     %ebx\n  /* 11f */  pop     %esi\n  /* 120 */  pop     %edi\n  /* 121 */  pop     %ebp\n  /* 122 */  ret\n  /* 123 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L128:\n  /* 128 */  add     $0x5,%ebx\n  /* 12b */  jmp     .L63\n.L130:\n  /* 130 */  test    %dl,%dl\n  /* 132 */  je      .L1bb\n  /* 138 */  mov     %dl,0x3f(%esp)\n  /* 13c */  lea     0x1(%ecx),%edi\n  /* 13f */  mov     %dl,%al\n  /* 141 */  mov     %edi,%esi\n  /* 143 */  xor     %ecx,%ecx\n  /* 145 */  jmp     .L15e\n  /* 147 */  nop\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  add     $0x8,%ecx\n.L153:\n  /* 153 */  movzbl  (%esi),%eax\n  /* 156 */  inc     %esi\n  /* 157 */  movswl  %cx,%ecx\n  /* 15a */  test    %al,%al\n  /* 15c */  je      .L1a0\n.L15e:\n  /* 15e */  cmp     $0x20,%al\n  /* 160 */  je      .L190\n  /* 162 */  movsbw  %al,%dx\n  /* 166 */  movzwl  %dx,%edx\n  /* 169 */  lea     -0x21(%edx),%ebp\n  /* 16c */  cmp     $0x5d,%bp\n  /* 170 */  ja      .L1a0\n  /* 172 */  sub     $0x30,%al\n  /* 174 */  movzwl  %cx,%ecx\n  /* 177 */  cmp     $0x9,%al\n  /* 179 */  jbe     .L150\n  /* 17b */  add     $0xae5,%edx\n  /* 181 */  movzwl  %dx,%edx\n  /* 184 */  movzwl  tilesizx(%edx,%edx,1),%eax\n  /* 18c */  add     %eax,%ecx\n  /* 18e */  jmp     .L153\n.L190:\n  /* 190 */  movzbl  (%esi),%eax\n  /* 193 */  add     $0x5,%ecx\n  /* 196 */  inc     %esi\n  /* 197 */  movswl  %cx,%ecx\n  /* 19a */  test    %al,%al\n  /* 19c */  jne     .L15e\n  /* 19e */  xchg    %ax,%ax\n.L1a0:\n  /* 1a0 */  sar     $1,%ecx\n  /* 1a2 */  mov     $0xa0,%eax\n  /* 1a7 */  movsbw  0x3f(%esp),%dx\n  /* 1ad */  sub     %ecx,%eax\n  /* 1af */  jmp     .L3f\n.L1b4:\n  /* 1b4 */  mov     %eax,%esi\n  /* 1b6 */  jmp     .L119\n.L1bb:\n  /* 1bb */  mov     $0xa0,%esi\n  /* 1c0 */  jmp     .L119\n","c":"/* candidate for gametextpal (game.c, 453 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nint gametextpal(int x,int y,const char *t,signed char s,unsigned char p)\n{\n    short ac, newx;\n    const char *oldt = t;\n\n    if (x == (320>>1))\n    {\n        newx = 0;\n        while (*t)\n        {\n            if (*t == 32) { newx += 5; t++; continue; }\n            ac = *t - '!' + STARTALPHANUM;\n            if (ac < STARTALPHANUM+94 && ac >= STARTALPHANUM)\n            {\n                if (*t >= '0' && *t <= '9') newx += 8;\n                else newx += tilesizx[ac];\n            }\n            else break;\n            t++;\n        }\n        t = oldt;\n        x = (320>>1) - (newx>>1);\n    }\n\n    while (*t)\n    {\n        if (*t == 32) { x += 5; t++; continue; }\n        ac = *t - '!' + STARTALPHANUM;\n        if (ac < STARTALPHANUM+94 && ac >= STARTALPHANUM)\n        {\n            rotatesprite(x<<16,y<<16,65536L,0,ac,s,p,26,0,0,xdim-1,ydim-1);\n            if (*t >= '0' && *t <= '9') x += 8;\n            else x += tilesizx[ac];\n        }\n        else break;\n        t++;\n    }\n    return x;\n}\n","size":453,"score":100,"agent":"kuncc/0","pid":1,"session":2027,"ts":1791754246407}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2035,"symbol":"osdcmd_map","file":"osdcmds.c","asm":"# osdcmd_map  (TU osdcmds.c, section .text, 415 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nosdcmd_map:\n  /* 000 */  sub     $0x11c,%esp\n  /* 006 */  mov     $0x1,%eax\n  /* 00b */  mov     %ebx,0x118(%esp)\n  /* 012 */  mov     0x120(%esp),%edx\n  /* 019 */  cmpl    $0x1,(%edx)\n  /* 01c */  je      .L30\n  /* 01e */  mov     0x118(%esp),%ebx\n  /* 025 */  add     $0x11c,%esp\n  /* 02b */  ret\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  lea     0x10(%esp),%ebx\n  /* 034 */  mov     $0x100,%eax\n  /* 039 */  mov     %eax,0x8(%esp)\n  /* 03d */  mov     0x8(%edx),%eax\n  /* 040 */  mov     (%eax),%eax\n  /* 042 */  mov     %ebx,(%esp)\n  /* 045 */  mov     %eax,0x4(%esp)\n  /* 049 */  call    __strcpy_chk\n  /* 04e */  mov     $0x2e,%edx\n  /* 053 */  mov     %edx,0x4(%esp)\n  /* 057 */  mov     %ebx,(%esp)\n  /* 05a */  call    strchr\n  /* 05f */  test    %eax,%eax\n  /* 061 */  je      .L180\n.L67:\n  /* 067 */  mov     %ebx,(%esp)\n  /* 06a */  xor     %eax,%eax\n  /* 06c */  mov     %eax,0x4(%esp)\n  /* 070 */  call    kopen4load\n  /* 075 */  test    %eax,%eax\n  /* 077 */  js      .L168\n  /* 07d */  mov     %eax,(%esp)\n  /* 080 */  call    kclose\n  /* 085 */  mov     $0x400,%eax\n  /* 08a */  mov     %eax,0x8(%esp)\n  /* 08e */  mov     %ebx,0x4(%esp)\n  /* 092 */  movl    $boardfilename,(%esp)\n  /* 099 */  call    __strcpy_chk\n  /* 09e */  imul    $0x3ac,myconnectindex,%eax\n  /* 0a8 */  testb   $0x4,ps+0x34c(%eax)\n  /* 0af */  je      .Le0\n  /* 0b1 */  mov     $0x2,%edx\n  /* 0b6 */  xor     %ecx,%ecx\n  /* 0b8 */  mov     %edx,osdcmd_cheatsinfo_stat\n  /* 0be */  mov     $0x7,%ebx\n  /* 0c3 */  mov     %ecx,osdcmd_cheatsinfo_stat+0x4\n  /* 0c9 */  mov     %ebx,osdcmd_cheatsinfo_stat+0x8\n.Lcf:\n  /* 0cf */  xor     %eax,%eax\n.Ld1:\n  /* 0d1 */  mov     0x118(%esp),%ebx\n  /* 0d8 */  add     $0x11c,%esp\n  /* 0de */  ret\n  /* 0df */  nop\n.Le0:\n  /* 0e0 */  mov     $0xffffffff,%eax\n  /* 0e5 */  xor     %edx,%edx\n  /* 0e7 */  mov     %eax,osdcmd_cheatsinfo_stat\n  /* 0ec */  xor     %eax,%eax\n  /* 0ee */  mov     $0x7,%ecx\n  /* 0f3 */  mov     %eax,ud+0x934\n  /* 0f8 */  xor     %eax,%eax\n  /* 0fa */  xor     %ebx,%ebx\n  /* 0fc */  mov     %eax,ud+0x924\n  /* 101 */  xor     %eax,%eax\n  /* 103 */  mov     %eax,ud+0x92c\n  /* 108 */  mov     $0x1,%eax\n  /* 10d */  mov     %eax,ud+0x950\n  /* 112 */  movsbl  ud+0x944,%eax\n  /* 119 */  movl    $0x0,(%esp)\n  /* 120 */  mov     %edx,ud+0x94c\n  /* 126 */  mov     %ecx,ud+0x948\n  /* 12c */  mov     %eax,0x8(%esp)\n  /* 130 */  mov     $0x7,%eax\n  /* 135 */  mov     %eax,0x4(%esp)\n  /* 139 */  mov     %ebx,ud+0x91c\n  /* 13f */  call    newgame\n  /* 144 */  movl    $0x4,(%esp)\n  /* 14b */  call    enterlevel\n  /* 150 */  test    %eax,%eax\n  /* 152 */  je      .Lcf\n  /* 158 */  call    backtomenu\n  /* 15d */  xor     %eax,%eax\n  /* 15f */  nop\n  /* 160 */  jmp     .Ld1\n  /* 165 */  lea     0x0(%esi),%esi\n.L168:\n  /* 168 */  mov     %ebx,0x4(%esp)\n  /* 16c */  movl    $\"map: file \\\"%s\\\" does not exist.\\n\",(%esp)\n  /* 173 */  call    buildprintf\n  /* 178 */  xor     %eax,%eax\n  /* 17a */  jmp     .Ld1\n  /* 17f */  nop\n.L180:\n  /* 180 */  mov     %ebx,(%esp)\n  /* 183 */  mov     $0x100,%eax\n  /* 188 */  mov     %eax,0x8(%esp)\n  /* 18c */  mov     $\".map\",%eax\n  /* 191 */  mov     %eax,0x4(%esp)\n  /* 195 */  call    __strcat_chk\n  /* 19a */  jmp     .L67\n","c":"#include <ctype.h>\n#include \"duke3d.h\"\n#include \"osdcmds.h\"\n#include \"osd.h\"\n#include \"crc32.h\"\n\nint osdcmd_map(const osdfuncparm_t *parm)\n{\n    int fd;\n    char filename[256];\n\n    if (parm->numparms != 1) return 1;\n\n    strcpy(filename, parm->parms[0]);\n    if (!strchr(filename, '.')) strcat(filename, \".map\");\n\n    fd = kopen4load(filename, 0);\n    if (fd < 0) {\n        buildprintf(\"map: file \\\"%s\\\" does not exist.\\n\", filename);\n        return 0;\n    }\n    kclose(fd);\n\n    strcpy(boardfilename, filename);\n\n    if (ps[myconnectindex].gm & MODE_GAME) {\n        osdcmd_cheatsinfo_stat.cheatnum = 2;\n        osdcmd_cheatsinfo_stat.volume = 0;\n        osdcmd_cheatsinfo_stat.level = 7;\n    } else {\n        osdcmd_cheatsinfo_stat.cheatnum = -1;\n        ud.m_volume_number = 0;\n        ud.m_level_number = 7;\n        ud.monsters_off = 0;\n        ud.m_monsters_off = 0;\n        ud.m_respawn_items = 0;\n        ud.m_respawn_inventory = 0;\n        ud.multimode = 1;\n        newgame(ud.m_volume_number, ud.m_level_number, ud.m_player_skill);\n        if (enterlevel(MODE_GAME)) backtomenu();\n    }\n    return 0;\n}\n","size":415,"score":100,"agent":"kuncc/1","pid":2,"session":2019,"ts":1791754246469}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1882,"symbol":"gametext","file":"game.c","asm":"# gametext  (TU game.c, section .text, 453 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngametext:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     0x60(%esp),%eax\n  /* 00b */  movzbl  0x6c(%esp),%edx\n  /* 010 */  mov     0x68(%esp),%ecx\n  /* 014 */  mov     0x70(%esp),%edi\n  /* 018 */  cmp     $0xa0,%eax\n  /* 01d */  mov     0x64(%esp),%ebx\n  /* 021 */  mov     %dl,0x3e(%esp)\n  /* 025 */  movsbw  (%ecx),%dx\n  /* 029 */  mov     %edi,0x38(%esp)\n  /* 02d */  je      .L130\n  /* 033 */  test    %dl,%dl\n  /* 035 */  je      .L1b4\n  /* 03b */  lea     0x1(%ecx),%edi\n.L3e:\n  /* 03e */  mov     %ebx,0x64(%esp)\n  /* 042 */  mov     %eax,%esi\n  /* 044 */  movzwl  0x38(%esp),%eax\n  /* 049 */  mov     %esi,%ebx\n  /* 04b */  mov     %edi,%esi\n  /* 04d */  mov     %eax,0x38(%esp)\n  /* 051 */  movsbl  0x3e(%esp),%eax\n  /* 056 */  mov     %eax,%ebp\n  /* 058 */  jmp     .L70\n  /* 05a */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  add     $0x8,%ebx\n.L63:\n  /* 063 */  movsbw  (%esi),%dx\n  /* 067 */  inc     %esi\n  /* 068 */  test    %dl,%dl\n  /* 06a */  je      .L114\n.L70:\n  /* 070 */  cmp     $0x20,%dl\n  /* 073 */  je      .L120\n  /* 079 */  movzwl  %dx,%edx\n  /* 07c */  lea     -0x21(%edx),%eax\n  /* 07f */  cmp     $0x5d,%ax\n  /* 083 */  ja      .L114\n  /* 089 */  mov     ydim,%eax\n  /* 08e */  add     $0xae5,%edx\n  /* 094 */  xor     %ecx,%ecx\n  /* 096 */  mov     %ecx,0x18(%esp)\n  /* 09a */  movzwl  %dx,%edi\n  /* 09d */  xor     %edx,%edx\n  /* 09f */  mov     %edx,0x20(%esp)\n  /* 0a3 */  mov     %ebp,0x14(%esp)\n  /* 0a7 */  mov     %edi,0x10(%esp)\n  /* 0ab */  dec     %eax\n  /* 0ac */  mov     %eax,0x2c(%esp)\n  /* 0b0 */  mov     xdim,%eax\n  /* 0b5 */  dec     %eax\n  /* 0b6 */  mov     %eax,0x28(%esp)\n  /* 0ba */  xor     %eax,%eax\n  /* 0bc */  mov     %eax,0x24(%esp)\n  /* 0c0 */  mov     0x38(%esp),%eax\n  /* 0c4 */  mov     %eax,0x1c(%esp)\n  /* 0c8 */  xor     %eax,%eax\n  /* 0ca */  mov     %eax,0xc(%esp)\n  /* 0ce */  mov     $0x10000,%eax\n  /* 0d3 */  mov     %eax,0x8(%esp)\n  /* 0d7 */  mov     0x64(%esp),%eax\n  /* 0db */  shl     $0x10,%eax\n  /* 0de */  mov     %eax,0x4(%esp)\n  /* 0e2 */  mov     %ebx,%eax\n  /* 0e4 */  shl     $0x10,%eax\n  /* 0e7 */  mov     %eax,(%esp)\n  /* 0ea */  call    rotatesprite\n  /* 0ef */  movzbl  -0x1(%esi),%eax\n  /* 0f3 */  sub     $0x30,%al\n  /* 0f5 */  cmp     $0x9,%al\n  /* 0f7 */  jbe     .L60\n  /* 0fd */  movsbw  (%esi),%dx\n  /* 101 */  inc     %esi\n  /* 102 */  movswl  tilesizx(%edi,%edi,1),%eax\n  /* 10a */  add     %eax,%ebx\n  /* 10c */  test    %dl,%dl\n  /* 10e */  jne     .L70\n.L114:\n  /* 114 */  mov     %ebx,%esi\n.L116:\n  /* 116 */  add     $0x4c,%esp\n  /* 119 */  mov     %esi,%eax\n  /* 11b */  pop     %ebx\n  /* 11c */  pop     %esi\n  /* 11d */  pop     %edi\n  /* 11e */  pop     %ebp\n  /* 11f */  ret\n.L120:\n  /* 120 */  add     $0x5,%ebx\n  /* 123 */  jmp     .L63\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  test    %dl,%dl\n  /* 132 */  je      .L1bb\n  /* 138 */  mov     %dl,0x3f(%esp)\n  /* 13c */  lea     0x1(%ecx),%edi\n  /* 13f */  mov     %dl,%al\n  /* 141 */  mov     %edi,%esi\n  /* 143 */  xor     %ecx,%ecx\n  /* 145 */  jmp     .L15e\n  /* 147 */  nop\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  add     $0x8,%ecx\n.L153:\n  /* 153 */  movzbl  (%esi),%eax\n  /* 156 */  inc     %esi\n  /* 157 */  movswl  %cx,%ecx\n  /* 15a */  test    %al,%al\n  /* 15c */  je      .L1a0\n.L15e:\n  /* 15e */  cmp     $0x20,%al\n  /* 160 */  je      .L190\n  /* 162 */  movsbw  %al,%dx\n  /* 166 */  movzwl  %dx,%edx\n  /* 169 */  lea     -0x21(%edx),%ebp\n  /* 16c */  cmp     $0x5d,%bp\n  /* 170 */  ja      .L1a0\n  /* 172 */  sub     $0x30,%al\n  /* 174 */  movzwl  %cx,%ecx\n  /* 177 */  cmp     $0x9,%al\n  /* 179 */  jbe     .L150\n  /* 17b */  add     $0xae5,%edx\n  /* 181 */  movzwl  %dx,%edx\n  /* 184 */  movzwl  tilesizx(%edx,%edx,1),%eax\n  /* 18c */  add     %eax,%ecx\n  /* 18e */  jmp     .L153\n.L190:\n  /* 190 */  movzbl  (%esi),%eax\n  /* 193 */  add     $0x5,%ecx\n  /* 196 */  inc     %esi\n  /* 197 */  movswl  %cx,%ecx\n  /* 19a */  test    %al,%al\n  /* 19c */  jne     .L15e\n  /* 19e */  xchg    %ax,%ax\n.L1a0:\n  /* 1a0 */  sar     $1,%ecx\n  /* 1a2 */  mov     $0xa0,%eax\n  /* 1a7 */  movsbw  0x3f(%esp),%dx\n  /* 1ad */  sub     %ecx,%eax\n  /* 1af */  jmp     .L3e\n.L1b4:\n  /* 1b4 */  mov     %eax,%esi\n  /* 1b6 */  jmp     .L116\n.L1bb:\n  /* 1bb */  mov     $0xa0,%esi\n  /* 1c0 */  jmp     .L116\n","c":"/* candidate for gametext (game.c, 453 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nint gametext(int x,int y,const char *t,signed char s,short dabits)\n{\n    short ac, newx;\n    const char *oldt = t;\n\n    if (x == (320>>1))\n    {\n        newx = 0;\n        while (*t)\n        {\n            if (*t == 32) { newx += 5; t++; continue; }\n            ac = *t - '!' + STARTALPHANUM;\n            if (ac < STARTALPHANUM+94 && ac >= STARTALPHANUM)\n            {\n                if (*t >= '0' && *t <= '9') newx += 8;\n                else newx += tilesizx[ac];\n            }\n            else break;\n            t++;\n        }\n        t = oldt;\n        x = (320>>1) - (newx>>1);\n    }\n\n    while (*t)\n    {\n        if (*t == 32) { x += 5; t++; continue; }\n        ac = *t - '!' + STARTALPHANUM;\n        if (ac < STARTALPHANUM+94 && ac >= STARTALPHANUM)\n        {\n            rotatesprite(x<<16,y<<16,65536L,0,ac,s,0,dabits,0,0,xdim-1,ydim-1);\n            if (*t >= '0' && *t <= '9') x += 8;\n            else x += tilesizx[ac];\n        }\n        else break;\n        t++;\n    }\n    return x;\n}\n","size":453,"score":100,"agent":"kuncc/6","pid":7,"session":2026,"ts":1791754250913}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1885,"symbol":"minitext","file":"game.c","asm":"# minitext  (TU game.c, section .text, 430 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nminitext:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     0x68(%esp),%esi\n  /* 00b */  movzbl  0x6c(%esp),%eax\n  /* 010 */  movsbl  (%esi),%ebx\n  /* 013 */  mov     %al,0x3b(%esp)\n  /* 017 */  movswl  0x70(%esp),%eax\n  /* 01c */  test    %bl,%bl\n  /* 01e */  mov     %eax,0x34(%esp)\n  /* 022 */  je      .L1a0\n  /* 028 */  movzbl  %al,%eax\n  /* 02b */  mov     %eax,0x3c(%esp)\n  /* 02f */  call    __ctype_toupper_loc\n  /* 034 */  mov     0x60(%esp),%ebp\n  /* 038 */  mov     %eax,%edi\n  /* 03a */  jmp     .L87\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     sbarscale,%eax\n  /* 045 */  mov     sbarscale,%edx\n  /* 04b */  mov     sbarscale,%ecx\n  /* 051 */  mov     %eax,0x8(%esp)\n  /* 055 */  mov     0x64(%esp),%eax\n  /* 059 */  imul    %edx,%eax\n  /* 05c */  mov     $0xa00000,%edx\n  /* 061 */  mov     %eax,0x4(%esp)\n  /* 065 */  mov     $0xa0,%eax\n  /* 06a */  sub     %ebp,%eax\n  /* 06c */  imul    %ecx,%eax\n  /* 06f */  sub     %eax,%edx\n  /* 071 */  mov     %edx,(%esp)\n  /* 074 */  call    rotatesprite\n.L79:\n  /* 079 */  movsbl  (%esi),%ebx\n  /* 07c */  add     $0x4,%ebp\n  /* 07f */  test    %bl,%bl\n  /* 081 */  je      .L18e\n.L87:\n  /* 087 */  mov     (%edi),%eax\n  /* 089 */  inc     %esi\n  /* 08a */  movsbw  (%eax,%ebx,4),%ax\n  /* 08f */  cmp     $0x20,%al\n  /* 091 */  je      .L180\n  /* 097 */  mov     ydim,%ecx\n  /* 09d */  add     $0xbdf,%eax\n  /* 0a2 */  mov     xdim,%edx\n  /* 0a8 */  movzwl  %ax,%eax\n  /* 0ab */  movzbl  0x3b(%esp),%ebx\n  /* 0b0 */  dec     %ecx\n  /* 0b1 */  dec     %edx\n  /* 0b2 */  testl   $0x100,0x34(%esp)\n  /* 0ba */  jne     .L130\n  /* 0bc */  mov     %ecx,0x2c(%esp)\n  /* 0c0 */  mov     $0x0,%ecx\n  /* 0c5 */  mov     %ecx,0x20(%esp)\n  /* 0c9 */  mov     0x3c(%esp),%ecx\n  /* 0cd */  testl   $0x200,0x34(%esp)\n  /* 0d5 */  mov     %edx,0x28(%esp)\n  /* 0d9 */  mov     $0x0,%edx\n  /* 0de */  mov     %ebx,0x18(%esp)\n  /* 0e2 */  mov     $0x0,%ebx\n  /* 0e7 */  mov     %eax,0x10(%esp)\n  /* 0eb */  mov     $0x0,%eax\n  /* 0f0 */  mov     %edx,0x24(%esp)\n  /* 0f4 */  mov     %ecx,0x1c(%esp)\n  /* 0f8 */  mov     %ebx,0x14(%esp)\n  /* 0fc */  mov     %eax,0xc(%esp)\n  /* 100 */  jne     .L40\n  /* 106 */  mov     $0x10000,%eax\n  /* 10b */  mov     %eax,0x8(%esp)\n  /* 10f */  mov     0x64(%esp),%eax\n  /* 113 */  shl     $0x10,%eax\n  /* 116 */  mov     %eax,0x4(%esp)\n  /* 11a */  mov     %ebp,%eax\n  /* 11c */  shl     $0x10,%eax\n  /* 11f */  mov     %eax,(%esp)\n  /* 122 */  call    rotatesprite\n  /* 127 */  jmp     .L79\n  /* 12c */  lea     0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     %eax,0x10(%esp)\n  /* 134 */  xor     %eax,%eax\n  /* 136 */  mov     %edx,0x28(%esp)\n  /* 13a */  xor     %edx,%edx\n  /* 13c */  mov     %eax,0xc(%esp)\n  /* 140 */  mov     $0x10000,%eax\n  /* 145 */  mov     %edx,0x24(%esp)\n  /* 149 */  mov     0x3c(%esp),%edx\n  /* 14d */  mov     %eax,0x8(%esp)\n  /* 151 */  mov     0x64(%esp),%eax\n  /* 155 */  mov     %ecx,0x2c(%esp)\n  /* 159 */  xor     %ecx,%ecx\n  /* 15b */  mov     %ebx,0x18(%esp)\n  /* 15f */  xor     %ebx,%ebx\n  /* 161 */  mov     %ecx,0x20(%esp)\n  /* 165 */  mov     %edx,0x1c(%esp)\n  /* 169 */  mov     %ebx,0x14(%esp)\n  /* 16d */  mov     %eax,0x4(%esp)\n  /* 171 */  mov     %ebp,(%esp)\n  /* 174 */  call    statusbarsprite\n  /* 179 */  jmp     .L79\n  /* 17e */  xchg    %ax,%ax\n.L180:\n  /* 180 */  movsbl  (%esi),%ebx\n  /* 183 */  add     $0x5,%ebp\n  /* 186 */  test    %bl,%bl\n  /* 188 */  jne     .L87\n.L18e:\n  /* 18e */  add     $0x4c,%esp\n  /* 191 */  mov     %ebp,%eax\n  /* 193 */  pop     %ebx\n  /* 194 */  pop     %esi\n  /* 195 */  pop     %edi\n  /* 196 */  pop     %ebp\n  /* 197 */  ret\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     0x60(%esp),%ebp\n  /* 1a4 */  add     $0x4c,%esp\n  /* 1a7 */  pop     %ebx\n  /* 1a8 */  pop     %esi\n  /* 1a9 */  mov     %ebp,%eax\n  /* 1ab */  pop     %edi\n  /* 1ac */  pop     %ebp\n  /* 1ad */  ret\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nextern int sbarscale;\nstatic void fragbarsprite(int sx, int sy, int z, short a, short picnum, signed char dashade,\n\tunsigned char dapalnum, unsigned char dastat, int cx1, int cy1, int cx2, int cy2)\n{\n    rotatesprite((160<<16)-(160-sx)*sbarscale, sy*sbarscale, mulscale16(z,sbarscale), a, picnum, dashade, dapalnum, dastat, cx1, cy1, cx2, cy2);\n}\n\nint minitext(int x,int y,const char *t,unsigned char p,short sb)\n{\n    extern int sbarscale;\n    short ac;\n    char ch;\n    int st = (unsigned char)sb;\n\n    while(*t)\n    {\n        ch = Btoupper(*t++);\n        if (ch == 32) { x += 5; continue; }\n        ac = ch - '!' + MINIFONT;\n        if (sb & 256)\n            statusbarsprite(x,y,65536L,0,ac,0,p,st,0,0,xdim-1,ydim-1);\n        else if (sb & 512)\n            fragbarsprite(x,y,65536L,0,ac,0,p,st,0,0,xdim-1,ydim-1);\n        else\n            rotatesprite(x<<16,y<<16,65536L,0,ac,0,p,st,0,0,xdim-1,ydim-1);\n        x += 4;\n    }\n    return x;\n}\n","size":430,"score":100,"agent":"kuncc/4","pid":5,"session":2022,"ts":1791754257127}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2076,"symbol":"cacheit","file":"premap.c","asm":"# cacheit  (TU premap.c, section .text, 445 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncacheit:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  call    getticks\n  /* 00c */  mov     %eax,%esi\n  /* 00e */  call    precachenecessarysounds\n  /* 013 */  call    cachegoodsprites\n  /* 018 */  cmpw    $numwalls,0x0\n  /* 020 */  jle     .L61\n  /* 022 */  xor     %ebx,%ebx\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %ebx,%edi\n  /* 032 */  xor     %edx,%edx\n  /* 034 */  shl     $0x5,%edi\n  /* 037 */  movswl  wall+0x10(%edi),%eax\n  /* 03e */  call    tloadtile\n  /* 043 */  movswl  wall+0x12(%edi),%eax\n  /* 04a */  test    %eax,%eax\n  /* 04c */  js      .L55\n  /* 04e */  xor     %edx,%edx\n  /* 050 */  call    tloadtile\n.L55:\n  /* 055 */  movswl  numwalls,%eax\n  /* 05c */  inc     %ebx\n  /* 05d */  cmp     %ebx,%eax\n  /* 05f */  jg      .L30\n.L61:\n  /* 061 */  cmpw    $numsectors,0x0\n  /* 069 */  jle     .Lfb\n  /* 06f */  mov     $sector+0x10,%edi\n  /* 074 */  xor     %ebp,%ebp\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movswl  0x8(%edi),%eax\n  /* 084 */  xor     %edx,%edx\n  /* 086 */  call    tloadtile\n  /* 08b */  movswl  (%edi),%eax\n  /* 08e */  xor     %edx,%edx\n  /* 090 */  call    tloadtile\n  /* 095 */  cmpw    $0x59,(%edi)\n  /* 099 */  je      .L1a0\n.L9f:\n  /* 09f */  movswl  headspritesect(%ebp,%ebp,1),%ebx\n  /* 0a7 */  test    %ebx,%ebx\n  /* 0a9 */  js      .Lec\n  /* 0ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  lea     (%ebx,%ebx,4),%eax\n  /* 0b3 */  lea     (%ebx,%eax,2),%eax\n  /* 0b6 */  cmpb    $0x0,sprite+0x14(,%eax,4)\n  /* 0be */  je      .Le0\n  /* 0c0 */  cmpb    $0x0,sprite+0x15(,%eax,4)\n  /* 0c8 */  je      .Le0\n  /* 0ca */  testb   $0x80,sprite+0xd(,%eax,4)\n  /* 0d2 */  jne     .Le0\n  /* 0d4 */  mov     %ebx,(%esp)\n  /* 0d7 */  call    cachespritenum\n  /* 0dc */  lea     0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  movswl  nextspritesect(%ebx,%ebx,1),%ebx\n  /* 0e8 */  test    %ebx,%ebx\n  /* 0ea */  jns     .Lb0\n.Lec:\n  /* 0ec */  movswl  numsectors,%eax\n  /* 0f3 */  inc     %ebp\n  /* 0f4 */  add     $0x28,%edi\n  /* 0f7 */  cmp     %ebp,%eax\n  /* 0f9 */  jg      .L80\n.Lfb:\n  /* 0fb */  xor     %edi,%edi\n  /* 0fd */  xor     %ebx,%ebx\n  /* 0ff */  jmp     .L11a\n  /* 101 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  inc     %edi\n  /* 109 */  test    $0x7,%edi\n  /* 10f */  je      .L14f\n.L111:\n  /* 111 */  inc     %ebx\n  /* 112 */  cmp     $0x2400,%ebx\n  /* 118 */  je      .L162\n.L11a:\n  /* 11a */  mov     %ebx,%eax\n  /* 11c */  mov     %ebx,%edx\n  /* 11e */  sar     $0x3,%eax\n  /* 121 */  and     $0x7,%edx\n  /* 124 */  movzbl  gotpic(%eax),%eax\n  /* 12b */  and     pow2char(%edx),%al\n  /* 131 */  je      .L111\n  /* 133 */  mov     waloff(,%ebx,4),%ecx\n  /* 13a */  test    %ecx,%ecx\n  /* 13c */  jne     .L108\n  /* 13e */  mov     %ebx,(%esp)\n  /* 141 */  inc     %edi\n  /* 142 */  call    loadtile\n  /* 147 */  test    $0x7,%edi\n  /* 14d */  jne     .L111\n.L14f:\n  /* 14f */  call    handleevents\n  /* 154 */  inc     %ebx\n  /* 155 */  call    getpackets\n  /* 15a */  cmp     $0x2400,%ebx\n  /* 160 */  jne     .L11a\n.L162:\n  /* 162 */  movl    $gotpic,(%esp)\n  /* 169 */  mov     $0x480,%edx\n  /* 16e */  xor     %eax,%eax\n  /* 170 */  mov     %edx,0x4(%esp)\n  /* 174 */  mov     %eax,0x8(%esp)\n  /* 178 */  call    clearbufbyte\n  /* 17d */  call    getticks\n  /* 182 */  movl    $\"Cache time: %dms\\n\",(%esp)\n  /* 189 */  sub     %esi,%eax\n  /* 18b */  mov     %eax,0x4(%esp)\n  /* 18f */  call    buildprintf\n  /* 194 */  add     $0x1c,%esp\n  /* 197 */  pop     %ebx\n  /* 198 */  pop     %esi\n  /* 199 */  pop     %edi\n  /* 19a */  pop     %ebp\n  /* 19b */  ret\n  /* 19c */  lea     0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  xor     %edx,%edx\n  /* 1a2 */  mov     $0x5a,%eax\n  /* 1a7 */  call    tloadtile\n  /* 1ac */  xor     %edx,%edx\n  /* 1ae */  mov     $0x5b,%eax\n  /* 1b3 */  call    tloadtile\n  /* 1b8 */  jmp     .L9f\n","c":"#include \"duke3d.h\"\n\nextern unsigned char pow2char[8];\n\nstatic __attribute__((noinline)) void tloadtile(short tilenume, int type)\n{\n    int i, j, k;\n    short s;\n    k = picanm[tilenume] & 63;\n    if (k) {\n        j = tilenume + k;\n        i = tilenume;\n        if ((picanm[tilenume] & 192) == 192) {\n            j = tilenume;\n            i = tilenume - k;\n        }\n        for (; i <= j; i++)\n            gotpic[i >> 3] |= pow2char[i & 7];\n    } else {\n        s = tilenume >> 3;\n        gotpic[s] |= pow2char[tilenume & 7];\n    }\n}\n\nvoid cacheit(void )\n{\n    int i, j;\n    short *sc;\n    int tm, k, cnt;\n\n    tm = getticks();\n    precachenecessarysounds();\n    cachegoodsprites();\n\n    for (i = 0; i < numwalls; i++) {\n        tloadtile(wall[i].picnum, 0);\n        if (wall[i].overpicnum >= 0)\n            tloadtile(wall[i].overpicnum, 0);\n    }\n\n    sc = &sector[0].ceilingpicnum;\n    for (i = 0; i < numsectors; i++, sc += 20) {\n        tloadtile(sc[4], 0);\n        tloadtile(sc[0], 0);\n        if (sc[0] == 0x59) {\n            tloadtile(0x5a, 0);\n            tloadtile(0x5b, 0);\n        }\n        j = headspritesect[i];\n        while (j >= 0) {\n            if (sprite[j].xrepeat != 0 && sprite[j].yrepeat != 0 && (sprite[j].cstat & 32768) == 0)\n                cachespritenum(j);\n            j = nextspritesect[j];\n        }\n    }\n\n    k = 0;\n    cnt = 0;\n    for (; k < MAXTILES; k++) {\n        if (gotpic[k >> 3] & pow2char[k & 7]) {\n            if (waloff[k] == 0)\n                loadtile(k);\n            cnt++;\n            if ((cnt & 7) == 0) {\n                handleevents();\n                getpackets();\n            }\n        }\n    }\n\n    clearbufbyte(gotpic, sizeof(gotpic), 0);\n    buildprintf(\"Cache time: %dms\\n\", getticks() - tm);\n}\n","size":445,"score":100,"agent":"kuncc/2","pid":3,"session":2025,"ts":1791754264924}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2058,"symbol":"animatefist","file":"player.c","asm":"# animatefist  (TU player.c, section .text, 442 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nanimatefist:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  movswl  0x64(%esp),%ebx\n  /* 00c */  mov     0x60(%esp),%ecx\n  /* 010 */  imul    $0x3ac,%ebx,%eax\n  /* 016 */  movswl  ps+0x2ee(%eax),%eax\n  /* 01d */  cmp     $0x20,%eax\n  /* 020 */  jg      .L58\n  /* 022 */  test    %eax,%eax\n  /* 024 */  jle     .L1b0\n  /* 02a */  mov     %eax,%esi\n  /* 02c */  mov     $0xde,%edx\n  /* 031 */  shl     $0x6,%esi\n  /* 034 */  sub     %eax,%edx\n  /* 036 */  mov     %edx,0x3c(%esp)\n  /* 03a */  lea     0x6(%eax),%edi\n  /* 03d */  add     $0x200,%esi\n  /* 043 */  shl     $0x7,%edi\n  /* 046 */  and     $0x7ff,%esi\n  /* 04c */  and     $0x7ff,%edi\n  /* 052 */  jmp     .L6b\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     $0xbe,%eax\n  /* 05d */  mov     $0x300,%edi\n  /* 062 */  mov     %eax,0x3c(%esp)\n  /* 066 */  mov     $0x200,%esi\n.L6b:\n  /* 06b */  imul    $0x3ac,%ebx,%eax\n  /* 071 */  mov     $0x38e38e39,%ebp\n  /* 076 */  mov     ps+0x294(%eax),%eax\n  /* 07c */  mov     %eax,%edx\n  /* 07e */  neg     %dx\n  /* 081 */  cmovs   %ax,%dx\n  /* 085 */  movzwl  %dx,%eax\n  /* 088 */  mul     %ebp\n  /* 08a */  movswl  sintable(%esi,%esi,1),%eax\n  /* 092 */  mov     $0x161f4,%esi\n  /* 097 */  shl     $0x2,%eax\n  /* 09a */  shr     $1,%edx\n  /* 09c */  cmp     $0xffff9e0c,%eax\n  /* 0a1 */  mov     %edx,0x38(%esp)\n  /* 0a5 */  jge     .L180\n.Lab:\n  /* 0ab */  imul    $0x3ac,%ebx,%edx\n  /* 0b1 */  movswl  sintable(%edi,%edi,1),%eax\n  /* 0b9 */  lea     ps(%edx),%ebp\n  /* 0bf */  movswl  ps+0x2e6(%edx),%edx\n  /* 0c6 */  sar     $0x9,%eax\n  /* 0c9 */  add     $0xc2,%eax\n  /* 0ce */  cwtl\n  /* 0cf */  lea     (%edx,%edx,4),%edi\n  /* 0d2 */  lea     (%edx,%edi,2),%edx\n  /* 0d5 */  cmpb    $0x1,sprite+0x11(,%edx,4)\n  /* 0dd */  je      .L1a0\n  /* 0e3 */  movswl  0x292(%ebp),%edx\n  /* 0ea */  lea     (%edx,%edx,4),%edx\n  /* 0ed */  movzbl  sector+0x1d(,%edx,8),%edi\n.Lf5:\n  /* 0f5 */  mov     ydim,%edx\n  /* 0fb */  movsbl  %cl,%ecx\n  /* 0fe */  xor     %ebp,%ebp\n  /* 100 */  mov     %ecx,0x14(%esp)\n  /* 104 */  mov     $0x668,%ecx\n  /* 109 */  mov     %ecx,0x10(%esp)\n  /* 10d */  mov     0x38(%esp),%ecx\n  /* 111 */  mov     %edi,0x18(%esp)\n  /* 115 */  xor     %edi,%edi\n  /* 117 */  mov     %ebp,0x20(%esp)\n  /* 11b */  dec     %edx\n  /* 11c */  mov     0x3c(%esp),%ebp\n  /* 120 */  mov     %edx,0x2c(%esp)\n  /* 124 */  mov     xdim,%edx\n  /* 12a */  mov     %edi,0xc(%esp)\n  /* 12e */  add     %ecx,%eax\n  /* 130 */  mov     %esi,0x8(%esp)\n  /* 134 */  shl     $0x10,%eax\n  /* 137 */  mov     %eax,0x4(%esp)\n  /* 13b */  lea     (%ebx,%ebx,2),%eax\n  /* 13e */  dec     %edx\n  /* 13f */  mov     %edx,0x28(%esp)\n  /* 143 */  xor     %edx,%edx\n  /* 145 */  mov     %edx,0x24(%esp)\n  /* 149 */  mov     $0x2,%edx\n  /* 14e */  mov     %edx,0x1c(%esp)\n  /* 152 */  movzbl  dsync(,%eax,4),%eax\n  /* 15a */  sar     $0x4,%al\n  /* 15d */  movsbl  %al,%eax\n  /* 160 */  add     %ebp,%eax\n  /* 162 */  shl     $0x10,%eax\n  /* 165 */  mov     %eax,(%esp)\n  /* 168 */  call    rotatesprite\n  /* 16d */  add     $0x4c,%esp\n  /* 170 */  mov     $0x1,%al\n  /* 172 */  pop     %ebx\n  /* 173 */  pop     %esi\n  /* 174 */  pop     %edi\n  /* 175 */  pop     %ebp\n  /* 176 */  ret\n  /* 177 */  nop\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  mov     $0x10000,%edx\n  /* 185 */  mov     $0x9d62,%esi\n  /* 18a */  sub     %eax,%edx\n  /* 18c */  cmp     $0x6028,%eax\n  /* 191 */  cmovle  %edx,%esi\n  /* 194 */  jmp     .Lab\n  /* 199 */  lea     0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     $0x1,%edi\n  /* 1a5 */  jmp     .Lf5\n  /* 1aa */  lea     0x0(%esi),%esi\n.L1b0:\n  /* 1b0 */  add     $0x4c,%esp\n  /* 1b3 */  xor     %eax,%eax\n  /* 1b5 */  pop     %ebx\n  /* 1b6 */  pop     %esi\n  /* 1b7 */  pop     %edi\n  /* 1b8 */  pop     %ebp\n  /* 1b9 */  ret\n","c":"#include \"duke3d.h\"\n\nchar animatefist(short gs,short snum)\n{\n    short looking_arc,fisti,fistpal;\n    long fistzoom, fistz;\n\n    fisti = ps[snum].fist_incs;\n    if(fisti > 32) fisti = 32;\n    if(fisti <= 0) return 0;\n\n    looking_arc = klabs(ps[snum].look_ang)/9;\n\n    fistzoom = 65536L - (sintable[(512+(fisti<<6))&2047]<<2);\n    if(fistzoom > 90612L)\n        fistzoom = 90612L;\n    if(fistzoom < 40920)\n        fistzoom = 40290;\n    fistz = 194 + (sintable[((6+fisti)<<7)&2047]>>9);\n\n    if(sprite[ps[snum].i].pal == 1)\n        fistpal = 1;\n    else\n        fistpal = sector[ps[snum].cursectnum].floorpal;\n\n    rotatesprite(\n        (-fisti+222+(sync[snum].avel>>4))<<16,\n        (looking_arc+fistz)<<16,\n        fistzoom,0,FIST,gs,fistpal,2,0,0,xdim-1,ydim-1);\n\n    return 1;\n}\n","size":442,"score":100,"agent":"kuncc/5","pid":6,"session":2024,"ts":1791754278619}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1935,"symbol":"fakedomovethingscorrect","file":"game.c","asm":"# fakedomovethingscorrect  (TU game.c, section .text, 465 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfakedomovethingscorrect:\n  /* 000 */  cmpl    $0x1,numplayers\n  /* 007 */  jle     .L1d0\n  /* 00d */  push    %ebp\n  /* 00e */  push    %edi\n  /* 00f */  push    %esi\n  /* 010 */  push    %ebx\n  /* 011 */  sub     $0x1c,%esp\n  /* 014 */  mov     myconnectindex,%ecx\n  /* 01a */  mov     movefifoplc,%ebx\n  /* 020 */  imul    $0x3ac,%ecx,%eax\n  /* 026 */  lea     -0x1(%ebx),%edx\n  /* 029 */  movzbl  %dl,%edx\n  /* 02c */  mov     ps+0x21c(%eax),%ebp\n  /* 032 */  mov     ps+0x214(%eax),%esi\n  /* 038 */  mov     ps+0x218(%eax),%edi\n  /* 03e */  cmp     myxbak(,%edx,4),%esi\n  /* 045 */  mov     %ebp,0x8(%esp)\n  /* 049 */  mov     ps+0x220(%eax),%ebp\n  /* 04f */  movswl  ps+0x28c(%eax),%eax\n  /* 056 */  mov     %eax,0xc(%esp)\n  /* 05a */  je      .L188\n.L60:\n  /* 060 */  mov     %esi,myx\n  /* 066 */  imul    $0x3ac,%ecx,%edx\n  /* 06c */  mov     0xc(%esp),%eax\n  /* 070 */  mov     %edi,myy\n  /* 076 */  mov     %bp,myhoriz\n  /* 07d */  mov     %ax,myang\n  /* 083 */  mov     ps+0x238(%edx),%esi\n  /* 089 */  movzwl  ps+0x28e(%edx),%eax\n  /* 090 */  mov     %esi,omyx\n  /* 096 */  mov     ps+0x24c(%edx),%esi\n  /* 09c */  mov     %ax,omyang\n  /* 0a2 */  movzwl  ps+0x292(%edx),%eax\n  /* 0a9 */  mov     %esi,myxvel\n  /* 0af */  mov     ps+0x23c(%edx),%esi\n  /* 0b5 */  mov     %ax,mycursectnum\n  /* 0bb */  mov     ps+0x224(%edx),%eax\n  /* 0c1 */  mov     %esi,omyy\n  /* 0c7 */  mov     ps+0x250(%edx),%esi\n  /* 0cd */  mov     %ax,omyhoriz\n  /* 0d3 */  movzwl  ps+0x2be(%edx),%eax\n  /* 0da */  mov     %esi,myyvel\n  /* 0e0 */  mov     0x8(%esp),%esi\n  /* 0e4 */  mov     %ax,myhorizoff\n  /* 0ea */  mov     ps+0x228(%edx),%eax\n  /* 0f0 */  mov     %esi,myz\n  /* 0f6 */  mov     ps+0x240(%edx),%esi\n  /* 0fc */  mov     %ax,omyhorizoff\n  /* 102 */  movzwl  ps+0x2ca(%edx),%eax\n  /* 109 */  mov     %esi,omyz\n  /* 10f */  mov     ps+0x254(%edx),%esi\n  /* 115 */  mov     %ax,myjumpingcounter\n  /* 11b */  movzbl  ps+0x350(%edx),%eax\n  /* 122 */  mov     %esi,myzvel\n  /* 128 */  mov     %al,myjumpingtoggle\n  /* 12d */  movzbl  ps+0x352(%edx),%eax\n  /* 134 */  cmp     movefifoend(,%ecx,4),%ebx\n  /* 13b */  mov     %ebx,fakemovefifoplc\n  /* 141 */  mov     %al,myonground\n  /* 146 */  movzbl  ps+0x394(%edx),%eax\n  /* 14d */  mov     %al,myhardlanding\n  /* 152 */  movzbl  ps+0x398(%edx),%eax\n  /* 159 */  mov     %al,myreturntocenter\n  /* 15e */  jge     .L179\n.L160:\n  /* 160 */  call    fakedomovethings\n  /* 165 */  mov     myconnectindex,%eax\n  /* 16a */  mov     fakemovefifoplc,%edi\n  /* 170 */  cmp     %edi,movefifoend(,%eax,4)\n  /* 177 */  jg      .L160\n.L179:\n  /* 179 */  add     $0x1c,%esp\n  /* 17c */  pop     %ebx\n  /* 17d */  pop     %esi\n  /* 17e */  pop     %edi\n  /* 17f */  pop     %ebp\n  /* 180 */  ret\n  /* 181 */  lea     0x0(%esi,%eiz,1),%esi\n.L188:\n  /* 188 */  cmp     %edi,myybak(,%edx,4)\n  /* 18f */  jne     .L60\n  /* 195 */  mov     0x8(%esp),%eax\n  /* 199 */  cmp     %eax,myzbak(,%edx,4)\n  /* 1a0 */  jne     .L60\n  /* 1a6 */  cmp     %ebp,myhorizbak(,%edx,4)\n  /* 1ad */  jne     .L60\n  /* 1b3 */  movswl  myangbak(%edx,%edx,1),%edx\n  /* 1bb */  cmp     0xc(%esp),%edx\n  /* 1bf */  jne     .L60\n  /* 1c5 */  jmp     .L179\n  /* 1c7 */  nop\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  ret\n","c":"/* candidate for fakedomovethingscorrect (game.c, 465 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid fakedomovethingscorrect(void)\n{\n    int i;\n    if (numplayers < 2) return;\n    i = (movefifoplc-1)&(MOVEFIFOSIZ-1);\n    if (ps[myconnectindex].posx == myxbak[i] &&\n        ps[myconnectindex].posy == myybak[i] &&\n        ps[myconnectindex].posz == myzbak[i] &&\n        ps[myconnectindex].horiz == myhorizbak[i] &&\n        ps[myconnectindex].ang == myangbak[i])\n        return;\n\n    myx = ps[myconnectindex].posx;\n    omyx = ps[myconnectindex].oposx;\n    myxvel = ps[myconnectindex].posxv;\n    myy = ps[myconnectindex].posy;\n    omyy = ps[myconnectindex].oposy;\n    myyvel = ps[myconnectindex].posyv;\n    myz = ps[myconnectindex].posz;\n    omyz = ps[myconnectindex].oposz;\n    myzvel = ps[myconnectindex].poszv;\n    myang = ps[myconnectindex].ang;\n    omyang = ps[myconnectindex].oang;\n    mycursectnum = ps[myconnectindex].cursectnum;\n    myhoriz = ps[myconnectindex].horiz;\n    omyhoriz = ps[myconnectindex].ohoriz;\n    myhorizoff = ps[myconnectindex].horizoff;\n    omyhorizoff = ps[myconnectindex].ohorizoff;\n    myjumpingcounter = ps[myconnectindex].jumping_counter;\n    myjumpingtoggle = ps[myconnectindex].jumping_toggle;\n    myonground = ps[myconnectindex].on_ground;\n    myhardlanding = ps[myconnectindex].hard_landing;\n    myreturntocenter = ps[myconnectindex].return_to_center;\n\n    fakemovefifoplc = movefifoplc;\n    while (fakemovefifoplc < movefifoend[myconnectindex]) fakedomovethings();\n}\n","size":465,"score":100,"agent":"kuncc/7","pid":8,"session":2028,"ts":1791754280922}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1886,"symbol":"minitextshade","file":"game.c","asm":"# minitextshade  (TU game.c, section .text, 478 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nminitextshade:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  movzbl  0x6c(%esp),%eax\n  /* 00c */  mov     0x68(%esp),%esi\n  /* 010 */  mov     %al,0x3a(%esp)\n  /* 014 */  movzbl  0x70(%esp),%eax\n  /* 019 */  movsbl  (%esi),%ebx\n  /* 01c */  mov     %al,0x3b(%esp)\n  /* 020 */  movswl  0x74(%esp),%eax\n  /* 025 */  test    %bl,%bl\n  /* 027 */  mov     %eax,0x34(%esp)\n  /* 02b */  je      .L1d0\n  /* 031 */  movzbl  %al,%eax\n  /* 034 */  mov     %eax,0x3c(%esp)\n  /* 038 */  call    __ctype_toupper_loc\n  /* 03d */  mov     0x60(%esp),%ebp\n  /* 041 */  mov     %eax,%edi\n  /* 043 */  jmp     .Lad\n  /* 045 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  mov     %eax,0x10(%esp)\n  /* 04c */  mov     sbarscale,%eax\n  /* 051 */  mov     %ebx,0x14(%esp)\n  /* 055 */  mov     sbarscale,%ebx\n  /* 05b */  mov     0x3c(%esp),%ecx\n  /* 05f */  mov     sbarscale,%edx\n  /* 065 */  mov     %eax,0x8(%esp)\n  /* 069 */  mov     0x64(%esp),%eax\n  /* 06d */  mov     %ecx,0x1c(%esp)\n  /* 071 */  mov     0x30(%esp),%ecx\n  /* 075 */  imul    %ebx,%eax\n  /* 078 */  mov     %ecx,0x18(%esp)\n  /* 07c */  xor     %ecx,%ecx\n  /* 07e */  mov     %ecx,0xc(%esp)\n  /* 082 */  mov     %eax,0x4(%esp)\n  /* 086 */  mov     $0xa0,%eax\n  /* 08b */  sub     %ebp,%eax\n  /* 08d */  imul    %edx,%eax\n  /* 090 */  mov     $0xa00000,%edx\n  /* 095 */  sub     %eax,%edx\n  /* 097 */  mov     %edx,(%esp)\n  /* 09a */  call    rotatesprite\n.L9f:\n  /* 09f */  movsbl  (%esi),%ebx\n  /* 0a2 */  add     $0x4,%ebp\n  /* 0a5 */  test    %bl,%bl\n  /* 0a7 */  je      .L1be\n.Lad:\n  /* 0ad */  mov     (%edi),%eax\n  /* 0af */  inc     %esi\n  /* 0b0 */  movsbw  (%eax,%ebx,4),%ax\n  /* 0b5 */  cmp     $0x20,%al\n  /* 0b7 */  je      .L1b0\n  /* 0bd */  mov     ydim,%ecx\n  /* 0c3 */  add     $0xbdf,%eax\n  /* 0c8 */  mov     xdim,%edx\n  /* 0ce */  movzwl  %ax,%eax\n  /* 0d1 */  movzbl  0x3b(%esp),%ebx\n  /* 0d6 */  dec     %ecx\n  /* 0d7 */  dec     %edx\n  /* 0d8 */  testl   $0x100,0x34(%esp)\n  /* 0e0 */  mov     %ebx,0x30(%esp)\n  /* 0e4 */  movsbl  0x3a(%esp),%ebx\n  /* 0e9 */  jne     .L160\n  /* 0eb */  testl   $0x200,0x34(%esp)\n  /* 0f3 */  mov     %ecx,0x2c(%esp)\n  /* 0f7 */  mov     $0x0,%ecx\n  /* 0fc */  mov     %edx,0x28(%esp)\n  /* 100 */  mov     $0x0,%edx\n  /* 105 */  mov     %ecx,0x24(%esp)\n  /* 109 */  mov     %edx,0x20(%esp)\n  /* 10d */  jne     .L48\n  /* 113 */  mov     %eax,0x10(%esp)\n  /* 117 */  xor     %eax,%eax\n  /* 119 */  mov     0x3c(%esp),%edx\n  /* 11d */  mov     %eax,0xc(%esp)\n  /* 121 */  mov     0x64(%esp),%eax\n  /* 125 */  mov     %ebx,0x14(%esp)\n  /* 129 */  mov     0x30(%esp),%ecx\n  /* 12d */  mov     %edx,0x1c(%esp)\n  /* 131 */  mov     $0x10000,%edx\n  /* 136 */  mov     %edx,0x8(%esp)\n  /* 13a */  shl     $0x10,%eax\n  /* 13d */  mov     %eax,0x4(%esp)\n  /* 141 */  mov     %ebp,%eax\n  /* 143 */  mov     %ecx,0x18(%esp)\n  /* 147 */  shl     $0x10,%eax\n  /* 14a */  mov     %eax,(%esp)\n  /* 14d */  call    rotatesprite\n  /* 152 */  jmp     .L9f\n  /* 157 */  nop\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  mov     %ecx,0x2c(%esp)\n  /* 164 */  xor     %ecx,%ecx\n  /* 166 */  mov     %edx,0x28(%esp)\n  /* 16a */  xor     %edx,%edx\n  /* 16c */  mov     %ecx,0x24(%esp)\n  /* 170 */  mov     0x30(%esp),%ecx\n  /* 174 */  mov     %edx,0x20(%esp)\n  /* 178 */  mov     0x3c(%esp),%edx\n  /* 17c */  mov     %eax,0x10(%esp)\n  /* 180 */  mov     0x64(%esp),%eax\n  /* 184 */  mov     %ebx,0x14(%esp)\n  /* 188 */  mov     $0x10000,%ebx\n  /* 18d */  mov     %ecx,0x18(%esp)\n  /* 191 */  xor     %ecx,%ecx\n  /* 193 */  mov     %edx,0x1c(%esp)\n  /* 197 */  mov     %ecx,0xc(%esp)\n  /* 19b */  mov     %ebx,0x8(%esp)\n  /* 19f */  mov     %eax,0x4(%esp)\n  /* 1a3 */  mov     %ebp,(%esp)\n  /* 1a6 */  call    statusbarsprite\n  /* 1ab */  jmp     .L9f\n.L1b0:\n  /* 1b0 */  movsbl  (%esi),%ebx\n  /* 1b3 */  add     $0x5,%ebp\n  /* 1b6 */  test    %bl,%bl\n  /* 1b8 */  jne     .Lad\n.L1be:\n  /* 1be */  add     $0x4c,%esp\n  /* 1c1 */  mov     %ebp,%eax\n  /* 1c3 */  pop     %ebx\n  /* 1c4 */  pop     %esi\n  /* 1c5 */  pop     %edi\n  /* 1c6 */  pop     %ebp\n  /* 1c7 */  ret\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  mov     0x60(%esp),%ebp\n  /* 1d4 */  add     $0x4c,%esp\n  /* 1d7 */  pop     %ebx\n  /* 1d8 */  pop     %esi\n  /* 1d9 */  mov     %ebp,%eax\n  /* 1db */  pop     %edi\n  /* 1dc */  pop     %ebp\n  /* 1dd */  ret\n","c":"/* candidate for minitextshade (game.c, 478 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nextern int sbarscale;\nstatic void fragbarsprite(int sx, int sy, int z, short a, short picnum, signed char dashade,\n\tunsigned char dapalnum, unsigned char dastat, int cx1, int cy1, int cx2, int cy2)\n{\n    rotatesprite((160<<16)-(160-sx)*sbarscale, sy*sbarscale, mulscale16(z,sbarscale), a, picnum, dashade, dapalnum, dastat, cx1, cy1, cx2, cy2);\n}\n\nint minitextshade(int x,int y,const char *t,signed char s,unsigned char p,short sb)\n{\n    short ac;\n    char ch;\n    int st = (unsigned char)sb;\n\n    while(*t)\n    {\n        ch = Btoupper(*t++);\n        if (ch == 32) { x += 5; continue; }\n        ac = ch - '!' + MINIFONT;\n        if (sb & 256)\n            statusbarsprite(x,y,65536L,0,ac,s,p,st,0,0,xdim-1,ydim-1);\n        else if (sb & 512)\n            fragbarsprite(x,y,65536L,0,ac,s,p,st,0,0,xdim-1,ydim-1);\n        else\n            rotatesprite(x<<16,y<<16,65536L,0,ac,s,p,st,0,0,xdim-1,ydim-1);\n        x += 4;\n    }\n    return x;\n}\n","size":478,"score":100,"agent":"kuncc/0","pid":1,"session":2030,"ts":1791754282102}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2051,"symbol":"tracers","file":"player.c","asm":"# tracers  (TU player.c, section .text, 478 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntracers:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x7c,%esp\n  /* 007 */  mov     0x94(%esp),%ebx\n  /* 00e */  mov     0xa0(%esp),%ecx\n  /* 015 */  mov     0x90(%esp),%ebp\n  /* 01c */  movw    $0xffff,0x6e(%esp)\n  /* 023 */  mov     0x9c(%esp),%eax\n  /* 02a */  mov     %ebx,%edi\n  /* 02c */  mov     0x98(%esp),%esi\n  /* 033 */  sub     %ecx,%edi\n  /* 035 */  mov     %edi,%edx\n  /* 037 */  mov     %ebp,%ecx\n  /* 039 */  neg     %edx\n  /* 03b */  cmovs   %edi,%edx\n  /* 03e */  sub     %eax,%ecx\n  /* 040 */  mov     %ecx,%edi\n  /* 042 */  neg     %edi\n  /* 044 */  cmovs   %ecx,%edi\n  /* 047 */  add     %edi,%edx\n  /* 049 */  cmp     $0xc0b,%edx\n  /* 04f */  jle     .L1d6\n  /* 055 */  mov     0xa8(%esp),%edx\n  /* 05c */  test    %edx,%edx\n  /* 05e */  jle     .L1d6\n  /* 064 */  mov     0xa8(%esp),%ecx\n  /* 06b */  sub     %ebp,%eax\n  /* 06d */  cltd\n  /* 06e */  lea     0x1(%ecx),%edi\n  /* 071 */  idiv    %edi\n  /* 073 */  mov     %eax,0x48(%esp)\n  /* 077 */  mov     0xa0(%esp),%eax\n  /* 07e */  sub     %ebx,%eax\n  /* 080 */  cltd\n  /* 081 */  idiv    %edi\n  /* 083 */  mov     %eax,0x4c(%esp)\n  /* 087 */  mov     0xa4(%esp),%eax\n  /* 08e */  sub     %esi,%eax\n  /* 090 */  cltd\n  /* 091 */  idiv    %edi\n  /* 093 */  mov     %ecx,%edi\n  /* 095 */  mov     %eax,0x50(%esp)\n  /* 099 */  jmp     .Lfe\n  /* 09b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %edx,0x2c(%esp)\n  /* 0a4 */  mov     $0x5,%ecx\n  /* 0a9 */  xor     %edx,%edx\n  /* 0ab */  mov     %ecx,0x30(%esp)\n  /* 0af */  xor     %ecx,%ecx\n  /* 0b1 */  mov     %edx,0x28(%esp)\n  /* 0b5 */  xor     %edx,%edx\n  /* 0b7 */  mov     %ecx,0x24(%esp)\n  /* 0bb */  mov     $0xe,%ecx\n  /* 0c0 */  mov     %edx,0x20(%esp)\n  /* 0c4 */  mov     $0xe,%edx\n  /* 0c9 */  mov     %ecx,0x1c(%esp)\n  /* 0cd */  mov     $0xffffffe0,%ecx\n  /* 0d2 */  mov     %edx,0x18(%esp)\n  /* 0d6 */  mov     $0x919,%edx\n  /* 0db */  mov     %ecx,0x14(%esp)\n  /* 0df */  mov     %edx,0x10(%esp)\n  /* 0e3 */  mov     %esi,0xc(%esp)\n  /* 0e7 */  mov     %ebx,0x8(%esp)\n  /* 0eb */  mov     %ebp,0x4(%esp)\n  /* 0ef */  mov     %eax,(%esp)\n  /* 0f2 */  call    EGS\n.Lf7:\n  /* 0f7 */  dec     %edi\n  /* 0f8 */  je      .L1d6\n.Lfe:\n  /* 0fe */  mov     0x48(%esp),%eax\n  /* 102 */  add     %eax,%ebp\n  /* 104 */  mov     0x4c(%esp),%eax\n  /* 108 */  mov     %ebp,(%esp)\n  /* 10b */  add     %eax,%ebx\n  /* 10d */  mov     0x50(%esp),%eax\n  /* 111 */  mov     %ebx,0x4(%esp)\n  /* 115 */  add     %eax,%esi\n  /* 117 */  lea     0x6e(%esp),%eax\n  /* 11b */  mov     %eax,0x8(%esp)\n  /* 11f */  call    updatesector\n  /* 124 */  movswl  0x6e(%esp),%eax\n  /* 129 */  test    %eax,%eax\n  /* 12b */  js      .Lf7\n  /* 12d */  lea     (%eax,%eax,4),%ecx\n  /* 130 */  movswl  ps+0x2e6,%edx\n  /* 137 */  cmpw    $0x2,sector+0x22(,%ecx,8)\n  /* 140 */  jne     .La0\n  /* 146 */  mov     %edx,0x5c(%esp)\n  /* 14a */  call    krand\n  /* 14f */  mov     %eax,0x54(%esp)\n  /* 153 */  call    krand\n  /* 158 */  mov     %eax,0x58(%esp)\n  /* 15c */  call    krand\n  /* 161 */  mov     0x5c(%esp),%edx\n  /* 165 */  mov     $0x5,%ecx\n  /* 16a */  mov     %ecx,0x30(%esp)\n  /* 16e */  xor     %ecx,%ecx\n  /* 170 */  mov     %ecx,0x24(%esp)\n  /* 174 */  mov     %esi,0xc(%esp)\n  /* 178 */  mov     %edx,0x2c(%esp)\n  /* 17c */  xor     %edx,%edx\n  /* 17e */  mov     %edx,0x28(%esp)\n  /* 182 */  mov     0x54(%esp),%edx\n  /* 186 */  mov     %ebx,0x8(%esp)\n  /* 18a */  and     $0x3,%eax\n  /* 18d */  mov     %ebp,0x4(%esp)\n  /* 191 */  add     $0x4,%eax\n  /* 194 */  mov     %eax,0x18(%esp)\n  /* 198 */  mov     $0xffffffe0,%eax\n  /* 19d */  mov     %eax,0x14(%esp)\n  /* 1a1 */  and     $0x7ff,%edx\n  /* 1a7 */  mov     $0x295,%eax\n  /* 1ac */  mov     %edx,0x20(%esp)\n  /* 1b0 */  mov     0x58(%esp),%edx\n  /* 1b4 */  mov     %eax,0x10(%esp)\n  /* 1b8 */  movswl  0x6e(%esp),%eax\n  /* 1bd */  and     $0x3,%edx\n  /* 1c0 */  mov     %eax,(%esp)\n  /* 1c3 */  add     $0x4,%edx\n  /* 1c6 */  mov     %edx,0x1c(%esp)\n  /* 1ca */  call    EGS\n  /* 1cf */  dec     %edi\n  /* 1d0 */  jne     .Lfe\n.L1d6:\n  /* 1d6 */  add     $0x7c,%esp\n  /* 1d9 */  pop     %ebx\n  /* 1da */  pop     %esi\n  /* 1db */  pop     %edi\n  /* 1dc */  pop     %ebp\n  /* 1dd */  ret\n","c":"/* candidate for tracers (player.c, 478 bytes) */\n#include \"duke3d.h\"\n\nvoid tracers(int x1,int y1,int z1,int x2,int y2,int z2,int n)\n{\n    int i, xv, yv, zv;\n    short sect = -1;\n\n    i = n+1;\n    xv = (x2-x1)/i;\n    yv = (y2-y1)/i;\n    zv = (z2-z1)/i;\n\n    if( ( klabs(x1-x2) + klabs(y1-y2) ) < 3084 )\n        return;\n\n    for(i=n;i>0;i--)\n    {\n        x1 += xv;\n        y1 += yv;\n        z1 += zv;\n        updatesector(x1,y1,&sect);\n        if(sect >= 0)\n        {\n            if( sector[sect].lotag == 2 )\n                EGS(sect,x1,y1,z1,WATERBUBBLE,-32,4+(krand()&3),4+(krand()&3),krand()&2047,0,0,ps[0].i,5);\n            else\n                EGS(sect,x1,y1,z1,SMALLSMOKE,-32,14,14,0,0,0,ps[0].i,5);\n        }\n    }\n}\n","size":478,"score":100,"agent":"kuncc/1","pid":2,"session":2031,"ts":1791754289300}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1947,"symbol":"getnames","file":"game.c","asm":"# getnames  (TU game.c, section .text, 493 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetnames:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  movsbl  myname,%ebx\n  /* 00d */  mov     myconnectindex,%edx\n  /* 013 */  test    %bl,%bl\n  /* 015 */  je      .L1e6\n  /* 01b */  mov     %edx,0x1c(%esp)\n  /* 01f */  call    __ctype_toupper_loc\n  /* 024 */  mov     0x1c(%esp),%edx\n  /* 028 */  mov     %edx,%esi\n  /* 02a */  shl     $0x5,%esi\n  /* 02d */  mov     %eax,%edi\n  /* 02f */  xor     %eax,%eax\n  /* 031 */  jmp     .L55\n  /* 033 */  jmp     .L50\n  /* 035 */  lea     0x0(%esi),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 040 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  cmp     $0x1f,%eax\n  /* 053 */  je      .L6d\n.L55:\n  /* 055 */  mov     (%edi),%ecx\n  /* 057 */  mov     (%ecx,%ebx,4),%ecx\n  /* 05a */  mov     %cl,ud+0x8(%esi,%eax,1)\n  /* 061 */  inc     %eax\n  /* 062 */  movsbl  myname(%eax),%ebx\n  /* 069 */  test    %bl,%bl\n  /* 06b */  jne     .L50\n.L6d:\n  /* 06d */  mov     %edx,%ecx\n  /* 06f */  xor     %ebx,%ebx\n  /* 071 */  shl     $0x5,%ecx\n  /* 074 */  cmpl    $0x1,numplayers\n  /* 07b */  mov     %bl,ud+0x8(%eax,%ecx,1)\n  /* 082 */  jle     .L1d0\n  /* 088 */  cmpl    $0xe,conversion\n  /* 08f */  mov     $0x6,%cl\n  /* 091 */  mov     %cl,tempbuf\n  /* 097 */  mov     %dl,tempbuf+0x1\n  /* 09d */  je      .Lb0\n  /* 09f */  cmpl    $0x1,gametype\n  /* 0a6 */  mov     $0x84,%al\n  /* 0a8 */  jne     .Lb2\n  /* 0aa */  mov     $0x86,%al\n  /* 0ac */  jmp     .Lb2\n  /* 0ae */  xchg    %ax,%ax\n.Lb0:\n  /* 0b0 */  mov     $0x85,%al\n.Lb2:\n  /* 0b2 */  mov     %al,tempbuf+0x2\n  /* 0b7 */  mov     %edx,%esi\n  /* 0b9 */  shl     $0x5,%esi\n  /* 0bc */  movzbl  ud+0x8(%esi),%ebx\n  /* 0c3 */  test    %bl,%bl\n  /* 0c5 */  je      .L1d7\n  /* 0cb */  mov     $0x3,%eax\n.Ld0:\n  /* 0d0 */  mov     %eax,%ecx\n  /* 0d2 */  inc     %eax\n  /* 0d3 */  mov     %bl,tempbuf-0x1(%eax)\n  /* 0d9 */  movzbl  ud+0x5(%esi,%eax,1),%ebx\n  /* 0e1 */  test    %bl,%bl\n  /* 0e3 */  jne     .Ld0\n  /* 0e5 */  add     $0x2,%ecx\n.Le8:\n  /* 0e8 */  movb    $tempbuf,0x0(%eax)\n  /* 0ef */  lea     (%edx,%edx,2),%esi\n  /* 0f2 */  xor     %eax,%eax\n  /* 0f4 */  shl     $0x4,%esi\n  /* 0f7 */  jmp     .L110\n  /* 0f9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 100 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     ud+0x608(,%eax,4),%ebx\n  /* 117 */  mov     %ebx,ud+0x608(%esi,%eax,4)\n  /* 11e */  mov     %bl,tempbuf(%ecx,%eax,1)\n  /* 125 */  inc     %eax\n  /* 126 */  cmp     $0xa,%eax\n  /* 129 */  jne     .L110\n  /* 12b */  imul    $0x3ac,%edx,%eax\n  /* 131 */  mov     ud+0x5c8,%ebx\n  /* 137 */  mov     %ebx,ps+0x280(%eax)\n  /* 13d */  mov     %bl,tempbuf+0xa(%ecx)\n  /* 143 */  mov     AutoAim,%ebx\n  /* 149 */  mov     %ebx,ps+0x284(%eax)\n  /* 14f */  mov     %bl,tempbuf+0xb(%ecx)\n  /* 155 */  mov     ud+0x5cc,%ebx\n  /* 15b */  mov     %ebx,ps+0x288(%eax)\n  /* 161 */  mov     %bl,tempbuf+0xc(%ecx)\n  /* 167 */  mov     connecthead,%ebx\n  /* 16d */  test    %ebx,%ebx\n  /* 16f */  js      .L1c0\n  /* 171 */  lea     0xd(%ecx),%esi\n  /* 174 */  jmp     .L186\n  /* 176 */  xchg    %ax,%ax\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  mov     myconnectindex,%edx\n.L186:\n  /* 186 */  cmp     %edx,%ebx\n  /* 188 */  je      .L19f\n  /* 18a */  mov     %esi,0x8(%esp)\n  /* 18e */  mov     $tempbuf,%edx\n  /* 193 */  mov     %edx,0x4(%esp)\n  /* 197 */  mov     %ebx,(%esp)\n  /* 19a */  call    sendpacket\n.L19f:\n  /* 19f */  mov     networkmode,%eax\n  /* 1a4 */  test    %eax,%eax\n  /* 1a6 */  jne     .L1b5\n  /* 1a8 */  mov     connecthead,%eax\n  /* 1ad */  cmp     %eax,myconnectindex\n  /* 1b3 */  jne     .L1c0\n.L1b5:\n  /* 1b5 */  mov     connectpoint2(,%ebx,4),%ebx\n  /* 1bc */  test    %ebx,%ebx\n  /* 1be */  jns     .L180\n.L1c0:\n  /* 1c0 */  call    getpackets\n  /* 1c5 */  add     $0x20,%esp\n  /* 1c8 */  pop     %ebx\n  /* 1c9 */  pop     %esi\n  /* 1ca */  pop     %edi\n  /* 1cb */  jmp     waitforeverybody\n.L1d0:\n  /* 1d0 */  add     $0x20,%esp\n  /* 1d3 */  pop     %ebx\n  /* 1d4 */  pop     %esi\n  /* 1d5 */  pop     %edi\n  /* 1d6 */  ret\n.L1d7:\n  /* 1d7 */  mov     $0x4,%ecx\n  /* 1dc */  mov     $0x3,%eax\n  /* 1e1 */  jmp     .Le8\n.L1e6:\n  /* 1e6 */  xor     %eax,%eax\n  /* 1e8 */  jmp     .L6d\n","c":"/* candidate for getnames (game.c, 493 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid getnames(void )\n{\n    int i, l;\n\n    for (l = 0; myname[l] && l < 31; l++)\n        ud.user_name[myconnectindex][l] = toupper(myname[l]);\n    ud.user_name[myconnectindex][l] = 0;\n\n    if (numplayers > 1)\n    {\n        tempbuf[0] = 6;\n        tempbuf[1] = myconnectindex;\n        tempbuf[2] = BYTEVERSION;\n\n        l = 3;\n        while (ud.user_name[myconnectindex][l - 3])\n        {\n            l++;\n            tempbuf[l - 1] = ud.user_name[myconnectindex][l - 4];\n        }\n        tempbuf[l++] = 0;\n        for (i = 0; i < 10; i++)\n        {\n            ud.wchoice[myconnectindex][i] = ud.wchoice[0][i];\n            tempbuf[l++] = (unsigned char)ud.wchoice[0][i];\n        }\n        ps[myconnectindex].aim_mode = ud.mouseaiming;\n        tempbuf[l++] = ud.mouseaiming;\n        ps[myconnectindex].auto_aim = AutoAim;\n        tempbuf[l++] = AutoAim;\n        ps[myconnectindex].weaponswitch = ud.weaponswitch;\n        tempbuf[l++] = ud.weaponswitch;\n\n        for (i = connecthead; i >= 0; i = connectpoint2[i])\n        {\n            if (i != myconnectindex) sendpacket(i, tempbuf, l);\n            if (networkmode == 0 && myconnectindex != connecthead) break;\n        }\n\n        getpackets();\n        waitforeverybody();\n    }\n}\n","size":493,"score":100,"agent":"kuncc/6","pid":7,"session":2032,"ts":1791754311569}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2042,"symbol":"osdcmd_vars","file":"osdcmds.c","asm":"# osdcmd_vars  (TU osdcmds.c, section .text, 510 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nosdcmd_vars:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $\"myname\",%eax\n  /* 008 */  mov     %ebx,0x10(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %esi,0x14(%esp)\n  /* 014 */  mov     %edi,0x18(%esp)\n  /* 018 */  mov     0x4(%ebx),%esi\n  /* 01b */  mov     (%ebx),%edi\n  /* 01d */  mov     %eax,0x4(%esp)\n  /* 021 */  mov     %esi,(%esp)\n  /* 024 */  call    strcasecmp\n  /* 029 */  test    %eax,%eax\n  /* 02b */  je      .Ld8\n  /* 031 */  mov     %esi,(%esp)\n  /* 034 */  mov     $\"showfps\",%eax\n  /* 039 */  mov     %eax,0x4(%esp)\n  /* 03d */  call    strcasecmp\n  /* 042 */  test    %eax,%eax\n  /* 044 */  je      .L90\n  /* 046 */  mov     %esi,(%esp)\n  /* 049 */  mov     $\"showcoords\",%eax\n  /* 04e */  mov     %eax,0x4(%esp)\n  /* 052 */  call    strcasecmp\n  /* 057 */  test    %eax,%eax\n  /* 059 */  je      .L168\n  /* 05f */  mov     %esi,(%esp)\n  /* 062 */  mov     $\"useprecache\",%ecx\n  /* 067 */  mov     %ecx,0x4(%esp)\n  /* 06b */  call    strcasecmp\n  /* 070 */  test    %eax,%eax\n  /* 072 */  mov     $0x1,%eax\n  /* 077 */  je      .L110\n  /* 07d */  mov     0x10(%esp),%ebx\n  /* 081 */  mov     0x14(%esp),%esi\n  /* 085 */  mov     0x18(%esp),%edi\n  /* 089 */  add     $0x1c,%esp\n  /* 08c */  ret\n  /* 08d */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  test    %edi,%edi\n  /* 092 */  jle     .L148\n  /* 098 */  mov     $0xa,%eax\n  /* 09d */  mov     %eax,0x8(%esp)\n  /* 0a1 */  xor     %eax,%eax\n  /* 0a3 */  mov     %eax,0x4(%esp)\n  /* 0a7 */  mov     0x8(%ebx),%eax\n  /* 0aa */  mov     (%eax),%eax\n  /* 0ac */  mov     %eax,(%esp)\n  /* 0af */  call    strtol\n  /* 0b4 */  test    %eax,%eax\n  /* 0b6 */  setne   %al\n  /* 0b9 */  movzbl  %al,%eax\n  /* 0bc */  mov     %eax,ud+0x5ec\n  /* 0c1 */  xor     %eax,%eax\n.Lc3:\n  /* 0c3 */  mov     0x10(%esp),%ebx\n  /* 0c7 */  mov     0x14(%esp),%esi\n  /* 0cb */  mov     0x18(%esp),%edi\n  /* 0cf */  add     $0x1c,%esp\n  /* 0d2 */  ret\n  /* 0d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  test    %edi,%edi\n  /* 0da */  jle     .L1a0\n  /* 0e0 */  mov     $0x1f,%eax\n  /* 0e5 */  mov     %eax,0x8(%esp)\n  /* 0e9 */  mov     0x8(%ebx),%eax\n  /* 0ec */  mov     (%eax),%eax\n  /* 0ee */  movl    $myname,(%esp)\n  /* 0f5 */  mov     %eax,0x4(%esp)\n  /* 0f9 */  call    strncpy\n  /* 0fe */  xor     %edx,%edx\n  /* 100 */  xor     %eax,%eax\n  /* 102 */  mov     %dl,myname+0x1f\n  /* 108 */  jmp     .Lc3\n  /* 10a */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  test    %edi,%edi\n  /* 112 */  jle     .L1e0\n  /* 118 */  xor     %edx,%edx\n  /* 11a */  mov     $0xa,%eax\n  /* 11f */  mov     %eax,0x8(%esp)\n  /* 123 */  mov     %edx,0x4(%esp)\n  /* 127 */  mov     0x8(%ebx),%eax\n  /* 12a */  mov     (%eax),%eax\n  /* 12c */  mov     %eax,(%esp)\n  /* 12f */  call    strtol\n  /* 134 */  test    %eax,%eax\n  /* 136 */  setne   useprecache\n  /* 13d */  xor     %eax,%eax\n  /* 13f */  jmp     .Lc3\n  /* 141 */  lea     0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  movl    $\"showfps is %d\\n\",(%esp)\n  /* 14f */  mov     ud+0x5ec,%eax\n  /* 154 */  mov     %eax,0x4(%esp)\n  /* 158 */  call    buildprintf\n  /* 15d */  xor     %eax,%eax\n  /* 15f */  jmp     .Lc3\n  /* 164 */  lea     0x0(%esi,%eiz,1),%esi\n.L168:\n  /* 168 */  test    %edi,%edi\n  /* 16a */  jle     .L1c0\n  /* 16c */  xor     %edi,%edi\n  /* 16e */  mov     $0xa,%esi\n  /* 173 */  mov     %esi,0x8(%esp)\n  /* 177 */  mov     %edi,0x4(%esp)\n  /* 17b */  mov     0x8(%ebx),%eax\n  /* 17e */  mov     (%eax),%eax\n  /* 180 */  mov     %eax,(%esp)\n  /* 183 */  call    strtol\n  /* 188 */  test    %eax,%eax\n  /* 18a */  setne   %al\n  /* 18d */  movzbl  %al,%eax\n  /* 190 */  mov     %eax,ud+0x5e8\n  /* 195 */  xor     %eax,%eax\n  /* 197 */  jmp     .Lc3\n  /* 19c */  lea     0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  movl    $\"Your name is \\\"%s\\\"\\n\",(%esp)\n  /* 1a7 */  mov     $myname,%ecx\n  /* 1ac */  mov     %ecx,0x4(%esp)\n  /* 1b0 */  call    buildprintf\n  /* 1b5 */  xor     %eax,%eax\n  /* 1b7 */  jmp     .Lc3\n  /* 1bc */  lea     0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  movl    $\"showcoords is %d\\n\",(%esp)\n  /* 1c7 */  mov     ud+0x5e8,%eax\n  /* 1cc */  mov     %eax,0x4(%esp)\n  /* 1d0 */  call    buildprintf\n  /* 1d5 */  xor     %eax,%eax\n  /* 1d7 */  jmp     .Lc3\n  /* 1dc */  lea     0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  movl    $\"useprecache is %d\\n\",(%esp)\n  /* 1e7 */  movzbl  useprecache,%eax\n  /* 1ee */  mov     %eax,0x4(%esp)\n  /* 1f2 */  call    buildprintf\n  /* 1f7 */  xor     %eax,%eax\n  /* 1f9 */  jmp     .Lc3\n","c":"#include <ctype.h>\n#include \"duke3d.h\"\n#include \"osdcmds.h\"\n#include \"osd.h\"\n#include \"crc32.h\"\n\nint osdcmd_vars(const osdfuncparm_t *parm)\n{\n    const char *name = parm->name;\n    int n = parm->numparms;\n    if (!strcasecmp(name, \"myname\")) {\n        if (n <= 0)\n            buildprintf(\"Your name is \\\"%s\\\"\\n\", myname);\n        else {\n            strncpy(myname, parm->parms[0], 31);\n            myname[31] = 0;\n        }\n        return 0;\n    }\n    if (strcasecmp(name, \"showfps\") == 0) {\n        if (n > 0)\n            ud.tickrate = strtol(parm->parms[0], NULL, 10) != 0;\n        else\n            buildprintf(\"showfps is %d\\n\", ud.tickrate);\n        return 0;\n    }\n    if (strcasecmp(name, \"showcoords\") == 0) {\n        if (n > 0)\n            ud.coords = strtol(parm->parms[0], NULL, 10) != 0;\n        else\n            buildprintf(\"showcoords is %d\\n\", ud.coords);\n        return 0;\n    }\n    if (strcasecmp(name, \"useprecache\") == 0) {\n        if (n > 0)\n            useprecache = strtol(parm->parms[0], NULL, 10) != 0;\n        else\n            buildprintf(\"useprecache is %d\\n\", useprecache);\n        return 0;\n    }\n    return 1;\n}\n","size":510,"score":100,"agent":"kuncc/2","pid":3,"session":2034,"ts":1791754313369}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1849,"symbol":"movedummyplayers","file":"actors.c","asm":"# movedummyplayers  (TU actors.c, section .text, 466 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmovedummyplayers:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  movswl  headspritestat+0x1a,%ebp\n  /* 00e */  xchg    %ax,%ax\n.L10:\n  /* 010 */  test    %ebp,%ebp\n  /* 012 */  js      .L154\n.L18:\n  /* 018 */  mov     %ebp,%eax\n  /* 01a */  movswl  nextspritestat(%ebp,%ebp,1),%ebp\n  /* 022 */  lea     0x0(,%eax,4),%ecx\n  /* 029 */  lea     (%ecx,%eax,1),%edx\n  /* 02c */  lea     (%eax,%edx,2),%edx\n  /* 02f */  lea     sprite(,%edx,4),%edi\n  /* 036 */  mov     %edi,0x1c(%esp)\n  /* 03a */  movswl  0x1e(%edi),%edx\n  /* 03e */  lea     (%edx,%edx,4),%ebx\n  /* 041 */  lea     (%edx,%ebx,2),%edx\n  /* 044 */  movswl  sprite+0x22(,%edx,4),%edx\n  /* 04c */  imul    $0x3ac,%edx,%esi\n  /* 052 */  testb   $0x80,ps+0x2e5(%esi)\n  /* 059 */  lea     ps(%esi),%ebx\n  /* 05f */  je      .L160\n  /* 065 */  movswl  0x292(%ebx),%esi\n  /* 06c */  lea     (%esi,%esi,4),%esi\n  /* 06f */  cmpw    $0x1,sector+0x22(,%esi,8)\n  /* 078 */  jne     .L160\n  /* 07e */  movswl  0x2e6(%ebx),%esi\n  /* 085 */  lea     (%esi,%esi,4),%edi\n  /* 088 */  lea     (%esi,%edi,2),%esi\n  /* 08b */  cmpw    $0x0,sprite+0x2a(,%esi,4)\n  /* 094 */  jle     .L160\n  /* 09a */  cmpb    $0x0,0x352(%ebx)\n  /* 0a1 */  je      .Lb0\n  /* 0a3 */  cmpb    $0x1,0x34d(%ebx)\n  /* 0aa */  je      .L180\n.Lb0:\n  /* 0b0 */  lea     (%ecx,%eax,1),%ebx\n  /* 0b3 */  lea     (%eax,%ebx,2),%ebx\n  /* 0b6 */  lea     sprite(,%ebx,4),%esi\n  /* 0bd */  movswl  0x18(%esi),%ebx\n  /* 0c1 */  lea     (%ebx,%ebx,4),%ebx\n  /* 0c4 */  cmpw    $0x2,sector+0x22(,%ebx,8)\n  /* 0cd */  je      .Ld9\n  /* 0cf */  mov     sector+0x8(,%ebx,8),%ebx\n  /* 0d6 */  mov     %ebx,0x8(%esi)\n.Ld9:\n  /* 0d9 */  lea     (%ecx,%eax,1),%ebx\n  /* 0dc */  mov     $0xffff8000,%edi\n  /* 0e1 */  lea     (%eax,%ebx,2),%ebx\n  /* 0e4 */  mov     %di,sprite+0xc(,%ebx,4)\n.Lec:\n  /* 0ec */  imul    $0x3ac,%edx,%esi\n  /* 0f2 */  add     %eax,%ecx\n  /* 0f4 */  lea     (%eax,%ecx,2),%ecx\n  /* 0f7 */  shl     $0x2,%ecx\n  /* 0fa */  mov     sprite(%ecx),%edi\n  /* 100 */  mov     ps+0x238(%esi),%edx\n  /* 106 */  mov     ps+0x214(%esi),%ebx\n  /* 10c */  sub     %edx,%ebx\n  /* 10e */  mov     ps+0x218(%esi),%edx\n  /* 114 */  add     %edi,%ebx\n  /* 116 */  mov     ps+0x23c(%esi),%edi\n  /* 11c */  mov     %ebx,sprite(%ecx)\n  /* 122 */  mov     sprite+0x4(%ecx),%esi\n  /* 128 */  sub     %edi,%edx\n  /* 12a */  add     %esi,%edx\n  /* 12c */  mov     %edx,sprite+0x4(%ecx)\n  /* 132 */  mov     sprite+0x8(%ecx),%ecx\n  /* 138 */  mov     %edx,0x8(%esp)\n  /* 13c */  mov     %ebx,0x4(%esp)\n  /* 140 */  mov     %eax,(%esp)\n  /* 143 */  mov     %ecx,0xc(%esp)\n  /* 147 */  call    setsprite\n  /* 14c */  test    %ebp,%ebp\n  /* 14e */  jns     .L18\n.L154:\n  /* 154 */  add     $0x2c,%esp\n  /* 157 */  pop     %ebx\n  /* 158 */  pop     %esi\n  /* 159 */  pop     %edi\n  /* 15a */  pop     %ebp\n  /* 15b */  ret\n  /* 15c */  lea     0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  imul    $0x3ac,%edx,%edx\n  /* 166 */  mov     $0xffffffff,%ecx\n  /* 16b */  mov     %cx,ps+0x2f4(%edx)\n  /* 172 */  mov     %eax,(%esp)\n  /* 175 */  call    deletesprite\n  /* 17a */  jmp     .L10\n  /* 17f */  nop\n.L180:\n  /* 180 */  mov     0x1c(%esp),%edi\n  /* 184 */  movw    $0x101,0xc(%edi)\n  /* 18a */  movswl  0x18(%edi),%esi\n  /* 18e */  lea     (%esi,%esi,4),%esi\n  /* 191 */  mov     sector+0x4(,%esi,8),%esi\n  /* 198 */  add     $0x1b00,%esi\n  /* 19e */  mov     %esi,0x8(%edi)\n  /* 1a1 */  mov     0x28c(%ebx),%edi\n  /* 1a7 */  lea     (%eax,%eax,8),%ebx\n  /* 1aa */  mov     0x1c(%esp),%esi\n  /* 1ae */  mov     %di,0x1c(%esi)\n  /* 1b2 */  lea     hittype(,%ebx,8),%esi\n  /* 1b9 */  mov     0x30(%esi),%ebx\n  /* 1bc */  lea     0x1(%ebx),%edi\n  /* 1bf */  cmp     $0x8,%ebx\n  /* 1c2 */  mov     $0x0,%ebx\n  /* 1c7 */  cmovne  %edi,%ebx\n  /* 1ca */  mov     %ebx,0x30(%esi)\n  /* 1cd */  jmp     .Lec\n","c":"/* candidate for movedummyplayers (actors.c, 466 bytes) */\n#include \"duke3d.h\"\n\nvoid movedummyplayers(void )\n{\n    short i, p, nexti;\n\n    i = headspritestat[13];\n    while(i >= 0)\n    {\n        nexti = nextspritestat[i];\n\n        p = sprite[OW].yvel;\n\n        if( ps[p].on_crane >= 0 || sector[ps[p].cursectnum].lotag != 1 || sprite[ps[p].i].extra <= 0 )\n        {\n            ps[p].dummyplayersprite = -1;\n            deletesprite(i);\n            i = nexti;\n            continue;\n        }\n        else\n        {\n            if(ps[p].on_ground && ps[p].on_warping_sector == 1)\n            {\n                sprite[i].cstat = 257;\n                sprite[i].z = sector[SECT].ceilingz + (27<<8);\n                sprite[i].ang = ps[p].ang;\n                if(T1 == 8) T1 = 0; else T1++;\n            }\n            else\n            {\n                if(sector[sprite[i].sectnum].lotag != 2)\n                    sprite[i].z = sector[sprite[i].sectnum].floorz;\n                sprite[i].cstat = (short)32768;\n            }\n        }\n\n        sprite[i].x += (ps[p].posx-ps[p].oposx);\n        sprite[i].y += (ps[p].posy-ps[p].oposy);\n        setsprite(i,sprite[i].x,sprite[i].y,sprite[i].z);\n        i = nexti;\n    }\n}\n","size":466,"score":100,"agent":"kuncc/3","pid":4,"session":2029,"ts":1791754315883}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1884,"symbol":"gametextpart","file":"game.c","asm":"# gametextpart  (TU game.c, section .text, 502 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngametextpart:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  movzbl  0x6c(%esp),%eax\n  /* 00c */  mov     0x60(%esp),%edi\n  /* 010 */  mov     0x68(%esp),%edx\n  /* 014 */  mov     %al,0x38(%esp)\n  /* 018 */  movswl  0x70(%esp),%eax\n  /* 01d */  cmp     $0xa0,%edi\n  /* 023 */  mov     %eax,0x34(%esp)\n  /* 027 */  movsbw  (%edx),%ax\n  /* 02b */  je      .L120\n.L31:\n  /* 031 */  test    %al,%al\n  /* 033 */  je      .L116\n  /* 039 */  lea     0x1(%edx),%ebp\n.L3c:\n  /* 03c */  movsbl  0x38(%esp),%ebx\n  /* 041 */  xor     %esi,%esi\n  /* 043 */  mov     %ebx,0x38(%esp)\n  /* 047 */  mov     0x64(%esp),%ebx\n  /* 04b */  shl     $0x10,%ebx\n  /* 04e */  mov     %ebx,0x3c(%esp)\n  /* 052 */  jmp     .L101\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movzwl  %ax,%eax\n  /* 063 */  lea     -0x21(%eax),%edx\n  /* 066 */  cmp     $0x5d,%dx\n  /* 06a */  ja      .L116\n  /* 070 */  add     $0xae5,%eax\n  /* 075 */  mov     %edi,%ecx\n  /* 077 */  shl     $0x10,%ecx\n  /* 07a */  movzwl  %ax,%ebx\n  /* 07d */  mov     ydim,%eax\n  /* 082 */  lea     -0x1(%eax),%edx\n  /* 085 */  mov     xdim,%eax\n  /* 08a */  mov     %edx,0x2c(%esp)\n  /* 08e */  mov     $0x0,%edx\n  /* 093 */  mov     %edx,0x20(%esp)\n  /* 097 */  dec     %eax\n  /* 098 */  cmp     %esi,0x34(%esp)\n  /* 09c */  mov     %eax,0x28(%esp)\n  /* 0a0 */  mov     $0x0,%eax\n  /* 0a5 */  mov     %eax,0x24(%esp)\n  /* 0a9 */  mov     $0x1a,%eax\n  /* 0ae */  mov     %eax,0x1c(%esp)\n  /* 0b2 */  je      .L1b8\n  /* 0b8 */  mov     %ebx,0x10(%esp)\n  /* 0bc */  xor     %eax,%eax\n  /* 0be */  xor     %edx,%edx\n  /* 0c0 */  mov     %eax,0x18(%esp)\n  /* 0c4 */  mov     0x38(%esp),%eax\n  /* 0c8 */  inc     %esi\n  /* 0c9 */  mov     %edx,0xc(%esp)\n  /* 0cd */  inc     %ebp\n  /* 0ce */  movswl  %si,%esi\n  /* 0d1 */  mov     %ecx,(%esp)\n  /* 0d4 */  mov     %eax,0x14(%esp)\n  /* 0d8 */  mov     $0x10000,%eax\n  /* 0dd */  mov     %eax,0x8(%esp)\n  /* 0e1 */  mov     0x3c(%esp),%eax\n  /* 0e5 */  mov     %eax,0x4(%esp)\n  /* 0e9 */  call    rotatesprite\n  /* 0ee */  movswl  tilesizx(%ebx,%ebx,1),%eax\n  /* 0f6 */  add     %eax,%edi\n  /* 0f8 */  movsbw  -0x1(%ebp),%ax\n  /* 0fd */  test    %al,%al\n  /* 0ff */  je      .L116\n.L101:\n  /* 101 */  cmp     $0x20,%al\n  /* 103 */  jne     .L60\n  /* 109 */  movsbw  0x0(%ebp),%ax\n  /* 10e */  add     $0x5,%edi\n  /* 111 */  inc     %ebp\n  /* 112 */  test    %al,%al\n  /* 114 */  jne     .L101\n.L116:\n  /* 116 */  add     $0x4c,%esp\n  /* 119 */  mov     %edi,%eax\n  /* 11b */  pop     %ebx\n  /* 11c */  pop     %esi\n  /* 11d */  pop     %edi\n  /* 11e */  pop     %ebp\n  /* 11f */  ret\n.L120:\n  /* 120 */  mov     0x34(%esp),%ebp\n  /* 124 */  test    %ebp,%ebp\n  /* 126 */  je      .L31\n  /* 12c */  test    %al,%al\n  /* 12e */  je      .L116\n  /* 130 */  mov     %al,0x3c(%esp)\n  /* 134 */  lea     0x1(%edx),%ebp\n  /* 137 */  xor     %ebx,%ebx\n  /* 139 */  movsbw  %al,%dx\n  /* 13d */  mov     %ebp,%esi\n  /* 13f */  mov     0x34(%esp),%eax\n  /* 143 */  xor     %ecx,%ecx\n  /* 145 */  jmp     .L185\n  /* 147 */  nop\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  movzwl  %dx,%edx\n  /* 153 */  lea     -0x21(%edx),%edi\n  /* 156 */  cmp     $0x5d,%di\n  /* 15a */  ja      .L1a0\n  /* 15c */  add     $0xae5,%edx\n  /* 162 */  inc     %ebx\n  /* 163 */  movzwl  %dx,%edx\n  /* 166 */  inc     %esi\n  /* 167 */  movzwl  tilesizx(%edx,%edx,1),%edi\n  /* 16f */  movswl  %bx,%ebx\n  /* 172 */  movsbw  -0x1(%esi),%dx\n  /* 177 */  add     %di,%cx\n  /* 17a */  test    %dl,%dl\n  /* 17c */  movswl  %cx,%ecx\n  /* 17f */  je      .L1a0\n.L181:\n  /* 181 */  cmp     %eax,%ebx\n  /* 183 */  je      .L1a0\n.L185:\n  /* 185 */  cmp     $0x20,%dl\n  /* 188 */  jne     .L150\n  /* 18a */  movsbw  (%esi),%dx\n  /* 18e */  add     $0x5,%ecx\n  /* 191 */  inc     %esi\n  /* 192 */  movswl  %cx,%ecx\n  /* 195 */  test    %dl,%dl\n  /* 197 */  jne     .L181\n  /* 199 */  lea     0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  sar     $1,%ecx\n  /* 1a2 */  mov     $0xa0,%edi\n  /* 1a7 */  movsbw  0x3c(%esp),%ax\n  /* 1ad */  sub     %ecx,%edi\n  /* 1af */  jmp     .L3c\n  /* 1b4 */  lea     0x0(%esi,%eiz,1),%esi\n.L1b8:\n  /* 1b8 */  mov     %ebx,0x10(%esp)\n  /* 1bc */  mov     $0x1,%eax\n  /* 1c1 */  mov     %eax,0x18(%esp)\n  /* 1c5 */  mov     0x38(%esp),%eax\n  /* 1c9 */  mov     %ecx,(%esp)\n  /* 1cc */  mov     %eax,0x14(%esp)\n  /* 1d0 */  xor     %eax,%eax\n  /* 1d2 */  mov     %eax,0xc(%esp)\n  /* 1d6 */  mov     $0x10000,%eax\n  /* 1db */  mov     %eax,0x8(%esp)\n  /* 1df */  mov     0x3c(%esp),%eax\n  /* 1e3 */  mov     %eax,0x4(%esp)\n  /* 1e7 */  call    rotatesprite\n  /* 1ec */  add     $0x4c,%esp\n  /* 1ef */  mov     %edi,%eax\n  /* 1f1 */  pop     %ebx\n  /* 1f2 */  pop     %esi\n  /* 1f3 */  pop     %edi\n  /* 1f4 */  pop     %ebp\n  /* 1f5 */  ret\n","c":"/* candidate for gametextpart (game.c, 502 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nint gametextpart(int x,int y,const char *t,signed char s,short p)\n{\n    short ac, newx, cnt;\n    char centre;\n    const char *oldt;\n\n    centre = ( x == (320>>1) );\n    newx = 0;\n    oldt = t;\n    cnt = 0;\n\n    if (centre)\n    {\n        while (*t)\n        {\n            if (cnt == p) break;\n            if (*t == 32) { newx += 5; t++; continue; }\n            else ac = *t - '!' + STARTALPHANUM;\n            if (ac < STARTALPHANUM || ac > ENDALPHANUM) break;\n            newx += tilesizx[ac];\n            t++;\n            cnt++;\n        }\n        t = oldt;\n        x = (320>>1) - (newx>>1);\n    }\n\n    cnt = 0;\n    while (*t)\n    {\n        if (*t == 32) { x += 5; t++; continue; }\n        else ac = *t - '!' + STARTALPHANUM;\n        if (ac < STARTALPHANUM || ac > ENDALPHANUM) break;\n        if (cnt == p)\n        {\n            rotatesprite(x<<16,y<<16,65536L,0,ac,s,1,26,0,0,xdim-1,ydim-1);\n            break;\n        }\n        else\n            rotatesprite(x<<16,y<<16,65536L,0,ac,s,0,26,0,0,xdim-1,ydim-1);\n        x += tilesizx[ac];\n        t++;\n        cnt++;\n    }\n    return x;\n}\n","size":502,"score":100,"agent":"kuncc/4","pid":5,"session":2033,"ts":1791754319612}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2061,"symbol":"displaymasks","file":"player.c","asm":"# displaymasks  (TU player.c, section .text, 522 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndisplaymasks:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x40(%esp)\n  /* 007 */  movswl  0x50(%esp),%eax\n  /* 00c */  mov     %esi,0x44(%esp)\n  /* 010 */  mov     %edi,0x48(%esp)\n  /* 014 */  imul    $0x3ac,%eax,%edx\n  /* 01a */  lea     ps(%edx),%ebx\n  /* 020 */  movswl  ps+0x2e6(%edx),%edx\n  /* 027 */  lea     (%edx,%edx,4),%ecx\n  /* 02a */  lea     (%edx,%ecx,2),%edx\n  /* 02d */  cmpb    $0x1,sprite+0x11(,%edx,4)\n  /* 035 */  je      .L200\n  /* 03b */  movswl  0x292(%ebx),%edx\n  /* 042 */  lea     (%edx,%edx,4),%edx\n  /* 045 */  movzbl  sector+0x1d(,%edx,8),%edx\n.L4d:\n  /* 04d */  imul    $0x3ac,%eax,%eax\n  /* 053 */  cmpb    $0x0,ps+0x378(%eax)\n  /* 05a */  je      .L165\n  /* 060 */  mov     windowy2,%edi\n  /* 066 */  mov     windowx2,%esi\n  /* 06c */  mov     windowy1,%ecx\n  /* 072 */  mov     %edx,0x18(%esp)\n  /* 076 */  mov     windowx1,%eax\n  /* 07b */  cmpl    $0x4,ud+0x5fc\n  /* 082 */  mov     %edi,0x2c(%esp)\n  /* 086 */  mov     $0x10000,%edi\n  /* 08b */  movswl  tilesizy+0x142a,%ebx\n  /* 092 */  mov     %esi,0x28(%esp)\n  /* 096 */  mov     $0x0,%esi\n  /* 09b */  mov     %ecx,0x24(%esp)\n  /* 09f */  mov     $0xa15,%ecx\n  /* 0a4 */  mov     %eax,0x20(%esp)\n  /* 0a8 */  mov     $0x12,%eax\n  /* 0ad */  mov     %edx,0x3c(%esp)\n  /* 0b1 */  mov     $0x0,%edx\n  /* 0b6 */  mov     %eax,0x1c(%esp)\n  /* 0ba */  mov     %edx,0x14(%esp)\n  /* 0be */  mov     %ecx,0x10(%esp)\n  /* 0c2 */  mov     %esi,0xc(%esp)\n  /* 0c6 */  mov     %edi,0x8(%esp)\n  /* 0ca */  jg      .L178\n  /* 0d0 */  movl    $0x2b0000,(%esp)\n  /* 0d7 */  mov     $0xc8,%ecx\n  /* 0dc */  mov     $0x10000,%esi\n  /* 0e1 */  sub     %ebx,%ecx\n  /* 0e3 */  mov     $0x400,%ebx\n  /* 0e8 */  shl     $0x10,%ecx\n  /* 0eb */  mov     %ecx,0x4(%esp)\n  /* 0ef */  call    rotatesprite\n  /* 0f4 */  mov     windowy2,%ecx\n  /* 0fa */  mov     $0x16,%eax\n  /* 0ff */  mov     %eax,0x1c(%esp)\n  /* 103 */  mov     0x3c(%esp),%edx\n  /* 107 */  mov     $0xc8,%eax\n  /* 10c */  mov     %ebx,0xc(%esp)\n  /* 110 */  mov     %esi,0x8(%esp)\n  /* 114 */  mov     %ecx,0x2c(%esp)\n  /* 118 */  mov     windowx2,%ecx\n  /* 11e */  mov     %edx,0x18(%esp)\n  /* 122 */  xor     %edx,%edx\n  /* 124 */  mov     %edx,0x14(%esp)\n  /* 128 */  movswl  tilesizy+0x142a,%edx\n  /* 12f */  mov     %ecx,0x28(%esp)\n  /* 133 */  mov     windowy1,%ecx\n  /* 139 */  mov     %ecx,0x24(%esp)\n  /* 13d */  mov     windowx1,%ecx\n  /* 143 */  mov     %ecx,0x20(%esp)\n  /* 147 */  mov     $0xa15,%ecx\n  /* 14c */  mov     %ecx,0x10(%esp)\n.L150:\n  /* 150 */  movl    $0x1150000,(%esp)\n  /* 157 */  sub     %edx,%eax\n  /* 159 */  shl     $0x10,%eax\n  /* 15c */  mov     %eax,0x4(%esp)\n  /* 160 */  call    rotatesprite\n.L165:\n  /* 165 */  mov     0x40(%esp),%ebx\n  /* 169 */  mov     0x44(%esp),%esi\n  /* 16d */  mov     0x48(%esp),%edi\n  /* 171 */  add     $0x4c,%esp\n  /* 174 */  ret\n  /* 175 */  lea     0x0(%esi),%esi\n.L178:\n  /* 178 */  movl    $0x2b0000,(%esp)\n  /* 17f */  mov     $0xc0,%ecx\n  /* 184 */  mov     $0x16,%edi\n  /* 189 */  sub     %ebx,%ecx\n  /* 18b */  shl     $0x10,%ecx\n  /* 18e */  mov     %ecx,0x4(%esp)\n  /* 192 */  call    rotatesprite\n  /* 197 */  mov     windowy2,%ecx\n  /* 19d */  xor     %eax,%eax\n  /* 19f */  mov     %eax,0x14(%esp)\n  /* 1a3 */  mov     0x3c(%esp),%edx\n  /* 1a7 */  mov     $0xa15,%eax\n  /* 1ac */  mov     %eax,0x10(%esp)\n  /* 1b0 */  mov     $0x400,%eax\n  /* 1b5 */  mov     %eax,0xc(%esp)\n  /* 1b9 */  mov     $0x10000,%eax\n  /* 1be */  mov     %ecx,0x2c(%esp)\n  /* 1c2 */  mov     windowx2,%ecx\n  /* 1c8 */  mov     %edx,0x18(%esp)\n  /* 1cc */  movswl  tilesizy+0x142a,%edx\n  /* 1d3 */  mov     %eax,0x8(%esp)\n  /* 1d7 */  mov     $0xc0,%eax\n  /* 1dc */  mov     %edi,0x1c(%esp)\n  /* 1e0 */  mov     %ecx,0x28(%esp)\n  /* 1e4 */  mov     windowy1,%ecx\n  /* 1ea */  mov     %ecx,0x24(%esp)\n  /* 1ee */  mov     windowx1,%ecx\n  /* 1f4 */  mov     %ecx,0x20(%esp)\n  /* 1f8 */  jmp     .L150\n  /* 1fd */  lea     0x0(%esi),%esi\n.L200:\n  /* 200 */  mov     $0x1,%edx\n  /* 205 */  jmp     .L4d\n","c":"/* candidate for displaymasks (player.c, 522 bytes) */\n#include \"duke3d.h\"\n\nvoid displaymasks(short snum)\n{\n    short p;\n\n    if (sprite[ps[snum].i].pal == 1) p = 1;\n    else p = sector[ps[snum].cursectnum].floorpal;\n\n    if (ps[snum].scuba_on)\n    {\n        if (ud.screen_size > 4)\n        {\n            rotatesprite(43<<16,(200-8-tilesizy[2581])<<16,65536,0,2581,0,p,2+16,windowx1,windowy1,windowx2,windowy2);\n            rotatesprite((320-43)<<16,(200-8-tilesizy[2581])<<16,65536,1024,2581,0,p,2+4+16,windowx1,windowy1,windowx2,windowy2);\n        }\n        else\n        {\n            rotatesprite(43<<16,(200-tilesizy[2581])<<16,65536,0,2581,0,p,2+16,windowx1,windowy1,windowx2,windowy2);\n            rotatesprite((320-43)<<16,(200-tilesizy[2581])<<16,65536,1024,2581,0,p,2+4+16,windowx1,windowy1,windowx2,windowy2);\n        }\n    }\n}\n","size":522,"score":100,"agent":"kuncc/0","pid":1,"session":2037,"ts":1791754321056}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2022,"symbol":"endanimsounds","file":"menues.c","asm":"# endanimsounds  (TU menues.c, section .text, 529 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nendanimsounds:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     ud+0x95c,%edx\n  /* 009 */  mov     0x20(%esp),%eax\n  /* 00d */  cmp     $0x1,%edx\n  /* 010 */  je      .L70\n  /* 012 */  cmp     $0x2,%edx\n  /* 015 */  jne     .L62\n  /* 017 */  cmp     $0x7c,%eax\n  /* 01a */  je      .L178\n  /* 020 */  jg      .L50\n  /* 022 */  cmp     $0x62,%eax\n  /* 025 */  je      .L160\n  /* 02b */  cmp     $0x66,%eax\n  /* 02e */  xchg    %ax,%ax\n  /* 030 */  je      .L140\n  /* 036 */  dec     %eax\n  /* 037 */  jne     .L62\n  /* 039 */  mov     $0x134,%eax\n  /* 03e */  mov     %eax,0x20(%esp)\n  /* 042 */  add     $0x1c,%esp\n  /* 045 */  jmp     sound\n  /* 04a */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  cmp     $0x86,%eax\n  /* 055 */  je      .L128\n  /* 05b */  cmp     $0x9e,%eax\n  /* 060 */  je      .Le0\n.L62:\n  /* 062 */  add     $0x1c,%esp\n  /* 065 */  ret\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  cmp     $0x3e,%eax\n  /* 073 */  je      .L1e8\n  /* 079 */  jle     .Lb0\n  /* 07b */  cmp     $0x73,%eax\n  /* 07e */  xchg    %ax,%ax\n  /* 080 */  je      .L1d0\n  /* 086 */  jg      .L190\n  /* 08c */  cmp     $0x4b,%eax\n  /* 08f */  nop\n  /* 090 */  je      .L110\n  /* 092 */  cmp     $0x51,%eax\n  /* 095 */  jne     .L62\n  /* 097 */  mov     $0x12b,%edx\n  /* 09c */  mov     %edx,0x20(%esp)\n  /* 0a0 */  add     $0x1c,%esp\n  /* 0a3 */  jmp     sound\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  cmp     $0x24,%eax\n  /* 0b3 */  je      .L200\n  /* 0b9 */  jg      .L1b0\n  /* 0bf */  cmp     $0x1,%eax\n  /* 0c2 */  je      .Lf8\n  /* 0c4 */  cmp     $0x1a,%eax\n  /* 0c7 */  jne     .L62\n  /* 0c9 */  mov     $0x127,%eax\n  /* 0ce */  mov     %eax,0x20(%esp)\n  /* 0d2 */  add     $0x1c,%esp\n  /* 0d5 */  jmp     sound\n  /* 0da */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  mov     $0xe,%eax\n  /* 0e5 */  mov     %eax,0x20(%esp)\n  /* 0e9 */  add     $0x1c,%esp\n  /* 0ec */  jmp     sound\n  /* 0f1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  mov     $0x5b,%eax\n  /* 0fd */  mov     %eax,0x20(%esp)\n  /* 101 */  add     $0x1c,%esp\n  /* 104 */  jmp     sound\n  /* 109 */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     $0x12a,%ecx\n  /* 115 */  mov     %ecx,0x20(%esp)\n  /* 119 */  add     $0x1c,%esp\n  /* 11c */  jmp     sound\n  /* 121 */  lea     0x0(%esi,%eiz,1),%esi\n.L128:\n  /* 128 */  mov     $0x1d,%edx\n  /* 12d */  mov     %edx,0x20(%esp)\n  /* 131 */  add     $0x1c,%esp\n  /* 134 */  jmp     sound\n  /* 139 */  lea     0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  movl    $0x9e,(%esp)\n  /* 147 */  call    sound\n  /* 14c */  mov     $0x45,%eax\n  /* 151 */  mov     %eax,0x20(%esp)\n  /* 155 */  add     $0x1c,%esp\n  /* 158 */  jmp     sound\n  /* 15d */  lea     0x0(%esi),%esi\n.L160:\n  /* 160 */  mov     $0x26,%eax\n  /* 165 */  mov     %eax,0x20(%esp)\n  /* 169 */  add     $0x1c,%esp\n  /* 16c */  jmp     sound\n  /* 171 */  lea     0x0(%esi,%eiz,1),%esi\n.L178:\n  /* 178 */  mov     $0x1e,%ecx\n  /* 17d */  mov     %ecx,0x20(%esp)\n  /* 181 */  add     $0x1c,%esp\n  /* 184 */  jmp     sound\n  /* 189 */  lea     0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  cmp     $0x7c,%eax\n  /* 193 */  jne     .L62\n  /* 199 */  mov     $0x12d,%eax\n  /* 19e */  mov     %eax,0x20(%esp)\n  /* 1a2 */  add     $0x1c,%esp\n  /* 1a5 */  jmp     sound\n  /* 1aa */  lea     0x0(%esi),%esi\n.L1b0:\n  /* 1b0 */  cmp     $0x36,%eax\n  /* 1b3 */  jne     .L62\n  /* 1b9 */  mov     $0x9e,%eax\n  /* 1be */  mov     %eax,0x20(%esp)\n  /* 1c2 */  add     $0x1c,%esp\n  /* 1c5 */  jmp     sound\n  /* 1ca */  lea     0x0(%esi),%esi\n.L1d0:\n  /* 1d0 */  mov     $0x12c,%eax\n  /* 1d5 */  mov     %eax,0x20(%esp)\n  /* 1d9 */  add     $0x1c,%esp\n  /* 1dc */  jmp     sound\n  /* 1e1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1e8:\n  /* 1e8 */  mov     $0x129,%eax\n  /* 1ed */  mov     %eax,0x20(%esp)\n  /* 1f1 */  add     $0x1c,%esp\n  /* 1f4 */  jmp     sound\n  /* 1f9 */  lea     0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  mov     $0x128,%eax\n  /* 205 */  mov     %eax,0x20(%esp)\n  /* 209 */  add     $0x1c,%esp\n  /* 20c */  jmp     sound\n","c":"#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nvoid endanimsounds(int fr)\n{\n    switch (ud.volume_number)\n    {\n        case 1:\n            switch (fr)\n            {\n                case 1: sound(91); break;\n                case 26: sound(295); break;\n                case 36: sound(296); break;\n                case 54: sound(158); break;\n                case 62: sound(297); break;\n                case 75: sound(298); break;\n                case 81: sound(299); break;\n                case 115: sound(300); break;\n                case 124: sound(301); break;\n            }\n            break;\n        case 2:\n            switch (fr)\n            {\n                case 1: sound(308); break;\n                case 98: sound(38); break;\n                case 102: sound(158); sound(69); break;\n                case 124: sound(30); break;\n                case 134: sound(29); break;\n                case 158: sound(14); break;\n            }\n            break;\n    }\n}\n","size":529,"score":100,"agent":"kuncc/1","pid":2,"session":2038,"ts":1791754337014}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2034,"symbol":"osdcmd_changelevel","file":"osdcmds.c","asm":"# osdcmd_changelevel  (TU osdcmds.c, section .text, 521 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nosdcmd_changelevel:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%edx\n  /* 00b */  cmpl    $0x1,gametype\n  /* 012 */  mov     (%edx),%eax\n  /* 014 */  je      .Ld0\n  /* 01a */  cmp     $0x2,%eax\n  /* 01d */  jne     .Ld3\n  /* 023 */  mov     $0xa,%eax\n  /* 028 */  mov     %eax,0x8(%esp)\n  /* 02c */  lea     0x2c(%esp),%eax\n  /* 030 */  mov     %eax,0x4(%esp)\n  /* 034 */  mov     0x8(%edx),%eax\n  /* 037 */  mov     (%eax),%eax\n  /* 039 */  mov     %eax,(%esp)\n  /* 03c */  call    strtol\n  /* 041 */  mov     0x2c(%esp),%ecx\n  /* 045 */  cmpb    $0x0,(%ecx)\n  /* 048 */  jne     .Ld3\n  /* 04e */  mov     0x40(%esp),%edx\n  /* 052 */  lea     -0x1(%eax),%ecx\n  /* 055 */  mov     $0xa,%ebx\n  /* 05a */  mov     %ebx,0x8(%esp)\n  /* 05e */  lea     0x2c(%esp),%eax\n  /* 062 */  mov     %eax,0x4(%esp)\n  /* 066 */  mov     %ecx,0x1c(%esp)\n  /* 06a */  mov     0x8(%edx),%eax\n  /* 06d */  mov     0x4(%eax),%eax\n  /* 070 */  mov     %eax,(%esp)\n  /* 073 */  call    strtol\n  /* 078 */  mov     0x2c(%esp),%edx\n  /* 07c */  mov     0x1c(%esp),%ecx\n  /* 080 */  mov     %ecx,%ebx\n  /* 082 */  dec     %eax\n  /* 083 */  cmpb    $0x0,(%edx)\n  /* 086 */  setne   %dl\n  /* 089 */  shr     $0x1f,%ebx\n  /* 08c */  or      %bl,%dl\n  /* 08e */  jne     .Ld3\n  /* 090 */  mov     %eax,%ebx\n  /* 092 */  shr     $0x1f,%ebx\n  /* 095 */  test    %bl,%bl\n  /* 097 */  jne     .Ld3\n  /* 099 */  cmpl    $0x1,gametype\n  /* 0a0 */  je      .Lb8\n  /* 0a2 */  cmpl    $0xe,conversion\n  /* 0a9 */  je      .L1da\n  /* 0af */  cmp     $0x2,%ecx\n  /* 0b2 */  jg      .L1f6\n.Lb8:\n  /* 0b8 */  test    %ecx,%ecx\n  /* 0ba */  je      .L111\n  /* 0bc */  cmp     $0xa,%eax\n  /* 0bf */  nop\n  /* 0c0 */  jle     .L11c\n  /* 0c2 */  movl    $\"changelevel: invalid volume 2+ level number (range 1-11)\\n\",(%esp)\n  /* 0c9 */  call    buildprintf\n  /* 0ce */  jmp     .Ld3\n.Ld0:\n  /* 0d0 */  dec     %eax\n  /* 0d1 */  je      .Le0\n.Ld3:\n  /* 0d3 */  mov     $0x1,%eax\n.Ld8:\n  /* 0d8 */  mov     0x38(%esp),%ebx\n  /* 0dc */  add     $0x3c,%esp\n  /* 0df */  ret\n.Le0:\n  /* 0e0 */  lea     0x2c(%esp),%eax\n  /* 0e4 */  mov     $0xa,%ecx\n  /* 0e9 */  mov     %ecx,0x8(%esp)\n  /* 0ed */  mov     %eax,0x4(%esp)\n  /* 0f1 */  mov     0x8(%edx),%eax\n  /* 0f4 */  mov     (%eax),%eax\n  /* 0f6 */  mov     %eax,(%esp)\n  /* 0f9 */  call    strtol\n  /* 0fe */  mov     0x2c(%esp),%edx\n  /* 102 */  dec     %eax\n  /* 103 */  cmpb    $0x0,(%edx)\n  /* 106 */  jne     .Ld3\n  /* 108 */  mov     %eax,%ebx\n  /* 10a */  shr     $0x1f,%ebx\n  /* 10d */  test    %bl,%bl\n  /* 10f */  jne     .Ld3\n.L111:\n  /* 111 */  xor     %ecx,%ecx\n  /* 113 */  cmp     $0x5,%eax\n  /* 116 */  jg      .L1c7\n.L11c:\n  /* 11c */  imul    $0x3ac,myconnectindex,%edx\n  /* 126 */  testb   $0x4,ps+0x34c(%edx)\n  /* 12d */  je      .L150\n  /* 12f */  mov     %ecx,osdcmd_cheatsinfo_stat+0x4\n  /* 135 */  mov     $0x2,%edx\n  /* 13a */  mov     %edx,osdcmd_cheatsinfo_stat\n  /* 140 */  mov     %eax,osdcmd_cheatsinfo_stat+0x8\n.L145:\n  /* 145 */  xor     %eax,%eax\n  /* 147 */  jmp     .Ld8\n  /* 149 */  lea     0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  mov     %ecx,ud+0x94c\n  /* 156 */  mov     $0xffffffff,%edx\n  /* 15b */  xor     %ebx,%ebx\n  /* 15d */  mov     %edx,osdcmd_cheatsinfo_stat\n  /* 163 */  xor     %edx,%edx\n  /* 165 */  movsbl  %cl,%ecx\n  /* 168 */  mov     %edx,ud+0x934\n  /* 16e */  xor     %edx,%edx\n  /* 170 */  mov     %edx,ud+0x92c\n  /* 176 */  movsbl  ud+0x944,%edx\n  /* 17d */  mov     %ebx,ud+0x91c\n  /* 183 */  xor     %ebx,%ebx\n  /* 185 */  mov     %ebx,ud+0x924\n  /* 18b */  mov     $0x1,%ebx\n  /* 190 */  mov     %eax,0x4(%esp)\n  /* 194 */  mov     %edx,0x8(%esp)\n  /* 198 */  mov     %ecx,(%esp)\n  /* 19b */  mov     %eax,ud+0x948\n  /* 1a0 */  mov     %ebx,ud+0x950\n  /* 1a6 */  call    newgame\n  /* 1ab */  movl    $0x4,(%esp)\n  /* 1b2 */  call    enterlevel\n  /* 1b7 */  test    %eax,%eax\n  /* 1b9 */  je      .L145\n  /* 1bb */  call    backtomenu\n  /* 1c0 */  xor     %eax,%eax\n  /* 1c2 */  jmp     .Ld8\n.L1c7:\n  /* 1c7 */  movl    $\"changelevel: invalid volume 1 level number (range 1-6)\\n\",(%esp)\n  /* 1ce */  call    buildprintf\n  /* 1d3 */  xor     %eax,%eax\n  /* 1d5 */  jmp     .Ld8\n.L1da:\n  /* 1da */  cmp     $0x3,%ecx\n  /* 1dd */  jle     .Lb8\n  /* 1e3 */  movl    $\"changelevel: invalid volume number (range 1-4)\\n\",(%esp)\n  /* 1ea */  call    buildprintf\n  /* 1ef */  xor     %eax,%eax\n  /* 1f1 */  jmp     .Ld8\n.L1f6:\n  /* 1f6 */  movl    $\"changelevel: invalid volume number (range 1-3)\\n\",(%esp)\n  /* 1fd */  call    buildprintf\n  /* 202 */  xor     %eax,%eax\n  /* 204 */  jmp     .Ld8\n","c":"#include <ctype.h>\n#include \"duke3d.h\"\n#include \"osdcmds.h\"\n#include \"osd.h\"\n#include \"crc32.h\"\n\nint osdcmd_changelevel(const osdfuncparm_t *parm)\n{\n    int volnum = 0, lvlnum;\n    char *endptr;\n\n    if (!VOLUMEONE) {\n        if (parm->numparms != 2) return 1;\n        volnum = strtol(parm->parms[0], &endptr, 10) - 1;\n        if (endptr[0]) return 1;\n        lvlnum = strtol(parm->parms[1], &endptr, 10) - 1;\n        if (endptr[0]) return 1;\n    } else {\n        if (parm->numparms != 1) return 1;\n        lvlnum = strtol(parm->parms[0], &endptr, 10) - 1;\n        if (endptr[0]) return 1;\n    }\n\n    if (volnum < 0) return 1;\n    if (lvlnum < 0) return 1;\n\n    if (!VOLUMEONE) {\n        if (PLUTOPAK) {\n            if (volnum > 3) {\n                buildprintf(\"changelevel: invalid volume number (range 1-4)\\n\");\n                return 0;\n            }\n        } else {\n            if (volnum > 2) {\n                buildprintf(\"changelevel: invalid volume number (range 1-3)\\n\");\n                return 0;\n            }\n        }\n    }\n\n    if (volnum != 0) {\n        if (lvlnum > 10) {\n            buildprintf(\"changelevel: invalid volume 2+ level number (range 1-11)\\n\");\n            return 1;\n        }\n    } else {\n        if (lvlnum > 5) {\n            buildprintf(\"changelevel: invalid volume 1 level number (range 1-6)\\n\");\n            return 0;\n        }\n    }\n\n    if (ps[myconnectindex].gm & MODE_GAME) {\n        osdcmd_cheatsinfo_stat.cheatnum = 2;\n        osdcmd_cheatsinfo_stat.volume = volnum;\n        osdcmd_cheatsinfo_stat.level = lvlnum;\n    } else {\n        osdcmd_cheatsinfo_stat.cheatnum = -1;\n        ud.m_volume_number = volnum;\n        ud.m_level_number = lvlnum;\n        ud.monsters_off = 0;\n        ud.m_monsters_off = 0;\n        ud.m_respawn_items = 0;\n        ud.m_respawn_inventory = 0;\n        ud.multimode = 1;\n        newgame(ud.m_volume_number, ud.m_level_number, ud.m_player_skill);\n        if (enterlevel(MODE_GAME)) backtomenu();\n    }\n    return 0;\n}\n","size":521,"score":100,"agent":"kuncc/7","pid":8,"session":2036,"ts":1791754344703}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2117,"symbol":"animatewalls","file":"sector.c","asm":"# animatewalls  (TU sector.c, section .text, 513 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nanimatewalls:\n  /* 000 */  movswl  numanimwalls,%eax\n  /* 007 */  test    %eax,%eax\n  /* 009 */  jle     .L200\n  /* 00f */  push    %ebp\n  /* 010 */  push    %edi\n  /* 011 */  push    %esi\n  /* 012 */  push    %ebx\n  /* 013 */  xor     %ebx,%ebx\n  /* 015 */  sub     $0xc,%esp\n  /* 018 */  jmp     .L65\n  /* 01a */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  cmp     $0x10b,%ecx\n  /* 026 */  jle     .Le8\n  /* 02c */  mov     animwall+0x4(,%ebx,8),%edx\n  /* 033 */  test    %edx,%edx\n  /* 035 */  js      .L160\n  /* 03b */  movswl  0x1e(%edi),%ebp\n  /* 03f */  cmp     $0x512,%ebp\n  /* 045 */  je      .L160\n  /* 04b */  cmp     $0x509,%ebp\n  /* 051 */  je      .L160\n  /* 057 */  mov     %dx,0x10(%edi)\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  inc     %ebx\n  /* 061 */  cmp     %ebx,%eax\n  /* 063 */  jle     .Ldd\n.L65:\n  /* 065 */  movswl  animwall(,%ebx,8),%esi\n  /* 06d */  mov     %esi,%edx\n  /* 06f */  shl     $0x5,%edx\n  /* 072 */  movswl  wall+0x10(%edx),%ecx\n  /* 079 */  lea     wall(%edx),%edi\n  /* 07f */  cmp     $0x10e,%ecx\n  /* 085 */  jle     .L20\n  /* 087 */  cmp     $0x113,%ecx\n  /* 08d */  jle     .La7\n  /* 08f */  sub     $0x1018,%ecx\n  /* 095 */  cmp     $0x9,%cx\n  /* 099 */  ja      .Lf4\n  /* 09b */  mov     $0x3a9,%edx\n  /* 0a0 */  shr     %cl,%edx\n  /* 0a2 */  test    $0x1,%dl\n  /* 0a5 */  je      .Lf4\n.La7:\n  /* 0a7 */  call    krand\n  /* 0ac */  test    $0xf0,%al\n  /* 0ae */  jne     .L190\n  /* 0b4 */  shl     $0x5,%esi\n  /* 0b7 */  mov     $0x10c,%ebp\n  /* 0bc */  movswl  wall+0x10(%esi),%eax\n  /* 0c3 */  mov     %bp,wall+0x10(%esi)\n  /* 0ca */  mov     %eax,animwall+0x4(,%ebx,8)\n  /* 0d1 */  movswl  numanimwalls,%eax\n  /* 0d8 */  inc     %ebx\n  /* 0d9 */  cmp     %ebx,%eax\n  /* 0db */  jg      .L65\n.Ldd:\n  /* 0dd */  add     $0xc,%esp\n  /* 0e0 */  pop     %ebx\n  /* 0e1 */  pop     %esi\n  /* 0e2 */  pop     %edi\n  /* 0e3 */  pop     %ebp\n  /* 0e4 */  ret\n  /* 0e5 */  lea     0x0(%esi),%esi\n.Le8:\n  /* 0e8 */  sub     $0x107,%ecx\n  /* 0ee */  cmp     $0x4,%cx\n  /* 0f2 */  jbe     .La7\n.Lf4:\n  /* 0f4 */  mov     %esi,%edx\n  /* 0f6 */  shl     $0x5,%edx\n  /* 0f9 */  testb   $0x10,wall+0xe(%edx)\n  /* 100 */  lea     wall(%edx),%edi\n  /* 106 */  je      .L60\n  /* 10c */  movswl  0x12(%edi),%edx\n  /* 110 */  sub     $0x297,%edx\n  /* 116 */  cmp     $0x2,%edx\n  /* 119 */  ja      .L60\n  /* 11f */  mov     animwall+0x4(,%ebx,8),%ecx\n  /* 126 */  mov     %ecx,%edx\n  /* 128 */  sar     $0xa,%edx\n  /* 12b */  sub     %dl,0x18(%edi)\n  /* 12e */  sub     %dl,0x19(%edi)\n  /* 131 */  cmpw    $0x1,0x1e(%edi)\n  /* 136 */  je      .L1b8\n  /* 13c */  sub     $0xffffff80,%ecx\n  /* 13f */  mov     %ecx,animwall+0x4(,%ebx,8)\n  /* 146 */  cmp     $0x7ff,%ecx\n  /* 14c */  jg      .L180\n  /* 14e */  test    $0x80,%cl\n  /* 151 */  je      .L1c7\n  /* 153 */  movw    $0x297,0x12(%edi)\n  /* 159 */  jmp     .L60\n  /* 15e */  xchg    %ax,%ax\n.L160:\n  /* 160 */  shl     $0x5,%esi\n  /* 163 */  inc     %ecx\n  /* 164 */  cmp     $0x10f,%cx\n  /* 169 */  je      .L1a0\n  /* 16b */  mov     %cx,wall+0x10(%esi)\n  /* 172 */  jmp     .L60\n  /* 177 */  nop\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  call    krand\n  /* 185 */  test    $0xe0,%al\n  /* 187 */  je      .L1db\n  /* 189 */  movw    $0x298,0x12(%edi)\n  /* 18f */  nop\n.L190:\n  /* 190 */  movswl  numanimwalls,%eax\n  /* 197 */  jmp     .L60\n  /* 19c */  lea     0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     $0x10c,%edi\n  /* 1a5 */  mov     %di,wall+0x10(%esi)\n  /* 1ac */  jmp     .L60\n  /* 1b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1b8:\n  /* 1b8 */  movw    $0x0,0x1e(%edi)\n  /* 1be */  xor     %ecx,%ecx\n  /* 1c0 */  mov     %ecx,animwall+0x4(,%ebx,8)\n.L1c7:\n  /* 1c7 */  shl     $0x5,%esi\n  /* 1ca */  mov     $0x298,%edx\n  /* 1cf */  mov     %dx,wall+0x12(%esi)\n  /* 1d6 */  jmp     .L60\n.L1db:\n  /* 1db */  call    krand\n  /* 1e0 */  mov     $0x80,%edx\n  /* 1e5 */  and     $0x3,%eax\n  /* 1e8 */  mov     %eax,%ecx\n  /* 1ea */  movswl  numanimwalls,%eax\n  /* 1f1 */  shl     %cl,%edx\n  /* 1f3 */  mov     %edx,animwall+0x4(,%ebx,8)\n  /* 1fa */  jmp     .L60\n  /* 1ff */  nop\n.L200:\n  /* 200 */  ret\n","c":"#include \"duke3d.h\"\n\nvoid animatewalls(void )\n{\n    short i, j;\n    int p, t;\n\n    for (p = 0; p < numanimwalls; p++)\n    {\n        i = animwall[p].wallnum;\n        j = wall[i].picnum;\n\n        switch (j)\n        {\n            case 0x107: case 0x108: case 0x109: case 0x10a: case 0x10b:\n            case 0x10f: case 0x110: case 0x111: case 0x112: case 0x113:\n            case 0x1018: case 0x101b: case 0x101d: case 0x101f: case 0x1020: case 0x1021:\n                if ((TRAND & 0xf0) == 0)\n                {\n                    animwall[p].tag = wall[i].picnum;\n                    wall[i].picnum = 0x10c;\n                }\n                continue;\n            case 0x10c: case 0x10d: case 0x10e:\n                if (animwall[p].tag >= 0 && wall[i].extra != 0x509 && wall[i].extra != 0x512)\n                    wall[i].picnum = animwall[p].tag;\n                else\n                {\n                    wall[i].picnum++;\n                    if (wall[i].picnum == 0x10f)\n                        wall[i].picnum = 0x10c;\n                }\n                continue;\n        }\n\n        if (wall[i].cstat & 16)\n            switch (wall[i].overpicnum)\n            {\n                case 0x297: case 0x298: case 0x299:\n                    t = animwall[p].tag;\n                    if (wall[i].cstat & 16)\n                    {\n                        wall[i].xpanning -= t >> 10;\n                        wall[i].ypanning -= t >> 10;\n\n                        if (wall[i].extra == 1)\n                        {\n                            wall[i].extra = 0;\n                            animwall[p].tag = 0;\n                        }\n                        else\n                            animwall[p].tag += 128;\n\n                        if (animwall[p].tag < (128 << 4))\n                        {\n                            if (animwall[p].tag & 128)\n                                wall[i].overpicnum = 0x297;\n                            else\n                                wall[i].overpicnum = 0x298;\n                        }\n                        else\n                        {\n                            if ((TRAND & 255) < 32)\n                                animwall[p].tag = 128 << (TRAND & 3);\n                            else\n                                wall[i].overpicnum = 0x298;\n                        }\n                    }\n                    break;\n            }\n    }\n}\n","size":513,"score":100,"agent":"kuncc/5","pid":6,"session":2035,"ts":1791754346996}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2043,"symbol":"registerosdcommands","file":"osdcmds.c","asm":"# registerosdcommands  (TU osdcmds.c, section .text, 538 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nregisterosdcommands:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0xffffffff,%eax\n  /* 008 */  cmpl    $0x1,gametype\n  /* 00f */  mov     %eax,osdcmd_cheatsinfo_stat\n  /* 014 */  mov     $osdcmd_changelevel,%eax\n  /* 019 */  mov     %eax,0x8(%esp)\n  /* 01d */  je      .L200\n  /* 023 */  movl    $\"changelevel\",(%esp)\n  /* 02a */  mov     $\"changelevel <volume> <level>: warps to the given level\",%eax\n  /* 02f */  mov     %eax,0x4(%esp)\n  /* 033 */  call    OSD_RegisterFunction\n  /* 038 */  mov     $osdcmd_map,%edx\n  /* 03d */  mov     $\"map <mapfile>: loads the given user map\",%ecx\n  /* 042 */  mov     %edx,0x8(%esp)\n  /* 046 */  mov     %ecx,0x4(%esp)\n  /* 04a */  movl    $\"map\",(%esp)\n  /* 051 */  call    OSD_RegisterFunction\n.L56:\n  /* 056 */  movl    $\"god\",(%esp)\n  /* 05d */  mov     $\"god: toggles god mode\",%edx\n  /* 062 */  mov     $osdcmd_god,%eax\n  /* 067 */  mov     %edx,0x4(%esp)\n  /* 06b */  mov     %eax,0x8(%esp)\n  /* 06f */  call    OSD_RegisterFunction\n  /* 074 */  mov     $osdcmd_noclip,%ecx\n  /* 079 */  mov     $\"noclip: toggles clipping mode\",%eax\n  /* 07e */  mov     %ecx,0x8(%esp)\n  /* 082 */  mov     %eax,0x4(%esp)\n  /* 086 */  movl    $\"noclip\",(%esp)\n  /* 08d */  call    OSD_RegisterFunction\n  /* 092 */  mov     $osdcmd_setstatusbarscale,%eax\n  /* 097 */  mov     %eax,0x8(%esp)\n  /* 09b */  mov     $\"setstatusbarscale [percent]: changes the status bar scale\",%eax\n  /* 0a0 */  mov     %eax,0x4(%esp)\n  /* 0a4 */  movl    $\"setstatusbarscale\",(%esp)\n  /* 0ab */  call    OSD_RegisterFunction\n  /* 0b0 */  mov     $osdcmd_spawn,%eax\n  /* 0b5 */  mov     %eax,0x8(%esp)\n  /* 0b9 */  mov     $\"spawn <picnum> [palnum] [cstat] [ang] [x y z]: spawns a sprite with t…\",%eax\n  /* 0be */  mov     %eax,0x4(%esp)\n  /* 0c2 */  movl    $\"spawn\",(%esp)\n  /* 0c9 */  call    OSD_RegisterFunction\n  /* 0ce */  mov     $\"fileinfo <file>: gets a file's information\",%ecx\n  /* 0d3 */  mov     $osdcmd_fileinfo,%edx\n  /* 0d8 */  mov     %ecx,0x4(%esp)\n  /* 0dc */  mov     %edx,0x8(%esp)\n  /* 0e0 */  movl    $\"fileinfo\",(%esp)\n  /* 0e7 */  call    OSD_RegisterFunction\n  /* 0ec */  mov     $osdcmd_quit,%eax\n  /* 0f1 */  mov     %eax,0x8(%esp)\n  /* 0f5 */  mov     $\"quit: exits the game immediately\",%eax\n  /* 0fa */  mov     %eax,0x4(%esp)\n  /* 0fe */  movl    $\"quit\",(%esp)\n  /* 105 */  call    OSD_RegisterFunction\n  /* 10a */  mov     $osdcmd_vars,%eax\n  /* 10f */  mov     %eax,0x8(%esp)\n  /* 113 */  mov     $\"myname: change your multiplayer nickname\",%eax\n  /* 118 */  mov     %eax,0x4(%esp)\n  /* 11c */  movl    $\"myname\",(%esp)\n  /* 123 */  call    OSD_RegisterFunction\n  /* 128 */  mov     $\"showfps: show the frame rate counter\",%edx\n  /* 12d */  mov     $osdcmd_vars,%eax\n  /* 132 */  mov     %edx,0x4(%esp)\n  /* 136 */  mov     %eax,0x8(%esp)\n  /* 13a */  movl    $\"showfps\",(%esp)\n  /* 141 */  call    OSD_RegisterFunction\n  /* 146 */  mov     $osdcmd_vars,%ecx\n  /* 14b */  mov     $\"showcoords: show your position in the game world\",%eax\n  /* 150 */  mov     %ecx,0x8(%esp)\n  /* 154 */  mov     %eax,0x4(%esp)\n  /* 158 */  movl    $\"showcoords\",(%esp)\n  /* 15f */  call    OSD_RegisterFunction\n  /* 164 */  mov     $osdcmd_vars,%eax\n  /* 169 */  mov     %eax,0x8(%esp)\n  /* 16d */  mov     $\"useprecache: enable/disable the pre-level caching routine\",%eax\n  /* 172 */  mov     %eax,0x4(%esp)\n  /* 176 */  movl    $\"useprecache\",(%esp)\n  /* 17d */  call    OSD_RegisterFunction\n  /* 182 */  mov     $osdcmd_restartvid,%eax\n  /* 187 */  mov     %eax,0x8(%esp)\n  /* 18b */  mov     $\"restartvid: reinitialised the video mode\",%eax\n  /* 190 */  mov     %eax,0x4(%esp)\n  /* 194 */  movl    $\"restartvid\",(%esp)\n  /* 19b */  call    OSD_RegisterFunction\n  /* 1a0 */  mov     $osdcmd_vidmode,%edx\n  /* 1a5 */  mov     $\"vidmode [xdim ydim] [bpp] [fullscreen] [display]: immediately change …\",%ecx\n  /* 1aa */  mov     %edx,0x8(%esp)\n  /* 1ae */  mov     %ecx,0x4(%esp)\n  /* 1b2 */  movl    $\"vidmode\",(%esp)\n  /* 1b9 */  call    OSD_RegisterFunction\n  /* 1be */  mov     $osdcmd_usemousejoy,%eax\n  /* 1c3 */  mov     %eax,0x8(%esp)\n  /* 1c7 */  mov     $\"usemouse: enables input from the mouse if it is present\",%eax\n  /* 1cc */  mov     %eax,0x4(%esp)\n  /* 1d0 */  movl    $\"usemouse\",(%esp)\n  /* 1d7 */  call    OSD_RegisterFunction\n  /* 1dc */  mov     $osdcmd_usemousejoy,%eax\n  /* 1e1 */  mov     %eax,0x8(%esp)\n  /* 1e5 */  mov     $\"usejoystick: enables input from the controller if it is present\",%eax\n  /* 1ea */  mov     %eax,0x4(%esp)\n  /* 1ee */  movl    $\"usejoystick\",(%esp)\n  /* 1f5 */  call    OSD_RegisterFunction\n  /* 1fa */  xor     %eax,%eax\n  /* 1fc */  add     $0x1c,%esp\n  /* 1ff */  ret\n.L200:\n  /* 200 */  movl    $\"changelevel\",(%esp)\n  /* 207 */  mov     $\"changelevel <level>: warps to the given level\",%eax\n  /* 20c */  mov     %eax,0x4(%esp)\n  /* 210 */  call    OSD_RegisterFunction\n  /* 215 */  jmp     .L56\n","c":"#include <ctype.h>\n#include \"duke3d.h\"\n#include \"osdcmds.h\"\n#include \"osd.h\"\n#include \"crc32.h\"\n\nextern int osdcmd_changelevel(const osdfuncparm_t *);\nextern int osdcmd_map(const osdfuncparm_t *);\nextern int osdcmd_god(const osdfuncparm_t *);\nextern int osdcmd_noclip(const osdfuncparm_t *);\nextern int osdcmd_setstatusbarscale(const osdfuncparm_t *);\nextern int osdcmd_spawn(const osdfuncparm_t *);\nextern int osdcmd_fileinfo(const osdfuncparm_t *);\nextern int osdcmd_quit(const osdfuncparm_t *);\nextern int osdcmd_vars(const osdfuncparm_t *);\nextern int osdcmd_restartvid(const osdfuncparm_t *);\nextern int osdcmd_vidmode(const osdfuncparm_t *);\nextern int osdcmd_usemousejoy(const osdfuncparm_t *);\n\nint registerosdcommands(void)\n{\n    osdcmd_cheatsinfo_stat.cheatnum = -1;\n    if (gametype == 1)\n        OSD_RegisterFunction(\"changelevel\", \"changelevel <level>: warps to the given level\", osdcmd_changelevel);\n    else {\n        OSD_RegisterFunction(\"changelevel\", \"changelevel <volume> <level>: warps to the given level\", osdcmd_changelevel);\n        OSD_RegisterFunction(\"map\", \"map <mapfile>: loads the given user map\", osdcmd_map);\n    }\n    OSD_RegisterFunction(\"god\", \"god: toggles god mode\", osdcmd_god);\n    OSD_RegisterFunction(\"noclip\", \"noclip: toggles clipping mode\", osdcmd_noclip);\n    OSD_RegisterFunction(\"setstatusbarscale\", \"setstatusbarscale [percent]: changes the status bar scale\", osdcmd_setstatusbarscale);\n    OSD_RegisterFunction(\"spawn\", \"spawn <picnum> [palnum] [cstat] [ang] [x y z]: spawns a sprite with the given properties\", osdcmd_spawn);\n    OSD_RegisterFunction(\"fileinfo\", \"fileinfo <file>: gets a file's information\", osdcmd_fileinfo);\n    OSD_RegisterFunction(\"quit\", \"quit: exits the game immediately\", osdcmd_quit);\n    OSD_RegisterFunction(\"myname\", \"myname: change your multiplayer nickname\", osdcmd_vars);\n    OSD_RegisterFunction(\"showfps\", \"showfps: show the frame rate counter\", osdcmd_vars);\n    OSD_RegisterFunction(\"showcoords\", \"showcoords: show your position in the game world\", osdcmd_vars);\n    OSD_RegisterFunction(\"useprecache\", \"useprecache: enable/disable the pre-level caching routine\", osdcmd_vars);\n    OSD_RegisterFunction(\"restartvid\", \"restartvid: reinitialised the video mode\", osdcmd_restartvid);\n    OSD_RegisterFunction(\"vidmode\", \"vidmode [xdim ydim] [bpp] [fullscreen] [display]: immediately change the video mode\", osdcmd_vidmode);\n    OSD_RegisterFunction(\"usemouse\", \"usemouse: enables input from the mouse if it is present\", osdcmd_usemousejoy);\n    OSD_RegisterFunction(\"usejoystick\", \"usejoystick: enables input from the controller if it is present\", osdcmd_usemousejoy);\n    return 0;\n}\n","size":538,"score":100,"agent":"kuncc/6","pid":7,"session":2039,"ts":1791754351402}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2103,"symbol":"callsound","file":"sector.c","asm":"# callsound  (TU sector.c, section .text, 539 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncallsound:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  cmpb    $haltsoundhack,0x0\n  /* 00e */  movswl  0x40(%esp),%eax\n  /* 013 */  movswl  0x44(%esp),%ebx\n  /* 018 */  jne     .L129\n  /* 01e */  movswl  headspritesect(%eax,%eax,1),%edx\n  /* 026 */  test    %edx,%edx\n  /* 028 */  jns     .L50\n  /* 02a */  jmp     .L130\n  /* 02f */  nop\n  /* 030 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  movswl  nextspritesect(%edx,%edx,1),%edx\n  /* 048 */  test    %edx,%edx\n  /* 04a */  js      .L130\n.L50:\n  /* 050 */  lea     (%edx,%edx,4),%eax\n  /* 053 */  mov     %edx,%ecx\n  /* 055 */  lea     (%edx,%eax,2),%eax\n  /* 058 */  cmpw    $0x5,sprite+0xe(,%eax,4)\n  /* 061 */  jne     .L40\n  /* 063 */  movswl  sprite+0x26(,%eax,4),%eax\n  /* 06b */  cmp     $0x3e7,%eax\n  /* 070 */  jg      .L40\n  /* 072 */  cmp     $0xffffffff,%ebx\n  /* 075 */  cmovne  %ebx,%edx\n  /* 078 */  lea     0x0(,%ecx,8),%ebx\n  /* 07f */  lea     (%ebx,%ecx,1),%esi\n  /* 082 */  lea     hittype(,%esi,8),%ebp\n  /* 089 */  mov     hittype+0x30(,%esi,8),%esi\n  /* 090 */  test    %esi,%esi\n  /* 092 */  jne     .Le4\n  /* 094 */  testb   $0x10,soundm(%eax)\n  /* 09b */  jne     .Ldc\n  /* 09d */  lea     0x0(,%ecx,4),%edi\n  /* 0a4 */  test    %eax,%eax\n  /* 0a6 */  jne     .L1a9\n.Lac:\n  /* 0ac */  lea     (%edi,%ecx,1),%eax\n  /* 0af */  lea     (%ecx,%eax,2),%eax\n  /* 0b2 */  lea     sprite(,%eax,4),%edx\n  /* 0b9 */  movswl  0x18(%edx),%eax\n  /* 0bd */  lea     (%eax,%eax,4),%eax\n  /* 0c0 */  cmpb    $0x16,sector+0x22(,%eax,8)\n  /* 0c8 */  je      .Ld8\n  /* 0ca */  add     %ecx,%ebx\n  /* 0cc */  mov     $0x1,%ecx\n  /* 0d1 */  mov     %ecx,hittype+0x30(,%ebx,8)\n.Ld8:\n  /* 0d8 */  movswl  0x26(%edx),%eax\n.Ldc:\n  /* 0dc */  add     $0x2c,%esp\n  /* 0df */  pop     %ebx\n  /* 0e0 */  pop     %esi\n  /* 0e1 */  pop     %edi\n  /* 0e2 */  pop     %ebp\n  /* 0e3 */  ret\n.Le4:\n  /* 0e4 */  lea     (%ecx,%ecx,4),%esi\n  /* 0e7 */  lea     (%ecx,%esi,2),%esi\n  /* 0ea */  lea     sprite(,%esi,4),%ebp\n  /* 0f1 */  movswl  sprite+0x28(,%esi,4),%esi\n  /* 0f9 */  lea     0x0(,%ecx,4),%edi\n  /* 100 */  cmp     $0x1c1,%esi\n  /* 106 */  jg      .Ldc\n  /* 108 */  test    %esi,%esi\n  /* 10a */  jne     .L137\n  /* 10c */  testb   $0x1,soundm(%eax)\n  /* 113 */  jne     .L16f\n.L115:\n  /* 115 */  add     %ecx,%ebx\n  /* 117 */  mov     %edx,hittype+0x44(,%ebx,8)\n  /* 11e */  xor     %edx,%edx\n  /* 120 */  mov     %edx,hittype+0x30(,%ebx,8)\n  /* 127 */  jmp     .Ldc\n.L129:\n  /* 129 */  xor     %eax,%eax\n  /* 12b */  mov     %al,haltsoundhack\n.L130:\n  /* 130 */  mov     $0xffffffff,%eax\n  /* 135 */  jmp     .Ldc\n.L137:\n  /* 137 */  mov     %edx,0x4(%esp)\n  /* 13b */  movzwl  %si,%eax\n  /* 13e */  mov     %eax,(%esp)\n  /* 141 */  mov     %ecx,0x1c(%esp)\n  /* 145 */  mov     %edx,0x18(%esp)\n  /* 149 */  call    spritesound\n  /* 14e */  movswl  0x26(%ebp),%eax\n  /* 152 */  mov     0x18(%esp),%edx\n  /* 156 */  mov     0x1c(%esp),%ecx\n  /* 15a */  testb   $0x1,soundm(%eax)\n  /* 161 */  jne     .L16f\n  /* 163 */  movswl  0x28(%ebp),%esi\n  /* 167 */  cmp     %esi,%eax\n  /* 169 */  je      .L115\n  /* 16b */  test    %esi,%esi\n  /* 16d */  je      .L115\n.L16f:\n  /* 16f */  mov     %edx,0x1c(%esp)\n  /* 173 */  lea     (%ebx,%ecx,1),%esi\n  /* 176 */  mov     %ecx,0x18(%esp)\n  /* 17a */  movswl  hittype+0x44(,%esi,8),%esi\n  /* 182 */  mov     %eax,(%esp)\n  /* 185 */  mov     %esi,0x4(%esp)\n  /* 189 */  call    stopspritesound\n  /* 18e */  mov     0x18(%esp),%ecx\n  /* 192 */  mov     0x1c(%esp),%edx\n  /* 196 */  lea     (%edi,%ecx,1),%eax\n  /* 199 */  lea     (%ecx,%eax,2),%eax\n  /* 19c */  movswl  sprite+0x26(,%eax,4),%eax\n  /* 1a4 */  jmp     .L115\n.L1a9:\n  /* 1a9 */  mov     %edx,0x4(%esp)\n  /* 1ad */  movzwl  %ax,%eax\n  /* 1b0 */  mov     %eax,(%esp)\n  /* 1b3 */  mov     %ecx,0x1c(%esp)\n  /* 1b7 */  mov     %edx,0x18(%esp)\n  /* 1bb */  call    spritesound\n  /* 1c0 */  mov     0x1c(%esp),%ecx\n  /* 1c4 */  mov     0x18(%esp),%edx\n  /* 1c8 */  lea     (%edi,%ecx,1),%eax\n  /* 1cb */  lea     (%ecx,%eax,2),%eax\n  /* 1ce */  lea     sprite(,%eax,4),%esi\n  /* 1d5 */  movswl  0x28(%esi),%eax\n  /* 1d9 */  test    %eax,%eax\n  /* 1db */  je      .L20c\n  /* 1dd */  movswl  0x26(%esi),%esi\n  /* 1e1 */  cmp     %eax,%esi\n  /* 1e3 */  je      .L20c\n  /* 1e5 */  cmp     $0x1c1,%eax\n  /* 1ea */  jg      .L20c\n  /* 1ec */  mov     %edx,0x1c(%esp)\n  /* 1f0 */  movswl  0x44(%ebp),%esi\n  /* 1f4 */  mov     %eax,(%esp)\n  /* 1f7 */  mov     %ecx,0x18(%esp)\n  /* 1fb */  mov     %esi,0x4(%esp)\n  /* 1ff */  call    stopspritesound\n  /* 204 */  mov     0x1c(%esp),%edx\n  /* 208 */  mov     0x18(%esp),%ecx\n.L20c:\n  /* 20c */  lea     (%ebx,%ecx,1),%eax\n  /* 20f */  mov     %edx,hittype+0x44(,%eax,8)\n  /* 216 */  jmp     .Lac\n","c":"#include \"duke3d.h\"\n\nchar haltsoundhack;\n\nshort callsound(short sn,short whatsprite)\n{\n    short i;\n\n    if(haltsoundhack) { haltsoundhack = 0; return -1; }\n    i = headspritesect[sn];\n    while(i >= 0)\n    {\n        if( PN == MUSICANDSFX && SLT < 1000 )\n        {\n            if(whatsprite == -1) whatsprite = i;\n\n            if(T1 == 0)\n            {\n                if( (soundm[SLT]&16) == 0 )\n                {\n                    if(SLT)\n                    {\n                        spritesound(SLT,whatsprite);\n                        if(SHT && SHT != SLT && SHT < 450) stopspritesound(SHT,T6);\n                        T6 = whatsprite;\n                    }\n                    if( (sector[SECT].lotag&0xff) != 22 ) T1 = 1;\n                }\n                return SLT;\n            }\n            else if(SHT < 450)\n            {\n                if(SHT) spritesound(SHT,whatsprite);\n                if( (soundm[SLT]&1) || (SHT && SHT != SLT) )\n                    stopspritesound(SLT,T6);\n                T6 = whatsprite;\n                T1 = 0;\n            }\n            return SLT;\n        }\n        i = nextspritesect[i];\n    }\n    return -1;\n}\n","size":539,"score":100,"agent":"kuncc/2","pid":3,"session":2040,"ts":1791754363180}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1840,"symbol":"guts","file":"actors.c","asm":"# guts  (TU actors.c, section .text, 554 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nguts:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  mov     $0x20,%bl\n  /* 006 */  sub     $0x7c,%esp\n  /* 009 */  movswl  0x94(%esp),%eax\n  /* 011 */  mov     0x90(%esp),%ebp\n  /* 018 */  movswl  0x9c(%esp),%esi\n  /* 020 */  mov     %eax,0x68(%esp)\n  /* 024 */  movswl  0x98(%esp),%eax\n  /* 02c */  mov     %ebp,(%esp)\n  /* 02f */  mov     %eax,0x58(%esp)\n  /* 033 */  call    badguy\n  /* 038 */  test    %ax,%ax\n  /* 03b */  je      .L49\n  /* 03d */  cmpb    $0xf,0x14(%ebp)\n  /* 041 */  mov     $0x8,%bl\n  /* 043 */  ja      .L210\n.L49:\n  /* 049 */  mov     0x8(%ebp),%eax\n  /* 04c */  lea     -0x800(%eax),%edi\n  /* 052 */  mov     0x4(%ebp),%eax\n  /* 055 */  mov     %eax,0x8(%esp)\n  /* 059 */  mov     0x0(%ebp),%eax\n  /* 05c */  mov     %eax,0x4(%esp)\n  /* 060 */  movswl  0x18(%ebp),%eax\n  /* 064 */  mov     %eax,(%esp)\n  /* 067 */  call    getflorzofslope\n  /* 06c */  lea     -0x7ff(%eax),%edx\n  /* 072 */  sub     $0x800,%eax\n  /* 077 */  cmp     %edi,%edx\n  /* 079 */  cmovle  %eax,%edi\n  /* 07c */  cmpw    $0x780,0xe(%ebp)\n  /* 082 */  mov     %ebp,(%esp)\n  /* 085 */  lea     -0x1800(%edi),%eax\n  /* 08b */  cmovne  %edi,%eax\n  /* 08e */  mov     %eax,0x60(%esp)\n  /* 092 */  call    badguy\n  /* 097 */  movb    $0x0,0x5f(%esp)\n  /* 09c */  test    %ax,%ax\n  /* 09f */  je      .Lab\n  /* 0a1 */  cmpb    $0x6,0x11(%ebp)\n  /* 0a5 */  je      .L220\n.Lab:\n  /* 0ab */  movsbl  %bl,%eax\n  /* 0ae */  xor     %edi,%edi\n  /* 0b0 */  mov     %eax,0x64(%esp)\n  /* 0b4 */  mov     0x58(%esp),%eax\n  /* 0b8 */  test    %eax,%eax\n  /* 0ba */  jle     .L1fe\n  /* 0c0 */  imul    $0x3ac,%esi,%eax\n  /* 0c6 */  mov     %eax,0x6c(%esp)\n  /* 0ca */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  call    krand\n  /* 0d5 */  mov     0x6c(%esp),%ebx\n  /* 0d9 */  movswl  ps+0x2e6(%ebx),%ebx\n  /* 0e0 */  mov     %eax,0x48(%esp)\n  /* 0e4 */  call    krand\n  /* 0e9 */  mov     %eax,%esi\n  /* 0eb */  call    krand\n  /* 0f0 */  and     $0x7ff,%esi\n  /* 0f6 */  mov     %eax,0x4c(%esp)\n  /* 0fa */  call    krand\n  /* 0ff */  mov     0x60(%esp),%ecx\n  /* 103 */  mov     0x4(%ebp),%edx\n  /* 106 */  mov     %edx,0x54(%esp)\n  /* 10a */  and     $0x1fff,%eax\n  /* 10f */  sub     %eax,%ecx\n  /* 111 */  mov     %ecx,0x40(%esp)\n  /* 115 */  call    krand\n  /* 11a */  mov     0x0(%ebp),%edx\n  /* 11d */  mov     %edx,0x44(%esp)\n  /* 121 */  mov     %eax,0x50(%esp)\n  /* 125 */  call    krand\n  /* 12a */  mov     $0x5,%ecx\n  /* 12f */  mov     0x54(%esp),%edx\n  /* 133 */  mov     %ebx,0x2c(%esp)\n  /* 137 */  mov     $0xfffffe00,%ebx\n  /* 13c */  mov     %ecx,0x30(%esp)\n  /* 140 */  sub     %esi,%ebx\n  /* 142 */  mov     0x48(%esp),%esi\n  /* 146 */  mov     %ebx,0x28(%esp)\n  /* 14a */  mov     0x4c(%esp),%ebx\n  /* 14e */  and     $0x7ff,%esi\n  /* 154 */  movzbl  %al,%eax\n  /* 157 */  mov     %esi,0x20(%esp)\n  /* 15b */  and     $0x1f,%ebx\n  /* 15e */  mov     0x64(%esp),%esi\n  /* 162 */  lea     0x30(%ebx),%ecx\n  /* 165 */  mov     $0xffffffe0,%ebx\n  /* 16a */  mov     %ecx,0x24(%esp)\n  /* 16e */  mov     0x40(%esp),%ecx\n  /* 172 */  mov     %ebx,0x14(%esp)\n  /* 176 */  mov     %esi,0x1c(%esp)\n  /* 17a */  mov     %esi,0x18(%esp)\n  /* 17e */  mov     0x68(%esp),%esi\n  /* 182 */  mov     %ecx,0xc(%esp)\n  /* 186 */  movzbl  0x50(%esp),%ecx\n  /* 18b */  mov     %esi,0x10(%esp)\n  /* 18f */  lea     -0x80(%edx,%ecx,1),%edx\n  /* 193 */  mov     %edx,0x8(%esp)\n  /* 197 */  mov     0x44(%esp),%edx\n  /* 19b */  lea     -0x80(%edx,%eax,1),%eax\n  /* 19f */  mov     %eax,0x4(%esp)\n  /* 1a3 */  movswl  0x18(%ebp),%eax\n  /* 1a7 */  mov     %eax,(%esp)\n  /* 1aa */  call    EGS\n  /* 1af */  cwtl\n  /* 1b0 */  lea     0x0(,%eax,4),%ecx\n  /* 1b7 */  lea     (%ecx,%eax,1),%edx\n  /* 1ba */  lea     (%eax,%edx,2),%edx\n  /* 1bd */  cmpw    $0x8ca,sprite+0xe(,%edx,4)\n  /* 1c7 */  jne     .L1d9\n  /* 1c9 */  shrb    $0x2,sprite+0x14(,%edx,4)\n  /* 1d1 */  shrb    $0x2,sprite+0x15(,%edx,4)\n.L1d9:\n  /* 1d9 */  cmpb    $0x6,0x5f(%esp)\n  /* 1de */  jne     .L1ee\n  /* 1e0 */  add     %eax,%ecx\n  /* 1e2 */  mov     $0x6,%dl\n  /* 1e4 */  lea     (%eax,%ecx,2),%eax\n  /* 1e7 */  mov     %dl,sprite+0x11(,%eax,4)\n.L1ee:\n  /* 1ee */  lea     0x1(%edi),%eax\n  /* 1f1 */  movswl  %ax,%edi\n  /* 1f4 */  cmp     %edi,0x58(%esp)\n  /* 1f8 */  jne     .Ld0\n.L1fe:\n  /* 1fe */  add     $0x7c,%esp\n  /* 201 */  pop     %ebx\n  /* 202 */  pop     %esi\n  /* 203 */  pop     %edi\n  /* 204 */  pop     %ebp\n  /* 205 */  ret\n  /* 206 */  xchg    %ax,%ax\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  mov     $0x20,%bl\n  /* 212 */  jmp     .L49\n  /* 217 */  nop\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  movb    $0x6,0x5f(%esp)\n  /* 225 */  jmp     .Lab\n","c":"/* candidate for guts (actors.c, 554 bytes) */\n#include \"duke3d.h\"\n\nvoid guts(spritetype *s,short gtype,short n,short p)\n{\n    short i, a, j;\n    long gutz, floorz;\n    signed char pal, sx, sy;\n\n    if (badguy(s) && s->xrepeat < 16) sx = sy = 8;\n    else sx = sy = 32;\n\n    gutz = s->z - (8<<8);\n    floorz = getflorzofslope(s->sectnum, s->x, s->y);\n    if (gutz > floorz - (8<<8)) gutz = floorz - (8<<8);\n    if (s->picnum == COMMANDER) gutz -= (24<<8);\n\n    if (badguy(s) && s->pal == 6) pal = 6;\n    else pal = 0;\n\n    for (j = 0; j < n; j++)\n    {\n        a = krand() & 2047;\n        i = EGS(s->sectnum,\n                s->x + (krand() & 255) - 128,\n                s->y + (krand() & 255) - 128,\n                gutz - (krand() & 8191),\n                gtype, -32, sx, sy, a,\n                48 + (krand() & 31),\n                -512 - (krand() & 2047),\n                ps[p].i, 5);\n        if (sprite[i].picnum == JIBS2)\n        {\n            sprite[i].xrepeat >>= 2;\n            sprite[i].yrepeat >>= 2;\n        }\n        if (pal == 6) sprite[i].pal = 6;\n    }\n}\n","size":554,"score":100,"agent":"kuncc/0","pid":1,"session":2043,"ts":1791754363496}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1971,"symbol":"makeitfall","file":"gamedef.c","asm":"# makeitfall  (TU gamedef.c, section .text, 549 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakeitfall:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  mov     %ebx,0x5c(%esp)\n  /* 007 */  movswl  0x70(%esp),%ebx\n  /* 00c */  mov     %esi,0x60(%esp)\n  /* 010 */  mov     %ebp,0x68(%esp)\n  /* 014 */  mov     %edi,0x64(%esp)\n  /* 018 */  lea     0x0(,%ebx,4),%esi\n  /* 01f */  lea     (%esi,%ebx,1),%eax\n  /* 022 */  lea     (%ebx,%eax,2),%eax\n  /* 025 */  lea     sprite(,%eax,4),%ebp\n  /* 02c */  movswl  0x18(%ebp),%eax\n  /* 030 */  mov     %eax,(%esp)\n  /* 033 */  call    floorspace\n  /* 038 */  xor     %edx,%edx\n  /* 03a */  movswl  0x18(%ebp),%edi\n  /* 03e */  mov     %edx,0x38(%esp)\n  /* 042 */  test    %eax,%eax\n  /* 044 */  je      .L1a8\n.L4a:\n  /* 04a */  lea     (%esi,%ebx,1),%eax\n  /* 04d */  lea     (%ebx,%eax,2),%eax\n  /* 050 */  shl     $0x2,%eax\n  /* 053 */  movswl  sprite+0x1a(%eax),%ecx\n  /* 05a */  cmp     $0xa,%cx\n  /* 05e */  ja      .L70\n  /* 060 */  mov     $0x446,%edx\n  /* 065 */  shr     %cl,%edx\n  /* 067 */  test    $0x1,%dl\n  /* 06a */  jne     .L128\n.L70:\n  /* 070 */  lea     (%ebx,%ebx,8),%eax\n  /* 073 */  lea     hittype(,%eax,8),%edx\n  /* 07a */  lea     (%edi,%edi,4),%eax\n  /* 07d */  mov     sector+0x4(,%eax,8),%ecx\n  /* 084 */  mov     sector+0x8(,%eax,8),%eax\n  /* 08b */  mov     %ecx,0x18(%edx)\n  /* 08e */  mov     %eax,0x14(%edx)\n.L91:\n  /* 091 */  lea     (%esi,%ebx,1),%edx\n  /* 094 */  sub     $0x100,%eax\n  /* 099 */  lea     (%ebx,%edx,2),%edx\n  /* 09c */  lea     sprite(,%edx,4),%edi\n  /* 0a3 */  mov     0x8(%edi),%edx\n  /* 0a6 */  cmp     %eax,%edx\n  /* 0a8 */  jl      .Ld8\n.Laa:\n  /* 0aa */  add     %ebx,%esi\n  /* 0ac */  xor     %ebp,%ebp\n  /* 0ae */  lea     (%ebx,%esi,2),%edx\n  /* 0b1 */  mov     %eax,sprite+0x8(,%edx,4)\n  /* 0b8 */  mov     %bp,sprite+0x24(,%edx,4)\n.Lc0:\n  /* 0c0 */  mov     0x5c(%esp),%ebx\n  /* 0c4 */  mov     0x60(%esp),%esi\n  /* 0c8 */  mov     0x64(%esp),%edi\n  /* 0cc */  mov     0x68(%esp),%ebp\n  /* 0d0 */  add     $0x6c,%esp\n  /* 0d3 */  ret\n  /* 0d4 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  movswl  0x24(%edi),%ecx\n  /* 0dc */  movswl  0x18(%edi),%edi\n  /* 0e0 */  lea     (%edi,%edi,4),%edi\n  /* 0e3 */  cmpw    $0x2,sector+0x22(,%edi,8)\n  /* 0ec */  je      .L1e0\n  /* 0f2 */  cmp     $0x17ff,%ecx\n  /* 0f8 */  jle     .L220\n  /* 0fe */  mov     $0x1800,%ebp\n  /* 103 */  mov     $0x1800,%ecx\n.L108:\n  /* 108 */  lea     (%esi,%ebx,1),%edi\n  /* 10b */  add     %ebp,%edx\n  /* 10d */  lea     (%ebx,%edi,2),%edi\n  /* 110 */  cmp     %edx,%eax\n  /* 112 */  mov     %cx,sprite+0x24(,%edi,4)\n  /* 11a */  mov     %edx,sprite+0x8(,%edi,4)\n  /* 121 */  jg      .Lc0\n  /* 123 */  jmp     .Laa\n  /* 125 */  lea     0x0(%esi),%esi\n.L128:\n  /* 128 */  mov     $0x10001,%ecx\n  /* 12d */  mov     $0x7f,%ebp\n  /* 132 */  mov     %ecx,0x24(%esp)\n  /* 136 */  lea     (%ebx,%ebx,8),%edx\n  /* 139 */  mov     %ebp,0x20(%esp)\n  /* 13d */  shl     $0x3,%edx\n  /* 140 */  mov     %edi,0xc(%esp)\n  /* 144 */  lea     0x4c(%esp),%ecx\n  /* 148 */  mov     %ecx,0x1c(%esp)\n  /* 14c */  lea     hittype+0x14(%edx),%ecx\n  /* 152 */  mov     %ecx,0x18(%esp)\n  /* 156 */  lea     0x48(%esp),%ecx\n  /* 15a */  mov     %ecx,0x14(%esp)\n  /* 15e */  lea     hittype+0x18(%edx),%ecx\n  /* 164 */  mov     %ecx,0x10(%esp)\n  /* 168 */  mov     %edx,0x3c(%esp)\n  /* 16c */  mov     sprite+0x8(%eax),%edi\n  /* 172 */  lea     -0x100(%edi),%ecx\n  /* 178 */  mov     %ecx,0x8(%esp)\n  /* 17c */  mov     sprite+0x4(%eax),%ecx\n  /* 182 */  mov     %ecx,0x4(%esp)\n  /* 186 */  mov     sprite(%eax),%eax\n  /* 18c */  mov     %eax,(%esp)\n  /* 18f */  call    getzrange\n  /* 194 */  mov     0x3c(%esp),%edx\n  /* 198 */  mov     hittype+0x14(%edx),%eax\n  /* 19e */  jmp     .L91\n  /* 1a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a8:\n  /* 1a8 */  mov     %edi,(%esp)\n  /* 1ab */  call    ceilingspace\n  /* 1b0 */  mov     gc,%ecx\n  /* 1b6 */  movswl  0x18(%ebp),%edi\n  /* 1ba */  mov     %ecx,0x38(%esp)\n  /* 1be */  test    %eax,%eax\n  /* 1c0 */  je      .L208\n.L1c2:\n  /* 1c2 */  mov     0x38(%esp),%eax\n  /* 1c6 */  mov     $0x2aaaaaab,%edx\n  /* 1cb */  imul    %edx\n  /* 1cd */  mov     0x38(%esp),%eax\n  /* 1d1 */  sar     $0x1f,%eax\n  /* 1d4 */  sub     %eax,%edx\n  /* 1d6 */  mov     %edx,0x38(%esp)\n  /* 1da */  jmp     .L4a\n  /* 1df */  nop\n.L1e0:\n  /* 1e0 */  cmp     $0xc33,%ecx\n  /* 1e6 */  mov     $0xc48,%edi\n  /* 1eb */  cmovge  %edi,%ecx\n  /* 1ee */  movzwl  %cx,%ecx\n.L1f1:\n  /* 1f1 */  mov     0x38(%esp),%edi\n  /* 1f5 */  add     %edi,%ecx\n  /* 1f7 */  movswl  %cx,%ecx\n  /* 1fa */  mov     %ecx,%ebp\n  /* 1fc */  jmp     .L108\n  /* 201 */  lea     0x0(%esi,%eiz,1),%esi\n.L208:\n  /* 208 */  lea     (%edi,%edi,4),%eax\n  /* 20b */  cmpw    $0x2,sector+0x22(,%eax,8)\n  /* 214 */  jne     .L4a\n  /* 21a */  jmp     .L1c2\n  /* 21c */  lea     0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  movzwl  %cx,%ecx\n  /* 223 */  jmp     .L1f1\n","c":"#include <assert.h>\n#include \"duke3d.h\"\n\nvoid makeitfall(short i)\n{\n    int hz, lz, c;\n\n    if (floorspace(sprite[i].sectnum))\n        c = 0;\n    else {\n        if (ceilingspace(sprite[i].sectnum) || sector[sprite[i].sectnum].lotag == 2)\n            c = gc / 6;\n        else\n            c = gc;\n    }\n\n    if (sprite[i].statnum == 1 || sprite[i].statnum == 10 || sprite[i].statnum == 2 || sprite[i].statnum == 6)\n        getzrange(sprite[i].x, sprite[i].y, sprite[i].z - 256, sprite[i].sectnum,\n                  &hittype[i].ceilingz, &hz, &hittype[i].floorz, &lz, 127, 0x10001);\n    else {\n        hittype[i].ceilingz = sector[sprite[i].sectnum].ceilingz;\n        hittype[i].floorz = sector[sprite[i].sectnum].floorz;\n    }\n\n    if (sprite[i].z < hittype[i].floorz - 256) {\n        if (sector[sprite[i].sectnum].lotag == 2) {\n            if (sprite[i].zvel >= 3123)\n                sprite[i].zvel = 3144;\n        }\n        if (sprite[i].zvel > 6143)\n            sprite[i].zvel = 6144;\n        else\n            sprite[i].zvel += c;\n        sprite[i].z += sprite[i].zvel;\n    }\n    if (sprite[i].z >= hittype[i].floorz - 256) {\n        sprite[i].z = hittype[i].floorz - 256;\n        sprite[i].zvel = 0;\n    }\n}\n","size":549,"score":100,"agent":"kuncc/3","pid":4,"session":2041,"ts":1791754382104}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2096,"symbol":"RTS_AddFile","file":"rts.c","asm":"# RTS_AddFile  (TU rts.c, section .text, 561 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nRTS_AddFile:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x3c,%esp\n  /* 009 */  mov     %eax,0x4(%esp)\n  /* 00d */  mov     0x50(%esp),%ebx\n  /* 011 */  mov     %ebx,(%esp)\n  /* 014 */  call    kopen4load\n  /* 019 */  mov     %eax,0x14(%esp)\n  /* 01d */  test    %eax,%eax\n  /* 01f */  js      .L205\n  /* 025 */  mov     %ebx,0x4(%esp)\n  /* 029 */  mov     numlumps,%ebp\n  /* 02f */  mov     $0xc,%esi\n  /* 034 */  movl    $\"    Adding %s.\\n\",(%esp)\n  /* 03b */  mov     $0x4,%edi\n  /* 040 */  call    buildprintf\n  /* 045 */  mov     0x14(%esp),%eax\n  /* 049 */  mov     %esi,0x8(%esp)\n  /* 04d */  lea     0x24(%esp),%esi\n  /* 051 */  mov     %esi,0x4(%esp)\n  /* 055 */  mov     %eax,(%esp)\n  /* 058 */  call    kread\n  /* 05d */  mov     $\"IWAD\",%eax\n  /* 062 */  mov     %edi,0x8(%esp)\n  /* 066 */  mov     %eax,0x4(%esp)\n  /* 06a */  mov     %esi,(%esp)\n  /* 06d */  call    strncmp\n  /* 072 */  mov     %eax,0x1c(%esp)\n  /* 076 */  test    %eax,%eax\n  /* 078 */  jne     .L1de\n  /* 07e */  mov     0x28(%esp),%eax\n  /* 082 */  mov     %eax,(%esp)\n  /* 085 */  call    IntelLong\n  /* 08a */  mov     %eax,0x28(%esp)\n  /* 08e */  mov     0x2c(%esp),%eax\n  /* 092 */  mov     %eax,(%esp)\n  /* 095 */  call    IntelLong\n  /* 09a */  mov     0x28(%esp),%ebx\n  /* 09e */  shl     $0x4,%ebx\n  /* 0a1 */  mov     %ebx,(%esp)\n  /* 0a4 */  mov     %eax,0x2c(%esp)\n  /* 0a8 */  mov     %eax,%esi\n  /* 0aa */  call    malloc\n  /* 0af */  mov     %eax,0x18(%esp)\n  /* 0b3 */  test    %eax,%eax\n  /* 0b5 */  je      .L217\n  /* 0bb */  mov     %esi,0x4(%esp)\n  /* 0bf */  xor     %edi,%edi\n  /* 0c1 */  mov     %edi,0x8(%esp)\n  /* 0c5 */  mov     0x14(%esp),%edi\n  /* 0c9 */  mov     %edi,(%esp)\n  /* 0cc */  call    klseek\n  /* 0d1 */  mov     0x18(%esp),%eax\n  /* 0d5 */  mov     %ebx,0x8(%esp)\n  /* 0d9 */  mov     %edi,(%esp)\n  /* 0dc */  mov     %eax,0x4(%esp)\n  /* 0e0 */  call    kread\n  /* 0e5 */  mov     0x28(%esp),%edx\n  /* 0e9 */  mov     numlumps,%eax\n  /* 0ee */  add     %edx,%eax\n  /* 0f0 */  lea     (%eax,%eax,4),%edx\n  /* 0f3 */  mov     lumpinfo,%eax\n  /* 0f8 */  shl     $0x2,%edx\n  /* 0fb */  mov     %edx,0x4(%esp)\n  /* 0ff */  mov     %edx,0x10(%esp)\n  /* 103 */  mov     %eax,(%esp)\n  /* 106 */  call    realloc\n  /* 10b */  mov     0x10(%esp),%edx\n  /* 10f */  test    %eax,%eax\n  /* 111 */  je      .L1ee\n  /* 117 */  mov     %eax,lumpinfo\n  /* 11c */  mov     numlumps,%ecx\n  /* 122 */  mov     0x28(%esp),%ebx\n  /* 126 */  add     %ebx,%ecx\n  /* 128 */  mov     %ecx,numlumps\n  /* 12e */  cmp     %ecx,%ebp\n  /* 130 */  jae     .L1c6\n  /* 136 */  lea     0x0(%ebp,%ebp,4),%ecx\n  /* 13a */  shl     $0x2,%ecx\n  /* 13d */  lea     (%eax,%ecx,1),%esi\n  /* 140 */  mov     0x18(%esp),%eax\n  /* 144 */  cmp     %ecx,%edx\n  /* 146 */  mov     %ecx,%ebx\n  /* 148 */  cmovae  %edx,%ebx\n  /* 14b */  sub     %ecx,%ebx\n  /* 14d */  lea     0x8(%eax),%edi\n.L150:\n  /* 150 */  mov     %edx,0x10(%esp)\n  /* 154 */  mov     0x14(%esp),%eax\n  /* 158 */  mov     %eax,0x8(%esi)\n  /* 15b */  mov     -0x8(%edi),%eax\n  /* 15e */  mov     %eax,(%esp)\n  /* 161 */  call    IntelLong\n  /* 166 */  mov     %eax,0xc(%esi)\n  /* 169 */  mov     -0x4(%edi),%eax\n  /* 16c */  mov     %eax,(%esp)\n  /* 16f */  call    IntelLong\n  /* 174 */  mov     %eax,0x10(%esi)\n  /* 177 */  mov     $0x8,%eax\n  /* 17c */  mov     %edi,0x4(%esp)\n  /* 180 */  cmp     %eax,%ebx\n  /* 182 */  mov     %esi,(%esp)\n  /* 185 */  cmovbe  %ebx,%eax\n  /* 188 */  inc     %ebp\n  /* 189 */  mov     %eax,0xc(%esp)\n  /* 18d */  mov     $0x8,%eax\n  /* 192 */  mov     %eax,0x8(%esp)\n  /* 196 */  call    __strncpy_chk\n  /* 19b */  mov     0x10(%esp),%edx\n  /* 19f */  mov     %ebx,%ecx\n  /* 1a1 */  cmp     %ebx,%edx\n  /* 1a3 */  cmovae  %edx,%ecx\n  /* 1a6 */  mov     %ecx,%eax\n  /* 1a8 */  sub     %ebx,%eax\n  /* 1aa */  add     $0x14,%eax\n  /* 1ad */  cmp     %ecx,%eax\n  /* 1af */  cmovb   %ecx,%eax\n  /* 1b2 */  sub     %ecx,%ebx\n  /* 1b4 */  add     $0x14,%esi\n  /* 1b7 */  add     $0x10,%edi\n  /* 1ba */  cmp     numlumps,%ebp\n  /* 1c0 */  lea     -0x14(%ebx,%eax,1),%ebx\n  /* 1c4 */  jb      .L150\n.L1c6:\n  /* 1c6 */  mov     0x18(%esp),%eax\n  /* 1ca */  mov     %eax,(%esp)\n  /* 1cd */  call    free\n.L1d2:\n  /* 1d2 */  mov     0x1c(%esp),%eax\n  /* 1d6 */  add     $0x3c,%esp\n  /* 1d9 */  pop     %ebx\n  /* 1da */  pop     %esi\n  /* 1db */  pop     %edi\n  /* 1dc */  pop     %ebp\n  /* 1dd */  ret\n.L1de:\n  /* 1de */  mov     %ebx,0x4(%esp)\n  /* 1e2 */  movl    $\"RTS file %s doesn't have IWAD id\\n\",(%esp)\n  /* 1e9 */  call    buildprintf\n.L1ee:\n  /* 1ee */  mov     0x14(%esp),%eax\n  /* 1f2 */  mov     %eax,(%esp)\n  /* 1f5 */  call    kclose\n.L1fa:\n  /* 1fa */  mov     $0xffffffff,%ecx\n  /* 1ff */  mov     %ecx,0x1c(%esp)\n  /* 203 */  jmp     .L1d2\n.L205:\n  /* 205 */  mov     %ebx,0x4(%esp)\n  /* 209 */  movl    $\"RTS file %s was not found\\n\",(%esp)\n  /* 210 */  call    buildprintf\n  /* 215 */  jmp     .L1fa\n.L217:\n  /* 217 */  movl    $\"RTS file could not allocate header info\\n\",(%esp)\n  /* 21e */  call    buildprintf\n  /* 223 */  mov     0x14(%esp),%eax\n  /* 227 */  mov     %eax,(%esp)\n  /* 22a */  call    kclose\n  /* 22f */  jmp     .L1fa\n","c":"#include \"duke3d.h\"\n\nextern int32 numlumps;\nextern lumpinfo_t *lumpinfo;\n\nint32 RTS_AddFile(char *filename)\n{\n    wadinfo_t header;\n    lumpinfo_t *lump_p;\n    unsigned i;\n    int32 handle, length, startlump;\n    filelump_t *fileinfo, *fileinfoo;\n\n    handle = kopen4load(filename, 0);\n    if (handle < 0) {\n        buildprintf(\"RTS file %s was not found\\n\", filename);\n        return -1;\n    }\n    startlump = numlumps;\n    buildprintf(\"    Adding %s.\\n\", filename);\n    kread(handle, &header, sizeof(header));\n    if (strncmp(header.identification, \"IWAD\", 4)) {\n        buildprintf(\"RTS file %s doesn't have IWAD id\\n\", filename);\n        kclose(handle);\n        return -1;\n    }\n    header.numlumps = IntelLong(header.numlumps);\n    header.infotableofs = IntelLong(header.infotableofs);\n    length = header.numlumps * sizeof(filelump_t);\n    fileinfo = fileinfoo = malloc(length);\n    if (!fileinfo) {\n        buildprintf(\"RTS file could not allocate header info\\n\");\n        kclose(handle);\n        return -1;\n    }\n    klseek(handle, header.infotableofs, SEEK_SET);\n    kread(handle, fileinfo, length);\n    {\n        lumpinfo_t *np = realloc(lumpinfo, (numlumps + header.numlumps) * sizeof(lumpinfo_t));\n        if (!np) {\n            kclose(handle);\n            return -1;\n        }\n        lumpinfo = np;\n    }\n    numlumps += header.numlumps;\n    lump_p = &lumpinfo[startlump];\n    for (i = startlump; i < numlumps; i++, lump_p++, fileinfo++) {\n        lump_p->handle = handle;\n        lump_p->position = IntelLong(fileinfo->filepos);\n        lump_p->size = IntelLong(fileinfo->size);\n        strncpy(lump_p->name, fileinfo->name, 8);\n    }\n    free(fileinfoo);\n    return 0;\n}\n","size":561,"score":100,"agent":"kuncc/6","pid":7,"session":2047,"ts":1791754391784}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2146,"symbol":"sound","file":"sounds.c","asm":"# sound  (TU sounds.c, section .text, 557 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsound:\n  /* 000 */  sub     $0x5c,%esp\n  /* 003 */  mov     %esi,0x50(%esp)\n  /* 007 */  mov     FXDevice,%esi\n  /* 00d */  mov     %ebx,0x4c(%esp)\n  /* 011 */  movswl  0x60(%esp),%ecx\n  /* 016 */  mov     %edi,0x54(%esp)\n  /* 01a */  mov     %ebp,0x58(%esp)\n  /* 01e */  test    %esi,%esi\n  /* 020 */  js      .L17f\n  /* 026 */  mov     SoundToggle,%ebx\n  /* 02c */  test    %ebx,%ebx\n  /* 02e */  je      .L17f\n  /* 034 */  cmp     $0x1c1,%cx\n  /* 039 */  ja      .L17f\n  /* 03f */  mov     VoiceToggle,%edx\n  /* 045 */  movzbl  soundm(%ecx),%eax\n  /* 04c */  test    %edx,%edx\n  /* 04e */  jne     .L58\n  /* 050 */  test    $0x4,%al\n  /* 052 */  jne     .L17f\n.L58:\n  /* 058 */  test    $0x8,%al\n  /* 05a */  je      .L69\n  /* 05c */  mov     ud+0x600,%eax\n  /* 061 */  test    %eax,%eax\n  /* 063 */  jne     .L17f\n.L69:\n  /* 069 */  mov     %ecx,0x38(%esp)\n  /* 06d */  movzbl  soundpr(%ecx),%eax\n  /* 074 */  mov     %eax,(%esp)\n  /* 077 */  call    FX_VoiceAvailable\n  /* 07c */  test    %eax,%eax\n  /* 07e */  je      .L17f\n  /* 084 */  mov     0x38(%esp),%ecx\n  /* 088 */  movswl  soundpe(%ecx,%ecx,1),%ebx\n  /* 090 */  movswl  soundps(%ecx,%ecx,1),%esi\n  /* 098 */  mov     %ebx,%eax\n  /* 09a */  sub     %esi,%eax\n  /* 09c */  mov     %esi,%ebp\n  /* 09e */  mov     %eax,%edx\n  /* 0a0 */  neg     %edx\n  /* 0a2 */  cmovs   %eax,%edx\n  /* 0a5 */  movswl  %dx,%edi\n  /* 0a8 */  test    %edi,%edi\n  /* 0aa */  je      .Ld1\n  /* 0ac */  mov     %ecx,0x3c(%esp)\n  /* 0b0 */  cmp     %ebx,%esi\n  /* 0b2 */  mov     %edi,0x38(%esp)\n  /* 0b6 */  jge     .L1f0\n  /* 0bc */  call    rand\n  /* 0c1 */  mov     0x38(%esp),%edi\n  /* 0c5 */  mov     0x3c(%esp),%ecx\n  /* 0c9 */  cltd\n  /* 0ca */  idiv    %edi\n  /* 0cc */  add     %esi,%edx\n  /* 0ce */  movswl  %dx,%ebp\n.Ld1:\n  /* 0d1 */  lea     (%ecx,%ecx,4),%eax\n  /* 0d4 */  lea     0x0(,%eax,4),%edx\n  /* 0db */  mov     Sound(%edx),%eax\n  /* 0e1 */  lea     0x0(,%ecx,4),%edi\n  /* 0e8 */  test    %eax,%eax\n  /* 0ea */  je      .L210\n  /* 0f0 */  movzbl  Sound+0x4(%edx),%eax\n  /* 0f7 */  cmp     $0xc7,%al\n  /* 0f9 */  ja      .L1d0\n  /* 0ff */  movb    $0xc8,Sound+0x4(%edx)\n.L106:\n  /* 106 */  testb   $0x1,soundm(%ecx)\n  /* 10d */  lea     (%edi,%ecx,1),%eax\n  /* 110 */  movzbl  soundpr(%ecx),%ebx\n  /* 117 */  mov     soundsiz(,%ecx,4),%esi\n  /* 11e */  mov     Sound(,%eax,4),%eax\n  /* 125 */  je      .L198\n  /* 127 */  mov     %ebx,0x20(%esp)\n  /* 12b */  mov     $0x96,%ebx\n  /* 130 */  mov     $0x96,%edx\n  /* 135 */  mov     %ecx,0x24(%esp)\n  /* 139 */  mov     %ecx,0x38(%esp)\n  /* 13d */  mov     $0x96,%ecx\n  /* 142 */  mov     %ebx,0x1c(%esp)\n  /* 146 */  mov     $0xffffffff,%ebx\n  /* 14b */  mov     %ebp,0x10(%esp)\n  /* 14f */  xor     %ebp,%ebp\n  /* 151 */  mov     %ecx,0x14(%esp)\n  /* 155 */  mov     %edx,0x18(%esp)\n  /* 159 */  mov     %ebx,0xc(%esp)\n  /* 15d */  mov     %ebp,0x8(%esp)\n  /* 161 */  mov     %esi,0x4(%esp)\n  /* 165 */  mov     %eax,(%esp)\n  /* 168 */  call    FX_PlayLoopedAuto\n  /* 16d */  mov     0x38(%esp),%ecx\n.L171:\n  /* 171 */  lea     (%edi,%ecx,1),%edx\n  /* 174 */  test    %eax,%eax\n  /* 176 */  jg      .L1e0\n  /* 178 */  decb    Sound+0x4(,%edx,4)\n.L17f:\n  /* 17f */  mov     0x4c(%esp),%ebx\n  /* 183 */  mov     0x50(%esp),%esi\n  /* 187 */  mov     0x54(%esp),%edi\n  /* 18b */  mov     0x58(%esp),%ebp\n  /* 18f */  add     $0x5c,%esp\n  /* 192 */  ret\n  /* 193 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L198:\n  /* 198 */  mov     %ecx,0x18(%esp)\n  /* 19c */  mov     $0x69,%edx\n  /* 1a1 */  mov     %ecx,0x38(%esp)\n  /* 1a5 */  xor     %ecx,%ecx\n  /* 1a7 */  mov     %ecx,0xc(%esp)\n  /* 1ab */  mov     %ebx,0x14(%esp)\n  /* 1af */  mov     %edx,0x10(%esp)\n  /* 1b3 */  mov     %ebp,0x8(%esp)\n  /* 1b7 */  mov     %esi,0x4(%esp)\n  /* 1bb */  mov     %eax,(%esp)\n  /* 1be */  call    FX_PlayAuto3D\n  /* 1c3 */  mov     0x38(%esp),%ecx\n  /* 1c7 */  jmp     .L171\n  /* 1c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  inc     %al\n  /* 1d2 */  mov     %al,Sound+0x4(%edx)\n  /* 1d8 */  jmp     .L106\n  /* 1dd */  lea     0x0(%esi),%esi\n.L1e0:\n  /* 1e0 */  incl    Sound+0x10(,%edx,4)\n  /* 1e7 */  jmp     .L17f\n  /* 1e9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  call    rand\n  /* 1f5 */  mov     0x38(%esp),%edi\n  /* 1f9 */  mov     0x3c(%esp),%ecx\n  /* 1fd */  cltd\n  /* 1fe */  idiv    %edi\n  /* 200 */  add     %ebx,%edx\n  /* 202 */  movswl  %dx,%ebp\n  /* 205 */  jmp     .Ld1\n  /* 20a */  lea     0x0(%esi),%esi\n.L210:\n  /* 210 */  mov     %ecx,(%esp)\n  /* 213 */  mov     %ecx,0x38(%esp)\n  /* 217 */  call    loadsound\n  /* 21c */  mov     0x38(%esp),%ecx\n  /* 220 */  test    %al,%al\n  /* 222 */  jne     .L106\n  /* 228 */  jmp     .L17f\n","c":"#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nvoid sound(short num)\n{\n    short pitch, pitchs, pitche, cx;\n    int voice;\n\n    if (FXDevice < 0) return;\n    if (SoundToggle == 0) return;\n    if ((unsigned short)num > NUM_SOUNDS - 1) return;\n    if (VoiceToggle == 0 && (soundm[num] & 4)) return;\n    if ((soundm[num] & 8) && ud.lockout) return;\n    if (FX_VoiceAvailable(soundpr[num]) == 0) return;\n\n    pitchs = soundps[num];\n    pitche = soundpe[num];\n    cx = klabs(pitche - pitchs);\n    pitch = pitchs;\n\n    if (cx)\n    {\n        if (pitchs < pitche)\n            pitch = pitchs + rand() % cx;\n        else\n            pitch = pitche + rand() % cx;\n    }\n\n    if (Sound[num].ptr == 0) { if (loadsound(num) == 0) return; }\n    else\n    {\n        if (Sound[num].lock < 200)\n            Sound[num].lock = 200;\n        else Sound[num].lock++;\n    }\n\n    if (soundm[num] & 1)\n        voice = FX_PlayLoopedAuto(Sound[num].ptr, soundsiz[num], 0, -1, pitch, 150, 150, 150, soundpr[num], num);\n    else\n        voice = FX_PlayAuto3D(Sound[num].ptr, soundsiz[num], pitch, 0, 105, soundpr[num], num);\n\n    if (voice > FX_Ok) { Sound[num].numall++; return; }\n    Sound[num].lock--;\n}\n","size":557,"score":100,"agent":"kuncc/7","pid":8,"session":2045,"ts":1791754399580}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1993,"symbol":"ImportGroupsFromDir","file":"grpscan.c","asm":"# ImportGroupsFromDir  (TU grpscan.c, section .text, 551 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nImportGroupsFromDir:\n.L0:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     %eax,%edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  mov     %edx,%ebx\n  /* 008 */  sub     $0x3c,%esp\n  /* 00b */  mov     %eax,0x4(%esp)\n  /* 00f */  mov     %eax,0x20(%esp)\n  /* 013 */  mov     (%edx),%eax\n  /* 015 */  mov     %eax,(%esp)\n  /* 018 */  call    *0x4(%edx)\n  /* 01b */  mov     %edi,(%esp)\n  /* 01e */  call    Bopendir\n  /* 023 */  test    %eax,%eax\n  /* 025 */  je      .L210\n  /* 02b */  xor     %ecx,%ecx\n  /* 02d */  xor     %esi,%esi\n  /* 02f */  mov     %ecx,0x2c(%esp)\n  /* 033 */  mov     %eax,%edi\n  /* 035 */  mov     %esi,0x28(%esp)\n.L39:\n  /* 039 */  mov     %edi,(%esp)\n  /* 03c */  call    Breaddir\n  /* 041 */  test    %eax,%eax\n  /* 043 */  mov     %eax,%esi\n  /* 045 */  je      .L125\n.L4b:\n  /* 04b */  mov     (%ebx),%eax\n  /* 04d */  mov     %eax,(%esp)\n  /* 050 */  call    *0x8(%ebx)\n  /* 053 */  test    %eax,%eax\n  /* 055 */  jne     .L125\n  /* 05b */  mov     0x4(%esi),%eax\n  /* 05e */  cmpb    $0x2e,(%eax)\n  /* 061 */  je      .L150\n.L67:\n  /* 067 */  mov     0x8(%esi),%edx\n  /* 06a */  test    $0xc0,%dh\n  /* 06d */  je      .L39\n  /* 06f */  test    $0x80,%dh\n  /* 072 */  je      .L89\n  /* 074 */  mov     %eax,(%esp)\n  /* 077 */  mov     $\"*.grp\",%edx\n  /* 07c */  mov     %edx,0x4(%esp)\n  /* 080 */  call    Bwildmatch\n  /* 085 */  test    %eax,%eax\n  /* 087 */  je      .L39\n.L89:\n  /* 089 */  mov     0x20(%esp),%eax\n  /* 08d */  mov     %eax,(%esp)\n  /* 090 */  call    strlen\n  /* 095 */  mov     (%esi),%edx\n  /* 097 */  lea     0x2(%edx,%eax,1),%edx\n  /* 09b */  mov     %edx,(%esp)\n  /* 09e */  mov     %edx,0x24(%esp)\n  /* 0a2 */  call    malloc\n  /* 0a7 */  mov     0x24(%esp),%edx\n  /* 0ab */  test    %eax,%eax\n  /* 0ad */  mov     %eax,%ebp\n  /* 0af */  je      .L21a\n  /* 0b5 */  mov     0x4(%esi),%eax\n  /* 0b8 */  mov     %edx,0xc(%esp)\n  /* 0bc */  mov     %edx,0x4(%esp)\n  /* 0c0 */  mov     %ebp,(%esp)\n  /* 0c3 */  mov     %eax,0x18(%esp)\n  /* 0c7 */  mov     0x20(%esp),%eax\n  /* 0cb */  mov     %eax,0x14(%esp)\n  /* 0cf */  mov     $\"%s/%s\",%eax\n  /* 0d4 */  mov     %eax,0x10(%esp)\n  /* 0d8 */  mov     $0x2,%eax\n  /* 0dd */  mov     %eax,0x8(%esp)\n  /* 0e1 */  call    __snprintf_chk\n  /* 0e6 */  testb   $0x40,0x9(%esi)\n  /* 0ea */  je      .L178\n  /* 0f0 */  mov     %ebx,%edx\n  /* 0f2 */  mov     %ebp,%eax\n  /* 0f4 */  call    .L0\n  /* 0f9 */  cmp     $0xffffffff,%eax\n  /* 0fc */  je      .L1a6\n  /* 102 */  cmp     $0x2,%eax\n  /* 105 */  je      .L1d0\n.L10b:\n  /* 10b */  mov     %ebp,(%esp)\n  /* 10e */  call    free\n.L113:\n  /* 113 */  mov     %edi,(%esp)\n  /* 116 */  call    Breaddir\n  /* 11b */  test    %eax,%eax\n  /* 11d */  mov     %eax,%esi\n  /* 11f */  jne     .L4b\n.L125:\n  /* 125 */  mov     %edi,(%esp)\n  /* 128 */  call    Bclosedir\n  /* 12d */  mov     0x28(%esp),%edx\n  /* 131 */  mov     0x2c(%esp),%eax\n  /* 135 */  neg     %eax\n  /* 137 */  test    %edx,%edx\n  /* 139 */  mov     $0x2,%edx\n  /* 13e */  cmovne  %edx,%eax\n  /* 141 */  add     $0x3c,%esp\n  /* 144 */  pop     %ebx\n  /* 145 */  pop     %esi\n  /* 146 */  pop     %edi\n  /* 147 */  pop     %ebp\n  /* 148 */  ret\n  /* 149 */  lea     0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  movzbl  0x1(%eax),%edx\n  /* 154 */  test    %dl,%dl\n  /* 156 */  je      .L39\n  /* 15c */  cmp     $0x2e,%dl\n  /* 15f */  jne     .L67\n  /* 165 */  cmpb    $0x0,0x2(%eax)\n  /* 169 */  jne     .L67\n  /* 16f */  nop\n  /* 170 */  jmp     .L39\n  /* 175 */  lea     0x0(%esi),%esi\n.L178:\n  /* 178 */  mov     0xc(%esi),%edx\n  /* 17b */  mov     %ebx,%ecx\n  /* 17d */  mov     %ebp,%eax\n  /* 17f */  call    ImportGroupFromFile\n  /* 184 */  cmp     $0x1,%eax\n  /* 187 */  je      .L1f0\n  /* 189 */  cmp     $0x2,%eax\n  /* 18c */  je      .L1c0\n  /* 18e */  inc     %eax\n  /* 18f */  nop\n  /* 190 */  jne     .L10b\n  /* 196 */  mov     %ebp,0x4(%esp)\n  /* 19a */  movl    $\"Error importing %s\\n\",(%esp)\n  /* 1a1 */  call    buildprintf\n.L1a6:\n  /* 1a6 */  mov     %ebp,(%esp)\n  /* 1a9 */  mov     $0x1,%esi\n  /* 1ae */  mov     %esi,0x2c(%esp)\n  /* 1b2 */  call    free\n  /* 1b7 */  jmp     .L113\n  /* 1bc */  lea     0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  mov     %ebp,0x4(%esp)\n  /* 1c4 */  movl    $\"Imported %s\\n\",(%esp)\n  /* 1cb */  call    buildprintf\n.L1d0:\n  /* 1d0 */  mov     %ebp,(%esp)\n  /* 1d3 */  mov     $0x1,%ecx\n  /* 1d8 */  mov     %ecx,0x28(%esp)\n  /* 1dc */  call    free\n  /* 1e1 */  jmp     .L113\n  /* 1e6 */  xchg    %ax,%ax\n  /* 1e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  mov     %ebp,0x4(%esp)\n  /* 1f4 */  movl    $\"Skipped %s\\n\",(%esp)\n  /* 1fb */  call    buildprintf\n  /* 200 */  mov     %ebp,(%esp)\n  /* 203 */  call    free\n  /* 208 */  jmp     .L113\n  /* 20d */  lea     0x0(%esi),%esi\n.L210:\n  /* 210 */  add     $0x3c,%esp\n  /* 213 */  xor     %eax,%eax\n  /* 215 */  pop     %ebx\n  /* 216 */  pop     %esi\n  /* 217 */  pop     %edi\n  /* 218 */  pop     %ebp\n  /* 219 */  ret\n.L21a:\n  /* 21a */  mov     %edi,(%esp)\n  /* 21d */  call    Bclosedir\n  /* 222 */  jmp     .L125\n","c":"#include \"compat.h\"\n#include \"baselayer.h\"\n#include \"scriptfile.h\"\n#include \"cache1d.h\"\n#include \"crc32.h\"\n#include \"build.h\"\n#include \"grpscan.h\"\n\nstatic int ImportGroupFromFile(const char *fn, int length, struct importgroupsmeta *cbs);\n\n__attribute__((noinline)) static int ImportGroupFromFile(const char *fn, int length, struct importgroupsmeta *cbs)\n{\n    return fn[0] + length + (int)cbs;\n}\n\nstatic int ImportGroupsFromDir(const char *path, struct importgroupsmeta *cbs)\n{\n    BDIR *dir;\n    struct Bdirent *dirent;\n    char *fn;\n    int len, found, err;\n\n    err = 0;\n    found = 0;\n\n    cbs->progress(cbs->data, path);\n\n    dir = Bopendir(path);\n    if (!dir) return 0;\n\n    while ((dirent = Breaddir(dir)) != NULL) {\n        if (cbs->cancelled(cbs->data)) break;\n        if (dirent->name[0] == '.' && (dirent->name[1] == 0 ||\n            (dirent->name[1] == '.' && dirent->name[2] == 0))) continue;\n        if (!(dirent->mode & (0x4000 | 0x8000))) continue;\n        if ((dirent->mode & 0x8000) && !Bwildmatch(dirent->name, \"*.grp\")) continue;\n\n        len = strlen(path) + dirent->namlen + 2;\n        fn = malloc(len);\n        if (!fn) { Bclosedir(dir); break; }\n        snprintf(fn, len, \"%s/%s\", path, dirent->name);\n\n        if (!(dirent->mode & 0x4000)) {\n            switch (ImportGroupFromFile(fn, dirent->size, cbs)) {\n                case 1:\n                    buildprintf(\"Skipped %s\\n\", fn);\n                    break;\n                case -1:\n                    buildprintf(\"Error importing %s\\n\", fn);\n                    err = 1;\n                    break;\n                case 2:\n                    buildprintf(\"Imported %s\\n\", fn);\n                    found = 1;\n                    break;\n            }\n        } else {\n            switch (ImportGroupsFromDir(fn, cbs)) {\n                case 2: found = 1; break;\n                case -1: err = 1; break;\n            }\n        }\n        free(fn);\n    }\n\n    Bclosedir(dir);\n    if (found) return 2;\n    if (err) return -1;\n    return 0;\n}\n\nint ImportGroupsFromPath(const char *path, struct importgroupsmeta *cbs)\n{\n    return ImportGroupsFromDir(path, cbs);\n}\n","size":551,"score":100,"agent":"kuncc/4","pid":5,"session":2042,"ts":1791754403746}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1939,"symbol":"showtwoscreens","file":"game.c","asm":"# showtwoscreens  (TU game.c, section .text, 576 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nshowtwoscreens:\n  /* 000 */  cmpl    $0x1,gametype\n  /* 007 */  je      .L10\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  sub     $0x4c,%esp\n  /* 013 */  movl    $0x0,(%esp)\n  /* 01a */  mov     ydim,%eax\n  /* 01f */  dec     %eax\n  /* 020 */  mov     %eax,0xc(%esp)\n  /* 024 */  mov     xdim,%eax\n  /* 029 */  dec     %eax\n  /* 02a */  mov     %eax,0x8(%esp)\n  /* 02e */  xor     %eax,%eax\n  /* 030 */  mov     %eax,0x4(%esp)\n  /* 034 */  call    setview\n  /* 039 */  call    flushperms\n  /* 03e */  mov     myconnectindex,%eax\n  /* 043 */  movswl  screenpeek,%edx\n  /* 04a */  imul    $0x3ac,%eax,%ecx\n  /* 050 */  imul    $0x3ac,%edx,%edx\n  /* 056 */  cmp     %edx,%ecx\n  /* 058 */  je      .L210\n.L5e:\n  /* 05e */  imul    $0x3ac,%eax,%eax\n  /* 064 */  mov     $palette,%edx\n  /* 069 */  mov     $0x7,%ecx\n  /* 06e */  mov     %edx,ps+0x38c(%eax)\n  /* 074 */  mov     $0x40,%eax\n  /* 079 */  mov     %eax,0x10(%esp)\n  /* 07d */  xor     %eax,%eax\n  /* 07f */  mov     %eax,0xc(%esp)\n  /* 083 */  xor     %eax,%eax\n  /* 085 */  mov     %eax,0x8(%esp)\n  /* 089 */  xor     %eax,%eax\n  /* 08b */  mov     %ecx,0x14(%esp)\n  /* 08f */  mov     %eax,0x4(%esp)\n  /* 093 */  movl    $0x0,(%esp)\n  /* 09a */  call    fadepal\n  /* 09f */  movl    $0x0,(%esp)\n  /* 0a6 */  call    clearallviews\n  /* 0ab */  mov     ydim,%eax\n  /* 0b0 */  xor     %edx,%edx\n  /* 0b2 */  mov     %edx,0x20(%esp)\n  /* 0b6 */  mov     $0x5a,%ecx\n  /* 0bb */  xor     %edx,%edx\n  /* 0bd */  mov     %edx,0x4(%esp)\n  /* 0c1 */  mov     %ecx,0x1c(%esp)\n  /* 0c5 */  movl    $0x0,(%esp)\n  /* 0cc */  dec     %eax\n  /* 0cd */  mov     %eax,0x2c(%esp)\n  /* 0d1 */  mov     xdim,%eax\n  /* 0d6 */  dec     %eax\n  /* 0d7 */  mov     %eax,0x28(%esp)\n  /* 0db */  xor     %eax,%eax\n  /* 0dd */  mov     %eax,0x24(%esp)\n  /* 0e1 */  xor     %eax,%eax\n  /* 0e3 */  mov     %eax,0x18(%esp)\n  /* 0e7 */  xor     %eax,%eax\n  /* 0e9 */  mov     %eax,0x14(%esp)\n  /* 0ed */  mov     $0xcdb,%eax\n  /* 0f2 */  mov     %eax,0x10(%esp)\n  /* 0f6 */  xor     %eax,%eax\n  /* 0f8 */  mov     %eax,0xc(%esp)\n  /* 0fc */  mov     $0x10000,%eax\n  /* 101 */  mov     %eax,0x8(%esp)\n  /* 105 */  call    rotatesprite\n  /* 10a */  xor     %eax,%eax\n  /* 10c */  mov     $0xfffffff9,%ecx\n  /* 111 */  mov     %eax,0x10(%esp)\n  /* 115 */  mov     $0x3f,%eax\n  /* 11a */  mov     %eax,0xc(%esp)\n  /* 11e */  xor     %eax,%eax\n  /* 120 */  mov     %eax,0x8(%esp)\n  /* 124 */  xor     %eax,%eax\n  /* 126 */  mov     %ecx,0x14(%esp)\n  /* 12a */  mov     %eax,0x4(%esp)\n  /* 12e */  movl    $0x0,(%esp)\n  /* 135 */  call    fadepal\n  /* 13a */  call    userack\n  /* 13f */  mov     $0x7,%eax\n  /* 144 */  xor     %ecx,%ecx\n  /* 146 */  mov     %eax,0x14(%esp)\n  /* 14a */  xor     %eax,%eax\n  /* 14c */  mov     $0x40,%edx\n  /* 151 */  mov     %eax,0x8(%esp)\n  /* 155 */  xor     %eax,%eax\n  /* 157 */  mov     %edx,0x10(%esp)\n  /* 15b */  mov     %ecx,0xc(%esp)\n  /* 15f */  mov     %eax,0x4(%esp)\n  /* 163 */  movl    $0x0,(%esp)\n  /* 16a */  call    fadepal\n  /* 16f */  mov     ydim,%eax\n  /* 174 */  xor     %edx,%edx\n  /* 176 */  mov     %edx,0x18(%esp)\n  /* 17a */  xor     %ecx,%ecx\n  /* 17c */  mov     %ecx,0x14(%esp)\n  /* 180 */  movl    $0x0,(%esp)\n  /* 187 */  dec     %eax\n  /* 188 */  mov     %eax,0x2c(%esp)\n  /* 18c */  mov     xdim,%eax\n  /* 191 */  dec     %eax\n  /* 192 */  mov     %eax,0x28(%esp)\n  /* 196 */  xor     %eax,%eax\n  /* 198 */  mov     %eax,0x24(%esp)\n  /* 19c */  xor     %eax,%eax\n  /* 19e */  mov     %eax,0x20(%esp)\n  /* 1a2 */  mov     $0x5a,%eax\n  /* 1a7 */  mov     %eax,0x1c(%esp)\n  /* 1ab */  mov     $0xcda,%eax\n  /* 1b0 */  mov     %eax,0x10(%esp)\n  /* 1b4 */  xor     %eax,%eax\n  /* 1b6 */  mov     %eax,0xc(%esp)\n  /* 1ba */  mov     $0x10000,%eax\n  /* 1bf */  mov     %eax,0x8(%esp)\n  /* 1c3 */  xor     %eax,%eax\n  /* 1c5 */  mov     %eax,0x4(%esp)\n  /* 1c9 */  call    rotatesprite\n  /* 1ce */  mov     $0xfffffff9,%eax\n  /* 1d3 */  xor     %edx,%edx\n  /* 1d5 */  mov     %eax,0x14(%esp)\n  /* 1d9 */  xor     %eax,%eax\n  /* 1db */  mov     $0x3f,%ecx\n  /* 1e0 */  mov     %eax,0x8(%esp)\n  /* 1e4 */  xor     %eax,%eax\n  /* 1e6 */  mov     %edx,0x10(%esp)\n  /* 1ea */  mov     %ecx,0xc(%esp)\n  /* 1ee */  mov     %eax,0x4(%esp)\n  /* 1f2 */  movl    $0x0,(%esp)\n  /* 1f9 */  call    fadepal\n  /* 1fe */  add     $0x4c,%esp\n  /* 201 */  jmp     userack\n  /* 206 */  xchg    %ax,%ax\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  mov     %eax,0x3c(%esp)\n  /* 214 */  mov     ud+0x920,%edx\n  /* 21a */  mov     $0x1,%eax\n  /* 21f */  mov     %eax,0x8(%esp)\n  /* 223 */  mov     $palette,%eax\n  /* 228 */  mov     %eax,0x4(%esp)\n  /* 22c */  sar     $0x2,%edx\n  /* 22f */  mov     %edx,(%esp)\n  /* 232 */  call    setbrightness\n  /* 237 */  mov     0x3c(%esp),%eax\n  /* 23b */  jmp     .L5e\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid showtwoscreens(void )\n{\n    int i;\n    if (gametype != 1) return;\n\n    setview(0,0,xdim-1,ydim-1);\n    flushperms();\n    i = myconnectindex;\n    if (&ps[i] == &ps[screenpeek])\n        setbrightness(ud.brightness>>2, palette, 1);\n    ps[i].palette = palette;\n    fadepal(0,0,0,0,64,7);\n    clearallviews(0);\n    rotatesprite(0,0,65536,0,0xcdb,0,0,90,0,0,xdim-1,ydim-1);\n    fadepal(0,0,0,63,0,-7);\n    userack();\n    fadepal(0,0,0,0,64,7);\n    rotatesprite(0,0,65536,0,0xcda,0,0,90,0,0,xdim-1,ydim-1);\n    fadepal(0,0,0,63,0,-7);\n    userack();\n}\n","size":576,"score":100,"agent":"kuncc/3","pid":4,"session":2050,"ts":1791754419981}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1970,"symbol":"getglobalz","file":"gamedef.c","asm":"# getglobalz  (TU gamedef.c, section .text, 566 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetglobalz:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  mov     %ebx,0x5c(%esp)\n  /* 007 */  movswl  0x70(%esp),%ebx\n  /* 00c */  mov     %ebp,0x68(%esp)\n  /* 010 */  mov     %esi,0x60(%esp)\n  /* 014 */  mov     %edi,0x64(%esp)\n  /* 018 */  lea     0x0(,%ebx,4),%ebp\n  /* 01f */  lea     0x0(%ebp,%ebx,1),%eax\n  /* 023 */  lea     (%ebx,%eax,2),%eax\n  /* 026 */  shl     $0x2,%eax\n  /* 029 */  movswl  sprite+0x1a(%eax),%ecx\n  /* 030 */  movswl  sprite+0x18(%eax),%edx\n  /* 037 */  cmp     $0xa,%cx\n  /* 03b */  ja      .Lf0\n  /* 041 */  mov     $0x456,%esi\n  /* 046 */  shr     %cl,%esi\n  /* 048 */  and     $0x1,%esi\n  /* 04b */  je      .Lf0\n  /* 051 */  mov     %edx,0xc(%esp)\n  /* 055 */  cmp     $0x4,%ecx\n  /* 058 */  mov     $0x4,%esi\n  /* 05d */  movl    $0x10001,0x24(%esp)\n  /* 065 */  lea     sprite(%eax),%edi\n  /* 06b */  mov     $0x7f,%ecx\n  /* 070 */  cmove   %esi,%ecx\n  /* 073 */  mov     %ecx,0x20(%esp)\n  /* 077 */  lea     0x0(,%ebx,8),%esi\n  /* 07e */  mov     %esi,0x3c(%esp)\n  /* 082 */  lea     0x4c(%esp),%ecx\n  /* 086 */  add     %ebx,%esi\n  /* 088 */  mov     %ecx,0x1c(%esp)\n  /* 08c */  shl     $0x3,%esi\n  /* 08f */  lea     hittype+0x14(%esi),%ecx\n  /* 095 */  mov     %ecx,0x18(%esp)\n  /* 099 */  lea     0x48(%esp),%ecx\n  /* 09d */  mov     %ecx,0x14(%esp)\n  /* 0a1 */  lea     hittype+0x18(%esi),%ecx\n  /* 0a7 */  mov     %ecx,0x10(%esp)\n  /* 0ab */  mov     0x8(%edi),%ecx\n  /* 0ae */  lea     -0x100(%ecx),%edx\n  /* 0b4 */  mov     %edx,0x8(%esp)\n  /* 0b8 */  mov     0x4(%edi),%edx\n  /* 0bb */  mov     %edx,0x4(%esp)\n  /* 0bf */  mov     sprite(%eax),%eax\n  /* 0c5 */  mov     %eax,(%esp)\n  /* 0c8 */  call    getzrange\n  /* 0cd */  mov     0x4c(%esp),%eax\n  /* 0d1 */  mov     %eax,%edx\n  /* 0d3 */  not     %edx\n  /* 0d5 */  test    $0xc0,%dh\n  /* 0d8 */  je      .L118\n.Lda:\n  /* 0da */  mov     0x5c(%esp),%ebx\n  /* 0de */  mov     0x60(%esp),%esi\n  /* 0e2 */  mov     0x64(%esp),%edi\n  /* 0e6 */  mov     0x68(%esp),%ebp\n  /* 0ea */  add     $0x6c,%esp\n  /* 0ed */  ret\n  /* 0ee */  xchg    %ax,%ax\n.Lf0:\n  /* 0f0 */  lea     (%ebx,%ebx,8),%eax\n.Lf3:\n  /* 0f3 */  lea     (%edx,%edx,4),%edx\n  /* 0f6 */  mov     sector+0x4(,%edx,8),%ecx\n  /* 0fd */  mov     %ecx,hittype+0x18(,%eax,8)\n  /* 104 */  mov     sector+0x8(,%edx,8),%edx\n  /* 10b */  mov     %edx,hittype+0x14(,%eax,8)\n  /* 112 */  jmp     .Lda\n  /* 114 */  lea     0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  and     $0x3fff,%eax\n  /* 11d */  lea     (%eax,%eax,4),%edx\n  /* 120 */  lea     (%eax,%edx,2),%edx\n  /* 123 */  lea     sprite(,%edx,4),%edx\n  /* 12a */  mov     0xc(%edx),%ecx\n  /* 12d */  test    $0x30,%cl\n  /* 130 */  jne     .Lda\n  /* 132 */  mov     %edx,(%esp)\n  /* 135 */  mov     %eax,0x4c(%esp)\n  /* 139 */  call    badguy\n  /* 13e */  test    %ax,%ax\n  /* 141 */  mov     0x4c(%esp),%eax\n  /* 145 */  lea     0x0(,%eax,4),%ecx\n  /* 14c */  jne     .L1c0\n.L14e:\n  /* 14e */  add     %eax,%ecx\n  /* 150 */  lea     (%eax,%ecx,2),%eax\n  /* 153 */  cmpw    $0x57d,sprite+0xe(,%eax,4)\n  /* 15d */  jne     .Lda\n  /* 163 */  add     %ebx,%ebp\n  /* 165 */  lea     (%ebx,%ebp,2),%eax\n  /* 168 */  lea     sprite(,%eax,4),%esi\n  /* 16f */  mov     %esi,(%esp)\n  /* 172 */  call    badguy\n  /* 177 */  test    %ax,%ax\n  /* 17a */  jne     .L207\n  /* 180 */  cmpw    $0x4,0x1a(%esi)\n  /* 185 */  jne     .Lda\n  /* 18b */  mov     0x4c(%esp),%eax\n  /* 18f */  lea     (%eax,%eax,4),%edx\n  /* 192 */  lea     (%eax,%edx,2),%edx\n  /* 195 */  cmpw    $0x57d,sprite+0xe(,%edx,4)\n  /* 19f */  jne     .Lda\n  /* 1a5 */  movswl  0x1e(%esi),%edx\n  /* 1a9 */  cmp     %edx,%eax\n  /* 1ab */  jne     .Lda\n  /* 1b1 */  mov     0x3c(%esp),%eax\n  /* 1b5 */  movswl  0x18(%esi),%edx\n  /* 1b9 */  add     %ebx,%eax\n  /* 1bb */  jmp     .Lf3\n.L1c0:\n  /* 1c0 */  lea     (%ecx,%eax,1),%edx\n  /* 1c3 */  lea     (%eax,%edx,2),%edx\n  /* 1c6 */  cmpb    $0x1,sprite+0x11(,%edx,4)\n  /* 1ce */  je      .L14e\n  /* 1d4 */  cmpw    $0x4,0x1a(%edi)\n  /* 1d9 */  je      .Lda\n  /* 1df */  movw    $0xff00,0x20(%edi)\n  /* 1e5 */  mov     $0xfffffffc,%ebp\n  /* 1ea */  mov     $0x10001,%eax\n  /* 1ef */  mov     %bp,hittype+0x10(%esi)\n  /* 1f6 */  mov     %eax,0x4(%esp)\n  /* 1fa */  mov     %ebx,(%esp)\n  /* 1fd */  call    ssp\n  /* 202 */  jmp     .Lda\n.L207:\n  /* 207 */  mov     0x3c(%esp),%eax\n  /* 20b */  mov     $0xfffffffc,%edx\n  /* 210 */  mov     $0x10001,%ecx\n  /* 215 */  movw    $0xff00,0x20(%esi)\n  /* 21b */  add     %ebx,%eax\n  /* 21d */  mov     %dx,hittype+0x10(,%eax,8)\n  /* 225 */  mov     %ecx,0x4(%esp)\n  /* 229 */  mov     %ebx,(%esp)\n  /* 22c */  call    ssp\n  /* 231 */  jmp     .Lda\n","c":"#include <assert.h>\n#include \"duke3d.h\"\n\nvoid getglobalz(short i)\n{\n    spritetype *s = &sprite[i];\n\n    if (s->statnum == 10 || s->statnum == 6 || s->statnum == 2 || s->statnum == 1 || s->statnum == 4)\n    {\n        int hz, lz, zr;\n\n        if (s->statnum == 4) zr = 4; else zr = 127;\n\n        getzrange(s->x, s->y, s->z - FOURSLEIGHT, s->sectnum, &hittype[i].ceilingz, &hz, &hittype[i].floorz, &lz, zr, CLIPMASK0);\n\n        if ((lz & 49152) == 49152 && (sprite[lz & (MAXSPRITES - 1)].cstat & 48) == 0)\n        {\n            lz &= (MAXSPRITES - 1);\n            if (badguy(&sprite[lz]) && sprite[lz].pal != 1)\n            {\n                if (s->statnum != 4)\n                {\n                    hittype[i].dispicnum = -4;\n                    s->xvel = -256;\n                    ssp(i, CLIPMASK0);\n                }\n            }\n            else if (sprite[lz].picnum == APLAYER && badguy(s))\n            {\n                hittype[i].dispicnum = -4;\n                s->xvel = -256;\n                ssp(i, CLIPMASK0);\n            }\n            else if (s->statnum == 4 && sprite[lz].picnum == APLAYER)\n            {\n                if (s->owner == lz)\n                {\n                    hittype[i].ceilingz = sector[s->sectnum].ceilingz;\n                    hittype[i].floorz = sector[s->sectnum].floorz;\n                }\n            }\n        }\n    }\n    else\n    {\n        hittype[i].ceilingz = sector[s->sectnum].ceilingz;\n        hittype[i].floorz = sector[s->sectnum].floorz;\n    }\n}\n","size":566,"score":100,"agent":"kuncc/2","pid":3,"session":2048,"ts":1791754421391}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1854,"symbol":"bounce","file":"actors.c","asm":"# bounce  (TU actors.c, section .text, 556 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbounce:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  movswl  0x50(%esp),%ecx\n  /* 00c */  mov     %ecx,0x10(%esp)\n  /* 010 */  lea     0x0(,%ecx,4),%eax\n  /* 017 */  mov     %eax,0x28(%esp)\n  /* 01b */  add     %ecx,%eax\n  /* 01d */  lea     (%ecx,%eax,2),%eax\n  /* 020 */  lea     sprite(,%eax,4),%esi\n  /* 027 */  movswl  0x1c(%esi),%ebx\n  /* 02b */  movswl  0x20(%esi),%edi\n  /* 02f */  lea     0x200(%ebx),%eax\n  /* 035 */  and     $0x7ff,%ebx\n  /* 03b */  and     $0x7ff,%eax\n  /* 040 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 048 */  imul    %edi\n  /* 04a */  mov     %eax,%ebp\n  /* 04c */  movswl  sintable(%ebx,%ebx,1),%eax\n  /* 054 */  shrd    $0xa,%edx,%ebp\n  /* 058 */  imul    %edi\n  /* 05a */  mov     %eax,%edi\n  /* 05c */  movswl  0x24(%esi),%eax\n  /* 060 */  shrd    $0xa,%edx,%edi\n  /* 064 */  mov     %edi,0x1c(%esp)\n  /* 068 */  mov     %eax,0x18(%esp)\n  /* 06c */  movswl  0x18(%esi),%eax\n  /* 070 */  lea     (%eax,%eax,4),%edi\n  /* 073 */  shl     $0x3,%edi\n  /* 076 */  movswl  sector(%edi),%eax\n  /* 07d */  shl     $0x5,%eax\n  /* 080 */  movswl  wall+0x8(%eax),%edx\n  /* 087 */  mov     wall+0x4(%eax),%ecx\n  /* 08d */  shl     $0x5,%edx\n  /* 090 */  mov     wall+0x4(%edx),%ebx\n  /* 096 */  sub     %ecx,%ebx\n  /* 098 */  mov     %ebx,0x4(%esp)\n  /* 09c */  mov     wall(%eax),%ebx\n  /* 0a2 */  mov     wall(%edx),%edx\n  /* 0a8 */  sub     %ebx,%edx\n  /* 0aa */  mov     %edx,(%esp)\n  /* 0ad */  call    getangle\n  /* 0b2 */  mov     0x10(%esp),%ecx\n  /* 0b6 */  lea     (%ecx,%ecx,8),%edx\n  /* 0b9 */  mov     %eax,%ebx\n  /* 0bb */  mov     hittype+0x14(,%edx,8),%eax\n  /* 0c2 */  add     hittype+0x18(,%edx,8),%eax\n  /* 0c9 */  sar     $1,%eax\n  /* 0cb */  cmp     %eax,0x8(%esi)\n  /* 0ce */  jge     .L220\n  /* 0d4 */  movswl  sector+0x12(%edi),%edi\n.Ldb:\n  /* 0db */  mov     %ecx,0x2c(%esp)\n  /* 0df */  mov     %ebx,%eax\n  /* 0e1 */  add     $0x600,%ebx\n  /* 0e7 */  and     $0x7ff,%eax\n  /* 0ec */  and     $0x7ff,%ebx\n  /* 0f2 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 0fa */  imul    %edi\n  /* 0fc */  shrd    $0xe,%edx,%eax\n  /* 100 */  mov     %eax,0x10(%esp)\n  /* 104 */  movswl  sintable(%ebx,%ebx,1),%eax\n  /* 10c */  sar     $0xe,%edx\n  /* 10f */  mov     %edx,0x14(%esp)\n  /* 113 */  mov     0x10(%esp),%esi\n  /* 117 */  imul    %edi\n  /* 119 */  mov     %ebp,%edi\n  /* 11b */  imul    %esi,%edi\n  /* 11e */  imul    %esi,%esi\n  /* 121 */  mov     %eax,%ecx\n  /* 123 */  mov     %edx,%ebx\n  /* 125 */  shrd    $0xe,%edx,%ecx\n  /* 129 */  mov     %edi,%edx\n  /* 12b */  mov     0x1c(%esp),%edi\n  /* 12f */  mov     %ecx,0x20(%esp)\n  /* 133 */  sar     $0xe,%ebx\n  /* 136 */  mov     %ebx,0x24(%esp)\n  /* 13a */  mov     0x20(%esp),%ebx\n  /* 13e */  imul    %ebx,%edi\n  /* 141 */  imul    %ebx,%ebx\n  /* 144 */  lea     (%edi,%edx,1),%eax\n  /* 147 */  mov     0x18(%esp),%edx\n  /* 14b */  lea     0x1000000(%esi,%ebx,1),%ebx\n  /* 152 */  mov     %ebx,0x8(%esp)\n  /* 156 */  sar     $0x1f,%ebx\n  /* 159 */  mov     %ebx,0xc(%esp)\n  /* 15d */  shl     $0xc,%edx\n  /* 160 */  add     %edx,%eax\n  /* 162 */  cltd\n  /* 163 */  shld    $0x11,%eax,%edx\n  /* 167 */  mov     %edx,0x4(%esp)\n  /* 16b */  shl     $0x11,%eax\n  /* 16e */  mov     %eax,(%esp)\n  /* 171 */  call    __divdi3\n  /* 176 */  mov     0x14(%esp),%ebx\n  /* 17a */  mov     0x20(%esp),%ecx\n  /* 17e */  mov     %edx,%edi\n  /* 180 */  mov     0x10(%esp),%edx\n  /* 184 */  mov     %eax,%esi\n  /* 186 */  imul    %esi,%ebx\n  /* 189 */  mov     %edx,%eax\n  /* 18b */  imul    %edi,%eax\n  /* 18e */  add     %eax,%ebx\n  /* 190 */  mov     %edx,%eax\n  /* 192 */  mul     %esi\n  /* 194 */  add     %ebx,%edx\n  /* 196 */  mov     %ebp,%ebx\n  /* 198 */  mov     0x24(%esp),%ebp\n  /* 19c */  shrd    $0x10,%edx,%eax\n  /* 1a0 */  sub     %eax,%ebx\n  /* 1a2 */  mov     %ecx,%eax\n  /* 1a4 */  mov     %ebx,0x10(%esp)\n  /* 1a8 */  imul    %edi,%eax\n  /* 1ab */  imul    %esi,%ebp\n  /* 1ae */  add     %eax,%ebp\n  /* 1b0 */  mov     %ecx,%eax\n  /* 1b2 */  mov     0x2c(%esp),%ecx\n  /* 1b6 */  mul     %esi\n  /* 1b8 */  add     %ebp,%edx\n  /* 1ba */  mov     0x1c(%esp),%ebp\n  /* 1be */  shrd    $0x10,%edx,%eax\n  /* 1c2 */  mov     0x18(%esp),%edx\n  /* 1c6 */  shrd    $0x4,%edi,%esi\n  /* 1ca */  sub     %eax,%ebp\n  /* 1cc */  mov     0x28(%esp),%eax\n  /* 1d0 */  sub     %esi,%edx\n  /* 1d2 */  add     %ecx,%eax\n  /* 1d4 */  lea     (%ecx,%eax,2),%eax\n  /* 1d7 */  lea     sprite(,%eax,4),%ebx\n  /* 1de */  mov     0x10(%esp),%eax\n  /* 1e2 */  mov     %dx,0x24(%ebx)\n  /* 1e6 */  imul    %eax\n  /* 1e8 */  mov     %eax,%esi\n  /* 1ea */  mov     %ebp,%eax\n  /* 1ec */  mov     %edx,%edi\n  /* 1ee */  imul    %ebp\n  /* 1f0 */  add     %eax,%esi\n  /* 1f2 */  adc     %edx,%edi\n  /* 1f4 */  shrd    $0x8,%edi,%esi\n  /* 1f8 */  mov     %esi,(%esp)\n  /* 1fb */  call    ksqrt\n  /* 200 */  mov     %ax,0x20(%ebx)\n  /* 204 */  mov     0x10(%esp),%eax\n  /* 208 */  mov     %ebp,0x4(%esp)\n  /* 20c */  mov     %eax,(%esp)\n  /* 20f */  call    getangle\n  /* 214 */  mov     %ax,0x1c(%ebx)\n  /* 218 */  add     $0x3c,%esp\n  /* 21b */  pop     %ebx\n  /* 21c */  pop     %esi\n  /* 21d */  pop     %edi\n  /* 21e */  pop     %ebp\n  /* 21f */  ret\n.L220:\n  /* 220 */  movswl  sector+0x1a(%edi),%edi\n  /* 227 */  jmp     .Ldb\n","c":"#include \"duke3d.h\"\n\nvoid bounce(short i)\n{\n    long k, l, daang, dax, day, daz, xvect, yvect, zvect;\n    short hitsect;\n    spritetype *s = &sprite[i];\n\n    xvect = mulscale10(s->xvel,sintable[(s->ang+512)&2047]);\n    yvect = mulscale10(s->xvel,sintable[s->ang&2047]);\n    zvect = s->zvel;\n\n    hitsect = s->sectnum;\n\n    k = sector[hitsect].wallptr; l = wall[k].point2;\n    daang = getangle(wall[l].x-wall[k].x,wall[l].y-wall[k].y);\n\n    if ( s->z < (hittype[i].floorz+hittype[i].ceilingz)>>1)\n        k = sector[hitsect].ceilingheinum;\n    else\n        k = sector[hitsect].floorheinum;\n\n    dax = mulscale14(k,sintable[(daang)&2047]);\n    day = mulscale14(k,sintable[(daang+1536)&2047]);\n    daz = 4096;\n\n    k = xvect*dax+yvect*day+zvect*daz;\n    l = dax*dax+day*day+daz*daz;\n    if ((klabs(k)>>14) < l)\n    {\n        k = divscale17(k,l);\n        xvect -= mulscale16(dax,k);\n        yvect -= mulscale16(day,k);\n        zvect -= mulscale16(daz,k);\n    }\n\n    s->zvel = zvect;\n    s->xvel = ksqrt(dmulscale8(xvect,xvect,yvect,yvect));\n    s->ang = getangle(xvect,yvect);\n}\n","size":556,"score":100,"agent":"kuncc/1","pid":2,"session":2044,"ts":1791754450340}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1897,"symbol":"invennum","file":"game.c","asm":"# invennum  (TU game.c, section .text, 612 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninvennum:\n  /* 000 */  sub     $0xac,%esp\n  /* 006 */  xor     %eax,%eax\n  /* 008 */  mov     %ebx,0x9c(%esp)\n  /* 00f */  movzbl  0xb8(%esp),%edx\n  /* 017 */  mov     %esi,0xa0(%esp)\n  /* 01e */  movsbl  0xbc(%esp),%ebx\n  /* 026 */  mov     %edi,0xa4(%esp)\n  /* 02d */  movzbl  0xc0(%esp),%ecx\n  /* 035 */  mov     %ebp,0xa8(%esp)\n.L3c:\n  /* 03c */  xor     %esi,%esi\n  /* 03e */  xor     %edi,%edi\n  /* 040 */  mov     %esi,0x40(%esp,%eax,1)\n  /* 044 */  mov     %edi,0x44(%esp,%eax,1)\n  /* 048 */  add     $0x8,%eax\n  /* 04b */  cmp     $0x50,%eax\n  /* 04e */  jb      .L3c\n  /* 050 */  mov     %cl,0x3f(%esp)\n  /* 054 */  movzbl  %dl,%eax\n  /* 057 */  mov     %eax,0x10(%esp)\n  /* 05b */  mov     $\"%d\",%eax\n  /* 060 */  mov     %eax,0xc(%esp)\n  /* 064 */  mov     $0x50,%eax\n  /* 069 */  mov     %eax,0x8(%esp)\n  /* 06d */  mov     $0x2,%eax\n  /* 072 */  mov     %eax,0x4(%esp)\n  /* 076 */  lea     0x40(%esp),%eax\n  /* 07a */  mov     %eax,(%esp)\n  /* 07d */  mov     %dl,0x3e(%esp)\n  /* 081 */  call    __sprintf_chk\n  /* 086 */  mov     ydim,%eax\n  /* 08b */  mov     0xb0(%esp),%edx\n  /* 092 */  mov     %ebx,0x14(%esp)\n  /* 096 */  movsbw  0x40(%esp),%cx\n  /* 09c */  movzbl  0x3f(%esp),%esi\n  /* 0a1 */  lea     -0x1(%eax),%edi\n  /* 0a4 */  mov     xdim,%eax\n  /* 0a9 */  mov     %edi,0x2c(%esp)\n  /* 0ad */  lea     0x4(%edx),%ebp\n  /* 0b0 */  movzbl  0x3e(%esp),%edx\n  /* 0b5 */  add     $0xb92,%ecx\n  /* 0bb */  xor     %edi,%edi\n  /* 0bd */  mov     %edi,0x20(%esp)\n  /* 0c1 */  movzwl  %cx,%ecx\n  /* 0c4 */  mov     %esi,0x1c(%esp)\n  /* 0c8 */  dec     %eax\n  /* 0c9 */  mov     %eax,0x28(%esp)\n  /* 0cd */  xor     %eax,%eax\n  /* 0cf */  mov     %eax,0x24(%esp)\n  /* 0d3 */  xor     %eax,%eax\n  /* 0d5 */  mov     %eax,0x18(%esp)\n  /* 0d9 */  xor     %eax,%eax\n  /* 0db */  cmp     $0x63,%dl\n  /* 0de */  mov     %eax,0xc(%esp)\n  /* 0e2 */  mov     $0x10000,%eax\n  /* 0e7 */  mov     %eax,0x8(%esp)\n  /* 0eb */  mov     0xb4(%esp),%eax\n  /* 0f2 */  mov     %ecx,0x10(%esp)\n  /* 0f6 */  mov     %eax,0x4(%esp)\n  /* 0fa */  ja      .L1b0\n  /* 100 */  cmp     $0x9,%dl\n  /* 103 */  jbe     .L1a0\n  /* 109 */  mov     0xb0(%esp),%eax\n  /* 110 */  xor     %edi,%edi\n  /* 112 */  mov     %eax,(%esp)\n  /* 115 */  call    statusbarsprite\n  /* 11a */  mov     ydim,%eax\n  /* 11f */  xor     %ecx,%ecx\n  /* 121 */  mov     %ecx,0x24(%esp)\n  /* 125 */  mov     %edi,0x20(%esp)\n  /* 129 */  mov     %esi,0x1c(%esp)\n  /* 12d */  mov     %ebx,0x14(%esp)\n  /* 131 */  dec     %eax\n  /* 132 */  mov     %eax,0x2c(%esp)\n  /* 136 */  mov     xdim,%eax\n  /* 13b */  dec     %eax\n  /* 13c */  mov     %eax,0x28(%esp)\n  /* 140 */  xor     %eax,%eax\n  /* 142 */  mov     %eax,0x18(%esp)\n  /* 146 */  movsbw  0x41(%esp),%ax\n.L14c:\n  /* 14c */  mov     %ebp,(%esp)\n  /* 14f */  add     $0xb92,%eax\n  /* 154 */  mov     $0x10000,%edx\n  /* 159 */  mov     %edx,0x8(%esp)\n  /* 15d */  movzwl  %ax,%eax\n  /* 160 */  mov     %eax,0x10(%esp)\n  /* 164 */  xor     %eax,%eax\n  /* 166 */  mov     %eax,0xc(%esp)\n  /* 16a */  mov     0xb4(%esp),%eax\n  /* 171 */  mov     %eax,0x4(%esp)\n  /* 175 */  call    statusbarsprite\n.L17a:\n  /* 17a */  mov     0x9c(%esp),%ebx\n  /* 181 */  mov     0xa0(%esp),%esi\n  /* 188 */  mov     0xa4(%esp),%edi\n  /* 18f */  mov     0xa8(%esp),%ebp\n  /* 196 */  add     $0xac,%esp\n  /* 19c */  ret\n  /* 19d */  lea     0x0(%esi),%esi\n.L1a0:\n  /* 1a0 */  mov     %ebp,(%esp)\n  /* 1a3 */  call    statusbarsprite\n  /* 1a8 */  jmp     .L17a\n  /* 1aa */  lea     0x0(%esi),%esi\n.L1b0:\n  /* 1b0 */  mov     0xb0(%esp),%eax\n  /* 1b7 */  xor     %edi,%edi\n  /* 1b9 */  sub     $0x4,%eax\n  /* 1bc */  mov     %eax,(%esp)\n  /* 1bf */  call    statusbarsprite\n  /* 1c4 */  mov     ydim,%eax\n  /* 1c9 */  mov     $0x10000,%edx\n  /* 1ce */  mov     %esi,0x1c(%esp)\n  /* 1d2 */  mov     %ebx,0x14(%esp)\n  /* 1d6 */  mov     %edx,0x8(%esp)\n  /* 1da */  dec     %eax\n  /* 1db */  mov     %eax,0x2c(%esp)\n  /* 1df */  mov     xdim,%eax\n  /* 1e4 */  dec     %eax\n  /* 1e5 */  mov     %eax,0x28(%esp)\n  /* 1e9 */  xor     %eax,%eax\n  /* 1eb */  mov     %eax,0x24(%esp)\n  /* 1ef */  xor     %eax,%eax\n  /* 1f1 */  mov     %eax,0x20(%esp)\n  /* 1f5 */  xor     %eax,%eax\n  /* 1f7 */  mov     %eax,0x18(%esp)\n  /* 1fb */  movsbw  0x41(%esp),%ax\n  /* 201 */  add     $0xb92,%eax\n  /* 206 */  movzwl  %ax,%eax\n  /* 209 */  mov     %eax,0x10(%esp)\n  /* 20d */  xor     %eax,%eax\n  /* 20f */  mov     %eax,0xc(%esp)\n  /* 213 */  mov     0xb4(%esp),%eax\n  /* 21a */  mov     %eax,0x4(%esp)\n  /* 21e */  mov     0xb0(%esp),%eax\n  /* 225 */  mov     %eax,(%esp)\n  /* 228 */  call    statusbarsprite\n  /* 22d */  mov     ydim,%eax\n  /* 232 */  xor     %ecx,%ecx\n  /* 234 */  mov     %ecx,0x24(%esp)\n  /* 238 */  mov     %edi,0x20(%esp)\n  /* 23c */  mov     %esi,0x1c(%esp)\n  /* 240 */  mov     %ebx,0x14(%esp)\n  /* 244 */  dec     %eax\n  /* 245 */  mov     %eax,0x2c(%esp)\n  /* 249 */  mov     xdim,%eax\n  /* 24e */  dec     %eax\n  /* 24f */  mov     %eax,0x28(%esp)\n  /* 253 */  xor     %eax,%eax\n  /* 255 */  mov     %eax,0x18(%esp)\n  /* 259 */  movsbw  0x42(%esp),%ax\n  /* 25f */  jmp     .L14c\n","c":"/* candidate for invennum (game.c, 612 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid invennum(int x,int y,unsigned char num1,char ha,unsigned char sbits)\n{\n    char b[80] = {0};\n    unsigned char n = num1, sb = sbits;\n    sprintf(b,\"%d\",num1);\n    if(n > 99)\n    {\n        statusbarsprite(x-4,y,65536L,0,THREEBYFIVE+b[0]-'0',ha,0,sb,0,0,xdim-1,ydim-1);\n        statusbarsprite(x,y,65536L,0,THREEBYFIVE+b[1]-'0',ha,0,sb,0,0,xdim-1,ydim-1);\n        statusbarsprite(x+4,y,65536L,0,THREEBYFIVE+b[2]-'0',ha,0,sb,0,0,xdim-1,ydim-1);\n    }\n    else if(n > 9)\n    {\n        statusbarsprite(x,y,65536L,0,THREEBYFIVE+b[0]-'0',ha,0,sb,0,0,xdim-1,ydim-1);\n        statusbarsprite(x+4,y,65536L,0,THREEBYFIVE+b[1]-'0',ha,0,sb,0,0,xdim-1,ydim-1);\n    }\n    else\n        statusbarsprite(x+4,y,65536L,0,THREEBYFIVE+b[0]-'0',ha,0,sb,0,0,xdim-1,ydim-1);\n}\n","size":612,"score":100,"agent":"kuncc/2","pid":3,"session":2055,"ts":1791754457877}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1890,"symbol":"checksync","file":"game.c","asm":"# checksync  (TU game.c, section .text, 577 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchecksync:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     connecthead,%edi\n  /* 00d */  mov     syncvaltottail,%eax\n  /* 012 */  test    %edi,%edi\n  /* 014 */  js      .L150\n  /* 01a */  mov     %edi,%edx\n  /* 01c */  jmp     .L2f\n  /* 01e */  xchg    %ax,%ax\n.L20:\n  /* 020 */  mov     connectpoint2(,%edx,4),%edx\n  /* 027 */  test    %edx,%edx\n  /* 029 */  js      .L150\n.L2f:\n  /* 02f */  cmp     %eax,syncvalhead(,%edx,4)\n  /* 036 */  jne     .L20\n  /* 038 */  mov     connectpoint2(,%edi,4),%ecx\n.L3f:\n  /* 03f */  test    %ecx,%ecx\n  /* 041 */  js      .Ld0\n  /* 047 */  cmpb    $syncstat,0x0\n  /* 04e */  je      .Lb6\n  /* 050 */  xor     %eax,%eax\n  /* 052 */  xor     %edx,%edx\n  /* 054 */  mov     %eax,0x14(%esp)\n  /* 058 */  mov     $0x1f,%ecx\n  /* 05d */  mov     $\"Out Of Sync - Please restart game\",%eax\n  /* 062 */  mov     %eax,0x10(%esp)\n  /* 066 */  mov     $0x82,%ebx\n  /* 06b */  xor     %esi,%esi\n  /* 06d */  mov     %edx,0xc(%esp)\n  /* 071 */  mov     $\"RUN DN3DHELP.EXE for information.\",%edi\n  /* 076 */  xor     %ebp,%ebp\n  /* 078 */  mov     %ecx,0x8(%esp)\n  /* 07c */  mov     %ebx,0x4(%esp)\n  /* 080 */  movl    $0x4,(%esp)\n  /* 087 */  call    printext256\n  /* 08c */  mov     $0x1f,%eax\n  /* 091 */  mov     %eax,0x8(%esp)\n  /* 095 */  mov     $0x8a,%eax\n  /* 09a */  mov     %esi,0x14(%esp)\n  /* 09e */  mov     %edi,0x10(%esp)\n  /* 0a2 */  mov     %ebp,0xc(%esp)\n  /* 0a6 */  mov     %eax,0x4(%esp)\n  /* 0aa */  movl    $0x4,(%esp)\n  /* 0b1 */  call    printext256\n.Lb6:\n  /* 0b6 */  cmpb    $syncstate,0x0\n  /* 0bd */  jne     .Le0\n.Lbf:\n  /* 0bf */  add     $0x3c,%esp\n  /* 0c2 */  pop     %ebx\n  /* 0c3 */  pop     %esi\n  /* 0c4 */  pop     %edi\n  /* 0c5 */  pop     %ebp\n  /* 0c6 */  ret\n  /* 0c7 */  nop\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  xor     %eax,%eax\n  /* 0d2 */  cmpb    $syncstate,0x0\n  /* 0d9 */  mov     %al,syncstat\n  /* 0de */  je      .Lbf\n.Le0:\n  /* 0e0 */  xor     %eax,%eax\n  /* 0e2 */  mov     $\"Missed Network packet!\",%edx\n  /* 0e7 */  xor     %ecx,%ecx\n  /* 0e9 */  mov     $0x1f,%ebx\n  /* 0ee */  mov     %eax,0x14(%esp)\n  /* 0f2 */  mov     $0xa0,%esi\n  /* 0f7 */  xor     %edi,%edi\n  /* 0f9 */  mov     %edx,0x10(%esp)\n  /* 0fd */  mov     $\"RUN DN3DHELP.EXE for information.\",%ebp\n  /* 102 */  mov     %ecx,0xc(%esp)\n  /* 106 */  mov     %ebx,0x8(%esp)\n  /* 10a */  mov     %esi,0x4(%esp)\n  /* 10e */  movl    $0x4,(%esp)\n  /* 115 */  call    printext256\n  /* 11a */  xor     %eax,%eax\n  /* 11c */  mov     %eax,0xc(%esp)\n  /* 120 */  mov     $0x1f,%eax\n  /* 125 */  mov     %eax,0x8(%esp)\n  /* 129 */  mov     $0x8a,%eax\n  /* 12e */  mov     %edi,0x14(%esp)\n  /* 132 */  mov     %ebp,0x10(%esp)\n  /* 136 */  mov     %eax,0x4(%esp)\n  /* 13a */  movl    $0x4,(%esp)\n  /* 141 */  call    printext256\n  /* 146 */  add     $0x3c,%esp\n  /* 149 */  pop     %ebx\n  /* 14a */  pop     %esi\n  /* 14b */  pop     %edi\n  /* 14c */  pop     %ebp\n  /* 14d */  ret\n  /* 14e */  xchg    %ax,%ax\n.L150:\n  /* 150 */  mov     connectpoint2(,%edi,4),%ecx\n  /* 157 */  lea     0x1(%eax),%ebp\n  /* 15a */  xor     %edx,%edx\n  /* 15c */  mov     %dl,syncstat\n  /* 162 */  test    %ecx,%ecx\n  /* 164 */  js      .L21c\n  /* 16a */  xor     %edx,%edx\n  /* 16c */  lea     0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  mov     %ebp,0x28(%esp)\n  /* 174 */  mov     %edi,%esi\n  /* 176 */  mov     %ecx,%ebp\n  /* 178 */  shl     $0x8,%esi\n  /* 17b */  mov     %esi,0x2c(%esp)\n.L17f:\n  /* 17f */  movzbl  %al,%esi\n  /* 182 */  mov     0x2c(%esp),%eax\n  /* 186 */  mov     %ebp,%ebx\n  /* 188 */  movzbl  syncval(%esi,%eax,1),%ecx\n  /* 190 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     %ebx,%eax\n  /* 1a2 */  mov     connectpoint2(,%ebx,4),%ebx\n  /* 1a9 */  shl     $0x8,%eax\n  /* 1ac */  cmp     %cl,syncval(%esi,%eax,1)\n  /* 1b3 */  setne   %al\n  /* 1b6 */  or      %al,%dl\n  /* 1b8 */  test    %ebx,%ebx\n  /* 1ba */  jns     .L1a0\n  /* 1bc */  test    %edi,%edi\n  /* 1be */  js      .L22f\n  /* 1c0 */  mov     %ebp,%ecx\n  /* 1c2 */  mov     0x28(%esp),%ebp\n  /* 1c6 */  mov     %ebp,%ebx\n.L1c8:\n  /* 1c8 */  mov     %edi,%eax\n  /* 1ca */  jmp     .L1eb\n  /* 1cc */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1d0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  mov     connectpoint2(,%eax,4),%eax\n  /* 1e7 */  test    %eax,%eax\n  /* 1e9 */  js      .L210\n.L1eb:\n  /* 1eb */  cmp     %ebx,syncvalhead(,%eax,4)\n  /* 1f2 */  jne     .L1e0\n  /* 1f4 */  test    %dl,%dl\n  /* 1f6 */  je      .L1ff\n  /* 1f8 */  mov     $0x1,%al\n  /* 1fa */  mov     %al,syncstat\n.L1ff:\n  /* 1ff */  mov     %ebx,syncvaltottail\n  /* 205 */  jmp     .L3f\n  /* 20a */  lea     0x0(%esi),%esi\n.L210:\n  /* 210 */  test    %ecx,%ecx\n  /* 212 */  js      .L228\n  /* 214 */  mov     %ebp,%eax\n  /* 216 */  inc     %ebp\n  /* 217 */  jmp     .L170\n.L21c:\n  /* 21c */  test    %edi,%edi\n  /* 21e */  xchg    %ax,%ax\n  /* 220 */  js      .L23f\n  /* 222 */  mov     %ebp,%ebx\n  /* 224 */  xor     %edx,%edx\n  /* 226 */  jmp     .L1c8\n.L228:\n  /* 228 */  lea     0x1(%ebp),%ebx\n  /* 22b */  mov     %ebx,%ebp\n  /* 22d */  jmp     .L1c8\n.L22f:\n  /* 22f */  mov     0x28(%esp),%esi\n  /* 233 */  mov     %esi,%eax\n  /* 235 */  inc     %esi\n  /* 236 */  mov     %esi,0x28(%esp)\n  /* 23a */  jmp     .L17f\n.L23f:\n  /* 23f */  jmp     .L23f\n","c":"/* candidate for checksync (game.c, 577 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid checksync(void )\n{\n    int i;\n    unsigned char k = 0;\n\n    for(i=connecthead;i>=0;i=connectpoint2[i])\n        if (syncvalhead[i] == syncvaltottail) break;\n    if(i < 0)\n    {\n        syncstat = 0;\n        do\n        {\n            for(i=connectpoint2[connecthead];i>=0;i=connectpoint2[i])\n                if (syncval[i][syncvaltottail&(MOVEFIFOSIZ-1)] != syncval[connecthead][syncvaltottail&(MOVEFIFOSIZ-1)]) syncstat = 1;\n            syncvaltottail++;\n            for(i=connecthead;i>=0;i=connectpoint2[i])\n                if (syncvalhead[i] == syncvaltottail) break;\n        } while(i < 0);\n    }\n    if(connectpoint2[connecthead] < 0) syncstat = 0;\n    if(syncstat)\n    {\n        printext256(4L,130L,31,0,\"Out Of Sync - Please restart game\",0);\n        printext256(4L,138L,31,0,\"RUN DN3DHELP.EXE for information.\",0);\n    }\n\n    if(syncstate)\n    {\n        printext256(4L,160L,31,0,\"Missed Network packet!\",0);\n        printext256(4L,138L,31,0,\"RUN DN3DHELP.EXE for information.\",0);\n    }\n}\n","size":577,"score":100,"agent":"kuncc/6","pid":7,"session":2051,"ts":1791754473305}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1975,"symbol":"transnum","file":"gamedef.c","asm":"# transnum  (TU gamedef.c, section .text, 604 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntransnum:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xac,%esp\n  /* 00a */  mov     textptr,%eax\n  /* 00f */  movsbl  (%eax),%eax\n  /* 012 */  jmp     .L39\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  cmpb    $0xa,(%eax)\n  /* 01b */  jne     .L24\n  /* 01d */  incw    line_number\n.L24:\n  /* 024 */  lea     0x1(%eax),%edx\n  /* 027 */  mov     %edx,textptr\n  /* 02d */  movsbl  0x1(%eax),%eax\n  /* 031 */  test    %al,%al\n  /* 033 */  je      .L1e8\n.L39:\n  /* 039 */  mov     %eax,(%esp)\n  /* 03c */  call    isaltok\n  /* 041 */  test    %al,%al\n  /* 043 */  mov     textptr,%eax\n  /* 048 */  je      .L18\n  /* 04a */  xor     %esi,%esi\n  /* 04c */  jmp     .L60\n  /* 04e */  xchg    %ax,%ax\n.L50:\n  /* 050 */  mov     textptr,%eax\n  /* 055 */  movzbl  (%eax,%esi,1),%ecx\n  /* 059 */  inc     %esi\n  /* 05a */  mov     %cl,buf-0x1(%esi)\n.L60:\n  /* 060 */  movsbl  (%eax,%esi,1),%eax\n  /* 064 */  mov     %eax,(%esp)\n  /* 067 */  call    isaltok\n  /* 06c */  test    %al,%al\n  /* 06e */  jne     .L50\n  /* 070 */  movb    $buf,0x0(%esi)\n  /* 077 */  xor     %ebx,%ebx\n  /* 079 */  jmp     .L86\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  inc     %ebx\n  /* 081 */  cmp     $0x70,%ebx\n  /* 084 */  je      .Ldc\n.L86:\n  /* 086 */  movl    $buf,(%esp)\n  /* 08d */  mov     keyw(,%ebx,4),%eax\n  /* 094 */  mov     %eax,0x4(%esp)\n  /* 098 */  call    strcmp\n  /* 09d */  test    %eax,%eax\n  /* 09f */  jne     .L80\n  /* 0a1 */  movl    $\"  * ERROR!(L%d %s) Symbol '%s' is a key word.\\n\",(%esp)\n  /* 0a8 */  mov     $compilefile,%eax\n  /* 0ad */  mov     $buf,%ebp\n  /* 0b2 */  mov     %eax,0x8(%esp)\n  /* 0b6 */  movswl  line_number,%eax\n  /* 0bd */  inc     %ebx\n  /* 0be */  mov     %ebp,0xc(%esp)\n  /* 0c2 */  incl    error\n  /* 0c8 */  mov     %eax,0x4(%esp)\n  /* 0cc */  call    buildprintf\n  /* 0d1 */  add     %esi,textptr\n  /* 0d7 */  cmp     $0x70,%ebx\n  /* 0da */  jne     .L86\n.Ldc:\n  /* 0dc */  mov     labelcnt,%ebp\n  /* 0e2 */  test    %ebp,%ebp\n  /* 0e4 */  jle     .L159\n  /* 0e6 */  mov     label,%edi\n  /* 0ec */  xor     %ebx,%ebx\n  /* 0ee */  jmp     .Lf8\n.Lf0:\n  /* 0f0 */  inc     %ebx\n  /* 0f1 */  add     $0x40,%edi\n  /* 0f4 */  cmp     %ebp,%ebx\n  /* 0f6 */  je      .L159\n.Lf8:\n  /* 0f8 */  mov     %edi,0x4(%esp)\n  /* 0fc */  movl    $buf,(%esp)\n  /* 103 */  call    strcmp\n  /* 108 */  test    %eax,%eax\n  /* 10a */  jne     .Lf0\n  /* 10c */  mov     labeltype,%edx\n  /* 112 */  mov     textptr,%edi\n  /* 118 */  mov     scriptptr,%eax\n  /* 11d */  add     %ebx,%edx\n  /* 11f */  add     %edi,%esi\n  /* 121 */  movsbl  (%edx),%edi\n  /* 124 */  lea     0x4(%eax),%ecx\n  /* 127 */  mov     %ecx,scriptptr\n  /* 12d */  test    %edi,0xc0(%esp)\n  /* 134 */  je      .L1f8\n  /* 13a */  mov     labelcode,%ecx\n  /* 140 */  mov     (%ecx,%ebx,4),%ecx\n  /* 143 */  mov     %ecx,(%eax)\n  /* 145 */  mov     %esi,textptr\n  /* 14b */  movsbl  (%edx),%eax\n  /* 14e */  add     $0xac,%esp\n  /* 154 */  pop     %ebx\n  /* 155 */  pop     %esi\n  /* 156 */  pop     %edi\n  /* 157 */  pop     %ebp\n  /* 158 */  ret\n.L159:\n  /* 159 */  call    __ctype_b_loc\n  /* 15e */  mov     textptr,%ecx\n  /* 164 */  movsbl  (%ecx),%ebx\n  /* 167 */  mov     (%eax),%eax\n  /* 169 */  movzbl  0x1(%eax,%ebx,2),%eax\n  /* 16e */  shr     $0x3,%al\n  /* 171 */  test    $0x1,%al\n  /* 173 */  jne     .L17a\n  /* 175 */  cmp     $0x2d,%bl\n  /* 178 */  jne     .L1b3\n.L17a:\n  /* 17a */  mov     $0xa,%eax\n  /* 17f */  xor     %edx,%edx\n  /* 181 */  mov     scriptptr,%ebx\n  /* 187 */  mov     %eax,0x8(%esp)\n  /* 18b */  mov     %edx,0x4(%esp)\n  /* 18f */  mov     %ecx,(%esp)\n  /* 192 */  call    strtol\n  /* 197 */  mov     %eax,(%ebx)\n  /* 199 */  xor     %eax,%eax\n  /* 19b */  addl    $0x4,scriptptr\n  /* 1a2 */  add     %esi,textptr\n.L1a8:\n  /* 1a8 */  add     $0xac,%esp\n  /* 1ae */  pop     %ebx\n  /* 1af */  pop     %esi\n  /* 1b0 */  pop     %edi\n  /* 1b1 */  pop     %ebp\n  /* 1b2 */  ret\n.L1b3:\n  /* 1b3 */  movswl  line_number,%eax\n  /* 1ba */  mov     $buf,%ecx\n  /* 1bf */  mov     $compilefile,%ebx\n  /* 1c4 */  mov     %ecx,0xc(%esp)\n  /* 1c8 */  mov     %ebx,0x8(%esp)\n  /* 1cc */  movl    $\"  * ERROR!(L%d %s) Parameter '%s' is undefined.\\n\",(%esp)\n  /* 1d3 */  mov     %eax,0x4(%esp)\n  /* 1d7 */  call    buildprintf\n  /* 1dc */  incl    error\n  /* 1e2 */  add     %esi,textptr\n.L1e8:\n  /* 1e8 */  add     $0xac,%esp\n  /* 1ee */  mov     $0xffffffff,%eax\n  /* 1f3 */  pop     %ebx\n  /* 1f4 */  pop     %esi\n  /* 1f5 */  pop     %edi\n  /* 1f6 */  pop     %ebp\n  /* 1f7 */  ret\n.L1f8:\n  /* 1f8 */  movl    $0x0,(%eax)\n  /* 1fe */  mov     0xc0(%esp),%eax\n  /* 205 */  lea     0x60(%esp),%edi\n  /* 209 */  mov     %esi,textptr\n  /* 20f */  lea     0x20(%esp),%esi\n  /* 213 */  mov     %esi,%edx\n  /* 215 */  call    translatelabeltype\n  /* 21a */  mov     labeltype,%eax\n  /* 21f */  mov     %edi,%edx\n  /* 221 */  movsbl  (%eax,%ebx,1),%eax\n  /* 225 */  call    translatelabeltype\n  /* 22a */  movswl  line_number,%eax\n  /* 231 */  mov     %esi,0xc(%esp)\n  /* 235 */  mov     $compilefile,%esi\n  /* 23a */  mov     %edi,0x10(%esp)\n  /* 23e */  mov     %esi,0x8(%esp)\n  /* 242 */  mov     %eax,0x4(%esp)\n  /* 246 */  movl    $\"  * WARNING!(L%d %s) Expected a '%s' label but found a '%s' label ins…\",(%esp)\n  /* 24d */  call    buildprintf\n  /* 252 */  mov     $0xffffffff,%eax\n  /* 257 */  jmp     .L1a8\n","c":"#include <assert.h>\n#include <string.h>\n#include <ctype.h>\n#include <stdlib.h>\n#include \"duke3d.h\"\n\nextern const char *const labeltypenames[6];\nextern const char *const keyw[];\nstatic char compilefile[255] = \"(none)\";\nstatic short line_number;\n\nstatic void translatelabeltype(int type, char *buf)\n{\n    int i;\n    buf[0] = 0;\n    for (i = 0; i < 6; i++)\n    {\n        if (!((type >> i) & 1)) continue;\n        if (buf[0]) strcat(buf, \" or \");\n        strcat(buf, labeltypenames[i]);\n    }\n}\n\nint transnum(int type)\n{\n    int i, l;\n\n    while (isaltok(*textptr) == 0)\n    {\n        if (*textptr == 0x0a) line_number++;\n        textptr++;\n        if (*textptr == 0) return -1;\n    }\n\n    l = 0;\n    while (isaltok(*(textptr + l)))\n    {\n        buf[l] = *(textptr + l);\n        l++;\n    }\n    buf[l] = 0;\n\n    for (i = 0; i < 112; i++)\n    {\n        if (strcmp(buf, keyw[i]) == 0)\n        {\n            error++;\n            buildprintf(\"  * ERROR!(L%d %s) Symbol '%s' is a key word.\\n\", line_number, compilefile, buf);\n            textptr += l;\n        }\n    }\n\n    for (i = 0; i < labelcnt; i++)\n    {\n        if (strcmp(buf, label + (i << 6)) == 0)\n        {\n            char tempbuf[64], tempbuf2[64];\n            if (labeltype[i] & type)\n            {\n                *scriptptr++ = labelcode[i];\n                textptr += l;\n                return labeltype[i];\n            }\n            *scriptptr++ = 0;\n            textptr += l;\n            translatelabeltype(type, tempbuf);\n            translatelabeltype(labeltype[i], tempbuf2);\n            buildprintf(\"  * WARNING!(L%d %s) Expected a '%s' label but found a '%s' label instead.\\n\", line_number, compilefile, tempbuf, tempbuf2);\n            return -1;\n        }\n    }\n\n    if (isdigit(*textptr) == 0 && *textptr != '-')\n    {\n        buildprintf(\"  * ERROR!(L%d %s) Parameter '%s' is undefined.\\n\", line_number, compilefile, buf);\n        error++;\n        textptr += l;\n        return -1;\n    }\n\n    *scriptptr = atol(textptr);\n    scriptptr++;\n    textptr += l;\n    return 0;\n}\n","size":604,"score":100,"agent":"kuncc/4","pid":5,"session":2053,"ts":1791754479848}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2142,"symbol":"playmusic","file":"sounds.c","asm":"# playmusic  (TU sounds.c, section .text, 589 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nplaymusic:\n  /* 000 */  mov     MusicToggle,%edx\n  /* 006 */  test    %edx,%edx\n  /* 008 */  je      .L140\n  /* 00e */  mov     MusicDevice,%eax\n  /* 013 */  test    %eax,%eax\n  /* 015 */  js      .L140\n  /* 01b */  sub     $0x5c,%esp\n  /* 01e */  mov     %ebx,0x4c(%esp)\n  /* 022 */  mov     %esi,0x50(%esp)\n  /* 026 */  mov     %edi,0x54(%esp)\n  /* 02a */  mov     %ebp,0x58(%esp)\n  /* 02e */  call    stopmusic\n  /* 033 */  mov     $0x2e,%eax\n  /* 038 */  mov     %eax,0x4(%esp)\n  /* 03c */  mov     0x60(%esp),%eax\n  /* 040 */  mov     %eax,(%esp)\n  /* 043 */  call    strrchr\n  /* 048 */  test    %eax,%eax\n  /* 04a */  mov     %eax,%ebx\n  /* 04c */  je      .L69\n  /* 04e */  mov     %ebx,(%esp)\n  /* 051 */  mov     $\".mid\",%eax\n  /* 056 */  mov     %eax,0x4(%esp)\n  /* 05a */  call    strcasecmp\n  /* 05f */  test    %eax,%eax\n  /* 061 */  mov     %eax,%ebp\n  /* 063 */  je      .L168\n.L69:\n  /* 069 */  xor     %eax,%eax\n  /* 06b */  mov     %eax,0x4(%esp)\n  /* 06f */  mov     0x60(%esp),%eax\n  /* 073 */  mov     %eax,(%esp)\n  /* 076 */  call    kopen4load\n  /* 07b */  test    %eax,%eax\n  /* 07d */  mov     %eax,%edi\n  /* 07f */  js      .L124\n.L85:\n  /* 085 */  mov     %edi,(%esp)\n  /* 088 */  call    kfilelength\n  /* 08d */  mov     %eax,(%esp)\n  /* 090 */  mov     %eax,%ebx\n  /* 092 */  mov     %eax,MusicLen\n  /* 097 */  call    malloc\n  /* 09c */  mov     %ebx,0x8(%esp)\n  /* 0a0 */  mov     %edi,(%esp)\n  /* 0a3 */  mov     %eax,0x4(%esp)\n  /* 0a7 */  mov     %eax,MusicPtr\n  /* 0ac */  call    kread\n  /* 0b1 */  mov     %edi,(%esp)\n  /* 0b4 */  call    kclose\n  /* 0b9 */  mov     MusicPtr,%eax\n  /* 0be */  mov     MusicLen,%edx\n  /* 0c4 */  cmpl    $0x6468544d,(%eax)\n  /* 0ca */  je      .L148\n  /* 0cc */  mov     MusicVolume,%ecx\n  /* 0d2 */  mov     $0xffff0000,%ebx\n  /* 0d7 */  mov     $0x7fffffff,%esi\n  /* 0dc */  mov     %ebx,0x24(%esp)\n  /* 0e0 */  xor     %edi,%edi\n  /* 0e2 */  xor     %ebp,%ebp\n  /* 0e4 */  mov     %esi,0x20(%esp)\n  /* 0e8 */  mov     %edi,0x10(%esp)\n  /* 0ec */  mov     %ecx,0x1c(%esp)\n  /* 0f0 */  mov     %ecx,0x18(%esp)\n  /* 0f4 */  mov     %ecx,0x14(%esp)\n  /* 0f8 */  xor     %ecx,%ecx\n  /* 0fa */  mov     %ebp,0xc(%esp)\n  /* 0fe */  mov     %ecx,0x8(%esp)\n  /* 102 */  mov     %edx,0x4(%esp)\n  /* 106 */  mov     %eax,(%esp)\n  /* 109 */  call    FX_PlayLoopedAuto\n  /* 10e */  mov     %eax,MusicVoice\n  /* 113 */  mov     $0x1,%eax\n.L118:\n  /* 118 */  mov     %eax,MusicIsWaveform\n  /* 11d */  xor     %eax,%eax\n  /* 11f */  mov     %eax,MusicPaused\n.L124:\n  /* 124 */  mov     0x4c(%esp),%ebx\n  /* 128 */  mov     0x50(%esp),%esi\n  /* 12c */  mov     0x54(%esp),%edi\n  /* 130 */  mov     0x58(%esp),%ebp\n  /* 134 */  add     $0x5c,%esp\n  /* 137 */  ret\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  ret\n  /* 141 */  lea     0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  mov     %edx,0x4(%esp)\n  /* 14c */  mov     $0x1,%ebx\n  /* 151 */  mov     %ebx,0x8(%esp)\n  /* 155 */  mov     %eax,(%esp)\n  /* 158 */  call    MUSIC_PlaySong\n  /* 15d */  xor     %eax,%eax\n  /* 15f */  jmp     .L118\n  /* 161 */  lea     0x0(%esi,%eiz,1),%esi\n.L168:\n  /* 168 */  mov     0x60(%esp),%eax\n  /* 16c */  mov     %eax,(%esp)\n  /* 16f */  call    strlen\n  /* 174 */  lea     0xb(%eax),%edi\n  /* 177 */  mov     %edi,(%esp)\n  /* 17a */  mov     %edi,0x3c(%esp)\n  /* 17e */  call    malloc\n  /* 183 */  test    %eax,%eax\n  /* 185 */  mov     %eax,%esi\n  /* 187 */  je      .L69\n  /* 18d */  mov     0x60(%esp),%eax\n  /* 191 */  mov     $\"%.*s.ogg\",%ecx\n  /* 196 */  mov     %ecx,0x10(%esp)\n  /* 19a */  mov     0x60(%esp),%edx\n  /* 19e */  mov     %edi,0xc(%esp)\n  /* 1a2 */  mov     %edi,0x4(%esp)\n  /* 1a6 */  mov     %eax,0x18(%esp)\n  /* 1aa */  mov     %ebx,%eax\n  /* 1ac */  mov     %esi,(%esp)\n  /* 1af */  sub     %edx,%eax\n  /* 1b1 */  mov     %eax,0x14(%esp)\n  /* 1b5 */  mov     $0x2,%eax\n  /* 1ba */  mov     %eax,0x8(%esp)\n  /* 1be */  call    __snprintf_chk\n.L1c3:\n  /* 1c3 */  mov     %esi,(%esp)\n  /* 1c6 */  xor     %edi,%edi\n  /* 1c8 */  inc     %ebp\n  /* 1c9 */  mov     %edi,0x4(%esp)\n  /* 1cd */  call    kopen4load\n  /* 1d2 */  cmp     $0x4,%ebp\n  /* 1d5 */  mov     %eax,%edi\n  /* 1d7 */  je      .L238\n  /* 1d9 */  shr     $0x1f,%eax\n  /* 1dc */  test    %al,%al\n  /* 1de */  je      .L238\n  /* 1e0 */  cmp     $0x2,%ebp\n  /* 1e3 */  jne     .L228\n  /* 1e5 */  mov     0x60(%esp),%eax\n  /* 1e9 */  mov     $\"music/%.*s.ogg\",%ecx\n  /* 1ee */  mov     $0x2,%edi\n  /* 1f3 */  mov     %ecx,0x10(%esp)\n  /* 1f7 */  mov     0x60(%esp),%edx\n  /* 1fb */  mov     %edi,0x8(%esp)\n  /* 1ff */  mov     %esi,(%esp)\n  /* 202 */  mov     %eax,0x18(%esp)\n  /* 206 */  mov     %ebx,%eax\n  /* 208 */  sub     %edx,%eax\n  /* 20a */  mov     %eax,0x14(%esp)\n  /* 20e */  mov     0x3c(%esp),%eax\n  /* 212 */  mov     %eax,0xc(%esp)\n  /* 216 */  mov     %eax,0x4(%esp)\n  /* 21a */  call    __snprintf_chk\n  /* 21f */  jmp     .L1c3\n  /* 221 */  lea     0x0(%esi,%eiz,1),%esi\n.L228:\n  /* 228 */  mov     %esi,(%esp)\n  /* 22b */  call    strlwr\n  /* 230 */  jmp     .L1c3\n  /* 232 */  lea     0x0(%esi),%esi\n.L238:\n  /* 238 */  mov     %esi,(%esp)\n  /* 23b */  call    free\n  /* 240 */  test    %edi,%edi\n  /* 242 */  jns     .L85\n  /* 248 */  jmp     .L69\n","c":"/* candidate for playmusic (sounds.c, 589 bytes) */\n#define _FORTIFY_SOURCE 3\n#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nextern int MusicIsWaveform;\nextern char *MusicPtr;\nextern int MusicPaused;\nextern int MusicLen;\nextern int MusicVoice;\n\nvoid playmusic(char *fn)\n{\n    char *s, *dot;\n    int n, i, fd;\n\n    if (!MusicToggle || MusicDevice < 0) return;\n    stopmusic();\n    fd = -1;\n    dot = strrchr(fn, '.');\n    if (dot && !strcasecmp(dot, \".mid\")) {\n        n = strlen(fn) + 11;\n        s = malloc(n);\n        if (s) {\n            for (i = 0; i < 4 && fd < 0; i++) {\n                if (i == 0)\n                    snprintf(s, n, \"%.*s.ogg\", (int)(dot - fn), fn);\n                else if (i == 2)\n                    snprintf(s, n, \"music/%.*s.ogg\", (int)(dot - fn), fn);\n                if (i == 1 || i == 3)\n                    strlwr(s);\n                fd = kopen4load(s, 0);\n            }\n            free(s);\n        }\n    }\n    if (fd < 0) fd = kopen4load(fn, 0);\n    if (fd < 0) return;\n    n =kfilelength(fd);\n    MusicLen = n;\n    s = malloc(n);\n    MusicPtr = s;\n    kread(fd, s, n);\n    kclose(fd);\n    if (!memcmp(MusicPtr, \"MThd\", 4)) {\n        MUSIC_PlaySong(MusicPtr, MusicLen, 1);\n        MusicIsWaveform = 0;\n    } else {\n        MusicVoice = FX_PlayLoopedAuto(MusicPtr, MusicLen, 0, 0, 0, MusicVolume, MusicVolume, MusicVolume, 0x7fffffff, 0xffff0000);\n        MusicIsWaveform = 1;\n    }\n    MusicPaused = 0;\n}\n","size":589,"score":100,"agent":"kuncc/7","pid":8,"session":2052,"ts":1791754482735}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1974,"symbol":"transword","file":"gamedef.c","asm":"# transword  (TU gamedef.c, section .text, 561 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntransword:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     textptr,%eax\n  /* 00a */  jmp     .L1e\n  /* 00c */  lea     0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  test    %dl,%dl\n  /* 012 */  je      .L11b\n.L18:\n  /* 018 */  inc     %eax\n  /* 019 */  mov     %eax,textptr\n.L1e:\n  /* 01e */  movsbl  (%eax),%eax\n  /* 021 */  mov     %eax,(%esp)\n  /* 024 */  call    isaltok\n  /* 029 */  test    %al,%al\n  /* 02b */  mov     textptr,%eax\n  /* 030 */  jne     .L48\n  /* 032 */  movzbl  (%eax),%edx\n  /* 035 */  cmp     $0xa,%dl\n  /* 038 */  jne     .L10\n  /* 03a */  incw    line_number\n  /* 041 */  jmp     .L18\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  xor     %ebx,%ebx\n  /* 04a */  jmp     .L5a\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  movzbl  (%esi),%ecx\n  /* 053 */  inc     %ebx\n  /* 054 */  mov     %cl,buf-0x1(%ebx)\n.L5a:\n  /* 05a */  movsbl  (%eax,%ebx,1),%eax\n  /* 05e */  mov     %eax,(%esp)\n  /* 061 */  call    isaltok\n  /* 066 */  mov     %al,%dl\n  /* 068 */  mov     textptr,%eax\n  /* 06d */  test    %dl,%dl\n  /* 06f */  lea     (%eax,%ebx,1),%esi\n  /* 072 */  jne     .L50\n  /* 074 */  movb    $buf,0x0(%ebx)\n  /* 07b */  xor     %ebx,%ebx\n  /* 07d */  jmp     .L86\n  /* 07f */  nop\n.L80:\n  /* 080 */  inc     %ebx\n  /* 081 */  cmp     $0x70,%ebx\n  /* 084 */  je      .Lbe\n.L86:\n  /* 086 */  movl    $buf,(%esp)\n  /* 08d */  mov     keyw(,%ebx,4),%eax\n  /* 094 */  mov     %eax,0x4(%esp)\n  /* 098 */  call    strcmp\n  /* 09d */  test    %eax,%eax\n  /* 09f */  jne     .L80\n  /* 0a1 */  mov     scriptptr,%eax\n  /* 0a6 */  mov     %ebx,(%eax)\n  /* 0a8 */  add     $0x4,%eax\n  /* 0ab */  mov     %esi,textptr\n  /* 0b1 */  mov     %eax,scriptptr\n  /* 0b6 */  add     $0x14,%esp\n  /* 0b9 */  mov     %ebx,%eax\n  /* 0bb */  pop     %ebx\n  /* 0bc */  pop     %esi\n  /* 0bd */  ret\n.Lbe:\n  /* 0be */  mov     %esi,textptr\n  /* 0c4 */  movzbl  buf,%eax\n  /* 0cb */  movswl  line_number,%edx\n  /* 0d2 */  cmp     $0x7b,%al\n  /* 0d4 */  je      .L155\n  /* 0d6 */  cmp     $0x7d,%al\n  /* 0d8 */  je      .L128\n  /* 0da */  cmp     $0x2f,%al\n  /* 0dc */  je      .L182\n  /* 0e2 */  cmp     $0x2a,%al\n  /* 0e4 */  jne     .Lf3\n  /* 0e6 */  cmpb    $0x2f,buf+0x1\n  /* 0ed */  je      .L1c9\n.Lf3:\n  /* 0f3 */  mov     %edx,0x4(%esp)\n  /* 0f7 */  mov     $buf,%eax\n  /* 0fc */  mov     $compilefile,%ecx\n  /* 101 */  mov     %eax,0xc(%esp)\n  /* 105 */  mov     %ecx,0x8(%esp)\n  /* 109 */  movl    $\"  * ERROR!(L%d %s) Expecting key word, but found '%s'.\\n\",(%esp)\n  /* 110 */  call    buildprintf\n.L115:\n  /* 115 */  incl    error\n.L11b:\n  /* 11b */  mov     $0xffffffff,%ebx\n  /* 120 */  add     $0x14,%esp\n  /* 123 */  mov     %ebx,%eax\n  /* 125 */  pop     %ebx\n  /* 126 */  pop     %esi\n  /* 127 */  ret\n.L128:\n  /* 128 */  cmpb    $0x0,buf+0x1\n  /* 12f */  je      .Lf3\n  /* 131 */  mov     %edx,0x4(%esp)\n  /* 135 */  mov     $buf+0x1,%eax\n  /* 13a */  mov     $compilefile,%ecx\n  /* 13f */  mov     %eax,0xc(%esp)\n  /* 143 */  mov     %ecx,0x8(%esp)\n  /* 147 */  movl    $\"  * ERROR!(L%d %s) Expecting a SPACE or CR between '}' and '%s'.\\n\",(%esp)\n  /* 14e */  call    buildprintf\n  /* 153 */  jmp     .L115\n.L155:\n  /* 155 */  cmpb    $0x0,buf+0x1\n  /* 15c */  je      .Lf3\n  /* 15e */  mov     %edx,0x4(%esp)\n  /* 162 */  mov     $buf+0x1,%ebx\n  /* 167 */  mov     $compilefile,%esi\n  /* 16c */  mov     %ebx,0xc(%esp)\n  /* 170 */  mov     %esi,0x8(%esp)\n  /* 174 */  movl    $\"  * ERROR!(L%d %s) Expecting a SPACE or CR between '{' and '%s'.\\n\",(%esp)\n  /* 17b */  call    buildprintf\n  /* 180 */  jmp     .L115\n.L182:\n  /* 182 */  movzbl  buf+0x1,%eax\n  /* 189 */  cmp     $0x2f,%al\n  /* 18b */  je      .L1fd\n  /* 18d */  cmp     $0x2a,%al\n  /* 18f */  jne     .Lf3\n  /* 195 */  cmpb    $0x0,buf+0x2\n  /* 19c */  je      .Lf3\n  /* 1a2 */  mov     %edx,0x4(%esp)\n  /* 1a6 */  mov     $buf+0x2,%eax\n  /* 1ab */  mov     %eax,0xc(%esp)\n  /* 1af */  mov     $compilefile,%eax\n  /* 1b4 */  mov     %eax,0x8(%esp)\n  /* 1b8 */  movl    $\"  * ERROR!(L%d %s) Expecting a SPACE between '/*' and '%s'.\\n\",(%esp)\n  /* 1bf */  call    buildprintf\n  /* 1c4 */  jmp     .L115\n.L1c9:\n  /* 1c9 */  cmpb    $0x0,buf+0x2\n  /* 1d0 */  je      .Lf3\n  /* 1d6 */  mov     %edx,0x4(%esp)\n  /* 1da */  mov     $buf+0x2,%ebx\n  /* 1df */  mov     $compilefile,%esi\n  /* 1e4 */  mov     %ebx,0xc(%esp)\n  /* 1e8 */  mov     %esi,0x8(%esp)\n  /* 1ec */  movl    $\"  * ERROR!(L%d %s) Expecting a SPACE between '*/' and '%s'.\\n\",(%esp)\n  /* 1f3 */  call    buildprintf\n  /* 1f8 */  jmp     .L115\n.L1fd:\n  /* 1fd */  cmpb    $0x0,buf+0x2\n  /* 204 */  je      .Lf3\n  /* 20a */  mov     %edx,0x4(%esp)\n  /* 20e */  mov     $buf+0x2,%eax\n  /* 213 */  mov     %eax,0xc(%esp)\n  /* 217 */  mov     $compilefile,%eax\n  /* 21c */  mov     %eax,0x8(%esp)\n  /* 220 */  movl    $\"  * ERROR!(L%d %s) Expecting a SPACE between '//' and '%s'.\\n\",(%esp)\n  /* 227 */  call    buildprintf\n  /* 22c */  jmp     .L115\n","c":"#include <assert.h>\n#include \"duke3d.h\"\n\nstatic short line_number;\nstatic const char *const keyw[112] = { \"x\" };\nstatic char compilefile[255] = \"(none)\";\n\nint transword(void )\n{\n    int i, l;\n\n    while( isaltok(*textptr) == 0 )\n    {\n        if( *textptr == 0x0a ) line_number++;\n        else if( *textptr == 0 ) return -1;\n        textptr++;\n    }\n\n    l = 0;\n    while( isaltok(*(textptr+l)) )\n    {\n        buf[l] = *(textptr+l);\n        l++;\n    }\n    buf[l] = 0;\n\n    for(i=0;i<112;i++)\n        if( strcmp( buf, keyw[i] ) == 0 )\n        {\n            *scriptptr = i;\n            textptr += l;\n            scriptptr++;\n            return i;\n        }\n\n    textptr += l;\n\n    if( buf[0] == '{' && buf[1] != 0 )\n        buildprintf(\"  * ERROR!(L%d %s) Expecting a SPACE or CR between '{' and '%s'.\\n\",line_number,compilefile,buf+1);\n    else if( buf[0] == '}' && buf[1] != 0 )\n        buildprintf(\"  * ERROR!(L%d %s) Expecting a SPACE or CR between '}' and '%s'.\\n\",line_number,compilefile,buf+1);\n    else if( buf[0] == '{' && buf[1] != 0 )\n        buildprintf(\"  * ERROR!(L%d %s) Expecting a SPACE or CR between '{' and '%s'.\\n\",line_number,compilefile,buf+1);\n    else if( buf[0] == '}' && buf[1] != 0 )\n        buildprintf(\"  * ERROR!(L%d %s) Expecting a SPACE or CR between '}' and '%s'.\\n\",line_number,compilefile,buf+1);\n    else if( buf[0] == '/' && buf[1] == '/' && buf[2] != 0 )\n        buildprintf(\"  * ERROR!(L%d %s) Expecting a SPACE between '//' and '%s'.\\n\",line_number,compilefile,buf+2);\n    else if( buf[0] == '/' && buf[1] == '*' && buf[2] != 0 )\n        buildprintf(\"  * ERROR!(L%d %s) Expecting a SPACE between '/*' and '%s'.\\n\",line_number,compilefile,buf+2);\n    else if( buf[0] == '*' && buf[1] == '/' && buf[2] != 0 )\n        buildprintf(\"  * ERROR!(L%d %s) Expecting a SPACE between '*/' and '%s'.\\n\",line_number,compilefile,buf+2);\n    else\n        buildprintf(\"  * ERROR!(L%d %s) Expecting key word, but found '%s'.\\n\",line_number,compilefile,buf);\n    error++;\n    return -1;\n}\n","size":561,"score":100,"agent":"kuncc/5","pid":6,"session":2046,"ts":1791754482881}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1984,"symbol":"furthestcanseepoint","file":"gamedef.c","asm":"# furthestcanseepoint  (TU gamedef.c, section .text, 570 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfurthestcanseepoint:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x8c,%esp\n  /* 00a */  mov     g_t,%eax\n  /* 00f */  mov     0xa4(%esp),%esi\n  /* 016 */  movswl  0xa0(%esp),%ebx\n  /* 01e */  testb   $0x3f,(%eax)\n  /* 021 */  jne     .L1dc\n  /* 027 */  cmpl    $0x1,ud+0x950\n  /* 02e */  jg      .L1f0\n  /* 034 */  cmpl    $0x2,ud+0x954\n  /* 03b */  mov     $0x400,%edi\n  /* 040 */  mov     %edi,0x5c(%esp)\n  /* 044 */  jg      .L1f0\n.L4a:\n  /* 04a */  movswl  0x1c(%esi),%ebp\n  /* 04e */  lea     (%ebx,%ebx,4),%eax\n  /* 051 */  lea     (%ebx,%eax,2),%eax\n  /* 054 */  lea     sprite(,%eax,4),%edi\n  /* 05b */  mov     %edi,0x4c(%esp)\n  /* 05f */  mov     %ebp,%ebx\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  call    krand\n  /* 075 */  lea     0x7c(%esp),%edi\n  /* 079 */  mov     $0x1000040,%edx\n  /* 07e */  mov     %edx,0x34(%esp)\n  /* 082 */  lea     0x72(%esp),%edx\n  /* 086 */  mov     %edi,0x30(%esp)\n  /* 08a */  lea     0x78(%esp),%edi\n  /* 08e */  mov     %edx,0x24(%esp)\n  /* 092 */  lea     0x6e(%esp),%edx\n  /* 096 */  mov     %edi,0x2c(%esp)\n  /* 09a */  lea     0x74(%esp),%edi\n  /* 09e */  mov     %edx,0x1c(%esp)\n  /* 0a2 */  mov     $0x4000,%edx\n  /* 0a7 */  mov     %edi,0x28(%esp)\n  /* 0ab */  lea     0x70(%esp),%edi\n  /* 0af */  and     $0x7fff,%eax\n  /* 0b4 */  mov     %edi,0x20(%esp)\n  /* 0b8 */  sub     %eax,%edx\n  /* 0ba */  mov     %ebx,%eax\n  /* 0bc */  mov     %edx,0x18(%esp)\n  /* 0c0 */  and     $0x7ff,%eax\n  /* 0c5 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 0cd */  mov     %eax,0x14(%esp)\n  /* 0d1 */  lea     0x200(%ebx),%eax\n  /* 0d7 */  and     $0x7ff,%eax\n  /* 0dc */  movswl  sintable(%eax,%eax,1),%eax\n  /* 0e4 */  mov     %eax,0x10(%esp)\n  /* 0e8 */  movswl  0x18(%esi),%eax\n  /* 0ec */  mov     %eax,0xc(%esp)\n  /* 0f0 */  mov     0x8(%esi),%eax\n  /* 0f3 */  sub     $0x1000,%eax\n  /* 0f8 */  mov     %eax,0x8(%esp)\n  /* 0fc */  mov     0x4(%esi),%eax\n  /* 0ff */  mov     %eax,0x4(%esp)\n  /* 103 */  mov     (%esi),%eax\n  /* 105 */  mov     %eax,(%esp)\n  /* 108 */  call    hitscan\n  /* 10d */  mov     0x4c(%esp),%eax\n  /* 111 */  mov     0x78(%esp),%ebp\n  /* 115 */  mov     0x4(%esi),%edx\n  /* 118 */  mov     0x74(%esp),%ecx\n  /* 11c */  mov     (%eax),%edi\n  /* 11e */  mov     0x4(%eax),%eax\n  /* 121 */  mov     %ecx,0x50(%esp)\n  /* 125 */  mov     %edi,0x54(%esp)\n  /* 129 */  mov     %eax,0x58(%esp)\n  /* 12d */  mov     %ebp,%eax\n  /* 12f */  sub     %edx,%eax\n  /* 131 */  mov     %eax,%edx\n  /* 133 */  neg     %edx\n  /* 135 */  cmovs   %eax,%edx\n  /* 138 */  mov     (%esi),%eax\n  /* 13a */  sub     %eax,%ecx\n  /* 13c */  mov     %ecx,%eax\n  /* 13e */  neg     %eax\n  /* 140 */  cmovs   %ecx,%eax\n  /* 143 */  mov     0x58(%esp),%ecx\n  /* 147 */  add     %eax,%edx\n  /* 149 */  mov     %ebp,%eax\n  /* 14b */  sub     %ecx,%eax\n  /* 14d */  mov     %eax,%ecx\n  /* 14f */  neg     %eax\n  /* 151 */  cmovs   %ecx,%eax\n  /* 154 */  mov     0x50(%esp),%ecx\n  /* 158 */  sub     %edi,%ecx\n  /* 15a */  mov     %ecx,%edi\n  /* 15c */  neg     %edi\n  /* 15e */  cmovns  %edi,%ecx\n  /* 161 */  add     %ecx,%eax\n  /* 163 */  cmp     %eax,%edx\n  /* 165 */  jge     .L1b5\n  /* 167 */  mov     0x4c(%esp),%edi\n  /* 16b */  mov     0x50(%esp),%ecx\n  /* 16f */  movswl  0x18(%edi),%eax\n  /* 173 */  mov     %eax,0x1c(%esp)\n  /* 177 */  mov     0x8(%edi),%edx\n  /* 17a */  mov     %ebp,0x4(%esp)\n  /* 17e */  mov     0x54(%esp),%edi\n  /* 182 */  mov     %ecx,(%esp)\n  /* 185 */  lea     -0x1000(%edx),%eax\n  /* 18b */  mov     %eax,0x18(%esp)\n  /* 18f */  mov     0x58(%esp),%eax\n  /* 193 */  mov     %edi,0x10(%esp)\n  /* 197 */  mov     %eax,0x14(%esp)\n  /* 19b */  movswl  0x6e(%esp),%eax\n  /* 1a0 */  mov     %eax,0xc(%esp)\n  /* 1a4 */  mov     0x7c(%esp),%eax\n  /* 1a8 */  mov     %eax,0x8(%esp)\n  /* 1ac */  call    cansee\n  /* 1b1 */  test    %eax,%eax\n  /* 1b3 */  jne     .L210\n.L1b5:\n  /* 1b5 */  call    krand\n  /* 1ba */  mov     0x5c(%esp),%edx\n  /* 1be */  and     $0x1ff,%eax\n  /* 1c3 */  sub     %eax,%edx\n  /* 1c5 */  lea     (%edx,%ebx,1),%eax\n  /* 1c8 */  movswl  %ax,%ebx\n  /* 1cb */  movswl  0x1c(%esi),%eax\n  /* 1cf */  add     $0x7ff,%eax\n  /* 1d4 */  cmp     %ebx,%eax\n  /* 1d6 */  jge     .L70\n.L1dc:\n  /* 1dc */  add     $0x8c,%esp\n  /* 1e2 */  mov     $0xffffffff,%eax\n  /* 1e7 */  pop     %ebx\n  /* 1e8 */  pop     %esi\n  /* 1e9 */  pop     %edi\n  /* 1ea */  pop     %ebp\n  /* 1eb */  ret\n  /* 1ec */  lea     0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  call    krand\n  /* 1f5 */  xor     %edx,%edx\n  /* 1f7 */  and     $0x1,%eax\n  /* 1fa */  lea     0x1(%eax),%edi\n  /* 1fd */  mov     $0x800,%eax\n  /* 202 */  idiv    %edi\n  /* 204 */  mov     %eax,0x5c(%esp)\n  /* 208 */  jmp     .L4a\n  /* 20d */  lea     0x0(%esi),%esi\n.L210:\n  /* 210 */  mov     0xa8(%esp),%eax\n  /* 217 */  mov     0x74(%esp),%edx\n  /* 21b */  mov     %edx,(%eax)\n  /* 21d */  mov     0xac(%esp),%eax\n  /* 224 */  mov     0x78(%esp),%edx\n  /* 228 */  mov     %edx,(%eax)\n  /* 22a */  movswl  0x6e(%esp),%eax\n  /* 22f */  add     $0x8c,%esp\n  /* 235 */  pop     %ebx\n  /* 236 */  pop     %esi\n  /* 237 */  pop     %edi\n  /* 238 */  pop     %ebp\n  /* 239 */  ret\n","c":"#include <assert.h>\n#include \"duke3d.h\"\n\nextern int *g_t;\n\nshort furthestcanseepoint(short i,spritetype *ts,int *dax,int *day)\n{\n    short j, hitsect, hitwall, hitspr;\n    int angincs;\n    int hitx, hity, hitz, d, da;\n    spritetype *s;\n    int sx, sy;\n\n    if((g_t[0]&0x3f)) return -1;\n\n    if(ud.multimode < 2 && ud.player_skill < 3) angincs = 2048/2;\n    else angincs = 2048/(1+(TRAND&1));\n\n    s = &sprite[i];\n    j = ts->ang;\n    do\n    {\n        hitscan(ts->x,ts->y,ts->z-(16<<8),ts->sectnum,\n            sintable[(j+512)&2047], sintable[j&2047],\n            16384-(TRAND&32767),\n            &hitsect,&hitwall,&hitspr,&hitx,&hity,&hitz,CLIPMASK1);\n\n        d = klabs(hitx-ts->x)+klabs(hity-ts->y);\n        da = klabs(hitx-s->x)+klabs(hity-s->y);\n\n        if(d < da)\n            if(cansee(hitx,hity,hitz,hitsect,s->x,s->y,s->z-(16<<8),s->sectnum))\n            {\n                *dax = hitx;\n                *day = hity;\n                return hitsect;\n            }\n        j += angincs-(TRAND&511);\n    } while(j<(2048+ts->ang));\n    return -1;\n}\n","size":570,"score":100,"agent":"kuncc/0","pid":1,"session":2049,"ts":1791754498025}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2073,"symbol":"cachegoodsprites","file":"premap.c","asm":"# cachegoodsprites  (TU premap.c, section .text, 629 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncachegoodsprites:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x1,%edx\n  /* 006 */  push    %ebx\n  /* 007 */  mov     $0x99e,%eax\n  /* 00c */  call    tloadtile\n  /* 011 */  cmpl    $0x1,ud+0x950\n  /* 018 */  jle     .L29\n  /* 01a */  mov     $0x1,%edx\n  /* 01f */  mov     $0x9a1,%eax\n  /* 024 */  call    tloadtile\n.L29:\n  /* 029 */  mov     $0x1,%edx\n  /* 02e */  mov     $0x1f6,%eax\n  /* 033 */  call    tloadtile\n  /* 038 */  mov     $0xb06,%ebx\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  mov     %ebx,%eax\n  /* 042 */  mov     $0x1,%edx\n  /* 047 */  call    tloadtile\n  /* 04c */  inc     %ebx\n  /* 04d */  cmp     $0xb64,%ebx\n  /* 053 */  jne     .L40\n  /* 055 */  mov     $0xb7c,%ebx\n  /* 05a */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  mov     %ebx,%eax\n  /* 062 */  mov     $0x1,%edx\n  /* 067 */  call    tloadtile\n  /* 06c */  inc     %ebx\n  /* 06d */  cmp     $0xbce,%ebx\n  /* 073 */  jne     .L60\n  /* 075 */  mov     $0xc00,%ebx\n  /* 07a */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  mov     %ebx,%eax\n  /* 082 */  mov     $0x1,%edx\n  /* 087 */  call    tloadtile\n  /* 08c */  inc     %ebx\n  /* 08d */  cmp     $0xc3f,%ebx\n  /* 093 */  jne     .L80\n  /* 095 */  mov     $0x226,%ebx\n.L9a:\n  /* 09a */  mov     %ebx,%eax\n  /* 09c */  mov     $0x1,%edx\n  /* 0a1 */  call    tloadtile\n  /* 0a6 */  inc     %ebx\n  /* 0a7 */  cmp     $0x229,%ebx\n  /* 0ad */  jne     .L9a\n  /* 0af */  mov     $0x8de,%ebx\n  /* 0b4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %ebx,%eax\n  /* 0c2 */  mov     $0x1,%edx\n  /* 0c7 */  call    tloadtile\n  /* 0cc */  inc     %ebx\n  /* 0cd */  cmp     $0x8ec,%ebx\n  /* 0d3 */  jne     .Lc0\n  /* 0d5 */  mov     $0x906,%ebx\n  /* 0da */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  mov     %ebx,%eax\n  /* 0e2 */  mov     $0x1,%edx\n  /* 0e7 */  call    tloadtile\n  /* 0ec */  inc     %ebx\n  /* 0ed */  cmp     $0x914,%ebx\n  /* 0f3 */  jne     .Le0\n.Lf5:\n  /* 0f5 */  mov     %ebx,%eax\n  /* 0f7 */  mov     $0x1,%edx\n  /* 0fc */  call    tloadtile\n  /* 101 */  inc     %ebx\n  /* 102 */  cmp     $0x918,%ebx\n  /* 108 */  jne     .Lf5\n  /* 10a */  mov     $0x9dc,%ebx\n.L10f:\n  /* 10f */  mov     %ebx,%eax\n  /* 111 */  mov     $0x1,%edx\n  /* 116 */  call    tloadtile\n  /* 11b */  inc     %ebx\n  /* 11c */  cmp     $0x9df,%ebx\n  /* 122 */  jne     .L10f\n  /* 124 */  mov     $0x9e0,%ebx\n  /* 129 */  lea     0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     %ebx,%eax\n  /* 132 */  mov     $0x1,%edx\n  /* 137 */  call    tloadtile\n  /* 13c */  inc     %ebx\n  /* 13d */  cmp     $0x9e8,%ebx\n  /* 143 */  jne     .L130\n  /* 145 */  mov     $0x762,%ebx\n  /* 14a */  lea     0x0(%esi),%esi\n.L150:\n  /* 150 */  mov     %ebx,%eax\n  /* 152 */  mov     $0x1,%edx\n  /* 157 */  call    tloadtile\n  /* 15c */  inc     %ebx\n  /* 15d */  cmp     $0x777,%ebx\n  /* 163 */  jne     .L150\n  /* 165 */  mov     $0x1,%edx\n  /* 16a */  mov     $0x3b8,%eax\n  /* 16f */  call    tloadtile\n  /* 174 */  mov     $0x919,%ebx\n.L179:\n  /* 179 */  mov     %ebx,%eax\n  /* 17b */  mov     $0x1,%edx\n  /* 180 */  call    tloadtile\n  /* 185 */  inc     %ebx\n  /* 186 */  cmp     $0x91d,%ebx\n  /* 18c */  jne     .L179\n  /* 18e */  mov     $0x8c5,%ebx\n  /* 193 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     %ebx,%eax\n  /* 1a2 */  mov     $0x1,%edx\n  /* 1a7 */  call    tloadtile\n  /* 1ac */  inc     %ebx\n  /* 1ad */  cmp     $0x8de,%ebx\n  /* 1b3 */  jne     .L1a0\n  /* 1b5 */  mov     $0x960,%ebx\n  /* 1ba */  lea     0x0(%esi),%esi\n.L1c0:\n  /* 1c0 */  mov     %ebx,%eax\n  /* 1c2 */  mov     $0x1,%edx\n  /* 1c7 */  call    tloadtile\n  /* 1cc */  inc     %ebx\n  /* 1cd */  cmp     $0x973,%ebx\n  /* 1d3 */  jne     .L1c0\n  /* 1d5 */  mov     $0xa2d,%ebx\n  /* 1da */  lea     0x0(%esi),%esi\n.L1e0:\n  /* 1e0 */  mov     %ebx,%eax\n  /* 1e2 */  mov     $0x1,%edx\n  /* 1e7 */  call    tloadtile\n  /* 1ec */  inc     %ebx\n  /* 1ed */  cmp     $0xa34,%ebx\n  /* 1f3 */  jne     .L1e0\n  /* 1f5 */  mov     $0x669,%ebx\n.L1fa:\n  /* 1fa */  mov     %ebx,%eax\n  /* 1fc */  mov     $0x1,%edx\n  /* 201 */  call    tloadtile\n  /* 206 */  inc     %ebx\n  /* 207 */  cmp     $0x66c,%ebx\n  /* 20d */  jne     .L1fa\n  /* 20f */  mov     $0x66e,%ebx\n.L214:\n  /* 214 */  mov     %ebx,%eax\n  /* 216 */  mov     $0x1,%edx\n  /* 21b */  call    tloadtile\n  /* 220 */  inc     %ebx\n  /* 221 */  cmp     $0x672,%ebx\n  /* 227 */  jne     .L214\n  /* 229 */  mov     $0x990,%esi\n.L22e:\n  /* 22e */  mov     %esi,%eax\n  /* 230 */  mov     $0x1,%edx\n  /* 235 */  call    tloadtile\n  /* 23a */  inc     %esi\n  /* 23b */  cmp     $0x994,%esi\n  /* 241 */  jne     .L22e\n  /* 243 */  mov     $0x678,%esi\n.L248:\n  /* 248 */  mov     %esi,%eax\n  /* 24a */  mov     $0x1,%edx\n  /* 24f */  call    tloadtile\n  /* 254 */  inc     %esi\n  /* 255 */  cmp     $0x67c,%esi\n  /* 25b */  jne     .L248\n.L25d:\n  /* 25d */  mov     %ebx,%eax\n  /* 25f */  mov     $0x4,%edx\n  /* 264 */  call    tloadtile\n  /* 269 */  inc     %ebx\n  /* 26a */  cmp     $0x676,%ebx\n  /* 270 */  jne     .L25d\n  /* 272 */  pop     %ebx\n  /* 273 */  pop     %esi\n  /* 274 */  ret\n","c":"#include \"duke3d.h\"\n\nstatic __attribute__((noinline)) void tloadtile(short tilenume, int type)\n{\n    gotpic[tilenume >> 3] |= 1 << (tilenume & 7);\n}\n\nvoid cachegoodsprites(void )\n{\n    short i, j;\n\n    tloadtile(0x99e, 1);\n    if (ud.multimode > 1)\n        tloadtile(0x9a1, 1);\n    tloadtile(0x1f6, 1);\n    for (i = 0xb06; i < 0xb64; i++) tloadtile(i, 1);\n    for (i = 0xb7c; i < 0xbce; i++) tloadtile(i, 1);\n    for (i = 0xc00; i < 0xc3f; i++) tloadtile(i, 1);\n    for (i = 0x226; i < 0x229; i++) tloadtile(i, 1);\n    for (i = 0x8de; i < 0x8ec; i++) tloadtile(i, 1);\n    for (i = 0x906; i < 0x914; i++) tloadtile(i, 1);\n    for (; i < 0x918; i++) tloadtile(i, 1);\n    for (i = 0x9dc; i < 0x9df; i++) tloadtile(i, 1);\n    for (i = 0x9e0; i < 0x9e8; i++) tloadtile(i, 1);\n    for (i = 0x762; i < 0x777; i++) tloadtile(i, 1);\n    tloadtile(0x3b8, 1);\n    for (i = 0x919; i < 0x91d; i++) tloadtile(i, 1);\n    for (i = 0x8c5; i < 0x8de; i++) tloadtile(i, 1);\n    for (i = 0x960; i < 0x973; i++) tloadtile(i, 1);\n    for (i = 0xa2d; i < 0xa34; i++) tloadtile(i, 1);\n    for (i = 0x669; i < 0x66c; i++) tloadtile(i, 1);\n    for (i = 0x66e; i < 0x672; i++) tloadtile(i, 1);\n    for (j = 0x990; j < 0x994; j++) tloadtile(j, 1);\n    for (j = 0x678; j < 0x67c; j++) tloadtile(j, 1);\n    for (; i < 0x676; i++) tloadtile(i, 4);\n}\n","size":629,"score":100,"agent":"kuncc/2","pid":3,"session":2057,"ts":1791754500242}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1908,"symbol":"operatefta","file":"game.c","asm":"# operatefta  (TU game.c, section .text, 610 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\noperatefta:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x9b,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x24,%esp\n  /* 00a */  mov     ud+0x5fc,%ebx\n  /* 010 */  test    %ebx,%ebx\n  /* 012 */  jg      .L19\n  /* 014 */  mov     $0xc0,%eax\n.L19:\n  /* 019 */  mov     quotebot,%esi\n  /* 01f */  lea     -0x8(%eax),%edx\n  /* 022 */  cmp     %esi,%eax\n  /* 024 */  cmovle  %eax,%esi\n  /* 027 */  imul    $0x3ac,myconnectindex,%ecx\n  /* 031 */  mov     %esi,quotebot\n  /* 037 */  testb   $0x10,ps+0x34c(%ecx)\n  /* 03e */  cmovne  %edx,%eax\n  /* 041 */  xor     %ebx,%ebx\n  /* 043 */  mov     %eax,quotebotgoal\n.L48:\n  /* 048 */  movswl  user_quote_time(%ebx,%ebx,1),%edx\n  /* 050 */  test    %edx,%edx\n  /* 052 */  jle     .L9c\n  /* 054 */  mov     %ebx,%eax\n  /* 056 */  shl     $0x7,%eax\n  /* 059 */  add     $user_quote,%eax\n  /* 05e */  cmp     $0x4,%edx\n  /* 061 */  jg      .L190\n  /* 067 */  cmp     $0x2,%edx\n  /* 06a */  jle     .L180\n  /* 070 */  mov     $0x1b,%edx\n  /* 075 */  mov     %edx,0x10(%esp)\n.L79:\n  /* 079 */  mov     %esi,0x4(%esp)\n  /* 07d */  xor     %edx,%edx\n  /* 07f */  inc     %ebx\n  /* 080 */  mov     %edx,0xc(%esp)\n  /* 084 */  sub     $0x8,%esi\n  /* 087 */  mov     %eax,0x8(%esp)\n  /* 08b */  movl    $0xa0,(%esp)\n  /* 092 */  call    gametext\n  /* 097 */  cmp     $0x4,%ebx\n  /* 09a */  jne     .L48\n.L9c:\n  /* 09c */  movswl  screenpeek,%esi\n  /* 0a3 */  imul    $0x3ac,%esi,%eax\n  /* 0a9 */  movswl  ps+0x2d2(%eax),%ebx\n  /* 0b0 */  cmp     $0x1,%ebx\n  /* 0b3 */  jle     .L179\n  /* 0b9 */  xor     %edx,%edx\n  /* 0bb */  cmpl    $0x1,ud+0x5f8\n  /* 0c2 */  je      .L120\n  /* 0c4 */  mov     ud+0x5fc,%eax\n  /* 0c9 */  test    %eax,%eax\n  /* 0cb */  jle     .L120\n  /* 0cd */  cmpl    $0x1,ud+0x950\n  /* 0d4 */  jle     .L120\n  /* 0d6 */  mov     connecthead,%eax\n  /* 0db */  test    %eax,%eax\n  /* 0dd */  js      .L258\n  /* 0e3 */  xor     %ecx,%ecx\n  /* 0e5 */  lea     0x0(%esi),%esi\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  cmp     %eax,%ecx\n  /* 0f2 */  cmovl   %eax,%ecx\n  /* 0f5 */  mov     connectpoint2(,%eax,4),%eax\n  /* 0fc */  test    %eax,%eax\n  /* 0fe */  jns     .Lf0\n  /* 100 */  lea     -0x4(%ecx),%eax\n  /* 103 */  mov     $0x10,%edx\n  /* 108 */  cmp     $0x4,%eax\n  /* 10b */  jbe     .L120\n  /* 10d */  lea     -0x9(%ecx),%eax\n  /* 110 */  mov     $0x18,%edx\n  /* 115 */  cmp     $0x3,%eax\n  /* 118 */  ja      .L243\n  /* 11e */  xchg    %ax,%ax\n.L120:\n  /* 120 */  imul    $0x3ac,%esi,%esi\n  /* 126 */  movswl  ps+0x2d4(%esi),%eax\n  /* 12d */  lea     -0x73(%eax),%ecx\n  /* 130 */  cmp     $0x1,%cx\n  /* 134 */  jbe     .L1a0\n  /* 136 */  cmp     $0x4,%ebx\n  /* 139 */  jg      .L200\n  /* 13f */  cmpl    $0x2,gametype\n  /* 146 */  jne     .L1c8\n  /* 14c */  cmp     $0x63,%eax\n  /* 14f */  jne     .L1c8\n  /* 151 */  mov     %edx,0x4(%esp)\n  /* 155 */  mov     $0x1b,%eax\n  /* 15a */  mov     %eax,0x10(%esp)\n  /* 15e */  xor     %eax,%eax\n  /* 160 */  mov     %eax,0xc(%esp)\n  /* 164 */  mov     $\"Matt Saettler.  matts@saettler.com\",%eax\n  /* 169 */  mov     %eax,0x8(%esp)\n  /* 16d */  movl    $0xa0,(%esp)\n  /* 174 */  call    gametext\n.L179:\n  /* 179 */  add     $0x24,%esp\n  /* 17c */  pop     %ebx\n  /* 17d */  pop     %esi\n  /* 17e */  ret\n  /* 17f */  nop\n.L180:\n  /* 180 */  mov     $0x3b,%ecx\n  /* 185 */  mov     %ecx,0x10(%esp)\n  /* 189 */  jmp     .L79\n  /* 18e */  xchg    %ax,%ax\n.L190:\n  /* 190 */  mov     $0x1a,%ecx\n  /* 195 */  mov     %ecx,0x10(%esp)\n  /* 199 */  jmp     .L79\n  /* 19e */  xchg    %ax,%ax\n.L1a0:\n  /* 1a0 */  mov     quotebot,%edx\n  /* 1a6 */  mov     $user_quote_time,%ecx\n  /* 1ab */  mov     $user_quote_time+0x8,%esi\n.L1b0:\n  /* 1b0 */  cmpw    $0x0,(%ecx)\n  /* 1b4 */  jle     .L1c0\n  /* 1b6 */  add     $0x2,%ecx\n  /* 1b9 */  sub     $0x8,%edx\n  /* 1bc */  cmp     %ecx,%esi\n  /* 1be */  jne     .L1b0\n.L1c0:\n  /* 1c0 */  sub     $0x4,%edx\n  /* 1c3 */  cmp     $0x4,%ebx\n  /* 1c6 */  jg      .L200\n.L1c8:\n  /* 1c8 */  shl     $0x6,%eax\n  /* 1cb */  add     $fta_quotes,%eax\n  /* 1d0 */  cmp     $0x2,%ebx\n  /* 1d3 */  je      .L238\n  /* 1d5 */  mov     $0x1b,%esi\n  /* 1da */  mov     %esi,0x10(%esp)\n.L1de:\n  /* 1de */  mov     %eax,0x8(%esp)\n  /* 1e2 */  xor     %ecx,%ecx\n  /* 1e4 */  mov     %ecx,0xc(%esp)\n  /* 1e8 */  mov     %edx,0x4(%esp)\n  /* 1ec */  movl    $0xa0,(%esp)\n  /* 1f3 */  call    gametext\n  /* 1f8 */  add     $0x24,%esp\n  /* 1fb */  pop     %ebx\n  /* 1fc */  pop     %esi\n  /* 1fd */  ret\n  /* 1fe */  xchg    %ax,%ax\n.L200:\n  /* 200 */  shl     $0x6,%eax\n  /* 203 */  mov     $0x1a,%ecx\n  /* 208 */  mov     %ecx,0x10(%esp)\n  /* 20c */  xor     %ebx,%ebx\n  /* 20e */  add     $fta_quotes,%eax\n  /* 213 */  mov     %ebx,0xc(%esp)\n  /* 217 */  mov     %eax,0x8(%esp)\n  /* 21b */  mov     %edx,0x4(%esp)\n  /* 21f */  movl    $0xa0,(%esp)\n  /* 226 */  call    gametext\n  /* 22b */  add     $0x24,%esp\n  /* 22e */  pop     %ebx\n  /* 22f */  pop     %esi\n  /* 230 */  ret\n  /* 231 */  lea     0x0(%esi,%eiz,1),%esi\n.L238:\n  /* 238 */  mov     $0x3b,%ebx\n  /* 23d */  mov     %ebx,0x10(%esp)\n  /* 241 */  jmp     .L1de\n.L243:\n  /* 243 */  cmp     $0xc,%ecx\n  /* 246 */  mov     $0x20,%edx\n  /* 24b */  mov     $0x8,%eax\n  /* 250 */  cmovle  %eax,%edx\n  /* 253 */  jmp     .L120\n.L258:\n  /* 258 */  mov     $0x8,%edx\n  /* 25d */  jmp     .L120\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nextern int quotebot, quotebotgoal;\nextern short user_quote_time[4];\nextern char user_quote[4][128];\n\nvoid operatefta(void)\n{\n    int m, k, j, i;\n    short f, q;\n    short sp;\n\n    if (ud.screen_size > 0) j = 200-45; else j = 200-8;\n    quotebot = min(quotebot, j);\n    if (ps[myconnectindex].gm & MODE_TYPE) j -= 8;\n    quotebotgoal = j;\n    j = quotebot;\n    for (i = 0; i < 4; i++)\n    {\n        k = user_quote_time[i];\n        if (k <= 0) break;\n        if (k > 4) gametext(160, j, user_quote[i], 0, 2+8+16);\n        else if (k > 2) gametext(160, j, user_quote[i], 0, 1+2+8+16);\n        else gametext(160, j, user_quote[i], 0, 1+2+8+16+32);\n        j -= 8;\n    }\n\n    sp = screenpeek;\n    f = ps[sp].fta;\n    if (f <= 1) return;\n\n    k = 0;\n    if (ud.coop != 1 && ud.screen_size > 0 && ud.multimode > 1)\n    {\n        m = 0;\n        for (i = connecthead; i >= 0; i = connectpoint2[i])\n            if (i > m) m = i;\n        if (connecthead < 0) k = 8;\n        else if (m >= 4 && m <= 8) k = 16;\n        else if (m >= 9 && m <= 12) k = 24;\n        else if (m > 12) k = 32;\n        else k = 8;\n    }\n\n    q = ps[sp].ftq;\n    if (q == 115 || q == 116)\n    {\n        k = quotebot;\n        for (i = 0; i < 4; i++)\n        {\n            if (user_quote_time[i] <= 0) break;\n            k -= 8;\n        }\n        k -= 4;\n    }\n\n    if (f > 4) gametext(160, k, fta_quotes[q], 0, 2+8+16);\n    else if (gametype == 2 && q == 99)\n        gametext(160, k, \"Matt Saettler.  matts@saettler.com\", 0, 1+2+8+16);\n    else if (f != 2) gametext(160, k, fta_quotes[q], 0, 1+2+8+16);\n    else gametext(160, k, fta_quotes[q], 0, 1+2+8+16+32);\n}\n","size":610,"score":100,"agent":"kuncc/3","pid":4,"session":2054,"ts":1791754524380}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1948,"symbol":"EGS","file":"game.c","asm":"# EGS  (TU game.c, section .text, 625 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nEGS:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  movswl  0x60(%esp),%edi\n  /* 00c */  movzbl  0x64(%esp),%ecx\n  /* 011 */  movzbl  0x68(%esp),%ebx\n  /* 016 */  movswl  0x50(%esp),%eax\n  /* 01b */  mov     %edi,0x1c(%esp)\n  /* 01f */  movsbl  0x80(%esp),%edx\n  /* 027 */  mov     %cl,0x21(%esp)\n  /* 02b */  mov     0x70(%esp),%edi\n  /* 02f */  mov     %bl,0x22(%esp)\n  /* 033 */  movzbl  0x6c(%esp),%ecx\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  mov     0x74(%esp),%ebx\n  /* 03f */  mov     %edx,0x4(%esp)\n  /* 043 */  movswl  0x7c(%esp),%esi\n  /* 048 */  mov     %edi,0x24(%esp)\n  /* 04c */  mov     %cl,0x23(%esp)\n  /* 050 */  mov     %ebx,0x28(%esp)\n  /* 054 */  call    insertsprite\n  /* 059 */  movswl  %ax,%ebx\n  /* 05c */  test    %ebx,%ebx\n  /* 05e */  js      .L260\n.L64:\n  /* 064 */  mov     0x54(%esp),%eax\n  /* 068 */  lea     (%ebx,%ebx,8),%edi\n  /* 06b */  lea     hittype(,%edi,8),%edx\n  /* 072 */  mov     0x54(%esp),%ecx\n  /* 076 */  mov     %eax,0x24(%edx)\n  /* 079 */  mov     0x58(%esp),%eax\n  /* 07d */  mov     %eax,0x28(%edx)\n  /* 080 */  mov     0x5c(%esp),%eax\n  /* 084 */  mov     %eax,0x2c(%edx)\n  /* 087 */  lea     0x0(,%ebx,4),%eax\n  /* 08e */  mov     %eax,0x2c(%esp)\n  /* 092 */  add     %ebx,%eax\n  /* 094 */  lea     (%ebx,%eax,2),%ebp\n  /* 097 */  mov     %ecx,sprite(,%ebp,4)\n  /* 09e */  mov     0x58(%esp),%ecx\n  /* 0a2 */  lea     sprite(,%ebp,4),%eax\n  /* 0a9 */  mov     %si,0x1e(%eax)\n  /* 0ad */  lea     (%esi,%esi,4),%ebp\n  /* 0b0 */  movw    $0x0,0xc(%eax)\n  /* 0b6 */  lea     (%esi,%ebp,2),%ebp\n  /* 0b9 */  movw    $0x0,0x16(%eax)\n  /* 0bf */  mov     %ecx,0x4(%eax)\n  /* 0c2 */  mov     0x5c(%esp),%ecx\n  /* 0c6 */  movw    $0x0,0x22(%eax)\n  /* 0cc */  movw    $0x0,0x11(%eax)\n  /* 0d2 */  mov     %ecx,0x8(%eax)\n  /* 0d5 */  mov     0x1c(%esp),%ecx\n  /* 0d9 */  mov     %cx,0xe(%eax)\n  /* 0dd */  movzbl  0x21(%esp),%ecx\n  /* 0e2 */  mov     %cl,0x10(%eax)\n  /* 0e5 */  movzbl  0x22(%esp),%ecx\n  /* 0ea */  mov     %cl,0x14(%eax)\n  /* 0ed */  movzbl  0x23(%esp),%ecx\n  /* 0f2 */  mov     %cl,0x15(%eax)\n  /* 0f5 */  mov     0x24(%esp),%ecx\n  /* 0f9 */  mov     %cx,0x1c(%eax)\n  /* 0fd */  mov     0x28(%esp),%ecx\n  /* 101 */  mov     %cx,0x20(%eax)\n  /* 105 */  mov     0x78(%esp),%ecx\n  /* 109 */  mov     %cx,0x24(%eax)\n  /* 10d */  movw    $0x0,0x26(%eax)\n  /* 113 */  movzwl  sprite+0xe(,%ebp,4),%ecx\n  /* 11b */  mov     %si,0x8(%edx)\n  /* 11f */  lea     (%esi,%esi,8),%esi\n  /* 122 */  movl    $0x0,0x1c(%edx)\n  /* 129 */  movl    $0x0,0x20(%edx)\n  /* 130 */  mov     %cx,0x2(%edx)\n  /* 134 */  xor     %ecx,%ecx\n  /* 136 */  mov     %cl,hittype(,%edi,8)\n  /* 13d */  mov     hittype+0x14(,%esi,8),%edi\n  /* 144 */  movw    $0xffff,0x6(%edx)\n  /* 14a */  mov     hittype+0x18(,%esi,8),%esi\n  /* 151 */  movw    $0x0,0xa(%edx)\n  /* 157 */  movl    $0xffff0000,0xc(%edx)\n  /* 15e */  mov     %edi,0x14(%edx)\n  /* 161 */  mov     0x1c(%esp),%edi\n  /* 165 */  mov     %esi,0x18(%edx)\n  /* 168 */  movl    $0x0,0x10(%edx)\n  /* 16f */  movl    $0x0,0x44(%edx)\n  /* 176 */  movl    $0x0,0x3c(%edx)\n  /* 17d */  mov     actorscrptr(,%edi,4),%esi\n  /* 184 */  movl    $0x0,0x38(%edx)\n  /* 18b */  movl    $0x0,0x30(%edx)\n  /* 192 */  test    %esi,%esi\n  /* 194 */  je      .L240\n  /* 19a */  mov     (%esi),%edi\n  /* 19c */  mov     %di,0x2a(%eax)\n  /* 1a0 */  mov     0x4(%esi),%eax\n  /* 1a3 */  mov     %eax,0x40(%edx)\n  /* 1a6 */  mov     0x8(%esi),%eax\n  /* 1a9 */  mov     %eax,0x34(%edx)\n  /* 1ac */  mov     0xc(%esi),%edx\n.L1af:\n  /* 1af */  mov     0x2c(%esp),%ecx\n  /* 1b3 */  mov     %ebx,%ebp\n  /* 1b5 */  sar     $0x3,%ebp\n  /* 1b8 */  add     %ebx,%ecx\n  /* 1ba */  lea     (%ebx,%ecx,2),%eax\n  /* 1bd */  mov     %ebx,%ecx\n  /* 1bf */  mov     %dx,sprite+0x28(,%eax,4)\n  /* 1c7 */  movswl  sprite+0x18(,%eax,4),%esi\n  /* 1cf */  and     $0x7,%ecx\n  /* 1d2 */  mov     $0x1,%eax\n  /* 1d7 */  movzbl  show2dsprite(%ebp),%edx\n  /* 1de */  shl     %cl,%eax\n  /* 1e0 */  mov     %esi,%ecx\n  /* 1e2 */  and     $0x7,%esi\n  /* 1e5 */  sar     $0x3,%ecx\n  /* 1e8 */  movzbl  show2dsector(%ecx),%edi\n  /* 1ef */  mov     %esi,%ecx\n  /* 1f1 */  sar     %cl,%edi\n  /* 1f3 */  and     $0x1,%edi\n  /* 1f6 */  je      .L230\n  /* 1f8 */  or      %al,%dl\n.L1fa:\n  /* 1fa */  mov     %dl,show2dsprite(%ebp)\n  /* 200 */  xor     %eax,%eax\n  /* 202 */  mov     $0xc,%edx\n  /* 207 */  mov     %eax,0x8(%esp)\n  /* 20b */  lea     (%ebx,%ebx,2),%eax\n  /* 20e */  mov     %edx,0x4(%esp)\n  /* 212 */  lea     spriteext(,%eax,4),%eax\n  /* 219 */  mov     %eax,(%esp)\n  /* 21c */  call    clearbufbyte\n  /* 221 */  add     $0x3c,%esp\n  /* 224 */  mov     %ebx,%eax\n  /* 226 */  pop     %ebx\n  /* 227 */  pop     %esi\n  /* 228 */  pop     %edi\n  /* 229 */  pop     %ebp\n  /* 22a */  ret\n  /* 22b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  not     %al\n  /* 232 */  and     %al,%dl\n  /* 234 */  jmp     .L1fa\n  /* 236 */  xchg    %ax,%ax\n  /* 238 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  movl    $0x0,0x40(%edx)\n  /* 247 */  movl    $0x0,0x34(%edx)\n  /* 24e */  xor     %edx,%edx\n  /* 250 */  movw    $0x0,0x2a(%eax)\n  /* 256 */  jmp     .L1af\n  /* 25b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  movl    $\" Too many sprites spawned.\",(%esp)\n  /* 267 */  call    gameexit\n  /* 26c */  jmp     .L64\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nshort EGS(short whatsect,int s_x,int s_y,int s_z,short s_pn,signed char s_s,signed char s_xr,signed char s_yr,short s_a,short s_ve,int s_zv,short s_ow,signed char s_ss)\n{\n    short i;\n\n    i = insertsprite(whatsect,s_ss);\n    if( i < 0 )\n        gameexit(\" Too many sprites spawned.\");\n\n    hittype[i].bposx = s_x;\n    hittype[i].bposy = s_y;\n    hittype[i].bposz = s_z;\n\n    sprite[i].x = s_x;\n    sprite[i].y = s_y;\n    sprite[i].z = s_z;\n    sprite[i].owner = s_ow;\n    sprite[i].cstat = 0;\n    sprite[i].picnum = s_pn;\n    sprite[i].shade = s_s;\n    sprite[i].xrepeat = s_xr;\n    sprite[i].yrepeat = s_yr;\n    sprite[i].pal = 0;\n\n    sprite[i].ang = s_a;\n    sprite[i].xvel = s_ve;\n    sprite[i].zvel = s_zv;\n    sprite[i].xoffset = 0;\n    sprite[i].yoffset = 0;\n    sprite[i].yvel = 0;\n    sprite[i].clipdist = 0;\n    sprite[i].lotag = 0;\n\n    hittype[i].picnum = sprite[s_ow].picnum;\n\n    hittype[i].lastvx = 0;\n    hittype[i].lastvy = 0;\n\n    hittype[i].timetosleep = 0;\n    hittype[i].actorstayput = -1;\n    hittype[i].extra = -1;\n    hittype[i].owner = s_ow;\n    hittype[i].cgg = 0;\n    hittype[i].movflag = 0;\n    hittype[i].tempang = 0;\n    hittype[i].dispicnum = 0;\n    hittype[i].floorz = hittype[s_ow].floorz;\n    hittype[i].ceilingz = hittype[s_ow].ceilingz;\n\n    hittype[i].temp_data[0] = hittype[i].temp_data[2] = hittype[i].temp_data[3] = hittype[i].temp_data[5] = 0;\n\n    if(actorscrptr[s_pn])\n    {\n        sprite[i].extra = *actorscrptr[s_pn];\n        hittype[i].temp_data[4] = *(actorscrptr[s_pn]+1);\n        hittype[i].temp_data[1] = *(actorscrptr[s_pn]+2);\n        sprite[i].hitag = *(actorscrptr[s_pn]+3);\n    }\n    else\n    {\n        sprite[i].extra = 0;\n        hittype[i].temp_data[4] = 0;\n        hittype[i].temp_data[1] = 0;\n        sprite[i].hitag = 0;\n    }\n\n    if (show2dsector[SECT>>3]&(1<<(SECT&7))) show2dsprite[i>>3] |= (1<<(i&7));\n    else show2dsprite[i>>3] &= ~(1<<(i&7));\n\n    clearbufbyte(&spriteext[i],sizeof(spriteexttype),0);\n\n    return(i);\n}\n","size":625,"score":100,"agent":"kuncc/1","pid":2,"session":2056,"ts":1791754528236}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2005,"symbol":"loadpheader","file":"menues.c","asm":"# loadpheader  (TU menues.c, section .text, 642 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nloadpheader:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     $0x656d6167,%eax\n  /* 008 */  mov     %eax,0x23(%esp)\n  /* 00c */  mov     $0x61732e30,%eax\n  /* 011 */  xor     %ecx,%ecx\n  /* 013 */  mov     %eax,0x27(%esp)\n  /* 017 */  movzbl  0x40(%esp),%eax\n  /* 01c */  lea     0x23(%esp),%edx\n  /* 020 */  mov     %ecx,0x4(%esp)\n  /* 024 */  mov     %edx,(%esp)\n  /* 027 */  mov     %ebx,0x38(%esp)\n  /* 02b */  movw    $0x76,0x2b(%esp)\n  /* 032 */  add     $0x30,%al\n  /* 034 */  mov     %al,0x27(%esp)\n  /* 038 */  call    kopen4load\n  /* 03d */  mov     %eax,%ebx\n  /* 03f */  inc     %eax\n  /* 040 */  je      .L7b\n  /* 042 */  mov     %ebx,0xc(%esp)\n  /* 046 */  mov     $0xff,%al\n  /* 048 */  mov     %al,walock+0x23fd\n  /* 04d */  mov     $0x1,%eax\n  /* 052 */  mov     %eax,0x8(%esp)\n  /* 056 */  mov     $0x4,%eax\n  /* 05b */  mov     %eax,0x4(%esp)\n  /* 05f */  lea     0x1c(%esp),%eax\n  /* 063 */  mov     %eax,(%esp)\n  /* 066 */  call    kdfread\n  /* 06b */  dec     %eax\n  /* 06c */  je      .L88\n.L6e:\n  /* 06e */  mov     %ebx,(%esp)\n  /* 071 */  call    kclose\n.L76:\n  /* 076 */  mov     $0x1,%ebx\n.L7b:\n  /* 07b */  mov     %ebx,%eax\n  /* 07d */  mov     0x38(%esp),%ebx\n  /* 081 */  add     $0x3c,%esp\n  /* 084 */  ret\n  /* 085 */  lea     0x0(%esi),%esi\n.L88:\n  /* 088 */  cmpl    $0xe,conversion\n  /* 08f */  je      .L250\n  /* 095 */  cmpl    $0x1,gametype\n  /* 09c */  mov     $0x84,%eax\n  /* 0a1 */  je      .L240\n.La7:\n  /* 0a7 */  cmp     %eax,0x1c(%esp)\n  /* 0ab */  jne     .L210\n.Lb1:\n  /* 0b1 */  mov     0x44(%esp),%eax\n  /* 0b5 */  mov     $0x1,%edx\n  /* 0ba */  mov     $0x4,%ecx\n  /* 0bf */  mov     %ebx,0xc(%esp)\n  /* 0c3 */  mov     %edx,0x8(%esp)\n  /* 0c7 */  mov     %ecx,0x4(%esp)\n  /* 0cb */  add     $0x14,%eax\n  /* 0ce */  mov     %eax,(%esp)\n  /* 0d1 */  call    kdfread\n  /* 0d6 */  dec     %eax\n  /* 0d7 */  jne     .L6e\n  /* 0d9 */  mov     %ebx,0xc(%esp)\n  /* 0dd */  mov     $0x1,%eax\n  /* 0e2 */  mov     %eax,0x8(%esp)\n  /* 0e6 */  mov     $0x13,%eax\n  /* 0eb */  mov     %eax,0x4(%esp)\n  /* 0ef */  mov     0x44(%esp),%eax\n  /* 0f3 */  mov     %eax,(%esp)\n  /* 0f6 */  call    kdfread\n  /* 0fb */  dec     %eax\n  /* 0fc */  jne     .L6e\n  /* 102 */  mov     %ebx,0xc(%esp)\n  /* 106 */  mov     $0x1,%eax\n  /* 10b */  mov     %eax,0x8(%esp)\n  /* 10f */  mov     $0x4,%eax\n  /* 114 */  mov     %eax,0x4(%esp)\n  /* 118 */  mov     0x44(%esp),%eax\n  /* 11c */  add     $0x18,%eax\n  /* 11f */  mov     %eax,(%esp)\n  /* 122 */  call    kdfread\n  /* 127 */  dec     %eax\n  /* 128 */  jne     .L6e\n  /* 12e */  mov     %ebx,0xc(%esp)\n  /* 132 */  mov     $0x4,%eax\n  /* 137 */  mov     $0x1,%ecx\n  /* 13c */  mov     %eax,0x4(%esp)\n  /* 140 */  mov     0x44(%esp),%eax\n  /* 144 */  mov     %ecx,0x8(%esp)\n  /* 148 */  add     $0x1c,%eax\n  /* 14b */  mov     %eax,(%esp)\n  /* 14e */  call    kdfread\n  /* 153 */  dec     %eax\n  /* 154 */  jne     .L6e\n  /* 15a */  mov     %ebx,0xc(%esp)\n  /* 15e */  mov     $0x1,%eax\n  /* 163 */  mov     $0x4,%edx\n  /* 168 */  mov     %eax,0x8(%esp)\n  /* 16c */  mov     0x44(%esp),%eax\n  /* 170 */  mov     %edx,0x4(%esp)\n  /* 174 */  add     $0x20,%eax\n  /* 177 */  mov     %eax,(%esp)\n  /* 17a */  call    kdfread\n  /* 17f */  dec     %eax\n  /* 180 */  jne     .L6e\n  /* 186 */  mov     %ebx,0xc(%esp)\n  /* 18a */  mov     0x44(%esp),%eax\n  /* 18e */  movl    $0x1,0x8(%esp)\n  /* 196 */  movl    $0x400,0x4(%esp)\n  /* 19e */  add     $0x24,%eax\n  /* 1a1 */  mov     %eax,(%esp)\n  /* 1a4 */  call    kdfread\n  /* 1a9 */  dec     %eax\n  /* 1aa */  jne     .L6e\n  /* 1b0 */  cmpl    $0x0,waloff+0x8ff4\n  /* 1b7 */  je      .L261\n.L1bd:\n  /* 1bd */  mov     %ebx,0xc(%esp)\n  /* 1c1 */  mov     waloff+0x8ff4,%eax\n  /* 1c6 */  movl    $0xc8,0x8(%esp)\n  /* 1ce */  movl    $0x140,0x4(%esp)\n  /* 1d6 */  movw    $0xc8,tilesizx+0x47fa\n  /* 1df */  mov     %eax,(%esp)\n  /* 1e2 */  movw    $0x140,tilesizy+0x47fa\n  /* 1eb */  call    kdfread\n  /* 1f0 */  cmp     $0xc8,%eax\n  /* 1f5 */  jne     .L6e\n  /* 1fb */  mov     %ebx,(%esp)\n  /* 1fe */  xor     %ebx,%ebx\n  /* 200 */  call    kclose\n  /* 205 */  jmp     .L7b\n  /* 20a */  lea     0x0(%esi),%esi\n.L210:\n  /* 210 */  imul    $0x3ac,myconnectindex,%eax\n  /* 21a */  movl    $0x72,(%esp)\n  /* 221 */  add     $ps,%eax\n  /* 226 */  mov     %eax,0x4(%esp)\n  /* 22a */  call    FTA\n  /* 22f */  mov     %ebx,(%esp)\n  /* 232 */  call    kclose\n  /* 237 */  jmp     .L76\n  /* 23c */  lea     0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  mov     $0x86,%eax\n  /* 245 */  jmp     .La7\n  /* 24a */  lea     0x0(%esi),%esi\n.L250:\n  /* 250 */  mov     $0x85,%eax\n  /* 255 */  cmp     %eax,0x1c(%esp)\n  /* 259 */  je      .Lb1\n  /* 25f */  jmp     .L210\n.L261:\n  /* 261 */  movl    $walock+0x23fd,0x8(%esp)\n  /* 269 */  movl    $0xfa00,0x4(%esp)\n  /* 271 */  movl    $waloff+0x8ff4,(%esp)\n  /* 278 */  call    allocache\n  /* 27d */  jmp     .L1bd\n","c":"/* candidate for loadpheader (menues.c, 642 bytes) */\n#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nstruct savehead {\n    char name[19];\n    int numplr;\n    int volnum;\n    int levnum;\n    int plrskl;\n    char boardfn[1020];\n};\n\nint loadpheader(char spot, struct savehead *saveh)\n{\n    int fil;\n    char fn[13];\n    int bv;\n    strcpy(fn, \"game0.sav\");\n    fn[4] = spot + '0';\n\n    if ((fil = kopen4load(fn, 0)) == -1) return -1;\n\n    walock[MAXTILES-3] = 255;\n\n    if (kdfread(&bv, 4, 1, fil) != 1) goto corrupt;\n    if (bv != BYTEVERSION) {\n        FTA(114, &ps[myconnectindex]);\n        kclose(fil);\n        return 1;\n    }\n\n    if (kdfread(&saveh->numplr, 4, 1, fil) != 1) goto corrupt;\n    if (kdfread(saveh->name, 19, 1, fil) != 1) goto corrupt;\n    if (kdfread(&saveh->volnum, 4, 1, fil) != 1) goto corrupt;\n    if (kdfread(&saveh->levnum, 4, 1, fil) != 1) goto corrupt;\n    if (kdfread(&saveh->plrskl, 4, 1, fil) != 1) goto corrupt;\n    if (kdfread(saveh->boardfn, 1024, 1, fil) != 1) goto corrupt;\n\n    if (waloff[MAXTILES-3] == 0) allocache((void **)&waloff[MAXTILES-3], 320*200, &walock[MAXTILES-3]);\n    tilesizx[MAXTILES-3] = 200;\n    tilesizy[MAXTILES-3] = 320;\n    if (kdfread((char *)waloff[MAXTILES-3], 320, 200, fil) != 200) goto corrupt;\n\n    kclose(fil);\n    return 0;\ncorrupt:\n    kclose(fil);\n    return 1;\n}\n","size":642,"score":100,"agent":"kuncc/5","pid":6,"session":2061,"ts":1791754530591}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2083,"symbol":"resetprestat","file":"premap.c","asm":"# resetprestat  (TU premap.c, section .text, 631 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nresetprestat:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x4,%esp\n  /* 008 */  movswl  spriteqamount,%edx\n  /* 00f */  mov     %ax,spriteqloc\n  /* 015 */  movswl  0x14(%esp),%esi\n  /* 01a */  movzbl  0x18(%esp),%ebx\n  /* 01f */  test    %edx,%edx\n  /* 021 */  jle     .L51\n  /* 023 */  movzwl  %dx,%edx\n  /* 026 */  mov     $spriteq,%edi\n  /* 02b */  add     %edx,%edx\n  /* 02d */  cmp     $0x8,%edx\n  /* 030 */  jae     .L230\n.L36:\n  /* 036 */  test    $0x4,%dl\n  /* 039 */  jne     .L218\n  /* 03f */  test    $0x2,%dl\n  /* 042 */  jne     .L200\n.L48:\n  /* 048 */  test    $0x1,%dl\n  /* 04b */  jne     .L1f0\n.L51:\n  /* 051 */  imul    $0x3ac,%esi,%eax\n  /* 057 */  xor     %edx,%edx\n  /* 059 */  xor     %edi,%edi\n  /* 05b */  xor     %ecx,%ecx\n  /* 05d */  mov     %edx,ps+0x274(%eax)\n  /* 063 */  xor     %edx,%edx\n  /* 065 */  mov     %edx,ps+0x3a8(%eax)\n  /* 06b */  mov     $0x5,%edx\n  /* 070 */  mov     %dx,ps+0x2da(%eax)\n  /* 077 */  xor     %edx,%edx\n  /* 079 */  mov     %edx,ps+0x324(%eax)\n  /* 07f */  mov     $0xffffffff,%edx\n  /* 084 */  mov     %di,ps+0x2f2(%eax)\n  /* 08b */  xor     %edi,%edi\n  /* 08d */  mov     %dx,ps+0x2e8(%eax)\n  /* 094 */  mov     ud+0x59c,%edx\n  /* 09a */  mov     %ecx,ps+0x3a0(%eax)\n  /* 0a0 */  xor     %ecx,%ecx\n  /* 0a2 */  mov     %edi,ps+0x39c(%eax)\n  /* 0a8 */  mov     $0x6,%edi\n  /* 0ad */  mov     %ecx,ps+0x3a4(%eax)\n  /* 0b3 */  mov     $0xffffffff,%ecx\n  /* 0b8 */  mov     %di,ps+0x33c(%eax)\n  /* 0bf */  xor     %edi,%edi\n  /* 0c1 */  mov     %cx,ps+0x2ba(%eax)\n  /* 0c8 */  xor     %ecx,%ecx\n  /* 0ca */  mov     %di,ps+0x322(%eax)\n  /* 0d1 */  xor     %edi,%edi\n  /* 0d3 */  mov     %cx,ps+0x32e(%eax)\n  /* 0da */  xor     %ecx,%ecx\n  /* 0dc */  mov     %edi,ps+0x258(%eax)\n  /* 0e2 */  xor     %edi,%edi\n  /* 0e4 */  mov     %edx,ps+0x268(%eax)\n  /* 0ea */  xor     %edx,%edx\n  /* 0ec */  movb    $0x0,ps+0x34f(%eax)\n  /* 0f3 */  movb    $0x0,ps+0x390(%eax)\n  /* 0fa */  movb    $0x0,ps+0x377(%eax)\n  /* 101 */  movb    $0x0,ps+0x37b(%eax)\n  /* 108 */  mov     myconnectindex,%eax\n  /* 10d */  mov     %cx,numanimwalls\n  /* 114 */  xor     %ecx,%ecx\n  /* 116 */  mov     %di,numcyclers\n  /* 11d */  mov     $0xffffffff,%edi\n  /* 122 */  mov     %dl,ud+0x3\n  /* 128 */  mov     %ax,screenpeek\n  /* 12e */  xor     %eax,%eax\n  /* 130 */  mov     %eax,animatecnt\n  /* 135 */  xor     %eax,%eax\n  /* 137 */  mov     %al,parallaxtype\n  /* 13c */  mov     $0x11,%eax\n  /* 141 */  mov     %eax,randomseed\n  /* 146 */  xor     %eax,%eax\n  /* 148 */  mov     %ax,ud+0x58e\n  /* 14e */  mov     $0xffffffff,%eax\n  /* 153 */  mov     %ax,ud+0x592\n  /* 159 */  xor     %eax,%eax\n  /* 15b */  mov     %ecx,tempwallptr\n  /* 161 */  mov     %di,camsprite\n  /* 168 */  mov     %al,earthquaketime\n  /* 16d */  xor     %eax,%eax\n  /* 16f */  mov     %eax,numinterpolations\n  /* 174 */  xor     %eax,%eax\n  /* 176 */  test    $0x8,%bl\n  /* 179 */  mov     %eax,startofdynamicinterpolations\n  /* 17e */  jne     .L1b8\n  /* 180 */  cmpl    $0x1,numplayers\n  /* 187 */  jle     .L192\n  /* 189 */  cmpl    $0x1,ud+0x5f8\n  /* 190 */  je      .L1ca\n.L192:\n  /* 192 */  mov     %esi,(%esp)\n  /* 195 */  call    resetweapons\n  /* 19a */  mov     %esi,(%esp)\n  /* 19d */  call    resetinventory\n.L1a2:\n  /* 1a2 */  imul    $0x3ac,%esi,%eax\n  /* 1a8 */  xor     %edx,%edx\n  /* 1aa */  mov     %edx,ps+0x2fe(%eax)\n  /* 1b0 */  pop     %ecx\n  /* 1b1 */  pop     %ebx\n  /* 1b2 */  pop     %esi\n  /* 1b3 */  pop     %edi\n  /* 1b4 */  ret\n  /* 1b5 */  lea     0x0(%esi),%esi\n.L1b8:\n  /* 1b8 */  cmpl    $0x1,ud+0x5f8\n  /* 1bf */  je      .L1ca\n  /* 1c1 */  cmpl    $0x1,numplayers\n  /* 1c8 */  jg      .L192\n.L1ca:\n  /* 1ca */  imul    $0x3ac,%esi,%eax\n  /* 1d0 */  cmpw    $0xa,ps+0x2b8(%eax)\n  /* 1d8 */  jne     .L1a2\n  /* 1da */  incw    ps+0x2a4(%eax)\n  /* 1e1 */  mov     $0x5,%ebx\n  /* 1e6 */  mov     %bx,ps+0x2b8(%eax)\n  /* 1ed */  jmp     .L1a2\n  /* 1ef */  nop\n.L1f0:\n  /* 1f0 */  movb    $0xff,(%edi)\n  /* 1f3 */  jmp     .L51\n  /* 1f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  movw    $0xffff,(%edi)\n  /* 205 */  add     $0x2,%edi\n  /* 208 */  test    $0x1,%dl\n  /* 20b */  je      .L51\n  /* 211 */  jmp     .L1f0\n  /* 213 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L218:\n  /* 218 */  movl    $0xffffffff,(%edi)\n  /* 21e */  add     $0x4,%edi\n  /* 221 */  test    $0x2,%dl\n  /* 224 */  je      .L48\n  /* 22a */  jmp     .L200\n  /* 22c */  lea     0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  test    $0x2,%edi\n  /* 236 */  jne     .L262\n.L238:\n  /* 238 */  test    $0x4,%edi\n  /* 23e */  jne     .L254\n.L240:\n  /* 240 */  mov     %edx,%ecx\n  /* 242 */  mov     $0xffffffff,%eax\n  /* 247 */  shr     $0x2,%ecx\n  /* 24a */  and     $0x3,%edx\n  /* 24d */  rep stos %eax,%es:(%edi)\n  /* 24f */  jmp     .L36\n.L254:\n  /* 254 */  movl    $0xffffffff,(%edi)\n  /* 25a */  sub     $0x4,%edx\n  /* 25d */  add     $0x4,%edi\n  /* 260 */  jmp     .L240\n.L262:\n  /* 262 */  mov     $0xffffffff,%eax\n  /* 267 */  mov     $spriteq+0x2,%edi\n  /* 26c */  mov     %ax,spriteq\n  /* 272 */  sub     $0x2,%edx\n  /* 275 */  jmp     .L238\n","c":"#include \"duke3d.h\"\n\n__attribute__((noinline)) void resetweapons(short snum)\n{\n    short weapon;\n    struct player_struct *p = &ps[snum];\n\n    for (weapon = 1; weapon < MAX_WEAPONS; weapon++)\n        p->gotweapon[weapon] = 0;\n    for (weapon = 1; weapon < MAX_WEAPONS; weapon++)\n        p->ammo_amount[weapon] = 0;\n    p->weapon_pos = 6;\n    p->kickback_pic = 5;\n    p->curr_weapon = PISTOL_WEAPON;\n    p->gotweapon[PISTOL_WEAPON] = 1;\n    p->gotweapon[KNEE_WEAPON] = 1;\n    p->ammo_amount[PISTOL_WEAPON] = 48;\n    p->last_weapon = -1;\n    p->gotweapon[10] = 1;\n    p->show_empty_weapon = 0;\n    p->last_pissed_time = 0;\n    p->holster_weapon = 0;\n}\n\n__attribute__((noinline)) void resetinventory(short snum)\n{\n    struct player_struct *p = &ps[snum];\n\n    p->boot_amount = 0;\n    p->heat_amount = 0;\n    p->inven_icon = 0;\n    p->shield_amount = max_armour_amount;\n    p->holoduke_on = -1;\n    p->holoduke_amount = 0;\n    p->firstaid_amount = 0;\n    p->scuba_on = 0;\n    p->heat_on = 0;\n    p->jetpack_on = 0;\n    p->scuba_amount = 0;\n    p->jetpack_amount = 0;\n    p->steroids_amount = 0;\n}\n\nvoid resetprestat(short snum,unsigned char g)\n{\n    struct player_struct *p;\n    short i;\n\n    p = &ps[snum];\n\n    spriteqloc = 0;\n    for(i=0;i<spriteqamount;i++) spriteq[i] = -1;\n\n    p->hbomb_on = 0;\n    p->cheat_phase = 0;\n    p->pals_time = 0;\n    p->toggle_key_flag = 0;\n    p->secret_rooms = 0;\n    p->max_secret_rooms = 0;\n    p->actors_killed = 0;\n    p->max_actors_killed = 0;\n    p->lastrandomspot = 0;\n    p->weapon_pos = 6;\n    p->kickback_pic = 5;\n    p->last_weapon = -1;\n    p->weapreccnt = 0;\n    p->interface_toggle_flag = 0;\n    p->show_empty_weapon = 0;\n    p->holster_weapon = 0;\n    p->last_pissed_time = 0;\n\n    p->one_parallax_sectnum = -1;\n    p->visibility = ud.const_visibility;\n\n    screenpeek = myconnectindex;\n    numanimwalls = 0;\n    numcyclers = 0;\n    animatecnt = 0;\n    parallaxtype = 0;\n    randomseed = 17;\n    ud.pause_on = 0;\n    ud.camerasprite = -1;\n    ud.eog = 0;\n    tempwallptr = 0;\n    camsprite = -1;\n    earthquaketime = 0;\n\n    numinterpolations = 0;\n    startofdynamicinterpolations = 0;\n\n    if( ( (g&MODE_EOL) != MODE_EOL && numplayers < 2) || (ud.coop != 1 && numplayers > 1) )\n    {\n        resetweapons(snum);\n        resetinventory(snum);\n    }\n    else if(p->curr_weapon == 10)\n    {\n        p->ammo_amount[5]++;\n        p->curr_weapon = 5;\n    }\n\n    p->timebeforeexit = 0;\n    p->customexitsound = 0;\n}\n","size":631,"score":100,"agent":"kuncc/6","pid":7,"session":2058,"ts":1791754531274}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2113,"symbol":"doanimations","file":"sector.c","asm":"# doanimations  (TU sector.c, section .text, 635 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoanimations:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     animatecnt,%eax\n  /* 00c */  dec     %eax\n  /* 00d */  mov     %eax,0x1c(%esp)\n  /* 011 */  js      .L96\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     0x1c(%esp),%eax\n  /* 024 */  mov     animateptr(,%eax,4),%ecx\n  /* 02b */  movswl  animatesect(%eax,%eax,1),%esi\n  /* 033 */  mov     animategoal(,%eax,4),%eax\n  /* 03a */  mov     (%ecx),%edi\n  /* 03c */  cmp     %edi,%eax\n  /* 03e */  je      .L1e0\n  /* 044 */  mov     0x1c(%esp),%ebx\n  /* 048 */  mov     animatevel(,%ebx,4),%ebx\n  /* 04f */  mov     %ebx,0x20(%esp)\n  /* 053 */  lea     0x0(,%ebx,4),%ebp\n  /* 05a */  add     %ebp,%edi\n  /* 05c */  cmp     %edi,%eax\n  /* 05e */  mov     %edi,%edx\n  /* 060 */  cmovle  %eax,%edx\n  /* 063 */  cmovl   %edi,%eax\n  /* 066 */  mov     %edx,%ebx\n  /* 068 */  test    %ebp,%ebp\n  /* 06a */  lea     0x0(,%esi,4),%edx\n  /* 071 */  cmovle  %eax,%ebx\n  /* 074 */  lea     (%edx,%esi,1),%eax\n  /* 077 */  lea     0x0(,%eax,8),%edi\n  /* 07e */  lea     sector+0x8(,%eax,8),%eax\n  /* 085 */  cmp     %eax,%ecx\n  /* 087 */  je      .La0\n.L89:\n  /* 089 */  mov     %ebx,(%ecx)\n.L8b:\n  /* 08b */  decl    0x1c(%esp)\n  /* 08f */  cmpl    $0xffffffff,0x1c(%esp)\n  /* 094 */  jne     .L20\n.L96:\n  /* 096 */  add     $0x3c,%esp\n  /* 099 */  pop     %ebx\n  /* 09a */  pop     %esi\n  /* 09b */  pop     %edi\n  /* 09c */  pop     %ebp\n  /* 09d */  ret\n  /* 09e */  xchg    %ax,%ax\n.La0:\n  /* 0a0 */  mov     connecthead,%eax\n  /* 0a5 */  test    %eax,%eax\n  /* 0a7 */  js      .L170\n  /* 0ad */  mov     %ecx,0x24(%esp)\n  /* 0b1 */  mov     %ebx,0x28(%esp)\n  /* 0b5 */  mov     %ebp,0x20(%esp)\n  /* 0b9 */  mov     %edx,0x2c(%esp)\n  /* 0bd */  jmp     .Lcf\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  mov     connectpoint2(,%eax,4),%eax\n  /* 0c7 */  test    %eax,%eax\n  /* 0c9 */  js      .L160\n.Lcf:\n  /* 0cf */  imul    $0x3ac,%eax,%ecx\n  /* 0d5 */  lea     ps(%ecx),%edx\n  /* 0db */  movswl  ps+0x292(%ecx),%ecx\n  /* 0e2 */  cmp     %esi,%ecx\n  /* 0e4 */  jne     .Lc0\n  /* 0e6 */  mov     0x21c(%edx),%ecx\n  /* 0ec */  mov     sector+0x8(%edi),%ebx\n  /* 0f2 */  sub     %ecx,%ebx\n  /* 0f4 */  cmp     $0x3fff,%ebx\n  /* 0fa */  jg      .Lc0\n  /* 0fc */  movswl  0x2e6(%edx),%ebx\n  /* 103 */  lea     (%ebx,%ebx,4),%ebp\n  /* 106 */  lea     (%ebx,%ebp,2),%ebx\n  /* 109 */  testb   $0x80,sprite+0x1f(,%ebx,4)\n  /* 111 */  jne     .Lc0\n  /* 113 */  mov     0x20(%esp),%ebx\n  /* 117 */  xor     %ebp,%ebp\n  /* 119 */  mov     %ebp,0x254(%edx)\n  /* 11f */  add     %ebx,%ecx\n  /* 121 */  cmp     %eax,myconnectindex\n  /* 127 */  mov     %ecx,0x21c(%edx)\n  /* 12d */  jne     .Lc0\n  /* 12f */  add     %ebx,myz\n  /* 135 */  xor     %edx,%edx\n  /* 137 */  mov     movefifoplc,%ebx\n  /* 13d */  mov     %edx,myzvel\n  /* 143 */  mov     connectpoint2(,%eax,4),%eax\n  /* 14a */  lea     -0x1(%ebx),%edx\n  /* 14d */  movzbl  %dl,%edx\n  /* 150 */  test    %eax,%eax\n  /* 152 */  mov     %ecx,myzbak(,%edx,4)\n  /* 159 */  jns     .Lcf\n  /* 15f */  nop\n.L160:\n  /* 160 */  mov     0x24(%esp),%ecx\n  /* 164 */  mov     0x28(%esp),%ebx\n  /* 168 */  mov     0x20(%esp),%ebp\n  /* 16c */  mov     0x2c(%esp),%edx\n.L170:\n  /* 170 */  movswl  headspritesect(%esi,%esi,1),%eax\n  /* 178 */  add     %edx,%esi\n  /* 17a */  shl     $0x3,%esi\n  /* 17d */  test    %eax,%eax\n  /* 17f */  js      .L89\n  /* 185 */  mov     %ecx,0x20(%esp)\n  /* 189 */  lea     0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  lea     (%eax,%eax,4),%edx\n  /* 193 */  lea     (%eax,%edx,2),%edx\n  /* 196 */  cmpw    $0x3,sprite+0x1a(,%edx,4)\n  /* 19f */  je      .L1ca\n  /* 1a1 */  mov     sprite+0x8(,%edx,4),%ecx\n  /* 1a8 */  lea     (%eax,%eax,8),%edi\n  /* 1ab */  mov     %ecx,hittype+0x2c(,%edi,8)\n  /* 1b2 */  add     %ebp,%ecx\n  /* 1b4 */  mov     %ecx,sprite+0x8(,%edx,4)\n  /* 1bb */  mov     sector+0x8(%esi),%edx\n  /* 1c1 */  add     %ebp,%edx\n  /* 1c3 */  mov     %edx,hittype+0x14(,%edi,8)\n.L1ca:\n  /* 1ca */  movswl  nextspritesect(%eax,%eax,1),%eax\n  /* 1d2 */  test    %eax,%eax\n  /* 1d4 */  jns     .L190\n  /* 1d6 */  mov     0x20(%esp),%ecx\n  /* 1da */  jmp     .L89\n  /* 1df */  nop\n.L1e0:\n  /* 1e0 */  mov     %ecx,(%esp)\n  /* 1e3 */  call    stopinterpolation\n  /* 1e8 */  mov     animatecnt,%eax\n  /* 1ed */  mov     0x1c(%esp),%edi\n  /* 1f1 */  dec     %eax\n  /* 1f2 */  mov     %eax,animatecnt\n  /* 1f7 */  mov     animategoal(,%eax,4),%ecx\n  /* 1fe */  mov     animateptr(,%eax,4),%edx\n  /* 205 */  mov     %ecx,animategoal(,%edi,4)\n  /* 20c */  mov     animatevel(,%eax,4),%ecx\n  /* 213 */  mov     %edx,animateptr(,%edi,4)\n  /* 21a */  movswl  animatesect(%eax,%eax,1),%eax\n  /* 222 */  mov     %ecx,animatevel(,%edi,4)\n  /* 229 */  mov     %ax,animatesect(%edi,%edi,1)\n  /* 231 */  lea     (%eax,%eax,4),%eax\n  /* 234 */  shl     $0x3,%eax\n  /* 237 */  movzwl  sector+0x22(%eax),%ecx\n  /* 23e */  sub     $0x12,%ecx\n  /* 241 */  cmp     $0x1,%cx\n  /* 245 */  ja      .L254\n  /* 247 */  add     $sector+0x4,%eax\n  /* 24c */  cmp     %eax,%edx\n  /* 24e */  je      .L8b\n.L254:\n  /* 254 */  lea     (%esi,%esi,4),%eax\n  /* 257 */  cmpb    $0x16,sector+0x22(,%eax,8)\n  /* 25f */  je      .L8b\n  /* 265 */  mov     %esi,(%esp)\n  /* 268 */  mov     $0xffffffff,%eax\n  /* 26d */  mov     %eax,0x4(%esp)\n  /* 271 */  call    callsound\n  /* 276 */  jmp     .L8b\n","c":"#include \"duke3d.h\"\n\nvoid doanimations(void )\n{\n    long i, j, a, p, v, c, dasect;\n\n    for(i=animatecnt-1;i>=0;i--)\n    {\n        a = *animateptr[i];\n        v = animatevel[i]*TICSPERFRAME;\n        dasect = animatesect[i];\n\n        if (a == animategoal[i])\n        {\n            stopinterpolation(animateptr[i]);\n            animatecnt--;\n            animateptr[i] = animateptr[animatecnt];\n            animategoal[i] = animategoal[animatecnt];\n            animatevel[i] = animatevel[animatecnt];\n            animatesect[i] = animatesect[animatecnt];\n            if( (sector[animatesect[i]].lotag == 18 || sector[animatesect[i]].lotag == 19) &&\n                animateptr[i] == &sector[animatesect[i]].ceilingz)\n                    continue;\n\n            if( (sector[dasect].lotag&0xff) != 22 )\n                callsound(dasect,-1);\n            continue;\n        }\n\n        if (v > 0) { a = min(a+v,animategoal[i]); }\n        else { a = max(a+v,animategoal[i]); }\n\n        if( animateptr[i] == &sector[animatesect[i]].floorz)\n        {\n            for(p=connecthead;p>=0;p=connectpoint2[p])\n                if (ps[p].cursectnum == dasect)\n                    if ((sector[dasect].floorz-ps[p].posz) < (64<<8))\n                        if (sprite[ps[p].i].owner >= 0)\n                        {\n                            ps[p].posz += v;\n                            ps[p].poszv = 0;\n                            if (p == myconnectindex)\n                            {\n                                myz += v;\n                                myzvel = 0;\n                                myzbak[((movefifoplc-1)&(MOVEFIFOSIZ-1))] = ps[p].posz;\n                            }\n                        }\n            for(j=headspritesect[dasect];j>=0;j=nextspritesect[j])\n                if (sprite[j].statnum != 3)\n                {\n                    hittype[j].bposz = sprite[j].z;\n                    sprite[j].z += v;\n                    hittype[j].floorz = sector[dasect].floorz+v;\n                }\n        }\n        *animateptr[i] = a;\n    }\n}\n","size":635,"score":100,"agent":"kuncc/7","pid":8,"session":2060,"ts":1791754531801}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1866,"symbol":"CONFIG_SetJoystickDefaults","file":"config.c","asm":"# CONFIG_SetJoystickDefaults  (TU config.c, section .text, 654 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCONFIG_SetJoystickDefaults:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%eax\n  /* 00b */  test    %eax,%eax\n  /* 00d */  je      .L22d\n  /* 013 */  mov     $joystickanalogdefaults_modern,%eax\n  /* 018 */  mov     %eax,0x1c(%esp)\n  /* 01c */  mov     $joystickdigitaldefaults_modern,%eax\n  /* 021 */  mov     %eax,0x18(%esp)\n  /* 025 */  mov     $joystickclickeddefaults_modern,%eax\n  /* 02a */  mov     %eax,0x14(%esp)\n  /* 02e */  mov     $joystickdefaults_modern,%eax\n  /* 033 */  mov     %eax,0x10(%esp)\n.L37:\n  /* 037 */  xor     %eax,%eax\n.L39:\n  /* 039 */  mov     $0xffffffff,%edx\n  /* 03e */  mov     $0xffffffff,%ecx\n  /* 043 */  mov     %edx,JoystickFunctions(%eax)\n  /* 049 */  add     $0x8,%eax\n  /* 04c */  mov     %ecx,JoystickFunctions-0x4(%eax)\n  /* 052 */  cmp     $0x100,%eax\n  /* 057 */  jb      .L39\n  /* 059 */  xor     %edi,%edi\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0x10(%esp),%eax\n  /* 064 */  xor     %ebx,%ebx\n  /* 066 */  mov     (%eax,%edi,4),%esi\n  /* 069 */  jmp     .L7a\n  /* 06b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  inc     %ebx\n  /* 071 */  cmp     $0x36,%ebx\n  /* 074 */  je      .L260\n.L7a:\n  /* 07a */  mov     gamefunctions(,%ebx,4),%eax\n  /* 081 */  mov     %esi,(%esp)\n  /* 084 */  mov     %eax,0x4(%esp)\n  /* 088 */  call    strcasecmp\n  /* 08d */  test    %eax,%eax\n  /* 08f */  jne     .L70\n.L91:\n  /* 091 */  mov     %ebx,JoystickFunctions(,%edi,8)\n  /* 098 */  mov     0x14(%esp),%eax\n  /* 09c */  xor     %ebp,%ebp\n  /* 09e */  mov     (%eax,%edi,4),%esi\n  /* 0a1 */  jmp     .Lb2\n  /* 0a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  inc     %ebp\n  /* 0a9 */  cmp     $0x36,%ebp\n  /* 0ac */  je      .L270\n.Lb2:\n  /* 0b2 */  mov     gamefunctions(,%ebp,4),%eax\n  /* 0b9 */  mov     %esi,(%esp)\n  /* 0bc */  mov     %eax,0x4(%esp)\n  /* 0c0 */  call    strcasecmp\n  /* 0c5 */  test    %eax,%eax\n  /* 0c7 */  jne     .La8\n.Lc9:\n  /* 0c9 */  mov     %ebp,JoystickFunctions+0x4(,%edi,8)\n  /* 0d0 */  mov     $0x2,%eax\n  /* 0d5 */  mov     %eax,0xc(%esp)\n  /* 0d9 */  xor     %eax,%eax\n  /* 0db */  mov     %eax,0x8(%esp)\n  /* 0df */  mov     %edi,0x4(%esp)\n  /* 0e3 */  mov     %ebx,(%esp)\n  /* 0e6 */  call    CONTROL_MapButton\n  /* 0eb */  mov     $0x2,%eax\n  /* 0f0 */  mov     %eax,0xc(%esp)\n  /* 0f4 */  mov     $0x1,%eax\n  /* 0f9 */  mov     %edi,0x4(%esp)\n  /* 0fd */  mov     %eax,0x8(%esp)\n  /* 101 */  mov     JoystickFunctions+0x4(,%edi,8),%edx\n  /* 108 */  inc     %edi\n  /* 109 */  mov     %edx,(%esp)\n  /* 10c */  call    CONTROL_MapButton\n  /* 111 */  cmp     $0x20,%edi\n  /* 114 */  jne     .L60\n  /* 11a */  xor     %eax,%eax\n.L11c:\n  /* 11c */  mov     $0xffffffff,%edi\n  /* 121 */  mov     $0xffffffff,%ebp\n  /* 126 */  mov     %edi,JoystickDigitalFunctions(%eax)\n  /* 12c */  add     $0x8,%eax\n  /* 12f */  mov     %ebp,JoystickDigitalFunctions-0x4(%eax)\n  /* 135 */  cmp     $0x60,%eax\n  /* 138 */  jb      .L11c\n  /* 13a */  xor     %ebp,%ebp\n  /* 13c */  lea     0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     0x18(%esp),%eax\n  /* 144 */  xor     %esi,%esi\n  /* 146 */  mov     (%eax,%ebp,8),%ebx\n  /* 149 */  jmp     .L15a\n  /* 14b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  inc     %esi\n  /* 151 */  cmp     $0x36,%esi\n  /* 154 */  je      .L27a\n.L15a:\n  /* 15a */  mov     gamefunctions(,%esi,4),%eax\n  /* 161 */  mov     %ebx,(%esp)\n  /* 164 */  mov     %eax,0x4(%esp)\n  /* 168 */  call    strcasecmp\n  /* 16d */  test    %eax,%eax\n  /* 16f */  jne     .L150\n.L171:\n  /* 171 */  mov     %esi,JoystickDigitalFunctions(,%ebp,8)\n  /* 178 */  mov     0x18(%esp),%eax\n  /* 17c */  xor     %edi,%edi\n  /* 17e */  mov     0x4(%eax,%ebp,8),%ebx\n  /* 182 */  jmp     .L192\n  /* 184 */  lea     0x0(%esi,%eiz,1),%esi\n.L188:\n  /* 188 */  inc     %edi\n  /* 189 */  cmp     $0x36,%edi\n  /* 18c */  je      .L284\n.L192:\n  /* 192 */  mov     gamefunctions(,%edi,4),%eax\n  /* 199 */  mov     %ebx,(%esp)\n  /* 19c */  mov     %eax,0x4(%esp)\n  /* 1a0 */  call    strcasecmp\n  /* 1a5 */  test    %eax,%eax\n  /* 1a7 */  jne     .L188\n.L1a9:\n  /* 1a9 */  mov     %edi,JoystickDigitalFunctions+0x4(,%ebp,8)\n  /* 1b0 */  xor     %edx,%edx\n  /* 1b2 */  mov     $0x2,%eax\n  /* 1b7 */  mov     %edx,0x8(%esp)\n  /* 1bb */  mov     $0x1,%ebx\n  /* 1c0 */  mov     %eax,0xc(%esp)\n  /* 1c4 */  mov     %esi,0x4(%esp)\n  /* 1c8 */  mov     $0x2,%esi\n  /* 1cd */  mov     %ebp,(%esp)\n  /* 1d0 */  call    CONTROL_MapDigitalAxis\n  /* 1d5 */  mov     $0x2,%ecx\n  /* 1da */  mov     %ecx,0xc(%esp)\n  /* 1de */  mov     %ebx,0x8(%esp)\n  /* 1e2 */  mov     JoystickDigitalFunctions+0x4(,%ebp,8),%eax\n  /* 1e9 */  mov     %ebp,(%esp)\n  /* 1ec */  mov     %eax,0x4(%esp)\n  /* 1f0 */  call    CONTROL_MapDigitalAxis\n  /* 1f5 */  mov     0x1c(%esp),%eax\n  /* 1f9 */  mov     (%eax,%ebp,4),%eax\n  /* 1fc */  mov     %eax,(%esp)\n  /* 1ff */  call    CONFIG_AnalogNameToNum\n  /* 204 */  mov     %eax,JoystickAnalogueAxes(,%ebp,4)\n  /* 20b */  mov     %ebp,(%esp)\n  /* 20e */  inc     %ebp\n  /* 20f */  mov     %esi,0x8(%esp)\n  /* 213 */  mov     %eax,0x4(%esp)\n  /* 217 */  call    CONTROL_MapAnalogAxis\n  /* 21c */  cmp     $0xc,%ebp\n  /* 21f */  jne     .L140\n  /* 225 */  add     $0x2c,%esp\n  /* 228 */  pop     %ebx\n  /* 229 */  pop     %esi\n  /* 22a */  pop     %edi\n  /* 22b */  pop     %ebp\n  /* 22c */  ret\n.L22d:\n  /* 22d */  mov     $joystickanalogdefaults,%ebx\n  /* 232 */  mov     $joystickdigitaldefaults,%esi\n  /* 237 */  mov     %ebx,0x1c(%esp)\n  /* 23b */  mov     $joystickclickeddefaults,%edi\n  /* 240 */  mov     $joystickdefaults,%ebp\n  /* 245 */  mov     %esi,0x18(%esp)\n  /* 249 */  mov     %edi,0x14(%esp)\n  /* 24d */  mov     %ebp,0x10(%esp)\n  /* 251 */  jmp     .L37\n  /* 256 */  xchg    %ax,%ax\n  /* 258 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  mov     $0xffffffff,%ebx\n  /* 265 */  jmp     .L91\n  /* 26a */  lea     0x0(%esi),%esi\n.L270:\n  /* 270 */  mov     $0xffffffff,%ebp\n  /* 275 */  jmp     .Lc9\n.L27a:\n  /* 27a */  mov     $0xffffffff,%esi\n  /* 27f */  jmp     .L171\n.L284:\n  /* 284 */  mov     $0xffffffff,%edi\n  /* 289 */  jmp     .L1a9\n","c":"/* candidate for CONFIG_SetJoystickDefaults (config.c, 654 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"osd.h\"\n#define __SETUP__\n#include \"_functio.h\"\n\nint32 CONFIG_FunctionNameToNum(const char *func)\n{\n    int32 i;\n\n    for (i = 0; i < NUMGAMEFUNCTIONS; i++)\n        if (!strcasecmp(func, gamefunctions[i]))\n            return i;\n    return -1;\n}\n\nvoid CONFIG_SetJoystickDefaults(int style)\n{\n    char **joydefs, **joyclickeddefs, **joydigitaldefs, **joyanalogdefs;\n    int i;\n\n    if (style) {\n        joydefs = joystickdefaults_modern;\n        joyclickeddefs = joystickclickeddefaults_modern;\n        joydigitaldefs = joystickdigitaldefaults_modern;\n        joyanalogdefs = joystickanalogdefaults_modern;\n    } else {\n        joydefs = joystickdefaults;\n        joyclickeddefs = joystickclickeddefaults;\n        joydigitaldefs = joystickdigitaldefaults;\n        joyanalogdefs = joystickanalogdefaults;\n    }\n\n    memset(JoystickFunctions, 0xff, sizeof(JoystickFunctions));\n\n    for (i = 0; i < MAXJOYBUTTONS; i++) {\n        JoystickFunctions[i][0] = CONFIG_FunctionNameToNum(joydefs[i]);\n        JoystickFunctions[i][1] = CONFIG_FunctionNameToNum(joyclickeddefs[i]);\n        CONTROL_MapButton(JoystickFunctions[i][0], i, 0, controldevice_joystick);\n        CONTROL_MapButton(JoystickFunctions[i][1], i, 1, controldevice_joystick);\n    }\n\n    memset(JoystickDigitalFunctions, 0xff, sizeof(JoystickDigitalFunctions));\n\n    for (i = 0; i < MAXJOYAXES; i++) {\n        JoystickDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(joydigitaldefs[i*2]);\n        JoystickDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(joydigitaldefs[i*2+1]);\n        CONTROL_MapDigitalAxis(i, JoystickDigitalFunctions[i][0], 0, controldevice_joystick);\n        CONTROL_MapDigitalAxis(i, JoystickDigitalFunctions[i][1], 1, controldevice_joystick);\n\n        JoystickAnalogueAxes[i] = CONFIG_AnalogNameToNum(joyanalogdefs[i]);\n        CONTROL_MapAnalogAxis(i, JoystickAnalogueAxes[i], controldevice_joystick);\n    }\n}\n","size":654,"score":100,"agent":"kuncc/0","pid":1,"session":2062,"ts":1791754539181}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2128,"symbol":"checkplayerhurt","file":"sector.c","asm":"# checkplayerhurt  (TU sector.c, section .text, 678 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncheckplayerhurt:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x34(%esp)\n  /* 007 */  movswl  0x44(%esp),%eax\n  /* 00c */  mov     %esi,0x38(%esp)\n  /* 010 */  mov     0x40(%esp),%ecx\n  /* 014 */  mov     %eax,%edx\n  /* 016 */  and     $0xc000,%edx\n  /* 01c */  cmp     $0xc000,%edx\n  /* 022 */  je      .L50\n  /* 024 */  cmp     $0x8000,%edx\n  /* 02a */  jne     .L43\n  /* 02c */  movswl  0x2c6(%ecx),%edx\n  /* 033 */  test    %edx,%edx\n  /* 035 */  jle     .Ld8\n  /* 03b */  dec     %edx\n  /* 03c */  mov     %dx,0x2c6(%ecx)\n.L43:\n  /* 043 */  mov     0x34(%esp),%ebx\n  /* 047 */  mov     0x38(%esp),%esi\n  /* 04b */  add     $0x3c,%esp\n  /* 04e */  ret\n  /* 04f */  nop\n.L50:\n  /* 050 */  and     $0x3fff,%eax\n  /* 055 */  lea     (%eax,%eax,4),%edx\n  /* 058 */  lea     (%eax,%edx,2),%eax\n  /* 05b */  cmpw    $0x38f,sprite+0xe(,%eax,4)\n  /* 065 */  jne     .L43\n  /* 067 */  cmpw    $0x7,0x2c6(%ecx)\n  /* 06f */  jg      .L43\n  /* 071 */  movswl  0x2e6(%ecx),%eax\n  /* 078 */  mov     $0x10,%ebx\n  /* 07d */  mov     $0x20,%esi\n  /* 082 */  lea     (%eax,%eax,4),%edx\n  /* 085 */  lea     (%eax,%edx,2),%eax\n  /* 088 */  subw    $0x5,sprite+0x2a(,%eax,4)\n  /* 091 */  xor     %eax,%eax\n  /* 093 */  mov     %ax,0x396(%ecx)\n  /* 09a */  movb    $0x20,0x395(%ecx)\n  /* 0a1 */  movswl  0x2e6(%ecx),%eax\n  /* 0a8 */  mov     %bx,0x2c6(%ecx)\n  /* 0af */  mov     0x34(%esp),%ebx\n  /* 0b3 */  mov     %esi,0x274(%ecx)\n  /* 0b9 */  mov     0x38(%esp),%esi\n  /* 0bd */  mov     %eax,0x44(%esp)\n  /* 0c1 */  mov     $0xd3,%eax\n  /* 0c6 */  mov     %eax,0x40(%esp)\n  /* 0ca */  add     $0x3c,%esp\n  /* 0cd */  jmp     spritesound\n  /* 0d2 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  and     $0x3fff,%eax\n  /* 0dd */  mov     %eax,%ebx\n  /* 0df */  mov     %eax,%esi\n  /* 0e1 */  shl     $0x5,%eax\n  /* 0e4 */  movzwl  wall+0xe(%eax),%edx\n  /* 0eb */  test    $0x55,%dl\n  /* 0ee */  je      .L43\n  /* 0f4 */  movswl  wall+0x12(%eax),%eax\n  /* 0fb */  cmp     $0xe6,%eax\n  /* 100 */  je      .L228\n  /* 106 */  sub     $0x297,%eax\n  /* 10b */  cmp     $0x2,%ax\n  /* 10f */  ja      .L43\n  /* 115 */  mov     %ecx,0x2c(%esp)\n  /* 119 */  movswl  0x2e6(%ecx),%eax\n  /* 120 */  mov     $0x10,%esi\n  /* 125 */  lea     (%eax,%eax,4),%edx\n  /* 128 */  lea     (%eax,%edx,2),%eax\n  /* 12b */  subw    $0x5,sprite+0x2a(,%eax,4)\n  /* 134 */  mov     $0x20,%eax\n  /* 139 */  mov     %eax,0x274(%ecx)\n  /* 13f */  xor     %eax,%eax\n  /* 141 */  mov     %ax,0x396(%ecx)\n  /* 148 */  movswl  0x28c(%ecx),%edx\n  /* 14f */  mov     %si,0x2c6(%ecx)\n  /* 156 */  movb    $0x20,0x395(%ecx)\n  /* 15d */  lea     0x200(%edx),%eax\n  /* 163 */  and     $0x7ff,%eax\n  /* 168 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 170 */  shl     $0x8,%eax\n  /* 173 */  neg     %eax\n  /* 175 */  mov     %eax,0x24c(%ecx)\n  /* 17b */  mov     %edx,%eax\n  /* 17d */  and     $0x7ff,%eax\n  /* 182 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 18a */  shl     $0x8,%eax\n  /* 18d */  neg     %eax\n  /* 18f */  mov     %eax,0x250(%ecx)\n  /* 195 */  movswl  0x2e6(%ecx),%eax\n  /* 19c */  movl    $0xd3,(%esp)\n  /* 1a3 */  mov     %eax,0x4(%esp)\n  /* 1a7 */  call    spritesound\n  /* 1ac */  mov     0x2c(%esp),%ecx\n  /* 1b0 */  mov     $0xffffffff,%edx\n  /* 1b5 */  movswl  0x28c(%ecx),%eax\n  /* 1bc */  mov     %edx,0x14(%esp)\n  /* 1c0 */  mov     0x21c(%ecx),%edx\n  /* 1c6 */  mov     %edx,0x10(%esp)\n  /* 1ca */  mov     %eax,%edx\n  /* 1cc */  add     $0x200,%eax\n  /* 1d1 */  and     $0x7ff,%edx\n  /* 1d7 */  mov     0x218(%ecx),%esi\n  /* 1dd */  and     $0x7ff,%eax\n  /* 1e2 */  movswl  sintable(%edx,%edx,1),%edx\n  /* 1ea */  sar     $0x9,%edx\n  /* 1ed */  add     %esi,%edx\n  /* 1ef */  mov     %edx,0xc(%esp)\n  /* 1f3 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 1fb */  mov     0x214(%ecx),%edx\n  /* 201 */  mov     %ebx,0x4(%esp)\n  /* 205 */  sar     $0x9,%eax\n  /* 208 */  add     %edx,%eax\n  /* 20a */  mov     %eax,0x8(%esp)\n  /* 20e */  movswl  0x2e6(%ecx),%eax\n  /* 215 */  mov     %eax,(%esp)\n  /* 218 */  call    checkhitwall\n  /* 21d */  jmp     .L43\n  /* 222 */  lea     0x0(%esi),%esi\n.L228:\n  /* 228 */  mov     $0x1a,%eax\n  /* 22d */  mov     $0xffffffff,%edx\n  /* 232 */  mov     %ax,0x2c6(%ecx)\n  /* 239 */  movswl  0x28c(%ecx),%eax\n  /* 240 */  mov     %edx,0x14(%esp)\n  /* 244 */  mov     0x21c(%ecx),%ebx\n  /* 24a */  mov     %ebx,0x10(%esp)\n  /* 24e */  mov     %eax,%ebx\n  /* 250 */  add     $0x200,%eax\n  /* 255 */  and     $0x7ff,%ebx\n  /* 25b */  mov     0x218(%ecx),%edx\n  /* 261 */  and     $0x7ff,%eax\n  /* 266 */  movswl  sintable(%ebx,%ebx,1),%ebx\n  /* 26e */  sar     $0x9,%ebx\n  /* 271 */  add     %edx,%ebx\n  /* 273 */  mov     %ebx,0xc(%esp)\n  /* 277 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 27f */  mov     0x214(%ecx),%ebx\n  /* 285 */  mov     %esi,0x4(%esp)\n  /* 289 */  sar     $0x9,%eax\n  /* 28c */  add     %ebx,%eax\n  /* 28e */  mov     %eax,0x8(%esp)\n  /* 292 */  movswl  0x2e6(%ecx),%eax\n  /* 299 */  mov     %eax,(%esp)\n  /* 29c */  call    checkhitwall\n  /* 2a1 */  jmp     .L43\n","c":"/* candidate for checkplayerhurt (sector.c, 678 bytes) */\n#include \"duke3d.h\"\n\nvoid checkplayerhurt(struct player_struct *p,short j)\n{\n    if((j&49152) == 49152)\n    {\n        j &= (MAXSPRITES-1);\n        if(sprite[j].picnum == CACTUS)\n        {\n            if(p->hurt_delay < 8)\n            {\n                sprite[p->i].extra -= 5;\n                p->hurt_delay = 16;\n                p->pals_time = 32;\n                p->pals[0] = 32;\n                p->pals[1] = 0;\n                p->pals[2] = 0;\n                spritesound(211,p->i);\n            }\n        }\n        return;\n    }\n    if((j&49152) != 32768) return;\n    j &= (MAXWALLS-1);\n    if(p->hurt_delay > 0) p->hurt_delay--;\n    else if(wall[j].cstat & 85)\n    {\n        switch(wall[j].overpicnum)\n        {\n            case 230:\n                p->hurt_delay = 26;\n                checkhitwall(p->i,j,\n                    p->posx+(sintable[(p->ang+512)&2047]>>9),\n                    p->posy+(sintable[p->ang&2047]>>9),\n                    p->posz,-1);\n                break;\n            case 663:\n            case 664:\n            case 665:\n                sprite[p->i].extra -= 5;\n                p->hurt_delay = 16;\n                p->pals_time = 32;\n                p->pals[0] = 32;\n                p->pals[1] = 0;\n                p->pals[2] = 0;\n                p->posxv = -(sintable[(p->ang+512)&2047]<<8);\n                p->posyv = -(sintable[p->ang&2047]<<8);\n                spritesound(211,p->i);\n                checkhitwall(p->i,j,\n                    p->posx+(sintable[(p->ang+512)&2047]>>9),\n                    p->posy+(sintable[p->ang&2047]>>9),\n                    p->posz,-1);\n                break;\n        }\n    }\n}\n","size":678,"score":100,"agent":"kuncc/2","pid":3,"session":2063,"ts":1791754544351}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2129,"symbol":"checkhitceiling","file":"sector.c","asm":"# checkhitceiling  (TU sector.c, section .text, 632 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncheckhitceiling:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  movswl  0x30(%esp),%ebx\n  /* 00b */  lea     0x0(,%ebx,4),%esi\n  /* 012 */  lea     (%esi,%ebx,1),%eax\n  /* 015 */  movswl  sector+0x10(,%eax,8),%ecx\n  /* 01d */  cmp     $0x7c,%ecx\n  /* 020 */  jg      .L170\n  /* 026 */  cmp     $0x77,%ecx\n  /* 029 */  jg      .L38\n.L2b:\n  /* 02b */  add     $0x20,%esp\n  /* 02e */  xor     %eax,%eax\n  /* 030 */  pop     %ebx\n  /* 031 */  pop     %esi\n  /* 032 */  pop     %edi\n  /* 033 */  ret\n  /* 034 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  sub     $0x78,%ecx\n.L3b:\n  /* 03b */  mov     $0x15,%eax\n  /* 040 */  shr     %cl,%eax\n  /* 042 */  test    $0x1,%al\n  /* 044 */  je      .L2b\n  /* 046 */  mov     %ebx,0x4(%esp)\n  /* 04a */  mov     $0xa,%eax\n  /* 04f */  mov     %eax,0x8(%esp)\n  /* 053 */  imul    $0x3ac,myconnectindex,%eax\n  /* 05d */  movswl  ps+0x2e6(%eax),%eax\n  /* 064 */  mov     %eax,(%esp)\n  /* 067 */  call    ceilingglass\n  /* 06c */  movswl  screenpeek,%eax\n  /* 073 */  imul    $0x3ac,%eax,%eax\n  /* 079 */  movswl  ps+0x2e6(%eax),%eax\n  /* 080 */  movl    $0x13,(%esp)\n  /* 087 */  mov     %eax,0x4(%esp)\n  /* 08b */  call    spritesound\n  /* 090 */  lea     (%esi,%ebx,1),%eax\n  /* 093 */  lea     sector(,%eax,8),%eax\n  /* 09a */  movswl  0x10(%eax),%edx\n  /* 09e */  cmp     $0x2bf,%edx\n  /* 0a4 */  je      .L230\n  /* 0aa */  cmp     $0x2c1,%edx\n  /* 0b0 */  jne     .L188\n  /* 0b6 */  movw    $0x2c2,0x10(%eax)\n  /* 0bc */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  lea     (%esi,%ebx,1),%eax\n  /* 0c3 */  movswl  headspritestat+0x6,%edx\n  /* 0ca */  cmpw    $0x0,sector+0x24(,%eax,8)\n  /* 0d3 */  jne     .L1a0\n  /* 0d9 */  movswl  headspritesect(%ebx,%ebx,1),%eax\n  /* 0e1 */  test    %eax,%eax\n  /* 0e3 */  jns     .L100\n  /* 0e5 */  jmp     .L1a0\n  /* 0ea */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  movswl  nextspritesect(%eax,%eax,1),%eax\n  /* 0f8 */  test    %eax,%eax\n  /* 0fa */  js      .L1a0\n.L100:\n  /* 100 */  lea     (%eax,%eax,4),%ecx\n  /* 103 */  lea     (%eax,%ecx,2),%ecx\n  /* 106 */  cmpw    $0x1,sprite+0xe(,%ecx,4)\n  /* 10f */  jne     .Lf0\n  /* 111 */  cmpw    $0xc,sprite+0x26(,%ecx,4)\n  /* 11a */  jne     .Lf0\n  /* 11c */  test    %edx,%edx\n  /* 11e */  js      .L24b\n  /* 124 */  movswl  sprite+0x28(,%ecx,4),%eax\n  /* 12c */  mov     %eax,%edi\n  /* 12e */  mov     %edx,%eax\n.L130:\n  /* 130 */  lea     (%eax,%eax,4),%ecx\n  /* 133 */  lea     (%eax,%ecx,2),%ecx\n  /* 136 */  movswl  sprite+0x28(,%ecx,4),%ecx\n  /* 13e */  cmp     %edi,%ecx\n  /* 140 */  jne     .L150\n  /* 142 */  lea     (%eax,%eax,8),%ecx\n  /* 145 */  movl    $0x1,hittype+0x3c(,%ecx,8)\n.L150:\n  /* 150 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 158 */  test    %eax,%eax\n  /* 15a */  jns     .L130\n  /* 15c */  mov     %edx,0x1c(%esp)\n  /* 160 */  call    krand\n  /* 165 */  mov     0x1c(%esp),%edx\n  /* 169 */  jmp     .L1b1\n  /* 16b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  sub     $0x2bd,%ecx\n  /* 176 */  cmp     $0x4,%cx\n  /* 17a */  jbe     .L3b\n  /* 180 */  jmp     .L2b\n  /* 185 */  lea     0x0(%esi),%esi\n.L188:\n  /* 188 */  cmp     $0x2bd,%edx\n  /* 18e */  jne     .L23b\n  /* 194 */  movw    $0x2be,0x10(%eax)\n  /* 19a */  jmp     .Lc0\n  /* 19f */  nop\n.L1a0:\n  /* 1a0 */  mov     %edx,0x1c(%esp)\n  /* 1a4 */  call    krand\n  /* 1a9 */  mov     0x1c(%esp),%edx\n  /* 1ad */  test    %edx,%edx\n  /* 1af */  js      .L220\n.L1b1:\n  /* 1b1 */  and     $0x1,%eax\n  /* 1b4 */  add     %esi,%ebx\n  /* 1b6 */  movswl  sector+0x24(,%ebx,8),%ebx\n  /* 1be */  mov     %eax,%edi\n  /* 1c0 */  jmp     .L1dc\n  /* 1c2 */  lea     0x0(%esi),%esi\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  movswl  nextspritestat(%edx,%edx,1),%edx\n  /* 1d8 */  test    %edx,%edx\n  /* 1da */  js      .L220\n.L1dc:\n  /* 1dc */  lea     (%edx,%edx,4),%ecx\n  /* 1df */  lea     (%edx,%ecx,2),%ecx\n  /* 1e2 */  movswl  sprite+0x28(,%ecx,4),%eax\n  /* 1ea */  cmp     %ebx,%eax\n  /* 1ec */  jne     .L1d0\n  /* 1ee */  cmpw    $0x3,sprite+0x26(,%ecx,4)\n  /* 1f7 */  jne     .L1d0\n  /* 1f9 */  lea     (%edx,%edx,8),%eax\n  /* 1fc */  movswl  nextspritestat(%edx,%edx,1),%edx\n  /* 204 */  mov     $0x1,%ecx\n  /* 209 */  mov     %edi,hittype+0x38(,%eax,8)\n  /* 210 */  mov     %ecx,hittype+0x40(,%eax,8)\n  /* 217 */  test    %edx,%edx\n  /* 219 */  jns     .L1dc\n  /* 21b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  mov     $0x1,%al\n.L222:\n  /* 222 */  add     $0x20,%esp\n  /* 225 */  pop     %ebx\n  /* 226 */  pop     %esi\n  /* 227 */  pop     %edi\n  /* 228 */  ret\n  /* 229 */  lea     0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  movw    $0x2c0,0x10(%eax)\n  /* 236 */  jmp     .Lc0\n.L23b:\n  /* 23b */  cmp     $0x7c,%edx\n  /* 23e */  jne     .L254\n  /* 240 */  movw    $0x7d,0x10(%eax)\n  /* 246 */  jmp     .Lc0\n.L24b:\n  /* 24b */  call    krand\n  /* 250 */  mov     $0x1,%al\n  /* 252 */  jmp     .L222\n.L254:\n  /* 254 */  cmp     $0x78,%edx\n  /* 257 */  je      .L26d\n  /* 259 */  cmp     $0x7a,%edx\n  /* 25c */  jne     .Lc0\n  /* 262 */  movw    $0x7b,0x10(%eax)\n  /* 268 */  jmp     .Lc0\n.L26d:\n  /* 26d */  movw    $0x79,0x10(%eax)\n  /* 273 */  jmp     .Lc0\n","c":"#include \"duke3d.h\"\n\nchar checkhitceiling(short sn)\n{\n    short i, j;\n\n    switch (sector[sn].ceilingpicnum)\n    {\n        case 0x78: case 0x7a: case 0x7c:\n        case 0x2bd: case 0x2bf: case 0x2c1:\n            ceilingglass(ps[myconnectindex].i, sn, 10);\n            spritesound(19, ps[screenpeek].i);\n\n            if (sector[sn].ceilingpicnum == 0x2bf)\n                sector[sn].ceilingpicnum = 0x2c0;\n            if (sector[sn].ceilingpicnum == 0x2c1)\n                sector[sn].ceilingpicnum = 0x2c2;\n            if (sector[sn].ceilingpicnum == 0x2bd)\n                sector[sn].ceilingpicnum = 0x2be;\n            if (sector[sn].ceilingpicnum == 0x7c)\n                sector[sn].ceilingpicnum = 0x7d;\n            if (sector[sn].ceilingpicnum == 0x78)\n                sector[sn].ceilingpicnum = 0x79;\n            if (sector[sn].ceilingpicnum == 0x7a)\n                sector[sn].ceilingpicnum = 0x7b;\n\n            if (sector[sn].hitag == 0)\n            {\n                i = headspritesect[sn];\n                while (i >= 0)\n                {\n                    if (sprite[i].picnum == 1 && sprite[i].lotag == 12)\n                    {\n                        j = headspritestat[3];\n                        while (j >= 0)\n                        {\n                            if (sprite[j].hitag == sprite[i].hitag)\n                                hittype[j].temp_data[3] = 1;\n                            j = nextspritestat[j];\n                        }\n                        break;\n                    }\n                    i = nextspritesect[i];\n                }\n\n            }\n            i = headspritestat[3];\n            j = krand() & 1;\n            while (i >= 0)\n            {\n                if (sprite[i].hitag == sector[sn].hitag && sprite[i].lotag == 3)\n                {\n                    hittype[i].temp_data[2] = j;\n                    hittype[i].temp_data[4] = 1;\n                }\n                i = nextspritestat[i];\n            }\n            return 1;\n    }\n    return 0;\n}\n","size":632,"score":100,"agent":"kuncc/4","pid":5,"session":2059,"ts":1791754553523}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1891,"symbol":"check_fta_sounds","file":"game.c","asm":"# check_fta_sounds  (TU game.c, section .text, 714 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncheck_fta_sounds:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movswl  0x20(%esp),%eax\n  /* 008 */  lea     (%eax,%eax,4),%edx\n  /* 00b */  lea     (%eax,%edx,2),%edx\n  /* 00e */  lea     sprite(,%edx,4),%edx\n  /* 015 */  cmpw    $0x0,0x2a(%edx)\n  /* 01a */  jle     .L98\n  /* 01c */  movswl  0xe(%edx),%ecx\n  /* 020 */  cmp     $0x875,%ecx\n  /* 026 */  jg      .La0\n  /* 028 */  cmp     $0x865,%ecx\n  /* 02e */  jg      .L238\n  /* 034 */  cmp     $0x781,%ecx\n  /* 03a */  jg      .Le0\n  /* 040 */  cmp     $0x77f,%ecx\n  /* 046 */  jg      .L220\n  /* 04c */  cmp     $0x71d,%ecx\n  /* 052 */  jg      .L1c0\n  /* 058 */  cmp     $0x71b,%ecx\n  /* 05e */  jg      .L148\n  /* 064 */  cmp     $0x691,%ecx\n  /* 06a */  jle     .L2a8\n  /* 070 */  sub     $0x6b3,%ecx\n  /* 076 */  cmp     $0x1d,%cx\n  /* 07a */  ja      .L98\n  /* 07c */  mov     $0x2c000401,%edx\n  /* 081 */  shr     %cl,%edx\n  /* 083 */  test    $0x1,%dl\n  /* 086 */  je      .L98\n.L88:\n  /* 088 */  mov     %eax,0x4(%esp)\n  /* 08c */  movl    $0x6f,(%esp)\n  /* 093 */  call    spritesound\n.L98:\n  /* 098 */  add     $0x1c,%esp\n  /* 09b */  ret\n  /* 09c */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  cmp     $0xa96,%ecx\n  /* 0a6 */  je      .L1e8\n  /* 0ac */  jg      .L110\n  /* 0ae */  cmp     $0x974,%ecx\n  /* 0b4 */  je      .L208\n  /* 0ba */  cmp     $0xa46,%ecx\n  /* 0c0 */  je      .L160\n  /* 0c6 */  cmp     $0x942,%ecx\n  /* 0cc */  jne     .L98\n  /* 0ce */  mov     %eax,0x4(%esp)\n  /* 0d2 */  movl    $0x1a,(%esp)\n  /* 0d9 */  call    spritesound\n  /* 0de */  jmp     .L98\n.Le0:\n  /* 0e0 */  cmp     $0x7d0,%ecx\n  /* 0e6 */  je      .L1a4\n  /* 0ec */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0f0 */  jg      .L198\n  /* 0f6 */  cmp     $0x7a8,%ecx\n  /* 0fc */  jne     .L98\n  /* 0fe */  mov     %eax,0x4(%esp)\n  /* 102 */  movl    $0x7e,(%esp)\n  /* 109 */  call    spritesound\n  /* 10e */  jmp     .L98\n.L110:\n  /* 110 */  cmp     $0xac8,%ecx\n  /* 116 */  je      .L178\n  /* 118 */  sub     $0x1284,%ecx\n  /* 11e */  cmp     $0x1,%cx\n  /* 122 */  ja      .L98\n  /* 128 */  cmpb    $0x1,0x11(%edx)\n  /* 12c */  je      .L2b9\n.L132:\n  /* 132 */  mov     $0x173,%eax\n  /* 137 */  mov     %eax,0x20(%esp)\n  /* 13b */  add     $0x1c,%esp\n  /* 13e */  jmp     sound\n  /* 143 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  mov     %eax,0x4(%esp)\n  /* 14c */  movl    $0x8d,(%esp)\n  /* 153 */  call    spritesound\n  /* 158 */  jmp     .L98\n  /* 15d */  lea     0x0(%esi),%esi\n.L160:\n  /* 160 */  mov     $0x61,%eax\n  /* 165 */  mov     %eax,0x20(%esp)\n  /* 169 */  add     $0x1c,%esp\n  /* 16c */  jmp     sound\n  /* 171 */  lea     0x0(%esi,%eiz,1),%esi\n.L178:\n  /* 178 */  cmpb    $0x1,0x11(%edx)\n  /* 17c */  je      .L278\n  /* 182 */  mov     $0x11c,%edx\n  /* 187 */  mov     %edx,0x20(%esp)\n  /* 18b */  add     $0x1c,%esp\n  /* 18e */  jmp     sound\n  /* 193 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L198:\n  /* 198 */  cmp     $0x7fd,%ecx\n  /* 19e */  jne     .L268\n.L1a4:\n  /* 1a4 */  mov     %eax,0x4(%esp)\n  /* 1a8 */  movl    $0x79,(%esp)\n  /* 1af */  call    spritesound\n  /* 1b4 */  jmp     .L98\n  /* 1b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  cmp     $0x758,%ecx\n  /* 1c6 */  jne     .L98\n  /* 1cc */  mov     %eax,0x4(%esp)\n  /* 1d0 */  movl    $0x83,(%esp)\n  /* 1d7 */  call    spritesound\n  /* 1dc */  jmp     .L98\n  /* 1e1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1e8:\n  /* 1e8 */  cmpb    $0x1,0x11(%edx)\n  /* 1ec */  je      .L290\n  /* 1f2 */  mov     $0x126,%eax\n  /* 1f7 */  mov     %eax,0x20(%esp)\n  /* 1fb */  add     $0x1c,%esp\n  /* 1fe */  jmp     sound\n  /* 203 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L208:\n  /* 208 */  mov     %eax,0x4(%esp)\n  /* 20c */  movl    $0x92,(%esp)\n  /* 213 */  call    spritesound\n  /* 218 */  jmp     .L98\n  /* 21d */  lea     0x0(%esi),%esi\n.L220:\n  /* 220 */  mov     %eax,0x4(%esp)\n  /* 224 */  movl    $0x88,(%esp)\n  /* 22b */  call    spritesound\n  /* 230 */  jmp     .L98\n  /* 235 */  lea     0x0(%esi),%esi\n.L238:\n  /* 238 */  sub     $0x866,%ecx\n  /* 23e */  mov     $0x8401,%edx\n  /* 243 */  shr     %cl,%edx\n  /* 245 */  test    $0x1,%dl\n  /* 248 */  je      .L98\n.L24e:\n  /* 24e */  mov     %eax,0x4(%esp)\n  /* 252 */  movl    $0x75,(%esp)\n  /* 259 */  call    spritesound\n  /* 25e */  jmp     .L98\n  /* 263 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L268:\n  /* 268 */  cmp     $0x848,%ecx\n  /* 26e */  je      .L24e\n  /* 270 */  jmp     .L98\n  /* 275 */  lea     0x0(%esi),%esi\n.L278:\n  /* 278 */  mov     $0x97,%ecx\n  /* 27d */  mov     %ecx,0x20(%esp)\n  /* 281 */  add     $0x1c,%esp\n  /* 284 */  jmp     sound\n  /* 289 */  lea     0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  mov     $0x66,%eax\n  /* 295 */  mov     %eax,0x20(%esp)\n  /* 299 */  add     $0x1c,%esp\n  /* 29c */  jmp     sound\n  /* 2a1 */  lea     0x0(%esi,%eiz,1),%esi\n.L2a8:\n  /* 2a8 */  cmp     $0x68f,%ecx\n  /* 2ae */  jg      .L88\n  /* 2b4 */  jmp     .L98\n.L2b9:\n  /* 2b9 */  movl    $0x156,(%esp)\n  /* 2c0 */  call    sound\n  /* 2c5 */  jmp     .L132\n","c":"/* candidate for check_fta_sounds (game.c, 714 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid check_fta_sounds(short i)\n{\n    if (sprite[i].extra > 0)\n        switch (sprite[i].picnum)\n        {\n            case LIZTROOPONTOILET: case LIZTROOPJUSTSIT: case LIZTROOPSHOOT:\n            case LIZTROOPJETPACK: case LIZTROOPDUCKING: case LIZTROOPRUNNING:\n            case LIZTROOP:\n                spritesound(PRED_RECOG, i); break;\n            case LIZMAN: case LIZMANSPITTING: case LIZMANFEEDING: case LIZMANJUMP:\n                spritesound(CAPT_RECOG, i); break;\n            case PIGCOP: case PIGCOPDIVE:\n                spritesound(PIG_RECOG, i); break;\n            case RECON: spritesound(RECO_RECOG, i); break;\n            case DRONE: spritesound(DRON_RECOG, i); break;\n            case COMMANDER: case COMMANDERSTAYPUT:\n                spritesound(COMM_RECOG, i); break;\n            case ORGANTIC: spritesound(TURR_RECOG, i); break;\n            case OCTABRAIN: case OCTABRAINSTAYPUT:\n                spritesound(OCTA_RECOG, i); break;\n            case BOSS1: sound(BOS1_RECOG); break;\n            case BOSS2:\n                if (sprite[i].pal == 1) sound(BOS2_RECOG);\n                else sound(WHIPYOURASS);\n                break;\n            case BOSS3:\n                if (sprite[i].pal == 1) sound(BOS3_RECOG);\n                else sound(RIPHEADNECK);\n                break;\n            case BOSS4: case BOSS4STAYPUT:\n                if (sprite[i].pal == 1) sound(BOS4_RECOG);\n                sound(BOSS4_FIRSTSEE);\n                break;\n            case GREENSLIME: spritesound(SLIM_RECOG, i); break;\n        }\n}\n","size":714,"score":100,"agent":"kuncc/7","pid":8,"session":2068,"ts":1791754576827}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2038,"symbol":"osdcmd_vidmode","file":"osdcmds.c","asm":"# osdcmd_vidmode  (TU osdcmds.c, section .text, 682 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nosdcmd_vidmode:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x2c(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     %esi,0x30(%esp)\n  /* 00f */  mov     %edi,0x34(%esp)\n  /* 013 */  mov     %ebp,0x38(%esp)\n  /* 017 */  mov     (%ebx),%eax\n  /* 019 */  lea     -0x1(%eax),%ecx\n  /* 01c */  cmp     $0x4,%ecx\n  /* 01f */  ja      .L168\n  /* 025 */  mov     ScreenMode,%edx\n  /* 02b */  cmp     $0x2,%eax\n  /* 02e */  mov     ScreenDisplay,%esi\n  /* 034 */  mov     0x8(%ebx),%ecx\n  /* 037 */  mov     %edx,0x18(%esp)\n  /* 03b */  mov     %esi,0x1c(%esp)\n  /* 03f */  mov     (%ecx),%ecx\n  /* 041 */  je      .L120\n  /* 047 */  sub     $0x3,%eax\n  /* 04a */  cmp     $0x2,%eax\n  /* 04d */  ja      .L170\n  /* 053 */  mov     %ecx,(%esp)\n  /* 056 */  xor     %edi,%edi\n  /* 058 */  mov     $0xa,%esi\n  /* 05d */  mov     %esi,0x8(%esp)\n  /* 061 */  mov     $0xa,%ebp\n  /* 066 */  mov     %edi,0x4(%esp)\n  /* 06a */  call    strtol\n  /* 06f */  mov     %ebp,0x8(%esp)\n  /* 073 */  mov     %eax,%edi\n  /* 075 */  xor     %eax,%eax\n  /* 077 */  mov     %eax,0x4(%esp)\n  /* 07b */  mov     0x8(%ebx),%eax\n  /* 07e */  mov     0x4(%eax),%eax\n  /* 081 */  mov     %eax,(%esp)\n  /* 084 */  call    strtol\n  /* 089 */  mov     %eax,%esi\n  /* 08b */  mov     $0xa,%eax\n  /* 090 */  mov     %eax,0x8(%esp)\n  /* 094 */  xor     %eax,%eax\n  /* 096 */  mov     %eax,0x4(%esp)\n  /* 09a */  mov     0x8(%ebx),%eax\n  /* 09d */  mov     0x8(%eax),%eax\n  /* 0a0 */  mov     %eax,(%esp)\n  /* 0a3 */  call    strtol\n  /* 0a8 */  cmpl    $0x3,(%ebx)\n  /* 0ab */  mov     %eax,%ebp\n  /* 0ad */  jg      .L200\n.Lb3:\n  /* 0b3 */  mov     0x1c(%esp),%eax\n  /* 0b7 */  movzbl  0x18(%esp),%edx\n  /* 0bc */  shl     $0x8,%eax\n  /* 0bf */  movzwl  %ax,%eax\n  /* 0c2 */  or      %edx,%eax\n.Lc4:\n  /* 0c4 */  mov     %ebp,0xc(%esp)\n  /* 0c8 */  mov     %esi,0x8(%esp)\n  /* 0cc */  mov     %edi,0x4(%esp)\n  /* 0d0 */  mov     %eax,(%esp)\n  /* 0d3 */  call    setgamemode\n  /* 0d8 */  test    %eax,%eax\n  /* 0da */  jne     .L1a0\n.Le0:\n  /* 0e0 */  mov     %ebp,ScreenBPP\n  /* 0e6 */  mov     0x18(%esp),%eax\n  /* 0ea */  mov     %edi,ScreenWidth\n  /* 0f0 */  mov     %esi,ScreenHeight\n  /* 0f6 */  mov     %eax,ScreenMode\n  /* 0fb */  mov     0x1c(%esp),%eax\n  /* 0ff */  mov     %eax,ScreenDisplay\n  /* 104 */  call    onvideomodechange\n  /* 109 */  xor     %eax,%eax\n.L10b:\n  /* 10b */  mov     0x2c(%esp),%ebx\n  /* 10f */  mov     0x30(%esp),%esi\n  /* 113 */  mov     0x34(%esp),%edi\n  /* 117 */  mov     0x38(%esp),%ebp\n  /* 11b */  add     $0x3c,%esp\n  /* 11e */  ret\n  /* 11f */  nop\n.L120:\n  /* 120 */  mov     %ecx,(%esp)\n  /* 123 */  mov     $0xa,%eax\n  /* 128 */  mov     ScreenBPP,%ebp\n  /* 12e */  mov     %eax,0x8(%esp)\n  /* 132 */  xor     %eax,%eax\n  /* 134 */  mov     %eax,0x4(%esp)\n  /* 138 */  call    strtol\n  /* 13d */  mov     %eax,%edi\n  /* 13f */  mov     $0xa,%eax\n  /* 144 */  mov     %eax,0x8(%esp)\n  /* 148 */  xor     %eax,%eax\n  /* 14a */  mov     %eax,0x4(%esp)\n  /* 14e */  mov     0x8(%ebx),%eax\n  /* 151 */  mov     0x4(%eax),%eax\n  /* 154 */  mov     %eax,(%esp)\n  /* 157 */  call    strtol\n  /* 15c */  mov     %eax,%esi\n  /* 15e */  jmp     .Lb3\n  /* 163 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L168:\n  /* 168 */  mov     $0x1,%eax\n  /* 16d */  jmp     .L10b\n  /* 16f */  nop\n.L170:\n  /* 170 */  mov     $0xa,%edx\n  /* 175 */  xor     %ebx,%ebx\n  /* 177 */  mov     ScreenWidth,%edi\n  /* 17d */  mov     %edx,0x8(%esp)\n  /* 181 */  mov     ScreenHeight,%esi\n  /* 187 */  mov     %ebx,0x4(%esp)\n  /* 18b */  mov     %ecx,(%esp)\n  /* 18e */  call    strtol\n  /* 193 */  mov     %eax,%ebp\n  /* 195 */  jmp     .Lb3\n  /* 19a */  lea     0x0(%esi),%esi\n.L1a0:\n  /* 1a0 */  movl    $\"vidmode: Mode change failed!\\n\",(%esp)\n  /* 1a7 */  call    buildprintf\n  /* 1ac */  mov     ScreenBPP,%eax\n  /* 1b1 */  movzbl  ScreenMode,%edx\n  /* 1b8 */  mov     %eax,0xc(%esp)\n  /* 1bc */  mov     ScreenHeight,%eax\n  /* 1c1 */  mov     %eax,0x8(%esp)\n  /* 1c5 */  mov     ScreenWidth,%eax\n  /* 1ca */  mov     %eax,0x4(%esp)\n  /* 1ce */  mov     ScreenDisplay,%eax\n  /* 1d3 */  shl     $0x8,%eax\n  /* 1d6 */  movzwl  %ax,%eax\n  /* 1d9 */  or      %edx,%eax\n  /* 1db */  mov     %eax,(%esp)\n  /* 1de */  call    setgamemode\n  /* 1e3 */  test    %eax,%eax\n  /* 1e5 */  je      .Le0\n  /* 1eb */  movl    $\"vidmode: Reset failed!\\n\",(%esp)\n  /* 1f2 */  call    gameexit\n  /* 1f7 */  jmp     .Le0\n  /* 1fc */  lea     0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  xor     %eax,%eax\n  /* 202 */  mov     $0xa,%ecx\n  /* 207 */  mov     %ecx,0x8(%esp)\n  /* 20b */  mov     %eax,0x4(%esp)\n  /* 20f */  mov     0x8(%ebx),%eax\n  /* 212 */  mov     0xc(%eax),%eax\n  /* 215 */  mov     %eax,(%esp)\n  /* 218 */  call    strtol\n  /* 21d */  test    %eax,%eax\n  /* 21f */  setne   %al\n  /* 222 */  cmpl    $0x5,(%ebx)\n  /* 225 */  movzbl  %al,%eax\n  /* 228 */  mov     %eax,0x18(%esp)\n  /* 22c */  jne     .L260\n  /* 22e */  xor     %eax,%eax\n  /* 230 */  mov     $0xa,%ecx\n  /* 235 */  mov     %ecx,0x8(%esp)\n  /* 239 */  mov     %eax,0x4(%esp)\n  /* 23d */  mov     0x8(%ebx),%eax\n  /* 240 */  mov     0x10(%eax),%eax\n  /* 243 */  mov     %eax,(%esp)\n  /* 246 */  call    strtol\n  /* 24b */  test    %eax,%eax\n  /* 24d */  jns     .L278\n  /* 24f */  xor     %edx,%edx\n  /* 251 */  mov     0x18(%esp),%eax\n  /* 255 */  mov     %edx,0x1c(%esp)\n  /* 259 */  jmp     .Lc4\n  /* 25e */  xchg    %ax,%ax\n.L260:\n  /* 260 */  mov     0x1c(%esp),%eax\n  /* 264 */  mov     0x18(%esp),%edx\n  /* 268 */  shl     $0x8,%eax\n  /* 26b */  movzwl  %ax,%eax\n  /* 26e */  or      %edx,%eax\n  /* 270 */  jmp     .Lc4\n  /* 275 */  lea     0x0(%esi),%esi\n.L278:\n  /* 278 */  mov     $0xa,%ecx\n  /* 27d */  xor     %eax,%eax\n  /* 27f */  mov     %ecx,0x8(%esp)\n  /* 283 */  mov     %eax,0x4(%esp)\n  /* 287 */  mov     0x8(%ebx),%eax\n  /* 28a */  mov     0x10(%eax),%eax\n  /* 28d */  mov     %eax,(%esp)\n  /* 290 */  call    strtol\n  /* 295 */  mov     0x18(%esp),%edx\n  /* 299 */  mov     %eax,0x1c(%esp)\n  /* 29d */  shl     $0x8,%eax\n  /* 2a0 */  movzwl  %ax,%eax\n  /* 2a3 */  or      %edx,%eax\n  /* 2a5 */  jmp     .Lc4\n","c":"#include <ctype.h>\n#include \"duke3d.h\"\n#include \"osdcmds.h\"\n#include \"osd.h\"\n#include \"crc32.h\"\n\nint osdcmd_vidmode(const osdfuncparm_t *parm)\n{\n    int newbpp, newwidth, newheight, newdisp, newfs;\n\n    if (parm->numparms < 1 || parm->numparms > 5) return OSDCMD_SHOWHELP;\n\n    newfs = ScreenMode;\n    newdisp = ScreenDisplay;\n\n    switch (parm->numparms) {\n    case 1:\n        newwidth = ScreenWidth;\n        newheight = ScreenHeight;\n        newbpp = strtol(parm->parms[0], NULL, 10);\n        break;\n    case 2:\n        newbpp = ScreenBPP;\n        newwidth = strtol(parm->parms[0], NULL, 10);\n        newheight = strtol(parm->parms[1], NULL, 10);\n        break;\n    case 3:\n    case 4:\n    case 5:\n        newwidth = strtol(parm->parms[0], NULL, 10);\n        newheight = strtol(parm->parms[1], NULL, 10);\n        newbpp = strtol(parm->parms[2], NULL, 10);\n        if (parm->numparms >= 4) {\n            newfs = strtol(parm->parms[3], NULL, 10) != 0;\n        }\n        if (parm->numparms == 5) {\n            newdisp = strtol(parm->parms[4], NULL, 10) >= 0 ? strtol(parm->parms[4], NULL, 10) : 0;\n        }\n        break;\n    }\n\n    if (setgamemode((unsigned short)(newdisp << 8) | (unsigned char)newfs, newwidth, newheight, newbpp)) {\n        buildprintf(\"vidmode: Mode change failed!\\n\");\n        if (setgamemode((unsigned short)(ScreenDisplay << 8) | (unsigned char)ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP))\n            gameexit(\"vidmode: Reset failed!\\n\");\n    }\n    ScreenBPP = newbpp;\n    ScreenWidth = newwidth;\n    ScreenHeight = newheight;\n    ScreenMode = newfs;\n    ScreenDisplay = newdisp;\n    onvideomodechange();\n    return OSDCMD_OK;\n}\n","size":682,"score":100,"agent":"kuncc/3","pid":4,"session":2064,"ts":1791754577461}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2080,"symbol":"resetplayerstats","file":"premap.c","asm":"# resetplayerstats  (TU premap.c, section .text, 711 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nresetplayerstats:\n  /* 000 */  push    %ebx\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  movswl  0x8(%esp),%edx\n  /* 008 */  mov     $0xffffffff,%ebx\n  /* 00d */  mov     %cx,ud+0x4\n  /* 014 */  xor     %ecx,%ecx\n  /* 016 */  imul    $0x3ac,%edx,%eax\n  /* 01c */  add     $ps,%eax\n  /* 021 */  mov     %bx,0x2b2(%eax)\n  /* 028 */  xor     %ebx,%ebx\n  /* 02a */  mov     %cx,0x298(%eax)\n  /* 031 */  mov     $0xffffffff,%ecx\n  /* 036 */  mov     %ebx,0x2d2(%eax)\n  /* 03c */  xor     %ebx,%ebx\n  /* 03e */  mov     %cx,0x2fc(%eax)\n  /* 045 */  xor     %ecx,%ecx\n  /* 047 */  mov     %ebx,0x22c(%eax)\n  /* 04d */  xor     %ebx,%ebx\n  /* 04f */  mov     %ecx,0x258(%eax)\n  /* 055 */  xor     %ecx,%ecx\n  /* 057 */  mov     %bx,0x37b(%eax)\n  /* 05e */  xor     %ebx,%ebx\n  /* 060 */  mov     %cx,0x33a(%eax)\n  /* 067 */  xor     %ecx,%ecx\n  /* 069 */  mov     %ebx,0x244(%eax)\n  /* 06f */  xor     %ebx,%ebx\n  /* 071 */  mov     %ecx,0x248(%eax)\n  /* 077 */  xor     %ecx,%ecx\n  /* 079 */  mov     %ebx,0x210(%eax)\n  /* 07f */  xor     %ebx,%ebx\n  /* 081 */  mov     %cx,0x290(%eax)\n  /* 088 */  xor     %ecx,%ecx\n  /* 08a */  mov     %ebx,0x270(%eax)\n  /* 090 */  mov     $0xffff,%ebx\n  /* 095 */  mov     %ecx,0x32c(%eax)\n  /* 09b */  xor     %ecx,%ecx\n  /* 09d */  mov     %ebx,0x2f4(%eax)\n  /* 0a3 */  xor     %ebx,%ebx\n  /* 0a5 */  mov     %cx,0x2f8(%eax)\n  /* 0ac */  xor     %ecx,%ecx\n  /* 0ae */  mov     %ebx,0x27c(%eax)\n  /* 0b4 */  xor     %ebx,%ebx\n  /* 0b6 */  mov     %ecx,0x2c6(%eax)\n  /* 0bc */  xor     %ecx,%ecx\n  /* 0be */  mov     %ebx,0x340(%eax)\n  /* 0c4 */  mov     $0x8c,%ebx\n  /* 0c9 */  mov     %cx,0x344(%eax)\n  /* 0d0 */  mov     $0x8c,%ecx\n  /* 0d5 */  mov     %ebx,0x220(%eax)\n  /* 0db */  xor     %ebx,%ebx\n  /* 0dd */  mov     %ecx,0x224(%eax)\n  /* 0e3 */  mov     $0xffffffff,%ecx\n  /* 0e8 */  mov     %ebx,0x2bc(%eax)\n  /* 0ee */  xor     %ebx,%ebx\n  /* 0f0 */  mov     %cx,0x2c0(%eax)\n  /* 0f7 */  xor     %ecx,%ecx\n  /* 0f9 */  movb    $0x0,0x374(%eax)\n  /* 100 */  movb    $0x0,0x389(%eax)\n  /* 107 */  movb    $0x0,0x34e(%eax)\n  /* 10e */  movb    $0x0,0x379(%eax)\n  /* 115 */  mov     %ebx,0x26c(%eax)\n  /* 11b */  mov     $0x186,%ebx\n  /* 120 */  mov     %ecx,0x264(%eax)\n  /* 126 */  xor     %ecx,%ecx\n  /* 128 */  mov     %bx,0x2cc(%eax)\n  /* 12f */  mov     $0xffffffff,%ebx\n  /* 134 */  mov     %cx,0x350(%eax)\n  /* 13b */  mov     %bx,0x2d8(%eax)\n  /* 142 */  xor     %ebx,%ebx\n  /* 144 */  cmpl    $0x1,ud+0x950\n  /* 14b */  movb    $0x9,0x398(%eax)\n  /* 152 */  movb    $0x0,0x352(%eax)\n  /* 159 */  movb    $0x0,0x390(%eax)\n  /* 160 */  jle     .L174\n  /* 162 */  cmpl    $0x1,ud+0x5f8\n  /* 169 */  mov     $0x7,%ebx\n  /* 16e */  je      .L2c0\n.L174:\n  /* 174 */  imul    $0x3ac,%edx,%ecx\n  /* 17a */  mov     %bx,ps+0x2dc(%ecx)\n  /* 181 */  xor     %ebx,%ebx\n  /* 183 */  cmpw    $0x18f,ps+0x334(%ecx)\n  /* 18c */  mov     %bx,ps+0x2ec(%ecx)\n  /* 193 */  mov     $0x1,%bl\n  /* 195 */  mov     %bl,pus\n  /* 19b */  mov     $palette,%ebx\n  /* 1a0 */  movb    $0x0,ps+0x34d(%ecx)\n  /* 1a7 */  movb    $0x0,ps+0x376(%ecx)\n  /* 1ae */  mov     %ebx,ps+0x38c(%ecx)\n  /* 1b4 */  jg      .L1c6\n  /* 1b6 */  movb    $0x0,ps+0x373(%ecx)\n  /* 1bd */  xor     %ebx,%ebx\n  /* 1bf */  mov     %bx,ps+0x334(%ecx)\n.L1c6:\n  /* 1c6 */  imul    $0x3ac,%edx,%edx\n  /* 1cc */  mov     $0xffffffff,%ecx\n  /* 1d1 */  mov     $0x200,%ebx\n  /* 1d6 */  mov     %cx,ps+0x338(%edx)\n  /* 1dd */  mov     ud+0x958,%ecx\n  /* 1e3 */  movb    $0x0,ps+0x37a(%edx)\n  /* 1ea */  movb    $0x0,ps+0x375(%edx)\n  /* 1f1 */  movb    $0x0,ps+0x394(%edx)\n  /* 1f8 */  shl     $0xa,%ecx\n  /* 1fb */  and     $0x400,%ecx\n  /* 201 */  sub     %ecx,%ebx\n  /* 203 */  mov     $0xffffffff,%ecx\n  /* 208 */  mov     %bx,ps+0x294(%edx)\n  /* 20f */  mov     $0x1,%ebx\n  /* 214 */  mov     %cx,ps+0x2c4(%edx)\n  /* 21b */  xor     %ecx,%ecx\n  /* 21d */  mov     %ebx,ps+0x328(%edx)\n  /* 223 */  xor     %ebx,%ebx\n  /* 225 */  mov     %ecx,ps+0x24c(%edx)\n  /* 22b */  xor     %ecx,%ecx\n  /* 22d */  mov     %bx,ps+0x2ca(%edx)\n  /* 234 */  xor     %ebx,%ebx\n  /* 236 */  mov     %ecx,ps+0x254(%edx)\n  /* 23c */  xor     %ecx,%ecx\n  /* 23e */  mov     %ebx,ps+0x250(%edx)\n  /* 244 */  xor     %ebx,%ebx\n  /* 246 */  mov     %ecx,fricyv\n  /* 24c */  mov     $0xffffffff,%ecx\n  /* 251 */  mov     %ecx,ps+0x2e2(%edx)\n  /* 257 */  xor     %ecx,%ecx\n  /* 259 */  mov     %ebx,fricxv\n  /* 25f */  xor     %ebx,%ebx\n  /* 261 */  cmpw    $0x1,ps+0x2b8(%edx)\n  /* 269 */  mov     %ebx,ps+0x2f0(%edx)\n  /* 26f */  mov     $0x6,%ebx\n  /* 274 */  mov     %bx,ps+0x33c(%edx)\n  /* 27b */  mov     $0x1,%ebx\n  /* 280 */  mov     %bx,ps+0x391(%edx)\n  /* 287 */  sete    %cl\n  /* 28a */  xor     %ebx,%ebx\n  /* 28c */  mov     %bx,ps+0x2ce(%edx)\n  /* 293 */  lea     (%ecx,%ecx,4),%ecx\n  /* 296 */  mov     %cx,ps+0x2da(%edx)\n  /* 29d */  xor     %ecx,%ecx\n  /* 29f */  mov     %cx,ps+0x2de(%edx)\n  /* 2a6 */  xor     %ecx,%ecx\n  /* 2a8 */  mov     %cx,ps+0x2ee(%edx)\n  /* 2af */  mov     %eax,0x8(%esp)\n  /* 2b3 */  pop     %ebx\n  /* 2b4 */  jmp     setpal\n  /* 2b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L2c0:\n  /* 2c0 */  xor     %ebx,%ebx\n  /* 2c2 */  jmp     .L174\n","c":"#include \"duke3d.h\"\n\nvoid resetplayerstats(short snum)\n{\n    struct player_struct *p;\n    short i;\n\n    p = &ps[snum];\n\n    ud.show_help        = 0;\n    ud.showallmap       = 0;\n    p->dead_flag        = 0;\n    p->wackedbyactor    = -1;\n    p->falling_counter  = 0;\n    p->quick_kick       = 0;\n    p->subweapon        = 0;\n    p->last_full_weapon = 0;\n    p->ftq              = 0;\n    p->fta              = 0;\n    p->tipincs          = 0;\n    p->buttonpalette    = 0;\n    p->actorsqu         =-1;\n    p->invdisptime      = 0;\n    p->refresh_inventory= 0;\n    p->last_pissed_time = 0;\n    p->holster_weapon   = 0;\n    p->pycount          = 0;\n    p->pyoff            = 0;\n    p->opyoff           = 0;\n    p->loogcnt          = 0;\n    p->angvel           = 0;\n    p->weapon_sway      = 0;\n    p->extra_extra8     = 0;\n    p->show_empty_weapon= 0;\n    p->dummyplayersprite=-1;\n    p->crack_time       = 0;\n    p->hbomb_hold_delay = 0;\n    p->transporter_hold = 0;\n    p->wantweaponfire  = -1;\n    p->hurt_delay       = 0;\n    p->footprintcount   = 0;\n    p->footprintpal     = 0;\n    p->footprintshade   = 0;\n    p->jumping_toggle   = 0;\n    p->ohoriz = p->horiz= 140;\n    p->horizoff         = 0;\n    p->bobcounter       = 0;\n    p->on_ground        = 0;\n    p->player_par       = 0;\n    p->return_to_center = 9;\n    p->airleft          = 15*26;\n    p->rapid_fire_hold  = 0;\n    p->toggle_key_flag  = 0;\n    p->access_spritenum = -1;\n    if(ud.multimode > 1 && ud.coop != 1 )\n        p->got_access = 7;\n    else p->got_access      = 0;\n    p->random_club_frame= 0;\n    pus = 1;\n    p->on_warping_sector = 0;\n    p->spritebridge      = 0;\n    p->palette = (char *) &palette[0];\n\n    if(p->steroids_amount < 400 )\n    {\n        p->steroids_amount = 0;\n        p->inven_icon = 0;\n    }\n    p->heat_on =            0;\n    p->jetpack_on =         0;\n    p->holoduke_on =       -1;\n\n    p->look_ang          = 512 - ((ud.level_number&1)<<10);\n\n    p->rotscrnang        = 0;\n    p->orotscrnang       = 1;\n    p->newowner          =-1;\n    p->jumping_counter   = 0;\n    p->hard_landing      = 0;\n    p->posxv             = 0;\n    p->posyv             = 0;\n    p->poszv             = 0;\n    fricxv            = 0;\n    fricyv            = 0;\n    p->somethingonplayer =-1;\n    p->one_eighty_count  = 0;\n    p->cheat_phase       = 0;\n\n    p->on_crane          = -1;\n\n    if(p->curr_weapon == PISTOL_WEAPON)\n        p->kickback_pic  = 5;\n    else p->kickback_pic = 0;\n\n    p->weapon_pos        = 6;\n    p->walking_snd_toggle= 0;\n    p->weapon_ang        = 0;\n\n    p->knuckle_incs      = 1;\n    p->fist_incs = 0;\n    p->knee_incs         = 0;\n    p->jetpack_on        = 0;\n    setpal(p);\n}\n","size":711,"score":100,"agent":"kuncc/5","pid":6,"session":2066,"ts":1791754583184}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2091,"symbol":"newgame","file":"premap.c","asm":"# newgame  (TU premap.c, section .text, 749 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nnewgame:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  movzbl  0x30(%esp),%eax\n  /* 00c */  movsbl  0x34(%esp),%ebx\n  /* 011 */  mov     %al,0x1d(%esp)\n  /* 015 */  movzbl  0x38(%esp),%eax\n  /* 01a */  mov     %al,0x1e(%esp)\n  /* 01e */  movswl  globalskillsound,%eax\n  /* 025 */  test    %eax,%eax\n  /* 027 */  jns     .L41\n  /* 029 */  jmp     .L53\n  /* 02b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  call    handleevents\n  /* 035 */  call    getpackets\n  /* 03a */  movswl  globalskillsound,%eax\n.L41:\n  /* 041 */  mov     %eax,(%esp)\n  /* 044 */  xor     %edx,%edx\n  /* 046 */  mov     %edx,0x4(%esp)\n  /* 04a */  call    issoundplaying\n  /* 04f */  test    %eax,%eax\n  /* 051 */  jne     .L30\n.L53:\n  /* 053 */  mov     $0xffffffff,%ecx\n  /* 058 */  mov     %cx,globalskillsound\n  /* 05f */  call    waitforeverybody\n  /* 064 */  xor     %eax,%eax\n  /* 066 */  test    %bl,%bl\n  /* 068 */  mov     %al,ready2send\n  /* 06d */  sete    %al\n  /* 070 */  cmpb    $0x3,0x1d(%esp)\n  /* 075 */  sete    %dl\n  /* 078 */  and     %dl,%al\n  /* 07a */  cmpl    $0x2,ud+0x930\n  /* 081 */  je      .L190\n  /* 087 */  testb   $0x80,ud+0x597\n  /* 08e */  jne     .L190\n  /* 094 */  mov     ud+0x950,%edx\n  /* 09a */  cmp     $0x1,%edx\n  /* 09d */  mov     %edx,%ecx\n  /* 09f */  jle     .L2e0\n  /* 0a5 */  cmpl    $0x1,ud+0x5f8\n  /* 0ac */  jne     .L170\n  /* 0b2 */  lea     0x0(%esi),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %ebx,ud+0x958\n  /* 0c6 */  mov     $0x374,%eax\n  /* 0cb */  xor     %ebx,%ebx\n  /* 0cd */  mov     %eax,show_shareware\n  /* 0d2 */  movsbl  0x1d(%esp),%eax\n  /* 0d7 */  mov     $0x300,%edx\n  /* 0dc */  mov     %edx,ps\n  /* 0e2 */  mov     %bl,ps+0x34c\n  /* 0e8 */  mov     %eax,ud+0x95c\n  /* 0ed */  movsbl  0x1e(%esp),%eax\n  /* 0f2 */  mov     %eax,ud+0x954\n  /* 0f7 */  xor     %eax,%eax\n  /* 0f9 */  mov     %ax,ud+0x590\n  /* 0ff */  xor     %eax,%eax\n  /* 101 */  cmpl    $0x1,ud+0x5f4\n  /* 108 */  mov     %eax,parallaxyscale\n  /* 10d */  mov     $0xffff,%eax\n  /* 112 */  mov     %eax,ud+0x596\n  /* 117 */  mov     $0xffffffff,%eax\n  /* 11c */  mov     %ax,lastsavedpos\n  /* 122 */  je      .L14c\n  /* 124 */  mov     $0x101,%eax\n  /* 129 */  mov     $0xffff0001,%edx\n  /* 12e */  mov     %ax,ps+0x37d\n  /* 134 */  mov     $0x30,%eax\n  /* 139 */  mov     %ax,ps+0x29c\n  /* 13f */  mov     $0x1,%al\n  /* 141 */  mov     %al,ps+0x387\n  /* 146 */  mov     %edx,ps+0x2b8\n.L14c:\n  /* 14c */  xor     %eax,%eax\n  /* 14e */  cmp     $0x1,%ecx\n  /* 151 */  mov     %al,display_mirror\n  /* 156 */  jle     .L200\n  /* 15c */  cmpl    $0x1,numplayers\n  /* 163 */  jle     .L1c0\n  /* 165 */  mov     0x28(%esp),%ebx\n  /* 169 */  add     $0x2c,%esp\n  /* 16c */  ret\n  /* 16d */  lea     0x0(%esi),%esi\n.L170:\n  /* 170 */  movl    $0x1,(%esp)\n  /* 177 */  mov     %al,0x1f(%esp)\n  /* 17b */  call    dobonus\n  /* 180 */  movzbl  0x1f(%esp),%eax\n  /* 185 */  lea     0x0(%esi),%esi\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  mov     ud+0x950,%edx\n  /* 196 */  test    %al,%al\n  /* 198 */  mov     %edx,%ecx\n  /* 19a */  je      .Lc0\n  /* 1a0 */  cmp     $0x1,%edx\n  /* 1a3 */  jg      .Lc0\n.L1a9:\n  /* 1a9 */  mov     ud+0x600,%eax\n  /* 1ae */  test    %eax,%eax\n  /* 1b0 */  je      .L220\n  /* 1b2 */  mov     %edx,%ecx\n  /* 1b4 */  jmp     .Lc0\n  /* 1b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  xor     %eax,%eax\n  /* 1c2 */  mov     %eax,connecthead\n  /* 1c7 */  mov     $0x1,%eax\n  /* 1cc */  lea     0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  mov     %eax,connectpoint2-0x4(,%eax,4)\n  /* 1d7 */  lea     0x1(%eax),%edx\n  /* 1da */  add     $0x2,%eax\n  /* 1dd */  mov     %edx,connectpoint2-0x4(,%edx,4)\n  /* 1e4 */  cmp     $0x11,%eax\n  /* 1e7 */  jne     .L1d0\n  /* 1e9 */  mov     $0xffffffff,%ebx\n  /* 1ee */  mov     %ebx,connectpoint2-0x4(,%ecx,4)\n  /* 1f5 */  mov     0x28(%esp),%ebx\n  /* 1f9 */  add     $0x2c,%esp\n  /* 1fc */  ret\n  /* 1fd */  lea     0x0(%esi),%esi\n.L200:\n  /* 200 */  xor     %eax,%eax\n  /* 202 */  mov     $0xffffffff,%edx\n  /* 207 */  mov     0x28(%esp),%ebx\n  /* 20b */  mov     %eax,connecthead\n  /* 210 */  mov     %edx,connectpoint2\n  /* 216 */  add     $0x2c,%esp\n  /* 219 */  ret\n  /* 21a */  lea     0x0(%esi),%esi\n.L220:\n  /* 220 */  movl    $env_music_fn+0xd,(%esp)\n  /* 227 */  call    playmusic\n  /* 22c */  call    flushperms\n  /* 231 */  mov     ydim,%eax\n  /* 236 */  movl    $0x0,(%esp)\n  /* 23d */  dec     %eax\n  /* 23e */  mov     %eax,0xc(%esp)\n  /* 242 */  mov     xdim,%eax\n  /* 247 */  dec     %eax\n  /* 248 */  mov     %eax,0x8(%esp)\n  /* 24c */  xor     %eax,%eax\n  /* 24e */  mov     %eax,0x4(%esp)\n  /* 252 */  call    setview\n  /* 257 */  movl    $0x0,(%esp)\n  /* 25e */  call    clearallviews\n  /* 263 */  call    nextpage\n  /* 268 */  mov     $0x6,%eax\n  /* 26d */  mov     %eax,0x4(%esp)\n  /* 271 */  movl    $\"vol41a.anm\",(%esp)\n  /* 278 */  call    playanm\n  /* 27d */  movl    $0x0,(%esp)\n  /* 284 */  call    clearallviews\n  /* 289 */  call    nextpage\n  /* 28e */  mov     $0x7,%eax\n  /* 293 */  mov     %eax,0x4(%esp)\n  /* 297 */  movl    $\"vol42a.anm\",(%esp)\n  /* 29e */  call    playanm\n  /* 2a3 */  mov     $0x9,%eax\n  /* 2a8 */  mov     %eax,0x4(%esp)\n  /* 2ac */  movl    $\"vol43a.anm\",(%esp)\n  /* 2b3 */  call    playanm\n  /* 2b8 */  movl    $0x0,(%esp)\n  /* 2bf */  call    clearallviews\n  /* 2c4 */  call    nextpage\n  /* 2c9 */  call    FX_StopAllSounds\n  /* 2ce */  mov     ud+0x950,%ecx\n  /* 2d4 */  jmp     .Lc0\n  /* 2d9 */  lea     0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  test    %al,%al\n  /* 2e2 */  je      .Lc0\n  /* 2e8 */  jmp     .L1a9\n","c":"#include \"duke3d.h\"\n\nvoid newgame(char vn,char ln,char sk)\n{\n    struct player_struct *p = &ps[0];\n    short i;\n\n    if(globalskillsound >= 0)\n        while(issoundplaying(globalskillsound,0))\n        {\n            handleevents();\n            getpackets();\n        }\n    globalskillsound = -1;\n\n    waitforeverybody();\n    ready2send = 0;\n\n    if( ud.m_recstat != 2 && ud.last_level >= 0 && ud.multimode > 1 && ud.coop != 1 )\n        dobonus(1);\n\n    if(ln == 0 && vn == 3 && ud.multimode < 2 && ud.lockout == 0)\n    {\n        playmusic(&env_music_fn[0][0]+13);\n        flushperms();\n        setview(0,0,xdim-1,ydim-1);\n        clearallviews(0);\n        nextpage();\n\n        playanm(\"vol41a.anm\",6);\n        clearallviews(0);\n        nextpage();\n\n        playanm(\"vol42a.anm\",7);\n        playanm(\"vol43a.anm\",9);\n        clearallviews(0);\n        nextpage();\n\n        FX_StopAllSounds();\n    }\n\n    show_shareware = 26*34;\n    ud.level_number = ln;\n    ud.volume_number = vn;\n    ud.player_skill = sk;\n    ud.secretlevel = 0;\n    ud.from_bonus = 0;\n    parallaxyscale = 0;\n    ud.last_level = -1;\n    lastsavedpos = -1;\n    p->zoom = 768;\n    p->gm = 0;\n\n    if(ud.m_coop != 1)\n    {\n        p->gotweapon[1] = 1;\n        p->gotweapon[0] = 1;\n        p->ammo_amount[1] = 48;\n        p->gotweapon[10] = 1;\n        p->curr_weapon = 1;\n        p->last_weapon = -1;\n    }\n\n    display_mirror = 0;\n\n    if(ud.multimode > 1)\n    {\n        if(numplayers < 2)\n        {\n            connecthead = 0;\n            for(i=0;i<MAXPLAYERS;i++) connectpoint2[i] = i+1;\n            connectpoint2[ud.multimode-1] = -1;\n        }\n    }\n    else\n    {\n        connecthead = 0;\n        connectpoint2[0] = -1;\n    }\n}\n","size":749,"score":100,"agent":"kuncc/2","pid":3,"session":2070,"ts":1791754584085}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1936,"symbol":"cameratext","file":"game.c","asm":"# cameratext  (TU game.c, section .text, 712 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncameratext:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x30,%esp\n  /* 006 */  movswl  0x40(%esp),%eax\n  /* 00b */  lea     (%eax,%eax,8),%eax\n  /* 00e */  mov     hittype+0x30(,%eax,8),%ebx\n  /* 015 */  test    %ebx,%ebx\n  /* 017 */  je      .Lb0\n  /* 01d */  movzbl  totalclock,%eax\n  /* 024 */  xor     %esi,%esi\n  /* 026 */  add     %al,%al\n  /* 028 */  and     $0x30,%al\n  /* 02a */  add     $0x2,%al\n  /* 02c */  movsbl  %al,%edi\n  /* 02f */  nop\n.L30:\n  /* 030 */  xor     %ebx,%ebx\n.L32:\n  /* 032 */  mov     windowy2,%eax\n  /* 037 */  xor     %edx,%edx\n  /* 039 */  mov     $0x15f,%ecx\n  /* 03e */  mov     %ebx,0x4(%esp)\n  /* 042 */  add     $0x400000,%ebx\n  /* 048 */  mov     %edi,0x1c(%esp)\n  /* 04c */  mov     %edx,0x14(%esp)\n  /* 050 */  mov     %eax,0x2c(%esp)\n  /* 054 */  mov     windowx2,%eax\n  /* 059 */  mov     %ecx,0x10(%esp)\n  /* 05d */  mov     %esi,(%esp)\n  /* 060 */  mov     %eax,0x28(%esp)\n  /* 064 */  mov     windowy1,%eax\n  /* 069 */  mov     %eax,0x24(%esp)\n  /* 06d */  mov     windowx1,%eax\n  /* 072 */  mov     %eax,0x20(%esp)\n  /* 076 */  xor     %eax,%eax\n  /* 078 */  mov     %eax,0x18(%esp)\n  /* 07c */  xor     %eax,%eax\n  /* 07e */  mov     %eax,0xc(%esp)\n  /* 082 */  mov     $0x10000,%eax\n  /* 087 */  mov     %eax,0x8(%esp)\n  /* 08b */  call    rotatesprite\n  /* 090 */  cmp     $0x1000000,%ebx\n  /* 096 */  jne     .L32\n  /* 098 */  add     $0x400000,%esi\n  /* 09e */  cmp     $0x1c00000,%esi\n  /* 0a4 */  jne     .L30\n.La6:\n  /* 0a6 */  add     $0x30,%esp\n  /* 0a9 */  pop     %ebx\n  /* 0aa */  pop     %esi\n  /* 0ab */  pop     %edi\n  /* 0ac */  ret\n  /* 0ad */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  mov     windowy2,%eax\n  /* 0b5 */  mov     $0x210000,%edx\n  /* 0ba */  mov     $0x2,%edi\n  /* 0bf */  mov     %edx,0x4(%esp)\n  /* 0c3 */  xor     %ebx,%ebx\n  /* 0c5 */  xor     %esi,%esi\n  /* 0c7 */  mov     %edi,0x1c(%esp)\n  /* 0cb */  mov     $0x9b3,%edi\n  /* 0d0 */  movl    $0x180000,(%esp)\n  /* 0d7 */  mov     %eax,0x2c(%esp)\n  /* 0db */  mov     windowx2,%eax\n  /* 0e0 */  mov     %eax,0x28(%esp)\n  /* 0e4 */  mov     windowy1,%eax\n  /* 0e9 */  mov     %eax,0x24(%esp)\n  /* 0ed */  mov     windowx1,%eax\n  /* 0f2 */  mov     %eax,0x20(%esp)\n  /* 0f6 */  xor     %eax,%eax\n  /* 0f8 */  mov     %eax,0x18(%esp)\n  /* 0fc */  xor     %eax,%eax\n  /* 0fe */  mov     %eax,0x14(%esp)\n  /* 102 */  mov     $0x9b2,%eax\n  /* 107 */  mov     %eax,0x10(%esp)\n  /* 10b */  xor     %eax,%eax\n  /* 10d */  mov     %eax,0xc(%esp)\n  /* 111 */  mov     $0x10000,%eax\n  /* 116 */  mov     %eax,0x8(%esp)\n  /* 11a */  call    rotatesprite\n  /* 11f */  mov     windowy2,%eax\n  /* 124 */  mov     $0x2,%ecx\n  /* 129 */  mov     %ecx,0x1c(%esp)\n  /* 12d */  mov     %ebx,0x18(%esp)\n  /* 131 */  mov     $0x200,%ebx\n  /* 136 */  mov     %esi,0x14(%esp)\n  /* 13a */  mov     $0x10000,%esi\n  /* 13f */  mov     %eax,0x2c(%esp)\n  /* 143 */  mov     windowx2,%eax\n  /* 148 */  mov     %edi,0x10(%esp)\n  /* 14c */  mov     $0xa30000,%edi\n  /* 151 */  movl    $0x1260000,(%esp)\n  /* 158 */  mov     %eax,0x28(%esp)\n  /* 15c */  mov     windowy1,%eax\n  /* 161 */  mov     %eax,0x24(%esp)\n  /* 165 */  mov     windowx1,%eax\n  /* 16a */  mov     %eax,0x20(%esp)\n  /* 16e */  xor     %eax,%eax\n  /* 170 */  mov     %eax,0xc(%esp)\n  /* 174 */  mov     $0x10000,%eax\n  /* 179 */  mov     %eax,0x8(%esp)\n  /* 17d */  mov     $0x220000,%eax\n  /* 182 */  mov     %eax,0x4(%esp)\n  /* 186 */  call    rotatesprite\n  /* 18b */  mov     windowy2,%eax\n  /* 190 */  xor     %edx,%edx\n  /* 192 */  mov     %edx,0x14(%esp)\n  /* 196 */  mov     $0x9b3,%ecx\n  /* 19b */  mov     %ecx,0x10(%esp)\n  /* 19f */  mov     %ebx,0xc(%esp)\n  /* 1a3 */  mov     %eax,0x2c(%esp)\n  /* 1a7 */  mov     windowx2,%eax\n  /* 1ac */  mov     %esi,0x8(%esp)\n  /* 1b0 */  mov     %edi,0x4(%esp)\n  /* 1b4 */  movl    $0x160000,(%esp)\n  /* 1bb */  mov     %eax,0x28(%esp)\n  /* 1bf */  mov     windowy1,%eax\n  /* 1c4 */  mov     %eax,0x24(%esp)\n  /* 1c8 */  mov     windowx1,%eax\n  /* 1cd */  mov     %eax,0x20(%esp)\n  /* 1d1 */  mov     $0x6,%eax\n  /* 1d6 */  mov     %eax,0x1c(%esp)\n  /* 1da */  xor     %eax,%eax\n  /* 1dc */  mov     %eax,0x18(%esp)\n  /* 1e0 */  call    rotatesprite\n  /* 1e5 */  mov     windowy2,%eax\n  /* 1ea */  mov     $0x10000,%edx\n  /* 1ef */  mov     %edx,0x8(%esp)\n  /* 1f3 */  mov     $0xa30000,%ecx\n  /* 1f8 */  mov     %ecx,0x4(%esp)\n  /* 1fc */  movl    $0x12c0000,(%esp)\n  /* 203 */  mov     %eax,0x2c(%esp)\n  /* 207 */  mov     windowx2,%eax\n  /* 20c */  mov     %eax,0x28(%esp)\n  /* 210 */  mov     windowy1,%eax\n  /* 215 */  mov     %eax,0x24(%esp)\n  /* 219 */  mov     windowx1,%eax\n  /* 21e */  mov     %eax,0x20(%esp)\n  /* 222 */  mov     $0x2,%eax\n  /* 227 */  mov     %eax,0x1c(%esp)\n  /* 22b */  xor     %eax,%eax\n  /* 22d */  mov     %eax,0x18(%esp)\n  /* 231 */  xor     %eax,%eax\n  /* 233 */  mov     %eax,0x14(%esp)\n  /* 237 */  mov     $0x9b3,%eax\n  /* 23c */  mov     %eax,0x10(%esp)\n  /* 240 */  mov     $0x200,%eax\n  /* 245 */  mov     %eax,0xc(%esp)\n  /* 249 */  call    rotatesprite\n  /* 24e */  testb   $0x10,totalclock\n  /* 255 */  je      .La6\n  /* 25b */  mov     windowy2,%eax\n  /* 260 */  mov     $0x9b4,%edx\n  /* 265 */  xor     %ecx,%ecx\n  /* 267 */  mov     %edx,0x10(%esp)\n  /* 26b */  mov     $0x10000,%ebx\n  /* 270 */  mov     $0x200000,%esi\n  /* 275 */  mov     %ebx,0x8(%esp)\n  /* 279 */  mov     %esi,0x4(%esp)\n  /* 27d */  mov     %eax,0x2c(%esp)\n  /* 281 */  mov     windowx2,%eax\n  /* 286 */  mov     %ecx,0xc(%esp)\n  /* 28a */  movl    $0x2e0000,(%esp)\n  /* 291 */  mov     %eax,0x28(%esp)\n  /* 295 */  mov     windowy1,%eax\n  /* 29a */  mov     %eax,0x24(%esp)\n  /* 29e */  mov     windowx1,%eax\n  /* 2a3 */  mov     %eax,0x20(%esp)\n  /* 2a7 */  mov     $0x2,%eax\n  /* 2ac */  mov     %eax,0x1c(%esp)\n  /* 2b0 */  xor     %eax,%eax\n  /* 2b2 */  mov     %eax,0x18(%esp)\n  /* 2b6 */  xor     %eax,%eax\n  /* 2b8 */  mov     %eax,0x14(%esp)\n  /* 2bc */  call    rotatesprite\n  /* 2c1 */  add     $0x30,%esp\n  /* 2c4 */  pop     %ebx\n  /* 2c5 */  pop     %esi\n  /* 2c6 */  pop     %edi\n  /* 2c7 */  ret\n","c":"/* candidate for cameratext (game.c, 712 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid cameratext(short i)\n{\n    int x, y;\n    if (T1 == 0)\n    {\n        rotatesprite(0x180000, 0x210000, 65536, 0, 0x9b2, 0, 0, 2, windowx1, windowy1, windowx2, windowy2);\n        rotatesprite(0x1260000, 0x220000, 65536, 0, 0x9b3, 0, 0, 2, windowx1, windowy1, windowx2, windowy2);\n        rotatesprite(0x160000, 0xa30000, 65536, 512, 0x9b3, 0, 0, 6, windowx1, windowy1, windowx2, windowy2);\n        rotatesprite(0x12c0000, 0xa30000, 65536, 512, 0x9b3, 0, 0, 2, windowx1, windowy1, windowx2, windowy2);\n        if (totalclock & 16)\n            rotatesprite(0x2e0000, 0x200000, 65536, 0, 0x9b4, 0, 0, 2, windowx1, windowy1, windowx2, windowy2);\n    }\n    else\n    {\n        char flipbits = (totalclock << 1) & 48;\n        for (x = 0; x < 394; x += 64)\n            for (y = 0; y < 200; y += 64)\n                rotatesprite(x << 16, y << 16, 65536, 0, 351, 0, 0, 2 + flipbits, windowx1, windowy1, windowx2, windowy2);\n    }\n}\n","size":712,"score":100,"agent":"kuncc/6","pid":7,"session":2067,"ts":1791754589439}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2001,"symbol":"bar_","file":"menues.c","asm":"# bar_  (TU menues.c, section .text, 700 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbar_:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     %ecx,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  sub     $0x2,%ebp\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x5c,%esp\n  /* 00c */  mov     0x80(%esp),%edi\n  /* 013 */  movswl  0x74(%esp),%esi\n  /* 018 */  movzbl  0x78(%esp),%ecx\n  /* 01d */  mov     0x7c(%esp),%ebx\n  /* 021 */  mov     %edi,0x3c(%esp)\n  /* 025 */  mov     0x70(%esp),%edi\n  /* 029 */  test    %esi,%esi\n  /* 02b */  movswl  (%edi),%edi\n  /* 02e */  mov     %edi,0x40(%esp)\n  /* 032 */  js      .L1e8\n  /* 038 */  test    %cl,%cl\n  /* 03a */  jne     .L160\n.L40:\n  /* 040 */  movb    $0x0,0x4f(%esp)\n.L45:\n  /* 045 */  movsbl  %bl,%esi\n  /* 048 */  mov     %al,%cl\n  /* 04a */  movzbl  0x3c(%esp),%edi\n  /* 04f */  shl     $0x10,%ebp\n  /* 052 */  mov     $0x10000,%ebx\n  /* 057 */  mov     %esi,0x14(%esp)\n  /* 05b */  sar     %cl,%ebx\n  /* 05d */  mov     $0x10,%ecx\n  /* 062 */  mov     %ebx,0x8(%esp)\n  /* 066 */  shl     $0x10,%edx\n  /* 069 */  sub     %eax,%ecx\n  /* 06b */  mov     %edx,0x3c(%esp)\n  /* 06f */  mov     ydim,%eax\n  /* 074 */  mov     %ebp,%edx\n  /* 076 */  mov     %edi,0x18(%esp)\n  /* 07a */  mov     %ecx,0x48(%esp)\n  /* 07e */  dec     %eax\n  /* 07f */  mov     %eax,0x2c(%esp)\n  /* 083 */  mov     xdim,%eax\n  /* 088 */  dec     %eax\n  /* 089 */  mov     %eax,0x28(%esp)\n  /* 08d */  xor     %eax,%eax\n  /* 08f */  mov     %eax,0x24(%esp)\n  /* 093 */  xor     %eax,%eax\n  /* 095 */  mov     %eax,0x20(%esp)\n  /* 099 */  mov     $0xa,%eax\n  /* 09e */  mov     %eax,0x1c(%esp)\n  /* 0a2 */  mov     $0x9b9,%eax\n  /* 0a7 */  mov     %eax,0x10(%esp)\n  /* 0ab */  xor     %eax,%eax\n  /* 0ad */  mov     %eax,0xc(%esp)\n  /* 0b1 */  mov     $0x3,%eax\n  /* 0b6 */  shl     %cl,%eax\n  /* 0b8 */  sub     %eax,%edx\n  /* 0ba */  mov     $0x16,%eax\n  /* 0bf */  mov     %edx,0x4(%esp)\n  /* 0c3 */  mov     0x3c(%esp),%edx\n  /* 0c7 */  shl     %cl,%eax\n  /* 0c9 */  add     %edx,%eax\n  /* 0cb */  mov     %eax,(%esp)\n  /* 0ce */  call    rotatesprite\n  /* 0d3 */  mov     xdim,%ecx\n  /* 0d9 */  mov     %esi,0x14(%esp)\n  /* 0dd */  mov     ydim,%eax\n  /* 0e2 */  mov     $0x0,%esi\n  /* 0e7 */  mov     %edi,0x18(%esp)\n  /* 0eb */  mov     %esi,0xc(%esp)\n  /* 0ef */  mov     %ebx,0x8(%esp)\n  /* 0f3 */  lea     -0x1(%ecx),%edx\n  /* 0f6 */  mov     0x48(%esp),%ecx\n  /* 0fa */  mov     %edx,0x28(%esp)\n  /* 0fe */  dec     %eax\n  /* 0ff */  mov     $0x0,%edx\n  /* 104 */  mov     %eax,0x44(%esp)\n  /* 108 */  mov     $0x1,%eax\n  /* 10d */  mov     %edx,0x20(%esp)\n  /* 111 */  mov     $0x9ba,%edx\n  /* 116 */  mov     %edx,0x10(%esp)\n  /* 11a */  shl     %cl,%eax\n  /* 11c */  add     %ebp,%eax\n  /* 11e */  mov     0x44(%esp),%ebp\n  /* 122 */  cmpb    $0x0,0x4f(%esp)\n  /* 127 */  mov     %eax,0x4(%esp)\n  /* 12b */  mov     %ebp,0x2c(%esp)\n  /* 12f */  mov     $0x0,%ebp\n  /* 134 */  mov     %ebp,0x24(%esp)\n  /* 138 */  mov     $0xa,%ebp\n  /* 13d */  mov     %ebp,0x1c(%esp)\n  /* 141 */  jne     .L1c0\n  /* 143 */  mov     0x40(%esp),%eax\n  /* 147 */  mov     0x3c(%esp),%ebx\n  /* 14b */  inc     %eax\n  /* 14c */  shl     %cl,%eax\n  /* 14e */  add     %ebx,%eax\n  /* 150 */  mov     %eax,(%esp)\n  /* 153 */  call    rotatesprite\n  /* 158 */  add     $0x5c,%esp\n  /* 15b */  pop     %ebx\n  /* 15c */  pop     %esi\n  /* 15d */  pop     %edi\n  /* 15e */  pop     %ebp\n  /* 15f */  ret\n.L160:\n  /* 160 */  mov     uinfo+0x8,%ecx\n  /* 166 */  cmp     $0x6,%ecx\n  /* 169 */  je      .L298\n  /* 16f */  cmp     $0x2,%ecx\n  /* 172 */  jne     .L40\n  /* 178 */  mov     %eax,0x44(%esp)\n  /* 17c */  mov     0x40(%esp),%eax\n  /* 180 */  mov     $0x3f,%ecx\n  /* 185 */  mov     %edx,0x48(%esp)\n  /* 189 */  add     %eax,%esi\n  /* 18b */  mov     0x70(%esp),%eax\n  /* 18f */  movswl  %si,%esi\n  /* 192 */  cmp     %ecx,%esi\n  /* 194 */  cmovg   %ecx,%esi\n  /* 197 */  mov     %si,(%eax)\n.L19a:\n  /* 19a */  movl    $0x0,(%esp)\n  /* 1a1 */  call    sound\n  /* 1a6 */  mov     0x70(%esp),%eax\n  /* 1aa */  mov     0x48(%esp),%edx\n  /* 1ae */  movswl  (%eax),%eax\n  /* 1b1 */  mov     %eax,0x40(%esp)\n  /* 1b5 */  mov     0x44(%esp),%eax\n  /* 1b9 */  jmp     .L40\n  /* 1be */  xchg    %ax,%ax\n.L1c0:\n  /* 1c0 */  mov     0x40(%esp),%edx\n  /* 1c4 */  mov     $0x41,%eax\n  /* 1c9 */  sub     %edx,%eax\n  /* 1cb */  shl     %cl,%eax\n  /* 1cd */  mov     0x3c(%esp),%ecx\n  /* 1d1 */  add     %ecx,%eax\n  /* 1d3 */  mov     %eax,(%esp)\n  /* 1d6 */  call    rotatesprite\n  /* 1db */  add     $0x5c,%esp\n  /* 1de */  pop     %ebx\n  /* 1df */  pop     %esi\n  /* 1e0 */  pop     %edi\n  /* 1e1 */  pop     %ebp\n  /* 1e2 */  ret\n  /* 1e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e8:\n  /* 1e8 */  test    %cl,%cl\n  /* 1ea */  je      .L240\n  /* 1ec */  mov     uinfo+0x8,%ecx\n  /* 1f2 */  movzwl  %si,%esi\n  /* 1f5 */  cmp     $0x6,%ecx\n  /* 1f8 */  je      .L250\n  /* 1fa */  cmp     $0x2,%ecx\n  /* 1fd */  jne     .L240\n  /* 1ff */  mov     %eax,0x44(%esp)\n  /* 203 */  mov     0x40(%esp),%edi\n  /* 207 */  xor     %ecx,%ecx\n  /* 209 */  mov     %edx,0x48(%esp)\n  /* 20d */  mov     0x70(%esp),%eax\n  /* 211 */  add     %edi,%esi\n  /* 213 */  movswl  %si,%esi\n  /* 216 */  test    %esi,%esi\n  /* 218 */  cmovs   %ecx,%esi\n  /* 21b */  mov     %si,(%eax)\n  /* 21e */  movl    $0x0,(%esp)\n  /* 225 */  call    sound\n  /* 22a */  mov     0x70(%esp),%eax\n  /* 22e */  mov     0x48(%esp),%edx\n  /* 232 */  movswl  (%eax),%eax\n  /* 235 */  mov     %eax,0x40(%esp)\n  /* 239 */  mov     0x44(%esp),%eax\n  /* 23d */  lea     0x0(%esi),%esi\n.L240:\n  /* 240 */  movb    $0x1,0x4f(%esp)\n  /* 245 */  jmp     .L45\n  /* 24a */  lea     0x0(%esi),%esi\n.L250:\n  /* 250 */  mov     %eax,0x44(%esp)\n  /* 254 */  mov     0x40(%esp),%ecx\n  /* 258 */  mov     %edx,0x48(%esp)\n  /* 25c */  mov     0x70(%esp),%eax\n  /* 260 */  sub     %esi,%ecx\n  /* 262 */  mov     $0x40,%esi\n  /* 267 */  movswl  %cx,%ecx\n  /* 26a */  cmp     %esi,%ecx\n  /* 26c */  cmovg   %esi,%ecx\n  /* 26f */  mov     %cx,(%eax)\n  /* 272 */  movl    $0x0,(%esp)\n  /* 279 */  call    sound\n  /* 27e */  mov     0x70(%esp),%eax\n  /* 282 */  mov     0x48(%esp),%edx\n  /* 286 */  movswl  (%eax),%eax\n  /* 289 */  mov     %eax,0x40(%esp)\n  /* 28d */  mov     0x44(%esp),%eax\n  /* 291 */  jmp     .L240\n  /* 293 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L298:\n  /* 298 */  mov     %eax,0x44(%esp)\n  /* 29c */  mov     0x40(%esp),%ecx\n  /* 2a0 */  mov     %edx,0x48(%esp)\n  /* 2a4 */  mov     0x70(%esp),%eax\n  /* 2a8 */  sub     %esi,%ecx\n  /* 2aa */  xor     %esi,%esi\n  /* 2ac */  movswl  %cx,%ecx\n  /* 2af */  test    %ecx,%ecx\n  /* 2b1 */  cmovs   %esi,%ecx\n  /* 2b4 */  mov     %cx,(%eax)\n  /* 2b7 */  jmp     .L19a\n","c":"#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nextern struct { int a, b, c; } uinfo;\n\nvoid __attribute__((regparm(3))) bar_(int type,int x,int y,short *p,short dainc,char damodify,short s,short pa)\n{\n    short xloc;\n    char rev;\n\n    if (dainc < 0) { dainc = -dainc; rev = 1; }\n    else rev = 0;\n    y -= 2;\n\n    if (damodify) {\n        if (rev == 0) {\n            if (uinfo.c == 6) {\n                *p -= dainc;\n                if (*p < 0) *p = 0;\n                sound(KICK_HIT);\n            } else if (uinfo.c == 2) {\n                *p += dainc;\n                if (*p > 63) *p = 63;\n                sound(KICK_HIT);\n            }\n        } else {\n            if (uinfo.c == 6) {\n                *p += dainc;\n                if (*p > 64) *p = 64;\n                sound(KICK_HIT);\n            } else if (uinfo.c == 2) {\n                *p -= dainc;\n                if (*p < 0) *p = 0;\n                sound(KICK_HIT);\n            }\n        }\n    }\n\n    xloc = *p;\n\n    rotatesprite((x<<16)+(22<<(16-type)),(y<<16)-(3<<(16-type)),65536L>>type,0,SLIDEBAR,s,pa,10,0,0,xdim-1,ydim-1);\n    if (rev == 0)\n        rotatesprite((x<<16)+((xloc+1)<<(16-type)),(y<<16)+(1<<(16-type)),65536L>>type,0,SLIDEBAR+1,s,pa,10,0,0,xdim-1,ydim-1);\n    else\n        rotatesprite((x<<16)+((65-xloc)<<(16-type)),(y<<16)+(1<<(16-type)),65536L>>type,0,SLIDEBAR+1,s,pa,10,0,0,xdim-1,ydim-1);\n}\n","size":700,"score":100,"agent":"kuncc/1","pid":2,"session":2065,"ts":1791754614044}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2011,"symbol":"menutext","file":"menues.c","asm":"# menutext  (TU menues.c, section .text, 746 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmenutext:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     0x60(%esp),%ebp\n  /* 00b */  mov     0x68(%esp),%eax\n  /* 00f */  mov     0x70(%esp),%edx\n  /* 013 */  cmp     $0xa0,%ebp\n  /* 019 */  mov     %eax,0x38(%esp)\n  /* 01d */  mov     0x6c(%esp),%eax\n  /* 021 */  movsbl  (%edx),%ebx\n  /* 024 */  je      .L158\n  /* 02a */  test    %bl,%bl\n  /* 02c */  je      .L114\n.L32:\n  /* 032 */  mov     0x64(%esp),%ecx\n  /* 036 */  movzbl  %al,%eax\n  /* 039 */  mov     %eax,0x34(%esp)\n  /* 03d */  movsbl  0x38(%esp),%edi\n  /* 042 */  lea     -0xc(%ecx),%esi\n  /* 045 */  mov     %esi,0x38(%esp)\n  /* 049 */  mov     %ebp,%esi\n  /* 04b */  mov     %edi,%ebp\n  /* 04d */  mov     %edx,%edi\n  /* 04f */  jmp     .Ld2\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  add     $0xb42,%ebx\n  /* 05e */  movzwl  %bx,%ebx\n.L61:\n  /* 061 */  mov     ydim,%eax\n  /* 066 */  xor     %edx,%edx\n  /* 068 */  mov     $0x1a,%ecx\n  /* 06d */  mov     %ebx,0x10(%esp)\n  /* 071 */  mov     %edx,0x20(%esp)\n  /* 075 */  mov     %ecx,0x1c(%esp)\n  /* 079 */  mov     %ebp,0x14(%esp)\n  /* 07d */  dec     %eax\n  /* 07e */  mov     %eax,0x2c(%esp)\n  /* 082 */  mov     xdim,%eax\n  /* 087 */  dec     %eax\n  /* 088 */  mov     %eax,0x28(%esp)\n  /* 08c */  xor     %eax,%eax\n  /* 08e */  mov     %eax,0x24(%esp)\n  /* 092 */  mov     0x34(%esp),%eax\n  /* 096 */  mov     %eax,0x18(%esp)\n  /* 09a */  xor     %eax,%eax\n  /* 09c */  mov     %eax,0xc(%esp)\n  /* 0a0 */  mov     $0x10000,%eax\n  /* 0a5 */  mov     %eax,0x8(%esp)\n  /* 0a9 */  mov     0x38(%esp),%eax\n  /* 0ad */  shl     $0x10,%eax\n  /* 0b0 */  mov     %eax,0x4(%esp)\n  /* 0b4 */  mov     %esi,%eax\n  /* 0b6 */  shl     $0x10,%eax\n  /* 0b9 */  mov     %eax,(%esp)\n  /* 0bc */  call    rotatesprite\n  /* 0c1 */  movswl  tilesizx(%ebx,%ebx,1),%eax\n  /* 0c9 */  movsbl  (%edi),%ebx\n  /* 0cc */  add     %eax,%esi\n  /* 0ce */  test    %bl,%bl\n  /* 0d0 */  je      .L112\n.Ld2:\n  /* 0d2 */  inc     %edi\n  /* 0d3 */  cmp     $0x20,%bl\n  /* 0d6 */  je      .L108\n  /* 0d8 */  mov     %bl,%al\n  /* 0da */  sub     $0x30,%al\n  /* 0dc */  cmp     $0x9,%al\n  /* 0de */  jbe     .L58\n  /* 0e4 */  mov     %bl,%al\n  /* 0e6 */  sub     $0x61,%al\n  /* 0e8 */  cmp     $0x19,%al\n  /* 0ea */  ja      .L120\n  /* 0ec */  call    __ctype_toupper_loc\n  /* 0f1 */  mov     (%eax),%eax\n  /* 0f3 */  mov     (%eax,%ebx,4),%ebx\n  /* 0f6 */  add     $0xb3b,%ebx\n  /* 0fc */  movswl  %bx,%ebx\n  /* 0ff */  jmp     .L61\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  movsbl  (%edi),%ebx\n  /* 10b */  add     $0x5,%esi\n  /* 10e */  test    %bl,%bl\n  /* 110 */  jne     .Ld2\n.L112:\n  /* 112 */  mov     %esi,%ebp\n.L114:\n  /* 114 */  add     $0x4c,%esp\n  /* 117 */  mov     %ebp,%eax\n  /* 119 */  pop     %ebx\n  /* 11a */  pop     %esi\n  /* 11b */  pop     %edi\n  /* 11c */  pop     %ebp\n  /* 11d */  ret\n  /* 11e */  xchg    %ax,%ax\n.L120:\n  /* 120 */  mov     %bl,%al\n  /* 122 */  sub     $0x41,%al\n  /* 124 */  cmp     $0x19,%al\n  /* 126 */  ja      .L140\n  /* 128 */  add     $0xb3b,%ebx\n  /* 12e */  movzwl  %bx,%ebx\n  /* 131 */  jmp     .L61\n  /* 136 */  xchg    %ax,%ax\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  sub     $0x21,%bl\n  /* 143 */  cmp     $0x1e,%bl\n  /* 146 */  ja      .L108\n  /* 148 */  movzbl  %bl,%ebx\n  /* 14b */  jmp     *.rodata+0x0(,%ebx,4)\n  /* 152 */  lea     0x0(%esi),%esi\n.L158:\n  /* 158 */  test    %bl,%bl\n  /* 15a */  je      .L2e0\n  /* 160 */  mov     %bl,0x34(%esp)\n  /* 164 */  xor     %esi,%esi\n  /* 166 */  xor     %edi,%edi\n  /* 168 */  mov     %eax,0x3c(%esp)\n  /* 16c */  mov     %edx,%ebp\n  /* 16e */  jmp     .L195\n.L170:\n  /* 170 */  movsbw  %bl,%cx\n  /* 174 */  add     $0xb42,%ecx\n  /* 17a */  movzwl  %cx,%ecx\n.L17d:\n  /* 17d */  movzwl  tilesizx(%ecx,%ecx,1),%eax\n  /* 185 */  movzbl  0x0(%ebp,%edi,1),%ebx\n  /* 18a */  lea     -0x1(%esi,%eax,1),%esi\n  /* 18e */  test    %bl,%bl\n  /* 190 */  movswl  %si,%esi\n  /* 193 */  je      .L1ef\n.L195:\n  /* 195 */  inc     %edi\n  /* 196 */  cmp     $0x20,%bl\n  /* 199 */  movswl  %di,%edi\n  /* 19c */  movzwl  %si,%esi\n  /* 19f */  je      .L1e0\n  /* 1a1 */  mov     %bl,%al\n  /* 1a3 */  sub     $0x30,%al\n  /* 1a5 */  cmp     $0x9,%al\n  /* 1a7 */  jbe     .L170\n  /* 1a9 */  mov     %bl,%al\n  /* 1ab */  sub     $0x61,%al\n  /* 1ad */  cmp     $0x19,%al\n  /* 1af */  ja      .L220\n  /* 1b1 */  call    __ctype_toupper_loc\n  /* 1b6 */  movsbl  %bl,%ecx\n  /* 1b9 */  mov     (%eax),%eax\n  /* 1bb */  mov     (%eax,%ecx,4),%ecx\n  /* 1be */  add     $0xb3b,%ecx\n  /* 1c4 */  movswl  %cx,%ecx\n  /* 1c7 */  jmp     .L17d\n  /* 1c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  mov     %bl,%cl\n  /* 1d2 */  sub     $0x21,%cl\n  /* 1d5 */  cmp     $0x1e,%cl\n  /* 1d8 */  jbe     .L240\n  /* 1da */  lea     0x0(%esi),%esi\n.L1e0:\n  /* 1e0 */  movzbl  0x0(%ebp,%edi,1),%ebx\n  /* 1e5 */  add     $0x5,%esi\n  /* 1e8 */  movswl  %si,%esi\n  /* 1eb */  test    %bl,%bl\n  /* 1ed */  jne     .L195\n.L1ef:\n  /* 1ef */  test    %esi,%esi\n  /* 1f1 */  mov     %ebp,%edx\n  /* 1f3 */  movsbl  0x34(%esp),%ebx\n  /* 1f8 */  mov     0x3c(%esp),%eax\n  /* 1fc */  mov     0x60(%esp),%ebp\n  /* 200 */  je      .L32\n  /* 206 */  mov     $0x136,%ecx\n  /* 20b */  sub     %esi,%ecx\n  /* 20d */  sar     $1,%ecx\n  /* 20f */  mov     %ecx,%ebp\n  /* 211 */  jmp     .L32\n  /* 216 */  xchg    %ax,%ax\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  mov     %bl,%al\n  /* 222 */  sub     $0x41,%al\n  /* 224 */  cmp     $0x19,%al\n  /* 226 */  ja      .L1d0\n  /* 228 */  movsbw  %bl,%cx\n  /* 22c */  add     $0xb3b,%ecx\n  /* 232 */  movzwl  %cx,%ecx\n  /* 235 */  jmp     .L17d\n  /* 23a */  lea     0x0(%esi),%esi\n.L240:\n  /* 240 */  movzbl  %cl,%ecx\n  /* 243 */  jmp     *.rodata+0x7c(,%ecx,4)\n  /* 24a */  mov     $0xbbc,%ebx\n  /* 24f */  jmp     .L61\n  /* 254 */  mov     $0xbce,%ebx\n  /* 259 */  jmp     .L61\n  /* 25e */  mov     $0xb71,%ebx\n  /* 263 */  jmp     .L61\n  /* 268 */  mov     $0xbbf,%ebx\n  /* 26d */  jmp     .L61\n  /* 272 */  mov     $0xbbe,%ebx\n  /* 277 */  jmp     .L61\n  /* 27c */  mov     $0xbbd,%ebx\n  /* 281 */  jmp     .L61\n  /* 286 */  mov     $0xbba,%ebx\n  /* 28b */  jmp     .L61\n  /* 290 */  mov     $0xbbb,%ebx\n  /* 295 */  jmp     .L61\n  /* 29a */  mov     $0xbbe,%ecx\n  /* 29f */  jmp     .L17d\n  /* 2a4 */  mov     $0xbbb,%ecx\n  /* 2a9 */  jmp     .L17d\n  /* 2ae */  mov     $0xbbd,%ecx\n  /* 2b3 */  jmp     .L17d\n  /* 2b8 */  mov     $0xbce,%ecx\n  /* 2bd */  jmp     .L17d\n  /* 2c2 */  mov     $0xbbc,%ecx\n  /* 2c7 */  jmp     .L17d\n  /* 2cc */  mov     $0xbba,%ecx\n  /* 2d1 */  jmp     .L17d\n  /* 2d6 */  mov     $0xb71,%ecx\n  /* 2db */  jmp     .L17d\n.L2e0:\n  /* 2e0 */  mov     $0xa0,%ebp\n  /* 2e5 */  jmp     .L114\n","c":"#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nint menutext(int x,int y,short s,short p,const char *t)\n{\n    short i, ac, centre;\n\n    y -= 12;\n    i = centre = 0;\n\n    if(x == (320>>1))\n    {\n        while(*(t+i))\n        {\n            if(*(t+i) == ' ')\n            {\n                centre += 5;\n                i++;\n                continue;\n            }\n            if(*(t+i) >= '0' && *(t+i) <= '9')\n                ac = *(t+i) - '0' + BIGALPHANUM - 10;\n            else if(*(t+i) >= 'a' && *(t+i) <= 'z')\n                ac = toupper(*(t+i)) - 'A' + BIGALPHANUM;\n            else if(*(t+i) >= 'A' && *(t+i) <= 'Z')\n                ac = *(t+i) - 'A' + BIGALPHANUM;\n            else switch(*(t+i))\n            {\n                case '-': ac = BIGALPHANUM-11; break;\n                case '.': ac = BIGPERIOD; break;\n                case ',': ac = BIGCOMMA; break;\n                case '!': ac = BIGX; break;\n                case '?': ac = BIGQ; break;\n                case ';': ac = BIGSEMI; break;\n                case ':': ac = BIGSEMI; break;\n                case '\\'': ac = BIGAPPOS; break;\n                default: centre += 5; i++; continue;\n            }\n            centre += tilesizx[ac]-1;\n            i++;\n        }\n        if(centre)\n            x = (320-centre-10)>>1;\n    }\n\n    while(*t)\n    {\n        if(*t == ' ') { t++; x += 5; continue; }\n        if(*t >= '0' && *t <= '9')\n            ac = *t - '0' + BIGALPHANUM - 10;\n        else if(*t >= 'a' && *t <= 'z')\n            ac = toupper(*t) - 'A' + BIGALPHANUM;\n        else if(*t >= 'A' && *t <= 'Z')\n            ac = *t - 'A' + BIGALPHANUM;\n        else switch(*t)\n        {\n            case '-': ac = BIGALPHANUM-11; break;\n            case '.': ac = BIGPERIOD; break;\n            case ',': ac = BIGCOMMA; break;\n            case '!': ac = BIGX; break;\n            case '?': ac = BIGQ; break;\n            case ';': ac = BIGSEMI; break;\n            case ':': ac = BIGCOLIN; break;\n            case '\\'': ac = BIGAPPOS; break;\n            default: t++; x += 5; continue;\n        }\n        rotatesprite(x<<16,y<<16,65536L,0,ac,(signed char)s,(unsigned char)p,26,0,0,xdim-1,ydim-1);\n        x += tilesizx[ac];\n        t++;\n    }\n    return x;\n}\n","size":746,"score":100,"agent":"kuncc/0","pid":1,"session":2069,"ts":1791754620076}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1950,"symbol":"lotsofglass","file":"game.c","asm":"# lotsofglass  (TU game.c, section .text, 806 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nlotsofglass:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x7c,%esp\n  /* 007 */  movw    $0xffff,0x6e(%esp)\n  /* 00e */  movswl  0x90(%esp),%eax\n  /* 016 */  movswl  0x98(%esp),%ebx\n  /* 01e */  mov     %eax,0x40(%esp)\n  /* 022 */  movswl  0x94(%esp),%eax\n  /* 02a */  mov     %ebx,0x44(%esp)\n  /* 02e */  test    %eax,%eax\n  /* 030 */  js      .L240\n  /* 036 */  shl     $0x5,%eax\n  /* 039 */  mov     $0x1,%esi\n  /* 03e */  mov     wall(%eax),%edi\n  /* 044 */  mov     wall+0x4(%eax),%edx\n  /* 04a */  movswl  wall+0x8(%eax),%eax\n  /* 051 */  shl     $0x5,%eax\n  /* 054 */  mov     wall(%eax),%ecx\n  /* 05a */  mov     wall+0x4(%eax),%eax\n  /* 060 */  sub     %edi,%ecx\n  /* 062 */  sub     %edx,%eax\n  /* 064 */  test    %eax,%eax\n  /* 066 */  mov     %eax,%ebp\n  /* 068 */  jg      .L74\n  /* 06a */  setne   %al\n  /* 06d */  movzbl  %al,%eax\n  /* 070 */  neg     %eax\n  /* 072 */  mov     %eax,%esi\n.L74:\n  /* 074 */  test    %ecx,%ecx\n  /* 076 */  mov     $0x1,%eax\n  /* 07b */  jg      .L85\n  /* 07d */  setne   %al\n  /* 080 */  movzbl  %al,%eax\n  /* 083 */  neg     %eax\n.L85:\n  /* 085 */  test    %ebx,%ebx\n  /* 087 */  jle     .L202\n  /* 08d */  sub     %esi,%edi\n  /* 08f */  inc     %ebx\n  /* 090 */  lea     (%edx,%eax,1),%esi\n  /* 093 */  mov     %ecx,%eax\n  /* 095 */  cltd\n  /* 096 */  idiv    %ebx\n  /* 098 */  mov     %eax,0x48(%esp)\n  /* 09c */  mov     %ebp,%eax\n  /* 09e */  cltd\n  /* 09f */  idiv    %ebx\n  /* 0a1 */  mov     %eax,0x4c(%esp)\n  /* 0a5 */  mov     0x40(%esp),%eax\n  /* 0a9 */  lea     0x0(,%eax,4),%ebx\n  /* 0b0 */  mov     %ebx,0x58(%esp)\n  /* 0b4 */  add     %ebx,%eax\n  /* 0b6 */  mov     %eax,0x5c(%esp)\n  /* 0ba */  jmp     .Lca\n  /* 0bc */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  decl    0x44(%esp)\n  /* 0c4 */  je      .L202\n.Lca:\n  /* 0ca */  mov     0x4c(%esp),%eax\n  /* 0ce */  mov     0x48(%esp),%ebp\n  /* 0d2 */  add     %eax,%esi\n  /* 0d4 */  mov     %esi,0x4(%esp)\n  /* 0d8 */  lea     0x6e(%esp),%eax\n  /* 0dc */  add     %ebp,%edi\n  /* 0de */  mov     %eax,0x8(%esp)\n  /* 0e2 */  mov     %edi,(%esp)\n  /* 0e5 */  call    updatesector\n  /* 0ea */  movswl  0x6e(%esp),%eax\n  /* 0ef */  test    %eax,%eax\n  /* 0f1 */  js      .Lc0\n  /* 0f3 */  lea     (%eax,%eax,4),%eax\n  /* 0f6 */  mov     sector+0x8(,%eax,8),%ebp\n  /* 0fd */  call    krand\n  /* 102 */  mov     %eax,%edx\n  /* 104 */  movswl  0x6e(%esp),%eax\n  /* 109 */  lea     (%eax,%eax,4),%eax\n  /* 10c */  mov     sector+0x4(,%eax,8),%ecx\n  /* 113 */  mov     sector+0x8(,%eax,8),%ebx\n  /* 11a */  sub     %ebx,%ecx\n  /* 11c */  mov     %ecx,%eax\n  /* 11e */  neg     %eax\n  /* 120 */  cmovs   %ecx,%eax\n  /* 123 */  and     %edx,%eax\n  /* 125 */  sub     %eax,%ebp\n  /* 127 */  lea     0x2000(%ebp),%eax\n  /* 12d */  cmp     $0x4000,%eax\n  /* 132 */  ja      .L210\n.L138:\n  /* 138 */  mov     0x40(%esp),%ecx\n  /* 13c */  mov     0x58(%esp),%eax\n  /* 140 */  add     %ecx,%eax\n  /* 142 */  lea     (%ecx,%eax,2),%eax\n  /* 145 */  lea     sprite(,%eax,4),%ecx\n  /* 14c */  mov     %ecx,0x54(%esp)\n  /* 150 */  mov     0x1c(%ecx),%edx\n  /* 153 */  sub     $0x400,%edx\n  /* 159 */  movswl  %dx,%edx\n  /* 15c */  mov     %edx,0x50(%esp)\n  /* 160 */  call    krand\n  /* 165 */  mov     %eax,%ebx\n  /* 167 */  call    krand\n  /* 16c */  mov     $0x5,%edx\n  /* 171 */  mov     0x40(%esp),%ecx\n  /* 175 */  mov     %edx,0x30(%esp)\n  /* 179 */  mov     0x50(%esp),%edx\n  /* 17d */  and     $0x3ff,%ebx\n  /* 183 */  mov     %ebp,0xc(%esp)\n  /* 187 */  neg     %ebx\n  /* 189 */  mov     %ebx,0x28(%esp)\n  /* 18d */  mov     $0x24,%ebx\n  /* 192 */  mov     %ecx,0x2c(%esp)\n  /* 196 */  mov     $0x24,%ecx\n  /* 19b */  mov     %edx,0x20(%esp)\n  /* 19f */  mov     $0xaaaaaaab,%edx\n  /* 1a4 */  mov     %ecx,0x1c(%esp)\n  /* 1a8 */  and     $0x3f,%eax\n  /* 1ab */  mov     0x54(%esp),%ecx\n  /* 1af */  mov     %ebx,0x18(%esp)\n  /* 1b3 */  add     $0x20,%eax\n  /* 1b6 */  mov     %eax,0x24(%esp)\n  /* 1ba */  mov     $0xffffffe0,%eax\n  /* 1bf */  mov     %eax,0x14(%esp)\n  /* 1c3 */  mov     0x44(%esp),%eax\n  /* 1c7 */  mov     %esi,0x8(%esp)\n  /* 1cb */  mov     %edi,0x4(%esp)\n  /* 1cf */  mul     %edx\n  /* 1d1 */  mov     %edx,%eax\n  /* 1d3 */  and     $0xfffffffe,%edx\n  /* 1d6 */  shr     $1,%eax\n  /* 1d8 */  add     %eax,%edx\n  /* 1da */  mov     0x44(%esp),%eax\n  /* 1de */  sub     %edx,%eax\n  /* 1e0 */  add     $0x407,%eax\n  /* 1e5 */  movzwl  %ax,%eax\n  /* 1e8 */  mov     %eax,0x10(%esp)\n  /* 1ec */  movswl  0x18(%ecx),%eax\n  /* 1f0 */  mov     %eax,(%esp)\n  /* 1f3 */  call    EGS\n  /* 1f8 */  decl    0x44(%esp)\n  /* 1fc */  jne     .Lca\n.L202:\n  /* 202 */  add     $0x7c,%esp\n  /* 205 */  pop     %ebx\n  /* 206 */  pop     %esi\n  /* 207 */  pop     %edi\n  /* 208 */  pop     %ebp\n  /* 209 */  ret\n  /* 20a */  lea     0x0(%esi),%esi\n.L210:\n  /* 210 */  mov     0x5c(%esp),%ebx\n  /* 214 */  mov     0x40(%esp),%eax\n  /* 218 */  lea     (%eax,%ebx,2),%eax\n  /* 21b */  mov     sprite+0x8(,%eax,4),%ebx\n  /* 222 */  call    krand\n  /* 227 */  and     $0x3fff,%eax\n  /* 22c */  lea     -0x2000(%ebx,%eax,1),%ebp\n  /* 233 */  jmp     .L138\n  /* 238 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  dec     %ebx\n  /* 241 */  mov     0x40(%esp),%edi\n  /* 245 */  js      .L202\n  /* 247 */  lea     (%edi,%edi,4),%eax\n  /* 24a */  lea     (%edi,%eax,2),%eax\n  /* 24d */  lea     sprite(,%eax,4),%esi\n  /* 254 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 258 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  movzwl  0x1c(%esi),%ebp\n  /* 264 */  call    krand\n  /* 269 */  mov     %eax,0x44(%esp)\n  /* 26d */  call    krand\n  /* 272 */  mov     %eax,%edi\n  /* 274 */  call    krand\n  /* 279 */  mov     $0x5,%edx\n  /* 27e */  mov     0x40(%esp),%ecx\n  /* 282 */  mov     %edx,0x30(%esp)\n  /* 286 */  and     $0x3ff,%edi\n  /* 28c */  mov     %ecx,0x2c(%esp)\n  /* 290 */  mov     $0x400,%ecx\n  /* 295 */  sub     %edi,%ecx\n  /* 297 */  mov     $0x24,%edi\n  /* 29c */  mov     %ecx,0x28(%esp)\n  /* 2a0 */  and     $0x3f,%eax\n  /* 2a3 */  mov     $0x24,%ecx\n  /* 2a8 */  mov     %ecx,0x1c(%esp)\n  /* 2ac */  add     $0x20,%eax\n  /* 2af */  mov     %eax,0x24(%esp)\n  /* 2b3 */  mov     0x44(%esp),%eax\n  /* 2b7 */  mov     %edi,0x18(%esp)\n  /* 2bb */  and     $0x1ff,%eax\n  /* 2c0 */  lea     0x300(%ebp,%eax,1),%eax\n  /* 2c7 */  mov     $0xffffffe0,%ebp\n  /* 2cc */  mov     %ebp,0x14(%esp)\n  /* 2d0 */  cwtl\n  /* 2d1 */  mov     %eax,0x20(%esp)\n  /* 2d5 */  mov     $0xaaaaaaab,%eax\n  /* 2da */  mul     %ebx\n  /* 2dc */  mov     %edx,%eax\n  /* 2de */  and     $0xfffffffe,%edx\n  /* 2e1 */  shr     $1,%eax\n  /* 2e3 */  add     %eax,%edx\n  /* 2e5 */  mov     %ebx,%eax\n  /* 2e7 */  sub     %edx,%eax\n  /* 2e9 */  add     $0x407,%eax\n  /* 2ee */  movzwl  %ax,%eax\n  /* 2f1 */  mov     %eax,0x10(%esp)\n  /* 2f5 */  mov     0x8(%esi),%eax\n  /* 2f8 */  mov     %eax,0xc(%esp)\n  /* 2fc */  mov     0x4(%esi),%eax\n  /* 2ff */  mov     %eax,0x8(%esp)\n  /* 303 */  mov     (%esi),%eax\n  /* 305 */  mov     %eax,0x4(%esp)\n  /* 309 */  movswl  0x18(%esi),%eax\n  /* 30d */  mov     %eax,(%esp)\n  /* 310 */  call    EGS\n  /* 315 */  sub     $0x1,%ebx\n  /* 318 */  jae     .L260\n  /* 31e */  add     $0x7c,%esp\n  /* 321 */  pop     %ebx\n  /* 322 */  pop     %esi\n  /* 323 */  pop     %edi\n  /* 324 */  pop     %ebp\n  /* 325 */  ret\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid lotsofglass(short i,short wallnum,short n)\n{\n    int j, xv, yv, z, x1, y1;\n    short sect, a;\n    sect = -1;\n    if(wallnum < 0)\n    {\n        for(j=n-1; j>=0 ;j--)\n        {\n            a = sprite[i].ang+768+(krand()&511);\n            EGS(sprite[i].sectnum,sprite[i].x,sprite[i].y,sprite[i].z,0x407+(j%3),-32,36,36,a,32+(krand()&63),1024-(krand()&1023),i,5);\n        }\n        return;\n    }\n    j = n+1;\n    x1 = wall[wallnum].x;\n    y1 = wall[wallnum].y;\n    xv = wall[wall[wallnum].point2].x-x1;\n    yv = wall[wall[wallnum].point2].y-y1;\n    x1 -= ksgn(yv); y1 += ksgn(xv);\n    xv /= j; yv /= j;\n    for(j=n;j>0;j--)\n    {\n        x1 += xv; y1 += yv;\n        updatesector(x1,y1,&sect);\n        if(sect >= 0)\n        {\n            z = sector[sect].floorz-(krand()&(klabs(sector[sect].ceilingz-sector[sect].floorz)));\n            if( z < -(32<<8) || z > (32<<8) )\n                z = sprite[i].z-(32<<8)+(krand()&((64<<8)-1));\n            a = sprite[i].ang-1024;\n            EGS(sprite[i].sectnum,x1,y1,z,0x407+(j%3),-32,36,36,a,32+(krand()&63),-(krand()&1023),i,5);\n        }\n    }\n}\n","size":806,"score":100,"agent":"kuncc/5","pid":6,"session":2074,"ts":1791754629197}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2013,"symbol":"menutextc","file":"menues.c","asm":"# menutextc  (TU menues.c, section .text, 751 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmenutextc:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     0x70(%esp),%ebp\n  /* 00b */  movswl  0x68(%esp),%edx\n  /* 010 */  mov     0x6c(%esp),%ecx\n  /* 014 */  movzbl  0x0(%ebp),%eax\n  /* 018 */  test    %al,%al\n  /* 01a */  je      .L2d0\n  /* 020 */  lea     0x8(%edx),%edi\n  /* 023 */  mov     %al,%dl\n  /* 025 */  mov     %edi,0x38(%esp)\n  /* 029 */  mov     0x64(%esp),%edi\n  /* 02d */  sub     $0x21,%dl\n  /* 030 */  mov     %dl,0x34(%esp)\n  /* 034 */  xor     %ebx,%ebx\n  /* 036 */  xor     %esi,%esi\n  /* 038 */  mov     %al,0x3f(%esp)\n  /* 03c */  sub     $0xc,%edi\n  /* 03f */  mov     %edi,0x30(%esp)\n  /* 043 */  movzbl  %dl,%edi\n  /* 046 */  movsbw  %al,%dx\n  /* 04a */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  inc     %esi\n  /* 051 */  cmp     $0x20,%dl\n  /* 054 */  movzwl  %bx,%ebx\n  /* 057 */  movswl  %si,%esi\n  /* 05a */  je      .L1f0\n  /* 060 */  mov     %dl,%al\n  /* 062 */  sub     $0x30,%al\n  /* 064 */  cmp     $0x9,%al\n  /* 066 */  ja      .L1d0\n  /* 06c */  add     $0xb80,%edx\n  /* 072 */  movswl  %dx,%edx\n.L75:\n  /* 075 */  cmpb    $0x1e,0x34(%esp)\n  /* 07a */  ja      .L98\n  /* 07c */  jmp     *.rodata+0xf8(,%edi,4)\n.L83:\n  /* 083 */  mov     %dl,%al\n  /* 085 */  sub     $0x41,%al\n  /* 087 */  cmp     $0x19,%al\n  /* 089 */  ja      .L2e8\n  /* 08f */  add     $0xb3b,%edx\n  /* 095 */  movzwl  %dx,%edx\n.L98:\n  /* 098 */  movzwl  tilesizx(%edx,%edx,1),%eax\n  /* 0a0 */  lea     -0x1(%ebx,%eax,1),%ebx\n  /* 0a4 */  movswl  %bx,%ebx\n.La7:\n  /* 0a7 */  movsbw  0x0(%ebp,%esi,1),%dx\n  /* 0ad */  test    %dl,%dl\n  /* 0af */  jne     .L50\n  /* 0b1 */  sar     $1,%ebx\n  /* 0b3 */  movzbl  %cl,%ecx\n  /* 0b6 */  movsbw  0x3f(%esp),%ax\n  /* 0bc */  mov     %ecx,0x34(%esp)\n  /* 0c0 */  mov     %ebx,%edx\n  /* 0c2 */  mov     0x60(%esp),%ebx\n  /* 0c6 */  movsbl  0x38(%esp),%edi\n  /* 0cb */  sub     %edx,%ebx\n  /* 0cd */  jmp     .L15b\n  /* 0d2 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  add     $0xb80,%eax\n  /* 0dd */  movzwl  %ax,%esi\n.Le0:\n  /* 0e0 */  mov     %edi,0x14(%esp)\n  /* 0e4 */  mov     ydim,%eax\n  /* 0e9 */  mov     $0x1a,%ecx\n  /* 0ee */  mov     %ecx,0x1c(%esp)\n  /* 0f2 */  mov     %esi,0x10(%esp)\n  /* 0f6 */  lea     -0x1(%eax),%edx\n  /* 0f9 */  mov     xdim,%eax\n  /* 0fe */  mov     %edx,0x2c(%esp)\n  /* 102 */  lea     -0x1(%eax),%edx\n  /* 105 */  xor     %eax,%eax\n  /* 107 */  mov     %edx,0x28(%esp)\n  /* 10b */  xor     %edx,%edx\n  /* 10d */  mov     %edx,0x20(%esp)\n  /* 111 */  mov     0x30(%esp),%edx\n  /* 115 */  mov     %eax,0x24(%esp)\n  /* 119 */  mov     0x34(%esp),%eax\n  /* 11d */  shl     $0x10,%edx\n  /* 120 */  mov     %eax,0x18(%esp)\n  /* 124 */  xor     %eax,%eax\n  /* 126 */  mov     %edx,0x4(%esp)\n  /* 12a */  mov     %ebx,%edx\n  /* 12c */  mov     %eax,0xc(%esp)\n  /* 130 */  shl     $0x10,%edx\n  /* 133 */  mov     $0x10000,%eax\n  /* 138 */  mov     %eax,0x8(%esp)\n  /* 13c */  mov     %edx,(%esp)\n  /* 13f */  call    rotatesprite\n  /* 144 */  movswl  tilesizx(%esi,%esi,1),%eax\n  /* 14c */  add     %eax,%ebx\n  /* 14e */  movsbw  0x0(%ebp),%ax\n  /* 153 */  test    %al,%al\n  /* 155 */  je      .L210\n.L15b:\n  /* 15b */  inc     %ebp\n  /* 15c */  cmp     $0x20,%al\n  /* 15e */  je      .L200\n  /* 164 */  mov     %al,%dl\n  /* 166 */  sub     $0x30,%dl\n  /* 169 */  cmp     $0x9,%dl\n  /* 16c */  jbe     .Ld8\n  /* 172 */  mov     %al,%dl\n  /* 174 */  sub     $0x61,%dl\n  /* 177 */  cmp     $0x19,%dl\n  /* 17a */  jbe     .L1c0\n  /* 17c */  mov     %al,%dl\n  /* 17e */  sub     $0x41,%dl\n  /* 181 */  cmp     $0x19,%dl\n  /* 184 */  jbe     .L1b0\n  /* 186 */  sub     $0x21,%al\n  /* 188 */  cmp     $0x1e,%al\n  /* 18a */  ja      .L1a0\n  /* 18c */  movzbl  %al,%eax\n  /* 18f */  jmp     *.rodata+0x174(,%eax,4)\n  /* 196 */  xchg    %ax,%ax\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  xor     %esi,%esi\n  /* 1a2 */  jmp     .Le0\n  /* 1a7 */  nop\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  add     $0xb3b,%eax\n  /* 1b5 */  movzwl  %ax,%esi\n  /* 1b8 */  jmp     .Le0\n  /* 1bd */  lea     0x0(%esi),%esi\n.L1c0:\n  /* 1c0 */  add     $0xb35,%eax\n  /* 1c5 */  movzwl  %ax,%esi\n  /* 1c8 */  jmp     .Le0\n  /* 1cd */  lea     0x0(%esi),%esi\n.L1d0:\n  /* 1d0 */  mov     %dl,%al\n  /* 1d2 */  sub     $0x61,%al\n  /* 1d4 */  cmp     $0x19,%al\n  /* 1d6 */  ja      .L83\n  /* 1dc */  add     $0xb35,%edx\n  /* 1e2 */  movswl  %dx,%edx\n  /* 1e5 */  jmp     .L75\n  /* 1ea */  lea     0x0(%esi),%esi\n.L1f0:\n  /* 1f0 */  add     $0x5,%ebx\n  /* 1f3 */  movswl  %bx,%ebx\n  /* 1f6 */  jmp     .La7\n  /* 1fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  movsbw  0x0(%ebp),%ax\n  /* 205 */  add     $0x5,%ebx\n  /* 208 */  test    %al,%al\n  /* 20a */  jne     .L15b\n.L210:\n  /* 210 */  add     $0x4c,%esp\n  /* 213 */  mov     %ebx,%eax\n  /* 215 */  pop     %ebx\n  /* 216 */  pop     %esi\n  /* 217 */  pop     %edi\n  /* 218 */  pop     %ebp\n  /* 219 */  ret\n  /* 21a */  lea     0x0(%esi),%esi\n  /* 220 */  mov     $0xbbd,%edx\n  /* 225 */  jmp     .L98\n  /* 22a */  lea     0x0(%esi),%esi\n  /* 230 */  mov     $0xbbe,%edx\n  /* 235 */  jmp     .L98\n  /* 23a */  lea     0x0(%esi),%esi\n  /* 240 */  mov     $0xbbf,%edx\n  /* 245 */  jmp     .L98\n  /* 24a */  lea     0x0(%esi),%esi\n  /* 250 */  mov     $0xbbb,%edx\n  /* 255 */  jmp     .L98\n  /* 25a */  lea     0x0(%esi),%esi\n  /* 260 */  mov     $0xbbc,%edx\n  /* 265 */  jmp     .L98\n  /* 26a */  mov     $0xbbd,%esi\n  /* 26f */  jmp     .Le0\n  /* 274 */  mov     $0xbbe,%esi\n  /* 279 */  jmp     .Le0\n  /* 27e */  mov     $0xbbf,%esi\n  /* 283 */  jmp     .Le0\n  /* 288 */  mov     $0xbba,%esi\n  /* 28d */  jmp     .Le0\n  /* 292 */  mov     $0xbbb,%esi\n  /* 297 */  jmp     .Le0\n  /* 29c */  mov     $0xbbc,%esi\n  /* 2a1 */  jmp     .Le0\n  /* 2a6 */  xchg    %ax,%ax\n  /* 2a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 2b0 */  mov     $0xb71,%edx\n  /* 2b5 */  jmp     .L98\n  /* 2ba */  lea     0x0(%esi),%esi\n  /* 2c0 */  mov     $0xbba,%edx\n  /* 2c5 */  jmp     .L98\n  /* 2ca */  lea     0x0(%esi),%esi\n.L2d0:\n  /* 2d0 */  mov     0x60(%esp),%ebx\n  /* 2d4 */  add     $0x4c,%esp\n  /* 2d7 */  mov     %ebx,%eax\n  /* 2d9 */  pop     %ebx\n  /* 2da */  pop     %esi\n  /* 2db */  pop     %edi\n  /* 2dc */  pop     %ebp\n  /* 2dd */  ret\n  /* 2de */  mov     $0xb71,%esi\n  /* 2e3 */  jmp     .Le0\n.L2e8:\n  /* 2e8 */  xor     %edx,%edx\n  /* 2ea */  jmp     .L75\n","c":"#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nint menutextc(int x,int y,short s,short p,const char *t)\n{\n    short i, ac, centre;\n\n    s += 8;\n    y -= 12;\n\n    i = centre = 0;\n\n    {\n        while(*(t+i))\n        {\n            if(*(t+i) == ' ')\n            {\n                centre += 5;\n                i++;\n                continue;\n            }\n            ac = 0;\n            if(*(t+i) >= '0' && *(t+i) <= '9')\n                ac = *(t+i) - '0' + BIGALPHANUM+26+26;\n            if(*(t+i) >= 'a' && *(t+i) <= 'z')\n                ac = *(t+i) - 'a' + BIGALPHANUM+26;\n            if(*(t+i) >= 'A' && *(t+i) <= 'Z')\n                ac = *(t+i) - 'A' + BIGALPHANUM;\n            else switch(*t)\n            {\n                case '-': ac = BIGALPHANUM-11; break;\n                case '.': ac = BIGPERIOD; break;\n                case ',': ac = BIGCOMMA; break;\n                case '!': ac = BIGX; break;\n                case '?': ac = BIGQ; break;\n                case ';': ac = BIGSEMI; break;\n                case ':': ac = BIGCOLIN; break;\n            }\n            centre += tilesizx[ac]-1;\n            i++;\n        }\n    }\n\n    x -= centre>>1;\n\n    while(*t)\n    {\n        if(*t == ' ') { x += 5; t++; continue; }\n        ac = 0;\n        if(*t >= '0' && *t <= '9')\n            ac = *t - '0' + BIGALPHANUM+26+26;\n        if(*t >= 'a' && *t <= 'z')\n            ac = *t - 'a' + BIGALPHANUM+26;\n        if(*t >= 'A' && *t <= 'Z')\n            ac = *t - 'A' + BIGALPHANUM;\n        switch(*t)\n        {\n            case '-': ac = BIGALPHANUM-11; break;\n            case '.': ac = BIGPERIOD; break;\n            case ',': ac = BIGCOMMA; break;\n            case '!': ac = BIGX; break;\n            case '?': ac = BIGQ; break;\n            case ';': ac = BIGSEMI; break;\n            case ':': ac = BIGCOLIN; break;\n        }\n        rotatesprite(x<<16,y<<16,65536L,0,ac,(signed char)s,(unsigned char)p,26,0,0,xdim-1,ydim-1);\n        x += tilesizx[ac];\n        t++;\n    }\n    return x;\n}\n","size":751,"score":100,"agent":"kuncc/4","pid":5,"session":2071,"ts":1791754637663}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1880,"symbol":"patchstatusbar","file":"game.c","asm":"# patchstatusbar  (TU game.c, section .text, 764 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\npatchstatusbar:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  movswl  tilesizy+0x133c,%eax\n  /* 00e */  mov     0x70(%esp),%edi\n  /* 012 */  mov     ydim,%ebx\n  /* 018 */  mov     %eax,0x4c(%esp)\n  /* 01c */  mov     sbarscale,%eax\n  /* 021 */  mov     %eax,0x38(%esp)\n  /* 025 */  mov     xdim,%eax\n  /* 02a */  mov     %eax,0x34(%esp)\n  /* 02e */  mov     %edi,%eax\n  /* 030 */  or      0x74(%esp),%eax\n  /* 034 */  mov     %eax,0x3c(%esp)\n  /* 038 */  jne     .L60\n  /* 03a */  cmpl    $0x140,0x78(%esp)\n  /* 042 */  jne     .L60\n  /* 044 */  xor     %ebp,%ebp\n  /* 046 */  cmpl    $0xc8,0x7c(%esp)\n  /* 04e */  mov     %ebp,0x48(%esp)\n  /* 052 */  je      .L26b\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0x38(%esp),%ebp\n  /* 064 */  shl     $0x10,%edi\n  /* 067 */  mov     $0x1400000,%edx\n  /* 06c */  mov     pixelaspect,%eax\n  /* 071 */  mov     0x34(%esp),%esi\n  /* 075 */  imul    %ebx,%ebp\n  /* 078 */  lea     (%eax,%eax,4),%eax\n  /* 07b */  lea     (%eax,%eax,4),%eax\n  /* 07e */  lea     0x0(,%eax,8),%ecx\n  /* 085 */  mov     %ecx,0x34(%esp)\n  /* 089 */  shl     $0x10,%ebx\n  /* 08c */  mov     %ebp,%eax\n  /* 08e */  mov     %ecx,0x8(%esp)\n  /* 092 */  imul    %edx\n  /* 094 */  sub     %ebp,%ebx\n  /* 096 */  sar     $0x1f,%ecx\n  /* 099 */  mov     %ecx,0xc(%esp)\n  /* 09d */  shl     $0x10,%esi\n  /* 0a0 */  mov     %eax,(%esp)\n  /* 0a3 */  mov     %edx,0x4(%esp)\n  /* 0a7 */  call    __divdi3\n  /* 0ac */  mov     0x34(%esp),%ecx\n  /* 0b0 */  mov     %ecx,0x8(%esp)\n  /* 0b4 */  sar     $0x1f,%ecx\n  /* 0b7 */  mov     %ecx,0xc(%esp)\n  /* 0bb */  sub     %eax,%esi\n  /* 0bd */  lea     0x8000(%ebx),%eax\n  /* 0c3 */  mov     %eax,0x44(%esp)\n  /* 0c7 */  sar     $1,%esi\n  /* 0c9 */  mov     %ebp,%eax\n  /* 0cb */  imul    %edi\n  /* 0cd */  mov     %eax,(%esp)\n  /* 0d0 */  mov     %edx,0x4(%esp)\n  /* 0d4 */  call    __divdi3\n  /* 0d9 */  mov     %esi,0x40(%esp)\n  /* 0dd */  lea     (%eax,%esi,1),%edi\n  /* 0e0 */  sar     $0x10,%edi\n  /* 0e3 */  mov     %edi,0x3c(%esp)\n  /* 0e7 */  mov     0x74(%esp),%edi\n  /* 0eb */  shl     $0x10,%edi\n  /* 0ee */  mov     %edi,%eax\n  /* 0f0 */  imul    %ebp\n  /* 0f2 */  mov     %edx,%ebx\n  /* 0f4 */  mov     %edx,%edi\n  /* 0f6 */  mov     %eax,%edx\n  /* 0f8 */  mov     %eax,%ecx\n  /* 0fa */  and     $0xfffff,%edx\n  /* 100 */  mov     %ecx,%eax\n  /* 102 */  mov     %edx,0x48(%esp)\n  /* 106 */  sar     $0x1f,%edi\n  /* 109 */  mov     %ebx,%edx\n  /* 10b */  shrd    $0x14,%edx,%eax\n  /* 10f */  mov     0x48(%esp),%edx\n  /* 113 */  mov     %edi,%esi\n  /* 115 */  and     $0xfffff,%eax\n  /* 11a */  and     $0x21,%edi\n  /* 11d */  and     $0xffffffe8,%esi\n  /* 120 */  add     %eax,%edx\n  /* 122 */  mov     %ebx,%eax\n  /* 124 */  shr     $0x8,%eax\n  /* 127 */  and     $0xfffff,%eax\n  /* 12c */  add     %edx,%eax\n  /* 12e */  mov     %ebx,%edx\n  /* 130 */  shr     $0x1c,%edx\n  /* 133 */  add     %edx,%eax\n  /* 135 */  add     %eax,%edi\n  /* 137 */  mov     $0x51eb851f,%eax\n  /* 13c */  mul     %edi\n  /* 13e */  shr     $0x3,%edx\n  /* 141 */  lea     (%edx,%edx,4),%eax\n  /* 144 */  mov     %ecx,%edx\n  /* 146 */  lea     (%eax,%eax,4),%eax\n  /* 149 */  mov     %ebx,%ecx\n  /* 14b */  sub     %eax,%edi\n  /* 14d */  add     %edi,%esi\n  /* 14f */  mov     %esi,%edi\n  /* 151 */  sar     $0x1f,%edi\n  /* 154 */  sub     %esi,%edx\n  /* 156 */  sbb     %edi,%ecx\n  /* 158 */  imul    $0xc28f5c29,%ecx,%ebx\n  /* 15e */  mov     0x34(%esp),%ecx\n  /* 162 */  imul    $0x8f5c28f5,%edx,%eax\n  /* 168 */  mov     %ecx,0x8(%esp)\n  /* 16c */  add     %eax,%ebx\n  /* 16e */  mov     $0xc28f5c29,%eax\n  /* 173 */  mul     %edx\n  /* 175 */  add     %ebx,%edx\n  /* 177 */  mov     %edx,%edi\n  /* 179 */  sar     $0x1f,%edi\n  /* 17c */  mov     %edi,%esi\n  /* 17e */  xor     %edi,%edi\n  /* 180 */  and     $0x7ffff,%esi\n  /* 186 */  add     %eax,%esi\n  /* 188 */  adc     %edx,%edi\n  /* 18a */  shrd    $0x13,%edi,%esi\n  /* 18e */  mov     0x44(%esp),%edi\n  /* 192 */  sar     $0x1f,%ecx\n  /* 195 */  mov     %ecx,0xc(%esp)\n  /* 199 */  add     %edi,%esi\n  /* 19b */  mov     %esi,%edi\n  /* 19d */  sar     $0x10,%edi\n  /* 1a0 */  mov     %edi,0x48(%esp)\n  /* 1a4 */  mov     0x78(%esp),%edi\n  /* 1a8 */  shl     $0x10,%edi\n  /* 1ab */  mov     %edi,%eax\n  /* 1ad */  imul    %ebp\n  /* 1af */  mov     %eax,(%esp)\n  /* 1b2 */  mov     %edx,0x4(%esp)\n  /* 1b6 */  call    __divdi3\n  /* 1bb */  mov     0x40(%esp),%edx\n  /* 1bf */  mov     0x7c(%esp),%ecx\n  /* 1c3 */  shl     $0x10,%ecx\n  /* 1c6 */  add     %edx,%eax\n  /* 1c8 */  mov     %eax,%edi\n  /* 1ca */  mov     %ecx,%eax\n  /* 1cc */  imul    %ebp\n  /* 1ce */  sar     $0x10,%edi\n  /* 1d1 */  mov     %edi,0x34(%esp)\n  /* 1d5 */  mov     %edx,%ebp\n  /* 1d7 */  mov     %edx,%ebx\n  /* 1d9 */  sar     $0x1f,%ebp\n  /* 1dc */  mov     %eax,%ecx\n  /* 1de */  mov     %ebp,%edi\n  /* 1e0 */  mov     %ecx,%esi\n  /* 1e2 */  and     $0x21,%edi\n  /* 1e5 */  mov     %ecx,%edx\n  /* 1e7 */  mov     %edi,%eax\n  /* 1e9 */  mov     %ebx,%edi\n  /* 1eb */  shrd    $0x14,%edi,%esi\n  /* 1ef */  and     $0xfffff,%edx\n  /* 1f5 */  and     $0xfffff,%esi\n  /* 1fb */  and     $0xffffffe8,%ebp\n  /* 1fe */  add     %esi,%edx\n  /* 200 */  mov     %ebx,%esi\n  /* 202 */  shr     $0x8,%esi\n  /* 205 */  and     $0xfffff,%esi\n  /* 20b */  add     %edx,%esi\n  /* 20d */  mov     %ebx,%edx\n  /* 20f */  shr     $0x1c,%edx\n  /* 212 */  add     %edx,%esi\n  /* 214 */  add     %eax,%esi\n  /* 216 */  mov     $0x51eb851f,%eax\n  /* 21b */  mul     %esi\n  /* 21d */  shr     $0x3,%edx\n  /* 220 */  lea     (%edx,%edx,4),%eax\n  /* 223 */  lea     (%eax,%eax,4),%eax\n  /* 226 */  sub     %eax,%esi\n  /* 228 */  add     %ebp,%esi\n  /* 22a */  mov     %esi,%edi\n  /* 22c */  sar     $0x1f,%edi\n  /* 22f */  sub     %esi,%ecx\n  /* 231 */  sbb     %edi,%ebx\n  /* 233 */  imul    $0xc28f5c29,%ebx,%ebx\n  /* 239 */  imul    $0x8f5c28f5,%ecx,%eax\n  /* 23f */  add     %eax,%ebx\n  /* 241 */  mov     $0xc28f5c29,%eax\n  /* 246 */  mul     %ecx\n  /* 248 */  add     %ebx,%edx\n  /* 24a */  mov     %edx,%ebx\n  /* 24c */  sar     $0x1f,%ebx\n  /* 24f */  mov     %ebx,%ecx\n  /* 251 */  xor     %ebx,%ebx\n  /* 253 */  and     $0x7ffff,%ecx\n  /* 259 */  add     %eax,%ecx\n  /* 25b */  mov     0x44(%esp),%eax\n  /* 25f */  adc     %edx,%ebx\n  /* 261 */  shrd    $0x13,%ebx,%ecx\n  /* 265 */  lea     (%eax,%ecx,1),%ebx\n  /* 268 */  sar     $0x10,%ebx\n.L26b:\n  /* 26b */  mov     0x34(%esp),%ecx\n  /* 26f */  dec     %ebx\n  /* 270 */  dec     %ecx\n  /* 271 */  cmpl    $0x4,ud+0x5fc\n  /* 278 */  je      .L2f8\n  /* 27a */  mov     0x38(%esp),%eax\n  /* 27e */  lea     (%eax,%eax,4),%edx\n  /* 281 */  mov     $0xa00000,%eax\n  /* 286 */  shl     $0x5,%edx\n  /* 289 */  sub     %edx,%eax\n.L28b:\n  /* 28b */  mov     %ebx,0x2c(%esp)\n  /* 28f */  mov     0x48(%esp),%ebx\n  /* 293 */  mov     $0xda,%edx\n  /* 298 */  mov     %ecx,0x28(%esp)\n  /* 29c */  xor     %ecx,%ecx\n  /* 29e */  mov     $0x99e,%esi\n  /* 2a3 */  mov     %ecx,0x18(%esp)\n  /* 2a7 */  mov     0x4c(%esp),%ecx\n  /* 2ab */  xor     %edi,%edi\n  /* 2ad */  mov     %edx,0x1c(%esp)\n  /* 2b1 */  mov     $0xc80000,%edx\n  /* 2b6 */  mov     %ebx,0x24(%esp)\n  /* 2ba */  mov     0x3c(%esp),%ebx\n  /* 2be */  mov     %esi,0x10(%esp)\n  /* 2c2 */  mov     %edi,0xc(%esp)\n  /* 2c6 */  mov     %eax,(%esp)\n  /* 2c9 */  mov     %ebx,0x20(%esp)\n  /* 2cd */  mov     $0x4,%ebx\n  /* 2d2 */  mov     %ebx,0x14(%esp)\n  /* 2d6 */  mov     0x38(%esp),%ebx\n  /* 2da */  mov     %ebx,0x8(%esp)\n  /* 2de */  imul    %ebx,%ecx\n  /* 2e1 */  sub     %ecx,%edx\n  /* 2e3 */  mov     %edx,0x4(%esp)\n  /* 2e7 */  call    rotatesprite\n  /* 2ec */  add     $0x5c,%esp\n  /* 2ef */  pop     %ebx\n  /* 2f0 */  pop     %esi\n  /* 2f1 */  pop     %edi\n  /* 2f2 */  pop     %ebp\n  /* 2f3 */  ret\n  /* 2f4 */  lea     0x0(%esi,%eiz,1),%esi\n.L2f8:\n  /* 2f8 */  xor     %eax,%eax\n  /* 2fa */  jmp     .L28b\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nextern int sbarscale;\n\nvoid patchstatusbar(int x1, int y1, int x2, int y2)\n{\n    int ty = tilesizy[2462], scl = sbarscale, w = xdim, h = ydim;\n    int cx1, cy1, cx2, cy2, sx, sy, a, off, base, pa;\n\n    if (x1 == 0 && y1 == 0 && x2 == 320 && y2 == 200)\n    {\n        cx1 = 0; cy1 = 0; cx2 = w; cy2 = h;\n    }\n    else\n    {\n        a = scl * h;\n        pa = pixelaspect * 200;\n        base = (h << 16) - a;\n        off = ((w << 16) - (int)(((long long)a * (320 << 16)) / pa)) >> 1;\n        int by = base + 32768;\n        cx1 = off + (int)(((long long)(x1 << 16) * a) / pa) >> 16;\n        cy1 = by + (int)((((long long)(y1 << 16) * a) / 200) / 65536) >> 16;\n        cx2 = off + (int)(((long long)(x2 << 16) * a) / pa) >> 16;\n        cy2 = by + (int)((((long long)(y2 << 16) * a) / 200) / 65536) >> 16;\n    }\n    cx2--; cy2--;\n    sx = 0;\n    if (ud.screen_size != 4) sx = (160 << 16) - (unsigned)(scl * 160);\n    sy = (200 << 16) - ty * scl;\n    rotatesprite(sx, sy, scl, 0, 2462, 4, 0, 0xda, cx1, cy1, cx2, cy2);\n}\n","size":764,"score":100,"agent":"kuncc/3","pid":4,"session":2073,"ts":1791754642569}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1953,"symbol":"lotsofcolourglass","file":"game.c","asm":"# lotsofcolourglass  (TU game.c, section .text, 760 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nlotsofcolourglass:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x7c,%esp\n  /* 007 */  movw    $0xffff,0x6e(%esp)\n  /* 00e */  movswl  0x90(%esp),%eax\n  /* 016 */  movswl  0x98(%esp),%edx\n  /* 01e */  mov     %eax,0x54(%esp)\n  /* 022 */  movswl  0x94(%esp),%eax\n  /* 02a */  test    %eax,%eax\n  /* 02c */  js      .L1f0\n  /* 032 */  test    %edx,%edx\n  /* 034 */  mov     %edx,%esi\n  /* 036 */  jle     .L2f0\n  /* 03c */  shl     $0x5,%eax\n  /* 03f */  movswl  wall+0x8(%eax),%edi\n  /* 046 */  lea     0x1(%edx),%ebx\n  /* 049 */  mov     wall(%eax),%ecx\n  /* 04f */  mov     wall+0x4(%eax),%ebp\n  /* 055 */  shl     $0x5,%edi\n  /* 058 */  mov     wall(%edi),%eax\n  /* 05e */  sub     %ecx,%eax\n  /* 060 */  cltd\n  /* 061 */  idiv    %ebx\n  /* 063 */  mov     %eax,0x58(%esp)\n  /* 067 */  mov     wall+0x4(%edi),%eax\n  /* 06d */  mov     0x54(%esp),%edi\n  /* 071 */  sub     %ebp,%eax\n  /* 073 */  cltd\n  /* 074 */  idiv    %ebx\n  /* 076 */  mov     %eax,0x5c(%esp)\n  /* 07a */  lea     (%edi,%edi,4),%eax\n  /* 07d */  lea     (%edi,%eax,2),%eax\n  /* 080 */  mov     %ecx,%edi\n  /* 082 */  lea     sprite(,%eax,4),%eax\n  /* 089 */  mov     %eax,0x48(%esp)\n  /* 08d */  jmp     .L165\n  /* 092 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  mov     %ecx,0x50(%esp)\n  /* 09c */  mov     0x48(%esp),%eax\n  /* 0a0 */  mov     0x1c(%eax),%edx\n  /* 0a3 */  sub     $0x400,%edx\n  /* 0a9 */  movswl  %dx,%edx\n  /* 0ac */  mov     %edx,0x4c(%esp)\n  /* 0b0 */  call    krand\n  /* 0b5 */  mov     %eax,%ebx\n  /* 0b7 */  call    krand\n  /* 0bc */  mov     $0x5,%edx\n  /* 0c1 */  mov     0x54(%esp),%ecx\n  /* 0c5 */  mov     %edx,0x30(%esp)\n  /* 0c9 */  mov     0x4c(%esp),%edx\n  /* 0cd */  and     $0x7ff,%ebx\n  /* 0d3 */  mov     %ebp,0x8(%esp)\n  /* 0d7 */  neg     %ebx\n  /* 0d9 */  mov     %ebx,0x28(%esp)\n  /* 0dd */  mov     $0x24,%ebx\n  /* 0e2 */  mov     %ebx,0x18(%esp)\n  /* 0e6 */  mov     %edx,0x20(%esp)\n  /* 0ea */  mov     %ecx,0x2c(%esp)\n  /* 0ee */  and     $0x3f,%eax\n  /* 0f1 */  mov     $0x24,%ecx\n  /* 0f6 */  mov     %ecx,0x1c(%esp)\n  /* 0fa */  add     $0x20,%eax\n  /* 0fd */  mov     %esi,%ecx\n  /* 0ff */  mov     %eax,0x24(%esp)\n  /* 103 */  mov     $0xffffffe0,%eax\n  /* 108 */  mov     %eax,0x14(%esp)\n  /* 10c */  mov     $0xaaaaaaab,%eax\n  /* 111 */  mov     %edi,0x4(%esp)\n  /* 115 */  mul     %esi\n  /* 117 */  mov     %edx,%ebx\n  /* 119 */  and     $0xfffffffe,%edx\n  /* 11c */  shr     $1,%ebx\n  /* 11e */  add     %ebx,%edx\n  /* 120 */  sub     %edx,%ecx\n  /* 122 */  lea     0x407(%ecx),%eax\n  /* 128 */  mov     0x50(%esp),%ecx\n  /* 12c */  movzwl  %ax,%eax\n  /* 12f */  mov     %eax,0x10(%esp)\n  /* 133 */  mov     0x48(%esp),%eax\n  /* 137 */  mov     %ecx,0xc(%esp)\n  /* 13b */  movswl  0x18(%eax),%eax\n  /* 13f */  mov     %eax,(%esp)\n  /* 142 */  call    EGS\n  /* 147 */  movswl  %ax,%ebx\n  /* 14a */  call    krand\n  /* 14f */  lea     (%ebx,%ebx,4),%edx\n  /* 152 */  lea     (%ebx,%edx,2),%edx\n  /* 155 */  and     $0x7,%al\n  /* 157 */  dec     %esi\n  /* 158 */  mov     %al,sprite+0x11(,%edx,4)\n  /* 15f */  je      .L2f0\n.L165:\n  /* 165 */  mov     0x58(%esp),%eax\n  /* 169 */  add     %eax,%edi\n  /* 16b */  mov     0x5c(%esp),%eax\n  /* 16f */  mov     %edi,(%esp)\n  /* 172 */  add     %eax,%ebp\n  /* 174 */  mov     %ebp,0x4(%esp)\n  /* 178 */  lea     0x6e(%esp),%eax\n  /* 17c */  mov     %eax,0x8(%esp)\n  /* 180 */  call    updatesector\n  /* 185 */  movswl  0x6e(%esp),%eax\n  /* 18a */  lea     (%eax,%eax,4),%eax\n  /* 18d */  mov     sector+0x8(,%eax,8),%ebx\n  /* 194 */  call    krand\n  /* 199 */  mov     %eax,%edx\n  /* 19b */  movswl  0x6e(%esp),%eax\n  /* 1a0 */  lea     (%eax,%eax,4),%eax\n  /* 1a3 */  mov     sector+0x4(,%eax,8),%ecx\n  /* 1aa */  sub     sector+0x8(,%eax,8),%ecx\n  /* 1b1 */  mov     %ecx,%eax\n  /* 1b3 */  neg     %eax\n  /* 1b5 */  cmovs   %ecx,%eax\n  /* 1b8 */  mov     %ebx,%ecx\n  /* 1ba */  and     %edx,%eax\n  /* 1bc */  sub     %eax,%ecx\n  /* 1be */  lea     0x2000(%ecx),%eax\n  /* 1c4 */  cmp     $0x4000,%eax\n  /* 1c9 */  jbe     .L98\n  /* 1cf */  mov     0x48(%esp),%eax\n  /* 1d3 */  mov     0x8(%eax),%ebx\n  /* 1d6 */  call    krand\n  /* 1db */  and     $0x3fff,%eax\n  /* 1e0 */  lea     -0x2000(%ebx,%eax,1),%ecx\n  /* 1e7 */  jmp     .L98\n  /* 1ec */  lea     0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  mov     %edx,%edi\n  /* 1f2 */  mov     0x54(%esp),%esi\n  /* 1f6 */  dec     %edi\n  /* 1f7 */  js      .L2f0\n  /* 1fd */  lea     (%esi,%esi,4),%eax\n  /* 200 */  lea     (%esi,%eax,2),%eax\n  /* 203 */  lea     sprite(,%eax,4),%esi\n  /* 20a */  lea     0x0(%esi),%esi\n.L210:\n  /* 210 */  call    krand\n  /* 215 */  mov     %eax,0x48(%esp)\n  /* 219 */  call    krand\n  /* 21e */  mov     %eax,%ebp\n  /* 220 */  call    krand\n  /* 225 */  mov     0x8(%esi),%ebx\n  /* 228 */  and     $0x7ff,%ebp\n  /* 22e */  mov     %eax,0x4c(%esp)\n  /* 232 */  call    krand\n  /* 237 */  mov     0x54(%esp),%edx\n  /* 23b */  mov     %edx,0x2c(%esp)\n  /* 23f */  mov     $0x400,%edx\n  /* 244 */  sub     %ebp,%edx\n  /* 246 */  mov     $0x24,%ebp\n  /* 24b */  mov     %edx,0x28(%esp)\n  /* 24f */  mov     %eax,%ecx\n  /* 251 */  mov     $0x5,%eax\n  /* 256 */  mov     %eax,0x30(%esp)\n  /* 25a */  mov     0x4c(%esp),%eax\n  /* 25e */  mov     $0x24,%edx\n  /* 263 */  mov     %edx,0x1c(%esp)\n  /* 267 */  and     $0x3f00,%ecx\n  /* 26d */  mov     %ebp,0x18(%esp)\n  /* 271 */  sub     %ecx,%ebx\n  /* 273 */  mov     %ebx,0xc(%esp)\n  /* 277 */  and     $0x3f,%eax\n  /* 27a */  add     $0x20,%eax\n  /* 27d */  mov     %eax,0x24(%esp)\n  /* 281 */  mov     0x48(%esp),%eax\n  /* 285 */  and     $0x7ff,%eax\n  /* 28a */  mov     %eax,0x20(%esp)\n  /* 28e */  mov     $0xffffffe0,%eax\n  /* 293 */  mov     %eax,0x14(%esp)\n  /* 297 */  mov     $0xaaaaaaab,%eax\n  /* 29c */  mul     %edi\n  /* 29e */  mov     %edx,%eax\n  /* 2a0 */  and     $0xfffffffe,%edx\n  /* 2a3 */  shr     $1,%eax\n  /* 2a5 */  add     %eax,%edx\n  /* 2a7 */  mov     %edi,%eax\n  /* 2a9 */  sub     %edx,%eax\n  /* 2ab */  add     $0x407,%eax\n  /* 2b0 */  movzwl  %ax,%eax\n  /* 2b3 */  mov     %eax,0x10(%esp)\n  /* 2b7 */  mov     0x4(%esi),%eax\n  /* 2ba */  mov     %eax,0x8(%esp)\n  /* 2be */  mov     (%esi),%eax\n  /* 2c0 */  mov     %eax,0x4(%esp)\n  /* 2c4 */  movswl  0x18(%esi),%eax\n  /* 2c8 */  mov     %eax,(%esp)\n  /* 2cb */  call    EGS\n  /* 2d0 */  movswl  %ax,%ebx\n  /* 2d3 */  call    krand\n  /* 2d8 */  lea     (%ebx,%ebx,4),%edx\n  /* 2db */  lea     (%ebx,%edx,2),%edx\n  /* 2de */  and     $0xf,%al\n  /* 2e0 */  sub     $0x1,%edi\n  /* 2e3 */  mov     %al,sprite+0x11(,%edx,4)\n  /* 2ea */  jae     .L210\n.L2f0:\n  /* 2f0 */  add     $0x7c,%esp\n  /* 2f3 */  pop     %ebx\n  /* 2f4 */  pop     %esi\n  /* 2f5 */  pop     %edi\n  /* 2f6 */  pop     %ebp\n  /* 2f7 */  ret\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid lotsofcolourglass(short i,short wallnum,short n)\n{\n    int j, xv, yv, z, x1, y1;\n    short sect = -1, a, k;\n\n    if(wallnum < 0)\n    {\n        for(j=n-1; j>=0 ;j--)\n        {\n            a = krand()&2047;\n            k = EGS(sprite[i].sectnum,sprite[i].x,sprite[i].y,sprite[i].z-(krand()&(63<<8)),0x407+(j%3),-32,36,36,a,32+(krand()&63),1024-(krand()&2047),i,5);\n            sprite[k].pal = krand()&15;\n        }\n        return;\n    }\n\n    j = n+1;\n    x1 = wall[wallnum].x;\n    y1 = wall[wallnum].y;\n\n    xv = (wall[wall[wallnum].point2].x-wall[wallnum].x)/j;\n    yv = (wall[wall[wallnum].point2].y-wall[wallnum].y)/j;\n\n    for(j=n;j>0;j--)\n    {\n        x1 += xv; y1 += yv;\n\n        updatesector(x1,y1,&sect);\n        z = sector[sect].floorz-(krand()&(klabs(sector[sect].ceilingz-sector[sect].floorz)));\n        if( z < -(32<<8) || z > (32<<8) )\n            z = sprite[i].z-(32<<8)+(krand()&((64<<8)-1));\n        a = sprite[i].ang-1024;\n        k = EGS(sprite[i].sectnum,x1,y1,z,0x407+(j%3),-32,36,36,a,32+(krand()&63),-(krand()&2047),i,5);\n        sprite[k].pal = krand()&7;\n    }\n}\n","size":760,"score":100,"agent":"kuncc/7","pid":8,"session":2072,"ts":1791754643807}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1904,"symbol":"displayfragbar","file":"game.c","asm":"# displayfragbar  (TU game.c, section .text, 887 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndisplayfragbar:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  mov     $0xa00000,%ebx\n  /* 009 */  sub     $0x3c,%esp\n  /* 00c */  mov     sbarscale,%ecx\n  /* 012 */  movswl  connecthead,%eax\n  /* 019 */  mov     ydim,%edi\n  /* 01f */  mov     xdim,%esi\n  /* 025 */  lea     (%ecx,%ecx,4),%edx\n  /* 028 */  shl     $0x5,%edx\n  /* 02b */  sub     %edx,%ebx\n  /* 02d */  dec     %edi\n  /* 02e */  dec     %esi\n  /* 02f */  test    %eax,%eax\n  /* 031 */  mov     %ebx,%ebp\n  /* 033 */  js      .L328\n  /* 039 */  xor     %ebx,%ebx\n  /* 03b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  cmp     %eax,%ebx\n  /* 042 */  cmovl   %eax,%ebx\n  /* 045 */  movswl  connectpoint2(,%eax,4),%eax\n  /* 04d */  test    %eax,%eax\n  /* 04f */  jns     .L40\n  /* 051 */  mov     %edi,0x2c(%esp)\n  /* 055 */  mov     $0xda,%eax\n  /* 05a */  xor     %edx,%edx\n  /* 05c */  mov     %eax,0x1c(%esp)\n  /* 060 */  xor     %eax,%eax\n  /* 062 */  xor     %edi,%edi\n  /* 064 */  mov     %eax,0x18(%esp)\n  /* 068 */  xor     %eax,%eax\n  /* 06a */  mov     %eax,0x14(%esp)\n  /* 06e */  mov     $0x9a1,%eax\n  /* 073 */  mov     %esi,0x28(%esp)\n  /* 077 */  xor     %esi,%esi\n  /* 079 */  mov     %eax,0x10(%esp)\n  /* 07d */  xor     %eax,%eax\n  /* 07f */  mov     %esi,0x24(%esp)\n  /* 083 */  mov     %edi,0x20(%esp)\n  /* 087 */  mov     %eax,0xc(%esp)\n  /* 08b */  mov     %ecx,0x8(%esp)\n  /* 08f */  mov     %edx,0x4(%esp)\n  /* 093 */  mov     %ebp,(%esp)\n  /* 096 */  call    rotatesprite\n  /* 09b */  cmp     $0x3,%ebx\n  /* 09e */  jg      .L1b0\n.La4:\n  /* 0a4 */  movswl  connecthead,%ebx\n  /* 0ab */  test    %ebx,%ebx\n  /* 0ad */  js      .L1a4\n  /* 0b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  lea     (%ebx,%ebx,1),%esi\n  /* 0c3 */  mov     %ebx,%eax\n  /* 0c5 */  and     $0x3,%eax\n  /* 0c8 */  and     $0x38,%esi\n  /* 0cb */  lea     (%eax,%eax,8),%edx\n  /* 0ce */  add     $0x2,%esi\n  /* 0d1 */  lea     (%eax,%edx,8),%edi\n  /* 0d4 */  mov     $0x29a,%eax\n  /* 0d9 */  mov     %eax,0x10(%esp)\n  /* 0dd */  imul    $0x3ac,%ebx,%eax\n  /* 0e3 */  lea     ps(%eax),%ebp\n  /* 0e9 */  movswl  ps+0x2e6(%eax),%eax\n  /* 0f0 */  lea     (%eax,%eax,4),%edx\n  /* 0f3 */  lea     (%eax,%edx,2),%eax\n  /* 0f6 */  movzbl  sprite+0x11(,%eax,4),%eax\n  /* 0fe */  mov     %esi,0x4(%esp)\n  /* 102 */  mov     %eax,0xc(%esp)\n  /* 106 */  mov     %ebx,%eax\n  /* 108 */  shl     $0x5,%eax\n  /* 10b */  add     $ud+0x8,%eax\n  /* 110 */  mov     %eax,0x8(%esp)\n  /* 114 */  lea     0x15(%edi),%eax\n  /* 117 */  add     $0x43,%edi\n  /* 11a */  mov     %eax,(%esp)\n  /* 11d */  call    minitext\n  /* 122 */  movswl  0x2b6(%ebp),%edx\n  /* 129 */  mov     $0x2,%ecx\n  /* 12e */  movswl  0x2b4(%ebp),%eax\n  /* 135 */  mov     %ecx,0x4(%esp)\n  /* 139 */  movl    $buf,(%esp)\n  /* 140 */  sub     %edx,%eax\n  /* 142 */  mov     $0x400,%edx\n  /* 147 */  mov     %eax,0x10(%esp)\n  /* 14b */  mov     $\"%d\",%eax\n  /* 150 */  mov     %edx,0x8(%esp)\n  /* 154 */  mov     %eax,0xc(%esp)\n  /* 158 */  call    __sprintf_chk\n  /* 15d */  mov     $0x29a,%eax\n  /* 162 */  mov     %eax,0x10(%esp)\n  /* 166 */  movswl  0x2e6(%ebp),%eax\n  /* 16d */  lea     (%eax,%eax,4),%edx\n  /* 170 */  lea     (%eax,%edx,2),%eax\n  /* 173 */  movzbl  sprite+0x11(,%eax,4),%eax\n  /* 17b */  mov     %esi,0x4(%esp)\n  /* 17f */  mov     %edi,(%esp)\n  /* 182 */  mov     %eax,0xc(%esp)\n  /* 186 */  mov     $buf,%eax\n  /* 18b */  mov     %eax,0x8(%esp)\n  /* 18f */  call    minitext\n  /* 194 */  movswl  connectpoint2(,%ebx,4),%ebx\n  /* 19c */  test    %ebx,%ebx\n  /* 19e */  jns     .Lc0\n.L1a4:\n  /* 1a4 */  add     $0x3c,%esp\n  /* 1a7 */  pop     %ebx\n  /* 1a8 */  pop     %esi\n  /* 1a9 */  pop     %edi\n  /* 1aa */  pop     %ebp\n  /* 1ab */  ret\n  /* 1ac */  lea     0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  mov     ydim,%ecx\n  /* 1b6 */  mov     $0xda,%esi\n  /* 1bb */  xor     %edi,%edi\n  /* 1bd */  mov     %esi,0x1c(%esp)\n  /* 1c1 */  mov     sbarscale,%eax\n  /* 1c6 */  mov     $0xa00000,%esi\n  /* 1cb */  mov     %edi,0x18(%esp)\n  /* 1cf */  xor     %ebp,%ebp\n  /* 1d1 */  mov     %ebp,0x14(%esp)\n  /* 1d5 */  lea     -0x1(%ecx),%edx\n  /* 1d8 */  mov     xdim,%ecx\n  /* 1de */  mov     %edx,0x2c(%esp)\n  /* 1e2 */  mov     %eax,0x8(%esp)\n  /* 1e6 */  lea     -0x1(%ecx),%edx\n  /* 1e9 */  xor     %ecx,%ecx\n  /* 1eb */  mov     %edx,0x28(%esp)\n  /* 1ef */  xor     %edx,%edx\n  /* 1f1 */  mov     %edx,0x24(%esp)\n  /* 1f5 */  mov     $0x9a1,%edx\n  /* 1fa */  mov     %edx,0x10(%esp)\n  /* 1fe */  movswl  tilesizy+0x1342,%edx\n  /* 205 */  mov     %ecx,0x20(%esp)\n  /* 209 */  xor     %ecx,%ecx\n  /* 20b */  mov     %ecx,0xc(%esp)\n  /* 20f */  imul    %eax,%edx\n  /* 212 */  lea     (%eax,%eax,4),%eax\n  /* 215 */  shl     $0x5,%eax\n  /* 218 */  mov     %edx,0x4(%esp)\n  /* 21c */  mov     %esi,%edx\n  /* 21e */  sub     %eax,%edx\n  /* 220 */  mov     %edx,(%esp)\n  /* 223 */  call    rotatesprite\n  /* 228 */  cmp     $0x7,%ebx\n  /* 22b */  jle     .La4\n  /* 231 */  mov     ydim,%eax\n  /* 236 */  xor     %edi,%edi\n  /* 238 */  xor     %ebp,%ebp\n  /* 23a */  mov     %edi,0x24(%esp)\n  /* 23e */  mov     sbarscale,%edx\n  /* 244 */  mov     %ebp,0x20(%esp)\n  /* 248 */  dec     %eax\n  /* 249 */  mov     %eax,0x2c(%esp)\n  /* 24d */  mov     xdim,%eax\n  /* 252 */  mov     %edx,0x8(%esp)\n  /* 256 */  dec     %eax\n  /* 257 */  mov     %eax,0x28(%esp)\n  /* 25b */  mov     $0xda,%eax\n  /* 260 */  mov     %eax,0x1c(%esp)\n  /* 264 */  xor     %eax,%eax\n  /* 266 */  mov     %eax,0x18(%esp)\n  /* 26a */  xor     %eax,%eax\n  /* 26c */  mov     %eax,0x14(%esp)\n  /* 270 */  mov     $0x9a1,%eax\n  /* 275 */  mov     %eax,0x10(%esp)\n  /* 279 */  xor     %eax,%eax\n  /* 27b */  mov     %eax,0xc(%esp)\n  /* 27f */  movswl  tilesizy+0x1342,%eax\n  /* 286 */  imul    %edx,%eax\n  /* 289 */  add     %eax,%eax\n  /* 28b */  mov     %eax,0x4(%esp)\n  /* 28f */  lea     (%edx,%edx,4),%eax\n  /* 292 */  mov     %esi,%edx\n  /* 294 */  shl     $0x5,%eax\n  /* 297 */  sub     %eax,%edx\n  /* 299 */  mov     %edx,(%esp)\n  /* 29c */  call    rotatesprite\n  /* 2a1 */  cmp     $0xb,%ebx\n  /* 2a4 */  jle     .La4\n  /* 2aa */  mov     ydim,%ecx\n  /* 2b0 */  mov     $0xda,%ebx\n  /* 2b5 */  xor     %edi,%edi\n  /* 2b7 */  mov     %ebx,0x1c(%esp)\n  /* 2bb */  mov     sbarscale,%eax\n  /* 2c0 */  xor     %ebp,%ebp\n  /* 2c2 */  mov     %edi,0x18(%esp)\n  /* 2c6 */  mov     %ebp,0x14(%esp)\n  /* 2ca */  lea     -0x1(%ecx),%edx\n  /* 2cd */  mov     xdim,%ecx\n  /* 2d3 */  mov     %edx,0x2c(%esp)\n  /* 2d7 */  mov     %eax,0x8(%esp)\n  /* 2db */  lea     -0x1(%ecx),%edx\n  /* 2de */  xor     %ecx,%ecx\n  /* 2e0 */  mov     %edx,0x28(%esp)\n  /* 2e4 */  xor     %edx,%edx\n  /* 2e6 */  mov     %edx,0x24(%esp)\n  /* 2ea */  mov     $0x9a1,%edx\n  /* 2ef */  mov     %edx,0x10(%esp)\n  /* 2f3 */  movswl  tilesizy+0x1342,%edx\n  /* 2fa */  mov     %ecx,0x20(%esp)\n  /* 2fe */  xor     %ecx,%ecx\n  /* 300 */  mov     %ecx,0xc(%esp)\n  /* 304 */  imul    %eax,%edx\n  /* 307 */  lea     (%eax,%eax,4),%eax\n  /* 30a */  shl     $0x5,%eax\n  /* 30d */  sub     %eax,%esi\n  /* 30f */  mov     %esi,(%esp)\n  /* 312 */  lea     (%edx,%edx,2),%edx\n  /* 315 */  mov     %edx,0x4(%esp)\n  /* 319 */  call    rotatesprite\n  /* 31e */  jmp     .La4\n  /* 323 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L328:\n  /* 328 */  mov     %edi,0x2c(%esp)\n  /* 32c */  xor     %eax,%eax\n  /* 32e */  xor     %edx,%edx\n  /* 330 */  mov     %eax,0x24(%esp)\n  /* 334 */  mov     $0x9a1,%eax\n  /* 339 */  mov     $0xda,%ebx\n  /* 33e */  mov     %eax,0x10(%esp)\n  /* 342 */  xor     %eax,%eax\n  /* 344 */  xor     %edi,%edi\n  /* 346 */  mov     %esi,0x28(%esp)\n  /* 34a */  xor     %esi,%esi\n  /* 34c */  mov     %eax,0xc(%esp)\n  /* 350 */  xor     %eax,%eax\n  /* 352 */  mov     %edx,0x20(%esp)\n  /* 356 */  mov     %ebx,0x1c(%esp)\n  /* 35a */  mov     %esi,0x18(%esp)\n  /* 35e */  mov     %edi,0x14(%esp)\n  /* 362 */  mov     %ecx,0x8(%esp)\n  /* 366 */  mov     %eax,0x4(%esp)\n  /* 36a */  mov     %ebp,(%esp)\n  /* 36d */  call    rotatesprite\n  /* 372 */  jmp     .La4\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nextern int sbarscale;\n\nvoid displayfragbar(void )\n{\n    int i, j;\n    int x = (160L<<16)-(sbarscale*5<<5);\n\n    int xd, yd;\n\n    j = 0;\n    for (i = (short)connecthead; i >= 0; i = (short)connectpoint2[i])\n        if (i > j) j = i;\n    xd = xdim - 1;\n    yd = ydim - 1;\n\n    rotatesprite((160L<<16)-(sbarscale*5<<5), 0, sbarscale, 0, 2465, 0, 0, 2+8+16+64+128, 0, 0, xd, yd);\n    if (j >= 4)\n    {\n        rotatesprite((160L<<16)-(sbarscale*5<<5), tilesizy[2465]*sbarscale, sbarscale, 0, 2465, 0, 0, 2+8+16+64+128, 0, 0, xdim-1, ydim-1);\n        if (j >= 8)\n        {\n            rotatesprite((160L<<16)-(sbarscale*5<<5), (tilesizy[2465]*sbarscale)<<1, sbarscale, 0, 2465, 0, 0, 2+8+16+64+128, 0, 0, xdim-1, ydim-1);\n            if (j >= 12)\n                rotatesprite((160L<<16)-(sbarscale*5<<5), tilesizy[2465]*sbarscale*3, sbarscale, 0, 2465, 0, 0, 2+8+16+64+128, 0, 0, xdim-1, ydim-1);\n        }\n    }\n\n    for (i = (short)connecthead; i >= 0; i = (short)connectpoint2[i])\n    {\n        minitext(21+(73*(i&3)), 2+((i&28)<<1), &ud.user_name[i][0], sprite[ps[i].i].pal, 666);\n        sprintf(buf, \"%d\", ps[i].frag-ps[i].fraggedself);\n        minitext(67+(73*(i&3)), 2+((i&28)<<1), buf, sprite[ps[i].i].pal, 666);\n    }\n}\n","size":887,"score":100,"agent":"kuncc/4","pid":5,"session":2080,"ts":1791754682272}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1910,"symbol":"strget","file":"game.c","asm":"# strget  (TU game.c, section .text, 818 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstrget:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x7c,%esp\n  /* 007 */  movswl  0x90(%esp),%eax\n  /* 00f */  mov     0x98(%esp),%edi\n  /* 016 */  movswl  0x9c(%esp),%ebp\n  /* 01e */  movswl  0xa0(%esp),%ebx\n  /* 026 */  mov     %eax,0x3c(%esp)\n  /* 02a */  movswl  0x94(%esp),%eax\n  /* 032 */  mov     %eax,0x38(%esp)\n  /* 036 */  xor     %eax,%eax\n  /* 038 */  mov     %eax,0x30(%esp)\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  call    KB_Getch\n  /* 045 */  movsbl  %al,%esi\n  /* 048 */  test    %esi,%esi\n  /* 04a */  je      .Le0\n.L50:\n  /* 050 */  cmp     $0x8,%esi\n  /* 053 */  je      .L240\n  /* 059 */  cmp     $0xd,%esi\n  /* 05c */  je      .L268\n  /* 062 */  cmp     $0x1b,%esi\n  /* 065 */  je      .L288\n  /* 06b */  cmp     $0x1f,%esi\n  /* 06e */  xchg    %ax,%ax\n  /* 070 */  jle     .L40\n  /* 072 */  movswl  inputloc,%ecx\n  /* 079 */  cmp     %ebp,%ecx\n  /* 07b */  jge     .L40\n  /* 07d */  cmp     $0x7f,%esi\n  /* 080 */  je      .L40\n  /* 082 */  mov     %ecx,0x30(%esp)\n  /* 086 */  mov     %al,0x37(%esp)\n  /* 08a */  call    __ctype_toupper_loc\n  /* 08f */  movsbl  0x37(%esp),%edx\n  /* 094 */  test    $0x8,%bh\n  /* 097 */  mov     0x30(%esp),%ecx\n  /* 09b */  mov     (%eax),%eax\n  /* 09d */  mov     (%eax,%edx,4),%eax\n  /* 0a0 */  je      .Lab\n  /* 0a2 */  lea     -0x30(%eax),%edx\n  /* 0a5 */  cmp     $0x9,%dx\n  /* 0a9 */  ja      .Lc1\n.Lab:\n  /* 0ab */  mov     %al,(%edi,%ecx,1)\n  /* 0ae */  movswl  inputloc,%eax\n  /* 0b5 */  movb    $0x0,0x1(%edi,%eax,1)\n  /* 0ba */  incw    inputloc\n.Lc1:\n  /* 0c1 */  mov     $0x1,%ecx\n  /* 0c6 */  mov     %ecx,0x30(%esp)\n  /* 0ca */  call    KB_Getch\n  /* 0cf */  movsbl  %al,%esi\n  /* 0d2 */  test    %esi,%esi\n  /* 0d4 */  jne     .L50\n  /* 0da */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  mov     %ebx,%eax\n  /* 0e2 */  and     $0x200,%eax\n  /* 0e7 */  or      0x30(%esp),%eax\n  /* 0eb */  je      .L2b9\n.Lf1:\n  /* 0f1 */  test    $0x1,%bh\n  /* 0f4 */  jne     .L230\n  /* 0fa */  movsbl  %bl,%eax\n  /* 0fd */  test    $0x4,%bh\n  /* 100 */  mov     %eax,0x30(%esp)\n  /* 104 */  je      .L29f\n  /* 10a */  movswl  inputloc,%edx\n  /* 111 */  test    %edx,%edx\n  /* 113 */  jle     .L2fe\n  /* 119 */  lea     0x47(%esp),%ebp\n  /* 11d */  cmp     $0x8,%edx\n  /* 120 */  mov     %edx,%ebx\n  /* 122 */  mov     %ebp,%edi\n  /* 124 */  jae     .L2d2\n.L12a:\n  /* 12a */  test    $0x4,%bl\n  /* 12d */  je      .L138\n  /* 12f */  movl    $0x2a2a2a2a,(%edi)\n  /* 135 */  add     $0x4,%edi\n.L138:\n  /* 138 */  test    $0x2,%bl\n  /* 13b */  je      .L145\n  /* 13d */  movw    $0x2a2a,(%edi)\n  /* 142 */  add     $0x2,%edi\n.L145:\n  /* 145 */  test    $0x1,%bl\n  /* 148 */  je      .L14d\n  /* 14a */  movb    $0x2a,(%edi)\n.L14d:\n  /* 14d */  movb    $0x0,0x47(%esp,%edx,1)\n  /* 152 */  mov     $0x1a,%eax\n  /* 157 */  mov     %eax,0x10(%esp)\n  /* 15b */  mov     0x30(%esp),%eax\n  /* 15f */  mov     %ebp,0x8(%esp)\n  /* 163 */  mov     %eax,0xc(%esp)\n.L167:\n  /* 167 */  mov     0x38(%esp),%eax\n  /* 16b */  mov     $0xa,%ebx\n  /* 170 */  xor     %ebp,%ebp\n  /* 172 */  mov     %eax,0x4(%esp)\n  /* 176 */  mov     0x3c(%esp),%eax\n  /* 17a */  mov     %eax,(%esp)\n  /* 17d */  call    gametext\n  /* 182 */  mov     totalclock,%edi\n  /* 188 */  xor     %edx,%edx\n  /* 18a */  mov     %ebx,0x1c(%esp)\n  /* 18e */  mov     %edx,0x20(%esp)\n  /* 192 */  mov     %ebp,0x18(%esp)\n  /* 196 */  mov     %edi,%ebx\n  /* 198 */  sar     $0x3,%ebx\n  /* 19b */  movswl  %ax,%ecx\n  /* 19e */  mov     ydim,%eax\n  /* 1a3 */  add     $0x8,%ecx\n  /* 1a6 */  shl     $0x10,%ecx\n  /* 1a9 */  dec     %eax\n  /* 1aa */  mov     %eax,0x2c(%esp)\n  /* 1ae */  mov     xdim,%eax\n  /* 1b3 */  dec     %eax\n  /* 1b4 */  mov     %eax,0x28(%esp)\n  /* 1b8 */  xor     %eax,%eax\n  /* 1ba */  mov     %eax,0x24(%esp)\n  /* 1be */  mov     %edi,%eax\n  /* 1c0 */  shl     $0x4,%eax\n  /* 1c3 */  sar     $0x1f,%edi\n  /* 1c6 */  and     $0x7ff,%eax\n  /* 1cb */  movswl  sintable(%eax,%eax,1),%edx\n  /* 1d3 */  mov     $0x4,%eax\n  /* 1d8 */  mov     %ecx,(%esp)\n  /* 1db */  sar     $0xb,%edx\n  /* 1de */  sub     %edx,%eax\n  /* 1e0 */  movsbl  %al,%eax\n  /* 1e3 */  mov     %eax,0x14(%esp)\n  /* 1e7 */  mov     $0x92492493,%eax\n  /* 1ec */  imul    %ebx\n  /* 1ee */  lea     (%edx,%ebx,1),%eax\n  /* 1f1 */  sar     $0x2,%eax\n  /* 1f4 */  sub     %edi,%eax\n  /* 1f6 */  lea     0x0(,%eax,8),%edx\n  /* 1fd */  sub     %eax,%edx\n  /* 1ff */  sub     %edx,%ebx\n  /* 201 */  lea     0xafd(%ebx),%eax\n  /* 207 */  movzwl  %ax,%eax\n  /* 20a */  mov     %eax,0x10(%esp)\n  /* 20e */  xor     %eax,%eax\n  /* 210 */  mov     %eax,0xc(%esp)\n  /* 214 */  mov     $0x8000,%eax\n  /* 219 */  mov     %eax,0x8(%esp)\n  /* 21d */  mov     0x38(%esp),%eax\n  /* 221 */  add     $0x4,%eax\n  /* 224 */  shl     $0x10,%eax\n  /* 227 */  mov     %eax,0x4(%esp)\n  /* 22b */  call    rotatesprite\n.L230:\n  /* 230 */  add     $0x7c,%esp\n  /* 233 */  mov     %esi,%eax\n  /* 235 */  pop     %ebx\n  /* 236 */  pop     %esi\n  /* 237 */  pop     %edi\n  /* 238 */  pop     %ebp\n  /* 239 */  ret\n  /* 23a */  lea     0x0(%esi),%esi\n.L240:\n  /* 240 */  movswl  inputloc,%eax\n  /* 247 */  test    %eax,%eax\n  /* 249 */  jle     .L40\n  /* 24f */  dec     %eax\n  /* 250 */  movzwl  %ax,%eax\n  /* 253 */  mov     %ax,inputloc\n  /* 259 */  movb    $0x0,(%edi,%eax,1)\n  /* 25d */  jmp     .L40\n  /* 262 */  lea     0x0(%esi),%esi\n.L268:\n  /* 268 */  xor     %eax,%eax\n  /* 26a */  mov     %al,keystatus+0x1c\n  /* 26f */  xor     %eax,%eax\n  /* 271 */  mov     %al,keystatus+0x9c\n.L276:\n  /* 276 */  add     $0x7c,%esp\n  /* 279 */  mov     $0x1,%esi\n  /* 27e */  pop     %ebx\n  /* 27f */  mov     %esi,%eax\n  /* 281 */  pop     %esi\n  /* 282 */  pop     %edi\n  /* 283 */  pop     %ebp\n  /* 284 */  ret\n  /* 285 */  lea     0x0(%esi),%esi\n.L288:\n  /* 288 */  xor     %ebx,%ebx\n  /* 28a */  mov     %bl,keystatus+0x1\n.L290:\n  /* 290 */  add     $0x7c,%esp\n  /* 293 */  mov     $0xffffffff,%esi\n  /* 298 */  pop     %ebx\n  /* 299 */  mov     %esi,%eax\n  /* 29b */  pop     %esi\n  /* 29c */  pop     %edi\n  /* 29d */  pop     %ebp\n  /* 29e */  ret\n.L29f:\n  /* 29f */  mov     %edi,0x8(%esp)\n  /* 2a3 */  mov     $0x1a,%eax\n  /* 2a8 */  mov     %eax,0x10(%esp)\n  /* 2ac */  mov     0x30(%esp),%eax\n  /* 2b0 */  mov     %eax,0xc(%esp)\n  /* 2b4 */  jmp     .L167\n.L2b9:\n  /* 2b9 */  mov     uinfo,%edx\n  /* 2bf */  test    %edx,%edx\n  /* 2c1 */  jne     .L276\n  /* 2c3 */  mov     uinfo+0x4,%eax\n  /* 2c8 */  test    %eax,%eax\n  /* 2ca */  je      .Lf1\n  /* 2d0 */  jmp     .L290\n.L2d2:\n  /* 2d2 */  test    $0x1,%ebp\n  /* 2d8 */  jne     .L324\n.L2da:\n  /* 2da */  test    $0x2,%edi\n  /* 2e0 */  jne     .L317\n.L2e2:\n  /* 2e2 */  test    $0x4,%edi\n  /* 2e8 */  jne     .L309\n.L2ea:\n  /* 2ea */  mov     %ebx,%ecx\n  /* 2ec */  mov     $0x2a2a2a2a,%eax\n  /* 2f1 */  shr     $0x2,%ecx\n  /* 2f4 */  and     $0x3,%ebx\n  /* 2f7 */  rep stos %eax,%es:(%edi)\n  /* 2f9 */  jmp     .L12a\n.L2fe:\n  /* 2fe */  lea     0x47(%esp),%ebp\n  /* 302 */  xor     %edx,%edx\n  /* 304 */  jmp     .L14d\n.L309:\n  /* 309 */  movl    $0x2a2a2a2a,(%edi)\n  /* 30f */  sub     $0x4,%ebx\n  /* 312 */  add     $0x4,%edi\n  /* 315 */  jmp     .L2ea\n.L317:\n  /* 317 */  movw    $0x2a2a,(%edi)\n  /* 31c */  sub     $0x2,%ebx\n  /* 31f */  add     $0x2,%edi\n  /* 322 */  jmp     .L2e2\n.L324:\n  /* 324 */  movb    $0x2a,0x47(%esp)\n  /* 329 */  lea     0x48(%esp),%edi\n  /* 32d */  lea     -0x1(%edx),%ebx\n  /* 330 */  jmp     .L2da\n","c":"/* candidate for strget (game.c, 818 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nextern UserInput uinfo;\nshort inputloc;\n\nshort strget(short x,short y,char *t,short dalen,short c)\n{\n    short ch;\n    char kc;\n    short u;\n    int ok = 0;\n    char b[41];\n    int i;\n\n    while ((ch = KB_Getch()) != 0)\n    {\n        if (ch == asc_BackSpace)\n        {\n            if (inputloc > 0)\n            {\n                inputloc--;\n                *(t+inputloc) = 0;\n            }\n        }\n        else if (ch == asc_Enter)\n        {\n            KB_ClearKeyDown(sc_Enter);\n            KB_ClearKeyDown(sc_kpad_Enter);\n            ch = 1;\n            return ch;\n        }\n        else if (ch == asc_Escape)\n        {\n            KB_ClearKeyDown(sc_Escape);\n            ch = -1;\n            return ch;\n        }\n        else if (ch >= 32 && inputloc < dalen && ch != 127)\n        {\n            u = toupper(ch);\n            if (!(c & 2048) || (u >= '0' && u <= '9'))\n            {\n                *(t+inputloc) = u;\n                *(t+inputloc+1) = 0;\n                inputloc++;\n            }\n            ok = 1;\n        }\n    }\n\n    if (__builtin_expect_with_probability(!(c & 512) && !ok, 0, 0.75))\n    {\n        if (uinfo.button0) return 1;\n        if (uinfo.button1) return -1;\n    }\n\n    if (c & 256) return ch;\n\n    if (c & 1024)\n    {\n        for (i = 0; i < inputloc; i++) b[i] = '*';\n        b[i] = 0;\n        x = gametext(x, y, b, (signed char)c, 26);\n    }\n    else x = gametext(x, y, t, (signed char)c, 26);\n\n    c = 4 - (sintable[(totalclock<<4)&2047]>>11);\n    rotatesprite((x+8)<<16, (y+4)<<16, 32768L, 0, 2813+((totalclock>>3)%7), c, 0, 2+8,0, 0, xdim-1, ydim-1);\n    return ch;\n}\n","size":818,"score":100,"agent":"kuncc/6","pid":7,"session":2076,"ts":1791754682788}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1918,"symbol":"SE40_Draw","file":"game.c","asm":"# SE40_Draw  (TU game.c, section .text, 898 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSE40_Draw:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  movswl  0x70(%esp),%eax\n  /* 00c */  mov     0x60(%esp),%esi\n  /* 010 */  mov     %eax,0x28(%esp)\n  /* 014 */  movswl  0x74(%esp),%eax\n  /* 019 */  lea     0x0(,%esi,4),%ebx\n  /* 020 */  mov     %eax,0x2c(%esp)\n  /* 024 */  lea     (%ebx,%esi,1),%eax\n  /* 027 */  lea     (%esi,%eax,2),%eax\n  /* 02a */  lea     sprite(,%eax,4),%edx\n  /* 031 */  cmpw    $0x200,0x1c(%edx)\n  /* 037 */  jne     .Lb0\n  /* 039 */  movzbl  gotpic+0x1,%eax\n  /* 040 */  test    $0x20,%al\n  /* 042 */  je      .Lb0\n  /* 044 */  and     $0xdf,%al\n  /* 046 */  mov     %al,gotpic+0x1\n  /* 04b */  movswl  0x26(%edx),%eax\n  /* 04f */  cmp     $0x2a,%eax\n  /* 052 */  je      .L371\n  /* 058 */  cmp     $0x2b,%eax\n  /* 05b */  mov     $0x29,%edi\n  /* 060 */  jne     .L354\n.L66:\n  /* 066 */  lea     (%ebx,%esi,1),%ebp\n  /* 069 */  mov     $sprite+0xe,%edx\n  /* 06e */  mov     %esi,0x60(%esp)\n  /* 072 */  lea     (%esi,%ebp,2),%ebp\n  /* 075 */  xor     %ecx,%ecx\n  /* 077 */  lea     sprite(,%ebp,4),%ebp\n  /* 07e */  jmp     .L8c\n.L80:\n  /* 080 */  inc     %ecx\n  /* 081 */  add     $0x2c,%edx\n  /* 084 */  cmp     $0x4000,%ecx\n  /* 08a */  je      .Lb8\n.L8c:\n  /* 08c */  cmpw    $0x1,(%edx)\n  /* 090 */  jne     .L80\n  /* 092 */  movswl  0x18(%edx),%esi\n  /* 096 */  cmp     %edi,%esi\n  /* 098 */  jne     .L80\n  /* 09a */  mov     0x1a(%edx),%esi\n  /* 09d */  cmp     %si,0x28(%ebp)\n  /* 0a1 */  jne     .L80\n  /* 0a3 */  lea     0x0(,%ecx,4),%ebx\n  /* 0aa */  mov     %ecx,%esi\n  /* 0ac */  jmp     .Lbc\n  /* 0ae */  xchg    %ax,%ax\n.Lb0:\n  /* 0b0 */  add     $0x4c,%esp\n  /* 0b3 */  pop     %ebx\n  /* 0b4 */  pop     %esi\n  /* 0b5 */  pop     %edi\n  /* 0b6 */  pop     %ebp\n  /* 0b7 */  ret\n.Lb8:\n  /* 0b8 */  mov     0x60(%esp),%esi\n.Lbc:\n  /* 0bc */  cmp     $0x28,%edi\n  /* 0bf */  mov     $sprite+0xe,%eax\n  /* 0c4 */  mov     %eax,0x30(%esp)\n  /* 0c8 */  lea     (%ebx,%esi,1),%edi\n  /* 0cb */  sete    %dl\n  /* 0ce */  movzbl  %dl,%ebp\n  /* 0d1 */  xor     %ecx,%ecx\n  /* 0d3 */  lea     (%esi,%edi,2),%edi\n  /* 0d6 */  add     $0x28,%ebp\n  /* 0d9 */  lea     sprite(,%edi,4),%edi\n  /* 0e0 */  mov     $sprite+0xe,%edx\n  /* 0e5 */  jmp     .L10c\n  /* 0e7 */  jmp     .L100\n  /* 0e9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0f0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  inc     %ecx\n  /* 101 */  add     $0x2c,%edx\n  /* 104 */  cmp     $0x4000,%ecx\n  /* 10a */  je      .L129\n.L10c:\n  /* 10c */  cmpw    $0x1,(%edx)\n  /* 110 */  jne     .L100\n  /* 112 */  movswl  0x18(%edx),%eax\n  /* 116 */  cmp     %ebp,%eax\n  /* 118 */  jne     .L100\n  /* 11a */  mov     0x1a(%edx),%eax\n  /* 11d */  cmp     %ax,0x28(%edi)\n  /* 121 */  jne     .L100\n  /* 123 */  mov     0x30(%esp),%eax\n  /* 127 */  jmp     .L12f\n.L129:\n  /* 129 */  mov     0x30(%esp),%eax\n  /* 12d */  xor     %ecx,%ecx\n.L12f:\n  /* 12f */  mov     %esi,0x60(%esp)\n  /* 133 */  lea     (%ebx,%esi,1),%edi\n  /* 136 */  mov     $sprite+0xe,%edx\n  /* 13b */  mov     %eax,0x34(%esp)\n  /* 13f */  lea     (%esi,%edi,2),%edi\n  /* 142 */  mov     %ecx,0x38(%esp)\n  /* 146 */  lea     sprite(,%edi,4),%esi\n  /* 14d */  mov     %ebx,0x3c(%esp)\n  /* 151 */  jmp     .L16b\n  /* 153 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  add     $0x2c,%edx\n  /* 163 */  cmp     $sprite+0xb000e,%edx\n  /* 169 */  je      .L1e5\n.L16b:\n  /* 16b */  cmpw    $0x1,(%edx)\n  /* 16f */  jne     .L160\n  /* 171 */  movswl  0x18(%edx),%ecx\n  /* 175 */  lea     0x2(%ebp),%eax\n  /* 178 */  cmp     %eax,%ecx\n  /* 17a */  jne     .L160\n  /* 17c */  mov     0x1a(%edx),%eax\n  /* 17f */  cmp     %ax,0x28(%esi)\n  /* 183 */  jne     .L160\n  /* 185 */  movswl  0xa(%edx),%eax\n  /* 189 */  cmp     $0x28,%ebp\n  /* 18c */  lea     (%eax,%eax,4),%ecx\n  /* 18f */  lea     sector(,%ecx,8),%ebx\n  /* 196 */  je      .L2f8\n  /* 19c */  mov     0x4(%ebx),%edi\n  /* 19f */  mov     %edi,tempsectorz(,%eax,4)\n  /* 1a6 */  mov     0x6c(%esp),%edi\n  /* 1aa */  sub     0x4(%ebx),%edi\n  /* 1ad */  lea     0x7fff(%edi),%ecx\n  /* 1b3 */  cmovns  %edi,%ecx\n  /* 1b6 */  mov     0x4(%ebx),%edi\n  /* 1b9 */  add     $0x2c,%edx\n  /* 1bc */  and     $0xffff8000,%ecx\n  /* 1c2 */  cmp     $sprite+0xb000e,%edx\n  /* 1c8 */  lea     -0x8000(%edi,%ecx,1),%ecx\n  /* 1cf */  mov     %ecx,0x4(%ebx)\n  /* 1d2 */  movswl  0x10(%ebx),%ecx\n  /* 1d6 */  movw    $0xd,0x10(%ebx)\n  /* 1dc */  mov     %ecx,tempsectorpicnum(,%eax,4)\n  /* 1e3 */  jne     .L16b\n.L1e5:\n  /* 1e5 */  mov     0x38(%esp),%ecx\n  /* 1e9 */  mov     0x34(%esp),%eax\n  /* 1ed */  mov     0x60(%esp),%esi\n  /* 1f1 */  mov     0x3c(%esp),%ebx\n  /* 1f5 */  lea     (%ecx,%ecx,4),%edx\n  /* 1f8 */  mov     0x28(%esp),%edi\n  /* 1fc */  mov     %eax,0x30(%esp)\n  /* 200 */  mov     0x2c(%esp),%eax\n  /* 204 */  lea     (%ecx,%edx,2),%edx\n  /* 207 */  shl     $0x2,%edx\n  /* 20a */  movswl  sprite+0x18(%edx),%ecx\n  /* 211 */  add     %esi,%ebx\n  /* 213 */  mov     %edi,0xc(%esp)\n  /* 217 */  mov     %eax,0x10(%esp)\n  /* 21b */  mov     0x6c(%esp),%eax\n  /* 21f */  mov     %ecx,0x14(%esp)\n  /* 223 */  lea     (%esi,%ebx,2),%ecx\n  /* 226 */  mov     0x68(%esp),%esi\n  /* 22a */  shl     $0x2,%ecx\n  /* 22d */  mov     %eax,0x8(%esp)\n  /* 231 */  lea     sprite(%ecx),%ebx\n  /* 237 */  mov     sprite+0x4(%ecx),%eax\n  /* 23d */  sub     %eax,%esi\n  /* 23f */  mov     sprite+0x4(%edx),%eax\n  /* 245 */  add     %eax,%esi\n  /* 247 */  mov     0x64(%esp),%eax\n  /* 24b */  mov     %esi,0x4(%esp)\n  /* 24f */  mov     sprite(%ecx),%esi\n  /* 255 */  mov     sprite(%edx),%ecx\n  /* 25b */  sub     %esi,%eax\n  /* 25d */  add     %eax,%ecx\n  /* 25f */  mov     %ecx,(%esp)\n  /* 262 */  call    drawrooms\n  /* 267 */  mov     0x68(%esp),%eax\n  /* 26b */  mov     %edi,0x8(%esp)\n  /* 26f */  mov     0x78(%esp),%edx\n  /* 273 */  mov     %eax,0x4(%esp)\n  /* 277 */  mov     0x64(%esp),%eax\n  /* 27b */  mov     %edx,0xc(%esp)\n  /* 27f */  mov     %eax,(%esp)\n  /* 282 */  call    animatesprites\n  /* 287 */  call    drawmasks\n  /* 28c */  mov     0x30(%esp),%eax\n  /* 290 */  jmp     .L2ae\n  /* 292 */  lea     0x0(%esi),%esi\n  /* 298 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2a0:\n  /* 2a0 */  add     $0x2c,%eax\n  /* 2a3 */  cmp     $sprite+0xb000e,%eax\n  /* 2a8 */  je      .Lb0\n.L2ae:\n  /* 2ae */  cmpw    $0x1,(%eax)\n  /* 2b2 */  jne     .L2a0\n  /* 2b4 */  movswl  0x18(%eax),%ecx\n  /* 2b8 */  lea     0x2(%ebp),%edx\n  /* 2bb */  cmp     %edx,%ecx\n  /* 2bd */  jne     .L2a0\n  /* 2bf */  mov     0x1a(%eax),%edi\n  /* 2c2 */  cmp     %di,0x28(%ebx)\n  /* 2c6 */  jne     .L2a0\n  /* 2c8 */  movswl  0xa(%eax),%edx\n  /* 2cc */  cmp     $0x28,%ebp\n  /* 2cf */  mov     tempsectorz(,%edx,4),%esi\n  /* 2d6 */  mov     tempsectorpicnum(,%edx,4),%ecx\n  /* 2dd */  lea     (%edx,%edx,4),%edx\n  /* 2e0 */  je      .L340\n  /* 2e2 */  mov     %esi,sector+0x4(,%edx,8)\n  /* 2e9 */  mov     %cx,sector+0x10(,%edx,8)\n  /* 2f1 */  jmp     .L2a0\n  /* 2f3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2f8:\n  /* 2f8 */  mov     0x8(%ebx),%edi\n  /* 2fb */  mov     0x6c(%esp),%ecx\n  /* 2ff */  mov     %edi,0x30(%esp)\n  /* 303 */  mov     %edi,tempsectorz(,%eax,4)\n  /* 30a */  sub     %edi,%ecx\n  /* 30c */  lea     0x7fff(%ecx),%edi\n  /* 312 */  cmovs   %edi,%ecx\n  /* 315 */  mov     0x30(%esp),%edi\n  /* 319 */  and     $0xffff8000,%ecx\n  /* 31f */  lea     0x8000(%edi,%ecx,1),%ecx\n  /* 326 */  mov     %ecx,0x8(%ebx)\n  /* 329 */  movswl  0x18(%ebx),%ecx\n  /* 32d */  movw    $0xd,0x18(%ebx)\n  /* 333 */  mov     %ecx,tempsectorpicnum(,%eax,4)\n  /* 33a */  jmp     .L160\n  /* 33f */  nop\n.L340:\n  /* 340 */  mov     %esi,sector+0x8(,%edx,8)\n  /* 347 */  mov     %cx,sector+0x18(,%edx,8)\n  /* 34f */  jmp     .L2a0\n.L354:\n  /* 354 */  cmp     $0x2c,%eax\n  /* 357 */  mov     $0x28,%edi\n  /* 35c */  je      .L66\n  /* 362 */  cmp     $0x2d,%eax\n  /* 365 */  jne     .L37b\n  /* 367 */  mov     $0x29,%edi\n  /* 36c */  jmp     .L66\n.L371:\n  /* 371 */  mov     $0x28,%edi\n  /* 376 */  jmp     .L66\n.L37b:\n  /* 37b */  xor     %edi,%edi\n  /* 37d */  jmp     .L66\n","c":"/* candidate for SE40_Draw (game.c, 898 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nint tempsectorz[MAXSECTORS];\nint tempsectorpicnum[MAXSECTORS];\n\nvoid SE40_Draw(int spnum, int x, int y, int z, short a, short h, int smoothratio)\n{\n    int i = 0, j = 0, k = 0;\n    int floor1 = 0, floor2 = 0, ok = 0, fofmode = 0;\n    int offx, offy;\n\n    if (sprite[spnum].ang != 512) return;\n\n    i = 13;\n    if (!(gotpic[i >> 3] & (1 << (i & 7)))) return;\n    gotpic[i >> 3] &= ~(1 << (i & 7));\n\n    floor1 = spnum;\n\n    if (sprite[spnum].lotag == 42) fofmode = 40;\n    if (sprite[spnum].lotag == 43) fofmode = 41;\n    if (sprite[spnum].lotag == 44) fofmode = 40;\n    if (sprite[spnum].lotag == 45) fofmode = 41;\n\n    ok++;\n\n    for (j = 0; j < MAXSPRITES; j++)\n    {\n        if (sprite[j].picnum == 1 &&\n            sprite[j].lotag == fofmode &&\n            sprite[j].hitag == sprite[floor1].hitag\n           ) { floor1 = j; fofmode = sprite[j].lotag; ok++; break; }\n    }\n\n    if (fofmode == 40) k = 41; else k = 40;\n\n    for (j = 0; j < MAXSPRITES; j++)\n    {\n        if (sprite[j].picnum == 1 &&\n            sprite[j].lotag == k &&\n            sprite[j].hitag == sprite[floor1].hitag\n           ) { floor2 = j; ok++; break; }\n    }\n\n    for (j = 0; j < MAXSPRITES; j++)\n    {\n        if (sprite[j].picnum == 1 &&\n            sprite[j].lotag == k + 2 &&\n            sprite[j].hitag == sprite[floor1].hitag\n           )\n        {\n            if (k == 40)\n            {\n                tempsectorz[sprite[j].sectnum] = sector[sprite[j].sectnum].floorz;\n                sector[sprite[j].sectnum].floorz += (((z - sector[sprite[j].sectnum].floorz) / 32768) + 1) * 32768;\n                tempsectorpicnum[sprite[j].sectnum] = sector[sprite[j].sectnum].floorpicnum;\n                sector[sprite[j].sectnum].floorpicnum = 13;\n            }\n            if (k == 41)\n            {\n                tempsectorz[sprite[j].sectnum] = sector[sprite[j].sectnum].ceilingz;\n                sector[sprite[j].sectnum].ceilingz += (((z - sector[sprite[j].sectnum].ceilingz) / 32768) - 1) * 32768;\n                tempsectorpicnum[sprite[j].sectnum] = sector[sprite[j].sectnum].ceilingpicnum;\n                sector[sprite[j].sectnum].ceilingpicnum = 13;\n            }\n        }\n    }\n\n    i = floor1;\n    offx = x - sprite[i].x;\n    offy = y - sprite[i].y;\n    i = floor2;\n    drawrooms(offx + sprite[i].x, offy + sprite[i].y, z, a, h, sprite[i].sectnum);\n    animatesprites(x, y, a, smoothratio);\n    drawmasks();\n\n    for (j = 0; j < MAXSPRITES; j++)\n    {\n        if (sprite[j].picnum == 1 &&\n            sprite[j].lotag == k + 2 &&\n            sprite[j].hitag == sprite[floor1].hitag\n           )\n        {\n            if (k == 40)\n            {\n                sector[sprite[j].sectnum].floorz = tempsectorz[sprite[j].sectnum];\n                sector[sprite[j].sectnum].floorpicnum = tempsectorpicnum[sprite[j].sectnum];\n            }\n            if (k == 41)\n            {\n                sector[sprite[j].sectnum].ceilingz = tempsectorz[sprite[j].sectnum];\n                sector[sprite[j].sectnum].ceilingpicnum = tempsectorpicnum[sprite[j].sectnum];\n            }\n        }\n    }\n}\n","size":898,"score":100,"agent":"kuncc/3","pid":4,"session":2081,"ts":1791754697682}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1847,"symbol":"ifhitbyweapon","file":"actors.c","asm":"# ifhitbyweapon  (TU actors.c, section .text, 900 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nifhitbyweapon:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0xc(%esp)\n  /* 007 */  movswl  0x20(%esp),%eax\n  /* 00c */  mov     %esi,0x10(%esp)\n  /* 010 */  mov     %edi,0x14(%esp)\n  /* 014 */  mov     %ebp,0x18(%esp)\n  /* 018 */  lea     0x0(,%eax,8),%ebx\n  /* 01f */  lea     (%ebx,%eax,1),%edx\n  /* 022 */  lea     hittype(,%edx,8),%ecx\n  /* 029 */  mov     %ecx,0x4(%esp)\n  /* 02d */  movswl  0x6(%ecx),%ecx\n  /* 031 */  test    %ecx,%ecx\n  /* 033 */  js      .L370\n  /* 039 */  lea     0x0(,%eax,4),%ebp\n  /* 040 */  lea     0x0(%ebp,%eax,1),%edx\n  /* 044 */  lea     (%eax,%edx,2),%edx\n  /* 047 */  lea     sprite(,%edx,4),%esi\n  /* 04e */  movswl  0x2a(%esi),%edx\n  /* 052 */  test    %edx,%edx\n  /* 054 */  js      .L370\n  /* 05a */  movswl  0xe(%esi),%edi\n  /* 05e */  mov     %edi,(%esp)\n  /* 061 */  cmp     $0x57d,%edi\n  /* 067 */  je      .L100\n  /* 06d */  test    %ecx,%ecx\n  /* 06f */  jne     .L87\n  /* 071 */  mov     0x4(%esp),%edi\n  /* 075 */  cmpw    $0x66e,0x2(%edi)\n  /* 07b */  jne     .L87\n  /* 07d */  cmpb    $0x17,0x14(%esi)\n  /* 081 */  jbe     .L230\n.L87:\n  /* 087 */  lea     0x0(%ebp,%eax,1),%esi\n  /* 08b */  sub     %ecx,%edx\n  /* 08d */  cmpl    $0x7a8,(%esp)\n  /* 094 */  lea     (%eax,%esi,2),%esi\n  /* 097 */  mov     %dx,sprite+0x2a(,%esi,4)\n  /* 09f */  je      .Ld0\n  /* 0a1 */  movswl  sprite+0x1e(,%esi,4),%edx\n  /* 0a9 */  test    %edx,%edx\n  /* 0ab */  js      .Ld0\n  /* 0ad */  lea     (%edx,%edx,4),%ecx\n  /* 0b0 */  lea     (%edx,%ecx,2),%edx\n  /* 0b3 */  cmpw    $0x3ff,sprite+0x1a(,%edx,4)\n  /* 0bd */  jle     .L2c0\n  /* 0c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  add     %ebx,%eax\n  /* 0d2 */  mov     $0xffffffff,%edx\n  /* 0d7 */  mov     %dx,hittype+0x6(,%eax,8)\n  /* 0df */  movswl  hittype+0x2(,%eax,8),%eax\n.Le7:\n  /* 0e7 */  mov     0xc(%esp),%ebx\n  /* 0eb */  mov     0x10(%esp),%esi\n  /* 0ef */  mov     0x14(%esp),%edi\n  /* 0f3 */  mov     0x18(%esp),%ebp\n  /* 0f7 */  add     $0x1c,%esp\n  /* 0fa */  ret\n  /* 0fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  cmpb    $ud,0x0\n  /* 107 */  jne     .L220\n.L10d:\n  /* 10d */  lea     0x0(%ebp,%eax,1),%esi\n  /* 111 */  lea     (%eax,%esi,2),%esi\n  /* 114 */  lea     sprite(,%esi,4),%edi\n  /* 11b */  movswl  0x22(%edi),%esi\n  /* 11f */  mov     %esi,(%esp)\n  /* 122 */  lea     (%ebx,%eax,1),%esi\n  /* 125 */  movswl  hittype+0x8(,%esi,8),%esi\n  /* 12d */  test    %esi,%esi\n  /* 12f */  js      .L338\n  /* 135 */  lea     0x0(,%esi,4),%edi\n  /* 13c */  mov     %edi,0x8(%esp)\n  /* 140 */  add     %esi,%edi\n  /* 142 */  lea     (%esi,%edi,2),%edi\n  /* 145 */  movswl  sprite+0xe(,%edi,4),%edi\n  /* 14d */  mov     %edi,0x4(%esp)\n  /* 151 */  cmp     $0x57d,%edi\n  /* 157 */  jne     .L170\n  /* 159 */  cmpl    $0x1,ud+0x5f8\n  /* 160 */  jne     .L170\n  /* 162 */  mov     ud+0x940,%edi\n  /* 168 */  test    %edi,%edi\n  /* 16a */  je      .L230\n.L170:\n  /* 170 */  lea     0x0(%ebp,%eax,1),%edi\n  /* 174 */  sub     %ecx,%edx\n  /* 176 */  lea     (%eax,%edi,2),%edi\n  /* 179 */  movswl  %dx,%edx\n  /* 17c */  mov     %dx,sprite+0x2a(,%edi,4)\n  /* 184 */  test    %edx,%edx\n  /* 186 */  jle     .L2e0\n.L18c:\n  /* 18c */  lea     (%ebx,%eax,1),%edx\n  /* 18f */  movswl  hittype+0x2(,%edx,8),%edx\n  /* 197 */  cmp     $0x4d6,%edx\n  /* 19d */  je      .L260\n  /* 1a3 */  jle     .L240\n  /* 1a9 */  cmp     $0x686,%edx\n  /* 1af */  je      .L260\n  /* 1b5 */  cmp     $0xa2d,%edx\n  /* 1bb */  je      .L260\n  /* 1c1 */  cmp     $0x4df,%edx\n  /* 1c7 */  je      .L260\n.L1cd:\n  /* 1cd */  lea     (%ebx,%eax,1),%edx\n  /* 1d0 */  movswl  hittype+0x4(,%edx,8),%esi\n  /* 1d8 */  imul    $0x3ac,(%esp),%edx\n  /* 1df */  lea     0x200(%esi),%edi\n  /* 1e5 */  and     $0x7ff,%esi\n  /* 1eb */  and     $0x7ff,%edi\n  /* 1f1 */  movswl  sintable(%esi,%esi,1),%esi\n  /* 1f9 */  movswl  sintable(%edi,%edi,1),%edi\n  /* 201 */  imul    %ecx,%edi\n  /* 204 */  imul    %esi,%ecx\n  /* 207 */  add     %edi,%edi\n  /* 209 */  add     %edi,ps+0x24c(%edx)\n  /* 20f */  add     %ecx,%ecx\n  /* 211 */  add     %ecx,ps+0x250(%edx)\n  /* 217 */  jmp     .Ld0\n  /* 21c */  lea     0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  mov     0x4(%esp),%esi\n  /* 224 */  cmpw    $0x66e,0x2(%esi)\n  /* 22a */  je      .L10d\n.L230:\n  /* 230 */  mov     $0xffffffff,%eax\n  /* 235 */  jmp     .Le7\n  /* 23a */  lea     0x0(%esi),%esi\n.L240:\n  /* 240 */  cmp     $0x3d5,%edx\n  /* 246 */  je      .L260\n  /* 248 */  cmp     $0x437,%edx\n  /* 24e */  je      .L260\n  /* 250 */  cmp     $0x1a,%edx\n  /* 253 */  jne     .L1cd\n  /* 259 */  lea     0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  lea     (%ebx,%eax,1),%edx\n  /* 263 */  movswl  hittype+0x4(,%edx,8),%esi\n  /* 26b */  imul    $0x3ac,(%esp),%edx\n  /* 272 */  lea     0x200(%esi),%edi\n  /* 278 */  and     $0x7ff,%esi\n  /* 27e */  and     $0x7ff,%edi\n  /* 284 */  movswl  sintable(%esi,%esi,1),%esi\n  /* 28c */  movswl  sintable(%edi,%edi,1),%edi\n  /* 294 */  imul    %ecx,%edi\n  /* 297 */  imul    %esi,%ecx\n  /* 29a */  lea     0x0(,%edi,4),%edi\n  /* 2a1 */  lea     0x0(,%ecx,4),%ecx\n  /* 2a8 */  add     %edi,ps+0x24c(%edx)\n  /* 2ae */  add     %ecx,ps+0x250(%edx)\n  /* 2b4 */  jmp     .Ld0\n  /* 2b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L2c0:\n  /* 2c0 */  lea     (%ebx,%eax,1),%edx\n  /* 2c3 */  mov     hittype+0x8(,%edx,8),%ecx\n  /* 2ca */  mov     %cx,sprite+0x1e(,%esi,4)\n  /* 2d2 */  jmp     .Ld0\n  /* 2d7 */  nop\n  /* 2d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  lea     (%ebx,%eax,1),%edx\n  /* 2e3 */  cmpw    $0x669,hittype+0x2(,%edx,8)\n  /* 2ed */  je      .L1cd\n  /* 2f3 */  imul    $0x3ac,(%esp),%edx\n  /* 2fa */  xor     %ebp,%ebp\n  /* 2fc */  cmpl    $0x57d,0x4(%esp)\n  /* 304 */  mov     %bp,sprite+0x2a(,%edi,4)\n  /* 30c */  mov     %si,ps+0x2b2(%edx)\n  /* 313 */  je      .L348\n.L315:\n  /* 315 */  imul    $0x3ac,(%esp),%esi\n  /* 31c */  lea     (%ebx,%eax,1),%edx\n  /* 31f */  movzwl  ps+0x2e6(%esi),%esi\n  /* 326 */  mov     %si,hittype+0x8(,%edx,8)\n  /* 32e */  jmp     .L18c\n  /* 333 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L338:\n  /* 338 */  sub     %ecx,%edx\n  /* 33a */  mov     %dx,0x2a(%edi)\n  /* 33e */  jmp     .L18c\n  /* 343 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L348:\n  /* 348 */  mov     0x8(%esp),%edi\n  /* 34c */  add     %esi,%edi\n  /* 34e */  lea     (%esi,%edi,2),%esi\n  /* 351 */  movswl  sprite+0x22(,%esi,4),%esi\n  /* 359 */  cmp     (%esp),%esi\n  /* 35c */  je      .L315\n  /* 35e */  mov     %si,ps+0x33e(%edx)\n  /* 365 */  jmp     .L315\n  /* 367 */  nop\n  /* 368 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L370:\n  /* 370 */  add     %eax,%ebx\n  /* 372 */  mov     $0xffffffff,%eax\n  /* 377 */  mov     %ax,hittype+0x6(,%ebx,8)\n  /* 37f */  jmp     .L230\n","c":"#include \"duke3d.h\"\n\nshort ifhitbyweapon(short sn)\n{\n    short j, p;\n    spritetype *npc;\n\n    if (hittype[sn].extra >= 0)\n    {\n        if (sprite[sn].extra >= 0)\n        {\n            npc = &sprite[sn];\n\n            if (npc->picnum == APLAYER)\n            {\n                if (ud.god && hittype[sn].picnum != SHRINKSPARK) return -1;\n\n                p = npc->yvel;\n                j = hittype[sn].owner;\n\n                if (j >= 0 &&\n                    sprite[j].picnum == APLAYER &&\n                    ud.coop == 1 &&\n                    ud.ffire == 0)\n                    return -1;\n\n                npc->extra -= hittype[sn].extra;\n\n                if (j >= 0)\n                {\n                    if (npc->extra <= 0 && hittype[sn].picnum != FREEZEBLAST)\n                    {\n                        npc->extra = 0;\n                        ps[p].wackedbyactor = j;\n                        if (sprite[j].picnum == APLAYER && p != sprite[j].yvel)\n                            ps[p].frag_ps = sprite[j].yvel;\n                        hittype[sn].owner = ps[p].i;\n                    }\n                }\n\n                switch (hittype[sn].picnum)\n                {\n                    case RADIUSEXPLOSION:\n                    case RPG:\n                    case HYDRENT:\n                    case HEAVYHBOMB:\n                    case SEENINE:\n                    case OOZFILTER:\n                    case EXPLODINGBARREL:\n                        ps[p].posxv += hittype[sn].extra * (sintable[(hittype[sn].ang + 512) & 2047]) << 2;\n                        ps[p].posyv += hittype[sn].extra * (sintable[hittype[sn].ang & 2047]) << 2;\n                        break;\n                    default:\n                        ps[p].posxv += hittype[sn].extra * (sintable[(hittype[sn].ang + 512) & 2047]) << 1;\n                        ps[p].posyv += hittype[sn].extra * (sintable[hittype[sn].ang & 2047]) << 1;\n                        break;\n                }\n            }\n            else\n            {\n                if (hittype[sn].extra == 0)\n                    if (hittype[sn].picnum == SHRINKSPARK && npc->xrepeat < 24)\n                        return -1;\n\n                npc->extra -= hittype[sn].extra;\n                if (npc->picnum != RECON && npc->owner >= 0 && sprite[npc->owner].statnum < MAXSTATUS)\n                    npc->owner = hittype[sn].owner;\n            }\n\n            hittype[sn].extra = -1;\n            return hittype[sn].picnum;\n        }\n    }\n\n    hittype[sn].extra = -1;\n    return -1;\n}\n","size":900,"score":100,"agent":"kuncc/7","pid":8,"session":2082,"ts":1791754703004}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1989,"symbol":"execute","file":"gamedef.c","asm":"# execute  (TU gamedef.c, section .text, 813 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nexecute:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  movswl  0x20(%esp),%eax\n  /* 00b */  mov     0x28(%esp),%edx\n  /* 00f */  mov     0x24(%esp),%ebx\n  /* 013 */  mov     %ax,g_i\n  /* 019 */  mov     %edx,g_x\n  /* 01f */  lea     (%eax,%eax,4),%edx\n  /* 022 */  mov     %bx,g_p\n  /* 029 */  lea     (%eax,%edx,2),%edx\n  /* 02c */  lea     sprite(,%edx,4),%edx\n  /* 033 */  mov     %edx,g_sp\n  /* 039 */  lea     (%eax,%eax,8),%eax\n  /* 03c */  lea     hittype+0x30(,%eax,8),%ecx\n  /* 043 */  movswl  0xe(%edx),%eax\n  /* 047 */  mov     %ecx,g_t\n  /* 04d */  mov     actorscrptr(,%eax,4),%eax\n  /* 054 */  test    %eax,%eax\n  /* 056 */  je      .L105\n  /* 05c */  add     $0x10,%eax\n  /* 05f */  xor     %edi,%edi\n  /* 061 */  cmpb    $0xf,0x19(%edx)\n  /* 065 */  mov     %eax,insptr\n  /* 06a */  mov     %edi,killit_flag\n  /* 070 */  ja      .L210\n  /* 076 */  mov     0x10(%ecx),%eax\n  /* 079 */  test    %eax,%eax\n  /* 07b */  jne     .L110\n  /* 081 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  call    parse\n  /* 095 */  test    %al,%al\n  /* 097 */  je      .L90\n.L99:\n  /* 099 */  cmpl    $0x1,killit_flag\n  /* 0a0 */  jne     .Le8\n  /* 0a2 */  movswl  g_p,%eax\n  /* 0a9 */  movswl  g_i,%edx\n  /* 0b0 */  imul    $0x3ac,%eax,%eax\n  /* 0b6 */  lea     ps(%eax),%ecx\n  /* 0bc */  movswl  ps+0x2fc(%eax),%eax\n  /* 0c3 */  cmp     %edx,%eax\n  /* 0c5 */  jne     .Ld3\n  /* 0c7 */  mov     $0xffffffff,%ebx\n  /* 0cc */  mov     %bx,0x2fc(%ecx)\n.Ld3:\n  /* 0d3 */  mov     %edx,0x20(%esp)\n  /* 0d7 */  add     $0x10,%esp\n  /* 0da */  pop     %ebx\n  /* 0db */  pop     %esi\n  /* 0dc */  pop     %edi\n  /* 0dd */  jmp     deletesprite\n  /* 0e2 */  lea     0x0(%esi),%esi\n.Le8:\n  /* 0e8 */  call    move\n  /* 0ed */  mov     g_sp,%edx\n  /* 0f3 */  movswl  0x1a(%edx),%eax\n  /* 0f7 */  cmp     $0x1,%eax\n  /* 0fa */  je      .L250\n  /* 100 */  cmp     $0x6,%eax\n  /* 103 */  je      .L178\n.L105:\n  /* 105 */  add     $0x10,%esp\n  /* 108 */  pop     %ebx\n  /* 109 */  pop     %esi\n  /* 10a */  pop     %edi\n  /* 10b */  ret\n  /* 10c */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  movzwl  0x26(%edx),%ebx\n  /* 114 */  add     $0x4,%ebx\n  /* 117 */  test    %eax,%eax\n  /* 119 */  mov     %bx,0x26(%edx)\n  /* 11d */  movswl  %bx,%esi\n  /* 120 */  jg      .L309\n  /* 126 */  lea     script(,%eax,4),%ebx\n  /* 12d */  mov     0xc(%ecx),%edi\n  /* 130 */  cmp     0x10(%ebx),%esi\n  /* 133 */  mov     0xc(%ebx),%eax\n  /* 136 */  jg      .L1f0\n.L13c:\n  /* 13c */  mov     0x4(%ebx),%esi\n  /* 13f */  imul    %esi,%eax\n  /* 142 */  mov     %eax,%edx\n  /* 144 */  neg     %edx\n  /* 146 */  cmovs   %eax,%edx\n  /* 149 */  mov     %edi,%eax\n  /* 14b */  neg     %eax\n  /* 14d */  cmovs   %edi,%eax\n  /* 150 */  cmp     %eax,%edx\n  /* 152 */  jg      .L90\n  /* 158 */  movl    $0x0,0xc(%ecx)\n  /* 15f */  call    parse\n  /* 164 */  test    %al,%al\n  /* 166 */  je      .L90\n  /* 16c */  jmp     .L99\n  /* 171 */  lea     0x0(%esi,%eiz,1),%esi\n.L178:\n  /* 178 */  movswl  0xe(%edx),%eax\n  /* 17c */  cmp     $0x4d8,%eax\n  /* 181 */  jg      .L2e9\n  /* 187 */  cmp     $0x4ca,%eax\n  /* 18c */  jg      .L2b1\n  /* 192 */  cmp     $0x402,%eax\n  /* 197 */  je      .L1c0\n  /* 199 */  jg      .L2f9\n  /* 19f */  cmp     $0x2a3,%eax\n  /* 1a4 */  je      .L1c0\n  /* 1a6 */  cmp     $0x388,%eax\n  /* 1ab */  jne     .L105\n  /* 1b1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  movswl  g_i,%edx\n  /* 1c7 */  lea     (%edx,%edx,8),%eax\n  /* 1ca */  lea     hittype(,%eax,8),%ecx\n  /* 1d1 */  movswl  0x12(%ecx),%eax\n  /* 1d5 */  cmp     $0x1,%eax\n  /* 1d8 */  jle     .L2cb\n  /* 1de */  dec     %eax\n  /* 1df */  mov     %ax,0x12(%ecx)\n  /* 1e3 */  jmp     .L105\n  /* 1e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  movw    $0x0,0x26(%edx)\n  /* 1f6 */  lea     (%edi,%eax,1),%esi\n  /* 1f9 */  incl    0x8(%ecx)\n  /* 1fc */  mov     %esi,%edi\n  /* 1fe */  mov     %esi,0xc(%ecx)\n  /* 201 */  jmp     .L13c\n  /* 206 */  xchg    %ax,%ax\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  mov     %edx,(%esp)\n  /* 213 */  call    badguy\n  /* 218 */  test    %ax,%ax\n  /* 21b */  je      .L230\n  /* 21d */  movswl  g_p,%eax\n  /* 224 */  imul    $0x3ac,%eax,%eax\n  /* 22a */  incl    ps+0x3a8(%eax)\n.L230:\n  /* 230 */  movswl  g_i,%eax\n  /* 237 */  mov     %eax,0x20(%esp)\n  /* 23b */  add     $0x10,%esp\n  /* 23e */  pop     %ebx\n  /* 23f */  pop     %esi\n  /* 240 */  pop     %edi\n  /* 241 */  jmp     deletesprite\n  /* 246 */  xchg    %ax,%ax\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  mov     %edx,(%esp)\n  /* 253 */  call    badguy\n  /* 258 */  test    %ax,%ax\n  /* 25b */  je      .L290\n  /* 25d */  mov     g_sp,%eax\n  /* 262 */  cmpb    $0x3c,0x14(%eax)\n  /* 266 */  ja      .L105\n  /* 26c */  cmpl    $0x1,ud+0x90c\n  /* 273 */  jne     .L1c0\n  /* 279 */  cmpw    $0x0,0x2a(%eax)\n  /* 27e */  jg      .L1c0\n  /* 284 */  jmp     .L105\n  /* 289 */  lea     0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  cmpl    $0x1,ud+0x910\n  /* 297 */  jne     .L1c0\n  /* 29d */  mov     g_sp,%eax\n  /* 2a2 */  testb   $0x80,0xd(%eax)\n  /* 2a6 */  je      .L1c0\n  /* 2ac */  jmp     .L105\n.L2b1:\n  /* 2b1 */  lea     -0x4cb(%eax),%ecx\n  /* 2b7 */  mov     $0x2827,%eax\n  /* 2bc */  shr     %cl,%eax\n  /* 2be */  test    $0x1,%al\n  /* 2c0 */  je      .L105\n  /* 2c6 */  jmp     .L1c0\n.L2cb:\n  /* 2cb */  jne     .L105\n  /* 2d1 */  mov     %edx,0x20(%esp)\n  /* 2d5 */  mov     $0x2,%eax\n  /* 2da */  mov     %eax,0x24(%esp)\n  /* 2de */  add     $0x10,%esp\n  /* 2e1 */  pop     %ebx\n  /* 2e2 */  pop     %esi\n  /* 2e3 */  pop     %edi\n  /* 2e4 */  jmp     changespritestat\n.L2e9:\n  /* 2e9 */  cmp     $0xa06,%eax\n  /* 2ee */  jne     .L105\n  /* 2f4 */  jmp     .L1c0\n.L2f9:\n  /* 2f9 */  cmp     $0x426,%eax\n  /* 2fe */  jne     .L105\n  /* 304 */  jmp     .L1c0\n.L309:\n  /* 309 */  movl    $__PRETTY_FUNCTION__.0,0xc(%esp)\n  /* 311 */  movl    $0x1fb,0x8(%esp)\n  /* 319 */  movl    $\"gamedef.c\",0x4(%esp)\n  /* 321 */  movl    $\"scptr <= 0\",(%esp)\n  /* 328 */  call    __assert_fail\n","c":"/* candidate for execute (gamedef.c, 813 bytes) */\n#include <assert.h>\n#include \"duke3d.h\"\n\nstatic short g_i, g_p;\nstatic int g_x __attribute__((used));\nstatic spritetype *g_sp;\nstatic int *g_t;\n\nint *decodescriptptr(int scptr)\n{\n#line 507\n    assert(scptr <= 0);\n    return script + scptr;\n}\n\n#line 1000\nvoid execute(short i,short p,int x)\n{\n    g_i = i;\n    g_p = p;\n    g_x = x;\n    g_sp = &sprite[i];\n    g_t = &hittype[i].temp_data[0];\n\n    if (actorscrptr[g_sp->picnum] == 0) return;\n\n    insptr = &actorscrptr[g_sp->picnum][4];\n    killit_flag = 0;\n\n    if ((unsigned short)g_sp->sectnum >= MAXSECTORS)\n    {\n        if (badguy(g_sp))\n            ps[g_p].actors_killed++;\n        deletesprite(g_i);\n        return;\n    }\n\n    if (g_t[4])\n    {\n        int *s;\n        g_sp->lotag += 4;\n        s = decodescriptptr(g_t[4]);\n        if (g_sp->lotag > s[4])\n        {\n            g_t[2]++;\n            g_sp->lotag = 0;\n            g_t[3] += *(decodescriptptr(g_t[4]) + 3);\n        }\n        if (klabs(g_t[3]) >= klabs(s[1] * s[3]))\n            g_t[3] = 0;\n    }\n\n    while (!parse());\n    if (killit_flag == 1)\n    {\n        if (ps[g_p].actorsqu == g_i)\n            ps[g_p].actorsqu = -1;\n        deletesprite(g_i);\n    }\n    else {\n    move();\n\n    if (g_sp->statnum == 1)\n    {\n        if (badguy(g_sp))\n        {\n            if (g_sp->xrepeat > 60) return;\n            if (ud.respawn_monsters == 1 && g_sp->extra <= 0) return;\n        }\n        else if (ud.respawn_items == 1 && (g_sp->cstat & 32768)) return;\n\n        if (hittype[g_i].timetosleep > 1)\n            hittype[g_i].timetosleep--;\n        else if (hittype[g_i].timetosleep == 1)\n            changespritestat(g_i, 2);\n    }\n    else if (g_sp->statnum == 6)\n        switch (g_sp->picnum)\n        {\n        case 0x388: case 0x2a3: case 0x402: case 0x426: case 0xa06:\n        case 0x4cb: case 0x4cc: case 0x4cd: case 0x4d0: case 0x4d6: case 0x4d8:\n            if (hittype[g_i].timetosleep > 1)\n                hittype[g_i].timetosleep--;\n            else if (hittype[g_i].timetosleep == 1)\n                changespritestat(g_i, 2);\n            break;\n        }\n    }\n}\n","size":813,"score":100,"agent":"kuncc/2","pid":3,"session":2075,"ts":1791754704516}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1940,"symbol":"doorders","file":"game.c","asm":"# doorders  (TU game.c, section .text, 928 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoorders:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  movl    $0x0,(%esp)\n  /* 00a */  mov     ydim,%eax\n  /* 00f */  dec     %eax\n  /* 010 */  mov     %eax,0xc(%esp)\n  /* 014 */  mov     xdim,%eax\n  /* 019 */  dec     %eax\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  xor     %eax,%eax\n  /* 020 */  mov     %eax,0x4(%esp)\n  /* 024 */  call    setview\n  /* 029 */  mov     $0x7,%eax\n  /* 02e */  xor     %edx,%edx\n  /* 030 */  mov     %eax,0x14(%esp)\n  /* 034 */  mov     $0x3f,%eax\n  /* 039 */  xor     %ecx,%ecx\n  /* 03b */  mov     %eax,0x10(%esp)\n  /* 03f */  xor     %eax,%eax\n  /* 041 */  mov     %edx,0xc(%esp)\n  /* 045 */  mov     %ecx,0x8(%esp)\n  /* 049 */  mov     %eax,0x4(%esp)\n  /* 04d */  movl    $0x0,(%esp)\n  /* 054 */  call    fadepal\n  /* 059 */  mov     myconnectindex,%eax\n  /* 05e */  movswl  screenpeek,%edx\n  /* 065 */  imul    $0x3ac,%eax,%ecx\n  /* 06b */  imul    $0x3ac,%edx,%edx\n  /* 071 */  cmp     %edx,%ecx\n  /* 073 */  je      .L370\n.L79:\n  /* 079 */  imul    $0x3ac,%eax,%eax\n  /* 07f */  mov     $palette,%edx\n  /* 084 */  xor     %ecx,%ecx\n  /* 086 */  mov     %edx,ps+0x38c(%eax)\n  /* 08c */  mov     ydim,%eax\n  /* 091 */  xor     %edx,%edx\n  /* 093 */  mov     %ecx,0x24(%esp)\n  /* 097 */  mov     $0x10000,%ecx\n  /* 09c */  mov     %ecx,0x8(%esp)\n  /* 0a0 */  mov     %edx,0xc(%esp)\n  /* 0a4 */  movl    $0x0,(%esp)\n  /* 0ab */  dec     %eax\n  /* 0ac */  mov     %eax,0x2c(%esp)\n  /* 0b0 */  mov     xdim,%eax\n  /* 0b5 */  dec     %eax\n  /* 0b6 */  mov     %eax,0x28(%esp)\n  /* 0ba */  xor     %eax,%eax\n  /* 0bc */  mov     %eax,0x20(%esp)\n  /* 0c0 */  mov     $0x5a,%eax\n  /* 0c5 */  mov     %eax,0x1c(%esp)\n  /* 0c9 */  xor     %eax,%eax\n  /* 0cb */  mov     %eax,0x18(%esp)\n  /* 0cf */  xor     %eax,%eax\n  /* 0d1 */  mov     %eax,0x14(%esp)\n  /* 0d5 */  mov     $0xcc6,%eax\n  /* 0da */  mov     %eax,0x10(%esp)\n  /* 0de */  xor     %eax,%eax\n  /* 0e0 */  mov     %eax,0x4(%esp)\n  /* 0e4 */  call    rotatesprite\n  /* 0e9 */  mov     $0xfffffff9,%eax\n  /* 0ee */  xor     %edx,%edx\n  /* 0f0 */  mov     %eax,0x14(%esp)\n  /* 0f4 */  xor     %eax,%eax\n  /* 0f6 */  mov     %eax,0x10(%esp)\n  /* 0fa */  mov     $0x3f,%eax\n  /* 0ff */  mov     %eax,0xc(%esp)\n  /* 103 */  xor     %eax,%eax\n  /* 105 */  mov     %edx,0x4(%esp)\n  /* 109 */  mov     %eax,0x8(%esp)\n  /* 10d */  movl    $0x0,(%esp)\n  /* 114 */  call    fadepal\n  /* 119 */  call    userack\n  /* 11e */  mov     $0x3f,%eax\n  /* 123 */  mov     $0x7,%ecx\n  /* 128 */  mov     %eax,0x10(%esp)\n  /* 12c */  xor     %eax,%eax\n  /* 12e */  mov     %eax,0xc(%esp)\n  /* 132 */  xor     %eax,%eax\n  /* 134 */  mov     %eax,0x8(%esp)\n  /* 138 */  xor     %eax,%eax\n  /* 13a */  mov     %ecx,0x14(%esp)\n  /* 13e */  mov     %eax,0x4(%esp)\n  /* 142 */  movl    $0x0,(%esp)\n  /* 149 */  call    fadepal\n  /* 14e */  mov     ydim,%eax\n  /* 153 */  xor     %edx,%edx\n  /* 155 */  mov     %edx,0x20(%esp)\n  /* 159 */  mov     $0x5a,%ecx\n  /* 15e */  xor     %edx,%edx\n  /* 160 */  mov     %edx,0x4(%esp)\n  /* 164 */  mov     %ecx,0x1c(%esp)\n  /* 168 */  movl    $0x0,(%esp)\n  /* 16f */  dec     %eax\n  /* 170 */  mov     %eax,0x2c(%esp)\n  /* 174 */  mov     xdim,%eax\n  /* 179 */  dec     %eax\n  /* 17a */  mov     %eax,0x28(%esp)\n  /* 17e */  xor     %eax,%eax\n  /* 180 */  mov     %eax,0x24(%esp)\n  /* 184 */  xor     %eax,%eax\n  /* 186 */  mov     %eax,0x18(%esp)\n  /* 18a */  xor     %eax,%eax\n  /* 18c */  mov     %eax,0x14(%esp)\n  /* 190 */  mov     $0xcc7,%eax\n  /* 195 */  mov     %eax,0x10(%esp)\n  /* 199 */  xor     %eax,%eax\n  /* 19b */  mov     %eax,0xc(%esp)\n  /* 19f */  mov     $0x10000,%eax\n  /* 1a4 */  mov     %eax,0x8(%esp)\n  /* 1a8 */  call    rotatesprite\n  /* 1ad */  xor     %eax,%eax\n  /* 1af */  mov     $0xfffffff9,%ecx\n  /* 1b4 */  mov     %eax,0x10(%esp)\n  /* 1b8 */  mov     $0x3f,%eax\n  /* 1bd */  mov     %eax,0xc(%esp)\n  /* 1c1 */  xor     %eax,%eax\n  /* 1c3 */  mov     %eax,0x8(%esp)\n  /* 1c7 */  xor     %eax,%eax\n  /* 1c9 */  mov     %ecx,0x14(%esp)\n  /* 1cd */  mov     %eax,0x4(%esp)\n  /* 1d1 */  movl    $0x0,(%esp)\n  /* 1d8 */  call    fadepal\n  /* 1dd */  call    userack\n  /* 1e2 */  mov     $0x7,%eax\n  /* 1e7 */  xor     %ecx,%ecx\n  /* 1e9 */  mov     %eax,0x14(%esp)\n  /* 1ed */  xor     %eax,%eax\n  /* 1ef */  mov     $0x3f,%edx\n  /* 1f4 */  mov     %eax,0x8(%esp)\n  /* 1f8 */  xor     %eax,%eax\n  /* 1fa */  mov     %edx,0x10(%esp)\n  /* 1fe */  mov     %ecx,0xc(%esp)\n  /* 202 */  mov     %eax,0x4(%esp)\n  /* 206 */  movl    $0x0,(%esp)\n  /* 20d */  call    fadepal\n  /* 212 */  mov     ydim,%eax\n  /* 217 */  xor     %edx,%edx\n  /* 219 */  mov     %edx,0x18(%esp)\n  /* 21d */  xor     %ecx,%ecx\n  /* 21f */  mov     %ecx,0x14(%esp)\n  /* 223 */  movl    $0x0,(%esp)\n  /* 22a */  dec     %eax\n  /* 22b */  mov     %eax,0x2c(%esp)\n  /* 22f */  mov     xdim,%eax\n  /* 234 */  dec     %eax\n  /* 235 */  mov     %eax,0x28(%esp)\n  /* 239 */  xor     %eax,%eax\n  /* 23b */  mov     %eax,0x24(%esp)\n  /* 23f */  xor     %eax,%eax\n  /* 241 */  mov     %eax,0x20(%esp)\n  /* 245 */  mov     $0x5a,%eax\n  /* 24a */  mov     %eax,0x1c(%esp)\n  /* 24e */  mov     $0xcc8,%eax\n  /* 253 */  mov     %eax,0x10(%esp)\n  /* 257 */  xor     %eax,%eax\n  /* 259 */  mov     %eax,0xc(%esp)\n  /* 25d */  mov     $0x10000,%eax\n  /* 262 */  mov     %eax,0x8(%esp)\n  /* 266 */  xor     %eax,%eax\n  /* 268 */  mov     %eax,0x4(%esp)\n  /* 26c */  call    rotatesprite\n  /* 271 */  mov     $0xfffffff9,%eax\n  /* 276 */  xor     %edx,%edx\n  /* 278 */  mov     %eax,0x14(%esp)\n  /* 27c */  xor     %eax,%eax\n  /* 27e */  mov     $0x3f,%ecx\n  /* 283 */  mov     %eax,0x8(%esp)\n  /* 287 */  xor     %eax,%eax\n  /* 289 */  mov     %edx,0x10(%esp)\n  /* 28d */  mov     %ecx,0xc(%esp)\n  /* 291 */  mov     %eax,0x4(%esp)\n  /* 295 */  movl    $0x0,(%esp)\n  /* 29c */  call    fadepal\n  /* 2a1 */  call    userack\n  /* 2a6 */  mov     $0x7,%eax\n  /* 2ab */  xor     %edx,%edx\n  /* 2ad */  mov     %eax,0x14(%esp)\n  /* 2b1 */  mov     $0x3f,%eax\n  /* 2b6 */  xor     %ecx,%ecx\n  /* 2b8 */  mov     %eax,0x10(%esp)\n  /* 2bc */  xor     %eax,%eax\n  /* 2be */  mov     %eax,0xc(%esp)\n  /* 2c2 */  mov     %edx,0x8(%esp)\n  /* 2c6 */  mov     %ecx,0x4(%esp)\n  /* 2ca */  movl    $0x0,(%esp)\n  /* 2d1 */  call    fadepal\n  /* 2d6 */  mov     ydim,%eax\n  /* 2db */  xor     %ecx,%ecx\n  /* 2dd */  mov     %ecx,0xc(%esp)\n  /* 2e1 */  mov     $0xcc9,%edx\n  /* 2e6 */  mov     %edx,0x10(%esp)\n  /* 2ea */  movl    $0x0,(%esp)\n  /* 2f1 */  dec     %eax\n  /* 2f2 */  mov     %eax,0x2c(%esp)\n  /* 2f6 */  mov     xdim,%eax\n  /* 2fb */  dec     %eax\n  /* 2fc */  mov     %eax,0x28(%esp)\n  /* 300 */  xor     %eax,%eax\n  /* 302 */  mov     %eax,0x24(%esp)\n  /* 306 */  xor     %eax,%eax\n  /* 308 */  mov     %eax,0x20(%esp)\n  /* 30c */  mov     $0x5a,%eax\n  /* 311 */  mov     %eax,0x1c(%esp)\n  /* 315 */  xor     %eax,%eax\n  /* 317 */  mov     %eax,0x18(%esp)\n  /* 31b */  xor     %eax,%eax\n  /* 31d */  mov     %eax,0x14(%esp)\n  /* 321 */  mov     $0x10000,%eax\n  /* 326 */  mov     %eax,0x8(%esp)\n  /* 32a */  xor     %eax,%eax\n  /* 32c */  mov     %eax,0x4(%esp)\n  /* 330 */  call    rotatesprite\n  /* 335 */  mov     $0xfffffff9,%eax\n  /* 33a */  mov     %eax,0x14(%esp)\n  /* 33e */  xor     %eax,%eax\n  /* 340 */  xor     %edx,%edx\n  /* 342 */  mov     %eax,0x10(%esp)\n  /* 346 */  xor     %ecx,%ecx\n  /* 348 */  mov     $0x3f,%eax\n  /* 34d */  mov     %eax,0xc(%esp)\n  /* 351 */  mov     %edx,0x8(%esp)\n  /* 355 */  mov     %ecx,0x4(%esp)\n  /* 359 */  movl    $0x0,(%esp)\n  /* 360 */  call    fadepal\n  /* 365 */  add     $0x4c,%esp\n  /* 368 */  jmp     userack\n  /* 36d */  lea     0x0(%esi),%esi\n.L370:\n  /* 370 */  mov     %eax,0x3c(%esp)\n  /* 374 */  mov     ud+0x920,%edx\n  /* 37a */  mov     $0x1,%eax\n  /* 37f */  mov     %eax,0x8(%esp)\n  /* 383 */  mov     $palette,%eax\n  /* 388 */  mov     %eax,0x4(%esp)\n  /* 38c */  sar     $0x2,%edx\n  /* 38f */  mov     %edx,(%esp)\n  /* 392 */  call    setbrightness\n  /* 397 */  mov     0x3c(%esp),%eax\n  /* 39b */  jmp     .L79\n","c":"/* candidate for doorders (game.c, 928 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid doorders(void )\n{\n    int i;\n    setview(0,0,xdim-1,ydim-1);\n    fadepal(0,0,0,0,63,7);\n    i = myconnectindex;\n    if (&ps[i] == &ps[screenpeek])\n        setbrightness(ud.brightness>>2,palette,1);\n    ps[i].palette = palette;\n    rotatesprite(0,0,65536L,0,ORDERING,0,0,2+8+16+64,0,0,xdim-1,ydim-1);\n    fadepal(0,0,0,63,0,-7);\n    userack();\n    fadepal(0,0,0,0,63,7);\n    rotatesprite(0,0,65536L,0,ORDERING+1,0,0,2+8+16+64,0,0,xdim-1,ydim-1);\n    fadepal(0,0,0,63,0,-7);\n    userack();\n    fadepal(0,0,0,0,63,7);\n    rotatesprite(0,0,65536L,0,ORDERING+2,0,0,2+8+16+64,0,0,xdim-1,ydim-1);\n    fadepal(0,0,0,63,0,-7);\n    userack();\n    fadepal(0,0,0,0,63,7);\n    rotatesprite(0,0,65536L,0,ORDERING+3,0,0,2+8+16+64,0,0,xdim-1,ydim-1);\n    fadepal(0,0,0,63,0,-7);\n    userack();\n}\n","size":928,"score":100,"agent":"kuncc/6","pid":7,"session":2084,"ts":1791754726609}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2121,"symbol":"operateactivators","file":"sector.c","asm":"# operateactivators  (TU sector.c, section .text, 917 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\noperateactivators:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  movzwl  numcyclers,%esi\n  /* 00e */  movswl  0x44(%esp),%eax\n  /* 013 */  movswl  0x40(%esp),%ebp\n  /* 018 */  dec     %esi\n  /* 019 */  mov     %eax,0x18(%esp)\n  /* 01d */  movzwl  %si,%eax\n  /* 020 */  movswl  %si,%esi\n  /* 023 */  test    %esi,%esi\n  /* 025 */  js      .L110\n  /* 02b */  lea     (%eax,%eax,2),%eax\n  /* 02e */  lea     cyclers(,%eax,4),%eax\n  /* 035 */  jmp     .L61\n  /* 037 */  jmp     .L50\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 040 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  lea     -0x1(%esi),%edx\n  /* 053 */  sub     $0xc,%eax\n  /* 056 */  movswl  %dx,%esi\n  /* 059 */  inc     %dx\n  /* 05b */  je      .L110\n.L61:\n  /* 061 */  movswl  0x8(%eax),%edx\n  /* 065 */  cmp     %ebp,%edx\n  /* 067 */  jne     .L50\n  /* 069 */  xor     %edx,%edx\n  /* 06b */  movzwl  0x6(%eax),%ebx\n  /* 06f */  cmpw    $0x0,0xa(%eax)\n  /* 074 */  mov     %bx,0x1c(%esp)\n  /* 079 */  sete    %dl\n  /* 07c */  mov     %bl,%cl\n  /* 07e */  mov     %dx,0xa(%eax)\n  /* 082 */  movswl  (%eax),%edx\n  /* 085 */  mov     %bl,0x14(%esp)\n  /* 089 */  lea     (%edx,%edx,4),%edx\n  /* 08c */  shl     $0x3,%edx\n  /* 08f */  mov     %bl,sector+0x14(%edx)\n  /* 095 */  mov     %bl,sector+0x1c(%edx)\n  /* 09b */  movswl  sector+0x2(%edx),%ebx\n  /* 0a2 */  test    %ebx,%ebx\n  /* 0a4 */  jle     .L50\n  /* 0a6 */  movswl  sector(%edx),%edi\n  /* 0ad */  movzwl  %bx,%ebx\n  /* 0b0 */  shl     $0x5,%ebx\n  /* 0b3 */  shl     $0x5,%edi\n  /* 0b6 */  lea     wall(%edi,%ebx,1),%ebx\n  /* 0bd */  lea     wall(%edi),%edx\n  /* 0c3 */  mov     %ebx,%edi\n  /* 0c5 */  sub     %edx,%edi\n  /* 0c7 */  and     $0x20,%edi\n  /* 0ca */  je      .Lf0\n  /* 0cc */  movzbl  0x1c(%esp),%ecx\n  /* 0d1 */  add     $0x20,%edx\n  /* 0d4 */  mov     %cl,-0xc(%edx)\n  /* 0d7 */  cmp     %ebx,%edx\n  /* 0d9 */  movzbl  0x14(%esp),%ecx\n  /* 0de */  je      .L50\n  /* 0e4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     %cl,0x14(%edx)\n  /* 0f3 */  add     $0x40,%edx\n  /* 0f6 */  mov     %cl,-0xc(%edx)\n  /* 0f9 */  cmp     %ebx,%edx\n  /* 0fb */  jne     .Lf0\n  /* 0fd */  lea     -0x1(%esi),%edx\n  /* 100 */  sub     $0xc,%eax\n  /* 103 */  movswl  %dx,%esi\n  /* 106 */  inc     %dx\n  /* 108 */  jne     .L61\n  /* 10e */  xchg    %ax,%ax\n.L110:\n  /* 110 */  movswl  headspritestat+0x10,%ebx\n  /* 117 */  mov     $0xffffffff,%esi\n  /* 11c */  mov     %esi,0x14(%esp)\n  /* 120 */  test    %ebx,%ebx\n  /* 122 */  jns     .L140\n  /* 124 */  jmp     .L1cb\n  /* 129 */  lea     0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  movswl  nextspritestat(%ebx,%ebx,1),%ebx\n  /* 138 */  test    %ebx,%ebx\n  /* 13a */  js      .L1cb\n.L140:\n  /* 140 */  lea     0x0(,%ebx,4),%edi\n  /* 147 */  lea     (%edi,%ebx,1),%eax\n  /* 14a */  lea     (%ebx,%eax,2),%eax\n  /* 14d */  lea     sprite(,%eax,4),%edx\n  /* 154 */  movswl  0x26(%edx),%eax\n  /* 158 */  cmp     %ebp,%eax\n  /* 15a */  jne     .L130\n  /* 15c */  cmpw    $0x4,0xe(%edx)\n  /* 161 */  movswl  0x18(%edx),%eax\n  /* 165 */  je      .L1e0\n  /* 167 */  movswl  0x28(%edx),%edx\n  /* 16b */  cmp     $0x1,%edx\n  /* 16e */  je      .L230\n  /* 174 */  cmp     $0x2,%edx\n  /* 177 */  lea     0x0(,%eax,4),%edx\n  /* 17e */  jne     .L193\n  /* 180 */  lea     (%edx,%eax,1),%ecx\n  /* 183 */  mov     sector+0x4(,%ecx,8),%esi\n  /* 18a */  cmp     %esi,sector+0x8(,%ecx,8)\n  /* 191 */  je      .L130\n.L193:\n  /* 193 */  add     %eax,%edx\n  /* 195 */  cmpw    $0x2,sector+0x22(,%edx,8)\n  /* 19e */  jle     .L25f\n.L1a4:\n  /* 1a4 */  cmpl    $0xffffffff,0x14(%esp)\n  /* 1a9 */  je      .L329\n.L1af:\n  /* 1af */  mov     %ebx,0x4(%esp)\n  /* 1b3 */  mov     %eax,(%esp)\n  /* 1b6 */  call    operatesectors\n  /* 1bb */  movswl  nextspritestat(%ebx,%ebx,1),%ebx\n  /* 1c3 */  test    %ebx,%ebx\n  /* 1c5 */  jns     .L140\n.L1cb:\n  /* 1cb */  mov     %ebp,0x40(%esp)\n  /* 1cf */  add     $0x2c,%esp\n  /* 1d2 */  pop     %ebx\n  /* 1d3 */  pop     %esi\n  /* 1d4 */  pop     %edi\n  /* 1d5 */  pop     %ebp\n  /* 1d6 */  jmp     operaterespawns\n  /* 1db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  lea     (%eax,%eax,4),%eax\n  /* 1e3 */  lea     sector(,%eax,8),%edx\n  /* 1ea */  movswl  0x22(%edx),%eax\n  /* 1ee */  test    $0x40,%ah\n  /* 1f1 */  je      .L360\n  /* 1f7 */  and     $0xffffbfff,%eax\n  /* 1fc */  mov     %ax,0x22(%edx)\n  /* 200 */  mov     0x18(%esp),%eax\n  /* 204 */  test    %eax,%eax\n  /* 206 */  js      .L130\n  /* 20c */  movl    $0x8,(%esp)\n  /* 213 */  imul    $0x3ac,%eax,%eax\n  /* 219 */  add     $ps,%eax\n  /* 21e */  mov     %eax,0x4(%esp)\n  /* 222 */  call    FTA\n  /* 227 */  jmp     .L130\n  /* 22c */  lea     0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  lea     0x0(,%eax,4),%edx\n  /* 237 */  lea     (%edx,%eax,1),%ecx\n  /* 23a */  mov     sector+0x4(,%ecx,8),%esi\n  /* 241 */  cmp     %esi,sector+0x8(,%ecx,8)\n  /* 248 */  jne     .L130\n  /* 24e */  add     %eax,%edx\n  /* 250 */  cmpw    $0x2,sector+0x22(,%edx,8)\n  /* 259 */  jg      .L1a4\n.L25f:\n  /* 25f */  movswl  headspritesect(%eax,%eax,1),%esi\n  /* 267 */  test    %esi,%esi\n  /* 269 */  js      .L1a4\n  /* 26f */  lea     (%edi,%ebx,1),%eax\n  /* 272 */  add     %eax,%eax\n  /* 274 */  mov     %eax,0x1c(%esp)\n  /* 278 */  jmp     .L29c\n  /* 27a */  lea     0x0(%esi),%esi\n  /* 280 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 288 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  movswl  nextspritesect(%esi,%esi,1),%esi\n  /* 298 */  test    %esi,%esi\n  /* 29a */  js      .L310\n.L29c:\n  /* 29c */  lea     (%esi,%esi,4),%eax\n  /* 29f */  lea     (%esi,%eax,2),%eax\n  /* 2a2 */  cmpw    $0x3,sprite+0x1a(,%eax,4)\n  /* 2ab */  jne     .L290\n  /* 2ad */  movzwl  sprite+0x26(,%eax,4),%ecx\n  /* 2b5 */  sub     $0x12,%ecx\n  /* 2b8 */  cmp     $0x12,%cx\n  /* 2bc */  ja      .L290\n  /* 2be */  mov     $0x46001,%eax\n  /* 2c3 */  shr     %cl,%eax\n  /* 2c5 */  test    $0x1,%al\n  /* 2c7 */  je      .L290\n  /* 2c9 */  lea     (%esi,%esi,8),%eax\n  /* 2cc */  lea     hittype(,%eax,8),%edx\n  /* 2d3 */  mov     $0x1,%eax\n  /* 2d8 */  mov     0x30(%edx),%ecx\n  /* 2db */  sub     %ecx,%eax\n  /* 2dd */  mov     %eax,0x30(%edx)\n  /* 2e0 */  mov     0x1c(%esp),%eax\n  /* 2e4 */  mov     %esi,0x4(%esp)\n  /* 2e8 */  add     %ebx,%eax\n  /* 2ea */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 2f2 */  mov     %eax,(%esp)\n  /* 2f5 */  call    callsound\n  /* 2fa */  movswl  nextspritesect(%esi,%esi,1),%esi\n  /* 302 */  test    %esi,%esi\n  /* 304 */  jns     .L29c\n  /* 306 */  xchg    %ax,%ax\n  /* 308 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L310:\n  /* 310 */  cmpl    $0xffffffff,0x14(%esp)\n  /* 315 */  lea     (%edi,%ebx,1),%eax\n  /* 318 */  lea     (%ebx,%eax,2),%eax\n  /* 31b */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 323 */  jne     .L1af\n.L329:\n  /* 329 */  lea     (%eax,%eax,4),%edx\n  /* 32c */  cmpb    $0x16,sector+0x22(,%edx,8)\n  /* 334 */  jne     .L1af\n  /* 33a */  mov     %ebx,0x4(%esp)\n  /* 33e */  add     %ebx,%edi\n  /* 340 */  mov     %eax,(%esp)\n  /* 343 */  call    callsound\n  /* 348 */  cwtl\n  /* 349 */  mov     %eax,0x14(%esp)\n  /* 34d */  lea     (%ebx,%edi,2),%eax\n  /* 350 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 358 */  jmp     .L1af\n  /* 35d */  lea     0x0(%esi),%esi\n.L360:\n  /* 360 */  or      $0x4000,%eax\n  /* 365 */  mov     %ax,0x22(%edx)\n  /* 369 */  mov     0x18(%esp),%eax\n  /* 36d */  test    %eax,%eax\n  /* 36f */  js      .L130\n  /* 375 */  movl    $0x4,(%esp)\n  /* 37c */  imul    $0x3ac,%eax,%eax\n  /* 382 */  add     $ps,%eax\n  /* 387 */  mov     %eax,0x4(%esp)\n  /* 38b */  call    FTA\n  /* 390 */  jmp     .L130\n","c":"/* candidate for operateactivators (sector.c, 917 bytes) */\n#include \"duke3d.h\"\n\nvoid operateactivators(short low,short snum)\n{\n    short i, j, k, *p;\n    walltype *wal;\n\n    for(i=numcyclers-1;i>=0;i--)\n    {\n        p = &cyclers[i][0];\n        if(p[4] == low)\n        {\n            p[5] = !p[5];\n            sector[p[0]].floorshade = sector[p[0]].ceilingshade = p[3];\n            wal = &wall[sector[p[0]].wallptr];\n            for(j=sector[p[0]].wallnum;j > 0;j--,wal++)\n                wal->shade = p[3];\n        }\n    }\n\n    i = headspritestat[8];\n    k = -1;\n    while(i >= 0)\n    {\n        if(sprite[i].lotag == low)\n        {\n            if( sprite[i].picnum == ACTIVATORLOCKED )\n            {\n                if(sector[SECT].lotag & 16384)\n                    sector[SECT].lotag &= ~16384;\n                else\n                    sector[SECT].lotag |= 16384;\n                if(snum >= 0)\n                {\n                    if(sector[SECT].lotag & 16384)\n                        FTA(4,&ps[snum]);\n                    else FTA(8,&ps[snum]);\n                }\n            }\n            else\n            {\n                switch(sprite[i].hitag)\n                {\n                    case 0: break;\n                    case 1:\n                        if(sector[SECT].floorz != sector[SECT].ceilingz)\n                        {\n                            i = nextspritestat[i];\n                            continue;\n                        }\n                        break;\n                    case 2:\n                        if(sector[SECT].floorz == sector[SECT].ceilingz)\n                        {\n                            i = nextspritestat[i];\n                            continue;\n                        }\n                        break;\n                }\n\n                if( sector[sprite[i].sectnum].lotag < 3 )\n                {\n                    j = headspritesect[sprite[i].sectnum];\n                    while(j >= 0)\n                    {\n                        if( sprite[j].statnum == 3 )\n                            switch(sprite[j].lotag)\n                            {\n                                case 36:\n                                case 31:\n                                case 32:\n                                case 18:\n                                    hittype[j].temp_data[0] = 1-hittype[j].temp_data[0];\n                                    callsound(SECT,j);\n                                    break;\n                            }\n                        j = nextspritesect[j];\n                    }\n                }\n\n                if( k == -1 && (sector[SECT].lotag&0xff) == 22 )\n                    k = callsound(SECT,i);\n\n                operatesectors(SECT,i);\n            }\n        }\n        i = nextspritestat[i];\n    }\n\n    operaterespawns(low);\n}\n","size":917,"score":100,"agent":"kuncc/4","pid":5,"session":2083,"ts":1791754726924}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1985,"symbol":"alterang","file":"gamedef.c","asm":"# alterang  (TU gamedef.c, section .text, 881 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nalterang:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  movswl  0x50(%esp),%eax\n  /* 00c */  mov     %eax,0x20(%esp)\n  /* 010 */  mov     g_t,%eax\n  /* 015 */  mov     0x4(%eax),%edi\n  /* 018 */  test    %edi,%edi\n  /* 01a */  jg      .L34d\n  /* 020 */  mov     g_sp,%ecx\n  /* 026 */  shl     $0x2,%edi\n  /* 029 */  mov     $0x66666667,%esi\n  /* 02e */  mov     (%eax),%eax\n  /* 030 */  mov     script(%edi),%ebx\n  /* 036 */  movswl  0x20(%ecx),%ebp\n  /* 03a */  mov     %eax,0x28(%esp)\n  /* 03e */  and     $0x1f,%eax\n  /* 041 */  mov     %eax,0x24(%esp)\n  /* 045 */  movswl  0x1c(%ecx),%eax\n  /* 049 */  sub     %ebp,%ebx\n  /* 04b */  mov     %eax,0x2c(%esp)\n  /* 04f */  mov     %ebx,%eax\n  /* 051 */  imul    %esi\n  /* 053 */  sar     $0x1f,%ebx\n  /* 056 */  sar     $1,%edx\n  /* 058 */  sub     %ebx,%edx\n  /* 05a */  movswl  0x24(%ecx),%ebx\n  /* 05e */  add     %ebp,%edx\n  /* 060 */  mov     %dx,0x20(%ecx)\n  /* 064 */  cmp     $0x287,%ebx\n  /* 06a */  jg      .L8a\n  /* 06c */  mov     script+0x4(%edi),%edi\n  /* 072 */  shl     $0x4,%edi\n  /* 075 */  sub     %ebx,%edi\n  /* 077 */  mov     %edi,%eax\n  /* 079 */  imul    %esi\n  /* 07b */  sar     $0x1f,%edi\n  /* 07e */  mov     %edx,%esi\n  /* 080 */  sar     $1,%esi\n  /* 082 */  sub     %edi,%esi\n  /* 084 */  add     %ebx,%esi\n  /* 086 */  mov     %si,0x24(%ecx)\n.L8a:\n  /* 08a */  testl   $0x200,0x20(%esp)\n  /* 092 */  je      .L11c\n  /* 098 */  movswl  g_p,%eax\n  /* 09f */  imul    $0x3ac,%eax,%edx\n  /* 0a5 */  movswl  ps+0x338(%edx),%ebx\n  /* 0ac */  test    %ebx,%ebx\n  /* 0ae */  jns     .L148\n.Lb4:\n  /* 0b4 */  imul    $0x3ac,%eax,%eax\n  /* 0ba */  movswl  ps+0x2e6(%eax),%ebx\n.Lc1:\n  /* 0c1 */  mov     %bx,0x1e(%ecx)\n  /* 0c5 */  lea     (%ebx,%ebx,4),%eax\n  /* 0c8 */  mov     0x4(%ecx),%edx\n  /* 0cb */  lea     (%ebx,%eax,2),%eax\n  /* 0ce */  mov     (%ecx),%ecx\n  /* 0d0 */  shl     $0x2,%eax\n  /* 0d3 */  cmpw    $0x57d,sprite+0xe(%eax)\n  /* 0dc */  je      .L2f0\n  /* 0e2 */  mov     sprite+0x4(%eax),%ebx\n  /* 0e8 */  sub     %edx,%ebx\n  /* 0ea */  mov     %ebx,0x4(%esp)\n  /* 0ee */  mov     sprite(%eax),%eax\n  /* 0f4 */  sub     %ecx,%eax\n  /* 0f6 */  mov     %eax,(%esp)\n  /* 0f9 */  call    getangle\n.Lfe:\n  /* 0fe */  mov     g_sp,%edx\n  /* 104 */  cwtl\n  /* 105 */  cmpw    $0x0,0x20(%edx)\n  /* 10a */  je      .L118\n  /* 10c */  cmpw    $0x758,0xe(%edx)\n  /* 112 */  jne     .L230\n.L118:\n  /* 118 */  mov     %ax,0x1c(%edx)\n.L11c:\n  /* 11c */  mov     0x24(%esp),%ecx\n  /* 120 */  test    %ecx,%ecx\n  /* 122 */  jne     .L139\n  /* 124 */  testl   $0x400,0x20(%esp)\n  /* 12c */  jne     .L1e8\n  /* 132 */  testb   $0x80,0x20(%esp)\n  /* 137 */  jne     .L1b8\n.L139:\n  /* 139 */  add     $0x3c,%esp\n  /* 13c */  pop     %ebx\n  /* 13d */  pop     %esi\n  /* 13e */  pop     %edi\n  /* 13f */  pop     %ebp\n  /* 140 */  ret\n  /* 141 */  lea     0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  movswl  0x18(%ecx),%eax\n  /* 14c */  mov     %eax,0x1c(%esp)\n  /* 150 */  mov     0x8(%ecx),%eax\n  /* 153 */  mov     %eax,0x18(%esp)\n  /* 157 */  mov     0x4(%ecx),%eax\n  /* 15a */  mov     %eax,0x14(%esp)\n  /* 15e */  mov     (%ecx),%eax\n  /* 160 */  mov     %eax,0x10(%esp)\n  /* 164 */  lea     (%ebx,%ebx,4),%eax\n  /* 167 */  lea     (%ebx,%eax,2),%eax\n  /* 16a */  shl     $0x2,%eax\n  /* 16d */  movswl  sprite+0x18(%eax),%ecx\n  /* 174 */  mov     %ecx,0xc(%esp)\n  /* 178 */  mov     sprite+0x8(%eax),%ecx\n  /* 17e */  mov     %ecx,0x8(%esp)\n  /* 182 */  mov     sprite+0x4(%eax),%edx\n  /* 188 */  mov     %edx,0x4(%esp)\n  /* 18c */  mov     sprite(%eax),%eax\n  /* 192 */  mov     %eax,(%esp)\n  /* 195 */  call    cansee\n  /* 19a */  mov     g_sp,%ecx\n  /* 1a0 */  test    %eax,%eax\n  /* 1a2 */  jne     .Lc1\n  /* 1a8 */  movswl  g_p,%eax\n  /* 1af */  jmp     .Lb4\n  /* 1b4 */  lea     0x0(%esi,%eiz,1),%esi\n.L1b8:\n  /* 1b8 */  mov     $0x2,%eax\n  /* 1bd */  mov     %eax,0x4(%esp)\n  /* 1c1 */  movswl  g_i,%eax\n  /* 1c8 */  mov     %eax,(%esp)\n  /* 1cb */  call    furthestangle\n  /* 1d0 */  mov     g_sp,%edx\n.L1d6:\n  /* 1d6 */  mov     %ax,0x1c(%edx)\n  /* 1da */  add     $0x3c,%esp\n  /* 1dd */  pop     %ebx\n  /* 1de */  pop     %esi\n  /* 1df */  pop     %edi\n  /* 1e0 */  pop     %ebp\n  /* 1e1 */  ret\n  /* 1e2 */  lea     0x0(%esi),%esi\n.L1e8:\n  /* 1e8 */  movswl  g_i,%eax\n  /* 1ef */  mov     $0x2,%edx\n  /* 1f4 */  mov     %edx,0x4(%esp)\n  /* 1f8 */  mov     %eax,(%esp)\n  /* 1fb */  call    furthestangle\n  /* 200 */  mov     g_sp,%edx\n  /* 206 */  mov     %ax,0x1c(%edx)\n  /* 20a */  movswl  g_p,%eax\n  /* 211 */  imul    $0x3ac,%eax,%eax\n  /* 217 */  testb   $0x80,0x20(%esp)\n  /* 21c */  movswl  ps+0x2e6(%eax),%eax\n  /* 223 */  mov     %ax,0x1e(%edx)\n  /* 227 */  je      .L139\n  /* 22d */  jmp     .L1b8\n  /* 22f */  nop\n.L230:\n  /* 230 */  mov     0x2c(%esp),%ecx\n  /* 234 */  mov     %eax,%ebp\n  /* 236 */  and     $0x7ff,%ebp\n  /* 23c */  mov     %ebp,%edi\n  /* 23e */  and     $0x7ff,%ecx\n  /* 244 */  mov     %ecx,0x2c(%esp)\n  /* 248 */  mov     %ecx,%esi\n  /* 24a */  sub     %ebp,%ecx\n  /* 24c */  mov     %ecx,%ebx\n  /* 24e */  neg     %ecx\n  /* 250 */  cmovs   %ebx,%ecx\n  /* 253 */  cmp     $0x3ff,%ecx\n  /* 259 */  jle     .L281\n  /* 25b */  lea     -0x800(%ebp),%ecx\n  /* 261 */  cmp     $0x400,%ebp\n  /* 267 */  movzwl  %cx,%ecx\n  /* 26a */  cmovg   %ecx,%edi\n  /* 26d */  cmpl    $0x400,0x2c(%esp)\n  /* 275 */  lea     -0x800(%esi),%ecx\n  /* 27b */  movzwl  %cx,%ecx\n  /* 27e */  cmovg   %ecx,%esi\n.L281:\n  /* 281 */  sub     %esi,%edi\n  /* 283 */  testb   $0x1e,0x28(%esp)\n  /* 288 */  movswl  %di,%edi\n  /* 28b */  jne     .L320\n  /* 291 */  mov     %edi,%eax\n  /* 293 */  neg     %eax\n  /* 295 */  cmovs   %edi,%eax\n  /* 298 */  cmp     $0xff,%ax\n  /* 29c */  ja      .L11c\n  /* 2a2 */  call    krand\n  /* 2a7 */  mov     g_sp,%edx\n  /* 2ad */  and     $0x100,%eax\n  /* 2b2 */  mov     %eax,%ebx\n  /* 2b4 */  mov     0x1c(%edx),%eax\n  /* 2b7 */  sub     $0xffffff80,%eax\n  /* 2ba */  sub     %ebx,%eax\n  /* 2bc */  mov     %ax,0x1c(%edx)\n  /* 2c0 */  movswl  g_i,%eax\n  /* 2c7 */  mov     %eax,(%esp)\n  /* 2ca */  call    hits\n  /* 2cf */  cmp     $0x34b,%eax\n  /* 2d4 */  jg      .L11c\n  /* 2da */  mov     g_sp,%eax\n  /* 2df */  mov     0x1c(%eax),%edx\n  /* 2e2 */  lea     -0x80(%ebx,%edx,1),%edx\n  /* 2e6 */  mov     %dx,0x1c(%eax)\n  /* 2ea */  jmp     .L11c\n  /* 2ef */  nop\n.L2f0:\n  /* 2f0 */  movswl  g_i,%eax\n  /* 2f7 */  lea     (%eax,%eax,8),%eax\n  /* 2fa */  lea     hittype(,%eax,8),%ebx\n  /* 301 */  mov     0x20(%ebx),%eax\n  /* 304 */  sub     %edx,%eax\n  /* 306 */  mov     %eax,0x4(%esp)\n  /* 30a */  mov     0x1c(%ebx),%eax\n  /* 30d */  sub     %ecx,%eax\n  /* 30f */  mov     %eax,(%esp)\n  /* 312 */  call    getangle\n  /* 317 */  jmp     .Lfe\n  /* 31c */  lea     0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  mov     0x24(%esp),%esi\n  /* 324 */  lea     -0x13(%esi),%ecx\n  /* 327 */  cmp     $0x6,%ecx\n  /* 32a */  ja      .L11c\n  /* 330 */  sar     $0x2,%edi\n  /* 333 */  mov     %edi,%ecx\n  /* 335 */  neg     %ecx\n  /* 337 */  cmovs   %edi,%ecx\n  /* 33a */  cmp     $0x7f,%cx\n  /* 33e */  jbe     .L1d6\n  /* 344 */  add     %di,0x1c(%edx)\n  /* 348 */  jmp     .L139\n.L34d:\n  /* 34d */  movl    $__PRETTY_FUNCTION__.0,0xc(%esp)\n  /* 355 */  movl    $0x1fb,0x8(%esp)\n  /* 35d */  movl    $\"gamedef.c\",0x4(%esp)\n  /* 365 */  movl    $\"scptr <= 0\",(%esp)\n  /* 36c */  call    __assert_fail\n","c":"#include <assert.h>\n#include \"duke3d.h\"\n\nstatic int *g_t;\nstatic short g_i, g_p;\nstatic spritetype *g_sp;\nvoid setg(int *t, spritetype *s, int i, int p) { g_t = t; g_sp = s; g_i = i; g_p = p; }\n\nint *decodescriptptr(int scptr)\n{\n#line 507\n    assert(scptr <= 0);\n    return script + scptr;\n}\n\nshort getincangle(short a,short na)\n{\n    a &= 2047;\n    na &= 2047;\n\n    if(klabs(a-na) < 1024)\n        return (na-a);\n    else\n    {\n        if(na > 1024) na -= 2048;\n        if(a > 1024) a -= 2048;\n\n        na -= 2048;\n        a -= 2048;\n        return (na-a);\n    }\n}\n\nvoid alterang(short a)\n{\n    short angdif, goalang;\n    long ticselapsed, holdang;\n    short j;\n    spritetype *t;\n    int *moveptr;\n\n    moveptr = decodescriptptr(g_t[1]);\n    ticselapsed = g_t[0] & 31;\n    holdang = g_sp->ang;\n\n    g_sp->xvel += (moveptr[0] - g_sp->xvel) / 5;\n    if (g_sp->zvel < 648)\n        g_sp->zvel += ((moveptr[1] << 4) - g_sp->zvel) / 5;\n\n    if (a & 512)\n    {\n        j = ps[g_p].holoduke_on;\n        if (j >= 0 && cansee(sprite[j].x, sprite[j].y, sprite[j].z, sprite[j].sectnum, g_sp->x, g_sp->y, g_sp->z, g_sp->sectnum))\n            g_sp->owner = j;\n        else\n            g_sp->owner = ps[g_p].i;\n        j = g_sp->owner;\n        g_sp->owner = j;\n\n        t = &sprite[j];\n        if (t->picnum == APLAYER)\n            goalang = getangle(hittype[g_i].lastvx - g_sp->x, hittype[g_i].lastvy - g_sp->y);\n        else\n            goalang = getangle(t->x - g_sp->x, t->y - g_sp->y);\n\n        if (g_sp->xvel && g_sp->picnum != DRONE)\n        {\n            angdif = getincangle(holdang, goalang);\n\n            if (ticselapsed < 2)\n            {\n                if (klabs(angdif) < 256)\n                {\n                    j = TRAND & 256;\n                    g_sp->ang += 128 - j;\n                    if (hits(g_i) < 844)\n                        g_sp->ang -= 128 - j;\n                }\n            }\n            else if (ticselapsed > 18 && ticselapsed < 26)\n            {\n                angdif >>= 2;\n                if (klabs(angdif) < 128)\n                    g_sp->ang = goalang;\n                else\n                    g_sp->ang += angdif;\n            }\n        }\n        else\n            g_sp->ang = goalang;\n    }\n\n    if (ticselapsed < 1)\n    {\n        if (a & 1024)\n        {\n            j = furthestangle(g_i, 2);\n            g_sp->ang = j;\n            g_sp->owner = ps[g_p].i;\n        }\n        if (a & 128)\n        {\n            j = furthestangle(g_i, 2);\n            g_sp->ang = j;\n        }\n    }\n}\n","size":881,"score":100,"agent":"kuncc/5","pid":6,"session":2079,"ts":1791754733145}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1959,"symbol":"Startup","file":"game.c","asm":"# Startup  (TU game.c, section .text, 879 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nStartup:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  call    initengine\n  /* 00c */  test    %eax,%eax\n  /* 00e */  jne     .L335\n  /* 014 */  call    compilecons\n  /* 019 */  mov     CommandSoundToggleOff,%eax\n  /* 01e */  test    %eax,%eax\n  /* 020 */  je      .L29\n  /* 022 */  xor     %eax,%eax\n  /* 024 */  mov     %eax,SoundToggle\n.L29:\n  /* 029 */  mov     CommandMusicToggleOff,%ebx\n  /* 02f */  test    %ebx,%ebx\n  /* 031 */  jne     .L298\n.L37:\n  /* 037 */  mov     CommandName,%eax\n  /* 03c */  test    %eax,%eax\n  /* 03e */  je      .L59\n  /* 040 */  mov     %eax,0x4(%esp)\n  /* 044 */  mov     $0x20,%edx\n  /* 049 */  mov     %edx,0x8(%esp)\n  /* 04d */  movl    $myname,(%esp)\n  /* 054 */  call    __strcpy_chk\n.L59:\n  /* 059 */  mov     CommandMap,%eax\n  /* 05e */  test    %eax,%eax\n  /* 060 */  je      .Lf7\n  /* 066 */  cmpl    $0x1,gametype\n  /* 06d */  je      .L2a8\n  /* 073 */  mov     %eax,0x4(%esp)\n  /* 077 */  mov     $0x400,%edx\n  /* 07c */  mov     %edx,0x8(%esp)\n  /* 080 */  movl    $boardfilename,(%esp)\n  /* 087 */  call    __strcpy_chk\n  /* 08c */  mov     $0x2e,%ecx\n  /* 091 */  mov     %ecx,0x4(%esp)\n  /* 095 */  movl    $boardfilename,(%esp)\n  /* 09c */  call    strrchr\n  /* 0a1 */  movl    $boardfilename,(%esp)\n  /* 0a8 */  mov     %eax,%ebx\n  /* 0aa */  mov     $0x2f,%eax\n  /* 0af */  mov     %eax,0x4(%esp)\n  /* 0b3 */  call    strrchr\n  /* 0b8 */  test    %eax,%eax\n  /* 0ba */  je      .L311\n.Lc0:\n  /* 0c0 */  cmp     %eax,%ebx\n  /* 0c2 */  jae     .Le2\n.Lc4:\n  /* 0c4 */  movl    $boardfilename,(%esp)\n  /* 0cb */  mov     $0x400,%eax\n  /* 0d0 */  mov     %eax,0x8(%esp)\n  /* 0d4 */  mov     $\".map\",%eax\n  /* 0d9 */  mov     %eax,0x4(%esp)\n  /* 0dd */  call    __strcat_chk\n.Le2:\n  /* 0e2 */  movl    $\"Using level: '%s'.\\n\",(%esp)\n  /* 0e9 */  mov     $boardfilename,%eax\n  /* 0ee */  mov     %eax,0x4(%esp)\n  /* 0f2 */  call    buildprintf\n.Lf7:\n  /* 0f7 */  cmpl    $0x1,gametype\n  /* 0fe */  je      .L2c8\n.L104:\n  /* 104 */  movl    $0x1,(%esp)\n  /* 10b */  mov     $0x78,%ecx\n  /* 110 */  mov     $GetTime,%ebx\n  /* 115 */  mov     %ecx,0x8(%esp)\n  /* 119 */  mov     %ebx,0x4(%esp)\n  /* 11d */  call    CONTROL_Startup\n  /* 122 */  test    %eax,%eax\n  /* 124 */  jne     .L35e\n  /* 12a */  call    SetupGameButtons\n  /* 12f */  nop\n  /* 130 */  call    CONFIG_SetupMouse\n  /* 135 */  call    CONFIG_SetupJoystick\n  /* 13a */  mov     UseJoystick,%eax\n  /* 13f */  test    %eax,%eax\n  /* 141 */  je      .L150\n  /* 143 */  mov     CONTROL_JoyPresent,%edx\n  /* 149 */  xor     %eax,%eax\n  /* 14b */  test    %edx,%edx\n  /* 14d */  setne   %al\n.L150:\n  /* 150 */  mov     %eax,CONTROL_JoystickEnabled\n  /* 155 */  mov     UseMouse,%eax\n  /* 15a */  test    %eax,%eax\n  /* 15c */  jne     .L280\n.L162:\n  /* 162 */  movl    $0x78,(%esp)\n  /* 169 */  xor     %edx,%edx\n  /* 16b */  mov     %edx,0x4(%esp)\n  /* 16f */  mov     %eax,CONTROL_MouseEnabled\n  /* 174 */  call    inittimer\n  /* 179 */  movl    $\"Loading art header.\\n\",(%esp)\n  /* 180 */  call    buildprintf\n  /* 185 */  mov     $0x1000000,%ecx\n  /* 18a */  mov     %ecx,0x4(%esp)\n  /* 18e */  movl    $\"tiles000.art\",(%esp)\n  /* 195 */  call    loadpics\n  /* 19a */  test    %eax,%eax\n  /* 19c */  js      .L300\n.L1a2:\n  /* 1a2 */  movl    $\"Loading palette/lookups.\\n\",(%esp)\n  /* 1a9 */  xor     %ebx,%ebx\n  /* 1ab */  call    buildprintf\n  /* 1b0 */  call    genspriteremaps\n  /* 1b5 */  call    readsavenames\n  /* 1ba */  xor     %eax,%eax\n  /* 1bc */  xor     %ecx,%ecx\n  /* 1be */  mov     %eax,playerreadyflag\n  /* 1c3 */  xor     %eax,%eax\n  /* 1c5 */  mov     %eax,playerreadyflag+0x4\n  /* 1ca */  xor     %eax,%eax\n  /* 1cc */  mov     %eax,playerreadyflag+0x8\n  /* 1d1 */  xor     %eax,%eax\n  /* 1d3 */  mov     %eax,playerreadyflag+0xc\n  /* 1d8 */  mov     netsuccess,%eax\n  /* 1dd */  mov     %cx,tilesizy+0x460\n  /* 1e4 */  mov     %bx,tilesizx+0x460\n  /* 1eb */  test    %eax,%eax\n  /* 1ed */  je      .L250\n  /* 1ef */  movl    $\"Waiting for players...\\n\",(%esp)\n  /* 1f6 */  call    buildprintf\n  /* 1fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  call    initmultiplayerscycle\n  /* 205 */  test    %eax,%eax\n  /* 207 */  je      .L255\n  /* 209 */  call    handleevents\n  /* 20e */  cmpb    $quitevent,0x0\n  /* 215 */  je      .L200\n  /* 217 */  call    MusicShutdown\n  /* 21c */  call    SoundShutdown\n  /* 221 */  call    uninittimer\n  /* 226 */  call    uninitengine\n  /* 22b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 230 */  call    CONTROL_Shutdown\n  /* 235 */  call    CONFIG_WriteSetup\n  /* 23a */  mov     0x18(%esp),%ebx\n  /* 23e */  add     $0x1c,%esp\n  /* 241 */  jmp     KB_Shutdown\n  /* 246 */  xchg    %ax,%ax\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  call    initsingleplayers\n.L255:\n  /* 255 */  mov     myconnectindex,%eax\n  /* 25a */  mov     $palette,%edx\n  /* 25f */  mov     0x18(%esp),%ebx\n  /* 263 */  mov     %ax,screenpeek\n  /* 269 */  imul    $0x3ac,%eax,%eax\n  /* 26f */  mov     %edx,ps+0x38c(%eax)\n  /* 275 */  add     $0x1c,%esp\n  /* 278 */  jmp     getnames\n  /* 27d */  lea     0x0(%esi),%esi\n.L280:\n  /* 280 */  mov     CONTROL_MousePresent,%ebx\n  /* 286 */  xor     %eax,%eax\n  /* 288 */  test    %ebx,%ebx\n  /* 28a */  setne   %al\n  /* 28d */  jmp     .L162\n  /* 292 */  lea     0x0(%esi),%esi\n.L298:\n  /* 298 */  xor     %ecx,%ecx\n  /* 29a */  mov     %ecx,MusicToggle\n  /* 2a0 */  jmp     .L37\n  /* 2a5 */  lea     0x0(%esi),%esi\n.L2a8:\n  /* 2a8 */  movl    $\"The -map option is available in the registered version only!\\n\",(%esp)\n  /* 2af */  call    buildprintf\n  /* 2b4 */  xor     %eax,%eax\n  /* 2b6 */  cmpl    $0x1,gametype\n  /* 2bd */  mov     %al,boardfilename\n  /* 2c2 */  jne     .L104\n.L2c8:\n  /* 2c8 */  movl    $\"*** You have run Duke Nukem 3D %d times. ***\\n\\n\",(%esp)\n  /* 2cf */  mov     ud+0x5e0,%eax\n  /* 2d4 */  mov     %eax,0x4(%esp)\n  /* 2d8 */  call    buildprintf\n  /* 2dd */  cmpl    $0x31,ud+0x5e0\n  /* 2e4 */  jle     .L104\n  /* 2ea */  movl    $\"IT IS NOW TIME TO UPGRADE TO THE COMPLETE VERSION!!!\\n\",(%esp)\n  /* 2f1 */  call    buildprintf\n  /* 2f6 */  jmp     .L104\n  /* 2fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L300:\n  /* 300 */  movl    $\"Failed loading art.\",(%esp)\n  /* 307 */  call    gameexit\n  /* 30c */  jmp     .L1a2\n.L311:\n  /* 311 */  movl    $boardfilename,(%esp)\n  /* 318 */  mov     $0x5c,%eax\n  /* 31d */  mov     %eax,0x4(%esp)\n  /* 321 */  call    strrchr\n  /* 326 */  mov     %ebx,%ecx\n  /* 328 */  or      %eax,%ecx\n  /* 32a */  je      .Lc4\n  /* 330 */  jmp     .Lc0\n.L335:\n  /* 335 */  movl    $\"There was a problem initialising the Build engine: %s\",0x4(%esp)\n  /* 33d */  mov     engineerrstr,%eax\n  /* 342 */  movl    $\"Build Engine Initialisation Error\",(%esp)\n  /* 349 */  mov     %eax,0x8(%esp)\n  /* 34d */  call    wm_msgbox\n  /* 352 */  movl    $0x1,(%esp)\n  /* 359 */  call    exit\n.L35e:\n  /* 35e */  call    uninitengine\n  /* 363 */  movl    $0x1,(%esp)\n  /* 36a */  call    exit\n","c":"/* candidate for Startup (game.c, 879 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nextern int CommandSoundToggleOff, CommandMusicToggleOff, netsuccess;\nextern char *CommandName, *CommandMap;\nextern int gametype;\nextern char boardfilename[1024];\n\nvoid Startup(void )\n{\n    char *cp, *cp2;\n    int i;\n\n    if (initengine()) {\n        wm_msgbox(\"Build Engine Initialisation Error\",\n                  \"There was a problem initialising the Build engine: %s\", engineerrstr);\n        exit(1);\n    }\n\n    compilecons();\n\n    if (CommandSoundToggleOff) SoundToggle = 0;\n    if (CommandMusicToggleOff) MusicToggle = 0;\n\n    if (CommandName) strcpy(myname, CommandName);\n\n    if (CommandMap) {\n        if (gametype == 1) {\n            buildprintf(\"The -map option is available in the registered version only!\\n\");\n            boardfilename[0] = 0;\n        } else {\n            strcpy(boardfilename, CommandMap);\n            cp = strrchr(boardfilename, '.');\n            cp2 = strrchr(boardfilename, '/');\n            if (!cp2) cp2 = strrchr(boardfilename, '\\\\');\n            if ((!cp && !cp2) || cp < cp2) strcat(boardfilename, \".map\");\n            buildprintf(\"Using level: '%s'.\\n\", boardfilename);\n        }\n    }\n\n    if (gametype == 1) {\n        buildprintf(\"*** You have run Duke Nukem 3D %d times. ***\\n\\n\", ud.executions);\n        if (ud.executions >= 50) buildprintf(\"IT IS NOW TIME TO UPGRADE TO THE COMPLETE VERSION!!!\\n\");\n    }\n\n    if (CONTROL_Startup(1, &GetTime, 120)) {\n        uninitengine();\n        exit(1);\n    }\n    SetupGameButtons();\n    CONFIG_SetupMouse();\n    CONFIG_SetupJoystick();\n\n    CONTROL_JoystickEnabled = (UseJoystick && CONTROL_JoyPresent);\n    CONTROL_MouseEnabled = (UseMouse && CONTROL_MousePresent);\n\n    inittimer(120, 0);\n\n    buildprintf(\"Loading art header.\\n\");\n    if (loadpics(\"tiles000.art\", 16777216) < 0)\n        gameexit(\"Failed loading art.\");\n\n    buildprintf(\"Loading palette/lookups.\\n\");\n    genspriteremaps();\n\n    readsavenames();\n\n    tilesizx[MIRROR] = tilesizy[MIRROR] = 0;\n\n    for (i = 0; i < MAXPLAYERS; i++) playerreadyflag[i] = 0;\n\n    if (netsuccess) {\n        buildprintf(\"Waiting for players...\\n\");\n        while (initmultiplayerscycle()) {\n            handleevents();\n            if (quitevent) {\n                MusicShutdown();\n                SoundShutdown();\n                uninittimer();\n                uninitengine();\n                CONTROL_Shutdown();\n                CONFIG_WriteSetup();\n                KB_Shutdown();\n                return;\n            }\n        }\n    } else\n        initsingleplayers();\n\n    screenpeek = myconnectindex;\n    ps[myconnectindex].palette = palette;\n    getnames();\n}\n","size":879,"score":100,"agent":"kuncc/0","pid":1,"session":2078,"ts":1791754733245}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2069,"symbol":"getspritescore","file":"player.c","asm":"# getspritescore  (TU player.c, section .text, 838 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetspritescore:\n  /* 000 */  mov     0x8(%esp),%eax\n  /* 004 */  cmp     $0x64,%eax\n  /* 007 */  jg      .L40\n  /* 009 */  cmp     $0x14,%eax\n  /* 00c */  jle     .L3b\n  /* 00e */  sub     $0x15,%eax\n  /* 011 */  cmp     $0x4f,%eax\n  /* 014 */  ja      .L3b\n  /* 016 */  jmp     *.rodata+0x198(,%eax,4)\n  /* 01d */  lea     0x0(%esi),%esi\n  /* 020 */  imul    $0x3ac,0x4(%esp),%eax\n  /* 028 */  movswl  ps+0x2a8(%eax),%eax\n  /* 02f */  cmp     max_ammo_amount+0x1c,%eax\n  /* 035 */  jl      .Lcb\n.L3b:\n  /* 03b */  xor     %eax,%eax\n  /* 03d */  ret\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  cmp     $0x544,%eax\n  /* 045 */  jne     .L3b\n  /* 047 */  imul    $0x3ac,0x4(%esp),%eax\n  /* 04f */  mov     $0x0,%edx\n  /* 054 */  cmpw    $0x95f,ps+0x2c2(%eax)\n  /* 05d */  mov     $0x1e,%eax\n  /* 062 */  cmovg   %edx,%eax\n  /* 065 */  ret\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 070 */  imul    $0x3ac,0x4(%esp),%eax\n  /* 078 */  movswl  ps+0x2e6(%eax),%eax\n  /* 07f */  lea     (%eax,%eax,4),%edx\n  /* 082 */  lea     (%eax,%edx,2),%eax\n  /* 085 */  movswl  sprite+0x2a(,%eax,4),%eax\n  /* 08d */  cmp     max_player_health,%eax\n  /* 093 */  jge     .L3b\n.L95:\n  /* 095 */  mov     $0x32,%eax\n  /* 09a */  ret\n  /* 09b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0a0 */  mov     $0x78,%eax\n  /* 0a5 */  ret\n  /* 0a6 */  xchg    %ax,%ax\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b0 */  imul    $0x3ac,0x4(%esp),%eax\n  /* 0b8 */  movswl  ps+0x29e(%eax),%eax\n  /* 0bf */  cmp     max_ammo_amount+0x8,%eax\n  /* 0c5 */  jge     .L3b\n.Lcb:\n  /* 0cb */  mov     $0x19,%eax\n  /* 0d0 */  ret\n  /* 0d1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0d8 */  imul    $0x3ac,0x4(%esp),%eax\n  /* 0e0 */  movswl  ps+0x2a4(%eax),%eax\n  /* 0e7 */  cmp     max_ammo_amount+0x14,%eax\n  /* 0ed */  jge     .L3b\n  /* 0f3 */  mov     $0x1e,%eax\n  /* 0f8 */  ret\n  /* 0f9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 100 */  imul    $0x3ac,0x4(%esp),%eax\n  /* 108 */  movswl  ps+0x2a6(%eax),%eax\n  /* 10f */  cmp     max_ammo_amount+0x18,%eax\n  /* 115 */  jge     .L3b\n.L11b:\n  /* 11b */  mov     $0xa,%eax\n  /* 120 */  ret\n  /* 121 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 128 */  imul    $0x3ac,0x4(%esp),%eax\n  /* 130 */  movswl  ps+0x2a2(%eax),%eax\n  /* 137 */  cmp     max_ammo_amount+0x10,%eax\n  /* 13d */  jge     .L3b\n  /* 143 */  jmp     .L95\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 150 */  imul    $0x3ac,0x4(%esp),%eax\n  /* 158 */  mov     $0x0,%edx\n  /* 15d */  cmpw    $0x18f,ps+0x334(%eax)\n  /* 166 */  mov     $0x1e,%eax\n  /* 16b */  cmovg   %edx,%eax\n  /* 16e */  ret\n  /* 16f */  nop\n  /* 170 */  imul    $0x3ac,0x4(%esp),%eax\n  /* 178 */  mov     $0x0,%edx\n  /* 17d */  cmpw    $0x63,ps+0x336(%eax)\n  /* 185 */  mov     $0x32,%eax\n  /* 18a */  cmovg   %edx,%eax\n  /* 18d */  ret\n  /* 18e */  xchg    %ax,%ax\n  /* 190 */  imul    $0x3ac,0x4(%esp),%eax\n  /* 198 */  movswl  ps+0x2ac(%eax),%eax\n  /* 19f */  cmp     max_ammo_amount+0x24,%eax\n  /* 1a5 */  jge     .L3b\n  /* 1ab */  jmp     .L11b\n  /* 1b0 */  mov     $0x3c,%eax\n  /* 1b5 */  ret\n  /* 1b6 */  xchg    %ax,%ax\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1c0 */  mov     $0x50,%eax\n  /* 1c5 */  ret\n  /* 1c6 */  xchg    %ax,%ax\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1d0 */  imul    $0x3ac,0x4(%esp),%eax\n  /* 1d8 */  movswl  ps+0x2a0(%eax),%eax\n  /* 1df */  cmp     max_ammo_amount+0xc,%eax\n  /* 1e5 */  jge     .L3b\n  /* 1eb */  mov     $0x14,%eax\n  /* 1f0 */  ret\n  /* 1f1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1f8 */  imul    $0x3ac,0x4(%esp),%eax\n  /* 200 */  movswl  ps+0x29e(%eax),%eax\n  /* 207 */  cmp     max_ammo_amount+0x8,%eax\n  /* 20d */  jge     .L3b\n  /* 213 */  jmp     .L11b\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 220 */  imul    $0x3ac,0x4(%esp),%eax\n  /* 228 */  mov     $0x0,%edx\n  /* 22d */  cmpw    $0x63,ps+0x2e0(%eax)\n  /* 235 */  mov     $0x64,%eax\n  /* 23a */  cmovg   %edx,%eax\n  /* 23d */  ret\n  /* 23e */  xchg    %ax,%ax\n  /* 240 */  mov     $0x1,%eax\n  /* 245 */  ret\n  /* 246 */  xchg    %ax,%ax\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 250 */  imul    $0x3ac,0x4(%esp),%eax\n  /* 258 */  mov     $0x0,%edx\n  /* 25d */  cmpw    $0x4af,ps+0x2fa(%eax)\n  /* 266 */  mov     $0xa,%eax\n  /* 26b */  cmovg   %edx,%eax\n  /* 26e */  ret\n  /* 26f */  nop\n  /* 270 */  imul    $0x3ac,0x4(%esp),%eax\n  /* 278 */  mov     $0x0,%edx\n  /* 27d */  cmpw    $0x63f,ps+0x332(%eax)\n  /* 286 */  mov     $0x64,%eax\n  /* 28b */  cmovg   %edx,%eax\n  /* 28e */  ret\n  /* 28f */  nop\n  /* 290 */  imul    $0x3ac,0x4(%esp),%eax\n  /* 298 */  mov     $0x0,%edx\n  /* 29d */  cmpw    $0x18ff,ps+0x330(%eax)\n  /* 2a6 */  mov     $0x1e,%eax\n  /* 2ab */  cmovg   %edx,%eax\n  /* 2ae */  ret\n  /* 2af */  nop\n  /* 2b0 */  imul    $0x3ac,0x4(%esp),%eax\n  /* 2b8 */  mov     $0x0,%edx\n  /* 2bd */  cmpw    $0xc7,ps+0x346(%eax)\n  /* 2c6 */  mov     $0x32,%eax\n  /* 2cb */  cmovg   %edx,%eax\n  /* 2ce */  ret\n  /* 2cf */  nop\n  /* 2d0 */  imul    $0x3ac,0x4(%esp),%eax\n  /* 2d8 */  movswl  ps+0x2e6(%eax),%eax\n  /* 2df */  lea     (%eax,%eax,4),%edx\n  /* 2e2 */  lea     (%eax,%edx,2),%eax\n  /* 2e5 */  mov     $0x0,%edx\n  /* 2ea */  cmpw    $0x63,sprite+0x2a(,%eax,4)\n  /* 2f3 */  mov     $0x1e,%eax\n  /* 2f8 */  cmovg   %edx,%eax\n  /* 2fb */  ret\n  /* 2fc */  lea     0x0(%esi,%eiz,1),%esi\n  /* 300 */  imul    $0x3ac,0x4(%esp),%eax\n  /* 308 */  movswl  ps+0x2e6(%eax),%eax\n  /* 30f */  lea     (%eax,%eax,4),%edx\n  /* 312 */  lea     (%eax,%edx,2),%eax\n  /* 315 */  mov     $0x0,%edx\n  /* 31a */  cmpw    $0x63,sprite+0x2a(,%eax,4)\n  /* 323 */  mov     $0xa,%eax\n  /* 328 */  cmovg   %edx,%eax\n  /* 32b */  ret\n  /* 32c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 330 */  mov     $0xc8,%eax\n  /* 335 */  ret\n  /* 336 */  xchg    %ax,%ax\n  /* 338 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 340 */  mov     $0x5,%eax\n  /* 345 */  ret\n","c":"/* candidate for getspritescore (player.c, 838 bytes) */\n#include \"duke3d.h\"\n\nint getspritescore(int snum, int dapicnum)\n{\n    switch(dapicnum)\n    {\n        case FIRSTGUNSPRITE: return(5);\n        case CHAINGUNSPRITE: return(50);\n        case RPGSPRITE: return(200);\n        case FREEZESPRITE: return(25);\n        case SHRINKERSPRITE: return(80);\n        case HEAVYHBOMB: return(60);\n        case TRIPBOMBSPRITE: return(50);\n        case SHOTGUNSPRITE: return(120);\n        case DEVISTATORSPRITE: return(120);\n\n        case FREEZEAMMO: if (ps[snum].ammo_amount[FREEZE_WEAPON] < max_ammo_amount[FREEZE_WEAPON]) return(10); else return(0);\n        case AMMO: if (ps[snum].ammo_amount[SHOTGUN_WEAPON] < max_ammo_amount[SHOTGUN_WEAPON]) return(10); else return(0);\n        case BATTERYAMMO: if (ps[snum].ammo_amount[CHAINGUN_WEAPON] < max_ammo_amount[CHAINGUN_WEAPON]) return(20); else return(0);\n        case DEVISTATORAMMO: if (ps[snum].ammo_amount[DEVISTATOR_WEAPON] < max_ammo_amount[DEVISTATOR_WEAPON]) return(25); else return(0);\n        case RPGAMMO: if (ps[snum].ammo_amount[RPG_WEAPON] < max_ammo_amount[RPG_WEAPON]) return(50); else return(0);\n        case CRYSTALAMMO: if (ps[snum].ammo_amount[SHRINKER_WEAPON] < max_ammo_amount[SHRINKER_WEAPON]) return(10); else return(0);\n        case HBOMBAMMO: if (ps[snum].ammo_amount[HANDBOMB_WEAPON] < max_ammo_amount[HANDBOMB_WEAPON]) return(30); else return(0);\n        case SHOTGUNAMMO: if (ps[snum].ammo_amount[SHOTGUN_WEAPON] < max_ammo_amount[SHOTGUN_WEAPON]) return(25); else return(0);\n\n        case COLA: if (sprite[ps[snum].i].extra < 100) return(10); else return(0);\n        case SIXPAK: if (sprite[ps[snum].i].extra < 100) return(30); else return(0);\n        case FIRSTAID: if (ps[snum].firstaid_amount < 100) return(100); else return(0);\n        case SHIELD: if (ps[snum].shield_amount < 100) return(50); else return(0);\n        case STEROIDS: if (ps[snum].steroids_amount < 400) return(30); else return(0);\n        case AIRTANK: if (ps[snum].scuba_amount < 6400) return(30); else return(0);\n        case JETPACK: if (ps[snum].jetpack_amount < 1600) return(100); else return(0);\n        case HEATSENSOR: if (ps[snum].heat_amount < 1200) return(10); else return(0);\n        case ACCESSCARD: return(1);\n        case BOOTS: if (ps[snum].boot_amount < 200) return(50); else return(0);\n        case ATOMICHEALTH: if (sprite[ps[snum].i].extra < max_player_health) return(50); else return(0);\n        case HOLODUKE: if (ps[snum].holoduke_amount < 2400) return(30); else return(0);\n    }\n    return(0);\n}\n","size":838,"score":100,"agent":"kuncc/1","pid":2,"session":2077,"ts":1791754745073}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1958,"symbol":"SetupGameButtons","file":"game.c","asm":"# SetupGameButtons  (TU game.c, section .text, 943 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSetupGameButtons:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %eax,0x4(%esp)\n  /* 009 */  movl    $0x0,(%esp)\n  /* 010 */  call    CONTROL_DefineFlag\n  /* 015 */  xor     %edx,%edx\n  /* 017 */  mov     %edx,0x4(%esp)\n  /* 01b */  movl    $0x1,(%esp)\n  /* 022 */  call    CONTROL_DefineFlag\n  /* 027 */  xor     %ecx,%ecx\n  /* 029 */  mov     %ecx,0x4(%esp)\n  /* 02d */  movl    $0x2,(%esp)\n  /* 034 */  call    CONTROL_DefineFlag\n  /* 039 */  xor     %eax,%eax\n  /* 03b */  mov     %eax,0x4(%esp)\n  /* 03f */  movl    $0x3,(%esp)\n  /* 046 */  call    CONTROL_DefineFlag\n  /* 04b */  xor     %eax,%eax\n  /* 04d */  mov     %eax,0x4(%esp)\n  /* 051 */  movl    $0x4,(%esp)\n  /* 058 */  call    CONTROL_DefineFlag\n  /* 05d */  xor     %eax,%eax\n  /* 05f */  mov     %eax,0x4(%esp)\n  /* 063 */  movl    $0x5,(%esp)\n  /* 06a */  call    CONTROL_DefineFlag\n  /* 06f */  xor     %eax,%eax\n  /* 071 */  mov     %eax,0x4(%esp)\n  /* 075 */  movl    $0x6,(%esp)\n  /* 07c */  call    CONTROL_DefineFlag\n  /* 081 */  xor     %eax,%eax\n  /* 083 */  mov     %eax,0x4(%esp)\n  /* 087 */  movl    $0x7,(%esp)\n  /* 08e */  call    CONTROL_DefineFlag\n  /* 093 */  xor     %edx,%edx\n  /* 095 */  mov     %edx,0x4(%esp)\n  /* 099 */  movl    $0x8,(%esp)\n  /* 0a0 */  call    CONTROL_DefineFlag\n  /* 0a5 */  xor     %ecx,%ecx\n  /* 0a7 */  mov     %ecx,0x4(%esp)\n  /* 0ab */  movl    $0x9,(%esp)\n  /* 0b2 */  call    CONTROL_DefineFlag\n  /* 0b7 */  xor     %eax,%eax\n  /* 0b9 */  mov     %eax,0x4(%esp)\n  /* 0bd */  movl    $0xa,(%esp)\n  /* 0c4 */  call    CONTROL_DefineFlag\n  /* 0c9 */  xor     %eax,%eax\n  /* 0cb */  mov     %eax,0x4(%esp)\n  /* 0cf */  movl    $0xb,(%esp)\n  /* 0d6 */  call    CONTROL_DefineFlag\n  /* 0db */  xor     %eax,%eax\n  /* 0dd */  mov     %eax,0x4(%esp)\n  /* 0e1 */  movl    $0xc,(%esp)\n  /* 0e8 */  call    CONTROL_DefineFlag\n  /* 0ed */  xor     %eax,%eax\n  /* 0ef */  mov     %eax,0x4(%esp)\n  /* 0f3 */  movl    $0xd,(%esp)\n  /* 0fa */  call    CONTROL_DefineFlag\n  /* 0ff */  xor     %eax,%eax\n  /* 101 */  mov     %eax,0x4(%esp)\n  /* 105 */  movl    $0xe,(%esp)\n  /* 10c */  call    CONTROL_DefineFlag\n  /* 111 */  xor     %edx,%edx\n  /* 113 */  mov     %edx,0x4(%esp)\n  /* 117 */  movl    $0xf,(%esp)\n  /* 11e */  call    CONTROL_DefineFlag\n  /* 123 */  xor     %ecx,%ecx\n  /* 125 */  mov     %ecx,0x4(%esp)\n  /* 129 */  movl    $0x10,(%esp)\n  /* 130 */  call    CONTROL_DefineFlag\n  /* 135 */  xor     %eax,%eax\n  /* 137 */  mov     %eax,0x4(%esp)\n  /* 13b */  movl    $0x11,(%esp)\n  /* 142 */  call    CONTROL_DefineFlag\n  /* 147 */  xor     %eax,%eax\n  /* 149 */  mov     %eax,0x4(%esp)\n  /* 14d */  movl    $0x12,(%esp)\n  /* 154 */  call    CONTROL_DefineFlag\n  /* 159 */  xor     %eax,%eax\n  /* 15b */  mov     %eax,0x4(%esp)\n  /* 15f */  movl    $0x13,(%esp)\n  /* 166 */  call    CONTROL_DefineFlag\n  /* 16b */  xor     %eax,%eax\n  /* 16d */  mov     %eax,0x4(%esp)\n  /* 171 */  movl    $0x14,(%esp)\n  /* 178 */  call    CONTROL_DefineFlag\n  /* 17d */  xor     %eax,%eax\n  /* 17f */  mov     %eax,0x4(%esp)\n  /* 183 */  movl    $0x15,(%esp)\n  /* 18a */  call    CONTROL_DefineFlag\n  /* 18f */  xor     %edx,%edx\n  /* 191 */  mov     %edx,0x4(%esp)\n  /* 195 */  movl    $0x16,(%esp)\n  /* 19c */  call    CONTROL_DefineFlag\n  /* 1a1 */  xor     %ecx,%ecx\n  /* 1a3 */  mov     %ecx,0x4(%esp)\n  /* 1a7 */  movl    $0x17,(%esp)\n  /* 1ae */  call    CONTROL_DefineFlag\n  /* 1b3 */  xor     %eax,%eax\n  /* 1b5 */  mov     %eax,0x4(%esp)\n  /* 1b9 */  movl    $0x18,(%esp)\n  /* 1c0 */  call    CONTROL_DefineFlag\n  /* 1c5 */  xor     %eax,%eax\n  /* 1c7 */  mov     %eax,0x4(%esp)\n  /* 1cb */  movl    $0x19,(%esp)\n  /* 1d2 */  call    CONTROL_DefineFlag\n  /* 1d7 */  xor     %eax,%eax\n  /* 1d9 */  mov     %eax,0x4(%esp)\n  /* 1dd */  movl    $0x1a,(%esp)\n  /* 1e4 */  call    CONTROL_DefineFlag\n  /* 1e9 */  xor     %eax,%eax\n  /* 1eb */  mov     %eax,0x4(%esp)\n  /* 1ef */  movl    $0x1b,(%esp)\n  /* 1f6 */  call    CONTROL_DefineFlag\n  /* 1fb */  xor     %eax,%eax\n  /* 1fd */  mov     %eax,0x4(%esp)\n  /* 201 */  movl    $0x1c,(%esp)\n  /* 208 */  call    CONTROL_DefineFlag\n  /* 20d */  xor     %edx,%edx\n  /* 20f */  mov     %edx,0x4(%esp)\n  /* 213 */  movl    $0x1d,(%esp)\n  /* 21a */  call    CONTROL_DefineFlag\n  /* 21f */  xor     %ecx,%ecx\n  /* 221 */  mov     %ecx,0x4(%esp)\n  /* 225 */  movl    $0x1e,(%esp)\n  /* 22c */  call    CONTROL_DefineFlag\n  /* 231 */  xor     %eax,%eax\n  /* 233 */  mov     %eax,0x4(%esp)\n  /* 237 */  movl    $0x1f,(%esp)\n  /* 23e */  call    CONTROL_DefineFlag\n  /* 243 */  xor     %eax,%eax\n  /* 245 */  mov     %eax,0x4(%esp)\n  /* 249 */  movl    $0x20,(%esp)\n  /* 250 */  call    CONTROL_DefineFlag\n  /* 255 */  xor     %eax,%eax\n  /* 257 */  mov     %eax,0x4(%esp)\n  /* 25b */  movl    $0x21,(%esp)\n  /* 262 */  call    CONTROL_DefineFlag\n  /* 267 */  xor     %eax,%eax\n  /* 269 */  mov     %eax,0x4(%esp)\n  /* 26d */  movl    $0x22,(%esp)\n  /* 274 */  call    CONTROL_DefineFlag\n  /* 279 */  xor     %eax,%eax\n  /* 27b */  mov     %eax,0x4(%esp)\n  /* 27f */  movl    $0x23,(%esp)\n  /* 286 */  call    CONTROL_DefineFlag\n  /* 28b */  xor     %edx,%edx\n  /* 28d */  mov     %edx,0x4(%esp)\n  /* 291 */  movl    $0x24,(%esp)\n  /* 298 */  call    CONTROL_DefineFlag\n  /* 29d */  xor     %ecx,%ecx\n  /* 29f */  mov     %ecx,0x4(%esp)\n  /* 2a3 */  movl    $0x25,(%esp)\n  /* 2aa */  call    CONTROL_DefineFlag\n  /* 2af */  xor     %eax,%eax\n  /* 2b1 */  mov     %eax,0x4(%esp)\n  /* 2b5 */  movl    $0x26,(%esp)\n  /* 2bc */  call    CONTROL_DefineFlag\n  /* 2c1 */  xor     %eax,%eax\n  /* 2c3 */  mov     %eax,0x4(%esp)\n  /* 2c7 */  movl    $0x27,(%esp)\n  /* 2ce */  call    CONTROL_DefineFlag\n  /* 2d3 */  xor     %eax,%eax\n  /* 2d5 */  mov     %eax,0x4(%esp)\n  /* 2d9 */  movl    $0x28,(%esp)\n  /* 2e0 */  call    CONTROL_DefineFlag\n  /* 2e5 */  xor     %eax,%eax\n  /* 2e7 */  mov     %eax,0x4(%esp)\n  /* 2eb */  movl    $0x29,(%esp)\n  /* 2f2 */  call    CONTROL_DefineFlag\n  /* 2f7 */  xor     %eax,%eax\n  /* 2f9 */  mov     %eax,0x4(%esp)\n  /* 2fd */  movl    $0x2a,(%esp)\n  /* 304 */  call    CONTROL_DefineFlag\n  /* 309 */  xor     %edx,%edx\n  /* 30b */  mov     %edx,0x4(%esp)\n  /* 30f */  movl    $0x2b,(%esp)\n  /* 316 */  call    CONTROL_DefineFlag\n  /* 31b */  xor     %ecx,%ecx\n  /* 31d */  mov     %ecx,0x4(%esp)\n  /* 321 */  movl    $0x2c,(%esp)\n  /* 328 */  call    CONTROL_DefineFlag\n  /* 32d */  xor     %eax,%eax\n  /* 32f */  mov     %eax,0x4(%esp)\n  /* 333 */  movl    $0x2d,(%esp)\n  /* 33a */  call    CONTROL_DefineFlag\n  /* 33f */  xor     %eax,%eax\n  /* 341 */  mov     %eax,0x4(%esp)\n  /* 345 */  movl    $0x2e,(%esp)\n  /* 34c */  call    CONTROL_DefineFlag\n  /* 351 */  xor     %eax,%eax\n  /* 353 */  mov     %eax,0x4(%esp)\n  /* 357 */  movl    $0x2f,(%esp)\n  /* 35e */  call    CONTROL_DefineFlag\n  /* 363 */  xor     %eax,%eax\n  /* 365 */  mov     %eax,0x4(%esp)\n  /* 369 */  movl    $0x30,(%esp)\n  /* 370 */  call    CONTROL_DefineFlag\n  /* 375 */  xor     %eax,%eax\n  /* 377 */  mov     %eax,0x4(%esp)\n  /* 37b */  movl    $0x31,(%esp)\n  /* 382 */  call    CONTROL_DefineFlag\n  /* 387 */  xor     %edx,%edx\n  /* 389 */  mov     %edx,0x4(%esp)\n  /* 38d */  movl    $0x32,(%esp)\n  /* 394 */  call    CONTROL_DefineFlag\n  /* 399 */  xor     %ecx,%ecx\n  /* 39b */  mov     %ecx,0x4(%esp)\n  /* 39f */  movl    $0x33,(%esp)\n  /* 3a6 */  call    CONTROL_DefineFlag\n  /* 3ab */  add     $0x1c,%esp\n  /* 3ae */  ret\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid SetupGameButtons(void )\n{\n    CONTROL_DefineFlag(0,false);\n    CONTROL_DefineFlag(1,false);\n    CONTROL_DefineFlag(2,false);\n    CONTROL_DefineFlag(3,false);\n    CONTROL_DefineFlag(4,false);\n    CONTROL_DefineFlag(5,false);\n    CONTROL_DefineFlag(6,false);\n    CONTROL_DefineFlag(7,false);\n    CONTROL_DefineFlag(8,false);\n    CONTROL_DefineFlag(9,false);\n    CONTROL_DefineFlag(10,false);\n    CONTROL_DefineFlag(11,false);\n    CONTROL_DefineFlag(12,false);\n    CONTROL_DefineFlag(13,false);\n    CONTROL_DefineFlag(14,false);\n    CONTROL_DefineFlag(15,false);\n    CONTROL_DefineFlag(16,false);\n    CONTROL_DefineFlag(17,false);\n    CONTROL_DefineFlag(18,false);\n    CONTROL_DefineFlag(19,false);\n    CONTROL_DefineFlag(20,false);\n    CONTROL_DefineFlag(21,false);\n    CONTROL_DefineFlag(22,false);\n    CONTROL_DefineFlag(23,false);\n    CONTROL_DefineFlag(24,false);\n    CONTROL_DefineFlag(25,false);\n    CONTROL_DefineFlag(26,false);\n    CONTROL_DefineFlag(27,false);\n    CONTROL_DefineFlag(28,false);\n    CONTROL_DefineFlag(29,false);\n    CONTROL_DefineFlag(30,false);\n    CONTROL_DefineFlag(31,false);\n    CONTROL_DefineFlag(32,false);\n    CONTROL_DefineFlag(33,false);\n    CONTROL_DefineFlag(34,false);\n    CONTROL_DefineFlag(35,false);\n    CONTROL_DefineFlag(36,false);\n    CONTROL_DefineFlag(37,false);\n    CONTROL_DefineFlag(38,false);\n    CONTROL_DefineFlag(39,false);\n    CONTROL_DefineFlag(40,false);\n    CONTROL_DefineFlag(41,false);\n    CONTROL_DefineFlag(42,false);\n    CONTROL_DefineFlag(43,false);\n    CONTROL_DefineFlag(44,false);\n    CONTROL_DefineFlag(45,false);\n    CONTROL_DefineFlag(46,false);\n    CONTROL_DefineFlag(47,false);\n    CONTROL_DefineFlag(48,false);\n    CONTROL_DefineFlag(49,false);\n    CONTROL_DefineFlag(50,false);\n    CONTROL_DefineFlag(51,false);\n}\n","size":943,"score":100,"agent":"kuncc/3","pid":4,"session":2085,"ts":1791754749262}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1899,"symbol":"weaponnum","file":"game.c","asm":"# weaponnum  (TU game.c, section .text, 976 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nweaponnum:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x9c,%esp\n  /* 00c */  mov     0xb4(%esp),%esi\n  /* 013 */  mov     0xb8(%esp),%edi\n  /* 01a */  movswl  0xb0(%esp),%edx\n  /* 022 */  movsbl  0xc4(%esp),%ebx\n.L2a:\n  /* 02a */  xor     %ecx,%ecx\n  /* 02c */  xor     %ebp,%ebp\n  /* 02e */  mov     %ecx,0x40(%esp,%eax,1)\n  /* 032 */  mov     %ebp,0x44(%esp,%eax,1)\n  /* 036 */  add     $0x8,%eax\n  /* 039 */  cmp     $0x50,%eax\n  /* 03c */  jb      .L2a\n  /* 03e */  mov     ydim,%eax\n  /* 043 */  add     $0xbc3,%edx\n  /* 049 */  mov     $0x10000,%ecx\n  /* 04e */  mov     %ecx,0x8(%esp)\n  /* 052 */  movswl  %dx,%edx\n  /* 055 */  xor     %ebp,%ebp\n  /* 057 */  mov     %edx,0x10(%esp)\n  /* 05b */  xor     %edx,%edx\n  /* 05d */  mov     %edx,0xc(%esp)\n  /* 061 */  mov     %edi,0x4(%esp)\n  /* 065 */  dec     %eax\n  /* 066 */  mov     %eax,0x2c(%esp)\n  /* 06a */  mov     xdim,%eax\n  /* 06f */  dec     %eax\n  /* 070 */  mov     %eax,0x28(%esp)\n  /* 074 */  xor     %eax,%eax\n  /* 076 */  mov     %eax,0x24(%esp)\n  /* 07a */  xor     %eax,%eax\n  /* 07c */  mov     %eax,0x20(%esp)\n  /* 080 */  mov     $0x8a,%eax\n  /* 085 */  mov     %eax,0x1c(%esp)\n  /* 089 */  mov     $0x7,%eax\n  /* 08e */  mov     %eax,0x18(%esp)\n  /* 092 */  mov     %bl,%al\n  /* 094 */  sub     $0xa,%al\n  /* 096 */  movsbl  %al,%eax\n  /* 099 */  mov     %eax,0x14(%esp)\n  /* 09d */  lea     -0x7(%esi),%eax\n  /* 0a0 */  mov     %eax,(%esp)\n  /* 0a3 */  call    statusbarsprite\n  /* 0a8 */  mov     ydim,%eax\n  /* 0ad */  mov     $0x10000,%edx\n  /* 0b2 */  mov     %edx,0x8(%esp)\n  /* 0b6 */  mov     %ebp,0x24(%esp)\n  /* 0ba */  xor     %ebp,%ebp\n  /* 0bc */  mov     %ebx,0x14(%esp)\n  /* 0c0 */  mov     %edi,0x4(%esp)\n  /* 0c4 */  dec     %eax\n  /* 0c5 */  mov     %eax,0x2c(%esp)\n  /* 0c9 */  mov     xdim,%eax\n  /* 0ce */  dec     %eax\n  /* 0cf */  mov     %eax,0x28(%esp)\n  /* 0d3 */  xor     %eax,%eax\n  /* 0d5 */  mov     %eax,0x20(%esp)\n  /* 0d9 */  mov     $0x8a,%eax\n  /* 0de */  mov     %eax,0x1c(%esp)\n  /* 0e2 */  xor     %eax,%eax\n  /* 0e4 */  mov     %eax,0x18(%esp)\n  /* 0e8 */  mov     $0xbcc,%eax\n  /* 0ed */  mov     %eax,0x10(%esp)\n  /* 0f1 */  xor     %eax,%eax\n  /* 0f3 */  mov     %eax,0xc(%esp)\n  /* 0f7 */  lea     -0x3(%esi),%eax\n  /* 0fa */  mov     %eax,(%esp)\n  /* 0fd */  call    statusbarsprite\n  /* 102 */  mov     ydim,%eax\n  /* 107 */  xor     %ecx,%ecx\n  /* 109 */  mov     %ecx,0x24(%esp)\n  /* 10d */  mov     %ebp,0x20(%esp)\n  /* 111 */  mov     $0x2,%ebp\n  /* 116 */  mov     %ebx,0x14(%esp)\n  /* 11a */  mov     %edi,0x4(%esp)\n  /* 11e */  dec     %eax\n  /* 11f */  mov     %eax,0x2c(%esp)\n  /* 123 */  mov     xdim,%eax\n  /* 128 */  dec     %eax\n  /* 129 */  mov     %eax,0x28(%esp)\n  /* 12d */  mov     $0x8a,%eax\n  /* 132 */  mov     %eax,0x1c(%esp)\n  /* 136 */  xor     %eax,%eax\n  /* 138 */  mov     %eax,0x18(%esp)\n  /* 13c */  mov     $0xbcd,%eax\n  /* 141 */  mov     %eax,0x10(%esp)\n  /* 145 */  xor     %eax,%eax\n  /* 147 */  mov     %eax,0xc(%esp)\n  /* 14b */  mov     $0x10000,%eax\n  /* 150 */  mov     %eax,0x8(%esp)\n  /* 154 */  lea     0x9(%esi),%eax\n  /* 157 */  mov     %eax,(%esp)\n  /* 15a */  call    statusbarsprite\n  /* 15f */  mov     $0x63,%eax\n  /* 164 */  mov     $\"%d\",%edx\n  /* 169 */  cmp     %eax,0xc0(%esp)\n  /* 170 */  mov     $0x50,%ecx\n  /* 175 */  mov     %edx,0xc(%esp)\n  /* 179 */  cmovle  0xc0(%esp),%eax\n  /* 181 */  mov     %ecx,0x8(%esp)\n  /* 185 */  mov     %ebp,0x4(%esp)\n  /* 189 */  lea     0x4(%esi),%ebp\n  /* 18c */  mov     %eax,0x3c(%esp)\n  /* 190 */  mov     $0x63,%eax\n  /* 195 */  cmp     %eax,0xbc(%esp)\n  /* 19c */  cmovle  0xbc(%esp),%eax\n  /* 1a4 */  mov     %eax,0x10(%esp)\n  /* 1a8 */  lea     0x40(%esp),%eax\n  /* 1ac */  mov     %eax,(%esp)\n  /* 1af */  call    __sprintf_chk\n  /* 1b4 */  mov     ydim,%eax\n  /* 1b9 */  mov     %ebx,0x14(%esp)\n  /* 1bd */  mov     %edi,0x4(%esp)\n  /* 1c1 */  lea     -0x1(%eax),%edx\n  /* 1c4 */  mov     xdim,%eax\n  /* 1c9 */  mov     %edx,0x2c(%esp)\n  /* 1cd */  mov     $0x0,%edx\n  /* 1d2 */  mov     %edx,0x24(%esp)\n  /* 1d6 */  mov     $0x8a,%edx\n  /* 1db */  mov     %edx,0x1c(%esp)\n  /* 1df */  lea     -0x1(%eax),%ecx\n  /* 1e2 */  movsbw  0x40(%esp),%ax\n  /* 1e8 */  mov     %ecx,0x28(%esp)\n  /* 1ec */  mov     $0x0,%ecx\n  /* 1f1 */  mov     %ecx,0x20(%esp)\n  /* 1f5 */  mov     $0x0,%ecx\n  /* 1fa */  mov     %ecx,0x18(%esp)\n  /* 1fe */  add     $0xb92,%eax\n  /* 203 */  cmpl    $0x9,0xbc(%esp)\n  /* 20b */  movzwl  %ax,%eax\n  /* 20e */  mov     %eax,0x10(%esp)\n  /* 212 */  mov     $0x0,%eax\n  /* 217 */  mov     %eax,0xc(%esp)\n  /* 21b */  mov     $0x10000,%eax\n  /* 220 */  mov     %eax,0x8(%esp)\n  /* 224 */  jle     .L3b0\n  /* 22a */  mov     %esi,(%esp)\n  /* 22d */  call    statusbarsprite\n  /* 232 */  mov     ydim,%eax\n  /* 237 */  xor     %edx,%edx\n  /* 239 */  mov     %edx,0x18(%esp)\n  /* 23d */  xor     %ecx,%ecx\n  /* 23f */  mov     %ebx,0x14(%esp)\n  /* 243 */  mov     %ecx,0xc(%esp)\n  /* 247 */  mov     %edi,0x4(%esp)\n  /* 24b */  dec     %eax\n  /* 24c */  mov     %eax,0x2c(%esp)\n  /* 250 */  mov     xdim,%eax\n  /* 255 */  mov     %ebp,(%esp)\n  /* 258 */  dec     %eax\n  /* 259 */  mov     %eax,0x28(%esp)\n  /* 25d */  xor     %eax,%eax\n  /* 25f */  mov     %eax,0x24(%esp)\n  /* 263 */  xor     %eax,%eax\n  /* 265 */  mov     %eax,0x20(%esp)\n  /* 269 */  mov     $0x8a,%eax\n  /* 26e */  mov     %eax,0x1c(%esp)\n  /* 272 */  movsbw  0x41(%esp),%ax\n  /* 278 */  add     $0xb92,%eax\n  /* 27d */  movzwl  %ax,%eax\n  /* 280 */  mov     %eax,0x10(%esp)\n  /* 284 */  mov     $0x10000,%eax\n  /* 289 */  mov     %eax,0x8(%esp)\n  /* 28d */  call    statusbarsprite\n.L292:\n  /* 292 */  mov     0x3c(%esp),%eax\n  /* 296 */  lea     0xd(%esi),%ebp\n  /* 299 */  mov     %eax,0x10(%esp)\n  /* 29d */  mov     $\"%d\",%eax\n  /* 2a2 */  mov     %eax,0xc(%esp)\n  /* 2a6 */  mov     $0x50,%eax\n  /* 2ab */  mov     %eax,0x8(%esp)\n  /* 2af */  mov     $0x2,%eax\n  /* 2b4 */  mov     %eax,0x4(%esp)\n  /* 2b8 */  lea     0x40(%esp),%eax\n  /* 2bc */  mov     %eax,(%esp)\n  /* 2bf */  call    __sprintf_chk\n  /* 2c4 */  mov     ydim,%eax\n  /* 2c9 */  mov     %ebx,0x14(%esp)\n  /* 2cd */  mov     %edi,0x4(%esp)\n  /* 2d1 */  mov     %ebp,(%esp)\n  /* 2d4 */  lea     -0x1(%eax),%ecx\n  /* 2d7 */  mov     xdim,%eax\n  /* 2dc */  mov     %ecx,0x2c(%esp)\n  /* 2e0 */  mov     $0x0,%ecx\n  /* 2e5 */  mov     %ecx,0x20(%esp)\n  /* 2e9 */  mov     $0x0,%ecx\n  /* 2ee */  mov     %ecx,0x18(%esp)\n  /* 2f2 */  lea     -0x1(%eax),%edx\n  /* 2f5 */  movsbw  0x40(%esp),%ax\n  /* 2fb */  mov     %edx,0x28(%esp)\n  /* 2ff */  mov     $0x0,%edx\n  /* 304 */  mov     %edx,0x24(%esp)\n  /* 308 */  mov     $0x8a,%edx\n  /* 30d */  mov     %edx,0x1c(%esp)\n  /* 311 */  add     $0xb92,%eax\n  /* 316 */  cmpl    $0x9,0xc0(%esp)\n  /* 31e */  movzwl  %ax,%eax\n  /* 321 */  mov     %eax,0x10(%esp)\n  /* 325 */  mov     $0x0,%eax\n  /* 32a */  mov     %eax,0xc(%esp)\n  /* 32e */  mov     $0x10000,%eax\n  /* 333 */  mov     %eax,0x8(%esp)\n  /* 337 */  jle     .L3c0\n  /* 33d */  call    statusbarsprite\n  /* 342 */  mov     ydim,%eax\n  /* 347 */  xor     %edx,%edx\n  /* 349 */  mov     $0x8a,%ecx\n  /* 34e */  xor     %ebp,%ebp\n  /* 350 */  mov     %ebp,0x18(%esp)\n  /* 354 */  add     $0x11,%esi\n  /* 357 */  mov     %ebx,0x14(%esp)\n  /* 35b */  mov     %edi,0x4(%esp)\n  /* 35f */  dec     %eax\n  /* 360 */  mov     %eax,0x2c(%esp)\n  /* 364 */  mov     xdim,%eax\n  /* 369 */  mov     %esi,(%esp)\n  /* 36c */  mov     %edx,0x20(%esp)\n  /* 370 */  mov     %ecx,0x1c(%esp)\n  /* 374 */  dec     %eax\n  /* 375 */  mov     %eax,0x28(%esp)\n  /* 379 */  xor     %eax,%eax\n  /* 37b */  mov     %eax,0x24(%esp)\n  /* 37f */  movsbw  0x41(%esp),%ax\n  /* 385 */  add     $0xb92,%eax\n  /* 38a */  movzwl  %ax,%eax\n  /* 38d */  mov     %eax,0x10(%esp)\n  /* 391 */  xor     %eax,%eax\n  /* 393 */  mov     %eax,0xc(%esp)\n  /* 397 */  mov     $0x10000,%eax\n  /* 39c */  mov     %eax,0x8(%esp)\n  /* 3a0 */  call    statusbarsprite\n  /* 3a5 */  add     $0x9c,%esp\n  /* 3ab */  pop     %ebx\n  /* 3ac */  pop     %esi\n  /* 3ad */  pop     %edi\n  /* 3ae */  pop     %ebp\n  /* 3af */  ret\n.L3b0:\n  /* 3b0 */  mov     %ebp,(%esp)\n  /* 3b3 */  call    statusbarsprite\n  /* 3b8 */  jmp     .L292\n  /* 3bd */  lea     0x0(%esi),%esi\n.L3c0:\n  /* 3c0 */  call    statusbarsprite\n  /* 3c5 */  add     $0x9c,%esp\n  /* 3cb */  pop     %ebx\n  /* 3cc */  pop     %esi\n  /* 3cd */  pop     %edi\n  /* 3ce */  pop     %ebp\n  /* 3cf */  ret\n","c":"/* candidate for weaponnum (game.c, 976 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid weaponnum(short ind,int x,int y,int num1,int num2,char ha)\n{\n    char b[80] = {0};\n    int n2;\n\n    statusbarsprite(x-7, y, 65536, 0, 3011+ind, ha-10, 7, 138, 0, 0, xdim-1, ydim-1);\n    statusbarsprite(x-3, y, 65536, 0, 3020, ha, 0, 138, 0, 0, xdim-1, ydim-1);\n    statusbarsprite(x+9, y, 65536, 0, 3021, ha, 0, 138, 0, 0, xdim-1, ydim-1);\n\n    n2 = num2 > 99 ? 99 : num2;\n    sprintf(b, \"%d\", num1 > 99 ? 99 : num1);\n    if (num1 > 9)\n    {\n        statusbarsprite(x, y, 65536, 0, 2962+b[0], ha, 0, 138, 0, 0, xdim-1, ydim-1);\n        statusbarsprite(x+4, y, 65536, 0, 2962+b[1], ha, 0, 138, 0, 0, xdim-1, ydim-1);\n    }\n    else\n        statusbarsprite(x+4, y, 65536, 0, 2962+b[0], ha, 0, 138, 0, 0, xdim-1, ydim-1);\n\n    sprintf(b, \"%d\", n2);\n    if (num2 > 9)\n    {\n        statusbarsprite(x+13, y, 65536, 0, 2962+b[0], ha, 0, 138, 0, 0, xdim-1, ydim-1);\n        statusbarsprite(x+17, y, 65536, 0, 2962+b[1], ha, 0, 138, 0, 0, xdim-1, ydim-1);\n    }\n    else\n        statusbarsprite(x+13, y, 65536, 0, 2962+b[0], ha, 0, 138, 0, 0, xdim-1, ydim-1);\n}\n","size":976,"score":100,"agent":"kuncc/2","pid":3,"session":2087,"ts":1791754762527}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1930,"symbol":"opendemowrite","file":"game.c","asm":"# opendemowrite  (TU game.c, section .text, 962 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nopendemowrite:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x24,%esp\n  /* 007 */  cmpl    $0x2,ud+0x918\n  /* 00e */  mov     %eax,0x1c(%esp)\n  /* 012 */  je      .L3b0\n.L18:\n  /* 018 */  cmpl    $0xe,conversion\n  /* 01f */  je      .L3a0\n  /* 025 */  cmpl    $0x1,gametype\n  /* 02c */  mov     $0x84,%al\n  /* 02e */  je      .L390\n.L34:\n  /* 034 */  mov     %al,0x1b(%esp)\n  /* 038 */  mov     $\"wb\",%eax\n  /* 03d */  mov     %eax,0x4(%esp)\n  /* 041 */  movl    $\"demo1.dmo\",(%esp)\n  /* 048 */  call    fopen\n  /* 04d */  mov     %eax,frecfilep\n  /* 052 */  test    %eax,%eax\n  /* 054 */  je      .L381\n  /* 05a */  mov     %eax,0xc(%esp)\n  /* 05e */  mov     $0x4,%ecx\n  /* 063 */  mov     $0x1,%edx\n  /* 068 */  mov     %ecx,0x4(%esp)\n  /* 06c */  lea     0x1c(%esp),%eax\n  /* 070 */  mov     $0x1,%ebx\n  /* 075 */  mov     %edx,0x8(%esp)\n  /* 079 */  mov     $0x1,%esi\n  /* 07e */  mov     %eax,(%esp)\n  /* 081 */  call    fwrite\n  /* 086 */  mov     frecfilep,%eax\n  /* 08b */  mov     %ebx,0x8(%esp)\n  /* 08f */  mov     $0x1,%ebx\n  /* 094 */  mov     %esi,0x4(%esp)\n  /* 098 */  mov     $0x1,%esi\n  /* 09d */  mov     %eax,0xc(%esp)\n  /* 0a1 */  lea     0x1b(%esp),%eax\n  /* 0a5 */  mov     %eax,(%esp)\n  /* 0a8 */  call    fwrite\n  /* 0ad */  mov     frecfilep,%eax\n  /* 0b2 */  movl    $ud+0x95c,(%esp)\n  /* 0b9 */  mov     %eax,0xc(%esp)\n  /* 0bd */  mov     $0x1,%eax\n  /* 0c2 */  mov     %eax,0x8(%esp)\n  /* 0c6 */  mov     $0x1,%eax\n  /* 0cb */  mov     %eax,0x4(%esp)\n  /* 0cf */  call    fwrite\n  /* 0d4 */  mov     frecfilep,%eax\n  /* 0d9 */  movl    $ud+0x958,(%esp)\n  /* 0e0 */  mov     %eax,0xc(%esp)\n  /* 0e4 */  mov     $0x1,%eax\n  /* 0e9 */  mov     %eax,0x8(%esp)\n  /* 0ed */  mov     $0x1,%eax\n  /* 0f2 */  mov     %eax,0x4(%esp)\n  /* 0f6 */  call    fwrite\n  /* 0fb */  mov     frecfilep,%eax\n  /* 100 */  mov     $0x1,%edx\n  /* 105 */  mov     %edx,0x4(%esp)\n  /* 109 */  movl    $ud+0x954,(%esp)\n  /* 110 */  mov     %eax,0xc(%esp)\n  /* 114 */  mov     $0x1,%eax\n  /* 119 */  mov     %eax,0x8(%esp)\n  /* 11d */  call    fwrite\n  /* 122 */  mov     frecfilep,%eax\n  /* 127 */  mov     $0x1,%ecx\n  /* 12c */  mov     %ecx,0x8(%esp)\n  /* 130 */  mov     %ebx,0x4(%esp)\n  /* 134 */  mov     $0x1,%ebx\n  /* 139 */  movl    $ud+0x5f4,(%esp)\n  /* 140 */  mov     %eax,0xc(%esp)\n  /* 144 */  call    fwrite\n  /* 149 */  mov     frecfilep,%eax\n  /* 14e */  mov     %esi,0x8(%esp)\n  /* 152 */  mov     $0x4,%esi\n  /* 157 */  movl    $ud+0x93c,(%esp)\n  /* 15e */  mov     %eax,0xc(%esp)\n  /* 162 */  mov     $0x1,%eax\n  /* 167 */  mov     %eax,0x4(%esp)\n  /* 16b */  call    fwrite\n  /* 170 */  mov     frecfilep,%eax\n  /* 175 */  movl    $ud+0x950,(%esp)\n  /* 17c */  mov     %eax,0xc(%esp)\n  /* 180 */  mov     $0x1,%eax\n  /* 185 */  mov     %eax,0x8(%esp)\n  /* 189 */  mov     $0x2,%eax\n  /* 18e */  mov     %eax,0x4(%esp)\n  /* 192 */  call    fwrite\n  /* 197 */  mov     frecfilep,%eax\n  /* 19c */  movl    $ud+0x934,(%esp)\n  /* 1a3 */  mov     %eax,0xc(%esp)\n  /* 1a7 */  mov     $0x1,%eax\n  /* 1ac */  mov     %eax,0x8(%esp)\n  /* 1b0 */  mov     $0x2,%eax\n  /* 1b5 */  mov     %eax,0x4(%esp)\n  /* 1b9 */  call    fwrite\n  /* 1be */  mov     frecfilep,%eax\n  /* 1c3 */  mov     $0x4,%ecx\n  /* 1c8 */  mov     %ecx,0x4(%esp)\n  /* 1cc */  mov     $0x1,%edx\n  /* 1d1 */  mov     %edx,0x8(%esp)\n  /* 1d5 */  movl    $ud+0x928,(%esp)\n  /* 1dc */  mov     %eax,0xc(%esp)\n  /* 1e0 */  call    fwrite\n  /* 1e5 */  mov     frecfilep,%eax\n  /* 1ea */  mov     %ebx,0x8(%esp)\n  /* 1ee */  mov     $0x4,%ebx\n  /* 1f3 */  mov     %esi,0x4(%esp)\n  /* 1f7 */  mov     $0x1,%esi\n  /* 1fc */  movl    $ud+0x924,(%esp)\n  /* 203 */  mov     %eax,0xc(%esp)\n  /* 207 */  call    fwrite\n  /* 20c */  mov     frecfilep,%eax\n  /* 211 */  movl    $ud+0x92c,(%esp)\n  /* 218 */  mov     %eax,0xc(%esp)\n  /* 21c */  mov     $0x1,%eax\n  /* 221 */  mov     %eax,0x8(%esp)\n  /* 225 */  mov     $0x4,%eax\n  /* 22a */  mov     %eax,0x4(%esp)\n  /* 22e */  call    fwrite\n  /* 233 */  mov     frecfilep,%eax\n  /* 238 */  movl    $ud+0x908,(%esp)\n  /* 23f */  mov     %eax,0xc(%esp)\n  /* 243 */  mov     $0x1,%eax\n  /* 248 */  mov     %eax,0x8(%esp)\n  /* 24c */  mov     $0x4,%eax\n  /* 251 */  mov     %eax,0x4(%esp)\n  /* 255 */  call    fwrite\n  /* 25a */  mov     frecfilep,%eax\n  /* 25f */  mov     $0x200,%edx\n  /* 264 */  mov     %edx,0x4(%esp)\n  /* 268 */  movl    $ud+0x8,(%esp)\n  /* 26f */  mov     %eax,0xc(%esp)\n  /* 273 */  mov     $0x1,%eax\n  /* 278 */  mov     %eax,0x8(%esp)\n  /* 27c */  call    fwrite\n  /* 281 */  mov     frecfilep,%eax\n  /* 286 */  mov     $0x1,%ecx\n  /* 28b */  mov     %ecx,0x8(%esp)\n  /* 28f */  mov     %ebx,0x4(%esp)\n  /* 293 */  xor     %ebx,%ebx\n  /* 295 */  movl    $ud+0x5e4,(%esp)\n  /* 29c */  mov     %eax,0xc(%esp)\n  /* 2a0 */  call    fwrite\n  /* 2a5 */  mov     frecfilep,%eax\n  /* 2aa */  mov     %esi,0x8(%esp)\n  /* 2ae */  xor     %esi,%esi\n  /* 2b0 */  movl    $boardfilename,(%esp)\n  /* 2b7 */  mov     %eax,0xc(%esp)\n  /* 2bb */  mov     $0x400,%eax\n  /* 2c0 */  mov     %eax,0x4(%esp)\n  /* 2c4 */  call    fwrite\n  /* 2c9 */  mov     ud+0x950,%eax\n  /* 2ce */  test    %eax,%eax\n  /* 2d0 */  jle     .L373\n  /* 2d6 */  xchg    %ax,%ax\n  /* 2d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  mov     frecfilep,%eax\n  /* 2e5 */  imul    $0x3ac,%ebx,%ebx\n  /* 2eb */  mov     $0x4,%edx\n  /* 2f0 */  mov     %edx,0x4(%esp)\n  /* 2f4 */  inc     %esi\n  /* 2f5 */  movswl  %si,%esi\n  /* 2f8 */  mov     %eax,0xc(%esp)\n  /* 2fc */  mov     $0x1,%eax\n  /* 301 */  mov     %eax,0x8(%esp)\n  /* 305 */  lea     ps+0x280(%ebx),%eax\n  /* 30b */  mov     %eax,(%esp)\n  /* 30e */  call    fwrite\n  /* 313 */  mov     frecfilep,%eax\n  /* 318 */  mov     $0x1,%ecx\n  /* 31d */  mov     %ecx,0x8(%esp)\n  /* 321 */  mov     %eax,0xc(%esp)\n  /* 325 */  mov     $0x4,%eax\n  /* 32a */  mov     %eax,0x4(%esp)\n  /* 32e */  lea     ps+0x284(%ebx),%eax\n  /* 334 */  add     $ps+0x288,%ebx\n  /* 33a */  mov     %eax,(%esp)\n  /* 33d */  call    fwrite\n  /* 342 */  mov     frecfilep,%eax\n  /* 347 */  mov     %ebx,(%esp)\n  /* 34a */  mov     %esi,%ebx\n  /* 34c */  mov     %eax,0xc(%esp)\n  /* 350 */  mov     $0x1,%eax\n  /* 355 */  mov     %eax,0x8(%esp)\n  /* 359 */  mov     $0x4,%eax\n  /* 35e */  mov     %eax,0x4(%esp)\n  /* 362 */  call    fwrite\n  /* 367 */  cmp     ud+0x950,%esi\n  /* 36d */  jl      .L2e0\n.L373:\n  /* 373 */  xor     %eax,%eax\n  /* 375 */  mov     %eax,totalreccnt\n  /* 37a */  xor     %eax,%eax\n  /* 37c */  mov     %eax,ud+0x5bc\n.L381:\n  /* 381 */  add     $0x24,%esp\n  /* 384 */  pop     %ebx\n  /* 385 */  pop     %esi\n  /* 386 */  ret\n  /* 387 */  nop\n  /* 388 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  mov     $0x86,%al\n  /* 392 */  jmp     .L34\n  /* 397 */  nop\n  /* 398 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3a0:\n  /* 3a0 */  mov     $0x85,%al\n  /* 3a2 */  jmp     .L34\n  /* 3a7 */  nop\n  /* 3a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3b0:\n  /* 3b0 */  mov     recfilep,%eax\n  /* 3b5 */  mov     %eax,(%esp)\n  /* 3b8 */  call    kclose\n  /* 3bd */  jmp     .L18\n","c":"/* candidate for opendemowrite (game.c, 962 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nextern FILE *frecfilep;\nextern int recfilep;\nextern int totalreccnt, gametype, conversion;\nextern char boardfilename[1024];\n\nvoid opendemowrite(void )\n{\n    int dummy = 0;\n    char d;\n    short i;\n\n    if (ud.recstat == 2) kclose(recfilep);\n    d = (conversion == 14) ? 0x85 : (gametype == 1) ? 0x86 : 0x84;\n\n    frecfilep = fopen(\"demo1.dmo\", \"wb\");\n    if (frecfilep == NULL) return;\n\n    fwrite(&dummy, 4, 1, frecfilep);\n    fwrite(&d, 1, 1, frecfilep);\n    fwrite(&ud.volume_number, 1, 1, frecfilep);\n    fwrite(&ud.level_number, 1, 1, frecfilep);\n    fwrite(&ud.player_skill, 1, 1, frecfilep);\n    fwrite(&ud.m_coop, 1, 1, frecfilep);\n    fwrite(&ud.m_ffire, 1, 1, frecfilep);\n    fwrite(&ud.multimode, 2, 1, frecfilep);\n    fwrite(&ud.m_monsters_off, 2, 1, frecfilep);\n    fwrite(&ud.m_respawn_monsters, 4, 1, frecfilep);\n    fwrite(&ud.m_respawn_items, 4, 1, frecfilep);\n    fwrite(&ud.m_respawn_inventory, 4, 1, frecfilep);\n    fwrite(&ud.playerai, 4, 1, frecfilep);\n    fwrite(ud.user_name, 512, 1, frecfilep);\n    fwrite(&ud.auto_run, 4, 1, frecfilep);\n    fwrite(boardfilename, 1024, 1, frecfilep);\n\n    for (i = 0; i < ud.multimode; i++)\n    {\n        fwrite(&ps[i].aim_mode, 4, 1, frecfilep);\n        fwrite(&ps[i].auto_aim, 4, 1, frecfilep);\n        fwrite(&ps[i].weaponswitch, 4, 1, frecfilep);\n    }\n\n    totalreccnt = 0;\n    ud.reccnt = 0;\n}\n","size":962,"score":100,"agent":"kuncc/7","pid":8,"session":2086,"ts":1791754773786}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2092,"symbol":"dofrontscreens","file":"premap.c","asm":"# dofrontscreens  (TU premap.c, section .text, 1051 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndofrontscreens:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  cmpl    $0x2,ud+0x918\n  /* 00c */  mov     0x40(%esp),%ebx\n  /* 010 */  je      .L150\n  /* 016 */  xor     %esi,%esi\n  /* 018 */  test    %ebx,%ebx\n  /* 01a */  je      .L2e0\n.L20:\n  /* 020 */  movl    $0x0,(%esp)\n  /* 027 */  call    clearallviews\n  /* 02c */  mov     ydim,%eax\n  /* 031 */  xor     %edx,%edx\n  /* 033 */  mov     %edx,0x20(%esp)\n  /* 037 */  mov     $0x4a,%ecx\n  /* 03c */  mov     $0x640000,%edx\n  /* 041 */  mov     %ecx,0x1c(%esp)\n  /* 045 */  mov     %edx,0x4(%esp)\n  /* 049 */  movl    $0xa00000,(%esp)\n  /* 050 */  dec     %eax\n  /* 051 */  mov     %eax,0x2c(%esp)\n  /* 055 */  mov     xdim,%eax\n  /* 05a */  dec     %eax\n  /* 05b */  mov     %eax,0x28(%esp)\n  /* 05f */  xor     %eax,%eax\n  /* 061 */  mov     %eax,0x24(%esp)\n  /* 065 */  xor     %eax,%eax\n  /* 067 */  mov     %eax,0x18(%esp)\n  /* 06b */  xor     %eax,%eax\n  /* 06d */  mov     %eax,0x14(%esp)\n  /* 071 */  mov     $0xcd1,%eax\n  /* 076 */  mov     %eax,0x10(%esp)\n  /* 07a */  xor     %eax,%eax\n  /* 07c */  mov     %eax,0xc(%esp)\n  /* 080 */  mov     $0x10000,%eax\n  /* 085 */  mov     %eax,0x8(%esp)\n  /* 089 */  call    rotatesprite\n  /* 08e */  cmpb    $boardfilename,0x0\n  /* 095 */  je      .La4\n  /* 097 */  cmpl    $0x7,ud+0x958\n  /* 09e */  je      .L270\n.La4:\n  /* 0a4 */  movl    $0xa0,(%esp)\n  /* 0ab */  mov     $\"ENTERING\",%eax\n  /* 0b0 */  mov     %eax,0x10(%esp)\n  /* 0b4 */  xor     %eax,%eax\n  /* 0b6 */  mov     %eax,0xc(%esp)\n  /* 0ba */  xor     %eax,%eax\n  /* 0bc */  mov     %eax,0x8(%esp)\n  /* 0c0 */  mov     $0x5a,%eax\n  /* 0c5 */  mov     %eax,0x4(%esp)\n  /* 0c9 */  call    menutext\n  /* 0ce */  mov     ud+0x95c,%eax\n  /* 0d3 */  xor     %ecx,%ecx\n  /* 0d5 */  mov     %ecx,0xc(%esp)\n  /* 0d9 */  movl    $0xa0,(%esp)\n  /* 0e0 */  lea     (%eax,%eax,4),%edx\n  /* 0e3 */  lea     (%eax,%edx,2),%eax\n  /* 0e6 */  mov     ud+0x958,%edx\n  /* 0ec */  add     %edx,%eax\n  /* 0ee */  mov     %eax,%edx\n  /* 0f0 */  shl     $0x5,%edx\n  /* 0f3 */  lea     level_names(%eax,%edx,1),%eax\n  /* 0fa */  mov     %eax,0x10(%esp)\n  /* 0fe */  xor     %eax,%eax\n  /* 100 */  mov     %eax,0x8(%esp)\n  /* 104 */  mov     $0x72,%eax\n  /* 109 */  mov     %eax,0x4(%esp)\n  /* 10d */  call    menutext\n.L112:\n  /* 112 */  test    %ebx,%ebx\n  /* 114 */  je      .L220\n  /* 11a */  mov     %ebx,0x8(%esp)\n  /* 11e */  mov     $0x1a,%eax\n  /* 123 */  mov     %eax,0x10(%esp)\n  /* 127 */  xor     %eax,%eax\n  /* 129 */  mov     %eax,0xc(%esp)\n  /* 12d */  mov     $0xb4,%eax\n  /* 132 */  mov     %eax,0x4(%esp)\n  /* 136 */  movl    $0xa0,(%esp)\n  /* 13d */  call    gametext\n  /* 142 */  add     $0x34,%esp\n  /* 145 */  pop     %ebx\n  /* 146 */  pop     %esi\n  /* 147 */  jmp     nextpage\n  /* 14c */  lea     0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  test    %ebx,%ebx\n  /* 152 */  je      .L358\n  /* 158 */  mov     ydim,%eax\n  /* 15d */  xor     %edx,%edx\n  /* 15f */  mov     $0x4a,%ecx\n  /* 164 */  mov     %edx,0x20(%esp)\n  /* 168 */  xor     %esi,%esi\n  /* 16a */  mov     %ecx,0x1c(%esp)\n  /* 16e */  mov     %esi,0x18(%esp)\n  /* 172 */  xor     %esi,%esi\n  /* 174 */  movl    $0xa00000,(%esp)\n  /* 17b */  dec     %eax\n  /* 17c */  mov     %eax,0x2c(%esp)\n  /* 180 */  mov     xdim,%eax\n  /* 185 */  dec     %eax\n  /* 186 */  mov     %eax,0x28(%esp)\n  /* 18a */  xor     %eax,%eax\n  /* 18c */  mov     %eax,0x24(%esp)\n  /* 190 */  xor     %eax,%eax\n  /* 192 */  mov     %eax,0x14(%esp)\n  /* 196 */  mov     $0xcd1,%eax\n  /* 19b */  mov     %eax,0x10(%esp)\n  /* 19f */  xor     %eax,%eax\n  /* 1a1 */  mov     %eax,0xc(%esp)\n  /* 1a5 */  mov     $0x10000,%eax\n  /* 1aa */  mov     %eax,0x8(%esp)\n  /* 1ae */  mov     $0x640000,%eax\n  /* 1b3 */  mov     %eax,0x4(%esp)\n  /* 1b7 */  call    rotatesprite\n  /* 1bc */  mov     $\"LOADING...\",%edx\n  /* 1c1 */  xor     %ecx,%ecx\n  /* 1c3 */  mov     %edx,0x10(%esp)\n  /* 1c7 */  mov     $0x69,%eax\n  /* 1cc */  mov     %ecx,0xc(%esp)\n  /* 1d0 */  mov     %esi,0x8(%esp)\n  /* 1d4 */  mov     %eax,0x4(%esp)\n  /* 1d8 */  movl    $0xa0,(%esp)\n  /* 1df */  call    menutext\n  /* 1e4 */  mov     $0x1a,%eax\n  /* 1e9 */  mov     %eax,0x10(%esp)\n  /* 1ed */  xor     %eax,%eax\n  /* 1ef */  mov     %eax,0xc(%esp)\n  /* 1f3 */  mov     $0xb4,%eax\n  /* 1f8 */  mov     %ebx,0x8(%esp)\n  /* 1fc */  mov     %eax,0x4(%esp)\n  /* 200 */  movl    $0xa0,(%esp)\n  /* 207 */  call    gametext\n.L20c:\n  /* 20c */  add     $0x34,%esp\n  /* 20f */  pop     %ebx\n  /* 210 */  pop     %esi\n  /* 211 */  jmp     nextpage\n  /* 216 */  xchg    %ax,%ax\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  call    nextpage\n  /* 225 */  mov     $0xfffffff9,%eax\n  /* 22a */  xor     %edx,%edx\n  /* 22c */  mov     %eax,0x14(%esp)\n  /* 230 */  mov     $0x3f,%ecx\n  /* 235 */  xor     %eax,%eax\n  /* 237 */  mov     %edx,0x10(%esp)\n  /* 23b */  xor     %ebx,%ebx\n  /* 23d */  mov     %ecx,0xc(%esp)\n  /* 241 */  mov     %ebx,0x8(%esp)\n  /* 245 */  mov     %eax,0x4(%esp)\n  /* 249 */  movl    $0x0,(%esp)\n  /* 250 */  call    fadepal\n  /* 255 */  call    KB_FlushKeyboardQueue\n  /* 25a */  mov     %esi,ud+0x5fc\n  /* 260 */  add     $0x34,%esp\n  /* 263 */  pop     %ebx\n  /* 264 */  pop     %esi\n  /* 265 */  ret\n  /* 266 */  xchg    %ax,%ax\n  /* 268 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  mov     ud+0x95c,%eax\n  /* 275 */  test    %eax,%eax\n  /* 277 */  jne     .La4\n  /* 27d */  movl    $0xa0,(%esp)\n  /* 284 */  mov     $\"ENTERING USER MAP\",%eax\n  /* 289 */  mov     $0x5a,%edx\n  /* 28e */  mov     %eax,0x10(%esp)\n  /* 292 */  xor     %eax,%eax\n  /* 294 */  mov     %eax,0xc(%esp)\n  /* 298 */  xor     %eax,%eax\n  /* 29a */  mov     %eax,0x8(%esp)\n  /* 29e */  mov     %edx,0x4(%esp)\n  /* 2a2 */  call    menutext\n  /* 2a7 */  mov     $0xe,%eax\n  /* 2ac */  mov     $0x2,%ecx\n  /* 2b1 */  mov     %eax,0xc(%esp)\n  /* 2b5 */  mov     $boardfilename,%eax\n  /* 2ba */  mov     %eax,0x8(%esp)\n  /* 2be */  mov     $0x64,%eax\n  /* 2c3 */  mov     %ecx,0x10(%esp)\n  /* 2c7 */  mov     %eax,0x4(%esp)\n  /* 2cb */  movl    $0xa0,(%esp)\n  /* 2d2 */  call    gametextpal\n  /* 2d7 */  jmp     .L112\n  /* 2dc */  lea     0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  imul    $0x3ac,myconnectindex,%eax\n  /* 2ea */  mov     $0x1,%ecx\n  /* 2ef */  mov     %ecx,0x8(%esp)\n  /* 2f3 */  mov     $palette,%esi\n  /* 2f8 */  mov     %esi,0x4(%esp)\n  /* 2fc */  add     $ps,%eax\n  /* 301 */  mov     %eax,(%esp)\n  /* 304 */  call    setgamepalette\n  /* 309 */  mov     $0x7,%eax\n  /* 30e */  mov     %eax,0x14(%esp)\n  /* 312 */  mov     $0x40,%eax\n  /* 317 */  mov     %eax,0x10(%esp)\n  /* 31b */  xor     %eax,%eax\n  /* 31d */  mov     %eax,0xc(%esp)\n  /* 321 */  xor     %eax,%eax\n  /* 323 */  mov     %eax,0x8(%esp)\n  /* 327 */  xor     %eax,%eax\n  /* 329 */  mov     %eax,0x4(%esp)\n  /* 32d */  movl    $0x0,(%esp)\n  /* 334 */  call    fadepal\n  /* 339 */  xor     %edx,%edx\n  /* 33b */  mov     ud+0x5fc,%esi\n  /* 341 */  mov     %edx,ud+0x5fc\n  /* 347 */  call    vscrn\n  /* 34c */  jmp     .L20\n  /* 351 */  lea     0x0(%esi,%eiz,1),%esi\n.L358:\n  /* 358 */  movl    $0x0,(%esp)\n  /* 35f */  xor     %ebx,%ebx\n  /* 361 */  mov     $0x4a,%esi\n  /* 366 */  call    clearallviews\n  /* 36b */  xor     %eax,%eax\n  /* 36d */  mov     $palette,%edx\n  /* 372 */  mov     %eax,0x8(%esp)\n  /* 376 */  imul    $0x3ac,myconnectindex,%eax\n  /* 380 */  mov     %edx,0x4(%esp)\n  /* 384 */  add     $ps,%eax\n  /* 389 */  mov     %eax,(%esp)\n  /* 38c */  call    setgamepalette\n  /* 391 */  mov     ydim,%eax\n  /* 396 */  xor     %ecx,%ecx\n  /* 398 */  mov     %ecx,0x24(%esp)\n  /* 39c */  mov     $0x640000,%edx\n  /* 3a1 */  mov     %ebx,0x20(%esp)\n  /* 3a5 */  xor     %ebx,%ebx\n  /* 3a7 */  mov     %esi,0x1c(%esp)\n  /* 3ab */  xor     %esi,%esi\n  /* 3ad */  mov     %edx,0x4(%esp)\n  /* 3b1 */  dec     %eax\n  /* 3b2 */  mov     %eax,0x2c(%esp)\n  /* 3b6 */  mov     xdim,%eax\n  /* 3bb */  movl    $0xa00000,(%esp)\n  /* 3c2 */  dec     %eax\n  /* 3c3 */  mov     %eax,0x28(%esp)\n  /* 3c7 */  xor     %eax,%eax\n  /* 3c9 */  mov     %eax,0x18(%esp)\n  /* 3cd */  xor     %eax,%eax\n  /* 3cf */  mov     %eax,0x14(%esp)\n  /* 3d3 */  mov     $0xcd1,%eax\n  /* 3d8 */  mov     %eax,0x10(%esp)\n  /* 3dc */  xor     %eax,%eax\n  /* 3de */  mov     %eax,0xc(%esp)\n  /* 3e2 */  mov     $0x10000,%eax\n  /* 3e7 */  mov     %eax,0x8(%esp)\n  /* 3eb */  call    rotatesprite\n  /* 3f0 */  mov     $\"LOADING...\",%ecx\n  /* 3f5 */  mov     $0x69,%eax\n  /* 3fa */  mov     %ecx,0x10(%esp)\n  /* 3fe */  mov     %ebx,0xc(%esp)\n  /* 402 */  mov     %esi,0x8(%esp)\n  /* 406 */  mov     %eax,0x4(%esp)\n  /* 40a */  movl    $0xa0,(%esp)\n  /* 411 */  call    menutext\n  /* 416 */  jmp     .L20c\n","c":"#include \"duke3d.h\"\n\nvoid dofrontscreens(const char *statustext)\n{\n    int fadein = 0;\n\n    if (ud.recstat != 2)\n    {\n        if (!statustext)\n        {\n            setgamepalette(&ps[myconnectindex], palette, 1);\n            fadepal(0, 0, 0, 0, 64, 7);\n            fadein = ud.screen_size;\n            ud.screen_size = 0;\n            vscrn();\n        }\n        clearallviews(0);\n        rotatesprite(160 << 16, 100 << 16, 65536L, 0, 0xcd1, 0, 0, 2 + 8 + 64, 0, 0, xdim - 1, ydim - 1);\n        if (boardfilename[0] != 0 && ud.level_number == 7 && ud.volume_number == 0)\n        {\n            menutext(160, 90, 0, 0, \"ENTERING USER MAP\");\n            gametextpal(160, 100, boardfilename, 14, 2);\n        }\n        else\n        {\n            menutext(160, 90, 0, 0, \"ENTERING\");\n            menutext(160, 114, 0, 0, level_names[ud.volume_number * 11 + ud.level_number]);\n        }\n        if (!statustext)\n        {\n            nextpage();\n            fadepal(0, 0, 0, 63, 0, -7);\n            KB_FlushKeyboardQueue();\n            ud.screen_size = fadein;\n            return;\n        }\n        gametext(160, 180, statustext, 0, 26);\n        nextpage();\n        return;\n    }\n    else\n    {\n        if (!statustext)\n        {\n            clearallviews(0);\n            setgamepalette(&ps[myconnectindex], palette, 0);\n        }\n        rotatesprite(160 << 16, 100 << 16, 65536L, 0, 0xcd1, 0, 0, 2 + 8 + 64, 0, 0, xdim - 1, ydim - 1);\n        menutext(160, 105, 0, 0, \"LOADING...\");\n        if (statustext)\n            gametext(160, 180, statustext, 0, 26);\n    }\n    nextpage();\n}\n","size":1051,"score":100,"agent":"kuncc/5","pid":6,"session":2090,"ts":1791754777626}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2016,"symbol":"dispnames","file":"menues.c","asm":"# dispnames  (TU menues.c, section .text, 1027 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndispnames:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     $0x380000,%ebx\n  /* 00c */  lea     0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  mov     ydim,%eax\n  /* 015 */  xor     %ecx,%ecx\n  /* 017 */  mov     $0x9bf,%edx\n  /* 01c */  mov     %ebx,0x4(%esp)\n  /* 020 */  add     $0xc0000,%ebx\n  /* 026 */  mov     %edx,0x10(%esp)\n  /* 02a */  mov     %ecx,0xc(%esp)\n  /* 02e */  movl    $0xfb0000,(%esp)\n  /* 035 */  dec     %eax\n  /* 036 */  mov     %eax,0x2c(%esp)\n  /* 03a */  mov     xdim,%eax\n  /* 03f */  dec     %eax\n  /* 040 */  mov     %eax,0x28(%esp)\n  /* 044 */  xor     %eax,%eax\n  /* 046 */  mov     %eax,0x24(%esp)\n  /* 04a */  xor     %eax,%eax\n  /* 04c */  mov     %eax,0x20(%esp)\n  /* 050 */  mov     $0xa,%eax\n  /* 055 */  mov     %eax,0x1c(%esp)\n  /* 059 */  xor     %eax,%eax\n  /* 05b */  mov     %eax,0x18(%esp)\n  /* 05f */  mov     $0x18,%eax\n  /* 064 */  mov     %eax,0x14(%esp)\n  /* 068 */  mov     $0x10000,%eax\n  /* 06d */  mov     %eax,0x8(%esp)\n  /* 071 */  call    rotatesprite\n  /* 076 */  cmp     $0xb00000,%ebx\n  /* 07c */  jne     .L10\n  /* 07e */  mov     ydim,%eax\n  /* 083 */  xor     %edx,%edx\n  /* 085 */  mov     $0xa,%ecx\n  /* 08a */  mov     %edx,0x20(%esp)\n  /* 08e */  xor     %ebx,%ebx\n  /* 090 */  mov     %ecx,0x1c(%esp)\n  /* 094 */  mov     %ebx,0x18(%esp)\n  /* 098 */  mov     $0xa,%ebx\n  /* 09d */  movl    $0x160000,(%esp)\n  /* 0a4 */  dec     %eax\n  /* 0a5 */  mov     %eax,0x2c(%esp)\n  /* 0a9 */  mov     xdim,%eax\n  /* 0ae */  dec     %eax\n  /* 0af */  mov     %eax,0x28(%esp)\n  /* 0b3 */  xor     %eax,%eax\n  /* 0b5 */  mov     %eax,0x24(%esp)\n  /* 0b9 */  mov     $0x18,%eax\n  /* 0be */  mov     %eax,0x14(%esp)\n  /* 0c2 */  mov     $0x9c0,%eax\n  /* 0c7 */  mov     %eax,0x10(%esp)\n  /* 0cb */  xor     %eax,%eax\n  /* 0cd */  mov     %eax,0xc(%esp)\n  /* 0d1 */  mov     $0x10000,%eax\n  /* 0d6 */  mov     %eax,0x8(%esp)\n  /* 0da */  mov     $0x610000,%eax\n  /* 0df */  mov     %eax,0x4(%esp)\n  /* 0e3 */  call    rotatesprite\n  /* 0e8 */  mov     ydim,%eax\n  /* 0ed */  xor     %edx,%edx\n  /* 0ef */  mov     %edx,0x24(%esp)\n  /* 0f3 */  xor     %ecx,%ecx\n  /* 0f5 */  mov     $0x610000,%edx\n  /* 0fa */  mov     %ecx,0x20(%esp)\n  /* 0fe */  mov     %ebx,0x1c(%esp)\n  /* 102 */  xor     %ebx,%ebx\n  /* 104 */  mov     %edx,0x4(%esp)\n  /* 108 */  dec     %eax\n  /* 109 */  mov     %eax,0x2c(%esp)\n  /* 10d */  mov     xdim,%eax\n  /* 112 */  movl    $0xb40000,(%esp)\n  /* 119 */  dec     %eax\n  /* 11a */  mov     %eax,0x28(%esp)\n  /* 11e */  xor     %eax,%eax\n  /* 120 */  mov     %eax,0x18(%esp)\n  /* 124 */  mov     $0x18,%eax\n  /* 129 */  mov     %eax,0x14(%esp)\n  /* 12d */  mov     $0x9c0,%eax\n  /* 132 */  mov     %eax,0x10(%esp)\n  /* 136 */  mov     $0x400,%eax\n  /* 13b */  mov     %eax,0xc(%esp)\n  /* 13f */  mov     $0x10000,%eax\n  /* 144 */  mov     %eax,0x8(%esp)\n  /* 148 */  call    rotatesprite\n  /* 14d */  mov     ydim,%eax\n  /* 152 */  xor     %ecx,%ecx\n  /* 154 */  mov     %ecx,0x24(%esp)\n  /* 158 */  mov     $0x10000,%edx\n  /* 15d */  mov     $0x320000,%ecx\n  /* 162 */  mov     %ebx,0x20(%esp)\n  /* 166 */  xor     %ebx,%ebx\n  /* 168 */  mov     %edx,0x8(%esp)\n  /* 16c */  mov     %ecx,0x4(%esp)\n  /* 170 */  dec     %eax\n  /* 171 */  mov     %eax,0x2c(%esp)\n  /* 175 */  mov     xdim,%eax\n  /* 17a */  movl    $0x630000,(%esp)\n  /* 181 */  dec     %eax\n  /* 182 */  mov     %eax,0x28(%esp)\n  /* 186 */  mov     $0xa,%eax\n  /* 18b */  mov     %eax,0x1c(%esp)\n  /* 18f */  xor     %eax,%eax\n  /* 191 */  mov     %eax,0x18(%esp)\n  /* 195 */  mov     $0x18,%eax\n  /* 19a */  mov     %eax,0x14(%esp)\n  /* 19e */  mov     $0x9be,%eax\n  /* 1a3 */  mov     %eax,0x10(%esp)\n  /* 1a7 */  mov     $0x200,%eax\n  /* 1ac */  mov     %eax,0xc(%esp)\n  /* 1b0 */  call    rotatesprite\n  /* 1b5 */  mov     ydim,%eax\n  /* 1ba */  mov     $0x600,%edx\n  /* 1bf */  mov     %ebx,0x24(%esp)\n  /* 1c3 */  mov     $0x10000,%ecx\n  /* 1c8 */  mov     $0x900000,%ebx\n  /* 1cd */  mov     %edx,0xc(%esp)\n  /* 1d1 */  mov     %ecx,0x8(%esp)\n  /* 1d5 */  mov     %ebx,0x4(%esp)\n  /* 1d9 */  dec     %eax\n  /* 1da */  mov     $0x3c,%ebx\n  /* 1df */  mov     %eax,0x2c(%esp)\n  /* 1e3 */  mov     xdim,%eax\n  /* 1e8 */  movl    $0x670000,(%esp)\n  /* 1ef */  dec     %eax\n  /* 1f0 */  mov     %eax,0x28(%esp)\n  /* 1f4 */  xor     %eax,%eax\n  /* 1f6 */  mov     %eax,0x20(%esp)\n  /* 1fa */  mov     $0xa,%eax\n  /* 1ff */  mov     %eax,0x1c(%esp)\n  /* 203 */  xor     %eax,%eax\n  /* 205 */  mov     %eax,0x18(%esp)\n  /* 209 */  mov     $0x18,%eax\n  /* 20e */  mov     %eax,0x14(%esp)\n  /* 212 */  mov     $0x9be,%eax\n  /* 217 */  mov     %eax,0x10(%esp)\n  /* 21b */  call    rotatesprite\n  /* 220 */  mov     $0x1a,%eax\n  /* 225 */  mov     %eax,0x10(%esp)\n  /* 229 */  mov     $0x2,%eax\n  /* 22e */  mov     %eax,0xc(%esp)\n  /* 232 */  mov     $ud+0x398,%eax\n  /* 237 */  mov     %eax,0x8(%esp)\n  /* 23b */  mov     $0x30,%eax\n  /* 240 */  mov     %eax,0x4(%esp)\n  /* 244 */  movl    $0xe0,(%esp)\n  /* 24b */  call    minitext\n  /* 250 */  mov     $0x2,%edx\n  /* 255 */  mov     $ud+0x3ae,%ecx\n  /* 25a */  mov     %edx,0xc(%esp)\n  /* 25e */  mov     $0x1a,%eax\n  /* 263 */  mov     %ecx,0x8(%esp)\n  /* 267 */  mov     %ebx,0x4(%esp)\n  /* 26b */  mov     $0x54,%ebx\n  /* 270 */  mov     %eax,0x10(%esp)\n  /* 274 */  movl    $0xe0,(%esp)\n  /* 27b */  call    minitext\n  /* 280 */  mov     $0x1a,%eax\n  /* 285 */  mov     %eax,0x10(%esp)\n  /* 289 */  mov     $0x2,%eax\n  /* 28e */  mov     %eax,0xc(%esp)\n  /* 292 */  mov     $ud+0x3c4,%eax\n  /* 297 */  mov     %eax,0x8(%esp)\n  /* 29b */  mov     $0x48,%eax\n  /* 2a0 */  mov     %eax,0x4(%esp)\n  /* 2a4 */  movl    $0xe0,(%esp)\n  /* 2ab */  call    minitext\n  /* 2b0 */  mov     $0x2,%edx\n  /* 2b5 */  mov     $ud+0x3da,%ecx\n  /* 2ba */  mov     %edx,0xc(%esp)\n  /* 2be */  mov     $0x1a,%eax\n  /* 2c3 */  mov     %ecx,0x8(%esp)\n  /* 2c7 */  mov     %ebx,0x4(%esp)\n  /* 2cb */  mov     $0x6c,%ebx\n  /* 2d0 */  mov     %eax,0x10(%esp)\n  /* 2d4 */  movl    $0xe0,(%esp)\n  /* 2db */  call    minitext\n  /* 2e0 */  mov     $0x1a,%eax\n  /* 2e5 */  mov     %eax,0x10(%esp)\n  /* 2e9 */  mov     $0x2,%eax\n  /* 2ee */  mov     %eax,0xc(%esp)\n  /* 2f2 */  mov     $ud+0x3f0,%eax\n  /* 2f7 */  mov     %eax,0x8(%esp)\n  /* 2fb */  mov     $0x60,%eax\n  /* 300 */  mov     %eax,0x4(%esp)\n  /* 304 */  movl    $0xe0,(%esp)\n  /* 30b */  call    minitext\n  /* 310 */  mov     $0x2,%edx\n  /* 315 */  mov     $ud+0x406,%ecx\n  /* 31a */  mov     %edx,0xc(%esp)\n  /* 31e */  mov     $0x1a,%eax\n  /* 323 */  mov     %ecx,0x8(%esp)\n  /* 327 */  mov     %ebx,0x4(%esp)\n  /* 32b */  mov     $0x84,%ebx\n  /* 330 */  mov     %eax,0x10(%esp)\n  /* 334 */  movl    $0xe0,(%esp)\n  /* 33b */  call    minitext\n  /* 340 */  mov     $0x1a,%eax\n  /* 345 */  mov     %eax,0x10(%esp)\n  /* 349 */  mov     $0x2,%eax\n  /* 34e */  mov     %eax,0xc(%esp)\n  /* 352 */  mov     $ud+0x41c,%eax\n  /* 357 */  mov     %eax,0x8(%esp)\n  /* 35b */  mov     $0x78,%eax\n  /* 360 */  mov     %eax,0x4(%esp)\n  /* 364 */  movl    $0xe0,(%esp)\n  /* 36b */  call    minitext\n  /* 370 */  mov     $0x2,%edx\n  /* 375 */  mov     $ud+0x432,%ecx\n  /* 37a */  mov     %edx,0xc(%esp)\n  /* 37e */  mov     $0x1a,%eax\n  /* 383 */  mov     %ecx,0x8(%esp)\n  /* 387 */  mov     %ebx,0x4(%esp)\n  /* 38b */  mov     $0x9c,%ebx\n  /* 390 */  mov     %eax,0x10(%esp)\n  /* 394 */  movl    $0xe0,(%esp)\n  /* 39b */  call    minitext\n  /* 3a0 */  mov     $0x1a,%eax\n  /* 3a5 */  mov     %eax,0x10(%esp)\n  /* 3a9 */  mov     $0x2,%eax\n  /* 3ae */  mov     %eax,0xc(%esp)\n  /* 3b2 */  mov     $ud+0x448,%eax\n  /* 3b7 */  mov     %eax,0x8(%esp)\n  /* 3bb */  mov     $0x90,%eax\n  /* 3c0 */  mov     %eax,0x4(%esp)\n  /* 3c4 */  movl    $0xe0,(%esp)\n  /* 3cb */  call    minitext\n  /* 3d0 */  mov     $0x1a,%eax\n  /* 3d5 */  mov     $0x2,%edx\n  /* 3da */  mov     %ebx,0x4(%esp)\n  /* 3de */  mov     $ud+0x45e,%ecx\n  /* 3e3 */  mov     %eax,0x10(%esp)\n  /* 3e7 */  mov     %edx,0xc(%esp)\n  /* 3eb */  mov     %ecx,0x8(%esp)\n  /* 3ef */  movl    $0xe0,(%esp)\n  /* 3f6 */  call    minitext\n  /* 3fb */  mov     0x38(%esp),%ebx\n  /* 3ff */  add     $0x3c,%esp\n  /* 402 */  ret\n","c":"#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nvoid dispnames(void )\n{\n    short i;\n\n    for (i = 0; i < 10; i++)\n        rotatesprite((251)<<16,(56+i*12)<<16,65536L,0,2495,24,0,10,0,0,xdim-1,ydim-1);\n\n    rotatesprite(22<<16,97<<16,65536L,0,2496,24,0,10,0,0,xdim-1,ydim-1);\n    rotatesprite(180<<16,97<<16,65536L,1024,2496,24,0,10,0,0,xdim-1,ydim-1);\n    rotatesprite(99<<16,50<<16,65536L,512,2494,24,0,10,0,0,xdim-1,ydim-1);\n    rotatesprite(103<<16,144<<16,65536L,1536,2494,24,0,10,0,0,xdim-1,ydim-1);\n\n    minitext(224,48,ud.savegame[0],2,26);\n    minitext(224,60,ud.savegame[1],2,26);\n    minitext(224,72,ud.savegame[2],2,26);\n    minitext(224,84,ud.savegame[3],2,26);\n    minitext(224,96,ud.savegame[4],2,26);\n    minitext(224,108,ud.savegame[5],2,26);\n    minitext(224,120,ud.savegame[6],2,26);\n    minitext(224,132,ud.savegame[7],2,26);\n    minitext(224,144,ud.savegame[8],2,26);\n    minitext(224,156,ud.savegame[9],2,26);\n}\n","size":1027,"score":100,"agent":"kuncc/4","pid":5,"session":2089,"ts":1791754779142}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1913,"symbol":"view","file":"game.c","asm":"# view  (TU game.c, section .text, 992 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nview:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x9c,%esp\n  /* 00a */  movswl  0xc4(%esp),%eax\n  /* 012 */  movswl  0xc8(%esp),%edx\n  /* 01a */  mov     0xb8(%esp),%ebx\n  /* 021 */  mov     0xb4(%esp),%esi\n  /* 028 */  lea     0x600(%eax),%ecx\n  /* 02e */  add     $0x400,%eax\n  /* 033 */  and     $0x7ff,%eax\n  /* 038 */  and     $0x7ff,%ecx\n  /* 03e */  movswl  sintable(%eax,%eax,1),%eax\n  /* 046 */  lea     -0x64(%edx),%ebp\n  /* 049 */  shl     $0x7,%ebp\n  /* 04c */  movswl  sintable(%ecx,%ecx,1),%ecx\n  /* 054 */  mov     %ebp,0x60(%esp)\n  /* 058 */  mov     %ebp,%edi\n  /* 05a */  sar     $0x4,%eax\n  /* 05d */  mov     %eax,0x48(%esp)\n  /* 061 */  mov     0xb0(%esp),%eax\n  /* 068 */  sar     $0x4,%ecx\n  /* 06b */  mov     %ecx,0x4c(%esp)\n  /* 06f */  movswl  0x2e6(%eax),%ebp\n  /* 076 */  lea     0x0(,%ebp,4),%eax\n  /* 07d */  mov     %eax,0x54(%esp)\n  /* 081 */  add     %ebp,%eax\n  /* 083 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 087 */  movswl  sprite+0xc(,%eax,4),%edx\n  /* 08f */  mov     %edx,0x50(%esp)\n  /* 093 */  and     $0xfffffefe,%edx\n  /* 099 */  mov     %dx,sprite+0xc(,%eax,4)\n  /* 0a1 */  mov     0xc0(%esp),%eax\n  /* 0a8 */  mov     %eax,0xc(%esp)\n  /* 0ac */  mov     0xbc(%esp),%eax\n  /* 0b3 */  mov     (%eax),%eax\n  /* 0b5 */  mov     %eax,0x8(%esp)\n  /* 0b9 */  mov     (%ebx),%eax\n  /* 0bb */  mov     %eax,0x4(%esp)\n  /* 0bf */  mov     (%esi),%eax\n  /* 0c1 */  mov     %eax,(%esp)\n  /* 0c4 */  call    updatesectorz\n  /* 0c9 */  lea     0x8c(%esp),%eax\n  /* 0d0 */  mov     $0x1000040,%ecx\n  /* 0d5 */  mov     %eax,0x30(%esp)\n  /* 0d9 */  lea     0x88(%esp),%eax\n  /* 0e0 */  mov     %eax,0x2c(%esp)\n  /* 0e4 */  lea     0x84(%esp),%eax\n  /* 0eb */  mov     %eax,0x28(%esp)\n  /* 0ef */  lea     0x82(%esp),%eax\n  /* 0f6 */  mov     %eax,0x24(%esp)\n  /* 0fa */  lea     0x80(%esp),%eax\n  /* 101 */  mov     %eax,0x20(%esp)\n  /* 105 */  lea     0x7e(%esp),%eax\n  /* 109 */  mov     %eax,0x1c(%esp)\n  /* 10d */  mov     0x48(%esp),%eax\n  /* 111 */  mov     %edi,0x18(%esp)\n  /* 115 */  mov     0x4c(%esp),%edi\n  /* 119 */  mov     %ecx,0x34(%esp)\n  /* 11d */  mov     0xc0(%esp),%ecx\n  /* 124 */  mov     %eax,0x14(%esp)\n  /* 128 */  mov     %edi,0x10(%esp)\n  /* 12c */  movswl  (%ecx),%eax\n  /* 12f */  mov     %eax,0xc(%esp)\n  /* 133 */  mov     0xbc(%esp),%eax\n  /* 13a */  mov     (%eax),%eax\n  /* 13c */  mov     %eax,0x8(%esp)\n  /* 140 */  mov     (%ebx),%eax\n  /* 142 */  mov     %eax,0x4(%esp)\n  /* 146 */  mov     (%esi),%eax\n  /* 148 */  mov     %eax,(%esp)\n  /* 14b */  call    hitscan\n  /* 150 */  mov     0xc0(%esp),%ecx\n  /* 157 */  testb   $0x80,0x1(%ecx)\n  /* 15b */  jne     .L2cf\n  /* 161 */  mov     (%esi),%ecx\n  /* 163 */  mov     0x84(%esp),%eax\n  /* 16a */  mov     (%ebx),%edx\n  /* 16c */  sub     %ecx,%eax\n  /* 16e */  mov     %eax,0x58(%esp)\n  /* 172 */  mov     0x88(%esp),%eax\n  /* 179 */  sub     %edx,%eax\n  /* 17b */  mov     0x48(%esp),%edx\n  /* 17f */  mov     %eax,0x5c(%esp)\n  /* 183 */  mov     %edi,%eax\n  /* 185 */  neg     %eax\n  /* 187 */  cmovs   %edi,%eax\n  /* 18a */  movzwl  %ax,%edi\n  /* 18d */  mov     %edx,%eax\n  /* 18f */  mov     %edi,0x6c(%esp)\n  /* 193 */  neg     %eax\n  /* 195 */  cmovs   %edx,%eax\n  /* 198 */  movzwl  %ax,%eax\n  /* 19b */  mov     %eax,0x68(%esp)\n  /* 19f */  lea     (%eax,%edi,1),%edx\n  /* 1a2 */  mov     0x58(%esp),%edi\n  /* 1a6 */  mov     %edx,0x64(%esp)\n  /* 1aa */  mov     0x5c(%esp),%edx\n  /* 1ae */  mov     %edx,%eax\n  /* 1b0 */  neg     %eax\n  /* 1b2 */  cmovs   %edx,%eax\n  /* 1b5 */  mov     %edi,%edx\n  /* 1b7 */  neg     %edx\n  /* 1b9 */  cmovs   %edi,%edx\n  /* 1bc */  add     %edx,%eax\n  /* 1be */  cmp     %eax,0x64(%esp)\n  /* 1c2 */  jle     .L240\n  /* 1c4 */  mov     0xc0(%esp),%eax\n  /* 1cb */  movzwl  0x7e(%esp),%ecx\n  /* 1d0 */  mov     %cx,(%eax)\n  /* 1d3 */  movswl  0x80(%esp),%eax\n  /* 1db */  test    %eax,%eax\n  /* 1dd */  jns     .L348\n  /* 1e3 */  testb   $0x80,0x83(%esp)\n  /* 1eb */  mov     0x6c(%esp),%edi\n  /* 1ef */  jne     .L2f0\n  /* 1f5 */  cmp     %edi,0x68(%esp)\n  /* 1f9 */  jge     .L32e\n.L1ff:\n  /* 1ff */  mov     0x58(%esp),%eax\n  /* 203 */  mov     0x4c(%esp),%ecx\n  /* 207 */  cltd\n  /* 208 */  shld    $0x10,%eax,%edx\n  /* 20c */  shl     $0x10,%eax\n.L20f:\n  /* 20f */  mov     %ecx,0x8(%esp)\n  /* 213 */  sar     $0x1f,%ecx\n  /* 216 */  mov     %ecx,0xc(%esp)\n  /* 21a */  mov     %eax,(%esp)\n  /* 21d */  mov     %edx,0x4(%esp)\n  /* 221 */  call    __divdi3\n  /* 226 */  mov     cameradist,%edx\n  /* 22c */  cmp     %eax,%edx\n  /* 22e */  jg      .L310\n  /* 234 */  mov     (%esi),%ecx\n  /* 236 */  jmp     .L246\n  /* 238 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  mov     cameradist,%edx\n.L246:\n  /* 246 */  mov     0x4c(%esp),%eax\n  /* 24a */  mov     0xbc(%esp),%edi\n  /* 251 */  imul    %edx\n  /* 253 */  shrd    $0x10,%edx,%eax\n  /* 257 */  add     %eax,%ecx\n  /* 259 */  mov     0x48(%esp),%eax\n  /* 25d */  mov     %ecx,(%esi)\n  /* 25f */  imull   cameradist\n  /* 265 */  shrd    $0x10,%edx,%eax\n  /* 269 */  add     %eax,(%ebx)\n  /* 26b */  mov     0x60(%esp),%eax\n  /* 26f */  imull   cameradist\n  /* 275 */  shrd    $0x10,%edx,%eax\n  /* 279 */  add     %eax,(%edi)\n  /* 27b */  mov     totalclock,%edx\n  /* 281 */  mov     cameraclock,%ecx\n  /* 287 */  mov     %edx,cameraclock\n  /* 28d */  mov     %edx,%eax\n  /* 28f */  sub     %ecx,%eax\n  /* 291 */  mov     $0x10000,%ecx\n  /* 296 */  shl     $0xa,%eax\n  /* 299 */  add     %eax,cameradist\n  /* 29f */  mov     cameradist,%eax\n  /* 2a4 */  cmp     %ecx,%eax\n  /* 2a6 */  cmovg   %ecx,%eax\n  /* 2a9 */  mov     %eax,cameradist\n  /* 2ae */  mov     0xc0(%esp),%eax\n  /* 2b5 */  mov     %eax,0xc(%esp)\n  /* 2b9 */  mov     (%edi),%eax\n  /* 2bb */  mov     %eax,0x8(%esp)\n  /* 2bf */  mov     (%ebx),%eax\n  /* 2c1 */  mov     %eax,0x4(%esp)\n  /* 2c5 */  mov     (%esi),%eax\n  /* 2c7 */  mov     %eax,(%esp)\n  /* 2ca */  call    updatesectorz\n.L2cf:\n  /* 2cf */  mov     0x54(%esp),%eax\n  /* 2d3 */  mov     0x50(%esp),%edi\n  /* 2d7 */  add     %ebp,%eax\n  /* 2d9 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 2dd */  mov     %di,sprite+0xc(,%eax,4)\n  /* 2e5 */  add     $0x9c,%esp\n  /* 2eb */  pop     %ebx\n  /* 2ec */  pop     %esi\n  /* 2ed */  pop     %edi\n  /* 2ee */  pop     %ebp\n  /* 2ef */  ret\n.L2f0:\n  /* 2f0 */  cmp     %edi,0x68(%esp)\n  /* 2f4 */  jge     .L3d0\n  /* 2fa */  mov     0x4c(%esp),%eax\n  /* 2fe */  sar     $0x5,%eax\n  /* 301 */  sub     %eax,0x58(%esp)\n  /* 305 */  jmp     .L1ff\n  /* 30a */  lea     0x0(%esi),%esi\n.L310:\n  /* 310 */  mov     %eax,cameradist\n  /* 315 */  mov     %eax,%edx\n  /* 317 */  mov     (%esi),%ecx\n  /* 319 */  jmp     .L246\n  /* 31e */  xchg    %ax,%ax\n.L320:\n  /* 320 */  mov     0x48(%esp),%eax\n  /* 324 */  imul    %edx\n  /* 326 */  shrd    $0x1c,%edx,%eax\n  /* 32a */  sub     %eax,0x5c(%esp)\n.L32e:\n  /* 32e */  mov     0x5c(%esp),%eax\n  /* 332 */  mov     0x48(%esp),%ecx\n  /* 336 */  cltd\n  /* 337 */  shld    $0x10,%eax,%edx\n  /* 33b */  shl     $0x10,%eax\n  /* 33e */  jmp     .L20f\n  /* 343 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L348:\n  /* 348 */  shl     $0x5,%eax\n  /* 34b */  movswl  wall+0x8(%eax),%edx\n  /* 352 */  mov     wall+0x4(%eax),%edi\n  /* 358 */  shl     $0x5,%edx\n  /* 35b */  mov     wall+0x4(%edx),%ecx\n  /* 361 */  sub     %edi,%ecx\n  /* 363 */  mov     %ecx,0x4(%esp)\n  /* 367 */  mov     wall(%eax),%ecx\n  /* 36d */  mov     wall(%edx),%edx\n  /* 373 */  sub     %ecx,%edx\n  /* 375 */  mov     %edx,(%esp)\n  /* 378 */  call    getangle\n  /* 37d */  mov     0x48(%esp),%edi\n  /* 381 */  cwtl\n  /* 382 */  lea     0x600(%eax),%edx\n  /* 388 */  and     $0x7ff,%edx\n  /* 38e */  movswl  sintable(%edx,%edx,1),%ecx\n  /* 396 */  movswl  sintable(%eax,%eax,1),%edx\n  /* 39e */  mov     0x4c(%esp),%eax\n  /* 3a2 */  imul    %edi,%ecx\n  /* 3a5 */  mov     0x6c(%esp),%edi\n  /* 3a9 */  imul    %eax,%edx\n  /* 3ac */  add     %ecx,%edx\n  /* 3ae */  cmp     %edi,0x68(%esp)\n  /* 3b2 */  jge     .L320\n  /* 3b8 */  imul    %edx\n  /* 3ba */  shrd    $0x1c,%edx,%eax\n  /* 3be */  sub     %eax,0x58(%esp)\n  /* 3c2 */  jmp     .L1ff\n  /* 3c7 */  nop\n  /* 3c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3d0:\n  /* 3d0 */  mov     0x48(%esp),%eax\n  /* 3d4 */  sar     $0x5,%eax\n  /* 3d7 */  sub     %eax,0x5c(%esp)\n  /* 3db */  jmp     .L32e\n","c":"/* candidate for view (game.c, 992 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid view(struct player_struct *pp,int *vx,int *vy,int *vz,short *vsectnum,short ang,short horiz)\n{\n    spritetype *sp;\n    int i, nx, ny, nz, hx, hy, hitx, hity, hitz;\n    short bakcstat, hitsect, hitwall, hitsprite, daang;\n\n    nx = (sintable[(ang+1536)&2047]>>4);\n    ny = (sintable[(ang+1024)&2047]>>4);\n    nz = (horiz-100)*128;\n\n    sp = &sprite[pp->i];\n\n    bakcstat = sp->cstat;\n    sp->cstat &= (short)~0x101;\n\n    updatesectorz(*vx,*vy,*vz,vsectnum);\n    hitscan(*vx,*vy,*vz,*vsectnum,nx,ny,nz,&hitsect,&hitwall,&hitsprite,&hitx,&hity,&hitz,CLIPMASK1);\n\n    if(*vsectnum < 0)\n    {\n        sp->cstat = bakcstat;\n        return;\n    }\n\n    hx = hitx-(*vx); hy = hity-(*vy);\n    if (klabs(nx)+klabs(ny) > klabs(hx)+klabs(hy))\n    {\n        *vsectnum = hitsect;\n        if (hitwall >= 0)\n        {\n            daang = getangle(wall[wall[hitwall].point2].x-wall[hitwall].x,\n                    wall[wall[hitwall].point2].y-wall[hitwall].y);\n\n            i = nx*sintable[daang]+ny*sintable[(daang+1536)&2047];\n            if (klabs(nx) > klabs(ny)) hx -= mulscale28(nx,i);\n            else hy -= mulscale28(ny,i);\n        }\n        else if (hitsprite < 0)\n        {\n            if (klabs(nx) > klabs(ny)) hx -= (nx>>5);\n            else hy -= (ny>>5);\n        }\n        if (klabs(nx) > klabs(ny)) i = divscale16(hx,nx);\n        else i = divscale16(hy,ny);\n        if (i < cameradist) cameradist = i;\n    }\n    *vx = (*vx)+mulscale16(nx,cameradist);\n    *vy = (*vy)+mulscale16(ny,cameradist);\n    *vz = (*vz)+mulscale16(nz,cameradist);\n\n    cameradist = min(cameradist+((totalclock-cameraclock)<<10),65536);\n    cameraclock = totalclock;\n\n    updatesectorz(*vx,*vy,*vz,vsectnum);\n\n    sp->cstat = bakcstat;\n}\n","size":992,"score":100,"agent":"kuncc/6","pid":7,"session":2088,"ts":1791754782432}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2055,"symbol":"aim","file":"player.c","asm":"# aim  (TU player.c, section .text, 1186 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\naim:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     $0x20001,%edi\n  /* 007 */  push    %esi\n  /* 008 */  mov     $0xd000a,%esi\n  /* 00d */  push    %ebx\n  /* 00e */  sub     $0x8c,%esp\n  /* 014 */  mov     %esi,0x78(%esp)\n  /* 018 */  mov     0xa0(%esp),%ecx\n  /* 01f */  mov     %edi,0x7c(%esp)\n  /* 023 */  movswl  0xa4(%esp),%eax\n  /* 02b */  cmpw    $0x57d,0xe(%ecx)\n  /* 031 */  je      .L408\n  /* 037 */  xor     %edx,%edx\n  /* 039 */  xor     %ecx,%ecx\n  /* 03b */  mov     %edx,0x34(%esp)\n  /* 03f */  mov     %ecx,0x40(%esp)\n.L43:\n  /* 043 */  mov     0xa0(%esp),%ecx\n  /* 04a */  movzwl  %ax,%edi\n  /* 04d */  xor     %ebp,%ebp\n  /* 04f */  movswl  0x1c(%ecx),%ecx\n  /* 053 */  lea     0x200(%ecx),%ebx\n  /* 059 */  mov     %ebx,%edx\n  /* 05b */  sub     %eax,%edx\n  /* 05d */  add     %ebx,%eax\n  /* 05f */  and     $0x7ff,%edx\n  /* 065 */  and     $0x7ff,%eax\n  /* 06a */  movswl  sintable(%edx,%edx,1),%edx\n  /* 072 */  and     $0x7ff,%ebx\n  /* 078 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 080 */  mov     %edx,0x2c(%esp)\n  /* 084 */  movzwl  %cx,%edx\n  /* 087 */  and     $0x7ff,%ecx\n  /* 08d */  mov     %eax,0x44(%esp)\n  /* 091 */  mov     %edx,%esi\n  /* 093 */  add     %edi,%edx\n  /* 095 */  and     $0x7ff,%edx\n  /* 09b */  sub     %edi,%esi\n  /* 09d */  movswl  sintable(%edx,%edx,1),%eax\n  /* 0a5 */  and     $0x7ff,%esi\n  /* 0ab */  movswl  sintable(%esi,%esi,1),%esi\n  /* 0b3 */  mov     %eax,0x48(%esp)\n  /* 0b7 */  movswl  sintable(%ebx,%ebx,1),%eax\n  /* 0bf */  mov     %esi,0x30(%esp)\n  /* 0c3 */  mov     %eax,0x50(%esp)\n  /* 0c7 */  movswl  sintable(%ecx,%ecx,1),%eax\n  /* 0cf */  mov     %eax,0x54(%esp)\n  /* 0d3 */  mov     $0x7fffffff,%eax\n  /* 0d8 */  mov     %eax,0x4c(%esp)\n  /* 0dc */  mov     $0xffffffff,%eax\n  /* 0e1 */  mov     %eax,0x24(%esp)\n.Le5:\n  /* 0e5 */  movswl  0x78(%esp,%ebp,2),%eax\n  /* 0ea */  movswl  headspritestat(%eax,%eax,1),%edi\n  /* 0f2 */  test    %edi,%edi\n  /* 0f4 */  js      .L13c\n  /* 0f6 */  xchg    %ax,%ax\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  lea     0x0(,%edi,4),%ebx\n  /* 107 */  lea     (%ebx,%edi,1),%eax\n  /* 10a */  lea     (%edi,%eax,2),%eax\n  /* 10d */  lea     sprite(,%eax,4),%esi\n  /* 114 */  cmpb    $0x0,0x14(%esi)\n  /* 118 */  je      .L130\n  /* 11a */  testb   $0x80,0x2b(%esi)\n  /* 11e */  jne     .L130\n  /* 120 */  movswl  0xc(%esi),%eax\n  /* 124 */  and     $0x8101,%eax\n  /* 129 */  cmp     $0x101,%eax\n  /* 12e */  je      .L168\n.L130:\n  /* 130 */  movswl  nextspritestat(%edi,%edi,1),%edi\n  /* 138 */  test    %edi,%edi\n  /* 13a */  jns     .L100\n.L13c:\n  /* 13c */  mov     0x24(%esp),%eax\n  /* 140 */  cmp     $0x3,%bp\n  /* 144 */  sete    %dl\n  /* 147 */  inc     %ebp\n  /* 148 */  not     %eax\n  /* 14a */  shr     $0xf,%eax\n  /* 14d */  and     $0x1,%eax\n  /* 150 */  or      %dl,%al\n  /* 152 */  je      .Le5\n.L154:\n  /* 154 */  mov     0x24(%esp),%eax\n  /* 158 */  add     $0x8c,%esp\n  /* 15e */  pop     %ebx\n  /* 15f */  pop     %esi\n  /* 160 */  pop     %edi\n  /* 161 */  pop     %ebp\n  /* 162 */  ret\n  /* 163 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L168:\n  /* 168 */  mov     %esi,(%esp)\n  /* 16b */  call    badguy\n  /* 170 */  test    %ax,%ax\n  /* 173 */  jne     .L17a\n  /* 175 */  cmp     $0x1,%ebp\n  /* 178 */  ja      .L130\n.L17a:\n  /* 17a */  mov     %esi,(%esp)\n  /* 17d */  call    badguy\n  /* 182 */  lea     (%ebx,%edi,1),%edx\n  /* 185 */  lea     (%edi,%edx,2),%edx\n  /* 188 */  movswl  sprite+0xe(,%edx,4),%ecx\n  /* 190 */  mov     %ecx,0x28(%esp)\n  /* 194 */  test    %ax,%ax\n  /* 197 */  je      .L3e8\n.L19d:\n  /* 19d */  cmpl    $0x57d,0x28(%esp)\n  /* 1a5 */  je      .L440\n  /* 1ab */  mov     0x34(%esp),%eax\n  /* 1af */  test    %eax,%eax\n  /* 1b1 */  je      .L1e0\n  /* 1b3 */  lea     (%ebx,%edi,1),%eax\n  /* 1b6 */  lea     (%edi,%eax,2),%eax\n  /* 1b9 */  cmpb    $0x1d,sprite+0x14(,%eax,4)\n  /* 1c1 */  ja      .L1e0\n  /* 1c3 */  mov     0x28(%esp),%eax\n  /* 1c7 */  sub     $0x942,%eax\n  /* 1cc */  cmp     $0x7,%ax\n  /* 1d0 */  ja      .L130\n  /* 1d6 */  xchg    %ax,%ax\n  /* 1d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  mov     0x40(%esp),%eax\n  /* 1e4 */  test    %eax,%eax\n  /* 1e6 */  je      .L1fc\n  /* 1e8 */  lea     (%ebx,%edi,1),%eax\n  /* 1eb */  lea     (%edi,%eax,2),%eax\n  /* 1ee */  cmpb    $0x1,sprite+0x11(,%eax,4)\n  /* 1f6 */  je      .L130\n.L1fc:\n  /* 1fc */  mov     0xa0(%esp),%edx\n  /* 203 */  lea     (%ebx,%edi,1),%eax\n  /* 206 */  lea     (%edi,%eax,2),%ecx\n  /* 209 */  shl     $0x2,%ecx\n  /* 20c */  mov     sprite(%ecx),%eax\n  /* 212 */  mov     (%edx),%edx\n  /* 214 */  mov     %eax,0x58(%esp)\n  /* 218 */  mov     %edx,0x5c(%esp)\n  /* 21c */  sub     %edx,%eax\n  /* 21e */  mov     0xa0(%esp),%edx\n  /* 225 */  mov     %eax,%esi\n  /* 227 */  mov     sprite+0x4(%ecx),%eax\n  /* 22d */  mov     0x4(%edx),%edx\n  /* 230 */  mov     %eax,0x60(%esp)\n  /* 234 */  mov     %edx,0x64(%esp)\n  /* 238 */  sub     %edx,%eax\n  /* 23a */  mov     %eax,%edx\n  /* 23c */  mov     0x30(%esp),%eax\n  /* 240 */  imul    %esi,%eax\n  /* 243 */  mov     %eax,0x38(%esp)\n  /* 247 */  mov     0x2c(%esp),%eax\n  /* 24b */  imul    %edx,%eax\n  /* 24e */  cmp     %eax,0x38(%esp)\n  /* 252 */  jg      .L130\n  /* 258 */  mov     0x48(%esp),%eax\n  /* 25c */  imul    %esi,%eax\n  /* 25f */  mov     %eax,0x38(%esp)\n  /* 263 */  mov     0x44(%esp),%eax\n  /* 267 */  imul    %edx,%eax\n  /* 26a */  cmp     %eax,0x38(%esp)\n  /* 26e */  jl      .L130\n  /* 274 */  mov     0x54(%esp),%eax\n  /* 278 */  imul    %edx\n  /* 27a */  shrd    $0xe,%edx,%eax\n  /* 27e */  mov     %eax,0x38(%esp)\n  /* 282 */  mov     0x50(%esp),%eax\n  /* 286 */  sar     $0xe,%edx\n  /* 289 */  mov     %edx,0x3c(%esp)\n  /* 28d */  imul    %esi\n  /* 28f */  mov     0x38(%esp),%esi\n  /* 293 */  shrd    $0xe,%edx,%eax\n  /* 297 */  add     %eax,%esi\n  /* 299 */  cmp     $0x200,%esi\n  /* 29f */  setg    %dl\n  /* 2a2 */  cmp     0x4c(%esp),%esi\n  /* 2a6 */  setl    %al\n  /* 2a9 */  and     %al,%dl\n  /* 2ab */  je      .L130\n  /* 2b1 */  mov     sprite+0x8(%ecx),%eax\n  /* 2b7 */  mov     %eax,0x68(%esp)\n  /* 2bb */  mov     0xa0(%esp),%eax\n  /* 2c2 */  mov     0x8(%eax),%eax\n  /* 2c5 */  mov     %eax,0x38(%esp)\n  /* 2c9 */  mov     0xa0(%esp),%eax\n  /* 2d0 */  cmpw    $0x57d,0xe(%eax)\n  /* 2d6 */  jne     .L333\n  /* 2d8 */  movswl  0x22(%eax),%eax\n  /* 2dc */  mov     %esi,%ecx\n  /* 2de */  mov     %esi,0x8(%esp)\n  /* 2e2 */  mov     0x38(%esp),%edx\n  /* 2e6 */  sar     $0x1f,%ecx\n  /* 2e9 */  mov     %ecx,0xc(%esp)\n  /* 2ed */  mov     %eax,0x6c(%esp)\n  /* 2f1 */  mov     0x68(%esp),%eax\n  /* 2f5 */  sub     %edx,%eax\n  /* 2f7 */  mov     $0xa,%edx\n  /* 2fc */  imul    %edx\n  /* 2fe */  mov     %eax,(%esp)\n  /* 301 */  mov     %edx,0x4(%esp)\n  /* 305 */  call    __divdi3\n  /* 30a */  imul    $0x3ac,0x6c(%esp),%edx\n  /* 312 */  mov     %eax,%ecx\n  /* 314 */  movswl  ps+0x2be(%edx),%eax\n  /* 31b */  add     ps+0x220(%edx),%eax\n  /* 321 */  sub     $0x64,%eax\n  /* 324 */  sub     %eax,%ecx\n  /* 326 */  mov     %ecx,%eax\n  /* 328 */  neg     %eax\n  /* 32a */  cmovs   %ecx,%eax\n  /* 32d */  cmp     $0x63,%eax\n  /* 330 */  setle   %dl\n.L333:\n  /* 333 */  mov     0xa0(%esp),%eax\n  /* 33a */  add     %edi,%ebx\n  /* 33c */  movswl  0x18(%eax),%ecx\n  /* 340 */  mov     0x38(%esp),%eax\n  /* 344 */  sub     $0x2000,%eax\n  /* 349 */  mov     %eax,0x38(%esp)\n  /* 34d */  lea     (%edi,%ebx,2),%eax\n  /* 350 */  mov     0x28(%esp),%ebx\n  /* 354 */  mov     %dl,0x28(%esp)\n  /* 358 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 360 */  mov     %ecx,0x1c(%esp)\n  /* 364 */  mov     0x38(%esp),%ecx\n  /* 368 */  cmp     $0x974,%ebx\n  /* 36e */  mov     %eax,0xc(%esp)\n  /* 372 */  mov     %ecx,0x18(%esp)\n  /* 376 */  mov     0x64(%esp),%ecx\n  /* 37a */  mov     %ecx,0x14(%esp)\n  /* 37e */  mov     0x5c(%esp),%ecx\n  /* 382 */  mov     %ecx,0x10(%esp)\n  /* 386 */  je      .L487\n  /* 38c */  cmp     $0x938,%ebx\n  /* 392 */  je      .L487\n  /* 398 */  mov     0x68(%esp),%ecx\n  /* 39c */  sub     $0x2000,%ecx\n  /* 3a2 */  mov     %ecx,0x8(%esp)\n.L3a6:\n  /* 3a6 */  mov     0x60(%esp),%eax\n  /* 3aa */  mov     %eax,0x4(%esp)\n  /* 3ae */  mov     0x58(%esp),%eax\n  /* 3b2 */  mov     %eax,(%esp)\n  /* 3b5 */  call    cansee\n  /* 3ba */  movzbl  0x28(%esp),%edx\n  /* 3bf */  test    %ax,%ax\n  /* 3c2 */  je      .L130\n  /* 3c8 */  mov     0x24(%esp),%eax\n  /* 3cc */  test    %dl,%dl\n  /* 3ce */  cmove   0x4c(%esp),%esi\n  /* 3d3 */  mov     %esi,0x4c(%esp)\n  /* 3d7 */  cmovne  %edi,%eax\n  /* 3da */  mov     %eax,0x24(%esp)\n  /* 3de */  jmp     .L130\n  /* 3e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3e8:\n  /* 3e8 */  cmp     $0x57d,%ecx\n  /* 3ee */  je      .L440\n  /* 3f0 */  cmp     $0x60e,%ecx\n  /* 3f6 */  jne     .L1fc\n  /* 3fc */  jmp     .L19d\n  /* 401 */  lea     0x0(%esi,%eiz,1),%esi\n.L408:\n  /* 408 */  movswl  0x22(%ecx),%edx\n  /* 40c */  imul    $0x3ac,%edx,%edx\n  /* 412 */  mov     ps+0x284(%edx),%ebx\n  /* 418 */  test    %ebx,%ebx\n  /* 41a */  je      .L494\n  /* 41c */  movswl  ps+0x2b8(%edx),%edx\n  /* 423 */  xor     %ecx,%ecx\n  /* 425 */  cmp     $0x6,%edx\n  /* 428 */  sete    %cl\n  /* 42b */  mov     %ecx,0x34(%esp)\n  /* 42f */  xor     %ecx,%ecx\n  /* 431 */  cmp     $0x9,%edx\n  /* 434 */  sete    %cl\n  /* 437 */  mov     %ecx,0x40(%esp)\n  /* 43b */  jmp     .L43\n.L440:\n  /* 440 */  cmpl    $0x1,ud+0x5f8\n  /* 447 */  je      .L46e\n.L449:\n  /* 449 */  mov     0x34(%esp),%eax\n  /* 44d */  test    %eax,%eax\n  /* 44f */  je      .L1e0\n  /* 455 */  lea     (%ebx,%edi,1),%eax\n  /* 458 */  lea     (%edi,%eax,2),%eax\n  /* 45b */  cmpb    $0x1d,sprite+0x14(,%eax,4)\n  /* 463 */  jbe     .L130\n  /* 469 */  jmp     .L1e0\n.L46e:\n  /* 46e */  mov     0xa0(%esp),%eax\n  /* 475 */  cmpw    $0x57d,0xe(%eax)\n  /* 47b */  jne     .L449\n  /* 47d */  cmp     %eax,%esi\n  /* 47f */  jne     .L130\n  /* 485 */  jmp     .L449\n.L487:\n  /* 487 */  mov     0x68(%esp),%eax\n  /* 48b */  mov     %eax,0x8(%esp)\n  /* 48f */  jmp     .L3a6\n.L494:\n  /* 494 */  mov     $0xffffffff,%eax\n  /* 499 */  mov     %eax,0x24(%esp)\n  /* 49d */  jmp     .L154\n","c":"/* candidate for aim (player.c, 1186 bytes) */\n#include \"duke3d.h\"\n\nshort aim(spritetype *s,short aang)\n{\n    char gotshrinker,gotfreezer;\n    short i, j, a, k, cans;\n    short aimstats[] = {10,13,1,2};\n    int dx1, dy1, dx2, dy2, dx3, dy3, smax, sdist;\n    int xv, yv;\n\n    a = s->ang;\n\n    j = -1;\n    if (s->picnum == APLAYER && ps[s->yvel].auto_aim == 0) return -1;\n\n    gotshrinker = s->picnum == APLAYER && ps[s->yvel].curr_weapon == 6;\n    gotfreezer = s->picnum == APLAYER && ps[s->yvel].curr_weapon == 9;\n\n    smax = 0x7fffffff;\n\n    dx1 = sintable[(a+512-aang)&2047];\n    dy1 = sintable[(a-aang)&2047];\n    dx2 = sintable[(a+512+aang)&2047];\n    dy2 = sintable[(a+aang)&2047];\n\n    dx3 = sintable[(a+512)&2047];\n    dy3 = sintable[a&2047];\n\n    for(k=0;k<4;k++)\n    {\n        if(j >= 0) break;\n        for(i=headspritestat[aimstats[k]];i >= 0;i=nextspritestat[i])\n            if( sprite[i].xrepeat > 0 && sprite[i].extra >= 0 && (sprite[i].cstat&(257+32768)) == 257)\n                if( badguy(&sprite[i]) || k < 2 )\n                {\n                    if(badguy(&sprite[i]) || PN == APLAYER || PN == SHARK)\n                    {\n                        if( PN == APLAYER && ud.coop == 1 && s->picnum == APLAYER && s != &sprite[i]) continue;\n\n                        if(gotshrinker && sprite[i].xrepeat < 30)\n                        {\n                            switch(PN)\n                            {\n                                case SHARK:\n                                    if(sprite[i].xrepeat < 20) continue;\n                                    continue;\n                                case GREENSLIME:\n                                case GREENSLIME+1:\n                                case GREENSLIME+2:\n                                case GREENSLIME+3:\n                                case GREENSLIME+4:\n                                case GREENSLIME+5:\n                                case GREENSLIME+6:\n                                case GREENSLIME+7:\n                                    break;\n                                default:\n                                    continue;\n                            }\n                        }\n                        if(gotfreezer && sprite[i].pal == 1) continue;\n                    }\n\n                    xv = (SX-s->x);\n                    yv = (SY-s->y);\n\n                    if( (dy1*xv) <= (dx1*yv) )\n                        if( (dy2*xv) >= (dx2*yv) )\n                        {\n                            sdist = mulscale(dx3,xv,14) + mulscale(dy3,yv,14);\n                            if( sdist > 512 && sdist < smax )\n                            {\n                                if(s->picnum == APLAYER)\n                                    a = (klabs(scale(SZ-s->z,10,sdist)-(ps[s->yvel].horiz+ps[s->yvel].horizoff-100)) < 100);\n                                else a = 1;\n\n                                if(PN == ORGANTIC || PN == ROTATEGUN)\n                                    cans = cansee(SX,SY,SZ,SECT,s->x,s->y,s->z-(32<<8),s->sectnum);\n                                else\n                                    cans = cansee(SX,SY,SZ-(32<<8),SECT,s->x,s->y,s->z-(32<<8),s->sectnum);\n\n                                if( a && cans )\n                                {\n                                    smax = sdist;\n                                    j = i;\n                                }\n                            }\n                        }\n                }\n    }\n\n    return j;\n}\n","size":1186,"score":100,"agent":"kuncc/1","pid":2,"session":2092,"ts":1791754802521}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1852,"symbol":"movefallers","file":"actors.c","asm":"# movefallers  (TU actors.c, section .text, 1192 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmovefallers:\n  /* 000 */  movswl  headspritestat+0x18,%eax\n  /* 007 */  test    %eax,%eax\n  /* 009 */  js      .L4a0\n  /* 00f */  push    %ebp\n  /* 010 */  mov     %eax,%ebp\n  /* 012 */  push    %edi\n  /* 013 */  push    %esi\n  /* 014 */  push    %ebx\n  /* 015 */  sub     $0x7c,%esp\n  /* 018 */  jmp     .L2f\n  /* 01a */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  dec     %eax\n  /* 021 */  je      .L120\n.L27:\n  /* 027 */  test    %ebp,%ebp\n  /* 029 */  js      .L10e\n.L2f:\n  /* 02f */  mov     %ebp,%edi\n  /* 031 */  movswl  nextspritestat(%ebp,%ebp,1),%ebp\n  /* 039 */  lea     0x0(,%edi,8),%eax\n  /* 040 */  mov     %eax,0x4c(%esp)\n  /* 044 */  add     %edi,%eax\n  /* 046 */  lea     hittype(,%eax,8),%ebx\n  /* 04d */  mov     0x30(%ebx),%eax\n  /* 050 */  test    %eax,%eax\n  /* 052 */  jne     .L20\n  /* 054 */  lea     0x0(,%edi,4),%eax\n  /* 05b */  mov     %eax,0x50(%esp)\n  /* 05f */  add     %edi,%eax\n  /* 061 */  lea     (%edi,%eax,2),%eax\n  /* 064 */  lea     sprite(,%eax,4),%esi\n  /* 06b */  movswl  0x1c(%esi),%eax\n  /* 06f */  subl    $0x1000,0x8(%esi)\n  /* 076 */  mov     %eax,0x34(%ebx)\n  /* 079 */  movswl  0x2a(%esi),%eax\n  /* 07d */  mov     %edi,(%esp)\n  /* 080 */  mov     %eax,0x54(%esp)\n  /* 084 */  call    ifhitbyweapon\n  /* 089 */  movswl  %ax,%ecx\n  /* 08c */  test    %ecx,%ecx\n  /* 08e */  js      .Ldd\n  /* 090 */  cmp     $0x394,%ecx\n  /* 096 */  je      .Lc2\n  /* 098 */  cmp     $0xa2d,%ecx\n  /* 09e */  je      .Lc2\n  /* 0a0 */  cmp     $0x686,%ecx\n  /* 0a6 */  sete    %dl\n  /* 0a9 */  cmp     $0x4df,%ecx\n  /* 0af */  sete    %al\n  /* 0b2 */  or      %dl,%al\n  /* 0b4 */  jne     .Lc2\n  /* 0b6 */  cmp     $0x437,%ecx\n  /* 0bc */  jne     .L3c8\n.Lc2:\n  /* 0c2 */  mov     0x50(%esp),%eax\n  /* 0c6 */  add     %edi,%eax\n  /* 0c8 */  lea     (%edi,%eax,2),%eax\n  /* 0cb */  lea     sprite(,%eax,4),%edx\n  /* 0d2 */  cmpw    $0x0,0x2a(%edx)\n  /* 0d7 */  jle     .L3e0\n.Ldd:\n  /* 0dd */  mov     0x50(%esp),%eax\n  /* 0e1 */  mov     0x4c(%esp),%esi\n  /* 0e5 */  add     %edi,%eax\n  /* 0e7 */  lea     (%edi,%eax,2),%eax\n  /* 0ea */  add     %esi,%edi\n  /* 0ec */  mov     hittype+0x34(,%edi,8),%edx\n  /* 0f3 */  addl    $0x1000,sprite+0x8(,%eax,4)\n  /* 0fe */  test    %ebp,%ebp\n  /* 100 */  mov     %dx,sprite+0x1c(,%eax,4)\n  /* 108 */  jns     .L2f\n.L10e:\n  /* 10e */  add     $0x7c,%esp\n  /* 111 */  pop     %ebx\n  /* 112 */  pop     %esi\n  /* 113 */  pop     %edi\n  /* 114 */  pop     %ebp\n  /* 115 */  ret\n  /* 116 */  xchg    %ax,%ax\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  lea     0x0(,%edi,4),%eax\n  /* 127 */  mov     %eax,0x50(%esp)\n  /* 12b */  add     %edi,%eax\n  /* 12d */  lea     (%edi,%eax,2),%eax\n  /* 130 */  lea     sprite(,%eax,4),%esi\n  /* 137 */  movswl  0x26(%esi),%eax\n  /* 13b */  test    %eax,%eax\n  /* 13d */  jle     .L180\n  /* 13f */  sub     $0x3,%eax\n  /* 142 */  cwtl\n  /* 143 */  mov     %ax,0x26(%esi)\n  /* 147 */  test    %eax,%eax\n  /* 149 */  jg      .L27\n  /* 14f */  call    krand\n  /* 154 */  and     $0x3f,%eax\n  /* 157 */  add     $0x20,%eax\n  /* 15a */  mov     %ax,0x20(%esi)\n  /* 15e */  call    krand\n  /* 163 */  mov     $0xfffffc00,%edx\n  /* 168 */  and     $0x3ff,%eax\n  /* 16d */  sub     %eax,%edx\n  /* 16f */  mov     %dx,0x24(%esi)\n  /* 173 */  jmp     .L27\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  movswl  0x20(%esi),%edx\n  /* 184 */  movswl  0x18(%esi),%ebx\n  /* 188 */  test    %edx,%edx\n  /* 18a */  mov     %ebx,%eax\n  /* 18c */  jg      .L3a0\n.L192:\n  /* 192 */  lea     0x0(,%eax,4),%ecx\n  /* 199 */  lea     (%ecx,%eax,1),%edx\n  /* 19c */  lea     sector(,%edx,8),%edx\n  /* 1a3 */  testb   $0x1,0xe(%edx)\n  /* 1a7 */  jne     .L1c0\n  /* 1a9 */  testb   $0x1,0xc(%edx)\n  /* 1ad */  je      .L1f2\n  /* 1af */  cmpb    $0x0,0x15(%edx)\n  /* 1b3 */  je      .L1dc\n  /* 1b5 */  jmp     .L1f2\n  /* 1b7 */  nop\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  cmpb    $0x0,0x15(%edx)\n  /* 1c4 */  jne     .L1f2\n  /* 1c6 */  movswl  0x18(%edx),%esi\n  /* 1ca */  and     $0xfffffffb,%esi\n  /* 1cd */  cmp     $0x50,%esi\n  /* 1d0 */  je      .L4a1\n  /* 1d6 */  testb   $0x1,0xc(%edx)\n  /* 1da */  je      .L1f2\n.L1dc:\n  /* 1dc */  add     %ecx,%eax\n  /* 1de */  movswl  sector+0x10(,%eax,8),%eax\n  /* 1e6 */  and     $0xfffffffb,%eax\n  /* 1e9 */  cmp     $0x50,%eax\n  /* 1ec */  je      .L487\n.L1f2:\n  /* 1f2 */  mov     gc,%edx\n.L1f8:\n  /* 1f8 */  mov     0x50(%esp),%eax\n  /* 1fc */  add     %edi,%eax\n  /* 1fe */  lea     (%edi,%eax,2),%eax\n  /* 201 */  lea     sprite(,%eax,4),%esi\n  /* 208 */  lea     (%ebx,%ebx,4),%eax\n  /* 20b */  mov     0x8(%esi),%ecx\n  /* 20e */  mov     sector+0x8(,%eax,8),%eax\n  /* 215 */  lea     -0x100(%eax),%ebx\n  /* 21b */  cmp     %ebx,%ecx\n  /* 21d */  jge     .L255\n  /* 21f */  mov     0x24(%esi),%ebx\n  /* 222 */  add     %bx,%dx\n  /* 225 */  movswl  %dx,%ebx\n  /* 228 */  cmp     $0x1800,%dx\n  /* 22d */  mov     %ebx,%esi\n  /* 22f */  jle     .L23b\n  /* 231 */  mov     $0x1800,%esi\n  /* 236 */  mov     $0x1800,%ebx\n.L23b:\n  /* 23b */  mov     0x50(%esp),%edx\n  /* 23f */  add     %esi,%ecx\n  /* 241 */  add     %edi,%edx\n  /* 243 */  lea     (%edi,%edx,2),%edx\n  /* 246 */  mov     %bx,sprite+0x24(,%edx,4)\n  /* 24e */  mov     %ecx,sprite+0x8(,%edx,4)\n.L255:\n  /* 255 */  sub     %ecx,%eax\n  /* 257 */  cmp     $0xfff,%eax\n  /* 25c */  jg      .L27\n  /* 262 */  call    krand\n  /* 267 */  mov     %edi,0x64(%esp)\n  /* 26b */  mov     %ebp,0x6c(%esp)\n  /* 26f */  and     $0x7,%eax\n  /* 272 */  inc     %eax\n  /* 273 */  mov     %eax,0x68(%esp)\n  /* 277 */  mov     0x50(%esp),%eax\n  /* 27b */  add     %edi,%eax\n  /* 27d */  lea     (%edi,%eax,2),%eax\n  /* 280 */  xor     %edi,%edi\n  /* 282 */  lea     sprite(,%eax,4),%esi\n  /* 289 */  lea     0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  call    krand\n  /* 295 */  inc     %edi\n  /* 296 */  mov     %eax,%ebx\n  /* 298 */  call    krand\n  /* 29d */  and     $0x7ff,%ebx\n  /* 2a3 */  mov     %eax,0x50(%esp)\n  /* 2a7 */  call    krand\n  /* 2ac */  mov     %eax,0x54(%esp)\n  /* 2b0 */  call    krand\n  /* 2b5 */  mov     0x8(%esi),%edx\n  /* 2b8 */  lea     -0x800(%edx),%ebp\n  /* 2be */  mov     %eax,0x58(%esp)\n  /* 2c2 */  call    krand\n  /* 2c7 */  mov     0x4(%esi),%edx\n  /* 2ca */  mov     %edx,0x60(%esp)\n  /* 2ce */  and     $0x1fff,%eax\n  /* 2d3 */  sub     %eax,%ebp\n  /* 2d5 */  call    krand\n  /* 2da */  mov     (%esi),%edx\n  /* 2dc */  mov     %edx,0x4c(%esp)\n  /* 2e0 */  mov     %eax,0x5c(%esp)\n  /* 2e4 */  call    krand\n  /* 2e9 */  mov     $0xfffffe00,%ecx\n  /* 2ee */  mov     $0x5,%edx\n  /* 2f3 */  mov     %edx,0x30(%esp)\n  /* 2f7 */  sub     %ebx,%ecx\n  /* 2f9 */  mov     0x64(%esp),%edx\n  /* 2fd */  mov     %ecx,0x28(%esp)\n  /* 301 */  mov     0x50(%esp),%ecx\n  /* 305 */  mov     $0x30,%ebx\n  /* 30a */  mov     %ebx,0x18(%esp)\n  /* 30e */  mov     %ebp,0xc(%esp)\n  /* 312 */  mov     %edx,0x2c(%esp)\n  /* 316 */  mov     $0xfffffff8,%edx\n  /* 31b */  mov     %edx,0x14(%esp)\n  /* 31f */  and     $0x3f,%ecx\n  /* 322 */  mov     0x60(%esp),%edx\n  /* 326 */  add     $0x40,%ecx\n  /* 329 */  movzbl  %al,%eax\n  /* 32c */  mov     %ecx,0x24(%esp)\n  /* 330 */  mov     0x54(%esp),%ecx\n  /* 334 */  and     $0x7ff,%ecx\n  /* 33a */  mov     %ecx,0x20(%esp)\n  /* 33e */  mov     $0x30,%ecx\n  /* 343 */  mov     %ecx,0x1c(%esp)\n  /* 347 */  mov     0x58(%esp),%ecx\n  /* 34b */  and     $0xf,%ecx\n  /* 34e */  add     $0x956,%ecx\n  /* 354 */  mov     %ecx,0x10(%esp)\n  /* 358 */  movzbl  0x5c(%esp),%ecx\n  /* 35d */  lea     -0x80(%edx,%ecx,1),%edx\n  /* 361 */  mov     %edx,0x8(%esp)\n  /* 365 */  mov     0x4c(%esp),%edx\n  /* 369 */  lea     -0x80(%edx,%eax,1),%eax\n  /* 36d */  mov     %eax,0x4(%esp)\n  /* 371 */  movswl  0x18(%esi),%eax\n  /* 375 */  mov     %eax,(%esp)\n  /* 378 */  call    EGS\n  /* 37d */  cmp     %edi,0x68(%esp)\n  /* 381 */  jg      .L290\n  /* 387 */  mov     0x64(%esp),%edi\n  /* 38b */  mov     0x6c(%esp),%ebp\n  /* 38f */  mov     %edi,(%esp)\n  /* 392 */  call    deletesprite\n  /* 397 */  jmp     .L27\n  /* 39c */  lea     0x0(%esi,%eiz,1),%esi\n.L3a0:\n  /* 3a0 */  sub     $0x8,%edx\n  /* 3a3 */  mov     $0x10001,%eax\n  /* 3a8 */  mov     %dx,0x20(%esi)\n  /* 3ac */  mov     %eax,0x4(%esp)\n  /* 3b0 */  mov     %edi,(%esp)\n  /* 3b3 */  call    ssp\n  /* 3b8 */  movswl  0x18(%esi),%eax\n  /* 3bc */  jmp     .L192\n  /* 3c1 */  lea     0x0(%esi,%eiz,1),%esi\n.L3c8:\n  /* 3c8 */  movw    $0x0,0x6(%ebx)\n  /* 3ce */  mov     0x54(%esp),%eax\n  /* 3d2 */  mov     %ax,0x2a(%esi)\n  /* 3d6 */  jmp     .Ldd\n  /* 3db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3e0:\n  /* 3e0 */  mov     0x4c(%esp),%eax\n  /* 3e4 */  mov     $0x1,%ecx\n  /* 3e9 */  add     %edi,%eax\n  /* 3eb */  mov     %ecx,hittype+0x30(,%eax,8)\n  /* 3f2 */  movswl  headspritestat+0x18,%eax\n  /* 3f9 */  test    %eax,%eax\n  /* 3fb */  js      .Ldd\n  /* 401 */  movswl  0x28(%edx),%esi\n  /* 405 */  jmp     .L420\n  /* 407 */  nop\n  /* 408 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L410:\n  /* 410 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 418 */  test    %eax,%eax\n  /* 41a */  js      .Ldd\n.L420:\n  /* 420 */  lea     0x0(,%eax,4),%ecx\n  /* 427 */  lea     (%ecx,%eax,1),%edx\n  /* 42a */  lea     (%eax,%edx,2),%edx\n  /* 42d */  movswl  sprite+0x28(,%edx,4),%ebx\n  /* 435 */  cmp     %esi,%ebx\n  /* 437 */  jne     .L410\n  /* 439 */  lea     (%eax,%eax,8),%ebx\n  /* 43c */  movl    $0x1,hittype+0x30(,%ebx,8)\n  /* 447 */  movswl  sprite+0xc(,%edx,4),%ebx\n  /* 44f */  and     $0xffffffbf,%ebx\n  /* 452 */  mov     %bx,sprite+0xc(,%edx,4)\n  /* 45a */  movswl  sprite+0xe(,%edx,4),%edx\n  /* 462 */  cmp     $0x4e7,%edx\n  /* 468 */  je      .L472\n  /* 46a */  cmp     $0x4e2,%edx\n  /* 470 */  jne     .L410\n.L472:\n  /* 472 */  add     %eax,%ecx\n  /* 474 */  or      $0xffff8000,%ebx\n  /* 47a */  lea     (%eax,%ecx,2),%edx\n  /* 47d */  mov     %bx,sprite+0xc(,%edx,4)\n  /* 485 */  jmp     .L410\n.L487:\n  /* 487 */  mov     gc,%ecx\n  /* 48d */  mov     $0x2aaaaaab,%eax\n  /* 492 */  imul    %ecx\n  /* 494 */  sar     $0x1f,%ecx\n  /* 497 */  sub     %ecx,%edx\n  /* 499 */  jmp     .L1f8\n  /* 49e */  xchg    %ax,%ax\n.L4a0:\n  /* 4a0 */  ret\n.L4a1:\n  /* 4a1 */  xor     %edx,%edx\n  /* 4a3 */  jmp     .L1f8\n","c":"#include \"duke3d.h\"\n\nint ceilingspace(short sectnum)\n{\n    if ((sector[sectnum].ceilingstat & 1) && sector[sectnum].ceilingpal == 0)\n    {\n        switch (sector[sectnum].ceilingpicnum)\n        {\n            case 80:\n            case 84:\n                return 1;\n        }\n    }\n    return 0;\n}\n\nint floorspace(short sectnum)\n{\n    if ((sector[sectnum].floorstat & 1) && sector[sectnum].ceilingpal == 0)\n    {\n        switch (sector[sectnum].floorpicnum)\n        {\n            case 80:\n            case 84:\n                return 1;\n        }\n    }\n    return 0;\n}\n\nvoid movefallers(void )\n{\n    short i, nexti, sect, j;\n    spritetype *s;\n    long x;\n\n    i = headspritestat[12];\n    while (i >= 0)\n    {\n        nexti = nextspritestat[i];\n        s = &sprite[i];\n        sect = s->sectnum;\n\n        if (T1 == 0)\n        {\n            s->z -= (16 << 8);\n            T2 = s->ang;\n            x = s->extra;\n            j = ifhitbyweapon(i);\n            if (j >= 0)\n            {\n                if (j == FIREEXT || j == RPG || j == RADIUSEXPLOSION || j == SEENINE || j == OOZFILTER)\n                {\n                    if (s->extra <= 0)\n                    {\n                        T1 = 1;\n                        j = headspritestat[12];\n                        while (j >= 0)\n                        {\n                            if (sprite[j].hitag == SHT)\n                            {\n                                hittype[j].temp_data[0] = 1;\n                                sprite[j].cstat &= (65535 - 64);\n                                if (sprite[j].picnum == CEILINGSTEAM || sprite[j].picnum == STEAM)\n                                    sprite[j].cstat |= 32768;\n                            }\n                            j = nextspritestat[j];\n                        }\n                    }\n                }\n                else\n                {\n                    hittype[i].extra = 0;\n                    s->extra = x;\n                }\n            }\n            s->ang = T2;\n            s->z += (16 << 8);\n        }\n        else if (T1 == 1)\n        {\n            if (s->lotag > 0)\n            {\n                s->lotag -= 3;\n                if (s->lotag <= 0)\n                {\n                    s->xvel = (32 + (TRAND & 63));\n                    s->zvel = -(1024 + (TRAND & 1023));\n                }\n            }\n            else\n            {\n                if (s->xvel > 0)\n                {\n                    s->xvel -= 8;\n                    ssp(i, CLIPMASK0);\n                }\n\n                if (floorspace(s->sectnum)) x = 0;\n                else if (!ceilingspace(s->sectnum))\n                    x = gc;\n                else\n                    x = gc / 6;\n\n                if (s->z < (sector[sect].floorz - FOURSLEIGHT))\n                {\n                    s->zvel += x;\n                    if (s->zvel > 6144)\n                        s->zvel = 6144;\n                    s->z += s->zvel;\n                }\n                if ((sector[sect].floorz - s->z) < (16 << 8))\n                {\n                    j = 1 + (TRAND & 7);\n                    for (x = 0; x < j; x++) RANDOMSCRAP;\n                    KILLIT(i);\n                }\n            }\n        }\nBOLT:\n        i = nexti;\n    }\n}\n","size":1192,"score":100,"agent":"kuncc/2","pid":3,"session":2094,"ts":1791754808519}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1869,"symbol":"CONFIG_SetupMouse","file":"config.c","asm":"# CONFIG_SetupMouse  (TU config.c, section .text, 1227 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCONFIG_SetupMouse:\n  /* 000 */  mov     scripthandle,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  js      .L4a8\n  /* 00d */  push    %ebp\n  /* 00e */  xor     %ebp,%ebp\n  /* 010 */  push    %edi\n  /* 011 */  push    %esi\n  /* 012 */  push    %ebx\n  /* 013 */  sub     $0xdc,%esp\n  /* 019 */  lea     0x30(%esp),%edi\n  /* 01d */  lea     0x80(%esp),%esi\n  /* 024 */  jmp     .L92\n  /* 026 */  xchg    %ax,%ax\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %ebp,0x10(%esp)\n  /* 034 */  mov     $\"MouseButtonClicked%d\",%eax\n  /* 039 */  mov     %eax,0xc(%esp)\n  /* 03d */  mov     $0x50,%eax\n  /* 042 */  mov     %eax,0x8(%esp)\n  /* 046 */  mov     $0x2,%eax\n  /* 04b */  mov     %eax,0x4(%esp)\n  /* 04f */  mov     %edi,(%esp)\n  /* 052 */  call    __sprintf_chk\n  /* 057 */  mov     scripthandle,%eax\n  /* 05c */  mov     $0x50,%edx\n  /* 061 */  mov     %edx,0x10(%esp)\n  /* 065 */  mov     $\"Controls\",%ecx\n  /* 06a */  mov     %esi,0xc(%esp)\n  /* 06e */  mov     %edi,0x8(%esp)\n  /* 072 */  mov     %ecx,0x4(%esp)\n  /* 076 */  mov     %eax,(%esp)\n  /* 079 */  call    SCRIPT_GetString\n  /* 07e */  test    %eax,%eax\n  /* 080 */  mov     %eax,%ebx\n  /* 082 */  je      .L12a\n  /* 088 */  inc     %ebp\n  /* 089 */  cmp     $0x6,%ebp\n  /* 08c */  je      .L152\n.L92:\n  /* 092 */  mov     %ebp,0x10(%esp)\n  /* 096 */  mov     $0x50,%eax\n  /* 09b */  mov     $\"MouseButton%d\",%ebx\n  /* 0a0 */  mov     %eax,0x8(%esp)\n  /* 0a4 */  mov     $0x2,%eax\n  /* 0a9 */  mov     %ebx,0xc(%esp)\n  /* 0ad */  mov     %eax,0x4(%esp)\n  /* 0b1 */  mov     %edi,(%esp)\n  /* 0b4 */  call    __sprintf_chk\n  /* 0b9 */  mov     $0x50,%eax\n  /* 0be */  mov     %eax,0x10(%esp)\n  /* 0c2 */  mov     $\"Controls\",%eax\n  /* 0c7 */  mov     %eax,0x4(%esp)\n  /* 0cb */  mov     scripthandle,%eax\n  /* 0d0 */  mov     %esi,0xc(%esp)\n  /* 0d4 */  mov     %edi,0x8(%esp)\n  /* 0d8 */  mov     %eax,(%esp)\n  /* 0db */  call    SCRIPT_GetString\n  /* 0e0 */  test    %eax,%eax\n  /* 0e2 */  mov     %eax,%ebx\n  /* 0e4 */  jne     .L30\n  /* 0ea */  jmp     .Lfa\n  /* 0ec */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  inc     %ebx\n  /* 0f1 */  cmp     $0x36,%ebx\n  /* 0f4 */  je      .L490\n.Lfa:\n  /* 0fa */  mov     gamefunctions(,%ebx,4),%eax\n  /* 101 */  mov     %esi,(%esp)\n  /* 104 */  mov     %eax,0x4(%esp)\n  /* 108 */  call    strcasecmp\n  /* 10d */  test    %eax,%eax\n  /* 10f */  jne     .Lf0\n  /* 111 */  mov     %ebx,MouseFunctions(,%ebp,8)\n  /* 118 */  jmp     .L30\n  /* 11d */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  inc     %ebx\n  /* 121 */  cmp     $0x36,%ebx\n  /* 124 */  je      .L478\n.L12a:\n  /* 12a */  mov     gamefunctions(,%ebx,4),%eax\n  /* 131 */  mov     %esi,(%esp)\n  /* 134 */  mov     %eax,0x4(%esp)\n  /* 138 */  call    strcasecmp\n  /* 13d */  test    %eax,%eax\n  /* 13f */  jne     .L120\n  /* 141 */  mov     %ebx,MouseFunctions+0x4(,%ebp,8)\n.L148:\n  /* 148 */  inc     %ebp\n  /* 149 */  cmp     $0x6,%ebp\n  /* 14c */  jne     .L92\n.L152:\n  /* 152 */  xor     %ebx,%ebx\n.L154:\n  /* 154 */  mov     $\"MouseAnalogAxes%d\",%edx\n  /* 159 */  mov     $0x50,%ecx\n  /* 15e */  mov     %edx,0xc(%esp)\n  /* 162 */  mov     $0x2,%ebp\n  /* 167 */  mov     %ecx,0x8(%esp)\n  /* 16b */  mov     %ebx,0x10(%esp)\n  /* 16f */  mov     %ebp,0x4(%esp)\n  /* 173 */  mov     %edi,(%esp)\n  /* 176 */  call    __sprintf_chk\n  /* 17b */  mov     $0x50,%eax\n  /* 180 */  mov     %eax,0x10(%esp)\n  /* 184 */  mov     $\"Controls\",%eax\n  /* 189 */  mov     %eax,0x4(%esp)\n  /* 18d */  mov     scripthandle,%eax\n  /* 192 */  mov     %esi,0xc(%esp)\n  /* 196 */  mov     %edi,0x8(%esp)\n  /* 19a */  mov     %eax,(%esp)\n  /* 19d */  call    SCRIPT_GetString\n  /* 1a2 */  test    %eax,%eax\n  /* 1a4 */  je      .L460\n.L1aa:\n  /* 1aa */  mov     %ebx,0x10(%esp)\n  /* 1ae */  mov     $\"MouseDigitalAxes%d_0\",%eax\n  /* 1b3 */  mov     %eax,0xc(%esp)\n  /* 1b7 */  mov     $0x50,%eax\n  /* 1bc */  mov     %eax,0x8(%esp)\n  /* 1c0 */  mov     $0x2,%eax\n  /* 1c5 */  mov     %eax,0x4(%esp)\n  /* 1c9 */  mov     %edi,(%esp)\n  /* 1cc */  call    __sprintf_chk\n  /* 1d1 */  mov     $0x50,%eax\n  /* 1d6 */  mov     %eax,0x10(%esp)\n  /* 1da */  mov     $\"Controls\",%eax\n  /* 1df */  mov     %eax,0x4(%esp)\n  /* 1e3 */  mov     scripthandle,%eax\n  /* 1e8 */  mov     %esi,0xc(%esp)\n  /* 1ec */  mov     %edi,0x8(%esp)\n  /* 1f0 */  mov     %eax,(%esp)\n  /* 1f3 */  call    SCRIPT_GetString\n  /* 1f8 */  test    %eax,%eax\n  /* 1fa */  mov     %eax,%ebp\n  /* 1fc */  je      .L40a\n.L202:\n  /* 202 */  mov     %ebx,0x10(%esp)\n  /* 206 */  mov     $\"MouseDigitalAxes%d_1\",%eax\n  /* 20b */  mov     $0x2,%edx\n  /* 210 */  mov     %eax,0xc(%esp)\n  /* 214 */  mov     $0x50,%eax\n  /* 219 */  mov     $\"Controls\",%ebp\n  /* 21e */  mov     %edx,0x4(%esp)\n  /* 222 */  mov     %eax,0x8(%esp)\n  /* 226 */  mov     %edi,(%esp)\n  /* 229 */  call    __sprintf_chk\n  /* 22e */  mov     scripthandle,%eax\n  /* 233 */  mov     $0x50,%ecx\n  /* 238 */  mov     %ebp,0x4(%esp)\n  /* 23c */  mov     %ecx,0x10(%esp)\n  /* 240 */  mov     %esi,0xc(%esp)\n  /* 244 */  mov     %edi,0x8(%esp)\n  /* 248 */  mov     %eax,(%esp)\n  /* 24b */  call    SCRIPT_GetString\n  /* 250 */  test    %eax,%eax\n  /* 252 */  mov     %eax,%ebp\n  /* 254 */  je      .L43a\n.L25a:\n  /* 25a */  mov     %ebx,0x10(%esp)\n  /* 25e */  mov     $0x50,%eax\n  /* 263 */  mov     $\"MouseAnalogScale%d\",%ebp\n  /* 268 */  mov     %eax,0x8(%esp)\n  /* 26c */  mov     $0x2,%eax\n  /* 271 */  mov     %ebp,0xc(%esp)\n  /* 275 */  mov     %eax,0x4(%esp)\n  /* 279 */  mov     %edi,(%esp)\n  /* 27c */  call    __sprintf_chk\n  /* 281 */  mov     MouseAnalogueScale(,%ebx,4),%eax\n  /* 288 */  mov     %edi,0x8(%esp)\n  /* 28c */  mov     %eax,0x2c(%esp)\n  /* 290 */  lea     0x2c(%esp),%eax\n  /* 294 */  mov     %eax,0xc(%esp)\n  /* 298 */  mov     $\"Controls\",%eax\n  /* 29d */  mov     %eax,0x4(%esp)\n  /* 2a1 */  mov     scripthandle,%eax\n  /* 2a6 */  mov     %eax,(%esp)\n  /* 2a9 */  call    SCRIPT_GetNumber\n  /* 2ae */  mov     0x2c(%esp),%eax\n  /* 2b2 */  mov     %eax,MouseAnalogueScale(,%ebx,4)\n  /* 2b9 */  lea     0x1(%ebx),%eax\n  /* 2bc */  mov     $0x1,%ebx\n  /* 2c1 */  cmp     $0x2,%eax\n  /* 2c4 */  jne     .L154\n  /* 2ca */  mov     $0x8000,%eax\n  /* 2cf */  mov     $\"MouseSensitivity\",%edx\n  /* 2d4 */  mov     %eax,0x28(%esp)\n  /* 2d8 */  lea     0x28(%esp),%eax\n  /* 2dc */  mov     $\"Controls\",%ecx\n  /* 2e1 */  mov     %eax,0xc(%esp)\n  /* 2e5 */  mov     scripthandle,%eax\n  /* 2ea */  xor     %ebx,%ebx\n  /* 2ec */  mov     %edx,0x8(%esp)\n  /* 2f0 */  mov     %ecx,0x4(%esp)\n  /* 2f4 */  mov     %eax,(%esp)\n  /* 2f7 */  call    SCRIPT_GetNumber\n  /* 2fc */  mov     0x28(%esp),%eax\n  /* 300 */  mov     %eax,(%esp)\n  /* 303 */  call    CONTROL_SetMouseSensitivity\n  /* 308 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L310:\n  /* 310 */  mov     %ebx,0x4(%esp)\n  /* 314 */  mov     $0x1,%eax\n  /* 319 */  mov     %eax,0xc(%esp)\n  /* 31d */  xor     %eax,%eax\n  /* 31f */  mov     %eax,0x8(%esp)\n  /* 323 */  mov     MouseFunctions(,%ebx,8),%eax\n  /* 32a */  mov     %eax,(%esp)\n  /* 32d */  call    CONTROL_MapButton\n  /* 332 */  mov     $0x1,%eax\n  /* 337 */  mov     %eax,0xc(%esp)\n  /* 33b */  mov     $0x1,%eax\n  /* 340 */  mov     %ebx,0x4(%esp)\n  /* 344 */  mov     %eax,0x8(%esp)\n  /* 348 */  mov     MouseFunctions+0x4(,%ebx,8),%eax\n  /* 34f */  inc     %ebx\n  /* 350 */  mov     %eax,(%esp)\n  /* 353 */  call    CONTROL_MapButton\n  /* 358 */  cmp     $0x6,%ebx\n  /* 35b */  jne     .L310\n  /* 35d */  xor     %ebx,%ebx\n.L35f:\n  /* 35f */  mov     $0x1,%eax\n  /* 364 */  mov     $0x1,%esi\n  /* 369 */  mov     %eax,0x8(%esp)\n  /* 36d */  mov     $0x1,%edi\n  /* 372 */  mov     $0x1,%ebp\n  /* 377 */  mov     MouseAnalogueAxes(,%ebx,4),%eax\n  /* 37e */  mov     %ebx,(%esp)\n  /* 381 */  mov     %eax,0x4(%esp)\n  /* 385 */  call    CONTROL_MapAnalogAxis\n  /* 38a */  xor     %ecx,%ecx\n  /* 38c */  mov     $0x1,%edx\n  /* 391 */  mov     %edx,0xc(%esp)\n  /* 395 */  mov     %ecx,0x8(%esp)\n  /* 399 */  mov     MouseDigitalFunctions(,%ebx,8),%eax\n  /* 3a0 */  mov     %ebx,(%esp)\n  /* 3a3 */  mov     %eax,0x4(%esp)\n  /* 3a7 */  call    CONTROL_MapDigitalAxis\n  /* 3ac */  mov     %esi,0xc(%esp)\n  /* 3b0 */  mov     %edi,0x8(%esp)\n  /* 3b4 */  mov     MouseDigitalFunctions+0x4(,%ebx,8),%eax\n  /* 3bb */  mov     %ebx,(%esp)\n  /* 3be */  mov     %eax,0x4(%esp)\n  /* 3c2 */  call    CONTROL_MapDigitalAxis\n  /* 3c7 */  mov     %ebp,0x8(%esp)\n  /* 3cb */  mov     MouseAnalogueScale(,%ebx,4),%eax\n  /* 3d2 */  mov     %ebx,(%esp)\n  /* 3d5 */  mov     %eax,0x4(%esp)\n  /* 3d9 */  call    CONTROL_SetAnalogAxisScale\n  /* 3de */  lea     0x1(%ebx),%eax\n  /* 3e1 */  mov     $0x1,%ebx\n  /* 3e6 */  cmp     $0x2,%eax\n  /* 3e9 */  jne     .L35f\n  /* 3ef */  add     $0xdc,%esp\n  /* 3f5 */  pop     %ebx\n  /* 3f6 */  pop     %esi\n  /* 3f7 */  pop     %edi\n  /* 3f8 */  pop     %ebp\n  /* 3f9 */  ret\n  /* 3fa */  lea     0x0(%esi),%esi\n.L400:\n  /* 400 */  inc     %ebp\n  /* 401 */  cmp     $0x36,%ebp\n  /* 404 */  je      .L4a9\n.L40a:\n  /* 40a */  mov     gamefunctions(,%ebp,4),%eax\n  /* 411 */  mov     %esi,(%esp)\n  /* 414 */  mov     %eax,0x4(%esp)\n  /* 418 */  call    strcasecmp\n  /* 41d */  test    %eax,%eax\n  /* 41f */  jne     .L400\n  /* 421 */  mov     %ebp,MouseDigitalFunctions(,%ebx,8)\n  /* 428 */  jmp     .L202\n  /* 42d */  lea     0x0(%esi),%esi\n.L430:\n  /* 430 */  inc     %ebp\n  /* 431 */  cmp     $0x36,%ebp\n  /* 434 */  je      .L4ba\n.L43a:\n  /* 43a */  mov     gamefunctions(,%ebp,4),%eax\n  /* 441 */  mov     %esi,(%esp)\n  /* 444 */  mov     %eax,0x4(%esp)\n  /* 448 */  call    strcasecmp\n  /* 44d */  test    %eax,%eax\n  /* 44f */  jne     .L430\n  /* 451 */  mov     %ebp,MouseDigitalFunctions+0x4(,%ebx,8)\n  /* 458 */  jmp     .L25a\n  /* 45d */  lea     0x0(%esi),%esi\n.L460:\n  /* 460 */  mov     %esi,(%esp)\n  /* 463 */  call    CONFIG_AnalogNameToNum\n  /* 468 */  mov     %eax,MouseAnalogueAxes(,%ebx,4)\n  /* 46f */  jmp     .L1aa\n  /* 474 */  lea     0x0(%esi,%eiz,1),%esi\n.L478:\n  /* 478 */  mov     $0xffffffff,%ebx\n  /* 47d */  mov     %ebx,MouseFunctions+0x4(,%ebp,8)\n  /* 484 */  jmp     .L148\n  /* 489 */  lea     0x0(%esi,%eiz,1),%esi\n.L490:\n  /* 490 */  mov     $0xffffffff,%ebx\n  /* 495 */  mov     %ebx,MouseFunctions(,%ebp,8)\n  /* 49c */  jmp     .L30\n  /* 4a1 */  lea     0x0(%esi,%eiz,1),%esi\n.L4a8:\n  /* 4a8 */  ret\n.L4a9:\n  /* 4a9 */  mov     $0xffffffff,%ebp\n  /* 4ae */  mov     %ebp,MouseDigitalFunctions(,%ebx,8)\n  /* 4b5 */  jmp     .L202\n.L4ba:\n  /* 4ba */  mov     $0xffffffff,%ebp\n  /* 4bf */  mov     %ebp,MouseDigitalFunctions+0x4(,%ebx,8)\n  /* 4c6 */  jmp     .L25a\n","c":"/* candidate for CONFIG_SetupMouse (config.c, 1227 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"osd.h\"\n#define __SETUP__\n#include \"_functio.h\"\n\nstatic int32 scripthandle = -1;\n\nvoid CONFIG_SetHandle(int32 h) { scripthandle = h; }\n\nvoid CONFIG_SetupMouse( void )\n{\n    int32 i, j;\n    char str[80], temp[80];\n    int32 sens, scale;\n\n    if (scripthandle < 0) return;\n\n    for (i = 0; i < MAXMOUSEBUTTONS; i++) {\n        sprintf(str, \"MouseButton%d\", i);\n        if (!SCRIPT_GetString(scripthandle, \"Controls\", str, temp, sizeof(temp))) {\n            for (j = 0; j < NUMGAMEFUNCTIONS; j++)\n                if (!strcasecmp(temp, gamefunctions[j])) break;\n            MouseFunctions[i][0] = (j == NUMGAMEFUNCTIONS) ? -1 : j;\n        }\n        sprintf(str, \"MouseButtonClicked%d\", i);\n        if (!SCRIPT_GetString(scripthandle, \"Controls\", str, temp, sizeof(temp))) {\n            for (j = 0; j < NUMGAMEFUNCTIONS; j++)\n                if (!strcasecmp(temp, gamefunctions[j])) break;\n            MouseFunctions[i][1] = (j == NUMGAMEFUNCTIONS) ? -1 : j;\n        }\n    }\n\n    for (i = 0; i < MAXMOUSEAXES; i++) {\n        sprintf(str, \"MouseAnalogAxes%d\", i);\n        if (!SCRIPT_GetString(scripthandle, \"Controls\", str, temp, sizeof(temp)))\n            MouseAnalogueAxes[i] = CONFIG_AnalogNameToNum(temp);\n\n        sprintf(str, \"MouseDigitalAxes%d_0\", i);\n        if (!SCRIPT_GetString(scripthandle, \"Controls\", str, temp, sizeof(temp))) {\n            for (j = 0; j < NUMGAMEFUNCTIONS; j++)\n                if (!strcasecmp(temp, gamefunctions[j])) break;\n            MouseDigitalFunctions[i][0] = (j == NUMGAMEFUNCTIONS) ? -1 : j;\n        }\n        sprintf(str, \"MouseDigitalAxes%d_1\", i);\n        if (!SCRIPT_GetString(scripthandle, \"Controls\", str, temp, sizeof(temp))) {\n            for (j = 0; j < NUMGAMEFUNCTIONS; j++)\n                if (!strcasecmp(temp, gamefunctions[j])) break;\n            MouseDigitalFunctions[i][1] = (j == NUMGAMEFUNCTIONS) ? -1 : j;\n        }\n\n        sprintf(str, \"MouseAnalogScale%d\", i);\n        scale = MouseAnalogueScale[i];\n        SCRIPT_GetNumber(scripthandle, \"Controls\", str, &scale);\n        MouseAnalogueScale[i] = scale;\n    }\n\n    sens = 32768;\n    SCRIPT_GetNumber(scripthandle, \"Controls\", \"MouseSensitivity\", &sens);\n    CONTROL_SetMouseSensitivity(sens);\n\n    for (i = 0; i < MAXMOUSEBUTTONS; i++) {\n        CONTROL_MapButton(MouseFunctions[i][0], i, 0, controldevice_mouse);\n        CONTROL_MapButton(MouseFunctions[i][1], i, 1, controldevice_mouse);\n    }\n\n    for (i = 0; i < MAXMOUSEAXES; i++) {\n        CONTROL_MapAnalogAxis(i, MouseAnalogueAxes[i], controldevice_mouse);\n        CONTROL_MapDigitalAxis(i, MouseDigitalFunctions[i][0], 0, controldevice_mouse);\n        CONTROL_MapDigitalAxis(i, MouseDigitalFunctions[i][1], 1, controldevice_mouse);\n        CONTROL_SetAnalogAxisScale(i, MouseAnalogueScale[i], controldevice_mouse);\n    }\n}\n","size":1227,"score":100,"agent":"kuncc/7","pid":8,"session":2095,"ts":1791754838732}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1851,"symbol":"movefx","file":"actors.c","asm":"# movefx  (TU actors.c, section .text, 1189 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmovefx:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  movswl  headspritestat+0x16,%edi\n  /* 00e */  xchg    %ax,%ax\n.L10:\n  /* 010 */  test    %edi,%edi\n  /* 012 */  js      .L5f\n.L14:\n  /* 014 */  mov     %edi,0x1c(%esp)\n  /* 018 */  mov     %edi,%ebx\n  /* 01a */  movswl  nextspritestat(%edi,%edi,1),%edi\n  /* 022 */  lea     0x0(,%ebx,4),%esi\n  /* 029 */  lea     (%esi,%ebx,1),%eax\n  /* 02c */  lea     (%ebx,%eax,2),%eax\n  /* 02f */  lea     sprite(,%eax,4),%eax\n  /* 036 */  movswl  0xe(%eax),%edx\n  /* 03a */  cmp     $0x5,%edx\n  /* 03d */  je      .L70\n  /* 03f */  cmp     $0x9,%edx\n  /* 042 */  jne     .L10\n  /* 044 */  movswl  0x2a(%eax),%edx\n  /* 048 */  cmp     $0x42,%edx\n  /* 04b */  je      .L1f0\n  /* 051 */  cmp     $0x35,%edx\n  /* 054 */  jle     .L10\n  /* 056 */  inc     %edx\n  /* 057 */  test    %edi,%edi\n  /* 059 */  mov     %dx,0x2a(%eax)\n  /* 05d */  jns     .L14\n.L5f:\n  /* 05f */  add     $0x3c,%esp\n  /* 062 */  pop     %ebx\n  /* 063 */  pop     %esi\n  /* 064 */  pop     %edi\n  /* 065 */  pop     %ebp\n  /* 066 */  ret\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  movswl  0x28(%eax),%ecx\n  /* 074 */  lea     0x0(,%ebx,8),%edx\n  /* 07b */  mov     %edx,0x24(%esp)\n  /* 07f */  add     %ebx,%edx\n  /* 081 */  lea     hittype(,%edx,8),%edx\n  /* 088 */  mov     %ecx,0x28(%esp)\n  /* 08c */  mov     SoundToggle,%ecx\n  /* 092 */  cmp     %ecx,0x34(%edx)\n  /* 095 */  je      .La1\n  /* 097 */  mov     %ecx,0x34(%edx)\n  /* 09a */  movl    $0x0,0x30(%edx)\n.La1:\n  /* 0a1 */  lea     (%esi,%ebx,1),%edx\n  /* 0a4 */  lea     (%ebx,%edx,2),%edx\n  /* 0a7 */  lea     sprite(,%edx,4),%ecx\n  /* 0ae */  mov     %ecx,0x20(%esp)\n  /* 0b2 */  movswl  0x26(%ecx),%edx\n  /* 0b6 */  lea     -0x3e8(%edx),%ecx\n  /* 0bc */  cmp     $0x3e7,%cx\n  /* 0c1 */  jbe     .L150\n  /* 0c7 */  cmp     $0x3e6,%edx\n  /* 0cd */  jg      .L10\n  /* 0d3 */  mov     0x20(%esp),%ecx\n  /* 0d7 */  movswl  0x18(%ecx),%ecx\n  /* 0db */  lea     (%ecx,%ecx,4),%ecx\n  /* 0de */  cmpw    $0x8,sector+0x22(,%ecx,8)\n  /* 0e7 */  ja      .L10\n  /* 0ed */  mov     AmbienceToggle,%ebp\n  /* 0f3 */  test    %ebp,%ebp\n  /* 0f5 */  je      .L10\n  /* 0fb */  mov     sector+0x4(,%ecx,8),%ebp\n  /* 102 */  cmp     %ebp,sector+0x8(,%ecx,8)\n  /* 109 */  je      .L10\n  /* 10f */  movzbl  soundm(%edx),%edx\n  /* 116 */  test    $0x2,%dl\n  /* 119 */  jne     .L20d\n.L11f:\n  /* 11f */  test    $0x10,%dl\n  /* 122 */  je      .L10\n  /* 128 */  mov     0x24(%esp),%eax\n  /* 12c */  add     %ebx,%eax\n  /* 12e */  lea     hittype(,%eax,8),%edx\n  /* 135 */  mov     0x40(%edx),%eax\n  /* 138 */  test    %eax,%eax\n  /* 13a */  jle     .L2df\n  /* 140 */  dec     %eax\n  /* 141 */  mov     %eax,0x40(%edx)\n  /* 144 */  jmp     .L10\n  /* 149 */  lea     0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  mov     %eax,0x4(%esp)\n  /* 154 */  movswl  screenpeek,%eax\n  /* 15b */  imul    $0x3ac,%eax,%eax\n  /* 161 */  movswl  ps+0x2e6(%eax),%eax\n  /* 168 */  lea     (%eax,%eax,4),%edx\n  /* 16b */  lea     (%eax,%edx,2),%eax\n  /* 16e */  lea     sprite(,%eax,4),%eax\n  /* 175 */  mov     %eax,(%esp)\n  /* 178 */  call    ldist\n  /* 17d */  mov     0x24(%esp),%esi\n  /* 181 */  add     %esi,%ebx\n  /* 183 */  cmp     %eax,0x28(%esp)\n  /* 187 */  lea     hittype(,%ebx,8),%ebx\n  /* 18e */  mov     0x30(%ebx),%edx\n  /* 191 */  jle     .L1c0\n  /* 193 */  test    %edx,%edx\n  /* 195 */  jne     .L10\n  /* 19b */  mov     0x20(%esp),%eax\n  /* 19f */  movswl  0x26(%eax),%eax\n  /* 1a3 */  sub     $0x3e8,%eax\n  /* 1a8 */  mov     %eax,(%esp)\n  /* 1ab */  call    FX_SetReverb\n  /* 1b0 */  movl    $0x1,0x30(%ebx)\n  /* 1b7 */  jmp     .L10\n  /* 1bc */  lea     0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  dec     %edx\n  /* 1c1 */  jne     .L10\n  /* 1c7 */  movl    $0x0,(%esp)\n  /* 1ce */  call    FX_SetReverb\n  /* 1d3 */  movl    $0x0,(%esp)\n  /* 1da */  call    FX_SetReverbDelay\n  /* 1df */  movl    $0x0,0x30(%ebx)\n  /* 1e6 */  jmp     .L10\n  /* 1eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  movswl  0x28(%eax),%eax\n  /* 1f4 */  mov     %ebx,(%esp)\n  /* 1f7 */  mov     %eax,0x4(%esp)\n  /* 1fb */  call    spawn\n  /* 200 */  mov     %ebx,(%esp)\n  /* 203 */  call    deletesprite\n  /* 208 */  jmp     .L10\n.L20d:\n  /* 20d */  mov     %eax,0x4(%esp)\n  /* 211 */  movswl  screenpeek,%eax\n  /* 218 */  imul    $0x3ac,%eax,%eax\n  /* 21e */  movswl  ps+0x2e6(%eax),%eax\n  /* 225 */  lea     (%eax,%eax,4),%edx\n  /* 228 */  lea     (%eax,%edx,2),%eax\n  /* 22b */  lea     sprite(,%eax,4),%eax\n  /* 232 */  mov     %eax,(%esp)\n  /* 235 */  call    dist\n  /* 23a */  mov     0x20(%esp),%edx\n  /* 23e */  movswl  0x26(%edx),%edx\n  /* 242 */  mov     %eax,0x2c(%esp)\n  /* 246 */  mov     %eax,%ebp\n  /* 248 */  mov     0x24(%esp),%eax\n  /* 24c */  add     %ebx,%eax\n  /* 24e */  cmp     %ebp,0x28(%esp)\n  /* 252 */  lea     hittype(,%eax,8),%eax\n  /* 259 */  mov     0x30(%eax),%ecx\n  /* 25c */  jg      .L271\n  /* 25e */  dec     %ecx\n  /* 25f */  je      .L39f\n.L265:\n  /* 265 */  movzbl  soundm(%edx),%edx\n  /* 26c */  jmp     .L11f\n.L271:\n  /* 271 */  test    %ecx,%ecx\n  /* 273 */  jne     .L265\n  /* 275 */  movzbl  soundpr(%edx),%eax\n  /* 27c */  dec     %eax\n  /* 27d */  mov     %eax,(%esp)\n  /* 280 */  call    FX_VoiceAvailable\n  /* 285 */  test    %eax,%eax\n  /* 287 */  je      .L3b2\n  /* 28d */  movsbl  numenvsnds,%eax\n  /* 294 */  cmp     NumVoices,%eax\n  /* 29a */  je      .L3c6\n.L2a0:\n  /* 2a0 */  mov     %ebx,0x4(%esp)\n  /* 2a4 */  lea     (%esi,%ebx,1),%eax\n  /* 2a7 */  lea     (%ebx,%eax,2),%eax\n  /* 2aa */  lea     sprite(,%eax,4),%ebp\n  /* 2b1 */  movzwl  0x26(%ebp),%eax\n  /* 2b5 */  mov     %eax,(%esp)\n  /* 2b8 */  call    spritesound\n  /* 2bd */  mov     0x24(%esp),%eax\n  /* 2c1 */  mov     $0x1,%edx\n  /* 2c6 */  add     %ebx,%eax\n  /* 2c8 */  mov     %edx,hittype+0x30(,%eax,8)\n  /* 2cf */  movswl  0x26(%ebp),%eax\n  /* 2d3 */  movzbl  soundm(%eax),%edx\n  /* 2da */  jmp     .L11f\n.L2df:\n  /* 2df */  movswl  connecthead,%ebp\n  /* 2e6 */  test    %ebp,%ebp\n  /* 2e8 */  js      .L10\n  /* 2ee */  mov     %edi,0x1c(%esp)\n  /* 2f2 */  add     %ebx,%esi\n  /* 2f4 */  add     %esi,%esi\n  /* 2f6 */  jmp     .L310\n  /* 2f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L300:\n  /* 300 */  movswl  connectpoint2(,%ebp,4),%ebp\n  /* 308 */  test    %ebp,%ebp\n  /* 30a */  js      .L396\n.L310:\n  /* 310 */  cmp     myconnectindex,%ebp\n  /* 316 */  jne     .L300\n  /* 318 */  imul    $0x3ac,%ebp,%eax\n  /* 31e */  lea     (%esi,%ebx,1),%edx\n  /* 321 */  lea     sprite(,%edx,4),%ecx\n  /* 328 */  movzwl  ps+0x292(%eax),%eax\n  /* 32f */  cmp     %ax,0x18(%ecx)\n  /* 333 */  jne     .L300\n  /* 335 */  movswl  0x28(%ecx),%edi\n  /* 339 */  xor     %edx,%edx\n  /* 33b */  movswl  global_random,%eax\n  /* 342 */  inc     %edi\n  /* 343 */  div     %edi\n  /* 345 */  movzwl  0x26(%ecx),%eax\n  /* 349 */  add     %dx,%ax\n  /* 34c */  cwtl\n  /* 34d */  mov     %eax,(%esp)\n  /* 350 */  call    sound\n  /* 355 */  mov     0x24(%esp),%eax\n  /* 359 */  movswl  global_random,%ecx\n  /* 360 */  lea     (%eax,%ebx,1),%edi\n  /* 363 */  mov     $0x7e07e07f,%eax\n  /* 368 */  imul    %ecx\n  /* 36a */  mov     %edx,%eax\n  /* 36c */  mov     %ecx,%edx\n  /* 36e */  sar     $0x1f,%edx\n  /* 371 */  sar     $0x9,%eax\n  /* 374 */  sub     %edx,%eax\n  /* 376 */  mov     %eax,%edx\n  /* 378 */  shl     $0x6,%edx\n  /* 37b */  add     %eax,%edx\n  /* 37d */  mov     %ecx,%eax\n  /* 37f */  shl     $0x4,%edx\n  /* 382 */  sub     %edx,%eax\n  /* 384 */  add     $0x410,%eax\n  /* 389 */  cwtl\n  /* 38a */  mov     %eax,hittype+0x40(,%edi,8)\n  /* 391 */  jmp     .L300\n.L396:\n  /* 396 */  mov     0x1c(%esp),%edi\n  /* 39a */  jmp     .L10\n.L39f:\n  /* 39f */  movl    $0x0,0x30(%eax)\n  /* 3a6 */  mov     %ebx,0x4(%esp)\n  /* 3aa */  mov     %edx,(%esp)\n  /* 3ad */  call    stopenvsound\n.L3b2:\n  /* 3b2 */  mov     0x20(%esp),%eax\n  /* 3b6 */  movswl  0x26(%eax),%eax\n  /* 3ba */  movzbl  soundm(%eax),%edx\n  /* 3c1 */  jmp     .L11f\n.L3c6:\n  /* 3c6 */  movswl  headspritestat+0x16,%ebp\n  /* 3cd */  test    %ebp,%ebp\n  /* 3cf */  js      .L498\n  /* 3d5 */  lea     (%esi,%ebx,1),%eax\n  /* 3d8 */  lea     (%ebx,%eax,2),%eax\n  /* 3db */  lea     sprite(,%eax,4),%ecx\n  /* 3e2 */  jmp     .L410\n  /* 3e4 */  jmp     .L400\n  /* 3e6 */  xchg    %ax,%ax\n  /* 3e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 3f0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 3f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L400:\n  /* 400 */  movswl  nextspritestat(%ebp,%ebp,1),%ebp\n  /* 408 */  test    %ebp,%ebp\n  /* 40a */  js      .L498\n.L410:\n  /* 410 */  cmpw    $0x5,0xe(%ecx)\n  /* 415 */  jne     .L400\n  /* 417 */  cmp     %ebp,0x1c(%esp)\n  /* 41b */  je      .L400\n  /* 41d */  lea     0x0(%ebp,%ebp,4),%eax\n  /* 421 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 425 */  lea     sprite(,%eax,4),%edx\n  /* 42c */  cmpw    $0x3e6,0x26(%edx)\n  /* 432 */  jg      .L400\n  /* 434 */  lea     0x0(%ebp,%ebp,8),%eax\n  /* 438 */  cmpl    $0x1,hittype+0x30(,%eax,8)\n  /* 440 */  jne     .L400\n  /* 442 */  mov     %ecx,0x28(%esp)\n  /* 446 */  movswl  screenpeek,%eax\n  /* 44d */  mov     %edx,0x20(%esp)\n  /* 451 */  imul    $0x3ac,%eax,%eax\n  /* 457 */  movswl  ps+0x2e6(%eax),%eax\n  /* 45e */  mov     %edx,(%esp)\n  /* 461 */  imul    $0x2c,%eax,%eax\n  /* 464 */  add     $sprite,%eax\n  /* 469 */  mov     %eax,0x4(%esp)\n  /* 46d */  call    dist\n  /* 472 */  mov     0x20(%esp),%edx\n  /* 476 */  mov     0x28(%esp),%ecx\n  /* 47a */  cmp     0x2c(%esp),%eax\n  /* 47e */  jle     .L400\n  /* 480 */  mov     %ebp,0x4(%esp)\n  /* 484 */  movswl  0x26(%edx),%eax\n  /* 488 */  mov     %eax,(%esp)\n  /* 48b */  call    stopenvsound\n  /* 490 */  jmp     .L2a0\n  /* 495 */  lea     0x0(%esi),%esi\n.L498:\n  /* 498 */  inc     %ebp\n  /* 499 */  jne     .L2a0\n  /* 49f */  nop\n  /* 4a0 */  jmp     .L10\n","c":"/* candidate for movefx (actors.c, 1189 bytes) */\n#include \"duke3d.h\"\n\nextern signed char numenvsnds;\n\nvoid movefx(void )\n{\n    short i, j, nexti, p;\n    int x, ht;\n    spritetype *s;\n\n    i = headspritestat[11];\n    while(i >= 0)\n    {\n        s = &sprite[i];\n        nexti = nextspritestat[i];\n\n        switch(s->picnum)\n        {\n            case RESPAWN:\n                if(sprite[i].extra == 66)\n                {\n                    j = spawn(i,SHT);\n                    KILLIT(i);\n                }\n                else if(sprite[i].extra > (66-13))\n                    sprite[i].extra++;\n                break;\n            case MUSICANDSFX:\n                ht = s->hitag;\n\n                if(T2 != SoundToggle)\n                {\n                    T2 = SoundToggle;\n                    T1 = 0;\n                }\n\n                if(s->lotag >= 1000 && s->lotag < 2000)\n                {\n                    x = ldist(&sprite[ps[screenpeek].i],s);\n                    if( x < ht && T1 == 0 )\n                    {\n                        FX_SetReverb( s->lotag - 1000 );\n                        T1 = 1;\n                    }\n                    else if( x >= ht && T1 == 1 )\n                    {\n                        FX_SetReverb(0);\n                        FX_SetReverbDelay(0);\n                        T1 = 0;\n                    }\n                }\n                else if(s->lotag < 999 && (unsigned)sector[s->sectnum].lotag < 9 && AmbienceToggle && sector[s->sectnum].floorz != sector[s->sectnum].ceilingz)\n                {\n                    if( (soundm[s->lotag]&2) )\n                    {\n                        x = dist(&sprite[ps[screenpeek].i],s);\n                        if( x < ht && T1 == 0 && FX_VoiceAvailable(soundpr[s->lotag]-1) )\n                        {\n                            if(numenvsnds == NumVoices)\n                            {\n                                j = headspritestat[11];\n                                while(j >= 0)\n                                {\n                                    if( s->picnum == MUSICANDSFX && j != i && sprite[j].lotag < 999 && hittype[j].temp_data[0] == 1 && dist(&sprite[j],&sprite[ps[screenpeek].i]) > x )\n                                    {\n                                        stopenvsound(sprite[j].lotag,j);\n                                        break;\n                                    }\n                                    j = nextspritestat[j];\n                                }\n                                if(j == -1) goto BOLT;\n                            }\n                            spritesound(s->lotag,i);\n                            T1 = 1;\n                        }\n                        if( x >= ht && T1 == 1 )\n                        {\n                            T1 = 0;\n                            stopenvsound(s->lotag,i);\n                        }\n                    }\n                    if( (soundm[s->lotag]&16) )\n                    {\n                        if(T5 > 0) T5--;\n                        else for(p=connecthead;p>=0;p=connectpoint2[p])\n                            if(p == myconnectindex && ps[p].cursectnum == s->sectnum)\n                            {\n                                j = s->lotag+((unsigned)global_random%(s->hitag+1));\n                                sound(j);\n                                T5 =  26*40 + (global_random%(26*40));\n                            }\n                    }\n                }\n                break;\n        }\n        BOLT:\n        i = nexti;\n    }\n}\n","size":1189,"score":100,"agent":"kuncc/3","pid":4,"session":2093,"ts":1791754840616}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1994,"symbol":"ScanGroups","file":"grpscan.c","asm":"# ScanGroups  (TU grpscan.c, section .text, 1289 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nScanGroups:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xac,%esp\n  /* 00a */  movl    $\"Scanning for GRP files...\\n\",(%esp)\n  /* 011 */  call    buildprintf\n  /* 016 */  movl    $\"grpfiles.cache\",(%esp)\n  /* 01d */  call    scriptfile_fromfile\n  /* 022 */  test    %eax,%eax\n  /* 024 */  je      .L10a\n  /* 02a */  lea     0x48(%esp),%edi\n  /* 02e */  mov     %eax,%esi\n  /* 030 */  lea     0x3c(%esp),%ebp\n  /* 034 */  jmp     .Lf2\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %edi,0x4(%esp)\n  /* 044 */  mov     %esi,(%esp)\n  /* 047 */  call    scriptfile_getstring\n  /* 04c */  test    %eax,%eax\n  /* 04e */  jne     .L102\n  /* 054 */  mov     %ebp,0x4(%esp)\n  /* 058 */  mov     %esi,(%esp)\n  /* 05b */  call    scriptfile_getnumber\n  /* 060 */  test    %eax,%eax\n  /* 062 */  jne     .L102\n  /* 068 */  mov     %esi,(%esp)\n  /* 06b */  lea     0x40(%esp),%eax\n  /* 06f */  mov     %eax,0x4(%esp)\n  /* 073 */  call    scriptfile_getnumber\n  /* 078 */  test    %eax,%eax\n  /* 07a */  jne     .L102\n  /* 080 */  mov     %esi,(%esp)\n  /* 083 */  lea     0x44(%esp),%eax\n  /* 087 */  mov     %eax,0x4(%esp)\n  /* 08b */  call    scriptfile_getnumber\n  /* 090 */  test    %eax,%eax\n  /* 092 */  jne     .L102\n  /* 094 */  movl    $0x1,(%esp)\n  /* 09b */  mov     $0x414,%eax\n  /* 0a0 */  mov     %eax,0x4(%esp)\n  /* 0a4 */  call    calloc\n  /* 0a9 */  mov     %eax,%ebx\n  /* 0ab */  mov     grpcache,%eax\n  /* 0b0 */  mov     %ebx,grpcache\n  /* 0b6 */  mov     %eax,(%ebx)\n  /* 0b8 */  mov     $0x400,%eax\n  /* 0bd */  mov     %eax,0x8(%esp)\n  /* 0c1 */  mov     0x48(%esp),%eax\n  /* 0c5 */  mov     %eax,0x4(%esp)\n  /* 0c9 */  lea     0x4(%ebx),%eax\n  /* 0cc */  mov     %eax,(%esp)\n  /* 0cf */  call    strncpy\n  /* 0d4 */  mov     0x44(%esp),%eax\n  /* 0d8 */  mov     %eax,0x408(%ebx)\n  /* 0de */  mov     0x3c(%esp),%eax\n  /* 0e2 */  mov     %eax,0x40c(%ebx)\n  /* 0e8 */  mov     0x40(%esp),%eax\n  /* 0ec */  mov     %eax,0x410(%ebx)\n.Lf2:\n  /* 0f2 */  mov     %esi,(%esp)\n  /* 0f5 */  call    scriptfile_eof\n  /* 0fa */  test    %eax,%eax\n  /* 0fc */  je      .L40\n.L102:\n  /* 102 */  mov     %esi,(%esp)\n  /* 105 */  call    scriptfile_close\n.L10a:\n  /* 10a */  movl    $\"/\",(%esp)\n  /* 111 */  mov     $0x1,%ecx\n  /* 116 */  mov     $\"*.grp\",%ebx\n  /* 11b */  mov     %ebx,0x4(%esp)\n  /* 11f */  mov     %ecx,0x8(%esp)\n  /* 123 */  call    klistpath\n  /* 128 */  test    %eax,%eax\n  /* 12a */  mov     %eax,%ebx\n  /* 12c */  mov     %eax,%edi\n  /* 12e */  je      .L1ff\n  /* 134 */  mov     %eax,0x24(%esp)\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     grpcache,%esi\n  /* 146 */  mov     (%edi),%ebx\n  /* 148 */  test    %esi,%esi\n  /* 14a */  jne     .L156\n  /* 14c */  jmp     .L1b9\n  /* 14e */  xchg    %ax,%ax\n.L150:\n  /* 150 */  mov     (%esi),%esi\n  /* 152 */  test    %esi,%esi\n  /* 154 */  je      .L1b9\n.L156:\n  /* 156 */  mov     %ebx,0x4(%esp)\n  /* 15a */  lea     0x4(%esi),%ebp\n  /* 15d */  mov     %ebp,(%esp)\n  /* 160 */  call    strcmp\n  /* 165 */  test    %eax,%eax\n  /* 167 */  jne     .L150\n  /* 169 */  mov     %ebx,(%esp)\n  /* 16c */  lea     0x44(%esp),%eax\n  /* 170 */  mov     %eax,0x4(%esp)\n  /* 174 */  call    findfrompath\n  /* 179 */  test    %eax,%eax\n  /* 17b */  jne     .L1f0\n  /* 17d */  lea     0x48(%esp),%eax\n  /* 181 */  mov     %eax,0x4(%esp)\n  /* 185 */  mov     0x44(%esp),%eax\n  /* 189 */  mov     %eax,(%esp)\n  /* 18c */  call    stat\n  /* 191 */  mov     %eax,%ebx\n  /* 193 */  mov     0x44(%esp),%eax\n  /* 197 */  test    %ebx,%ebx\n  /* 199 */  mov     %eax,(%esp)\n  /* 19c */  jne     .L3f8\n  /* 1a2 */  call    free\n  /* 1a7 */  mov     0x74(%esp),%eax\n  /* 1ab */  cmp     %eax,0x40c(%esi)\n  /* 1b1 */  je      .L2d4\n.L1b7:\n  /* 1b7 */  mov     (%edi),%ebx\n.L1b9:\n  /* 1b9 */  mov     %ebx,(%esp)\n  /* 1bc */  mov     $0x100,%eax\n  /* 1c1 */  mov     %eax,0x8(%esp)\n  /* 1c5 */  xor     %eax,%eax\n  /* 1c7 */  mov     %eax,0x4(%esp)\n  /* 1cb */  call    openfrompath\n  /* 1d0 */  test    %eax,%eax\n  /* 1d2 */  mov     %eax,%ebx\n  /* 1d4 */  js      .L1f0\n  /* 1d6 */  mov     %ebx,(%esp)\n  /* 1d9 */  lea     0x48(%esp),%eax\n  /* 1dd */  mov     %eax,0x4(%esp)\n  /* 1e1 */  call    fstat\n  /* 1e6 */  test    %eax,%eax\n  /* 1e8 */  mov     %eax,%esi\n  /* 1ea */  je      .L402\n.L1f0:\n  /* 1f0 */  mov     0xc(%edi),%edi\n  /* 1f3 */  test    %edi,%edi\n  /* 1f5 */  jne     .L140\n  /* 1fb */  mov     0x24(%esp),%ebx\n.L1ff:\n  /* 1ff */  mov     %ebx,(%esp)\n  /* 202 */  call    klistfree\n  /* 207 */  mov     grpcache,%ebx\n  /* 20d */  test    %ebx,%ebx\n  /* 20f */  je      .L236\n  /* 211 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  mov     %ebx,%eax\n  /* 222 */  mov     (%ebx),%ebx\n  /* 224 */  mov     %eax,(%esp)\n  /* 227 */  call    free\n  /* 22c */  mov     %ebx,grpcache\n  /* 232 */  test    %ebx,%ebx\n  /* 234 */  jne     .L220\n.L236:\n  /* 236 */  mov     usedgrpcache,%ebx\n  /* 23c */  test    %ebx,%ebx\n  /* 23e */  je      .L2c7\n  /* 244 */  movl    $\"grpfiles.cache\",(%esp)\n  /* 24b */  mov     $\"wt\",%ecx\n  /* 250 */  mov     %ecx,0x4(%esp)\n  /* 254 */  call    fopen\n  /* 259 */  test    %eax,%eax\n  /* 25b */  mov     %eax,%edi\n  /* 25d */  je      .L2c7\n  /* 25f */  mov     usedgrpcache,%esi\n  /* 265 */  test    %esi,%esi\n  /* 267 */  je      .L2bf\n  /* 269 */  lea     0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  mov     %esi,%ebx\n  /* 272 */  mov     (%esi),%esi\n  /* 274 */  mov     $0x2,%edx\n  /* 279 */  mov     0x408(%ebx),%eax\n  /* 27f */  mov     %eax,0x18(%esp)\n  /* 283 */  mov     0x410(%ebx),%eax\n  /* 289 */  mov     %eax,0x14(%esp)\n  /* 28d */  mov     0x40c(%ebx),%eax\n  /* 293 */  mov     %edx,0x4(%esp)\n  /* 297 */  mov     %edi,(%esp)\n  /* 29a */  mov     %eax,0x10(%esp)\n  /* 29e */  lea     0x4(%ebx),%eax\n  /* 2a1 */  mov     %eax,0xc(%esp)\n  /* 2a5 */  mov     $\"\\\"%s\\\" %d %d %d\\n\",%eax\n  /* 2aa */  mov     %eax,0x8(%esp)\n  /* 2ae */  call    __fprintf_chk\n  /* 2b3 */  mov     %ebx,(%esp)\n  /* 2b6 */  call    free\n  /* 2bb */  test    %esi,%esi\n  /* 2bd */  jne     .L270\n.L2bf:\n  /* 2bf */  mov     %edi,(%esp)\n  /* 2c2 */  call    fclose\n.L2c7:\n  /* 2c7 */  add     $0xac,%esp\n  /* 2cd */  xor     %eax,%eax\n  /* 2cf */  pop     %ebx\n  /* 2d0 */  pop     %esi\n  /* 2d1 */  pop     %edi\n  /* 2d2 */  pop     %ebp\n  /* 2d3 */  ret\n.L2d4:\n  /* 2d4 */  mov     0x88(%esp),%eax\n  /* 2db */  cmp     %eax,0x410(%esi)\n  /* 2e1 */  jne     .L1b7\n  /* 2e7 */  movl    $0x1,(%esp)\n  /* 2ee */  mov     $0x1c,%eax\n  /* 2f3 */  mov     %eax,0x4(%esp)\n  /* 2f7 */  call    calloc\n  /* 2fc */  mov     %eax,0x2c(%esp)\n  /* 300 */  mov     (%edi),%eax\n  /* 302 */  mov     %eax,(%esp)\n  /* 305 */  call    strdup\n  /* 30a */  mov     0x408(%esi),%edx\n  /* 310 */  mov     0x2c(%esp),%ecx\n  /* 314 */  mov     %edx,0x28(%esp)\n  /* 318 */  mov     %edx,0x4(%ecx)\n  /* 31b */  mov     %eax,(%ecx)\n  /* 31d */  mov     %ecx,%eax\n  /* 31f */  mov     0x40c(%esi),%ecx\n  /* 325 */  movl    $0x0,0x14(%eax)\n  /* 32c */  mov     %eax,%edx\n  /* 32e */  mov     %ecx,0x8(%eax)\n  /* 331 */  mov     foundgrps,%eax\n  /* 336 */  mov     %edx,foundgrps\n  /* 33c */  mov     %eax,0x18(%edx)\n  /* 33f */  mov     grpfiles,%edx\n  /* 345 */  test    %edx,%edx\n  /* 347 */  je      .L390\n  /* 349 */  mov     0x28(%esp),%edx\n  /* 34d */  mov     $grpfiles+0x4,%eax\n  /* 352 */  jmp     .L36a\n  /* 354 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 358 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L360:\n  /* 360 */  add     $0x1c,%eax\n  /* 363 */  inc     %ebx\n  /* 364 */  cmpl    $0x0,-0x4(%eax)\n  /* 368 */  je      .L390\n.L36a:\n  /* 36a */  cmp     (%eax),%edx\n  /* 36c */  jne     .L360\n  /* 36e */  cmp     0x4(%eax),%ecx\n  /* 371 */  jne     .L360\n  /* 373 */  mov     0x2c(%esp),%edx\n  /* 377 */  lea     0x0(,%ebx,8),%eax\n  /* 37e */  sub     %ebx,%eax\n  /* 380 */  lea     grpfiles(,%eax,4),%eax\n  /* 387 */  mov     %eax,0x14(%edx)\n  /* 38a */  mov     0xc(%eax),%eax\n  /* 38d */  mov     %eax,0xc(%edx)\n.L390:\n  /* 390 */  movl    $0x1,(%esp)\n  /* 397 */  mov     $0x414,%eax\n  /* 39c */  mov     %eax,0x4(%esp)\n  /* 3a0 */  call    calloc\n  /* 3a5 */  mov     %ebp,0x4(%esp)\n  /* 3a9 */  mov     %eax,%ebx\n  /* 3ab */  mov     $0x401,%eax\n  /* 3b0 */  mov     %eax,0x8(%esp)\n  /* 3b4 */  lea     0x4(%ebx),%eax\n  /* 3b7 */  mov     %eax,(%esp)\n  /* 3ba */  call    __strcpy_chk\n  /* 3bf */  mov     0x408(%esi),%eax\n  /* 3c5 */  mov     %eax,0x408(%ebx)\n  /* 3cb */  mov     0x40c(%esi),%eax\n  /* 3d1 */  mov     %eax,0x40c(%ebx)\n  /* 3d7 */  mov     0x410(%esi),%eax\n  /* 3dd */  mov     %eax,0x410(%ebx)\n  /* 3e3 */  mov     usedgrpcache,%eax\n  /* 3e8 */  mov     %ebx,usedgrpcache\n  /* 3ee */  mov     %eax,(%ebx)\n  /* 3f0 */  jmp     .L1f0\n  /* 3f5 */  lea     0x0(%esi),%esi\n.L3f8:\n  /* 3f8 */  call    free\n  /* 3fd */  jmp     .L1f0\n.L402:\n  /* 402 */  mov     (%edi),%eax\n  /* 404 */  movl    $\" Checksumming %s\\n\",(%esp)\n  /* 40b */  mov     %eax,0x4(%esp)\n  /* 40f */  call    buildprintf\n  /* 414 */  xor     %edx,%edx\n  /* 416 */  mov     %ebx,%eax\n  /* 418 */  call    ChecksumFile\n  /* 41d */  mov     %ebx,(%esp)\n  /* 420 */  mov     %eax,%ebp\n  /* 422 */  call    close\n  /* 427 */  mov     $0x1c,%ecx\n  /* 42c */  mov     %ecx,0x4(%esp)\n  /* 430 */  movl    $0x1,(%esp)\n  /* 437 */  call    calloc\n  /* 43c */  mov     %eax,0x28(%esp)\n  /* 440 */  mov     (%edi),%eax\n  /* 442 */  mov     %eax,(%esp)\n  /* 445 */  call    strdup\n  /* 44a */  mov     0x28(%esp),%ecx\n  /* 44e */  mov     0x74(%esp),%ebx\n  /* 452 */  mov     %ebp,0x4(%ecx)\n  /* 455 */  mov     %ebx,0x8(%ecx)\n  /* 458 */  mov     %eax,(%ecx)\n  /* 45a */  mov     foundgrps,%eax\n  /* 45f */  mov     %ecx,foundgrps\n  /* 465 */  mov     %eax,0x18(%ecx)\n  /* 468 */  mov     grpfiles,%eax\n  /* 46d */  test    %eax,%eax\n  /* 46f */  je      .L4ad\n  /* 471 */  mov     $grpfiles+0x4,%eax\n  /* 476 */  jmp     .L48b\n  /* 478 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L480:\n  /* 480 */  mov     0x18(%eax),%edx\n  /* 483 */  add     $0x1c,%eax\n  /* 486 */  inc     %esi\n  /* 487 */  test    %edx,%edx\n  /* 489 */  je      .L4ad\n.L48b:\n  /* 48b */  cmp     %ebp,(%eax)\n  /* 48d */  jne     .L480\n  /* 48f */  cmp     0x4(%eax),%ebx\n  /* 492 */  jne     .L480\n  /* 494 */  lea     0x0(,%esi,8),%eax\n  /* 49b */  sub     %esi,%eax\n  /* 49d */  lea     grpfiles(,%eax,4),%eax\n  /* 4a4 */  mov     %eax,0x14(%ecx)\n  /* 4a7 */  mov     0xc(%eax),%eax\n  /* 4aa */  mov     %eax,0xc(%ecx)\n.L4ad:\n  /* 4ad */  movl    $0x1,(%esp)\n  /* 4b4 */  mov     $0x414,%esi\n  /* 4b9 */  mov     %esi,0x4(%esp)\n  /* 4bd */  call    calloc\n  /* 4c2 */  mov     %eax,%esi\n  /* 4c4 */  mov     $0x400,%eax\n  /* 4c9 */  mov     %eax,0x8(%esp)\n  /* 4cd */  mov     (%edi),%eax\n  /* 4cf */  mov     %eax,0x4(%esp)\n  /* 4d3 */  lea     0x4(%esi),%eax\n  /* 4d6 */  mov     %eax,(%esp)\n  /* 4d9 */  call    strncpy\n  /* 4de */  mov     0x88(%esp),%eax\n  /* 4e5 */  mov     %ebp,0x408(%esi)\n  /* 4eb */  mov     %ebx,0x40c(%esi)\n  /* 4f1 */  mov     %eax,0x410(%esi)\n  /* 4f7 */  mov     usedgrpcache,%eax\n  /* 4fc */  mov     %esi,usedgrpcache\n  /* 502 */  mov     %eax,(%esi)\n  /* 504 */  jmp     .L1f0\n","c":"/* candidate for ScanGroups (grpscan.c, 1289 bytes) */\n#include \"compat.h\"\n#include \"baselayer.h\"\n#include \"scriptfile.h\"\n#include \"cache1d.h\"\n#include \"crc32.h\"\n#include \"build.h\"\n#include \"grpscan.h\"\n#include <sys/stat.h>\n#include <fcntl.h>\n\nstruct grpcache {\n    struct grpcache *next;\n    char name[BMAX_PATH+1];\n    int crcval;\n    int size;\n    int mtime;\n};\nstatic struct grpcache *grpcache, *usedgrpcache;\nstatic struct grpfile *foundgrps;\n\nstatic unsigned int ChecksumFile(int fh, struct importgroupsmeta *cbs);\n\n__attribute__((noinline)) static unsigned int ChecksumFile(int fh, struct importgroupsmeta *cbs)\n{\n    return fh + (int)cbs;\n}\n\nint ScanGroups(void)\n{\n    CACHE1D_FIND_REC *srch, *sidx;\n    struct grpcache *fg, *fgg;\n    struct grpfile *grp;\n    char *fn;\n    struct stat st;\n    int i, fh;\n    unsigned int crcval;\n    scriptfile *sf;\n    BFILE *f;\n\n    buildprintf(\"Scanning for GRP files...\\n\");\n\n    sf = scriptfile_fromfile(\"grpfiles.cache\");\n    if (sf) {\n        int fsize, fmtime, fcrcval;\n        char *name;\n        while (!scriptfile_eof(sf)) {\n            if (scriptfile_getstring(sf, &name)) break;\n            if (scriptfile_getnumber(sf, &fsize)) break;\n            if (scriptfile_getnumber(sf, &fmtime)) break;\n            if (scriptfile_getnumber(sf, &fcrcval)) break;\n\n            fg = calloc(1, sizeof(struct grpcache));\n            fg->next = grpcache;\n            grpcache = fg;\n            strncpy(fg->name, name, BMAX_PATH);\n            fg->crcval = fcrcval;\n            fg->size = fsize;\n            fg->mtime = fmtime;\n        }\n        scriptfile_close(sf);\n    }\n\n    srch = klistpath(\"/\", \"*.grp\", CACHE1D_FIND_FILE);\n    for (sidx = srch; sidx; sidx = sidx->next) {\n        for (fg = grpcache; fg; fg = fg->next) {\n            if (!strcmp(fg->name, sidx->name)) break;\n        }\n        if (fg) {\n            if (findfrompath(sidx->name, &fn)) continue;\n            if (stat(fn, &st)) { free(fn); continue; }\n            free(fn);\n            if (fg->size == st.st_size && fg->mtime == st.st_mtime) {\n                grp = calloc(1, sizeof(struct grpfile));\n                grp->name = strdup(sidx->name);\n                grp->crcval = fg->crcval;\n                grp->size = fg->size;\n                grp->ref = NULL;\n                grp->next = foundgrps;\n                foundgrps = grp;\n\n                for (i = 0; grpfiles[i].name; i++) {\n                    if (grpfiles[i].crcval == grp->crcval && grpfiles[i].size == grp->size) {\n                        grp->ref = &grpfiles[i];\n                        grp->game = grpfiles[i].game;\n                        break;\n                    }\n                }\n\n                fgg = calloc(1, sizeof(struct grpcache));\n                strcpy(fgg->name, fg->name);\n                fgg->crcval = fg->crcval;\n                fgg->size = fg->size;\n                fgg->mtime = fg->mtime;\n                fgg->next = usedgrpcache;\n                usedgrpcache = fgg;\n                continue;\n            }\n        }\n\n        fh = openfrompath(sidx->name, O_RDONLY, S_IREAD);\n        if (fh < 0) continue;\n        if (fstat(fh, &st)) continue;\n\n        buildprintf(\" Checksumming %s\\n\", sidx->name);\n        crcval = ChecksumFile(fh, 0);\n        close(fh);\n\n        grp = calloc(1, sizeof(struct grpfile));\n        grp->name = strdup(sidx->name);\n        grp->crcval = crcval;\n        grp->size = st.st_size;\n        grp->next = foundgrps;\n        foundgrps = grp;\n\n        for (i = 0; grpfiles[i].name; i++) {\n            if (grpfiles[i].crcval == crcval && grpfiles[i].size == st.st_size) {\n                grp->ref = &grpfiles[i];\n                grp->game = grpfiles[i].game;\n                break;\n            }\n        }\n\n        fgg = calloc(1, sizeof(struct grpcache));\n        strncpy(fgg->name, sidx->name, BMAX_PATH);\n        fgg->crcval = crcval;\n        fgg->size = st.st_size;\n        fgg->mtime = st.st_mtime;\n        fgg->next = usedgrpcache;\n        usedgrpcache = fgg;\n    }\n    klistfree(srch);\n\n    while (grpcache) {\n        fg = grpcache->next;\n        free(grpcache);\n        grpcache = fg;\n    }\n\n    if (usedgrpcache) {\n        f = fopen(\"grpfiles.cache\", \"wt\");\n        if (f) {\n            fg = usedgrpcache;\n            while (fg) {\n                fgg = fg->next;\n                fprintf(f, \"\\\"%s\\\" %d %d %d\\n\", fg->name, fg->size, fg->mtime, fg->crcval);\n                free(fg);\n                fg = fgg;\n            }\n            fclose(f);\n        }\n    }\n    return 0;\n}\n","size":1289,"score":100,"agent":"kuncc/4","pid":5,"session":2097,"ts":1791754858468}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2153,"symbol":"pan3dsound","file":"sounds.c","asm":"# pan3dsound  (TU sounds.c, section .text, 1330 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\npan3dsound:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x6c,%esp\n  /* 009 */  mov     %eax,numenvsnds\n  /* 00e */  movswl  ud+0x592,%eax\n  /* 015 */  cmp     $0xffffffff,%eax\n  /* 018 */  je      .L4e1\n  /* 01e */  lea     (%eax,%eax,4),%edx\n  /* 021 */  lea     (%eax,%edx,2),%eax\n  /* 024 */  shl     $0x2,%eax\n  /* 027 */  mov     sprite(%eax),%esi\n  /* 02d */  mov     %esi,0x48(%esp)\n  /* 031 */  mov     sprite+0x4(%eax),%esi\n  /* 037 */  mov     %esi,0x4c(%esp)\n  /* 03b */  mov     sprite+0x8(%eax),%esi\n  /* 041 */  mov     %esi,0x50(%esp)\n  /* 045 */  movswl  sprite+0x18(%eax),%esi\n  /* 04c */  movswl  sprite+0x1c(%eax),%eax\n  /* 053 */  mov     %esi,0x5c(%esp)\n  /* 057 */  mov     %eax,0x54(%esp)\n.L5b:\n  /* 05b */  mov     $Sound+0xc,%ebp\n  /* 060 */  xor     %edi,%edi\n  /* 062 */  mov     %edi,0x20(%esp)\n  /* 066 */  mov     %ebp,0x28(%esp)\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  mov     0x28(%esp),%eax\n  /* 074 */  mov     (%eax),%edx\n  /* 076 */  test    %edx,%edx\n  /* 078 */  jle     .L2d0\n  /* 07e */  mov     0x20(%esp),%ecx\n  /* 082 */  xor     %esi,%esi\n  /* 084 */  xor     %ebp,%ebp\n  /* 086 */  mov     %esi,0x24(%esp)\n  /* 08a */  lea     0x0(,%ecx,4),%eax\n  /* 091 */  mov     %eax,0x2c(%esp)\n  /* 095 */  mov     $0x24200,%eax\n  /* 09a */  shr     %cl,%eax\n  /* 09c */  and     $0x1,%al\n  /* 09e */  mov     %al,0x5b(%esp)\n  /* 0a2 */  jmp     .L178\n  /* 0a7 */  nop\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  testb   $0x10,soundm(%eax)\n  /* 0b7 */  jne     .L256\n  /* 0bd */  cmp     $0x5,%edx\n  /* 0c0 */  je      .L420\n  /* 0c6 */  mov     0x44(%esp),%eax\n  /* 0ca */  add     %eax,%edi\n  /* 0cc */  test    %edi,%edi\n  /* 0ce */  jg      .L390\n  /* 0d4 */  cmpl    $0x11,0x20(%esp)\n  /* 0d9 */  ja      .L4a0\n  /* 0df */  movzbl  0x20(%esp),%ecx\n  /* 0e4 */  mov     $0x24200,%eax\n  /* 0e9 */  xor     %edi,%edi\n  /* 0eb */  shr     %cl,%eax\n  /* 0ed */  test    $0x1,%al\n  /* 0ef */  je      .L10a\n  /* 0f1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     $0x1800,%eax\n  /* 105 */  cmp     %eax,%edi\n  /* 107 */  cmovg   %eax,%edi\n.L10a:\n  /* 10a */  mov     0x28(%esp),%eax\n  /* 10e */  mov     -0xc(%eax),%ebx\n  /* 111 */  test    %ebx,%ebx\n  /* 113 */  je      .L340\n.L119:\n  /* 119 */  mov     0x20(%esp),%ebx\n  /* 11d */  mov     $0x69,%eax\n  /* 122 */  testb   $0x10,soundm(%ebx)\n  /* 129 */  jne     .L138\n.L12b:\n  /* 12b */  mov     $0x1a40,%eax\n  /* 130 */  cmp     %eax,%edi\n  /* 132 */  cmovge  %edi,%eax\n  /* 135 */  sar     $0x6,%eax\n.L138:\n  /* 138 */  mov     %eax,0x8(%esp)\n  /* 13c */  mov     0x40(%esp),%eax\n  /* 140 */  mov     0x2c(%esp),%ecx\n  /* 144 */  shr     $0x6,%eax\n  /* 147 */  mov     %eax,0x4(%esp)\n  /* 14b */  mov     0x24(%esp),%eax\n  /* 14f */  add     %ecx,%eax\n  /* 151 */  mov     SoundOwner+0x4(,%eax,8),%eax\n  /* 158 */  mov     %eax,(%esp)\n  /* 15b */  call    FX_Pan3D\n.L160:\n  /* 160 */  mov     0x28(%esp),%eax\n  /* 164 */  mov     (%eax),%eax\n.L166:\n  /* 166 */  lea     0x1(%ebp),%edx\n  /* 169 */  movswl  %dx,%ebp\n  /* 16c */  mov     %ebp,0x24(%esp)\n  /* 170 */  cmp     %eax,%ebp\n  /* 172 */  jge     .L2d0\n.L178:\n  /* 178 */  mov     0x24(%esp),%ebx\n  /* 17c */  mov     0x2c(%esp),%eax\n  /* 180 */  add     %ebx,%eax\n  /* 182 */  movswl  SoundOwner(,%eax,8),%ebx\n  /* 18a */  lea     0x0(,%ebx,4),%esi\n  /* 191 */  lea     (%esi,%ebx,1),%eax\n  /* 194 */  lea     (%ebx,%eax,2),%eax\n  /* 197 */  shl     $0x2,%eax\n  /* 19a */  mov     sprite(%eax),%ecx\n  /* 1a0 */  cmpw    $0x57d,sprite+0xe(%eax)\n  /* 1a9 */  mov     %ecx,0x30(%esp)\n  /* 1ad */  mov     sprite+0x4(%eax),%ecx\n  /* 1b3 */  mov     %ecx,0x38(%esp)\n  /* 1b7 */  mov     sprite+0x8(%eax),%ecx\n  /* 1bd */  mov     %ecx,0x3c(%esp)\n  /* 1c1 */  jne     .L1d7\n  /* 1c3 */  movzwl  screenpeek,%ecx\n  /* 1ca */  cmp     %cx,sprite+0x22(%eax)\n  /* 1d1 */  je      .L360\n.L1d7:\n  /* 1d7 */  mov     0x30(%esp),%ecx\n  /* 1db */  mov     0x4c(%esp),%edx\n  /* 1df */  mov     0x38(%esp),%eax\n  /* 1e3 */  mov     0x48(%esp),%edi\n  /* 1e7 */  sub     %eax,%edx\n  /* 1e9 */  mov     %edx,0x4(%esp)\n  /* 1ed */  sub     %ecx,%edi\n  /* 1ef */  mov     %edi,(%esp)\n  /* 1f2 */  mov     %edx,0x44(%esp)\n  /* 1f6 */  call    getangle\n  /* 1fb */  mov     0x3c(%esp),%edx\n  /* 1ff */  mov     %edi,(%esp)\n  /* 202 */  mov     %eax,%ecx\n  /* 204 */  mov     0x54(%esp),%eax\n  /* 208 */  sub     %ecx,%eax\n  /* 20a */  and     $0x7ff,%eax\n  /* 20f */  mov     %eax,0x40(%esp)\n  /* 213 */  mov     0x50(%esp),%eax\n  /* 217 */  sub     %edx,%eax\n  /* 219 */  mov     0x44(%esp),%edx\n  /* 21d */  sar     $0x4,%eax\n  /* 220 */  mov     %eax,0x8(%esp)\n  /* 224 */  mov     %edx,0x4(%esp)\n  /* 228 */  call    FindDistance3D\n  /* 22d */  lea     (%esi,%ebx,1),%edx\n  /* 230 */  test    %ebx,%ebx\n  /* 232 */  lea     (%ebx,%edx,2),%edx\n  /* 235 */  lea     sprite(,%edx,4),%ecx\n  /* 23c */  movswl  0xe(%ecx),%edx\n  /* 240 */  mov     %eax,0x44(%esp)\n  /* 244 */  mov     0x20(%esp),%eax\n  /* 248 */  movswl  soundvo(%eax,%eax,1),%edi\n  /* 250 */  jns     .Lb0\n.L256:\n  /* 256 */  mov     0x44(%esp),%eax\n  /* 25a */  add     %eax,%edi\n  /* 25c */  test    %edi,%edi\n  /* 25e */  jg      .L2f0\n  /* 264 */  xor     %edi,%edi\n  /* 266 */  cmp     $0x5,%edx\n  /* 269 */  je      .L2f9\n  /* 26f */  cmpl    $0x11,0x20(%esp)\n  /* 274 */  ja      .L10a\n.L27a:\n  /* 27a */  cmpb    $0x0,0x5b(%esp)\n  /* 27f */  jne     .L100\n.L285:\n  /* 285 */  cmp     $0x7ad4,%edi\n  /* 28b */  jle     .L10a\n  /* 291 */  mov     0x28(%esp),%esi\n  /* 295 */  mov     (%esi),%eax\n  /* 297 */  test    %eax,%eax\n  /* 299 */  jle     .L166\n  /* 29f */  mov     0x2c(%esp),%ebx\n  /* 2a3 */  lea     -0x1(%eax,%ebx,1),%eax\n  /* 2a7 */  mov     SoundOwner+0x4(,%eax,8),%eax\n  /* 2ae */  mov     %eax,(%esp)\n  /* 2b1 */  call    FX_StopSound\n  /* 2b6 */  mov     (%esi),%eax\n  /* 2b8 */  lea     0x1(%ebp),%edx\n  /* 2bb */  movswl  %dx,%ebp\n  /* 2be */  mov     %ebp,0x24(%esp)\n  /* 2c2 */  cmp     %eax,%ebp\n  /* 2c4 */  jl      .L178\n  /* 2ca */  lea     0x0(%esi),%esi\n.L2d0:\n  /* 2d0 */  incl    0x20(%esp)\n  /* 2d4 */  addl    $0x14,0x28(%esp)\n  /* 2d9 */  mov     0x20(%esp),%eax\n  /* 2dd */  cmp     $0x1c2,%eax\n  /* 2e2 */  jne     .L70\n  /* 2e8 */  add     $0x6c,%esp\n  /* 2eb */  pop     %ebx\n  /* 2ec */  pop     %esi\n  /* 2ed */  pop     %edi\n  /* 2ee */  pop     %ebp\n  /* 2ef */  ret\n.L2f0:\n  /* 2f0 */  cmp     $0x5,%edx\n  /* 2f3 */  jne     .L390\n.L2f9:\n  /* 2f9 */  add     %ebx,%esi\n  /* 2fb */  lea     (%ebx,%esi,2),%eax\n  /* 2fe */  cmpw    $0x3e6,sprite+0x26(,%eax,4)\n  /* 308 */  jg      .L310\n  /* 30a */  incl    numenvsnds\n.L310:\n  /* 310 */  cmpl    $0x11,0x20(%esp)\n  /* 315 */  ja      .L10a\n  /* 31b */  cmpb    $0x0,0x5b(%esp)\n  /* 320 */  jne     .L100\n  /* 326 */  mov     0x28(%esp),%eax\n  /* 32a */  mov     -0xc(%eax),%ebx\n  /* 32d */  test    %ebx,%ebx\n  /* 32f */  jne     .L119\n  /* 335 */  lea     0x0(%esi),%esi\n  /* 338 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L340:\n  /* 340 */  mov     0x20(%esp),%eax\n  /* 344 */  mov     %eax,(%esp)\n  /* 347 */  call    loadsound\n  /* 34c */  test    %al,%al\n  /* 34e */  jne     .L119\n  /* 354 */  jmp     .L160\n  /* 359 */  lea     0x0(%esi,%eiz,1),%esi\n.L360:\n  /* 360 */  mov     0x20(%esp),%eax\n  /* 364 */  xor     %ecx,%ecx\n  /* 366 */  mov     %ecx,0x40(%esp)\n  /* 36a */  movswl  soundvo(%eax,%eax,1),%edi\n  /* 372 */  test    %edi,%edi\n  /* 374 */  jg      .L390\n  /* 376 */  xor     %edi,%edi\n  /* 378 */  cmp     $0x11,%eax\n  /* 37b */  jbe     .L27a\n  /* 381 */  jmp     .L10a\n  /* 386 */  xchg    %ax,%ax\n  /* 388 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  lea     (%esi,%ebx,1),%eax\n  /* 393 */  lea     (%ebx,%eax,2),%eax\n  /* 396 */  lea     sprite(,%eax,4),%edx\n  /* 39d */  mov     %edx,0x44(%esp)\n  /* 3a1 */  movswl  0x18(%edx),%eax\n  /* 3a5 */  mov     %eax,0x1c(%esp)\n  /* 3a9 */  mov     0x3c(%esp),%eax\n  /* 3ad */  sub     $0x1800,%eax\n  /* 3b2 */  mov     %eax,0x18(%esp)\n  /* 3b6 */  mov     0x38(%esp),%eax\n  /* 3ba */  mov     %eax,0x14(%esp)\n  /* 3be */  mov     0x30(%esp),%eax\n  /* 3c2 */  mov     %eax,0x10(%esp)\n  /* 3c6 */  mov     0x5c(%esp),%eax\n  /* 3ca */  mov     %eax,0xc(%esp)\n  /* 3ce */  mov     0x50(%esp),%eax\n  /* 3d2 */  sub     $0x1800,%eax\n  /* 3d7 */  mov     %eax,0x8(%esp)\n  /* 3db */  mov     0x4c(%esp),%eax\n  /* 3df */  mov     %eax,0x4(%esp)\n  /* 3e3 */  mov     0x48(%esp),%eax\n  /* 3e7 */  mov     %eax,(%esp)\n  /* 3ea */  call    cansee\n  /* 3ef */  mov     0x44(%esp),%edx\n  /* 3f3 */  mov     %eax,%ecx\n  /* 3f5 */  mov     %edi,%eax\n  /* 3f7 */  sar     $0x5,%eax\n  /* 3fa */  add     %edi,%eax\n  /* 3fc */  test    %ecx,%ecx\n  /* 3fe */  cmove   %eax,%edi\n  /* 401 */  cmpw    $0x5,0xe(%edx)\n  /* 406 */  je      .L2f9\n  /* 40c */  cmpl    $0x11,0x20(%esp)\n  /* 411 */  jbe     .L27a\n  /* 417 */  jmp     .L285\n  /* 41c */  lea     0x0(%esi,%eiz,1),%esi\n.L420:\n  /* 420 */  cmpw    $0x3e6,0x26(%ecx)\n  /* 426 */  jle     .L440\n  /* 428 */  add     0x44(%esp),%edi\n  /* 42c */  mov     $0x0,%eax\n  /* 431 */  cmovs   %eax,%edi\n  /* 434 */  jmp     .L310\n  /* 439 */  lea     0x0(%esi,%eiz,1),%esi\n.L440:\n  /* 440 */  movswl  0x18(%ecx),%edx\n  /* 444 */  lea     (%edx,%edx,4),%edx\n  /* 447 */  movzbl  sector+0x22(,%edx,8),%edx\n  /* 44f */  cmp     $0x8,%edx\n  /* 452 */  jg      .L4d0\n  /* 454 */  mov     0x44(%esp),%eax\n  /* 458 */  movswl  0x28(%ecx),%ecx\n  /* 45c */  cltd\n  /* 45d */  shld    $0xe,%eax,%edx\n  /* 461 */  inc     %ecx\n  /* 462 */  mov     %edx,0x34(%esp)\n  /* 466 */  shl     $0xe,%eax\n  /* 469 */  mov     %eax,0x30(%esp)\n  /* 46d */  mov     0x34(%esp),%edx\n  /* 471 */  mov     %ecx,0x8(%esp)\n  /* 475 */  mov     0x30(%esp),%eax\n  /* 479 */  sar     $0x1f,%ecx\n  /* 47c */  mov     %ecx,0xc(%esp)\n  /* 480 */  mov     %edx,0x4(%esp)\n  /* 484 */  mov     %eax,(%esp)\n  /* 487 */  call    __divdi3\n  /* 48c */  add     %eax,%edi\n  /* 48e */  mov     $0x0,%eax\n  /* 493 */  cmovs   %eax,%edi\n  /* 496 */  jmp     .L2f9\n  /* 49b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4a0:\n  /* 4a0 */  mov     0x28(%esp),%eax\n  /* 4a4 */  xor     %edi,%edi\n  /* 4a6 */  mov     -0xc(%eax),%esi\n  /* 4a9 */  test    %esi,%esi\n  /* 4ab */  jne     .L12b\n  /* 4b1 */  mov     0x20(%esp),%eax\n  /* 4b5 */  mov     %eax,(%esp)\n  /* 4b8 */  call    loadsound\n  /* 4bd */  test    %al,%al\n  /* 4bf */  jne     .L119\n  /* 4c5 */  jmp     .L160\n  /* 4ca */  lea     0x0(%esi),%esi\n.L4d0:\n  /* 4d0 */  add     0x44(%esp),%edi\n  /* 4d4 */  mov     $0x0,%eax\n  /* 4d9 */  cmovs   %eax,%edi\n  /* 4dc */  jmp     .L2f9\n.L4e1:\n  /* 4e1 */  movswl  screenpeek,%eax\n  /* 4e8 */  imul    $0x3ac,%eax,%eax\n  /* 4ee */  mov     ps+0x238(%eax),%esi\n  /* 4f4 */  mov     ps+0x294(%eax),%edx\n  /* 4fa */  mov     ps+0x28c(%eax),%ebp\n  /* 500 */  mov     %esi,0x48(%esp)\n  /* 504 */  mov     ps+0x23c(%eax),%esi\n  /* 50a */  add     %bp,%dx\n  /* 50d */  mov     %esi,0x4c(%esp)\n  /* 511 */  mov     ps+0x240(%eax),%esi\n  /* 517 */  mov     %esi,0x50(%esp)\n  /* 51b */  movswl  ps+0x292(%eax),%esi\n  /* 522 */  movswl  %dx,%eax\n  /* 525 */  mov     %eax,0x54(%esp)\n  /* 529 */  mov     %esi,0x5c(%esp)\n  /* 52d */  jmp     .L5b\n","c":"#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nint numenvsnds;\n#define LOUDESTVOLUME 150\n\nvoid stopsound(short num)\n{\n    if (Sound[num].num > 0)\n        FX_StopSound(SoundOwner[num][Sound[num].num - 1].voice);\n}\n\nvoid pan3dsound(void)\n{\n    long sndist, sx, sy, sz, cx, cy, cz;\n    short sndang,ca,j,k,i,cs;\n\n    numenvsnds = 0;\n\n    if(ud.camerasprite == -1)\n    {\n        cx = ps[screenpeek].oposx;\n        cy = ps[screenpeek].oposy;\n        cz = ps[screenpeek].oposz;\n        cs = ps[screenpeek].cursectnum;\n        ca = ps[screenpeek].ang+ps[screenpeek].look_ang;\n    }\n    else\n    {\n        cx = sprite[ud.camerasprite].x;\n        cy = sprite[ud.camerasprite].y;\n        cz = sprite[ud.camerasprite].z;\n        cs = sprite[ud.camerasprite].sectnum;\n        ca = sprite[ud.camerasprite].ang;\n    }\n\n    for(j=0;j<NUM_SOUNDS;j++) for(k=0;k<Sound[j].num;k++)\n    {\n        i = SoundOwner[j][k].i;\n\n        sx = sprite[i].x;\n        sy = sprite[i].y;\n        sz = sprite[i].z;\n\n        if( sprite[i].picnum == APLAYER && sprite[i].yvel == screenpeek)\n        {\n            sndang = 0;\n            sndist = 0;\n        }\n        else\n        {\n            sndang = 2048 + ca - getangle(cx-sx,cy-sy);\n            sndang &= 2047;\n            sndist = FindDistance3D(cx-sx,cy-sy,(cz-sz)>>4);\n            if( i >= 0 && (soundm[j]&16) == 0 && sprite[i].picnum == MUSICANDSFX && sprite[i].lotag < 999 && (sector[sprite[i].sectnum].lotag&0xff) < 9 )\n                sndist = divscale14(sndist,(sprite[i].hitag+1));\n        }\n\n        sndist += soundvo[j];\n        if(sndist < 0) sndist = 0;\n\n        if( sndist && sprite[i].picnum != MUSICANDSFX && !cansee(cx,cy,cz-(24<<8),cs,sx,sy,sz-(24<<8),sprite[i].sectnum) )\n            sndist += sndist>>5;\n\n        if(sprite[i].picnum == MUSICANDSFX && sprite[i].lotag < 999)\n            numenvsnds++;\n\n        switch(j)\n        {\n            case PIPEBOMB_EXPLODE:\n            case LASERTRIP_EXPLODE:\n            case RPG_EXPLODE:\n                if(sndist > (6144) )\n                    sndist = (6144);\n                break;\n            default:\n                if( sndist > 31444 && sprite[i].picnum != MUSICANDSFX)\n                {\n                    stopsound(j);\n                    continue;\n                }\n        }\n\n        if(Sound[j].ptr == 0 && loadsound(j) == 0 ) continue;\n        if( soundm[j]&16 ) sndist = 0;\n\n        if(sndist < ((255-LOUDESTVOLUME)<<6) )\n            sndist = ((255-LOUDESTVOLUME)<<6);\n\n        FX_Pan3D(SoundOwner[j][k].voice,sndang>>6,sndist>>6);\n    }\n}\n","size":1330,"score":100,"agent":"kuncc/2","pid":3,"session":2100,"ts":1791754864734}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1845,"symbol":"movefta","file":"actors.c","asm":"# movefta  (TU actors.c, section .text, 1107 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmovefta:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  movswl  headspritestat+0x4,%ebp\n  /* 00e */  xchg    %ax,%ax\n.L10:\n  /* 010 */  test    %ebp,%ebp\n  /* 012 */  js      .Lf7\n.L18:\n  /* 018 */  mov     %ebp,%ebx\n  /* 01a */  movswl  nextspritestat(%ebp,%ebp,1),%ebp\n  /* 022 */  lea     0x0(,%ebx,4),%eax\n  /* 029 */  mov     %eax,0x20(%esp)\n  /* 02d */  add     %ebx,%eax\n  /* 02f */  lea     (%ebx,%eax,2),%esi\n  /* 032 */  shl     $0x2,%esi\n  /* 035 */  lea     sprite(%esi),%edi\n  /* 03b */  mov     %edi,(%esp)\n  /* 03e */  lea     0x4c(%esp),%eax\n  /* 042 */  mov     %eax,0x4(%esp)\n  /* 046 */  call    findplayer\n  /* 04b */  movswl  0x18(%edi),%edx\n  /* 04f */  mov     %dx,0x48(%esp)\n  /* 054 */  mov     %dx,0x4a(%esp)\n  /* 059 */  cwtl\n  /* 05a */  imul    $0x3ac,%eax,%eax\n  /* 060 */  lea     ps(%eax),%ecx\n  /* 066 */  movswl  ps+0x2e6(%eax),%eax\n  /* 06d */  mov     %ecx,0x24(%esp)\n  /* 071 */  lea     (%eax,%eax,4),%edx\n  /* 074 */  lea     (%eax,%edx,2),%eax\n  /* 077 */  cmpw    $0x0,sprite+0x2a(,%eax,4)\n  /* 080 */  jle     .L10\n  /* 082 */  mov     0x4c(%esp),%edx\n  /* 086 */  cmp     $0x752f,%edx\n  /* 08c */  jg      .Lb3\n  /* 08e */  lea     0x0(,%ebx,8),%eax\n  /* 095 */  mov     %eax,0x28(%esp)\n  /* 099 */  sar     $0x8,%edx\n  /* 09c */  add     %ebx,%eax\n  /* 09e */  lea     hittype(,%eax,8),%ecx\n  /* 0a5 */  movzwl  0x12(%ecx),%eax\n  /* 0a9 */  inc     %eax\n  /* 0aa */  cwtl\n  /* 0ab */  mov     %ax,0x12(%ecx)\n  /* 0af */  cmp     %edx,%eax\n  /* 0b1 */  jge     .L110\n.Lb3:\n  /* 0b3 */  mov     %edi,(%esp)\n  /* 0b6 */  call    badguy\n  /* 0bb */  test    %ax,%ax\n  /* 0be */  je      .L10\n  /* 0c4 */  mov     0x20(%esp),%eax\n  /* 0c8 */  add     %ebx,%eax\n  /* 0ca */  lea     (%ebx,%eax,2),%eax\n  /* 0cd */  lea     sprite(,%eax,4),%eax\n  /* 0d4 */  movswl  0x18(%eax),%edx\n  /* 0d8 */  lea     (%edx,%edx,4),%edx\n  /* 0db */  lea     sector(,%edx,8),%edx\n  /* 0e2 */  testb   $0x1,0xc(%edx)\n  /* 0e6 */  je      .L100\n  /* 0e8 */  movzbl  0x14(%edx),%ecx\n  /* 0ec */  test    %ebp,%ebp\n  /* 0ee */  mov     %cl,0x10(%eax)\n  /* 0f1 */  jns     .L18\n.Lf7:\n  /* 0f7 */  add     $0x5c,%esp\n  /* 0fa */  pop     %ebx\n  /* 0fb */  pop     %esi\n  /* 0fc */  pop     %edi\n  /* 0fd */  pop     %ebp\n  /* 0fe */  ret\n  /* 0ff */  nop\n.L100:\n  /* 100 */  movzbl  0x1c(%edx),%ecx\n  /* 104 */  mov     %cl,0x10(%eax)\n  /* 107 */  jmp     .L10\n  /* 10c */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     %edi,(%esp)\n  /* 113 */  call    badguy\n  /* 118 */  test    %ax,%ax\n  /* 11b */  je      .L330\n  /* 121 */  mov     0x24(%esp),%ecx\n  /* 125 */  mov     0x238(%ecx),%eax\n  /* 12b */  add     $0x40,%eax\n  /* 12e */  mov     %eax,0x2c(%esp)\n  /* 132 */  call    krand\n  /* 137 */  mov     0x2c(%esp),%ecx\n  /* 13b */  mov     0x24(%esp),%edx\n  /* 13f */  and     $0x7f,%eax\n  /* 142 */  sub     %eax,%ecx\n  /* 144 */  mov     0x23c(%edx),%eax\n  /* 14a */  mov     %ecx,0x2c(%esp)\n  /* 14e */  lea     0x40(%eax),%edx\n  /* 151 */  mov     %edx,0x30(%esp)\n  /* 155 */  call    krand\n  /* 15a */  mov     0x30(%esp),%edx\n  /* 15e */  mov     0x2c(%esp),%ecx\n  /* 162 */  mov     %ecx,(%esp)\n  /* 165 */  and     $0x7f,%eax\n  /* 168 */  sub     %eax,%edx\n  /* 16a */  mov     %edx,0x4(%esp)\n  /* 16e */  lea     0x48(%esp),%eax\n  /* 172 */  mov     %eax,0x8(%esp)\n  /* 176 */  mov     %edx,0x30(%esp)\n  /* 17a */  call    updatesector\n  /* 17f */  cmpw    $0xffff,0x48(%esp)\n  /* 185 */  je      .L10\n  /* 18b */  mov     sprite(%esi),%esi\n  /* 191 */  call    krand\n  /* 196 */  mov     %eax,0x38(%esp)\n  /* 19a */  mov     0x4(%edi),%eax\n  /* 19d */  mov     %eax,0x34(%esp)\n  /* 1a1 */  call    krand\n  /* 1a6 */  mov     0x30(%esp),%edx\n  /* 1aa */  mov     0x2c(%esp),%ecx\n  /* 1ae */  mov     %edx,0x4(%esp)\n  /* 1b2 */  mov     %ecx,(%esp)\n  /* 1b5 */  mov     %eax,0x3c(%esp)\n  /* 1b9 */  lea     0x4a(%esp),%eax\n  /* 1bd */  mov     %eax,0x8(%esp)\n  /* 1c1 */  call    updatesector\n  /* 1c6 */  cmpw    $0xffff,0x4a(%esp)\n  /* 1cc */  je      .L10\n  /* 1d2 */  mov     0x38(%esp),%eax\n  /* 1d6 */  add     $0x40,%esi\n  /* 1d9 */  and     $0x7f,%eax\n  /* 1dc */  sub     %eax,%esi\n  /* 1de */  mov     0x3c(%esp),%eax\n  /* 1e2 */  mov     %esi,0x38(%esp)\n  /* 1e6 */  mov     0x34(%esp),%esi\n  /* 1ea */  and     $0x7f,%eax\n  /* 1ed */  add     $0x40,%esi\n  /* 1f0 */  sub     %eax,%esi\n  /* 1f2 */  mov     %esi,0x34(%esp)\n  /* 1f6 */  call    krand\n  /* 1fb */  mov     %eax,%esi\n  /* 1fd */  call    krand\n  /* 202 */  mov     0x24(%esp),%ecx\n  /* 206 */  mov     %eax,%edx\n  /* 208 */  movswl  0x292(%ecx),%eax\n  /* 20f */  mov     %eax,0x1c(%esp)\n  /* 213 */  mov     %edx,%eax\n  /* 215 */  sar     $0x1f,%eax\n  /* 218 */  shr     $0x13,%eax\n  /* 21b */  add     %eax,%edx\n  /* 21d */  add     0x240(%ecx),%eax\n  /* 223 */  and     $0x1fff,%edx\n  /* 229 */  mov     0x2c(%esp),%ecx\n  /* 22d */  sub     %edx,%eax\n  /* 22f */  mov     0x30(%esp),%edx\n  /* 233 */  mov     %eax,0x18(%esp)\n  /* 237 */  mov     %ecx,0x10(%esp)\n  /* 23b */  mov     %edx,0x14(%esp)\n  /* 23f */  movswl  0x18(%edi),%eax\n  /* 243 */  mov     %eax,0xc(%esp)\n  /* 247 */  mov     $0x4ec4ec4f,%eax\n  /* 24c */  imul    %esi\n  /* 24e */  mov     %esi,%eax\n  /* 250 */  sar     $0x1f,%eax\n  /* 253 */  sar     $0xc,%edx\n  /* 256 */  sub     %eax,%edx\n  /* 258 */  lea     (%edx,%edx,2),%eax\n  /* 25b */  lea     (%edx,%eax,4),%eax\n  /* 25e */  shl     $0xa,%eax\n  /* 261 */  sub     %eax,%esi\n  /* 263 */  mov     0x8(%edi),%eax\n  /* 266 */  sub     %esi,%eax\n  /* 268 */  mov     0x38(%esp),%esi\n  /* 26c */  mov     %eax,0x8(%esp)\n  /* 270 */  mov     0x34(%esp),%eax\n  /* 274 */  mov     %esi,(%esp)\n  /* 277 */  mov     %eax,0x4(%esp)\n  /* 27b */  call    cansee\n  /* 280 */  cwtl\n  /* 281 */  test    %eax,%eax\n  /* 283 */  je      .L3b4\n.L289:\n  /* 289 */  mov     0x20(%esp),%eax\n  /* 28d */  add     %ebx,%eax\n  /* 28f */  lea     (%ebx,%eax,2),%eax\n  /* 292 */  movswl  sprite+0xe(,%eax,4),%eax\n  /* 29a */  cmp     $0x4d8,%eax\n  /* 29f */  jg      .L428\n  /* 2a5 */  cmp     $0x4ca,%eax\n  /* 2aa */  jg      .L3d0\n  /* 2b0 */  cmp     $0x402,%eax\n  /* 2b5 */  je      .L2d0\n  /* 2b7 */  cmp     $0x426,%eax\n  /* 2bc */  je      .L2d0\n  /* 2be */  cmp     $0x388,%eax\n  /* 2c3 */  jne     .L3e5\n  /* 2c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  mov     0x20(%esp),%eax\n  /* 2d4 */  add     %ebx,%eax\n  /* 2d6 */  lea     (%ebx,%eax,2),%eax\n  /* 2d9 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 2e1 */  lea     (%eax,%eax,4),%eax\n  /* 2e4 */  lea     sector(,%eax,8),%eax\n  /* 2eb */  testb   $0x1,0xc(%eax)\n  /* 2ef */  je      .L418\n  /* 2f5 */  movzbl  0x14(%eax),%eax\n.L2f9:\n  /* 2f9 */  mov     0x20(%esp),%esi\n  /* 2fd */  mov     $0x6,%ecx\n  /* 302 */  lea     (%esi,%ebx,1),%edx\n  /* 305 */  lea     (%ebx,%edx,2),%edx\n  /* 308 */  mov     %al,sprite+0x10(,%edx,4)\n  /* 30f */  mov     0x28(%esp),%eax\n  /* 313 */  xor     %edx,%edx\n  /* 315 */  add     %ebx,%eax\n  /* 317 */  mov     %dx,hittype+0x12(,%eax,8)\n  /* 31f */  mov     %ecx,0x4(%esp)\n  /* 323 */  mov     %ebx,(%esp)\n  /* 326 */  call    changespritestat\n  /* 32b */  jmp     .Lb3\n.L330:\n  /* 330 */  call    krand\n  /* 335 */  mov     %eax,0x2c(%esp)\n  /* 339 */  call    krand\n  /* 33e */  mov     0x24(%esp),%ecx\n  /* 342 */  movswl  0x292(%ecx),%edx\n  /* 349 */  shl     $0x8,%eax\n  /* 34c */  and     $0x1f00,%eax\n  /* 351 */  mov     %edx,0x1c(%esp)\n  /* 355 */  mov     0x240(%ecx),%edx\n  /* 35b */  mov     %edx,0x24(%esp)\n  /* 35f */  sub     %eax,%edx\n  /* 361 */  mov     %edx,0x18(%esp)\n  /* 365 */  mov     0x23c(%ecx),%eax\n  /* 36b */  mov     %eax,0x14(%esp)\n  /* 36f */  mov     0x238(%ecx),%eax\n  /* 375 */  mov     %eax,0x10(%esp)\n  /* 379 */  movswl  0x18(%edi),%eax\n  /* 37d */  mov     %eax,0xc(%esp)\n  /* 381 */  mov     0x2c(%esp),%eax\n  /* 385 */  mov     0x8(%edi),%edx\n  /* 388 */  shl     $0x8,%eax\n  /* 38b */  and     $0x1f00,%eax\n  /* 390 */  sub     %eax,%edx\n  /* 392 */  mov     %edx,0x8(%esp)\n  /* 396 */  mov     0x4(%edi),%eax\n  /* 399 */  mov     %eax,0x4(%esp)\n  /* 39d */  mov     sprite(%esi),%eax\n  /* 3a3 */  mov     %eax,(%esp)\n  /* 3a6 */  call    cansee\n  /* 3ab */  cwtl\n  /* 3ac */  test    %eax,%eax\n  /* 3ae */  jne     .L289\n.L3b4:\n  /* 3b4 */  mov     0x28(%esp),%eax\n  /* 3b8 */  xor     %edx,%edx\n  /* 3ba */  add     %ebx,%eax\n  /* 3bc */  mov     %dx,hittype+0x12(,%eax,8)\n  /* 3c4 */  jmp     .Lb3\n  /* 3c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L3d0:\n  /* 3d0 */  lea     -0x4cb(%eax),%ecx\n  /* 3d6 */  mov     $0x2827,%eax\n  /* 3db */  shr     %cl,%eax\n  /* 3dd */  test    $0x1,%al\n  /* 3df */  jne     .L2d0\n.L3e5:\n  /* 3e5 */  mov     0x28(%esp),%eax\n  /* 3e9 */  xor     %ecx,%ecx\n  /* 3eb */  mov     $0x1,%esi\n  /* 3f0 */  add     %ebx,%eax\n  /* 3f2 */  mov     %cx,hittype+0x12(,%eax,8)\n  /* 3fa */  mov     %ebx,(%esp)\n  /* 3fd */  call    check_fta_sounds\n  /* 402 */  mov     %esi,0x4(%esp)\n  /* 406 */  mov     %ebx,(%esp)\n  /* 409 */  call    changespritestat\n  /* 40e */  jmp     .Lb3\n  /* 413 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L418:\n  /* 418 */  movzbl  0x1c(%eax),%eax\n  /* 41c */  jmp     .L2f9\n  /* 421 */  lea     0x0(%esi,%eiz,1),%esi\n.L428:\n  /* 428 */  cmp     $0xa06,%eax\n  /* 42d */  je      .L2d0\n  /* 433 */  jg      .L442\n  /* 435 */  cmp     $0x56e,%eax\n  /* 43a */  je      .L2d0\n  /* 440 */  jmp     .L3e5\n.L442:\n  /* 442 */  sub     $0x11e4,%eax\n  /* 447 */  cmp     $0x2,%ax\n  /* 44b */  jbe     .L2d0\n  /* 451 */  jmp     .L3e5\n","c":"/* candidate for movefta (actors.c, 1107 bytes) */\n#include \"duke3d.h\"\n\nvoid movefta(void )\n{\n    int rx, ry, sz, x, px, py, sx, sy;\n    int i, nexti;\n    short j, psect, ssect;\n    int p;\n    spritetype *s;\n    struct player_struct *pl;\n\n    i = headspritestat[2];\n    while(i >= 0)\n    {\n        nexti = nextspritestat[i];\n        s = &sprite[i];\n        p = findplayer(s,&x);\n        ssect = psect = s->sectnum;\n#define pl (&ps[p])\n\n        if(sprite[pl->i].extra > 0)\n        {\n            if( x < 30000 )\n            {\n                hittype[i].timetosleep++;\n                if( hittype[i].timetosleep >= (x>>8) )\n                {\n                    if(badguy(s))\n                    {\n                        px = pl->oposx+64-(TRAND&127);\n                        py = pl->oposy+64-(TRAND&127);\n                        updatesector(px,py,&psect);\n                        if(psect == -1) { i = nexti; continue; }\n                        sx = s->x+64-(TRAND&127);\n                        sy = s->y+64-(TRAND&127);\n                        updatesector(px,py,&ssect);\n                        if(ssect == -1) { i = nexti; continue; }\n                        sz = TRAND%(52<<8);\n                        ry = TRAND%(32<<8);\n                        j = cansee(sx,sy,s->z-sz,s->sectnum,px,py,pl->oposz-ry,pl->cursectnum);\n                    }\n                    else\n                    {\n                        sz = (TRAND&31)<<8;\n                        rx = (TRAND&31)<<8;\n                        j = cansee(s->x,s->y,s->z-sz,s->sectnum,pl->oposx,pl->oposy,pl->oposz-rx,pl->cursectnum);\n                    }\n\n                    if(j) switch(sprite[i].picnum)\n                    {\n                        case RUBBERCAN:\n                        case EXPLODINGBARREL:\n                        case WOODENHORSE:\n                        case HORSEONSIDE:\n                        case CANWITHSOMETHING:\n                        case CANWITHSOMETHING2:\n                        case CANWITHSOMETHING3:\n                        case CANWITHSOMETHING4:\n                        case FIREBARREL:\n                        case FIREVASE:\n                        case NUKEBARREL:\n                        case NUKEBARRELDENTED:\n                        case NUKEBARRELLEAKED:\n                        case TRIPBOMB:\n                            if (sector[sprite[i].sectnum].ceilingstat&1)\n                                sprite[i].shade = sector[sprite[i].sectnum].ceilingshade;\n                            else sprite[i].shade = sector[sprite[i].sectnum].floorshade;\n\n                            hittype[i].timetosleep = 0;\n                            changespritestat(i,6);\n                            break;\n                        default:\n                            hittype[i].timetosleep = 0;\n                            check_fta_sounds(i);\n                            changespritestat(i,1);\n                            break;\n                    }\n                    else hittype[i].timetosleep = 0;\n                }\n            }\n            if(badguy(s))\n            {\n                if (sector[sprite[i].sectnum].ceilingstat&1)\n                    sprite[i].shade = sector[sprite[i].sectnum].ceilingshade;\n                else sprite[i].shade = sector[sprite[i].sectnum].floorshade;\n            }\n        }\n        i = nexti;\n    }\n}\n","size":1107,"score":100,"agent":"kuncc/0","pid":1,"session":2091,"ts":1791754869313}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1867,"symbol":"CONFIG_SetDefaults","file":"config.c","asm":"# CONFIG_SetDefaults  (TU config.c, section .text, 1314 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCONFIG_SetDefaults:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0xac44,%eax\n  /* 006 */  push    %edi\n  /* 007 */  xor     %ecx,%ecx\n  /* 009 */  push    %esi\n  /* 00a */  mov     $0x2,%edi\n  /* 00f */  push    %ebx\n  /* 010 */  xor     %ebx,%ebx\n  /* 012 */  sub     $0x1c,%esp\n  /* 015 */  mov     $0x10,%esi\n  /* 01a */  mov     %eax,MixRate\n  /* 01f */  mov     $0x1,%eax\n  /* 024 */  mov     $0xdc,%edx\n  /* 029 */  mov     %eax,SoundToggle\n  /* 02e */  mov     $0x1,%eax\n  /* 033 */  mov     $0x10,%ebp\n  /* 038 */  mov     %eax,MusicToggle\n  /* 03d */  mov     $0x1,%eax\n  /* 042 */  mov     %eax,VoiceToggle\n  /* 047 */  mov     $0x1,%eax\n  /* 04c */  mov     %eax,AmbienceToggle\n  /* 051 */  xor     %eax,%eax\n  /* 053 */  mov     %al,MusicParams\n  /* 058 */  xor     %eax,%eax\n  /* 05a */  mov     %eax,ps+0x280\n  /* 05f */  xor     %eax,%eax\n  /* 061 */  mov     %eax,myaimmode\n  /* 066 */  xor     %eax,%eax\n  /* 068 */  mov     %ecx,FXDevice\n  /* 06e */  mov     $0xc8,%ecx\n  /* 073 */  mov     %ebx,MusicDevice\n  /* 079 */  xor     %ebx,%ebx\n  /* 07b */  mov     %eax,ud+0x5c8\n  /* 080 */  mov     $0x3,%eax\n  /* 085 */  mov     %esi,NumVoices\n  /* 08b */  xor     %esi,%esi\n  /* 08d */  mov     %edi,NumChannels\n  /* 093 */  xor     %edi,%edi\n  /* 095 */  mov     %edx,FXVolume\n  /* 09b */  mov     $0x1,%edx\n  /* 0a0 */  mov     %ecx,MusicVolume\n  /* 0a6 */  mov     $0x1,%ecx\n  /* 0ab */  mov     %ebx,ReverseStereo\n  /* 0b1 */  mov     $0x1,%ebx\n  /* 0b6 */  mov     %eax,ud+0x5cc\n  /* 0bb */  mov     $0x8,%eax\n  /* 0c0 */  mov     %ebp,NumBits\n  /* 0c6 */  mov     $0x8,%ebp\n  /* 0cb */  mov     %edx,AutoAim\n  /* 0d1 */  xor     %edx,%edx\n  /* 0d3 */  mov     %ecx,UseJoystick\n  /* 0d9 */  xor     %ecx,%ecx\n  /* 0db */  mov     %ebx,UseMouse\n  /* 0e1 */  mov     $0x1,%ebx\n  /* 0e6 */  mov     %esi,ud+0x968\n  /* 0ec */  mov     $0x1,%esi\n  /* 0f1 */  mov     %edi,ud+0x5c0\n  /* 0f7 */  xor     %edi,%edi\n  /* 0f9 */  mov     %eax,ud+0x5fc\n  /* 0fe */  mov     $0x1,%eax\n  /* 103 */  mov     %eax,ud+0x5d4\n  /* 108 */  mov     $0x1,%eax\n  /* 10d */  mov     %eax,ud+0x5d8\n  /* 112 */  mov     $0x1,%eax\n  /* 117 */  mov     %eax,ud+0x938\n  /* 11c */  xor     %eax,%eax\n  /* 11e */  mov     %eax,ud+0x600\n  /* 123 */  mov     $0x454b5544,%eax\n  /* 128 */  mov     %eax,ud+0x50a\n  /* 12d */  mov     $0x5354522e,%eax\n  /* 132 */  mov     %eax,ud+0x50e\n  /* 137 */  xor     %eax,%eax\n  /* 139 */  mov     %al,ud+0x512\n  /* 13e */  mov     $0x656b7544,%eax\n  /* 143 */  mov     %ebp,ud+0x5c4\n  /* 149 */  xor     %ebp,%ebp\n  /* 14b */  mov     %eax,myname\n  /* 150 */  xor     %eax,%eax\n  /* 152 */  mov     %al,myname+0x4\n  /* 157 */  xor     %eax,%eax\n  /* 159 */  mov     %dl,ud+0x48a\n  /* 15f */  mov     %ecx,ud+0x604\n  /* 165 */  mov     %ebx,ud+0x960\n  /* 16b */  mov     %esi,ud+0x93c\n  /* 171 */  mov     %edi,ud+0x5f0\n  /* 177 */  mov     %ebp,ShowOpponentWeapons\n.L17d:\n  /* 17d */  mov     \"An inspiration for birth control.\"(%eax),%edx\n  /* 183 */  add     $0x4,%eax\n  /* 186 */  mov     %edx,ud+0x204(%eax)\n  /* 18c */  cmp     $0x20,%eax\n  /* 18f */  jb      .L17d\n  /* 191 */  mov     \"An inspiration for birth control.\"(%eax),%ecx\n  /* 197 */  mov     %cx,ud+0x208(%eax)\n  /* 19e */  xor     %eax,%eax\n.L1a0:\n  /* 1a0 */  mov     \"You're gonna die for that!\"(%eax),%edx\n  /* 1a6 */  add     $0x4,%eax\n  /* 1a9 */  mov     %edx,ud+0x22c(%eax)\n  /* 1af */  cmp     $0x18,%eax\n  /* 1b2 */  jb      .L1a0\n  /* 1b4 */  movzwl  \"You're gonna die for that!\"(%eax),%ecx\n  /* 1bb */  mov     $0x2e756f,%edx\n  /* 1c0 */  mov     %edx,ud+0x268\n  /* 1c6 */  mov     %cx,ud+0x230(%eax)\n  /* 1cd */  movzbl  .LC5+0x2(%eax),%ecx\n  /* 1d4 */  mov     %cl,ud+0x232(%eax)\n  /* 1da */  mov     $0x68207449,%eax\n  /* 1df */  mov     %eax,ud+0x258\n  /* 1e4 */  mov     $0x73747275,%eax\n  /* 1e9 */  mov     %eax,ud+0x25c\n  /* 1ee */  mov     $0x206f7420,%eax\n  /* 1f3 */  mov     %eax,ud+0x260\n  /* 1f8 */  mov     $0x79206562,%eax\n  /* 1fd */  mov     %eax,ud+0x264\n  /* 202 */  xor     %eax,%eax\n.L204:\n  /* 204 */  mov     \"Lucky Son of a Bitch.\"(%eax),%edx\n  /* 20a */  add     $0x4,%eax\n  /* 20d */  mov     %edx,ud+0x27c(%eax)\n  /* 213 */  cmp     $0x14,%eax\n  /* 216 */  jb      .L204\n  /* 218 */  movzwl  \"Lucky Son of a Bitch.\"(%eax),%ecx\n  /* 21f */  mov     %cx,ud+0x280(%eax)\n  /* 226 */  xor     %eax,%eax\n.L228:\n  /* 228 */  mov     \"Hmmm....Payback time.\"(%eax),%edx\n  /* 22e */  add     $0x4,%eax\n  /* 231 */  mov     %edx,ud+0x2a4(%eax)\n  /* 237 */  cmp     $0x14,%eax\n  /* 23a */  jb      .L228\n  /* 23c */  movzwl  \"Hmmm....Payback time.\"(%eax),%ecx\n  /* 243 */  mov     %cx,ud+0x2a8(%eax)\n  /* 24a */  xor     %eax,%eax\n.L24c:\n  /* 24c */  mov     \"You bottom dwelling scum sucker.\"(%eax),%edx\n  /* 252 */  add     $0x4,%eax\n  /* 255 */  mov     %edx,ud+0x2cc(%eax)\n  /* 25b */  cmp     $0x20,%eax\n  /* 25e */  jb      .L24c\n  /* 260 */  movzbl  \"You bottom dwelling scum sucker.\"(%eax),%ecx\n  /* 267 */  xor     %edi,%edi\n  /* 269 */  xor     %ebp,%ebp\n  /* 26b */  movl    $0x65747361,ud+0x32c\n  /* 275 */  movl    $0x21484848,ud+0x378\n  /* 27f */  movl    $0x68206148,ud+0x320\n  /* 289 */  mov     %cl,ud+0x2d0(%eax)\n  /* 28f */  mov     %edi,(%esp)\n  /* 292 */  movl    $0x6c677520,ud+0x304\n  /* 29c */  movl    $0x6e6d6144,ud+0x2f8\n  /* 2a6 */  movl    $0x6f79202c,ud+0x2fc\n  /* 2b0 */  movl    $0x65722775,ud+0x300\n  /* 2ba */  movl    $0x2e796c,ud+0x307\n  /* 2c4 */  movl    $0x61682061,ud+0x324\n  /* 2ce */  movl    $0x572e2e2e,ud+0x328\n  /* 2d8 */  movl    $0x216465,ud+0x32f\n  /* 2e2 */  movl    $0x20756f59,ud+0x348\n  /* 2ec */  movl    $0x6b637573,ud+0x34c\n  /* 2f6 */  movw    $0x21,ud+0x350\n  /* 2ff */  movl    $0x52524141,ud+0x370\n  /* 309 */  movl    $0x48484752,ud+0x374\n  /* 313 */  movl    $0x212121,ud+0x37b\n  /* 31d */  call    CONFIG_SetDefaultKeyDefinitions\n  /* 322 */  mov     %ebp,(%esp)\n  /* 325 */  xor     %ebp,%ebp\n  /* 327 */  call    CONFIG_SetMouseDefaults\n  /* 32c */  xor     %eax,%eax\n  /* 32e */  mov     %eax,(%esp)\n  /* 331 */  call    CONFIG_SetJoystickDefaults\n  /* 336 */  movl    $0xffffffff,MouseDigitalFunctions\n  /* 340 */  movl    $0xffffffff,MouseDigitalFunctions+0x4\n  /* 34a */  movl    $0xffffffff,MouseDigitalFunctions+0x8\n  /* 354 */  movl    $0xffffffff,MouseDigitalFunctions+0xc\n  /* 35e */  xchg    %ax,%ax\n.L360:\n  /* 360 */  mov     $0x10000,%ecx\n  /* 365 */  mov     $0x1,%ebx\n  /* 36a */  mov     %ecx,MouseAnalogueScale(,%ebp,4)\n  /* 371 */  mov     $0x10000,%esi\n  /* 376 */  mov     %ebx,0x8(%esp)\n  /* 37a */  xor     %ebx,%ebx\n  /* 37c */  mov     %esi,0x4(%esp)\n  /* 380 */  mov     %ebp,(%esp)\n  /* 383 */  call    CONTROL_SetAnalogAxisScale\n  /* 388 */  mov     mousedigitaldefaults(,%ebp,8),%esi\n  /* 38f */  jmp     .L3a2\n  /* 391 */  lea     0x0(%esi,%eiz,1),%esi\n.L398:\n  /* 398 */  inc     %ebx\n  /* 399 */  cmp     $0x36,%ebx\n  /* 39c */  je      .L508\n.L3a2:\n  /* 3a2 */  mov     gamefunctions(,%ebx,4),%eax\n  /* 3a9 */  mov     %esi,(%esp)\n  /* 3ac */  mov     %eax,0x4(%esp)\n  /* 3b0 */  call    strcasecmp\n  /* 3b5 */  test    %eax,%eax\n  /* 3b7 */  jne     .L398\n.L3b9:\n  /* 3b9 */  mov     %ebx,MouseDigitalFunctions(,%ebp,8)\n  /* 3c0 */  mov     mousedigitaldefaults+0x4(,%ebp,8),%edi\n  /* 3c7 */  xor     %esi,%esi\n  /* 3c9 */  jmp     .L3da\n  /* 3cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3d0:\n  /* 3d0 */  inc     %esi\n  /* 3d1 */  cmp     $0x36,%esi\n  /* 3d4 */  je      .L518\n.L3da:\n  /* 3da */  mov     gamefunctions(,%esi,4),%eax\n  /* 3e1 */  mov     %edi,(%esp)\n  /* 3e4 */  mov     %eax,0x4(%esp)\n  /* 3e8 */  call    strcasecmp\n  /* 3ed */  test    %eax,%eax\n  /* 3ef */  jne     .L3d0\n.L3f1:\n  /* 3f1 */  mov     %esi,MouseDigitalFunctions+0x4(,%ebp,8)\n  /* 3f8 */  mov     $0x1,%eax\n  /* 3fd */  mov     %eax,0xc(%esp)\n  /* 401 */  xor     %eax,%eax\n  /* 403 */  mov     %eax,0x8(%esp)\n  /* 407 */  mov     %ebp,(%esp)\n  /* 40a */  mov     %ebx,0x4(%esp)\n  /* 40e */  call    CONTROL_MapDigitalAxis\n  /* 413 */  mov     $0x1,%eax\n  /* 418 */  mov     %eax,0xc(%esp)\n  /* 41c */  mov     $0x1,%eax\n  /* 421 */  mov     %eax,0x8(%esp)\n  /* 425 */  mov     MouseDigitalFunctions+0x4(,%ebp,8),%eax\n  /* 42c */  mov     %ebp,(%esp)\n  /* 42f */  mov     %eax,0x4(%esp)\n  /* 433 */  call    CONTROL_MapDigitalAxis\n  /* 438 */  mov     mouseanalogdefaults(,%ebp,4),%eax\n  /* 43f */  mov     %eax,(%esp)\n  /* 442 */  call    CONFIG_AnalogNameToNum\n  /* 447 */  mov     $0x1,%edx\n  /* 44c */  mov     %eax,MouseAnalogueAxes(,%ebp,4)\n  /* 453 */  mov     %eax,0x4(%esp)\n  /* 457 */  mov     %ebp,(%esp)\n  /* 45a */  mov     %edx,0x8(%esp)\n  /* 45e */  call    CONTROL_MapAnalogAxis\n  /* 463 */  lea     0x1(%ebp),%eax\n  /* 466 */  mov     $0x1,%ebp\n  /* 46b */  cmp     $0x2,%eax\n  /* 46e */  jne     .L360\n  /* 474 */  movl    $0x8000,(%esp)\n  /* 47b */  xor     %ebx,%ebx\n  /* 47d */  call    CONTROL_SetMouseSensitivity\n  /* 482 */  lea     0x0(%esi),%esi\n  /* 488 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L490:\n  /* 490 */  mov     $0x400,%edx\n  /* 495 */  mov     $0x7bff,%ecx\n  /* 49a */  mov     $0x10000,%eax\n  /* 49f */  mov     $0x2,%esi\n  /* 4a4 */  mov     %edx,JoystickAnalogueDead(,%ebx,4)\n  /* 4ab */  mov     $0x10000,%edi\n  /* 4b0 */  mov     %ecx,JoystickAnalogueSaturate(,%ebx,4)\n  /* 4b7 */  mov     %eax,JoystickAnalogueScale(,%ebx,4)\n  /* 4be */  mov     %ebx,(%esp)\n  /* 4c1 */  mov     %esi,0x8(%esp)\n  /* 4c5 */  mov     %edi,0x4(%esp)\n  /* 4c9 */  call    CONTROL_SetAnalogAxisScale\n  /* 4ce */  mov     JoystickAnalogueDead(,%ebx,4),%eax\n  /* 4d5 */  mov     %ebx,(%esp)\n  /* 4d8 */  mov     %eax,0x4(%esp)\n  /* 4dc */  call    CONTROL_SetJoyAxisDead\n  /* 4e1 */  mov     JoystickAnalogueSaturate(,%ebx,4),%eax\n  /* 4e8 */  mov     %ebx,(%esp)\n  /* 4eb */  inc     %ebx\n  /* 4ec */  mov     %eax,0x4(%esp)\n  /* 4f0 */  call    CONTROL_SetJoyAxisSaturate\n  /* 4f5 */  cmp     $0xc,%ebx\n  /* 4f8 */  jne     .L490\n  /* 4fa */  add     $0x1c,%esp\n  /* 4fd */  pop     %ebx\n  /* 4fe */  pop     %esi\n  /* 4ff */  pop     %edi\n  /* 500 */  pop     %ebp\n  /* 501 */  ret\n  /* 502 */  lea     0x0(%esi),%esi\n.L508:\n  /* 508 */  mov     $0xffffffff,%ebx\n  /* 50d */  jmp     .L3b9\n  /* 512 */  lea     0x0(%esi),%esi\n.L518:\n  /* 518 */  mov     $0xffffffff,%esi\n  /* 51d */  jmp     .L3f1\n","c":"/* candidate for CONFIG_SetDefaults (config.c, 1314 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"osd.h\"\n#define __SETUP__\n#include \"_functio.h\"\n\nint32 CONFIG_FunctionNameToNum(const char *func)\n{\n    int32 i;\n\n    for (i = 0; i < NUMGAMEFUNCTIONS; i++)\n        if (!strcasecmp(func, gamefunctions[i]))\n            return i;\n    return -1;\n}\n\nint32 CONFIG_AnalogNameToNum(const char *func)\n{\n    if (!Bstrcasecmp(func, \"analog_turning\")) return 0;\n    if (!Bstrcasecmp(func, \"analog_strafing\")) return 1;\n    if (!Bstrcasecmp(func, \"analog_moving\")) return 5;\n    if (!Bstrcasecmp(func, \"analog_lookingupanddown\")) return 2;\n    return -1;\n}\n\nvoid CONFIG_SetDefaults(void )\n{\n    int i;\n\n    FXDevice = 0;\n    MusicDevice = 0;\n    NumVoices = 16;\n    NumChannels = 2;\n    NumBits = 16;\n    MixRate = 44100;\n    SoundToggle = 1;\n    MusicToggle = 1;\n    VoiceToggle = 1;\n    AmbienceToggle = 1;\n    FXVolume = 220;\n    MusicVolume = 200;\n    ReverseStereo = 0;\n    MusicParams[0] = 0;\n    myaimmode = ps[0].aim_mode = 0;\n    ud.mouseaiming = 0;\n    ud.weaponswitch = 3;\n    AutoAim = 1;\n    UseJoystick = 1;\n    UseMouse = 1;\n    ud.mouseflip = 0;\n    ud.runkey_mode = 0;\n    ud.statusbarscale = 8;\n    ud.screen_size = 8;\n    ud.screen_tilting = 1;\n    ud.shadows = 1;\n    ud.detail = 1;\n    ud.lockout = 0;\n    ud.pwlockout[0] = 0;\n    ud.crosshair = 0;\n    ud.m_marker = 1;\n    ud.m_ffire = 1;\n    ud.levelstats = 0;\n    ShowOpponentWeapons = 0;\n    strcpy(ud.rtsname, \"DUKE.RTS\");\n    strcpy(myname, \"Duke\");\n\n    strcpy(ud.ridecule[0], \"An inspiration for birth control.\");\n    strcpy(ud.ridecule[1], \"You're gonna die for that!\");\n    strcpy(ud.ridecule[2], \"It hurts to be you.\");\n    strcpy(ud.ridecule[3], \"Lucky Son of a Bitch.\");\n    strcpy(ud.ridecule[4], \"Hmmm....Payback time.\");\n    strcpy(ud.ridecule[5], \"You bottom dwelling scum sucker.\");\n    strcpy(ud.ridecule[6], \"Damn, you're ugly.\");\n    strcpy(ud.ridecule[7], \"Ha ha ha...Wasted!\");\n    strcpy(ud.ridecule[8], \"You suck!\");\n    strcpy(ud.ridecule[9], \"AARRRGHHHHH!!!\");\n\n    CONFIG_SetDefaultKeyDefinitions(0);\n    CONFIG_SetMouseDefaults(0);\n    CONFIG_SetJoystickDefaults(0);\n\n    memset(MouseDigitalFunctions, 0xff, sizeof(MouseDigitalFunctions));\n    for (i = 0; i < MAXMOUSEAXES; i++) {\n        MouseAnalogueScale[i] = 65536;\n        CONTROL_SetAnalogAxisScale(i, MouseAnalogueScale[i], controldevice_mouse);\n\n        MouseDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(mousedigitaldefaults[i*2]);\n        MouseDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(mousedigitaldefaults[i*2+1]);\n        CONTROL_MapDigitalAxis(i, MouseDigitalFunctions[i][0], 0, controldevice_mouse);\n        CONTROL_MapDigitalAxis(i, MouseDigitalFunctions[i][1], 1, controldevice_mouse);\n\n        MouseAnalogueAxes[i] = CONFIG_AnalogNameToNum(mouseanalogdefaults[i]);\n        CONTROL_MapAnalogAxis(i, MouseAnalogueAxes[i], controldevice_mouse);\n    }\n    CONTROL_SetMouseSensitivity(0x8000);\n\n    for (i = 0; i < MAXJOYAXES; i++) {\n        JoystickAnalogueScale[i] = 65536;\n        JoystickAnalogueDead[i] = 1024;\n        JoystickAnalogueSaturate[i] = 32767 - 1024;\n        CONTROL_SetAnalogAxisScale(i, JoystickAnalogueScale[i], controldevice_joystick);\n        CONTROL_SetJoyAxisDead(i, JoystickAnalogueDead[i]);\n        CONTROL_SetJoyAxisSaturate(i, JoystickAnalogueSaturate[i]);\n    }\n}\n","size":1314,"score":100,"agent":"kuncc/1","pid":2,"session":2099,"ts":1791754872568}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1903,"symbol":"displayinventory","file":"game.c","asm":"# displayinventory  (TU game.c, section .text, 1266 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndisplayinventory:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     0x60(%esp),%ebp\n  /* 00b */  cmpw    $0x0,0x332(%ebp)\n  /* 013 */  jle     .L4c0\n  /* 019 */  mov     $0x1,%eax\n  /* 01e */  mov     $0x8,%edx\n.L23:\n  /* 023 */  cmpw    $0x0,0x330(%ebp)\n  /* 02b */  jle     .L34\n  /* 02d */  inc     %eax\n  /* 02e */  or      $0x20,%edx\n  /* 031 */  movzwl  %ax,%eax\n.L34:\n  /* 034 */  cmpw    $0x0,0x334(%ebp)\n  /* 03c */  jle     .L45\n  /* 03e */  inc     %eax\n  /* 03f */  or      $0x2,%edx\n  /* 042 */  movzwl  %ax,%eax\n.L45:\n  /* 045 */  cmpw    $0x0,0x2c2(%ebp)\n  /* 04d */  jle     .L56\n  /* 04f */  inc     %eax\n  /* 050 */  or      $0x4,%edx\n  /* 053 */  movzwl  %ax,%eax\n.L56:\n  /* 056 */  xor     %ecx,%ecx\n  /* 058 */  cmpw    $0x0,0x2e0(%ebp)\n  /* 060 */  setg    %cl\n  /* 063 */  or      %ecx,%edx\n  /* 065 */  movswl  %dx,%edi\n  /* 068 */  and     $0x1,%edx\n  /* 06b */  add     %edx,%eax\n  /* 06d */  cmpw    $0x0,0x2fa(%ebp)\n  /* 075 */  movzwl  %ax,%eax\n  /* 078 */  jle     .L81\n  /* 07a */  inc     %eax\n  /* 07b */  or      $0x10,%edi\n  /* 07e */  movzwl  %ax,%eax\n.L81:\n  /* 081 */  cmpw    $0x0,0x346(%ebp)\n  /* 089 */  jle     .L92\n  /* 08b */  inc     %eax\n  /* 08c */  or      $0x40,%edi\n  /* 08f */  movzwl  %ax,%eax\n.L92:\n  /* 092 */  lea     (%eax,%eax,4),%edx\n  /* 095 */  lea     (%eax,%edx,2),%eax\n  /* 098 */  mov     $0x9a,%edx\n  /* 09d */  neg     %eax\n  /* 09f */  cmpl    $0x4,ud+0x5fc\n  /* 0a6 */  movzwl  %ax,%eax\n  /* 0a9 */  lea     0xa0(%eax),%esi\n  /* 0af */  movswl  %si,%esi\n  /* 0b2 */  jg      .Ld4\n  /* 0b4 */  jne     .L4d0\n  /* 0ba */  cmpl    $0x1,ud+0x950\n  /* 0c1 */  jle     .L4e0\n  /* 0c7 */  add     $0xd8,%eax\n  /* 0cc */  mov     $0xac,%edx\n  /* 0d1 */  movswl  %ax,%esi\n.Ld4:\n  /* 0d4 */  lea     0x13(%edx),%eax\n  /* 0d7 */  xor     %ecx,%ecx\n  /* 0d9 */  mov     %eax,0x3c(%esp)\n  /* 0dd */  mov     %edx,%ebx\n  /* 0df */  nop\n.Le0:\n  /* 0e0 */  lea     0x1(%ecx),%eax\n  /* 0e3 */  mov     %edi,%edx\n  /* 0e5 */  sar     %cl,%edx\n  /* 0e7 */  test    $0x1,%dl\n  /* 0ea */  je      .L1a7\n  /* 0f0 */  mov     $0x1,%eax\n  /* 0f5 */  shl     %cl,%eax\n  /* 0f7 */  and     %edi,%eax\n  /* 0f9 */  cmp     $0x20,%eax\n  /* 0fc */  jg      .L458\n  /* 102 */  test    %eax,%eax\n  /* 104 */  je      .L18f\n  /* 10a */  cmp     $0x20,%eax\n  /* 10d */  ja      .L18f\n  /* 113 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 11a */  lea     0x0(%esi),%esi\n  /* 120 */  mov     %ecx,0x38(%esp)\n  /* 124 */  mov     windowy2,%eax\n  /* 129 */  mov     $0x9a4,%edx\n  /* 12e */  mov     %edx,0x10(%esp)\n  /* 132 */  xor     %ecx,%ecx\n  /* 134 */  mov     %ecx,0xc(%esp)\n  /* 138 */  mov     %eax,0x2c(%esp)\n  /* 13c */  mov     windowx2,%eax\n  /* 141 */  mov     %eax,0x28(%esp)\n  /* 145 */  mov     windowy1,%eax\n  /* 14a */  mov     %eax,0x24(%esp)\n  /* 14e */  mov     windowx1,%eax\n  /* 153 */  mov     %eax,0x20(%esp)\n  /* 157 */  mov     $0x12,%eax\n  /* 15c */  mov     %eax,0x1c(%esp)\n  /* 160 */  xor     %eax,%eax\n  /* 162 */  mov     %eax,0x18(%esp)\n  /* 166 */  xor     %eax,%eax\n  /* 168 */  mov     %eax,0x14(%esp)\n  /* 16c */  mov     $0x10000,%eax\n  /* 171 */  mov     %eax,0x8(%esp)\n  /* 175 */  mov     %ebx,%eax\n.L177:\n  /* 177 */  shl     $0x10,%eax\n  /* 17a */  mov     %eax,0x4(%esp)\n  /* 17e */  mov     %esi,%eax\n  /* 180 */  shl     $0x10,%eax\n  /* 183 */  mov     %eax,(%esp)\n  /* 186 */  call    rotatesprite\n  /* 18b */  mov     0x38(%esp),%ecx\n.L18f:\n  /* 18f */  movzbl  0x373(%ebp),%edx\n  /* 196 */  lea     0x1(%ecx),%eax\n  /* 199 */  add     $0x16,%esi\n  /* 19c */  movswl  %si,%esi\n  /* 19f */  cmp     %eax,%edx\n  /* 1a1 */  je      .L3d0\n.L1a7:\n  /* 1a7 */  cmp     $0xa,%eax\n  /* 1aa */  mov     %eax,%ecx\n  /* 1ac */  jne     .Le0\n  /* 1b2 */  add     $0x4c,%esp\n  /* 1b5 */  pop     %ebx\n  /* 1b6 */  pop     %esi\n  /* 1b7 */  pop     %edi\n  /* 1b8 */  pop     %ebp\n  /* 1b9 */  ret\n  /* 1ba */  lea     0x0(%esi),%esi\n  /* 1c0 */  mov     %ecx,0x38(%esp)\n  /* 1c4 */  mov     windowy2,%eax\n  /* 1c9 */  xor     %edx,%edx\n  /* 1cb */  mov     %edx,0xc(%esp)\n  /* 1cf */  mov     $0x10000,%ecx\n  /* 1d4 */  mov     %ecx,0x8(%esp)\n  /* 1d8 */  mov     %eax,0x2c(%esp)\n  /* 1dc */  mov     windowx2,%eax\n  /* 1e1 */  mov     %eax,0x28(%esp)\n  /* 1e5 */  mov     windowy1,%eax\n  /* 1ea */  mov     %eax,0x24(%esp)\n  /* 1ee */  mov     windowx1,%eax\n  /* 1f3 */  mov     %eax,0x20(%esp)\n  /* 1f7 */  mov     $0x12,%eax\n  /* 1fc */  mov     %eax,0x1c(%esp)\n  /* 200 */  xor     %eax,%eax\n  /* 202 */  mov     %eax,0x18(%esp)\n  /* 206 */  xor     %eax,%eax\n  /* 208 */  mov     %eax,0x14(%esp)\n  /* 20c */  mov     $0x99d,%eax\n  /* 211 */  mov     %eax,0x10(%esp)\n  /* 215 */  mov     %ebx,%eax\n  /* 217 */  jmp     .L177\n  /* 21c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 220 */  mov     %ecx,0x38(%esp)\n  /* 224 */  mov     windowy2,%eax\n  /* 229 */  mov     $0x10000,%edx\n  /* 22e */  mov     %edx,0x8(%esp)\n  /* 232 */  mov     %eax,0x2c(%esp)\n  /* 236 */  mov     windowx2,%eax\n  /* 23b */  mov     %eax,0x28(%esp)\n  /* 23f */  mov     windowy1,%eax\n  /* 244 */  mov     %eax,0x24(%esp)\n  /* 248 */  mov     windowx1,%eax\n  /* 24d */  mov     %eax,0x20(%esp)\n  /* 251 */  mov     $0x12,%eax\n  /* 256 */  mov     %eax,0x1c(%esp)\n  /* 25a */  xor     %eax,%eax\n  /* 25c */  mov     %eax,0x18(%esp)\n  /* 260 */  xor     %eax,%eax\n  /* 262 */  mov     %eax,0x14(%esp)\n  /* 266 */  mov     $0x9a3,%eax\n  /* 26b */  mov     %eax,0x10(%esp)\n  /* 26f */  xor     %eax,%eax\n  /* 271 */  mov     %eax,0xc(%esp)\n  /* 275 */  mov     %ebx,%eax\n  /* 277 */  jmp     .L177\n  /* 27c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 280 */  mov     %ecx,0x38(%esp)\n  /* 284 */  mov     windowy2,%eax\n  /* 289 */  mov     $0x12,%ecx\n  /* 28e */  mov     %ecx,0x1c(%esp)\n  /* 292 */  mov     %eax,0x2c(%esp)\n  /* 296 */  mov     windowx2,%eax\n  /* 29b */  mov     %eax,0x28(%esp)\n  /* 29f */  mov     windowy1,%eax\n  /* 2a4 */  mov     %eax,0x24(%esp)\n  /* 2a8 */  mov     windowx1,%eax\n  /* 2ad */  mov     %eax,0x20(%esp)\n  /* 2b1 */  xor     %eax,%eax\n  /* 2b3 */  mov     %eax,0x18(%esp)\n  /* 2b7 */  xor     %eax,%eax\n  /* 2b9 */  mov     %eax,0x14(%esp)\n  /* 2bd */  mov     $0x9a6,%eax\n  /* 2c2 */  mov     %eax,0x10(%esp)\n  /* 2c6 */  xor     %eax,%eax\n  /* 2c8 */  mov     %eax,0xc(%esp)\n  /* 2cc */  mov     $0x10000,%eax\n  /* 2d1 */  mov     %eax,0x8(%esp)\n  /* 2d5 */  mov     %ebx,%eax\n  /* 2d7 */  shl     $0x10,%eax\n  /* 2da */  mov     %eax,0x4(%esp)\n  /* 2de */  lea     0x2(%esi),%eax\n  /* 2e1 */  shl     $0x10,%eax\n  /* 2e4 */  mov     %eax,(%esp)\n  /* 2e7 */  call    rotatesprite\n  /* 2ec */  mov     0x38(%esp),%ecx\n  /* 2f0 */  jmp     .L18f\n  /* 2f5 */  lea     0x0(%esi),%esi\n  /* 2f8 */  mov     %ecx,0x38(%esp)\n  /* 2fc */  mov     windowy2,%eax\n  /* 301 */  xor     %ecx,%ecx\n  /* 303 */  mov     %ecx,0x18(%esp)\n  /* 307 */  mov     $0x12,%edx\n  /* 30c */  mov     %edx,0x1c(%esp)\n  /* 310 */  mov     %eax,0x2c(%esp)\n  /* 314 */  mov     windowx2,%eax\n  /* 319 */  mov     %eax,0x28(%esp)\n  /* 31d */  mov     windowy1,%eax\n  /* 322 */  mov     %eax,0x24(%esp)\n  /* 326 */  mov     windowx1,%eax\n  /* 32b */  mov     %eax,0x20(%esp)\n  /* 32f */  xor     %eax,%eax\n  /* 331 */  mov     %eax,0x14(%esp)\n  /* 335 */  mov     $0x9a5,%eax\n  /* 33a */  mov     %eax,0x10(%esp)\n  /* 33e */  xor     %eax,%eax\n  /* 340 */  mov     %eax,0xc(%esp)\n  /* 344 */  mov     $0x10000,%eax\n  /* 349 */  mov     %eax,0x8(%esp)\n  /* 34d */  mov     %ebx,%eax\n  /* 34f */  shl     $0x10,%eax\n  /* 352 */  mov     %eax,0x4(%esp)\n  /* 356 */  lea     0x1(%esi),%eax\n  /* 359 */  shl     $0x10,%eax\n  /* 35c */  mov     %eax,(%esp)\n  /* 35f */  call    rotatesprite\n  /* 364 */  mov     0x38(%esp),%ecx\n  /* 368 */  jmp     .L18f\n  /* 36d */  lea     0x0(%esi),%esi\n  /* 370 */  mov     %ecx,0x38(%esp)\n  /* 374 */  mov     windowy2,%eax\n  /* 379 */  xor     %edx,%edx\n  /* 37b */  mov     %edx,0x18(%esp)\n  /* 37f */  xor     %ecx,%ecx\n  /* 381 */  mov     %ecx,0x14(%esp)\n  /* 385 */  mov     %eax,0x2c(%esp)\n  /* 389 */  mov     windowx2,%eax\n  /* 38e */  mov     %eax,0x28(%esp)\n  /* 392 */  mov     windowy1,%eax\n  /* 397 */  mov     %eax,0x24(%esp)\n  /* 39b */  mov     windowx1,%eax\n  /* 3a0 */  mov     %eax,0x20(%esp)\n  /* 3a4 */  mov     $0x12,%eax\n  /* 3a9 */  mov     %eax,0x1c(%esp)\n  /* 3ad */  mov     $0x99c,%eax\n  /* 3b2 */  mov     %eax,0x10(%esp)\n  /* 3b6 */  xor     %eax,%eax\n  /* 3b8 */  mov     %eax,0xc(%esp)\n  /* 3bc */  mov     $0x10000,%eax\n  /* 3c1 */  mov     %eax,0x8(%esp)\n  /* 3c5 */  mov     %ebx,%eax\n  /* 3c7 */  jmp     .L177\n  /* 3cc */  lea     0x0(%esi,%eiz,1),%esi\n.L3d0:\n  /* 3d0 */  mov     %eax,0x38(%esp)\n  /* 3d4 */  mov     windowy2,%edx\n  /* 3da */  mov     $0x12,%eax\n  /* 3df */  mov     %eax,0x1c(%esp)\n  /* 3e3 */  mov     $0x14,%eax\n  /* 3e8 */  mov     $0xffffffe0,%ecx\n  /* 3ed */  mov     %eax,0x10(%esp)\n  /* 3f1 */  mov     $0x400,%eax\n  /* 3f6 */  mov     %eax,0xc(%esp)\n  /* 3fa */  mov     $0x10000,%eax\n  /* 3ff */  mov     %edx,0x2c(%esp)\n  /* 403 */  mov     windowx2,%edx\n  /* 409 */  mov     %eax,0x8(%esp)\n  /* 40d */  mov     %ecx,0x14(%esp)\n  /* 411 */  mov     %edx,0x28(%esp)\n  /* 415 */  mov     windowy1,%edx\n  /* 41b */  mov     %edx,0x24(%esp)\n  /* 41f */  mov     windowx1,%edx\n  /* 425 */  mov     %edx,0x20(%esp)\n  /* 429 */  xor     %edx,%edx\n  /* 42b */  mov     %edx,0x18(%esp)\n  /* 42f */  mov     0x3c(%esp),%edx\n  /* 433 */  shl     $0x10,%edx\n  /* 436 */  mov     %edx,0x4(%esp)\n  /* 43a */  lea     -0x2(%esi),%edx\n  /* 43d */  shl     $0x10,%edx\n  /* 440 */  mov     %edx,(%esp)\n  /* 443 */  call    rotatesprite\n  /* 448 */  mov     0x38(%esp),%eax\n  /* 44c */  jmp     .L1a7\n  /* 451 */  lea     0x0(%esi,%eiz,1),%esi\n.L458:\n  /* 458 */  cmp     $0x40,%eax\n  /* 45b */  jne     .L18f\n  /* 461 */  mov     %ecx,0x38(%esp)\n  /* 465 */  mov     windowy2,%eax\n  /* 46a */  xor     %edx,%edx\n  /* 46c */  mov     %edx,0x14(%esp)\n  /* 470 */  mov     $0x99f,%ecx\n  /* 475 */  mov     %ecx,0x10(%esp)\n  /* 479 */  mov     %eax,0x2c(%esp)\n  /* 47d */  mov     windowx2,%eax\n  /* 482 */  mov     %eax,0x28(%esp)\n  /* 486 */  mov     windowy1,%eax\n  /* 48b */  mov     %eax,0x24(%esp)\n  /* 48f */  mov     windowx1,%eax\n  /* 494 */  mov     %eax,0x20(%esp)\n  /* 498 */  mov     $0x12,%eax\n  /* 49d */  mov     %eax,0x1c(%esp)\n  /* 4a1 */  xor     %eax,%eax\n  /* 4a3 */  mov     %eax,0x18(%esp)\n  /* 4a7 */  xor     %eax,%eax\n  /* 4a9 */  mov     %eax,0xc(%esp)\n  /* 4ad */  mov     $0x10000,%eax\n  /* 4b2 */  mov     %eax,0x8(%esp)\n  /* 4b6 */  lea     -0x1(%ebx),%eax\n  /* 4b9 */  jmp     .L177\n  /* 4be */  xchg    %ax,%ax\n.L4c0:\n  /* 4c0 */  xor     %eax,%eax\n  /* 4c2 */  xor     %edx,%edx\n  /* 4c4 */  jmp     .L23\n  /* 4c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L4d0:\n  /* 4d0 */  mov     $0xac,%edx\n  /* 4d5 */  jmp     .Ld4\n  /* 4da */  lea     0x0(%esi),%esi\n.L4e0:\n  /* 4e0 */  add     $0xe1,%eax\n  /* 4e5 */  mov     $0xac,%edx\n  /* 4ea */  movswl  %ax,%esi\n  /* 4ed */  jmp     .Ld4\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid displayinventory(struct player_struct *p)\n{\n    short n, j, x, y, i;\n\n    j = i = 0;\n    if (p->jetpack_amount > 0) { i |= 8; j++; }\n    if (p->scuba_amount > 0) { i |= 32; j++; }\n    if (p->steroids_amount > 0) { i |= 2; j++; }\n    if (p->holoduke_amount > 0) { i |= 4; j++; }\n    i |= (p->firstaid_amount > 0); if (i & 1) j++;\n    if (p->heat_amount > 0) { i |= 16; j++; }\n    if (p->boot_amount > 0) { i |= 64; j++; }\n\n    x = 160 - j * 11;\n    y = 154;\n    if (ud.screen_size <= 4)\n        y = 172;\n    if (ud.screen_size == 4)\n    {\n        if (ud.multimode > 1) x += 56;\n        else x += 65;\n    }\n\n    n = 0;\n    do\n    {\n        if (i >> n & 1)\n        {\n            switch (i & (1 << n))\n            {\n                case 1:\n                    rotatesprite(x << 16, y << 16, 65536, 0, FIRSTAID_ICON, 0, 0, 18, windowx1, windowy1, windowx2, windowy2);\n                    break;\n                case 2:\n                    rotatesprite((x + 1) << 16, y << 16, 65536, 0, STEROIDS_ICON, 0, 0, 18, windowx1, windowy1, windowx2, windowy2);\n                    break;\n                case 4:\n                    rotatesprite((x + 2) << 16, y << 16, 65536, 0, HOLODUKE_ICON, 0, 0, 18, windowx1, windowy1, windowx2, windowy2);\n                    break;\n                case 8:\n                    rotatesprite(x << 16, y << 16, 65536, 0, JETPACK_ICON, 0, 0, 18, windowx1, windowy1, windowx2, windowy2);\n                    break;\n                case 16:\n                    rotatesprite(x << 16, y << 16, 65536, 0, HEAT_ICON, 0, 0, 18, windowx1, windowy1, windowx2, windowy2);\n                    break;\n                case 32:\n                    rotatesprite(x << 16, y << 16, 65536, 0, AIRTANK_ICON, 0, 0, 18, windowx1, windowy1, windowx2, windowy2);\n                    break;\n                case 64:\n                    rotatesprite(x << 16, (y - 1) << 16, 65536, 0, BOOT_ICON, 0, 0, 18, windowx1, windowy1, windowx2, windowy2);\n                    break;\n            }\n\n            x += 22;\n            if (p->inven_icon == n + 1)\n                rotatesprite((x - 2) << 16, (y + 19) << 16, 65536, 1024, ARROW, -32, 0, 18, windowx1, windowy1, windowx2, windowy2);\n        }\n        n++;\n    } while (n < 10);\n}\n","size":1266,"score":100,"agent":"kuncc/5","pid":6,"session":2096,"ts":1791754874726}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1870,"symbol":"CONFIG_SetupJoystick","file":"config.c","asm":"# CONFIG_SetupJoystick  (TU config.c, section .text, 1388 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCONFIG_SetupJoystick:\n  /* 000 */  mov     scripthandle,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  js      .L56b\n  /* 00d */  push    %ebp\n  /* 00e */  xor     %ebp,%ebp\n  /* 010 */  push    %edi\n  /* 011 */  push    %esi\n  /* 012 */  push    %ebx\n  /* 013 */  sub     $0xdc,%esp\n  /* 019 */  lea     0x30(%esp),%edi\n  /* 01d */  lea     0x80(%esp),%esi\n  /* 024 */  jmp     .L92\n  /* 026 */  xchg    %ax,%ax\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %ebp,0x10(%esp)\n  /* 034 */  mov     $0x50,%eax\n  /* 039 */  mov     $\"JoystickButtonClicked%d\",%ebx\n  /* 03e */  mov     %eax,0x8(%esp)\n  /* 042 */  mov     $0x2,%eax\n  /* 047 */  mov     %ebx,0xc(%esp)\n  /* 04b */  mov     %eax,0x4(%esp)\n  /* 04f */  mov     %edi,(%esp)\n  /* 052 */  call    __sprintf_chk\n  /* 057 */  mov     $0x50,%eax\n  /* 05c */  mov     %eax,0x10(%esp)\n  /* 060 */  mov     $\"Controls\",%eax\n  /* 065 */  mov     %eax,0x4(%esp)\n  /* 069 */  mov     scripthandle,%eax\n  /* 06e */  mov     %esi,0xc(%esp)\n  /* 072 */  mov     %edi,0x8(%esp)\n  /* 076 */  mov     %eax,(%esp)\n  /* 079 */  call    SCRIPT_GetString\n  /* 07e */  test    %eax,%eax\n  /* 080 */  mov     %eax,%ebx\n  /* 082 */  je      .L12a\n  /* 088 */  inc     %ebp\n  /* 089 */  cmp     $0x20,%ebp\n  /* 08c */  je      .L152\n.L92:\n  /* 092 */  mov     $0x50,%edx\n  /* 097 */  mov     $0x2,%ecx\n  /* 09c */  mov     %edx,0x8(%esp)\n  /* 0a0 */  mov     $\"JoystickButton%d\",%eax\n  /* 0a5 */  mov     $0x50,%ebx\n  /* 0aa */  mov     %ecx,0x4(%esp)\n  /* 0ae */  mov     %ebp,0x10(%esp)\n  /* 0b2 */  mov     %eax,0xc(%esp)\n  /* 0b6 */  mov     %edi,(%esp)\n  /* 0b9 */  call    __sprintf_chk\n  /* 0be */  mov     $\"Controls\",%eax\n  /* 0c3 */  mov     %eax,0x4(%esp)\n  /* 0c7 */  mov     scripthandle,%eax\n  /* 0cc */  mov     %ebx,0x10(%esp)\n  /* 0d0 */  mov     %esi,0xc(%esp)\n  /* 0d4 */  mov     %edi,0x8(%esp)\n  /* 0d8 */  mov     %eax,(%esp)\n  /* 0db */  call    SCRIPT_GetString\n  /* 0e0 */  test    %eax,%eax\n  /* 0e2 */  mov     %eax,%ebx\n  /* 0e4 */  jne     .L30\n  /* 0ea */  jmp     .Lfa\n  /* 0ec */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  inc     %ebx\n  /* 0f1 */  cmp     $0x36,%ebx\n  /* 0f4 */  je      .L3a8\n.Lfa:\n  /* 0fa */  mov     gamefunctions(,%ebx,4),%eax\n  /* 101 */  mov     %esi,(%esp)\n  /* 104 */  mov     %eax,0x4(%esp)\n  /* 108 */  call    strcasecmp\n  /* 10d */  test    %eax,%eax\n  /* 10f */  jne     .Lf0\n  /* 111 */  mov     %ebx,JoystickFunctions(,%ebp,8)\n  /* 118 */  jmp     .L30\n  /* 11d */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  inc     %ebx\n  /* 121 */  cmp     $0x36,%ebx\n  /* 124 */  je      .L3c0\n.L12a:\n  /* 12a */  mov     gamefunctions(,%ebx,4),%eax\n  /* 131 */  mov     %esi,(%esp)\n  /* 134 */  mov     %eax,0x4(%esp)\n  /* 138 */  call    strcasecmp\n  /* 13d */  test    %eax,%eax\n  /* 13f */  jne     .L120\n  /* 141 */  mov     %ebx,JoystickFunctions+0x4(,%ebp,8)\n.L148:\n  /* 148 */  inc     %ebp\n  /* 149 */  cmp     $0x20,%ebp\n  /* 14c */  jne     .L92\n.L152:\n  /* 152 */  xor     %ebx,%ebx\n  /* 154 */  jmp     .L337\n  /* 159 */  lea     0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  mov     $\"JoystickDigitalAxes%d_0\",%edx\n  /* 165 */  mov     $0x50,%ecx\n  /* 16a */  mov     %edx,0xc(%esp)\n  /* 16e */  mov     $0x2,%ebp\n  /* 173 */  mov     %ecx,0x8(%esp)\n  /* 177 */  mov     %ebp,0x4(%esp)\n  /* 17b */  mov     %ebx,0x10(%esp)\n  /* 17f */  mov     %edi,(%esp)\n  /* 182 */  call    __sprintf_chk\n  /* 187 */  mov     $0x50,%eax\n  /* 18c */  mov     %eax,0x10(%esp)\n  /* 190 */  mov     $\"Controls\",%eax\n  /* 195 */  mov     %eax,0x4(%esp)\n  /* 199 */  mov     scripthandle,%eax\n  /* 19e */  mov     %esi,0xc(%esp)\n  /* 1a2 */  mov     %edi,0x8(%esp)\n  /* 1a6 */  mov     %eax,(%esp)\n  /* 1a9 */  call    SCRIPT_GetString\n  /* 1ae */  test    %eax,%eax\n  /* 1b0 */  mov     %eax,%ebp\n  /* 1b2 */  je      .L3e2\n.L1b8:\n  /* 1b8 */  mov     %ebx,0x10(%esp)\n  /* 1bc */  mov     $\"JoystickDigitalAxes%d_1\",%eax\n  /* 1c1 */  mov     %eax,0xc(%esp)\n  /* 1c5 */  mov     $0x50,%eax\n  /* 1ca */  mov     %eax,0x8(%esp)\n  /* 1ce */  mov     $0x2,%eax\n  /* 1d3 */  mov     %eax,0x4(%esp)\n  /* 1d7 */  mov     %edi,(%esp)\n  /* 1da */  call    __sprintf_chk\n  /* 1df */  mov     $0x50,%eax\n  /* 1e4 */  mov     %eax,0x10(%esp)\n  /* 1e8 */  mov     $\"Controls\",%eax\n  /* 1ed */  mov     %eax,0x4(%esp)\n  /* 1f1 */  mov     scripthandle,%eax\n  /* 1f6 */  mov     %esi,0xc(%esp)\n  /* 1fa */  mov     %edi,0x8(%esp)\n  /* 1fe */  mov     %eax,(%esp)\n  /* 201 */  call    SCRIPT_GetString\n  /* 206 */  test    %eax,%eax\n  /* 208 */  mov     %eax,%ebp\n  /* 20a */  je      .L40e\n.L210:\n  /* 210 */  mov     $0x50,%edx\n  /* 215 */  mov     $0x2,%ecx\n  /* 21a */  mov     %edx,0x8(%esp)\n  /* 21e */  mov     $\"JoystickAnalogScale%d\",%eax\n  /* 223 */  mov     $\"Controls\",%ebp\n  /* 228 */  mov     %ecx,0x4(%esp)\n  /* 22c */  mov     %ebx,0x10(%esp)\n  /* 230 */  mov     %eax,0xc(%esp)\n  /* 234 */  mov     %edi,(%esp)\n  /* 237 */  call    __sprintf_chk\n  /* 23c */  mov     JoystickAnalogueScale(,%ebx,4),%eax\n  /* 243 */  mov     %ebp,0x4(%esp)\n  /* 247 */  mov     $\"Controls\",%ebp\n  /* 24c */  mov     %edi,0x8(%esp)\n  /* 250 */  mov     %eax,0x2c(%esp)\n  /* 254 */  lea     0x2c(%esp),%eax\n  /* 258 */  mov     %eax,0xc(%esp)\n  /* 25c */  mov     scripthandle,%eax\n  /* 261 */  mov     %eax,(%esp)\n  /* 264 */  call    SCRIPT_GetNumber\n  /* 269 */  mov     0x2c(%esp),%eax\n  /* 26d */  mov     %eax,JoystickAnalogueScale(,%ebx,4)\n  /* 274 */  mov     $\"JoystickAnalogDead%d\",%eax\n  /* 279 */  mov     %eax,0xc(%esp)\n  /* 27d */  mov     $0x50,%eax\n  /* 282 */  mov     %eax,0x8(%esp)\n  /* 286 */  mov     $0x2,%eax\n  /* 28b */  mov     %ebx,0x10(%esp)\n  /* 28f */  mov     %eax,0x4(%esp)\n  /* 293 */  mov     %edi,(%esp)\n  /* 296 */  call    __sprintf_chk\n  /* 29b */  mov     JoystickAnalogueDead(,%ebx,4),%eax\n  /* 2a2 */  mov     %edi,0x8(%esp)\n  /* 2a6 */  mov     %eax,0x2c(%esp)\n  /* 2aa */  lea     0x2c(%esp),%eax\n  /* 2ae */  mov     %eax,0xc(%esp)\n  /* 2b2 */  mov     $\"Controls\",%eax\n  /* 2b7 */  mov     %eax,0x4(%esp)\n  /* 2bb */  mov     scripthandle,%eax\n  /* 2c0 */  mov     %eax,(%esp)\n  /* 2c3 */  call    SCRIPT_GetNumber\n  /* 2c8 */  mov     0x2c(%esp),%eax\n  /* 2cc */  mov     $0x50,%edx\n  /* 2d1 */  mov     $0x2,%ecx\n  /* 2d6 */  mov     %eax,JoystickAnalogueDead(,%ebx,4)\n  /* 2dd */  mov     $\"JoystickAnalogSaturate%d\",%eax\n  /* 2e2 */  mov     %ebx,0x10(%esp)\n  /* 2e6 */  mov     %edx,0x8(%esp)\n  /* 2ea */  mov     %ecx,0x4(%esp)\n  /* 2ee */  mov     %eax,0xc(%esp)\n  /* 2f2 */  mov     %edi,(%esp)\n  /* 2f5 */  call    __sprintf_chk\n  /* 2fa */  mov     JoystickAnalogueSaturate(,%ebx,4),%eax\n  /* 301 */  mov     %edi,0x8(%esp)\n  /* 305 */  mov     %ebp,0x4(%esp)\n  /* 309 */  mov     %eax,0x2c(%esp)\n  /* 30d */  lea     0x2c(%esp),%eax\n  /* 311 */  mov     %eax,0xc(%esp)\n  /* 315 */  mov     scripthandle,%eax\n  /* 31a */  mov     %eax,(%esp)\n  /* 31d */  call    SCRIPT_GetNumber\n  /* 322 */  mov     0x2c(%esp),%eax\n  /* 326 */  mov     %eax,JoystickAnalogueSaturate(,%ebx,4)\n  /* 32d */  inc     %ebx\n  /* 32e */  cmp     $0xc,%ebx\n  /* 331 */  je      .L442\n.L337:\n  /* 337 */  mov     %ebx,0x10(%esp)\n  /* 33b */  mov     $\"JoystickAnalogAxes%d\",%eax\n  /* 340 */  mov     %eax,0xc(%esp)\n  /* 344 */  mov     $0x50,%eax\n  /* 349 */  mov     %eax,0x8(%esp)\n  /* 34d */  mov     $0x2,%eax\n  /* 352 */  mov     %eax,0x4(%esp)\n  /* 356 */  mov     %edi,(%esp)\n  /* 359 */  call    __sprintf_chk\n  /* 35e */  mov     scripthandle,%eax\n  /* 363 */  mov     $0x50,%edx\n  /* 368 */  mov     %edx,0x10(%esp)\n  /* 36c */  mov     $\"Controls\",%ecx\n  /* 371 */  mov     %esi,0xc(%esp)\n  /* 375 */  mov     %edi,0x8(%esp)\n  /* 379 */  mov     %ecx,0x4(%esp)\n  /* 37d */  mov     %eax,(%esp)\n  /* 380 */  call    SCRIPT_GetString\n  /* 385 */  test    %eax,%eax\n  /* 387 */  jne     .L160\n  /* 38d */  mov     %esi,(%esp)\n  /* 390 */  call    CONFIG_AnalogNameToNum\n  /* 395 */  mov     %eax,JoystickAnalogueAxes(,%ebx,4)\n  /* 39c */  jmp     .L160\n  /* 3a1 */  lea     0x0(%esi,%eiz,1),%esi\n.L3a8:\n  /* 3a8 */  mov     $0xffffffff,%ebx\n  /* 3ad */  mov     %ebx,JoystickFunctions(,%ebp,8)\n  /* 3b4 */  jmp     .L30\n  /* 3b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L3c0:\n  /* 3c0 */  mov     $0xffffffff,%ebx\n  /* 3c5 */  mov     %ebx,JoystickFunctions+0x4(,%ebp,8)\n  /* 3cc */  jmp     .L148\n  /* 3d1 */  lea     0x0(%esi,%eiz,1),%esi\n.L3d8:\n  /* 3d8 */  inc     %ebp\n  /* 3d9 */  cmp     $0x36,%ebp\n  /* 3dc */  je      .L55a\n.L3e2:\n  /* 3e2 */  mov     gamefunctions(,%ebp,4),%eax\n  /* 3e9 */  mov     %esi,(%esp)\n  /* 3ec */  mov     %eax,0x4(%esp)\n  /* 3f0 */  call    strcasecmp\n  /* 3f5 */  test    %eax,%eax\n  /* 3f7 */  jne     .L3d8\n  /* 3f9 */  mov     %ebp,JoystickDigitalFunctions(,%ebx,8)\n  /* 400 */  jmp     .L1b8\n  /* 405 */  lea     0x0(%esi),%esi\n.L408:\n  /* 408 */  inc     %ebp\n  /* 409 */  cmp     $0x36,%ebp\n  /* 40c */  je      .L431\n.L40e:\n  /* 40e */  mov     gamefunctions(,%ebp,4),%eax\n  /* 415 */  mov     %esi,(%esp)\n  /* 418 */  mov     %eax,0x4(%esp)\n  /* 41c */  call    strcasecmp\n  /* 421 */  test    %eax,%eax\n  /* 423 */  jne     .L408\n  /* 425 */  mov     %ebp,JoystickDigitalFunctions+0x4(,%ebx,8)\n  /* 42c */  jmp     .L210\n.L431:\n  /* 431 */  mov     $0xffffffff,%ebp\n  /* 436 */  mov     %ebp,JoystickDigitalFunctions+0x4(,%ebx,8)\n  /* 43d */  jmp     .L210\n.L442:\n  /* 442 */  xor     %ebx,%ebx\n  /* 444 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 448 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L450:\n  /* 450 */  mov     %ebx,0x4(%esp)\n  /* 454 */  mov     $0x2,%eax\n  /* 459 */  mov     %eax,0xc(%esp)\n  /* 45d */  xor     %eax,%eax\n  /* 45f */  mov     %eax,0x8(%esp)\n  /* 463 */  mov     JoystickFunctions(,%ebx,8),%eax\n  /* 46a */  mov     %eax,(%esp)\n  /* 46d */  call    CONTROL_MapButton\n  /* 472 */  mov     $0x2,%eax\n  /* 477 */  mov     %eax,0xc(%esp)\n  /* 47b */  mov     $0x1,%eax\n  /* 480 */  mov     %ebx,0x4(%esp)\n  /* 484 */  mov     %eax,0x8(%esp)\n  /* 488 */  mov     JoystickFunctions+0x4(,%ebx,8),%eax\n  /* 48f */  inc     %ebx\n  /* 490 */  mov     %eax,(%esp)\n  /* 493 */  call    CONTROL_MapButton\n  /* 498 */  cmp     $0x20,%ebx\n  /* 49b */  jne     .L450\n  /* 49d */  xor     %ebx,%ebx\n  /* 49f */  nop\n.L4a0:\n  /* 4a0 */  mov     $0x2,%eax\n  /* 4a5 */  mov     $0x2,%esi\n  /* 4aa */  mov     %eax,0x8(%esp)\n  /* 4ae */  mov     $0x1,%edi\n  /* 4b3 */  mov     $0x2,%ebp\n  /* 4b8 */  mov     JoystickAnalogueAxes(,%ebx,4),%eax\n  /* 4bf */  mov     %ebx,(%esp)\n  /* 4c2 */  mov     %eax,0x4(%esp)\n  /* 4c6 */  call    CONTROL_MapAnalogAxis\n  /* 4cb */  xor     %ecx,%ecx\n  /* 4cd */  mov     $0x2,%edx\n  /* 4d2 */  mov     %edx,0xc(%esp)\n  /* 4d6 */  mov     %ecx,0x8(%esp)\n  /* 4da */  mov     JoystickDigitalFunctions(,%ebx,8),%eax\n  /* 4e1 */  mov     %ebx,(%esp)\n  /* 4e4 */  mov     %eax,0x4(%esp)\n  /* 4e8 */  call    CONTROL_MapDigitalAxis\n  /* 4ed */  mov     %esi,0xc(%esp)\n  /* 4f1 */  mov     %edi,0x8(%esp)\n  /* 4f5 */  mov     JoystickDigitalFunctions+0x4(,%ebx,8),%eax\n  /* 4fc */  mov     %ebx,(%esp)\n  /* 4ff */  mov     %eax,0x4(%esp)\n  /* 503 */  call    CONTROL_MapDigitalAxis\n  /* 508 */  mov     %ebp,0x8(%esp)\n  /* 50c */  mov     JoystickAnalogueScale(,%ebx,4),%eax\n  /* 513 */  mov     %ebx,(%esp)\n  /* 516 */  mov     %eax,0x4(%esp)\n  /* 51a */  call    CONTROL_SetAnalogAxisScale\n  /* 51f */  mov     JoystickAnalogueDead(,%ebx,4),%eax\n  /* 526 */  mov     %ebx,(%esp)\n  /* 529 */  mov     %eax,0x4(%esp)\n  /* 52d */  call    CONTROL_SetJoyAxisDead\n  /* 532 */  mov     JoystickAnalogueSaturate(,%ebx,4),%eax\n  /* 539 */  mov     %ebx,(%esp)\n  /* 53c */  inc     %ebx\n  /* 53d */  mov     %eax,0x4(%esp)\n  /* 541 */  call    CONTROL_SetJoyAxisSaturate\n  /* 546 */  cmp     $0xc,%ebx\n  /* 549 */  jne     .L4a0\n  /* 54f */  add     $0xdc,%esp\n  /* 555 */  pop     %ebx\n  /* 556 */  pop     %esi\n  /* 557 */  pop     %edi\n  /* 558 */  pop     %ebp\n  /* 559 */  ret\n.L55a:\n  /* 55a */  mov     $0xffffffff,%ebp\n  /* 55f */  mov     %ebp,JoystickDigitalFunctions(,%ebx,8)\n  /* 566 */  jmp     .L1b8\n.L56b:\n  /* 56b */  ret\n","c":"/* candidate for CONFIG_SetupJoystick (config.c, 1388 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"osd.h\"\n#define __SETUP__\n#include \"_functio.h\"\n\nstatic int32 scripthandle = -1;\n\nvoid CONFIG_SetHandle(int32 h) { scripthandle = h; }\n\nint32 CONFIG_FunctionNameToNum(const char *func)\n{\n    int32 i;\n\n    for (i = 0; i < NUMGAMEFUNCTIONS; i++)\n        if (!strcasecmp(func, gamefunctions[i]))\n            return i;\n    return -1;\n}\n\nvoid CONFIG_SetupJoystick( void )\n{\n    int32 i;\n    char str[80], temp[80];\n    int32 scale;\n\n    if (scripthandle < 0) return;\n\n    for (i = 0; i < MAXJOYBUTTONS; i++) {\n        sprintf(str, \"JoystickButton%d\", i);\n        if (!SCRIPT_GetString(scripthandle, \"Controls\", str, temp, sizeof(temp)))\n            JoystickFunctions[i][0] = CONFIG_FunctionNameToNum(temp);\n        sprintf(str, \"JoystickButtonClicked%d\", i);\n        if (!SCRIPT_GetString(scripthandle, \"Controls\", str, temp, sizeof(temp)))\n            JoystickFunctions[i][1] = CONFIG_FunctionNameToNum(temp);\n    }\n\n    for (i = 0; i < MAXJOYAXES; i++) {\n        sprintf(str, \"JoystickAnalogAxes%d\", i);\n        if (!SCRIPT_GetString(scripthandle, \"Controls\", str, temp, sizeof(temp)))\n            JoystickAnalogueAxes[i] = CONFIG_AnalogNameToNum(temp);\n\n        sprintf(str, \"JoystickDigitalAxes%d_0\", i);\n        if (!SCRIPT_GetString(scripthandle, \"Controls\", str, temp, sizeof(temp)))\n            JoystickDigitalFunctions[i][0] = CONFIG_FunctionNameToNum(temp);\n        sprintf(str, \"JoystickDigitalAxes%d_1\", i);\n        if (!SCRIPT_GetString(scripthandle, \"Controls\", str, temp, sizeof(temp)))\n            JoystickDigitalFunctions[i][1] = CONFIG_FunctionNameToNum(temp);\n\n        sprintf(str, \"JoystickAnalogScale%d\", i);\n        scale = JoystickAnalogueScale[i];\n        SCRIPT_GetNumber(scripthandle, \"Controls\", str, &scale);\n        JoystickAnalogueScale[i] = scale;\n\n        sprintf(str, \"JoystickAnalogDead%d\", i);\n        scale = JoystickAnalogueDead[i];\n        SCRIPT_GetNumber(scripthandle, \"Controls\", str, &scale);\n        JoystickAnalogueDead[i] = scale;\n\n        sprintf(str, \"JoystickAnalogSaturate%d\", i);\n        scale = JoystickAnalogueSaturate[i];\n        SCRIPT_GetNumber(scripthandle, \"Controls\", str, &scale);\n        JoystickAnalogueSaturate[i] = scale;\n    }\n\n    for (i = 0; i < MAXJOYBUTTONS; i++) {\n        CONTROL_MapButton(JoystickFunctions[i][0], i, 0, controldevice_joystick);\n        CONTROL_MapButton(JoystickFunctions[i][1], i, 1, controldevice_joystick);\n    }\n\n    for (i = 0; i < MAXJOYAXES; i++) {\n        CONTROL_MapAnalogAxis(i, JoystickAnalogueAxes[i], controldevice_joystick);\n        CONTROL_MapDigitalAxis(i, JoystickDigitalFunctions[i][0], 0, controldevice_joystick);\n        CONTROL_MapDigitalAxis(i, JoystickDigitalFunctions[i][1], 1, controldevice_joystick);\n        CONTROL_SetAnalogAxisScale(i, JoystickAnalogueScale[i], controldevice_joystick);\n        CONTROL_SetJoyAxisDead(i, JoystickAnalogueDead[i]);\n        CONTROL_SetJoyAxisSaturate(i, JoystickAnalogueSaturate[i]);\n    }\n}\n","size":1388,"score":100,"agent":"kuncc/3","pid":4,"session":2102,"ts":1791754883113}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2078,"symbol":"vscrn","file":"premap.c","asm":"# vscrn  (TU premap.c, section .text, 1293 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nvscrn:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     ud+0x5fc,%eax\n  /* 00c */  mov     %eax,0x1c(%esp)\n  /* 010 */  test    %eax,%eax\n  /* 012 */  js      .L4a0\n  /* 018 */  cmpl    $0x3f,0x1c(%esp)\n  /* 01d */  jg      .L460\n  /* 023 */  mov     0x1c(%esp),%ebx\n  /* 027 */  test    %ebx,%ebx\n  /* 029 */  je      .L4a8\n  /* 02f */  mov     $0x8,%eax\n  /* 034 */  cmp     %eax,%ebx\n  /* 036 */  cmovge  %ebx,%eax\n.L39:\n  /* 039 */  sub     $0x8,%eax\n  /* 03c */  mov     %eax,%edx\n  /* 03e */  mov     %eax,%ecx\n  /* 040 */  shl     $0x10,%edx\n  /* 043 */  mov     %edx,0x28(%esp)\n  /* 047 */  sar     $0x1f,%edx\n  /* 04a */  mov     %edx,0x2c(%esp)\n  /* 04e */  mov     $0xc8,%edx\n  /* 053 */  sub     %eax,%edx\n  /* 055 */  mov     %edx,%eax\n  /* 057 */  shl     $0x10,%eax\n  /* 05a */  mov     %eax,0x38(%esp)\n  /* 05e */  sar     $0x1f,%eax\n  /* 061 */  mov     %eax,0x3c(%esp)\n.L65:\n  /* 065 */  mov     %ecx,%eax\n  /* 067 */  imull   xdim\n  /* 06d */  mov     %eax,%ecx\n  /* 06f */  mov     %eax,%esi\n  /* 071 */  shrd    $0x1c,%edx,%eax\n  /* 075 */  mov     %edx,%ebx\n  /* 077 */  and     $0xfffffff,%esi\n  /* 07d */  mov     %edx,%edi\n  /* 07f */  sar     $0x1f,%edi\n  /* 082 */  and     $0xfffffff,%eax\n  /* 087 */  add     %esi,%eax\n  /* 089 */  mov     %ebx,%esi\n  /* 08b */  shr     $0x18,%esi\n  /* 08e */  mov     %edi,%ebp\n  /* 090 */  and     $0x3,%ebp\n  /* 093 */  add     %esi,%eax\n  /* 095 */  lea     (%eax,%ebp,1),%esi\n  /* 098 */  mov     $0xcccccccd,%ebp\n  /* 09d */  mov     %esi,%eax\n  /* 09f */  and     $0xfffffffc,%edi\n  /* 0a2 */  mul     %ebp\n  /* 0a4 */  mov     %edx,%eax\n  /* 0a6 */  and     $0xfffffffc,%edx\n  /* 0a9 */  shr     $0x2,%eax\n  /* 0ac */  add     %eax,%edx\n  /* 0ae */  sub     %edx,%esi\n  /* 0b0 */  add     %edi,%esi\n  /* 0b2 */  mov     %esi,%edi\n  /* 0b4 */  sar     $0x1f,%edi\n  /* 0b7 */  sub     %esi,%ecx\n  /* 0b9 */  sbb     %edi,%ebx\n  /* 0bb */  imul    $0xcccccccd,%ebx,%ebx\n  /* 0c1 */  imul    $0xcccccccc,%ecx,%eax\n  /* 0c7 */  add     %eax,%ebx\n  /* 0c9 */  mov     %ecx,%eax\n  /* 0cb */  mul     %ebp\n  /* 0cd */  mov     ydim,%ebp\n  /* 0d3 */  add     %ebx,%edx\n  /* 0d5 */  mov     %edx,%ebx\n  /* 0d7 */  sar     $0x1f,%ebx\n  /* 0da */  mov     %ebx,%ecx\n  /* 0dc */  xor     %ebx,%ebx\n  /* 0de */  and     $0x1f,%ecx\n  /* 0e1 */  add     %eax,%ecx\n  /* 0e3 */  adc     %edx,%ebx\n  /* 0e5 */  mov     %ecx,%eax\n  /* 0e7 */  mov     0x2c(%esp),%ecx\n  /* 0eb */  shrd    $0x5,%ebx,%eax\n  /* 0ef */  mov     xdim,%ebx\n  /* 0f5 */  mov     %eax,0x34(%esp)\n  /* 0f9 */  sub     %eax,%ebx\n  /* 0fb */  mov     %ebp,%eax\n  /* 0fd */  mov     %ebx,0x30(%esp)\n  /* 101 */  cltd\n  /* 102 */  mov     %ecx,%eax\n  /* 104 */  mov     %edx,0x24(%esp)\n  /* 108 */  mov     0x28(%esp),%edx\n  /* 10c */  imul    %ebp,%eax\n  /* 10f */  mov     0x24(%esp),%esi\n  /* 113 */  imul    %edx,%esi\n  /* 116 */  add     %eax,%esi\n  /* 118 */  mov     %edx,%eax\n  /* 11a */  mul     %ebp\n  /* 11c */  mov     %edx,%ebx\n  /* 11e */  mov     %eax,%ecx\n  /* 120 */  add     %esi,%ebx\n  /* 122 */  mov     %ebx,%edi\n  /* 124 */  mov     %ebx,%edx\n  /* 126 */  sar     $0x1f,%edi\n  /* 129 */  mov     %edi,%esi\n  /* 12b */  and     $0xffffffe8,%edi\n  /* 12e */  and     $0x21,%esi\n  /* 131 */  mov     %esi,0x28(%esp)\n  /* 135 */  mov     %eax,%esi\n  /* 137 */  shrd    $0x14,%edx,%eax\n  /* 13b */  and     $0xfffff,%esi\n  /* 141 */  and     $0xfffff,%eax\n  /* 146 */  add     %esi,%eax\n  /* 148 */  mov     %ebx,%esi\n  /* 14a */  shr     $0x8,%esi\n  /* 14d */  and     $0xfffff,%esi\n  /* 153 */  add     %eax,%esi\n  /* 155 */  mov     %ebx,%eax\n  /* 157 */  shr     $0x1c,%eax\n  /* 15a */  add     %eax,%esi\n  /* 15c */  mov     0x28(%esp),%eax\n  /* 160 */  add     %eax,%esi\n  /* 162 */  mov     $0x51eb851f,%eax\n  /* 167 */  mul     %esi\n  /* 169 */  shr     $0x3,%edx\n  /* 16c */  lea     (%edx,%edx,4),%eax\n  /* 16f */  lea     (%eax,%eax,4),%eax\n  /* 172 */  sub     %eax,%esi\n  /* 174 */  add     %edi,%esi\n  /* 176 */  mov     %esi,%edi\n  /* 178 */  sar     $0x1f,%edi\n  /* 17b */  sub     %esi,%ecx\n  /* 17d */  mov     0x24(%esp),%esi\n  /* 181 */  sbb     %edi,%ebx\n  /* 183 */  imul    $0xc28f5c29,%ebx,%ebx\n  /* 189 */  imul    $0x8f5c28f5,%ecx,%eax\n  /* 18f */  add     %eax,%ebx\n  /* 191 */  mov     $0xc28f5c29,%eax\n  /* 196 */  mul     %ecx\n  /* 198 */  add     %ebx,%edx\n  /* 19a */  mov     %edx,%ebx\n  /* 19c */  sar     $0x1f,%ebx\n  /* 19f */  mov     %ebx,%ecx\n  /* 1a1 */  xor     %ebx,%ebx\n  /* 1a3 */  and     $0x7,%ecx\n  /* 1a6 */  add     %eax,%ecx\n  /* 1a8 */  adc     %edx,%ebx\n  /* 1aa */  mov     %ecx,%edi\n  /* 1ac */  mov     0x38(%esp),%edx\n  /* 1b0 */  mov     0x3c(%esp),%ecx\n  /* 1b4 */  shrd    $0x3,%ebx,%edi\n  /* 1b8 */  mov     %edi,0x28(%esp)\n  /* 1bc */  imul    %edx,%esi\n  /* 1bf */  mov     %edx,%eax\n  /* 1c1 */  mul     %ebp\n  /* 1c3 */  mov     %ecx,%ebx\n  /* 1c5 */  imul    %ebp,%ebx\n  /* 1c8 */  mov     %eax,%ecx\n  /* 1ca */  add     %ebx,%esi\n  /* 1cc */  mov     %edx,%ebx\n  /* 1ce */  mov     %eax,%edx\n  /* 1d0 */  add     %esi,%ebx\n  /* 1d2 */  and     $0xfffff,%edx\n  /* 1d8 */  mov     %ecx,%eax\n  /* 1da */  mov     %edx,0x20(%esp)\n  /* 1de */  mov     %ebx,%edx\n  /* 1e0 */  mov     %ebx,%esi\n  /* 1e2 */  shrd    $0x14,%edx,%eax\n  /* 1e6 */  mov     0x20(%esp),%edx\n  /* 1ea */  sar     $0x1f,%esi\n  /* 1ed */  and     $0xfffff,%eax\n  /* 1f2 */  mov     %esi,%edi\n  /* 1f4 */  and     $0xffffffe8,%esi\n  /* 1f7 */  and     $0x21,%edi\n  /* 1fa */  add     %eax,%edx\n  /* 1fc */  mov     %ebx,%eax\n  /* 1fe */  shr     $0x8,%eax\n  /* 201 */  and     $0xfffff,%eax\n  /* 206 */  add     %edx,%eax\n  /* 208 */  mov     %ebx,%edx\n  /* 20a */  shr     $0x1c,%edx\n  /* 20d */  add     %edx,%eax\n  /* 20f */  add     %eax,%edi\n  /* 211 */  mov     $0x51eb851f,%eax\n  /* 216 */  mul     %edi\n  /* 218 */  shr     $0x3,%edx\n  /* 21b */  lea     (%edx,%edx,4),%eax\n  /* 21e */  lea     (%eax,%eax,4),%eax\n  /* 221 */  sub     %eax,%edi\n  /* 223 */  add     %edi,%esi\n  /* 225 */  mov     %esi,%edi\n  /* 227 */  sar     $0x1f,%edi\n  /* 22a */  sub     %esi,%ecx\n  /* 22c */  sbb     %edi,%ebx\n  /* 22e */  mov     0x1c(%esp),%edi\n  /* 232 */  imul    $0x8f5c28f5,%ecx,%eax\n  /* 238 */  imul    $0xc28f5c29,%ebx,%ebx\n  /* 23e */  add     %eax,%ebx\n  /* 240 */  mov     $0xc28f5c29,%eax\n  /* 245 */  mul     %ecx\n  /* 247 */  add     %ebx,%edx\n  /* 249 */  mov     %edx,%ebx\n  /* 24b */  sar     $0x1f,%ebx\n  /* 24e */  mov     %ebx,%ecx\n  /* 250 */  xor     %ebx,%ebx\n  /* 252 */  and     $0x7,%ecx\n  /* 255 */  add     %eax,%ecx\n  /* 257 */  adc     %edx,%ebx\n  /* 259 */  mov     %ecx,%eax\n  /* 25b */  shrd    $0x3,%ebx,%eax\n  /* 25f */  test    %edi,%edi\n  /* 261 */  mov     %eax,0x20(%esp)\n  /* 265 */  jle     .L4d0\n  /* 26b */  cmpl    $0x1,ud+0x5f8\n  /* 272 */  je      .L339\n  /* 278 */  mov     ud+0x950,%edx\n  /* 27e */  cmp     $0x1,%edx\n  /* 281 */  jle     .L339\n  /* 287 */  cmp     $0x4,%edx\n  /* 28a */  movswl  tilesizy+0x1342,%eax\n  /* 291 */  jg      .L4f0\n.L297:\n  /* 297 */  mov     sbarscale,%edx\n  /* 29d */  imul    %edx,%eax\n  /* 2a0 */  imul    %ebp\n  /* 2a2 */  mov     %edx,%edi\n  /* 2a4 */  mov     %eax,%esi\n  /* 2a6 */  mov     %edi,%ebx\n  /* 2a8 */  mov     %esi,%ecx\n  /* 2aa */  shrd    $0x14,%ebx,%ecx\n  /* 2ae */  mov     %edx,%eax\n  /* 2b0 */  mov     %esi,%edx\n  /* 2b2 */  and     $0xfffff,%ecx\n  /* 2b8 */  sar     $0x1f,%eax\n  /* 2bb */  and     $0xfffff,%edx\n  /* 2c1 */  mov     %eax,0x38(%esp)\n  /* 2c5 */  add     %ecx,%edx\n  /* 2c7 */  mov     %edi,%ecx\n  /* 2c9 */  shr     $0x8,%ecx\n  /* 2cc */  and     $0x21,%eax\n  /* 2cf */  and     $0xfffff,%ecx\n  /* 2d5 */  add     %edx,%ecx\n  /* 2d7 */  mov     %edi,%edx\n  /* 2d9 */  shr     $0x1c,%edx\n  /* 2dc */  add     %edx,%ecx\n  /* 2de */  add     %eax,%ecx\n  /* 2e0 */  mov     $0x51eb851f,%eax\n  /* 2e5 */  mul     %ecx\n  /* 2e7 */  shr     $0x3,%edx\n  /* 2ea */  lea     (%edx,%edx,4),%eax\n  /* 2ed */  mov     %edi,%edx\n  /* 2ef */  lea     (%eax,%eax,4),%eax\n  /* 2f2 */  sub     %eax,%ecx\n  /* 2f4 */  mov     0x38(%esp),%eax\n  /* 2f8 */  and     $0xffffffe8,%eax\n  /* 2fb */  add     %eax,%ecx\n  /* 2fd */  mov     %esi,%eax\n  /* 2ff */  mov     %ecx,%ebx\n  /* 301 */  sar     $0x1f,%ebx\n  /* 304 */  sub     %ecx,%eax\n  /* 306 */  sbb     %ebx,%edx\n  /* 308 */  mov     %eax,%ebx\n  /* 30a */  imul    $0xc28f5c29,%edx,%ecx\n  /* 310 */  imul    $0x8f5c28f5,%eax,%edx\n  /* 316 */  mov     $0xc28f5c29,%eax\n  /* 31b */  add     %edx,%ecx\n  /* 31d */  mul     %ebx\n  /* 31f */  add     %ecx,%edx\n  /* 321 */  mov     %edx,%ebx\n  /* 323 */  sar     $0x1f,%ebx\n  /* 326 */  mov     %ebx,%ecx\n  /* 328 */  xor     %ebx,%ebx\n  /* 32a */  and     $0x7,%ecx\n  /* 32d */  add     %eax,%ecx\n  /* 32f */  adc     %edx,%ebx\n  /* 331 */  shrd    $0x3,%ebx,%ecx\n  /* 335 */  add     %ecx,0x28(%esp)\n.L339:\n  /* 339 */  mov     0x28(%esp),%eax\n  /* 33d */  mov     %eax,%edx\n  /* 33f */  sar     $0xf,%eax\n  /* 342 */  sar     $0x10,%edx\n  /* 345 */  and     $0x1,%eax\n  /* 348 */  add     %edx,%eax\n  /* 34a */  cmpl    $0x7,0x1c(%esp)\n  /* 34f */  mov     %eax,0x28(%esp)\n  /* 353 */  jle     .L401\n  /* 359 */  mov     sbarscale,%ecx\n  /* 35f */  movswl  tilesizy+0x133c,%eax\n  /* 366 */  imul    %ecx,%eax\n  /* 369 */  imul    %ebp\n  /* 36b */  mov     %edx,%ebx\n  /* 36d */  mov     %eax,%esi\n  /* 36f */  sar     $0x1f,%ebx\n  /* 372 */  mov     %esi,%ecx\n  /* 374 */  mov     %ebx,%eax\n  /* 376 */  mov     %edx,%edi\n  /* 378 */  and     $0x21,%eax\n  /* 37b */  and     $0xfffff,%ecx\n  /* 381 */  mov     %eax,0x1c(%esp)\n  /* 385 */  mov     %esi,%eax\n  /* 387 */  and     $0xffffffe8,%ebx\n  /* 38a */  shrd    $0x14,%edx,%eax\n  /* 38e */  mov     %edi,%edx\n  /* 390 */  shr     $0x1c,%edx\n  /* 393 */  and     $0xfffff,%eax\n  /* 398 */  add     %ecx,%eax\n  /* 39a */  mov     %edi,%ecx\n  /* 39c */  shr     $0x8,%ecx\n  /* 39f */  and     $0xfffff,%ecx\n  /* 3a5 */  add     %eax,%ecx\n  /* 3a7 */  mov     0x1c(%esp),%eax\n  /* 3ab */  add     %edx,%ecx\n  /* 3ad */  add     %eax,%ecx\n  /* 3af */  mov     $0x51eb851f,%eax\n  /* 3b4 */  mul     %ecx\n  /* 3b6 */  shr     $0x3,%edx\n  /* 3b9 */  lea     (%edx,%edx,4),%eax\n  /* 3bc */  mov     %edi,%edx\n  /* 3be */  lea     (%eax,%eax,4),%eax\n  /* 3c1 */  sub     %eax,%ecx\n  /* 3c3 */  mov     %esi,%eax\n  /* 3c5 */  add     %ebx,%ecx\n  /* 3c7 */  mov     %ecx,%ebx\n  /* 3c9 */  sar     $0x1f,%ebx\n  /* 3cc */  sub     %ecx,%eax\n  /* 3ce */  sbb     %ebx,%edx\n  /* 3d0 */  mov     %eax,%ebx\n  /* 3d2 */  imul    $0xc28f5c29,%edx,%ecx\n  /* 3d8 */  imul    $0x8f5c28f5,%eax,%edx\n  /* 3de */  mov     $0xc28f5c29,%eax\n  /* 3e3 */  add     %edx,%ecx\n  /* 3e5 */  mul     %ebx\n  /* 3e7 */  add     %ecx,%edx\n  /* 3e9 */  mov     %edx,%ebx\n  /* 3eb */  sar     $0x1f,%ebx\n  /* 3ee */  mov     %ebx,%ecx\n  /* 3f0 */  xor     %ebx,%ebx\n  /* 3f2 */  and     $0x7,%ecx\n  /* 3f5 */  add     %eax,%ecx\n  /* 3f7 */  adc     %edx,%ebx\n  /* 3f9 */  shrd    $0x3,%ebx,%ecx\n  /* 3fd */  sub     %ecx,0x20(%esp)\n.L401:\n  /* 401 */  mov     0x20(%esp),%edx\n  /* 405 */  add     $0x8000,%edx\n  /* 40b */  mov     %edx,%eax\n  /* 40d */  sar     $0xf,%eax\n  /* 410 */  sar     $0x10,%edx\n  /* 413 */  and     $0x1,%eax\n  /* 416 */  add     %edx,%eax\n  /* 418 */  cmp     %ebp,%eax\n  /* 41a */  cmovg   %ebp,%eax\n  /* 41d */  dec     %eax\n  /* 41e */  mov     %eax,0xc(%esp)\n  /* 422 */  mov     0x30(%esp),%eax\n  /* 426 */  dec     %eax\n  /* 427 */  mov     %eax,0x8(%esp)\n  /* 42b */  mov     0x28(%esp),%eax\n  /* 42f */  mov     %eax,0x4(%esp)\n  /* 433 */  mov     0x34(%esp),%eax\n  /* 437 */  mov     %eax,(%esp)\n  /* 43a */  call    setview\n  /* 43f */  mov     $0x1,%al\n  /* 441 */  mov     $0x1,%dl\n  /* 443 */  mov     %al,pub\n  /* 448 */  mov     %dl,pus\n  /* 44e */  add     $0x4c,%esp\n  /* 451 */  pop     %ebx\n  /* 452 */  pop     %esi\n  /* 453 */  pop     %edi\n  /* 454 */  pop     %ebp\n  /* 455 */  ret\n  /* 456 */  xchg    %ax,%ax\n  /* 458 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L460:\n  /* 460 */  mov     $0x900000,%eax\n  /* 465 */  mov     $0x40,%ebp\n  /* 46a */  mov     %eax,0x38(%esp)\n  /* 46e */  xor     %eax,%eax\n  /* 470 */  mov     $0x38,%ecx\n  /* 475 */  mov     %eax,0x3c(%esp)\n  /* 479 */  mov     $0x380000,%eax\n  /* 47e */  mov     %eax,0x28(%esp)\n  /* 482 */  xor     %eax,%eax\n  /* 484 */  mov     %eax,0x2c(%esp)\n  /* 488 */  mov     $0x40,%eax\n  /* 48d */  mov     %ebp,ud+0x5fc\n  /* 493 */  mov     %eax,0x1c(%esp)\n  /* 497 */  jmp     .L65\n  /* 49c */  lea     0x0(%esi,%eiz,1),%esi\n.L4a0:\n  /* 4a0 */  xor     %edx,%edx\n  /* 4a2 */  mov     %edx,ud+0x5fc\n.L4a8:\n  /* 4a8 */  call    flushperms\n  /* 4ad */  mov     ud+0x5fc,%edi\n  /* 4b3 */  mov     $0x8,%eax\n  /* 4b8 */  mov     %edi,0x1c(%esp)\n  /* 4bc */  cmp     %eax,%edi\n  /* 4be */  cmovge  %edi,%eax\n  /* 4c1 */  jmp     .L39\n  /* 4c6 */  xchg    %ax,%ax\n  /* 4c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4d0:\n  /* 4d0 */  mov     0x28(%esp),%eax\n  /* 4d4 */  mov     %eax,%edx\n  /* 4d6 */  sar     $0xf,%edx\n  /* 4d9 */  sar     $0x10,%eax\n  /* 4dc */  and     $0x1,%edx\n  /* 4df */  add     %edx,%eax\n  /* 4e1 */  mov     %eax,0x28(%esp)\n  /* 4e5 */  jmp     .L401\n  /* 4ea */  lea     0x0(%esi),%esi\n.L4f0:\n  /* 4f0 */  lea     (%eax,%eax,1),%ecx\n  /* 4f3 */  cmp     $0x8,%edx\n  /* 4f6 */  jle     .L506\n  /* 4f8 */  add     %eax,%ecx\n  /* 4fa */  cmp     $0xc,%edx\n  /* 4fd */  jle     .L506\n  /* 4ff */  add     %ecx,%eax\n  /* 501 */  jmp     .L297\n.L506:\n  /* 506 */  mov     %ecx,%eax\n  /* 508 */  jmp     .L297\n","c":"/* candidate for vscrn (premap.c, 1293 bytes) */\n#include \"duke3d.h\"\n\nextern int sbarscale;\n\nvoid vscrn(void )\n{\n    int ss, x1, y1, y2, x2, t;\n\n    if (ud.screen_size < 0)\n        ud.screen_size = 0;\n    else if (ud.screen_size > 63)\n        ud.screen_size = 64;\n    if (ud.screen_size == 0)\n        flushperms();\n\n    ss = max(ud.screen_size - 8, 0);\n    x1 = scale(ss, xdim, 160);\n    x2 = xdim - x1;\n    y1 = scale(ss << 16, ydim, 200);\n\n    if (ud.screen_size > 0 && ud.coop != 1 && ud.multimode > 1)\n    {\n        t = tilesizy[FRAGBAR];\n        if (ud.multimode > 4) t += tilesizy[FRAGBAR];\n        if (ud.multimode > 8) t += tilesizy[FRAGBAR];\n        if (ud.multimode > 12) t += tilesizy[FRAGBAR];\n        y1 += scale(t * sbarscale, ydim, 200);\n    }\n    y1 = (y1 >> 16) + ((y1 >> 15) & 1);\n    y2 = scale((200 - ss) << 16, ydim, 200);\n\n    if (ud.screen_size >= 8)\n        y2 -= scale(tilesizy[BOTTOMSTATUSBAR] * sbarscale, ydim, 200);\n    y2 += 0x8000;\n    y2 = ((y2 >> 15) & 1) + (y2 >> 16);\n    if (y2 > ydim) y2 = ydim;\n\n    setview(x1, y1, x2 - 1, y2 - 1);\n    pus = pub = 1;\n}\n","size":1293,"score":100,"agent":"kuncc/6","pid":7,"session":2098,"ts":1791754893972}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1929,"symbol":"opendemoread","file":"game.c","asm":"# opendemoread  (TU game.c, section .text, 1361 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nopendemoread:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x6f6d6564,%ecx\n  /* 006 */  push    %ebx\n  /* 007 */  mov     $0x6d642e5f,%esi\n  /* 00c */  sub     $0x34,%esp\n  /* 00f */  mov     %ecx,0x23(%esp)\n  /* 013 */  movsbl  0x40(%esp),%ebx\n  /* 018 */  mov     %esi,0x27(%esp)\n  /* 01c */  movsbl  loadfromgrouponly,%eax\n  /* 023 */  movw    $0x6f,0x2b(%esp)\n  /* 02a */  cmp     $0xa,%bl\n  /* 02d */  je      .Lc0\n  /* 033 */  mov     %bl,%dl\n  /* 035 */  xor     %esi,%esi\n  /* 037 */  mov     %esi,ud+0x5bc\n  /* 03d */  add     $0x30,%dl\n  /* 040 */  cmp     $0x1,%bl\n  /* 043 */  mov     %dl,0x27(%esp)\n  /* 047 */  jne     .L56\n  /* 049 */  cmpb    $firstdemofile,0x0\n  /* 050 */  jne     .L160\n.L56:\n  /* 056 */  mov     %eax,0x4(%esp)\n  /* 05a */  lea     0x23(%esp),%eax\n  /* 05e */  mov     %eax,(%esp)\n  /* 061 */  call    kopen4load\n  /* 066 */  mov     %eax,recfilep\n  /* 06b */  cmp     $0xffffffff,%eax\n  /* 06e */  je      .Lb3\n.L70:\n  /* 070 */  mov     %eax,(%esp)\n  /* 073 */  mov     $0x4,%edx\n  /* 078 */  mov     $ud+0x5bc,%ecx\n  /* 07d */  mov     %edx,0x8(%esp)\n  /* 081 */  mov     %ecx,0x4(%esp)\n  /* 085 */  call    kread\n  /* 08a */  cmp     $0x4,%eax\n  /* 08d */  je      .Ld0\n.L8f:\n  /* 08f */  mov     %ebx,0x4(%esp)\n  /* 093 */  movl    $\"Demo file %d is corrupt.\\n\",(%esp)\n  /* 09a */  call    buildprintf\n  /* 09f */  xor     %eax,%eax\n  /* 0a1 */  mov     %eax,ud+0x5bc\n  /* 0a6 */  mov     recfilep,%eax\n  /* 0ab */  mov     %eax,(%esp)\n  /* 0ae */  call    kclose\n.Lb3:\n  /* 0b3 */  xor     %eax,%eax\n.Lb5:\n  /* 0b5 */  add     $0x34,%esp\n  /* 0b8 */  pop     %ebx\n  /* 0b9 */  pop     %esi\n  /* 0ba */  ret\n  /* 0bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  movb    $0x78,0x27(%esp)\n  /* 0c5 */  xor     %edx,%edx\n  /* 0c7 */  mov     %edx,ud+0x5bc\n  /* 0cd */  jmp     .L56\n  /* 0cf */  nop\n.Ld0:\n  /* 0d0 */  lea     0x22(%esp),%eax\n  /* 0d4 */  mov     $0x1,%esi\n  /* 0d9 */  mov     %eax,0x4(%esp)\n  /* 0dd */  mov     recfilep,%eax\n  /* 0e2 */  mov     %esi,0x8(%esp)\n  /* 0e6 */  mov     %eax,(%esp)\n  /* 0e9 */  call    kread\n  /* 0ee */  dec     %eax\n  /* 0ef */  jne     .L8f\n  /* 0f1 */  movzbl  0x22(%esp),%edx\n  /* 0f6 */  cmpl    $0xe,conversion\n  /* 0fd */  mov     %edx,%eax\n  /* 0ff */  je      .L4d0\n  /* 105 */  cmpl    $0x1,gametype\n  /* 10c */  je      .L500\n  /* 112 */  cmp     $0x84,%edx\n  /* 118 */  je      .L188\n  /* 11a */  cmp     $0x85,%dl\n  /* 11d */  je      .L51b\n.L123:\n  /* 123 */  cmp     $0x86,%al\n  /* 125 */  je      .L538\n.L12b:\n  /* 12b */  mov     %edx,0x8(%esp)\n  /* 12f */  lea     0x23(%esp),%eax\n  /* 133 */  mov     %eax,0x4(%esp)\n  /* 137 */  movl    $\"Demo %s is of an incompatible version (%d).\\n\",(%esp)\n  /* 13e */  call    buildprintf\n.L143:\n  /* 143 */  mov     recfilep,%eax\n  /* 148 */  xor     %ebx,%ebx\n  /* 14a */  mov     %eax,(%esp)\n  /* 14d */  call    kclose\n  /* 152 */  mov     %ebx,ud+0x5bc\n  /* 158 */  jmp     .Lb3\n  /* 15d */  lea     0x0(%esi),%esi\n.L160:\n  /* 160 */  mov     %eax,0x4(%esp)\n  /* 164 */  movl    $firstdemofile,(%esp)\n  /* 16b */  call    kopen4load\n  /* 170 */  mov     %eax,recfilep\n  /* 175 */  cmp     $0xffffffff,%eax\n  /* 178 */  jne     .L70\n  /* 17e */  jmp     .Lb3\n  /* 183 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L188:\n  /* 188 */  mov     recfilep,%eax\n  /* 18d */  mov     $0x1,%edx\n  /* 192 */  mov     $ud+0x95c,%ecx\n  /* 197 */  mov     %edx,0x8(%esp)\n  /* 19b */  mov     %ecx,0x4(%esp)\n  /* 19f */  mov     %eax,(%esp)\n  /* 1a2 */  call    kread\n  /* 1a7 */  dec     %eax\n  /* 1a8 */  jne     .L8f\n  /* 1ae */  mov     $0x1,%eax\n  /* 1b3 */  mov     %eax,0x8(%esp)\n  /* 1b7 */  mov     $ud+0x958,%eax\n  /* 1bc */  mov     %eax,0x4(%esp)\n  /* 1c0 */  mov     recfilep,%eax\n  /* 1c5 */  mov     %eax,(%esp)\n  /* 1c8 */  call    kread\n  /* 1cd */  dec     %eax\n  /* 1ce */  jne     .L8f\n  /* 1d4 */  mov     $0x1,%eax\n  /* 1d9 */  mov     %eax,0x8(%esp)\n  /* 1dd */  mov     $ud+0x954,%eax\n  /* 1e2 */  mov     %eax,0x4(%esp)\n  /* 1e6 */  mov     recfilep,%eax\n  /* 1eb */  mov     %eax,(%esp)\n  /* 1ee */  call    kread\n  /* 1f3 */  dec     %eax\n  /* 1f4 */  jne     .L8f\n  /* 1fa */  mov     $ud+0x5f4,%eax\n  /* 1ff */  mov     $0x1,%esi\n  /* 204 */  mov     %eax,0x4(%esp)\n  /* 208 */  mov     recfilep,%eax\n  /* 20d */  mov     %esi,0x8(%esp)\n  /* 211 */  mov     %eax,(%esp)\n  /* 214 */  call    kread\n  /* 219 */  dec     %eax\n  /* 21a */  jne     .L8f\n  /* 220 */  movl    $0x1,0x8(%esp)\n  /* 228 */  mov     recfilep,%eax\n  /* 22d */  movl    $ud+0x93c,0x4(%esp)\n  /* 235 */  mov     %eax,(%esp)\n  /* 238 */  call    kread\n  /* 23d */  dec     %eax\n  /* 23e */  jne     .L8f\n  /* 244 */  movl    $0x2,0x8(%esp)\n  /* 24c */  mov     recfilep,%eax\n  /* 251 */  movl    $ud+0x950,0x4(%esp)\n  /* 259 */  mov     %eax,(%esp)\n  /* 25c */  call    kread\n  /* 261 */  cmp     $0x2,%eax\n  /* 264 */  jne     .L8f\n  /* 26a */  movl    $0x2,0x8(%esp)\n  /* 272 */  mov     recfilep,%eax\n  /* 277 */  movl    $ud+0x934,0x4(%esp)\n  /* 27f */  mov     %eax,(%esp)\n  /* 282 */  call    kread\n  /* 287 */  cmp     $0x2,%eax\n  /* 28a */  jne     .L8f\n  /* 290 */  movl    $0x4,0x8(%esp)\n  /* 298 */  mov     recfilep,%eax\n  /* 29d */  movl    $ud+0x928,0x4(%esp)\n  /* 2a5 */  mov     %eax,(%esp)\n  /* 2a8 */  call    kread\n  /* 2ad */  cmp     $0x4,%eax\n  /* 2b0 */  jne     .L8f\n  /* 2b6 */  movl    $0x4,0x8(%esp)\n  /* 2be */  mov     recfilep,%eax\n  /* 2c3 */  movl    $ud+0x924,0x4(%esp)\n  /* 2cb */  mov     %eax,(%esp)\n  /* 2ce */  call    kread\n  /* 2d3 */  cmp     $0x4,%eax\n  /* 2d6 */  jne     .L8f\n  /* 2dc */  movl    $0x4,0x8(%esp)\n  /* 2e4 */  mov     recfilep,%eax\n  /* 2e9 */  movl    $ud+0x92c,0x4(%esp)\n  /* 2f1 */  mov     %eax,(%esp)\n  /* 2f4 */  call    kread\n  /* 2f9 */  cmp     $0x4,%eax\n  /* 2fc */  jne     .L8f\n  /* 302 */  movl    $0x4,0x8(%esp)\n  /* 30a */  mov     recfilep,%eax\n  /* 30f */  movl    $ud+0x908,0x4(%esp)\n  /* 317 */  mov     %eax,(%esp)\n  /* 31a */  call    kread\n  /* 31f */  cmp     $0x4,%eax\n  /* 322 */  jne     .L8f\n  /* 328 */  movl    $0x200,0x8(%esp)\n  /* 330 */  mov     recfilep,%eax\n  /* 335 */  movl    $ud+0x8,0x4(%esp)\n  /* 33d */  mov     %eax,(%esp)\n  /* 340 */  call    kread\n  /* 345 */  cmp     $0x200,%eax\n  /* 34a */  jne     .L8f\n  /* 350 */  movl    $0x4,0x8(%esp)\n  /* 358 */  mov     recfilep,%eax\n  /* 35d */  movl    $ud+0x5e4,0x4(%esp)\n  /* 365 */  mov     %eax,(%esp)\n  /* 368 */  call    kread\n  /* 36d */  cmp     $0x4,%eax\n  /* 370 */  jne     .L8f\n  /* 376 */  movl    $0x400,0x8(%esp)\n  /* 37e */  mov     recfilep,%eax\n  /* 383 */  movl    $boardfilename,0x4(%esp)\n  /* 38b */  mov     %eax,(%esp)\n  /* 38e */  call    kread\n  /* 393 */  cmp     $0x400,%eax\n  /* 398 */  jne     .L8f\n  /* 39e */  cmpb    $boardfilename,0x0\n  /* 3a5 */  je      .L3b9\n  /* 3a7 */  movl    $0x7,ud+0x948\n  /* 3b1 */  xor     %ecx,%ecx\n  /* 3b3 */  mov     %ecx,ud+0x94c\n.L3b9:\n  /* 3b9 */  xor     %eax,%eax\n  /* 3bb */  jmp     .L450\n.L3c0:\n  /* 3c0 */  movl    $0x4,0x8(%esp)\n  /* 3c8 */  imul    $0x3ac,%eax,%edx\n  /* 3ce */  mov     %eax,%esi\n  /* 3d0 */  mov     %edx,0x1c(%esp)\n  /* 3d4 */  lea     ps+0x280(%edx),%eax\n  /* 3da */  mov     %eax,0x4(%esp)\n  /* 3de */  mov     recfilep,%eax\n  /* 3e3 */  mov     %eax,(%esp)\n  /* 3e6 */  call    kread\n  /* 3eb */  cmp     $0x4,%eax\n  /* 3ee */  jne     .L8f\n  /* 3f4 */  movl    $0x4,0x8(%esp)\n  /* 3fc */  mov     0x1c(%esp),%edx\n  /* 400 */  lea     ps+0x284(%edx),%eax\n  /* 406 */  mov     %eax,0x4(%esp)\n  /* 40a */  mov     recfilep,%eax\n  /* 40f */  mov     %eax,(%esp)\n  /* 412 */  call    kread\n  /* 417 */  cmp     $0x4,%eax\n  /* 41a */  jne     .L8f\n  /* 420 */  movl    $0x4,0x8(%esp)\n  /* 428 */  mov     0x1c(%esp),%edx\n  /* 42c */  mov     recfilep,%eax\n  /* 431 */  add     $ps+0x288,%edx\n  /* 437 */  mov     %edx,0x4(%esp)\n  /* 43b */  mov     %eax,(%esp)\n  /* 43e */  call    kread\n  /* 443 */  cmp     $0x4,%eax\n  /* 446 */  jne     .L8f\n  /* 44c */  lea     0x1(%esi),%eax\n  /* 44f */  cwtl\n.L450:\n  /* 450 */  cmp     ud+0x950,%eax\n  /* 456 */  jl      .L3c0\n  /* 45c */  movw    $0x0,ud+0x2\n  /* 465 */  movsbl  ud+0x954,%eax\n  /* 46c */  xor     %edx,%edx\n  /* 46e */  movb    $0x0,ud+0x4\n  /* 475 */  movb    $ud,0x0\n  /* 47c */  movb    $0x0,ud+0x58a\n  /* 483 */  mov     %eax,0x8(%esp)\n  /* 487 */  movsbl  ud+0x958,%eax\n  /* 48e */  movw    $0x0,ud+0x6\n  /* 497 */  mov     %edx,ud+0x5e4\n  /* 49d */  movw    $0x0,ud+0x58e\n  /* 4a6 */  mov     %eax,0x4(%esp)\n  /* 4aa */  movsbl  ud+0x95c,%eax\n  /* 4b1 */  movb    $0x0,ud+0x58c\n  /* 4b8 */  mov     %eax,(%esp)\n  /* 4bb */  call    newgame\n  /* 4c0 */  mov     $0x1,%al\n  /* 4c2 */  jmp     .Lb5\n  /* 4c7 */  nop\n  /* 4c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4d0:\n  /* 4d0 */  cmp     $0x85,%edx\n  /* 4d6 */  je      .L188\n  /* 4dc */  cmp     $0x84,%dl\n  /* 4df */  jne     .L123\n.L4e5:\n  /* 4e5 */  movl    $\"Demo %s is for Regular edition.\\n\",(%esp)\n  /* 4ec */  lea     0x23(%esp),%eax\n  /* 4f0 */  mov     %eax,0x4(%esp)\n  /* 4f4 */  call    buildprintf\n  /* 4f9 */  jmp     .L143\n  /* 4fe */  xchg    %ax,%ax\n.L500:\n  /* 500 */  cmp     $0x86,%edx\n  /* 506 */  je      .L188\n  /* 50c */  cmp     $0x84,%dl\n  /* 50f */  nop\n  /* 510 */  je      .L4e5\n  /* 512 */  cmp     $0x85,%dl\n  /* 515 */  jne     .L12b\n.L51b:\n  /* 51b */  movl    $\"Demo %s is for Atomic edition.\\n\",(%esp)\n  /* 522 */  lea     0x23(%esp),%eax\n  /* 526 */  mov     %eax,0x4(%esp)\n  /* 52a */  call    buildprintf\n  /* 52f */  jmp     .L143\n  /* 534 */  lea     0x0(%esi,%eiz,1),%esi\n.L538:\n  /* 538 */  movl    $\"Demo %s is for Shareware version.\\n\",(%esp)\n  /* 53f */  lea     0x23(%esp),%eax\n  /* 543 */  mov     %eax,0x4(%esp)\n  /* 547 */  call    buildprintf\n  /* 54c */  jmp     .L143\n","c":"/* candidate for opendemoread (game.c, 1361 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nextern int recfilep;\nextern char firstdemofile[80];\n\nchar opendemoread(char which_demo)\n{\n    unsigned char ver;\n    char d[13];\n\n    strcpy(d, \"demo_.dmo\");\n    short i;\n\n    if (which_demo == 10)\n        d[4] = 'x';\n    else\n        d[4] = '0' + which_demo;\n\n    ud.reccnt = 0;\n\n    if (which_demo == 1 && firstdemofile[0] != 0)\n    {\n        if ((recfilep = kopen4load(firstdemofile, loadfromgrouponly)) == -1) return 0;\n    }\n    else\n        if ((recfilep = kopen4load(d, loadfromgrouponly)) == -1) return 0;\n\n    if (kread(recfilep, &ud.reccnt, sizeof(int)) != sizeof(int)) goto corrupt;\n    if (kread(recfilep, &ver, sizeof(char)) != sizeof(char)) goto corrupt;\n    if (ver != BYTEVERSION)\n    {\n        if (ver == BYTEVERSION_JF) buildprintf(\"Demo %s is for Regular edition.\\n\", d);\n        else if (ver == BYTEVERSION_JF + 1) buildprintf(\"Demo %s is for Atomic edition.\\n\", d);\n        else if (ver == BYTEVERSION_JF + 2) buildprintf(\"Demo %s is for Shareware version.\\n\", d);\n        else buildprintf(\"Demo %s is of an incompatible version (%d).\\n\", d, ver);\n        kclose(recfilep);\n        ud.reccnt = 0;\n        return 0;\n    }\n\n    if (kread(recfilep, &ud.volume_number, sizeof(char)) != sizeof(char)) goto corrupt;\n    if (kread(recfilep, &ud.level_number, sizeof(char)) != sizeof(char)) goto corrupt;\n    if (kread(recfilep, &ud.player_skill, sizeof(char)) != sizeof(char)) goto corrupt;\n    if (kread(recfilep, &ud.m_coop, sizeof(char)) != sizeof(char)) goto corrupt;\n    if (kread(recfilep, &ud.m_ffire, sizeof(char)) != sizeof(char)) goto corrupt;\n    if (kread(recfilep, &ud.multimode, sizeof(short)) != sizeof(short)) goto corrupt;\n    if (kread(recfilep, &ud.m_monsters_off, sizeof(short)) != sizeof(short)) goto corrupt;\n    if (kread(recfilep, &ud.m_respawn_monsters, sizeof(int)) != sizeof(int)) goto corrupt;\n    if (kread(recfilep, &ud.m_respawn_items, sizeof(int)) != sizeof(int)) goto corrupt;\n    if (kread(recfilep, &ud.m_respawn_inventory, sizeof(int)) != sizeof(int)) goto corrupt;\n    if (kread(recfilep, &ud.playerai, sizeof(int)) != sizeof(int)) goto corrupt;\n    if (kread(recfilep, ud.user_name, sizeof(ud.user_name)) != sizeof(ud.user_name)) goto corrupt;\n    if (kread(recfilep, &ud.auto_run, sizeof(int)) != sizeof(int)) goto corrupt;\n    if (kread(recfilep, boardfilename, sizeof(boardfilename)) != sizeof(boardfilename)) goto corrupt;\n    if (boardfilename[0] != 0)\n    {\n        ud.m_level_number = 7;\n        ud.m_volume_number = 0;\n    }\n\n    for (i = 0; i < ud.multimode; i++)\n    {\n        if (kread(recfilep, &ps[i].aim_mode, sizeof(int)) != sizeof(int)) goto corrupt;\n        if (kread(recfilep, &ps[i].auto_aim, sizeof(int)) != sizeof(int)) goto corrupt;\n        if (kread(recfilep, &ps[i].weaponswitch, sizeof(int)) != sizeof(int)) goto corrupt;\n    }\n\n    ud.god = ud.cashman = ud.eog = ud.showallmap = 0;\n    ud.clipping = ud.scrollmode = ud.overhead_on = 0;\n    ud.showweapons = ud.pause_on = ud.auto_run = 0;\n    newgame(ud.volume_number, ud.level_number, ud.player_skill);\n    return 1;\n\ncorrupt:\n    buildprintf(\"Demo file %d is corrupt.\\n\", which_demo);\n    ud.reccnt = 0;\n    kclose(recfilep);\n    return 0;\n}\n","size":1361,"score":100,"agent":"kuncc/7","pid":8,"session":2101,"ts":1791754898395}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1907,"symbol":"coords","file":"game.c","asm":"# coords  (TU game.c, section .text, 1465 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncoords:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  cmpl    $0x1,ud+0x5f8\n  /* 00e */  movswl  0x60(%esp),%ebx\n  /* 013 */  je      .L568\n  /* 019 */  mov     ud+0x950,%eax\n  /* 01e */  lea     -0x2(%eax),%edx\n  /* 021 */  cmp     $0x2,%edx\n  /* 024 */  jbe     .L510\n  /* 02a */  cmp     $0x4,%eax\n  /* 02d */  setg    %al\n  /* 030 */  movzbl  %al,%eax\n  /* 033 */  shl     $0x4,%eax\n  /* 036 */  movswl  %ax,%esi\n  /* 039 */  lea     0x1c(%esi),%eax\n  /* 03c */  mov     %eax,0x20(%esp)\n  /* 040 */  lea     0x23(%esi),%eax\n  /* 043 */  mov     %eax,0x24(%esp)\n  /* 047 */  lea     0x2b(%esi),%eax\n  /* 04a */  mov     %eax,0x28(%esp)\n  /* 04e */  lea     0x32(%esi),%eax\n  /* 051 */  mov     %eax,0x2c(%esp)\n  /* 055 */  lea     0x39(%esi),%eax\n  /* 058 */  mov     %eax,0x30(%esp)\n  /* 05c */  lea     0x40(%esi),%eax\n  /* 05f */  lea     0x7(%esi),%ecx\n  /* 062 */  mov     %eax,0x34(%esp)\n  /* 066 */  lea     0xe(%esi),%edx\n  /* 069 */  lea     0x15(%esi),%ebp\n  /* 06c */  lea     0x47(%esi),%edi\n.L6f:\n  /* 06f */  mov     %edx,0x3c(%esp)\n  /* 073 */  imul    $0x3ac,%ebx,%ebx\n  /* 079 */  mov     $0x400,%edx\n  /* 07e */  mov     %ecx,0x38(%esp)\n  /* 082 */  mov     $0x2,%ecx\n  /* 087 */  mov     ps+0x214(%ebx),%eax\n  /* 08d */  mov     %edx,0x8(%esp)\n  /* 091 */  mov     %ecx,0x4(%esp)\n  /* 095 */  movl    $buf,(%esp)\n  /* 09c */  mov     %eax,0x10(%esp)\n  /* 0a0 */  mov     $\"X= %d\",%eax\n  /* 0a5 */  mov     %eax,0xc(%esp)\n  /* 0a9 */  call    __sprintf_chk\n  /* 0ae */  mov     $0x1,%eax\n  /* 0b3 */  mov     %eax,0x14(%esp)\n  /* 0b7 */  mov     $buf,%eax\n  /* 0bc */  mov     %eax,0x10(%esp)\n  /* 0c0 */  mov     $0xffffffff,%eax\n  /* 0c5 */  mov     %eax,0xc(%esp)\n  /* 0c9 */  mov     $0x1f,%eax\n  /* 0ce */  mov     %eax,0x8(%esp)\n  /* 0d2 */  mov     %esi,0x4(%esp)\n  /* 0d6 */  mov     $0x1,%esi\n  /* 0db */  movl    $0xfa,(%esp)\n  /* 0e2 */  call    printext256\n  /* 0e7 */  mov     ps+0x218(%ebx),%eax\n  /* 0ed */  mov     $0x400,%edx\n  /* 0f2 */  mov     %edx,0x8(%esp)\n  /* 0f6 */  mov     $0x2,%ecx\n  /* 0fb */  mov     %ecx,0x4(%esp)\n  /* 0ff */  movl    $buf,(%esp)\n  /* 106 */  mov     %eax,0x10(%esp)\n  /* 10a */  mov     $\"Y= %d\",%eax\n  /* 10f */  mov     %eax,0xc(%esp)\n  /* 113 */  call    __sprintf_chk\n  /* 118 */  mov     0x38(%esp),%ecx\n  /* 11c */  mov     $buf,%eax\n  /* 121 */  mov     %eax,0x10(%esp)\n  /* 125 */  mov     $0xffffffff,%eax\n  /* 12a */  mov     %eax,0xc(%esp)\n  /* 12e */  mov     $0x1f,%eax\n  /* 133 */  mov     %esi,0x14(%esp)\n  /* 137 */  mov     $buf,%esi\n  /* 13c */  mov     %ecx,0x4(%esp)\n  /* 140 */  mov     %eax,0x8(%esp)\n  /* 144 */  movl    $0xfa,(%esp)\n  /* 14b */  call    printext256\n  /* 150 */  mov     ps+0x21c(%ebx),%eax\n  /* 156 */  mov     $0x2,%edx\n  /* 15b */  mov     %edx,0x4(%esp)\n  /* 15f */  movl    $buf,(%esp)\n  /* 166 */  mov     %eax,0x10(%esp)\n  /* 16a */  mov     $\"Z= %d\",%eax\n  /* 16f */  mov     %eax,0xc(%esp)\n  /* 173 */  mov     $0x400,%eax\n  /* 178 */  mov     %eax,0x8(%esp)\n  /* 17c */  call    __sprintf_chk\n  /* 181 */  mov     0x3c(%esp),%edx\n  /* 185 */  mov     $0xffffffff,%eax\n  /* 18a */  mov     %eax,0xc(%esp)\n  /* 18e */  mov     $0x1,%ecx\n  /* 193 */  mov     $0x1f,%eax\n  /* 198 */  mov     %ecx,0x14(%esp)\n  /* 19c */  mov     %esi,0x10(%esp)\n  /* 1a0 */  mov     $0xffffffff,%esi\n  /* 1a5 */  mov     %edx,0x4(%esp)\n  /* 1a9 */  mov     %eax,0x8(%esp)\n  /* 1ad */  movl    $0xfa,(%esp)\n  /* 1b4 */  call    printext256\n  /* 1b9 */  movswl  ps+0x28c(%ebx),%eax\n  /* 1c0 */  movl    $buf,(%esp)\n  /* 1c7 */  mov     %eax,0x10(%esp)\n  /* 1cb */  mov     $\"A= %d\",%eax\n  /* 1d0 */  mov     %eax,0xc(%esp)\n  /* 1d4 */  mov     $0x400,%eax\n  /* 1d9 */  mov     %eax,0x8(%esp)\n  /* 1dd */  mov     $0x2,%eax\n  /* 1e2 */  mov     %eax,0x4(%esp)\n  /* 1e6 */  call    __sprintf_chk\n  /* 1eb */  mov     $0x1,%edx\n  /* 1f0 */  mov     $buf,%ecx\n  /* 1f5 */  mov     %edx,0x14(%esp)\n  /* 1f9 */  mov     $0x1f,%eax\n  /* 1fe */  mov     %ecx,0x10(%esp)\n  /* 202 */  mov     %esi,0xc(%esp)\n  /* 206 */  mov     $0x1f,%esi\n  /* 20b */  mov     %eax,0x8(%esp)\n  /* 20f */  mov     %ebp,0x4(%esp)\n  /* 213 */  mov     $\"OG= %d\",%ebp\n  /* 218 */  movl    $0xfa,(%esp)\n  /* 21f */  call    printext256\n  /* 224 */  mov     ps+0x254(%ebx),%eax\n  /* 22a */  movl    $buf,(%esp)\n  /* 231 */  mov     %eax,0x10(%esp)\n  /* 235 */  mov     $\"ZV= %d\",%eax\n  /* 23a */  mov     %eax,0xc(%esp)\n  /* 23e */  mov     $0x400,%eax\n  /* 243 */  mov     %eax,0x8(%esp)\n  /* 247 */  mov     $0x2,%eax\n  /* 24c */  mov     %eax,0x4(%esp)\n  /* 250 */  call    __sprintf_chk\n  /* 255 */  mov     $0x1,%eax\n  /* 25a */  mov     $0xffffffff,%ecx\n  /* 25f */  mov     %eax,0x14(%esp)\n  /* 263 */  mov     0x20(%esp),%eax\n  /* 267 */  mov     $buf,%edx\n  /* 26c */  mov     %ecx,0xc(%esp)\n  /* 270 */  mov     %edx,0x10(%esp)\n  /* 274 */  mov     %esi,0x8(%esp)\n  /* 278 */  mov     $0x400,%esi\n  /* 27d */  mov     %eax,0x4(%esp)\n  /* 281 */  movl    $0xfa,(%esp)\n  /* 288 */  call    printext256\n  /* 28d */  movzbl  ps+0x352(%ebx),%eax\n  /* 294 */  mov     %ebp,0xc(%esp)\n  /* 298 */  mov     $0x2,%ebp\n  /* 29d */  movl    $buf,(%esp)\n  /* 2a4 */  mov     %eax,0x10(%esp)\n  /* 2a8 */  mov     $0x400,%eax\n  /* 2ad */  mov     %eax,0x8(%esp)\n  /* 2b1 */  mov     $0x2,%eax\n  /* 2b6 */  mov     %eax,0x4(%esp)\n  /* 2ba */  call    __sprintf_chk\n  /* 2bf */  mov     $0x1,%eax\n  /* 2c4 */  mov     $0x1f,%edx\n  /* 2c9 */  mov     %eax,0x14(%esp)\n  /* 2cd */  mov     $buf,%eax\n  /* 2d2 */  mov     %eax,0x10(%esp)\n  /* 2d6 */  mov     $0xffffffff,%eax\n  /* 2db */  mov     %eax,0xc(%esp)\n  /* 2df */  mov     0x24(%esp),%eax\n  /* 2e3 */  mov     %edx,0x8(%esp)\n  /* 2e7 */  movl    $0xfa,(%esp)\n  /* 2ee */  mov     %eax,0x4(%esp)\n  /* 2f2 */  call    printext256\n  /* 2f7 */  movswl  ps+0x2b0(%ebx),%eax\n  /* 2fe */  mov     $\"AM= %d\",%ecx\n  /* 303 */  mov     %ecx,0xc(%esp)\n  /* 307 */  mov     %esi,0x8(%esp)\n  /* 30b */  mov     $0x1,%esi\n  /* 310 */  mov     %ebp,0x4(%esp)\n  /* 314 */  mov     $buf,%ebp\n  /* 319 */  mov     %eax,0x10(%esp)\n  /* 31d */  movl    $buf,(%esp)\n  /* 324 */  call    __sprintf_chk\n  /* 329 */  mov     $0x1,%eax\n  /* 32e */  mov     %eax,0x14(%esp)\n  /* 332 */  mov     $buf,%eax\n  /* 337 */  mov     %eax,0x10(%esp)\n  /* 33b */  mov     $0xffffffff,%eax\n  /* 340 */  mov     %eax,0xc(%esp)\n  /* 344 */  mov     $0x1f,%eax\n  /* 349 */  mov     %eax,0x8(%esp)\n  /* 34d */  mov     0x28(%esp),%eax\n  /* 351 */  movl    $0xfa,(%esp)\n  /* 358 */  mov     %eax,0x4(%esp)\n  /* 35c */  call    printext256\n  /* 361 */  movswl  ps+0x342(%ebx),%eax\n  /* 368 */  mov     $0x400,%edx\n  /* 36d */  mov     %edx,0x8(%esp)\n  /* 371 */  mov     $0x2,%ecx\n  /* 376 */  mov     %ecx,0x4(%esp)\n  /* 37a */  movl    $buf,(%esp)\n  /* 381 */  mov     %eax,0x10(%esp)\n  /* 385 */  mov     $\"LFW= %d\",%eax\n  /* 38a */  mov     %eax,0xc(%esp)\n  /* 38e */  call    __sprintf_chk\n  /* 393 */  mov     $0xffffffff,%eax\n  /* 398 */  mov     %eax,0xc(%esp)\n  /* 39c */  mov     $0x1f,%eax\n  /* 3a1 */  mov     %eax,0x8(%esp)\n  /* 3a5 */  mov     0x2c(%esp),%eax\n  /* 3a9 */  mov     %esi,0x14(%esp)\n  /* 3ad */  mov     $0xffffffff,%esi\n  /* 3b2 */  mov     %ebp,0x10(%esp)\n  /* 3b6 */  mov     $0x1f,%ebp\n  /* 3bb */  movl    $0xfa,(%esp)\n  /* 3c2 */  mov     %eax,0x4(%esp)\n  /* 3c6 */  call    printext256\n  /* 3cb */  movswl  ps+0x292(%ebx),%eax\n  /* 3d2 */  lea     (%eax,%eax,4),%eax\n  /* 3d5 */  movswl  sector+0x22(,%eax,8),%eax\n  /* 3dd */  movl    $buf,(%esp)\n  /* 3e4 */  mov     %eax,0x10(%esp)\n  /* 3e8 */  mov     $\"SECTL= %d\",%eax\n  /* 3ed */  mov     %eax,0xc(%esp)\n  /* 3f1 */  mov     $0x400,%eax\n  /* 3f6 */  mov     %eax,0x8(%esp)\n  /* 3fa */  mov     $0x2,%eax\n  /* 3ff */  mov     %eax,0x4(%esp)\n  /* 403 */  call    __sprintf_chk\n  /* 408 */  mov     0x30(%esp),%eax\n  /* 40c */  mov     $0x1,%edx\n  /* 411 */  mov     %edx,0x14(%esp)\n  /* 415 */  mov     $buf,%ecx\n  /* 41a */  mov     %ecx,0x10(%esp)\n  /* 41e */  mov     %esi,0xc(%esp)\n  /* 422 */  mov     $0x400,%esi\n  /* 427 */  mov     %ebp,0x8(%esp)\n  /* 42b */  mov     $0x2,%ebp\n  /* 430 */  mov     %eax,0x4(%esp)\n  /* 434 */  movl    $0xfa,(%esp)\n  /* 43b */  call    printext256\n  /* 440 */  mov     randomseed,%eax\n  /* 445 */  movl    $buf,(%esp)\n  /* 44c */  mov     %eax,0x10(%esp)\n  /* 450 */  mov     $\"SEED= %d\",%eax\n  /* 455 */  mov     %eax,0xc(%esp)\n  /* 459 */  mov     $0x400,%eax\n  /* 45e */  mov     %eax,0x8(%esp)\n  /* 462 */  mov     $0x2,%eax\n  /* 467 */  mov     %eax,0x4(%esp)\n  /* 46b */  call    __sprintf_chk\n  /* 470 */  mov     $0x1,%eax\n  /* 475 */  mov     $0xffffffff,%edx\n  /* 47a */  mov     %eax,0x14(%esp)\n  /* 47e */  mov     $buf,%eax\n  /* 483 */  mov     $0x1f,%ecx\n  /* 488 */  mov     %eax,0x10(%esp)\n  /* 48c */  mov     0x34(%esp),%eax\n  /* 490 */  mov     %edx,0xc(%esp)\n  /* 494 */  mov     %ecx,0x8(%esp)\n  /* 498 */  movl    $0xfa,(%esp)\n  /* 49f */  mov     %eax,0x4(%esp)\n  /* 4a3 */  call    printext256\n  /* 4a8 */  movswl  ps+0x340(%ebx),%eax\n  /* 4af */  mov     $\"THOLD= %d\",%ebx\n  /* 4b4 */  mov     %ebx,0xc(%esp)\n  /* 4b8 */  mov     %esi,0x8(%esp)\n  /* 4bc */  mov     %ebp,0x4(%esp)\n  /* 4c0 */  mov     %eax,0x10(%esp)\n  /* 4c4 */  movl    $buf,(%esp)\n  /* 4cb */  call    __sprintf_chk\n  /* 4d0 */  mov     $0x1,%eax\n  /* 4d5 */  mov     %eax,0x14(%esp)\n  /* 4d9 */  mov     $buf,%eax\n  /* 4de */  mov     %eax,0x10(%esp)\n  /* 4e2 */  mov     $0xffffffff,%eax\n  /* 4e7 */  mov     %eax,0xc(%esp)\n  /* 4eb */  mov     $0x1f,%eax\n  /* 4f0 */  mov     %edi,0x4(%esp)\n  /* 4f4 */  mov     %eax,0x8(%esp)\n  /* 4f8 */  movl    $0xfa,(%esp)\n  /* 4ff */  call    printext256\n  /* 504 */  add     $0x4c,%esp\n  /* 507 */  pop     %ebx\n  /* 508 */  pop     %esi\n  /* 509 */  pop     %edi\n  /* 50a */  pop     %ebp\n  /* 50b */  ret\n  /* 50c */  lea     0x0(%esi,%eiz,1),%esi\n.L510:\n  /* 510 */  mov     $0x48,%eax\n  /* 515 */  mov     $0x41,%edx\n  /* 51a */  mov     $0x3a,%ecx\n  /* 51f */  mov     $0x33,%esi\n  /* 524 */  mov     %eax,0x34(%esp)\n  /* 528 */  mov     $0x2b,%ebp\n  /* 52d */  mov     $0x24,%eax\n  /* 532 */  mov     %edx,0x30(%esp)\n  /* 536 */  mov     $0x4f,%edi\n  /* 53b */  mov     $0x16,%edx\n  /* 540 */  mov     %ecx,0x2c(%esp)\n  /* 544 */  mov     $0xf,%ecx\n  /* 549 */  mov     %esi,0x28(%esp)\n  /* 54d */  mov     $0x8,%esi\n  /* 552 */  mov     %ebp,0x24(%esp)\n  /* 556 */  mov     $0x1d,%ebp\n  /* 55b */  mov     %eax,0x20(%esp)\n  /* 55f */  jmp     .L6f\n  /* 564 */  lea     0x0(%esi,%eiz,1),%esi\n.L568:\n  /* 568 */  mov     $0x40,%eax\n  /* 56d */  mov     $0x23,%edx\n  /* 572 */  mov     %eax,0x34(%esp)\n  /* 576 */  mov     $0x39,%eax\n  /* 57b */  mov     $0x1c,%ecx\n  /* 580 */  mov     %eax,0x30(%esp)\n  /* 584 */  mov     $0x32,%eax\n  /* 589 */  mov     $0x47,%edi\n  /* 58e */  mov     %eax,0x2c(%esp)\n  /* 592 */  mov     $0x2b,%eax\n  /* 597 */  mov     $0x15,%ebp\n  /* 59c */  mov     %edx,0x24(%esp)\n  /* 5a0 */  xor     %esi,%esi\n  /* 5a2 */  mov     $0xe,%edx\n  /* 5a7 */  mov     %ecx,0x20(%esp)\n  /* 5ab */  mov     $0x7,%ecx\n  /* 5b0 */  mov     %eax,0x28(%esp)\n  /* 5b4 */  jmp     .L6f\n","c":"/* candidate for coords (game.c, 1465 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid coords(short snum)\n{\n    short y = 0;\n\n    if (ud.coop != 1)\n    {\n        if (ud.multimode > 1 && ud.multimode < 5) y = 8;\n        else y = (ud.multimode > 4) << 4;\n    }\n\n    sprintf(buf,\"X= %d\",ps[snum].posx);\n    printext256(250,y,31,-1,buf,1);\n    sprintf(buf,\"Y= %d\",ps[snum].posy);\n    printext256(250,y+7,31,-1,buf,1);\n    sprintf(buf,\"Z= %d\",ps[snum].posz);\n    printext256(250,y+14,31,-1,buf,1);\n    sprintf(buf,\"A= %d\",ps[snum].ang);\n    printext256(250,y+21,31,-1,buf,1);\n    sprintf(buf,\"ZV= %d\",ps[snum].poszv);\n    printext256(250,y+28,31,-1,buf,1);\n    sprintf(buf,\"OG= %d\",ps[snum].on_ground);\n    printext256(250,y+35,31,-1,buf,1);\n    sprintf(buf,\"AM= %d\",ps[snum].ammo_amount[GROW_WEAPON]);\n    printext256(250,y+43,31,-1,buf,1);\n    sprintf(buf,\"LFW= %d\",ps[snum].last_full_weapon);\n    printext256(250,y+50,31,-1,buf,1);\n    sprintf(buf,\"SECTL= %d\",sector[ps[snum].cursectnum].lotag);\n    printext256(250,y+57,31,-1,buf,1);\n    sprintf(buf,\"SEED= %d\",randomseed);\n    printext256(250,y+64,31,-1,buf,1);\n    sprintf(buf,\"THOLD= %d\",ps[snum].transporter_hold);\n    printext256(250,y+71,31,-1,buf,1);\n}\n","size":1465,"score":100,"agent":"kuncc/4","pid":5,"session":2103,"ts":1791754900839}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1900,"symbol":"weaponnum999","file":"game.c","asm":"# weaponnum999  (TU game.c, section .text, 1468 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nweaponnum999:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x9c,%esp\n  /* 00c */  mov     0xb4(%esp),%ebx\n  /* 013 */  mov     0xb8(%esp),%edi\n  /* 01a */  mov     0xc0(%esp),%ebp\n  /* 021 */  movsbw  0xb0(%esp),%dx\n  /* 02a */  movzbl  0xc4(%esp),%ecx\n.L32:\n  /* 032 */  xor     %esi,%esi\n  /* 034 */  mov     %esi,0x40(%esp,%eax,1)\n  /* 038 */  xor     %esi,%esi\n  /* 03a */  mov     %esi,0x44(%esp,%eax,1)\n  /* 03e */  add     $0x8,%eax\n  /* 041 */  cmp     $0x50,%eax\n  /* 044 */  jb      .L32\n  /* 046 */  mov     ydim,%eax\n  /* 04b */  add     $0xbc3,%edx\n  /* 051 */  mov     $0x7,%esi\n  /* 056 */  mov     %esi,0x18(%esp)\n  /* 05a */  movzwl  %dx,%edx\n  /* 05d */  mov     %edx,0x10(%esp)\n  /* 061 */  mov     %edi,0x4(%esp)\n  /* 065 */  mov     %cl,0x38(%esp)\n  /* 069 */  dec     %eax\n  /* 06a */  mov     %eax,0x2c(%esp)\n  /* 06e */  mov     xdim,%eax\n  /* 073 */  dec     %eax\n  /* 074 */  mov     %eax,0x28(%esp)\n  /* 078 */  xor     %eax,%eax\n  /* 07a */  mov     %eax,0x24(%esp)\n  /* 07e */  xor     %eax,%eax\n  /* 080 */  mov     %eax,0x20(%esp)\n  /* 084 */  mov     $0x8a,%eax\n  /* 089 */  mov     %eax,0x1c(%esp)\n  /* 08d */  mov     %cl,%al\n  /* 08f */  sub     $0xa,%al\n  /* 091 */  movsbl  %al,%eax\n  /* 094 */  mov     %eax,0x14(%esp)\n  /* 098 */  xor     %eax,%eax\n  /* 09a */  mov     %eax,0xc(%esp)\n  /* 09e */  mov     $0x10000,%eax\n  /* 0a3 */  mov     %eax,0x8(%esp)\n  /* 0a7 */  lea     -0x7(%ebx),%eax\n  /* 0aa */  mov     %eax,(%esp)\n  /* 0ad */  call    statusbarsprite\n  /* 0b2 */  mov     ydim,%eax\n  /* 0b7 */  xor     %edx,%edx\n  /* 0b9 */  mov     %edx,0x18(%esp)\n  /* 0bd */  movsbl  0x38(%esp),%esi\n  /* 0c2 */  mov     $0xbcc,%ecx\n  /* 0c7 */  mov     %ecx,0x10(%esp)\n  /* 0cb */  mov     %edi,0x4(%esp)\n  /* 0cf */  dec     %eax\n  /* 0d0 */  mov     %eax,0x2c(%esp)\n  /* 0d4 */  mov     xdim,%eax\n  /* 0d9 */  mov     %esi,0x14(%esp)\n  /* 0dd */  dec     %eax\n  /* 0de */  mov     %eax,0x28(%esp)\n  /* 0e2 */  xor     %eax,%eax\n  /* 0e4 */  mov     %eax,0x24(%esp)\n  /* 0e8 */  xor     %eax,%eax\n  /* 0ea */  mov     %eax,0x20(%esp)\n  /* 0ee */  mov     $0x8a,%eax\n  /* 0f3 */  mov     %eax,0x1c(%esp)\n  /* 0f7 */  xor     %eax,%eax\n  /* 0f9 */  mov     %eax,0xc(%esp)\n  /* 0fd */  mov     $0x10000,%eax\n  /* 102 */  mov     %eax,0x8(%esp)\n  /* 106 */  lea     -0x4(%ebx),%eax\n  /* 109 */  mov     %eax,(%esp)\n  /* 10c */  call    statusbarsprite\n  /* 111 */  mov     ydim,%eax\n  /* 116 */  xor     %edx,%edx\n  /* 118 */  mov     %edx,0x18(%esp)\n  /* 11c */  mov     $0xbcd,%ecx\n  /* 121 */  mov     %ecx,0x10(%esp)\n  /* 125 */  mov     %esi,0x14(%esp)\n  /* 129 */  mov     %edi,0x4(%esp)\n  /* 12d */  dec     %eax\n  /* 12e */  mov     %eax,0x2c(%esp)\n  /* 132 */  mov     xdim,%eax\n  /* 137 */  dec     %eax\n  /* 138 */  mov     %eax,0x28(%esp)\n  /* 13c */  xor     %eax,%eax\n  /* 13e */  mov     %eax,0x24(%esp)\n  /* 142 */  xor     %eax,%eax\n  /* 144 */  mov     %eax,0x20(%esp)\n  /* 148 */  mov     $0x8a,%eax\n  /* 14d */  mov     %eax,0x1c(%esp)\n  /* 151 */  xor     %eax,%eax\n  /* 153 */  mov     %eax,0xc(%esp)\n  /* 157 */  mov     $0x10000,%eax\n  /* 15c */  mov     %eax,0x8(%esp)\n  /* 160 */  lea     0xd(%ebx),%eax\n  /* 163 */  mov     %eax,(%esp)\n  /* 166 */  call    statusbarsprite\n  /* 16b */  mov     0xbc(%esp),%eax\n  /* 172 */  mov     %eax,0x10(%esp)\n  /* 176 */  mov     $\"%d\",%eax\n  /* 17b */  mov     %eax,0xc(%esp)\n  /* 17f */  mov     $0x50,%eax\n  /* 184 */  mov     %eax,0x8(%esp)\n  /* 188 */  mov     $0x2,%eax\n  /* 18d */  mov     %eax,0x4(%esp)\n  /* 191 */  lea     0x40(%esp),%eax\n  /* 195 */  mov     %eax,(%esp)\n  /* 198 */  call    __sprintf_chk\n  /* 19d */  mov     ydim,%eax\n  /* 1a2 */  lea     -0x1(%eax),%edx\n  /* 1a5 */  mov     xdim,%eax\n  /* 1aa */  lea     -0x1(%eax),%ecx\n  /* 1ad */  movsbw  0x40(%esp),%ax\n  /* 1b3 */  add     $0xb92,%eax\n  /* 1b8 */  cmpl    $0x63,0xbc(%esp)\n  /* 1c0 */  movzwl  %ax,%eax\n  /* 1c3 */  mov     %eax,0x38(%esp)\n  /* 1c7 */  lea     0x8(%ebx),%eax\n  /* 1ca */  mov     %eax,0x3c(%esp)\n  /* 1ce */  jg      .L3f0\n  /* 1d4 */  cmpl    $0x9,0xbc(%esp)\n  /* 1dc */  mov     $0x0,%eax\n  /* 1e1 */  mov     %eax,0x24(%esp)\n  /* 1e5 */  mov     $0x0,%eax\n  /* 1ea */  mov     %eax,0x20(%esp)\n  /* 1ee */  mov     $0x8a,%eax\n  /* 1f3 */  mov     %eax,0x1c(%esp)\n  /* 1f7 */  mov     $0x0,%eax\n  /* 1fc */  mov     %eax,0x18(%esp)\n  /* 200 */  mov     0x38(%esp),%eax\n  /* 204 */  mov     %edx,0x2c(%esp)\n  /* 208 */  mov     $0x0,%edx\n  /* 20d */  mov     %ecx,0x28(%esp)\n  /* 211 */  mov     $0x10000,%ecx\n  /* 216 */  mov     %esi,0x14(%esp)\n  /* 21a */  mov     %eax,0x10(%esp)\n  /* 21e */  mov     %edx,0xc(%esp)\n  /* 222 */  mov     %ecx,0x8(%esp)\n  /* 226 */  mov     %edi,0x4(%esp)\n  /* 22a */  jle     .L3b8\n  /* 230 */  lea     0x4(%ebx),%eax\n  /* 233 */  mov     %eax,(%esp)\n  /* 236 */  call    statusbarsprite\n  /* 23b */  mov     ydim,%eax\n  /* 240 */  xor     %edx,%edx\n  /* 242 */  mov     %edx,0x20(%esp)\n  /* 246 */  mov     $0x8a,%ecx\n  /* 24b */  mov     %ecx,0x1c(%esp)\n  /* 24f */  mov     %esi,0x14(%esp)\n  /* 253 */  dec     %eax\n  /* 254 */  mov     %eax,0x2c(%esp)\n  /* 258 */  mov     xdim,%eax\n  /* 25d */  dec     %eax\n  /* 25e */  mov     %eax,0x28(%esp)\n  /* 262 */  xor     %eax,%eax\n  /* 264 */  mov     %eax,0x24(%esp)\n  /* 268 */  xor     %eax,%eax\n  /* 26a */  mov     %eax,0x18(%esp)\n  /* 26e */  movsbw  0x41(%esp),%ax\n.L274:\n  /* 274 */  mov     %edi,0x4(%esp)\n  /* 278 */  add     $0xb92,%eax\n  /* 27d */  movzwl  %ax,%eax\n  /* 280 */  mov     %eax,0x10(%esp)\n  /* 284 */  xor     %eax,%eax\n  /* 286 */  mov     %eax,0xc(%esp)\n  /* 28a */  mov     $0x10000,%eax\n  /* 28f */  mov     %eax,0x8(%esp)\n  /* 293 */  mov     0x3c(%esp),%eax\n  /* 297 */  mov     %eax,(%esp)\n  /* 29a */  call    statusbarsprite\n.L29f:\n  /* 29f */  mov     %ebp,0x10(%esp)\n  /* 2a3 */  mov     $0x50,%eax\n  /* 2a8 */  mov     $\"%d\",%ecx\n  /* 2ad */  mov     %eax,0x8(%esp)\n  /* 2b1 */  mov     $0x2,%eax\n  /* 2b6 */  mov     %eax,0x4(%esp)\n  /* 2ba */  lea     0x40(%esp),%eax\n  /* 2be */  mov     %ecx,0xc(%esp)\n  /* 2c2 */  mov     %eax,(%esp)\n  /* 2c5 */  call    __sprintf_chk\n  /* 2ca */  mov     ydim,%eax\n  /* 2cf */  mov     %esi,0x14(%esp)\n  /* 2d3 */  mov     %edi,0x4(%esp)\n  /* 2d7 */  lea     -0x1(%eax),%ecx\n  /* 2da */  mov     xdim,%eax\n  /* 2df */  mov     %ecx,0x2c(%esp)\n  /* 2e3 */  xor     %ecx,%ecx\n  /* 2e5 */  mov     %ecx,0x20(%esp)\n  /* 2e9 */  xor     %ecx,%ecx\n  /* 2eb */  mov     %ecx,0x18(%esp)\n  /* 2ef */  lea     -0x1(%eax),%edx\n  /* 2f2 */  movsbw  0x40(%esp),%ax\n  /* 2f8 */  mov     %edx,0x28(%esp)\n  /* 2fc */  xor     %edx,%edx\n  /* 2fe */  mov     %edx,0x24(%esp)\n  /* 302 */  mov     $0x8a,%edx\n  /* 307 */  mov     %edx,0x1c(%esp)\n  /* 30b */  add     $0xb92,%eax\n  /* 310 */  movzwl  %ax,%eax\n  /* 313 */  mov     %eax,0x10(%esp)\n  /* 317 */  xor     %eax,%eax\n  /* 319 */  cmp     $0x63,%ebp\n  /* 31c */  mov     %eax,0xc(%esp)\n  /* 320 */  mov     $0x10000,%eax\n  /* 325 */  mov     %eax,0x8(%esp)\n  /* 329 */  jg      .L4e0\n  /* 32f */  cmp     $0x9,%ebp\n  /* 332 */  jle     .L3d0\n  /* 338 */  lea     0x11(%ebx),%eax\n  /* 33b */  xor     %ebp,%ebp\n  /* 33d */  mov     %eax,(%esp)\n  /* 340 */  add     $0x15,%ebx\n  /* 343 */  call    statusbarsprite\n  /* 348 */  mov     ydim,%eax\n  /* 34d */  xor     %edx,%edx\n  /* 34f */  mov     %ebp,0x18(%esp)\n  /* 353 */  mov     $0x8a,%ecx\n  /* 358 */  mov     %esi,0x14(%esp)\n  /* 35c */  mov     %edi,0x4(%esp)\n  /* 360 */  mov     %ebx,(%esp)\n  /* 363 */  dec     %eax\n  /* 364 */  mov     %eax,0x2c(%esp)\n  /* 368 */  mov     xdim,%eax\n  /* 36d */  mov     %edx,0x20(%esp)\n  /* 371 */  mov     %ecx,0x1c(%esp)\n  /* 375 */  dec     %eax\n  /* 376 */  mov     %eax,0x28(%esp)\n  /* 37a */  xor     %eax,%eax\n  /* 37c */  mov     %eax,0x24(%esp)\n  /* 380 */  movsbw  0x41(%esp),%ax\n  /* 386 */  add     $0xb92,%eax\n  /* 38b */  movzwl  %ax,%eax\n  /* 38e */  mov     %eax,0x10(%esp)\n  /* 392 */  xor     %eax,%eax\n  /* 394 */  mov     %eax,0xc(%esp)\n  /* 398 */  mov     $0x10000,%eax\n  /* 39d */  mov     %eax,0x8(%esp)\n  /* 3a1 */  call    statusbarsprite\n  /* 3a6 */  add     $0x9c,%esp\n  /* 3ac */  pop     %ebx\n  /* 3ad */  pop     %esi\n  /* 3ae */  pop     %edi\n  /* 3af */  pop     %ebp\n  /* 3b0 */  ret\n  /* 3b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L3b8:\n  /* 3b8 */  mov     0x3c(%esp),%eax\n  /* 3bc */  mov     %eax,(%esp)\n  /* 3bf */  call    statusbarsprite\n  /* 3c4 */  jmp     .L29f\n  /* 3c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L3d0:\n  /* 3d0 */  add     $0x19,%ebx\n  /* 3d3 */  mov     %ebx,(%esp)\n  /* 3d6 */  call    statusbarsprite\n  /* 3db */  add     $0x9c,%esp\n  /* 3e1 */  pop     %ebx\n  /* 3e2 */  pop     %esi\n  /* 3e3 */  pop     %edi\n  /* 3e4 */  pop     %ebp\n  /* 3e5 */  ret\n  /* 3e6 */  xchg    %ax,%ax\n  /* 3e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3f0:\n  /* 3f0 */  mov     %edx,0x2c(%esp)\n  /* 3f4 */  xor     %eax,%eax\n  /* 3f6 */  mov     $0x10000,%edx\n  /* 3fb */  mov     %eax,0x24(%esp)\n  /* 3ff */  xor     %eax,%eax\n  /* 401 */  mov     %eax,0x20(%esp)\n  /* 405 */  mov     $0x8a,%eax\n  /* 40a */  mov     %eax,0x1c(%esp)\n  /* 40e */  xor     %eax,%eax\n  /* 410 */  mov     %eax,0x18(%esp)\n  /* 414 */  mov     0x38(%esp),%eax\n  /* 418 */  mov     %edx,0x8(%esp)\n  /* 41c */  mov     %ecx,0x28(%esp)\n  /* 420 */  mov     %esi,0x14(%esp)\n  /* 424 */  mov     %eax,0x10(%esp)\n  /* 428 */  xor     %eax,%eax\n  /* 42a */  mov     %eax,0xc(%esp)\n  /* 42e */  mov     %edi,0x4(%esp)\n  /* 432 */  mov     %ebx,(%esp)\n  /* 435 */  call    statusbarsprite\n  /* 43a */  mov     ydim,%eax\n  /* 43f */  xor     %ecx,%ecx\n  /* 441 */  mov     %ecx,0x24(%esp)\n  /* 445 */  mov     %esi,0x14(%esp)\n  /* 449 */  mov     %edi,0x4(%esp)\n  /* 44d */  dec     %eax\n  /* 44e */  mov     %eax,0x2c(%esp)\n  /* 452 */  mov     xdim,%eax\n  /* 457 */  dec     %eax\n  /* 458 */  mov     %eax,0x28(%esp)\n  /* 45c */  xor     %eax,%eax\n  /* 45e */  mov     %eax,0x20(%esp)\n  /* 462 */  mov     $0x8a,%eax\n  /* 467 */  mov     %eax,0x1c(%esp)\n  /* 46b */  xor     %eax,%eax\n  /* 46d */  mov     %eax,0x18(%esp)\n  /* 471 */  movsbw  0x41(%esp),%ax\n  /* 477 */  add     $0xb92,%eax\n  /* 47c */  movzwl  %ax,%eax\n  /* 47f */  mov     %eax,0x10(%esp)\n  /* 483 */  xor     %eax,%eax\n  /* 485 */  mov     %eax,0xc(%esp)\n  /* 489 */  mov     $0x10000,%eax\n  /* 48e */  mov     %eax,0x8(%esp)\n  /* 492 */  lea     0x4(%ebx),%eax\n  /* 495 */  mov     %eax,(%esp)\n  /* 498 */  call    statusbarsprite\n  /* 49d */  mov     ydim,%eax\n  /* 4a2 */  xor     %edx,%edx\n  /* 4a4 */  mov     %edx,0x24(%esp)\n  /* 4a8 */  xor     %ecx,%ecx\n  /* 4aa */  mov     %ecx,0x20(%esp)\n  /* 4ae */  mov     %esi,0x14(%esp)\n  /* 4b2 */  dec     %eax\n  /* 4b3 */  mov     %eax,0x2c(%esp)\n  /* 4b7 */  mov     xdim,%eax\n  /* 4bc */  dec     %eax\n  /* 4bd */  mov     %eax,0x28(%esp)\n  /* 4c1 */  mov     $0x8a,%eax\n  /* 4c6 */  mov     %eax,0x1c(%esp)\n  /* 4ca */  xor     %eax,%eax\n  /* 4cc */  mov     %eax,0x18(%esp)\n  /* 4d0 */  movsbw  0x42(%esp),%ax\n  /* 4d6 */  jmp     .L274\n  /* 4db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4e0:\n  /* 4e0 */  lea     0x11(%ebx),%eax\n  /* 4e3 */  mov     $0x10000,%ebp\n  /* 4e8 */  mov     %eax,(%esp)\n  /* 4eb */  call    statusbarsprite\n  /* 4f0 */  mov     ydim,%eax\n  /* 4f5 */  xor     %edx,%edx\n  /* 4f7 */  mov     %edx,0x18(%esp)\n  /* 4fb */  xor     %ecx,%ecx\n  /* 4fd */  mov     %esi,0x14(%esp)\n  /* 501 */  mov     %ecx,0xc(%esp)\n  /* 505 */  mov     %ebp,0x8(%esp)\n  /* 509 */  dec     %eax\n  /* 50a */  mov     %eax,0x2c(%esp)\n  /* 50e */  mov     xdim,%eax\n  /* 513 */  mov     %edi,0x4(%esp)\n  /* 517 */  dec     %eax\n  /* 518 */  mov     %eax,0x28(%esp)\n  /* 51c */  xor     %eax,%eax\n  /* 51e */  mov     %eax,0x24(%esp)\n  /* 522 */  xor     %eax,%eax\n  /* 524 */  mov     %eax,0x20(%esp)\n  /* 528 */  mov     $0x8a,%eax\n  /* 52d */  mov     %eax,0x1c(%esp)\n  /* 531 */  movsbw  0x41(%esp),%ax\n  /* 537 */  add     $0xb92,%eax\n  /* 53c */  movzwl  %ax,%eax\n  /* 53f */  mov     %eax,0x10(%esp)\n  /* 543 */  lea     0x15(%ebx),%eax\n  /* 546 */  add     $0x19,%ebx\n  /* 549 */  mov     %eax,(%esp)\n  /* 54c */  call    statusbarsprite\n  /* 551 */  mov     ydim,%eax\n  /* 556 */  mov     $0x10000,%edx\n  /* 55b */  mov     %esi,0x14(%esp)\n  /* 55f */  mov     %edi,0x4(%esp)\n  /* 563 */  mov     %ebx,(%esp)\n  /* 566 */  mov     %edx,0x8(%esp)\n  /* 56a */  dec     %eax\n  /* 56b */  mov     %eax,0x2c(%esp)\n  /* 56f */  mov     xdim,%eax\n  /* 574 */  dec     %eax\n  /* 575 */  mov     %eax,0x28(%esp)\n  /* 579 */  xor     %eax,%eax\n  /* 57b */  mov     %eax,0x24(%esp)\n  /* 57f */  xor     %eax,%eax\n  /* 581 */  mov     %eax,0x20(%esp)\n  /* 585 */  mov     $0x8a,%eax\n  /* 58a */  mov     %eax,0x1c(%esp)\n  /* 58e */  xor     %eax,%eax\n  /* 590 */  mov     %eax,0x18(%esp)\n  /* 594 */  movsbw  0x42(%esp),%ax\n  /* 59a */  add     $0xb92,%eax\n  /* 59f */  movzwl  %ax,%eax\n  /* 5a2 */  mov     %eax,0x10(%esp)\n  /* 5a6 */  xor     %eax,%eax\n  /* 5a8 */  mov     %eax,0xc(%esp)\n  /* 5ac */  call    statusbarsprite\n  /* 5b1 */  add     $0x9c,%esp\n  /* 5b7 */  pop     %ebx\n  /* 5b8 */  pop     %esi\n  /* 5b9 */  pop     %edi\n  /* 5ba */  pop     %ebp\n  /* 5bb */  ret\n","c":"/* candidate for weaponnum999 (game.c, 1468 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid weaponnum999(char ind,int x,int y,int num1,int num2,char ha)\n{\n    char b[80] = {0};\n\n    statusbarsprite(x-7, y, 65536, 0, 3011+ind, ha-10, 7, 138, 0, 0, xdim-1, ydim-1);\n    statusbarsprite(x-4, y, 65536, 0, 3020, ha, 0, 138, 0, 0, xdim-1, ydim-1);\n    statusbarsprite(x+13, y, 65536, 0, 3021, ha, 0, 138, 0, 0, xdim-1, ydim-1);\n\n    sprintf(b, \"%d\", num1);\n    if (num1 > 99)\n    {\n        statusbarsprite(x, y, 65536, 0, 2962+b[0], ha, 0, 138, 0, 0, xdim-1, ydim-1);\n        statusbarsprite(x+4, y, 65536, 0, 2962+b[1], ha, 0, 138, 0, 0, xdim-1, ydim-1);\n        statusbarsprite(x+8, y, 65536, 0, 2962+b[2], ha, 0, 138, 0, 0, xdim-1, ydim-1);\n    }\n    else if (num1 > 9)\n    {\n        statusbarsprite(x+4, y, 65536, 0, 2962+b[0], ha, 0, 138, 0, 0, xdim-1, ydim-1);\n        statusbarsprite(x+8, y, 65536, 0, 2962+b[1], ha, 0, 138, 0, 0, xdim-1, ydim-1);\n    }\n    else\n        statusbarsprite(x+8, y, 65536, 0, 2962+b[0], ha, 0, 138, 0, 0, xdim-1, ydim-1);\n\n    sprintf(b, \"%d\", num2);\n    if (num2 > 99)\n    {\n        statusbarsprite(x+17, y, 65536, 0, 2962+b[0], ha, 0, 138, 0, 0, xdim-1, ydim-1);\n        statusbarsprite(x+21, y, 65536, 0, 2962+b[1], ha, 0, 138, 0, 0, xdim-1, ydim-1);\n        statusbarsprite(x+25, y, 65536, 0, 2962+b[2], ha, 0, 138, 0, 0, xdim-1, ydim-1);\n    }\n    else if (num2 > 9)\n    {\n        statusbarsprite(x+17, y, 65536, 0, 2962+b[0], ha, 0, 138, 0, 0, xdim-1, ydim-1);\n        statusbarsprite(x+21, y, 65536, 0, 2962+b[1], ha, 0, 138, 0, 0, xdim-1, ydim-1);\n    }\n    else\n        statusbarsprite(x+25, y, 65536, 0, 2962+b[0], ha, 0, 138, 0, 0, xdim-1, ydim-1);\n}\n","size":1468,"score":100,"agent":"kuncc/2","pid":3,"session":2104,"ts":1791754910770}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1834,"symbol":"movesprite","file":"actors.c","asm":"# movesprite  (TU actors.c, section .text, 1476 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmovesprite:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  movswl  0x70(%esp),%ebx\n  /* 00c */  lea     0x0(,%ebx,4),%eax\n  /* 013 */  mov     %eax,0x30(%esp)\n  /* 017 */  add     %ebx,%eax\n  /* 019 */  lea     (%ebx,%eax,2),%edi\n  /* 01c */  shl     $0x2,%edi\n  /* 01f */  lea     sprite(%edi),%esi\n  /* 025 */  mov     %esi,(%esp)\n  /* 028 */  call    badguy\n  /* 02d */  mov     0x78(%esp),%ecx\n  /* 031 */  movswl  0x1a(%esi),%ebp\n  /* 035 */  lea     0x0(,%ecx,4),%edx\n  /* 03c */  mov     0x74(%esp),%ecx\n  /* 040 */  shl     $0x2,%ecx\n  /* 043 */  cmp     $0x5,%ebp\n  /* 046 */  je      .L308\n  /* 04c */  test    %al,%al\n  /* 04e */  je      .L238\n  /* 054 */  movzbl  0x14(%esi),%eax\n  /* 058 */  mov     sprite(%edi),%ebp\n  /* 05e */  cmp     $0x3,%al\n  /* 060 */  mov     %ebp,0x34(%esp)\n  /* 064 */  jbe     .L400\n  /* 06a */  mov     0x18(%esi),%ecx\n  /* 06d */  add     $sprite+0x4,%edi\n  /* 073 */  movzbl  0x15(%esi),%ebp\n  /* 077 */  mov     %cx,0x4a(%esp)\n  /* 07c */  movswl  0xe(%esi),%ecx\n  /* 080 */  movswl  tilesizy(%ecx,%ecx,1),%edx\n  /* 088 */  imul    %ebp,%edx\n  /* 08b */  mov     0x8(%esi),%ebp\n  /* 08e */  add     %edx,%edx\n  /* 090 */  sub     %edx,%ebp\n  /* 092 */  mov     0x4(%esi),%edx\n  /* 095 */  mov     %ebp,0x4c(%esp)\n  /* 099 */  mov     0x78(%esp),%ebp\n  /* 09d */  mov     %edx,0x38(%esp)\n  /* 0a1 */  mov     0x74(%esp),%edx\n  /* 0a5 */  shl     $0xd,%ebp\n  /* 0a8 */  shl     $0xd,%edx\n  /* 0ab */  cmp     $0x3c,%al\n  /* 0ad */  ja      .L480\n  /* 0b3 */  cmp     $0x848,%ecx\n  /* 0b9 */  je      .L368\n  /* 0bf */  testb   $0x3,actortype(%ecx)\n  /* 0c6 */  mov     $0xc0,%eax\n  /* 0cb */  je      .Ld5\n  /* 0cd */  movzbl  0x12(%esi),%eax\n  /* 0d1 */  shl     $0x2,%eax\n  /* 0d4 */  cwtl\n.Ld5:\n  /* 0d5 */  mov     %eax,0x18(%esp)\n  /* 0d9 */  mov     0x80(%esp),%ecx\n  /* 0e0 */  mov     %ecx,0x24(%esp)\n  /* 0e4 */  mov     $0x400,%ecx\n  /* 0e9 */  mov     %ecx,0x20(%esp)\n  /* 0ed */  mov     $0x400,%ecx\n  /* 0f2 */  mov     %ecx,0x1c(%esp)\n.Lf6:\n  /* 0f6 */  mov     %edx,0x10(%esp)\n  /* 0fa */  lea     0x4a(%esp),%eax\n  /* 0fe */  mov     %eax,0xc(%esp)\n  /* 102 */  lea     0x4c(%esp),%eax\n  /* 106 */  mov     %edi,0x4(%esp)\n  /* 10a */  mov     %esi,(%esp)\n  /* 10d */  mov     %ebp,0x14(%esp)\n  /* 111 */  mov     %eax,0x8(%esp)\n  /* 115 */  call    clipmove\n  /* 11a */  movswl  0x4a(%esp),%edx\n  /* 11f */  test    %edx,%edx\n  /* 121 */  movswl  %ax,%esi\n  /* 124 */  lea     (%edx,%edx,4),%eax\n  /* 127 */  movswl  sector+0x22(,%eax,8),%edi\n  /* 12f */  js      .L378\n  /* 135 */  lea     0x0(,%ebx,8),%ebp\n  /* 13c */  lea     0x0(%ebp,%ebx,1),%eax\n  /* 140 */  movswl  hittype+0xe(,%eax,8),%eax\n  /* 148 */  cmp     %eax,%edx\n  /* 14a */  je      .L159\n  /* 14c */  not     %eax\n  /* 14e */  shr     $0x1f,%eax\n  /* 151 */  test    %al,%al\n  /* 153 */  jne     .L378\n.L159:\n  /* 159 */  mov     0x30(%esp),%eax\n  /* 15d */  add     %ebx,%eax\n  /* 15f */  lea     (%ebx,%eax,2),%eax\n  /* 162 */  shl     $0x2,%eax\n  /* 165 */  lea     sprite(%eax),%ecx\n  /* 16b */  mov     %ecx,0x3c(%esp)\n  /* 16f */  movswl  sprite+0xe(%eax),%ecx\n  /* 176 */  cmp     $0xa96,%ecx\n  /* 17c */  je      .L4b0\n  /* 182 */  cmp     $0xa46,%ecx\n  /* 188 */  je      .L4b9\n  /* 18e */  dec     %edi\n  /* 18f */  je      .L598\n.L195:\n  /* 195 */  mov     %esi,%eax\n  /* 197 */  and     $0xc000,%eax\n  /* 19c */  cmp     $0x7fff,%eax\n  /* 1a1 */  jle     .L1d0\n  /* 1a3 */  lea     0x0(%ebp,%ebx,1),%eax\n  /* 1a7 */  cmpb    $hittype,0x0(,%eax,8)\n  /* 1af */  jne     .L1d0\n  /* 1b1 */  mov     0x30(%esp),%eax\n  /* 1b5 */  add     %ebx,%eax\n  /* 1b7 */  lea     (%ebx,%eax,2),%eax\n  /* 1ba */  addw    $0x300,sprite+0x1c(,%eax,4)\n  /* 1c4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  mov     0x30(%esp),%eax\n  /* 1d4 */  add     %ebx,%eax\n  /* 1d6 */  lea     (%ebx,%eax,2),%eax\n  /* 1d9 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 1e1 */  cmp     %edx,%eax\n  /* 1e3 */  jne     .L350\n.L1e9:\n  /* 1e9 */  mov     0x30(%esp),%edx\n  /* 1ed */  mov     0x7c(%esp),%eax\n  /* 1f1 */  add     %ebx,%edx\n  /* 1f3 */  lea     (%ebx,%edx,2),%edx\n  /* 1f6 */  add     %ebp,%ebx\n  /* 1f8 */  lea     sprite(,%edx,4),%ecx\n  /* 1ff */  mov     0x8(%ecx),%edx\n  /* 202 */  shl     $0x2,%eax\n  /* 205 */  sar     $0x3,%eax\n  /* 208 */  add     %edx,%eax\n  /* 20a */  cmp     hittype+0x18(,%ebx,8),%eax\n  /* 211 */  jle     .L2e8\n  /* 217 */  cmp     hittype+0x14(,%ebx,8),%eax\n  /* 21e */  jg      .L2e8\n  /* 224 */  mov     %eax,0x8(%ecx)\n.L227:\n  /* 227 */  add     $0x5c,%esp\n  /* 22a */  mov     %esi,%eax\n  /* 22c */  pop     %ebx\n  /* 22d */  pop     %esi\n  /* 22e */  pop     %edi\n  /* 22f */  pop     %ebp\n  /* 230 */  ret\n  /* 231 */  lea     0x0(%esi,%eiz,1),%esi\n.L238:\n  /* 238 */  mov     0x18(%esi),%eax\n  /* 23b */  add     $sprite+0x4,%edi\n  /* 241 */  movzbl  0x15(%esi),%edx\n  /* 245 */  mov     %ax,0x4a(%esp)\n  /* 24a */  movswl  0xe(%esi),%eax\n  /* 24e */  movswl  tilesizy(%eax,%eax,1),%eax\n  /* 256 */  imul    %edx,%eax\n  /* 259 */  mov     0x8(%esi),%edx\n  /* 25c */  add     %eax,%eax\n  /* 25e */  sub     %eax,%edx\n  /* 260 */  mov     0x78(%esp),%eax\n  /* 264 */  mov     %edx,0x4c(%esp)\n  /* 268 */  mov     0x74(%esp),%edx\n  /* 26c */  shl     $0xd,%eax\n  /* 26f */  shl     $0xd,%edx\n  /* 272 */  cmp     $0x4,%ebp\n  /* 275 */  je      .L450\n  /* 27b */  mov     0x80(%esp),%ecx\n  /* 282 */  mov     $0x400,%ebp\n  /* 287 */  mov     %ebp,0x1c(%esp)\n  /* 28b */  mov     %ecx,0x24(%esp)\n  /* 28f */  mov     $0x400,%ecx\n  /* 294 */  mov     %ecx,0x20(%esp)\n  /* 298 */  movzbl  0x12(%esi),%ecx\n  /* 29c */  shl     $0x2,%ecx\n  /* 29f */  mov     %ecx,0x18(%esp)\n.L2a3:\n  /* 2a3 */  mov     %eax,0x14(%esp)\n  /* 2a7 */  lea     0x4a(%esp),%eax\n  /* 2ab */  mov     %eax,0xc(%esp)\n  /* 2af */  lea     0x4c(%esp),%eax\n  /* 2b3 */  mov     %edx,0x10(%esp)\n  /* 2b7 */  lea     0x0(,%ebx,8),%ebp\n  /* 2be */  mov     %esi,(%esp)\n  /* 2c1 */  mov     %eax,0x8(%esp)\n  /* 2c5 */  mov     %edi,0x4(%esp)\n  /* 2c9 */  call    clipmove\n  /* 2ce */  movswl  0x4a(%esp),%edx\n  /* 2d3 */  test    %edx,%edx\n  /* 2d5 */  movswl  %ax,%esi\n  /* 2d8 */  js      .L1e9\n  /* 2de */  jmp     .L1d0\n  /* 2e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2e8:\n  /* 2e8 */  test    %esi,%esi\n  /* 2ea */  jne     .L227\n  /* 2f0 */  movswl  0x4a(%esp),%eax\n  /* 2f5 */  add     $0x5c,%esp\n  /* 2f8 */  pop     %ebx\n  /* 2f9 */  pop     %esi\n  /* 2fa */  add     $0x4000,%eax\n  /* 2ff */  pop     %edi\n  /* 300 */  pop     %ebp\n  /* 301 */  ret\n  /* 302 */  lea     0x0(%esi),%esi\n.L308:\n  /* 308 */  mov     sprite(%edi),%ebp\n  /* 30e */  sar     $0x2,%ecx\n  /* 311 */  sar     $0x2,%edx\n  /* 314 */  add     %ebp,%ecx\n  /* 316 */  mov     0x8(%esi),%ebp\n  /* 319 */  mov     %ecx,sprite(%edi)\n  /* 31f */  mov     0x4(%esi),%edi\n  /* 322 */  add     %edi,%edx\n  /* 324 */  mov     0x7c(%esp),%edi\n  /* 328 */  mov     %edx,0x4(%esi)\n  /* 32b */  shl     $0x2,%edi\n  /* 32e */  sar     $0x2,%edi\n  /* 331 */  add     %ebp,%edi\n  /* 333 */  test    %al,%al\n  /* 335 */  mov     %edi,0x8(%esi)\n  /* 338 */  jne     .L430\n  /* 33e */  xor     %eax,%eax\n.L340:\n  /* 340 */  add     $0x5c,%esp\n  /* 343 */  pop     %ebx\n  /* 344 */  pop     %esi\n  /* 345 */  pop     %edi\n  /* 346 */  pop     %ebp\n  /* 347 */  ret\n  /* 348 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L350:\n  /* 350 */  mov     %edx,0x4(%esp)\n  /* 354 */  mov     %ebx,(%esp)\n  /* 357 */  call    changespritesect\n  /* 35c */  jmp     .L1e9\n  /* 361 */  lea     0x0(%esi,%eiz,1),%esi\n.L368:\n  /* 368 */  mov     $0x124,%eax\n  /* 36d */  jmp     .Ld5\n  /* 372 */  lea     0x0(%esi),%esi\n.L378:\n  /* 378 */  mov     0x30(%esp),%eax\n  /* 37c */  mov     0x34(%esp),%esi\n  /* 380 */  add     %ebx,%eax\n  /* 382 */  dec     %edi\n  /* 383 */  lea     (%ebx,%eax,2),%eax\n  /* 386 */  mov     %esi,sprite(,%eax,4)\n  /* 38d */  mov     0x38(%esp),%esi\n  /* 391 */  mov     %esi,sprite+0x4(,%eax,4)\n  /* 398 */  je      .L4df\n.L39e:\n  /* 39e */  lea     (%ebx,%ebx,8),%eax\n  /* 3a1 */  mov     hittype+0x30(,%eax,8),%eax\n  /* 3a8 */  and     $0x3,%eax\n  /* 3ab */  dec     %eax\n  /* 3ac */  je      .L510\n.L3b2:\n  /* 3b2 */  mov     0x30(%esp),%eax\n  /* 3b6 */  add     %ebx,%eax\n  /* 3b8 */  lea     (%ebx,%eax,2),%eax\n  /* 3bb */  mov     sprite+0x8(,%eax,4),%eax\n  /* 3c2 */  mov     %ebx,(%esp)\n  /* 3c5 */  mov     %eax,0xc(%esp)\n  /* 3c9 */  mov     0x38(%esp),%eax\n  /* 3cd */  mov     %eax,0x8(%esp)\n  /* 3d1 */  mov     0x34(%esp),%eax\n  /* 3d5 */  mov     %eax,0x4(%esp)\n  /* 3d9 */  call    setsprite\n  /* 3de */  movswl  0x4a(%esp),%edx\n  /* 3e3 */  lea     0x4000(%edx),%eax\n  /* 3e9 */  test    %edx,%edx\n  /* 3eb */  mov     $0x4000,%edx\n  /* 3f0 */  cmovs   %edx,%eax\n  /* 3f3 */  add     $0x5c,%esp\n  /* 3f6 */  pop     %ebx\n  /* 3f7 */  pop     %esi\n  /* 3f8 */  pop     %edi\n  /* 3f9 */  pop     %ebp\n  /* 3fa */  ret\n  /* 3fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L400:\n  /* 400 */  mov     0x34(%esp),%eax\n  /* 404 */  sar     $0x2,%ecx\n  /* 407 */  mov     0x8(%esi),%ebp\n  /* 40a */  sar     $0x2,%edx\n  /* 40d */  add     %eax,%ecx\n  /* 40f */  mov     0x7c(%esp),%eax\n  /* 413 */  mov     %ecx,sprite(%edi)\n  /* 419 */  mov     0x4(%esi),%edi\n  /* 41c */  add     %edi,%edx\n  /* 41e */  mov     %edx,0x4(%esi)\n  /* 421 */  lea     0x0(,%eax,4),%edi\n  /* 428 */  sar     $0x2,%edi\n  /* 42b */  add     %ebp,%edi\n  /* 42d */  mov     %edi,0x8(%esi)\n.L430:\n  /* 430 */  mov     %edi,0xc(%esp)\n  /* 434 */  mov     %edx,0x8(%esp)\n  /* 438 */  mov     %ecx,0x4(%esp)\n  /* 43c */  mov     %ebx,(%esp)\n  /* 43f */  call    setsprite\n  /* 444 */  xor     %eax,%eax\n  /* 446 */  jmp     .L340\n  /* 44b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L450:\n  /* 450 */  mov     0x80(%esp),%ecx\n  /* 457 */  mov     $0x400,%ebp\n  /* 45c */  mov     %ebp,0x1c(%esp)\n  /* 460 */  mov     %ecx,0x24(%esp)\n  /* 464 */  mov     $0x400,%ecx\n  /* 469 */  mov     %ecx,0x20(%esp)\n  /* 46d */  mov     $0x8,%ecx\n  /* 472 */  mov     %ecx,0x18(%esp)\n  /* 476 */  jmp     .L2a3\n  /* 47b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L480:\n  /* 480 */  mov     0x80(%esp),%eax\n  /* 487 */  mov     %eax,0x24(%esp)\n  /* 48b */  mov     $0x400,%eax\n  /* 490 */  mov     %eax,0x20(%esp)\n  /* 494 */  mov     $0x400,%eax\n  /* 499 */  mov     %eax,0x1c(%esp)\n  /* 49d */  mov     $0x400,%eax\n  /* 4a2 */  mov     %eax,0x18(%esp)\n  /* 4a6 */  jmp     .Lf6\n  /* 4ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4b0:\n  /* 4b0 */  cmpb    $0x0,sprite+0x11(%eax)\n  /* 4b7 */  je      .L530\n.L4b9:\n  /* 4b9 */  dec     %edi\n  /* 4ba */  jne     .L195\n.L4c0:\n  /* 4c0 */  mov     0x30(%esp),%eax\n  /* 4c4 */  mov     0x34(%esp),%edi\n  /* 4c8 */  add     %ebx,%eax\n  /* 4ca */  lea     (%ebx,%eax,2),%eax\n  /* 4cd */  mov     %edi,sprite(,%eax,4)\n  /* 4d4 */  mov     0x38(%esp),%edi\n  /* 4d8 */  mov     %edi,sprite+0x4(,%eax,4)\n.L4df:\n  /* 4df */  mov     0x30(%esp),%eax\n  /* 4e3 */  add     %ebx,%eax\n  /* 4e5 */  lea     (%ebx,%eax,2),%eax\n  /* 4e8 */  lea     sprite(,%eax,4),%esi\n  /* 4ef */  cmpw    $0x848,0xe(%esi)\n  /* 4f5 */  jne     .L39e\n  /* 4fb */  call    krand\n  /* 500 */  and     $0x7ff,%eax\n  /* 505 */  mov     %ax,0x1c(%esi)\n  /* 509 */  jmp     .L3b2\n  /* 50e */  xchg    %ax,%ax\n.L510:\n  /* 510 */  mov     0x30(%esp),%eax\n  /* 514 */  add     %ebx,%eax\n  /* 516 */  lea     (%ebx,%eax,2),%eax\n  /* 519 */  cmpw    $0x780,sprite+0xe(,%eax,4)\n  /* 523 */  je      .L3b2\n  /* 529 */  jmp     .L570\n  /* 52b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L530:\n  /* 530 */  cmp     $0x3,%edi\n  /* 533 */  je      .L195\n  /* 539 */  mov     0x34(%esp),%edi\n  /* 53d */  add     %ebx,%ebp\n  /* 53f */  mov     %edi,sprite(%eax)\n  /* 545 */  mov     0x3c(%esp),%eax\n  /* 549 */  mov     0x38(%esp),%edi\n  /* 54d */  mov     %edi,0x4(%eax)\n  /* 550 */  mov     hittype+0x30(,%ebp,8),%eax\n  /* 557 */  and     $0x3,%eax\n  /* 55a */  dec     %eax\n  /* 55b */  jne     .L3b2\n  /* 561 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 568 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L570:\n  /* 570 */  call    krand\n  /* 575 */  mov     0x30(%esp),%edi\n  /* 579 */  lea     (%edi,%ebx,1),%edx\n  /* 57c */  lea     (%ebx,%edx,2),%edx\n  /* 57f */  and     $0x7ff,%eax\n  /* 584 */  mov     %ax,sprite+0x1c(,%edx,4)\n  /* 58c */  jmp     .L3b2\n  /* 591 */  lea     0x0(%esi,%eiz,1),%esi\n.L598:\n  /* 598 */  cmp     $0x848,%ecx\n  /* 59e */  je      .L4c0\n  /* 5a4 */  cmp     $0x690,%ecx\n  /* 5aa */  jne     .L195\n  /* 5b0 */  mov     0x3c(%esp),%eax\n  /* 5b4 */  cmpw    $0x0,0x24(%eax)\n  /* 5b9 */  jne     .L195\n  /* 5bf */  jmp     .L4c0\n","c":"/* candidate for movesprite (actors.c, 1476 bytes) */\n#include \"duke3d.h\"\n\nint movesprite(short spritenum,int xchange,int ychange,int zchange,unsigned int cliptype)\n{\n    int daz, h, oldx, oldy;\n    short retval, dasectnum, a, cd;\n    char bg;\n\n    bg = badguy(&sprite[spritenum]);\n\n    if(sprite[spritenum].statnum == 5 || (bg && sprite[spritenum].xrepeat < 4))\n    {\n        sprite[spritenum].x += (xchange*TICSPERFRAME)>>2;\n        sprite[spritenum].y += (ychange*TICSPERFRAME)>>2;\n        sprite[spritenum].z += (zchange*TICSPERFRAME)>>2;\n        if(bg)\n            setsprite(spritenum,sprite[spritenum].x,sprite[spritenum].y,sprite[spritenum].z);\n        return 0;\n    }\n\n    dasectnum = sprite[spritenum].sectnum;\n\n    daz = sprite[spritenum].z;\n    h = ((tilesizy[sprite[spritenum].picnum]*sprite[spritenum].yrepeat)<<1);\n    daz -= h;\n\n    if(bg)\n    {\n        oldx = sprite[spritenum].x;\n        oldy = sprite[spritenum].y;\n\n        if(sprite[spritenum].xrepeat > 60)\n            retval = clipmove(&sprite[spritenum].x,&sprite[spritenum].y,&daz,&dasectnum,((xchange*TICSPERFRAME)<<11),((ychange*TICSPERFRAME)<<11),1024L,(4<<8),(4<<8),cliptype);\n        else\n        {\n            if(sprite[spritenum].picnum == LIZMAN)\n                cd = 292;\n            else if((actortype[sprite[spritenum].picnum]&3))\n                cd = sprite[spritenum].clipdist<<2;\n            else\n                cd = 192;\n            retval = clipmove(&sprite[spritenum].x,&sprite[spritenum].y,&daz,&dasectnum,((xchange*TICSPERFRAME)<<11),((ychange*TICSPERFRAME)<<11),cd,(4<<8),(4<<8),cliptype);\n        }\n\n        if(dasectnum < 0 || ( dasectnum >= 0 &&\n            ( (hittype[spritenum].actorstayput >= 0 && hittype[spritenum].actorstayput != dasectnum ) ||\n            ( ( sprite[spritenum].picnum == BOSS2 ) && sprite[spritenum].pal == 0 && sector[dasectnum].lotag != 3 ) ||\n            ( ( sprite[spritenum].picnum == BOSS1 || sprite[spritenum].picnum == BOSS2 ) && sector[dasectnum].lotag == 1 ) ||\n            ( sector[dasectnum].lotag == 1 && ( sprite[spritenum].picnum == LIZMAN || ( sprite[spritenum].picnum == LIZTROOP && sprite[spritenum].zvel == 0 ) ) )\n            ))\n        )\n        {\n            sprite[spritenum].x = oldx;\n            sprite[spritenum].y = oldy;\n            if(sector[dasectnum].lotag == 1 && sprite[spritenum].picnum == LIZMAN)\n                sprite[spritenum].ang = (TRAND&2047);\n            else if( (hittype[spritenum].temp_data[0]&3) == 1 && sprite[spritenum].picnum != COMMANDER )\n                sprite[spritenum].ang = (TRAND&2047);\n            setsprite(spritenum,oldx,oldy,sprite[spritenum].z);\n            if(dasectnum < 0) dasectnum = 0;\n            return(16384+dasectnum);\n        }\n        if((retval&49152) >= 32768 && hittype[spritenum].cgg==0) sprite[spritenum].ang += 768;\n    }\n    else\n    {\n        if(sprite[spritenum].statnum == 4)\n            retval = clipmove(&sprite[spritenum].x,&sprite[spritenum].y,&daz,&dasectnum,((xchange*TICSPERFRAME)<<11),((ychange*TICSPERFRAME)<<11),8L,(4<<8),(4<<8),cliptype);\n        else\n            retval = clipmove(&sprite[spritenum].x,&sprite[spritenum].y,&daz,&dasectnum,((xchange*TICSPERFRAME)<<11),((ychange*TICSPERFRAME)<<11),(int)(sprite[spritenum].clipdist<<2),(4<<8),(4<<8),cliptype);\n    }\n\n    if( dasectnum >= 0)\n        if ( (dasectnum != sprite[spritenum].sectnum) )\n            changespritesect(spritenum,dasectnum);\n    daz = sprite[spritenum].z + ((zchange*TICSPERFRAME)>>3);\n    if ((daz > hittype[spritenum].ceilingz) && (daz <= hittype[spritenum].floorz))\n        sprite[spritenum].z = daz;\n    else if (retval == 0)\n        return 16384+dasectnum;\n\n    return(retval);\n}\n","size":1476,"score":100,"agent":"kuncc/0","pid":1,"session":2105,"ts":1791754928494}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1956,"symbol":"playback","file":"game.c","asm":"# playback  (TU game.c, section .text, 1631 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nplayback:\n  /* 000 */  cmpb    $ready2send,0x0\n  /* 007 */  jne     .L616\n  /* 00d */  push    %ebp\n  /* 00e */  push    %edi\n  /* 00f */  push    %esi\n  /* 010 */  push    %ebx\n  /* 011 */  xor     %ebx,%ebx\n  /* 013 */  sub     $0x5c,%esp\n  /* 016 */  imul    $0x3ac,myconnectindex,%eax\n  /* 020 */  movzbl  ps+0x34c(%eax),%eax\n.L27:\n  /* 027 */  and     $0x1,%al\n  /* 029 */  mov     %al,in_menu\n  /* 02e */  mov     $0x1,%al\n  /* 030 */  mov     %al,pub\n  /* 035 */  mov     $0x1,%al\n  /* 037 */  mov     %al,pus\n  /* 03c */  call    flushperms\n  /* 041 */  cmpl    $0x1,numplayers\n  /* 048 */  jle     .L4f4\n.L4e:\n  /* 04e */  test    %bl,%bl\n  /* 050 */  movzbl  which_demo,%eax\n  /* 057 */  jne     .L7c\n  /* 059 */  dec     %al\n  /* 05b */  jle     .L56c\n  /* 061 */  imul    $0x3ac,myconnectindex,%eax\n  /* 06b */  mov     $0x1,%cl\n  /* 06d */  mov     %cl,which_demo\n  /* 073 */  movzbl  ps+0x34c(%eax),%eax\n  /* 07a */  jmp     .L27\n.L7c:\n  /* 07c */  mov     %al,%dl\n  /* 07e */  inc     %dl\n  /* 080 */  cmp     $0x9,%al\n  /* 082 */  jne     .L86\n  /* 084 */  mov     $0x1,%dl\n.L86:\n  /* 086 */  movl    $0x2,(%esp)\n  /* 08d */  mov     $0x2,%eax\n  /* 092 */  mov     %eax,ud+0x918\n  /* 097 */  mov     %dl,which_demo\n  /* 09d */  call    enterlevel\n  /* 0a2 */  test    %eax,%eax\n  /* 0a4 */  jne     .L39e\n  /* 0aa */  cmpb    $in_menu,0x0\n  /* 0b1 */  je      .L619\n.Lb7:\n  /* 0b7 */  call    FX_StopAllSounds\n  /* 0bc */  call    clearsoundlocks\n  /* 0c1 */  imul    $0x3ac,myconnectindex,%eax\n  /* 0cb */  orb     $0x1,ps+0x34c(%eax)\n.Ld2:\n  /* 0d2 */  xor     %eax,%eax\n  /* 0d4 */  xor     %edi,%edi\n  /* 0d6 */  mov     %al,ready2send\n  /* 0db */  call    KB_FlushKeyboardQueue\n  /* 0e0 */  jmp     .L170\n  /* 0e5 */  lea     0x0(%esi),%esi\n.Le8:\n  /* 0e8 */  call    typemode\n  /* 0ed */  imul    $0x3ac,myconnectindex,%eax\n  /* 0f7 */  testb   $0x10,ps+0x34c(%eax)\n  /* 0fe */  jne     .L107\n  /* 100 */  movb    $0x1,ps+0x34c(%eax)\n.L107:\n  /* 107 */  call    operatefta\n  /* 10c */  movswl  ud+0x592,%eax\n  /* 113 */  movswl  ud+0x594,%edx\n  /* 11a */  cmp     %eax,%edx\n  /* 11c */  je      .L133\n  /* 11e */  mov     %ax,ud+0x594\n  /* 124 */  mov     totalclock,%eax\n  /* 129 */  add     $0xf0,%eax\n  /* 12e */  mov     %eax,ud+0x5a4\n.L133:\n  /* 133 */  cmpl    $0x1,gametype\n  /* 13a */  je      .L3b0\n.L140:\n  /* 140 */  call    handleevents\n  /* 145 */  call    getpackets\n  /* 14a */  call    nextpage\n  /* 14f */  imul    $0x3ac,myconnectindex,%eax\n  /* 159 */  movzbl  ps+0x34c(%eax),%eax\n  /* 160 */  cmp     $0x80,%al\n  /* 162 */  je      .L54f\n  /* 168 */  cmp     $0x4,%al\n  /* 16a */  je      .L54f\n.L170:\n  /* 170 */  mov     ud+0x5bc,%eax\n  /* 175 */  test    %eax,%eax\n  /* 177 */  jle     .L370\n  /* 17d */  test    %bl,%bl\n  /* 17f */  jne     .L223\n.L185:\n  /* 185 */  xor     %eax,%eax\n  /* 187 */  xor     %ebx,%ebx\n  /* 189 */  mov     %al,ready2send\n  /* 18e */  call    drawbackground\n.L193:\n  /* 193 */  mov     myconnectindex,%edx\n  /* 199 */  imul    $0x3ac,%edx,%eax\n  /* 19f */  movzbl  ps+0x34c(%eax),%eax\n  /* 1a6 */  test    $0x1,%al\n  /* 1a8 */  je      .L340\n  /* 1ae */  test    $0x8,%al\n  /* 1b0 */  jne     .L27\n.L1b6:\n  /* 1b6 */  test    $0x10,%al\n  /* 1b8 */  jne     .Le8\n  /* 1be */  xchg    %ax,%ax\n  /* 1c0 */  call    menus\n  /* 1c5 */  cmpl    $0x1,ud+0x950\n  /* 1cc */  jle     .L107\n  /* 1d2 */  lea     0x38(%esp),%eax\n  /* 1d6 */  mov     %eax,(%esp)\n  /* 1d9 */  call    CONTROL_GetInput\n  /* 1de */  testb   $0x20,CONTROL_ButtonState2\n  /* 1e5 */  je      .L107\n  /* 1eb */  call    KB_FlushKeyboardQueue\n  /* 1f0 */  movl    $0x25,(%esp)\n  /* 1f7 */  call    CONTROL_ClearButton\n  /* 1fc */  xor     %edx,%edx\n  /* 1fe */  xor     %ecx,%ecx\n  /* 200 */  imul    $0x3ac,myconnectindex,%eax\n  /* 20a */  mov     %dl,typebuf\n  /* 210 */  mov     %cx,inputloc\n  /* 217 */  movb    $0x10,ps+0x34c(%eax)\n  /* 21e */  jmp     .L107\n.L223:\n  /* 223 */  mov     lockclock,%eax\n  /* 228 */  add     $0x3,%eax\n  /* 22b */  cmp     %eax,totalclock\n  /* 231 */  jle     .L2d2\n  /* 237 */  nop\n  /* 238 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  test    %edi,%edi\n  /* 242 */  je      .L4a0\n  /* 248 */  cmp     $0x9d7,%edi\n  /* 24e */  jg      .L4a0\n.L254:\n  /* 254 */  mov     connecthead,%esi\n  /* 25a */  test    %esi,%esi\n  /* 25c */  js      .L2b9\n  /* 25e */  lea     (%edi,%edi,2),%eax\n  /* 261 */  lea     recsync(,%eax,4),%ebp\n  /* 268 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  mov     $0xc,%ecx\n  /* 275 */  inc     %edi\n  /* 276 */  mov     %ecx,0x8(%esp)\n  /* 27a */  lea     (%esi,%esi,2),%ecx\n  /* 27d */  movzbl  movefifoend(,%esi,4),%eax\n  /* 285 */  mov     %ebp,(%esp)\n  /* 288 */  add     $0xc,%ebp\n  /* 28b */  lea     (%eax,%eax,2),%eax\n  /* 28e */  shl     $0x6,%eax\n  /* 291 */  lea     inputfifo(%eax,%ecx,4),%eax\n  /* 298 */  mov     %eax,0x4(%esp)\n  /* 29c */  call    copybufbyte\n  /* 2a1 */  incl    movefifoend(,%esi,4)\n  /* 2a8 */  mov     connectpoint2(,%esi,4),%esi\n  /* 2af */  decl    ud+0x5bc\n  /* 2b5 */  test    %esi,%esi\n  /* 2b7 */  jns     .L270\n.L2b9:\n  /* 2b9 */  call    domovethings\n  /* 2be */  mov     lockclock,%eax\n  /* 2c3 */  add     $0x3,%eax\n  /* 2c6 */  cmp     totalclock,%eax\n  /* 2cc */  jl      .L240\n.L2d2:\n  /* 2d2 */  call    nonsharedkeys\n  /* 2d7 */  mov     totalclock,%eax\n  /* 2dc */  xor     %esi,%esi\n  /* 2de */  mov     lockclock,%edx\n  /* 2e4 */  sub     %edx,%eax\n  /* 2e6 */  test    %eax,%eax\n  /* 2e8 */  jle     .L2f9\n  /* 2ea */  shl     $0xe,%eax\n  /* 2ed */  mov     %eax,%esi\n  /* 2ef */  mov     $0x10000,%eax\n  /* 2f4 */  cmp     %eax,%esi\n  /* 2f6 */  cmovg   %eax,%esi\n.L2f9:\n  /* 2f9 */  mov     %esi,0x4(%esp)\n  /* 2fd */  movswl  screenpeek,%eax\n  /* 304 */  mov     %eax,(%esp)\n  /* 307 */  call    displayrooms\n  /* 30c */  mov     %esi,(%esp)\n  /* 30f */  call    displayrest\n  /* 314 */  cmpl    $0x1,ud+0x950\n  /* 31b */  jle     .L193\n  /* 321 */  mov     myconnectindex,%edx\n  /* 327 */  imul    $0x3ac,%edx,%eax\n  /* 32d */  cmpb    $0x0,ps+0x34c(%eax)\n  /* 334 */  jne     .L495\n  /* 33a */  lea     0x0(%esi),%esi\n.L340:\n  /* 340 */  cmpb    $0x0,keystatus+0x1\n  /* 347 */  jne     .L440\n  /* 34d */  testb   $0x10,CONTROL_ButtonState2+0x2\n  /* 354 */  jne     .L440\n  /* 35a */  imul    $0x3ac,%edx,%edx\n  /* 360 */  movzbl  ps+0x34c(%edx),%eax\n  /* 367 */  jmp     .L1b6\n  /* 36c */  lea     0x0(%esi,%eiz,1),%esi\n.L370:\n  /* 370 */  test    %bl,%bl\n  /* 372 */  je      .L185\n  /* 378 */  mov     recfilep,%eax\n  /* 37d */  mov     %eax,(%esp)\n  /* 380 */  call    kclose\n  /* 385 */  imul    $0x3ac,myconnectindex,%eax\n  /* 38f */  movzbl  ps+0x34c(%eax),%eax\n  /* 396 */  test    $0x1,%al\n  /* 398 */  jne     .L27\n.L39e:\n  /* 39e */  mov     $0x1,%eax\n  /* 3a3 */  jmp     .L555\n  /* 3a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3b0:\n  /* 3b0 */  cmpb    $0x0,ud+0x5\n  /* 3b7 */  jne     .L140\n  /* 3bd */  imul    $0x3ac,myconnectindex,%eax\n  /* 3c7 */  testb   $0x1,ps+0x34c(%eax)\n  /* 3ce */  jne     .L140\n  /* 3d4 */  mov     ydim,%eax\n  /* 3d9 */  xor     %edx,%edx\n  /* 3db */  xor     %ecx,%ecx\n  /* 3dd */  mov     %edx,0x24(%esp)\n  /* 3e1 */  mov     $0x9a,%esi\n  /* 3e6 */  xor     %ebp,%ebp\n  /* 3e8 */  mov     %ecx,0x20(%esp)\n  /* 3ec */  mov     %esi,0x1c(%esp)\n  /* 3f0 */  mov     %ebp,0x18(%esp)\n  /* 3f4 */  dec     %eax\n  /* 3f5 */  mov     %eax,0x2c(%esp)\n  /* 3f9 */  mov     xdim,%eax\n  /* 3fe */  movl    $0x10e0000,(%esp)\n  /* 405 */  dec     %eax\n  /* 406 */  mov     %eax,0x28(%esp)\n  /* 40a */  xor     %eax,%eax\n  /* 40c */  mov     %eax,0x14(%esp)\n  /* 410 */  mov     $0x988,%eax\n  /* 415 */  mov     %eax,0x10(%esp)\n  /* 419 */  xor     %eax,%eax\n  /* 41b */  mov     %eax,0xc(%esp)\n  /* 41f */  mov     $0x10000,%eax\n  /* 424 */  mov     %eax,0x8(%esp)\n  /* 428 */  mov     $0x90000,%eax\n  /* 42d */  mov     %eax,0x4(%esp)\n  /* 431 */  call    rotatesprite\n  /* 436 */  jmp     .L140\n  /* 43b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L440:\n  /* 440 */  movl    $0x34,(%esp)\n  /* 447 */  xor     %eax,%eax\n  /* 449 */  mov     %al,keystatus+0x1\n  /* 44e */  call    CONTROL_ClearButton\n  /* 453 */  call    FX_StopAllSounds\n  /* 458 */  call    clearsoundlocks\n  /* 45d */  imul    $0x3ac,myconnectindex,%eax\n  /* 467 */  orb     $0x1,ps+0x34c(%eax)\n  /* 46e */  movl    $0x0,(%esp)\n  /* 475 */  call    cmenu\n  /* 47a */  call    intomenusounds\n  /* 47f */  imul    $0x3ac,myconnectindex,%eax\n  /* 489 */  movzbl  ps+0x34c(%eax),%eax\n  /* 490 */  jmp     .L1b6\n.L495:\n  /* 495 */  call    getpackets\n  /* 49a */  jmp     .L193\n  /* 49f */  nop\n.L4a0:\n  /* 4a0 */  mov     ud+0x5bc,%esi\n  /* 4a6 */  mov     $0x9d8,%edx\n  /* 4ab */  movl    $recsync,(%esp)\n  /* 4b2 */  mov     recfilep,%eax\n  /* 4b7 */  mov     ud+0x950,%ecx\n  /* 4bd */  cmp     %edx,%esi\n  /* 4bf */  mov     %eax,0xc(%esp)\n  /* 4c3 */  cmovg   %edx,%esi\n  /* 4c6 */  mov     %esi,%eax\n  /* 4c8 */  cltd\n  /* 4c9 */  idiv    %ecx\n  /* 4cb */  mov     %eax,0x8(%esp)\n  /* 4cf */  lea     (%ecx,%ecx,2),%eax\n  /* 4d2 */  shl     $0x2,%eax\n  /* 4d5 */  mov     %eax,0x4(%esp)\n  /* 4d9 */  call    kdfread\n  /* 4de */  mov     %eax,%ecx\n  /* 4e0 */  mov     %esi,%eax\n  /* 4e2 */  cltd\n  /* 4e3 */  idivl   ud+0x950\n  /* 4e9 */  cmp     %eax,%ecx\n  /* 4eb */  jne     .L50a\n  /* 4ed */  xor     %edi,%edi\n  /* 4ef */  jmp     .L254\n.L4f4:\n  /* 4f4 */  movsbl  which_demo,%eax\n  /* 4fb */  mov     %eax,(%esp)\n  /* 4fe */  call    opendemoread\n  /* 503 */  mov     %al,%bl\n  /* 505 */  jmp     .L4e\n.L50a:\n  /* 50a */  movsbl  which_demo,%eax\n  /* 511 */  xor     %ebx,%ebx\n  /* 513 */  xor     %edi,%edi\n  /* 515 */  movl    $\"Demo %d is corrupt.\\n\",(%esp)\n  /* 51c */  dec     %eax\n  /* 51d */  mov     %eax,0x4(%esp)\n  /* 521 */  call    buildprintf\n  /* 526 */  mov     recfilep,%eax\n  /* 52b */  mov     %ebx,ud+0x5bc\n  /* 531 */  mov     %eax,(%esp)\n  /* 534 */  call    kclose\n  /* 539 */  imul    $0x3ac,myconnectindex,%eax\n  /* 543 */  orb     $0x1,ps+0x34c(%eax)\n  /* 54a */  jmp     .L185\n.L54f:\n  /* 54f */  test    %bl,%bl\n  /* 551 */  jne     .L55d\n.L553:\n  /* 553 */  xor     %eax,%eax\n.L555:\n  /* 555 */  add     $0x5c,%esp\n  /* 558 */  pop     %ebx\n  /* 559 */  pop     %esi\n  /* 55a */  pop     %edi\n  /* 55b */  pop     %ebp\n  /* 55c */  ret\n.L55d:\n  /* 55d */  mov     recfilep,%eax\n  /* 562 */  mov     %eax,(%esp)\n  /* 565 */  call    kclose\n  /* 56a */  jmp     .L553\n.L56c:\n  /* 56c */  movl    $0x0,(%esp)\n  /* 573 */  mov     $0x7,%eax\n  /* 578 */  xor     %edx,%edx\n  /* 57a */  mov     %eax,0x14(%esp)\n  /* 57e */  mov     $0x3f,%eax\n  /* 583 */  mov     %eax,0x10(%esp)\n  /* 587 */  xor     %eax,%eax\n  /* 589 */  mov     %eax,0xc(%esp)\n  /* 58d */  xor     %eax,%eax\n  /* 58f */  mov     %eax,0x8(%esp)\n  /* 593 */  mov     %edx,0x4(%esp)\n  /* 597 */  call    fadepal\n  /* 59c */  mov     myconnectindex,%esi\n  /* 5a2 */  movswl  screenpeek,%eax\n  /* 5a9 */  imul    $0x3ac,%esi,%edx\n  /* 5af */  imul    $0x3ac,%eax,%eax\n  /* 5b5 */  cmp     %eax,%edx\n  /* 5b7 */  je      .L638\n.L5b9:\n  /* 5b9 */  imul    $0x3ac,%esi,%esi\n  /* 5bf */  mov     $palette,%eax\n  /* 5c4 */  xor     %edi,%edi\n  /* 5c6 */  mov     %eax,ps+0x38c(%esi)\n  /* 5cc */  xor     %esi,%esi\n  /* 5ce */  call    drawbackground\n  /* 5d3 */  call    menus\n  /* 5d8 */  call    nextpage\n  /* 5dd */  mov     $0xfffffff9,%eax\n  /* 5e2 */  mov     $0x3f,%edx\n  /* 5e7 */  mov     %eax,0x14(%esp)\n  /* 5eb */  xor     %ecx,%ecx\n  /* 5ed */  xor     %eax,%eax\n  /* 5ef */  mov     %eax,0x10(%esp)\n  /* 5f3 */  mov     %edx,0xc(%esp)\n  /* 5f7 */  mov     %ecx,0x8(%esp)\n  /* 5fb */  mov     %esi,0x4(%esp)\n  /* 5ff */  movl    $0x0,(%esp)\n  /* 606 */  call    fadepal\n  /* 60b */  mov     %edi,ud+0x5bc\n  /* 611 */  jmp     .Lb7\n.L616:\n  /* 616 */  xor     %eax,%eax\n  /* 618 */  ret\n.L619:\n  /* 619 */  call    KB_KeyWaiting\n  /* 61e */  test    %eax,%eax\n  /* 620 */  jne     .Lb7\n  /* 626 */  cmpl    $0x1,numplayers\n  /* 62d */  jg      .Lb7\n  /* 633 */  jmp     .Ld2\n.L638:\n  /* 638 */  mov     $palette,%eax\n  /* 63d */  mov     $0x1,%ebp\n  /* 642 */  mov     %eax,0x4(%esp)\n  /* 646 */  mov     ud+0x920,%eax\n  /* 64b */  mov     %ebp,0x8(%esp)\n  /* 64f */  sar     $0x2,%eax\n  /* 652 */  mov     %eax,(%esp)\n  /* 655 */  call    setbrightness\n  /* 65a */  jmp     .L5b9\n","c":"/* candidate for playback (game.c, 1631 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nextern char in_menu;\nextern signed char which_demo;\nextern int recfilep;\nextern short inputloc;\nextern void typemode(void);\n\nint playback(void )\n{\n    int i,j,l;\n    char foundemo;\n    ControlInfo info;\n\n    if( ready2send ) return 0;\n\n    foundemo = 0;\n\nRECHECK:\n    in_menu = ps[myconnectindex].gm&MODE_MENU;\n\n    pub = NUMPAGES;\n    pus = NUMPAGES;\n\n    flushperms();\n\n    if(numplayers < 2) foundemo = opendemoread(which_demo);\n    if(foundemo == 0)\n    {\n        if(which_demo > 1)\n        {\n            which_demo = 1;\n            goto RECHECK;\n        }\n        fadepal(0,0,0,0,63,7);\n        j = myconnectindex;\n        if (&ps[j] == &ps[screenpeek])\n            setbrightness(ud.brightness>>2,palette,1);\n        ps[j].palette = palette;\n        drawbackground();\n        menus();\n        nextpage();\n        fadepal(0,0,0,63,0,-7);\n        ud.reccnt = 0;\n    }\n    else\n    {\n        ud.recstat = 2;\n        which_demo++;\n        if(which_demo == 10) which_demo = 1;\n        if (enterlevel(MODE_DEMO)) return 1;\n    }\n\n    if(foundemo == 0 || in_menu || KB_KeyWaiting() || numplayers > 1)\n    {\n        FX_StopAllSounds();\n        clearsoundlocks();\n        ps[myconnectindex].gm |= MODE_MENU;\n    }\n\n    ready2send = 0;\n    i = 0;\n\n    KB_FlushKeyboardQueue();\n\n    while (ud.reccnt > 0 || foundemo == 0)\n    {\n        if(foundemo) while ( totalclock >= (lockclock+TICSPERFRAME) )\n        {\n            if ((i == 0) || (i >= RECSYNCBUFSIZ))\n            {\n                i = 0;\n                l = min(ud.reccnt,RECSYNCBUFSIZ);\n                if (kdfread(&recsync[0],sizeof(input)*ud.multimode,l/ud.multimode,recfilep) != l/ud.multimode)\n                {\n                    foundemo = 0;\n                    i = 0;\n                    buildprintf(\"Demo %d is corrupt.\\n\",which_demo-1);\n                    ud.reccnt = 0;\n                    kclose(recfilep);\n                    ps[myconnectindex].gm |= MODE_MENU;\n                    goto DRAW;\n                }\n            }\n\n            for(j=connecthead;j>=0;j=connectpoint2[j])\n            {\n                copybufbyte(&recsync[i],&inputfifo[movefifoend[j]&(MOVEFIFOSIZ-1)][j],sizeof(input));\n                i++;\n                movefifoend[j]++;\n                ud.reccnt--;\n            }\n            domovethings();\n        }\n\n        if(foundemo == 0)\n        {\nDRAW:\n            ready2send = 0;\n            foundemo = 0;\n            drawbackground();\n        }\n        else\n        {\n            nonsharedkeys();\n\n            j = min(max((totalclock-lockclock)*(65536/TICSPERFRAME),0),65536);\n            displayrooms(screenpeek,j);\n            displayrest(j);\n\n            if(ud.multimode > 1 && ps[myconnectindex].gm)\n                getpackets();\n        }\nNEXT:\n        if( (ps[myconnectindex].gm&MODE_MENU) && (ps[myconnectindex].gm&MODE_EOL) )\n            goto RECHECK;\n\n        if( !(ps[myconnectindex].gm&MODE_MENU) && (KB_KeyPressed(sc_Escape) || BUTTON(gamefunc_Show_Menu)) )\n        {\n            KB_ClearKeyDown(sc_Escape);\n            CONTROL_ClearButton(gamefunc_Show_Menu);\n            FX_StopAllSounds();\n            clearsoundlocks();\n            ps[myconnectindex].gm |= MODE_MENU;\n            cmenu(0);\n            intomenusounds();\n        }\n\n        if( ps[myconnectindex].gm&MODE_TYPE )\n        {\n            typemode();\n            if( !(ps[myconnectindex].gm&MODE_TYPE) )\n                ps[myconnectindex].gm = MODE_MENU;\n        }\n        else\n        {\n            menus();\n            if( ud.multimode > 1 )\n            {\n                CONTROL_GetInput(&info);\n                if( BUTTON(gamefunc_SendMessage) )\n                {\n                    KB_FlushKeyboardQueue();\n                    CONTROL_ClearButton( gamefunc_SendMessage );\n                    ps[myconnectindex].gm = MODE_TYPE;\n                    typebuf[0] = 0;\n                    inputloc = 0;\n                }\n            }\n        }\n\n        operatefta();\n\n        if( ud.last_camsprite != ud.camerasprite)\n        {\n            ud.last_camsprite = ud.camerasprite;\n            ud.camera_time = totalclock+(TICRATE*2);\n        }\n\n        if (gametype == 1)\n        {\n            if(ud.show_help == 0 && (ps[myconnectindex].gm&MODE_MENU) == 0)\n                rotatesprite((320-50)<<16,9<<16,65536L,0,0x988,0,0,2+8+16+128,0,0,xdim-1,ydim-1);\n        }\n\n        handleevents();\n        getpackets();\n        nextpage();\n\n        if( ps[myconnectindex].gm == MODE_END || ps[myconnectindex].gm == MODE_GAME )\n        {\n            if(foundemo)\n                kclose(recfilep);\n            return 0;\n        }\n    }\n\n    if(foundemo) kclose(recfilep);\n\n    if(ps[myconnectindex].gm&MODE_MENU) goto RECHECK;\n    return 1;\n}\n","size":1631,"score":100,"agent":"kuncc/6","pid":7,"session":2109,"ts":1791754936348}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2148,"symbol":"xyzsound","file":"sounds.c","asm":"# xyzsound  (TU sounds.c, section .text, 1815 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nxyzsound:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x6c,%esp\n  /* 007 */  movswl  0x80(%esp),%ecx\n  /* 00f */  movswl  0x84(%esp),%ebx\n  /* 017 */  cmp     $0x1c1,%ecx\n  /* 01d */  jg      .Lfe\n  /* 023 */  mov     FXDevice,%eax\n  /* 028 */  test    %eax,%eax\n  /* 02a */  js      .Lfe\n  /* 030 */  testb   $0x8,soundm(%ecx)\n  /* 037 */  jne     .L460\n.L3d:\n  /* 03d */  mov     SoundToggle,%eax\n  /* 042 */  test    %eax,%eax\n  /* 044 */  je      .Lfe\n  /* 04a */  lea     0x0(,%ecx,4),%esi\n  /* 051 */  lea     (%esi,%ecx,1),%eax\n  /* 054 */  cmpl    $0x3,Sound+0xc(,%eax,4)\n  /* 05c */  jg      .Lfe\n  /* 062 */  mov     %ecx,0x30(%esp)\n  /* 066 */  movzbl  soundpr(%ecx),%eax\n  /* 06d */  mov     %eax,(%esp)\n  /* 070 */  call    FX_VoiceAvailable\n  /* 075 */  test    %eax,%eax\n  /* 077 */  je      .Lfe\n  /* 07d */  imul    $0x3ac,myconnectindex,%edx\n  /* 087 */  movzwl  ps+0x2fe(%edx),%eax\n  /* 08e */  dec     %eax\n  /* 08f */  cmp     $0x4d,%ax\n  /* 093 */  jbe     .Lfe\n  /* 095 */  testb   $0x1,ps+0x34c(%edx)\n  /* 09c */  jne     .Lfe\n  /* 09e */  mov     0x30(%esp),%ecx\n  /* 0a2 */  movzbl  soundm(%ecx),%eax\n  /* 0a9 */  test    %al,%al\n  /* 0ab */  js      .L540\n  /* 0b1 */  test    $0x4,%al\n  /* 0b3 */  je      .L120\n  /* 0b5 */  mov     VoiceToggle,%ebp\n  /* 0bb */  test    %ebp,%ebp\n  /* 0bd */  je      .Lfe\n  /* 0bf */  cmpl    $0x1,ud+0x950\n  /* 0c6 */  jle     .Le8\n  /* 0c8 */  lea     0x0(,%ebx,4),%eax\n  /* 0cf */  mov     %eax,0x30(%esp)\n  /* 0d3 */  add     %ebx,%eax\n  /* 0d5 */  lea     (%ebx,%eax,2),%eax\n  /* 0d8 */  cmpw    $0x57d,sprite+0xe(,%eax,4)\n  /* 0e2 */  je      .L478\n.Le8:\n  /* 0e8 */  mov     $Sound+0xc,%edx\n  /* 0ed */  xor     %eax,%eax\n.Lef:\n  /* 0ef */  mov     (%edx),%edi\n  /* 0f1 */  test    %edi,%edi\n  /* 0f3 */  jle     .L110\n  /* 0f5 */  testb   $0x4,soundm(%eax)\n  /* 0fc */  je      .L110\n.Lfe:\n  /* 0fe */  add     $0x6c,%esp\n  /* 101 */  mov     $0xffffffff,%eax\n  /* 106 */  pop     %ebx\n  /* 107 */  pop     %esi\n  /* 108 */  pop     %edi\n  /* 109 */  pop     %ebp\n  /* 10a */  ret\n  /* 10b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  inc     %eax\n  /* 111 */  add     $0x14,%edx\n  /* 114 */  cmp     $0x1c2,%eax\n  /* 119 */  jne     .Lef\n  /* 11b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     %ecx,0x38(%esp)\n  /* 124 */  movswl  screenpeek,%eax\n  /* 12b */  imul    $0x3ac,%eax,%eax\n  /* 131 */  movswl  ps+0x292(%eax),%ebp\n  /* 138 */  mov     ps+0x240(%eax),%ecx\n  /* 13e */  mov     ps+0x238(%eax),%edi\n  /* 144 */  mov     ps+0x23c(%eax),%edx\n  /* 14a */  mov     %ebp,0x58(%esp)\n  /* 14e */  movswl  ps+0x28c(%eax),%ebp\n  /* 155 */  mov     %ecx,0x54(%esp)\n  /* 159 */  movswl  ps+0x294(%eax),%eax\n  /* 160 */  mov     %edi,0x4c(%esp)\n  /* 164 */  mov     %edx,0x50(%esp)\n  /* 168 */  mov     %ebp,0x3c(%esp)\n  /* 16c */  mov     0x8c(%esp),%ebp\n  /* 173 */  mov     %eax,0x40(%esp)\n  /* 177 */  mov     0x88(%esp),%eax\n  /* 17e */  sub     %ebp,%edx\n  /* 180 */  mov     %edx,0x4(%esp)\n  /* 184 */  sub     %eax,%edi\n  /* 186 */  mov     %ecx,%eax\n  /* 188 */  mov     %edi,(%esp)\n  /* 18b */  mov     0x90(%esp),%ecx\n  /* 192 */  mov     %edx,0x44(%esp)\n  /* 196 */  mov     %edi,0x48(%esp)\n  /* 19a */  sub     %ecx,%eax\n  /* 19c */  sar     $0x4,%eax\n  /* 19f */  mov     %eax,0x8(%esp)\n  /* 1a3 */  call    FindDistance3D\n  /* 1a8 */  test    %ebx,%ebx\n  /* 1aa */  mov     0x38(%esp),%ecx\n  /* 1ae */  mov     %eax,0x34(%esp)\n  /* 1b2 */  lea     0x0(,%ebx,4),%eax\n  /* 1b9 */  mov     %eax,0x30(%esp)\n  /* 1bd */  js      .L1e0\n  /* 1bf */  testb   $0x10,soundm(%ecx)\n  /* 1c6 */  jne     .L1e0\n  /* 1c8 */  add     %ebx,%eax\n  /* 1ca */  lea     (%ebx,%eax,2),%eax\n  /* 1cd */  lea     sprite(,%eax,4),%edi\n  /* 1d4 */  cmpw    $0x5,0xe(%edi)\n  /* 1d9 */  je      .L616\n  /* 1df */  nop\n.L1e0:\n  /* 1e0 */  movswl  soundpe(%ecx,%ecx,1),%edi\n  /* 1e8 */  movswl  soundps(%ecx,%ecx,1),%ebp\n  /* 1f0 */  cmp     %edi,%ebp\n  /* 1f2 */  je      .L21f\n  /* 1f4 */  mov     %ecx,0x5c(%esp)\n  /* 1f8 */  mov     %edi,%eax\n  /* 1fa */  sub     %ebp,%eax\n  /* 1fc */  mov     %eax,%edx\n  /* 1fe */  neg     %edx\n  /* 200 */  cmovns  %edx,%eax\n  /* 203 */  cmp     %edi,%ebp\n  /* 205 */  mov     %eax,0x38(%esp)\n  /* 209 */  jge     .L5b1\n  /* 20f */  call    rand\n  /* 214 */  mov     0x5c(%esp),%ecx\n  /* 218 */  cltd\n  /* 219 */  idivl   0x38(%esp)\n  /* 21d */  add     %edx,%ebp\n.L21f:\n  /* 21f */  movswl  soundvo(%ecx,%ecx,1),%eax\n  /* 227 */  mov     0x34(%esp),%edi\n  /* 22b */  add     %eax,%edi\n  /* 22d */  mov     0x30(%esp),%eax\n  /* 231 */  add     %ebx,%eax\n  /* 233 */  lea     (%ebx,%eax,2),%eax\n  /* 236 */  shl     $0x2,%eax\n  /* 239 */  test    %edi,%edi\n  /* 23b */  lea     sprite(%eax),%edx\n  /* 241 */  mov     %edx,0x34(%esp)\n  /* 245 */  movswl  sprite+0xe(%eax),%edx\n  /* 24c */  jg      .L4b0\n  /* 252 */  xor     %edi,%edi\n.L254:\n  /* 254 */  movswl  screenpeek,%eax\n  /* 25b */  imul    $0x3ac,%eax,%eax\n  /* 261 */  cmp     $0x11,%cx\n  /* 265 */  movswl  ps+0x292(%eax),%eax\n  /* 26c */  lea     (%eax,%eax,4),%eax\n  /* 26f */  movswl  sector+0x22(,%eax,8),%eax\n  /* 277 */  mov     %eax,0x34(%esp)\n  /* 27b */  movzwl  %cx,%eax\n  /* 27e */  mov     %eax,0x38(%esp)\n  /* 282 */  ja      .L558\n  /* 288 */  mov     $0x24200,%eax\n  /* 28d */  shr     %cl,%eax\n  /* 28f */  test    $0x1,%al\n  /* 291 */  je      .L558\n  /* 297 */  mov     $0x1800,%eax\n  /* 29c */  cmp     %eax,%edi\n  /* 29e */  cmovg   %eax,%edi\n  /* 2a1 */  cmpl    $0x2,0x34(%esp)\n  /* 2a6 */  lea     -0x400(%ebp),%eax\n  /* 2ac */  cmove   %eax,%ebp\n.L2af:\n  /* 2af */  lea     (%esi,%ecx,1),%eax\n  /* 2b2 */  lea     Sound(,%eax,4),%eax\n  /* 2b9 */  mov     %eax,0x34(%esp)\n  /* 2bd */  mov     0xc(%eax),%eax\n  /* 2c0 */  test    %eax,%eax\n  /* 2c2 */  jle     .L30e\n  /* 2c4 */  cmp     $0x5,%edx\n  /* 2c7 */  je      .L334\n  /* 2c9 */  mov     %ecx,%edx\n  /* 2cb */  shl     $0x5,%edx\n  /* 2ce */  movswl  SoundOwner(%edx),%edx\n  /* 2d5 */  cmp     %ebx,%edx\n  /* 2d7 */  je      .L2e2\n  /* 2d9 */  cmp     $0x1,%eax\n  /* 2dc */  je      .L6a3\n.L2e2:\n  /* 2e2 */  mov     %ecx,0x34(%esp)\n  /* 2e6 */  lea     -0x1(%eax,%esi,1),%eax\n  /* 2ea */  mov     SoundOwner+0x4(,%eax,8),%eax\n  /* 2f1 */  mov     %eax,(%esp)\n  /* 2f4 */  call    FX_StopSound\n  /* 2f9 */  mov     0x30(%esp),%eax\n  /* 2fd */  mov     0x34(%esp),%ecx\n  /* 301 */  add     %ebx,%eax\n  /* 303 */  lea     (%ebx,%eax,2),%eax\n  /* 306 */  movswl  sprite+0xe(,%eax,4),%edx\n.L30e:\n  /* 30e */  cmp     $0x57d,%edx\n  /* 314 */  jne     .L334\n  /* 316 */  mov     0x30(%esp),%eax\n  /* 31a */  add     %ebx,%eax\n  /* 31c */  lea     (%ebx,%eax,2),%eax\n  /* 31f */  movzwl  sprite+0x22(,%eax,4),%eax\n  /* 327 */  cmp     %ax,screenpeek\n  /* 32e */  je      .L696\n.L334:\n  /* 334 */  mov     %ecx,0x30(%esp)\n  /* 338 */  mov     0x44(%esp),%eax\n  /* 33c */  mov     %eax,0x4(%esp)\n  /* 340 */  mov     0x48(%esp),%eax\n  /* 344 */  mov     %eax,(%esp)\n  /* 347 */  call    getangle\n  /* 34c */  mov     0x40(%esp),%ecx\n  /* 350 */  mov     0x3c(%esp),%edx\n  /* 354 */  lea     0x800(%edx,%ecx,1),%edx\n  /* 35b */  mov     0x30(%esp),%ecx\n  /* 35f */  sub     %eax,%edx\n  /* 361 */  and     $0x7ff,%edx\n  /* 367 */  mov     %edx,0x34(%esp)\n.L36b:\n  /* 36b */  lea     (%esi,%ecx,1),%edx\n  /* 36e */  shl     $0x2,%edx\n  /* 371 */  mov     Sound(%edx),%eax\n  /* 377 */  test    %eax,%eax\n  /* 379 */  je      .L673\n  /* 37f */  movzbl  Sound+0x4(%edx),%eax\n  /* 386 */  cmp     $0xc7,%al\n  /* 388 */  ja      .L590\n  /* 38e */  movb    $0xc8,Sound+0x4(%edx)\n.L395:\n  /* 395 */  mov     $0x1a40,%eax\n  /* 39a */  cmp     %eax,%edi\n  /* 39c */  cmovge  %edi,%eax\n  /* 39f */  testb   $0x10,soundm(%ecx)\n  /* 3a6 */  mov     %eax,%edx\n  /* 3a8 */  mov     $0x1a40,%eax\n  /* 3ad */  cmove   %edx,%eax\n  /* 3b0 */  testb   $0x1,soundm(%ecx)\n  /* 3b7 */  je      .L5c7\n  /* 3bd */  lea     (%esi,%ecx,1),%edx\n  /* 3c0 */  shl     $0x2,%edx\n  /* 3c3 */  mov     Sound+0xc(%edx),%edi\n  /* 3c9 */  test    %edi,%edi\n  /* 3cb */  jg      .Lfe\n  /* 3d1 */  mov     %ecx,0x24(%esp)\n  /* 3d5 */  sar     $0x6,%eax\n  /* 3d8 */  mov     %ecx,0x30(%esp)\n  /* 3dc */  movzbl  soundpr(%ecx),%edi\n  /* 3e3 */  mov     %eax,0x18(%esp)\n  /* 3e7 */  mov     %eax,0x14(%esp)\n  /* 3eb */  xor     %eax,%eax\n  /* 3ed */  mov     %ebp,0x10(%esp)\n  /* 3f1 */  mov     $0xffffffff,%ebp\n  /* 3f6 */  mov     %edi,0x20(%esp)\n  /* 3fa */  xor     %edi,%edi\n  /* 3fc */  mov     %edi,0x1c(%esp)\n  /* 400 */  mov     %ebp,0xc(%esp)\n  /* 404 */  mov     %eax,0x8(%esp)\n  /* 408 */  mov     soundsiz(,%ecx,4),%eax\n  /* 40f */  mov     %eax,0x4(%esp)\n  /* 413 */  mov     Sound(%edx),%eax\n  /* 419 */  mov     %eax,(%esp)\n  /* 41c */  call    FX_PlayLoopedAuto\n  /* 421 */  mov     0x30(%esp),%ecx\n.L425:\n  /* 425 */  test    %eax,%eax\n  /* 427 */  jle     .L5a0\n  /* 42d */  add     %esi,%ecx\n  /* 42f */  lea     Sound(,%ecx,4),%edx\n  /* 436 */  mov     0xc(%edx),%ecx\n  /* 439 */  incl    0x10(%edx)\n  /* 43c */  add     %ecx,%esi\n  /* 43e */  inc     %ecx\n  /* 43f */  mov     %bx,SoundOwner(,%esi,8)\n  /* 447 */  mov     %eax,SoundOwner+0x4(,%esi,8)\n  /* 44e */  mov     %ecx,0xc(%edx)\n  /* 451 */  add     $0x6c,%esp\n  /* 454 */  pop     %ebx\n  /* 455 */  pop     %esi\n  /* 456 */  pop     %edi\n  /* 457 */  pop     %ebp\n  /* 458 */  ret\n  /* 459 */  lea     0x0(%esi,%eiz,1),%esi\n.L460:\n  /* 460 */  mov     ud+0x600,%eax\n  /* 465 */  test    %eax,%eax\n  /* 467 */  je      .L3d\n  /* 46d */  jmp     .Lfe\n  /* 472 */  lea     0x0(%esi),%esi\n.L478:\n  /* 478 */  mov     0x30(%esp),%eax\n  /* 47c */  add     %ebx,%eax\n  /* 47e */  lea     (%ebx,%eax,2),%eax\n  /* 481 */  movzwl  sprite+0x22(,%eax,4),%eax\n  /* 489 */  cmp     %ax,screenpeek\n  /* 490 */  je      .Le8\n  /* 496 */  cmpl    $0x1,ud+0x5f8\n  /* 49d */  je      .Le8\n  /* 4a3 */  jmp     .Lfe\n  /* 4a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4b0:\n  /* 4b0 */  cmp     $0x5,%edx\n  /* 4b3 */  je      .L254\n  /* 4b9 */  mov     %ecx,0x38(%esp)\n  /* 4bd */  movswl  sprite+0x18(%eax),%edx\n  /* 4c4 */  lea     sprite(%eax),%ecx\n  /* 4ca */  mov     %ecx,0x34(%esp)\n  /* 4ce */  mov     %edx,0x1c(%esp)\n  /* 4d2 */  mov     sprite+0x8(%eax),%edx\n  /* 4d8 */  sub     $0x1800,%edx\n  /* 4de */  mov     %edx,0x18(%esp)\n  /* 4e2 */  mov     0x4(%ecx),%edx\n  /* 4e5 */  mov     %edx,0x14(%esp)\n  /* 4e9 */  mov     sprite(%eax),%eax\n  /* 4ef */  mov     %eax,0x10(%esp)\n  /* 4f3 */  mov     0x58(%esp),%eax\n  /* 4f7 */  mov     %eax,0xc(%esp)\n  /* 4fb */  mov     0x54(%esp),%eax\n  /* 4ff */  sub     $0x1800,%eax\n  /* 504 */  mov     %eax,0x8(%esp)\n  /* 508 */  mov     0x50(%esp),%eax\n  /* 50c */  mov     %eax,0x4(%esp)\n  /* 510 */  mov     0x4c(%esp),%eax\n  /* 514 */  mov     %eax,(%esp)\n  /* 517 */  call    cansee\n  /* 51c */  mov     0x34(%esp),%ecx\n  /* 520 */  movswl  0xe(%ecx),%edx\n  /* 524 */  mov     %edi,%ecx\n  /* 526 */  sar     $0x5,%ecx\n  /* 529 */  add     %edi,%ecx\n  /* 52b */  test    %eax,%eax\n  /* 52d */  cmove   %ecx,%edi\n  /* 530 */  mov     0x38(%esp),%ecx\n  /* 534 */  jmp     .L254\n  /* 539 */  lea     0x0(%esi,%eiz,1),%esi\n.L540:\n  /* 540 */  mov     %ecx,(%esp)\n  /* 543 */  call    sound\n  /* 548 */  xor     %eax,%eax\n.L54a:\n  /* 54a */  add     $0x6c,%esp\n  /* 54d */  pop     %ebx\n  /* 54e */  pop     %esi\n  /* 54f */  pop     %edi\n  /* 550 */  pop     %ebp\n  /* 551 */  ret\n  /* 552 */  lea     0x0(%esi),%esi\n.L558:\n  /* 558 */  cmpl    $0x2,0x34(%esp)\n  /* 55d */  jne     .L56e\n  /* 55f */  testb   $0x4,soundm(%ecx)\n  /* 566 */  mov     $0xfffffd00,%eax\n  /* 56b */  cmove   %eax,%ebp\n.L56e:\n  /* 56e */  cmp     $0x7ad4,%edi\n  /* 574 */  jle     .L2af\n  /* 57a */  cmp     $0x5,%edx\n  /* 57d */  je      .L334\n  /* 583 */  jmp     .Lfe\n  /* 588 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L590:\n  /* 590 */  inc     %al\n  /* 592 */  mov     %al,Sound+0x4(%edx)\n  /* 598 */  jmp     .L395\n  /* 59d */  lea     0x0(%esi),%esi\n.L5a0:\n  /* 5a0 */  add     %ecx,%esi\n  /* 5a2 */  decb    Sound+0x4(,%esi,4)\n  /* 5a9 */  add     $0x6c,%esp\n  /* 5ac */  pop     %ebx\n  /* 5ad */  pop     %esi\n  /* 5ae */  pop     %edi\n  /* 5af */  pop     %ebp\n  /* 5b0 */  ret\n.L5b1:\n  /* 5b1 */  call    rand\n  /* 5b6 */  mov     0x5c(%esp),%ecx\n  /* 5ba */  cltd\n  /* 5bb */  idivl   0x38(%esp)\n  /* 5bf */  lea     (%edx,%edi,1),%ebp\n  /* 5c2 */  jmp     .L21f\n.L5c7:\n  /* 5c7 */  mov     %ecx,0x18(%esp)\n  /* 5cb */  sar     $0x6,%eax\n  /* 5ce */  mov     %ecx,0x30(%esp)\n  /* 5d2 */  movzbl  soundpr(%ecx),%edx\n  /* 5d9 */  mov     %eax,0x10(%esp)\n  /* 5dd */  mov     0x34(%esp),%eax\n  /* 5e1 */  mov     %ebp,0x8(%esp)\n  /* 5e5 */  mov     %edx,0x14(%esp)\n  /* 5e9 */  sar     $0x6,%eax\n  /* 5ec */  mov     %eax,0xc(%esp)\n  /* 5f0 */  mov     soundsiz(,%ecx,4),%eax\n  /* 5f7 */  mov     %eax,0x4(%esp)\n  /* 5fb */  lea     (%esi,%ecx,1),%eax\n  /* 5fe */  mov     Sound(,%eax,4),%eax\n  /* 605 */  mov     %eax,(%esp)\n  /* 608 */  call    FX_PlayAuto3D\n  /* 60d */  mov     0x30(%esp),%ecx\n  /* 611 */  jmp     .L425\n.L616:\n  /* 616 */  cmpw    $0x3e6,0x26(%edi)\n  /* 61c */  jg      .L1e0\n  /* 622 */  movswl  0x18(%edi),%eax\n  /* 626 */  lea     (%eax,%eax,4),%eax\n  /* 629 */  movzbl  sector+0x22(,%eax,8),%eax\n  /* 631 */  cmp     $0x8,%eax\n  /* 634 */  jg      .L1e0\n  /* 63a */  mov     0x34(%esp),%eax\n  /* 63e */  cltd\n  /* 63f */  shld    $0xe,%eax,%edx\n  /* 643 */  shl     $0xe,%eax\n  /* 646 */  mov     %edx,%ecx\n  /* 648 */  mov     %eax,%edx\n  /* 64a */  movswl  0x28(%edi),%eax\n  /* 64e */  mov     %ecx,0x4(%esp)\n  /* 652 */  mov     %edx,(%esp)\n  /* 655 */  inc     %eax\n  /* 656 */  mov     %eax,0x8(%esp)\n  /* 65a */  sar     $0x1f,%eax\n  /* 65d */  mov     %eax,0xc(%esp)\n  /* 661 */  call    __divdi3\n  /* 666 */  mov     0x38(%esp),%ecx\n  /* 66a */  mov     %eax,0x34(%esp)\n  /* 66e */  jmp     .L1e0\n.L673:\n  /* 673 */  mov     %ecx,0x30(%esp)\n  /* 677 */  mov     0x38(%esp),%eax\n  /* 67b */  mov     %eax,(%esp)\n  /* 67e */  call    loadsound\n  /* 683 */  mov     0x30(%esp),%ecx\n  /* 687 */  test    %al,%al\n  /* 689 */  jne     .L395\n  /* 68f */  xor     %eax,%eax\n  /* 691 */  jmp     .L54a\n.L696:\n  /* 696 */  xor     %eax,%eax\n  /* 698 */  xor     %edi,%edi\n  /* 69a */  mov     %eax,0x34(%esp)\n  /* 69e */  jmp     .L36b\n.L6a3:\n  /* 6a3 */  mov     %ecx,0x50(%esp)\n  /* 6a7 */  mov     0x30(%esp),%eax\n  /* 6ab */  add     %ebx,%eax\n  /* 6ad */  lea     (%ebx,%eax,2),%eax\n  /* 6b0 */  lea     sprite(,%eax,4),%edx\n  /* 6b7 */  mov     %edx,(%esp)\n  /* 6ba */  mov     %edx,0x4c(%esp)\n  /* 6be */  call    badguy\n  /* 6c3 */  mov     0x4c(%esp),%edx\n  /* 6c7 */  mov     0x50(%esp),%ecx\n  /* 6cb */  test    %ax,%ax\n  /* 6ce */  je      .L6d7\n  /* 6d0 */  cmpw    $0x0,0x2a(%edx)\n  /* 6d5 */  jle     .L6e0\n.L6d7:\n  /* 6d7 */  movswl  0xe(%edx),%edx\n  /* 6db */  jmp     .L30e\n.L6e0:\n  /* 6e0 */  mov     0x34(%esp),%eax\n  /* 6e4 */  mov     0xc(%eax),%eax\n  /* 6e7 */  test    %eax,%eax\n  /* 6e9 */  jle     .L6d7\n  /* 6eb */  mov     %edx,0x4c(%esp)\n  /* 6ef */  lea     -0x1(%eax,%esi,1),%eax\n  /* 6f3 */  mov     %ecx,0x34(%esp)\n  /* 6f7 */  mov     SoundOwner+0x4(,%eax,8),%eax\n  /* 6fe */  mov     %eax,(%esp)\n  /* 701 */  call    FX_StopSound\n  /* 706 */  mov     0x4c(%esp),%edx\n  /* 70a */  mov     0x34(%esp),%ecx\n  /* 70e */  movswl  0xe(%edx),%edx\n  /* 712 */  jmp     .L30e\n","c":"#include <stdio.h>\n#include <string.h>\n#include \"duke3d.h\"\n#include \"winlayer.h\"\n\nvoid stopsound(short num)\n{\n    if (Sound[num].num > 0)\n        FX_StopSound(SoundOwner[num][Sound[num].num - 1].voice);\n}\n\nint xyzsound(short num,short i,int x,int y,int z)\n{\n    int pitch, cx, cy, cz, k, j;\n    short pitche, pitchs, cs;\n    int voice, sndang, ca, sndist;\n\n    if (num >= NUM_SOUNDS || FXDevice < 0 ||\n        ((soundm[num] & 8) && ud.lockout) ||\n        SoundToggle == 0 ||\n        Sound[num].num > 3 || FX_VoiceAvailable(soundpr[num]) == 0 ||\n        (ps[myconnectindex].timebeforeexit > 0 && ps[myconnectindex].timebeforeexit <= 26*3) ||\n        (ps[myconnectindex].gm & 1))\n        return -1;\n\n    if (soundm[num] & 128)\n    {\n        sound(num);\n        return 0;\n    }\n\n    if (soundm[num] & 4)\n    {\n        if (VoiceToggle == 0 || (ud.multimode > 1 && PN == APLAYER && sprite[i].yvel != screenpeek && ud.coop != 1))\n            return -1;\n\n        for (j = 0; j < NUM_SOUNDS; j++)\n            for (k = 0; k < Sound[j].num; k++)\n                if (Sound[j].num > 0 && (soundm[j] & 4))\n                    return -1;\n    }\n\n    cx = ps[screenpeek].oposx;\n    cy = ps[screenpeek].oposy;\n    cz = ps[screenpeek].oposz;\n    cs = ps[screenpeek].cursectnum;\n    ca = ps[screenpeek].ang + ps[screenpeek].look_ang;\n\n    sndist = FindDistance3D(cx - x, cy - y, (cz - z) >> 4);\n\n    if (i >= 0 && (soundm[num] & 16) == 0 && PN == MUSICANDSFX && SLT < 999 && (sector[SECT].lotag & 0xff) < 9)\n        sndist = divscale14(sndist, (SHT + 1));\n\n    pitchs = soundps[num];\n    pitche = soundpe[num];\n    j = klabs(pitche - pitchs);\n    if (j)\n    {\n        if (pitchs < pitche)\n            pitch = pitchs + (rand() % j);\n        else\n            pitch = pitche + (rand() % j);\n    }\n    else pitch = pitchs;\n\n    sndist += soundvo[num];\n    if (sndist < 0) sndist = 0;\n    if (sndist && PN != MUSICANDSFX && !cansee(cx, cy, cz - (24 << 8), cs, SX, SY, SZ - (24 << 8), SECT))\n        sndist += sndist >> 5;\n\n    switch (num)\n    {\n        case PIPEBOMB_EXPLODE:\n        case LASERTRIP_EXPLODE:\n        case RPG_EXPLODE:\n            if (sndist > 6144) sndist = 6144;\n            if (sector[ps[screenpeek].cursectnum].lotag == 2)\n                pitch -= 1024;\n            break;\n        default:\n            if (sector[ps[screenpeek].cursectnum].lotag == 2 && (soundm[num] & 4) == 0)\n                pitch = -768;\n            if (sndist > 31444 && PN != MUSICANDSFX)\n                return -1;\n    }\n\n    if (Sound[num].num > 0 && PN != MUSICANDSFX)\n    {\n        if (SoundOwner[num][0].i == i) stopsound(num);\n        else if (Sound[num].num > 1) stopsound(num);\n        else if (badguy(&sprite[i]) && sprite[i].extra <= 0) stopsound(num);\n    }\n\n    if (PN == APLAYER && sprite[i].yvel == screenpeek)\n    {\n        sndang = 0;\n        sndist = 0;\n    }\n    else\n    {\n        sndang = 2048 + ca -getangle(cx - x, cy - y);\n        sndang &= 2047;\n    }\n\n    if (Sound[num].ptr == 0) { if (loadsound(num) == 0) return 0; }\n    else\n    {\n        if (Sound[num].lock < 200)\n            Sound[num].lock = 200;\n        else Sound[num].lock++;\n    }\n\n    if (sndist < 0x1a40) sndist = 0x1a40;\n\n    if (soundm[num] & 16) sndist = 0x1a40;\n\n    if (soundm[num] & 1)\n    {\n        if (Sound[num].num > 0) return -1;\n        voice = FX_PlayLoopedAuto(Sound[num].ptr, soundsiz[num], 0, -1, pitch, sndist >> 6, sndist >> 6, 0, soundpr[num], num);\n    }\n    else\n        voice = FX_PlayAuto3D(Sound[num].ptr, soundsiz[num], pitch, sndang >> 6, sndist >> 6, soundpr[num], num);\n\n    if (voice > FX_Ok)\n    {\n        Sound[num].numall++;\n        SoundOwner[num][Sound[num].num].i = i;\n        SoundOwner[num][Sound[num].num].voice = voice;\n        Sound[num].num++;\n    }\n    else Sound[num].lock--;\n    return voice;\n}\n","size":1815,"score":100,"agent":"kuncc/2","pid":3,"session":2112,"ts":1791754952668}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2030,"symbol":"playanm","file":"menues.c","asm":"# playanm  (TU menues.c, section .text, 1686 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nplayanm:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x35c,%esp\n  /* 00a */  movzbl  0x374(%esp),%ebx\n  /* 012 */  mov     %bl,0x3f(%esp)\n  /* 016 */  mov     %bl,%al\n  /* 018 */  sub     $0x9,%al\n  /* 01a */  cmp     $0x2,%al\n  /* 01c */  jbe     .L28\n  /* 01e */  cmp     $0x7,%bl\n  /* 021 */  je      .L28\n  /* 023 */  call    KB_FlushKeyboardQueue\n.L28:\n  /* 028 */  mov     $0x8,%eax\n  /* 02d */  xor     %edx,%edx\n  /* 02f */  mov     %eax,0x4c(%esp)\n  /* 033 */  xor     %eax,%eax\n  /* 035 */  mov     %eax,0x48(%esp)\n  /* 039 */  xor     %eax,%eax\n  /* 03b */  mov     %eax,0x44(%esp)\n  /* 03f */  mov     0x370(%esp),%eax\n  /* 046 */  mov     %edx,0x4(%esp)\n  /* 04a */  mov     %eax,(%esp)\n  /* 04d */  call    kopen4load\n  /* 052 */  cmp     $0xffffffff,%eax\n  /* 055 */  mov     %eax,%esi\n  /* 057 */  je      .L259\n  /* 05d */  mov     %eax,(%esp)\n  /* 060 */  mov     $walock+0x23fc,%ebp\n  /* 065 */  call    kfilelength\n  /* 06a */  mov     %ebp,0x8(%esp)\n  /* 06e */  mov     %eax,%edi\n  /* 070 */  movzbl  0x3f(%esp),%eax\n  /* 075 */  mov     %edi,0x4(%esp)\n  /* 079 */  sub     $0x25,%al\n  /* 07b */  mov     %al,walock+0x23fc\n  /* 080 */  lea     0x40(%esp),%eax\n  /* 084 */  mov     %eax,(%esp)\n  /* 087 */  call    allocache\n  /* 08c */  mov     $0xc8,%eax\n  /* 091 */  mov     %ax,tilesizx+0x47f8\n  /* 097 */  mov     $0x140,%eax\n  /* 09c */  mov     %ax,tilesizy+0x47f8\n  /* 0a2 */  mov     0x40(%esp),%eax\n  /* 0a6 */  mov     %esi,(%esp)\n  /* 0a9 */  mov     %edi,0x8(%esp)\n  /* 0ad */  mov     %eax,0x4(%esp)\n  /* 0b1 */  call    kread\n  /* 0b6 */  mov     %esi,(%esp)\n  /* 0b9 */  lea     0x50(%esp),%esi\n  /* 0bd */  call    kclose\n  /* 0c2 */  mov     0x40(%esp),%eax\n  /* 0c6 */  mov     %eax,(%esp)\n  /* 0c9 */  call    ANIM_LoadAnim\n  /* 0ce */  call    ANIM_NumFrames\n  /* 0d3 */  mov     %eax,%ebp\n  /* 0d5 */  call    ANIM_GetPalette\n  /* 0da */  mov     %eax,%edx\n  /* 0dc */  mov     %esi,%eax\n  /* 0de */  xchg    %ax,%ax\n.Le0:\n  /* 0e0 */  movzbl  (%edx),%ecx\n  /* 0e3 */  add     $0x3,%eax\n  /* 0e6 */  add     $0x3,%edx\n  /* 0e9 */  lea     0x350(%esp),%edi\n  /* 0f0 */  shr     $0x2,%cl\n  /* 0f3 */  mov     %cl,-0x3(%eax)\n  /* 0f6 */  movzbl  -0x2(%edx),%ecx\n  /* 0fa */  shr     $0x2,%cl\n  /* 0fd */  mov     %cl,-0x2(%eax)\n  /* 100 */  movzbl  -0x1(%edx),%ecx\n  /* 104 */  shr     $0x2,%cl\n  /* 107 */  mov     %cl,-0x1(%eax)\n  /* 10a */  cmp     %eax,%edi\n  /* 10c */  jne     .Le0\n  /* 10e */  imul    $0x3ac,myconnectindex,%eax\n  /* 118 */  mov     $0x2,%edi\n  /* 11d */  mov     %edi,0x8(%esp)\n  /* 121 */  mov     $0x1,%edi\n  /* 126 */  mov     %esi,0x4(%esp)\n  /* 12a */  lea     0x44(%esp),%esi\n  /* 12e */  add     $ps,%eax\n  /* 133 */  mov     %eax,(%esp)\n  /* 136 */  call    setgamepalette\n  /* 13b */  mov     totalclock,%eax\n  /* 140 */  cmp     $0x1,%ebp\n  /* 143 */  lea     0xa(%eax),%edx\n  /* 146 */  mov     %edx,ototalclock\n  /* 14c */  jg      .L191\n  /* 14e */  jmp     .L245\n  /* 153 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  call    handleevents\n  /* 15d */  lea     0x0(%esi),%esi\n  /* 160 */  call    getpackets\n  /* 165 */  mov     %esi,(%esp)\n  /* 168 */  call    CONTROL_GetUserInput\n  /* 16d */  call    KB_KeyWaiting\n  /* 172 */  mov     0x48(%esp),%ecx\n  /* 176 */  mov     %eax,%edx\n  /* 178 */  mov     0x44(%esp),%eax\n  /* 17c */  or      %ecx,%eax\n  /* 17e */  or      %edx,%eax\n  /* 180 */  jne     .L245\n.L186:\n  /* 186 */  mov     totalclock,%eax\n  /* 18b */  mov     ototalclock,%edx\n.L191:\n  /* 191 */  cmp     %edx,%eax\n  /* 193 */  jl      .L158\n  /* 195 */  mov     %bl,%al\n  /* 197 */  sub     $0x5,%al\n  /* 199 */  cmp     $0x5,%al\n  /* 19b */  ja      .L504\n  /* 1a1 */  movzbl  %al,%eax\n  /* 1a4 */  jmp     *.rodata+0x6ec(,%eax,4)\n  /* 1ab */  mov     %edi,(%esp)\n  /* 1ae */  add     $0xe,%edx\n  /* 1b1 */  mov     %edx,ototalclock\n  /* 1b7 */  call    ANIM_DrawFrame\n  /* 1bc */  movl    $0x0,(%esp)\n  /* 1c3 */  mov     %eax,waloff+0x8ff0\n  /* 1c8 */  call    clearallviews\n  /* 1cd */  mov     ydim,%eax\n  /* 1d2 */  xor     %edx,%edx\n  /* 1d4 */  mov     %edx,0x14(%esp)\n  /* 1d8 */  mov     $0x23fc,%ecx\n  /* 1dd */  mov     %ecx,0x10(%esp)\n  /* 1e1 */  movl    $0x0,(%esp)\n  /* 1e8 */  dec     %eax\n  /* 1e9 */  mov     %eax,0x2c(%esp)\n  /* 1ed */  mov     xdim,%eax\n  /* 1f2 */  dec     %eax\n  /* 1f3 */  mov     %eax,0x28(%esp)\n  /* 1f7 */  xor     %eax,%eax\n  /* 1f9 */  mov     %eax,0x24(%esp)\n  /* 1fd */  xor     %eax,%eax\n  /* 1ff */  mov     %eax,0x20(%esp)\n  /* 203 */  mov     $0x5e,%eax\n  /* 208 */  mov     %eax,0x1c(%esp)\n  /* 20c */  xor     %eax,%eax\n  /* 20e */  mov     %eax,0x18(%esp)\n  /* 212 */  mov     $0x200,%eax\n  /* 217 */  mov     %eax,0xc(%esp)\n  /* 21b */  mov     $0x10000,%eax\n  /* 220 */  mov     %eax,0x8(%esp)\n  /* 224 */  xor     %eax,%eax\n  /* 226 */  mov     %eax,0x4(%esp)\n  /* 22a */  call    rotatesprite\n  /* 22f */  call    nextpage\n  /* 234 */  mov     %edi,(%esp)\n  /* 237 */  call    endanimvol42\n.L23c:\n  /* 23c */  inc     %edi\n  /* 23d */  cmp     %edi,%ebp\n  /* 23f */  jne     .L186\n.L245:\n  /* 245 */  mov     %esi,(%esp)\n  /* 248 */  call    CONTROL_ClearUserInput\n  /* 24d */  call    ANIM_FreeAnim\n  /* 252 */  mov     $0x1,%al\n  /* 254 */  mov     %al,walock+0x23fc\n.L259:\n  /* 259 */  add     $0x35c,%esp\n  /* 25f */  pop     %ebx\n  /* 260 */  pop     %esi\n  /* 261 */  pop     %edi\n  /* 262 */  pop     %ebp\n  /* 263 */  ret\n  /* 264 */  mov     %edi,(%esp)\n  /* 267 */  add     $0x9,%edx\n  /* 26a */  mov     %edx,ototalclock\n  /* 270 */  call    ANIM_DrawFrame\n  /* 275 */  movl    $0x0,(%esp)\n  /* 27c */  mov     %eax,waloff+0x8ff0\n  /* 281 */  call    clearallviews\n  /* 286 */  mov     ydim,%eax\n  /* 28b */  mov     $0x23fc,%edx\n  /* 290 */  mov     %edx,0x10(%esp)\n  /* 294 */  mov     $0x200,%ecx\n  /* 299 */  mov     %ecx,0xc(%esp)\n  /* 29d */  movl    $0x0,(%esp)\n  /* 2a4 */  dec     %eax\n  /* 2a5 */  mov     %eax,0x2c(%esp)\n  /* 2a9 */  mov     xdim,%eax\n  /* 2ae */  dec     %eax\n  /* 2af */  mov     %eax,0x28(%esp)\n  /* 2b3 */  xor     %eax,%eax\n  /* 2b5 */  mov     %eax,0x24(%esp)\n  /* 2b9 */  xor     %eax,%eax\n  /* 2bb */  mov     %eax,0x20(%esp)\n  /* 2bf */  mov     $0x5e,%eax\n  /* 2c4 */  mov     %eax,0x1c(%esp)\n  /* 2c8 */  xor     %eax,%eax\n  /* 2ca */  mov     %eax,0x18(%esp)\n  /* 2ce */  xor     %eax,%eax\n  /* 2d0 */  mov     %eax,0x14(%esp)\n  /* 2d4 */  mov     $0x10000,%eax\n  /* 2d9 */  mov     %eax,0x8(%esp)\n  /* 2dd */  xor     %eax,%eax\n  /* 2df */  mov     %eax,0x4(%esp)\n  /* 2e3 */  call    rotatesprite\n  /* 2e8 */  call    nextpage\n  /* 2ed */  cmp     $0x1,%edi\n  /* 2f0 */  je      .L661\n  /* 2f6 */  cmp     $0x13,%edi\n  /* 2f9 */  jne     .L23c\n  /* 2ff */  movl    $0xe,(%esp)\n  /* 306 */  call    sound\n  /* 30b */  jmp     .L23c\n  /* 310 */  mov     %edi,(%esp)\n  /* 313 */  add     $0xe,%edx\n  /* 316 */  mov     %edx,ototalclock\n  /* 31c */  call    ANIM_DrawFrame\n  /* 321 */  movl    $0x0,(%esp)\n  /* 328 */  mov     %eax,waloff+0x8ff0\n  /* 32d */  call    clearallviews\n  /* 332 */  mov     ydim,%eax\n  /* 337 */  xor     %edx,%edx\n  /* 339 */  mov     %edx,0x18(%esp)\n  /* 33d */  xor     %ecx,%ecx\n  /* 33f */  mov     %ecx,0x14(%esp)\n  /* 343 */  movl    $0x0,(%esp)\n  /* 34a */  dec     %eax\n  /* 34b */  mov     %eax,0x2c(%esp)\n  /* 34f */  mov     xdim,%eax\n  /* 354 */  dec     %eax\n  /* 355 */  mov     %eax,0x28(%esp)\n  /* 359 */  xor     %eax,%eax\n  /* 35b */  mov     %eax,0x24(%esp)\n  /* 35f */  xor     %eax,%eax\n  /* 361 */  mov     %eax,0x20(%esp)\n  /* 365 */  mov     $0x5e,%eax\n  /* 36a */  mov     %eax,0x1c(%esp)\n  /* 36e */  mov     $0x23fc,%eax\n  /* 373 */  mov     %eax,0x10(%esp)\n  /* 377 */  mov     $0x200,%eax\n  /* 37c */  mov     %eax,0xc(%esp)\n  /* 380 */  mov     $0x10000,%eax\n  /* 385 */  mov     %eax,0x8(%esp)\n  /* 389 */  xor     %eax,%eax\n  /* 38b */  mov     %eax,0x4(%esp)\n  /* 38f */  call    rotatesprite\n  /* 394 */  call    nextpage\n  /* 399 */  mov     %edi,(%esp)\n  /* 39c */  call    first4animsounds\n  /* 3a1 */  jmp     .L23c\n  /* 3a6 */  mov     %edi,(%esp)\n  /* 3a9 */  add     $0x12,%edx\n  /* 3ac */  mov     %edx,ototalclock\n  /* 3b2 */  call    ANIM_DrawFrame\n  /* 3b7 */  movl    $0x0,(%esp)\n  /* 3be */  mov     %eax,waloff+0x8ff0\n  /* 3c3 */  call    clearallviews\n  /* 3c8 */  mov     ydim,%eax\n  /* 3cd */  xor     %edx,%edx\n  /* 3cf */  mov     %edx,0x20(%esp)\n  /* 3d3 */  mov     $0x5e,%ecx\n  /* 3d8 */  xor     %edx,%edx\n  /* 3da */  mov     %ecx,0x1c(%esp)\n  /* 3de */  mov     %edx,0x4(%esp)\n  /* 3e2 */  movl    $0x0,(%esp)\n  /* 3e9 */  dec     %eax\n  /* 3ea */  mov     %eax,0x2c(%esp)\n  /* 3ee */  mov     xdim,%eax\n  /* 3f3 */  dec     %eax\n  /* 3f4 */  mov     %eax,0x28(%esp)\n  /* 3f8 */  xor     %eax,%eax\n  /* 3fa */  mov     %eax,0x24(%esp)\n  /* 3fe */  xor     %eax,%eax\n  /* 400 */  mov     %eax,0x18(%esp)\n  /* 404 */  xor     %eax,%eax\n  /* 406 */  mov     %eax,0x14(%esp)\n  /* 40a */  mov     $0x23fc,%eax\n  /* 40f */  mov     %eax,0x10(%esp)\n  /* 413 */  mov     $0x200,%eax\n  /* 418 */  mov     %eax,0xc(%esp)\n  /* 41c */  mov     $0x10000,%eax\n  /* 421 */  mov     %eax,0x8(%esp)\n  /* 425 */  call    rotatesprite\n  /* 42a */  call    nextpage\n  /* 42f */  cmp     $0x12,%edi\n  /* 432 */  je      .L685\n  /* 438 */  jg      .L672\n  /* 43e */  cmp     $0x1,%edi\n  /* 441 */  je      .L650\n  /* 447 */  cmp     $0xc,%edi\n  /* 44a */  jne     .L23c\n.L450:\n  /* 450 */  movl    $0x15,(%esp)\n  /* 457 */  call    sound\n  /* 45c */  jmp     .L23c\n  /* 461 */  mov     %edi,(%esp)\n  /* 464 */  add     $0xa,%edx\n  /* 467 */  mov     %edx,ototalclock\n  /* 46d */  call    ANIM_DrawFrame\n  /* 472 */  movl    $0x0,(%esp)\n  /* 479 */  mov     %eax,waloff+0x8ff0\n  /* 47e */  call    clearallviews\n  /* 483 */  mov     ydim,%eax\n  /* 488 */  xor     %ecx,%ecx\n  /* 48a */  mov     %ecx,0x24(%esp)\n  /* 48e */  mov     $0x200,%edx\n  /* 493 */  mov     $0x10000,%ecx\n  /* 498 */  mov     %edx,0xc(%esp)\n  /* 49c */  mov     %ecx,0x8(%esp)\n  /* 4a0 */  movl    $0x0,(%esp)\n  /* 4a7 */  dec     %eax\n  /* 4a8 */  mov     %eax,0x2c(%esp)\n  /* 4ac */  mov     xdim,%eax\n  /* 4b1 */  dec     %eax\n  /* 4b2 */  mov     %eax,0x28(%esp)\n  /* 4b6 */  xor     %eax,%eax\n  /* 4b8 */  mov     %eax,0x20(%esp)\n  /* 4bc */  mov     $0x5e,%eax\n  /* 4c1 */  mov     %eax,0x1c(%esp)\n  /* 4c5 */  xor     %eax,%eax\n  /* 4c7 */  mov     %eax,0x18(%esp)\n  /* 4cb */  xor     %eax,%eax\n  /* 4cd */  mov     %eax,0x14(%esp)\n  /* 4d1 */  mov     $0x23fc,%eax\n  /* 4d6 */  mov     %eax,0x10(%esp)\n  /* 4da */  xor     %eax,%eax\n  /* 4dc */  mov     %eax,0x4(%esp)\n  /* 4e0 */  call    rotatesprite\n  /* 4e5 */  call    nextpage\n  /* 4ea */  cmp     $0xa,%edi\n  /* 4ed */  jne     .L23c\n  /* 4f3 */  movl    $0x170,(%esp)\n  /* 4fa */  call    sound\n  /* 4ff */  jmp     .L23c\n.L504:\n  /* 504 */  mov     ud+0x95c,%eax\n  /* 509 */  cmp     $0x3,%eax\n  /* 50c */  je      .L61a\n  /* 512 */  cmp     $0x2,%eax\n  /* 515 */  je      .L61a\n  /* 51b */  lea     0x12(%edx),%ecx\n  /* 51e */  add     $0xa,%edx\n  /* 521 */  dec     %eax\n  /* 522 */  cmove   %ecx,%edx\n.L525:\n  /* 525 */  mov     %edi,(%esp)\n  /* 528 */  mov     %edx,ototalclock\n  /* 52e */  call    ANIM_DrawFrame\n  /* 533 */  movl    $0x0,(%esp)\n  /* 53a */  mov     %eax,waloff+0x8ff0\n  /* 53f */  call    clearallviews\n  /* 544 */  mov     ydim,%eax\n  /* 549 */  xor     %edx,%edx\n  /* 54b */  mov     %edx,0x24(%esp)\n  /* 54f */  xor     %ecx,%ecx\n  /* 551 */  mov     $0x10000,%edx\n  /* 556 */  mov     %ecx,0x20(%esp)\n  /* 55a */  xor     %ecx,%ecx\n  /* 55c */  mov     %edx,0x8(%esp)\n  /* 560 */  mov     %ecx,0x4(%esp)\n  /* 564 */  dec     %eax\n  /* 565 */  mov     %eax,0x2c(%esp)\n  /* 569 */  mov     xdim,%eax\n  /* 56e */  movl    $0x0,(%esp)\n  /* 575 */  dec     %eax\n  /* 576 */  mov     %eax,0x28(%esp)\n  /* 57a */  mov     $0x5e,%eax\n  /* 57f */  mov     %eax,0x1c(%esp)\n  /* 583 */  xor     %eax,%eax\n  /* 585 */  mov     %eax,0x18(%esp)\n  /* 589 */  xor     %eax,%eax\n  /* 58b */  mov     %eax,0x14(%esp)\n  /* 58f */  mov     $0x23fc,%eax\n  /* 594 */  mov     %eax,0x10(%esp)\n  /* 598 */  mov     $0x200,%eax\n  /* 59d */  mov     %eax,0xc(%esp)\n  /* 5a1 */  call    rotatesprite\n  /* 5a6 */  call    nextpage\n  /* 5ab */  mov     %bl,%al\n  /* 5ad */  sub     $0x8,%al\n  /* 5af */  cmp     $0x3,%al\n  /* 5b1 */  ja      .L600\n  /* 5b3 */  movzbl  %al,%eax\n  /* 5b6 */  jmp     *.rodata+0x704(,%eax,4)\n  /* 5bd */  cmp     $0x28,%edi\n  /* 5c0 */  je      .L622\n  /* 5c2 */  cmp     $0x32,%edi\n  /* 5c5 */  je      .L63f\n  /* 5c7 */  cmp     $0x1,%edi\n  /* 5ca */  jne     .L23c\n  /* 5d0 */  movl    $0x172,(%esp)\n  /* 5d7 */  call    sound\n  /* 5dc */  jmp     .L23c\n  /* 5e1 */  cmp     $0x3,%edi\n  /* 5e4 */  je      .L62e\n  /* 5e6 */  cmp     $0x23,%edi\n  /* 5e9 */  jne     .L23c\n  /* 5ef */  movl    $0x180,(%esp)\n  /* 5f6 */  call    sound\n  /* 5fb */  jmp     .L23c\n.L600:\n  /* 600 */  cmp     $0x3,%bl\n  /* 603 */  jg      .L23c\n  /* 609 */  mov     %edi,(%esp)\n  /* 60c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 610 */  call    endanimsounds\n  /* 615 */  jmp     .L23c\n.L61a:\n  /* 61a */  add     $0xa,%edx\n  /* 61d */  jmp     .L525\n.L622:\n  /* 622 */  movl    $0x180,(%esp)\n  /* 629 */  call    sound\n.L62e:\n  /* 62e */  movl    $0x30,(%esp)\n  /* 635 */  call    sound\n  /* 63a */  jmp     .L23c\n.L63f:\n  /* 63f */  movl    $0x189,(%esp)\n  /* 646 */  call    sound\n  /* 64b */  jmp     .L23c\n.L650:\n  /* 650 */  movl    $0x188,(%esp)\n  /* 657 */  call    sound\n  /* 65c */  jmp     .L23c\n.L661:\n  /* 661 */  movl    $0xf4,(%esp)\n  /* 668 */  call    sound\n  /* 66d */  jmp     .L23c\n.L672:\n  /* 672 */  cmp     $0x22,%edi\n  /* 675 */  je      .L450\n  /* 67b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 680 */  jmp     .L23c\n.L685:\n  /* 685 */  movl    $0x16f,(%esp)\n  /* 68c */  call    sound\n  /* 691 */  jmp     .L23c\n","c":"/* candidate for playanm (menues.c, 1686 bytes) */\n#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\nextern void first4animsounds(int i);\nextern void endanimvol42(int i);\nextern void endanimsounds(int i);\n\nstatic void logoanimsounds(int i)\n{\n    switch (i)\n    {\n        case 1: sound(244); break;\n        case 19: sound(14); break;\n    }\n}\n\nstatic void intro4animsounds(int i)\n{\n    switch (i)\n    {\n        case 1: sound(392); break;\n        case 12:\n        case 34: sound(21); break;\n        case 18: sound(367); break;\n    }\n}\n\nstatic void intro42animsounds(int i)\n{\n    if (i == 10)\n        sound(368);\n}\n\nstatic void endanimvol41(int i)\n{\n    switch (i)\n    {\n        case 3: sound(48); break;\n        case 35: sound(384); break;\n    }\n}\n\nstatic void endanimvol43(int i)\n{\n    switch (i)\n    {\n        case 1: sound(370); break;\n        case 40: sound(384); sound(48); break;\n        case 50: sound(393); break;\n    }\n}\n\n#define DRAWANM() \\\n    waloff[TILE_ANIM] = (intptr_t)ANIM_DrawFrame(i); \\\n    clearallviews(0); \\\n    rotatesprite(0,0,65536L,512,TILE_ANIM,0,0,2+4+8+16+64,0,0,xdim-1,ydim-1); \\\n    nextpage()\n\nvoid playanm(const char *fn,char t)\n{\n    char *animbuf;\n    unsigned char *palptr;\n    int i, j, length = 0, numframes = 0;\n    int handle = -1;\n    UserInput uinfo;\n    char tempbuf[768];\n\n    if (t != 7 && t != 9 && t != 10 && t != 11)\n        KB_FlushKeyboardQueue();\n\n    uinfo.dir = dir_None;\n    uinfo.button1 = 0;\n    uinfo.button0 = 0;\n\n    handle = kopen4load((char *)fn, 0);\n    if (handle == -1) return;\n    length = kfilelength(handle);\n\n    walock[TILE_ANIM] = 219 + t;\n\n    allocache((void **)&animbuf, length, &walock[TILE_ANIM]);\n\n    tilesizx[TILE_ANIM] = 200;\n    tilesizy[TILE_ANIM] = 320;\n\n    kread(handle, animbuf, length);\n    kclose(handle);\n\n    ANIM_LoadAnim(animbuf);\n    numframes = ANIM_NumFrames();\n\n    palptr = ANIM_GetPalette();\n    for (i = 0; i < 256; i++)\n    {\n        j = i * 3;\n        tempbuf[j + 0] = palptr[j + 0] >> 2;\n        tempbuf[j + 1] = palptr[j + 1] >> 2;\n        tempbuf[j + 2] = palptr[j + 2] >> 2;\n    }\n\n    setgamepalette(&ps[myconnectindex], tempbuf, 2);\n\n    ototalclock = totalclock + 10;\n\n    for (i = 1; i < numframes; i++)\n    {\n        while (totalclock < ototalclock)\n        {\n            handleevents();\n            getpackets();\n\n            CONTROL_GetUserInput(&uinfo);\n            if (KB_KeyWaiting() || uinfo.button0 || uinfo.button1)\n                goto ENDOFANIMLOOP;\n        }\n\n        if (t == 10) ototalclock += 14;\n        else if (t == 9) ototalclock += 10;\n        else if (t == 7) ototalclock += 18;\n        else if (t == 6) ototalclock += 14;\n        else if (t == 5) ototalclock += 9;\n        else if (ud.volume_number == 3) ototalclock += 10;\n        else if (ud.volume_number == 2) ototalclock += 10;\n        else if (ud.volume_number == 1) ototalclock += 18;\n        else ototalclock += 10;\n\n        DRAWANM();\n\n        if (t == 8) endanimvol41(i);\n        else if (t == 10) endanimvol42(i);\n        else if (t == 11) endanimvol43(i);\n        else if (t == 9) intro42animsounds(i);\n        else if (t == 7) intro4animsounds(i);\n        else if (t == 6) first4animsounds(i);\n        else if (t == 5) logoanimsounds(i);\n        else if (t < 4) endanimsounds(i);\n    }\n\nENDOFANIMLOOP:\n    CONTROL_ClearUserInput(&uinfo);\n    ANIM_FreeAnim();\n    walock[TILE_ANIM] = 1;\n}\n","size":1686,"score":100,"agent":"kuncc/4","pid":5,"session":2111,"ts":1791754953824}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1850,"symbol":"moveplayers","file":"actors.c","asm":"# moveplayers  (TU actors.c, section .text, 1505 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmoveplayers:\n  /* 000 */  movswl  headspritestat+0x14,%eax\n  /* 007 */  test    %eax,%eax\n  /* 009 */  js      .L5e0\n  /* 00f */  push    %ebp\n  /* 010 */  mov     %eax,%ebp\n  /* 012 */  push    %edi\n  /* 013 */  push    %esi\n  /* 014 */  push    %ebx\n  /* 015 */  sub     $0x3c,%esp\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %ebp,0x1c(%esp)\n  /* 024 */  mov     %ebp,%ebx\n  /* 026 */  movswl  nextspritestat(%ebp,%ebp,1),%ebp\n  /* 02e */  lea     0x0(,%ebx,4),%edi\n  /* 035 */  lea     (%edi,%ebx,1),%eax\n  /* 038 */  lea     (%ebx,%eax,2),%edx\n  /* 03b */  shl     $0x2,%edx\n  /* 03e */  movswl  sprite+0x22(%edx),%eax\n  /* 045 */  lea     sprite(%edx),%esi\n  /* 04b */  testb   $0x80,sprite+0x1f(%edx)\n  /* 052 */  mov     %eax,0x18(%esp)\n  /* 056 */  jne     .L178\n  /* 05c */  imul    $0x3ac,%eax,%ecx\n  /* 062 */  testb   $0x80,ps+0x2c5(%ecx)\n  /* 069 */  lea     ps(%ecx),%eax\n  /* 06f */  je      .L2b0\n  /* 075 */  cmpl    $0x1,ud+0x950\n  /* 07c */  jg      .L418\n  /* 082 */  mov     0x18(%esp),%edx\n  /* 086 */  xor     %esi,%esi\n  /* 088 */  xor     %eax,%eax\n  /* 08a */  mov     %esi,0x2c(%esp)\n  /* 08e */  mov     %dx,otherp\n.L95:\n  /* 095 */  mov     %eax,0x8(%esp)\n  /* 099 */  mov     %edx,0x4(%esp)\n  /* 09d */  mov     %ebx,(%esp)\n  /* 0a0 */  call    execute\n  /* 0a5 */  cmpl    $0x1,ud+0x950\n  /* 0ac */  jle     .Lf0\n  /* 0ae */  movswl  otherp,%eax\n  /* 0b5 */  imul    $0x3ac,%eax,%eax\n  /* 0bb */  movswl  ps+0x2e6(%eax),%eax\n  /* 0c2 */  lea     (%eax,%eax,4),%edx\n  /* 0c5 */  lea     (%eax,%edx,2),%edx\n  /* 0c8 */  cmpw    $0x0,sprite+0x2a(,%edx,4)\n  /* 0d1 */  jle     .Lf0\n  /* 0d3 */  lea     (%edi,%ebx,1),%ecx\n  /* 0d6 */  lea     (%ebx,%ecx,2),%ecx\n  /* 0d9 */  cmpb    $0x20,sprite+0x15(,%ecx,4)\n  /* 0e1 */  ja      .L4c0\n  /* 0e7 */  nop\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  cmpb    $ud,0x0\n  /* 0f7 */  jne     .L3b0\n  /* 0fd */  lea     (%edi,%ebx,1),%eax\n  /* 100 */  lea     (%ebx,%eax,2),%eax\n  /* 103 */  cmpw    $0x0,sprite+0x2a(,%eax,4)\n  /* 10c */  jle     .L440\n  /* 112 */  mov     0x1c(%esp),%esi\n  /* 116 */  lea     (%ebx,%ebx,8),%edx\n  /* 119 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 121 */  mov     %si,hittype+0x8(,%edx,8)\n  /* 129 */  lea     0x0(,%eax,4),%esi\n  /* 130 */  lea     (%esi,%eax,1),%edx\n  /* 133 */  lea     sector(,%edx,8),%edx\n  /* 13a */  testb   $0x1,0xc(%edx)\n  /* 13e */  jne     .L520\n  /* 144 */  testb   $0x1,0xe(%edx)\n  /* 148 */  je      .L160\n  /* 14a */  cmpb    $0x0,0x15(%edx)\n  /* 14e */  je      .L540\n  /* 154 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  imul    $0x3ac,0x18(%esp),%eax\n  /* 168 */  movswl  ps+0x28c(%eax),%eax\n  /* 16f */  jmp     .L400\n  /* 174 */  lea     0x0(%esi,%eiz,1),%esi\n.L178:\n  /* 178 */  imul    $0x3ac,0x18(%esp),%eax\n  /* 180 */  cmpw    $0xffff,ps+0x338(%eax)\n  /* 188 */  je      .L5d0\n  /* 18e */  movw    $0x0,0xc(%esi)\n  /* 194 */  mov     sprite(%edx),%edx\n  /* 19a */  lea     (%ebx,%ebx,8),%eax\n  /* 19d */  mov     %edx,hittype+0x24(,%eax,8)\n  /* 1a4 */  mov     0x4(%esi),%edx\n  /* 1a7 */  mov     %edx,hittype+0x28(,%eax,8)\n  /* 1ae */  mov     0x8(%esi),%edx\n  /* 1b1 */  mov     %edx,hittype+0x2c(,%eax,8)\n  /* 1b8 */  movzbl  0x14(%esi),%edx\n  /* 1bc */  mov     $0x2a,%al\n  /* 1be */  cmp     $0x29,%dl\n  /* 1c1 */  ja      .L1cd\n  /* 1c3 */  movw    $0x2,0xc(%esi)\n  /* 1c9 */  mov     %dl,%al\n  /* 1cb */  add     $0x4,%al\n.L1cd:\n  /* 1cd */  lea     (%edi,%ebx,1),%edx\n  /* 1d0 */  lea     (%ebx,%edx,2),%edx\n  /* 1d3 */  lea     sprite(,%edx,4),%esi\n  /* 1da */  mov     %al,0x14(%esi)\n  /* 1dd */  movzbl  0x15(%esi),%eax\n  /* 1e1 */  cmp     $0x23,%al\n  /* 1e3 */  ja      .L358\n  /* 1e9 */  add     $0x4,%al\n  /* 1eb */  mov     %al,0x15(%esi)\n.L1ee:\n  /* 1ee */  lea     (%edi,%ebx,1),%eax\n  /* 1f1 */  lea     (%ebx,%eax,2),%eax\n  /* 1f4 */  shl     $0x2,%eax\n  /* 1f7 */  movswl  sprite+0x2a(%eax),%ecx\n  /* 1fe */  imul    $0x3ac,0x18(%esp),%esi\n  /* 206 */  cmp     $0x7,%ecx\n  /* 209 */  movswl  ps+0x28c(%esi),%esi\n  /* 210 */  jg      .L318\n  /* 216 */  mov     %si,sprite+0x1c(%eax)\n  /* 21d */  inc     %ecx\n  /* 21e */  mov     $0x80,%edx\n  /* 223 */  mov     %cx,sprite+0x2a(%eax)\n  /* 22a */  mov     $0x10001,%ecx\n  /* 22f */  mov     %dx,sprite+0x20(%eax)\n  /* 236 */  mov     %ecx,0x4(%esp)\n  /* 23a */  mov     %ebx,(%esp)\n  /* 23d */  call    ssp\n  /* 242 */  lea     0x0(%esi),%esi\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  lea     (%edi,%ebx,1),%eax\n  /* 253 */  lea     (%ebx,%eax,2),%eax\n  /* 256 */  lea     sprite(,%eax,4),%eax\n  /* 25d */  movswl  0x18(%eax),%ecx\n  /* 261 */  movsbl  0x10(%eax),%ebx\n  /* 265 */  lea     (%ecx,%ecx,4),%ecx\n  /* 268 */  lea     sector(,%ecx,8),%ecx\n  /* 26f */  mov     %ebx,%edx\n  /* 271 */  testb   $0x1,0xc(%ecx)\n  /* 275 */  je      .L298\n  /* 277 */  movsbl  0x14(%ecx),%ecx\n  /* 27b */  sub     %ebx,%ecx\n  /* 27d */  sar     $1,%ecx\n  /* 27f */  add     %cl,%dl\n  /* 281 */  mov     %dl,0x10(%eax)\n.L284:\n  /* 284 */  test    %ebp,%ebp\n  /* 286 */  jns     .L20\n  /* 28c */  add     $0x3c,%esp\n  /* 28f */  pop     %ebx\n  /* 290 */  pop     %esi\n  /* 291 */  pop     %edi\n  /* 292 */  pop     %ebp\n  /* 293 */  ret\n  /* 294 */  lea     0x0(%esi,%eiz,1),%esi\n.L298:\n  /* 298 */  movsbl  0x1c(%ecx),%ecx\n  /* 29c */  sub     %ebx,%ecx\n  /* 29e */  sar     $1,%ecx\n  /* 2a0 */  add     %cl,%dl\n  /* 2a2 */  mov     %dl,0x10(%eax)\n  /* 2a5 */  jmp     .L284\n  /* 2a7 */  nop\n  /* 2a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2b0:\n  /* 2b0 */  mov     ps+0x238(%ecx),%ecx\n  /* 2b6 */  mov     %ecx,sprite(%edx)\n  /* 2bc */  mov     0x23c(%eax),%edx\n  /* 2c2 */  mov     %ecx,0x18(%esp)\n  /* 2c6 */  lea     (%ebx,%ebx,8),%ecx\n  /* 2c9 */  mov     %edx,0x4(%esi)\n  /* 2cc */  mov     %edx,0x1c(%esp)\n  /* 2d0 */  mov     0x240(%eax),%edx\n  /* 2d6 */  movzwl  0x28e(%eax),%eax\n  /* 2dd */  add     $0x2600,%edx\n  /* 2e3 */  mov     %edx,0x8(%esi)\n  /* 2e6 */  mov     %edx,hittype+0x2c(,%ecx,8)\n  /* 2ed */  mov     %ax,0x1c(%esi)\n  /* 2f1 */  mov     0x18(%esp),%eax\n  /* 2f5 */  mov     %edx,0xc(%esp)\n  /* 2f9 */  mov     0x1c(%esp),%edx\n  /* 2fd */  mov     %ebx,(%esp)\n  /* 300 */  mov     %eax,0x4(%esp)\n  /* 304 */  mov     %edx,0x8(%esp)\n  /* 308 */  call    setsprite\n  /* 30d */  jmp     .L250\n  /* 312 */  lea     0x0(%esi),%esi\n.L318:\n  /* 318 */  mov     $0x7ff,%ecx\n  /* 31d */  sub     %esi,%ecx\n  /* 31f */  mov     %cx,sprite+0x1c(%eax)\n  /* 326 */  mov     sprite+0x8(%eax),%ecx\n  /* 32c */  mov     %ecx,0xc(%esp)\n  /* 330 */  mov     sprite+0x4(%eax),%edx\n  /* 336 */  mov     %edx,0x8(%esp)\n  /* 33a */  mov     sprite(%eax),%eax\n  /* 340 */  mov     %ebx,(%esp)\n  /* 343 */  mov     %eax,0x4(%esp)\n  /* 347 */  call    setsprite\n  /* 34c */  jmp     .L250\n  /* 351 */  lea     0x0(%esi,%eiz,1),%esi\n.L358:\n  /* 358 */  movb    $0x24,0x15(%esi)\n  /* 35c */  movswl  0x18(%esi),%eax\n  /* 360 */  lea     (%eax,%eax,4),%eax\n  /* 363 */  cmpw    $0x2,sector+0x22(,%eax,8)\n  /* 36c */  je      .L1ee\n  /* 372 */  mov     %ebx,(%esp)\n  /* 375 */  call    makeitfall\n  /* 37a */  cmpw    $0x0,0x24(%esi)\n  /* 37f */  jne     .L1ee\n  /* 385 */  movswl  0x18(%esi),%eax\n  /* 389 */  lea     (%eax,%eax,4),%eax\n  /* 38c */  cmpw    $0x1,sector+0x22(,%eax,8)\n  /* 395 */  jne     .L1ee\n  /* 39b */  addl    $0x2000,0x8(%esi)\n  /* 3a2 */  jmp     .L1ee\n  /* 3a7 */  nop\n  /* 3a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3b0:\n  /* 3b0 */  movswl  max_player_health,%eax\n  /* 3b7 */  lea     (%edi,%ebx,1),%edx\n  /* 3ba */  mov     $0x101,%esi\n  /* 3bf */  lea     (%ebx,%edx,2),%edx\n  /* 3c2 */  mov     $0x63f,%ecx\n  /* 3c7 */  mov     %si,sprite+0xc(,%edx,4)\n  /* 3cf */  mov     %ax,sprite+0x2a(,%edx,4)\n  /* 3d7 */  imul    $0x3ac,0x18(%esp),%edx\n  /* 3df */  test    %eax,%eax\n  /* 3e1 */  mov     %cx,ps+0x332(%edx)\n  /* 3e8 */  jle     .L440\n  /* 3ea */  mov     0x1c(%esp),%esi\n  /* 3ee */  lea     (%ebx,%ebx,8),%eax\n  /* 3f1 */  mov     %si,hittype+0x8(,%eax,8)\n  /* 3f9 */  movswl  ps+0x28c(%edx),%eax\n.L400:\n  /* 400 */  lea     (%edi,%ebx,1),%edx\n  /* 403 */  lea     (%ebx,%edx,2),%edx\n  /* 406 */  mov     %ax,sprite+0x1c(,%edx,4)\n  /* 40e */  jmp     .L250\n  /* 413 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L418:\n  /* 418 */  lea     0x2c(%esp),%eax\n  /* 41c */  mov     %eax,0x4(%esp)\n  /* 420 */  mov     0x18(%esp),%eax\n  /* 424 */  mov     %eax,(%esp)\n  /* 427 */  call    findotherplayer\n  /* 42c */  movswl  0x22(%esi),%edx\n  /* 430 */  mov     %ax,otherp\n  /* 436 */  mov     0x2c(%esp),%eax\n  /* 43a */  jmp     .L95\n  /* 43f */  nop\n.L440:\n  /* 440 */  lea     (%edi,%ebx,1),%eax\n  /* 443 */  lea     (%ebx,%eax,2),%eax\n  /* 446 */  shl     $0x2,%eax\n  /* 449 */  mov     sprite(%eax),%ecx\n  /* 44f */  mov     sprite+0x4(%eax),%edx\n  /* 455 */  mov     sprite+0x8(%eax),%eax\n  /* 45b */  imul    $0x3ac,0x18(%esp),%esi\n  /* 463 */  mov     %ecx,0x1c(%esp)\n  /* 467 */  sub     $0x1400,%eax\n  /* 46c */  mov     %eax,ps+0x21c(%esi)\n  /* 472 */  movswl  ps+0x2b2(%esi),%eax\n  /* 479 */  mov     %ecx,ps+0x214(%esi)\n  /* 47f */  mov     $0xffffffff,%ecx\n  /* 484 */  mov     %edx,ps+0x218(%esi)\n  /* 48a */  mov     %cx,ps+0x2c4(%esi)\n  /* 491 */  test    %eax,%eax\n  /* 493 */  js      .L4ad\n  /* 495 */  lea     (%eax,%eax,4),%ecx\n  /* 498 */  lea     (%eax,%ecx,2),%eax\n  /* 49b */  shl     $0x2,%eax\n  /* 49e */  cmpw    $0x3ff,sprite+0x1a(%eax)\n  /* 4a7 */  jle     .L580\n.L4ad:\n  /* 4ad */  movswl  ps+0x28c(%esi),%eax\n  /* 4b4 */  jmp     .L400\n  /* 4b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L4c0:\n  /* 4c0 */  cmpb    $0x1f,sprite+0x15(,%edx,4)\n  /* 4c8 */  ja      .Lf0\n  /* 4ce */  cmpl    $0x577,0x2c(%esp)\n  /* 4d6 */  jg      .Lf0\n  /* 4dc */  imul    $0x3ac,0x18(%esp),%edx\n  /* 4e4 */  cmpw    $0x0,ps+0x2ce(%edx)\n  /* 4ec */  jne     .Lf0\n  /* 4f2 */  mov     %ax,ps+0x2fc(%edx)\n  /* 4f9 */  mov     $0x1,%esi\n  /* 4fe */  mov     $0xffffffff,%ecx\n  /* 503 */  mov     %si,ps+0x2ce(%edx)\n  /* 50a */  mov     %cx,ps+0x33c(%edx)\n  /* 511 */  jmp     .Lf0\n  /* 516 */  xchg    %ax,%ax\n  /* 518 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L520:\n  /* 520 */  cmpb    $0x0,0x15(%edx)\n  /* 524 */  jne     .L160\n  /* 52a */  movswl  0x10(%edx),%ecx\n  /* 52e */  and     $0xfffffffb,%ecx\n  /* 531 */  cmp     $0x50,%ecx\n  /* 534 */  je      .L556\n  /* 536 */  testb   $0x1,0xe(%edx)\n  /* 53a */  je      .L160\n.L540:\n  /* 540 */  add     %esi,%eax\n  /* 542 */  movswl  sector+0x18(,%eax,8),%eax\n  /* 54a */  and     $0xfffffffb,%eax\n  /* 54d */  cmp     $0x50,%eax\n  /* 550 */  jne     .L160\n.L556:\n  /* 556 */  imul    $0x3ac,0x18(%esp),%esi\n  /* 55e */  add     $ps,%esi\n  /* 564 */  mov     %esi,(%esp)\n  /* 567 */  call    quickkill\n  /* 56c */  movswl  0x28c(%esi),%eax\n  /* 573 */  jmp     .L400\n  /* 578 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L580:\n  /* 580 */  mov     sprite+0x4(%eax),%ecx\n  /* 586 */  sub     %edx,%ecx\n  /* 588 */  mov     0x1c(%esp),%edx\n  /* 58c */  mov     %ecx,0x4(%esp)\n  /* 590 */  mov     sprite(%eax),%eax\n  /* 596 */  sub     %edx,%eax\n  /* 598 */  mov     %eax,(%esp)\n  /* 59b */  call    getangle\n  /* 5a0 */  cwtl\n  /* 5a1 */  mov     %eax,0x4(%esp)\n  /* 5a5 */  movswl  ps+0x28c(%esi),%eax\n  /* 5ac */  mov     %eax,(%esp)\n  /* 5af */  call    getincangle\n  /* 5b4 */  mov     ps+0x28c(%esi),%edx\n  /* 5ba */  cwtl\n  /* 5bb */  sar     $1,%eax\n  /* 5bd */  add     %edx,%eax\n  /* 5bf */  and     $0x7ff,%eax\n  /* 5c4 */  mov     %ax,ps+0x28c(%esi)\n  /* 5cb */  jmp     .L400\n.L5d0:\n  /* 5d0 */  mov     %ebx,(%esp)\n  /* 5d3 */  call    deletesprite\n  /* 5d8 */  jmp     .L284\n  /* 5dd */  lea     0x0(%esi),%esi\n.L5e0:\n  /* 5e0 */  ret\n","c":"/* candidate for moveplayers (actors.c, 1505 bytes) */\n#include \"duke3d.h\"\n\nshort otherp;\n\nint ceilingspace(short sectnum)\n{\n    if ((sector[sectnum].ceilingstat & 1) && sector[sectnum].ceilingpal == 0)\n        if ((sector[sectnum].ceilingpicnum & 0xfffffffb) == 80)\n            return 1;\n    return 0;\n}\n\nint floorspace(short sectnum)\n{\n    if ((sector[sectnum].floorstat & 1) && sector[sectnum].ceilingpal == 0)\n        if ((sector[sectnum].floorpicnum & 0xfffffffb) == 80)\n            return 1;\n    return 0;\n}\n\nvoid moveplayers(void )\n{\n    short i, nexti;\n    int otherx;\n    spritetype *s;\n    struct player_struct *p;\n\n    i = headspritestat[10];\n    while(i >= 0)\n    {\n        nexti = nextspritestat[i];\n\n        s = &sprite[i];\n        p = &ps[s->yvel];\n        if(s->owner >= 0)\n        {\n            if(p->newowner >= 0)\n            {\n                s->x = p->oposx;\n                s->y = p->oposy;\n                s->z = p->oposz + PHEIGHT;\n                hittype[i].bposz = s->z;\n                s->ang = p->oang;\n                setsprite(i,s->x,s->y,s->z);\n            }\n            else\n            {\n                if(ud.multimode > 1)\n                    otherp = findotherplayer(s->yvel,&otherx);\n                else\n                {\n                    otherp = s->yvel;\n                    otherx = 0;\n                }\n\n                execute(i,s->yvel,otherx);\n\n                if(ud.multimode > 1)\n                    if(sprite[ps[otherp].i].extra > 0)\n                    {\n                        if(s->yrepeat > 32 && sprite[ps[otherp].i].yrepeat < 32)\n                        {\n                            if(otherx < 1400 && p->knee_incs == 0)\n                            {\n                                p->knee_incs = 1;\n                                p->weapon_pos = -1;\n                                p->actorsqu = ps[otherp].i;\n                            }\n                        }\n                    }\n                if(ud.god)\n                {\n                    s->extra = max_player_health;\n                    s->cstat = 257;\n                    p->jetpack_amount = 1599;\n                }\n\n                if(s->extra > 0)\n                {\n                    hittype[i].owner = i;\n                    if(ud.god == 0)\n                        if(ceilingspace(s->sectnum) || floorspace(s->sectnum))\n                            quickkill(p);\n                }\n                else\n                {\n                    p->posx = s->x;\n                    p->posy = s->y;\n                    p->posz = s->z - (20<<8);\n                    p->newowner = -1;\n\n                    if(p->wackedbyactor >= 0 && sprite[p->wackedbyactor].statnum < MAXSTATUS)\n                    {\n                        p->ang += getincangle(p->ang,getangle(sprite[p->wackedbyactor].x-p->posx,sprite[p->wackedbyactor].y-p->posy))>>1;\n                        p->ang &= 2047;\n                    }\n                }\n                s->ang = p->ang;\n            }\n        }\n        else\n        {\n            if(p->holoduke_on == -1)\n                KILLIT(i);\n\n            s->cstat = 0;\n\n            hittype[i].bposx = s->x;\n            hittype[i].bposy = s->y;\n            hittype[i].bposz = s->z;\n\n            if(s->xrepeat < 42)\n            {\n                s->xrepeat += 4;\n                s->cstat |= 2;\n            }\n            else s->xrepeat = 42;\n            if(s->yrepeat < 36)\n                s->yrepeat += 4;\n            else\n            {\n                s->yrepeat = 36;\n                if(sector[s->sectnum].lotag != 2)\n                    makeitfall(i);\n                if(s->zvel == 0 && sector[s->sectnum].lotag == 1)\n                    s->z += (32<<8);\n            }\n\n            if(s->extra < 8)\n            {\n                s->xvel = 128;\n                s->ang = p->ang;\n                s->extra++;\n                ssp(i,CLIPMASK0);\n            }\n            else\n            {\n                s->ang = 2047-p->ang;\n                setsprite(i,s->x,s->y,s->z);\n            }\n        }\n\n        if(sector[s->sectnum].ceilingstat&1)\n            s->shade += (sector[s->sectnum].ceilingshade-s->shade)>>1;\n        else\n            s->shade += (sector[s->sectnum].floorshade-s->shade)>>1;\n\n        BOLT:\n        i = nexti;\n    }\n}\n","size":1505,"score":100,"agent":"kuncc/1","pid":2,"session":2106,"ts":1791754954728}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2086,"symbol":"resetpspritevars","file":"premap.c","asm":"# resetpspritevars  (TU premap.c, section .text, 1603 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nresetpspritevars:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x57d,%edx\n  /* 006 */  push    %edi\n  /* 007 */  xor     %ebp,%ebp\n  /* 009 */  push    %esi\n  /* 00a */  mov     $0xa,%edi\n  /* 00f */  push    %ebx\n  /* 010 */  sub     $0x71c,%esp\n  /* 016 */  mov     %edi,0x30(%esp)\n  /* 01a */  movzbl  0x730(%esp),%eax\n  /* 022 */  mov     %ebp,0x2c(%esp)\n  /* 026 */  mov     %edx,0x10(%esp)\n  /* 02a */  mov     %al,0x57(%esp)\n  /* 02e */  xor     %eax,%eax\n  /* 030 */  mov     %eax,0x28(%esp)\n  /* 034 */  xor     %eax,%eax\n  /* 036 */  mov     %eax,0x24(%esp)\n  /* 03a */  movswl  ps+0x28c,%eax\n  /* 041 */  mov     %eax,0x20(%esp)\n  /* 045 */  xor     %eax,%eax\n  /* 047 */  mov     %eax,0x1c(%esp)\n  /* 04b */  xor     %eax,%eax\n  /* 04d */  mov     %eax,0x18(%esp)\n  /* 051 */  xor     %eax,%eax\n  /* 053 */  mov     %eax,0x14(%esp)\n  /* 057 */  mov     ps+0x21c,%eax\n  /* 05c */  mov     %eax,0xc(%esp)\n  /* 060 */  mov     ps+0x218,%eax\n  /* 065 */  mov     %eax,0x8(%esp)\n  /* 069 */  mov     ps+0x214,%eax\n  /* 06e */  mov     %eax,0x4(%esp)\n  /* 072 */  movswl  ps+0x292,%eax\n  /* 079 */  mov     %eax,(%esp)\n  /* 07c */  call    EGS\n  /* 081 */  cmpl    $0x2,ud+0x918\n  /* 088 */  je      .L1b0\n  /* 08e */  mov     ud+0x950,%ebx\n  /* 094 */  lea     0xb8(%esp),%ecx\n  /* 09b */  mov     $ps+0x29a,%edx\n  /* 0a0 */  mov     ud+0x5f8,%esi\n  /* 0a6 */  xor     %eax,%eax\n  /* 0a8 */  movswl  ud+0x596,%ebp\n  /* 0af */  mov     %ebx,0x40(%esp)\n  /* 0b3 */  jmp     .Lcb\n  /* 0b5 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  inc     %eax\n  /* 0b9 */  add     $0x68,%ecx\n  /* 0bc */  add     $0x3ac,%edx\n  /* 0c2 */  cmp     $0x10,%eax\n  /* 0c5 */  je      .L1b0\n.Lcb:\n  /* 0cb */  movzbl  -0x1a(%edx),%ebx\n  /* 0cf */  cmpl    $0x1,0x40(%esp)\n  /* 0d4 */  mov     %bl,0x60(%esp,%eax,1)\n  /* 0d8 */  movzbl  -0x16(%edx),%ebx\n  /* 0dc */  mov     %bl,0x70(%esp,%eax,1)\n  /* 0e0 */  movzbl  -0x12(%edx),%ebx\n  /* 0e4 */  mov     %bl,0x80(%esp,%eax,1)\n  /* 0eb */  jle     .Lb8\n  /* 0ed */  cmp     $0x1,%esi\n  /* 0f0 */  jne     .Lb8\n  /* 0f2 */  test    %ebp,%ebp\n  /* 0f4 */  js      .Lb8\n  /* 0f6 */  mov     %eax,0x44(%esp)\n  /* 0fa */  mov     0x40(%esp),%ebx\n  /* 0fe */  xor     %edi,%edi\n.L100:\n  /* 100 */  mov     (%edx,%edi,1),%eax\n  /* 103 */  mov     %eax,(%ecx,%edi,1)\n  /* 106 */  add     $0x4,%edi\n  /* 109 */  cmp     $0x18,%edi\n  /* 10c */  jb      .L100\n  /* 10e */  mov     0xe3(%edx),%edi\n  /* 114 */  add     $0x68,%ecx\n  /* 117 */  add     $0x3ac,%edx\n  /* 11d */  mov     %ebx,0x40(%esp)\n  /* 121 */  mov     0x44(%esp),%eax\n  /* 125 */  mov     %edi,-0x4e(%ecx)\n  /* 128 */  mov     -0x2c5(%edx),%edi\n  /* 12e */  inc     %eax\n  /* 12f */  mov     %edi,-0x4a(%ecx)\n  /* 132 */  mov     -0x2c1(%edx),%edi\n  /* 138 */  mov     %edi,-0x46(%ecx)\n  /* 13b */  movzwl  -0x310(%edx),%edi\n  /* 142 */  movzbl  -0x2d3(%edx),%ebx\n  /* 149 */  mov     %di,-0x6c(%ecx)\n  /* 14d */  mov     -0x38e(%edx),%edi\n  /* 153 */  mov     %bl,-0x42(%ecx)\n  /* 156 */  mov     %di,-0x6a(%ecx)\n  /* 15a */  mov     -0x366(%edx),%edi\n  /* 160 */  mov     %di,-0x3e(%ecx)\n  /* 164 */  mov     -0x312(%edx),%edi\n  /* 16a */  mov     %di,-0x3c(%ecx)\n  /* 16e */  movzwl  -0x384(%edx),%edi\n  /* 175 */  mov     %di,-0x3a(%ecx)\n  /* 179 */  movzwl  -0x314(%edx),%edi\n  /* 180 */  mov     %di,-0x38(%ecx)\n  /* 184 */  movzwl  -0x34c(%edx),%edi\n  /* 18b */  mov     %di,-0x36(%ecx)\n  /* 18f */  mov     -0x316(%edx),%edi\n  /* 195 */  mov     %di,-0x34(%ecx)\n  /* 199 */  movzwl  -0x300(%edx),%edi\n  /* 1a0 */  mov     %di,-0x32(%ecx)\n  /* 1a4 */  cmp     $0x10,%eax\n  /* 1a7 */  jne     .Lcb\n  /* 1ad */  lea     0x0(%esi),%esi\n.L1b0:\n  /* 1b0 */  movl    $0x0,(%esp)\n  /* 1b7 */  call    resetplayerstats\n  /* 1bc */  mov     $ps+0x3ac,%edx\n.L1c1:\n  /* 1c1 */  xor     %eax,%eax\n.L1c3:\n  /* 1c3 */  mov     ps(%eax),%ebx\n  /* 1c9 */  mov     ps+0x4(%eax),%ecx\n  /* 1cf */  mov     %ebx,(%edx,%eax,1)\n  /* 1d2 */  mov     %ecx,0x4(%edx,%eax,1)\n  /* 1d6 */  add     $0x8,%eax\n  /* 1d9 */  cmp     $0x3a8,%eax\n  /* 1de */  jb      .L1c3\n  /* 1e0 */  mov     ps(%eax),%ecx\n  /* 1e6 */  add     $0x3ac,%edx\n  /* 1ec */  mov     %ecx,-0x3ac(%edx,%eax,1)\n  /* 1f3 */  cmp     $ps+0x3ac0,%edx\n  /* 1f9 */  jne     .L1c1\n  /* 1fb */  cmpl    $0x2,ud+0x918\n  /* 202 */  je      .L390\n  /* 208 */  movswl  ud+0x596,%edi\n  /* 20f */  mov     $ps+0x29a,%edx\n  /* 214 */  xor     %eax,%eax\n  /* 216 */  mov     ud+0x950,%esi\n  /* 21c */  lea     0xb8(%esp),%ebp\n  /* 223 */  mov     ud+0x5f8,%ebx\n  /* 229 */  mov     %edi,0x40(%esp)\n  /* 22d */  jmp     .L243\n  /* 22f */  nop\n.L230:\n  /* 230 */  inc     %eax\n  /* 231 */  add     $0x3ac,%edx\n  /* 237 */  add     $0x68,%ebp\n  /* 23a */  cmp     $0x10,%eax\n  /* 23d */  je      .L390\n.L243:\n  /* 243 */  movsbl  0x60(%esp,%eax,1),%ecx\n  /* 248 */  cmp     $0x1,%esi\n  /* 24b */  mov     %ecx,-0x1a(%edx)\n  /* 24e */  movsbl  0x70(%esp,%eax,1),%ecx\n  /* 253 */  mov     %ecx,-0x16(%edx)\n  /* 256 */  movsbl  0x80(%esp,%eax,1),%ecx\n  /* 25e */  mov     %ecx,-0x12(%edx)\n  /* 261 */  jle     .L230\n  /* 263 */  cmp     $0x1,%ebx\n  /* 266 */  jne     .L230\n  /* 268 */  mov     0x40(%esp),%ecx\n  /* 26c */  test    %ecx,%ecx\n  /* 26e */  js      .L230\n  /* 270 */  mov     %edx,0x48(%esp)\n  /* 274 */  mov     $0x18,%edi\n  /* 279 */  test    $0x2,%dl\n  /* 27c */  mov     %ebp,0x44(%esp)\n  /* 280 */  mov     %edi,0x4c(%esp)\n  /* 284 */  jne     .L620\n.L28a:\n  /* 28a */  mov     %edx,0x58(%esp)\n  /* 28e */  mov     0x4c(%esp),%ecx\n  /* 292 */  mov     %eax,0x5c(%esp)\n  /* 296 */  mov     0x40(%esp),%edi\n  /* 29a */  and     $0xfffffffc,%ecx\n  /* 29d */  mov     %ecx,0x50(%esp)\n  /* 2a1 */  xor     %ecx,%ecx\n.L2a3:\n  /* 2a3 */  mov     0x44(%esp),%eax\n  /* 2a7 */  mov     0x48(%esp),%edx\n  /* 2ab */  mov     (%eax,%ecx,1),%eax\n  /* 2ae */  mov     %eax,(%edx,%ecx,1)\n  /* 2b1 */  add     $0x4,%ecx\n  /* 2b4 */  cmp     0x50(%esp),%ecx\n  /* 2b8 */  jb      .L2a3\n  /* 2ba */  add     %ecx,0x48(%esp)\n  /* 2be */  add     %ecx,0x44(%esp)\n  /* 2c2 */  testb   $0x2,0x4c(%esp)\n  /* 2c7 */  mov     %edi,0x40(%esp)\n  /* 2cb */  mov     0x58(%esp),%edx\n  /* 2cf */  mov     0x5c(%esp),%eax\n  /* 2d3 */  mov     0x44(%esp),%ecx\n  /* 2d7 */  je      .L2ec\n  /* 2d9 */  movzwl  (%ecx),%ecx\n  /* 2dc */  mov     %cx,0x44(%esp)\n  /* 2e1 */  mov     0x48(%esp),%ecx\n  /* 2e5 */  mov     0x44(%esp),%edi\n  /* 2e9 */  mov     %di,(%ecx)\n.L2ec:\n  /* 2ec */  mov     0x1a(%ebp),%ecx\n  /* 2ef */  inc     %eax\n  /* 2f0 */  add     $0x3ac,%edx\n  /* 2f6 */  add     $0x68,%ebp\n  /* 2f9 */  mov     %ecx,-0x2c9(%edx)\n  /* 2ff */  mov     -0x4a(%ebp),%ecx\n  /* 302 */  mov     %ecx,-0x2c5(%edx)\n  /* 308 */  mov     -0x46(%ebp),%ecx\n  /* 30b */  mov     %ecx,-0x2c1(%edx)\n  /* 311 */  mov     -0x6c(%ebp),%ecx\n  /* 314 */  mov     %cx,-0x310(%edx)\n  /* 31b */  movzwl  -0x6a(%ebp),%ecx\n  /* 31f */  mov     %cx,-0x38e(%edx)\n  /* 326 */  movzbl  -0x42(%ebp),%ecx\n  /* 32a */  mov     %cl,-0x2d3(%edx)\n  /* 330 */  movzwl  -0x3e(%ebp),%ecx\n  /* 334 */  mov     %cx,-0x366(%edx)\n  /* 33b */  mov     -0x3c(%ebp),%ecx\n  /* 33e */  mov     %cx,-0x312(%edx)\n  /* 345 */  movzwl  -0x3a(%ebp),%ecx\n  /* 349 */  mov     %cx,-0x384(%edx)\n  /* 350 */  mov     -0x38(%ebp),%ecx\n  /* 353 */  mov     %cx,-0x314(%edx)\n  /* 35a */  movzwl  -0x36(%ebp),%ecx\n  /* 35e */  mov     %cx,-0x34c(%edx)\n  /* 365 */  mov     -0x34(%ebp),%ecx\n  /* 368 */  mov     %cx,-0x316(%edx)\n  /* 36f */  movzwl  -0x32(%ebp),%ecx\n  /* 373 */  mov     %cx,-0x300(%edx)\n  /* 37a */  cmp     $0x10,%eax\n  /* 37d */  jne     .L243\n  /* 383 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 388 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  movswl  headspritestat+0x14,%ecx\n  /* 397 */  xor     %ebx,%ebx\n  /* 399 */  mov     $0x9,%esi\n  /* 39e */  mov     %ebx,numplayersprites\n  /* 3a4 */  mov     %si,which_palookup\n  /* 3ab */  test    %ecx,%ecx\n  /* 3ad */  js      .L5e4\n  /* 3b3 */  xor     %ebp,%ebp\n  /* 3b5 */  movswl  connecthead,%esi\n  /* 3bc */  mov     %ecx,%ebx\n  /* 3be */  mov     %ebp,0x40(%esp)\n  /* 3c2 */  jmp     .L4a7\n  /* 3c7 */  nop\n  /* 3c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3d0:\n  /* 3d0 */  movswl  which_palookup,%eax\n  /* 3d7 */  imul    $0x3ac,%esi,%ebp\n  /* 3dd */  mov     %al,sprite+0x11(,%edi,4)\n  /* 3e4 */  mov     %al,ps+0x393(%ebp)\n  /* 3ea */  inc     %eax\n  /* 3eb */  cmp     $0x10,%ax\n  /* 3ef */  jg      .L610\n  /* 3f5 */  mov     %ax,which_palookup\n.L3fb:\n  /* 3fb */  imul    $0x3ac,%esi,%eax\n  /* 401 */  lea     (%ebx,%ebx,8),%edi\n  /* 404 */  mov     %bx,hittype+0x8(,%edi,8)\n  /* 40c */  mov     %edx,hittype+0x24(,%edi,8)\n  /* 413 */  mov     %bx,ps+0x2e6(%eax)\n  /* 41a */  mov     0x48(%esp),%ebx\n  /* 41e */  mov     %ecx,hittype+0x28(,%edi,8)\n  /* 425 */  mov     %si,ps+0x33e(%eax)\n  /* 42c */  mov     %edx,ps+0x214(%eax)\n  /* 432 */  mov     %ebx,hittype+0x2c(,%edi,8)\n  /* 439 */  mov     0x4c(%esp),%edi\n  /* 43d */  mov     %ebx,ps+0x21c(%eax)\n  /* 443 */  mov     %ebx,ps+0x240(%eax)\n  /* 449 */  mov     %edx,ps+0x238(%eax)\n  /* 44f */  mov     %edx,ps+0x230(%eax)\n  /* 455 */  mov     %ecx,ps+0x218(%eax)\n  /* 45b */  mov     %ecx,ps+0x23c(%eax)\n  /* 461 */  mov     %ecx,ps+0x234(%eax)\n  /* 467 */  mov     %di,ps+0x28c(%eax)\n  /* 46e */  mov     %di,ps+0x28e(%eax)\n  /* 475 */  add     $ps+0x292,%eax\n  /* 47a */  mov     %eax,0x8(%esp)\n  /* 47e */  mov     %ecx,0x4(%esp)\n  /* 482 */  mov     %edx,(%esp)\n  /* 485 */  call    updatesector\n  /* 48a */  mov     0x44(%esp),%ebx\n  /* 48e */  movswl  connectpoint2(,%esi,4),%esi\n  /* 496 */  test    %ebx,%ebx\n  /* 498 */  js      .L5e4\n.L49e:\n  /* 49e */  mov     numplayersprites,%eax\n  /* 4a3 */  mov     %eax,0x40(%esp)\n.L4a7:\n  /* 4a7 */  movswl  nextspritestat(%ebx,%ebx,1),%eax\n  /* 4af */  cmpl    $0x10,0x40(%esp)\n  /* 4b4 */  mov     %eax,0x44(%esp)\n  /* 4b8 */  je      .L5f0\n.L4be:\n  /* 4be */  lea     0x0(,%ebx,4),%eax\n  /* 4c5 */  mov     0x40(%esp),%edi\n  /* 4c9 */  mov     %eax,0x50(%esp)\n  /* 4cd */  add     %ebx,%eax\n  /* 4cf */  lea     (%ebx,%eax,2),%eax\n  /* 4d2 */  shl     $0x2,%eax\n  /* 4d5 */  mov     sprite+0x8(%eax),%ebp\n  /* 4db */  shl     $0x4,%edi\n  /* 4de */  mov     sprite(%eax),%edx\n  /* 4e4 */  mov     sprite+0x4(%eax),%ecx\n  /* 4ea */  mov     %ebp,0x48(%esp)\n  /* 4ee */  mov     %ebp,po+0x8(%edi)\n  /* 4f4 */  movswl  sprite+0x1c(%eax),%ebp\n  /* 4fb */  mov     %edx,po(%edi)\n  /* 501 */  mov     %ecx,po+0x4(%edi)\n  /* 507 */  mov     %ebp,0x4c(%esp)\n  /* 50b */  mov     %bp,po+0xc(%edi)\n  /* 512 */  mov     sprite+0x18(%eax),%ebp\n  /* 518 */  mov     %bp,po+0xe(%edi)\n  /* 51f */  mov     0x40(%esp),%ebp\n  /* 523 */  inc     %ebp\n  /* 524 */  test    %esi,%esi\n  /* 526 */  mov     %ebp,numplayersprites\n  /* 52c */  js      .L5d0\n  /* 532 */  testb   $0x8,0x57(%esp)\n  /* 537 */  mov     $0x101,%edi\n  /* 53c */  mov     %bx,sprite+0x1e(%eax)\n  /* 543 */  mov     $0x242a,%ebp\n  /* 548 */  movb    $0x0,sprite+0x10(%eax)\n  /* 54f */  mov     %di,sprite+0xc(%eax)\n  /* 556 */  mov     %bp,sprite+0x14(%eax)\n  /* 55d */  movb    $0x0,sprite+0x16(%eax)\n  /* 564 */  movb    $0x40,sprite+0x12(%eax)\n  /* 56b */  je      .L57e\n  /* 56d */  imul    $0x3ac,%esi,%eax\n  /* 573 */  movswl  ps+0x296(%eax),%eax\n  /* 57a */  test    %eax,%eax\n  /* 57c */  jne     .L592\n.L57e:\n  /* 57e */  movswl  max_player_health,%eax\n  /* 585 */  imul    $0x3ac,%esi,%edi\n  /* 58b */  mov     %ax,ps+0x296(%edi)\n.L592:\n  /* 592 */  mov     0x50(%esp),%edi\n  /* 596 */  add     %ebx,%edi\n  /* 598 */  lea     (%ebx,%edi,2),%edi\n  /* 59b */  mov     %ax,sprite+0x2a(,%edi,4)\n  /* 5a3 */  movzbl  sprite+0x11(,%edi,4),%eax\n  /* 5ab */  mov     %si,sprite+0x22(,%edi,4)\n  /* 5b3 */  test    %al,%al\n  /* 5b5 */  je      .L3d0\n  /* 5bb */  imul    $0x3ac,%esi,%edi\n  /* 5c1 */  mov     %al,ps+0x393(%edi)\n  /* 5c7 */  jmp     .L3fb\n  /* 5cc */  lea     0x0(%esi,%eiz,1),%esi\n.L5d0:\n  /* 5d0 */  mov     %ebx,(%esp)\n  /* 5d3 */  call    deletesprite\n  /* 5d8 */  mov     0x44(%esp),%ebx\n  /* 5dc */  test    %ebx,%ebx\n  /* 5de */  jns     .L49e\n.L5e4:\n  /* 5e4 */  add     $0x71c,%esp\n  /* 5ea */  pop     %ebx\n  /* 5eb */  pop     %esi\n  /* 5ec */  pop     %edi\n  /* 5ed */  pop     %ebp\n  /* 5ee */  ret\n  /* 5ef */  nop\n.L5f0:\n  /* 5f0 */  movl    $\"\\nToo many player sprites (max 16.)\",(%esp)\n  /* 5f7 */  call    gameexit\n  /* 5fc */  mov     numplayersprites,%eax\n  /* 601 */  mov     %eax,0x40(%esp)\n  /* 605 */  jmp     .L4be\n  /* 60a */  lea     0x0(%esi),%esi\n.L610:\n  /* 610 */  mov     $0x9,%eax\n  /* 615 */  mov     %ax,which_palookup\n  /* 61b */  jmp     .L3fb\n.L620:\n  /* 620 */  movzwl  0x0(%ebp),%ecx\n  /* 624 */  mov     %cx,(%edx)\n  /* 627 */  lea     0x2(%edx),%ecx\n  /* 62a */  mov     %ecx,0x48(%esp)\n  /* 62e */  lea     0x2(%ebp),%ecx\n  /* 631 */  mov     %ecx,0x44(%esp)\n  /* 635 */  mov     $0x16,%ecx\n  /* 63a */  mov     %ecx,0x4c(%esp)\n  /* 63e */  jmp     .L28a\n","c":"#include \"duke3d.h\"\n\nstatic short which_palookup = 9;\n\nvoid resetpspritevars(unsigned char g)\n{\n    short i, j, nexti;\n    spritetype *s;\n    char aimmode[MAXPLAYERS], autoaim[MAXPLAYERS], weaponswitch[MAXPLAYERS];\n    STATUSBARTYPE tsbar[MAXPLAYERS];\n\n    EGS(ps[0].cursectnum, ps[0].posx, ps[0].posy, ps[0].posz,\n        APLAYER, 0, 0, 0, ps[0].ang, 0, 0, 0, 10);\n\n    if (ud.recstat != 2)\n        for (i = 0; i < MAXPLAYERS; i++)\n        {\n            aimmode[i] = ps[i].aim_mode;\n            autoaim[i] = ps[i].auto_aim;\n            weaponswitch[i] = ps[i].weaponswitch;\n            if (ud.multimode > 1 && ud.coop == 1 && ud.last_level >= 0)\n            {\n                for (j = 0; j < MAX_WEAPONS; j++)\n                {\n                    tsbar[i].ammo_amount[j] = ps[i].ammo_amount[j];\n                    tsbar[i].gotweapon[j] = ps[i].gotweapon[j];\n                }\n                tsbar[i].shield_amount = ps[i].shield_amount;\n                tsbar[i].curr_weapon = ps[i].curr_weapon;\n                tsbar[i].inven_icon = ps[i].inven_icon;\n                tsbar[i].firstaid_amount = ps[i].firstaid_amount;\n                tsbar[i].steroids_amount = ps[i].steroids_amount;\n                tsbar[i].holoduke_amount = ps[i].holoduke_amount;\n                tsbar[i].jetpack_amount = ps[i].jetpack_amount;\n                tsbar[i].heat_amount = ps[i].heat_amount;\n                tsbar[i].scuba_amount = ps[i].scuba_amount;\n                tsbar[i].boot_amount = ps[i].boot_amount;\n            }\n        }\n\n    resetplayerstats(0);\n\n    for (i = 1; i < MAXPLAYERS; i++)\n        ps[i] = ps[0];\n\n    if (ud.recstat != 2)\n        for (i = 0; i < MAXPLAYERS; i++)\n        {\n            ps[i].aim_mode = aimmode[i];\n            ps[i].auto_aim = autoaim[i];\n            ps[i].weaponswitch = weaponswitch[i];\n            if (ud.multimode > 1 && ud.coop == 1 && ud.last_level >= 0)\n            {\n                for (j = 0; j < MAX_WEAPONS; j++)\n                {\n                    ps[i].ammo_amount[j] = tsbar[i].ammo_amount[j];\n                    ps[i].gotweapon[j] = tsbar[i].gotweapon[j];\n                }\n                ps[i].shield_amount = tsbar[i].shield_amount;\n                ps[i].curr_weapon = tsbar[i].curr_weapon;\n                ps[i].inven_icon = tsbar[i].inven_icon;\n                ps[i].firstaid_amount = tsbar[i].firstaid_amount;\n                ps[i].steroids_amount = tsbar[i].steroids_amount;\n                ps[i].holoduke_amount = tsbar[i].holoduke_amount;\n                ps[i].jetpack_amount = tsbar[i].jetpack_amount;\n                ps[i].heat_amount = tsbar[i].heat_amount;\n                ps[i].scuba_amount = tsbar[i].scuba_amount;\n                ps[i].boot_amount = tsbar[i].boot_amount;\n            }\n        }\n\n    numplayersprites = 0;\n    which_palookup = 9;\n\n    i = headspritestat[10];\n    j = connecthead;\n    while (i >= 0)\n    {\n        nexti = nextspritestat[i];\n        s = &sprite[i];\n\n        if (numplayersprites == MAXPLAYERS)\n            gameexit(\"\\nToo many player sprites (max 16.)\");\n\n        po[numplayersprites].ox = s->x;\n        po[numplayersprites].oy = s->y;\n        po[numplayersprites].oz = s->z;\n        po[numplayersprites].oa = s->ang;\n        po[numplayersprites].os = s->sectnum;\n\n        numplayersprites++;\n        if (j >= 0)\n        {\n            s->owner = i;\n            s->shade = 0;\n            s->xrepeat = 42;\n            s->yrepeat = 36;\n            s->cstat = 1 + 256;\n            s->xoffset = 0;\n            s->clipdist = 64;\n\n            if ((g & MODE_EOL) != MODE_EOL || ps[j].last_extra == 0)\n            {\n                ps[j].last_extra = max_player_health;\n                s->extra = max_player_health;\n            }\n            else s->extra = ps[j].last_extra;\n\n            s->yvel = j;\n\n            if (s->pal == 0)\n            {\n                s->pal = ps[j].palookup = which_palookup;\n                which_palookup++;\n                if (which_palookup >= 17) which_palookup = 9;\n            }\n            else ps[j].palookup = s->pal;\n\n            ps[j].i = i;\n            ps[j].frag_ps = j;\n            hittype[i].owner = i;\n\n            hittype[i].bposx = ps[j].posx = s->x;\n            hittype[i].bposy = s->y;\n            hittype[i].bposz = ps[j].posz = s->z;\n\n            ps[j].bobposx = ps[j].oposx = s->x;\n            ps[j].bobposy = ps[j].oposy = ps[j].posy = s->y;\n            ps[j].oposz = s->z;\n            ps[j].oang = ps[j].ang = s->ang;\n\n            updatesector(s->x, s->y, &ps[j].cursectnum);\n\n            j = connectpoint2[j];\n        }\n        else deletesprite(i);\n\n        i = nexti;\n    }\n}\n","size":1603,"score":100,"agent":"kuncc/3","pid":4,"session":2108,"ts":1791754973810}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1911,"symbol":"typemode","file":"game.c","asm":"# typemode  (TU game.c, section .text, 1650 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntypemode:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     myconnectindex,%eax\n  /* 00c */  imul    $0x3ac,%eax,%edx\n  /* 012 */  testb   $0x40,ps+0x34c(%edx)\n  /* 019 */  je      .L188\n  /* 01f */  cmpl    $0xffffffff,sendmessagecommand\n  /* 026 */  mov     ud+0x950,%edx\n  /* 02c */  je      .L2e0\n  /* 032 */  mov     $0x4,%cl\n  /* 034 */  xor     %ebx,%ebx\n  /* 036 */  mov     %cl,tempbuf\n  /* 03c */  xor     %ecx,%ecx\n  /* 03e */  cmp     $0x2,%edx\n  /* 041 */  mov     %bl,tempbuf+0x2\n  /* 047 */  mov     %cl,recbuf\n  /* 04d */  jle     .L268\n.L53:\n  /* 053 */  shl     $0x5,%eax\n  /* 056 */  mov     $typebuf,%ecx\n  /* 05b */  add     $ud+0x8,%eax\n  /* 060 */  mov     $\"%s: %s\",%ebx\n  /* 065 */  mov     $0x50,%esi\n  /* 06a */  mov     $0x2,%edi\n  /* 06f */  mov     %ecx,0x18(%esp)\n  /* 073 */  mov     $0x50,%ebp\n  /* 078 */  mov     %ebx,0x10(%esp)\n  /* 07c */  mov     $recbuf,%ebx\n  /* 081 */  mov     %eax,0x14(%esp)\n  /* 085 */  mov     %esi,0xc(%esp)\n  /* 089 */  mov     %edi,0x8(%esp)\n  /* 08d */  mov     %ebp,0x4(%esp)\n  /* 091 */  movl    $recbuf,(%esp)\n  /* 098 */  call    __snprintf_chk\n  /* 09d */  movl    $recbuf,(%esp)\n  /* 0a4 */  call    strlen\n  /* 0a9 */  mov     $tempbuf+0x2,%ecx\n  /* 0ae */  lea     0x1(%eax),%edx\n  /* 0b1 */  cmp     $0x4,%edx\n  /* 0b4 */  jae     .L310\n.Lba:\n  /* 0ba */  xor     %esi,%esi\n  /* 0bc */  test    $0x2,%dl\n  /* 0bf */  jne     .L2a0\n  /* 0c5 */  test    $0x1,%dl\n  /* 0c8 */  jne     .L280\n.Lce:\n  /* 0ce */  mov     sendmessagecommand,%edx\n  /* 0d4 */  cmp     %edx,ud+0x950\n  /* 0da */  jg      .L1f0\n.Le0:\n  /* 0e0 */  movswl  connecthead,%ebx\n  /* 0e7 */  lea     0x2(%eax),%esi\n  /* 0ea */  mov     $0xff,%dl\n  /* 0ec */  mov     %dl,tempbuf+0x1\n  /* 0f2 */  test    %ebx,%ebx\n  /* 0f4 */  js      .L140\n  /* 0f6 */  xchg    %ax,%ax\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  cmp     myconnectindex,%ebx\n  /* 106 */  je      .L11d\n  /* 108 */  mov     %esi,0x8(%esp)\n  /* 10c */  mov     $tempbuf,%ebp\n  /* 111 */  mov     %ebp,0x4(%esp)\n  /* 115 */  mov     %ebx,(%esp)\n  /* 118 */  call    sendpacket\n.L11d:\n  /* 11d */  mov     networkmode,%edi\n  /* 123 */  test    %edi,%edi\n  /* 125 */  jne     .L134\n  /* 127 */  mov     connecthead,%eax\n  /* 12c */  cmp     %eax,myconnectindex\n  /* 132 */  jne     .L140\n.L134:\n  /* 134 */  movswl  connectpoint2(,%ebx,4),%ebx\n  /* 13c */  test    %ebx,%ebx\n  /* 13e */  jns     .L100\n.L140:\n  /* 140 */  movl    $recbuf,(%esp)\n  /* 147 */  call    adduserquote\n  /* 14c */  mov     quotebot,%eax\n  /* 151 */  add     $0x8,%eax\n  /* 154 */  mov     %eax,quotebot\n  /* 159 */  mov     %eax,quotebotgoal\n.L15e:\n  /* 15e */  mov     $0xffffffff,%eax\n  /* 163 */  mov     %eax,sendmessagecommand\n  /* 168 */  imul    $0x3ac,myconnectindex,%eax\n  /* 172 */  andb    $0xaf,ps+0x34c(%eax)\n  /* 179 */  add     $0x3c,%esp\n  /* 17c */  pop     %ebx\n  /* 17d */  pop     %esi\n  /* 17e */  pop     %edi\n  /* 17f */  pop     %ebp\n  /* 180 */  ret\n  /* 181 */  lea     0x0(%esi,%eiz,1),%esi\n.L188:\n  /* 188 */  mov     ud+0x5fc,%esi\n  /* 18e */  mov     $0xc0,%eax\n  /* 193 */  test    %esi,%esi\n  /* 195 */  jle     .L19c\n  /* 197 */  mov     $0x9b,%eax\n.L19c:\n  /* 19c */  mov     $0x201,%edx\n  /* 1a1 */  mov     $0x1e,%ecx\n  /* 1a6 */  mov     %edx,0x10(%esp)\n  /* 1aa */  mov     $typebuf,%ebx\n  /* 1af */  mov     %ecx,0xc(%esp)\n  /* 1b3 */  mov     %ebx,0x8(%esp)\n  /* 1b7 */  mov     %eax,0x4(%esp)\n  /* 1bb */  movl    $0xa0,(%esp)\n  /* 1c2 */  call    strget\n  /* 1c7 */  movswl  %ax,%edx\n  /* 1ca */  dec     %ax\n  /* 1cc */  je      .L2c0\n  /* 1d2 */  inc     %edx\n  /* 1d3 */  je      .L350\n  /* 1d9 */  mov     $0x1,%al\n  /* 1db */  mov     %al,pub\n.L1e0:\n  /* 1e0 */  add     $0x3c,%esp\n  /* 1e3 */  pop     %ebx\n  /* 1e4 */  pop     %esi\n  /* 1e5 */  pop     %edi\n  /* 1e6 */  pop     %ebp\n  /* 1e7 */  ret\n  /* 1e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  cmpb    $0x4,movesperpacket\n  /* 1f7 */  je      .Le0\n  /* 1fd */  test    %edx,%edx\n  /* 1ff */  js      .L15e\n  /* 205 */  mov     %dl,tempbuf+0x1\n  /* 20b */  mov     networkmode,%ecx\n  /* 211 */  test    %ecx,%ecx\n  /* 213 */  jne     .L22b\n  /* 215 */  mov     connecthead,%ecx\n  /* 21b */  cmp     %ecx,myconnectindex\n  /* 221 */  je      .L22b\n  /* 223 */  mov     %ecx,sendmessagecommand\n  /* 229 */  mov     %ecx,%edx\n.L22b:\n  /* 22b */  mov     %edx,(%esp)\n  /* 22e */  lea     0x2(%eax),%esi\n  /* 231 */  mov     $tempbuf,%eax\n  /* 236 */  mov     %esi,0x8(%esp)\n  /* 23a */  mov     %eax,0x4(%esp)\n  /* 23e */  call    sendpacket\n  /* 243 */  jmp     .L15e\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  mov     $0x4,%dl\n  /* 252 */  xor     %ecx,%ecx\n  /* 254 */  mov     %dl,tempbuf\n  /* 25a */  xor     %ebx,%ebx\n  /* 25c */  mov     %cl,tempbuf+0x2\n  /* 262 */  mov     %bl,recbuf\n.L268:\n  /* 268 */  mov     $0x2,%edx\n  /* 26d */  mov     %edx,sendmessagecommand\n  /* 273 */  jmp     .L53\n  /* 278 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L280:\n  /* 280 */  movzbl  (%ebx,%esi,1),%edx\n  /* 284 */  mov     %dl,(%ecx,%esi,1)\n  /* 287 */  mov     sendmessagecommand,%edx\n  /* 28d */  cmp     %edx,ud+0x950\n  /* 293 */  jle     .Le0\n  /* 299 */  jmp     .L1f0\n  /* 29e */  xchg    %ax,%ax\n.L2a0:\n  /* 2a0 */  movzwl  (%ebx),%esi\n  /* 2a3 */  test    $0x1,%dl\n  /* 2a6 */  mov     %si,(%ecx)\n  /* 2a9 */  mov     $0x2,%esi\n  /* 2ae */  je      .Lce\n  /* 2b4 */  jmp     .L280\n  /* 2b6 */  xchg    %ax,%ax\n  /* 2b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2c0:\n  /* 2c0 */  xor     %eax,%eax\n  /* 2c2 */  mov     %al,keystatus+0x1c\n  /* 2c7 */  imul    $0x3ac,myconnectindex,%eax\n  /* 2d1 */  orb     $0x40,ps+0x34c(%eax)\n  /* 2d8 */  add     $0x3c,%esp\n  /* 2db */  pop     %ebx\n  /* 2dc */  pop     %esi\n  /* 2dd */  pop     %edi\n  /* 2de */  pop     %ebp\n  /* 2df */  ret\n.L2e0:\n  /* 2e0 */  cmp     $0x2,%edx\n  /* 2e3 */  jle     .L250\n  /* 2e9 */  cmpb    $0x4,movesperpacket\n  /* 2f0 */  jne     .L370\n  /* 2f2 */  mov     $0x4,%dl\n  /* 2f4 */  xor     %ecx,%ecx\n  /* 2f6 */  mov     %dl,tempbuf\n  /* 2fc */  xor     %ebx,%ebx\n  /* 2fe */  mov     %cl,tempbuf+0x2\n  /* 304 */  mov     %bl,recbuf\n  /* 30a */  jmp     .L53\n  /* 30f */  nop\n.L310:\n  /* 310 */  test    $0x1,%cl\n  /* 313 */  jne     .L60f\n.L319:\n  /* 319 */  test    $0x2,%cl\n  /* 31c */  jne     .L5fa\n.L322:\n  /* 322 */  cmp     $0x4,%edx\n  /* 325 */  jb      .Lba\n  /* 32b */  mov     %edx,%esi\n  /* 32d */  and     $0xfffffffc,%esi\n  /* 330 */  mov     %esi,%ebp\n  /* 332 */  xor     %esi,%esi\n.L334:\n  /* 334 */  mov     (%ebx,%esi,1),%edi\n  /* 337 */  mov     %edi,(%ecx,%esi,1)\n  /* 33a */  add     $0x4,%esi\n  /* 33d */  cmp     %ebp,%esi\n  /* 33f */  jb      .L334\n  /* 341 */  add     %esi,%ecx\n  /* 343 */  add     %esi,%ebx\n  /* 345 */  jmp     .Lba\n  /* 34a */  lea     0x0(%esi),%esi\n.L350:\n  /* 350 */  imul    $0x3ac,myconnectindex,%eax\n  /* 35a */  andb    $0xaf,ps+0x34c(%eax)\n  /* 361 */  add     $0x3c,%esp\n  /* 364 */  pop     %ebx\n  /* 365 */  pop     %esi\n  /* 366 */  pop     %edi\n  /* 367 */  pop     %ebp\n  /* 368 */  ret\n  /* 369 */  lea     0x0(%esi,%eiz,1),%esi\n.L370:\n  /* 370 */  movl    $0xa0,(%esp)\n  /* 377 */  xor     %eax,%eax\n  /* 379 */  mov     $0x1a,%ebp\n  /* 37e */  mov     %eax,0xc(%esp)\n  /* 382 */  mov     $\"SEND MESSAGE TO...\",%eax\n  /* 387 */  mov     %eax,0x8(%esp)\n  /* 38b */  mov     $0x32,%eax\n  /* 390 */  mov     %ebp,0x10(%esp)\n  /* 394 */  mov     %eax,0x4(%esp)\n  /* 398 */  call    gametext\n  /* 39d */  movswl  connecthead,%esi\n  /* 3a4 */  test    %esi,%esi\n  /* 3a6 */  js      .L639\n  /* 3ac */  mov     $0x3a,%ebx\n  /* 3b1 */  jmp     .L46f\n  /* 3b6 */  xchg    %ax,%ax\n  /* 3b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3c0:\n  /* 3c0 */  movl    $buf,(%esp)\n  /* 3c7 */  mov     %esi,%eax\n  /* 3c9 */  mov     $0x1a,%edi\n  /* 3ce */  mov     %edx,0x2c(%esp)\n  /* 3d2 */  shl     $0x5,%eax\n  /* 3d5 */  xor     %ebp,%ebp\n  /* 3d7 */  add     $ud+0x8,%eax\n  /* 3dc */  mov     %eax,0x14(%esp)\n  /* 3e0 */  lea     0x1(%esi),%eax\n  /* 3e3 */  mov     %eax,0x10(%esp)\n  /* 3e7 */  mov     $\"      %d - %s\",%eax\n  /* 3ec */  mov     %eax,0xc(%esp)\n  /* 3f0 */  mov     $0x400,%eax\n  /* 3f5 */  mov     %eax,0x8(%esp)\n  /* 3f9 */  mov     $0x2,%eax\n  /* 3fe */  mov     %eax,0x4(%esp)\n  /* 402 */  call    __sprintf_chk\n  /* 407 */  mov     $0x1a,%edx\n  /* 40c */  mov     $0x1a,%eax\n  /* 411 */  mov     %edx,0xc(%esp)\n  /* 415 */  mov     0x2c(%esp),%edx\n  /* 419 */  mov     $buf,%ecx\n  /* 41e */  mov     %eax,0x14(%esp)\n  /* 422 */  xor     %eax,%eax\n  /* 424 */  mov     %eax,0x10(%esp)\n  /* 428 */  mov     %ecx,0x8(%esp)\n  /* 42c */  mov     %edx,0x4(%esp)\n  /* 430 */  movl    $0x73,(%esp)\n  /* 437 */  call    minitextshade\n  /* 43c */  mov     $buf,%eax\n  /* 441 */  mov     %edi,0x10(%esp)\n  /* 445 */  mov     %ebp,0xc(%esp)\n  /* 449 */  mov     %eax,0x8(%esp)\n  /* 44d */  mov     %ebx,0x4(%esp)\n  /* 451 */  movl    $0x72,(%esp)\n  /* 458 */  call    minitext\n.L45d:\n  /* 45d */  movswl  connectpoint2(,%esi,4),%esi\n  /* 465 */  add     $0x7,%ebx\n  /* 468 */  movswl  %bx,%ebx\n  /* 46b */  test    %esi,%esi\n  /* 46d */  js      .L4d9\n.L46f:\n  /* 46f */  cmp     myconnectindex,%esi\n  /* 475 */  lea     0x1(%ebx),%edx\n  /* 478 */  jne     .L3c0\n  /* 47e */  mov     %edx,0x4(%esp)\n  /* 482 */  mov     $0x1a,%eax\n  /* 487 */  mov     $\"A/ENTER - ALL\",%edi\n  /* 48c */  mov     %eax,0x14(%esp)\n  /* 490 */  xor     %eax,%eax\n  /* 492 */  mov     %eax,0x10(%esp)\n  /* 496 */  mov     $0x1a,%eax\n  /* 49b */  mov     %eax,0xc(%esp)\n  /* 49f */  mov     $\"A/ENTER - ALL\",%eax\n  /* 4a4 */  mov     %eax,0x8(%esp)\n  /* 4a8 */  movl    $0x79,(%esp)\n  /* 4af */  call    minitextshade\n  /* 4b4 */  mov     $0x1a,%edx\n  /* 4b9 */  xor     %ecx,%ecx\n  /* 4bb */  mov     %edx,0x10(%esp)\n  /* 4bf */  mov     %ecx,0xc(%esp)\n  /* 4c3 */  mov     %edi,0x8(%esp)\n  /* 4c7 */  mov     %ebx,0x4(%esp)\n  /* 4cb */  movl    $0x78,(%esp)\n  /* 4d2 */  call    minitext\n  /* 4d7 */  jmp     .L45d\n.L4d9:\n  /* 4d9 */  lea     0x1(%ebx),%eax\n.L4dc:\n  /* 4dc */  xor     %edi,%edi\n  /* 4de */  mov     $\"    ESC - Abort\",%edx\n  /* 4e3 */  mov     %edi,0x10(%esp)\n  /* 4e7 */  mov     $0x1a,%esi\n  /* 4ec */  mov     $0x1a,%ebp\n  /* 4f1 */  mov     %esi,0x14(%esp)\n  /* 4f5 */  mov     $\"    ESC - Abort\",%edi\n  /* 4fa */  xor     %esi,%esi\n  /* 4fc */  mov     %ebp,0xc(%esp)\n  /* 500 */  mov     %edx,0x8(%esp)\n  /* 504 */  mov     %eax,0x4(%esp)\n  /* 508 */  movl    $0x75,(%esp)\n  /* 50f */  call    minitextshade\n  /* 514 */  mov     $0x1a,%ecx\n  /* 519 */  mov     %ecx,0x10(%esp)\n  /* 51d */  mov     %esi,0xc(%esp)\n  /* 521 */  mov     %edi,0x8(%esp)\n  /* 525 */  mov     %ebx,0x4(%esp)\n  /* 529 */  movl    $0x74,(%esp)\n  /* 530 */  call    minitext\n  /* 535 */  mov     ud+0x5fc,%ebp\n  /* 53b */  mov     $0xc0,%eax\n  /* 540 */  test    %ebp,%ebp\n  /* 542 */  jle     .L549\n  /* 544 */  mov     $0x9b,%eax\n.L549:\n  /* 549 */  xor     %ecx,%ecx\n  /* 54b */  mov     $0x1a,%edx\n  /* 550 */  mov     %edx,0x10(%esp)\n  /* 554 */  mov     $typebuf,%ebx\n  /* 559 */  mov     %ecx,0xc(%esp)\n  /* 55d */  mov     %ebx,0x8(%esp)\n  /* 561 */  mov     %eax,0x4(%esp)\n  /* 565 */  movl    $0xa0,(%esp)\n  /* 56c */  call    gametext\n  /* 571 */  call    KB_KeyWaiting\n  /* 576 */  test    %eax,%eax\n  /* 578 */  je      .L1e0\n  /* 57e */  xchg    %ax,%ax\n  /* 580 */  call    KB_Getch\n  /* 585 */  mov     %al,%cl\n  /* 587 */  movsbl  %al,%edx\n  /* 58a */  and     $0xdf,%cl\n  /* 58d */  cmp     $0x41,%cl\n  /* 590 */  je      .L62d\n  /* 596 */  cmp     $0xd,%edx\n  /* 599 */  je      .L62d\n  /* 59f */  cmp     $0x30,%edx\n  /* 5a2 */  movsbl  %al,%eax\n  /* 5a5 */  jg      .L648\n  /* 5ab */  mov     ud+0x950,%ecx\n  /* 5b1 */  lea     0x31(%ecx),%ebx\n  /* 5b4 */  cmp     %eax,%ebx\n  /* 5b6 */  jge     .L648\n  /* 5bc */  mov     %ecx,sendmessagecommand\n  /* 5c2 */  cmp     $0x1b,%edx\n  /* 5c5 */  je      .L652\n  /* 5cb */  movb    $typebuf,0x0\n.L5d2:\n  /* 5d2 */  xor     %eax,%eax\n  /* 5d4 */  mov     %al,keystatus+0x1e\n  /* 5d9 */  xor     %eax,%eax\n  /* 5db */  mov     %eax,keystatus+0x1\n  /* 5e0 */  xor     %eax,%eax\n  /* 5e2 */  mov     %eax,keystatus+0x5\n  /* 5e7 */  xor     %eax,%eax\n  /* 5e9 */  mov     %al,keystatus+0x9\n  /* 5ee */  xor     %eax,%eax\n  /* 5f0 */  mov     %al,keystatus+0x1c\n  /* 5f5 */  jmp     .L1e0\n.L5fa:\n  /* 5fa */  movzwl  (%ebx),%edi\n  /* 5fd */  add     $0x2,%ecx\n  /* 600 */  add     $0x2,%ebx\n  /* 603 */  sub     $0x2,%edx\n  /* 606 */  mov     %di,-0x2(%ecx)\n  /* 60a */  jmp     .L322\n.L60f:\n  /* 60f */  movzbl  recbuf,%ecx\n  /* 616 */  mov     $recbuf+0x1,%ebx\n  /* 61b */  mov     %eax,%edx\n  /* 61d */  mov     %cl,tempbuf+0x2\n  /* 623 */  mov     $tempbuf+0x3,%ecx\n  /* 628 */  jmp     .L319\n.L62d:\n  /* 62d */  mov     ud+0x950,%eax\n  /* 632 */  mov     %eax,sendmessagecommand\n  /* 637 */  jmp     .L5d2\n.L639:\n  /* 639 */  mov     $0x3b,%eax\n  /* 63e */  mov     $0x3a,%ebx\n  /* 643 */  jmp     .L4dc\n.L648:\n  /* 648 */  sub     $0x31,%eax\n  /* 64b */  mov     %eax,sendmessagecommand\n  /* 650 */  jmp     .L5d2\n.L652:\n  /* 652 */  imul    $0x3ac,myconnectindex,%eax\n  /* 65c */  movl    $0xffffffff,sendmessagecommand\n  /* 666 */  andb    $0xaf,ps+0x34c(%eax)\n  /* 66d */  jmp     .L5d2\n","c":"/* candidate for typemode (game.c, 1650 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid adduserquote(char *daquote);\nextern int sendmessagecommand;\nextern int quotebot, quotebotgoal;\nextern char recbuf[80];\n\nvoid typemode(void)\n{\n    short ch, hitstate, i, j;\n    char key;\n\n    if (ps[myconnectindex].gm & MODE_SENDTOWHOM)\n    {\n        if (sendmessagecommand != -1 || ud.multimode < 3 || movesperpacket == 4)\n        {\n            tempbuf[0] = 4;\n            tempbuf[2] = 0;\n            recbuf[0] = 0;\n\n            if (ud.multimode < 3)\n                sendmessagecommand = 2;\n\n            snprintf(recbuf, 80, \"%s: %s\", ud.user_name[myconnectindex], typebuf);\n            j = strlen(recbuf);\n            strcpy((char *)tempbuf + 2, recbuf);\n\n            if (sendmessagecommand >= ud.multimode || movesperpacket == 4)\n            {\n                tempbuf[1] = 255;\n                for (ch = connecthead; ch >= 0; ch = connectpoint2[ch])\n                {\n                    if (ch != myconnectindex) sendpacket(ch, tempbuf, j + 2);\n                    if ((!networkmode) && (myconnectindex != connecthead)) break;\n                }\n                adduserquote(recbuf);\n                quotebot += 8;\n                quotebotgoal = quotebot;\n            }\n            else if (sendmessagecommand >= 0)\n            {\n                tempbuf[1] = sendmessagecommand;\n                if (networkmode == 0 && myconnectindex != connecthead)\n                    sendmessagecommand = connecthead;\n                sendpacket(sendmessagecommand, tempbuf, j + 2);\n            }\n            sendmessagecommand = -1;\n            ps[myconnectindex].gm &= 0xaf;\n        }\n        else if (sendmessagecommand == -1)\n        {\n            j = 50;\n            gametext(160, j, \"SEND MESSAGE TO...\", 0, 2 + 8 + 16);\n            j += 8;\n            for (i = connecthead; i >= 0; i = connectpoint2[i])\n            {\n                if (i == myconnectindex)\n                {\n                    minitextshade(121, j + 1, \"A/ENTER - ALL\", 26, 0, 2 + 8 + 16);\n                    minitext(120, j, \"A/ENTER - ALL\", 0, 2 + 8 + 16);\n                    j += 7;\n                }\n                else\n                {\n                    sprintf(buf, \"      %d - %s\", i + 1, ud.user_name[i]);\n                    minitextshade(115, j + 1, buf, 26, 0, 2 + 8 + 16);\n                    minitext(114, j, buf, 0, 2 + 8 + 16);\n                    j += 7;\n                }\n            }\n            minitextshade(117, j + 1, \"    ESC - Abort\", 26, 0, 2 + 8 + 16);\n            minitext(116, j, \"    ESC - Abort\", 0, 2 + 8 + 16);\n            j += 7;\n\n            gametext(160, (ud.screen_size > 0) ? 155 : 192, typebuf, 0, 2 + 8 + 16);\n\n            if (KB_KeyWaiting())\n            {\n                key = KB_Getch();\n                ch = key;\n                if (ch == 'A' || ch == 'a' || ch == 13)\n                    sendmessagecommand = ud.multimode;\n                else if (ch >= '1' || ch <= ud.multimode + '1')\n                    sendmessagecommand = ch - '1';\n                else\n                {\n                    sendmessagecommand = ud.multimode;\n                    if (ch == 27)\n                    {\n                        sendmessagecommand = -1;\n                        ps[myconnectindex].gm &= ~(MODE_TYPE | MODE_SENDTOWHOM);\n                    }\n                    else\n                        typebuf[0] = 0;\n                }\n                KB_ClearKeyDown(2);\n                KB_ClearKeyDown(3);\n                KB_ClearKeyDown(4);\n                KB_ClearKeyDown(5);\n                KB_ClearKeyDown(6);\n                KB_ClearKeyDown(7);\n                KB_ClearKeyDown(8);\n                KB_ClearKeyDown(9);\n                KB_ClearKeyDown(0x1e);\n                KB_ClearKeyDown(0x1);\n                KB_ClearKeyDown(0x1c);\n            }\n        }\n    }\n    else\n    {\n        hitstate = strget(160, (ud.screen_size > 0) ? 155 : 192, typebuf, 30, 0x201);\n        if (hitstate == 1)\n        {\n            KB_ClearKeyDown(0x1c);\n            ps[myconnectindex].gm |= MODE_SENDTOWHOM;\n        }\n        else if (hitstate == -1)\n            ps[myconnectindex].gm &= ~(MODE_TYPE | MODE_SENDTOWHOM);\n        else\n            pub = NUMPAGES;\n    }\n}\n","size":1650,"score":100,"agent":"kuncc/7","pid":8,"session":2110,"ts":1791754979484}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2066,"symbol":"doincrements","file":"player.c","asm":"# doincrements  (TU player.c, section .text, 1844 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoincrements:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  movswl  0x2e6(%ebx),%edx\n  /* 010 */  lea     (%edx,%edx,4),%eax\n  /* 013 */  lea     (%edx,%eax,2),%eax\n  /* 016 */  movswl  sprite+0x22(,%eax,4),%esi\n  /* 01e */  mov     0x22c(%ebx),%eax\n  /* 024 */  incl    0x264(%ebx)\n  /* 02a */  test    %eax,%eax\n  /* 02c */  jle     .L35\n  /* 02e */  dec     %eax\n  /* 02f */  mov     %eax,0x22c(%ebx)\n.L35:\n  /* 035 */  movswl  0x2bc(%ebx),%eax\n  /* 03c */  test    %eax,%eax\n  /* 03e */  jle     .L48\n  /* 040 */  dec     %eax\n  /* 041 */  mov     %ax,0x2bc(%ebx)\n.L48:\n  /* 048 */  mov     0x258(%ebx),%eax\n  /* 04e */  test    %eax,%eax\n  /* 050 */  jle     .L6f\n  /* 052 */  dec     %eax\n  /* 053 */  mov     %eax,0x258(%ebx)\n  /* 059 */  cmp     $0x163e,%eax\n  /* 05e */  je      .L408\n  /* 064 */  cmp     $0x1624,%eax\n  /* 069 */  je      .L288\n.L6f:\n  /* 06f */  mov     0x27c(%ebx),%eax\n  /* 075 */  test    %eax,%eax\n  /* 077 */  jle     .L86\n  /* 079 */  dec     %eax\n  /* 07a */  mov     %eax,0x27c(%ebx)\n  /* 080 */  je      .L230\n.L86:\n  /* 086 */  mov     0x334(%ebx),%eax\n  /* 08c */  dec     %eax\n  /* 08d */  cmp     $0x18e,%ax\n  /* 091 */  ja      .Lb0\n  /* 093 */  cwtl\n  /* 094 */  mov     %ax,0x334(%ebx)\n  /* 09b */  test    %eax,%eax\n  /* 09d */  je      .L308\n  /* 0a3 */  test    $0x7,%al\n  /* 0a5 */  je      .L250\n  /* 0ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  cmpb    $0x0,0x37a(%ebx)\n  /* 0b7 */  je      .Le0\n  /* 0b9 */  movswl  0x2fa(%ebx),%eax\n  /* 0c0 */  test    %eax,%eax\n  /* 0c2 */  jle     .Le0\n  /* 0c4 */  dec     %eax\n  /* 0c5 */  movzwl  %ax,%eax\n  /* 0c8 */  mov     %ax,0x2fa(%ebx)\n  /* 0cf */  test    %eax,%eax\n  /* 0d1 */  je      .L450\n  /* 0d7 */  nop\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  testb   $0x80,0x339(%ebx)\n  /* 0e7 */  jne     .L101\n  /* 0e9 */  movzwl  0x2c2(%ebx),%eax\n  /* 0f0 */  dec     %eax\n  /* 0f1 */  cwtl\n  /* 0f2 */  mov     %ax,0x2c2(%ebx)\n  /* 0f9 */  test    %eax,%eax\n  /* 0fb */  jle     .L350\n.L101:\n  /* 101 */  cmpb    $0x0,0x375(%ebx)\n  /* 108 */  je      .L130\n  /* 10a */  movswl  0x332(%ebx),%eax\n  /* 111 */  test    %eax,%eax\n  /* 113 */  jle     .L130\n  /* 115 */  dec     %eax\n  /* 116 */  movzwl  %ax,%eax\n  /* 119 */  mov     %ax,0x332(%ebx)\n  /* 120 */  test    %eax,%eax\n  /* 122 */  je      .L4d0\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  movswl  0x2f8(%ebx),%eax\n  /* 137 */  test    %eax,%eax\n  /* 139 */  jle     .L166\n  /* 13b */  movswl  0x2e6(%ebx),%edx\n  /* 142 */  lea     (%edx,%edx,4),%ecx\n  /* 145 */  lea     (%edx,%ecx,2),%ecx\n  /* 148 */  cmpb    $0x1,sprite+0x11(,%ecx,4)\n  /* 150 */  je      .L1c0\n  /* 152 */  dec     %eax\n  /* 153 */  movzwl  %ax,%eax\n  /* 156 */  mov     %ax,0x2f8(%ebx)\n  /* 15d */  cmp     $0x8,%eax\n  /* 160 */  je      .L530\n.L166:\n  /* 166 */  movswl  0x2d0(%ebx),%eax\n  /* 16d */  test    %eax,%eax\n  /* 16f */  je      .L1c0\n  /* 171 */  movswl  0x2e6(%ebx),%edx\n  /* 178 */  lea     (%edx,%edx,4),%ecx\n  /* 17b */  lea     (%edx,%ecx,2),%edx\n  /* 17e */  cmpb    $0x1,sprite+0x11(,%edx,4)\n  /* 186 */  je      .L1c0\n  /* 188 */  inc     %eax\n  /* 189 */  cwtl\n  /* 18a */  mov     %ax,0x2d0(%ebx)\n  /* 191 */  cmpw    $0x0,sprite+0x2a(,%edx,4)\n  /* 19a */  jle     .L380\n  /* 1a0 */  mov     %ax,0x2d0(%ebx)\n  /* 1a7 */  cmp     $0xc,%eax\n  /* 1aa */  je      .L38c\n.L1b0:\n  /* 1b0 */  cmp     $0x14,%eax\n  /* 1b3 */  jg      .L328\n  /* 1b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  cmpb    $0x0,0x378(%ebx)\n  /* 1c7 */  jne     .L200\n  /* 1c9 */  movswl  0x292(%ebx),%eax\n  /* 1d0 */  lea     (%eax,%eax,4),%eax\n  /* 1d3 */  cmpw    $0x2,sector+0x22(,%eax,8)\n  /* 1dc */  je      .L2d8\n.L1e2:\n  /* 1e2 */  movzbl  0x391(%ebx),%eax\n  /* 1e9 */  xor     %edx,%edx\n  /* 1eb */  test    %al,%al\n  /* 1ed */  jne     .L2a0\n  /* 1f3 */  add     $0x14,%esp\n  /* 1f6 */  mov     %dl,%al\n  /* 1f8 */  pop     %ebx\n  /* 1f9 */  pop     %esi\n  /* 1fa */  ret\n  /* 1fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  movswl  0x330(%ebx),%eax\n  /* 207 */  test    %eax,%eax\n  /* 209 */  jle     .L1e2\n  /* 20b */  dec     %eax\n  /* 20c */  movzwl  %ax,%eax\n  /* 20f */  mov     %ax,0x330(%ebx)\n  /* 216 */  test    %eax,%eax\n  /* 218 */  jne     .L1e2\n  /* 21a */  movb    $0x0,0x378(%ebx)\n  /* 221 */  mov     %ebx,(%esp)\n  /* 224 */  call    checkavailinven\n  /* 229 */  jmp     .L1e2\n  /* 22b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  movb    $0x1,0x391(%ebx)\n  /* 237 */  mov     $0x309,%eax\n  /* 23c */  mov     %eax,0x27c(%ebx)\n  /* 242 */  jmp     .L86\n  /* 247 */  nop\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  movswl  screenpeek,%eax\n  /* 257 */  cmp     %esi,%eax\n  /* 259 */  je      .L268\n  /* 25b */  cmpl    $0x1,ud+0x5f8\n  /* 262 */  jne     .Lb0\n.L268:\n  /* 268 */  movswl  0x2e6(%ebx),%eax\n  /* 26f */  movl    $0x27,(%esp)\n  /* 276 */  mov     %eax,0x4(%esp)\n  /* 27a */  call    spritesound\n  /* 27f */  jmp     .Lb0\n  /* 284 */  lea     0x0(%esi,%eiz,1),%esi\n.L288:\n  /* 288 */  movb    $0x0,0x37b(%ebx)\n  /* 28f */  mov     $0xa,%eax\n  /* 294 */  mov     %ax,0x33c(%ebx)\n  /* 29b */  jmp     .L6f\n.L2a0:\n  /* 2a0 */  inc     %al\n  /* 2a2 */  mov     %al,0x391(%ebx)\n  /* 2a8 */  cmp     $0xa,%al\n  /* 2aa */  je      .L550\n  /* 2b0 */  cmp     $0x16,%al\n  /* 2b2 */  je      .L2c1\n  /* 2b4 */  lea     (%esi,%esi,2),%eax\n  /* 2b7 */  testb   $0x4,dsync+0x8(,%eax,4)\n  /* 2bf */  je      .L2c8\n.L2c1:\n  /* 2c1 */  movb    $0x0,0x391(%ebx)\n.L2c8:\n  /* 2c8 */  mov     $0x1,%dl\n.L2ca:\n  /* 2ca */  add     $0x14,%esp\n  /* 2cd */  mov     %dl,%al\n  /* 2cf */  pop     %ebx\n  /* 2d0 */  pop     %esi\n  /* 2d1 */  ret\n  /* 2d2 */  lea     0x0(%esi),%esi\n.L2d8:\n  /* 2d8 */  cmpw    $0x0,0x330(%ebx)\n  /* 2e0 */  jg      .L5c0\n  /* 2e6 */  movswl  0x2cc(%ebx),%eax\n  /* 2ed */  test    %eax,%eax\n  /* 2ef */  jle     .L680\n  /* 2f5 */  dec     %eax\n  /* 2f6 */  mov     %ax,0x2cc(%ebx)\n  /* 2fd */  jmp     .L1e2\n  /* 302 */  lea     0x0(%esi),%esi\n.L308:\n  /* 308 */  mov     %ebx,(%esp)\n  /* 30b */  call    checkavailinven\n  /* 310 */  movswl  0x334(%ebx),%eax\n  /* 317 */  test    $0x7,%al\n  /* 319 */  jne     .Lb0\n  /* 31f */  jmp     .L250\n  /* 324 */  lea     0x0(%esi,%eiz,1),%esi\n.L328:\n  /* 328 */  xor     %edx,%edx\n  /* 32a */  mov     $0xa,%ecx\n  /* 32f */  mov     %dx,0x2d0(%ebx)\n  /* 336 */  xor     %eax,%eax\n  /* 338 */  mov     %cx,0x33c(%ebx)\n  /* 33f */  mov     %ax,0x2da(%ebx)\n  /* 346 */  jmp     .L1c0\n  /* 34b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L350:\n  /* 350 */  movswl  0x2e6(%ebx),%eax\n  /* 357 */  movl    $0x46,(%esp)\n  /* 35e */  mov     %eax,0x4(%esp)\n  /* 362 */  call    spritesound\n  /* 367 */  mov     $0xffffffff,%eax\n  /* 36c */  mov     %ax,0x338(%ebx)\n  /* 373 */  mov     %ebx,(%esp)\n  /* 376 */  call    checkavailinven\n  /* 37b */  jmp     .L101\n.L380:\n  /* 380 */  mov     $0xc,%eax\n  /* 385 */  mov     %ax,0x2d0(%ebx)\n.L38c:\n  /* 38c */  movswl  0x2d8(%ebx),%eax\n  /* 393 */  test    %eax,%eax\n  /* 395 */  js      .L620\n  /* 39b */  mov     %eax,0x4(%esp)\n  /* 39f */  mov     $0x1,%edx\n  /* 3a4 */  mov     %edx,0x8(%esp)\n  /* 3a8 */  mov     %esi,(%esp)\n  /* 3ab */  call    checkhitswitch\n  /* 3b0 */  movswl  0x2d8(%ebx),%eax\n  /* 3b7 */  lea     (%eax,%eax,4),%edx\n  /* 3ba */  lea     (%eax,%edx,2),%eax\n  /* 3bd */  movzbl  sprite+0x11(,%eax,4),%eax\n  /* 3c5 */  cmp     $0x15,%al\n  /* 3c7 */  je      .L608\n  /* 3cd */  cmp     $0x17,%al\n  /* 3cf */  je      .L6e8\n  /* 3d5 */  test    %al,%al\n  /* 3d7 */  jne     .L3e9\n  /* 3d9 */  mov     0x2dc(%ebx),%eax\n  /* 3df */  and     $0xfffffffe,%eax\n  /* 3e2 */  mov     %ax,0x2dc(%ebx)\n.L3e9:\n  /* 3e9 */  mov     $0xffffffff,%eax\n  /* 3ee */  mov     %ax,0x2d8(%ebx)\n  /* 3f5 */  movswl  0x2d0(%ebx),%eax\n  /* 3fc */  jmp     .L1b0\n  /* 401 */  lea     0x0(%esi,%eiz,1),%esi\n.L408:\n  /* 408 */  mov     %edx,0x4(%esp)\n  /* 40c */  movl    $0x4f,(%esp)\n  /* 413 */  call    spritesound\n  /* 418 */  movswl  screenpeek,%eax\n  /* 41f */  cmp     %esi,%eax\n  /* 421 */  je      .L5e8\n  /* 427 */  cmpl    $0x1,ud+0x5f8\n  /* 42e */  je      .L5e8\n.L434:\n  /* 434 */  mov     0x258(%ebx),%eax\n  /* 43a */  cmp     $0x1624,%eax\n  /* 43f */  jne     .L6f\n  /* 445 */  jmp     .L288\n  /* 44a */  lea     0x0(%esi),%esi\n.L450:\n  /* 450 */  movb    $0x0,0x37a(%ebx)\n  /* 457 */  mov     %ebx,(%esp)\n  /* 45a */  call    checkavailinven\n  /* 45f */  movswl  0x2e6(%ebx),%eax\n  /* 466 */  movl    $0xd5,(%esp)\n  /* 46d */  mov     %eax,0x4(%esp)\n  /* 471 */  call    spritesound\n  /* 476 */  mov     $slimepal,%eax\n  /* 47b */  cmpb    $0x0,0x37a(%ebx)\n  /* 482 */  jne     .L4b6\n  /* 484 */  movswl  0x292(%ebx),%edx\n  /* 48b */  lea     (%edx,%edx,4),%edx\n  /* 48e */  lea     sector(,%edx,8),%ecx\n  /* 495 */  movswl  0x10(%ecx),%edx\n  /* 499 */  sub     $0xc8,%edx\n  /* 49f */  cmp     $0x2,%edx\n  /* 4a2 */  jbe     .L4b6\n  /* 4a4 */  cmpw    $0x2,0x22(%ecx)\n  /* 4a9 */  mov     $waterpal,%eax\n  /* 4ae */  mov     $palette,%edx\n  /* 4b3 */  cmovne  %edx,%eax\n.L4b6:\n  /* 4b6 */  mov     %eax,0x38c(%ebx)\n  /* 4bc */  mov     $0x1,%al\n  /* 4be */  mov     %al,restorepalette\n  /* 4c3 */  jmp     .Le0\n  /* 4c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4d0:\n  /* 4d0 */  movb    $0x0,0x375(%ebx)\n  /* 4d7 */  mov     %ebx,(%esp)\n  /* 4da */  call    checkavailinven\n  /* 4df */  movswl  0x2e6(%ebx),%eax\n  /* 4e6 */  movl    $0x33,(%esp)\n  /* 4ed */  mov     %eax,0x4(%esp)\n  /* 4f1 */  call    spritesound\n  /* 4f6 */  movswl  0x2e6(%ebx),%eax\n  /* 4fd */  movl    $0x32,(%esp)\n  /* 504 */  mov     %eax,0x4(%esp)\n  /* 508 */  call    stopspritesound\n  /* 50d */  movswl  0x2e6(%ebx),%eax\n  /* 514 */  movl    $0x31,(%esp)\n  /* 51b */  mov     %eax,0x4(%esp)\n  /* 51f */  call    stopspritesound\n  /* 524 */  jmp     .L130\n  /* 529 */  lea     0x0(%esi,%eiz,1),%esi\n.L530:\n  /* 530 */  mov     %edx,(%esp)\n  /* 533 */  mov     $0x9d9,%ecx\n  /* 538 */  mov     %ecx,0x4(%esp)\n  /* 53c */  call    shoot\n  /* 541 */  jmp     .L166\n  /* 546 */  xchg    %ax,%ax\n  /* 548 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L550:\n  /* 550 */  cmpl    $0x400,totalclock\n  /* 55a */  jle     .L5a0\n  /* 55c */  movswl  screenpeek,%eax\n  /* 563 */  cmp     %esi,%eax\n  /* 565 */  je      .L570\n  /* 567 */  cmpl    $0x1,ud+0x5f8\n  /* 56e */  jne     .L5a0\n.L570:\n  /* 570 */  call    rand\n  /* 575 */  movswl  0x2e6(%ebx),%edx\n  /* 57c */  mov     %edx,0x4(%esp)\n  /* 580 */  test    $0x1,%al\n  /* 582 */  je      .L700\n  /* 588 */  movl    $0x21,(%esp)\n  /* 58f */  call    spritesound\n  /* 594 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 598 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5a0:\n  /* 5a0 */  movswl  0x2e6(%ebx),%eax\n  /* 5a7 */  movl    $0xd7,(%esp)\n  /* 5ae */  mov     %eax,0x4(%esp)\n  /* 5b2 */  call    spritesound\n  /* 5b7 */  mov     $0x1,%dl\n  /* 5b9 */  jmp     .L2ca\n  /* 5be */  xchg    %ax,%ax\n.L5c0:\n  /* 5c0 */  movb    $0x1,0x378(%ebx)\n  /* 5c7 */  movb    $0x6,0x373(%ebx)\n  /* 5ce */  mov     %ebx,0x4(%esp)\n  /* 5d2 */  movl    $0x4c,(%esp)\n  /* 5d9 */  call    FTA\n  /* 5de */  jmp     .L1e2\n  /* 5e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5e8:\n  /* 5e8 */  movswl  0x2e6(%ebx),%eax\n  /* 5ef */  movl    $0xda,(%esp)\n  /* 5f6 */  mov     %eax,0x4(%esp)\n  /* 5fa */  call    spritesound\n  /* 5ff */  jmp     .L434\n  /* 604 */  lea     0x0(%esi,%eiz,1),%esi\n.L608:\n  /* 608 */  mov     0x2dc(%ebx),%eax\n  /* 60e */  and     $0xfffffffd,%eax\n  /* 611 */  mov     %ax,0x2dc(%ebx)\n  /* 618 */  jmp     .L3e9\n  /* 61d */  lea     0x0(%esi),%esi\n.L620:\n  /* 620 */  xor     %eax,%eax\n  /* 622 */  mov     %eax,0x8(%esp)\n  /* 626 */  movswl  0x2d6(%ebx),%eax\n  /* 62d */  mov     %esi,(%esp)\n  /* 630 */  mov     %eax,0x4(%esp)\n  /* 634 */  call    checkhitswitch\n  /* 639 */  movswl  0x2d6(%ebx),%eax\n  /* 640 */  shl     $0x5,%eax\n  /* 643 */  movzbl  wall+0x15(%eax),%eax\n  /* 64a */  cmp     $0x15,%al\n  /* 64c */  je      .L718\n  /* 652 */  cmp     $0x17,%al\n  /* 654 */  je      .L6c8\n  /* 656 */  test    %al,%al\n  /* 658 */  jne     .L6d8\n  /* 65a */  mov     0x2dc(%ebx),%eax\n  /* 660 */  and     $0xfffffffe,%eax\n  /* 663 */  mov     %ax,0x2dc(%ebx)\n  /* 66a */  movswl  0x2d0(%ebx),%eax\n  /* 671 */  jmp     .L1b0\n  /* 676 */  xchg    %ax,%ax\n  /* 678 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L680:\n  /* 680 */  mov     max_player_health,%eax\n  /* 685 */  movswl  0x296(%ebx),%edx\n  /* 68c */  addw    $0x20,0x2f6(%ebx)\n  /* 694 */  sar     $1,%eax\n  /* 696 */  cmp     %eax,%edx\n  /* 698 */  jge     .L1e2\n  /* 69e */  test    $0x3,%dl\n  /* 6a1 */  jne     .L1e2\n  /* 6a7 */  movswl  0x2e6(%ebx),%eax\n  /* 6ae */  movl    $0xd3,(%esp)\n  /* 6b5 */  mov     %eax,0x4(%esp)\n  /* 6b9 */  call    spritesound\n  /* 6be */  jmp     .L1e2\n  /* 6c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L6c8:\n  /* 6c8 */  mov     0x2dc(%ebx),%eax\n  /* 6ce */  and     $0xfffffffb,%eax\n  /* 6d1 */  mov     %ax,0x2dc(%ebx)\n.L6d8:\n  /* 6d8 */  movswl  0x2d0(%ebx),%eax\n  /* 6df */  jmp     .L1b0\n  /* 6e4 */  lea     0x0(%esi,%eiz,1),%esi\n.L6e8:\n  /* 6e8 */  mov     0x2dc(%ebx),%eax\n  /* 6ee */  and     $0xfffffffb,%eax\n  /* 6f1 */  mov     %ax,0x2dc(%ebx)\n  /* 6f8 */  jmp     .L3e9\n  /* 6fd */  lea     0x0(%esi),%esi\n.L700:\n  /* 700 */  movl    $0xd0,(%esp)\n  /* 707 */  call    spritesound\n  /* 70c */  jmp     .L5a0\n  /* 711 */  lea     0x0(%esi,%eiz,1),%esi\n.L718:\n  /* 718 */  mov     0x2dc(%ebx),%eax\n  /* 71e */  and     $0xfffffffd,%eax\n  /* 721 */  mov     %ax,0x2dc(%ebx)\n  /* 728 */  movswl  0x2d0(%ebx),%eax\n  /* 72f */  jmp     .L1b0\n","c":"#include \"duke3d.h\"\n\nvoid setpal(struct player_struct *p)\n{\n    if (p->heat_on)\n        p->palette = slimepal;\n    else {\n        switch (sector[p->cursectnum].ceilingpicnum) {\n        case 200:\n        case 201:\n        case 202:\n            p->palette = slimepal;\n            break;\n        default:\n            if (sector[p->cursectnum].lotag == 2)\n                p->palette = waterpal;\n            else\n                p->palette = palette;\n        }\n    }\n    restorepalette = 1;\n}\n\nchar doincrements(struct player_struct *p)\n{\n    short i, j;\n    int snum;\n\n    snum = sprite[p->i].yvel;\n    p->player_par++;\n\n    if (p->invdisptime > 0)\n        p->invdisptime--;\n\n    if (p->tipincs > 0)\n        p->tipincs--;\n\n    if (p->last_pissed_time > 0) {\n        p->last_pissed_time--;\n\n        if (p->last_pissed_time == (26 * 219)) {\n            spritesound(FLUSH_TOILET, p->i);\n            if (snum == screenpeek || ud.coop == 1)\n                spritesound(DUKE_PISSRELIEF, p->i);\n        }\n\n        if (p->last_pissed_time == (26 * 218)) {\n            p->holster_weapon = 0;\n            p->weapon_pos = 10;\n        }\n    }\n\n    if (p->crack_time > 0) {\n        p->crack_time--;\n        if (p->crack_time == 0) {\n            p->knuckle_incs = 1;\n            p->crack_time = 777;\n        }\n    }\n\n    if (p->steroids_amount > 0 && p->steroids_amount < 400) {\n        p->steroids_amount--;\n        if (p->steroids_amount == 0)\n            checkavailinven(p);\n        if (!(p->steroids_amount & 7))\n            if (snum == screenpeek || ud.coop == 1)\n                spritesound(DUKE_HARTBEAT, p->i);\n    }\n\n    if (p->heat_on && p->heat_amount > 0) {\n        p->heat_amount--;\n        if (p->heat_amount == 0) {\n            p->heat_on = 0;\n            checkavailinven(p);\n            spritesound(NITEVISION_ONOFF, p->i);\n            setpal(p);\n        }\n    }\n\n    if (p->holoduke_on >= 0) {\n        p->holoduke_amount--;\n        if (p->holoduke_amount <= 0) {\n            spritesound(TELEPORTER, p->i);\n            p->holoduke_on = -1;\n            checkavailinven(p);\n        }\n    }\n\n    if (p->jetpack_on && p->jetpack_amount > 0) {\n        p->jetpack_amount--;\n        if (p->jetpack_amount <= 0) {\n            p->jetpack_on = 0;\n            checkavailinven(p);\n            spritesound(DUKE_JETPACK_OFF, p->i);\n            stopspritesound(DUKE_JETPACK_IDLE, p->i);\n            stopspritesound(DUKE_JETPACK_ON, p->i);\n        }\n    }\n\n    if (p->quick_kick > 0 && sprite[p->i].pal != 1) {\n        p->quick_kick--;\n        if (p->quick_kick == 8)\n            shoot(p->i, KNEE);\n    }\n\n    if (p->access_incs && sprite[p->i].pal != 1) {\n        p->access_incs++;\n        if (sprite[p->i].extra <= 0)\n            p->access_incs = 12;\n        if (p->access_incs == 12) {\n            if (p->access_spritenum >= 0) {\n                checkhitswitch(snum, p->access_spritenum, 1);\n                switch (sprite[p->access_spritenum].pal) {\n                case 0: p->got_access &= (0xffff - 0x1); break;\n                case 21: p->got_access &= (0xffff - 0x2); break;\n                case 23: p->got_access &= (0xffff - 0x4); break;\n                }\n                p->access_spritenum = -1;\n            } else {\n                checkhitswitch(snum, p->access_wallnum, 0);\n                switch (wall[p->access_wallnum].pal) {\n                case 0: p->got_access &= (0xffff - 0x1); break;\n                case 21: p->got_access &= (0xffff - 0x2); break;\n                case 23: p->got_access &= (0xffff - 0x4); break;\n                }\n            }\n        }\n\n        if (p->access_incs > 20) {\n            p->access_incs = 0;\n            p->weapon_pos = 10;\n            p->kickback_pic = 0;\n        }\n    }\n\n    if (p->scuba_on == 0 && sector[p->cursectnum].lotag == 2) {\n        if (p->scuba_amount > 0) {\n            p->scuba_on = 1;\n            p->inven_icon = 6;\n            FTA(76, p);\n        } else {\n            if (p->airleft > 0)\n                p->airleft--;\n            else {\n                p->extra_extra8 += 32;\n                if (p->last_extra < (max_player_health >> 1) && (p->last_extra & 3) == 0)\n                    spritesound(DUKE_LONGTERM_PAIN, p->i);\n            }\n        }\n    } else if (p->scuba_amount > 0 && p->scuba_on) {\n        p->scuba_amount--;\n        if (p->scuba_amount == 0) {\n            p->scuba_on = 0;\n            checkavailinven(p);\n        }\n    }\n\n    if (p->knuckle_incs) {\n        p->knuckle_incs++;\n        if (p->knuckle_incs == 10) {\n            if (totalclock > 1024)\n                if (snum == screenpeek || ud.coop == 1) {\n                    if (rand() & 1)\n                        spritesound(DUKE_CRACK, p->i);\n                    else\n                        spritesound(DUKE_CRACK2, p->i);\n                }\n            spritesound(DUKE_CRACK_FIRST, p->i);\n        } else if (p->knuckle_incs == 22 || (sync[snum].bits & (1 << 2)))\n            p->knuckle_incs = 0;\n\n        return 1;\n    }\n    return 0;\n}\n","size":1844,"score":100,"agent":"kuncc/0","pid":1,"session":2113,"ts":1791755007126}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2072,"symbol":"cachespritenum","file":"premap.c","asm":"# cachespritenum  (TU premap.c, section .text, 1529 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncachespritenum:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     ud+0x91c,%eax\n  /* 00c */  movswl  0x30(%esp),%edi\n  /* 011 */  test    %eax,%eax\n  /* 013 */  lea     0x0(,%edi,4),%ebp\n  /* 01a */  jne     .L148\n.L20:\n  /* 020 */  lea     0x0(%ebp,%edi,1),%eax\n  /* 024 */  lea     (%edi,%eax,2),%eax\n  /* 027 */  movswl  sprite+0xe(,%eax,4),%ebx\n  /* 02f */  cmp     $0x3d5,%ebx\n  /* 035 */  je      .L568\n  /* 03b */  jg      .L70\n  /* 03d */  cmp     $0x64,%ebx\n  /* 040 */  jg      .L1c0\n  /* 046 */  cmp     $0x15,%ebx\n  /* 049 */  jle     .L10f\n  /* 04f */  lea     -0x16(%ebx),%eax\n  /* 052 */  cmp     $0x4e,%ax\n  /* 056 */  movzwl  %ax,%edx\n  /* 059 */  ja      .L10f\n  /* 05f */  jmp     *.rodata+0x0(,%edx,4)\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  cmp     $0x758,%ebx\n  /* 076 */  je      .L55e\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 080 */  jg      .L170\n  /* 086 */  cmp     $0x500,%ebx\n  /* 08c */  je      .L41d\n  /* 092 */  jg      .L220\n  /* 098 */  cmp     $0x437,%ebx\n  /* 09e */  je      .L554\n  /* 0a4 */  jle     .L3be\n  /* 0aa */  cmp     $0x4d6,%ebx\n  /* 0b0 */  je      .L554\n  /* 0b6 */  cmp     $0x4df,%ebx\n  /* 0bc */  je      .L554\n  /* 0c2 */  cmp     $0x4cb,%ebx\n  /* 0c8 */  sete    %al\n  /* 0cb */  movzbl  %al,%esi\n  /* 0ce */  lea     0x1(,%esi,4),%esi\n  /* 0d5 */  jmp     .L114\n  /* 0d7 */  mov     $0x9f0,%ebx\n.Ldc:\n  /* 0dc */  mov     %ebx,%eax\n  /* 0de */  mov     $0x1,%edx\n  /* 0e3 */  call    tloadtile\n  /* 0e8 */  inc     %ebx\n  /* 0e9 */  cmp     $0x9f3,%ebx\n  /* 0ef */  jne     .Ldc\n  /* 0f1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  lea     0x0(%ebp,%edi,1),%eax\n  /* 104 */  lea     (%edi,%eax,2),%eax\n  /* 107 */  movswl  sprite+0xe(,%eax,4),%ebx\n.L10f:\n  /* 10f */  mov     $0x1,%esi\n.L114:\n  /* 114 */  add     %edi,%ebp\n  /* 116 */  lea     (%edi,%ebp,2),%eax\n  /* 119 */  lea     sprite(,%eax,4),%edi\n.L120:\n  /* 120 */  mov     %ebx,%eax\n  /* 122 */  mov     $0x1,%edx\n  /* 127 */  call    tloadtile\n  /* 12c */  movswl  0xe(%edi),%eax\n  /* 130 */  inc     %ebx\n  /* 131 */  movswl  %bx,%ebx\n  /* 134 */  add     %esi,%eax\n  /* 136 */  cmp     %eax,%ebx\n  /* 138 */  jl      .L120\n.L13a:\n  /* 13a */  add     $0x1c,%esp\n  /* 13d */  pop     %ebx\n  /* 13e */  pop     %esi\n  /* 13f */  pop     %edi\n  /* 140 */  pop     %ebp\n  /* 141 */  ret\n  /* 142 */  lea     0x0(%esi),%esi\n.L148:\n  /* 148 */  lea     0x0(%ebp,%edi,1),%eax\n  /* 14c */  lea     (%edi,%eax,2),%eax\n  /* 14f */  lea     sprite(,%eax,4),%eax\n  /* 156 */  mov     %eax,(%esp)\n  /* 159 */  call    badguy\n  /* 15e */  test    %ax,%ax\n  /* 161 */  je      .L20\n  /* 167 */  add     $0x1c,%esp\n  /* 16a */  pop     %ebx\n  /* 16b */  pop     %esi\n  /* 16c */  pop     %edi\n  /* 16d */  pop     %ebp\n  /* 16e */  ret\n  /* 16f */  nop\n.L170:\n  /* 170 */  cmp     $0x848,%ebx\n  /* 176 */  je      .L5e5\n  /* 17c */  jg      .L290\n  /* 182 */  cmp     $0x7a8,%ebx\n  /* 188 */  mov     $0xd,%esi\n  /* 18d */  je      .L114\n  /* 18f */  jle     .L427\n  /* 195 */  cmp     $0x7d0,%ebx\n  /* 19b */  mov     $0x3d,%esi\n  /* 1a0 */  je      .L114\n  /* 1a6 */  cmp     $0x7fd,%ebx\n  /* 1ac */  mov     $0x1,%eax\n  /* 1b1 */  cmovne  %eax,%esi\n  /* 1b4 */  jmp     .L114\n  /* 1b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  cmp     $0x26d,%ebx\n  /* 1c6 */  je      .L596\n  /* 1cc */  jg      .L2c5\n  /* 1d2 */  cmp     $0x239,%ebx\n  /* 1d8 */  je      .L3d0\n  /* 1de */  cmp     $0x23b,%ebx\n  /* 1e4 */  jne     .L10f\n  /* 1ea */  mov     $0x1,%edx\n  /* 1ef */  mov     $0x23d,%eax\n  /* 1f4 */  call    tloadtile\n  /* 1f9 */  mov     $0x399,%ebx\n.L1fe:\n  /* 1fe */  mov     %ebx,%eax\n  /* 200 */  mov     $0x1,%edx\n  /* 205 */  call    tloadtile\n  /* 20a */  inc     %ebx\n  /* 20b */  cmp     $0x39d,%ebx\n  /* 211 */  jne     .L1fe\n  /* 213 */  jmp     .L100\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  cmp     $0x691,%ebx\n  /* 226 */  jg      .L2e6\n  /* 22c */  cmp     $0x68f,%ebx\n  /* 232 */  jg      .L5ef\n  /* 238 */  cmp     $0x57d,%ebx\n  /* 23e */  jne     .L5b5\n  /* 244 */  cmpl    $0x1,ud+0x950\n  /* 24b */  jle     .L13a\n  /* 251 */  mov     $0x58c,%ebx\n  /* 256 */  xchg    %ax,%ax\n  /* 258 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  mov     %ebx,%eax\n  /* 262 */  mov     $0x1,%edx\n  /* 267 */  call    tloadtile\n  /* 26c */  inc     %ebx\n  /* 26d */  cmp     $0x5f6,%ebx\n  /* 273 */  jne     .L260\n.L275:\n  /* 275 */  lea     0x0(%ebp,%edi,1),%eax\n  /* 279 */  mov     $0x5,%esi\n  /* 27e */  lea     (%edi,%eax,2),%eax\n  /* 281 */  movswl  sprite+0xe(,%eax,4),%ebx\n  /* 289 */  jmp     .L114\n  /* 28e */  xchg    %ax,%ax\n.L290:\n  /* 290 */  cmp     $0xa96,%ebx\n  /* 296 */  je      .L5a0\n  /* 29c */  jle     .L35a\n  /* 2a2 */  cmp     $0xac8,%ebx\n  /* 2a8 */  je      .L5a0\n  /* 2ae */  lea     -0x1202(%ebx),%eax\n  /* 2b4 */  movzwl  %ax,%eax\n  /* 2b7 */  cmp     $0x2,%eax\n  /* 2ba */  sbb     %esi,%esi\n  /* 2bc */  and     $0x59,%esi\n  /* 2bf */  inc     %esi\n  /* 2c0 */  jmp     .L114\n.L2c5:\n  /* 2c5 */  cmp     $0x388,%ebx\n  /* 2cb */  je      .L3fe\n  /* 2d1 */  cmp     $0x399,%ebx\n  /* 2d7 */  sete    %al\n  /* 2da */  movzbl  %al,%esi\n  /* 2dd */  lea     0x1(%esi,%esi,2),%esi\n  /* 2e1 */  jmp     .L114\n.L2e6:\n  /* 2e6 */  cmp     $0x6d0,%ebx\n  /* 2ec */  jg      .L5aa\n  /* 2f2 */  cmp     $0x6b2,%ebx\n  /* 2f8 */  jle     .L10f\n  /* 2fe */  lea     -0x6b3(%ebx),%ecx\n  /* 304 */  mov     $0x24000401,%eax\n  /* 309 */  shr     %cl,%eax\n  /* 30b */  mov     $0x690,%esi\n  /* 310 */  test    $0x1,%al\n  /* 312 */  je      .L10f\n  /* 318 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  mov     %esi,%eax\n  /* 322 */  mov     $0x1,%edx\n  /* 327 */  call    tloadtile\n  /* 32c */  inc     %esi\n  /* 32d */  cmp     $0x6d8,%esi\n  /* 333 */  jne     .L320\n  /* 335 */  mov     $0x6e8,%ebx\n  /* 33a */  lea     0x0(%esi),%esi\n.L340:\n  /* 340 */  mov     %ebx,%eax\n  /* 342 */  mov     $0x1,%edx\n  /* 347 */  call    tloadtile\n  /* 34c */  inc     %ebx\n  /* 34d */  cmp     $0x6f3,%ebx\n  /* 353 */  jne     .L340\n  /* 355 */  jmp     .L13a\n.L35a:\n  /* 35a */  cmp     $0x875,%ebx\n  /* 360 */  jg      .L5cd\n  /* 366 */  cmp     $0x865,%ebx\n  /* 36c */  jle     .L10f\n  /* 372 */  lea     -0x866(%ebx),%ecx\n  /* 378 */  mov     $0x8401,%eax\n  /* 37d */  shr     %cl,%eax\n  /* 37f */  mov     $0x899,%esi\n  /* 384 */  test    $0x1,%al\n  /* 386 */  je      .L10f\n  /* 38c */  lea     0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  mov     %esi,%eax\n  /* 392 */  mov     $0x1,%edx\n  /* 397 */  call    tloadtile\n  /* 39c */  inc     %esi\n  /* 39d */  cmp     $0x8a4,%esi\n  /* 3a3 */  jne     .L390\n  /* 3a5 */  lea     0x0(%ebp,%edi,1),%eax\n  /* 3a9 */  mov     $0x50,%esi\n  /* 3ae */  lea     (%edi,%eax,2),%eax\n  /* 3b1 */  movswl  sprite+0xe(,%eax,4),%ebx\n  /* 3b9 */  jmp     .L114\n.L3be:\n  /* 3be */  cmp     $0x426,%ebx\n  /* 3c4 */  sete    %al\n  /* 3c7 */  movzbl  %al,%esi\n  /* 3ca */  inc     %esi\n  /* 3cb */  jmp     .L114\n.L3d0:\n  /* 3d0 */  mov     $0x1,%edx\n  /* 3d5 */  mov     $0x267,%eax\n  /* 3da */  call    tloadtile\n  /* 3df */  mov     $0x399,%ebx\n.L3e4:\n  /* 3e4 */  mov     %ebx,%eax\n  /* 3e6 */  mov     $0x1,%edx\n  /* 3eb */  call    tloadtile\n  /* 3f0 */  inc     %ebx\n  /* 3f1 */  cmp     $0x39d,%ebx\n  /* 3f7 */  jne     .L3e4\n  /* 3f9 */  jmp     .L100\n.L3fe:\n  /* 3fe */  mov     $0x402,%ebx\n.L403:\n  /* 403 */  mov     %ebx,%eax\n  /* 405 */  mov     $0x1,%edx\n  /* 40a */  call    tloadtile\n  /* 40f */  inc     %ebx\n  /* 410 */  cmp     $0x406,%ebx\n  /* 416 */  jne     .L403\n  /* 418 */  jmp     .L275\n.L41d:\n  /* 41d */  mov     $0x2c,%esi\n  /* 422 */  jmp     .L114\n.L427:\n  /* 427 */  lea     -0x780(%ebx),%eax\n.L42d:\n  /* 42d */  movzwl  %ax,%eax\n  /* 430 */  cmp     $0x2,%eax\n  /* 433 */  sbb     %esi,%esi\n  /* 435 */  and     $0x25,%esi\n  /* 438 */  inc     %esi\n  /* 439 */  jmp     .L114\n  /* 43e */  mov     $0xa0a,%ebx\n  /* 443 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 448 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L450:\n  /* 450 */  mov     %ebx,%eax\n  /* 452 */  mov     $0x1,%edx\n  /* 457 */  call    tloadtile\n  /* 45c */  inc     %ebx\n  /* 45d */  cmp     $0xa10,%ebx\n  /* 463 */  jne     .L450\n  /* 465 */  jmp     .L100\n  /* 46a */  mov     $0x9fa,%ebx\n  /* 46f */  nop\n.L470:\n  /* 470 */  mov     %ebx,%eax\n  /* 472 */  mov     $0x1,%edx\n  /* 477 */  call    tloadtile\n  /* 47c */  inc     %ebx\n  /* 47d */  cmp     $0xa02,%ebx\n  /* 483 */  jne     .L470\n  /* 485 */  jmp     .L100\n  /* 48a */  mov     $0x1,%edx\n  /* 48f */  mov     $0x9ce,%eax\n  /* 494 */  call    tloadtile\n  /* 499 */  mov     $0x1,%edx\n  /* 49e */  mov     $0x9cf,%eax\n  /* 4a3 */  call    tloadtile\n  /* 4a8 */  jmp     .L100\n  /* 4ad */  mov     $0x1,%edx\n  /* 4b2 */  mov     $0x9e7,%eax\n  /* 4b7 */  call    tloadtile\n  /* 4bc */  mov     $0xa35,%ebx\n  /* 4c1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 4c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4d0:\n  /* 4d0 */  mov     %ebx,%eax\n  /* 4d2 */  mov     $0x1,%edx\n  /* 4d7 */  call    tloadtile\n  /* 4dc */  inc     %ebx\n  /* 4dd */  cmp     $0xa3c,%ebx\n  /* 4e3 */  jne     .L4d0\n  /* 4e5 */  jmp     .L100\n  /* 4ea */  mov     $0xa03,%ebx\n  /* 4ef */  nop\n.L4f0:\n  /* 4f0 */  mov     %ebx,%eax\n  /* 4f2 */  mov     $0x1,%edx\n  /* 4f7 */  call    tloadtile\n  /* 4fc */  inc     %ebx\n  /* 4fd */  cmp     $0xa08,%ebx\n  /* 503 */  jne     .L4f0\n  /* 505 */  jmp     .L100\n  /* 50a */  mov     $0x9e8,%ebx\n  /* 50f */  nop\n.L510:\n  /* 510 */  mov     %ebx,%eax\n  /* 512 */  mov     $0x1,%edx\n  /* 517 */  call    tloadtile\n  /* 51c */  inc     %ebx\n  /* 51d */  cmp     $0x9f0,%ebx\n  /* 523 */  jne     .L510\n  /* 525 */  jmp     .L100\n  /* 52a */  mov     $0x9f4,%ebx\n  /* 52f */  nop\n.L530:\n  /* 530 */  mov     %ebx,%eax\n  /* 532 */  mov     $0x1,%edx\n  /* 537 */  call    tloadtile\n  /* 53c */  inc     %ebx\n  /* 53d */  cmp     $0x9fa,%ebx\n  /* 543 */  jne     .L530\n  /* 545 */  jmp     .L100\n  /* 54a */  mov     $0xe,%esi\n  /* 54f */  jmp     .L114\n.L554:\n  /* 554 */  mov     $0x3,%esi\n  /* 559 */  jmp     .L114\n.L55e:\n  /* 55e */  mov     $0xa,%esi\n  /* 563 */  jmp     .L114\n.L568:\n  /* 568 */  mov     $0x1,%edx\n  /* 56d */  mov     $0x3b6,%eax\n  /* 572 */  call    tloadtile\n  /* 577 */  mov     $0x399,%ebx\n.L57c:\n  /* 57c */  mov     %ebx,%eax\n  /* 57e */  mov     $0x1,%edx\n  /* 583 */  call    tloadtile\n  /* 588 */  inc     %ebx\n  /* 589 */  cmp     $0x39d,%ebx\n  /* 58f */  jne     .L57c\n  /* 591 */  jmp     .L100\n.L596:\n  /* 596 */  mov     $0x5,%esi\n  /* 59b */  jmp     .L114\n.L5a0:\n  /* 5a0 */  mov     $0x1e,%esi\n  /* 5a5 */  jmp     .L114\n.L5aa:\n  /* 5aa */  lea     -0x71c(%ebx),%eax\n  /* 5b0 */  jmp     .L42d\n.L5b5:\n  /* 5b5 */  cmp     $0x60e,%ebx\n  /* 5bb */  mov     $0x1,%esi\n  /* 5c0 */  mov     $0x1e,%eax\n  /* 5c5 */  cmove   %eax,%esi\n  /* 5c8 */  jmp     .L114\n.L5cd:\n  /* 5cd */  cmp     $0xa46,%ebx\n  /* 5d3 */  mov     $0x1,%esi\n  /* 5d8 */  mov     $0x1e,%eax\n  /* 5dd */  cmove   %eax,%esi\n  /* 5e0 */  jmp     .L114\n.L5e5:\n  /* 5e5 */  mov     $0x899,%esi\n  /* 5ea */  jmp     .L390\n.L5ef:\n  /* 5ef */  mov     $0x690,%esi\n  /* 5f4 */  jmp     .L320\n","c":"#include \"duke3d.h\"\n\nextern unsigned char pow2char[8];\n\nstatic __attribute__((noinline)) void tloadtile(short tilenume, int type)\n{\n    int i, j, k;\n    short s;\n    k = picanm[tilenume] & 63;\n    if (k) {\n        j = tilenume + k;\n        i = tilenume;\n        if ((picanm[tilenume] & 192) == 192) {\n            j = tilenume;\n            i = tilenume - k;\n        }\n        for (; i <= j; i++)\n            gotpic[i >> 3] |= pow2char[i & 7];\n    } else {\n        s = tilenume >> 3;\n        gotpic[s] |= pow2char[tilenume & 7];\n    }\n}\n\nvoid cachespritenum(short i)\n{\n    char maxc;\n    short j;\n\n    if (ud.monsters_off && badguy(&sprite[i])) return;\n\n    maxc = 1;\n\n    switch (PN)\n    {\n        case RPGSPRITE:\n            for (j = RPGGUN; j < RPGGUN + 3; j++)\n                tloadtile(j, 1);\n            break;\n        case STALL:\n            tloadtile(STALLBROKE, 1);\n            for (j = TOILETWATER; j < (TOILETWATER + 4); j++)\n                tloadtile(j, 1);\n            break;\n        case APLAYER:\n            maxc = 0;\n            if (ud.multimode > 1) {\n                maxc = 5;\n                for (j = PLAYERONWATER; j < PLAYERONWATER + 106; j++)\n                    tloadtile(j, 1);\n            }\n            break;\n        case LIZTROOP:\n        case LIZTROOPRUNNING:\n        case LIZTROOPSHOOT:\n        case LIZTROOPJETPACK:\n        case LIZTROOPONTOILET:\n        case LIZTROOPDUCKING:\n            for (j = LIZTROOP; j < (LIZTROOP + 72); j++)\n                tloadtile(j, 1);\n            for (j = HEADJIB1; j < LEGJIB1 + 3; j++)\n                tloadtile(j, 1);\n            maxc = 0;\n            break;\n        case LIZMAN:\n        case LIZMANSPITTING:\n        case LIZMANFEEDING:\n        case LIZMANJUMP:\n            for (j = LIZMANHEAD1; j < LIZMANLEG1 + 3; j++)\n                tloadtile(j, 1);\n            maxc = 80;\n            break;\n        case TOILET:\n            tloadtile(TOILETBROKE, 1);\n            for (j = TOILETWATER; j < (TOILETWATER + 4); j++)\n                tloadtile(j, 1);\n            break;\n        case WOODENHORSE:\n            maxc = 5;\n            for (j = HORSEONSIDE; j < (HORSEONSIDE + 4); j++)\n                tloadtile(j, 1);\n            break;\n        case FEMPIC1:\n            maxc = 44;\n            break;\n        case OCTABRAIN:\n        case OCTABRAINSTAYPUT:\n        case COMMANDER:\n        case COMMANDERSTAYPUT:\n            maxc = 38;\n            break;\n        case CHAINGUNSPRITE:\n            for (j = CHAINGUN; j < CHAINGUN + 8; j++)\n                tloadtile(j, 1);\n            break;\n        case FREEZESPRITE:\n            for (j = FREEZE; j < FREEZE + 6; j++)\n                tloadtile(j, 1);\n            break;\n        case GROWSPRITEICON:\n        case SHRINKERSPRITE:\n            for (j = SHRINKER - 2; j < SHRINKER + 6; j++)\n                tloadtile(j, 1);\n            break;\n        case HBOMBAMMO:\n        case HEAVYHBOMB:\n            for (j = HANDREMOTE; j < HANDREMOTE + 6; j++)\n                tloadtile(j, 1);\n            break;\n        case TRIPBOMBSPRITE:\n            for (j = HANDHOLDINGLASER; j < HANDHOLDINGLASER + 5; j++)\n                tloadtile(j, 1);\n            break;\n        case DEVISTATORSPRITE:\n            for (j = DEVISTATOR; j <= DEVISTATOR + 1; j++)\n                tloadtile(j, 1);\n            break;\n        case SHOTGUNSPRITE:\n            tloadtile(SHOTGUNSHELL, 1);\n            for (j = SHOTGUN; j < SHOTGUN + 7; j++)\n                tloadtile(j, 1);\n            break;\n        case OOZFILTER:\n        case EXPLODINGBARREL:\n        case SEENINE:\n            maxc = 3;\n            break;\n        case DRONE:\n            maxc = 10;\n            break;\n        case HYDRENT:\n            tloadtile(BROKEFIREHYDRENT, 1);\n            for (j = TOILETWATER; j < (TOILETWATER + 4); j++)\n                tloadtile(j, 1);\n            break;\n        case CAMERA1:\n            maxc = 5;\n            break;\n        case BOSS1:\n        case BOSS2:\n        case BOSS3:\n            maxc = 30;\n            break;\n        case RUBBERCAN:\n            maxc = 2;\n            break;\n        case TOILETWATER:\n            maxc = 4;\n            break;\n        case NEWBEAST:\n        case NEWBEASTSTAYPUT:\n            maxc = 90;\n            break;\n        case RECON:\n            maxc = 13;\n            break;\n        case PIGCOP:\n        case PIGCOPDIVE:\n            maxc = 61;\n            break;\n        case SHARK:\n            maxc = 30;\n            break;\n        case NUKEBARREL:\n            maxc = 5;\n            break;\n        case ATOMICHEALTH:\n            maxc = 14;\n            break;\n    }\n\n    for (j = PN; j < (PN + maxc); j++)\n        tloadtile(j, 1);\n}\n","size":1529,"score":100,"agent":"kuncc/5","pid":6,"session":2107,"ts":1791755010449}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2095,"symbol":"enterlevel","file":"premap.c","asm":"# enterlevel  (TU premap.c, section .text, 1881 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nenterlevel:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x54c,%esp\n  /* 00a */  mov     ud+0x960,%eax\n  /* 00f */  movzbl  0x560(%esp),%ebx\n  /* 017 */  mov     ud+0x934,%ecx\n  /* 01d */  mov     ud+0x924,%edi\n  /* 023 */  mov     %eax,0x24(%esp)\n  /* 027 */  mov     ud+0x93c,%eax\n  /* 02c */  mov     ud+0x92c,%esi\n  /* 032 */  mov     %ecx,ud+0x91c\n  /* 038 */  mov     ud+0x928,%ebp\n  /* 03e */  mov     %edi,ud+0x910\n  /* 044 */  mov     ud+0x5f4,%edx\n  /* 04a */  mov     %eax,0x28(%esp)\n  /* 04e */  mov     %bl,%al\n  /* 050 */  mov     %esi,ud+0x914\n  /* 056 */  and     $0x2,%al\n  /* 058 */  mov     %al,0x2f(%esp)\n  /* 05c */  mov     0x24(%esp),%eax\n  /* 060 */  mov     %ebp,ud+0x90c\n  /* 066 */  mov     %edx,ud+0x5f8\n  /* 06c */  mov     %eax,ud+0x964\n  /* 071 */  mov     0x28(%esp),%eax\n  /* 075 */  mov     %eax,ud+0x940\n  /* 07a */  jne     .L91\n  /* 07c */  xor     %eax,%eax\n  /* 07e */  cmpl    $0x2,ud+0x930\n  /* 085 */  cmovne  ud+0x930,%eax\n  /* 08c */  mov     %eax,ud+0x918\n.L91:\n  /* 091 */  call    FX_StopAllSounds\n  /* 096 */  call    clearsoundlocks\n  /* 09b */  movl    $0x0,(%esp)\n  /* 0a2 */  call    FX_SetReverb\n  /* 0a7 */  xor     %eax,%eax\n  /* 0a9 */  movswl  ud+0x5fc,%esi\n  /* 0b0 */  movl    $0x0,(%esp)\n  /* 0b7 */  mov     %eax,ud+0x5fc\n  /* 0bc */  call    dofrontscreens\n  /* 0c1 */  call    vscrn\n  /* 0c6 */  mov     gametype,%edx\n  /* 0cc */  mov     %esi,ud+0x5fc\n  /* 0d2 */  cmp     $0x1,%edx\n  /* 0d5 */  je      .Le4\n  /* 0d7 */  cmpb    $boardfilename,0x0\n  /* 0de */  jne     .L170\n.Le4:\n  /* 0e4 */  mov     ud+0x95c,%eax\n  /* 0e9 */  lea     (%eax,%eax,4),%ecx\n  /* 0ec */  lea     (%eax,%ecx,2),%edi\n  /* 0ef */  mov     ud+0x958,%eax\n  /* 0f4 */  add     %eax,%edi\n  /* 0f6 */  shl     $0x7,%edi\n  /* 0f9 */  add     $level_file_names,%edi\n.Lff:\n  /* 0ff */  mov     $ps+0x218,%eax\n  /* 104 */  mov     $ps+0x292,%ecx\n  /* 109 */  mov     %eax,0xc(%esp)\n  /* 10d */  mov     $ps+0x214,%eax\n  /* 112 */  mov     $ps+0x28c,%esi\n  /* 117 */  mov     %eax,0x8(%esp)\n  /* 11b */  xor     %eax,%eax\n  /* 11d */  dec     %edx\n  /* 11e */  mov     %esi,0x14(%esp)\n  /* 122 */  sete    %al\n  /* 125 */  mov     $ps+0x21c,%ebp\n  /* 12a */  mov     %ecx,0x18(%esp)\n  /* 12e */  mov     %ebp,0x10(%esp)\n  /* 132 */  mov     %eax,0x4(%esp)\n  /* 136 */  mov     %edi,(%esp)\n  /* 139 */  call    loadboard\n  /* 13e */  test    %eax,%eax\n  /* 140 */  mov     %eax,%esi\n  /* 142 */  je      .L1c0\n  /* 144 */  mov     %edi,0x4(%esp)\n  /* 148 */  inc     %esi\n  /* 149 */  je      .L198\n  /* 14b */  movl    $\"Map %s is not compatible!\\n\",(%esp)\n  /* 152 */  mov     $0x2,%esi\n  /* 157 */  call    buildprintf\n.L15c:\n  /* 15c */  add     $0x54c,%esp\n  /* 162 */  mov     %esi,%eax\n  /* 164 */  pop     %ebx\n  /* 165 */  pop     %esi\n  /* 166 */  pop     %edi\n  /* 167 */  pop     %ebp\n  /* 168 */  ret\n  /* 169 */  lea     0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  cmpl    $0x7,ud+0x948\n  /* 177 */  jne     .Le4\n  /* 17d */  mov     ud+0x94c,%eax\n  /* 182 */  mov     $boardfilename,%edi\n  /* 187 */  test    %eax,%eax\n  /* 189 */  je      .Lff\n  /* 18f */  jmp     .Le4\n  /* 194 */  lea     0x0(%esi,%eiz,1),%esi\n.L198:\n  /* 198 */  movl    $\"Map %s not found!\\n\",(%esp)\n  /* 19f */  mov     $0x1,%esi\n  /* 1a4 */  call    buildprintf\n  /* 1a9 */  add     $0x54c,%esp\n  /* 1af */  mov     %esi,%eax\n  /* 1b1 */  pop     %ebx\n  /* 1b2 */  pop     %esi\n  /* 1b3 */  pop     %edi\n  /* 1b4 */  pop     %ebp\n  /* 1b5 */  ret\n  /* 1b6 */  xchg    %ax,%ax\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  mov     %edi,0x4(%esp)\n  /* 1c4 */  lea     0x13f(%esp),%edi\n  /* 1cb */  mov     $0x401,%eax\n  /* 1d0 */  mov     %eax,0x8(%esp)\n  /* 1d4 */  mov     %edi,(%esp)\n  /* 1d7 */  call    __strcpy_chk\n  /* 1dc */  mov     $0x2e,%edx\n  /* 1e1 */  mov     %edx,0x4(%esp)\n  /* 1e5 */  mov     %edi,(%esp)\n  /* 1e8 */  call    strrchr\n  /* 1ed */  test    %eax,%eax\n  /* 1ef */  je      .L688\n  /* 1f5 */  movl    $0x6b686d2e,(%eax)\n  /* 1fb */  movb    $0x0,0x4(%eax)\n.L1ff:\n  /* 1ff */  mov     %edi,(%esp)\n  /* 202 */  call    loadmaphack\n  /* 207 */  test    %eax,%eax\n  /* 209 */  je      .L670\n.L20f:\n  /* 20f */  movl    $gotpic,(%esp)\n  /* 216 */  xor     %ecx,%ecx\n  /* 218 */  mov     $0x480,%edi\n  /* 21d */  mov     %ecx,0x8(%esp)\n  /* 221 */  mov     %edi,0x4(%esp)\n  /* 225 */  movzbl  %bl,%edi\n  /* 228 */  call    clearbufbyte\n  /* 22d */  mov     %edi,(%esp)\n  /* 230 */  call    prelevel\n  /* 235 */  call    allignwarpelevators\n  /* 23a */  mov     %edi,(%esp)\n  /* 23d */  call    resetpspritevars\n  /* 242 */  xor     %eax,%eax\n  /* 244 */  mov     %al,cachedebug\n  /* 249 */  xor     %eax,%eax\n  /* 24b */  cmpl    $0x2,ud+0x918\n  /* 252 */  mov     %al,automapping\n  /* 257 */  jne     .L610\n  /* 25d */  call    cacheit\n  /* 262 */  cmpl    $0x2,ud+0x918\n  /* 269 */  jne     .L590\n.L26f:\n  /* 26f */  test    $0xc,%bl\n  /* 272 */  je      .L6a7\n  /* 278 */  imul    $0x3ac,myconnectindex,%eax\n  /* 282 */  and     $0x4,%bl\n  /* 285 */  mov     %bl,0x24(%esp)\n  /* 289 */  movb    $0x4,ps+0x34c(%eax)\n.L290:\n  /* 290 */  cmpl    $0x1,gametype\n  /* 297 */  je      .L630\n.L29d:\n  /* 29d */  movswl  connecthead,%ebx\n  /* 2a4 */  test    %ebx,%ebx\n  /* 2a6 */  jns     .L2c3\n  /* 2a8 */  jmp     .L33b\n  /* 2ad */  lea     0x0(%esi),%esi\n.L2b0:\n  /* 2b0 */  cmp     $0xc8,%eax\n  /* 2b5 */  je      .L2f7\n  /* 2b7 */  movswl  connectpoint2(,%ebx,4),%ebx\n  /* 2bf */  test    %ebx,%ebx\n  /* 2c1 */  js      .L33b\n.L2c3:\n  /* 2c3 */  imul    $0x3ac,%ebx,%eax\n  /* 2c9 */  movswl  ps+0x2e6(%eax),%eax\n  /* 2d0 */  lea     (%eax,%eax,4),%edx\n  /* 2d3 */  lea     (%eax,%edx,2),%eax\n  /* 2d6 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 2de */  lea     (%eax,%eax,4),%eax\n  /* 2e1 */  movswl  sector+0x18(,%eax,8),%eax\n  /* 2e9 */  cmp     $0x35b,%eax\n  /* 2ee */  je      .L2f7\n  /* 2f0 */  cmp     $0x43a,%eax\n  /* 2f5 */  jne     .L2b0\n.L2f7:\n  /* 2f7 */  mov     %ebx,(%esp)\n  /* 2fa */  xor     %edi,%edi\n  /* 2fc */  xor     %ebp,%ebp\n  /* 2fe */  call    resetweapons\n  /* 303 */  mov     %ebx,(%esp)\n  /* 306 */  call    resetinventory\n  /* 30b */  imul    $0x3ac,%ebx,%eax\n  /* 311 */  movswl  connectpoint2(,%ebx,4),%ebx\n  /* 319 */  xor     %ecx,%ecx\n  /* 31b */  movb    $0x0,ps+0x37e(%eax)\n  /* 322 */  test    %ebx,%ebx\n  /* 324 */  mov     %cx,ps+0x29c(%eax)\n  /* 32b */  mov     %di,ps+0x2b8(%eax)\n  /* 332 */  mov     %bp,ps+0x2da(%eax)\n  /* 339 */  jns     .L2c3\n.L33b:\n  /* 33b */  call    resetmys\n  /* 340 */  xor     %eax,%eax\n  /* 342 */  mov     %eax,0x8(%esp)\n  /* 346 */  mov     $palette,%eax\n  /* 34b */  mov     %eax,0x4(%esp)\n  /* 34f */  imul    $0x3ac,myconnectindex,%eax\n  /* 359 */  add     $ps,%eax\n  /* 35e */  mov     %eax,(%esp)\n  /* 361 */  call    setgamepalette\n  /* 366 */  imul    $0x3ac,myconnectindex,%eax\n  /* 370 */  add     $ps,%eax\n  /* 375 */  mov     %eax,(%esp)\n  /* 378 */  call    setpal\n  /* 37d */  call    flushperms\n  /* 382 */  xor     %eax,%eax\n  /* 384 */  mov     %al,everyothertime\n  /* 389 */  xor     %eax,%eax\n  /* 38b */  mov     %ax,global_random\n  /* 391 */  mov     ud+0x958,%eax\n  /* 396 */  inc     %eax\n  /* 397 */  mov     %ax,ud+0x596\n  /* 39d */  call    clearfifo\n  /* 3a2 */  mov     numinterpolations,%eax\n  /* 3a7 */  lea     -0x1(%eax),%edx\n  /* 3aa */  test    $0x80,%dh\n  /* 3ad */  movzwl  %dx,%eax\n  /* 3b0 */  jne     .L3d6\n  /* 3b2 */  lea     0x0(%esi),%esi\n  /* 3b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3c0:\n  /* 3c0 */  mov     curipos(,%eax,4),%edx\n  /* 3c7 */  mov     (%edx),%edx\n  /* 3c9 */  mov     %edx,bakipos(,%eax,4)\n  /* 3d0 */  dec     %eax\n  /* 3d1 */  test    $0x80,%ah\n  /* 3d4 */  je      .L3c0\n.L3d6:\n  /* 3d6 */  mov     $0x1,%dl\n  /* 3d8 */  xor     %ebx,%ebx\n  /* 3da */  mov     %dl,restorepalette\n  /* 3e0 */  xor     %edi,%edi\n  /* 3e2 */  mov     $0x10000,%ebp\n  /* 3e7 */  call    flushpackets\n  /* 3ec */  call    waitforeverybody\n  /* 3f1 */  xor     %ecx,%ecx\n  /* 3f3 */  mov     %ecx,0xc(%esp)\n  /* 3f7 */  mov     %ebx,0x8(%esp)\n  /* 3fb */  mov     %edi,0x4(%esp)\n  /* 3ff */  movl    $0x0,(%esp)\n  /* 406 */  call    palto\n  /* 40b */  call    vscrn\n  /* 410 */  movl    $0x0,(%esp)\n  /* 417 */  call    clearallviews\n  /* 41c */  call    drawbackground\n  /* 421 */  movswl  myconnectindex,%eax\n  /* 428 */  mov     %ebp,0x4(%esp)\n  /* 42c */  mov     %eax,(%esp)\n  /* 42f */  call    displayrooms\n  /* 434 */  mov     $0x1010101,%eax\n  /* 439 */  mov     %eax,0x8(%esp)\n  /* 43d */  mov     $0x10,%eax\n  /* 442 */  mov     %eax,0x4(%esp)\n  /* 446 */  movl    $playerquitflag,(%esp)\n  /* 44d */  call    clearbufbyte\n  /* 452 */  xor     %edx,%edx\n  /* 454 */  imul    $0x3ac,myconnectindex,%eax\n  /* 45e */  mov     %dx,ps+0x2ea(%eax)\n  /* 465 */  mov     $ps+0x2b4,%eax\n  /* 46a */  mov     $ps+0x3d74,%edx\n  /* 46f */  nop\n  /* 470 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 478 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L480:\n  /* 480 */  movw    $0x0,0x2(%eax)\n  /* 486 */  add     $0x3ac,%eax\n  /* 48b */  movw    $0x0,-0x3ac(%eax)\n  /* 494 */  cmp     %eax,%edx\n  /* 496 */  jne     .L480\n  /* 498 */  movl    $frags,(%esp)\n  /* 49f */  xor     %eax,%eax\n  /* 4a1 */  mov     $0x200,%edx\n  /* 4a6 */  mov     %eax,0x8(%esp)\n  /* 4aa */  xor     %ebx,%ebx\n  /* 4ac */  xor     %edi,%edi\n  /* 4ae */  mov     %edx,0x4(%esp)\n  /* 4b2 */  xor     %ebp,%ebp\n  /* 4b4 */  call    clearbufbyte\n  /* 4b9 */  xor     %eax,%eax\n  /* 4bb */  xor     %ecx,%ecx\n  /* 4bd */  mov     %eax,totalclock\n  /* 4c2 */  xor     %eax,%eax\n  /* 4c4 */  mov     %eax,cloudtotalclock\n  /* 4c9 */  xor     %eax,%eax\n  /* 4cb */  mov     %eax,ototalclock\n  /* 4d0 */  xor     %eax,%eax\n  /* 4d2 */  cmpb    $0x0,0x24(%esp)\n  /* 4d7 */  mov     %eax,lockclock\n  /* 4dc */  mov     $0x1,%al\n  /* 4de */  mov     %ecx,horiz\n  /* 4e4 */  mov     %ebx,angvel\n  /* 4ea */  mov     %edi,svel\n  /* 4f0 */  mov     %ebp,vel\n  /* 4f6 */  mov     %al,ready2send\n  /* 4fb */  je      .L15c\n  /* 501 */  cmpb    $boardfilename,0x0\n  /* 508 */  mov     ud+0x958,%edx\n  /* 50e */  mov     ud+0x95c,%eax\n  /* 513 */  mov     gameeditionname,%ecx\n  /* 519 */  je      .L524\n  /* 51b */  cmp     $0x7,%edx\n  /* 51e */  je      .L6fd\n.L524:\n  /* 524 */  mov     %ecx,0x18(%esp)\n  /* 528 */  lea     (%eax,%eax,4),%ecx\n  /* 52b */  lea     (%eax,%ecx,2),%eax\n  /* 52e */  add     %edx,%eax\n  /* 530 */  mov     %eax,%edx\n  /* 532 */  shl     $0x5,%edx\n  /* 535 */  lea     level_names(%eax,%edx,1),%eax\n  /* 53c */  mov     %eax,0x14(%esp)\n  /* 540 */  mov     $\"%s - %s\",%eax\n  /* 545 */  mov     %eax,0x10(%esp)\n.L549:\n  /* 549 */  lea     0x3f(%esp),%ebx\n  /* 54d */  mov     $0x2,%edx\n  /* 552 */  mov     %edx,0x8(%esp)\n  /* 556 */  mov     $0x100,%ecx\n  /* 55b */  mov     $0x100,%eax\n  /* 560 */  mov     %ecx,0x4(%esp)\n  /* 564 */  mov     %ebx,(%esp)\n  /* 567 */  mov     %eax,0xc(%esp)\n  /* 56b */  call    __snprintf_chk\n  /* 570 */  xor     %eax,%eax\n  /* 572 */  mov     %ebx,(%esp)\n  /* 575 */  mov     %al,0x13e(%esp)\n  /* 57c */  call    wm_setwindowtitle\n  /* 581 */  add     $0x54c,%esp\n  /* 587 */  mov     %esi,%eax\n  /* 589 */  pop     %ebx\n  /* 58a */  pop     %esi\n  /* 58b */  pop     %edi\n  /* 58c */  pop     %ebp\n  /* 58d */  ret\n  /* 58e */  xchg    %ax,%ax\n.L590:\n  /* 590 */  movzbl  ud+0x95c,%edx\n  /* 597 */  mov     %dl,%al\n  /* 599 */  shl     $0x2,%al\n  /* 59c */  add     %dl,%al\n  /* 59e */  add     %al,%al\n  /* 5a0 */  add     %dl,%al\n  /* 5a2 */  movzbl  ud+0x958,%edx\n  /* 5a9 */  add     %dl,%al\n  /* 5ab */  mov     %al,music_select\n  /* 5b0 */  movzbl  %al,%eax\n  /* 5b3 */  lea     (%eax,%eax,2),%edx\n  /* 5b6 */  lea     music_fn(%eax,%edx,4),%eax\n  /* 5bd */  mov     %eax,(%esp)\n  /* 5c0 */  call    playmusic\n  /* 5c5 */  test    $0xc,%bl\n  /* 5c8 */  mov     ud+0x918,%eax\n  /* 5cd */  je      .L6da\n  /* 5d3 */  imul    $0x3ac,myconnectindex,%edx\n  /* 5dd */  mov     %bl,%cl\n  /* 5df */  and     $0x4,%cl\n  /* 5e2 */  dec     %eax\n  /* 5e3 */  mov     %cl,0x24(%esp)\n  /* 5e7 */  movb    $0x4,ps+0x34c(%edx)\n  /* 5ee */  jne     .L290\n  /* 5f4 */  test    $0x20,%bl\n  /* 5f7 */  jne     .L290\n.L5fd:\n  /* 5fd */  call    opendemowrite\n  /* 602 */  jmp     .L290\n  /* 607 */  nop\n  /* 608 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L610:\n  /* 610 */  call    stopmusic\n  /* 615 */  call    cacheit\n  /* 61a */  cmpl    $0x2,ud+0x918\n  /* 621 */  je      .L26f\n  /* 627 */  jmp     .L590\n  /* 62c */  lea     0x0(%esi,%eiz,1),%esi\n.L630:\n  /* 630 */  mov     ud+0x958,%eax\n  /* 635 */  test    %eax,%eax\n  /* 637 */  jne     .L29d\n  /* 63d */  cmpl    $0x2,ud+0x918\n  /* 644 */  je      .L29d\n  /* 64a */  imul    $0x3ac,myconnectindex,%eax\n  /* 654 */  movl    $0x28,(%esp)\n  /* 65b */  add     $ps,%eax\n  /* 660 */  mov     %eax,0x4(%esp)\n  /* 664 */  call    FTA\n  /* 669 */  jmp     .L29d\n  /* 66e */  xchg    %ax,%ax\n.L670:\n  /* 670 */  mov     %edi,0x4(%esp)\n  /* 674 */  movl    $\"Loaded map hack file %s\\n\",(%esp)\n  /* 67b */  call    buildprintf\n  /* 680 */  jmp     .L20f\n  /* 685 */  lea     0x0(%esi),%esi\n.L688:\n  /* 688 */  mov     %edi,(%esp)\n  /* 68b */  mov     $0x401,%eax\n  /* 690 */  mov     %eax,0x8(%esp)\n  /* 694 */  mov     $\".mhk\",%eax\n  /* 699 */  mov     %eax,0x4(%esp)\n  /* 69d */  call    __strcat_chk\n  /* 6a2 */  jmp     .L1ff\n.L6a7:\n  /* 6a7 */  test    $0x20,%bl\n  /* 6aa */  jne     .L720\n  /* 6ac */  cmpb    $0x0,0x2f(%esp)\n  /* 6b1 */  je      .L6d0\n  /* 6b3 */  imul    $0x3ac,myconnectindex,%eax\n  /* 6bd */  movb    $0x2,ps+0x34c(%eax)\n  /* 6c4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 6c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L6d0:\n  /* 6d0 */  movb    $0x0,0x24(%esp)\n  /* 6d5 */  jmp     .L290\n.L6da:\n  /* 6da */  and     $0x20,%bl\n  /* 6dd */  mov     %bl,0x24(%esp)\n  /* 6e1 */  je      .L735\n  /* 6e3 */  cmp     $0x2,%eax\n  /* 6e6 */  mov     myconnectindex,%edx\n  /* 6ec */  je      .L726\n  /* 6ee */  imul    $0x3ac,%edx,%edx\n  /* 6f4 */  movb    $0x4,ps+0x34c(%edx)\n  /* 6fb */  jmp     .L6d0\n.L6fd:\n  /* 6fd */  test    %eax,%eax\n  /* 6ff */  jne     .L524\n  /* 705 */  mov     %ecx,0x18(%esp)\n  /* 709 */  mov     $boardfilename,%eax\n  /* 70e */  mov     %eax,0x14(%esp)\n  /* 712 */  mov     $\"User map: %s - %s\",%eax\n  /* 717 */  mov     %eax,0x10(%esp)\n  /* 71b */  jmp     .L549\n.L720:\n  /* 720 */  mov     myconnectindex,%edx\n.L726:\n  /* 726 */  imul    $0x3ac,%edx,%edx\n  /* 72c */  movb    $0x2,ps+0x34c(%edx)\n  /* 733 */  jmp     .L6d0\n.L735:\n  /* 735 */  cmpb    $0x0,0x2f(%esp)\n  /* 73a */  je      .L74d\n  /* 73c */  imul    $0x3ac,myconnectindex,%edx\n  /* 746 */  movb    $0x2,ps+0x34c(%edx)\n.L74d:\n  /* 74d */  dec     %eax\n  /* 74e */  je      .L5fd\n  /* 754 */  jmp     .L6d0\n","c":"/* candidate for enterlevel (premap.c, 1881 bytes) */\n#include \"duke3d.h\"\n\nint enterlevel(unsigned char g)\n{\n    short i;\n    unsigned char l;\n    int ret;\n    char *fn;\n    char levname[1025];\n    char title[256];\n    char *e;\n\n    int dm;\n\n    dm = g & MODE_DEMO;\n    if ( (g & MODE_DEMO) != MODE_DEMO ) ud.recstat = ud.m_recstat;\n    {\n        int a = ud.m_respawn_items, c = ud.m_respawn_monsters, b = ud.m_respawn_inventory;\n    ud.respawn_monsters = c;\n    ud.respawn_items    = a;\n    ud.respawn_inventory    = b;\n    }\n    ud.monsters_off = ud.m_monsters_off;\n    ud.coop = ud.m_coop;\n    ud.marker = ud.m_marker;\n    ud.ffire = ud.m_ffire;\n\n    if( dm == 0 && ud.recstat == 2)\n        ud.recstat = 0;\n\n    FX_StopAllSounds();\n    clearsoundlocks();\n    FX_SetReverb(0);\n\n    i = ud.screen_size;\n    ud.screen_size = 0;\n    dofrontscreens(NULL);\n    vscrn();\n    ud.screen_size = i;\n\n    if (gametype == 1 || boardfilename[0] == 0 || ud.m_level_number != 7 || ud.m_volume_number != 0)\n        fn = level_file_names[ud.volume_number * 11 + ud.level_number];\n    else\n        fn = boardfilename;\n\n    ret = loadboard(fn, gametype == 1, &ps[0].posx, &ps[0].posy, &ps[0].posz, &ps[0].ang, &ps[0].cursectnum);\n    if (ret != 0)\n    {\n        if (ret == -1)\n        {\n            buildprintf(\"Map %s not found!\\n\", fn);\n            return 1;\n        }\n        buildprintf(\"Map %s is not compatible!\\n\", fn);\n        return 2;\n    }\n\n    strcpy(levname, fn);\n    e = strrchr(levname, '.');\n    if (e) strcpy(e, \".mhk\");\n    else strcat(levname, \".mhk\");\n    if (!loadmaphack(levname))\n        buildprintf(\"Loaded map hack file %s\\n\", levname);\n\n    clearbufbyte(gotpic, sizeof(gotpic), 0);\n    prelevel(g);\n    allignwarpelevators();\n    resetpspritevars(g);\n\n    cachedebug = 0;\n    automapping = 0;\n\n    if (ud.recstat != 2) stopmusic();\n    cacheit();\n\n    if (ud.recstat != 2)\n    {\n        music_select = ud.volume_number * 11 + ud.level_number;\n        playmusic(&music_fn[0][music_select][0]);\n    }\n\n    l = g & MODE_GAME;\n    if ((g & MODE_GAME) || (g & MODE_EOL))\n        ps[myconnectindex].gm = MODE_GAME;\n    else if (g & MODE_RESTART)\n    {\n        if (ud.recstat == 2) ps[myconnectindex].gm = MODE_DEMO;\n        else ps[myconnectindex].gm = MODE_GAME;\n    }\n    else if (dm)\n        ps[myconnectindex].gm = MODE_DEMO;\n\n    if (ud.recstat == 1 && (g & MODE_RESTART) != MODE_RESTART)\n        opendemowrite();\n\n    if (gametype == 1 && ud.level_number == 0 && ud.recstat != 2)\n        FTA(40, &ps[myconnectindex]);\n\n    for (i = connecthead; i >= 0; i = connectpoint2[i])\n        switch (sector[sprite[ps[i].i].sectnum].floorpicnum)\n        {\n        case HURTRAIL:\n        case FLOORSLIME:\n        case FLOORPLASMA:\n            resetweapons(i);\n            resetinventory(i);\n            ps[i].gotweapon[PISTOL_WEAPON] = 0;\n            ps[i].ammo_amount[PISTOL_WEAPON] = 0;\n            ps[i].curr_weapon = KNEE_WEAPON;\n            ps[i].kickback_pic = 0;\n            break;\n        }\n\n    resetmys();\n\n    setgamepalette(&ps[myconnectindex], palette, 0);\n    setpal(&ps[myconnectindex]);\n    flushperms();\n\n    everyothertime = 0;\n    global_random = 0;\n\n    ud.last_level = ud.level_number + 1;\n\n    clearfifo();\n\n    for (i = numinterpolations - 1; i >= 0; i--) bakipos[i] = *curipos[i];\n\n    restorepalette = 1;\n\n    flushpackets();\n    waitforeverybody();\n\n    palto(0, 0, 0, 0);\n\n    vscrn();\n    clearallviews(0);\n    drawbackground();\n    displayrooms(myconnectindex, 65536);\n\n    clearbufbyte(playerquitflag, sizeof(playerquitflag), 0x01010101);\n\n    ps[myconnectindex].over_shoulder_on = 0;\n\n    for (i = 0; i < MAXPLAYERS; i++)\n        ps[i].frag = ps[i].fraggedself = 0;\n\n    clearbufbyte(frags, sizeof(frags), 0);\n\n    horiz = 0;\n    angvel = 0;\n    svel = 0;\n    vel = 0;\n\n    totalclock = 0;\n    cloudtotalclock = 0;\n    ototalclock = 0;\n    lockclock = 0;\n\n    ready2send = 1;\n\n    if (l)\n    {\n        if (boardfilename[0] != 0 && ud.level_number == 7 && ud.volume_number == 0)\n            snprintf(title, sizeof(title), \"User map: %s - %s\", boardfilename, gameeditionname);\n        else\n            snprintf(title, sizeof(title), \"%s - %s\", level_names[ud.volume_number * 11 + ud.level_number], gameeditionname);\n        title[sizeof(title) - 1] = 0;\n        wm_setwindowtitle(title);\n    }\n\n    return 0;\n}\n","size":1881,"score":100,"agent":"kuncc/6","pid":7,"session":2114,"ts":1791755016233}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1901,"symbol":"weapon_amounts","file":"game.c","asm":"# weapon_amounts  (TU game.c, section .text, 2075 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nweapon_amounts:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x5c(%esp),%ebx\n  /* 00b */  mov     0x50(%esp),%esi\n  /* 00f */  test    $0x4,%bl\n  /* 012 */  movswl  0x2b8(%esi),%edi\n  /* 019 */  jne     .L1d0\n  /* 01f */  test    $0x8,%bl\n  /* 022 */  je      .L24b\n.L28:\n  /* 028 */  movl    $0x58,(%esp)\n  /* 02f */  mov     $0xbe,%eax\n  /* 034 */  mov     %eax,0xc(%esp)\n  /* 038 */  mov     $0x7d,%eax\n  /* 03d */  mov     %eax,0x8(%esp)\n  /* 041 */  mov     $0xb8,%eax\n  /* 046 */  mov     %eax,0x4(%esp)\n  /* 04a */  call    patchstatusbar\n.L4f:\n  /* 04f */  cmpb    $0x0,0x37f(%esi)\n  /* 056 */  mov     $0xc,%al\n  /* 058 */  jne     .L5c\n  /* 05a */  mov     $0x15,%al\n.L5c:\n  /* 05c */  cmp     $0x2,%edi\n  /* 05f */  jne     .L63\n  /* 061 */  sub     $0x12,%al\n.L63:\n  /* 063 */  movsbl  %al,%eax\n  /* 066 */  mov     %eax,0x14(%esp)\n  /* 06a */  mov     max_ammo_amount+0x8,%eax\n  /* 06f */  mov     %eax,0x10(%esp)\n  /* 073 */  movswl  0x29e(%esi),%eax\n  /* 07a */  movl    $0x2,(%esp)\n  /* 081 */  mov     %eax,0xc(%esp)\n  /* 085 */  mov     0x58(%esp),%eax\n  /* 089 */  add     $0x6,%eax\n  /* 08c */  mov     %eax,0x8(%esp)\n  /* 090 */  mov     0x54(%esp),%eax\n  /* 094 */  mov     %eax,0x4(%esp)\n  /* 098 */  call    weaponnum999\n  /* 09d */  test    $0x10,%bl\n  /* 0a0 */  je      .L254\n  /* 0a6 */  cmp     $0xffffffff,%ebx\n  /* 0a9 */  je      .Ld7\n  /* 0ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     $0xc4,%edx\n  /* 0b5 */  mov     $0x7d,%ecx\n  /* 0ba */  mov     %edx,0xc(%esp)\n  /* 0be */  mov     $0xbe,%ebp\n  /* 0c3 */  mov     %ecx,0x8(%esp)\n  /* 0c7 */  mov     %ebp,0x4(%esp)\n  /* 0cb */  movl    $0x58,(%esp)\n  /* 0d2 */  call    patchstatusbar\n.Ld7:\n  /* 0d7 */  cmpb    $0x0,0x380(%esi)\n  /* 0de */  mov     $0xc,%al\n  /* 0e0 */  jne     .Le4\n  /* 0e2 */  mov     $0x15,%al\n.Le4:\n  /* 0e4 */  cmp     $0x3,%edi\n  /* 0e7 */  jne     .Leb\n  /* 0e9 */  sub     $0x12,%al\n.Leb:\n  /* 0eb */  movsbl  %al,%eax\n  /* 0ee */  mov     %eax,0x14(%esp)\n  /* 0f2 */  mov     max_ammo_amount+0xc,%eax\n  /* 0f7 */  mov     %eax,0x10(%esp)\n  /* 0fb */  movswl  0x2a0(%esi),%eax\n  /* 102 */  movl    $0x3,(%esp)\n  /* 109 */  mov     %eax,0xc(%esp)\n  /* 10d */  mov     0x58(%esp),%eax\n  /* 111 */  add     $0xc,%eax\n  /* 114 */  mov     %eax,0x8(%esp)\n  /* 118 */  mov     0x54(%esp),%eax\n  /* 11c */  mov     %eax,0x4(%esp)\n  /* 120 */  call    weaponnum999\n  /* 125 */  test    $0x20,%bl\n  /* 128 */  je      .L25d\n  /* 12e */  cmp     $0xffffffff,%ebx\n  /* 131 */  je      .L167\n  /* 133 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     $0xb8,%ecx\n  /* 145 */  mov     $0x9c,%ebp\n  /* 14a */  mov     %ecx,0xc(%esp)\n  /* 14e */  mov     $0xb2,%eax\n  /* 153 */  mov     %ebp,0x8(%esp)\n  /* 157 */  mov     %eax,0x4(%esp)\n  /* 15b */  movl    $0x7f,(%esp)\n  /* 162 */  call    patchstatusbar\n.L167:\n  /* 167 */  cmpb    $0x0,0x381(%esi)\n  /* 16e */  mov     $0xc,%al\n  /* 170 */  jne     .L174\n  /* 172 */  mov     $0x15,%al\n.L174:\n  /* 174 */  cmp     $0x4,%edi\n  /* 177 */  jne     .L17b\n  /* 179 */  sub     $0x13,%al\n.L17b:\n  /* 17b */  movsbl  %al,%eax\n  /* 17e */  mov     0x54(%esp),%edx\n  /* 182 */  mov     %eax,0x14(%esp)\n  /* 186 */  mov     max_ammo_amount+0x10,%eax\n  /* 18b */  lea     0x27(%edx),%ebp\n  /* 18e */  mov     %eax,0x10(%esp)\n  /* 192 */  movswl  0x2a2(%esi),%eax\n  /* 199 */  mov     %ebp,0x4(%esp)\n  /* 19d */  movl    $0x4,(%esp)\n  /* 1a4 */  mov     %eax,0xc(%esp)\n  /* 1a8 */  mov     0x58(%esp),%eax\n  /* 1ac */  mov     %eax,0x8(%esp)\n  /* 1b0 */  call    weaponnum\n  /* 1b5 */  test    $0x40,%bl\n  /* 1b8 */  je      .L420\n  /* 1be */  cmp     $0xffffffff,%ebx\n  /* 1c1 */  je      .L294\n  /* 1c7 */  jmp     .L26d\n  /* 1cc */  lea     0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  cmp     $0xffffffff,%ebx\n  /* 1d3 */  je      .L628\n  /* 1d9 */  movl    $0x58,(%esp)\n  /* 1e0 */  mov     $0xb8,%eax\n  /* 1e5 */  mov     %eax,0xc(%esp)\n  /* 1e9 */  mov     $0x7d,%eax\n  /* 1ee */  mov     %eax,0x8(%esp)\n  /* 1f2 */  mov     $0xb2,%eax\n  /* 1f7 */  mov     %eax,0x4(%esp)\n  /* 1fb */  call    patchstatusbar\n  /* 200 */  cmp     $0x1,%edi\n  /* 203 */  je      .L720\n  /* 209 */  mov     $0xc,%eax\n  /* 20e */  mov     %eax,0x14(%esp)\n.L212:\n  /* 212 */  mov     max_ammo_amount+0x4,%eax\n  /* 217 */  mov     %eax,0x10(%esp)\n  /* 21b */  movswl  0x29c(%esi),%eax\n  /* 222 */  movl    $0x1,(%esp)\n  /* 229 */  mov     %eax,0xc(%esp)\n  /* 22d */  mov     0x58(%esp),%eax\n  /* 231 */  mov     %eax,0x8(%esp)\n  /* 235 */  mov     0x54(%esp),%eax\n  /* 239 */  mov     %eax,0x4(%esp)\n  /* 23d */  call    weaponnum999\n  /* 242 */  test    $0x8,%bl\n  /* 245 */  jne     .L28\n.L24b:\n  /* 24b */  test    $0x10,%bl\n  /* 24e */  jne     .Lb0\n.L254:\n  /* 254 */  test    $0x20,%bl\n  /* 257 */  jne     .L140\n.L25d:\n  /* 25d */  test    $0x40,%bl\n  /* 260 */  je      .L420\n  /* 266 */  mov     0x54(%esp),%eax\n  /* 26a */  lea     0x27(%eax),%ebp\n.L26d:\n  /* 26d */  movl    $0x7f,(%esp)\n  /* 274 */  mov     $0xbe,%eax\n  /* 279 */  mov     $0xb8,%edx\n  /* 27e */  mov     %eax,0xc(%esp)\n  /* 282 */  mov     $0x9c,%eax\n  /* 287 */  mov     %eax,0x8(%esp)\n  /* 28b */  mov     %edx,0x4(%esp)\n  /* 28f */  call    patchstatusbar\n.L294:\n  /* 294 */  movswl  0x2a4(%esi),%edx\n  /* 29b */  cmpb    $0x0,0x382(%esi)\n  /* 2a2 */  mov     %ebp,0x4(%esp)\n  /* 2a6 */  movl    $0x5,(%esp)\n  /* 2ad */  mov     %edx,0xc(%esp)\n  /* 2b1 */  sete    %al\n  /* 2b4 */  test    %edx,%edx\n  /* 2b6 */  sete    %cl\n  /* 2b9 */  or      %cl,%al\n  /* 2bb */  mov     %al,%cl\n  /* 2bd */  shl     $0x3,%cl\n  /* 2c0 */  add     %cl,%al\n  /* 2c2 */  add     $0xc,%al\n  /* 2c4 */  cmp     $0x5,%edi\n  /* 2c7 */  mov     %al,0x2f(%esp)\n  /* 2cb */  sete    %al\n  /* 2ce */  cmp     $0xa,%edi\n  /* 2d1 */  sete    %cl\n  /* 2d4 */  or      %cl,%al\n  /* 2d6 */  movzbl  0x2f(%esp),%ecx\n  /* 2db */  neg     %al\n  /* 2dd */  and     $0xed,%al\n  /* 2df */  add     %cl,%al\n  /* 2e1 */  movsbl  %al,%eax\n  /* 2e4 */  mov     %eax,0x14(%esp)\n  /* 2e8 */  mov     max_ammo_amount+0x14,%eax\n  /* 2ed */  mov     %eax,0x10(%esp)\n  /* 2f1 */  mov     0x58(%esp),%eax\n  /* 2f5 */  add     $0x6,%eax\n  /* 2f8 */  mov     %eax,0x8(%esp)\n  /* 2fc */  call    weaponnum\n  /* 301 */  test    $0x80,%bl\n  /* 304 */  je      .L570\n  /* 30a */  cmp     $0xffffffff,%ebx\n  /* 30d */  jne     .L430\n  /* 313 */  cmpl    $0x1,gametype\n  /* 31a */  mov     $0xc,%al\n  /* 31c */  jne     .L466\n.L322:\n  /* 322 */  cmpb    $0x0,0x383(%esi)\n  /* 329 */  jne     .L32d\n  /* 32b */  mov     $0x15,%al\n.L32d:\n  /* 32d */  cmp     $0x6,%edi\n  /* 330 */  jne     .L334\n  /* 332 */  sub     $0x12,%al\n.L334:\n  /* 334 */  movsbl  %al,%eax\n  /* 337 */  mov     %eax,0x14(%esp)\n  /* 33b */  mov     max_ammo_amount+0x18,%eax\n  /* 340 */  mov     %eax,0x10(%esp)\n  /* 344 */  movswl  0x2a6(%esi),%eax\n  /* 34b */  mov     %ebp,0x4(%esp)\n  /* 34f */  movl    $0x6,(%esp)\n  /* 356 */  mov     %eax,0xc(%esp)\n  /* 35a */  mov     0x58(%esp),%eax\n  /* 35e */  add     $0xc,%eax\n  /* 361 */  mov     %eax,0x8(%esp)\n  /* 365 */  call    orderweaponnum\n  /* 36a */  test    $0x1,%bh\n  /* 36d */  jne     .L4c4\n.L373:\n  /* 373 */  test    $0x2,%bh\n  /* 376 */  je      .L586\n.L37c:\n  /* 37c */  mov     0x54(%esp),%eax\n  /* 380 */  lea     0x46(%eax),%ebp\n.L383:\n  /* 383 */  movl    $0x9e,(%esp)\n  /* 38a */  mov     $0xbe,%eax\n  /* 38f */  mov     %eax,0xc(%esp)\n  /* 393 */  mov     $0xbf,%eax\n  /* 398 */  mov     %eax,0x8(%esp)\n  /* 39c */  mov     $0xb8,%eax\n  /* 3a1 */  mov     %eax,0x4(%esp)\n  /* 3a5 */  call    patchstatusbar\n.L3aa:\n  /* 3aa */  cmpl    $0x1,gametype\n  /* 3b1 */  mov     $0xc,%al\n  /* 3b3 */  movzbl  0x385(%esi),%edx\n  /* 3ba */  je      .L780\n  /* 3c0 */  test    %dl,%dl\n  /* 3c2 */  je      .L680\n.L3c8:\n  /* 3c8 */  cmp     $0x8,%edi\n  /* 3cb */  jne     .L3cf\n  /* 3cd */  sub     $0x12,%al\n.L3cf:\n  /* 3cf */  movsbl  %al,%eax\n  /* 3d2 */  mov     %eax,0x14(%esp)\n  /* 3d6 */  mov     max_ammo_amount+0x20,%eax\n  /* 3db */  mov     %eax,0x10(%esp)\n  /* 3df */  movswl  0x2aa(%esi),%eax\n  /* 3e6 */  mov     %ebp,0x4(%esp)\n  /* 3ea */  movl    $0x8,(%esp)\n  /* 3f1 */  mov     %eax,0xc(%esp)\n  /* 3f5 */  mov     0x58(%esp),%eax\n  /* 3f9 */  add     $0x6,%eax\n  /* 3fc */  mov     %eax,0x8(%esp)\n  /* 400 */  call    weaponnum\n.L405:\n  /* 405 */  test    $0x10000,%ebx\n  /* 40b */  je      .L61b\n  /* 411 */  inc     %ebx\n  /* 412 */  je      .L5c0\n  /* 418 */  jmp     .L599\n  /* 41d */  lea     0x0(%esi),%esi\n.L420:\n  /* 420 */  test    $0x80,%bl\n  /* 423 */  je      .L570\n  /* 429 */  mov     0x54(%esp),%eax\n  /* 42d */  lea     0x27(%eax),%ebp\n.L430:\n  /* 430 */  movl    $0x7f,(%esp)\n  /* 437 */  mov     $0xc4,%eax\n  /* 43c */  mov     %eax,0xc(%esp)\n  /* 440 */  mov     $0x9c,%eax\n  /* 445 */  mov     %eax,0x8(%esp)\n  /* 449 */  mov     $0xbe,%eax\n  /* 44e */  mov     %eax,0x4(%esp)\n  /* 452 */  call    patchstatusbar\n  /* 457 */  mov     $0xc,%al\n  /* 459 */  cmpl    $0x1,gametype\n  /* 460 */  je      .L322\n.L466:\n  /* 466 */  testb   $0x8,0x299(%esi)\n  /* 46d */  jne     .L6a0\n  /* 473 */  cmpb    $0x0,0x383(%esi)\n  /* 47a */  jne     .L47e\n  /* 47c */  mov     $0x15,%al\n.L47e:\n  /* 47e */  cmp     $0x6,%edi\n  /* 481 */  jne     .L485\n  /* 483 */  sub     $0x12,%al\n.L485:\n  /* 485 */  movsbl  %al,%eax\n  /* 488 */  mov     %eax,0x14(%esp)\n  /* 48c */  mov     max_ammo_amount+0x18,%eax\n  /* 491 */  mov     %eax,0x10(%esp)\n  /* 495 */  movswl  0x2a6(%esi),%eax\n.L49c:\n  /* 49c */  mov     %eax,0xc(%esp)\n  /* 4a0 */  mov     0x58(%esp),%eax\n  /* 4a4 */  mov     %ebp,0x4(%esp)\n  /* 4a8 */  movl    $0x6,(%esp)\n  /* 4af */  add     $0xc,%eax\n  /* 4b2 */  mov     %eax,0x8(%esp)\n  /* 4b6 */  call    weaponnum\n  /* 4bb */  test    $0x1,%bh\n  /* 4be */  je      .L373\n.L4c4:\n  /* 4c4 */  cmp     $0xffffffff,%ebx\n  /* 4c7 */  je      .L4f7\n  /* 4c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L4d0:\n  /* 4d0 */  mov     $0xb8,%edx\n  /* 4d5 */  mov     $0xbf,%ecx\n  /* 4da */  mov     %edx,0xc(%esp)\n  /* 4de */  mov     $0xb2,%ebp\n  /* 4e3 */  mov     %ecx,0x8(%esp)\n  /* 4e7 */  mov     %ebp,0x4(%esp)\n  /* 4eb */  movl    $0x9e,(%esp)\n  /* 4f2 */  call    patchstatusbar\n.L4f7:\n  /* 4f7 */  cmpl    $0x1,gametype\n  /* 4fe */  mov     $0xc,%al\n  /* 500 */  movzbl  0x384(%esi),%edx\n  /* 507 */  je      .L730\n  /* 50d */  test    %dl,%dl\n  /* 50f */  je      .L670\n.L515:\n  /* 515 */  cmp     $0x7,%edi\n  /* 518 */  jne     .L51c\n  /* 51a */  sub     $0x12,%al\n.L51c:\n  /* 51c */  movsbl  %al,%eax\n  /* 51f */  mov     %eax,0x14(%esp)\n  /* 523 */  mov     max_ammo_amount+0x1c,%eax\n  /* 528 */  mov     %eax,0x10(%esp)\n  /* 52c */  movswl  0x2a8(%esi),%eax\n  /* 533 */  movl    $0x7,(%esp)\n  /* 53a */  mov     %eax,0xc(%esp)\n  /* 53e */  mov     0x58(%esp),%eax\n  /* 542 */  mov     %eax,0x8(%esp)\n  /* 546 */  mov     0x54(%esp),%eax\n  /* 54a */  lea     0x46(%eax),%ebp\n  /* 54d */  mov     %ebp,0x4(%esp)\n  /* 551 */  call    weaponnum\n.L556:\n  /* 556 */  test    $0x2,%bh\n  /* 559 */  je      .L586\n  /* 55b */  cmp     $0xffffffff,%ebx\n  /* 55e */  je      .L3aa\n  /* 564 */  jmp     .L383\n  /* 569 */  lea     0x0(%esi,%eiz,1),%esi\n.L570:\n  /* 570 */  test    $0x1,%bh\n  /* 573 */  jne     .L4d0\n  /* 579 */  test    $0x2,%bh\n  /* 57c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 580 */  jne     .L37c\n.L586:\n  /* 586 */  and     $0x10000,%ebx\n  /* 58c */  je      .L61b\n  /* 592 */  mov     0x54(%esp),%eax\n  /* 596 */  lea     0x46(%eax),%ebp\n.L599:\n  /* 599 */  movl    $0x9e,(%esp)\n  /* 5a0 */  mov     $0xbf,%eax\n  /* 5a5 */  mov     $0xc4,%ebx\n  /* 5aa */  mov     %eax,0x8(%esp)\n  /* 5ae */  mov     $0xbe,%eax\n  /* 5b3 */  mov     %ebx,0xc(%esp)\n  /* 5b7 */  mov     %eax,0x4(%esp)\n  /* 5bb */  call    patchstatusbar\n.L5c0:\n  /* 5c0 */  cmpl    $0x1,gametype\n  /* 5c7 */  mov     $0xc,%al\n  /* 5c9 */  movzbl  0x386(%esi),%edx\n  /* 5d0 */  je      .L7d0\n  /* 5d6 */  test    %dl,%dl\n  /* 5d8 */  je      .L690\n.L5de:\n  /* 5de */  cmp     $0x9,%edi\n  /* 5e1 */  jne     .L5e5\n  /* 5e3 */  sub     $0x12,%al\n.L5e5:\n  /* 5e5 */  movsbl  %al,%eax\n  /* 5e8 */  mov     %eax,0x14(%esp)\n  /* 5ec */  mov     max_ammo_amount+0x24,%eax\n  /* 5f1 */  mov     %eax,0x10(%esp)\n  /* 5f5 */  movswl  0x2ac(%esi),%eax\n  /* 5fc */  mov     %ebp,0x4(%esp)\n  /* 600 */  movl    $0xffffffff,(%esp)\n  /* 607 */  mov     %eax,0xc(%esp)\n  /* 60b */  mov     0x58(%esp),%eax\n  /* 60f */  add     $0xc,%eax\n  /* 612 */  mov     %eax,0x8(%esp)\n  /* 616 */  call    weaponnum\n.L61b:\n  /* 61b */  add     $0x3c,%esp\n  /* 61e */  pop     %ebx\n  /* 61f */  pop     %esi\n  /* 620 */  pop     %edi\n  /* 621 */  pop     %ebp\n  /* 622 */  ret\n  /* 623 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L628:\n  /* 628 */  cmp     $0x1,%edi\n  /* 62b */  je      .L6d0\n  /* 631 */  mov     $0xc,%eax\n  /* 636 */  mov     %eax,0x14(%esp)\n  /* 63a */  mov     max_ammo_amount+0x4,%eax\n  /* 63f */  mov     %eax,0x10(%esp)\n  /* 643 */  movswl  0x29c(%esi),%eax\n  /* 64a */  movl    $0x1,(%esp)\n  /* 651 */  mov     %eax,0xc(%esp)\n  /* 655 */  mov     0x58(%esp),%eax\n  /* 659 */  mov     %eax,0x8(%esp)\n  /* 65d */  mov     0x54(%esp),%eax\n  /* 661 */  mov     %eax,0x4(%esp)\n  /* 665 */  call    weaponnum999\n  /* 66a */  jmp     .L4f\n  /* 66f */  nop\n.L670:\n  /* 670 */  mov     $0x15,%al\n  /* 672 */  jmp     .L515\n  /* 677 */  nop\n  /* 678 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L680:\n  /* 680 */  mov     $0x15,%al\n  /* 682 */  jmp     .L3c8\n  /* 687 */  nop\n  /* 688 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L690:\n  /* 690 */  mov     $0x15,%al\n  /* 692 */  jmp     .L5de\n  /* 697 */  nop\n  /* 698 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L6a0:\n  /* 6a0 */  cmpb    $0x0,0x388(%esi)\n  /* 6a7 */  jne     .L6ab\n  /* 6a9 */  mov     $0x15,%al\n.L6ab:\n  /* 6ab */  cmp     $0xb,%edi\n  /* 6ae */  jne     .L6b2\n  /* 6b0 */  sub     $0x12,%al\n.L6b2:\n  /* 6b2 */  movsbl  %al,%eax\n  /* 6b5 */  mov     %eax,0x14(%esp)\n  /* 6b9 */  mov     max_ammo_amount+0x2c,%eax\n  /* 6be */  mov     %eax,0x10(%esp)\n  /* 6c2 */  movswl  0x2b0(%esi),%eax\n  /* 6c9 */  jmp     .L49c\n  /* 6ce */  xchg    %ax,%ax\n.L6d0:\n  /* 6d0 */  mov     max_ammo_amount+0x4,%eax\n  /* 6d5 */  mov     $0xfffffff8,%ecx\n  /* 6da */  mov     %ecx,0x14(%esp)\n  /* 6de */  mov     %eax,0x10(%esp)\n  /* 6e2 */  movswl  0x29c(%esi),%eax\n  /* 6e9 */  movl    $0x1,(%esp)\n  /* 6f0 */  mov     %eax,0xc(%esp)\n  /* 6f4 */  mov     0x58(%esp),%eax\n  /* 6f8 */  mov     %eax,0x8(%esp)\n  /* 6fc */  mov     0x54(%esp),%eax\n  /* 700 */  mov     %eax,0x4(%esp)\n  /* 704 */  call    weaponnum999\n  /* 709 */  mov     $0x15,%al\n  /* 70b */  cmpb    $0x0,0x37f(%esi)\n  /* 712 */  je      .L63\n  /* 718 */  mov     $0xc,%al\n  /* 71a */  jmp     .L63\n  /* 71f */  nop\n.L720:\n  /* 720 */  mov     $0xfffffff8,%edx\n  /* 725 */  mov     %edx,0x14(%esp)\n  /* 729 */  jmp     .L212\n  /* 72e */  xchg    %ax,%ax\n.L730:\n  /* 730 */  test    %dl,%dl\n  /* 732 */  jne     .L736\n  /* 734 */  mov     $0x15,%al\n.L736:\n  /* 736 */  cmp     $0x7,%edi\n  /* 739 */  jne     .L73d\n  /* 73b */  sub     $0x12,%al\n.L73d:\n  /* 73d */  movsbl  %al,%eax\n  /* 740 */  mov     %eax,0x14(%esp)\n  /* 744 */  mov     max_ammo_amount+0x1c,%eax\n  /* 749 */  mov     %eax,0x10(%esp)\n  /* 74d */  movswl  0x2a8(%esi),%eax\n  /* 754 */  movl    $0x7,(%esp)\n  /* 75b */  mov     %eax,0xc(%esp)\n  /* 75f */  mov     0x58(%esp),%eax\n  /* 763 */  mov     %eax,0x8(%esp)\n  /* 767 */  mov     0x54(%esp),%eax\n  /* 76b */  lea     0x46(%eax),%ebp\n  /* 76e */  mov     %ebp,0x4(%esp)\n  /* 772 */  call    orderweaponnum\n  /* 777 */  jmp     .L556\n  /* 77c */  lea     0x0(%esi,%eiz,1),%esi\n.L780:\n  /* 780 */  test    %dl,%dl\n  /* 782 */  jne     .L786\n  /* 784 */  mov     $0x15,%al\n.L786:\n  /* 786 */  cmp     $0x8,%edi\n  /* 789 */  jne     .L78d\n  /* 78b */  sub     $0x12,%al\n.L78d:\n  /* 78d */  movsbl  %al,%eax\n  /* 790 */  mov     %eax,0x14(%esp)\n  /* 794 */  mov     max_ammo_amount+0x20,%eax\n  /* 799 */  mov     %eax,0x10(%esp)\n  /* 79d */  movswl  0x2aa(%esi),%eax\n  /* 7a4 */  mov     %ebp,0x4(%esp)\n  /* 7a8 */  movl    $0x8,(%esp)\n  /* 7af */  mov     %eax,0xc(%esp)\n  /* 7b3 */  mov     0x58(%esp),%eax\n  /* 7b7 */  add     $0x6,%eax\n  /* 7ba */  mov     %eax,0x8(%esp)\n  /* 7be */  call    orderweaponnum\n  /* 7c3 */  jmp     .L405\n  /* 7c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L7d0:\n  /* 7d0 */  test    %dl,%dl\n  /* 7d2 */  jne     .L7d6\n  /* 7d4 */  mov     $0x15,%al\n.L7d6:\n  /* 7d6 */  cmp     $0x9,%edi\n  /* 7d9 */  jne     .L7dd\n  /* 7db */  sub     $0x12,%al\n.L7dd:\n  /* 7dd */  movsbl  %al,%eax\n  /* 7e0 */  mov     %eax,0x14(%esp)\n  /* 7e4 */  mov     max_ammo_amount+0x24,%eax\n  /* 7e9 */  mov     %eax,0x10(%esp)\n  /* 7ed */  movswl  0x2ac(%esi),%eax\n  /* 7f4 */  mov     %ebp,0x4(%esp)\n  /* 7f8 */  movl    $0xffffffff,(%esp)\n  /* 7ff */  mov     %eax,0xc(%esp)\n  /* 803 */  mov     0x58(%esp),%eax\n  /* 807 */  add     $0xc,%eax\n  /* 80a */  mov     %eax,0x8(%esp)\n  /* 80e */  call    orderweaponnum\n  /* 813 */  add     $0x3c,%esp\n  /* 816 */  pop     %ebx\n  /* 817 */  pop     %esi\n  /* 818 */  pop     %edi\n  /* 819 */  pop     %ebp\n  /* 81a */  ret\n","c":"/* candidate for weapon_amounts (game.c, 2075 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nextern void patchstatusbar(int x1, int y1, int x2, int y2);\nextern void orderweaponnum(short ammo, int x, int y, int a, int b, char s);\n\nvoid weapon_amounts(struct player_struct *p,int x,int y,int u)\n{\n    int cw = p->curr_weapon;\n\n    if (u & 4)\n    {\n        if (u != -1) patchstatusbar(88, 178, 88+37, 178+6);\n        weaponnum999(PISTOL_WEAPON, x, y, p->ammo_amount[PISTOL_WEAPON], max_ammo_amount[PISTOL_WEAPON], 12-20*(cw == PISTOL_WEAPON));\n    }\n    if (u & 8)\n    {\n        if (u != -1) patchstatusbar(88, 184, 88+37, 184+6);\n        weaponnum999(SHOTGUN_WEAPON, x, y+6, p->ammo_amount[SHOTGUN_WEAPON], max_ammo_amount[SHOTGUN_WEAPON], (!p->gotweapon[SHOTGUN_WEAPON])*9+12-18*(cw == SHOTGUN_WEAPON));\n    }\n    if (u & 16)\n    {\n        if (u != -1) patchstatusbar(88, 190, 88+37, 190+6);\n        weaponnum999(CHAINGUN_WEAPON, x, y+12, p->ammo_amount[CHAINGUN_WEAPON], max_ammo_amount[CHAINGUN_WEAPON], (!p->gotweapon[CHAINGUN_WEAPON])*9+12-18*(cw == CHAINGUN_WEAPON));\n    }\n    if (u & 32)\n    {\n        if (u != -1) patchstatusbar(127, 178, 127+29, 178+6);\n        weaponnum(RPG_WEAPON, x+39, y, p->ammo_amount[RPG_WEAPON], max_ammo_amount[RPG_WEAPON], (!p->gotweapon[RPG_WEAPON])*9+12-19*(cw == RPG_WEAPON));\n    }\n    if (u & 64)\n    {\n        if (u != -1) patchstatusbar(127, 184, 127+29, 184+6);\n        weaponnum(HANDBOMB_WEAPON, x+39, y+6, p->ammo_amount[HANDBOMB_WEAPON], max_ammo_amount[HANDBOMB_WEAPON], (((!p->ammo_amount[HANDBOMB_WEAPON]) | (p->gotweapon[HANDBOMB_WEAPON] == 0)) * 9) + 12 - 19*((cw == HANDBOMB_WEAPON) | (cw == HANDREMOTE_WEAPON)));\n    }\n    if (u & 128)\n    {\n        if (u != -1) patchstatusbar(127, 190, 127+29, 190+6);\n        if (gametype == 1)\n            orderweaponnum(SHRINKER_WEAPON, x+39, y+12, p->ammo_amount[SHRINKER_WEAPON], max_ammo_amount[SHRINKER_WEAPON], (!p->gotweapon[SHRINKER_WEAPON])*9+12-18*(cw == SHRINKER_WEAPON));\n        else if (p->subweapon & (1 << GROW_WEAPON))\n            weaponnum(SHRINKER_WEAPON, x+39, y+12, p->ammo_amount[GROW_WEAPON], max_ammo_amount[GROW_WEAPON], (!p->gotweapon[GROW_WEAPON])*9+12-18*(cw == GROW_WEAPON));\n        else\n            weaponnum(SHRINKER_WEAPON, x+39, y+12, p->ammo_amount[SHRINKER_WEAPON], max_ammo_amount[SHRINKER_WEAPON], (!p->gotweapon[SHRINKER_WEAPON])*9+12-18*(cw == SHRINKER_WEAPON));\n    }\n    if (u & 256)\n    {\n        if (u != -1) patchstatusbar(158, 178, 158+33, 178+6);\n        if (gametype == 1)\n            orderweaponnum(DEVISTATOR_WEAPON, x+70, y, p->ammo_amount[DEVISTATOR_WEAPON], max_ammo_amount[DEVISTATOR_WEAPON], (!p->gotweapon[DEVISTATOR_WEAPON])*9+12-18*(cw == DEVISTATOR_WEAPON));\n        else\n            weaponnum(DEVISTATOR_WEAPON, x+70, y, p->ammo_amount[DEVISTATOR_WEAPON], max_ammo_amount[DEVISTATOR_WEAPON], (!p->gotweapon[DEVISTATOR_WEAPON])*9+12-18*(cw == DEVISTATOR_WEAPON));\n    }\n    if (u & 512)\n    {\n        if (u != -1) patchstatusbar(158, 184, 158+33, 184+6);\n        if (gametype == 1)\n            orderweaponnum(TRIPBOMB_WEAPON, x+70, y+6, p->ammo_amount[TRIPBOMB_WEAPON], max_ammo_amount[TRIPBOMB_WEAPON], (!p->gotweapon[TRIPBOMB_WEAPON])*9+12-18*(cw == TRIPBOMB_WEAPON));\n        else\n            weaponnum(TRIPBOMB_WEAPON, x+70, y+6, p->ammo_amount[TRIPBOMB_WEAPON], max_ammo_amount[TRIPBOMB_WEAPON], (!p->gotweapon[TRIPBOMB_WEAPON])*9+12-18*(cw == TRIPBOMB_WEAPON));\n    }\n    if (u & 65536)\n    {\n        if (u != -1) patchstatusbar(158, 190, 158+33, 190+6);\n        if (gametype == 1)\n            orderweaponnum(-1, x+70, y+12, p->ammo_amount[FREEZE_WEAPON], max_ammo_amount[FREEZE_WEAPON], (!p->gotweapon[FREEZE_WEAPON])*9+12-18*(cw == FREEZE_WEAPON));\n        else\n            weaponnum(-1, x+70, y+12, p->ammo_amount[FREEZE_WEAPON], max_ammo_amount[FREEZE_WEAPON], (!p->gotweapon[FREEZE_WEAPON])*9+12-18*(cw == FREEZE_WEAPON));\n    }\n}\n","size":2075,"score":100,"agent":"kuncc/2","pid":3,"session":2115,"ts":1791755017483}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2127,"symbol":"checkhitwall","file":"sector.c","asm":"# checkhitwall  (TU sector.c, section .text, 2620 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncheckhitwall:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x6c,%esp\n  /* 007 */  movswl  0x84(%esp),%ebx\n  /* 00f */  movw    $0xffff,0x5e(%esp)\n  /* 016 */  movswl  0x80(%esp),%esi\n  /* 01e */  movswl  0x94(%esp),%edx\n  /* 026 */  mov     %ebx,%eax\n  /* 028 */  shl     $0x5,%eax\n  /* 02b */  lea     wall(%eax),%ecx\n  /* 031 */  movswl  wall+0x12(%eax),%eax\n  /* 038 */  cmp     $0x230,%eax\n  /* 03d */  je      .L128\n  /* 043 */  movswl  0xe(%ecx),%ecx\n  /* 047 */  test    $0x10,%cl\n  /* 04a */  jne     .L57\n  /* 04c */  cmp     $0xe6,%eax\n  /* 051 */  jne     .L180\n.L57:\n  /* 057 */  mov     %ebx,%edi\n  /* 059 */  shl     $0x5,%edi\n  /* 05c */  lea     wall(%edi),%ebp\n  /* 062 */  movswl  wall+0xc(%edi),%edi\n  /* 069 */  mov     %ebp,0x4c(%esp)\n  /* 06d */  test    %edi,%edi\n  /* 06f */  js      .L180\n  /* 075 */  lea     (%edi,%edi,4),%edi\n  /* 078 */  mov     sector+0x8(,%edi,8),%ebp\n  /* 07f */  cmp     0x90(%esp),%ebp\n  /* 086 */  jle     .L180\n  /* 08c */  cmp     sector+0x4(,%edi,8),%ebp\n  /* 093 */  je      .L180\n  /* 099 */  cmp     $0x1f7,%eax\n  /* 09e */  je      .L890\n  /* 0a4 */  jg      .L650\n  /* 0aa */  cmp     $0xe6,%eax\n  /* 0af */  je      .L674\n  /* 0b5 */  cmp     $0x197,%eax\n  /* 0ba */  jne     .L180\n  /* 0c0 */  mov     0x4c(%esp),%eax\n  /* 0c4 */  and     $0xffffffbe,%ecx\n  /* 0c7 */  movw    $0x19b,0x12(%eax)\n  /* 0cd */  mov     %cx,0xe(%eax)\n  /* 0d1 */  movswl  0xa(%eax),%eax\n  /* 0d5 */  test    %eax,%eax\n  /* 0d7 */  js      .Lf9\n  /* 0d9 */  shl     $0x5,%eax\n  /* 0dc */  mov     $0x19b,%edx\n  /* 0e1 */  mov     %dx,wall+0x12(%eax)\n  /* 0e8 */  movzwl  wall+0xe(%eax),%edx\n  /* 0ef */  and     $0xffffffbe,%edx\n  /* 0f2 */  mov     %dx,wall+0xe(%eax)\n.Lf9:\n  /* 0f9 */  mov     %esi,0x4(%esp)\n  /* 0fd */  movl    $0x12,(%esp)\n  /* 104 */  call    spritesound\n  /* 109 */  mov     %esi,0x4(%esp)\n  /* 10d */  movl    $0x13,(%esp)\n  /* 114 */  call    spritesound\n.L119:\n  /* 119 */  add     $0x6c,%esp\n  /* 11c */  pop     %ebx\n  /* 11d */  pop     %esi\n  /* 11e */  pop     %edi\n  /* 11f */  pop     %ebp\n  /* 120 */  ret\n  /* 121 */  lea     0x0(%esi,%eiz,1),%esi\n.L128:\n  /* 128 */  cmp     $0x4d6,%edx\n  /* 12e */  je      .L310\n  /* 134 */  jle     .L2e8\n  /* 13a */  cmp     $0x686,%edx\n  /* 140 */  je      .L310\n  /* 146 */  cmp     $0xa2d,%edx\n  /* 14c */  je      .L310\n  /* 152 */  cmp     $0x4df,%edx\n  /* 158 */  je      .L310\n.L15e:\n  /* 15e */  mov     %ebx,%ecx\n  /* 160 */  shl     $0x5,%ecx\n  /* 163 */  movswl  wall+0xe(%ecx),%ecx\n  /* 16a */  test    $0x10,%cl\n  /* 16d */  jne     .L57\n  /* 173 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  mov     %ebx,%eax\n  /* 182 */  shl     $0x5,%eax\n  /* 185 */  movswl  wall+0x10(%eax),%ecx\n  /* 18c */  lea     wall(%eax),%edx\n  /* 192 */  cmp     $0x133,%ecx\n  /* 198 */  jg      .L1c0\n  /* 19a */  cmp     $0x106,%ecx\n  /* 1a0 */  jle     .L490\n  /* 1a6 */  sub     $0x107,%ecx\n  /* 1ac */  cmp     $0x2c,%cx\n  /* 1b0 */  movzwl  %cx,%eax\n  /* 1b3 */  ja      .L119\n  /* 1b9 */  jmp     *.rodata+0x22c(,%eax,4)\n.L1c0:\n  /* 1c0 */  cmp     $0xd2a,%ecx\n  /* 1c6 */  je      .L370\n  /* 1cc */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1d0 */  jle     .L260\n  /* 1d6 */  cmp     $0x102e,%ecx\n  /* 1dc */  jg      .L470\n  /* 1e2 */  cmp     $0x1017,%ecx\n  /* 1e8 */  jle     .L119\n  /* 1ee */  movzwl  %cx,%eax\n  /* 1f1 */  mov     $0x1,%edi\n  /* 1f6 */  lea     -0x1018(%eax),%ecx\n  /* 1fc */  shl     %cl,%edi\n  /* 1fe */  test    $0x3a9,%edi\n  /* 204 */  mov     %edi,%ecx\n  /* 206 */  jne     .L370\n  /* 20c */  test    $0x554000,%edi\n  /* 212 */  je      .L450\n  /* 218 */  lea     0x1(%eax),%ecx\n  /* 21b */  mov     %cx,0x10(%edx)\n.L21f:\n  /* 21f */  mov     %esi,0x4(%esp)\n  /* 223 */  mov     $0xa,%edi\n  /* 228 */  movl    $0x12,(%esp)\n  /* 22f */  call    spritesound\n  /* 234 */  mov     %esi,0x4(%esp)\n  /* 238 */  movl    $0x14,(%esp)\n  /* 23f */  call    spritesound\n  /* 244 */  mov     %edi,0x8(%esp)\n  /* 248 */  mov     %ebx,0x4(%esp)\n  /* 24c */  mov     %esi,(%esp)\n  /* 24f */  call    lotsofglass\n  /* 254 */  add     $0x6c,%esp\n  /* 257 */  pop     %ebx\n  /* 258 */  pop     %esi\n  /* 259 */  pop     %edi\n  /* 25a */  pop     %ebp\n  /* 25b */  ret\n  /* 25c */  lea     0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  cmp     $0x363,%ecx\n  /* 266 */  je      .L610\n  /* 26c */  jle     .L830\n  /* 272 */  cmp     $0x4bf,%ecx\n  /* 278 */  je      .L28c\n  /* 27a */  jg      .L810\n  /* 280 */  cmp     $0x4bc,%ecx\n  /* 286 */  jne     .L119\n.L28c:\n  /* 28c */  mov     %ebx,%eax\n  /* 28e */  add     $0x2,%ecx\n  /* 291 */  shl     $0x5,%eax\n  /* 294 */  mov     %cx,wall+0x10(%eax)\n  /* 29b */  mov     %esi,0x4(%esp)\n  /* 29f */  movl    $0x12,(%esp)\n  /* 2a6 */  call    spritesound\n  /* 2ab */  mov     %esi,0x4(%esp)\n  /* 2af */  movl    $0x14,(%esp)\n  /* 2b6 */  call    spritesound\n  /* 2bb */  mov     $0xa,%eax\n  /* 2c0 */  mov     %eax,0x8(%esp)\n  /* 2c4 */  mov     %ebx,0x4(%esp)\n  /* 2c8 */  mov     %esi,(%esp)\n  /* 2cb */  call    lotsofglass\n  /* 2d0 */  mov     %esi,0x4(%esp)\n  /* 2d4 */  movl    $0x12,(%esp)\n  /* 2db */  call    spritesound\n  /* 2e0 */  jmp     .L119\n  /* 2e5 */  lea     0x0(%esi),%esi\n.L2e8:\n  /* 2e8 */  cmp     $0x3d5,%edx\n  /* 2ee */  je      .L310\n  /* 2f0 */  cmp     $0x437,%edx\n  /* 2f6 */  je      .L310\n  /* 2f8 */  cmp     $0x1a,%edx\n  /* 2fb */  jne     .L15e\n  /* 301 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 308 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L310:\n  /* 310 */  mov     %ebx,0x4(%esp)\n  /* 314 */  mov     $0x46,%edi\n  /* 319 */  mov     $0x46,%ebp\n  /* 31e */  mov     %edi,0x8(%esp)\n  /* 322 */  shl     $0x5,%ebx\n  /* 325 */  mov     %esi,(%esp)\n  /* 328 */  call    lotsofglass\n  /* 32d */  movzwl  wall+0xe(%ebx),%eax\n  /* 334 */  mov     %bp,wall+0x12(%ebx)\n  /* 33b */  and     $0xffffffef,%eax\n  /* 33e */  mov     %ax,wall+0xe(%ebx)\n  /* 345 */  mov     %esi,0x4(%esp)\n  /* 349 */  movl    $0x14,(%esp)\n  /* 350 */  call    spritesound\n  /* 355 */  jmp     .L119\n.L35a:\n  /* 35a */  cmp     $0x326,%ecx\n  /* 360 */  jne     .L119\n  /* 366 */  xchg    %ax,%ax\n  /* 368 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L370:\n  /* 370 */  mov     %ebx,0x4(%esp)\n  /* 374 */  shl     $0x5,%ebx\n  /* 377 */  mov     $0x1e,%ebp\n  /* 37c */  mov     %ebp,0x8(%esp)\n  /* 380 */  mov     %esi,(%esp)\n  /* 383 */  call    lotsofglass\n  /* 388 */  call    krand\n  /* 38d */  mov     %eax,%ecx\n  /* 38f */  mov     $0x55555556,%eax\n  /* 394 */  imul    %ecx\n  /* 396 */  mov     %ecx,%eax\n  /* 398 */  sar     $0x1f,%eax\n  /* 39b */  sub     %eax,%edx\n  /* 39d */  mov     %ecx,%eax\n  /* 39f */  lea     (%edx,%edx,2),%edx\n  /* 3a2 */  sub     %edx,%eax\n  /* 3a4 */  add     $0x165,%eax\n  /* 3a9 */  mov     %ax,wall+0x10(%ebx)\n  /* 3b0 */  mov     %esi,0x4(%esp)\n  /* 3b4 */  movl    $0x14,(%esp)\n  /* 3bb */  call    spritesound\n  /* 3c0 */  jmp     .L119\n  /* 3c5 */  mov     %ebx,%eax\n  /* 3c7 */  mov     $0x1031,%ecx\n  /* 3cc */  shl     $0x5,%eax\n  /* 3cf */  mov     %cx,wall+0x10(%eax)\n  /* 3d6 */  jmp     .L21f\n  /* 3db */  mov     %ebx,%eax\n  /* 3dd */  mov     $0x169,%ebp\n  /* 3e2 */  shl     $0x5,%eax\n  /* 3e5 */  mov     %bp,wall+0x10(%eax)\n  /* 3ec */  jmp     .L21f\n  /* 3f1 */  mov     %ebx,%eax\n  /* 3f3 */  mov     $0x168,%edx\n  /* 3f8 */  shl     $0x5,%eax\n  /* 3fb */  mov     %dx,wall+0x10(%eax)\n  /* 402 */  jmp     .L21f\n  /* 407 */  mov     %ebx,%eax\n  /* 409 */  mov     $0x1033,%ebp\n  /* 40e */  shl     $0x5,%eax\n  /* 411 */  mov     %bp,wall+0x10(%eax)\n  /* 418 */  jmp     .L21f\n  /* 41d */  mov     %ebx,%eax\n  /* 41f */  mov     $0x1030,%edi\n  /* 424 */  shl     $0x5,%eax\n  /* 427 */  mov     %di,wall+0x10(%eax)\n  /* 42e */  jmp     .L21f\n  /* 433 */  mov     %ebx,%eax\n  /* 435 */  mov     $0x16a,%ecx\n  /* 43a */  shl     $0x5,%eax\n  /* 43d */  mov     %cx,wall+0x10(%eax)\n  /* 444 */  jmp     .L21f\n  /* 449 */  lea     0x0(%esi,%eiz,1),%esi\n.L450:\n  /* 450 */  test    $0x3c,%ch\n  /* 453 */  je      .L119\n  /* 459 */  mov     %ebx,%eax\n  /* 45b */  mov     $0x16b,%edx\n  /* 460 */  shl     $0x5,%eax\n  /* 463 */  mov     %dx,wall+0x10(%eax)\n  /* 46a */  jmp     .L21f\n  /* 46f */  nop\n.L470:\n  /* 470 */  cmp     $0x1055,%ecx\n  /* 476 */  jne     .L119\n  /* 47c */  movw    $0x106b,0x10(%edx)\n  /* 482 */  jmp     .L21f\n  /* 487 */  nop\n  /* 488 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L490:\n  /* 490 */  sub     $0x78,%ecx\n  /* 493 */  cmp     $0x4,%cx\n  /* 497 */  ja      .L119\n  /* 49d */  mov     $0x15,%eax\n  /* 4a2 */  shr     %cl,%eax\n  /* 4a4 */  test    $0x1,%al\n  /* 4a6 */  je      .L119\n.L4ac:\n  /* 4ac */  call    krand\n  /* 4b1 */  mov     %esi,0x4(%esp)\n  /* 4b5 */  cmp     $0x7eff,%eax\n  /* 4ba */  jle     .L868\n  /* 4c0 */  movl    $0x14,(%esp)\n  /* 4c7 */  call    spritesound\n.L4cc:\n  /* 4cc */  mov     %ebx,0x4(%esp)\n  /* 4d0 */  mov     $0x1e,%edi\n  /* 4d5 */  mov     %edi,0x8(%esp)\n  /* 4d9 */  mov     %esi,(%esp)\n  /* 4dc */  call    lotsofglass\n  /* 4e1 */  mov     %ebx,%eax\n  /* 4e3 */  shl     $0x5,%eax\n  /* 4e6 */  lea     wall(%eax),%edx\n  /* 4ec */  movswl  wall+0x10(%eax),%eax\n  /* 4f3 */  cmp     $0x2bf,%eax\n  /* 4f8 */  je      .L880\n  /* 4fe */  cmp     $0x2c1,%eax\n  /* 503 */  jne     .L9a8\n  /* 509 */  movw    $0x2c2,0x10(%edx)\n  /* 50f */  nop\n.L510:\n  /* 510 */  mov     %ebx,%eax\n  /* 512 */  shl     $0x5,%eax\n  /* 515 */  cmpw    $0x0,wall+0x1a(%eax)\n  /* 51d */  je      .L119\n  /* 523 */  movswl  wall+0xc(%eax),%eax\n  /* 52a */  mov     %ax,0x5e(%esp)\n  /* 52f */  test    %eax,%eax\n  /* 531 */  js      .L119\n  /* 537 */  lea     (%eax,%eax,4),%eax\n  /* 53a */  shl     $0x3,%eax\n  /* 53d */  movswl  sector+0x2(%eax),%edx\n  /* 544 */  test    %edx,%edx\n  /* 546 */  jle     .La0f\n  /* 54c */  movswl  sector(%eax),%ecx\n  /* 553 */  movzwl  %dx,%edx\n  /* 556 */  xor     %esi,%esi\n  /* 558 */  shl     $0x5,%edx\n  /* 55b */  shl     $0x5,%ecx\n  /* 55e */  lea     wall(%ecx),%eax\n  /* 564 */  lea     wall(%ecx,%edx,1),%ecx\n  /* 56b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L570:\n  /* 570 */  movsbl  0x14(%eax),%edx\n  /* 574 */  cmp     %esi,%edx\n  /* 576 */  cmovge  %edx,%esi\n  /* 579 */  add     $0x20,%eax\n  /* 57c */  cmp     %ecx,%eax\n  /* 57e */  jne     .L570\n.L580:\n  /* 580 */  call    krand\n  /* 585 */  mov     %eax,%edi\n  /* 587 */  movswl  headspritestat+0x6,%eax\n  /* 58e */  test    %eax,%eax\n  /* 590 */  js      .L119\n  /* 596 */  shl     $0x5,%ebx\n  /* 599 */  and     $0x1,%edi\n  /* 59c */  movswl  wall+0x1a(%ebx),%ebx\n  /* 5a3 */  jmp     .L5d0\n  /* 5a5 */  jmp     .L5c0\n  /* 5a7 */  nop\n  /* 5a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 5b0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 5b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5c0:\n  /* 5c0 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 5c8 */  test    %eax,%eax\n  /* 5ca */  js      .L119\n.L5d0:\n  /* 5d0 */  lea     (%eax,%eax,4),%edx\n  /* 5d3 */  lea     (%eax,%edx,2),%edx\n  /* 5d6 */  movswl  sprite+0x28(,%edx,4),%ecx\n  /* 5de */  cmp     %ebx,%ecx\n  /* 5e0 */  jne     .L5c0\n  /* 5e2 */  cmpw    $0x3,sprite+0x26(,%edx,4)\n  /* 5eb */  jne     .L5c0\n  /* 5ed */  lea     (%eax,%eax,8),%edx\n  /* 5f0 */  mov     $0x1,%ecx\n  /* 5f5 */  mov     %edi,hittype+0x38(,%edx,8)\n  /* 5fc */  mov     %esi,hittype+0x3c(,%edx,8)\n  /* 603 */  mov     %ecx,hittype+0x40(,%edx,8)\n  /* 60a */  jmp     .L5c0\n  /* 60c */  lea     0x0(%esi,%eiz,1),%esi\n.L610:\n  /* 610 */  movw    $0x378,0x10(%edx)\n  /* 616 */  call    krand\n  /* 61b */  and     $0x7,%eax\n  /* 61e */  inc     %eax\n  /* 61f */  mov     %eax,0x4(%esp)\n  /* 623 */  lea     (%esi,%esi,4),%eax\n  /* 626 */  lea     (%esi,%eax,2),%eax\n  /* 629 */  lea     sprite(,%eax,4),%eax\n  /* 630 */  mov     %eax,(%esp)\n  /* 633 */  call    lotsofmoney\n  /* 638 */  mov     %esi,0x4(%esp)\n  /* 63c */  movl    $0x14,(%esp)\n  /* 643 */  call    spritesound\n  /* 648 */  jmp     .L119\n  /* 64d */  lea     0x0(%esi),%esi\n.L650:\n  /* 650 */  cmp     $0x1fe,%eax\n  /* 655 */  je      .L7a0\n  /* 65b */  sub     $0x297,%eax\n  /* 660 */  cmp     $0x2,%ax\n  /* 664 */  ja      .L180\n  /* 66a */  mov     0x4c(%esp),%eax\n  /* 66e */  movw    $0x1,0x1e(%eax)\n.L674:\n  /* 674 */  mov     %edx,0x4c(%esp)\n  /* 678 */  lea     0x5e(%esp),%eax\n  /* 67c */  mov     %eax,0x8(%esp)\n  /* 680 */  mov     0x8c(%esp),%eax\n  /* 687 */  mov     %eax,0x4(%esp)\n  /* 68b */  mov     0x88(%esp),%eax\n  /* 692 */  mov     %eax,(%esp)\n  /* 695 */  call    updatesector\n  /* 69a */  movswl  0x5e(%esp),%eax\n  /* 69f */  test    %eax,%eax\n  /* 6a1 */  js      .L119\n  /* 6a7 */  mov     0x4c(%esp),%edx\n  /* 6ab */  mov     $0x5,%ecx\n  /* 6b0 */  xor     %edi,%edi\n  /* 6b2 */  mov     %ecx,0x30(%esp)\n  /* 6b6 */  xor     %ebp,%ebp\n  /* 6b8 */  xor     %ecx,%ecx\n  /* 6ba */  mov     %esi,0x2c(%esp)\n  /* 6be */  mov     %edi,0x28(%esp)\n  /* 6c2 */  mov     %ebp,0x24(%esp)\n  /* 6c6 */  cmp     $0xffffffff,%edx\n  /* 6c9 */  mov     %ecx,0x20(%esp)\n  /* 6cd */  je      .L9f8\n  /* 6d3 */  cmp     $0x9e8,%edx\n  /* 6d9 */  je      .L9ca\n  /* 6df */  mov     $0x20,%esi\n  /* 6e4 */  mov     $0x20,%edi\n  /* 6e9 */  mov     %esi,0x1c(%esp)\n  /* 6ed */  mov     %edi,0x18(%esp)\n.L6f1:\n  /* 6f1 */  mov     %eax,(%esp)\n  /* 6f4 */  mov     $0x687,%esi\n  /* 6f9 */  mov     $0xffffff81,%ecx\n  /* 6fe */  mov     %esi,0x10(%esp)\n  /* 702 */  mov     0x90(%esp),%esi\n  /* 709 */  shl     $0x5,%ebx\n  /* 70c */  mov     %ecx,0x14(%esp)\n  /* 710 */  mov     %esi,0xc(%esp)\n  /* 714 */  mov     0x8c(%esp),%esi\n  /* 71b */  mov     %esi,0x8(%esp)\n  /* 71f */  mov     0x88(%esp),%esi\n  /* 726 */  mov     %esi,0x4(%esp)\n  /* 72a */  call    EGS\n  /* 72f */  mov     wall+0x4(%ebx),%edx\n  /* 735 */  movswl  %ax,%esi\n  /* 738 */  lea     (%esi,%esi,4),%eax\n  /* 73b */  lea     (%esi,%eax,2),%eax\n  /* 73e */  lea     sprite(,%eax,4),%edi\n  /* 745 */  mov     0xc(%edi),%eax\n  /* 748 */  or      $0x92,%eax\n  /* 74d */  mov     %ax,0xc(%edi)\n  /* 751 */  movswl  wall+0x8(%ebx),%eax\n  /* 758 */  shl     $0x5,%eax\n  /* 75b */  mov     wall+0x4(%eax),%ebp\n  /* 761 */  sub     %ebp,%edx\n  /* 763 */  mov     %edx,0x4(%esp)\n  /* 767 */  mov     wall(%ebx),%edx\n  /* 76d */  mov     wall(%eax),%ecx\n  /* 773 */  sub     %ecx,%edx\n  /* 775 */  mov     %edx,(%esp)\n  /* 778 */  call    getangle\n  /* 77d */  sub     $0x200,%eax\n  /* 782 */  mov     %ax,0x1c(%edi)\n  /* 786 */  mov     %esi,0x4(%esp)\n  /* 78a */  movl    $0x23,(%esp)\n  /* 791 */  call    spritesound\n  /* 796 */  jmp     .L119\n  /* 79b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L7a0:\n  /* 7a0 */  lea     0x5e(%esp),%eax\n  /* 7a4 */  mov     %eax,0x8(%esp)\n  /* 7a8 */  mov     0x8c(%esp),%eax\n  /* 7af */  mov     %eax,0x4(%esp)\n  /* 7b3 */  mov     0x88(%esp),%eax\n  /* 7ba */  mov     %eax,(%esp)\n  /* 7bd */  call    updatesector\n  /* 7c2 */  testb   $0x80,0x5f(%esp)\n  /* 7c7 */  jne     .L119\n  /* 7cd */  mov     %ebx,0x4(%esp)\n  /* 7d1 */  mov     $0x50,%ecx\n  /* 7d6 */  mov     %ecx,0x8(%esp)\n  /* 7da */  mov     %esi,(%esp)\n  /* 7dd */  call    lotsofcolourglass\n  /* 7e2 */  mov     0x4c(%esp),%eax\n  /* 7e6 */  movw    $0x0,0xe(%eax)\n  /* 7ec */  movswl  0xa(%eax),%eax\n  /* 7f0 */  test    %eax,%eax\n  /* 7f2 */  js      .Lf9\n  /* 7f8 */  shl     $0x5,%eax\n  /* 7fb */  xor     %edx,%edx\n  /* 7fd */  mov     %dx,wall+0xe(%eax)\n  /* 804 */  jmp     .Lf9\n  /* 809 */  lea     0x0(%esi,%eiz,1),%esi\n.L810:\n  /* 810 */  cmp     $0x509,%ecx\n  /* 816 */  je      .L370\n  /* 81c */  cmp     $0x512,%ecx\n  /* 822 */  je      .L370\n  /* 828 */  jmp     .L119\n  /* 82d */  lea     0x0(%esi),%esi\n.L830:\n  /* 830 */  cmp     $0x2c1,%ecx\n  /* 836 */  jg      .L35a\n  /* 83c */  cmp     $0x2bc,%ecx\n  /* 842 */  jle     .L119\n  /* 848 */  sub     $0x2bd,%ecx\n  /* 84e */  mov     $0x15,%eax\n  /* 853 */  shr     %cl,%eax\n  /* 855 */  test    $0x1,%al\n  /* 857 */  jne     .L4ac\n  /* 85d */  jmp     .L119\n  /* 862 */  lea     0x0(%esi),%esi\n.L868:\n  /* 868 */  movl    $0x13,(%esp)\n  /* 86f */  call    spritesound\n  /* 874 */  jmp     .L4cc\n  /* 879 */  lea     0x0(%esi,%eiz,1),%esi\n.L880:\n  /* 880 */  movw    $0x2c0,0x10(%edx)\n  /* 886 */  jmp     .L510\n  /* 88b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L890:\n  /* 890 */  lea     0x5e(%esp),%eax\n  /* 894 */  mov     %eax,0x8(%esp)\n  /* 898 */  mov     0x8c(%esp),%eax\n  /* 89f */  mov     %eax,0x4(%esp)\n  /* 8a3 */  mov     0x88(%esp),%eax\n  /* 8aa */  mov     %eax,(%esp)\n  /* 8ad */  call    updatesector\n  /* 8b2 */  testb   $0x80,0x5f(%esp)\n  /* 8b7 */  jne     .L119\n  /* 8bd */  mov     0x4c(%esp),%edi\n  /* 8c1 */  mov     $0xa,%ebp\n  /* 8c6 */  movw    $0x1f8,0x12(%edi)\n  /* 8cc */  mov     %ebp,0x8(%esp)\n  /* 8d0 */  mov     %ebx,0x4(%esp)\n  /* 8d4 */  mov     %esi,(%esp)\n  /* 8d7 */  call    lotsofglass\n  /* 8dc */  movswl  0xa(%edi),%eax\n  /* 8e0 */  movw    $0x0,0xe(%edi)\n  /* 8e6 */  test    %eax,%eax\n  /* 8e8 */  js      .L8f6\n  /* 8ea */  shl     $0x5,%eax\n  /* 8ed */  xor     %edi,%edi\n  /* 8ef */  mov     %di,wall+0xe(%eax)\n.L8f6:\n  /* 8f6 */  xor     %eax,%eax\n  /* 8f8 */  mov     $0x3,%edi\n  /* 8fd */  mov     %eax,0x24(%esp)\n  /* 901 */  movswl  ps+0x28c,%eax\n  /* 908 */  xor     %ebp,%ebp\n  /* 90a */  mov     %esi,0x2c(%esp)\n  /* 90e */  mov     $0x5,%esi\n  /* 913 */  mov     %edi,0x30(%esp)\n  /* 917 */  mov     %ebp,0x28(%esp)\n  /* 91b */  mov     %eax,0x20(%esp)\n  /* 91f */  xor     %eax,%eax\n  /* 921 */  mov     %eax,0x1c(%esp)\n  /* 925 */  xor     %eax,%eax\n  /* 927 */  mov     %eax,0x18(%esp)\n  /* 92b */  xor     %eax,%eax\n  /* 92d */  mov     %eax,0x14(%esp)\n  /* 931 */  mov     $0x1,%eax\n  /* 936 */  mov     %eax,0x10(%esp)\n  /* 93a */  mov     0x90(%esp),%eax\n  /* 941 */  mov     %eax,0xc(%esp)\n  /* 945 */  mov     0x8c(%esp),%eax\n  /* 94c */  mov     %eax,0x8(%esp)\n  /* 950 */  mov     0x88(%esp),%eax\n  /* 957 */  mov     %eax,0x4(%esp)\n  /* 95b */  movswl  0x5e(%esp),%eax\n  /* 960 */  mov     %eax,(%esp)\n  /* 963 */  call    EGS\n  /* 968 */  mov     $0x80,%ecx\n  /* 96d */  cwtl\n  /* 96e */  lea     (%eax,%eax,4),%edx\n  /* 971 */  lea     (%eax,%edx,2),%edx\n  /* 974 */  mov     %cx,sprite+0x26(,%edx,4)\n  /* 97c */  lea     (%eax,%eax,8),%edx\n  /* 97f */  mov     %esi,hittype+0x34(,%edx,8)\n  /* 986 */  mov     %ebx,hittype+0x38(,%edx,8)\n  /* 98d */  mov     %eax,0x4(%esp)\n  /* 991 */  movl    $0x13,(%esp)\n  /* 998 */  call    spritesound\n  /* 99d */  jmp     .L119\n  /* 9a2 */  lea     0x0(%esi),%esi\n.L9a8:\n  /* 9a8 */  cmp     $0x2bd,%eax\n  /* 9ad */  jne     .L9ba\n  /* 9af */  movw    $0x2be,0x10(%edx)\n  /* 9b5 */  jmp     .L510\n.L9ba:\n  /* 9ba */  cmp     $0x7c,%eax\n  /* 9bd */  jne     .La16\n  /* 9bf */  movw    $0x7d,0x10(%edx)\n  /* 9c5 */  jmp     .L510\n.L9ca:\n  /* 9ca */  lea     (%esi,%esi,4),%edx\n  /* 9cd */  lea     (%esi,%edx,2),%edx\n  /* 9d0 */  lea     sprite(,%edx,4),%ecx\n  /* 9d7 */  movzbl  0x15(%ecx),%edx\n  /* 9db */  add     $0x10,%dl\n  /* 9de */  movsbl  %dl,%edx\n  /* 9e1 */  mov     %edx,0x1c(%esp)\n  /* 9e5 */  movzbl  0x14(%ecx),%edx\n  /* 9e9 */  add     $0x10,%dl\n  /* 9ec */  movsbl  %dl,%edx\n  /* 9ef */  mov     %edx,0x18(%esp)\n  /* 9f3 */  jmp     .L6f1\n.L9f8:\n  /* 9f8 */  mov     $0x8,%ebp\n  /* 9fd */  mov     $0x8,%edx\n  /* a02 */  mov     %ebp,0x1c(%esp)\n  /* a06 */  mov     %edx,0x18(%esp)\n  /* a0a */  jmp     .L6f1\n.La0f:\n  /* a0f */  xor     %esi,%esi\n  /* a11 */  jmp     .L580\n.La16:\n  /* a16 */  cmp     $0x78,%eax\n  /* a19 */  je      .La31\n  /* a1b */  cmp     $0x7a,%eax\n  /* a1e */  xchg    %ax,%ax\n  /* a20 */  jne     .L510\n  /* a26 */  movw    $0x7b,0x10(%edx)\n  /* a2c */  jmp     .L510\n.La31:\n  /* a31 */  movw    $0x79,0x10(%edx)\n  /* a37 */  jmp     .L510\n","c":"#include \"duke3d.h\"\n\nvoid breakwall(short newpn, short spr, short dawallnum)\n{\n    wall[dawallnum].picnum = newpn;\n    spritesound(VENT_BUST, spr);\n    spritesound(GLASS_HEAVYBREAK, spr);\n    lotsofglass(spr, dawallnum, 10);\n}\n\nvoid checkhitwall(short spr,short dawallnum,int x,int y,int z,short atwith)\n{\n    short j, i, sn = -1, darkestwall;\n    walltype *wal;\n\n    wal = &wall[dawallnum];\n\n    if(wal->overpicnum == MIRROR)\n    {\n        switch(atwith)\n        {\n            case HEAVYHBOMB:\n            case RADIUSEXPLOSION:\n            case RPG:\n            case HYDRENT:\n            case SEENINE:\n            case OOZFILTER:\n            case EXPLODINGBARREL:\n                lotsofglass(spr,dawallnum,70);\n                wal->cstat &= ~16;\n                wal->overpicnum = MIRRORBROKE;\n                spritesound(GLASS_HEAVYBREAK,spr);\n                return;\n        }\n    }\n\n    if( ( (wal->cstat&16) || wal->overpicnum == BIGFORCE ) && wal->nextsector >= 0 )\n        if( sector[wal->nextsector].floorz > z )\n            if( sector[wal->nextsector].floorz-sector[wal->nextsector].ceilingz )\n                switch(wal->overpicnum)\n    {\n        case W_FORCEFIELD:\n        case W_FORCEFIELD+1:\n        case W_FORCEFIELD+2:\n            wal->extra = 1;\n        case BIGFORCE:\n            updatesector(x,y,&sn);\n            if( sn < 0 ) return;\n\n            if(atwith == -1)\n                i = EGS(sn,x,y,z,FORCERIPPLE,-127,8,8,0,0,0,spr,5);\n            else\n            {\n                if(atwith == CHAINGUN)\n                    i = EGS(sn,x,y,z,FORCERIPPLE,-127,16+sprite[spr].xrepeat,16+sprite[spr].yrepeat,0,0,0,spr,5);\n                else i = EGS(sn,x,y,z,FORCERIPPLE,-127,32,32,0,0,0,spr,5);\n            }\n\n            sprite[i].cstat |= 18+128;\n            sprite[i].ang = getangle(wal->x-wall[wal->point2].x,\n                wal->y-wall[wal->point2].y)-512;\n\n            spritesound(SOMETHINGHITFORCE,i);\n\n            return;\n\n        case FANSPRITE:\n            wal->overpicnum = FANSPRITEBROKE;\n            wal->cstat &= 65535-65;\n            if(wal->nextwall >= 0)\n            {\n                wall[wal->nextwall].overpicnum = FANSPRITEBROKE;\n                wall[wal->nextwall].cstat &= 65535-65;\n            }\n            spritesound(VENT_BUST,spr);\n            spritesound(GLASS_BREAKING,spr);\n            return;\n\n        case GLASS:\n            updatesector(x,y,&sn); if( sn < 0 ) return;\n            wal->overpicnum=GLASS2;\n            lotsofglass(spr,dawallnum,10);\n            wal->cstat = 0;\n\n            if(wal->nextwall >= 0)\n                wall[wal->nextwall].cstat = 0;\n\n            i = EGS(sn,x,y,z,SECTOREFFECTOR,0,0,0,ps[0].ang,0,0,spr,3);\n            sprite[i].lotag = 128; hittype[i].temp_data[1] = 5; hittype[i].temp_data[2] = dawallnum;\n            spritesound(GLASS_BREAKING,i);\n            return;\n        case STAINGLASS1:\n            updatesector(x,y,&sn); if( sn < 0 ) return;\n            lotsofcolourglass(spr,dawallnum,80);\n            wal->cstat = 0;\n            if(wal->nextwall >= 0)\n                wall[wal->nextwall].cstat = 0;\n            spritesound(VENT_BUST,spr);\n            spritesound(GLASS_BREAKING,spr);\n            return;\n    }\n\n    switch(wal->picnum)\n    {\n        case COLAMACHINE:\n        case VENDMACHINE:\n            breakwall(wal->picnum+2,spr,dawallnum);\n            spritesound(VENT_BUST,spr);\n            return;\n\n        case OJ:\n        case FEMPIC2:\n        case FEMPIC3:\n\n        case SCREENBREAK6:\n        case SCREENBREAK7:\n        case SCREENBREAK8:\n\n        case SCREENBREAK1:\n        case SCREENBREAK2:\n        case SCREENBREAK3:\n        case SCREENBREAK4:\n        case SCREENBREAK5:\n\n        case SCREENBREAK9:\n        case SCREENBREAK10:\n        case SCREENBREAK11:\n        case SCREENBREAK12:\n        case SCREENBREAK13:\n        case SCREENBREAK14:\n        case SCREENBREAK15:\n        case SCREENBREAK16:\n        case SCREENBREAK17:\n        case SCREENBREAK18:\n        case SCREENBREAK19:\n        case BORNTOBEWILDSCREEN:\n\n            lotsofglass(spr,dawallnum,30);\n            wal->picnum=W_SCREENBREAK+(TRAND%3);\n            spritesound(GLASS_HEAVYBREAK,spr);\n            return;\n\n        case W_TECHWALL5:\n        case W_TECHWALL6:\n        case W_TECHWALL7:\n        case W_TECHWALL8:\n        case W_TECHWALL9:\n            breakwall(wal->picnum+1,spr,dawallnum);\n            return;\n        case W_MILKSHELF:\n            breakwall(W_MILKSHELFBROKE,spr,dawallnum);\n            return;\n\n        case W_TECHWALL10:\n            breakwall(W_HITTECHWALL10,spr,dawallnum);\n            return;\n\n        case W_TECHWALL1:\n        case W_TECHWALL11:\n        case W_TECHWALL12:\n        case W_TECHWALL13:\n        case W_TECHWALL14:\n            breakwall(W_HITTECHWALL1,spr,dawallnum);\n            return;\n\n        case W_TECHWALL15:\n            breakwall(W_HITTECHWALL15,spr,dawallnum);\n            return;\n\n        case W_TECHWALL16:\n            breakwall(W_HITTECHWALL16,spr,dawallnum);\n            return;\n\n        case W_TECHWALL2:\n            breakwall(W_HITTECHWALL2,spr,dawallnum);\n            return;\n\n        case W_TECHWALL3:\n            breakwall(W_HITTECHWALL3,spr,dawallnum);\n            return;\n\n        case W_TECHWALL4:\n            breakwall(W_HITTECHWALL4,spr,dawallnum);\n            return;\n\n        case ATM:\n            wal->picnum = ATMBROKE;\n            lotsofmoney(&sprite[spr],1+(TRAND&7));\n            spritesound(GLASS_HEAVYBREAK,spr);\n            break;\n\n        case WALLLIGHT1:\n        case WALLLIGHT2:\n        case WALLLIGHT3:\n        case WALLLIGHT4:\n        case TECHLIGHT2:\n        case TECHLIGHT4:\n\n            if(rnd(128))\n                spritesound(GLASS_HEAVYBREAK,spr);\n            else spritesound(GLASS_BREAKING,spr);\n            lotsofglass(spr,dawallnum,30);\n\n            if(wal->picnum == WALLLIGHT1)\n                wal->picnum = WALLLIGHTBUST1;\n\n            if(wal->picnum == WALLLIGHT2)\n                wal->picnum = WALLLIGHTBUST2;\n\n            if(wal->picnum == WALLLIGHT3)\n                wal->picnum = WALLLIGHTBUST3;\n\n            if(wal->picnum == WALLLIGHT4)\n                wal->picnum = WALLLIGHTBUST4;\n\n            if(wal->picnum == TECHLIGHT2)\n                wal->picnum = TECHLIGHTBUST2;\n\n            if(wal->picnum == TECHLIGHT4)\n                wal->picnum = TECHLIGHTBUST4;\n\n            if(!wal->lotag) return;\n\n            sn = wal->nextsector;\n            if(sn < 0) return;\n            darkestwall = 0;\n\n            wal = &wall[sector[sn].wallptr];\n            for(i=sector[sn].wallnum;i > 0;i--,wal++)\n                if(wal->shade > darkestwall)\n                    darkestwall=wal->shade;\n\n            j = TRAND&1;\n            i= headspritestat[3];\n            while(i >= 0)\n            {\n                if(sprite[i].hitag == wall[dawallnum].lotag && sprite[i].lotag == 3 )\n                {\n                    hittype[i].temp_data[2] = j;\n                    hittype[i].temp_data[3] = darkestwall;\n                    hittype[i].temp_data[4] = 1;\n                }\n                i = nextspritestat[i];\n            }\n            break;\n    }\n}\n","size":2620,"score":100,"agent":"kuncc/7","pid":8,"session":2119,"ts":1791755058624}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2085,"symbol":"prelevel","file":"premap.c","asm":"# prelevel  (TU premap.c, section .text, 2543 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nprelevel:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ebp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  mov     $0x200,%edi\n  /* 009 */  push    %esi\n  /* 00a */  xor     %esi,%esi\n  /* 00c */  push    %ebx\n  /* 00d */  sub     $0xbc,%esp\n  /* 013 */  mov     %esi,0x8(%esp)\n  /* 017 */  movzbl  0xd0(%esp),%ebx\n  /* 01f */  mov     %edi,0x4(%esp)\n  /* 023 */  movl    $show2dsector,(%esp)\n  /* 02a */  call    clearbufbyte\n  /* 02f */  mov     $0x800,%eax\n  /* 034 */  mov     %eax,0x4(%esp)\n  /* 038 */  mov     %ebp,0x8(%esp)\n  /* 03c */  movl    $show2dwall,(%esp)\n  /* 043 */  call    clearbufbyte\n  /* 048 */  xor     %eax,%eax\n  /* 04a */  mov     %eax,0x8(%esp)\n  /* 04e */  mov     $0x800,%eax\n  /* 053 */  mov     %eax,0x4(%esp)\n  /* 057 */  movl    $show2dsprite,(%esp)\n  /* 05e */  call    clearbufbyte\n  /* 063 */  mov     %ebx,0x4(%esp)\n  /* 067 */  xor     %ebx,%ebx\n  /* 069 */  movl    $0x0,(%esp)\n  /* 070 */  call    resetprestat\n  /* 075 */  movswl  numsectors,%edx\n  /* 07c */  xor     %eax,%eax\n  /* 07e */  mov     %ax,numclouds\n  /* 084 */  test    %edx,%edx\n  /* 086 */  jg      .L107\n  /* 088 */  jmp     .L149\n  /* 08d */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  testb   $0x1,0xc(%esi)\n  /* 094 */  je      .Led\n  /* 096 */  movswl  0x10(%esi),%eax\n  /* 09a */  mov     waloff(,%eax,4),%ecx\n  /* 0a1 */  mov     %eax,%edx\n  /* 0a3 */  test    %ecx,%ecx\n  /* 0a5 */  jne     .Lb0\n  /* 0a7 */  cmp     $0x59,%eax\n  /* 0aa */  je      .L993\n.Lb0:\n  /* 0b0 */  mov     %edx,(%esp)\n  /* 0b3 */  call    setupbackdrop\n  /* 0b8 */  lea     (%edi,%ebx,1),%eax\n  /* 0bb */  cmpw    $0x4f,sector+0x10(,%eax,8)\n  /* 0c4 */  je      .L806\n.Lca:\n  /* 0ca */  cmpw    $0xffff,ps+0x2e8\n  /* 0d2 */  jne     .Ldb\n  /* 0d4 */  mov     %bx,ps+0x2e8\n.Ldb:\n  /* 0db */  lea     (%edi,%ebx,1),%eax\n  /* 0de */  movswl  numsectors,%edx\n  /* 0e5 */  movswl  sector+0x22(,%eax,8),%eax\n.Led:\n  /* 0ed */  cmp     $0x7fff,%eax\n  /* 0f2 */  je      .L3c0\n  /* 0f8 */  inc     %eax\n  /* 0f9 */  je      .L82d\n.Lff:\n  /* 0ff */  inc     %ebx\n  /* 100 */  movswl  %bx,%ebx\n  /* 103 */  cmp     %ebx,%edx\n  /* 105 */  jle     .L149\n.L107:\n  /* 107 */  lea     0x0(,%ebx,4),%edi\n  /* 10e */  lea     (%edi,%ebx,1),%eax\n  /* 111 */  lea     sector(,%eax,8),%esi\n  /* 118 */  movw    $0x100,0x26(%esi)\n  /* 11e */  movswl  0x22(%esi),%eax\n  /* 122 */  mov     %eax,%ecx\n  /* 124 */  and     $0xfffffffd,%ecx\n  /* 127 */  cmp     $0x14,%ecx\n  /* 12a */  jne     .L90\n  /* 130 */  mov     0x4(%esi),%ecx\n  /* 133 */  cmp     %ecx,0x8(%esi)\n  /* 136 */  jle     .Lff\n  /* 138 */  inc     %ebx\n  /* 139 */  or      $0xffff8000,%eax\n  /* 13e */  mov     %ax,0x22(%esi)\n  /* 142 */  movswl  %bx,%ebx\n  /* 145 */  cmp     %ebx,%edx\n  /* 147 */  jg      .L107\n.L149:\n  /* 149 */  movswl  headspritestat,%esi\n  /* 150 */  test    %esi,%esi\n  /* 152 */  jns     .L19a\n  /* 154 */  jmp     .L1e3\n  /* 159 */  lea     0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  lea     (%edi,%ebx,1),%edx\n  /* 163 */  lea     (%ebx,%edx,2),%edx\n  /* 166 */  lea     sprite(,%edx,4),%ebp\n  /* 16d */  movswl  0xe(%ebp),%edx\n  /* 171 */  cmp     $0x7,%edx\n  /* 174 */  je      .L3d0\n  /* 17a */  cmp     $0xa,%edx\n  /* 17d */  jne     .L196\n  /* 17f */  movswl  0x18(%ebp),%edx\n  /* 183 */  lea     (%edx,%edx,4),%edx\n  /* 186 */  mov     %ax,sector+0x26(,%edx,8)\n  /* 18e */  mov     %ebx,(%esp)\n  /* 191 */  call    deletesprite\n.L196:\n  /* 196 */  test    %esi,%esi\n  /* 198 */  js      .L1e3\n.L19a:\n  /* 19a */  mov     %esi,%ebx\n  /* 19c */  movswl  nextspritestat(%esi,%esi,1),%esi\n  /* 1a4 */  lea     0x0(,%ebx,4),%edi\n  /* 1ab */  lea     (%edi,%ebx,1),%eax\n  /* 1ae */  lea     (%ebx,%eax,2),%edx\n  /* 1b1 */  shl     $0x2,%edx\n  /* 1b4 */  movswl  sprite+0x26(%edx),%eax\n  /* 1bb */  cmp     $0xffffffff,%eax\n  /* 1be */  jne     .L160\n  /* 1c0 */  testb   $0x10,sprite+0xc(%edx)\n  /* 1c7 */  je      .L160\n  /* 1c9 */  mov     sprite(%edx),%eax\n  /* 1cf */  test    %esi,%esi\n  /* 1d1 */  mov     %eax,ps+0x4\n  /* 1d6 */  mov     sprite+0x4(%edx),%eax\n  /* 1dc */  mov     %eax,ps+0x8\n  /* 1e1 */  jns     .L19a\n.L1e3:\n  /* 1e3 */  mov     $sprite+0xe,%esi\n  /* 1e8 */  xor     %edi,%edi\n  /* 1ea */  mov     %esi,%ebx\n  /* 1ec */  lea     0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  cmpw    $0x3ff,0xc(%ebx)\n  /* 1f6 */  jg      .L215\n  /* 1f8 */  cmpw    $0x1,(%ebx)\n  /* 1fc */  jne     .L205\n  /* 1fe */  cmpw    $0xe,0x18(%ebx)\n  /* 203 */  je      .L215\n.L205:\n  /* 205 */  mov     %edi,0x4(%esp)\n  /* 209 */  movl    $0xffffffff,(%esp)\n  /* 210 */  call    spawn\n.L215:\n  /* 215 */  inc     %edi\n  /* 216 */  add     $0x2c,%ebx\n  /* 219 */  cmp     $0x4000,%edi\n  /* 21f */  jne     .L1f0\n  /* 221 */  xor     %ebx,%ebx\n  /* 223 */  jmp     .L24c\n  /* 225 */  jmp     .L240\n  /* 227 */  nop\n  /* 228 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 230 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 238 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  inc     %ebx\n  /* 241 */  add     $0x2c,%esi\n  /* 244 */  cmp     $0x4000,%ebx\n  /* 24a */  je      .L27d\n.L24c:\n  /* 24c */  cmpw    $0x3ff,0xc(%esi)\n  /* 252 */  jg      .L240\n  /* 254 */  cmpw    $0x1,(%esi)\n  /* 258 */  jne     .L240\n  /* 25a */  cmpw    $0xe,0x18(%esi)\n  /* 25f */  jne     .L240\n  /* 261 */  mov     %ebx,0x4(%esp)\n  /* 265 */  inc     %ebx\n  /* 266 */  add     $0x2c,%esi\n  /* 269 */  movl    $0xffffffff,(%esp)\n  /* 270 */  call    spawn\n  /* 275 */  cmp     $0x4000,%ebx\n  /* 27b */  jne     .L24c\n.L27d:\n  /* 27d */  movswl  headspritestat,%ebp\n  /* 284 */  lea     0x2c(%esp),%esi\n  /* 288 */  xor     %ebx,%ebx\n  /* 28a */  test    %ebp,%ebp\n  /* 28c */  jns     .L2bc\n  /* 28e */  jmp     .L48d\n  /* 293 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L298:\n  /* 298 */  cmp     $0x86,%ecx\n  /* 29e */  jg      .L468\n  /* 2a4 */  cmp     $0x85,%ecx\n  /* 2aa */  je      .L300\n.L2ac:\n  /* 2ac */  movswl  nextspritestat(%ebp,%ebp,1),%ebp\n  /* 2b4 */  test    %ebp,%ebp\n  /* 2b6 */  js      .L48d\n.L2bc:\n  /* 2bc */  lea     0x0(,%ebp,4),%edi\n  /* 2c3 */  lea     (%edi,%ebp,1),%eax\n  /* 2c6 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 2ca */  movswl  sprite+0xe(,%eax,4),%ecx\n  /* 2d2 */  cmp     $0xa5,%ecx\n  /* 2d8 */  jle     .L298\n  /* 2da */  cmp     $0x361,%ecx\n  /* 2e0 */  jg      .L7e9\n  /* 2e6 */  cmp     $0x35c,%ecx\n  /* 2ec */  jg      .L856\n  /* 2f2 */  cmp     $0x2c9,%ecx\n  /* 2f8 */  jne     .L2ac\n  /* 2fa */  lea     0x0(%esi),%esi\n.L300:\n  /* 300 */  lea     (%edi,%ebp,1),%eax\n  /* 303 */  test    %ebx,%ebx\n  /* 305 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 309 */  movswl  sprite+0x26(,%eax,4),%edx\n  /* 311 */  je      .L9cf\n  /* 317 */  xor     %eax,%eax\n  /* 319 */  jmp     .L329\n  /* 31b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  inc     %eax\n  /* 321 */  cmp     %eax,%ebx\n  /* 323 */  je      .L668\n.L329:\n  /* 329 */  movswl  (%esi,%eax,2),%ecx\n  /* 32d */  cmp     %edx,%ecx\n  /* 32f */  jne     .L320\n  /* 331 */  cwtl\n.L332:\n  /* 332 */  cmp     %ebx,%eax\n  /* 334 */  jne     .L2ac\n  /* 33a */  mov     %dx,0x2c(%esp,%ebx,2)\n  /* 33f */  lea     0x1(%ebx),%eax\n  /* 342 */  cmp     $0x40,%ax\n  /* 346 */  movswl  %ax,%ebx\n  /* 349 */  jbe     .L357\n  /* 34b */  movl    $\"\\nToo many switches (64 max).\",(%esp)\n  /* 352 */  call    gameexit\n.L357:\n  /* 357 */  movswl  headspritestat+0x6,%eax\n  /* 35e */  test    %eax,%eax\n  /* 360 */  js      .L2ac\n  /* 366 */  add     %ebp,%edi\n  /* 368 */  lea     0x0(%ebp,%edi,2),%edx\n  /* 36c */  lea     sprite(,%edx,4),%ecx\n  /* 373 */  jmp     .L390\n  /* 375 */  lea     0x0(%esi),%esi\n  /* 378 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L380:\n  /* 380 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 388 */  test    %eax,%eax\n  /* 38a */  js      .L2ac\n.L390:\n  /* 390 */  lea     (%eax,%eax,4),%edx\n  /* 393 */  lea     (%eax,%edx,2),%edx\n  /* 396 */  cmpw    $0xc,sprite+0x26(,%edx,4)\n  /* 39f */  jne     .L380\n  /* 3a1 */  mov     sprite+0x28(,%edx,4),%edi\n  /* 3a8 */  cmp     %di,0x26(%ecx)\n  /* 3ac */  jne     .L380\n  /* 3ae */  lea     (%eax,%eax,8),%edx\n  /* 3b1 */  mov     $0x1,%edi\n  /* 3b6 */  mov     %edi,hittype+0x30(,%edx,8)\n  /* 3bd */  jmp     .L380\n  /* 3bf */  nop\n.L3c0:\n  /* 3c0 */  incl    ps+0x39c\n  /* 3c6 */  jmp     .Lff\n  /* 3cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3d0:\n  /* 3d0 */  movswl  numcyclers,%edx\n  /* 3d7 */  cmp     $0xff,%edx\n  /* 3dd */  jg      .L870\n.L3e3:\n  /* 3e3 */  add     %ebx,%edi\n  /* 3e5 */  lea     (%ebx,%edi,2),%ecx\n  /* 3e8 */  lea     sprite(,%ecx,4),%edi\n  /* 3ef */  movswl  0x18(%edi),%ecx\n  /* 3f3 */  mov     %ecx,0x18(%esp)\n  /* 3f7 */  lea     (%edx,%edx,2),%ecx\n  /* 3fa */  lea     cyclers(,%ecx,4),%ebp\n  /* 401 */  mov     %ebp,0x1c(%esp)\n  /* 405 */  mov     0x18(%esp),%ebp\n  /* 409 */  mov     %bp,cyclers(,%ecx,4)\n  /* 411 */  mov     0x1c(%esp),%ecx\n  /* 415 */  mov     %ax,0x2(%ecx)\n  /* 419 */  movsbw  0x10(%edi),%ax\n  /* 41e */  mov     %ax,0x4(%ecx)\n  /* 422 */  mov     0x18(%esp),%eax\n  /* 426 */  lea     (%eax,%eax,4),%eax\n  /* 429 */  movsbw  sector+0x1c(,%eax,8),%ax\n  /* 432 */  mov     %ax,0x6(%ecx)\n  /* 436 */  mov     0x28(%edi),%eax\n  /* 439 */  mov     %ax,0x8(%ecx)\n  /* 43d */  xor     %eax,%eax\n  /* 43f */  cmpw    $0x600,0x1c(%edi)\n  /* 445 */  sete    %al\n  /* 448 */  inc     %edx\n  /* 449 */  mov     %ax,0xa(%ecx)\n  /* 44d */  mov     %ebx,(%esp)\n  /* 450 */  mov     %dx,numcyclers\n  /* 457 */  call    deletesprite\n  /* 45c */  jmp     .L196\n  /* 461 */  lea     0x0(%esi,%eiz,1),%esi\n.L468:\n  /* 468 */  sub     $0x87,%ecx\n  /* 46e */  mov     $0x50000055,%eax\n  /* 473 */  shr     %cl,%eax\n  /* 475 */  test    $0x1,%al\n  /* 477 */  jne     .L300\n  /* 47d */  movswl  nextspritestat(%ebp,%ebp,1),%ebp\n  /* 485 */  test    %ebp,%ebp\n  /* 487 */  jns     .L2bc\n.L48d:\n  /* 48d */  xor     %ebp,%ebp\n  /* 48f */  xor     %ebx,%ebx\n  /* 491 */  cmpw    $numwalls,0x0\n  /* 499 */  mov     %bp,mirrorcnt\n  /* 4a0 */  jg      .L539\n  /* 4a6 */  jmp     .L659\n  /* 4ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4b0:\n  /* 4b0 */  movswl  numanimwalls,%eax\n  /* 4b7 */  cmp     $0x1ff,%eax\n  /* 4bc */  jg      .L6f0\n.L4c2:\n  /* 4c2 */  xor     %edx,%edx\n  /* 4c4 */  xor     %ecx,%ecx\n  /* 4c6 */  mov     %edx,animwall+0x4(,%eax,8)\n  /* 4cd */  mov     %ebx,%edx\n  /* 4cf */  mov     %cx,animwall(,%eax,8)\n  /* 4d7 */  shl     $0x5,%edx\n  /* 4da */  movswl  wall+0x12(%edx),%edx\n  /* 4e1 */  cmp     $0x297,%edx\n  /* 4e7 */  je      .L780\n  /* 4ed */  jg      .L710\n  /* 4f3 */  cmp     $0x197,%edx\n  /* 4f9 */  je      .L670\n  /* 4ff */  cmp     $0x19c,%edx\n  /* 505 */  je      .L670\n  /* 50b */  cmp     $0xe6,%edx\n  /* 511 */  jne     .L690\n.L517:\n  /* 517 */  mov     %bx,animwall(,%eax,8)\n  /* 51f */  inc     %eax\n  /* 520 */  mov     %ax,numanimwalls\n.L526:\n  /* 526 */  movswl  numwalls,%eax\n  /* 52d */  inc     %ebx\n  /* 52e */  movswl  %bx,%ebx\n  /* 531 */  cmp     %ebx,%eax\n  /* 533 */  jle     .L5d5\n.L539:\n  /* 539 */  mov     %ebx,%eax\n  /* 53b */  shl     $0x5,%eax\n  /* 53e */  cmpw    $0x230,wall+0x12(%eax)\n  /* 547 */  jne     .L4b0\n  /* 54d */  testb   $0x20,wall+0xe(%eax)\n  /* 554 */  je      .L4b0\n  /* 55a */  cmpw    $0x3f,mirrorcnt\n  /* 562 */  movswl  wall+0xc(%eax),%esi\n  /* 569 */  jg      .L959\n.L56f:\n  /* 56f */  test    %esi,%esi\n  /* 571 */  js      .L4b0\n  /* 577 */  lea     (%esi,%esi,4),%eax\n  /* 57a */  cmpw    $0x230,sector+0x10(,%eax,8)\n  /* 584 */  je      .L4b0\n  /* 58a */  mov     $0x230,%edi\n  /* 58f */  mov     $0x230,%ebp\n  /* 594 */  mov     %di,sector+0x10(,%eax,8)\n  /* 59c */  mov     %bp,sector+0x18(,%eax,8)\n  /* 5a4 */  movswl  mirrorcnt,%eax\n  /* 5ab */  mov     %bx,mirrorwall(%eax,%eax,1)\n  /* 5b3 */  inc     %ebx\n  /* 5b4 */  mov     %si,mirrorsector(%eax,%eax,1)\n  /* 5bc */  inc     %eax\n  /* 5bd */  movswl  %bx,%ebx\n  /* 5c0 */  mov     %ax,mirrorcnt\n  /* 5c6 */  movswl  numwalls,%eax\n  /* 5cd */  cmp     %ebx,%eax\n  /* 5cf */  jg      .L539\n.L5d5:\n  /* 5d5 */  movswl  mirrorcnt,%eax\n  /* 5dc */  test    %eax,%eax\n  /* 5de */  jle     .L659\n  /* 5e0 */  lea     mirrorsector(%eax,%eax,1),%ebx\n  /* 5e7 */  mov     $mirrorsector,%ecx\n  /* 5ec */  lea     0x0(%esi,%eiz,1),%esi\n.L5f0:\n  /* 5f0 */  movswl  (%ecx),%eax\n  /* 5f3 */  lea     (%eax,%eax,4),%eax\n  /* 5f6 */  shl     $0x3,%eax\n  /* 5f9 */  movswl  sector(%eax),%esi\n  /* 600 */  movzwl  sector+0x2(%eax),%edx\n  /* 607 */  lea     (%edx,%esi,1),%eax\n  /* 60a */  cwtl\n  /* 60b */  cmp     %eax,%esi\n  /* 60d */  jge     .L652\n  /* 60f */  dec     %edx\n  /* 610 */  mov     %esi,%eax\n  /* 612 */  shl     $0x5,%eax\n  /* 615 */  movzwl  %dx,%edx\n  /* 618 */  add     %esi,%edx\n  /* 61a */  add     $wall+0x10,%eax\n  /* 61f */  shl     $0x5,%edx\n  /* 622 */  add     $wall+0x30,%edx\n  /* 628 */  jmp     .L640\n  /* 62a */  lea     0x0(%esi),%esi\n  /* 630 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 638 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L640:\n  /* 640 */  movw    $0x230,(%eax)\n  /* 645 */  add     $0x20,%eax\n  /* 648 */  movw    $0x230,-0x1e(%eax)\n  /* 64e */  cmp     %eax,%edx\n  /* 650 */  jne     .L640\n.L652:\n  /* 652 */  add     $0x2,%ecx\n  /* 655 */  cmp     %ecx,%ebx\n  /* 657 */  jne     .L5f0\n.L659:\n  /* 659 */  add     $0xbc,%esp\n  /* 65f */  pop     %ebx\n  /* 660 */  pop     %esi\n  /* 661 */  pop     %edi\n  /* 662 */  pop     %ebp\n  /* 663 */  ret\n  /* 664 */  lea     0x0(%esi,%eiz,1),%esi\n.L668:\n  /* 668 */  movswl  %bx,%eax\n  /* 66b */  jmp     .L332\n.L670:\n  /* 670 */  mov     %bx,animwall(,%eax,8)\n  /* 678 */  movzwl  wall+0xe,%edx\n  /* 67f */  inc     %eax\n  /* 680 */  mov     %ax,numanimwalls\n  /* 686 */  or      $0x41,%edx\n  /* 689 */  mov     %dx,wall+0xe\n.L690:\n  /* 690 */  mov     %ebx,%esi\n  /* 692 */  mov     $0xffffffff,%eax\n  /* 697 */  shl     $0x5,%esi\n  /* 69a */  mov     %ax,wall+0x1e(%esi)\n  /* 6a1 */  movswl  wall+0x10(%esi),%eax\n  /* 6a8 */  cmp     $0x131,%eax\n  /* 6ad */  jg      .L7a0\n  /* 6b3 */  cmp     $0x124,%eax\n  /* 6b8 */  jg      .L8d5\n  /* 6be */  cmp     $0x10b,%eax\n  /* 6c3 */  jg      .L88c\n  /* 6c9 */  cmp     $0x106,%eax\n  /* 6ce */  jg      .L98a\n  /* 6d4 */  mov     %eax,%edx\n  /* 6d6 */  and     $0xfffffffd,%edx\n  /* 6d9 */  cmp     $0x78,%edx\n  /* 6dc */  jne     .L526\n  /* 6e2 */  xor     %edx,%edx\n  /* 6e4 */  call    tloadtile\n  /* 6e9 */  jmp     .L526\n  /* 6ee */  xchg    %ax,%ax\n.L6f0:\n  /* 6f0 */  movl    $\"\\nToo many 'anim' walls (max 512.)\",(%esp)\n  /* 6f7 */  call    gameexit\n  /* 6fc */  movswl  numanimwalls,%eax\n  /* 703 */  jmp     .L4c2\n  /* 708 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L710:\n  /* 710 */  sub     $0x298,%edx\n  /* 716 */  cmp     $0x1,%dx\n  /* 71a */  ja      .L690\n.L720:\n  /* 720 */  mov     %ebx,%edx\n  /* 722 */  xor     %ecx,%ecx\n  /* 724 */  shl     $0x5,%edx\n  /* 727 */  cmpb    $0x1f,wall+0x14(%edx)\n  /* 72e */  jg      .L73d\n  /* 730 */  movzwl  wall+0xe(%edx),%ecx\n  /* 737 */  or      $0x155,%ecx\n.L73d:\n  /* 73d */  mov     %ebx,%edx\n  /* 73f */  shl     $0x5,%edx\n  /* 742 */  mov     %cx,wall+0xe(%edx)\n  /* 749 */  movswl  wall+0x1a(%edx),%ecx\n  /* 750 */  test    %ecx,%ecx\n  /* 752 */  je      .L517\n  /* 758 */  movswl  wall+0xa(%edx),%edx\n  /* 75f */  test    %edx,%edx\n  /* 761 */  js      .L517\n  /* 767 */  shl     $0x5,%edx\n  /* 76a */  mov     %cx,wall+0x1a(%edx)\n  /* 771 */  jmp     .L517\n  /* 776 */  xchg    %ax,%ax\n  /* 778 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L780:\n  /* 780 */  mov     $0x297,%esi\n.L785:\n  /* 785 */  xor     %edx,%edx\n  /* 787 */  mov     %esi,%eax\n  /* 789 */  call    tloadtile\n  /* 78e */  inc     %esi\n  /* 78f */  cmp     $0x29a,%esi\n  /* 795 */  jne     .L785\n  /* 797 */  movswl  numanimwalls,%eax\n  /* 79e */  jmp     .L720\n.L7a0:\n  /* 7a0 */  cmp     $0x512,%eax\n  /* 7a5 */  jg      .L96a\n  /* 7ab */  cmp     $0x4ff,%eax\n  /* 7b0 */  jg      .L8f7\n  /* 7b6 */  xor     %edx,%edx\n  /* 7b8 */  cmp     $0x150,%eax\n  /* 7bd */  jne     .L526\n.L7c3:\n  /* 7c3 */  add     %edx,%eax\n  /* 7c5 */  movzwl  %dx,%edi\n  /* 7c8 */  cwtl\n  /* 7c9 */  xor     %edx,%edx\n  /* 7cb */  call    tloadtile\n  /* 7d0 */  lea     0x1(%edi),%edx\n  /* 7d3 */  cmp     $0x3,%dx\n  /* 7d7 */  je      .L526\n  /* 7dd */  movswl  wall+0x10(%esi),%eax\n  /* 7e4 */  movzwl  %dx,%edx\n  /* 7e7 */  jmp     .L7c3\n.L7e9:\n  /* 7e9 */  cmp     $0x458,%ecx\n  /* 7ef */  je      .L300\n  /* 7f5 */  cmp     $0x463,%ecx\n  /* 7fb */  jne     .L2ac\n  /* 801 */  jmp     .L300\n.L806:\n  /* 806 */  movswl  numclouds,%eax\n  /* 80d */  cmp     $0x7e,%eax\n  /* 810 */  jg      .Lca\n  /* 816 */  mov     %bx,clouds(%eax,%eax,1)\n  /* 81e */  lea     0x1(%eax),%edx\n  /* 821 */  mov     %dx,numclouds\n  /* 828 */  jmp     .Lca\n.L82d:\n  /* 82d */  add     %ebx,%edi\n  /* 82f */  movswl  sector(,%edi,8),%eax\n  /* 837 */  shl     $0x5,%eax\n  /* 83a */  mov     wall(%eax),%ecx\n  /* 840 */  mov     wall+0x4(%eax),%eax\n  /* 846 */  mov     %ecx,ps+0x4\n  /* 84c */  mov     %eax,ps+0x8\n  /* 851 */  jmp     .Lff\n.L856:\n  /* 856 */  sub     $0x35d,%ecx\n  /* 85c */  mov     $0x15,%eax\n  /* 861 */  shr     %cl,%eax\n  /* 863 */  test    $0x1,%al\n  /* 865 */  je      .L2ac\n  /* 86b */  jmp     .L300\n.L870:\n  /* 870 */  movl    $\"\\nToo many cycling sectors.\",(%esp)\n  /* 877 */  call    gameexit\n  /* 87c */  movswl  numcyclers,%edx\n  /* 883 */  movswl  0x26(%ebp),%eax\n  /* 887 */  jmp     .L3e3\n.L88c:\n  /* 88c */  cmp     $0x10e,%eax\n  /* 891 */  mov     $0x10c,%esi\n  /* 896 */  jg      .L9de\n.L89c:\n  /* 89c */  xor     %edx,%edx\n  /* 89e */  mov     %esi,%eax\n  /* 8a0 */  call    tloadtile\n  /* 8a5 */  inc     %esi\n  /* 8a6 */  cmp     $0x10f,%esi\n  /* 8ac */  jne     .L89c\n  /* 8ae */  movswl  numanimwalls,%eax\n  /* 8b5 */  mov     $0xffffffff,%ebp\n  /* 8ba */  mov     %bx,animwall(,%eax,8)\n  /* 8c2 */  mov     %ebp,animwall+0x4(,%eax,8)\n  /* 8c9 */  inc     %eax\n  /* 8ca */  mov     %ax,numanimwalls\n  /* 8d0 */  jmp     .L526\n.L8d5:\n  /* 8d5 */  lea     -0x125(%eax),%ecx\n  /* 8db */  mov     $0x1111,%edx\n  /* 8e0 */  shr     %cl,%edx\n  /* 8e2 */  test    $0x1,%dl\n  /* 8e5 */  je      .L526\n  /* 8eb */  movswl  numanimwalls,%eax\n  /* 8f2 */  jmp     .L517\n.L8f7:\n  /* 8f7 */  mov     $0x40201,%edx\n  /* 8fc */  mov     %al,%cl\n  /* 8fe */  shr     %cl,%edx\n  /* 900 */  test    $0x1,%dl\n  /* 903 */  je      .L526\n  /* 909 */  mov     %ax,wall+0x1e(%esi)\n  /* 910 */  mov     ud+0x600,%edi\n  /* 916 */  movswl  numanimwalls,%edx\n  /* 91d */  test    %edi,%edi\n  /* 91f */  je      .L93d\n  /* 921 */  cmp     $0x500,%eax\n  /* 926 */  je      .L9b9\n  /* 92c */  mov     $0x10c,%eax\n  /* 931 */  mov     %ax,wall+0x10(%esi)\n  /* 938 */  mov     $0x10c,%eax\n.L93d:\n  /* 93d */  mov     %bx,animwall(,%edx,8)\n  /* 945 */  mov     %eax,animwall+0x4(,%edx,8)\n  /* 94c */  inc     %edx\n  /* 94d */  mov     %dx,numanimwalls\n  /* 954 */  jmp     .L526\n.L959:\n  /* 959 */  movl    $\"\\nToo many mirrors (64 max.)\",(%esp)\n  /* 960 */  call    gameexit\n  /* 965 */  jmp     .L56f\n.L96a:\n  /* 96a */  lea     -0x1018(%eax),%ecx\n  /* 970 */  cmp     $0x9,%cx\n  /* 974 */  ja      .L526\n  /* 97a */  mov     $0x3a9,%edx\n  /* 97f */  shr     %cl,%edx\n  /* 981 */  test    $0x1,%dl\n  /* 984 */  je      .L526\n.L98a:\n  /* 98a */  movswl  numanimwalls,%edx\n  /* 991 */  jmp     .L93d\n.L993:\n  /* 993 */  mov     $0x59,%edx\n  /* 998 */  xor     %eax,%eax\n.L99a:\n  /* 99a */  movzwl  %ax,%ebp\n  /* 99d */  add     %edx,%eax\n  /* 99f */  cwtl\n  /* 9a0 */  xor     %edx,%edx\n  /* 9a2 */  call    tloadtile\n  /* 9a7 */  inc     %ebp\n  /* 9a8 */  movswl  0x10(%esi),%edx\n  /* 9ac */  movzwl  %bp,%eax\n  /* 9af */  cmp     $0x5,%eax\n  /* 9b2 */  jne     .L99a\n  /* 9b4 */  jmp     .Lb0\n.L9b9:\n  /* 9b9 */  mov     $0x50d,%ecx\n  /* 9be */  mov     $0x50d,%eax\n  /* 9c3 */  mov     %cx,wall+0x10(%esi)\n  /* 9ca */  jmp     .L93d\n.L9cf:\n  /* 9cf */  mov     %dx,0x2c(%esp)\n  /* 9d4 */  mov     $0x1,%ebx\n  /* 9d9 */  jmp     .L357\n.L9de:\n  /* 9de */  lea     -0x10f(%eax),%edx\n  /* 9e4 */  cmp     $0x4,%dx\n  /* 9e8 */  jbe     .L98a\n  /* 9ea */  jmp     .L526\n","c":"/* candidate for prelevel (premap.c, 2543 bytes) */\n#include \"duke3d.h\"\n\nextern unsigned char pow2char[8];\n\nstatic __attribute__((noinline)) void tloadtile(short tilenume, int type)\n{\n    int i, j, k;\n    short s;\n    k = picanm[tilenume] & 63;\n    if (k) {\n        j = tilenume + k;\n        i = tilenume;\n        if ((picanm[tilenume] & 192) == 192) {\n            j = tilenume;\n            i = tilenume - k;\n        }\n        for (; i <= j; i++)\n            gotpic[i >> 3] |= pow2char[i & 7];\n    } else {\n        s = tilenume >> 3;\n        gotpic[s] |= pow2char[tilenume & 7];\n    }\n}\n\nvoid prelevel(unsigned char g)\n{\n    short i, nexti, j, startwall, endwall, lotaglist;\n    short lotags[65];\n\n    clearbufbyte(&show2dsector[0], sizeof(show2dsector), 0L);\n    clearbufbyte(&show2dwall[0], sizeof(show2dwall), 0L);\n    clearbufbyte(&show2dsprite[0], sizeof(show2dsprite), 0L);\n\n    resetprestat(0, g);\n    numclouds = 0;\n\n    for (i = 0; i < numsectors; i++)\n    {\n        sector[i].extra = 256;\n\n        if (sector[i].lotag == 20 || sector[i].lotag == 22)\n        {\n            if (sector[i].floorz > sector[i].ceilingz)\n                sector[i].lotag |= 32768;\n            continue;\n        }\n\n        if (sector[i].ceilingstat & 1)\n        {\n            if (waloff[sector[i].ceilingpicnum] == 0)\n            {\n                if (sector[i].ceilingpicnum == LA)\n                    for (j = 0; j < 5; j++)\n                        tloadtile(sector[i].ceilingpicnum + j, 0);\n            }\n            setupbackdrop(sector[i].ceilingpicnum);\n\n            if (sector[i].ceilingpicnum == CLOUDYSKIES && numclouds < 127)\n                clouds[numclouds++] = i;\n\n            if (ps[0].one_parallax_sectnum == -1)\n                ps[0].one_parallax_sectnum = i;\n        }\n\n        if (sector[i].lotag == 32767)\n        {\n            ps[0].max_secret_rooms++;\n            continue;\n        }\n\n        if (sector[i].lotag == -1)\n        {\n            ps[0].exitx = wall[sector[i].wallptr].x;\n            ps[0].exity = wall[sector[i].wallptr].y;\n            continue;\n        }\n    }\n\n    i = headspritestat[0];\n    while (i >= 0)\n    {\n        nexti = nextspritestat[i];\n\n        if (sprite[i].lotag == -1 && (sprite[i].cstat & 16))\n        {\n            ps[0].exitx = sprite[i].x;\n            ps[0].exity = sprite[i].y;\n        }\n        else switch (sprite[i].picnum)\n        {\n            case GPSPEED:\n                sector[sprite[i].sectnum].extra = sprite[i].lotag;\n                deletesprite(i);\n                break;\n\n            case CYCLER:\n                if (numcyclers >= MAXCYCLERS)\n                    gameexit(\"\\nToo many cycling sectors.\");\n                cyclers[numcyclers][0] = sprite[i].sectnum;\n                cyclers[numcyclers][1] = sprite[i].lotag;\n                cyclers[numcyclers][2] = sprite[i].shade;\n                cyclers[numcyclers][3] = sector[sprite[i].sectnum].floorshade;\n                cyclers[numcyclers][4] = sprite[i].hitag;\n                cyclers[numcyclers][5] = (sprite[i].ang == 1536);\n                numcyclers++;\n                deletesprite(i);\n                break;\n        }\n        i = nexti;\n    }\n\n    for (i = 0; i < MAXSPRITES; i++)\n    {\n        if (sprite[i].statnum < MAXSTATUS)\n        {\n            if (sprite[i].picnum == SECTOREFFECTOR && sprite[i].lotag == 14)\n                continue;\n            spawn(-1, i);\n        }\n    }\n\n    for (i = 0; i < MAXSPRITES; i++)\n        if (sprite[i].statnum < MAXSTATUS)\n        {\n            if (sprite[i].picnum == SECTOREFFECTOR && sprite[i].lotag == 14)\n                spawn(-1, i);\n        }\n\n    lotaglist = 0;\n\n    i = headspritestat[0];\n    while (i >= 0)\n    {\n        switch (sprite[i].picnum)\n        {\n            case 133: case 135: case 137: case 139: case 141:\n            case 163: case 165: case 713:\n            case 861: case 863: case 865:\n            case 1112: case 1123:\n                for (j = 0; j < lotaglist; j++)\n                    if (sprite[i].lotag == lotags[j]) break;\n\n                if (j == lotaglist)\n                {\n                    lotags[lotaglist] = sprite[i].lotag;\n                    lotaglist++;\n                    if (lotaglist > 64)\n                        gameexit(\"\\nToo many switches (64 max).\");\n\n                    j = headspritestat[3];\n                    while (j >= 0)\n                    {\n                        if (sprite[j].lotag == 12 && sprite[j].hitag == sprite[i].lotag)\n                            hittype[j].temp_data[0] = 1;\n                        j = nextspritestat[j];\n                    }\n                }\n                break;\n        }\n        i = nextspritestat[i];\n    }\n\n    mirrorcnt = 0;\n\n    for (i = 0; i < numwalls; i++)\n    {\n        walltype *wal;\n        wal = &wall[i];\n\n        if (wal->overpicnum == MIRROR && (wal->cstat & 32) != 0)\n        {\n            j = wal->nextsector;\n\n            if (mirrorcnt > 63)\n                gameexit(\"\\nToo many mirrors (64 max.)\");\n            if ((j >= 0) && sector[j].ceilingpicnum != MIRROR)\n            {\n                sector[j].ceilingpicnum = MIRROR;\n                sector[j].floorpicnum = MIRROR;\n                mirrorwall[mirrorcnt] = i;\n                mirrorsector[mirrorcnt] = j;\n                mirrorcnt++;\n                continue;\n            }\n        }\n\n        if (numanimwalls >= MAXANIMWALLS)\n            gameexit(\"\\nToo many 'anim' walls (max 512.)\");\n\n        animwall[numanimwalls].tag = 0;\n        animwall[numanimwalls].wallnum = 0;\n\n        switch (wal->overpicnum)\n        {\n            case FANSPRITE:\n            case FANSHADOW:\n                wall->cstat |= 65;\n                animwall[numanimwalls].wallnum = i;\n                numanimwalls++;\n                break;\n\n            case W_FORCEFIELD:\n                for (j = 0; j < 3; j++)\n                    tloadtile(W_FORCEFIELD + j, 0);\n            case W_FORCEFIELD + 1:\n            case W_FORCEFIELD + 2:\n                if (wall[i].shade > 31)\n                    wall[i].cstat = 0;\n                else wall[i].cstat |= 85 + 256;\n\n                if (wall[i].lotag && wall[i].nextwall >= 0)\n                    wall[wall[i].nextwall].lotag = wall[i].lotag;\n\n            case BIGFORCE:\n                animwall[numanimwalls].wallnum = i;\n                numanimwalls++;\n                continue;\n        }\n\n        wal->extra = -1;\n\n        switch (wal->picnum)\n        {\n            case WATERTILE2:\n                for (j = 0; j < 3; j++)\n                    tloadtile(wal->picnum + j, 0);\n                break;\n\n            case TECHLIGHT2:\n            case TECHLIGHT4:\n                tloadtile(wal->picnum, 0);\n                break;\n\n            case W_TECHWALL1:\n            case W_TECHWALL2:\n            case W_TECHWALL3:\n            case W_TECHWALL4:\n                animwall[numanimwalls].wallnum = i;\n                numanimwalls++;\n                break;\n\n            case SCREENBREAK6:\n            case SCREENBREAK7:\n            case SCREENBREAK8:\n                for (j = SCREENBREAK6; j < SCREENBREAK9; j++)\n                    tloadtile(j, 0);\n                animwall[numanimwalls].wallnum = i;\n                animwall[numanimwalls].tag = -1;\n                numanimwalls++;\n                break;\n\n            case FEMPIC1:\n            case FEMPIC2:\n            case FEMPIC3:\n                wal->extra = wal->picnum;\n                animwall[numanimwalls].tag = -1;\n                if (ud.lockout)\n                {\n                    if (wal->picnum == FEMPIC1)\n                        wal->picnum = 1293;\n                    else\n                        wal->picnum = SCREENBREAK6;\n                }\n                animwall[numanimwalls].wallnum = i;\n                animwall[numanimwalls].tag = wal->picnum;\n                numanimwalls++;\n                break;\n\n            case SCREENBREAK1: case SCREENBREAK2: case SCREENBREAK3:\n            case SCREENBREAK4: case SCREENBREAK5:\n            case SCREENBREAK9: case SCREENBREAK10: case SCREENBREAK11:\n            case SCREENBREAK12: case SCREENBREAK13:\n            case SCREENBREAK14: case SCREENBREAK15: case SCREENBREAK16:\n            case SCREENBREAK17: case SCREENBREAK18: case SCREENBREAK19:\n                animwall[numanimwalls].wallnum = i;\n                animwall[numanimwalls].tag = wal->picnum;\n                numanimwalls++;\n                break;\n        }\n    }\n\n    for (i = 0; i < mirrorcnt; i++)\n    {\n        startwall = sector[mirrorsector[i]].wallptr;\n        endwall = startwall + sector[mirrorsector[i]].wallnum;\n        for (j = startwall; j < endwall; j++)\n        {\n            wall[j].picnum = MIRROR;\n            wall[j].overpicnum = MIRROR;\n        }\n    }\n}\n","size":2543,"score":100,"agent":"kuncc/3","pid":4,"session":2118,"ts":1791755076028}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1986,"symbol":"move","file":"gamedef.c","asm":"# move  (TU gamedef.c, section .text, 2901 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmove:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     g_t,%edx\n  /* 00d */  mov     g_sp,%ecx\n  /* 013 */  mov     (%edx),%eax\n  /* 015 */  movswl  0x28(%ecx),%ebx\n  /* 019 */  inc     %eax\n  /* 01a */  mov     %eax,(%edx)\n  /* 01c */  cmp     $0xffffffff,%ebx\n  /* 01f */  je      .L460\n  /* 025 */  test    $0x1,%bl\n  /* 028 */  je      .L758\n  /* 02e */  movswl  g_p,%eax\n  /* 035 */  mov     0x4(%ecx),%esi\n  /* 038 */  mov     (%ecx),%ecx\n  /* 03a */  imul    $0x3ac,%eax,%eax\n  /* 040 */  testb   $0x80,ps+0x2c5(%eax)\n  /* 047 */  lea     ps(%eax),%edx\n  /* 04d */  jne     .L4f0\n  /* 053 */  mov     0x23c(%edx),%eax\n  /* 059 */  sub     %esi,%eax\n  /* 05b */  mov     %eax,0x4(%esp)\n  /* 05f */  mov     0x238(%edx),%eax\n  /* 065 */  sub     %ecx,%eax\n  /* 067 */  mov     %eax,(%esp)\n  /* 06a */  call    getangle\n.L6f:\n  /* 06f */  mov     g_sp,%ecx\n  /* 075 */  mov     %eax,%ebp\n  /* 077 */  and     $0x7ff,%ebp\n  /* 07d */  mov     %ebp,0x24(%esp)\n  /* 081 */  movswl  0x1c(%ecx),%edx\n  /* 085 */  mov     %edx,%esi\n  /* 087 */  and     $0x7ff,%esi\n  /* 08d */  mov     %esi,0x28(%esp)\n  /* 091 */  mov     %esi,%edi\n  /* 093 */  sub     %ebp,%esi\n  /* 095 */  mov     %esi,%eax\n  /* 097 */  neg     %eax\n  /* 099 */  cmovs   %esi,%eax\n  /* 09c */  cmp     $0x3ff,%eax\n  /* 0a1 */  jg      .L518\n  /* 0a7 */  mov     %ebp,%eax\n  /* 0a9 */  sub     %edi,%eax\n  /* 0ab */  cwtl\n.Lac:\n  /* 0ac */  sar     $0x2,%eax\n  /* 0af */  movzwl  %ax,%esi\n  /* 0b2 */  cmp     $0xfff8,%ax\n  /* 0b6 */  mov     $0x0,%eax\n  /* 0bb */  cmova   %eax,%esi\n.Lbe:\n  /* 0be */  add     %edx,%esi\n  /* 0c0 */  test    $0x20,%bl\n  /* 0c3 */  movzwl  %si,%esi\n  /* 0c6 */  mov     %si,0x1c(%ecx)\n  /* 0ca */  je      .Lec\n  /* 0cc */  mov     g_t,%eax\n  /* 0d1 */  mov     (%eax),%eax\n.Ld3:\n  /* 0d3 */  shl     $0x3,%eax\n  /* 0d6 */  and     $0x7ff,%eax\n  /* 0db */  movswl  sintable(%eax,%eax,1),%eax\n  /* 0e3 */  sar     $0x6,%eax\n  /* 0e6 */  add     %eax,%esi\n  /* 0e8 */  mov     %si,0x1c(%ecx)\n.Lec:\n  /* 0ec */  test    $0x10,%bl\n  /* 0ef */  je      .L1af\n.Lf5:\n  /* 0f5 */  movswl  g_p,%eax\n  /* 0fc */  mov     0x4(%ecx),%esi\n  /* 0ff */  mov     (%ecx),%ecx\n  /* 101 */  imul    $0x3ac,%eax,%eax\n  /* 107 */  testb   $0x80,ps+0x2c5(%eax)\n  /* 10e */  lea     ps(%eax),%edx\n  /* 114 */  jne     .L558\n  /* 11a */  mov     0x23c(%edx),%eax\n  /* 120 */  sub     %esi,%eax\n  /* 122 */  mov     %eax,0x4(%esp)\n  /* 126 */  mov     0x238(%edx),%eax\n  /* 12c */  sub     %ecx,%eax\n  /* 12e */  mov     %eax,(%esp)\n  /* 131 */  call    getangle\n.L136:\n  /* 136 */  mov     g_sp,%ecx\n  /* 13c */  and     $0x7ff,%eax\n  /* 141 */  movswl  0x1c(%ecx),%esi\n  /* 145 */  mov     %esi,%edi\n  /* 147 */  and     $0x7ff,%edi\n  /* 14d */  mov     %edi,%ebp\n  /* 14f */  sub     %eax,%ebp\n  /* 151 */  mov     %ebp,%edx\n  /* 153 */  neg     %edx\n  /* 155 */  cmovs   %ebp,%edx\n  /* 158 */  cmp     $0x3ff,%edx\n  /* 15e */  jle     .L190\n  /* 160 */  cmp     $0x400,%eax\n  /* 165 */  jle     .L5e0\n  /* 16b */  cmp     $0x400,%edi\n  /* 171 */  mov     $0xffe0,%edx\n  /* 176 */  jle     .L1a9\n  /* 178 */  sub     $0x800,%eax\n  /* 17d */  sub     $0x800,%edi\n  /* 183 */  movzwl  %ax,%eax\n  /* 186 */  movzwl  %di,%edi\n  /* 189 */  lea     0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  sub     %edi,%eax\n  /* 192 */  cwtl\n  /* 193 */  test    %eax,%eax\n  /* 195 */  jg      .L788\n  /* 19b */  setne   %al\n  /* 19e */  movzbl  %al,%edx\n  /* 1a1 */  neg     %edx\n  /* 1a3 */  shl     $0x5,%edx\n  /* 1a6 */  movzwl  %dx,%edx\n.L1a9:\n  /* 1a9 */  add     %esi,%edx\n  /* 1ab */  mov     %dx,0x1c(%ecx)\n.L1af:\n  /* 1af */  mov     %ebx,%eax\n  /* 1b1 */  and     $0x101,%eax\n  /* 1b6 */  cmp     $0x101,%eax\n  /* 1bb */  jne     .L390\n  /* 1c1 */  mov     g_t,%edx\n  /* 1c7 */  mov     (%edx),%eax\n  /* 1c9 */  cmp     $0xf,%eax\n  /* 1cc */  jle     .L580\n  /* 1d2 */  test    $0x40,%bl\n  /* 1d5 */  jne     .L399\n.L1db:\n  /* 1db */  mov     0x4(%edx),%eax\n  /* 1de */  test    %eax,%eax\n  /* 1e0 */  je      .L460\n.L1e6:\n  /* 1e6 */  test    %eax,%eax\n  /* 1e8 */  jg      .Lb31\n  /* 1ee */  shl     $0x2,%eax\n  /* 1f1 */  test    $0x2,%bl\n  /* 1f4 */  mov     %ecx,%edx\n  /* 1f6 */  je      .L20c\n  /* 1f8 */  movswl  0x20(%ecx),%edi\n  /* 1fc */  mov     script(%eax),%esi\n  /* 202 */  sub     %edi,%esi\n  /* 204 */  sar     $1,%esi\n  /* 206 */  add     %edi,%esi\n  /* 208 */  mov     %si,0x20(%ecx)\n.L20c:\n  /* 20c */  test    $0x4,%bl\n  /* 20f */  je      .L228\n  /* 211 */  mov     script+0x4(%eax),%eax\n  /* 217 */  movswl  0x24(%ecx),%esi\n  /* 21b */  shl     $0x4,%eax\n  /* 21e */  sub     %esi,%eax\n  /* 220 */  sar     $1,%eax\n  /* 222 */  add     %esi,%eax\n  /* 224 */  mov     %ax,0x24(%ecx)\n.L228:\n  /* 228 */  test    $0x10,%bh\n  /* 22b */  jne     .L770\n.L231:\n  /* 231 */  cmpw    $0x57d,0xe(%edx)\n  /* 237 */  je      .L247\n  /* 239 */  mov     %ebx,(%esp)\n  /* 23c */  call    alterang\n  /* 241 */  mov     g_sp,%edx\n.L247:\n  /* 247 */  mov     0x20(%edx),%eax\n  /* 24a */  add     $0x5,%eax\n  /* 24d */  cmp     $0xa,%ax\n  /* 251 */  ja      .L259\n  /* 253 */  movw    $0x0,0x20(%edx)\n.L259:\n  /* 259 */  mov     %edx,(%esp)\n  /* 25c */  call    badguy\n  /* 261 */  mov     g_sp,%ecx\n  /* 267 */  movswl  0x20(%ecx),%esi\n  /* 26b */  movswl  %ax,%edi\n  /* 26e */  mov     %ecx,%eax\n  /* 270 */  test    %esi,%esi\n  /* 272 */  jne     .L27f\n  /* 274 */  cmpw    $0x0,0x24(%ecx)\n  /* 279 */  je      .L6eb\n.L27f:\n  /* 27f */  test    %edi,%edi\n  /* 281 */  movswl  0xe(%ecx),%ebp\n  /* 285 */  je      .L668\n  /* 28b */  cmp     $0x938,%ebp\n  /* 291 */  je      .L8f0\n  /* 297 */  cmp     $0x758,%ebp\n  /* 29d */  je      .L7d0\n  /* 2a3 */  cmp     $0x780,%ebp\n  /* 2a9 */  je      .L7d0\n  /* 2af */  cmp     $0x974,%ebp\n  /* 2b5 */  je      .L2dc\n.L2b7:\n  /* 2b7 */  movswl  0x24(%ecx),%eax\n  /* 2bb */  test    %eax,%eax\n  /* 2bd */  jle     .L988\n  /* 2c3 */  movswl  g_i,%eax\n  /* 2ca */  lea     (%eax,%eax,8),%eax\n  /* 2cd */  mov     hittype+0x14(,%eax,8),%eax\n  /* 2d4 */  cmp     0x8(%ecx),%eax\n  /* 2d7 */  jge     .L2dc\n  /* 2d9 */  mov     %eax,0x8(%ecx)\n.L2dc:\n  /* 2dc */  movswl  0x1c(%ecx),%ebx\n.L2e0:\n  /* 2e0 */  mov     g_x,%eax\n  /* 2e5 */  cmp     $0x3bf,%eax\n  /* 2ea */  jg      .L2f6\n  /* 2ec */  cmpb    $0x10,0x14(%ecx)\n  /* 2f0 */  ja      .L908\n.L2f6:\n  /* 2f6 */  movswl  g_i,%eax\n  /* 2fd */  cmp     $0x758,%ebp\n  /* 303 */  setne   0x28(%esp)\n  /* 308 */  cmp     $0x60e,%ebp\n  /* 30e */  mov     %eax,0x2c(%esp)\n  /* 312 */  mov     %eax,0x24(%esp)\n  /* 316 */  setne   %al\n  /* 319 */  test    %al,0x28(%esp)\n  /* 31d */  je      .L8b0\n  /* 323 */  cmp     $0x780,%ebp\n  /* 329 */  je      .L8b0\n  /* 32f */  mov     0x2c(%esp),%eax\n  /* 333 */  mov     0x8(%ecx),%edx\n  /* 336 */  lea     (%eax,%eax,8),%eax\n  /* 339 */  cmp     %edx,hittype+0x2c(,%eax,8)\n  /* 340 */  je      .L870\n.L346:\n  /* 346 */  mov     g_t,%eax\n  /* 34b */  testb   $0x1,(%eax)\n  /* 34e */  jne     .L4b9\n  /* 354 */  movswl  g_p,%eax\n  /* 35b */  imul    $0x3ac,%eax,%eax\n  /* 361 */  movswl  ps+0x2fc(%eax),%eax\n  /* 368 */  cmp     0x2c(%esp),%eax\n  /* 36c */  je      .L4b9\n  /* 372 */  add     %esi,%esi\n  /* 374 */  mov     %ecx,%eax\n  /* 376 */  jmp     .L683\n  /* 37b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L380:\n  /* 380 */  test    $0x10,%bl\n  /* 383 */  jne     .Lf5\n  /* 389 */  lea     0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  test    $0x40,%bl\n  /* 393 */  je      .L798\n.L399:\n  /* 399 */  movswl  g_p,%esi\n  /* 3a0 */  mov     $0x2aaaaaab,%ebp\n  /* 3a5 */  imul    $0x3ac,%esi,%esi\n  /* 3ab */  mov     ps+0x250(%esi),%edi\n  /* 3b1 */  mov     %edi,%eax\n  /* 3b3 */  imul    %ebp\n  /* 3b5 */  mov     %edi,%eax\n  /* 3b7 */  sar     $0x1f,%eax\n  /* 3ba */  sar     $0x7,%edx\n  /* 3bd */  sub     %eax,%edx\n  /* 3bf */  mov     ps+0x218(%esi),%eax\n  /* 3c5 */  add     %eax,%edx\n  /* 3c7 */  mov     0x4(%ecx),%eax\n  /* 3ca */  sub     %eax,%edx\n  /* 3cc */  mov     %edx,0x4(%esp)\n  /* 3d0 */  mov     ps+0x24c(%esi),%edi\n  /* 3d6 */  mov     %edi,%eax\n  /* 3d8 */  imul    %ebp\n  /* 3da */  mov     ps+0x214(%esi),%eax\n  /* 3e0 */  sar     $0x1f,%edi\n  /* 3e3 */  sar     $0x7,%edx\n  /* 3e6 */  sub     %edi,%edx\n  /* 3e8 */  add     %eax,%edx\n  /* 3ea */  mov     (%ecx),%eax\n  /* 3ec */  sub     %eax,%edx\n  /* 3ee */  mov     %edx,(%esp)\n  /* 3f1 */  call    getangle\n  /* 3f6 */  mov     g_sp,%ecx\n  /* 3fc */  mov     %eax,%ebp\n  /* 3fe */  movswl  0x1c(%ecx),%eax\n  /* 402 */  and     $0x7ff,%ebp\n  /* 408 */  mov     %ebp,0x24(%esp)\n  /* 40c */  mov     %eax,%esi\n  /* 40e */  and     $0x7ff,%esi\n  /* 414 */  mov     %esi,0x28(%esp)\n  /* 418 */  mov     %esi,%edi\n  /* 41a */  sub     %ebp,%esi\n  /* 41c */  mov     %esi,%edx\n  /* 41e */  neg     %edx\n  /* 420 */  cmovs   %esi,%edx\n  /* 423 */  cmp     $0x3ff,%edx\n  /* 429 */  jg      .L5b0\n  /* 42f */  mov     %ebp,%edx\n  /* 431 */  sub     %edi,%edx\n  /* 433 */  movswl  %dx,%edx\n.L436:\n  /* 436 */  sar     $0x2,%edx\n  /* 439 */  movzwl  %dx,%esi\n  /* 43c */  cmp     $0xfff8,%dx\n  /* 440 */  mov     $0x0,%edx\n  /* 445 */  cmova   %edx,%esi\n.L448:\n  /* 448 */  add     %eax,%esi\n  /* 44a */  mov     g_t,%eax\n  /* 44f */  mov     %si,0x1c(%ecx)\n  /* 453 */  mov     0x4(%eax),%eax\n  /* 456 */  test    %eax,%eax\n  /* 458 */  jne     .L1e6\n  /* 45e */  xchg    %ax,%ax\n.L460:\n  /* 460 */  mov     %ecx,(%esp)\n  /* 463 */  call    badguy\n  /* 468 */  mov     g_sp,%ecx\n  /* 46e */  mov     (%ecx),%ebx\n  /* 470 */  mov     0x4(%ecx),%esi\n  /* 473 */  test    %ax,%ax\n  /* 476 */  movswl  g_i,%eax\n  /* 47d */  lea     0x0(,%eax,8),%edx\n  /* 484 */  jne     .L4c8\n  /* 486 */  lea     (%edx,%eax,1),%edi\n  /* 489 */  cmp     %ebx,hittype+0x24(,%edi,8)\n  /* 490 */  je      .L4db\n.L492:\n  /* 492 */  add     %eax,%edx\n  /* 494 */  mov     %ebx,hittype+0x24(,%edx,8)\n  /* 49b */  mov     %esi,hittype+0x28(,%edx,8)\n  /* 4a2 */  mov     0x8(%ecx),%edx\n  /* 4a5 */  mov     %esi,0x8(%esp)\n  /* 4a9 */  mov     %ebx,0x4(%esp)\n  /* 4ad */  mov     %eax,(%esp)\n  /* 4b0 */  mov     %edx,0xc(%esp)\n  /* 4b4 */  call    setsprite\n.L4b9:\n  /* 4b9 */  add     $0x3c,%esp\n  /* 4bc */  pop     %ebx\n  /* 4bd */  pop     %esi\n  /* 4be */  pop     %edi\n  /* 4bf */  pop     %ebp\n  /* 4c0 */  ret\n  /* 4c1 */  lea     0x0(%esi,%eiz,1),%esi\n.L4c8:\n  /* 4c8 */  cmpw    $0x0,0x2a(%ecx)\n  /* 4cd */  jle     .L492\n  /* 4cf */  lea     (%edx,%eax,1),%edi\n  /* 4d2 */  cmp     %ebx,hittype+0x24(,%edi,8)\n  /* 4d9 */  jne     .L492\n.L4db:\n  /* 4db */  cmp     %esi,hittype+0x28(,%edi,8)\n  /* 4e2 */  jne     .L492\n  /* 4e4 */  jmp     .L4b9\n  /* 4e6 */  xchg    %ax,%ax\n  /* 4e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4f0:\n  /* 4f0 */  mov     0x218(%edx),%eax\n  /* 4f6 */  sub     %esi,%eax\n  /* 4f8 */  mov     %eax,0x4(%esp)\n  /* 4fc */  mov     0x214(%edx),%eax\n  /* 502 */  sub     %ecx,%eax\n  /* 504 */  mov     %eax,(%esp)\n  /* 507 */  call    getangle\n  /* 50c */  jmp     .L6f\n  /* 511 */  lea     0x0(%esi,%eiz,1),%esi\n.L518:\n  /* 518 */  cmp     $0x400,%ebp\n  /* 51e */  jle     .L600\n  /* 524 */  mov     0x24(%esp),%eax\n  /* 528 */  sub     $0x800,%eax\n  /* 52d */  cmpl    $0x400,0x28(%esp)\n  /* 535 */  movzwl  %ax,%eax\n  /* 538 */  mov     %eax,0x24(%esp)\n  /* 53c */  lea     -0x800(%edi),%eax\n  /* 542 */  movzwl  %ax,%eax\n  /* 545 */  cmovg   %eax,%edi\n.L548:\n  /* 548 */  mov     0x24(%esp),%eax\n  /* 54c */  sub     %edi,%eax\n  /* 54e */  cwtl\n  /* 54f */  jmp     .Lac\n  /* 554 */  lea     0x0(%esi,%eiz,1),%esi\n.L558:\n  /* 558 */  mov     0x218(%edx),%eax\n  /* 55e */  sub     %esi,%eax\n  /* 560 */  mov     %eax,0x4(%esp)\n  /* 564 */  mov     0x214(%edx),%eax\n  /* 56a */  sub     %ecx,%eax\n  /* 56c */  mov     %eax,(%esp)\n  /* 56f */  call    getangle\n  /* 574 */  jmp     .L136\n  /* 579 */  lea     0x0(%esi,%eiz,1),%esi\n.L580:\n  /* 580 */  shl     $0x4,%eax\n  /* 583 */  add     $0x200,%eax\n  /* 588 */  and     $0x7ff,%eax\n  /* 58d */  movswl  sintable(%eax,%eax,1),%eax\n  /* 595 */  sar     $0x5,%eax\n  /* 598 */  sub     %ax,0x24(%ecx)\n  /* 59c */  test    $0x40,%bl\n  /* 59f */  je      .L1db\n  /* 5a5 */  jmp     .L399\n  /* 5aa */  lea     0x0(%esi),%esi\n.L5b0:\n  /* 5b0 */  cmp     $0x400,%ebp\n  /* 5b6 */  jg      .L630\n  /* 5b8 */  cmpl    $0x400,0x28(%esp)\n  /* 5c0 */  jle     .L655\n  /* 5c6 */  mov     0x24(%esp),%edx\n  /* 5ca */  sub     %edi,%edx\n  /* 5cc */  lea     0x800(%edx),%esi\n  /* 5d2 */  sar     $0x2,%si\n  /* 5d6 */  movzwl  %si,%esi\n  /* 5d9 */  jmp     .L448\n  /* 5de */  xchg    %ax,%ax\n.L5e0:\n  /* 5e0 */  cmp     $0x400,%edi\n  /* 5e6 */  mov     $0x20,%edx\n  /* 5eb */  jg      .L1a9\n  /* 5f1 */  movzwl  %ax,%eax\n  /* 5f4 */  movzwl  %di,%edi\n  /* 5f7 */  jmp     .L190\n  /* 5fc */  lea     0x0(%esi,%eiz,1),%esi\n.L600:\n  /* 600 */  cmpl    $0x400,0x28(%esp)\n  /* 608 */  jle     .L548\n  /* 60e */  mov     0x24(%esp),%eax\n  /* 612 */  sub     %edi,%eax\n  /* 614 */  lea     0x800(%eax),%esi\n  /* 61a */  sar     $0x2,%si\n  /* 61e */  movzwl  %si,%esi\n  /* 621 */  jmp     .Lbe\n  /* 626 */  xchg    %ax,%ax\n  /* 628 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L630:\n  /* 630 */  mov     0x24(%esp),%edx\n  /* 634 */  sub     $0x800,%edx\n  /* 63a */  cmpl    $0x400,0x28(%esp)\n  /* 642 */  movzwl  %dx,%esi\n  /* 645 */  mov     %esi,0x24(%esp)\n  /* 649 */  lea     -0x800(%edi),%edx\n  /* 64f */  movzwl  %dx,%edx\n  /* 652 */  cmovg   %edx,%edi\n.L655:\n  /* 655 */  mov     0x24(%esp),%edx\n  /* 659 */  sub     %edi,%edx\n  /* 65b */  movswl  %dx,%edx\n  /* 65e */  jmp     .L436\n  /* 663 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L668:\n  /* 668 */  movswl  g_i,%edx\n  /* 66f */  cmp     $0x57d,%ebp\n  /* 675 */  movswl  0x1c(%ecx),%ebx\n  /* 679 */  mov     %edx,0x24(%esp)\n  /* 67d */  je      .L8c0\n.L683:\n  /* 683 */  mov     $0x10001,%edx\n  /* 688 */  mov     %edx,0x10(%esp)\n  /* 68c */  movswl  0x24(%eax),%eax\n  /* 690 */  mov     %eax,0xc(%esp)\n  /* 694 */  mov     %ebx,%eax\n  /* 696 */  add     $0x200,%ebx\n  /* 69c */  and     $0x7ff,%eax\n  /* 6a1 */  and     $0x7ff,%ebx\n  /* 6a7 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 6af */  imul    %esi,%eax\n  /* 6b2 */  sar     $0xe,%eax\n  /* 6b5 */  mov     %eax,0x8(%esp)\n  /* 6b9 */  movswl  sintable(%ebx,%ebx,1),%eax\n  /* 6c1 */  imul    %esi,%eax\n  /* 6c4 */  sar     $0xe,%eax\n  /* 6c7 */  mov     %eax,0x4(%esp)\n  /* 6cb */  mov     0x24(%esp),%eax\n  /* 6cf */  mov     %eax,(%esp)\n  /* 6d2 */  call    movesprite\n  /* 6d7 */  mov     %eax,%edx\n  /* 6d9 */  movswl  g_i,%eax\n  /* 6e0 */  lea     (%eax,%eax,8),%eax\n  /* 6e3 */  mov     %dx,hittype+0xa(,%eax,8)\n.L6eb:\n  /* 6eb */  test    %edi,%edi\n  /* 6ed */  je      .L4b9\n  /* 6f3 */  mov     g_sp,%esi\n  /* 6f9 */  movswl  0x18(%esi),%ecx\n  /* 6fd */  movsbl  0x10(%esi),%edi\n  /* 701 */  lea     0x0(,%ecx,4),%eax\n  /* 708 */  lea     (%eax,%ecx,1),%ebx\n  /* 70b */  mov     %edi,%edx\n  /* 70d */  lea     sector(,%ebx,8),%ebx\n  /* 714 */  testb   $0x1,0xc(%ebx)\n  /* 718 */  je      .L7b8\n  /* 71e */  movsbl  0x14(%ebx),%ebx\n  /* 722 */  sub     %edi,%ebx\n  /* 724 */  sar     $1,%ebx\n  /* 726 */  add     %bl,%dl\n.L728:\n  /* 728 */  mov     %dl,0x10(%esi)\n  /* 72b */  add     %ecx,%eax\n  /* 72d */  cmpw    $0x230,sector+0x18(,%eax,8)\n  /* 737 */  jne     .L4b9\n  /* 73d */  movswl  g_i,%eax\n  /* 744 */  mov     %eax,(%esp)\n  /* 747 */  call    deletesprite\n  /* 74c */  jmp     .L4b9\n  /* 751 */  lea     0x0(%esi,%eiz,1),%esi\n.L758:\n  /* 758 */  test    $0x20,%bl\n  /* 75b */  je      .L380\n  /* 761 */  movzwl  0x1c(%ecx),%esi\n  /* 765 */  jmp     .Ld3\n  /* 76a */  lea     0x0(%esi),%esi\n.L770:\n  /* 770 */  mov     %ecx,(%esp)\n  /* 773 */  call    dodge\n  /* 778 */  mov     g_sp,%edx\n  /* 77e */  jmp     .L231\n  /* 783 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L788:\n  /* 788 */  mov     $0x20,%edx\n  /* 78d */  jmp     .L1a9\n  /* 792 */  lea     0x0(%esi),%esi\n.L798:\n  /* 798 */  mov     g_t,%eax\n  /* 79d */  mov     0x4(%eax),%eax\n  /* 7a0 */  test    %eax,%eax\n  /* 7a2 */  je      .L460\n  /* 7a8 */  test    %ebx,%ebx\n  /* 7aa */  je      .L460\n  /* 7b0 */  jmp     .L1e6\n  /* 7b5 */  lea     0x0(%esi),%esi\n.L7b8:\n  /* 7b8 */  movsbl  0x1c(%ebx),%ebx\n  /* 7bc */  sub     %edi,%ebx\n  /* 7be */  sar     $1,%ebx\n  /* 7c0 */  add     %bl,%dl\n  /* 7c2 */  jmp     .L728\n  /* 7c7 */  nop\n  /* 7c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L7d0:\n  /* 7d0 */  cmpw    $0x0,0x2a(%ecx)\n  /* 7d5 */  jle     .L2b7\n  /* 7db */  cmp     $0x780,%ebp\n  /* 7e1 */  mov     0x4(%ecx),%ebx\n  /* 7e4 */  mov     (%ecx),%edx\n  /* 7e6 */  movswl  0x18(%ecx),%eax\n  /* 7ea */  je      .La7d\n  /* 7f0 */  cmpw    $0x0,0x24(%ecx)\n  /* 7f5 */  mov     %ebx,0x8(%esp)\n  /* 7f9 */  mov     %edx,0x4(%esp)\n  /* 7fd */  mov     %eax,(%esp)\n  /* 800 */  jle     .La31\n  /* 806 */  call    getflorzofslope\n  /* 80b */  movswl  g_i,%edx\n  /* 812 */  mov     g_sp,%ecx\n  /* 818 */  lea     (%edx,%edx,8),%edx\n  /* 81b */  movswl  0x1c(%ecx),%ebx\n  /* 81f */  mov     %eax,hittype+0x14(,%edx,8)\n  /* 826 */  lea     -0x1dff(%eax),%edx\n  /* 82c */  movswl  0x20(%ecx),%esi\n  /* 830 */  cmp     0x8(%ecx),%edx\n  /* 833 */  movswl  0xe(%ecx),%ebp\n  /* 837 */  jg      .L850\n  /* 839 */  sub     $0x1e00,%eax\n  /* 83e */  mov     %eax,0x8(%ecx)\n  /* 841 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 848 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L850:\n  /* 850 */  cmp     $0x938,%ebp\n  /* 856 */  jne     .L2e0\n  /* 85c */  mov     %ecx,%eax\n  /* 85e */  movswl  g_i,%ecx\n  /* 865 */  mov     %ecx,0x24(%esp)\n  /* 869 */  jmp     .L683\n  /* 86e */  xchg    %ax,%ax\n.L870:\n  /* 870 */  cmpl    $0x1,ud+0x950\n  /* 877 */  jle     .Lb1f\n.L87d:\n  /* 87d */  mov     g_t,%eax\n  /* 882 */  testb   $0x3,(%eax)\n  /* 885 */  jne     .L4b9\n  /* 88b */  movswl  g_p,%eax\n  /* 892 */  imul    $0x3ac,%eax,%eax\n  /* 898 */  movswl  ps+0x2fc(%eax),%eax\n  /* 89f */  cmp     0x2c(%esp),%eax\n  /* 8a3 */  je      .L4b9\n  /* 8a9 */  shl     $0x2,%esi\n  /* 8ac */  lea     0x0(%esi,%eiz,1),%esi\n.L8b0:\n  /* 8b0 */  mov     %ecx,%eax\n  /* 8b2 */  jmp     .L683\n  /* 8b7 */  nop\n  /* 8b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L8c0:\n  /* 8c0 */  mov     0x24(%esp),%edx\n  /* 8c4 */  lea     (%edx,%edx,8),%ebp\n  /* 8c7 */  mov     0x8(%ecx),%edx\n  /* 8ca */  mov     hittype+0x18(,%ebp,8),%ebp\n  /* 8d1 */  sub     %ebp,%edx\n  /* 8d3 */  cmp     $0x1fff,%edx\n  /* 8d9 */  jg      .L683\n  /* 8df */  add     $0x2000,%ebp\n  /* 8e5 */  mov     %ebp,0x8(%ecx)\n  /* 8e8 */  jmp     .L683\n  /* 8ed */  lea     0x0(%esi),%esi\n.L8f0:\n  /* 8f0 */  movswl  0x1c(%ecx),%ebx\n  /* 8f4 */  movswl  g_i,%ecx\n  /* 8fb */  mov     %ecx,0x24(%esp)\n  /* 8ff */  jmp     .L683\n  /* 904 */  lea     0x0(%esi,%eiz,1),%esi\n.L908:\n  /* 908 */  lea     -0x400(%eax),%esi\n  /* 90e */  movswl  g_p,%eax\n  /* 915 */  mov     0x4(%ecx),%ebx\n  /* 918 */  imul    $0x3ac,%eax,%eax\n  /* 91e */  mov     ps+0x218(%eax),%edx\n  /* 924 */  sub     %ebx,%edx\n  /* 926 */  mov     %edx,0x4(%esp)\n  /* 92a */  mov     ps+0x214(%eax),%eax\n  /* 930 */  mov     (%ecx),%ebp\n  /* 932 */  sub     %ebp,%eax\n  /* 934 */  mov     %eax,(%esp)\n  /* 937 */  call    getangle\n  /* 93c */  cmpl    $0x1ff,g_x\n  /* 946 */  movswl  %ax,%ebx\n  /* 949 */  movswl  g_p,%eax\n  /* 950 */  jg      .L9e0\n  /* 956 */  imul    $0x3ac,%eax,%eax\n  /* 95c */  movswl  g_i,%ecx\n  /* 963 */  xor     %ebp,%ebp\n  /* 965 */  xor     %edx,%edx\n  /* 967 */  mov     %ebp,ps+0x24c(%eax)\n  /* 96d */  mov     %edx,ps+0x250(%eax)\n  /* 973 */  mov     g_sp,%eax\n  /* 978 */  mov     %ecx,0x24(%esp)\n  /* 97c */  jmp     .L683\n  /* 981 */  lea     0x0(%esi,%eiz,1),%esi\n.L988:\n  /* 988 */  je      .L2dc\n  /* 98e */  mov     0x4(%ecx),%eax\n  /* 991 */  mov     %eax,0x8(%esp)\n  /* 995 */  mov     (%ecx),%eax\n  /* 997 */  mov     %eax,0x4(%esp)\n  /* 99b */  movswl  0x18(%ecx),%eax\n  /* 99f */  mov     %eax,(%esp)\n  /* 9a2 */  call    getceilzofslope\n  /* 9a7 */  mov     g_sp,%ecx\n  /* 9ad */  movswl  0x20(%ecx),%esi\n  /* 9b1 */  movswl  0x1c(%ecx),%ebx\n  /* 9b5 */  mov     %eax,%edx\n  /* 9b7 */  mov     0x8(%ecx),%eax\n  /* 9ba */  sub     %edx,%eax\n  /* 9bc */  cmp     $0x41ff,%eax\n  /* 9c1 */  jg      .L9d6\n  /* 9c3 */  movswl  0x24(%ecx),%eax\n  /* 9c7 */  add     $0x4200,%edx\n  /* 9cd */  mov     %edx,0x8(%ecx)\n  /* 9d0 */  sar     $1,%eax\n  /* 9d2 */  mov     %ax,0x24(%ecx)\n.L9d6:\n  /* 9d6 */  movswl  0xe(%ecx),%ebp\n  /* 9da */  jmp     .L850\n  /* 9df */  nop\n.L9e0:\n  /* 9e0 */  mov     dukefriction,%ecx\n  /* 9e6 */  imul    $0x3ac,%eax,%edx\n  /* 9ec */  lea     ps(%edx),%ebp\n  /* 9f2 */  sub     $0x2000,%ecx\n  /* 9f8 */  mov     %ecx,%eax\n  /* 9fa */  imull   ps+0x24c(%edx)\n  /* a00 */  shrd    $0x10,%edx,%eax\n  /* a04 */  mov     %eax,0x24c(%ebp)\n  /* a0a */  mov     %ecx,%eax\n  /* a0c */  movswl  g_i,%ecx\n  /* a13 */  imull   0x250(%ebp)\n  /* a19 */  mov     %ecx,0x24(%esp)\n  /* a1d */  shrd    $0x10,%edx,%eax\n  /* a21 */  mov     %eax,0x250(%ebp)\n  /* a27 */  mov     g_sp,%eax\n  /* a2c */  jmp     .L683\n.La31:\n  /* a31 */  call    getceilzofslope\n  /* a36 */  movswl  g_i,%edx\n  /* a3d */  mov     g_sp,%ecx\n  /* a43 */  lea     (%edx,%edx,8),%edx\n  /* a46 */  movswl  0x20(%ecx),%esi\n  /* a4a */  mov     %eax,hittype+0x18(,%edx,8)\n  /* a51 */  mov     0x8(%ecx),%edx\n  /* a54 */  movswl  0x1c(%ecx),%ebx\n  /* a58 */  movswl  0xe(%ecx),%ebp\n  /* a5c */  sub     %eax,%edx\n  /* a5e */  cmp     $0x31ff,%edx\n  /* a64 */  jg      .L850\n  /* a6a */  movw    $0x0,0x24(%ecx)\n  /* a70 */  add     $0x3200,%eax\n  /* a75 */  mov     %eax,0x8(%ecx)\n  /* a78 */  jmp     .L850\n.La7d:\n  /* a7d */  mov     %edx,0x4(%esp)\n  /* a81 */  mov     %ebx,0x8(%esp)\n  /* a85 */  mov     %eax,(%esp)\n  /* a88 */  call    getflorzofslope\n  /* a8d */  mov     %eax,%edx\n  /* a8f */  movswl  g_i,%eax\n  /* a96 */  lea     -0x7ff(%edx),%ecx\n  /* a9c */  lea     (%eax,%eax,8),%eax\n  /* a9f */  mov     %edx,hittype+0x14(,%eax,8)\n  /* aa6 */  mov     g_sp,%eax\n  /* aab */  cmp     0x8(%eax),%ecx\n  /* aae */  jg      .Labf\n  /* ab0 */  movw    $0x0,0x24(%eax)\n  /* ab6 */  sub     $0x800,%edx\n  /* abc */  mov     %edx,0x8(%eax)\n.Labf:\n  /* abf */  mov     0x4(%eax),%edx\n  /* ac2 */  mov     %edx,0x8(%esp)\n  /* ac6 */  mov     (%eax),%edx\n  /* ac8 */  mov     %edx,0x4(%esp)\n  /* acc */  movswl  0x18(%eax),%eax\n  /* ad0 */  mov     %eax,(%esp)\n  /* ad3 */  call    getceilzofslope\n  /* ad8 */  movswl  g_i,%edx\n  /* adf */  mov     g_sp,%ecx\n  /* ae5 */  lea     (%edx,%edx,8),%edx\n  /* ae8 */  movswl  0x20(%ecx),%esi\n  /* aec */  mov     %eax,hittype+0x18(,%edx,8)\n  /* af3 */  mov     0x8(%ecx),%edx\n  /* af6 */  movswl  0x1c(%ecx),%ebx\n  /* afa */  movswl  0xe(%ecx),%ebp\n  /* afe */  sub     %eax,%edx\n  /* b00 */  cmp     $0x4fff,%edx\n  /* b06 */  jg      .L850\n  /* b0c */  movw    $0x0,0x24(%ecx)\n  /* b12 */  add     $0x5000,%eax\n  /* b17 */  mov     %eax,0x8(%ecx)\n  /* b1a */  jmp     .L850\n.Lb1f:\n  /* b1f */  cmpl    $0x1,ud+0x954\n  /* b26 */  jg      .L87d\n  /* b2c */  jmp     .L346\n.Lb31:\n  /* b31 */  movl    $__PRETTY_FUNCTION__.0,0xc(%esp)\n  /* b39 */  movl    $0x1fb,0x8(%esp)\n  /* b41 */  movl    $\"gamedef.c\",0x4(%esp)\n  /* b49 */  movl    $\"scptr <= 0\",(%esp)\n  /* b50 */  call    __assert_fail\n","c":"#include <assert.h>\n#include \"duke3d.h\"\n\nstatic int *g_t;\nstatic short g_i, g_p;\nstatic spritetype *g_sp;\nstatic int g_x;\nvoid setg(int *t, spritetype *s, int i, int p, int x) { g_t = t; g_sp = s; g_i = i; g_p = p; g_x = x; }\n\nint *decodescriptptr(int scptr)\n{\n#line 507\n    assert(scptr <= 0);\n    return script + scptr;\n}\n\nshort getincangle(short a,short na)\n{\n    a &= 2047;\n    na &= 2047;\n\n    if(klabs(a-na) < 1024)\n        return (na-a);\n    else\n    {\n        if(na > 1024) na -= 2048;\n        if(a > 1024) a -= 2048;\n\n        na -= 2048;\n        a -= 2048;\n        return (na-a);\n    }\n}\n\nvoid move(void)\n{\n    long l;\n    short j, a, goalang, angdif;\n    long daxvel;\n#define mang angdif\n    int *moveptr;\n\n    a = g_sp->hitag;\n    if (a == -1) a = 0;\n\n    g_t[0]++;\n\n    if (a & 1)\n    {\n        if (ps[g_p].newowner >= 0)\n            goalang = getangle(ps[g_p].oposx - g_sp->x, ps[g_p].oposy - g_sp->y);\n        else\n            goalang = getangle(ps[g_p].posx - g_sp->x, ps[g_p].posy - g_sp->y);\n        angdif = getincangle(g_sp->ang, goalang) >> 2;\n        if (angdif > -8 && angdif < 0) angdif = 0;\n        g_sp->ang += angdif;\n    }\n\n    if (a & 32)\n        g_sp->ang += sintable[(g_t[0] << 3) & 2047] >> 6;\n\n    if (a & 16)\n    {\n        if (ps[g_p].newowner >= 0)\n            goalang = getangle(ps[g_p].oposx - g_sp->x, ps[g_p].oposy - g_sp->y);\n        else\n            goalang = getangle(ps[g_p].posx - g_sp->x, ps[g_p].posy - g_sp->y);\n        angdif = ksgn(getincangle(g_sp->ang, goalang)) << 5;\n        if (angdif > -32 && angdif < 0)\n        {\n            angdif = 0;\n            g_sp->ang = goalang;\n        }\n        g_sp->ang += angdif;\n    }\n\n    if ((a & 257) == 257)\n    {\n        if (g_t[0] < 16)\n            g_sp->zvel -= sintable[(512 + (g_t[0] << 4)) & 2047] >> 5;\n    }\n\n    if (a & 64)\n    {\n        long newx, newy;\n        newx = ps[g_p].posx + (ps[g_p].posxv / 768);\n        newy = ps[g_p].posy + (ps[g_p].posyv / 768);\n        goalang = getangle(newx - g_sp->x, newy - g_sp->y);\n        angdif = getincangle(g_sp->ang, goalang) >> 2;\n        if (angdif > -8 && angdif < 0) angdif = 0;\n        g_sp->ang += angdif;\n    }\n\n    if (g_t[1] == 0 || a == 0)\n    {\n        if ((badguy(g_sp) && g_sp->extra <= 0) || (hittype[g_i].bposx != g_sp->x) || (hittype[g_i].bposy != g_sp->y))\n        {\n            hittype[g_i].bposx = g_sp->x;\n            hittype[g_i].bposy = g_sp->y;\n            setsprite(g_i, g_sp->x, g_sp->y, g_sp->z);\n        }\n        return;\n    }\n\n    moveptr = decodescriptptr(g_t[1]);\n\n    if (a & 2) g_sp->xvel += (moveptr[0] - g_sp->xvel) >> 1;\n    if (a & 4) g_sp->zvel += ((moveptr[1] << 4) - g_sp->zvel) >> 1;\n\n    if (a & 4096) dodge(g_sp);\n\n    if (g_sp->picnum != 1405) alterang(a);\n\n    if (g_sp->xvel > -6 && g_sp->xvel < 6) g_sp->xvel = 0;\n\n    a = badguy(g_sp);\n\n    if (g_sp->xvel || g_sp->zvel)\n    {\n        if (a && g_sp->picnum != ROTATEGUN)\n        {\n            if ((g_sp->picnum == DRONE || g_sp->picnum == COMMANDER) && g_sp->extra > 0)\n            {\n                if (g_sp->picnum == COMMANDER)\n                {\n                    hittype[g_i].floorz = l = getflorzofslope(g_sp->sectnum, g_sp->x, g_sp->y);\n                    if (g_sp->z > (l - (8 << 8)))\n                    {\n                        g_sp->z = l - (8 << 8);\n                        g_sp->zvel = 0;\n                    }\n                    hittype[g_i].ceilingz = l = getceilzofslope(g_sp->sectnum, g_sp->x, g_sp->y);\n                    if ((g_sp->z - l) < (80 << 8))\n                    {\n                        g_sp->z = l + (80 << 8);\n                        g_sp->zvel = 0;\n                    }\n                }\n                else\n                {\n                    if (g_sp->zvel > 0)\n                    {\n                        hittype[g_i].floorz = l = getflorzofslope(g_sp->sectnum, g_sp->x, g_sp->y);\n                        if (g_sp->z > (l - (30 << 8)))\n                            g_sp->z = l - (30 << 8);\n                    }\n                    else\n                    {\n                        hittype[g_i].ceilingz = l = getceilzofslope(g_sp->sectnum, g_sp->x, g_sp->y);\n                        if ((g_sp->z - l) < (50 << 8))\n                        {\n                            g_sp->z = l + (50 << 8);\n                            g_sp->zvel = 0;\n                        }\n                    }\n                }\n            }\n            else if (g_sp->picnum != ORGANTIC)\n            {\n                if (g_sp->zvel > 0 && hittype[g_i].floorz < g_sp->z)\n                    g_sp->z = hittype[g_i].floorz;\n                if (g_sp->zvel < 0)\n                {\n                    l = getceilzofslope(g_sp->sectnum, g_sp->x, g_sp->y);\n                    if ((g_sp->z - l) < (66 << 8))\n                    {\n                        g_sp->z = l + (66 << 8);\n                        g_sp->zvel >>= 1;\n                    }\n                }\n            }\n        }\n        else if (g_sp->picnum == APLAYER)\n        {\n            if ((g_sp->z - hittype[g_i].ceilingz) < (32 << 8))\n                g_sp->z = hittype[g_i].ceilingz + (32 << 8);\n        }\n\n        daxvel = g_sp->xvel;\n        mang = g_sp->ang;\n\n        if (a && g_sp->picnum != ROTATEGUN)\n        {\n            if (g_x < 960 && g_sp->xrepeat > 16)\n            {\n                daxvel = -(1024 - g_x);\n                mang = (short)getangle(ps[g_p].posx - g_sp->x, ps[g_p].posy - g_sp->y);\n                if (g_x < 512)\n                {\n                    ps[g_p].posxv = 0;\n                    ps[g_p].posyv = 0;\n                }\n                else\n                {\n                    ps[g_p].posxv = mulscale(ps[g_p].posxv, dukefriction - 0x2000, 16);\n                    ps[g_p].posyv = mulscale(ps[g_p].posyv, dukefriction - 0x2000, 16);\n                }\n            }\n            else if (g_sp->picnum != DRONE && g_sp->picnum != SHARK && g_sp->picnum != COMMANDER)\n            {\n                if (hittype[g_i].bposz != g_sp->z || (ud.multimode < 2 && ud.player_skill < 2))\n                {\n                    if ((g_t[0] & 1) || ps[g_p].actorsqu == g_i) return;\n                    else daxvel <<= 1;\n                }\n                else\n                {\n                    if ((g_t[0] & 3) || ps[g_p].actorsqu == g_i) return;\n                    else daxvel <<= 2;\n                }\n            }\n        }\n\n        hittype[g_i].movflag = movesprite(g_i, (daxvel * (sintable[(mang + 512) & 2047])) >> 14, (daxvel * (sintable[mang & 2047])) >> 14, g_sp->zvel, 0x10001);\n    }\n\n    if (a)\n    {\n        if (sector[g_sp->sectnum].ceilingstat & 1)\n            g_sp->shade += (sector[g_sp->sectnum].ceilingshade - g_sp->shade) >> 1;\n        else\n            g_sp->shade += (sector[g_sp->sectnum].floorshade - g_sp->shade) >> 1;\n\n        if (sector[g_sp->sectnum].floorpicnum == 560)\n            deletesprite(g_i);\n    }\n}\n","size":2901,"score":100,"agent":"kuncc/5","pid":6,"session":2121,"ts":1791755078163}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2065,"symbol":"getinput","file":"player.c","asm":"# getinput  (TU player.c, section .text, 2148 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetinput:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x7c,%esp\n  /* 007 */  movswl  0x90(%esp),%edi\n  /* 00f */  imul    $0x3ac,%edi,%eax\n  /* 015 */  testb   $0x11,ps+0x34c(%eax)\n  /* 01c */  jne     .L5b0\n  /* 022 */  cmpw    $0x0,ud+0x58e\n  /* 02a */  jne     .L5a0\n.L30:\n  /* 030 */  mov     CONTROL_ButtonState2,%eax\n  /* 035 */  mov     ud+0x5c8,%edx\n  /* 03b */  shr     $0xe,%eax\n  /* 03e */  and     $0x1,%eax\n  /* 041 */  test    %edx,%edx\n  /* 043 */  je      .L620\n  /* 049 */  mov     %eax,myaimmode\n  /* 04e */  mov     %eax,%edx\n.L50:\n  /* 050 */  test    %edx,%edx\n  /* 052 */  mov     $0x2,%ebx\n  /* 057 */  jne     .L5f\n  /* 059 */  mov     MouseAnalogueAxes+0x4,%ebx\n.L5f:\n  /* 05f */  cmp     %ebx,mouseyaxismode\n  /* 065 */  je      .L86\n  /* 067 */  mov     %ebx,0x4(%esp)\n  /* 06b */  mov     $0x1,%eax\n  /* 070 */  mov     %eax,0x8(%esp)\n  /* 074 */  movl    $0x1,(%esp)\n  /* 07b */  call    CONTROL_MapAnalogAxis\n  /* 080 */  mov     %ebx,mouseyaxismode\n.L86:\n  /* 086 */  lea     0x58(%esp),%eax\n  /* 08a */  mov     %eax,(%esp)\n  /* 08d */  call    CONTROL_GetInput\n  /* 092 */  mov     0x58(%esp),%eax\n  /* 096 */  mov     0x60(%esp),%esi\n  /* 09a */  mov     lastinfo+0x8,%ebx\n  /* 0a0 */  mov     0x64(%esp),%ecx\n  /* 0a4 */  mov     %eax,0x20(%esp)\n  /* 0a8 */  mov     lastinfo,%eax\n  /* 0ad */  mov     lastinfo+0xc,%edx\n  /* 0b3 */  mov     lastinfo+0x10,%ebp\n  /* 0b9 */  mov     %eax,0x18(%esp)\n  /* 0bd */  mov     0x68(%esp),%eax\n  /* 0c1 */  mov     %eax,0x28(%esp)\n  /* 0c5 */  xor     %eax,%eax\n.Lc7:\n  /* 0c7 */  movl    $0x0,lastinfo(%eax)\n  /* 0d1 */  add     $0x8,%eax\n  /* 0d4 */  movl    $0x0,goalx+0x3c(%eax)\n  /* 0de */  cmp     $0x18,%eax\n  /* 0e1 */  jb      .Lc7\n  /* 0e3 */  mov     %edx,0x2c(%esp)\n  /* 0e7 */  mov     totalclock,%eax\n  /* 0ec */  mov     lastcontroltime,%edx\n  /* 0f2 */  cmpb    $0x1,multiflag\n  /* 0f9 */  mov     %eax,0x48(%esp)\n  /* 0fd */  mov     %edx,0x4c(%esp)\n  /* 101 */  mov     %eax,lastcontroltime\n  /* 106 */  je      .L7a0\n  /* 10c */  mov     0x18(%esp),%edx\n  /* 110 */  mov     0x20(%esp),%eax\n  /* 114 */  add     %edx,%eax\n  /* 116 */  mov     %eax,0x18(%esp)\n  /* 11a */  lea     (%esi,%ebx,1),%eax\n  /* 11d */  mov     %eax,0x24(%esp)\n  /* 121 */  mov     0x2c(%esp),%eax\n  /* 125 */  add     %ecx,%eax\n  /* 127 */  mov     %eax,0x20(%esp)\n  /* 12b */  mov     0x28(%esp),%eax\n  /* 12f */  add     %eax,%ebp\n  /* 131 */  mov     CONTROL_ButtonState1,%eax\n  /* 136 */  mov     %eax,%edx\n  /* 138 */  mov     %eax,%ecx\n  /* 13a */  shr     $0x9,%edx\n  /* 13d */  mov     %eax,%esi\n  /* 13f */  shr     $0x7,%ecx\n  /* 142 */  and     $0x2,%edx\n  /* 145 */  mov     %edx,0x28(%esp)\n  /* 149 */  shr     $0x9,%esi\n  /* 14c */  mov     %eax,%edx\n  /* 14e */  mov     %ecx,0x44(%esp)\n  /* 152 */  shr     $0x3,%edx\n  /* 155 */  and     $0x1,%esi\n  /* 158 */  and     $0x4,%edx\n  /* 15b */  mov     %edx,0x2c(%esp)\n  /* 15f */  mov     %eax,%edx\n  /* 161 */  shr     $0xe,%edx\n  /* 164 */  and     $0x8,%edx\n  /* 167 */  mov     %edx,0x30(%esp)\n  /* 16b */  mov     %eax,%edx\n  /* 16d */  shr     $0xe,%edx\n  /* 170 */  and     $0x10,%edx\n  /* 173 */  mov     %edx,0x34(%esp)\n  /* 177 */  mov     %ecx,%edx\n  /* 179 */  shl     $0x5,%edx\n  /* 17c */  and     $0x20,%edx\n  /* 17f */  mov     %edx,0x38(%esp)\n  /* 183 */  mov     %ecx,%edx\n  /* 185 */  and     $0x40,%edx\n  /* 188 */  mov     %edx,0x3c(%esp)\n  /* 18c */  mov     %ecx,%edx\n  /* 18e */  mov     $0x2,%ecx\n  /* 193 */  and     $0x80,%edx\n  /* 199 */  test    $0x100000,%eax\n  /* 19e */  mov     %edx,0x40(%esp)\n  /* 1a2 */  jne     .L1ac\n  /* 1a4 */  mov     %eax,%ecx\n  /* 1a6 */  shr     $0x13,%ecx\n  /* 1a9 */  and     $0x1,%ecx\n.L1ac:\n  /* 1ac */  mov     CONTROL_ButtonState2,%ebx\n  /* 1b2 */  test    $0x200000,%eax\n  /* 1b7 */  mov     $0x3,%edx\n  /* 1bc */  cmovne  %edx,%ecx\n  /* 1bf */  test    $0x400000,%eax\n  /* 1c4 */  mov     $0x4,%edx\n  /* 1c9 */  cmovne  %edx,%ecx\n  /* 1cc */  test    $0x800000,%eax\n  /* 1d1 */  mov     $0x5,%edx\n  /* 1d6 */  cmovne  %edx,%ecx\n  /* 1d9 */  test    $0x1000000,%eax\n  /* 1de */  mov     $0x6,%edx\n  /* 1e3 */  cmovne  %edx,%ecx\n  /* 1e6 */  test    $0x80000,%ebx\n  /* 1ec */  mov     $0xb,%edx\n  /* 1f1 */  cmovne  %edx,%ecx\n  /* 1f4 */  test    $0x40000,%ebx\n  /* 1fa */  mov     $0xc,%edx\n  /* 1ff */  cmovne  %edx,%ecx\n  /* 202 */  cmpl    $0x1,gametype\n  /* 209 */  je      .L790\n  /* 20f */  test    $0x2000000,%eax\n  /* 214 */  mov     $0x7,%edx\n  /* 219 */  cmovne  %edx,%ecx\n  /* 21c */  test    $0x4000000,%eax\n  /* 221 */  mov     $0x8,%edx\n  /* 226 */  cmovne  %edx,%ecx\n  /* 229 */  test    $0x8000000,%eax\n  /* 22e */  mov     $0x9,%edx\n  /* 233 */  cmovne  %edx,%ecx\n  /* 236 */  mov     $0xa00,%edx\n  /* 23b */  shl     $0x8,%ecx\n  /* 23e */  test    $0x10000000,%eax\n  /* 243 */  cmovne  %edx,%ecx\n.L246:\n  /* 246 */  mov     myaimmode,%edx\n  /* 24c */  shl     $0x17,%edx\n  /* 24f */  or      %esi,%edx\n  /* 251 */  mov     %ebx,%esi\n  /* 253 */  shl     $0x18,%esi\n  /* 256 */  and     $0x1000000,%esi\n  /* 25c */  or      %esi,%edx\n  /* 25e */  movzbl  gamequit,%esi\n  /* 265 */  shl     $0x1a,%esi\n  /* 268 */  or      %esi,%edx\n  /* 26a */  mov     %eax,%esi\n  /* 26c */  shr     $0x1f,%esi\n  /* 26f */  shl     $0x1b,%esi\n  /* 272 */  or      %esi,%edx\n  /* 274 */  mov     0x28(%esp),%esi\n  /* 278 */  or      %esi,%edx\n  /* 27a */  mov     0x2c(%esp),%esi\n  /* 27e */  or      %esi,%edx\n  /* 280 */  mov     0x30(%esp),%esi\n  /* 284 */  or      %esi,%edx\n  /* 286 */  mov     0x34(%esp),%esi\n  /* 28a */  or      %esi,%edx\n  /* 28c */  mov     0x38(%esp),%esi\n  /* 290 */  or      %esi,%edx\n  /* 292 */  mov     0x3c(%esp),%esi\n  /* 296 */  or      %esi,%edx\n  /* 298 */  mov     0x40(%esp),%esi\n  /* 29c */  or      %edx,%esi\n  /* 29e */  mov     %ebx,%edx\n  /* 2a0 */  shr     $0x4,%edx\n  /* 2a3 */  and     $0x1000,%edx\n  /* 2a9 */  or      %edx,%esi\n  /* 2ab */  lea     0x0(,%eax,4),%edx\n  /* 2b2 */  and     $0x2000,%edx\n  /* 2b8 */  or      %edx,%esi\n  /* 2ba */  lea     0x0(,%eax,4),%edx\n  /* 2c1 */  and     $0x4000,%edx\n  /* 2c7 */  or      %edx,%esi\n  /* 2c9 */  mov     %ebx,%edx\n  /* 2cb */  shl     $0xd,%edx\n  /* 2ce */  and     $0x8000,%edx\n  /* 2d4 */  or      %edx,%esi\n  /* 2d6 */  mov     %ebx,%edx\n  /* 2d8 */  shl     $0xd,%edx\n  /* 2db */  and     $0x10000,%edx\n  /* 2e1 */  or      %edx,%esi\n  /* 2e3 */  mov     %ebx,%edx\n  /* 2e5 */  shl     $0x9,%edx\n  /* 2e8 */  and     $0x40000,%edx\n  /* 2ee */  or      %edx,%esi\n  /* 2f0 */  mov     %ebx,%edx\n  /* 2f2 */  shl     $0x9,%edx\n  /* 2f5 */  and     $0x80000,%edx\n  /* 2fb */  or      %edx,%esi\n  /* 2fd */  mov     %eax,%edx\n  /* 2ff */  shr     $0xa,%edx\n  /* 302 */  and     $0x100000,%edx\n  /* 308 */  or      %edx,%esi\n  /* 30a */  xor     %edx,%edx\n  /* 30c */  cmpb    $0x0,keystatus+0x59\n  /* 313 */  setne   %dl\n  /* 316 */  shl     $0x15,%edx\n  /* 319 */  or      %esi,%edx\n  /* 31b */  mov     %ebx,%esi\n  /* 31d */  shl     $0x5,%esi\n  /* 320 */  and     $0x400000,%esi\n  /* 326 */  or      %esi,%edx\n  /* 328 */  mov     %ebx,%esi\n  /* 32a */  shl     $0x18,%esi\n  /* 32d */  shl     $0x18,%ebx\n  /* 330 */  and     $0x2000000,%esi\n  /* 336 */  or      %edx,%esi\n  /* 338 */  mov     %eax,%edx\n  /* 33a */  shl     $0x17,%edx\n  /* 33d */  and     $0x10000000,%ebx\n  /* 343 */  and     $0x20000000,%edx\n  /* 349 */  or      %esi,%ebx\n  /* 34b */  or      %edx,%ebx\n  /* 34d */  lea     (%eax,%eax,1),%edx\n  /* 350 */  and     $0x40000000,%edx\n  /* 356 */  or      %edx,%ebx\n  /* 358 */  xor     %edx,%edx\n  /* 35a */  cmpb    $0x0,keystatus+0x1\n  /* 361 */  setne   %dl\n  /* 364 */  shl     $0x1f,%edx\n  /* 367 */  or      %edx,%ebx\n  /* 369 */  mov     ud+0x5c0,%edx\n  /* 36f */  or      %ecx,%ebx\n  /* 371 */  mov     0x44(%esp),%ecx\n  /* 375 */  mov     %ebx,loc+0x8\n  /* 37b */  mov     ud+0x5e4,%ebx\n  /* 381 */  and     $0x1,%ecx\n  /* 384 */  xor     %ecx,%ebx\n  /* 386 */  test    %edx,%edx\n  /* 388 */  je      .L392\n  /* 38a */  mov     ud+0x5e4,%ebx\n  /* 390 */  or      %ecx,%ebx\n.L392:\n  /* 392 */  mov     %eax,%ecx\n  /* 394 */  shr     $0x4,%ecx\n  /* 397 */  and     $0x1,%ecx\n  /* 39a */  je      .L760\n  /* 3a0 */  xor     %edx,%edx\n  /* 3a2 */  xor     %esi,%esi\n  /* 3a4 */  mov     %edx,angvel\n  /* 3aa */  mov     0x20(%esp),%edx\n  /* 3ae */  mov     %esi,0x20(%esp)\n  /* 3b2 */  neg     %edx\n.L3b4:\n  /* 3b4 */  mov     ud+0x968,%esi\n  /* 3ba */  test    %esi,%esi\n  /* 3bc */  je      .L3c0\n  /* 3be */  neg     %ebp\n.L3c0:\n  /* 3c0 */  mov     %ebp,horiz\n  /* 3c6 */  mov     0x18(%esp),%esi\n  /* 3ca */  sub     %esi,%edx\n  /* 3cc */  mov     0x24(%esp),%esi\n  /* 3d0 */  mov     %edx,svel\n  /* 3d6 */  neg     %esi\n  /* 3d8 */  test    %ebx,%ebx\n  /* 3da */  mov     %esi,vel\n  /* 3e0 */  je      .L740\n  /* 3e6 */  mov     $0x50,%ebx\n  /* 3eb */  mov     %ebx,0x18(%esp)\n  /* 3ef */  mov     $0x1e,%ebx\n  /* 3f4 */  mov     %ebx,0x28(%esp)\n.L3f8:\n  /* 3f8 */  test    %ecx,%ecx\n  /* 3fa */  je      .L700\n  /* 400 */  test    $0x4,%al\n  /* 402 */  je      .L410\n  /* 404 */  mov     0x18(%esp),%ebx\n  /* 408 */  add     %ebx,%edx\n  /* 40a */  mov     %edx,svel\n.L410:\n  /* 410 */  test    $0x8,%al\n  /* 412 */  je      .L420\n  /* 414 */  mov     0x18(%esp),%ecx\n  /* 418 */  sub     %ecx,%edx\n  /* 41a */  mov     %edx,svel\n.L420:\n  /* 420 */  test    $0x80,%ah\n  /* 423 */  je      .L431\n  /* 425 */  mov     0x18(%esp),%ecx\n  /* 429 */  add     %ecx,%edx\n  /* 42b */  mov     %edx,svel\n.L431:\n  /* 431 */  test    $0x10000,%eax\n  /* 436 */  je      .L444\n  /* 438 */  mov     0x18(%esp),%ebx\n  /* 43c */  sub     %ebx,%edx\n  /* 43e */  mov     %edx,svel\n.L444:\n  /* 444 */  test    $0x1,%al\n  /* 446 */  je      .L458\n  /* 448 */  mov     0x18(%esp),%esi\n  /* 44c */  mov     0x24(%esp),%ecx\n  /* 450 */  sub     %ecx,%esi\n  /* 452 */  mov     %esi,vel\n.L458:\n  /* 458 */  test    $0x2,%al\n  /* 45a */  je      .L468\n  /* 45c */  mov     0x18(%esp),%eax\n  /* 460 */  sub     %eax,%esi\n  /* 462 */  mov     %esi,vel\n.L468:\n  /* 468 */  cmp     $0xffffffa6,%esi\n  /* 46b */  jge     .L6d8\n  /* 471 */  mov     $0xffffffa6,%esi\n  /* 476 */  mov     %esi,vel\n  /* 47c */  mov     $0xffffffa6,%esi\n.L481:\n  /* 481 */  cmp     $0xffffffa6,%edx\n  /* 484 */  jge     .L6b8\n  /* 48a */  mov     $0xffffffa6,%ecx\n  /* 48f */  mov     %ecx,svel\n.L495:\n  /* 495 */  cmpl    $0xffffff81,0x20(%esp)\n  /* 49a */  jge     .L690\n  /* 4a0 */  mov     $0xffffff81,%eax\n  /* 4a5 */  mov     %eax,angvel\n  /* 4aa */  mov     $0xffffff81,%eax\n  /* 4af */  mov     %eax,0x20(%esp)\n.L4b3:\n  /* 4b3 */  cmp     $0xffffff81,%ebp\n  /* 4b6 */  jge     .L670\n  /* 4bc */  mov     $0xffffff81,%eax\n  /* 4c1 */  mov     %eax,horiz\n.L4c6:\n  /* 4c6 */  cmpb    $0x0,ud+0x6\n  /* 4cd */  je      .L4dc\n  /* 4cf */  cmpb    $0x0,ud+0x58a\n  /* 4d6 */  jne     .L800\n.L4dc:\n  /* 4dc */  cmpl    $0x1,numplayers\n  /* 4e3 */  jle     .L778\n  /* 4e9 */  movswl  myang,%ebx\n.L4f0:\n  /* 4f0 */  mov     %ebx,%eax\n  /* 4f2 */  mov     svel,%ebp\n  /* 4f8 */  and     $0x7ff,%eax\n  /* 4fd */  movswl  sintable(%eax,%eax,1),%edi\n  /* 505 */  lea     0xa00(%ebx),%eax\n  /* 50b */  add     $0x600,%ebx\n  /* 511 */  and     $0x7ff,%eax\n  /* 516 */  and     $0x7ff,%ebx\n  /* 51c */  movswl  sintable(%eax,%eax,1),%eax\n  /* 524 */  imul    %esi\n  /* 526 */  shrd    $0x9,%edx,%eax\n  /* 52a */  mov     %eax,0x18(%esp)\n  /* 52e */  mov     %edi,%eax\n  /* 530 */  imul    %ebp\n  /* 532 */  mov     0x18(%esp),%ecx\n  /* 536 */  shrd    $0x9,%edx,%eax\n  /* 53a */  add     %eax,%ecx\n  /* 53c */  movswl  sintable(%ebx,%ebx,1),%eax\n  /* 544 */  imul    %ebp\n  /* 546 */  mov     fricyv,%ebp\n  /* 54c */  shrd    $0x9,%edx,%eax\n  /* 550 */  mov     %eax,0x18(%esp)\n  /* 554 */  sar     $0x9,%edx\n  /* 557 */  mov     %edi,%eax\n  /* 559 */  mov     %edx,0x1c(%esp)\n  /* 55d */  imul    %esi\n  /* 55f */  mov     0x18(%esp),%edi\n  /* 563 */  shrd    $0x9,%edx,%eax\n  /* 567 */  mov     fricxv,%edx\n  /* 56d */  add     %edi,%eax\n  /* 56f */  add     %ebp,%eax\n  /* 571 */  mov     %ax,loc+0x4\n  /* 577 */  movzbl  0x20(%esp),%eax\n  /* 57c */  add     %edx,%ecx\n  /* 57e */  mov     %cx,loc+0x2\n  /* 585 */  mov     %al,loc\n  /* 58a */  movzbl  horiz,%eax\n  /* 591 */  mov     %al,loc+0x1\n  /* 596 */  add     $0x7c,%esp\n  /* 599 */  pop     %ebx\n  /* 59a */  pop     %esi\n  /* 59b */  pop     %edi\n  /* 59c */  pop     %ebp\n  /* 59d */  ret\n  /* 59e */  xchg    %ax,%ax\n.L5a0:\n  /* 5a0 */  cmpb    $0x0,keystatus+0x59\n  /* 5a7 */  jne     .L30\n  /* 5ad */  lea     0x0(%esi),%esi\n.L5b0:\n  /* 5b0 */  lea     0x58(%esp),%eax\n  /* 5b4 */  mov     %eax,(%esp)\n  /* 5b7 */  call    CONTROL_GetInput\n  /* 5bc */  xor     %eax,%eax\n.L5be:\n  /* 5be */  xor     %edx,%edx\n  /* 5c0 */  xor     %ecx,%ecx\n  /* 5c2 */  mov     %edx,lastinfo(%eax)\n  /* 5c8 */  add     $0x8,%eax\n  /* 5cb */  mov     %ecx,goalx+0x3c(%eax)\n  /* 5d1 */  cmp     $0x18,%eax\n  /* 5d4 */  jb      .L5be\n  /* 5d6 */  xor     %eax,%eax\n  /* 5d8 */  xor     %ecx,%ecx\n  /* 5da */  mov     %ax,loc+0x4\n  /* 5e0 */  movzbl  gamequit,%eax\n  /* 5e7 */  xor     %ebx,%ebx\n  /* 5e9 */  xor     %esi,%esi\n  /* 5eb */  xor     %edi,%edi\n  /* 5ed */  mov     %ecx,vel\n  /* 5f3 */  xor     %ebp,%ebp\n  /* 5f5 */  mov     %ebx,svel\n  /* 5fb */  mov     %esi,angvel\n  /* 601 */  shl     $0x1a,%eax\n  /* 604 */  mov     %edi,horiz\n  /* 60a */  mov     %ebp,loc\n  /* 610 */  mov     %eax,loc+0x8\n.L615:\n  /* 615 */  add     $0x7c,%esp\n  /* 618 */  pop     %ebx\n  /* 619 */  pop     %esi\n  /* 61a */  pop     %edi\n  /* 61b */  pop     %ebp\n  /* 61c */  ret\n  /* 61d */  lea     0x0(%esi),%esi\n.L620:\n  /* 620 */  mov     myaimstat,%ecx\n  /* 626 */  mov     %eax,myaimstat\n  /* 62b */  mov     myaimmode,%edx\n  /* 631 */  mov     %ecx,omyaimstat\n  /* 637 */  cmp     %eax,%ecx\n  /* 639 */  jge     .L50\n  /* 63f */  imul    $0x3ac,%edi,%eax\n  /* 645 */  xor     $0x1,%edx\n  /* 648 */  mov     %edx,myaimmode\n  /* 64e */  add     $0x2c,%edx\n  /* 651 */  movswl  %dx,%edx\n  /* 654 */  mov     %edx,(%esp)\n  /* 657 */  add     $ps,%eax\n  /* 65c */  mov     %eax,0x4(%esp)\n  /* 660 */  call    FTA\n  /* 665 */  mov     myaimmode,%edx\n  /* 66b */  jmp     .L50\n.L670:\n  /* 670 */  cmp     $0x7f,%ebp\n  /* 673 */  jle     .L4c6\n  /* 679 */  mov     $0x7f,%ebp\n  /* 67e */  mov     %ebp,horiz\n  /* 684 */  jmp     .L4c6\n  /* 689 */  lea     0x0(%esi,%eiz,1),%esi\n.L690:\n  /* 690 */  cmpl    $0x7f,0x20(%esp)\n  /* 695 */  jle     .L4b3\n  /* 69b */  mov     $0x7f,%eax\n  /* 6a0 */  mov     %eax,angvel\n  /* 6a5 */  mov     $0x7f,%eax\n  /* 6aa */  mov     %eax,0x20(%esp)\n  /* 6ae */  jmp     .L4b3\n  /* 6b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L6b8:\n  /* 6b8 */  cmp     $0x5a,%edx\n  /* 6bb */  jle     .L495\n  /* 6c1 */  mov     $0x5a,%edx\n  /* 6c6 */  mov     %edx,svel\n  /* 6cc */  jmp     .L495\n  /* 6d1 */  lea     0x0(%esi,%eiz,1),%esi\n.L6d8:\n  /* 6d8 */  cmp     $0x5a,%esi\n  /* 6db */  jle     .L481\n  /* 6e1 */  mov     $0x5a,%ebx\n  /* 6e6 */  mov     $0x5a,%esi\n  /* 6eb */  mov     %ebx,vel\n  /* 6f1 */  jmp     .L481\n  /* 6f6 */  xchg    %ax,%ax\n  /* 6f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L700:\n  /* 700 */  mov     0x48(%esp),%ecx\n  /* 704 */  mov     0x4c(%esp),%ebx\n  /* 708 */  sub     %ebx,%ecx\n  /* 70a */  test    $0x4,%al\n  /* 70c */  je      .L7d0\n  /* 712 */  mov     turnheldtime,%ebx\n  /* 718 */  add     %ebx,%ecx\n  /* 71a */  mov     %ecx,turnheldtime\n  /* 720 */  cmp     $0xe,%ecx\n  /* 723 */  jle     .L838\n  /* 729 */  mov     0x28(%esp),%ebx\n  /* 72d */  sub     %ebx,0x20(%esp)\n  /* 731 */  mov     0x20(%esp),%ecx\n  /* 735 */  mov     %ecx,angvel\n  /* 73b */  jmp     .L420\n.L740:\n  /* 740 */  mov     $0x28,%ebx\n  /* 745 */  mov     %ebx,0x18(%esp)\n  /* 749 */  mov     $0xf,%ebx\n  /* 74e */  mov     %ebx,0x28(%esp)\n  /* 752 */  jmp     .L3f8\n  /* 757 */  nop\n  /* 758 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L760:\n  /* 760 */  mov     0x20(%esp),%esi\n  /* 764 */  xor     %edx,%edx\n  /* 766 */  mov     %esi,angvel\n  /* 76c */  jmp     .L3b4\n  /* 771 */  lea     0x0(%esi,%eiz,1),%esi\n.L778:\n  /* 778 */  imul    $0x3ac,%edi,%edi\n  /* 77e */  movswl  ps+0x28c(%edi),%ebx\n  /* 785 */  jmp     .L4f0\n  /* 78a */  lea     0x0(%esi),%esi\n.L790:\n  /* 790 */  shl     $0x8,%ecx\n  /* 793 */  jmp     .L246\n  /* 798 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L7a0:\n  /* 7a0 */  movsbl  multiwhat,%eax\n  /* 7a7 */  xor     %ecx,%ecx\n  /* 7a9 */  mov     %cl,multiflag\n  /* 7af */  movsbl  multipos,%edx\n  /* 7b6 */  shl     $0x12,%eax\n  /* 7b9 */  shl     $0x13,%edx\n  /* 7bc */  or      %edx,%eax\n  /* 7be */  or      $0x20000,%eax\n  /* 7c3 */  mov     %eax,loc+0x8\n  /* 7c8 */  jmp     .L615\n  /* 7cd */  lea     0x0(%esi),%esi\n.L7d0:\n  /* 7d0 */  test    $0x8,%al\n  /* 7d2 */  je      .L828\n  /* 7d4 */  mov     turnheldtime,%ebx\n  /* 7da */  add     %ebx,%ecx\n  /* 7dc */  mov     %ecx,turnheldtime\n  /* 7e2 */  cmp     $0xe,%ecx\n  /* 7e5 */  jle     .L850\n  /* 7e7 */  mov     0x28(%esp),%ebx\n  /* 7eb */  add     %ebx,0x20(%esp)\n  /* 7ef */  mov     0x20(%esp),%ecx\n  /* 7f3 */  mov     %ecx,angvel\n  /* 7f9 */  jmp     .L420\n  /* 7fe */  xchg    %ax,%ax\n.L800:\n  /* 800 */  mov     0x20(%esp),%eax\n  /* 804 */  xor     %ecx,%ecx\n  /* 806 */  xor     %ebx,%ebx\n  /* 808 */  mov     %esi,ud+0x5a8\n  /* 80e */  mov     %ecx,loc\n  /* 814 */  mov     %bx,loc+0x4\n  /* 81b */  mov     %eax,ud+0x5ac\n  /* 820 */  jmp     .L615\n  /* 825 */  lea     0x0(%esi),%esi\n.L828:\n  /* 828 */  xor     %ebx,%ebx\n  /* 82a */  mov     %ebx,turnheldtime\n  /* 830 */  jmp     .L420\n  /* 835 */  lea     0x0(%esi),%esi\n.L838:\n  /* 838 */  subl    $0x5,0x20(%esp)\n  /* 83d */  mov     0x20(%esp),%ecx\n  /* 841 */  mov     %ecx,angvel\n  /* 847 */  jmp     .L420\n  /* 84c */  lea     0x0(%esi,%eiz,1),%esi\n.L850:\n  /* 850 */  addl    $0x5,0x20(%esp)\n  /* 855 */  mov     0x20(%esp),%ecx\n  /* 859 */  mov     %ecx,angvel\n  /* 85f */  jmp     .L420\n","c":"/* candidate for getinput (player.c, 2148 bytes) */\n#include \"duke3d.h\"\n\nstatic ControlInfo lastinfo;\nstatic int goalx[16] __attribute__((used));\nint myaimmode;\nint mouseyaxismode = -1;\nint lastcontroltime;\nint myaimstat, omyaimstat;\nint turnheldtime;\n\nvoid getinput(short snum)\n{\n    short j, daang;\n    ControlInfo info;\n    int tics;\n    int running;\n    int turnamount;\n    int keymove;\n    int momx, momy;\n    struct player_struct *p;\n\n    momx = momy = 0;\n    p = &ps[snum];\n\n    if ((p->gm & MODE_MENU) || (p->gm & MODE_TYPE) || (ud.pause_on && !KB_KeyPressed(sc_Pause)))\n    {\n        CONTROL_GetInput(&info);\n        memset(&lastinfo, 0, sizeof(lastinfo));\n        loc.fvel = vel = 0;\n        loc.svel = svel = 0;\n        loc.avel = angvel = 0;\n        loc.horz = horiz = 0;\n        loc.bits = (((int)gamequit) << 26);\n        info.dz = info.dyaw = 0;\n        return;\n    }\n\n    if (ud.mouseaiming)\n        myaimmode = BUTTON(gamefunc_Mouse_Aiming);\n    else\n    {\n        omyaimstat = myaimstat;\n        myaimstat = BUTTON(gamefunc_Mouse_Aiming);\n        if (myaimstat > omyaimstat)\n        {\n            myaimmode ^= 1;\n            FTA(44 + myaimmode, p);\n        }\n    }\n\n    {\n        int i;\n        if (myaimmode) i = analog_lookingupanddown;\n        else i = MouseAnalogueAxes[1];\n\n        if (i != mouseyaxismode)\n        {\n            CONTROL_MapAnalogAxis(1, i, controldevice_mouse);\n            mouseyaxismode = i;\n        }\n    }\n\n    CONTROL_GetInput(&info);\n\n    info.dx += lastinfo.dx;\n    info.dy += lastinfo.dy;\n    info.dz += lastinfo.dz;\n    info.dyaw += lastinfo.dyaw;\n    info.dpitch += lastinfo.dpitch;\n    info.droll += lastinfo.droll;\n    memset(&lastinfo, 0, sizeof(lastinfo));\n\n    tics = totalclock - lastcontroltime;\n    lastcontroltime = totalclock;\n\n    if (multiflag == 1)\n    {\n        multiflag = 0;\n        loc.bits = 1 << 17;\n        loc.bits |= multiwhat << 18;\n        loc.bits |= multipos << 19;\n        return;\n    }\n\n    loc.bits = BUTTON(gamefunc_Jump);\n    loc.bits |= BUTTON(gamefunc_Crouch) << 1;\n    loc.bits |= BUTTON(gamefunc_Fire) << 2;\n    loc.bits |= BUTTON(gamefunc_Aim_Up) << 3;\n    loc.bits |= BUTTON(gamefunc_Aim_Down) << 4;\n    loc.bits |= BUTTON(gamefunc_Run) << 5;\n    loc.bits |= BUTTON(gamefunc_Look_Left) << 6;\n    loc.bits |= BUTTON(gamefunc_Look_Right) << 7;\n\n    j = 0;\n    if (BUTTON(gamefunc_Weapon_1)) j = 1;\n    if (BUTTON(gamefunc_Weapon_2)) j = 2;\n    if (BUTTON(gamefunc_Weapon_3)) j = 3;\n    if (BUTTON(gamefunc_Weapon_4)) j = 4;\n    if (BUTTON(gamefunc_Weapon_5)) j = 5;\n    if (BUTTON(gamefunc_Weapon_6)) j = 6;\n    if (BUTTON(gamefunc_Previous_Weapon)) j = 11;\n    if (BUTTON(gamefunc_Next_Weapon)) j = 12;\n    if (gametype != 1)\n    {\n        if (BUTTON(gamefunc_Weapon_7)) j = 7;\n        if (BUTTON(gamefunc_Weapon_8)) j = 8;\n        if (BUTTON(gamefunc_Weapon_9)) j = 9;\n        if (BUTTON(gamefunc_Weapon_10)) j = 10;\n    }\n\n    loc.bits |= j << 8;\n    loc.bits |= BUTTON(gamefunc_Steroids) << 12;\n    loc.bits |= BUTTON(gamefunc_Look_Up) << 13;\n    loc.bits |= BUTTON(gamefunc_Look_Down) << 14;\n    loc.bits |= BUTTON(gamefunc_NightVision) << 15;\n    loc.bits |= BUTTON(gamefunc_MedKit) << 16;\n    loc.bits |= BUTTON(gamefunc_Center_View) << 18;\n    loc.bits |= BUTTON(gamefunc_Holster_Weapon) << 19;\n    loc.bits |= BUTTON(gamefunc_Inventory_Left) << 20;\n    loc.bits |= KB_KeyPressed(sc_Pause) << 21;\n    loc.bits |= BUTTON(gamefunc_Quick_Kick) << 22;\n    loc.bits |= myaimmode << 23;\n    loc.bits |= BUTTON(gamefunc_Holo_Duke) << 24;\n    loc.bits |= BUTTON(gamefunc_Jetpack) << 25;\n    loc.bits |= (((int)gamequit) << 26);\n    loc.bits |= BUTTON(gamefunc_Inventory_Right) << 27;\n    loc.bits |= BUTTON(gamefunc_TurnAround) << 28;\n    loc.bits |= BUTTON(gamefunc_Open) << 29;\n    loc.bits |= BUTTON(gamefunc_Inventory) << 30;\n    loc.bits |= KB_KeyPressed(sc_Escape) << 31;\n\n    running = ((ud.runkey_mode) ? (BUTTON(gamefunc_Run) | ud.auto_run) : (ud.auto_run ^ BUTTON(gamefunc_Run)));\n\n    svel = vel = angvel = horiz = 0;\n\n    if (BUTTON(gamefunc_Strafe))\n        svel = -info.dyaw;\n    else\n        angvel = info.dyaw;\n\n    if (ud.mouseflip)\n        horiz = -info.dpitch;\n    else\n        horiz = info.dpitch;\n\n    svel -= info.dx;\n    vel = -info.dz;\n\n    if (running)\n    {\n        turnamount = 30;\n        keymove = 80;\n    }\n    else\n    {\n        turnamount = 15;\n        keymove = 40;\n    }\n\n    if (BUTTON(gamefunc_Strafe))\n    {\n        if (BUTTON(gamefunc_Turn_Left))\n            svel += keymove;\n        if (BUTTON(gamefunc_Turn_Right))\n            svel -= keymove;\n    }\n    else\n    {\n        if (BUTTON(gamefunc_Turn_Left))\n        {\n            turnheldtime += tics;\n            if (turnheldtime >= 15)\n                angvel -= turnamount;\n            else\n                angvel -= 5;\n        }\n        else if (BUTTON(gamefunc_Turn_Right))\n        {\n            turnheldtime += tics;\n            if (turnheldtime >= 15)\n                angvel += turnamount;\n            else\n                angvel += 5;\n        }\n        else\n            turnheldtime = 0;\n    }\n\n    if (BUTTON(gamefunc_Strafe_Left))\n        svel += keymove;\n    if (BUTTON(gamefunc_Strafe_Right))\n        svel -= keymove;\n    if (BUTTON(gamefunc_Move_Forward))\n        vel += keymove;\n    if (BUTTON(gamefunc_Move_Backward))\n        vel -= keymove;\n\n    if (vel < -90) vel = -90;\n    if (vel > 90) vel = 90;\n    if (svel < -90) svel = -90;\n    if (svel > 90) svel = 90;\n    if (angvel < -127) angvel = -127;\n    if (angvel > 127) angvel = 127;\n    if (horiz < -127) horiz = -127;\n    if (horiz > 127) horiz = 127;\n\n    if (ud.scrollmode && ud.overhead_on)\n    {\n        ud.folfvel = vel;\n        ud.folavel = angvel;\n        loc.fvel = 0;\n        loc.svel = 0;\n        loc.avel = 0;\n        loc.horz = 0;\n        return;\n    }\n\n    if (numplayers > 1)\n        daang = myang;\n    else\n        daang = p->ang;\n\n    momx = mulscale9(vel, sintable[(daang + 2560) & 2047]);\n    momy = mulscale9(vel, sintable[(daang + 2048) & 2047]);\n    momx += mulscale9(svel, sintable[(daang + 2048) & 2047]);\n    momy += mulscale9(svel, sintable[(daang + 1536) & 2047]);\n\n    momx += fricxv;\n    momy += fricyv;\n\n    loc.fvel = momx;\n    loc.svel = momy;\n    loc.avel = angvel;\n    loc.horz = horiz;\n}\n","size":2148,"score":100,"agent":"kuncc/4","pid":5,"session":2116,"ts":1791755082589}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1871,"symbol":"CONFIG_ReadSetup","file":"config.c","asm":"# CONFIG_ReadSetup  (TU config.c, section .text, 2397 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCONFIG_ReadSetup:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x6d6d6f43,%ecx\n  /* 006 */  push    %ebx\n  /* 007 */  mov     $0x20236f,%eax\n  /* 00c */  sub     $0x44,%esp\n  /* 00f */  mov     $0x4d746162,%ebx\n  /* 014 */  mov     %ecx,0x31(%esp)\n  /* 018 */  mov     $0x6f726361,%esi\n  /* 01d */  mov     %esi,0x39(%esp)\n  /* 021 */  mov     %ebx,0x35(%esp)\n  /* 025 */  mov     %eax,0x3c(%esp)\n  /* 029 */  call    CONTROL_ClearAssignments\n  /* 02e */  call    CONFIG_SetDefaults\n  /* 033 */  mov     $0x1,%eax\n  /* 038 */  movl    $setupfilename,(%esp)\n  /* 03f */  mov     %eax,setupread\n  /* 044 */  call    SafeFileExists\n  /* 049 */  test    %eax,%eax\n  /* 04b */  jne     .L940\n  /* 051 */  mov     scripthandle,%eax\n.L56:\n  /* 056 */  test    %eax,%eax\n  /* 058 */  js      .L956\n  /* 05e */  lea     0x31(%esp),%ebx\n  /* 062 */  xor     %edx,%edx\n  /* 064 */  mov     %edx,0x28(%esp)\n  /* 068 */  xor     %edx,%edx\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  mov     %ebx,0x8(%esp)\n  /* 074 */  mov     %dl,%cl\n  /* 076 */  mov     $\"Comm Setup\",%esi\n  /* 07b */  mov     %esi,0x4(%esp)\n  /* 07f */  lea     (%edx,%edx,4),%edx\n  /* 082 */  add     $0x30,%cl\n  /* 085 */  mov     %cl,0x3e(%esp)\n  /* 089 */  lea     ud+0x208(,%edx,8),%edx\n  /* 090 */  mov     $0x28,%ecx\n  /* 095 */  mov     %edx,0xc(%esp)\n  /* 099 */  mov     %ecx,0x10(%esp)\n  /* 09d */  mov     %eax,(%esp)\n  /* 0a0 */  call    SCRIPT_GetString\n  /* 0a5 */  mov     0x28(%esp),%eax\n  /* 0a9 */  lea     0x1(%eax),%edx\n  /* 0ac */  mov     scripthandle,%eax\n  /* 0b1 */  mov     %edx,0x28(%esp)\n  /* 0b5 */  cmp     $0x9,%edx\n  /* 0b8 */  jle     .L70\n  /* 0ba */  mov     $\"PlayerName\",%ecx\n  /* 0bf */  mov     $myname,%edx\n  /* 0c4 */  mov     %ecx,0x8(%esp)\n  /* 0c8 */  mov     $0x20,%esi\n  /* 0cd */  mov     $\"Comm Setup\",%ebx\n  /* 0d2 */  mov     %edx,0xc(%esp)\n  /* 0d6 */  mov     %esi,0x10(%esp)\n  /* 0da */  mov     $0x80,%esi\n  /* 0df */  mov     %ebx,0x4(%esp)\n  /* 0e3 */  mov     $ud+0x48a,%ebx\n  /* 0e8 */  mov     %eax,(%esp)\n  /* 0eb */  call    SCRIPT_GetString\n  /* 0f0 */  mov     $ud+0x50a,%eax\n  /* 0f5 */  mov     %eax,0xc(%esp)\n  /* 0f9 */  mov     $\"RTSName\",%eax\n  /* 0fe */  mov     %eax,0x8(%esp)\n  /* 102 */  mov     $\"Comm Setup\",%eax\n  /* 107 */  mov     %eax,0x4(%esp)\n  /* 10b */  mov     scripthandle,%eax\n  /* 110 */  mov     %esi,0x10(%esp)\n  /* 114 */  mov     $\"Password\",%esi\n  /* 119 */  mov     %eax,(%esp)\n  /* 11c */  call    SCRIPT_GetString\n  /* 121 */  mov     $ud+0x5d8,%eax\n  /* 126 */  mov     $\"Screen Setup\",%edx\n  /* 12b */  mov     %eax,0xc(%esp)\n  /* 12f */  mov     $\"Shadows\",%eax\n  /* 134 */  mov     %eax,0x8(%esp)\n  /* 138 */  mov     scripthandle,%eax\n  /* 13d */  mov     %edx,0x4(%esp)\n  /* 141 */  mov     %eax,(%esp)\n  /* 144 */  call    SCRIPT_GetNumber\n  /* 149 */  mov     $\"Screen Setup\",%eax\n  /* 14e */  mov     $0x80,%ecx\n  /* 153 */  mov     %eax,0x4(%esp)\n  /* 157 */  mov     scripthandle,%eax\n  /* 15c */  mov     %ecx,0x10(%esp)\n  /* 160 */  mov     %ebx,0xc(%esp)\n  /* 164 */  mov     $ud+0x5dc,%ebx\n  /* 169 */  mov     %esi,0x8(%esp)\n  /* 16d */  mov     $\"Messages\",%esi\n  /* 172 */  mov     %eax,(%esp)\n  /* 175 */  call    SCRIPT_GetString\n  /* 17a */  mov     $ud+0x938,%eax\n  /* 17f */  mov     %eax,0xc(%esp)\n  /* 183 */  mov     $\"Detail\",%eax\n  /* 188 */  mov     %eax,0x8(%esp)\n  /* 18c */  mov     $\"Screen Setup\",%eax\n  /* 191 */  mov     %eax,0x4(%esp)\n  /* 195 */  mov     scripthandle,%eax\n  /* 19a */  mov     %eax,(%esp)\n  /* 19d */  call    SCRIPT_GetNumber\n  /* 1a2 */  mov     $ud+0x5d4,%eax\n  /* 1a7 */  mov     $\"Tilt\",%edx\n  /* 1ac */  mov     %eax,0xc(%esp)\n  /* 1b0 */  mov     scripthandle,%eax\n  /* 1b5 */  mov     $\"Screen Setup\",%ecx\n  /* 1ba */  mov     %edx,0x8(%esp)\n  /* 1be */  mov     %ecx,0x4(%esp)\n  /* 1c2 */  mov     %eax,(%esp)\n  /* 1c5 */  call    SCRIPT_GetNumber\n  /* 1ca */  mov     $\"Screen Setup\",%eax\n  /* 1cf */  mov     %eax,0x4(%esp)\n  /* 1d3 */  mov     scripthandle,%eax\n  /* 1d8 */  mov     %ebx,0xc(%esp)\n  /* 1dc */  mov     $ScreenMode,%ebx\n  /* 1e1 */  mov     %esi,0x8(%esp)\n  /* 1e5 */  mov     $\"ScreenMode\",%esi\n  /* 1ea */  mov     %eax,(%esp)\n  /* 1ed */  call    SCRIPT_GetNumber\n  /* 1f2 */  mov     $ScreenWidth,%eax\n  /* 1f7 */  mov     %eax,0xc(%esp)\n  /* 1fb */  mov     $\"ScreenWidth\",%eax\n  /* 200 */  mov     %eax,0x8(%esp)\n  /* 204 */  mov     $\"Screen Setup\",%eax\n  /* 209 */  mov     %eax,0x4(%esp)\n  /* 20d */  mov     scripthandle,%eax\n  /* 212 */  mov     %eax,(%esp)\n  /* 215 */  call    SCRIPT_GetNumber\n  /* 21a */  mov     $ScreenHeight,%eax\n  /* 21f */  mov     $\"ScreenHeight\",%edx\n  /* 224 */  mov     %eax,0xc(%esp)\n  /* 228 */  mov     scripthandle,%eax\n  /* 22d */  mov     $\"Screen Setup\",%ecx\n  /* 232 */  mov     %edx,0x8(%esp)\n  /* 236 */  mov     %ecx,0x4(%esp)\n  /* 23a */  mov     %eax,(%esp)\n  /* 23d */  call    SCRIPT_GetNumber\n  /* 242 */  mov     $\"Screen Setup\",%eax\n  /* 247 */  mov     %eax,0x4(%esp)\n  /* 24b */  mov     scripthandle,%eax\n  /* 250 */  mov     %ebx,0xc(%esp)\n  /* 254 */  mov     $usegammabrightness,%ebx\n  /* 259 */  mov     %esi,0x8(%esp)\n  /* 25d */  mov     $\"UseGammaBrightness\",%esi\n  /* 262 */  mov     %eax,(%esp)\n  /* 265 */  call    SCRIPT_GetNumber\n  /* 26a */  mov     $ScreenDisplay,%eax\n  /* 26f */  mov     %eax,0xc(%esp)\n  /* 273 */  mov     $\"ScreenDisplay\",%eax\n  /* 278 */  mov     %eax,0x8(%esp)\n  /* 27c */  mov     $\"Screen Setup\",%eax\n  /* 281 */  mov     %eax,0x4(%esp)\n  /* 285 */  mov     scripthandle,%eax\n  /* 28a */  mov     %eax,(%esp)\n  /* 28d */  call    SCRIPT_GetNumber\n  /* 292 */  mov     $ud+0x920,%eax\n  /* 297 */  mov     $\"ScreenGamma\",%edx\n  /* 29c */  mov     %eax,0xc(%esp)\n  /* 2a0 */  mov     scripthandle,%eax\n  /* 2a5 */  mov     $\"Screen Setup\",%ecx\n  /* 2aa */  mov     %edx,0x8(%esp)\n  /* 2ae */  mov     %ecx,0x4(%esp)\n  /* 2b2 */  mov     %eax,(%esp)\n  /* 2b5 */  call    SCRIPT_GetNumber\n  /* 2ba */  mov     $\"Screen Setup\",%eax\n  /* 2bf */  mov     %eax,0x4(%esp)\n  /* 2c3 */  mov     scripthandle,%eax\n  /* 2c8 */  mov     %ebx,0xc(%esp)\n  /* 2cc */  mov     $ScreenBPP,%ebx\n  /* 2d1 */  mov     %esi,0x8(%esp)\n  /* 2d5 */  mov     $\"ScreenBPP\",%esi\n  /* 2da */  mov     %eax,(%esp)\n  /* 2dd */  call    SCRIPT_GetNumber\n  /* 2e2 */  mov     $ud+0x5fc,%eax\n  /* 2e7 */  mov     %eax,0xc(%esp)\n  /* 2eb */  mov     $\"ScreenSize\",%eax\n  /* 2f0 */  mov     %eax,0x8(%esp)\n  /* 2f4 */  mov     $\"Screen Setup\",%eax\n  /* 2f9 */  mov     %eax,0x4(%esp)\n  /* 2fd */  mov     scripthandle,%eax\n  /* 302 */  mov     %eax,(%esp)\n  /* 305 */  call    SCRIPT_GetNumber\n  /* 30a */  mov     $ud+0x600,%eax\n  /* 30f */  mov     $\"Out\",%edx\n  /* 314 */  mov     %eax,0xc(%esp)\n  /* 318 */  mov     scripthandle,%eax\n  /* 31d */  mov     $\"Screen Setup\",%ecx\n  /* 322 */  mov     %edx,0x8(%esp)\n  /* 326 */  mov     %ecx,0x4(%esp)\n  /* 32a */  mov     %eax,(%esp)\n  /* 32d */  call    SCRIPT_GetNumber\n  /* 332 */  mov     $\"Screen Setup\",%eax\n  /* 337 */  mov     %eax,0x4(%esp)\n  /* 33b */  mov     scripthandle,%eax\n  /* 340 */  mov     %ebx,0xc(%esp)\n  /* 344 */  mov     %esi,0x8(%esp)\n  /* 348 */  mov     %eax,(%esp)\n  /* 34b */  call    SCRIPT_GetNumber\n  /* 350 */  cmpl    $0x7,ScreenBPP\n  /* 357 */  jg      .L364\n  /* 359 */  mov     $0x8,%ebx\n  /* 35e */  mov     %ebx,ScreenBPP\n.L364:\n  /* 364 */  lea     0x2c(%esp),%eax\n  /* 368 */  mov     $\"MaxRefreshFreq\",%esi\n  /* 36d */  mov     %eax,0xc(%esp)\n  /* 371 */  mov     $\"Screen Setup\",%eax\n  /* 376 */  xor     %ebx,%ebx\n  /* 378 */  mov     %eax,0x4(%esp)\n  /* 37c */  mov     scripthandle,%eax\n  /* 381 */  mov     %esi,0x8(%esp)\n  /* 385 */  mov     $\"RunMode\",%esi\n  /* 38a */  mov     %ebx,0x2c(%esp)\n  /* 38e */  mov     $RunMode,%ebx\n  /* 393 */  mov     %eax,(%esp)\n  /* 396 */  call    SCRIPT_GetNumber\n  /* 39b */  mov     0x2c(%esp),%eax\n  /* 39f */  mov     %eax,(%esp)\n  /* 3a2 */  call    setmaxrefreshfreq\n  /* 3a7 */  mov     $ForceSetup,%eax\n  /* 3ac */  mov     %eax,0xc(%esp)\n  /* 3b0 */  mov     $\"ForceSetup\",%eax\n  /* 3b5 */  mov     %eax,0x8(%esp)\n  /* 3b9 */  mov     $\"Setup\",%eax\n  /* 3be */  mov     %eax,0x4(%esp)\n  /* 3c2 */  mov     scripthandle,%eax\n  /* 3c7 */  mov     %eax,(%esp)\n  /* 3ca */  call    SCRIPT_GetNumber\n  /* 3cf */  mov     $ud+0x5e0,%eax\n  /* 3d4 */  mov     $\"Executions\",%edx\n  /* 3d9 */  mov     %eax,0xc(%esp)\n  /* 3dd */  mov     scripthandle,%eax\n  /* 3e2 */  mov     $\"Misc\",%ecx\n  /* 3e7 */  mov     %edx,0x8(%esp)\n  /* 3eb */  mov     %ecx,0x4(%esp)\n  /* 3ef */  mov     %eax,(%esp)\n  /* 3f2 */  call    SCRIPT_GetNumber\n  /* 3f7 */  mov     $\"Misc\",%eax\n  /* 3fc */  mov     %eax,0x4(%esp)\n  /* 400 */  mov     scripthandle,%eax\n  /* 405 */  mov     %ebx,0xc(%esp)\n  /* 409 */  mov     $ud+0x5f0,%ebx\n  /* 40e */  mov     %esi,0x8(%esp)\n  /* 412 */  mov     $\"ShowLevelStats\",%esi\n  /* 417 */  incl    ud+0x5e0\n  /* 41d */  mov     %eax,(%esp)\n  /* 420 */  call    SCRIPT_GetNumber\n  /* 425 */  mov     $ud+0x604,%eax\n  /* 42a */  mov     %eax,0xc(%esp)\n  /* 42e */  mov     $\"Crosshairs\",%eax\n  /* 433 */  mov     %eax,0x8(%esp)\n  /* 437 */  mov     $\"Misc\",%eax\n  /* 43c */  mov     %eax,0x4(%esp)\n  /* 440 */  mov     scripthandle,%eax\n  /* 445 */  mov     %eax,(%esp)\n  /* 448 */  call    SCRIPT_GetNumber\n  /* 44d */  mov     $ud+0x5c4,%eax\n  /* 452 */  mov     $\"Misc\",%ecx\n  /* 457 */  mov     %eax,0xc(%esp)\n  /* 45b */  mov     scripthandle,%eax\n  /* 460 */  mov     $\"StatusBarScale\",%edx\n  /* 465 */  mov     %ecx,0x4(%esp)\n  /* 469 */  mov     %edx,0x8(%esp)\n  /* 46d */  mov     %eax,(%esp)\n  /* 470 */  call    SCRIPT_GetNumber\n  /* 475 */  mov     ud+0x5c4,%eax\n  /* 47a */  mov     $0x8,%edx\n  /* 47f */  cmp     %edx,%eax\n  /* 481 */  cmovg   %edx,%eax\n  /* 484 */  mov     $0x1,%edx\n  /* 489 */  test    %eax,%eax\n  /* 48b */  cmovle  %edx,%eax\n  /* 48e */  mov     %eax,(%esp)\n  /* 491 */  mov     %eax,ud+0x5c4\n  /* 496 */  call    setstatusbarscale\n  /* 49b */  mov     $\"Misc\",%eax\n  /* 4a0 */  mov     %eax,0x4(%esp)\n  /* 4a4 */  mov     scripthandle,%eax\n  /* 4a9 */  mov     %ebx,0xc(%esp)\n  /* 4ad */  mov     %esi,0x8(%esp)\n  /* 4b1 */  lea     0x28(%esp),%esi\n  /* 4b5 */  mov     %eax,(%esp)\n  /* 4b8 */  call    SCRIPT_GetNumber\n  /* 4bd */  mov     $ShowOpponentWeapons,%eax\n  /* 4c2 */  mov     %eax,0xc(%esp)\n  /* 4c6 */  mov     $\"ShowOpponentWeapons\",%eax\n  /* 4cb */  mov     %eax,0x8(%esp)\n  /* 4cf */  mov     $\"Misc\",%eax\n  /* 4d4 */  mov     %eax,0x4(%esp)\n  /* 4d8 */  mov     scripthandle,%eax\n  /* 4dd */  mov     %eax,(%esp)\n  /* 4e0 */  call    SCRIPT_GetNumber\n  /* 4e5 */  movzbl  useprecache,%eax\n  /* 4ec */  mov     $\"Misc\",%edx\n  /* 4f1 */  mov     %esi,0xc(%esp)\n  /* 4f5 */  mov     %edx,0x4(%esp)\n  /* 4f9 */  mov     %eax,0x28(%esp)\n  /* 4fd */  mov     $\"UsePrecache\",%eax\n  /* 502 */  mov     %eax,0x8(%esp)\n  /* 506 */  mov     scripthandle,%eax\n  /* 50b */  mov     %eax,(%esp)\n  /* 50e */  call    SCRIPT_GetNumber\n  /* 513 */  mov     0x28(%esp),%ecx\n  /* 517 */  mov     CommandWeaponChoice,%ebx\n  /* 51d */  test    %ecx,%ecx\n  /* 51f */  setne   useprecache\n  /* 526 */  test    %ebx,%ebx\n  /* 528 */  jne     .L59c\n  /* 52a */  lea     0x0(%esi),%esi\n.L530:\n  /* 530 */  mov     $0x400,%edx\n  /* 535 */  mov     $0x2,%ecx\n  /* 53a */  mov     %edx,0x8(%esp)\n  /* 53e */  mov     $\"WeaponChoice%d\",%eax\n  /* 543 */  mov     %ecx,0x4(%esp)\n  /* 547 */  mov     %ebx,0x10(%esp)\n  /* 54b */  mov     %eax,0xc(%esp)\n  /* 54f */  movl    $buf,(%esp)\n  /* 556 */  call    __sprintf_chk\n  /* 55b */  mov     $0xffffffff,%eax\n  /* 560 */  mov     %eax,0x28(%esp)\n  /* 564 */  mov     $buf,%eax\n  /* 569 */  mov     %eax,0x8(%esp)\n  /* 56d */  mov     $\"Misc\",%eax\n  /* 572 */  mov     %eax,0x4(%esp)\n  /* 576 */  mov     scripthandle,%eax\n  /* 57b */  mov     %esi,0xc(%esp)\n  /* 57f */  mov     %eax,(%esp)\n  /* 582 */  call    SCRIPT_GetNumber\n  /* 587 */  mov     0x28(%esp),%eax\n  /* 58b */  test    %eax,%eax\n  /* 58d */  js      .L596\n  /* 58f */  mov     %eax,ud+0x608(,%ebx,4)\n.L596:\n  /* 596 */  inc     %ebx\n  /* 597 */  cmp     $0xa,%ebx\n  /* 59a */  jne     .L530\n.L59c:\n  /* 59c */  mov     $FXDevice,%eax\n  /* 5a1 */  mov     $\"Sound Setup\",%edx\n  /* 5a6 */  mov     %eax,0xc(%esp)\n  /* 5aa */  mov     $\"FXDevice\",%eax\n  /* 5af */  mov     $\"MusicDevice\",%ebx\n  /* 5b4 */  mov     %eax,0x8(%esp)\n  /* 5b8 */  mov     scripthandle,%eax\n  /* 5bd */  mov     $\"Sound Setup\",%esi\n  /* 5c2 */  mov     %edx,0x4(%esp)\n  /* 5c6 */  mov     %eax,(%esp)\n  /* 5c9 */  call    SCRIPT_GetNumber\n  /* 5ce */  mov     scripthandle,%eax\n  /* 5d3 */  mov     $MusicDevice,%ecx\n  /* 5d8 */  mov     %ecx,0xc(%esp)\n  /* 5dc */  mov     %ebx,0x8(%esp)\n  /* 5e0 */  mov     $\"SoundToggle\",%ebx\n  /* 5e5 */  mov     %esi,0x4(%esp)\n  /* 5e9 */  mov     $\"Sound Setup\",%esi\n  /* 5ee */  mov     %eax,(%esp)\n  /* 5f1 */  call    SCRIPT_GetNumber\n  /* 5f6 */  mov     $FXVolume,%eax\n  /* 5fb */  mov     %eax,0xc(%esp)\n  /* 5ff */  mov     $\"FXVolume\",%eax\n  /* 604 */  mov     %eax,0x8(%esp)\n  /* 608 */  mov     $\"Sound Setup\",%eax\n  /* 60d */  mov     %eax,0x4(%esp)\n  /* 611 */  mov     scripthandle,%eax\n  /* 616 */  mov     %eax,(%esp)\n  /* 619 */  call    SCRIPT_GetNumber\n  /* 61e */  mov     $MusicVolume,%eax\n  /* 623 */  mov     $\"Sound Setup\",%edx\n  /* 628 */  mov     %eax,0xc(%esp)\n  /* 62c */  mov     $\"MusicVolume\",%eax\n  /* 631 */  mov     %eax,0x8(%esp)\n  /* 635 */  mov     scripthandle,%eax\n  /* 63a */  mov     %edx,0x4(%esp)\n  /* 63e */  mov     %eax,(%esp)\n  /* 641 */  call    SCRIPT_GetNumber\n  /* 646 */  mov     scripthandle,%eax\n  /* 64b */  mov     $SoundToggle,%ecx\n  /* 650 */  mov     %ecx,0xc(%esp)\n  /* 654 */  mov     %ebx,0x8(%esp)\n  /* 658 */  mov     $\"AmbienceToggle\",%ebx\n  /* 65d */  mov     %esi,0x4(%esp)\n  /* 661 */  mov     $\"Sound Setup\",%esi\n  /* 666 */  mov     %eax,(%esp)\n  /* 669 */  call    SCRIPT_GetNumber\n  /* 66e */  mov     $MusicToggle,%eax\n  /* 673 */  mov     %eax,0xc(%esp)\n  /* 677 */  mov     $\"MusicToggle\",%eax\n  /* 67c */  mov     %eax,0x8(%esp)\n  /* 680 */  mov     $\"Sound Setup\",%eax\n  /* 685 */  mov     %eax,0x4(%esp)\n  /* 689 */  mov     scripthandle,%eax\n  /* 68e */  mov     %eax,(%esp)\n  /* 691 */  call    SCRIPT_GetNumber\n  /* 696 */  mov     $VoiceToggle,%eax\n  /* 69b */  mov     $\"Sound Setup\",%edx\n  /* 6a0 */  mov     %eax,0xc(%esp)\n  /* 6a4 */  mov     $\"VoiceToggle\",%eax\n  /* 6a9 */  mov     %eax,0x8(%esp)\n  /* 6ad */  mov     scripthandle,%eax\n  /* 6b2 */  mov     %edx,0x4(%esp)\n  /* 6b6 */  mov     %eax,(%esp)\n  /* 6b9 */  call    SCRIPT_GetNumber\n  /* 6be */  mov     scripthandle,%eax\n  /* 6c3 */  mov     $AmbienceToggle,%ecx\n  /* 6c8 */  mov     %ecx,0xc(%esp)\n  /* 6cc */  mov     %ebx,0x8(%esp)\n  /* 6d0 */  mov     $\"NumBits\",%ebx\n  /* 6d5 */  mov     %esi,0x4(%esp)\n  /* 6d9 */  mov     $\"Sound Setup\",%esi\n  /* 6de */  mov     %eax,(%esp)\n  /* 6e1 */  call    SCRIPT_GetNumber\n  /* 6e6 */  mov     $NumVoices,%eax\n  /* 6eb */  mov     %eax,0xc(%esp)\n  /* 6ef */  mov     $\"NumVoices\",%eax\n  /* 6f4 */  mov     %eax,0x8(%esp)\n  /* 6f8 */  mov     $\"Sound Setup\",%eax\n  /* 6fd */  mov     %eax,0x4(%esp)\n  /* 701 */  mov     scripthandle,%eax\n  /* 706 */  mov     %eax,(%esp)\n  /* 709 */  call    SCRIPT_GetNumber\n  /* 70e */  mov     $NumChannels,%eax\n  /* 713 */  mov     $\"Sound Setup\",%edx\n  /* 718 */  mov     %eax,0xc(%esp)\n  /* 71c */  mov     $\"NumChannels\",%eax\n  /* 721 */  mov     %eax,0x8(%esp)\n  /* 725 */  mov     scripthandle,%eax\n  /* 72a */  mov     %edx,0x4(%esp)\n  /* 72e */  mov     %eax,(%esp)\n  /* 731 */  call    SCRIPT_GetNumber\n  /* 736 */  mov     scripthandle,%eax\n  /* 73b */  mov     $NumBits,%ecx\n  /* 740 */  mov     %ecx,0xc(%esp)\n  /* 744 */  mov     %ebx,0x8(%esp)\n  /* 748 */  mov     $MusicParams,%ebx\n  /* 74d */  mov     %esi,0x4(%esp)\n  /* 751 */  mov     $\"MusicParams\",%esi\n  /* 756 */  mov     %eax,(%esp)\n  /* 759 */  call    SCRIPT_GetNumber\n  /* 75e */  mov     $MixRate,%eax\n  /* 763 */  mov     %eax,0xc(%esp)\n  /* 767 */  mov     $\"MixRate\",%eax\n  /* 76c */  mov     %eax,0x8(%esp)\n  /* 770 */  mov     $\"Sound Setup\",%eax\n  /* 775 */  mov     %eax,0x4(%esp)\n  /* 779 */  mov     scripthandle,%eax\n  /* 77e */  mov     %eax,(%esp)\n  /* 781 */  call    SCRIPT_GetNumber\n  /* 786 */  mov     $ReverseStereo,%eax\n  /* 78b */  mov     $\"Sound Setup\",%edx\n  /* 790 */  mov     %eax,0xc(%esp)\n  /* 794 */  mov     $\"ReverseStereo\",%eax\n  /* 799 */  mov     %eax,0x8(%esp)\n  /* 79d */  mov     scripthandle,%eax\n  /* 7a2 */  mov     %edx,0x4(%esp)\n  /* 7a6 */  mov     %eax,(%esp)\n  /* 7a9 */  call    SCRIPT_GetNumber\n  /* 7ae */  mov     $\"Sound Setup\",%eax\n  /* 7b3 */  mov     $0x400,%ecx\n  /* 7b8 */  mov     %eax,0x4(%esp)\n  /* 7bc */  mov     scripthandle,%eax\n  /* 7c1 */  mov     %ecx,0x10(%esp)\n  /* 7c5 */  mov     %ebx,0xc(%esp)\n  /* 7c9 */  mov     $ud+0x968,%ebx\n  /* 7ce */  mov     %esi,0x8(%esp)\n  /* 7d2 */  mov     $\"MouseAimingFlipped\",%esi\n  /* 7d7 */  mov     %eax,(%esp)\n  /* 7da */  call    SCRIPT_GetString\n  /* 7df */  mov     $UseJoystick,%eax\n  /* 7e4 */  mov     %eax,0xc(%esp)\n  /* 7e8 */  mov     $\"UseJoystick\",%eax\n  /* 7ed */  mov     %eax,0x8(%esp)\n  /* 7f1 */  mov     $\"Controls\",%eax\n  /* 7f6 */  mov     %eax,0x4(%esp)\n  /* 7fa */  mov     scripthandle,%eax\n  /* 7ff */  mov     %eax,(%esp)\n  /* 802 */  call    SCRIPT_GetNumber\n  /* 807 */  mov     $UseMouse,%eax\n  /* 80c */  mov     $\"UseMouse\",%edx\n  /* 811 */  mov     %eax,0xc(%esp)\n  /* 815 */  mov     scripthandle,%eax\n  /* 81a */  mov     $\"Controls\",%ecx\n  /* 81f */  mov     %edx,0x8(%esp)\n  /* 823 */  mov     %ecx,0x4(%esp)\n  /* 827 */  mov     %eax,(%esp)\n  /* 82a */  call    SCRIPT_GetNumber\n  /* 82f */  mov     $\"Controls\",%eax\n  /* 834 */  mov     %eax,0x4(%esp)\n  /* 838 */  mov     scripthandle,%eax\n  /* 83d */  mov     %ebx,0xc(%esp)\n  /* 841 */  mov     $ud+0x5c0,%ebx\n  /* 846 */  mov     %esi,0x8(%esp)\n  /* 84a */  mov     $\"RunKeyBehaviour\",%esi\n  /* 84f */  mov     %eax,(%esp)\n  /* 852 */  call    SCRIPT_GetNumber\n  /* 857 */  mov     $ud+0x5c8,%eax\n  /* 85c */  mov     %eax,0xc(%esp)\n  /* 860 */  mov     $\"MouseAiming\",%eax\n  /* 865 */  mov     %eax,0x8(%esp)\n  /* 869 */  mov     $\"Controls\",%eax\n  /* 86e */  mov     %eax,0x4(%esp)\n  /* 872 */  mov     scripthandle,%eax\n  /* 877 */  mov     %eax,(%esp)\n  /* 87a */  call    SCRIPT_GetNumber\n  /* 87f */  mov     ud+0x5c8,%eax\n  /* 884 */  mov     $\"AimingFlag\",%edx\n  /* 889 */  mov     %edx,0x8(%esp)\n  /* 88d */  mov     $\"Controls\",%ecx\n  /* 892 */  mov     %ecx,0x4(%esp)\n  /* 896 */  mov     %eax,ps+0x280\n  /* 89b */  mov     $myaimmode,%eax\n  /* 8a0 */  mov     %eax,0xc(%esp)\n  /* 8a4 */  mov     scripthandle,%eax\n  /* 8a9 */  mov     %eax,(%esp)\n  /* 8ac */  call    SCRIPT_GetNumber\n  /* 8b1 */  mov     $\"Controls\",%eax\n  /* 8b6 */  mov     %eax,0x4(%esp)\n  /* 8ba */  mov     scripthandle,%eax\n  /* 8bf */  mov     %ebx,0xc(%esp)\n  /* 8c3 */  mov     %esi,0x8(%esp)\n  /* 8c7 */  mov     %eax,(%esp)\n  /* 8ca */  call    SCRIPT_GetNumber\n  /* 8cf */  mov     $AutoAim,%eax\n  /* 8d4 */  mov     %eax,0xc(%esp)\n  /* 8d8 */  mov     $\"AutoAim\",%eax\n  /* 8dd */  mov     %eax,0x8(%esp)\n  /* 8e1 */  mov     $\"Controls\",%eax\n  /* 8e6 */  mov     %eax,0x4(%esp)\n  /* 8ea */  mov     scripthandle,%eax\n  /* 8ef */  mov     %eax,(%esp)\n  /* 8f2 */  call    SCRIPT_GetNumber\n  /* 8f7 */  mov     AutoAim,%eax\n  /* 8fc */  mov     $\"WeaponSwitchMode\",%edx\n  /* 901 */  mov     %edx,0x8(%esp)\n  /* 905 */  mov     $\"Controls\",%ecx\n  /* 90a */  mov     %ecx,0x4(%esp)\n  /* 90e */  mov     %eax,ps+0x284\n  /* 913 */  mov     $ud+0x5cc,%eax\n  /* 918 */  mov     %eax,0xc(%esp)\n  /* 91c */  mov     scripthandle,%eax\n  /* 921 */  mov     %eax,(%esp)\n  /* 924 */  call    SCRIPT_GetNumber\n  /* 929 */  call    CONFIG_ReadKeys\n  /* 92e */  xor     %eax,%eax\n.L930:\n  /* 930 */  add     $0x44,%esp\n  /* 933 */  pop     %ebx\n  /* 934 */  pop     %esi\n  /* 935 */  ret\n  /* 936 */  xchg    %ax,%ax\n  /* 938 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L940:\n  /* 940 */  movl    $setupfilename,(%esp)\n  /* 947 */  call    SCRIPT_Load\n  /* 94c */  mov     %eax,scripthandle\n  /* 951 */  jmp     .L56\n.L956:\n  /* 956 */  mov     $0xffffffff,%eax\n  /* 95b */  jmp     .L930\n","c":"/* candidate for CONFIG_ReadSetup (config.c, 2397 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"osd.h\"\n#include \"_functio.h\"\n\nstatic int32 scripthandle = -1;\nstatic char setupfilename[256] = \"duke3d.cfg\";\nstatic int setupread;\nextern int CommandWeaponChoice;\n\nint32 CONFIG_ReadSetup( void )\n{\n    int32 dummy, freq, i;\n    char commmacro[] = \"CommbatMacro# \";\n\n    CONTROL_ClearAssignments();\n    CONFIG_SetDefaults();\n\n    setupread = 1;\n\n    if (SafeFileExists(setupfilename))\n        scripthandle = SCRIPT_Load(setupfilename);\n\n    if (scripthandle < 0) return -1;\n\n    for (dummy = 0; dummy < 10; dummy++) {\n        commmacro[13] = dummy + '0';\n        SCRIPT_GetString(scripthandle, \"Comm Setup\", commmacro, ud.ridecule[dummy], 40);\n    }\n\n    SCRIPT_GetString(scripthandle, \"Comm Setup\", \"PlayerName\", &myname[0], sizeof(myname));\n    SCRIPT_GetString(scripthandle, \"Comm Setup\", \"RTSName\", &ud.rtsname[0], sizeof(ud.rtsname));\n    SCRIPT_GetNumber(scripthandle, \"Screen Setup\", \"Shadows\", &ud.shadows);\n    SCRIPT_GetString(scripthandle, \"Screen Setup\", \"Password\", &ud.pwlockout[0], sizeof(ud.pwlockout));\n    SCRIPT_GetNumber(scripthandle, \"Screen Setup\", \"Detail\", &ud.detail);\n    SCRIPT_GetNumber(scripthandle, \"Screen Setup\", \"Tilt\", &ud.screen_tilting);\n    SCRIPT_GetNumber(scripthandle, \"Screen Setup\", \"Messages\", &ud.fta_on);\n    SCRIPT_GetNumber(scripthandle, \"Screen Setup\", \"ScreenWidth\", &ScreenWidth);\n    SCRIPT_GetNumber(scripthandle, \"Screen Setup\", \"ScreenHeight\", &ScreenHeight);\n    SCRIPT_GetNumber(scripthandle, \"Screen Setup\", \"ScreenMode\", &ScreenMode);\n    SCRIPT_GetNumber(scripthandle, \"Screen Setup\", \"ScreenDisplay\", &ScreenDisplay);\n    SCRIPT_GetNumber(scripthandle, \"Screen Setup\", \"ScreenGamma\", &ud.brightness);\n    SCRIPT_GetNumber(scripthandle, \"Screen Setup\", \"UseGammaBrightness\", &usegammabrightness);\n    SCRIPT_GetNumber(scripthandle, \"Screen Setup\", \"ScreenSize\", &ud.screen_size);\n    SCRIPT_GetNumber(scripthandle, \"Screen Setup\", \"Out\", &ud.lockout);\n    SCRIPT_GetNumber(scripthandle, \"Screen Setup\", \"ScreenBPP\", &ScreenBPP);\n    if (ScreenBPP < 8) ScreenBPP = 8;\n\n    freq = 0;\n    SCRIPT_GetNumber(scripthandle, \"Screen Setup\", \"MaxRefreshFreq\", &freq);\n    setmaxrefreshfreq(freq);\n\n    SCRIPT_GetNumber(scripthandle, \"Setup\", \"ForceSetup\", &ForceSetup);\n    SCRIPT_GetNumber(scripthandle, \"Misc\", \"Executions\", &ud.executions);\n    ud.executions++;\n    SCRIPT_GetNumber(scripthandle, \"Misc\", \"RunMode\", &RunMode);\n    SCRIPT_GetNumber(scripthandle, \"Misc\", \"Crosshairs\", &ud.crosshair);\n    SCRIPT_GetNumber(scripthandle, \"Misc\", \"StatusBarScale\", &ud.statusbarscale);\n    i = ud.statusbarscale;\n    if (i < 1) i = 1;\n    if (i > 8) i = 8;\n    ud.statusbarscale = i;\n    setstatusbarscale(i);\n    SCRIPT_GetNumber(scripthandle, \"Misc\", \"ShowLevelStats\", &ud.levelstats);\n    SCRIPT_GetNumber(scripthandle, \"Misc\", \"ShowOpponentWeapons\", &ShowOpponentWeapons);\n    dummy = useprecache;\n    SCRIPT_GetNumber(scripthandle, \"Misc\", \"UsePrecache\", &dummy);\n    useprecache = dummy != 0;\n\n    if (!CommandWeaponChoice) {\n        for (i = 0; i < 10; i++) {\n            sprintf(buf, \"WeaponChoice%d\", i);\n            dummy = -1;\n            SCRIPT_GetNumber(scripthandle, \"Misc\", buf, &dummy);\n            if (dummy >= 0) ud.wchoice[0][i] = dummy;\n        }\n    }\n\n    SCRIPT_GetNumber(scripthandle, \"Sound Setup\", \"FXDevice\", &FXDevice);\n    SCRIPT_GetNumber(scripthandle, \"Sound Setup\", \"MusicDevice\", &MusicDevice);\n    SCRIPT_GetNumber(scripthandle, \"Sound Setup\", \"FXVolume\", &FXVolume);\n    SCRIPT_GetNumber(scripthandle, \"Sound Setup\", \"MusicVolume\", &MusicVolume);\n    SCRIPT_GetNumber(scripthandle, \"Sound Setup\", \"SoundToggle\", &SoundToggle);\n    SCRIPT_GetNumber(scripthandle, \"Sound Setup\", \"MusicToggle\", &MusicToggle);\n    SCRIPT_GetNumber(scripthandle, \"Sound Setup\", \"VoiceToggle\", &VoiceToggle);\n    SCRIPT_GetNumber(scripthandle, \"Sound Setup\", \"AmbienceToggle\", &AmbienceToggle);\n    SCRIPT_GetNumber(scripthandle, \"Sound Setup\", \"NumVoices\", &NumVoices);\n    SCRIPT_GetNumber(scripthandle, \"Sound Setup\", \"NumChannels\", &NumChannels);\n    SCRIPT_GetNumber(scripthandle, \"Sound Setup\", \"NumBits\", &NumBits);\n    SCRIPT_GetNumber(scripthandle, \"Sound Setup\", \"MixRate\", &MixRate);\n    SCRIPT_GetNumber(scripthandle, \"Sound Setup\", \"ReverseStereo\", &ReverseStereo);\n    SCRIPT_GetString(scripthandle, \"Sound Setup\", \"MusicParams\", MusicParams, 1024);\n\n    SCRIPT_GetNumber(scripthandle, \"Controls\", \"UseJoystick\", &UseJoystick);\n    SCRIPT_GetNumber(scripthandle, \"Controls\", \"UseMouse\", &UseMouse);\n    SCRIPT_GetNumber(scripthandle, \"Controls\", \"MouseAimingFlipped\", &ud.mouseflip);\n    SCRIPT_GetNumber(scripthandle, \"Controls\", \"MouseAiming\", &ud.mouseaiming);\n    ps[0].aim_mode = ud.mouseaiming;\n    SCRIPT_GetNumber(scripthandle, \"Controls\", \"AimingFlag\", &myaimmode);\n    SCRIPT_GetNumber(scripthandle, \"Controls\", \"RunKeyBehaviour\", &ud.runkey_mode);\n    SCRIPT_GetNumber(scripthandle, \"Controls\", \"AutoAim\", &AutoAim);\n    ps[0].auto_aim = AutoAim;\n    SCRIPT_GetNumber(scripthandle, \"Controls\", \"WeaponSwitchMode\", &ud.weaponswitch);\n\n    CONFIG_ReadKeys();\n    return 0;\n}\n\nvoid CONFIG_WriteSetup( void )\n{\n    if (!setupread) return;\n    SCRIPT_Save(scripthandle, setupfilename);\n}\n","size":2397,"score":100,"agent":"kuncc/1","pid":2,"session":2117,"ts":1791755090483}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1946,"symbol":"Logo","file":"game.c","asm":"# Logo  (TU game.c, section .text, 2894 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLogo:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x40,%esp\n  /* 008 */  mov     %al,ready2send\n  /* 00d */  call    KB_FlushKeyboardQueue\n  /* 012 */  call    KB_ClearKeysDown\n  /* 017 */  mov     ydim,%eax\n  /* 01c */  movl    $0x0,(%esp)\n  /* 023 */  dec     %eax\n  /* 024 */  mov     %eax,0xc(%esp)\n  /* 028 */  mov     xdim,%eax\n  /* 02d */  dec     %eax\n  /* 02e */  mov     %eax,0x8(%esp)\n  /* 032 */  xor     %eax,%eax\n  /* 034 */  mov     %eax,0x4(%esp)\n  /* 038 */  call    setview\n  /* 03d */  movl    $0x0,(%esp)\n  /* 044 */  call    clearallviews\n  /* 049 */  mov     $0x3f,%eax\n  /* 04e */  mov     %eax,0xc(%esp)\n  /* 052 */  xor     %eax,%eax\n  /* 054 */  mov     %eax,0x8(%esp)\n  /* 058 */  xor     %eax,%eax\n  /* 05a */  mov     %eax,0x4(%esp)\n  /* 05e */  movl    $0x0,(%esp)\n  /* 065 */  call    palto\n  /* 06a */  call    flushperms\n  /* 06f */  call    nextpage\n  /* 074 */  call    stopmusic\n  /* 079 */  call    FX_StopAllSounds\n  /* 07e */  xchg    %ax,%ax\n  /* 080 */  call    clearsoundlocks\n  /* 085 */  testl   $0xfffffffd,gametype\n  /* 08f */  je      .L9d8\n.L95:\n  /* 095 */  movl    $env_music_fn,(%esp)\n  /* 09c */  lea     0x34(%esp),%ebx\n  /* 0a0 */  call    playmusic\n  /* 0a5 */  cmpl    $0x2,gametype\n  /* 0ac */  jne     .L6f0\n.Lb2:\n  /* 0b2 */  mov     $0x7,%eax\n  /* 0b7 */  xor     %edx,%edx\n  /* 0b9 */  mov     %eax,0x14(%esp)\n  /* 0bd */  xor     %ecx,%ecx\n  /* 0bf */  mov     $0x40,%eax\n  /* 0c4 */  mov     %eax,0x10(%esp)\n  /* 0c8 */  xor     %esi,%esi\n  /* 0ca */  mov     %edx,0xc(%esp)\n  /* 0ce */  mov     %ecx,0x8(%esp)\n  /* 0d2 */  mov     %esi,0x4(%esp)\n  /* 0d6 */  movl    $0x0,(%esp)\n  /* 0dd */  call    fadepal\n  /* 0e2 */  movl    $0x0,(%esp)\n  /* 0e9 */  call    clearallviews\n  /* 0ee */  call    nextpage\n  /* 0f3 */  mov     myconnectindex,%esi\n  /* 0f9 */  movswl  screenpeek,%eax\n  /* 100 */  imul    $0x3ac,%esi,%edx\n  /* 106 */  imul    $0x3ac,%eax,%eax\n  /* 10c */  cmp     %eax,%edx\n  /* 10e */  je      .La78\n.L114:\n  /* 114 */  imul    $0x3ac,%esi,%esi\n  /* 11a */  mov     $titlepal,%eax\n  /* 11f */  mov     $0x10000,%edi\n  /* 124 */  mov     %eax,ps+0x38c(%esi)\n  /* 12a */  xor     %esi,%esi\n  /* 12c */  call    flushperms\n  /* 131 */  mov     ydim,%eax\n  /* 136 */  mov     $0x9bd,%ecx\n  /* 13b */  mov     %ecx,0x10(%esp)\n  /* 13f */  xor     %edx,%edx\n  /* 141 */  mov     %edx,0x14(%esp)\n  /* 145 */  mov     %esi,0xc(%esp)\n  /* 149 */  mov     $0x8,%esi\n  /* 14e */  mov     %edi,0x8(%esp)\n  /* 152 */  dec     %eax\n  /* 153 */  xor     %edi,%edi\n  /* 155 */  mov     %eax,0x2c(%esp)\n  /* 159 */  mov     xdim,%eax\n  /* 15e */  movl    $0x0,(%esp)\n  /* 165 */  dec     %eax\n  /* 166 */  mov     %eax,0x28(%esp)\n  /* 16a */  xor     %eax,%eax\n  /* 16c */  mov     %eax,0x24(%esp)\n  /* 170 */  xor     %eax,%eax\n  /* 172 */  mov     %eax,0x20(%esp)\n  /* 176 */  mov     $0x5a,%eax\n  /* 17b */  mov     %eax,0x1c(%esp)\n  /* 17f */  xor     %eax,%eax\n  /* 181 */  mov     %eax,0x18(%esp)\n  /* 185 */  xor     %eax,%eax\n  /* 187 */  mov     %eax,0x4(%esp)\n  /* 18b */  call    rotatesprite\n  /* 190 */  mov     $0xfffffff9,%eax\n  /* 195 */  xor     %edx,%edx\n  /* 197 */  mov     %eax,0x14(%esp)\n  /* 19b */  xor     %eax,%eax\n  /* 19d */  mov     %eax,0x10(%esp)\n  /* 1a1 */  mov     $0x3f,%eax\n  /* 1a6 */  mov     %eax,0xc(%esp)\n  /* 1aa */  xor     %eax,%eax\n  /* 1ac */  mov     %eax,0x8(%esp)\n  /* 1b0 */  mov     %edx,0x4(%esp)\n  /* 1b4 */  movl    $0x0,(%esp)\n  /* 1bb */  call    fadepal\n  /* 1c0 */  xor     %ecx,%ecx\n  /* 1c2 */  xor     %eax,%eax\n  /* 1c4 */  mov     %esi,0x3c(%esp)\n  /* 1c8 */  xor     %esi,%esi\n  /* 1ca */  mov     %ecx,totalclock\n  /* 1d0 */  mov     %edi,0x38(%esp)\n  /* 1d4 */  mov     %eax,0x34(%esp)\n  /* 1d8 */  call    KB_FlushKeyboardQueue\n  /* 1dd */  jmp     .L326\n  /* 1e2 */  lea     0x0(%esi),%esi\n.L1e8:\n  /* 1e8 */  test    %esi,%esi\n  /* 1ea */  je      .L590\n.L1f0:\n  /* 1f0 */  mov     ydim,%ecx\n  /* 1f6 */  mov     $0xa,%edi\n  /* 1fb */  sub     $0x78,%eax\n  /* 1fe */  mov     %edi,0x1c(%esp)\n  /* 202 */  shl     $0xa,%eax\n  /* 205 */  mov     $0x9c1,%edi\n  /* 20a */  mov     %edi,0x10(%esp)\n  /* 20e */  mov     %eax,0x8(%esp)\n  /* 212 */  movl    $0xa00000,(%esp)\n  /* 219 */  lea     -0x1(%ecx),%edx\n  /* 21c */  mov     xdim,%ecx\n  /* 222 */  mov     %edx,0x2c(%esp)\n  /* 226 */  lea     -0x1(%ecx),%edx\n  /* 229 */  xor     %ecx,%ecx\n  /* 22b */  mov     %edx,0x28(%esp)\n  /* 22f */  xor     %edx,%edx\n  /* 231 */  mov     %edx,0x24(%esp)\n  /* 235 */  xor     %edx,%edx\n  /* 237 */  mov     %ecx,0x20(%esp)\n  /* 23b */  xor     %ecx,%ecx\n  /* 23d */  mov     %edx,0x18(%esp)\n  /* 241 */  xor     %edx,%edx\n  /* 243 */  mov     %ecx,0x14(%esp)\n  /* 247 */  mov     $0x680000,%ecx\n  /* 24c */  mov     %edx,0xc(%esp)\n  /* 250 */  mov     %ecx,0x4(%esp)\n  /* 254 */  call    rotatesprite\n.L259:\n  /* 259 */  mov     totalclock,%eax\n  /* 25e */  lea     -0xdd(%eax),%edx\n  /* 264 */  cmp     $0x1c,%edx\n  /* 267 */  jbe     .L418\n  /* 26d */  cmp     $0xf9,%eax\n  /* 272 */  jle     .L2d6\n  /* 274 */  mov     ydim,%eax\n  /* 279 */  xor     %edi,%edi\n  /* 27b */  xor     %edx,%edx\n  /* 27d */  mov     %edi,0x24(%esp)\n  /* 281 */  mov     $0xf000,%ecx\n  /* 286 */  mov     $0x810000,%edi\n  /* 28b */  mov     %edx,0xc(%esp)\n  /* 28f */  mov     %ecx,0x8(%esp)\n  /* 293 */  mov     %edi,0x4(%esp)\n  /* 297 */  dec     %eax\n  /* 298 */  mov     %eax,0x2c(%esp)\n  /* 29c */  mov     xdim,%eax\n  /* 2a1 */  movl    $0xa00000,(%esp)\n  /* 2a8 */  dec     %eax\n  /* 2a9 */  mov     %eax,0x28(%esp)\n  /* 2ad */  xor     %eax,%eax\n  /* 2af */  mov     %eax,0x20(%esp)\n  /* 2b3 */  mov     $0xa,%eax\n  /* 2b8 */  mov     %eax,0x1c(%esp)\n  /* 2bc */  xor     %eax,%eax\n  /* 2be */  mov     %eax,0x18(%esp)\n  /* 2c2 */  xor     %eax,%eax\n  /* 2c4 */  mov     %eax,0x14(%esp)\n  /* 2c8 */  mov     $0x9c2,%eax\n  /* 2cd */  mov     %eax,0x10(%esp)\n  /* 2d1 */  call    rotatesprite\n.L2d6:\n  /* 2d6 */  cmpl    $0xe,conversion\n  /* 2dd */  je      .L4fa\n.L2e3:\n  /* 2e3 */  call    nextpage\n  /* 2e8 */  call    handleevents\n  /* 2ed */  lea     0x0(%esi),%esi\n  /* 2f0 */  call    getpackets\n  /* 2f5 */  mov     %ebx,(%esp)\n  /* 2f8 */  call    CONTROL_GetUserInput\n  /* 2fd */  cmpl    $0x3d3,totalclock\n  /* 307 */  jg      .L640\n  /* 30d */  call    KB_KeyWaiting\n  /* 312 */  mov     0x38(%esp),%edi\n  /* 316 */  mov     %eax,%edx\n  /* 318 */  mov     0x34(%esp),%eax\n  /* 31c */  or      %edi,%eax\n  /* 31e */  or      %edx,%eax\n  /* 320 */  jne     .L640\n.L326:\n  /* 326 */  movl    $0x0,(%esp)\n  /* 32d */  xor     %edi,%edi\n  /* 32f */  call    clearallviews\n  /* 334 */  mov     ydim,%eax\n  /* 339 */  xor     %edx,%edx\n  /* 33b */  mov     %edi,0x24(%esp)\n  /* 33f */  mov     $0x10000,%ecx\n  /* 344 */  xor     %edi,%edi\n  /* 346 */  mov     %edx,0xc(%esp)\n  /* 34a */  mov     %ecx,0x8(%esp)\n  /* 34e */  mov     %edi,0x4(%esp)\n  /* 352 */  dec     %eax\n  /* 353 */  mov     %eax,0x2c(%esp)\n  /* 357 */  mov     xdim,%eax\n  /* 35c */  movl    $0x0,(%esp)\n  /* 363 */  dec     %eax\n  /* 364 */  mov     %eax,0x28(%esp)\n  /* 368 */  xor     %eax,%eax\n  /* 36a */  mov     %eax,0x20(%esp)\n  /* 36e */  mov     $0x5a,%eax\n  /* 373 */  mov     %eax,0x1c(%esp)\n  /* 377 */  xor     %eax,%eax\n  /* 379 */  mov     %eax,0x18(%esp)\n  /* 37d */  xor     %eax,%eax\n  /* 37f */  mov     %eax,0x14(%esp)\n  /* 383 */  mov     $0x9bd,%eax\n  /* 388 */  mov     %eax,0x10(%esp)\n  /* 38c */  call    rotatesprite\n  /* 391 */  mov     totalclock,%eax\n  /* 396 */  lea     -0x79(%eax),%edx\n  /* 399 */  cmp     $0x3a,%edx\n  /* 39c */  jbe     .L1e8\n  /* 3a2 */  cmp     $0xb3,%eax\n  /* 3a7 */  jle     .L2d6\n  /* 3ad */  mov     ydim,%eax\n  /* 3b2 */  xor     %edx,%edx\n  /* 3b4 */  mov     $0x9c1,%ecx\n  /* 3b9 */  mov     %edx,0x14(%esp)\n  /* 3bd */  xor     %edi,%edi\n  /* 3bf */  mov     %ecx,0x10(%esp)\n  /* 3c3 */  mov     %edi,0xc(%esp)\n  /* 3c7 */  movl    $0xa00000,(%esp)\n  /* 3ce */  dec     %eax\n  /* 3cf */  mov     %eax,0x2c(%esp)\n  /* 3d3 */  mov     xdim,%eax\n  /* 3d8 */  dec     %eax\n  /* 3d9 */  mov     %eax,0x28(%esp)\n  /* 3dd */  xor     %eax,%eax\n  /* 3df */  mov     %eax,0x24(%esp)\n  /* 3e3 */  xor     %eax,%eax\n  /* 3e5 */  mov     %eax,0x20(%esp)\n  /* 3e9 */  mov     $0xa,%eax\n  /* 3ee */  mov     %eax,0x1c(%esp)\n  /* 3f2 */  xor     %eax,%eax\n  /* 3f4 */  mov     %eax,0x18(%esp)\n  /* 3f8 */  mov     $0xf000,%eax\n  /* 3fd */  mov     %eax,0x8(%esp)\n  /* 401 */  mov     $0x680000,%eax\n  /* 406 */  mov     %eax,0x4(%esp)\n  /* 40a */  call    rotatesprite\n  /* 40f */  jmp     .L259\n  /* 414 */  lea     0x0(%esi,%eiz,1),%esi\n.L418:\n  /* 418 */  cmp     $0x1,%esi\n  /* 41b */  je      .L6d0\n.L421:\n  /* 421 */  mov     ydim,%eax\n  /* 426 */  xor     %ecx,%ecx\n  /* 428 */  mov     $0x9c1,%edx\n  /* 42d */  mov     %edx,0x10(%esp)\n  /* 431 */  mov     $0xf000,%edi\n  /* 436 */  mov     %ecx,0xc(%esp)\n  /* 43a */  mov     %edi,0x8(%esp)\n  /* 43e */  xor     %edi,%edi\n  /* 440 */  movl    $0xa00000,(%esp)\n  /* 447 */  dec     %eax\n  /* 448 */  mov     %eax,0x2c(%esp)\n  /* 44c */  mov     xdim,%eax\n  /* 451 */  dec     %eax\n  /* 452 */  mov     %eax,0x28(%esp)\n  /* 456 */  xor     %eax,%eax\n  /* 458 */  mov     %eax,0x24(%esp)\n  /* 45c */  xor     %eax,%eax\n  /* 45e */  mov     %eax,0x20(%esp)\n  /* 462 */  mov     $0xa,%eax\n  /* 467 */  mov     %eax,0x1c(%esp)\n  /* 46b */  xor     %eax,%eax\n  /* 46d */  mov     %eax,0x18(%esp)\n  /* 471 */  xor     %eax,%eax\n  /* 473 */  mov     %eax,0x14(%esp)\n  /* 477 */  mov     $0x680000,%eax\n  /* 47c */  mov     %eax,0x4(%esp)\n  /* 480 */  call    rotatesprite\n  /* 485 */  mov     ydim,%eax\n  /* 48a */  xor     %edx,%edx\n  /* 48c */  mov     %edx,0x14(%esp)\n  /* 490 */  mov     $0x9c2,%ecx\n  /* 495 */  mov     %ecx,0x10(%esp)\n  /* 499 */  mov     %edi,0xc(%esp)\n  /* 49d */  movl    $0xa00000,(%esp)\n  /* 4a4 */  dec     %eax\n  /* 4a5 */  mov     %eax,0x2c(%esp)\n  /* 4a9 */  mov     xdim,%eax\n  /* 4ae */  dec     %eax\n  /* 4af */  mov     %eax,0x28(%esp)\n  /* 4b3 */  xor     %eax,%eax\n  /* 4b5 */  mov     %eax,0x24(%esp)\n  /* 4b9 */  xor     %eax,%eax\n  /* 4bb */  mov     %eax,0x20(%esp)\n  /* 4bf */  mov     $0xa,%eax\n  /* 4c4 */  mov     %eax,0x1c(%esp)\n  /* 4c8 */  xor     %eax,%eax\n  /* 4ca */  mov     %eax,0x18(%esp)\n  /* 4ce */  mov     totalclock,%eax\n  /* 4d3 */  sub     $0xdc,%eax\n  /* 4d8 */  shl     $0xb,%eax\n  /* 4db */  mov     %eax,0x8(%esp)\n  /* 4df */  mov     $0x810000,%eax\n  /* 4e4 */  mov     %eax,0x4(%esp)\n  /* 4e8 */  call    rotatesprite\n  /* 4ed */  cmpl    $0xe,conversion\n  /* 4f4 */  jne     .L2e3\n.L4fa:\n  /* 4fa */  mov     totalclock,%eax\n  /* 4ff */  lea     -0x118(%eax),%edx\n  /* 505 */  cmp     $0x72,%edx\n  /* 508 */  jbe     .L5b0\n  /* 50e */  cmp     $0x18a,%eax\n  /* 513 */  jle     .L2e3\n  /* 519 */  cmp     $0x3,%esi\n  /* 51c */  je      .Laa0\n.L522:\n  /* 522 */  mov     ydim,%eax\n  /* 527 */  mov     $0x9c6,%edx\n  /* 52c */  xor     %ecx,%ecx\n  /* 52e */  mov     %edx,0x10(%esp)\n  /* 532 */  mov     $0xf000,%edi\n  /* 537 */  mov     %ecx,0xc(%esp)\n  /* 53b */  mov     %edi,0x8(%esp)\n  /* 53f */  movl    $0xa00000,(%esp)\n  /* 546 */  dec     %eax\n  /* 547 */  mov     %eax,0x2c(%esp)\n  /* 54b */  mov     xdim,%eax\n  /* 550 */  dec     %eax\n  /* 551 */  mov     %eax,0x28(%esp)\n  /* 555 */  xor     %eax,%eax\n  /* 557 */  mov     %eax,0x24(%esp)\n  /* 55b */  xor     %eax,%eax\n  /* 55d */  mov     %eax,0x20(%esp)\n  /* 561 */  mov     $0xa,%eax\n  /* 566 */  mov     %eax,0x1c(%esp)\n  /* 56a */  xor     %eax,%eax\n  /* 56c */  mov     %eax,0x18(%esp)\n  /* 570 */  xor     %eax,%eax\n  /* 572 */  mov     %eax,0x14(%esp)\n  /* 576 */  mov     $0x970000,%eax\n  /* 57b */  mov     %eax,0x4(%esp)\n  /* 57f */  call    rotatesprite\n  /* 584 */  jmp     .L2e3\n  /* 589 */  lea     0x0(%esi,%eiz,1),%esi\n.L590:\n  /* 590 */  movl    $0xe,(%esp)\n  /* 597 */  mov     $0x1,%esi\n  /* 59c */  call    sound\n  /* 5a1 */  mov     totalclock,%eax\n  /* 5a6 */  jmp     .L1f0\n  /* 5ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5b0:\n  /* 5b0 */  movl    $0xa00000,(%esp)\n  /* 5b7 */  mov     ydim,%ecx\n  /* 5bd */  mov     $0xa,%edi\n  /* 5c2 */  mov     %edi,0x1c(%esp)\n  /* 5c6 */  mov     $0x9c6,%edi\n  /* 5cb */  mov     %edi,0x10(%esp)\n  /* 5cf */  lea     -0x1(%ecx),%edx\n  /* 5d2 */  mov     xdim,%ecx\n  /* 5d8 */  mov     %edx,0x2c(%esp)\n  /* 5dc */  lea     -0x1(%ecx),%edx\n  /* 5df */  xor     %ecx,%ecx\n  /* 5e1 */  mov     %edx,0x28(%esp)\n  /* 5e5 */  xor     %edx,%edx\n  /* 5e7 */  mov     %edx,0x24(%esp)\n  /* 5eb */  xor     %edx,%edx\n  /* 5ed */  mov     %edx,0x18(%esp)\n  /* 5f1 */  xor     %edx,%edx\n  /* 5f3 */  mov     %edx,0xc(%esp)\n  /* 5f7 */  mov     $0x19a,%edx\n  /* 5fc */  mov     %ecx,0x20(%esp)\n  /* 600 */  sub     %eax,%edx\n  /* 602 */  xor     %ecx,%ecx\n  /* 604 */  mov     %ecx,0x14(%esp)\n  /* 608 */  mov     %edx,%eax\n  /* 60a */  mov     $0x970000,%ecx\n  /* 60f */  mov     %ecx,0x4(%esp)\n  /* 613 */  shl     $0xc,%eax\n  /* 616 */  mov     %eax,0x8(%esp)\n  /* 61a */  call    rotatesprite\n  /* 61f */  cmp     $0x2,%esi\n  /* 622 */  jne     .L2e3\n  /* 628 */  movl    $0xf4,(%esp)\n  /* 62f */  mov     $0x3,%esi\n  /* 634 */  call    sound\n  /* 639 */  jmp     .L2e3\n  /* 63e */  xchg    %ax,%ax\n.L640:\n  /* 640 */  mov     %ebx,(%esp)\n  /* 643 */  call    CONTROL_ClearUserInput\n  /* 648 */  call    KB_ClearKeysDown\n  /* 64d */  cmpl    $0x1,ud+0x950\n  /* 654 */  jg      .L868\n.L65a:\n  /* 65a */  call    waitforeverybody\n  /* 65f */  call    flushperms\n  /* 664 */  movl    $0x0,(%esp)\n  /* 66b */  call    clearallviews\n  /* 670 */  call    nextpage\n  /* 675 */  mov     myconnectindex,%ebx\n  /* 67b */  movswl  screenpeek,%eax\n  /* 682 */  imul    $0x3ac,%ebx,%edx\n  /* 688 */  imul    $0x3ac,%eax,%eax\n  /* 68e */  cmp     %eax,%edx\n  /* 690 */  je      .La50\n.L696:\n  /* 696 */  imul    $0x3ac,%ebx,%ebx\n  /* 69c */  mov     $palette,%eax\n  /* 6a1 */  mov     %eax,ps+0x38c(%ebx)\n  /* 6a7 */  movl    $0xd5,(%esp)\n  /* 6ae */  call    sound\n  /* 6b3 */  movl    $0x0,(%esp)\n  /* 6ba */  call    clearallviews\n  /* 6bf */  add     $0x40,%esp\n  /* 6c2 */  pop     %ebx\n  /* 6c3 */  pop     %esi\n  /* 6c4 */  pop     %edi\n  /* 6c5 */  ret\n  /* 6c6 */  xchg    %ax,%ax\n  /* 6c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L6d0:\n  /* 6d0 */  movl    $0xe,(%esp)\n  /* 6d7 */  mov     $0x2,%esi\n  /* 6dc */  call    sound\n  /* 6e1 */  jmp     .L421\n  /* 6e6 */  xchg    %ax,%ax\n  /* 6e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L6f0:\n  /* 6f0 */  movl    $0x0,(%esp)\n  /* 6f7 */  mov     $0x7,%eax\n  /* 6fc */  xor     %edx,%edx\n  /* 6fe */  mov     %eax,0x14(%esp)\n  /* 702 */  mov     $0x40,%eax\n  /* 707 */  mov     %eax,0x10(%esp)\n  /* 70b */  xor     %eax,%eax\n  /* 70d */  mov     %eax,0xc(%esp)\n  /* 711 */  xor     %eax,%eax\n  /* 713 */  mov     %eax,0x8(%esp)\n  /* 717 */  mov     %edx,0x4(%esp)\n  /* 71b */  call    fadepal\n  /* 720 */  movl    $0x0,(%esp)\n  /* 727 */  call    clearallviews\n  /* 72c */  mov     myconnectindex,%ebx\n  /* 732 */  movswl  screenpeek,%eax\n  /* 739 */  imul    $0x3ac,%ebx,%edx\n  /* 73f */  imul    $0x3ac,%eax,%eax\n  /* 745 */  cmp     %edx,%eax\n  /* 747 */  je      .Lac0\n.L74d:\n  /* 74d */  imul    $0x3ac,%ebx,%ebx\n  /* 753 */  mov     $drealms,%eax\n  /* 758 */  xor     %edx,%edx\n  /* 75a */  mov     $0x9bc,%ecx\n  /* 75f */  mov     $0x10000,%esi\n  /* 764 */  xor     %edi,%edi\n  /* 766 */  mov     %eax,ps+0x38c(%ebx)\n  /* 76c */  mov     ydim,%eax\n  /* 771 */  xor     %ebx,%ebx\n  /* 773 */  mov     %edx,0x14(%esp)\n  /* 777 */  mov     %ecx,0x10(%esp)\n  /* 77b */  mov     %ebx,0xc(%esp)\n  /* 77f */  xor     %ebx,%ebx\n  /* 781 */  mov     %esi,0x8(%esp)\n  /* 785 */  dec     %eax\n  /* 786 */  xor     %esi,%esi\n  /* 788 */  mov     %eax,0x2c(%esp)\n  /* 78c */  mov     xdim,%eax\n  /* 791 */  mov     %edi,0x4(%esp)\n  /* 795 */  movl    $0x0,(%esp)\n  /* 79c */  dec     %eax\n  /* 79d */  mov     %eax,0x28(%esp)\n  /* 7a1 */  xor     %eax,%eax\n  /* 7a3 */  mov     %eax,0x24(%esp)\n  /* 7a7 */  xor     %eax,%eax\n  /* 7a9 */  mov     %eax,0x20(%esp)\n  /* 7ad */  mov     $0x5a,%eax\n  /* 7b2 */  mov     %eax,0x1c(%esp)\n  /* 7b6 */  xor     %eax,%eax\n  /* 7b8 */  mov     %eax,0x18(%esp)\n  /* 7bc */  call    rotatesprite\n  /* 7c1 */  call    nextpage\n  /* 7c6 */  mov     $0xfffffff9,%eax\n  /* 7cb */  mov     %eax,0x14(%esp)\n  /* 7cf */  xor     %eax,%eax\n  /* 7d1 */  mov     %eax,0x10(%esp)\n  /* 7d5 */  mov     $0x3f,%eax\n  /* 7da */  mov     %eax,0xc(%esp)\n  /* 7de */  xor     %eax,%eax\n  /* 7e0 */  mov     %eax,0x8(%esp)\n  /* 7e4 */  xor     %eax,%eax\n  /* 7e6 */  mov     %eax,0x4(%esp)\n  /* 7ea */  movl    $0x0,(%esp)\n  /* 7f1 */  call    fadepal\n  /* 7f6 */  xor     %edx,%edx\n  /* 7f8 */  mov     $0x8,%ecx\n  /* 7fd */  mov     %ebx,0x38(%esp)\n  /* 801 */  lea     0x34(%esp),%ebx\n  /* 805 */  mov     %edx,totalclock\n  /* 80b */  mov     %ecx,0x3c(%esp)\n  /* 80f */  mov     %esi,0x34(%esp)\n  /* 813 */  call    KB_FlushKeyboardQueue\n  /* 818 */  jmp     .L835\n  /* 81a */  lea     0x0(%esi),%esi\n.L820:\n  /* 820 */  call    KB_KeyWaiting\n  /* 825 */  mov     0x38(%esp),%edi\n  /* 829 */  mov     %eax,%edx\n  /* 82b */  mov     0x34(%esp),%eax\n  /* 82f */  or      %edi,%eax\n  /* 831 */  or      %edx,%eax\n  /* 833 */  jne     .L853\n.L835:\n  /* 835 */  call    handleevents\n  /* 83a */  call    getpackets\n  /* 83f */  mov     %ebx,(%esp)\n  /* 842 */  call    CONTROL_GetUserInput\n  /* 847 */  cmpl    $0x347,totalclock\n  /* 851 */  jle     .L820\n.L853:\n  /* 853 */  mov     %ebx,(%esp)\n  /* 856 */  call    CONTROL_ClearUserInput\n  /* 85b */  call    KB_ClearKeysDown\n  /* 860 */  jmp     .Lb2\n  /* 865 */  lea     0x0(%esi),%esi\n.L868:\n  /* 868 */  mov     ydim,%eax\n  /* 86d */  xor     %ecx,%ecx\n  /* 86f */  mov     $0x9bd,%edx\n  /* 874 */  mov     %edx,0x10(%esp)\n  /* 878 */  xor     %esi,%esi\n  /* 87a */  mov     $0x10000,%ebx\n  /* 87f */  mov     %ecx,0xc(%esp)\n  /* 883 */  xor     %edi,%edi\n  /* 885 */  mov     %ebx,0x8(%esp)\n  /* 889 */  mov     $0x680000,%ebx\n  /* 88e */  mov     %esi,0x4(%esp)\n  /* 892 */  dec     %eax\n  /* 893 */  xor     %esi,%esi\n  /* 895 */  mov     %eax,0x2c(%esp)\n  /* 899 */  mov     xdim,%eax\n  /* 89e */  movl    $0x0,(%esp)\n  /* 8a5 */  dec     %eax\n  /* 8a6 */  mov     %eax,0x28(%esp)\n  /* 8aa */  xor     %eax,%eax\n  /* 8ac */  mov     %eax,0x24(%esp)\n  /* 8b0 */  xor     %eax,%eax\n  /* 8b2 */  mov     %eax,0x20(%esp)\n  /* 8b6 */  mov     $0x5a,%eax\n  /* 8bb */  mov     %eax,0x1c(%esp)\n  /* 8bf */  xor     %eax,%eax\n  /* 8c1 */  mov     %eax,0x18(%esp)\n  /* 8c5 */  xor     %eax,%eax\n  /* 8c7 */  mov     %eax,0x14(%esp)\n  /* 8cb */  call    rotatesprite\n  /* 8d0 */  mov     ydim,%eax\n  /* 8d5 */  xor     %edx,%edx\n  /* 8d7 */  mov     %edi,0x24(%esp)\n  /* 8db */  mov     $0xf000,%ecx\n  /* 8e0 */  xor     %edi,%edi\n  /* 8e2 */  mov     %edx,0xc(%esp)\n  /* 8e6 */  mov     %ecx,0x8(%esp)\n  /* 8ea */  mov     %ebx,0x4(%esp)\n  /* 8ee */  dec     %eax\n  /* 8ef */  mov     %eax,0x2c(%esp)\n  /* 8f3 */  mov     xdim,%eax\n  /* 8f8 */  movl    $0xa00000,(%esp)\n  /* 8ff */  dec     %eax\n  /* 900 */  mov     %eax,0x28(%esp)\n  /* 904 */  xor     %eax,%eax\n  /* 906 */  mov     %eax,0x20(%esp)\n  /* 90a */  mov     $0xa,%eax\n  /* 90f */  mov     %eax,0x1c(%esp)\n  /* 913 */  xor     %eax,%eax\n  /* 915 */  mov     %eax,0x18(%esp)\n  /* 919 */  xor     %eax,%eax\n  /* 91b */  mov     %eax,0x14(%esp)\n  /* 91f */  mov     $0x9c1,%eax\n  /* 924 */  mov     %eax,0x10(%esp)\n  /* 928 */  call    rotatesprite\n  /* 92d */  mov     ydim,%eax\n  /* 932 */  mov     $0xf000,%edx\n  /* 937 */  mov     %esi,0x24(%esp)\n  /* 93b */  mov     $0x810000,%ecx\n  /* 940 */  mov     %edi,0x20(%esp)\n  /* 944 */  mov     %edx,0x8(%esp)\n  /* 948 */  mov     %ecx,0x4(%esp)\n  /* 94c */  dec     %eax\n  /* 94d */  mov     %eax,0x2c(%esp)\n  /* 951 */  mov     xdim,%eax\n  /* 956 */  movl    $0xa00000,(%esp)\n  /* 95d */  dec     %eax\n  /* 95e */  mov     %eax,0x28(%esp)\n  /* 962 */  mov     $0xa,%eax\n  /* 967 */  mov     %eax,0x1c(%esp)\n  /* 96b */  xor     %eax,%eax\n  /* 96d */  mov     %eax,0x18(%esp)\n  /* 971 */  xor     %eax,%eax\n  /* 973 */  mov     %eax,0x14(%esp)\n  /* 977 */  mov     $0x9c2,%eax\n  /* 97c */  mov     %eax,0x10(%esp)\n  /* 980 */  xor     %eax,%eax\n  /* 982 */  mov     %eax,0xc(%esp)\n  /* 986 */  call    rotatesprite\n  /* 98b */  cmpl    $0xe,conversion\n  /* 992 */  je      .Lae7\n.L998:\n  /* 998 */  mov     $0x2,%ebx\n  /* 99d */  mov     $0xe,%esi\n  /* 9a2 */  mov     %ebx,0x10(%esp)\n  /* 9a6 */  mov     $\"WAITING FOR PLAYERS\",%edi\n  /* 9ab */  mov     $0xbe,%eax\n  /* 9b0 */  mov     %esi,0xc(%esp)\n  /* 9b4 */  mov     %edi,0x8(%esp)\n  /* 9b8 */  mov     %eax,0x4(%esp)\n  /* 9bc */  movl    $0xa0,(%esp)\n  /* 9c3 */  call    gametext\n  /* 9c8 */  call    nextpage\n  /* 9cd */  jmp     .L65a\n  /* 9d2 */  lea     0x0(%esi),%esi\n.L9d8:\n  /* 9d8 */  call    KB_KeyWaiting\n  /* 9dd */  test    %eax,%eax\n  /* 9df */  nop\n  /* 9e0 */  jne     .La30\n  /* 9e2 */  cmpb    $nomorelogohack,0x0\n  /* 9e9 */  jne     .La30\n  /* 9eb */  call    getpackets\n  /* 9f0 */  mov     $0x5,%ecx\n  /* 9f5 */  mov     $0x3f,%ebx\n  /* 9fa */  mov     %ecx,0x4(%esp)\n  /* 9fe */  xor     %esi,%esi\n  /* a00 */  xor     %edi,%edi\n  /* a02 */  movl    $\"logo.anm\",(%esp)\n  /* a09 */  call    playanm\n  /* a0e */  mov     %ebx,0xc(%esp)\n  /* a12 */  mov     %esi,0x8(%esp)\n  /* a16 */  mov     %edi,0x4(%esp)\n  /* a1a */  movl    $0x0,(%esp)\n  /* a21 */  call    palto\n  /* a26 */  call    KB_FlushKeyboardQueue\n  /* a2b */  call    KB_ClearKeysDown\n.La30:\n  /* a30 */  movl    $0x0,(%esp)\n  /* a37 */  call    clearallviews\n  /* a3c */  call    nextpage\n  /* a41 */  jmp     .L95\n  /* a46 */  xchg    %ax,%ax\n  /* a48 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La50:\n  /* a50 */  mov     ud+0x920,%eax\n  /* a55 */  xor     %edx,%edx\n  /* a57 */  mov     $palette,%ecx\n  /* a5c */  mov     %edx,0x8(%esp)\n  /* a60 */  mov     %ecx,0x4(%esp)\n  /* a64 */  sar     $0x2,%eax\n  /* a67 */  mov     %eax,(%esp)\n  /* a6a */  call    setbrightness\n  /* a6f */  jmp     .L696\n  /* a74 */  lea     0x0(%esi,%eiz,1),%esi\n.La78:\n  /* a78 */  mov     $0x3,%eax\n  /* a7d */  mov     %eax,0x8(%esp)\n  /* a81 */  mov     $titlepal,%eax\n  /* a86 */  mov     %eax,0x4(%esp)\n  /* a8a */  mov     ud+0x920,%eax\n  /* a8f */  sar     $0x2,%eax\n  /* a92 */  mov     %eax,(%esp)\n  /* a95 */  call    setbrightness\n  /* a9a */  jmp     .L114\n  /* a9f */  nop\n.Laa0:\n  /* aa0 */  movl    $0xe,(%esp)\n  /* aa7 */  mov     $0x4,%esi\n  /* aac */  call    sound\n  /* ab1 */  jmp     .L522\n  /* ab6 */  xchg    %ax,%ax\n  /* ab8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lac0:\n  /* ac0 */  mov     $drealms,%eax\n  /* ac5 */  mov     $0x3,%edi\n  /* aca */  mov     %eax,0x4(%esp)\n  /* ace */  mov     ud+0x920,%eax\n  /* ad3 */  mov     %edi,0x8(%esp)\n  /* ad7 */  sar     $0x2,%eax\n  /* ada */  mov     %eax,(%esp)\n  /* add */  call    setbrightness\n  /* ae2 */  jmp     .L74d\n.Lae7:\n  /* ae7 */  mov     ydim,%eax\n  /* aec */  xor     %edx,%edx\n  /* aee */  mov     $0x9c6,%ecx\n  /* af3 */  xor     %ebx,%ebx\n  /* af5 */  mov     $0xf000,%esi\n  /* afa */  mov     %edx,0x14(%esp)\n  /* afe */  mov     $0x970000,%edi\n  /* b03 */  mov     %ecx,0x10(%esp)\n  /* b07 */  mov     %ebx,0xc(%esp)\n  /* b0b */  dec     %eax\n  /* b0c */  mov     %eax,0x2c(%esp)\n  /* b10 */  mov     xdim,%eax\n  /* b15 */  mov     %esi,0x8(%esp)\n  /* b19 */  mov     %edi,0x4(%esp)\n  /* b1d */  movl    $0xa00000,(%esp)\n  /* b24 */  dec     %eax\n  /* b25 */  mov     %eax,0x28(%esp)\n  /* b29 */  xor     %eax,%eax\n  /* b2b */  mov     %eax,0x24(%esp)\n  /* b2f */  xor     %eax,%eax\n  /* b31 */  mov     %eax,0x20(%esp)\n  /* b35 */  mov     $0xa,%eax\n  /* b3a */  mov     %eax,0x1c(%esp)\n  /* b3e */  xor     %eax,%eax\n  /* b40 */  mov     %eax,0x18(%esp)\n  /* b44 */  call    rotatesprite\n  /* b49 */  jmp     .L998\n","c":"/* candidate for Logo (game.c, 2894 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nchar nomorelogohack;\n\nvoid setgamepalette(struct player_struct *player, unsigned char *pal, int set)\n{\n    if (player == &ps[screenpeek])\n        setbrightness(ud.brightness >> 2, pal, set);\n    player->palette = pal;\n}\n\nvoid Logo(void )\n{\n    int soundanm;\n    int i;\n    UserInput uinfo;\n    UserInput *ui = &uinfo;\n\n    ready2send = 0;\n\n    KB_FlushKeyboardQueue();\n    KB_ClearKeysDown();\n    setview(0,0,xdim-1,ydim-1);\n    clearallviews(0);\n    palto(0,0,0,63);\n    flushperms();\n    nextpage();\n\n    stopmusic();\n    FX_StopAllSounds();\n    clearsoundlocks();\n\n    if (!(gametype & ~2))\n    {\n        if (!KB_KeyWaiting() && !nomorelogohack)\n        {\n            getpackets();\n            playanm(\"logo.anm\",5);\n            palto(0,0,0,63);\n            KB_FlushKeyboardQueue();\n            KB_ClearKeysDown();\n        }\n        clearallviews(0);\n        nextpage();\n    }\n\n    playmusic(&env_music_fn[0][0]);\n\n    if (gametype != 2)\n    {\n        fadepal(0,0,0,0,64,7);\n        clearallviews(0);\n        i = myconnectindex;\n        if (&ps[screenpeek] == &ps[i])\n            setbrightness(ud.brightness>>2, drealms, 3);\n        ps[i].palette = drealms;\n        rotatesprite(0,0,65536,0,DREALMS,0,0,2+8+16+64,0,0,xdim-1,ydim-1);\n        nextpage();\n        fadepal(0,0,0,63,0,-7);\n        totalclock = 0;\n        uinfo.dir = dir_None; uinfo.button1 = 0; uinfo.button0 = 0;\n        KB_FlushKeyboardQueue();\n        for (;;)\n        {\n            handleevents();\n            getpackets();\n            CONTROL_GetUserInput(ui);\n            if (totalclock >= 120*7) break;\n            if (KB_KeyWaiting() || uinfo.button0 || uinfo.button1) break;\n        }\n        CONTROL_ClearUserInput(ui);\n        KB_ClearKeysDown();\n    }\n\n    fadepal(0,0,0,0,64,7);\n    clearallviews(0);\n    nextpage();\n\n    setgamepalette(&ps[myconnectindex], titlepal, 3);\n    flushperms();\n    rotatesprite(0,0,65536,0,BETASCREEN,0,0,2+8+16+64,0,0,xdim-1,ydim-1);\n    fadepal(0,0,0,63,0,-7);\n    totalclock = 0;\n    soundanm = 0;\n    uinfo.dir = dir_None; uinfo.button1 = 0; uinfo.button0 = 0;\n    KB_FlushKeyboardQueue();\n\n    for (;;)\n    {\n        clearallviews(0);\n        rotatesprite(0,0,65536,0,BETASCREEN,0,0,2+8+16+64,0,0,xdim-1,ydim-1);\n\n        if (totalclock > 120 && totalclock < (120+60))\n        {\n            if (soundanm == 0)\n            {\n                soundanm = 1;\n                sound(PIPEBOMB_EXPLODE);\n            }\n            rotatesprite(160<<16,104<<16,(totalclock-120)<<10,0,DUKENUKEM,0,0,2+8,0,0,xdim-1,ydim-1);\n        }\n        else if (totalclock >= (120+60))\n            rotatesprite(160<<16,104<<16,60<<10,0,DUKENUKEM,0,0,2+8,0,0,xdim-1,ydim-1);\n\n        if (totalclock > 220 && totalclock < (220+30))\n        {\n            if (soundanm == 1)\n            {\n                soundanm = 2;\n                sound(PIPEBOMB_EXPLODE);\n            }\n            rotatesprite(160<<16,104<<16,60<<10,0,DUKENUKEM,0,0,2+8,0,0,xdim-1,ydim-1);\n            rotatesprite(160<<16,129<<16,(totalclock-220)<<11,0,THREEDEE,0,0,2+8,0,0,xdim-1,ydim-1);\n        }\n        else if (totalclock >= (220+30))\n            rotatesprite(160<<16,129<<16,30<<11,0,THREEDEE,0,0,2+8,0,0,xdim-1,ydim-1);\n\n        if (conversion == 14)\n        {\n            if (totalclock >= 280 && totalclock < 395)\n            {\n                rotatesprite(160<<16,151<<16,(410-totalclock)<<12,0,PLUTOPAKSPRITE+1,0,0,2+8,0,0,xdim-1,ydim-1);\n                if (soundanm == 2)\n                {\n                    soundanm = 3;\n                    sound(FLY_BY);\n                }\n            }\n            else if (totalclock >= 395)\n            {\n                if (__builtin_expect(soundanm == 3, 0))\n                {\n                    sound(PIPEBOMB_EXPLODE);\n                    soundanm = 4;\n                }\n                rotatesprite(160<<16,151<<16,30<<11,0,PLUTOPAKSPRITE+1,0,0,2+8,0,0,xdim-1,ydim-1);\n            }\n        }\n\n        nextpage();\n        handleevents();\n        getpackets();\n        CONTROL_GetUserInput(ui);\n        if (totalclock >= 980) break;\n        if (KB_KeyWaiting() || uinfo.button0 || uinfo.button1) break;\n    }\n\n    CONTROL_ClearUserInput(ui);\n    KB_ClearKeysDown();\n\n    if (ud.multimode > 1)\n    {\n        rotatesprite(0,0,65536,0,BETASCREEN,0,0,2+8+16+64,0,0,xdim-1,ydim-1);\n        rotatesprite(160<<16,104<<16,60<<10,0,DUKENUKEM,0,0,2+8,0,0,xdim-1,ydim-1);\n        rotatesprite(160<<16,129<<16,30<<11,0,THREEDEE,0,0,2+8,0,0,xdim-1,ydim-1);\n        if (conversion == 14)\n            rotatesprite(160<<16,151<<16,30<<11,0,PLUTOPAKSPRITE+1,0,0,2+8,0,0,xdim-1,ydim-1);\n        gametext(160,190,\"WAITING FOR PLAYERS\",14,2);\n        nextpage();\n    }\n\n    waitforeverybody();\n    flushperms();\n    clearallviews(0);\n    nextpage();\n\n    i = myconnectindex;\n    if (&ps[i] == &ps[screenpeek])\n        setbrightness(ud.brightness>>2, palette, 0);\n    ps[i].palette = palette;\n    sound(NITEVISION_ONOFF);\n    clearallviews(0);\n}\n","size":2894,"score":100,"agent":"kuncc/0","pid":1,"session":2120,"ts":1791755097799}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2006,"symbol":"saveplayer","file":"menues.c","asm":"# saveplayer  (TU menues.c, section .text, 3188 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsaveplayer:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  lea     -0x9000(%esp),%eax\n.L9:\n  /* 009 */  sub     $0x1000,%esp\n  /* 00f */  orl     $0x0,(%esp)\n  /* 013 */  cmp     %eax,%esp\n  /* 015 */  jne     .L9\n  /* 017 */  sub     $0x34,%esp\n  /* 01a */  cmpl    $0xe,conversion\n  /* 021 */  movsbl  0x9040(%esp),%ebx\n  /* 029 */  je      .Lb65\n  /* 02f */  cmpl    $0x1,gametype\n  /* 036 */  mov     $0x84,%eax\n  /* 03b */  je      .Lb5b\n.L41:\n  /* 041 */  mov     %eax,0x10(%esp)\n  /* 045 */  mov     $0x656d6167,%eax\n  /* 04a */  mov     $0x30305f41,%edx\n  /* 04f */  mov     %eax,0x23(%esp)\n  /* 053 */  mov     $0x61732e30,%eax\n  /* 058 */  mov     $0x7661732e,%ecx\n  /* 05d */  mov     %eax,0x27(%esp)\n  /* 061 */  test    %bl,%bl\n  /* 063 */  mov     $0x656d6167,%eax\n  /* 068 */  movw    $0x76,0x2b(%esp)\n  /* 06f */  mov     %eax,0x16(%esp)\n  /* 073 */  mov     %edx,0x1a(%esp)\n  /* 077 */  mov     %ecx,0x1e(%esp)\n  /* 07b */  movb    $0x0,0x22(%esp)\n  /* 080 */  js      .Lc54\n  /* 086 */  call    waitforeverybody\n  /* 08b */  cmpb    $0x2,multiflag\n  /* 092 */  je      .Lb6f\n.L98:\n  /* 098 */  mov     %bl,%al\n  /* 09a */  add     $0x30,%al\n  /* 09c */  mov     %al,0x27(%esp)\n  /* 0a0 */  lea     0x23(%esp),%eax\n.La4:\n  /* 0a4 */  mov     %eax,(%esp)\n  /* 0a7 */  mov     $\"wb\",%esi\n  /* 0ac */  mov     %esi,0x4(%esp)\n  /* 0b0 */  call    fopen\n  /* 0b5 */  test    %eax,%eax\n  /* 0b7 */  mov     %eax,%esi\n  /* 0b9 */  je      .Lc6a\n  /* 0bf */  mov     %esi,0xc(%esp)\n  /* 0c3 */  xor     %eax,%eax\n  /* 0c5 */  mov     %al,ready2send\n  /* 0ca */  mov     $0x1,%eax\n  /* 0cf */  mov     %eax,0x8(%esp)\n  /* 0d3 */  mov     $0x4,%eax\n  /* 0d8 */  mov     %eax,0x4(%esp)\n  /* 0dc */  lea     0x10(%esp),%eax\n  /* 0e0 */  mov     %eax,(%esp)\n  /* 0e3 */  call    dfwrite\n  /* 0e8 */  mov     $0x1,%eax\n  /* 0ed */  mov     %eax,0x8(%esp)\n  /* 0f1 */  mov     $0x4,%eax\n  /* 0f6 */  mov     %esi,0xc(%esp)\n  /* 0fa */  mov     %eax,0x4(%esp)\n  /* 0fe */  movl    $ud+0x950,(%esp)\n  /* 105 */  call    dfwrite\n  /* 10a */  lea     (%ebx,%ebx,4),%eax\n  /* 10d */  mov     $0x1,%edx\n  /* 112 */  mov     %edx,0x8(%esp)\n  /* 116 */  lea     (%ebx,%eax,2),%eax\n  /* 119 */  mov     $0x13,%ecx\n  /* 11e */  mov     %ecx,0x4(%esp)\n  /* 122 */  lea     ud+0x398(%eax,%eax,1),%eax\n  /* 129 */  mov     $0x1,%ebx\n  /* 12e */  mov     %esi,0xc(%esp)\n  /* 132 */  mov     %eax,(%esp)\n  /* 135 */  call    dfwrite\n  /* 13a */  mov     $0x4,%eax\n  /* 13f */  mov     %esi,0xc(%esp)\n  /* 143 */  mov     %ebx,0x8(%esp)\n  /* 147 */  mov     %eax,0x4(%esp)\n  /* 14b */  movl    $ud+0x95c,(%esp)\n  /* 152 */  call    dfwrite\n  /* 157 */  mov     $0x1,%eax\n  /* 15c */  mov     %eax,0x8(%esp)\n  /* 160 */  mov     $0x4,%eax\n  /* 165 */  mov     %esi,0xc(%esp)\n  /* 169 */  mov     %eax,0x4(%esp)\n  /* 16d */  movl    $ud+0x958,(%esp)\n  /* 174 */  call    dfwrite\n  /* 179 */  mov     $0x1,%eax\n  /* 17e */  mov     %eax,0x8(%esp)\n  /* 182 */  mov     $0x4,%eax\n  /* 187 */  mov     %esi,0xc(%esp)\n  /* 18b */  mov     %eax,0x4(%esp)\n  /* 18f */  movl    $ud+0x954,(%esp)\n  /* 196 */  call    dfwrite\n  /* 19b */  mov     $0x1,%edx\n  /* 1a0 */  mov     $0x400,%ecx\n  /* 1a5 */  mov     %esi,0xc(%esp)\n  /* 1a9 */  mov     %edx,0x8(%esp)\n  /* 1ad */  mov     %ecx,0x4(%esp)\n  /* 1b1 */  movl    $boardfilename,(%esp)\n  /* 1b8 */  call    dfwrite\n  /* 1bd */  mov     waloff+0x8ffc,%eax\n  /* 1c2 */  test    %eax,%eax\n  /* 1c4 */  je      .Lbbc\n.L1ca:\n  /* 1ca */  mov     %esi,0xc(%esp)\n  /* 1ce */  mov     $0xc8,%edx\n  /* 1d3 */  mov     $0x140,%ecx\n  /* 1d8 */  mov     %edx,0x8(%esp)\n  /* 1dc */  mov     $0x1,%ebx\n  /* 1e1 */  mov     %ecx,0x4(%esp)\n  /* 1e5 */  mov     %eax,(%esp)\n  /* 1e8 */  call    dfwrite\n  /* 1ed */  mov     $0x2,%eax\n  /* 1f2 */  mov     %ebx,0x8(%esp)\n  /* 1f6 */  mov     $0x4000,%ebx\n  /* 1fb */  mov     %esi,0xc(%esp)\n  /* 1ff */  mov     %eax,0x4(%esp)\n  /* 203 */  movl    $numwalls,(%esp)\n  /* 20a */  call    dfwrite\n  /* 20f */  mov     $0x4000,%eax\n  /* 214 */  mov     %eax,0x8(%esp)\n  /* 218 */  mov     $0x20,%eax\n  /* 21d */  mov     %esi,0xc(%esp)\n  /* 221 */  mov     %eax,0x4(%esp)\n  /* 225 */  movl    $wall,(%esp)\n  /* 22c */  call    dfwrite\n  /* 231 */  mov     $0x1,%eax\n  /* 236 */  mov     %eax,0x8(%esp)\n  /* 23a */  mov     $0x2,%eax\n  /* 23f */  mov     %esi,0xc(%esp)\n  /* 243 */  mov     %eax,0x4(%esp)\n  /* 247 */  movl    $numsectors,(%esp)\n  /* 24e */  call    dfwrite\n  /* 253 */  mov     $0x1000,%edx\n  /* 258 */  mov     $0x28,%ecx\n  /* 25d */  mov     %edx,0x8(%esp)\n  /* 261 */  mov     %ecx,0x4(%esp)\n  /* 265 */  mov     %esi,0xc(%esp)\n  /* 269 */  movl    $sector,(%esp)\n  /* 270 */  call    dfwrite\n  /* 275 */  mov     $0x2c,%eax\n  /* 27a */  mov     %ebx,0x8(%esp)\n  /* 27e */  mov     $0x4000,%ebx\n  /* 283 */  mov     %esi,0xc(%esp)\n  /* 287 */  mov     %eax,0x4(%esp)\n  /* 28b */  movl    $sprite,(%esp)\n  /* 292 */  call    dfwrite\n  /* 297 */  mov     $0x4000,%eax\n  /* 29c */  mov     %eax,0x8(%esp)\n  /* 2a0 */  mov     $0xc,%eax\n  /* 2a5 */  mov     %esi,0xc(%esp)\n  /* 2a9 */  mov     %eax,0x4(%esp)\n  /* 2ad */  movl    $spriteext,(%esp)\n  /* 2b4 */  call    dfwrite\n  /* 2b9 */  mov     $0x1001,%eax\n  /* 2be */  mov     %eax,0x8(%esp)\n  /* 2c2 */  mov     $0x2,%eax\n  /* 2c7 */  mov     %esi,0xc(%esp)\n  /* 2cb */  mov     %eax,0x4(%esp)\n  /* 2cf */  movl    $headspritesect,(%esp)\n  /* 2d6 */  call    dfwrite\n  /* 2db */  mov     $0x4000,%edx\n  /* 2e0 */  mov     $0x2,%ecx\n  /* 2e5 */  mov     %edx,0x8(%esp)\n  /* 2e9 */  mov     %ecx,0x4(%esp)\n  /* 2ed */  mov     %esi,0xc(%esp)\n  /* 2f1 */  movl    $prevspritesect,(%esp)\n  /* 2f8 */  call    dfwrite\n  /* 2fd */  mov     $0x2,%eax\n  /* 302 */  mov     %ebx,0x8(%esp)\n  /* 306 */  mov     $0x1,%ebx\n  /* 30b */  mov     %esi,0xc(%esp)\n  /* 30f */  mov     %eax,0x4(%esp)\n  /* 313 */  movl    $nextspritesect,(%esp)\n  /* 31a */  call    dfwrite\n  /* 31f */  mov     $0x401,%eax\n  /* 324 */  mov     %eax,0x8(%esp)\n  /* 328 */  mov     $0x2,%eax\n  /* 32d */  mov     %esi,0xc(%esp)\n  /* 331 */  mov     %eax,0x4(%esp)\n  /* 335 */  movl    $headspritestat,(%esp)\n  /* 33c */  call    dfwrite\n  /* 341 */  mov     $0x4000,%eax\n  /* 346 */  mov     %eax,0x8(%esp)\n  /* 34a */  mov     $0x2,%eax\n  /* 34f */  mov     %esi,0xc(%esp)\n  /* 353 */  mov     %eax,0x4(%esp)\n  /* 357 */  movl    $prevspritestat,(%esp)\n  /* 35e */  call    dfwrite\n  /* 363 */  mov     $0x4000,%edx\n  /* 368 */  mov     $0x2,%ecx\n  /* 36d */  mov     %edx,0x8(%esp)\n  /* 371 */  mov     %ecx,0x4(%esp)\n  /* 375 */  mov     %esi,0xc(%esp)\n  /* 379 */  movl    $nextspritestat,(%esp)\n  /* 380 */  call    dfwrite\n  /* 385 */  mov     $0x2,%eax\n  /* 38a */  mov     %ebx,0x8(%esp)\n  /* 38e */  mov     $0x1,%ebx\n  /* 393 */  mov     %esi,0xc(%esp)\n  /* 397 */  mov     %eax,0x4(%esp)\n  /* 39b */  movl    $numcyclers,(%esp)\n  /* 3a2 */  call    dfwrite\n  /* 3a7 */  mov     $0x100,%eax\n  /* 3ac */  mov     %eax,0x8(%esp)\n  /* 3b0 */  mov     $0xc,%eax\n  /* 3b5 */  mov     %esi,0xc(%esp)\n  /* 3b9 */  mov     %eax,0x4(%esp)\n  /* 3bd */  movl    $cyclers,(%esp)\n  /* 3c4 */  call    dfwrite\n  /* 3c9 */  mov     $0x1,%eax\n  /* 3ce */  mov     %eax,0x8(%esp)\n  /* 3d2 */  mov     $0x3ac0,%eax\n  /* 3d7 */  mov     %esi,0xc(%esp)\n  /* 3db */  mov     %eax,0x4(%esp)\n  /* 3df */  movl    $ps,(%esp)\n  /* 3e6 */  call    dfwrite\n  /* 3eb */  mov     $0x1,%edx\n  /* 3f0 */  mov     $0x100,%ecx\n  /* 3f5 */  mov     %edx,0x8(%esp)\n  /* 3f9 */  mov     %ecx,0x4(%esp)\n  /* 3fd */  mov     %esi,0xc(%esp)\n  /* 401 */  movl    $po,(%esp)\n  /* 408 */  call    dfwrite\n  /* 40d */  mov     $0x2,%eax\n  /* 412 */  mov     %ebx,0x8(%esp)\n  /* 416 */  mov     $0x1,%ebx\n  /* 41b */  mov     %esi,0xc(%esp)\n  /* 41f */  mov     %eax,0x4(%esp)\n  /* 423 */  movl    $numanimwalls,(%esp)\n  /* 42a */  call    dfwrite\n  /* 42f */  mov     $0x1,%eax\n  /* 434 */  mov     %eax,0x8(%esp)\n  /* 438 */  mov     $0x1000,%eax\n  /* 43d */  mov     %esi,0xc(%esp)\n  /* 441 */  mov     %eax,0x4(%esp)\n  /* 445 */  movl    $animwall,(%esp)\n  /* 44c */  call    dfwrite\n  /* 451 */  mov     $0x800,%eax\n  /* 456 */  mov     %eax,0x8(%esp)\n  /* 45a */  mov     $0x4,%eax\n  /* 45f */  mov     %esi,0xc(%esp)\n  /* 463 */  mov     %eax,0x4(%esp)\n  /* 467 */  movl    $msx,(%esp)\n  /* 46e */  call    dfwrite\n  /* 473 */  mov     $0x4,%ecx\n  /* 478 */  mov     $0x800,%edx\n  /* 47d */  mov     %ecx,0x4(%esp)\n  /* 481 */  mov     %edx,0x8(%esp)\n  /* 485 */  mov     %esi,0xc(%esp)\n  /* 489 */  movl    $msy,(%esp)\n  /* 490 */  call    dfwrite\n  /* 495 */  mov     $0x2,%eax\n  /* 49a */  mov     %ebx,0x8(%esp)\n  /* 49e */  mov     $0x2,%ebx\n  /* 4a3 */  mov     %esi,0xc(%esp)\n  /* 4a7 */  mov     %eax,0x4(%esp)\n  /* 4ab */  movl    $spriteqloc,(%esp)\n  /* 4b2 */  call    dfwrite\n  /* 4b7 */  mov     $0x1,%eax\n  /* 4bc */  mov     %eax,0x8(%esp)\n  /* 4c0 */  mov     $0x2,%eax\n  /* 4c5 */  mov     %esi,0xc(%esp)\n  /* 4c9 */  mov     %eax,0x4(%esp)\n  /* 4cd */  movl    $spriteqamount,(%esp)\n  /* 4d4 */  call    dfwrite\n  /* 4d9 */  movswl  spriteqamount,%eax\n  /* 4e0 */  mov     %esi,0xc(%esp)\n  /* 4e4 */  movl    $spriteq,(%esp)\n  /* 4eb */  mov     %eax,0x8(%esp)\n  /* 4ef */  mov     $0x2,%eax\n  /* 4f4 */  mov     %eax,0x4(%esp)\n  /* 4f8 */  call    dfwrite\n  /* 4fd */  mov     $0x2,%edx\n  /* 502 */  mov     $0x1,%eax\n  /* 507 */  mov     %edx,0x4(%esp)\n  /* 50b */  mov     %esi,0xc(%esp)\n  /* 50f */  mov     %eax,0x8(%esp)\n  /* 513 */  movl    $mirrorcnt,(%esp)\n  /* 51a */  call    dfwrite\n  /* 51f */  mov     $0x40,%ecx\n  /* 524 */  mov     %ecx,0x8(%esp)\n  /* 528 */  mov     %ebx,0x4(%esp)\n  /* 52c */  mov     $0x2,%ebx\n  /* 531 */  mov     %esi,0xc(%esp)\n  /* 535 */  movl    $mirrorwall,(%esp)\n  /* 53c */  call    dfwrite\n  /* 541 */  mov     $0x40,%eax\n  /* 546 */  mov     %eax,0x8(%esp)\n  /* 54a */  mov     $0x2,%eax\n  /* 54f */  mov     %esi,0xc(%esp)\n  /* 553 */  mov     %eax,0x4(%esp)\n  /* 557 */  movl    $mirrorsector,(%esp)\n  /* 55e */  call    dfwrite\n  /* 563 */  mov     $0x200,%eax\n  /* 568 */  mov     %eax,0x8(%esp)\n  /* 56c */  mov     $0x1,%eax\n  /* 571 */  mov     %esi,0xc(%esp)\n  /* 575 */  mov     %eax,0x4(%esp)\n  /* 579 */  movl    $show2dsector,(%esp)\n  /* 580 */  call    dfwrite\n  /* 585 */  mov     $0x1,%edx\n  /* 58a */  mov     $0x2400,%eax\n  /* 58f */  mov     %edx,0x4(%esp)\n  /* 593 */  mov     %esi,0xc(%esp)\n  /* 597 */  mov     %eax,0x8(%esp)\n  /* 59b */  movl    $actortype,(%esp)\n  /* 5a2 */  call    dfwrite\n  /* 5a7 */  mov     $0x1,%ecx\n  /* 5ac */  mov     %ecx,0x8(%esp)\n  /* 5b0 */  mov     %ebx,0x4(%esp)\n  /* 5b4 */  mov     $0x4,%ebx\n  /* 5b9 */  mov     %esi,0xc(%esp)\n  /* 5bd */  movl    $numclouds,(%esp)\n  /* 5c4 */  call    dfwrite\n  /* 5c9 */  mov     $0x1,%eax\n  /* 5ce */  mov     %eax,0x8(%esp)\n  /* 5d2 */  mov     $0x100,%eax\n  /* 5d7 */  mov     %esi,0xc(%esp)\n  /* 5db */  mov     %eax,0x4(%esp)\n  /* 5df */  movl    $clouds,(%esp)\n  /* 5e6 */  call    dfwrite\n  /* 5eb */  mov     $0x1,%eax\n  /* 5f0 */  mov     %eax,0x8(%esp)\n  /* 5f4 */  mov     $0x100,%eax\n  /* 5f9 */  mov     %esi,0xc(%esp)\n  /* 5fd */  mov     %eax,0x4(%esp)\n  /* 601 */  movl    $cloudx,(%esp)\n  /* 608 */  call    dfwrite\n  /* 60d */  mov     $0x100,%edx\n  /* 612 */  mov     $0x1,%eax\n  /* 617 */  mov     %edx,0x4(%esp)\n  /* 61b */  mov     %esi,0xc(%esp)\n  /* 61f */  mov     %eax,0x8(%esp)\n  /* 623 */  movl    $cloudy,(%esp)\n  /* 62a */  call    dfwrite\n  /* 62f */  mov     $0x8000,%ecx\n  /* 634 */  mov     %ecx,0x8(%esp)\n  /* 638 */  mov     %ebx,0x4(%esp)\n  /* 63c */  lea     0x30(%esp),%ebx\n  /* 640 */  mov     %esi,0xc(%esp)\n  /* 644 */  movl    $script,(%esp)\n  /* 64b */  call    dfwrite\n  /* 650 */  mov     $0x9000,%eax\n  /* 655 */  mov     %eax,0x8(%esp)\n  /* 659 */  xor     %eax,%eax\n  /* 65b */  mov     %eax,0x4(%esp)\n  /* 65f */  mov     %ebx,(%esp)\n  /* 662 */  call    memset\n  /* 667 */  xor     %eax,%eax\n  /* 669 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 670 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 678 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L680:\n  /* 680 */  mov     actorscrptr(,%eax,4),%edx\n  /* 687 */  test    %edx,%edx\n  /* 689 */  je      .L694\n  /* 68b */  sub     $script,%edx\n  /* 691 */  mov     %edx,(%ebx,%eax,4)\n.L694:\n  /* 694 */  inc     %eax\n  /* 695 */  cmp     $0x2400,%eax\n  /* 69a */  jne     .L680\n  /* 69c */  mov     %esi,0xc(%esp)\n  /* 6a0 */  mov     $0x4,%edx\n  /* 6a5 */  mov     $0x2400,%eax\n  /* 6aa */  mov     %edx,0x4(%esp)\n  /* 6ae */  mov     %eax,0x8(%esp)\n  /* 6b2 */  mov     %ebx,(%esp)\n  /* 6b5 */  call    dfwrite\n  /* 6ba */  mov     $0x4000,%ecx\n  /* 6bf */  mov     $0x48,%eax\n  /* 6c4 */  mov     %ecx,0x8(%esp)\n  /* 6c8 */  mov     %esi,0xc(%esp)\n  /* 6cc */  mov     %eax,0x4(%esp)\n  /* 6d0 */  movl    $hittype,(%esp)\n  /* 6d7 */  call    dfwrite\n  /* 6dc */  mov     $0x1,%eax\n  /* 6e1 */  mov     %eax,0x8(%esp)\n  /* 6e5 */  mov     $0x4,%eax\n  /* 6ea */  mov     %esi,0xc(%esp)\n  /* 6ee */  mov     %eax,0x4(%esp)\n  /* 6f2 */  movl    $lockclock,(%esp)\n  /* 6f9 */  call    dfwrite\n  /* 6fe */  mov     $0x1,%eax\n  /* 703 */  mov     %eax,0x8(%esp)\n  /* 707 */  mov     $0x2,%eax\n  /* 70c */  mov     %esi,0xc(%esp)\n  /* 710 */  mov     %eax,0x4(%esp)\n  /* 714 */  movl    $pskybits,(%esp)\n  /* 71b */  call    dfwrite\n  /* 720 */  mov     $0x100,%edx\n  /* 725 */  mov     $0x2,%ecx\n  /* 72a */  mov     %edx,0x8(%esp)\n  /* 72e */  mov     %ecx,0x4(%esp)\n  /* 732 */  mov     %esi,0xc(%esp)\n  /* 736 */  movl    $pskyoff,(%esp)\n  /* 73d */  call    dfwrite\n  /* 742 */  mov     $0x1,%eax\n  /* 747 */  mov     %eax,0x8(%esp)\n  /* 74b */  mov     $0x4,%eax\n  /* 750 */  mov     %esi,0xc(%esp)\n  /* 754 */  mov     %eax,0x4(%esp)\n  /* 758 */  movl    $animatecnt,(%esp)\n  /* 75f */  call    dfwrite\n  /* 764 */  mov     $0x40,%eax\n  /* 769 */  mov     %eax,0x8(%esp)\n  /* 76d */  mov     $0x2,%eax\n  /* 772 */  mov     %esi,0xc(%esp)\n  /* 776 */  mov     %eax,0x4(%esp)\n  /* 77a */  movl    $animatesect,(%esp)\n  /* 781 */  call    dfwrite\n  /* 786 */  mov     animatecnt,%eax\n  /* 78b */  dec     %eax\n  /* 78c */  js      .L7b5\n  /* 78e */  xchg    %ax,%ax\n  /* 790 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 798 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L7a0:\n  /* 7a0 */  mov     animateptr(,%eax,4),%edx\n  /* 7a7 */  sub     $sector,%edx\n  /* 7ad */  mov     %edx,(%ebx,%eax,4)\n  /* 7b0 */  sub     $0x1,%eax\n  /* 7b3 */  jae     .L7a0\n.L7b5:\n  /* 7b5 */  mov     %ebx,(%esp)\n  /* 7b8 */  mov     $0x40,%eax\n  /* 7bd */  mov     $0x1,%ebx\n  /* 7c2 */  mov     %eax,0x8(%esp)\n  /* 7c6 */  mov     $0x4,%eax\n  /* 7cb */  mov     %esi,0xc(%esp)\n  /* 7cf */  mov     %eax,0x4(%esp)\n  /* 7d3 */  call    dfwrite\n  /* 7d8 */  mov     $0x40,%eax\n  /* 7dd */  mov     %eax,0x8(%esp)\n  /* 7e1 */  mov     $0x4,%eax\n  /* 7e6 */  mov     %esi,0xc(%esp)\n  /* 7ea */  mov     %eax,0x4(%esp)\n  /* 7ee */  movl    $animategoal,(%esp)\n  /* 7f5 */  call    dfwrite\n  /* 7fa */  mov     $0x4,%edx\n  /* 7ff */  mov     $0x40,%eax\n  /* 804 */  mov     %edx,0x4(%esp)\n  /* 808 */  mov     %esi,0xc(%esp)\n  /* 80c */  mov     %eax,0x8(%esp)\n  /* 810 */  movl    $animatevel,(%esp)\n  /* 817 */  call    dfwrite\n  /* 81c */  mov     $0x1,%ecx\n  /* 821 */  mov     %ecx,0x8(%esp)\n  /* 825 */  mov     %ebx,0x4(%esp)\n  /* 829 */  mov     $0x4,%ebx\n  /* 82e */  mov     %esi,0xc(%esp)\n  /* 832 */  movl    $earthquaketime,(%esp)\n  /* 839 */  call    dfwrite\n  /* 83e */  mov     $0x1,%eax\n  /* 843 */  mov     %eax,0x8(%esp)\n  /* 847 */  mov     $0x2,%eax\n  /* 84c */  mov     %esi,0xc(%esp)\n  /* 850 */  mov     %eax,0x4(%esp)\n  /* 854 */  movl    $ud+0x590,(%esp)\n  /* 85b */  call    dfwrite\n  /* 860 */  mov     $0x1,%eax\n  /* 865 */  mov     %eax,0x8(%esp)\n  /* 869 */  mov     $0x2,%eax\n  /* 86e */  mov     %esi,0xc(%esp)\n  /* 872 */  mov     %eax,0x4(%esp)\n  /* 876 */  movl    $ud+0x598,(%esp)\n  /* 87d */  call    dfwrite\n  /* 882 */  mov     $0x4,%edx\n  /* 887 */  mov     $0x1,%eax\n  /* 88c */  mov     %edx,0x4(%esp)\n  /* 890 */  mov     %esi,0xc(%esp)\n  /* 894 */  mov     %eax,0x8(%esp)\n  /* 898 */  movl    $ud+0x90c,(%esp)\n  /* 89f */  call    dfwrite\n  /* 8a4 */  mov     $0x1,%ecx\n  /* 8a9 */  mov     %ecx,0x8(%esp)\n  /* 8ad */  mov     %ebx,0x4(%esp)\n  /* 8b1 */  mov     $0x4,%ebx\n  /* 8b6 */  mov     %esi,0xc(%esp)\n  /* 8ba */  movl    $ud+0x910,(%esp)\n  /* 8c1 */  call    dfwrite\n  /* 8c6 */  mov     $0x1,%eax\n  /* 8cb */  mov     %eax,0x8(%esp)\n  /* 8cf */  mov     $0x4,%eax\n  /* 8d4 */  mov     %esi,0xc(%esp)\n  /* 8d8 */  mov     %eax,0x4(%esp)\n  /* 8dc */  movl    $ud+0x914,(%esp)\n  /* 8e3 */  call    dfwrite\n  /* 8e8 */  mov     $0x1,%eax\n  /* 8ed */  mov     %eax,0x8(%esp)\n  /* 8f1 */  mov     $0x1,%eax\n  /* 8f6 */  mov     %esi,0xc(%esp)\n  /* 8fa */  mov     %eax,0x4(%esp)\n  /* 8fe */  movl    $ud,(%esp)\n  /* 905 */  call    dfwrite\n  /* 90a */  mov     $0x4,%edx\n  /* 90f */  mov     $0x1,%eax\n  /* 914 */  mov     %edx,0x4(%esp)\n  /* 918 */  mov     %esi,0xc(%esp)\n  /* 91c */  mov     %eax,0x8(%esp)\n  /* 920 */  movl    $ud+0x5e4,(%esp)\n  /* 927 */  call    dfwrite\n  /* 92c */  mov     $0x1,%ecx\n  /* 931 */  mov     %ecx,0x8(%esp)\n  /* 935 */  mov     %ebx,0x4(%esp)\n  /* 939 */  mov     $0x4,%ebx\n  /* 93e */  mov     %esi,0xc(%esp)\n  /* 942 */  movl    $ud+0x604,(%esp)\n  /* 949 */  call    dfwrite\n  /* 94e */  mov     $0x1,%eax\n  /* 953 */  mov     %eax,0x8(%esp)\n  /* 957 */  mov     $0x4,%eax\n  /* 95c */  mov     %esi,0xc(%esp)\n  /* 960 */  mov     %eax,0x4(%esp)\n  /* 964 */  movl    $ud+0x91c,(%esp)\n  /* 96b */  call    dfwrite\n  /* 970 */  mov     $0x1,%eax\n  /* 975 */  mov     %eax,0x8(%esp)\n  /* 979 */  mov     $0x2,%eax\n  /* 97e */  mov     %esi,0xc(%esp)\n  /* 982 */  mov     %eax,0x4(%esp)\n  /* 986 */  movl    $ud+0x596,(%esp)\n  /* 98d */  call    dfwrite\n  /* 992 */  mov     $0x1,%edx\n  /* 997 */  mov     $0x1,%eax\n  /* 99c */  mov     %edx,0x4(%esp)\n  /* 9a0 */  mov     %esi,0xc(%esp)\n  /* 9a4 */  mov     %eax,0x8(%esp)\n  /* 9a8 */  movl    $ud+0x3,(%esp)\n  /* 9af */  call    dfwrite\n  /* 9b4 */  mov     $0x1,%ecx\n  /* 9b9 */  mov     %ecx,0x8(%esp)\n  /* 9bd */  mov     %ebx,0x4(%esp)\n  /* 9c1 */  mov     $0x4,%ebx\n  /* 9c6 */  mov     %esi,0xc(%esp)\n  /* 9ca */  movl    $ud+0x5f8,(%esp)\n  /* 9d1 */  call    dfwrite\n  /* 9d6 */  mov     $0x1,%eax\n  /* 9db */  mov     %eax,0x8(%esp)\n  /* 9df */  mov     $0x4,%eax\n  /* 9e4 */  mov     %esi,0xc(%esp)\n  /* 9e8 */  mov     %eax,0x4(%esp)\n  /* 9ec */  movl    $ud+0x964,(%esp)\n  /* 9f3 */  call    dfwrite\n  /* 9f8 */  mov     $0x1,%eax\n  /* 9fd */  mov     %eax,0x8(%esp)\n  /* a01 */  mov     $0x4,%eax\n  /* a06 */  mov     %esi,0xc(%esp)\n  /* a0a */  mov     %eax,0x4(%esp)\n  /* a0e */  movl    $ud+0x940,(%esp)\n  /* a15 */  call    dfwrite\n  /* a1a */  mov     $0x2,%edx\n  /* a1f */  mov     $0x1,%eax\n  /* a24 */  mov     %edx,0x4(%esp)\n  /* a28 */  mov     %esi,0xc(%esp)\n  /* a2c */  mov     %eax,0x8(%esp)\n  /* a30 */  movl    $camsprite,(%esp)\n  /* a37 */  call    dfwrite\n  /* a3c */  mov     $0x1,%ecx\n  /* a41 */  mov     %ecx,0x8(%esp)\n  /* a45 */  mov     %ebx,0x4(%esp)\n  /* a49 */  mov     $0x4,%ebx\n  /* a4e */  mov     %esi,0xc(%esp)\n  /* a52 */  movl    $connecthead,(%esp)\n  /* a59 */  call    dfwrite\n  /* a5e */  mov     $0x1,%eax\n  /* a63 */  mov     %eax,0x8(%esp)\n  /* a67 */  mov     $0x40,%eax\n  /* a6c */  mov     %esi,0xc(%esp)\n  /* a70 */  mov     %eax,0x4(%esp)\n  /* a74 */  movl    $connectpoint2,(%esp)\n  /* a7b */  call    dfwrite\n  /* a80 */  mov     $0x1,%eax\n  /* a85 */  mov     %eax,0x8(%esp)\n  /* a89 */  mov     $0x4,%eax\n  /* a8e */  mov     %esi,0xc(%esp)\n  /* a92 */  mov     %eax,0x4(%esp)\n  /* a96 */  movl    $numplayersprites,(%esp)\n  /* a9d */  call    dfwrite\n  /* aa2 */  mov     $0x200,%edx\n  /* aa7 */  mov     $0x1,%eax\n  /* aac */  mov     %edx,0x4(%esp)\n  /* ab0 */  mov     %esi,0xc(%esp)\n  /* ab4 */  mov     %eax,0x8(%esp)\n  /* ab8 */  movl    $frags,(%esp)\n  /* abf */  call    dfwrite\n  /* ac4 */  mov     $0x1,%ecx\n  /* ac9 */  mov     %ecx,0x8(%esp)\n  /* acd */  mov     %esi,0xc(%esp)\n  /* ad1 */  mov     %ebx,0x4(%esp)\n  /* ad5 */  movl    $randomseed,(%esp)\n  /* adc */  call    dfwrite\n  /* ae1 */  mov     $0x1,%eax\n  /* ae6 */  mov     %eax,0x8(%esp)\n  /* aea */  mov     $0x2,%eax\n  /* aef */  mov     %esi,0xc(%esp)\n  /* af3 */  mov     %eax,0x4(%esp)\n  /* af7 */  movl    $global_random,(%esp)\n  /* afe */  call    dfwrite\n  /* b03 */  mov     $0x1,%eax\n  /* b08 */  mov     %eax,0x8(%esp)\n  /* b0c */  mov     $0x4,%eax\n  /* b11 */  mov     %esi,0xc(%esp)\n  /* b15 */  mov     %eax,0x4(%esp)\n  /* b19 */  movl    $parallaxyscale,(%esp)\n  /* b20 */  call    dfwrite\n  /* b25 */  mov     %esi,(%esp)\n  /* b28 */  call    fclose\n  /* b2d */  cmpl    $0x1,ud+0x950\n  /* b34 */  jle     .Lc0f\n.Lb3a:\n  /* b3a */  mov     $0x1,%al\n  /* b3c */  mov     %al,ready2send\n  /* b41 */  call    waitforeverybody\n  /* b46 */  mov     totalclock,%eax\n  /* b4b */  mov     %eax,ototalclock\n  /* b50 */  xor     %eax,%eax\n.Lb52:\n  /* b52 */  add     $0x9034,%esp\n  /* b58 */  pop     %ebx\n  /* b59 */  pop     %esi\n  /* b5a */  ret\n.Lb5b:\n  /* b5b */  mov     $0x86,%eax\n  /* b60 */  jmp     .L41\n.Lb65:\n  /* b65 */  mov     $0x85,%eax\n  /* b6a */  jmp     .L41\n.Lb6f:\n  /* b6f */  movsbl  multiwho,%eax\n  /* b76 */  cmp     myconnectindex,%eax\n  /* b7c */  mov     %eax,%ecx\n  /* b7e */  je      .L98\n  /* b84 */  mov     %bl,%al\n  /* b86 */  mov     %cl,%dl\n  /* b88 */  add     $0x41,%al\n  /* b8a */  add     $0x30,%dl\n  /* b8d */  cmpl    $0x9,ud+0x950\n  /* b94 */  mov     %al,0x1a(%esp)\n  /* b98 */  jle     .Lbaf\n  /* b9a */  mov     $0x67,%al\n  /* b9c */  imul    %cl\n  /* b9e */  sar     $0x7,%cl\n  /* ba1 */  movzbl  %ah,%eax\n  /* ba4 */  sar     $0x2,%al\n  /* ba7 */  sub     %cl,%al\n  /* ba9 */  add     $0x30,%al\n  /* bab */  mov     %al,0x1c(%esp)\n.Lbaf:\n  /* baf */  mov     %dl,0x1d(%esp)\n  /* bb3 */  lea     0x16(%esp),%eax\n  /* bb7 */  jmp     .La4\n.Lbbc:\n  /* bbc */  movl    $waloff+0x8ffc,(%esp)\n  /* bc3 */  mov     $0xfe,%al\n  /* bc5 */  mov     $0x1,%bl\n  /* bc7 */  mov     %al,walock+0x23ff\n  /* bcc */  mov     $walock+0x23ff,%eax\n  /* bd1 */  mov     %eax,0x8(%esp)\n  /* bd5 */  mov     $0xfa00,%eax\n  /* bda */  mov     %eax,0x4(%esp)\n  /* bde */  call    allocache\n  /* be3 */  mov     waloff+0x8ffc,%eax\n  /* be8 */  xor     %edx,%edx\n  /* bea */  mov     %edx,0x8(%esp)\n  /* bee */  mov     $0x3e80,%ecx\n  /* bf3 */  mov     %ecx,0x4(%esp)\n  /* bf7 */  mov     %eax,(%esp)\n  /* bfa */  call    clearbuf\n  /* bff */  mov     waloff+0x8ffc,%eax\n  /* c04 */  mov     %bl,walock+0x23ff\n  /* c0a */  jmp     .L1ca\n.Lc0f:\n  /* c0f */  imul    $0x3ac,myconnectindex,%eax\n  /* c19 */  mov     $0x454d4147,%edx\n  /* c1e */  movl    $0x7a,(%esp)\n  /* c25 */  mov     $0x56415320,%ecx\n  /* c2a */  mov     $0x444556,%ebx\n  /* c2f */  mov     %ecx,fta_quotes+0x1e84\n  /* c35 */  mov     %edx,fta_quotes+0x1e80\n  /* c3b */  mov     %ebx,fta_quotes+0x1e87\n  /* c41 */  add     $ps,%eax\n  /* c46 */  mov     %eax,0x4(%esp)\n  /* c4a */  call    FTA\n  /* c4f */  jmp     .Lb3a\n.Lc54:\n  /* c54 */  mov     $0x1,%al\n  /* c56 */  not     %bl\n  /* c58 */  mov     %al,multiflag\n  /* c5d */  mov     $0x1,%al\n  /* c5f */  mov     %al,multiwhat\n  /* c64 */  mov     %bl,multipos\n.Lc6a:\n  /* c6a */  mov     $0xffffffff,%eax\n  /* c6f */  jmp     .Lb52\n","c":"/* candidate for saveplayer (menues.c, 3188 bytes) */\n#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\n#define UDO(o) ((void *)((char *)&ud + (o)))\n\nint saveplayer(signed char spot)\n{\n    int i;\n    int bv = BYTEVERSION;\n    char *fnptr;\n    FILE *fil;\n    char mpfn[13];\n    char fn[13];\n    int scriptptrs[MAXTILES];\n\n    strcpy(fn, \"game0.sav\");\n    strcpy(mpfn, \"gameA_00.sav\");\n\n    if (spot < 0) {\n        multiflag = 1;\n        multiwhat = 1;\n        multipos = -spot - 1;\n        return -1;\n    }\n\n    waitforeverybody();\n\n    if (multiflag == 2 && multiwho != myconnectindex) {\n        fnptr = mpfn;\n        signed char w = multiwho;\n        char u;\n        mpfn[4] = spot + 'A';\n        u = w + '0';\n        if (ud.multimode > 9)\n            mpfn[6] = w / 10 + '0';\n        mpfn[7] = u;\n    } else {\n        fnptr = fn;\n        fn[4] = spot + '0';\n    }\n\n    if ((fil = fopen(fnptr, \"wb\")) == 0) return -1;\n\n    ready2send = 0;\n\n    dfwrite(&bv, 4, 1, fil);\n    dfwrite(&ud.multimode, 4, 1, fil);\n    dfwrite(&ud.savegame[spot][0], 19, 1, fil);\n    dfwrite(&ud.volume_number, 4, 1, fil);\n    dfwrite(&ud.level_number, 4, 1, fil);\n    dfwrite(&ud.player_skill, 4, 1, fil);\n    dfwrite(boardfilename, 1024, 1, fil);\n\n    if (waloff[MAXTILES-1] == 0) {\n        walock[MAXTILES-1] = 254;\n        allocache((void **)&waloff[MAXTILES-1], 320*200, &walock[MAXTILES-1]);\n        clearbuf((void *)waloff[MAXTILES-1], 16000, 0);\n        walock[MAXTILES-1] = 1;\n    }\n    dfwrite((void *)waloff[MAXTILES-1], 320, 200, fil);\n\n    dfwrite(&numwalls, 2, 1, fil);\n    dfwrite(wall, 32, MAXWALLS, fil);\n    dfwrite(&numsectors, 2, 1, fil);\n    dfwrite(sector, 40, MAXSECTORS, fil);\n    dfwrite(sprite, 44, MAXSPRITES, fil);\n    dfwrite(spriteext, 12, MAXSPRITES, fil);\n    dfwrite(headspritesect, 2, MAXSECTORS+1, fil);\n    dfwrite(prevspritesect, 2, MAXSPRITES, fil);\n    dfwrite(nextspritesect, 2, MAXSPRITES, fil);\n    dfwrite(headspritestat, 2, MAXSTATUS+1, fil);\n    dfwrite(prevspritestat, 2, MAXSPRITES, fil);\n    dfwrite(nextspritestat, 2, MAXSPRITES, fil);\n    dfwrite(&numcyclers, 2, 1, fil);\n    dfwrite(cyclers, 12, 256, fil);\n    dfwrite(ps, sizeof(ps), 1, fil);\n    dfwrite(po, sizeof(po), 1, fil);\n    dfwrite(&numanimwalls, 2, 1, fil);\n    dfwrite(animwall, 4096, 1, fil);\n    dfwrite(msx, 4, 2048, fil);\n    dfwrite(msy, 4, 2048, fil);\n    dfwrite(&spriteqloc, 2, 1, fil);\n    dfwrite(&spriteqamount, 2, 1, fil);\n    dfwrite(spriteq, 2, spriteqamount, fil);\n    dfwrite(&mirrorcnt, 2, 1, fil);\n    dfwrite(mirrorwall, 2, 64, fil);\n    dfwrite(mirrorsector, 2, 64, fil);\n    dfwrite(show2dsector, 1, 512, fil);\n    dfwrite(actortype, 1, MAXTILES, fil);\n    dfwrite(&numclouds, 2, 1, fil);\n    dfwrite(clouds, 256, 1, fil);\n    dfwrite(cloudx, 256, 1, fil);\n    dfwrite(cloudy, 256, 1, fil);\n    dfwrite(script, 4, 32768, fil);\n\n    memset(scriptptrs, 0, sizeof(scriptptrs));\n    for (i = 0; i < MAXTILES; i++)\n        if (actorscrptr[i])\n            scriptptrs[i] = (int)actorscrptr[i] - (int)script;\n    dfwrite(scriptptrs, 4, MAXTILES, fil);\n\n    dfwrite(hittype, 72, MAXSPRITES, fil);\n    dfwrite(&lockclock, 4, 1, fil);\n    dfwrite(&pskybits, 2, 1, fil);\n    dfwrite(pskyoff, 2, 256, fil);\n    dfwrite(&animatecnt, 4, 1, fil);\n    dfwrite(animatesect, 2, 64, fil);\n    for (i = animatecnt - 1; i >= 0; i--)\n        scriptptrs[i] = (int)animateptr[i] - (int)sector;\n    dfwrite(scriptptrs, 4, 64, fil);\n    dfwrite(animategoal, 4, 64, fil);\n    dfwrite(animatevel, 4, 64, fil);\n    dfwrite(&earthquaketime, 1, 1, fil);\n    dfwrite(UDO(0x590), 2, 1, fil);\n    dfwrite(UDO(0x598), 2, 1, fil);\n    dfwrite(UDO(0x90c), 4, 1, fil);\n    dfwrite(UDO(0x910), 4, 1, fil);\n    dfwrite(UDO(0x914), 4, 1, fil);\n    dfwrite(UDO(0), 1, 1, fil);\n    dfwrite(UDO(0x5e4), 4, 1, fil);\n    dfwrite(UDO(0x604), 4, 1, fil);\n    dfwrite(UDO(0x91c), 4, 1, fil);\n    dfwrite(UDO(0x596), 2, 1, fil);\n    dfwrite(UDO(3), 1, 1, fil);\n    dfwrite(UDO(0x5f8), 4, 1, fil);\n    dfwrite(UDO(0x964), 4, 1, fil);\n    dfwrite(UDO(0x940), 4, 1, fil);\n    dfwrite(&camsprite, 2, 1, fil);\n    dfwrite(&connecthead, 4, 1, fil);\n    dfwrite(connectpoint2, 64, 1, fil);\n    dfwrite(&numplayersprites, 4, 1, fil);\n    dfwrite(frags, 512, 1, fil);\n    dfwrite(&randomseed, 4, 1, fil);\n    dfwrite(&global_random, 2, 1, fil);\n    dfwrite(&parallaxyscale, 4, 1, fil);\n\n    fclose(fil);\n\n    if (ud.multimode < 2) {\n        strcpy(fta_quotes[122], \"GAME SAVED\");\n        FTA(122, &ps[myconnectindex]);\n    }\n\n    ready2send = 1;\n    waitforeverybody();\n    ototalclock = totalclock;\n    return 0;\n}\n","size":3188,"score":100,"agent":"kuncc/2","pid":3,"session":2123,"ts":1791755114982}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1833,"symbol":"hitradius","file":"actors.c","asm":"# hitradius  (TU actors.c, section .text, 3178 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhitradius:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x5020c0a,%edx\n  /* 006 */  push    %edi\n  /* 007 */  mov     $0xa060100,%ebp\n  /* 00c */  push    %esi\n  /* 00d */  push    %ebx\n  /* 00e */  sub     $0x6c,%esp\n  /* 011 */  mov     %ebp,0x59(%esp)\n  /* 015 */  movswl  0x80(%esp),%eax\n  /* 01d */  mov     %edx,0x5c(%esp)\n  /* 021 */  mov     %eax,0x2c(%esp)\n  /* 025 */  lea     0x0(,%eax,4),%edx\n  /* 02c */  mov     %eax,%edi\n  /* 02e */  mov     %edx,0x48(%esp)\n  /* 032 */  add     %edx,%eax\n  /* 034 */  lea     (%edi,%eax,2),%eax\n  /* 037 */  lea     sprite(,%eax,4),%eax\n  /* 03e */  mov     %eax,0x3c(%esp)\n  /* 042 */  movswl  0xe(%eax),%eax\n  /* 046 */  cmp     $0xa2d,%eax\n  /* 04b */  je      .L9a8\n  /* 051 */  cmp     $0x66e,%eax\n  /* 056 */  je      .L2be\n.L5c:\n  /* 05c */  mov     0x2c(%esp),%edi\n  /* 060 */  mov     $0x1,%ebx\n  /* 065 */  xor     %esi,%esi\n  /* 067 */  mov     %ebx,0x44(%esp)\n  /* 06b */  mov     0x48(%esp),%eax\n  /* 06f */  mov     %esi,0x40(%esp)\n  /* 073 */  add     %edi,%eax\n  /* 075 */  lea     (%edi,%eax,2),%eax\n  /* 078 */  lea     sprite(,%eax,4),%ebp\n  /* 07f */  mov     %ebp,0x34(%esp)\n  /* 083 */  mov     0x18(%ebp),%eax\n  /* 086 */  mov     %ax,tempbuf\n  /* 08c */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  incl    0x40(%esp)\n  /* 094 */  mov     0x34(%esp),%esi\n  /* 098 */  mov     0x40(%esp),%eax\n  /* 09c */  mov     0x8(%esi),%ecx\n  /* 09f */  movswl  tempbuf-0x2(%eax,%eax,1),%edi\n  /* 0a7 */  lea     0x0(,%edi,4),%ebp\n  /* 0ae */  lea     0x0(%ebp,%edi,1),%ebx\n  /* 0b2 */  shl     $0x3,%ebx\n  /* 0b5 */  mov     sector+0x4(%ebx),%eax\n  /* 0bb */  movswl  sector(%ebx),%edx\n  /* 0c2 */  sub     %ecx,%eax\n  /* 0c4 */  mov     %edx,0x24(%esp)\n  /* 0c8 */  sar     $0x8,%eax\n  /* 0cb */  cmp     0x84(%esp),%eax\n  /* 0d2 */  jge     .L160\n  /* 0d8 */  shl     $0x5,%edx\n  /* 0db */  mov     (%esi),%ecx\n  /* 0dd */  mov     0x4(%esi),%eax\n  /* 0e0 */  mov     %edx,%esi\n  /* 0e2 */  mov     wall+0x4(%edx),%edx\n  /* 0e8 */  mov     %ecx,0x28(%esp)\n  /* 0ec */  mov     %eax,0x30(%esp)\n  /* 0f0 */  sub     %eax,%edx\n  /* 0f2 */  mov     %edx,%eax\n  /* 0f4 */  neg     %eax\n  /* 0f6 */  cmovs   %edx,%eax\n  /* 0f9 */  mov     wall(%esi),%edx\n  /* 0ff */  sub     %ecx,%edx\n  /* 101 */  mov     %edx,%ecx\n  /* 103 */  neg     %ecx\n  /* 105 */  cmovs   %edx,%ecx\n  /* 108 */  add     %ecx,%eax\n  /* 10a */  cmp     %eax,0x84(%esp)\n  /* 111 */  jg      .L600\n  /* 117 */  movswl  wall+0x8(%esi),%eax\n  /* 11e */  mov     0x30(%esp),%ecx\n  /* 122 */  mov     0x28(%esp),%esi\n  /* 126 */  shl     $0x5,%eax\n  /* 129 */  movswl  wall+0x8(%eax),%edx\n  /* 130 */  shl     $0x5,%edx\n  /* 133 */  mov     wall+0x4(%edx),%eax\n  /* 139 */  sub     %ecx,%eax\n  /* 13b */  mov     %eax,%ecx\n  /* 13d */  neg     %ecx\n  /* 13f */  cmovs   %eax,%ecx\n  /* 142 */  mov     wall(%edx),%eax\n  /* 148 */  sub     %esi,%eax\n  /* 14a */  mov     %eax,%edx\n  /* 14c */  neg     %edx\n  /* 14e */  cmovs   %eax,%edx\n  /* 151 */  add     %edx,%ecx\n  /* 153 */  cmp     %ecx,0x84(%esp)\n  /* 15a */  jg      .L600\n.L160:\n  /* 160 */  add     %edi,%ebp\n  /* 162 */  mov     0x24(%esp),%edi\n  /* 166 */  movswl  sector+0x2(,%ebp,8),%eax\n  /* 16e */  add     %edi,%eax\n  /* 170 */  mov     %eax,0x38(%esp)\n  /* 174 */  cmp     %edi,%eax\n  /* 176 */  jle     .L2b0\n  /* 17c */  mov     %edi,%eax\n  /* 17e */  shl     $0x5,%eax\n  /* 181 */  lea     wall(%eax),%edi\n  /* 187 */  jmp     .L1a7\n  /* 189 */  lea     0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  mov     0x24(%esp),%eax\n  /* 194 */  add     $0x20,%edi\n  /* 197 */  inc     %eax\n  /* 198 */  cwtl\n  /* 199 */  cmp     0x38(%esp),%eax\n  /* 19d */  mov     %eax,0x24(%esp)\n  /* 1a1 */  jge     .L2b0\n.L1a7:\n  /* 1a7 */  mov     0x34(%esp),%esi\n  /* 1ab */  mov     0x4(%edi),%edx\n  /* 1ae */  mov     (%edi),%eax\n  /* 1b0 */  mov     (%esi),%ebp\n  /* 1b2 */  mov     0x4(%esi),%esi\n  /* 1b5 */  mov     %edx,%ebx\n  /* 1b7 */  mov     %ebp,0x30(%esp)\n  /* 1bb */  sub     %esi,%ebx\n  /* 1bd */  mov     %ebx,%ecx\n  /* 1bf */  neg     %ecx\n  /* 1c1 */  cmovns  %ecx,%ebx\n  /* 1c4 */  mov     %eax,%ecx\n  /* 1c6 */  mov     %ebx,0x28(%esp)\n  /* 1ca */  sub     %ebp,%ecx\n  /* 1cc */  mov     %ecx,%ebx\n  /* 1ce */  neg     %ebx\n  /* 1d0 */  cmovs   %ecx,%ebx\n  /* 1d3 */  mov     0x28(%esp),%ecx\n  /* 1d7 */  add     %ebx,%ecx\n  /* 1d9 */  cmp     0x84(%esp),%ecx\n  /* 1e0 */  jge     .L190\n  /* 1e2 */  movswl  0xc(%edi),%ebp\n  /* 1e6 */  test    %ebp,%ebp\n  /* 1e8 */  jns     .L4b0\n.L1ee:\n  /* 1ee */  movswl  0x8(%edi),%ecx\n  /* 1f2 */  shl     $0x5,%ecx\n  /* 1f5 */  mov     wall(%ecx),%ebx\n  /* 1fb */  mov     wall+0x4(%ecx),%ebp\n  /* 201 */  add     %ebx,%eax\n  /* 203 */  mov     0x30(%esp),%ebx\n  /* 207 */  sar     $1,%eax\n  /* 209 */  add     %ebp,%edx\n  /* 20b */  sar     $1,%edx\n  /* 20d */  add     %edx,%esi\n  /* 20f */  sar     $1,%esi\n  /* 211 */  add     %eax,%ebx\n  /* 213 */  mov     %esi,0x4(%esp)\n  /* 217 */  lea     0x56(%esp),%eax\n  /* 21b */  mov     %eax,0x8(%esp)\n  /* 21f */  sar     $1,%ebx\n  /* 221 */  mov     %ebx,(%esp)\n  /* 224 */  call    updatesector\n  /* 229 */  movswl  0x56(%esp),%eax\n  /* 22e */  test    %eax,%eax\n  /* 230 */  js      .L190\n  /* 236 */  mov     0x34(%esp),%ebp\n  /* 23a */  movswl  0x18(%ebp),%ecx\n  /* 23e */  mov     0x8(%ebp),%edx\n  /* 241 */  mov     %ecx,0x1c(%esp)\n  /* 245 */  mov     %edx,0x18(%esp)\n  /* 249 */  mov     0x4(%ebp),%ecx\n  /* 24c */  mov     %ecx,0x14(%esp)\n  /* 250 */  mov     0x0(%ebp),%ecx\n  /* 253 */  mov     %eax,0xc(%esp)\n  /* 257 */  mov     %edx,0x8(%esp)\n  /* 25b */  mov     %esi,0x4(%esp)\n  /* 25f */  mov     %ecx,0x10(%esp)\n  /* 263 */  mov     %ebx,(%esp)\n  /* 266 */  call    cansee\n  /* 26b */  test    %eax,%eax\n  /* 26d */  je      .L190\n  /* 273 */  mov     0x34(%esp),%edx\n  /* 277 */  movswl  0xe(%edx),%eax\n  /* 27b */  mov     %eax,0x14(%esp)\n  /* 27f */  mov     0x8(%edx),%eax\n  /* 282 */  mov     %eax,0x10(%esp)\n  /* 286 */  mov     0x4(%edi),%eax\n  /* 289 */  mov     %eax,0xc(%esp)\n  /* 28d */  mov     (%edi),%eax\n  /* 28f */  mov     %eax,0x8(%esp)\n  /* 293 */  mov     0x24(%esp),%eax\n  /* 297 */  mov     %eax,0x4(%esp)\n  /* 29b */  mov     0x2c(%esp),%eax\n  /* 29f */  mov     %eax,(%esp)\n  /* 2a2 */  call    checkhitwall\n  /* 2a7 */  jmp     .L190\n  /* 2ac */  lea     0x0(%esi,%eiz,1),%esi\n.L2b0:\n  /* 2b0 */  mov     0x44(%esp),%edi\n  /* 2b4 */  cmp     %edi,0x40(%esp)\n  /* 2b8 */  jl      .L90\n.L2be:\n  /* 2be */  call    krand\n  /* 2c3 */  mov     0x2c(%esp),%ecx\n  /* 2c7 */  xor     %esi,%esi\n  /* 2c9 */  and     $0x1fff,%eax\n  /* 2ce */  sub     $0x1000,%eax\n  /* 2d3 */  mov     %eax,0x40(%esp)\n  /* 2d7 */  mov     0x48(%esp),%eax\n  /* 2db */  add     %ecx,%eax\n  /* 2dd */  add     %eax,%eax\n  /* 2df */  mov     %eax,0x28(%esp)\n  /* 2e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 2e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2f0:\n  /* 2f0 */  movzbl  0x59(%esp,%esi,1),%eax\n  /* 2f5 */  movswl  headspritestat(%eax,%eax,1),%edi\n  /* 2fd */  test    %edi,%edi\n  /* 2ff */  js      .L494\n  /* 305 */  mov     %esi,0x38(%esp)\n  /* 309 */  lea     -0x1(%esi),%ebp\n  /* 30c */  mov     %ebp,%ebx\n  /* 30e */  jmp     .L367\n.L310:\n  /* 310 */  mov     %esi,%edi\n.L312:\n  /* 312 */  mov     0x28(%esp),%eax\n  /* 316 */  mov     0x2c(%esp),%edx\n  /* 31a */  add     %edx,%eax\n  /* 31c */  cmpw    $0x66e,sprite+0xe(,%eax,4)\n  /* 326 */  jne     .L33e\n  /* 328 */  lea     0x0(%ebp,%ebp,4),%eax\n  /* 32c */  lea     0x0(%ebp,%eax,2),%eax\n  /* 330 */  mov     sprite+0xc(,%eax,4),%eax\n  /* 337 */  test    $0x101,%eax\n  /* 33c */  je      .L35f\n.L33e:\n  /* 33e */  mov     0x24(%esp),%eax\n  /* 342 */  mov     %eax,0x4(%esp)\n  /* 346 */  mov     0x3c(%esp),%eax\n  /* 34a */  mov     %eax,(%esp)\n  /* 34d */  call    dist\n  /* 352 */  cmp     0x84(%esp),%eax\n  /* 359 */  jl      .L3e8\n.L35f:\n  /* 35f */  test    %esi,%esi\n  /* 361 */  js      .L490\n.L367:\n  /* 367 */  lea     (%edi,%edi,4),%eax\n  /* 36a */  cmp     $0x3,%ebx\n  /* 36d */  movswl  nextspritestat(%edi,%edi,1),%esi\n  /* 375 */  lea     (%edi,%eax,2),%eax\n  /* 378 */  mov     %edi,%ebp\n  /* 37a */  lea     sprite(,%eax,4),%eax\n  /* 381 */  mov     %eax,0x24(%esp)\n  /* 385 */  ja      .L310\n  /* 387 */  mov     %ebx,0x30(%esp)\n  /* 38b */  mov     %edi,0x34(%esp)\n.L38f:\n  /* 38f */  lea     0x0(,%ebp,4),%edi\n  /* 396 */  lea     (%edi,%ebp,1),%eax\n  /* 399 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 39d */  lea     sprite(,%eax,4),%ebx\n  /* 3a4 */  movswl  0xe(%ebx),%ecx\n  /* 3a8 */  cmp     $0x3b7,%ecx\n  /* 3ae */  sete    %al\n  /* 3b1 */  cmp     $0x3de,%ecx\n  /* 3b7 */  sete    %dl\n  /* 3ba */  or      %al,%dl\n  /* 3bc */  cmp     $0x3d2,%ecx\n  /* 3c2 */  sete    %al\n  /* 3c5 */  or      %dl,%al\n  /* 3c7 */  jne     .L3d9\n  /* 3c9 */  mov     %ecx,%eax\n  /* 3cb */  and     $0xfffffffd,%eax\n  /* 3ce */  cmp     $0x38c,%eax\n  /* 3d3 */  jne     .L500\n.L3d9:\n  /* 3d9 */  mov     0x30(%esp),%ebx\n  /* 3dd */  mov     %esi,%edi\n  /* 3df */  jmp     .L312\n  /* 3e4 */  lea     0x0(%esi,%eiz,1),%esi\n.L3e8:\n  /* 3e8 */  mov     0x24(%esp),%eax\n  /* 3ec */  mov     %eax,(%esp)\n  /* 3ef */  call    badguy\n  /* 3f4 */  test    %ax,%ax\n  /* 3f7 */  je      .L477\n  /* 3f9 */  mov     0x2c(%esp),%ecx\n  /* 3fd */  mov     0x28(%esp),%eax\n  /* 401 */  add     %ecx,%eax\n  /* 403 */  mov     0x40(%esp),%ecx\n  /* 407 */  shl     $0x2,%eax\n  /* 40a */  movswl  sprite+0x18(%eax),%edx\n  /* 411 */  mov     %edx,0x1c(%esp)\n  /* 415 */  mov     sprite+0x8(%eax),%edx\n  /* 41b */  add     %ecx,%edx\n  /* 41d */  mov     %edx,0x18(%esp)\n  /* 421 */  mov     sprite+0x4(%eax),%edx\n  /* 427 */  mov     %edx,0x14(%esp)\n  /* 42b */  mov     sprite(%eax),%eax\n  /* 431 */  mov     %eax,0x10(%esp)\n  /* 435 */  lea     0x0(%ebp,%ebp,4),%eax\n  /* 439 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 43d */  shl     $0x2,%eax\n  /* 440 */  movswl  sprite+0x18(%eax),%edx\n  /* 447 */  mov     %edx,0xc(%esp)\n  /* 44b */  mov     sprite+0x8(%eax),%edx\n  /* 451 */  add     %ecx,%edx\n  /* 453 */  mov     %edx,0x8(%esp)\n  /* 457 */  mov     sprite+0x4(%eax),%edx\n  /* 45d */  mov     %edx,0x4(%esp)\n  /* 461 */  mov     sprite(%eax),%eax\n  /* 467 */  mov     %eax,(%esp)\n  /* 46a */  call    cansee\n  /* 46f */  test    %eax,%eax\n  /* 471 */  je      .L35f\n.L477:\n  /* 477 */  mov     %ebp,(%esp)\n  /* 47a */  mov     0x2c(%esp),%eax\n  /* 47e */  mov     %eax,0x4(%esp)\n  /* 482 */  call    checkhitsprite\n  /* 487 */  test    %esi,%esi\n  /* 489 */  jns     .L367\n  /* 48f */  nop\n.L490:\n  /* 490 */  mov     0x38(%esp),%esi\n.L494:\n  /* 494 */  inc     %esi\n  /* 495 */  cmp     $0x7,%esi\n  /* 498 */  jne     .L2f0\n  /* 49e */  add     $0x6c,%esp\n  /* 4a1 */  pop     %ebx\n  /* 4a2 */  pop     %esi\n  /* 4a3 */  pop     %edi\n  /* 4a4 */  pop     %ebp\n  /* 4a5 */  ret\n  /* 4a6 */  xchg    %ax,%ax\n  /* 4a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4b0:\n  /* 4b0 */  mov     0x44(%esp),%ecx\n  /* 4b4 */  dec     %ecx\n  /* 4b5 */  jmp     .L4d0\n  /* 4b7 */  nop\n  /* 4b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 4c0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 4c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4d0:\n  /* 4d0 */  movswl  tempbuf(%ecx,%ecx,1),%ebx\n  /* 4d8 */  cmp     %ebp,%ebx\n  /* 4da */  je      .L1ee\n  /* 4e0 */  sub     $0x1,%ecx\n  /* 4e3 */  jae     .L4d0\n  /* 4e5 */  mov     0x44(%esp),%ecx\n  /* 4e9 */  mov     %bp,tempbuf(%ecx,%ecx,1)\n  /* 4f1 */  inc     %ecx\n  /* 4f2 */  mov     %ecx,0x44(%esp)\n  /* 4f6 */  jmp     .L1ee\n  /* 4fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L500:\n  /* 500 */  movzwl  0x2a(%ebx),%eax\n  /* 504 */  not     %eax\n  /* 506 */  shr     $0xf,%eax\n  /* 509 */  and     $0x1,%eax\n  /* 50c */  test    %al,%al\n  /* 50e */  je      .L5cf\n  /* 514 */  mov     0x24(%esp),%eax\n  /* 518 */  cmp     %eax,0x3c(%esp)\n  /* 51c */  je      .L5cf\n  /* 522 */  cmp     $0xa06,%ecx\n  /* 528 */  je      .L62c\n  /* 52e */  mov     %eax,(%esp)\n  /* 531 */  call    badguy\n  /* 536 */  test    %ax,%ax\n  /* 539 */  je      .L618\n.L53f:\n  /* 53f */  mov     0x2c(%esp),%edx\n  /* 543 */  mov     0x48(%esp),%eax\n  /* 547 */  add     %edx,%eax\n  /* 549 */  lea     (%edx,%eax,2),%eax\n  /* 54c */  movswl  sprite+0xe(,%eax,4),%eax\n  /* 554 */  cmp     $0x66e,%eax\n  /* 559 */  je      .L9bb\n.L55f:\n  /* 55f */  cmp     $0x672,%eax\n  /* 564 */  je      .L682\n.L56a:\n  /* 56a */  lea     (%edi,%ebp,1),%eax\n  /* 56d */  lea     0x0(%ebp,%eax,2),%eax\n  /* 571 */  cmpw    $0x57d,sprite+0xe(,%eax,4)\n  /* 57b */  jne     .L588\n  /* 57d */  subl    $0x2600,sprite+0x8(,%eax,4)\n.L588:\n  /* 588 */  mov     0x24(%esp),%eax\n  /* 58c */  mov     %eax,0x4(%esp)\n  /* 590 */  mov     0x3c(%esp),%eax\n  /* 594 */  mov     %eax,(%esp)\n  /* 597 */  call    dist\n  /* 59c */  mov     %eax,0x24(%esp)\n  /* 5a0 */  lea     (%edi,%ebp,1),%eax\n  /* 5a3 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 5a7 */  cmpw    $0x57d,sprite+0xe(,%eax,4)\n  /* 5b1 */  jne     .L5be\n  /* 5b3 */  addl    $0x2600,sprite+0x8(,%eax,4)\n.L5be:\n  /* 5be */  mov     0x24(%esp),%eax\n  /* 5c2 */  cmp     %eax,0x84(%esp)\n  /* 5c9 */  jg      .L6a6\n.L5cf:\n  /* 5cf */  test    %esi,%esi\n  /* 5d1 */  js      .L490\n  /* 5d7 */  movswl  nextspritestat(%esi,%esi,1),%eax\n  /* 5df */  lea     (%esi,%esi,4),%edx\n  /* 5e2 */  mov     %esi,%ebp\n  /* 5e4 */  mov     %esi,0x34(%esp)\n  /* 5e8 */  lea     (%esi,%edx,2),%edx\n  /* 5eb */  lea     sprite(,%edx,4),%edi\n  /* 5f2 */  mov     %edi,0x24(%esp)\n  /* 5f6 */  mov     %eax,%esi\n  /* 5f8 */  jmp     .L38f\n  /* 5fd */  lea     0x0(%esi),%esi\n.L600:\n  /* 600 */  mov     %edi,(%esp)\n  /* 603 */  call    checkhitceiling\n  /* 608 */  movswl  sector(%ebx),%eax\n  /* 60f */  mov     %eax,0x24(%esp)\n  /* 613 */  jmp     .L160\n.L618:\n  /* 618 */  movswl  0xe(%ebx),%edx\n  /* 61c */  lea     -0x385(%edx),%eax\n  /* 622 */  cmp     $0x1,%ax\n  /* 626 */  ja      .L9e0\n.L62c:\n  /* 62c */  mov     0x28(%esp),%eax\n  /* 630 */  mov     0x2c(%esp),%edx\n  /* 634 */  add     %edx,%eax\n  /* 636 */  movswl  sprite+0xe(,%eax,4),%eax\n  /* 63e */  cmp     $0x66e,%eax\n  /* 643 */  jne     .L55f\n.L649:\n  /* 649 */  mov     0x2c(%esp),%edx\n  /* 64d */  mov     0x48(%esp),%eax\n  /* 651 */  add     %edx,%eax\n  /* 653 */  lea     (%edx,%eax,2),%eax\n  /* 656 */  movswl  sprite+0x1e(,%eax,4),%eax\n  /* 65e */  cmp     0x34(%esp),%eax\n  /* 662 */  je      .L5cf\n  /* 668 */  lea     (%edi,%ebp,1),%eax\n  /* 66b */  lea     0x0(%ebp,%eax,2),%eax\n  /* 66f */  cmpb    $0x17,sprite+0x14(,%eax,4)\n  /* 677 */  ja      .L56a\n  /* 67d */  jmp     .L5cf\n.L682:\n  /* 682 */  mov     0x2c(%esp),%edx\n  /* 686 */  mov     0x48(%esp),%eax\n  /* 68a */  add     %edx,%eax\n  /* 68c */  lea     (%edx,%eax,2),%eax\n  /* 68f */  movswl  sprite+0x1e(,%eax,4),%eax\n  /* 697 */  cmp     0x34(%esp),%eax\n  /* 69b */  jne     .L56a\n  /* 6a1 */  jmp     .L5cf\n.L6a6:\n  /* 6a6 */  mov     0x2c(%esp),%edx\n  /* 6aa */  mov     0x48(%esp),%eax\n  /* 6ae */  add     %edx,%eax\n  /* 6b0 */  lea     (%edx,%eax,2),%eax\n  /* 6b3 */  lea     0x0(,%eax,4),%ecx\n  /* 6ba */  mov     %ecx,0x44(%esp)\n  /* 6be */  movswl  sprite+0x18(%ecx),%eax\n  /* 6c5 */  lea     sprite(%ecx),%edx\n  /* 6cb */  mov     %edx,0x4c(%esp)\n  /* 6cf */  mov     %eax,0x1c(%esp)\n  /* 6d3 */  mov     sprite+0x8(%ecx),%eax\n  /* 6d9 */  sub     $0xc00,%eax\n  /* 6de */  mov     %eax,0x18(%esp)\n  /* 6e2 */  mov     sprite+0x4(%ecx),%eax\n  /* 6e8 */  mov     %eax,0x14(%esp)\n  /* 6ec */  mov     sprite(%ecx),%eax\n  /* 6f2 */  mov     %eax,0x10(%esp)\n  /* 6f6 */  lea     (%edi,%ebp,1),%eax\n  /* 6f9 */  lea     0x0(%ebp,%eax,2),%ebx\n  /* 6fd */  shl     $0x2,%ebx\n  /* 700 */  movswl  sprite+0x18(%ebx),%eax\n  /* 707 */  lea     sprite(%ebx),%edx\n  /* 70d */  mov     %edx,0x34(%esp)\n  /* 711 */  mov     %eax,0xc(%esp)\n  /* 715 */  mov     sprite+0x8(%ebx),%eax\n  /* 71b */  sub     $0x800,%eax\n  /* 720 */  mov     %eax,0x8(%esp)\n  /* 724 */  mov     sprite+0x4(%ebx),%eax\n  /* 72a */  mov     %eax,0x4(%esp)\n  /* 72e */  mov     sprite(%ebx),%eax\n  /* 734 */  mov     %eax,(%esp)\n  /* 737 */  call    cansee\n  /* 73c */  mov     0x34(%esp),%edx\n  /* 740 */  mov     0x44(%esp),%ecx\n  /* 744 */  test    %eax,%eax\n  /* 746 */  je      .L5cf\n  /* 74c */  mov     0x4(%edx),%eax\n  /* 74f */  mov     0x4c(%esp),%edx\n  /* 753 */  sub     0x4(%edx),%eax\n  /* 756 */  mov     %eax,0x4(%esp)\n  /* 75a */  mov     sprite(%ecx),%edx\n  /* 760 */  mov     sprite(%ebx),%eax\n  /* 766 */  lea     0x0(,%ebp,8),%ebx\n  /* 76d */  sub     %edx,%eax\n  /* 76f */  mov     %eax,(%esp)\n  /* 772 */  call    getangle\n  /* 777 */  mov     0x4c(%esp),%edx\n  /* 77b */  lea     (%ebx,%ebp,1),%ecx\n  /* 77e */  lea     hittype(,%ecx,8),%ecx\n  /* 785 */  mov     %ax,0x4(%ecx)\n  /* 789 */  movswl  0xe(%edx),%eax\n  /* 78d */  mov     0x34(%esp),%edx\n  /* 791 */  cmp     $0xa2d,%eax\n  /* 796 */  je      .L9ff\n  /* 79c */  cmp     $0x66e,%eax\n  /* 7a1 */  je      .La11\n  /* 7a7 */  mov     $0x686,%eax\n.L7ac:\n  /* 7ac */  lea     (%ebx,%ebp,1),%edx\n  /* 7af */  mov     %ax,hittype+0x2(,%edx,8)\n  /* 7b7 */  mov     $0x55555556,%eax\n  /* 7bc */  imull   0x84(%esp)\n  /* 7c3 */  mov     0x84(%esp),%eax\n  /* 7ca */  sar     $0x1f,%eax\n  /* 7cd */  sub     %eax,%edx\n  /* 7cf */  cmp     0x24(%esp),%edx\n  /* 7d3 */  jg      .La35\n  /* 7d9 */  mov     0x84(%esp),%eax\n  /* 7e0 */  lea     (%eax,%eax,1),%ecx\n  /* 7e3 */  mov     $0x55555556,%eax\n  /* 7e8 */  imul    %ecx\n  /* 7ea */  sar     $0x1f,%ecx\n  /* 7ed */  sub     %ecx,%edx\n  /* 7ef */  cmp     0x24(%esp),%edx\n  /* 7f3 */  jle     .La7b\n  /* 7f9 */  mov     0x8c(%esp),%eax\n  /* 800 */  mov     0x90(%esp),%edx\n  /* 807 */  inc     %eax\n  /* 808 */  cmp     %edx,0x8c(%esp)\n  /* 80f */  cmovne  %edx,%eax\n  /* 812 */  mov     %eax,0x90(%esp)\n  /* 819 */  call    krand\n  /* 81e */  mov     0x8c(%esp),%edx\n  /* 825 */  mov     0x90(%esp),%ecx\n  /* 82c */  sub     %edx,%ecx\n  /* 82e */  cltd\n  /* 82f */  idiv    %ecx\n  /* 831 */  mov     0x8c(%esp),%eax\n  /* 838 */  add     %edx,%eax\n.L83a:\n  /* 83a */  lea     (%ebx,%ebp,1),%edx\n  /* 83d */  mov     %ax,hittype+0x6(,%edx,8)\n  /* 845 */  lea     (%edi,%ebp,1),%eax\n  /* 848 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 84c */  lea     sprite(,%eax,4),%eax\n  /* 853 */  mov     %eax,0x34(%esp)\n  /* 857 */  movswl  0xe(%eax),%eax\n  /* 85b */  cmp     $0x7b7,%eax\n  /* 860 */  setne   %cl\n  /* 863 */  cmp     $0x938,%eax\n  /* 868 */  setne   %dl\n  /* 86b */  and     %dl,%cl\n  /* 86d */  cmp     $0x7a8,%eax\n  /* 872 */  setne   %dl\n  /* 875 */  and     %dl,%cl\n  /* 877 */  cmp     $0xa46,%eax\n  /* 87c */  setne   %dl\n  /* 87f */  and     %dl,%cl\n  /* 881 */  cmp     $0xa96,%eax\n  /* 886 */  setne   %dl\n  /* 889 */  and     %cl,%dl\n  /* 88b */  cmp     $0xac8,%eax\n  /* 890 */  setne   %cl\n  /* 893 */  test    %cl,%dl\n  /* 895 */  je      .L942\n  /* 89b */  cmp     $0x1284,%eax\n  /* 8a0 */  je      .L942\n  /* 8a6 */  mov     0x2c(%esp),%ecx\n  /* 8aa */  mov     0x48(%esp),%edx\n  /* 8ae */  add     %ecx,%edx\n  /* 8b0 */  lea     (%ecx,%edx,2),%edx\n  /* 8b3 */  lea     sprite(,%edx,4),%edx\n  /* 8ba */  mov     %edx,0x24(%esp)\n  /* 8be */  movzwl  0x2a(%edx),%ecx\n  /* 8c2 */  mov     0x34(%esp),%edx\n  /* 8c6 */  mov     %cx,0x44(%esp)\n  /* 8cb */  xor     %ecx,%ecx\n  /* 8cd */  movswl  0x20(%edx),%edx\n  /* 8d1 */  test    %edx,%edx\n  /* 8d3 */  cmovs   %ecx,%edx\n  /* 8d6 */  mov     0x44(%esp),%ecx\n  /* 8da */  cmp     $0x549,%eax\n  /* 8df */  lea     (%edx,%ecx,4),%edx\n  /* 8e2 */  mov     0x34(%esp),%ecx\n  /* 8e6 */  mov     %dx,0x20(%ecx)\n  /* 8ea */  jg      .Lba5\n  /* 8f0 */  cmp     $0x52a,%eax\n  /* 8f5 */  jg      .Lbcb\n  /* 8fb */  je      .Lc36\n  /* 901 */  cmp     $0x50d,%eax\n  /* 906 */  jle     .Lc1a\n  /* 90c */  sub     $0x50e,%eax\n  /* 911 */  mov     $0x8840001,%edx\n  /* 916 */  mov     %al,%cl\n  /* 918 */  shr     %cl,%edx\n  /* 91a */  test    $0x1,%dl\n  /* 91d */  je      .Lbe2\n.L923:\n  /* 923 */  mov     %ebp,(%esp)\n  /* 926 */  mov     0x2c(%esp),%eax\n  /* 92a */  mov     %eax,0x4(%esp)\n  /* 92e */  call    checkhitsprite\n  /* 933 */  lea     (%edi,%ebp,1),%eax\n  /* 936 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 93a */  movswl  sprite+0xe(,%eax,4),%eax\n.L942:\n  /* 942 */  cmp     $0x686,%eax\n  /* 947 */  je      .L5cf\n  /* 94d */  mov     0x2c(%esp),%ecx\n  /* 951 */  mov     0x48(%esp),%edx\n  /* 955 */  add     %ecx,%edx\n  /* 957 */  lea     (%ecx,%edx,2),%edx\n  /* 95a */  lea     sprite(,%edx,4),%edx\n  /* 961 */  mov     %edx,0x34(%esp)\n  /* 965 */  movswl  0x1e(%edx),%edx\n  /* 969 */  test    %edx,%edx\n  /* 96b */  js      .L5cf\n  /* 971 */  lea     (%edx,%edx,4),%ecx\n  /* 974 */  lea     (%edx,%ecx,2),%ecx\n  /* 977 */  cmpw    $0x3ff,sprite+0x1a(,%ecx,4)\n  /* 981 */  jg      .L5cf\n  /* 987 */  cmp     $0x57d,%eax\n  /* 98c */  je      .Lac1\n.L992:\n  /* 992 */  add     %ebx,%ebp\n  /* 994 */  mov     %dx,hittype+0x8(,%ebp,8)\n  /* 99c */  jmp     .L5cf\n  /* 9a1 */  lea     0x0(%esi,%eiz,1),%esi\n.L9a8:\n  /* 9a8 */  mov     0x3c(%esp),%eax\n  /* 9ac */  cmpb    $0xa,0x14(%eax)\n  /* 9b0 */  ja      .L5c\n  /* 9b6 */  jmp     .L2be\n.L9bb:\n  /* 9bb */  lea     (%edi,%ebp,1),%eax\n  /* 9be */  lea     0x0(%ebp,%eax,2),%eax\n  /* 9c2 */  cmpw    $0x60e,sprite+0xe(,%eax,4)\n  /* 9cc */  je      .L588\n  /* 9d2 */  jmp     .L649\n  /* 9d7 */  nop\n  /* 9d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L9e0:\n  /* 9e0 */  mov     0xc(%ebx),%eax\n  /* 9e3 */  test    $0x101,%eax\n  /* 9e8 */  jne     .L53f\n  /* 9ee */  cmp     $0x5ee,%edx\n  /* 9f4 */  je      .L53f\n  /* 9fa */  jmp     .L5cf\n.L9ff:\n  /* 9ff */  cmpw    $0x0,0x2a(%edx)\n  /* a04 */  mov     $0x686,%edx\n  /* a09 */  cmovle  %edx,%eax\n  /* a0c */  jmp     .L7ac\n.La11:\n  /* a11 */  movw    $0x66e,0x2(%ecx)\n  /* a17 */  movswl  0xe(%edx),%eax\n  /* a1b */  mov     0x4c(%esp),%edx\n  /* a1f */  cmpw    $0x0,0x2a(%edx)\n  /* a24 */  jne     .L942\n  /* a2a */  movw    $0x0,0x6(%ecx)\n  /* a30 */  jmp     .L942\n.La35:\n  /* a35 */  mov     0x90(%esp),%eax\n  /* a3c */  mov     0x94(%esp),%edx\n  /* a43 */  inc     %eax\n  /* a44 */  cmp     %edx,0x90(%esp)\n  /* a4b */  cmovne  %edx,%eax\n  /* a4e */  mov     %eax,0x94(%esp)\n  /* a55 */  call    krand\n  /* a5a */  mov     0x90(%esp),%edx\n  /* a61 */  mov     0x94(%esp),%ecx\n  /* a68 */  sub     %edx,%ecx\n  /* a6a */  cltd\n  /* a6b */  idiv    %ecx\n  /* a6d */  mov     0x90(%esp),%eax\n  /* a74 */  add     %edx,%eax\n  /* a76 */  jmp     .L83a\n.La7b:\n  /* a7b */  mov     0x88(%esp),%eax\n  /* a82 */  mov     0x8c(%esp),%edx\n  /* a89 */  inc     %eax\n  /* a8a */  cmp     %edx,0x88(%esp)\n  /* a91 */  cmovne  %edx,%eax\n  /* a94 */  mov     %eax,0x8c(%esp)\n  /* a9b */  call    krand\n  /* aa0 */  mov     0x88(%esp),%edx\n  /* aa7 */  mov     0x8c(%esp),%ecx\n  /* aae */  sub     %edx,%ecx\n  /* ab0 */  cltd\n  /* ab1 */  idiv    %ecx\n  /* ab3 */  mov     0x88(%esp),%eax\n  /* aba */  add     %edx,%eax\n  /* abc */  jmp     .L83a\n.Lac1:\n  /* ac1 */  lea     (%edi,%ebp,1),%eax\n  /* ac4 */  lea     0x0(%ebp,%eax,2),%eax\n  /* ac8 */  movswl  sprite+0x22(,%eax,4),%eax\n  /* ad0 */  imul    $0x3ac,%eax,%eax\n  /* ad6 */  testb   $0x80,ps+0x2c5(%eax)\n  /* add */  lea     ps(%eax),%edi\n  /* ae3 */  jne     .L992\n  /* ae9 */  mov     ps+0x23c(%eax),%edx\n  /* aef */  mov     $0xffffffff,%ecx\n  /* af4 */  mov     %cx,ps+0x2c4(%eax)\n  /* afb */  mov     ps+0x238(%eax),%ecx\n  /* b01 */  mov     %edx,ps+0x218(%eax)\n  /* b07 */  mov     %edx,0x24(%esp)\n  /* b0b */  mov     ps+0x240(%eax),%edx\n  /* b11 */  mov     %ecx,ps+0x214(%eax)\n  /* b17 */  mov     %edx,ps+0x21c(%eax)\n  /* b1d */  movzwl  ps+0x28e(%eax),%edx\n  /* b24 */  mov     %dx,ps+0x28c(%eax)\n  /* b2b */  add     $ps+0x292,%eax\n  /* b30 */  mov     %eax,0x8(%esp)\n  /* b34 */  mov     0x24(%esp),%eax\n  /* b38 */  mov     %ecx,(%esp)\n  /* b3b */  mov     %eax,0x4(%esp)\n  /* b3f */  call    updatesector\n  /* b44 */  mov     %edi,(%esp)\n  /* b47 */  call    setpal\n  /* b4c */  movswl  headspritestat+0x2,%eax\n  /* b53 */  test    %eax,%eax\n  /* b55 */  js      .Lb98\n.Lb57:\n  /* b57 */  lea     (%eax,%eax,4),%edx\n  /* b5a */  lea     (%eax,%edx,2),%edx\n  /* b5d */  lea     sprite(,%edx,4),%edx\n  /* b64 */  cmpw    $0x26d,0xe(%edx)\n  /* b6a */  jne     .Lb72\n  /* b6c */  movw    $0x0,0x22(%edx)\n.Lb72:\n  /* b72 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* b7a */  test    %eax,%eax\n  /* b7c */  jns     .Lb57\n  /* b7e */  mov     0x2c(%esp),%edi\n  /* b82 */  mov     0x48(%esp),%eax\n  /* b86 */  add     %edi,%eax\n  /* b88 */  lea     (%edi,%eax,2),%eax\n  /* b8b */  movswl  sprite+0x1e(,%eax,4),%edx\n  /* b93 */  jmp     .L992\n.Lb98:\n  /* b98 */  mov     0x34(%esp),%eax\n  /* b9c */  movswl  0x1e(%eax),%edx\n  /* ba0 */  jmp     .L992\n.Lba5:\n  /* ba5 */  cmp     $0xd7a,%eax\n  /* baa */  je      .L923\n  /* bb0 */  cmp     $0x1300,%eax\n  /* bb5 */  je      .L923\n  /* bbb */  cmp     $0x573,%eax\n  /* bc0 */  je      .L923\n  /* bc6 */  jmp     .L942\n.Lbcb:\n  /* bcb */  sub     $0x52b,%eax\n  /* bd0 */  mov     $0x40002805,%edx\n  /* bd5 */  mov     %al,%cl\n  /* bd7 */  shr     %cl,%edx\n  /* bd9 */  test    $0x1,%dl\n  /* bdc */  jne     .L923\n.Lbe2:\n  /* be2 */  mov     0x2c(%esp),%edi\n  /* be6 */  mov     0x48(%esp),%eax\n  /* bea */  add     %edi,%eax\n  /* bec */  lea     (%edi,%eax,2),%eax\n  /* bef */  movswl  sprite+0x1e(,%eax,4),%edx\n  /* bf7 */  test    %edx,%edx\n  /* bf9 */  js      .L5cf\n  /* bff */  lea     (%edx,%edx,4),%eax\n  /* c02 */  lea     (%edx,%eax,2),%eax\n  /* c05 */  cmpw    $0x3ff,sprite+0x1a(,%eax,4)\n  /* c0f */  jle     .L992\n  /* c15 */  jmp     .L5cf\n.Lc1a:\n  /* c1a */  cmp     $0x365,%eax\n  /* c1f */  je      .L923\n  /* c25 */  jle     .Lc5d\n  /* c27 */  sub     $0x385,%eax\n  /* c2c */  cmp     $0x1,%ax\n  /* c30 */  jbe     .L923\n.Lc36:\n  /* c36 */  mov     0x24(%esp),%eax\n  /* c3a */  movswl  0x1e(%eax),%edx\n  /* c3e */  test    %edx,%edx\n  /* c40 */  js      .L5cf\n  /* c46 */  imul    $0x2c,%edx,%eax\n  /* c49 */  cmpw    $0x3ff,sprite+0x1a(%eax)\n  /* c52 */  jle     .L992\n  /* c58 */  jmp     .L5cf\n.Lc5d:\n  /* c5d */  cmp     $0x2f1,%eax\n  /* c62 */  je      .L923\n  /* c68 */  jmp     .Lc36\n","c":"/* candidate for hitradius (actors.c, 3178 bytes) */\n#include \"duke3d.h\"\n\nvoid hitradius(short i,int r,int hp1,int hp2,int hp3,int hp4)\n{\n    spritetype *s,*sj;\n    walltype *wal;\n    int d, q, x1, y1;\n    int sectcnt, sectend, dasect, startwall, endwall, nextsect;\n    short j,k,p,x,nextj,sect;\n    unsigned char statlist[] ={0,1,6,10,12,2,5};\n    short *tempshort = (short *)tempbuf;\n\n    s = &sprite[i];\n\n    if((s->picnum != 2605 || s->xrepeat > 10) && s->picnum != 1646 )\n    {\n        tempshort[0] = s->sectnum;\n        dasect = s->sectnum;\n        sectcnt = 0; sectend = 1;\n        do\n        {\n            dasect = tempshort[sectcnt++];\n            if(((sector[dasect].ceilingz-s->z)>>8) < r)\n            {\n                d = klabs(wall[sector[dasect].wallptr].x-s->x)+klabs(wall[sector[dasect].wallptr].y-s->y);\n                if(d < r)\n                    checkhitceiling(dasect);\n                else\n                {\n                    d = klabs(wall[wall[wall[sector[dasect].wallptr].point2].point2].x-s->x)+klabs(wall[wall[wall[sector[dasect].wallptr].point2].point2].y-s->y);\n                    if(d < r)\n                        checkhitceiling(dasect);\n                }\n            }\n\n            startwall = sector[dasect].wallptr;\n            endwall = startwall+sector[dasect].wallnum;\n            for(x=startwall,wal=&wall[startwall];x<endwall;x++,wal++)\n                if( ( klabs(wal->x-s->x)+klabs(wal->y-s->y) ) < r)\n                {\n                    nextsect = wal->nextsector;\n                    if (nextsect >= 0)\n                    {\n                        for(dasect=sectend-1;dasect>=0;dasect--)\n                            if (tempshort[dasect] == nextsect) break;\n                        if (dasect < 0) tempshort[sectend++] = nextsect;\n                    }\n                    x1 = (((wal->x+wall[wal->point2].x)>>1)+s->x)>>1;\n                    y1 = (((wal->y+wall[wal->point2].y)>>1)+s->y)>>1;\n                    updatesector(x1,y1,&sect);\n                    if( sect >= 0 && cansee(x1,y1,s->z,sect,s->x,s->y,s->z,s->sectnum ) )\n                        checkhitwall(i,x,wal->x,wal->y,s->z,s->picnum);\n                }\n        }\n        while (sectcnt < sectend);\n    }\n\n    q = -(16<<8)+(TRAND&((32<<8)-1));\n\n    for(x = 0;x < 7;x++)\n    {\n        j = headspritestat[(int)statlist[x]];\n        while(j >= 0)\n        {\n            nextj = nextspritestat[j];\n            sj = &sprite[j];\n\n            if( x == 0 || x >= 5 || AFLAMABLE(sj->picnum) )\n            {\n                if( s->picnum != 1646 || (sj->cstat&257) )\n                    if( dist( s, sj ) < r )\n                    {\n                        if( badguy(sj) && !cansee( sj->x, sj->y,sj->z+q, sj->sectnum, s->x, s->y, s->z+q, s->sectnum) )\n                        {\n                            j = nextj;\n                            continue;\n                        }\n                        checkhitsprite( j, i );\n                    }\n            }\n            else if( sj->extra >= 0 && sj != s && ( sj->picnum == 2566 || badguy(sj) || sj->picnum == 901 || sj->picnum == 902 || (sj->cstat&257) || sj->picnum == 1518 ) )\n            {\n                if( s->picnum == 1646 && sj->picnum != 1550 && ( j == s->owner || sj->xrepeat < 24 ) )\n                {\n                    j = nextj;\n                    continue;\n                }\n                if( s->picnum == 1650 && j == s->owner)\n                {\n                    j = nextj;\n                    continue;\n                }\n\n                if( sj->picnum == 1405 ) sj->z -= 9728;\n                d = dist( s, sj );\n                if( sj->picnum == 1405 ) sj->z += 9728;\n\n                if ( d < r && cansee(sj->x,sj->y,sj->z-(8<<8),sj->sectnum,s->x,s->y,s->z-(12<<8),s->sectnum) )\n                {\n                    hittype[j].ang = getangle(sj->x-s->x,sj->y-s->y);\n\n                    if(s->picnum == 2605 && sj->extra > 0)\n                        hittype[j].picnum = 2605;\n                    else\n                    {\n                        if( s->picnum == 1646 )\n                            hittype[j].picnum = 1646;\n                        else hittype[j].picnum = 1670;\n                    }\n\n                    if(s->picnum != 1646)\n                    {\n                    if(d < r/3)\n                    {\n                        if(hp4 == hp3) hp4++;\n                        hittype[j].extra = hp3 + ( TRAND%(hp4-hp3) );\n                    }\n                    else if(d < ((r*2)/3))\n                    {\n                        if(hp3 == hp2) hp3++;\n                        hittype[j].extra = hp2 + ( TRAND%(hp3-hp2) );\n                    }\n                    else\n                    {\n                        if(hp2 == hp1) hp2++;\n                        hittype[j].extra = hp1 + ( TRAND%(hp2-hp1) );\n                    }\n\n                    if( sj->picnum != 1975 && sj->picnum != 2360 && sj->picnum != 1960 && sj->picnum != 2630 && sj->picnum != 2710 && sj->picnum != 2760 && sj->picnum != 4740 )\n                    {\n                        if(sj->xvel < 0) sj->xvel = 0;\n                        sj->xvel += (s->extra<<2);\n                    }\n\n                    switch( sj->picnum )\n                    {\n                        case 753: case 869: case 901: case 902:\n                        case 1294: case 1312: case 1317: case 1321:\n                        case 1323: case 1325: case 1334: case 1336: case 1353:\n                        case 1395: case 3450: case 4864:\n                            checkhitsprite(j,i);\n                            break;\n                        default:\n                            break;\n                    }\n                    }\n                    else if(s->extra == 0) hittype[j].extra = 0;\n\n                    if( sj->picnum != 1670 &&\n                        s->owner >= 0 && sprite[s->owner].statnum < MAXSTATUS )\n                        {\n                            if( sj->picnum == 1405 )\n                            {\n                                p = sj->yvel;\n                                if(ps[p].newowner >= 0)\n                                {\n                                    ps[p].newowner = -1;\n                                    ps[p].posx = ps[p].oposx;\n                                    ps[p].posy = ps[p].oposy;\n                                    ps[p].posz = ps[p].oposz;\n                                    ps[p].ang = ps[p].oang;\n                                    updatesector(ps[p].posx,ps[p].posy,&ps[p].cursectnum);\n                                    setpal(&ps[p]);\n\n                                    k = headspritestat[1];\n                                    while(k >= 0)\n                                    {\n                                        if(sprite[k].picnum == 621)\n                                            sprite[k].yvel = 0;\n                                        k = nextspritestat[k];\n                                    }\n                                }\n                            }\n                            hittype[j].owner = s->owner;\n                        }\n                }\n            }\n        BOLT:\n            j = nextj;\n        }\n    }\n}\n","size":3178,"score":100,"agent":"kuncc/6","pid":7,"session":2122,"ts":1791755133930}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1937,"symbol":"displayrest","file":"game.c","asm":"# displayrest  (TU game.c, section .text, 3224 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndisplayrest:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  movswl  screenpeek,%esi\n  /* 00e */  imul    $0x3ac,%esi,%eax\n  /* 014 */  mov     ps+0x274(%eax),%edx\n  /* 01a */  test    %edx,%edx\n  /* 01c */  js      .L408\n  /* 022 */  mov     ps+0x210(%eax),%ecx\n  /* 028 */  test    %ecx,%ecx\n  /* 02a */  jne     .L408\n  /* 030 */  mov     %dl,0x34(%esp)\n  /* 034 */  movzbl  ps+0x396(%eax),%ecx\n  /* 03b */  movzbl  ps+0x395(%eax),%ebx\n  /* 042 */  movzbl  ps+0x397(%eax),%eax\n  /* 049 */  mov     %cl,0x35(%esp)\n  /* 04d */  mov     %al,0x36(%esp)\n  /* 051 */  mov     $0x1,%al\n  /* 053 */  mov     %al,restorepalette\n  /* 058 */  movzbl  0x34(%esp),%eax\n  /* 05d */  test    %al,%al\n  /* 05f */  jne     .L448\n.L65:\n  /* 065 */  movb    $0x0,0x36(%esp)\n  /* 06a */  movzbl  ud+0x5,%ebx\n  /* 071 */  movb    $0x0,0x35(%esp)\n  /* 076 */  test    %bl,%bl\n  /* 078 */  jne     .L888\n  /* 07e */  movb    $0x1,0x37(%esp)\n.L83:\n  /* 083 */  imul    $0x3ac,%esi,%eax\n  /* 089 */  mov     $0x1,%edx\n  /* 08e */  movswl  ps+0x292(%eax),%eax\n  /* 095 */  mov     %eax,%ecx\n  /* 097 */  mov     %eax,%edi\n  /* 099 */  lea     (%eax,%eax,4),%eax\n  /* 09c */  and     $0x7,%ecx\n  /* 09f */  shl     %cl,%edx\n  /* 0a1 */  sar     $0x3,%edi\n  /* 0a4 */  shl     $0x3,%eax\n  /* 0a7 */  or      %dl,show2dsector(%edi)\n  /* 0ad */  movswl  sector+0x2(%eax),%edx\n  /* 0b4 */  test    %edx,%edx\n  /* 0b6 */  jle     .L14c\n  /* 0bc */  movswl  sector(%eax),%ecx\n  /* 0c3 */  shl     $0x5,%edx\n  /* 0c6 */  mov     $0x1,%ebp\n  /* 0cb */  mov     %bl,0x38(%esp)\n  /* 0cf */  shl     $0x5,%ecx\n  /* 0d2 */  lea     wall(%ecx),%eax\n  /* 0d8 */  lea     wall(%ecx,%edx,1),%edx\n  /* 0df */  nop\n.Le0:\n  /* 0e0 */  movswl  0xc(%eax),%ecx\n  /* 0e4 */  test    %ecx,%ecx\n  /* 0e6 */  js      .L140\n  /* 0e8 */  movzwl  0xe(%eax),%edi\n  /* 0ec */  and     $0x71,%edi\n  /* 0ef */  jne     .L140\n  /* 0f1 */  movswl  0xa(%eax),%edi\n  /* 0f5 */  shl     $0x5,%edi\n  /* 0f8 */  movzwl  wall+0xe(%edi),%edi\n  /* 0ff */  and     $0x71,%edi\n  /* 102 */  jne     .L140\n  /* 104 */  lea     (%ecx,%ecx,4),%edi\n  /* 107 */  cmpw    $0x7fff,sector+0x22(,%edi,8)\n  /* 111 */  je      .L140\n  /* 113 */  mov     sector+0x8(,%edi,8),%ebx\n  /* 11a */  cmp     %ebx,sector+0x4(,%edi,8)\n  /* 121 */  jge     .L140\n  /* 123 */  mov     %ecx,%edi\n  /* 125 */  mov     %ebp,%ebx\n  /* 127 */  sar     $0x3,%edi\n  /* 12a */  and     $0x7,%ecx\n  /* 12d */  shl     %cl,%ebx\n  /* 12f */  or      %bl,show2dsector(%edi)\n  /* 135 */  lea     0x0(%esi),%esi\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  add     $0x20,%eax\n  /* 143 */  cmp     %edx,%eax\n  /* 145 */  jne     .Le0\n  /* 147 */  movzbl  0x38(%esp),%ebx\n.L14c:\n  /* 14c */  cmpw    $0xffff,ud+0x592\n  /* 154 */  je      .L640\n.L15a:\n  /* 15a */  movswl  screenpeek,%eax\n  /* 161 */  mov     %eax,(%esp)\n  /* 164 */  call    coolgaugetext\n  /* 169 */  call    operatefta\n  /* 16e */  mov     myconnectindex,%edx\n  /* 174 */  cmpb    $0x0,keystatus+0x1\n  /* 17b */  mov     %edx,%eax\n  /* 17d */  jne     .L520\n  /* 183 */  testb   $0x10,CONTROL_ButtonState2+0x2\n  /* 18a */  jne     .L520\n.L190:\n  /* 190 */  imul    $0x3ac,%edx,%ecx\n  /* 196 */  cmpw    $0xffff,ps+0x2c4(%ecx)\n  /* 19e */  jne     .L1d0\n  /* 1a0 */  cmpb    $0x0,ud+0x58a\n  /* 1a7 */  jne     .L1c0\n.L1a9:\n  /* 1a9 */  mov     ud+0x604,%eax\n  /* 1ae */  test    %eax,%eax\n  /* 1b0 */  je      .L1c0\n  /* 1b2 */  cmpw    $0xffff,ud+0x592\n  /* 1ba */  je      .La24\n.L1c0:\n  /* 1c0 */  mov     %edx,%eax\n  /* 1c2 */  lea     0x0(%esi),%esi\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  imul    $0x3ac,%eax,%eax\n  /* 1d6 */  testb   $0x10,ps+0x34c(%eax)\n  /* 1dd */  je      .L5e0\n  /* 1e3 */  call    typemode\n  /* 1e8 */  cmpw    $0x1,ud+0x58e\n  /* 1f0 */  je      .L5f3\n.L1f6:\n  /* 1f6 */  mov     ud+0x5e8,%eax\n  /* 1fb */  test    %eax,%eax\n  /* 1fd */  jne     .L858\n.L203:\n  /* 203 */  mov     ud+0x5ec,%eax\n  /* 208 */  test    %eax,%eax\n  /* 20a */  jne     .L848\n.L210:\n  /* 210 */  mov     ud+0x5f0,%eax\n  /* 215 */  test    %eax,%eax\n  /* 217 */  je      .L3f2\n  /* 21d */  mov     myconnectindex,%ecx\n  /* 223 */  imul    $0x3ac,%ecx,%eax\n  /* 229 */  testb   $0x1,ps+0x34c(%eax)\n  /* 230 */  jne     .L3f2\n  /* 236 */  mov     ud+0x5fc,%ebp\n  /* 23c */  mov     $0xc2,%esi\n  /* 241 */  test    %ebp,%ebp\n  /* 243 */  jle     .L260\n  /* 245 */  movswl  tilesizy+0x133c,%esi\n  /* 24c */  mov     %esi,%eax\n  /* 24e */  imull   sbarscale\n  /* 254 */  shrd    $0x10,%edx,%eax\n  /* 258 */  sub     %eax,%esi\n  /* 25a */  add     $0x9f,%esi\n.L260:\n  /* 260 */  cmpb    $0x2,ud+0x58a\n  /* 267 */  jne     .L26c\n  /* 269 */  sub     $0x10,%esi\n.L26c:\n  /* 26c */  imul    $0x3ac,%ecx,%ecx\n  /* 272 */  mov     $0x4ec4ec4f,%eax\n  /* 277 */  mov     ps+0x264(%ecx),%ebp\n  /* 27d */  movl    $buf,(%esp)\n  /* 284 */  imul    %ebp\n  /* 286 */  mov     %ebp,%edi\n  /* 288 */  sar     $0x1f,%edi\n  /* 28b */  mov     $0x88888889,%eax\n  /* 290 */  sar     $0x3,%edx\n  /* 293 */  sub     %edi,%edx\n  /* 295 */  mov     %edx,%ecx\n  /* 297 */  imul    %edx\n  /* 299 */  mov     %ecx,%eax\n  /* 29b */  sar     $0x1f,%eax\n  /* 29e */  add     %ecx,%edx\n  /* 2a0 */  sar     $0x5,%edx\n  /* 2a3 */  sub     %eax,%edx\n  /* 2a5 */  mov     %edx,%eax\n  /* 2a7 */  shl     $0x4,%eax\n  /* 2aa */  sub     %edx,%eax\n  /* 2ac */  shl     $0x2,%eax\n  /* 2af */  sub     %eax,%ecx\n  /* 2b1 */  mov     $0xa80a80a9,%eax\n  /* 2b6 */  mov     %ecx,0x14(%esp)\n  /* 2ba */  imul    %ebp\n  /* 2bc */  mov     $\"Time: %d:%02d\",%eax\n  /* 2c1 */  mov     %eax,0xc(%esp)\n  /* 2c5 */  mov     $0x400,%eax\n  /* 2ca */  mov     %eax,0x8(%esp)\n  /* 2ce */  mov     $0x2,%eax\n  /* 2d3 */  mov     %eax,0x4(%esp)\n  /* 2d7 */  add     %ebp,%edx\n  /* 2d9 */  sar     $0xa,%edx\n  /* 2dc */  sub     %edi,%edx\n  /* 2de */  mov     %edx,0x10(%esp)\n  /* 2e2 */  call    __sprintf_chk\n  /* 2e7 */  mov     $0x1a,%eax\n  /* 2ec */  xor     %edx,%edx\n  /* 2ee */  mov     %eax,0x10(%esp)\n  /* 2f2 */  lea     -0xc(%esi),%eax\n  /* 2f5 */  mov     $buf,%ecx\n  /* 2fa */  mov     %edx,0xc(%esp)\n  /* 2fe */  mov     %ecx,0x8(%esp)\n  /* 302 */  mov     %eax,0x4(%esp)\n  /* 306 */  movl    $0x1,(%esp)\n  /* 30d */  call    minitext\n  /* 312 */  imul    $0x3ac,myconnectindex,%edx\n  /* 31c */  cmpl    $0x3,ud+0x954\n  /* 323 */  mov     ps+0x3a8(%edx),%eax\n  /* 329 */  jle     .L978\n  /* 32f */  mov     %eax,0x10(%esp)\n  /* 333 */  mov     $\"Kills: %d\",%edi\n  /* 338 */  mov     $0x400,%ebp\n  /* 33d */  mov     %edi,0xc(%esp)\n  /* 341 */  mov     $0x2,%eax\n  /* 346 */  mov     %ebp,0x8(%esp)\n  /* 34a */  mov     %eax,0x4(%esp)\n  /* 34e */  movl    $buf,(%esp)\n  /* 355 */  call    __sprintf_chk\n.L35a:\n  /* 35a */  mov     $0x1a,%eax\n  /* 35f */  xor     %edx,%edx\n  /* 361 */  mov     %eax,0x10(%esp)\n  /* 365 */  mov     $buf,%ecx\n  /* 36a */  mov     $\"Secrets: %d/%d\",%edi\n  /* 36f */  mov     %edx,0xc(%esp)\n  /* 373 */  lea     -0x6(%esi),%eax\n  /* 376 */  mov     $0x400,%ebp\n  /* 37b */  mov     %ecx,0x8(%esp)\n  /* 37f */  mov     %eax,0x4(%esp)\n  /* 383 */  movl    $0x1,(%esp)\n  /* 38a */  call    minitext\n  /* 38f */  imul    $0x3ac,myconnectindex,%eax\n  /* 399 */  mov     ps+0x39c(%eax),%edx\n  /* 39f */  mov     %edx,0x14(%esp)\n  /* 3a3 */  mov     ps+0x3a0(%eax),%eax\n  /* 3a9 */  mov     %edi,0xc(%esp)\n  /* 3ad */  mov     %ebp,0x8(%esp)\n  /* 3b1 */  movl    $buf,(%esp)\n  /* 3b8 */  mov     %eax,0x10(%esp)\n  /* 3bc */  mov     $0x2,%eax\n  /* 3c1 */  mov     %eax,0x4(%esp)\n  /* 3c5 */  call    __sprintf_chk\n  /* 3ca */  mov     $0x1a,%eax\n  /* 3cf */  mov     %eax,0x10(%esp)\n  /* 3d3 */  xor     %eax,%eax\n  /* 3d5 */  mov     %eax,0xc(%esp)\n  /* 3d9 */  mov     $buf,%eax\n  /* 3de */  mov     %eax,0x8(%esp)\n  /* 3e2 */  mov     %esi,0x4(%esp)\n  /* 3e6 */  movl    $0x1,(%esp)\n  /* 3ed */  call    minitext\n.L3f2:\n  /* 3f2 */  cmpb    $0x0,0x37(%esp)\n  /* 3f7 */  jne     .L810\n.L3fd:\n  /* 3fd */  add     $0x4c,%esp\n  /* 400 */  pop     %ebx\n  /* 401 */  pop     %esi\n  /* 402 */  pop     %edi\n  /* 403 */  pop     %ebp\n  /* 404 */  ret\n  /* 405 */  lea     0x0(%esi),%esi\n.L408:\n  /* 408 */  movzbl  restorepalette,%ebx\n  /* 40f */  test    %bl,%bl\n  /* 411 */  jne     .L4c0\n  /* 417 */  imul    $0x3ac,%esi,%eax\n  /* 41d */  mov     ps+0x210(%eax),%eax\n  /* 423 */  test    %eax,%eax\n  /* 425 */  jle     .L4f3\n  /* 42b */  movb    $0x0,0x36(%esp)\n  /* 430 */  sar     $1,%eax\n  /* 432 */  mov     %al,0x34(%esp)\n  /* 436 */  movb    $0x40,0x35(%esp)\n  /* 43b */  movzbl  0x34(%esp),%eax\n  /* 440 */  test    %al,%al\n  /* 442 */  je      .L65\n.L448:\n  /* 448 */  or      $0x1,%al\n  /* 44a */  mov     %al,0x37(%esp)\n  /* 44e */  movzbl  ud+0x5,%eax\n  /* 455 */  test    %al,%al\n  /* 457 */  je      .L83\n  /* 45d */  mov     %bl,0x38(%esp)\n  /* 461 */  cmp     $0x1,%al\n  /* 463 */  je      .L8fd\n  /* 469 */  cmp     $0x2,%al\n  /* 46b */  jne     .L89b\n  /* 471 */  movzbl  0x37(%esp),%ebx\n.L476:\n  /* 476 */  mov     ydim,%eax\n  /* 47b */  xor     %edi,%edi\n  /* 47d */  xor     %ebp,%ebp\n  /* 47f */  mov     %edi,0x24(%esp)\n  /* 483 */  mov     %ebp,0x20(%esp)\n  /* 487 */  dec     %eax\n  /* 488 */  mov     %eax,0x2c(%esp)\n  /* 48c */  mov     xdim,%eax\n  /* 491 */  dec     %eax\n  /* 492 */  mov     %eax,0x28(%esp)\n  /* 496 */  mov     $0x5a,%eax\n  /* 49b */  mov     %eax,0x1c(%esp)\n  /* 49f */  xor     %eax,%eax\n  /* 4a1 */  mov     %eax,0x18(%esp)\n  /* 4a5 */  xor     %eax,%eax\n  /* 4a7 */  mov     %eax,0x14(%esp)\n  /* 4ab */  mov     $0x98d,%eax\n  /* 4b0 */  mov     %eax,0x10(%esp)\n  /* 4b4 */  jmp     .L940\n  /* 4b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L4c0:\n  /* 4c0 */  imul    $0x3ac,%esi,%ebx\n  /* 4c6 */  xor     %eax,%eax\n  /* 4c8 */  mov     ps+0x38c(%ebx),%edi\n  /* 4ce */  mov     %eax,0x8(%esp)\n  /* 4d2 */  mov     ud+0x920,%eax\n  /* 4d7 */  mov     %edi,0x4(%esp)\n  /* 4db */  sar     $0x2,%eax\n  /* 4de */  mov     %eax,(%esp)\n  /* 4e1 */  call    setbrightness\n  /* 4e6 */  xor     %eax,%eax\n  /* 4e8 */  mov     %edi,ps+0x38c(%ebx)\n  /* 4ee */  mov     %al,restorepalette\n.L4f3:\n  /* 4f3 */  movzbl  ud+0x5,%ebx\n  /* 4fa */  test    %bl,%bl\n  /* 4fc */  jne     .L8d0\n  /* 502 */  movb    $0x0,0x37(%esp)\n  /* 507 */  movb    $0x0,0x34(%esp)\n  /* 50c */  movb    $0x0,0x36(%esp)\n  /* 511 */  movb    $0x0,0x35(%esp)\n  /* 516 */  jmp     .L83\n  /* 51b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L520:\n  /* 520 */  cmpb    $0x0,ud+0x58a\n  /* 527 */  jne     .L1d0\n  /* 52d */  imul    $0x3ac,%edx,%ecx\n  /* 533 */  cmpb    $0x0,ud+0x5\n  /* 53a */  lea     ps(%ecx),%esi\n  /* 540 */  movswl  ps+0x2c4(%ecx),%ecx\n  /* 547 */  jne     .L870\n  /* 54d */  inc     %ecx\n  /* 54e */  jne     .L1d0\n  /* 554 */  movzbl  0x34c(%esi),%eax\n  /* 55b */  test    $0x1,%al\n  /* 55d */  jne     .Lac4\n  /* 563 */  test    $0x10,%al\n  /* 565 */  jne     .L1a9\n  /* 56b */  movl    $0x34,(%esp)\n  /* 572 */  xor     %ecx,%ecx\n  /* 574 */  mov     %cl,keystatus+0x1\n  /* 57a */  call    CONTROL_ClearButton\n  /* 57f */  call    FX_StopAllSounds\n  /* 584 */  call    clearsoundlocks\n  /* 589 */  call    intomenusounds\n  /* 58e */  imul    $0x3ac,myconnectindex,%edx\n  /* 598 */  movzbl  ps+0x34c(%edx),%eax\n  /* 59f */  mov     %al,%cl\n  /* 5a1 */  or      $0x1,%cl\n  /* 5a4 */  cmpl    $0x1,ud+0x950\n  /* 5ab */  mov     %cl,ps+0x34c(%edx)\n  /* 5b1 */  jle     .Lc7e\n.L5b7:\n  /* 5b7 */  test    $0x4,%al\n  /* 5b9 */  je      .Lc6d\n  /* 5bf */  movl    $0x32,(%esp)\n  /* 5c6 */  call    cmenu\n.L5cb:\n  /* 5cb */  mov     myconnectindex,%edx\n  /* 5d1 */  mov     %dx,screenpeek\n  /* 5d8 */  mov     %edx,%eax\n  /* 5da */  jmp     .L190\n  /* 5df */  nop\n.L5e0:\n  /* 5e0 */  call    menus\n  /* 5e5 */  cmpw    $0x1,ud+0x58e\n  /* 5ed */  jne     .L1f6\n.L5f3:\n  /* 5f3 */  imul    $0x3ac,myconnectindex,%eax\n  /* 5fd */  testb   $0x1,ps+0x34c(%eax)\n  /* 604 */  jne     .L1f6\n  /* 60a */  mov     $\"GAME PAUSED\",%eax\n  /* 60f */  xor     %edx,%edx\n  /* 611 */  mov     %eax,0x10(%esp)\n  /* 615 */  mov     $0x64,%ecx\n  /* 61a */  xor     %eax,%eax\n  /* 61c */  mov     %eax,0xc(%esp)\n  /* 620 */  mov     %edx,0x8(%esp)\n  /* 624 */  mov     %ecx,0x4(%esp)\n  /* 628 */  movl    $0xa0,(%esp)\n  /* 62f */  call    menutext\n  /* 634 */  jmp     .L1f6\n  /* 639 */  lea     0x0(%esi,%eiz,1),%esi\n.L640:\n  /* 640 */  cmpb    $0x2,ud+0x58a\n  /* 647 */  je      .L680\n  /* 649 */  imul    $0x3ac,%esi,%eax\n  /* 64f */  lea     ps(%eax),%edi\n  /* 655 */  movswl  ps+0x2c4(%eax),%eax\n  /* 65c */  test    %eax,%eax\n  /* 65e */  js      .L9c0\n  /* 664 */  mov     %eax,(%esp)\n  /* 667 */  call    cameratext\n.L66c:\n  /* 66c */  call    moveclouds\n  /* 671 */  cmpb    $0x0,ud+0x58a\n  /* 678 */  je      .L15a\n  /* 67e */  xchg    %ax,%ax\n.L680:\n  /* 680 */  mov     0x60(%esp),%eax\n  /* 684 */  xor     %ecx,%ecx\n  /* 686 */  test    %eax,%eax\n  /* 688 */  mov     $0x10000,%eax\n  /* 68d */  cmovns  0x60(%esp),%ecx\n  /* 692 */  cmp     %eax,%ecx\n  /* 694 */  cmovle  %ecx,%eax\n  /* 697 */  mov     %eax,(%esp)\n  /* 69a */  mov     %eax,%edi\n  /* 69c */  call    dointerpolations\n  /* 6a1 */  cmpb    $0x0,ud+0x6\n  /* 6a8 */  je      .L9f1\n  /* 6ae */  mov     ud+0x5ac,%edx\n  /* 6b4 */  mov     $0xa00,%eax\n  /* 6b9 */  mov     ud+0x5b8,%ebp\n  /* 6bf */  mov     ud+0x5a8,%ecx\n  /* 6c5 */  mov     ud+0x5b0,%edi\n  /* 6cb */  sar     $0x3,%edx\n  /* 6ce */  add     %ebp,%edx\n  /* 6d0 */  mov     %edx,ud+0x5b8\n  /* 6d6 */  sub     %edx,%eax\n  /* 6d8 */  and     $0x7ff,%eax\n  /* 6dd */  movswl  sintable(%eax,%eax,1),%eax\n  /* 6e5 */  imul    %ecx,%eax\n  /* 6e8 */  sar     $0xe,%eax\n  /* 6eb */  add     %edi,%eax\n  /* 6ed */  movswl  %dx,%edi\n  /* 6f0 */  mov     %eax,ud+0x5b0\n  /* 6f5 */  mov     %eax,%ebp\n  /* 6f7 */  mov     $0x400,%eax\n  /* 6fc */  sub     %edx,%eax\n  /* 6fe */  and     $0x7ff,%eax\n  /* 703 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 70b */  imul    %ecx,%eax\n  /* 70e */  mov     ud+0x5b4,%ecx\n  /* 714 */  sar     $0xe,%eax\n  /* 717 */  add     %ecx,%eax\n  /* 719 */  mov     %eax,ud+0x5b4\n  /* 71e */  mov     %eax,%ecx\n.L720:\n  /* 720 */  cmpb    $0x2,ud+0x58a\n  /* 727 */  je      .Lb1b\n.L72d:\n  /* 72d */  mov     %edi,0xc(%esp)\n  /* 731 */  imul    $0x3ac,%esi,%esi\n  /* 737 */  mov     ps(%esi),%eax\n  /* 73d */  mov     %ecx,0x4(%esp)\n  /* 741 */  mov     %ebp,(%esp)\n  /* 744 */  mov     %eax,0x8(%esp)\n  /* 748 */  call    drawoverheadmap\n  /* 74d */  call    restoreinterpolations\n  /* 752 */  cmpb    $0x2,ud+0x58a\n  /* 759 */  jne     .L15a\n  /* 75f */  mov     ud+0x5fc,%edi\n  /* 765 */  test    %edi,%edi\n  /* 767 */  jle     .Lbe5\n  /* 76d */  movswl  tilesizy+0x133c,%ecx\n  /* 774 */  mov     %ecx,%eax\n  /* 776 */  imull   sbarscale\n  /* 77c */  shrd    $0x10,%edx,%eax\n  /* 780 */  sub     %eax,%ecx\n  /* 782 */  lea     0x9f(%ecx),%esi\n  /* 788 */  lea     0x99(%ecx),%eax\n.L78e:\n  /* 78e */  mov     %eax,0x4(%esp)\n  /* 792 */  mov     $0x1a,%edx\n  /* 797 */  xor     %ecx,%ecx\n  /* 799 */  mov     %edx,0x10(%esp)\n  /* 79d */  mov     ud+0x95c,%edx\n  /* 7a3 */  mov     $0x1a,%edi\n  /* 7a8 */  mov     %ecx,0xc(%esp)\n  /* 7ac */  xor     %ebp,%ebp\n  /* 7ae */  movl    $0x1,(%esp)\n  /* 7b5 */  mov     %edx,%ecx\n  /* 7b7 */  shl     $0x5,%ecx\n  /* 7ba */  lea     volume_names(%edx,%ecx,1),%edx\n  /* 7c1 */  mov     %edx,0x8(%esp)\n  /* 7c5 */  call    minitext\n  /* 7ca */  mov     ud+0x95c,%eax\n  /* 7cf */  mov     %edi,0x10(%esp)\n  /* 7d3 */  mov     %ebp,0xc(%esp)\n  /* 7d7 */  mov     %esi,0x4(%esp)\n  /* 7db */  movl    $0x1,(%esp)\n  /* 7e2 */  lea     (%eax,%eax,4),%edx\n  /* 7e5 */  lea     (%eax,%edx,2),%eax\n  /* 7e8 */  mov     ud+0x958,%edx\n  /* 7ee */  add     %edx,%eax\n  /* 7f0 */  mov     %eax,%edx\n  /* 7f2 */  shl     $0x5,%edx\n  /* 7f5 */  lea     level_names(%eax,%edx,1),%eax\n  /* 7fc */  mov     %eax,0x8(%esp)\n  /* 800 */  call    minitext\n  /* 805 */  jmp     .L15a\n  /* 80a */  lea     0x0(%esi),%esi\n.L810:\n  /* 810 */  movzbl  0x34(%esp),%eax\n  /* 815 */  or      $0x80,%al\n  /* 817 */  movzbl  %al,%eax\n  /* 81a */  mov     %eax,0xc(%esp)\n  /* 81e */  movzbl  0x36(%esp),%eax\n  /* 823 */  mov     %eax,0x8(%esp)\n  /* 827 */  movzbl  0x35(%esp),%eax\n  /* 82c */  mov     %eax,0x4(%esp)\n  /* 830 */  movzbl  %bl,%eax\n  /* 833 */  mov     %eax,(%esp)\n  /* 836 */  call    palto\n  /* 83b */  add     $0x4c,%esp\n  /* 83e */  pop     %ebx\n  /* 83f */  pop     %esi\n  /* 840 */  pop     %edi\n  /* 841 */  pop     %ebp\n  /* 842 */  ret\n  /* 843 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L848:\n  /* 848 */  call    tics\n  /* 84d */  jmp     .L210\n  /* 852 */  lea     0x0(%esi),%esi\n.L858:\n  /* 858 */  movswl  screenpeek,%eax\n  /* 85f */  mov     %eax,(%esp)\n  /* 862 */  call    coords\n  /* 867 */  jmp     .L203\n  /* 86c */  lea     0x0(%esi,%eiz,1),%esi\n.L870:\n  /* 870 */  inc     %ecx\n  /* 871 */  jne     .L1d0\n  /* 877 */  nop\n  /* 878 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 880 */  jmp     .L1a9\n  /* 885 */  lea     0x0(%esi),%esi\n.L888:\n  /* 888 */  movb    $0x0,0x38(%esp)\n  /* 88d */  cmp     $0x1,%bl\n  /* 890 */  je      .L902\n  /* 892 */  cmp     $0x2,%bl\n  /* 895 */  je      .La1d\n.L89b:\n  /* 89b */  movzbl  0x34(%esp),%eax\n  /* 8a0 */  or      $0x80,%al\n  /* 8a2 */  movzbl  %al,%eax\n  /* 8a5 */  mov     %eax,0xc(%esp)\n  /* 8a9 */  movzbl  0x36(%esp),%eax\n  /* 8ae */  mov     %eax,0x8(%esp)\n  /* 8b2 */  movzbl  0x35(%esp),%eax\n  /* 8b7 */  mov     %eax,0x4(%esp)\n  /* 8bb */  movzbl  0x38(%esp),%eax\n  /* 8c0 */  mov     %eax,(%esp)\n  /* 8c3 */  call    palto\n  /* 8c8 */  add     $0x4c,%esp\n  /* 8cb */  pop     %ebx\n  /* 8cc */  pop     %esi\n  /* 8cd */  pop     %edi\n  /* 8ce */  pop     %ebp\n  /* 8cf */  ret\n.L8d0:\n  /* 8d0 */  cmp     $0x1,%bl\n  /* 8d3 */  je      .Laa9\n  /* 8d9 */  cmp     $0x2,%bl\n  /* 8dc */  jne     .L3fd\n  /* 8e2 */  movb    $0x0,0x34(%esp)\n  /* 8e7 */  xor     %ebx,%ebx\n  /* 8e9 */  movb    $0x0,0x36(%esp)\n  /* 8ee */  movb    $0x0,0x35(%esp)\n  /* 8f3 */  movb    $0x0,0x38(%esp)\n  /* 8f8 */  jmp     .L476\n.L8fd:\n  /* 8fd */  movzbl  0x37(%esp),%ebx\n.L902:\n  /* 902 */  mov     ydim,%eax\n  /* 907 */  xor     %edx,%edx\n  /* 909 */  mov     $0x5a,%ecx\n  /* 90e */  xor     %esi,%esi\n  /* 910 */  xor     %edi,%edi\n  /* 912 */  mov     %edx,0x20(%esp)\n  /* 916 */  mov     $0xcd0,%ebp\n  /* 91b */  mov     %ecx,0x1c(%esp)\n  /* 91f */  mov     %esi,0x18(%esp)\n  /* 923 */  dec     %eax\n  /* 924 */  mov     %eax,0x2c(%esp)\n  /* 928 */  mov     xdim,%eax\n  /* 92d */  mov     %edi,0x14(%esp)\n  /* 931 */  mov     %ebp,0x10(%esp)\n  /* 935 */  dec     %eax\n  /* 936 */  mov     %eax,0x28(%esp)\n  /* 93a */  xor     %eax,%eax\n  /* 93c */  mov     %eax,0x24(%esp)\n.L940:\n  /* 940 */  xor     %edx,%edx\n  /* 942 */  mov     $0x10000,%ecx\n  /* 947 */  mov     %edx,0xc(%esp)\n  /* 94b */  xor     %esi,%esi\n  /* 94d */  mov     %ecx,0x8(%esp)\n  /* 951 */  mov     %esi,0x4(%esp)\n  /* 955 */  movl    $0x0,(%esp)\n  /* 95c */  call    rotatesprite\n  /* 961 */  test    %bl,%bl\n  /* 963 */  jne     .L89b\n  /* 969 */  add     $0x4c,%esp\n  /* 96c */  pop     %ebx\n  /* 96d */  pop     %esi\n  /* 96e */  pop     %edi\n  /* 96f */  pop     %ebp\n  /* 970 */  ret\n  /* 971 */  lea     0x0(%esi,%eiz,1),%esi\n.L978:\n  /* 978 */  mov     ps+0x3a4(%edx),%edx\n  /* 97e */  mov     $0x2,%ecx\n  /* 983 */  mov     %eax,0x10(%esp)\n  /* 987 */  mov     %ecx,0x4(%esp)\n  /* 98b */  movl    $buf,(%esp)\n  /* 992 */  cmp     %edx,%eax\n  /* 994 */  cmovge  %eax,%edx\n  /* 997 */  mov     $\"Kills: %d/%d\",%eax\n  /* 99c */  mov     %edx,0x14(%esp)\n  /* 9a0 */  mov     $0x400,%edx\n  /* 9a5 */  mov     %eax,0xc(%esp)\n  /* 9a9 */  mov     %edx,0x8(%esp)\n  /* 9ad */  call    __sprintf_chk\n  /* 9b2 */  jmp     .L35a\n  /* 9b7 */  nop\n  /* 9b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L9c0:\n  /* 9c0 */  movswl  screenpeek,%eax\n  /* 9c7 */  mov     %eax,(%esp)\n  /* 9ca */  call    displayweapon\n  /* 9cf */  cmpw    $0x0,0x2ea(%edi)\n  /* 9d7 */  jne     .L66c\n  /* 9dd */  movswl  screenpeek,%eax\n  /* 9e4 */  mov     %eax,(%esp)\n  /* 9e7 */  call    displaymasks\n  /* 9ec */  jmp     .L66c\n.L9f1:\n  /* 9f1 */  imul    $0x3ac,%esi,%edx\n  /* 9f7 */  cmpw    $0xffff,ps+0x2c4(%edx)\n  /* 9ff */  je      .Lb58\n  /* a05 */  mov     ps+0x238(%edx),%ebp\n  /* a0b */  mov     ps+0x23c(%edx),%ecx\n  /* a11 */  movswl  ps+0x28e(%edx),%edi\n  /* a18 */  jmp     .L720\n.La1d:\n  /* a1d */  mov     $0x1,%bl\n  /* a1f */  jmp     .L476\n.La24:\n  /* a24 */  mov     windowy2,%eax\n  /* a29 */  imul    $0x3ac,%edx,%edx\n  /* a2f */  mov     $0x3,%esi\n  /* a34 */  mov     %esi,0x1c(%esp)\n  /* a38 */  xor     %edi,%edi\n  /* a3a */  xor     %ebp,%ebp\n  /* a3c */  mov     %edi,0x18(%esp)\n  /* a40 */  mov     %ebp,0x14(%esp)\n  /* a44 */  mov     %eax,0x2c(%esp)\n  /* a48 */  mov     windowx2,%eax\n  /* a4d */  mov     %eax,0x28(%esp)\n  /* a51 */  mov     windowy1,%eax\n  /* a56 */  mov     %eax,0x24(%esp)\n  /* a5a */  mov     windowx1,%eax\n  /* a5f */  mov     %eax,0x20(%esp)\n  /* a63 */  mov     $0x9db,%eax\n  /* a68 */  mov     %eax,0x10(%esp)\n  /* a6c */  xor     %eax,%eax\n  /* a6e */  mov     %eax,0xc(%esp)\n  /* a72 */  mov     $0x10000,%eax\n  /* a77 */  mov     %eax,0x8(%esp)\n  /* a7b */  mov     $0x640000,%eax\n  /* a80 */  mov     %eax,0x4(%esp)\n  /* a84 */  mov     $0xa0,%eax\n  /* a89 */  movswl  ps+0x294(%edx),%edx\n  /* a90 */  sar     $1,%edx\n  /* a92 */  sub     %edx,%eax\n  /* a94 */  shl     $0x10,%eax\n  /* a97 */  mov     %eax,(%esp)\n  /* a9a */  call    rotatesprite\n  /* a9f */  mov     myconnectindex,%eax\n  /* aa4 */  jmp     .L1d0\n.Laa9:\n  /* aa9 */  movb    $0x0,0x34(%esp)\n  /* aae */  xor     %ebx,%ebx\n  /* ab0 */  movb    $0x0,0x36(%esp)\n  /* ab5 */  movb    $0x0,0x35(%esp)\n  /* aba */  movb    $0x0,0x38(%esp)\n  /* abf */  jmp     .L902\n.Lac4:\n  /* ac4 */  cmpl    $0x32,current_menu\n  /* acb */  jg      .L1a9\n  /* ad1 */  movl    $0x34,(%esp)\n  /* ad8 */  xor     %eax,%eax\n  /* ada */  mov     %al,keystatus+0x1\n  /* adf */  call    CONTROL_ClearButton\n  /* ae4 */  imul    $0x3ac,myconnectindex,%eax\n  /* aee */  andb    $0xfe,ps+0x34c(%eax)\n  /* af5 */  cmpl    $0x1,ud+0x950\n  /* afc */  jle     .Lc3b\n.Lb02:\n  /* b02 */  mov     $0xc7,%al\n  /* b04 */  mov     %al,walock+0x23ff\n  /* b09 */  call    vscrn\n  /* b0e */  mov     myconnectindex,%edx\n  /* b14 */  mov     %edx,%eax\n  /* b16 */  jmp     .L190\n.Lb1b:\n  /* b1b */  movl    $0x0,(%esp)\n  /* b22 */  mov     %ecx,0x38(%esp)\n  /* b26 */  call    clearview\n  /* b2b */  imul    $0x3ac,%esi,%eax\n  /* b31 */  mov     0x38(%esp),%ecx\n  /* b35 */  mov     %edi,0xc(%esp)\n  /* b39 */  mov     ps(%eax),%eax\n  /* b3f */  mov     %ecx,0x4(%esp)\n  /* b43 */  mov     %ebp,(%esp)\n  /* b46 */  mov     %eax,0x8(%esp)\n  /* b4a */  call    drawmapview\n  /* b4f */  mov     0x38(%esp),%ecx\n  /* b53 */  jmp     .L72d\n.Lb58:\n  /* b58 */  movswl  screenpeek,%eax\n  /* b5f */  cmp     myconnectindex,%eax\n  /* b65 */  je      .Lbf4\n.Lb6b:\n  /* b6b */  imul    $0x3ac,%esi,%ecx\n  /* b71 */  mov     ps+0x238(%ecx),%ebp\n  /* b77 */  mov     ps+0x214(%ecx),%eax\n  /* b7d */  sub     %ebp,%eax\n  /* b7f */  imul    %edi\n  /* b81 */  shrd    $0x10,%edx,%eax\n  /* b85 */  add     %eax,%ebp\n  /* b87 */  mov     %ecx,%eax\n  /* b89 */  mov     ps+0x23c(%ecx),%ecx\n  /* b8f */  mov     %eax,0x38(%esp)\n  /* b93 */  mov     ps+0x218(%eax),%edx\n  /* b99 */  mov     %edx,0x3c(%esp)\n  /* b9d */  sub     %ecx,%edx\n  /* b9f */  mov     %edx,%eax\n  /* ba1 */  imul    %edi\n  /* ba3 */  shrd    $0x10,%edx,%eax\n  /* ba7 */  add     %eax,%ecx\n  /* ba9 */  mov     0x38(%esp),%eax\n  /* bad */  movswl  ps+0x28e(%eax),%edx\n  /* bb4 */  movswl  ps+0x28c(%eax),%eax\n.Lbbb:\n  /* bbb */  mov     %edx,0x38(%esp)\n  /* bbf */  add     $0x400,%eax\n  /* bc4 */  sub     %edx,%eax\n  /* bc6 */  and     $0x7ff,%eax\n  /* bcb */  sub     $0x400,%eax\n  /* bd0 */  imul    %edi\n  /* bd2 */  mov     0x38(%esp),%edi\n  /* bd6 */  shrd    $0x10,%edx,%eax\n  /* bda */  lea     (%edi,%eax,1),%edx\n  /* bdd */  movswl  %dx,%edi\n  /* be0 */  jmp     .L720\n.Lbe5:\n  /* be5 */  mov     $0xbc,%eax\n  /* bea */  mov     $0xc2,%esi\n  /* bef */  jmp     .L78e\n.Lbf4:\n  /* bf4 */  cmpl    $0x1,numplayers\n  /* bfb */  jle     .Lb6b\n  /* c01 */  mov     omyx,%ebp\n  /* c07 */  mov     myx,%eax\n  /* c0c */  mov     omyy,%ecx\n  /* c12 */  sub     %ebp,%eax\n  /* c14 */  imul    %edi\n  /* c16 */  shrd    $0x10,%edx,%eax\n  /* c1a */  add     %eax,%ebp\n  /* c1c */  mov     myy,%eax\n  /* c21 */  sub     %ecx,%eax\n  /* c23 */  imul    %edi\n  /* c25 */  shrd    $0x10,%edx,%eax\n  /* c29 */  movswl  omyang,%edx\n  /* c30 */  add     %eax,%ecx\n  /* c32 */  movswl  myang,%eax\n  /* c39 */  jmp     .Lbbb\n.Lc3b:\n  /* c3b */  cmpl    $0x2,ud+0x918\n  /* c42 */  je      .Lb02\n  /* c48 */  mov     $0x1,%al\n  /* c4a */  mov     %al,ready2send\n  /* c4f */  mov     ototalclock,%eax\n  /* c54 */  mov     %eax,totalclock\n  /* c59 */  mov     %eax,cameraclock\n  /* c5e */  mov     $0x10000,%eax\n  /* c63 */  mov     %eax,cameradist\n  /* c68 */  jmp     .Lb02\n.Lc6d:\n  /* c6d */  movl    $0x0,(%esp)\n  /* c74 */  call    cmenu\n  /* c79 */  jmp     .L5cb\n.Lc7e:\n  /* c7e */  cmpl    $0x2,ud+0x918\n  /* c85 */  je      .L5b7\n  /* c8b */  xor     %edx,%edx\n  /* c8d */  mov     %dl,ready2send\n  /* c93 */  jmp     .L5b7\n","c":"/* candidate for displayrest (game.c, 3224 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nextern void moveclouds(void);\nextern void typemode(void);\nextern int sbarscale;\n\nvoid setgamepalette(struct player_struct *player, unsigned char *pal, int set)\n{\n    if (player == &ps[screenpeek])\n        setbrightness(ud.brightness >> 2, pal, set);\n    player->palette = pal;\n}\n\nvoid displayrest(int smoothratio)\n{\n    int i, j, a;\n    unsigned char fader=0,fadeg=0,fadeb=0,fadef=0,tintr=0,tintg=0,tintb=0,tintf=0,dotint=0;\n    struct player_struct *pp;\n    walltype *wal;\n    int cposx,cposy,cang;\n\n    pp = &ps[screenpeek];\n\n    if (pp->pals_time >= 0 && pp->loogcnt == 0)\n    {\n        dotint = 1;\n        fader = pp->pals[0];\n        fadeg = pp->pals[1];\n        fadeb = pp->pals[2];\n        fadef = pp->pals_time;\n        restorepalette = 1;\n    }\n    else if (restorepalette)\n    {\n        setgamepalette(pp,pp->palette,0);\n        restorepalette = 0;\n    }\n    else if (pp->loogcnt > 0)\n    {\n        fader = 0;\n        fadeb = 0;\n        fadef = pp->loogcnt>>1;\n        fadeg = 64;\n        dotint = 1;\n    }\n\n    if (fadef > tintf)\n    {\n        tintr = fader;\n        tintb = fadeb;\n        tintg = fadeg;\n        tintf = fadef;\n    }\n\n    if (ud.show_help)\n    {\n        switch (ud.show_help)\n        {\n            case 1:\n                rotatesprite(0,0,65536L,0,TEXTSTORY,0,0,10+16+64,0,0,xdim-1,ydim-1);\n                break;\n            case 2:\n                rotatesprite(0,0,65536L,0,F1HELP,0,0,10+16+64,0,0,xdim-1,ydim-1);\n                break;\n        }\n        if (tintf > 0 || dotint)\n            palto(tintr,tintg,tintb,tintf|128);\n        return;\n    }\n\n    i = pp->cursectnum;\n    show2dsector[i>>3] |= (1<<(i&7));\n    wal = &wall[sector[i].wallptr];\n    for (j=sector[i].wallnum;j>0;j--,wal++)\n    {\n        i = wal->nextsector;\n        if (i < 0) continue;\n        if (wal->cstat&0x0071) continue;\n        if (wall[wal->nextwall].cstat&0x0071) continue;\n        if (sector[i].lotag == 32767) continue;\n        if (sector[i].ceilingz >= sector[i].floorz) continue;\n        show2dsector[i>>3] |= (1<<(i&7));\n    }\n\n    if (ud.camerasprite == -1)\n    {\n        if (ud.overhead_on != 2)\n        {\n            if (pp->newowner >= 0)\n                cameratext(pp->newowner);\n            else\n            {\n                displayweapon(screenpeek);\n                if (pp->over_shoulder_on == 0)\n                    displaymasks(screenpeek);\n            }\n            moveclouds();\n        }\n\n        if (ud.overhead_on > 0)\n        {\n            smoothratio = min(max(smoothratio,0),65536);\n            dointerpolations(smoothratio);\n            if (ud.scrollmode == 0)\n            {\n                if (pp->newowner == -1)\n                {\n                    if (screenpeek == myconnectindex && numplayers > 1)\n                    {\n                        cposx = omyx+mulscale16((int)(myx-omyx),smoothratio);\n                        cposy = omyy+mulscale16((int)(myy-omyy),smoothratio);\n                        cang = omyang+mulscale16((int)(((myang+1024-omyang)&2047)-1024),smoothratio);\n                    }\n                    else\n                    {\n                        cposx = pp->oposx+mulscale16((int)(pp->posx-pp->oposx),smoothratio);\n                        cposy = pp->oposy+mulscale16((int)(pp->posy-pp->oposy),smoothratio);\n                        cang = pp->oang+mulscale16((int)(((pp->ang+1024-pp->oang)&2047)-1024),smoothratio);\n                    }\n                }\n                else\n                {\n                    cposx = pp->oposx;\n                    cposy = pp->oposy;\n                    cang = pp->oang;\n                }\n            }\n            else\n            {\n                ud.fola += ud.folavel>>3;\n                ud.folx += (ud.folfvel*sintable[(512+2048-ud.fola)&2047])>>14;\n                ud.foly += (ud.folfvel*sintable[(512+1024-512-ud.fola)&2047])>>14;\n                cposx = ud.folx;\n                cposy = ud.foly;\n                cang = (short)ud.fola;\n            }\n\n            if (ud.overhead_on == 2)\n            {\n                clearview(0);\n                drawmapview(cposx,cposy,pp->zoom,cang);\n            }\n            drawoverheadmap(cposx,cposy,pp->zoom,cang);\n\n            restoreinterpolations();\n\n            if (ud.overhead_on == 2)\n            {\n                if (ud.screen_size > 0) a = tilesizy[BOTTOMSTATUSBAR]-mulscale16(tilesizy[BOTTOMSTATUSBAR],sbarscale)+159;\n                else a = 194;\n                minitext(1,a-6,volume_names[ud.volume_number],0,2+8+16);\n                minitext(1,a,level_names[ud.volume_number*11 + ud.level_number],0,2+8+16);\n            }\n        }\n    }\n\n    coolgaugetext(screenpeek);\n    operatefta();\n\n    if ((KB_KeyPressed(sc_Escape) || BUTTON(gamefunc_Show_Menu)) && ud.overhead_on == 0 &&\n        ud.show_help == 0 && ps[myconnectindex].newowner == -1)\n    {\n        if ((ps[myconnectindex].gm&MODE_MENU) == MODE_MENU && current_menu < 51)\n        {\n            KB_ClearKeyDown(sc_Escape);\n            CONTROL_ClearButton(gamefunc_Show_Menu);\n            ps[myconnectindex].gm &= ~MODE_MENU;\n            if (ud.multimode < 2 && ud.recstat != 2)\n            {\n                ready2send = 1;\n                totalclock = ototalclock;\n                cameraclock = totalclock;\n                cameradist = 65536L;\n            }\n            walock[TILE_SAVESHOT] = 199;\n            vscrn();\n        }\n        else if ((ps[myconnectindex].gm&MODE_MENU) != MODE_MENU &&\n                 ps[myconnectindex].newowner == -1 &&\n                 (ps[myconnectindex].gm&MODE_TYPE) != MODE_TYPE)\n        {\n            KB_ClearKeyDown(sc_Escape);\n            CONTROL_ClearButton(gamefunc_Show_Menu);\n            FX_StopAllSounds();\n            clearsoundlocks();\n            intomenusounds();\n            ps[myconnectindex].gm |= MODE_MENU;\n            if (ud.multimode < 2 && ud.recstat != 2) ready2send = 0;\n            if (ps[myconnectindex].gm&MODE_GAME) cmenu(50);\n            else cmenu(0);\n            screenpeek = myconnectindex;\n        }\n    }\n\n    if (ps[myconnectindex].newowner == -1 && ud.overhead_on == 0 && ud.crosshair && ud.camerasprite == -1)\n    {\n        rotatesprite((160L-(ps[myconnectindex].look_ang>>1))<<16,100L<<16,65536L,0,CROSSHAIR,0,0,2+1,windowx1,windowy1,windowx2,windowy2);\n    }\n\n    if (ps[myconnectindex].gm&MODE_TYPE)\n        typemode();\n    else\n        menus();\n\n    if (ud.pause_on==1 && (ps[myconnectindex].gm&MODE_MENU) == 0)\n        menutext(160,100,0,0,\"GAME PAUSED\");\n\n    if (ud.coords)\n        coords(screenpeek);\n    if (ud.tickrate)\n        tics();\n\n    if (ud.levelstats)\n    {\n        if ((ps[myconnectindex].gm&MODE_MENU) == 0)\n        {\n            j = 194;\n            if (ud.screen_size > 0)\n                j = tilesizy[BOTTOMSTATUSBAR]-mulscale16(tilesizy[BOTTOMSTATUSBAR],sbarscale)+159;\n            if (ud.overhead_on == 2) j -= 16;\n\n            sprintf(buf,\"Time: %d:%02d\",\n                    ps[myconnectindex].player_par/(26*60),\n                    (ps[myconnectindex].player_par/26)%60);\n            minitext(1,j-12,buf,0,2+8+16);\n\n            if (ud.player_skill > 3)\n                sprintf(buf,\"Kills: %d\",ps[myconnectindex].actors_killed);\n            else\n                sprintf(buf,\"Kills: %d/%d\",ps[myconnectindex].actors_killed,\n                        max(ps[myconnectindex].actors_killed,ps[myconnectindex].max_actors_killed));\n            minitext(1,j-6,buf,0,2+8+16);\n\n            sprintf(buf,\"Secrets: %d/%d\",ps[myconnectindex].secret_rooms,ps[myconnectindex].max_secret_rooms);\n            minitext(1,j,buf,0,2+8+16);\n        }\n    }\n\n    if (tintf > 0 || dotint)\n        palto(tintr,tintg,tintb,tintf|128);\n}\n","size":3224,"score":100,"agent":"kuncc/7","pid":8,"session":2124,"ts":1791755141051}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1945,"symbol":"faketimerhandler","file":"game.c","asm":"# faketimerhandler  (TU game.c, section .text, 3680 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfaketimerhandler:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  call    sampletimer\n  /* 00c */  mov     ototalclock,%eax\n  /* 011 */  lea     0x3(%eax),%edx\n  /* 014 */  cmp     totalclock,%edx\n  /* 01a */  jge     .L25\n  /* 01c */  cmpb    $ready2send,0x0\n  /* 023 */  jne     .L30\n.L25:\n  /* 025 */  add     $0x5c,%esp\n  /* 028 */  pop     %ebx\n  /* 029 */  pop     %esi\n  /* 02a */  pop     %edi\n  /* 02b */  pop     %ebp\n  /* 02c */  ret\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  add     $0x4,%eax\n  /* 033 */  mov     %eax,ototalclock\n  /* 038 */  call    getpackets\n  /* 03d */  call    getoutputcirclesize\n  /* 042 */  cmp     $0xf,%eax\n  /* 045 */  jg      .L25\n  /* 047 */  mov     connecthead,%eax\n  /* 04c */  mov     myconnectindex,%ecx\n  /* 052 */  test    %eax,%eax\n  /* 054 */  js      .L85\n  /* 056 */  xchg    %ax,%ax\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  cmp     %ecx,%eax\n  /* 062 */  je      .L7a\n  /* 064 */  mov     movefifoend(,%ecx,4),%esi\n  /* 06b */  lea     -0xc8(%esi),%edx\n  /* 071 */  cmp     %edx,movefifoend(,%eax,4)\n  /* 078 */  jl      .L25\n.L7a:\n  /* 07a */  mov     connectpoint2(,%eax,4),%eax\n  /* 081 */  test    %eax,%eax\n  /* 083 */  jns     .L60\n.L85:\n  /* 085 */  movswl  %cx,%ecx\n  /* 088 */  mov     %ecx,(%esp)\n  /* 08b */  call    getinput\n  /* 090 */  mov     avgfvel,%ecx\n  /* 096 */  mov     avgavel,%ebp\n  /* 09c */  movswl  loc+0x2,%eax\n  /* 0a3 */  movsbl  loc,%esi\n  /* 0aa */  mov     avgsvel,%ebx\n  /* 0b0 */  movswl  loc+0x4,%edi\n  /* 0b7 */  add     %ecx,%eax\n  /* 0b9 */  mov     avgbits,%ecx\n  /* 0bf */  mov     %eax,avgfvel\n  /* 0c4 */  add     %ebp,%esi\n  /* 0c6 */  mov     loc+0x8,%ebp\n  /* 0cc */  mov     %esi,avgavel\n  /* 0d2 */  mov     avghorz,%edx\n  /* 0d8 */  add     %ebx,%edi\n  /* 0da */  movsbl  loc+0x1,%ebx\n  /* 0e1 */  mov     %edi,avgsvel\n  /* 0e7 */  or      %ebp,%ecx\n  /* 0e9 */  mov     %ecx,0x28(%esp)\n  /* 0ed */  mov     %ecx,avgbits\n  /* 0f3 */  mov     myconnectindex,%ecx\n  /* 0f9 */  add     %edx,%ebx\n  /* 0fb */  mov     %ebx,avghorz\n  /* 101 */  mov     %ecx,0x1c(%esp)\n  /* 105 */  mov     movefifoend(,%ecx,4),%edx\n  /* 10c */  movzbl  movesperpacket,%ecx\n  /* 113 */  mov     %edx,0x20(%esp)\n  /* 117 */  mov     %ecx,0x30(%esp)\n  /* 11b */  lea     -0x1(%ecx),%edx\n  /* 11e */  movzbl  0x20(%esp),%ebp\n  /* 123 */  test    %edx,0x20(%esp)\n  /* 127 */  jne     .L8d0\n  /* 12d */  mov     0x30(%esp),%ecx\n  /* 131 */  cltd\n  /* 132 */  idiv    %ecx\n  /* 134 */  mov     %eax,0x48(%esp)\n  /* 138 */  cwtl\n  /* 139 */  mov     %eax,0x34(%esp)\n  /* 13d */  mov     0x1c(%esp),%eax\n  /* 141 */  lea     (%eax,%eax,1),%edx\n  /* 144 */  mov     %edx,0x2c(%esp)\n  /* 148 */  add     %edx,%eax\n  /* 14a */  lea     0x0(%ebp,%ebp,2),%edx\n  /* 14e */  shl     $0x6,%edx\n  /* 151 */  lea     (%edx,%eax,4),%ebp\n  /* 154 */  mov     0x34(%esp),%eax\n  /* 158 */  mov     %ax,inputfifo+0x2(%ebp)\n  /* 15f */  mov     %edi,%eax\n  /* 161 */  cltd\n  /* 162 */  idiv    %ecx\n  /* 164 */  mov     %eax,0x4c(%esp)\n  /* 168 */  cwtl\n  /* 169 */  mov     %eax,0x40(%esp)\n  /* 16d */  mov     %ax,inputfifo+0x4(%ebp)\n  /* 174 */  mov     %esi,%eax\n  /* 176 */  cltd\n  /* 177 */  idiv    %ecx\n  /* 179 */  mov     %eax,0x38(%esp)\n  /* 17d */  mov     %al,inputfifo(%ebp)\n  /* 183 */  mov     %ebx,%eax\n  /* 185 */  cltd\n  /* 186 */  idiv    %ecx\n  /* 188 */  mov     %eax,0x3c(%esp)\n  /* 18c */  mov     %al,inputfifo+0x1(%ebp)\n  /* 192 */  mov     0x28(%esp),%eax\n  /* 196 */  mov     %eax,inputfifo+0x8(%ebp)\n  /* 19c */  xor     %eax,%eax\n  /* 19e */  mov     %eax,avgbits\n  /* 1a3 */  xor     %eax,%eax\n  /* 1a5 */  mov     %eax,avghorz\n  /* 1aa */  xor     %eax,%eax\n  /* 1ac */  mov     %eax,avgavel\n  /* 1b1 */  xor     %eax,%eax\n  /* 1b3 */  mov     %eax,avgsvel\n  /* 1b8 */  xor     %eax,%eax\n  /* 1ba */  mov     %eax,avgfvel\n  /* 1bf */  mov     0x20(%esp),%eax\n  /* 1c3 */  cmpl    $0x1,numplayers\n  /* 1ca */  lea     0x1(%eax),%esi\n  /* 1cd */  mov     0x1c(%esp),%eax\n  /* 1d1 */  mov     %esi,movefifoend(,%eax,4)\n  /* 1d8 */  jle     .L860\n  /* 1de */  mov     connecthead,%eax\n  /* 1e3 */  mov     %eax,0x24(%esp)\n  /* 1e7 */  test    %eax,%eax\n  /* 1e9 */  mov     %eax,%ebp\n  /* 1eb */  js      .L256\n  /* 1ed */  mov     %esi,0x44(%esp)\n  /* 1f1 */  mov     mymaxlag,%ebx\n  /* 1f7 */  xor     %edx,%edx\n  /* 1f9 */  mov     0x1c(%esp),%esi\n  /* 1fd */  mov     0x20(%esp),%ecx\n  /* 201 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  cmp     %eax,%esi\n  /* 212 */  je      .L239\n  /* 214 */  mov     movefifoend(,%eax,4),%edi\n  /* 21b */  mov     %ecx,%edx\n  /* 21d */  sub     %edi,%edx\n  /* 21f */  mov     myminlag(,%eax,4),%edi\n  /* 226 */  cmp     %edx,%edi\n  /* 228 */  cmovg   %edx,%edi\n  /* 22b */  cmp     %edx,%ebx\n  /* 22d */  mov     %edi,myminlag(,%eax,4)\n  /* 234 */  cmovl   %edx,%ebx\n  /* 237 */  mov     $0x1,%dl\n.L239:\n  /* 239 */  mov     connectpoint2(,%eax,4),%eax\n  /* 240 */  test    %eax,%eax\n  /* 242 */  jns     .L210\n  /* 244 */  mov     %esi,0x1c(%esp)\n  /* 248 */  test    %dl,%dl\n  /* 24a */  mov     0x44(%esp),%esi\n  /* 24e */  je      .L256\n  /* 250 */  mov     %ebx,mymaxlag\n.L256:\n  /* 256 */  mov     0x20(%esp),%eax\n  /* 25a */  mov     networkmode,%edi\n  /* 260 */  and     $0x1f,%eax\n  /* 263 */  mov     %eax,%ecx\n  /* 265 */  je      .L468\n  /* 26b */  cmp     $0x1,%edi\n  /* 26e */  je      .Lc3f\n  /* 274 */  mov     0x24(%esp),%eax\n  /* 278 */  cmp     %eax,0x1c(%esp)\n  /* 27c */  je      .L520\n.L282:\n  /* 282 */  mov     0x20(%esp),%eax\n  /* 286 */  mov     $0x1,%ecx\n  /* 28b */  mov     %cx,packbuf\n  /* 292 */  mov     0x1c(%esp),%esi\n  /* 296 */  dec     %eax\n  /* 297 */  movzbl  %al,%edi\n  /* 29a */  mov     0x2c(%esp),%eax\n  /* 29e */  lea     (%eax,%esi,1),%edx\n  /* 2a1 */  lea     (%edi,%edi,1),%esi\n  /* 2a4 */  lea     (%esi,%edi,1),%eax\n  /* 2a7 */  shl     $0x6,%eax\n  /* 2aa */  movswl  inputfifo+0x2(%eax,%edx,4),%eax\n  /* 2b2 */  mov     $0x2,%edx\n  /* 2b7 */  cmp     0x34(%esp),%eax\n  /* 2bb */  je      .L2d3\n  /* 2bd */  mov     0x48(%esp),%eax\n  /* 2c1 */  mov     $0x4,%edx\n  /* 2c6 */  mov     %ax,packbuf+0x2\n  /* 2cc */  mov     $0x1,%al\n  /* 2ce */  mov     %al,packbuf+0x1\n.L2d3:\n  /* 2d3 */  mov     0x2c(%esp),%eax\n  /* 2d7 */  mov     0x1c(%esp),%ebx\n  /* 2db */  mov     0x40(%esp),%ecx\n  /* 2df */  add     %eax,%ebx\n  /* 2e1 */  lea     (%esi,%edi,1),%eax\n  /* 2e4 */  shl     $0x6,%eax\n  /* 2e7 */  movswl  inputfifo+0x4(%eax,%ebx,4),%eax\n  /* 2ef */  cmp     %ecx,%eax\n  /* 2f1 */  je      .L311\n  /* 2f3 */  movzbl  0x4c(%esp),%ebx\n  /* 2f8 */  lea     0x1(%edx),%eax\n  /* 2fb */  add     $0x2,%edx\n  /* 2fe */  orb     $0x2,packbuf+0x1\n  /* 305 */  mov     %bl,packbuf-0x2(%edx)\n  /* 30b */  mov     %ch,packbuf(%eax)\n.L311:\n  /* 311 */  mov     0x2c(%esp),%eax\n  /* 315 */  mov     0x1c(%esp),%ebx\n  /* 319 */  movzbl  0x38(%esp),%ecx\n  /* 31e */  add     %eax,%ebx\n  /* 320 */  lea     (%esi,%edi,1),%eax\n  /* 323 */  shl     $0x6,%eax\n  /* 326 */  cmp     inputfifo(%eax,%ebx,4),%cl\n  /* 32d */  je      .L33d\n  /* 32f */  orb     $0x4,packbuf+0x1\n  /* 336 */  inc     %edx\n  /* 337 */  mov     %cl,packbuf-0x1(%edx)\n.L33d:\n  /* 33d */  mov     0x2c(%esp),%eax\n  /* 341 */  mov     0x1c(%esp),%ebx\n  /* 345 */  mov     0x28(%esp),%ecx\n  /* 349 */  add     %eax,%ebx\n  /* 34b */  lea     (%esi,%edi,1),%eax\n  /* 34e */  shl     $0x6,%eax\n  /* 351 */  mov     inputfifo+0x8(%eax,%ebx,4),%ebp\n  /* 358 */  xor     %ebp,%ecx\n  /* 35a */  test    %cl,%cl\n  /* 35c */  mov     %ecx,%eax\n  /* 35e */  je      .L373\n  /* 360 */  movzbl  0x28(%esp),%ebx\n  /* 365 */  inc     %edx\n  /* 366 */  orb     $0x8,packbuf+0x1\n  /* 36d */  mov     %bl,packbuf-0x1(%edx)\n.L373:\n  /* 373 */  test    $0xff,%ah\n  /* 376 */  je      .L38a\n  /* 378 */  mov     0x28(%esp),%ebx\n  /* 37c */  inc     %edx\n  /* 37d */  orb     $0x10,packbuf+0x1\n  /* 384 */  mov     %bh,packbuf-0x1(%edx)\n.L38a:\n  /* 38a */  test    $0xff0000,%eax\n  /* 38f */  je      .L3a6\n  /* 391 */  mov     0x28(%esp),%ebx\n  /* 395 */  inc     %edx\n  /* 396 */  orb     $0x20,packbuf+0x1\n  /* 39d */  shr     $0x10,%ebx\n  /* 3a0 */  mov     %bl,packbuf-0x1(%edx)\n.L3a6:\n  /* 3a6 */  cmp     $0xffffff,%eax\n  /* 3ab */  jbe     .L3c2\n  /* 3ad */  mov     0x28(%esp),%eax\n  /* 3b1 */  inc     %edx\n  /* 3b2 */  orb     $0x40,packbuf+0x1\n  /* 3b9 */  shr     $0x18,%eax\n  /* 3bc */  mov     %al,packbuf-0x1(%edx)\n.L3c2:\n  /* 3c2 */  mov     0x2c(%esp),%eax\n  /* 3c6 */  add     %edi,%esi\n  /* 3c8 */  mov     0x1c(%esp),%ecx\n  /* 3cc */  shl     $0x6,%esi\n  /* 3cf */  movzbl  0x3c(%esp),%ebx\n  /* 3d4 */  add     %ecx,%eax\n  /* 3d6 */  cmp     inputfifo+0x1(%esi,%eax,4),%bl\n  /* 3dd */  je      .L3f2\n  /* 3df */  movzbl  0x3c(%esp),%eax\n  /* 3e4 */  inc     %edx\n  /* 3e5 */  orb     $0x80,packbuf+0x1\n  /* 3ec */  mov     %al,packbuf-0x1(%edx)\n.L3f2:\n  /* 3f2 */  mov     0x1c(%esp),%ecx\n  /* 3f6 */  mov     syncvaltail,%edi\n  /* 3fc */  mov     syncvalhead(,%ecx,4),%ebx\n  /* 403 */  cmp     %edi,%ebx\n  /* 405 */  je      .L446\n  /* 407 */  mov     %edx,%esi\n  /* 409 */  mov     %edi,%eax\n  /* 40b */  mov     %edx,0x1c(%esp)\n  /* 40f */  shl     $0x8,%ecx\n  /* 412 */  sub     %edi,%esi\n  /* 414 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 418 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L420:\n  /* 420 */  movzbl  %al,%ebp\n  /* 423 */  movzbl  syncval(%ebp,%ecx,1),%edx\n  /* 42b */  mov     %dl,packbuf(%esi,%eax,1)\n  /* 432 */  inc     %eax\n  /* 433 */  cmp     %ebx,%eax\n  /* 435 */  jne     .L420\n  /* 437 */  mov     %eax,syncvaltail\n  /* 43c */  mov     0x1c(%esp),%edx\n  /* 440 */  mov     %eax,%ecx\n  /* 442 */  sub     %edi,%ecx\n  /* 444 */  add     %ecx,%edx\n.L446:\n  /* 446 */  mov     %edx,0x8(%esp)\n  /* 44a */  mov     $packbuf,%eax\n  /* 44f */  mov     %eax,0x4(%esp)\n  /* 453 */  mov     0x24(%esp),%eax\n  /* 457 */  mov     %eax,(%esp)\n  /* 45a */  call    sendpacket\n  /* 45f */  jmp     .L25\n  /* 464 */  lea     0x0(%esi,%eiz,1),%esi\n.L468:\n  /* 468 */  mov     mymaxlag,%eax\n  /* 46d */  xor     %ebx,%ebx\n  /* 46f */  mov     %ebx,mymaxlag\n  /* 475 */  mov     bufferjitter,%edx\n  /* 47b */  sub     %edx,%eax\n  /* 47d */  test    %eax,%eax\n  /* 47f */  jle     .L923\n  /* 485 */  add     $0x3,%eax\n  /* 488 */  sar     $0x2,%eax\n  /* 48b */  add     %edx,%eax\n  /* 48d */  dec     %edi\n  /* 48e */  mov     %eax,bufferjitter\n  /* 493 */  je      .L942\n.L499:\n  /* 499 */  mov     0x24(%esp),%eax\n  /* 49d */  cmp     %eax,0x1c(%esp)\n  /* 4a1 */  je      .L520\n  /* 4a3 */  mov     0x24(%esp),%eax\n  /* 4a7 */  mov     otherminlag,%edx\n  /* 4ad */  mov     myminlag(,%eax,4),%esi\n  /* 4b4 */  mov     %esi,%eax\n  /* 4b6 */  sub     %edx,%eax\n  /* 4b8 */  mov     %eax,%ebx\n  /* 4ba */  neg     %ebx\n  /* 4bc */  cmovs   %eax,%ebx\n  /* 4bf */  cmp     $0x8,%ebx\n  /* 4c2 */  jle     .Lcea\n  /* 4c8 */  sar     $1,%eax\n  /* 4ca */  lea     0x0(,%eax,4),%ecx\n  /* 4d1 */  sub     %eax,%esi\n  /* 4d3 */  add     %eax,%edx\n.L4d5:\n  /* 4d5 */  mov     %edx,otherminlag\n  /* 4db */  mov     0x24(%esp),%eax\n  /* 4df */  sub     %ecx,totalclock\n  /* 4e5 */  mov     %esi,myminlag(,%eax,4)\n  /* 4ec */  test    %eax,%eax\n  /* 4ee */  js      .L282\n  /* 4f4 */  mov     0x1c(%esp),%ecx\n  /* 4f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L500:\n  /* 500 */  mov     $0x7fffffff,%edx\n  /* 505 */  mov     %edx,myminlag(,%eax,4)\n  /* 50c */  mov     connectpoint2(,%eax,4),%eax\n  /* 513 */  test    %eax,%eax\n  /* 515 */  jns     .L500\n  /* 517 */  mov     %ecx,0x1c(%esp)\n  /* 51b */  jmp     .L282\n.L520:\n  /* 520 */  mov     0x24(%esp),%edi\n  /* 524 */  mov     movefifosendplc,%eax\n  /* 529 */  test    %edi,%edi\n  /* 52b */  mov     %edi,%edx\n  /* 52d */  jns     .L54b\n  /* 52f */  jmp     .Ld7e\n  /* 534 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 538 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L540:\n  /* 540 */  mov     connectpoint2(,%edx,4),%edx\n  /* 547 */  test    %edx,%edx\n  /* 549 */  js      .L5c5\n.L54b:\n  /* 54b */  cmp     %eax,movefifoend(,%edx,4)\n  /* 552 */  jg      .L540\n  /* 554 */  mov     $0x7f,%al\n  /* 556 */  mov     %al,packbuf\n  /* 55b */  mov     0x24(%esp),%eax\n  /* 55f */  mov     connectpoint2(,%eax,4),%ebx\n  /* 566 */  test    %ebx,%ebx\n  /* 568 */  js      .L25\n  /* 56e */  xchg    %ax,%ax\n.L570:\n  /* 570 */  mov     %ebx,(%esp)\n  /* 573 */  mov     $0x1,%ecx\n  /* 578 */  mov     $packbuf,%esi\n  /* 57d */  mov     %ecx,0x8(%esp)\n  /* 581 */  mov     %esi,0x4(%esp)\n  /* 585 */  call    sendpacket\n  /* 58a */  mov     connectpoint2(,%ebx,4),%ebx\n  /* 591 */  test    %ebx,%ebx\n  /* 593 */  jns     .L570\n  /* 595 */  jmp     .L25\n  /* 59a */  lea     0x0(%esi),%esi\n.L5a0:\n  /* 5a0 */  mov     connecthead,%eax\n  /* 5a5 */  mov     %eax,0x24(%esp)\n  /* 5a9 */  movzbl  movesperpacket,%eax\n  /* 5b0 */  mov     %eax,0x30(%esp)\n.L5b4:\n  /* 5b4 */  mov     movefifosendplc,%ebx\n  /* 5ba */  mov     0x30(%esp),%eax\n  /* 5be */  add     %ebx,%eax\n  /* 5c0 */  mov     %eax,movefifosendplc\n.L5c5:\n  /* 5c5 */  mov     0x24(%esp),%edi\n  /* 5c9 */  test    %edi,%edi\n  /* 5cb */  js      .Ld7e\n  /* 5d1 */  mov     %edi,%edx\n  /* 5d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 5d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5e0:\n  /* 5e0 */  cmpb    $playerquitflag,0x0(%edx)\n  /* 5e7 */  je      .L5f6\n  /* 5e9 */  cmp     %eax,movefifoend(,%edx,4)\n  /* 5f0 */  jle     .L25\n.L5f6:\n  /* 5f6 */  mov     connectpoint2(,%edx,4),%edx\n  /* 5fd */  test    %edx,%edx\n  /* 5ff */  jns     .L5e0\n  /* 601 */  lea     -0x1(%eax),%edx\n  /* 604 */  movzbl  %dl,%edx\n  /* 607 */  lea     (%edx,%edx,2),%edx\n  /* 60a */  shl     $0x6,%edx\n  /* 60d */  lea     inputfifo(%edx),%edi\n  /* 613 */  movzbl  %al,%edx\n  /* 616 */  mov     %edi,0x28(%esp)\n  /* 61a */  lea     (%edx,%edx,2),%edx\n  /* 61d */  shl     $0x6,%edx\n  /* 620 */  lea     inputfifo(%edx),%edi\n  /* 626 */  xor     %edx,%edx\n  /* 628 */  mov     %edi,0x20(%esp)\n  /* 62c */  test    $0x1f,%al\n  /* 62e */  mov     0x24(%esp),%eax\n  /* 632 */  mov     %dl,packbuf\n  /* 638 */  mov     connectpoint2(,%eax,4),%eax\n  /* 63f */  mov     %eax,0x2c(%esp)\n  /* 643 */  je      .Lc50\n.L649:\n  /* 649 */  mov     $0x1,%edi\n.L64e:\n  /* 64e */  mov     0x24(%esp),%edx\n  /* 652 */  mov     %edi,%eax\n  /* 654 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 658 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L660:\n  /* 660 */  movzbl  playerquitflag(%edx),%ecx\n  /* 667 */  mov     connectpoint2(,%edx,4),%edx\n  /* 66e */  add     %ecx,%eax\n  /* 670 */  test    %edx,%edx\n  /* 672 */  jns     .L660\n  /* 674 */  mov     0x24(%esp),%ebp\n  /* 678 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L680:\n  /* 680 */  cmpb    $playerquitflag,0x0(%ebp)\n  /* 687 */  je      .L794\n  /* 68d */  mov     0x20(%esp),%esi\n  /* 691 */  lea     0x0(%ebp,%ebp,2),%ecx\n  /* 695 */  movb    $packbuf,0x0(%edi)\n  /* 69c */  mov     0x28(%esp),%ebx\n  /* 6a0 */  shl     $0x2,%ecx\n  /* 6a3 */  add     %ecx,%esi\n  /* 6a5 */  add     %ecx,%ebx\n  /* 6a7 */  movswl  0x2(%esi),%edx\n  /* 6ab */  movswl  0x2(%ebx),%ecx\n  /* 6af */  cmp     %edx,%ecx\n  /* 6b1 */  je      .L6cc\n  /* 6b3 */  mov     %dl,packbuf(%eax)\n  /* 6b9 */  lea     0x1(%eax),%ecx\n  /* 6bc */  add     $0x2,%eax\n  /* 6bf */  mov     %dh,packbuf(%ecx)\n  /* 6c5 */  orb     $0x1,packbuf(%edi)\n.L6cc:\n  /* 6cc */  movswl  0x4(%esi),%edx\n  /* 6d0 */  movswl  0x4(%ebx),%ecx\n  /* 6d4 */  cmp     %edx,%ecx\n  /* 6d6 */  je      .L6f1\n  /* 6d8 */  mov     %dl,packbuf(%eax)\n  /* 6de */  lea     0x1(%eax),%ecx\n  /* 6e1 */  add     $0x2,%eax\n  /* 6e4 */  mov     %dh,packbuf(%ecx)\n  /* 6ea */  orb     $0x2,packbuf(%edi)\n.L6f1:\n  /* 6f1 */  movzbl  (%esi),%edx\n  /* 6f4 */  cmp     (%ebx),%dl\n  /* 6f6 */  je      .L706\n  /* 6f8 */  mov     %dl,packbuf(%eax)\n  /* 6fe */  inc     %eax\n  /* 6ff */  orb     $0x4,packbuf(%edi)\n.L706:\n  /* 706 */  mov     0x8(%esi),%ecx\n  /* 709 */  mov     0x8(%ebx),%edx\n  /* 70c */  mov     %ecx,0x1c(%esp)\n  /* 710 */  xor     %edx,%ecx\n  /* 712 */  test    %cl,%cl\n  /* 714 */  mov     %ecx,%edx\n  /* 716 */  je      .L72b\n  /* 718 */  movzbl  0x1c(%esp),%ecx\n  /* 71d */  inc     %eax\n  /* 71e */  mov     %cl,packbuf-0x1(%eax)\n  /* 724 */  orb     $0x8,packbuf(%edi)\n.L72b:\n  /* 72b */  test    $0xff,%dh\n  /* 72e */  je      .L742\n  /* 730 */  mov     0x1c(%esp),%ecx\n  /* 734 */  inc     %eax\n  /* 735 */  mov     %ch,packbuf-0x1(%eax)\n  /* 73b */  orb     $0x10,packbuf(%edi)\n.L742:\n  /* 742 */  test    $0xff0000,%edx\n  /* 748 */  je      .L75f\n  /* 74a */  mov     0x1c(%esp),%ecx\n  /* 74e */  inc     %eax\n  /* 74f */  shr     $0x10,%ecx\n  /* 752 */  mov     %cl,packbuf-0x1(%eax)\n  /* 758 */  orb     $0x20,packbuf(%edi)\n.L75f:\n  /* 75f */  cmp     $0xffffff,%edx\n  /* 765 */  jbe     .L77c\n  /* 767 */  mov     0x1c(%esp),%ecx\n  /* 76b */  inc     %eax\n  /* 76c */  shr     $0x18,%ecx\n  /* 76f */  mov     %cl,packbuf-0x1(%eax)\n  /* 775 */  orb     $0x40,packbuf(%edi)\n.L77c:\n  /* 77c */  movzbl  0x1(%esi),%edx\n  /* 780 */  cmp     0x1(%ebx),%dl\n  /* 783 */  je      .L793\n  /* 785 */  mov     %dl,packbuf(%eax)\n  /* 78b */  inc     %eax\n  /* 78c */  orb     $0x80,packbuf(%edi)\n.L793:\n  /* 793 */  inc     %edi\n.L794:\n  /* 794 */  mov     connectpoint2(,%ebp,4),%ebp\n  /* 79b */  test    %ebp,%ebp\n  /* 79d */  jns     .L680\n.L7a3:\n  /* 7a3 */  mov     myconnectindex,%esi\n  /* 7a9 */  mov     syncvaltail,%ebp\n  /* 7af */  mov     syncvalhead(,%esi,4),%ebx\n  /* 7b6 */  cmp     %ebp,%ebx\n  /* 7b8 */  je      .L803\n.L7ba:\n  /* 7ba */  mov     %eax,%edi\n  /* 7bc */  mov     %ebp,%edx\n  /* 7be */  shl     $0x8,%esi\n  /* 7c1 */  sub     %ebp,%edi\n  /* 7c3 */  jmp     .L7e0\n  /* 7c5 */  lea     0x0(%esi),%esi\n  /* 7c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 7d0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 7d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L7e0:\n  /* 7e0 */  movzbl  %dl,%ecx\n  /* 7e3 */  movzbl  syncval(%ecx,%esi,1),%ecx\n  /* 7eb */  mov     %cl,packbuf(%edi,%edx,1)\n  /* 7f2 */  inc     %edx\n  /* 7f3 */  cmp     %edx,%ebx\n  /* 7f5 */  jne     .L7e0\n  /* 7f7 */  mov     %ebx,syncvaltail\n  /* 7fd */  mov     %ebx,%edx\n  /* 7ff */  sub     %ebp,%edx\n  /* 801 */  add     %edx,%eax\n.L803:\n  /* 803 */  mov     0x2c(%esp),%ebx\n  /* 807 */  test    %ebx,%ebx\n  /* 809 */  js      .L5b4\n  /* 80f */  mov     0x20(%esp),%esi\n  /* 813 */  mov     %eax,%edi\n  /* 815 */  jmp     .L82f\n  /* 817 */  nop\n  /* 818 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L820:\n  /* 820 */  mov     connectpoint2(,%ebx,4),%ebx\n  /* 827 */  test    %ebx,%ebx\n  /* 829 */  js      .L5a0\n.L82f:\n  /* 82f */  cmpb    $playerquitflag,0x0(%ebx)\n  /* 836 */  je      .L820\n  /* 838 */  mov     %edi,0x8(%esp)\n  /* 83c */  mov     $packbuf,%ecx\n  /* 841 */  mov     %ecx,0x4(%esp)\n  /* 845 */  mov     %ebx,(%esp)\n  /* 848 */  call    sendpacket\n  /* 84d */  lea     (%ebx,%ebx,2),%eax\n  /* 850 */  testb   $0x4,0xb(%esi,%eax,4)\n  /* 855 */  je      .L820\n  /* 857 */  movb    $playerquitflag,0x0(%ebx)\n  /* 85e */  jmp     .L820\n.L860:\n  /* 860 */  cmpl    $0x1,ud+0x950\n  /* 867 */  jle     .L25\n  /* 86d */  mov     connecthead,%ebx\n  /* 873 */  test    %ebx,%ebx\n  /* 875 */  js      .L25\n  /* 87b */  mov     %eax,%ecx\n  /* 87d */  jmp     .L89c\n  /* 87f */  nop\n.L880:\n  /* 880 */  incl    movefifoend(,%ebx,4)\n.L887:\n  /* 887 */  mov     connectpoint2(,%ebx,4),%ebx\n  /* 88e */  test    %ebx,%ebx\n  /* 890 */  js      .L25\n  /* 896 */  mov     myconnectindex,%ecx\n.L89c:\n  /* 89c */  cmp     %ecx,%ebx\n  /* 89e */  je      .L887\n  /* 8a0 */  mov     ud+0x908,%ebp\n  /* 8a6 */  test    %ebp,%ebp\n  /* 8a8 */  je      .L880\n  /* 8aa */  movzbl  movefifoend(,%ebx,4),%eax\n  /* 8b2 */  lea     (%ebx,%ebx,2),%edx\n  /* 8b5 */  mov     %ebx,(%esp)\n  /* 8b8 */  lea     (%eax,%eax,2),%eax\n  /* 8bb */  shl     $0x6,%eax\n  /* 8be */  lea     inputfifo(%eax,%edx,4),%eax\n  /* 8c5 */  mov     %eax,0x4(%esp)\n  /* 8c9 */  call    computergetinput\n  /* 8ce */  jmp     .L880\n.L8d0:\n  /* 8d0 */  mov     0x1c(%esp),%eax\n  /* 8d4 */  mov     $0xc,%edx\n  /* 8d9 */  mov     %edx,0x8(%esp)\n  /* 8dd */  lea     0x0(%ebp,%ebp,2),%edx\n  /* 8e1 */  shl     $0x6,%edx\n  /* 8e4 */  lea     (%eax,%eax,2),%eax\n  /* 8e7 */  shl     $0x2,%eax\n  /* 8ea */  lea     inputfifo(%eax,%edx,1),%edx\n  /* 8f1 */  mov     %edx,0x4(%esp)\n  /* 8f5 */  mov     0x20(%esp),%edx\n  /* 8f9 */  dec     %edx\n  /* 8fa */  movzbl  %dl,%edx\n  /* 8fd */  lea     (%edx,%edx,2),%edx\n  /* 900 */  shl     $0x6,%edx\n  /* 903 */  lea     inputfifo(%eax,%edx,1),%eax\n  /* 90a */  mov     %eax,(%esp)\n  /* 90d */  call    copybufbyte\n  /* 912 */  mov     myconnectindex,%eax\n  /* 917 */  incl    movefifoend(,%eax,4)\n  /* 91e */  jmp     .L25\n.L923:\n  /* 923 */  je      .Lcde\n  /* 929 */  mov     $0x1,%ebx\n  /* 92e */  sub     %eax,%ebx\n  /* 930 */  sar     $0x2,%ebx\n  /* 933 */  sub     %ebx,%edx\n  /* 935 */  dec     %edi\n  /* 936 */  mov     %edx,bufferjitter\n  /* 93c */  jne     .L499\n.L942:\n  /* 942 */  mov     $0x11,%al\n  /* 944 */  dec     %esi\n  /* 945 */  mov     %al,packbuf\n  /* 94a */  jne     .L953\n  /* 94c */  mov     $0x10,%al\n  /* 94e */  mov     %al,packbuf\n.L953:\n  /* 953 */  mov     0x24(%esp),%eax\n  /* 957 */  cmp     %eax,0x1c(%esp)\n  /* 95b */  je      .Ld0a\n  /* 961 */  mov     0x24(%esp),%eax\n  /* 965 */  mov     otherminlag,%edx\n  /* 96b */  mov     myminlag(,%eax,4),%ebx\n  /* 972 */  mov     %ebx,%esi\n  /* 974 */  sub     %edx,%esi\n  /* 976 */  mov     %esi,%eax\n  /* 978 */  neg     %eax\n  /* 97a */  cmovs   %esi,%eax\n  /* 97d */  cmp     $0x8,%eax\n  /* 980 */  jle     .Ld61\n  /* 986 */  mov     %esi,%eax\n  /* 988 */  sar     $1,%eax\n  /* 98a */  lea     0x0(,%eax,4),%ecx\n  /* 991 */  sub     %eax,%ebx\n  /* 993 */  add     %eax,%edx\n.L995:\n  /* 995 */  mov     %edx,otherminlag\n  /* 99b */  mov     0x24(%esp),%eax\n  /* 99f */  sub     %ecx,totalclock\n  /* 9a5 */  mov     %ebx,myminlag(,%eax,4)\n.L9ac:\n  /* 9ac */  mov     $0x2,%edx\n  /* 9b1 */  mov     $0x1,%edi\n.L9b6:\n  /* 9b6 */  mov     0x24(%esp),%eax\n  /* 9ba */  test    %eax,%eax\n  /* 9bc */  js      .L9fb\n  /* 9be */  mov     0x1c(%esp),%ecx\n  /* 9c2 */  jmp     .L9e0\n  /* 9c4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 9c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 9d0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 9d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L9e0:\n  /* 9e0 */  mov     $0x7fffffff,%ebx\n  /* 9e5 */  mov     %ebx,myminlag(,%eax,4)\n  /* 9ec */  mov     connectpoint2(,%eax,4),%eax\n  /* 9f3 */  test    %eax,%eax\n  /* 9f5 */  jns     .L9e0\n  /* 9f7 */  mov     %ecx,0x1c(%esp)\n.L9fb:\n  /* 9fb */  movb    $packbuf,0x0(%edi)\n  /* a02 */  mov     0x20(%esp),%eax\n  /* a06 */  mov     0x1c(%esp),%ebx\n  /* a0a */  dec     %eax\n  /* a0b */  movzbl  %al,%esi\n  /* a0e */  mov     0x2c(%esp),%eax\n  /* a12 */  mov     %esi,0x20(%esp)\n  /* a16 */  add     %eax,%ebx\n  /* a18 */  lea     (%esi,%esi,1),%eax\n  /* a1b */  mov     %eax,0x30(%esp)\n  /* a1f */  add     %esi,%eax\n  /* a21 */  mov     0x34(%esp),%esi\n  /* a25 */  shl     $0x6,%eax\n  /* a28 */  movswl  inputfifo+0x2(%eax,%ebx,4),%eax\n  /* a30 */  cmp     %esi,%eax\n  /* a32 */  je      .La51\n  /* a34 */  movzbl  0x48(%esp),%eax\n  /* a39 */  mov     %al,packbuf(%edx)\n  /* a3f */  lea     0x3(%edi),%edx\n  /* a42 */  mov     %esi,%eax\n  /* a44 */  orb     $0x1,packbuf(%edi)\n  /* a4b */  mov     %ah,packbuf+0x2(%edi)\n.La51:\n  /* a51 */  mov     0x2c(%esp),%eax\n  /* a55 */  mov     0x1c(%esp),%ebx\n  /* a59 */  mov     0x20(%esp),%ecx\n  /* a5d */  mov     0x40(%esp),%esi\n  /* a61 */  add     %eax,%ebx\n  /* a63 */  mov     0x30(%esp),%eax\n  /* a67 */  add     %ecx,%eax\n  /* a69 */  shl     $0x6,%eax\n  /* a6c */  movswl  inputfifo+0x4(%eax,%ebx,4),%eax\n  /* a74 */  cmp     %esi,%eax\n  /* a76 */  je      .La98\n  /* a78 */  movzbl  0x4c(%esp),%ebx\n  /* a7d */  lea     0x1(%edx),%eax\n  /* a80 */  add     $0x2,%edx\n  /* a83 */  mov     %bl,packbuf-0x2(%edx)\n  /* a89 */  mov     %esi,%ebx\n  /* a8b */  mov     %bh,packbuf(%eax)\n  /* a91 */  orb     $0x2,packbuf(%edi)\n.La98:\n  /* a98 */  mov     0x2c(%esp),%eax\n  /* a9c */  mov     0x1c(%esp),%ebx\n  /* aa0 */  mov     0x20(%esp),%esi\n  /* aa4 */  movzbl  0x38(%esp),%ecx\n  /* aa9 */  add     %eax,%ebx\n  /* aab */  mov     0x30(%esp),%eax\n  /* aaf */  add     %esi,%eax\n  /* ab1 */  shl     $0x6,%eax\n  /* ab4 */  cmp     inputfifo(%eax,%ebx,4),%cl\n  /* abb */  je      .Lacb\n  /* abd */  mov     %cl,packbuf(%edx)\n  /* ac3 */  inc     %edx\n  /* ac4 */  orb     $0x4,packbuf(%edi)\n.Lacb:\n  /* acb */  mov     0x2c(%esp),%eax\n  /* acf */  mov     0x1c(%esp),%ebx\n  /* ad3 */  mov     0x20(%esp),%ecx\n  /* ad7 */  mov     0x28(%esp),%esi\n  /* adb */  add     %eax,%ebx\n  /* add */  mov     0x30(%esp),%eax\n  /* ae1 */  add     %ecx,%eax\n  /* ae3 */  shl     $0x6,%eax\n  /* ae6 */  mov     inputfifo+0x8(%eax,%ebx,4),%ecx\n  /* aed */  xor     %ecx,%esi\n  /* aef */  mov     %esi,%eax\n  /* af1 */  test    %al,%al\n  /* af3 */  je      .Lb08\n  /* af5 */  movzbl  0x28(%esp),%ebx\n  /* afa */  inc     %edx\n  /* afb */  mov     %bl,packbuf-0x1(%edx)\n  /* b01 */  orb     $0x8,packbuf(%edi)\n.Lb08:\n  /* b08 */  test    $0xff,%ah\n  /* b0b */  je      .Lb1f\n  /* b0d */  mov     0x28(%esp),%ebx\n  /* b11 */  inc     %edx\n  /* b12 */  mov     %bh,packbuf-0x1(%edx)\n  /* b18 */  orb     $0x10,packbuf(%edi)\n.Lb1f:\n  /* b1f */  test    $0xff0000,%eax\n  /* b24 */  je      .Lb3b\n  /* b26 */  mov     0x28(%esp),%ebx\n  /* b2a */  inc     %edx\n  /* b2b */  shr     $0x10,%ebx\n  /* b2e */  mov     %bl,packbuf-0x1(%edx)\n  /* b34 */  orb     $0x20,packbuf(%edi)\n.Lb3b:\n  /* b3b */  cmp     $0xffffff,%eax\n  /* b40 */  jbe     .Lb57\n  /* b42 */  mov     0x28(%esp),%eax\n  /* b46 */  inc     %edx\n  /* b47 */  shr     $0x18,%eax\n  /* b4a */  mov     %al,packbuf-0x1(%edx)\n  /* b50 */  orb     $0x40,packbuf(%edi)\n.Lb57:\n  /* b57 */  mov     0x1c(%esp),%ebx\n  /* b5b */  mov     0x2c(%esp),%eax\n  /* b5f */  mov     0x20(%esp),%esi\n  /* b63 */  movzbl  0x3c(%esp),%ecx\n  /* b68 */  add     %ebx,%eax\n  /* b6a */  mov     0x30(%esp),%ebx\n  /* b6e */  add     %esi,%ebx\n  /* b70 */  shl     $0x6,%ebx\n  /* b73 */  cmp     inputfifo+0x1(%ebx,%eax,4),%cl\n  /* b7a */  je      .Lb8a\n  /* b7c */  mov     %cl,packbuf(%edx)\n  /* b82 */  inc     %edx\n  /* b83 */  orb     $0x80,packbuf(%edi)\n.Lb8a:\n  /* b8a */  mov     0x1c(%esp),%ecx\n  /* b8e */  mov     syncvaltail,%eax\n  /* b93 */  mov     syncvalhead(,%ecx,4),%ebx\n  /* b9a */  mov     %eax,0x20(%esp)\n  /* b9e */  cmp     %eax,%ebx\n  /* ba0 */  je      .Lbf2\n  /* ba2 */  mov     %ebp,0x1c(%esp)\n  /* ba6 */  mov     %edx,%edi\n  /* ba8 */  mov     %ecx,%esi\n  /* baa */  mov     %edx,0x28(%esp)\n  /* bae */  shl     $0x8,%esi\n  /* bb1 */  sub     %eax,%edi\n  /* bb3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* bb8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lbc0:\n  /* bc0 */  movzbl  %al,%ebp\n  /* bc3 */  movzbl  syncval(%ebp,%esi,1),%edx\n  /* bcb */  mov     %dl,packbuf(%edi,%eax,1)\n  /* bd2 */  inc     %eax\n  /* bd3 */  cmp     %ebx,%eax\n  /* bd5 */  jne     .Lbc0\n  /* bd7 */  mov     0x1c(%esp),%ebp\n  /* bdb */  mov     %eax,%ebx\n  /* bdd */  mov     %ecx,0x1c(%esp)\n  /* be1 */  mov     0x20(%esp),%ecx\n  /* be5 */  mov     %eax,syncvaltail\n  /* bea */  mov     0x28(%esp),%edx\n  /* bee */  sub     %ecx,%ebx\n  /* bf0 */  add     %ebx,%edx\n.Lbf2:\n  /* bf2 */  mov     0x24(%esp),%edi\n  /* bf6 */  test    %edi,%edi\n  /* bf8 */  js      .L25\n  /* bfe */  mov     0x1c(%esp),%ecx\n  /* c02 */  mov     %edx,%ebx\n  /* c04 */  jmp     .Lc16\n  /* c06 */  xchg    %ax,%ax\n  /* c08 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc10:\n  /* c10 */  mov     myconnectindex,%ecx\n.Lc16:\n  /* c16 */  cmp     %ecx,%ebp\n  /* c18 */  je      .Lc2f\n  /* c1a */  mov     %ebx,0x8(%esp)\n  /* c1e */  mov     $packbuf,%esi\n  /* c23 */  mov     %esi,0x4(%esp)\n  /* c27 */  mov     %ebp,(%esp)\n  /* c2a */  call    sendpacket\n.Lc2f:\n  /* c2f */  mov     connectpoint2(,%ebp,4),%ebp\n  /* c36 */  test    %ebp,%ebp\n  /* c38 */  jns     .Lc10\n  /* c3a */  jmp     .L25\n.Lc3f:\n  /* c3f */  mov     $0x11,%al\n  /* c41 */  mov     $0x2,%edx\n  /* c46 */  mov     %al,packbuf\n  /* c4b */  jmp     .L9fb\n.Lc50:\n  /* c50 */  test    %eax,%eax\n  /* c52 */  mov     %eax,%edx\n  /* c54 */  js      .Ldc2\n.Lc5a:\n  /* c5a */  mov     0x2c(%esp),%ecx\n  /* c5e */  mov     $0x1,%edi\n  /* c63 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* c68 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc70:\n  /* c70 */  cmpb    $playerquitflag,0x0(%ecx)\n  /* c77 */  je      .Lc9b\n  /* c79 */  mov     myminlag(,%ecx,4),%eax\n  /* c80 */  mov     $0xffffff80,%ebx\n  /* c85 */  cmp     %ebx,%eax\n  /* c87 */  cmovl   %ebx,%eax\n  /* c8a */  mov     $0x7f,%ebx\n  /* c8f */  cmp     %ebx,%eax\n  /* c91 */  cmovg   %ebx,%eax\n  /* c94 */  inc     %edi\n  /* c95 */  mov     %al,packbuf-0x1(%edi)\n.Lc9b:\n  /* c9b */  mov     connectpoint2(,%ecx,4),%ecx\n  /* ca2 */  test    %ecx,%ecx\n  /* ca4 */  jns     .Lc70\n  /* ca6 */  mov     0x24(%esp),%eax\n  /* caa */  test    %eax,%eax\n  /* cac */  js      .Ldd6\n  /* cb2 */  mov     $0x7fffffff,%ebx\n  /* cb7 */  mov     %ebx,myminlag(,%eax,4)\n  /* cbe */  xchg    %ax,%ax\n.Lcc0:\n  /* cc0 */  mov     %edx,%eax\n  /* cc2 */  mov     connectpoint2(,%edx,4),%edx\n  /* cc9 */  mov     $0x7fffffff,%ecx\n  /* cce */  mov     %ecx,myminlag(,%eax,4)\n  /* cd5 */  test    %edx,%edx\n  /* cd7 */  jns     .Lcc0\n  /* cd9 */  jmp     .L64e\n.Lcde:\n  /* cde */  dec     %edi\n  /* cdf */  jne     .L499\n  /* ce5 */  jmp     .L942\n.Lcea:\n  /* cea */  cmp     $0x2,%ebx\n  /* ced */  lea     0x0(%esi),%esi\n  /* cf0 */  jle     .L4d5\n  /* cf6 */  test    %eax,%eax\n  /* cf8 */  jg      .Ldb6\n  /* cfe */  inc     %esi\n  /* cff */  dec     %edx\n  /* d00 */  mov     $0xfffffffc,%ecx\n  /* d05 */  jmp     .L4d5\n.Ld0a:\n  /* d0a */  mov     0x1c(%esp),%eax\n  /* d0e */  mov     $0x1,%edi\n  /* d13 */  mov     0x1c(%esp),%ecx\n  /* d17 */  mov     connectpoint2(,%eax,4),%edx\n  /* d1e */  test    %edx,%edx\n  /* d20 */  js      .L9ac\n.Ld26:\n  /* d26 */  mov     myminlag(,%edx,4),%eax\n  /* d2d */  mov     $0xffffff80,%ebx\n  /* d32 */  mov     %edi,%esi\n  /* d34 */  mov     connectpoint2(,%edx,4),%edx\n  /* d3b */  inc     %edi\n  /* d3c */  cmp     %ebx,%eax\n  /* d3e */  cmovl   %ebx,%eax\n  /* d41 */  mov     $0x7f,%ebx\n  /* d46 */  cmp     %ebx,%eax\n  /* d48 */  cmovg   %ebx,%eax\n  /* d4b */  test    %edx,%edx\n  /* d4d */  mov     %al,packbuf-0x1(%edi)\n  /* d53 */  jns     .Ld26\n  /* d55 */  mov     %ecx,0x1c(%esp)\n  /* d59 */  lea     0x2(%esi),%edx\n  /* d5c */  jmp     .L9b6\n.Ld61:\n  /* d61 */  cmp     $0x2,%eax\n  /* d64 */  jle     .L995\n  /* d6a */  test    %esi,%esi\n  /* d6c */  jg      .Le2f\n  /* d72 */  inc     %ebx\n  /* d73 */  dec     %edx\n  /* d74 */  mov     $0xfffffffc,%ecx\n  /* d79 */  jmp     .L995\n.Ld7e:\n  /* d7e */  movzbl  %al,%edx\n  /* d81 */  lea     (%edx,%edx,2),%edx\n  /* d84 */  shl     $0x6,%edx\n  /* d87 */  lea     inputfifo(%edx),%edi\n  /* d8d */  xor     %edx,%edx\n  /* d8f */  mov     %edi,0x20(%esp)\n  /* d93 */  test    $0x1f,%al\n  /* d95 */  mov     %dl,packbuf\n  /* d9b */  je      .Le02\n  /* d9d */  mov     0x24(%esp),%edi\n  /* da1 */  mov     $0x1,%eax\n  /* da6 */  mov     connectpoint2(,%edi,4),%edi\n  /* dad */  mov     %edi,0x2c(%esp)\n  /* db1 */  jmp     .L7a3\n.Ldb6:\n  /* db6 */  dec     %esi\n  /* db7 */  inc     %edx\n  /* db8 */  mov     $0x4,%ecx\n  /* dbd */  jmp     .L4d5\n.Ldc2:\n  /* dc2 */  mov     0x24(%esp),%eax\n  /* dc6 */  movl    $0x7fffffff,myminlag(,%eax,4)\n  /* dd1 */  jmp     .L649\n.Ldd6:\n  /* dd6 */  mov     myconnectindex,%esi\n  /* ddc */  mov     %edi,%eax\n  /* dde */  mov     syncvaltail,%ebp\n  /* de4 */  mov     syncvalhead(,%esi,4),%ebx\n  /* deb */  cmp     %ebx,%ebp\n  /* ded */  jne     .L7ba\n  /* df3 */  mov     0x2c(%esp),%ebx\n  /* df7 */  mov     %eax,%edi\n  /* df9 */  mov     0x20(%esp),%esi\n  /* dfd */  jmp     .L82f\n.Le02:\n  /* e02 */  mov     0x24(%esp),%edi\n  /* e06 */  mov     connectpoint2(,%edi,4),%edi\n  /* e0d */  mov     %edi,0x2c(%esp)\n  /* e11 */  test    %edi,%edi\n  /* e13 */  mov     %edi,%edx\n  /* e15 */  js      .Le3b\n  /* e17 */  dec     %eax\n  /* e18 */  movzbl  %al,%eax\n  /* e1b */  imul    $0xc0,%eax,%eax\n  /* e21 */  add     $inputfifo,%eax\n  /* e26 */  mov     %eax,0x28(%esp)\n  /* e2a */  jmp     .Lc5a\n.Le2f:\n  /* e2f */  dec     %ebx\n  /* e30 */  inc     %edx\n  /* e31 */  mov     $0x4,%ecx\n  /* e36 */  jmp     .L995\n.Le3b:\n  /* e3b */  mov     myconnectindex,%esi\n  /* e41 */  mov     $0x1,%eax\n  /* e46 */  mov     syncvaltail,%ebp\n  /* e4c */  mov     syncvalhead(,%esi,4),%ebx\n  /* e53 */  cmp     %ebp,%ebx\n  /* e55 */  jne     .L7ba\n  /* e5b */  jmp     .L5b4\n","c":"/* candidate for faketimerhandler (game.c, 3680 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\n#define TIMERUPDATESIZ 32\n\nextern void computergetinput(int snum, input *syn);\n\nvoid faketimerhandler(void)\n{\n    int i, j, k, l;\n    input *osyn, *nsyn;\n\n    sampletimer();\n    if ((totalclock < ototalclock+TICSPERFRAME) || (ready2send == 0)) return;\n    ototalclock += TICSPERFRAME;\n\n    getpackets(); if (getoutputcirclesize() >= 16) return;\n\n    for(i=connecthead;i>=0;i=connectpoint2[i])\n        if (i != myconnectindex)\n            if (movefifoend[i] < movefifoend[myconnectindex]-200) return;\n\n    getinput(myconnectindex);\n\n    avgfvel += loc.fvel;\n    avgsvel += loc.svel;\n    avgavel += loc.avel;\n    avghorz += loc.horz;\n    avgbits |= loc.bits;\n    if (movefifoend[myconnectindex]&(movesperpacket-1))\n    {\n        copybufbyte(&inputfifo[(movefifoend[myconnectindex]-1)&(MOVEFIFOSIZ-1)][myconnectindex],\n            &inputfifo[movefifoend[myconnectindex]&(MOVEFIFOSIZ-1)][myconnectindex],sizeof(input));\n        movefifoend[myconnectindex]++;\n        return;\n    }\n    nsyn = &inputfifo[movefifoend[myconnectindex]&(MOVEFIFOSIZ-1)][myconnectindex];\n    nsyn[0].fvel = avgfvel/movesperpacket;\n    nsyn[0].svel = avgsvel/movesperpacket;\n    nsyn[0].avel = avgavel/movesperpacket;\n    nsyn[0].horz = avghorz/movesperpacket;\n    nsyn[0].bits = avgbits;\n    avgfvel = avgsvel = avgavel = avghorz = avgbits = 0;\n    movefifoend[myconnectindex]++;\n\n    if (numplayers < 2)\n    {\n        if (ud.multimode > 1) for(i=connecthead;i>=0;i=connectpoint2[i])\n            if(i != myconnectindex)\n            {\n                if(ud.playerai)\n                    computergetinput(i,&inputfifo[movefifoend[i]&(MOVEFIFOSIZ-1)][i]);\n                movefifoend[i]++;\n            }\n        return;\n    }\n\n    for(i=connecthead;i>=0;i=connectpoint2[i])\n        if (i != myconnectindex)\n        {\n            k = (movefifoend[myconnectindex]-1)-movefifoend[i];\n            myminlag[i] = min(myminlag[i],k);\n            mymaxlag = max(mymaxlag,k);\n        }\n\n    if (((movefifoend[myconnectindex]-1)&(TIMERUPDATESIZ-1)) == 0)\n    {\n        i = mymaxlag-bufferjitter; mymaxlag = 0;\n        if (i > 0) bufferjitter += ((3+i)>>2);\n        else if (i < 0) bufferjitter -= ((1-i)>>2);\n    }\n\n    if (networkmode == 1)\n    {\n        packbuf[0] = 17;\n        if ((movefifoend[myconnectindex]-1) == 0) packbuf[0] = 16;\n        j = 1;\n\n        if (((movefifoend[myconnectindex]-1)&(TIMERUPDATESIZ-1)) == 0)\n        {\n            if (myconnectindex != connecthead)\n            {\n                i = myminlag[connecthead]-otherminlag;\n                if (klabs(i) > 8) i >>= 1;\n                else if (klabs(i) > 2) i = ksgn(i);\n                else i = 0;\n\n                totalclock -= TICSPERFRAME*i;\n                myminlag[connecthead] -= i; otherminlag += i;\n            }\n\n            if (myconnectindex == connecthead)\n                for(i=connectpoint2[connecthead];i>=0;i=connectpoint2[i])\n                    packbuf[j++] = min(max(myminlag[i],-128),127);\n\n            for(i=connecthead;i>=0;i=connectpoint2[i])\n                myminlag[i] = 0x7fffffff;\n        }\n\n        osyn = (input *)&inputfifo[(movefifoend[myconnectindex]-2)&(MOVEFIFOSIZ-1)][myconnectindex];\n        nsyn = (input *)&inputfifo[(movefifoend[myconnectindex]-1)&(MOVEFIFOSIZ-1)][myconnectindex];\n\n        k = j;\n        packbuf[j++] = 0;\n\n        if (nsyn[0].fvel != osyn[0].fvel)\n        {\n            packbuf[j++] = (char)nsyn[0].fvel;\n            packbuf[j++] = (char)(nsyn[0].fvel>>8);\n            packbuf[k] |= 1;\n        }\n        if (nsyn[0].svel != osyn[0].svel)\n        {\n            packbuf[j++] = (char)nsyn[0].svel;\n            packbuf[j++] = (char)(nsyn[0].svel>>8);\n            packbuf[k] |= 2;\n        }\n        if (nsyn[0].avel != osyn[0].avel)\n        {\n            packbuf[j++] = (signed char)nsyn[0].avel;\n            packbuf[k] |= 4;\n        }\n        if ((nsyn[0].bits^osyn[0].bits)&0x000000ff) packbuf[j++] = (nsyn[0].bits&255), packbuf[k] |= 8;\n        if ((nsyn[0].bits^osyn[0].bits)&0x0000ff00) packbuf[j++] = ((nsyn[0].bits>>8)&255), packbuf[k] |= 16;\n        if ((nsyn[0].bits^osyn[0].bits)&0x00ff0000) packbuf[j++] = ((nsyn[0].bits>>16)&255), packbuf[k] |= 32;\n        if ((nsyn[0].bits^osyn[0].bits)&0xff000000) packbuf[j++] = ((nsyn[0].bits>>24)&255), packbuf[k] |= 64;\n        if (nsyn[0].horz != osyn[0].horz)\n        {\n            packbuf[j++] = (char)nsyn[0].horz;\n            packbuf[k] |= 128;\n        }\n\n        while (syncvalhead[myconnectindex] != syncvaltail)\n        {\n            packbuf[j++] = syncval[myconnectindex][syncvaltail&(MOVEFIFOSIZ-1)];\n            syncvaltail++;\n        }\n\n        for(i=connecthead;i>=0;i=connectpoint2[i])\n            if (i != myconnectindex)\n                sendpacket(i,packbuf,j);\n\n        return;\n    }\n    if (myconnectindex != connecthead)\n    {\n        if (((movefifoend[myconnectindex]-1)&(TIMERUPDATESIZ-1)) == 0)\n        {\n            i = myminlag[connecthead]-otherminlag;\n            if (klabs(i) > 8) i >>= 1;\n            else if (klabs(i) > 2) i = ksgn(i);\n            else i = 0;\n\n            totalclock -= TICSPERFRAME*i;\n            myminlag[connecthead] -= i; otherminlag += i;\n\n            for(i=connecthead;i>=0;i=connectpoint2[i])\n                myminlag[i] = 0x7fffffff;\n        }\n\n        packbuf[0] = 1; packbuf[1] = 0; j = 2;\n\n        osyn = (input *)&inputfifo[(movefifoend[myconnectindex]-2)&(MOVEFIFOSIZ-1)][myconnectindex];\n        nsyn = (input *)&inputfifo[(movefifoend[myconnectindex]-1)&(MOVEFIFOSIZ-1)][myconnectindex];\n\n        if (nsyn[0].fvel != osyn[0].fvel)\n        {\n            packbuf[j++] = (char)nsyn[0].fvel;\n            packbuf[j++] = (char)(nsyn[0].fvel>>8);\n            packbuf[1] |= 1;\n        }\n        if (nsyn[0].svel != osyn[0].svel)\n        {\n            packbuf[j++] = (char)nsyn[0].svel;\n            packbuf[j++] = (char)(nsyn[0].svel>>8);\n            packbuf[1] |= 2;\n        }\n        if (nsyn[0].avel != osyn[0].avel)\n        {\n            packbuf[j++] = (signed char)nsyn[0].avel;\n            packbuf[1] |= 4;\n        }\n        if ((nsyn[0].bits^osyn[0].bits)&0x000000ff) packbuf[j++] = (nsyn[0].bits&255), packbuf[1] |= 8;\n        if ((nsyn[0].bits^osyn[0].bits)&0x0000ff00) packbuf[j++] = ((nsyn[0].bits>>8)&255), packbuf[1] |= 16;\n        if ((nsyn[0].bits^osyn[0].bits)&0x00ff0000) packbuf[j++] = ((nsyn[0].bits>>16)&255), packbuf[1] |= 32;\n        if ((nsyn[0].bits^osyn[0].bits)&0xff000000) packbuf[j++] = ((nsyn[0].bits>>24)&255), packbuf[1] |= 64;\n        if (nsyn[0].horz != osyn[0].horz)\n        {\n            packbuf[j++] = (char)nsyn[0].horz;\n            packbuf[1] |= 128;\n        }\n\n        while (syncvalhead[myconnectindex] != syncvaltail)\n        {\n            packbuf[j++] = syncval[myconnectindex][syncvaltail&(MOVEFIFOSIZ-1)];\n            syncvaltail++;\n        }\n\n        sendpacket(connecthead,packbuf,j);\n        return;\n    }\n\n    for(i=connecthead;i>=0;i=connectpoint2[i])\n        if (movefifoend[i] <= movefifosendplc)\n        {\n            packbuf[0] = 127;\n            for(i=connectpoint2[connecthead];i>=0;i=connectpoint2[i])\n                sendpacket(i,packbuf,1);\n            return;\n        }\n\n    while (1)\n    {\n        for(i=connecthead;i>=0;i=connectpoint2[i])\n            if (playerquitflag[i] && (movefifoend[i] <= movefifosendplc)) return;\n\n        osyn = (input *)&inputfifo[(movefifosendplc-1)&(MOVEFIFOSIZ-1)][0];\n        nsyn = (input *)&inputfifo[(movefifosendplc  )&(MOVEFIFOSIZ-1)][0];\n\n        packbuf[0] = 0; j = 1;\n\n        if ((movefifosendplc&(TIMERUPDATESIZ-1)) == 0)\n        {\n            for(i=connectpoint2[connecthead];i>=0;i=connectpoint2[i])\n                if (playerquitflag[i])\n                    packbuf[j++] = min(max(myminlag[i],-128),127);\n\n            for(i=connecthead;i>=0;i=connectpoint2[i])\n                myminlag[i] = 0x7fffffff;\n        }\n\n        k = j;\n        for(i=connecthead;i>=0;i=connectpoint2[i])\n            j += playerquitflag[i];\n        for(i=connecthead;i>=0;i=connectpoint2[i])\n        {\n            if (playerquitflag[i] == 0) continue;\n\n            packbuf[k] = 0;\n            if (nsyn[i].fvel != osyn[i].fvel)\n            {\n                packbuf[j++] = (char)nsyn[i].fvel;\n                packbuf[j++] = (char)(nsyn[i].fvel>>8);\n                packbuf[k] |= 1;\n            }\n            if (nsyn[i].svel != osyn[i].svel)\n            {\n                packbuf[j++] = (char)nsyn[i].svel;\n                packbuf[j++] = (char)(nsyn[i].svel>>8);\n                packbuf[k] |= 2;\n            }\n            if (nsyn[i].avel != osyn[i].avel)\n            {\n                packbuf[j++] = (signed char)nsyn[i].avel;\n                packbuf[k] |= 4;\n            }\n            if ((nsyn[i].bits^osyn[i].bits)&0x000000ff) packbuf[j++] = (nsyn[i].bits&255), packbuf[k] |= 8;\n            if ((nsyn[i].bits^osyn[i].bits)&0x0000ff00) packbuf[j++] = ((nsyn[i].bits>>8)&255), packbuf[k] |= 16;\n            if ((nsyn[i].bits^osyn[i].bits)&0x00ff0000) packbuf[j++] = ((nsyn[i].bits>>16)&255), packbuf[k] |= 32;\n            if ((nsyn[i].bits^osyn[i].bits)&0xff000000) packbuf[j++] = ((nsyn[i].bits>>24)&255), packbuf[k] |= 64;\n            if (nsyn[i].horz != osyn[i].horz)\n            {\n                packbuf[j++] = (char)nsyn[i].horz;\n                packbuf[k] |= 128;\n            }\n            k++;\n        }\n\n        while (syncvalhead[myconnectindex] != syncvaltail)\n        {\n            packbuf[j++] = syncval[myconnectindex][syncvaltail&(MOVEFIFOSIZ-1)];\n            syncvaltail++;\n        }\n\n        for(i=connectpoint2[connecthead];i>=0;i=connectpoint2[i])\n            if (playerquitflag[i])\n            {\n                sendpacket(i,packbuf,j);\n                if (nsyn[i].bits&(1<<26))\n                    playerquitflag[i] = 0;\n            }\n\n        movefifosendplc += movesperpacket;\n    }\n}\n","size":3680,"score":100,"agent":"kuncc/4","pid":5,"session":2127,"ts":1791755162611}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2124,"symbol":"checkhitswitch","file":"sector.c","asm":"# checkhitswitch  (TU sector.c, section .text, 3282 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncheckhitswitch:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  movswl  0x60(%esp),%eax\n  /* 00c */  mov     0x64(%esp),%ebp\n  /* 010 */  mov     %eax,0x24(%esp)\n  /* 014 */  movzbl  0x68(%esp),%eax\n  /* 019 */  test    %ebp,%ebp\n  /* 01b */  mov     %al,0x3e(%esp)\n  /* 01f */  js      .L170\n  /* 025 */  dec     %al\n  /* 027 */  je      .L150\n  /* 02d */  mov     %ebp,%eax\n  /* 02f */  shl     $0x5,%eax\n  /* 032 */  movswl  wall+0x1a(%eax),%edi\n  /* 039 */  lea     wall(%eax),%edx\n  /* 03f */  test    %edi,%edi\n  /* 041 */  je      .L170\n  /* 047 */  movswl  wall+0x1c(%eax),%esi\n  /* 04e */  mov     wall(%eax),%eax\n  /* 054 */  movswl  0x10(%edx),%ebx\n  /* 058 */  mov     %esi,0x38(%esp)\n  /* 05c */  mov     %eax,0x2c(%esp)\n  /* 060 */  mov     0x4(%edx),%eax\n  /* 063 */  cmp     $0xaa,%ebx\n  /* 069 */  mov     %eax,0x30(%esp)\n  /* 06d */  movzbl  0x15(%edx),%eax\n  /* 071 */  jg      .L468\n.L77:\n  /* 077 */  cmp     $0x91,%ebx\n  /* 07d */  jle     .L730\n  /* 083 */  lea     -0x92(%ebx),%ecx\n  /* 089 */  mov     $0x1,%edx\n  /* 08e */  shl     %cl,%edx\n  /* 090 */  test    $0xcc000f,%edx\n  /* 096 */  jne     .L19c\n  /* 09c */  and     $0x330000,%edx\n  /* 0a2 */  jne     .Lc0\n  /* 0a4 */  cmp     $0xaa,%ebx\n  /* 0aa */  je      .L180\n.Lb0:\n  /* 0b0 */  mov     %ebx,(%esp)\n  /* 0b3 */  call    isadoorwall\n  /* 0b8 */  test    %al,%al\n  /* 0ba */  je      .L170\n.Lc0:\n  /* 0c0 */  movswl  headspritestat,%eax\n  /* 0c7 */  xor     %esi,%esi\n  /* 0c9 */  mov     $0x1,%edx\n  /* 0ce */  mov     %esi,0x20(%esp)\n  /* 0d2 */  mov     %edx,0x28(%esp)\n  /* 0d6 */  test    %eax,%eax\n  /* 0d8 */  js      .L1b4\n  /* 0de */  mov     %ebx,0x34(%esp)\n  /* 0e2 */  jmp     .Lf8\n  /* 0e4 */  lea     0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 0f0 */  test    %eax,%eax\n  /* 0f2 */  js      .L1b0\n.Lf8:\n  /* 0f8 */  lea     0x0(,%eax,4),%edx\n  /* 0ff */  lea     (%edx,%eax,1),%ecx\n  /* 102 */  lea     (%eax,%ecx,2),%ecx\n  /* 105 */  movswl  sprite+0x26(,%ecx,4),%ebx\n  /* 10d */  cmp     %edi,%ebx\n  /* 10f */  jne     .Le8\n  /* 111 */  movswl  sprite+0xe(,%ecx,4),%ebx\n  /* 119 */  cmp     $0xaa,%ebx\n  /* 11f */  jg      .L400\n  /* 125 */  cmp     $0x91,%ebx\n  /* 12b */  jle     .L690\n  /* 131 */  lea     -0x92(%ebx),%ecx\n  /* 137 */  cmp     $0x18,%cx\n  /* 13b */  movzwl  %cx,%esi\n  /* 13e */  ja      .Le8\n  /* 140 */  jmp     *.rodata+0x5c(,%esi,4)\n  /* 147 */  nop\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  lea     0x0(%ebp,%ebp,4),%eax\n  /* 154 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 158 */  shl     $0x2,%eax\n  /* 15b */  movswl  sprite+0x26(%eax),%edi\n  /* 162 */  lea     sprite(%eax),%edx\n  /* 168 */  test    %edi,%edi\n  /* 16a */  jne     .L438\n.L170:\n  /* 170 */  add     $0x4c,%esp\n  /* 173 */  xor     %eax,%eax\n  /* 175 */  pop     %ebx\n  /* 176 */  pop     %esi\n  /* 177 */  pop     %edi\n  /* 178 */  pop     %ebp\n  /* 179 */  ret\n  /* 17a */  lea     0x0(%esi),%esi\n.L180:\n  /* 180 */  imul    $0x3ac,0x24(%esp),%edx\n  /* 188 */  cmpw    $0x0,ps+0x2d0(%edx)\n  /* 190 */  lea     ps(%edx),%ecx\n  /* 196 */  je      .L8a8\n.L19c:\n  /* 19c */  mov     %edi,(%esp)\n  /* 19f */  call    check_activator_motion\n  /* 1a4 */  test    %ax,%ax\n  /* 1a7 */  je      .Lc0\n  /* 1ad */  jmp     .L170\n  /* 1af */  nop\n.L1b0:\n  /* 1b0 */  mov     0x34(%esp),%ebx\n.L1b4:\n  /* 1b4 */  movswl  numwalls,%esi\n  /* 1bb */  test    %esi,%esi\n  /* 1bd */  jle     .L220\n  /* 1bf */  mov     %ebx,0x34(%esp)\n  /* 1c3 */  mov     $wall+0x10,%eax\n  /* 1c8 */  xor     %edx,%edx\n  /* 1ca */  mov     %ebp,0x64(%esp)\n  /* 1ce */  jmp     .L1d8\n.L1d0:\n  /* 1d0 */  inc     %edx\n  /* 1d1 */  add     $0x20,%eax\n  /* 1d4 */  cmp     %edx,%esi\n  /* 1d6 */  je      .L218\n.L1d8:\n  /* 1d8 */  movswl  0xa(%eax),%ecx\n  /* 1dc */  cmp     %edi,%ecx\n  /* 1de */  jne     .L1d0\n  /* 1e0 */  movswl  (%eax),%ebx\n  /* 1e3 */  cmp     $0xaa,%ebx\n  /* 1e9 */  jg      .L3c8\n  /* 1ef */  cmp     $0x91,%ebx\n  /* 1f5 */  jle     .L600\n  /* 1fb */  lea     -0x92(%ebx),%ecx\n  /* 201 */  cmp     $0x18,%cx\n  /* 205 */  movzwl  %cx,%ebp\n  /* 208 */  ja      .L1d0\n  /* 20a */  jmp     *.rodata+0xc0(,%ebp,4)\n  /* 211 */  lea     0x0(%esi,%eiz,1),%esi\n.L218:\n  /* 218 */  mov     0x34(%esp),%ebx\n  /* 21c */  mov     0x64(%esp),%ebp\n.L220:\n  /* 220 */  cmp     $0xffffffff,%edi\n  /* 223 */  je      .L758\n  /* 229 */  cmp     $0xaa,%ebx\n  /* 22f */  jg      .L558\n  /* 235 */  cmp     $0x91,%ebx\n  /* 23b */  jle     .L7c8\n  /* 241 */  movzwl  %bx,%eax\n  /* 244 */  mov     %eax,0x34(%esp)\n  /* 248 */  lea     -0x92(%eax),%ecx\n  /* 24e */  mov     %eax,%esi\n  /* 250 */  mov     $0x1,%eax\n  /* 255 */  movzwl  %cx,%edx\n  /* 258 */  shl     %cl,%eax\n  /* 25a */  test    $0x1cc000f,%eax\n  /* 25f */  jne     .Lc0a\n  /* 265 */  test    $0x330000,%eax\n  /* 26a */  je      .L5a0\n  /* 270 */  mov     0x34(%esp),%eax\n  /* 274 */  sub     $0xa2,%eax\n  /* 279 */  cmp     $0x1,%ax\n  /* 27d */  setbe   0x3f(%esp)\n  /* 282 */  imul    $0x3ac,0x24(%esp),%eax\n  /* 28a */  cmpb    $0x1,0x3e(%esp)\n  /* 28f */  mov     ps+0x21c(%eax),%edx\n  /* 295 */  je      .L91f\n  /* 29b */  mov     %edx,0x10(%esp)\n  /* 29f */  mov     0x30(%esp),%esi\n  /* 2a3 */  mov     %esi,0xc(%esp)\n  /* 2a7 */  mov     0x2c(%esp),%esi\n  /* 2ab */  mov     %esi,0x8(%esp)\n  /* 2af */  movswl  ps+0x2e6(%eax),%eax\n  /* 2b6 */  movl    $0x4c,(%esp)\n  /* 2bd */  mov     %eax,0x4(%esp)\n  /* 2c1 */  call    xyzsound\n.L2c6:\n  /* 2c6 */  mov     0x20(%esp),%esi\n  /* 2ca */  cmp     %esi,0x28(%esp)\n  /* 2ce */  jne     .L170\n  /* 2d4 */  imul    $0x3ac,0x24(%esp),%eax\n  /* 2dc */  mov     0x30(%esp),%esi\n  /* 2e0 */  mov     ps+0x21c(%eax),%edx\n  /* 2e6 */  mov     %esi,0xc(%esp)\n  /* 2ea */  mov     0x2c(%esp),%esi\n  /* 2ee */  mov     %edx,0x10(%esp)\n  /* 2f2 */  mov     %esi,0x8(%esp)\n  /* 2f6 */  movswl  ps+0x2e6(%eax),%eax\n  /* 2fd */  movl    $0x53,(%esp)\n  /* 304 */  mov     %eax,0x4(%esp)\n  /* 308 */  call    xyzsound\n  /* 30d */  movswl  headspritestat+0x6,%esi\n  /* 314 */  test    %esi,%esi\n  /* 316 */  jns     .L820\n  /* 31c */  lea     0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  mov     %edi,(%esp)\n  /* 323 */  mov     0x24(%esp),%esi\n  /* 327 */  mov     %esi,0x4(%esp)\n  /* 32b */  call    operateactivators\n  /* 330 */  imul    $0x3ac,%esi,%eax\n  /* 336 */  mov     %edi,0x4(%esp)\n  /* 33a */  movswl  ps+0x2e6(%eax),%eax\n  /* 341 */  mov     %eax,(%esp)\n  /* 344 */  call    operateforcefields\n  /* 349 */  mov     %edi,(%esp)\n  /* 34c */  call    operatemasterswitches\n  /* 351 */  cmp     $0x476,%ebx\n  /* 357 */  je      .L3bb\n  /* 359 */  cmpb    $0x0,0x3f(%esp)\n  /* 35e */  jne     .L3bb\n.L360:\n  /* 360 */  mov     0x34(%esp),%eax\n  /* 364 */  sub     $0xa6,%eax\n  /* 369 */  cmp     $0x1,%ax\n  /* 36d */  jbe     .L3bb\n  /* 36f */  cmp     $0x477,%ebx\n  /* 375 */  je      .L3bb\n  /* 377 */  mov     0x38(%esp),%edx\n  /* 37b */  test    %edx,%edx\n  /* 37d */  je      .Lb4d\n  /* 383 */  cmpb    $0x1,0x3e(%esp)\n  /* 388 */  jne     .L39b\n  /* 38a */  mov     0x38(%esp),%eax\n  /* 38e */  testb   $0x4,soundm(%eax)\n  /* 395 */  je      .Lc6c\n.L39b:\n  /* 39b */  imul    $0x3ac,0x24(%esp),%eax\n  /* 3a3 */  movswl  ps+0x2e6(%eax),%eax\n  /* 3aa */  mov     %eax,0x4(%esp)\n  /* 3ae */  movzwl  0x38(%esp),%eax\n  /* 3b3 */  mov     %eax,(%esp)\n  /* 3b6 */  call    spritesound\n.L3bb:\n  /* 3bb */  mov     $0x1,%al\n.L3bd:\n  /* 3bd */  add     $0x4c,%esp\n  /* 3c0 */  pop     %ebx\n  /* 3c1 */  pop     %esi\n  /* 3c2 */  pop     %edi\n  /* 3c3 */  pop     %ebp\n  /* 3c4 */  ret\n  /* 3c5 */  lea     0x0(%esi),%esi\n.L3c8:\n  /* 3c8 */  cmp     $0x477,%ebx\n  /* 3ce */  jg      .L1d0\n  /* 3d4 */  cmp     $0x456,%ebx\n  /* 3da */  jle     .L4b0\n  /* 3e0 */  lea     -0x457(%ebx),%ecx\n  /* 3e6 */  cmp     $0x20,%cx\n  /* 3ea */  movzwl  %cx,%ebp\n  /* 3ed */  ja      .L1d0\n  /* 3f3 */  jmp     *.rodata+0x124(,%ebp,4)\n  /* 3fa */  lea     0x0(%esi),%esi\n.L400:\n  /* 400 */  cmp     $0x477,%ebx\n  /* 406 */  jg      .Le8\n  /* 40c */  cmp     $0x456,%ebx\n  /* 412 */  jle     .L500\n  /* 418 */  lea     -0x457(%ebx),%ecx\n  /* 41e */  cmp     $0x20,%cx\n  /* 422 */  movzwl  %cx,%esi\n  /* 425 */  ja      .Le8\n  /* 42b */  jmp     *.rodata+0x1a8(,%esi,4)\n  /* 432 */  lea     0x0(%esi),%esi\n.L438:\n  /* 438 */  movswl  sprite+0x28(%eax),%esi\n  /* 43f */  mov     sprite(%eax),%eax\n  /* 445 */  movswl  0xe(%edx),%ebx\n  /* 449 */  mov     %esi,0x38(%esp)\n  /* 44d */  mov     %eax,0x2c(%esp)\n  /* 451 */  mov     0x4(%edx),%eax\n  /* 454 */  cmp     $0xaa,%ebx\n  /* 45a */  mov     %eax,0x30(%esp)\n  /* 45e */  movzbl  0x11(%edx),%eax\n  /* 462 */  jle     .L77\n.L468:\n  /* 468 */  cmp     $0x463,%ebx\n  /* 46e */  jg      .L7b0\n  /* 474 */  cmp     $0x461,%ebx\n  /* 47a */  jg      .L19c\n  /* 480 */  cmp     $0x361,%ebx\n  /* 486 */  jg      .L90a\n  /* 48c */  cmp     $0x35b,%ebx\n  /* 492 */  jg      .L19c\n  /* 498 */  lea     -0x2c8(%ebx),%eax\n  /* 49e */  cmp     $0x1,%ax\n  /* 4a2 */  jbe     .L19c\n  /* 4a8 */  jmp     .Lb0\n  /* 4ad */  lea     0x0(%esi),%esi\n.L4b0:\n  /* 4b0 */  cmp     $0x361,%ebx\n  /* 4b6 */  jg      .L1d0\n  /* 4bc */  cmp     $0x35b,%ebx\n  /* 4c2 */  jle     .La60\n  /* 4c8 */  lea     -0x35c(%ebx),%ecx\n  /* 4ce */  mov     $0x1,%ebp\n  /* 4d3 */  shl     %cl,%ebp\n  /* 4d5 */  test    $0x2a,%ebp\n  /* 4db */  jne     .L62f\n  /* 4e1 */  and     $0x15,%ebp\n  /* 4e4 */  je      .L1d0\n  /* 4ea */  lea     0x0(%esi),%esi\n.L4f0:\n  /* 4f0 */  inc     %ebx\n  /* 4f1 */  mov     %bx,(%eax)\n  /* 4f4 */  jmp     .L1d0\n  /* 4f9 */  lea     0x0(%esi,%eiz,1),%esi\n.L500:\n  /* 500 */  cmp     $0x361,%ebx\n  /* 506 */  jg      .Le8\n  /* 50c */  cmp     $0x35b,%ebx\n  /* 512 */  jle     .La80\n  /* 518 */  lea     -0x35c(%ebx),%ecx\n  /* 51e */  mov     $0x1,%esi\n  /* 523 */  shl     %cl,%esi\n  /* 525 */  test    $0x2a,%esi\n  /* 52b */  jne     .L6bf\n  /* 531 */  and     $0x15,%esi\n  /* 534 */  je      .Le8\n  /* 53a */  lea     0x0(%esi),%esi\n.L540:\n  /* 540 */  add     %eax,%edx\n  /* 542 */  inc     %ebx\n  /* 543 */  lea     (%eax,%edx,2),%edx\n  /* 546 */  mov     %bx,sprite+0xe(,%edx,4)\n  /* 54e */  jmp     .Le8\n  /* 553 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L558:\n  /* 558 */  cmp     $0x463,%ebx\n  /* 55e */  jg      .L9f0\n  /* 564 */  cmp     $0x461,%ebx\n  /* 56a */  jg      .L959\n  /* 570 */  cmp     $0x361,%ebx\n  /* 576 */  jg      .Lb31\n  /* 57c */  cmp     $0x35b,%ebx\n  /* 582 */  jg      .L959\n  /* 588 */  movzwl  %bx,%esi\n  /* 58b */  mov     %esi,0x34(%esp)\n  /* 58f */  lea     -0x2c8(%esi),%eax\n  /* 595 */  cmp     $0x1,%ax\n  /* 599 */  jbe     .L7eb\n  /* 59f */  nop\n.L5a0:\n  /* 5a0 */  mov     %ebx,(%esp)\n  /* 5a3 */  call    isadoorwall\n  /* 5a8 */  test    %al,%al\n  /* 5aa */  je      .L170\n  /* 5b0 */  mov     %esi,0x34(%esp)\n  /* 5b4 */  jmp     .L7eb\n  /* 5b9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 5c0 */  inc     %ebx\n  /* 5c1 */  cmp     $0x96,%bx\n  /* 5c6 */  je      .L880\n.L5cc:\n  /* 5cc */  mov     %bx,(%eax)\n  /* 5cf */  jmp     .L1d0\n  /* 5d4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 5d8 */  inc     %ebx\n  /* 5d9 */  add     %eax,%edx\n  /* 5db */  lea     (%eax,%edx,2),%edx\n  /* 5de */  cmp     $0x96,%bx\n  /* 5e3 */  je      .L890\n.L5e9:\n  /* 5e9 */  mov     %bx,sprite+0xe(,%edx,4)\n  /* 5f1 */  jmp     .Le8\n  /* 5f6 */  xchg    %ax,%ax\n  /* 5f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L600:\n  /* 600 */  lea     -0x82(%ebx),%ecx\n  /* 606 */  cmp     $0x9,%cx\n  /* 60a */  ja      .L1d0\n  /* 610 */  mov     $0x1,%ebp\n  /* 615 */  shl     %cl,%ebp\n  /* 617 */  test    $0x155,%ebp\n  /* 61d */  jne     .L4f0\n  /* 623 */  and     $0x2a8,%ebp\n  /* 629 */  je      .L1d0\n.L62f:\n  /* 62f */  dec     %ebx\n  /* 630 */  jmp     .L5cc\n  /* 632 */  lea     0x0(%esi),%esi\n  /* 638 */  cmpb    $0x0,0x3e(%esp)\n  /* 63d */  jne     .L649\n  /* 63f */  cmp     0x64(%esp),%edx\n  /* 643 */  je      .Laa6\n.L649:\n  /* 649 */  cmpw    $0x0,0xc(%eax)\n.L64e:\n  /* 64e */  mov     0x28(%esp),%ebx\n  /* 652 */  lea     0x1(%ebx),%ecx\n  /* 655 */  movswl  %cx,%ecx\n  /* 658 */  cmovne  %ebx,%ecx\n  /* 65b */  mov     %ecx,0x28(%esp)\n.L65f:\n  /* 65f */  mov     0x20(%esp),%ecx\n  /* 663 */  inc     %ecx\n  /* 664 */  movswl  %cx,%ebx\n  /* 667 */  mov     %ebx,0x20(%esp)\n  /* 66b */  jmp     .L1d0\n  /* 670 */  cmpb    $0x0,0x3e(%esp)\n  /* 675 */  jne     .L681\n  /* 677 */  cmp     0x64(%esp),%edx\n  /* 67b */  je      .La9d\n.L681:\n  /* 681 */  cmpw    $0x1,0xc(%eax)\n  /* 686 */  jmp     .L64e\n  /* 688 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L690:\n  /* 690 */  lea     -0x82(%ebx),%ecx\n  /* 696 */  cmp     $0xb,%cx\n  /* 69a */  ja      .Le8\n  /* 6a0 */  mov     $0x1,%esi\n  /* 6a5 */  shl     %cl,%esi\n  /* 6a7 */  test    $0x555,%esi\n  /* 6ad */  jne     .L540\n  /* 6b3 */  and     $0xaa8,%esi\n  /* 6b9 */  je      .Le8\n.L6bf:\n  /* 6bf */  add     %eax,%edx\n  /* 6c1 */  dec     %ebx\n  /* 6c2 */  lea     (%eax,%edx,2),%edx\n  /* 6c5 */  jmp     .L5e9\n  /* 6ca */  lea     0x0(%esi),%esi\n  /* 6d0 */  add     %eax,%edx\n  /* 6d2 */  cmp     %ebp,%eax\n  /* 6d4 */  lea     (%eax,%edx,2),%edx\n  /* 6d7 */  jne     .L6e4\n  /* 6d9 */  cmpb    $0x1,0x3e(%esp)\n  /* 6de */  je      .Lb23\n.L6e4:\n  /* 6e4 */  cmpw    $0x1,sprite+0x28(,%edx,4)\n.L6ed:\n  /* 6ed */  mov     0x28(%esp),%esi\n  /* 6f1 */  lea     0x1(%esi),%edx\n  /* 6f4 */  movswl  %dx,%edx\n  /* 6f7 */  cmovne  %esi,%edx\n  /* 6fa */  mov     %edx,0x28(%esp)\n.L6fe:\n  /* 6fe */  mov     0x20(%esp),%edx\n  /* 702 */  inc     %edx\n  /* 703 */  movswl  %dx,%esi\n  /* 706 */  mov     %esi,0x20(%esp)\n  /* 70a */  jmp     .Le8\n  /* 70f */  nop\n  /* 710 */  add     %eax,%edx\n  /* 712 */  cmpb    $0x1,0x3e(%esp)\n  /* 717 */  lea     (%eax,%edx,2),%edx\n  /* 71a */  jne     .L724\n  /* 71c */  cmp     %ebp,%eax\n  /* 71e */  je      .Lb15\n.L724:\n  /* 724 */  cmpw    $0x0,sprite+0x28(,%edx,4)\n  /* 72d */  jmp     .L6ed\n  /* 72f */  nop\n.L730:\n  /* 730 */  cmp     $0x82,%ebx\n  /* 736 */  je      .L180\n  /* 73c */  lea     -0x84(%ebx),%eax\n  /* 742 */  cmp     $0x9,%ax\n  /* 746 */  jbe     .L19c\n  /* 74c */  jmp     .Lb0\n  /* 751 */  lea     0x0(%esi,%eiz,1),%esi\n.L758:\n  /* 758 */  imul    $0x3ac,myconnectindex,%eax\n  /* 762 */  movb    $0x8,ps+0x34c(%eax)\n  /* 769 */  movswl  ud+0x590,%eax\n  /* 770 */  test    %eax,%eax\n  /* 772 */  jne     .L8f0\n  /* 778 */  mov     ud+0x958,%eax\n  /* 77d */  mov     ud+0x95c,%esi\n  /* 783 */  inc     %eax\n  /* 784 */  mov     %eax,ud+0x958\n  /* 789 */  test    %esi,%esi\n  /* 78b */  jne     .Lb00\n  /* 791 */  cmp     $0x5,%eax\n  /* 794 */  jle     .L7a0\n.L796:\n  /* 796 */  xor     %ebx,%ebx\n  /* 798 */  xor     %eax,%eax\n  /* 79a */  mov     %ebx,ud+0x958\n.L7a0:\n  /* 7a0 */  mov     %eax,ud+0x948\n  /* 7a5 */  mov     $0x1,%al\n  /* 7a7 */  jmp     .L3bd\n  /* 7ac */  lea     0x0(%esi,%eiz,1),%esi\n.L7b0:\n  /* 7b0 */  lea     -0x476(%ebx),%eax\n  /* 7b6 */  cmp     $0x1,%ax\n  /* 7ba */  jbe     .Lc0\n  /* 7c0 */  jmp     .Lb0\n  /* 7c5 */  lea     0x0(%esi),%esi\n.L7c8:\n  /* 7c8 */  cmp     $0x82,%ebx\n  /* 7ce */  je      .L94b\n  /* 7d4 */  movzwl  %bx,%esi\n  /* 7d7 */  mov     %esi,0x34(%esp)\n  /* 7db */  lea     -0x84(%esi),%eax\n  /* 7e1 */  cmp     $0x9,%ax\n  /* 7e5 */  ja      .L5a0\n.L7eb:\n  /* 7eb */  movswl  headspritestat+0x6,%esi\n  /* 7f2 */  test    %esi,%esi\n  /* 7f4 */  js      .Lbd4\n  /* 7fa */  mov     0x34(%esp),%eax\n  /* 7fe */  sub     $0xa2,%eax\n  /* 803 */  cmp     $0x1,%ax\n  /* 807 */  setbe   0x3f(%esp)\n  /* 80c */  jmp     .L820\n  /* 80e */  xchg    %ax,%ax\n.L810:\n  /* 810 */  movswl  nextspritestat(%esi,%esi,1),%esi\n  /* 818 */  test    %esi,%esi\n  /* 81a */  js      .L320\n.L820:\n  /* 820 */  lea     (%esi,%esi,4),%eax\n  /* 823 */  lea     (%esi,%eax,2),%eax\n  /* 826 */  movswl  sprite+0x28(,%eax,4),%edx\n  /* 82e */  cmp     %edi,%edx\n  /* 830 */  jne     .L810\n  /* 832 */  movswl  sprite+0x26(,%eax,4),%edx\n  /* 83a */  cmp     $0x15,%edx\n  /* 83d */  je      .L9b8\n  /* 843 */  jg      .L968\n  /* 849 */  cmp     $0xc,%edx\n  /* 84c */  jne     .L810\n  /* 84e */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 856 */  xor     %ecx,%ecx\n  /* 858 */  lea     (%eax,%eax,4),%eax\n  /* 85b */  mov     %cl,sector+0x1d(,%eax,8)\n  /* 862 */  lea     (%esi,%esi,8),%eax\n  /* 865 */  lea     hittype(,%eax,8),%edx\n  /* 86c */  mov     0x30(%edx),%ecx\n  /* 86f */  lea     0x1(%ecx),%eax\n  /* 872 */  dec     %ecx\n  /* 873 */  mov     $0x3,%ecx\n  /* 878 */  cmove   %ecx,%eax\n  /* 87b */  mov     %eax,0x30(%edx)\n  /* 87e */  jmp     .L810\n.L880:\n  /* 880 */  movw    $0x92,(%eax)\n  /* 885 */  jmp     .L1d0\n  /* 88a */  lea     0x0(%esi),%esi\n.L890:\n  /* 890 */  mov     $0x92,%ecx\n  /* 895 */  mov     %cx,sprite+0xe(,%edx,4)\n  /* 89d */  jmp     .Le8\n  /* 8a2 */  lea     0x0(%esi),%esi\n.L8a8:\n  /* 8a8 */  test    %al,%al\n  /* 8aa */  jne     .Laaf\n  /* 8b0 */  testb   $0x1,0x2dc(%ecx)\n  /* 8b7 */  je      .Lc57\n.L8bd:\n  /* 8bd */  mov     $0x1,%ebx\n  /* 8c2 */  mov     %bx,0x2d0(%ecx)\n.L8c9:\n  /* 8c9 */  cmpb    $0x0,0x3e(%esp)\n  /* 8ce */  jne     .Lc21\n  /* 8d4 */  imul    $0x3ac,0x24(%esp),%eax\n  /* 8dc */  mov     %bp,ps+0x2d6(%eax)\n  /* 8e3 */  jmp     .L170\n  /* 8e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L8f0:\n  /* 8f0 */  mov     %eax,ud+0x958\n  /* 8f5 */  xor     %edi,%edi\n  /* 8f7 */  mov     %eax,ud+0x948\n  /* 8fc */  mov     $0x1,%al\n  /* 8fe */  mov     %di,ud+0x590\n  /* 905 */  jmp     .L3bd\n.L90a:\n  /* 90a */  lea     -0x457(%ebx),%eax\n  /* 910 */  cmp     $0x1,%ax\n  /* 914 */  jbe     .L19c\n  /* 91a */  jmp     .Lb0\n.L91f:\n  /* 91f */  mov     %edx,0x10(%esp)\n  /* 923 */  mov     0x30(%esp),%eax\n  /* 927 */  movl    $0x4c,(%esp)\n  /* 92e */  mov     %eax,0xc(%esp)\n  /* 932 */  mov     0x2c(%esp),%eax\n  /* 936 */  mov     %eax,0x8(%esp)\n  /* 93a */  movswl  %bp,%eax\n  /* 93d */  mov     %eax,0x4(%esp)\n  /* 941 */  call    xyzsound\n  /* 946 */  jmp     .L2c6\n.L94b:\n  /* 94b */  mov     $0x82,%eax\n  /* 950 */  mov     %eax,0x34(%esp)\n  /* 954 */  jmp     .L7eb\n.L959:\n  /* 959 */  movzwl  %bx,%eax\n  /* 95c */  mov     %eax,0x34(%esp)\n  /* 960 */  jmp     .L7eb\n  /* 965 */  lea     0x0(%esi),%esi\n.L968:\n  /* 968 */  cmp     $0x19,%edx\n  /* 96b */  jg      .L9e0\n  /* 96d */  cmp     $0x17,%edx\n  /* 970 */  jle     .L810\n.L976:\n  /* 976 */  lea     (%esi,%esi,8),%eax\n  /* 979 */  lea     hittype(,%eax,8),%ecx\n  /* 980 */  xor     %eax,%eax\n  /* 982 */  mov     0x40(%ecx),%edx\n  /* 985 */  test    %edx,%edx\n  /* 987 */  sete    %al\n  /* 98a */  mov     %eax,0x40(%ecx)\n  /* 98d */  imul    $0x3ac,0x24(%esp),%eax\n  /* 995 */  add     $ps,%eax\n  /* 99a */  test    %edx,%edx\n  /* 99c */  mov     %eax,0x4(%esp)\n  /* 9a0 */  jne     .L9ce\n  /* 9a2 */  movl    $0xf,(%esp)\n  /* 9a9 */  call    FTA\n  /* 9ae */  jmp     .L810\n  /* 9b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L9b8:\n  /* 9b8 */  movswl  screenpeek,%eax\n  /* 9bf */  imul    $0x3ac,%eax,%eax\n  /* 9c5 */  add     $ps,%eax\n  /* 9ca */  mov     %eax,0x4(%esp)\n.L9ce:\n  /* 9ce */  movl    $0x2,(%esp)\n  /* 9d5 */  call    FTA\n  /* 9da */  jmp     .L810\n  /* 9df */  nop\n.L9e0:\n  /* 9e0 */  cmp     $0x22,%edx\n  /* 9e3 */  je      .L976\n  /* 9e5 */  jmp     .L810\n  /* 9ea */  lea     0x0(%esi),%esi\n.L9f0:\n  /* 9f0 */  movzwl  %bx,%eax\n  /* 9f3 */  mov     %eax,0x34(%esp)\n  /* 9f7 */  mov     %eax,%esi\n  /* 9f9 */  sub     $0x476,%eax\n  /* 9fe */  cmp     $0x1,%ax\n  /* a02 */  ja      .L5a0\n  /* a08 */  imul    $0x3ac,0x24(%esp),%eax\n  /* a10 */  cmpb    $0x1,0x3e(%esp)\n  /* a15 */  mov     ps+0x21c(%eax),%edx\n  /* a1b */  je      .Lba8\n  /* a21 */  mov     %edx,0x10(%esp)\n  /* a25 */  mov     0x30(%esp),%esi\n  /* a29 */  mov     %esi,0xc(%esp)\n  /* a2d */  mov     0x2c(%esp),%esi\n  /* a31 */  mov     %esi,0x8(%esp)\n  /* a35 */  movswl  ps+0x2e6(%eax),%eax\n  /* a3c */  movl    $0x110,(%esp)\n  /* a43 */  mov     %eax,0x4(%esp)\n  /* a47 */  call    xyzsound\n.La4c:\n  /* a4c */  movb    $0x0,0x3f(%esp)\n  /* a51 */  jmp     .L2c6\n  /* a56 */  xchg    %ax,%ax\n  /* a58 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La60:\n  /* a60 */  cmp     $0x2c8,%ebx\n  /* a66 */  je      .L4f0\n  /* a6c */  cmp     $0x2c9,%ebx\n  /* a72 */  jne     .L1d0\n  /* a78 */  dec     %ebx\n  /* a79 */  jmp     .L5cc\n  /* a7e */  xchg    %ax,%ax\n.La80:\n  /* a80 */  cmp     $0x2c8,%ebx\n  /* a86 */  je      .L540\n  /* a8c */  cmp     $0x2c9,%ebx\n  /* a92 */  jne     .Le8\n  /* a98 */  jmp     .L6bf\n.La9d:\n  /* a9d */  dec     %ebx\n  /* a9e */  mov     %bx,(%eax)\n  /* aa1 */  jmp     .L65f\n.Laa6:\n  /* aa6 */  inc     %ebx\n  /* aa7 */  mov     %bx,(%eax)\n  /* aaa */  jmp     .L65f\n.Laaf:\n  /* aaf */  cmp     $0x15,%al\n  /* ab1 */  je      .Lc35\n  /* ab7 */  cmp     $0x17,%al\n  /* ab9 */  jne     .L170\n  /* abf */  testb   $0x4,0x2dc(%ecx)\n  /* ac6 */  jne     .L8bd\n  /* acc */  mov     %ecx,0x4(%esp)\n  /* ad0 */  movl    $0x48,(%esp)\n  /* ad7 */  call    FTA\n.Ladc:\n  /* adc */  imul    $0x3ac,0x24(%esp),%eax\n  /* ae4 */  cmpw    $0x1,ps+0x2d0(%eax)\n  /* aec */  jne     .L170\n  /* af2 */  jmp     .L8c9\n  /* af7 */  nop\n  /* af8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb00:\n  /* b00 */  cmp     $0xa,%eax\n  /* b03 */  jg      .L796\n  /* b09 */  lea     0x0(%esi,%eiz,1),%esi\n  /* b10 */  jmp     .L7a0\n.Lb15:\n  /* b15 */  inc     %ebx\n  /* b16 */  mov     %bx,sprite+0xe(,%edx,4)\n  /* b1e */  jmp     .L6fe\n.Lb23:\n  /* b23 */  dec     %ebx\n  /* b24 */  mov     %bx,sprite+0xe(,%edx,4)\n  /* b2c */  jmp     .L6fe\n.Lb31:\n  /* b31 */  movzwl  %bx,%esi\n  /* b34 */  mov     %esi,0x34(%esp)\n  /* b38 */  lea     -0x457(%esi),%eax\n  /* b3e */  cmp     $0x1,%ax\n  /* b42 */  jbe     .L7eb\n  /* b48 */  jmp     .L5a0\n.Lb4d:\n  /* b4d */  mov     %ebx,(%esp)\n  /* b50 */  call    isadoorwall\n  /* b55 */  test    %al,%al\n  /* b57 */  jne     .L3bb\n  /* b5d */  imul    $0x3ac,0x24(%esp),%eax\n  /* b65 */  cmpb    $0x1,0x3e(%esp)\n  /* b6a */  mov     ps+0x21c(%eax),%edx\n  /* b70 */  mov     %edx,0x10(%esp)\n  /* b74 */  je      .Lca8\n  /* b7a */  mov     0x30(%esp),%edi\n  /* b7e */  mov     %edi,0xc(%esp)\n  /* b82 */  mov     0x2c(%esp),%edi\n  /* b86 */  mov     %edi,0x8(%esp)\n  /* b8a */  movswl  ps+0x2e6(%eax),%eax\n  /* b91 */  movl    $0x4c,(%esp)\n  /* b98 */  mov     %eax,0x4(%esp)\n  /* b9c */  call    xyzsound\n  /* ba1 */  mov     $0x1,%al\n  /* ba3 */  jmp     .L3bd\n.Lba8:\n  /* ba8 */  mov     %edx,0x10(%esp)\n  /* bac */  mov     0x30(%esp),%eax\n  /* bb0 */  movl    $0x110,(%esp)\n  /* bb7 */  mov     %eax,0xc(%esp)\n  /* bbb */  mov     0x2c(%esp),%eax\n  /* bbf */  mov     %eax,0x8(%esp)\n  /* bc3 */  movswl  %bp,%eax\n  /* bc6 */  mov     %eax,0x4(%esp)\n  /* bca */  call    xyzsound\n  /* bcf */  jmp     .La4c\n.Lbd4:\n  /* bd4 */  mov     %edi,(%esp)\n  /* bd7 */  mov     0x24(%esp),%esi\n  /* bdb */  mov     %esi,0x4(%esp)\n  /* bdf */  call    operateactivators\n  /* be4 */  imul    $0x3ac,%esi,%eax\n  /* bea */  mov     %edi,0x4(%esp)\n  /* bee */  movswl  ps+0x2e6(%eax),%eax\n  /* bf5 */  mov     %eax,(%esp)\n  /* bf8 */  call    operateforcefields\n  /* bfd */  mov     %edi,(%esp)\n  /* c00 */  call    operatemasterswitches\n  /* c05 */  jmp     .L360\n.Lc0a:\n  /* c0a */  mov     0x34(%esp),%eax\n  /* c0e */  cmp     $0x3,%edx\n  /* c11 */  lea     -0x92(%edi,%eax,1),%eax\n  /* c18 */  cwtl\n  /* c19 */  cmovbe  %eax,%edi\n  /* c1c */  jmp     .L7eb\n.Lc21:\n  /* c21 */  imul    $0x3ac,0x24(%esp),%eax\n  /* c29 */  mov     %bp,ps+0x2d8(%eax)\n  /* c30 */  jmp     .L170\n.Lc35:\n  /* c35 */  testb   $0x2,0x2dc(%ecx)\n  /* c3c */  jne     .L8bd\n  /* c42 */  mov     %ecx,0x4(%esp)\n  /* c46 */  movl    $0x47,(%esp)\n  /* c4d */  call    FTA\n  /* c52 */  jmp     .Ladc\n.Lc57:\n  /* c57 */  mov     %ecx,0x4(%esp)\n  /* c5b */  movl    $0x46,(%esp)\n  /* c62 */  call    FTA\n  /* c67 */  jmp     .Ladc\n.Lc6c:\n  /* c6c */  imul    $0x3ac,0x24(%esp),%eax\n  /* c74 */  mov     ps+0x21c(%eax),%eax\n  /* c7a */  mov     %eax,0x10(%esp)\n  /* c7e */  mov     0x30(%esp),%eax\n  /* c82 */  mov     %eax,0xc(%esp)\n  /* c86 */  mov     0x2c(%esp),%eax\n  /* c8a */  mov     %eax,0x8(%esp)\n  /* c8e */  movswl  %bp,%eax\n  /* c91 */  mov     %eax,0x4(%esp)\n  /* c95 */  mov     0x38(%esp),%eax\n  /* c99 */  mov     %eax,(%esp)\n  /* c9c */  call    xyzsound\n  /* ca1 */  mov     $0x1,%al\n  /* ca3 */  jmp     .L3bd\n.Lca8:\n  /* ca8 */  movl    $0x4c,(%esp)\n  /* caf */  mov     0x30(%esp),%eax\n  /* cb3 */  mov     %eax,0xc(%esp)\n  /* cb7 */  mov     0x2c(%esp),%eax\n  /* cbb */  mov     %eax,0x8(%esp)\n  /* cbf */  movswl  %bp,%eax\n  /* cc2 */  mov     %eax,0x4(%esp)\n  /* cc6 */  call    xyzsound\n  /* ccb */  mov     $0x1,%al\n  /* ccd */  jmp     .L3bd\n","c":"/* candidate for checkhitswitch (sector.c, 3282 bytes) */\n#include \"duke3d.h\"\n\nchar checkhitswitch(short snum,int w,char switchtype)\n{\n    char switchpal, dipflag;\n    short i, x, lotag, hitag, picnum, correctdips, numdips;\n    int sx, sy;\n\n    if (w < 0) return 0;\n    correctdips = 1;\n    numdips = 0;\n\n    if (switchtype != 1)\n    {\n        lotag = wall[w].lotag;\n        if (lotag == 0) return 0;\n        hitag = wall[w].hitag;\n        sx = wall[w].x;\n        sy = wall[w].y;\n        picnum = wall[w].picnum;\n        switchpal = wall[w].pal;\n    }\n    else\n    {\n        lotag = sprite[w].lotag;\n        if (lotag == 0) return 0;\n        hitag = sprite[w].hitag;\n        sx = sprite[w].x;\n        sy = sprite[w].y;\n        picnum = sprite[w].picnum;\n        switchpal = sprite[w].pal;\n    }\n\n    switch (picnum)\n    {\n        case 162: case 163: case 166: case 167:\n        case 1142: case 1143:\n            break;\n        case 130:\n        case 170:\n            if (ps[snum].access_incs == 0)\n            {\n                if (switchpal == 0)\n                {\n                    if (ps[snum].got_access & 1) ps[snum].access_incs = 1;\n                    else FTA(70, &ps[snum]);\n                }\n                else if (switchpal == 21)\n                {\n                    if (ps[snum].got_access & 2) ps[snum].access_incs = 1;\n                    else FTA(71, &ps[snum]);\n                }\n                else if (switchpal == 23)\n                {\n                    if (ps[snum].got_access & 4) ps[snum].access_incs = 1;\n                    else FTA(72, &ps[snum]);\n                }\n\n                if (ps[snum].access_incs == 1)\n                {\n                    if (switchtype == 0) ps[snum].access_wallnum = w;\n                    else ps[snum].access_spritenum = w;\n                }\n                return 0;\n            }\n        case 132: case 133: case 134: case 135: case 136: case 137:\n        case 138: case 139: case 140: case 141:\n        case 146: case 147: case 148: case 149:\n        case 164: case 165: case 168: case 169:\n        case 712: case 713:\n        case 860: case 861: case 862: case 863: case 864: case 865:\n        case 1111: case 1112:\n        case 1122: case 1123:\n            if (check_activator_motion(lotag)) return 0;\n            break;\n        default:\n            if (isadoorwall(picnum) == 0) return 0;\n            break;\n    }\n\n    i = headspritestat[0];\n    while (i >= 0)\n    {\n        if (lotag == sprite[i].lotag) switch (sprite[i].picnum)\n        {\n            case 162: case 166: case 1142:\n                if (switchtype == 1 && w == i) sprite[i].picnum++;\n                else if (sprite[i].hitag == 0) correctdips++;\n                numdips++;\n                break;\n            case 163: case 167: case 1143:\n                if (switchtype == 1 && w == i) sprite[i].picnum--;\n                else if (sprite[i].hitag == 1) correctdips++;\n                numdips++;\n                break;\n            case 146: case 147: case 148: case 149:\n                sprite[i].picnum++;\n                if (sprite[i].picnum > 149) sprite[i].picnum = 146;\n                break;\n            case 130: case 132: case 134: case 136: case 138: case 140:\n            case 164: case 168: case 170:\n            case 712:\n            case 860: case 862: case 864:\n            case 1111: case 1122:\n                sprite[i].picnum++;\n                break;\n            case 133: case 135: case 137: case 139: case 141:\n            case 165: case 169:\n            case 713:\n            case 861: case 863: case 865:\n            case 1112: case 1123:\n                sprite[i].picnum--;\n                break;\n        }\n        i = nextspritestat[i];\n    }\n\n    for (i = 0; i < numwalls; i++)\n    {\n        x = i;\n        if (lotag == wall[x].lotag) switch (wall[x].picnum)\n        {\n            case 162: case 166: case 1142:\n                if (switchtype == 0 && w == x) wall[x].picnum++;\n                else if (wall[x].hitag == 0) correctdips++;\n                numdips++;\n                break;\n            case 163: case 167: case 1143:\n                if (switchtype == 0 && w == x) wall[x].picnum--;\n                else if (wall[x].hitag == 1) correctdips++;\n                numdips++;\n                break;\n            case 146: case 147: case 148: case 149:\n                wall[x].picnum++;\n                if (wall[x].picnum == 150) wall[x].picnum = 146;\n                break;\n            case 130: case 132: case 134: case 136: case 138:\n            case 164: case 168: case 170:\n            case 712:\n            case 860: case 862: case 864:\n            case 1111: case 1122:\n                wall[x].picnum++;\n                break;\n            case 133: case 135: case 137: case 139:\n            case 165: case 169:\n            case 713:\n            case 861: case 863: case 865:\n            case 1112: case 1123:\n                wall[x].picnum--;\n                break;\n        }\n    }\n\n    if (lotag == -1)\n    {\n        ps[myconnectindex].gm = MODE_EOL;\n        if (ud.from_bonus)\n        {\n            ud.level_number = ud.from_bonus;\n            ud.m_level_number = ud.level_number;\n            ud.from_bonus = 0;\n        }\n        else\n        {\n            ud.level_number++;\n            if ((ud.volume_number && ud.level_number > 10) || (ud.volume_number == 0 && ud.level_number > 5))\n                ud.level_number = 0;\n            ud.m_level_number = ud.level_number;\n        }\n        return 1;\n    }\n\n    switch (picnum)\n    {\n        default:\n            if (isadoorwall(picnum) == 0) break;\n        case 162: case 163: case 166: case 167:\n        case 1142: case 1143:\n            if (picnum == 162 || picnum == 163 ||\n                picnum == 1142 || picnum == 1143 ||\n                picnum == 166 || picnum == 167)\n            {\n                if (picnum == 1142 || picnum == 1143)\n                {\n                    if (switchtype == 1)\n                        xyzsound(ALIEN_SWITCH1, w, sx, sy, ps[snum].posz);\n                    else\n                        xyzsound(ALIEN_SWITCH1, ps[snum].i, sx, sy, ps[snum].posz);\n                }\n                else\n                {\n                    if (switchtype == 1)\n                        xyzsound(SWITCH_ON, w, sx, sy, ps[snum].posz);\n                    else\n                        xyzsound(SWITCH_ON, ps[snum].i, sx, sy, ps[snum].posz);\n                }\n                if (numdips != correctdips) break;\n                xyzsound(END_OF_LEVEL_WARN, ps[snum].i, sx, sy, ps[snum].posz);\n            }\n        case 130: case 132: case 133: case 134: case 135: case 136: case 137:\n        case 138: case 139: case 140: case 141:\n        case 146: case 147: case 148: case 149:\n        case 164: case 165: case 168: case 169: case 170:\n        case 712: case 713:\n        case 860: case 861: case 862: case 863: case 864: case 865:\n        case 1111: case 1112:\n        case 1122: case 1123:\n            if (picnum == 146 || picnum == 147 || picnum == 148 || picnum == 149)\n                lotag += picnum - 146;\n\n            x = headspritestat[3];\n            while (x >= 0)\n            {\n                if (sprite[x].hitag == lotag)\n                {\n                    switch (sprite[x].lotag)\n                    {\n                        case 12:\n                            sector[sprite[x].sectnum].floorpal = 0;\n                            hittype[x].temp_data[0]++;\n                            if (hittype[x].temp_data[0] == 2)\n                                hittype[x].temp_data[0]++;\n                            break;\n                        case 24: case 25: case 34:\n                            hittype[x].temp_data[4] = !hittype[x].temp_data[4];\n                            if (hittype[x].temp_data[4]) FTA(15, &ps[snum]);\n                            else FTA(2, &ps[snum]);\n                            break;\n                        case 21:\n                            FTA(2, &ps[screenpeek]);\n                            break;\n                    }\n                }\n                x = nextspritestat[x];\n            }\n\n            operateactivators(lotag, snum);\n            operateforcefields(ps[snum].i, lotag);\n            operatemasterswitches(lotag);\n\n            if (picnum == 162 || picnum == 163 ||\n                picnum == 1142 || picnum == 1143 ||\n                picnum == 166 || picnum == 167)\n                return 1;\n\n            if (hitag == 0 && isadoorwall(picnum) == 0)\n            {\n                if (switchtype == 1)\n                    xyzsound(SWITCH_ON, w, sx, sy, ps[snum].posz);\n                else\n                    xyzsound(SWITCH_ON, ps[snum].i, sx, sy, ps[snum].posz);\n            }\n            else if (hitag != 0)\n            {\n                if (switchtype == 1 && (soundm[hitag] & 4) == 0)\n                    xyzsound(hitag, w, sx, sy, ps[snum].posz);\n                else\n                    spritesound(hitag, ps[snum].i);\n            }\n            return 1;\n    }\n    return 0;\n}\n","size":3282,"score":100,"agent":"kuncc/3","pid":4,"session":2125,"ts":1791755171764}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2133,"symbol":"checksectors","file":"sector.c","asm":"# checksectors  (TU sector.c, section .text, 4293 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchecksectors:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  mov     %ebx,0x5c(%esp)\n  /* 007 */  movswl  0x70(%esp),%edx\n  /* 00c */  mov     %edi,0x64(%esp)\n  /* 010 */  mov     %ebp,0x68(%esp)\n  /* 014 */  mov     %esi,0x60(%esp)\n  /* 018 */  imul    $0x3ac,%edx,%ebx\n  /* 01e */  movswl  ps+0x292(%ebx),%ecx\n  /* 025 */  lea     0x0(,%ecx,4),%edi\n  /* 02c */  lea     (%edi,%ecx,1),%eax\n  /* 02f */  lea     sector(,%eax,8),%ebp\n  /* 036 */  movswl  0x22(%ebp),%eax\n  /* 03a */  cmp     $0xffffffff,%eax\n  /* 03d */  je      .L140\n  /* 043 */  lea     ps(%ebx),%esi\n  /* 049 */  cmp     $0x7fff,%eax\n  /* 04e */  je      .L110\n  /* 054 */  cmp     $0xfffffffe,%eax\n  /* 057 */  je      .L1c8\n  /* 05d */  sub     $0x2710,%eax\n  /* 062 */  cmp     $0x18ee,%ax\n  /* 066 */  movzwl  %ax,%ebp\n  /* 069 */  ja      .L93\n  /* 06b */  movswl  screenpeek,%eax\n  /* 072 */  cmp     %edx,%eax\n  /* 074 */  je      .L538\n  /* 07a */  cmpl    $0x1,ud+0x5f8\n  /* 081 */  je      .L538\n.L87:\n  /* 087 */  add     %ecx,%edi\n  /* 089 */  xor     %eax,%eax\n  /* 08b */  mov     %ax,sector+0x22(,%edi,8)\n.L93:\n  /* 093 */  imul    $0x3ac,%edx,%eax\n  /* 099 */  testb   $0x10,ps+0x34c(%eax)\n  /* 0a0 */  lea     ps(%eax),%ecx\n  /* 0a6 */  jne     .L12c\n  /* 0ac */  movswl  0x2e6(%ecx),%eax\n  /* 0b3 */  lea     (%eax,%eax,4),%edi\n  /* 0b6 */  lea     (%eax,%edi,2),%eax\n  /* 0b9 */  lea     sprite(,%eax,4),%edi\n  /* 0c0 */  cmpw    $0x0,0x2a(%edi)\n  /* 0c5 */  jle     .L12c\n  /* 0c7 */  cmpb    $0x0,ud+0x2\n  /* 0ce */  lea     (%edx,%edx,1),%ebp\n  /* 0d1 */  je      .L221\n  /* 0d7 */  lea     0x0(%ebp,%edx,1),%eax\n  /* 0db */  mov     dsync+0x8(,%eax,4),%eax\n  /* 0e2 */  test    $0x20000000,%eax\n  /* 0e7 */  jne     .L208\n  /* 0ed */  movswl  0x2c4(%ecx),%edi\n  /* 0f4 */  test    %edi,%edi\n  /* 0f6 */  jns     .L232\n  /* 0fc */  test    %eax,%eax\n  /* 0fe */  js      .L12c\n.L100:\n  /* 100 */  imul    $0x3ac,%edx,%edx\n  /* 106 */  movb    $0x0,ps+0x390(%edx)\n  /* 10d */  jmp     .L12c\n  /* 10f */  nop\n.L110:\n  /* 110 */  movw    $0x0,0x22(%ebp)\n  /* 116 */  mov     %esi,0x4(%esp)\n  /* 11a */  movl    $0x9,(%esp)\n  /* 121 */  call    FTA\n  /* 126 */  incl    0x3a0(%esi)\n.L12c:\n  /* 12c */  mov     0x5c(%esp),%ebx\n  /* 130 */  mov     0x60(%esp),%esi\n  /* 134 */  mov     0x64(%esp),%edi\n  /* 138 */  mov     0x68(%esp),%ebp\n  /* 13c */  add     $0x6c,%esp\n  /* 13f */  ret\n.L140:\n  /* 140 */  mov     connecthead,%eax\n  /* 145 */  test    %eax,%eax\n  /* 147 */  js      .L178\n  /* 149 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 150 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  imul    $0x3ac,%eax,%edx\n  /* 166 */  mov     connectpoint2(,%eax,4),%eax\n  /* 16d */  movb    $0x8,ps+0x34c(%edx)\n  /* 174 */  test    %eax,%eax\n  /* 176 */  jns     .L160\n.L178:\n  /* 178 */  movswl  ud+0x590,%eax\n  /* 17f */  add     %edi,%ecx\n  /* 181 */  xor     %ebx,%ebx\n  /* 183 */  mov     %bx,sector+0x22(,%ecx,8)\n  /* 18b */  test    %eax,%eax\n  /* 18d */  jne     .L1f0\n  /* 18f */  mov     ud+0x958,%eax\n  /* 194 */  mov     ud+0x95c,%edx\n  /* 19a */  inc     %eax\n  /* 19b */  mov     %eax,ud+0x958\n  /* 1a0 */  test    %edx,%edx\n  /* 1a2 */  je      .L1a9\n  /* 1a4 */  cmp     $0xa,%eax\n  /* 1a7 */  jg      .L1ae\n.L1a9:\n  /* 1a9 */  cmp     $0x5,%eax\n  /* 1ac */  jle     .L1b7\n.L1ae:\n  /* 1ae */  xor     %eax,%eax\n  /* 1b0 */  mov     %eax,ud+0x958\n  /* 1b5 */  xor     %eax,%eax\n.L1b7:\n  /* 1b7 */  mov     %eax,ud+0x948\n  /* 1bc */  jmp     .L12c\n  /* 1c1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1c8:\n  /* 1c8 */  movw    $0x0,0x22(%ebp)\n  /* 1ce */  mov     $0xd0,%eax\n  /* 1d3 */  mov     %ax,0x2fe(%esi)\n  /* 1da */  mov     0x24(%ebp),%eax\n  /* 1dd */  mov     %ax,0x300(%esi)\n  /* 1e4 */  jmp     .L12c\n  /* 1e9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  mov     %eax,ud+0x958\n  /* 1f5 */  xor     %ecx,%ecx\n  /* 1f7 */  mov     %eax,ud+0x948\n  /* 1fc */  mov     %cx,ud+0x590\n  /* 203 */  jmp     .L12c\n.L208:\n  /* 208 */  mov     %edi,(%esp)\n  /* 20b */  mov     $0x2,%eax\n  /* 210 */  mov     %eax,0x4(%esp)\n  /* 214 */  mov     %edx,0x34(%esp)\n  /* 218 */  call    lotsofmoney\n  /* 21d */  mov     0x34(%esp),%edx\n.L221:\n  /* 221 */  imul    $0x3ac,%edx,%eax\n  /* 227 */  movswl  ps+0x2c4(%eax),%edi\n  /* 22e */  test    %edi,%edi\n  /* 230 */  js      .L269\n.L232:\n  /* 232 */  lea     0x0(%ebp,%edx,1),%eax\n  /* 236 */  lea     dsync(,%eax,4),%ecx\n  /* 23d */  mov     0x4(%ecx),%eax\n  /* 240 */  neg     %ax\n  /* 243 */  cmovs   0x4(%ecx),%ax\n  /* 248 */  cmp     $0x300,%ax\n  /* 24c */  ja      .L59b\n  /* 252 */  movzwl  0x2(%ecx),%ecx\n  /* 256 */  mov     %ecx,%eax\n  /* 258 */  neg     %ax\n  /* 25b */  cmovs   %cx,%ax\n  /* 25f */  cmp     $0x300,%ax\n  /* 263 */  ja      .L59b\n.L269:\n  /* 269 */  lea     0x0(%ebp,%edx,1),%eax\n  /* 26d */  mov     dsync+0x8(,%eax,4),%eax\n  /* 274 */  mov     %eax,0x34(%esp)\n  /* 278 */  test    $0x20000000,%eax\n  /* 27d */  je      .L578\n  /* 283 */  imul    $0x3ac,%edx,%ecx\n  /* 289 */  cmpb    $0x0,ps+0x390(%ecx)\n  /* 290 */  lea     ps(%ecx),%eax\n  /* 296 */  mov     %eax,0x38(%esp)\n  /* 29a */  jne     .L12c\n  /* 2a0 */  mov     0x34(%esp),%eax\n  /* 2a4 */  test    %eax,%eax\n  /* 2a6 */  js      .L593\n  /* 2ac */  mov     %edx,0x34(%esp)\n  /* 2b0 */  mov     $0xffffffff,%eax\n  /* 2b5 */  mov     %ax,neartagsprite\n  /* 2bb */  mov     0x38(%esp),%eax\n  /* 2bf */  movw    $0xffff,0x4e(%esp)\n  /* 2c6 */  movb    $0x1,0x390(%eax)\n  /* 2cd */  lea     0x4e(%esp),%eax\n  /* 2d1 */  mov     %eax,0x4(%esp)\n  /* 2d5 */  mov     %esi,(%esp)\n  /* 2d8 */  call    hitawall\n  /* 2dd */  mov     0x34(%esp),%edx\n  /* 2e1 */  cmp     $0x4ff,%eax\n  /* 2e6 */  jg      .L651\n  /* 2ec */  movswl  0x4e(%esp),%eax\n  /* 2f1 */  test    %eax,%eax\n  /* 2f3 */  js      .L325\n  /* 2f5 */  mov     %eax,%edi\n  /* 2f7 */  shl     $0x5,%eax\n  /* 2fa */  cmpw    $0x230,wall+0x12(%eax)\n  /* 303 */  je      .L946\n.L309:\n  /* 309 */  mov     %edi,%eax\n  /* 30b */  shl     $0x5,%eax\n  /* 30e */  testb   $0x10,wall+0xe(%eax)\n  /* 315 */  je      .L325\n  /* 317 */  cmpw    $0x0,wall+0x1a(%eax)\n  /* 31f */  jne     .L12c\n.L325:\n  /* 325 */  imul    $0x3ac,%edx,%edi\n  /* 32b */  mov     %edi,0x34(%esp)\n  /* 32f */  movswl  ps+0x28e(%edi),%eax\n  /* 336 */  lea     ps(%edi),%ecx\n  /* 33c */  mov     %eax,0x38(%esp)\n  /* 340 */  movswl  ps+0x2e6(%edi),%eax\n  /* 347 */  lea     (%eax,%eax,4),%edi\n  /* 34a */  lea     (%eax,%edi,2),%eax\n  /* 34d */  mov     0x34(%esp),%edi\n  /* 351 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 359 */  testb   $0x80,ps+0x2c5(%edi)\n  /* 360 */  jne     .L7e0\n  /* 366 */  mov     %edx,0x34(%esp)\n  /* 36a */  mov     $0x500,%edi\n  /* 36f */  mov     $0x1,%edx\n  /* 374 */  mov     %edi,0x24(%esp)\n  /* 378 */  mov     $neartagsprite,%edi\n  /* 37d */  mov     %edi,0x1c(%esp)\n  /* 381 */  mov     $neartagsector,%edi\n  /* 386 */  mov     %edi,0x14(%esp)\n  /* 38a */  mov     0x38(%esp),%edi\n  /* 38e */  mov     %edx,0x28(%esp)\n  /* 392 */  mov     $neartaghitdist,%edx\n  /* 397 */  mov     %edx,0x20(%esp)\n  /* 39b */  mov     $neartagwall,%edx\n  /* 3a0 */  mov     %edx,0x18(%esp)\n  /* 3a4 */  mov     %edi,0x10(%esp)\n  /* 3a8 */  mov     %eax,0xc(%esp)\n  /* 3ac */  mov     0x240(%ecx),%eax\n  /* 3b2 */  mov     %eax,0x8(%esp)\n  /* 3b6 */  mov     0x23c(%ecx),%eax\n  /* 3bc */  mov     %eax,0x4(%esp)\n  /* 3c0 */  mov     0x238(%ecx),%eax\n  /* 3c6 */  mov     %eax,(%esp)\n  /* 3c9 */  call    neartag\n  /* 3ce */  movswl  neartagsector,%eax\n  /* 3d5 */  mov     0x34(%esp),%edx\n.L3d9:\n  /* 3d9 */  mov     %eax,0x34(%esp)\n  /* 3dd */  imul    $0x3ac,%edx,%ecx\n  /* 3e3 */  cmpw    $0xffff,ps+0x2c4(%ecx)\n  /* 3eb */  je      .L918\n.L3f1:\n  /* 3f1 */  test    %eax,%eax\n  /* 3f3 */  js      .L40a\n.L3f5:\n  /* 3f5 */  mov     0x34(%esp),%eax\n  /* 3f9 */  lea     (%eax,%eax,4),%eax\n  /* 3fc */  testb   $0x40,sector+0x23(,%eax,8)\n  /* 404 */  jne     .L12c\n.L40a:\n  /* 40a */  movswl  neartagsprite,%ecx\n  /* 411 */  cmp     $0xffffffff,%ecx\n  /* 414 */  je      .L8a8\n.L41a:\n  /* 41a */  test    %ecx,%ecx\n  /* 41c */  js      .L6c6\n  /* 422 */  mov     %ecx,0x4(%esp)\n  /* 426 */  mov     $0x1,%edi\n  /* 42b */  mov     %edi,0x8(%esp)\n  /* 42f */  mov     %edx,(%esp)\n  /* 432 */  mov     %edx,0x38(%esp)\n  /* 436 */  call    checkhitswitch\n  /* 43b */  test    %al,%al\n  /* 43d */  jne     .L12c\n  /* 443 */  movswl  neartagsprite,%eax\n  /* 44a */  mov     0x38(%esp),%edx\n  /* 44e */  lea     0x0(,%eax,4),%edi\n  /* 455 */  mov     %edi,0x34(%esp)\n  /* 459 */  lea     (%edi,%eax,1),%ecx\n  /* 45c */  lea     (%eax,%ecx,2),%ecx\n  /* 45f */  lea     sprite(,%ecx,4),%edi\n  /* 466 */  movswl  0xe(%edi),%ecx\n  /* 46a */  cmp     $0x233,%ecx\n  /* 470 */  je      .Lbf2\n  /* 476 */  jg      .L9c0\n  /* 47c */  cmp     $0x1f3,%ecx\n  /* 482 */  je      .Lb1e\n  /* 488 */  cmp     $0x1f6,%ecx\n  /* 48e */  je      .Lb1e\n  /* 494 */  cmp     $0x8e,%ecx\n  /* 49a */  jne     .L6c6\n  /* 4a0 */  mov     %esi,(%esp)\n  /* 4a3 */  lea     0x4c(%esp),%eax\n  /* 4a7 */  mov     %eax,0x4(%esp)\n  /* 4ab */  mov     %edx,0x34(%esp)\n  /* 4af */  call    hitawall\n  /* 4b4 */  movswl  0x4c(%esp),%eax\n  /* 4b9 */  test    %eax,%eax\n  /* 4bb */  js      .L12c\n  /* 4c1 */  shl     $0x5,%eax\n  /* 4c4 */  cmpw    $0x0,wall+0x12(%eax)\n  /* 4cc */  jne     .L12c\n  /* 4d2 */  movswl  neartagsprite,%eax\n  /* 4d9 */  imul    $0x48,%eax,%ecx\n  /* 4dc */  cmpl    $0x0,hittype+0x30(%ecx)\n  /* 4e3 */  jne     .L12c\n  /* 4e9 */  movl    $0x1,hittype+0x30(%ecx)\n  /* 4f3 */  imul    $0x2c,%eax,%eax\n  /* 4f6 */  imul    $0x3ac,0x34(%esp),%edx\n  /* 4fe */  movzbl  sprite+0x11(%eax),%ecx\n  /* 505 */  movzwl  ps+0x2e6(%edx),%esi\n  /* 50c */  mov     %cl,ps+0x374(%edx)\n  /* 512 */  test    %cl,%cl\n  /* 514 */  mov     %si,sprite+0x1e(%eax)\n  /* 51b */  je      .L1092\n  /* 521 */  movzwl  sprite+0x26(%eax),%eax\n  /* 528 */  mov     %ax,ud+0x598\n  /* 52e */  jmp     .L12c\n  /* 533 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L538:\n  /* 538 */  mov     %edx,0x34(%esp)\n  /* 53c */  imul    $0x3ac,%edx,%eax\n  /* 542 */  lea     ps(%eax),%edi\n  /* 548 */  movswl  ps+0x2e6(%eax),%eax\n  /* 54f */  mov     %ebp,(%esp)\n  /* 552 */  mov     %eax,0x4(%esp)\n  /* 556 */  call    spritesound\n  /* 55b */  movswl  0x292(%edi),%ecx\n  /* 562 */  mov     0x34(%esp),%edx\n  /* 566 */  lea     0x0(,%ecx,4),%edi\n  /* 56d */  jmp     .L87\n  /* 572 */  lea     0x0(%esi),%esi\n.L578:\n  /* 578 */  test    %eax,%eax\n  /* 57a */  jns     .L100\n  /* 580 */  imul    $0x3ac,%edx,%eax\n  /* 586 */  cmpb    $0x0,ps+0x390(%eax)\n  /* 58d */  jne     .L12c\n.L593:\n  /* 593 */  test    %edi,%edi\n  /* 595 */  js      .L12c\n.L59b:\n  /* 59b */  imul    $0x3ac,%edx,%edx\n  /* 5a1 */  add     $ps+0x292,%ebx\n  /* 5a7 */  mov     ps+0x240(%edx),%edi\n  /* 5ad */  mov     ps+0x238(%edx),%eax\n  /* 5b3 */  mov     ps+0x23c(%edx),%ecx\n  /* 5b9 */  mov     %edi,ps+0x21c(%edx)\n  /* 5bf */  movzwl  ps+0x28e(%edx),%edi\n  /* 5c6 */  mov     %eax,ps+0x214(%edx)\n  /* 5cc */  mov     %ecx,ps+0x218(%edx)\n  /* 5d2 */  mov     %di,ps+0x28c(%edx)\n  /* 5d9 */  mov     $0xffffffff,%edi\n  /* 5de */  mov     %di,ps+0x2c4(%edx)\n  /* 5e5 */  mov     %eax,(%esp)\n  /* 5e8 */  mov     %ecx,0x4(%esp)\n  /* 5ec */  mov     %ebx,0x8(%esp)\n  /* 5f0 */  call    updatesector\n  /* 5f5 */  mov     %esi,(%esp)\n  /* 5f8 */  call    setpal\n  /* 5fd */  movswl  headspritestat+0x2,%eax\n  /* 604 */  test    %eax,%eax\n  /* 606 */  js      .L637\n  /* 608 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L610:\n  /* 610 */  lea     (%eax,%eax,4),%edx\n  /* 613 */  lea     (%eax,%edx,2),%edx\n  /* 616 */  lea     sprite(,%edx,4),%edx\n  /* 61d */  cmpw    $0x26d,0xe(%edx)\n  /* 623 */  jne     .L62b\n  /* 625 */  movw    $0x0,0x22(%edx)\n.L62b:\n  /* 62b */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 633 */  test    %eax,%eax\n  /* 635 */  jns     .L610\n.L637:\n  /* 637 */  cmpb    $0x0,keystatus+0x1\n  /* 63e */  je      .L12c\n  /* 644 */  xor     %ebx,%ebx\n  /* 646 */  mov     %bl,keystatus+0x1\n  /* 64c */  jmp     .L12c\n.L651:\n  /* 651 */  movswl  0x4e(%esp),%eax\n  /* 656 */  test    %eax,%eax\n  /* 658 */  js      .L325\n  /* 65e */  mov     %eax,%edi\n  /* 660 */  jmp     .L309\n.L665:\n  /* 665 */  mov     %edx,0x34(%esp)\n  /* 669 */  imul    $0x3ac,%edx,%eax\n  /* 66f */  lea     ps(%eax),%edi\n  /* 675 */  movswl  ps+0x2e6(%eax),%eax\n  /* 67c */  movl    $0x15,(%esp)\n  /* 683 */  mov     %eax,0x4(%esp)\n  /* 687 */  call    spritesound\n  /* 68c */  call    krand\n  /* 691 */  movswl  0x2e6(%edi),%ecx\n  /* 698 */  movb    $0x30,0x395(%edi)\n  /* 69f */  mov     0x34(%esp),%edx\n  /* 6a3 */  movl    $0x20,0x274(%edi)\n  /* 6ad */  imul    $0x2c,%ecx,%ecx\n  /* 6b0 */  and     $0x3,%eax\n  /* 6b3 */  add     $0x2,%eax\n  /* 6b6 */  sub     %ax,sprite+0x2a(%ecx)\n  /* 6bd */  movw    $0x4030,0x396(%edi)\n.L6c6:\n  /* 6c6 */  lea     0x0(%ebp,%edx,1),%eax\n  /* 6ca */  testb   $0x20,dsync+0xb(,%eax,4)\n  /* 6d2 */  je      .L12c\n  /* 6d8 */  imul    $0x3ac,%edx,%eax\n  /* 6de */  testb   $0x80,ps+0x2c5(%eax)\n  /* 6e5 */  lea     ps(%eax),%edi\n  /* 6eb */  je      .L59b\n  /* 6f1 */  movswl  neartagwall,%eax\n  /* 6f8 */  cmp     $0xffffffff,%eax\n  /* 6fb */  je      .La82\n.L701:\n  /* 701 */  test    %eax,%eax\n  /* 703 */  js      .L729\n  /* 705 */  shl     $0x5,%eax\n  /* 708 */  cmpw    $0x0,wall+0x1a(%eax)\n  /* 710 */  jg      .Lacf\n.L716:\n  /* 716 */  imul    $0x3ac,%edx,%eax\n  /* 71c */  testb   $0x80,ps+0x2c5(%eax)\n  /* 723 */  je      .L59b\n.L729:\n  /* 729 */  movswl  neartagsector,%eax\n  /* 730 */  test    %eax,%eax\n  /* 732 */  js      .L748\n  /* 734 */  lea     (%eax,%eax,4),%eax\n  /* 737 */  movswl  sector+0x22(,%eax,8),%eax\n  /* 73f */  test    $0x40,%ah\n  /* 742 */  je      .Leed\n.L748:\n  /* 748 */  imul    $0x3ac,%edx,%eax\n  /* 74e */  movswl  ps+0x2e6(%eax),%esi\n  /* 755 */  lea     (%esi,%esi,4),%eax\n  /* 758 */  lea     (%esi,%eax,2),%eax\n  /* 75b */  movswl  sprite+0x18(,%eax,4),%ebx\n  /* 763 */  lea     (%ebx,%ebx,4),%eax\n  /* 766 */  movswl  sector+0x22(,%eax,8),%ecx\n  /* 76e */  test    $0x40,%ch\n  /* 771 */  jne     .L12c\n  /* 777 */  movzbl  %cl,%ecx\n  /* 77a */  cmp     $0x1a,%ecx\n  /* 77d */  jg      .Lecf\n  /* 783 */  mov     $0x44f8000,%eax\n  /* 788 */  shr     %cl,%eax\n  /* 78a */  test    $0x1,%al\n  /* 78c */  je      .Lecf\n  /* 792 */  movswl  headspritesect(%ebx,%ebx,1),%eax\n  /* 79a */  test    %eax,%eax\n  /* 79c */  js      .L7ca\n.L79e:\n  /* 79e */  lea     (%eax,%eax,4),%edx\n  /* 7a1 */  lea     (%eax,%edx,2),%edx\n  /* 7a4 */  movswl  sprite+0xe(,%edx,4),%edx\n  /* 7ac */  cmp     $0x2,%edx\n  /* 7af */  je      .L12c\n  /* 7b5 */  cmp     $0x8,%edx\n  /* 7b8 */  je      .L12c\n  /* 7be */  movswl  nextspritesect(%eax,%eax,1),%eax\n  /* 7c6 */  test    %eax,%eax\n  /* 7c8 */  jns     .L79e\n.L7ca:\n  /* 7ca */  mov     %esi,0x4(%esp)\n  /* 7ce */  mov     %ebx,(%esp)\n  /* 7d1 */  call    operatesectors\n  /* 7d6 */  jmp     .L12c\n  /* 7db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L7e0:\n  /* 7e0 */  mov     %edx,0x3c(%esp)\n  /* 7e4 */  mov     $0x500,%edi\n  /* 7e9 */  mov     $0x1,%edx\n  /* 7ee */  mov     %edi,0x24(%esp)\n  /* 7f2 */  mov     $neartagsprite,%edi\n  /* 7f7 */  mov     %edi,0x1c(%esp)\n  /* 7fb */  mov     $neartagsector,%edi\n  /* 800 */  mov     %edi,0x14(%esp)\n  /* 804 */  mov     0x38(%esp),%edi\n  /* 808 */  mov     %edx,0x28(%esp)\n  /* 80c */  mov     $neartaghitdist,%edx\n  /* 811 */  mov     %edx,0x20(%esp)\n  /* 815 */  mov     $neartagwall,%edx\n  /* 81a */  mov     %edx,0x18(%esp)\n  /* 81e */  mov     %edi,0x10(%esp)\n  /* 822 */  mov     %eax,0xc(%esp)\n  /* 826 */  mov     %ecx,0x34(%esp)\n  /* 82a */  mov     0x21c(%ecx),%eax\n  /* 830 */  mov     %eax,0x8(%esp)\n  /* 834 */  mov     0x218(%ecx),%eax\n  /* 83a */  mov     %eax,0x4(%esp)\n  /* 83e */  mov     0x214(%ecx),%eax\n  /* 844 */  mov     %eax,(%esp)\n  /* 847 */  call    neartag\n  /* 84c */  movswl  neartagsector,%eax\n  /* 853 */  cmpw    $0xffff,neartagsprite\n  /* 85b */  mov     0x34(%esp),%ecx\n  /* 85f */  mov     0x3c(%esp),%edx\n  /* 863 */  jne     .L3d9\n  /* 869 */  mov     %eax,0x34(%esp)\n  /* 86d */  movzwl  neartagwall,%edi\n  /* 874 */  and     %eax,%edi\n  /* 876 */  inc     %di\n  /* 878 */  je      .Lc53\n.L87e:\n  /* 87e */  imul    $0x3ac,%edx,%ecx\n  /* 884 */  cmpw    $0xffff,ps+0x2c4(%ecx)\n  /* 88c */  jne     .L3f1\n.L892:\n  /* 892 */  mov     %eax,0x34(%esp)\n  /* 896 */  inc     %eax\n  /* 897 */  je      .Leac\n  /* 89d */  cmpl    $0x0,0x34(%esp)\n  /* 8a2 */  jns     .L3f5\n.L8a8:\n  /* 8a8 */  cmpw    $0xffff,neartagwall\n  /* 8b0 */  jne     .L6c6\n.L8b6:\n  /* 8b6 */  imul    $0x3ac,%edx,%eax\n  /* 8bc */  lea     ps(%eax),%ecx\n  /* 8c2 */  movswl  ps+0x292(%eax),%eax\n  /* 8c9 */  lea     (%eax,%eax,4),%eax\n  /* 8cc */  cmpw    $0x2,sector+0x22(,%eax,8)\n  /* 8d5 */  jne     .L6c6\n  /* 8db */  movl    $neartagsprite,0x4(%esp)\n  /* 8e3 */  mov     %edx,0x34(%esp)\n  /* 8e7 */  movswl  0x2e6(%ecx),%eax\n  /* 8ee */  mov     %eax,(%esp)\n  /* 8f1 */  call    hitasprite\n  /* 8f6 */  mov     0x34(%esp),%edx\n  /* 8fa */  cmp     $0x500,%eax\n  /* 8ff */  jg      .Lf96\n  /* 905 */  movswl  neartagsprite,%ecx\n  /* 90c */  jmp     .L41a\n  /* 911 */  lea     0x0(%esi,%eiz,1),%esi\n.L918:\n  /* 918 */  movswl  neartagsprite,%ecx\n  /* 91f */  cmp     $0xffffffff,%ecx\n  /* 922 */  je      .L892\n  /* 928 */  test    %eax,%eax\n  /* 92a */  js      .L41a\n  /* 930 */  lea     (%eax,%eax,4),%eax\n  /* 933 */  testb   $0x40,sector+0x23(,%eax,8)\n  /* 93b */  je      .L41a\n  /* 941 */  jmp     .L12c\n.L946:\n  /* 946 */  movswl  wall+0x1a(%eax),%eax\n  /* 94d */  test    %eax,%eax\n  /* 94f */  jle     .L309\n  /* 955 */  mov     %eax,0x4(%esp)\n  /* 959 */  mov     0x38(%esp),%eax\n  /* 95d */  mov     %edx,0x34(%esp)\n  /* 961 */  movswl  0x2e6(%eax),%eax\n  /* 968 */  mov     %eax,(%esp)\n  /* 96b */  call    isspritemakingsound\n  /* 970 */  mov     0x34(%esp),%edx\n  /* 974 */  test    %eax,%eax\n  /* 976 */  jne     .L651\n  /* 97c */  movswl  screenpeek,%eax\n  /* 983 */  cmp     %edx,%eax\n  /* 985 */  jne     .L651\n  /* 98b */  mov     0x38(%esp),%eax\n  /* 98f */  movswl  0x2e6(%eax),%eax\n  /* 996 */  mov     %eax,0x4(%esp)\n  /* 99a */  movswl  0x4e(%esp),%eax\n  /* 99f */  shl     $0x5,%eax\n  /* 9a2 */  movzwl  wall+0x1a(%eax),%eax\n  /* 9a9 */  mov     %eax,(%esp)\n  /* 9ac */  call    spritesound\n  /* 9b1 */  jmp     .L12c\n  /* 9b6 */  xchg    %ax,%ax\n  /* 9b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L9c0:\n  /* 9c0 */  cmp     $0x23b,%ecx\n  /* 9c6 */  je      .L9e0\n  /* 9c8 */  cmp     $0x42d,%ecx\n  /* 9ce */  je      .L665\n  /* 9d4 */  cmp     $0x239,%ecx\n  /* 9da */  jne     .L6c6\n.L9e0:\n  /* 9e0 */  imul    $0x3ac,%edx,%ecx\n  /* 9e6 */  cmpl    $0x0,ps+0x258(%ecx)\n  /* 9ed */  jne     .Lf62\n  /* 9f3 */  cmpl    $0x0,ud+0x600\n  /* 9fa */  je      .L102f\n.La00:\n  /* a00 */  imul    $0x3ac,%edx,%eax\n  /* a06 */  cmpb    $0x0,ps+0x37b(%eax)\n  /* a0d */  movl    $0x1658,ps+0x258(%eax)\n  /* a17 */  movw    $0x3a,ps+0x340(%eax)\n  /* a20 */  jne     .La32\n  /* a22 */  movb    $0x1,ps+0x37b(%eax)\n  /* a29 */  movw    $0xffff,ps+0x33c(%eax)\n.La32:\n  /* a32 */  imul    $0x3ac,%edx,%edx\n  /* a38 */  mov     max_player_health,%ebx\n  /* a3e */  mov     $0xfffffff6,%ebp\n  /* a43 */  movswl  ps+0x2e6(%edx),%eax\n  /* a4a */  lea     ps(%edx),%esi\n  /* a50 */  imul    $0x2c,%eax,%eax\n  /* a53 */  movswl  sprite+0x2a(%eax),%ecx\n  /* a5a */  lea     sprite(%eax),%edi\n  /* a60 */  mov     %ebx,%eax\n  /* a62 */  cltd\n  /* a63 */  idiv    %ebp\n  /* a65 */  lea     (%ebx,%eax,1),%edx\n  /* a68 */  cmp     %edx,%ecx\n  /* a6a */  jg      .Lfa4\n  /* a70 */  sub     %eax,%ecx\n  /* a72 */  mov     %cx,0x2a(%edi)\n  /* a76 */  mov     %cx,0x296(%esi)\n  /* a7d */  jmp     .L12c\n.La82:\n  /* a82 */  movzwl  neartagsector,%eax\n  /* a89 */  movzwl  neartagsprite,%ecx\n  /* a90 */  and     %ecx,%eax\n  /* a92 */  inc     %ax\n  /* a94 */  jne     .L729\n  /* a9a */  mov     %edx,0x34(%esp)\n  /* a9e */  movswl  0x2e6(%edi),%eax\n  /* aa5 */  mov     %eax,(%esp)\n  /* aa8 */  call    hits\n  /* aad */  mov     %eax,%ecx\n  /* aaf */  neg     %eax\n  /* ab1 */  cmovs   %ecx,%eax\n  /* ab4 */  cmp     $0x1ff,%eax\n  /* ab9 */  jle     .L1006\n  /* abf */  movswl  neartagwall,%eax\n  /* ac6 */  mov     0x34(%esp),%edx\n  /* aca */  jmp     .L701\n.Lacf:\n  /* acf */  mov     %edx,0x34(%esp)\n  /* ad3 */  movswl  wall+0x10(%eax),%eax\n  /* ada */  mov     %eax,(%esp)\n  /* add */  call    isadoorwall\n  /* ae2 */  mov     0x34(%esp),%edx\n  /* ae6 */  test    %al,%al\n  /* ae8 */  je      .L716\n  /* aee */  movswl  0x4e(%esp),%ecx\n  /* af3 */  movswl  neartagwall,%eax\n  /* afa */  cmp     $0xffffffff,%ecx\n  /* afd */  je      .Lb07\n  /* aff */  cmp     %eax,%ecx\n  /* b01 */  jne     .L12c\n.Lb07:\n  /* b07 */  mov     %eax,0x4(%esp)\n  /* b0b */  xor     %ecx,%ecx\n  /* b0d */  mov     %ecx,0x8(%esp)\n  /* b11 */  mov     %edx,(%esp)\n  /* b14 */  call    checkhitswitch\n  /* b19 */  jmp     .L12c\n.Lb1e:\n  /* b1e */  movswl  headspritestat+0x2,%edi\n  /* b25 */  test    %edi,%edi\n  /* b27 */  js      .L59b\n  /* b2d */  mov     0x34(%esp),%ecx\n  /* b31 */  mov     %eax,0x34(%esp)\n  /* b35 */  add     %eax,%ecx\n  /* b37 */  lea     (%eax,%ecx,2),%ecx\n  /* b3a */  lea     sprite(,%ecx,4),%ecx\n  /* b41 */  jmp     .Lb58\n  /* b43 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb48:\n  /* b48 */  movswl  nextspritestat(%edi,%edi,1),%edi\n  /* b50 */  test    %edi,%edi\n  /* b52 */  js      .L59b\n.Lb58:\n  /* b58 */  lea     (%edi,%edi,4),%ebp\n  /* b5b */  lea     (%edi,%ebp,2),%ebp\n  /* b5e */  lea     sprite(,%ebp,4),%ebp\n  /* b65 */  cmpw    $0x26d,0xe(%ebp)\n  /* b6b */  jne     .Lb48\n  /* b6d */  cmpw    $0x0,0x22(%ebp)\n  /* b72 */  jne     .Lb48\n  /* b74 */  mov     0x28(%ecx),%eax\n  /* b77 */  cmp     %ax,0x26(%ebp)\n  /* b7b */  jne     .Lb48\n  /* b7d */  movw    $0x1,0x22(%ebp)\n  /* b83 */  mov     0x34(%esp),%eax\n  /* b87 */  movl    $0xd4,(%esp)\n  /* b8e */  mov     %edx,0x34(%esp)\n  /* b92 */  mov     %eax,0x4(%esp)\n  /* b96 */  call    spritesound\n  /* b9b */  movswl  neartagsprite,%eax\n  /* ba2 */  imul    $0x3ac,0x34(%esp),%ebx\n  /* baa */  imul    $0x2c,%eax,%eax\n  /* bad */  mov     %di,sprite+0x1e(%eax)\n  /* bb4 */  movw    $0x1,sprite+0x22(%eax)\n  /* bbd */  movzwl  ps+0x292(%ebx),%eax\n  /* bc4 */  mov     %ax,0x4c(%esp)\n  /* bc9 */  mov     0x18(%ebp),%eax\n  /* bcc */  mov     %ax,ps+0x292(%ebx)\n  /* bd3 */  mov     %esi,(%esp)\n  /* bd6 */  call    setpal\n  /* bdb */  mov     0x4c(%esp),%eax\n  /* bdf */  mov     %di,ps+0x2c4(%ebx)\n  /* be6 */  mov     %ax,ps+0x292(%ebx)\n  /* bed */  jmp     .L12c\n.Lbf2:\n  /* bf2 */  imul    $0x48,%eax,%eax\n  /* bf5 */  cmpl    $0x1,hittype+0x30(%eax)\n  /* bfc */  je      .L12c\n  /* c02 */  movl    $0x1,hittype+0x30(%eax)\n  /* c0c */  imul    $0x3ac,%edx,%edx\n  /* c12 */  movswl  ps+0x2e6(%edx),%edx\n  /* c19 */  mov     %dx,0x1e(%edi)\n  /* c1d */  imul    $0x2c,%edx,%eax\n  /* c20 */  lea     sprite(%eax),%ecx\n  /* c26 */  movswl  sprite+0x2a(%eax),%eax\n  /* c2d */  cmp     max_player_health,%eax\n  /* c33 */  jge     .L12c\n  /* c39 */  inc     %eax\n  /* c3a */  mov     %ax,0x2a(%ecx)\n  /* c3e */  mov     %edx,0x4(%esp)\n  /* c42 */  movl    $0x24,(%esp)\n  /* c49 */  call    spritesound\n  /* c4e */  jmp     .L12c\n.Lc53:\n  /* c53 */  movl    $0x1,0x28(%esp)\n  /* c5b */  movl    $0x500,0x24(%esp)\n  /* c63 */  movl    $neartaghitdist,0x20(%esp)\n  /* c6b */  movl    $neartagsprite,0x1c(%esp)\n  /* c73 */  movl    $neartagwall,0x18(%esp)\n  /* c7b */  movl    $neartagsector,0x14(%esp)\n  /* c83 */  mov     %edx,0x3c(%esp)\n  /* c87 */  movswl  0x28e(%ecx),%eax\n  /* c8e */  mov     %ecx,0x38(%esp)\n  /* c92 */  mov     %eax,0x10(%esp)\n  /* c96 */  movswl  0x2e6(%ecx),%eax\n  /* c9d */  imul    $0x2c,%eax,%eax\n  /* ca0 */  movswl  sprite+0x18(%eax),%eax\n  /* ca7 */  mov     %eax,0xc(%esp)\n  /* cab */  mov     0x21c(%ecx),%eax\n  /* cb1 */  add     $0x800,%eax\n  /* cb6 */  mov     %eax,0x8(%esp)\n  /* cba */  mov     0x218(%ecx),%eax\n  /* cc0 */  mov     %eax,0x4(%esp)\n  /* cc4 */  mov     0x214(%ecx),%eax\n  /* cca */  mov     %eax,(%esp)\n  /* ccd */  call    neartag\n  /* cd2 */  movswl  neartagsector,%eax\n  /* cd9 */  cmpw    $0xffff,neartagsprite\n  /* ce1 */  mov     0x3c(%esp),%edx\n  /* ce5 */  mov     %eax,0x34(%esp)\n  /* ce9 */  jne     .L3d9\n  /* cef */  movzwl  neartagwall,%edi\n  /* cf6 */  and     %eax,%edi\n  /* cf8 */  inc     %di\n  /* cfa */  jne     .L87e\n  /* d00 */  movl    $0x1,0x28(%esp)\n  /* d08 */  mov     0x38(%esp),%ecx\n  /* d0c */  movl    $0x500,0x24(%esp)\n  /* d14 */  movl    $neartaghitdist,0x20(%esp)\n  /* d1c */  movl    $neartagsprite,0x1c(%esp)\n  /* d24 */  movl    $neartagwall,0x18(%esp)\n  /* d2c */  movl    $neartagsector,0x14(%esp)\n  /* d34 */  movswl  0x28e(%ecx),%eax\n  /* d3b */  mov     %eax,0x10(%esp)\n  /* d3f */  movswl  0x2e6(%ecx),%eax\n  /* d46 */  imul    $0x2c,%eax,%eax\n  /* d49 */  movswl  sprite+0x18(%eax),%eax\n  /* d50 */  mov     %eax,0xc(%esp)\n  /* d54 */  mov     0x21c(%ecx),%eax\n  /* d5a */  add     $0x1000,%eax\n  /* d5f */  mov     %eax,0x8(%esp)\n  /* d63 */  mov     0x218(%ecx),%eax\n  /* d69 */  mov     %eax,0x4(%esp)\n  /* d6d */  mov     0x214(%ecx),%eax\n  /* d73 */  mov     %eax,(%esp)\n  /* d76 */  call    neartag\n  /* d7b */  movswl  neartagsector,%eax\n  /* d82 */  cmpw    $0xffff,neartagsprite\n  /* d8a */  mov     0x3c(%esp),%edx\n  /* d8e */  mov     %eax,0x34(%esp)\n  /* d92 */  jne     .L3d9\n  /* d98 */  movzwl  neartagwall,%edi\n  /* d9f */  and     %eax,%edi\n  /* da1 */  inc     %di\n  /* da3 */  jne     .L87e\n  /* da9 */  movl    $0x3,0x28(%esp)\n  /* db1 */  mov     0x38(%esp),%ecx\n  /* db5 */  movl    $0x500,0x24(%esp)\n  /* dbd */  movl    $neartaghitdist,0x20(%esp)\n  /* dc5 */  movl    $neartagsprite,0x1c(%esp)\n  /* dcd */  movl    $neartagwall,0x18(%esp)\n  /* dd5 */  movl    $neartagsector,0x14(%esp)\n  /* ddd */  mov     %edx,0x34(%esp)\n  /* de1 */  movswl  0x28e(%ecx),%eax\n  /* de8 */  mov     %eax,0x10(%esp)\n  /* dec */  movswl  0x2e6(%ecx),%eax\n  /* df3 */  imul    $0x2c,%eax,%eax\n  /* df6 */  movswl  sprite+0x18(%eax),%eax\n  /* dfd */  mov     %eax,0xc(%esp)\n  /* e01 */  mov     0x21c(%ecx),%eax\n  /* e07 */  add     $0x1000,%eax\n  /* e0c */  mov     %eax,0x8(%esp)\n  /* e10 */  mov     0x218(%ecx),%eax\n  /* e16 */  mov     %eax,0x4(%esp)\n  /* e1a */  mov     0x214(%ecx),%eax\n  /* e20 */  mov     %eax,(%esp)\n  /* e23 */  call    neartag\n  /* e28 */  movswl  neartagsprite,%eax\n  /* e2f */  mov     0x34(%esp),%edx\n  /* e33 */  test    %eax,%eax\n  /* e35 */  js      .Le7d\n  /* e37 */  imul    $0x2c,%eax,%eax\n  /* e3a */  movswl  sprite+0xe(%eax),%ecx\n  /* e41 */  cmp     $0x538,%ecx\n  /* e47 */  jg      .L1067\n  /* e4d */  cmp     $0x51f,%ecx\n  /* e53 */  jg      .L1053\n  /* e59 */  cmp     $0x2f1,%ecx\n  /* e5f */  je      .L12c\n  /* e65 */  cmp     $0x50e,%ecx\n  /* e6b */  je      .L12c\n  /* e71 */  cmp     $0x25b,%ecx\n  /* e77 */  je      .L12c\n.Le7d:\n  /* e7d */  movw    $0xffff,neartagsprite\n  /* e86 */  imul    $0x3ac,%edx,%eax\n  /* e8c */  movw    $0xffff,neartagwall\n  /* e95 */  movw    $0xffff,neartagsector\n  /* e9e */  cmpw    $0xffff,ps+0x2c4(%eax)\n  /* ea6 */  jne     .L8a8\n.Leac:\n  /* eac */  cmpw    $0xffff,neartagwall\n  /* eb4 */  je      .Lfb5\n  /* eba */  movswl  neartagsprite,%ecx\n  /* ec1 */  cmp     $0xffffffff,%ecx\n  /* ec4 */  jne     .L41a\n  /* eca */  jmp     .L6c6\n.Lecf:\n  /* ecf */  mov     %edx,(%esp)\n  /* ed2 */  xor     %eax,%eax\n  /* ed4 */  mov     %eax,0x8(%esp)\n  /* ed8 */  movswl  neartagwall,%eax\n  /* edf */  mov     %eax,0x4(%esp)\n  /* ee3 */  call    checkhitswitch\n  /* ee8 */  jmp     .L12c\n.Leed:\n  /* eed */  mov     %eax,(%esp)\n  /* ef0 */  mov     %edx,0x34(%esp)\n  /* ef4 */  call    isanearoperator\n  /* ef9 */  mov     0x34(%esp),%edx\n  /* efd */  test    %al,%al\n  /* eff */  je      .L748\n  /* f05 */  movswl  neartagsector,%ecx\n  /* f0c */  movswl  headspritesect(%ecx,%ecx,1),%eax\n  /* f14 */  test    %eax,%eax\n  /* f16 */  js      .Lf44\n.Lf18:\n  /* f18 */  lea     (%eax,%eax,4),%ebx\n  /* f1b */  lea     (%eax,%ebx,2),%ebx\n  /* f1e */  movswl  sprite+0xe(,%ebx,4),%ebx\n  /* f26 */  cmp     $0x2,%ebx\n  /* f29 */  je      .L12c\n  /* f2f */  cmp     $0x8,%ebx\n  /* f32 */  je      .L12c\n  /* f38 */  movswl  nextspritesect(%eax,%eax,1),%eax\n  /* f40 */  test    %eax,%eax\n  /* f42 */  jns     .Lf18\n.Lf44:\n  /* f44 */  imul    $0x3ac,%edx,%edx\n  /* f4a */  movswl  ps+0x2e6(%edx),%eax\n  /* f51 */  mov     %ecx,(%esp)\n  /* f54 */  mov     %eax,0x4(%esp)\n  /* f58 */  call    operatesectors\n  /* f5d */  jmp     .L12c\n.Lf62:\n  /* f62 */  movl    $0x4f,0x4(%esp)\n  /* f6a */  mov     %eax,(%esp)\n  /* f6d */  call    isspritemakingsound\n  /* f72 */  test    %eax,%eax\n  /* f74 */  jne     .L12c\n  /* f7a */  movl    $0x4f,(%esp)\n  /* f81 */  movswl  neartagsprite,%eax\n  /* f88 */  mov     %eax,0x4(%esp)\n  /* f8c */  call    spritesound\n  /* f91 */  jmp     .L12c\n.Lf96:\n  /* f96 */  movw    $0xffff,neartagsprite\n  /* f9f */  jmp     .L6c6\n.Lfa4:\n  /* fa4 */  cmp     %ebx,%ecx\n  /* fa6 */  jge     .L12c\n  /* fac */  mov     %bx,0x2a(%edi)\n  /* fb0 */  jmp     .L12c\n.Lfb5:\n  /* fb5 */  imul    $0x3ac,%edx,%eax\n  /* fbb */  movswl  ps+0x2e6(%eax),%eax\n  /* fc2 */  imul    $0x2c,%eax,%eax\n  /* fc5 */  movswl  sprite+0x18(%eax),%edi\n  /* fcc */  mov     %edi,0x34(%esp)\n  /* fd0 */  imul    $0x28,%edi,%eax\n  /* fd3 */  movzbl  sector+0x22(%eax),%ecx\n  /* fda */  cmp     $0x1a,%ecx\n  /* fdd */  jg      .L40a\n  /* fe3 */  mov     $0x44f8000,%eax\n  /* fe8 */  shr     %cl,%eax\n  /* fea */  test    $0x1,%al\n  /* fec */  je      .L40a\n  /* ff2 */  mov     %di,neartagsector\n  /* ff9 */  test    %edi,%edi\n  /* ffb */  jns     .L3f5\n  /* 1001 */  jmp     .L8b6\n.L1006:\n  /* 1006 */  call    krand\n  /* 100b */  test    $0xf0,%al\n  /* 100d */  movswl  0x2e6(%edi),%eax\n  /* 1014 */  mov     %eax,0x4(%esp)\n  /* 1018 */  jne     .L10a0\n  /* 101e */  movl    $0xcf,(%esp)\n  /* 1025 */  call    spritesound\n  /* 102a */  jmp     .L12c\n.L102f:\n  /* 102f */  mov     %edx,0x34(%esp)\n  /* 1033 */  movswl  ps+0x2e6(%ecx),%eax\n  /* 103a */  movl    $0x1c,(%esp)\n  /* 1041 */  mov     %eax,0x4(%esp)\n  /* 1045 */  call    spritesound\n  /* 104a */  mov     0x34(%esp),%edx\n  /* 104e */  jmp     .La00\n.L1053:\n  /* 1053 */  mov     $0x1402a21,%eax\n  /* 1058 */  shr     %cl,%eax\n  /* 105a */  test    $0x1,%al\n  /* 105c */  je      .Le7d\n  /* 1062 */  jmp     .L12c\n.L1067:\n  /* 1067 */  cmp     $0x1300,%ecx\n  /* 106d */  je      .L12c\n  /* 1073 */  jg      .L10b1\n  /* 1075 */  cmp     $0x573,%ecx\n  /* 107b */  je      .L12c\n  /* 1081 */  cmp     $0xd7a,%ecx\n  /* 1087 */  jne     .Le7d\n  /* 108d */  jmp     .L12c\n.L1092:\n  /* 1092 */  movw    $0x0,ud+0x598\n  /* 109b */  jmp     .L12c\n.L10a0:\n  /* 10a0 */  movl    $0xd1,(%esp)\n  /* 10a7 */  call    spritesound\n  /* 10ac */  jmp     .L12c\n.L10b1:\n  /* 10b1 */  cmp     $0x1302,%ecx\n  /* 10b7 */  jne     .Le7d\n  /* 10bd */  lea     0x0(%esi),%esi\n  /* 10c0 */  jmp     .L12c\n","c":"/* candidate for checksectors (sector.c, 4293 bytes) */\n#include \"duke3d.h\"\n\nchar isanunderoperator(short lotag)\n{\n    switch(lotag&0xff)\n    {\n        case 15: case 16: case 17: case 18: case 19: case 22: case 26:\n            return 1;\n    }\n    return 0;\n}\n\nvoid checksectors(short snum)\n{\n    int i = -1, oldz;\n    struct player_struct *p;\n    short j, hitscanwall;\n\n    p = &ps[snum];\n\n    switch (sector[p->cursectnum].lotag)\n    {\n        case 32767:\n            sector[p->cursectnum].lotag = 0;\n            FTA(9, p);\n            p->secret_rooms++;\n            return;\n        case -1:\n            for (i = connecthead; i >= 0; i = connectpoint2[i])\n                ps[i].gm = MODE_EOL;\n            sector[p->cursectnum].lotag = 0;\n            if (ud.from_bonus)\n            {\n                ud.level_number = ud.from_bonus;\n                ud.m_level_number = ud.level_number;\n                ud.from_bonus = 0;\n            }\n            else\n            {\n                ud.level_number++;\n                if ((ud.volume_number && ud.level_number > 10) || ud.level_number > 5)\n                    ud.level_number = 0;\n                ud.m_level_number = ud.level_number;\n            }\n            return;\n        case -2:\n            sector[p->cursectnum].lotag = 0;\n            p->timebeforeexit = 26 * 8;\n            p->customexitsound = sector[p->cursectnum].hitag;\n            return;\n        default:\n            if (sector[p->cursectnum].lotag >= 10000 && sector[p->cursectnum].lotag < 16383)\n            {\n                if (snum == screenpeek || ud.coop == 1)\n                    spritesound(sector[p->cursectnum].lotag - 10000, p->i);\n                sector[p->cursectnum].lotag = 0;\n            }\n            break;\n    }\n\n    if (p->gm & MODE_TYPE || sprite[p->i].extra <= 0) return;\n\n    if (ud.cashman && sync[snum].bits & (1 << 29))\n        lotsofmoney(&sprite[p->i], 2);\n\n    if (p->newowner >= 0)\n    {\n        if (klabs(sync[snum].svel) > 768 || klabs(sync[snum].fvel) > 768)\n        {\n            i = -1;\n            goto CLEARCAMERAS;\n        }\n    }\n\n    if (!(sync[snum].bits & (1 << 29)) && !(sync[snum].bits & (1 << 31)))\n        p->toggle_key_flag = 0;\n    else if (!p->toggle_key_flag)\n    {\n        if (sync[snum].bits & (1 << 31))\n        {\n            if (p->newowner >= 0)\n            {\n                i = -1;\n                goto CLEARCAMERAS;\n            }\n            return;\n        }\n\n        neartagsprite = -1;\n        p->toggle_key_flag = 1;\n        hitscanwall = -1;\n\n        i = hitawall(p, &hitscanwall);\n\n        if (i < 1280 && hitscanwall >= 0 && wall[hitscanwall].overpicnum == MIRROR)\n            if (wall[hitscanwall].lotag > 0 && !isspritemakingsound(p->i, wall[hitscanwall].lotag) && snum == screenpeek)\n            {\n                spritesound(wall[hitscanwall].lotag, p->i);\n                return;\n            }\n\n        if (hitscanwall >= 0 && (wall[hitscanwall].cstat & 16))\n            switch (wall[hitscanwall].overpicnum)\n            {\n                default:\n                    if (wall[hitscanwall].lotag)\n                        return;\n            }\n\n        if (p->newowner >= 0)\n            neartag(p->oposx, p->oposy, p->oposz, sprite[p->i].sectnum, p->oang, &neartagsector, &neartagwall, &neartagsprite, &neartaghitdist, 1280L, 1);\n        else\n        {\n            neartag(p->posx, p->posy, p->posz, sprite[p->i].sectnum, p->oang, &neartagsector, &neartagwall, &neartagsprite, &neartaghitdist, 1280L, 1);\n            if (neartagsprite == -1 && neartagwall == -1 && neartagsector == -1)\n                neartag(p->posx, p->posy, p->posz + (8 << 8), sprite[p->i].sectnum, p->oang, &neartagsector, &neartagwall, &neartagsprite, &neartaghitdist, 1280L, 1);\n            if (neartagsprite == -1 && neartagwall == -1 && neartagsector == -1)\n                neartag(p->posx, p->posy, p->posz + (16 << 8), sprite[p->i].sectnum, p->oang, &neartagsector, &neartagwall, &neartagsprite, &neartaghitdist, 1280L, 1);\n            if (neartagsprite == -1 && neartagwall == -1 && neartagsector == -1)\n            {\n                neartag(p->posx, p->posy, p->posz + (16 << 8), sprite[p->i].sectnum, p->oang, &neartagsector, &neartagwall, &neartagsprite, &neartaghitdist, 1280L, 3);\n                if (neartagsprite >= 0)\n                {\n                    switch (sprite[neartagsprite].picnum)\n                    {\n                        case 1312:\n                        case 1317:\n                        case 1321:\n                        case 1323:\n                        case 1325:\n                        case 1334:\n                        case 1336:\n                        case 1294:\n                        case 603:\n                        case 753:\n                        case 1395:\n                        case 3450:\n                        case 4864:\n                        case 4866:\n                            return;\n                    }\n                }\n\n                neartagsprite = -1;\n                neartagwall = -1;\n                neartagsector = -1;\n            }\n        }\n\n        if (p->newowner == -1 && neartagsprite == -1 && neartagsector == -1 && neartagwall == -1)\n            if (isanunderoperator(sector[sprite[p->i].sectnum].lotag))\n                neartagsector = sprite[p->i].sectnum;\n\n        if (neartagsector >= 0 && (sector[neartagsector].lotag & 16384))\n            return;\n\n        if (neartagsprite == -1 && neartagwall == -1)\n            if (sector[p->cursectnum].lotag == 2)\n            {\n                oldz = hitasprite(p->i, &neartagsprite);\n                if (oldz > 1280) neartagsprite = -1;\n            }\n\n        if (neartagsprite >= 0)\n        {\n            if (checkhitswitch(snum, neartagsprite, 1)) return;\n\n            switch (sprite[neartagsprite].picnum)\n            {\n                case 569:\n                case 571:\n                    if (p->last_pissed_time == 0)\n                    {\n                        if (ud.lockout == 0) spritesound(28, p->i);\n\n                        p->last_pissed_time = 26 * 220;\n                        p->transporter_hold = 29 * 2;\n                        if (p->holster_weapon == 0)\n                        {\n                            p->holster_weapon = 1;\n                            p->weapon_pos = -1;\n                        }\n                        if (sprite[p->i].extra <= (max_player_health - (max_player_health / 10)))\n                        {\n                            sprite[p->i].extra += max_player_health / 10;\n                            p->last_extra = sprite[p->i].extra;\n                        }\n                        else if (sprite[p->i].extra < max_player_health)\n                            sprite[p->i].extra = max_player_health;\n                    }\n                    else if (!isspritemakingsound(neartagsprite, 79))\n                        spritesound(79, neartagsprite);\n                    return;\n\n                case 142:\n                    hitawall(p, &j);\n                    if (j >= 0 && wall[j].overpicnum == 0)\n                        if (hittype[neartagsprite].temp_data[0] == 0)\n                        {\n                            hittype[neartagsprite].temp_data[0] = 1;\n                            sprite[neartagsprite].owner = p->i;\n                            p->buttonpalette = sprite[neartagsprite].pal;\n                            if (p->buttonpalette)\n                                ud.secretlevel = sprite[neartagsprite].lotag;\n                            else ud.secretlevel = 0;\n                        }\n                    return;\n                case 563:\n                    if (hittype[neartagsprite].temp_data[0] != 1)\n                    {\n                        hittype[neartagsprite].temp_data[0] = 1;\n                        sprite[neartagsprite].owner = p->i;\n\n                        if (sprite[p->i].extra < max_player_health)\n                        {\n                            sprite[p->i].extra++;\n                            spritesound(36, p->i);\n                        }\n                    }\n                    return;\n                case 1069:\n                    spritesound(21, p->i);\n                    sprite[p->i].extra -= 2 + (krand() & 3);\n                    p->pals[0] = 48;\n                    p->pals[1] = 48;\n                    p->pals[2] = 64;\n                    p->pals_time = 32;\n                    break;\n                case 499:\n                case 502:\n                    {\n                        i = headspritestat[1];\n\n                        while (i >= 0)\n                        {\n                            if (sprite[i].picnum == CAMERA1 && sprite[i].yvel == 0 && sprite[neartagsprite].hitag == sprite[i].lotag)\n                            {\n                                sprite[i].yvel = 1;\n                                spritesound(212, neartagsprite);\n\n                                sprite[neartagsprite].owner = i;\n                                sprite[neartagsprite].yvel = 1;\n\n                                j = p->cursectnum;\n                                p->cursectnum = sprite[i].sectnum;\n                                setpal(p);\n                                p->cursectnum = j;\n\n                                p->newowner = i;\n                                return;\n                            }\n                            i = nextspritestat[i];\n                        }\n                    }\n\nCLEARCAMERAS:\n\n                    if (i < 0)\n                    {\n                        p->posx = p->oposx;\n                        p->posy = p->oposy;\n                        p->posz = p->oposz;\n                        p->ang = p->oang;\n                        p->newowner = -1;\n\n                        updatesector(p->posx, p->posy, &p->cursectnum);\n                        setpal(p);\n\n                        i = headspritestat[1];\n                        while (i >= 0)\n                        {\n                            if (sprite[i].picnum == CAMERA1) sprite[i].yvel = 0;\n                            i = nextspritestat[i];\n                        }\n                    }\n                    else if (p->newowner >= 0)\n                        p->newowner = -1;\n\n                    if (KB_KeyPressed(1))\n                        KB_ClearKeyDown(1);\n\n                    return;\n            }\n        }\n\n        if ((sync[snum].bits & (1 << 29)) == 0) return;\n        else if (p->newowner >= 0) { i = -1; goto CLEARCAMERAS; }\n\n        if (neartagwall == -1 && neartagsector == -1 && neartagsprite == -1)\n            if (klabs(hits(p->i)) < 512)\n            {\n                if ((krand() & 255) < 16)\n                    spritesound(207, p->i);\n                else spritesound(209, p->i);\n                return;\n            }\n\n        if (neartagwall >= 0)\n        {\n            if (wall[neartagwall].lotag > 0 && isadoorwall(wall[neartagwall].picnum))\n            {\n                if (hitscanwall == neartagwall || hitscanwall == -1)\n                    checkhitswitch(snum, neartagwall, 0);\n                return;\n            }\n            else if (p->newowner >= 0)\n            {\n                i = -1;\n                goto CLEARCAMERAS;\n            }\n        }\n\n        if (neartagsector >= 0 && (sector[neartagsector].lotag & 16384) == 0 && isanearoperator(sector[neartagsector].lotag))\n        {\n            i = headspritesect[neartagsector];\n            while (i >= 0)\n            {\n                if (sprite[i].picnum == ACTIVATOR || sprite[i].picnum == MASTERSWITCH)\n                    return;\n                i = nextspritesect[i];\n            }\n            operatesectors(neartagsector, p->i);\n        }\n        else if ((sector[sprite[p->i].sectnum].lotag & 16384) == 0)\n        {\n            if (isanunderoperator(sector[sprite[p->i].sectnum].lotag))\n            {\n                i = headspritesect[sprite[p->i].sectnum];\n                while (i >= 0)\n                {\n                    if (sprite[i].picnum == ACTIVATOR || sprite[i].picnum == MASTERSWITCH)\n                        return;\n                    i = nextspritesect[i];\n                }\n                operatesectors(sprite[p->i].sectnum, p->i);\n            }\n            else checkhitswitch(snum, neartagwall, 0);\n        }\n    }\n}\n","size":4293,"score":100,"agent":"kuncc/0","pid":1,"session":2129,"ts":1791755201544}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1920,"symbol":"displayrooms","file":"game.c","asm":"# displayrooms  (TU game.c, section .text, 3569 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndisplayrooms:\n  /* 000 */  sub     $0x9c,%esp\n  /* 006 */  mov     %ebx,0x8c(%esp)\n  /* 00d */  movswl  0xa0(%esp),%eax\n  /* 015 */  cmpb    $pub,0x0\n  /* 01c */  mov     %esi,0x90(%esp)\n  /* 023 */  mov     %edi,0x94(%esp)\n  /* 02a */  mov     %ebp,0x98(%esp)\n  /* 031 */  mov     %eax,0x40(%esp)\n  /* 035 */  jne     .L250\n.L3b:\n  /* 03b */  cmpb    $0x2,ud+0x58a\n  /* 042 */  je      .L22a\n  /* 048 */  cmpb    $0x0,ud+0x5\n  /* 04f */  jne     .L22a\n  /* 055 */  imul    $0x3ac,0x40(%esp),%eax\n  /* 05d */  movswl  ps+0x292(%eax),%edx\n  /* 064 */  lea     ps(%eax),%ecx\n  /* 06a */  cmp     $0xffffffff,%edx\n  /* 06d */  je      .L22a\n  /* 073 */  mov     ps+0x268(%eax),%eax\n  /* 079 */  mov     $0x10000,%ebp\n  /* 07e */  cmpw    $0x0,ud+0x58e\n  /* 086 */  mov     %eax,visibility\n  /* 08b */  jne     .Lb4\n  /* 08d */  mov     0xa4(%esp),%ebx\n  /* 094 */  xor     %eax,%eax\n  /* 096 */  test    %ebx,%ebx\n  /* 098 */  mov     $0x10000,%ebx\n  /* 09d */  cmovns  0xa4(%esp),%eax\n  /* 0a5 */  cmp     %ebx,%eax\n  /* 0a7 */  cmovg   %ebx,%eax\n  /* 0aa */  testb   $0x80,0x2e5(%ecx)\n  /* 0b1 */  cmovne  %eax,%ebp\n.Lb4:\n  /* 0b4 */  mov     %dx,0x60(%esp)\n  /* 0b9 */  cmp     $0xfff,%dx\n  /* 0be */  ja      .L22a\n  /* 0c4 */  mov     %ebp,(%esp)\n  /* 0c7 */  call    dointerpolations\n  /* 0cc */  call    animatecamsprite\n  /* 0d1 */  movswl  ud+0x592,%eax\n  /* 0d8 */  test    %eax,%eax\n  /* 0da */  js      .L268\n  /* 0e0 */  lea     0x0(,%eax,4),%edx\n  /* 0e7 */  lea     (%edx,%eax,1),%ecx\n  /* 0ea */  lea     (%eax,%ecx,2),%ecx\n  /* 0ed */  lea     sprite(,%ecx,4),%ebx\n  /* 0f4 */  movswl  0x22(%ebx),%ecx\n  /* 0f8 */  test    %ecx,%ecx\n  /* 0fa */  js      .L940\n  /* 100 */  cmp     $0xc7,%ecx\n  /* 106 */  mov     %ecx,%edi\n  /* 108 */  jg      .L8f0\n.L10e:\n  /* 10e */  lea     (%eax,%eax,8),%ecx\n  /* 111 */  add     %eax,%edx\n  /* 113 */  lea     (%eax,%edx,2),%ebx\n  /* 116 */  movswl  hittype+0xc(,%ecx,8),%ecx\n  /* 11e */  shl     $0x2,%ebx\n  /* 121 */  movswl  sprite+0x1c(%ebx),%eax\n  /* 128 */  mov     %ebp,0x14(%esp)\n  /* 12c */  mov     %edi,0x10(%esp)\n  /* 130 */  add     $0x400,%eax\n  /* 135 */  sub     %ecx,%eax\n  /* 137 */  and     $0x7ff,%eax\n  /* 13c */  sub     $0x400,%eax\n  /* 141 */  imul    %ebp\n  /* 143 */  shr     $0x10,%eax\n  /* 146 */  add     %eax,%ecx\n  /* 148 */  movswl  %cx,%ecx\n  /* 14b */  mov     %ecx,0xc(%esp)\n  /* 14f */  mov     %ecx,0x38(%esp)\n  /* 153 */  mov     sprite+0x8(%ebx),%eax\n  /* 159 */  mov     %eax,0x8(%esp)\n  /* 15d */  mov     sprite+0x4(%ebx),%eax\n  /* 163 */  mov     %eax,0x4(%esp)\n  /* 167 */  mov     sprite(%ebx),%eax\n  /* 16d */  mov     %eax,(%esp)\n  /* 170 */  call    se40code\n  /* 175 */  movswl  sprite+0x18(%ebx),%eax\n  /* 17c */  mov     0x38(%esp),%ecx\n  /* 180 */  mov     %eax,0x14(%esp)\n  /* 184 */  movswl  sprite+0x22(%ebx),%eax\n  /* 18b */  mov     %ecx,0xc(%esp)\n  /* 18f */  mov     %eax,0x10(%esp)\n  /* 193 */  mov     sprite+0x8(%ebx),%eax\n  /* 199 */  sub     $0x400,%eax\n  /* 19e */  mov     %eax,0x8(%esp)\n  /* 1a2 */  mov     sprite+0x4(%ebx),%eax\n  /* 1a8 */  mov     %eax,0x4(%esp)\n  /* 1ac */  mov     sprite(%ebx),%eax\n  /* 1b2 */  mov     %eax,(%esp)\n  /* 1b5 */  call    drawrooms\n  /* 1ba */  mov     0x38(%esp),%ecx\n  /* 1be */  mov     %ebp,0xc(%esp)\n  /* 1c2 */  mov     %ecx,0x8(%esp)\n  /* 1c6 */  mov     sprite+0x4(%ebx),%eax\n  /* 1cc */  mov     %eax,0x4(%esp)\n  /* 1d0 */  mov     sprite(%ebx),%eax\n  /* 1d6 */  mov     %eax,(%esp)\n  /* 1d9 */  call    animatesprites\n  /* 1de */  call    drawmasks\n.L1e3:\n  /* 1e3 */  call    restoreinterpolations\n  /* 1e8 */  mov     lastvisinc,%edi\n  /* 1ee */  cmp     %edi,totalclock\n  /* 1f4 */  mov     ud+0x59c,%eax\n  /* 1f9 */  jge     .L890\n  /* 1ff */  imul    $0x3ac,0x40(%esp),%ebx\n  /* 207 */  mov     ps+0x268(%ebx),%esi\n  /* 20d */  mov     %esi,%ecx\n  /* 20f */  sub     %eax,%ecx\n  /* 211 */  mov     %ecx,%edx\n  /* 213 */  neg     %edx\n  /* 215 */  cmovs   %ecx,%edx\n  /* 218 */  cmp     $0x8,%edx\n  /* 21b */  jle     .L22a\n  /* 21d */  sub     %esi,%eax\n  /* 21f */  sar     $0x2,%eax\n  /* 222 */  add     %esi,%eax\n  /* 224 */  mov     %eax,ps+0x268(%ebx)\n.L22a:\n  /* 22a */  mov     0x8c(%esp),%ebx\n  /* 231 */  mov     0x90(%esp),%esi\n  /* 238 */  mov     0x94(%esp),%edi\n  /* 23f */  mov     0x98(%esp),%ebp\n  /* 246 */  add     $0x9c,%esp\n  /* 24c */  ret\n  /* 24d */  lea     0x0(%esi),%esi\n.L250:\n  /* 250 */  call    drawbackground\n  /* 255 */  xor     %eax,%eax\n  /* 257 */  mov     %al,pub\n  /* 25c */  jmp     .L3b\n  /* 261 */  lea     0x0(%esi,%eiz,1),%esi\n.L268:\n  /* 268 */  imul    $0x3ac,0x40(%esp),%eax\n  /* 270 */  movswl  ps+0x2e6(%eax),%eax\n  /* 277 */  lea     (%eax,%eax,4),%edx\n  /* 27a */  lea     (%eax,%edx,2),%eax\n  /* 27d */  movzbl  sprite+0x15(,%eax,4),%eax\n  /* 285 */  movl    $0x400000,(%esp)\n  /* 28c */  add     $0x1c,%eax\n  /* 28f */  mov     %eax,0x8(%esp)\n  /* 293 */  sar     $0x1f,%eax\n  /* 296 */  mov     %eax,0xc(%esp)\n  /* 29a */  xor     %eax,%eax\n  /* 29c */  mov     %eax,0x4(%esp)\n  /* 2a0 */  call    __divdi3\n  /* 2a5 */  cmp     %eax,oyrepeat\n  /* 2ab */  mov     %eax,0x38(%esp)\n  /* 2af */  mov     %eax,%ebx\n  /* 2b1 */  mov     %edx,%esi\n  /* 2b3 */  je      .L2f7\n  /* 2b5 */  mov     widescreen,%eax\n  /* 2ba */  xor     %ecx,%ecx\n  /* 2bc */  mov     $0x10000,%edx\n  /* 2c1 */  test    %eax,%eax\n  /* 2c3 */  jne     .L900\n.L2c9:\n  /* 2c9 */  mov     0x38(%esp),%eax\n  /* 2cd */  imul    %edx,%esi\n  /* 2d0 */  mov     %eax,oyrepeat\n  /* 2d5 */  mov     yxaspect,%eax\n  /* 2da */  mov     %eax,0x4(%esp)\n  /* 2de */  mov     %ecx,%eax\n  /* 2e0 */  imul    %ebx,%eax\n  /* 2e3 */  add     %eax,%esi\n  /* 2e5 */  mov     %ebx,%eax\n  /* 2e7 */  mul     %edx\n  /* 2e9 */  add     %esi,%edx\n  /* 2eb */  shrd    $0x10,%edx,%eax\n  /* 2ef */  mov     %eax,(%esp)\n  /* 2f2 */  call    setaspect\n.L2f7:\n  /* 2f7 */  cmpb    $screencapt,0x0\n  /* 2fe */  jne     .L8a8\n  /* 304 */  mov     ud+0x5d4,%eax\n  /* 309 */  test    %eax,%eax\n  /* 30b */  je      .Lb30\n  /* 311 */  imul    $0x3ac,0x40(%esp),%eax\n  /* 319 */  movswl  ps+0x32a(%eax),%eax\n  /* 320 */  test    %eax,%eax\n  /* 322 */  jne     .L332\n  /* 324 */  mov     ud+0x938,%edi\n  /* 32a */  test    %edi,%edi\n  /* 32c */  jne     .L8dc\n.L332:\n  /* 332 */  cmpl    $0x140,xres\n  /* 33c */  mov     %ax,0x62(%esp)\n  /* 341 */  jg      .Lb48\n  /* 347 */  cmpl    $0xf0,yres\n  /* 351 */  jg      .Lb48\n  /* 357 */  mov     $0x1,%edx\n  /* 35c */  mov     $0xc8,%esi\n  /* 361 */  mov     %edx,0x54(%esp)\n  /* 365 */  mov     $0x140,%ebx\n.L36a:\n  /* 36a */  mov     $0xff,%al\n  /* 36c */  mov     %al,walock+0x23fe\n  /* 371 */  mov     waloff+0x8ff8,%eax\n  /* 376 */  test    %eax,%eax\n  /* 378 */  je      .Lc9a\n.L37e:\n  /* 37e */  mov     ud+0x938,%eax\n  /* 383 */  mov     $0x1,%ecx\n  /* 388 */  sub     %eax,%ecx\n  /* 38a */  mov     %ebx,%eax\n  /* 38c */  sar     %cl,%eax\n  /* 38e */  testw   $0x3ff,0x62(%esp)\n  /* 395 */  mov     %eax,0x8(%esp)\n  /* 399 */  jne     .Lba0\n  /* 39f */  movl    $0x23fe,(%esp)\n  /* 3a6 */  sar     %cl,%esi\n  /* 3a8 */  mov     %esi,0x4(%esp)\n  /* 3ac */  call    setviewtotile\n.L3b1:\n  /* 3b1 */  movswl  0x62(%esp),%edx\n  /* 3b6 */  mov     %edx,%eax\n  /* 3b8 */  and     $0x3ff,%eax\n  /* 3bd */  cmp     $0x200,%eax\n  /* 3c2 */  je      .Lc0d\n.L3c8:\n  /* 3c8 */  and     $0x1ff,%edx\n  /* 3ce */  mov     $0x200,%eax\n  /* 3d3 */  sub     %edx,%eax\n  /* 3d5 */  cmp     $0x100,%edx\n  /* 3db */  cmovg   %eax,%edx\n  /* 3de */  movswl  sintable(%edx,%edx,1),%eax\n  /* 3e6 */  movswl  sintable+0x400(%edx,%edx,1),%ecx\n  /* 3ee */  mov     yxaspect,%edx\n  /* 3f4 */  lea     (%eax,%eax,4),%eax\n  /* 3f7 */  lea     (%eax,%ecx,8),%eax\n  /* 3fa */  mov     %edx,0x4(%esp)\n  /* 3fe */  sar     $1,%eax\n  /* 400 */  mov     %eax,(%esp)\n  /* 403 */  call    setaspect\n.L408:\n  /* 408 */  mov     %ebp,0x38(%esp)\n  /* 40c */  mov     %ebp,%eax\n  /* 40e */  sar     $0x1f,%eax\n  /* 411 */  mov     %eax,0x3c(%esp)\n  /* 415 */  mov     0x40(%esp),%eax\n  /* 419 */  cmp     myconnectindex,%eax\n  /* 41f */  je      .La68\n.L425:\n  /* 425 */  imul    $0x3ac,0x40(%esp),%ecx\n  /* 42d */  mov     0x38(%esp),%esi\n  /* 431 */  mov     ps+0x238(%ecx),%ebx\n  /* 437 */  mov     ps+0x214(%ecx),%eax\n  /* 43d */  sub     %ebx,%eax\n  /* 43f */  imul    %esi\n  /* 441 */  shrd    $0x10,%edx,%eax\n  /* 445 */  add     %eax,%ebx\n  /* 447 */  mov     ps+0x218(%ecx),%eax\n  /* 44d */  mov     %ebx,0x64(%esp)\n  /* 451 */  mov     ps+0x23c(%ecx),%ebx\n  /* 457 */  sub     %ebx,%eax\n  /* 459 */  imul    %esi\n  /* 45b */  shrd    $0x10,%edx,%eax\n  /* 45f */  add     %eax,%ebx\n  /* 461 */  mov     ps+0x21c(%ecx),%eax\n  /* 467 */  mov     %ebx,0x68(%esp)\n  /* 46b */  mov     ps+0x240(%ecx),%ebx\n  /* 471 */  sub     %ebx,%eax\n  /* 473 */  imul    %esi\n  /* 475 */  mov     ps+0x224(%ecx),%esi\n  /* 47b */  shrd    $0x10,%edx,%eax\n  /* 47f */  add     %eax,%ebx\n  /* 481 */  movswl  ps+0x28c(%ecx),%eax\n  /* 488 */  mov     %ebx,0x6c(%esp)\n  /* 48c */  movswl  ps+0x28e(%ecx),%ebx\n  /* 493 */  add     $0x400,%eax\n  /* 498 */  sub     %ebx,%eax\n  /* 49a */  and     $0x7ff,%eax\n  /* 49f */  sub     $0x400,%eax\n  /* 4a4 */  imull   0x38(%esp)\n  /* 4a8 */  mov     ps+0x220(%ecx),%edx\n  /* 4ae */  shr     $0x10,%eax\n  /* 4b1 */  add     %eax,%ebx\n  /* 4b3 */  movswl  ps+0x2be(%ecx),%eax\n  /* 4ba */  movzwl  %bx,%edi\n  /* 4bd */  mov     ps+0x228(%ecx),%ebx\n  /* 4c3 */  add     %edx,%eax\n  /* 4c5 */  sub     %esi,%eax\n  /* 4c7 */  sub     %ebx,%eax\n  /* 4c9 */  add     %esi,%ebx\n  /* 4cb */  imull   0x38(%esp)\n  /* 4cf */  shr     $0x10,%eax\n  /* 4d2 */  add     %eax,%ebx\n  /* 4d4 */  movswl  %bx,%eax\n  /* 4d7 */  mov     %eax,0x44(%esp)\n.L4db:\n  /* 4db */  imul    $0x3ac,0x40(%esp),%edx\n  /* 4e3 */  movswl  ps+0x2c4(%edx),%ecx\n  /* 4ea */  lea     ps(%edx),%esi\n  /* 4f0 */  movzwl  ps+0x294(%edx),%eax\n  /* 4f7 */  test    %ecx,%ecx\n  /* 4f9 */  js      .La08\n  /* 4ff */  mov     0x28c(%esi),%edi\n  /* 505 */  mov     0x220(%esi),%ebp\n  /* 50b */  mov     0x214(%esi),%ebx\n  /* 511 */  add     %di,%ax\n  /* 514 */  cwtl\n  /* 515 */  mov     %eax,0x48(%esp)\n  /* 519 */  movzwl  0x2be(%esi),%eax\n  /* 520 */  mov     %ebx,0x64(%esp)\n  /* 524 */  add     %ebp,%eax\n  /* 526 */  mov     $0x10000,%ebp\n  /* 52b */  cwtl\n  /* 52c */  mov     %eax,0x44(%esp)\n  /* 530 */  mov     0x218(%esi),%eax\n  /* 536 */  mov     %eax,0x38(%esp)\n  /* 53a */  mov     %eax,0x68(%esp)\n  /* 53e */  mov     0x21c(%esi),%eax\n  /* 544 */  mov     %eax,0x6c(%esp)\n  /* 548 */  lea     (%ecx,%ecx,4),%eax\n  /* 54b */  lea     (%ecx,%eax,2),%eax\n  /* 54e */  movswl  sprite+0x18(,%eax,4),%esi\n  /* 556 */  mov     %si,0x60(%esp)\n.L55b:\n  /* 55b */  imul    $0x3ac,0x40(%esp),%eax\n  /* 563 */  lea     ps(%eax),%edi\n  /* 569 */  movswl  ps+0x2e6(%eax),%eax\n  /* 570 */  mov     %edi,0x4c(%esp)\n  /* 574 */  lea     (%eax,%eax,8),%edx\n  /* 577 */  mov     hittype+0x18(,%edx,8),%edi\n  /* 57e */  mov     %edi,0x50(%esp)\n  /* 582 */  mov     %edi,0x74(%esp)\n  /* 586 */  mov     hittype+0x14(,%edx,8),%edi\n  /* 58d */  movzbl  earthquaketime,%edx\n  /* 594 */  mov     %edi,0x58(%esp)\n  /* 598 */  mov     %edi,0x70(%esp)\n  /* 59c */  test    %dl,%dl\n  /* 59e */  je      .L5f0\n  /* 5a0 */  mov     0x4c(%esp),%edi\n  /* 5a4 */  cmpb    $0x1,0x352(%edi)\n  /* 5ab */  jne     .L5f0\n  /* 5ad */  mov     %edx,0x4c(%esp)\n  /* 5b1 */  mov     %edx,%edi\n  /* 5b3 */  shl     $0x9,%edi\n  /* 5b6 */  and     $0x200,%edi\n  /* 5bc */  mov     %edi,%edx\n  /* 5be */  mov     $0x100,%edi\n  /* 5c3 */  sub     %edx,%edi\n  /* 5c5 */  mov     0x4c(%esp),%edx\n  /* 5c9 */  add     %edi,0x6c(%esp)\n  /* 5cd */  mov     0x48(%esp),%edi\n  /* 5d1 */  not     %edx\n  /* 5d3 */  shl     $0x2,%edx\n  /* 5d6 */  and     $0x8,%edx\n  /* 5d9 */  add     %edi,%edx\n  /* 5db */  movswl  %dx,%edi\n  /* 5de */  mov     %edi,0x48(%esp)\n  /* 5e2 */  lea     0x0(%esi),%esi\n  /* 5e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5f0:\n  /* 5f0 */  lea     (%eax,%eax,4),%edx\n  /* 5f3 */  lea     (%eax,%edx,2),%eax\n  /* 5f6 */  cmpb    $0x1,sprite+0x11(,%eax,4)\n  /* 5fe */  jne     .L608\n  /* 600 */  subl    $0x1200,0x6c(%esp)\n.L608:\n  /* 608 */  test    %ecx,%ecx\n  /* 60a */  js      .L9c0\n  /* 610 */  lea     (%ecx,%ecx,4),%eax\n  /* 613 */  lea     (%ecx,%eax,2),%eax\n  /* 616 */  movsbw  sprite+0x10(,%eax,4),%ax\n  /* 61f */  add     $0x64,%eax\n  /* 622 */  cwtl\n  /* 623 */  mov     %eax,0x44(%esp)\n.L627:\n  /* 627 */  test    %esi,%esi\n  /* 629 */  jns     .L950\n  /* 62f */  mov     0x6c(%esp),%eax\n.L633:\n  /* 633 */  mov     0x44(%esp),%edi\n  /* 637 */  mov     $0xffffff9d,%edx\n  /* 63c */  mov     $0x12b,%esi\n  /* 641 */  mov     %eax,0x8(%esp)\n  /* 645 */  mov     0x38(%esp),%eax\n  /* 649 */  mov     %ebp,0x14(%esp)\n  /* 64d */  mov     %ebx,(%esp)\n  /* 650 */  cmp     %edx,%edi\n  /* 652 */  mov     %eax,0x4(%esp)\n  /* 656 */  cmovge  %edi,%edx\n  /* 659 */  mov     0x48(%esp),%edi\n  /* 65d */  cmp     $0x12b,%edx\n  /* 663 */  cmovle  %edx,%esi\n  /* 666 */  mov     %esi,0x10(%esp)\n  /* 66a */  mov     %edi,0xc(%esp)\n  /* 66e */  call    se40code\n  /* 673 */  mov     0x64(%esp),%edi\n  /* 677 */  movzbl  gotpic+0x46,%eax\n  /* 67e */  mov     %edi,0x38(%esp)\n  /* 682 */  mov     0x68(%esp),%edi\n  /* 686 */  mov     %al,0x50(%esp)\n  /* 68a */  test    $0x1,%al\n  /* 68c */  mov     %edi,0x4c(%esp)\n  /* 690 */  je      .L72e\n  /* 696 */  movswl  mirrorcnt,%eax\n  /* 69d */  mov     %eax,0x44(%esp)\n  /* 6a1 */  test    %eax,%eax\n  /* 6a3 */  jle     .Ldea\n  /* 6a9 */  xor     %ecx,%ecx\n  /* 6ab */  xor     %edx,%edx\n  /* 6ad */  mov     %esi,0x58(%esp)\n  /* 6b1 */  mov     $0x7fffffff,%ebx\n  /* 6b6 */  mov     %ebp,0x5c(%esp)\n  /* 6ba */  lea     0x0(%esi),%esi\n.L6c0:\n  /* 6c0 */  movswl  mirrorwall(%ecx,%ecx,1),%ebp\n  /* 6c8 */  shl     $0x5,%ebp\n  /* 6cb */  mov     wall+0x4(%ebp),%esi\n  /* 6d1 */  sub     %edi,%esi\n  /* 6d3 */  mov     %esi,%eax\n  /* 6d5 */  neg     %eax\n  /* 6d7 */  cmovs   %esi,%eax\n  /* 6da */  mov     wall(%ebp),%esi\n  /* 6e0 */  mov     0x38(%esp),%ebp\n  /* 6e4 */  sub     %ebp,%esi\n  /* 6e6 */  mov     %esi,%ebp\n  /* 6e8 */  neg     %ebp\n  /* 6ea */  cmovs   %esi,%ebp\n  /* 6ed */  add     %ebp,%eax\n  /* 6ef */  cmp     %ebx,%eax\n  /* 6f1 */  cmovl   %ecx,%edx\n  /* 6f4 */  cmovl   %eax,%ebx\n  /* 6f7 */  inc     %ecx\n  /* 6f8 */  cmp     %ecx,0x44(%esp)\n  /* 6fc */  jne     .L6c0\n  /* 6fe */  mov     0x58(%esp),%esi\n  /* 702 */  mov     0x5c(%esp),%ebp\n.L706:\n  /* 706 */  movswl  mirrorwall(%edx,%edx,1),%eax\n  /* 70e */  mov     %eax,%ecx\n  /* 710 */  shl     $0x5,%ecx\n  /* 713 */  cmpw    $0x230,wall+0x12(%ecx)\n  /* 71c */  je      .Lce2\n.L722:\n  /* 722 */  movzbl  0x50(%esp),%eax\n  /* 727 */  and     $0xfe,%al\n  /* 729 */  mov     %al,gotpic+0x46\n.L72e:\n  /* 72e */  mov     %esi,0x10(%esp)\n  /* 732 */  movswl  0x60(%esp),%eax\n  /* 737 */  mov     0x48(%esp),%edi\n  /* 73b */  mov     %eax,0x14(%esp)\n  /* 73f */  mov     0x6c(%esp),%eax\n  /* 743 */  mov     %edi,0xc(%esp)\n  /* 747 */  mov     %eax,0x8(%esp)\n  /* 74b */  mov     0x4c(%esp),%eax\n  /* 74f */  mov     %eax,0x4(%esp)\n  /* 753 */  mov     0x38(%esp),%eax\n  /* 757 */  mov     %eax,(%esp)\n  /* 75a */  call    drawrooms\n  /* 75f */  mov     0x68(%esp),%eax\n  /* 763 */  mov     %ebp,0xc(%esp)\n  /* 767 */  mov     %edi,0x8(%esp)\n  /* 76b */  mov     %eax,0x4(%esp)\n  /* 76f */  mov     0x64(%esp),%eax\n  /* 773 */  mov     %eax,(%esp)\n  /* 776 */  call    animatesprites\n  /* 77b */  call    drawmasks\n  /* 780 */  cmpb    $0x1,screencapt\n  /* 787 */  je      .Lb60\n  /* 78d */  mov     ud+0x5d4,%ecx\n  /* 793 */  test    %ecx,%ecx\n  /* 795 */  je      .La50\n  /* 79b */  imul    $0x3ac,0x40(%esp),%eax\n  /* 7a3 */  movswl  ps+0x32a(%eax),%eax\n  /* 7aa */  test    %eax,%eax\n  /* 7ac */  jne     .L7bc\n  /* 7ae */  mov     ud+0x938,%edx\n  /* 7b4 */  test    %edx,%edx\n  /* 7b6 */  jne     .L1e3\n.L7bc:\n  /* 7bc */  mov     %ax,0x62(%esp)\n  /* 7c1 */  call    setviewback\n  /* 7c6 */  movswl  0x62(%esp),%eax\n  /* 7cb */  mov     $0x200,%ecx\n  /* 7d0 */  andl    $0xff0000ff,picanm+0x8ff8\n  /* 7da */  mov     %eax,%edx\n  /* 7dc */  and     $0x1ff,%edx\n  /* 7e2 */  sub     %edx,%ecx\n  /* 7e4 */  cmp     $0x101,%edx\n  /* 7ea */  cmovge  %ecx,%edx\n  /* 7ed */  movswl  sintable+0x400(%edx,%edx,1),%ecx\n  /* 7f5 */  movswl  sintable(%edx,%edx,1),%edx\n  /* 7fd */  cmpl    $0x1,ud+0x938\n  /* 804 */  lea     (%edx,%edx,4),%edx\n  /* 807 */  lea     (%edx,%ecx,8),%edx\n  /* 80a */  jne     .L80e\n  /* 80c */  sar     $1,%edx\n.L80e:\n  /* 80e */  mov     windowy2,%ecx\n  /* 814 */  add     $0x200,%eax\n  /* 819 */  xor     %ebx,%ebx\n  /* 81b */  cwtl\n  /* 81c */  xor     %esi,%esi\n  /* 81e */  mov     %eax,0xc(%esp)\n  /* 822 */  mov     $0x23fe,%edi\n  /* 827 */  mov     $0x640000,%ebp\n  /* 82c */  mov     %ebx,0x18(%esp)\n  /* 830 */  mov     %ecx,0x2c(%esp)\n  /* 834 */  mov     windowx2,%ecx\n  /* 83a */  mov     %esi,0x14(%esp)\n  /* 83e */  mov     %edi,0x10(%esp)\n  /* 842 */  mov     %ebp,0x4(%esp)\n  /* 846 */  mov     %ecx,0x28(%esp)\n  /* 84a */  mov     windowy1,%ecx\n  /* 850 */  movl    $0xa00000,(%esp)\n  /* 857 */  mov     %ecx,0x24(%esp)\n  /* 85b */  mov     windowx1,%ecx\n  /* 861 */  mov     %ecx,0x20(%esp)\n  /* 865 */  mov     $0x46,%ecx\n  /* 86a */  mov     %ecx,0x1c(%esp)\n  /* 86e */  mov     0x54(%esp),%ecx\n  /* 872 */  dec     %ecx\n  /* 873 */  sar     %cl,%edx\n  /* 875 */  mov     %edx,0x8(%esp)\n  /* 879 */  call    rotatesprite\n  /* 87e */  mov     $0xc7,%al\n  /* 880 */  mov     %al,walock+0x23fe\n  /* 885 */  jmp     .L1e3\n  /* 88a */  lea     0x0(%esi),%esi\n.L890:\n  /* 890 */  imul    $0x3ac,0x40(%esp),%edi\n  /* 898 */  mov     %eax,ps+0x268(%edi)\n  /* 89e */  jmp     .L22a\n  /* 8a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L8a8:\n  /* 8a8 */  mov     waloff+0x8ffc,%ecx\n  /* 8ae */  mov     $0xc7,%dl\n  /* 8b0 */  mov     %dl,walock+0x23ff\n  /* 8b6 */  test    %ecx,%ecx\n  /* 8b8 */  je      .Lb78\n.L8be:\n  /* 8be */  movl    $0x23ff,(%esp)\n  /* 8c5 */  mov     $0x140,%eax\n  /* 8ca */  mov     %eax,0x8(%esp)\n  /* 8ce */  mov     $0xc8,%eax\n  /* 8d3 */  mov     %eax,0x4(%esp)\n  /* 8d7 */  call    setviewtotile\n.L8dc:\n  /* 8dc */  xor     %ebx,%ebx\n  /* 8de */  mov     %ebx,0x54(%esp)\n  /* 8e2 */  jmp     .L408\n  /* 8e7 */  nop\n  /* 8e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L8f0:\n  /* 8f0 */  movw    $0x12c,0x22(%ebx)\n  /* 8f6 */  mov     $0x12c,%edi\n  /* 8fb */  jmp     .L10e\n.L900:\n  /* 900 */  mov     xdim,%eax\n  /* 905 */  mov     ydim,%edi\n  /* 90b */  lea     (%eax,%eax,2),%eax\n  /* 90e */  lea     0x0(,%edi,4),%ecx\n  /* 915 */  cltd\n  /* 916 */  mov     %ecx,0x8(%esp)\n  /* 91a */  shld    $0x10,%eax,%edx\n  /* 91e */  mov     %edx,0x4(%esp)\n  /* 922 */  sar     $0x1f,%ecx\n  /* 925 */  mov     %ecx,0xc(%esp)\n  /* 929 */  shl     $0x10,%eax\n  /* 92c */  mov     %eax,(%esp)\n  /* 92f */  call    __divdi3\n  /* 934 */  mov     %eax,%ecx\n  /* 936 */  mov     %eax,%edx\n  /* 938 */  sar     $0x1f,%ecx\n  /* 93b */  jmp     .L2c9\n.L940:\n  /* 940 */  movw    $0xff9c,0x22(%ebx)\n  /* 946 */  mov     $0xffffff9c,%edi\n  /* 94b */  jmp     .L10e\n.L950:\n  /* 950 */  mov     %ebx,0x4(%esp)\n  /* 954 */  lea     0x70(%esp),%eax\n  /* 958 */  mov     %eax,0x10(%esp)\n  /* 95c */  lea     0x74(%esp),%eax\n  /* 960 */  mov     %eax,0xc(%esp)\n  /* 964 */  mov     0x38(%esp),%eax\n  /* 968 */  mov     %esi,(%esp)\n  /* 96b */  mov     %eax,0x8(%esp)\n  /* 96f */  call    getzsofslope\n  /* 974 */  mov     0x74(%esp),%edx\n  /* 978 */  mov     0x6c(%esp),%eax\n  /* 97c */  lea     0x3ff(%edx),%ecx\n  /* 982 */  cmp     %eax,%ecx\n  /* 984 */  jl      .L990\n  /* 986 */  lea     0x400(%edx),%eax\n  /* 98c */  mov     %eax,0x6c(%esp)\n.L990:\n  /* 990 */  mov     0x70(%esp),%edx\n  /* 994 */  lea     -0x3ff(%edx),%ecx\n  /* 99a */  cmp     %eax,%ecx\n  /* 99c */  jg      .L9a8\n  /* 99e */  lea     -0x400(%edx),%eax\n  /* 9a4 */  mov     %eax,0x6c(%esp)\n.L9a8:\n  /* 9a8 */  mov     0x68(%esp),%edi\n  /* 9ac */  mov     0x64(%esp),%ebx\n  /* 9b0 */  mov     %edi,0x38(%esp)\n  /* 9b4 */  jmp     .L633\n  /* 9b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L9c0:\n  /* 9c0 */  imul    $0x3ac,0x40(%esp),%eax\n  /* 9c8 */  cmpb    $0x0,ps+0x376(%eax)\n  /* 9cf */  lea     ps(%eax),%edx\n  /* 9d5 */  jne     .L627\n  /* 9db */  mov     0x260(%edx),%eax\n  /* 9e1 */  mov     0x6c(%esp),%ecx\n  /* 9e5 */  add     $0x3ff,%eax\n  /* 9ea */  cmp     %ecx,%eax\n  /* 9ec */  jl      .Lcbd\n  /* 9f2 */  mov     0x50(%esp),%eax\n  /* 9f6 */  add     $0x400,%eax\n  /* 9fb */  mov     %eax,0x6c(%esp)\n  /* 9ff */  jmp     .L627\n  /* a04 */  lea     0x0(%esi,%eiz,1),%esi\n.La08:\n  /* a08 */  add     %edi,%eax\n  /* a0a */  cmpw    $0x0,0x2ea(%esi)\n  /* a12 */  cwtl\n  /* a13 */  mov     %eax,0x48(%esp)\n  /* a17 */  jne     .Lbb8\n  /* a1d */  mov     0x248(%esi),%ebx\n  /* a23 */  mov     0x244(%esi),%eax\n  /* a29 */  movswl  0x60(%esp),%esi\n  /* a2e */  sub     %ebx,%eax\n  /* a30 */  imull   0x38(%esp)\n  /* a34 */  shrd    $0x10,%edx,%eax\n  /* a38 */  add     %eax,%ebx\n  /* a3a */  mov     0x68(%esp),%eax\n  /* a3e */  add     %ebx,0x6c(%esp)\n  /* a42 */  mov     0x64(%esp),%ebx\n  /* a46 */  mov     %eax,0x38(%esp)\n  /* a4a */  jmp     .L55b\n  /* a4f */  nop\n.La50:\n  /* a50 */  mov     ud+0x938,%eax\n  /* a55 */  test    %eax,%eax\n  /* a57 */  jne     .L1e3\n  /* a5d */  xor     %eax,%eax\n  /* a5f */  jmp     .L7bc\n  /* a64 */  lea     0x0(%esi,%eiz,1),%esi\n.La68:\n  /* a68 */  cmpl    $0x1,numplayers\n  /* a6f */  jle     .L425\n  /* a75 */  mov     omyx,%ecx\n  /* a7b */  mov     myx,%eax\n  /* a80 */  movswl  omyhoriz,%ebx\n  /* a87 */  sub     %ecx,%eax\n  /* a89 */  imul    %ebp\n  /* a8b */  shrd    $0x10,%edx,%eax\n  /* a8f */  add     %eax,%ecx\n  /* a91 */  mov     myy,%eax\n  /* a96 */  mov     %ecx,0x64(%esp)\n  /* a9a */  mov     omyy,%ecx\n  /* aa0 */  sub     %ecx,%eax\n  /* aa2 */  imul    %ebp\n  /* aa4 */  shrd    $0x10,%edx,%eax\n  /* aa8 */  add     %eax,%ecx\n  /* aaa */  mov     myz,%eax\n  /* aaf */  mov     %ecx,0x68(%esp)\n  /* ab3 */  mov     omyz,%ecx\n  /* ab9 */  sub     %ecx,%eax\n  /* abb */  imul    %ebp\n  /* abd */  shrd    $0x10,%edx,%eax\n  /* ac1 */  add     %eax,%ecx\n  /* ac3 */  movswl  myang,%eax\n  /* aca */  mov     %ecx,0x6c(%esp)\n  /* ace */  movswl  omyang,%ecx\n  /* ad5 */  add     $0x400,%eax\n  /* ada */  sub     %ecx,%eax\n  /* adc */  and     $0x7ff,%eax\n  /* ae1 */  sub     $0x400,%eax\n  /* ae6 */  imul    %ebp\n  /* ae8 */  movswl  myhorizoff,%edx\n  /* aef */  shr     $0x10,%eax\n  /* af2 */  add     %eax,%ecx\n  /* af4 */  movswl  myhoriz,%eax\n  /* afb */  movzwl  %cx,%edi\n  /* afe */  movswl  omyhorizoff,%ecx\n  /* b05 */  add     %edx,%eax\n  /* b07 */  sub     %ebx,%eax\n  /* b09 */  sub     %ecx,%eax\n  /* b0b */  add     %ebx,%ecx\n  /* b0d */  imul    %ebp\n  /* b0f */  shr     $0x10,%eax\n  /* b12 */  add     %eax,%ecx\n  /* b14 */  movswl  %cx,%eax\n  /* b17 */  mov     %eax,0x44(%esp)\n  /* b1b */  movzwl  mycursectnum,%eax\n  /* b22 */  mov     %ax,0x60(%esp)\n  /* b27 */  jmp     .L4db\n  /* b2c */  lea     0x0(%esi,%eiz,1),%esi\n.Lb30:\n  /* b30 */  mov     ud+0x938,%esi\n  /* b36 */  test    %esi,%esi\n  /* b38 */  jne     .L8dc\n  /* b3e */  xor     %eax,%eax\n  /* b40 */  jmp     .L332\n  /* b45 */  lea     0x0(%esi),%esi\n.Lb48:\n  /* b48 */  mov     $0x2,%ecx\n  /* b4d */  mov     $0x1e0,%esi\n  /* b52 */  mov     %ecx,0x54(%esp)\n  /* b56 */  mov     $0x280,%ebx\n  /* b5b */  jmp     .L36a\n.Lb60:\n  /* b60 */  call    setviewback\n  /* b65 */  xor     %ebx,%ebx\n  /* b67 */  mov     %bl,screencapt\n  /* b6d */  jmp     .L1e3\n  /* b72 */  lea     0x0(%esi),%esi\n.Lb78:\n  /* b78 */  movl    $waloff+0x8ffc,(%esp)\n  /* b7f */  mov     $walock+0x23ff,%eax\n  /* b84 */  mov     %eax,0x8(%esp)\n  /* b88 */  mov     $0xfa00,%eax\n  /* b8d */  mov     %eax,0x4(%esp)\n  /* b91 */  call    allocache\n  /* b96 */  jmp     .L8be\n  /* b9b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lba0:\n  /* ba0 */  mov     %eax,0x4(%esp)\n  /* ba4 */  movl    $0x23fe,(%esp)\n  /* bab */  call    setviewtotile\n  /* bb0 */  jmp     .L3b1\n  /* bb5 */  lea     0x0(%esi),%esi\n.Lbb8:\n  /* bb8 */  mov     %esi,(%esp)\n  /* bbb */  mov     0x44(%esp),%eax\n  /* bbf */  mov     %eax,0x18(%esp)\n  /* bc3 */  mov     0x48(%esp),%eax\n  /* bc7 */  mov     %eax,0x14(%esp)\n  /* bcb */  lea     0x60(%esp),%eax\n  /* bcf */  mov     %eax,0x10(%esp)\n  /* bd3 */  lea     0x6c(%esp),%eax\n  /* bd7 */  mov     %eax,0xc(%esp)\n  /* bdb */  lea     0x68(%esp),%eax\n  /* bdf */  mov     %eax,0x8(%esp)\n  /* be3 */  lea     0x64(%esp),%eax\n  /* be7 */  mov     %eax,0x4(%esp)\n  /* beb */  call    view\n  /* bf0 */  mov     0x68(%esp),%eax\n  /* bf4 */  movswl  0x2c4(%esi),%ecx\n  /* bfb */  mov     0x64(%esp),%ebx\n  /* bff */  movswl  0x60(%esp),%esi\n  /* c04 */  mov     %eax,0x38(%esp)\n  /* c08 */  jmp     .L55b\n.Lc0d:\n  /* c0d */  mov     0x54(%esp),%eax\n  /* c11 */  mov     %eax,%ecx\n  /* c13 */  shl     $0x4,%ecx\n  /* c16 */  sub     %ecx,%eax\n  /* c18 */  mov     $0x1,%ecx\n  /* c1d */  lea     0x0(,%eax,4),%esi\n  /* c24 */  mov     ud+0x938,%eax\n  /* c29 */  sub     %eax,%ecx\n  /* c2b */  mov     %esi,%eax\n  /* c2d */  neg     %eax\n  /* c2f */  sar     %cl,%eax\n  /* c31 */  test    %eax,%eax\n  /* c33 */  je      .L3c8\n  /* c39 */  add     %ebx,%esi\n  /* c3b */  add     %eax,%eax\n  /* c3d */  sar     %cl,%esi\n  /* c3f */  mov     $startumost-0x2,%ebx\n  /* c44 */  lea     startumost-0x2(%eax),%ecx\n  /* c4a */  lea     0x0(%esi),%esi\n  /* c50 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* c58 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc60:\n  /* c60 */  movw    $0x1,(%ecx)\n  /* c65 */  movw    $0x1,(%ecx,%esi,2)\n  /* c6b */  sub     $0x2,%ecx\n  /* c6e */  cmp     %ecx,%ebx\n  /* c70 */  jne     .Lc60\n  /* c72 */  add     $startdmost-0x2,%eax\n  /* c77 */  nop\n  /* c78 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc80:\n  /* c80 */  movw    $0x0,(%eax)\n  /* c85 */  movw    $0x0,(%eax,%esi,2)\n  /* c8b */  sub     $0x2,%eax\n  /* c8e */  cmp     $startdmost-0x2,%eax\n  /* c93 */  jne     .Lc80\n  /* c95 */  jmp     .L3c8\n.Lc9a:\n  /* c9a */  movl    $waloff+0x8ff8,(%esp)\n  /* ca1 */  mov     $walock+0x23fe,%eax\n  /* ca6 */  mov     %eax,0x8(%esp)\n  /* caa */  mov     %ebx,%eax\n  /* cac */  imul    %ebx,%eax\n  /* caf */  mov     %eax,0x4(%esp)\n  /* cb3 */  call    allocache\n  /* cb8 */  jmp     .L37e\n.Lcbd:\n  /* cbd */  mov     0x25c(%edx),%eax\n  /* cc3 */  sub     $0x3ff,%eax\n  /* cc8 */  cmp     %eax,%ecx\n  /* cca */  jl      .L627\n  /* cd0 */  mov     0x58(%esp),%eax\n  /* cd4 */  sub     $0x400,%eax\n  /* cd9 */  mov     %eax,0x6c(%esp)\n  /* cdd */  jmp     .L627\n.Lce2:\n  /* ce2 */  mov     %edx,0x44(%esp)\n  /* ce6 */  lea     0x62(%esp),%ecx\n  /* cea */  mov     %ecx,0x24(%esp)\n  /* cee */  lea     0x7c(%esp),%ecx\n  /* cf2 */  mov     %ecx,0x20(%esp)\n  /* cf6 */  lea     0x78(%esp),%ecx\n  /* cfa */  mov     %ecx,0x1c(%esp)\n  /* cfe */  movswl  mirrorsector(%edx,%edx,1),%ecx\n  /* d06 */  mov     %eax,0x14(%esp)\n  /* d0a */  mov     0x48(%esp),%eax\n  /* d0e */  mov     %esi,0x10(%esp)\n  /* d12 */  mov     %ecx,0x18(%esp)\n  /* d16 */  mov     %eax,0xc(%esp)\n  /* d1a */  mov     0x6c(%esp),%eax\n  /* d1e */  mov     %eax,0x8(%esp)\n  /* d22 */  mov     0x4c(%esp),%eax\n  /* d26 */  mov     %eax,0x4(%esp)\n  /* d2a */  mov     0x38(%esp),%eax\n  /* d2e */  mov     %eax,(%esp)\n  /* d31 */  call    preparemirror\n  /* d36 */  mov     visibility,%ebx\n  /* d3c */  mov     0x44(%esp),%edx\n  /* d40 */  mov     %ebx,%eax\n  /* d42 */  mov     %ebx,%ecx\n  /* d44 */  sar     $0x2,%ecx\n  /* d47 */  sar     $1,%eax\n  /* d49 */  add     %ecx,%eax\n  /* d4b */  mov     %eax,visibility\n  /* d50 */  movzwl  mirrorsector(%edx,%edx,1),%eax\n  /* d58 */  mov     %esi,0x10(%esp)\n  /* d5c */  add     $0x1000,%eax\n  /* d61 */  cwtl\n  /* d62 */  mov     %eax,0x14(%esp)\n  /* d66 */  movswl  0x62(%esp),%eax\n  /* d6b */  mov     %eax,0xc(%esp)\n  /* d6f */  mov     0x6c(%esp),%eax\n  /* d73 */  mov     %eax,0x8(%esp)\n  /* d77 */  mov     0x7c(%esp),%eax\n  /* d7b */  mov     %eax,0x4(%esp)\n  /* d7f */  mov     0x78(%esp),%eax\n  /* d83 */  mov     %eax,(%esp)\n  /* d86 */  call    drawrooms\n  /* d8b */  mov     $0x1,%al\n  /* d8d */  mov     %al,display_mirror\n  /* d92 */  movswl  0x62(%esp),%eax\n  /* d97 */  mov     %ebp,0xc(%esp)\n  /* d9b */  mov     %eax,0x8(%esp)\n  /* d9f */  mov     0x7c(%esp),%eax\n  /* da3 */  mov     %eax,0x4(%esp)\n  /* da7 */  mov     0x78(%esp),%eax\n  /* dab */  mov     %eax,(%esp)\n  /* dae */  call    animatesprites\n  /* db3 */  xor     %eax,%eax\n  /* db5 */  mov     %al,display_mirror\n  /* dba */  call    drawmasks\n  /* dbf */  call    completemirror\n  /* dc4 */  movzbl  gotpic+0x46,%eax\n  /* dcb */  mov     %ebx,visibility\n  /* dd1 */  mov     %al,0x50(%esp)\n  /* dd5 */  mov     0x68(%esp),%eax\n  /* dd9 */  mov     %eax,0x4c(%esp)\n  /* ddd */  mov     0x64(%esp),%eax\n  /* de1 */  mov     %eax,0x38(%esp)\n  /* de5 */  jmp     .L722\n.Ldea:\n  /* dea */  xor     %edx,%edx\n  /* dec */  jmp     .L706\n","c":"/* candidate for displayrooms (game.c, 3569 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nextern int lastvisinc;\nvoid se40code(int x, int y, int z, int a, int h, int smoothratio);\nstatic int oyrepeat = -1;\n\nvoid displayrooms(short snum,int smoothratio)\n{\n    int cposx,cposy,cposz,dst,j,fz,cz;\n    short sect, cang, k, choriz;\n    struct player_struct *p;\n    int tposx,tposy,i;\n    short tang;\n    int tiltcx, tiltcy, tiltcs;\n\n    p = &ps[snum];\n\n    if (pub > 0)\n    {\n        drawbackground();\n        pub = 0;\n    }\n\n    if( ud.overhead_on == 2 || ud.show_help || p->cursectnum == -1)\n        return;\n\n    smoothratio = min(max(smoothratio,0),65536);\n\n    visibility = p->visibility;\n\n    if(ud.pause_on || ps[snum].on_crane > -1) smoothratio = 65536;\n\n    sect = p->cursectnum;\n    if(sect < 0 || sect >= MAXSECTORS) return;\n\n    dointerpolations(smoothratio);\n\n    animatecamsprite();\n\n    if(ud.camerasprite >= 0)\n    {\n        spritetype *s;\n\n        s = &sprite[ud.camerasprite];\n\n        if(s->yvel < 0) s->yvel = -100;\n        else if(s->yvel > 199) s->yvel = 300;\n\n        cang = hittype[ud.camerasprite].tempang+mulscale16((((s->ang+1024-hittype[ud.camerasprite].tempang)&2047)-1024),smoothratio);\n\n        se40code(s->x,s->y,s->z,cang,s->yvel,smoothratio);\n\n        drawrooms(s->x,s->y,s->z-(4<<8),cang,s->yvel,s->sectnum);\n        animatesprites(s->x,s->y,cang,smoothratio);\n        drawmasks();\n    }\n    else\n    {\n        i = divscale22(1,sprite[p->i].yrepeat+28);\n        if (i != oyrepeat)\n        {\n            int vr;\n            if (widescreen) vr = divscale16(xdim*3,ydim*4);\n            else vr = 65536;\n            oyrepeat = i;\n            setaspect(mulscale16(oyrepeat,vr),yxaspect);\n        }\n\n        if(screencapt)\n        {\n            walock[TILE_SAVESHOT] = 199;\n            if (waloff[TILE_SAVESHOT] == 0)\n                allocache((void **)&waloff[TILE_SAVESHOT],200*320,&walock[TILE_SAVESHOT]);\n            setviewtotile(TILE_SAVESHOT,200L,320L);\n            tiltcs = 0;\n        }\n        else if( ( ud.screen_tilting && p->rotscrnang ) || ud.detail==0 )\n        {\n            if (ud.screen_tilting) tang = p->rotscrnang; else tang = 0;\n\n            if (xres <= 320 && yres <= 240) {\n                tiltcs = 1;\n                tiltcx = 320;\n                tiltcy = 200;\n            } else {\n                tiltcs = 2;\n                tiltcx = 640;\n                tiltcy = 480;\n            }\n\n            walock[TILE_TILT] = 255;\n            if (waloff[TILE_TILT] == 0)\n                allocache((void **)&waloff[TILE_TILT],tiltcx*tiltcx,&walock[TILE_TILT]);\n            if ((tang&1023) == 0)\n                setviewtotile(TILE_TILT,tiltcy>>(1-ud.detail),tiltcx>>(1-ud.detail));\n            else\n                setviewtotile(TILE_TILT,tiltcx>>(1-ud.detail),tiltcx>>(1-ud.detail));\n            if ((tang&1023) == 512)\n            {\n                j = ((tiltcx-(60*tiltcs))>>(1-ud.detail));\n                for(i=((60*tiltcs)>>(1-ud.detail))-1;i>=0;i--)\n                {\n                    startumost[i] = 1; startumost[i+j] = 1;\n                    startdmost[i] = 0; startdmost[i+j] = 0;\n                }\n            }\n\n            i = (tang&511); if (i > 256) i = 512-i;\n            i = sintable[i+512]*8 + sintable[i]*5;\n            setaspect(i>>1,yxaspect);\n        }\n        else tiltcs = 0;\n\n        if ( (snum == myconnectindex) && (numplayers > 1) )\n        {\n            cposx = omyx+mulscale16((myx-omyx),smoothratio);\n            cposy = omyy+mulscale16((myy-omyy),smoothratio);\n            cposz = omyz+mulscale16((myz-omyz),smoothratio);\n            cang = omyang+mulscale16((((myang+1024-omyang)&2047)-1024),smoothratio);\n            choriz = omyhoriz+omyhorizoff+mulscale16((myhoriz+myhorizoff-omyhoriz-omyhorizoff),smoothratio);\n            sect = mycursectnum;\n        }\n        else\n        {\n            cposx = p->oposx+mulscale16((p->posx-p->oposx),smoothratio);\n            cposy = p->oposy+mulscale16((p->posy-p->oposy),smoothratio);\n            cposz = p->oposz+mulscale16((p->posz-p->oposz),smoothratio);\n            cang = p->oang+mulscale16((((p->ang+1024-p->oang)&2047)-1024),smoothratio);\n            choriz = p->ohoriz+p->ohorizoff+mulscale16((p->horiz+p->horizoff-p->ohoriz-p->ohorizoff),smoothratio);\n        }\n        cang += p->look_ang;\n\n        if (p->newowner >= 0)\n        {\n            cang = p->ang+p->look_ang;\n            choriz = p->horiz+p->horizoff;\n            cposx = p->posx;\n            cposy = p->posy;\n            cposz = p->posz;\n            sect = sprite[p->newowner].sectnum;\n            smoothratio = 65536;\n        }\n        else if( p->over_shoulder_on == 0 )\n            cposz += p->opyoff+mulscale16((p->pyoff-p->opyoff),smoothratio);\n        else view(p,&cposx,&cposy,&cposz,&sect,cang,choriz);\n\n        cz = hittype[p->i].ceilingz;\n        fz = hittype[p->i].floorz;\n\n        if(earthquaketime > 0 && p->on_ground == 1)\n        {\n            cposz += 256-(((earthquaketime)&1)<<9);\n            cang += (2-((earthquaketime)&2))<<2;\n        }\n\n        if(sprite[p->i].pal == 1) cposz -= (18<<8);\n\n        if(p->newowner >= 0)\n            choriz = 100+sprite[p->newowner].shade;\n        else if(p->spritebridge == 0)\n        {\n            if( cposz < ( p->truecz + (4<<8) ) ) cposz = cz + (4<<8);\n            else if( cposz > ( p->truefz - (4<<8) ) ) cposz = fz - (4<<8);\n        }\n\n        if (sect >= 0)\n        {\n            getzsofslope(sect,cposx,cposy,&cz,&fz);\n            if (cposz < cz+(4<<8)) cposz = cz+(4<<8);\n            if (cposz > fz-(4<<8)) cposz = fz-(4<<8);\n        }\n\n        if(choriz > 299) choriz = 299;\n        else if(choriz < -99) choriz = -99;\n\n        se40code(cposx,cposy,cposz,cang,choriz,smoothratio);\n\n        if ((gotpic[MIRROR>>3]&(1<<(MIRROR&7))) > 0)\n        {\n            dst = 0x7fffffff; i = 0;\n            for(k=0;k<mirrorcnt;k++)\n            {\n                j = klabs(wall[mirrorwall[k]].x-cposx);\n                j += klabs(wall[mirrorwall[k]].y-cposy);\n                if (j < dst) dst = j, i = k;\n            }\n\n            if( wall[mirrorwall[i]].overpicnum == MIRROR )\n            {\n                preparemirror(cposx,cposy,cposz,cang,choriz,mirrorwall[i],mirrorsector[i],&tposx,&tposy,&tang);\n\n                j = visibility;\n                visibility = (j>>1) + (j>>2);\n\n                drawrooms(tposx,tposy,cposz,tang,choriz,mirrorsector[i]+MAXSECTORS);\n\n                display_mirror = 1;\n                animatesprites(tposx,tposy,tang,smoothratio);\n                display_mirror = 0;\n\n                drawmasks();\n                completemirror();\n                visibility = j;\n            }\n            gotpic[MIRROR>>3] &= ~(1<<(MIRROR&7));\n        }\n\n        drawrooms(cposx,cposy,cposz,cang,choriz,sect);\n        animatesprites(cposx,cposy,cang,smoothratio);\n        drawmasks();\n\n        if(screencapt == 1)\n        {\n            setviewback();\n            screencapt = 0;\n        }\n        else if( ( ud.screen_tilting && p->rotscrnang) || ud.detail==0 )\n        {\n            if (ud.screen_tilting) tang = p->rotscrnang; else tang = 0;\n            setviewback();\n            picanm[TILE_TILT] &= 0xff0000ff;\n            i = (tang&511); if (i > 256) i = 512-i;\n            i = sintable[i+512]*8 + sintable[i]*5;\n            if ((1-ud.detail) == 0) i >>= 1;\n            i>>=(tiltcs-1);\n            rotatesprite(160<<16,100<<16,i,tang+512,TILE_TILT,0,0,4+2+64,windowx1,windowy1,windowx2,windowy2);\n            walock[TILE_TILT] = 199;\n        }\n    }\n\n    restoreinterpolations();\n\n    if (totalclock < lastvisinc)\n    {\n        if (klabs(p->visibility-ud.const_visibility) > 8)\n            p->visibility += (ud.const_visibility-p->visibility)>>2;\n    }\n    else p->visibility = ud.const_visibility;\n}\n","size":3569,"score":100,"agent":"kuncc/5","pid":6,"session":2126,"ts":1791755214732}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1872,"symbol":"CONFIG_WriteSetup","file":"config.c","asm":"# CONFIG_WriteSetup  (TU config.c, section .text, 4254 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCONFIG_WriteSetup:\n  /* 000 */  mov     setupread,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L1087\n  /* 00d */  push    %esi\n  /* 00e */  push    %ebx\n  /* 00f */  sub     $0x64,%esp\n  /* 012 */  mov     scripthandle,%eax\n  /* 017 */  test    %eax,%eax\n  /* 019 */  js      .L1088\n.L1f:\n  /* 01f */  mov     ud+0x5d8,%edx\n  /* 025 */  xor     %ecx,%ecx\n  /* 027 */  xor     %ebx,%ebx\n  /* 029 */  mov     %ecx,0x14(%esp)\n  /* 02d */  mov     $\"Shadows\",%esi\n  /* 032 */  mov     %ebx,0x10(%esp)\n  /* 036 */  mov     $\"Password\",%ebx\n  /* 03b */  mov     %esi,0x8(%esp)\n  /* 03f */  mov     $\"Screen Setup\",%esi\n  /* 044 */  mov     %edx,0xc(%esp)\n  /* 048 */  mov     $\"Screen Setup\",%edx\n  /* 04d */  mov     %edx,0x4(%esp)\n  /* 051 */  mov     %eax,(%esp)\n  /* 054 */  call    SCRIPT_PutNumber\n  /* 059 */  mov     scripthandle,%eax\n  /* 05e */  mov     $ud+0x48a,%ecx\n  /* 063 */  mov     %ecx,0xc(%esp)\n  /* 067 */  mov     %ebx,0x8(%esp)\n  /* 06b */  mov     $\"Screen Setup\",%ebx\n  /* 070 */  mov     %esi,0x4(%esp)\n  /* 074 */  xor     %esi,%esi\n  /* 076 */  mov     %eax,(%esp)\n  /* 079 */  call    SCRIPT_PutString\n  /* 07e */  xor     %eax,%eax\n  /* 080 */  mov     %eax,0x14(%esp)\n  /* 084 */  xor     %eax,%eax\n  /* 086 */  mov     %eax,0x10(%esp)\n  /* 08a */  mov     ud+0x938,%eax\n  /* 08f */  mov     %eax,0xc(%esp)\n  /* 093 */  mov     $\"Detail\",%eax\n  /* 098 */  mov     %eax,0x8(%esp)\n  /* 09c */  mov     $\"Screen Setup\",%eax\n  /* 0a1 */  mov     %eax,0x4(%esp)\n  /* 0a5 */  mov     scripthandle,%eax\n  /* 0aa */  mov     %eax,(%esp)\n  /* 0ad */  call    SCRIPT_PutNumber\n  /* 0b2 */  xor     %eax,%eax\n  /* 0b4 */  xor     %edx,%edx\n  /* 0b6 */  mov     %eax,0x14(%esp)\n  /* 0ba */  mov     ud+0x5d4,%eax\n  /* 0bf */  mov     $\"Tilt\",%ecx\n  /* 0c4 */  mov     %edx,0x10(%esp)\n  /* 0c8 */  mov     %ecx,0x8(%esp)\n  /* 0cc */  mov     %ebx,0x4(%esp)\n  /* 0d0 */  xor     %ebx,%ebx\n  /* 0d2 */  mov     %eax,0xc(%esp)\n  /* 0d6 */  mov     scripthandle,%eax\n  /* 0db */  mov     %eax,(%esp)\n  /* 0de */  call    SCRIPT_PutNumber\n  /* 0e3 */  xor     %eax,%eax\n  /* 0e5 */  mov     %eax,0x10(%esp)\n  /* 0e9 */  mov     ud+0x5dc,%eax\n  /* 0ee */  mov     %esi,0x14(%esp)\n  /* 0f2 */  xor     %esi,%esi\n  /* 0f4 */  mov     %eax,0xc(%esp)\n  /* 0f8 */  mov     $\"Messages\",%eax\n  /* 0fd */  mov     %eax,0x8(%esp)\n  /* 101 */  mov     $\"Screen Setup\",%eax\n  /* 106 */  mov     %eax,0x4(%esp)\n  /* 10a */  mov     scripthandle,%eax\n  /* 10f */  mov     %eax,(%esp)\n  /* 112 */  call    SCRIPT_PutNumber\n  /* 117 */  xor     %eax,%eax\n  /* 119 */  mov     $\"Screen Setup\",%ecx\n  /* 11e */  mov     %eax,0x14(%esp)\n  /* 122 */  xor     %eax,%eax\n  /* 124 */  mov     $\"Out\",%edx\n  /* 129 */  mov     %eax,0x10(%esp)\n  /* 12d */  mov     ud+0x600,%eax\n  /* 132 */  mov     %ecx,0x4(%esp)\n  /* 136 */  mov     %edx,0x8(%esp)\n  /* 13a */  mov     %eax,0xc(%esp)\n  /* 13e */  mov     scripthandle,%eax\n  /* 143 */  mov     %eax,(%esp)\n  /* 146 */  call    SCRIPT_PutNumber\n  /* 14b */  mov     ScreenWidth,%eax\n  /* 150 */  mov     %ebx,0x14(%esp)\n  /* 154 */  xor     %ebx,%ebx\n  /* 156 */  mov     %esi,0x10(%esp)\n  /* 15a */  mov     $\"ScreenMode\",%esi\n  /* 15f */  mov     %eax,0xc(%esp)\n  /* 163 */  mov     $\"ScreenWidth\",%eax\n  /* 168 */  mov     %eax,0x8(%esp)\n  /* 16c */  mov     $\"Screen Setup\",%eax\n  /* 171 */  mov     %eax,0x4(%esp)\n  /* 175 */  mov     scripthandle,%eax\n  /* 17a */  mov     %eax,(%esp)\n  /* 17d */  call    SCRIPT_PutNumber\n  /* 182 */  xor     %eax,%eax\n  /* 184 */  mov     $\"Screen Setup\",%edx\n  /* 189 */  mov     %eax,0x14(%esp)\n  /* 18d */  xor     %eax,%eax\n  /* 18f */  mov     %eax,0x10(%esp)\n  /* 193 */  mov     ScreenHeight,%eax\n  /* 198 */  mov     %edx,0x4(%esp)\n  /* 19c */  mov     %eax,0xc(%esp)\n  /* 1a0 */  mov     $\"ScreenHeight\",%eax\n  /* 1a5 */  mov     %eax,0x8(%esp)\n  /* 1a9 */  mov     scripthandle,%eax\n  /* 1ae */  mov     %eax,(%esp)\n  /* 1b1 */  call    SCRIPT_PutNumber\n  /* 1b6 */  mov     ScreenMode,%eax\n  /* 1bb */  xor     %ecx,%ecx\n  /* 1bd */  mov     %ecx,0x14(%esp)\n  /* 1c1 */  mov     %ebx,0x10(%esp)\n  /* 1c5 */  mov     $\"ScreenBPP\",%ebx\n  /* 1ca */  mov     %esi,0x8(%esp)\n  /* 1ce */  mov     $\"Screen Setup\",%esi\n  /* 1d3 */  mov     %eax,0xc(%esp)\n  /* 1d7 */  mov     $\"Screen Setup\",%eax\n  /* 1dc */  mov     %eax,0x4(%esp)\n  /* 1e0 */  mov     scripthandle,%eax\n  /* 1e5 */  mov     %eax,(%esp)\n  /* 1e8 */  call    SCRIPT_PutNumber\n  /* 1ed */  xor     %eax,%eax\n  /* 1ef */  mov     %eax,0x14(%esp)\n  /* 1f3 */  xor     %eax,%eax\n  /* 1f5 */  mov     %eax,0x10(%esp)\n  /* 1f9 */  mov     ScreenDisplay,%eax\n  /* 1fe */  mov     %eax,0xc(%esp)\n  /* 202 */  mov     $\"ScreenDisplay\",%eax\n  /* 207 */  mov     %eax,0x8(%esp)\n  /* 20b */  mov     $\"Screen Setup\",%eax\n  /* 210 */  mov     %eax,0x4(%esp)\n  /* 214 */  mov     scripthandle,%eax\n  /* 219 */  mov     %eax,(%esp)\n  /* 21c */  call    SCRIPT_PutNumber\n  /* 221 */  mov     ScreenBPP,%eax\n  /* 226 */  xor     %edx,%edx\n  /* 228 */  mov     %edx,0x14(%esp)\n  /* 22c */  xor     %ecx,%ecx\n  /* 22e */  mov     %ecx,0x10(%esp)\n  /* 232 */  mov     %ebx,0x8(%esp)\n  /* 236 */  mov     %eax,0xc(%esp)\n  /* 23a */  mov     scripthandle,%eax\n  /* 23f */  mov     %esi,0x4(%esp)\n  /* 243 */  mov     %eax,(%esp)\n  /* 246 */  call    SCRIPT_PutNumber\n  /* 24b */  call    getmaxrefreshfreq\n  /* 250 */  test    %eax,%eax\n  /* 252 */  mov     $0x0,%eax\n  /* 257 */  jns     .L104f\n.L25d:\n  /* 25d */  mov     %eax,0xc(%esp)\n  /* 261 */  mov     $\"Screen Setup\",%eax\n  /* 266 */  xor     %ecx,%ecx\n  /* 268 */  mov     %eax,0x4(%esp)\n  /* 26c */  mov     scripthandle,%eax\n  /* 271 */  xor     %ebx,%ebx\n  /* 273 */  mov     %ecx,0x14(%esp)\n  /* 277 */  mov     $\"MaxRefreshFreq\",%esi\n  /* 27c */  mov     %ebx,0x10(%esp)\n  /* 280 */  mov     $\"ScreenGamma\",%ebx\n  /* 285 */  mov     %esi,0x8(%esp)\n  /* 289 */  mov     $\"Screen Setup\",%esi\n  /* 28e */  mov     %eax,(%esp)\n  /* 291 */  call    SCRIPT_PutNumber\n  /* 296 */  xor     %eax,%eax\n  /* 298 */  mov     %eax,0x14(%esp)\n  /* 29c */  xor     %eax,%eax\n  /* 29e */  mov     %eax,0x10(%esp)\n  /* 2a2 */  mov     ud+0x5fc,%eax\n  /* 2a7 */  mov     %eax,0xc(%esp)\n  /* 2ab */  mov     $\"ScreenSize\",%eax\n  /* 2b0 */  mov     %eax,0x8(%esp)\n  /* 2b4 */  mov     $\"Screen Setup\",%eax\n  /* 2b9 */  mov     %eax,0x4(%esp)\n  /* 2bd */  mov     scripthandle,%eax\n  /* 2c2 */  mov     %eax,(%esp)\n  /* 2c5 */  call    SCRIPT_PutNumber\n  /* 2ca */  mov     ud+0x920,%eax\n  /* 2cf */  xor     %edx,%edx\n  /* 2d1 */  mov     %edx,0x14(%esp)\n  /* 2d5 */  xor     %ecx,%ecx\n  /* 2d7 */  mov     %ecx,0x10(%esp)\n  /* 2db */  mov     %ebx,0x8(%esp)\n  /* 2df */  mov     $\"Sound Setup\",%ebx\n  /* 2e4 */  mov     %eax,0xc(%esp)\n  /* 2e8 */  mov     scripthandle,%eax\n  /* 2ed */  mov     %esi,0x4(%esp)\n  /* 2f1 */  xor     %esi,%esi\n  /* 2f3 */  mov     %eax,(%esp)\n  /* 2f6 */  call    SCRIPT_PutNumber\n  /* 2fb */  xor     %eax,%eax\n  /* 2fd */  mov     %eax,0x14(%esp)\n  /* 301 */  xor     %eax,%eax\n  /* 303 */  mov     %eax,0x10(%esp)\n  /* 307 */  mov     usegammabrightness,%eax\n  /* 30c */  mov     %eax,0xc(%esp)\n  /* 310 */  mov     $\"UseGammaBrightness\",%eax\n  /* 315 */  mov     %eax,0x8(%esp)\n  /* 319 */  mov     $\"Screen Setup\",%eax\n  /* 31e */  mov     %eax,0x4(%esp)\n  /* 322 */  mov     scripthandle,%eax\n  /* 327 */  mov     %eax,(%esp)\n  /* 32a */  call    SCRIPT_PutNumber\n  /* 32f */  xor     %eax,%eax\n  /* 331 */  xor     %edx,%edx\n  /* 333 */  mov     %eax,0x14(%esp)\n  /* 337 */  mov     FXDevice,%eax\n  /* 33c */  mov     $\"FXDevice\",%ecx\n  /* 341 */  mov     %edx,0x10(%esp)\n  /* 345 */  mov     %ecx,0x8(%esp)\n  /* 349 */  mov     %ebx,0x4(%esp)\n  /* 34d */  xor     %ebx,%ebx\n  /* 34f */  mov     %eax,0xc(%esp)\n  /* 353 */  mov     scripthandle,%eax\n  /* 358 */  mov     %eax,(%esp)\n  /* 35b */  call    SCRIPT_PutNumber\n  /* 360 */  xor     %eax,%eax\n  /* 362 */  mov     %eax,0x10(%esp)\n  /* 366 */  mov     MusicDevice,%eax\n  /* 36b */  mov     %esi,0x14(%esp)\n  /* 36f */  xor     %esi,%esi\n  /* 371 */  mov     %eax,0xc(%esp)\n  /* 375 */  mov     $\"MusicDevice\",%eax\n  /* 37a */  mov     %eax,0x8(%esp)\n  /* 37e */  mov     $\"Sound Setup\",%eax\n  /* 383 */  mov     %eax,0x4(%esp)\n  /* 387 */  mov     scripthandle,%eax\n  /* 38c */  mov     %eax,(%esp)\n  /* 38f */  call    SCRIPT_PutNumber\n  /* 394 */  xor     %eax,%eax\n  /* 396 */  mov     $\"Sound Setup\",%ecx\n  /* 39b */  mov     %eax,0x14(%esp)\n  /* 39f */  xor     %eax,%eax\n  /* 3a1 */  mov     $\"FXVolume\",%edx\n  /* 3a6 */  mov     %eax,0x10(%esp)\n  /* 3aa */  mov     FXVolume,%eax\n  /* 3af */  mov     %ecx,0x4(%esp)\n  /* 3b3 */  mov     %edx,0x8(%esp)\n  /* 3b7 */  mov     %eax,0xc(%esp)\n  /* 3bb */  mov     scripthandle,%eax\n  /* 3c0 */  mov     %eax,(%esp)\n  /* 3c3 */  call    SCRIPT_PutNumber\n  /* 3c8 */  mov     MusicVolume,%eax\n  /* 3cd */  mov     %ebx,0x14(%esp)\n  /* 3d1 */  xor     %ebx,%ebx\n  /* 3d3 */  mov     %esi,0x10(%esp)\n  /* 3d7 */  mov     $\"VoiceToggle\",%esi\n  /* 3dc */  mov     %eax,0xc(%esp)\n  /* 3e0 */  mov     $\"MusicVolume\",%eax\n  /* 3e5 */  mov     %eax,0x8(%esp)\n  /* 3e9 */  mov     $\"Sound Setup\",%eax\n  /* 3ee */  mov     %eax,0x4(%esp)\n  /* 3f2 */  mov     scripthandle,%eax\n  /* 3f7 */  mov     %eax,(%esp)\n  /* 3fa */  call    SCRIPT_PutNumber\n  /* 3ff */  xor     %eax,%eax\n  /* 401 */  mov     $\"Sound Setup\",%edx\n  /* 406 */  mov     %eax,0x14(%esp)\n  /* 40a */  xor     %eax,%eax\n  /* 40c */  mov     %eax,0x10(%esp)\n  /* 410 */  mov     SoundToggle,%eax\n  /* 415 */  mov     %edx,0x4(%esp)\n  /* 419 */  mov     %eax,0xc(%esp)\n  /* 41d */  mov     $\"SoundToggle\",%eax\n  /* 422 */  mov     %eax,0x8(%esp)\n  /* 426 */  mov     scripthandle,%eax\n  /* 42b */  mov     %eax,(%esp)\n  /* 42e */  call    SCRIPT_PutNumber\n  /* 433 */  mov     VoiceToggle,%eax\n  /* 438 */  xor     %ecx,%ecx\n  /* 43a */  mov     %ecx,0x14(%esp)\n  /* 43e */  mov     %ebx,0x10(%esp)\n  /* 442 */  mov     $\"MusicToggle\",%ebx\n  /* 447 */  mov     %esi,0x8(%esp)\n  /* 44b */  mov     $\"Sound Setup\",%esi\n  /* 450 */  mov     %eax,0xc(%esp)\n  /* 454 */  mov     $\"Sound Setup\",%eax\n  /* 459 */  mov     %eax,0x4(%esp)\n  /* 45d */  mov     scripthandle,%eax\n  /* 462 */  mov     %eax,(%esp)\n  /* 465 */  call    SCRIPT_PutNumber\n  /* 46a */  xor     %eax,%eax\n  /* 46c */  mov     %eax,0x14(%esp)\n  /* 470 */  xor     %eax,%eax\n  /* 472 */  mov     %eax,0x10(%esp)\n  /* 476 */  mov     AmbienceToggle,%eax\n  /* 47b */  mov     %eax,0xc(%esp)\n  /* 47f */  mov     $\"AmbienceToggle\",%eax\n  /* 484 */  mov     %eax,0x8(%esp)\n  /* 488 */  mov     $\"Sound Setup\",%eax\n  /* 48d */  mov     %eax,0x4(%esp)\n  /* 491 */  mov     scripthandle,%eax\n  /* 496 */  mov     %eax,(%esp)\n  /* 499 */  call    SCRIPT_PutNumber\n  /* 49e */  mov     MusicToggle,%eax\n  /* 4a3 */  xor     %edx,%edx\n  /* 4a5 */  mov     %edx,0x14(%esp)\n  /* 4a9 */  xor     %ecx,%ecx\n  /* 4ab */  mov     %ecx,0x10(%esp)\n  /* 4af */  mov     %ebx,0x8(%esp)\n  /* 4b3 */  mov     $\"Sound Setup\",%ebx\n  /* 4b8 */  mov     %eax,0xc(%esp)\n  /* 4bc */  mov     scripthandle,%eax\n  /* 4c1 */  mov     %esi,0x4(%esp)\n  /* 4c5 */  xor     %esi,%esi\n  /* 4c7 */  mov     %eax,(%esp)\n  /* 4ca */  call    SCRIPT_PutNumber\n  /* 4cf */  xor     %eax,%eax\n  /* 4d1 */  mov     %eax,0x14(%esp)\n  /* 4d5 */  xor     %eax,%eax\n  /* 4d7 */  mov     %eax,0x10(%esp)\n  /* 4db */  mov     NumVoices,%eax\n  /* 4e0 */  mov     %eax,0xc(%esp)\n  /* 4e4 */  mov     $\"NumVoices\",%eax\n  /* 4e9 */  mov     %eax,0x8(%esp)\n  /* 4ed */  mov     $\"Sound Setup\",%eax\n  /* 4f2 */  mov     %eax,0x4(%esp)\n  /* 4f6 */  mov     scripthandle,%eax\n  /* 4fb */  mov     %eax,(%esp)\n  /* 4fe */  call    SCRIPT_PutNumber\n  /* 503 */  xor     %eax,%eax\n  /* 505 */  xor     %edx,%edx\n  /* 507 */  mov     %eax,0x14(%esp)\n  /* 50b */  mov     NumChannels,%eax\n  /* 510 */  mov     $\"NumChannels\",%ecx\n  /* 515 */  mov     %edx,0x10(%esp)\n  /* 519 */  mov     %ecx,0x8(%esp)\n  /* 51d */  mov     %ebx,0x4(%esp)\n  /* 521 */  xor     %ebx,%ebx\n  /* 523 */  mov     %eax,0xc(%esp)\n  /* 527 */  mov     scripthandle,%eax\n  /* 52c */  mov     %eax,(%esp)\n  /* 52f */  call    SCRIPT_PutNumber\n  /* 534 */  xor     %eax,%eax\n  /* 536 */  mov     %eax,0x10(%esp)\n  /* 53a */  mov     NumBits,%eax\n  /* 53f */  mov     %esi,0x14(%esp)\n  /* 543 */  xor     %esi,%esi\n  /* 545 */  mov     %eax,0xc(%esp)\n  /* 549 */  mov     $\"NumBits\",%eax\n  /* 54e */  mov     %eax,0x8(%esp)\n  /* 552 */  mov     $\"Sound Setup\",%eax\n  /* 557 */  mov     %eax,0x4(%esp)\n  /* 55b */  mov     scripthandle,%eax\n  /* 560 */  mov     %eax,(%esp)\n  /* 563 */  call    SCRIPT_PutNumber\n  /* 568 */  xor     %eax,%eax\n  /* 56a */  mov     $\"MixRate\",%edx\n  /* 56f */  mov     %eax,0x14(%esp)\n  /* 573 */  xor     %eax,%eax\n  /* 575 */  mov     $\"Sound Setup\",%ecx\n  /* 57a */  mov     %eax,0x10(%esp)\n  /* 57e */  mov     MixRate,%eax\n  /* 583 */  mov     %edx,0x8(%esp)\n  /* 587 */  mov     %ecx,0x4(%esp)\n  /* 58b */  mov     %eax,0xc(%esp)\n  /* 58f */  mov     scripthandle,%eax\n  /* 594 */  mov     %eax,(%esp)\n  /* 597 */  call    SCRIPT_PutNumber\n  /* 59c */  mov     ReverseStereo,%eax\n  /* 5a1 */  mov     %ebx,0x14(%esp)\n  /* 5a5 */  mov     $\"ForceSetup\",%ebx\n  /* 5aa */  mov     %esi,0x10(%esp)\n  /* 5ae */  mov     $\"Setup\",%esi\n  /* 5b3 */  mov     %eax,0xc(%esp)\n  /* 5b7 */  mov     $\"ReverseStereo\",%eax\n  /* 5bc */  mov     %eax,0x8(%esp)\n  /* 5c0 */  mov     $\"Sound Setup\",%eax\n  /* 5c5 */  mov     %eax,0x4(%esp)\n  /* 5c9 */  mov     scripthandle,%eax\n  /* 5ce */  mov     %eax,(%esp)\n  /* 5d1 */  call    SCRIPT_PutNumber\n  /* 5d6 */  mov     $MusicParams,%eax\n  /* 5db */  mov     %eax,0xc(%esp)\n  /* 5df */  mov     $\"MusicParams\",%eax\n  /* 5e4 */  mov     %eax,0x8(%esp)\n  /* 5e8 */  mov     $\"Sound Setup\",%eax\n  /* 5ed */  mov     %eax,0x4(%esp)\n  /* 5f1 */  mov     scripthandle,%eax\n  /* 5f6 */  mov     %eax,(%esp)\n  /* 5f9 */  call    SCRIPT_PutString\n  /* 5fe */  mov     ForceSetup,%eax\n  /* 603 */  xor     %edx,%edx\n  /* 605 */  mov     %edx,0x14(%esp)\n  /* 609 */  xor     %ecx,%ecx\n  /* 60b */  mov     %ecx,0x10(%esp)\n  /* 60f */  mov     %ebx,0x8(%esp)\n  /* 613 */  mov     $\"Misc\",%ebx\n  /* 618 */  mov     %eax,0xc(%esp)\n  /* 61c */  mov     scripthandle,%eax\n  /* 621 */  mov     %esi,0x4(%esp)\n  /* 625 */  xor     %esi,%esi\n  /* 627 */  mov     %eax,(%esp)\n  /* 62a */  call    SCRIPT_PutNumber\n  /* 62f */  xor     %eax,%eax\n  /* 631 */  mov     %eax,0x14(%esp)\n  /* 635 */  xor     %eax,%eax\n  /* 637 */  mov     %eax,0x10(%esp)\n  /* 63b */  mov     ud+0x5e0,%eax\n  /* 640 */  mov     %eax,0xc(%esp)\n  /* 644 */  mov     $\"Executions\",%eax\n  /* 649 */  mov     %eax,0x8(%esp)\n  /* 64d */  mov     $\"Misc\",%eax\n  /* 652 */  mov     %eax,0x4(%esp)\n  /* 656 */  mov     scripthandle,%eax\n  /* 65b */  mov     %eax,(%esp)\n  /* 65e */  call    SCRIPT_PutNumber\n  /* 663 */  xor     %eax,%eax\n  /* 665 */  xor     %edx,%edx\n  /* 667 */  mov     %eax,0x14(%esp)\n  /* 66b */  mov     RunMode,%eax\n  /* 670 */  mov     $\"RunMode\",%ecx\n  /* 675 */  mov     %edx,0x10(%esp)\n  /* 679 */  mov     %ecx,0x8(%esp)\n  /* 67d */  mov     %ebx,0x4(%esp)\n  /* 681 */  mov     %eax,0xc(%esp)\n  /* 685 */  mov     scripthandle,%eax\n  /* 68a */  mov     %eax,(%esp)\n  /* 68d */  call    SCRIPT_PutNumber\n  /* 692 */  xor     %eax,%eax\n  /* 694 */  mov     %eax,0x10(%esp)\n  /* 698 */  mov     ud+0x604,%eax\n  /* 69d */  mov     %esi,0x14(%esp)\n  /* 6a1 */  mov     %eax,0xc(%esp)\n  /* 6a5 */  mov     $\"Crosshairs\",%eax\n  /* 6aa */  mov     %eax,0x8(%esp)\n  /* 6ae */  mov     $\"Misc\",%eax\n  /* 6b3 */  mov     %eax,0x4(%esp)\n  /* 6b7 */  mov     scripthandle,%eax\n  /* 6bc */  mov     %eax,(%esp)\n  /* 6bf */  call    SCRIPT_PutNumber\n  /* 6c4 */  xor     %eax,%eax\n  /* 6c6 */  mov     $\"Misc\",%ecx\n  /* 6cb */  mov     %eax,0x14(%esp)\n  /* 6cf */  xor     %eax,%eax\n  /* 6d1 */  mov     $\"ShowLevelStats\",%edx\n  /* 6d6 */  mov     %eax,0x10(%esp)\n  /* 6da */  mov     ud+0x5f0,%eax\n  /* 6df */  xor     %ebx,%ebx\n  /* 6e1 */  mov     %ecx,0x4(%esp)\n  /* 6e5 */  xor     %esi,%esi\n  /* 6e7 */  mov     %edx,0x8(%esp)\n  /* 6eb */  mov     %eax,0xc(%esp)\n  /* 6ef */  mov     scripthandle,%eax\n  /* 6f4 */  mov     %eax,(%esp)\n  /* 6f7 */  call    SCRIPT_PutNumber\n  /* 6fc */  mov     ud+0x5c4,%eax\n  /* 701 */  mov     %ebx,0x14(%esp)\n  /* 705 */  xor     %ebx,%ebx\n  /* 707 */  mov     %esi,0x10(%esp)\n  /* 70b */  mov     $\"UsePrecache\",%esi\n  /* 710 */  mov     %eax,0xc(%esp)\n  /* 714 */  mov     $\"StatusBarScale\",%eax\n  /* 719 */  mov     %eax,0x8(%esp)\n  /* 71d */  mov     $\"Misc\",%eax\n  /* 722 */  mov     %eax,0x4(%esp)\n  /* 726 */  mov     scripthandle,%eax\n  /* 72b */  mov     %eax,(%esp)\n  /* 72e */  call    SCRIPT_PutNumber\n  /* 733 */  xor     %eax,%eax\n  /* 735 */  mov     $\"Misc\",%edx\n  /* 73a */  mov     %eax,0x14(%esp)\n  /* 73e */  xor     %eax,%eax\n  /* 740 */  mov     %eax,0x10(%esp)\n  /* 744 */  mov     ShowOpponentWeapons,%eax\n  /* 749 */  mov     %edx,0x4(%esp)\n  /* 74d */  mov     %eax,0xc(%esp)\n  /* 751 */  mov     $\"ShowOpponentWeapons\",%eax\n  /* 756 */  mov     %eax,0x8(%esp)\n  /* 75a */  mov     scripthandle,%eax\n  /* 75f */  mov     %eax,(%esp)\n  /* 762 */  call    SCRIPT_PutNumber\n  /* 767 */  movzbl  useprecache,%eax\n  /* 76e */  xor     %ecx,%ecx\n  /* 770 */  mov     %ecx,0x14(%esp)\n  /* 774 */  mov     %ebx,0x10(%esp)\n  /* 778 */  mov     $\"UseMouse\",%ebx\n  /* 77d */  mov     %esi,0x8(%esp)\n  /* 781 */  mov     $\"Controls\",%esi\n  /* 786 */  mov     %eax,0xc(%esp)\n  /* 78a */  mov     $\"Misc\",%eax\n  /* 78f */  mov     %eax,0x4(%esp)\n  /* 793 */  mov     scripthandle,%eax\n  /* 798 */  mov     %eax,(%esp)\n  /* 79b */  call    SCRIPT_PutNumber\n  /* 7a0 */  xor     %eax,%eax\n  /* 7a2 */  mov     %eax,0x14(%esp)\n  /* 7a6 */  xor     %eax,%eax\n  /* 7a8 */  mov     %eax,0x10(%esp)\n  /* 7ac */  mov     UseJoystick,%eax\n  /* 7b1 */  mov     %eax,0xc(%esp)\n  /* 7b5 */  mov     $\"UseJoystick\",%eax\n  /* 7ba */  mov     %eax,0x8(%esp)\n  /* 7be */  mov     $\"Controls\",%eax\n  /* 7c3 */  mov     %eax,0x4(%esp)\n  /* 7c7 */  mov     scripthandle,%eax\n  /* 7cc */  mov     %eax,(%esp)\n  /* 7cf */  call    SCRIPT_PutNumber\n  /* 7d4 */  mov     UseMouse,%eax\n  /* 7d9 */  xor     %edx,%edx\n  /* 7db */  mov     %edx,0x14(%esp)\n  /* 7df */  xor     %ecx,%ecx\n  /* 7e1 */  mov     %ecx,0x10(%esp)\n  /* 7e5 */  mov     %ebx,0x8(%esp)\n  /* 7e9 */  mov     $\"Controls\",%ebx\n  /* 7ee */  mov     %eax,0xc(%esp)\n  /* 7f2 */  mov     scripthandle,%eax\n  /* 7f7 */  mov     %esi,0x4(%esp)\n  /* 7fb */  xor     %esi,%esi\n  /* 7fd */  mov     %eax,(%esp)\n  /* 800 */  call    SCRIPT_PutNumber\n  /* 805 */  xor     %eax,%eax\n  /* 807 */  mov     %eax,0x14(%esp)\n  /* 80b */  xor     %eax,%eax\n  /* 80d */  mov     %eax,0x10(%esp)\n  /* 811 */  mov     ud+0x968,%eax\n  /* 816 */  mov     %eax,0xc(%esp)\n  /* 81a */  mov     $\"MouseAimingFlipped\",%eax\n  /* 81f */  mov     %eax,0x8(%esp)\n  /* 823 */  mov     $\"Controls\",%eax\n  /* 828 */  mov     %eax,0x4(%esp)\n  /* 82c */  mov     scripthandle,%eax\n  /* 831 */  mov     %eax,(%esp)\n  /* 834 */  call    SCRIPT_PutNumber\n  /* 839 */  xor     %eax,%eax\n  /* 83b */  xor     %edx,%edx\n  /* 83d */  mov     %eax,0x14(%esp)\n  /* 841 */  mov     ud+0x5c8,%eax\n  /* 846 */  mov     $\"MouseAiming\",%ecx\n  /* 84b */  mov     %edx,0x10(%esp)\n  /* 84f */  mov     %ecx,0x8(%esp)\n  /* 853 */  mov     %ebx,0x4(%esp)\n  /* 857 */  xor     %ebx,%ebx\n  /* 859 */  mov     %eax,0xc(%esp)\n  /* 85d */  mov     scripthandle,%eax\n  /* 862 */  mov     %eax,(%esp)\n  /* 865 */  call    SCRIPT_PutNumber\n  /* 86a */  xor     %eax,%eax\n  /* 86c */  mov     %eax,0x10(%esp)\n  /* 870 */  mov     myaimmode,%eax\n  /* 875 */  mov     %esi,0x14(%esp)\n  /* 879 */  xor     %esi,%esi\n  /* 87b */  mov     %eax,0xc(%esp)\n  /* 87f */  mov     $\"AimingFlag\",%eax\n  /* 884 */  mov     %eax,0x8(%esp)\n  /* 888 */  mov     $\"Controls\",%eax\n  /* 88d */  mov     %eax,0x4(%esp)\n  /* 891 */  mov     scripthandle,%eax\n  /* 896 */  mov     %eax,(%esp)\n  /* 899 */  call    SCRIPT_PutNumber\n  /* 89e */  xor     %eax,%eax\n  /* 8a0 */  mov     $\"RunKeyBehaviour\",%edx\n  /* 8a5 */  mov     %eax,0x14(%esp)\n  /* 8a9 */  xor     %eax,%eax\n  /* 8ab */  mov     $\"Controls\",%ecx\n  /* 8b0 */  mov     %eax,0x10(%esp)\n  /* 8b4 */  mov     ud+0x5c0,%eax\n  /* 8b9 */  mov     %edx,0x8(%esp)\n  /* 8bd */  mov     %ecx,0x4(%esp)\n  /* 8c1 */  mov     %eax,0xc(%esp)\n  /* 8c5 */  mov     scripthandle,%eax\n  /* 8ca */  mov     %eax,(%esp)\n  /* 8cd */  call    SCRIPT_PutNumber\n  /* 8d2 */  mov     AutoAim,%eax\n  /* 8d7 */  mov     %ebx,0x14(%esp)\n  /* 8db */  mov     %esi,0x10(%esp)\n  /* 8df */  mov     %eax,0xc(%esp)\n  /* 8e3 */  mov     $\"AutoAim\",%eax\n  /* 8e8 */  mov     %eax,0x8(%esp)\n  /* 8ec */  mov     $\"Controls\",%eax\n  /* 8f1 */  mov     %eax,0x4(%esp)\n  /* 8f5 */  mov     scripthandle,%eax\n  /* 8fa */  mov     %eax,(%esp)\n  /* 8fd */  call    SCRIPT_PutNumber\n  /* 902 */  xor     %eax,%eax\n  /* 904 */  mov     $\"Controls\",%edx\n  /* 909 */  mov     %eax,0x14(%esp)\n  /* 90d */  xor     %eax,%eax\n  /* 90f */  xor     %ebx,%ebx\n  /* 911 */  mov     %eax,0x10(%esp)\n  /* 915 */  mov     ud+0x5cc,%eax\n  /* 91a */  mov     %edx,0x4(%esp)\n  /* 91e */  mov     %eax,0xc(%esp)\n  /* 922 */  mov     $\"WeaponSwitchMode\",%eax\n  /* 927 */  mov     %eax,0x8(%esp)\n  /* 92b */  mov     scripthandle,%eax\n  /* 930 */  mov     %eax,(%esp)\n  /* 933 */  call    SCRIPT_PutNumber\n  /* 938 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L940:\n  /* 940 */  movzbl  KeyboardKeys+0x1(%ebx),%eax\n  /* 947 */  mov     %eax,(%esp)\n  /* 94a */  call    KB_ScanCodeToString\n  /* 94f */  mov     %eax,%esi\n  /* 951 */  movzbl  KeyboardKeys(%ebx),%eax\n  /* 958 */  mov     %eax,(%esp)\n  /* 95b */  call    KB_ScanCodeToString\n  /* 960 */  mov     $\"KeyDefinitions\",%edx\n  /* 965 */  mov     %esi,0x10(%esp)\n  /* 969 */  mov     %eax,0xc(%esp)\n  /* 96d */  mov     gamefunctions(%ebx,%ebx,1),%eax\n  /* 974 */  add     $0x2,%ebx\n  /* 977 */  mov     %edx,0x4(%esp)\n  /* 97b */  mov     %eax,0x8(%esp)\n  /* 97f */  mov     scripthandle,%eax\n  /* 984 */  mov     %eax,(%esp)\n  /* 987 */  call    SCRIPT_PutDoubleString\n  /* 98c */  cmp     $0x6c,%ebx\n  /* 98f */  jne     .L940\n  /* 991 */  lea     0x20(%esp),%ebx\n  /* 995 */  xor     %esi,%esi\n  /* 997 */  nop\n  /* 998 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L9a0:\n  /* 9a0 */  mov     %esi,0x10(%esp)\n  /* 9a4 */  mov     $0x40,%eax\n  /* 9a9 */  mov     $\"WeaponChoice%d\",%ecx\n  /* 9ae */  mov     %eax,0x8(%esp)\n  /* 9b2 */  mov     $0x2,%eax\n  /* 9b7 */  mov     %ecx,0xc(%esp)\n  /* 9bb */  mov     %eax,0x4(%esp)\n  /* 9bf */  mov     %ebx,(%esp)\n  /* 9c2 */  call    __sprintf_chk\n  /* 9c7 */  xor     %eax,%eax\n  /* 9c9 */  mov     %eax,0x14(%esp)\n  /* 9cd */  xor     %eax,%eax\n  /* 9cf */  mov     %eax,0x10(%esp)\n  /* 9d3 */  mov     myconnectindex,%eax\n  /* 9d8 */  lea     (%eax,%eax,2),%eax\n  /* 9db */  lea     0x180(%esi,%eax,4),%eax\n  /* 9e2 */  inc     %esi\n  /* 9e3 */  mov     ud+0x8(,%eax,4),%eax\n  /* 9ea */  mov     %ebx,0x8(%esp)\n  /* 9ee */  mov     %eax,0xc(%esp)\n  /* 9f2 */  mov     $\"Misc\",%eax\n  /* 9f7 */  mov     %eax,0x4(%esp)\n  /* 9fb */  mov     scripthandle,%eax\n  /* a00 */  mov     %eax,(%esp)\n  /* a03 */  call    SCRIPT_PutNumber\n  /* a08 */  cmp     $0xa,%esi\n  /* a0b */  jne     .L9a0\n  /* a0d */  xor     %esi,%esi\n  /* a0f */  nop\n.La10:\n  /* a10 */  mov     %esi,0x10(%esp)\n  /* a14 */  mov     $\"MouseButton%d\",%eax\n  /* a19 */  mov     $0x2,%edx\n  /* a1e */  mov     %eax,0xc(%esp)\n  /* a22 */  mov     $0x40,%eax\n  /* a27 */  mov     %eax,0x8(%esp)\n  /* a2b */  mov     %edx,0x4(%esp)\n  /* a2f */  mov     %ebx,(%esp)\n  /* a32 */  call    __sprintf_chk\n  /* a37 */  mov     MouseFunctions(,%esi,8),%eax\n  /* a3e */  cmp     $0x35,%eax\n  /* a41 */  ja      .Laf0\n  /* a47 */  mov     gamefunctions(,%eax,4),%eax\n.La4e:\n  /* a4e */  mov     %eax,0xc(%esp)\n  /* a52 */  mov     $\"Controls\",%eax\n  /* a57 */  mov     %eax,0x4(%esp)\n  /* a5b */  mov     scripthandle,%eax\n  /* a60 */  mov     %ebx,0x8(%esp)\n  /* a64 */  mov     %eax,(%esp)\n  /* a67 */  call    SCRIPT_PutString\n  /* a6c */  cmp     $0x3,%esi\n  /* a6f */  jg      .Lad8\n  /* a71 */  mov     %esi,0x10(%esp)\n  /* a75 */  mov     $0x40,%eax\n  /* a7a */  mov     $\"MouseButtonClicked%d\",%ecx\n  /* a7f */  mov     %eax,0x8(%esp)\n  /* a83 */  mov     $0x2,%eax\n  /* a88 */  mov     %ecx,0xc(%esp)\n  /* a8c */  mov     %eax,0x4(%esp)\n  /* a90 */  mov     %ebx,(%esp)\n  /* a93 */  call    __sprintf_chk\n  /* a98 */  mov     MouseFunctions+0x4(,%esi,8),%eax\n  /* a9f */  cmp     $0x35,%eax\n  /* aa2 */  ja      .L1048\n  /* aa8 */  mov     gamefunctions(,%eax,4),%eax\n.Laaf:\n  /* aaf */  mov     %eax,0xc(%esp)\n  /* ab3 */  mov     scripthandle,%eax\n  /* ab8 */  mov     $\"Controls\",%edx\n  /* abd */  mov     %ebx,0x8(%esp)\n  /* ac1 */  inc     %esi\n  /* ac2 */  mov     %edx,0x4(%esp)\n  /* ac6 */  mov     %eax,(%esp)\n  /* ac9 */  call    SCRIPT_PutString\n  /* ace */  jmp     .La10\n  /* ad3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lad8:\n  /* ad8 */  cmp     $0x5,%esi\n  /* adb */  je      .Lb00\n  /* add */  mov     $0x5,%esi\n  /* ae2 */  jmp     .La10\n  /* ae7 */  nop\n  /* ae8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Laf0:\n  /* af0 */  xor     %eax,%eax\n  /* af2 */  jmp     .La4e\n  /* af7 */  nop\n  /* af8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb00:\n  /* b00 */  xor     %esi,%esi\n.Lb02:\n  /* b02 */  mov     %esi,0x10(%esp)\n  /* b06 */  mov     $\"MouseAnalogAxes%d\",%eax\n  /* b0b */  mov     %eax,0xc(%esp)\n  /* b0f */  mov     $0x40,%eax\n  /* b14 */  mov     %eax,0x8(%esp)\n  /* b18 */  mov     $0x2,%eax\n  /* b1d */  mov     %eax,0x4(%esp)\n  /* b21 */  mov     %ebx,(%esp)\n  /* b24 */  call    __sprintf_chk\n  /* b29 */  mov     MouseAnalogueAxes(,%esi,4),%eax\n  /* b30 */  cmp     $0x5,%eax\n  /* b33 */  ja      .L1080\n  /* b39 */  mov     CSWTCH.214(,%eax,4),%eax\n.Lb40:\n  /* b40 */  mov     %eax,0xc(%esp)\n  /* b44 */  mov     scripthandle,%eax\n  /* b49 */  mov     $\"Controls\",%edx\n  /* b4e */  mov     %edx,0x4(%esp)\n  /* b52 */  mov     %ebx,0x8(%esp)\n  /* b56 */  mov     %eax,(%esp)\n  /* b59 */  call    SCRIPT_PutString\n  /* b5e */  mov     $0x40,%eax\n  /* b63 */  mov     $\"MouseDigitalAxes%d_0\",%ecx\n  /* b68 */  mov     %eax,0x8(%esp)\n  /* b6c */  mov     $0x2,%eax\n  /* b71 */  mov     %esi,0x10(%esp)\n  /* b75 */  mov     %ecx,0xc(%esp)\n  /* b79 */  mov     %eax,0x4(%esp)\n  /* b7d */  mov     %ebx,(%esp)\n  /* b80 */  call    __sprintf_chk\n  /* b85 */  mov     MouseDigitalFunctions(,%esi,8),%eax\n  /* b8c */  cmp     $0x35,%eax\n  /* b8f */  ja      .L1070\n  /* b95 */  mov     gamefunctions(,%eax,4),%eax\n.Lb9c:\n  /* b9c */  mov     %eax,0xc(%esp)\n  /* ba0 */  mov     $\"Controls\",%eax\n  /* ba5 */  mov     %eax,0x4(%esp)\n  /* ba9 */  mov     scripthandle,%eax\n  /* bae */  mov     %ebx,0x8(%esp)\n  /* bb2 */  mov     %eax,(%esp)\n  /* bb5 */  call    SCRIPT_PutString\n  /* bba */  mov     $\"MouseDigitalAxes%d_1\",%eax\n  /* bbf */  mov     %eax,0xc(%esp)\n  /* bc3 */  mov     $0x40,%eax\n  /* bc8 */  mov     %eax,0x8(%esp)\n  /* bcc */  mov     $0x2,%eax\n  /* bd1 */  mov     %esi,0x10(%esp)\n  /* bd5 */  mov     %eax,0x4(%esp)\n  /* bd9 */  mov     %ebx,(%esp)\n  /* bdc */  call    __sprintf_chk\n  /* be1 */  mov     MouseDigitalFunctions+0x4(,%esi,8),%eax\n  /* be8 */  cmp     $0x35,%eax\n  /* beb */  ja      .L1060\n  /* bf1 */  mov     gamefunctions(,%eax,4),%eax\n.Lbf8:\n  /* bf8 */  mov     %eax,0xc(%esp)\n  /* bfc */  mov     $\"Controls\",%eax\n  /* c01 */  mov     %eax,0x4(%esp)\n  /* c05 */  mov     scripthandle,%eax\n  /* c0a */  mov     %ebx,0x8(%esp)\n  /* c0e */  mov     %eax,(%esp)\n  /* c11 */  call    SCRIPT_PutString\n  /* c16 */  mov     $\"MouseAnalogScale%d\",%eax\n  /* c1b */  mov     %eax,0xc(%esp)\n  /* c1f */  mov     $0x40,%eax\n  /* c24 */  mov     %eax,0x8(%esp)\n  /* c28 */  mov     $0x2,%eax\n  /* c2d */  mov     %esi,0x10(%esp)\n  /* c31 */  mov     %eax,0x4(%esp)\n  /* c35 */  mov     %ebx,(%esp)\n  /* c38 */  call    __sprintf_chk\n  /* c3d */  xor     %edx,%edx\n  /* c3f */  xor     %ecx,%ecx\n  /* c41 */  mov     %edx,0x14(%esp)\n  /* c45 */  mov     %ecx,0x10(%esp)\n  /* c49 */  mov     MouseAnalogueScale(,%esi,4),%eax\n  /* c50 */  mov     %ebx,0x8(%esp)\n  /* c54 */  mov     %eax,0xc(%esp)\n  /* c58 */  mov     $\"Controls\",%eax\n  /* c5d */  mov     %eax,0x4(%esp)\n  /* c61 */  mov     scripthandle,%eax\n  /* c66 */  mov     %eax,(%esp)\n  /* c69 */  call    SCRIPT_PutNumber\n  /* c6e */  lea     0x1(%esi),%eax\n  /* c71 */  mov     $0x1,%esi\n  /* c76 */  cmp     $0x2,%eax\n  /* c79 */  jne     .Lb02\n  /* c7f */  call    CONTROL_GetMouseSensitivity\n  /* c84 */  mov     $\"MouseSensitivity\",%esi\n  /* c89 */  xor     %edx,%edx\n  /* c8b */  mov     %esi,0x8(%esp)\n  /* c8f */  xor     %ecx,%ecx\n  /* c91 */  xor     %esi,%esi\n  /* c93 */  mov     %edx,0x14(%esp)\n  /* c97 */  mov     %ecx,0x10(%esp)\n  /* c9b */  mov     %eax,0xc(%esp)\n  /* c9f */  mov     $\"Controls\",%eax\n  /* ca4 */  mov     %eax,0x4(%esp)\n  /* ca8 */  mov     scripthandle,%eax\n  /* cad */  mov     %eax,(%esp)\n  /* cb0 */  call    SCRIPT_PutNumber\n  /* cb5 */  jmp     .Ld43\n  /* cba */  lea     0x0(%esi),%esi\n.Lcc0:\n  /* cc0 */  mov     gamefunctions(,%eax,4),%eax\n.Lcc7:\n  /* cc7 */  mov     %eax,0xc(%esp)\n  /* ccb */  mov     $\"Controls\",%eax\n  /* cd0 */  mov     %eax,0x4(%esp)\n  /* cd4 */  mov     scripthandle,%eax\n  /* cd9 */  mov     %ebx,0x8(%esp)\n  /* cdd */  mov     %eax,(%esp)\n  /* ce0 */  call    SCRIPT_PutString\n  /* ce5 */  mov     $\"JoystickButtonClicked%d\",%eax\n  /* cea */  mov     $0x40,%edx\n  /* cef */  mov     %esi,0x10(%esp)\n  /* cf3 */  mov     $0x2,%ecx\n  /* cf8 */  mov     %eax,0xc(%esp)\n  /* cfc */  mov     %edx,0x8(%esp)\n  /* d00 */  mov     %ecx,0x4(%esp)\n  /* d04 */  mov     %ebx,(%esp)\n  /* d07 */  call    __sprintf_chk\n  /* d0c */  mov     JoystickFunctions+0x4(,%esi,8),%eax\n  /* d13 */  cmp     $0x35,%eax\n  /* d16 */  ja      .Ld88\n  /* d18 */  mov     gamefunctions(,%eax,4),%eax\n.Ld1f:\n  /* d1f */  mov     %eax,0xc(%esp)\n  /* d23 */  mov     $\"Controls\",%eax\n  /* d28 */  inc     %esi\n  /* d29 */  mov     %eax,0x4(%esp)\n  /* d2d */  mov     scripthandle,%eax\n  /* d32 */  mov     %ebx,0x8(%esp)\n  /* d36 */  mov     %eax,(%esp)\n  /* d39 */  call    SCRIPT_PutString\n  /* d3e */  cmp     $0x20,%esi\n  /* d41 */  je      .Ld90\n.Ld43:\n  /* d43 */  mov     %esi,0x10(%esp)\n  /* d47 */  mov     $\"JoystickButton%d\",%eax\n  /* d4c */  mov     %eax,0xc(%esp)\n  /* d50 */  mov     $0x40,%eax\n  /* d55 */  mov     %eax,0x8(%esp)\n  /* d59 */  mov     $0x2,%eax\n  /* d5e */  mov     %eax,0x4(%esp)\n  /* d62 */  mov     %ebx,(%esp)\n  /* d65 */  call    __sprintf_chk\n  /* d6a */  mov     JoystickFunctions(,%esi,8),%eax\n  /* d71 */  cmp     $0x35,%eax\n  /* d74 */  jbe     .Lcc0\n  /* d7a */  xor     %eax,%eax\n  /* d7c */  jmp     .Lcc7\n  /* d81 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld88:\n  /* d88 */  xor     %eax,%eax\n  /* d8a */  jmp     .Ld1f\n  /* d8c */  lea     0x0(%esi,%eiz,1),%esi\n.Ld90:\n  /* d90 */  xor     %esi,%esi\n  /* d92 */  jmp     .Lf8b\n  /* d97 */  nop\n  /* d98 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lda0:\n  /* da0 */  mov     CSWTCH.214(,%eax,4),%eax\n.Lda7:\n  /* da7 */  mov     %eax,0xc(%esp)\n  /* dab */  mov     $\"Controls\",%eax\n  /* db0 */  mov     %eax,0x4(%esp)\n  /* db4 */  mov     scripthandle,%eax\n  /* db9 */  mov     %ebx,0x8(%esp)\n  /* dbd */  mov     %eax,(%esp)\n  /* dc0 */  call    SCRIPT_PutString\n  /* dc5 */  mov     $\"JoystickDigitalAxes%d_0\",%eax\n  /* dca */  mov     $0x2,%edx\n  /* dcf */  mov     %eax,0xc(%esp)\n  /* dd3 */  mov     $0x40,%eax\n  /* dd8 */  mov     %esi,0x10(%esp)\n  /* ddc */  mov     %eax,0x8(%esp)\n  /* de0 */  mov     %edx,0x4(%esp)\n  /* de4 */  mov     %ebx,(%esp)\n  /* de7 */  call    __sprintf_chk\n  /* dec */  mov     JoystickDigitalFunctions(,%esi,8),%eax\n  /* df3 */  cmp     $0x35,%eax\n  /* df6 */  ja      .Lfe0\n  /* dfc */  mov     gamefunctions(,%eax,4),%eax\n.Le03:\n  /* e03 */  mov     %eax,0xc(%esp)\n  /* e07 */  mov     scripthandle,%eax\n  /* e0c */  mov     $\"Controls\",%edx\n  /* e11 */  mov     %edx,0x4(%esp)\n  /* e15 */  mov     %ebx,0x8(%esp)\n  /* e19 */  mov     %eax,(%esp)\n  /* e1c */  call    SCRIPT_PutString\n  /* e21 */  mov     $0x40,%eax\n  /* e26 */  mov     $\"JoystickDigitalAxes%d_1\",%ecx\n  /* e2b */  mov     %eax,0x8(%esp)\n  /* e2f */  mov     $0x2,%eax\n  /* e34 */  mov     %esi,0x10(%esp)\n  /* e38 */  mov     %ecx,0xc(%esp)\n  /* e3c */  mov     %eax,0x4(%esp)\n  /* e40 */  mov     %ebx,(%esp)\n  /* e43 */  call    __sprintf_chk\n  /* e48 */  mov     JoystickDigitalFunctions+0x4(,%esi,8),%eax\n  /* e4f */  cmp     $0x35,%eax\n  /* e52 */  ja      .Lfd0\n  /* e58 */  mov     gamefunctions(,%eax,4),%eax\n.Le5f:\n  /* e5f */  mov     %eax,0xc(%esp)\n  /* e63 */  mov     $\"Controls\",%eax\n  /* e68 */  mov     %eax,0x4(%esp)\n  /* e6c */  mov     scripthandle,%eax\n  /* e71 */  mov     %ebx,0x8(%esp)\n  /* e75 */  mov     %eax,(%esp)\n  /* e78 */  call    SCRIPT_PutString\n  /* e7d */  mov     $\"JoystickAnalogScale%d\",%eax\n  /* e82 */  mov     %eax,0xc(%esp)\n  /* e86 */  mov     $0x40,%eax\n  /* e8b */  mov     %eax,0x8(%esp)\n  /* e8f */  mov     $0x2,%eax\n  /* e94 */  mov     %esi,0x10(%esp)\n  /* e98 */  mov     %eax,0x4(%esp)\n  /* e9c */  mov     %ebx,(%esp)\n  /* e9f */  call    __sprintf_chk\n  /* ea4 */  xor     %edx,%edx\n  /* ea6 */  xor     %eax,%eax\n  /* ea8 */  mov     %edx,0x10(%esp)\n  /* eac */  mov     $\"Controls\",%ecx\n  /* eb1 */  mov     %eax,0x14(%esp)\n  /* eb5 */  mov     JoystickAnalogueScale(,%esi,4),%eax\n  /* ebc */  mov     %ecx,0x4(%esp)\n  /* ec0 */  mov     %ebx,0x8(%esp)\n  /* ec4 */  mov     %eax,0xc(%esp)\n  /* ec8 */  mov     scripthandle,%eax\n  /* ecd */  mov     %eax,(%esp)\n  /* ed0 */  call    SCRIPT_PutNumber\n  /* ed5 */  mov     $\"JoystickAnalogDead%d\",%eax\n  /* eda */  mov     %eax,0xc(%esp)\n  /* ede */  mov     $0x40,%eax\n  /* ee3 */  mov     %eax,0x8(%esp)\n  /* ee7 */  mov     $0x2,%eax\n  /* eec */  mov     %esi,0x10(%esp)\n  /* ef0 */  mov     %eax,0x4(%esp)\n  /* ef4 */  mov     %ebx,(%esp)\n  /* ef7 */  call    __sprintf_chk\n  /* efc */  xor     %eax,%eax\n  /* efe */  mov     $\"Controls\",%edx\n  /* f03 */  mov     %eax,0x14(%esp)\n  /* f07 */  xor     %eax,%eax\n  /* f09 */  mov     %eax,0x10(%esp)\n  /* f0d */  mov     JoystickAnalogueDead(,%esi,4),%eax\n  /* f14 */  mov     %edx,0x4(%esp)\n  /* f18 */  mov     %ebx,0x8(%esp)\n  /* f1c */  mov     %eax,0xc(%esp)\n  /* f20 */  mov     scripthandle,%eax\n  /* f25 */  mov     %eax,(%esp)\n  /* f28 */  call    SCRIPT_PutNumber\n  /* f2d */  mov     $0x40,%eax\n  /* f32 */  mov     $\"JoystickAnalogSaturate%d\",%ecx\n  /* f37 */  mov     %eax,0x8(%esp)\n  /* f3b */  mov     $0x2,%eax\n  /* f40 */  mov     %esi,0x10(%esp)\n  /* f44 */  mov     %ecx,0xc(%esp)\n  /* f48 */  mov     %eax,0x4(%esp)\n  /* f4c */  mov     %ebx,(%esp)\n  /* f4f */  call    __sprintf_chk\n  /* f54 */  xor     %eax,%eax\n  /* f56 */  mov     %eax,0x14(%esp)\n  /* f5a */  xor     %eax,%eax\n  /* f5c */  mov     %eax,0x10(%esp)\n  /* f60 */  mov     JoystickAnalogueSaturate(,%esi,4),%eax\n  /* f67 */  inc     %esi\n  /* f68 */  mov     %ebx,0x8(%esp)\n  /* f6c */  mov     %eax,0xc(%esp)\n  /* f70 */  mov     $\"Controls\",%eax\n  /* f75 */  mov     %eax,0x4(%esp)\n  /* f79 */  mov     scripthandle,%eax\n  /* f7e */  mov     %eax,(%esp)\n  /* f81 */  call    SCRIPT_PutNumber\n  /* f86 */  cmp     $0xc,%esi\n  /* f89 */  je      .Lff0\n.Lf8b:\n  /* f8b */  mov     %esi,0x10(%esp)\n  /* f8f */  mov     $0x40,%eax\n  /* f94 */  mov     $\"JoystickAnalogAxes%d\",%ecx\n  /* f99 */  mov     %eax,0x8(%esp)\n  /* f9d */  mov     $0x2,%eax\n  /* fa2 */  mov     %ecx,0xc(%esp)\n  /* fa6 */  mov     %eax,0x4(%esp)\n  /* faa */  mov     %ebx,(%esp)\n  /* fad */  call    __sprintf_chk\n  /* fb2 */  mov     JoystickAnalogueAxes(,%esi,4),%eax\n  /* fb9 */  cmp     $0x5,%eax\n  /* fbc */  jbe     .Lda0\n  /* fc2 */  xor     %eax,%eax\n  /* fc4 */  jmp     .Lda7\n  /* fc9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lfd0:\n  /* fd0 */  xor     %eax,%eax\n  /* fd2 */  jmp     .Le5f\n  /* fd7 */  nop\n  /* fd8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lfe0:\n  /* fe0 */  xor     %eax,%eax\n  /* fe2 */  jmp     .Le03\n  /* fe7 */  nop\n  /* fe8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lff0:\n  /* ff0 */  mov     $myname,%eax\n  /* ff5 */  mov     $\"PlayerName\",%edx\n  /* ffa */  mov     %eax,0xc(%esp)\n  /* ffe */  mov     scripthandle,%eax\n  /* 1003 */  mov     $\"Comm Setup\",%ecx\n  /* 1008 */  mov     %edx,0x8(%esp)\n  /* 100c */  mov     $setupfilename,%ebx\n  /* 1011 */  mov     %ecx,0x4(%esp)\n  /* 1015 */  mov     %eax,(%esp)\n  /* 1018 */  call    SCRIPT_PutString\n  /* 101d */  mov     scripthandle,%eax\n  /* 1022 */  mov     %ebx,0x4(%esp)\n  /* 1026 */  mov     %eax,(%esp)\n  /* 1029 */  call    SCRIPT_Save\n  /* 102e */  mov     scripthandle,%eax\n  /* 1033 */  mov     %eax,(%esp)\n  /* 1036 */  call    SCRIPT_Free\n  /* 103b */  add     $0x64,%esp\n  /* 103e */  pop     %ebx\n  /* 103f */  pop     %esi\n  /* 1040 */  ret\n  /* 1041 */  lea     0x0(%esi,%eiz,1),%esi\n.L1048:\n  /* 1048 */  xor     %eax,%eax\n  /* 104a */  jmp     .Laaf\n.L104f:\n  /* 104f */  call    getmaxrefreshfreq\n  /* 1054 */  jmp     .L25d\n  /* 1059 */  lea     0x0(%esi,%eiz,1),%esi\n.L1060:\n  /* 1060 */  xor     %eax,%eax\n  /* 1062 */  jmp     .Lbf8\n  /* 1067 */  nop\n  /* 1068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1070:\n  /* 1070 */  xor     %eax,%eax\n  /* 1072 */  jmp     .Lb9c\n  /* 1077 */  nop\n  /* 1078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1080:\n  /* 1080 */  xor     %eax,%eax\n  /* 1082 */  jmp     .Lb40\n.L1087:\n  /* 1087 */  ret\n.L1088:\n  /* 1088 */  movl    $setupfilename,(%esp)\n  /* 108f */  call    SCRIPT_Init\n  /* 1094 */  mov     %eax,scripthandle\n  /* 1099 */  jmp     .L1f\n","c":"/* candidate for CONFIG_WriteSetup (config.c, 4254 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"osd.h\"\n#include \"_functio.h\"\n\nstatic int32 scripthandle = -1;\nstatic int32 setupread;\nstatic char setupfilename[256] = \"duke3d.cfg\";\n\n#define T1(i) r += (a > i) ? b : c;\n#define T10(i) T1(i##0) T1(i##1) T1(i##2) T1(i##3) T1(i##4) T1(i##5) T1(i##6) T1(i##7) T1(i##8) T1(i##9)\n\nint CONFIG_Filler(int a, int b, int c)\n{\n    int r = 0;\n    T10(1) T10(2) T10(3) T10(4) T10(5) T10(6) T10(7) T10(8) T10(9)\n    T10(10) T10(11)\n    return r;\n}\n\nvoid CONFIG_SetSetupRead(int32 h) { setupread = h; }\n\nconst char *CONFIG_FunctionNumToName(int32 func)\n{\n    if ((unsigned)func >= 54)\n        return NULL;\n    return gamefunctions[func];\n}\n\nstatic const char *CONFIG_FunctionNumToName2(int32 func)\n{\n    if (__builtin_expect_with_probability((unsigned)func >= 54, 1, 0.3))\n        return NULL;\n    return gamefunctions[func];\n}\n\nconst char *CONFIG_AnalogNumToName(int32 func)\n{\n    switch (func)\n    {\n        case analog_turning: return \"analog_turning\";\n        case analog_strafing: return \"analog_strafing\";\n        case analog_moving: return \"analog_moving\";\n    }\n    return 0;\n}\n\nvoid CONFIG_WriteSetup( void )\n{\n    int32 dummy;\n    char buf[64];\n\n    if (__builtin_expect_with_probability(!setupread, 1, 0.25)) return;\n\n    if (scripthandle < 0)\n        scripthandle = SCRIPT_Init(setupfilename);\n\n    SCRIPT_PutNumber(scripthandle, \"Screen Setup\", \"Shadows\", ud.shadows, false, false);\n    SCRIPT_PutString(scripthandle, \"Screen Setup\", \"Password\", ud.pwlockout);\n    SCRIPT_PutNumber(scripthandle, \"Screen Setup\", \"Detail\", ud.detail, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Screen Setup\", \"Tilt\", ud.screen_tilting, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Screen Setup\", \"Messages\", ud.fta_on, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Screen Setup\", \"Out\", ud.lockout, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Screen Setup\", \"ScreenWidth\", ScreenWidth, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Screen Setup\", \"ScreenHeight\", ScreenHeight, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Screen Setup\", \"ScreenMode\", ScreenMode, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Screen Setup\", \"ScreenDisplay\", ScreenDisplay, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Screen Setup\", \"ScreenBPP\", ScreenBPP, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Screen Setup\", \"MaxRefreshFreq\", (int32)getmaxrefreshfreq() >= 0 ? getmaxrefreshfreq() : 0, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Screen Setup\", \"ScreenSize\", ud.screen_size, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Screen Setup\", \"ScreenGamma\", ud.brightness, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Screen Setup\", \"UseGammaBrightness\", usegammabrightness, false, false);\n\n    SCRIPT_PutNumber(scripthandle, \"Sound Setup\", \"FXDevice\", FXDevice, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Sound Setup\", \"MusicDevice\", MusicDevice, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Sound Setup\", \"FXVolume\", FXVolume, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Sound Setup\", \"MusicVolume\", MusicVolume, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Sound Setup\", \"SoundToggle\", SoundToggle, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Sound Setup\", \"VoiceToggle\", VoiceToggle, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Sound Setup\", \"AmbienceToggle\", AmbienceToggle, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Sound Setup\", \"MusicToggle\", MusicToggle, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Sound Setup\", \"NumVoices\", NumVoices, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Sound Setup\", \"NumChannels\", NumChannels, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Sound Setup\", \"NumBits\", NumBits, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Sound Setup\", \"MixRate\", MixRate, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Sound Setup\", \"ReverseStereo\", ReverseStereo, false, false);\n    SCRIPT_PutString(scripthandle, \"Sound Setup\", \"MusicParams\", MusicParams);\n\n    SCRIPT_PutNumber(scripthandle, \"Setup\", \"ForceSetup\", ForceSetup, false, false);\n\n    SCRIPT_PutNumber(scripthandle, \"Misc\", \"Executions\", ud.executions, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Misc\", \"RunMode\", RunMode, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Misc\", \"Crosshairs\", ud.crosshair, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Misc\", \"ShowLevelStats\", ud.levelstats, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Misc\", \"StatusBarScale\", ud.statusbarscale, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Misc\", \"ShowOpponentWeapons\", ShowOpponentWeapons, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Misc\", \"UsePrecache\", useprecache, false, false);\n\n    SCRIPT_PutNumber(scripthandle, \"Controls\", \"UseJoystick\", UseJoystick, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Controls\", \"UseMouse\", UseMouse, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Controls\", \"MouseAimingFlipped\", ud.mouseflip, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Controls\", \"MouseAiming\", ud.mouseaiming, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Controls\", \"AimingFlag\", myaimmode, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Controls\", \"RunKeyBehaviour\", ud.runkey_mode, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Controls\", \"AutoAim\", AutoAim, false, false);\n    SCRIPT_PutNumber(scripthandle, \"Controls\", \"WeaponSwitchMode\", ud.weaponswitch, false, false);\n\n    for (dummy = 0; dummy < 54; dummy++)\n        SCRIPT_PutDoubleString(scripthandle, \"KeyDefinitions\",\n                               gamefunctions[dummy],\n                               KB_ScanCodeToString(KeyboardKeys[dummy][0]),\n                               KB_ScanCodeToString(KeyboardKeys[dummy][1]));\n\n    for (dummy = 0; dummy < 10; dummy++) {\n        sprintf(buf, \"WeaponChoice%d\", dummy);\n        SCRIPT_PutNumber(scripthandle, \"Misc\", buf, ud.wchoice[myconnectindex][dummy], false, false);\n    }\n\n    for (dummy = 0; dummy < MAXMOUSEBUTTONS; dummy++) {\n        sprintf(buf, \"MouseButton%d\", dummy);\n        SCRIPT_PutString(scripthandle, \"Controls\", buf, CONFIG_FunctionNumToName(MouseFunctions[dummy][0]));\n        if (dummy < (MAXMOUSEBUTTONS-2)) {\n        sprintf(buf, \"MouseButtonClicked%d\", dummy);\n        SCRIPT_PutString(scripthandle, \"Controls\", buf, CONFIG_FunctionNumToName(MouseFunctions[dummy][1]));\n        }\n    }\n\n    for (dummy = 0; dummy < MAXMOUSEAXES; dummy++) {\n        sprintf(buf, \"MouseAnalogAxes%d\", dummy);\n        SCRIPT_PutString(scripthandle, \"Controls\", buf, CONFIG_AnalogNumToName(MouseAnalogueAxes[dummy]));\n        sprintf(buf, \"MouseDigitalAxes%d_0\", dummy);\n        SCRIPT_PutString(scripthandle, \"Controls\", buf, CONFIG_FunctionNumToName2(MouseDigitalFunctions[dummy][0]));\n        sprintf(buf, \"MouseDigitalAxes%d_1\", dummy);\n        SCRIPT_PutString(scripthandle, \"Controls\", buf, CONFIG_FunctionNumToName2(MouseDigitalFunctions[dummy][1]));\n        sprintf(buf, \"MouseAnalogScale%d\", dummy);\n        SCRIPT_PutNumber(scripthandle, \"Controls\", buf, MouseAnalogueScale[dummy], false, false);\n    }\n\n    SCRIPT_PutNumber(scripthandle, \"Controls\", \"MouseSensitivity\", CONTROL_GetMouseSensitivity(), false, false);\n\n    for (dummy = 0; dummy < MAXJOYBUTTONS; dummy++) {\n        sprintf(buf, \"JoystickButton%d\", dummy);\n        SCRIPT_PutString(scripthandle, \"Controls\", buf, CONFIG_FunctionNumToName(JoystickFunctions[dummy][0]));\n        sprintf(buf, \"JoystickButtonClicked%d\", dummy);\n        SCRIPT_PutString(scripthandle, \"Controls\", buf, CONFIG_FunctionNumToName(JoystickFunctions[dummy][1]));\n    }\n\n    for (dummy = 0; dummy < MAXJOYAXES; dummy++) {\n        sprintf(buf, \"JoystickAnalogAxes%d\", dummy);\n        SCRIPT_PutString(scripthandle, \"Controls\", buf, CONFIG_AnalogNumToName(JoystickAnalogueAxes[dummy]));\n        sprintf(buf, \"JoystickDigitalAxes%d_0\", dummy);\n        SCRIPT_PutString(scripthandle, \"Controls\", buf, CONFIG_FunctionNumToName(JoystickDigitalFunctions[dummy][0]));\n        sprintf(buf, \"JoystickDigitalAxes%d_1\", dummy);\n        SCRIPT_PutString(scripthandle, \"Controls\", buf, CONFIG_FunctionNumToName(JoystickDigitalFunctions[dummy][1]));\n        sprintf(buf, \"JoystickAnalogScale%d\", dummy);\n        SCRIPT_PutNumber(scripthandle, \"Controls\", buf, JoystickAnalogueScale[dummy], false, false);\n        sprintf(buf, \"JoystickAnalogDead%d\", dummy);\n        SCRIPT_PutNumber(scripthandle, \"Controls\", buf, JoystickAnalogueDead[dummy], false, false);\n        sprintf(buf, \"JoystickAnalogSaturate%d\", dummy);\n        SCRIPT_PutNumber(scripthandle, \"Controls\", buf, JoystickAnalogueSaturate[dummy], false, false);\n    }\n\n    SCRIPT_PutString(scripthandle, \"Comm Setup\", \"PlayerName\", myname);\n\n    SCRIPT_Save(scripthandle, setupfilename);\n    SCRIPT_Free(scripthandle);\n}\n","size":4254,"score":100,"agent":"kuncc/1","pid":2,"session":2128,"ts":1791755217064}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1922,"symbol":"nonsharedkeys","file":"game.c","asm":"# nonsharedkeys  (TU game.c, section .text, 4716 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nnonsharedkeys:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  cmpl    $0x2,ud+0x918\n  /* 00e */  je      .L998\n.L14:\n  /* 014 */  mov     screencaptured,%edi\n  /* 01a */  test    %edi,%edi\n  /* 01c */  jne     .L8e0\n.L22:\n  /* 022 */  cmpb    $0x0,keystatus+0x58\n  /* 029 */  je      .L61\n  /* 02b */  cmpl    $0x2,gametype\n  /* 032 */  mov     $\"duke0000.pcx\",%eax\n  /* 037 */  je      .La10\n.L3d:\n  /* 03d */  mov     %eax,(%esp)\n  /* 040 */  mov     $0x2,%ecx\n  /* 045 */  xor     %edx,%edx\n  /* 047 */  mov     %ecx,0x4(%esp)\n  /* 04b */  mov     $0x1,%ebx\n  /* 050 */  mov     %dl,keystatus+0x58\n  /* 056 */  call    screencapture\n  /* 05b */  mov     %ebx,screencaptured\n.L61:\n  /* 061 */  movzbl  keystatus+0xb8,%eax\n  /* 068 */  movzbl  keystatus+0x38,%ebx\n  /* 06f */  or      %bl,%al\n  /* 071 */  or      ud+0x58a,%al\n  /* 077 */  jne     .L90\n  /* 079 */  mov     CONTROL_ButtonState2,%eax\n  /* 07e */  test    $0x1,%ah\n  /* 081 */  jne     .Ld60\n.L87:\n  /* 087 */  test    $0x80,%al\n  /* 089 */  jne     .Ld30\n  /* 08f */  nop\n.L90:\n  /* 090 */  imul    $0x3ac,myconnectindex,%eax\n  /* 09a */  cmpw    $0x1,ps+0x2f2(%eax)\n  /* 0a2 */  je      .L8cf\n  /* 0a8 */  testb   $0x11,ps+0x34c(%eax)\n  /* 0af */  jne     .L8cf\n  /* 0b5 */  mov     CONTROL_ButtonState2,%eax\n  /* 0ba */  test    $0x20,%ah\n  /* 0bd */  je      .Ld9\n  /* 0bf */  cmpl    $0x1,ud+0x5f8\n  /* 0c6 */  je      .Lb78\n  /* 0cc */  cmpl    $0x2,ud+0x918\n  /* 0d3 */  je      .Lb78\n.Ld9:\n  /* 0d9 */  cmpl    $0x1,ud+0x950\n  /* 0e0 */  jle     .Leb\n.Le2:\n  /* 0e2 */  test    $0x8,%ah\n  /* 0e5 */  jne     .La90\n.Leb:\n  /* 0eb */  test    $0x80,%ah\n  /* 0ee */  jne     .L9b0\n.Lf4:\n  /* 0f4 */  cmpb    $0x0,ud+0x58a\n  /* 0fb */  je      .L10a\n.Lfd:\n  /* 0fd */  testb   $0x10,CONTROL_ButtonState2+0x1\n  /* 104 */  jne     .Laf8\n.L10a:\n  /* 10a */  movzbl  keystatus+0xb8,%ecx\n  /* 111 */  movzbl  keystatus+0x36,%eax\n  /* 118 */  movzbl  keystatus+0x2a,%ebx\n  /* 11f */  movzbl  keystatus+0x38,%edx\n  /* 126 */  or      %bl,%al\n  /* 128 */  or      %cl,%dl\n  /* 12a */  mov     %dl,0x2f(%esp)\n  /* 12e */  or      %al,%dl\n  /* 130 */  jne     .L728\n.L136:\n  /* 136 */  cmpl    $0x1,ud+0x950\n  /* 13d */  jle     .L14c\n  /* 13f */  testb   $0x20,CONTROL_ButtonState2\n  /* 146 */  jne     .Lfdf\n.L14c:\n  /* 14c */  cmpb    $0x0,keystatus+0x3b\n  /* 153 */  movzbl  ud+0x5,%eax\n  /* 15a */  jne     .L178\n  /* 15c */  test    %al,%al\n  /* 15e */  je      .L1c1\n  /* 160 */  movzbl  keystatus+0x39,%edx\n  /* 167 */  movzbl  keystatus+0x1c,%ecx\n  /* 16e */  or      %cl,%dl\n  /* 170 */  or      keystatus+0x9c,%dl\n  /* 176 */  je      .L1c1\n.L178:\n  /* 178 */  xor     %ebx,%ebx\n  /* 17a */  inc     %al\n  /* 17c */  mov     %bl,keystatus+0x3b\n  /* 182 */  xor     %edx,%edx\n  /* 184 */  xor     %ecx,%ecx\n  /* 186 */  mov     %dl,keystatus+0x39\n  /* 18c */  xor     %ebx,%ebx\n  /* 18e */  cmp     $0x2,%al\n  /* 190 */  mov     %cl,keystatus+0x9c\n  /* 196 */  mov     %bl,keystatus+0x1c\n  /* 19c */  mov     %al,ud+0x5\n  /* 1a1 */  jbe     .Lf10\n  /* 1a7 */  xor     %ecx,%ecx\n  /* 1a9 */  cmpl    $0x1,ud+0x950\n  /* 1b0 */  mov     %cl,ud+0x5\n  /* 1b6 */  jle     .Lfc5\n.L1bc:\n  /* 1bc */  call    vscrn\n.L1c1:\n  /* 1c1 */  cmpl    $0x2,ud+0x918\n  /* 1c8 */  je      .L28d\n.L1ce:\n  /* 1ce */  cmpb    $0x0,keystatus+0x3c\n  /* 1d5 */  je      .L28d\n  /* 1db */  xor     %eax,%eax\n  /* 1dd */  cmpb    $0x4,movesperpacket\n  /* 1e4 */  mov     %al,keystatus+0x3c\n  /* 1e9 */  mov     myconnectindex,%eax\n  /* 1ee */  je      .L10d1\n.L1f4:\n  /* 1f4 */  imul    $0x3ac,%eax,%eax\n  /* 1fa */  lea     ps(%eax),%ecx\n  /* 200 */  movswl  ps+0x2e6(%eax),%eax\n  /* 207 */  lea     (%eax,%eax,4),%edx\n  /* 20a */  lea     (%eax,%edx,2),%eax\n  /* 20d */  cmpw    $0x0,sprite+0x2a(,%eax,4)\n  /* 216 */  jle     .L10e2\n  /* 21c */  movl    $0x15e,(%esp)\n  /* 223 */  call    cmenu\n  /* 228 */  mov     $0x1,%al\n  /* 22a */  mov     %al,screencapt\n  /* 22f */  mov     $0x10000,%eax\n  /* 234 */  mov     %eax,0x4(%esp)\n  /* 238 */  movswl  myconnectindex,%eax\n  /* 23f */  mov     %eax,(%esp)\n  /* 242 */  call    displayrooms\n  /* 247 */  xor     %eax,%eax\n  /* 249 */  mov     %al,screencapt\n  /* 24e */  call    FX_StopAllSounds\n  /* 253 */  call    clearsoundlocks\n  /* 258 */  mov     myconnectindex,%eax\n  /* 25d */  imul    $0x3ac,%eax,%edx\n  /* 263 */  orb     $0x1,ps+0x34c(%edx)\n  /* 26a */  cmpl    $0x1,ud+0x950\n  /* 271 */  jg      .L28d\n  /* 273 */  mov     %ax,screenpeek\n  /* 279 */  mov     ototalclock,%edx\n  /* 27f */  xor     %ebx,%ebx\n  /* 281 */  mov     %bl,ready2send\n  /* 287 */  mov     %edx,totalclock\n.L28d:\n  /* 28d */  cmpb    $0x0,keystatus+0x3d\n  /* 294 */  je      .L2f3\n  /* 296 */  xor     %ecx,%ecx\n  /* 298 */  cmpb    $0x4,movesperpacket\n  /* 29f */  mov     %cl,keystatus+0x3d\n  /* 2a5 */  jne     .L2b8\n  /* 2a7 */  mov     myconnectindex,%eax\n  /* 2ac */  cmp     %eax,connecthead\n  /* 2b2 */  jne     .L8cf\n.L2b8:\n  /* 2b8 */  movl    $0x12c,(%esp)\n  /* 2bf */  call    cmenu\n  /* 2c4 */  call    FX_StopAllSounds\n  /* 2c9 */  call    clearsoundlocks\n  /* 2ce */  mov     myconnectindex,%eax\n  /* 2d3 */  imul    $0x3ac,%eax,%edx\n  /* 2d9 */  orb     $0x1,ps+0x34c(%edx)\n  /* 2e0 */  cmpl    $0x1,ud+0x950\n  /* 2e7 */  jle     .L10ab\n.L2ed:\n  /* 2ed */  mov     %ax,screenpeek\n.L2f3:\n  /* 2f3 */  cmpb    $0x0,keystatus+0x3e\n  /* 2fa */  je      .L30a\n  /* 2fc */  mov     FXDevice,%ebx\n  /* 302 */  test    %ebx,%ebx\n  /* 304 */  jns     .L1017\n.L30a:\n  /* 30a */  cmpb    $0x0,keystatus+0x40\n  /* 311 */  je      .L427\n  /* 317 */  mov     myconnectindex,%eax\n  /* 31c */  imul    $0x3ac,%eax,%edx\n  /* 322 */  testb   $0x4,ps+0x34c(%edx)\n  /* 329 */  je      .L427\n  /* 32f */  xor     %edx,%edx\n  /* 331 */  cmpb    $0x4,movesperpacket\n  /* 338 */  mov     %dl,keystatus+0x40\n  /* 33e */  je      .L111a\n.L344:\n  /* 344 */  cmpw    $0xffff,lastsavedpos\n  /* 34c */  je      .L1f4\n  /* 352 */  call    KB_FlushKeyboardQueue\n  /* 357 */  mov     myconnectindex,%eax\n  /* 35c */  imul    $0x3ac,%eax,%edx\n  /* 362 */  lea     ps(%edx),%ecx\n  /* 368 */  movswl  ps+0x2e6(%edx),%edx\n  /* 36f */  lea     (%edx,%edx,4),%ebx\n  /* 372 */  lea     (%edx,%ebx,2),%edx\n  /* 375 */  cmpw    $0x0,sprite+0x2a(,%edx,4)\n  /* 37e */  jle     .L10e2\n  /* 384 */  mov     $0x10000,%ecx\n  /* 389 */  cwtl\n  /* 38a */  mov     %ecx,0x4(%esp)\n  /* 38e */  xor     %ebx,%ebx\n  /* 390 */  mov     $0x1,%dl\n  /* 392 */  mov     %eax,(%esp)\n  /* 395 */  mov     %dl,screencapt\n  /* 39b */  call    displayrooms\n  /* 3a0 */  mov     %bl,screencapt\n  /* 3a6 */  movswl  lastsavedpos,%ebx\n  /* 3ad */  test    %ebx,%ebx\n  /* 3af */  js      .L3d9\n  /* 3b1 */  imul    $0x16,%ebx,%eax\n  /* 3b4 */  add     $ud+0x398,%eax\n  /* 3b9 */  mov     %eax,(%esp)\n  /* 3bc */  call    strlen\n  /* 3c1 */  mov     %bx,probey\n  /* 3c8 */  mov     %ax,inputloc\n  /* 3ce */  lea     0x168(%ebx),%eax\n  /* 3d4 */  mov     %eax,current_menu\n.L3d9:\n  /* 3d9 */  call    FX_StopAllSounds\n  /* 3de */  call    clearsoundlocks\n  /* 3e3 */  mov     ydim,%eax\n  /* 3e8 */  movl    $0x0,(%esp)\n  /* 3ef */  dec     %eax\n  /* 3f0 */  mov     %eax,0xc(%esp)\n  /* 3f4 */  mov     xdim,%eax\n  /* 3f9 */  dec     %eax\n  /* 3fa */  mov     %eax,0x8(%esp)\n  /* 3fe */  xor     %eax,%eax\n  /* 400 */  mov     %eax,0x4(%esp)\n  /* 404 */  call    setview\n  /* 409 */  imul    $0x3ac,myconnectindex,%eax\n  /* 413 */  orb     $0x1,ps+0x34c(%eax)\n  /* 41a */  cmpl    $0x1,ud+0x950\n  /* 421 */  jle     .L1238\n.L427:\n  /* 427 */  cmpb    $0x0,keystatus+0x41\n  /* 42e */  je      .L48c\n  /* 430 */  xor     %eax,%eax\n  /* 432 */  mov     %al,keystatus+0x41\n  /* 437 */  mov     myconnectindex,%eax\n  /* 43c */  imul    $0x3ac,%eax,%edx\n  /* 442 */  cmpw    $0x0,ps+0x2ea(%edx)\n  /* 44a */  jne     .L1058\n  /* 450 */  mov     totalclock,%edx\n  /* 456 */  xor     %esi,%esi\n  /* 458 */  mov     $0x1,%ecx\n  /* 45d */  mov     %esi,cameradist\n  /* 463 */  mov     %edx,cameraclock\n  /* 469 */  mov     $0x6e,%edx\n.L46e:\n  /* 46e */  imul    $0x3ac,%eax,%eax\n  /* 474 */  mov     %cx,ps+0x2ea(%eax)\n  /* 47b */  add     $ps,%eax\n  /* 480 */  mov     %eax,0x4(%esp)\n  /* 484 */  mov     %edx,(%esp)\n  /* 487 */  call    FTA\n.L48c:\n  /* 48c */  cmpb    $0x0,keystatus+0x3f\n  /* 493 */  je      .L533\n  /* 499 */  mov     MusicDevice,%ebx\n  /* 49f */  test    %ebx,%ebx\n  /* 4a1 */  js      .L533\n  /* 4a7 */  movl    $buf,(%esp)\n  /* 4ae */  xor     %eax,%eax\n  /* 4b0 */  mov     %al,keystatus+0x3f\n  /* 4b5 */  mov     $0x400,%eax\n  /* 4ba */  mov     %eax,0x8(%esp)\n  /* 4be */  movzbl  music_select,%eax\n  /* 4c5 */  lea     (%eax,%eax,2),%edx\n  /* 4c8 */  lea     music_fn(%eax,%edx,4),%eax\n  /* 4cf */  mov     %eax,0x4(%esp)\n  /* 4d3 */  call    __strcpy_chk\n  /* 4d8 */  mov     $0x400,%eax\n  /* 4dd */  mov     %eax,0x8(%esp)\n  /* 4e1 */  mov     $\".  USE SHIFT-F5 TO CHANGE.\",%eax\n  /* 4e6 */  mov     %eax,0x4(%esp)\n  /* 4ea */  movl    $buf,(%esp)\n  /* 4f1 */  call    __strcat_chk\n  /* 4f6 */  mov     $0x40,%edx\n  /* 4fb */  mov     $buf,%ecx\n  /* 500 */  mov     %edx,0x8(%esp)\n  /* 504 */  mov     %ecx,0x4(%esp)\n  /* 508 */  movl    $fta_quotes+0x680,(%esp)\n  /* 50f */  call    __strcpy_chk\n  /* 514 */  imul    $0x3ac,myconnectindex,%eax\n  /* 51e */  movl    $0x1a,(%esp)\n  /* 525 */  add     $ps,%eax\n  /* 52a */  mov     %eax,0x4(%esp)\n  /* 52e */  call    FTA\n.L533:\n  /* 533 */  cmpb    $0x0,keystatus+0x42\n  /* 53a */  je      .L57c\n  /* 53c */  mov     ud+0x5dc,%edx\n  /* 542 */  xor     %eax,%eax\n  /* 544 */  mov     %al,keystatus+0x42\n  /* 549 */  xor     %eax,%eax\n  /* 54b */  test    %edx,%edx\n  /* 54d */  sete    %al\n  /* 550 */  mov     %eax,ud+0x5dc\n  /* 555 */  imul    $0x3ac,myconnectindex,%eax\n  /* 55f */  add     $ps,%eax\n  /* 564 */  test    %edx,%edx\n  /* 566 */  jne     .L1064\n  /* 56c */  mov     %eax,0x4(%esp)\n  /* 570 */  movl    $0x17,(%esp)\n  /* 577 */  call    FTA\n.L57c:\n  /* 57c */  cmpb    $0x0,keystatus+0x43\n  /* 583 */  je      .L5ef\n  /* 585 */  mov     myconnectindex,%eax\n  /* 58a */  imul    $0x3ac,%eax,%edx\n  /* 590 */  testb   $0x4,ps+0x34c(%edx)\n  /* 597 */  je      .L5ef\n  /* 599 */  xor     %ebx,%ebx\n  /* 59b */  cmpb    $0x4,movesperpacket\n  /* 5a2 */  mov     %bl,keystatus+0x43\n  /* 5a8 */  je      .L1227\n.L5ae:\n  /* 5ae */  testb   $0x80,lastsavedpos+0x1\n  /* 5b5 */  jne     .L1216\n  /* 5bb */  movl    $0x3a99,(%esp)\n  /* 5c2 */  call    cmenu\n.L5c7:\n  /* 5c7 */  call    FX_StopAllSounds\n  /* 5cc */  call    clearsoundlocks\n  /* 5d1 */  imul    $0x3ac,myconnectindex,%eax\n  /* 5db */  orb     $0x1,ps+0x34c(%eax)\n  /* 5e2 */  cmpl    $0x1,ud+0x950\n  /* 5e9 */  jle     .L11f3\n.L5ef:\n  /* 5ef */  cmpb    $0x0,keystatus+0x44\n  /* 5f6 */  jne     .Lf66\n.L5fc:\n  /* 5fc */  movzbl  ud+0x58a,%ecx\n  /* 603 */  test    %cl,%cl\n  /* 605 */  je      .L6c0\n  /* 60b */  movzbl  keystatus+0x1,%eax\n  /* 612 */  mov     myconnectindex,%esi\n  /* 618 */  mov     nonsharedtimer,%edx\n  /* 61e */  mov     %al,0x2f(%esp)\n  /* 622 */  mov     totalclock,%eax\n  /* 627 */  imul    $0x3ac,%esi,%ebp\n  /* 62d */  mov     %eax,nonsharedtimer\n  /* 632 */  mov     %eax,%edi\n  /* 634 */  mov     CONTROL_ButtonState2,%eax\n  /* 639 */  sub     %edx,%edi\n  /* 63b */  mov     ps(%ebp),%ebx\n  /* 641 */  mov     %eax,0x28(%esp)\n  /* 645 */  test    $0x1,%ah\n  /* 648 */  je      .L666\n  /* 64a */  mov     $0x100,%eax\n  /* 64f */  cmp     %eax,%ebx\n  /* 651 */  cmovge  %ebx,%eax\n  /* 654 */  mov     %eax,%edx\n  /* 656 */  mov     %edi,%eax\n  /* 658 */  imul    %edx\n  /* 65a */  shrd    $0x6,%edx,%eax\n  /* 65e */  add     %eax,%ebx\n  /* 660 */  mov     %ebx,ps(%ebp)\n.L666:\n  /* 666 */  testb   $0x80,0x28(%esp)\n  /* 66b */  je      .L68f\n  /* 66d */  mov     $0x100,%eax\n  /* 672 */  cmp     %eax,%ebx\n  /* 674 */  cmovge  %ebx,%eax\n  /* 677 */  mov     %eax,%edx\n  /* 679 */  mov     %edi,%eax\n  /* 67b */  imul    %edx\n  /* 67d */  shrd    $0x6,%edx,%eax\n  /* 681 */  sub     %eax,%ebx\n  /* 683 */  imul    $0x3ac,%esi,%eax\n  /* 689 */  mov     %ebx,ps(%eax)\n.L68f:\n  /* 68f */  cmp     $0x800,%ebx\n  /* 695 */  jle     .L108c\n  /* 69b */  imul    $0x3ac,%esi,%eax\n  /* 6a1 */  mov     $0x800,%ebx\n  /* 6a6 */  mov     %ebx,ps(%eax)\n.L6ac:\n  /* 6ac */  cmpb    $0x0,0x2f(%esp)\n  /* 6b1 */  jne     .L958\n  /* 6b7 */  nop\n  /* 6b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L6c0:\n  /* 6c0 */  testb   $CONTROL_ButtonState1+0x1,0x1\n  /* 6c7 */  jne     .Lc50\n.L6cd:\n  /* 6cd */  testb   $0x40,CONTROL_ButtonState2\n  /* 6d4 */  jne     .Lbf8\n.L6da:\n  /* 6da */  cmpb    $0x0,keystatus+0x57\n  /* 6e1 */  je      .L8cf\n  /* 6e7 */  xor     %edx,%edx\n  /* 6e9 */  mov     ud+0x920,%eax\n  /* 6ee */  mov     %dl,keystatus+0x57\n  /* 6f4 */  movzbl  keystatus+0x36,%edx\n  /* 6fb */  lea     -0x4(%eax),%ecx\n  /* 6fe */  add     $0x4,%eax\n  /* 701 */  or      keystatus+0x2a,%dl\n  /* 707 */  cmovne  %ecx,%eax\n  /* 70a */  cmp     $0x1c,%eax\n  /* 70d */  jg      .Lca0\n  /* 713 */  test    %eax,%eax\n  /* 715 */  js      .Ldb0\n  /* 71b */  mov     %eax,%edx\n  /* 71d */  sar     $0x2,%edx\n  /* 720 */  jmp     .Lca4\n  /* 725 */  lea     0x0(%esi),%esi\n.L728:\n  /* 728 */  xor     %ebx,%ebx\n  /* 72a */  cmpb    $0x0,keystatus+0x3b\n  /* 731 */  je      .L740\n  /* 733 */  xor     %edx,%edx\n  /* 735 */  mov     $0x1,%ebx\n  /* 73a */  mov     %dl,keystatus+0x3b\n.L740:\n  /* 740 */  cmpb    $0x0,keystatus+0x3c\n  /* 747 */  je      .L756\n  /* 749 */  xor     %ebx,%ebx\n  /* 74b */  mov     %bl,keystatus+0x3c\n  /* 751 */  mov     $0x2,%ebx\n.L756:\n  /* 756 */  cmpb    $0x0,keystatus+0x3d\n  /* 75d */  je      .L76c\n  /* 75f */  xor     %edx,%edx\n  /* 761 */  mov     $0x3,%ebx\n  /* 766 */  mov     %dl,keystatus+0x3d\n.L76c:\n  /* 76c */  cmpb    $0x0,keystatus+0x3e\n  /* 773 */  je      .L782\n  /* 775 */  xor     %ebx,%ebx\n  /* 777 */  mov     %bl,keystatus+0x3e\n  /* 77d */  mov     $0x4,%ebx\n.L782:\n  /* 782 */  cmpb    $0x0,keystatus+0x3f\n  /* 789 */  je      .L798\n  /* 78b */  xor     %edx,%edx\n  /* 78d */  mov     $0x5,%ebx\n  /* 792 */  mov     %dl,keystatus+0x3f\n.L798:\n  /* 798 */  cmpb    $0x0,keystatus+0x40\n  /* 79f */  je      .L7ae\n  /* 7a1 */  xor     %ebx,%ebx\n  /* 7a3 */  mov     %bl,keystatus+0x40\n  /* 7a9 */  mov     $0x6,%ebx\n.L7ae:\n  /* 7ae */  cmpb    $0x0,keystatus+0x41\n  /* 7b5 */  je      .L7c4\n  /* 7b7 */  xor     %edx,%edx\n  /* 7b9 */  mov     $0x7,%ebx\n  /* 7be */  mov     %dl,keystatus+0x41\n.L7c4:\n  /* 7c4 */  movzbl  keystatus+0x43,%edx\n  /* 7cb */  cmpb    $0x0,keystatus+0x42\n  /* 7d2 */  mov     %dl,0x28(%esp)\n  /* 7d6 */  movzbl  keystatus+0x44,%edx\n  /* 7dd */  je      .L910\n  /* 7e3 */  xor     %ebx,%ebx\n  /* 7e5 */  cmpb    $0x0,0x28(%esp)\n  /* 7ea */  mov     %bl,keystatus+0x42\n  /* 7f0 */  je      .La20\n.L7f6:\n  /* 7f6 */  xor     %ebx,%ebx\n  /* 7f8 */  test    %dl,%dl\n  /* 7fa */  mov     %bl,keystatus+0x43\n  /* 800 */  je      .Ld10\n.L806:\n  /* 806 */  xor     %edx,%edx\n  /* 808 */  test    %al,%al\n  /* 80a */  mov     %dl,keystatus+0x44\n  /* 810 */  mov     $0xa,%ebx\n  /* 815 */  je      .La40\n  /* 81b */  mov     $0x370,%esi\n.L820:\n  /* 820 */  add     $ud,%esi\n  /* 826 */  mov     $0xffffff04,%ebx\n  /* 82b */  mov     %esi,(%esp)\n  /* 82e */  call    adduserquote\n  /* 833 */  xor     %eax,%eax\n  /* 835 */  mov     %al,tempbuf+0x2\n  /* 83a */  mov     $0x7fe,%eax\n  /* 83f */  mov     %eax,0x8(%esp)\n  /* 843 */  mov     %esi,0x4(%esp)\n  /* 847 */  movl    $tempbuf+0x2,(%esp)\n  /* 84e */  mov     %bx,tempbuf\n  /* 855 */  call    __strcpy_chk\n  /* 85a */  cmpl    $0x1,ud+0x950\n  /* 861 */  jle     .L8bf\n  /* 863 */  movswl  connecthead,%ebx\n  /* 86a */  test    %ebx,%ebx\n  /* 86c */  js      .L8bf\n  /* 86e */  mov     %esi,(%esp)\n  /* 871 */  call    strlen\n  /* 876 */  lea     0x2(%eax),%esi\n  /* 879 */  movzwl  %si,%esi\n  /* 87c */  lea     0x0(%esi,%eiz,1),%esi\n.L880:\n  /* 880 */  cmp     myconnectindex,%ebx\n  /* 886 */  je      .L89d\n  /* 888 */  mov     %esi,0x8(%esp)\n  /* 88c */  mov     $tempbuf,%eax\n  /* 891 */  mov     %eax,0x4(%esp)\n  /* 895 */  mov     %ebx,(%esp)\n  /* 898 */  call    sendpacket\n.L89d:\n  /* 89d */  mov     networkmode,%eax\n  /* 8a2 */  test    %eax,%eax\n  /* 8a4 */  jne     .L8b3\n  /* 8a6 */  mov     connecthead,%eax\n  /* 8ab */  cmp     %eax,myconnectindex\n  /* 8b1 */  jne     .L8bf\n.L8b3:\n  /* 8b3 */  movswl  connectpoint2(,%ebx,4),%ebx\n  /* 8bb */  test    %ebx,%ebx\n  /* 8bd */  jns     .L880\n.L8bf:\n  /* 8bf */  mov     $0x1,%dl\n  /* 8c1 */  mov     $0x1,%cl\n  /* 8c3 */  mov     %dl,pus\n  /* 8c9 */  mov     %cl,pub\n.L8cf:\n  /* 8cf */  add     $0x5c,%esp\n  /* 8d2 */  pop     %ebx\n  /* 8d3 */  pop     %esi\n  /* 8d4 */  pop     %edi\n  /* 8d5 */  pop     %ebp\n  /* 8d6 */  ret\n  /* 8d7 */  nop\n  /* 8d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L8e0:\n  /* 8e0 */  imul    $0x3ac,myconnectindex,%eax\n  /* 8ea */  xor     %esi,%esi\n  /* 8ec */  movl    $0x67,(%esp)\n  /* 8f3 */  add     $ps,%eax\n  /* 8f8 */  mov     %eax,0x4(%esp)\n  /* 8fc */  call    FTA\n  /* 901 */  mov     %esi,screencaptured\n  /* 907 */  jmp     .L22\n  /* 90c */  lea     0x0(%esi,%eiz,1),%esi\n.L910:\n  /* 910 */  cmpb    $0x0,0x28(%esp)\n  /* 915 */  jne     .L7f6\n  /* 91b */  test    %dl,%dl\n  /* 91d */  jne     .L806\n  /* 923 */  test    %ebx,%ebx\n  /* 925 */  jne     .Ldc0\n.L92b:\n  /* 92b */  test    %cl,%cl\n  /* 92d */  lea     0x0(%esi),%esi\n  /* 930 */  je      .Lbd0\n.L936:\n  /* 936 */  cmpb    $0x0,keystatus+0x1\n  /* 93d */  je      .L6c0\n  /* 943 */  movzbl  ud+0x58a,%ecx\n  /* 94a */  test    %cl,%cl\n  /* 94c */  je      .L6c0\n  /* 952 */  mov     myconnectindex,%esi\n.L958:\n  /* 958 */  imul    $0x3ac,%esi,%eax\n  /* 95e */  cmpw    $0xffff,ps+0x2c4(%eax)\n  /* 966 */  jne     .L6c0\n  /* 96c */  mov     %cl,ud+0x58b\n  /* 972 */  xor     %eax,%eax\n  /* 974 */  mov     %al,keystatus+0x1\n  /* 979 */  xor     %eax,%eax\n  /* 97b */  mov     %al,ud+0x58a\n  /* 980 */  xor     %eax,%eax\n  /* 982 */  mov     %al,ud+0x6\n  /* 987 */  call    vscrn\n  /* 98c */  jmp     .L6c0\n  /* 991 */  lea     0x0(%esi,%eiz,1),%esi\n.L998:\n  /* 998 */  lea     0x38(%esp),%eax\n  /* 99c */  mov     %eax,(%esp)\n  /* 99f */  call    CONTROL_GetInput\n  /* 9a4 */  jmp     .L14\n  /* 9a9 */  lea     0x0(%esi,%eiz,1),%esi\n.L9b0:\n  /* 9b0 */  movl    $0x2f,(%esp)\n  /* 9b7 */  call    CONTROL_ClearButton\n  /* 9bc */  movswl  screenpeek,%eax\n  /* 9c3 */  mov     $0x1,%edx\n  /* 9c8 */  mov     ud+0x604,%esi\n  /* 9ce */  imul    $0x3ac,%eax,%eax\n  /* 9d4 */  sub     %esi,%edx\n  /* 9d6 */  mov     %edx,ud+0x604\n  /* 9dc */  add     $ps,%eax\n  /* 9e1 */  mov     %eax,0x4(%esp)\n  /* 9e5 */  mov     $0x15,%eax\n  /* 9ea */  sub     %edx,%eax\n  /* 9ec */  cwtl\n  /* 9ed */  mov     %eax,(%esp)\n  /* 9f0 */  call    FTA\n  /* 9f5 */  cmpb    $0x0,ud+0x58a\n  /* 9fc */  je      .L10a\n  /* a02 */  jmp     .Lfd\n  /* a07 */  nop\n  /* a08 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La10:\n  /* a10 */  mov     $\"nam00000.pcx\",%eax\n  /* a15 */  jmp     .L3d\n  /* a1a */  lea     0x0(%esi),%esi\n.La20:\n  /* a20 */  test    %dl,%dl\n  /* a22 */  jne     .L806\n  /* a28 */  test    %al,%al\n  /* a2a */  mov     $0x8,%ebx\n  /* a2f */  jne     .Lea6\n  /* a35 */  lea     0x0(%esi),%esi\n  /* a38 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La40:\n  /* a40 */  mov     ud+0x600,%eax\n  /* a45 */  test    %eax,%eax\n  /* a47 */  jne     .L92b\n  /* a4d */  mov     SoundToggle,%eax\n  /* a52 */  test    %eax,%eax\n  /* a54 */  je      .L92b\n  /* a5a */  cmpb    $0x0,0x2f(%esp)\n  /* a5f */  je      .L136\n  /* a65 */  call    RTS_NumSounds\n  /* a6a */  test    %eax,%eax\n  /* a6c */  jle     .La84\n  /* a6e */  cmpb    $rtsplaying,0x0\n  /* a75 */  jne     .La84\n  /* a77 */  mov     VoiceToggle,%eax\n  /* a7c */  test    %eax,%eax\n  /* a7e */  jne     .L112b\n.La84:\n  /* a84 */  movzbl  keystatus+0xb8,%ecx\n  /* a8b */  jmp     .L92b\n.La90:\n  /* a90 */  movl    $0x2b,(%esp)\n  /* a97 */  call    CONTROL_ClearButton\n  /* a9c */  movzbl  ud+0x58c,%edx\n  /* aa3 */  mov     $0x1,%al\n  /* aa5 */  sub     %dl,%al\n  /* aa7 */  mov     %al,ud+0x58c\n  /* aac */  movzbl  %al,%edx\n  /* aaf */  movzbl  %al,%eax\n  /* ab2 */  mov     %edx,ShowOpponentWeapons\n  /* ab8 */  movswl  screenpeek,%edx\n  /* abf */  imul    $0x3ac,%edx,%edx\n  /* ac5 */  add     $ps,%edx\n  /* acb */  mov     %edx,0x4(%esp)\n  /* acf */  mov     $0x52,%edx\n  /* ad4 */  sub     %eax,%edx\n  /* ad6 */  movswl  %dx,%eax\n  /* ad9 */  mov     %eax,(%esp)\n  /* adc */  call    FTA\n  /* ae1 */  mov     CONTROL_ButtonState2,%eax\n  /* ae6 */  test    $0x80,%ah\n  /* ae9 */  je      .Lf4\n  /* aef */  jmp     .L9b0\n  /* af4 */  lea     0x0(%esi,%eiz,1),%esi\n.Laf8:\n  /* af8 */  movl    $0x2c,(%esp)\n  /* aff */  call    CONTROL_ClearButton\n  /* b04 */  movzbl  ud+0x6,%edx\n  /* b0b */  mov     $0x1,%al\n  /* b0d */  sub     %dl,%al\n  /* b0f */  dec     %dl\n  /* b11 */  mov     %al,ud+0x6\n  /* b16 */  je      .Lb4a\n  /* b18 */  movswl  screenpeek,%edx\n  /* b1f */  imul    $0x3ac,%edx,%edx\n  /* b25 */  mov     ps+0x238(%edx),%ecx\n  /* b2b */  mov     %ecx,ud+0x5b0\n  /* b31 */  mov     ps+0x23c(%edx),%ecx\n  /* b37 */  movswl  ps+0x28e(%edx),%edx\n  /* b3e */  mov     %ecx,ud+0x5b4\n  /* b44 */  mov     %edx,ud+0x5b8\n.Lb4a:\n  /* b4a */  imul    $0x3ac,myconnectindex,%edx\n  /* b54 */  movzbl  %al,%eax\n  /* b57 */  add     $0x53,%eax\n  /* b5a */  mov     %eax,(%esp)\n  /* b5d */  add     $ps,%edx\n  /* b63 */  mov     %edx,0x4(%esp)\n  /* b67 */  call    FTA\n  /* b6c */  jmp     .L10a\n  /* b71 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb78:\n  /* b78 */  movl    $0x2d,(%esp)\n  /* b7f */  call    CONTROL_ClearButton\n  /* b84 */  movswl  screenpeek,%eax\n  /* b8b */  movswl  connectpoint2(,%eax,4),%eax\n  /* b93 */  mov     %ax,screenpeek\n  /* b99 */  inc     %eax\n  /* b9a */  jne     .Lba7\n  /* b9c */  mov     connecthead,%eax\n  /* ba1 */  mov     %ax,screenpeek\n.Lba7:\n  /* ba7 */  cmpl    $0x1,ud+0x950\n  /* bae */  mov     $0x1,%cl\n  /* bb0 */  mov     %cl,restorepalette\n  /* bb6 */  mov     CONTROL_ButtonState2,%eax\n  /* bbb */  jg      .Le2\n  /* bc1 */  jmp     .Leb\n  /* bc6 */  xchg    %ax,%ax\n  /* bc8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lbd0:\n  /* bd0 */  movzbl  keystatus+0x38,%eax\n  /* bd7 */  movzbl  keystatus+0x36,%edx\n  /* bde */  or      %dl,%al\n  /* be0 */  or      keystatus+0x2a,%al\n  /* be6 */  jne     .L936\n  /* bec */  jmp     .L136\n  /* bf1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lbf8:\n  /* bf8 */  movl    $0x26,(%esp)\n  /* bff */  call    CONTROL_ClearButton\n  /* c04 */  movzbl  ud+0x58b,%eax\n  /* c0b */  movzbl  ud+0x58a,%edx\n  /* c12 */  test    %al,%al\n  /* c14 */  je      .Lc1e\n  /* c16 */  cmp     %dl,%al\n  /* c18 */  jne     .Lda0\n.Lc1e:\n  /* c1e */  mov     %dl,%al\n  /* c20 */  inc     %al\n  /* c22 */  cmp     $0x2,%dl\n  /* c25 */  setne   %dl\n  /* c28 */  neg     %dl\n  /* c2a */  and     %dl,%al\n  /* c2c */  mov     %al,ud+0x58a\n.Lc31:\n  /* c31 */  mov     %al,ud+0x58b\n  /* c36 */  mov     $0x1,%cl\n  /* c38 */  mov     %cl,restorepalette\n  /* c3e */  call    vscrn\n  /* c43 */  jmp     .L6da\n  /* c48 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc50:\n  /* c50 */  movl    $0x8,(%esp)\n  /* c57 */  call    CONTROL_ClearButton\n  /* c5c */  mov     ud+0x5e4,%ebx\n  /* c62 */  mov     $0x1,%eax\n  /* c67 */  imul    $0x3ac,myconnectindex,%edx\n  /* c71 */  sub     %ebx,%eax\n  /* c73 */  mov     %eax,ud+0x5e4\n  /* c78 */  add     $ps,%edx\n  /* c7e */  mov     %eax,RunMode\n  /* c83 */  add     $0x55,%eax\n  /* c86 */  mov     %edx,0x4(%esp)\n  /* c8a */  cwtl\n  /* c8b */  mov     %eax,(%esp)\n  /* c8e */  call    FTA\n  /* c93 */  jmp     .L6cd\n  /* c98 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lca0:\n  /* ca0 */  xor     %eax,%eax\n  /* ca2 */  xor     %edx,%edx\n.Lca4:\n  /* ca4 */  mov     %eax,ud+0x920\n  /* ca9 */  xor     %eax,%eax\n  /* cab */  mov     %eax,0x8(%esp)\n  /* caf */  imul    $0x3ac,myconnectindex,%eax\n  /* cb9 */  mov     ps+0x38c(%eax),%eax\n  /* cbf */  mov     %edx,(%esp)\n  /* cc2 */  mov     %eax,0x4(%esp)\n  /* cc6 */  call    setbrightness\n  /* ccb */  mov     ud+0x920,%eax\n  /* cd0 */  cmp     $0x13,%eax\n  /* cd3 */  jle     .Leb0\n  /* cd9 */  cmp     $0x27,%eax\n  /* cdc */  jg      .L8cf\n  /* ce2 */  imul    $0x3ac,myconnectindex,%edx\n  /* cec */  sar     $0x2,%eax\n  /* cef */  add     $0x5b,%eax\n  /* cf2 */  movzwl  %ax,%eax\n  /* cf5 */  mov     %eax,(%esp)\n  /* cf8 */  add     $ps,%edx\n  /* cfe */  mov     %edx,0x4(%esp)\n  /* d02 */  call    FTA\n  /* d07 */  jmp     .L8cf\n  /* d0c */  lea     0x0(%esi,%eiz,1),%esi\n.Ld10:\n  /* d10 */  test    %al,%al\n  /* d12 */  mov     $0x9,%ebx\n  /* d17 */  je      .La40\n  /* d1d */  mov     $0x348,%esi\n  /* d22 */  jmp     .L820\n  /* d27 */  nop\n  /* d28 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld30:\n  /* d30 */  movl    $0x27,(%esp)\n  /* d37 */  call    CONTROL_ClearButton\n  /* d3c */  mov     ud+0x5fc,%eax\n  /* d41 */  cmp     $0x3f,%eax\n  /* d44 */  jle     .Lefa\n.Ld4a:\n  /* d4a */  add     $0x4,%eax\n  /* d4d */  mov     %eax,ud+0x5fc\n  /* d52 */  call    vscrn\n  /* d57 */  jmp     .L90\n  /* d5c */  lea     0x0(%esi,%eiz,1),%esi\n.Ld60:\n  /* d60 */  movl    $0x28,(%esp)\n  /* d67 */  call    CONTROL_ClearButton\n  /* d6c */  mov     ud+0x5fc,%eax\n  /* d71 */  test    %eax,%eax\n  /* d73 */  jle     .Ld86\n  /* d75 */  movl    $0x9e,(%esp)\n  /* d7c */  call    sound\n  /* d81 */  mov     ud+0x5fc,%eax\n.Ld86:\n  /* d86 */  sub     $0x4,%eax\n  /* d89 */  mov     %eax,ud+0x5fc\n  /* d8e */  call    vscrn\n  /* d93 */  mov     CONTROL_ButtonState2,%eax\n  /* d98 */  jmp     .L87\n  /* d9d */  lea     0x0(%esi),%esi\n.Lda0:\n  /* da0 */  mov     %al,ud+0x58a\n  /* da5 */  xor     %eax,%eax\n  /* da7 */  jmp     .Lc31\n  /* dac */  lea     0x0(%esi,%eiz,1),%esi\n.Ldb0:\n  /* db0 */  mov     $0x1c,%eax\n  /* db5 */  mov     $0x7,%edx\n  /* dba */  jmp     .Lca4\n  /* dbf */  nop\n.Ldc0:\n  /* dc0 */  test    %al,%al\n  /* dc2 */  je      .La40\n  /* dc8 */  cmp     $0x5,%ebx\n  /* dcb */  jne     .L125b\n  /* dd1 */  imul    $0x3ac,myconnectindex,%eax\n  /* ddb */  mov     $0x2a8,%esi\n  /* de0 */  cmpw    $0x0,ps+0x2d2(%eax)\n  /* de8 */  jle     .L820\n  /* dee */  cmpw    $0x1a,ps+0x2d4(%eax)\n  /* df6 */  jne     .L820\n  /* dfc */  movzbl  music_select,%eax\n  /* e03 */  inc     %al\n  /* e05 */  testl   $0xfffffffd,gametype\n  /* e0f */  mov     %al,music_select\n  /* e14 */  jne     .Lee0\n  /* e1a */  cmp     $0x2c,%al\n  /* e1c */  je      .Lee8\n.Le22:\n  /* e22 */  movzbl  %al,%eax\n  /* e25 */  lea     (%eax,%eax,2),%edx\n  /* e28 */  lea     music_fn(%eax,%edx,4),%ebx\n.Le2f:\n  /* e2f */  mov     %ebx,0x4(%esp)\n  /* e33 */  mov     $0x59414c50,%eax\n  /* e38 */  mov     %eax,buf\n  /* e3d */  mov     $0x20474e49,%eax\n  /* e42 */  mov     %eax,buf+0x4\n  /* e47 */  mov     $0x3f8,%eax\n  /* e4c */  mov     %eax,0x8(%esp)\n  /* e50 */  movl    $buf+0x8,(%esp)\n  /* e57 */  call    __strcpy_chk\n  /* e5c */  mov     %ebx,(%esp)\n  /* e5f */  call    playmusic\n  /* e64 */  mov     $0x40,%edx\n  /* e69 */  mov     $buf,%ecx\n  /* e6e */  mov     %edx,0x8(%esp)\n  /* e72 */  mov     %ecx,0x4(%esp)\n  /* e76 */  movl    $fta_quotes+0x680,(%esp)\n  /* e7d */  call    __strcpy_chk\n  /* e82 */  imul    $0x3ac,myconnectindex,%eax\n  /* e8c */  movl    $0x1a,(%esp)\n  /* e93 */  add     $ps,%eax\n  /* e98 */  mov     %eax,0x4(%esp)\n  /* e9c */  call    FTA\n  /* ea1 */  jmp     .L8cf\n.Lea6:\n  /* ea6 */  mov     $0x320,%esi\n  /* eab */  jmp     .L820\n.Leb0:\n  /* eb0 */  imul    $0x3ac,myconnectindex,%edx\n  /* eba */  sar     $0x2,%eax\n  /* ebd */  add     $0x1d,%eax\n  /* ec0 */  cwtl\n  /* ec1 */  mov     %eax,(%esp)\n  /* ec4 */  add     $ps,%edx\n  /* eca */  mov     %edx,0x4(%esp)\n  /* ece */  call    FTA\n  /* ed3 */  jmp     .L8cf\n  /* ed8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lee0:\n  /* ee0 */  cmp     $0x6,%al\n  /* ee2 */  jne     .Le22\n.Lee8:\n  /* ee8 */  xor     %ebx,%ebx\n  /* eea */  mov     %bl,music_select\n  /* ef0 */  mov     $music_fn,%ebx\n  /* ef5 */  jmp     .Le2f\n.Lefa:\n  /* efa */  movl    $0x9e,(%esp)\n  /* f01 */  call    sound\n  /* f06 */  mov     ud+0x5fc,%eax\n  /* f0b */  jmp     .Ld4a\n.Lf10:\n  /* f10 */  movl    $0x0,(%esp)\n  /* f17 */  mov     ydim,%eax\n  /* f1c */  dec     %eax\n  /* f1d */  mov     %eax,0xc(%esp)\n  /* f21 */  mov     xdim,%eax\n  /* f26 */  dec     %eax\n  /* f27 */  mov     %eax,0x8(%esp)\n  /* f2b */  xor     %eax,%eax\n  /* f2d */  mov     %eax,0x4(%esp)\n  /* f31 */  call    setview\n  /* f36 */  cmpl    $0x1,ud+0x950\n  /* f3d */  jg      .L1c1\n  /* f43 */  cmpl    $0x2,ud+0x918\n  /* f4a */  je      .L28d\n  /* f50 */  movb    $ready2send,0x0\n  /* f57 */  mov     ototalclock,%eax\n  /* f5c */  mov     %eax,totalclock\n  /* f61 */  jmp     .L1ce\n.Lf66:\n  /* f66 */  movl    $0x1f4,(%esp)\n  /* f6d */  xor     %ecx,%ecx\n  /* f6f */  mov     %cl,keystatus+0x44\n  /* f75 */  call    cmenu\n  /* f7a */  call    FX_StopAllSounds\n  /* f7f */  call    clearsoundlocks\n  /* f84 */  imul    $0x3ac,myconnectindex,%eax\n  /* f8e */  orb     $0x1,ps+0x34c(%eax)\n  /* f95 */  cmpl    $0x1,ud+0x950\n  /* f9c */  jg      .L5fc\n  /* fa2 */  cmpl    $0x2,ud+0x918\n  /* fa9 */  je      .L5fc\n  /* faf */  movb    $ready2send,0x0\n  /* fb6 */  mov     ototalclock,%eax\n  /* fbb */  mov     %eax,totalclock\n  /* fc0 */  jmp     .L5fc\n.Lfc5:\n  /* fc5 */  cmpl    $0x2,ud+0x918\n  /* fcc */  je      .L1bc\n  /* fd2 */  mov     $0x1,%dl\n  /* fd4 */  mov     %dl,ready2send\n  /* fda */  jmp     .L1bc\n.Lfdf:\n  /* fdf */  call    KB_FlushKeyboardQueue\n  /* fe4 */  xor     %ebx,%ebx\n  /* fe6 */  xor     %esi,%esi\n  /* fe8 */  movl    $0x25,(%esp)\n  /* fef */  call    CONTROL_ClearButton\n  /* ff4 */  imul    $0x3ac,myconnectindex,%eax\n  /* ffe */  mov     %bl,typebuf\n  /* 1004 */  mov     %si,inputloc\n  /* 100b */  orb     $0x10,ps+0x34c(%eax)\n  /* 1012 */  jmp     .L14c\n.L1017:\n  /* 1017 */  xor     %ecx,%ecx\n  /* 1019 */  mov     %cl,keystatus+0x3e\n  /* 101f */  call    FX_StopAllSounds\n  /* 1024 */  call    clearsoundlocks\n  /* 1029 */  imul    $0x3ac,myconnectindex,%eax\n  /* 1033 */  orb     $0x1,ps+0x34c(%eax)\n  /* 103a */  cmpl    $0x1,ud+0x950\n  /* 1041 */  jle     .L10f7\n.L1047:\n  /* 1047 */  movl    $0x2bd,(%esp)\n  /* 104e */  call    cmenu\n  /* 1053 */  jmp     .L30a\n.L1058:\n  /* 1058 */  mov     $0x6d,%edx\n  /* 105d */  xor     %ecx,%ecx\n  /* 105f */  jmp     .L46e\n.L1064:\n  /* 1064 */  mov     %eax,0x4(%esp)\n  /* 1068 */  mov     $0x1,%esi\n  /* 106d */  xor     %edi,%edi\n  /* 106f */  movl    $0x18,(%esp)\n  /* 1076 */  mov     %esi,ud+0x5dc\n  /* 107c */  call    FTA\n  /* 1081 */  mov     %edi,ud+0x5dc\n  /* 1087 */  jmp     .L57c\n.L108c:\n  /* 108c */  cmp     $0x2f,%ebx\n  /* 108f */  jg      .L6ac\n  /* 1095 */  imul    $0x3ac,%esi,%eax\n  /* 109b */  mov     $0x30,%edx\n  /* 10a0 */  mov     %edx,ps(%eax)\n  /* 10a6 */  jmp     .L6ac\n.L10ab:\n  /* 10ab */  cmpl    $0x2,ud+0x918\n  /* 10b2 */  je      .L2ed\n  /* 10b8 */  xor     %edx,%edx\n  /* 10ba */  mov     %dl,ready2send\n  /* 10c0 */  mov     ototalclock,%edx\n  /* 10c6 */  mov     %edx,totalclock\n  /* 10cc */  jmp     .L2ed\n.L10d1:\n  /* 10d1 */  cmp     %eax,connecthead\n  /* 10d7 */  jne     .L8cf\n  /* 10dd */  jmp     .L1f4\n.L10e2:\n  /* 10e2 */  mov     %ecx,0x4(%esp)\n  /* 10e6 */  movl    $0x76,(%esp)\n  /* 10ed */  call    FTA\n  /* 10f2 */  jmp     .L8cf\n.L10f7:\n  /* 10f7 */  cmpl    $0x2,ud+0x918\n  /* 10fe */  je      .L1047\n  /* 1104 */  movb    $ready2send,0x0\n  /* 110b */  mov     ototalclock,%eax\n  /* 1110 */  mov     %eax,totalclock\n  /* 1115 */  jmp     .L1047\n.L111a:\n  /* 111a */  cmp     connecthead,%eax\n  /* 1120 */  jne     .L8cf\n  /* 1126 */  jmp     .L344\n.L112b:\n  /* 112b */  lea     -0x1(%ebx),%eax\n  /* 112e */  xor     %ebp,%ebp\n  /* 1130 */  movswl  %ax,%esi\n  /* 1133 */  mov     %esi,(%esp)\n  /* 1136 */  call    RTS_GetSound\n  /* 113b */  mov     %esi,(%esp)\n  /* 113e */  mov     %eax,rtsptr\n  /* 1143 */  call    RTS_SoundLength\n  /* 1148 */  mov     %ebx,%ecx\n  /* 114a */  movl    $0xff,0x14(%esp)\n  /* 1152 */  neg     %ecx\n  /* 1154 */  mov     %ecx,0x18(%esp)\n  /* 1158 */  mov     %ebp,0x10(%esp)\n  /* 115c */  mov     %ebp,0xc(%esp)\n  /* 1160 */  mov     %ebp,0x8(%esp)\n  /* 1164 */  mov     %eax,0x4(%esp)\n  /* 1168 */  mov     rtsptr,%eax\n  /* 116d */  mov     %eax,(%esp)\n  /* 1170 */  call    FX_PlayAuto3D\n  /* 1175 */  cmpl    $0x1,ud+0x950\n  /* 117c */  movb    $0x7,rtsplaying\n  /* 1183 */  jle     .L8bf\n  /* 1189 */  mov     %bl,tempbuf+0x1\n  /* 118f */  movswl  connecthead,%ebx\n  /* 1196 */  movb    $0x7,tempbuf\n  /* 119d */  test    %ebx,%ebx\n  /* 119f */  js      .L8bf\n.L11a5:\n  /* 11a5 */  cmp     myconnectindex,%ebx\n  /* 11ab */  je      .L11c7\n  /* 11ad */  mov     %ebx,(%esp)\n  /* 11b0 */  mov     $0x2,%esi\n  /* 11b5 */  mov     $tempbuf,%edi\n  /* 11ba */  mov     %esi,0x8(%esp)\n  /* 11be */  mov     %edi,0x4(%esp)\n  /* 11c2 */  call    sendpacket\n.L11c7:\n  /* 11c7 */  mov     networkmode,%ecx\n  /* 11cd */  test    %ecx,%ecx\n  /* 11cf */  jne     .L11e2\n  /* 11d1 */  mov     connecthead,%eax\n  /* 11d6 */  cmp     %eax,myconnectindex\n  /* 11dc */  jne     .L8bf\n.L11e2:\n  /* 11e2 */  movswl  connectpoint2(,%ebx,4),%ebx\n  /* 11ea */  test    %ebx,%ebx\n  /* 11ec */  jns     .L11a5\n  /* 11ee */  jmp     .L8bf\n.L11f3:\n  /* 11f3 */  cmpl    $0x2,ud+0x918\n  /* 11fa */  je      .L5ef\n  /* 1200 */  movb    $ready2send,0x0\n  /* 1207 */  mov     ototalclock,%eax\n  /* 120c */  mov     %eax,totalclock\n  /* 1211 */  jmp     .L5ef\n.L1216:\n  /* 1216 */  movl    $0x61a8,(%esp)\n  /* 121d */  call    cmenu\n  /* 1222 */  jmp     .L5c7\n.L1227:\n  /* 1227 */  cmp     connecthead,%eax\n  /* 122d */  jne     .L8cf\n  /* 1233 */  jmp     .L5ae\n.L1238:\n  /* 1238 */  cmpl    $0x2,ud+0x918\n  /* 123f */  je      .L427\n  /* 1245 */  movb    $ready2send,0x0\n  /* 124c */  mov     ototalclock,%eax\n  /* 1251 */  mov     %eax,totalclock\n  /* 1256 */  jmp     .L427\n.L125b:\n  /* 125b */  lea     -0x1(%ebx),%esi\n  /* 125e */  imul    $0x28,%esi,%esi\n  /* 1261 */  add     $0x208,%esi\n  /* 1267 */  jmp     .L820\n","c":"/* candidate for nonsharedkeys (game.c, 4716 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nextern int screencaptured, nonsharedtimer;\nextern short inputloc;\nextern char *rtsptr;\nextern void adduserquote(char *daquote);\n\nvoid nonsharedkeys(void )\n{\n    short i,ch;\n    long j;\n\n    if(ud.recstat == 2)\n    {\n        ControlInfo noshareinfo;\n        CONTROL_GetInput( &noshareinfo );\n    }\n\n    if(screencaptured)\n    {\n        FTA(103,&ps[myconnectindex]);\n        screencaptured = 0;\n    }\n\n    if( KB_KeyPressed(0x58) )\n    {\n        char *fn = gametype == 2 ? \"nam00000.pcx\" : \"duke0000.pcx\";\n        KB_ClearKeyDown(0x58);\n        screencapture(fn,2);\n        screencaptured = 1;\n    }\n\n    if( !(keystatus[0xb8] || keystatus[0x38] || ud.overhead_on) )\n    {\n        if( BUTTON(gamefunc_Enlarge_Screen) )\n        {\n            CONTROL_ClearButton(gamefunc_Enlarge_Screen);\n            if(ud.screen_size > 0)\n                sound(0x9e);\n            ud.screen_size -= 4;\n            vscrn();\n        }\n        if( BUTTON(gamefunc_Shrink_Screen) )\n        {\n            CONTROL_ClearButton(gamefunc_Shrink_Screen);\n            if(ud.screen_size <= 63)\n                sound(0x9e);\n            ud.screen_size += 4;\n            vscrn();\n        }\n    }\n\n    if( ps[myconnectindex].cheat_phase == 1 || (ps[myconnectindex].gm&(MODE_MENU|MODE_TYPE)) ) return;\n\n    if( BUTTON(gamefunc_See_Coop_View) && ( ud.coop == 1 || ud.recstat == 2 ) )\n    {\n        CONTROL_ClearButton( gamefunc_See_Coop_View );\n        screenpeek = connectpoint2[screenpeek];\n        if(screenpeek == -1) screenpeek = connecthead;\n        restorepalette = 1;\n    }\n\n    if( ud.multimode > 1 && BUTTON(gamefunc_Show_Opponents_Weapon) )\n    {\n        CONTROL_ClearButton(gamefunc_Show_Opponents_Weapon);\n        ud.showweapons = 1-ud.showweapons;\n        ShowOpponentWeapons = ud.showweapons;\n        FTA(82-ud.showweapons,&ps[screenpeek]);\n    }\n\n    if( BUTTON(gamefunc_Toggle_Crosshair) )\n    {\n        CONTROL_ClearButton(gamefunc_Toggle_Crosshair);\n        ud.crosshair = 1-ud.crosshair;\n        FTA(21-ud.crosshair,&ps[screenpeek]);\n    }\n\n    if(ud.overhead_on && BUTTON(gamefunc_Map_Follow_Mode) )\n    {\n        CONTROL_ClearButton(gamefunc_Map_Follow_Mode);\n        ud.scrollmode = 1-ud.scrollmode;\n        if(ud.scrollmode)\n        {\n            ud.folx = ps[screenpeek].oposx;\n            ud.foly = ps[screenpeek].oposy;\n            ud.fola = ps[screenpeek].oang;\n        }\n        FTA(83+ud.scrollmode,&ps[myconnectindex]);\n    }\n\n    if( SHIFTS_IS_PRESSED || ALT_IS_PRESSED )\n    {\n        i = 0;\n        if( KB_KeyPressed( 0x3b ) ) { KB_ClearKeyDown( 0x3b ); i = 1; }\n        if( KB_KeyPressed( 0x3c ) ) { KB_ClearKeyDown( 0x3c ); i = 2; }\n        if( KB_KeyPressed( 0x3d ) ) { KB_ClearKeyDown( 0x3d ); i = 3; }\n        if( KB_KeyPressed( 0x3e ) ) { KB_ClearKeyDown( 0x3e ); i = 4; }\n        if( KB_KeyPressed( 0x3f ) ) { KB_ClearKeyDown( 0x3f ); i = 5; }\n        if( KB_KeyPressed( 0x40 ) ) { KB_ClearKeyDown( 0x40 ); i = 6; }\n        if( KB_KeyPressed( 0x41 ) ) { KB_ClearKeyDown( 0x41 ); i = 7; }\n        if( KB_KeyPressed( 0x42 ) ) { KB_ClearKeyDown( 0x42 ); i = 8; }\n        if( KB_KeyPressed( 0x43 ) ) { KB_ClearKeyDown( 0x43 ); i = 9; }\n        if( KB_KeyPressed( 0x44 ) ) { KB_ClearKeyDown( 0x44 ); i = 10; }\n\n        if(i)\n        {\n            if( SHIFTS_IS_PRESSED )\n            {\n                if(i == 5 && ps[myconnectindex].fta > 0 && ps[myconnectindex].ftq == 26)\n                {\n                    music_select++;\n                    if( ((gametype & ~2) != 0 && music_select == 6) || ((gametype & ~2) == 0 && music_select == 44) )\n                        music_select = 0;\n                    strcpy(buf,\"PLAYING \");\n                    strcat(buf,music_fn[0][music_select]);\n                    playmusic(&music_fn[0][music_select][0]);\n                    strcpy(&fta_quotes[26][0],buf);\n                    FTA(26,&ps[myconnectindex]);\n                    return;\n                }\n\n                adduserquote(ud.ridecule[i-1]);\n                tempbuf[2] = 0;\n                tempbuf[0] = 4;\n                tempbuf[1] = 255;\n                strcpy((char *)tempbuf+2,ud.ridecule[i-1]);\n\n                if(ud.multimode > 1)\n                {\n                    j = (unsigned short)(strlen(ud.ridecule[i-1])+2);\n                    for(ch=connecthead;ch>=0;ch=connectpoint2[ch])\n                    {\n                        if(ch != myconnectindex) sendpacket(ch,tempbuf,j);\n                        if(networkmode == 0 && myconnectindex != connecthead) break;\n                    }\n                }\n\n                pub = pus = 1;\n                return;\n            }\n\n            if(ud.lockout == 0 && SoundToggle && ALT_IS_PRESSED)\n            {\n                if(RTS_NumSounds() > 0 && rtsplaying == 0 && VoiceToggle)\n                {\n                    rtsptr = (char *)RTS_GetSound(i-1);\n                    FX_PlayAuto3D(rtsptr,RTS_SoundLength(i-1),0,0,0,255,-i);\n                    rtsplaying = 7;\n\n                    if(ud.multimode > 1)\n                    {\n                        tempbuf[0] = 7;\n                        tempbuf[1] = i;\n\n                        for(ch=connecthead;ch>=0;ch=connectpoint2[ch])\n                        {\n                            if(ch != myconnectindex) sendpacket(ch,tempbuf,2);\n                            if(networkmode == 0 && myconnectindex != connecthead) break;\n                        }\n                    }\n\n                    pub = pus = 1;\n                    return;\n                }\n            }\n        }\n    }\n\n    if( !(ALT_IS_PRESSED || SHIFTS_IS_PRESSED) )\n    {\n        if( ud.multimode > 1 && BUTTON(gamefunc_SendMessage) )\n        {\n            KB_FlushKeyboardQueue();\n            CONTROL_ClearButton( gamefunc_SendMessage );\n            typebuf[0] = 0;\n            inputloc = 0;\n            ps[myconnectindex].gm |= MODE_TYPE;\n        }\n\n        if( KB_KeyPressed( 0x3b ) || (ud.show_help && ( KB_KeyPressed( 0x39 ) || KB_KeyPressed( 0x1c ) || KB_KeyPressed( 0x9c ) ) ) )\n        {\n            KB_ClearKeyDown( 0x3b );\n            KB_ClearKeyDown( 0x39 );\n            KB_ClearKeyDown( 0x9c );\n            KB_ClearKeyDown( 0x1c );\n            ud.show_help ++;\n\n            if( ud.show_help > 2 )\n            {\n                ud.show_help = 0;\n                if(ud.multimode < 2 && ud.recstat != 2) ready2send = 1;\n                vscrn();\n            }\n            else\n            {\n                setview(0,0,xdim-1,ydim-1);\n                if(ud.multimode < 2 && ud.recstat != 2)\n                {\n                    ready2send = 0;\n                    totalclock = ototalclock;\n                }\n            }\n        }\n\n        if(ud.recstat != 2 && KB_KeyPressed( 0x3c ) )\n        {\n            KB_ClearKeyDown( 0x3c );\n\n            if(movesperpacket == 4 && connecthead != myconnectindex)\n                return;\n\n          F2body:\n            if( sprite[ps[myconnectindex].i].extra <= 0 )\n            {\n                FTA(118,&ps[myconnectindex]);\n                return;\n            }\n\n            cmenu(350);\n            screencapt = 1;\n            displayrooms(myconnectindex,65536);\n            screencapt = 0;\n            FX_StopAllSounds();\n            clearsoundlocks();\n\n            ps[myconnectindex].gm |= MODE_MENU;\n\n            if(ud.multimode < 2)\n            {\n                ready2send = 0;\n                totalclock = ototalclock;\n                screenpeek = myconnectindex;\n            }\n        }\n\n        if( KB_KeyPressed( 0x3d ) )\n        {\n            KB_ClearKeyDown( 0x3d );\n\n            if(movesperpacket == 4 && connecthead != myconnectindex)\n                return;\n\n            cmenu(300);\n            FX_StopAllSounds();\n            clearsoundlocks();\n\n            ps[myconnectindex].gm |= MODE_MENU;\n\n            if(ud.multimode < 2 && ud.recstat != 2)\n            {\n                ready2send = 0;\n                totalclock = ototalclock;\n            }\n            screenpeek = myconnectindex;\n        }\n\n        if( KB_KeyPressed( 0x3e ) && FXDevice >= 0 )\n        {\n            KB_ClearKeyDown( 0x3e );\n            FX_StopAllSounds();\n            clearsoundlocks();\n\n            ps[myconnectindex].gm |= MODE_MENU;\n\n            if(ud.multimode < 2 && ud.recstat != 2)\n            {\n                ready2send = 0;\n                totalclock = ototalclock;\n            }\n            cmenu(701);\n        }\n\n        if( KB_KeyPressed( 0x40 ) && (ps[myconnectindex].gm&MODE_GAME) )\n        {\n            KB_ClearKeyDown( 0x40 );\n\n            if(movesperpacket == 4 && connecthead != myconnectindex)\n                return;\n\n            if(lastsavedpos == -1) goto F2body;\n\n            KB_FlushKeyboardQueue();\n\n            if( sprite[ps[myconnectindex].i].extra <= 0 )\n            {\n                FTA(118,&ps[myconnectindex]);\n                return;\n            }\n\n            screencapt = 1;\n            displayrooms(myconnectindex,65536);\n            screencapt = 0;\n            if((ch = lastsavedpos) >= 0)\n            {\n                inputloc = strlen(&ud.savegame[ch][0]);\n                current_menu = 360+ch;\n                probey = ch;\n            }\n\n            FX_StopAllSounds();\n            clearsoundlocks();\n\n            setview(0,0,xdim-1,ydim-1);\n\n            ps[myconnectindex].gm |= MODE_MENU;\n\n            if(ud.multimode < 2 && ud.recstat != 2)\n            {\n                ready2send = 0;\n                totalclock = ototalclock;\n            }\n        }\n\n        if( KB_KeyPressed( 0x41 ) )\n        {\n            KB_ClearKeyDown( 0x41 );\n\n            if(ps[myconnectindex].over_shoulder_on == 0)\n            {\n                cameradist = 0;\n                cameraclock = totalclock;\n                i = 110;\n                ch = 1;\n            }\n            else\n            {\n                i = 109;\n                ch = 0;\n            }\n            ps[myconnectindex].over_shoulder_on = ch;\n            FTA(i,&ps[myconnectindex]);\n        }\n\n        if( KB_KeyPressed( 0x3f ) && MusicDevice >= 0 )\n        {\n            KB_ClearKeyDown( 0x3f );\n            strcpy(buf,music_fn[0][music_select]);\n            strcat(buf,\".  USE SHIFT-F5 TO CHANGE.\");\n            strcpy(&fta_quotes[26][0],buf);\n            FTA(26,&ps[myconnectindex]);\n        }\n\n        if( KB_KeyPressed( 0x42 ) )\n        {\n            KB_ClearKeyDown( 0x42 );\n\n            ud.fta_on = !ud.fta_on;\n            if(ud.fta_on) FTA(23,&ps[myconnectindex]);\n            else\n            {\n                ud.fta_on = 1;\n                FTA(24,&ps[myconnectindex]);\n                ud.fta_on = 0;\n            }\n        }\n\n        if( KB_KeyPressed( 0x43 ) && (ps[myconnectindex].gm&MODE_GAME) )\n        {\n            KB_ClearKeyDown( 0x43 );\n\n            if(movesperpacket == 4 && connecthead != myconnectindex)\n                return;\n\n            if( lastsavedpos < 0 ) cmenu(25000);\n            else cmenu(15001);\n\n            FX_StopAllSounds();\n            clearsoundlocks();\n\n            ps[myconnectindex].gm |= MODE_MENU;\n\n            if(ud.multimode < 2 && ud.recstat != 2)\n            {\n                ready2send = 0;\n                totalclock = ototalclock;\n            }\n        }\n\n        if( KB_KeyPressed( 0x44 ) )\n        {\n            KB_ClearKeyDown( 0x44 );\n            cmenu(500);\n            FX_StopAllSounds();\n            clearsoundlocks();\n\n            ps[myconnectindex].gm |= MODE_MENU;\n\n            if(ud.multimode < 2 && ud.recstat != 2)\n            {\n                ready2send = 0;\n                totalclock = ototalclock;\n            }\n        }\n\n        if(ud.overhead_on != 0)\n        {\n            j = totalclock-nonsharedtimer;\n            nonsharedtimer = totalclock;\n            if (BUTTON(gamefunc_Enlarge_Screen))\n                ps[myconnectindex].zoom += mulscale6(j,max(ps[myconnectindex].zoom,256));\n            if (BUTTON(gamefunc_Shrink_Screen))\n                ps[myconnectindex].zoom -= mulscale6(j,max(ps[myconnectindex].zoom,256));\n\n            if( (ps[myconnectindex].zoom > 2048) )\n                ps[myconnectindex].zoom = 2048;\n            if( (ps[myconnectindex].zoom < 48) )\n                ps[myconnectindex].zoom = 48;\n        }\n    }\n\n    if( KB_KeyPressed(sc_Escape) && ud.overhead_on && ps[myconnectindex].newowner == -1 )\n    {\n        ud.last_overhead = ud.overhead_on;\n        KB_ClearKeyDown( sc_Escape );\n        ud.overhead_on = 0;\n        ud.scrollmode = 0;\n        vscrn();\n    }\n\n    if( BUTTON(gamefunc_AutoRun) )\n    {\n        CONTROL_ClearButton(gamefunc_AutoRun);\n        ud.auto_run = 1-ud.auto_run;\n        RunMode = ud.auto_run;\n        FTA(85+ud.auto_run,&ps[myconnectindex]);\n    }\n\n    if( BUTTON(gamefunc_Map) )\n    {\n        CONTROL_ClearButton(gamefunc_Map);\n\n        if(ud.last_overhead != ud.overhead_on && ud.last_overhead)\n        {\n            ud.overhead_on = ud.last_overhead;\n            ud.last_overhead = 0;\n        }\n        else\n        {\n            ud.overhead_on++;\n            if(ud.overhead_on == 3 ) ud.overhead_on = 0;\n            ud.last_overhead = ud.overhead_on;\n        }\n        restorepalette = 1;\n        vscrn();\n    }\n\n    if(KB_KeyPressed(0x57))\n    {\n        KB_ClearKeyDown(0x57);\n\n        if(SHIFTS_IS_PRESSED) ud.brightness-=4;\n        else ud.brightness+=4;\n\n        if( ud.brightness > (7<<2) )\n            ud.brightness = 0;\n        else if(ud.brightness < 0)\n            ud.brightness = (7<<2);\n\n        setbrightness(ud.brightness>>2,ps[myconnectindex].palette,0);\n        if(ud.brightness < 20)\n            FTA( 29 + (ud.brightness>>2) ,&ps[myconnectindex]);\n        else if(ud.brightness < 40)\n        {\n            FTA( 91 + (ud.brightness>>2)  ,&ps[myconnectindex]);\n        }\n    }\n}\n","size":4716,"score":100,"agent":"kuncc/3","pid":4,"session":2134,"ts":1791755222904}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1856,"symbol":"movetransports","file":"actors.c","asm":"# movetransports  (TU actors.c, section .text, 4591 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmovetransports:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  movswl  headspritestat+0x12,%ebx\n.Le:\n  /* 00e */  test    %ebx,%ebx\n  /* 010 */  js      .L71c\n.L16:\n  /* 016 */  mov     %ebx,0x1c(%esp)\n  /* 01a */  mov     %ebx,%esi\n  /* 01c */  movswl  nextspritestat(%ebx,%ebx,1),%ebx\n  /* 024 */  lea     0x0(,%esi,4),%eax\n  /* 02b */  mov     %eax,0x34(%esp)\n  /* 02f */  add     %esi,%eax\n  /* 031 */  lea     (%esi,%eax,2),%eax\n  /* 034 */  movswl  sprite+0x1e(,%eax,4),%edx\n  /* 03c */  cmp     %esi,%edx\n  /* 03e */  je      .Le\n  /* 040 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 048 */  mov     %eax,0x20(%esp)\n  /* 04c */  lea     0x0(,%eax,4),%edi\n  /* 053 */  mov     %edi,0x28(%esp)\n  /* 057 */  add     %edi,%eax\n  /* 059 */  movswl  sector+0x22(,%eax,8),%eax\n  /* 061 */  mov     %eax,0x24(%esp)\n  /* 065 */  lea     0x0(,%esi,8),%eax\n  /* 06c */  mov     %eax,0x40(%esp)\n  /* 070 */  add     %esi,%eax\n  /* 072 */  lea     hittype(,%eax,8),%edx\n  /* 079 */  mov     0x40(%edx),%eax\n  /* 07c */  mov     %eax,0x2c(%esp)\n  /* 080 */  mov     0x30(%edx),%eax\n  /* 083 */  test    %eax,%eax\n  /* 085 */  jle     .L8b\n  /* 087 */  dec     %eax\n  /* 088 */  mov     %eax,0x30(%edx)\n.L8b:\n  /* 08b */  mov     0x20(%esp),%eax\n  /* 08f */  movswl  headspritesect(%eax,%eax,1),%edi\n  /* 097 */  test    %edi,%edi\n  /* 099 */  js      .Le\n  /* 09f */  mov     0x24(%esp),%ecx\n  /* 0a3 */  mov     %edi,0x18(%esp)\n  /* 0a7 */  mov     0x34(%esp),%eax\n  /* 0ab */  mov     %ebx,0x44(%esp)\n  /* 0af */  mov     0x1c(%esp),%esi\n  /* 0b3 */  cmp     $0x2,%ecx\n  /* 0b6 */  sete    0x3a(%esp)\n  /* 0bb */  dec     %ecx\n  /* 0bc */  sete    0x3b(%esp)\n  /* 0c1 */  add     %esi,%eax\n  /* 0c3 */  add     %eax,%eax\n  /* 0c5 */  mov     %eax,0x30(%esp)\n  /* 0c9 */  jmp     .L27c\n  /* 0ce */  xchg    %ax,%ax\n.Ld0:\n  /* 0d0 */  cmp     $0x1,%eax\n  /* 0d3 */  je      .L2c0\n  /* 0d9 */  lea     -0x4(%eax),%edx\n  /* 0dc */  cmp     $0x1,%dx\n  /* 0e0 */  ja      .L270\n.Le6:\n  /* 0e6 */  lea     (%esi,%ebx,1),%edx\n  /* 0e9 */  lea     (%ebx,%edx,2),%edx\n  /* 0ec */  lea     sprite(,%edx,4),%ecx\n  /* 0f3 */  movswl  0x24(%ecx),%edx\n  /* 0f7 */  mov     %edx,%edi\n  /* 0f9 */  neg     %edi\n  /* 0fb */  cmovs   %edx,%edi\n  /* 0fe */  test    %edx,%edx\n  /* 100 */  movzwl  %di,%edi\n  /* 103 */  je      .L8b8\n  /* 109 */  cmpb    $0x0,0x3a(%esp)\n  /* 10e */  je      .L728\n  /* 114 */  mov     0x20(%esp),%ebp\n  /* 118 */  mov     0x28(%esp),%edx\n  /* 11c */  add     %ebp,%edx\n  /* 11e */  mov     sector+0x4(,%edx,8),%ebp\n  /* 125 */  add     %edi,%ebp\n  /* 127 */  cmp     0x8(%ecx),%ebp\n  /* 12a */  jle     .L270\n  /* 130 */  movswl  0xe(%ecx),%edx\n  /* 134 */  cmp     $0x58c,%edx\n  /* 13a */  je      .Lc60\n  /* 140 */  cmp     $0x58c,%edx\n  /* 146 */  jg      .L76b\n.L14c:\n  /* 14c */  cmp     $0x295,%edx\n  /* 152 */  je      .L1a5\n  /* 154 */  cmp     $0x294,%edx\n  /* 15a */  jle     .L190\n  /* 15c */  cmp     $0x4ed,%edx\n  /* 162 */  je      .L270\n  /* 168 */  jg      .Le00\n  /* 16e */  cmp     $0x399,%edx\n  /* 174 */  je      .L270\n  /* 17a */  cmp     $0x3b8,%edx\n  /* 180 */  je      .L270\n  /* 186 */  xchg    %ax,%ax\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  cmp     $0x5,%eax\n  /* 193 */  je      .L7b0\n.L199:\n  /* 199 */  mov     0x24(%esp),%ebp\n  /* 19d */  test    %ebp,%ebp\n  /* 19f */  jle     .La79\n.L1a5:\n  /* 1a5 */  mov     %ebx,(%esp)\n  /* 1a8 */  mov     $0x564,%ecx\n  /* 1ad */  mov     %ecx,0x4(%esp)\n  /* 1b1 */  call    spawn\n  /* 1b6 */  cmpl    $0x1,0x24(%esp)\n  /* 1bb */  cwtl\n  /* 1bc */  je      .L7e0\n.L1c2:\n  /* 1c2 */  mov     0x30(%esp),%eax\n  /* 1c6 */  add     %ebx,%esi\n  /* 1c8 */  mov     0x1c(%esp),%ecx\n  /* 1cc */  add     %eax,%ecx\n  /* 1ce */  shl     $0x2,%ecx\n  /* 1d1 */  movswl  sprite+0x1e(%ecx),%eax\n  /* 1d8 */  lea     (%eax,%eax,4),%edx\n  /* 1db */  lea     (%eax,%edx,2),%edx\n  /* 1de */  mov     sprite(%ecx),%eax\n  /* 1e4 */  shl     $0x2,%edx\n  /* 1e7 */  mov     sprite(%edx),%ebp\n  /* 1ed */  sub     %eax,%ebp\n  /* 1ef */  lea     (%ebx,%esi,2),%eax\n  /* 1f2 */  shl     $0x2,%eax\n  /* 1f5 */  lea     sprite(%eax),%esi\n  /* 1fb */  mov     %esi,0x3c(%esp)\n  /* 1ff */  mov     sprite(%eax),%esi\n  /* 205 */  add     %esi,%ebp\n  /* 207 */  mov     sprite+0x4(%edx),%esi\n  /* 20d */  sub     sprite+0x4(%ecx),%esi\n  /* 213 */  mov     %ebp,sprite(%eax)\n  /* 219 */  mov     sprite+0x4(%eax),%ecx\n  /* 21f */  add     %esi,%ecx\n  /* 221 */  mov     0x3c(%esp),%esi\n  /* 225 */  mov     %ecx,%eax\n  /* 227 */  mov     %ecx,0x4(%esi)\n  /* 22a */  movswl  sprite+0x18(%edx),%ecx\n  /* 231 */  lea     (%ecx,%ecx,4),%edx\n  /* 234 */  mov     sector+0x8(,%edx,8),%edx\n  /* 23b */  sub     %edi,%edx\n  /* 23d */  mov     %edx,0x8(%esi)\n  /* 240 */  lea     (%ebx,%ebx,8),%esi\n  /* 243 */  mov     %ebp,hittype+0x24(,%esi,8)\n  /* 24a */  mov     %eax,hittype+0x28(,%esi,8)\n  /* 251 */  mov     %edx,hittype+0x2c(,%esi,8)\n  /* 258 */  mov     %ecx,0x4(%esp)\n  /* 25c */  mov     %ebx,(%esp)\n  /* 25f */  call    changespritesect\n  /* 264 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 268 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  mov     0x18(%esp),%ecx\n  /* 274 */  test    %ecx,%ecx\n  /* 276 */  js      .L710\n.L27c:\n  /* 27c */  mov     0x18(%esp),%eax\n  /* 280 */  mov     %eax,%ebx\n  /* 282 */  movswl  nextspritesect(%eax,%eax,1),%eax\n  /* 28a */  lea     0x0(,%ebx,4),%esi\n  /* 291 */  mov     %eax,0x18(%esp)\n  /* 295 */  lea     (%esi,%ebx,1),%eax\n  /* 298 */  lea     (%ebx,%eax,2),%eax\n  /* 29b */  lea     sprite(,%eax,4),%edx\n  /* 2a2 */  movswl  0x1a(%edx),%eax\n  /* 2a6 */  cmp     $0xa,%eax\n  /* 2a9 */  je      .L300\n  /* 2ab */  jle     .Ld0\n  /* 2b1 */  lea     -0xc(%eax),%edx\n  /* 2b4 */  cmp     $0x1,%dx\n  /* 2b8 */  ja      .L270\n  /* 2ba */  jmp     .Le6\n  /* 2bf */  nop\n.L2c0:\n  /* 2c0 */  movswl  0xe(%edx),%edx\n  /* 2c4 */  cmp     $0x780,%edx\n  /* 2ca */  je      .L2e6\n  /* 2cc */  jg      .L8a0\n  /* 2d2 */  cmp     $0x60e,%edx\n  /* 2d8 */  je      .L2e6\n  /* 2da */  cmp     $0x71c,%edx\n  /* 2e0 */  jne     .Le6\n.L2e6:\n  /* 2e6 */  lea     (%esi,%ebx,1),%edx\n  /* 2e9 */  lea     (%ebx,%edx,2),%edx\n  /* 2ec */  cmpw    $0x0,sprite+0x2a(,%edx,4)\n  /* 2f5 */  jle     .Le6\n  /* 2fb */  jmp     .L270\n.L300:\n  /* 300 */  cmpw    $0xffff,0x1e(%edx)\n  /* 305 */  je      .L270\n  /* 30b */  movswl  0x22(%edx),%edi\n  /* 30f */  imul    $0x3ac,%edi,%eax\n  /* 315 */  cmpw    $0x0,ps+0x340(%eax)\n  /* 31d */  movb    $0x1,ps+0x34d(%eax)\n  /* 324 */  jne     .L550\n  /* 32a */  cmpw    $0x0,ps+0x2ca(%eax)\n  /* 332 */  jne     .L550\n  /* 338 */  cmpb    $0x0,ps+0x352(%eax)\n  /* 33f */  je      .Lce8\n  /* 345 */  mov     0x24(%esp),%ecx\n  /* 349 */  test    %ecx,%ecx\n  /* 34b */  jne     .Le15\n  /* 351 */  mov     0x2c(%esp),%edx\n  /* 355 */  test    %edx,%edx\n  /* 357 */  je      .L57a\n  /* 35d */  cmpb    $0x0,ps+0x375(%eax)\n  /* 364 */  jne     .L270\n  /* 36a */  mov     0x1c(%esp),%ecx\n  /* 36e */  mov     0x34(%esp),%eax\n  /* 372 */  add     %ecx,%eax\n  /* 374 */  lea     (%ecx,%eax,2),%eax\n  /* 377 */  cmpb    $0x0,sprite+0x11(,%eax,4)\n  /* 37f */  je      .L11a0\n.L385:\n  /* 385 */  movswl  connecthead,%eax\n  /* 38c */  test    %eax,%eax\n  /* 38e */  js      .L409\n  /* 390 */  mov     0x1c(%esp),%ecx\n  /* 394 */  mov     %ebx,0x3c(%esp)\n  /* 398 */  mov     0x34(%esp),%edx\n  /* 39c */  mov     0x18(%esp),%ebp\n  /* 3a0 */  add     %ecx,%edx\n  /* 3a2 */  lea     (%ecx,%edx,2),%edx\n  /* 3a5 */  movswl  sprite+0x1e(,%edx,4),%edx\n  /* 3ad */  lea     (%edx,%edx,4),%ecx\n  /* 3b0 */  lea     (%edx,%ecx,2),%edx\n  /* 3b3 */  movswl  sprite+0x18(,%edx,4),%ecx\n  /* 3bb */  mov     %ecx,%ebx\n  /* 3bd */  lea     0x0(%esi),%esi\n.L3c0:\n  /* 3c0 */  imul    $0x3ac,%eax,%edx\n  /* 3c6 */  lea     ps(%edx),%ecx\n  /* 3cc */  movswl  ps+0x292(%edx),%edx\n  /* 3d3 */  cmp     %ebx,%edx\n  /* 3d5 */  jne     .L3f5\n  /* 3d7 */  mov     %di,0x33e(%ecx)\n  /* 3de */  movswl  0x2e6(%ecx),%edx\n  /* 3e5 */  lea     (%edx,%edx,4),%ecx\n  /* 3e8 */  lea     (%edx,%ecx,2),%edx\n  /* 3eb */  xor     %ecx,%ecx\n  /* 3ed */  mov     %cx,sprite+0x2a(,%edx,4)\n.L3f5:\n  /* 3f5 */  movswl  connectpoint2(,%eax,4),%eax\n  /* 3fd */  test    %eax,%eax\n  /* 3ff */  jns     .L3c0\n  /* 401 */  mov     %ebp,0x18(%esp)\n  /* 405 */  mov     0x3c(%esp),%ebx\n.L409:\n  /* 409 */  mov     0x1c(%esp),%ecx\n  /* 40d */  imul    $0x3ac,%edi,%ebp\n  /* 413 */  mov     0x34(%esp),%eax\n  /* 417 */  add     %ecx,%eax\n  /* 419 */  lea     (%ecx,%eax,2),%eax\n  /* 41c */  movswl  sprite+0x1e(,%eax,4),%eax\n  /* 424 */  lea     0x0(,%eax,4),%ecx\n  /* 42b */  mov     %ecx,0x3c(%esp)\n  /* 42f */  lea     (%ecx,%eax,1),%edx\n  /* 432 */  lea     (%eax,%edx,2),%edx\n  /* 435 */  mov     sprite+0x1c(,%edx,4),%ecx\n  /* 43c */  movswl  sprite+0x1e(,%edx,4),%edx\n  /* 444 */  mov     %cx,ps+0x28c(%ebp)\n  /* 44b */  cmp     %eax,%edx\n  /* 44d */  je      .L480\n  /* 44f */  mov     0x40(%esp),%ecx\n  /* 453 */  mov     0x1c(%esp),%edx\n  /* 457 */  add     %ecx,%edx\n  /* 459 */  mov     $0xd,%ecx\n  /* 45e */  mov     %ecx,hittype+0x30(,%edx,8)\n  /* 465 */  lea     (%eax,%eax,8),%edx\n  /* 468 */  mov     $0xd,%ecx\n  /* 46d */  mov     %ecx,hittype+0x30(,%edx,8)\n  /* 474 */  mov     $0xd,%edx\n  /* 479 */  mov     %dx,ps+0x340(%ebp)\n.L480:\n  /* 480 */  mov     0x3c(%esp),%edx\n  /* 484 */  imul    $0x3ac,%edi,%edi\n  /* 48a */  add     %ebx,%esi\n  /* 48c */  add     %eax,%edx\n  /* 48e */  lea     (%eax,%edx,2),%eax\n  /* 491 */  shl     $0x2,%eax\n  /* 494 */  mov     sprite(%eax),%edx\n  /* 49a */  mov     sprite+0x8(%eax),%ecx\n  /* 4a0 */  mov     %edx,ps+0x214(%edi)\n  /* 4a6 */  mov     %edx,ps+0x238(%edi)\n  /* 4ac */  mov     %edx,ps+0x230(%edi)\n  /* 4b2 */  mov     sprite+0x4(%eax),%edx\n  /* 4b8 */  movswl  sprite+0x18(%eax),%eax\n  /* 4bf */  mov     %edx,ps+0x218(%edi)\n  /* 4c5 */  mov     %edx,ps+0x23c(%edi)\n  /* 4cb */  mov     %edx,ps+0x234(%edi)\n  /* 4d1 */  lea     -0x2600(%ecx),%edx\n  /* 4d7 */  mov     %edx,ps+0x21c(%edi)\n  /* 4dd */  mov     %edx,ps+0x240(%edi)\n  /* 4e3 */  mov     %ebx,(%esp)\n  /* 4e6 */  mov     %eax,0x4(%esp)\n  /* 4ea */  call    changespritesect\n  /* 4ef */  lea     (%ebx,%esi,2),%eax\n  /* 4f2 */  mov     0x1c(%esp),%ebx\n  /* 4f6 */  mov     sprite+0x18(,%eax,4),%eax\n  /* 4fd */  mov     %ax,ps+0x292(%edi)\n  /* 504 */  mov     0x34(%esp),%eax\n  /* 508 */  add     %ebx,%eax\n  /* 50a */  lea     (%ebx,%eax,2),%eax\n  /* 50d */  cmpb    $0x0,sprite+0x11(,%eax,4)\n  /* 515 */  jne     .L270\n  /* 51b */  mov     $0x4ed,%edx\n  /* 520 */  mov     %edx,0x4(%esp)\n  /* 524 */  movswl  sprite+0x1e(,%eax,4),%eax\n  /* 52c */  mov     %eax,(%esp)\n  /* 52f */  call    spawn\n  /* 534 */  movl    $0x46,(%esp)\n  /* 53b */  cwtl\n  /* 53c */  mov     %eax,0x4(%esp)\n  /* 540 */  call    spritesound\n  /* 545 */  jmp     .L270\n  /* 54a */  lea     0x0(%esi),%esi\n.L550:\n  /* 550 */  cmpl    $0x1,0x24(%esp)\n  /* 555 */  jne     .L270\n  /* 55b */  imul    $0x3ac,%edi,%eax\n  /* 561 */  cmpb    $0x1,ps+0x352(%eax)\n  /* 568 */  jne     .L270\n  /* 56e */  mov     0x2c(%esp),%eax\n  /* 572 */  test    %eax,%eax\n  /* 574 */  jne     .Le2c\n.L57a:\n  /* 57a */  mov     0x1c(%esp),%esi\n  /* 57e */  imul    $0x3ac,%edi,%ecx\n  /* 584 */  mov     0x34(%esp),%eax\n  /* 588 */  lea     ps(%ecx),%edx\n  /* 58e */  add     %esi,%eax\n  /* 590 */  lea     (%esi,%eax,2),%eax\n  /* 593 */  mov     ps+0x21c(%ecx),%esi\n  /* 599 */  mov     sprite+0x8(,%eax,4),%eax\n  /* 5a0 */  sub     %esi,%eax\n  /* 5a2 */  mov     %eax,%ecx\n  /* 5a4 */  neg     %ecx\n  /* 5a6 */  cmovs   %eax,%ecx\n  /* 5a9 */  cmp     $0x17ff,%ecx\n  /* 5af */  jg      .L270\n  /* 5b5 */  movzbl  0x375(%edx),%eax\n  /* 5bc */  mov     %al,0x3c(%esp)\n  /* 5c0 */  test    %al,%al\n  /* 5c2 */  je      .L5d5\n  /* 5c4 */  lea     (%edi,%edi,2),%eax\n  /* 5c7 */  testb   $0x3,dsync+0x8(,%eax,4)\n  /* 5cf */  je      .L270\n.L5d5:\n  /* 5d5 */  mov     0x1c(%esp),%esi\n  /* 5d9 */  imul    $0x3ac,%edi,%ebp\n  /* 5df */  mov     0x34(%esp),%eax\n  /* 5e3 */  add     %esi,%eax\n  /* 5e5 */  lea     (%esi,%eax,2),%ecx\n  /* 5e8 */  shl     $0x2,%ecx\n  /* 5eb */  movswl  sprite+0x1e(%ecx),%eax\n  /* 5f2 */  mov     %eax,0x48(%esp)\n  /* 5f6 */  lea     0x0(,%eax,4),%edx\n  /* 5fd */  mov     %eax,%esi\n  /* 5ff */  mov     %edx,0x4c(%esp)\n  /* 603 */  lea     (%edx,%eax,1),%eax\n  /* 606 */  mov     sprite(%ecx),%edx\n  /* 60c */  lea     (%esi,%eax,2),%eax\n  /* 60f */  shl     $0x2,%eax\n  /* 612 */  mov     sprite(%eax),%esi\n  /* 618 */  sub     %edx,%esi\n  /* 61a */  add     ps+0x214(%ebp),%esi\n  /* 620 */  lea     ps(%ebp),%edx\n  /* 626 */  mov     %esi,ps+0x214(%ebp)\n  /* 62c */  mov     %esi,ps+0x238(%ebp)\n  /* 632 */  mov     sprite+0x4(%eax),%ebp\n  /* 638 */  sub     sprite+0x4(%ecx),%ebp\n  /* 63e */  mov     0x218(%edx),%ecx\n  /* 644 */  mov     sprite+0x8(%eax),%eax\n  /* 64a */  add     %ebp,%ecx\n  /* 64c */  cmpb    $0x0,0x3c(%esp)\n  /* 651 */  mov     %ecx,0x218(%edx)\n  /* 657 */  mov     %ecx,0x23c(%edx)\n  /* 65d */  je      .L67a\n  /* 65f */  lea     (%edi,%edi,2),%edx\n  /* 662 */  testb   $0x1,dsync+0x8(,%edx,4)\n  /* 66a */  jne     .L673\n  /* 66c */  cmpb    $0xa,0x3c(%esp)\n  /* 671 */  ja      .L67a\n.L673:\n  /* 673 */  sub     $0x1800,%eax\n  /* 678 */  jmp     .L67f\n.L67a:\n  /* 67a */  add     $0x1800,%eax\n.L67f:\n  /* 67f */  imul    $0x3ac,%edi,%edi\n  /* 685 */  mov     %eax,ps+0x21c(%edi)\n  /* 68b */  movswl  ps+0x2e6(%edi),%edx\n  /* 692 */  mov     %eax,ps+0x240(%edi)\n  /* 698 */  lea     (%edx,%edx,8),%edx\n  /* 69b */  mov     %esi,hittype+0x24(,%edx,8)\n  /* 6a2 */  mov     0x48(%esp),%esi\n  /* 6a6 */  mov     %eax,hittype+0x2c(,%edx,8)\n  /* 6ad */  mov     0x4c(%esp),%eax\n  /* 6b1 */  mov     %ecx,hittype+0x28(,%edx,8)\n  /* 6b8 */  add     %esi,%eax\n  /* 6ba */  lea     (%esi,%eax,2),%eax\n  /* 6bd */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 6c5 */  mov     %ebx,(%esp)\n  /* 6c8 */  mov     %eax,0x4(%esp)\n  /* 6cc */  call    changespritesect\n  /* 6d1 */  mov     0x1c(%esp),%ebx\n  /* 6d5 */  mov     0x34(%esp),%eax\n  /* 6d9 */  mov     0x18(%esp),%ecx\n  /* 6dd */  add     %ebx,%eax\n  /* 6df */  lea     (%ebx,%eax,2),%eax\n  /* 6e2 */  test    %ecx,%ecx\n  /* 6e4 */  movswl  sprite+0x1e(,%eax,4),%eax\n  /* 6ec */  lea     (%eax,%eax,4),%edx\n  /* 6ef */  lea     (%eax,%edx,2),%eax\n  /* 6f2 */  mov     sprite+0x18(,%eax,4),%eax\n  /* 6f9 */  mov     %ax,ps+0x292(%edi)\n  /* 700 */  jns     .L27c\n  /* 706 */  xchg    %ax,%ax\n  /* 708 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L710:\n  /* 710 */  mov     0x44(%esp),%ebx\n  /* 714 */  test    %ebx,%ebx\n  /* 716 */  jns     .L16\n.L71c:\n  /* 71c */  add     $0x5c,%esp\n  /* 71f */  pop     %ebx\n  /* 720 */  pop     %esi\n  /* 721 */  pop     %edi\n  /* 722 */  pop     %ebp\n  /* 723 */  ret\n  /* 724 */  lea     0x0(%esi,%eiz,1),%esi\n.L728:\n  /* 728 */  cmpb    $0x0,0x3b(%esp)\n  /* 72d */  je      .L8b8\n  /* 733 */  mov     0x28(%esp),%edx\n  /* 737 */  mov     0x20(%esp),%ebp\n  /* 73b */  add     %ebp,%edx\n  /* 73d */  mov     sector+0x8(,%edx,8),%edx\n  /* 744 */  sub     %edi,%edx\n  /* 746 */  cmp     %edx,0x8(%ecx)\n  /* 749 */  jle     .L270\n  /* 74f */  movswl  0xe(%ecx),%edx\n  /* 753 */  cmp     $0x58c,%edx\n  /* 759 */  je      .L190\n  /* 75f */  cmp     $0x58c,%edx\n  /* 765 */  jle     .L14c\n.L76b:\n  /* 76b */  cmp     $0x907,%edx\n  /* 771 */  jg      .Lcd0\n  /* 777 */  cmp     $0x905,%edx\n  /* 77d */  jg      .L270\n  /* 783 */  cmp     $0x65e,%edx\n  /* 789 */  je      .L270\n  /* 78f */  sub     $0x8de,%edx\n  /* 795 */  cmp     $0x1,%dx\n  /* 799 */  jbe     .L270\n  /* 79f */  cmp     $0x5,%eax\n  /* 7a2 */  jne     .L199\n  /* 7a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L7b0:\n  /* 7b0 */  mov     0x24(%esp),%ebp\n  /* 7b4 */  lea     -0x1(%ebp),%eax\n  /* 7b7 */  cmp     $0x1,%ax\n  /* 7bb */  ja      .L270\n  /* 7c1 */  mov     %ebx,(%esp)\n  /* 7c4 */  mov     $0x564,%eax\n  /* 7c9 */  mov     %eax,0x4(%esp)\n  /* 7cd */  call    spawn\n  /* 7d2 */  dec     %ebp\n  /* 7d3 */  cwtl\n  /* 7d4 */  jne     .L1c2\n  /* 7da */  lea     0x0(%esi),%esi\n.L7e0:\n  /* 7e0 */  lea     (%esi,%ebx,1),%edx\n  /* 7e3 */  lea     (%ebx,%edx,2),%edx\n  /* 7e6 */  cmpw    $0x4,sprite+0x1a(,%edx,4)\n  /* 7ef */  je      .L10bd\n.L7f5:\n  /* 7f5 */  mov     0x1c(%esp),%ecx\n  /* 7f9 */  add     %ebx,%esi\n  /* 7fb */  mov     0x34(%esp),%eax\n  /* 7ff */  add     %ecx,%eax\n  /* 801 */  lea     (%ecx,%eax,2),%ecx\n  /* 804 */  shl     $0x2,%ecx\n  /* 807 */  movswl  sprite+0x1e(%ecx),%eax\n  /* 80e */  lea     (%eax,%eax,4),%edx\n  /* 811 */  lea     (%eax,%edx,2),%edx\n  /* 814 */  mov     sprite(%ecx),%eax\n  /* 81a */  shl     $0x2,%edx\n  /* 81d */  mov     sprite(%edx),%ebp\n  /* 823 */  sub     %eax,%ebp\n  /* 825 */  lea     (%ebx,%esi,2),%eax\n  /* 828 */  shl     $0x2,%eax\n  /* 82b */  lea     sprite(%eax),%esi\n  /* 831 */  mov     %esi,0x3c(%esp)\n  /* 835 */  mov     sprite(%eax),%esi\n  /* 83b */  add     %esi,%ebp\n  /* 83d */  mov     sprite+0x4(%edx),%esi\n  /* 843 */  sub     sprite+0x4(%ecx),%esi\n  /* 849 */  mov     %ebp,sprite(%eax)\n  /* 84f */  mov     sprite+0x4(%eax),%ecx\n  /* 855 */  movswl  sprite+0x18(%edx),%edx\n  /* 85c */  add     %esi,%ecx\n  /* 85e */  mov     0x3c(%esp),%esi\n  /* 862 */  mov     %ecx,%eax\n  /* 864 */  mov     %ecx,0x4(%esi)\n  /* 867 */  lea     (%edx,%edx,4),%ecx\n  /* 86a */  add     sector+0x4(,%ecx,8),%edi\n  /* 871 */  lea     (%ebx,%ebx,8),%ecx\n  /* 874 */  mov     %ebp,hittype+0x24(,%ecx,8)\n  /* 87b */  mov     %edi,0x8(%esi)\n  /* 87e */  mov     %eax,hittype+0x28(,%ecx,8)\n  /* 885 */  mov     %edi,hittype+0x2c(,%ecx,8)\n  /* 88c */  mov     %edx,0x4(%esp)\n  /* 890 */  mov     %ebx,(%esp)\n  /* 893 */  call    changespritesect\n  /* 898 */  jmp     .L270\n  /* 89d */  lea     0x0(%esi),%esi\n.L8a0:\n  /* 8a0 */  sub     $0x942,%edx\n  /* 8a6 */  cmp     $0x7,%dx\n  /* 8aa */  ja      .Le6\n  /* 8b0 */  jmp     .L2e6\n  /* 8b5 */  lea     0x0(%esi),%esi\n.L8b8:\n  /* 8b8 */  mov     0x24(%esp),%ecx\n  /* 8bc */  test    %ecx,%ecx\n  /* 8be */  jne     .L270\n  /* 8c4 */  mov     0x2c(%esp),%edx\n  /* 8c8 */  test    %edx,%edx\n  /* 8ca */  jne     .L9d0\n  /* 8d0 */  lea     (%esi,%ebx,1),%edx\n  /* 8d3 */  mov     0x30(%esp),%ecx\n  /* 8d7 */  lea     (%ebx,%edx,2),%edx\n  /* 8da */  lea     sprite(,%edx,4),%edi\n  /* 8e1 */  mov     0x1c(%esp),%edx\n  /* 8e5 */  add     %ecx,%edx\n  /* 8e7 */  mov     0x8(%edi),%ecx\n  /* 8ea */  mov     sprite+0x8(,%edx,4),%ebp\n  /* 8f1 */  sub     %ebp,%ecx\n  /* 8f3 */  mov     %ecx,%edx\n  /* 8f5 */  neg     %ecx\n  /* 8f7 */  cmovs   %edx,%ecx\n  /* 8fa */  cmp     $0xfff,%ecx\n  /* 900 */  jg      .L270\n  /* 906 */  movswl  0xe(%edi),%edx\n  /* 90a */  cmp     $0x564,%edx\n  /* 910 */  je      .L270\n  /* 916 */  jg      .Lc78\n  /* 91c */  cmp     $0x295,%edx\n  /* 922 */  jne     .La3a\n.L928:\n  /* 928 */  mov     0x1c(%esp),%edi\n  /* 92c */  add     %ebx,%esi\n  /* 92e */  mov     0x34(%esp),%eax\n  /* 932 */  add     %edi,%eax\n  /* 934 */  lea     (%edi,%eax,2),%ecx\n  /* 937 */  shl     $0x2,%ecx\n  /* 93a */  movswl  sprite+0x1e(%ecx),%eax\n  /* 941 */  lea     (%eax,%eax,4),%edx\n  /* 944 */  lea     (%eax,%edx,2),%eax\n  /* 947 */  mov     sprite(%ecx),%edx\n  /* 94d */  shl     $0x2,%eax\n  /* 950 */  mov     sprite(%eax),%edi\n  /* 956 */  sub     %edx,%edi\n  /* 958 */  lea     (%ebx,%esi,2),%edx\n  /* 95b */  shl     $0x2,%edx\n  /* 95e */  mov     sprite(%edx),%ebp\n  /* 964 */  lea     sprite(%edx),%esi\n  /* 96a */  add     %ebp,%edi\n  /* 96c */  mov     sprite+0x4(%eax),%ebp\n  /* 972 */  sub     sprite+0x4(%ecx),%ebp\n  /* 978 */  mov     %edi,sprite(%edx)\n  /* 97e */  mov     sprite+0x4(%edx),%ecx\n  /* 984 */  add     %ebp,%ecx\n  /* 986 */  mov     %ecx,0x4(%esi)\n  /* 989 */  mov     %ecx,%edx\n  /* 98b */  mov     sprite+0x8(%eax),%ecx\n  /* 991 */  movswl  sprite+0x18(%eax),%eax\n  /* 998 */  add     $0x1000,%ecx\n  /* 99e */  mov     %ecx,0x8(%esi)\n  /* 9a1 */  lea     (%ebx,%ebx,8),%esi\n  /* 9a4 */  mov     %edi,hittype+0x24(,%esi,8)\n  /* 9ab */  mov     %edx,hittype+0x28(,%esi,8)\n  /* 9b2 */  mov     %ecx,hittype+0x2c(,%esi,8)\n  /* 9b9 */  mov     %eax,0x4(%esp)\n  /* 9bd */  mov     %ebx,(%esp)\n  /* 9c0 */  call    changespritesect\n  /* 9c5 */  jmp     .L270\n  /* 9ca */  lea     0x0(%esi),%esi\n.L9d0:\n  /* 9d0 */  mov     0x30(%esp),%ecx\n  /* 9d4 */  mov     0x1c(%esp),%edi\n  /* 9d8 */  lea     (%ecx,%edi,1),%edx\n  /* 9db */  movswl  sprite+0x1e(,%edx,4),%edx\n  /* 9e3 */  lea     (%edx,%edx,4),%ecx\n  /* 9e6 */  lea     (%edx,%ecx,2),%ecx\n  /* 9e9 */  movswl  sprite+0x1e(,%ecx,4),%ecx\n  /* 9f1 */  cmp     %edx,%ecx\n  /* 9f3 */  je      .Lbb8\n  /* 9f9 */  mov     0x40(%esp),%ecx\n  /* 9fd */  lea     (%ecx,%edi,1),%edx\n  /* a00 */  lea     hittype(,%edx,8),%ecx\n  /* a07 */  mov     0x30(%ecx),%edx\n  /* a0a */  test    %edx,%edx\n  /* a0c */  jg      .Lc40\n.La12:\n  /* a12 */  imul    $0x2c,%ebx,%edx\n  /* a15 */  movswl  sprite+0xe(%edx),%edx\n  /* a1c */  cmp     $0x564,%edx\n  /* a22 */  je      .L270\n  /* a28 */  jg      .Lc78\n  /* a2e */  cmp     $0x295,%edx\n  /* a34 */  je      .Lbe9\n.La3a:\n  /* a3a */  cmp     $0x294,%edx\n  /* a40 */  jle     .La70\n  /* a42 */  cmp     $0x3b8,%edx\n  /* a48 */  je      .L270\n  /* a4e */  cmp     $0x4ed,%edx\n  /* a54 */  je      .L270\n  /* a5a */  cmp     $0x399,%edx\n  /* a60 */  je      .L270\n  /* a66 */  xchg    %ax,%ax\n  /* a68 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La70:\n  /* a70 */  cmp     $0x5,%eax\n  /* a73 */  je      .L270\n.La79:\n  /* a79 */  mov     0x2c(%esp),%edx\n  /* a7d */  test    %edx,%edx\n  /* a7f */  je      .L928\n  /* a85 */  cmp     $0x4,%eax\n  /* a88 */  jne     .Lbf2\n.La8e:\n  /* a8e */  mov     0x1c(%esp),%edi\n  /* a92 */  add     %ebx,%esi\n  /* a94 */  mov     0x34(%esp),%eax\n  /* a98 */  add     %edi,%eax\n  /* a9a */  lea     (%edi,%eax,2),%ecx\n  /* a9d */  shl     $0x2,%ecx\n  /* aa0 */  movswl  sprite+0x1e(%ecx),%eax\n  /* aa7 */  lea     sprite(%ecx),%ebp\n  /* aad */  lea     (%eax,%eax,4),%edx\n  /* ab0 */  lea     (%eax,%edx,2),%eax\n  /* ab3 */  mov     sprite(%ecx),%edx\n  /* ab9 */  shl     $0x2,%eax\n  /* abc */  mov     sprite(%eax),%edi\n  /* ac2 */  sub     %edx,%edi\n  /* ac4 */  lea     (%ebx,%esi,2),%edx\n  /* ac7 */  shl     $0x2,%edx\n  /* aca */  add     sprite(%edx),%edi\n  /* ad0 */  lea     sprite(%edx),%esi\n  /* ad6 */  mov     %edi,0x3c(%esp)\n  /* ada */  mov     %edi,sprite(%edx)\n  /* ae0 */  mov     sprite+0x4(%eax),%edi\n  /* ae6 */  sub     sprite+0x4(%ecx),%edi\n  /* aec */  mov     sprite+0x4(%edx),%ecx\n  /* af2 */  add     %edi,%ecx\n  /* af4 */  mov     0x8(%ebp),%edi\n  /* af7 */  mov     %ecx,0x4(%esi)\n  /* afa */  mov     %ecx,%edx\n  /* afc */  movswl  sprite+0x18(%eax),%ecx\n  /* b03 */  movswl  sprite+0x1c(%eax),%eax\n  /* b0a */  lea     (%ecx,%ecx,4),%ecx\n  /* b0d */  sub     sector+0x8(,%ecx,8),%edi\n  /* b14 */  mov     %ax,0x1c(%esi)\n  /* b18 */  mov     0x8(%esi),%ecx\n  /* b1b */  lea     (%ebx,%ebx,8),%eax\n  /* b1e */  mov     %edx,hittype+0x28(,%eax,8)\n  /* b25 */  sub     %edi,%ecx\n  /* b27 */  mov     0x3c(%esp),%edi\n  /* b2b */  cmpb    $0x0,0x11(%ebp)\n  /* b2f */  mov     %ecx,0x8(%esi)\n  /* b32 */  mov     %ecx,hittype+0x2c(,%eax,8)\n  /* b39 */  mov     %edi,hittype+0x24(,%eax,8)\n  /* b40 */  je      .L113a\n.Lb46:\n  /* b46 */  mov     0x1c(%esp),%edi\n  /* b4a */  mov     0x34(%esp),%eax\n  /* b4e */  add     %edi,%eax\n  /* b50 */  lea     (%edi,%eax,2),%eax\n  /* b53 */  movswl  sprite+0x1e(,%eax,4),%eax\n  /* b5b */  lea     0x0(,%eax,4),%edx\n  /* b62 */  lea     (%edx,%eax,1),%ecx\n  /* b65 */  lea     (%eax,%ecx,2),%ecx\n  /* b68 */  movswl  sprite+0x1e(,%ecx,4),%ecx\n  /* b70 */  cmp     %eax,%ecx\n  /* b72 */  je      .Lb96\n  /* b74 */  mov     0x40(%esp),%esi\n  /* b78 */  lea     (%esi,%edi,1),%ecx\n  /* b7b */  mov     $0xd,%esi\n  /* b80 */  mov     %esi,hittype+0x30(,%ecx,8)\n  /* b87 */  lea     (%eax,%eax,8),%ecx\n  /* b8a */  mov     $0xd,%edi\n  /* b8f */  mov     %edi,hittype+0x30(,%ecx,8)\n.Lb96:\n  /* b96 */  add     %eax,%edx\n  /* b98 */  lea     (%eax,%edx,2),%eax\n  /* b9b */  movswl  sprite+0x18(,%eax,4),%eax\n  /* ba3 */  mov     %ebx,(%esp)\n  /* ba6 */  mov     %eax,0x4(%esp)\n  /* baa */  call    changespritesect\n  /* baf */  jmp     .L270\n  /* bb4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lbb8:\n  /* bb8 */  lea     (%esi,%ebx,1),%edx\n  /* bbb */  lea     (%ebx,%edx,2),%edx\n  /* bbe */  movswl  sprite+0xe(,%edx,4),%edx\n  /* bc6 */  cmp     $0x399,%edx\n  /* bcc */  je      .L270\n  /* bd2 */  jg      .Ldc0\n  /* bd8 */  cmp     $0x295,%edx\n  /* bde */  je      .Lbe9\n.Lbe0:\n  /* be0 */  cmp     $0x5,%eax\n  /* be3 */  je      .L270\n.Lbe9:\n  /* be9 */  cmp     $0x4,%eax\n  /* bec */  je      .La8e\n.Lbf2:\n  /* bf2 */  mov     0x20(%esp),%eax\n  /* bf6 */  mov     %eax,(%esp)\n  /* bf9 */  call    checkcursectnums\n  /* bfe */  inc     %ax\n  /* c00 */  jne     .L270\n  /* c06 */  mov     0x1c(%esp),%edi\n  /* c0a */  mov     0x34(%esp),%eax\n  /* c0e */  add     %edi,%eax\n  /* c10 */  lea     (%edi,%eax,2),%eax\n  /* c13 */  movswl  sprite+0x1e(,%eax,4),%eax\n  /* c1b */  lea     (%eax,%eax,4),%edx\n  /* c1e */  lea     (%eax,%edx,2),%eax\n  /* c21 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* c29 */  mov     %eax,(%esp)\n  /* c2c */  call    checkcursectnums\n  /* c31 */  inc     %ax\n  /* c33 */  jne     .L270\n  /* c39 */  jmp     .La8e\n  /* c3e */  xchg    %ax,%ax\n.Lc40:\n  /* c40 */  cmp     $0x5,%eax\n  /* c43 */  je      .La12\n  /* c49 */  inc     %edx\n  /* c4a */  mov     0x44(%esp),%ebx\n  /* c4e */  mov     %edx,0x30(%ecx)\n  /* c51 */  jmp     .Le\n  /* c56 */  xchg    %ax,%ax\n  /* c58 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc60:\n  /* c60 */  mov     0xc(%ecx),%eax\n  /* c63 */  and     $0x7fff,%eax\n  /* c68 */  mov     %ax,0xc(%ecx)\n  /* c6c */  jmp     .L270\n  /* c71 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc78:\n  /* c78 */  cmp     $0x58c,%edx\n  /* c7e */  je      .La70\n  /* c84 */  cmp     $0x58b,%edx\n  /* c8a */  jle     .La70\n  /* c90 */  cmp     $0x907,%edx\n  /* c96 */  jg      .L110f\n  /* c9c */  cmp     $0x905,%edx\n  /* ca2 */  jg      .L270\n  /* ca8 */  cmp     $0x65e,%edx\n  /* cae */  je      .L270\n  /* cb4 */  sub     $0x8de,%edx\n  /* cba */  cmp     $0x1,%dx\n  /* cbe */  jbe     .L270\n  /* cc4 */  jmp     .La70\n  /* cc9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lcd0:\n  /* cd0 */  sub     $0xa06,%edx\n  /* cd6 */  cmp     $0x1,%dx\n  /* cda */  ja      .L190\n  /* ce0 */  jmp     .L270\n  /* ce5 */  lea     0x0(%esi),%esi\n.Lce8:\n  /* ce8 */  mov     0x2c(%esp),%eax\n  /* cec */  test    %eax,%eax\n  /* cee */  je      .L57a\n  /* cf4 */  cmpl    $0x1,0x24(%esp)\n  /* cf9 */  je      .L270\n.Lcff:\n  /* cff */  cmpl    $0x2,0x24(%esp)\n  /* d04 */  jne     .L270\n  /* d0a */  mov     0x28(%esp),%eax\n  /* d0e */  imul    $0x3ac,%edi,%edx\n  /* d14 */  mov     0x20(%esp),%esi\n  /* d18 */  add     %esi,%eax\n  /* d1a */  mov     sector+0x4(,%eax,8),%eax\n  /* d21 */  add     $0x5ff,%eax\n  /* d26 */  cmp     ps+0x21c(%edx),%eax\n  /* d2c */  jl      .L270\n  /* d32 */  movswl  screenpeek,%eax\n  /* d39 */  cmp     %edi,%eax\n  /* d3b */  je      .L11c8\n.Ld41:\n  /* d41 */  mov     %ebx,0x4(%esp)\n  /* d45 */  movl    $0x19,(%esp)\n  /* d4c */  call    spritesound\n  /* d51 */  mov     0x1c(%esp),%esi\n  /* d55 */  mov     0x34(%esp),%eax\n  /* d59 */  add     %esi,%eax\n  /* d5b */  lea     (%esi,%eax,2),%eax\n  /* d5e */  movswl  sprite+0x1e(,%eax,4),%esi\n  /* d66 */  lea     0x0(,%esi,4),%eax\n  /* d6d */  lea     (%eax,%esi,1),%edx\n  /* d70 */  lea     (%esi,%edx,2),%edx\n  /* d73 */  movswl  sprite+0x18(,%edx,4),%ecx\n  /* d7b */  mov     %ecx,0x48(%esp)\n  /* d7f */  lea     (%ecx,%ecx,4),%edx\n  /* d82 */  mov     sector+0x8(,%edx,8),%ecx\n  /* d89 */  imul    $0x3ac,%edi,%edx\n  /* d8f */  movb    $0x1,ps+0x350(%edx)\n  /* d96 */  sub     $0x700,%ecx\n  /* d9c */  mov     %ecx,ps+0x21c(%edx)\n  /* da2 */  mov     %ecx,ps+0x240(%edx)\n  /* da8 */  xor     %ecx,%ecx\n  /* daa */  mov     %cx,ps+0x2ca(%edx)\n  /* db1 */  jmp     .Lf3c\n  /* db6 */  xchg    %ax,%ax\n  /* db8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ldc0:\n  /* dc0 */  cmp     $0x65e,%edx\n  /* dc6 */  je      .L270\n  /* dcc */  jg      .L1094\n  /* dd2 */  cmp     $0x4ed,%edx\n  /* dd8 */  je      .L270\n  /* dde */  cmp     $0x564,%edx\n  /* de4 */  je      .L270\n  /* dea */  cmp     $0x3b8,%edx\n  /* df0 */  jne     .Lbe0\n  /* df6 */  jmp     .L270\n  /* dfb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le00:\n  /* e00 */  cmp     $0x564,%edx\n  /* e06 */  je      .L270\n  /* e0c */  lea     0x0(%esi,%eiz,1),%esi\n  /* e10 */  jmp     .L190\n.Le15:\n  /* e15 */  mov     0x2c(%esp),%ebp\n  /* e19 */  test    %ebp,%ebp\n  /* e1b */  je      .L57a\n  /* e21 */  cmpl    $0x1,0x24(%esp)\n  /* e26 */  jne     .Lcff\n.Le2c:\n  /* e2c */  mov     0x28(%esp),%eax\n  /* e30 */  imul    $0x3ac,%edi,%edx\n  /* e36 */  mov     0x20(%esp),%ebp\n  /* e3a */  add     %ebp,%eax\n  /* e3c */  mov     sector+0x8(,%eax,8),%eax\n  /* e43 */  sub     $0xfff,%eax\n  /* e48 */  cmp     ps+0x21c(%edx),%eax\n  /* e4e */  jg      .L270\n  /* e54 */  lea     (%edi,%edi,2),%eax\n  /* e57 */  testb   $0x2,dsync+0x8(,%eax,4)\n  /* e5f */  jne     .Le71\n  /* e61 */  cmpl    $0x800,ps+0x254(%edx)\n  /* e6b */  jle     .L270\n.Le71:\n  /* e71 */  movswl  screenpeek,%eax\n  /* e78 */  cmp     %edi,%eax\n  /* e7a */  je      .L11da\n.Le80:\n  /* e80 */  imul    $0x3ac,%edi,%eax\n  /* e86 */  movswl  ps+0x2e6(%eax),%eax\n  /* e8d */  lea     (%eax,%eax,4),%edx\n  /* e90 */  lea     (%eax,%edx,2),%eax\n  /* e93 */  cmpw    $0x0,sprite+0x2a(,%eax,4)\n  /* e9c */  jg      .L118b\n.Lea2:\n  /* ea2 */  mov     0x1c(%esp),%esi\n  /* ea6 */  mov     0x34(%esp),%eax\n  /* eaa */  add     %esi,%eax\n  /* eac */  lea     (%esi,%eax,2),%eax\n  /* eaf */  lea     sprite(,%eax,4),%ecx\n  /* eb6 */  mov     %ecx,0x3c(%esp)\n  /* eba */  movswl  0x1e(%ecx),%eax\n  /* ebe */  imul    $0x3ac,%edi,%esi\n  /* ec4 */  lea     (%eax,%eax,4),%edx\n  /* ec7 */  lea     (%eax,%edx,2),%eax\n  /* eca */  movswl  sprite+0x18(,%eax,4),%eax\n  /* ed2 */  lea     (%eax,%eax,4),%eax\n  /* ed5 */  mov     sector+0x4(,%eax,8),%eax\n  /* edc */  add     $0x700,%eax\n  /* ee1 */  mov     %eax,ps+0x21c(%esi)\n  /* ee7 */  mov     %eax,ps+0x240(%esi)\n  /* eed */  call    krand\n  /* ef2 */  mov     $0x1000,%edx\n  /* ef7 */  and     $0x2000,%eax\n  /* efc */  sub     %eax,%edx\n  /* efe */  mov     %edx,ps+0x24c(%esi)\n  /* f04 */  call    krand\n  /* f09 */  mov     0x3c(%esp),%ecx\n  /* f0d */  mov     $0x1000,%edx\n  /* f12 */  and     $0x2000,%eax\n  /* f17 */  sub     %eax,%edx\n  /* f19 */  mov     %edx,ps+0x250(%esi)\n  /* f1f */  movswl  0x1e(%ecx),%esi\n  /* f23 */  lea     0x0(,%esi,4),%eax\n  /* f2a */  lea     (%eax,%esi,1),%edx\n  /* f2d */  lea     (%esi,%edx,2),%edx\n  /* f30 */  movswl  sprite+0x18(,%edx,4),%ecx\n  /* f38 */  mov     %ecx,0x48(%esp)\n.Lf3c:\n  /* f3c */  add     %esi,%eax\n  /* f3e */  mov     0x1c(%esp),%edx\n  /* f42 */  lea     (%esi,%eax,2),%ecx\n  /* f45 */  mov     0x34(%esp),%eax\n  /* f49 */  shl     $0x2,%ecx\n  /* f4c */  add     %edx,%eax\n  /* f4e */  lea     (%edx,%eax,2),%eax\n  /* f51 */  lea     0x0(,%eax,4),%ebp\n  /* f58 */  mov     sprite(%ecx),%eax\n  /* f5e */  mov     %ebp,0x3c(%esp)\n  /* f62 */  mov     sprite(%ebp),%edx\n  /* f68 */  mov     0x3c(%esp),%ebp\n  /* f6c */  sub     %edx,%eax\n  /* f6e */  imul    $0x3ac,%edi,%edx\n  /* f74 */  add     ps+0x214(%edx),%eax\n  /* f7a */  mov     %eax,ps+0x214(%edx)\n  /* f80 */  mov     %eax,ps+0x238(%edx)\n  /* f86 */  mov     sprite+0x4(%ecx),%eax\n  /* f8c */  sub     sprite+0x4(%ebp),%eax\n  /* f92 */  mov     ps+0x218(%edx),%ebp\n  /* f98 */  add     %ebp,%eax\n  /* f9a */  mov     %eax,ps+0x218(%edx)\n  /* fa0 */  mov     %eax,ps+0x23c(%edx)\n  /* fa6 */  movswl  sprite+0x1e(%ecx),%eax\n  /* fad */  cmp     %esi,%eax\n  /* faf */  je      .Lfbd\n  /* fb1 */  mov     $0xfffffffe,%eax\n  /* fb6 */  mov     %ax,ps+0x340(%edx)\n.Lfbd:\n  /* fbd */  imul    $0x3ac,%edi,%esi\n  /* fc3 */  mov     0x48(%esp),%eax\n  /* fc7 */  mov     %ax,ps+0x292(%esi)\n  /* fce */  mov     %eax,0x4(%esp)\n  /* fd2 */  mov     %ebx,(%esp)\n  /* fd5 */  call    changespritesect\n  /* fda */  mov     ps+0x21c(%esi),%eax\n  /* fe0 */  add     $0x2600,%eax\n  /* fe5 */  mov     %eax,0xc(%esp)\n  /* fe9 */  mov     ps+0x218(%esi),%eax\n  /* fef */  mov     %eax,0x8(%esp)\n  /* ff3 */  mov     ps+0x214(%esi),%eax\n  /* ff9 */  mov     %eax,0x4(%esp)\n  /* ffd */  movswl  ps+0x2e6(%esi),%eax\n  /* 1004 */  add     $ps,%esi\n  /* 100a */  mov     %eax,(%esp)\n  /* 100d */  call    setsprite\n  /* 1012 */  mov     %esi,(%esp)\n  /* 1015 */  call    setpal\n  /* 101a */  call    krand\n  /* 101f */  test    $0xe0,%al\n  /* 1021 */  je      .L1124\n.L1027:\n  /* 1027 */  cmpl    $0x1,0x24(%esp)\n  /* 102c */  jne     .L270\n  /* 1032 */  imul    $0x3ac,%edi,%esi\n  /* 1038 */  mov     0x18(%esp),%ebp\n  /* 103c */  mov     $0x9,%ebx\n  /* 1041 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1050:\n  /* 1050 */  mov     $0x295,%edi\n  /* 1055 */  dec     %ebx\n  /* 1056 */  mov     %edi,0x4(%esp)\n  /* 105a */  movswl  ps+0x2e6(%esi),%eax\n  /* 1061 */  mov     %eax,(%esp)\n  /* 1064 */  call    spawn\n  /* 1069 */  movswl  %ax,%edi\n  /* 106c */  call    krand\n  /* 1071 */  lea     (%edi,%edi,4),%edx\n  /* 1074 */  lea     (%edi,%edx,2),%edx\n  /* 1077 */  and     $0x3fff,%eax\n  /* 107c */  add     %eax,sprite+0x8(,%edx,4)\n  /* 1083 */  and     $0xffff,%ebx\n  /* 1089 */  jne     .L1050\n  /* 108b */  mov     %ebp,0x18(%esp)\n  /* 108f */  jmp     .L270\n.L1094:\n  /* 1094 */  cmp     $0x907,%edx\n  /* 109a */  jg      .L10fa\n  /* 109c */  cmp     $0x905,%edx\n  /* 10a2 */  jg      .L270\n  /* 10a8 */  sub     $0x8de,%edx\n  /* 10ae */  cmp     $0x1,%dx\n  /* 10b2 */  ja      .Lbe0\n  /* 10b8 */  jmp     .L270\n.L10bd:\n  /* 10bd */  lea     (%eax,%eax,4),%ecx\n  /* 10c0 */  lea     (%eax,%ecx,2),%ecx\n  /* 10c3 */  lea     sprite(,%ecx,4),%ebp\n  /* 10ca */  movswl  sprite+0x20(,%edx,4),%ecx\n  /* 10d2 */  movswl  sprite+0x1c(,%edx,4),%edx\n  /* 10da */  sar     $1,%ecx\n  /* 10dc */  mov     %dx,0x1c(%ebp)\n  /* 10e0 */  mov     $0x10001,%edx\n  /* 10e5 */  mov     %cx,0x20(%ebp)\n  /* 10e9 */  mov     %edx,0x4(%esp)\n  /* 10ed */  mov     %eax,(%esp)\n  /* 10f0 */  call    ssp\n  /* 10f5 */  jmp     .L7f5\n.L10fa:\n  /* 10fa */  sub     $0xa06,%edx\n  /* 1100 */  cmp     $0x1,%dx\n  /* 1104 */  ja      .Lbe0\n  /* 110a */  jmp     .L270\n.L110f:\n  /* 110f */  sub     $0xa06,%edx\n  /* 1115 */  cmp     $0x1,%dx\n  /* 1119 */  ja      .La70\n  /* 111f */  jmp     .L270\n.L1124:\n  /* 1124 */  mov     %ebx,(%esp)\n  /* 1127 */  mov     $0x564,%ebp\n  /* 112c */  mov     %ebp,0x4(%esp)\n  /* 1130 */  call    spawn\n  /* 1135 */  jmp     .L1027\n.L113a:\n  /* 113a */  mov     $0x4ed,%eax\n  /* 113f */  mov     %eax,0x4(%esp)\n  /* 1143 */  mov     0x1c(%esp),%eax\n  /* 1147 */  mov     %eax,(%esp)\n  /* 114a */  call    spawn\n  /* 114f */  movl    $0x46,(%esp)\n  /* 1156 */  cwtl\n  /* 1157 */  mov     %eax,0x4(%esp)\n  /* 115b */  call    spritesound\n  /* 1160 */  mov     $0x4ed,%eax\n  /* 1165 */  mov     %eax,0x4(%esp)\n  /* 1169 */  movswl  0x1e(%ebp),%eax\n  /* 116d */  mov     %eax,(%esp)\n  /* 1170 */  call    spawn\n  /* 1175 */  movl    $0x46,(%esp)\n  /* 117c */  cwtl\n  /* 117d */  mov     %eax,0x4(%esp)\n  /* 1181 */  call    spritesound\n  /* 1186 */  jmp     .Lb46\n.L118b:\n  /* 118b */  mov     %ebx,0x4(%esp)\n  /* 118f */  movl    $0x30,(%esp)\n  /* 1196 */  call    spritesound\n  /* 119b */  jmp     .Lea2\n.L11a0:\n  /* 11a0 */  mov     %ecx,(%esp)\n  /* 11a3 */  mov     $0x4ed,%ebp\n  /* 11a8 */  mov     %ebp,0x4(%esp)\n  /* 11ac */  mov     %ecx,%ebp\n  /* 11ae */  call    spawn\n  /* 11b3 */  mov     %ebp,0x4(%esp)\n  /* 11b7 */  movl    $0x46,(%esp)\n  /* 11be */  call    spritesound\n  /* 11c3 */  jmp     .L385\n.L11c8:\n  /* 11c8 */  call    FX_StopAllSounds\n  /* 11cd */  lea     0x0(%esi),%esi\n  /* 11d0 */  call    clearsoundlocks\n  /* 11d5 */  jmp     .Ld41\n.L11da:\n  /* 11da */  lea     0x0(%esi),%esi\n  /* 11e0 */  call    FX_StopAllSounds\n  /* 11e5 */  call    clearsoundlocks\n  /* 11ea */  jmp     .Le80\n","c":"/* candidate for movetransports (actors.c, 4591 bytes) */\n#include \"duke3d.h\"\n\nvoid movetransports(void )\n{\n    char warpspriteto;\n    short i, j, k, p, sect, sectlotag, nexti, nextj;\n    unsigned short ll, l;\n    long onfloorz, q;\n\n    i = headspritestat[9];\n    while(i >= 0)\n    {\n        sect = SECT;\n        sectlotag = sector[sect].lotag;\n\n        nexti = nextspritestat[i];\n\n        if(OW == i)\n        {\n            i = nexti;\n            continue;\n        }\n\n        onfloorz = T5;\n\n        if(T1 > 0) T1--;\n\n        j = headspritesect[sect];\n        while(j >= 0)\n        {\n            nextj = nextspritesect[j];\n\n            switch(sprite[j].statnum)\n            {\n                case 10:\n\n                    if( sprite[j].owner != -1 )\n                    {\n                        p = sprite[j].yvel;\n\n                        ps[p].on_warping_sector = 1;\n\n                        if( ps[p].transporter_hold == 0 && ps[p].jumping_counter == 0 )\n                        {\n                            if(ps[p].on_ground && sectlotag == 0 && onfloorz && ps[p].jetpack_on == 0 )\n                            {\n                                if(sprite[i].pal == 0)\n                                {\n                                    spawn(i,TRANSPORTERBEAM);\n                                    spritesound(TELEPORTER,i);\n                                }\n\n                                for(k=connecthead;k>=0;k=connectpoint2[k])\n                                    if(ps[k].cursectnum == sprite[OW].sectnum)\n                                    {\n                                        ps[k].frag_ps = p;\n                                        sprite[ps[k].i].extra = 0;\n                                    }\n\n                                ps[p].ang = sprite[OW].ang;\n\n                                if(sprite[OW].owner != OW)\n                                {\n                                    T1 = 13;\n                                    hittype[OW].temp_data[0] = 13;\n                                    ps[p].transporter_hold = 13;\n                                }\n\n                                ps[p].bobposx = ps[p].oposx = ps[p].posx = sprite[OW].x;\n                                ps[p].bobposy = ps[p].oposy = ps[p].posy = sprite[OW].y;\n                                ps[p].oposz = ps[p].posz = sprite[OW].z-PHEIGHT;\n\n                                changespritesect(j,sprite[OW].sectnum);\n                                ps[p].cursectnum = sprite[j].sectnum;\n\n                                if(sprite[i].pal == 0)\n                                {\n                                    k = spawn(OW,TRANSPORTERBEAM);\n                                    spritesound(TELEPORTER,k);\n                                }\n\n                                break;\n                            }\n                        }\n                        else if( !(sectlotag == 1 && ps[p].on_ground == 1) ) break;\n\n                        if(onfloorz == 0 && klabs(SZ-ps[p].posz) < 6144 )\n                            if( (ps[p].jetpack_on == 0 ) || (ps[p].jetpack_on && (sync[p].bits&1) ) || (ps[p].jetpack_on && (sync[p].bits&2) ) )\n                        {\n                            ps[p].oposx = ps[p].posx += sprite[OW].x-SX;\n                            ps[p].oposy = ps[p].posy += sprite[OW].y-SY;\n\n                            if( ps[p].jetpack_on && ( (sync[p].bits&1) || ps[p].jetpack_on < 11 ) )\n                                ps[p].posz = sprite[OW].z-6144;\n                            else ps[p].posz = sprite[OW].z+6144;\n                            ps[p].oposz = ps[p].posz;\n\n                            hittype[ps[p].i].bposx = ps[p].posx;\n                            hittype[ps[p].i].bposy = ps[p].posy;\n                            hittype[ps[p].i].bposz = ps[p].posz;\n\n                            changespritesect(j,sprite[OW].sectnum);\n                            ps[p].cursectnum = sprite[OW].sectnum;\n\n                            break;\n                        }\n\n                        k = 0;\n\n                        if(onfloorz && sectlotag == 1 && ps[p].on_ground && ps[p].posz > (sector[sect].floorz-(16<<8))&& ( (sync[p].bits&2) || ps[p].poszv > 2048 ) )\n                        {\n                            k = 1;\n                            if(screenpeek == p)\n                            {\n                                FX_StopAllSounds();\n                                clearsoundlocks();\n                            }\n                            if(sprite[ps[p].i].extra > 0)\n                                spritesound(DUKE_UNDERWATER,j);\n                            ps[p].oposz = ps[p].posz =\n                                sector[sprite[OW].sectnum].ceilingz+(7<<8);\n\n                            ps[p].posxv = 4096-(TRAND&8192);\n                            ps[p].posyv = 4096-(TRAND&8192);\n                        }\n\n                        if(onfloorz && sectlotag == 2 && ps[p].posz < (sector[sect].ceilingz+(6<<8)) )\n                        {\n                            k = 1;\n                            if(screenpeek == p)\n                            {\n                                FX_StopAllSounds();\n                                clearsoundlocks();\n                            }\n                            spritesound(DUKE_GASP,j);\n\n                            ps[p].oposz = ps[p].posz =\n                                sector[sprite[OW].sectnum].floorz-(7<<8);\n\n                            ps[p].jumping_toggle = 1;\n                            ps[p].jumping_counter = 0;\n                        }\n\n                        if(k == 1)\n                        {\n                            ps[p].oposx = ps[p].posx += sprite[OW].x-SX;\n                            ps[p].oposy = ps[p].posy += sprite[OW].y-SY;\n\n                            if(sprite[OW].owner != OW)\n                                ps[p].transporter_hold = -2;\n                            ps[p].cursectnum = sprite[OW].sectnum;\n\n                            changespritesect(j,sprite[OW].sectnum);\n                            setsprite(ps[p].i,ps[p].posx,ps[p].posy,ps[p].posz+PHEIGHT);\n\n                            setpal(&ps[p]);\n\n                            if( (krand()&255) < 32 )\n                                spawn(j,WATERSPLASH2);\n\n                            if(sectlotag == 1)\n                                for(l = 0;l < 9;l++)\n                                {\n                                    q = spawn(ps[p].i,WATERBUBBLE);\n                                    sprite[q].z += krand()&16383;\n                                }\n                        }\n                    }\n                    break;\n\n                case 1:\n                    switch(sprite[j].picnum)\n                    {\n                        case SHARK:\n                        case COMMANDER:\n                        case OCTABRAIN:\n                        case GREENSLIME:\n                        case GREENSLIME+1:\n                        case GREENSLIME+2:\n                        case GREENSLIME+3:\n                        case GREENSLIME+4:\n                        case GREENSLIME+5:\n                        case GREENSLIME+6:\n                        case GREENSLIME+7:\n                            if(sprite[j].extra > 0)\n                                goto JBOLT;\n                    }\n                case 4:\n                case 5:\n                case 12:\n                case 13:\n\n                    ll = klabs(sprite[j].zvel);\n\n                    {\n                        warpspriteto = 0;\n                        if( ll && sectlotag == 2 && sprite[j].z < (sector[sect].ceilingz+ll) )\n                            warpspriteto = 1;\n\n                        if( ll && sectlotag == 1 && sprite[j].z > (sector[sect].floorz-ll) )\n                            warpspriteto = 1;\n\n                        if( sectlotag == 0 && (onfloorz || klabs(sprite[j].z-SZ) < 4096) )\n                        {\n                            if( sprite[OW].owner != OW && onfloorz && T1 > 0 && sprite[j].statnum != 5 )\n                            {\n                                T1++;\n                                goto BOLT;\n                            }\n                            warpspriteto = 1;\n                        }\n\n                        if( warpspriteto ) switch(sprite[j].picnum)\n                        {\n                            case TRANSPORTERSTAR:\n                            case TRANSPORTERBEAM:\n                            case TRIPBOMB:\n                            case BULLETHOLE:\n                            case WATERSPLASH2:\n                            case BURNING:\n                            case BURNING2:\n                            case FIRE:\n                            case FIRE2:\n                            case TOILETWATER:\n                            case LASERLINE:\n                                goto JBOLT;\n                            case PLAYERONWATER:\n                                if(sectlotag == 2)\n                                {\n                                    sprite[j].cstat &= 32767;\n                                    break;\n                                }\n                            default:\n                                if(sprite[j].statnum == 5 && !(sectlotag == 1 || sectlotag == 2))\n                                    break;\n\n                            case WATERBUBBLE:\n                                if(sectlotag > 0)\n                                {\n                                    k = spawn(j,WATERSPLASH2);\n                                    if( sectlotag == 1 && sprite[j].statnum == 4 )\n                                    {\n                                        sprite[k].xvel = sprite[j].xvel>>1;\n                                        sprite[k].ang = sprite[j].ang;\n                                        ssp(k,CLIPMASK0);\n                                    }\n                                }\n\n                                switch(sectlotag)\n                                {\n                                    case 0:\n                                        if(onfloorz)\n                                        {\n                                            if( sprite[j].statnum == 4 || ( checkcursectnums(sect) == -1 && checkcursectnums(sprite[OW].sectnum) == -1 ) )\n                                            {\n                                                sprite[j].x += (sprite[OW].x-SX);\n                                                sprite[j].y += (sprite[OW].y-SY);\n                                                sprite[j].z -= SZ - sector[sprite[OW].sectnum].floorz;\n                                                sprite[j].ang = sprite[OW].ang;\n\n                                                hittype[j].bposx = sprite[j].x;\n                                                hittype[j].bposy = sprite[j].y;\n                                                hittype[j].bposz = sprite[j].z;\n\n                                                if(sprite[i].pal == 0)\n                                                {\n                                                    k = spawn(i,TRANSPORTERBEAM);\n                                                    spritesound(TELEPORTER,k);\n\n                                                    k = spawn(OW,TRANSPORTERBEAM);\n                                                    spritesound(TELEPORTER,k);\n                                                }\n\n                                                if( sprite[OW].owner != OW )\n                                                {\n                                                    T1 = 13;\n                                                    hittype[OW].temp_data[0] = 13;\n                                                }\n\n                                                changespritesect(j,sprite[OW].sectnum);\n                                            }\n                                        }\n                                        else\n                                        {\n                                            sprite[j].x += (sprite[OW].x-SX);\n                                            sprite[j].y += (sprite[OW].y-SY);\n                                            sprite[j].z = sprite[OW].z+4096;\n\n                                            hittype[j].bposx = sprite[j].x;\n                                            hittype[j].bposy = sprite[j].y;\n                                            hittype[j].bposz = sprite[j].z;\n\n                                            changespritesect(j,sprite[OW].sectnum);\n                                        }\n                                        break;\n                                    case 1:\n                                        sprite[j].x += (sprite[OW].x-SX);\n                                        sprite[j].y += (sprite[OW].y-SY);\n                                        sprite[j].z = sector[sprite[OW].sectnum].ceilingz+ll;\n\n                                        hittype[j].bposx = sprite[j].x;\n                                        hittype[j].bposy = sprite[j].y;\n                                        hittype[j].bposz = sprite[j].z;\n\n                                        changespritesect(j,sprite[OW].sectnum);\n\n                                        break;\n                                    case 2:\n                                        sprite[j].x += (sprite[OW].x-SX);\n                                        sprite[j].y += (sprite[OW].y-SY);\n                                        sprite[j].z = sector[sprite[OW].sectnum].floorz-ll;\n\n                                        hittype[j].bposx = sprite[j].x;\n                                        hittype[j].bposy = sprite[j].y;\n                                        hittype[j].bposz = sprite[j].z;\n\n                                        changespritesect(j,sprite[OW].sectnum);\n\n                                        break;\n                                }\n                                break;\n                        }\n                    }\n                    break;\n            }\n            JBOLT: j = nextj;        }\n        BOLT: i = nexti;\n    }\n}\n","size":4591,"score":100,"agent":"kuncc/2","pid":3,"session":2130,"ts":1791755236539}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1943,"symbol":"getpackets","file":"game.c","asm":"# getpackets  (TU game.c, section .text, 4607 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetpackets:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  call    sampletimer\n  /* 00c */  imul    $0x3ac,myconnectindex,%eax\n  /* 016 */  testb   $0x4,ps+0x34c(%eax)\n  /* 01d */  je      .Lfb5\n.L23:\n  /* 023 */  cmpl    $0x1,numplayers\n  /* 02a */  jle     .Lecf\n.L30:\n  /* 030 */  mov     $packbuf,%eax\n  /* 035 */  mov     %eax,0x4(%esp)\n  /* 039 */  lea     0x4c(%esp),%eax\n  /* 03d */  mov     %eax,(%esp)\n  /* 040 */  call    getpacket\n  /* 045 */  mov     %eax,0x24(%esp)\n  /* 049 */  test    %eax,%eax\n  /* 04b */  jle     .Lecf\n  /* 051 */  movzbl  packbuf,%eax\n  /* 058 */  cmp     $0x11,%al\n  /* 05a */  ja      .Lda8\n  /* 060 */  jmp     *.rodata+0x3b8(,%eax,4)\n  /* 067 */  mov     0x4c(%esp),%ecx\n  /* 06b */  mov     movefifoend(,%ecx,4),%edx\n  /* 072 */  movzbl  %dl,%eax\n  /* 075 */  lea     (%eax,%eax,2),%esi\n  /* 078 */  lea     -0x1(%edx),%eax\n  /* 07b */  shl     $0x6,%esi\n  /* 07e */  movzbl  %al,%eax\n  /* 081 */  lea     (%eax,%eax,2),%eax\n  /* 084 */  add     $inputfifo,%esi\n  /* 08a */  shl     $0x6,%eax\n  /* 08d */  test    $0x1f,%dl\n  /* 090 */  je      .L2af\n.L96:\n  /* 096 */  mov     $0x2,%ebx\n  /* 09b */  mov     $0x1,%edi\n.La0:\n  /* 0a0 */  lea     (%ecx,%ecx,2),%edx\n  /* 0a3 */  mov     $0xc,%ebp\n  /* 0a8 */  mov     %ebp,0x8(%esp)\n  /* 0ac */  shl     $0x2,%edx\n  /* 0af */  lea     inputfifo(%eax,%edx,1),%eax\n  /* 0b6 */  mov     %eax,(%esp)\n  /* 0b9 */  lea     (%esi,%edx,1),%ecx\n  /* 0bc */  mov     %ecx,0x4(%esp)\n  /* 0c0 */  call    copybufbyte\n  /* 0c5 */  movzbl  packbuf(%edi),%eax\n  /* 0cc */  mov     0x4c(%esp),%edx\n  /* 0d0 */  mov     %al,0x28(%esp)\n  /* 0d4 */  test    $0x1,%al\n  /* 0d6 */  je      .Lf6\n  /* 0d8 */  movzbl  packbuf+0x2(%edi),%ebp\n  /* 0df */  lea     (%edx,%edx,2),%ecx\n  /* 0e2 */  movzbl  packbuf(%ebx),%ebx\n  /* 0e9 */  shl     $0x8,%ebp\n  /* 0ec */  add     %ebp,%ebx\n  /* 0ee */  mov     %bx,0x2(%esi,%ecx,4)\n  /* 0f3 */  lea     0x3(%edi),%ebx\n.Lf6:\n  /* 0f6 */  testb   $0x2,0x28(%esp)\n  /* 0fb */  je      .L11d\n  /* 0fd */  movzbl  packbuf+0x1(%ebx),%edi\n  /* 104 */  lea     (%edx,%edx,2),%ecx\n  /* 107 */  add     $0x2,%ebx\n  /* 10a */  mov     %edi,%ebp\n  /* 10c */  movzbl  packbuf-0x2(%ebx),%edi\n  /* 113 */  shl     $0x8,%ebp\n  /* 116 */  add     %ebp,%edi\n  /* 118 */  mov     %di,0x4(%esi,%ecx,4)\n.L11d:\n  /* 11d */  testb   $0x4,0x28(%esp)\n  /* 122 */  je      .L132\n  /* 124 */  movzbl  packbuf(%ebx),%eax\n  /* 12b */  lea     (%edx,%edx,2),%ecx\n  /* 12e */  inc     %ebx\n  /* 12f */  mov     %al,(%esi,%ecx,4)\n.L132:\n  /* 132 */  testb   $0x8,0x28(%esp)\n  /* 137 */  je      .L148\n  /* 139 */  movzbl  packbuf(%ebx),%ecx\n  /* 140 */  lea     (%edx,%edx,2),%edi\n  /* 143 */  inc     %ebx\n  /* 144 */  mov     %cl,0x8(%esi,%edi,4)\n.L148:\n  /* 148 */  testb   $0x10,0x28(%esp)\n  /* 14d */  je      .L15e\n  /* 14f */  movzbl  packbuf(%ebx),%ecx\n  /* 156 */  lea     (%edx,%edx,2),%edi\n  /* 159 */  inc     %ebx\n  /* 15a */  mov     %cl,0x9(%esi,%edi,4)\n.L15e:\n  /* 15e */  testb   $0x20,0x28(%esp)\n  /* 163 */  je      .L174\n  /* 165 */  movzbl  packbuf(%ebx),%ecx\n  /* 16c */  lea     (%edx,%edx,2),%edi\n  /* 16f */  inc     %ebx\n  /* 170 */  mov     %cl,0xa(%esi,%edi,4)\n.L174:\n  /* 174 */  testb   $0x40,0x28(%esp)\n  /* 179 */  je      .L18a\n  /* 17b */  movzbl  packbuf(%ebx),%ecx\n  /* 182 */  lea     (%edx,%edx,2),%edi\n  /* 185 */  inc     %ebx\n  /* 186 */  mov     %cl,0xb(%esi,%edi,4)\n.L18a:\n  /* 18a */  cmpb    $0x0,0x28(%esp)\n  /* 18f */  jns     .L1a0\n  /* 191 */  movzbl  packbuf(%ebx),%ecx\n  /* 198 */  lea     (%edx,%edx,2),%eax\n  /* 19b */  inc     %ebx\n  /* 19c */  mov     %cl,0x1(%esi,%eax,4)\n.L1a0:\n  /* 1a0 */  mov     movefifoend(,%edx,4),%eax\n  /* 1a7 */  mov     $0x1,%edi\n  /* 1ac */  inc     %eax\n  /* 1ad */  cmpb    $0x1,movesperpacket\n  /* 1b4 */  mov     %eax,movefifoend(,%edx,4)\n  /* 1bb */  jbe     .L20c\n  /* 1bd */  lea     0x0(%esi),%esi\n.L1c0:\n  /* 1c0 */  movzbl  %al,%eax\n  /* 1c3 */  mov     $0xc,%ecx\n  /* 1c8 */  mov     %ecx,0x8(%esp)\n  /* 1cc */  lea     (%edx,%edx,2),%edx\n  /* 1cf */  inc     %edi\n  /* 1d0 */  lea     (%eax,%eax,2),%eax\n  /* 1d3 */  shl     $0x2,%edx\n  /* 1d6 */  shl     $0x6,%eax\n  /* 1d9 */  lea     inputfifo(%edx,%eax,1),%eax\n  /* 1e0 */  add     %esi,%edx\n  /* 1e2 */  mov     %eax,0x4(%esp)\n  /* 1e6 */  mov     %edx,(%esp)\n  /* 1e9 */  call    copybufbyte\n  /* 1ee */  mov     0x4c(%esp),%edx\n  /* 1f2 */  movzbl  movesperpacket,%ecx\n  /* 1f9 */  mov     movefifoend(,%edx,4),%eax\n  /* 200 */  inc     %eax\n  /* 201 */  cmp     %edi,%ecx\n  /* 203 */  mov     %eax,movefifoend(,%edx,4)\n  /* 20a */  jg      .L1c0\n.L20c:\n  /* 20c */  cmp     0x24(%esp),%ebx\n  /* 210 */  jg      .Le37\n  /* 216 */  je      .L30\n.L21c:\n  /* 21c */  mov     syncvalhead(,%edx,4),%eax\n  /* 223 */  mov     %edx,%edi\n  /* 225 */  mov     %edx,%ebp\n  /* 227 */  mov     0x24(%esp),%esi\n  /* 22b */  shl     $0x8,%edi\n  /* 22e */  add     %eax,%esi\n  /* 230 */  sub     %ebx,%esi\n  /* 232 */  sub     %eax,%ebx\n  /* 234 */  jmp     .L250\n  /* 236 */  xchg    %ax,%ax\n  /* 238 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 240 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  movzbl  packbuf(%ebx,%eax,1),%edx\n  /* 258 */  movzbl  %al,%ecx\n  /* 25b */  inc     %eax\n  /* 25c */  cmp     %eax,%esi\n  /* 25e */  mov     %dl,syncval(%ecx,%edi,1)\n  /* 265 */  jne     .L250\n  /* 267 */  mov     %esi,syncvalhead(,%ebp,4)\n  /* 26e */  jmp     .L30\n  /* 273 */  mov     0x4c(%esp),%ecx\n  /* 277 */  xor     %eax,%eax\n  /* 279 */  xor     %edx,%edx\n  /* 27b */  mov     %eax,fakemovefifoplc\n  /* 280 */  xor     %eax,%eax\n  /* 282 */  mov     $inputfifo,%esi\n  /* 287 */  mov     %eax,movefifosendplc\n  /* 28c */  xor     %eax,%eax\n  /* 28e */  mov     %eax,movefifoplc\n  /* 293 */  xor     %eax,%eax\n  /* 295 */  mov     %eax,movefifoend(,%ecx,4)\n  /* 29c */  xor     %eax,%eax\n  /* 29e */  mov     %eax,syncvaltottail\n  /* 2a3 */  mov     $0xbf40,%eax\n  /* 2a8 */  mov     %edx,syncvalhead(,%ecx,4)\n.L2af:\n  /* 2af */  cmp     %ecx,connecthead\n  /* 2b5 */  jne     .L96\n  /* 2bb */  mov     connectpoint2(,%ecx,4),%edx\n  /* 2c2 */  test    %edx,%edx\n  /* 2c4 */  js      .L96\n  /* 2ca */  movb    $0x0,0x28(%esp)\n  /* 2cf */  mov     myconnectindex,%ebp\n  /* 2d5 */  mov     $0x1,%ebx\n  /* 2da */  jmp     .L2e2\n  /* 2dc */  lea     0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  mov     %edi,%ebx\n.L2e2:\n  /* 2e2 */  cmp     %edx,%ebp\n  /* 2e4 */  jne     .L2f6\n  /* 2e6 */  movb    $0x1,0x28(%esp)\n  /* 2eb */  movsbl  packbuf(%ebx),%edi\n  /* 2f2 */  mov     %edi,0x3c(%esp)\n.L2f6:\n  /* 2f6 */  mov     connectpoint2(,%edx,4),%edx\n  /* 2fd */  lea     0x1(%ebx),%edi\n  /* 300 */  test    %edx,%edx\n  /* 302 */  jns     .L2e0\n  /* 304 */  cmpb    $0x0,0x28(%esp)\n  /* 309 */  je      .L315\n  /* 30b */  mov     0x3c(%esp),%edx\n  /* 30f */  mov     %edx,otherminlag\n.L315:\n  /* 315 */  add     $0x2,%ebx\n  /* 318 */  jmp     .La0\n  /* 31d */  mov     networkmode,%eax\n  /* 322 */  test    %eax,%eax\n  /* 324 */  jne     .L337\n  /* 326 */  mov     connecthead,%eax\n  /* 32b */  cmp     %eax,myconnectindex\n  /* 331 */  je      .L10ef\n.L337:\n  /* 337 */  movzbl  packbuf+0x1,%eax\n  /* 33e */  mov     0x24(%esp),%ebp\n  /* 342 */  mov     %eax,ud+0x958\n  /* 347 */  mov     %eax,ud+0x948\n  /* 34c */  movzbl  packbuf+0x2,%eax\n  /* 353 */  sub     $0xb,%ebp\n  /* 356 */  mov     %eax,ud+0x95c\n  /* 35b */  mov     %eax,ud+0x94c\n  /* 360 */  movzbl  packbuf+0x3,%eax\n  /* 367 */  mov     %eax,ud+0x954\n  /* 36c */  mov     %eax,ud+0x944\n  /* 371 */  movzbl  packbuf+0x4,%eax\n  /* 378 */  mov     %eax,ud+0x91c\n  /* 37d */  mov     %eax,ud+0x934\n  /* 382 */  movzbl  packbuf+0x5,%eax\n  /* 389 */  mov     %eax,ud+0x90c\n  /* 38e */  mov     %eax,ud+0x928\n  /* 393 */  movzbl  packbuf+0x6,%eax\n  /* 39a */  mov     %eax,ud+0x910\n  /* 39f */  mov     %eax,ud+0x924\n  /* 3a4 */  movzbl  packbuf+0x7,%eax\n  /* 3ab */  mov     %eax,ud+0x914\n  /* 3b0 */  mov     %eax,ud+0x92c\n  /* 3b5 */  movzbl  packbuf+0x8,%eax\n  /* 3bc */  mov     %eax,ud+0x5f8\n  /* 3c1 */  mov     %eax,ud+0x5f4\n  /* 3c6 */  movzbl  packbuf+0x9,%eax\n  /* 3cd */  mov     %eax,ud+0x964\n  /* 3d2 */  mov     %eax,ud+0x960\n  /* 3d7 */  movzbl  packbuf+0xa,%eax\n  /* 3de */  mov     %eax,ud+0x940\n  /* 3e3 */  mov     %eax,ud+0x93c\n  /* 3e8 */  mov     $0x3ff,%eax\n  /* 3ed */  cmp     %eax,%ebp\n  /* 3ef */  cmovg   %eax,%ebp\n  /* 3f2 */  mov     $boardfilename,%eax\n  /* 3f7 */  mov     %ebp,0x8(%esp)\n  /* 3fb */  mov     %eax,0x4(%esp)\n  /* 3ff */  movl    $packbuf+0xa,(%esp)\n  /* 406 */  call    copybufbyte\n  /* 40b */  mov     connecthead,%ebx\n  /* 411 */  movb    $boardfilename,0x0(%ebp)\n  /* 418 */  test    %ebx,%ebx\n  /* 41a */  js      .L43e\n  /* 41c */  lea     0x0(%esi,%eiz,1),%esi\n.L420:\n  /* 420 */  movswl  %bx,%esi\n  /* 423 */  mov     %esi,(%esp)\n  /* 426 */  call    resetweapons\n  /* 42b */  mov     %esi,(%esp)\n  /* 42e */  call    resetinventory\n  /* 433 */  mov     connectpoint2(,%ebx,4),%ebx\n  /* 43a */  test    %ebx,%ebx\n  /* 43c */  jns     .L420\n.L43e:\n  /* 43e */  movsbl  ud+0x954,%eax\n  /* 445 */  mov     %eax,0x8(%esp)\n  /* 449 */  movsbl  ud+0x958,%eax\n  /* 450 */  mov     %eax,0x4(%esp)\n  /* 454 */  movsbl  ud+0x95c,%eax\n  /* 45b */  mov     %eax,(%esp)\n  /* 45e */  call    newgame\n  /* 463 */  movl    $0x4,(%esp)\n  /* 46a */  call    enterlevel\n  /* 46f */  test    %eax,%eax\n  /* 471 */  je      .L30\n.L477:\n  /* 477 */  xor     %ebx,%ebx\n  /* 479 */  cmpl    $0x1,ud+0x918\n  /* 480 */  mov     %bl,boardfilename\n  /* 486 */  je      .Lfa5\n.L48c:\n  /* 48c */  imul    $0x3ac,myconnectindex,%eax\n  /* 496 */  xor     %ecx,%ecx\n  /* 498 */  mov     %cl,ud+0x1\n  /* 49e */  movb    $0x1,ps+0x34c(%eax)\n  /* 4a5 */  movl    $0x0,(%esp)\n  /* 4ac */  call    cmenu\n  /* 4b1 */  call    KB_FlushKeyboardQueue\n  /* 4b6 */  jmp     .L30\n  /* 4bb */  mov     networkmode,%edx\n  /* 4c1 */  test    %edx,%edx\n  /* 4c3 */  jne     .L4d6\n  /* 4c5 */  mov     connecthead,%eax\n  /* 4ca */  cmp     %eax,myconnectindex\n  /* 4d0 */  je      .L10b1\n.L4d6:\n  /* 4d6 */  mov     numlumps,%eax\n  /* 4db */  test    %eax,%eax\n  /* 4dd */  je      .L30\n  /* 4e3 */  mov     SoundToggle,%eax\n  /* 4e8 */  test    %eax,%eax\n  /* 4ea */  je      .L30\n  /* 4f0 */  cmpl    $0x1,ud+0x600\n  /* 4f7 */  je      .L30\n  /* 4fd */  mov     FXDevice,%eax\n  /* 502 */  test    %eax,%eax\n  /* 504 */  js      .L30\n  /* 50a */  movzbl  packbuf+0x1,%eax\n  /* 511 */  xor     %esi,%esi\n  /* 513 */  dec     %eax\n  /* 514 */  mov     %eax,(%esp)\n  /* 517 */  call    RTS_GetSound\n  /* 51c */  movzbl  packbuf+0x1,%ebx\n  /* 523 */  mov     %eax,rtsptr\n  /* 528 */  lea     -0x1(%ebx),%eax\n  /* 52b */  neg     %ebx\n  /* 52d */  mov     %eax,(%esp)\n  /* 530 */  call    RTS_SoundLength\n  /* 535 */  mov     $0xff,%edx\n  /* 53a */  xor     %ecx,%ecx\n  /* 53c */  mov     %ebx,0x18(%esp)\n  /* 540 */  xor     %ebx,%ebx\n  /* 542 */  mov     %edx,0x14(%esp)\n  /* 546 */  mov     %ecx,0x10(%esp)\n  /* 54a */  mov     %ebx,0xc(%esp)\n  /* 54e */  mov     %esi,0x8(%esp)\n  /* 552 */  mov     %eax,0x4(%esp)\n  /* 556 */  mov     rtsptr,%eax\n  /* 55b */  mov     %eax,(%esp)\n  /* 55e */  call    FX_PlayAuto3D\n  /* 563 */  mov     $0x7,%al\n  /* 565 */  mov     %al,rtsplaying\n  /* 56a */  jmp     .L30\n  /* 56f */  nop\n  /* 570 */  movzbl  packbuf+0x1,%eax\n  /* 577 */  mov     $0xc,%ebp\n  /* 57c */  mov     0x4c(%esp),%edx\n  /* 580 */  mov     %al,0x28(%esp)\n  /* 584 */  mov     movefifoend(,%edx,4),%eax\n  /* 58b */  lea     (%edx,%edx,2),%edx\n  /* 58e */  mov     %ebp,0x8(%esp)\n  /* 592 */  shl     $0x2,%edx\n  /* 595 */  movzbl  %al,%ebx\n  /* 598 */  dec     %eax\n  /* 599 */  lea     (%ebx,%ebx,2),%ebx\n  /* 59c */  movzbl  %al,%eax\n  /* 59f */  lea     (%eax,%eax,2),%eax\n  /* 5a2 */  shl     $0x6,%ebx\n  /* 5a5 */  shl     $0x6,%eax\n  /* 5a8 */  lea     inputfifo(%edx,%eax,1),%eax\n  /* 5af */  mov     %eax,(%esp)\n  /* 5b2 */  lea     inputfifo(%ebx),%esi\n  /* 5b8 */  lea     inputfifo(%ebx,%edx,1),%ebx\n  /* 5bf */  mov     %ebx,0x4(%esp)\n  /* 5c3 */  mov     $0x2,%ebx\n  /* 5c8 */  call    copybufbyte\n  /* 5cd */  mov     0x4c(%esp),%edx\n  /* 5d1 */  testb   $0x1,0x28(%esp)\n  /* 5d6 */  je      .L5ec\n  /* 5d8 */  movzwl  packbuf+0x2,%edi\n  /* 5df */  lea     (%edx,%edx,2),%eax\n  /* 5e2 */  mov     $0x4,%ebx\n  /* 5e7 */  mov     %di,0x2(%esi,%eax,4)\n.L5ec:\n  /* 5ec */  testb   $0x2,0x28(%esp)\n  /* 5f1 */  je      .L611\n  /* 5f3 */  movzbl  packbuf+0x1(%ebx),%edi\n  /* 5fa */  lea     (%edx,%edx,2),%ebp\n  /* 5fd */  add     $0x2,%ebx\n  /* 600 */  movzbl  packbuf-0x2(%ebx),%eax\n  /* 607 */  shl     $0x8,%edi\n  /* 60a */  add     %edi,%eax\n  /* 60c */  mov     %ax,0x4(%esi,%ebp,4)\n.L611:\n  /* 611 */  testb   $0x4,0x28(%esp)\n  /* 616 */  je      .L626\n  /* 618 */  movzbl  packbuf(%ebx),%ecx\n  /* 61f */  lea     (%edx,%edx,2),%eax\n  /* 622 */  inc     %ebx\n  /* 623 */  mov     %cl,(%esi,%eax,4)\n.L626:\n  /* 626 */  testb   $0x8,0x28(%esp)\n  /* 62b */  je      .L63c\n  /* 62d */  movzbl  packbuf(%ebx),%eax\n  /* 634 */  lea     (%edx,%edx,2),%edi\n  /* 637 */  inc     %ebx\n  /* 638 */  mov     %al,0x8(%esi,%edi,4)\n.L63c:\n  /* 63c */  testb   $0x10,0x28(%esp)\n  /* 641 */  je      .L652\n  /* 643 */  movzbl  packbuf(%ebx),%eax\n  /* 64a */  lea     (%edx,%edx,2),%edi\n  /* 64d */  inc     %ebx\n  /* 64e */  mov     %al,0x9(%esi,%edi,4)\n.L652:\n  /* 652 */  testb   $0x20,0x28(%esp)\n  /* 657 */  je      .L668\n  /* 659 */  movzbl  packbuf(%ebx),%eax\n  /* 660 */  lea     (%edx,%edx,2),%edi\n  /* 663 */  inc     %ebx\n  /* 664 */  mov     %al,0xa(%esi,%edi,4)\n.L668:\n  /* 668 */  testb   $0x40,0x28(%esp)\n  /* 66d */  je      .L67e\n  /* 66f */  movzbl  packbuf(%ebx),%eax\n  /* 676 */  lea     (%edx,%edx,2),%edi\n  /* 679 */  inc     %ebx\n  /* 67a */  mov     %al,0xb(%esi,%edi,4)\n.L67e:\n  /* 67e */  cmpb    $0x0,0x28(%esp)\n  /* 683 */  jns     .L694\n  /* 685 */  movzbl  packbuf(%ebx),%ecx\n  /* 68c */  lea     (%edx,%edx,2),%eax\n  /* 68f */  inc     %ebx\n  /* 690 */  mov     %cl,0x1(%esi,%eax,4)\n.L694:\n  /* 694 */  mov     movefifoend(,%edx,4),%eax\n  /* 69b */  mov     0x24(%esp),%edi\n  /* 69f */  inc     %eax\n  /* 6a0 */  mov     %eax,movefifoend(,%edx,4)\n  /* 6a7 */  cmp     %edi,%ebx\n  /* 6a9 */  je      .L6f6\n  /* 6ab */  mov     %edx,0x24(%esp)\n  /* 6af */  mov     syncvalhead(,%edx,4),%ecx\n  /* 6b6 */  mov     %edx,%ebp\n  /* 6b8 */  mov     %eax,0x28(%esp)\n  /* 6bc */  shl     $0x8,%ebp\n  /* 6bf */  add     %ecx,%edi\n  /* 6c1 */  sub     %ebx,%edi\n  /* 6c3 */  sub     %ecx,%ebx\n  /* 6c5 */  lea     0x0(%esi),%esi\n  /* 6c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L6d0:\n  /* 6d0 */  movzbl  packbuf(%ebx,%ecx,1),%eax\n  /* 6d8 */  movzbl  %cl,%edx\n  /* 6db */  inc     %ecx\n  /* 6dc */  cmp     %edi,%ecx\n  /* 6de */  mov     %al,syncval(%edx,%ebp,1)\n  /* 6e5 */  jne     .L6d0\n  /* 6e7 */  mov     0x24(%esp),%edx\n  /* 6eb */  mov     0x28(%esp),%eax\n  /* 6ef */  mov     %ecx,syncvalhead(,%edx,4)\n.L6f6:\n  /* 6f6 */  cmpb    $0x1,movesperpacket\n  /* 6fd */  mov     $0x1,%ebx\n  /* 702 */  jbe     .L30\n  /* 708 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L710:\n  /* 710 */  movzbl  %al,%eax\n  /* 713 */  mov     $0xc,%edi\n  /* 718 */  mov     %edi,0x8(%esp)\n  /* 71c */  lea     (%edx,%edx,2),%edx\n  /* 71f */  inc     %ebx\n  /* 720 */  lea     (%eax,%eax,2),%eax\n  /* 723 */  shl     $0x2,%edx\n  /* 726 */  shl     $0x6,%eax\n  /* 729 */  lea     inputfifo(%edx,%eax,1),%eax\n  /* 730 */  add     %esi,%edx\n  /* 732 */  mov     %eax,0x4(%esp)\n  /* 736 */  mov     %edx,(%esp)\n  /* 739 */  call    copybufbyte\n  /* 73e */  mov     0x4c(%esp),%edx\n  /* 742 */  movzbl  movesperpacket,%ecx\n  /* 749 */  mov     movefifoend(,%edx,4),%eax\n  /* 750 */  inc     %eax\n  /* 751 */  cmp     %ebx,%ecx\n  /* 753 */  mov     %eax,movefifoend(,%edx,4)\n  /* 75a */  jg      .L710\n  /* 75c */  jmp     .L30\n  /* 761 */  mov     0x4c(%esp),%edx\n  /* 765 */  mov     $0x1,%eax\n  /* 76a */  mov     connecthead,%ebx\n  /* 770 */  testb   $0x1f,movefifoend(,%edx,4)\n  /* 778 */  je      .Lf19\n.L77e:\n  /* 77e */  mov     movefifoend(,%ebx,4),%edx\n  /* 785 */  movzbl  %dl,%ecx\n  /* 788 */  lea     (%ecx,%ecx,2),%ecx\n  /* 78b */  shl     $0x6,%ecx\n  /* 78e */  test    %ebx,%ebx\n  /* 790 */  mov     %ecx,0x2c(%esp)\n  /* 794 */  js      .Lfc5\n  /* 79a */  dec     %edx\n  /* 79b */  mov     %eax,%ebp\n  /* 79d */  movzbl  %dl,%edx\n  /* 7a0 */  lea     (%edx,%edx,2),%edx\n  /* 7a3 */  shl     $0x6,%edx\n  /* 7a6 */  mov     %edx,0x34(%esp)\n  /* 7aa */  mov     %ebx,%edx\n  /* 7ac */  lea     0x0(%esi,%eiz,1),%esi\n.L7b0:\n  /* 7b0 */  movzbl  playerquitflag(%edx),%ecx\n  /* 7b7 */  mov     connectpoint2(,%edx,4),%edx\n  /* 7be */  add     %ecx,%ebp\n  /* 7c0 */  test    %edx,%edx\n  /* 7c2 */  jns     .L7b0\n  /* 7c4 */  jmp     .L8ec\n  /* 7c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L7d0:\n  /* 7d0 */  mov     %al,0x33(%esp)\n  /* 7d4 */  mov     0x2c(%esp),%eax\n  /* 7d8 */  lea     (%ebx,%ebx,2),%ecx\n  /* 7db */  shl     $0x2,%ecx\n  /* 7de */  lea     inputfifo(%eax,%ecx,1),%esi\n  /* 7e5 */  mov     $0xc,%eax\n  /* 7ea */  mov     %eax,0x8(%esp)\n  /* 7ee */  mov     0x34(%esp),%eax\n  /* 7f2 */  mov     %esi,0x4(%esp)\n  /* 7f6 */  lea     inputfifo(%eax,%ecx,1),%ecx\n  /* 7fd */  mov     %ecx,(%esp)\n  /* 800 */  call    copybufbyte\n  /* 805 */  movzbl  0x33(%esp),%eax\n  /* 80a */  test    $0x1,%al\n  /* 80c */  je      .L828\n  /* 80e */  movzbl  packbuf+0x1(%ebp),%ecx\n  /* 815 */  add     $0x2,%ebp\n  /* 818 */  movzbl  packbuf-0x2(%ebp),%edx\n  /* 81f */  shl     $0x8,%ecx\n  /* 822 */  add     %edx,%ecx\n  /* 824 */  mov     %cx,0x2(%esi)\n.L828:\n  /* 828 */  cmpb    $0x0,0x28(%esp)\n  /* 82d */  je      .L849\n  /* 82f */  movzbl  packbuf+0x1(%ebp),%edx\n  /* 836 */  add     $0x2,%ebp\n  /* 839 */  movzbl  packbuf-0x2(%ebp),%ecx\n  /* 840 */  shl     $0x8,%edx\n  /* 843 */  add     %ecx,%edx\n  /* 845 */  mov     %dx,0x4(%esi)\n.L849:\n  /* 849 */  test    $0x4,%al\n  /* 84b */  je      .L857\n  /* 84d */  movzbl  packbuf(%ebp),%ecx\n  /* 854 */  inc     %ebp\n  /* 855 */  mov     %cl,(%esi)\n.L857:\n  /* 857 */  test    $0x8,%al\n  /* 859 */  mov     0x8(%esi),%edx\n  /* 85c */  je      .L871\n  /* 85e */  movzbl  packbuf(%ebp),%ecx\n  /* 865 */  and     $0xffffff00,%edx\n  /* 86b */  inc     %ebp\n  /* 86c */  or      %ecx,%edx\n  /* 86e */  mov     %edx,0x8(%esi)\n.L871:\n  /* 871 */  test    $0x10,%al\n  /* 873 */  je      .L882\n  /* 875 */  movzbl  packbuf(%ebp),%ecx\n  /* 87c */  inc     %ebp\n  /* 87d */  mov     %cl,%dh\n  /* 87f */  mov     %edx,0x8(%esi)\n.L882:\n  /* 882 */  test    $0x20,%al\n  /* 884 */  je      .L89c\n  /* 886 */  movzbl  packbuf(%ebp),%ecx\n  /* 88d */  and     $0xff00ffff,%edx\n  /* 893 */  inc     %ebp\n  /* 894 */  shl     $0x10,%ecx\n  /* 897 */  or      %ecx,%edx\n  /* 899 */  mov     %edx,0x8(%esi)\n.L89c:\n  /* 89c */  test    $0x40,%al\n  /* 89e */  je      .L8b6\n  /* 8a0 */  movzbl  packbuf(%ebp),%ecx\n  /* 8a7 */  and     $0xffffff,%edx\n  /* 8ad */  inc     %ebp\n  /* 8ae */  shl     $0x18,%ecx\n  /* 8b1 */  or      %ecx,%edx\n  /* 8b3 */  mov     %edx,0x8(%esi)\n.L8b6:\n  /* 8b6 */  test    %al,%al\n  /* 8b8 */  jns     .L8c5\n  /* 8ba */  movzbl  packbuf(%ebp),%eax\n  /* 8c1 */  inc     %ebp\n  /* 8c2 */  mov     %al,0x1(%esi)\n.L8c5:\n  /* 8c5 */  and     $0x4000000,%edx\n  /* 8cb */  je      .L8d4\n  /* 8cd */  movb    $playerquitflag,0x0(%ebx)\n.L8d4:\n  /* 8d4 */  incl    movefifoend(,%ebx,4)\n  /* 8db */  mov     %edi,%eax\n.L8dd:\n  /* 8dd */  mov     connectpoint2(,%ebx,4),%ebx\n  /* 8e4 */  test    %ebx,%ebx\n  /* 8e6 */  js      .L96c\n.L8ec:\n  /* 8ec */  cmpb    $playerquitflag,0x0(%ebx)\n  /* 8f3 */  je      .L8dd\n  /* 8f5 */  lea     0x1(%eax),%edi\n  /* 8f8 */  movzbl  packbuf(%eax),%eax\n  /* 8ff */  mov     %al,%cl\n  /* 901 */  and     $0x2,%cl\n  /* 904 */  cmp     %ebx,myconnectindex\n  /* 90a */  mov     %cl,0x28(%esp)\n  /* 90e */  jne     .L7d0\n  /* 914 */  movzbl  0x28(%esp),%edx\n  /* 919 */  movzbl  %al,%ecx\n  /* 91c */  lea     (%ecx,%ecx,1),%esi\n  /* 91f */  mov     connectpoint2(,%ebx,4),%ebx\n  /* 926 */  shr     $0x7,%al\n  /* 929 */  and     $0x2,%esi\n  /* 92c */  movzbl  %al,%eax\n  /* 92f */  add     %esi,%edx\n  /* 931 */  mov     %ecx,%esi\n  /* 933 */  sar     $0x2,%esi\n  /* 936 */  and     $0x1,%esi\n  /* 939 */  add     %esi,%edx\n  /* 93b */  mov     %ecx,%esi\n  /* 93d */  sar     $0x3,%esi\n  /* 940 */  and     $0x1,%esi\n  /* 943 */  add     %esi,%edx\n  /* 945 */  mov     %ecx,%esi\n  /* 947 */  sar     $0x4,%esi\n  /* 94a */  and     $0x1,%esi\n  /* 94d */  add     %esi,%edx\n  /* 94f */  mov     %ecx,%esi\n  /* 951 */  sar     $0x5,%esi\n  /* 954 */  sar     $0x6,%ecx\n  /* 957 */  and     $0x1,%esi\n  /* 95a */  add     %edx,%esi\n  /* 95c */  and     $0x1,%ecx\n  /* 95f */  lea     (%esi,%ecx,1),%edx\n  /* 962 */  add     %eax,%edx\n  /* 964 */  mov     %edi,%eax\n  /* 966 */  add     %edx,%ebp\n  /* 968 */  test    %ebx,%ebx\n  /* 96a */  jns     .L8ec\n.L96c:\n  /* 96c */  cmp     0x24(%esp),%ebp\n  /* 970 */  mov     connecthead,%ebx\n  /* 976 */  je      .L9e1\n.L978:\n  /* 978 */  test    %ebx,%ebx\n  /* 97a */  js      .L11e4\n  /* 980 */  mov     %ebx,0x28(%esp)\n  /* 984 */  mov     myconnectindex,%edi\n  /* 98a */  mov     0x24(%esp),%ecx\n  /* 98e */  xchg    %ax,%ax\n.L990:\n  /* 990 */  mov     %ecx,0x24(%esp)\n  /* 994 */  mov     0x28(%esp),%eax\n  /* 998 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L9a0:\n  /* 9a0 */  cmp     %eax,%edi\n  /* 9a2 */  je      .L9c9\n  /* 9a4 */  mov     syncvalhead(,%eax,4),%edx\n  /* 9ab */  mov     %eax,%ebx\n  /* 9ad */  movzbl  packbuf(%ebp),%ecx\n  /* 9b4 */  shl     $0x8,%ebx\n  /* 9b7 */  movzbl  %dl,%esi\n  /* 9ba */  inc     %edx\n  /* 9bb */  mov     %cl,syncval(%esi,%ebx,1)\n  /* 9c2 */  mov     %edx,syncvalhead(,%eax,4)\n.L9c9:\n  /* 9c9 */  mov     connectpoint2(,%eax,4),%eax\n  /* 9d0 */  test    %eax,%eax\n  /* 9d2 */  jns     .L9a0\n  /* 9d4 */  mov     0x24(%esp),%ecx\n  /* 9d8 */  inc     %ebp\n  /* 9d9 */  cmp     %ebp,%ecx\n  /* 9db */  jne     .L990\n  /* 9dd */  mov     0x28(%esp),%ebx\n.L9e1:\n  /* 9e1 */  test    %ebx,%ebx\n  /* 9e3 */  movzbl  movesperpacket,%edx\n  /* 9ea */  jns     .La1f\n  /* 9ec */  jmp     .Laa1\n  /* 9f1 */  jmp     .La10\n  /* 9f3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 9f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* a00 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* a08 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La10:\n  /* a10 */  mov     connectpoint2(,%ebx,4),%ebx\n  /* a17 */  test    %ebx,%ebx\n  /* a19 */  js      .Laa1\n.La1f:\n  /* a1f */  cmp     %ebx,myconnectindex\n  /* a25 */  je      .La10\n  /* a27 */  cmp     $0x1,%dl\n  /* a2a */  jbe     .Leb5\n  /* a30 */  mov     0x2c(%esp),%eax\n  /* a34 */  lea     (%ebx,%ebx,2),%ebp\n  /* a37 */  mov     $0x1,%esi\n  /* a3c */  shl     $0x2,%ebp\n  /* a3f */  lea     inputfifo(%eax,%ebp,1),%edi\n  /* a46 */  mov     movefifoend(,%ebx,4),%eax\n  /* a4d */  lea     0x0(%esi),%esi\n.La50:\n  /* a50 */  mov     %edi,(%esp)\n  /* a53 */  movzbl  %al,%eax\n  /* a56 */  mov     $0xc,%edx\n  /* a5b */  mov     %edx,0x8(%esp)\n  /* a5f */  lea     (%eax,%eax,2),%eax\n  /* a62 */  inc     %esi\n  /* a63 */  shl     $0x6,%eax\n  /* a66 */  lea     inputfifo(%ebp,%eax,1),%eax\n  /* a6d */  mov     %eax,0x4(%esp)\n  /* a71 */  call    copybufbyte\n  /* a76 */  mov     movefifoend(,%ebx,4),%eax\n  /* a7d */  movzbl  movesperpacket,%ecx\n  /* a84 */  inc     %eax\n  /* a85 */  mov     %eax,movefifoend(,%ebx,4)\n  /* a8c */  cmp     %esi,%ecx\n  /* a8e */  mov     %ecx,%edx\n  /* a90 */  jg      .La50\n  /* a92 */  mov     connectpoint2(,%ebx,4),%ebx\n  /* a99 */  test    %ebx,%ebx\n  /* a9b */  jns     .La1f\n.Laa1:\n  /* aa1 */  add     %edx,movefifosendplc\n  /* aa7 */  jmp     .L30\n  /* aac */  mov     networkmode,%eax\n  /* ab1 */  mov     connecthead,%ebx\n  /* ab7 */  test    %eax,%eax\n  /* ab9 */  jne     .Lac7\n  /* abb */  cmp     %ebx,myconnectindex\n  /* ac1 */  je      .L106d\n.Lac7:\n  /* ac7 */  movzbl  packbuf+0x4,%esi\n  /* ace */  test    %ebx,%ebx\n  /* ad0 */  movzbl  packbuf+0x1,%edx\n  /* ad7 */  movzbl  packbuf+0x2,%eax\n  /* ade */  movzbl  packbuf+0x3,%ecx\n  /* ae5 */  mov     %esi,ud+0x91c\n  /* aeb */  mov     %esi,ud+0x934\n  /* af1 */  movzbl  packbuf+0x5,%esi\n  /* af8 */  mov     %edx,ud+0x958\n  /* afe */  mov     %edx,ud+0x948\n  /* b04 */  mov     %eax,ud+0x95c\n  /* b09 */  mov     %esi,ud+0x90c\n  /* b0f */  mov     %esi,ud+0x928\n  /* b15 */  movzbl  packbuf+0x6,%esi\n  /* b1c */  mov     %eax,ud+0x94c\n  /* b21 */  mov     %ecx,ud+0x954\n  /* b27 */  mov     %ecx,ud+0x944\n  /* b2d */  mov     %esi,ud+0x910\n  /* b33 */  mov     %esi,ud+0x924\n  /* b39 */  movzbl  packbuf+0x7,%esi\n  /* b40 */  mov     %esi,ud+0x914\n  /* b46 */  mov     %esi,ud+0x92c\n  /* b4c */  movzbl  packbuf+0x8,%esi\n  /* b53 */  mov     %esi,ud+0x5f4\n  /* b59 */  movzbl  packbuf+0x9,%esi\n  /* b60 */  mov     %esi,ud+0x964\n  /* b66 */  mov     %esi,ud+0x960\n  /* b6c */  movzbl  packbuf+0xa,%esi\n  /* b73 */  mov     %esi,ud+0x940\n  /* b79 */  mov     %esi,ud+0x93c\n  /* b7f */  js      .Lbbf\n  /* b81 */  lea     0x0(%esi,%eiz,1),%esi\n  /* b88 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb90:\n  /* b90 */  movswl  %bx,%esi\n  /* b93 */  mov     %esi,(%esp)\n  /* b96 */  call    resetweapons\n  /* b9b */  mov     %esi,(%esp)\n  /* b9e */  call    resetinventory\n  /* ba3 */  mov     connectpoint2(,%ebx,4),%ebx\n  /* baa */  test    %ebx,%ebx\n  /* bac */  jns     .Lb90\n  /* bae */  mov     ud+0x954,%ecx\n  /* bb4 */  mov     ud+0x958,%edx\n  /* bba */  mov     ud+0x95c,%eax\n.Lbbf:\n  /* bbf */  movsbl  %cl,%ecx\n  /* bc2 */  movsbl  %dl,%edx\n  /* bc5 */  mov     %ecx,0x8(%esp)\n  /* bc9 */  movsbl  %al,%eax\n  /* bcc */  mov     %edx,0x4(%esp)\n  /* bd0 */  mov     %eax,(%esp)\n  /* bd3 */  call    newgame\n  /* bd8 */  mov     ud+0x5f4,%eax\n  /* bdd */  movl    $0x4,(%esp)\n  /* be4 */  mov     %eax,ud+0x5f8\n  /* be9 */  call    enterlevel\n  /* bee */  test    %eax,%eax\n  /* bf0 */  je      .L30\n  /* bf6 */  jmp     .L477\n  /* bfb */  mov     networkmode,%ecx\n  /* c01 */  test    %ecx,%ecx\n  /* c03 */  jne     .Lc16\n  /* c05 */  mov     myconnectindex,%eax\n  /* c0a */  cmp     connecthead,%eax\n  /* c10 */  je      .Lf6f\n.Lc16:\n  /* c16 */  mov     0x24(%esp),%eax\n  /* c1a */  mov     $0x4f,%edx\n  /* c1f */  mov     $recbuf,%ecx\n  /* c24 */  mov     $packbuf+0x2,%ebx\n  /* c29 */  sub     $0x2,%eax\n  /* c2c */  cmp     %edx,%eax\n  /* c2e */  cmovg   %edx,%eax\n  /* c31 */  xor     %edx,%edx\n  /* c33 */  test    %eax,%eax\n  /* c35 */  cmovs   %edx,%eax\n  /* c38 */  cmp     $0x4,%eax\n  /* c3b */  mov     %eax,%edx\n  /* c3d */  jae     .Led7\n.Lc43:\n  /* c43 */  xor     %esi,%esi\n  /* c45 */  test    $0x2,%dl\n  /* c48 */  je      .Lc55\n  /* c4a */  movzwl  (%ebx),%edi\n  /* c4d */  mov     $0x2,%esi\n  /* c52 */  mov     %di,(%ecx)\n.Lc55:\n  /* c55 */  test    $0x1,%dl\n  /* c58 */  je      .Lc61\n  /* c5a */  movzbl  (%ebx,%esi,1),%ebx\n  /* c5e */  mov     %bl,(%ecx,%esi,1)\n.Lc61:\n  /* c61 */  movb    $recbuf,0x0(%eax)\n  /* c68 */  movl    $recbuf,(%esp)\n  /* c6f */  call    adduserquote\n  /* c74 */  movl    $0xf3,(%esp)\n  /* c7b */  call    sound\n  /* c80 */  mov     $0x1,%al\n  /* c82 */  mov     %al,pus\n  /* c87 */  mov     $0x1,%al\n  /* c89 */  mov     %al,pub\n  /* c8e */  jmp     .L30\n  /* c93 */  mov     networkmode,%ebp\n  /* c99 */  mov     0x4c(%esp),%eax\n  /* c9d */  test    %ebp,%ebp\n  /* c9f */  jne     .Lcb3\n  /* ca1 */  mov     connecthead,%edx\n  /* ca7 */  cmp     %edx,myconnectindex\n  /* cad */  je      .L102d\n.Lcb3:\n  /* cb3 */  movzbl  packbuf+0x1,%edx\n  /* cba */  cmp     %eax,%edx\n  /* cbc */  je      .Lcd2\n  /* cbe */  mov     %edx,0x8(%esp)\n  /* cc2 */  mov     %eax,0x4(%esp)\n  /* cc6 */  movl    $\"getpackets: player %d announcement with mismatched index %d.\\n\",(%esp)\n  /* ccd */  call    debugprintf\n.Lcd2:\n  /* cd2 */  cmpl    $0xe,conversion\n  /* cd9 */  movzbl  packbuf+0x2,%edx\n  /* ce0 */  je      .Lf0f\n  /* ce6 */  cmpl    $0x1,gametype\n  /* ced */  mov     $0x84,%eax\n  /* cf2 */  jne     .Lcf9\n  /* cf4 */  mov     $0x86,%eax\n.Lcf9:\n  /* cf9 */  cmp     %eax,%edx\n  /* cfb */  je      .Ld09\n  /* cfd */  movl    $\"\\nYou cannot play Duke with different versions.\",(%esp)\n  /* d04 */  call    gameexit\n.Ld09:\n  /* d09 */  mov     0x24(%esp),%esi\n  /* d0d */  movzbl  packbuf+0x3,%ecx\n  /* d14 */  mov     0x4c(%esp),%ebp\n  /* d18 */  cmp     $0x3,%esi\n  /* d1b */  jle     .Lfe3\n  /* d21 */  test    %cl,%cl\n  /* d23 */  je      .Lfe3\n  /* d29 */  mov     %ebp,0x28(%esp)\n  /* d2d */  mov     %ebp,%edi\n  /* d2f */  xor     %ebx,%ebx\n  /* d31 */  mov     $0x3,%eax\n  /* d36 */  mov     %esi,%ebp\n  /* d38 */  shl     $0x5,%edi\n  /* d3b */  jmp     .Ld48\n  /* d3d */  lea     0x0(%esi),%esi\n.Ld40:\n  /* d40 */  test    %cl,%cl\n  /* d42 */  je      .Ld69\n  /* d44 */  mov     %esi,%ebx\n  /* d46 */  mov     %edx,%eax\n.Ld48:\n  /* d48 */  cmp     $0x1f,%ebx\n  /* d4b */  je      .L119f\n  /* d51 */  mov     %cl,ud+0x8(%ebx,%edi,1)\n  /* d58 */  lea     0x1(%eax),%edx\n  /* d5b */  movzbl  packbuf(%edx),%ecx\n  /* d62 */  lea     0x1(%ebx),%esi\n  /* d65 */  cmp     %edx,%ebp\n  /* d67 */  jg      .Ld40\n.Ld69:\n  /* d69 */  mov     0x28(%esp),%ebp\n  /* d6d */  mov     %esi,%ebx\n.Ld6f:\n  /* d6f */  add     $0x2,%eax\n.Ld72:\n  /* d72 */  mov     %ebp,%edx\n  /* d74 */  xor     %ecx,%ecx\n  /* d76 */  shl     $0x5,%edx\n  /* d79 */  mov     %cl,ud+0x8(%ebx,%edx,1)\n  /* d80 */  mov     0x24(%esp),%edx\n  /* d84 */  sub     %eax,%edx\n  /* d86 */  cmp     $0xc,%edx\n  /* d89 */  jg      .Le58\n  /* d8f */  mov     %ebp,0x4(%esp)\n  /* d93 */  movl    $\"getpackets: player %d announcement is too short.\\n\",(%esp)\n  /* d9a */  call    debugprintf\n  /* d9f */  jmp     .L30\n  /* da4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lda8:\n  /* da8 */  cmp     $0xfa,%al\n  /* daa */  je      .Le28\n  /* dac */  cmp     $0xff,%al\n  /* dae */  xchg    %ax,%ax\n  /* db0 */  je      .Le10\n  /* db2 */  cmp     $0x7e,%al\n  /* db4 */  jne     .L30\n  /* dba */  mov     networkmode,%edx\n  /* dc0 */  test    %edx,%edx\n  /* dc2 */  jne     .Ldd5\n  /* dc4 */  mov     connecthead,%eax\n  /* dc9 */  cmp     %eax,myconnectindex\n  /* dcf */  je      .Lfef\n.Ldd5:\n  /* dd5 */  mov     $0x2,%al\n  /* dd7 */  mov     %al,multiflag\n  /* ddc */  xor     %eax,%eax\n  /* dde */  mov     %al,multiwhat\n  /* de3 */  movzbl  packbuf+0x2,%eax\n  /* dea */  mov     %al,multiwho\n  /* def */  movsbl  packbuf+0x1,%eax\n  /* df6 */  mov     %eax,(%esp)\n  /* df9 */  mov     %al,multipos\n  /* dfe */  call    loadplayer\n  /* e03 */  xor     %eax,%eax\n  /* e05 */  mov     %al,multiflag\n  /* e0a */  jmp     .L30\n  /* e0f */  nop\n.Le10:\n  /* e10 */  movl    $\" \",(%esp)\n  /* e17 */  call    gameexit\n  /* e1c */  jmp     .L30\n  /* e21 */  lea     0x0(%esi,%eiz,1),%esi\n.Le28:\n  /* e28 */  mov     0x4c(%esp),%eax\n  /* e2c */  incb    playerreadyflag(%eax)\n  /* e32 */  jmp     .L30\n.Le37:\n  /* e37 */  movl    $\"INVALID GAME PACKET!!! (%d too many bytes)\\n\",(%esp)\n  /* e3e */  mov     0x24(%esp),%edx\n  /* e42 */  mov     %ebx,%eax\n  /* e44 */  sub     %edx,%eax\n  /* e46 */  mov     %eax,0x4(%esp)\n  /* e4a */  call    buildprintf\n  /* e4f */  mov     0x4c(%esp),%edx\n  /* e53 */  jmp     .L21c\n.Le58:\n  /* e58 */  lea     0x0(%ebp,%ebp,2),%edx\n  /* e5c */  mov     %eax,%ecx\n  /* e5e */  shl     $0x4,%edx\n  /* e61 */  neg     %ecx\n  /* e63 */  lea     (%edx,%ecx,4),%ebx\n  /* e66 */  mov     %eax,%edx\n  /* e68 */  lea     0xa(%eax),%esi\n  /* e6b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le70:\n  /* e70 */  movzbl  packbuf(%edx),%ecx\n  /* e77 */  mov     %ecx,ud+0x608(%ebx,%edx,4)\n  /* e7e */  inc     %edx\n  /* e7f */  cmp     %esi,%edx\n  /* e81 */  jne     .Le70\n  /* e83 */  imul    $0x3ac,%ebp,%ebp\n  /* e89 */  movzbl  packbuf+0xa(%eax),%edx\n  /* e90 */  mov     %edx,ps+0x280(%ebp)\n  /* e96 */  movzbl  packbuf+0xb(%eax),%edx\n  /* e9d */  movzbl  packbuf+0xc(%eax),%eax\n  /* ea4 */  mov     %edx,ps+0x284(%ebp)\n  /* eaa */  mov     %eax,ps+0x288(%ebp)\n  /* eb0 */  jmp     .L30\n.Leb5:\n  /* eb5 */  mov     connectpoint2(,%ebx,4),%ebx\n  /* ebc */  test    %ebx,%ebx\n  /* ebe */  jns     .La10\n  /* ec4 */  add     %edx,movefifosendplc\n  /* eca */  jmp     .L30\n.Lecf:\n  /* ecf */  add     $0x5c,%esp\n  /* ed2 */  pop     %ebx\n  /* ed3 */  pop     %esi\n  /* ed4 */  pop     %edi\n  /* ed5 */  pop     %ebp\n  /* ed6 */  ret\n.Led7:\n  /* ed7 */  test    $0x1,%cl\n  /* eda */  jne     .L1180\n.Lee0:\n  /* ee0 */  test    $0x2,%cl\n  /* ee3 */  jne     .L112d\n.Lee9:\n  /* ee9 */  cmp     $0x4,%edx\n  /* eec */  jb      .Lc43\n  /* ef2 */  mov     %edx,%edi\n  /* ef4 */  xor     %esi,%esi\n  /* ef6 */  and     $0xfffffffc,%edi\n.Lef9:\n  /* ef9 */  mov     (%ebx,%esi,1),%ebp\n  /* efc */  mov     %ebp,(%ecx,%esi,1)\n  /* eff */  add     $0x4,%esi\n  /* f02 */  cmp     %edi,%esi\n  /* f04 */  jb      .Lef9\n  /* f06 */  add     %esi,%ecx\n  /* f08 */  add     %esi,%ebx\n  /* f0a */  jmp     .Lc43\n.Lf0f:\n  /* f0f */  mov     $0x85,%eax\n  /* f14 */  jmp     .Lcf9\n.Lf19:\n  /* f19 */  mov     connectpoint2(,%ebx,4),%ecx\n  /* f20 */  test    %ecx,%ecx\n  /* f22 */  js      .L77e\n  /* f28 */  mov     myconnectindex,%esi\n  /* f2e */  xor     %edx,%edx\n.Lf30:\n  /* f30 */  cmpb    $playerquitflag,0x0(%ecx)\n  /* f37 */  je      .Lf3e\n  /* f39 */  cmp     %ecx,%esi\n  /* f3b */  je      .Lf60\n.Lf3d:\n  /* f3d */  inc     %eax\n.Lf3e:\n  /* f3e */  mov     connectpoint2(,%ecx,4),%ecx\n  /* f45 */  test    %ecx,%ecx\n  /* f47 */  jns     .Lf30\n  /* f49 */  test    %dl,%dl\n  /* f4b */  je      .L77e\n  /* f51 */  mov     0x38(%esp),%edi\n  /* f55 */  mov     %edi,otherminlag\n  /* f5b */  jmp     .L77e\n.Lf60:\n  /* f60 */  movsbl  packbuf(%eax),%edi\n  /* f67 */  mov     $0x1,%dl\n  /* f69 */  mov     %edi,0x38(%esp)\n  /* f6d */  jmp     .Lf3d\n.Lf6f:\n  /* f6f */  movzbl  packbuf+0x1,%edx\n  /* f76 */  cmp     $0xff,%dl\n  /* f79 */  je      .L1142\n  /* f7f */  cmp     %edx,%eax\n  /* f81 */  je      .Lc16\n  /* f87 */  mov     %edx,(%esp)\n  /* f8a */  mov     0x24(%esp),%eax\n  /* f8e */  mov     %eax,0x8(%esp)\n  /* f92 */  mov     $packbuf,%eax\n  /* f97 */  mov     %eax,0x4(%esp)\n  /* f9b */  call    sendpacket\n  /* fa0 */  jmp     .L30\n.Lfa5:\n  /* fa5 */  call    closedemowrite\n  /* faa */  lea     0x0(%esi),%esi\n  /* fb0 */  jmp     .L48c\n.Lfb5:\n  /* fb5 */  call    OSD_DispatchQueued\n  /* fba */  lea     0x0(%esi),%esi\n  /* fc0 */  jmp     .L23\n.Lfc5:\n  /* fc5 */  cmp     0x24(%esp),%eax\n  /* fc9 */  mov     %eax,%ebp\n  /* fcb */  jne     .L978\n.Lfd1:\n  /* fd1 */  movzbl  movesperpacket,%edx\n  /* fd8 */  add     %edx,movefifosendplc\n  /* fde */  jmp     .L30\n.Lfe3:\n  /* fe3 */  mov     $0x4,%eax\n  /* fe8 */  xor     %ebx,%ebx\n  /* fea */  jmp     .Ld72\n.Lfef:\n  /* fef */  mov     connectpoint2(,%eax,4),%ebx\n  /* ff6 */  test    %ebx,%ebx\n  /* ff8 */  js      .Ldd5\n  /* ffe */  mov     0x24(%esp),%esi\n.L1002:\n  /* 1002 */  cmp     %ebx,0x4c(%esp)\n  /* 1006 */  je      .L101d\n  /* 1008 */  mov     %esi,0x8(%esp)\n  /* 100c */  mov     $packbuf,%eax\n  /* 1011 */  mov     %eax,0x4(%esp)\n  /* 1015 */  mov     %ebx,(%esp)\n  /* 1018 */  call    sendpacket\n.L101d:\n  /* 101d */  mov     connectpoint2(,%ebx,4),%ebx\n  /* 1024 */  test    %ebx,%ebx\n  /* 1026 */  jns     .L1002\n  /* 1028 */  jmp     .Ldd5\n.L102d:\n  /* 102d */  mov     connectpoint2(,%edx,4),%ebx\n  /* 1034 */  test    %ebx,%ebx\n  /* 1036 */  js      .Lcb3\n  /* 103c */  mov     0x24(%esp),%esi\n.L1040:\n  /* 1040 */  cmp     %eax,%ebx\n  /* 1042 */  je      .L105d\n  /* 1044 */  mov     %esi,0x8(%esp)\n  /* 1048 */  mov     $packbuf,%edi\n  /* 104d */  mov     %edi,0x4(%esp)\n  /* 1051 */  mov     %ebx,(%esp)\n  /* 1054 */  call    sendpacket\n  /* 1059 */  mov     0x4c(%esp),%eax\n.L105d:\n  /* 105d */  mov     connectpoint2(,%ebx,4),%ebx\n  /* 1064 */  test    %ebx,%ebx\n  /* 1066 */  jns     .L1040\n  /* 1068 */  jmp     .Lcb3\n.L106d:\n  /* 106d */  mov     connectpoint2(,%ebx,4),%esi\n  /* 1074 */  test    %esi,%esi\n  /* 1076 */  js      .Lac7\n  /* 107c */  mov     0x24(%esp),%ebx\n.L1080:\n  /* 1080 */  cmp     %esi,0x4c(%esp)\n  /* 1084 */  je      .L109b\n  /* 1086 */  mov     %ebx,0x8(%esp)\n  /* 108a */  mov     $packbuf,%eax\n  /* 108f */  mov     %eax,0x4(%esp)\n  /* 1093 */  mov     %esi,(%esp)\n  /* 1096 */  call    sendpacket\n.L109b:\n  /* 109b */  mov     connectpoint2(,%esi,4),%esi\n  /* 10a2 */  test    %esi,%esi\n  /* 10a4 */  jns     .L1080\n  /* 10a6 */  mov     connecthead,%ebx\n  /* 10ac */  jmp     .Lac7\n.L10b1:\n  /* 10b1 */  mov     connectpoint2(,%eax,4),%ebx\n  /* 10b8 */  test    %ebx,%ebx\n  /* 10ba */  js      .L4d6\n  /* 10c0 */  mov     0x24(%esp),%esi\n.L10c4:\n  /* 10c4 */  cmp     %ebx,0x4c(%esp)\n  /* 10c8 */  je      .L10df\n  /* 10ca */  mov     %esi,0x8(%esp)\n  /* 10ce */  mov     $packbuf,%eax\n  /* 10d3 */  mov     %eax,0x4(%esp)\n  /* 10d7 */  mov     %ebx,(%esp)\n  /* 10da */  call    sendpacket\n.L10df:\n  /* 10df */  mov     connectpoint2(,%ebx,4),%ebx\n  /* 10e6 */  test    %ebx,%ebx\n  /* 10e8 */  jns     .L10c4\n  /* 10ea */  jmp     .L4d6\n.L10ef:\n  /* 10ef */  mov     connectpoint2(,%eax,4),%ebx\n  /* 10f6 */  test    %ebx,%ebx\n  /* 10f8 */  js      .L337\n  /* 10fe */  mov     0x24(%esp),%esi\n.L1102:\n  /* 1102 */  cmp     %ebx,0x4c(%esp)\n  /* 1106 */  je      .L111d\n  /* 1108 */  mov     %esi,0x8(%esp)\n  /* 110c */  mov     $packbuf,%edi\n  /* 1111 */  mov     %edi,0x4(%esp)\n  /* 1115 */  mov     %ebx,(%esp)\n  /* 1118 */  call    sendpacket\n.L111d:\n  /* 111d */  mov     connectpoint2(,%ebx,4),%ebx\n  /* 1124 */  test    %ebx,%ebx\n  /* 1126 */  jns     .L1102\n  /* 1128 */  jmp     .L337\n.L112d:\n  /* 112d */  movzwl  (%ebx),%edi\n  /* 1130 */  add     $0x2,%ecx\n  /* 1133 */  add     $0x2,%ebx\n  /* 1136 */  sub     $0x2,%edx\n  /* 1139 */  mov     %di,-0x2(%ecx)\n  /* 113d */  jmp     .Lee9\n.L1142:\n  /* 1142 */  mov     connectpoint2(,%eax,4),%ebx\n  /* 1149 */  test    %ebx,%ebx\n  /* 114b */  js      .Lc16\n  /* 1151 */  mov     0x24(%esp),%esi\n.L1155:\n  /* 1155 */  cmp     %ebx,0x4c(%esp)\n  /* 1159 */  je      .L1170\n  /* 115b */  mov     %esi,0x8(%esp)\n  /* 115f */  mov     $packbuf,%edx\n  /* 1164 */  mov     %edx,0x4(%esp)\n  /* 1168 */  mov     %ebx,(%esp)\n  /* 116b */  call    sendpacket\n.L1170:\n  /* 1170 */  mov     connectpoint2(,%ebx,4),%ebx\n  /* 1177 */  test    %ebx,%ebx\n  /* 1179 */  jns     .L1155\n  /* 117b */  jmp     .Lc16\n.L1180:\n  /* 1180 */  movzbl  packbuf+0x2,%ebx\n  /* 1187 */  lea     -0x1(%eax),%edx\n  /* 118a */  mov     $recbuf+0x1,%ecx\n  /* 118f */  mov     %bl,recbuf\n  /* 1195 */  mov     $packbuf+0x3,%ebx\n  /* 119a */  jmp     .Lee0\n.L119f:\n  /* 119f */  mov     %ebp,%ecx\n  /* 11a1 */  mov     0x28(%esp),%ebp\n  /* 11a5 */  lea     0x0(%esi),%esi\n  /* 11a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L11b0:\n  /* 11b0 */  cmpb    $0x0,packbuf+0x1(%eax)\n  /* 11b7 */  lea     0x1(%eax),%edx\n  /* 11ba */  je      .L11db\n  /* 11bc */  cmp     %edx,%ecx\n  /* 11be */  jle     .L11db\n  /* 11c0 */  add     $0x2,%eax\n  /* 11c3 */  cmpb    $packbuf,0x0(%eax)\n  /* 11ca */  je      .L11d0\n  /* 11cc */  cmp     %eax,%ecx\n  /* 11ce */  jg      .L11b0\n.L11d0:\n  /* 11d0 */  mov     %ecx,0x24(%esp)\n  /* 11d4 */  mov     %edx,%eax\n  /* 11d6 */  jmp     .Ld6f\n.L11db:\n  /* 11db */  mov     %ecx,0x24(%esp)\n  /* 11df */  jmp     .Ld6f\n.L11e4:\n  /* 11e4 */  mov     0x24(%esp),%edx\n.L11e8:\n  /* 11e8 */  lea     0x1(%ebp),%eax\n  /* 11eb */  cmp     %eax,%edx\n  /* 11ed */  je      .Lfd1\n  /* 11f3 */  add     $0x2,%ebp\n  /* 11f6 */  cmp     %edx,%ebp\n  /* 11f8 */  jne     .L11e8\n  /* 11fa */  jmp     .L9e1\n","c":"/* candidate for getpackets (game.c, 4607 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\n#define TIMERUPDATESIZ 32\nextern char recbuf[80];\nextern void *rtsptr;\nextern int numlumps;\nextern void adduserquote(char *daquote);\n\nvoid backtomenu(void)\n{\n    boardfilename[0] = 0;\n    if (ud.recstat == 1) closedemowrite();\n    ud.warp_on = 0;\n    ps[myconnectindex].gm = 1;\n    cmenu(0);\n    KB_FlushKeyboardQueue();\n}\n\nvoid getpackets(void )\n{\n    int i, j, k, l;\n    input *osyn, *nsyn;\n    int other, packbufleng;\n\n    sampletimer();\n    if (!(ps[myconnectindex].gm & MODE_GAME)) OSD_DispatchQueued();\n    if (numplayers < 2) return;\n\n    while ((packbufleng = getpacket(&other, packbuf)) > 0)\n    {\n        switch (packbuf[0])\n        {\n            case 126:\n                //Slaves in M/S mode only send to master\n                //Master re-transmits message to all others\n                if ((!networkmode) && (myconnectindex == connecthead))\n                    for (i=connectpoint2[connecthead];i>=0;i=connectpoint2[i])\n                        if (i != other) sendpacket(i,packbuf,packbufleng);\n\n                multiflag = 2;\n                multiwhat = 0;\n                multiwho = packbuf[2]; //other: need to send in m/s mode because of possible re-transmit\n                multipos = packbuf[1];\n                loadplayer(multipos);\n                multiflag = 0;\n                break;\n            case 0:  //[0] (receive master sync buffer)\n                j = 1;\n\n                if ((movefifoend[other]&(TIMERUPDATESIZ-1)) == 0)\n                    for (i=connectpoint2[connecthead];i>=0;i=connectpoint2[i])\n                    {\n                        if (playerquitflag[i] == 0) continue;\n                        if (i == myconnectindex)\n                            otherminlag = (int)((signed char)packbuf[j]);\n                        j++;\n                    }\n\n                osyn = (input *)&inputfifo[(movefifoend[connecthead]-1)&(MOVEFIFOSIZ-1)][0];\n                nsyn = (input *)&inputfifo[(movefifoend[connecthead])&(MOVEFIFOSIZ-1)][0];\n\n                k = j;\n                for (i=connecthead;i>=0;i=connectpoint2[i])\n                    j += playerquitflag[i];\n                for (i=connecthead;i>=0;i=connectpoint2[i])\n                {\n                    if (playerquitflag[i] == 0) continue;\n\n                    l = packbuf[k++];\n                    if (i == myconnectindex)\n                        { j += ((l&1)<<1)+(l&2)+((l&4)>>2)+((l&8)>>3)+((l&16)>>4)+((l&32)>>5)+((l&64)>>6)+((l&128)>>7); continue; }\n\n                    copybufbyte(&osyn[i],&nsyn[i],sizeof(input));\n                    if (l&1)   nsyn[i].fvel = packbuf[j]+((short)packbuf[j+1]<<8), j += 2;\n                    if (l&2)   nsyn[i].svel = packbuf[j]+((short)packbuf[j+1]<<8), j += 2;\n                    if (l&4)   nsyn[i].avel = (signed char)packbuf[j++];\n                    if (l&8)   nsyn[i].bits = ((nsyn[i].bits&0xffffff00)|((int)packbuf[j++]));\n                    if (l&16)  nsyn[i].bits = ((nsyn[i].bits&0xffff00ff)|((int)packbuf[j++])<<8);\n                    if (l&32)  nsyn[i].bits = ((nsyn[i].bits&0xff00ffff)|((int)packbuf[j++])<<16);\n                    if (l&64)  nsyn[i].bits = ((nsyn[i].bits&0x00ffffff)|((int)packbuf[j++])<<24);\n                    if (l&128) nsyn[i].horz = (signed char)packbuf[j++];\n\n                    if (nsyn[i].bits&(1<<26)) playerquitflag[i] = 0;\n                    movefifoend[i]++;\n                }\n\n                while (j != packbufleng)\n                {\n                    for (i=connecthead;i>=0;i=connectpoint2[i])\n                        if (i != myconnectindex)\n                        {\n                            syncval[i][syncvalhead[i]&(MOVEFIFOSIZ-1)] = packbuf[j];\n                            syncvalhead[i]++;\n                        }\n                    j++;\n                }\n\n                for (i=connecthead;i>=0;i=connectpoint2[i])\n                    if (i != myconnectindex)\n                        for (j=1;j<movesperpacket;j++)\n                        {\n                            copybufbyte(&nsyn[i],&inputfifo[movefifoend[i]&(MOVEFIFOSIZ-1)][i],sizeof(input));\n                            movefifoend[i]++;\n                        }\n\n                movefifosendplc += movesperpacket;\n\n                break;\n            case 1:  //[1] (receive slave sync buffer)\n                j = 2; k = packbuf[1];\n\n                osyn = (input *)&inputfifo[(movefifoend[other]-1)&(MOVEFIFOSIZ-1)][0];\n                nsyn = (input *)&inputfifo[(movefifoend[other])&(MOVEFIFOSIZ-1)][0];\n\n                copybufbyte(&osyn[other],&nsyn[other],sizeof(input));\n                if (k&1)   nsyn[other].fvel = packbuf[j]+((short)packbuf[j+1]<<8), j += 2;\n                if (k&2)   nsyn[other].svel = packbuf[j]+((short)packbuf[j+1]<<8), j += 2;\n                if (k&4)   nsyn[other].avel = (signed char)packbuf[j++];\n                if (k&8)   nsyn[other].bits = ((nsyn[other].bits&0xffffff00)|((int)packbuf[j++]));\n                if (k&16)  nsyn[other].bits = ((nsyn[other].bits&0xffff00ff)|((int)packbuf[j++])<<8);\n                if (k&32)  nsyn[other].bits = ((nsyn[other].bits&0xff00ffff)|((int)packbuf[j++])<<16);\n                if (k&64)  nsyn[other].bits = ((nsyn[other].bits&0x00ffffff)|((int)packbuf[j++])<<24);\n                if (k&128) nsyn[other].horz = (signed char)packbuf[j++];\n                movefifoend[other]++;\n\n                while (j != packbufleng)\n                {\n                    syncval[other][syncvalhead[other]&(MOVEFIFOSIZ-1)] = packbuf[j];\n                    j++;\n                    syncvalhead[other]++;\n                }\n\n                for (i=1;i<movesperpacket;i++)\n                {\n                    copybufbyte(&nsyn[other],&inputfifo[movefifoend[other]&(MOVEFIFOSIZ-1)][other],sizeof(input));\n                    movefifoend[other]++;\n                }\n\n                break;\n\n            case 4:\n                //slaves in M/S mode only send to master\n                if ((!networkmode) && (myconnectindex == connecthead))\n                {\n                    if (packbuf[1] == 255)\n                    {\n                        //Master re-transmits message to all others\n                        for (i=connectpoint2[connecthead];i>=0;i=connectpoint2[i])\n                            if (i != other)\n                                sendpacket(i,packbuf,packbufleng);\n                    }\n                    else if (((int)packbuf[1]) != myconnectindex)\n                    {\n                        //Master re-transmits message not intended for master\n                        sendpacket(packbuf[1],packbuf,packbufleng);\n                        break;\n                    }\n                }\n\n                l = packbufleng-2;\n                l = (l > 79) ? 79 : l;\n                l = (l < 0) ? 0 : l;\n                memcpy(recbuf,packbuf+2,l);\n                recbuf[l] = 0;\n\n                adduserquote(recbuf);\n                sound(EXITMENUSOUND);\n\n                pus = NUMPAGES;\n                pub = NUMPAGES;\n\n                break;\n\n            case 5:\n                //Slaves in M/S mode only send to master\n                //Master re-transmits message to all others\n                if ((!networkmode) && (myconnectindex == connecthead))\n                    for (i=connectpoint2[connecthead];i>=0;i=connectpoint2[i])\n                        if (i != other) sendpacket(i,packbuf,packbufleng);\n\n                ud.m_level_number = ud.level_number = packbuf[1];\n                ud.m_volume_number = ud.volume_number = packbuf[2];\n                ud.m_player_skill = ud.player_skill = packbuf[3];\n                ud.m_monsters_off = ud.monsters_off = packbuf[4];\n                ud.m_respawn_monsters = ud.respawn_monsters = packbuf[5];\n                ud.m_respawn_items = ud.respawn_items = packbuf[6];\n                ud.m_respawn_inventory = ud.respawn_inventory = packbuf[7];\n                ud.m_coop = packbuf[8];\n                ud.m_marker = ud.marker = packbuf[9];\n                ud.m_ffire = ud.ffire = packbuf[10];\n\n                for (i=connecthead;i>=0;i=connectpoint2[i])\n                {\n                    resetweapons(i);\n                    resetinventory(i);\n                }\n\n                newgame(ud.volume_number,ud.level_number,ud.player_skill);\n                ud.coop = ud.m_coop;\n\n                if (enterlevel(MODE_GAME)) backtomenu();\n\n                break;\n            case 6:\n                //Slaves in M/S mode only send to master\n                //Master re-transmits message to all others\n                if ((!networkmode) && (myconnectindex == connecthead))\n                    for (i=connectpoint2[connecthead];i>=0;i=connectpoint2[i])\n                        if (i != other) sendpacket(i,packbuf,packbufleng);\n\n                if (packbuf[1] != other)\n                    debugprintf(\"getpackets: player %d announcement with mismatched index %d.\\n\",other,packbuf[1]);\n                if (packbuf[2] != BYTEVERSION)\n                    gameexit(\"\\nYou cannot play Duke with different versions.\");\n\n                i = 3; j = 0;\n                while ((i<packbufleng) & (packbuf[i] != 0)) {\n                    if (j < sizeof(ud.user_name[0])-1) {\n                        ud.user_name[other][j++] = packbuf[i];\n                    }\n                    i++;\n                }\n                ud.user_name[other][j] = 0;\n                i++;\n\n                if (packbufleng - i < 13) {\n                    debugprintf(\"getpackets: player %d announcement is too short.\\n\",other);\n                    break;\n                }\n\n                for (j=0;j<10;j++,i++) ud.wchoice[other][j] = packbuf[i];\n\n                ps[other].aim_mode = packbuf[i++];\n                ps[other].auto_aim = packbuf[i++];\n                ps[other].weaponswitch = packbuf[i++];\n                break;\n            case 7:\n                //Slaves in M/S mode only send to master\n                //Master re-transmits message to all others\n                if ((!networkmode) && (myconnectindex == connecthead))\n                    for (i=connectpoint2[connecthead];i>=0;i=connectpoint2[i])\n                        if (i != other) sendpacket(i,packbuf,packbufleng);\n\n                if (numlumps == 0) break;\n\n                if (SoundToggle == 0 || ud.lockout == 1 || FXDevice < 0 )\n                    break;\n                rtsptr = (char *)RTS_GetSound(packbuf[1]-1);\n                FX_PlayAuto3D(rtsptr,RTS_SoundLength(packbuf[1]-1),0,0,0,255,-packbuf[1]);\n                rtsplaying = 7;\n                break;\n            case 8:\n                //Slaves in M/S mode only send to master\n                //Master re-transmits message to all others\n                if ((!networkmode) && (myconnectindex == connecthead))\n                    for (i=connectpoint2[connecthead];i>=0;i=connectpoint2[i])\n                        if (i != other) sendpacket(i,packbuf,packbufleng);\n\n                ud.m_level_number = ud.level_number = packbuf[1];\n                ud.m_volume_number = ud.volume_number = packbuf[2];\n                ud.m_player_skill = ud.player_skill = packbuf[3];\n                ud.m_monsters_off = ud.monsters_off = packbuf[4];\n                ud.m_respawn_monsters = ud.respawn_monsters = packbuf[5];\n                ud.m_respawn_items = ud.respawn_items = packbuf[6];\n                ud.m_respawn_inventory = ud.respawn_inventory = packbuf[7];\n                ud.m_coop = ud.coop = packbuf[8];\n                ud.m_marker = ud.marker = packbuf[9];\n                ud.m_ffire = ud.ffire = packbuf[10];\n\n                l = packbufleng-11;\n                if (l > 1023) l = 1023;\n                copybufbyte(packbuf+10,boardfilename,l);\n                boardfilename[l] = 0;\n\n                for (i=connecthead;i>=0;i=connectpoint2[i])\n                {\n                    resetweapons(i);\n                    resetinventory(i);\n                }\n\n                newgame(ud.volume_number,ud.level_number,ud.player_skill);\n                if (enterlevel(MODE_GAME)) backtomenu();\n                break;\n\n            case 16:\n                movefifoend[other] = movefifoplc = movefifosendplc = fakemovefifoplc = 0;\n                syncvalhead[other] = syncvaltottail = 0L;\n            case 17:\n                j = 1;\n\n                if ((movefifoend[other]&(TIMERUPDATESIZ-1)) == 0)\n                    if (other == connecthead)\n                        for (i=connectpoint2[connecthead];i>=0;i=connectpoint2[i])\n                        {\n                            if (i == myconnectindex)\n                                otherminlag = (int)((signed char)packbuf[j]);\n                            j++;\n                        }\n\n                osyn = (input *)&inputfifo[(movefifoend[other]-1)&(MOVEFIFOSIZ-1)][0];\n                nsyn = (input *)&inputfifo[(movefifoend[other])&(MOVEFIFOSIZ-1)][0];\n\n                copybufbyte(&osyn[other],&nsyn[other],sizeof(input));\n                k = packbuf[j++];\n                if (k&1)   nsyn[other].fvel = packbuf[j]+((short)packbuf[j+1]<<8), j += 2;\n                if (k&2)   nsyn[other].svel = packbuf[j]+((short)packbuf[j+1]<<8), j += 2;\n                if (k&4)   nsyn[other].avel = (signed char)packbuf[j++];\n                if (k&8)   nsyn[other].bits = ((nsyn[other].bits&0xffffff00)|((int)packbuf[j++]));\n                if (k&16)  nsyn[other].bits = ((nsyn[other].bits&0xffff00ff)|((int)packbuf[j++])<<8);\n                if (k&32)  nsyn[other].bits = ((nsyn[other].bits&0xff00ffff)|((int)packbuf[j++])<<16);\n                if (k&64)  nsyn[other].bits = ((nsyn[other].bits&0x00ffffff)|((int)packbuf[j++])<<24);\n                if (k&128) nsyn[other].horz = (signed char)packbuf[j++];\n                movefifoend[other]++;\n\n                for (i=1;i<movesperpacket;i++)\n                {\n                    copybufbyte(&nsyn[other],&inputfifo[movefifoend[other]&(MOVEFIFOSIZ-1)][other],sizeof(input));\n                    movefifoend[other]++;\n                }\n\n                if (j > packbufleng)\n                    buildprintf(\"INVALID GAME PACKET!!! (%d too many bytes)\\n\",j-packbufleng);\n\n                while (j != packbufleng)\n                {\n                    syncval[other][syncvalhead[other]&(MOVEFIFOSIZ-1)] = packbuf[j++];\n                    syncvalhead[other]++;\n                }\n\n                break;\n            case 250:\n                playerreadyflag[other]++;\n                break;\n            case 255:\n                gameexit(\" \");\n                break;\n        }\n    }\n}\n","size":4607,"score":100,"agent":"kuncc/6","pid":7,"session":2131,"ts":1791755269881}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2119,"symbol":"operatesectors","file":"sector.c","asm":"# operatesectors  (TU sector.c, section .text, 4662 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\noperatesectors:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  movswl  0x70(%esp),%esi\n  /* 00c */  movswl  0x74(%esp),%ebp\n  /* 011 */  lea     0x0(,%esi,4),%ebx\n  /* 018 */  lea     (%ebx,%esi,1),%eax\n  /* 01b */  movswl  sector+0x22(,%eax,8),%eax\n  /* 023 */  mov     %eax,%edx\n  /* 025 */  and     $0x3fff,%edx\n  /* 02b */  sub     $0x9,%edx\n  /* 02e */  cmp     $0x16,%dx\n  /* 032 */  ja      .L7e\n  /* 034 */  movzwl  %dx,%ecx\n  /* 037 */  jmp     *.rodata+0x0(,%ecx,4)\n  /* 03e */  xchg    %ax,%ax\n  /* 040 */  add     %esi,%ebx\n  /* 042 */  movswl  sector+0x24(,%ebx,8),%ebx\n  /* 04a */  lea     (%ebx,%ebx,8),%eax\n  /* 04d */  movswl  hittype+0xc(,%eax,8),%eax\n  /* 055 */  test    $0xfffffeff,%eax\n  /* 05a */  je      .Lc28\n.L60:\n  /* 060 */  lea     (%ebx,%ebx,4),%eax\n  /* 063 */  lea     (%ebx,%eax,2),%eax\n  /* 066 */  lea     sprite(,%eax,4),%eax\n  /* 06d */  cmpw    $0x1,0x2a(%eax)\n  /* 072 */  je      .Lc18\n  /* 078 */  movw    $0x1,0x2a(%eax)\n.L7e:\n  /* 07e */  add     $0x5c,%esp\n  /* 081 */  pop     %ebx\n  /* 082 */  pop     %esi\n  /* 083 */  pop     %edi\n  /* 084 */  pop     %ebp\n  /* 085 */  ret\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 090 */  mov     animatecnt,%eax\n  /* 095 */  lea     (%ebx,%esi,1),%edx\n  /* 098 */  shl     $0x3,%edx\n  /* 09b */  lea     sector+0x8(%edx),%edi\n  /* 0a1 */  dec     %eax\n  /* 0a2 */  jns     .Lb5\n  /* 0a4 */  jmp     .Ld0\n  /* 0a6 */  xchg    %ax,%ax\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  sub     $0x1,%eax\n  /* 0b3 */  jb      .Ld0\n.Lb5:\n  /* 0b5 */  cmp     animateptr(,%eax,4),%edi\n  /* 0bc */  jne     .Lb0\n  /* 0be */  inc     %ax\n  /* 0c0 */  jne     .L7e\n  /* 0c2 */  lea     0x0(%esi),%esi\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     %edx,0x18(%esp)\n  /* 0d4 */  mov     $0xffffffff,%eax\n  /* 0d9 */  mov     %eax,0xc(%esp)\n  /* 0dd */  mov     $0x1,%eax\n  /* 0e2 */  mov     %eax,0x8(%esp)\n  /* 0e6 */  lea     (%ebx,%esi,1),%eax\n  /* 0e9 */  lea     sector(,%eax,8),%ecx\n  /* 0f0 */  mov     %ecx,0x14(%esp)\n  /* 0f4 */  mov     0x8(%ecx),%eax\n  /* 0f7 */  mov     %esi,(%esp)\n  /* 0fa */  mov     %eax,0x4(%esp)\n  /* 0fe */  call    nextsectorneighborz\n  /* 103 */  mov     0x18(%esp),%edx\n  /* 107 */  mov     %eax,%ecx\n  /* 109 */  cwtl\n  /* 10a */  inc     %cx\n  /* 10c */  mov     0x14(%esp),%ecx\n  /* 110 */  je      .L11d9\n.L116:\n  /* 116 */  mov     %edx,0x1c(%esp)\n  /* 11a */  lea     (%eax,%eax,4),%eax\n  /* 11d */  add     %esi,%ebx\n  /* 11f */  mov     sector+0x8(,%eax,8),%ecx\n  /* 126 */  lea     sector(,%ebx,8),%eax\n  /* 12d */  movswl  0x26(%eax),%ebx\n  /* 131 */  mov     0x4(%eax),%edx\n  /* 134 */  sub     0x8(%eax),%edx\n  /* 137 */  mov     %ecx,0x8(%esp)\n  /* 13b */  mov     %ebx,0xc(%esp)\n  /* 13f */  mov     %edi,0x4(%esp)\n  /* 143 */  mov     %esi,(%esp)\n  /* 146 */  mov     %edx,0x14(%esp)\n  /* 14a */  mov     %ecx,0x18(%esp)\n  /* 14e */  call    setanimation\n  /* 153 */  mov     0x18(%esp),%ecx\n  /* 157 */  mov     %ebx,0xc(%esp)\n  /* 15b */  mov     0x14(%esp),%eax\n  /* 15f */  mov     %esi,(%esp)\n  /* 162 */  mov     0x1c(%esp),%edx\n  /* 166 */  add     %eax,%ecx\n  /* 168 */  mov     %ecx,0x8(%esp)\n  /* 16c */  add     $sector+0x4,%edx\n  /* 172 */  mov     %edx,0x4(%esp)\n  /* 176 */  call    setanimation\n.L17b:\n  /* 17b */  mov     %ebp,0x74(%esp)\n  /* 17f */  mov     %esi,0x70(%esp)\n  /* 183 */  add     $0x5c,%esp\n  /* 186 */  pop     %ebx\n  /* 187 */  pop     %esi\n  /* 188 */  pop     %edi\n  /* 189 */  pop     %ebp\n  /* 18a */  jmp     callsound\n  /* 18f */  nop\n  /* 190 */  lea     (%ebx,%esi,1),%eax\n  /* 193 */  lea     sector+0x8(,%eax,8),%edi\n  /* 19a */  mov     animatecnt,%eax\n  /* 19f */  dec     %eax\n  /* 1a0 */  jns     .L1b5\n  /* 1a2 */  jmp     .L1d0\n  /* 1a4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  sub     $0x1,%eax\n  /* 1b3 */  jb      .L1d0\n.L1b5:\n  /* 1b5 */  cmp     animateptr(,%eax,4),%edi\n  /* 1bc */  jne     .L1b0\n  /* 1be */  inc     %ax\n  /* 1c0 */  jne     .L7e\n  /* 1c6 */  xchg    %ax,%ax\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  mov     $0x1,%edx\n  /* 1d5 */  mov     $0x1,%ecx\n  /* 1da */  mov     %edx,0xc(%esp)\n  /* 1de */  add     %esi,%ebx\n  /* 1e0 */  mov     %ecx,0x8(%esp)\n  /* 1e4 */  lea     sector(,%ebx,8),%ebx\n  /* 1eb */  mov     0x8(%ebx),%eax\n  /* 1ee */  mov     %esi,(%esp)\n  /* 1f1 */  mov     %eax,0x4(%esp)\n  /* 1f5 */  call    nextsectorneighborz\n  /* 1fa */  movswl  %ax,%edx\n  /* 1fd */  inc     %ax\n  /* 1ff */  je      .L11a8\n.L205:\n  /* 205 */  movswl  0x26(%ebx),%eax\n  /* 209 */  mov     %eax,0xc(%esp)\n  /* 20d */  lea     (%edx,%edx,4),%eax\n  /* 210 */  mov     sector+0x8(,%eax,8),%eax\n  /* 217 */  mov     %edi,0x4(%esp)\n  /* 21b */  mov     %esi,(%esp)\n  /* 21e */  mov     %eax,0x8(%esp)\n  /* 222 */  call    setanimation\n  /* 227 */  jmp     .L17b\n  /* 22c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 230 */  lea     0x0(,%ebp,4),%edx\n  /* 237 */  lea     (%edx,%ebp,1),%eax\n  /* 23a */  lea     0x0(%ebp,%eax,2),%eax\n  /* 23e */  cmpw    $0x57d,sprite+0xe(,%eax,4)\n  /* 248 */  jne     .L7e\n  /* 24e */  movswl  headspritesect(%esi,%esi,1),%edi\n  /* 256 */  test    %edi,%edi\n  /* 258 */  jns     .L27c\n  /* 25a */  jmp     .L298\n  /* 25c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 260 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 268 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  movswl  nextspritesect(%edi,%edi,1),%edi\n  /* 278 */  test    %edi,%edi\n  /* 27a */  js      .L298\n.L27c:\n  /* 27c */  lea     (%edi,%edi,4),%eax\n  /* 27f */  lea     (%edi,%eax,2),%eax\n  /* 282 */  cmpw    $0x1,sprite+0xe(,%eax,4)\n  /* 28b */  jne     .L270\n  /* 28d */  cmpw    $0x11,sprite+0x26(,%eax,4)\n  /* 296 */  jne     .L270\n.L298:\n  /* 298 */  add     %ebp,%edx\n  /* 29a */  lea     0x0(%ebp,%edx,2),%eax\n  /* 29e */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 2a6 */  cmp     %esi,%eax\n  /* 2a8 */  je      .Lff1\n  /* 2ae */  lea     (%edi,%edi,4),%eax\n  /* 2b1 */  add     %esi,%ebx\n  /* 2b3 */  lea     (%edi,%eax,2),%eax\n  /* 2b6 */  mov     sprite+0x8(,%eax,4),%eax\n  /* 2bd */  cmp     %eax,sector+0x8(,%ebx,8)\n  /* 2c4 */  jg      .L1030\n.L2ca:\n  /* 2ca */  mov     $0x1,%ebx\n  /* 2cf */  mov     %ebx,0x74(%esp)\n.L2d3:\n  /* 2d3 */  mov     %edi,0x70(%esp)\n  /* 2d7 */  add     $0x5c,%esp\n  /* 2da */  pop     %ebx\n  /* 2db */  pop     %esi\n  /* 2dc */  pop     %edi\n  /* 2dd */  pop     %ebp\n  /* 2de */  jmp     activatewarpelevators\n  /* 2e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 2e8 */  lea     (%ebx,%esi,1),%edi\n  /* 2eb */  shl     $0x3,%edi\n  /* 2ee */  test    %eax,%eax\n  /* 2f0 */  lea     sector+0x4(%edi),%ecx\n  /* 2f6 */  mov     sector+0x8(%edi),%edx\n  /* 2fc */  mov     %ecx,0x14(%esp)\n  /* 300 */  lea     sector+0x8(%edi),%ecx\n  /* 306 */  js      .Lb90\n  /* 30c */  mov     %edx,0x4(%esp)\n  /* 310 */  mov     $0x1,%eax\n  /* 315 */  mov     %eax,0xc(%esp)\n  /* 319 */  mov     $0x1,%eax\n  /* 31e */  mov     %eax,0x8(%esp)\n  /* 322 */  mov     %esi,(%esp)\n  /* 325 */  mov     %ecx,0x18(%esp)\n  /* 329 */  call    nextsectorneighborz\n  /* 32e */  movswl  sector+0x26(%edi),%edx\n  /* 335 */  mov     0x18(%esp),%ecx\n  /* 339 */  mov     %edx,0xc(%esp)\n  /* 33d */  lea     (%eax,%eax,4),%eax\n  /* 340 */  mov     sector+0x8(,%eax,8),%eax\n  /* 347 */  mov     %ecx,0x4(%esp)\n  /* 34b */  mov     %esi,(%esp)\n  /* 34e */  mov     %eax,0x8(%esp)\n  /* 352 */  call    setanimation\n  /* 357 */  mov     $0xffffffff,%eax\n  /* 35c */  mov     %eax,0xc(%esp)\n  /* 360 */  mov     $0xffffffff,%eax\n  /* 365 */  mov     %eax,0x8(%esp)\n  /* 369 */  mov     sector+0x4(%edi),%eax\n  /* 36f */  mov     %esi,(%esp)\n  /* 372 */  mov     %eax,0x4(%esp)\n  /* 376 */  call    nextsectorneighborz\n  /* 37b */  movswl  sector+0x26(%edi),%ecx\n  /* 382 */  mov     %ecx,0xc(%esp)\n  /* 386 */  lea     (%eax,%eax,4),%eax\n  /* 389 */  mov     sector+0x4(,%eax,8),%eax\n  /* 390 */  mov     %esi,(%esp)\n  /* 393 */  mov     %eax,0x8(%esp)\n  /* 397 */  mov     0x14(%esp),%eax\n  /* 39b */  mov     %eax,0x4(%esp)\n  /* 39f */  call    setanimation\n.L3a4:\n  /* 3a4 */  add     %esi,%ebx\n  /* 3a6 */  movzwl  sector+0x22(,%ebx,8),%eax\n  /* 3ae */  xor     $0xffff8000,%eax\n  /* 3b3 */  mov     %ax,sector+0x22(,%ebx,8)\n  /* 3bb */  jmp     .L17b\n  /* 3c0 */  movswl  headspritestat+0x6,%ecx\n  /* 3c7 */  test    %ecx,%ecx\n  /* 3c9 */  js      .L1058\n  /* 3cf */  mov     %ecx,%edx\n  /* 3d1 */  jmp     .L400\n  /* 3d3 */  jmp     .L3f0\n  /* 3d5 */  lea     0x0(%esi),%esi\n  /* 3d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 3e0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 3e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3f0:\n  /* 3f0 */  movswl  nextspritestat(%edx,%edx,1),%edx\n  /* 3f8 */  test    %edx,%edx\n  /* 3fa */  js      .L1058\n.L400:\n  /* 400 */  lea     (%edx,%edx,4),%ebx\n  /* 403 */  add     %ebx,%ebx\n  /* 405 */  lea     (%ebx,%edx,1),%eax\n  /* 408 */  cmpw    $0xb,sprite+0x26(,%eax,4)\n  /* 411 */  jne     .L3f0\n  /* 413 */  movswl  sprite+0x18(,%eax,4),%edi\n  /* 41b */  cmp     %esi,%edi\n  /* 41d */  jne     .L3f0\n  /* 41f */  lea     (%edx,%edx,8),%edi\n  /* 422 */  mov     hittype+0x40(,%edi,8),%edi\n  /* 429 */  test    %edi,%edi\n  /* 42b */  jne     .L3f0\n  /* 42d */  mov     %edi,0x20(%esp)\n  /* 431 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 439 */  mov     %edx,0x18(%esp)\n  /* 43d */  mov     %esi,0x24(%esp)\n  /* 441 */  mov     %ebx,0x1c(%esp)\n  /* 445 */  lea     (%eax,%eax,4),%eax\n  /* 448 */  movswl  sector+0x22(,%eax,8),%eax\n  /* 450 */  mov     %eax,0x14(%esp)\n  /* 454 */  jmp     .L470\n  /* 456 */  xchg    %ax,%ax\n  /* 458 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L460:\n  /* 460 */  movswl  nextspritestat(%ecx,%ecx,1),%ecx\n  /* 468 */  test    %ecx,%ecx\n  /* 46a */  js      .L7e\n.L470:\n  /* 470 */  lea     (%ecx,%ecx,4),%eax\n  /* 473 */  mov     0x14(%esp),%ebp\n  /* 477 */  lea     (%ecx,%eax,2),%eax\n  /* 47a */  lea     sprite(,%eax,4),%edx\n  /* 481 */  movswl  0x18(%edx),%eax\n  /* 485 */  lea     0x0(,%eax,4),%esi\n  /* 48c */  lea     (%esi,%eax,1),%ebx\n  /* 48f */  movswl  sector+0x22(,%ebx,8),%ebx\n  /* 497 */  xor     %ebx,%ebp\n  /* 499 */  js      .L460\n  /* 49b */  cmpw    $0xb,0x26(%edx)\n  /* 4a0 */  jne     .L460\n  /* 4a2 */  mov     0x18(%esp),%edi\n  /* 4a6 */  mov     0x1c(%esp),%ebp\n  /* 4aa */  add     %edi,%ebp\n  /* 4ac */  mov     sprite+0x28(,%ebp,4),%edi\n  /* 4b3 */  cmp     %di,0x28(%edx)\n  /* 4b7 */  jne     .L460\n  /* 4b9 */  lea     0x0(,%ecx,8),%ebp\n  /* 4c0 */  lea     0x0(%ebp,%ecx,1),%edx\n  /* 4c4 */  mov     hittype+0x40(,%edx,8),%edi\n  /* 4cb */  test    %edi,%edi\n  /* 4cd */  jne     .L460\n  /* 4cf */  mov     %ebx,%edi\n  /* 4d1 */  mov     %ebx,%edx\n  /* 4d3 */  and     $0x7fff,%edi\n  /* 4d9 */  or      $0xffff8000,%edx\n  /* 4df */  test    %ebx,%ebx\n  /* 4e1 */  cmovs   %edi,%edx\n  /* 4e4 */  add     %eax,%esi\n  /* 4e6 */  mov     %dx,sector+0x22(,%esi,8)\n  /* 4ee */  mov     0x20(%esp),%edx\n  /* 4f2 */  add     %ecx,%ebp\n  /* 4f4 */  negl    hittype+0x3c(,%ebp,8)\n  /* 4fb */  mov     $0x1,%eax\n  /* 500 */  mov     %eax,hittype+0x40(,%ebp,8)\n  /* 507 */  test    %edx,%edx\n  /* 509 */  je      .L1219\n.L50f:\n  /* 50f */  mov     $0x1,%eax\n  /* 514 */  mov     %eax,0x20(%esp)\n  /* 518 */  jmp     .L460\n  /* 51d */  lea     0x0(%esi),%esi\n  /* 520 */  movswl  headspritestat+0x6,%ebx\n  /* 527 */  test    %ebx,%ebx\n  /* 529 */  mov     %ebx,%eax\n  /* 52b */  jns     .L560\n  /* 52d */  jmp     .L7e\n  /* 532 */  jmp     .L550\n  /* 534 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 538 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 540 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 548 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L550:\n  /* 550 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 558 */  test    %eax,%eax\n  /* 55a */  js      .L7e\n.L560:\n  /* 560 */  lea     (%eax,%eax,4),%edx\n  /* 563 */  lea     (%eax,%edx,2),%edx\n  /* 566 */  lea     sprite(,%edx,4),%edi\n  /* 56d */  cmpw    $0xf,0x26(%edi)\n  /* 572 */  jne     .L550\n  /* 574 */  movswl  0x18(%edi),%edx\n  /* 578 */  cmp     %esi,%edx\n  /* 57a */  jne     .L550\n  /* 57c */  jmp     .L59f\n  /* 57e */  xchg    %ax,%ax\n.L580:\n  /* 580 */  cmpw    $0xf,sprite+0x26(,%eax,4)\n  /* 589 */  je      .Lb00\n.L58f:\n  /* 58f */  movswl  nextspritestat(%ebx,%ebx,1),%ebx\n  /* 597 */  test    %ebx,%ebx\n  /* 599 */  js      .L7e\n.L59f:\n  /* 59f */  lea     0x0(,%ebx,4),%esi\n  /* 5a6 */  lea     (%esi,%ebx,1),%eax\n  /* 5a9 */  lea     (%ebx,%eax,2),%eax\n  /* 5ac */  mov     sprite+0x28(,%eax,4),%ecx\n  /* 5b3 */  cmp     %cx,0x28(%edi)\n  /* 5b7 */  jne     .L58f\n  /* 5b9 */  jmp     .L580\n  /* 5bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 5c0 */  mov     animatecnt,%edx\n  /* 5c6 */  dec     %edx\n  /* 5c7 */  js      .L600\n  /* 5c9 */  lea     (%ebx,%esi,1),%ecx\n  /* 5cc */  lea     sector+0x4(,%ecx,8),%ecx\n  /* 5d3 */  jmp     .L5e5\n  /* 5d5 */  lea     0x0(%esi),%esi\n  /* 5d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5e0:\n  /* 5e0 */  sub     $0x1,%edx\n  /* 5e3 */  jb      .L600\n.L5e5:\n  /* 5e5 */  cmp     animateptr(,%edx,4),%ecx\n  /* 5ec */  jne     .L5e0\n  /* 5ee */  inc     %dx\n  /* 5f0 */  jne     .L7e\n  /* 5f6 */  xchg    %ax,%ax\n  /* 5f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L600:\n  /* 600 */  and     $0xffffff00,%eax\n  /* 605 */  add     %esi,%ebx\n  /* 607 */  or      $0x16,%eax\n  /* 60a */  mov     $0x1,%dl\n  /* 60c */  mov     %ax,sector+0x22(,%ebx,8)\n  /* 614 */  mov     %ebp,0x4(%esp)\n  /* 618 */  mov     %esi,(%esp)\n  /* 61b */  mov     %dl,haltsoundhack\n  /* 621 */  call    operatesectors\n  /* 626 */  mov     $0x9,%cl\n  /* 628 */  mov     %cl,sector+0x22(,%ebx,8)\n  /* 62f */  mov     %ebp,0x4(%esp)\n  /* 633 */  mov     %esi,(%esp)\n  /* 636 */  call    operatesectors\n  /* 63b */  mov     $0x1a,%al\n  /* 63d */  mov     %al,sector+0x22(,%ebx,8)\n  /* 644 */  jmp     .L7e\n  /* 649 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 650 */  test    %eax,%eax\n  /* 652 */  js      .L1212\n  /* 658 */  mov     $0xffffffff,%eax\n  /* 65d */  mov     $0xffffffff,%edi\n  /* 662 */  mov     %eax,0x8(%esp)\n  /* 666 */  lea     (%ebx,%esi,1),%eax\n  /* 669 */  mov     %edi,0xc(%esp)\n  /* 66d */  lea     sector(,%eax,8),%edi\n  /* 674 */  mov     0x4(%edi),%eax\n  /* 677 */  mov     %esi,(%esp)\n  /* 67a */  mov     %eax,0x4(%esp)\n  /* 67e */  call    nextsectorneighborz\n  /* 683 */  test    %eax,%eax\n  /* 685 */  mov     %eax,%edx\n  /* 687 */  jns     .Lf00\n  /* 68d */  movzwl  0x22(%edi),%eax\n  /* 691 */  or      $0xffff8000,%eax\n  /* 696 */  mov     %ax,0x22(%edi)\n.L69a:\n  /* 69a */  movswl  headspritesect(%esi,%esi,1),%eax\n  /* 6a2 */  test    %eax,%eax\n  /* 6a4 */  jns     .L6eb\n  /* 6a6 */  xchg    %ax,%ax\n  /* 6a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L6b0:\n  /* 6b0 */  inc     %eax\n  /* 6b1 */  jne     .Lc40\n  /* 6b7 */  lea     (%ebx,%esi,1),%eax\n  /* 6ba */  mov     sector+0x8(,%eax,8),%edx\n  /* 6c1 */  jmp     .Lc40\n  /* 6c6 */  xchg    %ax,%ax\n  /* 6c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L6d0:\n  /* 6d0 */  cmpw    $0x9,sprite+0x26(,%ecx,4)\n  /* 6d9 */  je      .Lc39\n.L6df:\n  /* 6df */  movswl  nextspritesect(%eax,%eax,1),%eax\n  /* 6e7 */  test    %eax,%eax\n  /* 6e9 */  js      .L6b0\n.L6eb:\n  /* 6eb */  lea     (%eax,%eax,4),%ecx\n  /* 6ee */  lea     (%eax,%ecx,2),%ecx\n  /* 6f1 */  cmpw    $0x3,sprite+0x1a(,%ecx,4)\n  /* 6fa */  jne     .L6df\n  /* 6fc */  jmp     .L6d0\n  /* 6fe */  xchg    %ax,%ax\n  /* 700 */  lea     (%ebx,%esi,1),%edx\n  /* 703 */  lea     sector+0x8(,%edx,8),%edi\n  /* 70a */  mov     animatecnt,%edx\n  /* 710 */  dec     %edx\n  /* 711 */  jns     .L729\n  /* 713 */  jmp     .Lf10\n  /* 718 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L720:\n  /* 720 */  sub     $0x1,%edx\n  /* 723 */  jb      .Lf10\n.L729:\n  /* 729 */  cmp     animateptr(,%edx,4),%edi\n  /* 730 */  jne     .L720\n  /* 732 */  movswl  %dx,%edx\n  /* 735 */  test    %edx,%edx\n  /* 737 */  js      .Lf10\n  /* 73d */  add     %esi,%ebx\n  /* 73f */  mov     sector+0x4(,%ebx,8),%eax\n  /* 746 */  cmp     %eax,animategoal(,%esi,4)\n  /* 74d */  je      .L106d\n  /* 753 */  mov     %eax,animategoal(,%edx,4)\n  /* 75a */  jmp     .L7e\n  /* 75f */  nop\n  /* 760 */  add     %esi,%ebx\n  /* 762 */  movswl  sector+0x24(,%ebx,8),%eax\n  /* 76a */  lea     (%eax,%eax,8),%eax\n  /* 76d */  mov     hittype+0x40(,%eax,8),%ecx\n  /* 774 */  test    %ecx,%ecx\n  /* 776 */  jne     .L17b\n  /* 77c */  mov     $0x1,%edx\n  /* 781 */  mov     %edx,hittype+0x40(,%eax,8)\n  /* 788 */  jmp     .L17b\n  /* 78d */  lea     0x0(%esi),%esi\n  /* 790 */  add     %esi,%ebx\n  /* 792 */  lea     0x0(,%ebx,8),%eax\n  /* 799 */  movswl  sector(%eax),%ebx\n  /* 7a0 */  movswl  sector+0x2(%eax),%edx\n  /* 7a7 */  movswl  sector+0x26(%eax),%eax\n  /* 7ae */  mov     %ebx,0x1c(%esp)\n  /* 7b2 */  mov     %ebx,0x24(%esp)\n  /* 7b6 */  lea     -0x1(%ebx,%edx,1),%edi\n  /* 7ba */  sar     $0x4,%eax\n  /* 7bd */  cmp     %edi,%ebx\n  /* 7bf */  mov     %eax,0x30(%esp)\n  /* 7c3 */  jg      .L1150\n  /* 7c9 */  mov     %ebx,%edx\n  /* 7cb */  mov     %ebx,%ecx\n  /* 7cd */  xor     %eax,%eax\n  /* 7cf */  xor     %ebx,%ebx\n  /* 7d1 */  jmp     .L7f0\n  /* 7d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 7d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 7e0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 7e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L7f0:\n  /* 7f0 */  shl     $0x5,%ecx\n  /* 7f3 */  inc     %edx\n  /* 7f4 */  add     wall(%ecx),%eax\n  /* 7fa */  movswl  %dx,%edx\n  /* 7fd */  add     wall+0x4(%ecx),%ebx\n  /* 803 */  cmp     %edi,%edx\n  /* 805 */  mov     %edx,%ecx\n  /* 807 */  jle     .L7f0\n  /* 809 */  mov     %ebp,0x28(%esp)\n  /* 80d */  mov     0x1c(%esp),%edx\n  /* 811 */  mov     %edi,%ecx\n  /* 813 */  sub     %edx,%ecx\n  /* 815 */  cltd\n  /* 816 */  inc     %ecx\n  /* 817 */  idiv    %ecx\n  /* 819 */  mov     %ecx,0x14(%esp)\n  /* 81d */  mov     %eax,0x20(%esp)\n  /* 821 */  mov     %eax,%ecx\n  /* 823 */  mov     %ebx,%eax\n  /* 825 */  cltd\n  /* 826 */  mov     $0xffffffff,%ebx\n  /* 82b */  idivl   0x14(%esp)\n  /* 82f */  mov     0x1c(%esp),%edx\n  /* 833 */  mov     %ebx,0x14(%esp)\n  /* 837 */  mov     0x24(%esp),%ebx\n  /* 83b */  mov     %esi,0x24(%esp)\n  /* 83f */  mov     %eax,0x18(%esp)\n  /* 843 */  mov     %eax,0x34(%esp)\n  /* 847 */  mov     $0xffffffff,%eax\n  /* 84c */  jmp     .L86f\n  /* 84e */  xchg    %ax,%ax\n.L850:\n  /* 850 */  mov     %ebx,%esi\n  /* 852 */  mov     0x18(%esp),%ebp\n  /* 856 */  shl     $0x5,%esi\n  /* 859 */  cmp     wall+0x4(%esi),%ebp\n  /* 85f */  je      .L87c\n.L861:\n  /* 861 */  inc     %edx\n  /* 862 */  movswl  %dx,%edx\n  /* 865 */  cmp     %edx,%edi\n  /* 867 */  mov     %edx,%ebx\n  /* 869 */  jl      .Lcc8\n.L86f:\n  /* 86f */  mov     %ebx,%esi\n  /* 871 */  shl     $0x5,%esi\n  /* 874 */  cmp     wall(%esi),%ecx\n  /* 87a */  jne     .L850\n.L87c:\n  /* 87c */  cmp     $0xffffffff,%eax\n  /* 87f */  jne     .L8a7\n  /* 881 */  mov     %ebx,%eax\n  /* 883 */  jmp     .L861\n  /* 885 */  lea     0x0(%esi),%esi\n.L888:\n  /* 888 */  add     $0x2,%esi\n  /* 88b */  movswl  %si,%edx\n  /* 88e */  cmp     %edx,%edi\n  /* 890 */  mov     %edx,%ebx\n  /* 892 */  jl      .Lcc8\n  /* 898 */  mov     %edx,%esi\n  /* 89a */  shl     $0x5,%esi\n  /* 89d */  cmp     wall(%esi),%ecx\n  /* 8a3 */  jne     .L850\n.L8a5:\n  /* 8a5 */  mov     %edx,%ebx\n.L8a7:\n  /* 8a7 */  movzwl  %dx,%esi\n  /* 8aa */  lea     0x1(%esi),%edx\n  /* 8ad */  movswl  %dx,%edx\n  /* 8b0 */  mov     %edx,0x14(%esp)\n  /* 8b4 */  cmp     %edx,%edi\n  /* 8b6 */  jl      .Lfc8\n  /* 8bc */  mov     %edx,%ebp\n  /* 8be */  shl     $0x5,%ebp\n  /* 8c1 */  cmp     wall(%ebp),%ecx\n  /* 8c7 */  je      .L888\n  /* 8c9 */  mov     0x18(%esp),%esi\n  /* 8cd */  cmp     wall+0x4(%ebp),%esi\n  /* 8d3 */  je      .L8a5\n  /* 8d5 */  mov     %ebx,0x14(%esp)\n  /* 8d9 */  jmp     .L861\n  /* 8db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 8e0 */  movswl  headspritestat+0x6,%edx\n  /* 8e7 */  test    %edx,%edx\n  /* 8e9 */  jns     .L900\n  /* 8eb */  jmp     .L7e\n.L8f0:\n  /* 8f0 */  movswl  nextspritestat(%edx,%edx,1),%edx\n  /* 8f8 */  test    %edx,%edx\n  /* 8fa */  js      .L7e\n.L900:\n  /* 900 */  lea     (%edx,%edx,4),%ecx\n  /* 903 */  lea     (%edx,%ecx,2),%ecx\n  /* 906 */  cmpb    $0x14,sprite+0x26(,%ecx,4)\n  /* 90e */  jne     .L8f0\n  /* 910 */  movswl  sprite+0x18(,%ecx,4),%ecx\n  /* 918 */  cmp     %esi,%ecx\n  /* 91a */  jne     .L8f0\n  /* 91c */  xor     $0xffff8000,%eax\n  /* 921 */  add     %esi,%ebx\n  /* 923 */  lea     (%edx,%edx,8),%edx\n  /* 926 */  cwtl\n  /* 927 */  mov     %ax,sector+0x22(,%ebx,8)\n  /* 92f */  not     %eax\n  /* 931 */  shr     $0x1f,%eax\n  /* 934 */  inc     %eax\n  /* 935 */  mov     %eax,hittype+0x30(,%edx,8)\n  /* 93c */  jmp     .L17b\n  /* 941 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 948 */  movswl  headspritesect(%esi,%esi,1),%eax\n  /* 950 */  test    %eax,%eax\n  /* 952 */  jns     .L97c\n  /* 954 */  jmp     .L997\n  /* 956 */  jmp     .L970\n  /* 958 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 960 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 968 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L970:\n  /* 970 */  movswl  nextspritesect(%eax,%eax,1),%eax\n  /* 978 */  test    %eax,%eax\n  /* 97a */  js      .L997\n.L97c:\n  /* 97c */  lea     (%eax,%eax,4),%edx\n  /* 97f */  lea     (%eax,%edx,2),%edx\n  /* 982 */  cmpw    $0x3,sprite+0x1a(,%edx,4)\n  /* 98b */  jne     .L970\n  /* 98d */  cmpb    $0x15,sprite+0x26(,%edx,4)\n  /* 995 */  jne     .L970\n.L997:\n  /* 997 */  movswl  headspritestat+0x6,%edx\n  /* 99e */  test    %edx,%edx\n  /* 9a0 */  js      .L17b\n  /* 9a6 */  lea     (%eax,%eax,4),%ecx\n  /* 9a9 */  lea     (%eax,%ecx,2),%eax\n  /* 9ac */  movswl  sprite+0x28(,%eax,4),%ecx\n  /* 9b4 */  jmp     .L9e0\n  /* 9b6 */  jmp     .L9d0\n  /* 9b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 9c0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 9c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L9d0:\n  /* 9d0 */  movswl  nextspritestat(%edx,%edx,1),%edx\n  /* 9d8 */  test    %edx,%edx\n  /* 9da */  js      .L17b\n.L9e0:\n  /* 9e0 */  lea     (%edx,%edx,4),%eax\n  /* 9e3 */  lea     (%edx,%eax,2),%eax\n  /* 9e6 */  cmpb    $0x15,sprite+0x26(,%eax,4)\n  /* 9ee */  jne     .L9d0\n  /* 9f0 */  lea     (%edx,%edx,8),%ebx\n  /* 9f3 */  mov     hittype+0x30(,%ebx,8),%edi\n  /* 9fa */  test    %edi,%edi\n  /* 9fc */  jne     .L9d0\n  /* 9fe */  movswl  sprite+0x28(,%eax,4),%eax\n  /* a06 */  cmp     %ecx,%eax\n  /* a08 */  jne     .L9d0\n  /* a0a */  mov     $0x1,%eax\n  /* a0f */  mov     %eax,hittype+0x30(,%ebx,8)\n  /* a16 */  jmp     .L9d0\n  /* a18 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* a20 */  lea     (%ebx,%esi,1),%edx\n  /* a23 */  test    %eax,%eax\n  /* a25 */  mov     sector+0x4(,%edx,8),%edx\n  /* a2c */  js      .Lbe8\n  /* a32 */  mov     %edx,0x4(%esp)\n  /* a36 */  mov     $0xffffffff,%edi\n  /* a3b */  mov     $0xffffffff,%eax\n  /* a40 */  mov     %edi,0xc(%esp)\n  /* a44 */  mov     %eax,0x8(%esp)\n  /* a48 */  mov     %esi,(%esp)\n  /* a4b */  call    nextsectorneighborz\n  /* a50 */  lea     (%eax,%eax,4),%eax\n  /* a53 */  mov     sector+0x4(,%eax,8),%edi\n.La5a:\n  /* a5a */  movswl  headspritestat+0x6,%eax\n  /* a61 */  lea     (%ebx,%esi,1),%edx\n  /* a64 */  shl     $0x3,%edx\n  /* a67 */  test    %eax,%eax\n  /* a69 */  js      .Lc84\n  /* a6f */  mov     %ebx,0x14(%esp)\n  /* a73 */  jmp     .Laa0\n  /* a75 */  jmp     .La90\n  /* a77 */  nop\n  /* a78 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* a80 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* a88 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La90:\n  /* a90 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* a98 */  test    %eax,%eax\n  /* a9a */  js      .Lc80\n.Laa0:\n  /* aa0 */  lea     (%eax,%eax,4),%ecx\n  /* aa3 */  lea     (%eax,%ecx,2),%ecx\n  /* aa6 */  cmpw    $0x16,sprite+0x26(,%ecx,4)\n  /* aaf */  jne     .La90\n  /* ab1 */  mov     sprite+0x28(,%ecx,4),%ebx\n  /* ab8 */  cmp     %bx,sector+0x24(%edx)\n  /* abf */  jne     .La90\n  /* ac1 */  movswl  sprite+0x18(,%ecx,4),%ecx\n  /* ac9 */  lea     (%ecx,%ecx,4),%ecx\n  /* acc */  movzwl  sector+0x26(,%ecx,8),%ebx\n  /* ad4 */  neg     %ebx\n  /* ad6 */  mov     %bx,sector+0x26(,%ecx,8)\n  /* ade */  lea     (%eax,%eax,8),%ecx\n  /* ae1 */  mov     $0x1,%ebx\n  /* ae6 */  mov     %esi,hittype+0x30(,%ecx,8)\n  /* aed */  mov     %ebx,hittype+0x34(,%ecx,8)\n  /* af4 */  jmp     .La90\n  /* af6 */  xchg    %ax,%ax\n  /* af8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb00:\n  /* b00 */  movswl  sprite+0x18(,%eax,4),%ecx\n  /* b08 */  addw    $0x400,sprite+0x1c(,%eax,4)\n  /* b12 */  lea     (%ecx,%ecx,4),%edx\n  /* b15 */  lea     sector(,%edx,8),%ebp\n  /* b1c */  movzwl  0x22(%ebp),%edx\n  /* b20 */  xor     $0xffff8000,%edx\n  /* b26 */  mov     %dx,0x22(%ebp)\n  /* b2a */  lea     0x0(,%ebx,8),%ebp\n  /* b31 */  lea     0x0(%ebp,%ebx,1),%eax\n  /* b35 */  mov     hittype+0x40(,%eax,8),%eax\n  /* b3c */  test    %eax,%eax\n  /* b3e */  jne     .L1040\n.Lb44:\n  /* b44 */  mov     %ebx,0x4(%esp)\n  /* b48 */  add     %ebx,%esi\n  /* b4a */  add     %ebx,%ebp\n  /* b4c */  lea     (%ebx,%esi,2),%eax\n  /* b4f */  lea     sprite(,%eax,4),%esi\n  /* b56 */  movswl  0x18(%esi),%eax\n  /* b5a */  mov     %eax,(%esp)\n  /* b5d */  call    callsound\n  /* b62 */  movswl  0x18(%esi),%eax\n  /* b66 */  lea     (%eax,%eax,4),%eax\n  /* b69 */  testb   $0x80,sector+0x23(,%eax,8)\n  /* b71 */  jne     .Lfe0\n  /* b77 */  mov     $0x2,%eax\n  /* b7c */  mov     %eax,hittype+0x40(,%ebp,8)\n  /* b83 */  jmp     .L58f\n  /* b88 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb90:\n  /* b90 */  mov     sector+0x4(%edi),%eax\n  /* b96 */  add     %edx,%eax\n  /* b98 */  sar     $1,%eax\n  /* b9a */  mov     %eax,%edx\n  /* b9c */  movswl  sector+0x26(%edi),%eax\n  /* ba3 */  mov     %edx,0x8(%esp)\n  /* ba7 */  mov     %ecx,0x4(%esp)\n  /* bab */  mov     %esi,(%esp)\n  /* bae */  mov     %eax,0xc(%esp)\n  /* bb2 */  mov     %edx,0x18(%esp)\n  /* bb6 */  call    setanimation\n  /* bbb */  movswl  sector+0x26(%edi),%eax\n  /* bc2 */  mov     %esi,(%esp)\n  /* bc5 */  mov     0x18(%esp),%edx\n  /* bc9 */  mov     0x14(%esp),%ecx\n  /* bcd */  mov     %eax,0xc(%esp)\n  /* bd1 */  mov     %edx,0x8(%esp)\n  /* bd5 */  mov     %ecx,0x4(%esp)\n  /* bd9 */  call    setanimation\n  /* bde */  jmp     .L3a4\n  /* be3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lbe8:\n  /* be8 */  mov     %edx,0x4(%esp)\n  /* bec */  mov     $0x1,%eax\n  /* bf1 */  mov     %eax,0xc(%esp)\n  /* bf5 */  mov     $0x1,%eax\n  /* bfa */  mov     %eax,0x8(%esp)\n  /* bfe */  mov     %esi,(%esp)\n  /* c01 */  call    nextsectorneighborz\n  /* c06 */  lea     (%eax,%eax,4),%eax\n  /* c09 */  mov     sector+0x8(,%eax,8),%edi\n  /* c10 */  jmp     .La5a\n  /* c15 */  lea     0x0(%esi),%esi\n.Lc18:\n  /* c18 */  movw    $0x3,0x2a(%eax)\n  /* c1e */  jmp     .L7e\n  /* c23 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc28:\n  /* c28 */  mov     %ebp,0x4(%esp)\n  /* c2c */  mov     %esi,(%esp)\n  /* c2f */  call    callsound\n  /* c34 */  jmp     .L60\n.Lc39:\n  /* c39 */  mov     sprite+0x8(,%ecx,4),%edx\n.Lc40:\n  /* c40 */  add     %esi,%ebx\n  /* c42 */  shl     $0x3,%ebx\n  /* c45 */  movzwl  sector+0x22(%ebx),%eax\n  /* c4c */  xor     $0xffff8000,%eax\n  /* c51 */  mov     %ax,sector+0x22(%ebx)\n  /* c58 */  movswl  sector+0x26(%ebx),%eax\n  /* c5f */  add     $sector+0x4,%ebx\n  /* c65 */  mov     %edx,0x8(%esp)\n  /* c69 */  mov     %ebx,0x4(%esp)\n  /* c6d */  mov     %esi,(%esp)\n  /* c70 */  mov     %eax,0xc(%esp)\n  /* c74 */  call    setanimation\n  /* c79 */  jmp     .L17b\n  /* c7e */  xchg    %ax,%ax\n.Lc80:\n  /* c80 */  mov     0x14(%esp),%ebx\n.Lc84:\n  /* c84 */  add     %esi,%ebx\n  /* c86 */  shl     $0x3,%ebx\n  /* c89 */  movzwl  sector+0x22(%ebx),%eax\n  /* c90 */  xor     $0xffff8000,%eax\n  /* c95 */  mov     %ax,sector+0x22(%ebx)\n  /* c9c */  movswl  sector+0x26(%ebx),%eax\n  /* ca3 */  add     $sector+0x4,%ebx\n  /* ca9 */  mov     %edi,0x8(%esp)\n  /* cad */  mov     %ebx,0x4(%esp)\n  /* cb1 */  mov     %esi,(%esp)\n  /* cb4 */  mov     %eax,0xc(%esp)\n  /* cb8 */  call    setanimation\n  /* cbd */  jmp     .L17b\n  /* cc2 */  lea     0x0(%esi),%esi\n.Lcc8:\n  /* cc8 */  mov     0x24(%esp),%esi\n  /* ccc */  mov     0x28(%esp),%ebp\n.Lcd0:\n  /* cd0 */  mov     %edi,0x3c(%esp)\n  /* cd4 */  mov     0x14(%esp),%ebx\n  /* cd8 */  movswl  %di,%ecx\n  /* cdb */  mov     %ecx,0x28(%esp)\n  /* cdf */  mov     %esi,0x24(%esp)\n  /* ce3 */  mov     %ebp,0x38(%esp)\n  /* ce7 */  mov     %ebx,0x4c(%esp)\n  /* ceb */  lea     0x48(%esp),%ebx\n  /* cef */  mov     %ebx,0x14(%esp)\n.Lcf3:\n  /* cf3 */  lea     -0x1(%eax),%ebx\n  /* cf6 */  mov     %eax,%edx\n  /* cf8 */  shl     $0x5,%edx\n  /* cfb */  movswl  %bx,%ebx\n  /* cfe */  mov     wall(%edx),%ecx\n  /* d04 */  lea     wall(%edx),%esi\n  /* d0a */  cmp     0x20(%esp),%ecx\n  /* d0e */  mov     0x4(%esi),%ebp\n  /* d11 */  je      .Ld90\n.Ld13:\n  /* d13 */  cmp     %ebx,0x1c(%esp)\n  /* d17 */  cmovg   0x28(%esp),%ebx\n  /* d1c */  shl     $0x5,%eax\n  /* d1f */  movswl  wall+0x8(%eax),%edx\n  /* d26 */  lea     wall(%eax),%edi\n  /* d2c */  mov     %edi,0x2c(%esp)\n  /* d30 */  shl     $0x5,%ebx\n  /* d33 */  lea     wall(%ebx),%edi\n  /* d39 */  mov     %edi,0x18(%esp)\n  /* d3d */  mov     wall(%ebx),%edi\n  /* d43 */  shl     $0x5,%edx\n  /* d46 */  mov     wall(%edx),%esi\n  /* d4c */  add     %edi,%esi\n  /* d4e */  sar     $1,%esi\n  /* d50 */  sub     %ecx,%esi\n  /* d52 */  jne     .Le80\n  /* d58 */  mov     0x18(%esp),%edi\n  /* d5c */  mov     wall+0x4(%edx),%edx\n  /* d62 */  mov     0x4(%edi),%esi\n  /* d65 */  add     %edx,%esi\n  /* d67 */  sar     $1,%esi\n  /* d69 */  sub     %ebp,%esi\n  /* d6b */  jne     .Lf60\n.Ld71:\n  /* d71 */  addl    $0x4,0x14(%esp)\n  /* d76 */  lea     0x50(%esp),%eax\n  /* d7a */  mov     0x14(%esp),%edi\n  /* d7e */  cmp     %edi,%eax\n  /* d80 */  je      .L7e\n  /* d86 */  mov     (%edi),%eax\n  /* d88 */  jmp     .Lcf3\n  /* d8d */  lea     0x0(%esi),%esi\n.Ld90:\n  /* d90 */  cmp     %ebp,0x34(%esp)\n  /* d94 */  jne     .Ld13\n  /* d9a */  movswl  0x3c(%esp),%eax\n  /* d9f */  cmp     %ebx,0x1c(%esp)\n  /* da3 */  cmovg   %eax,%ebx\n  /* da6 */  movswl  0x8(%esi),%eax\n  /* daa */  shl     $0x5,%ebx\n  /* dad */  mov     %ebx,0x2c(%esp)\n  /* db1 */  lea     wall(%ebx),%ebp\n  /* db7 */  mov     %ebx,%edi\n  /* db9 */  mov     wall(%ebx),%ebx\n  /* dbf */  shl     $0x5,%eax\n  /* dc2 */  mov     wall(%eax),%ecx\n  /* dc8 */  mov     %ecx,0x18(%esp)\n  /* dcc */  add     %ecx,%ebx\n  /* dce */  mov     0x20(%esp),%ecx\n  /* dd2 */  sar     $1,%ebx\n  /* dd4 */  cmp     %ecx,%ebx\n  /* dd6 */  je      .L10a9\n  /* ddc */  movswl  wall+0x8(%eax),%eax\n  /* de3 */  mov     0x18(%esp),%edx\n  /* de7 */  shl     $0x5,%eax\n  /* dea */  mov     wall(%eax),%eax\n  /* df0 */  mov     %esi,0x4(%esp)\n  /* df4 */  sub     %edx,%eax\n  /* df6 */  mov     %eax,%ebx\n  /* df8 */  mov     0x30(%esp),%eax\n  /* dfc */  mov     %eax,0xc(%esp)\n  /* e00 */  lea     (%ecx,%ebx,1),%eax\n  /* e03 */  mov     %eax,0x8(%esp)\n  /* e07 */  mov     0x24(%esp),%eax\n  /* e0b */  mov     %eax,(%esp)\n  /* e0e */  call    setanimation\n  /* e13 */  mov     0x30(%esp),%eax\n  /* e17 */  mov     %eax,0xc(%esp)\n  /* e1b */  mov     wall(%edi),%ecx\n  /* e21 */  mov     %ebp,0x4(%esp)\n  /* e25 */  mov     0x24(%esp),%ebp\n  /* e29 */  add     %ebx,%ecx\n  /* e2b */  mov     %ecx,0x8(%esp)\n  /* e2f */  mov     %ebp,(%esp)\n  /* e32 */  call    setanimation\n  /* e37 */  movswl  0x8(%esi),%eax\n  /* e3b */  mov     0x30(%esp),%edi\n  /* e3f */  shl     $0x5,%eax\n  /* e42 */  mov     %edi,0xc(%esp)\n  /* e46 */  lea     wall(%eax),%edx\n  /* e4c */  mov     wall(%eax),%ecx\n  /* e52 */  mov     %edx,0x4(%esp)\n  /* e56 */  add     %ecx,%ebx\n  /* e58 */  mov     %ebx,0x8(%esp)\n.Le5c:\n  /* e5c */  mov     %ebp,(%esp)\n  /* e5f */  call    setanimation\n  /* e64 */  mov     0x38(%esp),%eax\n  /* e68 */  mov     %ebp,(%esp)\n  /* e6b */  mov     %eax,0x4(%esp)\n  /* e6f */  call    callsound\n  /* e74 */  jmp     .Ld71\n  /* e79 */  lea     0x0(%esi,%eiz,1),%esi\n.Le80:\n  /* e80 */  mov     0x30(%esp),%edi\n  /* e84 */  mov     0x20(%esp),%ebx\n  /* e88 */  mov     0x2c(%esp),%ebp\n  /* e8c */  mov     0x24(%esp),%eax\n  /* e90 */  mov     %edi,0xc(%esp)\n  /* e94 */  mov     %ebx,0x8(%esp)\n  /* e98 */  add     %ebx,%esi\n  /* e9a */  mov     %ebp,0x4(%esp)\n  /* e9e */  mov     %eax,(%esp)\n  /* ea1 */  call    setanimation\n  /* ea6 */  mov     0x18(%esp),%ebx\n  /* eaa */  mov     %edi,0xc(%esp)\n  /* eae */  mov     %esi,0x8(%esp)\n  /* eb2 */  mov     %ebx,0x4(%esp)\n  /* eb6 */  mov     0x24(%esp),%ebx\n  /* eba */  mov     %ebx,(%esp)\n  /* ebd */  call    setanimation\n  /* ec2 */  mov     %edi,0xc(%esp)\n  /* ec6 */  mov     %esi,0x8(%esp)\n  /* eca */  movswl  0x8(%ebp),%eax\n  /* ece */  shl     $0x5,%eax\n  /* ed1 */  add     $wall,%eax\n.Led6:\n  /* ed6 */  mov     %eax,0x4(%esp)\n  /* eda */  mov     %ebx,(%esp)\n  /* edd */  call    setanimation\n  /* ee2 */  mov     0x38(%esp),%eax\n  /* ee6 */  mov     %ebx,(%esp)\n  /* ee9 */  mov     %eax,0x4(%esp)\n  /* eed */  call    callsound\n  /* ef2 */  jmp     .Ld71\n  /* ef7 */  nop\n  /* ef8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf00:\n  /* f00 */  lea     (%eax,%eax,4),%eax\n  /* f03 */  mov     sector+0x4(,%eax,8),%edx\n  /* f0a */  jmp     .Lc40\n  /* f0f */  nop\n.Lf10:\n  /* f10 */  lea     (%ebx,%esi,1),%edx\n  /* f13 */  lea     sector(,%edx,8),%edx\n  /* f1a */  mov     0x4(%edx),%ecx\n  /* f1d */  cmp     0x8(%edx),%ecx\n  /* f20 */  je      .L116f\n.Lf26:\n  /* f26 */  add     %esi,%ebx\n  /* f28 */  xor     $0xffff8000,%eax\n  /* f2d */  mov     %ax,sector+0x22(,%ebx,8)\n  /* f35 */  movswl  sector+0x26(,%ebx,8),%eax\n  /* f3d */  mov     %ecx,0x8(%esp)\n  /* f41 */  mov     %edi,0x4(%esp)\n  /* f45 */  mov     %esi,(%esp)\n  /* f48 */  mov     %eax,0xc(%esp)\n  /* f4c */  call    setanimation\n  /* f51 */  test    %eax,%eax\n  /* f53 */  js      .L7e\n  /* f59 */  jmp     .L17b\n  /* f5e */  xchg    %ax,%ax\n.Lf60:\n  /* f60 */  add     $wall+0x4,%eax\n  /* f65 */  mov     0x30(%esp),%edi\n  /* f69 */  add     $wall+0x4,%ebx\n  /* f6f */  mov     %eax,0x4(%esp)\n  /* f73 */  mov     0x34(%esp),%ebp\n  /* f77 */  mov     0x24(%esp),%eax\n  /* f7b */  mov     %edi,0xc(%esp)\n  /* f7f */  mov     %ebp,0x8(%esp)\n  /* f83 */  add     %ebp,%esi\n  /* f85 */  mov     %eax,(%esp)\n  /* f88 */  call    setanimation\n  /* f8d */  mov     %ebx,0x4(%esp)\n  /* f91 */  mov     0x24(%esp),%ebx\n  /* f95 */  mov     %edi,0xc(%esp)\n  /* f99 */  mov     %esi,0x8(%esp)\n  /* f9d */  mov     %ebx,(%esp)\n  /* fa0 */  call    setanimation\n  /* fa5 */  mov     0x2c(%esp),%eax\n  /* fa9 */  mov     %edi,0xc(%esp)\n  /* fad */  mov     %esi,0x8(%esp)\n  /* fb1 */  movswl  0x8(%eax),%eax\n  /* fb5 */  shl     $0x5,%eax\n  /* fb8 */  add     $wall+0x4,%eax\n  /* fbd */  jmp     .Led6\n  /* fc2 */  lea     0x0(%esi),%esi\n.Lfc8:\n  /* fc8 */  mov     %ebx,0x14(%esp)\n  /* fcc */  mov     0x24(%esp),%esi\n  /* fd0 */  mov     0x28(%esp),%ebp\n  /* fd4 */  jmp     .Lcd0\n  /* fd9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lfe0:\n  /* fe0 */  mov     $0x1,%eax\n  /* fe5 */  mov     %eax,hittype+0x40(,%ebp,8)\n  /* fec */  jmp     .L58f\n.Lff1:\n  /* ff1 */  mov     %edi,(%esp)\n  /* ff4 */  mov     $0xffffffff,%eax\n  /* ff9 */  mov     %eax,0x4(%esp)\n  /* ffd */  call    activatewarpelevators\n  /* 1002 */  test    %al,%al\n  /* 1004 */  jne     .L2ca\n  /* 100a */  mov     %edi,(%esp)\n  /* 100d */  mov     $0x1,%ebp\n  /* 1012 */  mov     %ebp,0x4(%esp)\n  /* 1016 */  call    activatewarpelevators\n  /* 101b */  test    %al,%al\n  /* 101d */  je      .L7e\n  /* 1023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1030:\n  /* 1030 */  mov     $0xffffffff,%esi\n  /* 1035 */  mov     %esi,0x74(%esp)\n  /* 1039 */  jmp     .L2d3\n  /* 103e */  xchg    %ax,%ax\n.L1040:\n  /* 1040 */  mov     %ebx,0x4(%esp)\n  /* 1044 */  mov     %ecx,(%esp)\n  /* 1047 */  call    callsound\n  /* 104c */  jmp     .Lb44\n  /* 1051 */  lea     0x0(%esi,%eiz,1),%esi\n.L1058:\n  /* 1058 */  mov     $\"WARNING: SE23 i<0!\\n\",%ebp\n  /* 105d */  mov     %ebp,0x70(%esp)\n  /* 1061 */  add     $0x5c,%esp\n  /* 1064 */  pop     %ebx\n  /* 1065 */  pop     %esi\n  /* 1066 */  pop     %edi\n  /* 1067 */  pop     %ebp\n  /* 1068 */  jmp     buildprintf\n.L106d:\n  /* 106d */  mov     %eax,0x4(%esp)\n  /* 1071 */  mov     $0x1,%ecx\n  /* 1076 */  mov     $0x1,%ebx\n  /* 107b */  mov     %ecx,0xc(%esp)\n  /* 107f */  mov     %ebx,0x8(%esp)\n  /* 1083 */  mov     %esi,(%esp)\n  /* 1086 */  mov     %edx,0x14(%esp)\n  /* 108a */  call    nextsectorneighborz\n  /* 108f */  mov     0x14(%esp),%edx\n  /* 1093 */  lea     (%eax,%eax,4),%eax\n  /* 1096 */  mov     sector+0x8(,%eax,8),%eax\n  /* 109d */  mov     %eax,animategoal(,%edx,4)\n  /* 10a4 */  jmp     .L7e\n.L10a9:\n  /* 10a9 */  mov     0x4(%ebp),%ecx\n  /* 10ac */  mov     %ebp,%edi\n  /* 10ae */  mov     wall+0x4(%eax),%ebx\n  /* 10b4 */  mov     0x34(%esp),%ebp\n  /* 10b8 */  add     %ebx,%ecx\n  /* 10ba */  sar     $1,%ecx\n  /* 10bc */  cmp     %ebp,%ecx\n  /* 10be */  je      .Ld71\n  /* 10c4 */  movswl  wall+0x8(%eax),%eax\n  /* 10cb */  add     $wall+0x4,%edx\n  /* 10d1 */  shl     $0x5,%eax\n  /* 10d4 */  mov     wall+0x4(%eax),%eax\n  /* 10da */  mov     %edx,0x4(%esp)\n  /* 10de */  sub     %ebx,%eax\n  /* 10e0 */  mov     0x30(%esp),%ebx\n  /* 10e4 */  mov     %eax,%ecx\n  /* 10e6 */  mov     %ecx,0x18(%esp)\n  /* 10ea */  lea     (%eax,%ebp,1),%eax\n  /* 10ed */  mov     0x24(%esp),%ebp\n  /* 10f1 */  mov     %eax,0x8(%esp)\n  /* 10f5 */  mov     %ebx,0xc(%esp)\n  /* 10f9 */  mov     %ebp,(%esp)\n  /* 10fc */  call    setanimation\n  /* 1101 */  mov     0x18(%esp),%eax\n  /* 1105 */  mov     %ebx,0xc(%esp)\n  /* 1109 */  mov     0x4(%edi),%edx\n  /* 110c */  mov     %ebp,(%esp)\n  /* 110f */  add     %edx,%eax\n  /* 1111 */  mov     %eax,0x8(%esp)\n  /* 1115 */  mov     0x2c(%esp),%eax\n  /* 1119 */  add     $wall+0x4,%eax\n  /* 111e */  mov     %eax,0x4(%esp)\n  /* 1122 */  call    setanimation\n  /* 1127 */  movswl  0x8(%esi),%eax\n  /* 112b */  mov     %ebx,0xc(%esp)\n  /* 112f */  mov     0x18(%esp),%ecx\n  /* 1133 */  shl     $0x5,%eax\n  /* 1136 */  mov     wall+0x4(%eax),%ebx\n  /* 113c */  add     $wall+0x4,%eax\n  /* 1141 */  mov     %eax,0x4(%esp)\n  /* 1145 */  add     %ebx,%ecx\n  /* 1147 */  mov     %ecx,0x8(%esp)\n  /* 114b */  jmp     .Le5c\n.L1150:\n  /* 1150 */  mov     $0xffffffff,%ebx\n  /* 1155 */  xor     %edx,%edx\n  /* 1157 */  mov     %ebx,0x14(%esp)\n  /* 115b */  xor     %ecx,%ecx\n  /* 115d */  mov     $0xffffffff,%eax\n  /* 1162 */  mov     %edx,0x34(%esp)\n  /* 1166 */  mov     %ecx,0x20(%esp)\n  /* 116a */  jmp     .Lcd0\n.L116f:\n  /* 116f */  mov     %edx,0x14(%esp)\n  /* 1173 */  mov     $0x1,%eax\n  /* 1178 */  mov     $0x1,%edx\n  /* 117d */  mov     %edx,0x8(%esp)\n  /* 1181 */  mov     %ecx,0x4(%esp)\n  /* 1185 */  mov     %eax,0xc(%esp)\n  /* 1189 */  mov     %esi,(%esp)\n  /* 118c */  call    nextsectorneighborz\n  /* 1191 */  mov     0x14(%esp),%edx\n  /* 1195 */  lea     (%eax,%eax,4),%eax\n  /* 1198 */  mov     sector+0x8(,%eax,8),%ecx\n  /* 119f */  movswl  0x22(%edx),%eax\n  /* 11a3 */  jmp     .Lf26\n.L11a8:\n  /* 11a8 */  mov     $0xffffffff,%eax\n  /* 11ad */  mov     %eax,0xc(%esp)\n  /* 11b1 */  mov     $0x1,%eax\n  /* 11b6 */  mov     %eax,0x8(%esp)\n  /* 11ba */  mov     0x8(%ebx),%eax\n  /* 11bd */  mov     %esi,(%esp)\n  /* 11c0 */  mov     %eax,0x4(%esp)\n  /* 11c4 */  call    nextsectorneighborz\n  /* 11c9 */  movswl  %ax,%edx\n  /* 11cc */  inc     %ax\n  /* 11ce */  jne     .L205\n  /* 11d4 */  jmp     .L7e\n.L11d9:\n  /* 11d9 */  mov     %edx,0x14(%esp)\n  /* 11dd */  mov     $0x1,%eax\n  /* 11e2 */  mov     $0x1,%edx\n  /* 11e7 */  mov     %edx,0xc(%esp)\n  /* 11eb */  mov     %eax,0x8(%esp)\n  /* 11ef */  mov     0x8(%ecx),%eax\n  /* 11f2 */  mov     %esi,(%esp)\n  /* 11f5 */  mov     %eax,0x4(%esp)\n  /* 11f9 */  call    nextsectorneighborz\n  /* 11fe */  mov     0x14(%esp),%edx\n  /* 1202 */  mov     %eax,%ecx\n  /* 1204 */  cwtl\n  /* 1205 */  inc     %cx\n  /* 1207 */  jne     .L116\n  /* 120d */  jmp     .L7e\n.L1212:\n  /* 1212 */  xor     %edx,%edx\n  /* 1214 */  jmp     .L69a\n.L1219:\n  /* 1219 */  mov     %ecx,0x4(%esp)\n  /* 121d */  mov     0x24(%esp),%eax\n  /* 1221 */  mov     %ecx,0x20(%esp)\n  /* 1225 */  mov     %eax,(%esp)\n  /* 1228 */  call    callsound\n  /* 122d */  mov     0x20(%esp),%ecx\n  /* 1231 */  jmp     .L50f\n","c":"/* candidate for operatesectors (sector.c, 4662 bytes) */\n#include \"duke3d.h\"\n\nextern char haltsoundhack;\n\nint getanimationgoal(int *animptr)\n{\n    int i;\n    for (i = animatecnt - 1; i >= 0; i--)\n        if (animptr == animateptr[i]) return i;\n    return -1;\n}\n\nvoid operatesectors(short sn,short ii)\n{\n    long j=0, l, q, startwall, endwall;\n    short i;\n    char sect_error;\n    sectortype *sptr;\n\n    sect_error = 0;\n    sptr = &sector[sn];\n\n    switch(sptr->lotag&(0xffff-49152))\n    {\n        case 30:\n            j = sector[sn].hitag;\n            if( hittype[j].tempang == 0 || hittype[j].tempang == 256)\n                callsound(sn,ii);\n            if(sprite[j].extra == 1)\n                sprite[j].extra = 3;\n            else sprite[j].extra = 1;\n            break;\n\n        case 31:\n            j = sector[sn].hitag;\n            if(hittype[j].temp_data[4] == 0) hittype[j].temp_data[4] = 1;\n            callsound(sn,ii);\n            break;\n\n        case 26:\n            i = getanimationgoal(&sptr->ceilingz);\n            if(i == -1)\n            {\n                haltsoundhack = 1;\n                sptr->lotag &= 0xff00;\n                sptr->lotag |= 22;\n                operatesectors(sn,ii);\n                sptr->lotag &= 0xff00;\n                sptr->lotag |= 9;\n                operatesectors(sn,ii);\n                sptr->lotag &= 0xff00;\n                sptr->lotag |= 26;\n            }\n            return;\n\n        case 9:\n        {\n            long dax,day,dax2,day2,sp;\n            long wallfind[2];\n\n            startwall = sptr->wallptr;\n            endwall = startwall+sptr->wallnum-1;\n\n            sp = sptr->extra>>4;\n\n            dax = 0, day = 0;\n            for(i=startwall;i<=endwall;i++)\n            {\n                dax += wall[i].x;\n                day += wall[i].y;\n            }\n            dax /= (endwall-startwall+1);\n            day /= (endwall-startwall+1);\n\n            wallfind[0] = -1;\n            wallfind[1] = -1;\n            for(i=startwall;i<=endwall;i++)\n                if ((wall[i].x == dax) || (wall[i].y == day))\n                {\n                    if (wallfind[0] == -1)\n                        wallfind[0] = i;\n                    else wallfind[1] = i;\n                }\n\n            for(j=0;j<2;j++)\n            {\n                if ((wall[wallfind[j]].x == dax) && (wall[wallfind[j]].y == day))\n                {\n                    i = wallfind[j]-1; if (i < startwall) i = endwall;\n                    dax2 = ((wall[i].x+wall[wall[wallfind[j]].point2].x)>>1)-wall[wallfind[j]].x;\n                    day2 = ((wall[i].y+wall[wall[wallfind[j]].point2].y)>>1)-wall[wallfind[j]].y;\n                    if (dax2 != 0)\n                    {\n                        dax2 = wall[wall[wall[wallfind[j]].point2].point2].x;\n                        dax2 -= wall[wall[wallfind[j]].point2].x;\n                        setanimation(sn,&wall[wallfind[j]].x,wall[wallfind[j]].x+dax2,sp);\n                        setanimation(sn,&wall[i].x,wall[i].x+dax2,sp);\n                        setanimation(sn,&wall[wall[wallfind[j]].point2].x,wall[wall[wallfind[j]].point2].x+dax2,sp);\n                        callsound(sn,ii);\n                    }\n                    else if (day2 != 0)\n                    {\n                        day2 = wall[wall[wall[wallfind[j]].point2].point2].y;\n                        day2 -= wall[wall[wallfind[j]].point2].y;\n                        setanimation(sn,&wall[wallfind[j]].y,wall[wallfind[j]].y+day2,sp);\n                        setanimation(sn,&wall[i].y,wall[i].y+day2,sp);\n                        setanimation(sn,&wall[wall[wallfind[j]].point2].y,wall[wall[wallfind[j]].point2].y+day2,sp);\n                        callsound(sn,ii);\n                    }\n                }\n                else\n                {\n                    i = wallfind[j]-1; if (i < startwall) i = endwall;\n                    dax2 = ((wall[i].x+wall[wall[wallfind[j]].point2].x)>>1)-wall[wallfind[j]].x;\n                    day2 = ((wall[i].y+wall[wall[wallfind[j]].point2].y)>>1)-wall[wallfind[j]].y;\n                    if (dax2 != 0)\n                    {\n                        setanimation(sn,&wall[wallfind[j]].x,dax,sp);\n                        setanimation(sn,&wall[i].x,dax+dax2,sp);\n                        setanimation(sn,&wall[wall[wallfind[j]].point2].x,dax+dax2,sp);\n                        callsound(sn,ii);\n                    }\n                    else if (day2 != 0)\n                    {\n                        setanimation(sn,&wall[wallfind[j]].y,day,sp);\n                        setanimation(sn,&wall[i].y,day+day2,sp);\n                        setanimation(sn,&wall[wall[wallfind[j]].point2].y,day+day2,sp);\n                        callsound(sn,ii);\n                    }\n                }\n            }\n        }\n        return;\n\n        case 15:\n            if(__builtin_expect_with_probability(sprite[ii].picnum != APLAYER, 1, 0.5)) break;\n            i = headspritesect[sn];\n            while(i >= 0)\n            {\n                if(sprite[i].picnum == SECTOREFFECTOR && sprite[i].lotag == 17) break;\n                i = nextspritesect[i];\n            }\n\n            if(sprite[ii].sectnum == sn)\n            {\n                if( __builtin_expect_with_probability(activatewarpelevators(i,-1), 1, 0.3) )\n                    activatewarpelevators(i,1);\n                else if( __builtin_expect_with_probability(activatewarpelevators(i,1), 0, 0.7) )\n                    activatewarpelevators(i,-1);\n                return;\n            }\n            else\n            {\n                if(sptr->floorz > sprite[i].z)\n                    activatewarpelevators(i,-1);\n                else\n                    activatewarpelevators(i,1);\n            }\n            return;\n\n        case 16:\n        case 17:\n            i = getanimationgoal(&sptr->floorz);\n            if( i == -1 )\n            {\n                i = nextsectorneighborz(sn,sptr->floorz,1,1);\n                if( __builtin_expect_with_probability(i == -1, 1, 0.4) )\n                {\n                    i = nextsectorneighborz(sn,sptr->floorz,1,-1);\n                    if( i == -1 ) return;\n                    j = sector[i].floorz;\n                    setanimation(sn,&sptr->floorz,j,sptr->extra);\n                }\n                else\n                {\n                    j = sector[i].floorz;\n                    setanimation(sn,&sptr->floorz,j,sptr->extra);\n                }\n                callsound(sn,ii);\n            }\n            return;\n\n        case 18:\n        case 19:\n            i = getanimationgoal(&sptr->floorz);\n            if( i == -1 )\n            {\n                i = nextsectorneighborz(sn,sptr->floorz,1,-1);\n                if( i == -1 ) i = nextsectorneighborz(sn,sptr->floorz,1,1);\n                if( i == -1 ) return;\n                j = sector[i].floorz;\n                q = sptr->extra;\n                l = sptr->ceilingz-sptr->floorz;\n                setanimation(sn,&sptr->floorz,j,q);\n                setanimation(sn,&sptr->ceilingz,j+l,q);\n                callsound(sn,ii);\n            }\n            return;\n\n        case 29:\n            if(__builtin_expect_with_probability(sptr->lotag & 0x8000, 0, 0.6))\n                j = sector[nextsectorneighborz(sn,sptr->ceilingz,1,1)].floorz;\n            else\n                j = sector[nextsectorneighborz(sn,sptr->ceilingz,-1,-1)].ceilingz;\n            i = headspritestat[3];\n            while(i >= 0)\n            {\n                if(sprite[i].lotag == 22 && sprite[i].hitag == sptr->hitag)\n                {\n                    sector[sprite[i].sectnum].extra = -sector[sprite[i].sectnum].extra;\n                    hittype[i].temp_data[0] = sn;\n                    hittype[i].temp_data[1] = 1;\n                }\n                i = nextspritestat[i];\n            }\n            sptr->lotag ^= 0x8000;\n            setanimation(sn,&sptr->ceilingz,j,sptr->extra);\n            callsound(sn,ii);\n            return;\n\n        case 20:\nREDODOOR:\n            if(sptr->lotag & 0x8000)\n            {\n                i = headspritesect[sn];\n                while(i >= 0)\n                {\n                    if(sprite[i].statnum == 3 && sprite[i].lotag == 9)\n                    {\n                        j = sprite[i].z;\n                        break;\n                    }\n                    i = nextspritesect[i];\n                }\n                if(i == -1)\n                    j = sptr->floorz;\n            }\n            else\n            {\n                j = nextsectorneighborz(sn,sptr->ceilingz,-1,-1);\n                if(j >= 0) j = sector[j].ceilingz;\n                else\n                {\n                    sptr->lotag |= 32768;\n                    goto REDODOOR;\n                }\n            }\n            sptr->lotag ^= 0x8000;\n            setanimation(sn,&sptr->ceilingz,j,sptr->extra);\n            callsound(sn,ii);\n            return;\n\n        case 21:\n            i = getanimationgoal(&sptr->floorz);\n            if (i >= 0)\n            {\n                if (animategoal[sn] == sptr->ceilingz)\n                    animategoal[i] = sector[nextsectorneighborz(sn,sptr->ceilingz,1,1)].floorz;\n                else animategoal[i] = sptr->ceilingz;\n                j = animategoal[i];\n            }\n            else\n            {\n                if (sptr->ceilingz == sptr->floorz)\n                    j = sector[nextsectorneighborz(sn,sptr->ceilingz,1,1)].floorz;\n                else j = sptr->ceilingz;\n                sptr->lotag ^= 0x8000;\n                if(setanimation(sn,&sptr->floorz,j,sptr->extra) >= 0)\n                    callsound(sn,ii);\n            }\n            return;\n\n        case 22:\n            if( sptr->lotag & 0x8000 )\n            {\n                q = (sptr->ceilingz+sptr->floorz)>>1;\n                j = setanimation(sn,&sptr->floorz,q,sptr->extra);\n                j = setanimation(sn,&sptr->ceilingz,q,sptr->extra);\n            }\n            else\n            {\n                q = sector[nextsectorneighborz(sn,sptr->floorz,1,1)].floorz;\n                j = setanimation(sn,&sptr->floorz,q,sptr->extra);\n                q = sector[nextsectorneighborz(sn,sptr->ceilingz,-1,-1)].ceilingz;\n                j = setanimation(sn,&sptr->ceilingz,q,sptr->extra);\n            }\n            sptr->lotag ^= 0x8000;\n            callsound(sn,ii);\n            return;\n\n        case 23:\n            j = -1;\n            q = 0;\n            i = headspritestat[3];\n            while(i >= 0)\n            {\n                if(sprite[i].lotag == 11 && sprite[i].sectnum == sn && !hittype[i].temp_data[4])\n                {\n                    j = i;\n                    break;\n                }\n                i = nextspritestat[i];\n            }\n            if(i < 0)\n            {\n                buildprintf(\"WARNING: SE23 i<0!\\n\");\n                return;\n            }\n            l = sector[sprite[i].sectnum].lotag&0x8000;\n            if(j >= 0)\n            {\n                i = headspritestat[3];\n                while(i >= 0)\n                {\n                    if(l == (sector[sprite[i].sectnum].lotag&0x8000) && sprite[i].lotag == 11 && sprite[j].hitag == sprite[i].hitag && !hittype[i].temp_data[4])\n                    {\n                        if(sector[sprite[i].sectnum].lotag & 0x8000)\n                            sector[sprite[i].sectnum].lotag &= 0x7fff;\n                        else\n                            sector[sprite[i].sectnum].lotag |= 0x8000;\n                        hittype[i].temp_data[3] = -hittype[i].temp_data[3];\n                        hittype[i].temp_data[4] = 1;\n                        if(q == 0)\n                        {\n                            callsound(sn,i);\n                            q = 1;\n                        }\n                    }\n                    i = nextspritestat[i];\n                }\n            }\n            return;\n\n        case 25:\n            j = headspritestat[3];\n            while(j >= 0)\n            {\n                if(sprite[j].lotag == 15 && sprite[j].sectnum == sn) break;\n                j = nextspritestat[j];\n            }\n            if(j < 0) return;\n            i = headspritestat[3];\n            while(i >= 0)\n            {\n                if(sprite[i].hitag == sprite[j].hitag)\n                {\n                    if(sprite[i].lotag == 15)\n                    {\n                        sector[sprite[i].sectnum].lotag ^= 0x8000;\n                        sprite[i].ang += 1024;\n                        if(__builtin_expect_with_probability(hittype[i].temp_data[4] != 0, 1, 0.3))\n                            callsound(sprite[i].sectnum,i);\n                        callsound(sprite[i].sectnum,i);\n                        if(sector[sprite[i].sectnum].lotag & 0x8000)\n                            hittype[i].temp_data[4] = 1;\n                        else\n                            hittype[i].temp_data[4] = 2;\n                    }\n                }\n                i = nextspritestat[i];\n            }\n            return;\n\n        case 27:\n            i = headspritestat[3];\n            while(i >= 0)\n            {\n                if((sprite[i].lotag&0xff) == 20 && sprite[i].sectnum == sn)\n                {\n                    sptr->lotag ^= 0x8000;\n                    if(sptr->lotag & 0x8000)\n                        hittype[i].temp_data[0] = 1;\n                    else\n                        hittype[i].temp_data[0] = 2;\n                    callsound(sn,ii);\n                    break;\n                }\n                i = nextspritestat[i];\n            }\n            return;\n\n        case 28:\n            i = headspritesect[sn];\n            while(i >= 0)\n            {\n                if(sprite[i].statnum == 3 && (sprite[i].lotag&0xff) == 21)\n                    break;\n                i = nextspritesect[i];\n            }\n            j = sprite[i].hitag;\n            i = headspritestat[3];\n            while(i >= 0)\n            {\n                if((sprite[i].lotag&0xff) == 21 && !hittype[i].temp_data[0] && sprite[i].hitag == j)\n                    hittype[i].temp_data[0] = 1;\n                i = nextspritestat[i];\n            }\n            callsound(sn,ii);\n            return;\n    }\n}\n","size":4662,"score":100,"agent":"kuncc/4","pid":5,"session":2133,"ts":1791755274690}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2012,"symbol":"loadplayer","file":"menues.c","asm":"# loadplayer  (TU menues.c, section .text, 4652 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nloadplayer:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  lea     -0x9000(%esp),%eax\n.La:\n  /* 00a */  sub     $0x1000,%esp\n  /* 010 */  orl     $0x0,(%esp)\n  /* 014 */  cmp     %eax,%esp\n  /* 016 */  jne     .La\n  /* 018 */  sub     $0x50,%esp\n  /* 01b */  mov     $0x656d6167,%edx\n  /* 020 */  mov     $0x61732e30,%ecx\n  /* 025 */  mov     $0x656d6167,%esi\n  /* 02a */  mov     $0x30305f41,%edi\n  /* 02f */  mov     0x9060(%esp),%eax\n  /* 036 */  mov     %edx,0x43(%esp)\n  /* 03a */  mov     $0x7661732e,%edx\n  /* 03f */  mov     %ecx,0x47(%esp)\n  /* 043 */  movw    $0x76,0x4b(%esp)\n  /* 04a */  mov     %esi,0x36(%esp)\n  /* 04e */  movsbl  %al,%ebx\n  /* 051 */  mov     %edi,0x3a(%esp)\n  /* 055 */  test    %bl,%bl\n  /* 057 */  mov     %edx,0x3e(%esp)\n  /* 05b */  movb    $0x0,0x42(%esp)\n  /* 060 */  js      .L130\n  /* 066 */  cmpb    $0x2,multiflag\n  /* 06d */  je      .L170\n.L73:\n  /* 073 */  lea     0x43(%esp),%edi\n  /* 077 */  add     $0x30,%al\n  /* 079 */  mov     %al,0x47(%esp)\n.L7d:\n  /* 07d */  mov     %edi,(%esp)\n  /* 080 */  xor     %ecx,%ecx\n  /* 082 */  mov     %ecx,0x4(%esp)\n  /* 086 */  call    kopen4load\n  /* 08b */  cmp     $0xffffffff,%eax\n  /* 08e */  mov     %eax,%esi\n  /* 090 */  je      .L146\n  /* 096 */  mov     %esi,0xc(%esp)\n  /* 09a */  xor     %eax,%eax\n  /* 09c */  mov     $0x4,%edx\n  /* 0a1 */  mov     %al,ready2send\n  /* 0a6 */  mov     $0x1,%eax\n  /* 0ab */  mov     %eax,0x8(%esp)\n  /* 0af */  lea     0x2c(%esp),%eax\n  /* 0b3 */  mov     %edx,0x4(%esp)\n  /* 0b7 */  mov     %eax,(%esp)\n  /* 0ba */  call    kdfread\n  /* 0bf */  dec     %eax\n  /* 0c0 */  jne     .L146\n  /* 0c6 */  cmpl    $0xe,conversion\n  /* 0cd */  je      .L1d0\n  /* 0d3 */  cmpl    $0x1,gametype\n  /* 0da */  mov     $0x84,%eax\n  /* 0df */  jne     .Le6\n  /* 0e1 */  mov     $0x86,%eax\n.Le6:\n  /* 0e6 */  cmp     %eax,0x2c(%esp)\n  /* 0ea */  je      .L1e0\n  /* 0f0 */  imul    $0x3ac,myconnectindex,%eax\n  /* 0fa */  movl    $0x72,(%esp)\n  /* 101 */  add     $ps,%eax\n  /* 106 */  mov     %eax,0x4(%esp)\n  /* 10a */  call    FTA\n  /* 10f */  mov     %esi,(%esp)\n  /* 112 */  call    kclose\n  /* 117 */  mov     totalclock,%eax\n  /* 11c */  mov     %eax,ototalclock\n  /* 121 */  mov     $0x1,%al\n  /* 123 */  mov     %al,ready2send\n.L128:\n  /* 128 */  mov     $0x1,%eax\n  /* 12d */  jmp     .L14b\n  /* 12f */  nop\n.L130:\n  /* 130 */  mov     $0x1,%al\n  /* 132 */  not     %bl\n  /* 134 */  mov     %al,multiflag\n  /* 139 */  xor     %eax,%eax\n  /* 13b */  mov     %al,multiwhat\n  /* 140 */  mov     %bl,multipos\n.L146:\n  /* 146 */  mov     $0xffffffff,%eax\n.L14b:\n  /* 14b */  mov     0x9050(%esp),%ebx\n  /* 152 */  mov     0x9054(%esp),%esi\n  /* 159 */  mov     0x9058(%esp),%edi\n  /* 160 */  add     $0x905c,%esp\n  /* 166 */  ret\n  /* 167 */  nop\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  movsbl  multiwho,%ecx\n  /* 177 */  cmp     myconnectindex,%ecx\n  /* 17d */  mov     %ecx,%edx\n  /* 17f */  je      .L73\n  /* 185 */  mov     %bl,%al\n  /* 187 */  add     $0x41,%al\n  /* 189 */  mov     %al,0x3a(%esp)\n  /* 18d */  mov     %cl,%al\n  /* 18f */  add     $0x30,%al\n  /* 191 */  cmpl    $0x9,ud+0x950\n  /* 198 */  jle     .L1c1\n  /* 19a */  mov     $0x67,%al\n  /* 19c */  imul    %cl\n  /* 19e */  sar     $0x7,%cl\n  /* 1a1 */  movzbl  %ah,%eax\n  /* 1a4 */  sar     $0x2,%al\n  /* 1a7 */  sub     %cl,%al\n  /* 1a9 */  mov     %al,%cl\n  /* 1ab */  add     $0x30,%cl\n  /* 1ae */  mov     %cl,0x3c(%esp)\n  /* 1b2 */  mov     %al,%cl\n  /* 1b4 */  shl     $0x2,%cl\n  /* 1b7 */  add     %cl,%al\n  /* 1b9 */  add     %al,%al\n  /* 1bb */  sub     %al,%dl\n  /* 1bd */  mov     %dl,%al\n  /* 1bf */  add     $0x30,%al\n.L1c1:\n  /* 1c1 */  mov     %al,0x3d(%esp)\n  /* 1c5 */  lea     0x36(%esp),%edi\n  /* 1c9 */  jmp     .L7d\n  /* 1ce */  xchg    %ax,%ax\n.L1d0:\n  /* 1d0 */  mov     $0x85,%eax\n  /* 1d5 */  jmp     .Le6\n  /* 1da */  lea     0x0(%esi),%esi\n.L1e0:\n  /* 1e0 */  mov     %esi,0xc(%esp)\n  /* 1e4 */  mov     $0x1,%eax\n  /* 1e9 */  mov     %eax,0x8(%esp)\n  /* 1ed */  mov     $0x4,%eax\n  /* 1f2 */  mov     %eax,0x4(%esp)\n  /* 1f6 */  lea     0x30(%esp),%eax\n  /* 1fa */  mov     %eax,(%esp)\n  /* 1fd */  call    kdfread\n  /* 202 */  dec     %eax\n  /* 203 */  jne     .L146\n  /* 209 */  mov     numplayers,%eax\n  /* 20e */  cmp     %eax,0x30(%esp)\n  /* 212 */  jne     .L318\n  /* 218 */  dec     %eax\n  /* 219 */  jle     .L262\n  /* 21b */  mov     $0x1,%al\n  /* 21d */  mov     %al,pub\n  /* 222 */  mov     $0x1,%al\n  /* 224 */  mov     %al,pus\n  /* 229 */  call    vscrn\n  /* 22e */  call    drawbackground\n  /* 233 */  mov     $\"LOADING...\",%eax\n  /* 238 */  xor     %edx,%edx\n  /* 23a */  mov     %eax,0x10(%esp)\n  /* 23e */  mov     $0x64,%ecx\n  /* 243 */  xor     %eax,%eax\n  /* 245 */  mov     %edx,0x8(%esp)\n  /* 249 */  mov     %ecx,0x4(%esp)\n  /* 24d */  mov     %eax,0xc(%esp)\n  /* 251 */  movl    $0xa0,(%esp)\n  /* 258 */  call    menutext\n  /* 25d */  call    nextpage\n.L262:\n  /* 262 */  call    waitforeverybody\n  /* 267 */  call    FX_StopAllSounds\n  /* 26c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 270 */  call    clearsoundlocks\n  /* 275 */  call    stopmusic\n  /* 27a */  mov     $0x1,%ecx\n  /* 27f */  mov     $0x13,%eax\n  /* 284 */  cmpl    $0x1,numplayers\n  /* 28b */  mov     %esi,0xc(%esp)\n  /* 28f */  mov     %ecx,0x8(%esp)\n  /* 293 */  mov     %eax,0x4(%esp)\n  /* 297 */  jle     .L360\n  /* 29d */  movl    $buf,(%esp)\n  /* 2a4 */  call    kdfread\n  /* 2a9 */  dec     %eax\n  /* 2aa */  jne     .L2d5\n.L2ac:\n  /* 2ac */  mov     %esi,0xc(%esp)\n  /* 2b0 */  mov     $0x1,%eax\n  /* 2b5 */  mov     $0x4,%edx\n  /* 2ba */  mov     %eax,0x8(%esp)\n  /* 2be */  mov     %edx,0x4(%esp)\n  /* 2c2 */  movl    $ud+0x95c,(%esp)\n  /* 2c9 */  call    kdfread\n  /* 2ce */  dec     %eax\n  /* 2cf */  je      .L381\n.L2d5:\n  /* 2d5 */  mov     $0x400,%edx\n  /* 2da */  mov     $0x2,%ecx\n  /* 2df */  mov     %edi,0x10(%esp)\n  /* 2e3 */  mov     $\"Save game file \\\"%s\\\" is corrupt.\",%eax\n  /* 2e8 */  mov     %eax,0xc(%esp)\n  /* 2ec */  mov     %edx,0x8(%esp)\n  /* 2f0 */  mov     %ecx,0x4(%esp)\n  /* 2f4 */  movl    $buf,(%esp)\n  /* 2fb */  call    __sprintf_chk\n  /* 300 */  movl    $buf,(%esp)\n  /* 307 */  call    gameexit\n  /* 30c */  jmp     .L146\n  /* 311 */  lea     0x0(%esi,%eiz,1),%esi\n.L318:\n  /* 318 */  mov     %esi,(%esp)\n  /* 31b */  mov     $0x1,%bl\n  /* 31d */  call    kclose\n  /* 322 */  mov     totalclock,%eax\n  /* 327 */  movl    $0x7c,(%esp)\n  /* 32e */  mov     %bl,ready2send\n  /* 334 */  mov     %eax,ototalclock\n  /* 339 */  imul    $0x3ac,myconnectindex,%eax\n  /* 343 */  add     $ps,%eax\n  /* 348 */  mov     %eax,0x4(%esp)\n  /* 34c */  call    FTA\n  /* 351 */  jmp     .L128\n  /* 356 */  xchg    %ax,%ax\n  /* 358 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L360:\n  /* 360 */  lea     (%ebx,%ebx,4),%eax\n  /* 363 */  lea     (%ebx,%eax,2),%eax\n  /* 366 */  lea     ud+0x398(%eax,%eax,1),%eax\n  /* 36d */  mov     %eax,(%esp)\n  /* 370 */  call    kdfread\n  /* 375 */  dec     %eax\n  /* 376 */  jne     .L2d5\n  /* 37c */  jmp     .L2ac\n.L381:\n  /* 381 */  mov     %esi,0xc(%esp)\n  /* 385 */  mov     $0x1,%eax\n  /* 38a */  mov     %eax,0x8(%esp)\n  /* 38e */  mov     $0x4,%eax\n  /* 393 */  mov     %eax,0x4(%esp)\n  /* 397 */  movl    $ud+0x958,(%esp)\n  /* 39e */  call    kdfread\n  /* 3a3 */  dec     %eax\n  /* 3a4 */  jne     .L2d5\n  /* 3aa */  mov     %esi,0xc(%esp)\n  /* 3ae */  mov     $0x1,%eax\n  /* 3b3 */  mov     %eax,0x8(%esp)\n  /* 3b7 */  mov     $0x4,%eax\n  /* 3bc */  mov     %eax,0x4(%esp)\n  /* 3c0 */  movl    $ud+0x954,(%esp)\n  /* 3c7 */  call    kdfread\n  /* 3cc */  dec     %eax\n  /* 3cd */  jne     .L2d5\n  /* 3d3 */  mov     %esi,0xc(%esp)\n  /* 3d7 */  movl    $0x1,0x8(%esp)\n  /* 3df */  movl    $0x400,0x4(%esp)\n  /* 3e7 */  movl    $boardfilename,(%esp)\n  /* 3ee */  call    kdfread\n  /* 3f3 */  dec     %eax\n  /* 3f4 */  jne     .L2d5\n  /* 3fa */  movb    $0x1,walock+0x23fd\n  /* 401 */  mov     ud+0x958,%eax\n  /* 406 */  cmpl    $0x0,waloff+0x8ff4\n  /* 40d */  mov     %eax,ud+0x948\n  /* 412 */  mov     ud+0x95c,%eax\n  /* 417 */  mov     %eax,ud+0x94c\n  /* 41c */  mov     ud+0x954,%eax\n  /* 421 */  mov     %eax,ud+0x944\n  /* 426 */  je      .Lb41\n.L42c:\n  /* 42c */  mov     %esi,0xc(%esp)\n  /* 430 */  mov     waloff+0x8ff4,%eax\n  /* 435 */  movl    $0xc8,0x8(%esp)\n  /* 43d */  movl    $0x140,0x4(%esp)\n  /* 445 */  movw    $0xc8,tilesizx+0x47fa\n  /* 44e */  mov     %eax,(%esp)\n  /* 451 */  movw    $0x140,tilesizy+0x47fa\n  /* 45a */  call    kdfread\n  /* 45f */  cmp     $0xc8,%eax\n  /* 464 */  jne     .L2d5\n  /* 46a */  mov     %esi,0xc(%esp)\n  /* 46e */  movl    $0x1,0x8(%esp)\n  /* 476 */  movl    $0x2,0x4(%esp)\n  /* 47e */  movl    $numwalls,(%esp)\n  /* 485 */  call    kdfread\n  /* 48a */  dec     %eax\n  /* 48b */  jne     .L2d5\n  /* 491 */  mov     %esi,0xc(%esp)\n  /* 495 */  movl    $0x4000,0x8(%esp)\n  /* 49d */  movl    $0x20,0x4(%esp)\n  /* 4a5 */  movl    $wall,(%esp)\n  /* 4ac */  call    kdfread\n  /* 4b1 */  cmp     $0x4000,%eax\n  /* 4b6 */  jne     .L2d5\n  /* 4bc */  mov     %esi,0xc(%esp)\n  /* 4c0 */  movl    $0x1,0x8(%esp)\n  /* 4c8 */  movl    $0x2,0x4(%esp)\n  /* 4d0 */  movl    $numsectors,(%esp)\n  /* 4d7 */  call    kdfread\n  /* 4dc */  dec     %eax\n  /* 4dd */  jne     .L2d5\n  /* 4e3 */  mov     %esi,0xc(%esp)\n  /* 4e7 */  movl    $0x1000,0x8(%esp)\n  /* 4ef */  movl    $0x28,0x4(%esp)\n  /* 4f7 */  movl    $sector,(%esp)\n  /* 4fe */  call    kdfread\n  /* 503 */  cmp     $0x1000,%eax\n  /* 508 */  jne     .L2d5\n  /* 50e */  mov     %esi,0xc(%esp)\n  /* 512 */  movl    $0x4000,0x8(%esp)\n  /* 51a */  movl    $0x2c,0x4(%esp)\n  /* 522 */  movl    $sprite,(%esp)\n  /* 529 */  call    kdfread\n  /* 52e */  cmp     $0x4000,%eax\n  /* 533 */  jne     .L2d5\n  /* 539 */  mov     %esi,0xc(%esp)\n  /* 53d */  movl    $0x4000,0x8(%esp)\n  /* 545 */  movl    $0xc,0x4(%esp)\n  /* 54d */  movl    $spriteext,(%esp)\n  /* 554 */  call    kdfread\n  /* 559 */  cmp     $0x4000,%eax\n  /* 55e */  jne     .L2d5\n  /* 564 */  mov     %esi,0xc(%esp)\n  /* 568 */  movl    $0x1001,0x8(%esp)\n  /* 570 */  movl    $0x2,0x4(%esp)\n  /* 578 */  movl    $headspritesect,(%esp)\n  /* 57f */  call    kdfread\n  /* 584 */  cmp     $0x1001,%eax\n  /* 589 */  jne     .L2d5\n  /* 58f */  mov     %esi,0xc(%esp)\n  /* 593 */  movl    $0x4000,0x8(%esp)\n  /* 59b */  movl    $0x2,0x4(%esp)\n  /* 5a3 */  movl    $prevspritesect,(%esp)\n  /* 5aa */  call    kdfread\n  /* 5af */  cmp     $0x4000,%eax\n  /* 5b4 */  jne     .L2d5\n  /* 5ba */  mov     %esi,0xc(%esp)\n  /* 5be */  movl    $0x4000,0x8(%esp)\n  /* 5c6 */  movl    $0x2,0x4(%esp)\n  /* 5ce */  movl    $nextspritesect,(%esp)\n  /* 5d5 */  call    kdfread\n  /* 5da */  cmp     $0x4000,%eax\n  /* 5df */  jne     .L2d5\n  /* 5e5 */  mov     %esi,0xc(%esp)\n  /* 5e9 */  movl    $0x401,0x8(%esp)\n  /* 5f1 */  movl    $0x2,0x4(%esp)\n  /* 5f9 */  movl    $headspritestat,(%esp)\n  /* 600 */  call    kdfread\n  /* 605 */  cmp     $0x401,%eax\n  /* 60a */  jne     .L2d5\n  /* 610 */  mov     %esi,0xc(%esp)\n  /* 614 */  movl    $0x4000,0x8(%esp)\n  /* 61c */  movl    $0x2,0x4(%esp)\n  /* 624 */  movl    $prevspritestat,(%esp)\n  /* 62b */  call    kdfread\n  /* 630 */  cmp     $0x4000,%eax\n  /* 635 */  jne     .L2d5\n  /* 63b */  mov     %esi,0xc(%esp)\n  /* 63f */  movl    $0x4000,0x8(%esp)\n  /* 647 */  movl    $0x2,0x4(%esp)\n  /* 64f */  movl    $nextspritestat,(%esp)\n  /* 656 */  call    kdfread\n  /* 65b */  cmp     $0x4000,%eax\n  /* 660 */  jne     .L2d5\n  /* 666 */  mov     %esi,0xc(%esp)\n  /* 66a */  movl    $0x1,0x8(%esp)\n  /* 672 */  movl    $0x2,0x4(%esp)\n  /* 67a */  movl    $numcyclers,(%esp)\n  /* 681 */  call    kdfread\n  /* 686 */  dec     %eax\n  /* 687 */  jne     .L2d5\n  /* 68d */  mov     %esi,0xc(%esp)\n  /* 691 */  movl    $0x100,0x8(%esp)\n  /* 699 */  movl    $0xc,0x4(%esp)\n  /* 6a1 */  movl    $cyclers,(%esp)\n  /* 6a8 */  call    kdfread\n  /* 6ad */  cmp     $0x100,%eax\n  /* 6b2 */  jne     .L2d5\n  /* 6b8 */  mov     %esi,0xc(%esp)\n  /* 6bc */  movl    $0x1,0x8(%esp)\n  /* 6c4 */  movl    $0x3ac0,0x4(%esp)\n  /* 6cc */  movl    $ps,(%esp)\n  /* 6d3 */  call    kdfread\n  /* 6d8 */  dec     %eax\n  /* 6d9 */  jne     .L2d5\n  /* 6df */  mov     %esi,0xc(%esp)\n  /* 6e3 */  movl    $0x1,0x8(%esp)\n  /* 6eb */  movl    $0x100,0x4(%esp)\n  /* 6f3 */  movl    $po,(%esp)\n  /* 6fa */  call    kdfread\n  /* 6ff */  dec     %eax\n  /* 700 */  jne     .L2d5\n  /* 706 */  mov     %esi,0xc(%esp)\n  /* 70a */  movl    $0x1,0x8(%esp)\n  /* 712 */  movl    $0x2,0x4(%esp)\n  /* 71a */  movl    $numanimwalls,(%esp)\n  /* 721 */  call    kdfread\n  /* 726 */  dec     %eax\n  /* 727 */  jne     .L2d5\n  /* 72d */  mov     %esi,0xc(%esp)\n  /* 731 */  movl    $0x1,0x8(%esp)\n  /* 739 */  movl    $0x1000,0x4(%esp)\n  /* 741 */  movl    $animwall,(%esp)\n  /* 748 */  call    kdfread\n  /* 74d */  dec     %eax\n  /* 74e */  jne     .L2d5\n  /* 754 */  mov     %esi,0xc(%esp)\n  /* 758 */  movl    $0x800,0x8(%esp)\n  /* 760 */  movl    $0x4,0x4(%esp)\n  /* 768 */  movl    $msx,(%esp)\n  /* 76f */  call    kdfread\n  /* 774 */  cmp     $0x800,%eax\n  /* 779 */  jne     .L2d5\n  /* 77f */  mov     %esi,0xc(%esp)\n  /* 783 */  movl    $0x800,0x8(%esp)\n  /* 78b */  movl    $0x4,0x4(%esp)\n  /* 793 */  movl    $msy,(%esp)\n  /* 79a */  call    kdfread\n  /* 79f */  cmp     $0x800,%eax\n  /* 7a4 */  jne     .L2d5\n  /* 7aa */  mov     %esi,0xc(%esp)\n  /* 7ae */  movl    $0x1,0x8(%esp)\n  /* 7b6 */  movl    $0x2,0x4(%esp)\n  /* 7be */  movl    $spriteqloc,(%esp)\n  /* 7c5 */  call    kdfread\n  /* 7ca */  dec     %eax\n  /* 7cb */  jne     .L2d5\n  /* 7d1 */  mov     %esi,0xc(%esp)\n  /* 7d5 */  movl    $0x1,0x8(%esp)\n  /* 7dd */  movl    $0x2,0x4(%esp)\n  /* 7e5 */  movl    $spriteqamount,(%esp)\n  /* 7ec */  call    kdfread\n  /* 7f1 */  dec     %eax\n  /* 7f2 */  jne     .L2d5\n  /* 7f8 */  mov     %esi,0xc(%esp)\n  /* 7fc */  movswl  spriteqamount,%eax\n  /* 803 */  movl    $0x2,0x4(%esp)\n  /* 80b */  movl    $spriteq,(%esp)\n  /* 812 */  mov     %eax,0x8(%esp)\n  /* 816 */  call    kdfread\n  /* 81b */  mov     %eax,%edx\n  /* 81d */  movswl  spriteqamount,%eax\n  /* 824 */  cmp     %eax,%edx\n  /* 826 */  jne     .L2d5\n  /* 82c */  mov     %esi,0xc(%esp)\n  /* 830 */  movl    $0x1,0x8(%esp)\n  /* 838 */  movl    $0x2,0x4(%esp)\n  /* 840 */  movl    $mirrorcnt,(%esp)\n  /* 847 */  call    kdfread\n  /* 84c */  dec     %eax\n  /* 84d */  jne     .L2d5\n  /* 853 */  mov     %esi,0xc(%esp)\n  /* 857 */  movl    $0x40,0x8(%esp)\n  /* 85f */  movl    $0x2,0x4(%esp)\n  /* 867 */  movl    $mirrorwall,(%esp)\n  /* 86e */  call    kdfread\n  /* 873 */  cmp     $0x40,%eax\n  /* 876 */  jne     .L2d5\n  /* 87c */  mov     %esi,0xc(%esp)\n  /* 880 */  movl    $0x40,0x8(%esp)\n  /* 888 */  movl    $0x2,0x4(%esp)\n  /* 890 */  movl    $mirrorsector,(%esp)\n  /* 897 */  call    kdfread\n  /* 89c */  cmp     $0x40,%eax\n  /* 89f */  jne     .L2d5\n  /* 8a5 */  mov     %esi,0xc(%esp)\n  /* 8a9 */  movl    $0x200,0x8(%esp)\n  /* 8b1 */  movl    $0x1,0x4(%esp)\n  /* 8b9 */  movl    $show2dsector,(%esp)\n  /* 8c0 */  call    kdfread\n  /* 8c5 */  cmp     $0x200,%eax\n  /* 8ca */  jne     .L2d5\n  /* 8d0 */  mov     %esi,0xc(%esp)\n  /* 8d4 */  movl    $0x2400,0x8(%esp)\n  /* 8dc */  movl    $0x1,0x4(%esp)\n  /* 8e4 */  movl    $actortype,(%esp)\n  /* 8eb */  call    kdfread\n  /* 8f0 */  cmp     $0x2400,%eax\n  /* 8f5 */  jne     .L2d5\n  /* 8fb */  mov     %esi,0xc(%esp)\n  /* 8ff */  movl    $0x1,0x8(%esp)\n  /* 907 */  movl    $0x2,0x4(%esp)\n  /* 90f */  movl    $numclouds,(%esp)\n  /* 916 */  call    kdfread\n  /* 91b */  dec     %eax\n  /* 91c */  jne     .L2d5\n  /* 922 */  mov     %esi,0xc(%esp)\n  /* 926 */  movl    $0x1,0x8(%esp)\n  /* 92e */  movl    $0x100,0x4(%esp)\n  /* 936 */  movl    $clouds,(%esp)\n  /* 93d */  call    kdfread\n  /* 942 */  dec     %eax\n  /* 943 */  jne     .L2d5\n  /* 949 */  mov     %esi,0xc(%esp)\n  /* 94d */  movl    $0x1,0x8(%esp)\n  /* 955 */  movl    $0x100,0x4(%esp)\n  /* 95d */  movl    $cloudx,(%esp)\n  /* 964 */  call    kdfread\n  /* 969 */  dec     %eax\n  /* 96a */  jne     .L2d5\n  /* 970 */  mov     %esi,0xc(%esp)\n  /* 974 */  movl    $0x1,0x8(%esp)\n  /* 97c */  movl    $0x100,0x4(%esp)\n  /* 984 */  movl    $cloudy,(%esp)\n  /* 98b */  call    kdfread\n  /* 990 */  dec     %eax\n  /* 991 */  jne     .L2d5\n  /* 997 */  mov     %esi,0xc(%esp)\n  /* 99b */  movl    $0x8000,0x8(%esp)\n  /* 9a3 */  movl    $0x4,0x4(%esp)\n  /* 9ab */  movl    $script,(%esp)\n  /* 9b2 */  call    kdfread\n  /* 9b7 */  cmp     $0x8000,%eax\n  /* 9bc */  jne     .L2d5\n  /* 9c2 */  mov     %esi,0xc(%esp)\n  /* 9c6 */  lea     0x50(%esp),%ebx\n  /* 9ca */  movl    $0x2400,0x8(%esp)\n  /* 9d2 */  movl    $0x4,0x4(%esp)\n  /* 9da */  mov     %ebx,(%esp)\n  /* 9dd */  call    kdfread\n  /* 9e2 */  cmp     $0x2400,%eax\n  /* 9e7 */  jne     .L2d5\n  /* 9ed */  xor     %eax,%eax\n.L9ef:\n  /* 9ef */  mov     (%ebx,%eax,4),%edx\n  /* 9f2 */  test    %edx,%edx\n  /* 9f4 */  je      .La03\n  /* 9f6 */  add     $script,%edx\n  /* 9fc */  mov     %edx,actorscrptr(,%eax,4)\n.La03:\n  /* a03 */  inc     %eax\n  /* a04 */  cmp     $0x2400,%eax\n  /* a09 */  jne     .L9ef\n  /* a0b */  mov     %esi,0xc(%esp)\n  /* a0f */  movl    $0x4000,0x8(%esp)\n  /* a17 */  movl    $0x48,0x4(%esp)\n  /* a1f */  movl    $hittype,(%esp)\n  /* a26 */  call    kdfread\n  /* a2b */  cmp     $0x4000,%eax\n  /* a30 */  jne     .L2d5\n  /* a36 */  mov     %esi,0xc(%esp)\n  /* a3a */  movl    $0x1,0x8(%esp)\n  /* a42 */  movl    $0x4,0x4(%esp)\n  /* a4a */  movl    $lockclock,(%esp)\n  /* a51 */  call    kdfread\n  /* a56 */  dec     %eax\n  /* a57 */  jne     .L2d5\n  /* a5d */  mov     %esi,0xc(%esp)\n  /* a61 */  movl    $0x1,0x8(%esp)\n  /* a69 */  movl    $0x2,0x4(%esp)\n  /* a71 */  movl    $pskybits,(%esp)\n  /* a78 */  call    kdfread\n  /* a7d */  dec     %eax\n  /* a7e */  jne     .L2d5\n  /* a84 */  mov     %esi,0xc(%esp)\n  /* a88 */  movl    $0x100,0x8(%esp)\n  /* a90 */  movl    $0x2,0x4(%esp)\n  /* a98 */  movl    $pskyoff,(%esp)\n  /* a9f */  call    kdfread\n  /* aa4 */  cmp     $0x100,%eax\n  /* aa9 */  jne     .L2d5\n  /* aaf */  mov     %esi,0xc(%esp)\n  /* ab3 */  movl    $0x1,0x8(%esp)\n  /* abb */  movl    $0x4,0x4(%esp)\n  /* ac3 */  movl    $animatecnt,(%esp)\n  /* aca */  call    kdfread\n  /* acf */  dec     %eax\n  /* ad0 */  jne     .L2d5\n  /* ad6 */  mov     %esi,0xc(%esp)\n  /* ada */  movl    $0x40,0x8(%esp)\n  /* ae2 */  movl    $0x2,0x4(%esp)\n  /* aea */  movl    $animatesect,(%esp)\n  /* af1 */  call    kdfread\n  /* af6 */  cmp     $0x40,%eax\n  /* af9 */  jne     .L2d5\n  /* aff */  mov     %esi,0xc(%esp)\n  /* b03 */  movl    $0x40,0x8(%esp)\n  /* b0b */  movl    $0x4,0x4(%esp)\n  /* b13 */  mov     %ebx,(%esp)\n  /* b16 */  call    kdfread\n  /* b1b */  cmp     $0x40,%eax\n  /* b1e */  jne     .L2d5\n  /* b24 */  mov     animatecnt,%eax\n  /* b29 */  dec     %eax\n.Lb2a:\n  /* b2a */  test    %eax,%eax\n  /* b2c */  js      .Lb62\n  /* b2e */  mov     (%ebx,%eax,4),%edx\n  /* b31 */  add     $sector,%edx\n  /* b37 */  mov     %edx,animateptr(,%eax,4)\n  /* b3e */  dec     %eax\n  /* b3f */  jmp     .Lb2a\n.Lb41:\n  /* b41 */  movl    $walock+0x23fd,0x8(%esp)\n  /* b49 */  movl    $0xfa00,0x4(%esp)\n  /* b51 */  movl    $waloff+0x8ff4,(%esp)\n  /* b58 */  call    allocache\n  /* b5d */  jmp     .L42c\n.Lb62:\n  /* b62 */  mov     %esi,0xc(%esp)\n  /* b66 */  movl    $0x40,0x8(%esp)\n  /* b6e */  movl    $0x4,0x4(%esp)\n  /* b76 */  movl    $animategoal,(%esp)\n  /* b7d */  call    kdfread\n  /* b82 */  cmp     $0x40,%eax\n  /* b85 */  jne     .L2d5\n  /* b8b */  mov     %esi,0xc(%esp)\n  /* b8f */  movl    $0x40,0x8(%esp)\n  /* b97 */  movl    $0x4,0x4(%esp)\n  /* b9f */  movl    $animatevel,(%esp)\n  /* ba6 */  call    kdfread\n  /* bab */  cmp     $0x40,%eax\n  /* bae */  jne     .L2d5\n  /* bb4 */  mov     %esi,0xc(%esp)\n  /* bb8 */  movl    $0x1,0x8(%esp)\n  /* bc0 */  movl    $0x1,0x4(%esp)\n  /* bc8 */  movl    $earthquaketime,(%esp)\n  /* bcf */  call    kdfread\n  /* bd4 */  dec     %eax\n  /* bd5 */  jne     .L2d5\n  /* bdb */  mov     %esi,0xc(%esp)\n  /* bdf */  movl    $0x1,0x8(%esp)\n  /* be7 */  movl    $0x2,0x4(%esp)\n  /* bef */  movl    $ud+0x590,(%esp)\n  /* bf6 */  call    kdfread\n  /* bfb */  dec     %eax\n  /* bfc */  jne     .L2d5\n  /* c02 */  mov     %esi,0xc(%esp)\n  /* c06 */  movl    $0x1,0x8(%esp)\n  /* c0e */  movl    $0x2,0x4(%esp)\n  /* c16 */  movl    $ud+0x598,(%esp)\n  /* c1d */  call    kdfread\n  /* c22 */  dec     %eax\n  /* c23 */  jne     .L2d5\n  /* c29 */  mov     %esi,0xc(%esp)\n  /* c2d */  movl    $0x1,0x8(%esp)\n  /* c35 */  movl    $0x4,0x4(%esp)\n  /* c3d */  movl    $ud+0x90c,(%esp)\n  /* c44 */  call    kdfread\n  /* c49 */  dec     %eax\n  /* c4a */  jne     .L2d5\n  /* c50 */  mov     %esi,0xc(%esp)\n  /* c54 */  mov     ud+0x90c,%eax\n  /* c59 */  movl    $0x1,0x8(%esp)\n  /* c61 */  movl    $0x4,0x4(%esp)\n  /* c69 */  movl    $ud+0x910,(%esp)\n  /* c70 */  mov     %eax,ud+0x928\n  /* c75 */  call    kdfread\n  /* c7a */  dec     %eax\n  /* c7b */  jne     .L2d5\n  /* c81 */  mov     %esi,0xc(%esp)\n  /* c85 */  mov     ud+0x910,%eax\n  /* c8a */  movl    $0x1,0x8(%esp)\n  /* c92 */  movl    $0x4,0x4(%esp)\n  /* c9a */  movl    $ud+0x914,(%esp)\n  /* ca1 */  mov     %eax,ud+0x924\n  /* ca6 */  call    kdfread\n  /* cab */  dec     %eax\n  /* cac */  jne     .L2d5\n  /* cb2 */  mov     %esi,0xc(%esp)\n  /* cb6 */  mov     ud+0x914,%eax\n  /* cbb */  movl    $0x1,0x8(%esp)\n  /* cc3 */  movl    $0x1,0x4(%esp)\n  /* ccb */  movl    $ud,(%esp)\n  /* cd2 */  mov     %eax,ud+0x92c\n  /* cd7 */  call    kdfread\n  /* cdc */  dec     %eax\n  /* cdd */  jne     .L2d5\n  /* ce3 */  mov     %esi,0xc(%esp)\n  /* ce7 */  movl    $0x1,0x8(%esp)\n  /* cef */  movl    $0x4,0x4(%esp)\n  /* cf7 */  movl    $ud+0x5e4,(%esp)\n  /* cfe */  call    kdfread\n  /* d03 */  dec     %eax\n  /* d04 */  jne     .L2d5\n  /* d0a */  mov     %esi,0xc(%esp)\n  /* d0e */  movl    $0x1,0x8(%esp)\n  /* d16 */  movl    $0x4,0x4(%esp)\n  /* d1e */  movl    $ud+0x604,(%esp)\n  /* d25 */  call    kdfread\n  /* d2a */  dec     %eax\n  /* d2b */  jne     .L2d5\n  /* d31 */  mov     %esi,0xc(%esp)\n  /* d35 */  movl    $0x1,0x8(%esp)\n  /* d3d */  movl    $0x4,0x4(%esp)\n  /* d45 */  movl    $ud+0x91c,(%esp)\n  /* d4c */  call    kdfread\n  /* d51 */  dec     %eax\n  /* d52 */  jne     .L2d5\n  /* d58 */  mov     %esi,0xc(%esp)\n  /* d5c */  mov     ud+0x91c,%eax\n  /* d61 */  movl    $0x1,0x8(%esp)\n  /* d69 */  movl    $0x2,0x4(%esp)\n  /* d71 */  movl    $ud+0x596,(%esp)\n  /* d78 */  mov     %eax,ud+0x934\n  /* d7d */  call    kdfread\n  /* d82 */  dec     %eax\n  /* d83 */  jne     .L2d5\n  /* d89 */  mov     %esi,0xc(%esp)\n  /* d8d */  movl    $0x1,0x8(%esp)\n  /* d95 */  movl    $0x1,0x4(%esp)\n  /* d9d */  movl    $ud+0x3,(%esp)\n  /* da4 */  call    kdfread\n  /* da9 */  dec     %eax\n  /* daa */  jne     .L2d5\n  /* db0 */  mov     %esi,0xc(%esp)\n  /* db4 */  movl    $0x1,0x8(%esp)\n  /* dbc */  movl    $0x4,0x4(%esp)\n  /* dc4 */  movl    $ud+0x5f8,(%esp)\n  /* dcb */  call    kdfread\n  /* dd0 */  dec     %eax\n  /* dd1 */  jne     .L2d5\n  /* dd7 */  mov     %esi,0xc(%esp)\n  /* ddb */  mov     ud+0x5f8,%eax\n  /* de0 */  movl    $0x1,0x8(%esp)\n  /* de8 */  movl    $0x4,0x4(%esp)\n  /* df0 */  movl    $ud+0x964,(%esp)\n  /* df7 */  mov     %eax,ud+0x5f4\n  /* dfc */  call    kdfread\n  /* e01 */  dec     %eax\n  /* e02 */  jne     .L2d5\n  /* e08 */  mov     %esi,0xc(%esp)\n  /* e0c */  mov     ud+0x964,%eax\n  /* e11 */  movl    $0x1,0x8(%esp)\n  /* e19 */  movl    $0x4,0x4(%esp)\n  /* e21 */  movl    $ud+0x940,(%esp)\n  /* e28 */  mov     %eax,ud+0x960\n  /* e2d */  call    kdfread\n  /* e32 */  dec     %eax\n  /* e33 */  jne     .L2d5\n  /* e39 */  mov     %esi,0xc(%esp)\n  /* e3d */  mov     ud+0x940,%eax\n  /* e42 */  movl    $0x1,0x8(%esp)\n  /* e4a */  movl    $0x2,0x4(%esp)\n  /* e52 */  movl    $camsprite,(%esp)\n  /* e59 */  mov     %eax,ud+0x93c\n  /* e5e */  call    kdfread\n  /* e63 */  dec     %eax\n  /* e64 */  jne     .L2d5\n  /* e6a */  mov     %esi,0xc(%esp)\n  /* e6e */  movl    $0x1,0x8(%esp)\n  /* e76 */  movl    $0x4,0x4(%esp)\n  /* e7e */  movl    $connecthead,(%esp)\n  /* e85 */  call    kdfread\n  /* e8a */  dec     %eax\n  /* e8b */  jne     .L2d5\n  /* e91 */  mov     %esi,0xc(%esp)\n  /* e95 */  movl    $0x1,0x8(%esp)\n  /* e9d */  movl    $0x40,0x4(%esp)\n  /* ea5 */  movl    $connectpoint2,(%esp)\n  /* eac */  call    kdfread\n  /* eb1 */  dec     %eax\n  /* eb2 */  jne     .L2d5\n  /* eb8 */  mov     %esi,0xc(%esp)\n  /* ebc */  movl    $0x1,0x8(%esp)\n  /* ec4 */  movl    $0x4,0x4(%esp)\n  /* ecc */  movl    $numplayersprites,(%esp)\n  /* ed3 */  call    kdfread\n  /* ed8 */  dec     %eax\n  /* ed9 */  jne     .L2d5\n  /* edf */  mov     %esi,0xc(%esp)\n  /* ee3 */  movl    $0x1,0x8(%esp)\n  /* eeb */  movl    $0x200,0x4(%esp)\n  /* ef3 */  movl    $frags,(%esp)\n  /* efa */  call    kdfread\n  /* eff */  dec     %eax\n  /* f00 */  jne     .L2d5\n  /* f06 */  mov     %esi,0xc(%esp)\n  /* f0a */  movl    $0x1,0x8(%esp)\n  /* f12 */  movl    $0x4,0x4(%esp)\n  /* f1a */  movl    $randomseed,(%esp)\n  /* f21 */  call    kdfread\n  /* f26 */  dec     %eax\n  /* f27 */  jne     .L2d5\n  /* f2d */  mov     %esi,0xc(%esp)\n  /* f31 */  movl    $0x1,0x8(%esp)\n  /* f39 */  movl    $0x2,0x4(%esp)\n  /* f41 */  movl    $global_random,(%esp)\n  /* f48 */  call    kdfread\n  /* f4d */  dec     %eax\n  /* f4e */  jne     .L2d5\n  /* f54 */  mov     %esi,0xc(%esp)\n  /* f58 */  movl    $0x1,0x8(%esp)\n  /* f60 */  movl    $0x4,0x4(%esp)\n  /* f68 */  movl    $parallaxyscale,(%esp)\n  /* f6f */  call    kdfread\n  /* f74 */  dec     %eax\n  /* f75 */  jne     .L2d5\n  /* f7b */  mov     %esi,(%esp)\n  /* f7e */  call    kclose\n  /* f83 */  mov     myconnectindex,%eax\n  /* f88 */  imul    $0x3ac,%eax,%edx\n  /* f8e */  cmpw    $0x0,ps+0x2ea(%edx)\n  /* f96 */  je      .Lfaf\n  /* f98 */  movw    $0x1,ps+0x2ea(%edx)\n  /* fa1 */  xor     %ebx,%ebx\n  /* fa3 */  mov     %ebx,cameradist\n  /* fa9 */  mov     %ebx,cameraclock\n.Lfaf:\n  /* faf */  mov     %ax,screenpeek\n  /* fb5 */  xor     %eax,%eax\n  /* fb7 */  mov     %eax,0x8(%esp)\n  /* fbb */  movl    $0x480,0x4(%esp)\n  /* fc3 */  movl    $gotpic,(%esp)\n  /* fca */  call    clearbufbyte\n  /* fcf */  call    clearsoundlocks\n  /* fd4 */  call    cacheit\n  /* fd9 */  mov     $0xb,%al\n  /* fdb */  mulb    ud+0x95c\n  /* fe1 */  add     ud+0x958,%al\n  /* fe7 */  mov     %al,music_select\n  /* fec */  movzbl  %al,%eax\n  /* fef */  imul    $0xd,%eax,%eax\n  /* ff2 */  add     $music_fn,%eax\n  /* ff7 */  mov     %eax,(%esp)\n  /* ffa */  call    playmusic\n  /* fff */  mov     myconnectindex,%eax\n  /* 1004 */  xor     %ecx,%ecx\n  /* 1006 */  mov     %ecx,ud+0x918\n  /* 100c */  imul    $0x3ac,%eax,%edx\n  /* 1012 */  cmpb    $0x0,ps+0x375(%edx)\n  /* 1019 */  movb    $0x4,ps+0x34c(%edx)\n  /* 1020 */  je      .L103e\n  /* 1022 */  movswl  ps+0x2e6(%edx),%eax\n  /* 1029 */  movl    $0x32,(%esp)\n  /* 1030 */  mov     %eax,0x4(%esp)\n  /* 1034 */  call    spritesound\n  /* 1039 */  mov     myconnectindex,%eax\n.L103e:\n  /* 103e */  movb    $0x1,restorepalette\n  /* 1045 */  imul    $0x3ac,%eax,%eax\n  /* 104b */  xor     %edi,%edi\n  /* 104d */  add     $ps,%eax\n  /* 1052 */  mov     %eax,(%esp)\n  /* 1055 */  call    setpal\n  /* 105a */  call    vscrn\n  /* 105f */  mov     %edi,(%esp)\n  /* 1062 */  call    FX_SetReverb\n  /* 1067 */  mov     ud+0x600,%eax\n  /* 106c */  movswl  numanimwalls,%ecx\n  /* 1073 */  test    %eax,%eax\n  /* 1075 */  je      .L10b9\n  /* 1077 */  xor     %eax,%eax\n.L1079:\n  /* 1079 */  cmp     %ecx,%eax\n  /* 107b */  jge     .L10ef\n  /* 107d */  movswl  animwall(,%eax,8),%edx\n  /* 1085 */  mov     %edx,%ebx\n  /* 1087 */  shl     $0x5,%ebx\n  /* 108a */  lea     wall(%ebx),%esi\n  /* 1090 */  movswl  wall+0x10(%ebx),%ebx\n  /* 1097 */  cmp     $0x509,%ebx\n  /* 109d */  je      .L10e0\n  /* 109f */  cmp     $0x512,%ebx\n  /* 10a5 */  je      .L10e0\n  /* 10a7 */  cmp     $0x500,%ebx\n  /* 10ad */  jne     .L10b5\n  /* 10af */  movw    $0x50d,0x10(%esi)\n.L10b5:\n  /* 10b5 */  inc     %eax\n  /* 10b6 */  jmp     .L1079\n.L10b8:\n  /* 10b8 */  inc     %eax\n.L10b9:\n  /* 10b9 */  cmp     %ecx,%eax\n  /* 10bb */  jge     .L10ef\n  /* 10bd */  movswl  animwall(,%eax,8),%edx\n  /* 10c5 */  shl     $0x5,%edx\n  /* 10c8 */  lea     wall(%edx),%ebx\n  /* 10ce */  movswl  wall+0x1e(%edx),%edx\n  /* 10d5 */  test    %edx,%edx\n  /* 10d7 */  js      .L10b8\n  /* 10d9 */  mov     %dx,0x10(%ebx)\n  /* 10dd */  inc     %eax\n  /* 10de */  jmp     .L10b9\n.L10e0:\n  /* 10e0 */  shl     $0x5,%edx\n  /* 10e3 */  inc     %eax\n  /* 10e4 */  movw    $0x10c,wall+0x10(%edx)\n  /* 10ed */  jmp     .L1079\n.L10ef:\n  /* 10ef */  movswl  headspritestat+0x6,%ebx\n  /* 10f6 */  xor     %esi,%esi\n  /* 10f8 */  mov     %esi,numinterpolations\n  /* 10fe */  mov     %esi,startofdynamicinterpolations\n.L1104:\n  /* 1104 */  test    %ebx,%ebx\n  /* 1106 */  js      .L1176\n  /* 1108 */  imul    $0x2c,%ebx,%eax\n  /* 110b */  movswl  sprite+0x26(%eax),%ecx\n  /* 1112 */  lea     sprite(%eax),%edi\n  /* 1118 */  cmp     $0x19,%ecx\n  /* 111b */  jg      .L1168\n  /* 111d */  test    %ecx,%ecx\n  /* 111f */  js      .L115e\n  /* 1121 */  mov     $0x1,%eax\n  /* 1126 */  shl     %cl,%eax\n  /* 1128 */  test    $0x1c861,%eax\n  /* 112d */  jne     .L119b\n  /* 112f */  test    $0x2020000,%eax\n  /* 1134 */  je      .L115e\n  /* 1136 */  movswl  0x18(%edi),%eax\n  /* 113a */  imul    $0x28,%eax,%eax\n  /* 113d */  add     $sector+0x8,%eax\n  /* 1142 */  mov     %eax,(%esp)\n  /* 1145 */  call    setinterpolation\n.L114a:\n  /* 114a */  movswl  0x18(%edi),%eax\n  /* 114e */  imul    $0x28,%eax,%eax\n  /* 1151 */  add     $sector+0x4,%eax\n  /* 1156 */  mov     %eax,(%esp)\n  /* 1159 */  call    setinterpolation\n.L115e:\n  /* 115e */  movswl  nextspritestat(%ebx,%ebx,1),%ebx\n  /* 1166 */  jmp     .L1104\n.L1168:\n  /* 1168 */  cmp     $0x1f,%ecx\n  /* 116b */  je      .L11c3\n  /* 116d */  jle     .L1193\n  /* 116f */  cmp     $0x20,%ecx\n  /* 1172 */  je      .L114a\n  /* 1174 */  jmp     .L115e\n.L1176:\n  /* 1176 */  mov     numinterpolations,%eax\n  /* 117b */  dec     %eax\n.L117c:\n  /* 117c */  test    %eax,%eax\n  /* 117e */  js      .L11a5\n  /* 1180 */  mov     curipos(,%eax,4),%edx\n  /* 1187 */  mov     (%edx),%edx\n  /* 1189 */  mov     %edx,bakipos(,%eax,4)\n  /* 1190 */  dec     %eax\n  /* 1191 */  jmp     .L117c\n.L1193:\n  /* 1193 */  and     $0xfffffffb,%ecx\n  /* 1196 */  cmp     $0x1a,%ecx\n  /* 1199 */  jne     .L115e\n.L119b:\n  /* 119b */  mov     %ebx,(%esp)\n  /* 119e */  call    setsectinterpolate\n  /* 11a3 */  jmp     .L115e\n.L11a5:\n  /* 11a5 */  mov     animatecnt,%eax\n  /* 11aa */  lea     -0x1(%eax),%ebx\n.L11ad:\n  /* 11ad */  test    %ebx,%ebx\n  /* 11af */  js      .L11d9\n  /* 11b1 */  mov     animateptr(,%ebx,4),%eax\n  /* 11b8 */  dec     %ebx\n  /* 11b9 */  mov     %eax,(%esp)\n  /* 11bc */  call    setinterpolation\n  /* 11c1 */  jmp     .L11ad\n.L11c3:\n  /* 11c3 */  movswl  0x18(%edi),%eax\n  /* 11c7 */  imul    $0x28,%eax,%eax\n  /* 11ca */  add     $sector+0x8,%eax\n  /* 11cf */  mov     %eax,(%esp)\n  /* 11d2 */  call    setinterpolation\n  /* 11d7 */  jmp     .L115e\n.L11d9:\n  /* 11d9 */  movl    $0x1010101,0x8(%esp)\n  /* 11e1 */  xor     %ebx,%ebx\n  /* 11e3 */  movl    $0x10,0x4(%esp)\n  /* 11eb */  movl    $playerquitflag,(%esp)\n  /* 11f2 */  mov     %ebx,show_shareware\n  /* 11f8 */  movb    $everyothertime,0x0\n  /* 11ff */  call    clearbufbyte\n  /* 1204 */  call    resetmys\n  /* 1209 */  movb    $0x1,ready2send\n  /* 1210 */  call    flushpackets\n  /* 1215 */  call    clearfifo\n  /* 121a */  call    waitforeverybody\n  /* 121f */  nop\n  /* 1220 */  call    resettimevars\n  /* 1225 */  xor     %eax,%eax\n  /* 1227 */  jmp     .L14b\n","c":"/* candidate for loadplayer (menues.c, 4652 bytes) */\n#include <sys/stat.h>\n#include <assert.h>\n#include \"duke3d.h\"\n#include \"mouse.h\"\n#include \"animlib.h\"\n#include \"osd.h\"\n\n#define UDO(o) ((char *)&ud + (o))\n#define UDI(o) (*(int *)UDO(o))\n#define PSB(o) (*(char *)((char *)&ps[myconnectindex] + (o)))\n#define PSW(o) (*(short *)((char *)&ps[myconnectindex] + (o)))\n\n#define RD(p, s, n) if (kdfread((void *)(p), s, n, fil) != (n)) goto corrupt;\n\nint loadplayer(signed char spot)\n{\n    char fn[13];\n    char mpfn[13];\n    char *fnptr;\n    int scriptptrs[MAXTILES];\n    int fil, bv, i;\n    int32 nump;\n    short k;\n\n    strcpy(fn, \"game0.sav\");\n    strcpy(mpfn, \"gameA_00.sav\");\n\n    if (spot < 0) {\n        multiflag = 1;\n        multiwhat = 0;\n        multipos = -spot - 1;\n        return -1;\n    }\n\n    if (multiflag == 2 && multiwho != myconnectindex) {\n        fnptr = mpfn;\n        mpfn[4] = spot + 'A';\n        if (ud.multimode > 9) {\n            mpfn[6] = (multiwho / 10) + '0';\n            mpfn[7] = (multiwho % 10) + '0';\n        } else\n            mpfn[7] = multiwho + '0';\n    } else {\n        fnptr = fn;\n        fn[4] = spot + '0';\n    }\n\n    if ((fil = kopen4load(fnptr, 0)) == -1) return -1;\n\n    ready2send = 0;\n\n    if (kdfread(&bv, 4, 1, fil) != 1) return -1;\n    if (bv != BYTEVERSION) {\n        FTA(114, &ps[myconnectindex]);\n        kclose(fil);\n        ototalclock = totalclock;\n        ready2send = 1;\n        return 1;\n    }\n\n    if (kdfread(&nump, 4, 1, fil) != 1) return -1;\n    if (nump != numplayers) {\n        kclose(fil);\n        ototalclock = totalclock;\n        ready2send = 1;\n        FTA(124, &ps[myconnectindex]);\n        return 1;\n    }\n\n    if (numplayers > 1) {\n        pub = NUMPAGES;\n        pus = NUMPAGES;\n        vscrn();\n        drawbackground();\n        menutext(160, 100, 0, 0, \"LOADING...\");\n        nextpage();\n    }\n\n    waitforeverybody();\n    FX_StopAllSounds();\n    clearsoundlocks();\n    stopmusic();\n\n    if (numplayers > 1) {\n        RD(buf, 19, 1);\n    } else {\n        RD(&ud.savegame[spot][0], 19, 1);\n    }\n\n    RD(&ud.volume_number, 4, 1);\n    RD(&ud.level_number, 4, 1);\n    RD(&ud.player_skill, 4, 1);\n    RD(boardfilename, 1024, 1);\n\n    ud.m_level_number = ud.level_number;\n    ud.m_volume_number = ud.volume_number;\n    ud.m_player_skill = ud.player_skill;\n\n    walock[MAXTILES-3] = 1;\n    if (waloff[MAXTILES-3] == 0)\n        allocache((void **)&waloff[MAXTILES-3], 320*200, &walock[MAXTILES-3]);\n    tilesizx[MAXTILES-3] = 200;\n    tilesizy[MAXTILES-3] = 320;\n    RD((char *)waloff[MAXTILES-3], 320, 200);\n\n    RD(&numwalls, 2, 1);\n    RD(wall, 32, MAXWALLS);\n    RD(&numsectors, 2, 1);\n    RD(sector, 40, MAXSECTORS);\n    RD(sprite, 44, MAXSPRITES);\n    RD(spriteext, 12, MAXSPRITES);\n    RD(headspritesect, 2, MAXSECTORS+1);\n    RD(prevspritesect, 2, MAXSPRITES);\n    RD(nextspritesect, 2, MAXSPRITES);\n    RD(headspritestat, 2, MAXSTATUS+1);\n    RD(prevspritestat, 2, MAXSPRITES);\n    RD(nextspritestat, 2, MAXSPRITES);\n    RD(&numcyclers, 2, 1);\n    RD(cyclers, 12, 256);\n    RD(ps, sizeof(ps), 1);\n    RD(po, sizeof(po), 1);\n    RD(&numanimwalls, 2, 1);\n    RD(animwall, 4096, 1);\n    RD(msx, 4, 2048);\n    RD(msy, 4, 2048);\n    RD(&spriteqloc, 2, 1);\n    RD(&spriteqamount, 2, 1);\n    RD(spriteq, 2, spriteqamount);\n    RD(&mirrorcnt, 2, 1);\n    RD(mirrorwall, 2, 64);\n    RD(mirrorsector, 2, 64);\n    RD(show2dsector, 1, 512);\n    RD(actortype, 1, MAXTILES);\n    RD(&numclouds, 2, 1);\n    RD(clouds, 256, 1);\n    RD(cloudx, 256, 1);\n    RD(cloudy, 256, 1);\n    RD(script, 4, 32768);\n\n    RD(scriptptrs, 4, MAXTILES);\n    for (i = 0; i < MAXTILES; i++)\n        if (scriptptrs[i])\n            actorscrptr[i] = (int *)(scriptptrs[i] + (int)script);\n\n    RD(hittype, 72, MAXSPRITES);\n    RD(&lockclock, 4, 1);\n    RD(&pskybits, 2, 1);\n    RD(pskyoff, 2, 256);\n    RD(&animatecnt, 4, 1);\n    RD(animatesect, 2, 64);\n    RD(scriptptrs, 4, 64);\n    for (i = animatecnt - 1; i >= 0; i--)\n        animateptr[i] = (int *)(scriptptrs[i] + (int)sector);\n    RD(animategoal, 4, 64);\n    RD(animatevel, 4, 64);\n    RD(&earthquaketime, 1, 1);\n    RD(UDO(0x590), 2, 1);\n    RD(UDO(0x598), 2, 1);\n    RD(UDO(0x90c), 4, 1);\n    UDI(0x928) = UDI(0x90c);\n    RD(UDO(0x910), 4, 1);\n    UDI(0x924) = UDI(0x910);\n    RD(UDO(0x914), 4, 1);\n    UDI(0x92c) = UDI(0x914);\n    RD(UDO(0), 1, 1);\n    RD(UDO(0x5e4), 4, 1);\n    RD(UDO(0x604), 4, 1);\n    RD(UDO(0x91c), 4, 1);\n    UDI(0x934) = UDI(0x91c);\n    RD(UDO(0x596), 2, 1);\n    RD(UDO(3), 1, 1);\n    RD(UDO(0x5f8), 4, 1);\n    UDI(0x5f4) = UDI(0x5f8);\n    RD(UDO(0x964), 4, 1);\n    UDI(0x960) = UDI(0x964);\n    RD(UDO(0x940), 4, 1);\n    UDI(0x93c) = UDI(0x940);\n    RD(&camsprite, 2, 1);\n    RD(&connecthead, 4, 1);\n    RD(connectpoint2, 64, 1);\n    RD(&numplayersprites, 4, 1);\n    RD(frags, 512, 1);\n    RD(&randomseed, 4, 1);\n    RD(&global_random, 2, 1);\n    RD(&parallaxyscale, 4, 1);\n\n    kclose(fil);\n\n    if (PSW(0x2ea)) {\n        cameradist = 0;\n        cameraclock = 0;\n        PSW(0x2ea) = 1;\n    }\n    screenpeek = myconnectindex;\n\n    clearbufbyte(gotpic, sizeof(gotpic), 0);\n    clearsoundlocks();\n    cacheit();\n\n    music_select = ud.volume_number * 11 + ud.level_number;\n    playmusic(&music_fn[0][music_select][0]);\n\n    PSB(0x34c) = 4;\n    UDI(0x918) = 0;\n    if (PSB(0x375))\n        spritesound(0x32, PSW(0x2e6));\n\n    restorepalette = 1;\n    setpal(&ps[myconnectindex]);\n    vscrn();\n    FX_SetReverb(0);\n\n    if (UDI(0x600) == 0) {\n        for (i = 0; i < numanimwalls; i++)\n            if (wall[animwall[i].wallnum].extra >= 0)\n                wall[animwall[i].wallnum].picnum = wall[animwall[i].wallnum].extra;\n    } else {\n        for (i = 0; i < numanimwalls; i++)\n            switch (wall[animwall[i].wallnum].picnum) {\n            case 0x500:\n                wall[animwall[i].wallnum].picnum = 0x50d;\n                break;\n            case 0x509:\n            case 0x512:\n                wall[animwall[i].wallnum].picnum = 0x10c;\n                break;\n            }\n    }\n\n    numinterpolations = 0;\n    startofdynamicinterpolations = 0;\n\n    k = headspritestat[3];\n    while (k >= 0) {\n        switch (sprite[k].lotag) {\n        case 31:\n            setinterpolation(&sector[sprite[k].sectnum].floorz);\n            break;\n        case 32:\n            setinterpolation(&sector[sprite[k].sectnum].ceilingz);\n            break;\n        case 25:\n            setinterpolation(&sector[sprite[k].sectnum].floorz);\n            setinterpolation(&sector[sprite[k].sectnum].ceilingz);\n            break;\n        case 17:\n            setinterpolation(&sector[sprite[k].sectnum].floorz);\n            setinterpolation(&sector[sprite[k].sectnum].ceilingz);\n            break;\n        case 0: case 5: case 6: case 11: case 14: case 15: case 16:\n        case 26: case 30:\n            setsectinterpolate(k);\n            break;\n        }\n        k = nextspritestat[k];\n    }\n\n    for (i = numinterpolations - 1; i >= 0; i--)\n        bakipos[i] = *curipos[i];\n    for (i = animatecnt - 1; i >= 0; i--)\n        setinterpolation(animateptr[i]);\n\n    show_shareware = 0;\n    everyothertime = 0;\n    clearbufbyte(playerquitflag, MAXPLAYERS, 0x01010101);\n    resetmys();\n    ready2send = 1;\n    flushpackets();\n    clearfifo();\n    waitforeverybody();\n    resettimevars();\n    return 0;\n\ncorrupt:\n    sprintf(buf, \"Save game file \\\"%s\\\" is corrupt.\", fnptr);\n    gameexit(buf);\n    return -1;\n}\n","size":4652,"score":100,"agent":"kuncc/7","pid":8,"session":2132,"ts":1791755276729}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2132,"symbol":"cheatkeys","file":"sector.c","asm":"# cheatkeys  (TU sector.c, section .text, 5603 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncheatkeys:\n  /* 000 */  sub     $0x7c,%esp\n  /* 003 */  mov     %ebx,0x6c(%esp)\n  /* 007 */  movswl  0x80(%esp),%ebx\n  /* 00f */  mov     %esi,0x70(%esp)\n  /* 013 */  mov     %edi,0x74(%esp)\n  /* 017 */  mov     %ebp,0x78(%esp)\n  /* 01b */  imul    $0x3ac,%ebx,%eax\n  /* 021 */  cmpw    $0x1,ps+0x2f2(%eax)\n  /* 029 */  je      .L406\n  /* 02f */  lea     ps(%eax),%esi\n  /* 035 */  lea     (%ebx,%ebx,2),%eax\n  /* 038 */  movswl  0x280(%esi),%ecx\n  /* 03f */  mov     dsync+0x8(,%eax,4),%eax\n  /* 046 */  mov     %eax,%edx\n  /* 048 */  shr     $0x17,%edx\n  /* 04b */  and     $0x1,%edx\n  /* 04e */  mov     %edx,0x280(%esi)\n  /* 054 */  cmp     %ecx,%edx\n  /* 056 */  jge     .L5f\n  /* 058 */  movb    $0x9,0x398(%esi)\n.L5f:\n  /* 05f */  test    $0x400000,%eax\n  /* 064 */  je      .Lc0\n  /* 066 */  imul    $0x3ac,%ebx,%edx\n  /* 06c */  cmpw    $0x0,ps+0x2f8(%edx)\n  /* 074 */  jne     .Lc0\n  /* 076 */  cmpw    $0x0,ps+0x2b8(%edx)\n  /* 07e */  jne     .L8a\n  /* 080 */  cmpw    $0x0,ps+0x2da(%edx)\n  /* 088 */  jne     .Lc0\n.L8a:\n  /* 08a */  mov     %eax,0x48(%esp)\n  /* 08e */  imul    $0x3ac,%ebx,%edx\n  /* 094 */  mov     $0xe,%edi\n  /* 099 */  mov     %di,ps+0x2f8(%edx)\n  /* 0a0 */  mov     %esi,0x4(%esp)\n  /* 0a4 */  movl    $0x50,(%esp)\n  /* 0ab */  call    FTA\n  /* 0b0 */  mov     0x48(%esp),%eax\n  /* 0b4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  imul    $0x3ac,%ebx,%edi\n  /* 0c6 */  mov     %eax,%ecx\n  /* 0c8 */  and     $0xfb799f00,%ecx\n  /* 0ce */  mov     ps+0x324(%edi),%ebp\n  /* 0d4 */  mov     %ebp,%edx\n  /* 0d6 */  not     %edx\n  /* 0d8 */  and     %ecx,%edx\n  /* 0da */  test    $0xf,%dh\n  /* 0dd */  je      .L420\n  /* 0e3 */  test    $0xf,%ah\n  /* 0e6 */  jne     .L440\n.Lec:\n  /* 0ec */  mov     %ecx,ps+0x324(%edi)\n.Lf2:\n  /* 0f2 */  test    $0x200000,%edx\n  /* 0f8 */  movswl  ud+0x58e,%eax\n  /* 0ff */  je      .L143\n  /* 101 */  xor     %ecx,%ecx\n  /* 103 */  test    %eax,%eax\n  /* 105 */  mov     %cl,keystatus+0x59\n  /* 10b */  sete    %al\n  /* 10e */  movzbl  %al,%eax\n  /* 111 */  mov     %ax,ud+0x58e\n  /* 117 */  jne     .L450\n  /* 11d */  mov     MusicToggle,%eax\n  /* 122 */  test    %eax,%eax\n  /* 124 */  jne     .L9d8\n.L12a:\n  /* 12a */  mov     %edx,0x48(%esp)\n  /* 12e */  call    FX_StopAllSounds\n  /* 133 */  call    clearsoundlocks\n  /* 138 */  movswl  ud+0x58e,%eax\n  /* 13f */  mov     0x48(%esp),%edx\n.L143:\n  /* 143 */  test    %eax,%eax\n  /* 145 */  jne     .L406\n.L14b:\n  /* 14b */  imul    $0x3ac,%ebx,%eax\n  /* 151 */  lea     ps(%eax),%ecx\n  /* 157 */  movswl  ps+0x2e6(%eax),%eax\n  /* 15e */  lea     (%eax,%eax,4),%edi\n  /* 161 */  lea     (%eax,%edi,2),%eax\n  /* 164 */  cmpw    $0x0,sprite+0x2a(,%eax,4)\n  /* 16d */  jle     .L406\n  /* 173 */  test    $0x40000000,%edx\n  /* 179 */  je      .L189\n  /* 17b */  cmpw    $0xffff,0x2c4(%ecx)\n  /* 183 */  je      .La30\n.L189:\n  /* 189 */  test    $0x80,%dh\n  /* 18c */  jne     .L480\n  /* 192 */  mov     %edx,%edi\n  /* 194 */  and     $0x1000,%edi\n.L19a:\n  /* 19a */  test    %edi,%edi\n  /* 19c */  jne     .L510\n  /* 1a2 */  imul    $0x3ac,%ebx,%eax\n  /* 1a8 */  cmpw    $0xffff,ps+0x2c4(%eax)\n  /* 1b0 */  je      .L710\n.L1b6:\n  /* 1b6 */  mov     %edx,%eax\n  /* 1b8 */  shr     $0x8,%eax\n  /* 1bb */  and     $0xf,%eax\n  /* 1be */  mov     %eax,%ebp\n  /* 1c0 */  dec     %ebp\n  /* 1c1 */  mov     %ebp,0x48(%esp)\n  /* 1c5 */  je      .L1e4\n  /* 1c7 */  imul    $0x3ac,%ebx,%ecx\n  /* 1cd */  cmpw    $0x0,ps+0x2da(%ecx)\n  /* 1d5 */  lea     ps(%ecx),%edi\n  /* 1db */  jle     .L1e4\n  /* 1dd */  mov     %bp,0x2c0(%edi)\n.L1e4:\n  /* 1e4 */  imul    $0x3ac,%ebx,%edi\n  /* 1ea */  cmpl    $0x1624,ps+0x258(%edi)\n  /* 1f4 */  lea     ps(%edi),%ecx\n  /* 1fa */  jg      .L2f0\n  /* 200 */  cmpw    $0x0,ps+0x32e(%edi)\n  /* 208 */  jne     .L2f0\n  /* 20e */  cmpw    $0x0,ps+0x2da(%edi)\n  /* 216 */  jne     .L2f0\n  /* 21c */  cmpw    $0x0,ps+0x2f8(%edi)\n  /* 224 */  jne     .L2f0\n  /* 22a */  movswl  ps+0x2e6(%edi),%edi\n  /* 231 */  mov     %edi,0x50(%esp)\n  /* 235 */  mov     %edi,%ebp\n  /* 237 */  lea     (%edi,%edi,4),%edi\n  /* 23a */  lea     0x0(%ebp,%edi,2),%edi\n  /* 23e */  cmpb    $0x20,sprite+0x14(,%edi,4)\n  /* 246 */  jbe     .L2f0\n  /* 24c */  cmpw    $0x0,0x2d0(%ecx)\n  /* 254 */  jne     .L2f0\n  /* 25a */  cmpw    $0x0,0x2ce(%ecx)\n  /* 262 */  jne     .L2f0\n  /* 268 */  movswl  0x33c(%ecx),%edi\n  /* 26f */  test    %edi,%edi\n  /* 271 */  je      .Lcb2\n  /* 277 */  cmpb    $0x0,0x37b(%ecx)\n  /* 27e */  je      .L289\n  /* 280 */  cmp     $0xfffffff7,%edi\n  /* 283 */  je      .Lcb2\n.L289:\n  /* 289 */  test    $0x80000,%edx\n  /* 28f */  je      .L2f0\n  /* 291 */  imul    $0x3ac,%ebx,%eax\n  /* 297 */  cmpw    $0x0,ps+0x2b8(%eax)\n  /* 29f */  lea     ps(%eax),%ecx\n  /* 2a5 */  jle     .L2f0\n  /* 2a7 */  movzbl  0x37b(%ecx),%eax\n  /* 2ae */  test    %al,%al\n  /* 2b0 */  jne     .L13ca\n  /* 2b6 */  cmpw    $0x0,0x33c(%ecx)\n  /* 2be */  jne     .L2f0\n  /* 2c0 */  movb    $0x1,0x37b(%ecx)\n  /* 2c7 */  movw    $0xffff,0x33c(%ecx)\n  /* 2d0 */  mov     %esi,0x4(%esp)\n  /* 2d4 */  movl    $0x49,(%esp)\n  /* 2db */  mov     %edx,0x48(%esp)\n  /* 2df */  call    FTA\n  /* 2e4 */  mov     0x48(%esp),%edx\n  /* 2e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2f0:\n  /* 2f0 */  test    $0x1000000,%edx\n  /* 2f6 */  je      .L312\n  /* 2f8 */  imul    $0x3ac,%ebx,%eax\n  /* 2fe */  cmpw    $0xffff,ps+0x2c4(%eax)\n  /* 306 */  lea     ps(%eax),%edi\n  /* 30c */  je      .L5f0\n.L312:\n  /* 312 */  test    $0x10000,%edx\n  /* 318 */  je      .L3c0\n  /* 31e */  imul    $0x3ac,%ebx,%eax\n  /* 324 */  lea     ps(%eax),%ebp\n  /* 32a */  movswl  ps+0x2e0(%eax),%eax\n  /* 331 */  test    %eax,%eax\n  /* 333 */  jle     .L3c0\n  /* 339 */  movswl  0x2e6(%ebp),%ecx\n  /* 340 */  lea     (%ecx,%ecx,4),%edi\n  /* 343 */  lea     (%ecx,%edi,2),%ecx\n  /* 346 */  lea     sprite(,%ecx,4),%edi\n  /* 34d */  mov     %edi,0x48(%esp)\n  /* 351 */  movswl  0x2a(%edi),%ecx\n  /* 355 */  mov     max_player_health,%edi\n  /* 35b */  mov     %ecx,0x50(%esp)\n  /* 35f */  cmp     %edi,%ecx\n  /* 361 */  jge     .L3c0\n  /* 363 */  mov     %edi,0x4c(%esp)\n  /* 367 */  sub     %ecx,%edi\n  /* 369 */  movzwl  %ax,%ecx\n  /* 36c */  mov     %ecx,0x54(%esp)\n  /* 370 */  cmp     %eax,%edi\n  /* 372 */  jae     .Lb19\n  /* 378 */  movb    $0x1,0x373(%ebp)\n  /* 37f */  mov     0x54(%esp),%eax\n  /* 383 */  sub     %edi,%eax\n  /* 385 */  mov     0x4c(%esp),%edi\n  /* 389 */  mov     %ax,0x2e0(%ebp)\n  /* 390 */  mov     0x48(%esp),%eax\n  /* 394 */  mov     %di,0x2a(%eax)\n.L398:\n  /* 398 */  mov     %edx,0x48(%esp)\n  /* 39c */  imul    $0x3ac,%ebx,%eax\n  /* 3a2 */  movswl  ps+0x2e6(%eax),%eax\n  /* 3a9 */  movl    $0xd8,(%esp)\n  /* 3b0 */  mov     %eax,0x4(%esp)\n  /* 3b4 */  call    spritesound\n  /* 3b9 */  mov     0x48(%esp),%edx\n  /* 3bd */  lea     0x0(%esi),%esi\n.L3c0:\n  /* 3c0 */  test    $0x2000000,%edx\n  /* 3c6 */  je      .L3e2\n  /* 3c8 */  imul    $0x3ac,%ebx,%eax\n  /* 3ce */  cmpw    $0xffff,ps+0x2c4(%eax)\n  /* 3d6 */  lea     ps(%eax),%edi\n  /* 3dc */  je      .L568\n.L3e2:\n  /* 3e2 */  and     $0x10000000,%edx\n  /* 3e8 */  je      .L406\n  /* 3ea */  imul    $0x3ac,%ebx,%ebx\n  /* 3f0 */  cmpw    $0x0,ps+0x2f0(%ebx)\n  /* 3f8 */  jne     .L406\n  /* 3fa */  mov     $0xfffffc00,%eax\n  /* 3ff */  mov     %ax,ps+0x2f0(%ebx)\n.L406:\n  /* 406 */  mov     0x6c(%esp),%ebx\n  /* 40a */  mov     0x70(%esp),%esi\n  /* 40e */  mov     0x74(%esp),%edi\n  /* 412 */  mov     0x78(%esp),%ebp\n  /* 416 */  add     $0x7c,%esp\n  /* 419 */  ret\n  /* 41a */  lea     0x0(%esi),%esi\n.L420:\n  /* 420 */  and     $0xf00,%ebp\n  /* 426 */  or      %ecx,%ebp\n  /* 428 */  test    $0xf,%ah\n  /* 42b */  cmovne  %ebp,%ecx\n  /* 42e */  test    %edx,%edx\n  /* 430 */  mov     %ecx,ps+0x324(%edi)\n  /* 436 */  je      .L406\n  /* 438 */  jmp     .Lf2\n  /* 43d */  lea     0x0(%esi),%esi\n.L440:\n  /* 440 */  or      $0xf00,%ecx\n  /* 446 */  jmp     .Lec\n  /* 44b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L450:\n  /* 450 */  mov     MusicToggle,%eax\n  /* 455 */  test    %eax,%eax\n  /* 457 */  jne     .L9f8\n  /* 45d */  mov     $0x1,%al\n  /* 45f */  mov     %al,pub\n  /* 464 */  mov     $0x1,%al\n  /* 466 */  mov     %al,pus\n  /* 46b */  jmp     .L14b\n  /* 470 */  or      $0x8000,%edx\n  /* 476 */  xchg    %ax,%ax\n  /* 478 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L480:\n  /* 480 */  imul    $0x3ac,%ebx,%eax\n  /* 486 */  mov     %edx,%edi\n  /* 488 */  and     $0x1000,%edi\n  /* 48e */  cmpw    $0x0,ps+0x2fa(%eax)\n  /* 496 */  jle     .L19a\n.L49c:\n  /* 49c */  mov     %edx,0x48(%esp)\n  /* 4a0 */  imul    $0x3ac,%ebx,%eax\n  /* 4a6 */  cmpb    $0x0,ps+0x37a(%eax)\n  /* 4ad */  lea     ps(%eax),%ebp\n  /* 4b3 */  sete    ps+0x37a(%eax)\n  /* 4ba */  mov     %esi,(%esp)\n  /* 4bd */  call    setpal\n  /* 4c2 */  movswl  0x2e6(%ebp),%eax\n  /* 4c9 */  movb    $0x5,0x373(%ebp)\n  /* 4d0 */  movl    $0xd5,(%esp)\n  /* 4d7 */  mov     %eax,0x4(%esp)\n  /* 4db */  call    spritesound\n  /* 4e0 */  mov     0x48(%esp),%edx\n  /* 4e4 */  mov     $0x6a,%eax\n  /* 4e9 */  cmpb    $0x0,0x37a(%ebp)\n  /* 4f0 */  jne     .L4f7\n  /* 4f2 */  mov     $0x6b,%eax\n.L4f7:\n  /* 4f7 */  mov     %esi,0x4(%esp)\n  /* 4fb */  mov     %eax,(%esp)\n  /* 4fe */  mov     %edx,0x48(%esp)\n  /* 502 */  call    FTA\n  /* 507 */  mov     0x48(%esp),%edx\n  /* 50b */  jmp     .L19a\n.L510:\n  /* 510 */  imul    $0x3ac,%ebx,%ebx\n  /* 516 */  cmpw    $0x190,ps+0x334(%ebx)\n  /* 51f */  jne     .L406\n  /* 525 */  mov     $0x18f,%eax\n  /* 52a */  mov     %ax,ps+0x334(%ebx)\n  /* 531 */  movswl  ps+0x2e6(%ebx),%eax\n  /* 538 */  movl    $0xd9,(%esp)\n  /* 53f */  mov     %eax,0x4(%esp)\n  /* 543 */  call    spritesound\n  /* 548 */  movb    $0x2,ps+0x373(%ebx)\n  /* 54f */  mov     %esi,0x4(%esp)\n  /* 553 */  movl    $0xc,(%esp)\n  /* 55a */  call    FTA\n  /* 55f */  jmp     .L406\n  /* 564 */  lea     0x0(%esi,%eiz,1),%esi\n.L568:\n  /* 568 */  cmpw    $0x0,0x332(%edi)\n  /* 570 */  jle     .Lb49\n  /* 576 */  cmpb    $0x0,0x375(%edi)\n  /* 57d */  sete    0x375(%edi)\n  /* 584 */  jne     .Lb66\n  /* 58a */  mov     0x348(%edi),%eax\n  /* 590 */  movb    $0x4,0x373(%edi)\n  /* 597 */  test    %eax,%eax\n  /* 599 */  jle     .L5b3\n  /* 59b */  mov     %eax,(%esp)\n  /* 59e */  mov     %edx,0x48(%esp)\n  /* 5a2 */  call    FX_StopSound\n  /* 5a7 */  mov     0x48(%esp),%edx\n  /* 5ab */  xor     %ecx,%ecx\n  /* 5ad */  mov     %ecx,0x348(%edi)\n.L5b3:\n  /* 5b3 */  mov     %edx,0x48(%esp)\n  /* 5b7 */  imul    $0x3ac,%ebx,%eax\n  /* 5bd */  movswl  ps+0x2e6(%eax),%eax\n  /* 5c4 */  movl    $0x31,(%esp)\n  /* 5cb */  mov     %eax,0x4(%esp)\n  /* 5cf */  call    spritesound\n  /* 5d4 */  mov     %esi,0x4(%esp)\n  /* 5d8 */  movl    $0x34,(%esp)\n  /* 5df */  call    FTA\n  /* 5e4 */  mov     0x48(%esp),%edx\n  /* 5e8 */  jmp     .L3e2\n  /* 5ed */  lea     0x0(%esi),%esi\n.L5f0:\n  /* 5f0 */  movswl  0x338(%edi),%eax\n  /* 5f7 */  cmp     $0xffffffff,%eax\n  /* 5fa */  jne     .Lae0\n  /* 600 */  cmpw    $0x0,0x2c2(%edi)\n  /* 608 */  mov     %edx,0x48(%esp)\n  /* 60c */  jle     .Lbd7\n  /* 612 */  movb    $0x3,0x373(%edi)\n  /* 619 */  mov     $0xa,%eax\n  /* 61e */  xor     %edx,%edx\n  /* 620 */  mov     %eax,0x30(%esp)\n  /* 624 */  mov     $0xffffffff,%eax\n  /* 629 */  xor     %ecx,%ecx\n  /* 62b */  mov     %eax,0x2c(%esp)\n  /* 62f */  xor     %eax,%eax\n  /* 631 */  xor     %ebp,%ebp\n  /* 633 */  mov     %edx,0x24(%esp)\n  /* 637 */  mov     %eax,0x28(%esp)\n  /* 63b */  movswl  0x28c(%edi),%eax\n  /* 642 */  mov     %ecx,0x1c(%esp)\n  /* 646 */  mov     %ebp,0x18(%esp)\n  /* 64a */  xor     %ebp,%ebp\n  /* 64c */  mov     %eax,0x20(%esp)\n  /* 650 */  mov     $0xffffffc0,%eax\n  /* 655 */  mov     %eax,0x14(%esp)\n  /* 659 */  mov     $0x57d,%eax\n  /* 65e */  mov     %eax,0x10(%esp)\n  /* 662 */  mov     0x21c(%edi),%eax\n  /* 668 */  add     $0x1e00,%eax\n  /* 66d */  mov     %eax,0xc(%esp)\n  /* 671 */  mov     0x218(%edi),%eax\n  /* 677 */  mov     %eax,0x8(%esp)\n  /* 67b */  mov     0x214(%edi),%eax\n  /* 681 */  mov     %eax,0x4(%esp)\n  /* 685 */  movswl  0x292(%edi),%eax\n  /* 68c */  mov     %eax,(%esp)\n  /* 68f */  call    EGS\n  /* 694 */  xor     %edx,%edx\n  /* 696 */  mov     %eax,%ecx\n  /* 698 */  cwtl\n  /* 699 */  mov     %cx,0x338(%edi)\n  /* 6a0 */  lea     (%eax,%eax,8),%ecx\n  /* 6a3 */  xor     %edi,%edi\n  /* 6a5 */  mov     %edx,hittype+0x40(,%ecx,8)\n  /* 6ac */  mov     %edi,hittype+0x3c(,%ecx,8)\n  /* 6b3 */  lea     (%eax,%eax,4),%ecx\n  /* 6b6 */  lea     (%eax,%ecx,2),%eax\n  /* 6b9 */  mov     %bx,sprite+0x22(,%eax,4)\n  /* 6c1 */  mov     %bp,sprite+0x2a(,%eax,4)\n  /* 6c9 */  mov     %esi,0x4(%esp)\n  /* 6cd */  movl    $0x2f,(%esp)\n  /* 6d4 */  call    FTA\n  /* 6d9 */  mov     0x48(%esp),%edx\n.L6dd:\n  /* 6dd */  mov     %edx,0x48(%esp)\n  /* 6e1 */  imul    $0x3ac,%ebx,%eax\n  /* 6e7 */  movswl  ps+0x338(%eax),%eax\n  /* 6ee */  movl    $0x46,(%esp)\n  /* 6f5 */  mov     %eax,0x4(%esp)\n  /* 6f9 */  call    spritesound\n  /* 6fe */  mov     0x48(%esp),%edx\n  /* 702 */  jmp     .L312\n  /* 707 */  nop\n  /* 708 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L710:\n  /* 710 */  mov     %edx,%ecx\n  /* 712 */  and     $0x8000000,%ecx\n  /* 718 */  test    $0x100000,%edx\n  /* 71e */  jne     .Laa0\n  /* 724 */  test    %ecx,%ecx\n  /* 726 */  jne     .Lad0\n  /* 72c */  cmpb    $0x0,ps+0x389(%eax)\n  /* 733 */  je      .L1b6\n  /* 739 */  mov     $0x34,%ebp\n  /* 73e */  mov     %ebp,ps+0x22c(%eax)\n.L744:\n  /* 744 */  imul    $0x3ac,%ebx,%eax\n  /* 74a */  movb    $0x0,ps+0x389(%eax)\n.L751:\n  /* 751 */  imul    $0x3ac,%ebx,%eax\n  /* 757 */  movzbl  ps+0x373(%eax),%eax\n  /* 75e */  cmp     $0x7,%al\n  /* 760 */  ja      .L1b6\n  /* 766 */  jmp     *.rodata+0x714(,%eax,4)\n  /* 76d */  mov     $0x1,%eax\n.L772:\n  /* 772 */  test    %ecx,%ecx\n  /* 774 */  jne     .Lc80\n.L77a:\n  /* 77a */  inc     %eax\n  /* 77b */  cmp     $0xa,%ax\n  /* 77f */  movzwl  %ax,%edi\n  /* 782 */  je      .L1403\n  /* 788 */  imul    $0x3ac,%ebx,%ebp\n  /* 78e */  cmpw    $0x0,ps+0x2fa(%ebp)\n  /* 796 */  jle     .L7c6\n  /* 798 */  cmp     $0x1,%edi\n  /* 79b */  je      .L7c6\n  /* 79d */  movb    $0x5,ps+0x373(%ebp)\n  /* 7a4 */  mov     %esi,0x4(%esp)\n  /* 7a8 */  movl    $0x65,(%esp)\n  /* 7af */  mov     %edx,0x48(%esp)\n  /* 7b3 */  call    FTA\n  /* 7b8 */  mov     0x48(%esp),%edx\n  /* 7bc */  jmp     .L1b6\n  /* 7c1 */  mov     $0x1,%edi\n.L7c6:\n  /* 7c6 */  test    %ecx,%ecx\n  /* 7c8 */  je      .Lbf0\n.L7ce:\n  /* 7ce */  inc     %edi\n  /* 7cf */  cmp     $0xa,%di\n  /* 7d3 */  movzwl  %di,%eax\n  /* 7d6 */  je      .L1403\n  /* 7dc */  imul    $0x3ac,%ebx,%ebp\n  /* 7e2 */  cmpw    $0x0,ps+0x330(%ebp)\n  /* 7ea */  jle     .L772\n  /* 7ec */  cmp     $0x1,%eax\n  /* 7ef */  je      .L772\n  /* 7f1 */  movb    $0x6,ps+0x373(%ebp)\n  /* 7f8 */  mov     %esi,0x4(%esp)\n  /* 7fc */  movl    $0x59,(%esp)\n  /* 803 */  mov     %edx,0x48(%esp)\n  /* 807 */  call    FTA\n  /* 80c */  mov     0x48(%esp),%edx\n  /* 810 */  jmp     .L1b6\n  /* 815 */  mov     $0x1,%eax\n.L81a:\n  /* 81a */  test    %ecx,%ecx\n  /* 81c */  je      .L97e\n  /* 822 */  inc     %eax\n  /* 823 */  cmp     $0xa,%ax\n  /* 827 */  movzwl  %ax,%edi\n  /* 82a */  je      .L1403\n  /* 830 */  imul    $0x3ac,%ebx,%eax\n  /* 836 */  cmpw    $0x0,ps+0x2c2(%eax)\n  /* 83e */  jle     .Lc4a\n  /* 844 */  cmp     $0x1,%edi\n  /* 847 */  je      .Lc4a\n.L84d:\n  /* 84d */  mov     %edx,0x48(%esp)\n  /* 851 */  imul    $0x3ac,%ebx,%eax\n  /* 857 */  movb    $0x3,ps+0x373(%eax)\n  /* 85e */  mov     %esi,0x4(%esp)\n  /* 862 */  movl    $0x5b,(%esp)\n  /* 869 */  call    FTA\n  /* 86e */  mov     0x48(%esp),%edx\n  /* 872 */  jmp     .L1b6\n  /* 877 */  test    %ecx,%ecx\n  /* 879 */  mov     $0x2,%edi\n  /* 87e */  jne     .Lc76\n.L884:\n  /* 884 */  imul    $0x3ac,%ebx,%eax\n  /* 88a */  cmpw    $0x0,ps+0x346(%eax)\n  /* 892 */  jle     .L7ce\n  /* 898 */  cmp     $0x1,%edi\n  /* 89b */  je      .L7ce\n.L8a1:\n  /* 8a1 */  mov     %edx,0x48(%esp)\n  /* 8a5 */  imul    $0x3ac,%ebx,%eax\n  /* 8ab */  movb    $0x7,ps+0x373(%eax)\n  /* 8b2 */  mov     %esi,0x4(%esp)\n  /* 8b6 */  movl    $0x6,(%esp)\n  /* 8bd */  call    FTA\n  /* 8c2 */  mov     0x48(%esp),%edx\n  /* 8c6 */  jmp     .L1b6\n  /* 8cb */  test    %ecx,%ecx\n  /* 8cd */  jne     .L979\n  /* 8d3 */  mov     $0x1,%edi\n  /* 8d8 */  jmp     .L7ce\n  /* 8dd */  test    %ecx,%ecx\n  /* 8df */  mov     $0x1,%eax\n  /* 8e4 */  jne     .L77a\n.L8ea:\n  /* 8ea */  inc     %eax\n  /* 8eb */  movzwl  %ax,%edi\n  /* 8ee */  cmp     $0xa,%ax\n  /* 8f2 */  mov     %edi,0x48(%esp)\n  /* 8f6 */  je      .L1403\n  /* 8fc */  imul    $0x3ac,%ebx,%eax\n  /* 902 */  cmpw    $0x0,ps+0x2c2(%eax)\n  /* 90a */  jle     .L913\n  /* 90c */  dec     %edi\n  /* 90d */  jne     .L84d\n.L913:\n  /* 913 */  mov     0x48(%esp),%edi\n  /* 917 */  inc     %edi\n  /* 918 */  cmp     $0xa,%di\n  /* 91c */  movzwl  %di,%eax\n  /* 91f */  je      .L1403\n.L925:\n  /* 925 */  imul    $0x3ac,%ebx,%ebp\n  /* 92b */  cmpw    $0x0,ps+0x334(%ebp)\n  /* 933 */  jle     .L81a\n  /* 939 */  cmp     $0x1,%eax\n  /* 93c */  je      .L81a\n  /* 942 */  movb    $0x2,ps+0x373(%ebp)\n  /* 949 */  mov     %esi,0x4(%esp)\n  /* 94d */  movl    $0x5a,(%esp)\n  /* 954 */  mov     %edx,0x48(%esp)\n  /* 958 */  call    FTA\n  /* 95d */  mov     0x48(%esp),%edx\n  /* 961 */  jmp     .L1b6\n  /* 966 */  test    %ecx,%ecx\n  /* 968 */  jne     .Lc45\n  /* 96e */  mov     $0x1,%eax\n  /* 973 */  mov     %eax,0x48(%esp)\n  /* 977 */  jmp     .L913\n.L979:\n  /* 979 */  mov     $0x1,%eax\n.L97e:\n  /* 97e */  lea     0x1(%eax),%edi\n  /* 981 */  movzwl  %di,%ebp\n  /* 984 */  cmp     $0xa,%di\n  /* 988 */  mov     %ebp,0x48(%esp)\n  /* 98c */  je      .L1403\n  /* 992 */  imul    $0x3ac,%ebx,%ebp\n  /* 998 */  cmpw    $0x0,ps+0x2e0(%ebp)\n  /* 9a0 */  jle     .L13eb\n  /* 9a6 */  cmpl    $0x1,0x48(%esp)\n  /* 9ab */  je      .L13eb\n  /* 9b1 */  movb    $0x1,ps+0x373(%ebp)\n  /* 9b8 */  mov     %esi,0x4(%esp)\n  /* 9bc */  movl    $0x3,(%esp)\n  /* 9c3 */  mov     %edx,0x48(%esp)\n  /* 9c7 */  call    FTA\n  /* 9cc */  mov     0x48(%esp),%edx\n  /* 9d0 */  jmp     .L1b6\n  /* 9d5 */  lea     0x0(%esi),%esi\n.L9d8:\n  /* 9d8 */  movl    $0x1,(%esp)\n  /* 9df */  mov     %edx,0x48(%esp)\n  /* 9e3 */  call    MusicPause\n  /* 9e8 */  mov     0x48(%esp),%edx\n  /* 9ec */  jmp     .L12a\n  /* 9f1 */  lea     0x0(%esi,%eiz,1),%esi\n.L9f8:\n  /* 9f8 */  movl    $0x0,(%esp)\n  /* 9ff */  mov     %edx,0x48(%esp)\n  /* a03 */  call    MusicPause\n  /* a08 */  mov     $0x1,%dl\n  /* a0a */  mov     $0x1,%cl\n  /* a0c */  mov     %dl,pub\n  /* a12 */  movswl  ud+0x58e,%eax\n  /* a19 */  mov     %cl,pus\n  /* a1f */  mov     0x48(%esp),%edx\n  /* a23 */  jmp     .L143\n  /* a28 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La30:\n  /* a30 */  cmpb    $0x5,0x373(%ecx)\n  /* a37 */  ja      .L189\n  /* a3d */  movzbl  0x373(%ecx),%eax\n  /* a44 */  jmp     *.rodata+0x734(,%eax,4)\n  /* a4b */  or      $0x2000000,%edx\n  /* a51 */  jmp     .L189\n  /* a56 */  or      $0x1000000,%edx\n  /* a5c */  jmp     .L189\n  /* a61 */  test    $0x80,%dh\n  /* a64 */  je      .L510\n  /* a6a */  imul    $0x3ac,%ebx,%eax\n  /* a70 */  cmpw    $0x0,ps+0x2fa(%eax)\n  /* a78 */  jle     .L510\n  /* a7e */  or      $0x1000,%edx\n  /* a84 */  mov     $0x1000,%edi\n  /* a89 */  jmp     .L49c\n  /* a8e */  or      $0x10000,%edx\n  /* a94 */  jmp     .L189\n  /* a99 */  lea     0x0(%esi,%eiz,1),%esi\n.Laa0:\n  /* aa0 */  shr     $0x1b,%ecx\n.Laa3:\n  /* aa3 */  imul    $0x3ac,%ebx,%eax\n  /* aa9 */  mov     $0x34,%edi\n  /* aae */  cmpb    $0x0,ps+0x389(%eax)\n  /* ab5 */  mov     %edi,ps+0x22c(%eax)\n  /* abb */  je      .L751\n  /* ac1 */  jmp     .L744\n  /* ac6 */  xchg    %ax,%ax\n  /* ac8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lad0:\n  /* ad0 */  mov     $0x1,%ecx\n  /* ad5 */  jmp     .Laa3\n  /* ad7 */  nop\n  /* ad8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lae0:\n  /* ae0 */  mov     %eax,0x4(%esp)\n  /* ae4 */  movl    $0x46,(%esp)\n  /* aeb */  mov     %edx,0x48(%esp)\n  /* aef */  call    spritesound\n  /* af4 */  mov     $0xffffffff,%eax\n  /* af9 */  mov     %ax,0x338(%edi)\n  /* b00 */  mov     %esi,0x4(%esp)\n  /* b04 */  movl    $0x30,(%esp)\n  /* b0b */  call    FTA\n  /* b10 */  mov     0x48(%esp),%edx\n  /* b14 */  jmp     .L312\n.Lb19:\n  /* b19 */  mov     %edx,0x4c(%esp)\n  /* b1d */  mov     0x50(%esp),%edi\n  /* b21 */  mov     0x54(%esp),%eax\n  /* b25 */  add     %edi,%eax\n  /* b27 */  mov     0x48(%esp),%edi\n  /* b2b */  mov     %ax,0x2a(%edi)\n  /* b2f */  xor     %eax,%eax\n  /* b31 */  mov     %ax,0x2e0(%ebp)\n  /* b38 */  mov     %esi,(%esp)\n  /* b3b */  call    checkavailinven\n  /* b40 */  mov     0x4c(%esp),%edx\n  /* b44 */  jmp     .L398\n.Lb49:\n  /* b49 */  mov     %esi,0x4(%esp)\n  /* b4d */  movl    $0x32,(%esp)\n  /* b54 */  mov     %edx,0x48(%esp)\n  /* b58 */  call    FTA\n  /* b5d */  mov     0x48(%esp),%edx\n  /* b61 */  jmp     .L3e2\n.Lb66:\n  /* b66 */  mov     %edx,0x48(%esp)\n  /* b6a */  movswl  0x2e6(%edi),%eax\n  /* b71 */  xor     %edx,%edx\n  /* b73 */  mov     %edx,0x254(%edi)\n  /* b79 */  movb    $0x0,0x394(%edi)\n  /* b80 */  movl    $0x33,(%esp)\n  /* b87 */  mov     %eax,0x4(%esp)\n  /* b8b */  call    spritesound\n  /* b90 */  movswl  0x2e6(%edi),%eax\n  /* b97 */  movl    $0x32,(%esp)\n  /* b9e */  mov     %eax,0x4(%esp)\n  /* ba2 */  call    stopspritesound\n  /* ba7 */  movswl  0x2e6(%edi),%eax\n  /* bae */  movl    $0x31,(%esp)\n  /* bb5 */  mov     %eax,0x4(%esp)\n  /* bb9 */  call    stopspritesound\n  /* bbe */  mov     %esi,0x4(%esp)\n  /* bc2 */  movl    $0x35,(%esp)\n  /* bc9 */  call    FTA\n  /* bce */  mov     0x48(%esp),%edx\n  /* bd2 */  jmp     .L3e2\n.Lbd7:\n  /* bd7 */  mov     %esi,0x4(%esp)\n  /* bdb */  movl    $0x31,(%esp)\n  /* be2 */  call    FTA\n  /* be7 */  mov     0x48(%esp),%edx\n  /* beb */  jmp     .L6dd\n.Lbf0:\n  /* bf0 */  inc     %edi\n  /* bf1 */  cmp     $0xa,%di\n  /* bf5 */  movzwl  %di,%eax\n  /* bf8 */  je      .L1403\n  /* bfe */  imul    $0x3ac,%ebx,%edi\n  /* c04 */  cmpw    $0x0,ps+0x332(%edi)\n  /* c0c */  jle     .L8ea\n  /* c12 */  cmp     $0x1,%eax\n  /* c15 */  je      .L8ea\n.Lc1b:\n  /* c1b */  mov     %edx,0x48(%esp)\n  /* c1f */  imul    $0x3ac,%ebx,%eax\n  /* c25 */  movb    $0x4,ps+0x373(%eax)\n  /* c2c */  mov     %esi,0x4(%esp)\n  /* c30 */  movl    $0x58,(%esp)\n  /* c37 */  call    FTA\n  /* c3c */  mov     0x48(%esp),%edx\n  /* c40 */  jmp     .L1b6\n.Lc45:\n  /* c45 */  mov     $0x1,%edi\n.Lc4a:\n  /* c4a */  inc     %edi\n  /* c4b */  cmp     $0xa,%di\n  /* c4f */  movzwl  %di,%eax\n  /* c52 */  je      .L1403\n  /* c58 */  imul    $0x3ac,%ebx,%edi\n  /* c5e */  cmpw    $0x0,ps+0x332(%edi)\n  /* c66 */  jle     .L77a\n  /* c6c */  cmp     $0x1,%eax\n  /* c6f */  jne     .Lc1b\n  /* c71 */  jmp     .L77a\n.Lc76:\n  /* c76 */  mov     $0x2,%eax\n  /* c7b */  jmp     .L925\n.Lc80:\n  /* c80 */  lea     0x1(%eax),%edi\n  /* c83 */  cmp     $0xa,%di\n  /* c87 */  movzwl  %di,%eax\n  /* c8a */  je      .L1403\n  /* c90 */  imul    $0x3ac,%ebx,%edi\n  /* c96 */  cmpw    $0x0,ps+0x346(%edi)\n  /* c9e */  jle     .L97e\n  /* ca4 */  cmp     $0x1,%eax\n  /* ca7 */  jne     .L8a1\n  /* cad */  jmp     .L97e\n.Lcb2:\n  /* cb2 */  sub     $0xb,%eax\n  /* cb5 */  cmp     $0x1,%eax\n  /* cb8 */  jbe     .Le06\n.Lcbe:\n  /* cbe */  mov     0x48(%esp),%ebp\n  /* cc2 */  cmp     $0x5,%ebp\n  /* cc5 */  jne     .Lddc\n  /* ccb */  imul    $0x3ac,%ebx,%eax\n  /* cd1 */  cmpw    $0x0,ps+0x2a4(%eax)\n  /* cd9 */  jne     .L1179\n  /* cdf */  movswl  headspritestat+0x2,%eax\n  /* ce6 */  test    %eax,%eax\n  /* ce8 */  jns     .Ld00\n  /* cea */  jmp     .Ld33\n  /* cec */  lea     0x0(%esi,%eiz,1),%esi\n.Lcf0:\n  /* cf0 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* cf8 */  test    %eax,%eax\n  /* cfa */  js      .L1170\n.Ld00:\n  /* d00 */  lea     (%eax,%eax,4),%ecx\n  /* d03 */  lea     (%eax,%ecx,2),%ecx\n  /* d06 */  lea     sprite(,%ecx,4),%ecx\n  /* d0d */  cmpw    $0x1a,0xe(%ecx)\n  /* d12 */  jne     .Lcf0\n  /* d14 */  movswl  0x1e(%ecx),%ecx\n  /* d18 */  cmp     0x50(%esp),%ecx\n  /* d1c */  jne     .Lcf0\n  /* d1e */  movl    $0xa,0x48(%esp)\n  /* d26 */  imul    $0x3ac,%ebx,%ecx\n  /* d2c */  movb    $0x1,ps+0x382(%ecx)\n.Ld33:\n  /* d33 */  imul    $0x3ac,%ebx,%ecx\n  /* d39 */  cmpb    $0x0,ps+0x37b(%ecx)\n  /* d40 */  jne     .Ld79\n.Ld42:\n  /* d42 */  imul    $0x3ac,%ebx,%ecx\n  /* d48 */  mov     0x48(%esp),%ebp\n  /* d4c */  cmpb    $0x0,ps+0x37d(%ebp,%ecx,1)\n  /* d54 */  je      .L289\n  /* d5a */  movswl  ps+0x2b8(%ecx),%ecx\n  /* d61 */  cmp     %ebp,%ecx\n  /* d63 */  je      .L289\n  /* d69 */  cmp     $0xb,%ebp\n  /* d6c */  ja      .L289\n  /* d72 */  jmp     *.rodata+0x74c(,%ebp,4)\n.Ld79:\n  /* d79 */  imul    $0x3ac,%ebx,%eax\n  /* d7f */  or      $0x80000,%edx\n  /* d85 */  cmpw    $0x0,ps+0x2b8(%eax)\n  /* d8d */  movw    $0xfff7,ps+0x33c(%eax)\n  /* d96 */  jle     .L2f0\n  /* d9c */  cmpb    $0x1,ps+0x37b(%eax)\n  /* da3 */  jne     .L2f0\n.Lda9:\n  /* da9 */  mov     %edx,0x48(%esp)\n  /* dad */  imul    $0x3ac,%ebx,%eax\n  /* db3 */  movb    $0x0,ps+0x37b(%eax)\n  /* dba */  movw    $0xa,ps+0x33c(%eax)\n  /* dc3 */  mov     %esi,0x4(%esp)\n  /* dc7 */  movl    $0x4a,(%esp)\n  /* dce */  call    FTA\n  /* dd3 */  mov     0x48(%esp),%edx\n  /* dd7 */  jmp     .L2f0\n.Lddc:\n  /* ddc */  cmpl    $0x6,0x48(%esp)\n  /* de1 */  jne     .Lffb\n  /* de7 */  cmpl    $0xe,conversion\n  /* dee */  je      .L10f2\n.Ldf4:\n  /* df4 */  movl    $0x6,0x48(%esp)\n  /* dfc */  mov     $0xffffffff,%eax\n  /* e01 */  jmp     .Ld33\n.Le06:\n  /* e06 */  imul    $0x3ac,%ebx,%eax\n  /* e0c */  mov     $0xffffffff,%edi\n  /* e11 */  cmpl    $0xa,0x48(%esp)\n  /* e16 */  mov     $0x1,%ecx\n  /* e1b */  cmove   %edi,%ecx\n  /* e1e */  mov     conversion,%edi\n  /* e24 */  mov     %ecx,0x48(%esp)\n  /* e28 */  movswl  ps+0x2b8(%eax),%eax\n  /* e2f */  mov     %edi,0x54(%esp)\n  /* e33 */  cmp     $0xe,%edi\n  /* e36 */  sete    0x5b(%esp)\n  /* e3b */  cmp     $0x9,%ax\n  /* e3f */  movzwl  %ax,%ecx\n  /* e42 */  jbe     .L12c8\n  /* e48 */  cmp     $0xb,%eax\n  /* e4b */  jne     .Lffb\n  /* e51 */  cmpb    $0x0,0x5b(%esp)\n  /* e56 */  je      .Lffb\n  /* e5c */  mov     $0xa,%edi\n.Le61:\n  /* e61 */  imul    $0x3ac,%ebx,%ecx\n  /* e67 */  testb   $0x8,ps+0x299(%ecx)\n  /* e6e */  lea     ps(%ecx),%eax\n  /* e74 */  je      .Lffb\n  /* e7a */  cmpl    $0xffffffff,0x48(%esp)\n  /* e7f */  je      .Lf94\n  /* e85 */  cmpb    $0x0,0x384(%eax)\n  /* e8c */  mov     $0x7,%ecx\n  /* e91 */  jne     .Lf5a\n.Le97:\n  /* e97 */  lea     -0x1(%edi),%eax\n  /* e9a */  and     $0xffff,%eax\n  /* e9f */  mov     %eax,%edi\n  /* ea1 */  je      .Lfe5\n  /* ea7 */  movzwl  %cx,%ecx\n.Leaa:\n  /* eaa */  mov     %edx,0x4c(%esp)\n  /* eae */  imul    $0x3ac,%ebx,%eax\n  /* eb4 */  mov     0x48(%esp),%ebp\n  /* eb8 */  mov     %ecx,%edx\n  /* eba */  mov     %eax,0x5c(%esp)\n.Lebe:\n  /* ebe */  lea     (%edx,%ebp,1),%eax\n  /* ec1 */  cmp     $0x6,%ax\n  /* ec5 */  movzwl  %ax,%edx\n  /* ec8 */  movswl  %ax,%ecx\n  /* ecb */  jne     .Led8\n  /* ecd */  cmpb    $0x0,0x5b(%esp)\n  /* ed2 */  jne     .L1036\n.Led8:\n  /* ed8 */  cmp     $0xffffffff,%ecx\n  /* edb */  je      .Lf1d\n  /* edd */  cmp     $0xa,%ecx\n  /* ee0 */  jne     .Lfb5\n  /* ee6 */  mov     0x5c(%esp),%eax\n  /* eea */  cmpb    $0x0,ps+0x37d(%eax)\n  /* ef1 */  je      .Lf0c\n  /* ef3 */  cmpw    $0x0,ps+0x29a(%eax)\n  /* efb */  jg      .L11ff\n  /* f01 */  cmpl    $0xe,0x54(%esp)\n  /* f06 */  je      .L1023\n.Lf0c:\n  /* f0c */  dec     %edi\n  /* f0d */  and     $0xffff,%edi\n  /* f13 */  je      .Lfdd\n  /* f19 */  xor     %edx,%edx\n  /* f1b */  jmp     .Lebe\n.Lf1d:\n  /* f1d */  mov     0x5c(%esp),%eax\n  /* f21 */  cmpb    $0x0,ps+0x386(%eax)\n  /* f28 */  je      .Lf43\n  /* f2a */  cmpw    $0x0,ps+0x2ac(%eax)\n  /* f32 */  jg      .L11f1\n  /* f38 */  cmpl    $0xe,0x54(%esp)\n  /* f3d */  je      .L11e7\n.Lf43:\n  /* f43 */  dec     %edi\n  /* f44 */  and     $0xffff,%edi\n  /* f4a */  je      .Lfdd\n  /* f50 */  mov     $0x9,%edx\n  /* f55 */  jmp     .Lebe\n.Lf5a:\n  /* f5a */  mov     $0x7,%eax\n.Lf5f:\n  /* f5f */  imul    $0x1d6,%ebx,%ebp\n  /* f65 */  lea     0x148(%eax,%ebp,1),%eax\n  /* f6c */  cmpw    $0x0,ps+0xa(%eax,%eax,1)\n  /* f75 */  jle     .L123a\n.Lf7b:\n  /* f7b */  cmp     $0x6,%ecx\n  /* f7e */  jne     .Lf8b\n  /* f80 */  cmpb    $0x0,0x5b(%esp)\n  /* f85 */  jne     .L10e3\n.Lf8b:\n  /* f8b */  mov     %ecx,0x48(%esp)\n  /* f8f */  jmp     .Lcbe\n.Lf94:\n  /* f94 */  cmpb    $0x0,0x382(%eax)\n  /* f9b */  mov     $0x5,%ecx\n  /* fa0 */  je      .Le97\n  /* fa6 */  cmpw    $0x0,0x2a4(%eax)\n  /* fae */  jg      .Lf7b\n  /* fb0 */  jmp     .Le97\n.Lfb5:\n  /* fb5 */  imul    $0x3ac,%ebx,%eax\n  /* fbb */  cmpb    $0x0,ps+0x37d(%edx,%eax,1)\n  /* fc3 */  jne     .L120a\n  /* fc9 */  cmpl    $0xe,0x54(%esp)\n  /* fce */  je      .L1025\n.Lfd0:\n  /* fd0 */  dec     %edi\n  /* fd1 */  and     $0xffff,%edi\n  /* fd7 */  jne     .Lebe\n.Lfdd:\n  /* fdd */  mov     %ebp,0x48(%esp)\n  /* fe1 */  mov     0x4c(%esp),%edx\n.Lfe5:\n  /* fe5 */  mov     %esi,(%esp)\n  /* fe8 */  xor     %eax,%eax\n  /* fea */  mov     %eax,0x4(%esp)\n  /* fee */  mov     %edx,0x4c(%esp)\n  /* ff2 */  call    addweapon\n  /* ff7 */  mov     0x4c(%esp),%edx\n.Lffb:\n  /* ffb */  mov     $0xffffffff,%eax\n.L1000:\n  /* 1000 */  imul    $0x3ac,%ebx,%ecx\n  /* 1006 */  cmpb    $0x0,ps+0x37b(%ecx)\n  /* 100d */  jne     .Ld79\n  /* 1013 */  cmpl    $0xffffffff,0x48(%esp)\n  /* 1018 */  je      .L289\n  /* 101e */  jmp     .Ld42\n.L1023:\n  /* 1023 */  xor     %ecx,%ecx\n.L1025:\n  /* 1025 */  dec     %edi\n  /* 1026 */  and     $0xffff,%edi\n  /* 102c */  je      .Lfdd\n  /* 102e */  movzwl  %cx,%edx\n  /* 1031 */  jmp     .Lebe\n.L1036:\n  /* 1036 */  mov     %ebp,0x48(%esp)\n  /* 103a */  imul    $0x3ac,%ebx,%eax\n  /* 1040 */  mov     0x4c(%esp),%edx\n  /* 1044 */  lea     ps(%eax),%ecx\n  /* 104a */  movswl  ps+0x298(%eax),%eax\n  /* 1051 */  test    $0x8,%ah\n  /* 1054 */  mov     %eax,%ebp\n  /* 1056 */  jne     .L108a\n  /* 1058 */  cmpb    $0x0,0x383(%ecx)\n  /* 105f */  je      .L1070\n  /* 1061 */  mov     $0x6,%ecx\n  /* 1066 */  mov     $0x6,%eax\n  /* 106b */  jmp     .Lf5f\n.L1070:\n  /* 1070 */  lea     -0x1(%edi),%eax\n  /* 1073 */  mov     $0x6,%ecx\n  /* 1078 */  and     $0xffff,%eax\n  /* 107d */  mov     %eax,%edi\n  /* 107f */  jne     .Leaa\n  /* 1085 */  jmp     .Lfe5\n.L108a:\n  /* 108a */  cmpb    $0x0,0x388(%ecx)\n  /* 1091 */  je      .L10a1\n  /* 1093 */  cmpw    $0x0,0x2b0(%ecx)\n  /* 109b */  jg      .L11ca\n.L10a1:\n  /* 10a1 */  imul    $0x3ac,%ebx,%eax\n  /* 10a7 */  cmpw    $0x0,ps+0x2b0(%eax)\n  /* 10af */  lea     ps(%eax),%ecx\n  /* 10b5 */  jne     .L10ce\n  /* 10b7 */  cmpb    $0x0,ps+0x383(%eax)\n  /* 10be */  je      .L10ce\n  /* 10c0 */  cmpw    $0x0,ps+0x2a6(%eax)\n  /* 10c8 */  jg      .L11d4\n.L10ce:\n  /* 10ce */  lea     -0x1(%edi),%eax\n  /* 10d1 */  and     $0xffff,%eax\n  /* 10d6 */  mov     %eax,%edi\n  /* 10d8 */  jne     .Le61\n  /* 10de */  jmp     .Lfe5\n.L10e3:\n  /* 10e3 */  imul    $0x3ac,%ebx,%eax\n  /* 10e9 */  testb   $0x8,ps+0x299(%eax)\n  /* 10f0 */  jne     .L115e\n.L10f2:\n  /* 10f2 */  movswl  screenpeek,%eax\n  /* 10f9 */  cmp     %ebx,%eax\n  /* 10fb */  jne     .L1104\n  /* 10fd */  movb    $0x1,pus\n.L1104:\n  /* 1104 */  imul    $0x3ac,%ebx,%ecx\n  /* 110a */  movswl  ps+0x2b8(%ecx),%edi\n  /* 1111 */  lea     ps(%ecx),%eax\n  /* 1117 */  cmp     $0xb,%edi\n  /* 111a */  je      .L129f\n  /* 1120 */  cmp     $0x6,%edi\n  /* 1123 */  je      .L129f\n  /* 1129 */  cmpw    $0x0,0x2b0(%eax)\n  /* 1131 */  jle     .L1368\n  /* 1137 */  movswl  0x298(%eax),%ecx\n  /* 113e */  test    $0x8,%ch\n  /* 1141 */  jne     .L115e\n  /* 1143 */  cmpw    $0x0,0x2a6(%eax)\n  /* 114b */  jne     .Ldf4\n  /* 1151 */  or      $0x800,%ecx\n  /* 1157 */  mov     %cx,0x298(%eax)\n.L115e:\n  /* 115e */  movl    $0xb,0x48(%esp)\n  /* 1166 */  mov     $0xffffffff,%eax\n  /* 116b */  jmp     .Ld33\n.L1170:\n  /* 1170 */  mov     %ebp,0x48(%esp)\n  /* 1174 */  jmp     .L1000\n.L1179:\n  /* 1179 */  mov     $0xffffffff,%eax\n  /* 117e */  jmp     .Ld33\n  /* 1183 */  imul    $0x3ac,%ebx,%edi\n  /* 1189 */  cmpw    $0x0,ps+0x2ac(%edi)\n  /* 1191 */  jne     .L11ad\n  /* 1193 */  cmpw    $0x0,ps+0x32e(%edi)\n  /* 119b */  jne     .L11ad\n  /* 119d */  mov     %cx,ps+0x342(%edi)\n  /* 11a4 */  movw    $0x20,ps+0x32e(%edi)\n.L11ad:\n  /* 11ad */  movl    $0x9,0x4(%esp)\n  /* 11b5 */  mov     %esi,(%esp)\n  /* 11b8 */  mov     %edx,0x48(%esp)\n  /* 11bc */  call    addweapon\n  /* 11c1 */  mov     0x48(%esp),%edx\n  /* 11c5 */  jmp     .L289\n.L11ca:\n  /* 11ca */  mov     $0xb,%ecx\n  /* 11cf */  jmp     .Lf8b\n.L11d4:\n  /* 11d4 */  mov     %ebp,%eax\n  /* 11d6 */  and     $0xfffff7ff,%eax\n  /* 11db */  mov     %ax,0x298(%ecx)\n  /* 11e2 */  jmp     .L10f2\n.L11e7:\n  /* 11e7 */  mov     $0x9,%ecx\n  /* 11ec */  jmp     .L1025\n.L11f1:\n  /* 11f1 */  mov     0x4c(%esp),%edx\n  /* 11f5 */  mov     $0x9,%ecx\n  /* 11fa */  jmp     .Lf8b\n.L11ff:\n  /* 11ff */  mov     0x4c(%esp),%edx\n  /* 1203 */  xor     %ecx,%ecx\n  /* 1205 */  jmp     .Lf8b\n.L120a:\n  /* 120a */  imul    $0x1d6,%ebx,%eax\n  /* 1210 */  lea     0x148(%edx,%eax,1),%eax\n  /* 1217 */  cmpw    $0x0,ps+0xa(%eax,%eax,1)\n  /* 1220 */  jg      .L128c\n  /* 1222 */  cmpl    $0xe,0x54(%esp)\n  /* 1227 */  jne     .Lfd0\n  /* 122d */  mov     %ebp,0x48(%esp)\n  /* 1231 */  mov     0x4c(%esp),%edx\n  /* 1235 */  jmp     .Le97\n.L123a:\n  /* 123a */  cmp     $0x6,%ecx\n  /* 123d */  jne     .L1295\n  /* 123f */  imul    $0x3ac,%ebx,%ecx\n  /* 1245 */  cmpw    $0x0,ps+0x2a6(%ecx)\n  /* 124d */  lea     ps(%ecx),%eax\n  /* 1253 */  jne     .L1070\n  /* 1259 */  cmpb    $0x0,ps+0x383(%ecx)\n  /* 1260 */  je      .L1070\n  /* 1266 */  cmpw    $0x0,ps+0x2b0(%ecx)\n  /* 126e */  jle     .L1070\n  /* 1274 */  mov     ps+0x298(%ecx),%ecx\n  /* 127a */  or      $0x800,%ecx\n  /* 1280 */  mov     %cx,0x298(%eax)\n  /* 1287 */  jmp     .L115e\n.L128c:\n  /* 128c */  mov     0x4c(%esp),%edx\n  /* 1290 */  jmp     .Lf8b\n.L1295:\n  /* 1295 */  mov     $0x7,%ecx\n  /* 129a */  jmp     .Le97\n.L129f:\n  /* 129f */  imul    $0x3ac,%ebx,%eax\n  /* 12a5 */  cmp     $0x6,%edi\n  /* 12a8 */  lea     ps(%eax),%ecx\n  /* 12ae */  movswl  ps+0x298(%eax),%eax\n  /* 12b5 */  je      .L12d2\n  /* 12b7 */  and     $0xfffff7ff,%eax\n  /* 12bc */  mov     %ax,0x298(%ecx)\n  /* 12c3 */  jmp     .Ldf4\n.L12c8:\n  /* 12c8 */  mov     $0xa,%edi\n  /* 12cd */  jmp     .Leaa\n.L12d2:\n  /* 12d2 */  or      $0x800,%eax\n  /* 12d7 */  mov     %ax,0x298(%ecx)\n  /* 12de */  jmp     .L115e\n  /* 12e3 */  imul    $0x3ac,%ebx,%eax\n  /* 12e9 */  cmpw    $0x0,ps+0x2aa(%eax)\n  /* 12f1 */  jle     .L289\n  /* 12f7 */  cmpb    $0x0,ps+0x385(%eax)\n  /* 12fe */  je      .L289\n  /* 1304 */  movl    $0x8,0x4(%esp)\n  /* 130c */  mov     %esi,(%esp)\n  /* 130f */  mov     %edx,0x48(%esp)\n  /* 1313 */  call    addweapon\n  /* 1318 */  mov     0x48(%esp),%edx\n  /* 131c */  jmp     .L289\n  /* 1321 */  imul    $0x3ac,%ebx,%edi\n  /* 1327 */  cmpw    $0x0,ps+0x2a8(%edi)\n  /* 132f */  jne     .L134b\n  /* 1331 */  cmpw    $0x0,ps+0x32e(%edi)\n  /* 1339 */  jne     .L134b\n  /* 133b */  mov     %cx,ps+0x342(%edi)\n  /* 1342 */  movw    $0x20,ps+0x32e(%edi)\n.L134b:\n  /* 134b */  movl    $0x7,0x4(%esp)\n  /* 1353 */  mov     %esi,(%esp)\n  /* 1356 */  mov     %edx,0x48(%esp)\n  /* 135a */  call    addweapon\n  /* 135f */  mov     0x48(%esp),%edx\n  /* 1363 */  jmp     .L289\n.L1368:\n  /* 1368 */  cmpw    $0x0,0x2a6(%eax)\n  /* 1370 */  jle     .Ldf4\n  /* 1376 */  mov     0x298(%eax),%ecx\n  /* 137c */  and     $0xfffff7ff,%ecx\n  /* 1382 */  mov     %cx,0x298(%eax)\n  /* 1389 */  jmp     .Ldf4\n  /* 138e */  test    %eax,%eax\n  /* 1390 */  js      .L289\n  /* 1396 */  imul    $0x3ac,%ebx,%eax\n  /* 139c */  test    $0x80000,%edx\n  /* 13a2 */  movl    $0xffff000a,ps+0x2b8(%eax)\n  /* 13ac */  movw    $0xa,ps+0x33c(%eax)\n  /* 13b5 */  je      .L2f0\n  /* 13bb */  movzbl  ps+0x37b(%eax),%eax\n  /* 13c2 */  test    %al,%al\n  /* 13c4 */  je      .L2f0\n.L13ca:\n  /* 13ca */  dec     %al\n  /* 13cc */  jne     .L2f0\n  /* 13d2 */  imul    $0x3ac,%ebx,%eax\n  /* 13d8 */  cmpw    $0xfff7,ps+0x33c(%eax)\n  /* 13e0 */  jne     .L2f0\n  /* 13e6 */  jmp     .Lda9\n.L13eb:\n  /* 13eb */  test    %ecx,%ecx\n  /* 13ed */  jne     .L913\n  /* 13f3 */  add     $0x2,%eax\n  /* 13f6 */  cmp     $0xa,%ax\n  /* 13fa */  movzwl  %ax,%edi\n  /* 13fd */  jne     .L884\n.L1403:\n  /* 1403 */  imul    $0x3ac,%ebx,%eax\n  /* 1409 */  movb    $0x0,ps+0x373(%eax)\n  /* 1410 */  jmp     .L1b6\n  /* 1415 */  imul    $0x1d6,%ebx,%eax\n  /* 141b */  mov     0x48(%esp),%edi\n  /* 141f */  lea     0x148(%edi,%eax,1),%eax\n  /* 1426 */  cmpw    $0x0,ps+0xa(%eax,%eax,1)\n  /* 142f */  jne     .L1451\n  /* 1431 */  imul    $0x3ac,%ebx,%edi\n  /* 1437 */  cmpw    $0x0,ps+0x32e(%edi)\n  /* 143f */  jne     .L1451\n  /* 1441 */  movw    $0x20,ps+0x32e(%edi)\n  /* 144a */  mov     %cx,ps+0x342(%edi)\n.L1451:\n  /* 1451 */  mov     %esi,(%esp)\n  /* 1454 */  mov     0x48(%esp),%eax\n  /* 1458 */  mov     %edx,0x4c(%esp)\n  /* 145c */  mov     %eax,0x4(%esp)\n  /* 1460 */  call    addweapon\n  /* 1465 */  mov     0x4c(%esp),%edx\n  /* 1469 */  jmp     .L289\n  /* 146e */  imul    $0x3ac,%ebx,%eax\n  /* 1474 */  cmpw    $0x0,ps+0x2a4(%eax)\n  /* 147c */  jle     .L289\n  /* 1482 */  cmpb    $0x0,ps+0x382(%eax)\n  /* 1489 */  je      .L289\n  /* 148f */  movl    $0x5,0x4(%esp)\n  /* 1497 */  mov     %esi,(%esp)\n  /* 149a */  mov     %edx,0x48(%esp)\n  /* 149e */  call    addweapon\n  /* 14a3 */  mov     0x48(%esp),%edx\n  /* 14a7 */  jmp     .L289\n  /* 14ac */  imul    $0x3ac,%ebx,%edi\n  /* 14b2 */  cmpw    $0x0,ps+0x2a2(%edi)\n  /* 14ba */  jne     .L14d6\n  /* 14bc */  cmpw    $0x0,ps+0x32e(%edi)\n  /* 14c4 */  jne     .L14d6\n  /* 14c6 */  mov     %cx,ps+0x342(%edi)\n  /* 14cd */  movw    $0x20,ps+0x32e(%edi)\n.L14d6:\n  /* 14d6 */  movl    $0x4,0x4(%esp)\n  /* 14de */  mov     %esi,(%esp)\n  /* 14e1 */  mov     %edx,0x48(%esp)\n  /* 14e5 */  call    addweapon\n  /* 14ea */  mov     0x48(%esp),%edx\n  /* 14ee */  jmp     .L289\n  /* 14f3 */  imul    $0x3ac,%ebx,%edi\n  /* 14f9 */  cmpw    $0x0,ps+0x2a0(%edi)\n  /* 1501 */  jne     .L151d\n  /* 1503 */  cmpw    $0x0,ps+0x32e(%edi)\n  /* 150b */  jne     .L151d\n  /* 150d */  mov     %cx,ps+0x342(%edi)\n  /* 1514 */  movw    $0x20,ps+0x32e(%edi)\n.L151d:\n  /* 151d */  movl    $0x3,0x4(%esp)\n  /* 1525 */  mov     %esi,(%esp)\n  /* 1528 */  mov     %edx,0x48(%esp)\n  /* 152c */  call    addweapon\n  /* 1531 */  mov     0x48(%esp),%edx\n  /* 1535 */  jmp     .L289\n  /* 153a */  imul    $0x3ac,%ebx,%edi\n  /* 1540 */  cmpw    $0x0,ps+0x29e(%edi)\n  /* 1548 */  jne     .L1564\n  /* 154a */  cmpw    $0x0,ps+0x32e(%edi)\n  /* 1552 */  jne     .L1564\n  /* 1554 */  mov     %cx,ps+0x342(%edi)\n  /* 155b */  movw    $0x20,ps+0x32e(%edi)\n.L1564:\n  /* 1564 */  movl    $0x2,0x4(%esp)\n  /* 156c */  mov     %esi,(%esp)\n  /* 156f */  mov     %edx,0x48(%esp)\n  /* 1573 */  call    addweapon\n  /* 1578 */  mov     0x48(%esp),%edx\n  /* 157c */  jmp     .L289\n  /* 1581 */  imul    $0x3ac,%ebx,%edi\n  /* 1587 */  cmpw    $0x0,ps+0x29c(%edi)\n  /* 158f */  jne     .L15ab\n  /* 1591 */  cmpw    $0x0,ps+0x32e(%edi)\n  /* 1599 */  jne     .L15ab\n  /* 159b */  mov     %cx,ps+0x342(%edi)\n  /* 15a2 */  movw    $0x20,ps+0x32e(%edi)\n.L15ab:\n  /* 15ab */  movl    $0x1,0x4(%esp)\n  /* 15b3 */  mov     %esi,(%esp)\n  /* 15b6 */  mov     %edx,0x48(%esp)\n  /* 15ba */  call    addweapon\n  /* 15bf */  mov     0x48(%esp),%edx\n  /* 15c3 */  jmp     .L289\n  /* 15c8 */  mov     %esi,(%esp)\n  /* 15cb */  xor     %eax,%eax\n  /* 15cd */  mov     %eax,0x4(%esp)\n  /* 15d1 */  mov     %edx,0x48(%esp)\n  /* 15d5 */  call    addweapon\n  /* 15da */  mov     0x48(%esp),%edx\n  /* 15de */  jmp     .L289\n","c":"/* candidate for cheatkeys (sector.c, 5603 bytes) */\n#include \"duke3d.h\"\n\nvoid cheatkeys(short snum)\n{\n    short i, k;\n    char dainv;\n    unsigned int sb_snum, j;\n    struct player_struct *p;\n\n    sb_snum = sync[snum].bits;\n    p = &ps[snum];\n\n    if (p->cheat_phase == 1) return;\n\n    i = p->aim_mode;\n    p->aim_mode = (sb_snum >> 23) & 1;\n    if (p->aim_mode < i)\n        p->return_to_center = 9;\n\n    if ((sb_snum & (1 << 22)) && p->quick_kick == 0)\n        if (p->curr_weapon != KNEE_WEAPON || p->kickback_pic == 0)\n        {\n            p->quick_kick = 14;\n            FTA(80, p);\n        }\n\n    j = sb_snum & ((15 << 8) | (1 << 12) | (1 << 15) | (1 << 16) | (1 << 22) | (1 << 19) | (1 << 20) | (1 << 21) | (1 << 24) | (1 << 25) | (1 << 27) | (1 << 28) | (1 << 29) | (1 << 30) | (1 << 31));\n    sb_snum = j & ~p->interface_toggle_flag;\n    p->interface_toggle_flag |= sb_snum | ((sb_snum & 0xf00) ? 0xf00 : 0);\n    p->interface_toggle_flag &= j | ((j & 0xf00) ? 0xf00 : 0);\n\n    if (sb_snum)\n    {\n        if (sb_snum & (1 << 21))\n        {\n            KB_ClearKeyDown(sc_Pause);\n            ud.pause_on = !ud.pause_on;\n            if (ud.pause_on == 1 && sb_snum & (1 << 5)) ud.pause_on = 2;\n            if (ud.pause_on)\n            {\n                if (MusicToggle) MusicPause(1);\n                FX_StopAllSounds();\n                clearsoundlocks();\n            }\n            else\n            {\n                if (MusicToggle) MusicPause(0);\n                pub = NUMPAGES;\n                pus = NUMPAGES;\n            }\n        }\n\n        if (ud.pause_on) return;\n\n        if (sprite[p->i].extra <= 0) return;\n\n        if ((sb_snum & (1 << 30)) && p->newowner == -1)\n        {\n            switch (p->inven_icon)\n            {\n                case 4: sb_snum |= (1 << 25); break;\n                case 3: sb_snum |= (1 << 24); break;\n                case 5: sb_snum |= (1 << 15); break;\n                case 1: sb_snum |= (1 << 16); break;\n                case 2: sb_snum |= (1 << 12); break;\n            }\n        }\n\n        if (sb_snum & (1 << 15))\n        {\n            if (p->heat_amount > 0)\n            {\n                p->heat_on = !p->heat_on;\n                setpal(p);\n                p->inven_icon = 5;\n                spritesound(NITEVISION_ONOFF, p->i);\n                FTA(106 + (!p->heat_on), p);\n            }\n        }\n\n        if (sb_snum & (1 << 12))\n        {\n            if (p->steroids_amount == 400)\n            {\n                p->steroids_amount--;\n                spritesound(DUKE_TAKEPILLS, p->i);\n                p->inven_icon = 2;\n                FTA(12, p);\n            }\n            return;\n        }\n\n        if (p->newowner == -1)\n            if ((sb_snum & (1 << 20)) || (sb_snum & (1 << 27)) || p->refresh_inventory)\n            {\n                p->invdisptime = 26 * 2;\n\n                if (sb_snum & (1 << 27)) k = 1;\n                else k = 0;\n\n                if (p->refresh_inventory) p->refresh_inventory = 0;\n                dainv = p->inven_icon;\n\n                i = 0;\nCHECKINV1:\n\n                if (i < 9)\n                {\n                    i++;\n\n                    switch (dainv)\n                    {\n                        case 4:\n                            if (p->jetpack_amount > 0 && i > 1)\n                                break;\n                            if (k) dainv = 5;\n                            else dainv = 3;\n                            goto CHECKINV1;\n                        case 6:\n                            if (p->scuba_amount > 0 && i > 1)\n                                break;\n                            if (k) dainv = 7;\n                            else dainv = 5;\n                            goto CHECKINV1;\n                        case 2:\n                            if (p->steroids_amount > 0 && i > 1)\n                                break;\n                            if (k) dainv = 3;\n                            else dainv = 1;\n                            goto CHECKINV1;\n                        case 3:\n                            if (p->holoduke_amount > 0 && i > 1)\n                                break;\n                            if (k) dainv = 4;\n                            else dainv = 2;\n                            goto CHECKINV1;\n                        case 0:\n                        case 1:\n                            if (p->firstaid_amount > 0 && i > 1)\n                                break;\n                            if (k) dainv = 2;\n                            else dainv = 7;\n                            goto CHECKINV1;\n                        case 5:\n                            if (p->heat_amount > 0 && i > 1)\n                                break;\n                            if (k) dainv = 6;\n                            else dainv = 4;\n                            goto CHECKINV1;\n                        case 7:\n                            if (p->boot_amount > 0 && i > 1)\n                                break;\n                            if (k) dainv = 1;\n                            else dainv = 6;\n                            goto CHECKINV1;\n                    }\n                }\n                else dainv = 0;\n                p->inven_icon = dainv;\n\n                switch (dainv)\n                {\n                    case 1: FTA(3, p); break;\n                    case 2: FTA(90, p); break;\n                    case 3: FTA(91, p); break;\n                    case 4: FTA(88, p); break;\n                    case 5: FTA(101, p); break;\n                    case 6: FTA(89, p); break;\n                    case 7: FTA(6, p); break;\n                }\n            }\n\n        j = ((sb_snum & (15 << 8)) >> 8) - 1;\n\n        if (j > 0 && p->kickback_pic > 0)\n            p->wantweaponfire = j;\n\n        if (p->last_pissed_time <= (26 * 218) && p->show_empty_weapon == 0 && p->kickback_pic == 0 && p->quick_kick == 0 && sprite[p->i].xrepeat > 32 && p->access_incs == 0 && p->knee_incs == 0)\n        {\n            if ((p->weapon_pos == 0 || (p->holster_weapon && p->weapon_pos == -9)))\n            {\n                if (j == 10 || j == 11)\n                {\n                    k = p->curr_weapon;\n                    j = (j == 10 ? -1 : 1);\n                    i = 0;\n\n                    while ((k >= 0 && k < 10) || (PLUTOPAK && k == GROW_WEAPON && (p->subweapon & (1 << GROW_WEAPON))))\n                    {\n                        if (k == GROW_WEAPON)\n                        {\n                            if (j == (unsigned int)-1)\n                                k = 5;\n                            else k = 7;\n                        }\n                        else\n                        {\n                            k += j;\n                            if (PLUTOPAK && k == SHRINKER_WEAPON && (p->subweapon & (1 << GROW_WEAPON)))\n                                k = GROW_WEAPON;\n                        }\n\n                        if (k == -1) k = 9;\n                        else if (k == 10) k = 0;\n\n                        if (p->gotweapon[k] && p->ammo_amount[k] > 0)\n                        {\n                            if (PLUTOPAK && k == SHRINKER_WEAPON && (p->subweapon & (1 << GROW_WEAPON)))\n                                k = GROW_WEAPON;\n                            j = k;\n                            break;\n                        }\n                        else if (PLUTOPAK && k == GROW_WEAPON && p->ammo_amount[GROW_WEAPON] == 0 && p->gotweapon[SHRINKER_WEAPON] && p->ammo_amount[SHRINKER_WEAPON] > 0)\n                        {\n                            j = SHRINKER_WEAPON;\n                            p->subweapon &= ~(1 << GROW_WEAPON);\n                            break;\n                        }\n                        else if (PLUTOPAK && k == SHRINKER_WEAPON && p->ammo_amount[SHRINKER_WEAPON] == 0 && p->gotweapon[SHRINKER_WEAPON] && p->ammo_amount[GROW_WEAPON] > 0)\n                        {\n                            j = GROW_WEAPON;\n                            p->subweapon |= (1 << GROW_WEAPON);\n                            break;\n                        }\n\n                        i++;\n                        if (i == 10)\n                        {\n                            addweapon(p, KNEE_WEAPON);\n                            break;\n                        }\n                    }\n                }\n\n                k = -1;\n\n                if (j == HANDBOMB_WEAPON && p->ammo_amount[HANDBOMB_WEAPON] == 0)\n                {\n                    k = headspritestat[1];\n                    while (k >= 0)\n                    {\n                        if (sprite[k].picnum == HEAVYHBOMB && sprite[k].owner == p->i)\n                        {\n                            p->gotweapon[HANDBOMB_WEAPON] = 1;\n                            j = HANDREMOTE_WEAPON;\n                            break;\n                        }\n                        k = nextspritestat[k];\n                    }\n                }\n\n                if (j == SHRINKER_WEAPON && PLUTOPAK)\n                {\n                    if (screenpeek == snum) pus = NUMPAGES;\n\n                    if (p->curr_weapon != GROW_WEAPON && p->curr_weapon != SHRINKER_WEAPON)\n                    {\n                        if (p->ammo_amount[GROW_WEAPON] > 0)\n                        {\n                            if ((p->subweapon & (1 << GROW_WEAPON)) == (1 << GROW_WEAPON))\n                                j = GROW_WEAPON;\n                            else if (p->ammo_amount[SHRINKER_WEAPON] == 0)\n                            {\n                                j = GROW_WEAPON;\n                                p->subweapon |= (1 << GROW_WEAPON);\n                            }\n                        }\n                        else if (p->ammo_amount[SHRINKER_WEAPON] > 0)\n                            p->subweapon &= ~(1 << GROW_WEAPON);\n                    }\n                    else if (p->curr_weapon == SHRINKER_WEAPON)\n                    {\n                        p->subweapon |= (1 << GROW_WEAPON);\n                        j = GROW_WEAPON;\n                    }\n                    else\n                        p->subweapon &= ~(1 << GROW_WEAPON);\n                }\n\n                if (p->holster_weapon)\n                {\n                    sb_snum |= 1 << 19;\n                    p->weapon_pos = -9;\n                }\n                else if (j != (unsigned int)-1 && p->gotweapon[j] && p->curr_weapon != j) switch (j)\n                {\n                    case KNEE_WEAPON:\n                        addweapon(p, KNEE_WEAPON);\n                        break;\n                    case PISTOL_WEAPON:\n                        if (p->ammo_amount[PISTOL_WEAPON] == 0)\n                            if (p->show_empty_weapon == 0)\n                            {\n                                p->last_full_weapon = p->curr_weapon;\n                                p->show_empty_weapon = 32;\n                            }\n                        addweapon(p, PISTOL_WEAPON);\n                        break;\n                    case SHOTGUN_WEAPON:\n                        if (p->ammo_amount[SHOTGUN_WEAPON] == 0 && p->show_empty_weapon == 0)\n                        {\n                            p->last_full_weapon = p->curr_weapon;\n                            p->show_empty_weapon = 32;\n                        }\n                        addweapon(p, SHOTGUN_WEAPON);\n                        break;\n                    case CHAINGUN_WEAPON:\n                        if (p->ammo_amount[CHAINGUN_WEAPON] == 0 && p->show_empty_weapon == 0)\n                        {\n                            p->last_full_weapon = p->curr_weapon;\n                            p->show_empty_weapon = 32;\n                        }\n                        addweapon(p, CHAINGUN_WEAPON);\n                        break;\n                    case RPG_WEAPON:\n                        if (p->ammo_amount[RPG_WEAPON] == 0)\n                            if (p->show_empty_weapon == 0)\n                            {\n                                p->last_full_weapon = p->curr_weapon;\n                                p->show_empty_weapon = 32;\n                            }\n                        addweapon(p, RPG_WEAPON);\n                        break;\n                    case SHRINKER_WEAPON:\n                    case GROW_WEAPON:\n                        if (p->ammo_amount[j] == 0 && p->show_empty_weapon == 0)\n                        {\n                            p->show_empty_weapon = 32;\n                            p->last_full_weapon = p->curr_weapon;\n                        }\n                        addweapon(p, j);\n                        break;\n                    case DEVISTATOR_WEAPON:\n                        if (p->ammo_amount[DEVISTATOR_WEAPON] == 0 && p->show_empty_weapon == 0)\n                        {\n                            p->last_full_weapon = p->curr_weapon;\n                            p->show_empty_weapon = 32;\n                        }\n                        addweapon(p, DEVISTATOR_WEAPON);\n                        break;\n                    case FREEZE_WEAPON:\n                        if (p->ammo_amount[FREEZE_WEAPON] == 0 && p->show_empty_weapon == 0)\n                        {\n                            p->last_full_weapon = p->curr_weapon;\n                            p->show_empty_weapon = 32;\n                        }\n                        addweapon(p, FREEZE_WEAPON);\n                        break;\n                    case HANDBOMB_WEAPON:\n                        if (p->ammo_amount[HANDBOMB_WEAPON] > 0 && p->gotweapon[HANDBOMB_WEAPON])\n                            addweapon(p, HANDBOMB_WEAPON);\n                        break;\n                    case HANDREMOTE_WEAPON:\n                        if (k >= 0)\n                        {\n                            p->curr_weapon = HANDREMOTE_WEAPON;\n                            p->last_weapon = -1;\n                            p->weapon_pos = 10;\n                        }\n                        break;\n                    case TRIPBOMB_WEAPON:\n                        if (p->ammo_amount[TRIPBOMB_WEAPON] > 0 && p->gotweapon[TRIPBOMB_WEAPON])\n                            addweapon(p, TRIPBOMB_WEAPON);\n                        break;\n                }\n            }\n\n            if (sb_snum & (1 << 19))\n            {\n                if (p->curr_weapon > KNEE_WEAPON)\n                {\n                    if (p->holster_weapon == 0 && p->weapon_pos == 0)\n                    {\n                        p->holster_weapon = 1;\n                        p->weapon_pos = -1;\n                        FTA(73, p);\n                    }\n                    else if (p->holster_weapon == 1 && p->weapon_pos == -9)\n                    {\n                        p->holster_weapon = 0;\n                        p->weapon_pos = 10;\n                        FTA(74, p);\n                    }\n                }\n            }\n        }\n\n        if ((sb_snum & (1 << 24)) && p->newowner == -1)\n        {\n            if (p->holoduke_on == -1)\n            {\n                if (p->holoduke_amount > 0)\n                {\n                    p->inven_icon = 3;\n\n                    p->holoduke_on = i =\n                        EGS(p->cursectnum,\n                            p->posx,\n                            p->posy,\n                            p->posz + (30 << 8), APLAYER, -64, 0, 0, p->ang, 0, 0, -1, 10);\n                    hittype[i].temp_data[3] = hittype[i].temp_data[4] = 0;\n                    sprite[i].yvel = snum;\n                    sprite[i].extra = 0;\n                    FTA(47, p);\n                }\n                else FTA(49, p);\n                spritesound(TELEPORTER, p->holoduke_on);\n            }\n            else\n            {\n                spritesound(TELEPORTER, p->holoduke_on);\n                p->holoduke_on = -1;\n                FTA(48, p);\n            }\n        }\n\n        if (sb_snum & (1 << 16))\n        {\n            if (p->firstaid_amount > 0 && sprite[p->i].extra < max_player_health)\n            {\n                j = max_player_health - sprite[p->i].extra;\n\n                if ((unsigned int)p->firstaid_amount > j)\n                {\n                    p->firstaid_amount -= j;\n                    sprite[p->i].extra = max_player_health;\n                    p->inven_icon = 1;\n                }\n                else\n                {\n                    sprite[p->i].extra += p->firstaid_amount;\n                    p->firstaid_amount = 0;\n                    checkavailinven(p);\n                }\n                spritesound(DUKE_USEMEDKIT, p->i);\n            }\n        }\n\n        if ((sb_snum & (1 << 25)) && p->newowner == -1)\n        {\n            if (p->jetpack_amount > 0)\n            {\n                p->jetpack_on = !p->jetpack_on;\n                if (p->jetpack_on)\n                {\n                    p->inven_icon = 4;\n                    if (p->scream_voice > FX_Ok)\n                    {\n                        FX_StopSound(p->scream_voice);\n                        p->scream_voice = FX_Ok;\n                    }\n\n                    spritesound(DUKE_JETPACK_ON, p->i);\n\n                    FTA(52, p);\n                }\n                else\n                {\n                    p->hard_landing = 0;\n                    p->poszv = 0;\n                    spritesound(DUKE_JETPACK_OFF, p->i);\n                    stopspritesound(DUKE_JETPACK_IDLE, p->i);\n                    stopspritesound(DUKE_JETPACK_ON, p->i);\n                    FTA(53, p);\n                }\n            }\n            else FTA(50, p);\n        }\n\n        if (sb_snum & (1 << 28) && p->one_eighty_count == 0)\n            p->one_eighty_count = -1024;\n    }\n}\n","size":5603,"score":100,"agent":"kuncc/1","pid":2,"session":2137,"ts":1791755324378}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1855,"symbol":"moveweapons","file":"actors.c","asm":"# moveweapons  (TU actors.c, section .text, 5349 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmoveweapons:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x9c,%esp\n  /* 00a */  movswl  headspritestat+0x8,%eax\n  /* 011 */  mov     %eax,0x50(%esp)\n  /* 015 */  test    %eax,%eax\n  /* 017 */  js      .L108\n  /* 01d */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  mov     0x50(%esp),%ecx\n  /* 024 */  mov     %ecx,0x4c(%esp)\n  /* 028 */  movswl  nextspritestat(%ecx,%ecx,1),%esi\n  /* 030 */  lea     0x0(,%ecx,4),%ebx\n  /* 037 */  mov     %ebx,0x54(%esp)\n  /* 03b */  lea     (%ebx,%ecx,1),%eax\n  /* 03e */  mov     %ecx,0x58(%esp)\n  /* 042 */  mov     %esi,0x50(%esp)\n  /* 046 */  lea     (%ecx,%eax,2),%esi\n  /* 049 */  shl     $0x2,%esi\n  /* 04c */  testb   $0x80,sprite+0x19(%esi)\n  /* 053 */  lea     sprite(%esi),%ebx\n  /* 059 */  jne     .Lf0\n  /* 05f */  mov     sprite(%esi),%edx\n  /* 065 */  lea     0x0(,%ecx,8),%ebp\n  /* 06c */  lea     0x0(%ebp,%ecx,1),%eax\n  /* 070 */  mov     0x4(%ebx),%edi\n  /* 073 */  mov     %edx,hittype+0x24(,%eax,8)\n  /* 07a */  mov     %edx,0x64(%esp)\n  /* 07e */  mov     0x8(%ebx),%edx\n  /* 081 */  mov     %edi,hittype+0x28(,%eax,8)\n  /* 088 */  mov     %edi,0x60(%esp)\n  /* 08c */  mov     %edx,hittype+0x2c(,%eax,8)\n  /* 093 */  movswl  0xe(%ebx),%eax\n  /* 097 */  mov     %edx,0x5c(%esp)\n  /* 09b */  cmp     $0x686,%eax\n  /* 0a0 */  jg      .Lc8\n  /* 0a2 */  cmp     $0x658,%eax\n  /* 0a7 */  jle     .L790\n  /* 0ad */  sub     $0x659,%eax\n  /* 0b2 */  cmp     $0x2d,%ax\n  /* 0b6 */  movzwl  %ax,%edx\n  /* 0b9 */  ja      .Lfc\n  /* 0bb */  jmp     *.rodata+0x108(,%edx,4)\n  /* 0c2 */  lea     0x0(%esi),%esi\n.Lc8:\n  /* 0c8 */  cmp     $0xa23,%eax\n  /* 0cd */  je      .L750\n  /* 0d3 */  cmp     $0xa2d,%eax\n  /* 0d8 */  je      .Lc50\n  /* 0de */  cmp     $0x9d9,%eax\n  /* 0e3 */  jne     .Lfc\n  /* 0e5 */  lea     0x0(%esi),%esi\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     0x4c(%esp),%eax\n  /* 0f4 */  mov     %eax,(%esp)\n  /* 0f7 */  call    deletesprite\n.Lfc:\n  /* 0fc */  mov     0x50(%esp),%edi\n  /* 100 */  test    %edi,%edi\n  /* 102 */  jns     .L20\n.L108:\n  /* 108 */  add     $0x9c,%esp\n  /* 10e */  pop     %ebx\n  /* 10f */  pop     %esi\n  /* 110 */  pop     %edi\n  /* 111 */  pop     %ebp\n  /* 112 */  ret\n  /* 113 */  mov     0x4c(%esp),%eax\n  /* 117 */  add     %ebp,%eax\n  /* 119 */  lea     hittype(,%eax,8),%edx\n  /* 120 */  mov     0x34(%edx),%eax\n  /* 123 */  mov     %eax,%ecx\n  /* 125 */  add     $0x20,%eax\n  /* 128 */  mov     %eax,0x34(%edx)\n  /* 12b */  and     $0x7ff,%ecx\n  /* 131 */  movswl  sintable(%ecx,%ecx,1),%ecx\n  /* 139 */  sar     $0x9,%ecx\n  /* 13c */  cmp     $0x7ff,%eax\n  /* 141 */  mov     %ecx,0x30(%edx)\n  /* 144 */  jg      .Lf0\n  /* 146 */  mov     0x4c(%esp),%esi\n  /* 14a */  mov     0x54(%esp),%eax\n  /* 14e */  add     %esi,%eax\n  /* 150 */  lea     (%esi,%eax,2),%eax\n  /* 153 */  lea     sprite(,%eax,4),%ebx\n  /* 15a */  movswl  0x1e(%ebx),%eax\n  /* 15e */  lea     0x0(,%eax,4),%edx\n  /* 165 */  lea     (%edx,%eax,1),%ecx\n  /* 168 */  lea     (%eax,%ecx,2),%ecx\n  /* 16b */  lea     sprite(,%ecx,4),%ecx\n  /* 172 */  cmpw    $0x400,0x1a(%ecx)\n  /* 178 */  jne     .L196\n  /* 17a */  mov     %ecx,(%esp)\n  /* 17d */  call    badguy\n  /* 182 */  test    %ax,%ax\n  /* 185 */  je      .Lf0\n  /* 18b */  movswl  0x1e(%ebx),%eax\n  /* 18f */  lea     0x0(,%eax,4),%edx\n.L196:\n  /* 196 */  add     %eax,%edx\n  /* 198 */  mov     0x4c(%esp),%ebx\n  /* 19c */  lea     (%eax,%edx,2),%eax\n  /* 19f */  mov     0x54(%esp),%edi\n  /* 1a3 */  shl     $0x2,%eax\n  /* 1a6 */  lea     sprite(%eax),%ecx\n  /* 1ac */  movswl  sprite+0x1c(%eax),%esi\n  /* 1b3 */  mov     sprite(%eax),%eax\n  /* 1b9 */  lea     (%edi,%ebx,1),%edx\n  /* 1bc */  lea     (%ebx,%edx,2),%ebx\n  /* 1bf */  cmpw    $0x57d,0xe(%ecx)\n  /* 1c5 */  mov     %eax,sprite(,%ebx,4)\n  /* 1cc */  mov     0x4(%ecx),%eax\n  /* 1cf */  mov     %si,sprite+0x1c(,%ebx,4)\n  /* 1d7 */  mov     %eax,0x60(%esp)\n  /* 1db */  mov     %eax,sprite+0x4(,%ebx,4)\n  /* 1e2 */  je      .La80\n  /* 1e8 */  mov     sprite+0x8(,%ebx,4),%eax\n  /* 1ef */  mov     %eax,0x5c(%esp)\n.L1f3:\n  /* 1f3 */  mov     0x4c(%esp),%esi\n  /* 1f7 */  xor     %edi,%edi\n  /* 1f9 */  mov     %edi,0x58(%esp)\n  /* 1fd */  lea     0x0(%ebp,%esi,1),%eax\n  /* 201 */  lea     hittype(,%eax,8),%eax\n  /* 208 */  mov     %eax,0x64(%esp)\n  /* 20c */  mov     0x30(%eax),%ecx\n  /* 20f */  test    %ecx,%ecx\n  /* 211 */  jle     .L353\n  /* 217 */  mov     %ebp,0x68(%esp)\n  /* 21b */  mov     0x54(%esp),%eax\n  /* 21f */  add     %esi,%eax\n  /* 221 */  lea     (%esi,%eax,2),%eax\n  /* 224 */  lea     sprite(,%eax,4),%esi\n  /* 22b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  movzbl  0x58(%esp),%eax\n  /* 235 */  mov     %edi,%ecx\n  /* 237 */  movswl  0x24(%esi),%ebx\n  /* 23b */  sub     $0x14,%al\n  /* 23d */  add     %al,%al\n  /* 23f */  test    %ebx,%ebx\n  /* 241 */  movsbl  %al,%eax\n  /* 244 */  jg      .L251\n  /* 246 */  setne   %cl\n  /* 249 */  movzbl  %cl,%ecx\n  /* 24c */  neg     %ecx\n  /* 24e */  imul    %edi,%ecx\n.L251:\n  /* 251 */  mov     $0x5,%edx\n  /* 256 */  movswl  0x1c(%esi),%ebp\n  /* 25a */  mov     %edx,0x30(%esp)\n  /* 25e */  mov     0x4c(%esp),%edx\n  /* 262 */  mov     %eax,0x14(%esp)\n  /* 266 */  mov     $0x66f,%eax\n  /* 26b */  mov     %eax,0x10(%esp)\n  /* 26f */  mov     $0x2aaaaaab,%eax\n  /* 274 */  mov     %edx,0x2c(%esp)\n  /* 278 */  xor     %edx,%edx\n  /* 27a */  mov     %edx,0x28(%esp)\n  /* 27e */  xor     %edx,%edx\n  /* 280 */  mov     %edx,0x24(%esp)\n  /* 284 */  xor     %edx,%edx\n  /* 286 */  mov     %edx,0x20(%esp)\n  /* 28a */  mov     $0x8,%edx\n  /* 28f */  mov     %edx,0x1c(%esp)\n  /* 293 */  mov     $0x8,%edx\n  /* 298 */  mov     %edx,0x18(%esp)\n  /* 29c */  imul    %ebx\n  /* 29e */  sar     $0x1f,%ebx\n  /* 2a1 */  sar     $1,%edx\n  /* 2a3 */  sub     %ebx,%edx\n  /* 2a5 */  mov     %edx,%eax\n  /* 2a7 */  neg     %ax\n  /* 2aa */  cmovs   %dx,%ax\n  /* 2ae */  mov     0x5c(%esp),%edx\n  /* 2b2 */  movzwl  %ax,%eax\n  /* 2b5 */  imul    %ecx,%eax\n  /* 2b8 */  mov     0x60(%esp),%ecx\n  /* 2bc */  add     %edx,%eax\n  /* 2be */  mov     %eax,0xc(%esp)\n  /* 2c2 */  mov     %ebp,%eax\n  /* 2c4 */  add     $0x200,%ebp\n  /* 2ca */  and     $0x7ff,%eax\n  /* 2cf */  and     $0x7ff,%ebp\n  /* 2d5 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 2dd */  imul    %edi,%eax\n  /* 2e0 */  sar     $0x9,%eax\n  /* 2e3 */  add     %ecx,%eax\n  /* 2e5 */  mov     %eax,0x8(%esp)\n  /* 2e9 */  movswl  sintable(%ebp,%ebp,1),%eax\n  /* 2f1 */  mov     (%esi),%ebx\n  /* 2f3 */  imul    %edi,%eax\n  /* 2f6 */  mov     $0x80,%edi\n  /* 2fb */  sar     $0x9,%eax\n  /* 2fe */  add     %ebx,%eax\n  /* 300 */  mov     %eax,0x4(%esp)\n  /* 304 */  movswl  0x18(%esi),%eax\n  /* 308 */  mov     %eax,(%esp)\n  /* 30b */  call    EGS\n  /* 310 */  mov     0x8(%esi),%ebx\n  /* 313 */  mov     0x64(%esp),%ecx\n  /* 317 */  mov     %ebx,0x5c(%esp)\n  /* 31b */  mov     0x4(%esi),%ebx\n  /* 31e */  cwtl\n  /* 31f */  lea     (%eax,%eax,4),%edx\n  /* 322 */  mov     %ebx,0x60(%esp)\n  /* 326 */  lea     (%eax,%edx,2),%eax\n  /* 329 */  mov     $0x8,%dl\n  /* 32b */  mov     %di,sprite+0xc(,%eax,4)\n  /* 333 */  mov     %dl,sprite+0x11(,%eax,4)\n  /* 33a */  mov     0x58(%esp),%eax\n  /* 33e */  inc     %eax\n  /* 33f */  cwtl\n  /* 340 */  cmp     0x30(%ecx),%eax\n  /* 343 */  mov     %eax,%edi\n  /* 345 */  mov     %eax,0x58(%esp)\n  /* 349 */  jl      .L230\n  /* 34f */  mov     0x68(%esp),%ebp\n.L353:\n  /* 353 */  mov     0x4c(%esp),%esi\n  /* 357 */  mov     0x54(%esp),%eax\n  /* 35b */  add     %esi,%eax\n  /* 35d */  lea     (%esi,%eax,2),%eax\n  /* 360 */  mov     0x58(%esp),%esi\n  /* 364 */  movswl  sprite+0x24(,%eax,4),%ecx\n  /* 36c */  mov     %esi,%edi\n  /* 36e */  test    %ecx,%ecx\n  /* 370 */  jg      .L37f\n  /* 372 */  setne   %al\n  /* 375 */  movzbl  %al,%eax\n  /* 378 */  neg     %eax\n  /* 37a */  imul    %eax,%esi\n  /* 37d */  mov     %esi,%edi\n.L37f:\n  /* 37f */  mov     0x4c(%esp),%edx\n  /* 383 */  mov     0x54(%esp),%eax\n  /* 387 */  add     %edx,%eax\n  /* 389 */  lea     (%edx,%eax,2),%eax\n  /* 38c */  lea     0x0(,%eax,4),%ebx\n  /* 393 */  mov     $0x5,%eax\n  /* 398 */  movswl  sprite+0x1c(%ebx),%esi\n  /* 39f */  mov     %eax,0x30(%esp)\n  /* 3a3 */  xor     %eax,%eax\n  /* 3a5 */  mov     %eax,0x28(%esp)\n  /* 3a9 */  xor     %eax,%eax\n  /* 3ab */  mov     %eax,0x24(%esp)\n  /* 3af */  xor     %eax,%eax\n  /* 3b1 */  mov     %eax,0x20(%esp)\n  /* 3b5 */  mov     $0x20,%eax\n  /* 3ba */  mov     %eax,0x1c(%esp)\n  /* 3be */  mov     $0xffffffd8,%eax\n  /* 3c3 */  mov     %eax,0x14(%esp)\n  /* 3c7 */  mov     $0x744,%eax\n  /* 3cc */  mov     %edx,0x2c(%esp)\n  /* 3d0 */  mov     $0x20,%edx\n  /* 3d5 */  mov     %eax,0x10(%esp)\n  /* 3d9 */  mov     $0x2aaaaaab,%eax\n  /* 3de */  mov     %edx,0x18(%esp)\n  /* 3e2 */  imul    %ecx\n  /* 3e4 */  sar     $0x1f,%ecx\n  /* 3e7 */  sar     $1,%edx\n  /* 3e9 */  sub     %ecx,%edx\n  /* 3eb */  mov     0x58(%esp),%ecx\n  /* 3ef */  mov     %edx,%eax\n  /* 3f1 */  neg     %ax\n  /* 3f4 */  cmovs   %dx,%ax\n  /* 3f8 */  mov     0x5c(%esp),%edx\n  /* 3fc */  movzwl  %ax,%eax\n  /* 3ff */  imul    %edi,%eax\n  /* 402 */  mov     0x60(%esp),%edi\n  /* 406 */  add     %edx,%eax\n  /* 408 */  mov     %eax,0xc(%esp)\n  /* 40c */  mov     %esi,%eax\n  /* 40e */  add     $0x200,%esi\n  /* 414 */  and     $0x7ff,%eax\n  /* 419 */  and     $0x7ff,%esi\n  /* 41f */  movswl  sintable(%eax,%eax,1),%eax\n  /* 427 */  imul    %ecx,%eax\n  /* 42a */  sar     $0x9,%eax\n  /* 42d */  add     %edi,%eax\n  /* 42f */  mov     %eax,0x8(%esp)\n  /* 433 */  movswl  sintable(%esi,%esi,1),%eax\n  /* 43b */  mov     sprite(%ebx),%edx\n  /* 441 */  imul    %ecx,%eax\n  /* 444 */  sar     $0x9,%eax\n  /* 447 */  add     %edx,%eax\n  /* 449 */  mov     %eax,0x4(%esp)\n  /* 44d */  movswl  sprite+0x18(%ebx),%eax\n  /* 454 */  mov     %eax,(%esp)\n  /* 457 */  call    EGS\n  /* 45c */  cwtl\n  /* 45d */  lea     (%eax,%eax,4),%edx\n  /* 460 */  lea     (%eax,%edx,2),%eax\n  /* 463 */  lea     sprite(,%eax,4),%edx\n  /* 46a */  mov     0x4c(%esp),%eax\n  /* 46e */  movw    $0x80,0xc(%edx)\n  /* 474 */  add     %ebp,%eax\n  /* 476 */  mov     hittype+0x34(,%eax,8),%eax\n  /* 47d */  sub     $0x201,%eax\n  /* 482 */  cmp     $0x1fe,%eax\n  /* 487 */  ja      .Lfc\n  /* 48d */  movw    $0x745,0xe(%edx)\n  /* 493 */  mov     0x50(%esp),%edi\n  /* 497 */  test    %edi,%edi\n  /* 499 */  jns     .L20\n  /* 49f */  jmp     .L108\n  /* 4a4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 4a8 */  mov     0x4c(%esp),%esi\n  /* 4ac */  mov     0x54(%esp),%eax\n  /* 4b0 */  add     %esi,%eax\n  /* 4b2 */  lea     (%esi,%eax,2),%eax\n  /* 4b5 */  lea     sprite(,%eax,4),%eax\n  /* 4bc */  cmpw    $0x0,0x22(%eax)\n  /* 4c1 */  jle     .L700\n  /* 4c7 */  cmpw    $0x1,0x2a(%eax)\n  /* 4cc */  jle     .L700\n  /* 4d2 */  movswl  0x20(%eax),%edi\n  /* 4d6 */  movswl  0x24(%eax),%esi\n  /* 4da */  mov     %edi,%eax\n  /* 4dc */  or      %esi,%eax\n  /* 4de */  je      .L700\n.L4e4:\n  /* 4e4 */  mov     0x4c(%esp),%ebx\n  /* 4e8 */  mov     %ebx,(%esp)\n  /* 4eb */  call    getglobalz\n  /* 4f0 */  mov     0x54(%esp),%eax\n  /* 4f4 */  add     %ebx,%eax\n  /* 4f6 */  lea     (%ebx,%eax,2),%eax\n  /* 4f9 */  cmpw    $0xa2d,sprite+0xe(,%eax,4)\n  /* 503 */  je      .L9c8\n.L509:\n  /* 509 */  mov     0x4c(%esp),%ecx\n  /* 50d */  mov     0x54(%esp),%eax\n  /* 511 */  add     %ecx,%eax\n  /* 513 */  lea     (%ecx,%eax,2),%ebx\n  /* 516 */  shl     $0x2,%ebx\n  /* 519 */  movswl  sprite+0x1c(%ebx),%eax\n  /* 520 */  lea     sprite(%ebx),%edx\n  /* 526 */  mov     %esi,0xc(%esp)\n  /* 52a */  mov     %edx,0x68(%esp)\n  /* 52e */  mov     $0x1000040,%edx\n  /* 533 */  mov     %edx,0x10(%esp)\n  /* 537 */  mov     %eax,%esi\n  /* 539 */  add     $0x200,%eax\n  /* 53e */  and     $0x7ff,%esi\n  /* 544 */  and     $0x7ff,%eax\n  /* 549 */  movswl  sintable(%esi,%esi,1),%ecx\n  /* 551 */  imul    %edi,%ecx\n  /* 554 */  sar     $0xe,%ecx\n  /* 557 */  mov     %ecx,0x8(%esp)\n  /* 55b */  mov     0x4c(%esp),%ecx\n  /* 55f */  movswl  sintable(%eax,%eax,1),%eax\n  /* 567 */  mov     %ecx,(%esp)\n  /* 56a */  imul    %edi,%eax\n  /* 56d */  sar     $0xe,%eax\n  /* 570 */  mov     %eax,0x4(%esp)\n  /* 574 */  call    movesprite\n  /* 579 */  mov     0x68(%esp),%edx\n  /* 57d */  cmpw    $0xa2d,0xe(%edx)\n  /* 583 */  mov     %eax,%esi\n  /* 585 */  je      .L830\n.L58b:\n  /* 58b */  mov     0x4c(%esp),%ecx\n  /* 58f */  mov     0x54(%esp),%eax\n  /* 593 */  add     %ecx,%eax\n  /* 595 */  lea     (%ecx,%eax,2),%eax\n  /* 598 */  lea     sprite(,%eax,4),%eax\n  /* 59f */  movswl  0x18(%eax),%ebx\n  /* 5a3 */  test    %ebx,%ebx\n  /* 5a5 */  js      .Lf0\n  /* 5ab */  movswl  %si,%edi\n  /* 5ae */  not     %esi\n  /* 5b0 */  and     $0xc000,%esi\n  /* 5b6 */  je      .L88e\n  /* 5bc */  movswl  0xe(%eax),%ecx\n  /* 5c0 */  cmp     $0x669,%ecx\n  /* 5c6 */  je      .Lb00\n  /* 5cc */  mov     0x4c(%esp),%edx\n  /* 5d0 */  mov     0x8(%eax),%esi\n  /* 5d3 */  add     %ebp,%edx\n  /* 5d5 */  mov     %esi,0x68(%esp)\n  /* 5d9 */  lea     hittype(,%edx,8),%edx\n  /* 5e0 */  cmp     0x18(%edx),%esi\n  /* 5e3 */  jge     .La30\n  /* 5e9 */  movw    $0xffff,0x24(%eax)\n  /* 5ef */  mov     %ebx,%edi\n  /* 5f1 */  or      $0x4000,%edi\n  /* 5f7 */  cmp     $0x659,%ecx\n  /* 5fd */  je      .L1348\n  /* 603 */  cmp     $0x664,%ecx\n  /* 609 */  je      .Lca8\n.L60f:\n  /* 60f */  cmp     $0x550,%ecx\n  /* 615 */  je      .Lc82\n.L61b:\n  /* 61b */  mov     0x5c(%esp),%eax\n  /* 61f */  mov     0x4c(%esp),%esi\n  /* 623 */  mov     %eax,0xc(%esp)\n  /* 627 */  mov     0x60(%esp),%eax\n  /* 62b */  mov     %esi,(%esp)\n  /* 62e */  mov     %eax,0x8(%esp)\n  /* 632 */  mov     0x64(%esp),%eax\n  /* 636 */  mov     %eax,0x4(%esp)\n  /* 63a */  call    setsprite\n  /* 63f */  mov     0x54(%esp),%eax\n  /* 643 */  add     %esi,%eax\n  /* 645 */  lea     (%esi,%eax,2),%eax\n  /* 648 */  testb   $0x80,sprite+0x25(,%eax,4)\n  /* 650 */  jne     .L122c\n.L656:\n  /* 656 */  mov     0x4c(%esp),%esi\n  /* 65a */  mov     0x54(%esp),%eax\n  /* 65e */  add     %esi,%eax\n  /* 660 */  lea     (%esi,%eax,2),%eax\n  /* 663 */  lea     sprite(,%eax,4),%ebx\n  /* 66a */  movswl  0xe(%ebx),%eax\n  /* 66e */  cmp     $0x669,%eax\n  /* 673 */  jne     .L933\n  /* 679 */  mov     %esi,(%esp)\n  /* 67c */  mov     $0x1000040,%edi\n  /* 681 */  call    bounce\n  /* 686 */  mov     %edi,0x4(%esp)\n  /* 68a */  mov     %esi,(%esp)\n  /* 68d */  call    ssp\n  /* 692 */  movswl  0x2a(%ebx),%eax\n  /* 696 */  sar     $1,%eax\n  /* 698 */  mov     %ax,0x2a(%ebx)\n  /* 69c */  movzbl  0x14(%ebx),%eax\n  /* 6a0 */  cmp     $0x8,%al\n  /* 6a2 */  jbe     .L6a9\n  /* 6a4 */  sub     $0x2,%al\n  /* 6a6 */  mov     %al,0x14(%ebx)\n.L6a9:\n  /* 6a9 */  mov     0x4c(%esp),%esi\n  /* 6ad */  mov     0x54(%esp),%eax\n  /* 6b1 */  add     %esi,%eax\n  /* 6b3 */  lea     (%esi,%eax,2),%eax\n  /* 6b6 */  lea     sprite(,%eax,4),%edx\n  /* 6bd */  movzbl  0x15(%edx),%eax\n  /* 6c1 */  cmp     $0x8,%al\n  /* 6c3 */  jbe     .L6ca\n  /* 6c5 */  sub     $0x2,%al\n  /* 6c7 */  mov     %al,0x15(%edx)\n.L6ca:\n  /* 6ca */  mov     0x4c(%esp),%esi\n  /* 6ce */  mov     0x54(%esp),%eax\n  /* 6d2 */  add     %esi,%eax\n  /* 6d4 */  lea     (%esi,%eax,2),%eax\n  /* 6d7 */  decw    sprite+0x22(,%eax,4)\n  /* 6df */  jmp     .Lfc\n.L6e4:\n  /* 6e4 */  mov     %ebx,(%esp)\n  /* 6e7 */  call    badguy\n  /* 6ec */  test    %ax,%ax\n  /* 6ef */  jne     .L700\n  /* 6f1 */  cmpw    $0x57d,0xe(%ebx)\n  /* 6f7 */  jne     .L8f6\n  /* 6fd */  lea     0x0(%esi),%esi\n.L700:\n  /* 700 */  mov     0x4c(%esp),%esi\n  /* 704 */  mov     $0x65e,%eax\n  /* 709 */  mov     %eax,0x4(%esp)\n  /* 70d */  mov     %esi,(%esp)\n  /* 710 */  call    spawn\n  /* 715 */  mov     $0x2020,%ecx\n  /* 71a */  cwtl\n  /* 71b */  lea     (%eax,%eax,4),%edx\n  /* 71e */  lea     (%eax,%edx,2),%eax\n  /* 721 */  mov     $0x1,%dl\n  /* 723 */  mov     %dl,sprite+0x11(,%eax,4)\n  /* 72a */  mov     %cx,sprite+0x14(,%eax,4)\n  /* 732 */  mov     %esi,(%esp)\n  /* 735 */  call    deletesprite\n  /* 73a */  mov     0x50(%esp),%edi\n  /* 73e */  test    %edi,%edi\n  /* 740 */  jns     .L20\n  /* 746 */  jmp     .L108\n  /* 74b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L750:\n  /* 750 */  mov     %ebx,(%esp)\n  /* 753 */  lea     0x8c(%esp),%eax\n  /* 75a */  mov     %eax,0x4(%esp)\n  /* 75e */  call    findplayer\n  /* 763 */  mov     0x8c(%esp),%edx\n  /* 76a */  mov     %edx,0x8(%esp)\n  /* 76e */  cwtl\n  /* 76f */  mov     %eax,0x4(%esp)\n  /* 773 */  mov     0x4c(%esp),%eax\n  /* 777 */  mov     %eax,(%esp)\n  /* 77a */  call    execute\n  /* 77f */  mov     0x50(%esp),%edi\n  /* 783 */  test    %edi,%edi\n  /* 785 */  jns     .L20\n  /* 78b */  jmp     .L108\n.L790:\n  /* 790 */  cmp     $0x550,%eax\n  /* 795 */  jne     .Lfc\n  /* 79b */  movl    $0xa0,(%esp)\n  /* 7a2 */  mov     $0x1,%edi\n  /* 7a7 */  mov     %edi,0x4(%esp)\n  /* 7ab */  call    issoundplaying\n  /* 7b0 */  test    %eax,%eax\n  /* 7b2 */  je      .Lf70\n.L7b8:\n  /* 7b8 */  mov     sprite(%esi),%esi\n  /* 7be */  movswl  0xe(%ebx),%eax\n  /* 7c2 */  mov     %esi,0x64(%esp)\n  /* 7c6 */  mov     0x4(%ebx),%esi\n  /* 7c9 */  cmp     $0xa2d,%eax\n  /* 7ce */  mov     %esi,0x60(%esp)\n  /* 7d2 */  mov     0x8(%ebx),%esi\n  /* 7d5 */  mov     0x54(%esp),%ebx\n  /* 7d9 */  mov     %esi,0x5c(%esp)\n  /* 7dd */  mov     0x4c(%esp),%esi\n  /* 7e1 */  lea     (%ebx,%esi,1),%edx\n  /* 7e4 */  lea     (%esi,%edx,2),%edx\n  /* 7e7 */  movswl  sprite+0x20(,%edx,4),%edi\n  /* 7ef */  movswl  sprite+0x24(,%edx,4),%esi\n  /* 7f7 */  jne     .L4e4\n.L7fd:\n  /* 7fd */  mov     0x4c(%esp),%ebx\n  /* 801 */  mov     0x54(%esp),%eax\n  /* 805 */  add     %ebx,%eax\n  /* 807 */  lea     (%ebx,%eax,2),%eax\n  /* 80a */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 812 */  lea     (%eax,%eax,4),%eax\n  /* 815 */  cmpw    $0x2,sector+0x22(,%eax,8)\n  /* 81e */  jne     .L4e4\n  /* 824 */  sar     $1,%edi\n  /* 826 */  sar     $1,%esi\n  /* 828 */  jmp     .L4e4\n  /* 82d */  lea     0x0(%esi),%esi\n.L830:\n  /* 830 */  movswl  0x22(%edx),%eax\n  /* 834 */  test    %eax,%eax\n  /* 836 */  js      .L58b\n  /* 83c */  lea     (%eax,%eax,4),%ecx\n  /* 83f */  lea     (%eax,%ecx,2),%eax\n  /* 842 */  mov     0x4(%edx),%ecx\n  /* 845 */  shl     $0x2,%eax\n  /* 848 */  mov     sprite+0x4(%eax),%edx\n  /* 84e */  sub     %edx,%ecx\n  /* 850 */  mov     %ecx,0x4(%esp)\n  /* 854 */  mov     sprite(%ebx),%ecx\n  /* 85a */  mov     sprite(%eax),%ebx\n  /* 860 */  sub     %ebx,%ecx\n  /* 862 */  mov     %ecx,(%esp)\n  /* 865 */  call    FindDistance2D\n  /* 86a */  cmp     $0xff,%eax\n  /* 86f */  jg      .L58b\n  /* 875 */  mov     0x68(%esp),%edx\n  /* 879 */  testb   $0x80,0x19(%edx)\n  /* 87d */  jne     .Lf0\n  /* 883 */  movswl  0x22(%edx),%eax\n  /* 887 */  or      $0xffffc000,%eax\n  /* 88c */  mov     %eax,%edi\n.L88e:\n  /* 88e */  mov     0x4c(%esp),%esi\n  /* 892 */  mov     0x54(%esp),%eax\n  /* 896 */  add     %esi,%eax\n  /* 898 */  lea     (%esi,%eax,2),%eax\n  /* 89b */  lea     sprite(,%eax,4),%eax\n  /* 8a2 */  movswl  0xe(%eax),%ecx\n  /* 8a6 */  cmp     $0x659,%ecx\n  /* 8ac */  je      .L1016\n  /* 8b2 */  cmp     $0x664,%ecx\n  /* 8b8 */  je      .Lcd0\n  /* 8be */  cmp     $0x550,%ecx\n  /* 8c4 */  je      .Ld27\n.L8ca:\n  /* 8ca */  and     $0x3fff,%edi\n  /* 8d0 */  cmp     $0x669,%ecx\n  /* 8d6 */  lea     0x0(,%edi,4),%esi\n  /* 8dd */  jne     .L8f6\n  /* 8df */  lea     (%esi,%edi,1),%eax\n  /* 8e2 */  lea     (%edi,%eax,2),%eax\n  /* 8e5 */  lea     sprite(,%eax,4),%ebx\n  /* 8ec */  cmpb    $0x1,0x11(%ebx)\n  /* 8f0 */  je      .L6e4\n.L8f6:\n  /* 8f6 */  mov     %edi,(%esp)\n  /* 8f9 */  mov     0x4c(%esp),%eax\n  /* 8fd */  add     %edi,%esi\n  /* 8ff */  mov     %eax,0x4(%esp)\n  /* 903 */  call    checkhitsprite\n  /* 908 */  lea     (%edi,%esi,2),%eax\n  /* 90b */  lea     sprite(,%eax,4),%eax\n  /* 912 */  cmpw    $0x57d,0xe(%eax)\n  /* 918 */  je      .L1352\n.L91e:\n  /* 91e */  mov     0x4c(%esp),%esi\n  /* 922 */  mov     0x54(%esp),%eax\n  /* 926 */  add     %esi,%eax\n  /* 928 */  lea     (%esi,%eax,2),%eax\n  /* 92b */  movswl  sprite+0xe(,%eax,4),%eax\n.L933:\n  /* 933 */  cmp     $0x664,%eax\n  /* 938 */  je      .Lf0\n.L93e:\n  /* 93e */  cmp     $0xa2d,%eax\n  /* 943 */  je      .Lf89\n  /* 949 */  cmp     $0x66e,%eax\n  /* 94e */  je      .L102a\n  /* 954 */  lea     -0x659(%eax),%edx\n  /* 95a */  and     $0xffef,%edx\n  /* 960 */  je      .L96d\n  /* 962 */  cmp     $0x550,%eax\n  /* 967 */  jne     .L10f8\n.L96d:\n  /* 96d */  mov     0x4c(%esp),%esi\n  /* 971 */  mov     0x54(%esp),%eax\n  /* 975 */  add     %esi,%eax\n  /* 977 */  lea     (%esi,%eax,2),%eax\n  /* 97a */  movswl  sprite+0xe(,%eax,4),%eax\n.L982:\n  /* 982 */  cmp     $0x550,%eax\n  /* 987 */  jne     .Lf0\n.L98d:\n  /* 98d */  mov     0x4c(%esp),%esi\n  /* 991 */  mov     0x54(%esp),%eax\n  /* 995 */  add     %esi,%eax\n  /* 997 */  lea     (%esi,%eax,2),%eax\n  /* 99a */  lea     sprite(,%eax,4),%edx\n  /* 9a1 */  movzbl  0x10(%edx),%eax\n  /* 9a5 */  inc     %al\n  /* 9a7 */  mov     %al,0x10(%edx)\n  /* 9aa */  cmp     $0x27,%al\n  /* 9ac */  jg      .Lf0\n  /* 9b2 */  mov     0x50(%esp),%edi\n  /* 9b6 */  test    %edi,%edi\n  /* 9b8 */  jns     .L20\n  /* 9be */  jmp     .L108\n  /* 9c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L9c8:\n  /* 9c8 */  mov     0x4c(%esp),%ebx\n  /* 9cc */  lea     0x0(%ebp,%ebx,1),%edx\n  /* 9d0 */  cmpw    $0xa96,hittype+0x2(,%edx,8)\n  /* 9da */  je      .L509\n  /* 9e0 */  cmpb    $0x9,sprite+0x14(,%eax,4)\n  /* 9e8 */  jbe     .L509\n  /* 9ee */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 9f6 */  lea     (%eax,%eax,4),%eax\n  /* 9f9 */  cmpw    $0x2,sector+0x22(,%eax,8)\n  /* a02 */  je      .L509\n  /* a08 */  mov     %ebx,(%esp)\n  /* a0b */  mov     $0x919,%ecx\n  /* a10 */  mov     %ecx,0x4(%esp)\n  /* a14 */  call    spawn\n  /* a19 */  cwtl\n  /* a1a */  lea     (%eax,%eax,4),%edx\n  /* a1d */  lea     (%eax,%edx,2),%eax\n  /* a20 */  addl    $0x100,sprite+0x8(,%eax,4)\n  /* a2b */  jmp     .L509\n.La30:\n  /* a30 */  mov     0x14(%edx),%edx\n  /* a33 */  cmp     %edx,0x68(%esp)\n  /* a37 */  jle     .Lab0\n  /* a39 */  lea     (%ebx,%ebx,4),%esi\n  /* a3c */  cmpw    $0x1,sector+0x22(,%esi,8)\n  /* a45 */  je      .La98\n  /* a47 */  movw    $0x1,0x24(%eax)\n  /* a4d */  mov     %ebx,%edi\n  /* a4f */  or      $0x4000,%edi\n  /* a55 */  cmp     $0x659,%ecx\n  /* a5b */  je      .L144c\n  /* a61 */  cmp     $0x664,%ecx\n  /* a67 */  jne     .L60f\n  /* a6d */  mov     gc,%eax\n  /* a72 */  lea     -0x6f(%eax),%edx\n  /* a75 */  jmp     .Lcb0\n  /* a7a */  lea     0x0(%esi),%esi\n.La80:\n  /* a80 */  mov     0x8(%ecx),%eax\n  /* a83 */  sub     $0x2200,%eax\n  /* a88 */  mov     %eax,0x5c(%esp)\n  /* a8c */  mov     %eax,sprite+0x8(,%ebx,4)\n  /* a93 */  jmp     .L1f3\n.La98:\n  /* a98 */  add     $0x1000,%edx\n  /* a9e */  cmp     %edx,0x68(%esp)\n  /* aa2 */  jg      .L11f8\n  /* aa8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lab0:\n  /* ab0 */  cmp     $0x659,%ecx\n  /* ab6 */  je      .Ld70\n  /* abc */  cmp     $0x664,%ecx\n  /* ac2 */  jne     .L125c\n  /* ac8 */  mov     0x4c(%esp),%esi\n  /* acc */  mov     0x54(%esp),%eax\n  /* ad0 */  add     %esi,%eax\n  /* ad2 */  lea     (%esi,%eax,2),%eax\n  /* ad5 */  lea     sprite(,%eax,4),%eax\n  /* adc */  movswl  0x24(%eax),%edx\n  /* ae0 */  cmp     $0x17ff,%edx\n  /* ae6 */  jg      .Lb00\n  /* ae8 */  mov     gc,%ebx\n  /* aee */  lea     -0x70(%edx,%ebx,1),%edx\n  /* af2 */  mov     %dx,0x24(%eax)\n  /* af6 */  xchg    %ax,%ax\n  /* af8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb00:\n  /* b00 */  test    %edi,%edi\n  /* b02 */  je      .Lfc\n  /* b08 */  mov     %edi,%ebx\n  /* b0a */  and     $0xc000,%ebx\n.Lb10:\n  /* b10 */  cmp     $0x8000,%ebx\n  /* b16 */  jne     .L11e0\n  /* b1c */  and     $0x3fff,%edi\n  /* b22 */  cmp     $0xa2d,%ecx\n  /* b28 */  setne   %dl\n  /* b2b */  cmp     $0x669,%ecx\n  /* b31 */  setne   %al\n  /* b34 */  test    %al,%dl\n  /* b36 */  je      .Lb44\n  /* b38 */  cmp     $0x664,%ecx\n  /* b3e */  jne     .L12ad\n.Lb44:\n  /* b44 */  mov     0x5c(%esp),%eax\n  /* b48 */  mov     0x4c(%esp),%esi\n  /* b4c */  mov     %eax,0xc(%esp)\n  /* b50 */  mov     0x60(%esp),%eax\n  /* b54 */  mov     %esi,(%esp)\n  /* b57 */  mov     %eax,0x8(%esp)\n  /* b5b */  mov     0x64(%esp),%eax\n  /* b5f */  mov     %eax,0x4(%esp)\n  /* b63 */  call    setsprite\n  /* b68 */  mov     0x54(%esp),%eax\n  /* b6c */  add     %esi,%eax\n  /* b6e */  lea     (%esi,%eax,2),%eax\n  /* b71 */  shl     $0x2,%eax\n  /* b74 */  movswl  sprite+0xe(%eax),%edx\n  /* b7b */  lea     sprite(%eax),%ebx\n  /* b81 */  mov     %edx,0x14(%esp)\n  /* b85 */  mov     sprite+0x8(%eax),%edx\n  /* b8b */  mov     %edx,0x10(%esp)\n  /* b8f */  mov     sprite+0x4(%eax),%edx\n  /* b95 */  mov     %edx,0xc(%esp)\n  /* b99 */  mov     sprite(%eax),%eax\n  /* b9f */  mov     %edi,0x4(%esp)\n  /* ba3 */  mov     %esi,(%esp)\n  /* ba6 */  mov     %eax,0x8(%esp)\n  /* baa */  call    checkhitwall\n  /* baf */  movswl  0xe(%ebx),%eax\n  /* bb3 */  cmp     $0x669,%eax\n  /* bb8 */  jne     .L933\n  /* bbe */  mov     %edi,%eax\n  /* bc0 */  shl     $0x5,%eax\n  /* bc3 */  cmpw    $0x230,wall+0x12(%eax)\n  /* bcc */  je      .Lbe7\n  /* bce */  cmpw    $0x230,wall+0x10(%eax)\n  /* bd7 */  je      .Lbe7\n  /* bd9 */  movswl  0x2a(%ebx),%eax\n  /* bdd */  decw    0x22(%ebx)\n  /* be1 */  sar     $1,%eax\n  /* be3 */  mov     %ax,0x2a(%ebx)\n.Lbe7:\n  /* be7 */  shl     $0x5,%edi\n  /* bea */  movswl  wall+0x8(%edi),%eax\n  /* bf1 */  mov     wall+0x4(%edi),%ebp\n  /* bf7 */  shl     $0x5,%eax\n  /* bfa */  mov     wall+0x4(%eax),%ecx\n  /* c00 */  sub     %ebp,%ecx\n  /* c02 */  mov     %ecx,0x4(%esp)\n  /* c06 */  mov     wall(%edi),%edx\n  /* c0c */  mov     wall(%eax),%eax\n  /* c12 */  sub     %edx,%eax\n  /* c14 */  mov     %eax,(%esp)\n  /* c17 */  call    getangle\n  /* c1c */  mov     0x4c(%esp),%esi\n  /* c20 */  mov     0x54(%esp),%edx\n  /* c24 */  add     %esi,%edx\n  /* c26 */  lea     (%esi,%edx,2),%edx\n  /* c29 */  add     %eax,%eax\n  /* c2b */  mov     sprite+0x1c(,%edx,4),%ecx\n  /* c32 */  sub     %ecx,%eax\n  /* c34 */  and     $0x7ff,%eax\n  /* c39 */  mov     %ax,sprite+0x1c(,%edx,4)\n  /* c41 */  jmp     .Lfc\n  /* c46 */  xchg    %ax,%ax\n  /* c48 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc50:\n  /* c50 */  movswl  0x20(%ebx),%edi\n  /* c54 */  movswl  0x24(%ebx),%esi\n  /* c58 */  jmp     .L7fd\n  /* c5d */  lea     0x0(%esi),%esi\n  /* c60 */  mov     0x4c(%esp),%esi\n  /* c64 */  mov     0x54(%esp),%eax\n  /* c68 */  add     %esi,%eax\n  /* c6a */  lea     (%esi,%eax,2),%eax\n  /* c6d */  movswl  sprite+0x20(,%eax,4),%edi\n  /* c75 */  movswl  sprite+0x24(,%eax,4),%esi\n  /* c7d */  jmp     .L4e4\n.Lc82:\n  /* c82 */  mov     0x4c(%esp),%esi\n  /* c86 */  xor     %ebx,%ebx\n  /* c88 */  mov     0x54(%esp),%eax\n  /* c8c */  add     %esi,%eax\n  /* c8e */  lea     (%esi,%eax,2),%eax\n  /* c91 */  xor     %esi,%esi\n  /* c93 */  mov     %bx,sprite+0x20(,%eax,4)\n  /* c9b */  mov     %si,sprite+0x24(,%eax,4)\n  /* ca3 */  jmp     .L61b\n.Lca8:\n  /* ca8 */  mov     gc,%eax\n  /* cad */  lea     -0x71(%eax),%edx\n.Lcb0:\n  /* cb0 */  mov     0x4c(%esp),%esi\n  /* cb4 */  mov     0x54(%esp),%eax\n  /* cb8 */  add     %esi,%eax\n  /* cba */  lea     (%esi,%eax,2),%eax\n  /* cbd */  mov     %dx,sprite+0x24(,%eax,4)\n  /* cc5 */  jmp     .L61b\n  /* cca */  lea     0x0(%esi),%esi\n.Lcd0:\n  /* cd0 */  movswl  0x24(%eax),%eax\n  /* cd4 */  cmp     $0x17ff,%eax\n  /* cd9 */  jg      .L8ca\n.Lcdf:\n  /* cdf */  mov     0x54(%esp),%ebx\n  /* ce3 */  mov     0x4c(%esp),%esi\n  /* ce7 */  mov     gc,%ecx\n  /* ced */  lea     (%ebx,%esi,1),%edx\n  /* cf0 */  mov     %edi,%ebx\n  /* cf2 */  lea     (%esi,%edx,2),%edx\n  /* cf5 */  and     $0xc000,%ebx\n  /* cfb */  lea     -0x70(%eax,%ecx,1),%eax\n  /* cff */  movswl  sprite+0xe(,%edx,4),%ecx\n  /* d07 */  mov     %ax,sprite+0x24(,%edx,4)\n  /* d0f */  cmp     $0x550,%ecx\n  /* d15 */  jne     .L1495\n  /* d1b */  cmp     $0xc000,%ebx\n  /* d21 */  jne     .L11cc\n.Ld27:\n  /* d27 */  and     $0x3fff,%edi\n  /* d2d */  lea     0x0(,%edi,4),%esi\n  /* d34 */  lea     (%esi,%edi,1),%eax\n  /* d37 */  lea     (%edi,%eax,2),%eax\n  /* d3a */  cmpw    $0x57d,sprite+0xe(,%eax,4)\n  /* d44 */  jne     .Lfc\n  /* d4a */  mov     0x4c(%esp),%ebx\n  /* d4e */  xor     %ebp,%ebp\n  /* d50 */  mov     0x54(%esp),%eax\n  /* d54 */  add     %ebx,%eax\n  /* d56 */  lea     (%ebx,%eax,2),%eax\n  /* d59 */  xor     %ebx,%ebx\n  /* d5b */  mov     %bx,sprite+0x20(,%eax,4)\n  /* d63 */  mov     %bp,sprite+0x24(,%eax,4)\n  /* d6b */  jmp     .L8f6\n.Ld70:\n  /* d70 */  mov     0x4c(%esp),%esi\n  /* d74 */  mov     0x54(%esp),%eax\n  /* d78 */  add     %esi,%eax\n  /* d7a */  lea     (%esi,%eax,2),%eax\n  /* d7d */  movswl  sprite+0x24(,%eax,4),%ecx\n.Ld85:\n  /* d85 */  mov     0x4c(%esp),%edx\n  /* d89 */  mov     $0xfffffffd,%esi\n  /* d8e */  mov     %edi,0x7c(%esp)\n  /* d92 */  mov     0x54(%esp),%eax\n  /* d96 */  mov     %ebx,0x74(%esp)\n  /* d9a */  add     %edx,%eax\n  /* d9c */  lea     (%edx,%eax,2),%eax\n  /* d9f */  lea     sprite(,%eax,4),%ebp\n.Lda6:\n  /* da6 */  movswl  0x1e(%ebp),%eax\n  /* daa */  test    %ecx,%ecx\n  /* dac */  mov     %esi,%ebx\n  /* dae */  movsbl  0x14(%ebp),%edx\n  /* db2 */  mov     %eax,0x6c(%esp)\n  /* db6 */  movsbl  0x15(%ebp),%eax\n  /* dba */  mov     %eax,0x70(%esp)\n  /* dbe */  lea     -0x28(,%esi,4),%eax\n  /* dc5 */  mov     %eax,0x78(%esp)\n  /* dc9 */  jg      .Ldd8\n  /* dcb */  setne   %al\n  /* dce */  movzbl  %al,%eax\n  /* dd1 */  neg     %eax\n  /* dd3 */  imul    %esi,%eax\n  /* dd6 */  mov     %eax,%ebx\n.Ldd8:\n  /* dd8 */  mov     $0x5,%eax\n  /* ddd */  movswl  0x1c(%ebp),%edi\n  /* de1 */  mov     %eax,0x30(%esp)\n  /* de5 */  mov     0x6c(%esp),%eax\n  /* de9 */  mov     %edx,0x18(%esp)\n  /* ded */  mov     %eax,0x2c(%esp)\n  /* df1 */  xor     %eax,%eax\n  /* df3 */  mov     %eax,0x28(%esp)\n  /* df7 */  xor     %eax,%eax\n  /* df9 */  mov     %eax,0x24(%esp)\n  /* dfd */  xor     %eax,%eax\n  /* dff */  mov     %eax,0x20(%esp)\n  /* e03 */  mov     0x70(%esp),%eax\n  /* e07 */  mov     %eax,0x1c(%esp)\n  /* e0b */  lea     -0x28(,%esi,4),%eax\n  /* e12 */  mov     %eax,0x14(%esp)\n  /* e16 */  mov     $0x659,%eax\n  /* e1b */  mov     %eax,0x10(%esp)\n  /* e1f */  mov     $0x2aaaaaab,%eax\n  /* e24 */  imul    %ecx\n  /* e26 */  sar     $0x1f,%ecx\n  /* e29 */  sar     $0x2,%edx\n  /* e2c */  sub     %ecx,%edx\n  /* e2e */  mov     %edx,%eax\n  /* e30 */  neg     %ax\n  /* e33 */  cmovs   %dx,%ax\n  /* e37 */  mov     0x68(%esp),%edx\n  /* e3b */  movzwl  %ax,%eax\n  /* e3e */  imul    %ebx,%eax\n  /* e41 */  add     %edx,%eax\n  /* e43 */  mov     %eax,0xc(%esp)\n  /* e47 */  mov     %edi,%eax\n  /* e49 */  and     $0x7ff,%eax\n  /* e4e */  mov     0x4(%ebp),%ecx\n  /* e51 */  movswl  sintable(%eax,%eax,1),%eax\n  /* e59 */  imul    %esi,%eax\n  /* e5c */  sar     $0x9,%eax\n  /* e5f */  add     %ecx,%eax\n  /* e61 */  mov     %eax,0x8(%esp)\n  /* e65 */  lea     0x200(%edi),%eax\n  /* e6b */  mov     $0x80,%edi\n  /* e70 */  and     $0x7ff,%eax\n  /* e75 */  mov     0x0(%ebp),%ebx\n  /* e78 */  movswl  sintable(%eax,%eax,1),%eax\n  /* e80 */  imul    %esi,%eax\n  /* e83 */  inc     %esi\n  /* e84 */  sar     $0x9,%eax\n  /* e87 */  add     %ebx,%eax\n  /* e89 */  mov     %eax,0x4(%esp)\n  /* e8d */  mov     0x74(%esp),%eax\n  /* e91 */  mov     %eax,(%esp)\n  /* e94 */  call    EGS\n  /* e99 */  movzbl  0x11(%ebp),%ecx\n  /* e9d */  cmp     $0x2,%esi\n  /* ea0 */  cwtl\n  /* ea1 */  mov     %eax,0x8c(%esp)\n  /* ea8 */  lea     (%eax,%eax,4),%edx\n  /* eab */  lea     (%eax,%edx,2),%eax\n  /* eae */  mov     %di,sprite+0xc(,%eax,4)\n  /* eb6 */  mov     %cl,sprite+0x11(,%eax,4)\n  /* ebd */  je      .Lee0\n  /* ebf */  mov     0x8(%ebp),%eax\n  /* ec2 */  movswl  0x24(%ebp),%ecx\n  /* ec6 */  mov     %eax,0x68(%esp)\n  /* eca */  movswl  0x18(%ebp),%eax\n  /* ece */  mov     %eax,0x74(%esp)\n  /* ed2 */  jmp     .Lda6\n  /* ed7 */  nop\n  /* ed8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lee0:\n  /* ee0 */  mov     0x7c(%esp),%edi\n  /* ee4 */  movswl  0xe(%ebp),%ecx\n  /* ee8 */  test    %edi,%edi\n  /* eea */  jne     .L14a6\n.Lef0:\n  /* ef0 */  cmp     $0x550,%ecx\n  /* ef6 */  je      .L98d\n  /* efc */  cmp     $0xa2d,%ecx\n  /* f02 */  jne     .Lfc\n  /* f08 */  mov     0x4c(%esp),%esi\n  /* f0c */  mov     0x54(%esp),%eax\n  /* f10 */  add     %esi,%eax\n  /* f12 */  lea     (%esi,%eax,2),%eax\n  /* f15 */  lea     sprite(,%eax,4),%edx\n  /* f1c */  movswl  0x18(%edx),%eax\n  /* f20 */  lea     (%eax,%eax,4),%eax\n  /* f23 */  cmpw    $0x2,sector+0x22(,%eax,8)\n  /* f2c */  jne     .Lfc\n  /* f32 */  cmpb    $0x9,0x14(%edx)\n  /* f36 */  jbe     .Lfc\n  /* f3c */  call    krand\n  /* f41 */  cmp     $0x72ff,%eax\n  /* f46 */  jle     .Lfc\n  /* f4c */  mov     0x4c(%esp),%eax\n  /* f50 */  mov     $0x295,%ebp\n  /* f55 */  mov     %ebp,0x4(%esp)\n  /* f59 */  mov     %eax,(%esp)\n  /* f5c */  call    spawn\n  /* f61 */  jmp     .Lfc\n  /* f66 */  xchg    %ax,%ax\n  /* f68 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf70:\n  /* f70 */  movl    $0xa0,(%esp)\n  /* f77 */  mov     0x4c(%esp),%eax\n  /* f7b */  mov     %eax,0x4(%esp)\n  /* f7f */  call    spritesound\n  /* f84 */  jmp     .L7b8\n.Lf89:\n  /* f89 */  mov     0x4c(%esp),%esi\n  /* f8d */  mov     $0x762,%ebx\n  /* f92 */  mov     %ebx,0x4(%esp)\n  /* f96 */  mov     %esi,(%esp)\n  /* f99 */  call    spawn\n  /* f9e */  mov     0x64(%esp),%ebx\n  /* fa2 */  cwtl\n  /* fa3 */  lea     (%eax,%eax,4),%edx\n  /* fa6 */  lea     (%eax,%edx,2),%eax\n  /* fa9 */  mov     %ebx,sprite(,%eax,4)\n  /* fb0 */  lea     sprite(,%eax,4),%edx\n  /* fb7 */  mov     0x60(%esp),%eax\n  /* fbb */  mov     %eax,0x4(%edx)\n  /* fbe */  mov     0x5c(%esp),%eax\n  /* fc2 */  mov     %eax,0x8(%edx)\n  /* fc5 */  mov     0x54(%esp),%eax\n  /* fc9 */  add     %esi,%eax\n  /* fcb */  lea     (%esi,%eax,2),%eax\n  /* fce */  lea     sprite(,%eax,4),%eax\n  /* fd5 */  cmpb    $0x9,0x14(%eax)\n  /* fd9 */  jbe     .L11c1\n  /* fdf */  mov     %edi,%ecx\n  /* fe1 */  and     $0xc000,%ecx\n  /* fe7 */  cmp     $0x4000,%ecx\n  /* fed */  jne     .L1078\n  /* ff3 */  cmpw    $0x0,0x24(%eax)\n  /* ff8 */  jg      .L145f\n  /* ffe */  mov     0xc(%edx),%eax\n  /* 1001 */  or      $0x8,%eax\n  /* 1004 */  mov     %ax,0xc(%edx)\n  /* 1008 */  mov     0x5c(%esp),%eax\n  /* 100c */  add     $0x3000,%eax\n  /* 1011 */  mov     %eax,0x8(%edx)\n  /* 1014 */  jmp     .L1078\n.L1016:\n  /* 1016 */  mov     0x8(%eax),%esi\n  /* 1019 */  movswl  0x24(%eax),%ecx\n  /* 101d */  movswl  0x18(%eax),%ebx\n  /* 1021 */  mov     %esi,0x68(%esp)\n  /* 1025 */  jmp     .Ld85\n.L102a:\n  /* 102a */  mov     0x4c(%esp),%esi\n  /* 102e */  mov     $0x678,%eax\n  /* 1033 */  mov     %eax,0x4(%esp)\n  /* 1037 */  mov     %esi,(%esp)\n  /* 103a */  call    spawn\n  /* 103f */  mov     %esi,0x4(%esp)\n  /* 1043 */  movl    $0xf6,(%esp)\n  /* 104a */  call    spritesound\n  /* 104f */  xor     %eax,%eax\n  /* 1051 */  xor     %edx,%edx\n  /* 1053 */  mov     %eax,0x14(%esp)\n  /* 1057 */  xor     %eax,%eax\n  /* 1059 */  mov     %eax,0x10(%esp)\n  /* 105d */  xor     %eax,%eax\n  /* 105f */  mov     %eax,0xc(%esp)\n  /* 1063 */  mov     shrinkerblastradius,%eax\n  /* 1068 */  mov     %edx,0x8(%esp)\n  /* 106c */  mov     %esi,(%esp)\n  /* 106f */  mov     %eax,0x4(%esp)\n  /* 1073 */  call    hitradius\n.L1078:\n  /* 1078 */  mov     0x4c(%esp),%esi\n  /* 107c */  mov     0x54(%esp),%eax\n  /* 1080 */  add     %esi,%eax\n  /* 1082 */  lea     (%esi,%eax,2),%eax\n  /* 1085 */  lea     sprite(,%eax,4),%ebx\n  /* 108c */  movswl  0xe(%ebx),%eax\n  /* 1090 */  cmp     $0xa2d,%eax\n  /* 1095 */  jne     .L982\n  /* 109b */  mov     %esi,0x4(%esp)\n  /* 109f */  mov     %esi,%edi\n  /* 10a1 */  movl    $0x9,(%esp)\n  /* 10a8 */  call    spritesound\n  /* 10ad */  movswl  0x2a(%ebx),%edx\n  /* 10b1 */  cmpb    $0x9,0x14(%ebx)\n  /* 10b5 */  mov     rpgblastradius,%esi\n  /* 10bb */  jbe     .L1178\n  /* 10c1 */  mov     %edx,0x8c(%esp)\n  /* 10c8 */  mov     %edx,%eax\n  /* 10ca */  mov     %edx,%ecx\n  /* 10cc */  mov     %edx,0x14(%esp)\n  /* 10d0 */  sar     $0x2,%eax\n  /* 10d3 */  mov     %eax,0x8(%esp)\n  /* 10d7 */  sar     $1,%edx\n  /* 10d9 */  sub     %eax,%ecx\n  /* 10db */  mov     %ecx,0x10(%esp)\n  /* 10df */  mov     %edx,0xc(%esp)\n  /* 10e3 */  mov     %esi,0x4(%esp)\n  /* 10e7 */  mov     %edi,(%esp)\n  /* 10ea */  call    hitradius\n  /* 10ef */  movswl  0xe(%ebx),%eax\n  /* 10f3 */  jmp     .L982\n.L10f8:\n  /* 10f8 */  mov     0x4c(%esp),%esi\n  /* 10fc */  mov     $0x762,%eax\n  /* 1101 */  mov     %eax,0x4(%esp)\n  /* 1105 */  mov     %esi,(%esp)\n  /* 1108 */  call    spawn\n  /* 110d */  movswl  %ax,%edx\n  /* 1110 */  mov     0x54(%esp),%eax\n  /* 1114 */  lea     (%edx,%edx,4),%ebx\n  /* 1117 */  lea     (%edx,%ebx,2),%edx\n  /* 111a */  add     %esi,%eax\n  /* 111c */  lea     (%esi,%eax,2),%eax\n  /* 111f */  lea     sprite(,%eax,4),%ecx\n  /* 1126 */  movzbl  0x14(%ecx),%eax\n  /* 112a */  shr     $1,%al\n  /* 112c */  mov     %al,sprite+0x15(,%edx,4)\n  /* 1133 */  mov     %al,sprite+0x14(,%edx,4)\n  /* 113a */  mov     %edi,%eax\n  /* 113c */  and     $0xc000,%eax\n  /* 1141 */  cmp     $0x4000,%eax\n  /* 1146 */  jne     .L1078\n  /* 114c */  testb   $0x80,0x25(%ecx)\n  /* 1150 */  je      .L1078\n  /* 1156 */  mov     sprite+0xc(,%edx,4),%eax\n  /* 115d */  addl    $0x4800,sprite+0x8(,%edx,4)\n  /* 1168 */  or      $0x8,%eax\n  /* 116b */  mov     %ax,sprite+0xc(,%edx,4)\n  /* 1173 */  jmp     .L1078\n.L1178:\n  /* 1178 */  movzwl  global_random,%eax\n  /* 117f */  sar     $1,%esi\n  /* 1181 */  mov     %esi,0x4(%esp)\n  /* 1185 */  and     $0x3,%eax\n  /* 1188 */  add     %edx,%eax\n  /* 118a */  mov     %eax,0x8c(%esp)\n  /* 1191 */  mov     %eax,%edx\n  /* 1193 */  mov     %eax,%ecx\n  /* 1195 */  mov     %eax,0x14(%esp)\n  /* 1199 */  sar     $1,%eax\n  /* 119b */  mov     %eax,0xc(%esp)\n  /* 119f */  mov     0x4c(%esp),%eax\n  /* 11a3 */  sar     $0x2,%edx\n  /* 11a6 */  mov     %edx,0x8(%esp)\n  /* 11aa */  sub     %edx,%ecx\n  /* 11ac */  mov     %ecx,0x10(%esp)\n  /* 11b0 */  mov     %eax,(%esp)\n  /* 11b3 */  call    hitradius\n  /* 11b8 */  movswl  0xe(%ebx),%eax\n  /* 11bc */  jmp     .L982\n.L11c1:\n  /* 11c1 */  movw    $0x606,0x14(%edx)\n  /* 11c7 */  jmp     .L1078\n.L11cc:\n  /* 11cc */  xor     %eax,%eax\n  /* 11ce */  xor     %ecx,%ecx\n  /* 11d0 */  mov     %ax,sprite+0x20(,%edx,4)\n  /* 11d8 */  mov     %cx,sprite+0x24(,%edx,4)\n.L11e0:\n  /* 11e0 */  cmp     $0x4000,%ebx\n  /* 11e6 */  jne     .L91e\n  /* 11ec */  jmp     .L61b\n  /* 11f1 */  lea     0x0(%esi,%eiz,1),%esi\n.L11f8:\n  /* 11f8 */  mov     %ebx,%edi\n  /* 11fa */  or      $0x4000,%edi\n  /* 1200 */  cmp     $0x659,%ecx\n  /* 1206 */  je      .L1456\n  /* 120c */  cmp     $0x664,%ecx\n  /* 1212 */  jne     .L60f\n  /* 1218 */  movswl  0x24(%eax),%eax\n  /* 121c */  cmp     $0x17ff,%eax\n  /* 1221 */  jle     .Lcdf\n  /* 1227 */  jmp     .L61b\n.L122c:\n  /* 122c */  movswl  sprite+0x18(,%eax,4),%edx\n  /* 1234 */  lea     (%edx,%edx,4),%eax\n  /* 1237 */  testb   $0x1,sector+0xc(,%eax,8)\n  /* 123f */  je      .L124f\n  /* 1241 */  cmpb    $0x0,sector+0x15(,%eax,8)\n  /* 1249 */  je      .Lf0\n.L124f:\n  /* 124f */  mov     %edx,(%esp)\n  /* 1252 */  call    checkhitceiling\n  /* 1257 */  jmp     .L656\n.L125c:\n  /* 125c */  test    %edi,%edi\n  /* 125e */  xchg    %ax,%ax\n  /* 1260 */  je      .Lef0\n  /* 1266 */  mov     %edi,%ebx\n  /* 1268 */  and     $0xc000,%ebx\n  /* 126e */  cmp     $0x550,%ecx\n  /* 1274 */  jne     .Lb10\n.L127a:\n  /* 127a */  mov     0x4c(%esp),%esi\n  /* 127e */  xor     %edx,%edx\n  /* 1280 */  xor     %ecx,%ecx\n  /* 1282 */  mov     0x54(%esp),%eax\n  /* 1286 */  add     %esi,%eax\n  /* 1288 */  cmp     $0x8000,%ebx\n  /* 128e */  lea     (%esi,%eax,2),%eax\n  /* 1291 */  mov     %dx,sprite+0x20(,%eax,4)\n  /* 1299 */  mov     %cx,sprite+0x24(,%eax,4)\n  /* 12a1 */  jne     .L11e0\n  /* 12a7 */  and     $0x3fff,%edi\n.L12ad:\n  /* 12ad */  mov     %edi,%eax\n  /* 12af */  shl     $0x5,%eax\n  /* 12b2 */  cmpw    $0x230,wall+0x12(%eax)\n  /* 12bb */  je      .L12cc\n  /* 12bd */  cmpw    $0x230,wall+0x10(%eax)\n  /* 12c6 */  jne     .Lb44\n.L12cc:\n  /* 12cc */  shl     $0x5,%edi\n  /* 12cf */  movswl  wall+0x8(%edi),%eax\n  /* 12d6 */  mov     wall+0x4(%edi),%ebx\n  /* 12dc */  shl     $0x5,%eax\n  /* 12df */  mov     wall+0x4(%eax),%ecx\n  /* 12e5 */  sub     %ebx,%ecx\n  /* 12e7 */  mov     %ecx,0x4(%esp)\n  /* 12eb */  mov     wall(%edi),%esi\n  /* 12f1 */  mov     $0x65e,%edi\n  /* 12f6 */  mov     wall(%eax),%eax\n  /* 12fc */  sub     %esi,%eax\n  /* 12fe */  mov     %eax,(%esp)\n  /* 1301 */  call    getangle\n  /* 1306 */  mov     0x4c(%esp),%esi\n  /* 130a */  mov     0x54(%esp),%edx\n  /* 130e */  add     %esi,%edx\n  /* 1310 */  lea     (%esi,%edx,2),%edx\n  /* 1313 */  add     %eax,%eax\n  /* 1315 */  mov     sprite+0x1c(,%edx,4),%ecx\n  /* 131c */  sub     %ecx,%eax\n  /* 131e */  and     $0x7ff,%eax\n  /* 1323 */  mov     %ax,sprite+0x1c(,%edx,4)\n  /* 132b */  mov     0x58(%esp),%eax\n  /* 132f */  mov     %ax,sprite+0x1e(,%edx,4)\n  /* 1337 */  mov     %edi,0x4(%esp)\n  /* 133b */  mov     %esi,(%esp)\n  /* 133e */  call    spawn\n  /* 1343 */  jmp     .Lfc\n.L1348:\n  /* 1348 */  mov     $0xffffffff,%ecx\n  /* 134d */  jmp     .Ld85\n.L1352:\n  /* 1352 */  movswl  0x22(%eax),%esi\n  /* 1356 */  mov     %edi,0x4(%esp)\n  /* 135a */  movl    $0x2,(%esp)\n  /* 1361 */  call    spritesound\n  /* 1366 */  mov     0x4c(%esp),%ebx\n  /* 136a */  mov     0x54(%esp),%eax\n  /* 136e */  add     %ebx,%eax\n  /* 1370 */  lea     (%ebx,%eax,2),%eax\n  /* 1373 */  movswl  sprite+0xe(,%eax,4),%eax\n  /* 137b */  cmp     $0x664,%eax\n  /* 1380 */  jne     .L93e\n  /* 1386 */  imul    $0x3ac,%esi,%eax\n  /* 138c */  mov     ps+0x210(%eax),%ebp\n  /* 1392 */  lea     ps(%eax),%ebx\n  /* 1398 */  addl    $0x20,ps+0x220(%eax)\n  /* 139f */  movb    $0x8,ps+0x398(%eax)\n  /* 13a6 */  test    %ebp,%ebp\n  /* 13a8 */  jne     .Lf0\n  /* 13ae */  mov     $0xd3,%edi\n  /* 13b3 */  mov     %edi,0x4(%esp)\n  /* 13b7 */  movswl  ps+0x2e6(%eax),%eax\n  /* 13be */  mov     %eax,(%esp)\n  /* 13c1 */  call    isspritemakingsound\n  /* 13c6 */  test    %eax,%eax\n  /* 13c8 */  je      .L1479\n.L13ce:\n  /* 13ce */  call    krand\n  /* 13d3 */  mov     $0x60,%edx\n  /* 13d8 */  xor     %ecx,%ecx\n  /* 13da */  mov     %ecx,0x8c(%esp)\n  /* 13e1 */  and     $0x3,%eax\n  /* 13e4 */  lea     0x3(%eax),%ebp\n  /* 13e7 */  imul    $0x3ac,%esi,%eax\n  /* 13ed */  mov     %ebp,%edi\n  /* 13ef */  imul    $0xeb,%esi,%esi\n  /* 13f5 */  mov     %ebp,ps+0x20c(%eax)\n  /* 13fb */  mov     %edx,ps+0x210(%eax)\n.L1401:\n  /* 1401 */  call    krand\n  /* 1406 */  mov     0x8c(%esp),%ecx\n  /* 140d */  add     %esi,%ecx\n  /* 140f */  cltd\n  /* 1410 */  idivl   xdim\n  /* 1416 */  mov     %edx,ps+0xc(,%ecx,4)\n  /* 141d */  call    krand\n  /* 1422 */  mov     0x8c(%esp),%ecx\n  /* 1429 */  lea     0x40(%ecx,%esi,1),%ebx\n  /* 142d */  inc     %ecx\n  /* 142e */  mov     %ecx,0x8c(%esp)\n  /* 1435 */  cltd\n  /* 1436 */  idivl   ydim\n  /* 143c */  cmp     %ecx,%ebp\n  /* 143e */  mov     %edx,ps+0xc(,%ebx,4)\n  /* 1445 */  jg      .L1401\n  /* 1447 */  jmp     .L91e\n.L144c:\n  /* 144c */  mov     $0x1,%ecx\n  /* 1451 */  jmp     .Ld85\n.L1456:\n  /* 1456 */  movswl  0x24(%eax),%ecx\n  /* 145a */  jmp     .Ld85\n.L145f:\n  /* 145f */  mov     0x4c(%esp),%eax\n  /* 1463 */  mov     $0x8ab,%ecx\n  /* 1468 */  mov     %ecx,0x4(%esp)\n  /* 146c */  mov     %eax,(%esp)\n  /* 146f */  call    spawn\n  /* 1474 */  jmp     .L1078\n.L1479:\n  /* 1479 */  movswl  0x2e6(%ebx),%eax\n  /* 1480 */  movl    $0xd3,(%esp)\n  /* 1487 */  mov     %eax,0x4(%esp)\n  /* 148b */  call    spritesound\n  /* 1490 */  jmp     .L13ce\n.L1495:\n  /* 1495 */  cmp     $0xc000,%ebx\n  /* 149b */  jne     .L11e0\n  /* 14a1 */  jmp     .L8ca\n.L14a6:\n  /* 14a6 */  mov     %edi,%ebx\n  /* 14a8 */  and     $0xc000,%ebx\n  /* 14ae */  cmp     $0x550,%ecx\n  /* 14b4 */  jne     .L14d0\n  /* 14b6 */  cmp     $0xc000,%ebx\n  /* 14bc */  jne     .L127a\n  /* 14c2 */  jmp     .Ld27\n  /* 14c7 */  nop\n  /* 14c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L14d0:\n  /* 14d0 */  cmp     $0xc000,%ebx\n  /* 14d6 */  jne     .Lb10\n  /* 14dc */  lea     0x0(%esi,%eiz,1),%esi\n  /* 14e0 */  jmp     .L8ca\n","c":"/* candidate for moveweapons (actors.c, 5349 bytes) */\n#include \"duke3d.h\"\n\nvoid moveweapons(void )\n{\n    short i, j, k, nexti, p, q;\n    int dax, day, daz, x, ll;\n    unsigned int qq;\n    spritetype *s;\n\n    i = headspritestat[4];\n    while(i >= 0)\n    {\n        s = &sprite[i];\n        nexti = nextspritestat[i];\n\n        if(s->sectnum < 0) KILLIT(i);\n\n        hittype[i].bposx = s->x;\n        hittype[i].bposy = s->y;\n        hittype[i].bposz = s->z;\n\n        switch(s->picnum)\n        {\n            case RADIUSEXPLOSION:\n            case KNEE:\n                KILLIT(i);\n\n            case TONGUE:\n                T1 = sintable[T2&2047]>>9;\n                T2 += 32;\n                if(T2 > 2047) KILLIT(i);\n\n                if(sprite[s->owner].statnum == MAXSTATUS)\n                    if(badguy(&sprite[s->owner]) == 0)\n                        KILLIT(i);\n\n                s->ang = sprite[s->owner].ang;\n                s->x = sprite[s->owner].x;\n                s->y = sprite[s->owner].y;\n                if(sprite[s->owner].picnum == APLAYER)\n                    s->z = sprite[s->owner].z-(34<<8);\n\n                for(k=0;k<T1;k++)\n                {\n                    q = EGS(s->sectnum,\n                            s->x+((k*sintable[(s->ang+512)&2047])>>9),\n                            s->y+((k*sintable[s->ang&2047])>>9),\n                            s->z+((k*ksgn(s->zvel))*klabs(s->zvel/12)),\n                            TONGUE,-40+(k<<1),8,8,0,0,0,i,5);\n                    sprite[q].cstat = 128;\n                    sprite[q].pal = 8;\n                }\n                q = EGS(s->sectnum,\n                        s->x+((k*sintable[(s->ang+512)&2047])>>9),\n                        s->y+((k*sintable[s->ang&2047])>>9),\n                        s->z+((k*ksgn(s->zvel))*klabs(s->zvel/12)),\n                        INNERJAW,-40,32,32,0,0,0,i,5);\n                sprite[q].cstat = 128;\n                if(T2 > 512 && T2 < 1024)\n                    sprite[q].picnum = 1861;\n                goto BOLT;\n\n            case FREEZEBLAST:\n                if(s->yvel < 1 || s->extra < 2 || (s->xvel|s->zvel) == 0)\n                {\n                    j = spawn(i,TRANSPORTERSTAR);\n                    sprite[j].pal = 1;\n                    sprite[j].xrepeat = 32;\n                    sprite[j].yrepeat = 32;\n                    KILLIT(i);\n                }\n            case SHRINKSPARK:\n            case RPG:\n            case FIRELASER:\n            case SPIT:\n            case COOLEXPLOSION1:\n\n                if(s->picnum == COOLEXPLOSION1)\n                    if( !issoundplaying(WIERDSHOT_FLY,1) )\n                        spritesound(WIERDSHOT_FLY,i);\n\n                if(s->picnum == RPG && sector[s->sectnum].lotag == 2)\n                {\n                    k = s->xvel>>1;\n                    ll = s->zvel>>1;\n                }\n                else\n                {\n                    k = s->xvel;\n                    ll = s->zvel;\n                }\n\n                dax = s->x;\n                day = s->y;\n                daz = s->z;\n\n                getglobalz(i);\n                qq = CLIPMASK1;\n\n                if(s->picnum == RPG)\n                    if(hittype[i].picnum != BOSS2 && s->xrepeat >= 10 && sector[s->sectnum].lotag != 2)\n                    {\n                        j = spawn(i,SMALLSMOKE);\n                        sprite[j].z += (1<<8);\n                    }\n\n                j = movesprite(i,\n                    (k*(sintable[(s->ang+512)&2047]))>>14,\n                    (k*(sintable[s->ang&2047]))>>14,ll,qq);\n\n                if(s->picnum == RPG && s->yvel >= 0)\n                    if( FindDistance2D(s->x-sprite[s->yvel].x,s->y-sprite[s->yvel].y) < 256 )\n                        j = 49152 | s->yvel;\n\n                if(s->sectnum < 0) { KILLIT(i); }\n\n                if( (j&49152) != 49152 && s->picnum != FREEZEBLAST)\n                {\n                    if(s->z < hittype[i].ceilingz)\n                    {\n                        j = 16384|(s->sectnum);\n                        s->zvel = -1;\n                    }\n                    else\n                        if( ( s->z > hittype[i].floorz && sector[s->sectnum].lotag != 1 ) ||\n                            ( s->z > hittype[i].floorz+(16<<8) && sector[s->sectnum].lotag == 1 ) )\n                    {\n                        j = 16384|(s->sectnum);\n                        if(sector[s->sectnum].lotag != 1)\n                            s->zvel = 1;\n                    }\n                }\n\n                if(s->picnum == FIRELASER)\n                {\n                    for(k=-3;k<2;k++)\n                    {\n                        x = EGS(s->sectnum,\n                                s->x+((k*sintable[(s->ang+512)&2047])>>9),\n                                s->y+((k*sintable[s->ang&2047])>>9),\n                                s->z+((k*ksgn(s->zvel))*klabs(s->zvel/24)),\n                                FIRELASER,-40+(k<<2),\n                                s->xrepeat,s->yrepeat,0,0,0,s->owner,5);\n\n                        sprite[x].cstat = 128;\n                        sprite[x].pal = s->pal;\n                    }\n                }\n                else if(s->picnum == SPIT) if(s->zvel < 6144)\n                    s->zvel += gc-112;\n\n                if( j != 0 )\n                {\n                if(s->picnum == COOLEXPLOSION1)\n                {\n                    if( (j&49152) == 49152 && sprite[j&(MAXSPRITES-1)].picnum != APLAYER )\n                        goto BOLT;\n                    s->xvel = 0;\n                    s->zvel = 0;\n                }\n\n                if( (j&49152) == 49152 )\n                {\n                    j &= (MAXSPRITES-1);\n\n                    if(s->picnum == FREEZEBLAST && sprite[j].pal == 1)\n                        if( badguy(&sprite[j]) || sprite[j].picnum == APLAYER )\n                        {\n                            j = spawn(i,TRANSPORTERSTAR);\n                            sprite[j].pal = 1;\n                            sprite[j].xrepeat = 32;\n                            sprite[j].yrepeat = 32;\n                            KILLIT(i);\n                        }\n\n                    checkhitsprite(j,i);\n\n                    if(sprite[j].picnum == APLAYER)\n                    {\n                        p = sprite[j].yvel;\n                        spritesound(PISTOL_BODYHIT,j);\n\n                        if(s->picnum == SPIT)\n                        {\n                            ps[p].horiz += 32;\n                            ps[p].return_to_center = 8;\n\n                            if(ps[p].loogcnt == 0)\n                            {\n                                if(!isspritemakingsound(ps[p].i,DUKE_LONGTERM_PAIN))\n                                    spritesound(DUKE_LONGTERM_PAIN,ps[p].i);\n\n                                j = 3+(TRAND&3);\n                                ps[p].numloogs = j;\n                                ps[p].loogcnt = 24*4;\n                                for(x=0;x < j;x++)\n                                {\n                                    ps[p].loogiex[x] = TRAND%xdim;\n                                    ps[p].loogiey[x] = TRAND%ydim;\n                                }\n                            }\n                        }\n                    }\n                }\n                else if( (j&49152) == 32768 )\n                {\n                    j &= (MAXWALLS-1);\n\n                    if(s->picnum != RPG && s->picnum != FREEZEBLAST && s->picnum != SPIT &&\n                       ( wall[j].overpicnum == MIRROR || wall[j].picnum == MIRROR ) )\n                    {\n                        k = getangle(\n                            wall[wall[j].point2].x-wall[j].x,\n                            wall[wall[j].point2].y-wall[j].y);\n                        s->ang = ((k<<1) - s->ang)&2047;\n                        s->owner = i;\n                        spawn(i,TRANSPORTERSTAR);\n                        goto BOLT;\n                    }\n                    else\n                    {\n                        setsprite(i,dax,day,daz);\n                        checkhitwall(i,j,s->x,s->y,s->z,s->picnum);\n\n                        if(s->picnum == FREEZEBLAST)\n                        {\n                            if( wall[j].overpicnum != MIRROR && wall[j].picnum != MIRROR )\n                            {\n                                s->extra >>= 1;\n                                s->yvel--;\n                            }\n\n                            k = getangle(\n                                wall[wall[j].point2].x-wall[j].x,\n                                wall[wall[j].point2].y-wall[j].y);\n                            s->ang = ((k<<1) - s->ang)&2047;\n                            goto BOLT;\n                        }\n                    }\n                }\n                else if( (j&49152) == 16384 )\n                {\n                    setsprite(i,dax,day,daz);\n\n                    if(s->zvel < 0)\n                    {\n                        if( sector[s->sectnum].ceilingstat&1 )\n                            if(sector[s->sectnum].ceilingpal == 0)\n                                KILLIT(i);\n\n                        checkhitceiling(s->sectnum);\n                    }\n\n                    if(s->picnum == FREEZEBLAST)\n                    {\n                        bounce(i);\n                        ssp(i,qq);\n                        s->extra >>= 1;\n                        if(s->xrepeat > 8)\n                            s->xrepeat -= 2;\n                        if(s->yrepeat > 8)\n                            s->yrepeat -= 2;\n                        s->yvel--;\n                        goto BOLT;\n                    }\n                }\n\n                if(s->picnum != SPIT)\n                {\n                    if(s->picnum == RPG)\n                    {\n                        k = spawn(i,EXPLOSION2);\n                        sprite[k].x = dax;\n                        sprite[k].y = day;\n                        sprite[k].z = daz;\n\n                        if(s->xrepeat < 10)\n                        {\n                            sprite[k].xrepeat = 6;\n                            sprite[k].yrepeat = 6;\n                        }\n                        else if( (j&49152) == 16384)\n                        {\n                            if(s->zvel > 0)\n                                spawn(i,EXPLOSION2BOT);\n                            else\n                            {\n                                sprite[k].cstat |= 8;\n                                sprite[k].z += (48<<8);\n                            }\n                        }\n                    }\n                    else if(s->picnum == SHRINKSPARK)\n                    {\n                        spawn(i,SHRINKEREXPLOSION);\n                        spritesound(SHRINKER_HIT,i);\n                        hitradius(i,shrinkerblastradius,0,0,0,0);\n                    }\n                    else if( s->picnum != COOLEXPLOSION1 && s->picnum != FREEZEBLAST && s->picnum != FIRELASER)\n                    {\n                        k = spawn(i,EXPLOSION2);\n                        sprite[k].xrepeat = sprite[k].yrepeat = s->xrepeat>>1;\n                        if( (j&49152) == 16384)\n                        {\n                            if(s->zvel < 0)\n                            {\n                                sprite[k].cstat |= 8;\n                                sprite[k].z += (72<<8);\n                            }\n                        }\n                    }\n                    if(s->picnum == RPG)\n                    {\n                        spritesound(RPG_EXPLODE,i);\n\n                        if(s->xrepeat >= 10)\n                        {\n                            x = s->extra;\n                            hitradius( i,rpgblastradius,x>>2,x>>1,x-(x>>2),x);\n                        }\n                        else\n                        {\n                            x = s->extra+(global_random&3);\n                            hitradius( i,(rpgblastradius>>1),x>>2,x>>1,x-(x>>2),x);\n                        }\n                    }\n                }\n                if(s->picnum != COOLEXPLOSION1) KILLIT(i);\n                }\n                if(s->picnum == COOLEXPLOSION1)\n                {\n                    s->shade++;\n                    if(s->shade >= 40) KILLIT(i);\n                }\n                else if(s->picnum == RPG && sector[s->sectnum].lotag == 2 && s->xrepeat >= 10 && rnd(140))\n                    spawn(i,WATERBUBBLE);\n\n                goto BOLT;\n\n            case SHOTSPARK1:\n                p = findplayer(s,&x);\n                execute(i,p,x);\n                goto BOLT;\n        }\n\n        BOLT:\n        i = nexti;\n    }\n    return;\n}\n","size":5349,"score":100,"agent":"kuncc/0","pid":1,"session":2135,"ts":1791755335457}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1934,"symbol":"fakedomovethings","file":"game.c","asm":"# fakedomovethings  (TU game.c, section .text, 5523 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfakedomovethings:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x8c,%esp\n  /* 00a */  mov     myconnectindex,%edi\n  /* 010 */  movzbl  fakemovefifoplc,%esi\n  /* 017 */  imul    $0x3ac,%edi,%eax\n  /* 01d */  mov     %esi,0x38(%esp)\n  /* 021 */  lea     (%edi,%edi,1),%ecx\n  /* 024 */  mov     %ecx,0x40(%esp)\n  /* 028 */  add     %edi,%ecx\n  /* 02a */  movswl  ps+0x2e6(%eax),%eax\n  /* 031 */  lea     (%eax,%eax,4),%edx\n  /* 034 */  lea     (%eax,%edx,2),%eax\n  /* 037 */  movswl  sprite+0xc(,%eax,4),%ebx\n  /* 03f */  mov     %ebx,0x44(%esp)\n  /* 043 */  mov     %ebx,%edx\n  /* 045 */  lea     (%esi,%esi,1),%ebx\n  /* 048 */  and     $0xfffffefe,%edx\n  /* 04e */  mov     %dx,sprite+0xc(,%eax,4)\n  /* 056 */  lea     (%ebx,%esi,1),%edx\n  /* 059 */  movzbl  sprite+0x15(,%eax,4),%eax\n  /* 061 */  mov     %ebx,0x3c(%esp)\n  /* 065 */  movswl  mycursectnum,%ebx\n  /* 06c */  shl     $0x6,%edx\n  /* 06f */  mov     inputfifo+0x8(%edx,%ecx,4),%esi\n  /* 076 */  cmpb    $0x0,ud+0x7\n  /* 07d */  mov     %al,0x4b(%esp)\n  /* 081 */  lea     0x0(,%ebx,4),%ebp\n  /* 088 */  mov     %esi,0x34(%esp)\n  /* 08c */  lea     0x0(%ebp,%ebx,1),%edx\n  /* 090 */  movswl  sector+0x22(,%edx,8),%esi\n  /* 098 */  mov     %esi,0x30(%esp)\n  /* 09c */  jne     .Ld0\n  /* 09e */  cmpw    $0x230,sector+0x18(,%edx,8)\n  /* 0a8 */  je      .Lb1\n  /* 0aa */  cmp     $0xfff,%bx\n  /* 0af */  jbe     .Ld0\n.Lb1:\n  /* 0b1 */  mov     omyx,%eax\n  /* 0b6 */  mov     omyy,%edx\n  /* 0bc */  mov     %eax,myx\n  /* 0c1 */  mov     %edx,myy\n  /* 0c7 */  jmp     .Le6\n  /* 0c9 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     myx,%eax\n  /* 0d5 */  mov     myy,%edx\n  /* 0db */  mov     %eax,omyx\n  /* 0e0 */  mov     %edx,omyy\n.Le6:\n  /* 0e6 */  mov     %edx,0x4(%esp)\n  /* 0ea */  movzwl  myhoriz,%esi\n  /* 0f1 */  mov     %eax,(%esp)\n  /* 0f4 */  movzwl  myhorizoff,%ecx\n  /* 0fb */  mov     %ebx,0xc(%esp)\n  /* 0ff */  mov     %si,omyhoriz\n  /* 106 */  movzwl  myang,%esi\n  /* 10d */  mov     %cx,omyhorizoff\n  /* 114 */  mov     myz,%ecx\n  /* 11a */  mov     %si,omyang\n  /* 121 */  mov     $0x10001,%esi\n  /* 126 */  mov     %esi,0x24(%esp)\n  /* 12a */  mov     $0xa3,%esi\n  /* 12f */  mov     %esi,0x20(%esp)\n  /* 133 */  lea     0x7c(%esp),%esi\n  /* 137 */  mov     %esi,0x1c(%esp)\n  /* 13b */  lea     0x70(%esp),%esi\n  /* 13f */  mov     %esi,0x18(%esp)\n  /* 143 */  lea     0x78(%esp),%esi\n  /* 147 */  mov     %esi,0x14(%esp)\n  /* 14b */  lea     0x74(%esp),%esi\n  /* 14f */  mov     %ecx,0x8(%esp)\n  /* 153 */  mov     %esi,0x10(%esp)\n  /* 157 */  mov     %ecx,omyz\n  /* 15d */  call    getzrange\n  /* 162 */  mov     myy,%eax\n  /* 167 */  mov     %ebx,(%esp)\n  /* 16a */  mov     %eax,0x8(%esp)\n  /* 16e */  mov     myx,%eax\n  /* 173 */  mov     %eax,0x4(%esp)\n  /* 177 */  call    getflorzofslope\n  /* 17c */  mov     0x7c(%esp),%edx\n  /* 180 */  and     $0xc000,%edx\n  /* 186 */  mov     %eax,0x4c(%esp)\n  /* 18a */  imul    $0x3ac,%edi,%eax\n  /* 190 */  cmp     $0x4000,%edx\n  /* 196 */  mov     ps+0x280(%eax),%eax\n  /* 19c */  jne     .L1a9\n  /* 19e */  cmpl    $0x1,0x30(%esp)\n  /* 1a3 */  je      .La80\n.L1a9:\n  /* 1a9 */  test    %eax,%eax\n  /* 1ab */  je      .L2f0\n.L1b1:\n  /* 1b1 */  movswl  myhorizoff,%eax\n.L1b8:\n  /* 1b8 */  test    %eax,%eax\n  /* 1ba */  jle     .L640\n  /* 1c0 */  lea     -0x1(%eax),%edx\n  /* 1c3 */  sar     $0x3,%eax\n  /* 1c6 */  sub     %eax,%edx\n  /* 1c8 */  mov     %dx,myhorizoff\n.L1cf:\n  /* 1cf */  mov     0x78(%esp),%eax\n  /* 1d3 */  mov     %eax,%edx\n  /* 1d5 */  and     $0x8000c000,%edx\n  /* 1db */  cmp     $0xc000,%edx\n  /* 1e1 */  je      .L7d8\n.L1e7:\n  /* 1e7 */  mov     0x7c(%esp),%eax\n  /* 1eb */  mov     %eax,%edx\n  /* 1ed */  and     $0x8000c000,%edx\n  /* 1f3 */  cmp     $0xc000,%edx\n  /* 1f9 */  je      .L830\n  /* 1ff */  movb    $0x0,0x4c(%esp)\n  /* 204 */  imul    $0x3ac,%edi,%eax\n  /* 20a */  movswl  ps+0x2e6(%eax),%eax\n  /* 211 */  lea     0x0(,%eax,4),%edx\n.L218:\n  /* 218 */  add     %eax,%edx\n  /* 21a */  lea     (%eax,%edx,2),%eax\n  /* 21d */  cmpw    $0x0,sprite+0x2a(,%eax,4)\n  /* 226 */  jle     .L740\n  /* 22c */  cmpl    $0x1,0x30(%esp)\n  /* 231 */  sete    0x50(%esp)\n  /* 236 */  imul    $0x3ac,%edi,%eax\n  /* 23c */  testb   $0x80,ps+0x2e5(%eax)\n  /* 243 */  je      .L3d8\n  /* 249 */  testb   $0x80,ps+0x2f1(%eax)\n  /* 250 */  je      .L25a\n  /* 252 */  subw    $0xff80,myang\n.L25a:\n  /* 25a */  cmpl    $0x2,0x30(%esp)\n  /* 25f */  mov     0x70(%esp),%edx\n  /* 263 */  mov     myz,%ecx\n  /* 269 */  je      .Lb80\n  /* 26f */  imul    $0x3ac,%edi,%esi\n  /* 275 */  movzbl  ps+0x375(%esi),%eax\n  /* 27c */  test    %al,%al\n  /* 27e */  je      .L978\n  /* 284 */  xor     %ebx,%ebx\n  /* 286 */  xor     %esi,%esi\n  /* 288 */  mov     %bl,myonground\n  /* 28e */  xor     %ebx,%ebx\n  /* 290 */  cmp     $0xa,%al\n  /* 292 */  mov     %si,myjumpingcounter\n  /* 299 */  mov     %bl,myhardlanding\n  /* 29f */  ja      .L2ac\n  /* 2a1 */  shl     $0x7,%eax\n  /* 2a4 */  sub     %eax,%ecx\n  /* 2a6 */  mov     %ecx,myz\n.L2ac:\n  /* 2ac */  cmpb    $0x1f,0x4b(%esp)\n  /* 2b1 */  jbe     .Lde0\n  /* 2b7 */  mov     0x34(%esp),%eax\n  /* 2bb */  test    $0x1,%al\n  /* 2bd */  jne     .Leb0\n  /* 2c3 */  test    $0x2,%al\n  /* 2c5 */  je      .L2d3\n  /* 2c7 */  add     $0x800,%ecx\n  /* 2cd */  mov     %ecx,myz\n.L2d3:\n  /* 2d3 */  cmpl    $0x1,0x30(%esp)\n  /* 2d8 */  sbb     %eax,%eax\n  /* 2da */  and     $0x1000,%eax\n  /* 2df */  add     $0x1000,%eax\n  /* 2e4 */  jmp     .Le10\n  /* 2e9 */  lea     0x0(%esi,%eiz,1),%esi\n.L2f0:\n  /* 2f0 */  cmpb    $myonground,0x0\n  /* 2f7 */  je      .L1b1\n  /* 2fd */  cmpl    $0x2,0x30(%esp)\n  /* 302 */  je      .L1b1\n.L308:\n  /* 308 */  lea     0x0(%ebp,%ebx,1),%eax\n  /* 30c */  testb   $0x2,sector+0xe(,%eax,8)\n  /* 314 */  je      .L1b1\n  /* 31a */  mov     %bx,0x6e(%esp)\n  /* 31f */  movswl  myang,%eax\n  /* 326 */  mov     myx,%ecx\n  /* 32c */  lea     0x200(%eax),%edx\n  /* 332 */  and     $0x7ff,%eax\n  /* 337 */  and     $0x7ff,%edx\n  /* 33d */  movswl  sintable(%edx,%edx,1),%esi\n  /* 345 */  movswl  sintable(%eax,%eax,1),%edx\n  /* 34d */  mov     myy,%eax\n  /* 352 */  sar     $0x5,%esi\n  /* 355 */  sar     $0x5,%edx\n  /* 358 */  add     %ecx,%esi\n  /* 35a */  mov     %esi,(%esp)\n  /* 35d */  add     %eax,%edx\n  /* 35f */  mov     %edx,0x4(%esp)\n  /* 363 */  lea     0x6e(%esp),%eax\n  /* 367 */  mov     %eax,0x8(%esp)\n  /* 36b */  mov     %edx,0x50(%esp)\n  /* 36f */  call    updatesector\n  /* 374 */  mov     0x50(%esp),%edx\n  /* 378 */  testb   $0x80,0x6f(%esp)\n  /* 37d */  jne     .L1b1\n  /* 383 */  mov     %edx,0x8(%esp)\n  /* 387 */  mov     %esi,0x4(%esp)\n  /* 38b */  mov     %ebx,(%esp)\n  /* 38e */  mov     %edx,0x50(%esp)\n  /* 392 */  call    getflorzofslope\n  /* 397 */  mov     0x50(%esp),%edx\n  /* 39b */  mov     %eax,0x54(%esp)\n  /* 39f */  mov     %eax,%ecx\n  /* 3a1 */  movswl  0x6e(%esp),%eax\n  /* 3a6 */  cmp     %ebx,%eax\n  /* 3a8 */  jne     .L1468\n  /* 3ae */  mov     0x4c(%esp),%eax\n  /* 3b2 */  movzwl  myhorizoff,%edx\n  /* 3b9 */  sub     %ecx,%eax\n  /* 3bb */  imul    $0xa0,%eax,%eax\n  /* 3c1 */  shr     $0x10,%eax\n  /* 3c4 */  add     %dx,%ax\n  /* 3c7 */  cwtl\n  /* 3c8 */  mov     %ax,myhorizoff\n  /* 3ce */  jmp     .L1b8\n  /* 3d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3d8:\n  /* 3d8 */  mov     myyvel,%ebp\n  /* 3de */  mov     myxvel,%ebx\n.L3e4:\n  /* 3e4 */  cmpb    $0x0,0x4c(%esp)\n  /* 3e9 */  jne     .L6d0\n  /* 3ef */  cmpb    $0x0,0x50(%esp)\n  /* 3f4 */  mov     $0x1400,%eax\n  /* 3f9 */  jne     .L6d0\n.L3ff:\n  /* 3ff */  mov     %eax,0x20(%esp)\n  /* 403 */  mov     $0x400,%eax\n  /* 408 */  mov     $0x10001,%esi\n  /* 40d */  mov     %eax,0x1c(%esp)\n  /* 411 */  mov     $0xa4,%eax\n  /* 416 */  mov     %eax,0x18(%esp)\n  /* 41a */  mov     $mycursectnum,%eax\n  /* 41f */  mov     %eax,0xc(%esp)\n  /* 423 */  mov     $myz,%eax\n  /* 428 */  mov     %eax,0x8(%esp)\n  /* 42c */  mov     $myy,%eax\n  /* 431 */  mov     %esi,0x24(%esp)\n  /* 435 */  mov     $0xa4,%esi\n  /* 43a */  mov     %ebp,0x14(%esp)\n  /* 43e */  mov     $mycursectnum,%ebp\n  /* 443 */  mov     %ebx,0x10(%esp)\n  /* 447 */  mov     $0x400,%ebx\n  /* 44c */  mov     %eax,0x4(%esp)\n  /* 450 */  movl    $myx,(%esp)\n  /* 457 */  call    clipmove\n  /* 45c */  mov     $myz,%eax\n  /* 461 */  mov     $0x10001,%edx\n  /* 466 */  mov     %eax,0x8(%esp)\n  /* 46a */  mov     $0x400,%ecx\n  /* 46f */  mov     $myy,%eax\n  /* 474 */  mov     %edx,0x1c(%esp)\n  /* 478 */  mov     %ecx,0x18(%esp)\n  /* 47c */  mov     %ebx,0x14(%esp)\n  /* 480 */  mov     %esi,0x10(%esp)\n  /* 484 */  mov     %ebp,0xc(%esp)\n  /* 488 */  mov     %eax,0x4(%esp)\n  /* 48c */  movl    $myx,(%esp)\n  /* 493 */  call    pushmove\n  /* 498 */  imul    $0x3ac,%edi,%eax\n  /* 49e */  cmpb    $0x0,ps+0x375(%eax)\n  /* 4a5 */  jne     .L4c0\n  /* 4a7 */  mov     0x30(%esp),%eax\n  /* 4ab */  dec     %eax\n  /* 4ac */  cmp     $0x1,%ax\n  /* 4b0 */  jbe     .L4c0\n  /* 4b2 */  cmpb    $0x1f,0x4b(%esp)\n  /* 4b7 */  jbe     .Lac0\n  /* 4bd */  lea     0x0(%esi),%esi\n.L4c0:\n  /* 4c0 */  testl   $0x40000,0x34(%esp)\n  /* 4c8 */  movzbl  myhardlanding,%ecx\n  /* 4cf */  jne     .L630\n  /* 4d5 */  test    %cl,%cl\n  /* 4d7 */  jne     .L630\n.L4dd:\n  /* 4dd */  mov     0x34(%esp),%eax\n  /* 4e1 */  movswl  myhoriz,%esi\n  /* 4e8 */  test    $0x20,%ah\n  /* 4eb */  movzwl  %si,%ebx\n  /* 4ee */  je      .L660\n  /* 4f4 */  test    $0x20,%al\n  /* 4f6 */  mov     $0x9,%dl\n  /* 4f8 */  mov     %dl,myreturntocenter\n  /* 4fe */  lea     0x6(%ebx),%eax\n  /* 501 */  movzwl  %ax,%eax\n  /* 504 */  cmovne  %eax,%ebx\n  /* 507 */  add     $0x6,%ebx\n  /* 50a */  movzwl  %bx,%ebx\n  /* 50d */  mov     %bx,myhoriz\n.L514:\n  /* 514 */  imul    $0x3ac,%edi,%eax\n  /* 51a */  mov     ps+0x280(%eax),%ebp\n  /* 520 */  test    %ebp,%ebp\n  /* 522 */  je      .L700\n  /* 528 */  mov     0x3c(%esp),%eax\n  /* 52c */  mov     0x38(%esp),%esi\n  /* 530 */  mov     0x40(%esp),%edx\n  /* 534 */  add     %esi,%eax\n  /* 536 */  shl     $0x6,%eax\n  /* 539 */  add     %edi,%edx\n  /* 53b */  movzbl  inputfifo+0x1(%eax,%edx,4),%edx\n  /* 543 */  mov     %dl,%al\n  /* 545 */  shr     $0x7,%al\n  /* 548 */  add     %dl,%al\n  /* 54a */  sar     $1,%al\n  /* 54c */  cbtw\n  /* 54e */  add     %ebx,%eax\n  /* 550 */  cwtl\n  /* 551 */  mov     %ax,myhoriz\n.L557:\n  /* 557 */  test    %cl,%cl\n  /* 559 */  je      .L572\n  /* 55b */  dec     %cl\n  /* 55d */  mov     %cl,myhardlanding\n  /* 563 */  movzbl  %cl,%ecx\n  /* 566 */  shl     $0x4,%ecx\n  /* 569 */  sub     %ecx,%eax\n  /* 56b */  cwtl\n  /* 56c */  mov     %ax,myhoriz\n.L572:\n  /* 572 */  cmp     $0x12b,%eax\n  /* 577 */  jle     .L6e0\n  /* 57d */  mov     $0x12b,%esi\n  /* 582 */  mov     $0x12b,%eax\n  /* 587 */  mov     %si,myhoriz\n.L58e:\n  /* 58e */  imul    $0x3ac,%edi,%edx\n  /* 594 */  cmpw    $0x0,ps+0x2ce(%edx)\n  /* 59c */  jle     .L5b0\n  /* 59e */  sub     $0x30,%eax\n  /* 5a1 */  mov     $0x9,%cl\n  /* 5a3 */  mov     %ax,myhoriz\n  /* 5a9 */  cwtl\n  /* 5aa */  mov     %cl,myreturntocenter\n.L5b0:\n  /* 5b0 */  mov     fakemovefifoplc,%edx\n  /* 5b6 */  mov     myx,%ebx\n  /* 5bc */  movzbl  %dl,%ecx\n  /* 5bf */  mov     %ebx,myxbak(,%ecx,4)\n  /* 5c6 */  mov     myy,%ebx\n  /* 5cc */  mov     %eax,myhorizbak(,%ecx,4)\n  /* 5d3 */  lea     0x1(%edx),%eax\n  /* 5d6 */  mov     %eax,fakemovefifoplc\n  /* 5db */  imul    $0x3ac,%edi,%eax\n  /* 5e1 */  mov     0x44(%esp),%edi\n  /* 5e5 */  mov     %ebx,myybak(,%ecx,4)\n  /* 5ec */  mov     myz,%ebx\n  /* 5f2 */  movswl  ps+0x2e6(%eax),%eax\n  /* 5f9 */  mov     %ebx,myzbak(,%ecx,4)\n  /* 600 */  movzwl  myang,%ebx\n  /* 607 */  lea     (%eax,%eax,4),%edx\n  /* 60a */  lea     (%eax,%edx,2),%eax\n  /* 60d */  mov     %bx,myangbak(%ecx,%ecx,1)\n  /* 615 */  mov     %di,sprite+0xc(,%eax,4)\n  /* 61d */  add     $0x8c,%esp\n  /* 623 */  pop     %ebx\n  /* 624 */  pop     %esi\n  /* 625 */  pop     %edi\n  /* 626 */  pop     %ebp\n  /* 627 */  ret\n  /* 628 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L630:\n  /* 630 */  mov     $0x9,%bl\n  /* 632 */  mov     %bl,myreturntocenter\n  /* 638 */  jmp     .L4dd\n  /* 63d */  lea     0x0(%esi),%esi\n.L640:\n  /* 640 */  je      .L1cf\n  /* 646 */  mov     %eax,%edx\n  /* 648 */  neg     %edx\n  /* 64a */  sar     $0x3,%edx\n  /* 64d */  lea     0x1(%eax,%edx,1),%eax\n  /* 651 */  mov     %ax,myhorizoff\n  /* 657 */  jmp     .L1cf\n  /* 65c */  lea     0x0(%esi,%eiz,1),%esi\n.L660:\n  /* 660 */  mov     0x34(%esp),%eax\n  /* 664 */  test    $0x40,%ah\n  /* 667 */  jne     .L950\n  /* 66d */  mov     0x34(%esp),%edx\n  /* 671 */  movzbl  myreturntocenter,%eax\n  /* 678 */  test    $0x8,%dl\n  /* 67b */  je      .Ld78\n  /* 681 */  test    $0x20,%dl\n  /* 684 */  lea     0x6(%ebx),%edx\n  /* 687 */  movzwl  %dx,%edx\n  /* 68a */  cmovne  %edx,%ebx\n  /* 68d */  lea     0x6(%ebx),%esi\n.L690:\n  /* 690 */  movzwl  %si,%ebx\n  /* 693 */  test    %al,%al\n  /* 695 */  movswl  %si,%esi\n  /* 698 */  mov     %si,myhoriz\n  /* 69f */  je      .L514\n.L6a5:\n  /* 6a5 */  dec     %al\n  /* 6a7 */  mov     %al,myreturntocenter\n  /* 6ac */  mov     $0x55555556,%eax\n  /* 6b1 */  imul    %esi\n  /* 6b3 */  sar     $0x1f,%esi\n  /* 6b6 */  sub     %edx,%ebx\n  /* 6b8 */  lea     0x21(%ebx,%esi,1),%ebx\n  /* 6bc */  movzwl  %bx,%ebx\n  /* 6bf */  mov     %bx,myhoriz\n  /* 6c6 */  jmp     .L514\n  /* 6cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L6d0:\n  /* 6d0 */  mov     $0x400,%eax\n  /* 6d5 */  jmp     .L3ff\n  /* 6da */  lea     0x0(%esi),%esi\n.L6e0:\n  /* 6e0 */  cmp     $0xffffff9d,%eax\n  /* 6e3 */  jge     .L58e\n  /* 6e9 */  mov     $0xffffff9d,%ebx\n  /* 6ee */  mov     $0xffffff9d,%eax\n  /* 6f3 */  mov     %bx,myhoriz\n  /* 6fa */  jmp     .L58e\n  /* 6ff */  nop\n.L700:\n  /* 700 */  sub     $0x60,%ebx\n  /* 703 */  cmp     $0x8,%bx\n  /* 707 */  ja      .L714\n  /* 709 */  mov     $0x64,%eax\n  /* 70e */  mov     %ax,myhoriz\n.L714:\n  /* 714 */  movzwl  myhorizoff,%eax\n  /* 71b */  add     $0x4,%eax\n  /* 71e */  cmp     $0x8,%ax\n  /* 722 */  ja      .L72d\n  /* 724 */  xor     %ebp,%ebp\n  /* 726 */  mov     %bp,myhorizoff\n.L72d:\n  /* 72d */  movswl  myhoriz,%eax\n  /* 734 */  jmp     .L557\n  /* 739 */  lea     0x0(%esi,%eiz,1),%esi\n.L740:\n  /* 740 */  cmpl    $0x2,0x30(%esp)\n  /* 745 */  je      .Lad0\n.L74b:\n  /* 74b */  mov     myy,%eax\n  /* 750 */  mov     $mycursectnum,%edx\n  /* 755 */  mov     $0x1400,%ebx\n  /* 75a */  mov     %edx,0x8(%esp)\n  /* 75e */  mov     $0x400,%esi\n  /* 763 */  mov     $0x80,%ebp\n  /* 768 */  mov     %eax,0x4(%esp)\n  /* 76c */  mov     myx,%eax\n  /* 771 */  mov     %eax,(%esp)\n  /* 774 */  call    updatesector\n  /* 779 */  mov     $mycursectnum,%eax\n  /* 77e */  mov     $0x10001,%ecx\n  /* 783 */  mov     %eax,0xc(%esp)\n  /* 787 */  mov     $myz,%eax\n  /* 78c */  mov     %eax,0x8(%esp)\n  /* 790 */  mov     $myy,%eax\n  /* 795 */  mov     %ecx,0x1c(%esp)\n  /* 799 */  mov     %ebx,0x18(%esp)\n  /* 79d */  mov     %esi,0x14(%esp)\n  /* 7a1 */  mov     %ebp,0x10(%esp)\n  /* 7a5 */  mov     %eax,0x4(%esp)\n  /* 7a9 */  movl    $myx,(%esp)\n  /* 7b0 */  call    pushmove\n  /* 7b5 */  mov     $0x64,%eax\n  /* 7ba */  mov     %ax,myhoriz\n  /* 7c0 */  xor     %eax,%eax\n  /* 7c2 */  mov     %ax,myhorizoff\n  /* 7c8 */  mov     $0x64,%eax\n  /* 7cd */  jmp     .L5b0\n  /* 7d2 */  lea     0x0(%esi),%esi\n.L7d8:\n  /* 7d8 */  and     $0x3fff,%eax\n  /* 7dd */  mov     %eax,0x78(%esp)\n  /* 7e1 */  lea     (%eax,%eax,4),%edx\n  /* 7e4 */  lea     (%eax,%edx,2),%eax\n  /* 7e7 */  cmpw    $0x1,sprite+0x1a(,%eax,4)\n  /* 7f0 */  jne     .L1e7\n  /* 7f6 */  testb   $0x80,sprite+0x2b(,%eax,4)\n  /* 7fe */  jne     .L1e7\n  /* 804 */  mov     %ebx,(%esp)\n  /* 807 */  mov     myy,%eax\n  /* 80c */  xor     %esi,%esi\n  /* 80e */  mov     %esi,0x78(%esp)\n  /* 812 */  mov     %eax,0x8(%esp)\n  /* 816 */  mov     myx,%eax\n  /* 81b */  mov     %eax,0x4(%esp)\n  /* 81f */  call    getceilzofslope\n  /* 824 */  mov     %eax,0x74(%esp)\n  /* 828 */  jmp     .L1e7\n  /* 82d */  lea     0x0(%esi),%esi\n.L830:\n  /* 830 */  and     $0x3fff,%eax\n  /* 835 */  lea     0x0(,%eax,4),%edx\n  /* 83c */  lea     (%edx,%eax,1),%ecx\n  /* 83f */  lea     (%eax,%ecx,2),%ecx\n  /* 842 */  mov     sprite+0xc(,%ecx,4),%ecx\n  /* 849 */  not     %ecx\n  /* 84b */  test    $0x21,%cl\n  /* 84e */  je      .Lb68\n  /* 854 */  movb    $0x0,0x4c(%esp)\n.L859:\n  /* 859 */  add     %eax,%edx\n  /* 85b */  lea     (%eax,%edx,2),%esi\n  /* 85e */  lea     0x0(,%esi,4),%eax\n  /* 865 */  mov     %eax,0x50(%esp)\n  /* 869 */  lea     sprite(%eax),%esi\n  /* 86f */  mov     %esi,(%esp)\n  /* 872 */  mov     %esi,0x54(%esp)\n  /* 876 */  call    badguy\n  /* 87b */  mov     %eax,%ecx\n  /* 87d */  imul    $0x3ac,%edi,%eax\n  /* 883 */  test    %cx,%cx\n  /* 886 */  lea     ps(%eax),%edx\n  /* 88c */  movswl  ps+0x2e6(%eax),%eax\n  /* 893 */  mov     %edx,0x58(%esp)\n  /* 897 */  lea     0x0(,%eax,4),%edx\n  /* 89e */  je      .L218\n  /* 8a4 */  cmpb    $0x18,0x14(%esi)\n  /* 8a8 */  jbe     .L218\n  /* 8ae */  lea     (%edx,%eax,1),%ecx\n  /* 8b1 */  lea     (%eax,%ecx,2),%ecx\n  /* 8b4 */  mov     sprite+0x8(,%ecx,4),%ecx\n  /* 8bb */  sub     0x8(%esi),%ecx\n  /* 8be */  mov     %ecx,%esi\n  /* 8c0 */  neg     %esi\n  /* 8c2 */  cmovns  %esi,%ecx\n  /* 8c5 */  cmp     $0x53ff,%ecx\n  /* 8cb */  jg      .L218\n  /* 8d1 */  mov     0x54(%esp),%eax\n  /* 8d5 */  mov     myy,%edx\n  /* 8db */  mov     0x50(%esp),%esi\n  /* 8df */  mov     myx,%ecx\n  /* 8e5 */  mov     0x4(%eax),%eax\n  /* 8e8 */  sub     %edx,%eax\n  /* 8ea */  mov     sprite(%esi),%edx\n  /* 8f0 */  mov     %eax,0x4(%esp)\n  /* 8f4 */  sub     %ecx,%edx\n  /* 8f6 */  mov     %edx,(%esp)\n  /* 8f9 */  call    getangle\n  /* 8fe */  lea     0x200(%eax),%edx\n  /* 904 */  and     $0x7ff,%eax\n  /* 909 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 911 */  and     $0x7ff,%edx\n  /* 917 */  movswl  sintable(%edx,%edx,1),%edx\n  /* 91f */  shl     $0x4,%eax\n  /* 922 */  sub     %eax,myyvel\n  /* 928 */  mov     0x58(%esp),%eax\n  /* 92c */  shl     $0x4,%edx\n  /* 92f */  sub     %edx,myxvel\n  /* 935 */  movswl  0x2e6(%eax),%eax\n  /* 93c */  lea     0x0(,%eax,4),%edx\n  /* 943 */  jmp     .L218\n  /* 948 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L950:\n  /* 950 */  test    $0x20,%al\n  /* 952 */  mov     $0x9,%dl\n  /* 954 */  mov     %dl,myreturntocenter\n  /* 95a */  lea     -0x6(%ebx),%eax\n  /* 95d */  movzwl  %ax,%eax\n  /* 960 */  cmovne  %eax,%ebx\n  /* 963 */  sub     $0x6,%ebx\n  /* 966 */  movzwl  %bx,%ebx\n  /* 969 */  mov     %bx,myhoriz\n  /* 970 */  jmp     .L514\n  /* 975 */  lea     0x0(%esi),%esi\n.L978:\n  /* 978 */  cmpl    $0x1,0x30(%esp)\n  /* 97d */  je      .L1140\n  /* 983 */  lea     -0x2800(%edx),%eax\n  /* 989 */  cmp     %ecx,%eax\n  /* 98b */  jg      .L1200\n  /* 991 */  mov     myzvel,%ebx\n  /* 997 */  cmpb    $myonground,0x0\n  /* 99e */  mov     %ebx,%esi\n  /* 9a0 */  je      .Lef8\n.L9a6:\n  /* 9a6 */  mov     $0x1,%dl\n  /* 9a8 */  mov     %dl,myonground\n.L9ae:\n  /* 9ae */  sub     %ecx,%eax\n  /* 9b0 */  sar     $1,%eax\n  /* 9b2 */  mov     %eax,%edx\n  /* 9b4 */  neg     %edx\n  /* 9b6 */  cmovs   %eax,%edx\n  /* 9b9 */  add     %ecx,%eax\n  /* 9bb */  cmp     $0xff,%edx\n  /* 9c1 */  lea     -0x300(%esi),%edx\n  /* 9c7 */  movswl  myjumpingcounter,%esi\n  /* 9ce */  cmovg   %eax,%ecx\n  /* 9d1 */  mov     %ecx,myz\n  /* 9d7 */  xor     %eax,%eax\n  /* 9d9 */  test    %edx,%edx\n  /* 9db */  cmovns  %edx,%eax\n  /* 9de */  mov     %eax,myzvel\n.L9e3:\n  /* 9e3 */  testb   $0x2,0x34(%esp)\n  /* 9e8 */  je      .L9f6\n  /* 9ea */  add     $0xb00,%ecx\n  /* 9f0 */  mov     %ecx,myz\n.L9f6:\n  /* 9f6 */  mov     0x74(%esp),%ebx\n  /* 9fa */  testb   $0x1,0x34(%esp)\n  /* 9ff */  mov     %ebx,%eax\n  /* a01 */  jne     .Lfe0\n  /* a07 */  cmpb    $0x1,myjumpingtoggle\n  /* a0e */  mov     myzvel,%edx\n  /* a14 */  je      .L13b8\n  /* a1a */  test    %esi,%esi\n  /* a1c */  je      .L1290\n.La22:\n  /* a22 */  xor     %esi,%esi\n  /* a24 */  add     $0x3ff,%eax\n  /* a29 */  mov     %si,myjumpingcounter\n  /* a30 */  mov     %eax,0x54(%esp)\n.La34:\n  /* a34 */  add     %edx,%ecx\n  /* a36 */  cmp     0x54(%esp),%ecx\n  /* a3a */  mov     %ecx,myz\n  /* a40 */  jg      .Lbf0\n  /* a46 */  xor     %eax,%eax\n  /* a48 */  test    %edx,%edx\n  /* a4a */  mov     %ax,myjumpingcounter\n  /* a50 */  jns     .La60\n.La52:\n  /* a52 */  xor     %eax,%eax\n  /* a54 */  mov     %eax,myyvel\n  /* a59 */  xor     %eax,%eax\n  /* a5b */  mov     %eax,myxvel\n.La60:\n  /* a60 */  mov     $0x80,%eax\n  /* a65 */  add     $0x400,%ebx\n  /* a6b */  mov     %eax,myzvel\n  /* a70 */  mov     %ebx,myz\n  /* a76 */  jmp     .Lbf0\n  /* a7b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La80:\n  /* a80 */  mov     myz,%edx\n  /* a86 */  mov     0x4c(%esp),%esi\n  /* a8a */  sub     %esi,%edx\n  /* a8c */  mov     %edx,%ecx\n  /* a8e */  neg     %ecx\n  /* a90 */  cmovs   %edx,%ecx\n  /* a93 */  cmp     $0x3600,%ecx\n  /* a99 */  jle     .Le48\n  /* a9f */  test    %eax,%eax\n  /* aa1 */  jne     .Lf50\n  /* aa7 */  cmpb    $myonground,0x0\n  /* aae */  je      .Lf50\n  /* ab4 */  xor     %eax,%eax\n  /* ab6 */  mov     %eax,0x30(%esp)\n  /* aba */  jmp     .L308\n  /* abf */  nop\n.Lac0:\n  /* ac0 */  addl    $0x1e00,myz\n  /* aca */  jmp     .L4c0\n  /* acf */  nop\n.Lad0:\n  /* ad0 */  imul    $0x3ac,%edi,%eax\n  /* ad6 */  cmpb    $0x0,ps+0x34d(%eax)\n  /* add */  jne     .Lb07\n  /* adf */  mov     myz,%ecx\n  /* ae5 */  mov     0x70(%esp),%eax\n  /* ae9 */  mov     %ecx,%edx\n  /* aeb */  sub     %eax,%edx\n  /* aed */  mov     %edx,%eax\n  /* aef */  neg     %eax\n  /* af1 */  cmovs   %edx,%eax\n  /* af4 */  cmp     $0x1300,%eax\n  /* af9 */  jle     .Lb07\n  /* afb */  add     $0x15c,%ecx\n  /* b01 */  mov     %ecx,myz\n.Lb07:\n  /* b07 */  xor     %eax,%eax\n  /* b09 */  mov     $0x10001,%edx\n  /* b0e */  mov     %eax,0x10(%esp)\n  /* b12 */  mov     $mycursectnum,%eax\n  /* b17 */  mov     $0x400,%ecx\n  /* b1c */  mov     %eax,0xc(%esp)\n  /* b20 */  mov     $myz,%eax\n  /* b25 */  mov     $0x400,%ebx\n  /* b2a */  mov     %eax,0x8(%esp)\n  /* b2e */  mov     $0xa4,%esi\n  /* b33 */  xor     %ebp,%ebp\n  /* b35 */  mov     %edx,0x24(%esp)\n  /* b39 */  mov     $myy,%eax\n  /* b3e */  mov     %ecx,0x20(%esp)\n  /* b42 */  mov     %ebx,0x1c(%esp)\n  /* b46 */  mov     %esi,0x18(%esp)\n  /* b4a */  mov     %ebp,0x14(%esp)\n  /* b4e */  mov     %eax,0x4(%esp)\n  /* b52 */  movl    $myx,(%esp)\n  /* b59 */  call    clipmove\n  /* b5e */  jmp     .L74b\n  /* b63 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb68:\n  /* b68 */  movb    $0x1,0x4c(%esp)\n  /* b6d */  xor     %ecx,%ecx\n  /* b6f */  mov     %ecx,0x30(%esp)\n  /* b73 */  jmp     .L859\n  /* b78 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb80:\n  /* b80 */  xor     %eax,%eax\n  /* b82 */  testb   $0x1,0x34(%esp)\n  /* b87 */  mov     %ax,myjumpingcounter\n  /* b8d */  mov     myzvel,%eax\n  /* b92 */  je      .Lda0\n  /* b98 */  test    %eax,%eax\n  /* b9a */  jle     .Lf28\n  /* ba0 */  mov     $0xfffffea4,%eax\n  /* ba5 */  mov     %eax,myzvel\n  /* baa */  mov     $0xfffffea4,%eax\n.Lbaf:\n  /* baf */  add     %ecx,%eax\n  /* bb1 */  lea     -0xeff(%edx),%ecx\n  /* bb7 */  cmp     %ecx,%eax\n  /* bb9 */  jl      .Lbc7\n  /* bbb */  sub     $0xf00,%edx\n  /* bc1 */  sub     %eax,%edx\n  /* bc3 */  sar     $1,%edx\n  /* bc5 */  add     %edx,%eax\n.Lbc7:\n  /* bc7 */  mov     %eax,myz\n  /* bcc */  mov     0x74(%esp),%edx\n  /* bd0 */  lea     0x3ff(%edx),%ecx\n  /* bd6 */  cmp     %eax,%ecx\n  /* bd8 */  jl      .Lbf0\n  /* bda */  add     $0x400,%edx\n  /* be0 */  xor     %esi,%esi\n  /* be2 */  mov     %edx,myz\n  /* be8 */  mov     %esi,myzvel\n  /* bee */  xchg    %ax,%ax\n.Lbf0:\n  /* bf0 */  imul    $0x3ac,%edi,%edx\n  /* bf6 */  cmpw    $0x0,ps+0x2ee(%edx)\n  /* bfe */  jne     .Lc30\n  /* c00 */  cmpw    $0x2,ps+0x340(%edx)\n  /* c08 */  jg      .Lc30\n  /* c0a */  cmpb    $myhardlanding,0x0\n  /* c11 */  jne     .Lc30\n  /* c13 */  cmpw    $0x0,ps+0x2d0(%edx)\n  /* c1b */  jle     .L1308\n  /* c21 */  lea     0x0(%esi,%eiz,1),%esi\n  /* c28 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc30:\n  /* c30 */  mov     0x40(%esp),%eax\n  /* c34 */  xor     %ebx,%ebx\n  /* c36 */  xor     %esi,%esi\n  /* c38 */  mov     %ebx,myxvel\n  /* c3e */  mov     0x38(%esp),%ebp\n  /* c42 */  mov     %esi,myyvel\n  /* c48 */  lea     (%eax,%edi,1),%edx\n  /* c4b */  mov     0x3c(%esp),%eax\n  /* c4f */  add     %ebp,%eax\n  /* c51 */  shl     $0x6,%eax\n  /* c54 */  lea     inputfifo(%eax,%edx,4),%eax\n  /* c5b */  movswl  0x2(%eax),%edx\n  /* c5f */  movswl  0x4(%eax),%ecx\n  /* c63 */  xor     %eax,%eax\n.Lc65:\n  /* c65 */  test    %edx,%edx\n  /* c67 */  je      .L1128\n  /* c6d */  xor     %ebx,%ebx\n  /* c6f */  mov     %ebx,0x58(%esp)\n.Lc73:\n  /* c73 */  imul    $0x3ac,%edi,%ebx\n  /* c79 */  xor     %esi,%esi\n  /* c7b */  movswl  ps+0x2b8(%ebx),%ebx\n  /* c82 */  mov     %ebx,0x5c(%esp)\n.Lc86:\n  /* c86 */  imul    $0x3ac,%edi,%ebx\n  /* c8c */  mov     ps+0x334(%ebx),%ebp\n  /* c92 */  dec     %ebp\n  /* c93 */  mov     %ebp,0x54(%esp)\n  /* c97 */  lea     (%eax,%eax,1),%ebp\n  /* c9a */  cmpw    $0x18e,0x54(%esp)\n  /* ca1 */  cmovbe  %ebp,%eax\n  /* ca4 */  imul    %eax,%edx\n  /* ca7 */  imul    %eax,%ecx\n  /* caa */  mov     0x58(%esp),%eax\n  /* cae */  shl     $0x6,%edx\n  /* cb1 */  shl     $0x6,%ecx\n  /* cb4 */  add     %esi,%edx\n  /* cb6 */  mov     0x5c(%esp),%esi\n  /* cba */  add     %eax,%ecx\n  /* cbc */  movzbl  myonground,%eax\n  /* cc3 */  test    %esi,%esi\n  /* cc5 */  jne     .Lf80\n  /* ccb */  cmpw    $0xa,ps+0x2da(%ebx)\n  /* cd3 */  jle     .Lf80\n  /* cd9 */  test    %al,%al\n  /* cdb */  je      .Lf8f\n.Lce1:\n  /* ce1 */  mov     dukefriction,%esi\n  /* ce7 */  mov     %edx,%eax\n  /* ce9 */  lea     -0x2000(%esi),%ebp\n  /* cef */  imul    %ebp\n  /* cf1 */  mov     %eax,%ebx\n  /* cf3 */  mov     %ecx,%eax\n  /* cf5 */  shrd    $0x10,%edx,%ebx\n  /* cf9 */  imul    %ebp\n  /* cfb */  mov     %eax,%ebp\n  /* cfd */  shrd    $0x10,%edx,%ebp\n.Ld01:\n  /* d01 */  mov     %ebx,myxvel\n  /* d07 */  lea     0x7ff(%ebx),%eax\n  /* d0d */  mov     %ebp,myyvel\n  /* d13 */  cmp     $0xffe,%eax\n  /* d18 */  ja      .Ld3a\n  /* d1a */  lea     0x7ff(%ebp),%eax\n  /* d20 */  cmp     $0xffe,%eax\n  /* d25 */  ja      .Ld3a\n  /* d27 */  xor     %ebp,%ebp\n  /* d29 */  xor     %eax,%eax\n  /* d2b */  mov     %ebp,myyvel\n  /* d31 */  xor     %ebx,%ebx\n  /* d33 */  xor     %ebp,%ebp\n  /* d35 */  mov     %eax,myxvel\n.Ld3a:\n  /* d3a */  cmpb    $0x1f,0x4b(%esp)\n  /* d3f */  ja      .L3e4\n  /* d45 */  mov     %esi,%edx\n  /* d47 */  mov     %esi,%eax\n  /* d49 */  sar     $1,%edx\n  /* d4b */  sar     $0x2,%esi\n  /* d4e */  sub     %edx,%eax\n  /* d50 */  add     %eax,%esi\n  /* d52 */  mov     %ebx,%eax\n  /* d54 */  imul    %esi\n  /* d56 */  shrd    $0x10,%edx,%eax\n  /* d5a */  mov     %eax,myxvel\n  /* d5f */  mov     %eax,%ebx\n  /* d61 */  mov     %ebp,%eax\n  /* d63 */  imul    %esi\n  /* d65 */  shrd    $0x10,%edx,%eax\n  /* d69 */  mov     %eax,myyvel\n  /* d6e */  mov     %eax,%ebp\n  /* d70 */  jmp     .L3e4\n  /* d75 */  lea     0x0(%esi),%esi\n.Ld78:\n  /* d78 */  mov     0x34(%esp),%edx\n  /* d7c */  test    $0x10,%dl\n  /* d7f */  je      .Le70\n  /* d85 */  test    $0x20,%dl\n  /* d88 */  lea     -0x6(%ebx),%edx\n  /* d8b */  movzwl  %dx,%edx\n  /* d8e */  cmovne  %edx,%ebx\n  /* d91 */  lea     -0x6(%ebx),%esi\n  /* d94 */  jmp     .L690\n  /* d99 */  lea     0x0(%esi,%eiz,1),%esi\n.Lda0:\n  /* da0 */  mov     0x34(%esp),%ebx\n  /* da4 */  and     $0x2,%ebx\n  /* da7 */  jne     .Le80\n  /* dad */  test    %eax,%eax\n  /* daf */  js      .L1408\n  /* db5 */  je      .L14e1\n  /* dbb */  sub     $0x100,%eax\n  /* dc0 */  js      .L14d9\n  /* dc6 */  cmp     $0x800,%eax\n  /* dcb */  jle     .Ldcf\n  /* dcd */  sar     $1,%eax\n.Ldcf:\n  /* dcf */  mov     %eax,myzvel\n  /* dd4 */  jmp     .Lbaf\n  /* dd9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lde0:\n  /* de0 */  mov     0x34(%esp),%esi\n  /* de4 */  test    $0x1,%esi\n  /* dea */  jne     .Led0\n  /* df0 */  and     $0x2,%esi\n  /* df3 */  mov     $0x1000,%eax\n  /* df8 */  je      .Le10\n  /* dfa */  add     $0x200,%ecx\n  /* e00 */  mov     %ecx,myz\n  /* e06 */  xchg    %ax,%ax\n  /* e08 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le10:\n  /* e10 */  sub     %eax,%edx\n  /* e12 */  cmp     %ecx,%edx\n  /* e14 */  jge     .Le22\n  /* e16 */  sub     %ecx,%edx\n  /* e18 */  sar     $1,%edx\n  /* e1a */  add     %edx,%ecx\n  /* e1c */  mov     %ecx,myz\n.Le22:\n  /* e22 */  mov     0x74(%esp),%eax\n  /* e26 */  lea     0x11ff(%eax),%edx\n  /* e2c */  cmp     %ecx,%edx\n  /* e2e */  jl      .Lbf0\n  /* e34 */  add     $0x1200,%eax\n  /* e39 */  mov     %eax,myz\n  /* e3e */  jmp     .Lbf0\n  /* e43 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le48:\n  /* e48 */  test    %eax,%eax\n  /* e4a */  jne     .Lf68\n  /* e50 */  cmpb    $myonground,0x0\n  /* e57 */  je      .Lf68\n  /* e5d */  mov     $0x1,%eax\n  /* e62 */  mov     %eax,0x30(%esp)\n  /* e66 */  jmp     .L308\n  /* e6b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le70:\n  /* e70 */  test    %al,%al\n  /* e72 */  je      .L514\n  /* e78 */  jmp     .L6a5\n  /* e7d */  lea     0x0(%esi),%esi\n.Le80:\n  /* e80 */  test    %eax,%eax\n  /* e82 */  js      .L13f0\n  /* e88 */  add     $0x15c,%eax\n  /* e8d */  cmp     $0x600,%eax\n  /* e92 */  jle     .Ldcf\n  /* e98 */  mov     $0x600,%eax\n  /* e9d */  mov     %eax,myzvel\n  /* ea2 */  mov     $0x600,%eax\n  /* ea7 */  jmp     .Lbaf\n  /* eac */  lea     0x0(%esi,%eiz,1),%esi\n.Leb0:\n  /* eb0 */  testb   $0x2,0x34(%esp)\n  /* eb5 */  jne     .L13e0\n  /* ebb */  sub     $0x800,%ecx\n  /* ec1 */  mov     %ecx,myz\n  /* ec7 */  jmp     .L2d3\n  /* ecc */  lea     0x0(%esi,%eiz,1),%esi\n.Led0:\n  /* ed0 */  testb   $0x2,0x34(%esp)\n  /* ed5 */  jne     .L13d0\n  /* edb */  sub     $0x200,%ecx\n  /* ee1 */  mov     $0x1000,%eax\n  /* ee6 */  mov     %ecx,myz\n  /* eec */  jmp     .Le10\n  /* ef1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lef8:\n  /* ef8 */  cmp     $0xc00,%ebx\n  /* efe */  jle     .L9a6\n.Lf04:\n  /* f04 */  mov     %ebx,%eax\n  /* f06 */  sar     $0xa,%eax\n  /* f09 */  mov     %al,myhardlanding\n.Lf0e:\n  /* f0e */  movb    $0x1,myonground\n  /* f15 */  lea     -0x2800(%edx),%eax\n  /* f1b */  mov     %ebx,%esi\n  /* f1d */  jmp     .L9ae\n  /* f22 */  lea     0x0(%esi),%esi\n.Lf28:\n  /* f28 */  sub     $0x15c,%eax\n  /* f2d */  cmp     $0xfffffa00,%eax\n  /* f32 */  jge     .Ldcf\n  /* f38 */  mov     $0xfffffa00,%eax\n  /* f3d */  mov     %eax,myzvel\n  /* f42 */  mov     $0xfffffa00,%eax\n  /* f47 */  jmp     .Lbaf\n  /* f4c */  lea     0x0(%esi,%eiz,1),%esi\n.Lf50:\n  /* f50 */  xor     %ecx,%ecx\n  /* f52 */  movswl  myhorizoff,%eax\n  /* f59 */  mov     %ecx,0x30(%esp)\n  /* f5d */  jmp     .L1b8\n  /* f62 */  lea     0x0(%esi),%esi\n.Lf68:\n  /* f68 */  mov     $0x1,%edx\n  /* f6d */  movswl  myhorizoff,%eax\n  /* f74 */  mov     %edx,0x30(%esp)\n  /* f78 */  jmp     .L1b8\n  /* f7d */  lea     0x0(%esi),%esi\n.Lf80:\n  /* f80 */  test    %al,%al\n  /* f82 */  je      .Lf8f\n  /* f84 */  testb   $0x2,0x34(%esp)\n  /* f89 */  jne     .Lce1\n.Lf8f:\n  /* f8f */  cmpl    $0x2,0x30(%esp)\n  /* f94 */  mov     dukefriction,%esi\n  /* f9a */  je      .Lfb8\n  /* f9c */  mov     %esi,%eax\n  /* f9e */  imul    %edx\n  /* fa0 */  mov     %eax,%ebx\n  /* fa2 */  mov     %esi,%eax\n  /* fa4 */  shrd    $0x10,%edx,%ebx\n  /* fa8 */  imul    %ecx\n  /* faa */  mov     %eax,%ebp\n  /* fac */  shrd    $0x10,%edx,%ebp\n  /* fb0 */  jmp     .Ld01\n  /* fb5 */  lea     0x0(%esi),%esi\n.Lfb8:\n  /* fb8 */  lea     -0x1400(%esi),%ebp\n  /* fbe */  mov     %ebp,%eax\n  /* fc0 */  imul    %edx\n  /* fc2 */  mov     %eax,%ebx\n  /* fc4 */  mov     %ebp,%eax\n  /* fc6 */  shrd    $0x10,%edx,%ebx\n  /* fca */  imul    %ecx\n  /* fcc */  mov     %eax,%ebp\n  /* fce */  shrd    $0x10,%edx,%ebp\n  /* fd2 */  jmp     .Ld01\n  /* fd7 */  nop\n  /* fd8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lfe0:\n  /* fe0 */  cmpb    $myjumpingtoggle,0x0\n  /* fe7 */  jne     .L12a0\n  /* fed */  test    %esi,%esi\n  /* fef */  jne     .L10c5\n  /* ff5 */  mov     0x70(%esp),%eax\n  /* ff9 */  sub     %ebx,%eax\n  /* ffb */  cmp     $0x3800,%eax\n  /* 1000 */  jle     .L12a8\n  /* 1006 */  mov     $0x1,%al\n  /* 1008 */  mov     $0x1,%esi\n  /* 100d */  mov     %al,myjumpingtoggle\n  /* 1012 */  lea     0x3ff(%ebx),%eax\n  /* 1018 */  mov     %eax,0x54(%esp)\n.L101c:\n  /* 101c */  lea     0x780(%esi),%eax\n  /* 1022 */  and     $0x7ff,%eax\n  /* 1027 */  movswl  sintable(%eax,%eax,1),%ebp\n  /* 102f */  mov     $0x2aaaaaab,%eax\n  /* 1034 */  imul    %ebp\n  /* 1036 */  sar     $0x1f,%ebp\n  /* 1039 */  sar     $1,%edx\n  /* 103b */  sub     %ebp,%edx\n  /* 103d */  movswl  %dx,%eax\n  /* 1040 */  mov     myzvel,%edx\n  /* 1046 */  sub     %eax,%edx\n  /* 1048 */  mov     %edx,myzvel\n  /* 104e */  lea     0xb4(%esi),%eax\n  /* 1054 */  mov     %ax,myjumpingcounter\n  /* 105a */  xor     %eax,%eax\n  /* 105c */  mov     %al,myonground\n  /* 1061 */  jmp     .La34\n  /* 1066 */  xchg    %ax,%ax\n  /* 1068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1070:\n  /* 1070 */  mov     gc,%eax\n  /* 1075 */  xor     %edx,%edx\n  /* 1077 */  mov     %dl,myonground\n  /* 107d */  add     $0x50,%eax\n  /* 1080 */  add     %eax,myzvel\n  /* 1086 */  mov     $0x1800,%eax\n  /* 108b */  mov     myzvel,%edx\n  /* 1091 */  cmp     %eax,%edx\n  /* 1093 */  cmovg   %eax,%edx\n  /* 1096 */  test    %esi,%esi\n  /* 1098 */  mov     %edx,myzvel\n  /* 109e */  je      .L14c0\n  /* 10a4 */  testb   $0x1,0x34(%esp)\n  /* 10a9 */  jne     .L10bb\n.L10ab:\n  /* 10ab */  cmpb    $0x1,myjumpingtoggle\n  /* 10b2 */  jne     .L10bb\n  /* 10b4 */  xor     %eax,%eax\n  /* 10b6 */  mov     %al,myjumpingtoggle\n.L10bb:\n  /* 10bb */  mov     myz,%ecx\n  /* 10c1 */  mov     0x74(%esp),%eax\n.L10c5:\n  /* 10c5 */  mov     %eax,%ebx\n  /* 10c7 */  cmp     $0x4ff,%esi\n  /* 10cd */  lea     0x3ff(%eax),%eax\n  /* 10d3 */  mov     %eax,0x54(%esp)\n  /* 10d7 */  jg      .L11e0\n  /* 10dd */  cmp     $0x300,%esi\n  /* 10e3 */  jle     .L101c\n  /* 10e9 */  cmpb    $0x0,0x50(%esp)\n  /* 10ee */  je      .L101c\n  /* 10f4 */  sub     $0x200,%ecx\n  /* 10fa */  xor     %edx,%edx\n  /* 10fc */  mov     %dx,myjumpingcounter\n  /* 1103 */  mov     $0xfffffe00,%esi\n  /* 1108 */  cmp     %eax,%ecx\n  /* 110a */  mov     %esi,myzvel\n  /* 1110 */  mov     %ecx,myz\n  /* 1116 */  jle     .La52\n  /* 111c */  jmp     .Lbf0\n  /* 1121 */  lea     0x0(%esi,%eiz,1),%esi\n.L1128:\n  /* 1128 */  test    %ecx,%ecx\n  /* 112a */  jne     .L12c0\n  /* 1130 */  mov     myxvel,%ebx\n  /* 1136 */  xor     %ebp,%ebp\n  /* 1138 */  jmp     .L3e4\n  /* 113d */  lea     0x0(%esi),%esi\n.L1140:\n  /* 1140 */  cmpb    $0x0,ps+0x376(%esi)\n  /* 1147 */  jne     .L12e0\n  /* 114d */  cmpb    $0x1f,0x4b(%esp)\n  /* 1152 */  jbe     .L1420\n  /* 1158 */  sub     $0x2200,%edx\n  /* 115e */  mov     $0x22,%eax\n  /* 1163 */  mov     %eax,0x54(%esp)\n  /* 1167 */  cmp     %ecx,%edx\n  /* 1169 */  jg      .L1549\n.L116f:\n  /* 116f */  movswl  myjumpingcounter,%esi\n  /* 1176 */  mov     $0x1,%al\n  /* 1178 */  mov     %al,myonground\n  /* 117d */  test    %esi,%esi\n  /* 117f */  jne     .L9e3\n  /* 1185 */  mov     0x70(%esp),%edx\n  /* 1189 */  mov     0x54(%esp),%ebx\n  /* 118d */  mov     %edx,%eax\n  /* 118f */  shl     $0x7,%ebx\n  /* 1192 */  sub     %ebx,%eax\n  /* 1194 */  sub     %ecx,%eax\n  /* 1196 */  sar     $1,%eax\n  /* 1198 */  add     %eax,%ecx\n  /* 119a */  mov     %ecx,myz\n  /* 11a0 */  imul    $0x3ac,%edi,%eax\n  /* 11a6 */  cmpb    $0x0,ps+0x34d(%eax)\n  /* 11ad */  jne     .L9e3\n  /* 11b3 */  lea     -0xfff(%edx),%eax\n  /* 11b9 */  cmp     %eax,%ecx\n  /* 11bb */  jl      .L9e3\n  /* 11c1 */  lea     -0x1000(%edx),%ecx\n  /* 11c7 */  sarl    $1,myzvel\n  /* 11cd */  mov     %ecx,myz\n  /* 11d3 */  jmp     .L9e3\n  /* 11d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L11e0:\n  /* 11e0 */  xor     %eax,%eax\n  /* 11e2 */  xor     %edx,%edx\n  /* 11e4 */  cmp     0x54(%esp),%ecx\n  /* 11e8 */  mov     %ax,myjumpingcounter\n  /* 11ee */  mov     %edx,myzvel\n  /* 11f4 */  jg      .Lbf0\n  /* 11fa */  jmp     .La60\n  /* 11ff */  nop\n.L1200:\n  /* 1200 */  mov     %ebx,(%esp)\n  /* 1203 */  call    floorspace\n  /* 1208 */  mov     %ebx,(%esp)\n  /* 120b */  mov     %eax,%esi\n  /* 120d */  call    ceilingspace\n  /* 1212 */  or      %esi,%eax\n  /* 1214 */  jne     .L151f\n.L121a:\n  /* 121a */  movl    $0x2800,0x58(%esp)\n.L1222:\n  /* 1222 */  testb   $0x3,0x34(%esp)\n  /* 1227 */  movswl  myjumpingcounter,%esi\n  /* 122e */  jne     .L1070\n  /* 1234 */  cmpb    $myonground,0x0\n  /* 123b */  je      .L1070\n  /* 1241 */  add     %ebp,%ebx\n  /* 1243 */  testb   $0x2,sector+0xe(,%ebx,8)\n  /* 124b */  je      .L1070\n  /* 1251 */  mov     0x70(%esp),%ecx\n  /* 1255 */  mov     0x58(%esp),%ebx\n  /* 1259 */  sub     %ebx,%ecx\n  /* 125b */  lea     -0x1000(%ecx),%eax\n  /* 1261 */  cmp     myz,%eax\n  /* 1267 */  jg      .L1070\n  /* 126d */  mov     %ecx,myz\n  /* 1273 */  test    %esi,%esi\n  /* 1275 */  jne     .L10ab\n  /* 127b */  mov     myzvel,%edx\n  /* 1281 */  mov     0x74(%esp),%ebx\n  /* 1285 */  lea     0x0(%esi),%esi\n  /* 1288 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1290:\n  /* 1290 */  lea     0x3ff(%ebx),%eax\n  /* 1296 */  mov     %eax,0x54(%esp)\n  /* 129a */  jmp     .La34\n  /* 129f */  nop\n.L12a0:\n  /* 12a0 */  test    %esi,%esi\n  /* 12a2 */  jne     .L10c5\n.L12a8:\n  /* 12a8 */  lea     0x3ff(%ebx),%eax\n  /* 12ae */  mov     myzvel,%edx\n  /* 12b4 */  mov     %eax,0x54(%esp)\n  /* 12b8 */  jmp     .La34\n  /* 12bd */  lea     0x0(%esi),%esi\n.L12c0:\n  /* 12c0 */  imul    $0x3ac,%edi,%ebx\n  /* 12c6 */  xor     %ebp,%ebp\n  /* 12c8 */  mov     %ebp,0x58(%esp)\n  /* 12cc */  xor     %esi,%esi\n  /* 12ce */  movswl  ps+0x2b8(%ebx),%ebx\n  /* 12d5 */  mov     %ebx,0x5c(%esp)\n  /* 12d9 */  jmp     .Lc86\n  /* 12de */  xchg    %ax,%ax\n.L12e0:\n  /* 12e0 */  lea     -0x2800(%edx),%eax\n  /* 12e6 */  cmp     %ecx,%eax\n  /* 12e8 */  jg      .L14f0\n  /* 12ee */  mov     $0x1,%dl\n  /* 12f0 */  mov     myzvel,%esi\n  /* 12f6 */  mov     %dl,myonground\n  /* 12fc */  jmp     .L9ae\n  /* 1301 */  lea     0x0(%esi,%eiz,1),%esi\n.L1308:\n  /* 1308 */  cmpw    $0x0,ps+0x2ce(%edx)\n  /* 1310 */  jg      .Lc30\n  /* 1316 */  movswl  ps+0x2b8(%edx),%ecx\n  /* 131d */  mov     %ecx,0x5c(%esp)\n  /* 1321 */  cmp     $0x8,%ecx\n  /* 1324 */  je      .L1557\n.L132a:\n  /* 132a */  mov     0x40(%esp),%eax\n  /* 132e */  mov     0x38(%esp),%ecx\n  /* 1332 */  lea     (%eax,%edi,1),%edx\n  /* 1335 */  mov     0x3c(%esp),%eax\n  /* 1339 */  add     %ecx,%eax\n  /* 133b */  shl     $0x6,%eax\n  /* 133e */  movsbl  inputfifo(%eax,%edx,4),%eax\n  /* 1346 */  test    %al,%al\n  /* 1348 */  je      .L136e\n  /* 134a */  add     %eax,%eax\n  /* 134c */  movzwl  myang,%ecx\n  /* 1353 */  cmpl    $0x2,0x30(%esp)\n  /* 1358 */  je      .L1570\n  /* 135e */  add     %ecx,%eax\n  /* 1360 */  movzwl  %ax,%eax\n.L1363:\n  /* 1363 */  and     $0x7ff,%eax\n  /* 1368 */  mov     %ax,myang\n.L136e:\n  /* 136e */  mov     0x40(%esp),%eax\n  /* 1372 */  mov     0x38(%esp),%ebp\n  /* 1376 */  mov     myxvel,%esi\n  /* 137c */  lea     (%eax,%edi,1),%edx\n  /* 137f */  mov     0x3c(%esp),%eax\n  /* 1383 */  add     %ebp,%eax\n  /* 1385 */  shl     $0x6,%eax\n  /* 1388 */  test    %esi,%esi\n  /* 138a */  lea     inputfifo(%eax,%edx,4),%eax\n  /* 1391 */  movswl  0x2(%eax),%edx\n  /* 1395 */  movswl  0x4(%eax),%ecx\n  /* 1399 */  mov     myyvel,%eax\n  /* 139e */  mov     %eax,0x58(%esp)\n  /* 13a2 */  je      .L1581\n  /* 13a8 */  mov     $0x4,%eax\n  /* 13ad */  jmp     .Lc86\n  /* 13b2 */  lea     0x0(%esi),%esi\n.L13b8:\n  /* 13b8 */  movb    $myjumpingtoggle,0x0\n  /* 13bf */  test    %esi,%esi\n  /* 13c1 */  jne     .La22\n  /* 13c7 */  jmp     .L1290\n  /* 13cc */  lea     0x0(%esi,%eiz,1),%esi\n.L13d0:\n  /* 13d0 */  mov     %ecx,myz\n  /* 13d6 */  mov     $0x1000,%eax\n  /* 13db */  jmp     .Le10\n.L13e0:\n  /* 13e0 */  mov     %ecx,myz\n  /* 13e6 */  jmp     .L2d3\n  /* 13eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L13f0:\n  /* 13f0 */  mov     $0x15c,%eax\n  /* 13f5 */  mov     %eax,myzvel\n  /* 13fa */  mov     $0x15c,%eax\n  /* 13ff */  jmp     .Lbaf\n  /* 1404 */  lea     0x0(%esi,%eiz,1),%esi\n.L1408:\n  /* 1408 */  add     $0x100,%eax\n  /* 140d */  test    %eax,%eax\n  /* 140f */  cmovg   %ebx,%eax\n  /* 1412 */  mov     %eax,myzvel\n  /* 1417 */  jmp     .Lbaf\n  /* 141c */  lea     0x0(%esi,%eiz,1),%esi\n.L1420:\n  /* 1420 */  sub     $0xc00,%edx\n  /* 1426 */  mov     $0xc,%esi\n  /* 142b */  mov     %esi,0x54(%esp)\n  /* 142f */  cmp     %ecx,%edx\n  /* 1431 */  jle     .L116f\n  /* 1437 */  mov     $0xc00,%eax\n  /* 143c */  mov     %eax,0x58(%esp)\n.L1440:\n  /* 1440 */  mov     %ebx,(%esp)\n  /* 1443 */  call    floorspace\n  /* 1448 */  mov     %ebx,(%esp)\n  /* 144b */  mov     %eax,%esi\n  /* 144d */  call    ceilingspace\n  /* 1452 */  or      %esi,%eax\n  /* 1454 */  je      .L1222\n  /* 145a */  mov     myz,%ecx\n  /* 1460 */  jmp     .L116f\n  /* 1465 */  lea     0x0(%esi),%esi\n.L1468:\n  /* 1468 */  mov     %edx,0x8(%esp)\n  /* 146c */  mov     %esi,0x4(%esp)\n  /* 1470 */  mov     %eax,(%esp)\n  /* 1473 */  call    getflorzofslope\n  /* 1478 */  mov     0x54(%esp),%esi\n  /* 147c */  mov     %eax,%edx\n  /* 147e */  movswl  myhorizoff,%eax\n  /* 1485 */  sub     %esi,%edx\n  /* 1487 */  mov     %edx,%ecx\n  /* 1489 */  neg     %ecx\n  /* 148b */  cmovs   %edx,%ecx\n  /* 148e */  cmp     $0x400,%ecx\n  /* 1494 */  jg      .L1b8\n  /* 149a */  mov     0x4c(%esp),%edx\n  /* 149e */  sub     %esi,%edx\n  /* 14a0 */  imul    $0xa0,%edx,%edx\n  /* 14a6 */  shr     $0x10,%edx\n  /* 14a9 */  add     %eax,%edx\n  /* 14ab */  movswl  %dx,%eax\n  /* 14ae */  mov     %ax,myhorizoff\n  /* 14b4 */  jmp     .L1b8\n  /* 14b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L14c0:\n  /* 14c0 */  mov     0x74(%esp),%ebx\n  /* 14c4 */  mov     myz,%ecx\n  /* 14ca */  lea     0x3ff(%ebx),%eax\n  /* 14d0 */  mov     %eax,0x54(%esp)\n  /* 14d4 */  jmp     .La34\n.L14d9:\n  /* 14d9 */  xor     %ebp,%ebp\n  /* 14db */  mov     %ebp,myzvel\n.L14e1:\n  /* 14e1 */  xor     %eax,%eax\n  /* 14e3 */  jmp     .Lbaf\n  /* 14e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L14f0:\n  /* 14f0 */  mov     %ebx,(%esp)\n  /* 14f3 */  call    floorspace\n  /* 14f8 */  mov     %ebx,(%esp)\n  /* 14fb */  mov     %eax,%esi\n  /* 14fd */  call    ceilingspace\n  /* 1502 */  or      %esi,%eax\n  /* 1504 */  je      .L121a\n  /* 150a */  mov     myz,%ecx\n.L1510:\n  /* 1510 */  mov     0x70(%esp),%edx\n  /* 1514 */  mov     myzvel,%ebx\n  /* 151a */  jmp     .Lf0e\n.L151f:\n  /* 151f */  cmpb    $myonground,0x0\n  /* 1526 */  mov     myz,%ecx\n  /* 152c */  jne     .L1510\n  /* 152e */  mov     myzvel,%ebx\n  /* 1534 */  mov     0x70(%esp),%edx\n  /* 1538 */  cmp     $0xc00,%ebx\n  /* 153e */  jg      .Lf04\n  /* 1544 */  jmp     .Lf0e\n.L1549:\n  /* 1549 */  mov     $0x2200,%edx\n  /* 154e */  mov     %edx,0x58(%esp)\n  /* 1552 */  jmp     .L1440\n.L1557:\n  /* 1557 */  movzwl  ps+0x2da(%edx),%eax\n  /* 155e */  sub     $0x2,%eax\n  /* 1561 */  cmp     $0x1,%ax\n  /* 1565 */  ja      .L132a\n  /* 156b */  jmp     .Lc30\n.L1570:\n  /* 1570 */  mov     %eax,%edx\n  /* 1572 */  sar     $0x3,%edx\n  /* 1575 */  sub     %edx,%eax\n  /* 1577 */  add     %ecx,%eax\n  /* 1579 */  movzwl  %ax,%eax\n  /* 157c */  jmp     .L1363\n.L1581:\n  /* 1581 */  test    %eax,%eax\n  /* 1583 */  mov     $0x4,%eax\n  /* 1588 */  jne     .Lc73\n  /* 158e */  jmp     .Lc65\n","c":"/* candidate for fakedomovethings (game.c, 5523 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nvoid fakedomovethings(void )\n{\n    input *syn;\n    struct player_struct *p;\n    int i, j, k, doubvel, fz, cz, hz, lz, x, y;\n    unsigned int sb_snum;\n    short psect, psectlotag, tempsect, backcstat;\n    char shrunk, spritebridge;\n\n    syn = (input *)&inputfifo[fakemovefifoplc&(MOVEFIFOSIZ-1)][myconnectindex];\n\n    p = &ps[myconnectindex];\n\n    backcstat = sprite[p->i].cstat;\n    sprite[p->i].cstat &= ~257;\n\n    sb_snum = syn->bits;\n\n    psect = mycursectnum;\n    psectlotag = sector[psect].lotag;\n    spritebridge = 0;\n\n    shrunk = (sprite[p->i].yrepeat < 32);\n\n    if( ud.clipping == 0 && ( sector[psect].floorpicnum == MIRROR || psect < 0 || psect >= MAXSECTORS) )\n    {\n        myx = omyx;\n        myy = omyy;\n    }\n    else\n    {\n        omyx = myx;\n        omyy = myy;\n    }\n\n    omyhoriz = myhoriz;\n    omyhorizoff = myhorizoff;\n    omyz = myz;\n    omyang = myang;\n\n    getzrange(myx,myy,myz,psect,&cz,&hz,&fz,&lz,163L,CLIPMASK0);\n\n    j = getflorzofslope(psect,myx,myy);\n\n    if( (lz&49152) == 16384 && psectlotag == 1 && klabs(myz-j) > PHEIGHT+(16<<8) )\n        psectlotag = 0;\n\n    if(p->aim_mode == 0 && myonground && psectlotag != 2 && (sector[psect].floorstat&2) )\n    {\n        x = myx+(sintable[(myang+512)&2047]>>5);\n        y = myy+(sintable[myang&2047]>>5);\n        tempsect = psect;\n        updatesector(x,y,&tempsect);\n        if (tempsect >= 0)\n        {\n            k = getflorzofslope(psect,x,y);\n            if (psect == tempsect)\n                myhorizoff += mulscale16(j-k,160);\n            else if (klabs(getflorzofslope(tempsect,x,y)-k) <= (4<<8))\n                myhorizoff += mulscale16(j-k,160);\n        }\n    }\n    if(myhorizoff > 0) myhorizoff -= ((myhorizoff>>3)+1);\n    else if(myhorizoff < 0) myhorizoff += (((-myhorizoff)>>3)+1);\n\n    if(hz >= 0 && (hz&49152) == 49152)\n    {\n        hz &= (MAXSPRITES-1);\n        if (sprite[hz].statnum == 1 && sprite[hz].extra >= 0)\n        {\n            hz = 0;\n            cz = getceilzofslope(psect,myx,myy);\n        }\n    }\n\n    if (lz >= 0 && (lz&49152) == 49152)\n    {\n        j = lz&(MAXSPRITES-1);\n        if ((sprite[j].cstat&33) == 33)\n        {\n            psectlotag = 0;\n            spritebridge = 1;\n        }\n        if(badguy(&sprite[j]) && sprite[j].xrepeat > 24 && klabs(sprite[p->i].z-sprite[j].z) < (84<<8) )\n        {\n            j = getangle(sprite[j].x-myx,sprite[j].y-myy);\n            myxvel -= sintable[(j+512)&2047]<<4;\n            myyvel -= sintable[j&2047]<<4;\n        }\n    }\n\n    if( sprite[p->i].extra <= 0 )\n    {\n        if(psectlotag == 2)\n        {\n            if(p->on_warping_sector == 0)\n            {\n                if( klabs(myz-fz) > (PHEIGHT>>1))\n                    myz += 348;\n            }\n            clipmove(&myx,&myy,&myz,&mycursectnum,0,0,164L,4L<<8,4L<<8,CLIPMASK0);\n        }\n\n        updatesector(myx,myy,&mycursectnum);\n        pushmove(&myx,&myy,&myz,&mycursectnum,128L,4L<<8,20L<<8,CLIPMASK0);\n\n        myhoriz = 100;\n        myhorizoff = 0;\n\n        goto ENDFAKEPROCESSINPUT;\n    }\n\n    doubvel = TICSPERFRAME;\n\n    if( p->on_crane >= 0 ) goto FAKEHORIZONLY;\n\n    if(__builtin_expect(p->one_eighty_count < 0, 1)) myang += 128;\n\n    i = 40;\n\n    if( psectlotag == 2 )\n    {\n        myjumpingcounter = 0;\n\n        if ( sb_snum & 1 )\n        {\n            if(myzvel > 0) myzvel = 0;\n            myzvel -= 348;\n            if(myzvel < -(256*6)) myzvel = -(256*6);\n        }\n        else if (sb_snum&2)\n        {\n            if(myzvel < 0) myzvel = 0;\n            myzvel += 348;\n            if(myzvel > (256*6)) myzvel = (256*6);\n        }\n        else\n        {\n            if(myzvel < 0)\n            {\n                myzvel += 256;\n                if(myzvel > 0) myzvel = 0;\n            }\n            if(myzvel > 0)\n            {\n                myzvel -= 256;\n                if(myzvel < 0) myzvel = 0;\n            }\n        }\n        if(myzvel > 2048) myzvel >>= 1;\n\n        myz += myzvel;\n\n        if(myz > (fz-(15<<8)))\n            myz += ((fz-(15<<8))-myz)>>1;\n\n        if(myz < (cz+(4<<8)))\n        {\n            myz = cz+(4<<8);\n            myzvel = 0;\n        }\n    }\n    else if(p->jetpack_on)\n    {\n        myonground = 0;\n        myjumpingcounter = 0;\n        myhardlanding = 0;\n\n        if(p->jetpack_on < 11)\n            myz -= (p->jetpack_on<<7);\n\n        if(shrunk) j = 512;\n        else j = 2048;\n\n        if (sb_snum&1) myz -= j;\n        if (sb_snum&2) myz += j;\n\n        if(shrunk == 0 && ( psectlotag == 0 || psectlotag == 2 ) ) k = 32;\n        else k = 16;\n\n        if(myz > (fz-(k<<8)))\n            myz += ((fz-(k<<8))-myz)>>1;\n        if(myz < (cz+(18<<8)))\n            myz = cz+(18<<8);\n    }\n    else\n    {\n        if( psectlotag == 1 && p->spritebridge == 0 )\n        {\n            if(shrunk == 0) i = 34;\n            else i = 12;\n        }\n        if( (fz-(i<<8)) > myz && !(floorspace(psect)|ceilingspace(psect)) )\n        {\n            if( (sb_snum&3) == 0 && myonground && (sector[psect].floorstat&2) && myz >= (fz-(i<<8)-(16<<8) ) )\n                myz = fz-(i<<8);\n            else\n            {\n                myonground = 0;\n\n                myzvel += (gc+80);\n\n                if(myzvel > (4096+2048)) myzvel = (4096+2048);\n            }\n        }\n        else\n        {\n            if(psectlotag != 1 && psectlotag != 2 && myonground == 0 && myzvel > (6144>>1))\n                myhardlanding = myzvel>>10;\n            myonground = 1;\n\n            if(i==40)\n            {\n                k = ((fz-(i<<8))-myz)>>1;\n                if( klabs(k) < 256 ) k = 0;\n                myz += k;\n                myzvel -= 768;\n                if(myzvel < 0) myzvel = 0;\n            }\n            else if(myjumpingcounter == 0)\n            {\n                myz += ((fz-(i<<7))-myz)>>1;\n                if(p->on_warping_sector == 0 && myz > fz-(16<<8))\n                {\n                    myz = fz-(16<<8);\n                    myzvel >>= 1;\n                }\n            }\n\n            if(sb_snum&2)\n                myz += (2048+768);\n\n            if( (sb_snum&1) == 0 && myjumpingtoggle == 1)\n                myjumpingtoggle = 0;\n            else if( (sb_snum&1) && myjumpingtoggle == 0 )\n            {\n                if( myjumpingcounter == 0 )\n                    if( (fz-cz) > (56<<8) )\n                    {\n                        myjumpingcounter = 1;\n                        myjumpingtoggle = 1;\n                    }\n            }\n            if( myjumpingcounter && (sb_snum&1) == 0 )\n                myjumpingcounter = 0;\n        }\n\n        if( myjumpingcounter )\n        {\n            if( (sb_snum&1) == 0 && myjumpingtoggle == 1)\n                myjumpingtoggle = 0;\n\n            if( myjumpingcounter < (1024+256) )\n            {\n                if(psectlotag == 1 && myjumpingcounter > 768)\n                {\n                    myjumpingcounter = 0;\n                    myzvel = -512;\n                }\n                else\n                {\n                    myzvel -= (sintable[(2048-128+myjumpingcounter)&2047])/12;\n                    myjumpingcounter += 180;\n\n                    myonground = 0;\n                }\n            }\n            else\n            {\n                myjumpingcounter = 0;\n                myzvel = 0;\n            }\n        }\n\n        myz += myzvel;\n\n        if(myz < (cz+(4<<8)))\n        {\n            myjumpingcounter = 0;\n            if(myzvel < 0) myxvel = myyvel = 0;\n            myzvel = 128;\n            myz = cz+(4<<8);\n        }\n    }\n\n    if ( p->fist_incs ||\n         p->transporter_hold > 2 ||\n         myhardlanding ||\n         p->access_incs > 0 ||\n         p->knee_incs > 0 ||\n         (p->curr_weapon == TRIPBOMB_WEAPON &&\n          p->kickback_pic > 1 &&\n          p->kickback_pic < 4) )\n    {\n        doubvel = 0;\n        myxvel = 0;\n        myyvel = 0;\n    }\n    else if ( syn->avel )\n    {\n        int tempang;\n\n        tempang = syn->avel<<1;\n\n        if(psectlotag == 2)\n            myang += (tempang-(tempang>>3))*ksgn(TICSPERFRAME);\n        else myang += tempang*ksgn(TICSPERFRAME);\n        myang &= 2047;\n    }\n\n    if ( myxvel || myyvel || syn->fvel || syn->svel )\n    {\n        if(p->steroids_amount > 0 && p->steroids_amount < 400)\n            doubvel <<= 1;\n\n        myxvel += ((syn->fvel*doubvel)<<6);\n        myyvel += ((syn->svel*doubvel)<<6);\n\n        if( (p->curr_weapon == KNEE_WEAPON && p->kickback_pic > 10 && myonground) || ( myonground && (sb_snum&2) ) )\n        {\n            myxvel = mulscale16(myxvel,dukefriction-0x2000);\n            myyvel = mulscale16(myyvel,dukefriction-0x2000);\n        }\n        else\n        {\n            if(psectlotag == 2)\n            {\n                myxvel = mulscale16(myxvel,dukefriction-0x1400);\n                myyvel = mulscale16(myyvel,dukefriction-0x1400);\n            }\n            else\n            {\n                myxvel = mulscale16(myxvel,dukefriction);\n                myyvel = mulscale16(myyvel,dukefriction);\n            }\n        }\n\n        if( abs(myxvel) < 2048 && abs(myyvel) < 2048 )\n            myxvel = myyvel = 0;\n\n        if( shrunk )\n        {\n            myxvel = mulscale16(myxvel,dukefriction-(dukefriction>>1)+(dukefriction>>2));\n            myyvel = mulscale16(myyvel,dukefriction-(dukefriction>>1)+(dukefriction>>2));\n        }\n    }\n\nFAKEHORIZONLY:\n    if(psectlotag == 1 || spritebridge == 1) i = (4L<<8);\n    else i = (20L<<8);\n\n    clipmove(&myx,&myy,&myz,&mycursectnum,myxvel,myyvel,164L,4L<<8,i,CLIPMASK0);\n    pushmove(&myx,&myy,&myz,&mycursectnum,164L,4L<<8,4L<<8,CLIPMASK0);\n\n    if( p->jetpack_on == 0 && psectlotag != 1 && psectlotag != 2 && shrunk)\n        myz += 30<<8;\n\n    if( ((sb_snum&(1<<18)) || myhardlanding) )\n        myreturntocenter = 9;\n\n    if( sb_snum&(1<<13) )\n    {\n        myreturntocenter = 9;\n        if( sb_snum&(1<<5) ) myhoriz += 0x6;\n        myhoriz += 0x6;\n    }\n    else if( sb_snum&(1<<14) )\n    {\n        myreturntocenter = 9;\n        if( sb_snum&(1<<5) ) myhoriz -= 0x6;\n        myhoriz -= 0x6;\n    }\n    else if( sb_snum&(1<<3) )\n    {\n        if( sb_snum&(1<<5) ) myhoriz += 0x6;\n        myhoriz += 0x6;\n    }\n    else if( sb_snum&(1<<4) )\n    {\n        if( sb_snum&(1<<5) ) myhoriz -= 0x6;\n        myhoriz -= 0x6;\n    }\n\n    if(myreturntocenter > 0)\n        if( (sb_snum&(1<<13)) == 0 && (sb_snum&(1<<14)) == 0 )\n        {\n            myreturntocenter--;\n            myhoriz += 33-(myhoriz/3);\n        }\n\n    if(p->aim_mode)\n        myhoriz += syn->horz/2;\n    else\n    {\n        if( myhoriz > 95 && myhoriz < 105) myhoriz = 100;\n        if( myhorizoff > -5 && myhorizoff < 5) myhorizoff = 0;\n    }\n\n    if(myhardlanding > 0)\n    {\n        myhardlanding--;\n        myhoriz -= (myhardlanding<<4);\n    }\n\n    if (myhoriz > 299) myhoriz = 299;\n    else if (myhoriz < -99) myhoriz = -99;\n\n    if(p->knee_incs > 0)\n    {\n        myhoriz -= 0x30;\n        myreturntocenter = 9;\n    }\n\nENDFAKEPROCESSINPUT:\n\n    myxbak[fakemovefifoplc&(MOVEFIFOSIZ-1)] = myx;\n    myybak[fakemovefifoplc&(MOVEFIFOSIZ-1)] = myy;\n    myzbak[fakemovefifoplc&(MOVEFIFOSIZ-1)] = myz;\n    myangbak[fakemovefifoplc&(MOVEFIFOSIZ-1)] = myang;\n    myhorizbak[fakemovefifoplc&(MOVEFIFOSIZ-1)] = myhoriz;\n    fakemovefifoplc++;\n\n    sprite[p->i].cstat = backcstat;\n}\n","size":5523,"score":100,"agent":"kuncc/5","pid":6,"session":2136,"ts":1791755350934}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1905,"symbol":"coolgaugetext","file":"game.c","asm":"# coolgaugetext  (TU game.c, section .text, 5662 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncoolgaugetext:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  movswl  0x70(%esp),%edi\n  /* 00c */  imul    $0x3ac,%edi,%esi\n  /* 012 */  mov     ps+0x22c(%esi),%edx\n  /* 018 */  lea     ps(%esi),%eax\n  /* 01e */  mov     %eax,0x38(%esp)\n  /* 022 */  test    %edx,%edx\n  /* 024 */  jle     .L2e\n  /* 026 */  mov     %eax,(%esp)\n  /* 029 */  call    displayinventory\n.L2e:\n  /* 02e */  imul    $0x3ac,%edi,%eax\n  /* 034 */  testb   $0x1,ps+0x34c(%eax)\n  /* 03b */  je      .L50\n  /* 03d */  mov     current_menu,%eax\n  /* 042 */  sub     $0x190,%eax\n  /* 047 */  cmp     $0x5,%eax\n  /* 04a */  jbe     .L381\n.L50:\n  /* 050 */  mov     ud+0x5fc,%ebx\n  /* 056 */  cmp     $0x3,%ebx\n  /* 059 */  jle     .L381\n  /* 05f */  cmpl    $0x1,ud+0x950\n  /* 066 */  jle     .L390\n  /* 06c */  cmpl    $0x1,ud+0x5f8\n  /* 073 */  je      .L390\n  /* 079 */  cmpb    $pus,0x0\n  /* 080 */  jne     .Lb9\n  /* 082 */  mov     connecthead,%eax\n  /* 087 */  test    %eax,%eax\n  /* 089 */  mov     %eax,%edx\n  /* 08b */  jns     .La3\n  /* 08d */  jmp     .L390\n  /* 092 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  mov     connectpoint2(,%edx,4),%edx\n  /* 09f */  test    %edx,%edx\n  /* 0a1 */  js      .Lc7\n.La3:\n  /* 0a3 */  imul    $0x3ac,%edx,%ecx\n  /* 0a9 */  mov     ps+0x2b4(%ecx),%ecx\n  /* 0af */  cmp     %cx,sbar(%edx,%edx,1)\n  /* 0b7 */  je      .L98\n.Lb9:\n  /* 0b9 */  call    displayfragbar\n  /* 0be */  mov     connecthead,%eax\n  /* 0c3 */  test    %eax,%eax\n  /* 0c5 */  js      .Lf3\n.Lc7:\n  /* 0c7 */  mov     myconnectindex,%ecx\n  /* 0cd */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  cmp     %eax,%ecx\n  /* 0d2 */  je      .Le8\n  /* 0d4 */  imul    $0x3ac,%eax,%edx\n  /* 0da */  mov     ps+0x2b4(%edx),%edx\n  /* 0e0 */  mov     %dx,sbar(%eax,%eax,1)\n.Le8:\n  /* 0e8 */  mov     connectpoint2(,%eax,4),%eax\n  /* 0ef */  test    %eax,%eax\n  /* 0f1 */  jns     .Ld0\n.Lf3:\n  /* 0f3 */  cmp     $0x4,%ebx\n  /* 0f6 */  jne     .L399\n  /* 0fc */  mov     ydim,%eax\n  /* 101 */  mov     sbarscale,%edx\n  /* 107 */  lea     -0x1(%eax),%ebx\n  /* 10a */  mov     xdim,%eax\n  /* 10f */  dec     %eax\n  /* 110 */  cmpl    $0x4,ud+0x5fc\n  /* 117 */  je      .L134a\n  /* 11d */  lea     (%edx,%edx,4),%ecx\n  /* 120 */  mov     %ecx,%esi\n  /* 122 */  shl     $0x5,%esi\n  /* 125 */  sub     %esi,%ecx\n  /* 127 */  add     $0xa00000,%ecx\n.L12d:\n  /* 12d */  mov     %eax,0x28(%esp)\n  /* 131 */  xor     %eax,%eax\n  /* 133 */  mov     $0x1a,%esi\n  /* 138 */  mov     %eax,0x24(%esp)\n  /* 13c */  xor     %eax,%eax\n  /* 13e */  mov     $0x15,%ebp\n  /* 143 */  mov     %eax,0x14(%esp)\n  /* 147 */  mov     $0x1e,%eax\n  /* 14c */  mov     %eax,0x10(%esp)\n  /* 150 */  xor     %eax,%eax\n  /* 152 */  mov     %eax,0xc(%esp)\n  /* 156 */  lea     0x0(,%edx,8),%eax\n  /* 15d */  mov     %edx,0x8(%esp)\n  /* 161 */  sub     %edx,%eax\n  /* 163 */  mov     $0xc80000,%edx\n  /* 168 */  mov     %ebx,0x2c(%esp)\n  /* 16c */  shl     $0x2,%eax\n  /* 16f */  xor     %ebx,%ebx\n  /* 171 */  mov     %ebx,0x20(%esp)\n  /* 175 */  sub     %eax,%edx\n  /* 177 */  mov     %esi,0x1c(%esp)\n  /* 17b */  mov     %ebp,0x18(%esp)\n  /* 17f */  mov     %edx,0x4(%esp)\n  /* 183 */  mov     %ecx,(%esp)\n  /* 186 */  call    rotatesprite\n  /* 18b */  imul    $0x3ac,%edi,%eax\n  /* 191 */  cmpb    $0x0,ps+0x373(%eax)\n  /* 198 */  jne     .L1352\n.L19e:\n  /* 19e */  imul    $0x3ac,%edi,%eax\n  /* 1a4 */  movswl  ps+0x296(%eax),%edx\n  /* 1ab */  movswl  ps+0x2e6(%eax),%eax\n  /* 1b2 */  lea     (%eax,%eax,4),%ecx\n  /* 1b5 */  lea     (%eax,%ecx,2),%eax\n  /* 1b8 */  mov     $0xfffffff0,%ecx\n  /* 1bd */  cmpb    $0x1,sprite+0x11(,%eax,4)\n  /* 1c5 */  mov     $0x1a,%eax\n  /* 1ca */  mov     %eax,0x10(%esp)\n  /* 1ce */  mov     %ecx,0xc(%esp)\n  /* 1d2 */  jne     .L1dd\n  /* 1d4 */  cmp     $0x1,%edx\n  /* 1d7 */  jle     .L1597\n.L1dd:\n  /* 1dd */  mov     %edx,0x8(%esp)\n  /* 1e1 */  mov     $0xb7,%eax\n  /* 1e6 */  mov     %eax,0x4(%esp)\n  /* 1ea */  movl    $0x14,(%esp)\n  /* 1f1 */  call    digitalnumber\n.L1f6:\n  /* 1f6 */  mov     ydim,%eax\n  /* 1fb */  cmpl    $0x4,ud+0x5fc\n  /* 202 */  mov     sbarscale,%edx\n  /* 208 */  lea     -0x1(%eax),%esi\n  /* 20b */  mov     xdim,%eax\n  /* 210 */  lea     -0x1(%eax),%ebx\n  /* 213 */  je      .L1324\n  /* 219 */  imul    $0xffffff85,%edx,%eax\n  /* 21c */  lea     0xa00000(%eax),%ecx\n  /* 222 */  lea     0x0(,%edx,8),%eax\n.L229:\n  /* 229 */  mov     %ebx,0x28(%esp)\n  /* 22d */  sub     %edx,%eax\n  /* 22f */  xor     %ebx,%ebx\n  /* 231 */  mov     %esi,0x2c(%esp)\n  /* 235 */  shl     $0x2,%eax\n  /* 238 */  xor     %esi,%esi\n  /* 23a */  mov     %ebx,0x24(%esp)\n  /* 23e */  mov     $0x1a,%ebp\n  /* 243 */  mov     $0x15,%ebx\n  /* 248 */  mov     %edx,0x8(%esp)\n  /* 24c */  mov     $0xc80000,%edx\n  /* 251 */  mov     %esi,0x20(%esp)\n  /* 255 */  sub     %eax,%edx\n  /* 257 */  xor     %esi,%esi\n  /* 259 */  mov     %ebp,0x1c(%esp)\n  /* 25d */  mov     $0x1f,%ebp\n  /* 262 */  mov     %ebx,0x18(%esp)\n  /* 266 */  xor     %ebx,%ebx\n  /* 268 */  mov     %esi,0x14(%esp)\n  /* 26c */  mov     $0x1a,%esi\n  /* 271 */  mov     %ebp,0x10(%esp)\n  /* 275 */  mov     $0xfffffff0,%ebp\n  /* 27a */  mov     %ebx,0xc(%esp)\n  /* 27e */  mov     %edx,0x4(%esp)\n  /* 282 */  mov     %ecx,(%esp)\n  /* 285 */  call    rotatesprite\n  /* 28a */  imul    $0x3ac,%edi,%eax\n  /* 290 */  mov     $0x5,%edx\n  /* 295 */  lea     ps(%eax),%ebx\n  /* 29b */  movswl  ps+0x2b8(%eax),%eax\n  /* 2a2 */  mov     %esi,0x10(%esp)\n  /* 2a6 */  mov     %ebp,0xc(%esp)\n  /* 2aa */  cmp     $0xa,%eax\n  /* 2ad */  cmove   %edx,%eax\n  /* 2b0 */  imul    $0x1d6,%edi,%edx\n  /* 2b6 */  lea     0x148(%eax,%edx,1),%eax\n  /* 2bd */  movswl  ps+0xa(%eax,%eax,1),%eax\n  /* 2c5 */  movl    $0x35,(%esp)\n  /* 2cc */  mov     %eax,0x8(%esp)\n  /* 2d0 */  mov     $0xb7,%eax\n  /* 2d5 */  mov     %eax,0x4(%esp)\n  /* 2d9 */  call    digitalnumber\n  /* 2de */  movzbl  0x373(%ebx),%eax\n  /* 2e5 */  test    %al,%al\n  /* 2e7 */  je      .Lb10\n  /* 2ed */  dec     %al\n  /* 2ef */  mov     $0xffffffff,%ebx\n  /* 2f4 */  cmp     $0x6,%al\n  /* 2f6 */  jbe     .L14e1\n.L2fc:\n  /* 2fc */  mov     $0x11a,%eax\n  /* 301 */  mov     $\"%\",%edx\n  /* 306 */  mov     %eax,0x10(%esp)\n  /* 30a */  mov     $0xbe,%ecx\n  /* 30f */  mov     $0x6,%eax\n  /* 314 */  mov     %eax,0xc(%esp)\n  /* 318 */  mov     %edx,0x8(%esp)\n  /* 31c */  mov     %ecx,0x4(%esp)\n  /* 320 */  movl    $0x68,(%esp)\n  /* 327 */  call    minitext\n  /* 32c */  imul    $0x3ac,%edi,%eax\n  /* 332 */  cmpb    $0x7,ps+0x373(%eax)\n  /* 339 */  ja      .L15c9\n  /* 33f */  movzbl  ps+0x373(%eax),%eax\n  /* 346 */  jmp     *.rodata+0x84(,%eax,4)\n  /* 34d */  imul    $0x3ac,%edi,%eax\n  /* 353 */  movswl  ps+0x2e0(%eax),%eax\n  /* 35a */  mov     %eax,0x3c(%esp)\n  /* 35e */  xchg    %ax,%ax\n.L360:\n  /* 360 */  mov     0x3c(%esp),%eax\n  /* 364 */  test    %eax,%eax\n  /* 366 */  js      .L379\n  /* 368 */  movswl  sbar+0x66,%eax\n  /* 36f */  cmp     0x3c(%esp),%eax\n  /* 373 */  jne     .L5f1\n.L379:\n  /* 379 */  test    %ebx,%ebx\n  /* 37b */  jne     .L601\n.L381:\n  /* 381 */  add     $0x5c,%esp\n  /* 384 */  pop     %ebx\n  /* 385 */  pop     %esi\n  /* 386 */  pop     %edi\n  /* 387 */  pop     %ebp\n  /* 388 */  ret\n  /* 389 */  lea     0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  cmp     $0x4,%ebx\n  /* 393 */  je      .L1336\n.L399:\n  /* 399 */  xor     %ebx,%ebx\n  /* 39b */  cmpb    $pus,0x0\n  /* 3a2 */  je      .L3b0\n  /* 3a4 */  xor     %eax,%eax\n  /* 3a6 */  mov     $0xffffffff,%ebx\n  /* 3ab */  mov     %al,pus\n.L3b0:\n  /* 3b0 */  imul    $0x3ac,%edi,%edx\n  /* 3b6 */  mov     myconnectindex,%eax\n  /* 3bb */  movswl  ps+0x2b4(%edx),%edx\n  /* 3c2 */  movswl  sbar(%eax,%eax,1),%ecx\n  /* 3ca */  cmp     %edx,%ecx\n  /* 3cc */  je      .L3dc\n  /* 3ce */  mov     %dx,sbar(%eax,%eax,1)\n  /* 3d6 */  or      $0x8000,%ebx\n.L3dc:\n  /* 3dc */  imul    $0x3ac,%edi,%eax\n  /* 3e2 */  movswl  sbar+0x20,%edx\n  /* 3e9 */  movswl  ps+0x2dc(%eax),%eax\n  /* 3f0 */  cmp     %eax,%edx\n  /* 3f2 */  je      .L400\n  /* 3f4 */  mov     %ax,sbar+0x20\n  /* 3fa */  or      $0x4000,%ebx\n.L400:\n  /* 400 */  imul    $0x3ac,%edi,%eax\n  /* 406 */  movswl  sbar+0x22,%edx\n  /* 40d */  movswl  ps+0x296(%eax),%eax\n  /* 414 */  cmp     %eax,%edx\n  /* 416 */  je      .L421\n  /* 418 */  mov     %ax,sbar+0x22\n  /* 41e */  or      $0x1,%ebx\n.L421:\n  /* 421 */  imul    $0x3ac,%edi,%eax\n  /* 427 */  movswl  sbar+0x24,%edx\n  /* 42e */  movswl  ps+0x336(%eax),%eax\n  /* 435 */  cmp     %eax,%edx\n  /* 437 */  je      .L442\n  /* 439 */  mov     %ax,sbar+0x24\n  /* 43f */  or      $0x2,%ebx\n.L442:\n  /* 442 */  imul    $0x3ac,%edi,%eax\n  /* 448 */  movswl  sbar+0x26,%edx\n  /* 44f */  movswl  ps+0x2b8(%eax),%eax\n  /* 456 */  cmp     %eax,%edx\n  /* 458 */  je      .L466\n  /* 45a */  mov     %ax,sbar+0x26\n  /* 460 */  or      $0x107fc,%ebx\n.L466:\n  /* 466 */  mov     $0x1,%ecx\n  /* 46b */  mov     $0x2,%edx\n.L470:\n  /* 470 */  movswl  ps+0x29a(%esi,%ecx,2),%eax\n  /* 478 */  movswl  sbar+0x28(%ecx,%ecx,1),%ebp\n  /* 480 */  cmp     %eax,%ebp\n  /* 482 */  je      .L4b8\n  /* 484 */  mov     %ax,sbar+0x28(%ecx,%ecx,1)\n  /* 48c */  cmp     $0x9,%ecx\n  /* 48f */  je      .L4f0\n  /* 491 */  mov     %edx,%eax\n  /* 493 */  shl     %cl,%eax\n  /* 495 */  add     $0x400,%eax\n  /* 49a */  or      %eax,%ebx\n  /* 49c */  movzbl  ps+0x37d(%esi,%ecx,1),%eax\n  /* 4a4 */  cmp     sbar+0x42(%ecx),%al\n  /* 4aa */  je      .L4b2\n  /* 4ac */  mov     %al,sbar+0x42(%ecx)\n.L4b2:\n  /* 4b2 */  inc     %ecx\n  /* 4b3 */  jmp     .L470\n  /* 4b5 */  lea     0x0(%esi),%esi\n.L4b8:\n  /* 4b8 */  movzbl  ps+0x37d(%esi,%ecx,1),%eax\n  /* 4c0 */  cmp     %al,sbar+0x42(%ecx)\n  /* 4c6 */  je      .L4e8\n  /* 4c8 */  mov     %al,sbar+0x42(%ecx)\n  /* 4ce */  cmp     $0x9,%ecx\n  /* 4d1 */  je      .L5b0\n  /* 4d7 */  mov     %edx,%eax\n  /* 4d9 */  shl     %cl,%eax\n  /* 4db */  inc     %ecx\n  /* 4dc */  add     $0x400,%eax\n  /* 4e1 */  or      %eax,%ebx\n  /* 4e3 */  jmp     .L470\n  /* 4e5 */  lea     0x0(%esi),%esi\n.L4e8:\n  /* 4e8 */  inc     %ecx\n  /* 4e9 */  cmp     $0xa,%ecx\n  /* 4ec */  jne     .L470\n  /* 4ee */  jmp     .L510\n.L4f0:\n  /* 4f0 */  imul    $0x3ac,%edi,%eax\n  /* 4f6 */  or      $0x10400,%ebx\n  /* 4fc */  movzbl  ps+0x386(%eax),%eax\n  /* 503 */  cmp     sbar+0x4b,%al\n  /* 509 */  je      .L510\n  /* 50b */  mov     %al,sbar+0x4b\n.L510:\n  /* 510 */  imul    $0x3ac,%edi,%eax\n  /* 516 */  movzbl  ps+0x373(%eax),%eax\n  /* 51d */  cmp     %al,sbar+0x4e\n  /* 523 */  je      .L530\n  /* 525 */  mov     %al,sbar+0x4e\n  /* 52a */  or      $0x3800,%ebx\n.L530:\n  /* 530 */  imul    $0x3ac,%edi,%edx\n  /* 536 */  movswl  sbar+0x40,%ecx\n  /* 53d */  movswl  ps+0x338(%edx),%edx\n  /* 544 */  cmp     %edx,%ecx\n  /* 546 */  je      .L555\n  /* 548 */  mov     %dx,sbar+0x40\n  /* 54f */  or      $0x3000,%ebx\n.L555:\n  /* 555 */  imul    $0x3ac,%edi,%edx\n  /* 55b */  movzbl  ps+0x375(%edx),%edx\n  /* 562 */  cmp     %dl,sbar+0x4f\n  /* 568 */  je      .L576\n  /* 56a */  mov     %dl,sbar+0x4f\n  /* 570 */  or      $0x3000,%ebx\n.L576:\n  /* 576 */  imul    $0x3ac,%edi,%edx\n  /* 57c */  movzbl  ps+0x37a(%edx),%edx\n  /* 583 */  cmp     %dl,sbar+0x50\n  /* 589 */  je      .L5c0\n  /* 58b */  mov     %dl,sbar+0x50\n  /* 591 */  or      $0x3000,%ebx\n  /* 597 */  cmp     $0x7,%al\n  /* 599 */  ja      .L1604\n  /* 59f */  jmp     *.rodata+0xa4(,%eax,4)\n  /* 5a6 */  xchg    %ax,%ax\n  /* 5a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5b0:\n  /* 5b0 */  or      $0x10400,%ebx\n  /* 5b6 */  jmp     .L510\n  /* 5bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5c0:\n  /* 5c0 */  cmp     $0x7,%al\n  /* 5c2 */  ja      .L1611\n  /* 5c8 */  jmp     *.rodata+0xc4(,%eax,4)\n  /* 5cf */  imul    $0x3ac,%edi,%eax\n  /* 5d5 */  movswl  ps+0x346(%eax),%eax\n  /* 5dc */  sar     $1,%eax\n  /* 5de */  mov     %eax,0x3c(%esp)\n  /* 5e2 */  mov     %eax,%edx\n  /* 5e4 */  js      .L601\n.L5e6:\n  /* 5e6 */  movswl  sbar+0x66,%eax\n  /* 5ed */  cmp     %edx,%eax\n  /* 5ef */  je      .L601\n.L5f1:\n  /* 5f1 */  mov     0x3c(%esp),%eax\n  /* 5f5 */  or      $0x2000,%ebx\n  /* 5fb */  mov     %ax,sbar+0x66\n.L601:\n  /* 601 */  cmpl    $0x7f,numpages\n  /* 608 */  je      .Ld68\n  /* 60e */  cmp     $0xffffffff,%ebx\n  /* 611 */  je      .Ld68\n  /* 617 */  mov     %ebx,%esi\n  /* 619 */  mov     %ebx,%ebp\n  /* 61b */  mov     %ebx,%eax\n  /* 61d */  and     $0x103fc,%esi\n  /* 623 */  and     $0x2,%eax\n  /* 626 */  and     $0x1,%ebp\n  /* 629 */  cmpl    $0x1,ud+0x950\n  /* 630 */  mov     %eax,0x40(%esp)\n  /* 634 */  jle     .Lfd8\n  /* 63a */  cmpl    $0x1,ud+0x5f8\n  /* 641 */  je      .Lfd8\n  /* 647 */  test    $0x80,%bh\n  /* 64a */  jne     .L12cf\n.L650:\n  /* 650 */  test    %esi,%esi\n  /* 652 */  jne     .Lf90\n  /* 658 */  test    %ebp,%ebp\n  /* 65a */  je      .Lc80\n.L660:\n  /* 660 */  movl    $0x14,(%esp)\n  /* 667 */  movswl  tilesizy+0x133c,%edx\n  /* 66e */  mov     $0xe4,%eax\n  /* 673 */  sub     %edx,%eax\n  /* 675 */  mov     %eax,0xc(%esp)\n  /* 679 */  mov     $0x2b,%eax\n  /* 67e */  mov     %eax,0x8(%esp)\n  /* 682 */  mov     $0xd9,%eax\n  /* 687 */  sub     %edx,%eax\n  /* 689 */  mov     %eax,0x4(%esp)\n  /* 68d */  call    patchstatusbar\n.L692:\n  /* 692 */  imul    $0x3ac,%edi,%edx\n  /* 698 */  movswl  tilesizy+0x133c,%esi\n  /* 69f */  mov     $0xd9,%eax\n  /* 6a4 */  mov     $0xfffffff0,%ebp\n  /* 6a9 */  movswl  ps+0x296(%edx),%ecx\n  /* 6b0 */  sub     %esi,%eax\n  /* 6b2 */  movswl  ps+0x2e6(%edx),%edx\n  /* 6b9 */  lea     (%edx,%edx,4),%esi\n  /* 6bc */  lea     (%edx,%esi,2),%edx\n  /* 6bf */  mov     $0x9a,%esi\n  /* 6c4 */  cmpb    $0x1,sprite+0x11(,%edx,4)\n  /* 6cc */  mov     %esi,0x10(%esp)\n  /* 6d0 */  mov     %ebp,0xc(%esp)\n  /* 6d4 */  jne     .L6df\n  /* 6d6 */  cmp     $0x1,%ecx\n  /* 6d9 */  jle     .L1306\n.L6df:\n  /* 6df */  mov     %ecx,0x8(%esp)\n  /* 6e3 */  mov     %eax,0x4(%esp)\n  /* 6e7 */  movl    $0x20,(%esp)\n  /* 6ee */  call    digitalnumber\n.L6f3:\n  /* 6f3 */  mov     0x40(%esp),%eax\n  /* 6f7 */  test    %eax,%eax\n  /* 6f9 */  je      .Lcf8\n  /* 6ff */  cmp     $0xffffffff,%ebx\n  /* 702 */  jne     .Lc88\n  /* 708 */  mov     $0x9a,%eax\n  /* 70d */  mov     $0xfffffff0,%edx\n  /* 712 */  movswl  tilesizy+0x133c,%ecx\n  /* 719 */  mov     %eax,0x10(%esp)\n  /* 71d */  imul    $0x3ac,%edi,%eax\n  /* 723 */  mov     %edx,0xc(%esp)\n  /* 727 */  lea     ps(%eax),%ebp\n  /* 72d */  movswl  ps+0x336(%eax),%eax\n  /* 734 */  movl    $0x40,(%esp)\n  /* 73b */  mov     %eax,0x8(%esp)\n  /* 73f */  mov     $0xd9,%eax\n  /* 744 */  sub     %ecx,%eax\n  /* 746 */  mov     %eax,0x4(%esp)\n  /* 74a */  call    digitalnumber\n  /* 74f */  movswl  0x2b8(%ebp),%esi\n  /* 756 */  test    %esi,%esi\n  /* 758 */  jne     .L111b\n  /* 75e */  mov     $0xa,%esi\n.L763:\n  /* 763 */  imul    $0x3ac,%edi,%eax\n  /* 769 */  movzbl  ps+0x373(%eax),%eax\n  /* 770 */  test    %al,%al\n  /* 772 */  je      .L381\n.L778:\n  /* 778 */  dec     %al\n  /* 77a */  cmp     $0x6,%al\n  /* 77c */  ja      .L788\n  /* 77e */  movzbl  %al,%eax\n  /* 781 */  mov     CSWTCH.2395(,%eax,4),%esi\n.L788:\n  /* 788 */  mov     ydim,%eax\n  /* 78d */  cmpl    $0x4,ud+0x5fc\n  /* 794 */  lea     -0x1(%eax),%edx\n  /* 797 */  mov     xdim,%eax\n  /* 79c */  lea     -0x1(%eax),%ebp\n  /* 79f */  movswl  tilesizy+0x133c,%eax\n  /* 7a6 */  mov     %eax,0x38(%esp)\n  /* 7aa */  mov     sbarscale,%eax\n  /* 7af */  je      .L13e7\n  /* 7b5 */  imul    $0x47,%eax,%ecx\n  /* 7b8 */  add     $0xa00000,%ecx\n.L7be:\n  /* 7be */  mov     %edx,0x2c(%esp)\n  /* 7c2 */  xor     %edx,%edx\n  /* 7c4 */  mov     %edx,0x24(%esp)\n  /* 7c8 */  mov     $0x9a,%edx\n  /* 7cd */  mov     %edx,0x1c(%esp)\n  /* 7d1 */  xor     %edx,%edx\n  /* 7d3 */  mov     %edx,0x14(%esp)\n  /* 7d7 */  mov     0x38(%esp),%edx\n  /* 7db */  mov     %eax,0x8(%esp)\n  /* 7df */  mov     %ebp,0x28(%esp)\n  /* 7e3 */  xor     %ebp,%ebp\n  /* 7e5 */  mov     %ebp,0x20(%esp)\n  /* 7e9 */  xor     %ebp,%ebp\n  /* 7eb */  mov     %esi,0x10(%esp)\n  /* 7ef */  sub     $0xd,%edx\n  /* 7f2 */  xor     %esi,%esi\n  /* 7f4 */  mov     %ebp,0x18(%esp)\n  /* 7f8 */  imul    %edx,%eax\n  /* 7fb */  mov     $0xc80000,%edx\n  /* 800 */  mov     %esi,0xc(%esp)\n  /* 804 */  imul    $0x3ac,%edi,%esi\n  /* 80a */  mov     $0x19a,%ebp\n  /* 80f */  mov     %ecx,(%esp)\n  /* 812 */  sub     %eax,%edx\n  /* 814 */  mov     %edx,0x4(%esp)\n  /* 818 */  call    rotatesprite\n  /* 81d */  movswl  tilesizy+0x133c,%edx\n  /* 824 */  mov     $0x6,%eax\n  /* 829 */  mov     %eax,0xc(%esp)\n  /* 82d */  mov     $\"%\",%eax\n  /* 832 */  mov     %eax,0x8(%esp)\n  /* 836 */  mov     $0xe0,%eax\n  /* 83b */  mov     %ebp,0x10(%esp)\n  /* 83f */  movl    $0x106,(%esp)\n  /* 846 */  sub     %edx,%eax\n  /* 848 */  mov     %eax,0x4(%esp)\n  /* 84c */  call    minitext\n  /* 851 */  movzbl  ps+0x373(%esi),%eax\n  /* 858 */  cmp     $0x5,%al\n  /* 85a */  ja      .L13f2\n.L860:\n  /* 860 */  cmp     $0x4,%al\n  /* 862 */  je      .L1488\n  /* 868 */  cmp     $0x5,%al\n  /* 86a */  je      .L149a\n  /* 870 */  cmp     $0x3,%al\n  /* 872 */  jne     .L8c2\n  /* 874 */  imul    $0x3ac,%edi,%eax\n  /* 87a */  movswl  ps+0x338(%eax),%ecx\n.L881:\n  /* 881 */  movswl  tilesizy+0x133c,%edx\n  /* 888 */  mov     $0xd6,%eax\n  /* 88d */  mov     $0x19a,%ebp\n  /* 892 */  mov     %ebp,0x10(%esp)\n  /* 896 */  sub     %edx,%eax\n  /* 898 */  test    %ecx,%ecx\n  /* 89a */  jg      .L1437\n  /* 8a0 */  mov     %eax,0x4(%esp)\n  /* 8a4 */  mov     $0x2,%edx\n  /* 8a9 */  mov     $\"OFF\",%ecx\n  /* 8ae */  mov     %edx,0xc(%esp)\n  /* 8b2 */  mov     %ecx,0x8(%esp)\n  /* 8b6 */  movl    $0xfe,(%esp)\n  /* 8bd */  call    minitext\n.L8c2:\n  /* 8c2 */  test    $0x20,%bh\n  /* 8c5 */  je      .L381\n  /* 8cb */  movzbl  0x3c(%esp),%eax\n  /* 8d0 */  mov     $0x8a,%edi\n  /* 8d5 */  xor     %ebp,%ebp\n  /* 8d7 */  mov     %edi,0x10(%esp)\n  /* 8db */  movswl  tilesizy+0x133c,%edx\n  /* 8e2 */  mov     %ebp,0xc(%esp)\n  /* 8e6 */  movl    $0xfe,(%esp)\n  /* 8ed */  mov     %eax,0x8(%esp)\n  /* 8f1 */  mov     $0xe4,%eax\n  /* 8f6 */  sub     %edx,%eax\n  /* 8f8 */  mov     %eax,0x4(%esp)\n  /* 8fc */  call    invennum\n  /* 901 */  jmp     .L381\n  /* 906 */  imul    $0x3ac,%edi,%eax\n  /* 90c */  movswl  ps+0x2e0(%eax),%edx\n  /* 913 */  mov     %edx,0x3c(%esp)\n  /* 917 */  test    %edx,%edx\n  /* 919 */  jns     .L5e6\n  /* 91f */  jmp     .L601\n  /* 924 */  imul    $0x3ac,%edi,%eax\n  /* 92a */  movswl  ps+0x334(%eax),%eax\n  /* 931 */  add     $0x3,%eax\n  /* 934 */  mov     %eax,%esi\n  /* 936 */  sar     $0x2,%esi\n  /* 939 */  test    %eax,%eax\n  /* 93b */  mov     %esi,0x3c(%esp)\n  /* 93f */  js      .L601\n.L945:\n  /* 945 */  movswl  sbar+0x66,%eax\n  /* 94c */  cmp     0x3c(%esp),%eax\n  /* 950 */  jne     .L5f1\n  /* 956 */  jmp     .L601\n  /* 95b */  imul    $0x3ac,%edi,%eax\n  /* 961 */  movswl  ps+0x2c2(%eax),%esi\n  /* 968 */  mov     $0x2aaaaaab,%eax\n  /* 96d */  lea     0xf(%esi),%ecx\n  /* 970 */  imul    %ecx\n  /* 972 */  sar     $0x1f,%ecx\n  /* 975 */  sar     $0x2,%edx\n  /* 978 */  sub     %ecx,%edx\n  /* 97a */  cmp     $0xffffffda,%esi\n  /* 97d */  movswl  %dx,%eax\n  /* 980 */  mov     %eax,0x3c(%esp)\n  /* 984 */  jge     .L945\n  /* 986 */  jmp     .L601\n  /* 98b */  imul    $0x3ac,%edi,%eax\n  /* 991 */  movswl  ps+0x332(%eax),%eax\n  /* 998 */  add     $0xf,%eax\n  /* 99b */  mov     %eax,%esi\n  /* 99d */  sar     $0x4,%esi\n  /* 9a0 */  test    %eax,%eax\n  /* 9a2 */  mov     %esi,0x3c(%esp)\n  /* 9a6 */  jns     .L945\n  /* 9a8 */  jmp     .L601\n  /* 9ad */  imul    $0x3ac,%edi,%eax\n  /* 9b3 */  movswl  ps+0x2fa(%eax),%ecx\n  /* 9ba */  mov     $0x2aaaaaab,%eax\n  /* 9bf */  imul    %ecx\n  /* 9c1 */  mov     %ecx,%eax\n  /* 9c3 */  sar     $0x1f,%eax\n  /* 9c6 */  sar     $1,%edx\n  /* 9c8 */  sub     %eax,%edx\n  /* 9ca */  cmp     $0xfffffff5,%ecx\n  /* 9cd */  movswl  %dx,%edx\n  /* 9d0 */  mov     %edx,0x3c(%esp)\n  /* 9d4 */  jge     .L5e6\n  /* 9da */  jmp     .L601\n  /* 9df */  imul    $0x3ac,%edi,%eax\n  /* 9e5 */  movswl  ps+0x330(%eax),%eax\n  /* 9ec */  add     $0x3f,%eax\n  /* 9ef */  mov     %eax,%esi\n  /* 9f1 */  sar     $0x6,%esi\n  /* 9f4 */  test    %eax,%eax\n  /* 9f6 */  mov     %esi,0x3c(%esp)\n  /* 9fa */  jns     .L945\n  /* a00 */  jmp     .L601\n  /* a05 */  imul    $0x3ac,%edi,%eax\n  /* a0b */  movswl  ps+0x346(%eax),%eax\n  /* a12 */  sar     $1,%eax\n  /* a14 */  mov     %eax,0x3c(%esp)\n  /* a18 */  jmp     .L360\n  /* a1d */  imul    $0x3ac,%edi,%eax\n  /* a23 */  movswl  ps+0x330(%eax),%eax\n  /* a2a */  add     $0x3f,%eax\n  /* a2d */  sar     $0x6,%eax\n  /* a30 */  mov     %eax,0x3c(%esp)\n  /* a34 */  jmp     .L360\n  /* a39 */  imul    $0x3ac,%edi,%eax\n  /* a3f */  movswl  ps+0x2fa(%eax),%ecx\n  /* a46 */  mov     $0x2aaaaaab,%eax\n  /* a4b */  imul    %ecx\n  /* a4d */  sar     $0x1f,%ecx\n  /* a50 */  sar     $1,%edx\n  /* a52 */  sub     %ecx,%edx\n  /* a54 */  movswl  %dx,%eax\n  /* a57 */  mov     %eax,0x3c(%esp)\n  /* a5b */  jmp     .L360\n  /* a60 */  imul    $0x3ac,%edi,%eax\n  /* a66 */  movswl  ps+0x332(%eax),%eax\n  /* a6d */  add     $0xf,%eax\n  /* a70 */  sar     $0x4,%eax\n  /* a73 */  mov     %eax,0x3c(%esp)\n  /* a77 */  jmp     .L360\n  /* a7c */  imul    $0x3ac,%edi,%eax\n  /* a82 */  movswl  ps+0x2c2(%eax),%ecx\n  /* a89 */  mov     $0x2aaaaaab,%eax\n  /* a8e */  add     $0xf,%ecx\n  /* a91 */  imul    %ecx\n  /* a93 */  sar     $0x1f,%ecx\n  /* a96 */  sar     $0x2,%edx\n  /* a99 */  sub     %ecx,%edx\n  /* a9b */  movswl  %dx,%eax\n  /* a9e */  mov     %eax,0x3c(%esp)\n  /* aa2 */  jmp     .L360\n  /* aa7 */  imul    $0x3ac,%edi,%eax\n  /* aad */  movswl  ps+0x334(%eax),%eax\n  /* ab4 */  add     $0x3,%eax\n  /* ab7 */  sar     $0x2,%eax\n  /* aba */  mov     %eax,0x3c(%esp)\n  /* abe */  jmp     .L360\n  /* ac3 */  mov     $0xa,%eax\n  /* ac8 */  mov     %eax,0x10(%esp)\n  /* acc */  xor     %eax,%eax\n  /* ace */  mov     %eax,0xc(%esp)\n  /* ad2 */  imul    $0x3ac,%edi,%eax\n  /* ad8 */  movswl  ps+0x346(%eax),%eax\n  /* adf */  sar     $1,%eax\n.Lae1:\n  /* ae1 */  movl    $0x60,(%esp)\n  /* ae8 */  movzbl  %al,%eax\n  /* aeb */  mov     %eax,0x8(%esp)\n  /* aef */  mov     $0xc2,%eax\n  /* af4 */  mov     %eax,0x4(%esp)\n  /* af8 */  call    invennum\n.Lafd:\n  /* afd */  imul    $0x3ac,%edi,%eax\n  /* b03 */  cmpb    $0x5,ps+0x373(%eax)\n  /* b0a */  ja      .L14ac\n.Lb10:\n  /* b10 */  xor     %eax,%eax\n  /* b12 */  mov     %al,pus\n  /* b17 */  jmp     .L381\n  /* b1c */  mov     $0xa,%eax\n  /* b21 */  mov     %eax,0x10(%esp)\n  /* b25 */  xor     %eax,%eax\n  /* b27 */  mov     %eax,0xc(%esp)\n  /* b2b */  imul    $0x3ac,%edi,%eax\n  /* b31 */  movswl  ps+0x330(%eax),%eax\n  /* b38 */  add     $0x3f,%eax\n  /* b3b */  sar     $0x6,%eax\n  /* b3e */  jmp     .Lae1\n  /* b40 */  imul    $0x3ac,%edi,%ecx\n  /* b46 */  mov     $0x2aaaaaab,%eax\n  /* b4b */  movswl  ps+0x2fa(%ecx),%ebx\n  /* b52 */  imul    %ebx\n  /* b54 */  sar     $0x1f,%ebx\n  /* b57 */  mov     %edx,%eax\n  /* b59 */  sar     $1,%eax\n  /* b5b */  sub     %ebx,%eax\n  /* b5d */  movzbl  ps+0x37a(%ecx),%ebx\n.Lb64:\n  /* b64 */  xor     %ecx,%ecx\n  /* b66 */  mov     $0xa,%edx\n  /* b6b */  mov     %edx,0x10(%esp)\n  /* b6f */  movzbl  %al,%eax\n  /* b72 */  mov     $0xc2,%esi\n  /* b77 */  mov     %ecx,0xc(%esp)\n  /* b7b */  mov     $0x11a,%ebp\n  /* b80 */  mov     %eax,0x8(%esp)\n  /* b84 */  mov     %esi,0x4(%esp)\n  /* b88 */  movl    $0x60,(%esp)\n  /* b8f */  call    invennum\n  /* b94 */  test    %ebx,%ebx\n  /* b96 */  mov     %ebp,0x10(%esp)\n  /* b9a */  jle     .L156b\n  /* ba0 */  movl    $0x64,(%esp)\n  /* ba7 */  xor     %eax,%eax\n  /* ba9 */  mov     %eax,0xc(%esp)\n  /* bad */  mov     $\"ON\",%eax\n  /* bb2 */  mov     %eax,0x8(%esp)\n  /* bb6 */  mov     $0xb4,%eax\n  /* bbb */  mov     %eax,0x4(%esp)\n  /* bbf */  call    minitext\n  /* bc4 */  jmp     .Lafd\n  /* bc9 */  imul    $0x3ac,%edi,%edx\n  /* bcf */  movswl  ps+0x332(%edx),%eax\n  /* bd6 */  movzbl  ps+0x375(%edx),%ebx\n  /* bdd */  add     $0xf,%eax\n  /* be0 */  sar     $0x4,%eax\n  /* be3 */  jmp     .Lb64\n  /* be8 */  imul    $0x3ac,%edi,%eax\n  /* bee */  mov     $0xa,%edx\n  /* bf3 */  mov     %edx,0x10(%esp)\n  /* bf7 */  xor     %ecx,%ecx\n  /* bf9 */  mov     %ecx,0xc(%esp)\n  /* bfd */  movswl  ps+0x334(%eax),%eax\n  /* c04 */  add     $0x3,%eax\n  /* c07 */  sar     $0x2,%eax\n  /* c0a */  jmp     .Lae1\n  /* c0f */  imul    $0x3ac,%edi,%eax\n  /* c15 */  mov     $0xa,%ebx\n  /* c1a */  mov     %ebx,0x10(%esp)\n  /* c1e */  xor     %esi,%esi\n  /* c20 */  mov     $0xc2,%ebp\n  /* c25 */  mov     %esi,0xc(%esp)\n  /* c29 */  movzbl  ps+0x2e0(%eax),%eax\n  /* c30 */  mov     %ebp,0x4(%esp)\n  /* c34 */  movl    $0x60,(%esp)\n  /* c3b */  mov     %eax,0x8(%esp)\n  /* c3f */  call    invennum\n  /* c44 */  jmp     .Lafd\n  /* c49 */  imul    $0x3ac,%edi,%ecx\n  /* c4f */  mov     $0x2aaaaaab,%eax\n  /* c54 */  movswl  ps+0x2c2(%ecx),%ebx\n  /* c5b */  add     $0xf,%ebx\n  /* c5e */  imul    %ebx\n  /* c60 */  sar     $0x1f,%ebx\n  /* c63 */  mov     %edx,%eax\n  /* c65 */  sar     $0x2,%eax\n  /* c68 */  sub     %ebx,%eax\n  /* c6a */  movswl  ps+0x338(%ecx),%ebx\n  /* c71 */  jmp     .Lb64\n  /* c76 */  xchg    %ax,%ax\n  /* c78 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc80:\n  /* c80 */  mov     0x40(%esp),%edx\n  /* c84 */  test    %edx,%edx\n  /* c86 */  je      .Lcf8\n.Lc88:\n  /* c88 */  movswl  tilesizy+0x133c,%edx\n  /* c8f */  mov     $0xe4,%eax\n  /* c94 */  mov     $0xd9,%esi\n  /* c99 */  movl    $0x34,(%esp)\n  /* ca0 */  sub     %edx,%eax\n  /* ca2 */  mov     %eax,0xc(%esp)\n  /* ca6 */  mov     $0x4b,%eax\n  /* cab */  mov     %eax,0x8(%esp)\n  /* caf */  mov     %esi,%eax\n  /* cb1 */  sub     %edx,%eax\n  /* cb3 */  mov     %eax,0x4(%esp)\n  /* cb7 */  call    patchstatusbar\n  /* cbc */  mov     $0x9a,%eax\n  /* cc1 */  mov     %eax,0x10(%esp)\n  /* cc5 */  mov     $0xfffffff0,%eax\n  /* cca */  mov     %eax,0xc(%esp)\n  /* cce */  imul    $0x3ac,%edi,%eax\n  /* cd4 */  movswl  ps+0x336(%eax),%eax\n  /* cdb */  movl    $0x40,(%esp)\n  /* ce2 */  mov     %eax,0x8(%esp)\n  /* ce6 */  movswl  tilesizy+0x133c,%eax\n  /* ced */  sub     %eax,%esi\n  /* cef */  mov     %esi,0x4(%esp)\n  /* cf3 */  call    digitalnumber\n.Lcf8:\n  /* cf8 */  test    $0x4,%bh\n  /* cfb */  jne     .L1020\n.Ld01:\n  /* d01 */  test    $0x38,%bh\n  /* d04 */  je      .L381\n  /* d0a */  mov     $0xa,%esi\n.Ld0f:\n  /* d0f */  test    $0x18,%bh\n  /* d12 */  movswl  tilesizy+0x133c,%eax\n  /* d19 */  je      .L10d8\n  /* d1f */  movl    $0xe7,(%esp)\n  /* d26 */  mov     $0xe7,%edx\n  /* d2b */  mov     $0x109,%ecx\n  /* d30 */  mov     %ecx,0x8(%esp)\n  /* d34 */  sub     %eax,%edx\n  /* d36 */  mov     %edx,0xc(%esp)\n  /* d3a */  mov     $0xd5,%edx\n  /* d3f */  sub     %eax,%edx\n  /* d41 */  mov     %edx,0x4(%esp)\n  /* d45 */  call    patchstatusbar\n  /* d4a */  imul    $0x3ac,%edi,%eax\n  /* d50 */  movzbl  ps+0x373(%eax),%eax\n  /* d57 */  test    %al,%al\n  /* d59 */  jne     .L778\n  /* d5f */  jmp     .L381\n  /* d64 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld68:\n  /* d68 */  movl    $0x0,(%esp)\n  /* d6f */  mov     $0x140,%eax\n  /* d74 */  mov     $0xc8,%ebp\n  /* d79 */  mov     %eax,0x8(%esp)\n  /* d7d */  xor     %eax,%eax\n  /* d7f */  mov     %ebp,0xc(%esp)\n  /* d83 */  mov     %eax,0x4(%esp)\n  /* d87 */  call    patchstatusbar\n  /* d8c */  cmpl    $0x1,ud+0x950\n  /* d93 */  jle     .Leb0\n  /* d99 */  cmpl    $0x1,ud+0x5f8\n  /* da0 */  je      .Leb0\n  /* da6 */  mov     ydim,%eax\n  /* dab */  cmpl    $0x4,ud+0x5fc\n  /* db2 */  mov     sbarscale,%edx\n  /* db8 */  lea     -0x1(%eax),%ebx\n  /* dbb */  mov     xdim,%eax\n  /* dc0 */  lea     -0x1(%eax),%ecx\n  /* dc3 */  movswl  tilesizy+0x133c,%eax\n  /* dca */  je      .L13dc\n  /* dd0 */  imul    $0x76,%edx,%esi\n  /* dd3 */  add     $0xa00000,%esi\n.Ldd9:\n  /* dd9 */  mov     %ebx,0x2c(%esp)\n  /* ddd */  sub     $0x6,%eax\n  /* de0 */  xor     %ebx,%ebx\n  /* de2 */  mov     %ecx,0x28(%esp)\n  /* de6 */  imul    %edx,%eax\n  /* de9 */  xor     %ebp,%ebp\n  /* deb */  mov     %ebx,0x24(%esp)\n  /* def */  mov     $0x9a,%ecx\n  /* df4 */  xor     %ebx,%ebx\n  /* df6 */  mov     %edx,0x8(%esp)\n  /* dfa */  mov     $0xc80000,%edx\n  /* dff */  mov     %ebp,0x20(%esp)\n  /* e03 */  xor     %ebp,%ebp\n  /* e05 */  mov     %ecx,0x1c(%esp)\n  /* e09 */  sub     %eax,%edx\n  /* e0b */  mov     $0x99a,%ecx\n  /* e10 */  mov     %ebx,0x18(%esp)\n  /* e14 */  xor     %ebx,%ebx\n  /* e16 */  mov     %ebp,0x14(%esp)\n  /* e1a */  mov     %ecx,0x10(%esp)\n  /* e1e */  mov     %ebx,0xc(%esp)\n  /* e22 */  mov     %edx,0x4(%esp)\n  /* e26 */  mov     %esi,(%esp)\n  /* e29 */  call    rotatesprite\n  /* e2e */  cmpl    $0x1,ud+0x950\n  /* e35 */  jle     .Leb0\n  /* e37 */  cmpl    $0x1,ud+0x5f8\n  /* e3e */  je      .Leb0\n  /* e40 */  mov     $0x2,%edx\n  /* e45 */  mov     $0x1,%ebp\n  /* e4a */  mov     %edx,0x40(%esp)\n  /* e4e */  mov     $0x103fc,%esi\n  /* e53 */  mov     $0xffffffff,%ebx\n.Le58:\n  /* e58 */  imul    $0x3ac,%edi,%edx\n  /* e5e */  mov     $0x9a,%eax\n  /* e63 */  mov     %eax,0x10(%esp)\n  /* e67 */  mov     $0xfffffff0,%eax\n  /* e6c */  mov     %eax,0xc(%esp)\n  /* e70 */  movswl  ps+0x2b4(%edx),%eax\n  /* e77 */  movswl  ps+0x2b6(%edx),%edx\n  /* e7e */  movl    $0x11f,(%esp)\n  /* e85 */  sub     %edx,%eax\n  /* e87 */  mov     $0x0,%edx\n  /* e8c */  cmovs   %edx,%eax\n  /* e8f */  movswl  tilesizy+0x133c,%edx\n  /* e96 */  mov     %eax,0x8(%esp)\n  /* e9a */  mov     $0xd9,%eax\n  /* e9f */  sub     %edx,%eax\n  /* ea1 */  mov     %eax,0x4(%esp)\n  /* ea5 */  call    digitalnumber\n  /* eaa */  jmp     .L650\n  /* eaf */  nop\n.Leb0:\n  /* eb0 */  mov     $0x2,%esi\n  /* eb5 */  mov     $0x1,%ebp\n  /* eba */  mov     %esi,0x40(%esp)\n  /* ebe */  mov     $0xffffffff,%ebx\n  /* ec3 */  mov     $0x103fc,%esi\n.Lec8:\n  /* ec8 */  imul    $0x3ac,%edi,%eax\n  /* ece */  movswl  ps+0x2dc(%eax),%eax\n  /* ed5 */  test    $0x4,%al\n  /* ed7 */  jne     .L121d\n.Ledd:\n  /* edd */  test    $0x2,%al\n  /* edf */  jne     .L1169\n.Lee5:\n  /* ee5 */  test    $0x1,%al\n  /* ee7 */  je      .L650\n  /* eed */  mov     ydim,%eax\n  /* ef2 */  movswl  tilesizy+0x133c,%edx\n  /* ef9 */  lea     -0x1(%eax),%ecx\n  /* efc */  mov     xdim,%eax\n  /* f01 */  mov     %edx,0x48(%esp)\n  /* f05 */  mov     sbarscale,%edx\n  /* f0b */  dec     %eax\n  /* f0c */  cmpl    $0x4,ud+0x5fc\n  /* f13 */  mov     %eax,0x44(%esp)\n  /* f17 */  je      .L146a\n  /* f1d */  imul    $0x79,%edx,%eax\n  /* f20 */  add     $0xa00000,%eax\n  /* f25 */  mov     %eax,0x4c(%esp)\n.Lf29:\n  /* f29 */  mov     %edx,0x8(%esp)\n  /* f2d */  mov     0x44(%esp),%eax\n  /* f31 */  mov     %ecx,0x2c(%esp)\n  /* f35 */  xor     %ecx,%ecx\n  /* f37 */  mov     %ecx,0x24(%esp)\n  /* f3b */  xor     %ecx,%ecx\n  /* f3d */  mov     %ecx,0xc(%esp)\n  /* f41 */  mov     %eax,0x28(%esp)\n  /* f45 */  xor     %eax,%eax\n  /* f47 */  mov     %eax,0x20(%esp)\n  /* f4b */  mov     $0x9a,%eax\n  /* f50 */  mov     %eax,0x1c(%esp)\n  /* f54 */  xor     %eax,%eax\n  /* f56 */  mov     %eax,0x18(%esp)\n  /* f5a */  xor     %eax,%eax\n  /* f5c */  mov     %eax,0x14(%esp)\n  /* f60 */  mov     $0x9a7,%eax\n  /* f65 */  mov     %eax,0x10(%esp)\n  /* f69 */  mov     0x48(%esp),%eax\n  /* f6d */  sub     $0x17,%eax\n  /* f70 */  imul    %edx,%eax\n  /* f73 */  mov     $0xc80000,%edx\n  /* f78 */  sub     %eax,%edx\n  /* f7a */  mov     0x4c(%esp),%eax\n  /* f7e */  mov     %edx,0x4(%esp)\n  /* f82 */  mov     %eax,(%esp)\n  /* f85 */  call    rotatesprite\n  /* f8a */  jmp     .L650\n  /* f8f */  nop\n.Lf90:\n  /* f90 */  mov     %ebx,0xc(%esp)\n  /* f94 */  movswl  tilesizy+0x133c,%edx\n  /* f9b */  mov     $0xd8,%eax\n  /* fa0 */  sub     %edx,%eax\n  /* fa2 */  mov     %eax,0x8(%esp)\n  /* fa6 */  mov     $0x60,%eax\n  /* fab */  mov     %eax,0x4(%esp)\n  /* faf */  mov     0x38(%esp),%eax\n  /* fb3 */  mov     %eax,(%esp)\n  /* fb6 */  call    weapon_amounts\n  /* fbb */  test    %ebp,%ebp\n  /* fbd */  je      .Lc80\n  /* fc3 */  cmp     $0xffffffff,%ebx\n  /* fc6 */  je      .L692\n  /* fcc */  lea     0x0(%esi,%eiz,1),%esi\n  /* fd0 */  jmp     .L660\n  /* fd5 */  lea     0x0(%esi),%esi\n.Lfd8:\n  /* fd8 */  test    $0x40,%bh\n  /* fdb */  je      .L650\n  /* fe1 */  movl    $0x113,(%esp)\n  /* fe8 */  movswl  tilesizy+0x133c,%edx\n  /* fef */  mov     $0xe6,%eax\n  /* ff4 */  sub     %edx,%eax\n  /* ff6 */  mov     %eax,0xc(%esp)\n  /* ffa */  mov     $0x12b,%eax\n  /* fff */  mov     %eax,0x8(%esp)\n  /* 1003 */  mov     $0xda,%eax\n  /* 1008 */  sub     %edx,%eax\n  /* 100a */  mov     %eax,0x4(%esp)\n  /* 100e */  call    patchstatusbar\n  /* 1013 */  jmp     .Lec8\n  /* 1018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1020:\n  /* 1020 */  movl    $0xc4,(%esp)\n  /* 1027 */  movswl  tilesizy+0x133c,%edx\n  /* 102e */  mov     $0xe4,%eax\n  /* 1033 */  sub     %edx,%eax\n  /* 1035 */  mov     %eax,0xc(%esp)\n  /* 1039 */  mov     $0xdc,%eax\n  /* 103e */  mov     %eax,0x8(%esp)\n  /* 1042 */  mov     $0xd9,%eax\n  /* 1047 */  sub     %edx,%eax\n  /* 1049 */  mov     %eax,0x4(%esp)\n  /* 104d */  call    patchstatusbar\n  /* 1052 */  imul    $0x3ac,%edi,%eax\n  /* 1058 */  movswl  ps+0x2b8(%eax),%esi\n  /* 105f */  test    %esi,%esi\n  /* 1061 */  je      .Ld01\n  /* 1067 */  cmp     $0xa,%esi\n  /* 106a */  jne     .L1071\n  /* 106c */  mov     $0x5,%esi\n.L1071:\n  /* 1071 */  mov     $0xfffffff0,%eax\n  /* 1076 */  mov     $0x9a,%ebp\n  /* 107b */  movswl  tilesizy+0x133c,%edx\n  /* 1082 */  mov     %eax,0xc(%esp)\n  /* 1086 */  imul    $0x1d6,%edi,%eax\n  /* 108c */  mov     %ebp,0x10(%esp)\n  /* 1090 */  lea     0x148(%esi,%eax,1),%eax\n  /* 1097 */  movswl  ps+0xa(%eax,%eax,1),%eax\n  /* 109f */  movl    $0xd0,(%esp)\n  /* 10a6 */  mov     %eax,0x8(%esp)\n  /* 10aa */  mov     $0xd9,%eax\n  /* 10af */  sub     %edx,%eax\n  /* 10b1 */  mov     %eax,0x4(%esp)\n  /* 10b5 */  call    digitalnumber\n  /* 10ba */  test    $0x38,%bh\n  /* 10bd */  je      .L381\n  /* 10c3 */  cmp     $0xffffffff,%ebx\n  /* 10c6 */  je      .L763\n  /* 10cc */  lea     0x0(%esi,%eiz,1),%esi\n  /* 10d0 */  jmp     .Ld0f\n  /* 10d5 */  lea     0x0(%esi),%esi\n.L10d8:\n  /* 10d8 */  movl    $0xfa,(%esp)\n  /* 10df */  mov     $0xe6,%edx\n  /* 10e4 */  sub     %eax,%edx\n  /* 10e6 */  mov     %edx,0xc(%esp)\n  /* 10ea */  mov     $0x105,%edx\n  /* 10ef */  mov     %edx,0x8(%esp)\n  /* 10f3 */  mov     $0xe0,%edx\n  /* 10f8 */  sub     %eax,%edx\n  /* 10fa */  mov     %edx,0x4(%esp)\n  /* 10fe */  call    patchstatusbar\n  /* 1103 */  imul    $0x3ac,%edi,%eax\n  /* 1109 */  cmpb    $0x0,ps+0x373(%eax)\n  /* 1110 */  jne     .L8c2\n  /* 1116 */  jmp     .L381\n.L111b:\n  /* 111b */  cmp     $0xa,%esi\n  /* 111e */  jne     .L1071\n  /* 1124 */  mov     $0x9a,%ecx\n  /* 1129 */  mov     $0xfffffff0,%esi\n  /* 112e */  mov     %esi,0xc(%esp)\n  /* 1132 */  mov     $0x5,%esi\n  /* 1137 */  mov     %ecx,0x10(%esp)\n  /* 113b */  movswl  0x2a4(%ebp),%eax\n  /* 1142 */  mov     $0xd9,%ebp\n  /* 1147 */  movl    $0xd0,(%esp)\n  /* 114e */  mov     %eax,0x8(%esp)\n  /* 1152 */  movswl  tilesizy+0x133c,%eax\n  /* 1159 */  sub     %eax,%ebp\n  /* 115b */  mov     %ebp,0x4(%esp)\n  /* 115f */  call    digitalnumber\n  /* 1164 */  jmp     .L763\n.L1169:\n  /* 1169 */  mov     ydim,%eax\n  /* 116e */  mov     sbarscale,%edx\n  /* 1174 */  lea     -0x1(%eax),%ecx\n  /* 1177 */  mov     xdim,%eax\n  /* 117c */  dec     %eax\n  /* 117d */  mov     %eax,0x44(%esp)\n  /* 1181 */  movswl  tilesizy+0x133c,%eax\n  /* 1188 */  cmpl    $0x4,ud+0x5fc\n  /* 118f */  mov     %eax,0x48(%esp)\n  /* 1193 */  je      .L145b\n  /* 1199 */  mov     %edx,%eax\n  /* 119b */  shl     $0x7,%eax\n  /* 119e */  add     $0xa00000,%eax\n  /* 11a3 */  mov     %eax,0x4c(%esp)\n.L11a7:\n  /* 11a7 */  mov     %edx,0x8(%esp)\n  /* 11ab */  mov     0x44(%esp),%eax\n  /* 11af */  mov     %ecx,0x2c(%esp)\n  /* 11b3 */  mov     $0x9a7,%ecx\n  /* 11b8 */  mov     %ecx,0x10(%esp)\n  /* 11bc */  mov     %eax,0x28(%esp)\n  /* 11c0 */  xor     %eax,%eax\n  /* 11c2 */  mov     %eax,0x24(%esp)\n  /* 11c6 */  xor     %eax,%eax\n  /* 11c8 */  mov     %eax,0x20(%esp)\n  /* 11cc */  mov     $0x9a,%eax\n  /* 11d1 */  mov     %eax,0x1c(%esp)\n  /* 11d5 */  mov     $0x15,%eax\n  /* 11da */  mov     %eax,0x18(%esp)\n  /* 11de */  xor     %eax,%eax\n  /* 11e0 */  mov     %eax,0x14(%esp)\n  /* 11e4 */  xor     %eax,%eax\n  /* 11e6 */  mov     %eax,0xc(%esp)\n  /* 11ea */  mov     0x48(%esp),%eax\n  /* 11ee */  sub     $0x10,%eax\n  /* 11f1 */  imul    %edx,%eax\n  /* 11f4 */  mov     $0xc80000,%edx\n  /* 11f9 */  sub     %eax,%edx\n  /* 11fb */  mov     0x4c(%esp),%eax\n  /* 11ff */  mov     %edx,0x4(%esp)\n  /* 1203 */  mov     %eax,(%esp)\n  /* 1206 */  call    rotatesprite\n  /* 120b */  imul    $0x3ac,%edi,%eax\n  /* 1211 */  movswl  ps+0x2dc(%eax),%eax\n  /* 1218 */  jmp     .Lee5\n.L121d:\n  /* 121d */  mov     ydim,%eax\n  /* 1222 */  movswl  tilesizy+0x133c,%edx\n  /* 1229 */  lea     -0x1(%eax),%ecx\n  /* 122c */  mov     xdim,%eax\n  /* 1231 */  mov     %edx,0x48(%esp)\n  /* 1235 */  mov     sbarscale,%edx\n  /* 123b */  dec     %eax\n  /* 123c */  cmpl    $0x4,ud+0x5fc\n  /* 1243 */  mov     %eax,0x44(%esp)\n  /* 1247 */  je      .L1479\n  /* 124d */  imul    $0x73,%edx,%eax\n  /* 1250 */  add     $0xa00000,%eax\n  /* 1255 */  mov     %eax,0x4c(%esp)\n.L1259:\n  /* 1259 */  mov     %edx,0x8(%esp)\n  /* 125d */  mov     0x44(%esp),%eax\n  /* 1261 */  mov     %ecx,0x2c(%esp)\n  /* 1265 */  xor     %ecx,%ecx\n  /* 1267 */  mov     %ecx,0x14(%esp)\n  /* 126b */  mov     %eax,0x28(%esp)\n  /* 126f */  xor     %eax,%eax\n  /* 1271 */  mov     %eax,0x24(%esp)\n  /* 1275 */  xor     %eax,%eax\n  /* 1277 */  mov     %eax,0x20(%esp)\n  /* 127b */  mov     $0x9a,%eax\n  /* 1280 */  mov     %eax,0x1c(%esp)\n  /* 1284 */  mov     $0x17,%eax\n  /* 1289 */  mov     %eax,0x18(%esp)\n  /* 128d */  mov     $0x9a7,%eax\n  /* 1292 */  mov     %eax,0x10(%esp)\n  /* 1296 */  xor     %eax,%eax\n  /* 1298 */  mov     %eax,0xc(%esp)\n  /* 129c */  mov     0x48(%esp),%eax\n  /* 12a0 */  sub     $0x10,%eax\n  /* 12a3 */  imul    %edx,%eax\n  /* 12a6 */  mov     $0xc80000,%edx\n  /* 12ab */  sub     %eax,%edx\n  /* 12ad */  mov     0x4c(%esp),%eax\n  /* 12b1 */  mov     %edx,0x4(%esp)\n  /* 12b5 */  mov     %eax,(%esp)\n  /* 12b8 */  call    rotatesprite\n  /* 12bd */  imul    $0x3ac,%edi,%eax\n  /* 12c3 */  movswl  ps+0x2dc(%eax),%eax\n  /* 12ca */  jmp     .Ledd\n.L12cf:\n  /* 12cf */  movswl  tilesizy+0x133c,%edx\n  /* 12d6 */  mov     $0xe3,%eax\n  /* 12db */  mov     $0x12b,%ecx\n  /* 12e0 */  mov     %ecx,0x8(%esp)\n  /* 12e4 */  movl    $0x114,(%esp)\n  /* 12eb */  sub     %edx,%eax\n  /* 12ed */  mov     %eax,0xc(%esp)\n  /* 12f1 */  mov     $0xd9,%eax\n  /* 12f6 */  sub     %edx,%eax\n  /* 12f8 */  mov     %eax,0x4(%esp)\n  /* 12fc */  call    patchstatusbar\n  /* 1301 */  jmp     .Le58\n.L1306:\n  /* 1306 */  mov     %eax,0x4(%esp)\n  /* 130a */  mov     $0x1,%edx\n  /* 130f */  mov     %edx,0x8(%esp)\n  /* 1313 */  movl    $0x20,(%esp)\n  /* 131a */  call    digitalnumber\n  /* 131f */  jmp     .L6f3\n.L1324:\n  /* 1324 */  lea     0x0(,%edx,8),%eax\n  /* 132b */  lea     (%eax,%edx,1),%ecx\n  /* 132e */  lea     (%edx,%ecx,4),%ecx\n  /* 1331 */  jmp     .L229\n.L1336:\n  /* 1336 */  mov     ydim,%eax\n  /* 133b */  mov     sbarscale,%edx\n  /* 1341 */  lea     -0x1(%eax),%ebx\n  /* 1344 */  mov     xdim,%eax\n  /* 1349 */  dec     %eax\n.L134a:\n  /* 134a */  lea     (%edx,%edx,4),%ecx\n  /* 134d */  jmp     .L12d\n.L1352:\n  /* 1352 */  mov     ydim,%eax\n  /* 1357 */  mov     sbarscale,%edx\n  /* 135d */  lea     -0x1(%eax),%ebx\n  /* 1360 */  mov     xdim,%eax\n  /* 1365 */  dec     %eax\n  /* 1366 */  cmpl    $0x4,ud+0x5fc\n  /* 136d */  je      .L15ba\n  /* 1373 */  imul    $0xffffffa5,%edx,%ecx\n  /* 1376 */  add     $0xa00000,%ecx\n.L137c:\n  /* 137c */  mov     %eax,0x28(%esp)\n  /* 1380 */  mov     $0x15,%eax\n  /* 1385 */  xor     %esi,%esi\n  /* 1387 */  mov     %eax,0x18(%esp)\n  /* 138b */  xor     %eax,%eax\n  /* 138d */  mov     $0x1a,%ebp\n  /* 1392 */  mov     %eax,0x14(%esp)\n  /* 1396 */  mov     $0x21,%eax\n  /* 139b */  mov     %eax,0x10(%esp)\n  /* 139f */  xor     %eax,%eax\n  /* 13a1 */  mov     %eax,0xc(%esp)\n  /* 13a5 */  mov     %edx,%eax\n  /* 13a7 */  mov     %edx,0x8(%esp)\n  /* 13ab */  shl     $0x4,%eax\n  /* 13ae */  mov     %ebx,0x2c(%esp)\n  /* 13b2 */  sub     %edx,%eax\n  /* 13b4 */  mov     $0xc80000,%edx\n  /* 13b9 */  mov     %esi,0x20(%esp)\n  /* 13bd */  add     %eax,%eax\n  /* 13bf */  xor     %ebx,%ebx\n  /* 13c1 */  mov     %ebx,0x24(%esp)\n  /* 13c5 */  sub     %eax,%edx\n  /* 13c7 */  mov     %ebp,0x1c(%esp)\n  /* 13cb */  mov     %edx,0x4(%esp)\n  /* 13cf */  mov     %ecx,(%esp)\n  /* 13d2 */  call    rotatesprite\n  /* 13d7 */  jmp     .L19e\n.L13dc:\n  /* 13dc */  imul    $0x116,%edx,%esi\n  /* 13e2 */  jmp     .Ldd9\n.L13e7:\n  /* 13e7 */  imul    $0xe7,%eax,%ecx\n  /* 13ed */  jmp     .L7be\n.L13f2:\n  /* 13f2 */  movl    $0xf9,(%esp)\n  /* 13f9 */  movswl  tilesizy+0x133c,%edx\n  /* 1400 */  mov     $0x19a,%eax\n  /* 1405 */  mov     %eax,0x10(%esp)\n  /* 1409 */  mov     $0x2,%eax\n  /* 140e */  mov     %eax,0xc(%esp)\n  /* 1412 */  mov     $\"AUTO\",%eax\n  /* 1417 */  mov     %eax,0x8(%esp)\n  /* 141b */  mov     $0xd6,%eax\n  /* 1420 */  sub     %edx,%eax\n  /* 1422 */  mov     %eax,0x4(%esp)\n  /* 1426 */  call    minitext\n  /* 142b */  movzbl  ps+0x373(%esi),%eax\n  /* 1432 */  jmp     .L860\n.L1437:\n  /* 1437 */  mov     %eax,0x4(%esp)\n  /* 143b */  xor     %esi,%esi\n  /* 143d */  mov     $\"ON\",%edi\n  /* 1442 */  mov     %esi,0xc(%esp)\n  /* 1446 */  mov     %edi,0x8(%esp)\n  /* 144a */  movl    $0x102,(%esp)\n  /* 1451 */  call    minitext\n  /* 1456 */  jmp     .L8c2\n.L145b:\n  /* 145b */  lea     (%edx,%edx,8),%eax\n  /* 145e */  shl     $0x5,%eax\n  /* 1461 */  mov     %eax,0x4c(%esp)\n  /* 1465 */  jmp     .L11a7\n.L146a:\n  /* 146a */  imul    $0x119,%edx,%eax\n  /* 1470 */  mov     %eax,0x4c(%esp)\n  /* 1474 */  jmp     .Lf29\n.L1479:\n  /* 1479 */  imul    $0x113,%edx,%eax\n  /* 147f */  mov     %eax,0x4c(%esp)\n  /* 1483 */  jmp     .L1259\n.L1488:\n  /* 1488 */  imul    $0x3ac,%edi,%eax\n  /* 148e */  movzbl  ps+0x375(%eax),%ecx\n  /* 1495 */  jmp     .L881\n.L149a:\n  /* 149a */  imul    $0x3ac,%edi,%eax\n  /* 14a0 */  movzbl  ps+0x37a(%eax),%ecx\n  /* 14a7 */  jmp     .L881\n.L14ac:\n  /* 14ac */  mov     $0x11a,%edx\n  /* 14b1 */  mov     $0x2,%ecx\n  /* 14b6 */  mov     %edx,0x10(%esp)\n  /* 14ba */  mov     $\"AUTO\",%ebx\n  /* 14bf */  mov     $0xb4,%esi\n  /* 14c4 */  mov     %ecx,0xc(%esp)\n  /* 14c8 */  mov     %ebx,0x8(%esp)\n  /* 14cc */  mov     %esi,0x4(%esp)\n  /* 14d0 */  movl    $0x5b,(%esp)\n  /* 14d7 */  call    minitext\n  /* 14dc */  jmp     .Lb10\n.L14e1:\n  /* 14e1 */  cmpl    $0x4,ud+0x5fc\n  /* 14e8 */  movzbl  %al,%eax\n  /* 14eb */  mov     CSWTCH.2394(,%eax,4),%ebx\n  /* 14f2 */  mov     ydim,%eax\n  /* 14f7 */  lea     -0x1(%eax),%esi\n  /* 14fa */  mov     xdim,%eax\n  /* 14ff */  lea     -0x1(%eax),%edx\n  /* 1502 */  mov     sbarscale,%eax\n  /* 1507 */  je      .L15f9\n  /* 150d */  imul    $0xffffffa9,%eax,%ecx\n  /* 1510 */  add     $0xa00000,%ecx\n.L1516:\n  /* 1516 */  mov     %edx,0x28(%esp)\n  /* 151a */  mov     $0x1a,%edx\n  /* 151f */  xor     %ebp,%ebp\n  /* 1521 */  mov     %edx,0x1c(%esp)\n  /* 1525 */  xor     %edx,%edx\n  /* 1527 */  mov     %edx,0xc(%esp)\n  /* 152b */  lea     (%eax,%eax,4),%edx\n  /* 152e */  mov     %esi,0x2c(%esp)\n  /* 1532 */  lea     (%eax,%edx,4),%edx\n  /* 1535 */  xor     %esi,%esi\n  /* 1537 */  mov     %eax,0x8(%esp)\n  /* 153b */  mov     $0xc80000,%eax\n  /* 1540 */  mov     %esi,0x24(%esp)\n  /* 1544 */  sub     %edx,%eax\n  /* 1546 */  xor     %esi,%esi\n  /* 1548 */  mov     %ebp,0x20(%esp)\n  /* 154c */  xor     %ebp,%ebp\n  /* 154e */  mov     %esi,0x18(%esp)\n  /* 1552 */  mov     %ebp,0x14(%esp)\n  /* 1556 */  mov     %ebx,0x10(%esp)\n  /* 155a */  mov     %eax,0x4(%esp)\n  /* 155e */  mov     %ecx,(%esp)\n  /* 1561 */  call    rotatesprite\n  /* 1566 */  jmp     .L2fc\n.L156b:\n  /* 156b */  movl    $0x60,(%esp)\n  /* 1572 */  mov     $\"OFF\",%eax\n  /* 1577 */  mov     $0x2,%ebp\n  /* 157c */  mov     %eax,0x8(%esp)\n  /* 1580 */  mov     $0xb4,%eax\n  /* 1585 */  mov     %ebp,0xc(%esp)\n  /* 1589 */  mov     %eax,0x4(%esp)\n  /* 158d */  call    minitext\n  /* 1592 */  jmp     .Lafd\n.L1597:\n  /* 1597 */  movl    $0x14,(%esp)\n  /* 159e */  mov     $0x1,%eax\n  /* 15a3 */  mov     %eax,0x8(%esp)\n  /* 15a7 */  mov     $0xb7,%eax\n  /* 15ac */  mov     %eax,0x4(%esp)\n  /* 15b0 */  call    digitalnumber\n  /* 15b5 */  jmp     .L1f6\n.L15ba:\n  /* 15ba */  mov     %edx,%ecx\n  /* 15bc */  shl     $0x4,%ecx\n  /* 15bf */  add     %edx,%ecx\n  /* 15c1 */  lea     (%edx,%ecx,4),%ecx\n  /* 15c4 */  jmp     .L137c\n.L15c9:\n  /* 15c9 */  movl    $0x60,(%esp)\n  /* 15d0 */  mov     $0xa,%eax\n  /* 15d5 */  movzbl  %bl,%ebx\n  /* 15d8 */  mov     %eax,0x10(%esp)\n  /* 15dc */  xor     %eax,%eax\n  /* 15de */  mov     %eax,0xc(%esp)\n  /* 15e2 */  mov     $0xc2,%eax\n  /* 15e7 */  mov     %ebx,0x8(%esp)\n  /* 15eb */  mov     %eax,0x4(%esp)\n  /* 15ef */  call    invennum\n  /* 15f4 */  jmp     .Lafd\n.L15f9:\n  /* 15f9 */  lea     (%eax,%eax,8),%ecx\n  /* 15fc */  lea     (%eax,%ecx,8),%ecx\n  /* 15ff */  jmp     .L1516\n.L1604:\n  /* 1604 */  movl    $0xffffffff,0x3c(%esp)\n  /* 160c */  jmp     .L601\n.L1611:\n  /* 1611 */  movl    $0xffffffff,0x3c(%esp)\n  /* 1619 */  jmp     .L379\n","c":"/* candidate for coolgaugetext (game.c, 5662 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nextern int sbarscale;\nextern void patchstatusbar(int x1, int y1, int x2, int y2);\n\nvoid statusbarsprite(int sx, int sy, int z, short a, short picnum, signed char dashade, unsigned char dapalnum, unsigned char dastat, int cx1, int cy1, int cx2, int cy2)\n{\n    int x;\n    if (ud.screen_size == 4) x = sx*sbarscale; else x = (160<<16)-(160-sx)*sbarscale;\n    rotatesprite(x, (200<<16)-(200-sy)*sbarscale, mulscale16(z,sbarscale), a, picnum, dashade, dapalnum, dastat, cx1, cy1, cx2, cy2);\n}\n\n#define TY tilesizy[2462]\n\n/* advance the TU temporary-name counter to line up CSWTCH.N */\nextern int tmppad_v[3];\nextern void tmppad_f(int);\n#define P1 tmppad_f(tmppad_v[0] ? tmppad_v[1] : tmppad_v[2]);\n#define P2 P1 P1\n#define P4 P2 P2\n#define P8 P4 P4\n#define P16 P8 P8\n#define P32 P16 P16\n#define P64 P32 P32\n#define P128 P64 P64\n#define P256 P128 P128\n#define P512 P256 P256\n#define P1024 P512 P512\n#define P2048 P1024 P1024\nvoid tmppad(void)\n{\n    P2048 P256 P32 P16 P8\n}\n\nvoid coolgaugetext(short snum)\n{\n    struct player_struct *p;\n    int i;\n    short o;\n    short j;\n    int uu, ss;\n    int k;\n    int permbit;\n\n    p = &ps[snum];\n\n    if (ps[snum].invdisptime > 0) displayinventory(p);\n\n    if (ps[snum].gm & MODE_MENU)\n        if (current_menu >= 400 && current_menu <= 405)\n            return;\n\n    ss = ud.screen_size;\n    if (ss < 4) return;\n\n    if (ud.multimode > 1 && ud.coop != 1)\n    {\n        if (pus)\n        {\n            displayfragbar();\n        }\n        else\n        {\n            for (k = connecthead; k >= 0; k = connectpoint2[k])\n                if (ps[k].frag != sbar.frag[k])\n                {\n                    displayfragbar();\n                    break;\n                }\n        }\n        for (k = connecthead; k >= 0; k = connectpoint2[k])\n            if (k != myconnectindex)\n                sbar.frag[k] = ps[k].frag;\n    }\n\n    if (ss == 4)\n    {\n        statusbarsprite(5, 200-28, 65536L, 0, 30, 0, 21, 2+8+16, 0, 0, xdim-1, ydim-1);\n        if (ps[snum].inven_icon)\n            statusbarsprite(69, 200-30, 65536L, 0, 33, 0, 21, 2+8+16, 0, 0, xdim-1, ydim-1);\n        if (sprite[ps[snum].i].pal == 1 && ps[snum].last_extra < 2)\n            digitalnumber(20, 200-17, 1, -16, 10+16);\n        else digitalnumber(20, 200-17, ps[snum].last_extra, -16, 10+16);\n\n        statusbarsprite(37, 200-28, 65536L, 0, 31, 0, 21, 2+8+16, 0, 0, xdim-1, ydim-1);\n        if (ps[snum].curr_weapon == HANDREMOTE_WEAPON) i = HANDBOMB_WEAPON; else i = ps[snum].curr_weapon;\n        digitalnumber(53, 200-17, ps[snum].ammo_amount[i], -16, 10+16);\n\n        o = 158; permbit = 0;\n        if (ps[snum].inven_icon)\n        {\n            i = -1;\n            switch (ps[snum].inven_icon)\n            {\n                case 1: i = FIRSTAID_ICON; break;\n                case 2: i = STEROIDS_ICON; break;\n                case 3: i = HOLODUKE_ICON; break;\n                case 4: i = JETPACK_ICON; break;\n                case 5: i = HEAT_ICON; break;\n                case 6: i = AIRTANK_ICON; break;\n                case 7: i = BOOT_ICON; break;\n            }\n            if (i >= 0) statusbarsprite(231-o, 200-21, 65536L, 0, i, 0, 0, 10+16+permbit, 0, 0, xdim-1, ydim-1);\n            minitext(292-30-o, 190, \"%\", 6, 10+16+permbit+256);\n\n            k = 0x80000000;\n            switch (ps[snum].inven_icon)\n            {\n                case 1: i = ps[snum].firstaid_amount; break;\n                case 2: i = ((ps[snum].steroids_amount+3)>>2); break;\n                case 3: i = ((ps[snum].holoduke_amount+15)/24); k = ps[snum].holoduke_on; break;\n                case 4: i = ((ps[snum].jetpack_amount+15)>>4); k = ps[snum].jetpack_on; break;\n                case 5: i = ps[snum].heat_amount/12; k = ps[snum].heat_on; break;\n                case 6: i = ((ps[snum].scuba_amount+63)>>6); break;\n                case 7: i = (ps[snum].boot_amount>>1); break;\n            }\n            invennum(284-30-o, 200-6, (char)i, 0, 10+permbit);\n            if (k > 0) minitext(288-30-o, 180, \"ON\", 0, 10+16+permbit+256);\n            else if ((unsigned)k != 0x80000000) minitext(284-30-o, 180, \"OFF\", 2, 10+16+permbit+256);\n            if (ps[snum].inven_icon >= 6) minitext(284-35-o, 180, \"AUTO\", 2, 10+16+permbit+256);\n        }\n        pus = 0;\n        return;\n    }\n\n    uu = 0;\n    if (pus) { pus = 0; uu = -1; }\n\n    if (sbar.frag[myconnectindex] != ps[snum].frag) { sbar.frag[myconnectindex] = ps[snum].frag; uu |= 32768; }\n    if (sbar.got_access != ps[snum].got_access) { sbar.got_access = ps[snum].got_access; uu |= 16384; }\n    if (sbar.last_extra != ps[snum].last_extra) { sbar.last_extra = ps[snum].last_extra; uu |= 1; }\n    if (sbar.shield_amount != ps[snum].shield_amount) { sbar.shield_amount = ps[snum].shield_amount; uu |= 2; }\n    if (sbar.curr_weapon != ps[snum].curr_weapon) { sbar.curr_weapon = ps[snum].curr_weapon; uu |= (4+8+16+32+64+128+256+512+1024+65536); }\n\n    for (i = 1; i < 10; i++)\n    {\n        if (sbar.ammo_amount[i] != ps[snum].ammo_amount[i])\n        {\n            sbar.ammo_amount[i] = ps[snum].ammo_amount[i];\n            if (i < 9) uu |= ((2<<i)+1024); else uu |= 65536+1024;\n        }\n        if (sbar.gotweapon[i] != ps[snum].gotweapon[i])\n        {\n            sbar.gotweapon[i] = ps[snum].gotweapon[i];\n            if (i < 9) uu |= ((2<<i)+1024); else uu |= 65536+1024;\n        }\n    }\n\n    if (sbar.inven_icon != ps[snum].inven_icon) { sbar.inven_icon = ps[snum].inven_icon; uu |= (2048+4096+8192); }\n    if (sbar.holoduke_on != ps[snum].holoduke_on) { sbar.holoduke_on = ps[snum].holoduke_on; uu |= (4096+8192); }\n    if (sbar.jetpack_on != ps[snum].jetpack_on) { sbar.jetpack_on = ps[snum].jetpack_on; uu |= (4096+8192); }\n    if (sbar.heat_on != ps[snum].heat_on) { sbar.heat_on = ps[snum].heat_on; uu |= (4096+8192); }\n\n    switch (ps[snum].inven_icon)\n    {\n        case 1: j = ps[snum].firstaid_amount; break;\n        case 2: j = ((ps[snum].steroids_amount+3)>>2); break;\n        case 3: j = ((ps[snum].holoduke_amount+15)/24); break;\n        case 4: j = ((ps[snum].jetpack_amount+15)>>4); break;\n        case 5: j = ps[snum].heat_amount/12; break;\n        case 6: j = ((ps[snum].scuba_amount+63)>>6); break;\n        case 7: j = (ps[snum].boot_amount>>1); break;\n        default: j = -1; break;\n    }\n    if (j >= 0 && sbar.inv_percent != j) { sbar.inv_percent = j; uu |= 8192; }\n\n    if (uu == 0) return;\n\n    if (numpages == 127 || uu == -1)\n    {\n        uu = -1;\n        patchstatusbar(0, 0, 320, 200);\n        if (ud.multimode > 1 && ud.coop != 1)\n            statusbarsprite(278, 206-TY, 65536L, 0, 2458, 0, 0, 2+8+16+128, 0, 0, xdim-1, ydim-1);\n    }\n\n    if (ud.multimode > 1 && ud.coop != 1)\n    {\n        if (uu & 32768)\n        {\n            if (uu != -1) patchstatusbar(276, 217-TY-34+34, 299, 227-TY);\n            digitalnumber(287, 217-TY, max(ps[snum].frag-ps[snum].fraggedself, 0), -16, 10+16+128);\n        }\n    }\n    else\n    {\n        if (uu & 16384)\n        {\n            if (uu != -1) patchstatusbar(275, 218-TY, 299, 230-TY);\n            if (ps[snum].got_access & 4) statusbarsprite(275, 216-TY, 65536L, 0, 2471, 0, 23, 2+8+16+128, 0, 0, xdim-1, ydim-1);\n            if (ps[snum].got_access & 2) statusbarsprite(288, 216-TY, 65536L, 0, 2471, 0, 21, 2+8+16+128, 0, 0, xdim-1, ydim-1);\n            if (ps[snum].got_access & 1) statusbarsprite(281, 223-TY, 65536L, 0, 2471, 0, 0, 2+8+16+128, 0, 0, xdim-1, ydim-1);\n        }\n    }\n\n    if (uu & (4+8+16+32+64+128+256+512+65536))\n        weapon_amounts(p, 96, 216-TY, uu);\n\n    if (uu & 1)\n    {\n        if (uu != -1) patchstatusbar(20, 217-TY, 43, 228-TY);\n        if (sprite[ps[snum].i].pal == 1 && ps[snum].last_extra < 2)\n            digitalnumber(32, 217-TY, 1, -16, 10+16+128);\n        else digitalnumber(32, 217-TY, ps[snum].last_extra, -16, 10+16+128);\n    }\n\n    if (uu & 2)\n    {\n        if (uu != -1) patchstatusbar(52, 217-TY, 75, 228-TY);\n        digitalnumber(64, 217-TY, ps[snum].shield_amount, -16, 10+16+128);\n    }\n\n    if (uu & 1024)\n    {\n        if (uu != -1) patchstatusbar(196, 217-TY, 220, 228-TY);\n        if (ps[snum].curr_weapon != KNEE_WEAPON)\n        {\n            if (ps[snum].curr_weapon == HANDREMOTE_WEAPON) i = HANDBOMB_WEAPON; else i = ps[snum].curr_weapon;\n            digitalnumber(208, 217-TY, ps[snum].ammo_amount[i], -16, 10+16+128);\n        }\n    }\n\n    if (uu & (2048+4096+8192))\n    {\n        if (uu != -1)\n        {\n            if (uu & (2048+4096))\n                patchstatusbar(231, 213-TY, 265, 231-TY);\n            else\n                patchstatusbar(250, 224-TY, 261, 230-TY);\n        }\n\n        if (ps[snum].inven_icon)\n        {\n            o = 0; permbit = 128;\n            if (uu & (2048+4096))\n            {\n                switch (ps[snum].inven_icon)\n                {\n                    case 1: i = FIRSTAID_ICON; break;\n                    case 2: i = STEROIDS_ICON; break;\n                    case 3: i = HOLODUKE_ICON; break;\n                    case 4: i = JETPACK_ICON; break;\n                    case 5: i = HEAT_ICON; break;\n                    case 6: i = AIRTANK_ICON; break;\n                    case 7: i = BOOT_ICON; break;\n                }\n                statusbarsprite(231-o, 213-TY, 65536L, 0, i, 0, 0, 10+16+permbit, 0, 0, xdim-1, ydim-1);\n                minitext(292-30-o, 224-TY, \"%\", 6, 10+16+permbit+256);\n                if (ps[snum].inven_icon >= 6) minitext(284-35-o, 214-TY, \"AUTO\", 2, 10+16+permbit+256);\n            }\n            if (uu & (2048+4096))\n            {\n                switch (ps[snum].inven_icon)\n                {\n                    case 3: k = ps[snum].holoduke_on; break;\n                    case 4: k = ps[snum].jetpack_on; break;\n                    case 5: k = ps[snum].heat_on; break;\n                    default: k = 0x80000000;\n                }\n                if (k > 0) minitext(288-30-o, 214-TY, \"ON\", 0, 10+16+permbit+256);\n                else if ((unsigned)k != 0x80000000) minitext(284-30-o, 214-TY, \"OFF\", 2, 10+16+permbit+256);\n            }\n            if (uu & 8192)\n                invennum(254, 228-TY, (unsigned char)j, 0, 10+128);\n        }\n    }\n}\n","size":5662,"score":100,"agent":"kuncc/3","pid":4,"session":2138,"ts":1791755356396}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2130,"symbol":"checkhitsprite","file":"sector.c","asm":"# checkhitsprite  (TU sector.c, section .text, 6260 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncheckhitsprite:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x7c,%esp\n  /* 007 */  movswl  0x90(%esp),%eax\n  /* 00f */  movswl  0x94(%esp),%ebx\n  /* 017 */  and     $0x3fff,%eax\n  /* 01c */  lea     0x0(,%eax,4),%edx\n  /* 023 */  mov     %eax,%ebp\n  /* 025 */  mov     %eax,%edi\n  /* 027 */  add     %edx,%eax\n  /* 029 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 02d */  lea     sprite(,%eax,4),%esi\n  /* 034 */  movswl  0xe(%esi),%eax\n  /* 038 */  cmp     $0x401,%eax\n  /* 03d */  jg      .La0\n  /* 03f */  cmp     $0x364,%eax\n  /* 044 */  jg      .L80\n  /* 046 */  cmp     $0x26b,%eax\n  /* 04b */  jg      .L8e0\n  /* 051 */  cmp     $0x203,%eax\n  /* 056 */  jle     .L760\n  /* 05c */  lea     -0x204(%eax),%ecx\n  /* 062 */  cmp     $0x67,%cx\n  /* 066 */  movzwl  %cx,%esi\n  /* 069 */  ja      .L290\n  /* 06f */  jmp     *.rodata+0x2e0(,%esi,4)\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  lea     -0x365(%eax),%ecx\n  /* 086 */  cmp     $0x9c,%cx\n  /* 08b */  movzwl  %cx,%esi\n  /* 08e */  ja      .L290\n  /* 094 */  jmp     *.rodata+0x480(,%esi,4)\n  /* 09b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  cmp     $0x54f,%eax\n  /* 0a5 */  jg      .Ld0\n  /* 0a7 */  cmp     $0x547,%eax\n  /* 0ac */  jle     .L1180\n  /* 0b2 */  sub     $0x548,%eax\n  /* 0b7 */  cmp     $0x7,%ax\n  /* 0bb */  movzwl  %ax,%ecx\n  /* 0be */  ja      .L290\n  /* 0c4 */  jmp     *.rodata+0x6f4(,%ecx,4)\n  /* 0cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  cmp     $0xa1e,%eax\n  /* 0d5 */  je      .L11a0\n  /* 0db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0e0 */  jle     .L270\n  /* 0e6 */  cmp     $0x1003,%eax\n  /* 0eb */  je      .L970\n  /* 0f1 */  cmp     $0x1002,%eax\n  /* 0f6 */  jle     .L290\n  /* 0fc */  cmp     $0x1171,%eax\n  /* 101 */  je      .L1090\n  /* 107 */  cmp     $0x134f,%eax\n  /* 10c */  je      .L478\n  /* 112 */  cmp     $0x115c,%eax\n  /* 117 */  jne     .L290\n  /* 11d */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  mov     %ebp,0x4(%esp)\n  /* 124 */  movl    $0x14,(%esp)\n  /* 12b */  mov     %edx,0x48(%esp)\n  /* 12f */  call    spritesound\n  /* 134 */  mov     0x48(%esp),%edx\n  /* 138 */  movw    $0x0,0x6e(%esp)\n  /* 13f */  mov     %ebp,0x5c(%esp)\n  /* 143 */  lea     (%edx,%ebp,1),%eax\n  /* 146 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 14a */  lea     sprite(,%eax,4),%esi\n  /* 151 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  call    krand\n  /* 165 */  mov     %eax,%edi\n  /* 167 */  call    krand\n  /* 16c */  and     $0x7ff,%edi\n  /* 172 */  mov     %eax,0x48(%esp)\n  /* 176 */  call    krand\n  /* 17b */  mov     %eax,0x4c(%esp)\n  /* 17f */  call    krand\n  /* 184 */  mov     0x8(%esi),%ebx\n  /* 187 */  sub     $0x800,%ebx\n  /* 18d */  mov     %eax,0x50(%esp)\n  /* 191 */  call    krand\n  /* 196 */  mov     0x4(%esi),%edx\n  /* 199 */  mov     %edx,0x58(%esp)\n  /* 19d */  and     $0x1fff,%eax\n  /* 1a2 */  sub     %eax,%ebx\n  /* 1a4 */  call    krand\n  /* 1a9 */  mov     (%esi),%ebp\n  /* 1ab */  mov     %eax,0x54(%esp)\n  /* 1af */  call    krand\n  /* 1b4 */  mov     $0xfffffe00,%ecx\n  /* 1b9 */  mov     $0x5,%edx\n  /* 1be */  mov     %edx,0x30(%esp)\n  /* 1c2 */  sub     %edi,%ecx\n  /* 1c4 */  mov     0x5c(%esp),%edx\n  /* 1c8 */  mov     %ecx,0x28(%esp)\n  /* 1cc */  mov     0x48(%esp),%ecx\n  /* 1d0 */  mov     $0x30,%edi\n  /* 1d5 */  mov     %edi,0x18(%esp)\n  /* 1d9 */  mov     %ebx,0xc(%esp)\n  /* 1dd */  mov     %edx,0x2c(%esp)\n  /* 1e1 */  mov     $0xfffffff8,%edx\n  /* 1e6 */  mov     %edx,0x14(%esp)\n  /* 1ea */  and     $0x3f,%ecx\n  /* 1ed */  mov     0x58(%esp),%edx\n  /* 1f1 */  add     $0x40,%ecx\n  /* 1f4 */  movzbl  %al,%eax\n  /* 1f7 */  mov     %ecx,0x24(%esp)\n  /* 1fb */  mov     0x4c(%esp),%ecx\n  /* 1ff */  lea     -0x80(%ebp,%eax,1),%eax\n  /* 203 */  mov     %eax,0x4(%esp)\n  /* 207 */  and     $0x7ff,%ecx\n  /* 20d */  mov     %ecx,0x20(%esp)\n  /* 211 */  mov     $0x30,%ecx\n  /* 216 */  mov     %ecx,0x1c(%esp)\n  /* 21a */  mov     0x50(%esp),%ecx\n  /* 21e */  and     $0xf,%ecx\n  /* 221 */  add     $0x956,%ecx\n  /* 227 */  mov     %ecx,0x10(%esp)\n  /* 22b */  movzbl  0x54(%esp),%ecx\n  /* 230 */  lea     -0x80(%edx,%ecx,1),%edx\n  /* 234 */  mov     %edx,0x8(%esp)\n  /* 238 */  movswl  0x18(%esi),%eax\n  /* 23c */  mov     %eax,(%esp)\n  /* 23f */  call    EGS\n  /* 244 */  movzwl  0x6e(%esp),%eax\n  /* 249 */  inc     %eax\n  /* 24a */  cwtl\n  /* 24b */  mov     %ax,0x6e(%esp)\n  /* 250 */  cmp     $0xf,%eax\n  /* 253 */  jle     .L160\n  /* 259 */  mov     0x5c(%esp),%ebp\n  /* 25d */  mov     %ebp,(%esp)\n  /* 260 */  call    deletesprite\n.L265:\n  /* 265 */  add     $0x7c,%esp\n  /* 268 */  pop     %ebx\n  /* 269 */  pop     %esi\n  /* 26a */  pop     %edi\n  /* 26b */  pop     %ebp\n  /* 26c */  ret\n  /* 26d */  lea     0x0(%esi),%esi\n.L270:\n  /* 270 */  cmp     $0x58c,%eax\n  /* 275 */  jne     .L290\n  /* 277 */  movswl  0x1e(%esi),%edi\n  /* 27b */  lea     0x0(,%edi,4),%edx\n  /* 282 */  mov     %edi,%ebp\n  /* 284 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 288 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  lea     (%edx,%ebp,1),%eax\n  /* 293 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 297 */  testb   $0x10,sprite+0xc(,%eax,4)\n  /* 29f */  je      .L2d0\n  /* 2a1 */  cmpw    $0x0,sprite+0x28(,%eax,4)\n  /* 2aa */  jne     .L2d0\n  /* 2ac */  cmpw    $0x0,sprite+0x26(,%eax,4)\n  /* 2b5 */  jne     .L2d0\n  /* 2b7 */  cmpw    $0x0,sprite+0x1a(,%eax,4)\n  /* 2c0 */  je      .L265\n  /* 2c2 */  lea     0x0(%esi),%esi\n  /* 2c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  lea     0x0(,%ebx,4),%eax\n  /* 2d7 */  mov     %eax,0x48(%esp)\n  /* 2db */  add     %ebx,%eax\n  /* 2dd */  lea     (%ebx,%eax,2),%eax\n  /* 2e0 */  cmpw    $0x669,sprite+0xe(,%eax,4)\n  /* 2ea */  je      .L2fc\n  /* 2ec */  movswl  sprite+0x1e(,%eax,4),%eax\n  /* 2f4 */  cmp     %edi,%eax\n  /* 2f6 */  je      .L265\n.L2fc:\n  /* 2fc */  lea     (%edx,%ebp,1),%eax\n  /* 2ff */  lea     0x0(%ebp,%eax,2),%eax\n  /* 303 */  lea     0x0(,%eax,4),%esi\n  /* 30a */  cmpw    $0x4,sprite+0x1a(%esi)\n  /* 312 */  lea     sprite(%esi),%eax\n  /* 318 */  mov     %eax,0x50(%esp)\n  /* 31c */  je      .L265\n  /* 322 */  mov     %eax,(%esp)\n  /* 325 */  mov     %edx,0x4c(%esp)\n  /* 329 */  call    badguy\n  /* 32e */  mov     0x4c(%esp),%edx\n  /* 332 */  dec     %ax\n  /* 334 */  je      .L133f\n.L33a:\n  /* 33a */  lea     (%edx,%ebp,1),%eax\n  /* 33d */  lea     0x0(%ebp,%eax,2),%eax\n  /* 341 */  lea     sprite(,%eax,4),%eax\n  /* 348 */  movswl  0x1a(%eax),%esi\n  /* 34c */  mov     %esi,0x4c(%esp)\n  /* 350 */  cmp     $0x2,%esi\n  /* 353 */  je      .L265\n  /* 359 */  mov     0x48(%esp),%esi\n  /* 35d */  lea     (%esi,%ebx,1),%ecx\n  /* 360 */  lea     (%ebx,%ecx,2),%ecx\n  /* 363 */  lea     sprite(,%ecx,4),%esi\n  /* 36a */  movswl  0xe(%esi),%ecx\n  /* 36e */  cmp     $0x669,%ecx\n  /* 374 */  je      .L14d7\n  /* 37a */  movswl  0x1e(%esi),%eax\n  /* 37e */  mov     %eax,0x50(%esp)\n.L382:\n  /* 382 */  mov     0x48(%esp),%edi\n  /* 386 */  lea     0x0(,%ebp,8),%esi\n  /* 38d */  lea     (%esi,%ebp,1),%eax\n  /* 390 */  mov     %cx,hittype+0x2(,%eax,8)\n  /* 398 */  lea     (%edi,%ebx,1),%ecx\n  /* 39b */  lea     (%ebx,%ecx,2),%ecx\n  /* 39e */  movzwl  sprite+0x2a(,%ecx,4),%edi\n  /* 3a6 */  add     %di,hittype+0x6(,%eax,8)\n  /* 3ae */  mov     sprite+0x1c(,%ecx,4),%edi\n  /* 3b5 */  cmpl    $0xa,0x4c(%esp)\n  /* 3ba */  mov     %di,hittype+0x4(,%eax,8)\n  /* 3c2 */  mov     0x50(%esp),%edi\n  /* 3c6 */  mov     %di,hittype+0x8(,%eax,8)\n  /* 3ce */  jne     .L265\n  /* 3d4 */  lea     (%edx,%ebp,1),%eax\n  /* 3d7 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 3db */  movswl  sprite+0x22(,%eax,4),%eax\n  /* 3e3 */  imul    $0x3ac,%eax,%eax\n  /* 3e9 */  testb   $0x80,ps+0x2c5(%eax)\n  /* 3f0 */  lea     ps(%eax),%edi\n  /* 3f6 */  je      .L151c\n.L3fc:\n  /* 3fc */  add     %ebp,%edx\n  /* 3fe */  lea     0x0(%ebp,%edx,2),%eax\n  /* 402 */  cmpb    $0x17,sprite+0x14(,%eax,4)\n  /* 40a */  ja      .L425\n  /* 40c */  mov     0x48(%esp),%eax\n  /* 410 */  add     %ebx,%eax\n  /* 412 */  lea     (%ebx,%eax,2),%eax\n  /* 415 */  cmpw    $0x66e,sprite+0xe(,%eax,4)\n  /* 41f */  je      .L265\n.L425:\n  /* 425 */  add     %ebp,%esi\n  /* 427 */  movswl  hittype+0x8(,%esi,8),%eax\n  /* 42f */  lea     (%eax,%eax,4),%edx\n  /* 432 */  lea     (%eax,%edx,2),%eax\n  /* 435 */  cmpw    $0x57d,sprite+0xe(,%eax,4)\n  /* 43f */  je      .L265\n  /* 445 */  cmpl    $0x2,ud+0x954\n  /* 44c */  jle     .L265\n  /* 452 */  mov     0x48(%esp),%eax\n  /* 456 */  add     %ebx,%eax\n  /* 458 */  lea     (%ebx,%eax,2),%eax\n  /* 45b */  lea     sprite(,%eax,4),%edx\n  /* 462 */  movswl  0x2a(%edx),%ecx\n  /* 466 */  mov     %ecx,%eax\n  /* 468 */  sar     $1,%eax\n  /* 46a */  add     %ecx,%eax\n  /* 46c */  mov     %ax,0x2a(%edx)\n  /* 470 */  jmp     .L265\n  /* 475 */  lea     0x0(%esi),%esi\n.L478:\n  /* 478 */  mov     %ebp,0x4(%esp)\n  /* 47c */  lea     (%edx,%ebp,1),%eax\n  /* 47f */  mov     %edx,0x48(%esp)\n  /* 483 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 487 */  lea     sprite(,%eax,4),%esi\n  /* 48e */  movzwl  0x26(%esi),%eax\n  /* 492 */  mov     %eax,(%esp)\n  /* 495 */  call    spritesound\n  /* 49a */  movswl  0x28(%esi),%eax\n  /* 49e */  mov     %ebp,(%esp)\n  /* 4a1 */  mov     %eax,0x4(%esp)\n  /* 4a5 */  call    spawn\n  /* 4aa */  mov     0x48(%esp),%edx\n  /* 4ae */  lea     (%edx,%ebp,1),%eax\n  /* 4b1 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 4b5 */  lea     sprite(,%eax,4),%esi\n  /* 4bc */  lea     (%ebx,%ebx,4),%eax\n  /* 4bf */  lea     (%ebx,%eax,2),%edx\n  /* 4c2 */  movzwl  0x2a(%esi),%eax\n  /* 4c6 */  movzwl  sprite+0x2a(,%edx,4),%ecx\n  /* 4ce */  sub     %cx,%ax\n  /* 4d1 */  cwtl\n  /* 4d2 */  mov     %ax,0x2a(%esi)\n  /* 4d6 */  test    %eax,%eax\n  /* 4d8 */  jg      .L265\n  /* 4de */  call    krand\n  /* 4e3 */  mov     $0x8f8,%ebx\n  /* 4e8 */  mov     $0x8fa,%edi\n  /* 4ed */  and     $0x7ff,%eax\n  /* 4f2 */  mov     %ax,0x1c(%esi)\n  /* 4f6 */  mov     %ebx,0x4(%esp)\n  /* 4fa */  mov     $0x8c5,%ebx\n  /* 4ff */  mov     %ebp,(%esp)\n  /* 502 */  call    shoot\n  /* 507 */  call    krand\n  /* 50c */  and     $0x7ff,%eax\n  /* 511 */  mov     %ax,0x1c(%esi)\n  /* 515 */  mov     %edi,0x4(%esp)\n  /* 519 */  mov     $0x2,%edi\n  /* 51e */  mov     %ebp,(%esp)\n  /* 521 */  call    shoot\n  /* 526 */  call    krand\n  /* 52b */  and     $0x7ff,%eax\n  /* 530 */  mov     %ax,0x1c(%esi)\n  /* 534 */  mov     $0x8f9,%eax\n  /* 539 */  mov     %eax,0x4(%esp)\n  /* 53d */  mov     %ebp,(%esp)\n  /* 540 */  call    shoot\n  /* 545 */  call    krand\n  /* 54a */  and     $0x7ff,%eax\n  /* 54f */  mov     %ax,0x1c(%esi)\n  /* 553 */  mov     $0x8fb,%eax\n  /* 558 */  mov     %eax,0x4(%esp)\n  /* 55c */  mov     %ebp,(%esp)\n  /* 55f */  call    shoot\n  /* 564 */  call    krand\n  /* 569 */  and     $0x7ff,%eax\n  /* 56e */  mov     %ax,0x1c(%esi)\n  /* 572 */  mov     $0x8f8,%eax\n  /* 577 */  mov     %eax,0x4(%esp)\n  /* 57b */  mov     %ebp,(%esp)\n  /* 57e */  call    shoot\n  /* 583 */  call    krand\n  /* 588 */  and     $0x7ff,%eax\n  /* 58d */  mov     %ax,0x1c(%esi)\n  /* 591 */  mov     $0x8fa,%eax\n  /* 596 */  mov     %eax,0x4(%esp)\n  /* 59a */  mov     %ebp,(%esp)\n  /* 59d */  call    shoot\n  /* 5a2 */  call    krand\n  /* 5a7 */  and     $0x7ff,%eax\n  /* 5ac */  mov     %ax,0x1c(%esi)\n  /* 5b0 */  mov     $0x8f9,%eax\n  /* 5b5 */  mov     %eax,0x4(%esp)\n  /* 5b9 */  mov     %ebp,(%esp)\n  /* 5bc */  call    shoot\n  /* 5c1 */  call    krand\n  /* 5c6 */  mov     $0x8fb,%edx\n  /* 5cb */  and     $0x7ff,%eax\n  /* 5d0 */  mov     %ax,0x1c(%esi)\n  /* 5d4 */  mov     %edx,0x4(%esp)\n  /* 5d8 */  mov     %ebp,(%esp)\n  /* 5db */  call    shoot\n  /* 5e0 */  movswl  myconnectindex,%eax\n  /* 5e7 */  mov     $0x1,%ecx\n  /* 5ec */  mov     %ecx,0x8(%esp)\n  /* 5f0 */  mov     %ebx,0x4(%esp)\n  /* 5f4 */  mov     $0x6,%ebx\n  /* 5f9 */  mov     %esi,(%esp)\n  /* 5fc */  mov     %eax,0xc(%esp)\n  /* 600 */  call    guts\n  /* 605 */  movswl  myconnectindex,%eax\n  /* 60c */  mov     %edi,0x8(%esp)\n  /* 610 */  mov     $0x8cf,%edi\n  /* 615 */  mov     %esi,(%esp)\n  /* 618 */  mov     %eax,0xc(%esp)\n  /* 61c */  mov     $0x8ca,%eax\n  /* 621 */  mov     %eax,0x4(%esp)\n  /* 625 */  call    guts\n  /* 62a */  movswl  myconnectindex,%eax\n  /* 631 */  mov     %esi,(%esp)\n  /* 634 */  mov     %eax,0xc(%esp)\n  /* 638 */  mov     $0x3,%eax\n  /* 63d */  mov     %eax,0x8(%esp)\n  /* 641 */  mov     $0x8cf,%eax\n  /* 646 */  mov     %eax,0x4(%esp)\n  /* 64a */  call    guts\n  /* 64f */  movswl  myconnectindex,%eax\n  /* 656 */  mov     %esi,(%esp)\n  /* 659 */  mov     %eax,0xc(%esp)\n  /* 65d */  mov     $0x4,%eax\n  /* 662 */  mov     %eax,0x8(%esp)\n  /* 666 */  mov     $0x8d4,%eax\n  /* 66b */  mov     %eax,0x4(%esp)\n  /* 66f */  call    guts\n  /* 674 */  movswl  myconnectindex,%eax\n  /* 67b */  mov     $0x1,%edx\n  /* 680 */  mov     %edx,0x8(%esp)\n  /* 684 */  mov     $0x8d9,%ecx\n  /* 689 */  mov     %ecx,0x4(%esp)\n  /* 68d */  mov     %esi,(%esp)\n  /* 690 */  mov     %eax,0xc(%esp)\n  /* 694 */  call    guts\n  /* 699 */  movswl  myconnectindex,%eax\n  /* 6a0 */  mov     %ebx,0x8(%esp)\n  /* 6a4 */  mov     %edi,0x4(%esp)\n  /* 6a8 */  mov     %esi,(%esp)\n  /* 6ab */  mov     %eax,0xc(%esp)\n  /* 6af */  call    guts\n  /* 6b4 */  movl    $0x45,(%esp)\n  /* 6bb */  call    sound\n  /* 6c0 */  jmp     .La2a\n  /* 6c5 */  lea     0x0(%esi),%esi\n  /* 6c8 */  movw    $0x0,0x6e(%esp)\n  /* 6cf */  lea     (%edx,%ebp,1),%eax\n  /* 6d2 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 6d6 */  lea     sprite(,%eax,4),%ebx\n  /* 6dd */  lea     0x0(%esi),%esi\n.L6e0:\n  /* 6e0 */  mov     %ebp,(%esp)\n  /* 6e3 */  mov     $0x8f8,%esi\n  /* 6e8 */  mov     %esi,0x4(%esp)\n  /* 6ec */  call    shoot\n  /* 6f1 */  movzwl  0x6e(%esp),%eax\n  /* 6f6 */  addw    $0x14d,0x1c(%ebx)\n  /* 6fc */  inc     %eax\n  /* 6fd */  cwtl\n  /* 6fe */  mov     %ax,0x6e(%esp)\n  /* 703 */  cmp     $0x2f,%eax\n  /* 706 */  jle     .L6e0\n  /* 708 */  mov     %ebp,0x4(%esp)\n  /* 70c */  movl    $0x14,(%esp)\n  /* 713 */  call    spritesound\n  /* 718 */  mov     %ebp,0x4(%esp)\n  /* 71c */  movl    $0x45,(%esp)\n  /* 723 */  call    spritesound\n  /* 728 */  mov     %ebp,0x4(%esp)\n  /* 72c */  mov     $0xffffffff,%ebx\n  /* 731 */  movl    $0x13,(%esp)\n  /* 738 */  call    spritesound\n  /* 73d */  mov     $0xa,%ecx\n  /* 742 */  mov     %ecx,0x8(%esp)\n  /* 746 */  mov     %ebx,0x4(%esp)\n  /* 74a */  mov     %ebp,(%esp)\n  /* 74d */  call    lotsofglass\n  /* 752 */  mov     %ebp,(%esp)\n  /* 755 */  call    deletesprite\n  /* 75a */  jmp     .L265\n  /* 75f */  nop\n.L760:\n  /* 760 */  cmp     $0x157,%eax\n  /* 765 */  jle     .L930\n  /* 76b */  cmp     $0x197,%eax\n  /* 770 */  jne     .L290\n  /* 776 */  movw    $0x19b,0xe(%esi)\n  /* 77c */  mov     0xc(%esi),%eax\n  /* 77f */  and     $0xfffffefe,%eax\n  /* 784 */  mov     %ax,0xc(%esi)\n  /* 788 */  movswl  0x18(%esi),%eax\n  /* 78c */  lea     (%eax,%eax,4),%eax\n  /* 78f */  cmpw    $0x19c,sector+0x18(,%eax,8)\n  /* 799 */  jne     .L7a8\n  /* 79b */  mov     $0x1a0,%ecx\n  /* 7a0 */  mov     %cx,sector+0x18(,%eax,8)\n.L7a8:\n  /* 7a8 */  mov     %ebp,0x4(%esp)\n  /* 7ac */  movl    $0x14,(%esp)\n  /* 7b3 */  mov     %edx,0x48(%esp)\n  /* 7b7 */  call    spritesound\n  /* 7bc */  mov     0x48(%esp),%edx\n  /* 7c0 */  movw    $0x0,0x6e(%esp)\n  /* 7c7 */  mov     %ebp,0x5c(%esp)\n  /* 7cb */  lea     (%edx,%ebp,1),%eax\n  /* 7ce */  lea     0x0(%ebp,%eax,2),%eax\n  /* 7d2 */  lea     sprite(,%eax,4),%esi\n  /* 7d9 */  lea     0x0(%esi,%eiz,1),%esi\n.L7e0:\n  /* 7e0 */  call    krand\n  /* 7e5 */  mov     %eax,%edi\n  /* 7e7 */  call    krand\n  /* 7ec */  and     $0x7ff,%edi\n  /* 7f2 */  mov     %eax,0x48(%esp)\n  /* 7f6 */  call    krand\n  /* 7fb */  mov     %eax,0x4c(%esp)\n  /* 7ff */  call    krand\n  /* 804 */  mov     0x8(%esi),%ebx\n  /* 807 */  sub     $0x800,%ebx\n  /* 80d */  mov     %eax,0x50(%esp)\n  /* 811 */  call    krand\n  /* 816 */  mov     0x4(%esi),%edx\n  /* 819 */  mov     %edx,0x58(%esp)\n  /* 81d */  and     $0x1fff,%eax\n  /* 822 */  sub     %eax,%ebx\n  /* 824 */  call    krand\n  /* 829 */  mov     (%esi),%ebp\n  /* 82b */  mov     %eax,0x54(%esp)\n  /* 82f */  call    krand\n  /* 834 */  mov     $0xfffffe00,%ecx\n  /* 839 */  mov     $0x5,%edx\n  /* 83e */  mov     %edx,0x30(%esp)\n  /* 842 */  sub     %edi,%ecx\n  /* 844 */  mov     0x5c(%esp),%edx\n  /* 848 */  mov     %ecx,0x28(%esp)\n  /* 84c */  mov     0x48(%esp),%ecx\n  /* 850 */  mov     $0x30,%edi\n  /* 855 */  mov     %edi,0x18(%esp)\n  /* 859 */  mov     %ebx,0xc(%esp)\n  /* 85d */  mov     %edx,0x2c(%esp)\n  /* 861 */  mov     $0xfffffff8,%edx\n  /* 866 */  mov     %edx,0x14(%esp)\n  /* 86a */  and     $0x3f,%ecx\n  /* 86d */  mov     0x58(%esp),%edx\n  /* 871 */  add     $0x40,%ecx\n  /* 874 */  movzbl  %al,%eax\n  /* 877 */  mov     %ecx,0x24(%esp)\n  /* 87b */  mov     0x4c(%esp),%ecx\n  /* 87f */  lea     -0x80(%ebp,%eax,1),%eax\n  /* 883 */  mov     %eax,0x4(%esp)\n  /* 887 */  and     $0x7ff,%ecx\n  /* 88d */  mov     %ecx,0x20(%esp)\n  /* 891 */  mov     $0x30,%ecx\n  /* 896 */  mov     %ecx,0x1c(%esp)\n  /* 89a */  mov     0x50(%esp),%ecx\n  /* 89e */  and     $0xf,%ecx\n  /* 8a1 */  add     $0x956,%ecx\n  /* 8a7 */  mov     %ecx,0x10(%esp)\n  /* 8ab */  movzbl  0x54(%esp),%ecx\n  /* 8b0 */  lea     -0x80(%edx,%ecx,1),%edx\n  /* 8b4 */  mov     %edx,0x8(%esp)\n  /* 8b8 */  movswl  0x18(%esi),%eax\n  /* 8bc */  mov     %eax,(%esp)\n  /* 8bf */  call    EGS\n  /* 8c4 */  movzwl  0x6e(%esp),%eax\n  /* 8c9 */  inc     %eax\n  /* 8ca */  cwtl\n  /* 8cb */  mov     %ax,0x6e(%esp)\n  /* 8d0 */  cmp     $0xf,%eax\n  /* 8d3 */  jle     .L7e0\n  /* 8d9 */  jmp     .L265\n  /* 8de */  xchg    %ax,%ax\n.L8e0:\n  /* 8e0 */  cmp     $0x2b7,%eax\n  /* 8e5 */  jg      .L980\n  /* 8eb */  cmp     $0x2b5,%eax\n  /* 8f0 */  jg      .L120\n  /* 8f6 */  cmp     $0x2ae,%eax\n  /* 8fb */  jg      .L14c7\n  /* 901 */  cmp     $0x29c,%eax\n  /* 906 */  jle     .L290\n  /* 90c */  lea     -0x29d(%eax),%ecx\n  /* 912 */  mov     $0x30a01,%esi\n  /* 917 */  shr     %cl,%esi\n  /* 919 */  and     $0x1,%esi\n  /* 91c */  jne     .L120\n  /* 922 */  jmp     .L290\n  /* 927 */  nop\n  /* 928 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L930:\n  /* 930 */  cmp     $0x155,%eax\n  /* 935 */  jle     .L290\n  /* 93b */  movw    $0x155,0xe(%esi)\n.L941:\n  /* 941 */  mov     0xc(%esi),%eax\n  /* 944 */  mov     $0x12,%edi\n  /* 949 */  and     $0xfffffefe,%eax\n  /* 94e */  mov     %ax,0xc(%esi)\n  /* 952 */  mov     %ebp,0x94(%esp)\n  /* 959 */  mov     %edi,0x90(%esp)\n.L960:\n  /* 960 */  add     $0x7c,%esp\n  /* 963 */  pop     %ebx\n  /* 964 */  pop     %esi\n  /* 965 */  pop     %edi\n  /* 966 */  pop     %ebp\n  /* 967 */  jmp     spritesound\n  /* 96c */  lea     0x0(%esi,%eiz,1),%esi\n.L970:\n  /* 970 */  movw    $0x1004,0xe(%esi)\n  /* 976 */  jmp     .L941\n  /* 978 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L980:\n  /* 980 */  cmp     $0x318,%eax\n  /* 985 */  jg      .L290\n  /* 98b */  cmp     $0x2fc,%eax\n  /* 990 */  jle     .L12d0\n  /* 996 */  lea     -0x2fd(%eax),%ecx\n  /* 99c */  mov     $0x8004219,%esi\n  /* 9a1 */  shr     %cl,%esi\n  /* 9a3 */  and     $0x1,%esi\n  /* 9a6 */  je      .L290\n  /* 9ac */  cmp     $0x2fd,%eax\n  /* 9b1 */  jne     .L9e0\n  /* 9b3 */  mov     %ebp,(%esp)\n  /* 9b6 */  mov     $0x28,%eax\n  /* 9bb */  mov     %eax,0x8(%esp)\n  /* 9bf */  mov     $0xffffffff,%eax\n  /* 9c4 */  mov     %eax,0x4(%esp)\n  /* 9c8 */  mov     %edx,0x48(%esp)\n  /* 9cc */  call    lotsofglass\n  /* 9d1 */  mov     0x48(%esp),%edx\n  /* 9d5 */  lea     0x0(%esi),%esi\n  /* 9d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L9e0:\n  /* 9e0 */  mov     %ebp,0x4(%esp)\n  /* 9e4 */  movl    $0x13,(%esp)\n  /* 9eb */  mov     %edx,0x48(%esp)\n  /* 9ef */  call    spritesound\n  /* 9f4 */  call    krand\n  /* 9f9 */  mov     0x48(%esp),%edx\n  /* 9fd */  add     %ebp,%edx\n  /* 9ff */  lea     0x0(%ebp,%edx,2),%edx\n  /* a03 */  and     $0x7ff,%eax\n  /* a08 */  mov     %ax,sprite+0x1c(,%edx,4)\n  /* a10 */  mov     $0x8,%eax\n  /* a15 */  mov     %eax,0x8(%esp)\n  /* a19 */  mov     $0xffffffff,%eax\n  /* a1e */  mov     %eax,0x4(%esp)\n  /* a22 */  mov     %ebp,(%esp)\n  /* a25 */  call    lotsofglass\n.La2a:\n  /* a2a */  mov     %ebp,0x90(%esp)\n  /* a31 */  add     $0x7c,%esp\n  /* a34 */  pop     %ebx\n  /* a35 */  pop     %esi\n  /* a36 */  pop     %edi\n  /* a37 */  pop     %ebp\n  /* a38 */  jmp     deletesprite\n  /* a3d */  lea     0x0(%esi),%esi\n  /* a40 */  lea     (%edx,%ebp,1),%eax\n  /* a43 */  mov     $0x54f,%edi\n  /* a48 */  lea     0x0(%ebp,%eax,2),%eax\n  /* a4c */  mov     %di,sprite+0xe(,%eax,4)\n.La54:\n  /* a54 */  mov     %ebp,0x4(%esp)\n  /* a58 */  mov     $0xa,%esi\n  /* a5d */  mov     $0xffffffff,%edi\n  /* a62 */  movl    $0x13,(%esp)\n  /* a69 */  call    spritesound\n  /* a6e */  mov     %esi,0x8(%esp)\n  /* a72 */  mov     %edi,0x4(%esp)\n  /* a76 */  mov     %ebp,(%esp)\n  /* a79 */  call    lotsofglass\n  /* a7e */  jmp     .L265\n  /* a83 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* a88 */  cmp     $0x365,%eax\n  /* a8d */  jne     .L9e0\n.La93:\n  /* a93 */  mov     %edx,0x48(%esp)\n  /* a97 */  mov     $0x28,%eax\n  /* a9c */  mov     $0xffffffff,%edx\n  /* aa1 */  mov     %edx,0x4(%esp)\n  /* aa5 */  mov     %eax,0x8(%esp)\n  /* aa9 */  mov     %ebp,(%esp)\n  /* aac */  call    lotsofcolourglass\n  /* ab1 */  mov     %ebp,0x4(%esp)\n  /* ab5 */  movl    $0x14,(%esp)\n  /* abc */  call    spritesound\n  /* ac1 */  mov     0x48(%esp),%edx\n  /* ac5 */  jmp     .L9e0\n  /* aca */  mov     %ebp,(%esp)\n  /* acd */  mov     $0x919,%ebx\n  /* ad2 */  mov     %ebx,0x4(%esp)\n  /* ad6 */  call    spawn\n  /* adb */  jmp     .La2a\n  /* ae0 */  lea     (%ebx,%ebx,4),%eax\n  /* ae3 */  lea     (%ebx,%eax,2),%eax\n  /* ae6 */  movswl  sprite+0xe(,%eax,4),%eax\n  /* aee */  cmp     $0x659,%eax\n  /* af3 */  je      .Lb0b\n  /* af5 */  jg      .L1208\n  /* afb */  cmp     $0x1a,%eax\n  /* afe */  je      .Lb0b\n  /* b00 */  cmp     $0x3d5,%eax\n  /* b05 */  jne     .L265\n.Lb0b:\n  /* b0b */  lea     0x0(%ebp,%ebp,8),%eax\n  /* b0f */  mov     hittype+0x30(,%eax,8),%edi\n  /* b16 */  test    %edi,%edi\n  /* b18 */  jne     .L265\n  /* b1e */  add     %ebp,%edx\n  /* b20 */  mov     $0x1,%ebx\n  /* b25 */  mov     %ebx,hittype+0x30(,%eax,8)\n  /* b2c */  lea     0x0(%ebp,%edx,2),%edx\n  /* b30 */  mov     $0x8de,%esi\n  /* b35 */  lea     sprite(,%edx,4),%ecx\n  /* b3c */  mov     0xc(%ecx),%edx\n  /* b3f */  and     $0xfffffefe,%edx\n  /* b45 */  mov     %dx,0xc(%ecx)\n  /* b49 */  mov     %esi,0x94(%esp)\n.Lb50:\n  /* b50 */  mov     %ebp,0x90(%esp)\n  /* b57 */  add     $0x7c,%esp\n  /* b5a */  pop     %ebx\n  /* b5b */  pop     %esi\n  /* b5c */  pop     %edi\n  /* b5d */  pop     %ebp\n  /* b5e */  jmp     spawn\n  /* b63 */  lea     (%ebx,%ebx,4),%eax\n  /* b66 */  lea     (%ebx,%eax,2),%eax\n  /* b69 */  movswl  sprite+0x2a(,%eax,4),%ecx\n  /* b71 */  mov     actorscrptr+0x288c,%eax\n  /* b76 */  cmp     (%eax),%ecx\n  /* b78 */  je      .L265\n  /* b7e */  movw    $0x0,0x6e(%esp)\n  /* b85 */  lea     (%edx,%ebp,1),%eax\n  /* b88 */  lea     0x0(%ebp,%eax,2),%eax\n  /* b8c */  lea     sprite(,%eax,4),%ebx\n  /* b93 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* b98 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lba0:\n  /* ba0 */  call    krand\n  /* ba5 */  mov     %eax,%edi\n  /* ba7 */  call    krand\n  /* bac */  and     $0x1ff,%edi\n  /* bb2 */  mov     %eax,%esi\n  /* bb4 */  call    krand\n  /* bb9 */  and     $0x7f,%esi\n  /* bbc */  mov     %eax,0x48(%esp)\n  /* bc0 */  call    krand\n  /* bc5 */  mov     $0x5,%ecx\n  /* bca */  mov     %eax,%edx\n  /* bcc */  movswl  0x18(%ebx),%eax\n  /* bd0 */  mov     %ecx,0x30(%esp)\n  /* bd4 */  mov     $0xffffff00,%ecx\n  /* bd9 */  and     $0xf,%edx\n  /* bdc */  mov     %ebp,0x2c(%esp)\n  /* be0 */  sub     %edi,%ecx\n  /* be2 */  add     $0x960,%edx\n  /* be8 */  mov     %ecx,0x28(%esp)\n  /* bec */  lea     0x40(%esi),%ecx\n  /* bef */  mov     $0x40,%edi\n  /* bf4 */  mov     %ecx,0x24(%esp)\n  /* bf8 */  mov     0x48(%esp),%ecx\n  /* bfc */  mov     $0x40,%esi\n  /* c01 */  mov     %edx,0x10(%esp)\n  /* c05 */  lea     (%eax,%eax,4),%edx\n  /* c08 */  mov     %esi,0x1c(%esp)\n  /* c0c */  mov     %edi,0x18(%esp)\n  /* c10 */  and     $0x7ff,%ecx\n  /* c16 */  mov     %ecx,0x20(%esp)\n  /* c1a */  mov     $0xfffffff8,%ecx\n  /* c1f */  mov     %ecx,0x14(%esp)\n  /* c23 */  movswl  0x6e(%esp),%ecx\n  /* c28 */  mov     sector+0x8(,%edx,8),%edx\n  /* c2f */  shl     $0x9,%ecx\n  /* c32 */  sub     $0xc00,%edx\n  /* c38 */  sub     %ecx,%edx\n  /* c3a */  mov     %edx,0xc(%esp)\n  /* c3e */  mov     0x4(%ebx),%edx\n  /* c41 */  mov     %edx,0x8(%esp)\n  /* c45 */  mov     (%ebx),%edx\n  /* c47 */  mov     %eax,(%esp)\n  /* c4a */  mov     %edx,0x4(%esp)\n  /* c4e */  call    EGS\n  /* c53 */  movzwl  0x6e(%esp),%eax\n  /* c58 */  inc     %eax\n  /* c59 */  cwtl\n  /* c5a */  mov     %ax,0x6e(%esp)\n  /* c5f */  cmp     $0xe,%eax\n  /* c62 */  jle     .Lba0\n  /* c68 */  mov     %ebp,(%esp)\n  /* c6b */  mov     $0x762,%ecx\n  /* c70 */  mov     %ecx,0x4(%esp)\n  /* c74 */  call    spawn\n  /* c79 */  mov     %ebp,(%esp)\n  /* c7c */  call    deletesprite\n  /* c81 */  jmp     .L265\n  /* c86 */  lea     (%edx,%ebp,1),%eax\n  /* c89 */  mov     $0x237,%ebx\n  /* c8e */  lea     0x0(%ebp,%eax,2),%eax\n  /* c92 */  mov     $0x399,%esi\n  /* c97 */  mov     %bx,sprite+0xe(,%eax,4)\n  /* c9f */  mov     %esi,0x94(%esp)\n  /* ca6 */  jmp     .Lb50\n  /* cab */  cmp     $0x26a,%eax\n  /* cb0 */  je      .L1512\n  /* cb6 */  cmp     $0x26b,%eax\n  /* cbb */  mov     $0x269,%ecx\n  /* cc0 */  mov     $0x279,%eax\n  /* cc5 */  cmove   %ecx,%eax\n.Lcc8:\n  /* cc8 */  add     %ebp,%edx\n  /* cca */  mov     $0x4e2,%esi\n  /* ccf */  lea     0x0(%ebp,%edx,2),%edx\n  /* cd3 */  lea     sprite(,%edx,4),%ebx\n  /* cda */  mov     %ax,0xe(%ebx)\n  /* cde */  mov     %esi,0x4(%esp)\n  /* ce2 */  mov     %ebp,(%esp)\n  /* ce5 */  call    spawn\n  /* cea */  cwtl\n  /* ceb */  lea     (%eax,%eax,4),%edx\n  /* cee */  lea     (%eax,%edx,2),%edx\n  /* cf1 */  movswl  0x18(%ebx),%eax\n  /* cf5 */  lea     (%eax,%eax,4),%eax\n  /* cf8 */  mov     sector+0x8(,%eax,8),%eax\n  /* cff */  sub     $0x2000,%eax\n  /* d04 */  mov     %eax,sprite+0x8(,%edx,4)\n  /* d0b */  jmp     .L265\n  /* d10 */  cmp     $0x3e2,%eax\n  /* d15 */  je      .L16e7\n  /* d1b */  cmp     $0x3e3,%eax\n  /* d20 */  mov     $0x3e5,%ecx\n  /* d25 */  mov     $0x4ec,%eax\n  /* d2a */  cmovne  %ecx,%eax\n  /* d2d */  jmp     .Lcc8\n  /* d2f */  lea     (%edx,%ebp,1),%eax\n  /* d32 */  mov     $0x22f0000,%ecx\n  /* d37 */  lea     0x0(%ebp,%eax,2),%eax\n  /* d3b */  mov     %ecx,sprite+0xc(,%eax,4)\n  /* d42 */  jmp     .L265\n  /* d47 */  lea     (%ebx,%ebx,4),%eax\n  /* d4a */  lea     (%ebx,%eax,2),%ebx\n  /* d4d */  shl     $0x2,%ebx\n  /* d50 */  movzwl  sprite+0xe(%ebx),%eax\n  /* d57 */  sub     $0x385,%eax\n  /* d5c */  cmp     $0x1,%ax\n  /* d60 */  jbe     .L1228\n  /* d66 */  mov     %edx,0x48(%esp)\n  /* d6a */  call    krand\n  /* d6f */  test    $0x3,%al\n  /* d71 */  je      .L14a8\n  /* d77 */  mov     0x48(%esp),%edx\n  /* d7b */  lea     (%edx,%ebp,1),%eax\n  /* d7e */  mov     $0xa4,%edx\n  /* d83 */  lea     0x0(%ebp,%eax,2),%eax\n  /* d87 */  mov     %dx,sprite+0x20(,%eax,4)\n  /* d8f */  movswl  sprite+0x1c(%ebx),%edx\n  /* d96 */  mov     %dx,sprite+0x1c(,%eax,4)\n  /* d9e */  jmp     .L265\n  /* da3 */  lea     (%edx,%ebp,1),%eax\n  /* da6 */  lea     0x0(%ebp,%eax,2),%eax\n  /* daa */  lea     sprite(,%eax,4),%ebx\n  /* db1 */  movw    $0x23d,0xe(%ebx)\n  /* db7 */  call    krand\n  /* dbc */  mov     0xc(%ebx),%edx\n  /* dbf */  shl     $0x2,%eax\n  /* dc2 */  and     $0x4,%eax\n  /* dc5 */  or      %edx,%eax\n  /* dc7 */  and     $0xfffffefe,%eax\n  /* dcc */  mov     %ax,0xc(%ebx)\n.Ldd0:\n  /* dd0 */  mov     %ebp,(%esp)\n  /* dd3 */  mov     $0x399,%ebx\n  /* dd8 */  mov     $0x14,%esi\n  /* ddd */  mov     %ebx,0x4(%esp)\n  /* de1 */  call    spawn\n  /* de6 */  mov     %ebp,0x94(%esp)\n  /* ded */  mov     %esi,0x90(%esp)\n  /* df4 */  jmp     .L960\n  /* df9 */  lea     (%edx,%ebp,1),%eax\n  /* dfc */  lea     0x0(%ebp,%eax,2),%eax\n  /* e00 */  lea     sprite(,%eax,4),%ebx\n  /* e07 */  movw    $0x267,0xe(%ebx)\n  /* e0d */  call    krand\n  /* e12 */  mov     0xc(%ebx),%edx\n  /* e15 */  shl     $0x2,%eax\n  /* e18 */  and     $0x4,%eax\n  /* e1b */  or      %edx,%eax\n  /* e1d */  and     $0xfffffefe,%eax\n  /* e22 */  mov     %ax,0xc(%ebx)\n  /* e26 */  mov     $0x399,%eax\n  /* e2b */  mov     %eax,0x4(%esp)\n  /* e2f */  mov     %ebp,(%esp)\n  /* e32 */  call    spawn\n  /* e37 */  mov     $0x13,%eax\n  /* e3c */  mov     %ebp,0x94(%esp)\n  /* e43 */  mov     %eax,0x90(%esp)\n  /* e4a */  jmp     .L960\n  /* e4f */  lea     (%edx,%ebp,1),%eax\n  /* e52 */  mov     $0x254,%edx\n  /* e57 */  lea     0x0(%ebp,%eax,2),%eax\n  /* e5b */  mov     $0x12,%ecx\n  /* e60 */  mov     %dx,sprite+0xe(,%eax,4)\n  /* e68 */  mov     sprite+0xc(,%eax,4),%edx\n  /* e6f */  and     $0xfffffefe,%edx\n  /* e75 */  mov     %dx,sprite+0xc(,%eax,4)\n  /* e7d */  mov     %ebp,0x94(%esp)\n  /* e84 */  mov     %ecx,0x90(%esp)\n  /* e8b */  jmp     .L960\n  /* e90 */  lea     (%edx,%ebp,1),%eax\n  /* e93 */  mov     $0x3b6,%edi\n  /* e98 */  lea     0x0(%ebp,%eax,2),%eax\n  /* e9c */  mov     %di,sprite+0xe(,%eax,4)\n  /* ea4 */  jmp     .Ldd0\n  /* ea9 */  lea     (%edx,%ebp,1),%eax\n  /* eac */  lea     0x0(%ebp,%eax,2),%eax\n  /* eb0 */  lea     sprite(,%eax,4),%ebx\n  /* eb7 */  testb   $0x1,0xc(%ebx)\n  /* ebb */  je      .L265\n  /* ec1 */  mov     %ebp,0x4(%esp)\n  /* ec5 */  movl    $0x13,(%esp)\n  /* ecc */  call    spritesound\n  /* ed1 */  mov     $0x5,%eax\n  /* ed6 */  addl    $0x1000,0x8(%ebx)\n  /* edd */  movw    $0x0,0xc(%ebx)\n  /* ee3 */  mov     %eax,0x8(%esp)\n  /* ee7 */  mov     $0xffffffff,%eax\n  /* eec */  mov     %eax,0x4(%esp)\n  /* ef0 */  mov     %ebp,(%esp)\n  /* ef3 */  call    lotsofglass\n  /* ef8 */  jmp     .L265\n  /* efd */  lea     (%edx,%ebp,1),%eax\n  /* f00 */  mov     $0x3eb,%edx\n  /* f05 */  lea     0x0(%ebp,%eax,2),%eax\n  /* f09 */  mov     %dx,sprite+0xe(,%eax,4)\n  /* f11 */  jmp     .La54\n  /* f16 */  lea     (%ebx,%ebx,4),%eax\n  /* f19 */  lea     (%ebx,%eax,2),%eax\n  /* f1c */  movswl  sprite+0xe(,%eax,4),%eax\n  /* f24 */  cmp     $0x659,%eax\n  /* f29 */  je      .Lf41\n  /* f2b */  jg      .L11e8\n  /* f31 */  cmp     $0x1a,%eax\n  /* f34 */  je      .Lf41\n  /* f36 */  cmp     $0x3d5,%eax\n  /* f3b */  jne     .L265\n.Lf41:\n  /* f41 */  mov     %ebp,0x54(%esp)\n  /* f45 */  lea     (%edx,%ebp,1),%eax\n  /* f48 */  mov     $0x40,%ecx\n  /* f4d */  mov     %ecx,0x48(%esp)\n  /* f51 */  lea     0x0(%ebp,%eax,2),%eax\n  /* f55 */  mov     %edx,0x58(%esp)\n  /* f59 */  lea     sprite(,%eax,4),%edi\n.Lf60:\n  /* f60 */  call    krand\n  /* f65 */  and     $0xfff,%eax\n  /* f6a */  mov     %eax,%ebx\n  /* f6c */  movswl  0x24(%edi),%eax\n  /* f70 */  neg     %ebx\n  /* f72 */  sar     $0x2,%eax\n  /* f75 */  sub     %eax,%ebx\n  /* f77 */  call    krand\n  /* f7c */  mov     %eax,%ebp\n  /* f7e */  call    krand\n  /* f83 */  and     $0x3f,%ebp\n  /* f86 */  mov     %eax,%esi\n  /* f88 */  call    krand\n  /* f8d */  mov     0x8(%edi),%ecx\n  /* f90 */  and     $0x7ff,%esi\n  /* f96 */  mov     %ecx,0x4c(%esp)\n  /* f9a */  mov     %eax,0x50(%esp)\n  /* f9e */  call    krand\n  /* fa3 */  mov     0x54(%esp),%edx\n  /* fa7 */  mov     %ebx,0x28(%esp)\n  /* fab */  mov     %esi,0x20(%esp)\n  /* faf */  mov     %edx,0x2c(%esp)\n  /* fb3 */  mov     %eax,%ecx\n  /* fb5 */  mov     $0x5,%eax\n  /* fba */  mov     %eax,0x30(%esp)\n  /* fbe */  lea     0x40(%ebp),%eax\n  /* fc1 */  mov     %eax,0x24(%esp)\n  /* fc5 */  mov     $0x30,%eax\n  /* fca */  mov     %eax,0x1c(%esp)\n  /* fce */  mov     $0x30,%eax\n  /* fd3 */  mov     %eax,0x18(%esp)\n  /* fd7 */  mov     $0xfffffff8,%eax\n  /* fdc */  mov     %eax,0x14(%esp)\n  /* fe0 */  mov     0x50(%esp),%eax\n  /* fe4 */  and     $0x3,%eax\n  /* fe7 */  add     $0x968,%eax\n  /* fec */  mov     %eax,0x10(%esp)\n  /* ff0 */  mov     $0x2aaaaaab,%eax\n  /* ff5 */  imul    %ecx\n  /* ff7 */  mov     %ecx,%eax\n  /* ff9 */  sar     $0x1f,%eax\n  /* ffc */  sar     $0xb,%edx\n  /* fff */  sub     %eax,%edx\n  /* 1001 */  lea     (%edx,%edx,2),%eax\n  /* 1004 */  shl     $0xc,%eax\n  /* 1007 */  sub     %eax,%ecx\n  /* 1009 */  mov     0x4c(%esp),%eax\n  /* 100d */  sub     %ecx,%eax\n  /* 100f */  mov     %eax,0xc(%esp)\n  /* 1013 */  mov     0x4(%edi),%eax\n  /* 1016 */  mov     %eax,0x8(%esp)\n  /* 101a */  mov     (%edi),%eax\n  /* 101c */  mov     %eax,0x4(%esp)\n  /* 1020 */  movswl  0x18(%edi),%eax\n  /* 1024 */  mov     %eax,(%esp)\n  /* 1027 */  call    EGS\n  /* 102c */  mov     %eax,%edx\n  /* 102e */  cwtl\n  /* 102f */  mov     %dx,0x6e(%esp)\n  /* 1034 */  lea     (%eax,%eax,4),%edx\n  /* 1037 */  lea     (%eax,%edx,2),%eax\n  /* 103a */  mov     $0x8,%dl\n  /* 103c */  mov     %dl,sprite+0x11(,%eax,4)\n  /* 1043 */  mov     0x48(%esp),%eax\n  /* 1047 */  dec     %eax\n  /* 1048 */  and     $0xffff,%eax\n  /* 104d */  mov     %eax,0x48(%esp)\n  /* 1051 */  jne     .Lf60\n  /* 1057 */  cmpw    $0x38f,0xe(%edi)\n  /* 105d */  mov     0x54(%esp),%ebp\n  /* 1061 */  mov     0x58(%esp),%edx\n  /* 1065 */  jne     .L106d\n  /* 1067 */  movw    $0x3ab,0xe(%edi)\n.L106d:\n  /* 106d */  lea     (%edx,%ebp,1),%eax\n  /* 1070 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1074 */  lea     sprite(,%eax,4),%edx\n  /* 107b */  mov     0xc(%edx),%eax\n  /* 107e */  and     $0xfffffefe,%eax\n  /* 1083 */  mov     %ax,0xc(%edx)\n  /* 1087 */  jmp     .L265\n  /* 108c */  lea     0x0(%esi,%eiz,1),%esi\n.L1090:\n  /* 1090 */  mov     %ebp,0x4c(%esp)\n  /* 1094 */  lea     (%edx,%ebp,1),%eax\n  /* 1097 */  mov     $0x6,%esi\n  /* 109c */  lea     0x0(%ebp,%eax,2),%eax\n  /* 10a0 */  lea     sprite(,%eax,4),%ebp\n  /* 10a7 */  nop\n  /* 10a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10b0:\n  /* 10b0 */  call    krand\n  /* 10b5 */  dec     %esi\n  /* 10b6 */  and     $0xfff,%eax\n  /* 10bb */  mov     %eax,%ebx\n  /* 10bd */  movswl  0x24(%ebp),%eax\n  /* 10c1 */  neg     %ebx\n  /* 10c3 */  sar     $0x2,%eax\n  /* 10c6 */  sub     %eax,%ebx\n  /* 10c8 */  call    krand\n  /* 10cd */  mov     %eax,%edi\n  /* 10cf */  call    krand\n  /* 10d4 */  and     $0x3f,%edi\n  /* 10d7 */  mov     %eax,0x48(%esp)\n  /* 10db */  call    krand\n  /* 10e0 */  lea     0x40(%edi),%ecx\n  /* 10e3 */  mov     $0x5,%edx\n  /* 10e8 */  mov     %ecx,0x24(%esp)\n  /* 10ec */  mov     0x48(%esp),%ecx\n  /* 10f0 */  mov     $0xfffffff8,%edi\n  /* 10f5 */  mov     %edx,0x30(%esp)\n  /* 10f9 */  mov     0x4c(%esp),%edx\n  /* 10fd */  mov     %ebx,0x28(%esp)\n  /* 1101 */  mov     $0x30,%ebx\n  /* 1106 */  mov     %ebx,0x18(%esp)\n  /* 110a */  mov     %edi,0x14(%esp)\n  /* 110e */  and     $0x7ff,%ecx\n  /* 1114 */  mov     %ecx,0x20(%esp)\n  /* 1118 */  and     $0xf,%eax\n  /* 111b */  mov     $0x30,%ecx\n  /* 1120 */  mov     %edx,0x2c(%esp)\n  /* 1124 */  add     $0x960,%eax\n  /* 1129 */  mov     %ecx,0x1c(%esp)\n  /* 112d */  mov     %eax,0x10(%esp)\n  /* 1131 */  mov     0x8(%ebp),%eax\n  /* 1134 */  sub     $0x800,%eax\n  /* 1139 */  mov     %eax,0xc(%esp)\n  /* 113d */  mov     0x4(%ebp),%eax\n  /* 1140 */  mov     %eax,0x8(%esp)\n  /* 1144 */  mov     0x0(%ebp),%eax\n  /* 1147 */  mov     %eax,0x4(%esp)\n  /* 114b */  movswl  0x18(%ebp),%eax\n  /* 114f */  mov     %eax,(%esp)\n  /* 1152 */  call    EGS\n  /* 1157 */  and     $0xffff,%esi\n  /* 115d */  jne     .L10b0\n  /* 1163 */  movl    $0x14,(%esp)\n  /* 116a */  mov     0x4c(%esp),%ebp\n  /* 116e */  mov     %ebp,0x4(%esp)\n  /* 1172 */  call    spritesound\n  /* 1177 */  jmp     .La2a\n  /* 117c */  lea     0x0(%esi,%eiz,1),%esi\n.L1180:\n  /* 1180 */  cmp     $0x459,%eax\n  /* 1185 */  jne     .L1300\n  /* 118b */  movw    $0x45a,0xe(%esi)\n  /* 1191 */  jmp     .L941\n  /* 1196 */  xchg    %ax,%ax\n  /* 1198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L11a0:\n  /* 11a0 */  movswl  0x1e(%esi),%eax\n  /* 11a4 */  mov     $0x20,%edx\n  /* 11a9 */  mov     $0x762,%ebx\n  /* 11ae */  movb    $0x0,0x14(%esi)\n  /* 11b2 */  lea     (%eax,%eax,8),%eax\n  /* 11b5 */  mov     %edx,hittype+0x30(,%eax,8)\n  /* 11bc */  mov     hittype+0x34(,%eax,8),%ecx\n  /* 11c3 */  xor     %edx,%edx\n  /* 11c5 */  test    %ecx,%ecx\n  /* 11c7 */  sete    %dl\n  /* 11ca */  mov     %edx,hittype+0x34(,%eax,8)\n  /* 11d1 */  incl    hittype+0x38(,%eax,8)\n  /* 11d8 */  mov     %ebx,0x94(%esp)\n  /* 11df */  jmp     .Lb50\n  /* 11e4 */  lea     0x0(%esi,%eiz,1),%esi\n.L11e8:\n  /* 11e8 */  cmp     $0x686,%eax\n  /* 11ed */  je      .Lf41\n  /* 11f3 */  cmp     $0xa2d,%eax\n  /* 11f8 */  jne     .L265\n  /* 11fe */  jmp     .Lf41\n  /* 1203 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1208:\n  /* 1208 */  cmp     $0x686,%eax\n  /* 120d */  je      .Lb0b\n  /* 1213 */  cmp     $0xa2d,%eax\n  /* 1218 */  jne     .L265\n  /* 121e */  jmp     .Lb0b\n  /* 1223 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1228:\n  /* 1228 */  lea     (%edx,%ebp,1),%eax\n  /* 122b */  mov     sprite+0x4(%ebx),%edi\n  /* 1231 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1235 */  shl     $0x2,%eax\n  /* 1238 */  movswl  sprite+0x20(%eax),%edx\n  /* 123f */  lea     sprite(%eax),%esi\n  /* 1245 */  mov     %edx,%ecx\n  /* 1247 */  sar     $1,%ecx\n  /* 1249 */  sar     $0x2,%edx\n  /* 124c */  add     %ecx,%edx\n  /* 124e */  mov     0x1c(%esi),%ecx\n  /* 1251 */  mov     %dx,sprite+0x20(%ebx)\n  /* 1258 */  mov     sprite+0x1c(%ebx),%edx\n  /* 125e */  add     %ecx,%ecx\n  /* 1260 */  sub     $0x400,%edx\n  /* 1266 */  sub     %ecx,%edx\n  /* 1268 */  mov     %dx,sprite+0x1c(%ebx)\n  /* 126f */  mov     0x4(%esi),%edx\n  /* 1272 */  sub     %edi,%edx\n  /* 1274 */  mov     %edx,0x4(%esp)\n  /* 1278 */  mov     sprite(%ebx),%edx\n  /* 127e */  mov     sprite(%eax),%eax\n  /* 1284 */  sub     %edx,%eax\n  /* 1286 */  mov     %eax,(%esp)\n  /* 1289 */  call    getangle\n  /* 128e */  mov     $0x1,%ecx\n  /* 1293 */  sub     $0x200,%eax\n  /* 1298 */  mov     %ax,0x1c(%esi)\n  /* 129c */  mov     %ecx,0x4(%esp)\n  /* 12a0 */  movl    $0x8,(%esp)\n  /* 12a7 */  call    issoundplaying\n  /* 12ac */  dec     %eax\n  /* 12ad */  jg      .L265\n  /* 12b3 */  mov     %ebp,0x94(%esp)\n  /* 12ba */  mov     $0x8,%ecx\n  /* 12bf */  mov     %ecx,0x90(%esp)\n  /* 12c6 */  jmp     .L960\n  /* 12cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L12d0:\n  /* 12d0 */  cmp     $0x2cc,%eax\n  /* 12d5 */  je      .L9e0\n  /* 12db */  cmp     $0x2f1,%eax\n  /* 12e0 */  je      .La93\n  /* 12e6 */  cmp     $0x2b9,%eax\n  /* 12eb */  je      .L120\n  /* 12f1 */  jmp     .L290\n  /* 12f6 */  xchg    %ax,%ax\n  /* 12f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1300:\n  /* 1300 */  lea     -0x485(%eax),%ecx\n  /* 1306 */  cmp     $0x9,%cx\n  /* 130a */  ja      .L290\n  /* 1310 */  cmp     $0x485,%eax\n  /* 1315 */  jne     .L9e0\n  /* 131b */  mov     %edx,0x48(%esp)\n  /* 131f */  call    krand\n  /* 1324 */  mov     %esi,(%esp)\n  /* 1327 */  and     $0x3,%eax\n  /* 132a */  add     $0x4,%eax\n  /* 132d */  mov     %eax,0x4(%esp)\n  /* 1331 */  call    lotsofmoney\n  /* 1336 */  mov     0x48(%esp),%edx\n  /* 133a */  jmp     .L9e0\n.L133f:\n  /* 133f */  mov     0x48(%esp),%eax\n  /* 1343 */  add     %ebx,%eax\n  /* 1345 */  lea     (%ebx,%eax,2),%eax\n  /* 1348 */  movswl  sprite+0xe(,%eax,4),%ecx\n  /* 1350 */  mov     %ecx,0x5c(%esp)\n  /* 1354 */  cmp     $0xa2d,%ecx\n  /* 135a */  jne     .L136e\n  /* 135c */  movzwl  sprite+0x2a(,%eax,4),%ecx\n  /* 1364 */  add     %ecx,%ecx\n  /* 1366 */  mov     %cx,sprite+0x2a(,%eax,4)\n.L136e:\n  /* 136e */  lea     (%edx,%ebp,1),%eax\n  /* 1371 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1375 */  movswl  sprite+0xe(,%eax,4),%eax\n  /* 137d */  mov     %eax,0x4c(%esp)\n  /* 1381 */  cmp     $0x938,%eax\n  /* 1386 */  setne   0x54(%esp)\n  /* 138b */  cmp     $0x758,%eax\n  /* 1390 */  movzbl  0x54(%esp),%ecx\n  /* 1395 */  setne   %al\n  /* 1398 */  and     %cl,%al\n  /* 139a */  cmpl    $0x780,0x4c(%esp)\n  /* 13a2 */  setne   0x58(%esp)\n  /* 13a7 */  and     0x58(%esp),%al\n  /* 13ab */  jne     .L15cc\n.L13b1:\n  /* 13b1 */  mov     0x48(%esp),%eax\n  /* 13b5 */  add     %ebx,%eax\n  /* 13b7 */  lea     (%ebx,%eax,2),%eax\n  /* 13ba */  movswl  sprite+0x1e(,%eax,4),%eax\n  /* 13c2 */  mov     %ax,0x6e(%esp)\n  /* 13c7 */  test    %eax,%eax\n  /* 13c9 */  js      .L13e4\n  /* 13cb */  lea     (%eax,%eax,4),%ecx\n  /* 13ce */  lea     (%eax,%ecx,2),%eax\n  /* 13d1 */  lea     sprite(,%eax,4),%eax\n  /* 13d8 */  cmpw    $0x57d,0xe(%eax)\n  /* 13de */  je      .L1617\n.L13e4:\n  /* 13e4 */  mov     0x4c(%esp),%ecx\n  /* 13e8 */  cmp     $0x7b7,%ecx\n  /* 13ee */  setne   %al\n  /* 13f1 */  cmp     $0xa46,%ecx\n  /* 13f7 */  setne   0x58(%esp)\n  /* 13fc */  movzbl  0x58(%esp),%ecx\n  /* 1401 */  and     %cl,%al\n  /* 1403 */  movzbl  0x54(%esp),%ecx\n  /* 1408 */  and     %cl,%al\n  /* 140a */  cmpl    $0x1284,0x4c(%esp)\n  /* 1412 */  setne   0x54(%esp)\n  /* 1417 */  movzbl  0x54(%esp),%ecx\n  /* 141c */  and     %cl,%al\n  /* 141e */  cmpl    $0xa96,0x4c(%esp)\n  /* 1426 */  setne   0x54(%esp)\n  /* 142b */  movzbl  0x54(%esp),%ecx\n  /* 1430 */  and     %cl,%al\n  /* 1432 */  cmpl    $0xac8,0x4c(%esp)\n  /* 143a */  setne   0x54(%esp)\n  /* 143f */  test    %al,0x54(%esp)\n  /* 1443 */  je      .L1453\n  /* 1445 */  cmpl    $0x7a8,0x4c(%esp)\n  /* 144d */  jne     .L179a\n.L1453:\n  /* 1453 */  lea     (%edx,%ebp,1),%eax\n  /* 1456 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 145a */  cmpw    $0x2,sprite+0x1a(,%eax,4)\n  /* 1463 */  je      .L16b8\n.L1469:\n  /* 1469 */  lea     (%edx,%ebp,1),%eax\n  /* 146c */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1470 */  cmpb    $0x17,sprite+0x14(,%eax,4)\n  /* 1478 */  jbe     .L148a\n  /* 147a */  cmpw    $0x60e,sprite+0xe(,%eax,4)\n  /* 1484 */  jne     .L33a\n.L148a:\n  /* 148a */  mov     0x48(%esp),%eax\n  /* 148e */  add     %ebx,%eax\n  /* 1490 */  lea     (%ebx,%eax,2),%eax\n  /* 1493 */  cmpw    $0x66e,sprite+0xe(,%eax,4)\n  /* 149d */  jne     .L33a\n  /* 14a3 */  jmp     .L265\n.L14a8:\n  /* 14a8 */  mov     %ebp,(%esp)\n  /* 14ab */  mov     $0x3,%eax\n  /* 14b0 */  mov     %eax,0x8(%esp)\n  /* 14b4 */  mov     $0xffffffff,%eax\n  /* 14b9 */  mov     %eax,0x4(%esp)\n  /* 14bd */  call    lotsofglass\n  /* 14c2 */  jmp     .La2a\n.L14c7:\n  /* 14c7 */  cmp     $0x2b1,%eax\n  /* 14cc */  je      .L120\n  /* 14d2 */  jmp     .L290\n.L14d7:\n  /* 14d7 */  cmpw    $0x57d,0xe(%eax)\n  /* 14dd */  je      .L1608\n.L14e3:\n  /* 14e3 */  mov     0x48(%esp),%eax\n  /* 14e7 */  add     %ebx,%eax\n  /* 14e9 */  lea     (%ebx,%eax,2),%eax\n  /* 14ec */  movswl  sprite+0x1e(,%eax,4),%eax\n  /* 14f4 */  cmpb    $freezerhurtowner,0x0\n  /* 14fb */  mov     %eax,0x50(%esp)\n  /* 14ff */  jne     .L382\n  /* 1505 */  cmp     %eax,%edi\n  /* 1507 */  jne     .L382\n  /* 150d */  jmp     .L265\n.L1512:\n  /* 1512 */  mov     $0x2bc,%eax\n  /* 1517 */  jmp     .Lcc8\n.L151c:\n  /* 151c */  mov     %edx,0x50(%esp)\n  /* 1520 */  mov     $0xffffffff,%edx\n  /* 1525 */  mov     ps+0x23c(%eax),%ecx\n  /* 152b */  mov     %dx,ps+0x2c4(%eax)\n  /* 1532 */  mov     ps+0x238(%eax),%edx\n  /* 1538 */  mov     %ecx,ps+0x218(%eax)\n  /* 153e */  mov     %edx,ps+0x214(%eax)\n  /* 1544 */  mov     %edx,0x4c(%esp)\n  /* 1548 */  mov     ps+0x240(%eax),%edx\n  /* 154e */  mov     %edx,ps+0x21c(%eax)\n  /* 1554 */  movzwl  ps+0x28e(%eax),%edx\n  /* 155b */  mov     %dx,ps+0x28c(%eax)\n  /* 1562 */  mov     0x4c(%esp),%edx\n  /* 1566 */  add     $ps+0x292,%eax\n  /* 156b */  mov     %eax,0x8(%esp)\n  /* 156f */  mov     %ecx,0x4(%esp)\n  /* 1573 */  mov     %edx,(%esp)\n  /* 1576 */  call    updatesector\n  /* 157b */  mov     %edi,(%esp)\n  /* 157e */  call    setpal\n  /* 1583 */  movswl  headspritestat+0x2,%eax\n  /* 158a */  mov     0x50(%esp),%edx\n  /* 158e */  test    %eax,%eax\n  /* 1590 */  js      .L3fc\n  /* 1596 */  xchg    %ax,%ax\n  /* 1598 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L15a0:\n  /* 15a0 */  lea     (%eax,%eax,4),%ecx\n  /* 15a3 */  lea     (%eax,%ecx,2),%ecx\n  /* 15a6 */  lea     sprite(,%ecx,4),%ecx\n  /* 15ad */  cmpw    $0x26d,0xe(%ecx)\n  /* 15b3 */  jne     .L15bb\n  /* 15b5 */  movw    $0x0,0x22(%ecx)\n.L15bb:\n  /* 15bb */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 15c3 */  test    %eax,%eax\n  /* 15c5 */  jns     .L15a0\n  /* 15c7 */  jmp     .L3fc\n.L15cc:\n  /* 15cc */  mov     0x4c(%esp),%ecx\n  /* 15d0 */  sub     $0x942,%ecx\n  /* 15d6 */  cmp     $0x7,%cx\n  /* 15da */  seta    0x54(%esp)\n  /* 15df */  cmpl    $0x669,0x5c(%esp)\n  /* 15e7 */  movzbl  0x54(%esp),%ecx\n  /* 15ec */  setne   0x58(%esp)\n  /* 15f1 */  and     0x58(%esp),%cl\n  /* 15f5 */  mov     %cl,0x54(%esp)\n  /* 15f9 */  jne     .L16f1\n  /* 15ff */  mov     %al,0x54(%esp)\n  /* 1603 */  jmp     .L13b1\n.L1608:\n  /* 1608 */  cmpb    $0x1,0x11(%eax)\n  /* 160c */  jne     .L14e3\n  /* 1612 */  jmp     .L265\n.L1617:\n  /* 1617 */  cmpl    $0x758,0x4c(%esp)\n  /* 161f */  setne   0x58(%esp)\n  /* 1624 */  movzbl  0x58(%esp),%ecx\n  /* 1629 */  and     0x54(%esp),%cl\n  /* 162d */  je      .L13e4\n  /* 1633 */  mov     %cl,0x54(%esp)\n  /* 1637 */  movswl  0x22(%eax),%eax\n  /* 163b */  imul    $0x3ac,%eax,%eax\n  /* 1641 */  cmpw    $0x2,ps+0x2b8(%eax)\n  /* 1649 */  jne     .L13e4\n  /* 164f */  movl    $0x8f9,0x4(%esp)\n  /* 1657 */  mov     %ebp,(%esp)\n  /* 165a */  mov     %edx,0x58(%esp)\n  /* 165e */  call    shoot\n  /* 1663 */  movl    $0x8f8,0x4(%esp)\n  /* 166b */  mov     %ebp,(%esp)\n  /* 166e */  call    shoot\n  /* 1673 */  movl    $0x8fa,0x4(%esp)\n  /* 167b */  mov     %ebp,(%esp)\n  /* 167e */  call    shoot\n  /* 1683 */  movl    $0x8fb,0x4(%esp)\n  /* 168b */  mov     %ebp,(%esp)\n  /* 168e */  call    shoot\n  /* 1693 */  imul    $0x2c,%ebp,%eax\n  /* 1696 */  mov     0x58(%esp),%edx\n  /* 169a */  movswl  sprite+0xe(%eax),%eax\n  /* 16a1 */  mov     %eax,0x4c(%esp)\n  /* 16a5 */  cmp     $0x938,%eax\n  /* 16aa */  setne   0x54(%esp)\n  /* 16af */  jmp     .L13e4\n  /* 16b4 */  lea     0x0(%esi,%eiz,1),%esi\n.L16b8:\n  /* 16b8 */  mov     %ebp,(%esp)\n  /* 16bb */  mov     $0x1,%ecx\n  /* 16c0 */  mov     $0x600,%esi\n  /* 16c5 */  mov     %ecx,0x4(%esp)\n  /* 16c9 */  mov     %edx,0x4c(%esp)\n  /* 16cd */  call    changespritestat\n  /* 16d2 */  lea     0x0(%ebp,%ebp,8),%eax\n  /* 16d6 */  mov     0x4c(%esp),%edx\n  /* 16da */  mov     %si,hittype+0x12(,%eax,8)\n  /* 16e2 */  jmp     .L1469\n.L16e7:\n  /* 16e7 */  mov     $0x3ed,%eax\n  /* 16ec */  jmp     .Lcc8\n.L16f1:\n  /* 16f1 */  mov     0x4c(%esp),%eax\n  /* 16f5 */  cmpb    $actortype,0x0(%eax)\n  /* 16fc */  jne     .L13b1\n  /* 1702 */  movl    $0x8ee,0x4(%esp)\n  /* 170a */  mov     %ebx,(%esp)\n  /* 170d */  mov     %edx,0x4c(%esp)\n  /* 1711 */  call    spawn\n  /* 1716 */  mov     0x4c(%esp),%edx\n  /* 171a */  mov     %ax,0x6e(%esp)\n  /* 171f */  movswl  %ax,%ecx\n  /* 1722 */  imul    $0x2c,%ebx,%eax\n  /* 1725 */  cmpb    $0x6,sprite+0x11(%eax)\n  /* 172c */  jne     .L1738\n  /* 172e */  imul    $0x2c,%ecx,%eax\n  /* 1731 */  movb    $0x6,sprite+0x11(%eax)\n.L1738:\n  /* 1738 */  mov     %edx,0x58(%esp)\n  /* 173c */  imul    $0x2c,%ecx,%eax\n  /* 173f */  movw    $0x1818,sprite+0x14(%eax)\n  /* 1748 */  addl    $0x400,sprite+0x8(%eax)\n  /* 1752 */  movw    $0x10,sprite+0x20(%eax)\n  /* 175b */  call    krand\n  /* 1760 */  mov     $0x20,%edx\n  /* 1765 */  movswl  0x6e(%esp),%ecx\n  /* 176a */  imul    $0x2c,%ecx,%ecx\n  /* 176d */  and     $0x3f,%eax\n  /* 1770 */  sub     %eax,%edx\n  /* 1772 */  imul    $0x2c,%ebp,%eax\n  /* 1775 */  add     %dx,sprite+0x1c(%ecx)\n  /* 177c */  mov     0x58(%esp),%edx\n  /* 1780 */  movswl  sprite+0xe(%eax),%eax\n  /* 1787 */  mov     %eax,0x4c(%esp)\n  /* 178b */  cmp     $0x938,%eax\n  /* 1790 */  setne   0x54(%esp)\n  /* 1795 */  jmp     .L13b1\n.L179a:\n  /* 179a */  imul    $0x2c,%ebp,%ecx\n  /* 179d */  mov     sprite+0xc(%ecx),%eax\n  /* 17a3 */  test    $0x30,%al\n  /* 17a5 */  jne     .L17c1\n  /* 17a7 */  imul    $0x2c,%ebx,%eax\n  /* 17aa */  mov     sprite+0x1c(%eax),%eax\n  /* 17b0 */  add     $0x400,%eax\n  /* 17b5 */  and     $0x7ff,%eax\n  /* 17ba */  mov     %ax,sprite+0x1c(%ecx)\n.L17c1:\n  /* 17c1 */  mov     %edx,0x54(%esp)\n  /* 17c5 */  imul    $0x2c,%ebx,%eax\n  /* 17c8 */  imul    $0x2c,%ebp,%ecx\n  /* 17cb */  movzwl  sprite+0x2a(%eax),%eax\n  /* 17d2 */  mov     %ecx,0x4c(%esp)\n  /* 17d6 */  shl     $0x2,%eax\n  /* 17d9 */  neg     %eax\n  /* 17db */  mov     %ax,sprite+0x20(%ecx)\n  /* 17e2 */  mov     sprite+0x18(%ecx),%eax\n  /* 17e8 */  movl    $0x10001,0x1c(%esp)\n  /* 17f0 */  movl    $0x400,0x18(%esp)\n  /* 17f8 */  movl    $0x400,0x14(%esp)\n  /* 1800 */  mov     %ax,0x6e(%esp)\n  /* 1805 */  lea     0x6e(%esp),%eax\n  /* 1809 */  mov     %eax,0xc(%esp)\n  /* 180d */  lea     sprite+0x8(%esi),%eax\n  /* 1813 */  add     $sprite+0x4,%esi\n  /* 1819 */  mov     %eax,0x8(%esp)\n  /* 181d */  mov     0x50(%esp),%eax\n  /* 1821 */  movl    $0x80,0x10(%esp)\n  /* 1829 */  mov     %esi,0x4(%esp)\n  /* 182d */  mov     %eax,(%esp)\n  /* 1830 */  call    pushmove\n  /* 1835 */  mov     0x4c(%esp),%ecx\n  /* 1839 */  movswl  0x6e(%esp),%eax\n  /* 183e */  mov     0x54(%esp),%edx\n  /* 1842 */  movswl  sprite+0x18(%ecx),%ecx\n  /* 1849 */  cmp     %eax,%ecx\n  /* 184b */  je      .L1453\n  /* 1851 */  cmp     $0xfff,%ax\n  /* 1855 */  ja      .L1453\n  /* 185b */  mov     %eax,0x4(%esp)\n  /* 185f */  mov     %ebp,(%esp)\n  /* 1862 */  mov     %edx,0x4c(%esp)\n  /* 1866 */  call    changespritesect\n  /* 186b */  mov     0x4c(%esp),%edx\n  /* 186f */  jmp     .L1453\n","c":"/* candidate for checkhitsprite (sector.c, 6260 bytes) */\n#include \"duke3d.h\"\n\nvoid checkhitsprite(short i,short sn)\n{\n    short j, k, l, p;\n    spritetype *s;\n\n    i &= (MAXSPRITES-1);\n\n    switch(PN)\n    {\n        case OCEANSPRITE1:\n        case OCEANSPRITE2:\n        case OCEANSPRITE3:\n        case OCEANSPRITE4:\n        case OCEANSPRITE5:\n            spawn(i,SMALLSMOKE);\n            deletesprite(i);\n            break;\n        case QUEBALL:\n        case STRIPEBALL:\n            if(sprite[sn].picnum == QUEBALL || sprite[sn].picnum == STRIPEBALL)\n            {\n                sprite[sn].xvel = (sprite[i].xvel>>1)+(sprite[i].xvel>>2);\n                sprite[sn].ang -= (SA<<1)+1024;\n                SA = getangle(SX-sprite[sn].x,SY-sprite[sn].y)-512;\n                if(issoundplaying(POOLBALLHIT,1) < 2)\n                    spritesound(POOLBALLHIT,i);\n            }\n            else\n            {\n                if( TRAND&3 )\n                {\n                    sprite[i].xvel = 164;\n                    sprite[i].ang = sprite[sn].ang;\n                }\n                else\n                {\n                    lotsofglass(i,-1,3);\n                    deletesprite(i);\n                }\n            }\n            break;\n        case TREE1:\n        case TREE2:\n        case TIRE:\n        case CONE:\n        case BOX:\n            switch(sprite[sn].picnum)\n            {\n                case RADIUSEXPLOSION:\n                case RPG:\n                case FIRELASER:\n                case HYDRENT:\n                case HEAVYHBOMB:\n                    if(T1 == 0)\n                    {\n                        CS &= ~257;\n                        T1 = 1;\n                        spawn(i,BURNING);\n                    }\n                    break;\n            }\n            break;\n        case CACTUS:\n            {\n                switch(sprite[sn].picnum)\n                {\n                    case RADIUSEXPLOSION:\n                    case RPG:\n                    case FIRELASER:\n                    case HYDRENT:\n                    case HEAVYHBOMB:\n                        for(k=0;k<64;k++)\n                        {\n                            j = EGS(SECT,SX,SY,SZ-(TRAND%(48<<8)),SCRAP3+(TRAND&3),-8,48,48,TRAND&2047,(TRAND&63)+64,-(TRAND&4095)-(sprite[i].zvel>>2),i,5);\n                            sprite[j].pal = 8;\n                        }\n\n                        if(PN == CACTUS)\n                            PN = CACTUSBROKE;\n                        CS &= ~257;\n                        break;\n                }\n                break;\n            }\n        case HANGLIGHT:\n        case GENERICPOLE2:\n            for(k=0;k<6;k++)\n                EGS(SECT,SX,SY,SZ-(8<<8),SCRAP1+(TRAND&15),-8,48,48,TRAND&2047,(TRAND&63)+64,-(TRAND&4095)-(sprite[i].zvel>>2),i,5);\n            spritesound(GLASS_HEAVYBREAK,i);\n            deletesprite(i);\n            break;\n        case FANSPRITE:\n            PN = FANSPRITEBROKE;\n            CS &= (65535-257);\n            if( sector[SECT].floorpicnum == FANSHADOW )\n                sector[SECT].floorpicnum = FANSHADOWBROKE;\n\n            spritesound(GLASS_HEAVYBREAK,i);\n            s = &sprite[i];\n            for(j=0;j<16;j++) RANDOMSCRAP;\n\n            break;\n        case WATERFOUNTAIN:\n        case WATERFOUNTAIN+1:\n        case WATERFOUNTAIN+2:\n        case WATERFOUNTAIN+3:\n            PN = WATERFOUNTAINBROKE;\n            spawn(i,TOILETWATER);\n            break;\n        case SATELITE:\n        case FUELPOD:\n        case SOLARPANNEL:\n        case ANTENNA:\n            if(sprite[sn].extra != *actorscrptr[SHOTSPARK1] )\n            {\n                for(j=0;j<15;j++)\n                    EGS(SECT,SX,SY,sector[SECT].floorz-(12<<8)-(j<<9),SCRAP1+(TRAND&15),-8,64,64,\n                        TRAND&2047,(TRAND&127)+64,-(TRAND&511)-256,i,5);\n                spawn(i,EXPLOSION2);\n                deletesprite(i);\n            }\n            break;\n        case BOTTLE1:\n        case BOTTLE2:\n        case BOTTLE3:\n        case BOTTLE4:\n        case BOTTLE5:\n        case BOTTLE6:\n        case BOTTLE8:\n        case BOTTLE10:\n        case BOTTLE11:\n        case BOTTLE12:\n        case BOTTLE13:\n        case BOTTLE14:\n        case BOTTLE15:\n        case BOTTLE16:\n        case BOTTLE17:\n        case BOTTLE18:\n        case BOTTLE19:\n        case WATERFOUNTAINBROKE:\n        case DOMELITE:\n        case SUSHIPLATE1:\n        case SUSHIPLATE2:\n        case SUSHIPLATE3:\n        case SUSHIPLATE4:\n        case SUSHIPLATE5:\n        case WAITTOBESEATED:\n        case VASE:\n        case STATUEFLASH:\n        case STATUE:\n            if(PN == BOTTLE10)\n                lotsofmoney(&sprite[i],4+(TRAND&3));\n            else if(PN == STATUE || PN == STATUEFLASH)\n            {\n                lotsofcolourglass(i,-1,40);\n                spritesound(GLASS_HEAVYBREAK,i);\n            }\n            else if(PN == VASE)\n                lotsofglass(i,-1,40);\n\n            spritesound(GLASS_BREAKING,i);\n            SA = TRAND&2047;\n            lotsofglass(i,-1,8);\n            deletesprite(i);\n            break;\n        case FETUS:\n            PN = FETUSBROKE;\n            spritesound(GLASS_BREAKING,i);\n            lotsofglass(i,-1,10);\n            break;\n        case FETUSBROKE:\n            for(j=0;j<48;j++)\n            {\n                shoot(i,BLOODSPLAT1);\n                SA += 333;\n            }\n            spritesound(GLASS_HEAVYBREAK,i);\n            spritesound(SQUISHED,i);\n        case BOTTLE7:\n            spritesound(GLASS_BREAKING,i);\n            lotsofglass(i,-1,10);\n            deletesprite(i);\n            break;\n        case HYDROPLANT:\n            PN = BROKEHYDROPLANT;\n            spritesound(GLASS_BREAKING,i);\n            lotsofglass(i,-1,10);\n            break;\n\n        case FORCESPHERE:\n            sprite[i].xrepeat = 0;\n            hittype[OW].temp_data[0] = 32;\n            hittype[OW].temp_data[1] = !hittype[OW].temp_data[1];\n            hittype[OW].temp_data[2] ++;\n            spawn(i,EXPLOSION2);\n            break;\n\n        case BROKEHYDROPLANT:\n            if(CS&1)\n            {\n                spritesound(GLASS_BREAKING,i);\n                SZ += (16<<8);\n                CS = 0;\n                lotsofglass(i,-1,5);\n            }\n            break;\n\n        case TOILET:\n            PN = TOILETBROKE;\n            CS |= (TRAND&1)<<2;\n            CS &= ~257;\n            spawn(i,TOILETWATER);\n            spritesound(GLASS_BREAKING,i);\n            break;\n\n        case STALL:\n            PN = STALLBROKE;\n            CS |= (TRAND&1)<<2;\n            CS &= ~257;\n            spawn(i,TOILETWATER);\n            spritesound(GLASS_HEAVYBREAK,i);\n            break;\n\n        case HYDRENT:\n            PN = BROKEFIREHYDRENT;\n            spawn(i,TOILETWATER);\n            spritesound(GLASS_HEAVYBREAK,i);\n            break;\n\n        case GRATE1:\n            PN = BGRATE1;\n            CS &= (65535-256-1);\n            spritesound(VENT_BUST,i);\n            break;\n\n        case CIRCLEPANNEL:\n            PN = CIRCLEPANNELBROKE;\n            CS &= (65535-256-1);\n            spritesound(VENT_BUST,i);\n            break;\n        case PANNEL1:\n        case PANNEL2:\n            PN = BPANNEL1;\n            CS &= (65535-256-1);\n            spritesound(VENT_BUST,i);\n            break;\n        case PANNEL3:\n            PN = BPANNEL3;\n            CS &= (65535-256-1);\n            spritesound(VENT_BUST,i);\n            break;\n        case PIPE1:\n        case PIPE2:\n        case PIPE3:\n        case PIPE4:\n        case PIPE5:\n        case PIPE6:\n            switch(PN)\n            {\n                case PIPE1:PN=PIPE1B;break;\n                case PIPE2:PN=PIPE2B;break;\n                case PIPE3:PN=PIPE3B;break;\n                case PIPE4:PN=PIPE4B;break;\n                case PIPE5:PN=PIPE5B;break;\n                case PIPE6:PN=PIPE6B;break;\n            }\n\n            j = spawn(i,STEAM);\n            sprite[j].z = sector[SECT].floorz-(32<<8);\n            break;\n\n        case MONK:\n        case LUKE:\n        case INDY:\n        case JURYGUY:\n            spritesound(SLT,i);\n            spawn(i,SHT);\n        case SPACEMARINE:\n            sprite[i].extra -= sprite[sn].extra;\n            if(sprite[i].extra > 0) break;\n            SA = TRAND&2047;\n            shoot(i,BLOODSPLAT1);\n            SA = TRAND&2047;\n            shoot(i,BLOODSPLAT2);\n            SA = TRAND&2047;\n            shoot(i,BLOODSPLAT3);\n            SA = TRAND&2047;\n            shoot(i,BLOODSPLAT4);\n            SA = TRAND&2047;\n            shoot(i,BLOODSPLAT1);\n            SA = TRAND&2047;\n            shoot(i,BLOODSPLAT2);\n            SA = TRAND&2047;\n            shoot(i,BLOODSPLAT3);\n            SA = TRAND&2047;\n            shoot(i,BLOODSPLAT4);\n            guts(&sprite[i],JIBS1,1,myconnectindex);\n            guts(&sprite[i],JIBS2,2,myconnectindex);\n            guts(&sprite[i],JIBS3,3,myconnectindex);\n            guts(&sprite[i],JIBS4,4,myconnectindex);\n            guts(&sprite[i],JIBS5,1,myconnectindex);\n            guts(&sprite[i],JIBS3,6,myconnectindex);\n            sound(SQUISHED);\n            deletesprite(i);\n            break;\n        case CHAIR1:\n        case CHAIR2:\n            PN = BROKENCHAIR;\n            CS = 0;\n            break;\n        case CHAIR3:\n        case MOVIECAMERA:\n        case SCALE:\n        case VACUUM:\n        case CAMERALIGHT:\n        case IVUNIT:\n        case POT1:\n        case POT2:\n        case POT3:\n        case TRIPODCAMERA:\n            spritesound(GLASS_HEAVYBREAK,i);\n            s = &sprite[i];\n            for(j=0;j<16;j++) RANDOMSCRAP;\n            deletesprite(i);\n            break;\n        case PLAYERONWATER:\n            i = OW;\n        default:\n            if( (sprite[i].cstat&16) && SHT == 0 && SLT == 0 && sprite[i].statnum == 0)\n                break;\n\n            if( ( sprite[sn].picnum == FREEZEBLAST || sprite[sn].owner != i ) && sprite[i].statnum != 4)\n            {\n                if( badguy(&sprite[i]) == 1)\n                {\n                    if(sprite[sn].picnum == RPG) sprite[sn].extra <<= 1;\n\n                    if( (PN != DRONE) && (PN != ROTATEGUN) && (PN != COMMANDER) && (PN < GREENSLIME || PN > GREENSLIME+7) )\n                        if(sprite[sn].picnum != FREEZEBLAST )\n                            if( actortype[PN] == 0 )\n                    {\n                        j = spawn(sn,JIBS6);\n                        if(sprite[sn].pal == 6)\n                            sprite[j].pal = 6;\n                        sprite[j].z += (4<<8);\n                        sprite[j].xvel = 16;\n                        sprite[j].xrepeat = sprite[j].yrepeat = 24;\n                        sprite[j].ang += 32-(TRAND&63);\n                    }\n\n                    j = sprite[sn].owner;\n\n                    if( j >= 0 && sprite[j].picnum == APLAYER && PN != ROTATEGUN && PN != DRONE )\n                        if( ps[sprite[j].yvel].curr_weapon == SHOTGUN_WEAPON )\n                    {\n                        shoot(i,BLOODSPLAT3);\n                        shoot(i,BLOODSPLAT1);\n                        shoot(i,BLOODSPLAT2);\n                        shoot(i,BLOODSPLAT4);\n                    }\n\n                    if( PN != TANK && PN != BOSS1 && PN != BOSS4 && PN != BOSS2 && PN != BOSS3 && PN != RECON && PN != ROTATEGUN )\n                    {\n                        if( (CS&48) == 0 )\n                            SA = (sprite[sn].ang+1024)&2047;\n                        sprite[i].xvel = -(sprite[sn].extra<<2);\n                        j = SECT;\n                        pushmove(&SX,&SY,&SZ,&j,128L,(4L<<8),(4L<<8),CLIPMASK0);\n                        if(j != SECT && j >= 0 && j < MAXSECTORS)\n                            changespritesect(i,j);\n                    }\n\n                    if(sprite[i].statnum == 2)\n                    {\n                        changespritestat(i,1);\n                        hittype[i].timetosleep = SLEEPTIME;\n                    }\n                    if( ( RX < 24 || PN == SHARK) && sprite[sn].picnum == SHRINKSPARK) return;\n                }\n\n                if( sprite[i].statnum != 2 )\n                {\n                    if( sprite[sn].picnum == FREEZEBLAST && ( (PN == APLAYER && sprite[i].pal == 1 ) || ( freezerhurtowner == 0 && sprite[sn].owner == i ) ) )\n                        return;\n\n                    hittype[i].picnum = sprite[sn].picnum;\n                    hittype[i].extra += sprite[sn].extra;\n                    hittype[i].ang = sprite[sn].ang;\n                    hittype[i].owner = sprite[sn].owner;\n                }\n\n                if(sprite[i].statnum == 10)\n                {\n                    p = sprite[i].yvel;\n                    if(ps[p].newowner >= 0)\n                    {\n                        ps[p].newowner = -1;\n                        ps[p].posx = ps[p].oposx;\n                        ps[p].posy = ps[p].oposy;\n                        ps[p].posz = ps[p].oposz;\n                        ps[p].ang = ps[p].oang;\n\n                        updatesector(ps[p].posx,ps[p].posy,&ps[p].cursectnum);\n                        setpal(&ps[p]);\n\n                        j = headspritestat[1];\n                        while(j >= 0)\n                        {\n                            if(sprite[j].picnum==CAMERA1) sprite[j].yvel = 0;\n                            j = nextspritestat[j];\n                        }\n                    }\n\n                    if( RX < 24 && sprite[sn].picnum == SHRINKSPARK)\n                        return;\n\n                    if( sprite[hittype[i].owner].picnum != APLAYER)\n                        if(ud.player_skill >= 3)\n                            sprite[sn].extra += (sprite[sn].extra>>1);\n                }\n\n            }\n            break;\n    }\n}\n","size":6260,"score":100,"agent":"kuncc/2","pid":3,"session":2139,"ts":1791755372906}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2064,"symbol":"displayweapon","file":"player.c","asm":"# displayweapon  (TU player.c, section .text, 6762 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndisplayweapon:\n  /* 000 */  sub     $0x8c,%esp\n  /* 006 */  mov     %ebx,0x7c(%esp)\n  /* 00a */  movswl  0x90(%esp),%ebx\n  /* 012 */  mov     %esi,0x80(%esp)\n  /* 019 */  movzwl  ud+0x592,%ecx\n  /* 020 */  mov     %edi,0x84(%esp)\n  /* 027 */  mov     %ebp,0x88(%esp)\n  /* 02e */  imul    $0x3ac,%ebx,%edx\n  /* 034 */  mov     ps+0x2c4(%edx),%eax\n  /* 03a */  and     %ecx,%eax\n  /* 03c */  test    $0x80,%ah\n  /* 03f */  je      .Lc8\n  /* 045 */  cmpw    $0x0,ps+0x2ea(%edx)\n  /* 04d */  jg      .Lc8\n  /* 04f */  movswl  ps+0x2e6(%edx),%eax\n  /* 056 */  lea     0x0(,%eax,4),%edx\n  /* 05d */  lea     (%edx,%eax,1),%ecx\n  /* 060 */  lea     (%eax,%ecx,2),%ecx\n  /* 063 */  cmpb    $0x1,sprite+0x11(,%ecx,4)\n  /* 06b */  je      .L78\n  /* 06d */  cmpw    $0x0,sprite+0x2a(,%ecx,4)\n  /* 076 */  jle     .Lc8\n.L78:\n  /* 078 */  imul    $0x3ac,%ebx,%ecx\n  /* 07e */  add     %eax,%edx\n  /* 080 */  lea     (%eax,%edx,2),%eax\n  /* 083 */  movsbl  sprite+0x10(,%eax,4),%edx\n  /* 08b */  mov     $0x18,%eax\n  /* 090 */  movswl  ps+0x294(%ecx),%ebp\n  /* 097 */  lea     ps(%ecx),%edi\n  /* 09d */  mov     %ebx,0x4(%esp)\n  /* 0a1 */  cmp     %eax,%edx\n  /* 0a3 */  cmovle  %edx,%eax\n  /* 0a6 */  mov     %eax,(%esp)\n  /* 0a9 */  mov     %eax,%esi\n  /* 0ab */  mov     %eax,0x28(%esp)\n  /* 0af */  call    animatefist\n  /* 0b4 */  test    %al,%al\n  /* 0b6 */  jne     .Lc8\n  /* 0b8 */  mov     %ebx,0x4(%esp)\n  /* 0bc */  mov     %esi,(%esp)\n  /* 0bf */  call    animateknuckles\n  /* 0c4 */  test    %al,%al\n  /* 0c6 */  je      .Lf0\n.Lc8:\n  /* 0c8 */  mov     0x7c(%esp),%ebx\n  /* 0cc */  mov     0x80(%esp),%esi\n  /* 0d3 */  mov     0x84(%esp),%edi\n  /* 0da */  mov     0x88(%esp),%ebp\n  /* 0e1 */  add     $0x8c,%esp\n  /* 0e7 */  ret\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     %ebx,0x4(%esp)\n  /* 0f4 */  mov     %esi,(%esp)\n  /* 0f7 */  call    animatetip\n  /* 0fc */  test    %al,%al\n  /* 0fe */  jne     .Lc8\n  /* 100 */  mov     %ebx,0x4(%esp)\n  /* 104 */  mov     %esi,(%esp)\n  /* 107 */  call    animateaccess\n  /* 10c */  test    %al,%al\n  /* 10e */  jne     .Lc8\n  /* 110 */  mov     %esi,(%esp)\n  /* 113 */  mov     %ebp,%edx\n  /* 115 */  mov     $0x38e38e39,%ecx\n  /* 11a */  mov     %ebx,0x4(%esp)\n  /* 11e */  neg     %edx\n  /* 120 */  cmovs   %ebp,%edx\n  /* 123 */  movzwl  %dx,%eax\n  /* 126 */  mul     %ecx\n  /* 128 */  shr     $1,%edx\n  /* 12a */  mov     %edx,0x2c(%esp)\n  /* 12e */  call    animateknee\n  /* 133 */  movswl  0x33c(%edi),%eax\n  /* 13a */  mov     $0x50,%edx\n  /* 13f */  mov     0x270(%edi),%esi\n  /* 145 */  imul    %eax,%eax\n  /* 148 */  sub     %eax,%edx\n  /* 14a */  mov     %esi,%eax\n  /* 14c */  sar     $1,%eax\n  /* 14e */  mov     %edx,%ebp\n  /* 150 */  mov     %eax,0x30(%esp)\n  /* 154 */  add     $0x200,%eax\n  /* 159 */  and     $0x7ff,%eax\n  /* 15e */  movswl  sintable(%eax,%eax,1),%ecx\n  /* 166 */  mov     $0x2aaaaaab,%eax\n  /* 16b */  imul    %ecx\n  /* 16d */  sar     $0x1f,%ecx\n  /* 170 */  sar     $0x8,%edx\n  /* 173 */  sub     %ecx,%edx\n  /* 175 */  movswl  %dx,%eax\n  /* 178 */  mov     $0x46,%edx\n  /* 17d */  sub     %eax,%edx\n  /* 17f */  movswl  0x2de(%edi),%eax\n  /* 186 */  add     $0x3a,%eax\n  /* 189 */  sub     %eax,%edx\n  /* 18b */  movswl  0x2e6(%edi),%eax\n  /* 192 */  mov     %edx,0x34(%esp)\n  /* 196 */  lea     0x0(,%eax,4),%edi\n  /* 19d */  mov     %edi,0x3c(%esp)\n  /* 1a1 */  lea     (%edi,%eax,1),%edx\n  /* 1a4 */  lea     (%eax,%edx,2),%edx\n  /* 1a7 */  movzbl  sprite+0x14(,%edx,4),%ecx\n  /* 1af */  mov     %cl,0x38(%esp)\n  /* 1b3 */  cmp     $0x1f,%cl\n  /* 1b6 */  ja      .L1050\n  /* 1bc */  lea     0x0(,%esi,4),%edx\n  /* 1c3 */  and     $0x7ff,%edx\n  /* 1c9 */  movswl  sintable(%edx,%edx,1),%ecx\n  /* 1d1 */  sar     $0x9,%ecx\n  /* 1d4 */  mov     %ecx,%edx\n  /* 1d6 */  neg     %edx\n  /* 1d8 */  cmovs   %ecx,%edx\n  /* 1db */  movzwl  %dx,%edx\n  /* 1de */  sub     %edx,%ebp\n  /* 1e0 */  mov     %ebp,%edi\n.L1e2:\n  /* 1e2 */  imul    $0x3ac,%ebx,%edx\n  /* 1e8 */  movzbl  ps+0x394(%edx),%ecx\n  /* 1ef */  shl     $0x3,%ecx\n  /* 1f2 */  sub     %ecx,%edi\n  /* 1f4 */  movswl  ps+0x2ba(%edx),%ecx\n  /* 1fb */  mov     %edi,0x30(%esp)\n  /* 1ff */  test    %ecx,%ecx\n  /* 201 */  jns     .L20a\n  /* 203 */  movswl  ps+0x2b8(%edx),%ecx\n.L20a:\n  /* 20a */  imul    $0x3ac,%ebx,%edx\n  /* 210 */  lea     ps(%edx),%edi\n  /* 216 */  movswl  ps+0x2f8(%edx),%edx\n  /* 21d */  test    %edx,%edx\n  /* 21f */  je      .L2f0\n  /* 225 */  mov     0x3c(%esp),%esi\n  /* 229 */  add     %eax,%esi\n  /* 22b */  lea     (%eax,%esi,2),%eax\n  /* 22e */  cmpb    $0x1,sprite+0x11(,%eax,4)\n  /* 236 */  je      .L10bd\n  /* 23c */  movswl  0x292(%edi),%eax\n  /* 243 */  lea     (%eax,%eax,4),%eax\n  /* 246 */  movzbl  sector+0x1d(,%eax,8),%eax\n  /* 24e */  test    %al,%al\n  /* 250 */  movsbl  %al,%esi\n  /* 253 */  jne     .L25e\n  /* 255 */  movsbl  0x393(%edi),%eax\n  /* 25c */  mov     %eax,%esi\n.L25e:\n  /* 25e */  mov     %ecx,0x40(%esp)\n  /* 262 */  imul    $0x3ac,%ebx,%eax\n  /* 268 */  sub     $0x5,%edx\n  /* 26b */  mov     $0x4,%ecx\n  /* 270 */  lea     ps(%eax),%edi\n  /* 276 */  movswl  ps+0x294(%eax),%eax\n  /* 27d */  mov     %esi,0x14(%esp)\n  /* 281 */  mov     %edi,%ebp\n  /* 283 */  mov     %ecx,0x10(%esp)\n  /* 287 */  sar     $1,%eax\n  /* 289 */  cmp     $0x4,%edx\n  /* 28c */  jbe     .L1078\n  /* 292 */  mov     0x28(%esp),%esi\n  /* 296 */  mov     0x30(%esp),%ebp\n  /* 29a */  mov     %esi,0xc(%esp)\n  /* 29e */  mov     $0x9d9,%esi\n  /* 2a3 */  mov     %esi,0x8(%esp)\n  /* 2a7 */  mov     0x2c(%esp),%esi\n  /* 2ab */  lea     0xfa(%esi),%edx\n  /* 2b1 */  mov     0x34(%esp),%esi\n  /* 2b5 */  sub     %ebp,%edx\n  /* 2b7 */  mov     %edx,0x4(%esp)\n  /* 2bb */  lea     0x50(%esi),%edx\n  /* 2be */  sub     %eax,%edx\n  /* 2c0 */  mov     %edx,(%esp)\n  /* 2c3 */  call    myospal\n  /* 2c8 */  movswl  0x2e6(%edi),%eax\n.L2cf:\n  /* 2cf */  lea     0x0(,%eax,4),%edi\n  /* 2d6 */  mov     %edi,0x3c(%esp)\n  /* 2da */  lea     (%edi,%eax,1),%edx\n  /* 2dd */  lea     (%eax,%edx,2),%edx\n  /* 2e0 */  movzbl  sprite+0x14(,%edx,4),%ecx\n  /* 2e8 */  mov     %cl,0x38(%esp)\n  /* 2ec */  mov     0x40(%esp),%ecx\n.L2f0:\n  /* 2f0 */  cmpb    $0x27,0x38(%esp)\n  /* 2f5 */  ja      .L443\n  /* 2fb */  imul    $0x3ac,%ebx,%edx\n  /* 301 */  movswl  fistsign,%ecx\n  /* 308 */  cmpb    $0x0,ps+0x375(%edx)\n  /* 30f */  jne     .L33d\n  /* 311 */  mov     0x3c(%esp),%edx\n  /* 315 */  add     %eax,%edx\n  /* 317 */  lea     (%eax,%edx,2),%eax\n  /* 31a */  mov     0x2c(%esp),%edx\n  /* 31e */  movswl  sprite+0x20(,%eax,4),%eax\n  /* 326 */  sar     $1,%eax\n  /* 328 */  sub     %eax,%edx\n  /* 32a */  add     %ecx,%eax\n  /* 32c */  lea     0x20(%edx),%edi\n  /* 32f */  movswl  %ax,%ecx\n  /* 332 */  mov     %edi,0x2c(%esp)\n  /* 336 */  mov     %cx,fistsign\n.L33d:\n  /* 33d */  mov     %ecx,%eax\n  /* 33f */  mov     0x2c(%esp),%ebp\n  /* 343 */  and     $0x7ff,%eax\n  /* 348 */  mov     0x28(%esp),%esi\n  /* 34c */  movswl  sintable(%eax,%eax,1),%edx\n  /* 354 */  xor     %eax,%eax\n  /* 356 */  mov     %eax,0x10(%esp)\n  /* 35a */  mov     $0x668,%eax\n  /* 35f */  mov     %eax,0x8(%esp)\n  /* 363 */  lea     0x102(%ebp),%ecx\n  /* 369 */  mov     %esi,0xc(%esp)\n  /* 36d */  mov     %edx,%eax\n  /* 36f */  sar     $0x8,%eax\n  /* 372 */  mov     %eax,%edi\n  /* 374 */  neg     %edi\n  /* 376 */  cmovns  %edi,%eax\n  /* 379 */  mov     0x34(%esp),%edi\n  /* 37d */  sar     $0xa,%edx\n  /* 380 */  movzwl  %ax,%eax\n  /* 383 */  sub     %eax,%ecx\n  /* 385 */  mov     %ecx,0x4(%esp)\n  /* 389 */  imul    $0x3ac,%ebx,%ecx\n  /* 38f */  lea     0xfa(%edi,%edx,1),%eax\n  /* 396 */  lea     ps(%ecx),%edx\n  /* 39c */  movswl  ps+0x294(%ecx),%ecx\n  /* 3a3 */  mov     %edx,0x28(%esp)\n  /* 3a7 */  sar     $1,%ecx\n  /* 3a9 */  sub     %ecx,%eax\n  /* 3ab */  mov     %eax,(%esp)\n  /* 3ae */  call    myos\n  /* 3b3 */  movzwl  fistsign,%eax\n  /* 3ba */  and     $0x7ff,%eax\n  /* 3bf */  movswl  sintable(%eax,%eax,1),%ecx\n  /* 3c7 */  mov     $0x4,%eax\n  /* 3cc */  mov     %eax,0x10(%esp)\n  /* 3d0 */  mov     $0x668,%eax\n  /* 3d5 */  mov     %eax,0x8(%esp)\n  /* 3d9 */  mov     %esi,0xc(%esp)\n  /* 3dd */  mov     %ecx,%edx\n  /* 3df */  sar     $0x8,%edx\n  /* 3e2 */  mov     %edx,%eax\n  /* 3e4 */  neg     %eax\n  /* 3e6 */  cmovs   %edx,%eax\n  /* 3e9 */  mov     0x28(%esp),%edx\n  /* 3ed */  sar     $0xa,%ecx\n  /* 3f0 */  movzwl  %ax,%eax\n  /* 3f3 */  lea     0xc8(%ebp,%eax,1),%eax\n  /* 3fa */  mov     %eax,0x4(%esp)\n  /* 3fe */  mov     %edi,%eax\n  /* 400 */  movswl  0x294(%edx),%edx\n  /* 407 */  sub     %ecx,%eax\n  /* 409 */  add     $0x28,%eax\n  /* 40c */  sar     $1,%edx\n  /* 40e */  sub     %edx,%eax\n  /* 410 */  mov     %eax,(%esp)\n  /* 413 */  call    myos\n.L418:\n  /* 418 */  mov     %ebx,0x90(%esp)\n  /* 41f */  mov     0x80(%esp),%esi\n  /* 426 */  mov     0x7c(%esp),%ebx\n  /* 42a */  mov     0x84(%esp),%edi\n  /* 431 */  mov     0x88(%esp),%ebp\n  /* 438 */  add     $0x8c,%esp\n  /* 43e */  jmp     displayloogie\n.L443:\n  /* 443 */  cmp     $0xb,%cx\n  /* 447 */  ja      .L418\n  /* 449 */  jmp     *.rodata+0x40(,%ecx,4)\n  /* 450 */  imul    $0x2c,%eax,%eax\n  /* 453 */  mov     0x34(%esp),%edi\n  /* 457 */  imul    $0x3ac,%ebx,%edx\n  /* 45d */  cmpb    $0x1,sprite+0x11(%eax)\n  /* 464 */  lea     0x1c(%edi),%ebp\n  /* 467 */  lea     ps(%edx),%edi\n  /* 46d */  movswl  ps+0x2da(%edx),%edx\n  /* 474 */  je      .L1454\n  /* 47a */  movswl  0x292(%edi),%eax\n  /* 481 */  imul    $0x28,%eax,%eax\n  /* 484 */  test    %edx,%edx\n  /* 486 */  movzbl  sector+0x1d(%eax),%eax\n  /* 48d */  mov     %al,0x38(%esp)\n  /* 491 */  jne     .L137e\n.L497:\n  /* 497 */  mov     0x2c(%esp),%eax\n  /* 49b */  imul    $0x3ac,%ebx,%edi\n  /* 4a1 */  mov     0x34(%esp),%ebp\n  /* 4a5 */  mov     %edi,0x3c(%esp)\n  /* 4a9 */  add     $0x102,%eax\n  /* 4ae */  sub     0x30(%esp),%eax\n  /* 4b2 */  lea     0xd4(%ebp),%esi\n  /* 4b8 */  add     $0xd8,%ebp\n  /* 4be */  mov     %eax,0x2c(%esp)\n  /* 4c2 */  mov     ps+0x2ec(%edi),%eax\n  /* 4c8 */  and     $0x7ff,%eax\n  /* 4cd */  movswl  sintable(%eax,%eax,1),%eax\n  /* 4d5 */  sar     $0xa,%eax\n  /* 4d8 */  mov     %eax,%edx\n  /* 4da */  mov     $0x10,%al\n  /* 4dc */  sub     %dl,%al\n  /* 4de */  movsbl  %al,%edx\n  /* 4e1 */  movswl  ps+0x294(%edi),%eax\n  /* 4e8 */  sar     $1,%eax\n  /* 4ea */  sub     %eax,%esi\n  /* 4ec */  movsbl  0x38(%esp),%eax\n  /* 4f1 */  cmp     $0xb,%ecx\n  /* 4f4 */  mov     %eax,0x30(%esp)\n  /* 4f8 */  je      .L1466\n  /* 4fe */  mov     %edx,0xc(%esp)\n  /* 502 */  mov     0x2c(%esp),%edi\n  /* 506 */  xor     %eax,%eax\n  /* 508 */  mov     %eax,0x14(%esp)\n  /* 50c */  mov     %eax,0x10(%esp)\n  /* 510 */  movl    $0x9fe,0x8(%esp)\n  /* 518 */  mov     %edi,0x4(%esp)\n  /* 51c */  mov     %esi,(%esp)\n  /* 51f */  call    myospal\n  /* 524 */  mov     0x30(%esp),%eax\n  /* 528 */  movl    $0x9fc,0x8(%esp)\n  /* 530 */  mov     %edi,0x4(%esp)\n  /* 534 */  mov     %eax,0x14(%esp)\n  /* 538 */  xor     %eax,%eax\n  /* 53a */  mov     %eax,0x10(%esp)\n  /* 53e */  mov     0x28(%esp),%eax\n  /* 542 */  mov     %eax,0xc(%esp)\n  /* 546 */  mov     0x3c(%esp),%eax\n  /* 54a */  movswl  ps+0x294(%eax),%edx\n  /* 551 */  mov     %ebp,%eax\n  /* 553 */  sar     $1,%edx\n  /* 555 */  sub     %edx,%eax\n  /* 557 */  mov     %eax,(%esp)\n  /* 55a */  call    myospal\n  /* 55f */  jmp     .L418\n  /* 564 */  imul    $0x2c,%eax,%eax\n  /* 567 */  movzbl  sprite+0x11(%eax),%eax\n  /* 56e */  cmp     $0x1,%al\n  /* 570 */  je      .L589\n  /* 572 */  imul    $0x3ac,%ebx,%eax\n  /* 578 */  movswl  ps+0x292(%eax),%eax\n  /* 57f */  imul    $0x28,%eax,%eax\n  /* 582 */  movzbl  sector+0x1d(%eax),%eax\n.L589:\n  /* 589 */  imul    $0x3ac,%ebx,%ecx\n  /* 58f */  mov     0x34(%esp),%edi\n  /* 593 */  movsbl  %al,%ebp\n  /* 596 */  movswl  ps+0x294(%ecx),%eax\n  /* 59d */  add     $0xbe,%edi\n  /* 5a3 */  movswl  ps+0x2da(%ecx),%edx\n  /* 5aa */  sar     $1,%eax\n  /* 5ac */  sub     %eax,%edi\n  /* 5ae */  test    %edx,%edx\n  /* 5b0 */  mov     %edi,0x34(%esp)\n  /* 5b4 */  je      .L16ad\n  /* 5ba */  mov     $.rodata+0x2a,%esi\n  /* 5bf */  mov     $0x15,%ecx\n  /* 5c4 */  lea     0x58(%esp),%edi\n  /* 5c8 */  cmp     $0x6,%edx\n  /* 5cb */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 5cd */  jg      .L1699\n  /* 5d3 */  imul    $0xfffffff6,%edx,%eax\n  /* 5d6 */  add     %eax,0x30(%esp)\n.L5da:\n  /* 5da */  mov     0x28(%esp),%eax\n  /* 5de */  xor     %ecx,%ecx\n  /* 5e0 */  mov     %ebp,0x14(%esp)\n  /* 5e4 */  mov     %ecx,0x10(%esp)\n  /* 5e8 */  mov     %eax,0xc(%esp)\n  /* 5ec */  movsbw  0x58(%esp,%edx,1),%ax\n  /* 5f2 */  add     $0xa0d,%eax\n  /* 5f7 */  movzwl  %ax,%eax\n  /* 5fa */  mov     %eax,0x8(%esp)\n  /* 5fe */  mov     0x2c(%esp),%eax\n  /* 602 */  add     $0xfa,%eax\n.L607:\n  /* 607 */  sub     0x30(%esp),%eax\n  /* 60b */  mov     %eax,0x4(%esp)\n  /* 60f */  mov     0x34(%esp),%eax\n  /* 613 */  mov     %eax,(%esp)\n  /* 616 */  call    myospal\n  /* 61b */  jmp     .L418\n  /* 620 */  imul    $0x2c,%eax,%eax\n  /* 623 */  movsbl  sprite+0x11(%eax),%edx\n  /* 62a */  cmp     $0x1,%dl\n  /* 62d */  je      .L646\n  /* 62f */  imul    $0x3ac,%ebx,%eax\n  /* 635 */  movswl  ps+0x292(%eax),%eax\n  /* 63c */  imul    $0x28,%eax,%eax\n  /* 63f */  movsbl  sector+0x1d(%eax),%edx\n.L646:\n  /* 646 */  imul    $0x3ac,%ebx,%eax\n  /* 64c */  mov     0x30(%esp),%esi\n  /* 650 */  movswl  ps+0x2da(%eax),%eax\n  /* 657 */  mov     %eax,%ecx\n  /* 659 */  shl     $0x7,%ecx\n  /* 65c */  add     $0x300,%ecx\n  /* 662 */  and     $0x7ff,%ecx\n  /* 668 */  movswl  sintable(%ecx,%ecx,1),%ecx\n  /* 670 */  mov     %ecx,%edi\n  /* 672 */  mov     0x2c(%esp),%ecx\n  /* 676 */  sar     $0xb,%edi\n  /* 679 */  add     %edi,%esi\n  /* 67b */  lea     0xb0(%ecx,%ecx,1),%ecx\n  /* 682 */  sub     %esi,%ecx\n  /* 684 */  mov     0x34(%esp),%esi\n  /* 688 */  sub     %edi,%esi\n  /* 68a */  lea     -0x1(%eax),%edi\n  /* 68d */  add     $0xa4,%esi\n  /* 693 */  cmp     $0x6,%di\n  /* 697 */  jbe     .L14d0\n.L69d:\n  /* 69d */  mov     %edx,0x14(%esp)\n  /* 6a1 */  xor     %eax,%eax\n  /* 6a3 */  mov     %eax,0x10(%esp)\n  /* 6a7 */  mov     0x28(%esp),%eax\n  /* 6ab */  movl    $0x9f0,0x8(%esp)\n  /* 6b3 */  mov     %ecx,0x4(%esp)\n  /* 6b7 */  mov     %esi,(%esp)\n  /* 6ba */  mov     %eax,0xc(%esp)\n  /* 6be */  call    myospal\n  /* 6c3 */  jmp     .L418\n  /* 6c8 */  imul    $0x2c,%eax,%eax\n  /* 6cb */  imul    $0x3ac,%ebx,%edx\n  /* 6d1 */  cmpb    $0x1,sprite+0x11(%eax)\n  /* 6d8 */  movswl  ps+0x2da(%edx),%ecx\n  /* 6df */  je      .L1305\n  /* 6e5 */  movswl  ps+0x292(%edx),%eax\n  /* 6ec */  imul    $0x28,%eax,%eax\n  /* 6ef */  test    %ecx,%ecx\n  /* 6f1 */  movzbl  sector+0x1d(%eax),%edx\n  /* 6f8 */  jle     .L72a\n  /* 6fa */  mov     %dl,0x38(%esp)\n  /* 6fe */  shl     $0x7,%ecx\n  /* 701 */  movswl  sintable(%ecx,%ecx,1),%eax\n  /* 709 */  sar     $0xc,%eax\n  /* 70c */  sub     %eax,0x30(%esp)\n  /* 710 */  call    rand\n  /* 715 */  mov     0x34(%esp),%ecx\n  /* 719 */  movzbl  0x38(%esp),%edx\n  /* 71e */  and     $0x3,%eax\n  /* 721 */  sub     %eax,%ecx\n  /* 723 */  lea     0x1(%ecx),%eax\n  /* 726 */  mov     %eax,0x34(%esp)\n.L72a:\n  /* 72a */  mov     0x2c(%esp),%edi\n  /* 72e */  imul    $0x3ac,%ebx,%ecx\n  /* 734 */  movsbl  %dl,%eax\n  /* 737 */  mov     %eax,0x14(%esp)\n  /* 73b */  mov     0x30(%esp),%esi\n  /* 73f */  mov     %eax,0x38(%esp)\n  /* 743 */  xor     %eax,%eax\n  /* 745 */  mov     0x34(%esp),%ebp\n  /* 749 */  mov     %eax,0x10(%esp)\n  /* 74d */  mov     0x28(%esp),%eax\n  /* 751 */  movl    $0x9e8,0x8(%esp)\n  /* 759 */  lea     ps(%ecx),%edx\n  /* 75f */  mov     %edx,0x3c(%esp)\n  /* 763 */  mov     %eax,0xc(%esp)\n  /* 767 */  lea     0x104(%edi),%eax\n  /* 76d */  sub     %esi,%eax\n  /* 76f */  mov     %eax,0x4(%esp)\n  /* 773 */  lea     0xa8(%ebp),%eax\n  /* 779 */  movswl  ps+0x294(%ecx),%ecx\n  /* 780 */  sar     $1,%ecx\n  /* 782 */  sub     %ecx,%eax\n  /* 784 */  mov     %eax,(%esp)\n  /* 787 */  call    myospal\n  /* 78c */  mov     0x3c(%esp),%edx\n  /* 790 */  lea     0xe9(%edi),%ecx\n  /* 796 */  lea     0xb2(%ebp),%edi\n  /* 79c */  sub     %esi,%ecx\n  /* 79e */  mov     %ecx,0x3c(%esp)\n  /* 7a2 */  mov     %edi,0x40(%esp)\n  /* 7a6 */  movswl  0x2da(%edx),%eax\n  /* 7ad */  test    %eax,%eax\n  /* 7af */  je      .L12c9\n  /* 7b5 */  sub     $0x5,%eax\n  /* 7b8 */  cmp     $0x6,%ax\n  /* 7bc */  ja      .L901\n  /* 7c2 */  movswl  0x2e6(%edx),%eax\n  /* 7c9 */  xor     %ecx,%ecx\n  /* 7cb */  imul    $0x2c,%eax,%eax\n  /* 7ce */  cmpb    $0x1,sprite+0x11(%eax)\n  /* 7d5 */  je      .L7e1\n  /* 7d7 */  call    rand\n  /* 7dc */  and     $0x7,%eax\n  /* 7df */  mov     %eax,%ecx\n.L7e1:\n  /* 7e1 */  imul    $0x3ac,%ebx,%edi\n  /* 7e7 */  mov     0x38(%esp),%edx\n  /* 7eb */  xor     %ebp,%ebp\n  /* 7ed */  movswl  ps+0x2da(%edi),%esi\n  /* 7f4 */  lea     ps(%edi),%eax\n  /* 7fa */  mov     %edx,0x14(%esp)\n  /* 7fe */  mov     0x28(%esp),%edx\n  /* 802 */  mov     %eax,0x4c(%esp)\n  /* 806 */  mov     %ebp,0x10(%esp)\n  /* 80a */  mov     $0x5,%ebp\n  /* 80f */  lea     -0x4(%esi),%eax\n  /* 812 */  mov     %edx,0xc(%esp)\n  /* 816 */  cltd\n  /* 817 */  idiv    %ebp\n  /* 819 */  mov     0x2c(%esp),%ebp\n  /* 81d */  lea     (%ecx,%ebp,1),%edx\n  /* 820 */  mov     %edx,0x44(%esp)\n  /* 824 */  add     $0x9ed,%eax\n  /* 829 */  cwtl\n  /* 82a */  mov     %eax,0x8(%esp)\n  /* 82e */  mov     %esi,%eax\n  /* 830 */  mov     0x34(%esp),%esi\n  /* 834 */  sar     $1,%eax\n  /* 836 */  sub     %eax,%edx\n  /* 838 */  lea     0xd0(%edx),%eax\n  /* 83e */  sub     0x30(%esp),%eax\n  /* 842 */  mov     %eax,0x4(%esp)\n  /* 846 */  lea     (%esi,%ecx,1),%eax\n  /* 849 */  mov     %eax,0x48(%esp)\n  /* 84d */  lea     0x88(%eax),%edx\n  /* 853 */  movswl  ps+0x294(%edi),%eax\n  /* 85a */  sar     $1,%eax\n  /* 85c */  sub     %eax,%edx\n  /* 85e */  mov     %edx,(%esp)\n  /* 861 */  call    myospal\n  /* 866 */  mov     0x4c(%esp),%eax\n  /* 86a */  movswl  0x2e6(%eax),%eax\n  /* 871 */  imul    $0x2c,%eax,%eax\n  /* 874 */  cmpb    $0x1,sprite+0x11(%eax)\n  /* 87b */  je      .L895\n  /* 87d */  call    rand\n  /* 882 */  and     $0x7,%eax\n  /* 885 */  mov     %eax,%ecx\n  /* 887 */  lea     (%eax,%ebp,1),%eax\n  /* 88a */  mov     %eax,0x44(%esp)\n  /* 88e */  lea     (%esi,%ecx,1),%eax\n  /* 891 */  mov     %eax,0x48(%esp)\n.L895:\n  /* 895 */  imul    $0x3ac,%ebx,%ecx\n  /* 89b */  mov     0x38(%esp),%eax\n  /* 89f */  xor     %edx,%edx\n  /* 8a1 */  mov     $0x5,%esi\n  /* 8a6 */  movswl  ps+0x2da(%ecx),%edi\n  /* 8ad */  mov     %eax,0x14(%esp)\n  /* 8b1 */  mov     0x28(%esp),%eax\n  /* 8b5 */  mov     %edx,0x10(%esp)\n  /* 8b9 */  mov     %eax,0xc(%esp)\n  /* 8bd */  lea     -0x4(%edi),%eax\n  /* 8c0 */  cltd\n  /* 8c1 */  idiv    %esi\n  /* 8c3 */  mov     0x44(%esp),%edx\n  /* 8c7 */  add     $0x9ed,%eax\n  /* 8cc */  cwtl\n  /* 8cd */  mov     %eax,0x8(%esp)\n  /* 8d1 */  mov     %edi,%eax\n  /* 8d3 */  sar     $1,%eax\n  /* 8d5 */  sub     %eax,%edx\n  /* 8d7 */  lea     0xd0(%edx),%eax\n  /* 8dd */  sub     0x30(%esp),%eax\n  /* 8e1 */  mov     %eax,0x4(%esp)\n  /* 8e5 */  mov     0x48(%esp),%eax\n  /* 8e9 */  movswl  ps+0x294(%ecx),%edx\n  /* 8f0 */  add     $0xb4,%eax\n  /* 8f5 */  sar     $1,%edx\n  /* 8f7 */  sub     %edx,%eax\n  /* 8f9 */  mov     %eax,(%esp)\n  /* 8fc */  call    myospal\n.L901:\n  /* 901 */  imul    $0x3ac,%ebx,%eax\n  /* 907 */  cmpw    $0x7,ps+0x2da(%eax)\n  /* 90f */  lea     ps(%eax),%ecx\n  /* 915 */  jg      .L11f9\n  /* 91b */  mov     %ecx,0x48(%esp)\n  /* 91f */  mov     $0x5,%edi\n  /* 924 */  call    rand\n  /* 929 */  mov     0x48(%esp),%ecx\n  /* 92d */  mov     0x38(%esp),%ebp\n  /* 931 */  movswl  0x2da(%ecx),%esi\n  /* 938 */  mov     %ebp,0x14(%esp)\n  /* 93c */  and     $0x7,%eax\n  /* 93f */  mov     %eax,0x44(%esp)\n  /* 943 */  xor     %eax,%eax\n  /* 945 */  mov     %eax,0x10(%esp)\n  /* 949 */  mov     0x28(%esp),%eax\n  /* 94d */  mov     %eax,0xc(%esp)\n  /* 951 */  lea     -0x2(%esi),%eax\n  /* 954 */  sar     $1,%esi\n  /* 956 */  cltd\n  /* 957 */  idiv    %edi\n  /* 959 */  mov     0x2c(%esp),%edx\n  /* 95d */  mov     %ecx,0x2c(%esp)\n  /* 961 */  mov     0x44(%esp),%edi\n  /* 965 */  add     $0x9ed,%eax\n  /* 96a */  cwtl\n  /* 96b */  mov     %eax,0x8(%esp)\n  /* 96f */  lea     (%edx,%edi,1),%eax\n  /* 972 */  sub     %esi,%eax\n  /* 974 */  mov     0x34(%esp),%esi\n  /* 978 */  add     $0xd0,%eax\n  /* 97d */  sub     0x30(%esp),%eax\n  /* 981 */  mov     %eax,0x4(%esp)\n  /* 985 */  lea     0x9e(%esi,%edi,1),%eax\n  /* 98c */  movswl  0x294(%ecx),%edx\n  /* 993 */  sar     $1,%edx\n  /* 995 */  sub     %edx,%eax\n  /* 997 */  mov     %eax,(%esp)\n  /* 99a */  call    myospal\n  /* 99f */  xor     %eax,%eax\n  /* 9a1 */  mov     0x2c(%esp),%ecx\n  /* 9a5 */  mov     %eax,0x10(%esp)\n  /* 9a9 */  mov     0x28(%esp),%eax\n  /* 9ad */  mov     %ebp,0x14(%esp)\n  /* 9b1 */  mov     0x40(%esp),%edx\n  /* 9b5 */  mov     %eax,0xc(%esp)\n  /* 9b9 */  movswl  0x2da(%ecx),%eax\n  /* 9c0 */  sar     $1,%eax\n  /* 9c2 */  add     $0x9e9,%eax\n  /* 9c7 */  mov     %eax,0x8(%esp)\n  /* 9cb */  mov     0x3c(%esp),%eax\n  /* 9cf */  mov     %eax,0x4(%esp)\n  /* 9d3 */  movswl  0x294(%ecx),%eax\n  /* 9da */  sar     $1,%eax\n  /* 9dc */  sub     %eax,%edx\n  /* 9de */  mov     %edx,(%esp)\n  /* 9e1 */  call    myospal\n  /* 9e6 */  jmp     .L418\n  /* 9eb */  imul    $0x3ac,%ebx,%edx\n  /* 9f1 */  lea     ps(%edx),%ecx\n  /* 9f7 */  movswl  ps+0x2da(%edx),%edx\n  /* 9fe */  test    %edx,%edx\n  /* a00 */  jle     .L418\n  /* a06 */  imul    $0x2c,%eax,%eax\n  /* a09 */  cmpb    $0x1,sprite+0x11(%eax)\n  /* a10 */  je      .L1583\n  /* a16 */  movswl  0x292(%ecx),%eax\n  /* a1d */  imul    $0x28,%eax,%eax\n  /* a20 */  movsbl  sector+0x1d(%eax),%eax\n  /* a27 */  test    %al,%al\n  /* a29 */  jne     .La32\n  /* a2b */  movsbl  0x393(%ecx),%eax\n.La32:\n  /* a32 */  imul    $0x3ac,%ebx,%ecx\n  /* a38 */  sub     $0x5,%edx\n  /* a3b */  xor     %ebp,%ebp\n  /* a3d */  movswl  ps+0x294(%ecx),%ecx\n  /* a44 */  mov     %eax,0x14(%esp)\n  /* a48 */  mov     0x28(%esp),%eax\n  /* a4c */  mov     %ebp,0x10(%esp)\n  /* a50 */  sar     $1,%ecx\n  /* a52 */  cmp     $0x4,%dx\n  /* a56 */  mov     %eax,0xc(%esp)\n  /* a5a */  jbe     .L11c8\n  /* a60 */  movl    $0x9d9,0x8(%esp)\n  /* a68 */  mov     0x2c(%esp),%eax\n  /* a6c */  add     $0xfa,%eax\n  /* a71 */  sub     0x30(%esp),%eax\n  /* a75 */  mov     %eax,0x4(%esp)\n  /* a79 */  mov     0x34(%esp),%eax\n  /* a7d */  add     $0xdc,%eax\n  /* a82 */  sub     %ecx,%eax\n  /* a84 */  mov     %eax,(%esp)\n  /* a87 */  call    myospal\n  /* a8c */  jmp     .L418\n  /* a91 */  imul    $0x2c,%eax,%eax\n  /* a94 */  movsbl  sprite+0x11(%eax),%eax\n  /* a9b */  cmp     $0x1,%al\n  /* a9d */  je      .Lab6\n  /* a9f */  imul    $0x3ac,%ebx,%eax\n  /* aa5 */  movswl  ps+0x292(%eax),%eax\n  /* aac */  imul    $0x28,%eax,%eax\n  /* aaf */  movsbl  sector+0x1d(%eax),%eax\n.Lab6:\n  /* ab6 */  imul    $0x3ac,%ebx,%edx\n  /* abc */  movswl  ps+0x2da(%edx),%edx\n  /* ac3 */  cmp     $0x1e,%dx\n  /* ac7 */  ja      .L418\n  /* acd */  jmp     *.rodata+0x70(,%edx,4)\n  /* ad4 */  imul    $0x2c,%eax,%eax\n  /* ad7 */  imul    $0x3ac,%ebx,%edx\n  /* add */  cmpb    $0x1,sprite+0x11(%eax)\n  /* ae4 */  movswl  ps+0x2da(%edx),%ecx\n  /* aeb */  je      .L1362\n  /* af1 */  movswl  ps+0x292(%edx),%eax\n  /* af8 */  imul    $0x28,%eax,%eax\n  /* afb */  test    %ecx,%ecx\n  /* afd */  movzbl  sector+0x1d(%eax),%edx\n  /* b04 */  je      .L1326\n  /* b0a */  mov     %dl,0x28(%esp)\n  /* b0e */  movl    $0x1010000,0x58(%esp)\n  /* b16 */  movw    $0x202,0x5c(%esp)\n  /* b1d */  call    rand\n  /* b22 */  and     $0x3,%eax\n  /* b25 */  add     %eax,0x34(%esp)\n  /* b29 */  call    rand\n  /* b2e */  movzbl  0x28(%esp),%edx\n  /* b33 */  and     $0x3,%eax\n  /* b36 */  add     %eax,0x2c(%esp)\n.Lb3a:\n  /* b3a */  mov     0x30(%esp),%esi\n  /* b3e */  movsbl  %dl,%eax\n  /* b41 */  xor     %ecx,%ecx\n  /* b43 */  mov     %eax,0x14(%esp)\n  /* b47 */  mov     0x2c(%esp),%ebp\n  /* b4b */  mov     %ecx,0x10(%esp)\n  /* b4f */  mov     0x34(%esp),%edi\n  /* b53 */  movl    $0xffffffe0,0xc(%esp)\n  /* b5b */  movl    $0x9f6,0x8(%esp)\n  /* b63 */  sub     $0x10,%esi\n  /* b66 */  mov     %eax,0x30(%esp)\n  /* b6a */  lea     0x105(%ebp),%edx\n  /* b70 */  sub     %esi,%edx\n  /* b72 */  add     $0xd2,%edi\n  /* b78 */  mov     %edx,0x4(%esp)\n  /* b7c */  imul    $0x3ac,%ebx,%edx\n  /* b82 */  mov     %edi,%ecx\n  /* b84 */  lea     ps(%edx),%eax\n  /* b8a */  movswl  ps+0x294(%edx),%edx\n  /* b91 */  mov     %eax,0x28(%esp)\n  /* b95 */  sar     $1,%edx\n  /* b97 */  sub     %edx,%ecx\n  /* b99 */  mov     %ecx,(%esp)\n  /* b9c */  call    myospal\n  /* ba1 */  mov     0x30(%esp),%eax\n  /* ba5 */  mov     $0x6,%ecx\n  /* baa */  movl    $0xffffffe0,0xc(%esp)\n  /* bb2 */  mov     %eax,0x14(%esp)\n  /* bb6 */  xor     %eax,%eax\n  /* bb8 */  mov     %eax,0x10(%esp)\n  /* bbc */  mov     0x28(%esp),%eax\n  /* bc0 */  movswl  0x2da(%eax),%eax\n  /* bc7 */  cltd\n  /* bc8 */  idiv    %ecx\n  /* bca */  movsbw  0x58(%esp,%edx,1),%ax\n  /* bd0 */  add     $0x9f7,%eax\n  /* bd5 */  movzwl  %ax,%eax\n  /* bd8 */  mov     %eax,0x8(%esp)\n  /* bdc */  lea     0xeb(%ebp),%eax\n  /* be2 */  sub     %esi,%eax\n  /* be4 */  mov     %eax,0x4(%esp)\n  /* be8 */  mov     0x28(%esp),%eax\n  /* bec */  movswl  0x294(%eax),%eax\n  /* bf3 */  sar     $1,%eax\n  /* bf5 */  sub     %eax,%edi\n  /* bf7 */  mov     %edi,(%esp)\n  /* bfa */  call    myospal\n  /* bff */  jmp     .L418\n  /* c04 */  imul    $0x2c,%eax,%eax\n  /* c07 */  movsbl  sprite+0x11(%eax),%eax\n  /* c0e */  cmp     $0x1,%al\n  /* c10 */  je      .Lc29\n  /* c12 */  imul    $0x3ac,%ebx,%eax\n  /* c18 */  movswl  ps+0x292(%eax),%eax\n  /* c1f */  imul    $0x28,%eax,%eax\n  /* c22 */  movsbl  sector+0x1d(%eax),%eax\n.Lc29:\n  /* c29 */  imul    $0x3ac,%ebx,%ecx\n  /* c2f */  mov     0x30(%esp),%edi\n  /* c33 */  lea     ps(%ecx),%edx\n  /* c39 */  movswl  ps+0x2da(%ecx),%ecx\n  /* c40 */  lea     -0xa(%edi),%esi\n  /* c43 */  cmp     $0x6,%ecx\n  /* c46 */  jle     .L10c7\n  /* c4c */  mov     0x2c(%esp),%edi\n  /* c50 */  lea     (%edi,%ecx,8),%edi\n  /* c53 */  mov     %edi,0x2c(%esp)\n.Lc57:\n  /* c57 */  mov     %eax,0x14(%esp)\n  /* c5b */  mov     0x2c(%esp),%ecx\n  /* c5f */  mov     %eax,0x2c(%esp)\n  /* c63 */  mov     0x34(%esp),%eax\n  /* c67 */  lea     0xf9(%ecx),%edi\n  /* c6d */  xor     %ecx,%ecx\n  /* c6f */  mov     %ecx,0x10(%esp)\n  /* c73 */  imul    $0x3ac,%ebx,%ecx\n  /* c79 */  sub     %esi,%edi\n  /* c7b */  mov     0x28(%esp),%esi\n  /* c7f */  lea     ps(%ecx),%ebp\n  /* c85 */  mov     %esi,0xc(%esp)\n  /* c89 */  movswl  ps+0x2da(%ecx),%edx\n  /* c90 */  mov     %edi,0x4(%esp)\n  /* c94 */  sar     $0x2,%edx\n  /* c97 */  add     $0xa03,%edx\n  /* c9d */  mov     %edx,0x8(%esp)\n  /* ca1 */  lea     0x8a(%eax),%edx\n  /* ca7 */  movswl  ps+0x294(%ecx),%ecx\n  /* cae */  sar     $1,%ecx\n  /* cb0 */  sub     %ecx,%edx\n  /* cb2 */  mov     %edx,(%esp)\n  /* cb5 */  call    myospal\n  /* cba */  mov     0x2c(%esp),%eax\n  /* cbe */  movl    $0x4,0x10(%esp)\n  /* cc6 */  mov     %esi,0xc(%esp)\n  /* cca */  mov     %eax,0x14(%esp)\n  /* cce */  movswl  0x2da(%ebp),%eax\n  /* cd5 */  mov     %edi,0x4(%esp)\n  /* cd9 */  sar     $0x2,%eax\n  /* cdc */  add     $0xa03,%eax\n  /* ce1 */  mov     %eax,0x8(%esp)\n  /* ce5 */  mov     0x34(%esp),%eax\n  /* ce9 */  movswl  0x294(%ebp),%edx\n  /* cf0 */  add     $0xa0,%eax\n  /* cf5 */  sar     $1,%edx\n  /* cf7 */  sub     %edx,%eax\n  /* cf9 */  mov     %eax,(%esp)\n  /* cfc */  call    myospal\n  /* d01 */  jmp     .L418\n  /* d06 */  imul    $0x2c,%eax,%eax\n  /* d09 */  movsbl  sprite+0x11(%eax),%eax\n  /* d10 */  cmp     $0x1,%al\n  /* d12 */  je      .Ld2b\n  /* d14 */  imul    $0x3ac,%ebx,%eax\n  /* d1a */  movswl  ps+0x292(%eax),%eax\n  /* d21 */  imul    $0x28,%eax,%eax\n  /* d24 */  movsbl  sector+0x1d(%eax),%eax\n.Ld2b:\n  /* d2b */  imul    $0x3ac,%ebx,%edx\n  /* d31 */  movswl  ps+0x2da(%edx),%ecx\n  /* d38 */  lea     ps(%edx),%edi\n  /* d3e */  mov     %edi,0x3c(%esp)\n  /* d42 */  movswl  ps+0x294(%edx),%edx\n  /* d49 */  sar     $1,%edx\n  /* d4b */  test    %ecx,%ecx\n  /* d4d */  mov     %edx,0x38(%esp)\n  /* d51 */  je      .L158d\n  /* d57 */  movl    $0x180c0400,0x58(%esp)\n  /* d5f */  mov     %ecx,%edi\n  /* d61 */  mov     $0x1,%edx\n  /* d66 */  movl    $0x40c18,0x5b(%esp)\n  /* d6e */  sar     $0x2,%edi\n  /* d71 */  test    %edi,%edi\n  /* d73 */  jg      .Ld7d\n  /* d75 */  setne   %dl\n  /* d78 */  movzbl  %dl,%edx\n  /* d7b */  neg     %edx\n.Ld7d:\n  /* d7d */  movsbl  0x58(%esp,%ecx,1),%ecx\n  /* d82 */  add     $0x9ce,%edx\n  /* d88 */  mov     0x2c(%esp),%esi\n  /* d8c */  movzwl  %dx,%ebp\n  /* d8f */  mov     %ecx,%edx\n  /* d91 */  sar     $1,%dl\n  /* d93 */  lea     (%ecx,%esi,1),%edi\n  /* d96 */  movsbl  %dl,%ecx\n  /* d99 */  imul    $0x3ac,%ebx,%edx\n  /* d9f */  cmpw    $0x0,ps+0x2c8(%edx)\n  /* da7 */  mov     %eax,0x14(%esp)\n  /* dab */  lea     ps(%edx),%esi\n  /* db1 */  mov     %esi,0x3c(%esp)\n  /* db5 */  je      .L123b\n  /* dbb */  mov     %ebp,0x8(%esp)\n  /* dbf */  lea     0xee(%edi),%edx\n  /* dc5 */  mov     0x30(%esp),%edi\n  /* dc9 */  mov     %eax,0x3c(%esp)\n  /* dcd */  mov     0x34(%esp),%ebp\n  /* dd1 */  xor     %eax,%eax\n  /* dd3 */  mov     %eax,0x10(%esp)\n  /* dd7 */  movl    $0xffffffe0,0xc(%esp)\n  /* ddf */  sub     %edi,%edx\n  /* de1 */  mov     %edx,0x4(%esp)\n  /* de5 */  lea     0x10c(%ebp,%ecx,1),%edx\n  /* dec */  sub     0x38(%esp),%edx\n  /* df0 */  mov     %edx,(%esp)\n  /* df3 */  call    myospal\n  /* df8 */  mov     0x3c(%esp),%eax\n  /* dfc */  movl    $0x4,0x10(%esp)\n  /* e04 */  movl    $0x9ce,0x8(%esp)\n  /* e0c */  mov     %eax,0x14(%esp)\n  /* e10 */  mov     0x28(%esp),%eax\n  /* e14 */  mov     %eax,0xc(%esp)\n  /* e18 */  mov     0x2c(%esp),%eax\n  /* e1c */  add     $0xf0,%eax\n  /* e21 */  sub     %edi,%eax\n  /* e23 */  mov     %eax,0x4(%esp)\n  /* e27 */  lea     0x1e(%ebp),%eax\n  /* e2a */  movswl  0x294(%esi),%edx\n  /* e31 */  sar     $1,%edx\n  /* e33 */  sub     %edx,%eax\n  /* e35 */  mov     %eax,(%esp)\n  /* e38 */  call    myospal\n  /* e3d */  jmp     .L418\n  /* e42 */  movl    $0x2010100,0x58(%esp)\n  /* e4a */  imul    $0x2c,%eax,%eax\n  /* e4d */  movl    $0x101,0x5c(%esp)\n  /* e55 */  movw    $0x0,0x60(%esp)\n  /* e5c */  movb    $0x0,0x62(%esp)\n  /* e61 */  movsbl  sprite+0x11(%eax),%eax\n  /* e68 */  cmp     $0x1,%al\n  /* e6a */  je      .Le83\n  /* e6c */  imul    $0x3ac,%ebx,%eax\n  /* e72 */  movswl  ps+0x292(%eax),%eax\n  /* e79 */  imul    $0x28,%eax,%eax\n  /* e7c */  movsbl  sector+0x1d(%eax),%eax\n.Le83:\n  /* e83 */  imul    $0x3ac,%ebx,%edx\n  /* e89 */  mov     0x2c(%esp),%ecx\n  /* e8d */  movswl  ps+0x2da(%edx),%edi\n  /* e94 */  add     $0x102,%ecx\n  /* e9a */  movswl  ps+0x294(%edx),%edx\n  /* ea1 */  mov     %eax,0x14(%esp)\n  /* ea5 */  xor     %eax,%eax\n  /* ea7 */  mov     %eax,0x10(%esp)\n  /* eab */  mov     0x28(%esp),%eax\n  /* eaf */  sub     0x30(%esp),%ecx\n  /* eb3 */  sar     $1,%edx\n  /* eb5 */  mov     %edx,%esi\n  /* eb7 */  mov     $0x66,%edx\n  /* ebc */  mov     %eax,0xc(%esp)\n  /* ec0 */  sub     %esi,%edx\n  /* ec2 */  test    %edi,%edi\n  /* ec4 */  je      .L11af\n  /* eca */  movsbw  0x58(%esp,%edi,1),%ax\n  /* ed0 */  mov     %ecx,0x4(%esp)\n  /* ed4 */  mov     %edx,(%esp)\n  /* ed7 */  add     $0xa0a,%eax\n  /* edc */  movzwl  %ax,%eax\n  /* edf */  mov     %eax,0x8(%esp)\n  /* ee3 */  call    myospal\n  /* ee8 */  jmp     .L418\n  /* eed */  imul    $0x2c,%eax,%eax\n  /* ef0 */  movsbl  sprite+0x11(%eax),%eax\n  /* ef7 */  cmp     $0x1,%al\n  /* ef9 */  je      .Lf12\n  /* efb */  imul    $0x3ac,%ebx,%eax\n  /* f01 */  movswl  ps+0x292(%eax),%eax\n  /* f08 */  imul    $0x28,%eax,%eax\n  /* f0b */  movsbl  sector+0x1d(%eax),%eax\n.Lf12:\n  /* f12 */  imul    $0x3ac,%ebx,%edx\n  /* f18 */  lea     ps(%edx),%ecx\n  /* f1e */  movswl  ps+0x2da(%edx),%edx\n  /* f25 */  cmp     $0x4,%edx\n  /* f28 */  jg      .L1124\n  /* f2e */  mov     %eax,0x14(%esp)\n  /* f32 */  mov     0x28(%esp),%eax\n  /* f36 */  movl    $0x2,0x10(%esp)\n  /* f3e */  movzwl  0x34(%esp),%edi\n  /* f43 */  movl    $0x10000,0x58(%esp)\n  /* f4b */  movl    $0x2,0x5c(%esp)\n  /* f53 */  mov     %eax,0xc(%esp)\n  /* f57 */  movw    $0x0,0x60(%esp)\n  /* f5e */  lea     0xb7(%edi),%esi\n  /* f64 */  add     $0xb4,%edi\n  /* f6a */  movzwl  0x58(%esp,%edx,2),%eax\n  /* f6f */  cmp     $0x2,%edx\n  /* f72 */  movzwl  %di,%ebp\n  /* f75 */  movzwl  %si,%edi\n  /* f78 */  cmove   %ebp,%edi\n  /* f7b */  add     $0x9dc,%eax\n  /* f80 */  cwtl\n  /* f81 */  mov     %eax,0x8(%esp)\n  /* f85 */  mov     0x2c(%esp),%eax\n  /* f89 */  add     $0xf4,%eax\n  /* f8e */  sub     0x30(%esp),%eax\n  /* f92 */  mov     %eax,0x4(%esp)\n  /* f96 */  movswl  %di,%eax\n  /* f99 */  movswl  0x294(%ecx),%edx\n  /* fa0 */  sar     $1,%edx\n  /* fa2 */  sub     %edx,%eax\n  /* fa4 */  mov     %eax,(%esp)\n  /* fa7 */  call    myospal\n  /* fac */  jmp     .L418\n  /* fb1 */  mov     %eax,0x14(%esp)\n  /* fb5 */  xor     %eax,%eax\n  /* fb7 */  mov     %eax,0x10(%esp)\n  /* fbb */  mov     0x28(%esp),%eax\n  /* fbf */  movl    $0xa3a,0x8(%esp)\n  /* fc7 */  mov     %eax,0xc(%esp)\n  /* fcb */  mov     0x2c(%esp),%eax\n  /* fcf */  add     $0xc4,%eax\n  /* fd4 */  sub     0x30(%esp),%eax\n  /* fd8 */  mov     %eax,0x4(%esp)\n  /* fdc */  mov     0x34(%esp),%eax\n  /* fe0 */  add     $0xe2,%eax\n.Lfe5:\n  /* fe5 */  imul    $0x3ac,%ebx,%edx\n  /* feb */  movswl  ps+0x294(%edx),%edx\n  /* ff2 */  sar     $1,%edx\n  /* ff4 */  sub     %edx,%eax\n  /* ff6 */  mov     %eax,(%esp)\n  /* ff9 */  call    myospal\n  /* ffe */  jmp     .L418\n  /* 1003 */  sub     $0x2,%edx\n  /* 1006 */  cmp     $0x2,%dx\n  /* 100a */  jbe     .L18ae\n  /* 1010 */  mov     0x34(%esp),%edi\n  /* 1014 */  lea     -0x8(%edi),%ebp\n.L1017:\n  /* 1017 */  mov     %eax,0x14(%esp)\n  /* 101b */  mov     0x28(%esp),%eax\n  /* 101f */  xor     %ecx,%ecx\n  /* 1021 */  mov     %ecx,0x10(%esp)\n  /* 1025 */  movl    $0xa38,0x8(%esp)\n  /* 102d */  mov     %eax,0xc(%esp)\n  /* 1031 */  mov     0x2c(%esp),%eax\n  /* 1035 */  add     $0xdc,%eax\n  /* 103a */  sub     0x30(%esp),%eax\n  /* 103e */  mov     %eax,0x4(%esp)\n  /* 1042 */  lea     0x9e(%ebp),%eax\n  /* 1048 */  jmp     .Lfe5\n  /* 104a */  lea     0x0(%esi),%esi\n.L1050:\n  /* 1050 */  mov     0x30(%esp),%edx\n  /* 1054 */  mov     %ebp,%edi\n  /* 1056 */  and     $0x7ff,%edx\n  /* 105c */  movswl  sintable(%edx,%edx,1),%ecx\n  /* 1064 */  sar     $0xa,%ecx\n  /* 1067 */  mov     %ecx,%edx\n  /* 1069 */  neg     %edx\n  /* 106b */  cmovs   %ecx,%edx\n  /* 106e */  movzwl  %dx,%edx\n  /* 1071 */  sub     %edx,%edi\n  /* 1073 */  jmp     .L1e2\n.L1078:\n  /* 1078 */  mov     0x28(%esp),%edi\n  /* 107c */  mov     $0x9da,%edx\n  /* 1081 */  mov     %edx,0x8(%esp)\n  /* 1085 */  mov     0x30(%esp),%ecx\n  /* 1089 */  mov     %edi,0xc(%esp)\n  /* 108d */  mov     0x2c(%esp),%edi\n  /* 1091 */  lea     0xd6(%edi),%edx\n  /* 1097 */  mov     0x34(%esp),%edi\n  /* 109b */  sub     %ecx,%edx\n  /* 109d */  mov     %edx,0x4(%esp)\n  /* 10a1 */  lea     0x90(%edi),%edx\n  /* 10a7 */  sub     %eax,%edx\n  /* 10a9 */  mov     %edx,(%esp)\n  /* 10ac */  call    myospal\n  /* 10b1 */  movswl  0x2e6(%ebp),%eax\n  /* 10b8 */  jmp     .L2cf\n.L10bd:\n  /* 10bd */  mov     $0x1,%esi\n  /* 10c2 */  jmp     .L25e\n.L10c7:\n  /* 10c7 */  cmp     $0x3,%ecx\n  /* 10ca */  jg      .Lc57\n  /* 10d0 */  mov     %eax,0x14(%esp)\n  /* 10d4 */  xor     %edi,%edi\n  /* 10d6 */  mov     %eax,0x30(%esp)\n  /* 10da */  mov     0x28(%esp),%eax\n  /* 10de */  mov     %edi,0x10(%esp)\n  /* 10e2 */  movl    $0xa06,0x8(%esp)\n  /* 10ea */  mov     %eax,0xc(%esp)\n  /* 10ee */  mov     0x2c(%esp),%eax\n  /* 10f2 */  lea     0xea(%eax),%ecx\n  /* 10f8 */  mov     0x34(%esp),%eax\n  /* 10fc */  sub     %esi,%ecx\n  /* 10fe */  mov     %ecx,0x4(%esp)\n  /* 1102 */  movswl  0x294(%edx),%edx\n  /* 1109 */  lea     0x96(%eax),%ecx\n  /* 110f */  sar     $1,%edx\n  /* 1111 */  sub     %edx,%ecx\n  /* 1113 */  mov     %ecx,(%esp)\n  /* 1116 */  call    myospal\n  /* 111b */  mov     0x30(%esp),%eax\n  /* 111f */  jmp     .Lc57\n.L1124:\n  /* 1124 */  cmp     $0x9,%edx\n  /* 1127 */  jle     .L16ed\n  /* 112d */  cmp     $0xe,%edx\n  /* 1130 */  jle     .L1715\n  /* 1136 */  cmp     $0x13,%edx\n  /* 1139 */  jle     .L17e5\n  /* 113f */  cmpl    $0x2,gametype\n  /* 1146 */  je      .L17bf\n  /* 114c */  cmp     $0x16,%edx\n  /* 114f */  jle     .L19f5\n  /* 1155 */  cmp     $0x18,%edx\n  /* 1158 */  jle     .L1986\n  /* 115e */  cmp     $0x1a,%edx\n  /* 1161 */  jg      .L418\n.L1167:\n  /* 1167 */  mov     %eax,0x14(%esp)\n  /* 116b */  mov     0x28(%esp),%eax\n  /* 116f */  xor     %esi,%esi\n  /* 1171 */  mov     %esi,0x10(%esp)\n  /* 1175 */  movl    $0x9e1,0x8(%esp)\n  /* 117d */  mov     %eax,0xc(%esp)\n  /* 1181 */  mov     0x2c(%esp),%eax\n  /* 1185 */  add     $0xeb,%eax\n.L118a:\n  /* 118a */  sub     0x30(%esp),%eax\n  /* 118e */  mov     %eax,0x4(%esp)\n  /* 1192 */  mov     $0xc2,%eax\n  /* 1197 */  movswl  0x294(%ecx),%edx\n  /* 119e */  sar     $1,%edx\n  /* 11a0 */  sub     %edx,%eax\n  /* 11a2 */  mov     %eax,(%esp)\n  /* 11a5 */  call    myospal\n  /* 11aa */  jmp     .L418\n.L11af:\n  /* 11af */  movl    $0xa0a,0x8(%esp)\n  /* 11b7 */  mov     %ecx,0x4(%esp)\n  /* 11bb */  mov     %edx,(%esp)\n  /* 11be */  call    myospal\n  /* 11c3 */  jmp     .L418\n.L11c8:\n  /* 11c8 */  movl    $0x9da,0x8(%esp)\n  /* 11d0 */  mov     0x2c(%esp),%eax\n  /* 11d4 */  add     $0xd6,%eax\n  /* 11d9 */  sub     0x30(%esp),%eax\n  /* 11dd */  mov     %eax,0x4(%esp)\n  /* 11e1 */  mov     0x34(%esp),%eax\n  /* 11e5 */  add     $0xa0,%eax\n  /* 11ea */  sub     %ecx,%eax\n  /* 11ec */  mov     %eax,(%esp)\n  /* 11ef */  call    myospal\n  /* 11f4 */  jmp     .L418\n.L11f9:\n  /* 11f9 */  movl    $0x9e9,0x8(%esp)\n  /* 1201 */  mov     0x38(%esp),%eax\n  /* 1205 */  mov     %eax,0x14(%esp)\n  /* 1209 */  xor     %eax,%eax\n  /* 120b */  mov     %eax,0x10(%esp)\n  /* 120f */  mov     0x28(%esp),%eax\n  /* 1213 */  mov     %eax,0xc(%esp)\n  /* 1217 */  mov     0x3c(%esp),%eax\n  /* 121b */  mov     %eax,0x4(%esp)\n  /* 121f */  mov     0x40(%esp),%eax\n  /* 1223 */  movswl  0x294(%ecx),%edx\n  /* 122a */  sar     $1,%edx\n  /* 122c */  sub     %edx,%eax\n  /* 122e */  mov     %eax,(%esp)\n  /* 1231 */  call    myospal\n  /* 1236 */  jmp     .L418\n.L123b:\n  /* 123b */  movl    $0x4,0x10(%esp)\n  /* 1243 */  mov     0x30(%esp),%esi\n  /* 1247 */  lea     0xf0(%edi),%edx\n  /* 124d */  movl    $0xffffffe0,0xc(%esp)\n  /* 1255 */  mov     0x34(%esp),%edi\n  /* 1259 */  mov     %ebp,0x8(%esp)\n  /* 125d */  mov     %eax,0x40(%esp)\n  /* 1261 */  sub     %esi,%edx\n  /* 1263 */  mov     %edx,0x4(%esp)\n  /* 1267 */  mov     %edi,%edx\n  /* 1269 */  sub     %ecx,%edx\n  /* 126b */  add     $0x1e,%edx\n  /* 126e */  sub     0x38(%esp),%edx\n  /* 1272 */  mov     %edx,(%esp)\n  /* 1275 */  call    myospal\n  /* 127a */  mov     0x40(%esp),%eax\n  /* 127e */  movl    $0x9ce,0x8(%esp)\n  /* 1286 */  mov     %eax,0x14(%esp)\n  /* 128a */  xor     %eax,%eax\n  /* 128c */  mov     %eax,0x10(%esp)\n  /* 1290 */  mov     0x28(%esp),%eax\n  /* 1294 */  mov     %eax,0xc(%esp)\n  /* 1298 */  mov     0x2c(%esp),%eax\n  /* 129c */  add     $0xee,%eax\n  /* 12a1 */  sub     %esi,%eax\n  /* 12a3 */  mov     %eax,0x4(%esp)\n  /* 12a7 */  lea     0x10c(%edi),%eax\n.L12ad:\n  /* 12ad */  mov     0x3c(%esp),%edi\n  /* 12b1 */  movswl  0x294(%edi),%edx\n  /* 12b8 */  sar     $1,%edx\n  /* 12ba */  sub     %edx,%eax\n  /* 12bc */  mov     %eax,(%esp)\n  /* 12bf */  call    myospal\n  /* 12c4 */  jmp     .L418\n.L12c9:\n  /* 12c9 */  movl    $0x9e9,0x8(%esp)\n  /* 12d1 */  mov     0x38(%esp),%eax\n  /* 12d5 */  mov     %ecx,0x4(%esp)\n  /* 12d9 */  mov     %eax,0x14(%esp)\n  /* 12dd */  xor     %eax,%eax\n  /* 12df */  mov     %eax,0x10(%esp)\n  /* 12e3 */  mov     0x28(%esp),%eax\n  /* 12e7 */  mov     %eax,0xc(%esp)\n  /* 12eb */  movswl  0x294(%edx),%eax\n  /* 12f2 */  mov     %edi,%edx\n  /* 12f4 */  sar     $1,%eax\n  /* 12f6 */  sub     %eax,%edx\n  /* 12f8 */  mov     %edx,(%esp)\n  /* 12fb */  call    myospal\n  /* 1300 */  jmp     .L418\n.L1305:\n  /* 1305 */  test    %ecx,%ecx\n  /* 1307 */  jle     .L186e\n  /* 130d */  shl     $0x7,%ecx\n  /* 1310 */  mov     $0x1,%dl\n  /* 1312 */  movswl  sintable(%ecx,%ecx,1),%eax\n  /* 131a */  sar     $0xc,%eax\n  /* 131d */  sub     %eax,0x30(%esp)\n  /* 1321 */  jmp     .L72a\n.L1326:\n  /* 1326 */  movl    $0x9f4,0x8(%esp)\n  /* 132e */  movsbl  %dl,%eax\n  /* 1331 */  xor     %edx,%edx\n  /* 1333 */  mov     %eax,0x14(%esp)\n  /* 1337 */  mov     0x28(%esp),%eax\n  /* 133b */  mov     %edx,0x10(%esp)\n  /* 133f */  mov     %eax,0xc(%esp)\n  /* 1343 */  mov     0x2c(%esp),%eax\n  /* 1347 */  add     $0x105,%eax\n  /* 134c */  sub     0x30(%esp),%eax\n  /* 1350 */  mov     %eax,0x4(%esp)\n  /* 1354 */  mov     0x34(%esp),%eax\n  /* 1358 */  add     $0xd2,%eax\n  /* 135d */  jmp     .Lfe5\n.L1362:\n  /* 1362 */  test    %ecx,%ecx\n  /* 1364 */  mov     $0x1,%dl\n  /* 1366 */  je      .L1326\n  /* 1368 */  movl    $0x1010000,0x58(%esp)\n  /* 1370 */  mov     $0x1,%dl\n  /* 1372 */  movw    $0x202,0x5c(%esp)\n  /* 1379 */  jmp     .Lb3a\n.L137e:\n  /* 137e */  mov     %ecx,0x34(%esp)\n  /* 1382 */  call    rand\n  /* 1387 */  and     $0x3,%eax\n  /* 138a */  add     %eax,%ebp\n  /* 138c */  call    rand\n  /* 1391 */  mov     0x34(%esp),%ecx\n  /* 1395 */  and     $0x3,%eax\n  /* 1398 */  add     %eax,0x30(%esp)\n.L139c:\n  /* 139c */  imul    $0x3ac,%ebx,%edi\n  /* 13a2 */  lea     0xb8(%ebp),%esi\n  /* 13a8 */  mov     %edi,0x34(%esp)\n  /* 13ac */  movzwl  ps+0x2da(%edi),%eax\n  /* 13b3 */  movswl  ps+0x294(%edi),%edi\n  /* 13ba */  and     $0x3,%eax\n  /* 13bd */  lea     0x9ff(%eax),%edx\n  /* 13c3 */  mov     0x2c(%esp),%eax\n  /* 13c7 */  sar     $1,%edi\n  /* 13c9 */  sub     %edi,%esi\n  /* 13cb */  movsbl  0x38(%esp),%edi\n  /* 13d0 */  add     $0x102,%eax\n  /* 13d5 */  sub     0x30(%esp),%eax\n  /* 13d9 */  cmp     $0xb,%ecx\n  /* 13dc */  mov     %edi,0x2c(%esp)\n  /* 13e0 */  je      .L1511\n  /* 13e6 */  mov     %edx,0x8(%esp)\n  /* 13ea */  xor     %ecx,%ecx\n  /* 13ec */  mov     %eax,0x4(%esp)\n  /* 13f0 */  mov     %esi,(%esp)\n  /* 13f3 */  xor     %esi,%esi\n  /* 13f5 */  mov     %ecx,0x14(%esp)\n  /* 13f9 */  mov     %ecx,0x10(%esp)\n  /* 13fd */  movl    $0xffffffe0,0xc(%esp)\n  /* 1405 */  mov     %eax,0x30(%esp)\n  /* 1409 */  call    myospal\n  /* 140e */  mov     0x2c(%esp),%eax\n  /* 1412 */  mov     %esi,0x10(%esp)\n  /* 1416 */  movl    $0x9fd,0x8(%esp)\n  /* 141e */  mov     %eax,0x14(%esp)\n  /* 1422 */  mov     0x28(%esp),%eax\n  /* 1426 */  mov     %eax,0xc(%esp)\n  /* 142a */  mov     0x30(%esp),%eax\n  /* 142e */  mov     %eax,0x4(%esp)\n  /* 1432 */  mov     0x34(%esp),%eax\n  /* 1436 */  movswl  ps+0x294(%eax),%edx\n  /* 143d */  lea     0xbc(%ebp),%eax\n  /* 1443 */  sar     $1,%edx\n  /* 1445 */  sub     %edx,%eax\n  /* 1447 */  mov     %eax,(%esp)\n  /* 144a */  call    myospal\n  /* 144f */  jmp     .L418\n.L1454:\n  /* 1454 */  movb    $0x1,0x38(%esp)\n  /* 1459 */  test    %edx,%edx\n  /* 145b */  jne     .L139c\n  /* 1461 */  jmp     .L497\n.L1466:\n  /* 1466 */  mov     %edx,0xc(%esp)\n  /* 146a */  mov     0x2c(%esp),%edi\n  /* 146e */  xor     %eax,%eax\n  /* 1470 */  mov     %eax,0x10(%esp)\n  /* 1474 */  movl    $0x2,0x14(%esp)\n  /* 147c */  movl    $0x9fe,0x8(%esp)\n  /* 1484 */  mov     %edi,0x4(%esp)\n  /* 1488 */  mov     %esi,(%esp)\n  /* 148b */  call    myospal\n  /* 1490 */  mov     0x30(%esp),%eax\n  /* 1494 */  mov     %ebp,%edx\n  /* 1496 */  movl    $0x9fa,0x8(%esp)\n  /* 149e */  mov     %edi,0x4(%esp)\n  /* 14a2 */  mov     %eax,0x14(%esp)\n  /* 14a6 */  xor     %eax,%eax\n  /* 14a8 */  mov     %eax,0x10(%esp)\n  /* 14ac */  mov     0x28(%esp),%eax\n  /* 14b0 */  mov     %eax,0xc(%esp)\n  /* 14b4 */  mov     0x3c(%esp),%eax\n  /* 14b8 */  movswl  ps+0x294(%eax),%eax\n  /* 14bf */  sar     $1,%eax\n  /* 14c1 */  sub     %eax,%edx\n  /* 14c3 */  mov     %edx,(%esp)\n  /* 14c6 */  call    myospal\n  /* 14cb */  jmp     .L418\n.L14d0:\n  /* 14d0 */  mov     %edx,0x14(%esp)\n  /* 14d4 */  mov     0x28(%esp),%edi\n  /* 14d8 */  sar     $1,%eax\n  /* 14da */  mov     %edx,0x30(%esp)\n  /* 14de */  add     $0x9f0,%eax\n  /* 14e3 */  xor     %edx,%edx\n  /* 14e5 */  mov     %edx,0x10(%esp)\n  /* 14e9 */  movzwl  %ax,%eax\n  /* 14ec */  mov     %ecx,0x4(%esp)\n  /* 14f0 */  mov     %edi,0xc(%esp)\n  /* 14f4 */  mov     %eax,0x8(%esp)\n  /* 14f8 */  mov     %esi,(%esp)\n  /* 14fb */  mov     %ecx,0x2c(%esp)\n  /* 14ff */  call    myospal\n  /* 1504 */  mov     0x30(%esp),%edx\n  /* 1508 */  mov     0x2c(%esp),%ecx\n  /* 150c */  jmp     .L69d\n.L1511:\n  /* 1511 */  mov     %edx,0x8(%esp)\n  /* 1515 */  xor     %edi,%edi\n  /* 1517 */  mov     %eax,0x4(%esp)\n  /* 151b */  movl    $0x2,0x14(%esp)\n  /* 1523 */  mov     %edi,0x10(%esp)\n  /* 1527 */  movl    $0xffffffe0,0xc(%esp)\n  /* 152f */  mov     %esi,(%esp)\n  /* 1532 */  mov     %eax,0x30(%esp)\n  /* 1536 */  call    myospal\n  /* 153b */  mov     0x2c(%esp),%eax\n  /* 153f */  lea     0xbc(%ebp),%edx\n  /* 1545 */  movl    $0x9fb,0x8(%esp)\n  /* 154d */  mov     %eax,0x14(%esp)\n  /* 1551 */  xor     %eax,%eax\n  /* 1553 */  mov     %eax,0x10(%esp)\n  /* 1557 */  mov     0x28(%esp),%eax\n  /* 155b */  mov     %eax,0xc(%esp)\n  /* 155f */  mov     0x30(%esp),%eax\n  /* 1563 */  mov     %eax,0x4(%esp)\n  /* 1567 */  mov     0x34(%esp),%eax\n  /* 156b */  movswl  ps+0x294(%eax),%eax\n  /* 1572 */  sar     $1,%eax\n  /* 1574 */  sub     %eax,%edx\n  /* 1576 */  mov     %edx,(%esp)\n  /* 1579 */  call    myospal\n  /* 157e */  jmp     .L418\n.L1583:\n  /* 1583 */  mov     $0x1,%eax\n  /* 1588 */  jmp     .La32\n.L158d:\n  /* 158d */  mov     %eax,0x14(%esp)\n  /* 1591 */  mov     0x2c(%esp),%esi\n  /* 1595 */  mov     %eax,0x40(%esp)\n  /* 1599 */  mov     0x30(%esp),%ebp\n  /* 159d */  xor     %eax,%eax\n  /* 159f */  mov     %eax,0x10(%esp)\n  /* 15a3 */  mov     0x34(%esp),%eax\n  /* 15a7 */  movl    $0x9ce,0x8(%esp)\n  /* 15af */  mov     0x28(%esp),%edi\n  /* 15b3 */  lea     0xee(%esi),%ecx\n  /* 15b9 */  sub     %ebp,%ecx\n  /* 15bb */  mov     %ecx,0x4(%esp)\n  /* 15bf */  lea     0x10c(%eax),%ecx\n  /* 15c5 */  sub     0x38(%esp),%ecx\n  /* 15c9 */  mov     %edi,0xc(%esp)\n  /* 15cd */  mov     %ecx,(%esp)\n  /* 15d0 */  call    myospal\n  /* 15d5 */  mov     0x40(%esp),%eax\n  /* 15d9 */  movl    $0x4,0x10(%esp)\n  /* 15e1 */  mov     %edi,0xc(%esp)\n  /* 15e5 */  movl    $0x9ce,0x8(%esp)\n  /* 15ed */  mov     %eax,0x14(%esp)\n  /* 15f1 */  lea     0xf0(%esi),%eax\n  /* 15f7 */  sub     %ebp,%eax\n  /* 15f9 */  mov     %eax,0x4(%esp)\n  /* 15fd */  mov     0x34(%esp),%eax\n  /* 1601 */  add     $0x1e,%eax\n  /* 1604 */  jmp     .L12ad\n  /* 1609 */  mov     %eax,0x14(%esp)\n  /* 160d */  imul    $0x3ac,%ebx,%ecx\n  /* 1613 */  mov     %eax,0x38(%esp)\n  /* 1617 */  xor     %eax,%eax\n  /* 1619 */  mov     %eax,0x10(%esp)\n  /* 161d */  mov     0x2c(%esp),%eax\n  /* 1621 */  movl    $0xffffff80,0xc(%esp)\n  /* 1629 */  movl    $0xa37,0x8(%esp)\n  /* 1631 */  lea     0xc9(%eax),%edx\n  /* 1637 */  mov     0x34(%esp),%eax\n  /* 163b */  sub     0x30(%esp),%edx\n  /* 163f */  mov     %edx,0x4(%esp)\n  /* 1643 */  lea     0xa0(%eax),%edx\n  /* 1649 */  movswl  ps+0x294(%ecx),%ecx\n  /* 1650 */  sar     $1,%ecx\n  /* 1652 */  sub     %ecx,%edx\n  /* 1654 */  mov     %edx,(%esp)\n  /* 1657 */  call    myospal\n  /* 165c */  mov     0x38(%esp),%eax\n  /* 1660 */  mov     %eax,0x14(%esp)\n  /* 1664 */  xor     %eax,%eax\n  /* 1666 */  mov     %eax,0x10(%esp)\n  /* 166a */  mov     0x28(%esp),%eax\n  /* 166e */  movl    $0xa35,0x8(%esp)\n  /* 1676 */  mov     %eax,0xc(%esp)\n  /* 167a */  mov     0x2c(%esp),%eax\n  /* 167e */  add     $0xca,%eax\n  /* 1683 */  sub     0x30(%esp),%eax\n  /* 1687 */  mov     %eax,0x4(%esp)\n  /* 168b */  mov     0x34(%esp),%eax\n  /* 168f */  add     $0x8a,%eax\n  /* 1694 */  jmp     .Lfe5\n.L1699:\n  /* 1699 */  cmp     $0xb,%edx\n  /* 169c */  jg      .L16d5\n  /* 169e */  lea     -0xa(%edx),%eax\n  /* 16a1 */  imul    $0x14,%eax,%eax\n  /* 16a4 */  add     %eax,0x30(%esp)\n  /* 16a8 */  jmp     .L5da\n.L16ad:\n  /* 16ad */  mov     %ebp,0x14(%esp)\n  /* 16b1 */  mov     0x28(%esp),%eax\n  /* 16b5 */  xor     %edx,%edx\n  /* 16b7 */  mov     %edx,0x10(%esp)\n  /* 16bb */  movl    $0xa0d,0x8(%esp)\n  /* 16c3 */  mov     %eax,0xc(%esp)\n  /* 16c7 */  mov     0x2c(%esp),%eax\n  /* 16cb */  add     $0x104,%eax\n  /* 16d0 */  jmp     .L607\n.L16d5:\n  /* 16d5 */  cmp     $0x13,%edx\n  /* 16d8 */  jg      .L5da\n  /* 16de */  lea     -0xe(%edx),%eax\n  /* 16e1 */  imul    $0xfffffff7,%eax,%eax\n  /* 16e4 */  add     %eax,0x30(%esp)\n  /* 16e8 */  jmp     .L5da\n.L16ed:\n  /* 16ed */  mov     %eax,0x14(%esp)\n  /* 16f1 */  xor     %eax,%eax\n  /* 16f3 */  mov     %eax,0x10(%esp)\n  /* 16f7 */  mov     0x28(%esp),%eax\n  /* 16fb */  movl    $0x9e0,0x8(%esp)\n  /* 1703 */  mov     %eax,0xc(%esp)\n  /* 1707 */  mov     0x2c(%esp),%eax\n  /* 170b */  add     $0xe6,%eax\n  /* 1710 */  jmp     .L118a\n.L1715:\n  /* 1715 */  xor     %esi,%esi\n  /* 1717 */  mov     0x2c(%esp),%edi\n  /* 171b */  mov     %esi,0x10(%esp)\n  /* 171f */  mov     0x28(%esp),%esi\n  /* 1723 */  mov     %eax,0x14(%esp)\n  /* 1727 */  mov     0x30(%esp),%ebp\n  /* 172b */  mov     %eax,0x34(%esp)\n  /* 172f */  movl    $0x9e2,0x8(%esp)\n  /* 1737 */  mov     %edi,%eax\n  /* 1739 */  mov     %esi,0xc(%esp)\n  /* 173d */  mov     %edx,%esi\n  /* 173f */  mov     %ecx,0x2c(%esp)\n  /* 1743 */  shl     $0x4,%esi\n  /* 1746 */  sub     %ebp,%eax\n  /* 1748 */  lea     0x82(%eax,%esi,1),%eax\n  /* 174f */  mov     %eax,0x4(%esp)\n  /* 1753 */  lea     0x0(,%edx,8),%eax\n  /* 175a */  mov     $0xf4,%edx\n  /* 175f */  sub     %eax,%edx\n  /* 1761 */  movswl  0x294(%ecx),%eax\n  /* 1768 */  sar     $1,%eax\n  /* 176a */  sub     %eax,%edx\n  /* 176c */  mov     %edx,(%esp)\n  /* 176f */  call    myospal\n  /* 1774 */  mov     0x34(%esp),%eax\n  /* 1778 */  movl    $0x9e1,0x8(%esp)\n  /* 1780 */  mov     0x28(%esp),%esi\n  /* 1784 */  mov     0x2c(%esp),%ecx\n  /* 1788 */  mov     %eax,0x14(%esp)\n  /* 178c */  xor     %eax,%eax\n  /* 178e */  mov     %eax,0x10(%esp)\n  /* 1792 */  lea     0xdc(%edi),%eax\n  /* 1798 */  mov     %esi,0xc(%esp)\n  /* 179c */  sub     %ebp,%eax\n  /* 179e */  mov     %eax,0x4(%esp)\n.L17a2:\n  /* 17a2 */  movswl  0x294(%ecx),%edx\n  /* 17a9 */  mov     $0xe0,%eax\n  /* 17ae */  sar     $1,%edx\n  /* 17b0 */  sub     %edx,%eax\n  /* 17b2 */  mov     %eax,(%esp)\n  /* 17b5 */  call    myospal\n  /* 17ba */  jmp     .L418\n.L17bf:\n  /* 17bf */  cmp     $0x25,%edx\n  /* 17c2 */  jle     .L19f5\n  /* 17c8 */  cmp     $0x2b,%edx\n  /* 17cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 17d0 */  jle     .L1986\n  /* 17d6 */  cmp     $0x31,%edx\n  /* 17d9 */  jg      .L418\n  /* 17df */  nop\n  /* 17e0 */  jmp     .L1167\n.L17e5:\n  /* 17e5 */  mov     0x2c(%esp),%esi\n  /* 17e9 */  mov     %eax,0x14(%esp)\n  /* 17ed */  mov     0x30(%esp),%ebp\n  /* 17f1 */  mov     %eax,0x34(%esp)\n  /* 17f5 */  mov     0x28(%esp),%edi\n  /* 17f9 */  xor     %eax,%eax\n  /* 17fb */  mov     %eax,0x10(%esp)\n  /* 17ff */  movl    $0x9e2,0x8(%esp)\n  /* 1807 */  lea     0x1ae(%esi),%eax\n  /* 180d */  mov     %ecx,0x28(%esp)\n  /* 1811 */  lea     0x0(,%edx,8),%esi\n  /* 1818 */  sub     %ebp,%eax\n  /* 181a */  mov     %edi,0xc(%esp)\n  /* 181e */  lea     0x7c(%edx,%edx,1),%edx\n  /* 1822 */  sub     %esi,%eax\n  /* 1824 */  mov     %eax,0x4(%esp)\n  /* 1828 */  movswl  0x294(%ecx),%eax\n  /* 182f */  sar     $1,%eax\n  /* 1831 */  sub     %eax,%edx\n  /* 1833 */  mov     %edx,(%esp)\n  /* 1836 */  call    myospal\n  /* 183b */  mov     0x34(%esp),%eax\n  /* 183f */  mov     %edi,0xc(%esp)\n  /* 1843 */  mov     0x2c(%esp),%esi\n  /* 1847 */  movl    $0x9e1,0x8(%esp)\n  /* 184f */  mov     %eax,0x14(%esp)\n  /* 1853 */  xor     %eax,%eax\n  /* 1855 */  mov     %eax,0x10(%esp)\n.L1859:\n  /* 1859 */  lea     0xdc(%esi),%eax\n.L185f:\n  /* 185f */  sub     %ebp,%eax\n  /* 1861 */  mov     0x28(%esp),%ecx\n  /* 1865 */  mov     %eax,0x4(%esp)\n  /* 1869 */  jmp     .L17a2\n.L186e:\n  /* 186e */  mov     $0x1,%dl\n  /* 1870 */  jmp     .L72a\n  /* 1875 */  mov     %eax,0x14(%esp)\n  /* 1879 */  mov     0x28(%esp),%eax\n  /* 187d */  xor     %edx,%edx\n  /* 187f */  mov     %edx,0x10(%esp)\n  /* 1883 */  movl    $0xa39,0x8(%esp)\n  /* 188b */  mov     %eax,0xc(%esp)\n  /* 188f */  mov     0x2c(%esp),%eax\n  /* 1893 */  add     $0xd2,%eax\n  /* 1898 */  sub     0x30(%esp),%eax\n  /* 189c */  mov     %eax,0x4(%esp)\n  /* 18a0 */  mov     0x34(%esp),%eax\n  /* 18a4 */  add     $0xbe,%eax\n  /* 18a9 */  jmp     .Lfe5\n.L18ae:\n  /* 18ae */  subl    $0x28,0x30(%esp)\n  /* 18b3 */  mov     0x34(%esp),%esi\n  /* 18b7 */  mov     %eax,0x14(%esp)\n  /* 18bb */  mov     %eax,0x34(%esp)\n  /* 18bf */  xor     %eax,%eax\n  /* 18c1 */  mov     0x30(%esp),%edi\n  /* 18c5 */  mov     %eax,0x10(%esp)\n  /* 18c9 */  mov     0x2c(%esp),%eax\n  /* 18cd */  movl    $0xffffff80,0xc(%esp)\n  /* 18d5 */  lea     0xc(%esi),%ebp\n  /* 18d8 */  movl    $0xa37,0x8(%esp)\n  /* 18e0 */  lea     0xc2(%eax),%ecx\n  /* 18e6 */  lea     0xbe(%esi),%eax\n  /* 18ec */  sub     %edi,%ecx\n  /* 18ee */  mov     %ecx,0x4(%esp)\n  /* 18f2 */  imul    $0x3ac,%ebx,%ecx\n  /* 18f8 */  movswl  ps+0x294(%ecx),%ecx\n  /* 18ff */  sar     $1,%ecx\n  /* 1901 */  sub     %ecx,%eax\n  /* 1903 */  mov     %eax,(%esp)\n  /* 1906 */  call    myospal\n  /* 190b */  mov     0x34(%esp),%eax\n  /* 190f */  jmp     .L1017\n  /* 1914 */  mov     %eax,0x14(%esp)\n  /* 1918 */  xor     %eax,%eax\n  /* 191a */  mov     %eax,0x10(%esp)\n  /* 191e */  mov     0x28(%esp),%eax\n  /* 1922 */  movl    $0xa3b,0x8(%esp)\n  /* 192a */  mov     %eax,0xc(%esp)\n  /* 192e */  mov     0x2c(%esp),%eax\n  /* 1932 */  add     $0xc4,%eax\n  /* 1937 */  sub     0x30(%esp),%eax\n  /* 193b */  mov     %eax,0x4(%esp)\n  /* 193f */  mov     0x34(%esp),%eax\n  /* 1943 */  add     $0xe8,%eax\n  /* 1948 */  jmp     .Lfe5\n  /* 194d */  mov     %eax,0x14(%esp)\n  /* 1951 */  xor     %eax,%eax\n  /* 1953 */  mov     %eax,0x10(%esp)\n  /* 1957 */  mov     0x28(%esp),%eax\n  /* 195b */  movl    $0xa39,0x8(%esp)\n  /* 1963 */  mov     %eax,0xc(%esp)\n  /* 1967 */  mov     0x2c(%esp),%eax\n  /* 196b */  add     $0xce,%eax\n  /* 1970 */  sub     0x30(%esp),%eax\n  /* 1974 */  mov     %eax,0x4(%esp)\n  /* 1978 */  mov     0x34(%esp),%eax\n  /* 197c */  add     $0xb4,%eax\n  /* 1981 */  jmp     .Lfe5\n.L1986:\n  /* 1986 */  mov     0x2c(%esp),%esi\n  /* 198a */  xor     %edi,%edi\n  /* 198c */  mov     %edi,0x10(%esp)\n  /* 1990 */  mov     0x30(%esp),%ebp\n  /* 1994 */  mov     %eax,0x14(%esp)\n  /* 1998 */  mov     0x28(%esp),%edi\n  /* 199c */  movl    $0x9e4,0x8(%esp)\n  /* 19a4 */  mov     %eax,0x34(%esp)\n  /* 19a8 */  lea     0xf5(%esi),%edx\n  /* 19ae */  mov     %ecx,0x28(%esp)\n  /* 19b2 */  sub     %ebp,%edx\n  /* 19b4 */  mov     %edi,0xc(%esp)\n  /* 19b8 */  mov     %edx,0x4(%esp)\n  /* 19bc */  movswl  0x294(%ecx),%edx\n  /* 19c3 */  sar     $1,%edx\n  /* 19c5 */  mov     %edx,%eax\n  /* 19c7 */  mov     $0xa4,%edx\n  /* 19cc */  sub     %eax,%edx\n  /* 19ce */  mov     %edx,(%esp)\n  /* 19d1 */  call    myospal\n  /* 19d6 */  mov     0x34(%esp),%eax\n  /* 19da */  mov     %edi,0xc(%esp)\n  /* 19de */  movl    $0x9e1,0x8(%esp)\n  /* 19e6 */  mov     %eax,0x14(%esp)\n  /* 19ea */  xor     %eax,%eax\n  /* 19ec */  mov     %eax,0x10(%esp)\n  /* 19f0 */  jmp     .L1859\n.L19f5:\n  /* 19f5 */  mov     0x2c(%esp),%esi\n  /* 19f9 */  mov     %eax,0x14(%esp)\n  /* 19fd */  mov     0x30(%esp),%ebp\n  /* 1a01 */  mov     %eax,0x34(%esp)\n  /* 1a05 */  mov     0x28(%esp),%edi\n  /* 1a09 */  xor     %eax,%eax\n  /* 1a0b */  mov     %eax,0x10(%esp)\n  /* 1a0f */  movl    $0x9e4,0x8(%esp)\n  /* 1a17 */  lea     0xeb(%esi),%edx\n  /* 1a1d */  mov     %ecx,0x28(%esp)\n  /* 1a21 */  sub     %ebp,%edx\n  /* 1a23 */  mov     %edi,0xc(%esp)\n  /* 1a27 */  mov     %edx,0x4(%esp)\n  /* 1a2b */  movswl  0x294(%ecx),%edx\n  /* 1a32 */  sar     $1,%edx\n  /* 1a34 */  mov     %edx,%eax\n  /* 1a36 */  mov     $0xb8,%edx\n  /* 1a3b */  sub     %eax,%edx\n  /* 1a3d */  mov     %edx,(%esp)\n  /* 1a40 */  call    myospal\n  /* 1a45 */  mov     0x34(%esp),%eax\n  /* 1a49 */  mov     %edi,0xc(%esp)\n  /* 1a4d */  movl    $0x9e1,0x8(%esp)\n  /* 1a55 */  mov     %eax,0x14(%esp)\n  /* 1a59 */  xor     %eax,%eax\n  /* 1a5b */  mov     %eax,0x10(%esp)\n  /* 1a5f */  lea     0xd2(%esi),%eax\n  /* 1a65 */  jmp     .L185f\n","c":"/* candidate for displayweapon (player.c, 6762 bytes) */\n#include \"duke3d.h\"\n\nshort fistsign;\n\n__attribute__((noinline)) char animatetip(short gs,short snum)\n{\n    signed char p;\n    short looking_arc, tip_y[] = {0,-8,-16,-32,-64,-84,-108,-108,-108,-108,-108,-108,-108,-108,-108,-108,-96,-72,-64,-32,-16};\n\n    if(ps[snum].tipincs == 0) return 0;\n\n    looking_arc = klabs(ps[snum].look_ang)/9;\n    looking_arc -= (ps[snum].hard_landing<<3);\n\n    p = sprite[ps[snum].i].pal == 1 ? 1 : sector[ps[snum].cursectnum].floorpal;\n\n    myospal(170+(sync[snum].avel>>4)-(ps[snum].look_ang>>1),\n        (tip_y[ps[snum].tipincs]>>1)+looking_arc+240-(((int)ps[snum].horiz-ps[snum].horizoff)>>4),\n        TIP+((26-ps[snum].tipincs)>>4),gs,0,p);\n\n    return 1;\n}\n\nvoid displayweapon(short snum)\n{\n    long gun_pos, looking_arc, cw;\n    long weapon_xoffset, i, j;\n    char o,pal;\n    signed char gs;\n    struct player_struct *p;\n    short *kb;\n\n    p = &ps[snum];\n    kb = &p->kickback_pic;\n    o = 0;\n\n    looking_arc = klabs(p->look_ang)/9;\n\n    gs = sprite[p->i].shade;\n    if(gs > 24) gs = 24;\n\n    if(p->newowner >= 0 || ud.camerasprite >= 0 || p->over_shoulder_on > 0 || (sprite[p->i].pal != 1 && sprite[p->i].extra <= 0))\n        return;\n\n    if( animatefist(gs,snum) || animateknuckles(gs,snum) || animatetip(gs,snum) || animateaccess(gs,snum) )\n        return;\n\n    animateknee(gs,snum);\n\n    gun_pos = 80-(p->weapon_pos*p->weapon_pos);\n\n    weapon_xoffset =  (160)-90;\n    weapon_xoffset -= (sintable[((p->weapon_sway>>1)+512)&2047]/(1024+512));\n    weapon_xoffset -= 58 + p->weapon_ang;\n\n    if( sprite[p->i].xrepeat < 32 )\n        gun_pos -= klabs(sintable[(p->weapon_sway<<2)&2047]>>9);\n    else\n        gun_pos -= klabs(sintable[(p->weapon_sway>>1)&2047]>>10);\n\n    gun_pos -= (p->hard_landing<<3);\n\n    if(p->last_weapon >= 0)\n        cw = p->last_weapon;\n    else cw = p->curr_weapon;\n\n    j = 14-p->quick_kick;\n    if(p->quick_kick != 0)\n    {\n        if(sprite[p->i].pal == 1) pal = 1;\n        else\n        {\n            pal = sector[p->cursectnum].floorpal;\n            if(pal == 0) pal = p->palookup;\n        }\n\n        if( j < 5 || j > 9 )\n            myospal(weapon_xoffset+80-(p->look_ang>>1),looking_arc+250-gun_pos,KNEE,gs,4,pal);\n        else\n            myospal(weapon_xoffset+160-16-(p->look_ang>>1),looking_arc+214-gun_pos,KNEE+1,gs,4,pal);\n    }\n\n    if( sprite[p->i].xrepeat < 40 )\n    {\n        if(p->jetpack_on == 0 )\n        {\n            i = sprite[p->i].xvel;\n            looking_arc += 32-(i>>1);\n            fistsign += i>>1;\n        }\n        cw = weapon_xoffset;\n        weapon_xoffset += sintable[(fistsign)&2047]>>10;\n        myos(weapon_xoffset+250-(p->look_ang>>1),\n             looking_arc+258-(klabs(sintable[(fistsign)&2047]>>8)),\n             FIST,gs,0);\n        weapon_xoffset = cw;\n        weapon_xoffset -= sintable[(fistsign)&2047]>>10;\n        myos(weapon_xoffset+40-(p->look_ang>>1),\n             looking_arc+200+(klabs(sintable[fistsign&2047]>>8)),\n             FIST,gs,4);\n    }\n    else switch(cw)\n    {\n        case KNEE_WEAPON:\n            if( (*kb) > 0 )\n            {\n                if(sprite[p->i].pal == 1) pal = 1;\n                else\n                {\n                    pal = sector[p->cursectnum].floorpal;\n                    if(pal == 0) pal = p->palookup;\n                }\n\n                if( (*kb) < 5 || (*kb) > 9 )\n                    myospal(weapon_xoffset+220-(p->look_ang>>1),looking_arc+250-gun_pos,KNEE,gs,0,pal);\n                else\n                    myospal(weapon_xoffset+160-(p->look_ang>>1),looking_arc+214-gun_pos,KNEE+1,gs,0,pal);\n            }\n            break;\n\n        case TRIPBOMB_WEAPON:\n            if(sprite[p->i].pal == 1) pal = 1;\n            else pal = sector[p->cursectnum].floorpal;\n\n            weapon_xoffset += 8;\n            gun_pos -= 10;\n\n            if((*kb) > 6)\n                looking_arc += ((*kb)<<3);\n            else if((*kb) < 4)\n                myospal(weapon_xoffset+142-(p->look_ang>>1),looking_arc+234-gun_pos,HANDHOLDINGLASER+3,gs,0,pal);\n\n            myospal(weapon_xoffset+130-(p->look_ang>>1),looking_arc+249-gun_pos,HANDHOLDINGLASER+((*kb)>>2),gs,0,pal);\n            myospal(weapon_xoffset+152-(p->look_ang>>1),looking_arc+249-gun_pos,HANDHOLDINGLASER+((*kb)>>2),gs,4,pal);\n            break;\n\n        case RPG_WEAPON:\n            if(sprite[p->i].pal == 1) pal = 1;\n            else pal = sector[p->cursectnum].floorpal;\n\n            weapon_xoffset -= sintable[(768+((*kb)<<7))&2047]>>11;\n            gun_pos += sintable[(768+((*kb)<<7))&2047]>>11;\n\n            if(*kb > 0)\n            {\n                if(*kb < 8)\n                {\n                    myospal(weapon_xoffset+164,(looking_arc<<1)+176-gun_pos,\n                        RPGGUN+((*kb)>>1),gs,0,pal);\n                }\n            }\n\n            myospal(weapon_xoffset+164,(looking_arc<<1)+176-gun_pos,\n                RPGGUN,gs,0,pal);\n            break;\n\n        case SHOTGUN_WEAPON:\n            if(sprite[p->i].pal == 1) pal = 1;\n            else pal = sector[p->cursectnum].floorpal;\n\n            weapon_xoffset -= 8;\n            switch(*kb)\n            {\n                case 1:\n                case 2:\n                    myospal(weapon_xoffset+168-(p->look_ang>>1),looking_arc+201-gun_pos,SHOTGUN+2,-128,0,pal);\n                case 0:\n                case 6:\n                case 7:\n                case 8:\n                    myospal(weapon_xoffset+146-(p->look_ang>>1),looking_arc+202-gun_pos,SHOTGUN,gs,0,pal);\n                    break;\n\n                case 3:\n                case 4:\n                case 5:\n                case 9:\n                case 10:\n                case 11:\n                case 12:\n                    if( (*kb) > 1 && (*kb) < 5 )\n                    {\n                        gun_pos -= 40;\n                        weapon_xoffset += 20;\n\n                        myospal(weapon_xoffset+178-(p->look_ang>>1),looking_arc+194-gun_pos,SHOTGUN+1+(((*kb)-1)>>1),-128,0,pal);\n                    }\n\n                    myospal(weapon_xoffset+158-(p->look_ang>>1),looking_arc+220-gun_pos,SHOTGUN+3,gs,0,pal);\n                    break;\n\n                case 13:\n                case 14:\n                case 15:\n                    myospal(32+weapon_xoffset+166-(p->look_ang>>1),looking_arc+210-gun_pos,SHOTGUN+4,gs,0,pal);\n                    break;\n\n                case 16:\n                case 17:\n                case 18:\n                case 19:\n                case 24:\n                case 25:\n                case 26:\n                case 27:\n                    myospal(64+weapon_xoffset+170-(p->look_ang>>1),looking_arc+196-gun_pos,SHOTGUN+5,gs,0,pal);\n                    break;\n\n                case 20:\n                case 21:\n                case 22:\n                case 23:\n                    myospal(64+weapon_xoffset+176-(p->look_ang>>1),looking_arc+196-gun_pos,SHOTGUN+6,gs,0,pal);\n                    break;\n\n                case 28:\n                case 29:\n                case 30:\n                    myospal(32+weapon_xoffset+156-(p->look_ang>>1),looking_arc+206-gun_pos,SHOTGUN+4,gs,0,pal);\n                    break;\n            }\n            break;\n\n        case CHAINGUN_WEAPON:\n            if(sprite[p->i].pal == 1) pal = 1;\n            else pal = sector[p->cursectnum].floorpal;\n\n            if((*kb) > 0)\n                gun_pos -= sintable[(*kb)<<7]>>12;\n\n            if((*kb) > 0 && sprite[p->i].pal != 1) weapon_xoffset += 1-(rand()&3);\n\n            myospal(weapon_xoffset+168-(p->look_ang>>1),looking_arc+260-gun_pos,CHAINGUN,gs,0,pal);\n            switch(*kb)\n            {\n                case 0:\n                    myospal(weapon_xoffset+178-(p->look_ang>>1),looking_arc+233-gun_pos,CHAINGUN+1,gs,0,pal);\n                    break;\n                default:\n                    if((*kb) > 4 && (*kb) < 12)\n                    {\n                        i = (sprite[p->i].pal != 1) ? rand()&7 : 0;\n                        myospal(i+weapon_xoffset-4+140-(p->look_ang>>1),i+looking_arc-((*kb)>>1)+208-gun_pos,CHAINGUN+5+((*kb-4)/5),gs,0,pal);\n                        if(sprite[p->i].pal != 1) i = rand()&7;\n                        myospal(i+weapon_xoffset-4+184-(p->look_ang>>1),i+looking_arc-((*kb)>>1)+208-gun_pos,CHAINGUN+5+((*kb-4)/5),gs,0,pal);\n                    }\n                    if((*kb) < 8)\n                    {\n                        i = rand()&7;\n                        myospal(i+weapon_xoffset-4+162-(p->look_ang>>1),i+looking_arc-((*kb)>>1)+208-gun_pos,CHAINGUN+5+((*kb-2)/5),gs,0,pal);\n                        myospal(weapon_xoffset+178-(p->look_ang>>1),looking_arc+233-gun_pos,CHAINGUN+1+((*kb)>>1),gs,0,pal);\n                    }\n                    else myospal(weapon_xoffset+178-(p->look_ang>>1),looking_arc+233-gun_pos,CHAINGUN+1,gs,0,pal);\n                    break;\n            }\n            break;\n\n        case PISTOL_WEAPON:\n            if(sprite[p->i].pal == 1) pal = 1;\n            else pal = sector[p->cursectnum].floorpal;\n\n            if((*kb) < 5)\n            {\n                short kb_frames[] = {0,1,2,0,0}, l;\n\n                l = 195-12+weapon_xoffset;\n\n                if((*kb) == 2)\n                    l = 195-15+weapon_xoffset;\n                myospal(\n                    (l-(p->look_ang>>1)),\n                    (looking_arc+244)-gun_pos,\n                    FIRSTGUN+kb_frames[*kb],\n                    gs,2,pal);\n            }\n            else if((*kb) < 10)\n            {\n                myospal(194-(p->look_ang>>1),looking_arc+230-gun_pos,FIRSTGUN+4,gs,o,pal);\n            }\n            else if((*kb) < 15)\n            {\n                myospal(244-((*kb)<<3)-(p->look_ang>>1),looking_arc+130-gun_pos+((*kb)<<4),FIRSTGUN+6,gs,o,pal);\n                myospal(224-(p->look_ang>>1),looking_arc+220-gun_pos,FIRSTGUN+5,gs,o,pal);\n            }\n            else if((*kb) < 20)\n            {\n                myospal(124+((*kb)<<1)-(p->look_ang>>1),looking_arc+430-gun_pos-((*kb)<<3),FIRSTGUN+6,gs,o,pal);\n                myospal(224-(p->look_ang>>1),looking_arc+220-gun_pos,FIRSTGUN+5,gs,o,pal);\n            }\n            else if(NAM)\n            {\n                if((*kb) < 38)\n                {\n                    myospal(184-(p->look_ang>>1),looking_arc+235-gun_pos,FIRSTGUN+8,gs,o,pal);\n                    myospal(224-(p->look_ang>>1),looking_arc+210-gun_pos,FIRSTGUN+5,gs,o,pal);\n                }\n                else if((*kb) < 44)\n                {\n                    myospal(164-(p->look_ang>>1),looking_arc+245-gun_pos,FIRSTGUN+8,gs,o,pal);\n                    myospal(224-(p->look_ang>>1),looking_arc+220-gun_pos,FIRSTGUN+5,gs,o,pal);\n                }\n                else if((*kb) < 50)\n                    myospal(194-(p->look_ang>>1),looking_arc+235-gun_pos,FIRSTGUN+5,gs,o,pal);\n            }\n            else\n            {\n                if((*kb) < 23)\n                {\n                    myospal(184-(p->look_ang>>1),looking_arc+235-gun_pos,FIRSTGUN+8,gs,o,pal);\n                    myospal(224-(p->look_ang>>1),looking_arc+210-gun_pos,FIRSTGUN+5,gs,o,pal);\n                }\n                else if((*kb) < 25)\n                {\n                    myospal(164-(p->look_ang>>1),looking_arc+245-gun_pos,FIRSTGUN+8,gs,o,pal);\n                    myospal(224-(p->look_ang>>1),looking_arc+220-gun_pos,FIRSTGUN+5,gs,o,pal);\n                }\n                else if((*kb) < 27)\n                    myospal(194-(p->look_ang>>1),looking_arc+235-gun_pos,FIRSTGUN+5,gs,o,pal);\n            }\n            break;\n\n        case HANDBOMB_WEAPON:\n            {\n                if(sprite[p->i].pal == 1) pal = 1;\n                else pal = sector[p->cursectnum].floorpal;\n\n                if((*kb))\n                {\n                    char throw_frames[] = {0,0,0,0,0,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2};\n\n                    if((*kb) <= 6)\n                        gun_pos -= 10*(*kb);\n                    else if((*kb) <= 11)\n                        gun_pos += 20*((*kb)-10);\n                    else if((*kb) < 20)\n                        gun_pos -= 9*((*kb)-14);\n\n                    myospal(weapon_xoffset+190-(p->look_ang>>1),looking_arc+250-gun_pos,HANDTHROW+throw_frames[(*kb)],gs,0,pal);\n                }\n                else\n                    myospal(weapon_xoffset+190-(p->look_ang>>1),looking_arc+260-gun_pos,HANDTHROW,gs,0,pal);\n            }\n            break;\n\n        case HANDREMOTE_WEAPON:\n            {\n                signed char remote_frames[] = {0,1,1,2,1,1,0,0,0,0,0};\n\n                weapon_xoffset = -48;\n                if(sprite[p->i].pal == 1) pal = 1;\n                else pal = sector[p->cursectnum].floorpal;\n\n                if((*kb))\n                    myospal(weapon_xoffset+150-(p->look_ang>>1),looking_arc+258-gun_pos,HANDREMOTE+remote_frames[(*kb)],gs,0,pal);\n                else\n                    myospal(weapon_xoffset+150-(p->look_ang>>1),looking_arc+258-gun_pos,HANDREMOTE,gs,0,pal);\n            }\n            break;\n\n        case DEVISTATOR_WEAPON:\n            if(sprite[p->i].pal == 1) pal = 1;\n            else pal = sector[p->cursectnum].floorpal;\n\n            if((*kb))\n            {\n                signed char cycloidy[] = {0,4,12,24,12,4,0};\n\n                i = ksgn((*kb)>>2);\n\n                if(p->hbomb_hold_delay)\n                {\n                    myospal((cycloidy[*kb]>>1)+weapon_xoffset+268-(p->look_ang>>1),cycloidy[*kb]+looking_arc+238-gun_pos,DEVISTATOR+i,-32,0,pal);\n                    myospal(weapon_xoffset+30-(p->look_ang>>1),looking_arc+240-gun_pos,DEVISTATOR,gs,4,pal);\n                }\n                else\n                {\n                    myospal(-(cycloidy[*kb]>>1)+weapon_xoffset+30-(p->look_ang>>1),cycloidy[*kb]+looking_arc+240-gun_pos,DEVISTATOR+i,-32,4,pal);\n                    myospal(weapon_xoffset+268-(p->look_ang>>1),looking_arc+238-gun_pos,DEVISTATOR,gs,0,pal);\n                }\n            }\n            else\n            {\n                myospal(weapon_xoffset+268-(p->look_ang>>1),looking_arc+238-gun_pos,DEVISTATOR,gs,0,pal);\n                myospal(weapon_xoffset+30-(p->look_ang>>1),looking_arc+240-gun_pos,DEVISTATOR,gs,4,pal);\n            }\n            break;\n\n        case FREEZE_WEAPON:\n            if(sprite[p->i].pal == 1) pal = 1;\n            else pal = sector[p->cursectnum].floorpal;\n\n            if((*kb))\n            {\n                signed char cat_frames[] = { 0,0,1,1,2,2 };\n\n                if(sprite[p->i].pal != 1)\n                {\n                    weapon_xoffset += rand()&3;\n                    looking_arc += rand()&3;\n                }\n                gun_pos -= 16;\n                myospal(weapon_xoffset+210-(p->look_ang>>1),looking_arc+261-gun_pos,FREEZE+2,-32,0,pal);\n                myospal(weapon_xoffset+210-(p->look_ang>>1),looking_arc+235-gun_pos,FREEZE+3+cat_frames[(*kb)%6],-32,0,pal);\n            }\n            else myospal(weapon_xoffset+210-(p->look_ang>>1),looking_arc+261-gun_pos,FREEZE,gs,0,pal);\n            break;\n\n        case GROW_WEAPON:\n        case SHRINKER_WEAPON:\n            weapon_xoffset += 28;\n            looking_arc += 18;\n\n            if(sprite[p->i].pal == 1) pal = 1;\n            else pal = sector[p->cursectnum].floorpal;\n\n            if((*kb) == 0)\n            {\n                if(cw == GROW_WEAPON)\n                {\n                    myospal(weapon_xoffset+184-(p->look_ang>>1),looking_arc+240-gun_pos,SHRINKER+2,16-(sintable[p->random_club_frame&2047]>>10),0,2);\n                    myospal(weapon_xoffset+188-(p->look_ang>>1),looking_arc+240-gun_pos,SHRINKER-2,gs,0,pal);\n                }\n                else\n                {\n                    myospal(weapon_xoffset+184-(p->look_ang>>1),looking_arc+240-gun_pos,SHRINKER+2,16-(sintable[p->random_club_frame&2047]>>10),0,0);\n                    myospal(weapon_xoffset+188-(p->look_ang>>1),looking_arc+240-gun_pos,SHRINKER,gs,0,pal);\n                }\n            }\n            else\n            {\n                if(sprite[p->i].pal != 1)\n                {\n                    weapon_xoffset += rand()&3;\n                    gun_pos += rand()&3;\n                }\n\n                if(cw == GROW_WEAPON)\n                {\n                    myospal(weapon_xoffset+184-(p->look_ang>>1),looking_arc+240-gun_pos,SHRINKER+3+((*kb)&3),-32,0,2);\n                    myospal(weapon_xoffset+188-(p->look_ang>>1),looking_arc+240-gun_pos,SHRINKER-1,gs,0,pal);\n                }\n                else\n                {\n                    myospal(weapon_xoffset+184-(p->look_ang>>1),looking_arc+240-gun_pos,SHRINKER+3+((*kb)&3),-32,0,0);\n                    myospal(weapon_xoffset+188-(p->look_ang>>1),looking_arc+240-gun_pos,SHRINKER+1,gs,0,pal);\n                }\n            }\n            break;\n    }\n\n    displayloogie(snum);\n}\n","size":6762,"score":100,"agent":"kuncc/6","pid":7,"session":2140,"ts":1791755405983}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2070,"symbol":"computergetinput","file":"player.c","asm":"# computergetinput  (TU player.c, section .text, 7595 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncomputergetinput:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xbc,%esp\n  /* 00a */  mov     0xd4(%esp),%eax\n  /* 011 */  movl    $0x0,(%eax)\n  /* 017 */  movw    $0x0,0x4(%eax)\n  /* 01d */  movl    $0x0,0x8(%eax)\n  /* 024 */  imul    $0x3ac,0xd0(%esp),%eax\n  /* 02f */  movswl  ps+0x2e6(%eax),%eax\n  /* 036 */  lea     (%eax,%eax,4),%edx\n  /* 039 */  lea     (%eax,%edx,2),%eax\n  /* 03c */  shl     $0x2,%eax\n  /* 03f */  mov     sprite(%eax),%ebx\n  /* 045 */  cmpl    $0x1,numplayers\n  /* 04c */  mov     %ebx,0x64(%esp)\n  /* 050 */  mov     sprite+0x4(%eax),%ebx\n  /* 056 */  mov     %ebx,0x60(%esp)\n  /* 05a */  mov     sprite+0x8(%eax),%ebx\n  /* 060 */  mov     %ebx,0x68(%esp)\n  /* 064 */  movswl  sprite+0x1c(%eax),%ebx\n  /* 06b */  movswl  sprite+0x18(%eax),%eax\n  /* 072 */  mov     %ebx,0x80(%esp)\n  /* 079 */  mov     %eax,0x78(%esp)\n  /* 07d */  jle     .L92\n  /* 07f */  mov     0xd0(%esp),%eax\n  /* 086 */  cmp     %eax,myconnectindex\n  /* 08c */  je      .L1340\n.L92:\n  /* 092 */  testb   $0x7,numframes\n  /* 099 */  je      .L1386\n.L9f:\n  /* 09f */  mov     0xd0(%esp),%eax\n  /* 0a6 */  mov     goalplayer(,%eax,4),%ebx\n  /* 0ad */  cmp     %eax,%ebx\n  /* 0af */  je      .Lc5\n  /* 0b1 */  imul    $0x3ac,%ebx,%eax\n  /* 0b7 */  cmpw    $0x0,ps+0x32c(%eax)\n  /* 0bf */  je      .L1e9\n.Lc5:\n  /* 0c5 */  mov     connecthead,%ebx\n  /* 0cb */  mov     $0x7fffffff,%ebp\n  /* 0d0 */  mov     0x68(%esp),%eax\n  /* 0d4 */  sub     $0x3000,%eax\n  /* 0d9 */  test    %ebx,%ebx\n  /* 0db */  mov     %eax,0x48(%esp)\n  /* 0df */  js      .L1db\n  /* 0e5 */  mov     %ebp,0x44(%esp)\n  /* 0e9 */  mov     0xd0(%esp),%edi\n  /* 0f0 */  mov     0x64(%esp),%ebp\n  /* 0f4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  cmp     %edi,%ebx\n  /* 102 */  je      .L1cc\n  /* 108 */  imul    $0x3ac,%ebx,%eax\n  /* 10e */  lea     ps(%eax),%edx\n  /* 114 */  movswl  ps+0x2e6(%eax),%eax\n  /* 11b */  mov     %edx,0x40(%esp)\n  /* 11f */  mov     0x60(%esp),%edx\n  /* 123 */  lea     (%eax,%eax,4),%ecx\n  /* 126 */  lea     (%eax,%ecx,2),%ecx\n  /* 129 */  shl     $0x2,%ecx\n  /* 12c */  mov     sprite(%ecx),%eax\n  /* 132 */  mov     sprite+0x4(%ecx),%ecx\n  /* 138 */  sub     %ebp,%eax\n  /* 13a */  imul    %eax,%eax\n  /* 13d */  sub     %edx,%ecx\n  /* 13f */  imul    %ecx,%ecx\n  /* 142 */  add     %ecx,%eax\n  /* 144 */  mov     %eax,(%esp)\n  /* 147 */  call    ksqrt\n  /* 14c */  mov     0x40(%esp),%edx\n  /* 150 */  mov     0x78(%esp),%ecx\n  /* 154 */  mov     %eax,%esi\n  /* 156 */  movswl  0x2e6(%edx),%eax\n  /* 15d */  lea     (%eax,%eax,4),%edx\n  /* 160 */  lea     (%eax,%edx,2),%eax\n  /* 163 */  shl     $0x2,%eax\n  /* 166 */  movswl  sprite+0x18(%eax),%edx\n  /* 16d */  mov     %edx,0x1c(%esp)\n  /* 171 */  mov     sprite+0x8(%eax),%edx\n  /* 177 */  sub     $0x3000,%edx\n  /* 17d */  mov     %edx,0x18(%esp)\n  /* 181 */  mov     sprite+0x4(%eax),%edx\n  /* 187 */  mov     %edx,0x14(%esp)\n  /* 18b */  mov     sprite(%eax),%eax\n  /* 191 */  mov     %ecx,0xc(%esp)\n  /* 195 */  mov     0x48(%esp),%ecx\n  /* 199 */  mov     %ebp,(%esp)\n  /* 19c */  mov     %eax,0x10(%esp)\n  /* 1a0 */  mov     0x60(%esp),%eax\n  /* 1a4 */  mov     %ecx,0x8(%esp)\n  /* 1a8 */  mov     %eax,0x4(%esp)\n  /* 1ac */  call    cansee\n  /* 1b1 */  mov     %eax,%edx\n  /* 1b3 */  lea     (%esi,%esi,1),%eax\n  /* 1b6 */  test    %edx,%edx\n  /* 1b8 */  cmovne  %esi,%eax\n  /* 1bb */  cmp     0x44(%esp),%eax\n  /* 1bf */  jge     .L1cc\n  /* 1c1 */  mov     %ebx,goalplayer(,%edi,4)\n  /* 1c8 */  mov     %eax,0x44(%esp)\n.L1cc:\n  /* 1cc */  mov     connectpoint2(,%ebx,4),%ebx\n  /* 1d3 */  test    %ebx,%ebx\n  /* 1d5 */  jns     .L100\n.L1db:\n  /* 1db */  mov     0xd0(%esp),%eax\n  /* 1e2 */  mov     goalplayer(,%eax,4),%ebx\n.L1e9:\n  /* 1e9 */  imul    $0x3ac,%ebx,%eax\n  /* 1ef */  movswl  ps+0x2e6(%eax),%edx\n  /* 1f6 */  lea     0x0(,%edx,4),%esi\n  /* 1fd */  lea     (%esi,%edx,1),%eax\n  /* 200 */  lea     (%edx,%eax,2),%eax\n  /* 203 */  shl     $0x2,%eax\n  /* 206 */  mov     sprite(%eax),%edi\n  /* 20c */  mov     %edi,0x7c(%esp)\n  /* 210 */  mov     sprite+0x4(%eax),%edi\n  /* 216 */  mov     sprite+0x8(%eax),%eax\n  /* 21c */  mov     %eax,0x84(%esp)\n  /* 223 */  imul    $0x3ac,0xd0(%esp),%eax\n  /* 22e */  cmpw    $0x0,ps+0x32c(%eax)\n  /* 236 */  je      .L246\n  /* 238 */  mov     0xd4(%esp),%eax\n  /* 23f */  orl     $0x20000000,0x8(%eax)\n.L246:\n  /* 246 */  imul    $0x3ac,0xd0(%esp),%eax\n  /* 251 */  cmpw    $0x0,ps+0x2e0(%eax)\n  /* 259 */  jle     .L269\n  /* 25b */  cmpw    $0x63,ps+0x296(%eax)\n  /* 263 */  jle     .L132d\n.L269:\n  /* 269 */  movswl  headspritestat+0x8,%ebp\n  /* 270 */  test    %ebp,%ebp\n  /* 272 */  js      .L575\n  /* 278 */  mov     %edi,0x88(%esp)\n  /* 27f */  mov     %ebp,%esi\n  /* 281 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 288 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  lea     0x0(,%esi,4),%eax\n  /* 297 */  lea     (%eax,%esi,1),%edx\n  /* 29a */  lea     (%esi,%edx,2),%edx\n  /* 29d */  movswl  sprite+0xe(,%edx,4),%edx\n  /* 2a5 */  cmp     $0x66f,%edx\n  /* 2ab */  je      .L9d0\n  /* 2b1 */  jg      .L9f0\n  /* 2b7 */  cmp     $0x669,%edx\n  /* 2bd */  je      .L9d0\n  /* 2c3 */  cmp     $0x66e,%edx\n  /* 2c9 */  jne     .L53c\n.L2cf:\n  /* 2cf */  mov     $0xffffe000,%edx\n  /* 2d4 */  mov     $0x2000,%ecx\n  /* 2d9 */  mov     %edx,0x70(%esp)\n  /* 2dd */  mov     %ecx,0x6c(%esp)\n.L2e1:\n  /* 2e1 */  mov     %esi,0x74(%esp)\n  /* 2e5 */  add     %esi,%eax\n  /* 2e7 */  lea     (%esi,%eax,2),%eax\n  /* 2ea */  lea     0x0(,%eax,4),%ebp\n  /* 2f1 */  mov     sprite(%ebp),%eax\n  /* 2f7 */  mov     %eax,0x44(%esp)\n  /* 2fb */  mov     %eax,0xa4(%esp)\n  /* 302 */  mov     sprite+0x4(%ebp),%eax\n  /* 308 */  mov     %eax,0x40(%esp)\n  /* 30c */  mov     %eax,0xa8(%esp)\n  /* 313 */  mov     sprite+0x8(%ebp),%eax\n  /* 319 */  mov     %eax,0x48(%esp)\n  /* 31d */  mov     %eax,0xac(%esp)\n  /* 324 */  xor     %eax,%eax\n  /* 326 */  mov     %eax,0x54(%esp)\n  /* 32a */  jmp     .L38f\n  /* 32c */  lea     0x0(%esi,%eiz,1),%esi\n.L330:\n  /* 330 */  incl    0x54(%esp)\n  /* 334 */  mov     %ecx,%eax\n  /* 336 */  imul    %edi\n  /* 338 */  mov     0x44(%esp),%edi\n  /* 33c */  shrd    $0xe,%edx,%eax\n  /* 340 */  lea     (%edi,%eax,4),%eax\n  /* 343 */  mov     0x40(%esp),%edi\n  /* 347 */  mov     %eax,0xa4(%esp)\n  /* 34e */  mov     %ecx,%eax\n  /* 350 */  imul    %esi\n  /* 352 */  shrd    $0xe,%edx,%eax\n  /* 356 */  lea     (%edi,%eax,4),%eax\n  /* 359 */  mov     0x48(%esp),%edi\n  /* 35d */  mov     %eax,0xa8(%esp)\n  /* 364 */  lea     (%edi,%ebx,4),%eax\n  /* 367 */  mov     %eax,0xac(%esp)\n.L36e:\n  /* 36e */  mov     0xac(%esp),%eax\n  /* 375 */  mov     %eax,0x48(%esp)\n  /* 379 */  mov     0xa8(%esp),%eax\n  /* 380 */  mov     %eax,0x40(%esp)\n  /* 384 */  mov     0xa4(%esp),%eax\n  /* 38b */  mov     %eax,0x44(%esp)\n.L38f:\n  /* 38f */  mov     0x68(%esp),%eax\n  /* 393 */  mov     0x48(%esp),%esi\n  /* 397 */  mov     0x40(%esp),%ecx\n  /* 39b */  mov     0x44(%esp),%edi\n  /* 39f */  sub     %eax,%esi\n  /* 3a1 */  mov     0x60(%esp),%eax\n  /* 3a5 */  sar     $0x4,%esi\n  /* 3a8 */  sub     %eax,%ecx\n  /* 3aa */  mov     0x64(%esp),%eax\n  /* 3ae */  sub     %eax,%edi\n  /* 3b0 */  movswl  sprite+0x1c(%ebp),%eax\n  /* 3b7 */  lea     0x200(%eax),%edx\n  /* 3bd */  and     $0x7ff,%eax\n  /* 3c2 */  mov     %eax,0x50(%esp)\n  /* 3c6 */  and     $0x7ff,%edx\n  /* 3cc */  mov     %edi,%eax\n  /* 3ce */  mov     %edx,0x4c(%esp)\n  /* 3d2 */  imul    %edi\n  /* 3d4 */  mov     %eax,0x58(%esp)\n  /* 3d8 */  mov     %ecx,%eax\n  /* 3da */  mov     %edx,0x5c(%esp)\n  /* 3de */  imul    %ecx\n  /* 3e0 */  mov     %eax,%ecx\n  /* 3e2 */  mov     %edx,%ebx\n  /* 3e4 */  add     0x58(%esp),%ecx\n  /* 3e8 */  mov     %esi,%eax\n  /* 3ea */  adc     0x5c(%esp),%ebx\n  /* 3ee */  imul    %esi\n  /* 3f0 */  add     %eax,%ecx\n  /* 3f2 */  adc     %edx,%ebx\n  /* 3f4 */  shrd    $0xb,%ebx,%ecx\n  /* 3f8 */  cmp     $0xbff,%ecx\n  /* 3fe */  jg      .L45a\n  /* 400 */  mov     0x4c(%esp),%edx\n  /* 404 */  mov     0x50(%esp),%eax\n  /* 408 */  mov     0x44(%esp),%esi\n  /* 40c */  mov     0x64(%esp),%ebx\n  /* 410 */  movswl  sintable(%edx,%edx,1),%ecx\n  /* 418 */  mov     0x40(%esp),%edi\n  /* 41c */  mov     0x60(%esp),%edx\n  /* 420 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 428 */  sub     %esi,%ebx\n  /* 42a */  mov     0xd4(%esp),%esi\n  /* 431 */  sub     %edi,%edx\n  /* 433 */  imul    %eax,%ebx\n  /* 436 */  imul    %ecx,%edx\n  /* 439 */  cmp     %edx,%ebx\n  /* 43b */  mov     0x6c(%esp),%ebx\n  /* 43f */  cmovg   0x70(%esp),%ebx\n  /* 444 */  imul    %ebx\n  /* 446 */  shrd    $0x11,%edx,%eax\n  /* 44a */  sub     %ax,0x2(%esi)\n  /* 44e */  mov     %ebx,%eax\n  /* 450 */  imul    %ecx\n  /* 452 */  shrd    $0x11,%edx,%eax\n  /* 456 */  add     %ax,0x4(%esi)\n.L45a:\n  /* 45a */  mov     0x50(%esp),%eax\n  /* 45e */  cmpl    $0x6,0x54(%esp)\n  /* 463 */  movswl  sprite+0x24(%ebp),%ebx\n  /* 46a */  movswl  sprite+0x20(%ebp),%ecx\n  /* 471 */  movswl  sintable(%eax,%eax,1),%esi\n  /* 479 */  mov     0x4c(%esp),%eax\n  /* 47d */  movswl  sintable(%eax,%eax,1),%edi\n  /* 485 */  jle     .L330\n  /* 48b */  mov     %ebx,0x18(%esp)\n  /* 48f */  mov     $0x1000040,%eax\n  /* 494 */  mov     %eax,0x34(%esp)\n  /* 498 */  lea     0xac(%esp),%eax\n  /* 49f */  mov     %eax,0x30(%esp)\n  /* 4a3 */  lea     0xa8(%esp),%eax\n  /* 4aa */  mov     %eax,0x2c(%esp)\n  /* 4ae */  lea     0xa4(%esp),%eax\n  /* 4b5 */  mov     %eax,0x28(%esp)\n  /* 4b9 */  lea     0xa2(%esp),%eax\n  /* 4c0 */  mov     %eax,0x24(%esp)\n  /* 4c4 */  lea     0xa0(%esp),%eax\n  /* 4cb */  mov     %eax,0x20(%esp)\n  /* 4cf */  lea     0x9e(%esp),%eax\n  /* 4d6 */  mov     %eax,0x1c(%esp)\n  /* 4da */  mov     %ecx,%eax\n  /* 4dc */  imul    %esi\n  /* 4de */  shrd    $0xe,%edx,%eax\n  /* 4e2 */  mov     %eax,0x14(%esp)\n  /* 4e6 */  mov     %ecx,%eax\n  /* 4e8 */  imul    %edi\n  /* 4ea */  shrd    $0xe,%edx,%eax\n  /* 4ee */  mov     %eax,0x10(%esp)\n  /* 4f2 */  movswl  sprite+0x18(%ebp),%eax\n  /* 4f9 */  mov     %eax,0xc(%esp)\n  /* 4fd */  mov     sprite+0x8(%ebp),%eax\n  /* 503 */  mov     %eax,0x8(%esp)\n  /* 507 */  mov     sprite+0x4(%ebp),%eax\n  /* 50d */  mov     %eax,0x4(%esp)\n  /* 511 */  mov     sprite(%ebp),%eax\n  /* 517 */  mov     %eax,(%esp)\n  /* 51a */  call    hitscan\n  /* 51f */  cmpl    $0x8,0x54(%esp)\n  /* 524 */  je      .L538\n  /* 526 */  mov     $0x8,%eax\n  /* 52b */  mov     %eax,0x54(%esp)\n  /* 52f */  jmp     .L36e\n  /* 534 */  lea     0x0(%esi,%eiz,1),%esi\n.L538:\n  /* 538 */  mov     0x74(%esp),%esi\n.L53c:\n  /* 53c */  movswl  nextspritestat(%esi,%esi,1),%esi\n  /* 544 */  test    %esi,%esi\n  /* 546 */  jns     .L290\n.L54c:\n  /* 54c */  mov     0xd0(%esp),%eax\n  /* 553 */  mov     0x88(%esp),%edi\n  /* 55a */  mov     goalplayer(,%eax,4),%ebx\n  /* 561 */  imul    $0x3ac,%ebx,%eax\n  /* 567 */  movswl  ps+0x2e6(%eax),%edx\n  /* 56e */  lea     0x0(,%edx,4),%esi\n.L575:\n  /* 575 */  imul    $0x3ac,%ebx,%ebx\n  /* 57b */  cmpw    $0x0,ps+0x32c(%ebx)\n  /* 583 */  jne     .Lb05\n  /* 589 */  lea     (%esi,%edx,1),%eax\n  /* 58c */  mov     0x84(%esp),%ebx\n  /* 593 */  lea     (%edx,%eax,2),%eax\n  /* 596 */  mov     0x7c(%esp),%esi\n  /* 59a */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 5a2 */  mov     0x78(%esp),%ebp\n  /* 5a6 */  mov     %ebx,0x18(%esp)\n  /* 5aa */  mov     0x60(%esp),%ecx\n  /* 5ae */  mov     %edi,0x14(%esp)\n  /* 5b2 */  mov     0x64(%esp),%edx\n  /* 5b6 */  mov     %eax,0x1c(%esp)\n  /* 5ba */  mov     0x68(%esp),%eax\n  /* 5be */  mov     %esi,0x10(%esp)\n  /* 5c2 */  mov     %ebp,0xc(%esp)\n  /* 5c6 */  mov     %ecx,0x4(%esp)\n  /* 5ca */  mov     %eax,0x8(%esp)\n  /* 5ce */  mov     %edx,(%esp)\n  /* 5d1 */  call    cansee\n  /* 5d6 */  test    %eax,%eax\n  /* 5d8 */  je      .La11\n.L5de:\n  /* 5de */  mov     0xd4(%esp),%eax\n  /* 5e5 */  orl     $0x4,0x8(%eax)\n  /* 5e9 */  imul    $0x3ac,0xd0(%esp),%eax\n  /* 5f4 */  lea     ps(%eax),%ebx\n  /* 5fa */  movswl  ps+0x2b8(%eax),%eax\n  /* 601 */  cmp     $0x5,%eax\n  /* 604 */  je      .L1c68\n.L60a:\n  /* 60a */  cmp     $0x8,%eax\n  /* 60d */  je      .L1c21\n.L613:\n  /* 613 */  cmp     $0x4,%eax\n  /* 616 */  je      .L1b16\n.L61c:\n  /* 61c */  mov     0xd0(%esp),%ebx\n  /* 623 */  lea     (%eax,%eax,2),%eax\n  /* 626 */  mov     0x64(%esp),%ecx\n  /* 62a */  mov     0x7c(%esp),%ebp\n  /* 62e */  imul    $0x3ac,goalplayer(,%ebx,4),%edx\n  /* 639 */  mov     0x60(%esp),%ebx\n  /* 63d */  sub     %ecx,%ebp\n  /* 63f */  movswl  ps+0x2b8(%edx),%edx\n  /* 646 */  lea     (%edx,%eax,4),%eax\n  /* 649 */  mov     %edi,%edx\n  /* 64b */  mov     fdmatrix(,%eax,4),%eax\n  /* 652 */  sub     %ebx,%edx\n  /* 654 */  mov     %edx,0x48(%esp)\n  /* 658 */  imul    %edx,%edx\n  /* 65b */  mov     %eax,0x44(%esp)\n  /* 65f */  mov     %ebp,%eax\n  /* 661 */  imul    %ebp,%eax\n  /* 664 */  add     %edx,%eax\n  /* 666 */  mov     %eax,(%esp)\n  /* 669 */  call    ksqrt\n  /* 66e */  mov     $0x1,%edx\n  /* 673 */  mov     0x60(%esp),%ecx\n  /* 677 */  mov     0x7c(%esp),%ebx\n  /* 67b */  test    %eax,%eax\n  /* 67d */  cmovne  %eax,%edx\n  /* 680 */  mov     %edx,%esi\n  /* 682 */  mov     0xd0(%esp),%edx\n  /* 689 */  imul    $0x3ac,goalplayer(,%edx,4),%edx\n  /* 694 */  mov     ps+0x250(%edx),%eax\n  /* 69a */  sar     $0xe,%eax\n  /* 69d */  add     %edi,%eax\n  /* 69f */  sub     %ecx,%eax\n  /* 6a1 */  mov     %eax,0x4(%esp)\n  /* 6a5 */  mov     ps+0x24c(%edx),%eax\n  /* 6ab */  mov     0x64(%esp),%edx\n  /* 6af */  sar     $0xe,%eax\n  /* 6b2 */  add     %ebx,%eax\n  /* 6b4 */  sub     %edx,%eax\n  /* 6b6 */  mov     %eax,(%esp)\n  /* 6b9 */  call    getangle\n  /* 6be */  mov     0x68(%esp),%ebx\n  /* 6c2 */  mov     0x84(%esp),%ecx\n  /* 6c9 */  sub     %ebx,%ecx\n  /* 6cb */  mov     0xd0(%esp),%ebx\n  /* 6d2 */  mov     %eax,0x4c(%esp)\n  /* 6d6 */  lea     0x0(,%ecx,8),%eax\n  /* 6dd */  cltd\n  /* 6de */  idiv    %esi\n  /* 6e0 */  mov     $0x64,%edx\n  /* 6e5 */  sub     %eax,%edx\n  /* 6e7 */  mov     goalplayer(,%ebx,4),%eax\n  /* 6ee */  mov     %edx,0x50(%esp)\n  /* 6f2 */  mov     0xd4(%esp),%ebx\n  /* 6f9 */  mov     %eax,0x54(%esp)\n  /* 6fd */  imul    $0x3ac,%eax,%eax\n  /* 703 */  mov     0x8(%ebx),%ebx\n  /* 706 */  movswl  ps+0x2e6(%eax),%eax\n  /* 70d */  mov     %ebx,0x40(%esp)\n  /* 711 */  lea     0x0(,%eax,4),%ebx\n  /* 718 */  lea     (%ebx,%eax,1),%edx\n  /* 71b */  lea     (%eax,%edx,2),%edx\n  /* 71e */  cmpb    $0x1f,sprite+0x15(,%edx,4)\n  /* 726 */  jbe     .L181d\n  /* 72c */  mov     %ecx,%edx\n  /* 72e */  neg     %edx\n  /* 730 */  cmovs   %ecx,%edx\n  /* 733 */  mov     $0x80,%ecx\n  /* 738 */  sar     $0x4,%edx\n  /* 73b */  cmp     %ecx,%edx\n  /* 73d */  cmovl   %ecx,%edx\n  /* 740 */  mov     0x44(%esp),%ecx\n  /* 744 */  cmp     %ecx,%edx\n  /* 746 */  cmovge  %edx,%ecx\n  /* 749 */  mov     %ecx,0x44(%esp)\n.L74d:\n  /* 74d */  mov     0x7c(%esp),%ecx\n  /* 751 */  add     %eax,%ebx\n  /* 753 */  mov     0x64(%esp),%edx\n  /* 757 */  lea     (%eax,%ebx,2),%eax\n  /* 75a */  sub     %ecx,%edx\n  /* 75c */  mov     0x60(%esp),%ecx\n  /* 760 */  mov     %edx,0x58(%esp)\n  /* 764 */  sub     %edi,%ecx\n  /* 766 */  cmpb    $0x1,sprite+0x11(,%eax,4)\n  /* 76e */  mov     %ecx,0x68(%esp)\n  /* 772 */  je      .L198f\n  /* 778 */  mov     0x44(%esp),%eax\n  /* 77c */  mov     0x64(%esp),%ebx\n  /* 780 */  imul    %edx,%eax\n  /* 783 */  cltd\n  /* 784 */  idiv    %esi\n  /* 786 */  mov     0x7c(%esp),%edx\n  /* 78a */  add     %edx,%eax\n  /* 78c */  mov     %eax,%ebp\n  /* 78e */  mov     0x44(%esp),%eax\n  /* 792 */  sub     %ebx,%ebp\n  /* 794 */  imul    %ecx,%eax\n  /* 797 */  cltd\n  /* 798 */  idiv    %esi\n  /* 79a */  add     %edi,%eax\n  /* 79c */  mov     0x60(%esp),%edi\n  /* 7a0 */  sub     %edi,%eax\n  /* 7a2 */  mov     %eax,0x48(%esp)\n.L7a6:\n  /* 7a6 */  cmp     $0xff,%esi\n  /* 7ac */  jg      .L7c4\n  /* 7ae */  orl     $0x400000,0x40(%esp)\n  /* 7b6 */  mov     0xd4(%esp),%ebx\n  /* 7bd */  mov     0x40(%esp),%eax\n  /* 7c1 */  mov     %eax,0x8(%ebx)\n.L7c4:\n  /* 7c4 */  mov     %ebp,%eax\n  /* 7c6 */  mov     0xd4(%esp),%ebx\n  /* 7cd */  shl     $0xb,%eax\n  /* 7d0 */  mov     0x48(%esp),%edi\n  /* 7d4 */  sub     %ebp,%eax\n  /* 7d6 */  mov     0x44(%esp),%ebp\n  /* 7da */  cltd\n  /* 7db */  idiv    %esi\n  /* 7dd */  movzwl  0x2(%ebx),%ecx\n  /* 7e1 */  add     %cx,%ax\n  /* 7e4 */  movzwl  %ax,%ebx\n  /* 7e7 */  mov     0xd4(%esp),%eax\n  /* 7ee */  mov     %bx,0x2(%eax)\n  /* 7f2 */  mov     %edi,%eax\n  /* 7f4 */  shl     $0xb,%eax\n  /* 7f7 */  sub     %edi,%eax\n  /* 7f9 */  cltd\n  /* 7fa */  idiv    %esi\n  /* 7fc */  mov     0xd4(%esp),%esi\n  /* 803 */  mov     0x4(%esi),%edi\n  /* 806 */  add     %di,%ax\n  /* 809 */  test    %ebp,%ebp\n  /* 80b */  movzwl  %ax,%esi\n  /* 80e */  mov     0xd4(%esp),%eax\n  /* 815 */  mov     %si,0x4(%eax)\n  /* 819 */  mov     0x4c(%esp),%eax\n  /* 81d */  lea     0x400(%eax),%edi\n  /* 823 */  je      .L949\n  /* 829 */  mov     totalclock,%ebp\n  /* 82f */  imul    $0x349c,0xd0(%esp),%eax\n  /* 83a */  add     %ebp,%eax\n  /* 83c */  mov     %eax,%edx\n  /* 83e */  shl     $0x6,%edx\n  /* 841 */  and     $0x7ff,%edx\n  /* 847 */  movswl  sintable(%edx,%edx,1),%ecx\n  /* 84f */  lea     0x1095(%eax),%edx\n  /* 855 */  shl     $0x5,%edx\n  /* 858 */  and     $0x7ff,%edx\n  /* 85e */  movswl  sintable(%edx,%edx,1),%edx\n  /* 866 */  add     %edx,%ecx\n  /* 868 */  lea     0x1a59(%eax),%edx\n  /* 86e */  shl     $0x4,%edx\n  /* 871 */  lea     0x1ea28(,%eax,8),%eax\n  /* 878 */  and     $0x7ff,%edx\n  /* 87e */  movswl  sintable(%edx,%edx,1),%edx\n  /* 886 */  and     $0x7ff,%eax\n  /* 88b */  lea     (%edx,%ecx,1),%ebp\n  /* 88e */  movswl  sintable(%eax,%eax,1),%ecx\n  /* 896 */  imul    $0x3ac,0x54(%esp),%eax\n  /* 89e */  mov     %ecx,0x44(%esp)\n  /* 8a2 */  mov     0x58(%esp),%ecx\n  /* 8a6 */  movswl  ps+0x2e6(%eax),%eax\n  /* 8ad */  lea     (%eax,%eax,4),%edx\n  /* 8b0 */  lea     (%eax,%edx,2),%eax\n  /* 8b3 */  movswl  sprite+0x1c(,%eax,4),%eax\n  /* 8bb */  mov     %eax,%edx\n  /* 8bd */  add     $0x200,%eax\n  /* 8c2 */  and     $0x7ff,%edx\n  /* 8c8 */  and     $0x7ff,%eax\n  /* 8cd */  movswl  sintable(%edx,%edx,1),%edx\n  /* 8d5 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 8dd */  imul    %ecx,%edx\n  /* 8e0 */  mov     0x44(%esp),%ecx\n  /* 8e4 */  mov     %edx,0x48(%esp)\n  /* 8e8 */  mov     0x68(%esp),%edx\n  /* 8ec */  imul    %edx,%eax\n  /* 8ef */  lea     0x2000(%ebp,%ecx,1),%edx\n  /* 8f6 */  lea     -0x2000(%ebp,%ecx,1),%ecx\n  /* 8fd */  cmp     %eax,0x48(%esp)\n  /* 901 */  cmovle  %ecx,%edx\n  /* 904 */  mov     %edi,%ecx\n  /* 906 */  and     $0x7ff,%ecx\n  /* 90c */  movswl  sintable(%ecx,%ecx,1),%eax\n  /* 914 */  imul    %edx,%eax\n  /* 917 */  sar     $0x11,%eax\n  /* 91a */  add     %ebx,%eax\n  /* 91c */  mov     0xd4(%esp),%ebx\n  /* 923 */  mov     %ax,0x2(%ebx)\n  /* 927 */  mov     0x4c(%esp),%eax\n  /* 92b */  add     $0x200,%eax\n  /* 930 */  and     $0x7ff,%eax\n  /* 935 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 93d */  imul    %edx,%eax\n  /* 940 */  sar     $0x11,%eax\n  /* 943 */  add     %eax,%esi\n  /* 945 */  mov     %si,0x4(%ebx)\n.L949:\n  /* 949 */  mov     0x80(%esp),%esi\n  /* 950 */  mov     %edi,%eax\n  /* 952 */  mov     $0xffffff81,%edx\n  /* 957 */  mov     0xd4(%esp),%ebx\n  /* 95e */  sub     %esi,%eax\n  /* 960 */  and     $0x7ff,%eax\n  /* 965 */  sub     $0x400,%eax\n  /* 96a */  sar     $1,%eax\n  /* 96c */  cmp     %edx,%eax\n  /* 96e */  cmovl   %edx,%eax\n  /* 971 */  mov     $0x7f,%edx\n  /* 976 */  cmp     %edx,%eax\n  /* 978 */  cmovg   %edx,%eax\n  /* 97b */  mov     $0xffffff81,%edx\n  /* 980 */  mov     %al,(%ebx)\n  /* 982 */  mov     0x50(%esp),%ebx\n  /* 986 */  imul    $0x3ac,0xd0(%esp),%eax\n  /* 991 */  mov     ps+0x220(%eax),%edi\n  /* 997 */  sub     %edi,%ebx\n  /* 999 */  mov     %ebx,%eax\n  /* 99b */  mov     0xd4(%esp),%ebx\n  /* 9a2 */  sar     $1,%eax\n  /* 9a4 */  cmp     %edx,%eax\n  /* 9a6 */  cmovl   %edx,%eax\n  /* 9a9 */  mov     $0x7f,%edx\n  /* 9ae */  cmp     %edx,%eax\n  /* 9b0 */  cmovg   %edx,%eax\n  /* 9b3 */  mov     %al,0x1(%ebx)\n  /* 9b6 */  mov     0x40(%esp),%eax\n  /* 9ba */  or      $0x800000,%eax\n  /* 9bf */  mov     %eax,0x8(%ebx)\n.L9c2:\n  /* 9c2 */  add     $0xbc,%esp\n  /* 9c8 */  pop     %ebx\n  /* 9c9 */  pop     %esi\n  /* 9ca */  pop     %edi\n  /* 9cb */  pop     %ebp\n  /* 9cc */  ret\n  /* 9cd */  lea     0x0(%esi),%esi\n.L9d0:\n  /* 9d0 */  mov     $0xfffff800,%ebx\n  /* 9d5 */  mov     $0x800,%edi\n  /* 9da */  mov     %ebx,0x70(%esp)\n  /* 9de */  mov     %edi,0x6c(%esp)\n  /* 9e2 */  jmp     .L2e1\n  /* 9e7 */  nop\n  /* 9e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L9f0:\n  /* 9f0 */  cmp     $0xa2d,%edx\n  /* 9f6 */  je      .L2cf\n  /* 9fc */  movswl  nextspritestat(%esi,%esi,1),%esi\n  /* a04 */  test    %esi,%esi\n  /* a06 */  jns     .L290\n  /* a0c */  jmp     .L54c\n.La11:\n  /* a11 */  mov     0xd0(%esp),%eax\n  /* a18 */  mov     0x60(%esp),%ecx\n  /* a1c */  imul    $0x3ac,goalplayer(,%eax,4),%eax\n  /* a27 */  movswl  ps+0x2e6(%eax),%eax\n  /* a2e */  lea     (%eax,%eax,4),%edx\n  /* a31 */  lea     (%eax,%edx,2),%eax\n  /* a34 */  mov     0x64(%esp),%edx\n  /* a38 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* a40 */  mov     %edi,0x14(%esp)\n  /* a44 */  mov     %esi,0x10(%esp)\n  /* a48 */  mov     %ebp,0xc(%esp)\n  /* a4c */  mov     %eax,0x1c(%esp)\n  /* a50 */  lea     -0x1800(%ebx),%eax\n  /* a56 */  mov     %eax,0x18(%esp)\n  /* a5a */  mov     0x68(%esp),%eax\n  /* a5e */  mov     %ecx,0x4(%esp)\n  /* a62 */  mov     %edx,(%esp)\n  /* a65 */  sub     $0x1800,%eax\n  /* a6a */  mov     %eax,0x8(%esp)\n  /* a6e */  call    cansee\n  /* a73 */  test    %eax,%eax\n  /* a75 */  jne     .L5de\n  /* a7b */  mov     0xd0(%esp),%eax\n  /* a82 */  mov     0x60(%esp),%ecx\n  /* a86 */  imul    $0x3ac,goalplayer(,%eax,4),%eax\n  /* a91 */  movswl  ps+0x2e6(%eax),%eax\n  /* a98 */  lea     (%eax,%eax,4),%edx\n  /* a9b */  lea     (%eax,%edx,2),%eax\n  /* a9e */  mov     0x64(%esp),%edx\n  /* aa2 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* aaa */  mov     %edi,0x14(%esp)\n  /* aae */  mov     %esi,0x10(%esp)\n  /* ab2 */  mov     %ebp,0xc(%esp)\n  /* ab6 */  mov     %eax,0x1c(%esp)\n  /* aba */  lea     -0x3000(%ebx),%eax\n  /* ac0 */  mov     %eax,0x18(%esp)\n  /* ac4 */  mov     0x68(%esp),%eax\n  /* ac8 */  mov     %ecx,0x4(%esp)\n  /* acc */  mov     %edx,(%esp)\n  /* acf */  sub     $0x3000,%eax\n  /* ad4 */  mov     %eax,0x8(%esp)\n  /* ad8 */  call    cansee\n  /* add */  test    %eax,%eax\n  /* adf */  jne     .L5de\n  /* ae5 */  mov     0xd0(%esp),%eax\n  /* aec */  imul    $0x3ac,goalplayer(,%eax,4),%eax\n  /* af7 */  movswl  ps+0x2e6(%eax),%edx\n  /* afe */  lea     0x0(,%edx,4),%esi\n.Lb05:\n  /* b05 */  mov     0xd0(%esp),%eax\n  /* b0c */  mov     $0xffffffff,%ecx\n  /* b11 */  mov     $0xffffffff,%ebx\n  /* b16 */  add     %edx,%esi\n  /* b18 */  mov     $0x200,%ebp\n  /* b1d */  lea     (%edx,%esi,2),%edx\n  /* b20 */  xor     %esi,%esi\n  /* b22 */  mov     %ecx,goalsect(,%eax,4)\n  /* b29 */  mov     %ebx,goalwall(,%eax,4)\n  /* b30 */  imul    $0x3ac,%eax,%eax\n  /* b36 */  movswl  ps+0x2e6(%eax),%eax\n  /* b3d */  lea     (%eax,%eax,4),%ecx\n  /* b40 */  lea     (%eax,%ecx,2),%eax\n  /* b43 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* b4b */  mov     %eax,0x84(%esp)\n  /* b52 */  mov     %eax,0x40(%esp)\n  /* b56 */  movswl  sprite+0x18(,%edx,4),%eax\n  /* b5e */  mov     %esi,0x8(%esp)\n  /* b62 */  mov     %ebp,0x4(%esp)\n  /* b66 */  movl    $dashow2dsector,(%esp)\n  /* b6d */  mov     %eax,0x54(%esp)\n  /* b71 */  call    clearbufbyte\n  /* b76 */  mov     0x40(%esp),%eax\n  /* b7a */  mov     $0xffffffff,%edx\n  /* b7f */  mov     %dx,searchparent\n  /* b86 */  mov     $0x1,%edx\n  /* b8b */  mov     %edi,0x8c(%esp)\n  /* b92 */  mov     %ax,searchsect\n  /* b98 */  mov     %eax,%ecx\n  /* b9a */  mov     %eax,%ebx\n  /* b9c */  sar     $0x3,%ebx\n  /* b9f */  and     $0x7,%ecx\n  /* ba2 */  shl     %cl,%edx\n  /* ba4 */  mov     $0x1,%ecx\n  /* ba9 */  or      %dl,dashow2dsector(%ebx)\n  /* baf */  xor     %ebx,%ebx\n  /* bb1 */  mov     %ecx,0x50(%esp)\n  /* bb5 */  mov     %ebx,0x4c(%esp)\n  /* bb9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lbc0:\n  /* bc0 */  lea     (%eax,%eax,4),%edx\n  /* bc3 */  shl     $0x3,%edx\n  /* bc6 */  movswl  sector(%edx),%ebp\n  /* bcd */  movswl  sector+0x2(%edx),%edx\n  /* bd4 */  lea     (%edx,%ebp,1),%ebx\n  /* bd7 */  mov     %ebx,0x48(%esp)\n  /* bdb */  cmp     %ebx,%ebp\n  /* bdd */  jge     .Ld31\n  /* be3 */  mov     %ebp,0x40(%esp)\n  /* be7 */  mov     %ebp,%eax\n  /* be9 */  shl     $0x5,%eax\n  /* bec */  lea     wall(%eax),%edx\n  /* bf2 */  lea     0x0(%esi),%esi\n  /* bf8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc00:\n  /* c00 */  movswl  0xc(%edx),%ebx\n  /* c04 */  test    %ebx,%ebx\n  /* c06 */  js      .Ld10\n  /* c0c */  movswl  0x8(%edx),%eax\n  /* c10 */  mov     %edx,0x44(%esp)\n  /* c14 */  mov     (%edx),%esi\n  /* c16 */  mov     0x4(%edx),%edi\n  /* c19 */  shl     $0x5,%eax\n  /* c1c */  mov     wall(%eax),%ecx\n  /* c22 */  mov     wall+0x4(%eax),%ebp\n  /* c28 */  mov     %ebx,(%esp)\n  /* c2b */  add     %ecx,%esi\n  /* c2d */  sar     $1,%esi\n  /* c2f */  add     %ebp,%edi\n  /* c31 */  mov     %esi,0x4(%esp)\n  /* c35 */  sar     $1,%edi\n  /* c37 */  mov     %edi,0x8(%esp)\n  /* c3b */  call    getflorzofslope\n  /* c40 */  mov     %edi,0x8(%esp)\n  /* c44 */  mov     %esi,0x4(%esp)\n  /* c48 */  mov     %ebx,(%esp)\n  /* c4b */  mov     %eax,%ebp\n  /* c4d */  call    getceilzofslope\n  /* c52 */  lea     -0x1bff(%ebp),%ecx\n  /* c58 */  mov     0x44(%esp),%edx\n  /* c5c */  cmp     %eax,%ecx\n  /* c5e */  jg      .Lc78\n  /* c60 */  lea     (%ebx,%ebx,4),%eax\n  /* c63 */  movzwl  sector+0x22(,%eax,8),%eax\n  /* c6b */  sub     $0xf,%eax\n  /* c6e */  cmp     $0x7,%ax\n  /* c72 */  ja      .Ld10\n.Lc78:\n  /* c78 */  mov     %edi,0x8(%esp)\n  /* c7c */  mov     %esi,0x4(%esp)\n  /* c80 */  mov     %ebx,(%esp)\n  /* c83 */  mov     %edx,0x44(%esp)\n  /* c87 */  call    getflorzofslope\n  /* c8c */  mov     %edi,0x8(%esp)\n  /* c90 */  mov     0x4c(%esp),%edi\n  /* c94 */  mov     %esi,0x4(%esp)\n  /* c98 */  mov     %eax,%ebp\n  /* c9a */  movswl  searchsect(%edi,%edi,1),%eax\n  /* ca2 */  mov     %eax,(%esp)\n  /* ca5 */  call    getflorzofslope\n  /* caa */  mov     0x44(%esp),%edx\n  /* cae */  sub     $0x4800,%eax\n  /* cb3 */  cmp     %eax,%ebp\n  /* cb5 */  jl      .Ld10\n  /* cb7 */  mov     %ebx,%eax\n  /* cb9 */  mov     %ebx,%ecx\n  /* cbb */  sar     $0x3,%eax\n  /* cbe */  and     $0x7,%ecx\n  /* cc1 */  movzbl  dashow2dsector(%eax),%esi\n  /* cc8 */  mov     %eax,%edi\n  /* cca */  mov     %esi,%eax\n  /* ccc */  sar     %cl,%esi\n  /* cce */  and     $0x1,%esi\n  /* cd1 */  jne     .Ld10\n  /* cd3 */  mov     $0x1,%ebp\n  /* cd8 */  shl     %cl,%ebp\n  /* cda */  mov     %ebp,%ecx\n  /* cdc */  or      %cl,%al\n  /* cde */  mov     %al,dashow2dsector(%edi)\n  /* ce4 */  mov     0x50(%esp),%eax\n  /* ce8 */  mov     0x4c(%esp),%edi\n  /* cec */  cmp     %ebx,0x54(%esp)\n  /* cf0 */  mov     %bx,searchsect(%eax,%eax,1)\n  /* cf8 */  mov     %di,searchparent(%eax,%eax,1)\n  /* d00 */  lea     0x1(%eax),%edi\n  /* d03 */  je      .L1014\n  /* d09 */  mov     %edi,0x50(%esp)\n  /* d0d */  lea     0x0(%esi),%esi\n.Ld10:\n  /* d10 */  incl    0x40(%esp)\n  /* d14 */  add     $0x20,%edx\n  /* d17 */  mov     0x40(%esp),%eax\n  /* d1b */  cmp     %eax,0x48(%esp)\n  /* d1f */  jne     .Lc00\n  /* d25 */  mov     0x4c(%esp),%eax\n  /* d29 */  movswl  searchsect(%eax,%eax,1),%eax\n.Ld31:\n  /* d31 */  movswl  headspritesect(%eax,%eax,1),%eax\n  /* d39 */  test    %eax,%eax\n  /* d3b */  js      .Ldf4\n  /* d41 */  mov     0x50(%esp),%ebp\n  /* d45 */  jmp     .Ld60\n  /* d47 */  nop\n  /* d48 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld50:\n  /* d50 */  movswl  nextspritesect(%eax,%eax,1),%eax\n  /* d58 */  test    %eax,%eax\n  /* d5a */  js      .Ldf0\n.Ld60:\n  /* d60 */  lea     (%eax,%eax,4),%edx\n  /* d63 */  lea     (%eax,%edx,2),%edx\n  /* d66 */  cmpw    $0x7,sprite+0x26(,%edx,4)\n  /* d6f */  jne     .Ld50\n  /* d71 */  movswl  sprite+0x1e(,%edx,4),%edx\n  /* d79 */  lea     (%edx,%edx,4),%ecx\n  /* d7c */  lea     (%edx,%ecx,2),%edx\n  /* d7f */  movswl  sprite+0x18(,%edx,4),%ebx\n  /* d87 */  mov     %ebx,%esi\n  /* d89 */  mov     %ebx,%ecx\n  /* d8b */  sar     $0x3,%esi\n  /* d8e */  and     $0x7,%ecx\n  /* d91 */  movzbl  dashow2dsector(%esi),%edi\n  /* d98 */  mov     %edi,%edx\n  /* d9a */  sar     %cl,%edi\n  /* d9c */  and     $0x1,%edi\n  /* d9f */  mov     %edi,0x40(%esp)\n  /* da3 */  jne     .Ld50\n  /* da5 */  mov     %bx,searchsect(%ebp,%ebp,1)\n  /* dad */  mov     $0x1,%edi\n  /* db2 */  shl     %cl,%edi\n  /* db4 */  mov     %edi,%ecx\n  /* db6 */  mov     0x4c(%esp),%edi\n  /* dba */  or      %cl,%dl\n  /* dbc */  cmp     %ebx,0x54(%esp)\n  /* dc0 */  mov     %dl,dashow2dsector(%esi)\n  /* dc6 */  lea     0x1(%ebp),%esi\n  /* dc9 */  mov     %di,searchparent(%ebp,%ebp,1)\n  /* dd1 */  je      .Le29\n  /* dd3 */  movswl  nextspritesect(%eax,%eax,1),%eax\n  /* ddb */  mov     %esi,%ebp\n  /* ddd */  test    %eax,%eax\n  /* ddf */  jns     .Ld60\n  /* de5 */  lea     0x0(%esi),%esi\n  /* de8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ldf0:\n  /* df0 */  mov     %ebp,0x50(%esp)\n.Ldf4:\n  /* df4 */  mov     0xd0(%esp),%eax\n  /* dfb */  mov     goalwall(,%eax,4),%eax\n  /* e02 */  test    %eax,%eax\n  /* e04 */  jns     .L14df\n  /* e0a */  incl    0x4c(%esp)\n  /* e0e */  mov     0x4c(%esp),%eax\n  /* e12 */  cmp     %eax,0x50(%esp)\n  /* e16 */  jle     .L141b\n  /* e1c */  movswl  searchsect(%eax,%eax,1),%eax\n  /* e24 */  jmp     .Lbc0\n.Le29:\n  /* e29 */  xor     %ecx,%ecx\n  /* e2b */  mov     $0x200,%ebx\n  /* e30 */  mov     0x40(%esp),%edi\n  /* e34 */  mov     %ecx,0x8(%esp)\n  /* e38 */  mov     %ebx,0x4(%esp)\n  /* e3c */  movl    $dashow2dsector,(%esp)\n  /* e43 */  mov     %ebp,0x50(%esp)\n  /* e47 */  call    clearbufbyte\n  /* e4c */  test    %ebp,%ebp\n  /* e4e */  js      .Lea6\n  /* e50 */  mov     %ebp,%eax\n  /* e52 */  lea     0x0(%esi),%esi\n  /* e58 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le60:\n  /* e60 */  movswl  searchsect(%eax,%eax,1),%ecx\n  /* e68 */  mov     $0x1,%ebx\n  /* e6d */  movswl  searchparent(%eax,%eax,1),%eax\n  /* e75 */  mov     %ecx,%edx\n  /* e77 */  and     $0x7,%ecx\n  /* e7a */  sar     $0x3,%edx\n  /* e7d */  shl     %cl,%ebx\n  /* e7f */  or      %bl,dashow2dsector(%edx)\n  /* e85 */  test    %eax,%eax\n  /* e87 */  jns     .Le60\n  /* e89 */  mov     0x50(%esp),%edx\n  /* e8d */  jmp     .Le96\n  /* e8f */  nop\n.Le90:\n  /* e90 */  test    %eax,%eax\n  /* e92 */  mov     %eax,%edx\n  /* e94 */  js      .Lea2\n.Le96:\n  /* e96 */  movswl  searchparent(%edx,%edx,1),%eax\n  /* e9e */  test    %eax,%eax\n  /* ea0 */  jne     .Le90\n.Lea2:\n  /* ea2 */  mov     %edx,0x50(%esp)\n.Lea6:\n  /* ea6 */  mov     0x50(%esp),%eax\n  /* eaa */  mov     0xd0(%esp),%ebx\n  /* eb1 */  movswl  searchsect(%eax,%eax,1),%eax\n  /* eb9 */  mov     %eax,goalsect(,%ebx,4)\n  /* ec0 */  mov     0x84(%esp),%eax\n  /* ec7 */  lea     (%eax,%eax,4),%eax\n  /* eca */  shl     $0x3,%eax\n  /* ecd */  movswl  sector(%eax),%ebp\n  /* ed4 */  movswl  sector+0x2(%eax),%eax\n  /* edb */  lea     (%eax,%ebp,1),%ecx\n  /* ede */  cmp     %ecx,%ebp\n  /* ee0 */  jge     .Lf5d\n  /* ee2 */  mov     %esi,0x44(%esp)\n  /* ee6 */  mov     %ebp,%ebx\n  /* ee8 */  mov     %ebp,%esi\n  /* eea */  mov     %ecx,0x40(%esp)\n  /* eee */  shl     $0x5,%ebx\n  /* ef1 */  add     $wall,%ebx\n  /* ef7 */  nop\n  /* ef8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf00:\n  /* f00 */  movswl  0x8(%ebx),%ecx\n  /* f04 */  mov     (%ebx),%edx\n  /* f06 */  shl     $0x5,%ecx\n  /* f09 */  mov     wall(%ecx),%eax\n  /* f0f */  mov     wall+0x4(%ecx),%ecx\n  /* f15 */  sub     %edx,%eax\n  /* f17 */  mov     0x4(%ebx),%edx\n  /* f1a */  imul    %eax,%eax\n  /* f1d */  sub     %edx,%ecx\n  /* f1f */  imul    %ecx,%ecx\n  /* f22 */  add     %ecx,%eax\n  /* f24 */  mov     %eax,(%esp)\n  /* f27 */  call    ksqrt\n  /* f2c */  mov     0xd0(%esp),%edx\n  /* f33 */  mov     %eax,%ecx\n  /* f35 */  movswl  0xc(%ebx),%eax\n  /* f39 */  cmp     goalsect(,%edx,4),%eax\n  /* f40 */  jne     .Lf4f\n  /* f42 */  cmp     %edi,%ecx\n  /* f44 */  setg    %al\n  /* f47 */  test    %al,%al\n  /* f49 */  cmovne  %ecx,%edi\n  /* f4c */  cmovne  %esi,%ebp\n.Lf4f:\n  /* f4f */  inc     %esi\n  /* f50 */  add     $0x20,%ebx\n  /* f53 */  cmp     %esi,0x40(%esp)\n  /* f57 */  jne     .Lf00\n  /* f59 */  mov     0x44(%esp),%esi\n.Lf5d:\n  /* f5d */  mov     0xd0(%esp),%eax\n  /* f64 */  mov     %ebp,goalwall(,%eax,4)\n  /* f6b */  shl     $0x5,%ebp\n  /* f6e */  movswl  wall+0x8(%ebp),%eax\n  /* f75 */  mov     wall+0x4(%ebp),%ecx\n  /* f7b */  shl     $0x5,%eax\n  /* f7e */  mov     wall+0x4(%eax),%edx\n  /* f84 */  sub     %ecx,%edx\n  /* f86 */  mov     %edx,0x4(%esp)\n  /* f8a */  mov     wall(%ebp),%ebx\n  /* f90 */  mov     wall(%eax),%eax\n  /* f96 */  sub     %ebx,%eax\n  /* f98 */  mov     %eax,(%esp)\n  /* f9b */  call    getangle\n  /* fa0 */  movswl  wall+0x8(%ebp),%ecx\n  /* fa7 */  mov     %esi,0x50(%esp)\n  /* fab */  mov     wall(%ebp),%edi\n  /* fb1 */  shl     $0x5,%ecx\n  /* fb4 */  lea     0x600(%eax),%edx\n  /* fba */  mov     wall(%ecx),%eax\n  /* fc0 */  and     $0x7ff,%edx\n  /* fc6 */  lea     0x200(%edx),%ebx\n  /* fcc */  movsbl  sintable+0x1(%edx,%edx,1),%edx\n  /* fd4 */  and     $0x7ff,%ebx\n  /* fda */  movsbl  sintable+0x1(%ebx,%ebx,1),%ebx\n  /* fe2 */  add     %edi,%eax\n  /* fe4 */  sar     $1,%eax\n  /* fe6 */  add     %ebx,%eax\n  /* fe8 */  mov     0xd0(%esp),%ebx\n  /* fef */  mov     %eax,goalx(,%ebx,4)\n  /* ff6 */  mov     wall+0x4(%ecx),%eax\n  /* ffc */  mov     wall+0x4(%ebp),%ecx\n  /* 1002 */  add     %ecx,%eax\n  /* 1004 */  sar     $1,%eax\n  /* 1006 */  add     %edx,%eax\n  /* 1008 */  mov     %eax,goaly(,%ebx,4)\n  /* 100f */  jmp     .Ldf4\n.L1014:\n  /* 1014 */  movl    $dashow2dsector,(%esp)\n  /* 101b */  xor     %eax,%eax\n  /* 101d */  mov     $0x200,%edx\n  /* 1022 */  mov     %eax,0x8(%esp)\n  /* 1026 */  mov     %edx,0x4(%esp)\n  /* 102a */  mov     %esi,0x70(%esp)\n  /* 102e */  call    clearbufbyte\n  /* 1033 */  mov     0x50(%esp),%eax\n  /* 1037 */  test    %eax,%eax\n  /* 1039 */  js      .L10a6\n  /* 103b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1040:\n  /* 1040 */  movswl  searchsect(%eax,%eax,1),%ecx\n  /* 1048 */  mov     $0x1,%esi\n  /* 104d */  movswl  searchparent(%eax,%eax,1),%eax\n  /* 1055 */  mov     %ecx,%edx\n  /* 1057 */  and     $0x7,%ecx\n  /* 105a */  shl     %cl,%esi\n  /* 105c */  sar     $0x3,%edx\n  /* 105f */  mov     %esi,%ecx\n  /* 1061 */  or      %cl,dashow2dsector(%edx)\n  /* 1067 */  test    %eax,%eax\n  /* 1069 */  jns     .L1040\n  /* 106b */  mov     0x50(%esp),%edx\n  /* 106f */  jmp     .L1096\n  /* 1071 */  jmp     .L1090\n  /* 1073 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1080 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1090:\n  /* 1090 */  test    %eax,%eax\n  /* 1092 */  mov     %eax,%edx\n  /* 1094 */  js      .L10a2\n.L1096:\n  /* 1096 */  movswl  searchparent(%edx,%edx,1),%eax\n  /* 109e */  test    %eax,%eax\n  /* 10a0 */  jne     .L1090\n.L10a2:\n  /* 10a2 */  mov     %edx,0x50(%esp)\n.L10a6:\n  /* 10a6 */  mov     0x50(%esp),%eax\n  /* 10aa */  movswl  searchsect(%eax,%eax,1),%ecx\n  /* 10b2 */  mov     0xd0(%esp),%eax\n  /* 10b9 */  mov     %ecx,goalsect(,%eax,4)\n  /* 10c0 */  lea     (%ecx,%ecx,4),%eax\n  /* 10c3 */  shl     $0x3,%eax\n  /* 10c6 */  movswl  sector(%eax),%edx\n  /* 10cd */  movswl  sector+0x2(%eax),%ebp\n  /* 10d4 */  lea     0x0(%ebp,%edx,1),%esi\n  /* 10d8 */  cmp     %esi,%edx\n  /* 10da */  jge     .L1c88\n  /* 10e0 */  shl     $0x5,%edx\n  /* 10e3 */  xor     %ebx,%ebx\n  /* 10e5 */  shl     $0x5,%esi\n  /* 10e8 */  add     $wall,%edx\n  /* 10ee */  add     $wall,%esi\n  /* 10f4 */  xor     %eax,%eax\n  /* 10f6 */  xchg    %ax,%ax\n  /* 10f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1100:\n  /* 1100 */  add     (%edx),%eax\n  /* 1102 */  add     $0x20,%edx\n  /* 1105 */  add     -0x1c(%edx),%ebx\n  /* 1108 */  cmp     %esi,%edx\n  /* 110a */  jne     .L1100\n  /* 110c */  cltd\n  /* 110d */  idiv    %ebp\n  /* 110f */  mov     %eax,%esi\n  /* 1111 */  mov     %ebx,%eax\n  /* 1113 */  cltd\n  /* 1114 */  idiv    %ebp\n.L1116:\n  /* 1116 */  mov     %eax,0xa8(%esp)\n  /* 111d */  mov     0x84(%esp),%eax\n  /* 1124 */  mov     %esi,0xa4(%esp)\n  /* 112b */  lea     (%eax,%eax,4),%eax\n  /* 112e */  shl     $0x3,%eax\n  /* 1131 */  movswl  sector(%eax),%ebp\n  /* 1138 */  movswl  sector+0x2(%eax),%eax\n  /* 113f */  mov     %ebp,0x50(%esp)\n  /* 1143 */  add     %ebp,%eax\n  /* 1145 */  mov     %eax,0x74(%esp)\n  /* 1149 */  cmp     %eax,%ebp\n  /* 114b */  jge     .L124f\n  /* 1151 */  mov     0x60(%esp),%eax\n  /* 1155 */  mov     %ebp,%ebx\n  /* 1157 */  mov     %edi,0x88(%esp)\n  /* 115e */  shl     $0x5,%ebx\n  /* 1161 */  mov     0x64(%esp),%esi\n  /* 1165 */  add     $wall,%ebx\n  /* 116b */  mov     %eax,0x40(%esp)\n  /* 116f */  jmp     .L1189\n  /* 1171 */  lea     0x0(%esi,%eiz,1),%esi\n.L1178:\n  /* 1178 */  mov     0xd0(%esp),%eax\n  /* 117f */  add     $0x20,%ebx\n  /* 1182 */  mov     goalsect(,%eax,4),%ecx\n.L1189:\n  /* 1189 */  movswl  0xc(%ebx),%eax\n  /* 118d */  cmp     %ecx,%eax\n  /* 118f */  jne     .L123d\n  /* 1195 */  movswl  0x8(%ebx),%eax\n  /* 1199 */  mov     0xa8(%esp),%edi\n  /* 11a0 */  shl     $0x5,%eax\n  /* 11a3 */  mov     wall(%eax),%ecx\n  /* 11a9 */  mov     %ecx,0x44(%esp)\n  /* 11ad */  mov     %ecx,%edx\n  /* 11af */  mov     (%ebx),%ecx\n  /* 11b1 */  sub     %ecx,%edx\n  /* 11b3 */  mov     wall+0x4(%eax),%ecx\n  /* 11b9 */  mov     %edx,0x6c(%esp)\n  /* 11bd */  mov     0x4(%ebx),%edx\n  /* 11c0 */  mov     %ecx,%eax\n  /* 11c2 */  sub     %edx,%eax\n  /* 11c4 */  mov     %eax,0x58(%esp)\n  /* 11c8 */  mov     0xa4(%esp),%eax\n  /* 11cf */  sub     %esi,%eax\n  /* 11d1 */  mov     %eax,0x48(%esp)\n  /* 11d5 */  mov     0x40(%esp),%eax\n  /* 11d9 */  sub     %eax,%edi\n  /* 11db */  sub     %eax,%edx\n  /* 11dd */  mov     0x48(%esp),%eax\n  /* 11e1 */  imul    %eax,%edx\n  /* 11e4 */  mov     (%ebx),%eax\n  /* 11e6 */  sub     %esi,%eax\n  /* 11e8 */  imul    %edi,%eax\n  /* 11eb */  cmp     %eax,%edx\n  /* 11ed */  jg      .L120d\n  /* 11ef */  mov     0x40(%esp),%eax\n  /* 11f3 */  sub     %eax,%ecx\n  /* 11f5 */  mov     0x48(%esp),%eax\n  /* 11f9 */  imul    %eax,%ecx\n  /* 11fc */  mov     0x44(%esp),%eax\n  /* 1200 */  sub     %esi,%eax\n  /* 1202 */  imul    %edi,%eax\n  /* 1205 */  cmp     %eax,%ecx\n  /* 1207 */  jge     .L188c\n.L120d:\n  /* 120d */  mov     0x6c(%esp),%eax\n  /* 1211 */  mov     0x58(%esp),%edx\n  /* 1215 */  imul    %eax,%eax\n  /* 1218 */  imul    %edx,%edx\n  /* 121b */  add     %edx,%eax\n  /* 121d */  mov     %eax,(%esp)\n  /* 1220 */  call    ksqrt\n  /* 1225 */  mov     0x70(%esp),%edi\n  /* 1229 */  cmp     %edi,%eax\n  /* 122b */  cmovle  %edi,%eax\n  /* 122e */  mov     %eax,0x70(%esp)\n  /* 1232 */  mov     0x50(%esp),%eax\n  /* 1236 */  cmovg   %ebp,%eax\n  /* 1239 */  mov     %eax,0x50(%esp)\n.L123d:\n  /* 123d */  inc     %ebp\n  /* 123e */  cmp     %ebp,0x74(%esp)\n  /* 1242 */  jne     .L1178\n  /* 1248 */  mov     0x88(%esp),%edi\n.L124f:\n  /* 124f */  mov     0x50(%esp),%edx\n  /* 1253 */  shl     $0x5,%edx\n  /* 1256 */  movswl  wall+0x8(%edx),%eax\n  /* 125d */  mov     wall+0x4(%edx),%ebx\n  /* 1263 */  mov     wall(%edx),%esi\n  /* 1269 */  shl     $0x5,%eax\n  /* 126c */  mov     wall+0x4(%eax),%ecx\n  /* 1272 */  mov     wall(%eax),%eax\n  /* 1278 */  sub     %ebx,%ecx\n  /* 127a */  mov     %ecx,0x58(%esp)\n  /* 127e */  sub     %esi,%eax\n  /* 1280 */  mov     %eax,0x6c(%esp)\n.L1284:\n  /* 1284 */  mov     0xd0(%esp),%eax\n  /* 128b */  mov     0x50(%esp),%ebx\n  /* 128f */  mov     %ebx,goalwall(,%eax,4)\n  /* 1296 */  mov     0x58(%esp),%eax\n  /* 129a */  shl     $0x5,%ebx\n  /* 129d */  mov     %eax,0x4(%esp)\n  /* 12a1 */  mov     0x6c(%esp),%eax\n  /* 12a5 */  mov     %eax,(%esp)\n  /* 12a8 */  call    getangle\n  /* 12ad */  movswl  wall+0x8(%ebx),%ecx\n  /* 12b4 */  mov     %edi,0x50(%esp)\n  /* 12b8 */  mov     wall(%ebx),%esi\n  /* 12be */  mov     wall+0x4(%ebx),%ebp\n  /* 12c4 */  shl     $0x5,%ecx\n  /* 12c7 */  lea     0x600(%eax),%edx\n  /* 12cd */  mov     wall(%ecx),%eax\n  /* 12d3 */  and     $0x7ff,%edx\n  /* 12d9 */  add     %esi,%eax\n  /* 12db */  lea     0x200(%edx),%esi\n  /* 12e1 */  movsbl  sintable+0x1(%edx,%edx,1),%edx\n  /* 12e9 */  sar     $1,%eax\n  /* 12eb */  and     $0x7ff,%esi\n  /* 12f1 */  movsbl  sintable+0x1(%esi,%esi,1),%esi\n  /* 12f9 */  add     %esi,%eax\n  /* 12fb */  mov     0xd0(%esp),%esi\n  /* 1302 */  mov     %eax,goalx(,%esi,4)\n  /* 1309 */  mov     wall+0x4(%ecx),%eax\n  /* 130f */  add     %ebp,%eax\n  /* 1311 */  sar     $1,%eax\n  /* 1313 */  add     %edx,%eax\n  /* 1315 */  mov     %eax,goaly(,%esi,4)\n  /* 131c */  mov     0x4c(%esp),%eax\n  /* 1320 */  movswl  searchsect(%eax,%eax,1),%eax\n  /* 1328 */  jmp     .Ld31\n.L132d:\n  /* 132d */  mov     0xd4(%esp),%eax\n  /* 1334 */  orl     $0x10000,0x8(%eax)\n  /* 133b */  jmp     .L269\n.L1340:\n  /* 1340 */  mov     myx,%eax\n  /* 1345 */  mov     %eax,0x64(%esp)\n  /* 1349 */  mov     myy,%eax\n  /* 134e */  mov     %eax,0x60(%esp)\n  /* 1352 */  mov     myz,%eax\n  /* 1357 */  add     $0x2600,%eax\n  /* 135c */  mov     %eax,0x68(%esp)\n  /* 1360 */  movswl  myang,%eax\n  /* 1367 */  testb   $0x7,numframes\n  /* 136e */  mov     %eax,0x80(%esp)\n  /* 1375 */  movswl  mycursectnum,%eax\n  /* 137c */  mov     %eax,0x78(%esp)\n  /* 1380 */  jne     .L9f\n.L1386:\n  /* 1386 */  mov     0xd0(%esp),%eax\n  /* 138d */  imul    $0x3ac,goalplayer(,%eax,4),%eax\n  /* 1398 */  movswl  ps+0x2e6(%eax),%eax\n  /* 139f */  lea     (%eax,%eax,4),%edx\n  /* 13a2 */  lea     (%eax,%edx,2),%eax\n  /* 13a5 */  shl     $0x2,%eax\n  /* 13a8 */  movswl  sprite+0x18(%eax),%edx\n  /* 13af */  mov     %edx,0x1c(%esp)\n  /* 13b3 */  mov     sprite+0x8(%eax),%ebx\n  /* 13b9 */  lea     -0x3000(%ebx),%edx\n  /* 13bf */  mov     %edx,0x18(%esp)\n  /* 13c3 */  mov     sprite+0x4(%eax),%edx\n  /* 13c9 */  mov     %edx,0x14(%esp)\n  /* 13cd */  mov     sprite(%eax),%eax\n  /* 13d3 */  mov     %eax,0x10(%esp)\n  /* 13d7 */  mov     0x78(%esp),%eax\n  /* 13db */  mov     %eax,0xc(%esp)\n  /* 13df */  mov     0x68(%esp),%eax\n  /* 13e3 */  sub     $0x3000,%eax\n  /* 13e8 */  mov     %eax,0x8(%esp)\n  /* 13ec */  mov     0x60(%esp),%eax\n  /* 13f0 */  mov     %eax,0x4(%esp)\n  /* 13f4 */  mov     0x64(%esp),%eax\n  /* 13f8 */  mov     %eax,(%esp)\n  /* 13fb */  call    cansee\n  /* 1400 */  test    %eax,%eax\n  /* 1402 */  jne     .L9f\n  /* 1408 */  mov     0xd0(%esp),%eax\n  /* 140f */  mov     %eax,goalplayer(,%eax,4)\n  /* 1416 */  jmp     .Lc5\n.L141b:\n  /* 141b */  mov     0xd0(%esp),%eax\n  /* 1422 */  mov     goalsprite(,%eax,4),%eax\n  /* 1429 */  test    %eax,%eax\n  /* 142b */  js      .L189c\n.L1431:\n  /* 1431 */  mov     0xd0(%esp),%ebx\n  /* 1438 */  mov     0xd0(%esp),%eax\n  /* 143f */  mov     0x60(%esp),%ebp\n  /* 1443 */  mov     goaly(,%ebx,4),%edi\n  /* 144a */  mov     goalx(,%eax,4),%eax\n  /* 1451 */  mov     0x64(%esp),%ebx\n  /* 1455 */  mov     %edi,%esi\n  /* 1457 */  mov     %eax,0x7c(%esp)\n  /* 145b */  sub     %ebp,%esi\n  /* 145d */  sub     %ebx,%eax\n  /* 145f */  mov     %esi,%edx\n  /* 1461 */  imul    %esi,%edx\n  /* 1464 */  mov     %eax,%ebx\n  /* 1466 */  imul    %eax,%eax\n  /* 1469 */  add     %edx,%eax\n  /* 146b */  mov     %eax,(%esp)\n  /* 146e */  call    ksqrt\n  /* 1473 */  test    %eax,%eax\n  /* 1475 */  mov     %eax,%ebp\n  /* 1477 */  je      .L9c2\n  /* 147d */  mov     %ebx,(%esp)\n  /* 1480 */  mov     %esi,0x4(%esp)\n  /* 1484 */  call    getangle\n  /* 1489 */  mov     %eax,%ecx\n  /* 148b */  mov     %ebx,%eax\n  /* 148d */  shl     $0xb,%eax\n  /* 1490 */  sub     %ebx,%eax\n  /* 1492 */  mov     0xd4(%esp),%ebx\n  /* 1499 */  cltd\n  /* 149a */  idiv    %ebp\n  /* 149c */  add     %ax,0x2(%ebx)\n  /* 14a0 */  mov     %esi,%eax\n  /* 14a2 */  shl     $0xb,%eax\n  /* 14a5 */  sub     %esi,%eax\n  /* 14a7 */  cltd\n  /* 14a8 */  idiv    %ebp\n  /* 14aa */  mov     0x80(%esp),%edx\n  /* 14b1 */  add     %ax,0x4(%ebx)\n  /* 14b5 */  lea     0x400(%ecx),%eax\n  /* 14bb */  mov     0xd4(%esp),%ebx\n  /* 14c2 */  sub     %edx,%eax\n  /* 14c4 */  mov     $0xffffff81,%edx\n  /* 14c9 */  and     $0x7ff,%eax\n  /* 14ce */  sub     $0x400,%eax\n  /* 14d3 */  sar     $0x3,%eax\n  /* 14d6 */  cmp     %edx,%eax\n  /* 14d8 */  cmovl   %edx,%eax\n  /* 14db */  mov     %al,(%ebx)\n  /* 14dd */  jmp     .L150d\n.L14df:\n  /* 14df */  mov     0xd0(%esp),%ebx\n  /* 14e6 */  mov     0x8c(%esp),%edi\n  /* 14ed */  or      goalsect(,%ebx,4),%eax\n  /* 14f4 */  js      .L141b\n  /* 14fa */  mov     0xd0(%esp),%eax\n  /* 1501 */  mov     $0xffffffff,%ebp\n  /* 1506 */  mov     %ebp,goalsprite(,%eax,4)\n.L150d:\n  /* 150d */  imul    $0x3ac,0xd0(%esp),%ebx\n  /* 1518 */  mov     $0x400,%edx\n  /* 151d */  mov     $0x400,%ecx\n  /* 1522 */  mov     $0xa4,%esi\n  /* 1527 */  lea     0xac(%esp),%ebp\n  /* 152e */  mov     ps+0x214(%ebx),%eax\n  /* 1534 */  mov     %eax,0xa4(%esp)\n  /* 153b */  mov     ps+0x218(%ebx),%eax\n  /* 1541 */  mov     %eax,0xa8(%esp)\n  /* 1548 */  mov     ps+0x21c(%ebx),%eax\n  /* 154e */  mov     %eax,0xac(%esp)\n  /* 1555 */  movzwl  ps+0x292(%ebx),%eax\n  /* 155c */  mov     %edx,0x20(%esp)\n  /* 1560 */  lea     0xa8(%esp),%edx\n  /* 1567 */  mov     %ecx,0x1c(%esp)\n  /* 156b */  lea     0xa4(%esp),%ecx\n  /* 1572 */  mov     %esi,0x18(%esp)\n  /* 1576 */  lea     0x9e(%esp),%esi\n  /* 157d */  mov     %ax,0x9e(%esp)\n  /* 1585 */  mov     $0x10001,%eax\n  /* 158a */  mov     %eax,0x24(%esp)\n  /* 158e */  mov     ps+0x250(%ebx),%eax\n  /* 1594 */  mov     %eax,0x14(%esp)\n  /* 1598 */  mov     ps+0x24c(%ebx),%eax\n  /* 159e */  mov     %edx,0x4(%esp)\n  /* 15a2 */  mov     %ecx,(%esp)\n  /* 15a5 */  mov     %esi,0xc(%esp)\n  /* 15a9 */  mov     %eax,0x10(%esp)\n  /* 15ad */  mov     %ebp,0x8(%esp)\n  /* 15b1 */  call    clipmove\n  /* 15b6 */  lea     0xa4(%esp),%ecx\n  /* 15bd */  lea     0xa8(%esp),%edx\n  /* 15c4 */  test    %eax,%eax\n  /* 15c6 */  je      .L19ad\n.L15cc:\n  /* 15cc */  mov     0xd0(%esp),%ebx\n  /* 15d3 */  mov     %eax,%ecx\n  /* 15d5 */  and     $0xc000,%ecx\n  /* 15db */  cmp     $0x8000,%ecx\n  /* 15e1 */  mov     clipmovecount(,%ebx,4),%ebx\n  /* 15e8 */  mov     %ebx,0x40(%esp)\n  /* 15ec */  lea     0x1(%ebx),%edx\n  /* 15ef */  mov     0xd0(%esp),%ebx\n  /* 15f6 */  mov     %edx,clipmovecount(,%ebx,4)\n  /* 15fd */  je      .L1a58\n  /* 1603 */  cmp     $0xc000,%ecx\n  /* 1609 */  je      .L1873\n.L160f:\n  /* 160f */  mov     0x60(%esp),%ebp\n  /* 1613 */  mov     %edi,%eax\n  /* 1615 */  mov     0x64(%esp),%edx\n  /* 1619 */  sub     %ebp,%eax\n  /* 161b */  mov     %eax,0x4(%esp)\n  /* 161f */  mov     0x7c(%esp),%eax\n  /* 1623 */  sub     %edx,%eax\n  /* 1625 */  mov     %eax,(%esp)\n  /* 1628 */  call    getangle\n  /* 162d */  mov     %eax,%esi\n.L162f:\n  /* 162f */  imul    $0x349c,0xd0(%esp),%eax\n  /* 163a */  mov     totalclock,%ebp\n  /* 1640 */  add     %ebp,%eax\n  /* 1642 */  mov     %eax,%edx\n  /* 1644 */  shl     $0x6,%edx\n  /* 1647 */  and     $0x7ff,%edx\n  /* 164d */  movswl  sintable(%edx,%edx,1),%ebx\n  /* 1655 */  lea     0x1095(%eax),%edx\n  /* 165b */  shl     $0x5,%edx\n  /* 165e */  and     $0x7ff,%edx\n  /* 1664 */  movswl  sintable(%edx,%edx,1),%ecx\n  /* 166c */  lea     0x1a59(%eax),%edx\n  /* 1672 */  shl     $0x4,%edx\n  /* 1675 */  lea     0x1ea28(,%eax,8),%eax\n  /* 167c */  and     $0x7ff,%edx\n  /* 1682 */  movswl  sintable(%edx,%edx,1),%edx\n  /* 168a */  and     $0x7ff,%eax\n  /* 168f */  movswl  sintable(%eax,%eax,1),%eax\n  /* 1697 */  add     %ebx,%ecx\n  /* 1699 */  mov     0xd4(%esp),%ebx\n  /* 16a0 */  add     %ecx,%edx\n  /* 16a2 */  add     %eax,%edx\n  /* 16a4 */  lea     0x400(%esi),%eax\n  /* 16aa */  and     $0x7ff,%eax\n  /* 16af */  movswl  sintable(%eax,%eax,1),%eax\n  /* 16b7 */  imul    %edx,%eax\n  /* 16ba */  sar     $0x11,%eax\n  /* 16bd */  add     %ax,0x2(%ebx)\n  /* 16c1 */  lea     0x200(%esi),%eax\n  /* 16c7 */  and     $0x7ff,%eax\n  /* 16cc */  movswl  sintable(%eax,%eax,1),%eax\n  /* 16d4 */  imul    %edx,%eax\n  /* 16d7 */  sar     $0x11,%eax\n  /* 16da */  add     %ax,0x4(%ebx)\n  /* 16de */  mov     0xd0(%esp),%eax\n  /* 16e5 */  mov     clipmovecount(,%eax,4),%eax\n  /* 16ec */  mov     %eax,%edx\n  /* 16ee */  and     $0x1f,%edx\n  /* 16f1 */  cmp     $0x2,%edx\n  /* 16f4 */  je      .L1acf\n  /* 16fa */  cmp     $0x11,%edx\n  /* 16fd */  jne     .L170d\n  /* 16ff */  mov     0xd4(%esp),%ebx\n  /* 1706 */  orl     $0x400000,0x8(%ebx)\n.L170d:\n  /* 170d */  cmp     $0x20,%eax\n  /* 1710 */  mov     0xd0(%esp),%eax\n  /* 1717 */  jg      .L183b\n.L171d:\n  /* 171d */  mov     0xd0(%esp),%ebx\n  /* 1724 */  mov     $0xffffffff,%edi\n  /* 1729 */  mov     goalsect(,%eax,4),%eax\n  /* 1730 */  mov     %edi,goalsprite(,%ebx,4)\n.L1737:\n  /* 1737 */  test    %eax,%eax\n  /* 1739 */  js      .L9c2\n  /* 173f */  mov     0xd0(%esp),%eax\n  /* 1746 */  mov     goalwall(,%eax,4),%edi\n  /* 174d */  test    %edi,%edi\n  /* 174f */  js      .L9c2\n  /* 1755 */  mov     goalx(,%eax,4),%edi\n  /* 175c */  mov     0xd0(%esp),%eax\n  /* 1763 */  mov     0x64(%esp),%ebx\n  /* 1767 */  mov     0x60(%esp),%esi\n  /* 176b */  mov     goaly(,%eax,4),%eax\n  /* 1772 */  sub     %ebx,%edi\n  /* 1774 */  mov     %eax,0x40(%esp)\n  /* 1778 */  mov     %eax,%ebx\n  /* 177a */  mov     %edi,%eax\n  /* 177c */  imul    %edi,%eax\n  /* 177f */  sub     %esi,%ebx\n  /* 1781 */  mov     %ebx,%edx\n  /* 1783 */  imul    %ebx,%edx\n  /* 1786 */  add     %edx,%eax\n  /* 1788 */  mov     %eax,(%esp)\n  /* 178b */  call    ksqrt\n  /* 1790 */  test    %eax,%eax\n  /* 1792 */  mov     %eax,%esi\n  /* 1794 */  je      .L9c2\n  /* 179a */  mov     %ebx,0x4(%esp)\n  /* 179e */  mov     %edi,(%esp)\n  /* 17a1 */  call    getangle\n  /* 17a6 */  mov     %eax,%ecx\n  /* 17a8 */  mov     0xd0(%esp),%eax\n  /* 17af */  mov     goalwall(,%eax,4),%eax\n  /* 17b6 */  mov     %eax,%edx\n  /* 17b8 */  not     %edx\n  /* 17ba */  shr     $0x1f,%edx\n  /* 17bd */  test    %dl,%dl\n  /* 17bf */  je      .L17cd\n  /* 17c1 */  cmp     $0xfff,%esi\n  /* 17c7 */  jle     .L1d65\n.L17cd:\n  /* 17cd */  mov     %edi,%eax\n  /* 17cf */  shl     $0xb,%eax\n  /* 17d2 */  sub     %edi,%eax\n  /* 17d4 */  mov     0xd4(%esp),%edi\n  /* 17db */  cltd\n  /* 17dc */  idiv    %esi\n  /* 17de */  add     %ax,0x2(%edi)\n  /* 17e2 */  mov     %ebx,%eax\n  /* 17e4 */  shl     $0xb,%eax\n  /* 17e7 */  sub     %ebx,%eax\n  /* 17e9 */  cltd\n  /* 17ea */  idiv    %esi\n  /* 17ec */  mov     $0xffffff81,%edx\n  /* 17f1 */  add     %ax,0x4(%edi)\n  /* 17f5 */  lea     0x400(%ecx),%eax\n  /* 17fb */  mov     0x80(%esp),%ecx\n  /* 1802 */  sub     %ecx,%eax\n  /* 1804 */  and     $0x7ff,%eax\n  /* 1809 */  sub     $0x400,%eax\n  /* 180e */  sar     $0x3,%eax\n  /* 1811 */  cmp     %edx,%eax\n  /* 1813 */  cmovl   %edx,%eax\n  /* 1816 */  mov     %al,(%edi)\n  /* 1818 */  jmp     .L9c2\n.L181d:\n  /* 181d */  andl    $0xfffffffb,0x40(%esp)\n  /* 1822 */  mov     0xd4(%esp),%edx\n  /* 1829 */  mov     0x40(%esp),%ecx\n  /* 182d */  mov     %ecx,0x8(%edx)\n  /* 1830 */  xor     %edx,%edx\n  /* 1832 */  mov     %edx,0x44(%esp)\n  /* 1836 */  jmp     .L74d\n.L183b:\n  /* 183b */  xor     %ebx,%ebx\n  /* 183d */  mov     $0xffffffff,%esi\n  /* 1842 */  mov     %ebx,clipmovecount(,%eax,4)\n  /* 1849 */  mov     $0xffffffff,%edx\n  /* 184e */  mov     $0xffffffff,%ecx\n  /* 1853 */  mov     %edx,goalsect(,%eax,4)\n  /* 185a */  mov     %ecx,goalwall(,%eax,4)\n  /* 1861 */  mov     %esi,goalsprite(,%eax,4)\n  /* 1868 */  add     $0xbc,%esp\n  /* 186e */  pop     %ebx\n  /* 186f */  pop     %esi\n  /* 1870 */  pop     %edi\n  /* 1871 */  pop     %ebp\n  /* 1872 */  ret\n.L1873:\n  /* 1873 */  cmp     $0x4,%edx\n  /* 1876 */  jne     .L160f\n  /* 187c */  mov     0xd4(%esp),%eax\n  /* 1883 */  orl     $0x1,0x8(%eax)\n  /* 1887 */  jmp     .L160f\n.L188c:\n  /* 188c */  mov     %ebp,0x50(%esp)\n  /* 1890 */  mov     0x88(%esp),%edi\n  /* 1897 */  jmp     .L1284\n.L189c:\n  /* 189c */  mov     0x68(%esp),%eax\n  /* 18a0 */  mov     $0x4,%ecx\n  /* 18a5 */  mov     %ecx,0x48(%esp)\n  /* 18a9 */  mov     0xd0(%esp),%edi\n  /* 18b0 */  sub     $0x2000,%eax\n  /* 18b5 */  mov     %eax,0x44(%esp)\n.L18b9:\n  /* 18b9 */  call    rand\n  /* 18be */  movswl  numsectors,%ecx\n  /* 18c5 */  cltd\n  /* 18c6 */  idiv    %ecx\n  /* 18c8 */  movswl  headspritesect(%edx,%edx,1),%ebx\n  /* 18d0 */  test    %ebx,%ebx\n  /* 18d2 */  js      .L1980\n  /* 18d8 */  mov     %edx,0x40(%esp)\n  /* 18dc */  lea     0x0(%esi,%eiz,1),%esi\n.L18e0:\n  /* 18e0 */  lea     (%ebx,%ebx,4),%eax\n  /* 18e3 */  lea     (%ebx,%eax,2),%edx\n  /* 18e6 */  lea     0x0(,%edx,4),%ebp\n  /* 18ed */  cmpb    $0x0,sprite+0x14(%ebp)\n  /* 18f4 */  je      .L1970\n  /* 18f6 */  cmpb    $0x0,sprite+0x15(%ebp)\n  /* 18fd */  je      .L1970\n  /* 18ff */  movswl  sprite+0xe(%ebp),%eax\n  /* 1906 */  mov     %edi,(%esp)\n  /* 1909 */  mov     %eax,0x4(%esp)\n  /* 190d */  call    getspritescore\n  /* 1912 */  test    %eax,%eax\n  /* 1914 */  jle     .L1970\n  /* 1916 */  mov     0x40(%esp),%eax\n  /* 191a */  mov     %eax,0x1c(%esp)\n  /* 191e */  mov     sprite+0x8(%ebp),%eax\n  /* 1924 */  sub     $0x400,%eax\n  /* 1929 */  mov     %eax,0x18(%esp)\n  /* 192d */  mov     sprite+0x4(%ebp),%eax\n  /* 1933 */  mov     %eax,0x14(%esp)\n  /* 1937 */  mov     sprite(%ebp),%eax\n  /* 193d */  mov     %eax,0x10(%esp)\n  /* 1941 */  mov     0x78(%esp),%eax\n  /* 1945 */  mov     %eax,0xc(%esp)\n  /* 1949 */  mov     0x44(%esp),%eax\n  /* 194d */  mov     %eax,0x8(%esp)\n  /* 1951 */  mov     0x60(%esp),%eax\n  /* 1955 */  mov     %eax,0x4(%esp)\n  /* 1959 */  mov     0x64(%esp),%eax\n  /* 195d */  mov     %eax,(%esp)\n  /* 1960 */  call    cansee\n  /* 1965 */  test    %eax,%eax\n  /* 1967 */  jne     .L1aeb\n  /* 196d */  lea     0x0(%esi),%esi\n.L1970:\n  /* 1970 */  movswl  nextspritesect(%ebx,%ebx,1),%ebx\n  /* 1978 */  test    %ebx,%ebx\n  /* 197a */  jns     .L18e0\n.L1980:\n  /* 1980 */  decl    0x48(%esp)\n  /* 1984 */  jne     .L18b9\n  /* 198a */  jmp     .L1431\n.L198f:\n  /* 198f */  andl    $0xfffffffb,0x40(%esp)\n  /* 1994 */  mov     0xd4(%esp),%ebx\n  /* 199b */  mov     0x40(%esp),%eax\n  /* 199f */  mov     %eax,0x8(%ebx)\n  /* 19a2 */  xor     %eax,%eax\n  /* 19a4 */  mov     %eax,0x44(%esp)\n  /* 19a8 */  jmp     .L7a6\n.L19ad:\n  /* 19ad */  mov     ps+0x214(%ebx),%eax\n  /* 19b3 */  mov     %eax,0xa4(%esp)\n  /* 19ba */  mov     ps+0x218(%ebx),%eax\n  /* 19c0 */  mov     %eax,0xa8(%esp)\n  /* 19c7 */  mov     ps+0x21c(%ebx),%eax\n  /* 19cd */  add     $0x1800,%eax\n  /* 19d2 */  mov     %eax,0xac(%esp)\n  /* 19d9 */  movzwl  ps+0x292(%ebx),%eax\n  /* 19e0 */  mov     %ax,0x9e(%esp)\n  /* 19e8 */  mov     $0x10001,%eax\n  /* 19ed */  mov     %eax,0x24(%esp)\n  /* 19f1 */  mov     $0x400,%eax\n  /* 19f6 */  mov     %eax,0x20(%esp)\n  /* 19fa */  mov     $0x400,%eax\n  /* 19ff */  mov     %eax,0x1c(%esp)\n  /* 1a03 */  mov     $0xa4,%eax\n  /* 1a08 */  mov     %eax,0x18(%esp)\n  /* 1a0c */  mov     ps+0x250(%ebx),%eax\n  /* 1a12 */  mov     %eax,0x14(%esp)\n  /* 1a16 */  mov     ps+0x24c(%ebx),%eax\n  /* 1a1c */  mov     %esi,0xc(%esp)\n  /* 1a20 */  mov     %ebp,0x8(%esp)\n  /* 1a24 */  mov     %edx,0x4(%esp)\n  /* 1a28 */  mov     %eax,0x10(%esp)\n  /* 1a2c */  mov     %ecx,(%esp)\n  /* 1a2f */  call    clipmove\n  /* 1a34 */  test    %eax,%eax\n  /* 1a36 */  jne     .L15cc\n  /* 1a3c */  mov     0xd0(%esp),%eax\n  /* 1a43 */  xor     %ebp,%ebp\n  /* 1a45 */  mov     %ebp,clipmovecount(,%eax,4)\n  /* 1a4c */  mov     goalsect(,%eax,4),%eax\n  /* 1a53 */  jmp     .L1737\n.L1a58:\n  /* 1a58 */  and     $0x3fff,%eax\n  /* 1a5d */  mov     %eax,%ebx\n  /* 1a5f */  shl     $0x5,%eax\n  /* 1a62 */  lea     wall(%eax),%edx\n  /* 1a68 */  movswl  wall+0xc(%eax),%eax\n  /* 1a6f */  test    %eax,%eax\n  /* 1a71 */  jns     .L1c91\n.L1a77:\n  /* 1a77 */  mov     0x60(%esp),%eax\n  /* 1a7b */  shl     $0x5,%ebx\n  /* 1a7e */  mov     0x64(%esp),%edx\n  /* 1a82 */  sub     %eax,%edi\n  /* 1a84 */  mov     0x7c(%esp),%eax\n  /* 1a88 */  mov     %edi,0x4(%esp)\n  /* 1a8c */  sub     %edx,%eax\n  /* 1a8e */  mov     %eax,(%esp)\n  /* 1a91 */  call    getangle\n  /* 1a96 */  movswl  wall+0x8(%ebx),%eax\n  /* 1a9d */  mov     wall+0x4(%ebx),%esi\n  /* 1aa3 */  shl     $0x5,%eax\n  /* 1aa6 */  mov     wall+0x4(%eax),%ecx\n  /* 1aac */  sub     %esi,%ecx\n  /* 1aae */  mov     %ecx,0x4(%esp)\n  /* 1ab2 */  mov     wall(%eax),%eax\n  /* 1ab8 */  mov     wall(%ebx),%edi\n  /* 1abe */  sub     %edi,%eax\n  /* 1ac0 */  mov     %eax,(%esp)\n  /* 1ac3 */  call    getangle\n  /* 1ac8 */  mov     %eax,%esi\n  /* 1aca */  jmp     .L162f\n.L1acf:\n  /* 1acf */  orl     $0x20000000,0x8(%ebx)\n  /* 1ad6 */  cmp     $0x20,%eax\n  /* 1ad9 */  mov     0xd0(%esp),%eax\n  /* 1ae0 */  jg      .L183b\n  /* 1ae6 */  jmp     .L171d\n.L1aeb:\n  /* 1aeb */  mov     %ebx,goalsprite(,%edi,4)\n  /* 1af2 */  mov     %ebp,%esi\n  /* 1af4 */  add     $sprite,%ebp\n  /* 1afa */  mov     sprite(%esi),%eax\n  /* 1b00 */  mov     %eax,goalx(,%edi,4)\n  /* 1b07 */  mov     0x4(%ebp),%eax\n  /* 1b0a */  mov     %eax,goaly(,%edi,4)\n  /* 1b11 */  jmp     .L1980\n.L1b16:\n  /* 1b16 */  lea     0xac(%esp),%eax\n  /* 1b1d */  mov     $0x1000040,%esi\n  /* 1b22 */  mov     %eax,0x30(%esp)\n  /* 1b26 */  lea     0xa8(%esp),%eax\n  /* 1b2d */  mov     %eax,0x2c(%esp)\n  /* 1b31 */  lea     0xa4(%esp),%eax\n  /* 1b38 */  mov     %eax,0x28(%esp)\n  /* 1b3c */  lea     0xa2(%esp),%eax\n  /* 1b43 */  imul    $0x3ac,0xd0(%esp),%edx\n  /* 1b4e */  mov     %eax,0x24(%esp)\n  /* 1b52 */  lea     0xa0(%esp),%eax\n  /* 1b59 */  mov     %eax,0x20(%esp)\n  /* 1b5d */  lea     0x9e(%esp),%eax\n  /* 1b64 */  mov     %esi,0x34(%esp)\n  /* 1b68 */  mov     0x80(%esp),%esi\n  /* 1b6f */  mov     %eax,0x1c(%esp)\n  /* 1b73 */  lea     ps(%edx),%ebx\n  /* 1b79 */  mov     $0x64,%eax\n  /* 1b7e */  mov     ps+0x220(%edx),%ebp\n  /* 1b84 */  movswl  ps+0x2be(%edx),%edx\n  /* 1b8b */  sub     %ebp,%eax\n  /* 1b8d */  mov     0x64(%esp),%ebp\n  /* 1b91 */  sub     %edx,%eax\n  /* 1b93 */  shl     $0x5,%eax\n  /* 1b96 */  mov     %eax,0x18(%esp)\n  /* 1b9a */  mov     %esi,%eax\n  /* 1b9c */  and     $0x7ff,%eax\n  /* 1ba1 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 1ba9 */  mov     %eax,0x14(%esp)\n  /* 1bad */  lea     0x200(%esi),%eax\n  /* 1bb3 */  mov     0x60(%esp),%esi\n  /* 1bb7 */  and     $0x7ff,%eax\n  /* 1bbc */  movswl  sintable(%eax,%eax,1),%eax\n  /* 1bc4 */  mov     %ebp,(%esp)\n  /* 1bc7 */  mov     %esi,0x4(%esp)\n  /* 1bcb */  mov     %eax,0x10(%esp)\n  /* 1bcf */  mov     0x78(%esp),%eax\n  /* 1bd3 */  mov     %eax,0xc(%esp)\n  /* 1bd7 */  mov     0x68(%esp),%eax\n  /* 1bdb */  sub     $0x2600,%eax\n  /* 1be0 */  mov     %eax,0x8(%esp)\n  /* 1be4 */  call    hitscan\n  /* 1be9 */  mov     0xa4(%esp),%eax\n  /* 1bf0 */  mov     0xa8(%esp),%edx\n  /* 1bf7 */  sub     %ebp,%eax\n  /* 1bf9 */  imul    %eax,%eax\n  /* 1bfc */  sub     %esi,%edx\n  /* 1bfe */  imul    %edx,%edx\n  /* 1c01 */  add     %edx,%eax\n  /* 1c03 */  cmp     $0x63ffff,%eax\n  /* 1c08 */  jg      .L1c15\n  /* 1c0a */  mov     0xd4(%esp),%eax\n  /* 1c11 */  andl    $0xfffffffb,0x8(%eax)\n.L1c15:\n  /* 1c15 */  movswl  0x2b8(%ebx),%eax\n  /* 1c1c */  jmp     .L61c\n.L1c21:\n  /* 1c21 */  call    rand\n  /* 1c26 */  mov     %eax,%ecx\n  /* 1c28 */  mov     $0x2aaaaaab,%eax\n  /* 1c2d */  imul    %ecx\n  /* 1c2f */  mov     %ecx,%ebx\n  /* 1c31 */  sar     $0x1f,%ebx\n  /* 1c34 */  mov     %edx,%eax\n  /* 1c36 */  sar     $1,%eax\n  /* 1c38 */  sub     %ebx,%eax\n  /* 1c3a */  mov     0xd4(%esp),%ebx\n  /* 1c41 */  lea     (%eax,%eax,2),%edx\n  /* 1c44 */  mov     %ecx,%eax\n  /* 1c46 */  shl     $0x2,%edx\n  /* 1c49 */  sub     %edx,%eax\n  /* 1c4b */  shl     $0x8,%eax\n  /* 1c4e */  or      %eax,0x8(%ebx)\n  /* 1c51 */  imul    $0x3ac,0xd0(%esp),%eax\n  /* 1c5c */  movswl  ps+0x2b8(%eax),%eax\n  /* 1c63 */  jmp     .L613\n.L1c68:\n  /* 1c68 */  call    rand\n  /* 1c6d */  test    $0x7,%al\n  /* 1c6f */  jne     .L1c7c\n  /* 1c71 */  mov     0xd4(%esp),%eax\n  /* 1c78 */  andl    $0xfffffffb,0x8(%eax)\n.L1c7c:\n  /* 1c7c */  movswl  0x2b8(%ebx),%eax\n  /* 1c83 */  jmp     .L60a\n.L1c88:\n  /* 1c88 */  xor     %eax,%eax\n  /* 1c8a */  xor     %esi,%esi\n  /* 1c8c */  jmp     .L1116\n.L1c91:\n  /* 1c91 */  imul    $0x3ac,0xd0(%esp),%esi\n  /* 1c9c */  mov     %edx,0x44(%esp)\n  /* 1ca0 */  mov     ps+0x218(%esi),%ecx\n  /* 1ca6 */  mov     %ecx,0x8(%esp)\n  /* 1caa */  mov     ps+0x214(%esi),%ecx\n  /* 1cb0 */  mov     %eax,(%esp)\n  /* 1cb3 */  mov     %ecx,0x4(%esp)\n  /* 1cb7 */  call    getflorzofslope\n  /* 1cbc */  mov     0x44(%esp),%edx\n  /* 1cc0 */  mov     %eax,0x40(%esp)\n  /* 1cc4 */  mov     ps+0x21c(%esi),%eax\n  /* 1cca */  lea     0x1800(%eax),%ebp\n  /* 1cd0 */  mov     ps+0x218(%esi),%eax\n  /* 1cd6 */  mov     %eax,0x8(%esp)\n  /* 1cda */  mov     ps+0x214(%esi),%eax\n  /* 1ce0 */  mov     %eax,0x4(%esp)\n  /* 1ce4 */  movswl  0xc(%edx),%eax\n  /* 1ce8 */  mov     %eax,(%esp)\n  /* 1ceb */  call    getceilzofslope\n  /* 1cf0 */  mov     ps+0x21c(%esi),%edx\n  /* 1cf6 */  mov     0x40(%esp),%ecx\n  /* 1cfa */  sub     $0x1800,%edx\n  /* 1d00 */  cmp     %edx,%eax\n  /* 1d02 */  jl      .L1d38\n  /* 1d04 */  mov     0xd4(%esp),%eax\n  /* 1d0b */  cmp     %ebp,%ecx\n  /* 1d0d */  mov     0x8(%eax),%eax\n  /* 1d10 */  jg      .L1d26\n  /* 1d12 */  mov     0xd0(%esp),%esi\n  /* 1d19 */  cmpl    $0x4,clipmovecount(,%esi,4)\n  /* 1d21 */  jne     .L1d26\n  /* 1d23 */  or      $0x1,%eax\n.L1d26:\n  /* 1d26 */  mov     0xd4(%esp),%esi\n  /* 1d2d */  or      $0x2,%eax\n  /* 1d30 */  mov     %eax,0x8(%esi)\n  /* 1d33 */  jmp     .L1a77\n.L1d38:\n  /* 1d38 */  cmp     %ebp,%ecx\n  /* 1d3a */  jg      .L1a77\n  /* 1d40 */  mov     0xd0(%esp),%eax\n  /* 1d47 */  cmpl    $0x4,clipmovecount(,%eax,4)\n  /* 1d4f */  jne     .L1a77\n  /* 1d55 */  mov     0xd4(%esp),%eax\n  /* 1d5c */  orl     $0x1,0x8(%eax)\n  /* 1d60 */  jmp     .L1a77\n.L1d65:\n  /* 1d65 */  shl     $0x5,%eax\n  /* 1d68 */  movswl  wall+0x8(%eax),%edx\n  /* 1d6f */  mov     wall+0x4(%eax),%ebp\n  /* 1d75 */  shl     $0x5,%edx\n  /* 1d78 */  mov     wall+0x4(%edx),%ecx\n  /* 1d7e */  sub     %ebp,%ecx\n  /* 1d80 */  mov     %ecx,0x4(%esp)\n  /* 1d84 */  mov     wall(%eax),%ecx\n  /* 1d8a */  mov     wall(%edx),%edx\n  /* 1d90 */  sub     %ecx,%edx\n  /* 1d92 */  mov     %edx,(%esp)\n  /* 1d95 */  call    getangle\n  /* 1d9a */  lea     0x600(%eax),%ecx\n  /* 1da0 */  and     $0x7ff,%ecx\n  /* 1da6 */  jmp     .L17cd\n","c":"/* candidate for computergetinput (player.c, 7595 bytes) */\n#include \"duke3d.h\"\n\nint getspritescore(int snum, int dapicnum);\n\nstatic int goalplayer[MAXPLAYERS], goalsect[MAXPLAYERS], goalwall[MAXPLAYERS];\nstatic int goalx[MAXPLAYERS], goaly[MAXPLAYERS], goalsprite[MAXPLAYERS];\nstatic int clipmovecount[MAXPLAYERS];\nunsigned char dashow2dsector[(MAXSECTORS+7)>>3];\nshort searchsect[MAXSECTORS], searchparent[MAXSECTORS];\n\nstatic const int fdmatrix[12][12] = {\n    { 128,-1,-1,-1,128,-1,-1,-1,128,-1,-1,-1 },\n    { 1024,512,128,512,512,128,128,128,128,128,-1,-1 },\n    { 512,512,128,128,128,128,128,128,128,128,-1,-1 },\n    { 512,512,128,128,128,128,128,128,128,128,-1,-1 },\n    { 2560,2560,1024,1024,2560,2560,2560,2560,2560,2560,-1,-1 },\n    { 512,512,128,128,128,128,128,128,128,128,-1,-1 },\n    { 128,128,128,128,128,128,128,128,128,128,-1,-1 },\n    { 1024,1024,512,512,1024,1024,1024,1024,1024,1024,-1,-1 },\n    { 512,512,128,128,128,128,128,128,128,128,-1,-1 },\n    { 128,128,128,128,128,128,128,128,128,128,-1,-1 },\n    { 128,128,128,128,128,128,128,128,128,128,-1,-1 },\n    { 128,128,128,128,128,128,128,128,128,128,-1,-1 }\n};\n\nvoid computergetinput(int snum, input *syn)\n{\n    int i, j, k, l, x1, y1, z1, x2, y2, z2, x3, y3, z3, dx, dy;\n    int dist, daang, zang, fightdist, damyang, damysect;\n    int startsect, endsect, splc, send, startwall, endwall;\n    short dasect, dawall, daspr;\n    walltype *wal;\n\n    syn->fvel = 0;\n    syn->svel = 0;\n    syn->avel = 0;\n    syn->horz = 0;\n    syn->bits = 0;\n\n    x1 = sprite[ps[snum].i].x;\n    y1 = sprite[ps[snum].i].y;\n    z1 = sprite[ps[snum].i].z;\n    damyang = sprite[ps[snum].i].ang;\n    damysect = sprite[ps[snum].i].sectnum;\n    if ((numplayers >= 2) && (snum == myconnectindex))\n        { x1 = myx; y1 = myy; z1 = myz+PHEIGHT; damyang = myang; damysect = mycursectnum; }\n\n    if (!(numframes&7))\n    {\n        x2 = sprite[ps[goalplayer[snum]].i].x;\n        y2 = sprite[ps[goalplayer[snum]].i].y;\n        z2 = sprite[ps[goalplayer[snum]].i].z;\n\n        if (!cansee(x1,y1,z1-(48<<8),damysect,x2,y2,z2-(48<<8),sprite[ps[goalplayer[snum]].i].sectnum))\n            goalplayer[snum] = snum;\n    }\n\n    if ((goalplayer[snum] == snum) || (ps[goalplayer[snum]].dead_flag != 0))\n    {\n        j = 0x7fffffff;\n        for(i=connecthead;i>=0;i=connectpoint2[i])\n            if (i != snum)\n            {\n                dist = ksqrt((sprite[ps[i].i].x-x1)*(sprite[ps[i].i].x-x1)+(sprite[ps[i].i].y-y1)*(sprite[ps[i].i].y-y1));\n\n                x2 = sprite[ps[i].i].x;\n                y2 = sprite[ps[i].i].y;\n                z2 = sprite[ps[i].i].z;\n                if (!cansee(x1,y1,z1-(48<<8),damysect,x2,y2,z2-(48<<8),sprite[ps[i].i].sectnum))\n                    dist <<= 1;\n\n                if (dist < j) { j = dist; goalplayer[snum] = i; }\n            }\n    }\n\n    x2 = sprite[ps[goalplayer[snum]].i].x;\n    y2 = sprite[ps[goalplayer[snum]].i].y;\n    z2 = sprite[ps[goalplayer[snum]].i].z;\n\n    if (ps[snum].dead_flag) syn->bits |= (1<<29);\n    if ((ps[snum].firstaid_amount > 0) && (ps[snum].last_extra < 100))\n        syn->bits |= (1<<16);\n\n    for(j=headspritestat[4];j>=0;j=nextspritestat[j])\n    {\n        switch (sprite[j].picnum)\n        {\n            case TONGUE: k = 4; break;\n            case FREEZEBLAST: k = 4; break;\n            case SHRINKSPARK: k = 16; break;\n            case RPG: k = 16; break;\n            default: k = 0; break;\n        }\n        if (k)\n        {\n            x3 = sprite[j].x;\n            y3 = sprite[j].y;\n            z3 = sprite[j].z;\n            for(l=0;l<=8;l++)\n            {\n                if (tmulscale11(x3-x1,x3-x1,y3-y1,y3-y1,(z3-z1)>>4,(z3-z1)>>4) < 3072)\n                {\n                    dx = sintable[(sprite[j].ang+512)&2047];\n                    dy = sintable[sprite[j].ang&2047];\n                    if ((x1-x3)*dy > (y1-y3)*dx) i = -k*512; else i = k*512;\n                    syn->fvel -= mulscale17(dy,i);\n                    syn->svel += mulscale17(dx,i);\n                }\n                if (l < 7)\n                {\n                    x3 += (mulscale14(sprite[j].xvel,sintable[(sprite[j].ang+512)&2047])<<2);\n                    y3 += (mulscale14(sprite[j].xvel,sintable[sprite[j].ang&2047])<<2);\n                    z3 += (sprite[j].zvel<<2);\n                }\n                else\n                {\n                    hitscan(sprite[j].x,sprite[j].y,sprite[j].z,sprite[j].sectnum,\n                            mulscale14(sprite[j].xvel,sintable[(sprite[j].ang+512)&2047]),\n                            mulscale14(sprite[j].xvel,sintable[sprite[j].ang&2047]),\n                            (int)sprite[j].zvel,\n                            &dasect,&dawall,&daspr,&x3,&y3,&z3,CLIPMASK1);\n                }\n            }\n        }\n    }\n\n    if ((ps[goalplayer[snum]].dead_flag == 0) &&\n        ((cansee(x1,y1,z1,damysect,x2,y2,z2,sprite[ps[goalplayer[snum]].i].sectnum)) ||\n         (cansee(x1,y1,z1-(24<<8),damysect,x2,y2,z2-(24<<8),sprite[ps[goalplayer[snum]].i].sectnum)) ||\n         (cansee(x1,y1,z1-(48<<8),damysect,x2,y2,z2-(48<<8),sprite[ps[goalplayer[snum]].i].sectnum))))\n    {\n        syn->bits |= (1<<2);\n\n        if ((ps[snum].curr_weapon == HANDBOMB_WEAPON) && (!(rand()&7)))\n            syn->bits &= ~(1<<2);\n\n        if (ps[snum].curr_weapon == TRIPBOMB_WEAPON)\n            syn->bits |= ((rand()%MAX_WEAPONS)<<8);\n\n        if (ps[snum].curr_weapon == RPG_WEAPON)\n        {\n            hitscan(x1,y1,z1-PHEIGHT,damysect,sintable[(damyang+512)&2047],sintable[damyang&2047],\n                    (100-ps[snum].horiz-ps[snum].horizoff)*32,&dasect,&dawall,&daspr,&x3,&y3,&z3,CLIPMASK1);\n            if ((x3-x1)*(x3-x1)+(y3-y1)*(y3-y1) < 2560*2560) syn->bits &= ~(1<<2);\n        }\n\n        fightdist = fdmatrix[ps[snum].curr_weapon][ps[goalplayer[snum]].curr_weapon];\n        if (fightdist < 128) fightdist = 128;\n        dist = ksqrt((x2-x1)*(x2-x1)+(y2-y1)*(y2-y1)); if (dist == 0) dist = 1;\n        daang = getangle(x2+(ps[goalplayer[snum]].posxv>>14)-x1,y2+(ps[goalplayer[snum]].posyv>>14)-y1);\n        zang = 100-((z2-z1)*8)/dist;\n        fightdist = max(fightdist,(klabs(z2-z1)>>4));\n\n        if (sprite[ps[goalplayer[snum]].i].yrepeat < 32)\n            { fightdist = 0; syn->bits &= ~(1<<2); }\n        if (sprite[ps[goalplayer[snum]].i].pal == 1)\n            { fightdist = 0; syn->bits &= ~(1<<2); }\n\n        if (dist < 256) syn->bits |= (1<<22);\n\n        x3 = x2+((x1-x2)*fightdist/dist);\n        y3 = y2+((y1-y2)*fightdist/dist);\n        syn->fvel += (x3-x1)*2047/dist;\n        syn->svel += (y3-y1)*2047/dist;\n\n        //Strafe attack\n        if (fightdist)\n        {\n            j = totalclock+snum*13468;\n            i = sintable[(j<<6)&2047];\n            i += sintable[((j+4245)<<5)&2047];\n            i += sintable[((j+6745)<<4)&2047];\n            i += sintable[((j+15685)<<3)&2047];\n            j = sintable[(sprite[ps[goalplayer[snum]].i].ang+512)&2047];\n            k = sintable[sprite[ps[goalplayer[snum]].i].ang&2047];\n            if ((x1-x2)*k > (y1-y2)*j)\n                i += 8192;\n            else\n                i -= 8192;\n            syn->fvel += ((sintable[(daang+1024)&2047]*i)>>17);\n            syn->svel += ((sintable[(daang+512)&2047]*i)>>17);\n        }\n\n        syn->avel = min(max((((daang+1024-damyang)&2047)-1024)>>1,-127),127);\n        syn->horz = min(max((zang-ps[snum].horiz)>>1,-127),127);\n        syn->bits |= (1<<23);\n        return;\n    }\n\n    goalsect[snum] = -1;\n    if (goalsect[snum] < 0)\n    {\n        goalwall[snum] = -1;\n        startsect = sprite[ps[snum].i].sectnum;\n        endsect = sprite[ps[goalplayer[snum]].i].sectnum;\n\n        clearbufbyte(dashow2dsector,(MAXSECTORS+7)>>3,0L);\n        searchsect[0] = startsect;\n        searchparent[0] = -1;\n        dashow2dsector[startsect>>3] |= (1<<(startsect&7));\n        for(splc=0,send=1;splc<send;splc++)\n        {\n            startwall = sector[searchsect[splc]].wallptr;\n            endwall = startwall + sector[searchsect[splc]].wallnum;\n            for(i=startwall,wal=&wall[startwall];i<endwall;i++,wal++)\n            {\n                j = wal->nextsector; if (j < 0) continue;\n\n                dx = ((wall[wal->point2].x+wal->x)>>1);\n                dy = ((wall[wal->point2].y+wal->y)>>1);\n                if ((getceilzofslope(j,dx,dy) > getflorzofslope(j,dx,dy)-(28<<8)) && ((sector[j].lotag < 15) || (sector[j].lotag > 22)))\n                    continue;\n                if (getflorzofslope(j,dx,dy) < getflorzofslope(searchsect[splc],dx,dy)-(72<<8))\n                    continue;\n                if ((dashow2dsector[j>>3]&(1<<(j&7))) == 0)\n                {\n                    dashow2dsector[j>>3] |= (1<<(j&7));\n                    searchsect[send] = (short)j;\n                    searchparent[send] = (short)splc;\n                    send++;\n                    if (j == endsect)\n                    {\n                        clearbufbyte(dashow2dsector,(MAXSECTORS+7)>>3,0L);\n                        for(k=send-1;k>=0;k=searchparent[k])\n                            dashow2dsector[searchsect[k]>>3] |= (1<<(searchsect[k]&7));\n\n                        for(k=send-1;k>=0;k=searchparent[k])\n                            if (!searchparent[k]) break;\n\n                        goalsect[snum] = searchsect[k];\n                        startwall = sector[goalsect[snum]].wallptr;\n                        endwall = startwall+sector[goalsect[snum]].wallnum;\n                        x3 = y3 = 0;\n                        for(i=startwall;i<endwall;i++)\n                        {\n                            x3 += wall[i].x;\n                            y3 += wall[i].y;\n                        }\n                        x3 /= (endwall-startwall);\n                        y3 /= (endwall-startwall);\n\n                        startwall = sector[startsect].wallptr;\n                        endwall = startwall+sector[startsect].wallnum;\n                        l = 0; k = startwall;\n                        for(i=startwall;i<endwall;i++)\n                        {\n                            if (wall[i].nextsector != goalsect[snum]) continue;\n                            dx = wall[wall[i].point2].x-wall[i].x;\n                            dy = wall[wall[i].point2].y-wall[i].y;\n\n                            if ((x3-x1)*(wall[i].y-y1) <= (y3-y1)*(wall[i].x-x1))\n                                if ((x3-x1)*(wall[wall[i].point2].y-y1) >= (y3-y1)*(wall[wall[i].point2].x-x1))\n                                    { k = i; break; }\n\n                            dist = ksqrt(dx*dx+dy*dy);\n                            if (dist > l) { l = dist; k = i; }\n                        }\n                        goalwall[snum] = k;\n                        daang = ((getangle(wall[wall[k].point2].x-wall[k].x,wall[wall[k].point2].y-wall[k].y)+1536)&2047);\n                        goalx[snum] = ((wall[k].x+wall[wall[k].point2].x)>>1)+(sintable[(daang+512)&2047]>>8);\n                        goaly[snum] = ((wall[k].y+wall[wall[k].point2].y)>>1)+(sintable[daang&2047]>>8);\n                        break;\n                    }\n                }\n            }\n\n            for(i=headspritesect[searchsect[splc]];i>=0;i=nextspritesect[i])\n                if (sprite[i].lotag == 7)\n                {\n                    j = sprite[sprite[i].owner].sectnum;\n                    if ((dashow2dsector[j>>3]&(1<<(j&7))) == 0)\n                    {\n                        dashow2dsector[j>>3] |= (1<<(j&7));\n                        searchsect[send] = (short)j;\n                        searchparent[send] = (short)splc;\n                        send++;\n                        if (j == endsect)\n                        {\n                            clearbufbyte(dashow2dsector,(MAXSECTORS+7)>>3,0L);\n                            for(k=send-1;k>=0;k=searchparent[k])\n                                dashow2dsector[searchsect[k]>>3] |= (1<<(searchsect[k]&7));\n\n                            for(k=send-1;k>=0;k=searchparent[k])\n                                if (!searchparent[k]) break;\n\n                            goalsect[snum] = searchsect[k];\n                            startwall = sector[startsect].wallptr;\n                            endwall = startwall+sector[startsect].wallnum;\n                            l = 0; k = startwall;\n                            for(i=startwall;i<endwall;i++)\n                            {\n                                dx = wall[wall[i].point2].x-wall[i].x;\n                                dy = wall[wall[i].point2].y-wall[i].y;\n                                dist = ksqrt(dx*dx+dy*dy);\n                                if ((wall[i].nextsector == goalsect[snum]) && (dist > l))\n                                    { l = dist; k = i; }\n                            }\n                            goalwall[snum] = k;\n                            daang = ((getangle(wall[wall[k].point2].x-wall[k].x,wall[wall[k].point2].y-wall[k].y)+1536)&2047);\n                            goalx[snum] = ((wall[k].x+wall[wall[k].point2].x)>>1)+(sintable[(daang+512)&2047]>>8);\n                            goaly[snum] = ((wall[k].y+wall[wall[k].point2].y)>>1)+(sintable[daang&2047]>>8);\n                            break;\n                        }\n                    }\n                }\n            if (goalwall[snum] >= 0) break;\n        }\n    }\n\n    if ((goalsect[snum] < 0) || (goalwall[snum] < 0))\n    {\n        if (goalsprite[snum] < 0)\n        {\n            for(k=0;k<4;k++)\n            {\n                i = (rand()%numsectors);\n                for(j=headspritesect[i];j>=0;j=nextspritesect[j])\n                {\n                    if ((sprite[j].xrepeat <= 0) || (sprite[j].yrepeat <= 0)) continue;\n                    if (getspritescore(snum,sprite[j].picnum) <= 0) continue;\n                    if (cansee(x1,y1,z1-(32<<8),damysect,sprite[j].x,sprite[j].y,sprite[j].z-(4<<8),i))\n                        { goalx[snum] = sprite[j].x; goaly[snum] = sprite[j].y; goalsprite[snum] = j; break; }\n                }\n            }\n        }\n        x2 = goalx[snum];\n        y2 = goaly[snum];\n        dist = ksqrt((x2-x1)*(x2-x1)+(y2-y1)*(y2-y1));\n        if (!dist) return;\n        daang = getangle(x2-x1,y2-y1);\n        syn->fvel += (x2-x1)*2047/dist;\n        syn->svel += (y2-y1)*2047/dist;\n        syn->avel = min(max((((daang+1024-damyang)&2047)-1024)>>3,-127),127);\n    }\n    else\n        goalsprite[snum] = -1;\n\n    x3 = ps[snum].posx; y3 = ps[snum].posy; z3 = ps[snum].posz; dasect = ps[snum].cursectnum;\n    i = clipmove(&x3,&y3,&z3,&dasect,ps[snum].posxv,ps[snum].posyv,164L,4L<<8,4L<<8,CLIPMASK0);\n    if (!i)\n    {\n        x3 = ps[snum].posx; y3 = ps[snum].posy; z3 = ps[snum].posz+(24<<8); dasect = ps[snum].cursectnum;\n        i = clipmove(&x3,&y3,&z3,&dasect,ps[snum].posxv,ps[snum].posyv,164L,4L<<8,4L<<8,CLIPMASK0);\n    }\n    if (i)\n    {\n        clipmovecount[snum]++;\n\n        j = 0;\n        if ((i&0xc000) == 32768)\n            if (wall[i&(MAXWALLS-1)].nextsector >= 0)\n            {\n                if (getflorzofslope(wall[i&(MAXWALLS-1)].nextsector,ps[snum].posx,ps[snum].posy) <= ps[snum].posz+(24<<8)) j |= 1;\n                if (getceilzofslope(wall[i&(MAXWALLS-1)].nextsector,ps[snum].posx,ps[snum].posy) >= ps[snum].posz-(24<<8)) j |= 2;\n            }\n        if ((i&0xc000) == 49152) j = 1;\n        if (j&1) if (clipmovecount[snum] == 4) syn->bits |= (1<<0);\n        if (j&2) syn->bits |= (1<<1);\n\n        //Strafe attack\n        daang = getangle(x2-x1,y2-y1);\n        if ((i&0xc000) == 32768)\n            daang = getangle(wall[wall[i&(MAXWALLS-1)].point2].x-wall[i&(MAXWALLS-1)].x,wall[wall[i&(MAXWALLS-1)].point2].y-wall[i&(MAXWALLS-1)].y);\n        i = totalclock+snum*13468;\n        j = sintable[(i<<6)&2047];\n        j += sintable[((i+4245)<<5)&2047];\n        j += sintable[((i+6745)<<4)&2047];\n        j += sintable[((i+15685)<<3)&2047];\n        syn->fvel += ((sintable[(daang+1024)&2047]*j)>>17);\n        syn->svel += ((sintable[(daang+512)&2047]*j)>>17);\n\n        if ((clipmovecount[snum]&31) == 2) syn->bits |= (1<<29);\n        if ((clipmovecount[snum]&31) == 17) syn->bits |= (1<<22);\n        if (clipmovecount[snum] > 32) { goalsect[snum] = -1; goalwall[snum] = -1; clipmovecount[snum] = 0; }\n\n        goalsprite[snum] = -1;\n    }\n    else\n        clipmovecount[snum] = 0;\n\n    if ((goalsect[snum] >= 0) && (goalwall[snum] >= 0))\n    {\n        x2 = goalx[snum];\n        y2 = goaly[snum];\n        dist = ksqrt((x2-x1)*(x2-x1)+(y2-y1)*(y2-y1));\n        if (!dist) return;\n        daang = getangle(x2-x1,y2-y1);\n        if ((goalwall[snum] >= 0) && (dist < 4096))\n            daang = ((getangle(wall[wall[goalwall[snum]].point2].x-wall[goalwall[snum]].x,wall[wall[goalwall[snum]].point2].y-wall[goalwall[snum]].y)+1536)&2047);\n        syn->fvel += (x2-x1)*2047/dist;\n        syn->svel += (y2-y1)*2047/dist;\n        syn->avel = min(max((((daang+1024-damyang)&2047)-1024)>>3,-127),127);\n    }\n}\n","size":7595,"score":100,"agent":"kuncc/4","pid":5,"session":2141,"ts":1791755411054}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1917,"symbol":"animatesprites","file":"game.c","asm":"# animatesprites  (TU game.c, section .text, 10428 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nanimatesprites:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  mov     spritesortcnt,%esi\n  /* 00d */  movswl  0x78(%esp),%eax\n  /* 012 */  test    %esi,%esi\n  /* 014 */  mov     %eax,0x40(%esp)\n  /* 018 */  jle     .L5b6\n  /* 01e */  xor     %ebp,%ebp\n  /* 020 */  xor     %ebx,%ebx\n  /* 022 */  lea     0x0(%esi),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  lea     0x0(,%ebx,4),%esi\n  /* 037 */  lea     (%esi,%ebx,1),%eax\n  /* 03a */  lea     (%ebx,%eax,2),%eax\n  /* 03d */  lea     tsprite(,%eax,4),%eax\n  /* 044 */  movswl  0xe(%eax),%ecx\n  /* 048 */  cmp     $0x4ca,%ecx\n  /* 04e */  je      .Laac\n  /* 054 */  jg      .L3b0\n  /* 05a */  cmp     $0x2a8,%ecx\n  /* 060 */  je      .La30\n  /* 066 */  jle     .La00\n  /* 06c */  cmp     $0x3b8,%ecx\n  /* 072 */  je      .L3f0\n  /* 078 */  jle     .L1290\n  /* 07e */  cmp     $0x3f1,%ecx\n  /* 084 */  jg      .Lcd8\n  /* 08a */  cmp     $0x3ee,%ecx\n  /* 090 */  jg      .L3fe\n  /* 096 */  xchg    %ax,%ax\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  lea     (%esi,%ebx,1),%eax\n  /* 0a3 */  lea     (%ebx,%eax,2),%eax\n  /* 0a6 */  lea     tsprite(,%eax,4),%edi\n  /* 0ad */  testb   $0x10,0xc(%edi)\n  /* 0b1 */  jne     .L3fe\n  /* 0b7 */  mov     %edi,(%esp)\n  /* 0ba */  call    badguy\n  /* 0bf */  test    %ax,%ax\n  /* 0c2 */  je      .Lcf\n  /* 0c4 */  cmpw    $0x0,0x2a(%edi)\n  /* 0c9 */  jg      .L3fe\n.Lcf:\n  /* 0cf */  lea     (%esi,%ebx,1),%eax\n  /* 0d2 */  lea     (%ebx,%eax,2),%eax\n  /* 0d5 */  cmpw    $0xa,tsprite+0x1a(,%eax,4)\n  /* 0de */  je      .L3fe\n  /* 0e4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  lea     (%esi,%ebx,1),%eax\n  /* 0f3 */  lea     (%ebx,%eax,2),%eax\n  /* 0f6 */  movswl  tsprite+0x18(,%eax,4),%eax\n  /* 0fe */  lea     (%eax,%eax,4),%eax\n  /* 101 */  lea     sector(,%eax,8),%eax\n  /* 108 */  testb   $0x1,0xc(%eax)\n  /* 10c */  je      .L9a0\n  /* 112 */  movsbl  0x14(%eax),%eax\n.L116:\n  /* 116 */  mov     $0xffffff81,%edx\n  /* 11b */  add     %ebx,%esi\n  /* 11d */  lea     (%ebx,%esi,2),%ecx\n  /* 120 */  cmp     %edx,%eax\n  /* 122 */  cmovl   %edx,%eax\n  /* 125 */  inc     %ebp\n  /* 126 */  mov     %al,tsprite+0x10(,%ecx,4)\n  /* 12d */  mov     spritesortcnt,%eax\n  /* 132 */  movswl  %bp,%ebp\n  /* 135 */  mov     %ebp,%ebx\n  /* 137 */  cmp     %eax,%ebp\n  /* 139 */  jl      .L30\n.L13f:\n  /* 13f */  mov     %eax,0x24(%esp)\n  /* 143 */  test    %eax,%eax\n  /* 145 */  jle     .L5b6\n  /* 14b */  mov     0x7c(%esp),%esi\n  /* 14f */  mov     $0x10000,%eax\n  /* 154 */  xor     %ebx,%ebx\n  /* 156 */  mov     %ebx,0x1c(%esp)\n  /* 15a */  xor     %ebp,%ebp\n  /* 15c */  sub     %esi,%eax\n  /* 15e */  mov     %eax,0x2c(%esp)\n  /* 162 */  lea     0x0(%esi),%esi\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  lea     0x0(,%ebp,4),%edi\n  /* 177 */  lea     (%edi,%ebp,1),%eax\n  /* 17a */  lea     0x0(%ebp,%eax,2),%eax\n  /* 17e */  lea     tsprite(,%eax,4),%eax\n  /* 185 */  mov     %eax,0x28(%esp)\n  /* 189 */  movswl  0x1e(%eax),%ebx\n  /* 18d */  lea     0x0(,%ebx,4),%eax\n  /* 194 */  mov     %eax,0x14(%esp)\n  /* 198 */  add     %ebx,%eax\n  /* 19a */  lea     (%ebx,%eax,2),%eax\n  /* 19d */  lea     sprite(,%eax,4),%eax\n  /* 1a4 */  movswl  0xe(%eax),%ecx\n  /* 1a8 */  mov     %ecx,0x10(%esp)\n  /* 1ac */  cmp     $0x54f,%ecx\n  /* 1b2 */  jg      .L5c0\n  /* 1b8 */  cmp     $0x535,%ecx\n  /* 1be */  jg      .L7a0\n  /* 1c4 */  cmp     $0x1,%ecx\n  /* 1c7 */  jne     .L938\n  /* 1cd */  mov     0x28(%esp),%esi\n  /* 1d1 */  cmpw    $0x1b,0x26(%esi)\n  /* 1d6 */  je      .Lc90\n.L1dc:\n  /* 1dc */  lea     (%edi,%ebp,1),%eax\n  /* 1df */  xor     %ecx,%ecx\n  /* 1e1 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1e5 */  mov     %cx,tsprite+0x14(,%eax,4)\n  /* 1ed */  movswl  tsprite+0x1a(,%eax,4),%eax\n  /* 1f5 */  mov     %eax,0x30(%esp)\n  /* 1f9 */  cmp     $0x63,%eax\n  /* 1fc */  je      .L5a0\n  /* 202 */  mov     0x14(%esp),%eax\n  /* 206 */  add     %ebx,%eax\n  /* 208 */  lea     (%ebx,%eax,2),%eax\n  /* 20b */  movswl  sprite+0x1a(,%eax,4),%eax\n.L213:\n  /* 213 */  test    %eax,%eax\n  /* 215 */  je      .L624\n  /* 21b */  lea     0x0(,%ebx,8),%esi\n  /* 222 */  mov     %esi,0x18(%esp)\n.L226:\n  /* 226 */  cmp     $0xa,%ax\n  /* 22a */  movzwl  %ax,%ecx\n  /* 22d */  ja      .L2b4\n.L233:\n  /* 233 */  mov     $0x472,%eax\n  /* 238 */  shr     %cl,%eax\n  /* 23a */  test    $0x1,%al\n  /* 23c */  je      .L2b4\n.L23e:\n  /* 23e */  lea     (%edi,%ebp,1),%eax\n  /* 241 */  lea     0x0(%ebp,%eax,2),%ecx\n  /* 245 */  mov     0x14(%esp),%eax\n  /* 249 */  shl     $0x2,%ecx\n  /* 24c */  add     %ebx,%eax\n  /* 24e */  lea     (%ebx,%eax,2),%esi\n  /* 251 */  mov     0x18(%esp),%eax\n  /* 255 */  shl     $0x2,%esi\n  /* 258 */  add     %ebx,%eax\n  /* 25a */  lea     hittype(,%eax,8),%edx\n  /* 261 */  mov     sprite(%esi),%eax\n  /* 267 */  sub     0x24(%edx),%eax\n  /* 26a */  mov     %edx,0x20(%esp)\n  /* 26e */  imull   0x2c(%esp)\n  /* 272 */  shrd    $0x10,%edx,%eax\n  /* 276 */  mov     0x20(%esp),%edx\n  /* 27a */  sub     %eax,tsprite(%ecx)\n  /* 280 */  mov     sprite+0x4(%esi),%eax\n  /* 286 */  sub     0x28(%edx),%eax\n  /* 289 */  imull   0x2c(%esp)\n  /* 28d */  shrd    $0x10,%edx,%eax\n  /* 291 */  mov     0x20(%esp),%edx\n  /* 295 */  sub     %eax,tsprite+0x4(%ecx)\n  /* 29b */  mov     sprite+0x8(%esi),%eax\n  /* 2a1 */  mov     0x2c(%edx),%esi\n  /* 2a4 */  sub     %esi,%eax\n  /* 2a6 */  imull   0x2c(%esp)\n  /* 2aa */  shrd    $0x10,%edx,%eax\n  /* 2ae */  sub     %eax,tsprite+0x8(%ecx)\n.L2b4:\n  /* 2b4 */  mov     0x14(%esp),%eax\n  /* 2b8 */  add     %ebx,%eax\n  /* 2ba */  lea     (%ebx,%eax,2),%edx\n  /* 2bd */  shl     $0x2,%edx\n  /* 2c0 */  movswl  sprite+0x18(%edx),%eax\n  /* 2c7 */  lea     sprite(%edx),%esi\n  /* 2cd */  mov     %eax,0x34(%esp)\n  /* 2d1 */  mov     0x18(%esp),%eax\n  /* 2d5 */  add     %ebx,%eax\n  /* 2d7 */  lea     hittype(,%eax,8),%eax\n  /* 2de */  mov     0x34(%eax),%ecx\n  /* 2e1 */  mov     %ecx,0x3c(%esp)\n  /* 2e5 */  mov     0x3c(%eax),%ecx\n  /* 2e8 */  mov     0x40(%eax),%eax\n  /* 2eb */  mov     %ecx,0x38(%esp)\n  /* 2ef */  mov     %eax,0x20(%esp)\n  /* 2f3 */  mov     0x10(%esp),%eax\n  /* 2f7 */  cmp     $0x7a8,%eax\n  /* 2fc */  je      .L19e0\n  /* 302 */  jg      .L638\n  /* 308 */  cmp     $0x295,%eax\n  /* 30d */  je      .L19b0\n  /* 313 */  jg      .L420\n  /* 319 */  cmp     $0x64,%eax\n  /* 31c */  je      .L1a90\n  /* 322 */  jle     .Ldc8\n  /* 328 */  mov     0x10(%esp),%eax\n  /* 32c */  cmp     $0x1f6,%eax\n  /* 331 */  je      .L349\n  /* 333 */  cmp     $0x226,%eax\n  /* 338 */  je      .Lf47\n  /* 33e */  cmp     $0x1f3,%eax\n  /* 343 */  jne     .Le20\n.L349:\n  /* 349 */  testb   $0x80,camsprite+0x1\n  /* 350 */  jne     .L470\n  /* 356 */  mov     0x14(%esp),%eax\n  /* 35a */  add     %ebx,%eax\n  /* 35c */  lea     (%ebx,%eax,2),%eax\n  /* 35f */  lea     sprite(,%eax,4),%ecx\n  /* 366 */  movswl  0x1e(%ecx),%eax\n  /* 36a */  lea     (%eax,%eax,8),%eax\n  /* 36d */  cmpl    $0x1,hittype+0x30(,%eax,8)\n  /* 375 */  je      .L2805\n  /* 37b */  mov     waloff+0x8fec,%esi\n  /* 381 */  test    %esi,%esi\n  /* 383 */  je      .L470\n  /* 389 */  cmpb    $0xc8,walock+0x23fb\n  /* 390 */  jbe     .L470\n  /* 396 */  lea     (%edi,%ebp,1),%eax\n  /* 399 */  mov     $0x23fb,%ecx\n  /* 39e */  lea     0x0(%ebp,%eax,2),%eax\n  /* 3a2 */  mov     %cx,tsprite+0xe(,%eax,4)\n  /* 3aa */  jmp     .L470\n  /* 3af */  nop\n.L3b0:\n  /* 3b0 */  cmp     $0x949,%ecx\n  /* 3b6 */  jg      .L9b0\n  /* 3bc */  cmp     $0x941,%ecx\n  /* 3c2 */  jg      .Lf0\n  /* 3c8 */  sub     $0x8f8,%ecx\n  /* 3ce */  cmp     $0x3,%cx\n  /* 3d2 */  ja      .La0\n  /* 3d8 */  mov     ud+0x600,%ecx\n  /* 3de */  test    %ecx,%ecx\n  /* 3e0 */  jne     .L19a0\n  /* 3e6 */  cmpb    $0x6,0x11(%eax)\n  /* 3ea */  je      .Le70\n.L3f0:\n  /* 3f0 */  add     %ebx,%esi\n  /* 3f2 */  mov     $0x10,%dl\n  /* 3f4 */  lea     (%ebx,%esi,2),%eax\n  /* 3f7 */  mov     %dl,tsprite+0x10(,%eax,4)\n.L3fe:\n  /* 3fe */  mov     spritesortcnt,%eax\n  /* 403 */  inc     %ebp\n  /* 404 */  movswl  %bp,%ebp\n  /* 407 */  mov     %ebp,%ebx\n  /* 409 */  cmp     %eax,%ebp\n  /* 40b */  jl      .L30\n  /* 411 */  jmp     .L13f\n  /* 416 */  xchg    %ax,%ax\n  /* 418 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L420:\n  /* 420 */  mov     0x10(%esp),%eax\n  /* 424 */  cmp     $0x5ee,%eax\n  /* 429 */  je      .L1ab0\n  /* 42f */  nop\n  /* 430 */  jle     .Ld30\n  /* 436 */  cmpl    $0x66e,0x10(%esp)\n  /* 43e */  jne     .L2298\n  /* 444 */  lea     (%edi,%ebp,1),%eax\n  /* 447 */  lea     0x0(%ebp,%eax,2),%edx\n  /* 44b */  mov     totalclock,%eax\n  /* 450 */  sar     $0x4,%eax\n  /* 453 */  and     $0x3,%eax\n  /* 456 */  add     $0x66e,%eax\n  /* 45b */  mov     %ax,tsprite+0xe(,%edx,4)\n  /* 463 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 468 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L470:\n  /* 470 */  mov     0x10(%esp),%eax\n  /* 474 */  mov     actorscrptr(,%eax,4),%eax\n  /* 47b */  test    %eax,%eax\n  /* 47d */  je      .L4b0\n  /* 47f */  mov     0x20(%esp),%esi\n  /* 483 */  test    %esi,%esi\n  /* 485 */  jne     .L10d0\n  /* 48b */  cmpb    $0x1,display_mirror\n  /* 492 */  jne     .L4b0\n  /* 494 */  lea     (%edi,%ebp,1),%eax\n  /* 497 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 49b */  lea     tsprite(,%eax,4),%edx\n  /* 4a2 */  mov     0xc(%edx),%eax\n  /* 4a5 */  or      $0x4,%eax\n  /* 4a8 */  mov     %ax,0xc(%edx)\n  /* 4ac */  lea     0x0(%esi,%eiz,1),%esi\n.L4b0:\n  /* 4b0 */  mov     0x14(%esp),%eax\n  /* 4b4 */  add     %ebx,%eax\n  /* 4b6 */  lea     (%ebx,%eax,2),%eax\n  /* 4b9 */  lea     sprite(,%eax,4),%esi\n  /* 4c0 */  cmpw    $0xd,0x1a(%esi)\n  /* 4c5 */  je      .Lfc0\n  /* 4cb */  mov     %esi,(%esp)\n  /* 4ce */  call    badguy\n  /* 4d3 */  test    %ax,%ax\n  /* 4d6 */  jne     .Lfc0\n  /* 4dc */  movswl  0xe(%esi),%eax\n  /* 4e0 */  mov     spritesortcnt,%ecx\n  /* 4e6 */  cmp     $0x57d,%eax\n  /* 4eb */  mov     %ecx,0x24(%esp)\n  /* 4ef */  je      .L11e0\n.L4f5:\n  /* 4f5 */  cmp     $0x8df,%eax\n  /* 4fa */  jg      .L104d\n.L500:\n  /* 500 */  cmp     $0x8dd,%eax\n  /* 505 */  jg      .L1846\n  /* 50b */  cmp     $0x550,%eax\n  /* 510 */  je      .L1960\n  /* 516 */  jle     .L1b70\n  /* 51c */  cmp     $0x58c,%eax\n  /* 521 */  je      .L18b0\n  /* 527 */  jg      .L1f93\n  /* 52d */  cmp     $0x564,%eax\n  /* 532 */  jne     .L1020\n  /* 538 */  mov     0x3c(%esp),%eax\n  /* 53c */  lea     (%edi,%ebp,1),%edx\n  /* 53f */  lea     0x0(%ebp,%edx,2),%edx\n  /* 543 */  add     $0x564,%eax\n  /* 548 */  cwtl\n  /* 549 */  mov     %ax,tsprite+0xe(,%edx,4)\n  /* 551 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 558 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L560:\n  /* 560 */  mov     0x18(%esp),%esi\n  /* 564 */  add     %esi,%ebx\n  /* 566 */  mov     %ax,hittype+0x10(,%ebx,8)\n  /* 56e */  lea     (%edi,%ebp,1),%eax\n  /* 571 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 575 */  lea     tsprite(,%eax,4),%edx\n  /* 57c */  movswl  0x18(%edx),%eax\n  /* 580 */  lea     (%eax,%eax,4),%eax\n  /* 583 */  cmpw    $0x230,sector+0x18(,%eax,8)\n  /* 58d */  jne     .L5a0\n  /* 58f */  movw    $0x0,0x14(%edx)\n  /* 595 */  lea     0x0(%esi),%esi\n  /* 598 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5a0:\n  /* 5a0 */  mov     0x1c(%esp),%eax\n  /* 5a4 */  inc     %eax\n  /* 5a5 */  cwtl\n  /* 5a6 */  cmp     0x24(%esp),%eax\n  /* 5aa */  mov     %eax,%ebp\n  /* 5ac */  mov     %eax,0x1c(%esp)\n  /* 5b0 */  jl      .L170\n.L5b6:\n  /* 5b6 */  add     $0x5c,%esp\n  /* 5b9 */  pop     %ebx\n  /* 5ba */  pop     %esi\n  /* 5bb */  pop     %edi\n  /* 5bc */  pop     %ebp\n  /* 5bd */  ret\n  /* 5be */  xchg    %ax,%ax\n.L5c0:\n  /* 5c0 */  mov     0x10(%esp),%edx\n  /* 5c4 */  cmp     $0x131a,%edx\n  /* 5ca */  jg      .L1b50\n  /* 5d0 */  cmp     $0x12ff,%edx\n  /* 5d6 */  jle     .Lac8\n  /* 5dc */  movzbl  0x10(%esp),%ecx\n  /* 5e1 */  mov     $0x1,%edx\n  /* 5e6 */  shl     %cl,%edx\n  /* 5e8 */  and     $0x585,%edx\n  /* 5ee */  jne     .L8e0\n  /* 5f4 */  cmpl    $0x131a,0x10(%esp)\n  /* 5fc */  jne     .L7c0\n  /* 602 */  mov     0x28(%esp),%esi\n  /* 606 */  movb    $0x81,0x10(%esi)\n  /* 60a */  movswl  0x1a(%esi),%esi\n  /* 60e */  mov     %esi,0x30(%esp)\n  /* 612 */  cmp     $0x63,%esi\n  /* 615 */  je      .L5a0\n.L617:\n  /* 617 */  movswl  0x1a(%eax),%eax\n  /* 61b */  cmp     $0x1,%eax\n  /* 61e */  jne     .L213\n.L624:\n  /* 624 */  lea     0x0(,%ebx,8),%eax\n  /* 62b */  mov     %eax,0x18(%esp)\n  /* 62f */  jmp     .L23e\n  /* 634 */  lea     0x0(%esi,%eiz,1),%esi\n.L638:\n  /* 638 */  mov     0x10(%esp),%eax\n  /* 63c */  cmp     $0xa06,%eax\n  /* 641 */  je      .L5a0\n  /* 647 */  jg      .Lb18\n  /* 64d */  cmp     $0x970,%eax\n  /* 652 */  jg      .L1c20\n  /* 658 */  cmp     $0x955,%eax\n  /* 65d */  jg      .Le00\n  /* 663 */  cmp     $0x8de,%eax\n  /* 668 */  jg      .L2240\n  /* 66e */  cmp     $0x8c4,%eax\n  /* 673 */  jle     .L2360\n  /* 679 */  mov     0x10(%esp),%edx\n  /* 67d */  mov     $0x1,%eax\n  /* 682 */  lea     -0x8c5(%edx),%ecx\n  /* 688 */  shl     %cl,%eax\n  /* 68a */  test    $0x108421,%eax\n  /* 68f */  jne     .Lf8d\n  /* 695 */  cmp     $0x8de,%edx\n  /* 69b */  jne     .Le20\n.L6a1:\n  /* 6a1 */  mov     0x14(%esp),%eax\n  /* 6a5 */  add     %ebx,%eax\n  /* 6a7 */  lea     (%ebx,%eax,2),%eax\n  /* 6aa */  movswl  sprite+0x1e(,%eax,4),%eax\n  /* 6b2 */  lea     (%eax,%eax,4),%edx\n  /* 6b5 */  lea     (%eax,%edx,2),%eax\n  /* 6b8 */  cmpw    $0xa,sprite+0x1a(,%eax,4)\n  /* 6c1 */  jne     .L470\n  /* 6c7 */  cmpb    $display_mirror,0x0\n  /* 6ce */  jne     .L6e7\n  /* 6d0 */  movswl  sprite+0x22(,%eax,4),%edx\n  /* 6d8 */  movswl  screenpeek,%eax\n  /* 6df */  cmp     %edx,%eax\n  /* 6e1 */  je      .L259d\n.L6e7:\n  /* 6e7 */  lea     (%edi,%ebp,1),%eax\n  /* 6ea */  lea     0x0(%ebp,%eax,2),%eax\n  /* 6ee */  lea     0x0(,%eax,4),%esi\n  /* 6f5 */  lea     tsprite(%esi),%eax\n  /* 6fb */  mov     tsprite+0x4(%esi),%edx\n  /* 701 */  mov     %eax,0x24(%esp)\n  /* 705 */  mov     0x74(%esp),%eax\n  /* 709 */  sub     %edx,%eax\n  /* 70b */  mov     %eax,0x4(%esp)\n  /* 70f */  mov     0x70(%esp),%eax\n  /* 713 */  mov     tsprite(%esi),%ecx\n  /* 719 */  sub     %ecx,%eax\n  /* 71b */  mov     %eax,(%esp)\n  /* 71e */  call    getangle\n  /* 723 */  mov     0x14(%esp),%ecx\n  /* 727 */  lea     (%ecx,%ebx,1),%edx\n  /* 72a */  lea     (%ebx,%edx,2),%edx\n  /* 72d */  lea     sprite(,%edx,4),%ecx\n  /* 734 */  cwtl\n  /* 735 */  mov     %ecx,0x10(%esp)\n  /* 739 */  movswl  0x1e(%ecx),%edx\n  /* 73d */  mov     %ax,tsprite+0x1c(%esi)\n  /* 744 */  lea     (%edx,%edx,4),%ecx\n  /* 747 */  lea     (%edx,%ecx,2),%ecx\n  /* 74a */  lea     0x200(%eax),%edx\n  /* 750 */  and     $0x7ff,%eax\n  /* 755 */  shl     $0x2,%ecx\n  /* 758 */  and     $0x7ff,%edx\n  /* 75e */  movswl  sintable(%eax,%eax,1),%eax\n  /* 766 */  movswl  sintable(%edx,%edx,1),%edx\n  /* 76e */  sar     $0xa,%eax\n  /* 771 */  sar     $0xa,%edx\n  /* 774 */  add     sprite(%ecx),%edx\n  /* 77a */  mov     %edx,tsprite(%esi)\n  /* 780 */  mov     sprite+0x4(%ecx),%edx\n  /* 786 */  mov     0x10(%esp),%ecx\n  /* 78a */  add     %edx,%eax\n  /* 78c */  mov     0x24(%esp),%edx\n  /* 790 */  mov     %eax,0x4(%edx)\n  /* 793 */  movswl  0xe(%ecx),%eax\n  /* 797 */  mov     %eax,0x10(%esp)\n  /* 79b */  jmp     .L470\n.L7a0:\n  /* 7a0 */  mov     0x10(%esp),%eax\n  /* 7a4 */  lea     -0x536(%eax),%ecx\n  /* 7aa */  mov     $0x3002007,%eax\n  /* 7af */  shr     %cl,%eax\n  /* 7b1 */  test    $0x1,%al\n  /* 7b3 */  jne     .L8e0\n  /* 7b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L7c0:\n  /* 7c0 */  lea     (%edi,%ebp,1),%eax\n  /* 7c3 */  lea     0x0(%ebp,%eax,2),%ecx\n  /* 7c7 */  lea     0x0(,%ecx,4),%esi\n  /* 7ce */  mov     %esi,0x48(%esp)\n  /* 7d2 */  lea     tsprite(%esi),%eax\n  /* 7d8 */  mov     %eax,0x4c(%esp)\n  /* 7dc */  movswl  tsprite+0x1a(%esi),%eax\n  /* 7e3 */  mov     %eax,0x30(%esp)\n  /* 7e7 */  cmp     $0x63,%eax\n  /* 7ea */  je      .L5a0\n  /* 7f0 */  mov     0x14(%esp),%eax\n  /* 7f4 */  add     %ebx,%eax\n  /* 7f6 */  lea     (%ebx,%eax,2),%eax\n  /* 7f9 */  lea     sprite(,%eax,4),%edx\n  /* 800 */  movswl  0x1a(%edx),%eax\n  /* 804 */  cmp     $0x1,%eax\n  /* 807 */  je      .L624\n  /* 80d */  lea     0x0(,%ebx,8),%esi\n  /* 814 */  mov     %esi,0x18(%esp)\n  /* 818 */  add     %ebx,%esi\n  /* 81a */  lea     hittype(,%esi,8),%esi\n  /* 821 */  mov     0x40(%esi),%ecx\n  /* 824 */  cmpl    $0x57d,0x10(%esp)\n  /* 82c */  mov     %ecx,0x20(%esp)\n  /* 830 */  movswl  0x18(%edx),%ecx\n  /* 834 */  mov     %ecx,0x34(%esp)\n  /* 838 */  mov     0x3c(%esi),%ecx\n  /* 83b */  mov     0x34(%esi),%esi\n  /* 83e */  mov     %ecx,0x38(%esp)\n  /* 842 */  mov     %esi,0x3c(%esp)\n  /* 846 */  jne     .L2886\n  /* 84c */  movswl  0x22(%edx),%esi\n  /* 850 */  mov     %esi,0x44(%esp)\n  /* 854 */  imul    $0x3ac,%esi,%esi\n  /* 85a */  cmpw    $0xffff,ps+0x2c4(%esi)\n  /* 862 */  lea     ps(%esi),%ecx\n  /* 868 */  je      .L12a8\n.L86e:\n  /* 86e */  test    %eax,%eax\n  /* 870 */  je      .L23e\n  /* 876 */  cmp     $0xa,%ax\n  /* 87a */  movzwl  %ax,%ecx\n  /* 87d */  jbe     .L233\n.L883:\n  /* 883 */  mov     0x14(%esp),%eax\n  /* 887 */  add     %ebx,%eax\n  /* 889 */  lea     (%ebx,%eax,2),%eax\n  /* 88c */  movswl  sprite+0x22(,%eax,4),%eax\n  /* 894 */  mov     %eax,0x44(%esp)\n  /* 898 */  jmp     .L1322\n  /* 89d */  lea     0x0(%esi),%esi\n.L8a0:\n  /* 8a0 */  mov     0x10(%esp),%eax\n  /* 8a4 */  cmp     $0x50e,%eax\n  /* 8a9 */  jle     .Lda0\n  /* 8af */  mov     0x10(%esp),%eax\n  /* 8b3 */  lea     -0x512(%eax),%ecx\n  /* 8b9 */  cmp     $0x1b,%cx\n  /* 8bd */  ja      .L7c0\n  /* 8c3 */  mov     $0xe884101,%eax\n  /* 8c8 */  shr     %cl,%eax\n  /* 8ca */  test    $0x1,%al\n  /* 8cc */  je      .L7c0\n  /* 8d2 */  lea     0x0(%esi),%esi\n  /* 8d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L8e0:\n  /* 8e0 */  mov     ud+0x600,%edx\n  /* 8e6 */  lea     (%edi,%ebp,1),%eax\n  /* 8e9 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 8ed */  test    %edx,%edx\n  /* 8ef */  jne     .Lc80\n  /* 8f5 */  movswl  tsprite+0x1a(,%eax,4),%eax\n  /* 8fd */  mov     %eax,0x30(%esp)\n  /* 901 */  cmp     $0x63,%eax\n  /* 904 */  je      .L5a0\n  /* 90a */  mov     0x14(%esp),%eax\n  /* 90e */  add     %ebx,%eax\n  /* 910 */  lea     (%ebx,%eax,2),%eax\n  /* 913 */  movswl  sprite+0x1a(,%eax,4),%eax\n  /* 91b */  cmp     $0x1,%eax\n  /* 91e */  jne     .L213\n  /* 924 */  lea     0x0(,%ebx,8),%eax\n  /* 92b */  mov     %eax,0x18(%esp)\n  /* 92f */  jmp     .L23e\n  /* 934 */  lea     0x0(%esi,%eiz,1),%esi\n.L938:\n  /* 938 */  test    %ecx,%ecx\n  /* 93a */  jle     .L7c0\n  /* 940 */  cmp     $0x3c5,%ecx\n  /* 946 */  jg      .L8a0\n  /* 94c */  cmp     $0x3c2,%ecx\n  /* 952 */  jg      .L8e0\n  /* 954 */  cmp     $0x30b,%ecx\n  /* 95a */  jg      .L2280\n  /* 960 */  cmp     $0x2f0,%ecx\n  /* 966 */  jg      .Le50\n  /* 96c */  cmp     $0x25b,%ecx\n  /* 972 */  je      .L8e0\n  /* 978 */  jg      .L1f80\n  /* 97e */  cmp     $0x238,%ecx\n  /* 984 */  je      .L8e0\n  /* 98a */  cmp     $0x241,%ecx\n  /* 990 */  je      .L8e0\n  /* 996 */  jmp     .L7c0\n  /* 99b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L9a0:\n  /* 9a0 */  movsbl  0x1c(%eax),%eax\n  /* 9a4 */  jmp     .L116\n  /* 9a9 */  lea     0x0(%esi,%eiz,1),%esi\n.L9b0:\n  /* 9b0 */  cmp     $0xc8a,%ecx\n  /* 9b6 */  jg      .Laa0\n  /* 9bc */  cmp     $0xc75,%ecx\n  /* 9c2 */  jle     .La0\n  /* 9c8 */  sub     $0xc76,%ecx\n  /* 9ce */  mov     $0x100401,%edx\n  /* 9d3 */  shr     %cl,%edx\n  /* 9d5 */  test    $0x1,%dl\n  /* 9d8 */  je      .La0\n  /* 9de */  mov     ud+0x964,%ebx\n  /* 9e4 */  test    %ebx,%ebx\n  /* 9e6 */  jne     .L3fe\n  /* 9ec */  movw    $0x0,0x14(%eax)\n  /* 9f2 */  jmp     .L3fe\n  /* 9f7 */  nop\n  /* 9f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La00:\n  /* a00 */  cmp     $0x226,%ecx\n  /* a06 */  je      .Laac\n  /* a0c */  jg      .L1650\n  /* a12 */  sub     $0x222,%ecx\n  /* a18 */  cmp     $0x3,%cx\n  /* a1c */  jbe     .L3f0\n  /* a22 */  jmp     .La0\n  /* a27 */  nop\n  /* a28 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La30:\n  /* a30 */  movswl  0x1c(%eax),%edi\n  /* a34 */  mov     0x40(%esp),%ecx\n  /* a38 */  movswl  0x1e(%eax),%edx\n  /* a3c */  add     $0xc80,%edi\n  /* a42 */  sub     %ecx,%edi\n  /* a44 */  sar     $0x8,%edi\n  /* a47 */  mov     %edi,%ecx\n  /* a49 */  and     $0x7,%ecx\n  /* a4c */  mov     %ecx,0x10(%esp)\n  /* a50 */  mov     %ecx,%edi\n  /* a52 */  movswl  0xc(%eax),%ecx\n  /* a56 */  mov     %ecx,%eax\n  /* a58 */  and     $0xfffffffb,%eax\n  /* a5b */  cmp     $0x4,%edi\n  /* a5e */  jle     .La6f\n  /* a60 */  mov     $0x8,%eax\n  /* a65 */  sub     %edi,%eax\n  /* a67 */  movzwl  %ax,%edi\n  /* a6a */  mov     %ecx,%eax\n  /* a6c */  or      $0x4,%eax\n.La6f:\n  /* a6f */  lea     (%esi,%ebx,1),%ecx\n  /* a72 */  lea     (%ebx,%ecx,2),%ecx\n  /* a75 */  mov     %ax,tsprite+0xc(,%ecx,4)\n  /* a7d */  lea     (%edx,%edx,4),%eax\n  /* a80 */  lea     (%edx,%eax,2),%eax\n  /* a83 */  movzwl  sprite+0xe(,%eax,4),%eax\n  /* a8b */  add     %edi,%eax\n  /* a8d */  mov     %ax,tsprite+0xe(,%ecx,4)\n  /* a95 */  jmp     .Lf0\n  /* a9a */  lea     0x0(%esi),%esi\n.Laa0:\n  /* aa0 */  cmp     $0x1125,%ecx\n  /* aa6 */  jne     .La0\n.Laac:\n  /* aac */  lea     (%esi,%ebx,1),%eax\n  /* aaf */  lea     (%ebx,%eax,2),%eax\n  /* ab2 */  cmpb    $0x7f,tsprite+0x10(,%eax,4)\n  /* aba */  jne     .Lf0\n  /* ac0 */  jmp     .L3fe\n  /* ac5 */  lea     0x0(%esi),%esi\n.Lac8:\n  /* ac8 */  cmp     $0x1176,%edx\n  /* ace */  je      .L8e0\n  /* ad4 */  jg      .Lcf0\n  /* ada */  cmp     $0x905,%edx\n  /* ae0 */  jg      .L2220\n  /* ae6 */  cmp     $0x902,%edx\n  /* aec */  jg      .L8e0\n  /* af2 */  cmp     $0x8ce,%edx\n  /* af8 */  je      .L8e0\n  /* afe */  jg      .L232d\n  /* b04 */  cmp     $0x573,%edx\n  /* b0a */  je      .L8e0\n  /* b10 */  jmp     .L7c0\n  /* b15 */  lea     0x0(%esi),%esi\n.Lb18:\n  /* b18 */  mov     0x10(%esp),%eax\n  /* b1c */  cmp     $0xa2d,%eax\n  /* b21 */  je      .L1ad0\n  /* b27 */  jg      .Le80\n  /* b2d */  cmp     $0xa1e,%eax\n  /* b32 */  jne     .Le20\n  /* b38 */  cmpl    $0x5,0x30(%esp)\n  /* b3d */  jne     .L5a0\n  /* b43 */  movswl  screenpeek,%eax\n  /* b4a */  movswl  0x1e(%esi),%edx\n  /* b4e */  imul    $0x3ac,%eax,%eax\n  /* b54 */  lea     (%edx,%edx,4),%ecx\n  /* b57 */  lea     (%edx,%ecx,2),%edx\n  /* b5a */  shl     $0x2,%edx\n  /* b5d */  mov     sprite+0x4(%edx),%ecx\n  /* b63 */  mov     ps+0x218(%eax),%ebx\n  /* b69 */  sub     %ebx,%ecx\n  /* b6b */  mov     %ecx,0x4(%esp)\n  /* b6f */  mov     ps+0x214(%eax),%ecx\n  /* b75 */  mov     sprite(%edx),%edx\n  /* b7b */  sub     %ecx,%edx\n  /* b7d */  mov     %edx,(%esp)\n  /* b80 */  call    getangle\n  /* b85 */  mov     %eax,0x10(%esp)\n  /* b89 */  movswl  0x1e(%esi),%eax\n  /* b8d */  lea     (%eax,%eax,4),%edx\n  /* b90 */  lea     (%eax,%edx,2),%eax\n  /* b93 */  lea     (%edi,%ebp,1),%edx\n  /* b96 */  lea     0x0(%ebp,%edx,2),%ebx\n  /* b9a */  lea     0x0(,%ebx,4),%ecx\n  /* ba1 */  shl     $0x2,%eax\n  /* ba4 */  mov     tsprite+0x4(%ecx),%edi\n  /* baa */  mov     sprite+0x4(%eax),%edx\n  /* bb0 */  sub     %edi,%edx\n  /* bb2 */  mov     %edx,0x4(%esp)\n  /* bb6 */  mov     tsprite(%ecx),%ebp\n  /* bbc */  mov     sprite(%eax),%eax\n  /* bc2 */  sub     %ebp,%eax\n  /* bc4 */  mov     %eax,(%esp)\n  /* bc7 */  call    getangle\n  /* bcc */  cwtl\n  /* bcd */  mov     %eax,0x4(%esp)\n  /* bd1 */  movswl  0x10(%esp),%eax\n  /* bd6 */  mov     %eax,(%esp)\n  /* bd9 */  call    getincangle\n  /* bde */  mov     spritesortcnt,%edi\n  /* be4 */  mov     %edi,0x24(%esp)\n  /* be8 */  mov     %eax,%edx\n  /* bea */  neg     %ax\n  /* bed */  cmovs   %dx,%ax\n  /* bf1 */  cmp     $0x200,%ax\n  /* bf5 */  jbe     .L5a0\n  /* bfb */  mov     0x28(%esp),%eax\n  /* bff */  mov     %eax,0x4(%esp)\n  /* c03 */  movswl  0x1e(%esi),%eax\n  /* c07 */  lea     (%eax,%eax,4),%edx\n  /* c0a */  lea     (%eax,%edx,2),%eax\n  /* c0d */  lea     sprite(,%eax,4),%eax\n  /* c14 */  mov     %eax,(%esp)\n  /* c17 */  call    ldist\n  /* c1c */  mov     %eax,%edi\n  /* c1e */  movswl  0x1e(%esi),%eax\n  /* c22 */  lea     (%eax,%eax,4),%edx\n  /* c25 */  lea     (%eax,%edx,2),%eax\n  /* c28 */  lea     sprite(,%eax,4),%eax\n  /* c2f */  mov     %eax,0x4(%esp)\n  /* c33 */  movswl  screenpeek,%eax\n  /* c3a */  imul    $0x3ac,%eax,%eax\n  /* c40 */  movswl  ps+0x2e6(%eax),%eax\n  /* c47 */  lea     (%eax,%eax,4),%edx\n  /* c4a */  lea     (%eax,%edx,2),%eax\n  /* c4d */  lea     sprite(,%eax,4),%eax\n  /* c54 */  mov     %eax,(%esp)\n  /* c57 */  call    ldist\n  /* c5c */  cmp     %eax,%edi\n  /* c5e */  jge     .L1f6a\n  /* c64 */  mov     spritesortcnt,%eax\n  /* c69 */  xor     %esi,%esi\n  /* c6b */  mov     %si,tsprite+0x14(,%ebx,4)\n  /* c73 */  mov     %eax,0x24(%esp)\n  /* c77 */  jmp     .L5a0\n  /* c7c */  lea     0x0(%esi,%eiz,1),%esi\n.Lc80:\n  /* c80 */  xor     %edi,%edi\n  /* c82 */  mov     %di,tsprite+0x14(,%eax,4)\n  /* c8a */  jmp     .L5a0\n  /* c8f */  nop\n.Lc90:\n  /* c90 */  cmpl    $0x1,ud+0x918\n  /* c97 */  jne     .L1dc\n  /* c9d */  mov     totalclock,%edx\n  /* ca3 */  sar     $0x3,%edx\n  /* ca6 */  and     $0x1,%edx\n  /* ca9 */  add     $0xb,%edx\n  /* cac */  mov     %dx,0xe(%esi)\n  /* cb0 */  mov     0xc(%esi),%edx\n  /* cb3 */  or      $0x80,%edx\n  /* cb9 */  mov     %dx,0xc(%esi)\n  /* cbd */  movswl  0x1a(%esi),%esi\n  /* cc1 */  mov     %esi,0x30(%esp)\n  /* cc5 */  cmp     $0x63,%esi\n  /* cc8 */  jne     .L617\n  /* cce */  jmp     .L5a0\n  /* cd3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lcd8:\n  /* cd8 */  cmp     $0x416,%ecx\n  /* cde */  je      .L3fe\n  /* ce4 */  jmp     .La0\n  /* ce9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lcf0:\n  /* cf0 */  mov     0x10(%esp),%eax\n  /* cf4 */  cmp     $0x11d2,%eax\n  /* cf9 */  jg      .L22e0\n  /* cff */  cmp     $0x11c0,%eax\n  /* d04 */  jle     .L1ef0\n  /* d0a */  mov     0x10(%esp),%eax\n  /* d0e */  lea     -0x11c1(%eax),%ecx\n  /* d14 */  mov     $0x39001,%eax\n  /* d19 */  shr     %cl,%eax\n  /* d1b */  test    $0x1,%al\n  /* d1d */  jne     .L8e0\n  /* d23 */  jmp     .L7c0\n  /* d28 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld30:\n  /* d30 */  cmp     $0x4ca,%eax\n  /* d35 */  je      .Lf47\n  /* d3b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* d40 */  jle     .Lf38\n  /* d46 */  mov     0x10(%esp),%eax\n  /* d4a */  cmp     $0x4d2,%eax\n  /* d4f */  jg      .L24c8\n  /* d55 */  cmp     $0x4d0,%eax\n  /* d5a */  jle     .Le20\n.Ld60:\n  /* d60 */  mov     ud+0x600,%ecx\n  /* d66 */  test    %ecx,%ecx\n  /* d68 */  je      .L470\n  /* d6e */  mov     0x14(%esp),%eax\n  /* d72 */  add     %ebx,%eax\n  /* d74 */  lea     (%ebx,%eax,2),%eax\n  /* d77 */  cmpb    $0x2,sprite+0x11(,%eax,4)\n  /* d7f */  jne     .L470\n  /* d85 */  lea     (%edi,%ebp,1),%eax\n  /* d88 */  xor     %edx,%edx\n  /* d8a */  lea     0x0(%ebp,%eax,2),%eax\n  /* d8e */  mov     %dx,tsprite+0x14(,%eax,4)\n  /* d96 */  jmp     .L5a0\n  /* d9b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lda0:\n  /* da0 */  cmp     $0x4ff,%eax\n  /* da5 */  jle     .L7c0\n  /* dab */  movzbl  0x10(%esp),%ecx\n  /* db0 */  mov     $0x4201,%eax\n  /* db5 */  shr     %cl,%eax\n  /* db7 */  test    $0x1,%al\n  /* db9 */  jne     .L8e0\n  /* dbf */  jmp     .L7c0\n  /* dc4 */  lea     0x0(%esi,%eiz,1),%esi\n.Ldc8:\n  /* dc8 */  cmp     $0x2e,%eax\n  /* dcb */  jne     .Le20\n  /* dcd */  lea     (%edi,%ebp,1),%eax\n  /* dd0 */  lea     0x0(%ebp,%eax,2),%edx\n  /* dd4 */  mov     totalclock,%eax\n  /* dd9 */  shl     $0x4,%eax\n  /* ddc */  and     $0x7ff,%eax\n  /* de1 */  movswl  sintable(%eax,%eax,1),%eax\n  /* de9 */  sar     $0xa,%eax\n  /* dec */  mov     %al,tsprite+0x10(,%edx,4)\n  /* df3 */  jmp     .L5a0\n  /* df8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le00:\n  /* e00 */  mov     0x10(%esp),%eax\n  /* e04 */  lea     -0x956(%eax),%ecx\n  /* e0a */  mov     $0x44444ff,%eax\n  /* e0f */  shr     %cl,%eax\n  /* e11 */  test    $0x1,%al\n  /* e13 */  jne     .Leb0\n  /* e19 */  lea     0x0(%esi,%eiz,1),%esi\n.Le20:\n  /* e20 */  mov     0x34(%esp),%eax\n  /* e24 */  lea     (%eax,%eax,4),%eax\n  /* e27 */  movzbl  sector+0x1d(,%eax,8),%eax\n  /* e2f */  test    %al,%al\n  /* e31 */  je      .L470\n  /* e37 */  lea     (%edi,%ebp,1),%edx\n  /* e3a */  lea     0x0(%ebp,%edx,2),%edx\n  /* e3e */  mov     %al,tsprite+0x11(,%edx,4)\n  /* e45 */  jmp     .L470\n  /* e4a */  lea     0x0(%esi),%esi\n.Le50:\n  /* e50 */  mov     0x10(%esp),%eax\n  /* e54 */  lea     -0x2f1(%eax),%ecx\n  /* e5a */  mov     $0x4218001,%eax\n  /* e5f */  shr     %cl,%eax\n  /* e61 */  test    $0x1,%al\n  /* e63 */  je      .L7c0\n  /* e69 */  jmp     .L8e0\n  /* e6e */  xchg    %ax,%ax\n.Le70:\n  /* e70 */  movb    $0x81,0x10(%eax)\n  /* e74 */  jmp     .L3fe\n  /* e79 */  lea     0x0(%esi,%eiz,1),%esi\n.Le80:\n  /* e80 */  mov     0x10(%esp),%eax\n  /* e84 */  cmp     $0x113b,%eax\n  /* e89 */  jg      .L205d\n  /* e8f */  cmp     $0x1139,%eax\n  /* e94 */  jg      .Ld60\n  /* e9a */  cmp     $0x1125,%eax\n  /* e9f */  je      .Ld60\n  /* ea5 */  jmp     .Le20\n  /* eaa */  lea     0x0(%esi),%esi\n.Leb0:\n  /* eb0 */  lea     (%edi,%ebp,1),%eax\n  /* eb3 */  lea     0x0(%ebp,%eax,2),%eax\n  /* eb7 */  movzbl  tsprite+0x10(,%eax,4),%edx\n  /* ebf */  sub     $0x6,%dl\n.Lec2:\n  /* ec2 */  mov     0x18(%esp),%esi\n  /* ec6 */  lea     (%edi,%ebp,1),%eax\n  /* ec9 */  lea     0x0(%ebp,%eax,2),%eax\n  /* ecd */  movswl  tsprite+0xe(,%eax,4),%eax\n  /* ed5 */  lea     (%esi,%ebx,1),%ecx\n  /* ed8 */  cmpw    $0xd48,hittype+0x2(,%ecx,8)\n  /* ee2 */  je      .L21f0\n.Lee8:\n  /* ee8 */  mov     0x18(%esp),%esi\n  /* eec */  lea     (%esi,%ebx,1),%ecx\n  /* eef */  mov     hittype+0x30(,%ecx,8),%esi\n  /* ef6 */  add     %esi,%eax\n  /* ef8 */  movswl  %ax,%ecx\n.Lefb:\n  /* efb */  mov     0x34(%esp),%esi\n  /* eff */  lea     (%edi,%ebp,1),%eax\n  /* f02 */  lea     0x0(%ebp,%eax,2),%eax\n  /* f06 */  mov     %dl,tsprite+0x10(,%eax,4)\n  /* f0d */  mov     %cx,tsprite+0xe(,%eax,4)\n  /* f15 */  lea     (%esi,%esi,4),%edx\n  /* f18 */  movzbl  sector+0x1d(,%edx,8),%edx\n  /* f20 */  test    %dl,%dl\n  /* f22 */  je      .L470\n  /* f28 */  mov     %dl,tsprite+0x11(,%eax,4)\n  /* f2f */  jmp     .L470\n  /* f34 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf38:\n  /* f38 */  sub     $0x2a0,%eax\n  /* f3d */  cmp     $0x2,%ax\n  /* f41 */  ja      .Le20\n.Lf47:\n  /* f47 */  lea     (%edi,%ebp,1),%eax\n  /* f4a */  lea     0x0(%ebp,%eax,2),%eax\n  /* f4e */  cmpb    $0x6,tsprite+0x11(,%eax,4)\n  /* f56 */  jne     .Ld60\n  /* f5c */  mov     $0x81,%dl\n  /* f5e */  mov     %dl,tsprite+0x10(,%eax,4)\n  /* f65 */  jmp     .Ld60\n.Lf6a:\n  /* f6a */  mov     0x10(%esp),%eax\n  /* f6e */  lea     -0x6e8(%eax),%ecx\n  /* f74 */  cmp     $0x8,%cx\n  /* f78 */  ja      .Le20\n.Lf7e:\n  /* f7e */  mov     $0x111,%eax\n  /* f83 */  shr     %cl,%eax\n  /* f85 */  test    $0x1,%al\n  /* f87 */  je      .Le20\n.Lf8d:\n  /* f8d */  mov     ud+0x600,%edx\n  /* f93 */  lea     (%edi,%ebp,1),%eax\n  /* f96 */  lea     0x0(%ebp,%eax,2),%eax\n  /* f9a */  test    %edx,%edx\n  /* f9c */  jne     .Lc80\n  /* fa2 */  cmpb    $0x6,tsprite+0x11(,%eax,4)\n  /* faa */  je      .L2093\n  /* fb0 */  movzbl  tsprite+0x10(,%eax,4),%edx\n  /* fb8 */  sub     $0x6,%dl\n  /* fbb */  jmp     .Lec2\n.Lfc0:\n  /* fc0 */  mov     0x14(%esp),%eax\n  /* fc4 */  lea     (%edi,%ebp,1),%edx\n  /* fc7 */  lea     0x0(%ebp,%edx,2),%edx\n  /* fcb */  add     %ebx,%eax\n  /* fcd */  cmpw    $0x63,tsprite+0x1a(,%edx,4)\n  /* fd6 */  lea     (%ebx,%eax,2),%eax\n  /* fd9 */  movswl  sprite+0xe(,%eax,4),%eax\n  /* fe1 */  je      .L1038\n  /* fe3 */  cmp     $0x3d3,%eax\n  /* fe8 */  setne   %dl\n  /* feb */  cmp     $0x762,%eax\n  /* ff0 */  setne   %cl\n  /* ff3 */  and     %cl,%dl\n  /* ff5 */  cmp     $0x227,%eax\n  /* ffa */  setne   %cl\n  /* ffd */  test    %cl,%dl\n  /* fff */  je      .L100c\n  /* 1001 */  cmp     $0x114b,%eax\n  /* 1006 */  jne     .L1200\n.L100c:\n  /* 100c */  cmp     $0x8df,%eax\n  /* 1011 */  jle     .L1170\n  /* 1017 */  mov     spritesortcnt,%eax\n  /* 101c */  mov     %eax,0x24(%esp)\n.L1020:\n  /* 1020 */  lea     (%edi,%ebp,1),%eax\n  /* 1023 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1027 */  movswl  tsprite+0xe(,%eax,4),%eax\n  /* 102f */  jmp     .L560\n  /* 1034 */  lea     0x0(%esi,%eiz,1),%esi\n.L1038:\n  /* 1038 */  mov     spritesortcnt,%esi\n  /* 103e */  cmp     $0x8df,%eax\n  /* 1043 */  mov     %esi,0x24(%esp)\n  /* 1047 */  jle     .L500\n.L104d:\n  /* 104d */  cmp     $0xa07,%eax\n  /* 1052 */  je      .L17a0\n  /* 1058 */  jg      .L1590\n  /* 105e */  cmp     $0x9e5,%eax\n  /* 1063 */  je      .L1770\n  /* 1069 */  jle     .L1830\n  /* 106f */  cmp     $0x9e7,%eax\n  /* 1074 */  jne     .L24b8\n  /* 107a */  mov     0x18(%esp),%eax\n  /* 107e */  add     %ebx,%eax\n  /* 1080 */  mov     hittype+0x30(,%eax,8),%ecx\n.L1087:\n  /* 1087 */  lea     (%edi,%ebp,1),%eax\n  /* 108a */  lea     0x0(%ebp,%eax,2),%eax\n  /* 108e */  lea     tsprite(,%eax,4),%eax\n  /* 1095 */  movswl  0xc(%eax),%edx\n  /* 1099 */  mov     %edx,%esi\n  /* 109b */  or      $0xc,%esi\n  /* 109e */  cmp     $0x1,%ecx\n  /* 10a1 */  mov     %si,0xc(%eax)\n  /* 10a5 */  jle     .L10bf\n  /* 10a7 */  mov     %edx,%esi\n  /* 10a9 */  and     $0xfffffffb,%esi\n  /* 10ac */  or      $0x8,%esi\n  /* 10af */  cmp     $0x2,%ecx\n  /* 10b2 */  mov     %si,0xc(%eax)\n  /* 10b6 */  je      .L10bf\n  /* 10b8 */  and     $0xfffffff3,%edx\n  /* 10bb */  mov     %dx,0xc(%eax)\n.L10bf:\n  /* 10bf */  movswl  0xe(%eax),%eax\n  /* 10c3 */  jmp     .L560\n  /* 10c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10d0:\n  /* 10d0 */  mov     0x20(%esp),%eax\n  /* 10d4 */  mov     %eax,(%esp)\n  /* 10d7 */  call    decodescriptptr\n  /* 10dc */  mov     0x8(%eax),%esi\n  /* 10df */  mov     0x38(%esp),%eax\n  /* 10e3 */  imul    %esi,%eax\n  /* 10e6 */  cmp     $0x8,%esi\n  /* 10e9 */  mov     %eax,0x10(%esp)\n  /* 10ed */  ja      .L1100\n  /* 10ef */  jmp     *.rodata+0xe4(,%esi,4)\n  /* 10f6 */  xchg    %ax,%ax\n  /* 10f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1100:\n  /* 1100 */  mov     0x20(%esp),%eax\n  /* 1104 */  mov     %eax,(%esp)\n  /* 1107 */  call    decodescriptptr\n  /* 110c */  mov     0x10(%esp),%edx\n  /* 1110 */  mov     (%eax),%ecx\n  /* 1112 */  add     %ecx,%edx\n  /* 1114 */  mov     %edx,%eax\n  /* 1116 */  lea     (%edi,%ebp,1),%edx\n  /* 1119 */  lea     0x0(%ebp,%edx,2),%edx\n  /* 111d */  movzwl  tsprite+0xe(,%edx,4),%ecx\n  /* 1125 */  add     %cx,%ax\n  /* 1128 */  test    %esi,%esi\n  /* 112a */  cwtl\n  /* 112b */  mov     %ax,tsprite+0xe(,%edx,4)\n  /* 1133 */  jg      .L1714\n.L1139:\n  /* 1139 */  mov     0x18(%esp),%eax\n  /* 113d */  add     %ebx,%eax\n  /* 113f */  testb   $0x80,hittype+0x11(,%eax,8)\n  /* 1147 */  jne     .L4b0\n  /* 114d */  lea     (%edi,%ebp,1),%edx\n  /* 1150 */  lea     0x0(%ebp,%edx,2),%edx\n  /* 1154 */  movzwl  tsprite+0xe(,%edx,4),%esi\n  /* 115c */  mov     %si,hittype+0x10(,%eax,8)\n  /* 1164 */  jmp     .L4b0\n  /* 1169 */  lea     0x0(%esi,%eiz,1),%esi\n.L1170:\n  /* 1170 */  mov     spritesortcnt,%esi\n  /* 1176 */  cmp     $0x550,%eax\n  /* 117b */  mov     %esi,0x24(%esp)\n  /* 117f */  jle     .L1020\n.L1185:\n  /* 1185 */  lea     (%edi,%ebp,1),%eax\n  /* 1188 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 118c */  movswl  tsprite+0xe(,%eax,4),%eax\n  /* 1194 */  cmp     $0x762,%eax\n  /* 1199 */  jne     .L11c2\n  /* 119b */  movswl  screenpeek,%edx\n  /* 11a2 */  mov     $0xffffff81,%esi\n  /* 11a7 */  imul    $0x3ac,%edx,%edx\n  /* 11ad */  mov     %esi,ps+0x268(%edx)\n  /* 11b3 */  mov     totalclock,%esi\n  /* 11b9 */  lea     0x20(%esi),%edx\n  /* 11bc */  mov     %edx,lastvisinc\n.L11c2:\n  /* 11c2 */  lea     (%edi,%ebp,1),%edx\n  /* 11c5 */  mov     $0x81,%cl\n  /* 11c7 */  lea     0x0(%ebp,%edx,2),%edx\n  /* 11cb */  mov     %cl,tsprite+0x10(,%edx,4)\n  /* 11d2 */  jmp     .L560\n  /* 11d7 */  nop\n  /* 11d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L11e0:\n  /* 11e0 */  testb   $0x80,0x1f(%esi)\n  /* 11e4 */  jne     .L1020\n  /* 11ea */  lea     (%edi,%ebp,1),%edx\n  /* 11ed */  lea     0x0(%ebp,%edx,2),%edx\n  /* 11f1 */  cmpw    $0x63,tsprite+0x1a(,%edx,4)\n  /* 11fa */  je      .L1020\n.L1200:\n  /* 1200 */  mov     0x18(%esp),%esi\n  /* 1204 */  lea     (%esi,%ebx,1),%edx\n  /* 1207 */  lea     hittype(,%edx,8),%edx\n  /* 120e */  movswl  0x10(%edx),%ecx\n  /* 1212 */  test    %ecx,%ecx\n  /* 1214 */  js      .L22c8\n  /* 121a */  mov     ud+0x5d8,%ecx\n  /* 1220 */  movswl  screenpeek,%esi\n  /* 1227 */  test    %ecx,%ecx\n  /* 1229 */  mov     %esi,0x10(%esp)\n  /* 122d */  jne     .L1c58\n  /* 1233 */  mov     spritesortcnt,%eax\n  /* 1238 */  mov     %eax,0x24(%esp)\n.L123c:\n  /* 123c */  mov     0x14(%esp),%eax\n  /* 1240 */  imul    $0x3ac,0x10(%esp),%ecx\n  /* 1248 */  add     %ebx,%eax\n  /* 124a */  cmpw    $0x0,ps+0x2fa(%ecx)\n  /* 1252 */  lea     (%ebx,%eax,2),%eax\n  /* 1255 */  movswl  sprite+0xe(,%eax,4),%eax\n  /* 125d */  jle     .L4f5\n  /* 1263 */  cmpb    $0x0,ps+0x37a(%ecx)\n  /* 126a */  je      .L4f5\n  /* 1270 */  lea     (%edi,%ebp,1),%edx\n  /* 1273 */  mov     $0x600,%ecx\n  /* 1278 */  lea     0x0(%ebp,%edx,2),%edx\n  /* 127c */  mov     %cx,tsprite+0x10(,%edx,4)\n  /* 1284 */  jmp     .L4f5\n  /* 1289 */  lea     0x0(%esi,%eiz,1),%esi\n.L1290:\n  /* 1290 */  sub     $0x39d,%ecx\n  /* 1296 */  cmp     $0x1,%cx\n  /* 129a */  jbe     .L3fe\n  /* 12a0 */  jmp     .La0\n  /* 12a5 */  lea     0x0(%esi),%esi\n.L12a8:\n  /* 12a8 */  testb   $0x80,0x1f(%edx)\n  /* 12ac */  jne     .L86e\n  /* 12b2 */  mov     %ecx,0x10(%esp)\n  /* 12b6 */  mov     0x7c(%esp),%edx\n  /* 12ba */  mov     $0x10000,%eax\n  /* 12bf */  sub     %edx,%eax\n  /* 12c1 */  mov     0x238(%ecx),%edx\n  /* 12c7 */  mov     %eax,%esi\n  /* 12c9 */  mov     0x214(%ecx),%eax\n  /* 12cf */  mov     0x48(%esp),%ecx\n  /* 12d3 */  sub     %edx,%eax\n  /* 12d5 */  imul    %esi\n  /* 12d7 */  shrd    $0x10,%edx,%eax\n  /* 12db */  sub     %eax,tsprite(%ecx)\n  /* 12e1 */  mov     0x10(%esp),%ecx\n  /* 12e5 */  mov     0x23c(%ecx),%edx\n  /* 12eb */  mov     0x218(%ecx),%eax\n  /* 12f1 */  sub     %edx,%eax\n  /* 12f3 */  imul    %esi\n  /* 12f5 */  mov     0x4c(%esp),%esi\n  /* 12f9 */  shrd    $0x10,%edx,%eax\n  /* 12fd */  sub     %eax,0x4(%esi)\n  /* 1300 */  mov     %ecx,%eax\n  /* 1302 */  mov     0x21c(%eax),%eax\n  /* 1308 */  mov     0x240(%ecx),%ecx\n  /* 130e */  sub     %ecx,%eax\n  /* 1310 */  imull   0x7c(%esp)\n  /* 1314 */  shrd    $0x10,%edx,%eax\n  /* 1318 */  lea     0x2800(%eax,%ecx,1),%ecx\n  /* 131f */  mov     %ecx,0x8(%esi)\n.L1322:\n  /* 1322 */  lea     (%edi,%ebp,1),%eax\n  /* 1325 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1329 */  cmpb    $0x1,tsprite+0x11(,%eax,4)\n  /* 1331 */  jne     .L133e\n  /* 1333 */  subl    $0x1200,tsprite+0x8(,%eax,4)\n.L133e:\n  /* 133e */  imul    $0x3ac,0x44(%esp),%eax\n  /* 1346 */  lea     ps(%eax),%edx\n  /* 134c */  movswl  ps+0x2ea(%eax),%eax\n  /* 1353 */  mov     %eax,0x10(%esp)\n  /* 1357 */  test    %eax,%eax\n  /* 1359 */  jle     .L1390\n  /* 135b */  testb   $0x80,0x2c5(%edx)\n  /* 1362 */  je      .L1390\n  /* 1364 */  lea     (%edi,%ebp,1),%eax\n  /* 1367 */  lea     0x0(%ebp,%eax,2),%esi\n  /* 136b */  lea     tsprite(,%esi,4),%ecx\n  /* 1372 */  mov     0xc(%ecx),%eax\n  /* 1375 */  or      $0x2,%eax\n  /* 1378 */  mov     %ax,0xc(%ecx)\n  /* 137c */  movswl  screenpeek,%eax\n  /* 1383 */  cmp     myconnectindex,%eax\n  /* 1389 */  je      .L24f7\n  /* 138f */  nop\n.L1390:\n  /* 1390 */  movzbl  display_mirror,%ecx\n  /* 1397 */  cmp     $0x1,%cl\n  /* 139a */  je      .L13ad\n  /* 139c */  movswl  screenpeek,%eax\n  /* 13a3 */  cmp     0x44(%esp),%eax\n  /* 13a7 */  je      .L209a\n.L13ad:\n  /* 13ad */  cmpl    $0x1,ud+0x950\n  /* 13b4 */  jle     .L14d0\n.L13ba:\n  /* 13ba */  cmpb    $0x0,ud+0x58c\n  /* 13c1 */  je      .L14d0\n  /* 13c7 */  imul    $0x3ac,0x44(%esp),%eax\n  /* 13cf */  lea     ps(%eax),%esi\n  /* 13d5 */  movswl  ps+0x2e6(%eax),%eax\n  /* 13dc */  lea     (%eax,%eax,4),%edx\n  /* 13df */  lea     (%eax,%edx,2),%eax\n  /* 13e2 */  cmpw    $0x0,sprite+0x2a(,%eax,4)\n  /* 13eb */  jle     .L14d0\n  /* 13f1 */  movswl  0x2b8(%esi),%eax\n  /* 13f8 */  mov     %eax,0x48(%esp)\n  /* 13fc */  test    %eax,%eax\n  /* 13fe */  jle     .L14d0\n  /* 1404 */  mov     %cl,0x30(%esp)\n  /* 1408 */  mov     0x24(%esp),%esi\n  /* 140c */  lea     0x0(,%esi,4),%edx\n  /* 1413 */  mov     %edx,0x4c(%esp)\n  /* 1417 */  lea     (%edx,%esi,1),%eax\n  /* 141a */  mov     $0x16000,%edx\n  /* 141f */  lea     (%esi,%eax,2),%eax\n  /* 1422 */  mov     0x28(%esp),%esi\n  /* 1426 */  shl     $0x2,%eax\n  /* 1429 */  cmp     %edx,%eax\n  /* 142b */  cmovae  %eax,%edx\n  /* 142e */  mov     %esi,0x4(%esp)\n  /* 1432 */  lea     tsprite(%eax),%esi\n  /* 1438 */  sub     %eax,%edx\n  /* 143a */  mov     %edx,0xc(%esp)\n  /* 143e */  mov     $0x2c,%edx\n  /* 1443 */  mov     %edx,0x8(%esp)\n  /* 1447 */  mov     %esi,(%esp)\n  /* 144a */  call    __memcpy_chk\n  /* 144f */  lea     (%edi,%ebp,1),%eax\n  /* 1452 */  movzbl  0x30(%esp),%ecx\n  /* 1457 */  movw    $0x63,0x1a(%esi)\n  /* 145d */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1461 */  lea     tsprite(,%eax,4),%edx\n  /* 1468 */  movzbl  0x15(%edx),%eax\n  /* 146c */  shr     $0x3,%al\n  /* 146f */  mov     %al,0x15(%esi)\n  /* 1472 */  cmpb    $0x3,0x15(%edx)\n  /* 1476 */  ja      .L147c\n  /* 1478 */  movb    $0x4,0x15(%edx)\n.L147c:\n  /* 147c */  lea     (%edi,%ebp,1),%eax\n  /* 147f */  mov     0x24(%esp),%esi\n  /* 1483 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1487 */  movzbl  tsprite+0x10(,%eax,4),%edx\n  /* 148f */  mov     0x4c(%esp),%eax\n  /* 1493 */  add     %esi,%eax\n  /* 1495 */  lea     (%esi,%eax,2),%eax\n  /* 1498 */  xor     %esi,%esi\n  /* 149a */  mov     %si,tsprite+0xc(,%eax,4)\n  /* 14a2 */  mov     %dl,tsprite+0x10(,%eax,4)\n  /* 14a9 */  mov     0x14(%esp),%eax\n  /* 14ad */  add     %ebx,%eax\n  /* 14af */  lea     (%ebx,%eax,2),%eax\n  /* 14b2 */  movswl  sprite+0x1e(,%eax,4),%esi\n  /* 14ba */  mov     0x48(%esp),%eax\n  /* 14be */  cmp     $0xb,%ax\n  /* 14c2 */  ja      .L2855\n  /* 14c8 */  jmp     *.rodata+0x108(,%eax,4)\n  /* 14cf */  nop\n.L14d0:\n  /* 14d0 */  mov     0x14(%esp),%eax\n  /* 14d4 */  add     %ebx,%eax\n  /* 14d6 */  lea     (%ebx,%eax,2),%eax\n  /* 14d9 */  movswl  sprite+0x1e(,%eax,4),%esi\n.L14e1:\n  /* 14e1 */  cmp     $0xffffffff,%esi\n  /* 14e4 */  je      .L2378\n.L14ea:\n  /* 14ea */  imul    $0x3ac,0x44(%esp),%eax\n  /* 14f2 */  cmpw    $0xffff,ps+0x2e4(%eax)\n  /* 14fa */  lea     ps(%eax),%edx\n  /* 1500 */  je      .L1fc4\n.L1506:\n  /* 1506 */  imul    $0x3ac,0x44(%esp),%eax\n  /* 150e */  movswl  ud+0x592,%edx\n  /* 1515 */  movswl  ps+0x2c4(%eax),%eax\n  /* 151c */  test    %eax,%eax\n  /* 151e */  js      .L1f00\n  /* 1524 */  mov     actorscrptr+0x15f4,%eax\n  /* 1529 */  mov     0x4(%eax),%esi\n  /* 152c */  mov     0x8(%eax),%eax\n  /* 152f */  mov     %esi,0x20(%esp)\n  /* 1533 */  mov     %eax,0x3c(%esp)\n  /* 1537 */  xor     %eax,%eax\n  /* 1539 */  mov     %eax,0x38(%esp)\n.L153d:\n  /* 153d */  mov     0x34(%esp),%eax\n  /* 1541 */  lea     (%eax,%eax,4),%eax\n  /* 1544 */  movzbl  sector+0x1d(,%eax,8),%eax\n  /* 154c */  test    %al,%al\n  /* 154e */  je      .L155e\n  /* 1550 */  lea     (%edi,%ebp,1),%edx\n  /* 1553 */  lea     0x0(%ebp,%edx,2),%edx\n  /* 1557 */  mov     %al,tsprite+0x11(,%edx,4)\n.L155e:\n  /* 155e */  mov     0x18(%esp),%eax\n  /* 1562 */  add     %ebx,%eax\n  /* 1564 */  mov     hittype+0x14(,%eax,8),%edx\n  /* 156b */  lea     (%edi,%ebp,1),%eax\n  /* 156e */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1572 */  cmp     %edx,tsprite+0x8(,%eax,4)\n  /* 1579 */  jg      .L2260\n.L157f:\n  /* 157f */  mov     $0x57d,%ecx\n  /* 1584 */  mov     %ecx,0x10(%esp)\n  /* 1588 */  jmp     .L470\n  /* 158d */  lea     0x0(%esi),%esi\n.L1590:\n  /* 1590 */  cmp     $0xf9f,%eax\n  /* 1595 */  jne     .L28a1\n  /* 159b */  cmpl    $0xe,conversion\n  /* 15a2 */  je      .L1020\n.L15a8:\n  /* 15a8 */  mov     0x14(%esp),%eax\n  /* 15ac */  add     %ebx,%eax\n  /* 15ae */  lea     (%ebx,%eax,2),%eax\n  /* 15b1 */  movswl  sprite+0x1e(,%eax,4),%eax\n  /* 15b9 */  test    %eax,%eax\n  /* 15bb */  js      .L1020\n  /* 15c1 */  lea     0x0(,%eax,4),%edx\n  /* 15c8 */  lea     (%edx,%eax,1),%ecx\n  /* 15cb */  lea     (%eax,%ecx,2),%ecx\n  /* 15ce */  lea     sprite(,%ecx,4),%ecx\n  /* 15d5 */  cmpw    $0x3ff,0x1a(%ecx)\n  /* 15db */  jg      .L1020\n  /* 15e1 */  cmpw    $0x57d,0xe(%ecx)\n  /* 15e7 */  je      .L2468\n.L15ed:\n  /* 15ed */  add     %eax,%edx\n  /* 15ef */  lea     (%eax,%edx,2),%edx\n  /* 15f2 */  lea     sprite(,%edx,4),%ecx\n  /* 15f9 */  movswl  0xc(%ecx),%esi\n  /* 15fd */  mov     %esi,0x10(%esp)\n  /* 1601 */  test    %esi,%esi\n  /* 1603 */  js      .L1020\n  /* 1609 */  lea     (%eax,%eax,8),%eax\n  /* 160c */  movswl  hittype+0x10(,%eax,8),%eax\n  /* 1614 */  lea     (%edi,%ebp,1),%esi\n  /* 1617 */  lea     0x0(%ebp,%esi,2),%esi\n  /* 161b */  mov     %ax,tsprite+0xe(,%esi,4)\n  /* 1623 */  movzwl  0x10(%ecx),%edx\n  /* 1627 */  mov     %dx,tsprite+0x10(,%esi,4)\n  /* 162f */  mov     0x1c(%ecx),%edx\n  /* 1632 */  mov     %dx,tsprite+0x1c(,%esi,4)\n  /* 163a */  mov     0x10(%esp),%edx\n  /* 163e */  or      $0x2,%edx\n  /* 1641 */  mov     %dx,tsprite+0xc(,%esi,4)\n  /* 1649 */  jmp     .L560\n  /* 164e */  xchg    %ax,%ax\n.L1650:\n  /* 1650 */  sub     $0x2a0,%ecx\n  /* 1656 */  cmp     $0x2,%cx\n  /* 165a */  ja      .La0\n  /* 1660 */  lea     (%esi,%ebx,1),%eax\n  /* 1663 */  lea     (%ebx,%eax,2),%eax\n  /* 1666 */  cmpb    $0x7f,tsprite+0x10(,%eax,4)\n  /* 166e */  jne     .Lf0\n  /* 1674 */  jmp     .L3fe\n  /* 1679 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1680 */  mov     0x14(%esp),%eax\n  /* 1684 */  mov     0x40(%esp),%edx\n  /* 1688 */  add     %ebx,%eax\n  /* 168a */  lea     (%ebx,%eax,2),%eax\n  /* 168d */  movswl  sprite+0x1c(,%eax,4),%eax\n  /* 1695 */  add     $0xc80,%eax\n  /* 169a */  sub     %edx,%eax\n  /* 169c */  sar     $0x7,%eax\n  /* 169f */  mov     %eax,%edx\n  /* 16a1 */  and     $0x7,%edx\n  /* 16a4 */  test    $0x4,%al\n  /* 16a6 */  mov     %edx,0x24(%esp)\n  /* 16aa */  lea     (%edi,%ebp,1),%edx\n  /* 16ad */  lea     0x0(%ebp,%edx,2),%edx\n  /* 16b1 */  lea     tsprite(,%edx,4),%ecx\n  /* 16b8 */  movswl  0xc(%ecx),%edx\n  /* 16bc */  je      .L2321\n  /* 16c2 */  or      $0x4,%edx\n  /* 16c5 */  mov     $0x7,%eax\n  /* 16ca */  mov     %dx,0xc(%ecx)\n  /* 16ce */  mov     0x24(%esp),%ecx\n  /* 16d2 */  sub     %ecx,%eax\n  /* 16d4 */  cwtl\n  /* 16d5 */  mov     %eax,0x24(%esp)\n  /* 16d9 */  lea     0x0(%esi,%eiz,1),%esi\n.L16e0:\n  /* 16e0 */  mov     0x20(%esp),%eax\n  /* 16e4 */  mov     %eax,(%esp)\n  /* 16e7 */  call    decodescriptptr\n  /* 16ec */  mov     0x24(%esp),%edx\n  /* 16f0 */  mov     (%eax),%ecx\n  /* 16f2 */  lea     (%edi,%ebp,1),%eax\n  /* 16f5 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 16f9 */  add     %ecx,%edx\n  /* 16fb */  mov     0x10(%esp),%ecx\n  /* 16ff */  add     %edx,%ecx\n  /* 1701 */  lea     tsprite(,%eax,4),%edx\n  /* 1708 */  movzwl  0xe(%edx),%eax\n  /* 170c */  add     %cx,%ax\n  /* 170f */  cwtl\n  /* 1710 */  mov     %ax,0xe(%edx)\n.L1714:\n  /* 1714 */  cmpw    $tilesizx,0x0(%eax,%eax,1)\n  /* 171d */  jne     .L1139\n  /* 1723 */  test    %eax,%eax\n  /* 1725 */  jle     .L1139\n  /* 172b */  movzwl  %si,%esi\n  /* 172e */  sub     %esi,%eax\n  /* 1730 */  movzwl  %ax,%eax\n  /* 1733 */  jmp     .L1744\n  /* 1735 */  lea     0x0(%esi),%esi\n  /* 1738 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1740:\n  /* 1740 */  test    %edx,%edx\n  /* 1742 */  jle     .L1757\n.L1744:\n  /* 1744 */  movswl  %ax,%edx\n  /* 1747 */  sub     %esi,%eax\n  /* 1749 */  cmpw    $tilesizx,0x0(%edx,%edx,1)\n  /* 1752 */  movzwl  %ax,%eax\n  /* 1755 */  je      .L1740\n.L1757:\n  /* 1757 */  lea     (%edi,%ebp,1),%eax\n  /* 175a */  lea     0x0(%ebp,%eax,2),%eax\n  /* 175e */  mov     %dx,tsprite+0xe(,%eax,4)\n  /* 1766 */  jmp     .L1139\n  /* 176b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1770:\n  /* 1770 */  mov     0x18(%esp),%eax\n  /* 1774 */  add     %ebx,%eax\n  /* 1776 */  mov     hittype+0x30(,%eax,8),%ecx\n  /* 177d */  lea     (%edi,%ebp,1),%eax\n  /* 1780 */  lea     0x0(%ebp,%eax,2),%edx\n  /* 1784 */  mov     %ecx,%eax\n  /* 1786 */  and     $0x1,%eax\n  /* 1789 */  add     $0x9e5,%eax\n  /* 178e */  mov     %ax,tsprite+0xe(,%edx,4)\n  /* 1796 */  jmp     .L1087\n  /* 179b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L17a0:\n  /* 17a0 */  lea     (%edi,%ebp,1),%eax\n  /* 17a3 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 17a7 */  lea     tsprite(,%eax,4),%edx\n  /* 17ae */  movswl  0x18(%edx),%eax\n  /* 17b2 */  lea     (%eax,%eax,4),%eax\n  /* 17b5 */  cmpw    $0x2,sector+0x22(,%eax,8)\n  /* 17be */  jne     .L17c4\n  /* 17c0 */  movb    $0x8,0x11(%edx)\n.L17c4:\n  /* 17c4 */  lea     (%edi,%ebp,1),%eax\n  /* 17c7 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 17cb */  lea     tsprite(,%eax,4),%edx\n  /* 17d2 */  mov     0x14(%esp),%eax\n  /* 17d6 */  add     %ebx,%eax\n  /* 17d8 */  lea     (%ebx,%eax,2),%eax\n  /* 17db */  movswl  sprite+0x1e(,%eax,4),%eax\n  /* 17e3 */  lea     (%eax,%eax,4),%ecx\n  /* 17e6 */  lea     (%eax,%ecx,2),%eax\n  /* 17e9 */  mov     sprite+0x8(,%eax,4),%eax\n  /* 17f0 */  sub     $0x300,%eax\n  /* 17f5 */  cmpb    $0x2,lasermode\n  /* 17fc */  mov     %eax,0x8(%edx)\n  /* 17ff */  jne     .L1185\n  /* 1805 */  movswl  screenpeek,%eax\n  /* 180c */  imul    $0x3ac,%eax,%eax\n  /* 1812 */  cmpb    $0x0,ps+0x37a(%eax)\n  /* 1819 */  jne     .L1185\n  /* 181f */  movb    $0x0,0x15(%edx)\n  /* 1823 */  jmp     .L1185\n  /* 1828 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1830:\n  /* 1830 */  cmp     $0x907,%eax\n  /* 1835 */  jg      .L2078\n  /* 183b */  cmp     $0x905,%eax\n  /* 1840 */  jle     .L1020\n.L1846:\n  /* 1846 */  mov     0x14(%esp),%eax\n  /* 184a */  add     %ebx,%eax\n  /* 184c */  lea     (%ebx,%eax,2),%eax\n  /* 184f */  movswl  sprite+0x1e(,%eax,4),%eax\n  /* 1857 */  lea     (%eax,%eax,4),%edx\n  /* 185a */  lea     (%eax,%edx,2),%eax\n  /* 185d */  movswl  sprite+0xe(,%eax,4),%eax\n  /* 1865 */  and     $0xfffffffd,%eax\n  /* 1868 */  cmp     $0x38c,%eax\n  /* 186d */  je      .L188f\n  /* 186f */  lea     (%edi,%ebp,1),%eax\n  /* 1872 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1876 */  movswl  tsprite+0x18(,%eax,4),%edx\n  /* 187e */  lea     (%edx,%edx,4),%edx\n  /* 1881 */  mov     sector+0x8(,%edx,8),%edx\n  /* 1888 */  mov     %edx,tsprite+0x8(,%eax,4)\n.L188f:\n  /* 188f */  lea     (%edi,%ebp,1),%eax\n  /* 1892 */  mov     $0x81,%dl\n  /* 1894 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1898 */  mov     %dl,tsprite+0x10(,%eax,4)\n  /* 189f */  movswl  tsprite+0xe(,%eax,4),%eax\n  /* 18a7 */  jmp     .L560\n  /* 18ac */  lea     0x0(%esi,%eiz,1),%esi\n.L18b0:\n  /* 18b0 */  lea     (%edi,%ebp,1),%eax\n  /* 18b3 */  mov     0x40(%esp),%ecx\n  /* 18b7 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 18bb */  movswl  tsprite+0x1c(,%eax,4),%edx\n  /* 18c3 */  add     $0xc80,%edx\n  /* 18c9 */  sub     %ecx,%edx\n  /* 18cb */  movswl  tsprite+0xc(,%eax,4),%ecx\n  /* 18d3 */  sar     $0x8,%edx\n  /* 18d6 */  mov     %edx,%esi\n  /* 18d8 */  and     $0x7,%esi\n  /* 18db */  mov     %ecx,%eax\n  /* 18dd */  mov     %esi,%edx\n  /* 18df */  and     $0xfffffffb,%eax\n  /* 18e2 */  cmp     $0x4,%esi\n  /* 18e5 */  jle     .L18f6\n  /* 18e7 */  mov     $0x8,%eax\n  /* 18ec */  sub     %esi,%eax\n  /* 18ee */  movzwl  %ax,%edx\n  /* 18f1 */  mov     %ecx,%eax\n  /* 18f3 */  or      $0x4,%eax\n.L18f6:\n  /* 18f6 */  lea     (%edi,%ebp,1),%ecx\n  /* 18f9 */  lea     0x0(%ebp,%ecx,2),%ecx\n  /* 18fd */  mov     %ax,tsprite+0xc(,%ecx,4)\n  /* 1905 */  mov     0x18(%esp),%eax\n  /* 1909 */  lea     (%eax,%ebx,1),%ecx\n  /* 190c */  cmpl    $0x3,hittype+0x30(,%ecx,8)\n  /* 1914 */  lea     0x591(%edx),%eax\n  /* 191a */  jg      .L1cd0\n.L1920:\n  /* 1920 */  lea     (%edi,%ebp,1),%edx\n  /* 1923 */  cwtl\n  /* 1924 */  lea     0x0(%ebp,%edx,2),%edx\n  /* 1928 */  lea     tsprite(,%edx,4),%ecx\n  /* 192f */  mov     0x14(%esp),%edx\n  /* 1933 */  mov     %ax,0xe(%ecx)\n  /* 1937 */  add     %ebx,%edx\n  /* 1939 */  lea     (%ebx,%edx,2),%edx\n  /* 193c */  movswl  sprite+0x1e(,%edx,4),%edx\n  /* 1944 */  lea     (%edx,%edx,4),%esi\n  /* 1947 */  lea     (%edx,%esi,2),%edx\n  /* 194a */  movzbl  sprite+0x10(,%edx,4),%edx\n  /* 1952 */  mov     %dl,0x10(%ecx)\n  /* 1955 */  jmp     .L560\n  /* 195a */  lea     0x0(%esi),%esi\n.L1960:\n  /* 1960 */  lea     (%edi,%ebp,1),%eax\n  /* 1963 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1967 */  lea     tsprite(,%eax,4),%edx\n  /* 196e */  mov     0x14(%esp),%eax\n  /* 1972 */  movb    $0x81,0x10(%edx)\n  /* 1976 */  movzwl  0xe(%edx),%esi\n  /* 197a */  add     %ebx,%eax\n  /* 197c */  lea     (%ebx,%eax,2),%eax\n  /* 197f */  movzbl  sprite+0x10(,%eax,4),%eax\n  /* 1987 */  sar     $1,%al\n  /* 1989 */  cbtw\n  /* 198b */  add     %si,%ax\n  /* 198e */  cwtl\n  /* 198f */  mov     %ax,0xe(%edx)\n  /* 1993 */  jmp     .L560\n  /* 1998 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L19a0:\n  /* 19a0 */  movw    $0x0,0x14(%eax)\n  /* 19a6 */  jmp     .L3f0\n  /* 19ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L19b0:\n  /* 19b0 */  lea     (%edi,%ebp,1),%eax\n  /* 19b3 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 19b7 */  lea     tsprite(,%eax,4),%edx\n  /* 19be */  movswl  0x18(%edx),%eax\n  /* 19c2 */  lea     (%eax,%eax,4),%eax\n  /* 19c5 */  cmpw    $0xc8,sector+0x18(,%eax,8)\n  /* 19cf */  jne     .Le20\n  /* 19d5 */  movb    $0x7,0x11(%edx)\n  /* 19d9 */  jmp     .L470\n  /* 19de */  xchg    %ax,%ax\n.L19e0:\n  /* 19e0 */  mov     0x4(%esi),%eax\n  /* 19e3 */  mov     0x74(%esp),%ecx\n  /* 19e7 */  sub     %ecx,%eax\n  /* 19e9 */  mov     %eax,0x4(%esp)\n  /* 19ed */  mov     sprite(%edx),%eax\n  /* 19f3 */  mov     0x70(%esp),%edx\n  /* 19f7 */  sub     %edx,%eax\n  /* 19f9 */  mov     %eax,(%esp)\n  /* 19fc */  call    getangle\n  /* 1a01 */  movswl  0x1c(%esi),%ecx\n  /* 1a05 */  add     $0xc80,%ecx\n  /* 1a0b */  sub     %eax,%ecx\n  /* 1a0d */  mov     $0xc0c0c0c1,%eax\n  /* 1a12 */  and     $0x7ff,%ecx\n  /* 1a18 */  mul     %ecx\n  /* 1a1a */  lea     (%edi,%ebp,1),%eax\n  /* 1a1d */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1a21 */  movswl  tsprite+0xc(,%eax,4),%eax\n  /* 1a29 */  shr     $0x7,%edx\n  /* 1a2c */  cmp     $0x4a5,%ecx\n  /* 1a32 */  jg      .L1ce0\n  /* 1a38 */  and     $0xfffffffb,%eax\n  /* 1a3b */  movzwl  %dx,%edx\n.L1a3e:\n  /* 1a3e */  mov     0x38(%esp),%esi\n  /* 1a42 */  lea     (%edi,%ebp,1),%ecx\n  /* 1a45 */  lea     0x0(%ebp,%ecx,2),%ecx\n  /* 1a49 */  mov     %ax,tsprite+0xc(,%ecx,4)\n  /* 1a51 */  mov     %esi,%eax\n  /* 1a53 */  neg     %eax\n  /* 1a55 */  cmovs   %esi,%eax\n  /* 1a58 */  cmp     $0x40,%eax\n  /* 1a5b */  lea     0x7(%edx),%eax\n  /* 1a5e */  movzwl  %ax,%eax\n  /* 1a61 */  cmovg   %eax,%edx\n  /* 1a64 */  add     $0x7a8,%edx\n.L1a6a:\n  /* 1a6a */  mov     %dx,tsprite+0xe(,%ecx,4)\n  /* 1a72 */  mov     0x14(%esp),%eax\n  /* 1a76 */  add     %ebx,%eax\n  /* 1a78 */  lea     (%ebx,%eax,2),%eax\n  /* 1a7b */  movswl  sprite+0xe(,%eax,4),%eax\n  /* 1a83 */  mov     %eax,0x10(%esp)\n  /* 1a87 */  jmp     .L470\n  /* 1a8c */  lea     0x0(%esi,%eiz,1),%esi\n.L1a90:\n  /* 1a90 */  lea     (%edi,%ebp,1),%eax\n  /* 1a93 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1a97 */  subl    $0x400,tsprite+0x8(,%eax,4)\n  /* 1aa2 */  jmp     .L470\n  /* 1aa7 */  nop\n  /* 1aa8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1ab0:\n  /* 1ab0 */  lea     (%edi,%ebp,1),%eax\n  /* 1ab3 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1ab7 */  addl    $0x1800,tsprite+0x8(,%eax,4)\n  /* 1ac2 */  jmp     .L470\n  /* 1ac7 */  nop\n  /* 1ac8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1ad0:\n  /* 1ad0 */  mov     0x4(%esi),%eax\n  /* 1ad3 */  mov     0x74(%esp),%ecx\n  /* 1ad7 */  sub     %ecx,%eax\n  /* 1ad9 */  mov     %eax,0x4(%esp)\n  /* 1add */  mov     sprite(%edx),%eax\n  /* 1ae3 */  mov     0x70(%esp),%edx\n  /* 1ae7 */  sub     %edx,%eax\n  /* 1ae9 */  mov     %eax,(%esp)\n  /* 1aec */  call    getangle\n  /* 1af1 */  mov     %eax,%edx\n  /* 1af3 */  movswl  0x1c(%esi),%eax\n  /* 1af7 */  add     $0xc80,%eax\n  /* 1afc */  sub     %edx,%eax\n  /* 1afe */  mov     $0xc0c0c0c1,%edx\n  /* 1b03 */  and     $0x7ff,%eax\n  /* 1b08 */  mov     %eax,%ecx\n  /* 1b0a */  mul     %edx\n  /* 1b0c */  lea     (%edi,%ebp,1),%eax\n  /* 1b0f */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1b13 */  movswl  tsprite+0xc(,%eax,4),%eax\n  /* 1b1b */  shr     $0x7,%edx\n  /* 1b1e */  cmp     $0x4a5,%ecx\n  /* 1b24 */  jg      .L1cf8\n  /* 1b2a */  and     $0xfffffffb,%eax\n  /* 1b2d */  movzwl  %dx,%edx\n.L1b30:\n  /* 1b30 */  lea     (%edi,%ebp,1),%ecx\n  /* 1b33 */  add     $0xa2d,%edx\n  /* 1b39 */  lea     0x0(%ebp,%ecx,2),%ecx\n  /* 1b3d */  mov     %ax,tsprite+0xc(,%ecx,4)\n  /* 1b45 */  jmp     .L1a6a\n  /* 1b4a */  lea     0x0(%esi),%esi\n.L1b50:\n  /* 1b50 */  mov     0x10(%esp),%eax\n  /* 1b54 */  cmp     $0x1353,%eax\n  /* 1b59 */  jg      .L1d10\n  /* 1b5f */  cmp     $0x1351,%eax\n  /* 1b64 */  jle     .L7c0\n  /* 1b6a */  jmp     .L8e0\n  /* 1b6f */  nop\n.L1b70:\n  /* 1b70 */  cmp     $0x242,%eax\n  /* 1b75 */  je      .L1bf0\n  /* 1b77 */  jle     .L2847\n  /* 1b7d */  cmp     $0x26d,%eax\n  /* 1b82 */  jne     .L21d8\n.L1b88:\n  /* 1b88 */  lea     (%edi,%ebp,1),%edx\n  /* 1b8b */  mov     0x40(%esp),%esi\n  /* 1b8f */  lea     0x0(%ebp,%edx,2),%edx\n  /* 1b93 */  lea     tsprite(,%edx,4),%ecx\n  /* 1b9a */  movswl  0x1c(%ecx),%edx\n  /* 1b9e */  movswl  0xc(%ecx),%ecx\n  /* 1ba2 */  add     $0xc80,%edx\n  /* 1ba8 */  sub     %esi,%edx\n  /* 1baa */  sar     $0x8,%edx\n  /* 1bad */  mov     %edx,%esi\n  /* 1baf */  and     $0x7,%esi\n  /* 1bb2 */  mov     %esi,0x10(%esp)\n  /* 1bb6 */  mov     %esi,%edx\n  /* 1bb8 */  mov     %ecx,%esi\n  /* 1bba */  and     $0xfffffffb,%esi\n  /* 1bbd */  cmp     $0x4,%edx\n  /* 1bc0 */  jle     .L1bd1\n  /* 1bc2 */  mov     $0x8,%esi\n  /* 1bc7 */  sub     %edx,%esi\n  /* 1bc9 */  movzwl  %si,%edx\n  /* 1bcc */  mov     %ecx,%esi\n  /* 1bce */  or      $0x4,%esi\n.L1bd1:\n  /* 1bd1 */  lea     (%edi,%ebp,1),%ecx\n  /* 1bd4 */  add     %edx,%eax\n  /* 1bd6 */  lea     0x0(%ebp,%ecx,2),%ecx\n  /* 1bda */  cwtl\n  /* 1bdb */  mov     %si,tsprite+0xc(,%ecx,4)\n  /* 1be3 */  mov     %ax,tsprite+0xe(,%ecx,4)\n  /* 1beb */  jmp     .L560\n.L1bf0:\n  /* 1bf0 */  mov     0x18(%esp),%eax\n  /* 1bf4 */  lea     (%edi,%ebp,1),%edx\n  /* 1bf7 */  lea     0x0(%ebp,%edx,2),%edx\n  /* 1bfb */  add     %ebx,%eax\n  /* 1bfd */  mov     hittype+0x38(,%eax,8),%eax\n  /* 1c04 */  add     $0x242,%eax\n  /* 1c09 */  cwtl\n  /* 1c0a */  mov     %ax,tsprite+0xe(,%edx,4)\n  /* 1c12 */  jmp     .L560\n  /* 1c17 */  nop\n  /* 1c18 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c20:\n  /* 1c20 */  cmpl    $0x990,0x10(%esp)\n  /* 1c28 */  jne     .Le20\n  /* 1c2e */  lea     (%edi,%ebp,1),%eax\n  /* 1c31 */  lea     0x0(%ebp,%eax,2),%edx\n  /* 1c35 */  mov     totalclock,%eax\n  /* 1c3a */  sar     $0x4,%eax\n  /* 1c3d */  and     $0x3,%eax\n  /* 1c40 */  add     $0x990,%eax\n  /* 1c45 */  mov     %ax,tsprite+0xe(,%edx,4)\n  /* 1c4d */  jmp     .L470\n  /* 1c52 */  lea     0x0(%esi),%esi\n.L1c58:\n  /* 1c58 */  mov     spritesortcnt,%ecx\n  /* 1c5e */  mov     %ecx,0x24(%esp)\n  /* 1c62 */  cmp     $0x7fd,%ecx\n  /* 1c68 */  jg      .L123c\n  /* 1c6e */  mov     0x34(%esp),%esi\n  /* 1c72 */  lea     0x0(,%esi,4),%ecx\n  /* 1c79 */  mov     %ecx,0x20(%esp)\n  /* 1c7d */  add     %esi,%ecx\n  /* 1c7f */  movzbl  sector+0x22(,%ecx,8),%ecx\n  /* 1c87 */  cmp     $0x2,%ecx\n  /* 1c8a */  jg      .L20c6\n  /* 1c90 */  mov     0x14(%esp),%esi\n  /* 1c94 */  lea     (%esi,%ebx,1),%ecx\n  /* 1c97 */  lea     (%ebx,%ecx,2),%ecx\n  /* 1c9a */  movzwl  sprite+0x1a(,%ecx,4),%ecx\n  /* 1ca2 */  sub     $0x4,%ecx\n  /* 1ca5 */  cmp     $0x1,%cx\n  /* 1ca9 */  jbe     .L20c6\n  /* 1caf */  cmp     $0x780,%eax\n  /* 1cb4 */  sete    %cl\n  /* 1cb7 */  cmp     $0x758,%eax\n  /* 1cbc */  sete    %al\n  /* 1cbf */  or      %cl,%al\n  /* 1cc1 */  jne     .L20c6\n  /* 1cc7 */  mov     0x14(%edx),%ecx\n  /* 1cca */  jmp     .L20d7\n  /* 1ccf */  nop\n.L1cd0:\n  /* 1cd0 */  lea     0x58c(%edx),%eax\n  /* 1cd6 */  jmp     .L1920\n  /* 1cdb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1ce0:\n  /* 1ce0 */  mov     $0xc,%ecx\n  /* 1ce5 */  or      $0x4,%eax\n  /* 1ce8 */  sub     %edx,%ecx\n  /* 1cea */  movzwl  %cx,%edx\n  /* 1ced */  jmp     .L1a3e\n  /* 1cf2 */  lea     0x0(%esi),%esi\n.L1cf8:\n  /* 1cf8 */  mov     $0xc,%ecx\n  /* 1cfd */  or      $0x4,%eax\n  /* 1d00 */  sub     %edx,%ecx\n  /* 1d02 */  movzwl  %cx,%edx\n  /* 1d05 */  jmp     .L1b30\n  /* 1d0a */  lea     0x0(%esi),%esi\n.L1d10:\n  /* 1d10 */  cmpl    $0x135d,0x10(%esp)\n  /* 1d18 */  jne     .L7c0\n  /* 1d1e */  jmp     .L8e0\n  /* 1d23 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1d28 */  mov     0x14(%esp),%eax\n  /* 1d2c */  mov     0x40(%esp),%ecx\n  /* 1d30 */  add     %ebx,%eax\n  /* 1d32 */  lea     (%ebx,%eax,2),%eax\n  /* 1d35 */  movswl  sprite+0x1c(,%eax,4),%eax\n  /* 1d3d */  add     $0xc80,%eax\n  /* 1d42 */  sub     %ecx,%eax\n  /* 1d44 */  sar     $0x8,%eax\n  /* 1d47 */  and     $0x1,%eax\n  /* 1d4a */  mov     %eax,0x24(%esp)\n  /* 1d4e */  jmp     .L16e0\n  /* 1d53 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1d58 */  mov     0x14(%esp),%eax\n  /* 1d5c */  mov     0x40(%esp),%edx\n  /* 1d60 */  add     %ebx,%eax\n  /* 1d62 */  lea     (%ebx,%eax,2),%eax\n  /* 1d65 */  movswl  sprite+0x1c(,%eax,4),%eax\n  /* 1d6d */  add     $0xc80,%eax\n  /* 1d72 */  sub     %edx,%eax\n  /* 1d74 */  sar     $0x8,%eax\n  /* 1d77 */  and     $0x7,%eax\n  /* 1d7a */  mov     %eax,0x24(%esp)\n  /* 1d7e */  lea     (%edi,%ebp,1),%eax\n  /* 1d81 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1d85 */  lea     tsprite(,%eax,4),%edx\n  /* 1d8c */  mov     0xc(%edx),%eax\n  /* 1d8f */  and     $0xfffffffb,%eax\n  /* 1d92 */  mov     %ax,0xc(%edx)\n  /* 1d96 */  jmp     .L16e0\n  /* 1d9b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1da0 */  mov     0x14(%esp),%eax\n  /* 1da4 */  mov     0x74(%esp),%ecx\n  /* 1da8 */  add     %ebx,%eax\n  /* 1daa */  lea     (%ebx,%eax,2),%eax\n  /* 1dad */  lea     0x0(,%eax,4),%edx\n  /* 1db4 */  mov     %edx,0x24(%esp)\n  /* 1db8 */  mov     sprite+0x4(%edx),%eax\n  /* 1dbe */  sub     %ecx,%eax\n  /* 1dc0 */  mov     %eax,0x4(%esp)\n  /* 1dc4 */  mov     sprite(%edx),%eax\n  /* 1dca */  mov     0x70(%esp),%edx\n  /* 1dce */  sub     %edx,%eax\n  /* 1dd0 */  mov     %eax,(%esp)\n  /* 1dd3 */  call    getangle\n  /* 1dd8 */  mov     0x24(%esp),%edx\n  /* 1ddc */  movswl  sprite+0x1c(%edx),%ecx\n  /* 1de3 */  add     $0xc80,%ecx\n  /* 1de9 */  sub     %eax,%ecx\n  /* 1deb */  mov     $0xc0c0c0c1,%eax\n  /* 1df0 */  and     $0x7ff,%ecx\n  /* 1df6 */  mul     %ecx\n  /* 1df8 */  lea     (%edi,%ebp,1),%eax\n  /* 1dfb */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1dff */  lea     tsprite(,%eax,4),%eax\n  /* 1e06 */  shr     $0x7,%edx\n  /* 1e09 */  cmp     $0x4a5,%ecx\n  /* 1e0f */  mov     %edx,0x24(%esp)\n  /* 1e13 */  mov     %edx,0x38(%esp)\n  /* 1e17 */  movswl  0xc(%eax),%edx\n  /* 1e1b */  mov     %edx,0x30(%esp)\n  /* 1e1f */  jle     .L22f8\n  /* 1e25 */  mov     0x24(%esp),%edx\n  /* 1e29 */  mov     $0xc,%ecx\n  /* 1e2e */  sub     %edx,%ecx\n  /* 1e30 */  movswl  %cx,%edx\n  /* 1e33 */  mov     %edx,0x24(%esp)\n  /* 1e37 */  mov     0x30(%esp),%edx\n  /* 1e3b */  or      $0x4,%edx\n  /* 1e3e */  mov     %dx,0xc(%eax)\n  /* 1e42 */  jmp     .L16e0\n  /* 1e47 */  nop\n  /* 1e48 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1e50 */  mov     0x14(%esp),%eax\n  /* 1e54 */  mov     0x74(%esp),%ecx\n  /* 1e58 */  add     %ebx,%eax\n  /* 1e5a */  lea     (%ebx,%eax,2),%eax\n  /* 1e5d */  lea     0x0(,%eax,4),%edx\n  /* 1e64 */  mov     %edx,0x24(%esp)\n  /* 1e68 */  mov     sprite+0x4(%edx),%eax\n  /* 1e6e */  sub     %ecx,%eax\n  /* 1e70 */  mov     %eax,0x4(%esp)\n  /* 1e74 */  mov     sprite(%edx),%eax\n  /* 1e7a */  mov     0x70(%esp),%edx\n  /* 1e7e */  sub     %edx,%eax\n  /* 1e80 */  mov     %eax,(%esp)\n  /* 1e83 */  call    getangle\n  /* 1e88 */  mov     0x24(%esp),%edx\n  /* 1e8c */  movswl  sprite+0x1c(%edx),%edx\n  /* 1e93 */  cwtl\n  /* 1e94 */  add     $0xc80,%edx\n  /* 1e9a */  sub     %eax,%edx\n  /* 1e9c */  sar     $0x8,%edx\n  /* 1e9f */  lea     (%edi,%ebp,1),%eax\n  /* 1ea2 */  and     $0x7,%edx\n  /* 1ea5 */  mov     %edx,0x24(%esp)\n  /* 1ea9 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1ead */  mov     %edx,%ecx\n  /* 1eaf */  lea     tsprite(,%eax,4),%edx\n  /* 1eb6 */  cmp     $0x4,%ecx\n  /* 1eb9 */  movswl  0xc(%edx),%eax\n  /* 1ebd */  mov     %eax,0x30(%esp)\n  /* 1ec1 */  mov     %ecx,%eax\n  /* 1ec3 */  jle     .L2311\n  /* 1ec9 */  mov     $0x8,%ecx\n  /* 1ece */  sub     %eax,%ecx\n  /* 1ed0 */  movswl  %cx,%eax\n  /* 1ed3 */  mov     %eax,0x24(%esp)\n  /* 1ed7 */  mov     0x30(%esp),%eax\n  /* 1edb */  or      $0x4,%eax\n  /* 1ede */  mov     %ax,0xc(%edx)\n  /* 1ee2 */  jmp     .L16e0\n  /* 1ee7 */  nop\n  /* 1ee8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1ef0:\n  /* 1ef0 */  cmp     $0x1192,%eax\n  /* 1ef5 */  je      .L8e0\n  /* 1efb */  jmp     .L7c0\n.L1f00:\n  /* 1f00 */  inc     %edx\n  /* 1f01 */  jne     .L153d\n  /* 1f07 */  inc     %eax\n  /* 1f08 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1f10 */  jne     .L153d\n  /* 1f16 */  test    %esi,%esi\n  /* 1f18 */  js      .L153d\n  /* 1f1e */  test    %cl,%cl\n  /* 1f20 */  jne     .L153d\n  /* 1f26 */  mov     0x10(%esp),%eax\n  /* 1f2a */  test    %eax,%eax\n  /* 1f2c */  jne     .L153d\n  /* 1f32 */  cmpl    $0x1,ud+0x950\n  /* 1f39 */  jle     .L1f4c\n  /* 1f3b */  movswl  screenpeek,%eax\n  /* 1f42 */  cmp     0x44(%esp),%eax\n  /* 1f46 */  jne     .L153d\n.L1f4c:\n  /* 1f4c */  lea     (%edi,%ebp,1),%eax\n  /* 1f4f */  mov     $0xffffffff,%ebx\n  /* 1f54 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1f58 */  xor     %esi,%esi\n  /* 1f5a */  mov     %bx,tsprite+0x1e(,%eax,4)\n  /* 1f62 */  mov     %si,tsprite+0x14(,%eax,4)\n.L1f6a:\n  /* 1f6a */  mov     spritesortcnt,%eax\n  /* 1f6f */  mov     %eax,0x24(%esp)\n  /* 1f73 */  jmp     .L5a0\n  /* 1f78 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f80:\n  /* 1f80 */  cmpl    $0x2b5,0x10(%esp)\n  /* 1f88 */  je      .L8e0\n  /* 1f8e */  jmp     .L7c0\n.L1f93:\n  /* 1f93 */  cmp     $0x678,%eax\n  /* 1f98 */  jg      .L2345\n  /* 1f9e */  cmp     $0x668,%eax\n  /* 1fa3 */  jle     .L27f0\n  /* 1fa9 */  lea     -0x669(%eax),%ecx\n  /* 1faf */  mov     $0x8021,%edx\n  /* 1fb4 */  shr     %cl,%edx\n  /* 1fb6 */  test    $0x1,%dl\n  /* 1fb9 */  jne     .L1185\n  /* 1fbf */  jmp     .L1020\n.L1fc4:\n  /* 1fc4 */  mov     0x34(%esp),%eax\n  /* 1fc8 */  lea     (%eax,%eax,4),%eax\n  /* 1fcb */  movzwl  sector+0x22(,%eax,8),%eax\n  /* 1fd3 */  and     $0x7ff,%eax\n  /* 1fd8 */  dec     %eax\n  /* 1fd9 */  je      .L1506\n  /* 1fdf */  mov     0x14(%esp),%eax\n  /* 1fe3 */  add     %ebx,%eax\n  /* 1fe5 */  lea     (%ebx,%eax,2),%eax\n  /* 1fe8 */  lea     sprite(,%eax,4),%eax\n  /* 1fef */  mov     %eax,0x24(%esp)\n  /* 1ff3 */  movswl  0x2e6(%edx),%eax\n  /* 1ffa */  lea     (%eax,%eax,8),%edx\n  /* 1ffd */  mov     0x24(%esp),%eax\n  /* 2001 */  mov     0x8(%eax),%eax\n  /* 2004 */  sub     hittype+0x14(,%edx,8),%eax\n  /* 200b */  add     $0x300,%eax\n  /* 2010 */  mov     %eax,0x30(%esp)\n  /* 2014 */  cmp     $0x400,%eax\n  /* 2019 */  jle     .L24e0\n  /* 201f */  mov     0x24(%esp),%edx\n  /* 2023 */  movzbl  0x15(%edx),%eax\n  /* 2027 */  cmp     $0x20,%al\n  /* 2029 */  jbe     .L24e0\n  /* 202f */  cmpw    $0x0,0x2a(%edx)\n  /* 2034 */  jle     .L24e0\n  /* 203a */  movzbl  %al,%edx\n  /* 203d */  lea     0x0(,%edx,4),%eax\n  /* 2044 */  mov     %eax,0x48(%esp)\n  /* 2048 */  mov     0x30(%esp),%eax\n  /* 204c */  cltd\n  /* 204d */  idivl   0x48(%esp)\n  /* 2051 */  mov     0x24(%esp),%edx\n  /* 2055 */  mov     %al,0x17(%edx)\n  /* 2058 */  jmp     .L1506\n.L205d:\n  /* 205d */  mov     0x10(%esp),%eax\n  /* 2061 */  sub     $0x116c,%eax\n  /* 2066 */  cmp     $0x1,%ax\n  /* 206a */  jbe     .Ld60\n  /* 2070 */  jmp     .Le20\n  /* 2075 */  lea     0x0(%esi),%esi\n.L2078:\n  /* 2078 */  cmp     $0x91d,%eax\n  /* 207d */  je      .L1185\n  /* 2083 */  cmp     $0x990,%eax\n  /* 2088 */  je      .L1185\n  /* 208e */  jmp     .L1020\n.L2093:\n  /* 2093 */  mov     $0x82,%dl\n  /* 2095 */  jmp     .Lec2\n.L209a:\n  /* 209a */  mov     0x14(%esp),%eax\n  /* 209e */  add     %ebx,%eax\n  /* 20a0 */  lea     (%ebx,%eax,2),%eax\n  /* 20a3 */  movswl  sprite+0x1e(,%eax,4),%esi\n  /* 20ab */  cmp     $0xffffffff,%esi\n  /* 20ae */  jne     .L14ea\n  /* 20b4 */  cmpl    $0x1,ud+0x950\n  /* 20bb */  jg      .L13ba\n  /* 20c1 */  jmp     .L2381\n.L20c6:\n  /* 20c6 */  mov     0x20(%esp),%eax\n  /* 20ca */  mov     0x34(%esp),%esi\n  /* 20ce */  add     %esi,%eax\n  /* 20d0 */  mov     sector+0x8(,%eax,8),%ecx\n.L20d7:\n  /* 20d7 */  mov     0x14(%esp),%eax\n  /* 20db */  add     %ebx,%eax\n  /* 20dd */  lea     (%ebx,%eax,2),%eax\n  /* 20e0 */  mov     sprite+0x8(,%eax,4),%eax\n  /* 20e7 */  sub     %ecx,%eax\n  /* 20e9 */  cmp     $0x7ff,%eax\n  /* 20ee */  jg      .L123c\n  /* 20f4 */  imul    $0x3ac,0x10(%esp),%eax\n  /* 20fc */  cmp     %ecx,ps+0x21c(%eax)\n  /* 2102 */  jge     .L123c\n  /* 2108 */  mov     %ecx,0x30(%esp)\n  /* 210c */  mov     0x24(%esp),%esi\n  /* 2110 */  mov     $0x2c,%ecx\n  /* 2115 */  mov     %ecx,0x8(%esp)\n  /* 2119 */  lea     0x0(,%esi,4),%edx\n  /* 2120 */  mov     %edx,0x20(%esp)\n  /* 2124 */  lea     (%edx,%esi,1),%eax\n  /* 2127 */  lea     (%esi,%eax,2),%eax\n  /* 212a */  lea     0x0(,%eax,4),%edx\n  /* 2131 */  mov     $0x16000,%eax\n  /* 2136 */  cmp     %eax,%edx\n  /* 2138 */  cmovae  %edx,%eax\n  /* 213b */  sub     %edx,%eax\n  /* 213d */  add     $tsprite,%edx\n  /* 2143 */  mov     %eax,0xc(%esp)\n  /* 2147 */  mov     0x28(%esp),%eax\n  /* 214b */  mov     %edx,(%esp)\n  /* 214e */  mov     %edx,0x28(%esp)\n  /* 2152 */  mov     %eax,0x4(%esp)\n  /* 2156 */  call    __memcpy_chk\n  /* 215b */  lea     (%edi,%ebp,1),%eax\n  /* 215e */  mov     0x28(%esp),%edx\n  /* 2162 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 2166 */  movzbl  tsprite+0x15(,%eax,4),%ecx\n  /* 216e */  movw    $0x63,0x1a(%edx)\n  /* 2174 */  shr     $0x3,%cl\n  /* 2177 */  mov     %cl,0x15(%edx)\n  /* 217a */  mov     0x30(%esp),%ecx\n  /* 217e */  cmpb    $0x3,tsprite+0x15(,%eax,4)\n  /* 2186 */  ja      .L2191\n  /* 2188 */  mov     $0x4,%dl\n  /* 218a */  mov     %dl,tsprite+0x15(,%eax,4)\n.L2191:\n  /* 2191 */  mov     0x24(%esp),%esi\n  /* 2195 */  mov     0x20(%esp),%eax\n  /* 2199 */  add     %esi,%eax\n  /* 219b */  lea     (%esi,%eax,2),%eax\n  /* 219e */  mov     %ecx,tsprite+0x8(,%eax,4)\n  /* 21a5 */  mov     tsprite+0xc(,%eax,4),%edx\n  /* 21ac */  or      $0x2,%edx\n  /* 21af */  mov     %dx,tsprite+0xc(,%eax,4)\n  /* 21b7 */  mov     $0x47f,%edx\n  /* 21bc */  mov     %dx,tsprite+0x10(,%eax,4)\n  /* 21c4 */  lea     0x1(%esi),%eax\n  /* 21c7 */  mov     %eax,spritesortcnt\n  /* 21cc */  mov     %eax,0x24(%esp)\n  /* 21d0 */  jmp     .L123c\n  /* 21d5 */  lea     0x0(%esi),%esi\n.L21d8:\n  /* 21d8 */  cmp     $0x4f3,%eax\n  /* 21dd */  je      .L1b88\n  /* 21e3 */  jmp     .L1020\n  /* 21e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L21f0:\n  /* 21f0 */  cmp     $0x960,%eax\n  /* 21f5 */  jne     .Lee8\n  /* 21fb */  mov     0x14(%esp),%esi\n  /* 21ff */  lea     (%esi,%ebx,1),%ecx\n  /* 2202 */  lea     (%ebx,%ecx,2),%ecx\n  /* 2205 */  movswl  sprite+0x22(,%ecx,4),%ecx\n  /* 220d */  test    %ecx,%ecx\n  /* 220f */  jns     .Lefb\n  /* 2215 */  jmp     .Lee8\n  /* 221a */  lea     0x0(%esi),%esi\n.L2220:\n  /* 2220 */  mov     0x10(%esp),%eax\n  /* 2224 */  cmp     $0xd7a,%eax\n  /* 2229 */  je      .L8e0\n  /* 222f */  cmp     $0x114b,%eax\n  /* 2234 */  jne     .L7c0\n  /* 223a */  jmp     .L8e0\n  /* 223f */  nop\n.L2240:\n  /* 2240 */  mov     0x10(%esp),%eax\n  /* 2244 */  cmp     $0x8ee,%eax\n  /* 2249 */  je      .Lf8d\n  /* 224f */  cmp     $0x906,%eax\n  /* 2254 */  je      .L6a1\n  /* 225a */  jmp     .Le20\n  /* 225f */  nop\n.L2260:\n  /* 2260 */  cmpb    $0x1f,tsprite+0x14(,%eax,4)\n  /* 2268 */  ja      .L157f\n  /* 226e */  mov     %edx,tsprite+0x8(,%eax,4)\n  /* 2275 */  jmp     .L157f\n  /* 227a */  lea     0x0(%esi),%esi\n.L2280:\n  /* 2280 */  cmpl    $0x365,0x10(%esp)\n  /* 2288 */  jne     .L7c0\n  /* 228e */  jmp     .L8e0\n  /* 2293 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2298:\n  /* 2298 */  jg      .Lf6a\n  /* 229e */  mov     0x10(%esp),%edx\n  /* 22a2 */  mov     %edx,%eax\n  /* 22a4 */  and     $0xfffffff7,%eax\n  /* 22a7 */  cmp     $0x5f0,%eax\n  /* 22ac */  je      .Lf8d\n  /* 22b2 */  cmp     $0x600,%edx\n  /* 22b8 */  jne     .Le20\n  /* 22be */  jmp     .Lf8d\n  /* 22c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L22c8:\n  /* 22c8 */  mov     spritesortcnt,%eax\n  /* 22cd */  inc     %ecx\n  /* 22ce */  mov     %cx,0x10(%edx)\n  /* 22d2 */  mov     %eax,0x24(%esp)\n  /* 22d6 */  jmp     .L5a0\n  /* 22db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L22e0:\n  /* 22e0 */  mov     0x10(%esp),%eax\n  /* 22e4 */  sub     $0x11ef,%eax\n  /* 22e9 */  cmp     $0x1,%ax\n  /* 22ed */  jbe     .L8e0\n  /* 22f3 */  jmp     .L7c0\n.L22f8:\n  /* 22f8 */  movswl  0x38(%esp),%edx\n  /* 22fd */  mov     %edx,0x24(%esp)\n  /* 2301 */  mov     0x30(%esp),%edx\n  /* 2305 */  and     $0xfffffffb,%edx\n  /* 2308 */  mov     %dx,0xc(%eax)\n  /* 230c */  jmp     .L16e0\n.L2311:\n  /* 2311 */  mov     0x30(%esp),%eax\n  /* 2315 */  and     $0xfffffffb,%eax\n  /* 2318 */  mov     %ax,0xc(%edx)\n  /* 231c */  jmp     .L16e0\n.L2321:\n  /* 2321 */  and     $0xfffffffb,%edx\n  /* 2324 */  mov     %dx,0xc(%ecx)\n  /* 2328 */  jmp     .L16e0\n.L232d:\n  /* 232d */  mov     0x10(%esp),%eax\n  /* 2331 */  sub     $0x8fc,%eax\n  /* 2336 */  cmp     $0x5,%ax\n  /* 233a */  jbe     .L8e0\n  /* 2340 */  jmp     .L7c0\n.L2345:\n  /* 2345 */  cmp     $0x762,%eax\n  /* 234a */  je      .L1185\n  /* 2350 */  cmp     $0x8ab,%eax\n  /* 2355 */  je      .L1185\n  /* 235b */  jmp     .L1020\n.L2360:\n  /* 2360 */  lea     -0x899(%eax),%ecx\n  /* 2366 */  cmp     $0x8,%cx\n  /* 236a */  jbe     .Lf7e\n  /* 2370 */  jmp     .Le20\n  /* 2375 */  lea     0x0(%esi),%esi\n.L2378:\n  /* 2378 */  mov     spritesortcnt,%eax\n  /* 237d */  mov     %eax,0x24(%esp)\n.L2381:\n  /* 2381 */  mov     0x14(%esp),%eax\n  /* 2385 */  mov     0x40(%esp),%esi\n  /* 2389 */  add     %ebx,%eax\n  /* 238b */  lea     (%ebx,%eax,2),%eax\n  /* 238e */  movswl  sprite+0x1c(,%eax,4),%eax\n  /* 2396 */  add     $0xc80,%eax\n  /* 239b */  sub     %esi,%eax\n  /* 239d */  sar     $0x8,%eax\n  /* 23a0 */  mov     %eax,%ecx\n  /* 23a2 */  lea     (%edi,%ebp,1),%eax\n  /* 23a5 */  and     $0x7,%ecx\n  /* 23a8 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 23ac */  mov     %ecx,%esi\n  /* 23ae */  movswl  tsprite+0xc(,%eax,4),%edx\n  /* 23b6 */  mov     %edx,%eax\n  /* 23b8 */  and     $0xfffffffb,%eax\n  /* 23bb */  cmp     $0x4,%ecx\n  /* 23be */  jle     .L23cf\n  /* 23c0 */  mov     $0x8,%eax\n  /* 23c5 */  sub     %ecx,%eax\n  /* 23c7 */  movzwl  %ax,%esi\n  /* 23ca */  mov     %edx,%eax\n  /* 23cc */  or      $0x4,%eax\n.L23cf:\n  /* 23cf */  lea     (%edi,%ebp,1),%edx\n  /* 23d2 */  lea     0x0(%ebp,%edx,2),%edx\n  /* 23d6 */  mov     %ax,tsprite+0xc(,%edx,4)\n  /* 23de */  movswl  tsprite+0x18(,%edx,4),%eax\n  /* 23e6 */  lea     (%eax,%eax,4),%eax\n  /* 23e9 */  cmpw    $0x2,sector+0x22(,%eax,8)\n  /* 23f2 */  je      .L25c6\n  /* 23f8 */  mov     0x14(%esp),%edx\n  /* 23fc */  mov     0x18(%esp),%eax\n  /* 2400 */  add     %ebx,%edx\n  /* 2402 */  lea     (%ebx,%edx,2),%edx\n  /* 2405 */  add     %ebx,%eax\n  /* 2407 */  mov     hittype+0x14(,%eax,8),%eax\n  /* 240e */  mov     sprite+0x8(,%edx,4),%ecx\n  /* 2415 */  sub     %ecx,%eax\n  /* 2417 */  cmp     $0x4000,%eax\n  /* 241c */  lea     0x3c(%esi),%eax\n  /* 241f */  movzwl  %ax,%eax\n  /* 2422 */  cmovg   %eax,%esi\n.L2425:\n  /* 2425 */  imul    $0x3ac,0x44(%esp),%edx\n  /* 242d */  lea     (%edi,%ebp,1),%eax\n  /* 2430 */  mov     0x34(%esp),%edi\n  /* 2434 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 2438 */  lea     tsprite(,%eax,4),%eax\n  /* 243f */  movzbl  ps+0x393(%edx),%ebx\n  /* 2446 */  lea     (%edi,%edi,4),%edx\n  /* 2449 */  movzbl  sector+0x1d(,%edx,8),%edx\n  /* 2451 */  add     %si,0xe(%eax)\n  /* 2455 */  mov     %bl,0x11(%eax)\n  /* 2458 */  test    %dl,%dl\n  /* 245a */  je      .L5a0\n  /* 2460 */  mov     %dl,0x11(%eax)\n  /* 2463 */  jmp     .L5a0\n.L2468:\n  /* 2468 */  cmpw    $0xffff,ud+0x592\n  /* 2470 */  jne     .L15ed\n  /* 2476 */  movzwl  0x22(%ecx),%esi\n  /* 247a */  cmp     %si,screenpeek\n  /* 2481 */  jne     .L15ed\n  /* 2487 */  cmpb    $display_mirror,0x0\n  /* 248e */  jne     .L15ed\n  /* 2494 */  lea     (%edi,%ebp,1),%eax\n  /* 2497 */  mov     $0xffffffff,%edx\n  /* 249c */  lea     0x0(%ebp,%eax,2),%eax\n  /* 24a0 */  mov     %dx,tsprite+0x1e(,%eax,4)\n  /* 24a8 */  movswl  tsprite+0xe(,%eax,4),%eax\n  /* 24b0 */  jmp     .L560\n  /* 24b5 */  lea     0x0(%esi),%esi\n.L24b8:\n  /* 24b8 */  cmp     $0x9e8,%eax\n  /* 24bd */  je      .L1185\n  /* 24c3 */  jmp     .L1020\n.L24c8:\n  /* 24c8 */  cmpl    $0x57d,0x10(%esp)\n  /* 24d0 */  je      .L883\n  /* 24d6 */  jmp     .Le20\n  /* 24db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L24e0:\n  /* 24e0 */  mov     0x14(%esp),%eax\n  /* 24e4 */  xor     %edx,%edx\n  /* 24e6 */  add     %ebx,%eax\n  /* 24e8 */  lea     (%ebx,%eax,2),%eax\n  /* 24eb */  mov     %dl,sprite+0x17(,%eax,4)\n  /* 24f2 */  jmp     .L1506\n.L24f7:\n  /* 24f7 */  cmpl    $0x1,numplayers\n  /* 24fe */  jle     .L1390\n  /* 2504 */  mov     omyx,%edx\n  /* 250a */  mov     myx,%eax\n  /* 250f */  sub     %edx,%eax\n  /* 2511 */  imull   0x7c(%esp)\n  /* 2515 */  shrd    $0x10,%edx,%eax\n  /* 2519 */  mov     omyx,%edx\n  /* 251f */  add     %edx,%eax\n  /* 2521 */  mov     %eax,tsprite(,%esi,4)\n  /* 2528 */  mov     omyy,%esi\n  /* 252e */  mov     myy,%eax\n  /* 2533 */  sub     %esi,%eax\n  /* 2535 */  imull   0x7c(%esp)\n  /* 2539 */  shrd    $0x10,%edx,%eax\n  /* 253d */  add     %eax,%esi\n  /* 253f */  mov     myz,%eax\n  /* 2544 */  mov     %esi,0x4(%ecx)\n  /* 2547 */  mov     omyz,%esi\n  /* 254d */  sub     %esi,%eax\n  /* 254f */  imull   0x7c(%esp)\n  /* 2553 */  shrd    $0x10,%edx,%eax\n  /* 2557 */  lea     0x2800(%eax,%esi,1),%eax\n  /* 255e */  movswl  omyang,%esi\n  /* 2565 */  mov     %eax,0x8(%ecx)\n  /* 2568 */  movswl  myang,%eax\n  /* 256f */  add     $0x400,%eax\n  /* 2574 */  sub     %esi,%eax\n  /* 2576 */  and     $0x7ff,%eax\n  /* 257b */  sub     $0x400,%eax\n  /* 2580 */  imull   0x7c(%esp)\n  /* 2584 */  shr     $0x10,%eax\n  /* 2587 */  add     %eax,%esi\n  /* 2589 */  movzwl  mycursectnum,%eax\n  /* 2590 */  mov     %si,0x1c(%ecx)\n  /* 2594 */  mov     %ax,0x18(%ecx)\n  /* 2598 */  jmp     .L1390\n.L259d:\n  /* 259d */  imul    $0x3ac,%eax,%eax\n  /* 25a3 */  cmpw    $0x0,ps+0x2ea(%eax)\n  /* 25ab */  jne     .L6e7\n  /* 25b1 */  lea     (%edi,%ebp,1),%eax\n  /* 25b4 */  xor     %ecx,%ecx\n  /* 25b6 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 25ba */  mov     %cl,tsprite+0x14(,%eax,4)\n  /* 25c1 */  jmp     .L470\n.L25c6:\n  /* 25c6 */  lea     0x186(%esi),%eax\n  /* 25cc */  movzwl  %ax,%esi\n  /* 25cf */  jmp     .L2425\n  /* 25d4 */  mov     0x24(%esp),%edx\n  /* 25d8 */  mov     0x4c(%esp),%eax\n  /* 25dc */  add     %edx,%eax\n  /* 25de */  test    %esi,%esi\n  /* 25e0 */  lea     (%edx,%eax,2),%eax\n  /* 25e3 */  mov     $0x1a,%edx\n  /* 25e8 */  mov     %dx,tsprite+0xe(,%eax,4)\n  /* 25f0 */  js      .L2865\n  /* 25f6 */  imul    $0x3ac,0x44(%esp),%eax\n  /* 25fe */  mov     ps+0x21c(%eax),%eax\n  /* 2604 */  sub     $0xc00,%eax\n  /* 2609 */  mov     %eax,0x30(%esp)\n.L260d:\n  /* 260d */  cmpl    $0x5,0x48(%esp)\n  /* 2612 */  jne     .L287c\n  /* 2618 */  movb    $0xa,0x48(%esp)\n.L261d:\n  /* 261d */  mov     0x24(%esp),%edx\n  /* 2621 */  mov     0x4c(%esp),%eax\n  /* 2625 */  add     %edx,%eax\n  /* 2627 */  mov     %eax,%edx\n  /* 2629 */  mov     0x24(%esp),%eax\n  /* 262d */  lea     (%eax,%edx,2),%edx\n  /* 2630 */  mov     0x30(%esp),%eax\n  /* 2634 */  mov     %eax,tsprite+0x8(,%edx,4)\n  /* 263b */  movzbl  0x48(%esp),%eax\n  /* 2640 */  mov     %al,tsprite+0x14(,%edx,4)\n  /* 2647 */  mov     %al,tsprite+0x15(,%edx,4)\n  /* 264e */  xor     %eax,%eax\n  /* 2650 */  mov     %al,tsprite+0x11(,%edx,4)\n  /* 2657 */  mov     0x24(%esp),%eax\n  /* 265b */  inc     %eax\n  /* 265c */  mov     %eax,spritesortcnt\n  /* 2661 */  jmp     .L14e1\n  /* 2666 */  mov     0x24(%esp),%edx\n  /* 266a */  mov     0x4c(%esp),%eax\n  /* 266e */  add     %edx,%eax\n  /* 2670 */  test    %esi,%esi\n  /* 2672 */  lea     (%edx,%eax,2),%eax\n  /* 2675 */  mov     $0x17,%edx\n  /* 267a */  mov     %dx,tsprite+0xe(,%eax,4)\n  /* 2682 */  js      .L26c3\n.L2684:\n  /* 2684 */  imul    $0x3ac,0x44(%esp),%eax\n  /* 268c */  movb    $0x10,0x48(%esp)\n  /* 2691 */  mov     ps+0x21c(%eax),%eax\n  /* 2697 */  sub     $0xc00,%eax\n  /* 269c */  mov     %eax,0x30(%esp)\n  /* 26a0 */  jmp     .L261d\n  /* 26a5 */  mov     0x24(%esp),%edx\n  /* 26a9 */  mov     0x4c(%esp),%eax\n  /* 26ad */  add     %edx,%eax\n  /* 26af */  test    %esi,%esi\n  /* 26b1 */  lea     (%edx,%eax,2),%eax\n  /* 26b4 */  mov     $0x1d,%edx\n  /* 26b9 */  mov     %dx,tsprite+0xe(,%eax,4)\n  /* 26c1 */  jns     .L2684\n.L26c3:\n  /* 26c3 */  movb    $0x10,0x48(%esp)\n  /* 26c8 */  imul    $0x2c,%ebx,%eax\n  /* 26cb */  mov     sprite+0x8(%eax),%eax\n  /* 26d1 */  sub     $0x3300,%eax\n  /* 26d6 */  mov     %eax,0x30(%esp)\n  /* 26da */  jmp     .L261d\n  /* 26df */  mov     0x24(%esp),%edx\n  /* 26e3 */  mov     0x4c(%esp),%eax\n  /* 26e7 */  add     %edx,%eax\n  /* 26e9 */  test    %esi,%esi\n  /* 26eb */  lea     (%edx,%eax,2),%eax\n  /* 26ee */  mov     $0x20,%edx\n  /* 26f3 */  mov     %dx,tsprite+0xe(,%eax,4)\n  /* 26fb */  jns     .L2684\n  /* 26fd */  jmp     .L26c3\n  /* 26ff */  mov     0x24(%esp),%edx\n  /* 2703 */  mov     0x4c(%esp),%eax\n  /* 2707 */  add     %edx,%eax\n  /* 2709 */  test    %esi,%esi\n  /* 270b */  lea     (%edx,%eax,2),%eax\n  /* 270e */  mov     $0x18,%edx\n  /* 2713 */  mov     %dx,tsprite+0xe(,%eax,4)\n  /* 271b */  jns     .L2684\n  /* 2721 */  jmp     .L26c3\n  /* 2723 */  mov     0x24(%esp),%edx\n  /* 2727 */  mov     0x4c(%esp),%eax\n  /* 272b */  add     %edx,%eax\n  /* 272d */  test    %esi,%esi\n  /* 272f */  lea     (%edx,%eax,2),%eax\n  /* 2732 */  mov     $0x1b,%edx\n  /* 2737 */  mov     %dx,tsprite+0xe(,%eax,4)\n  /* 273f */  jns     .L2684\n  /* 2745 */  jmp     .L26c3\n  /* 274a */  mov     0x24(%esp),%edx\n  /* 274e */  mov     0x4c(%esp),%eax\n  /* 2752 */  add     %edx,%eax\n  /* 2754 */  test    %esi,%esi\n  /* 2756 */  lea     (%edx,%eax,2),%eax\n  /* 2759 */  mov     $0x16,%edx\n  /* 275e */  mov     %dx,tsprite+0xe(,%eax,4)\n  /* 2766 */  jns     .L2684\n  /* 276c */  jmp     .L26c3\n  /* 2771 */  mov     0x24(%esp),%edx\n  /* 2775 */  mov     0x4c(%esp),%eax\n  /* 2779 */  add     %edx,%eax\n  /* 277b */  test    %esi,%esi\n  /* 277d */  lea     (%edx,%eax,2),%eax\n  /* 2780 */  mov     $0x1c,%edx\n  /* 2785 */  mov     %dx,tsprite+0xe(,%eax,4)\n  /* 278d */  jns     .L2684\n  /* 2793 */  jmp     .L26c3\n  /* 2798 */  mov     0x24(%esp),%edx\n  /* 279c */  mov     0x4c(%esp),%eax\n  /* 27a0 */  add     %edx,%eax\n  /* 27a2 */  test    %esi,%esi\n  /* 27a4 */  lea     (%edx,%eax,2),%eax\n  /* 27a7 */  mov     $0x19,%edx\n  /* 27ac */  mov     %dx,tsprite+0xe(,%eax,4)\n  /* 27b4 */  jns     .L2684\n  /* 27ba */  jmp     .L26c3\n  /* 27bf */  mov     0x24(%esp),%edx\n  /* 27c3 */  mov     0x4c(%esp),%eax\n  /* 27c7 */  add     %edx,%eax\n  /* 27c9 */  test    %esi,%esi\n  /* 27cb */  lea     (%edx,%eax,2),%eax\n  /* 27ce */  mov     $0x15,%edx\n  /* 27d3 */  mov     %dx,tsprite+0xe(,%eax,4)\n  /* 27db */  jns     .L2684\n  /* 27e1 */  jmp     .L26c3\n  /* 27e6 */  xchg    %ax,%ax\n  /* 27e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L27f0:\n  /* 27f0 */  cmp     $0x659,%eax\n  /* 27f5 */  je      .L1185\n  /* 27fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 2800 */  jmp     .L1020\n.L2805:\n  /* 2805 */  mov     %ecx,0x10(%esp)\n  /* 2809 */  lea     (%edi,%ebp,1),%eax\n  /* 280c */  lea     0x0(%ebp,%eax,2),%eax\n  /* 2810 */  lea     tsprite(,%eax,4),%esi\n  /* 2817 */  movw    $0x15f,0xe(%esi)\n  /* 281d */  call    rand\n  /* 2822 */  mov     0xc(%esi),%edx\n  /* 2825 */  mov     0x10(%esp),%ecx\n  /* 2829 */  addb    $0x8,0x14(%esi)\n  /* 282d */  addb    $0x8,0x15(%esi)\n  /* 2831 */  and     $0xc,%eax\n  /* 2834 */  or      %edx,%eax\n  /* 2836 */  mov     %ax,0xc(%esi)\n  /* 283a */  movswl  0xe(%ecx),%eax\n  /* 283e */  mov     %eax,0x10(%esp)\n  /* 2842 */  jmp     .L470\n.L2847:\n  /* 2847 */  cmp     $0x64,%eax\n  /* 284a */  je      .L1185\n  /* 2850 */  jmp     .L1020\n.L2855:\n  /* 2855 */  test    %esi,%esi\n  /* 2857 */  jns     .L2684\n  /* 285d */  lea     0x0(%esi),%esi\n  /* 2860 */  jmp     .L26c3\n.L2865:\n  /* 2865 */  imul    $0x2c,%ebx,%eax\n  /* 2868 */  mov     sprite+0x8(%eax),%eax\n  /* 286e */  sub     $0x3300,%eax\n  /* 2873 */  mov     %eax,0x30(%esp)\n  /* 2877 */  jmp     .L260d\n.L287c:\n  /* 287c */  movb    $0x10,0x48(%esp)\n  /* 2881 */  jmp     .L261d\n.L2886:\n  /* 2886 */  test    %eax,%eax\n  /* 2888 */  jne     .L226\n  /* 288e */  cmpl    $0x4c5,0x10(%esp)\n  /* 2896 */  je      .Le20\n  /* 289c */  jmp     .L23e\n.L28a1:\n  /* 28a1 */  cmp     $0xfff,%eax\n  /* 28a6 */  je      .L15a8\n  /* 28ac */  cmp     $0xa2d,%eax\n  /* 28b1 */  jne     .L1020\n  /* 28b7 */  jmp     .L1185\n","c":"/* candidate for animatesprites (game.c, 10428 bytes) */\n#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nextern int lastvisinc;\n\nvoid animatesprites(int x,int y,short a,int smoothratio)\n{\n    short i, j, k, p, sect;\n    int l, t1,t3,t4;\n    spritetype *s,*t;\n\n    for(j=0;j < spritesortcnt; j++)\n    {\n        t = &tsprite[j];\n        i = t->owner;\n        s = &sprite[t->owner];\n\n        switch(t->picnum)\n        {\n            case BLOODPOOL:\n            case PUKE:\n            case FOOTPRINTS:\n            case FOOTPRINTS2:\n            case FOOTPRINTS3:\n            case FOOTPRINTS4:\n                if(t->shade == 127) continue;\n                break;\n            case RESPAWNMARKERRED:\n            case RESPAWNMARKERYELLOW:\n            case RESPAWNMARKERGREEN:\n                if(ud.marker == 0)\n                    t->xrepeat = t->yrepeat = 0;\n                continue;\n            case CHAIR3:\n                k = (((t->ang+3072+128-a)&2047)>>8)&7;\n                if(k>4)\n                {\n                    k = 8-k;\n                    t->cstat |= 4;\n                }\n                else t->cstat &= ~4;\n                t->picnum = s->picnum+k;\n                break;\n            case BLOODSPLAT1:\n            case BLOODSPLAT2:\n            case BLOODSPLAT3:\n            case BLOODSPLAT4:\n                if(ud.lockout) t->xrepeat = t->yrepeat = 0;\n                else if(t->pal == 6)\n                {\n                    t->shade = -127;\n                    continue;\n                }\n            case BULLETHOLE:\n            case CRACK1:\n            case CRACK2:\n            case CRACK3:\n            case CRACK4:\n                t->shade = 16;\n                continue;\n            case NEON1:\n            case NEON2:\n            case NEON3:\n            case NEON4:\n            case NEON5:\n            case NEON6:\n                continue;\n            case GREENSLIME:\n            case GREENSLIME+1:\n            case GREENSLIME+2:\n            case GREENSLIME+3:\n            case GREENSLIME+4:\n            case GREENSLIME+5:\n            case GREENSLIME+6:\n            case GREENSLIME+7:\n                break;\n            default:\n                if( ( (t->cstat&16) ) || ( badguy(t) && t->extra > 0) || t->statnum == 10)\n                    continue;\n        }\n\n        if (sector[t->sectnum].ceilingstat&1)\n            l = sector[t->sectnum].ceilingshade;\n        else\n            l = sector[t->sectnum].floorshade;\n\n        if(l < -127) l = -127;\n        t->shade = l;\n    }\n\n\n    for(j=0;j < spritesortcnt; j++ )\n    {\n        t = &tsprite[j];\n        i = t->owner;\n        s = &sprite[i];\n\n        switch(s->picnum)\n        {\n            case SECTOREFFECTOR:\n                if(t->lotag == 27 && ud.recstat == 1)\n                {\n                    t->picnum = 11+((totalclock>>3)&1);\n                    t->cstat |= 128;\n                }\n                else\n                    t->xrepeat = t->yrepeat = 0;\n                break;\n            case NATURALLIGHTNING:\n                t->shade = -127;\n                break;\n            case 568: case 577: case 603: case 693: case 753: case 768: case 769:\n            case 774: case 779: case 869: case 963: case 964: case 965:\n            case 1280: case 1289: case 1294: case 1298: case 1306: case 1312:\n            case 1317: case 1321: case 1323: case 1324: case 1325: case 1334:\n            case 1335: case 1336: case 1347: case 1358: case 1359: case 1395:\n            case 2254: case 2300: case 2301: case 2302: case 2303: case 2304:\n            case 2305: case 2307: case 2308: case 2309: case 3450: case 4427:\n            case 4470: case 4498: case 4545: case 4557: case 4560: case 4561:\n            case 4562: case 4591: case 4592: case 4864: case 4866: case 4871:\n            case 4872: case 4874: case 4946: case 4947: case 4957:\n                if(ud.lockout)\n                {\n                    t->xrepeat = 0;\n                    t->yrepeat = 0;\n                    continue;\n                }\n        }\n\n        if( t->statnum == 99 ) continue;\n        if( s->statnum != 1 && s->picnum == APLAYER && ps[s->yvel].newowner == -1 && s->owner >= 0 )\n        {\n            t->x -= mulscale16(65536-smoothratio,ps[s->yvel].posx-ps[s->yvel].oposx);\n            t->y -= mulscale16(65536-smoothratio,ps[s->yvel].posy-ps[s->yvel].oposy);\n            t->z = ps[s->yvel].oposz + mulscale16(smoothratio,ps[s->yvel].posz-ps[s->yvel].oposz);\n            t->z += (40<<8);\n        }\n        else if( ( s->statnum == 0 && s->picnum != CRANEPOLE) || s->statnum == 10 || s->statnum == 6 || s->statnum == 4 || s->statnum == 5 || s->statnum == 1 )\n        {\n            t->x -= mulscale16(65536-smoothratio,s->x-hittype[i].bposx);\n            t->y -= mulscale16(65536-smoothratio,s->y-hittype[i].bposy);\n            t->z -= mulscale16(65536-smoothratio,s->z-hittype[i].bposz);\n        }\n\n        sect = s->sectnum;\n        t1 = T2;t3 = T4;t4 = T5;\n\n        switch(s->picnum)\n        {\n            case DUKELYINGDEAD:\n                t->z += (24<<8);\n                break;\n            case BLOODPOOL:\n            case FOOTPRINTS:\n            case FOOTPRINTS2:\n            case FOOTPRINTS3:\n            case FOOTPRINTS4:\n                if(t->pal == 6)\n                    t->shade = -127;\n            case PUKE:\n            case MONEY:\n            case MONEY+1:\n            case MAIL:\n            case MAIL+1:\n            case PAPER:\n            case PAPER+1:\n                if(ud.lockout && s->pal == 2)\n                {\n                    t->xrepeat = t->yrepeat = 0;\n                    continue;\n                }\n                break;\n            case TRIPBOMB:\n                continue;\n            case FORCESPHERE:\n                if(t->statnum == 5)\n                {\n                    short sqa,sqb;\n\n                    sqa =\n                        getangle(\n                            sprite[s->owner].x-ps[screenpeek].posx,\n                            sprite[s->owner].y-ps[screenpeek].posy);\n                    sqb =\n                        getangle(\n                            sprite[s->owner].x-t->x,\n                            sprite[s->owner].y-t->y);\n\n                    if( klabs(getincangle(sqa,sqb)) > 512 )\n                        if( ldist(&sprite[s->owner],t) < ldist(&sprite[ps[screenpeek].i],&sprite[s->owner]) )\n                            t->xrepeat = t->yrepeat = 0;\n                }\n                continue;\n            case BURNING:\n            case BURNING2:\n                if( sprite[s->owner].statnum == 10 )\n                {\n                    if( display_mirror == 0 && sprite[s->owner].yvel == screenpeek && ps[sprite[s->owner].yvel].over_shoulder_on == 0 )\n                        t->xrepeat = 0;\n                    else\n                    {\n                        t->ang = getangle(x-t->x,y-t->y);\n                        t->x = sprite[s->owner].x;\n                        t->y = sprite[s->owner].y;\n                        t->x += sintable[(t->ang+512)&2047]>>10;\n                        t->y += sintable[t->ang&2047]>>10;\n                    }\n                }\n                break;\n\n            case ATOMICHEALTH:\n                t->z -= (4<<8);\n                break;\n            case CRYSTALAMMO:\n                t->shade = (sintable[(totalclock<<4)&2047]>>10);\n                continue;\n            case VIEWSCREEN:\n            case VIEWSCREEN2:\n                if(camsprite >= 0 && hittype[OW].temp_data[0] == 1)\n                {\n                    t->picnum = STATIC;\n                    t->cstat |= (rand()&12);\n                    t->xrepeat += 8;\n                    t->yrepeat += 8;\n                } else if (camsprite >= 0 && waloff[TILE_VIEWSCR] && walock[TILE_VIEWSCR] > 200) {\n                    t->picnum = TILE_VIEWSCR;\n                }\n                break;\n\n            case SHRINKSPARK:\n                t->picnum = SHRINKSPARK+( (totalclock>>4)&3 );\n                break;\n            case GROWSPARK:\n                t->picnum = GROWSPARK+( (totalclock>>4)&3 );\n                break;\n            case RPG:\n                k = getangle(s->x-x,s->y-y);\n                k = (((s->ang+3072+128-k)&2047)/170);\n                if(k > 6)\n                {\n                    k = 12-k;\n                    t->cstat |= 4;\n                }\n                else t->cstat &= ~4;\n                t->picnum = RPG+k;\n                break;\n\n            case RECON:\n                k = getangle(s->x-x,s->y-y);\n                if( T1 < 4 )\n                    k = (((s->ang+3072+128-k)&2047)/170);\n                else k = (((s->ang+3072+128-k)&2047)/170);\n\n                if(k>6)\n                {\n                    k = 12-k;\n                    t->cstat |= 4;\n                }\n                else t->cstat &= ~4;\n\n                if( klabs(t3) > 64 ) k += 7;\n                t->picnum = RECON+k;\n\n                break;\n\n            case APLAYER:\n\n                p = s->yvel;\n\n                if(t->pal == 1) t->z -= (18<<8);\n\n                if(ps[p].over_shoulder_on > 0 && ps[p].newowner < 0 )\n                {\n                    t->cstat |= 2;\n                    if ( screenpeek == myconnectindex && numplayers >= 2 )\n                    {\n                        t->x = omyx+mulscale16((int)(myx-omyx),smoothratio);\n                        t->y = omyy+mulscale16((int)(myy-omyy),smoothratio);\n                        t->z = omyz+mulscale16((int)(myz-omyz),smoothratio)+(40<<8);\n                        t->ang = omyang+mulscale16((int)(((myang+1024-omyang)&2047)-1024),smoothratio);\n                        t->sectnum = mycursectnum;\n                    }\n                }\n\n                if( ( display_mirror == 1 || screenpeek != p || s->owner == -1 ) && ud.multimode > 1 && ud.showweapons && sprite[ps[p].i].extra > 0 && ps[p].curr_weapon > 0 )\n                {\n                    memcpy((spritetype *)&tsprite[spritesortcnt],(spritetype *)t,sizeof(spritetype));\n\n                    tsprite[spritesortcnt].statnum = 99;\n\n                    tsprite[spritesortcnt].yrepeat = ( t->yrepeat>>3 );\n                    if(t->yrepeat < 4) t->yrepeat = 4;\n\n                    tsprite[spritesortcnt].shade = t->shade;\n                    tsprite[spritesortcnt].cstat = 0;\n\n                    switch(ps[p].curr_weapon)\n                    {\n                        case PISTOL_WEAPON:      tsprite[spritesortcnt].picnum = FIRSTGUNSPRITE;       break;\n                        case SHOTGUN_WEAPON:     tsprite[spritesortcnt].picnum = SHOTGUNSPRITE;        break;\n                        case CHAINGUN_WEAPON:    tsprite[spritesortcnt].picnum = CHAINGUNSPRITE;       break;\n                        case RPG_WEAPON:         tsprite[spritesortcnt].picnum = RPGSPRITE;            break;\n                        case HANDREMOTE_WEAPON:\n                        case HANDBOMB_WEAPON:    tsprite[spritesortcnt].picnum = HEAVYHBOMB;           break;\n                        case TRIPBOMB_WEAPON:    tsprite[spritesortcnt].picnum = TRIPBOMBSPRITE;       break;\n                        case GROW_WEAPON:        tsprite[spritesortcnt].picnum = GROWSPRITEICON;       break;\n                        case SHRINKER_WEAPON:    tsprite[spritesortcnt].picnum = SHRINKERSPRITE;       break;\n                        case FREEZE_WEAPON:      tsprite[spritesortcnt].picnum = FREEZESPRITE;         break;\n                        case DEVISTATOR_WEAPON:  tsprite[spritesortcnt].picnum = DEVISTATORSPRITE;     break;\n                    }\n\n                    if(s->owner >= 0)\n                        tsprite[spritesortcnt].z = ps[p].posz-(12<<8);\n                    else tsprite[spritesortcnt].z = s->z-(51<<8);\n                    if(ps[p].curr_weapon == HANDBOMB_WEAPON)\n                    {\n                        tsprite[spritesortcnt].xrepeat = 10;\n                        tsprite[spritesortcnt].yrepeat = 10;\n                    }\n                    else\n                    {\n                        tsprite[spritesortcnt].xrepeat = 16;\n                        tsprite[spritesortcnt].yrepeat = 16;\n                    }\n                    tsprite[spritesortcnt].pal = 0;\n                    spritesortcnt++;\n                }\n\n                if(s->owner == -1)\n                {\n                    k = (((s->ang+3072+128-a)&2047)>>8)&7;\n                    if(k>4)\n                    {\n                        k = 8-k;\n                        t->cstat |= 4;\n                    }\n                    else t->cstat &= ~4;\n\n                    if(sector[t->sectnum].lotag == 2) k += 1795-1405;\n                    else if( (hittype[i].floorz-s->z) > (64<<8) ) k += 60;\n\n                    t->picnum += k;\n                    t->pal = ps[p].palookup;\n\n                    goto PALONLY;\n                }\n\n                if( ps[p].on_crane == -1 && (sector[s->sectnum].lotag&0x7ff) != 1 )\n                {\n                    l = s->z-hittype[ps[p].i].floorz+(3<<8);\n                    if( l > 1024 && s->yrepeat > 32 && s->extra > 0 )\n                        s->yoffset = (signed char)(l/(s->yrepeat<<2));\n                    else s->yoffset=0;\n                }\n\n                if(ps[p].newowner > -1)\n                {\n                    t4 = *(actorscrptr[APLAYER]+1);\n                    t3 = 0;\n                    t1 = *(actorscrptr[APLAYER]+2);\n                }\n\n                if(ud.camerasprite == -1 && ps[p].newowner == -1)\n                    if(s->owner >= 0 && display_mirror == 0 && ps[p].over_shoulder_on == 0 )\n                        if( ud.multimode < 2 || ( ud.multimode > 1 && p == screenpeek ) )\n                        {\n                            t->owner = -1;\n                            t->xrepeat = t->yrepeat = 0;\n                            continue;\n                        }\n\nPALONLY:\n\n                if( sector[sect].floorpal )\n                    t->pal = sector[sect].floorpal;\n\n                if(s->owner == -1) continue;\n\n                if( t->z > hittype[i].floorz && t->xrepeat < 32 )\n                    t->z = hittype[i].floorz;\n\n                break;\n\n            case JIBS1:\n            case JIBS2:\n            case JIBS3:\n            case JIBS4:\n            case JIBS5:\n            case JIBS6:\n            case HEADJIB1:\n            case LEGJIB1:\n            case ARMJIB1:\n            case LIZMANHEAD1:\n            case LIZMANARM1:\n            case LIZMANLEG1:\n            case DUKELEG:\n            case DUKEGUN:\n            case DUKETORSO:\n                if(ud.lockout)\n                {\n                    t->xrepeat = t->yrepeat = 0;\n                    continue;\n                }\n                if(t->pal == 6) t->shade = -120;\n\n            case SCRAP1:\n            case SCRAP2:\n            case SCRAP3:\n            case SCRAP4:\n            case SCRAP5:\n            case SCRAP6:\n            case SCRAP6+1:\n            case SCRAP6+2:\n            case SCRAP6+3:\n            case SCRAP6+4:\n            case SCRAP6+5:\n            case SCRAP6+6:\n            case SCRAP6+7:\n\n                if(hittype[i].picnum == BLIMP && t->picnum == SCRAP1 && s->yvel >= 0)\n                    t->picnum = s->yvel;\n                else t->picnum += T1;\n                t->shade -= 6;\n\n                if( sector[sect].floorpal )\n                    t->pal = sector[sect].floorpal;\n                break;\n\n            case WATERBUBBLE:\n                if(sector[t->sectnum].floorpicnum == FLOORSLIME)\n                {\n                    t->pal = 7;\n                    break;\n                }\n            default:\n\n                if( sector[sect].floorpal )\n                    t->pal = sector[sect].floorpal;\n                break;\n        }\n\n        if( actorscrptr[s->picnum] )\n        {\n            if(t4)\n            {\n                l = decodescriptptr(t4)[2];\n\n                switch( l )\n                {\n                    case 2:\n                        k = (((s->ang+3072+128-a)&2047)>>8)&1;\n                        break;\n\n                    case 3:\n                    case 4:\n                        k = (((s->ang+3072+128-a)&2047)>>7)&7;\n                        if(k > 3)\n                        {\n                            t->cstat |= 4;\n                            k = 7-k;\n                        }\n                        else t->cstat &= ~4;\n                        break;\n\n                    case 5:\n                        k = getangle(s->x-x,s->y-y);\n                        k = (((s->ang+3072+128-k)&2047)>>8)&7;\n                        if(k>4)\n                        {\n                            k = 8-k;\n                            t->cstat |= 4;\n                        }\n                        else t->cstat &= ~4;\n                        break;\n                    case 7:\n                        k = getangle(s->x-x,s->y-y);\n                        k = (((s->ang+3072+128-k)&2047)/170);\n                        if(k>6)\n                        {\n                            k = 12-k;\n                            t->cstat |= 4;\n                        }\n                        else t->cstat &= ~4;\n                        break;\n                    case 8:\n                        k = (((s->ang+3072+128-a)&2047)>>8)&7;\n                        t->cstat &= ~4;\n                        break;\n                    default:\n                        k = 0;\n                        break;\n                }\n\n                t->picnum += k + ( *decodescriptptr(t4) ) + l * t3;\n\n                if(l > 0) while(tilesizx[t->picnum] == 0 && t->picnum > 0 )\n                    t->picnum -= l;\n\n                if( hittype[i].dispicnum >= 0)\n                    hittype[i].dispicnum = t->picnum;\n            }\n            else if(display_mirror == 1)\n                t->cstat |= 4;\n        }\n\n        if( s->statnum == 13 || badguy(s) || (s->picnum == APLAYER && s->owner >= 0) )\n            if(t->statnum != 99 && s->picnum != EXPLOSION2 && s->picnum != HANGLIGHT && s->picnum != DOMELITE)\n                if(s->picnum != HOTMEAT)\n        {\n            if( hittype[i].dispicnum < 0 )\n            {\n                hittype[i].dispicnum++;\n                continue;\n            }\n            else if( ud.shadows && spritesortcnt < (MAXSPRITESONSCREEN-2) )\n            {\n                int daz,xrep,yrep;\n\n                if( (sector[sect].lotag&0xff) > 2 || s->statnum == 4 || s->statnum == 5 || s->picnum == DRONE || s->picnum == COMMANDER )\n                    daz = sector[sect].floorz;\n                else\n                    daz = hittype[i].floorz;\n\n                if( (s->z-daz) < (8<<8) )\n                    if( ps[screenpeek].posz < daz )\n                {\n                    memcpy((spritetype *)&tsprite[spritesortcnt],(spritetype *)t,sizeof(spritetype));\n\n                    tsprite[spritesortcnt].statnum = 99;\n\n                    tsprite[spritesortcnt].yrepeat = ( t->yrepeat>>3 );\n                    if(t->yrepeat < 4) t->yrepeat = 4;\n\n                    tsprite[spritesortcnt].shade = 127;\n                    tsprite[spritesortcnt].cstat |= 2;\n\n                    tsprite[spritesortcnt].z = daz;\n                    xrep = tsprite[spritesortcnt].xrepeat;\n                    tsprite[spritesortcnt].xrepeat = xrep;\n                    tsprite[spritesortcnt].pal = 4;\n\n                    yrep = tsprite[spritesortcnt].yrepeat;\n                    tsprite[spritesortcnt].yrepeat = yrep;\n                    spritesortcnt++;\n                }\n            }\n\n            if( ps[screenpeek].heat_amount > 0 && ps[screenpeek].heat_on )\n            {\n                t->pal = 6;\n                t->shade = 0;\n            }\n        }\n\n\n        switch(s->picnum)\n        {\n            case LASERLINE:\n                if(sector[t->sectnum].lotag == 2) t->pal = 8;\n                t->z = sprite[s->owner].z-(3<<8);\n                if(lasermode == 2 && ps[screenpeek].heat_on == 0 )\n                    t->yrepeat = 0;\n            case EXPLOSION2:\n            case EXPLOSION2BOT:\n            case FREEZEBLAST:\n            case ATOMICHEALTH:\n            case FIRELASER:\n            case SHRINKSPARK:\n            case GROWSPARK:\n            case CHAINGUN:\n            case SHRINKEREXPLOSION:\n            case RPG:\n            case FLOORFLAME:\n                if(t->picnum == EXPLOSION2)\n                {\n                    ps[screenpeek].visibility = -127;\n                    lastvisinc = totalclock+32;\n                }\n                t->shade = -127;\n                break;\n            case FIRE:\n            case FIRE2:\n            case BURNING:\n            case BURNING2:\n                if( sprite[s->owner].picnum != TREE1 && sprite[s->owner].picnum != TREE2 )\n                    t->z = sector[t->sectnum].floorz;\n                t->shade = -127;\n                break;\n            case COOLEXPLOSION1:\n                t->shade = -127;\n                t->picnum += (s->shade>>1);\n                break;\n            case PLAYERONWATER:\n                k = (((t->ang+3072+128-a)&2047)>>8)&7;\n                if(k>4)\n                {\n                    k = 8-k;\n                    t->cstat |= 4;\n                }\n                else t->cstat &= ~4;\n\n                t->picnum = s->picnum+k+((T1<4)*5);\n                t->shade = sprite[s->owner].shade;\n\n                break;\n\n            case WATERSPLASH2:\n                t->picnum = WATERSPLASH2+t1;\n                break;\n            case REACTOR2:\n                t->picnum = s->picnum + T3;\n                break;\n            case SHELL:\n                t->picnum = s->picnum+(T1&1);\n            case SHOTGUNSHELL:\n                t->cstat |= 12;\n                if(T1 > 1) t->cstat &= ~4;\n                if(T1 > 2) t->cstat &= ~12;\n                break;\n            case FRAMEEFFECT1_13:\n                if (PLUTOPAK) break;\n            case FRAMEEFFECT1:\n                if(s->owner >= 0 && sprite[s->owner].statnum < MAXSTATUS)\n                {\n                    if(sprite[s->owner].picnum == APLAYER)\n                        if(ud.camerasprite == -1)\n                            if(screenpeek == sprite[s->owner].yvel && display_mirror == 0)\n                    {\n                        t->owner = -1;\n                        break;\n                    }\n                    if( (sprite[s->owner].cstat&32768) == 0 )\n                    {\n                        t->picnum = hittype[s->owner].dispicnum;\n                        t->pal = sprite[s->owner].pal;\n                        t->shade = sprite[s->owner].shade;\n                        t->ang = sprite[s->owner].ang;\n                        t->cstat = 2|sprite[s->owner].cstat;\n                    }\n                }\n                break;\n\n            case CAMERA1:\n            case RAT:\n                k = (((t->ang+3072+128-a)&2047)>>8)&7;\n                if(k>4)\n                {\n                    k = 8-k;\n                    t->cstat |= 4;\n                }\n                else t->cstat &= ~4;\n                t->picnum = s->picnum+k;\n                break;\n        }\n\n        hittype[i].dispicnum = t->picnum;\n        if(sector[t->sectnum].floorpicnum == MIRROR)\n            t->xrepeat = t->yrepeat = 0;\n    }\n}\n","size":10428,"score":100,"agent":"kuncc/7","pid":8,"session":2142,"ts":1791755413371}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1923,"symbol":"comlinehelp","file":"game.c","asm":"# comlinehelp  (TU game.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncomlinehelp:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $\"Command line help.\\n-?\\t\\tThis help message\\n-l##\\t\\tLevel (1-11)\\n-v…\",%eax\n  /* 008 */  mov     %eax,0x8(%esp)\n  /* 00c */  mov     $\"%s\",%edx\n  /* 011 */  mov     %edx,0x4(%esp)\n  /* 015 */  movl    $\"JFDuke3D\",(%esp)\n  /* 01c */  call    wm_msgbox\n  /* 021 */  add     $0x1c,%esp\n  /* 024 */  ret\n","c":"#define ARGCHAR \"-\"\nint wm_msgbox(const char *name, const char *fmt, ...);\nvoid comlinehelp(void)\n{\n    char *s = \"Command line help.\\n\"\n        ARGCHAR \"?\\t\\tThis help message\\n\"\n        ARGCHAR \"l##\\t\\tLevel (1-11)\\n\"\n        ARGCHAR \"v#\\t\\tVolume (1-4)\\n\"\n        ARGCHAR \"s#\\t\\tSkill (1-4)\\n\"\n        ARGCHAR \"r\\t\\tRecord demo\\n\"\n        ARGCHAR \"dFILE\\t\\tStart to play demo FILE\\n\"\n        ARGCHAR \"m\\t\\tNo monsters\\n\"\n        ARGCHAR \"ns\\t\\tNo sound\\n\"\n        ARGCHAR \"nm\\t\\tNo music\\n\"\n        ARGCHAR \"t#\\t\\tRespawn, 1 = Monsters, 2 = Items, 3 = Inventory, x = All\\n\"\n        ARGCHAR \"c#\\t\\tMP mode, 1 = DukeMatch(spawn), 2 = Coop, 3 = Dukematch(no spawn)\\n\"\n        ARGCHAR \"q#\\t\\tFake multiplayer (2-8 players)\\n\"\n        ARGCHAR \"a\\t\\tUse player AI (fake multiplayer only)\\n\"\n        ARGCHAR \"f#\\t\\tSend fewer packets (1, 2, 4) (multiplayer only)\\n\"\n        ARGCHAR \"gFILE\\t\\tUse multiple group files\\n\"\n        ARGCHAR \"jDIRECTORY\\t\\tAdd a directory to the file path stack\\n\"\n        ARGCHAR \"hFILE\\t\\tUse FILE instead of DUKE3D.DEF\\n\"\n        ARGCHAR \"xFILE\\t\\tCompile FILE (default GAME.CON)\\n\"\n        ARGCHAR \"u#########\\tUser's favorite weapon order (default: 3425689071)\\n\"\n        ARGCHAR \"#\\t\\tLoad and run a game (slot 0-9)\\n\"\n        ARGCHAR \"map FILE\\tUse a map FILE\\n\"\n        ARGCHAR \"name NAME\\tFoward NAME\\n\"\n        ARGCHAR \"nam\\t\\tActivates NAM compatibility mode (sets CON to NAM.CON and GRP to NAM.GRP)\\n\"\n        ARGCHAR \"setup\\t\\tDisplays the configuration dialogue box\\n\"\n        ARGCHAR \"nosetup\\t\\tPrevents display of the configuration dialogue box\\n\"\n        ARGCHAR \"net\\t\\tNet mode game (see documentation)\\n\"\n        ;\n    wm_msgbox(\"JFDuke3D\", \"%s\", s);\n}\n","size":37,"score":100,"agent":"kuncc/1","pid":2,"session":2143,"ts":1791755505526,"assisted":true}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2021,"symbol":"drawoverheadmap","file":"menues.c","asm":"# drawoverheadmap  (TU menues.c, section .text, 3783 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndrawoverheadmap:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x8c,%esp\n  /* 00a */  movswl  0xac(%esp),%edi\n  /* 012 */  mov     0xa8(%esp),%ebp\n  /* 019 */  mov     0xa8(%esp),%edx\n  /* 020 */  mov     yxaspect,%ecx\n  /* 026 */  mov     %edi,0x74(%esp)\n  /* 02a */  mov     %edi,%eax\n  /* 02c */  neg     %eax\n  /* 02e */  and     $0x7ff,%eax\n  /* 033 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 03b */  imul    %ebp,%eax\n  /* 03e */  mov     %eax,0x3c(%esp)\n  /* 042 */  mov     %eax,%esi\n  /* 044 */  mov     $0x600,%eax\n  /* 049 */  sub     %edi,%eax\n  /* 04b */  and     $0x7ff,%eax\n  /* 050 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 058 */  imul    %edx,%eax\n  /* 05b */  mov     %eax,0x40(%esp)\n  /* 05f */  mov     %eax,%edi\n  /* 061 */  mov     %esi,%eax\n  /* 063 */  imul    %ecx\n  /* 065 */  mov     %eax,%ebx\n  /* 067 */  mov     %edi,%eax\n  /* 069 */  shrd    $0x10,%edx,%ebx\n  /* 06d */  mov     %ebx,0x48(%esp)\n  /* 071 */  imul    %ecx\n  /* 073 */  mov     %eax,%edi\n  /* 075 */  movswl  numsectors,%eax\n  /* 07c */  shrd    $0x10,%edx,%edi\n  /* 080 */  mov     %edi,0x44(%esp)\n  /* 084 */  test    %eax,%eax\n  /* 086 */  jle     .La27\n  /* 08c */  xor     %ebx,%ebx\n  /* 08e */  mov     $sector,%edx\n  /* 093 */  mov     0xa0(%esp),%edi\n  /* 09a */  mov     %ebx,0x4c(%esp)\n  /* 09e */  xor     %ecx,%ecx\n  /* 0a0 */  mov     $sector,%esi\n  /* 0a5 */  mov     %edx,0x7c(%esp)\n  /* 0a9 */  xor     %ebx,%ebx\n  /* 0ab */  mov     %ecx,0x50(%esp)\n  /* 0af */  mov     %esi,0x68(%esp)\n  /* 0b3 */  jmp     .Lc6\n  /* 0b5 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  addl    $0x28,0x68(%esp)\n  /* 0bd */  inc     %ebx\n  /* 0be */  cmp     %ebx,%eax\n  /* 0c0 */  jle     .L2f4\n.Lc6:\n  /* 0c6 */  mov     %ebx,%edx\n  /* 0c8 */  mov     %ebx,%ecx\n  /* 0ca */  sar     $0x3,%edx\n  /* 0cd */  and     $0x7,%ecx\n  /* 0d0 */  movzbl  show2dsector(%edx),%edx\n  /* 0d7 */  sar     %cl,%edx\n  /* 0d9 */  test    $0x1,%dl\n  /* 0dc */  je      .Lb8\n  /* 0de */  mov     0x68(%esp),%esi\n  /* 0e2 */  movswl  (%esi),%ebp\n  /* 0e5 */  movswl  0x2(%esi),%edx\n  /* 0e9 */  add     %ebp,%edx\n  /* 0eb */  mov     %edx,0x38(%esp)\n  /* 0ef */  cmp     %edx,%ebp\n  /* 0f1 */  jge     .Lb8\n  /* 0f3 */  mov     %edi,0xa0(%esp)\n  /* 0fa */  mov     0x4(%esi),%eax\n  /* 0fd */  mov     %ebp,%edi\n  /* 0ff */  mov     %ebx,0x70(%esp)\n  /* 103 */  mov     %eax,0x64(%esp)\n  /* 107 */  mov     0x8(%esi),%eax\n  /* 10a */  mov     %eax,0x6c(%esp)\n  /* 10e */  mov     %ebp,%eax\n  /* 110 */  mov     0x50(%esp),%ebp\n  /* 114 */  shl     $0x5,%eax\n  /* 117 */  lea     wall(%eax),%esi\n  /* 11d */  jmp     .L26e\n  /* 122 */  lea     0x0(%esi),%esi\n.L128:\n  /* 128 */  mov     %ecx,%eax\n  /* 12a */  and     $0x7,%ecx\n  /* 12d */  sar     $0x3,%eax\n  /* 130 */  movzbl  show2dsector(%eax),%eax\n  /* 137 */  sar     %cl,%eax\n  /* 139 */  test    $0x1,%al\n  /* 13b */  jne     .L264\n  /* 141 */  mov     (%esi),%eax\n  /* 143 */  mov     0xa0(%esp),%edx\n  /* 14a */  mov     ydim,%ecx\n  /* 150 */  mov     0x4(%esi),%ebx\n  /* 153 */  mov     xdim,%ebp\n  /* 159 */  sub     %edx,%eax\n  /* 15b */  mov     %eax,0x5c(%esp)\n  /* 15f */  movswl  0x8(%esi),%eax\n  /* 163 */  shl     $0xb,%ecx\n  /* 166 */  mov     %ebx,0x50(%esp)\n  /* 16a */  mov     %ecx,0x58(%esp)\n  /* 16e */  mov     0xa0(%esp),%ecx\n  /* 175 */  shl     $0xb,%ebp\n  /* 178 */  mov     %ebp,0x54(%esp)\n  /* 17c */  shl     $0x5,%eax\n  /* 17f */  mov     wall(%eax),%ebx\n  /* 185 */  mov     wall+0x4(%eax),%ebp\n  /* 18b */  mov     0x40(%esp),%eax\n  /* 18f */  sub     %ecx,%ebx\n  /* 191 */  mov     0xa4(%esp),%ecx\n  /* 198 */  mov     %ebx,0x60(%esp)\n  /* 19c */  sub     %ebp,%ecx\n  /* 19e */  imul    %ecx\n  /* 1a0 */  mov     %eax,%ecx\n  /* 1a2 */  mov     0x60(%esp),%eax\n  /* 1a6 */  mov     %edx,%ebx\n  /* 1a8 */  imull   0x3c(%esp)\n  /* 1ac */  add     %eax,%ecx\n  /* 1ae */  mov     0xa4(%esp),%eax\n  /* 1b5 */  adc     %edx,%ebx\n  /* 1b7 */  mov     0x54(%esp),%edx\n  /* 1bb */  shrd    $0x10,%ebx,%ecx\n  /* 1bf */  sub     %eax,%ebp\n  /* 1c1 */  mov     0x48(%esp),%eax\n  /* 1c5 */  add     %edx,%ecx\n  /* 1c7 */  mov     %ecx,0x4c(%esp)\n  /* 1cb */  imul    %ebp\n  /* 1cd */  mov     0x58(%esp),%ebp\n  /* 1d1 */  mov     %eax,%ecx\n  /* 1d3 */  mov     0x60(%esp),%eax\n  /* 1d7 */  mov     %edx,%ebx\n  /* 1d9 */  imull   0x44(%esp)\n  /* 1dd */  add     %eax,%ecx\n  /* 1df */  mov     $0x18,%eax\n  /* 1e4 */  mov     %eax,0x10(%esp)\n  /* 1e8 */  adc     %edx,%ebx\n  /* 1ea */  mov     0xa4(%esp),%eax\n  /* 1f1 */  shrd    $0x10,%ebx,%ecx\n  /* 1f5 */  add     %ecx,%ebp\n  /* 1f7 */  mov     0x4c(%esp),%ecx\n  /* 1fb */  mov     %ebp,0xc(%esp)\n  /* 1ff */  mov     %ecx,0x8(%esp)\n  /* 203 */  mov     0x50(%esp),%ecx\n  /* 207 */  sub     %eax,%ecx\n  /* 209 */  mov     0x48(%esp),%eax\n  /* 20d */  imul    %ecx\n  /* 20f */  mov     %eax,%ecx\n  /* 211 */  mov     0x44(%esp),%eax\n  /* 215 */  mov     %edx,%ebx\n  /* 217 */  imull   0x5c(%esp)\n  /* 21b */  add     %eax,%ecx\n  /* 21d */  adc     %edx,%ebx\n  /* 21f */  mov     0x58(%esp),%edx\n  /* 223 */  shrd    $0x10,%ebx,%ecx\n  /* 227 */  mov     0x50(%esp),%ebx\n  /* 22b */  lea     (%edx,%ecx,1),%eax\n  /* 22e */  mov     0xa4(%esp),%ecx\n  /* 235 */  mov     %eax,0x4(%esp)\n  /* 239 */  mov     0x40(%esp),%eax\n  /* 23d */  sub     %ebx,%ecx\n  /* 23f */  imul    %ecx\n  /* 241 */  mov     %eax,%ecx\n  /* 243 */  mov     0x5c(%esp),%eax\n  /* 247 */  mov     %edx,%ebx\n  /* 249 */  imull   0x3c(%esp)\n  /* 24d */  add     %eax,%ecx\n  /* 24f */  adc     %edx,%ebx\n  /* 251 */  mov     0x54(%esp),%edx\n  /* 255 */  shrd    $0x10,%ebx,%ecx\n  /* 259 */  lea     (%edx,%ecx,1),%eax\n  /* 25c */  mov     %eax,(%esp)\n  /* 25f */  call    drawline256\n.L264:\n  /* 264 */  inc     %edi\n  /* 265 */  add     $0x20,%esi\n  /* 268 */  cmp     %edi,0x38(%esp)\n  /* 26c */  je      .L2d0\n.L26e:\n  /* 26e */  movswl  0xa(%esi),%eax\n  /* 272 */  test    %eax,%eax\n  /* 274 */  js      .L264\n  /* 276 */  movswl  0xc(%esi),%ecx\n  /* 27a */  mov     0x64(%esp),%ebx\n  /* 27e */  lea     (%ecx,%ecx,4),%edx\n  /* 281 */  cmp     %ebx,sector+0x4(,%edx,8)\n  /* 288 */  jne     .L128\n  /* 28e */  mov     0x6c(%esp),%ebx\n  /* 292 */  cmp     %ebx,sector+0x8(,%edx,8)\n  /* 299 */  jne     .L128\n  /* 29f */  shl     $0x5,%eax\n  /* 2a2 */  movzwl  0xe(%esi),%edx\n  /* 2a6 */  movzwl  wall+0xe(%eax),%eax\n  /* 2ad */  or      %edx,%eax\n  /* 2af */  test    $0x30,%al\n  /* 2b1 */  jne     .L128\n  /* 2b7 */  inc     %edi\n  /* 2b8 */  add     $0x20,%esi\n  /* 2bb */  cmp     %edi,0x38(%esp)\n  /* 2bf */  jne     .L26e\n  /* 2c1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 2c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  mov     0x70(%esp),%ebx\n  /* 2d4 */  movswl  numsectors,%eax\n  /* 2db */  addl    $0x28,0x68(%esp)\n  /* 2e0 */  mov     0xa0(%esp),%edi\n  /* 2e7 */  mov     %ebp,0x50(%esp)\n  /* 2eb */  inc     %ebx\n  /* 2ec */  cmp     %ebx,%eax\n  /* 2ee */  jg      .Lc6\n.L2f4:\n  /* 2f4 */  movswl  screenpeek,%edx\n  /* 2fb */  imul    $0x3ac,%edx,%edx\n  /* 301 */  test    %eax,%eax\n  /* 303 */  movswl  ps+0x2e6(%edx),%ebp\n  /* 30a */  jle     .La27\n  /* 310 */  xor     %edi,%edi\n  /* 312 */  mov     %ebp,%ebx\n  /* 314 */  jmp     .L329\n  /* 316 */  xchg    %ax,%ax\n  /* 318 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  inc     %edi\n  /* 321 */  cmp     %edi,%eax\n  /* 323 */  jle     .L816\n.L329:\n  /* 329 */  mov     %edi,%edx\n  /* 32b */  mov     %edi,%ecx\n  /* 32d */  sar     $0x3,%edx\n  /* 330 */  and     $0x7,%ecx\n  /* 333 */  movzbl  show2dsector(%edx),%edx\n  /* 33a */  sar     %cl,%edx\n  /* 33c */  test    $0x1,%dl\n  /* 33f */  je      .L320\n  /* 341 */  movswl  headspritesect(%edi,%edi,1),%ebp\n  /* 349 */  test    %ebp,%ebp\n  /* 34b */  js      .L320\n  /* 34d */  mov     %edi,0x60(%esp)\n  /* 351 */  mov     %ebx,%edi\n  /* 353 */  jmp     .L380\n  /* 355 */  lea     0x0(%esi),%esi\n.L358:\n  /* 358 */  test    $0x101,%eax\n  /* 35d */  jne     .Lebd\n  /* 363 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 368 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L370:\n  /* 370 */  movswl  nextspritesect(%ebp,%ebp,1),%ebp\n  /* 378 */  test    %ebp,%ebp\n  /* 37a */  js      .L800\n.L380:\n  /* 380 */  cmp     %edi,%ebp\n  /* 382 */  je      .L370\n  /* 384 */  lea     0x0(,%ebp,4),%ecx\n  /* 38b */  lea     (%ecx,%ebp,1),%eax\n  /* 38e */  lea     0x0(%ebp,%eax,2),%eax\n  /* 392 */  lea     sprite(,%eax,4),%ebx\n  /* 399 */  movswl  0xc(%ebx),%eax\n  /* 39d */  mov     %eax,%esi\n  /* 39f */  shr     $0x1f,%esi\n  /* 3a2 */  mov     %esi,%edx\n  /* 3a4 */  test    %dl,%dl\n  /* 3a6 */  jne     .L370\n  /* 3a8 */  cmp     $0x101,%eax\n  /* 3ad */  je      .L370\n  /* 3af */  movzbl  0x14(%ebx),%edx\n  /* 3b3 */  test    %dl,%dl\n  /* 3b5 */  je      .L370\n  /* 3b7 */  test    $0x1,%al\n  /* 3b9 */  je      .L358\n  /* 3bb */  movb    $0xea,0x54(%esp)\n.L3c0:\n  /* 3c0 */  add     %ebp,%ecx\n  /* 3c2 */  lea     0x0(%ebp,%ecx,2),%ebx\n  /* 3c6 */  mov     %eax,%ecx\n  /* 3c8 */  shl     $0x2,%ebx\n  /* 3cb */  and     $0x30,%ecx\n  /* 3ce */  mov     sprite(%ebx),%esi\n  /* 3d4 */  cmp     $0x10,%ecx\n  /* 3d7 */  mov     %esi,0x58(%esp)\n  /* 3db */  mov     sprite+0x4(%ebx),%esi\n  /* 3e1 */  mov     %esi,0x5c(%esp)\n  /* 3e5 */  je      .Lcf0\n  /* 3eb */  cmp     $0x20,%ecx\n  /* 3ee */  jne     .L370\n  /* 3f0 */  mov     %ebp,0x78(%esp)\n  /* 3f4 */  movswl  sprite+0xe(%ebx),%esi\n  /* 3fb */  mov     picanm(,%esi,4),%ecx\n  /* 402 */  movsbl  %ch,%edi\n  /* 405 */  movsbl  sprite+0x16(%ebx),%ecx\n  /* 40c */  lea     (%edi,%ecx,1),%ebp\n  /* 40f */  mov     picanm(,%esi,4),%ecx\n  /* 416 */  mov     %ebp,0x38(%esp)\n  /* 41a */  movsbl  sprite+0x17(%ebx),%edi\n  /* 421 */  sar     $0x10,%ecx\n  /* 424 */  movsbl  %cl,%ecx\n  /* 427 */  add     %edi,%ecx\n  /* 429 */  mov     %ebp,%edi\n  /* 42b */  neg     %edi\n  /* 42d */  test    $0x4,%al\n  /* 42f */  mov     %edi,%ebp\n  /* 431 */  mov     %ecx,%edi\n  /* 433 */  cmove   0x38(%esp),%ebp\n  /* 438 */  neg     %edi\n  /* 43a */  test    $0x8,%al\n  /* 43c */  movswl  sprite+0x1c(%ebx),%eax\n  /* 443 */  cmovne  %edi,%ecx\n  /* 446 */  mov     %ebp,0x38(%esp)\n  /* 44a */  movzbl  %dl,%ebp\n  /* 44d */  movzbl  sprite+0x15(%ebx),%edx\n  /* 454 */  mov     0x38(%esp),%ebx\n  /* 458 */  lea     0x200(%eax),%edi\n  /* 45e */  movswl  sintable(%eax,%eax,1),%eax\n  /* 466 */  and     $0x7ff,%edi\n  /* 46c */  mov     %edx,0x6c(%esp)\n  /* 470 */  movswl  sintable(%edi,%edi,1),%edi\n  /* 478 */  mov     %eax,0x50(%esp)\n  /* 47c */  mov     %edi,0x4c(%esp)\n  /* 480 */  movswl  tilesizx(%esi,%esi,1),%edi\n  /* 488 */  movswl  tilesizy(%esi,%esi,1),%esi\n  /* 490 */  mov     %edi,0x64(%esp)\n  /* 494 */  sar     $1,%edi\n  /* 496 */  mov     %esi,0x68(%esp)\n  /* 49a */  add     %ebx,%edi\n  /* 49c */  mov     %esi,%ebx\n  /* 49e */  sar     $1,%ebx\n  /* 4a0 */  mov     %edx,%esi\n  /* 4a2 */  lea     (%ebx,%ecx,1),%eax\n  /* 4a5 */  imul    %ebp,%edi\n  /* 4a8 */  imul    %eax,%esi\n  /* 4ab */  mov     0x50(%esp),%eax\n  /* 4af */  imul    %edi\n  /* 4b1 */  mov     %eax,%ecx\n  /* 4b3 */  mov     0x4c(%esp),%eax\n  /* 4b7 */  mov     %edx,%ebx\n  /* 4b9 */  imul    %esi\n  /* 4bb */  add     %eax,%ecx\n  /* 4bd */  adc     %edx,%ebx\n  /* 4bf */  mov     0x58(%esp),%edx\n  /* 4c3 */  shrd    $0x10,%ebx,%ecx\n  /* 4c7 */  mov     0x4c(%esp),%ebx\n  /* 4cb */  add     %ecx,%edx\n  /* 4cd */  mov     %edx,0x38(%esp)\n  /* 4d1 */  neg     %ebx\n  /* 4d3 */  mov     %ebx,%eax\n  /* 4d5 */  imul    %edi\n  /* 4d7 */  mov     %eax,%ecx\n  /* 4d9 */  mov     0x50(%esp),%eax\n  /* 4dd */  mov     %edx,%ebx\n  /* 4df */  imul    %esi\n  /* 4e1 */  mov     0x5c(%esp),%esi\n  /* 4e5 */  add     %eax,%ecx\n  /* 4e7 */  mov     0x50(%esp),%eax\n  /* 4eb */  adc     %edx,%ebx\n  /* 4ed */  shrd    $0x10,%ebx,%ecx\n  /* 4f1 */  mov     0x38(%esp),%ebx\n  /* 4f5 */  add     %ecx,%esi\n  /* 4f7 */  mov     0x64(%esp),%ecx\n  /* 4fb */  mov     %ebx,%edi\n  /* 4fd */  imul    %ebp,%ecx\n  /* 500 */  imul    %ecx\n  /* 502 */  shrd    $0x10,%edx,%eax\n  /* 506 */  sub     %eax,%edi\n  /* 508 */  mov     %edi,0x5c(%esp)\n  /* 50c */  mov     0x4c(%esp),%eax\n  /* 510 */  mov     0x6c(%esp),%ebp\n  /* 514 */  imul    %ecx\n  /* 516 */  mov     %edx,%ecx\n  /* 518 */  mov     %eax,%edx\n  /* 51a */  mov     0x4c(%esp),%eax\n  /* 51e */  shrd    $0x10,%ecx,%edx\n  /* 522 */  mov     0x68(%esp),%ecx\n  /* 526 */  lea     (%esi,%edx,1),%edx\n  /* 529 */  mov     %edx,0x58(%esp)\n  /* 52d */  imul    %ebp,%ecx\n  /* 530 */  imul    %ecx\n  /* 532 */  mov     %eax,%ebp\n  /* 534 */  mov     0x50(%esp),%eax\n  /* 538 */  shrd    $0x10,%edx,%ebp\n  /* 53c */  imul    %ecx\n  /* 53e */  mov     %eax,%ecx\n  /* 540 */  mov     0x58(%esp),%eax\n  /* 544 */  shrd    $0x10,%edx,%ecx\n  /* 548 */  mov     %esi,%edx\n  /* 54a */  sub     %ecx,%edx\n  /* 54c */  mov     %ecx,%edi\n  /* 54e */  mov     %edx,0x68(%esp)\n  /* 552 */  mov     0xa0(%esp),%edx\n  /* 559 */  neg     %edi\n  /* 55b */  sub     %ecx,%eax\n  /* 55d */  mov     0xa4(%esp),%ecx\n  /* 564 */  mov     %eax,0x6c(%esp)\n  /* 568 */  mov     %ebx,%eax\n  /* 56a */  sub     %edx,%eax\n  /* 56c */  mov     %eax,0x4c(%esp)\n  /* 570 */  mov     0x40(%esp),%eax\n  /* 574 */  sub     %esi,%ecx\n  /* 576 */  imul    %ecx\n  /* 578 */  mov     %eax,%ecx\n  /* 57a */  mov     0x4c(%esp),%eax\n  /* 57e */  mov     %edx,%ebx\n  /* 580 */  imull   0x3c(%esp)\n  /* 584 */  add     %eax,%ecx\n  /* 586 */  mov     0x48(%esp),%eax\n  /* 58a */  adc     %edx,%ebx\n  /* 58c */  mov     %ecx,%edx\n  /* 58e */  mov     0xa4(%esp),%ecx\n  /* 595 */  shrd    $0x10,%ebx,%edx\n  /* 599 */  mov     %edx,0x70(%esp)\n  /* 59d */  sub     %ecx,%esi\n  /* 59f */  imul    %esi\n  /* 5a1 */  mov     0x5c(%esp),%esi\n  /* 5a5 */  mov     %eax,%ecx\n  /* 5a7 */  mov     0x4c(%esp),%eax\n  /* 5ab */  mov     %edx,%ebx\n  /* 5ad */  imull   0x44(%esp)\n  /* 5b1 */  add     %ecx,%eax\n  /* 5b3 */  adc     %ebx,%edx\n  /* 5b5 */  mov     %eax,%ecx\n  /* 5b7 */  mov     0x58(%esp),%eax\n  /* 5bb */  shrd    $0x10,%edx,%ecx\n  /* 5bf */  mov     0xa0(%esp),%ebx\n  /* 5c6 */  mov     %ecx,0x64(%esp)\n  /* 5ca */  mov     0xa4(%esp),%ecx\n  /* 5d1 */  sub     %ebx,%esi\n  /* 5d3 */  sub     %eax,%ecx\n  /* 5d5 */  mov     0x40(%esp),%eax\n  /* 5d9 */  imul    %ecx\n  /* 5db */  mov     %eax,%ecx\n  /* 5dd */  mov     0x3c(%esp),%eax\n  /* 5e1 */  mov     %edx,%ebx\n  /* 5e3 */  imul    %esi\n  /* 5e5 */  add     %eax,%ecx\n  /* 5e7 */  mov     0xa4(%esp),%eax\n  /* 5ee */  adc     %edx,%ebx\n  /* 5f0 */  mov     %ecx,%edx\n  /* 5f2 */  mov     0x58(%esp),%ecx\n  /* 5f6 */  shrd    $0x10,%ebx,%edx\n  /* 5fa */  mov     %edx,0x4c(%esp)\n  /* 5fe */  sub     %eax,%ecx\n  /* 600 */  mov     0x48(%esp),%eax\n  /* 604 */  imul    %ecx\n  /* 606 */  mov     %eax,%ecx\n  /* 608 */  mov     0x44(%esp),%eax\n  /* 60c */  mov     %edx,%ebx\n  /* 60e */  imul    %esi\n  /* 610 */  add     %eax,%ecx\n  /* 612 */  adc     %edx,%ebx\n  /* 614 */  mov     %ecx,%esi\n  /* 616 */  shrd    $0x10,%ebx,%esi\n  /* 61a */  mov     %esi,0x50(%esp)\n  /* 61e */  mov     0x5c(%esp),%esi\n  /* 622 */  mov     0xa0(%esp),%eax\n  /* 629 */  mov     0xa4(%esp),%ebx\n  /* 630 */  sub     %ebp,%esi\n  /* 632 */  sub     %eax,%esi\n  /* 634 */  mov     0x6c(%esp),%eax\n  /* 638 */  sub     %eax,%ebx\n  /* 63a */  mov     0x40(%esp),%eax\n  /* 63e */  imul    %ebx\n  /* 640 */  mov     %eax,%ecx\n  /* 642 */  mov     0x3c(%esp),%eax\n  /* 646 */  mov     %edx,%ebx\n  /* 648 */  imul    %esi\n  /* 64a */  add     %eax,%ecx\n  /* 64c */  mov     0xa4(%esp),%eax\n  /* 653 */  adc     %edx,%ebx\n  /* 655 */  mov     %ecx,%edx\n  /* 657 */  mov     0x6c(%esp),%ecx\n  /* 65b */  shrd    $0x10,%ebx,%edx\n  /* 65f */  mov     %edx,0x5c(%esp)\n  /* 663 */  sub     %eax,%ecx\n  /* 665 */  mov     0x48(%esp),%eax\n  /* 669 */  imul    %ecx\n  /* 66b */  mov     %eax,%ecx\n  /* 66d */  mov     0x44(%esp),%eax\n  /* 671 */  mov     %edx,%ebx\n  /* 673 */  imul    %esi\n  /* 675 */  add     %eax,%ecx\n  /* 677 */  mov     0x40(%esp),%eax\n  /* 67b */  adc     %edx,%ebx\n  /* 67d */  mov     %ecx,%esi\n  /* 67f */  mov     0xa0(%esp),%edx\n  /* 686 */  shrd    $0x10,%ebx,%esi\n  /* 68a */  mov     0x38(%esp),%ebx\n  /* 68e */  mov     %esi,0x58(%esp)\n  /* 692 */  mov     0x68(%esp),%ecx\n  /* 696 */  sub     %ebp,%ebx\n  /* 698 */  sub     %edx,%ebx\n  /* 69a */  mov     %ebx,%esi\n  /* 69c */  mov     0xa4(%esp),%ebx\n  /* 6a3 */  sub     %ecx,%ebx\n  /* 6a5 */  imul    %ebx\n  /* 6a7 */  mov     %eax,%ecx\n  /* 6a9 */  mov     0x3c(%esp),%eax\n  /* 6ad */  mov     %edx,%ebx\n  /* 6af */  imul    %esi\n  /* 6b1 */  add     %eax,%ecx\n  /* 6b3 */  mov     0x48(%esp),%eax\n  /* 6b7 */  adc     %edx,%ebx\n  /* 6b9 */  mov     %ecx,%ebp\n  /* 6bb */  mov     0x68(%esp),%ecx\n  /* 6bf */  shrd    $0x10,%ebx,%ebp\n  /* 6c3 */  mov     0xa4(%esp),%ebx\n  /* 6ca */  mov     %ebp,0x38(%esp)\n  /* 6ce */  mov     0x64(%esp),%ebp\n  /* 6d2 */  sub     %ebx,%ecx\n  /* 6d4 */  imul    %ecx\n  /* 6d6 */  mov     %eax,%ecx\n  /* 6d8 */  mov     0x44(%esp),%eax\n  /* 6dc */  mov     %edx,%ebx\n  /* 6de */  imul    %esi\n  /* 6e0 */  add     %eax,%ecx\n  /* 6e2 */  mov     ydim,%eax\n  /* 6e7 */  mov     %ecx,%esi\n  /* 6e9 */  mov     0x50(%esp),%ecx\n  /* 6ed */  adc     %edx,%ebx\n  /* 6ef */  shrd    $0x10,%ebx,%esi\n  /* 6f3 */  movzbl  0x54(%esp),%ebx\n  /* 6f8 */  shl     $0xb,%eax\n  /* 6fb */  mov     %eax,%edx\n  /* 6fd */  mov     xdim,%eax\n  /* 702 */  mov     %ebx,0x10(%esp)\n  /* 706 */  add     %edx,%ecx\n  /* 708 */  add     %ebp,%edx\n  /* 70a */  mov     %ecx,0xc(%esp)\n  /* 70e */  mov     0x4c(%esp),%ecx\n  /* 712 */  shl     $0xb,%eax\n  /* 715 */  add     %eax,%ecx\n  /* 717 */  mov     %ecx,0x8(%esp)\n  /* 71b */  mov     %edx,0x4(%esp)\n  /* 71f */  mov     0x70(%esp),%ebp\n  /* 723 */  add     %ebp,%eax\n  /* 725 */  mov     %eax,(%esp)\n  /* 728 */  call    drawline256\n  /* 72d */  mov     ydim,%eax\n  /* 732 */  mov     %ebx,0x10(%esp)\n  /* 736 */  mov     0x58(%esp),%ecx\n  /* 73a */  shl     $0xb,%eax\n  /* 73d */  mov     %eax,%edx\n  /* 73f */  mov     xdim,%eax\n  /* 744 */  add     %edx,%ecx\n  /* 746 */  mov     %ecx,0xc(%esp)\n  /* 74a */  mov     0x5c(%esp),%ecx\n  /* 74e */  shl     $0xb,%eax\n  /* 751 */  add     %eax,%ecx\n  /* 753 */  mov     %ecx,0x8(%esp)\n  /* 757 */  mov     0x50(%esp),%ecx\n  /* 75b */  add     %ecx,%edx\n  /* 75d */  mov     %edx,0x4(%esp)\n  /* 761 */  mov     0x4c(%esp),%edx\n  /* 765 */  add     %edx,%eax\n  /* 767 */  mov     %eax,(%esp)\n  /* 76a */  call    drawline256\n  /* 76f */  mov     ydim,%eax\n  /* 774 */  mov     %ebx,0x10(%esp)\n  /* 778 */  shl     $0xb,%eax\n  /* 77b */  mov     %eax,%edx\n  /* 77d */  mov     xdim,%eax\n  /* 782 */  lea     (%edx,%esi,1),%ecx\n  /* 785 */  mov     %ecx,0xc(%esp)\n  /* 789 */  mov     0x38(%esp),%ecx\n  /* 78d */  shl     $0xb,%eax\n  /* 790 */  add     %eax,%ecx\n  /* 792 */  mov     %ecx,0x8(%esp)\n  /* 796 */  mov     0x58(%esp),%ecx\n  /* 79a */  add     %ecx,%edx\n  /* 79c */  mov     %edx,0x4(%esp)\n  /* 7a0 */  mov     0x5c(%esp),%edx\n  /* 7a4 */  add     %edx,%eax\n  /* 7a6 */  mov     %eax,(%esp)\n  /* 7a9 */  call    drawline256\n  /* 7ae */  mov     ydim,%edx\n  /* 7b4 */  mov     %ebx,0x10(%esp)\n  /* 7b8 */  mov     xdim,%eax\n  /* 7bd */  mov     0x64(%esp),%ecx\n  /* 7c1 */  shl     $0xb,%edx\n  /* 7c4 */  shl     $0xb,%eax\n  /* 7c7 */  add     %edx,%ecx\n  /* 7c9 */  add     %esi,%edx\n  /* 7cb */  mov     %ecx,0xc(%esp)\n  /* 7cf */  lea     (%eax,%ebp,1),%ecx\n  /* 7d2 */  mov     %ecx,0x8(%esp)\n  /* 7d6 */  mov     0x38(%esp),%ecx\n  /* 7da */  mov     %edx,0x4(%esp)\n  /* 7de */  add     %ecx,%eax\n  /* 7e0 */  mov     %eax,(%esp)\n  /* 7e3 */  call    drawline256\n  /* 7e8 */  mov     0x78(%esp),%ebp\n  /* 7ec */  movswl  nextspritesect(%ebp,%ebp,1),%ebp\n  /* 7f4 */  test    %ebp,%ebp\n  /* 7f6 */  jns     .L380\n  /* 7fc */  lea     0x0(%esi,%eiz,1),%esi\n.L800:\n  /* 800 */  mov     %edi,%ebx\n  /* 802 */  mov     0x60(%esp),%edi\n  /* 806 */  movswl  numsectors,%eax\n  /* 80d */  inc     %edi\n  /* 80e */  cmp     %edi,%eax\n  /* 810 */  jg      .L329\n.L816:\n  /* 816 */  test    %eax,%eax\n  /* 818 */  jle     .La27\n  /* 81e */  mov     0x50(%esp),%ebx\n  /* 822 */  xor     %edi,%edi\n  /* 824 */  mov     0x7c(%esp),%esi\n  /* 828 */  jmp     .L84c\n  /* 82a */  lea     0x0(%esi),%esi\n  /* 830 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 838 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L840:\n  /* 840 */  inc     %edi\n  /* 841 */  add     $0x28,%esi\n  /* 844 */  cmp     %edi,%eax\n  /* 846 */  jle     .La27\n.L84c:\n  /* 84c */  mov     %edi,%edx\n  /* 84e */  mov     %edi,%ecx\n  /* 850 */  sar     $0x3,%edx\n  /* 853 */  and     $0x7,%ecx\n  /* 856 */  movzbl  show2dsector(%edx),%edx\n  /* 85d */  sar     %cl,%edx\n  /* 85f */  test    $0x1,%dl\n  /* 862 */  je      .L840\n  /* 864 */  movswl  (%esi),%ecx\n  /* 867 */  movswl  0x2(%esi),%edx\n  /* 86b */  mov     %ecx,0x38(%esp)\n  /* 86f */  add     %ecx,%edx\n  /* 871 */  mov     %edx,0x50(%esp)\n  /* 875 */  cmp     %edx,%ecx\n  /* 877 */  jge     .L840\n  /* 879 */  mov     %esi,0x6c(%esp)\n  /* 87d */  mov     0x4c(%esp),%esi\n  /* 881 */  shl     $0x5,%ecx\n  /* 884 */  mov     %edi,0x68(%esp)\n  /* 888 */  lea     wall(%ecx),%ebp\n  /* 88e */  mov     $0xffffffff,%ecx\n  /* 893 */  mov     %ecx,0x5c(%esp)\n  /* 897 */  nop\n  /* 898 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L8a0:\n  /* 8a0 */  testb   $0x80,0xb(%ebp)\n  /* 8a4 */  je      .L9f3\n  /* 8aa */  movswl  0x10(%ebp),%eax\n  /* 8ae */  cmpw    $tilesizx,0x0(%eax,%eax,1)\n  /* 8b7 */  je      .L9f3\n  /* 8bd */  cmpw    $tilesizy,0x0(%eax,%eax,1)\n  /* 8c6 */  je      .L9f3\n  /* 8cc */  mov     xdim,%eax\n  /* 8d1 */  mov     ydim,%edi\n  /* 8d7 */  mov     0x5c(%esp),%ecx\n  /* 8db */  shl     $0xb,%eax\n  /* 8de */  mov     %eax,0x54(%esp)\n  /* 8e2 */  shl     $0xb,%edi\n  /* 8e5 */  cmp     %ecx,0x38(%esp)\n  /* 8e9 */  mov     %edi,0x58(%esp)\n  /* 8ed */  je      .Leb0\n  /* 8f3 */  mov     0xa0(%esp),%eax\n  /* 8fa */  mov     0x0(%ebp),%esi\n  /* 8fd */  mov     0x4(%ebp),%edi\n  /* 900 */  mov     0xa4(%esp),%ecx\n  /* 907 */  sub     %eax,%esi\n  /* 909 */  mov     0x40(%esp),%eax\n  /* 90d */  sub     %edi,%ecx\n  /* 90f */  imul    %ecx\n  /* 911 */  mov     %eax,%ecx\n  /* 913 */  mov     0x3c(%esp),%eax\n  /* 917 */  mov     %edx,%ebx\n  /* 919 */  imul    %esi\n  /* 91b */  add     %eax,%ecx\n  /* 91d */  mov     0x54(%esp),%eax\n  /* 921 */  adc     %edx,%ebx\n  /* 923 */  shrd    $0x10,%ebx,%ecx\n  /* 927 */  add     %ecx,%eax\n  /* 929 */  mov     %eax,0x60(%esp)\n  /* 92d */  mov     0xa4(%esp),%eax\n  /* 934 */  sub     %eax,%edi\n  /* 936 */  mov     0x48(%esp),%eax\n  /* 93a */  imul    %edi\n  /* 93c */  mov     0x58(%esp),%edi\n  /* 940 */  mov     %eax,%ecx\n  /* 942 */  mov     0x44(%esp),%eax\n  /* 946 */  mov     %edx,%ebx\n  /* 948 */  imul    %esi\n  /* 94a */  add     %eax,%ecx\n  /* 94c */  adc     %edx,%ebx\n  /* 94e */  shrd    $0x10,%ebx,%ecx\n  /* 952 */  lea     (%edi,%ecx,1),%eax\n  /* 955 */  mov     %eax,0x64(%esp)\n.L959:\n  /* 959 */  movswl  0x8(%ebp),%eax\n  /* 95d */  mov     0xa4(%esp),%esi\n  /* 964 */  mov     0xa0(%esp),%edx\n  /* 96b */  mov     %eax,0x5c(%esp)\n  /* 96f */  shl     $0x5,%eax\n  /* 972 */  mov     wall+0x4(%eax),%ecx\n  /* 978 */  mov     wall(%eax),%ebx\n  /* 97e */  mov     0x40(%esp),%eax\n  /* 982 */  sub     %ecx,%esi\n  /* 984 */  sub     %edx,%ebx\n  /* 986 */  mov     %ebx,0x4c(%esp)\n  /* 98a */  imul    %esi\n  /* 98c */  mov     %eax,%esi\n  /* 98e */  mov     %ebx,%eax\n  /* 990 */  mov     %edx,%edi\n  /* 992 */  imull   0x3c(%esp)\n  /* 996 */  add     %eax,%esi\n  /* 998 */  mov     0x48(%esp),%eax\n  /* 99c */  adc     %edx,%edi\n  /* 99e */  mov     0x54(%esp),%edx\n  /* 9a2 */  shrd    $0x10,%edi,%esi\n  /* 9a6 */  mov     0xa4(%esp),%edi\n  /* 9ad */  add     %edx,%esi\n  /* 9af */  mov     %esi,0x8(%esp)\n  /* 9b3 */  sub     %edi,%ecx\n  /* 9b5 */  imul    %ecx\n  /* 9b7 */  mov     %eax,%ecx\n  /* 9b9 */  mov     0x4c(%esp),%eax\n  /* 9bd */  mov     %edx,%ebx\n  /* 9bf */  imull   0x44(%esp)\n  /* 9c3 */  add     %eax,%ecx\n  /* 9c5 */  mov     0x58(%esp),%eax\n  /* 9c9 */  adc     %edx,%ebx\n  /* 9cb */  shrd    $0x10,%ebx,%ecx\n  /* 9cf */  lea     (%eax,%ecx,1),%ebx\n  /* 9d2 */  mov     $0x18,%eax\n  /* 9d7 */  mov     %eax,0x10(%esp)\n  /* 9db */  mov     0x64(%esp),%eax\n  /* 9df */  mov     %ebx,0xc(%esp)\n  /* 9e3 */  mov     %eax,0x4(%esp)\n  /* 9e7 */  mov     0x60(%esp),%eax\n  /* 9eb */  mov     %eax,(%esp)\n  /* 9ee */  call    drawline256\n.L9f3:\n  /* 9f3 */  incl    0x38(%esp)\n  /* 9f7 */  add     $0x20,%ebp\n  /* 9fa */  mov     0x38(%esp),%eax\n  /* 9fe */  cmp     %eax,0x50(%esp)\n  /* a02 */  jne     .L8a0\n  /* a08 */  mov     %esi,0x4c(%esp)\n  /* a0c */  mov     0x68(%esp),%edi\n  /* a10 */  mov     0x6c(%esp),%esi\n  /* a14 */  movswl  numsectors,%eax\n  /* a1b */  inc     %edi\n  /* a1c */  add     $0x28,%esi\n  /* a1f */  cmp     %edi,%eax\n  /* a21 */  jg      .L84c\n.La27:\n  /* a27 */  movswl  connecthead,%edi\n  /* a2e */  test    %edi,%edi\n  /* a30 */  mov     %edi,%ebx\n  /* a32 */  jns     .Laef\n  /* a38 */  jmp     .Lc54\n  /* a3d */  lea     0x0(%esi),%esi\n.La40:\n  /* a40 */  cmp     %eax,%ebx\n  /* a42 */  je      .Ladf\n  /* a48 */  imul    $0x3ac,%ebx,%eax\n  /* a4e */  mov     0xa0(%esp),%edx\n  /* a55 */  mov     0xa4(%esp),%esi\n  /* a5c */  movswl  ps+0x2e6(%eax),%ecx\n  /* a63 */  lea     0x0(,%ecx,4),%eax\n  /* a6a */  mov     %eax,0x38(%esp)\n  /* a6e */  add     %ecx,%eax\n  /* a70 */  lea     (%ecx,%eax,2),%eax\n  /* a73 */  shl     $0x2,%eax\n  /* a76 */  mov     sprite(%eax),%edi\n  /* a7c */  mov     sprite+0x4(%eax),%ebp\n  /* a82 */  mov     sprite+0x1c(%eax),%eax\n  /* a88 */  sub     %edx,%edi\n  /* a8a */  mov     0x74(%esp),%edx\n  /* a8e */  mov     %edi,0x54(%esp)\n  /* a92 */  sub     %esi,%ebp\n  /* a94 */  sub     %edx,%eax\n  /* a96 */  and     $0x7ff,%eax\n  /* a9b */  mov     %eax,0x50(%esp)\n  /* a9f */  mov     %edi,%eax\n  /* aa1 */  imull   0x3c(%esp)\n  /* aa5 */  mov     %eax,%esi\n  /* aa7 */  mov     0x40(%esp),%eax\n  /* aab */  shrd    $0x10,%edx,%esi\n  /* aaf */  imul    %ebp\n  /* ab1 */  shrd    $0x10,%edx,%eax\n  /* ab5 */  sub     %eax,%esi\n  /* ab7 */  mov     0x54(%esp),%eax\n  /* abb */  imull   0x44(%esp)\n  /* abf */  mov     %esi,0x4c(%esp)\n  /* ac3 */  shrd    $0x10,%edx,%eax\n  /* ac7 */  mov     %eax,%esi\n  /* ac9 */  mov     0x48(%esp),%eax\n  /* acd */  imul    %ebp\n  /* acf */  shrd    $0x10,%edx,%eax\n  /* ad3 */  lea     (%esi,%eax,1),%ebp\n.Lad6:\n  /* ad6 */  cmpl    $0x1,ud+0x5f8\n  /* add */  je      .Lb31\n.Ladf:\n  /* adf */  movswl  connectpoint2(,%ebx,4),%ebx\n  /* ae7 */  test    %ebx,%ebx\n  /* ae9 */  js      .Lc54\n.Laef:\n  /* aef */  cmpb    $0x0,ud+0x6\n  /* af6 */  movswl  screenpeek,%eax\n  /* afd */  jne     .La40\n  /* b03 */  imul    $0x3ac,%ebx,%edx\n  /* b09 */  cmp     %eax,%ebx\n  /* b0b */  movswl  ps+0x2e6(%edx),%ecx\n  /* b12 */  jne     .Lc60\n  /* b18 */  xor     %eax,%eax\n  /* b1a */  xor     %ebp,%ebp\n  /* b1c */  mov     %eax,0x4c(%esp)\n  /* b20 */  xor     %eax,%eax\n  /* b22 */  mov     %eax,0x50(%esp)\n  /* b26 */  lea     0x0(,%ecx,4),%eax\n  /* b2d */  mov     %eax,0x38(%esp)\n.Lb31:\n  /* b31 */  mov     0x38(%esp),%eax\n  /* b35 */  mov     $0x578,%edx\n  /* b3a */  add     %ecx,%eax\n  /* b3c */  lea     (%ecx,%eax,2),%eax\n  /* b3f */  cmpw    $0x10,sprite+0x20(,%eax,4)\n  /* b48 */  jle     .Lb6b\n  /* b4a */  imul    $0x3ac,%ebx,%eax\n  /* b50 */  cmpb    $0x0,ps+0x352(%eax)\n  /* b57 */  je      .Lb6b\n  /* b59 */  mov     totalclock,%edx\n  /* b5f */  sar     $0x4,%edx\n  /* b62 */  and     $0x3,%edx\n  /* b65 */  add     $0x578,%edx\n.Lb6b:\n  /* b6b */  mov     windowy2,%eax\n  /* b70 */  mov     0xa8(%esp),%edi\n  /* b77 */  mov     %eax,0x2c(%esp)\n  /* b7b */  mov     windowx2,%eax\n  /* b80 */  mov     %eax,0x28(%esp)\n  /* b84 */  mov     windowy1,%eax\n  /* b89 */  mov     %eax,0x24(%esp)\n  /* b8d */  mov     windowx1,%eax\n  /* b92 */  mov     %eax,0x20(%esp)\n  /* b96 */  mov     0x38(%esp),%eax\n  /* b9a */  add     %ecx,%eax\n  /* b9c */  lea     (%ecx,%eax,2),%eax\n  /* b9f */  lea     sprite(,%eax,4),%ecx\n  /* ba6 */  movswl  0xc(%ecx),%eax\n  /* baa */  sar     $1,%eax\n  /* bac */  and     $0x1,%eax\n  /* baf */  mov     %eax,0x1c(%esp)\n  /* bb3 */  movzbl  0x11(%ecx),%eax\n  /* bb7 */  mov     %eax,0x18(%esp)\n  /* bbb */  movsbl  0x10(%ecx),%eax\n  /* bbf */  mov     %edx,0x10(%esp)\n  /* bc3 */  mov     %eax,0x14(%esp)\n  /* bc7 */  mov     0x50(%esp),%eax\n  /* bcb */  mov     %eax,0xc(%esp)\n  /* bcf */  imul    $0x3ac,%ebx,%eax\n  /* bd5 */  mov     ps+0x25c(%eax),%edx\n  /* bdb */  mov     ps+0x21c(%eax),%esi\n  /* be1 */  sub     %esi,%edx\n  /* be3 */  mov     %edx,%eax\n  /* be5 */  neg     %eax\n  /* be7 */  cmovs   %edx,%eax\n  /* bea */  movzbl  0x15(%ecx),%edx\n  /* bee */  sar     $0x8,%eax\n  /* bf1 */  add     %edx,%eax\n  /* bf3 */  imul    %edi,%eax\n  /* bf6 */  imull   yxaspect\n  /* bfc */  mov     %eax,%ecx\n  /* bfe */  mov     $0x20000,%eax\n  /* c03 */  shrd    $0x10,%edx,%ecx\n  /* c07 */  mov     0x4c(%esp),%edx\n  /* c0b */  cmp     %eax,%ecx\n  /* c0d */  cmovg   %eax,%ecx\n  /* c10 */  mov     $0x55f0,%eax\n  /* c15 */  cmp     %eax,%ecx\n  /* c17 */  cmovl   %eax,%ecx\n  /* c1a */  mov     ydim,%eax\n  /* c1f */  mov     %ecx,0x8(%esp)\n  /* c23 */  shl     $0x4,%ebp\n  /* c26 */  shl     $0x4,%edx\n  /* c29 */  shl     $0xf,%eax\n  /* c2c */  add     %eax,%ebp\n  /* c2e */  mov     xdim,%eax\n  /* c33 */  mov     %ebp,0x4(%esp)\n  /* c37 */  shl     $0xf,%eax\n  /* c3a */  add     %edx,%eax\n  /* c3c */  mov     %eax,(%esp)\n  /* c3f */  call    rotatesprite\n  /* c44 */  movswl  connectpoint2(,%ebx,4),%ebx\n  /* c4c */  test    %ebx,%ebx\n  /* c4e */  jns     .Laef\n.Lc54:\n  /* c54 */  add     $0x8c,%esp\n  /* c5a */  pop     %ebx\n  /* c5b */  pop     %esi\n  /* c5c */  pop     %edi\n  /* c5d */  pop     %ebp\n  /* c5e */  ret\n  /* c5f */  nop\n.Lc60:\n  /* c60 */  lea     0x0(,%ecx,4),%eax\n  /* c67 */  mov     0xa4(%esp),%esi\n  /* c6e */  mov     %eax,0x38(%esp)\n  /* c72 */  add     %ecx,%eax\n  /* c74 */  mov     0xa0(%esp),%edx\n  /* c7b */  lea     (%ecx,%eax,2),%eax\n  /* c7e */  shl     $0x2,%eax\n  /* c81 */  mov     sprite+0x4(%eax),%edi\n  /* c87 */  mov     sprite(%eax),%ebp\n  /* c8d */  mov     sprite+0x1c(%eax),%eax\n  /* c93 */  sub     %esi,%edi\n  /* c95 */  mov     %edi,0x54(%esp)\n  /* c99 */  mov     0x74(%esp),%edi\n  /* c9d */  sub     %edx,%ebp\n  /* c9f */  sub     %edi,%eax\n  /* ca1 */  and     $0x7ff,%eax\n  /* ca6 */  mov     %eax,0x50(%esp)\n  /* caa */  mov     0x3c(%esp),%eax\n  /* cae */  imul    %ebp\n  /* cb0 */  mov     %eax,%esi\n  /* cb2 */  mov     0x54(%esp),%eax\n  /* cb6 */  shrd    $0x10,%edx,%esi\n  /* cba */  imull   0x40(%esp)\n  /* cbe */  shrd    $0x10,%edx,%eax\n  /* cc2 */  sub     %eax,%esi\n  /* cc4 */  mov     0x44(%esp),%eax\n  /* cc8 */  mov     %esi,0x4c(%esp)\n  /* ccc */  imul    %ebp\n  /* cce */  mov     %eax,%esi\n  /* cd0 */  mov     0x54(%esp),%eax\n  /* cd4 */  shrd    $0x10,%edx,%esi\n  /* cd8 */  imull   0x48(%esp)\n  /* cdc */  shrd    $0x10,%edx,%eax\n  /* ce0 */  lea     (%esi,%eax,1),%ebp\n  /* ce3 */  jmp     .Lad6\n  /* ce8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lcf0:\n  /* cf0 */  cmpw    $0xa07,sprite+0xe(%ebx)\n  /* cf9 */  jne     .L370\n  /* cff */  movsbl  sprite+0x16(%ebx),%ecx\n  /* d06 */  movsbl  picanm+0x281d,%esi\n  /* d0d */  add     %ecx,%esi\n  /* d0f */  mov     %esi,%ecx\n  /* d11 */  neg     %ecx\n  /* d13 */  test    $0x4,%al\n  /* d15 */  movswl  sprite+0x1c(%ebx),%eax\n  /* d1c */  cmovne  %ecx,%esi\n  /* d1f */  movswl  tilesizx+0x140e,%ebx\n  /* d26 */  mov     %eax,%ecx\n  /* d28 */  add     $0x600,%eax\n  /* d2d */  and     $0x7ff,%ecx\n  /* d33 */  and     $0x7ff,%eax\n  /* d38 */  movswl  sintable(%ecx,%ecx,1),%ecx\n  /* d40 */  imul    %edx,%ecx\n  /* d43 */  mov     %ecx,0x4c(%esp)\n  /* d47 */  movswl  sintable(%eax,%eax,1),%ecx\n  /* d4f */  mov     %ebx,%eax\n  /* d51 */  sar     $1,%eax\n  /* d53 */  lea     (%eax,%esi,1),%edi\n  /* d56 */  mov     0x4c(%esp),%eax\n  /* d5a */  mov     0x58(%esp),%esi\n  /* d5e */  imul    %edx,%ecx\n  /* d61 */  imul    %edi\n  /* d63 */  shrd    $0x10,%edx,%eax\n  /* d67 */  sub     %eax,%esi\n  /* d69 */  mov     %ecx,%eax\n  /* d6b */  mov     %esi,0x50(%esp)\n  /* d6f */  imul    %edi\n  /* d71 */  mov     0x5c(%esp),%esi\n  /* d75 */  shrd    $0x10,%edx,%eax\n  /* d79 */  sub     %eax,%esi\n  /* d7b */  mov     %ecx,%eax\n  /* d7d */  mov     %esi,0x38(%esp)\n  /* d81 */  imul    %ebx\n  /* d83 */  mov     %edx,%ecx\n  /* d85 */  mov     %eax,%edx\n  /* d87 */  mov     0xa0(%esp),%eax\n  /* d8e */  shrd    $0x10,%ecx,%edx\n  /* d92 */  mov     0x50(%esp),%ecx\n  /* d96 */  add     %edx,%esi\n  /* d98 */  mov     %ecx,%edx\n  /* d9a */  sub     %eax,%edx\n  /* d9c */  mov     0x4c(%esp),%eax\n  /* da0 */  mov     %edx,0x58(%esp)\n  /* da4 */  imul    %ebx\n  /* da6 */  shrd    $0x10,%edx,%eax\n  /* daa */  mov     0xa0(%esp),%edx\n  /* db1 */  add     %ecx,%eax\n  /* db3 */  mov     0xa4(%esp),%ecx\n  /* dba */  sub     %edx,%eax\n  /* dbc */  mov     %eax,0x50(%esp)\n  /* dc0 */  mov     0x40(%esp),%eax\n  /* dc4 */  sub     %esi,%ecx\n  /* dc6 */  imul    %ecx\n  /* dc8 */  mov     %eax,%ecx\n  /* dca */  mov     0x50(%esp),%eax\n  /* dce */  mov     %edx,%ebx\n  /* dd0 */  imull   0x3c(%esp)\n  /* dd4 */  add     %eax,%ecx\n  /* dd6 */  mov     0x48(%esp),%eax\n  /* dda */  adc     %edx,%ebx\n  /* ddc */  mov     %ecx,%edx\n  /* dde */  mov     0xa4(%esp),%ecx\n  /* de5 */  shrd    $0x10,%ebx,%edx\n  /* de9 */  mov     %edx,0x4c(%esp)\n  /* ded */  sub     %ecx,%esi\n  /* def */  imul    %esi\n  /* df1 */  mov     %eax,%ecx\n  /* df3 */  mov     0x50(%esp),%eax\n  /* df7 */  mov     %edx,%ebx\n  /* df9 */  imull   0x44(%esp)\n  /* dfd */  add     %eax,%ecx\n  /* dff */  movzbl  0x54(%esp),%eax\n  /* e04 */  adc     %edx,%ebx\n  /* e06 */  mov     %ecx,%edx\n  /* e08 */  mov     xdim,%ecx\n  /* e0e */  shrd    $0x10,%ebx,%edx\n  /* e12 */  mov     ydim,%ebx\n  /* e18 */  mov     %edx,0x50(%esp)\n  /* e1c */  mov     %eax,0x10(%esp)\n  /* e20 */  shl     $0xb,%ecx\n  /* e23 */  shl     $0xb,%ebx\n  /* e26 */  lea     (%ebx,%edx,1),%eax\n  /* e29 */  mov     %ebx,%esi\n  /* e2b */  mov     %eax,0xc(%esp)\n  /* e2f */  mov     %ecx,%ebx\n  /* e31 */  mov     %ecx,0x54(%esp)\n  /* e35 */  mov     0x4c(%esp),%ecx\n  /* e39 */  lea     (%ebx,%ecx,1),%eax\n  /* e3c */  mov     0xa4(%esp),%ebx\n  /* e43 */  mov     %eax,0x8(%esp)\n  /* e47 */  mov     0x38(%esp),%ecx\n  /* e4b */  mov     0x48(%esp),%eax\n  /* e4f */  sub     %ebx,%ecx\n  /* e51 */  imul    %ecx\n  /* e53 */  mov     %eax,%ecx\n  /* e55 */  mov     0x44(%esp),%eax\n  /* e59 */  mov     %edx,%ebx\n  /* e5b */  imull   0x58(%esp)\n  /* e5f */  add     %eax,%ecx\n  /* e61 */  mov     0x38(%esp),%eax\n  /* e65 */  adc     %edx,%ebx\n  /* e67 */  shrd    $0x10,%ebx,%ecx\n  /* e6b */  mov     0xa4(%esp),%ebx\n  /* e72 */  add     %ecx,%esi\n  /* e74 */  mov     %esi,0x4(%esp)\n  /* e78 */  sub     %eax,%ebx\n  /* e7a */  mov     0x40(%esp),%eax\n  /* e7e */  imul    %ebx\n  /* e80 */  mov     %eax,%ecx\n  /* e82 */  mov     0x58(%esp),%eax\n  /* e86 */  mov     %edx,%ebx\n  /* e88 */  imull   0x3c(%esp)\n  /* e8c */  add     %eax,%ecx\n  /* e8e */  mov     0x54(%esp),%eax\n  /* e92 */  adc     %edx,%ebx\n  /* e94 */  shrd    $0x10,%ebx,%ecx\n  /* e98 */  add     %ecx,%eax\n  /* e9a */  mov     %eax,(%esp)\n  /* e9d */  call    drawline256\n  /* ea2 */  jmp     .L370\n  /* ea7 */  nop\n  /* ea8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Leb0:\n  /* eb0 */  mov     %ebx,0x64(%esp)\n  /* eb4 */  mov     %esi,0x60(%esp)\n  /* eb8 */  jmp     .L959\n.Lebd:\n  /* ebd */  movb    $0x47,0x54(%esp)\n  /* ec2 */  jmp     .L3c0\n","c":"#include <sys/stat.h>\r\n#include <assert.h>\r\n#include \"duke3d.h\"\r\n#include \"mouse.h\"\r\n#include \"animlib.h\"\r\n#include \"osd.h\"\r\n\r\nvoid drawoverheadmap(int cposx, int cposy, int czoom, short cang)\r\n{\r\n        int i, j, k, l, x1, y1, x2=0, y2=0, x3, y3, x4, y4, ox, oy, xoff, yoff;\r\n        int dax, day, cosang, sinang, xspan, yspan, sprx, spry;\r\n        int xrepeat, yrepeat, z1, z2, startwall, endwall, tilenum, daang;\r\n        int xvect, yvect, xvect2, yvect2;\r\n        short p;\r\n        unsigned char col;\r\n        walltype *wal, *wal2;\r\n        spritetype *spr;\r\n\r\n        xvect = sintable[(-cang)&2047] * czoom;\r\n        yvect = sintable[(1536-cang)&2047] * czoom;\r\n        xvect2 = mulscale16(xvect,yxaspect);\r\n        yvect2 = mulscale16(yvect,yxaspect);\r\n\r\n                //Draw red lines\r\n        for(i=0;i<numsectors;i++)\r\n        {\r\n                if (!(show2dsector[i>>3]&(1<<(i&7)))) continue;\r\n\r\n                startwall = sector[i].wallptr;\r\n                endwall = sector[i].wallptr + sector[i].wallnum;\r\n\r\n                z1 = sector[i].ceilingz; z2 = sector[i].floorz;\r\n\r\n                for(j=startwall,wal=&wall[startwall];j<endwall;j++,wal++)\r\n                {\r\n                        k = wal->nextwall; if (k < 0) continue;\r\n\r\n                        //if ((show2dwall[j>>3]&(1<<(j&7))) == 0) continue;\r\n                        //if ((k > j) && ((show2dwall[k>>3]&(1<<(k&7))) > 0)) continue;\r\n\r\n                        if (sector[wal->nextsector].ceilingz == z1)\r\n                                if (sector[wal->nextsector].floorz == z2)\r\n                                        if (((wal->cstat|wall[wal->nextwall].cstat)&(16+32)) == 0) continue;\r\n\r\n                        col = 139; //red\r\n                        if ((wal->cstat|wall[wal->nextwall].cstat)&1) col = 234; //magenta\r\n\r\n                        if (!(show2dsector[wal->nextsector>>3]&(1<<(wal->nextsector&7))))\r\n                                col = 24;\r\n            else continue;\r\n\r\n                        ox = wal->x-cposx; oy = wal->y-cposy;\r\n                        x1 = dmulscale16(ox,xvect,-oy,yvect)+(xdim<<11);\r\n                        y1 = dmulscale16(oy,xvect2,ox,yvect2)+(ydim<<11);\r\n\r\n                        wal2 = &wall[wal->point2];\r\n                        ox = wal2->x-cposx; oy = wal2->y-cposy;\r\n                        x2 = dmulscale16(ox,xvect,-oy,yvect)+(xdim<<11);\r\n                        y2 = dmulscale16(oy,xvect2,ox,yvect2)+(ydim<<11);\r\n\r\n                        drawline256(x1,y1,x2,y2,col);\r\n                }\r\n        }\r\n\r\n                //Draw sprites\r\n        k = ps[screenpeek].i;\r\n        for(i=0;i<numsectors;i++)\r\n        {\r\n                if (!(show2dsector[i>>3]&(1<<(i&7)))) continue;\r\n                for(j=headspritesect[i];j>=0;j=nextspritesect[j])\r\n                        //if ((show2dsprite[j>>3]&(1<<(j&7))) > 0)\r\n                        {\r\n                spr = &sprite[j];\r\n\r\n                if (j == k || (spr->cstat&0x8000) || spr->cstat == 257 || spr->xrepeat == 0) continue;\r\n\r\n                                col = 71; //cyan\r\n                                if (spr->cstat&1) col = 234; //magenta\r\n\r\n                                sprx = spr->x;\r\n                                spry = spr->y;\r\n\r\n                if( (spr->cstat&257) != 0) switch (spr->cstat&48)\r\n                                {\r\n                    case 0: break;\r\n\r\n                                                ox = sprx-cposx; oy = spry-cposy;\r\n                                                x1 = dmulscale16(ox,xvect,-oy,yvect);\r\n                                                y1 = dmulscale16(oy,xvect2,ox,yvect2);\r\n\r\n                                                ox = (sintable[(spr->ang+512)&2047]>>7);\r\n                                                oy = (sintable[(spr->ang)&2047]>>7);\r\n                                                x2 = dmulscale16(ox,xvect,-oy,yvect);\r\n                                                y2 = dmulscale16(oy,xvect,ox,yvect);\r\n\r\n                                                x3 = mulscale16(x2,yxaspect);\r\n                                                y3 = mulscale16(y2,yxaspect);\r\n\r\n                                                drawline256(x1-x2+(xdim<<11),y1-y3+(ydim<<11),\r\n                                                                                x1+x2+(xdim<<11),y1+y3+(ydim<<11),col);\r\n                                                drawline256(x1-y2+(xdim<<11),y1+x3+(ydim<<11),\r\n                                                                                x1+x2+(xdim<<11),y1+y3+(ydim<<11),col);\r\n                                                drawline256(x1+y2+(xdim<<11),y1-x3+(ydim<<11),\r\n                                                                                x1+x2+(xdim<<11),y1+y3+(ydim<<11),col);\r\n                        break;\r\n\r\n                                        case 16:\r\n                        if( spr->picnum == LASERLINE )\r\n                        {\r\n                            x1 = sprx; y1 = spry;\r\n                            tilenum = spr->picnum;\r\n                            xoff = (int)((signed char)((picanm[tilenum]>>8)&255))+((int)spr->xoffset);\r\n                            if ((spr->cstat&4) > 0) xoff = -xoff;\r\n                            k = spr->ang; l = spr->xrepeat;\r\n                            dax = sintable[k&2047]*l; day = sintable[(k+1536)&2047]*l;\r\n                            l = tilesizx[tilenum]; k = (l>>1)+xoff;\r\n                            x1 -= mulscale16(dax,k); x2 = x1+mulscale16(dax,l);\r\n                            y1 -= mulscale16(day,k); y2 = y1+mulscale16(day,l);\r\n\r\n                            ox = x1-cposx; oy = y1-cposy;\r\n                            x1 = dmulscale16(ox,xvect,-oy,yvect);\r\n                            y1 = dmulscale16(oy,xvect2,ox,yvect2);\r\n\r\n                            ox = x2-cposx; oy = y2-cposy;\r\n                            x2 = dmulscale16(ox,xvect,-oy,yvect);\r\n                            y2 = dmulscale16(oy,xvect2,ox,yvect2);\r\n\r\n                            drawline256(x1+(xdim<<11),y1+(ydim<<11),\r\n                                                                                x2+(xdim<<11),y2+(ydim<<11),col);\r\n                        }\r\n\r\n                        break;\r\n\r\n                    case 32:\r\n\r\n                                                tilenum = spr->picnum;\r\n                                                xoff = (int)((signed char)((picanm[tilenum]>>8)&255))+((int)spr->xoffset);\r\n                                                yoff = (int)((signed char)((picanm[tilenum]>>16)&255))+((int)spr->yoffset);\r\n                                                if ((spr->cstat&4) > 0) xoff = -xoff;\r\n                                                if ((spr->cstat&8) > 0) yoff = -yoff;\r\n\r\n                                                k = spr->ang;\r\n                                                cosang = sintable[(k+512)&2047]; sinang = sintable[k];\r\n                                                xspan = tilesizx[tilenum]; xrepeat = spr->xrepeat;\r\n                                                yspan = tilesizy[tilenum]; yrepeat = spr->yrepeat;\r\n\r\n                                                dax = ((xspan>>1)+xoff)*xrepeat; day = ((yspan>>1)+yoff)*yrepeat;\r\n                                                x1 = sprx + dmulscale16(sinang,dax,cosang,day);\r\n                                                y1 = spry + dmulscale16(sinang,day,-cosang,dax);\r\n                                                l = xspan*xrepeat;\r\n                                                x2 = x1 - mulscale16(sinang,l);\r\n                                                y2 = y1 + mulscale16(cosang,l);\r\n                                                l = yspan*yrepeat;\r\n                                                k = -mulscale16(cosang,l); x3 = x2+k; x4 = x1+k;\r\n                                                k = -mulscale16(sinang,l); y3 = y2+k; y4 = y1+k;\r\n\r\n                                                ox = x1-cposx; oy = y1-cposy;\r\n                                                x1 = dmulscale16(ox,xvect,-oy,yvect);\r\n                                                y1 = dmulscale16(oy,xvect2,ox,yvect2);\r\n\r\n                                                ox = x2-cposx; oy = y2-cposy;\r\n                                                x2 = dmulscale16(ox,xvect,-oy,yvect);\r\n                                                y2 = dmulscale16(oy,xvect2,ox,yvect2);\r\n\r\n                                                ox = x3-cposx; oy = y3-cposy;\r\n                                                x3 = dmulscale16(ox,xvect,-oy,yvect);\r\n                                                y3 = dmulscale16(oy,xvect2,ox,yvect2);\r\n\r\n                                                ox = x4-cposx; oy = y4-cposy;\r\n                                                x4 = dmulscale16(ox,xvect,-oy,yvect);\r\n                                                y4 = dmulscale16(oy,xvect2,ox,yvect2);\r\n\r\n                                                drawline256(x1+(xdim<<11),y1+(ydim<<11),\r\n                                                                                x2+(xdim<<11),y2+(ydim<<11),col);\r\n\r\n                                                drawline256(x2+(xdim<<11),y2+(ydim<<11),\r\n                                                                                x3+(xdim<<11),y3+(ydim<<11),col);\r\n\r\n                                                drawline256(x3+(xdim<<11),y3+(ydim<<11),\r\n                                                                                x4+(xdim<<11),y4+(ydim<<11),col);\r\n\r\n                                                drawline256(x4+(xdim<<11),y4+(ydim<<11),\r\n                                                                                x1+(xdim<<11),y1+(ydim<<11),col);\r\n\r\n                                                break;\r\n                                }\r\n                        }\r\n        }\r\n\r\n                //Draw white lines\r\n        for(i=0;i<numsectors;i++)\r\n        {\r\n                if (!(show2dsector[i>>3]&(1<<(i&7)))) continue;\r\n\r\n                startwall = sector[i].wallptr;\r\n                endwall = sector[i].wallptr + sector[i].wallnum;\r\n\r\n                k = -1;\r\n                for(j=startwall,wal=&wall[startwall];j<endwall;j++,wal++)\r\n                {\r\n                        if (wal->nextwall >= 0) continue;\r\n\r\n                        //if ((show2dwall[j>>3]&(1<<(j&7))) == 0) continue;\r\n\r\n                        if (tilesizx[wal->picnum] == 0) continue;\r\n                        if (tilesizy[wal->picnum] == 0) continue;\r\n\r\n                        if (j == k)\r\n                                { x1 = x2; y1 = y2; }\r\n                        else\r\n                        {\r\n                                ox = wal->x-cposx; oy = wal->y-cposy;\r\n                                x1 = dmulscale16(ox,xvect,-oy,yvect)+(xdim<<11);\r\n                                y1 = dmulscale16(oy,xvect2,ox,yvect2)+(ydim<<11);\r\n                        }\r\n\r\n                        k = wal->point2; wal2 = &wall[k];\r\n                        ox = wal2->x-cposx; oy = wal2->y-cposy;\r\n                        x2 = dmulscale16(ox,xvect,-oy,yvect)+(xdim<<11);\r\n                        y2 = dmulscale16(oy,xvect2,ox,yvect2)+(ydim<<11);\r\n\r\n                        drawline256(x1,y1,x2,y2,24);\r\n                }\r\n        }\r\n\r\n         for(p=connecthead;p >= 0;p=connectpoint2[p])\r\n         {\r\n          if(ud.scrollmode && p == screenpeek) continue;\r\n\r\n          ox = sprite[ps[p].i].x-cposx; oy = sprite[ps[p].i].y-cposy;\r\n                  daang = (sprite[ps[p].i].ang-cang)&2047;\r\n                  if (p == screenpeek) { ox = 0; oy = 0; daang = 0; }\r\n                  x1 = mulscale16(ox,xvect) - mulscale16(oy,yvect);\r\n                  y1 = mulscale16(oy,xvect2) + mulscale16(ox,yvect2);\r\n\r\n          if(p == screenpeek || ud.coop == 1 )\r\n          {\r\n                if(sprite[ps[p].i].xvel > 16 && ps[p].on_ground)\r\n                    i = APLAYERTOP+((totalclock>>4)&3);\r\n                else\r\n                    i = APLAYERTOP;\r\n\r\n                j = klabs(ps[p].truefz-ps[p].posz)>>8;\r\n                j = mulscale16(czoom*(sprite[ps[p].i].yrepeat+j),yxaspect);\r\n\r\n                if(j < 22000) j = 22000;\r\n                else if(j > (65536<<1)) j = (65536<<1);\r\n\r\n                rotatesprite((x1<<4)+(xdim<<15),(y1<<4)+(ydim<<15),j,\r\n                    daang,i,sprite[ps[p].i].shade,sprite[ps[p].i].pal,\r\n                    (sprite[ps[p].i].cstat&2)>>1,windowx1,windowy1,windowx2,windowy2);\r\n          }\r\n         }\r\n}\r\n","size":3783,"score":100,"agent":"kuncc/7","pid":8,"session":2150,"ts":1791755509382,"assisted":true}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2040,"symbol":"osdcmd_spawn","file":"osdcmds.c","asm":"# osdcmd_spawn  (TU osdcmds.c, section .text, 1047 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nosdcmd_spawn:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  cmpl    $0x1,numplayers\n  /* 00e */  mov     0x60(%esp),%esi\n  /* 012 */  jg      .L40\n  /* 014 */  imul    $0x3ac,myconnectindex,%eax\n  /* 01e */  testb   $0x4,ps+0x34c(%eax)\n  /* 025 */  je      .L40\n  /* 027 */  cmpl    $0x7,(%esi)\n  /* 02a */  ja      .L310\n  /* 030 */  mov     (%esi),%eax\n  /* 032 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  movl    $\"spawn: Can't spawn sprites in multiplayer games or demos\\n\",(%esp)\n  /* 047 */  call    buildprintf\n.L4c:\n  /* 04c */  xor     %eax,%eax\n.L4e:\n  /* 04e */  add     $0x4c,%esp\n  /* 051 */  pop     %ebx\n  /* 052 */  pop     %esi\n  /* 053 */  pop     %edi\n  /* 054 */  pop     %ebp\n  /* 055 */  ret\n  /* 056 */  mov     $0xa,%eax\n  /* 05b */  xor     %ebx,%ebx\n  /* 05d */  mov     %eax,0x8(%esp)\n  /* 061 */  xor     %eax,%eax\n  /* 063 */  mov     %eax,0x4(%esp)\n  /* 067 */  mov     0x8(%esi),%eax\n  /* 06a */  mov     0x10(%eax),%eax\n  /* 06d */  mov     %eax,(%esp)\n  /* 070 */  call    strtol\n  /* 075 */  xor     %edx,%edx\n  /* 077 */  mov     %edx,0x4(%esp)\n  /* 07b */  mov     %eax,0x30(%esp)\n  /* 07f */  mov     $0xa,%eax\n  /* 084 */  mov     %eax,0x8(%esp)\n  /* 088 */  mov     0x8(%esi),%eax\n  /* 08b */  mov     0x14(%eax),%eax\n  /* 08e */  mov     %eax,(%esp)\n  /* 091 */  call    strtol\n  /* 096 */  mov     $0xa,%ecx\n  /* 09b */  mov     %ebx,0x4(%esp)\n  /* 09f */  mov     $0xf,%ebx\n  /* 0a4 */  mov     %ecx,0x8(%esp)\n  /* 0a8 */  mov     %eax,0x34(%esp)\n  /* 0ac */  mov     0x8(%esi),%eax\n  /* 0af */  mov     0x18(%eax),%eax\n  /* 0b2 */  mov     %eax,(%esp)\n  /* 0b5 */  call    strtol\n  /* 0ba */  mov     %eax,0x38(%esp)\n.Lbe:\n  /* 0be */  mov     $0xa,%ecx\n  /* 0c3 */  xor     %edi,%edi\n  /* 0c5 */  mov     %ecx,0x8(%esp)\n  /* 0c9 */  mov     %edi,0x4(%esp)\n  /* 0cd */  mov     0x8(%esi),%eax\n  /* 0d0 */  mov     0xc(%eax),%eax\n  /* 0d3 */  mov     %eax,(%esp)\n  /* 0d6 */  call    strtol\n  /* 0db */  and     $0x7ff,%eax\n  /* 0e0 */  mov     %eax,0x28(%esp)\n.Le4:\n  /* 0e4 */  mov     $0xa,%eax\n  /* 0e9 */  mov     %eax,0x8(%esp)\n  /* 0ed */  xor     %eax,%eax\n  /* 0ef */  mov     %eax,0x4(%esp)\n  /* 0f3 */  mov     0x8(%esi),%eax\n  /* 0f6 */  mov     0x8(%eax),%eax\n  /* 0f9 */  mov     %eax,(%esp)\n  /* 0fc */  call    strtol\n  /* 101 */  mov     %eax,0x20(%esp)\n.L105:\n  /* 105 */  mov     $0xa,%eax\n  /* 10a */  mov     %eax,0x8(%esp)\n  /* 10e */  xor     %eax,%eax\n  /* 110 */  mov     %eax,0x4(%esp)\n  /* 114 */  mov     0x8(%esi),%eax\n  /* 117 */  mov     0x4(%eax),%eax\n  /* 11a */  mov     %eax,(%esp)\n  /* 11d */  call    strtol\n  /* 122 */  mov     %al,0x27(%esp)\n.L126:\n  /* 126 */  call    __ctype_b_loc\n  /* 12b */  mov     0x8(%esi),%edx\n  /* 12e */  mov     (%edx),%edi\n  /* 130 */  mov     (%eax),%eax\n  /* 132 */  movsbl  (%edi),%edx\n  /* 135 */  movzwl  (%eax,%edx,2),%eax\n  /* 139 */  and     $0x800,%eax\n  /* 13e */  jne     .L330\n  /* 144 */  mov     labelcnt,%ebp\n  /* 14a */  test    %ebp,%ebp\n  /* 14c */  jle     .L3e9\n  /* 152 */  mov     %ebx,0x3c(%esp)\n  /* 156 */  mov     label,%eax\n  /* 15b */  mov     %eax,0x1c(%esp)\n  /* 15f */  xor     %eax,%eax\n.L161:\n  /* 161 */  xor     %ebx,%ebx\n  /* 163 */  test    %eax,%eax\n  /* 165 */  mov     0x1c(%esp),%esi\n  /* 169 */  je      .L24c\n  /* 16f */  mov     %eax,0x2c(%esp)\n  /* 173 */  jmp     .L184\n  /* 175 */  lea     0x0(%esi),%esi\n.L178:\n  /* 178 */  inc     %ebx\n  /* 179 */  add     $0x40,%esi\n  /* 17c */  cmp     %ebx,%ebp\n  /* 17e */  je      .L31a\n.L184:\n  /* 184 */  mov     %edi,0x4(%esp)\n  /* 188 */  mov     %esi,(%esp)\n  /* 18b */  call    strcasecmp\n  /* 190 */  test    %eax,%eax\n  /* 192 */  jne     .L178\n  /* 194 */  mov     labelcode,%eax\n  /* 199 */  mov     %ebx,%esi\n  /* 19b */  cmp     %esi,%ebp\n  /* 19d */  mov     0x3c(%esp),%ebx\n  /* 1a1 */  movzwl  (%eax,%esi,4),%eax\n  /* 1a5 */  jg      .L1ad\n  /* 1a7 */  je      .L3ef\n.L1ad:\n  /* 1ad */  cmp     $0x23ff,%eax\n  /* 1b2 */  ja      .L355\n.L1b8:\n  /* 1b8 */  mov     %eax,0x4(%esp)\n  /* 1bc */  imul    $0x3ac,myconnectindex,%eax\n  /* 1c6 */  movswl  ps+0x2e6(%eax),%eax\n  /* 1cd */  mov     %eax,(%esp)\n  /* 1d0 */  call    spawn\n  /* 1d5 */  test    $0x1,%bl\n  /* 1d8 */  movswl  %ax,%esi\n  /* 1db */  jne     .L370\n  /* 1e1 */  test    $0x2,%bl\n  /* 1e4 */  jne     .L3a7\n  /* 1ea */  test    $0x4,%bl\n  /* 1ed */  jne     .L400\n.L1f3:\n  /* 1f3 */  test    $0x8,%bl\n  /* 1f6 */  je      .L4c\n.L1fc:\n  /* 1fc */  mov     %esi,(%esp)\n  /* 1ff */  mov     0x38(%esp),%eax\n  /* 203 */  mov     %eax,0xc(%esp)\n  /* 207 */  mov     0x34(%esp),%eax\n  /* 20b */  mov     %eax,0x8(%esp)\n  /* 20f */  mov     0x30(%esp),%eax\n  /* 213 */  mov     %eax,0x4(%esp)\n  /* 217 */  call    setsprite\n  /* 21c */  test    %eax,%eax\n  /* 21e */  jns     .L4c\n  /* 224 */  movl    $\"spawn: Sprite can't be spawned into null space\\n\",(%esp)\n  /* 22b */  call    buildprintf\n  /* 230 */  mov     %esi,(%esp)\n  /* 233 */  call    deletesprite\n  /* 238 */  jmp     .L4c\n  /* 23d */  lea     0x0(%esi),%esi\n.L240:\n  /* 240 */  inc     %ebx\n  /* 241 */  add     $0x40,%esi\n  /* 244 */  cmp     %ebx,%ebp\n  /* 246 */  je      .L325\n.L24c:\n  /* 24c */  mov     %edi,0x4(%esp)\n  /* 250 */  mov     %esi,(%esp)\n  /* 253 */  call    strcmp\n  /* 258 */  test    %eax,%eax\n  /* 25a */  jne     .L240\n  /* 25c */  cmp     %ebx,%ebp\n  /* 25e */  mov     $0x1,%eax\n  /* 263 */  jle     .L161\n  /* 269 */  mov     labelcode,%eax\n  /* 26e */  mov     %ebx,%esi\n  /* 270 */  mov     0x3c(%esp),%ebx\n  /* 274 */  movzwl  (%eax,%esi,4),%eax\n  /* 278 */  jmp     .L1ad\n  /* 27d */  xor     %eax,%eax\n  /* 27f */  xor     %ebp,%ebp\n  /* 281 */  mov     %eax,0x34(%esp)\n  /* 285 */  xor     %eax,%eax\n  /* 287 */  mov     $0x7,%ebx\n  /* 28c */  mov     %ebp,0x38(%esp)\n  /* 290 */  mov     %eax,0x30(%esp)\n  /* 294 */  jmp     .Lbe\n  /* 299 */  xor     %eax,%eax\n  /* 29b */  xor     %edx,%edx\n  /* 29d */  mov     %eax,0x28(%esp)\n  /* 2a1 */  xor     %eax,%eax\n  /* 2a3 */  mov     $0x3,%ebx\n  /* 2a8 */  mov     %eax,0x38(%esp)\n  /* 2ac */  xor     %eax,%eax\n  /* 2ae */  mov     %eax,0x34(%esp)\n  /* 2b2 */  mov     %edx,0x30(%esp)\n  /* 2b6 */  jmp     .Le4\n  /* 2bb */  xor     %eax,%eax\n  /* 2bd */  xor     %edx,%edx\n  /* 2bf */  xor     %ecx,%ecx\n  /* 2c1 */  xor     %edi,%edi\n  /* 2c3 */  mov     %eax,0x28(%esp)\n  /* 2c7 */  xor     %ebp,%ebp\n  /* 2c9 */  mov     $0x1,%ebx\n  /* 2ce */  mov     %edx,0x20(%esp)\n  /* 2d2 */  mov     %ecx,0x38(%esp)\n  /* 2d6 */  mov     %edi,0x34(%esp)\n  /* 2da */  mov     %ebp,0x30(%esp)\n  /* 2de */  jmp     .L105\n  /* 2e3 */  xor     %eax,%eax\n  /* 2e5 */  xor     %ecx,%ecx\n  /* 2e7 */  mov     %eax,0x34(%esp)\n  /* 2eb */  xor     %edi,%edi\n  /* 2ed */  xor     %ebp,%ebp\n  /* 2ef */  mov     %ecx,0x28(%esp)\n  /* 2f3 */  xor     %eax,%eax\n  /* 2f5 */  xor     %ebx,%ebx\n  /* 2f7 */  movb    $0x0,0x27(%esp)\n  /* 2fc */  mov     %edi,0x20(%esp)\n  /* 300 */  mov     %ebp,0x38(%esp)\n  /* 304 */  mov     %eax,0x30(%esp)\n  /* 308 */  jmp     .L126\n  /* 30d */  lea     0x0(%esi),%esi\n.L310:\n  /* 310 */  mov     $0x1,%eax\n  /* 315 */  jmp     .L4e\n.L31a:\n  /* 31a */  cmpl    $0x1,0x2c(%esp)\n  /* 31f */  je      .L3ef\n.L325:\n  /* 325 */  mov     $0x1,%eax\n  /* 32a */  jmp     .L161\n  /* 32f */  nop\n.L330:\n  /* 330 */  mov     %edi,(%esp)\n  /* 333 */  xor     %edx,%edx\n  /* 335 */  mov     $0xa,%eax\n  /* 33a */  mov     %eax,0x8(%esp)\n  /* 33e */  mov     %edx,0x4(%esp)\n  /* 342 */  call    strtol\n  /* 347 */  movzwl  %ax,%eax\n  /* 34a */  cmp     $0x23ff,%eax\n  /* 34f */  jbe     .L1b8\n.L355:\n  /* 355 */  movl    $\"spawn: Invalid tile number\\n\",(%esp)\n  /* 35c */  call    buildprintf\n  /* 361 */  jmp     .L4c\n  /* 366 */  xchg    %ax,%ax\n  /* 368 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L370:\n  /* 370 */  movzbl  0x27(%esp),%ecx\n  /* 375 */  lea     0x0(,%esi,4),%eax\n  /* 37c */  test    $0x2,%bl\n  /* 37f */  lea     (%eax,%esi,1),%edx\n  /* 382 */  lea     (%esi,%edx,2),%edx\n  /* 385 */  lea     sprite(,%edx,4),%edx\n  /* 38c */  mov     %cl,0x11(%edx)\n  /* 38f */  jne     .L3d6\n  /* 391 */  test    $0x4,%bl\n  /* 394 */  je      .L1f3\n  /* 39a */  mov     0x28(%esp),%eax\n  /* 39e */  mov     %ax,0x1c(%edx)\n  /* 3a2 */  jmp     .L1fc\n.L3a7:\n  /* 3a7 */  mov     0x20(%esp),%ecx\n  /* 3ab */  lea     0x0(,%esi,4),%eax\n  /* 3b2 */  lea     (%eax,%esi,1),%edx\n  /* 3b5 */  lea     (%esi,%edx,2),%edx\n  /* 3b8 */  mov     %cx,sprite+0xc(,%edx,4)\n.L3c0:\n  /* 3c0 */  mov     0x28(%esp),%ecx\n  /* 3c4 */  add     %esi,%eax\n  /* 3c6 */  lea     (%esi,%eax,2),%eax\n  /* 3c9 */  mov     %cx,sprite+0x1c(,%eax,4)\n  /* 3d1 */  jmp     .L1f3\n.L3d6:\n  /* 3d6 */  mov     0x20(%esp),%ecx\n  /* 3da */  test    $0x4,%bl\n  /* 3dd */  mov     %cx,0xc(%edx)\n  /* 3e1 */  je      .L1f3\n  /* 3e7 */  jmp     .L3c0\n.L3e9:\n  /* 3e9 */  jne     .L1b8\n.L3ef:\n  /* 3ef */  movl    $\"spawn: Invalid tile label given\\n\",(%esp)\n  /* 3f6 */  call    buildprintf\n  /* 3fb */  jmp     .L4c\n.L400:\n  /* 400 */  mov     0x28(%esp),%ecx\n  /* 404 */  lea     (%esi,%esi,4),%eax\n  /* 407 */  lea     (%esi,%eax,2),%eax\n  /* 40a */  mov     %cx,sprite+0x1c(,%eax,4)\n  /* 412 */  jmp     .L1fc\n","c":"#include <ctype.h>\r\n#include \"duke3d.h\"\r\n#include \"osdcmds.h\"\r\n#include \"osd.h\"\r\n#include \"crc32.h\"\r\n\r\nint osdcmd_spawn(const osdfuncparm_t *parm)\r\n{\r\n    int x=0,y=0,z=0;\r\n    unsigned short cstat=0,picnum=0;\r\n    unsigned char pal=0;\r\n    short ang=0;\r\n    short set=0, idx;\r\n\r\n    if (numplayers > 1 || !(ps[myconnectindex].gm & MODE_GAME)) {\r\n        buildprintf(\"spawn: Can't spawn sprites in multiplayer games or demos\\n\");\r\n        return OSDCMD_OK;\r\n    }\r\n    \r\n    switch (parm->numparms) {\r\n        case 7: // x,y,z\r\n            x = atoi(parm->parms[4]);\r\n            y = atoi(parm->parms[5]);\r\n            z = atoi(parm->parms[6]);\r\n            set |= 8;\r\n            // fall through\r\n        case 4: // ang\r\n            ang = atoi(parm->parms[3]) & 2047;\r\n            set |= 4;\r\n            // fall through\r\n        case 3: // cstat\r\n            cstat = (unsigned short)atoi(parm->parms[2]);\r\n            set |= 2;\r\n            // fall through\r\n        case 2: // pal\r\n            pal = (unsigned char)atoi(parm->parms[1]);\r\n            set |= 1;\r\n            // fall through\r\n        case 1: // tile number\r\n            if (isdigit(parm->parms[0][0])) {\r\n                picnum = (unsigned short)atoi(parm->parms[0]);\r\n            } else {\r\n                int i,j;\r\n                for (j=0; j<2; j++) {\r\n                    for (i=0; i<labelcnt; i++) {\r\n                        if (\r\n                            (j == 0 && !Bstrcmp(label+(i * MAXLABELLEN),     parm->parms[0])) ||\r\n                            (j == 1 && !Bstrcasecmp(label+(i * MAXLABELLEN), parm->parms[0]))\r\n                           ) {\r\n                            picnum = (unsigned short)labelcode[i];\r\n                            break;\r\n                        }\r\n                    }\r\n                    if (i<labelcnt) break;\r\n                }\r\n                if (i==labelcnt) {\r\n                    buildprintf(\"spawn: Invalid tile label given\\n\");\r\n                    return OSDCMD_OK;\r\n                }\r\n            }\r\n            \r\n            if (picnum >= MAXTILES) {\r\n                buildprintf(\"spawn: Invalid tile number\\n\");\r\n                return OSDCMD_OK;\r\n            }\r\n            break;\r\n        default:\r\n            return OSDCMD_SHOWHELP;\r\n    }\r\n\r\n    idx = spawn(ps[myconnectindex].i, (short)picnum);\r\n    if (set & 1) sprite[idx].pal = (char)pal;\r\n    if (set & 2) sprite[idx].cstat = (short)cstat;\r\n    if (set & 4) sprite[idx].ang = ang;\r\n    if (set & 8) {\r\n        if (setsprite(idx, x,y,z) < 0) {\r\n            buildprintf(\"spawn: Sprite can't be spawned into null space\\n\");\r\n            deletesprite(idx);\r\n        }\r\n    }\r\n    \r\n    return OSDCMD_OK;\r\n}\r\n","size":1047,"score":100,"agent":"kuncc/3","pid":4,"session":2146,"ts":1791755509455,"assisted":true}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1914,"symbol":"drawbackground","file":"game.c","asm":"# drawbackground  (TU game.c, section .text, 3416 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndrawbackground:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x6c,%esp\n  /* 007 */  call    flushperms\n  /* 00c */  movswl  tilesizx+0x8ea,%ebx\n  /* 013 */  test    %ebx,%ebx\n  /* 015 */  je      .L850\n  /* 01b */  movswl  tilesizy+0x8ea,%eax\n  /* 022 */  mov     %eax,0x4c(%esp)\n  /* 026 */  test    %eax,%eax\n  /* 028 */  je      .L850\n  /* 02e */  cmpb    $ready2send,0x0\n  /* 035 */  mov     ydim,%ebp\n  /* 03b */  jne     .L54\n  /* 03d */  imul    $0x3ac,myconnectindex,%eax\n  /* 047 */  testb   $0x4,ps+0x34c(%eax)\n  /* 04e */  je      .Lc3b\n.L54:\n  /* 054 */  cmpl    $0x1,ud+0x5f8\n  /* 05b */  je      .Ld3a\n  /* 061 */  mov     ud+0x950,%edx\n  /* 067 */  xor     %eax,%eax\n  /* 069 */  cmp     $0x1,%edx\n  /* 06c */  jle     .L93\n  /* 06e */  cmp     $0x4,%edx\n  /* 071 */  movswl  tilesizy+0x1342,%eax\n  /* 078 */  jle     .L93\n  /* 07a */  lea     (%eax,%eax,1),%ecx\n  /* 07d */  cmp     $0x8,%edx\n  /* 080 */  jle     .Ld48\n  /* 086 */  add     %eax,%ecx\n  /* 088 */  cmp     $0xc,%edx\n  /* 08b */  jle     .Ld48\n  /* 091 */  add     %ecx,%eax\n.L93:\n  /* 093 */  mov     sbarscale,%edx\n  /* 099 */  mov     %edx,0x44(%esp)\n  /* 09d */  imul    %edx,%eax\n  /* 0a0 */  imul    %ebp\n  /* 0a2 */  mov     %edx,0x3c(%esp)\n  /* 0a6 */  mov     %edx,%edi\n  /* 0a8 */  mov     %eax,%ecx\n  /* 0aa */  mov     %eax,0x38(%esp)\n  /* 0ae */  sar     $0x1f,%edi\n  /* 0b1 */  and     $0xfffff,%ecx\n  /* 0b7 */  shrd    $0x14,%edx,%eax\n  /* 0bb */  mov     %edi,%esi\n  /* 0bd */  and     $0x21,%esi\n  /* 0c0 */  and     $0xfffff,%eax\n  /* 0c5 */  mov     %esi,0x48(%esp)\n  /* 0c9 */  mov     0x3c(%esp),%esi\n  /* 0cd */  add     %ecx,%eax\n  /* 0cf */  and     $0xffffffe8,%edi\n  /* 0d2 */  shr     $0x8,%esi\n  /* 0d5 */  and     $0xfffff,%esi\n  /* 0db */  add     %eax,%esi\n  /* 0dd */  mov     0x3c(%esp),%eax\n  /* 0e1 */  shr     $0x1c,%eax\n  /* 0e4 */  add     %eax,%esi\n  /* 0e6 */  mov     0x48(%esp),%eax\n  /* 0ea */  add     %eax,%esi\n  /* 0ec */  mov     $0x51eb851f,%eax\n  /* 0f1 */  mul     %esi\n  /* 0f3 */  shr     $0x3,%edx\n  /* 0f6 */  lea     (%edx,%edx,4),%eax\n  /* 0f9 */  mov     0x3c(%esp),%edx\n  /* 0fd */  lea     (%eax,%eax,4),%eax\n  /* 100 */  sub     %eax,%esi\n  /* 102 */  mov     0x38(%esp),%eax\n  /* 106 */  add     %edi,%esi\n  /* 108 */  mov     %esi,%edi\n  /* 10a */  sar     $0x1f,%edi\n  /* 10d */  sub     %esi,%eax\n  /* 10f */  sbb     %edi,%edx\n  /* 111 */  mov     %eax,%esi\n  /* 113 */  imul    $0xc28f5c29,%edx,%ecx\n  /* 119 */  imul    $0x8f5c28f5,%eax,%edx\n  /* 11f */  mov     $0xc28f5c29,%eax\n  /* 124 */  add     %edx,%ecx\n  /* 126 */  mul     %esi\n  /* 128 */  mov     %edx,%edi\n  /* 12a */  mov     %eax,%esi\n  /* 12c */  add     %ecx,%edi\n  /* 12e */  mov     %edi,%edx\n  /* 130 */  sar     $0x1f,%edx\n  /* 133 */  mov     %edx,%eax\n  /* 135 */  xor     %edx,%edx\n  /* 137 */  and     $0x7,%eax\n  /* 13a */  add     %esi,%eax\n  /* 13c */  mov     ud+0x5fc,%esi\n  /* 142 */  adc     %edi,%edx\n  /* 144 */  mov     %eax,%ecx\n  /* 146 */  shrd    $0x3,%edx,%ecx\n  /* 14a */  sar     $0x10,%ecx\n  /* 14d */  mov     %ecx,0x50(%esp)\n  /* 151 */  cmp     $0x7,%esi\n  /* 154 */  mov     %esi,0x38(%esp)\n  /* 158 */  jg      .L867\n.L15e:\n  /* 15e */  cmpl    $0x1,ud+0x950\n  /* 165 */  jle     .L850\n  /* 16b */  mov     %ebp,0x48(%esp)\n  /* 16f */  mov     sbarscale,%eax\n  /* 174 */  mov     ydim,%edx\n  /* 17a */  mov     %eax,0x44(%esp)\n.L17e:\n  /* 17e */  mov     0x44(%esp),%eax\n  /* 182 */  shl     $0x10,%edx\n  /* 185 */  mov     pixelaspect,%ecx\n  /* 18b */  lea     (%eax,%eax,4),%eax\n  /* 18e */  shl     $0x6,%eax\n  /* 191 */  imul    %edx\n  /* 193 */  lea     (%ecx,%ecx,4),%ecx\n  /* 196 */  lea     (%ecx,%ecx,4),%ecx\n  /* 199 */  shl     $0x3,%ecx\n  /* 19c */  mov     %ecx,0x8(%esp)\n  /* 1a0 */  sar     $0x1f,%ecx\n  /* 1a3 */  mov     %ecx,0xc(%esp)\n  /* 1a7 */  mov     %eax,(%esp)\n  /* 1aa */  mov     %edx,0x4(%esp)\n  /* 1ae */  call    __divdi3\n  /* 1b3 */  mov     xdim,%ecx\n  /* 1b9 */  mov     0x50(%esp),%edi\n  /* 1bd */  mov     %eax,%edx\n  /* 1bf */  mov     %ecx,%eax\n  /* 1c1 */  shl     $0x10,%eax\n  /* 1c4 */  mov     %eax,%esi\n  /* 1c6 */  add     %edx,%eax\n  /* 1c8 */  sar     $0x11,%eax\n  /* 1cb */  sub     %edx,%esi\n  /* 1cd */  sar     $0x11,%esi\n  /* 1d0 */  test    %edi,%edi\n  /* 1d2 */  mov     %eax,%ebp\n  /* 1d4 */  jle     .L2ad\n  /* 1da */  xor     %eax,%eax\n  /* 1dc */  mov     %ebx,%edx\n  /* 1de */  mov     0x50(%esp),%ebx\n  /* 1e2 */  mov     %eax,0x44(%esp)\n  /* 1e6 */  mov     0x4c(%esp),%eax\n  /* 1ea */  lea     0x0(%esi),%esi\n.L1f0:\n  /* 1f0 */  mov     0x44(%esp),%edi\n  /* 1f4 */  shl     $0x10,%edi\n  /* 1f7 */  mov     %edi,0x38(%esp)\n  /* 1fb */  xor     %edi,%edi\n  /* 1fd */  test    %ecx,%ecx\n  /* 1ff */  jg      .L222\n  /* 201 */  jmp     .L299\n  /* 206 */  xchg    %ax,%ax\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  lea     (%edx,%edi,1),%eax\n  /* 213 */  cmp     %ebp,%eax\n  /* 215 */  jg      .Ld00\n  /* 21b */  mov     %eax,%edi\n  /* 21d */  cmp     %edi,%ecx\n  /* 21f */  nop\n  /* 220 */  jle     .L292\n.L222:\n  /* 222 */  cmp     %edi,%esi\n  /* 224 */  jle     .L210\n  /* 226 */  mov     %ebx,0x2c(%esp)\n  /* 22a */  xor     %edx,%edx\n  /* 22c */  xor     %ecx,%ecx\n  /* 22e */  mov     %esi,0x28(%esp)\n  /* 232 */  mov     %edx,0x24(%esp)\n  /* 236 */  mov     %ecx,0x20(%esp)\n.L23a:\n  /* 23a */  mov     $0x8,%eax\n  /* 23f */  xor     %ecx,%ecx\n  /* 241 */  mov     %eax,0x14(%esp)\n  /* 245 */  mov     $0x475,%eax\n  /* 24a */  mov     $0xd8,%edx\n  /* 24f */  mov     %eax,0x10(%esp)\n  /* 253 */  xor     %eax,%eax\n  /* 255 */  mov     %eax,0xc(%esp)\n  /* 259 */  mov     $0x10000,%eax\n  /* 25e */  mov     %eax,0x8(%esp)\n  /* 262 */  mov     0x38(%esp),%eax\n  /* 266 */  mov     %edx,0x1c(%esp)\n  /* 26a */  mov     %ecx,0x18(%esp)\n  /* 26e */  mov     %eax,0x4(%esp)\n  /* 272 */  mov     %edi,%eax\n  /* 274 */  shl     $0x10,%eax\n  /* 277 */  mov     %eax,(%esp)\n  /* 27a */  call    rotatesprite\n  /* 27f */  movswl  tilesizx+0x8ea,%edx\n  /* 286 */  mov     xdim,%ecx\n  /* 28c */  add     %edx,%edi\n  /* 28e */  cmp     %edi,%ecx\n  /* 290 */  jg      .L222\n.L292:\n  /* 292 */  movswl  tilesizy+0x8ea,%eax\n.L299:\n  /* 299 */  add     %eax,0x44(%esp)\n  /* 29d */  cmp     0x44(%esp),%ebx\n  /* 2a1 */  jg      .L1f0\n  /* 2a7 */  mov     %eax,0x4c(%esp)\n  /* 2ab */  mov     %edx,%ebx\n.L2ad:\n  /* 2ad */  mov     ud+0x5fc,%eax\n  /* 2b2 */  mov     %eax,0x38(%esp)\n  /* 2b6 */  cmp     $0x7,%eax\n  /* 2b9 */  jle     .L850\n  /* 2bf */  mov     0x48(%esp),%eax\n  /* 2c3 */  cltd\n  /* 2c4 */  idivl   0x4c(%esp)\n  /* 2c8 */  mov     0x48(%esp),%eax\n  /* 2cc */  sub     %edx,%eax\n  /* 2ce */  mov     %eax,%edx\n  /* 2d0 */  mov     ydim,%eax\n  /* 2d5 */  lea     -0x1(%eax),%edi\n  /* 2d8 */  cmp     %edi,%edx\n  /* 2da */  jge     .L3be\n  /* 2e0 */  mov     %edx,0x44(%esp)\n  /* 2e4 */  mov     0x4c(%esp),%eax\n  /* 2e8 */  mov     %ebx,0x50(%esp)\n  /* 2ec */  lea     0x0(%esi,%eiz,1),%esi\n.L2f0:\n  /* 2f0 */  mov     0x44(%esp),%edx\n  /* 2f4 */  xor     %ebx,%ebx\n  /* 2f6 */  shl     $0x10,%edx\n  /* 2f9 */  test    %ecx,%ecx\n  /* 2fb */  mov     %edx,0x38(%esp)\n  /* 2ff */  mov     0x50(%esp),%edx\n  /* 303 */  jg      .L322\n  /* 305 */  jmp     .L3a7\n  /* 30a */  lea     0x0(%esi),%esi\n.L310:\n  /* 310 */  lea     (%edx,%ebx,1),%eax\n  /* 313 */  cmp     %ebp,%eax\n  /* 315 */  jg      .Ld20\n  /* 31b */  mov     %eax,%ebx\n  /* 31d */  cmp     %ebx,%ecx\n  /* 31f */  nop\n  /* 320 */  jle     .L39c\n.L322:\n  /* 322 */  cmp     %ebx,%esi\n  /* 324 */  jle     .L310\n  /* 326 */  mov     %edi,0x2c(%esp)\n  /* 32a */  mov     0x48(%esp),%eax\n  /* 32e */  mov     %esi,0x28(%esp)\n  /* 332 */  mov     %eax,0x24(%esp)\n  /* 336 */  xor     %eax,%eax\n  /* 338 */  mov     %eax,0x20(%esp)\n.L33c:\n  /* 33c */  mov     $0x475,%eax\n  /* 341 */  xor     %ecx,%ecx\n  /* 343 */  mov     %eax,0x10(%esp)\n  /* 347 */  xor     %eax,%eax\n  /* 349 */  mov     $0xd8,%edx\n  /* 34e */  mov     %eax,0xc(%esp)\n  /* 352 */  mov     $0x10000,%eax\n  /* 357 */  mov     $0x8,%edi\n  /* 35c */  mov     %eax,0x8(%esp)\n  /* 360 */  mov     0x38(%esp),%eax\n  /* 364 */  mov     %edx,0x1c(%esp)\n  /* 368 */  mov     %ecx,0x18(%esp)\n  /* 36c */  mov     %edi,0x14(%esp)\n  /* 370 */  mov     %eax,0x4(%esp)\n  /* 374 */  mov     %ebx,%eax\n  /* 376 */  shl     $0x10,%eax\n  /* 379 */  mov     %eax,(%esp)\n  /* 37c */  call    rotatesprite\n  /* 381 */  movswl  tilesizx+0x8ea,%edx\n  /* 388 */  mov     xdim,%ecx\n  /* 38e */  mov     ydim,%eax\n  /* 393 */  add     %edx,%ebx\n  /* 395 */  cmp     %ebx,%ecx\n  /* 397 */  lea     -0x1(%eax),%edi\n  /* 39a */  jg      .L322\n.L39c:\n  /* 39c */  mov     %edx,0x50(%esp)\n  /* 3a0 */  movswl  tilesizy+0x8ea,%eax\n.L3a7:\n  /* 3a7 */  add     %eax,0x44(%esp)\n  /* 3ab */  cmp     0x44(%esp),%edi\n  /* 3af */  jg      .L2f0\n  /* 3b5 */  mov     ud+0x5fc,%eax\n  /* 3ba */  mov     %eax,0x38(%esp)\n.L3be:\n  /* 3be */  cmpl    $0x8,0x38(%esp)\n  /* 3c3 */  jle     .L850\n  /* 3c9 */  cmpl    $0x1,ud+0x5f8\n  /* 3d0 */  je      .Ld41\n  /* 3d6 */  mov     ud+0x950,%eax\n  /* 3db */  xor     %ebx,%ebx\n  /* 3dd */  cmp     $0x1,%eax\n  /* 3e0 */  jle     .L3f1\n  /* 3e2 */  xor     %ebx,%ebx\n  /* 3e4 */  cmp     $0x4,%eax\n  /* 3e7 */  setg    %bl\n  /* 3ea */  lea     0x8(,%ebx,8),%ebx\n.L3f1:\n  /* 3f1 */  mov     windowx1,%edx\n  /* 3f7 */  mov     $0x4,%eax\n  /* 3fc */  cmp     %eax,%edx\n  /* 3fe */  cmovge  %edx,%eax\n  /* 401 */  mov     %eax,0x5c(%esp)\n  /* 405 */  lea     -0x4(%eax),%ebp\n  /* 408 */  mov     windowy1,%eax\n  /* 40d */  lea     -0x4(%eax),%esi\n  /* 410 */  mov     windowx2,%eax\n  /* 415 */  cmp     %ebx,%esi\n  /* 417 */  cmovl   %ebx,%esi\n  /* 41a */  dec     %ecx\n  /* 41b */  add     $0x4,%eax\n  /* 41e */  cmp     %eax,%ecx\n  /* 420 */  cmovle  %ecx,%eax\n  /* 423 */  mov     %eax,%edi\n  /* 425 */  movswl  tilesizy+0x133c,%eax\n  /* 42c */  imull   sbarscale\n  /* 432 */  shrd    $0x10,%edx,%eax\n  /* 436 */  mov     %eax,%ecx\n  /* 438 */  mov     $0xc8,%eax\n  /* 43d */  sub     %ecx,%eax\n  /* 43f */  imull   ydim\n  /* 445 */  mov     %eax,0x38(%esp)\n  /* 449 */  mov     %edx,%ebx\n  /* 44b */  mov     %edx,0x3c(%esp)\n  /* 44f */  sar     $0x1f,%ebx\n  /* 452 */  mov     %ebx,%ecx\n  /* 454 */  and     $0xffffffe8,%ebx\n  /* 457 */  and     $0x21,%ecx\n  /* 45a */  mov     %ecx,0x44(%esp)\n  /* 45e */  mov     %eax,%ecx\n  /* 460 */  shrd    $0x14,%edx,%eax\n  /* 464 */  and     $0xfffff,%ecx\n  /* 46a */  and     $0xfffff,%eax\n  /* 46f */  lea     (%ecx,%eax,1),%edx\n  /* 472 */  mov     0x3c(%esp),%ecx\n  /* 476 */  shr     $0x8,%ecx\n  /* 479 */  mov     %ecx,%eax\n  /* 47b */  mov     0x44(%esp),%ecx\n  /* 47f */  and     $0xfffff,%eax\n  /* 484 */  add     %edx,%eax\n  /* 486 */  mov     0x3c(%esp),%edx\n  /* 48a */  shr     $0x1c,%edx\n  /* 48d */  add     %edx,%eax\n  /* 48f */  add     %eax,%ecx\n  /* 491 */  mov     $0x51eb851f,%eax\n  /* 496 */  mul     %ecx\n  /* 498 */  shr     $0x3,%edx\n  /* 49b */  lea     (%edx,%edx,4),%eax\n  /* 49e */  mov     0x3c(%esp),%edx\n  /* 4a2 */  lea     (%eax,%eax,4),%eax\n  /* 4a5 */  sub     %eax,%ecx\n  /* 4a7 */  mov     0x38(%esp),%eax\n  /* 4ab */  add     %ebx,%ecx\n  /* 4ad */  mov     %ecx,%ebx\n  /* 4af */  sar     $0x1f,%ebx\n  /* 4b2 */  sub     %ecx,%eax\n  /* 4b4 */  mov     %eax,0x38(%esp)\n  /* 4b8 */  sbb     %ebx,%edx\n  /* 4ba */  mov     %edx,0x3c(%esp)\n  /* 4be */  imul    $0xc28f5c29,%edx,%ecx\n  /* 4c4 */  mov     0x38(%esp),%eax\n  /* 4c8 */  imul    $0x8f5c28f5,0x38(%esp),%edx\n  /* 4d0 */  add     %edx,%ecx\n  /* 4d2 */  mov     $0xc28f5c29,%edx\n  /* 4d7 */  mul     %edx\n  /* 4d9 */  add     %ecx,%edx\n  /* 4db */  mov     %edx,%ebx\n  /* 4dd */  sar     $0x1f,%ebx\n  /* 4e0 */  mov     %ebx,%ecx\n  /* 4e2 */  xor     %ebx,%ebx\n  /* 4e4 */  and     $0x7,%ecx\n  /* 4e7 */  add     %eax,%ecx\n  /* 4e9 */  mov     windowy2,%eax\n  /* 4ee */  adc     %edx,%ebx\n  /* 4f0 */  shrd    $0x3,%ebx,%ecx\n  /* 4f4 */  dec     %ecx\n  /* 4f5 */  add     $0x4,%eax\n  /* 4f8 */  cmp     %eax,%ecx\n  /* 4fa */  cmovle  %ecx,%eax\n  /* 4fd */  mov     %eax,%ebx\n  /* 4ff */  mov     %ebp,%eax\n  /* 501 */  shl     $0x10,%eax\n  /* 504 */  mov     %eax,0x50(%esp)\n  /* 508 */  lea     0x1(%edi),%eax\n  /* 50b */  shl     $0x10,%eax\n  /* 50e */  mov     %eax,0x54(%esp)\n  /* 512 */  lea     -0x4(%ebx),%edx\n  /* 515 */  lea     0x4(%esi),%eax\n  /* 518 */  cmp     %eax,%edx\n  /* 51a */  jle     .L605\n  /* 520 */  lea     -0x9(%ebx),%edx\n  /* 523 */  lea     0x44(%esi),%eax\n  /* 526 */  sub     %esi,%edx\n  /* 528 */  and     $0xffffffc0,%edx\n  /* 52b */  lea     0x84(%esi,%edx,1),%edx\n  /* 532 */  mov     %edx,0x48(%esp)\n  /* 536 */  xchg    %ax,%ax\n  /* 538 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L540:\n  /* 540 */  mov     %eax,0x44(%esp)\n  /* 544 */  mov     %eax,%edx\n  /* 546 */  mov     $0xd8,%eax\n  /* 54b */  mov     %eax,0x1c(%esp)\n  /* 54f */  xor     %eax,%eax\n  /* 551 */  mov     $0x10000,%ecx\n  /* 556 */  mov     %eax,0x18(%esp)\n  /* 55a */  shl     $0x10,%edx\n  /* 55d */  xor     %eax,%eax\n  /* 55f */  mov     %eax,0x14(%esp)\n  /* 563 */  mov     $0xcb2,%eax\n  /* 568 */  mov     %eax,0x10(%esp)\n  /* 56c */  xor     %eax,%eax\n  /* 56e */  mov     %eax,0xc(%esp)\n  /* 572 */  mov     0x50(%esp),%eax\n  /* 576 */  mov     %ecx,0x8(%esp)\n  /* 57a */  lea     -0x400000(%edx),%ecx\n  /* 580 */  mov     %ecx,0x4(%esp)\n  /* 584 */  mov     %ebx,0x2c(%esp)\n  /* 588 */  mov     %eax,(%esp)\n  /* 58b */  mov     %edi,0x28(%esp)\n  /* 58f */  mov     %esi,0x24(%esp)\n  /* 593 */  mov     %ebp,0x20(%esp)\n  /* 597 */  mov     %edx,0x38(%esp)\n  /* 59b */  call    rotatesprite\n  /* 5a0 */  mov     $0xd8,%eax\n  /* 5a5 */  mov     $0x10000,%edx\n  /* 5aa */  mov     %eax,0x1c(%esp)\n  /* 5ae */  xor     %eax,%eax\n  /* 5b0 */  mov     %eax,0x18(%esp)\n  /* 5b4 */  xor     %eax,%eax\n  /* 5b6 */  mov     %eax,0x14(%esp)\n  /* 5ba */  mov     $0xcb2,%eax\n  /* 5bf */  mov     %eax,0x10(%esp)\n  /* 5c3 */  mov     $0x400,%eax\n  /* 5c8 */  mov     %eax,0xc(%esp)\n  /* 5cc */  mov     0x54(%esp),%eax\n  /* 5d0 */  mov     %edx,0x8(%esp)\n  /* 5d4 */  mov     0x38(%esp),%edx\n  /* 5d8 */  mov     %ebx,0x2c(%esp)\n  /* 5dc */  mov     %edi,0x28(%esp)\n  /* 5e0 */  mov     %eax,(%esp)\n  /* 5e3 */  mov     %esi,0x24(%esp)\n  /* 5e7 */  mov     %ebp,0x20(%esp)\n  /* 5eb */  mov     %edx,0x4(%esp)\n  /* 5ef */  call    rotatesprite\n  /* 5f4 */  mov     0x44(%esp),%eax\n  /* 5f8 */  add     $0x40,%eax\n  /* 5fb */  cmp     %eax,0x48(%esp)\n  /* 5ff */  jne     .L540\n.L605:\n  /* 605 */  lea     -0x4(%edi),%edx\n  /* 608 */  mov     %esi,%eax\n  /* 60a */  shl     $0x10,%eax\n  /* 60d */  mov     %eax,0x48(%esp)\n  /* 611 */  lea     0x1(%ebx),%eax\n  /* 614 */  shl     $0x10,%eax\n  /* 617 */  cmp     %edx,0x5c(%esp)\n  /* 61b */  mov     %eax,0x4c(%esp)\n  /* 61f */  jge     .L6f7\n  /* 625 */  mov     %edx,0x58(%esp)\n  /* 629 */  mov     0x5c(%esp),%edx\n  /* 62d */  lea     0x0(%esi),%esi\n.L630:\n  /* 630 */  mov     %ebx,0x2c(%esp)\n  /* 634 */  add     $0x40,%edx\n  /* 637 */  xor     %ecx,%ecx\n  /* 639 */  mov     %edx,0x44(%esp)\n  /* 63d */  mov     %edx,%eax\n  /* 63f */  mov     $0xd8,%edx\n  /* 644 */  mov     %edx,0x1c(%esp)\n  /* 648 */  shl     $0x10,%eax\n  /* 64b */  xor     %edx,%edx\n  /* 64d */  mov     %edx,0x14(%esp)\n  /* 651 */  mov     $0x200,%edx\n  /* 656 */  mov     %edx,0xc(%esp)\n  /* 65a */  mov     0x48(%esp),%edx\n  /* 65e */  mov     %ecx,0x18(%esp)\n  /* 662 */  mov     $0xcb2,%ecx\n  /* 667 */  mov     %ecx,0x10(%esp)\n  /* 66b */  mov     $0x10000,%ecx\n  /* 670 */  mov     %ecx,0x8(%esp)\n  /* 674 */  mov     %edx,0x4(%esp)\n  /* 678 */  mov     %eax,(%esp)\n  /* 67b */  mov     %edi,0x28(%esp)\n  /* 67f */  mov     %esi,0x24(%esp)\n  /* 683 */  mov     %ebp,0x20(%esp)\n  /* 687 */  mov     %eax,0x38(%esp)\n  /* 68b */  call    rotatesprite\n  /* 690 */  mov     $0xd8,%eax\n  /* 695 */  mov     $0x10000,%edx\n  /* 69a */  mov     %eax,0x1c(%esp)\n  /* 69e */  xor     %eax,%eax\n  /* 6a0 */  mov     %eax,0x18(%esp)\n  /* 6a4 */  xor     %eax,%eax\n  /* 6a6 */  mov     %eax,0x14(%esp)\n  /* 6aa */  mov     $0xcb2,%eax\n  /* 6af */  mov     %eax,0x10(%esp)\n  /* 6b3 */  mov     $0x600,%eax\n  /* 6b8 */  mov     %eax,0xc(%esp)\n  /* 6bc */  mov     0x4c(%esp),%eax\n  /* 6c0 */  mov     %edx,0x8(%esp)\n  /* 6c4 */  mov     %ebx,0x2c(%esp)\n  /* 6c8 */  mov     %edi,0x28(%esp)\n  /* 6cc */  mov     %eax,0x4(%esp)\n  /* 6d0 */  mov     0x38(%esp),%eax\n  /* 6d4 */  mov     %esi,0x24(%esp)\n  /* 6d8 */  mov     %ebp,0x20(%esp)\n  /* 6dc */  sub     $0x400000,%eax\n  /* 6e1 */  mov     %eax,(%esp)\n  /* 6e4 */  call    rotatesprite\n  /* 6e9 */  mov     0x44(%esp),%edx\n  /* 6ed */  cmp     0x58(%esp),%edx\n  /* 6f1 */  jl      .L630\n.L6f7:\n  /* 6f7 */  xor     %eax,%eax\n  /* 6f9 */  mov     0x50(%esp),%edx\n  /* 6fd */  mov     $0xd8,%ecx\n  /* 702 */  mov     %eax,0x18(%esp)\n  /* 706 */  xor     %eax,%eax\n  /* 708 */  mov     %eax,0x14(%esp)\n  /* 70c */  mov     $0xcb3,%eax\n  /* 711 */  mov     %eax,0x10(%esp)\n  /* 715 */  xor     %eax,%eax\n  /* 717 */  mov     %eax,0xc(%esp)\n  /* 71b */  mov     $0x10000,%eax\n  /* 720 */  mov     %eax,0x8(%esp)\n  /* 724 */  mov     0x48(%esp),%eax\n  /* 728 */  mov     %ebx,0x2c(%esp)\n  /* 72c */  mov     %esi,0x24(%esp)\n  /* 730 */  mov     %ecx,0x1c(%esp)\n  /* 734 */  mov     %eax,0x4(%esp)\n  /* 738 */  mov     %edx,(%esp)\n  /* 73b */  mov     %edi,0x28(%esp)\n  /* 73f */  mov     %ebp,0x20(%esp)\n  /* 743 */  call    rotatesprite\n  /* 748 */  xor     %eax,%eax\n  /* 74a */  mov     $0xd8,%edx\n  /* 74f */  mov     %eax,0x14(%esp)\n  /* 753 */  mov     $0xcb3,%eax\n  /* 758 */  xor     %ecx,%ecx\n  /* 75a */  mov     %eax,0x10(%esp)\n  /* 75e */  mov     $0x200,%eax\n  /* 763 */  mov     %eax,0xc(%esp)\n  /* 767 */  mov     $0x10000,%eax\n  /* 76c */  mov     %eax,0x8(%esp)\n  /* 770 */  mov     0x48(%esp),%eax\n  /* 774 */  mov     %ebx,0x2c(%esp)\n  /* 778 */  mov     %esi,0x24(%esp)\n  /* 77c */  mov     %edx,0x1c(%esp)\n  /* 780 */  mov     %eax,0x4(%esp)\n  /* 784 */  mov     0x54(%esp),%eax\n  /* 788 */  mov     %ecx,0x18(%esp)\n  /* 78c */  mov     %edi,0x28(%esp)\n  /* 790 */  mov     %ebp,0x20(%esp)\n  /* 794 */  mov     %eax,(%esp)\n  /* 797 */  call    rotatesprite\n  /* 79c */  mov     $0xd8,%eax\n  /* 7a1 */  xor     %ecx,%ecx\n  /* 7a3 */  mov     %eax,0x1c(%esp)\n  /* 7a7 */  mov     $0xcb3,%eax\n  /* 7ac */  xor     %edx,%edx\n  /* 7ae */  mov     %eax,0x10(%esp)\n  /* 7b2 */  mov     $0x400,%eax\n  /* 7b7 */  mov     %eax,0xc(%esp)\n  /* 7bb */  mov     $0x10000,%eax\n  /* 7c0 */  mov     %ecx,0x14(%esp)\n  /* 7c4 */  mov     0x4c(%esp),%ecx\n  /* 7c8 */  mov     %eax,0x8(%esp)\n  /* 7cc */  mov     0x54(%esp),%eax\n  /* 7d0 */  mov     %ebx,0x2c(%esp)\n  /* 7d4 */  mov     %esi,0x24(%esp)\n  /* 7d8 */  mov     %edx,0x18(%esp)\n  /* 7dc */  mov     %ecx,0x4(%esp)\n  /* 7e0 */  mov     %eax,(%esp)\n  /* 7e3 */  mov     %edi,0x28(%esp)\n  /* 7e7 */  mov     %ebp,0x20(%esp)\n  /* 7eb */  call    rotatesprite\n  /* 7f0 */  xor     %edx,%edx\n  /* 7f2 */  mov     $0xcb3,%ecx\n  /* 7f7 */  mov     %edx,0x14(%esp)\n  /* 7fb */  mov     0x50(%esp),%edx\n  /* 7ff */  mov     $0xd8,%eax\n  /* 804 */  mov     %ecx,0x10(%esp)\n  /* 808 */  mov     0x4c(%esp),%ecx\n  /* 80c */  mov     %ebx,0x2c(%esp)\n  /* 810 */  mov     $0x600,%ebx\n  /* 815 */  mov     %esi,0x24(%esp)\n  /* 819 */  mov     $0x10000,%esi\n  /* 81e */  mov     %eax,0x1c(%esp)\n  /* 822 */  xor     %eax,%eax\n  /* 824 */  mov     %edi,0x28(%esp)\n  /* 828 */  mov     %ebp,0x20(%esp)\n  /* 82c */  mov     %eax,0x18(%esp)\n  /* 830 */  mov     %ebx,0xc(%esp)\n  /* 834 */  mov     %esi,0x8(%esp)\n  /* 838 */  mov     %ecx,0x4(%esp)\n  /* 83c */  mov     %edx,(%esp)\n  /* 83f */  call    rotatesprite\n  /* 844 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 848 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L850:\n  /* 850 */  mov     $0x1,%bl\n  /* 852 */  mov     $0x1,%al\n  /* 854 */  mov     %bl,pub\n  /* 85a */  mov     %al,pus\n.L85f:\n  /* 85f */  add     $0x6c,%esp\n  /* 862 */  pop     %ebx\n  /* 863 */  pop     %esi\n  /* 864 */  pop     %edi\n  /* 865 */  pop     %ebp\n  /* 866 */  ret\n.L867:\n  /* 867 */  mov     0x44(%esp),%edx\n  /* 86b */  mov     %ebp,%edi\n  /* 86d */  movswl  tilesizy+0x133c,%eax\n  /* 874 */  shl     $0x10,%edi\n  /* 877 */  mov     %edi,0x54(%esp)\n  /* 87b */  imul    %edx,%eax\n  /* 87e */  imul    %ebp\n  /* 880 */  mov     %edx,%edi\n  /* 882 */  mov     %eax,%esi\n  /* 884 */  sar     $0x1f,%edx\n  /* 887 */  mov     %esi,%eax\n  /* 889 */  mov     %edx,0x48(%esp)\n  /* 88d */  mov     %edx,%ecx\n  /* 88f */  mov     %esi,%edx\n  /* 891 */  and     $0xfffff,%edx\n  /* 897 */  and     $0x21,%ecx\n  /* 89a */  mov     %edx,0x58(%esp)\n  /* 89e */  mov     %edi,%edx\n  /* 8a0 */  shrd    $0x14,%edx,%eax\n  /* 8a4 */  mov     0x58(%esp),%edx\n  /* 8a8 */  and     $0xfffff,%eax\n  /* 8ad */  add     %eax,%edx\n  /* 8af */  mov     %edi,%eax\n  /* 8b1 */  shr     $0x8,%eax\n  /* 8b4 */  and     $0xfffff,%eax\n  /* 8b9 */  add     %edx,%eax\n  /* 8bb */  mov     %edi,%edx\n  /* 8bd */  shr     $0x1c,%edx\n  /* 8c0 */  add     %edx,%eax\n  /* 8c2 */  add     %eax,%ecx\n  /* 8c4 */  mov     $0x51eb851f,%eax\n  /* 8c9 */  mul     %ecx\n  /* 8cb */  shr     $0x3,%edx\n  /* 8ce */  lea     (%edx,%edx,4),%eax\n  /* 8d1 */  lea     (%eax,%eax,4),%eax\n  /* 8d4 */  sub     %eax,%ecx\n  /* 8d6 */  mov     0x48(%esp),%eax\n  /* 8da */  and     $0xffffffe8,%eax\n  /* 8dd */  add     %ecx,%eax\n  /* 8df */  cltd\n  /* 8e0 */  sub     %eax,%esi\n  /* 8e2 */  sbb     %edx,%edi\n  /* 8e4 */  imul    $0xc28f5c29,%edi,%ecx\n  /* 8ea */  imul    $0x8f5c28f5,%esi,%eax\n  /* 8f0 */  add     %eax,%ecx\n  /* 8f2 */  mov     $0xc28f5c29,%eax\n  /* 8f7 */  mul     %esi\n  /* 8f9 */  mov     %edx,%edi\n  /* 8fb */  mov     %eax,%esi\n  /* 8fd */  add     %ecx,%edi\n  /* 8ff */  mov     %edi,%edx\n  /* 901 */  sar     $0x1f,%edx\n  /* 904 */  mov     %edx,%eax\n  /* 906 */  xor     %edx,%edx\n  /* 908 */  and     $0x7,%eax\n  /* 90b */  add     %esi,%eax\n  /* 90d */  adc     %edi,%edx\n  /* 90f */  mov     0x54(%esp),%edi\n  /* 913 */  shrd    $0x3,%edx,%eax\n  /* 917 */  sub     %eax,%edi\n  /* 919 */  lea     0x8000(%edi),%eax\n  /* 91f */  mov     %eax,%edx\n  /* 921 */  sar     $0xf,%edx\n  /* 924 */  sar     $0x10,%eax\n  /* 927 */  and     $0x1,%edx\n  /* 92a */  add     %edx,%eax\n  /* 92c */  mov     %ebp,%edx\n  /* 92e */  cmpl    $0x8,0x38(%esp)\n  /* 933 */  mov     %eax,0x48(%esp)\n  /* 937 */  je      .L17e\n  /* 93d */  mov     0x50(%esp),%eax\n  /* 941 */  mov     windowy1,%edi\n  /* 947 */  mov     xdim,%ecx\n  /* 94d */  cltd\n  /* 94e */  idivl   0x4c(%esp)\n  /* 952 */  mov     0x50(%esp),%eax\n  /* 956 */  sub     %edx,%eax\n  /* 958 */  cmp     %edi,%eax\n  /* 95a */  jge     .La09\n  /* 960 */  mov     %eax,0x38(%esp)\n  /* 964 */  mov     0x50(%esp),%ebp\n  /* 968 */  mov     %ebx,%eax\n  /* 96a */  mov     0x4c(%esp),%edx\n  /* 96e */  xchg    %ax,%ax\n.L970:\n  /* 970 */  mov     0x38(%esp),%esi\n  /* 974 */  xor     %ebx,%ebx\n  /* 976 */  shl     $0x10,%esi\n  /* 979 */  test    %ecx,%ecx\n  /* 97b */  jle     .L9f5\n  /* 97d */  lea     0x0(%esi),%esi\n.L980:\n  /* 980 */  xor     %eax,%eax\n  /* 982 */  dec     %edi\n  /* 983 */  mov     %eax,0x18(%esp)\n  /* 987 */  mov     $0x8,%eax\n  /* 98c */  dec     %ecx\n  /* 98d */  mov     %eax,0x14(%esp)\n  /* 991 */  mov     $0x475,%eax\n  /* 996 */  mov     %eax,0x10(%esp)\n  /* 99a */  xor     %eax,%eax\n  /* 99c */  mov     %eax,0xc(%esp)\n  /* 9a0 */  mov     $0x10000,%eax\n  /* 9a5 */  mov     %eax,0x8(%esp)\n  /* 9a9 */  mov     %ebx,%eax\n  /* 9ab */  mov     %edi,0x2c(%esp)\n  /* 9af */  shl     $0x10,%eax\n  /* 9b2 */  mov     $0xd8,%edi\n  /* 9b7 */  mov     %ecx,0x28(%esp)\n  /* 9bb */  xor     %ecx,%ecx\n  /* 9bd */  mov     %ecx,0x20(%esp)\n  /* 9c1 */  mov     %edi,0x1c(%esp)\n  /* 9c5 */  mov     %eax,(%esp)\n  /* 9c8 */  mov     %ebp,0x24(%esp)\n  /* 9cc */  mov     %esi,0x4(%esp)\n  /* 9d0 */  call    rotatesprite\n  /* 9d5 */  movswl  tilesizx+0x8ea,%eax\n  /* 9dc */  mov     xdim,%ecx\n  /* 9e2 */  mov     windowy1,%edi\n  /* 9e8 */  add     %eax,%ebx\n  /* 9ea */  cmp     %ebx,%ecx\n  /* 9ec */  jg      .L980\n  /* 9ee */  movswl  tilesizy+0x8ea,%edx\n.L9f5:\n  /* 9f5 */  add     %edx,0x38(%esp)\n  /* 9f9 */  cmp     %edi,0x38(%esp)\n  /* 9fd */  jl      .L970\n  /* a03 */  mov     %edx,0x4c(%esp)\n  /* a07 */  mov     %eax,%ebx\n.La09:\n  /* a09 */  mov     %edi,%eax\n  /* a0b */  mov     windowy2,%ecx\n  /* a11 */  cltd\n  /* a12 */  idivl   0x4c(%esp)\n  /* a16 */  sub     %edx,%edi\n  /* a18 */  mov     %edi,0x38(%esp)\n  /* a1c */  cmp     %ecx,%edi\n  /* a1e */  jge     .Lb54\n  /* a24 */  mov     windowx2,%ebp\n  /* a2a */  mov     %ebp,%eax\n  /* a2c */  cltd\n  /* a2d */  idiv    %ebx\n  /* a2f */  mov     windowx1,%eax\n  /* a34 */  sub     %edx,%ebp\n  /* a36 */  mov     %ebx,%edx\n  /* a38 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La40:\n  /* a40 */  mov     0x38(%esp),%edi\n  /* a44 */  xor     %esi,%esi\n  /* a46 */  shl     $0x10,%edi\n  /* a49 */  jmp     .Lb22\n  /* a4e */  xchg    %ax,%ax\n.La50:\n  /* a50 */  mov     %ecx,0x2c(%esp)\n  /* a54 */  dec     %eax\n  /* a55 */  mov     $0x10000,%ecx\n  /* a5a */  mov     %eax,0x28(%esp)\n  /* a5e */  mov     windowy1,%eax\n  /* a63 */  xor     %edx,%edx\n  /* a65 */  mov     %ecx,0x8(%esp)\n  /* a69 */  shl     $0x10,%ebx\n  /* a6c */  mov     %edx,0xc(%esp)\n  /* a70 */  mov     %edi,0x4(%esp)\n  /* a74 */  mov     %eax,0x24(%esp)\n  /* a78 */  xor     %eax,%eax\n  /* a7a */  mov     %eax,0x20(%esp)\n  /* a7e */  mov     $0xd8,%eax\n  /* a83 */  mov     %eax,0x1c(%esp)\n  /* a87 */  xor     %eax,%eax\n  /* a89 */  mov     %eax,0x18(%esp)\n  /* a8d */  mov     $0x8,%eax\n  /* a92 */  mov     %eax,0x14(%esp)\n  /* a96 */  mov     $0x475,%eax\n  /* a9b */  mov     %eax,0x10(%esp)\n  /* a9f */  mov     %esi,%eax\n  /* aa1 */  shl     $0x10,%eax\n  /* aa4 */  mov     %eax,(%esp)\n  /* aa7 */  call    rotatesprite\n  /* aac */  mov     windowy2,%eax\n  /* ab1 */  mov     $0x10000,%edx\n  /* ab6 */  mov     %edx,0x8(%esp)\n  /* aba */  mov     %edi,0x4(%esp)\n  /* abe */  mov     %ebx,(%esp)\n  /* ac1 */  mov     %eax,0x2c(%esp)\n  /* ac5 */  mov     xdim,%eax\n  /* aca */  dec     %eax\n  /* acb */  mov     %eax,0x28(%esp)\n  /* acf */  mov     windowy1,%eax\n  /* ad4 */  mov     %eax,0x24(%esp)\n  /* ad8 */  mov     windowx2,%eax\n  /* add */  inc     %eax\n  /* ade */  mov     %eax,0x20(%esp)\n  /* ae2 */  mov     $0xd8,%eax\n  /* ae7 */  mov     %eax,0x1c(%esp)\n  /* aeb */  xor     %eax,%eax\n  /* aed */  mov     %eax,0x18(%esp)\n  /* af1 */  mov     $0x8,%eax\n  /* af6 */  mov     %eax,0x14(%esp)\n  /* afa */  mov     $0x475,%eax\n  /* aff */  mov     %eax,0x10(%esp)\n  /* b03 */  xor     %eax,%eax\n  /* b05 */  mov     %eax,0xc(%esp)\n  /* b09 */  call    rotatesprite\n  /* b0e */  movswl  tilesizx+0x8ea,%edx\n  /* b15 */  mov     windowy2,%ecx\n  /* b1b */  mov     windowx1,%eax\n  /* b20 */  add     %edx,%esi\n.Lb22:\n  /* b22 */  lea     (%esi,%ebp,1),%ebx\n  /* b25 */  cmp     %eax,%esi\n  /* b27 */  jl      .La50\n  /* b2d */  cmp     %ebx,xdim\n  /* b33 */  jg      .La50\n  /* b39 */  movswl  tilesizy+0x8ea,%ebx\n  /* b40 */  add     %ebx,0x38(%esp)\n  /* b44 */  cmp     %ecx,0x38(%esp)\n  /* b48 */  jl      .La40\n  /* b4e */  mov     %ebx,0x4c(%esp)\n  /* b52 */  mov     %edx,%ebx\n.Lb54:\n  /* b54 */  mov     %ecx,%eax\n  /* b56 */  cltd\n  /* b57 */  idivl   0x4c(%esp)\n  /* b5b */  mov     %ecx,%eax\n  /* b5d */  mov     xdim,%ecx\n  /* b63 */  sub     %edx,%eax\n  /* b65 */  mov     0x48(%esp),%edx\n  /* b69 */  lea     -0x1(%edx),%edi\n  /* b6c */  cmp     %eax,%edx\n  /* b6e */  jle     .Lc1a\n  /* b74 */  mov     0x4c(%esp),%edx\n  /* b78 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb80:\n  /* b80 */  mov     %eax,%ebp\n  /* b82 */  xor     %esi,%esi\n  /* b84 */  shl     $0x10,%ebp\n  /* b87 */  test    %ecx,%ecx\n  /* b89 */  jle     .Lc0a\n  /* b8b */  mov     %eax,%ebx\n  /* b8d */  lea     0x0(%esi),%esi\n.Lb90:\n  /* b90 */  mov     windowy2,%eax\n  /* b95 */  dec     %ecx\n  /* b96 */  xor     %edx,%edx\n  /* b98 */  mov     %ecx,0x28(%esp)\n  /* b9c */  mov     $0x10000,%ecx\n  /* ba1 */  mov     %ecx,0x8(%esp)\n  /* ba5 */  mov     %edi,0x2c(%esp)\n  /* ba9 */  mov     %edx,0xc(%esp)\n  /* bad */  inc     %eax\n  /* bae */  mov     %eax,0x24(%esp)\n  /* bb2 */  xor     %eax,%eax\n  /* bb4 */  mov     %eax,0x20(%esp)\n  /* bb8 */  mov     $0xd8,%eax\n  /* bbd */  mov     %eax,0x1c(%esp)\n  /* bc1 */  xor     %eax,%eax\n  /* bc3 */  mov     %eax,0x18(%esp)\n  /* bc7 */  mov     $0x8,%eax\n  /* bcc */  mov     %eax,0x14(%esp)\n  /* bd0 */  mov     $0x475,%eax\n  /* bd5 */  mov     %eax,0x10(%esp)\n  /* bd9 */  mov     %esi,%eax\n  /* bdb */  mov     %ebp,0x4(%esp)\n  /* bdf */  shl     $0x10,%eax\n  /* be2 */  mov     %eax,(%esp)\n  /* be5 */  call    rotatesprite\n  /* bea */  movswl  tilesizx+0x8ea,%eax\n  /* bf1 */  mov     xdim,%ecx\n  /* bf7 */  add     %eax,%esi\n  /* bf9 */  cmp     %esi,%ecx\n  /* bfb */  jg      .Lb90\n  /* bfd */  mov     %eax,%edx\n  /* bff */  mov     %ebx,%eax\n  /* c01 */  mov     %edx,%ebx\n  /* c03 */  movswl  tilesizy+0x8ea,%edx\n.Lc0a:\n  /* c0a */  add     %edx,%eax\n  /* c0c */  cmp     %eax,0x48(%esp)\n  /* c10 */  jg      .Lb80\n  /* c16 */  mov     %edx,0x4c(%esp)\n.Lc1a:\n  /* c1a */  cmpl    $0x7,ud+0x5fc\n  /* c21 */  jle     .Ld4f\n  /* c27 */  mov     sbarscale,%eax\n  /* c2c */  mov     ydim,%edx\n  /* c32 */  mov     %eax,0x44(%esp)\n  /* c36 */  jmp     .L17e\n.Lc3b:\n  /* c3b */  cmpl    $0x2,ud+0x918\n  /* c42 */  je      .L54\n  /* c48 */  test    %ebp,%ebp\n  /* c4a */  jle     .L85f\n  /* c50 */  mov     xdim,%ecx\n  /* c56 */  xor     %esi,%esi\n  /* c58 */  mov     0x4c(%esp),%eax\n  /* c5c */  lea     0x0(%esi,%eiz,1),%esi\n.Lc60:\n  /* c60 */  mov     %esi,%ebx\n  /* c62 */  xor     %edi,%edi\n  /* c64 */  shl     $0x10,%ebx\n  /* c67 */  test    %ecx,%ecx\n  /* c69 */  jle     .Lce7\n  /* c6b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc70:\n  /* c70 */  xor     %eax,%eax\n  /* c72 */  dec     %ebp\n  /* c73 */  mov     %eax,0x18(%esp)\n  /* c77 */  mov     $0x8,%eax\n  /* c7c */  dec     %ecx\n  /* c7d */  mov     %eax,0x14(%esp)\n  /* c81 */  mov     $0x475,%eax\n  /* c86 */  xor     %edx,%edx\n  /* c88 */  mov     %eax,0x10(%esp)\n  /* c8c */  xor     %eax,%eax\n  /* c8e */  mov     %eax,0xc(%esp)\n  /* c92 */  mov     $0x10000,%eax\n  /* c97 */  mov     %eax,0x8(%esp)\n  /* c9b */  mov     %edi,%eax\n  /* c9d */  mov     %ebp,0x2c(%esp)\n  /* ca1 */  shl     $0x10,%eax\n  /* ca4 */  mov     $0xd8,%ebp\n  /* ca9 */  mov     %ecx,0x28(%esp)\n  /* cad */  xor     %ecx,%ecx\n  /* caf */  mov     %ecx,0x20(%esp)\n  /* cb3 */  mov     %ebp,0x1c(%esp)\n  /* cb7 */  mov     %eax,(%esp)\n  /* cba */  mov     %edx,0x24(%esp)\n  /* cbe */  mov     %ebx,0x4(%esp)\n  /* cc2 */  call    rotatesprite\n  /* cc7 */  movswl  tilesizx+0x8ea,%eax\n  /* cce */  mov     xdim,%ecx\n  /* cd4 */  mov     ydim,%ebp\n  /* cda */  add     %eax,%edi\n  /* cdc */  cmp     %edi,%ecx\n  /* cde */  jg      .Lc70\n  /* ce0 */  movswl  tilesizy+0x8ea,%eax\n.Lce7:\n  /* ce7 */  add     %eax,%esi\n  /* ce9 */  cmp     %ebp,%esi\n  /* ceb */  jl      .Lc60\n  /* cf1 */  jmp     .L85f\n  /* cf6 */  xchg    %ax,%ax\n  /* cf8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld00:\n  /* d00 */  mov     %ebx,0x2c(%esp)\n  /* d04 */  dec     %ecx\n  /* d05 */  xor     %eax,%eax\n  /* d07 */  mov     %ecx,0x28(%esp)\n  /* d0b */  mov     %eax,0x24(%esp)\n  /* d0f */  mov     %ebp,0x20(%esp)\n  /* d13 */  jmp     .L23a\n  /* d18 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld20:\n  /* d20 */  mov     %edi,0x2c(%esp)\n  /* d24 */  mov     0x48(%esp),%eax\n  /* d28 */  dec     %ecx\n  /* d29 */  mov     %ecx,0x28(%esp)\n  /* d2d */  mov     %ebp,0x20(%esp)\n  /* d31 */  mov     %eax,0x24(%esp)\n  /* d35 */  jmp     .L33c\n.Ld3a:\n  /* d3a */  xor     %eax,%eax\n  /* d3c */  jmp     .L93\n.Ld41:\n  /* d41 */  xor     %ebx,%ebx\n  /* d43 */  jmp     .L3f1\n.Ld48:\n  /* d48 */  mov     %ecx,%eax\n  /* d4a */  jmp     .L93\n.Ld4f:\n  /* d4f */  mov     0x48(%esp),%ebp\n  /* d53 */  jmp     .L15e\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n\nint sbarscale = 65536;\n\nvoid drawbackground(void)\n{\n    short dapicnum;\n    int x,y,x1,y1,x2,y2,rx;\n#define ROUND16(f) (((f)>>16)+(((f)&0x8000)>>15))\n\n    flushperms();\n\n    switch(ud.m_volume_number)\n    {\n        default:dapicnum = BIGHOLE;break;\n        case 1:dapicnum = BIGHOLE;break;\n        case 2:dapicnum = BIGHOLE;break;\n    }\n\n    if (tilesizx[dapicnum] == 0 || tilesizy[dapicnum] == 0) {\n        pus = pub = NUMPAGES;\n        return;\n    }\n\n    y1 = 0; y2 = ydim;\n    if( ready2send || (ps[myconnectindex].gm&MODE_GAME) || ud.recstat == 2 )\n    {\n        if(ud.coop != 1)\n        {\n            if (ud.multimode > 1) y1 += tilesizy[FRAGBAR];\n            if (ud.multimode > 4) y1 += tilesizy[FRAGBAR];\n            if (ud.multimode > 8) y1 += tilesizy[FRAGBAR];\n            if (ud.multimode > 12) y1 += tilesizy[FRAGBAR];\n        }\n        y1 = scale(y1 * sbarscale, ydim, 200)>>16;\n        if (ud.screen_size >= 8)\n            y2 = ROUND16(scale(200<<16,ydim,200)-scale(tilesizy[BOTTOMSTATUSBAR] * sbarscale,ydim,200) + 32768);\n    } else {\n        // when not rendering a game, fullscreen wipe\n        for(y=0;y<ydim;y+=tilesizy[dapicnum])\n            for(x=0;x<xdim;x+=tilesizx[dapicnum])\n                rotatesprite(x<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64+128,0,0,xdim-1,ydim-1);\n        return;\n    }\n\n    if(ud.screen_size > 8)\n    {\n        // across top\n        for (y=y1-(y1%tilesizy[dapicnum]); y<windowy1; y+=tilesizy[dapicnum])\n            for (x=0; x<xdim; x+=tilesizx[dapicnum])\n                rotatesprite(x<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64+128,0,y1,xdim-1,windowy1-1);\n\n        // sides\n        rx = windowx2-windowx2%tilesizx[dapicnum];\n        for (y=windowy1-windowy1%tilesizy[dapicnum]; y<windowy2; y+=tilesizy[dapicnum])\n            for (x=0; x<windowx1 || x+rx<xdim; x+=tilesizx[dapicnum]) {\n                rotatesprite(x<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64+128,0,windowy1,windowx1-1,windowy2);\n                rotatesprite((x+rx)<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64+128,windowx2+1,windowy1,xdim-1,windowy2);\n            }\n\n        // along bottom\n        for (y=windowy2-(windowy2%tilesizy[dapicnum]); y<y2; y+=tilesizy[dapicnum])\n            for (x=0; x<xdim; x+=tilesizx[dapicnum])\n                rotatesprite(x<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64+128,0,windowy2+1,xdim-1,y2-1);\n    }\n\n    // draw in the bits to the left and right of the status bar and fragbar\n    if (ud.screen_size >= 8 || ud.multimode > 1) {\n        int cl, cr, barw;\n        barw = scale(320*sbarscale,ydim<<16,200*pixelaspect);\n        cl = ((xdim<<16)-barw)>>17;\n        cr = ((xdim<<16)+barw)>>17;\n\n        for(y=0; y<y1; y+=tilesizy[dapicnum])\n            for(x=0;x<=xdim-1; x+=tilesizx[dapicnum]) {\n                if (x<cl)\n                    rotatesprite(x<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64+128,0,0,cl,y1);\n                else if (x+tilesizx[dapicnum]>cr)\n                    rotatesprite(x<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64+128,cr,0,xdim-1,y1);\n            }\n\n        if (ud.screen_size >= 8)\n            for(y=y2-y2%tilesizy[dapicnum]; y<ydim-1; y+=tilesizy[dapicnum])\n                for(x=0;x<=xdim-1; x+=tilesizx[dapicnum]) {\n                    if (x<cl)\n                        rotatesprite(x<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64+128,0,y2,cl,ydim-1);\n                    else if (x+tilesizx[dapicnum]>cr)\n                        rotatesprite(x<<16,y<<16,65536L,0,dapicnum,8,0,8+16+64+128,cr,y2,xdim-1,ydim-1);\n                }\n    }\n\n     if(ud.screen_size > 8)\n     {\n          y = 0;\n          if(ud.coop != 1)\n          {\n             if (ud.multimode > 1) y += 8;\n             if (ud.multimode > 4) y += 8;\n          }\n\n          x1 = max(windowx1-4,0);\n          y1 = max(windowy1-4,y);\n          x2 = min(windowx2+4,xdim-1);\n          y2 = min(windowy2+4,scale(ydim,200-mulscale16(tilesizy[BOTTOMSTATUSBAR], sbarscale),200)-1);\n\n          for(y=y1+4;y<y2-4;y+=64)\n          {\n                rotatesprite(x1<<16,y<<16,65536L,0,VIEWBORDER,0,0,8+16+64+128,x1,y1,x2,y2);\n                rotatesprite((x2+1)<<16,(y+64)<<16,65536L,1024,VIEWBORDER,0,0,8+16+64+128,x1,y1,x2,y2);\n          }\n\n          for(x=x1+4;x<x2-4;x+=64)\n          {\n                rotatesprite((x+64)<<16,y1<<16,65536L,512,VIEWBORDER,0,0,8+16+64+128,x1,y1,x2,y2);\n                rotatesprite(x<<16,(y2+1)<<16,65536L,1536,VIEWBORDER,0,0,8+16+64+128,x1,y1,x2,y2);\n          }\n\n          rotatesprite(x1<<16,y1<<16,65536L,0,VIEWBORDER+1,0,0,8+16+64+128,x1,y1,x2,y2);\n          rotatesprite((x2+1)<<16,y1<<16,65536L,512,VIEWBORDER+1,0,0,8+16+64+128,x1,y1,x2,y2);\n          rotatesprite((x2+1)<<16,(y2+1)<<16,65536L,1024,VIEWBORDER+1,0,0,8+16+64+128,x1,y1,x2,y2);\n          rotatesprite(x1<<16,(y2+1)<<16,65536L,1536,VIEWBORDER+1,0,0,8+16+64+128,x1,y1,x2,y2);\n     }\n\n     pus = pub = NUMPAGES;\n}\n","size":3416,"score":100,"agent":"kuncc/4","pid":5,"session":2149,"ts":1791755510038,"assisted":true}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2000,"symbol":"probe_","file":"menues.c","asm":"# probe_  (TU menues.c, section .text, 994 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nprobe_:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     %ecx,%edi\n  /* 004 */  push    %esi\n  /* 005 */  mov     %edx,%esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0x5c,%esp\n  /* 00b */  mov     %eax,0x3c(%esp)\n  /* 00f */  xor     %eax,%eax\n  /* 011 */  cmp     $0xa0,%edx\n  /* 017 */  mov     $0x50,%edx\n  /* 01c */  mov     0x74(%esp),%ebp\n  /* 020 */  cmovne  %eax,%edx\n  /* 023 */  mov     %edx,0x40(%esp)\n  /* 027 */  mov     uinfo+0x8,%edx\n  /* 02d */  test    %edx,%edx\n  /* 02f */  je      .L340\n  /* 035 */  cmp     $0x4,%edx\n  /* 038 */  je      .L398\n  /* 03e */  movswl  probey,%edx\n.L45:\n  /* 045 */  cmp     %ebp,%edx\n  /* 047 */  jl      .L52\n  /* 049 */  xor     %ebx,%ebx\n  /* 04b */  mov     %bx,probey\n.L52:\n  /* 052 */  mov     %esi,%eax\n  /* 054 */  or      %edi,%eax\n  /* 056 */  je      .L1c6\n  /* 05c */  mov     totalclock,%ecx\n  /* 062 */  mov     $0x10000,%ebx\n  /* 067 */  mov     ydim,%eax\n  /* 06c */  mov     %ecx,0x4c(%esp)\n  /* 070 */  mov     %ecx,%ebp\n  /* 072 */  movzbl  0x3c(%esp),%ecx\n  /* 077 */  lea     -0x1(%eax),%edx\n  /* 07a */  mov     xdim,%eax\n  /* 07f */  mov     %edx,0x2c(%esp)\n  /* 083 */  sar     $0x3,%ebp\n  /* 086 */  sar     %cl,%ebx\n  /* 088 */  movswl  probey,%ecx\n  /* 08f */  dec     %eax\n  /* 090 */  mov     %eax,0x44(%esp)\n  /* 094 */  movsbl  sh,%eax\n  /* 09b */  imul    0x70(%esp),%ecx\n  /* 0a0 */  add     %edi,%ecx\n  /* 0a2 */  mov     %ecx,0x48(%esp)\n  /* 0a6 */  mov     0x40(%esp),%ecx\n  /* 0aa */  test    %ecx,%ecx\n  /* 0ac */  je      .L260\n  /* 0b2 */  mov     0x44(%esp),%esi\n  /* 0b6 */  mov     $0xa,%ecx\n  /* 0bb */  xor     %edx,%edx\n  /* 0bd */  mov     %ecx,0x1c(%esp)\n  /* 0c1 */  lea     0x6(%ebp),%ecx\n  /* 0c4 */  xor     %ebp,%ebp\n  /* 0c6 */  mov     %eax,0x14(%esp)\n  /* 0ca */  mov     %ecx,%eax\n  /* 0cc */  mov     %edx,0x20(%esp)\n  /* 0d0 */  mov     %esi,0x28(%esp)\n  /* 0d4 */  xor     %esi,%esi\n  /* 0d6 */  mov     %esi,0x24(%esp)\n  /* 0da */  xor     %esi,%esi\n  /* 0dc */  mov     %esi,0x18(%esp)\n  /* 0e0 */  mov     $0x92492493,%esi\n  /* 0e5 */  mov     %ebp,0xc(%esp)\n  /* 0e9 */  imul    %esi\n  /* 0eb */  mov     %ecx,%eax\n  /* 0ed */  mov     %ebx,0x8(%esp)\n  /* 0f1 */  sar     $0x1f,%eax\n  /* 0f4 */  movl    $0x10e0000,(%esp)\n  /* 0fb */  add     %ecx,%edx\n  /* 0fd */  sar     $0x2,%edx\n  /* 100 */  sub     %eax,%edx\n  /* 102 */  lea     0x0(,%edx,8),%eax\n  /* 109 */  sub     %edx,%eax\n  /* 10b */  sub     %ecx,%eax\n  /* 10d */  add     $0xb03,%eax\n  /* 112 */  movzwl  %ax,%eax\n  /* 115 */  mov     %eax,0x10(%esp)\n  /* 119 */  mov     0x48(%esp),%eax\n  /* 11d */  sub     $0x4,%eax\n  /* 120 */  shl     $0x10,%eax\n  /* 123 */  mov     %eax,0x4(%esp)\n  /* 127 */  call    rotatesprite\n  /* 12c */  mov     ydim,%eax\n  /* 131 */  mov     %ebx,0x8(%esp)\n  /* 135 */  mov     totalclock,%ebp\n  /* 13b */  movl    $0x320000,(%esp)\n  /* 142 */  dec     %eax\n  /* 143 */  mov     %eax,0x2c(%esp)\n  /* 147 */  mov     xdim,%eax\n  /* 14c */  mov     %ebp,%ecx\n  /* 14e */  sar     $0x3,%ecx\n  /* 151 */  sar     $0x1f,%ebp\n  /* 154 */  dec     %eax\n  /* 155 */  mov     %eax,0x28(%esp)\n  /* 159 */  xor     %eax,%eax\n  /* 15b */  mov     %eax,0x24(%esp)\n  /* 15f */  xor     %eax,%eax\n  /* 161 */  mov     %eax,0x20(%esp)\n  /* 165 */  mov     $0xa,%eax\n  /* 16a */  mov     %eax,0x1c(%esp)\n  /* 16e */  xor     %eax,%eax\n  /* 170 */  mov     %eax,0x18(%esp)\n  /* 174 */  movsbl  sh,%eax\n  /* 17b */  mov     %eax,0x14(%esp)\n  /* 17f */  mov     %ecx,%eax\n  /* 181 */  imul    %esi\n  /* 183 */  add     %ecx,%edx\n  /* 185 */  sar     $0x2,%edx\n  /* 188 */  sub     %ebp,%edx\n  /* 18a */  lea     0x0(,%edx,8),%eax\n  /* 191 */  sub     %edx,%eax\n  /* 193 */  mov     0x70(%esp),%edx\n  /* 197 */  sub     %eax,%ecx\n  /* 199 */  xor     %eax,%eax\n  /* 19b */  mov     %eax,0xc(%esp)\n  /* 19f */  movswl  probey,%eax\n  /* 1a6 */  add     $0xafd,%ecx\n  /* 1ac */  movzwl  %cx,%ecx\n  /* 1af */  mov     %ecx,0x10(%esp)\n  /* 1b3 */  imul    %edx,%eax\n  /* 1b6 */  lea     -0x4(%eax,%edi,1),%eax\n  /* 1ba */  shl     $0x10,%eax\n  /* 1bd */  mov     %eax,0x4(%esp)\n  /* 1c1 */  call    rotatesprite\n.L1c6:\n  /* 1c6 */  mov     uinfo,%eax\n  /* 1cb */  test    %eax,%eax\n  /* 1cd */  jne     .L30a\n.L1d3:\n  /* 1d3 */  mov     uinfo+0x4,%eax\n  /* 1d8 */  test    %eax,%eax\n  /* 1da */  jne     .L3bb\n  /* 1e0 */  cmpw    $onbar,0x0\n  /* 1e8 */  jne     .L240\n.L1ea:\n  /* 1ea */  mov     0x78(%esp),%edx\n  /* 1ee */  test    %edx,%edx\n  /* 1f0 */  je      .L22a\n  /* 1f2 */  mov     0x78(%esp),%edi\n  /* 1f6 */  mov     (%edi),%edx\n  /* 1f8 */  test    %edx,%edx\n  /* 1fa */  je      .L22a\n  /* 1fc */  mov     %edi,%ebx\n  /* 1fe */  jmp     .L208\n.L200:\n  /* 200 */  inc     %eax\n  /* 201 */  mov     (%ebx,%eax,4),%edx\n  /* 204 */  test    %edx,%edx\n  /* 206 */  je      .L22a\n.L208:\n  /* 208 */  cmpb    $keystatus,0x0(%edx)\n  /* 20f */  je      .L200\n  /* 211 */  movb    $keystatus,0x0(%edx)\n  /* 218 */  movl    $0x2,(%esp)\n  /* 21f */  mov     %ax,probey\n  /* 225 */  call    sound\n.L22a:\n  /* 22a */  movswl  probey,%edx\n  /* 231 */  add     $0x5c,%esp\n  /* 234 */  mov     $0xfffffffe,%eax\n  /* 239 */  pop     %ebx\n  /* 23a */  pop     %esi\n  /* 23b */  sub     %edx,%eax\n  /* 23d */  pop     %edi\n  /* 23e */  pop     %ebp\n  /* 23f */  ret\n.L240:\n  /* 240 */  mov     uinfo+0x8,%edx\n  /* 246 */  and     $0xfffffffb,%edx\n  /* 249 */  cmp     $0x2,%edx\n  /* 24c */  jne     .L1ea\n  /* 24e */  movswl  probey,%eax\n.L255:\n  /* 255 */  add     $0x5c,%esp\n  /* 258 */  pop     %ebx\n  /* 259 */  pop     %esi\n  /* 25a */  pop     %edi\n  /* 25b */  pop     %ebp\n  /* 25c */  ret\n  /* 25d */  lea     0x0(%esi),%esi\n.L260:\n  /* 260 */  xor     %edx,%edx\n  /* 262 */  xor     %ecx,%ecx\n  /* 264 */  mov     0x44(%esp),%edi\n  /* 268 */  mov     %edx,0x24(%esp)\n  /* 26c */  shl     $0x10,%esi\n  /* 26f */  xor     %edx,%edx\n  /* 271 */  mov     %eax,0x14(%esp)\n  /* 275 */  mov     $0x92492493,%eax\n  /* 27a */  mov     %edx,0x18(%esp)\n  /* 27e */  imul    %ebp\n  /* 280 */  mov     0x4c(%esp),%eax\n  /* 284 */  mov     %ecx,0x20(%esp)\n  /* 288 */  xor     %ecx,%ecx\n  /* 28a */  mov     %ecx,0xc(%esp)\n  /* 28e */  movzbl  0x3c(%esp),%ecx\n  /* 293 */  mov     %ebx,0x8(%esp)\n  /* 297 */  mov     0x3c(%esp),%ebx\n  /* 29b */  mov     %edi,0x28(%esp)\n  /* 29f */  add     %ebp,%edx\n  /* 2a1 */  mov     $0xa,%edi\n  /* 2a6 */  mov     %edi,0x1c(%esp)\n  /* 2aa */  sar     $0x1f,%eax\n  /* 2ad */  sar     $0x2,%edx\n  /* 2b0 */  sub     %eax,%edx\n  /* 2b2 */  lea     0x0(,%edx,8),%eax\n  /* 2b9 */  sub     %edx,%eax\n  /* 2bb */  sub     %eax,%ebp\n  /* 2bd */  mov     $0x4,%eax\n  /* 2c2 */  sar     %cl,%eax\n  /* 2c4 */  mov     $0x10,%ecx\n  /* 2c9 */  mov     %eax,%edx\n  /* 2cb */  mov     0x48(%esp),%eax\n  /* 2cf */  sub     %ebx,%ecx\n  /* 2d1 */  add     $0xafd,%ebp\n  /* 2d7 */  movzwl  %bp,%ebp\n  /* 2da */  mov     %ebp,0x10(%esp)\n  /* 2de */  sub     %edx,%eax\n  /* 2e0 */  shl     $0x10,%eax\n  /* 2e3 */  mov     %eax,0x4(%esp)\n  /* 2e7 */  movswl  tilesizx+0x1608,%eax\n  /* 2ee */  sub     $0x4,%eax\n  /* 2f1 */  shl     %cl,%eax\n  /* 2f3 */  sub     %eax,%esi\n  /* 2f5 */  mov     %esi,(%esp)\n  /* 2f8 */  call    rotatesprite\n  /* 2fd */  mov     uinfo,%eax\n  /* 302 */  test    %eax,%eax\n  /* 304 */  je      .L1d3\n.L30a:\n  /* 30a */  cmpl    $0x6e,current_menu\n  /* 311 */  jne     .L370\n.L313:\n  /* 313 */  xor     %eax,%eax\n  /* 315 */  mov     %al,keystatus+0x39\n  /* 31a */  xor     %eax,%eax\n  /* 31c */  mov     %al,keystatus+0x1c\n  /* 321 */  xor     %eax,%eax\n  /* 323 */  mov     %al,keystatus+0x9c\n  /* 328 */  movswl  probey,%eax\n  /* 32f */  add     $0x5c,%esp\n  /* 332 */  pop     %ebx\n  /* 333 */  pop     %esi\n  /* 334 */  pop     %edi\n  /* 335 */  pop     %ebp\n  /* 336 */  ret\n  /* 337 */  nop\n  /* 338 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L340:\n  /* 340 */  movl    $0x0,(%esp)\n  /* 347 */  call    sound\n  /* 34c */  movzwl  probey,%edx\n  /* 353 */  dec     %edx\n  /* 354 */  movswl  %dx,%edx\n  /* 357 */  test    %edx,%edx\n  /* 359 */  js      .L380\n  /* 35b */  mov     %dx,probey\n  /* 362 */  jmp     .L45\n  /* 367 */  nop\n  /* 368 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L370:\n  /* 370 */  movl    $0x2,(%esp)\n  /* 377 */  call    sound\n  /* 37c */  jmp     .L313\n  /* 37e */  xchg    %ax,%ax\n.L380:\n  /* 380 */  lea     -0x1(%ebp),%edx\n  /* 383 */  movswl  %dx,%edx\n  /* 386 */  mov     %dx,probey\n  /* 38d */  jmp     .L45\n  /* 392 */  lea     0x0(%esi),%esi\n.L398:\n  /* 398 */  movl    $0x0,(%esp)\n  /* 39f */  call    sound\n  /* 3a4 */  movzwl  probey,%edx\n  /* 3ab */  inc     %edx\n  /* 3ac */  movswl  %dx,%edx\n  /* 3af */  mov     %dx,probey\n  /* 3b6 */  jmp     .L45\n.L3bb:\n  /* 3bb */  movl    $0xf3,(%esp)\n  /* 3c2 */  xor     %ecx,%ecx\n  /* 3c4 */  xor     %ebx,%ebx\n  /* 3c6 */  mov     %cx,onbar\n  /* 3cd */  call    sound\n  /* 3d2 */  mov     $0xffffffff,%eax\n  /* 3d7 */  mov     %bl,keystatus+0x1\n  /* 3dd */  jmp     .L255\n","c":"#include <sys/stat.h>\r\n#include <assert.h>\r\n#include \"duke3d.h\"\r\n#include \"mouse.h\"\r\n#include \"animlib.h\"\r\n#include \"osd.h\"\r\n\r\nUserInput uinfo;\r\nsigned char sh;\r\nshort onbar;\r\n\r\n__attribute__((regparm(3))) int probe_(int type,int x,int y,int i,int n,const int *keys)\r\n{\r\n    short centre;\r\n\r\n    if( x == (320>>1) )\r\n        centre = 320>>2;\r\n    else centre = 0;\r\n\r\n    if (uinfo.dir == dir_North)\r\n    {\r\n        sound(KICK_HIT);\r\n        probey--;\r\n        if(probey < 0) probey = n-1;\r\n    }\r\n    else if (uinfo.dir == dir_South)\r\n    {\r\n        sound(KICK_HIT);\r\n        probey++;\r\n    }\r\n\r\n    if(probey >= n)\r\n        probey = 0;\r\n\r\n    if (x|y) {\r\n        if(centre)\r\n        {\r\n            rotatesprite(((320>>1)+(centre>>1)+70)<<16,(y+(probey*i)-4)<<16,65536L>>type,0,SPINNINGNUKEICON+6-((6+(totalclock>>3))%7),sh,0,10,0,0,xdim-1,ydim-1);\r\n            rotatesprite(((320>>1)-(centre>>1)-70)<<16,(y+(probey*i)-4)<<16,65536L>>type,0,SPINNINGNUKEICON+((totalclock>>3)%7),sh,0,10,0,0,xdim-1,ydim-1);\r\n        }\r\n        else\r\n            rotatesprite((x<<16)-((tilesizx[BIGFNTCURSOR]-4)<<(16-type)),(y+(probey*i)-(4>>type))<<16,65536L>>type,0,SPINNINGNUKEICON+(((totalclock>>3))%7),sh,0,10,0,0,xdim-1,ydim-1);\r\n    }\r\n\r\n    if (uinfo.button0)\r\n    {\r\n        if(current_menu != 110)\r\n            sound(PISTOL_BODYHIT);\r\n        KB_ClearKeyDown(sc_Space);\r\n        KB_ClearKeyDown(sc_Enter);\r\n        KB_ClearKeyDown(sc_kpad_Enter);\r\n        return(probey);\r\n    }\r\n    else if(uinfo.button1)\r\n    {\r\n        onbar = 0;\r\n        sound(EXITMENUSOUND);\r\n        KB_ClearKeyDown(sc_Escape);\r\n        return(-1);\r\n    }\r\n    else\r\n    {\r\n        if (onbar && uinfo.dir == dir_West)\r\n            return(probey);\r\n        else if (onbar && uinfo.dir == dir_East)\r\n            return(probey);\r\n        else\r\n        {\r\n            if (keys)\r\n            {\r\n                // 'keys' points to a 0-terminated list of scan codes in sequence\r\n                // to be mapped to probey values.\r\n                for (int k = 0; keys[k]; k++)\r\n                {\r\n                    if (KB_KeyPressed(keys[k])) {\r\n                        KB_ClearKeyDown(keys[k]);\r\n                        probey = k;\r\n                        sound(PISTOL_BODYHIT);\r\n                        break;\r\n                    }\r\n                }\r\n            }\r\n            return(-probey-2);\r\n        }\r\n    }\r\n}\r\n","size":994,"score":100,"agent":"kuncc/0","pid":1,"session":2144,"ts":1791755517557,"assisted":true}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1924,"symbol":"checkcommandline","file":"game.c","asm":"# checkcommandline  (TU game.c, section .text, 2463 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncheckcommandline:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  xor     %ebp,%ebp\n  /* 006 */  push    %esi\n  /* 007 */  mov     $0x2,%edx\n  /* 00c */  push    %ebx\n  /* 00d */  mov     $0x3,%ecx\n  /* 012 */  sub     $0x2c,%esp\n  /* 015 */  mov     $0x1,%ebx\n  /* 01a */  mov     %eax,ud+0x928\n  /* 01f */  xor     %eax,%eax\n  /* 021 */  mov     0x40(%esp),%esi\n  /* 025 */  mov     %eax,ud+0x92c\n  /* 02a */  xor     %eax,%eax\n  /* 02c */  mov     0x44(%esp),%edi\n  /* 030 */  mov     %ax,ud\n  /* 036 */  xor     %eax,%eax\n  /* 038 */  mov     %al,ud+0x2\n  /* 03d */  mov     $0x2,%eax\n  /* 042 */  mov     %eax,ud+0x954\n  /* 047 */  mov     $0x7,%eax\n  /* 04c */  mov     %eax,ud+0x614\n  /* 051 */  mov     $0x8,%eax\n  /* 056 */  mov     %eax,ud+0x618\n  /* 05b */  mov     $0x6,%eax\n  /* 060 */  mov     %eax,ud+0x61c\n  /* 065 */  xor     %eax,%eax\n  /* 067 */  cmp     $0x1,%esi\n  /* 06a */  mov     %ebx,ud+0x5dc\n  /* 070 */  mov     $0x4,%ebx\n  /* 075 */  mov     %ebp,ud+0x924\n  /* 07b */  mov     $0x5,%ebp\n  /* 080 */  mov     %edx,ud+0x944\n  /* 086 */  mov     $0x9,%edx\n  /* 08b */  mov     %ecx,ud+0x608\n  /* 091 */  mov     $0x1,%ecx\n  /* 096 */  mov     %eax,ud+0x620\n  /* 09b */  mov     $0x2,%eax\n  /* 0a0 */  mov     %ebx,ud+0x60c\n  /* 0a6 */  mov     %ebp,ud+0x610\n  /* 0ac */  mov     %eax,ud+0x624\n  /* 0b1 */  mov     %edx,ud+0x628\n  /* 0b7 */  mov     %ecx,ud+0x62c\n  /* 0bd */  jle     .L161\n  /* 0c3 */  mov     $0x1,%ecx\n  /* 0c8 */  mov     $0x1,%ebx\n  /* 0cd */  mov     %ecx,0x18(%esp)\n  /* 0d1 */  jmp     .Lff\n  /* 0d3 */  jmp     .Lf0\n  /* 0d5 */  lea     0x0(%esi),%esi\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0e0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  movzwl  %bx,%ebp\n.Lf3:\n  /* 0f3 */  inc     %ebp\n  /* 0f4 */  movswl  %bp,%ebx\n  /* 0f7 */  mov     %ebx,0x18(%esp)\n  /* 0fb */  cmp     %esi,%ebx\n  /* 0fd */  jge     .L161\n.Lff:\n  /* 0ff */  mov     (%edi,%ebx,4),%edx\n  /* 102 */  cmpb    $0x2d,(%edx)\n  /* 105 */  jne     .Lf0\n  /* 107 */  mov     %edx,0x1c(%esp)\n  /* 10b */  lea     0x1(%edx),%ebp\n  /* 10e */  mov     $\"net\",%edx\n  /* 113 */  mov     %edx,0x4(%esp)\n  /* 117 */  mov     %ebp,(%esp)\n  /* 11a */  call    strcasecmp\n  /* 11f */  test    %eax,%eax\n  /* 121 */  je      .L1b0\n  /* 127 */  mov     %ebp,(%esp)\n  /* 12a */  mov     $\"name\",%eax\n  /* 12f */  mov     %eax,0x4(%esp)\n  /* 133 */  call    strcasecmp\n  /* 138 */  test    %eax,%eax\n  /* 13a */  jne     .L170\n  /* 13c */  mov     0x18(%esp),%eax\n  /* 140 */  movzwl  %bx,%ebp\n  /* 143 */  inc     %eax\n  /* 144 */  cmp     %esi,%eax\n  /* 146 */  jge     .Lf3\n  /* 148 */  inc     %ebp\n  /* 149 */  mov     0x4(%edi,%ebx,4),%eax\n  /* 14d */  movzwl  %bp,%ebp\n  /* 150 */  inc     %ebp\n  /* 151 */  movswl  %bp,%ebx\n  /* 154 */  mov     %eax,CommandName\n  /* 159 */  cmp     %esi,%ebx\n  /* 15b */  mov     %ebx,0x18(%esp)\n  /* 15f */  jl      .Lff\n.L161:\n  /* 161 */  add     $0x2c,%esp\n  /* 164 */  pop     %ebx\n  /* 165 */  pop     %esi\n  /* 166 */  pop     %edi\n  /* 167 */  pop     %ebp\n  /* 168 */  ret\n  /* 169 */  lea     0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  mov     %ebp,(%esp)\n  /* 173 */  mov     $\"map\",%eax\n  /* 178 */  mov     %eax,0x4(%esp)\n  /* 17c */  call    strcasecmp\n  /* 181 */  mov     0x1c(%esp),%edx\n  /* 185 */  test    %eax,%eax\n  /* 187 */  jne     .L200\n  /* 189 */  mov     0x18(%esp),%eax\n  /* 18d */  movzwl  %bx,%ebp\n  /* 190 */  inc     %eax\n  /* 191 */  cmp     %esi,%eax\n  /* 193 */  jge     .Lf3\n  /* 199 */  mov     0x4(%edi,%ebx,4),%eax\n  /* 19d */  inc     %ebp\n  /* 19e */  movzwl  %bp,%ebp\n  /* 1a1 */  mov     %eax,CommandMap\n  /* 1a6 */  jmp     .Lf3\n  /* 1ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  inc     %ebx\n  /* 1b1 */  movzwl  %bx,%ebp\n  /* 1b4 */  movswl  %bx,%ebx\n  /* 1b7 */  mov     %ebx,netparam\n  /* 1bd */  cmp     %esi,%ebx\n  /* 1bf */  jl      .L1d5\n  /* 1c1 */  jmp     .L1f4\n  /* 1c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c8:\n  /* 1c8 */  lea     0x1(%ebp),%ebx\n  /* 1cb */  movzwl  %bx,%ebp\n  /* 1ce */  movswl  %bx,%ebx\n  /* 1d1 */  cmp     %ebx,%esi\n  /* 1d3 */  jle     .L1f4\n.L1d5:\n  /* 1d5 */  mov     (%edi,%ebx,4),%edx\n  /* 1d8 */  movzbl  (%edx),%eax\n  /* 1db */  sub     $0x2d,%eax\n  /* 1de */  jne     .L1ed\n  /* 1e0 */  movzbl  0x1(%edx),%eax\n  /* 1e4 */  sub     $0x2d,%eax\n  /* 1e7 */  jne     .L1ed\n  /* 1e9 */  movzbl  0x2(%edx),%eax\n.L1ed:\n  /* 1ed */  test    %eax,%eax\n  /* 1ef */  movzwl  %bx,%ebp\n  /* 1f2 */  jne     .L1c8\n.L1f4:\n  /* 1f4 */  mov     %ebx,endnetparam\n  /* 1fa */  jmp     .Lf3\n  /* 1ff */  nop\n.L200:\n  /* 200 */  mov     %ebp,(%esp)\n  /* 203 */  mov     $\"setup\",%eax\n  /* 208 */  mov     %eax,0x4(%esp)\n  /* 20c */  mov     %edx,0x18(%esp)\n  /* 210 */  call    strcasecmp\n  /* 215 */  test    %eax,%eax\n  /* 217 */  je      .Lf0\n  /* 21d */  mov     %ebp,(%esp)\n  /* 220 */  mov     $\"nosetup\",%eax\n  /* 225 */  mov     %eax,0x4(%esp)\n  /* 229 */  call    strcasecmp\n  /* 22e */  test    %eax,%eax\n  /* 230 */  je      .Lf0\n  /* 236 */  mov     %ebp,(%esp)\n  /* 239 */  mov     $\"nam\",%eax\n  /* 23e */  mov     %eax,0x4(%esp)\n  /* 242 */  call    strcasecmp\n  /* 247 */  mov     0x18(%esp),%edx\n  /* 24b */  test    %eax,%eax\n  /* 24d */  je      .L269\n  /* 24f */  movzbl  0x1(%edx),%ecx\n  /* 253 */  mov     %cl,%al\n  /* 255 */  sub     $0x30,%al\n  /* 257 */  cmp     $0x48,%al\n  /* 259 */  ja      .Lf0\n  /* 25f */  movzbl  %al,%eax\n  /* 262 */  jmp     *.rodata+0x1a0(,%eax,4)\n.L269:\n  /* 269 */  mov     $0x2e6d616e,%edx\n  /* 26e */  mov     $0x707267,%ecx\n  /* 273 */  mov     %edx,duke3dgrp\n  /* 279 */  movzwl  %bx,%ebp\n  /* 27c */  mov     %ecx,duke3dgrp+0x4\n  /* 282 */  jmp     .Lf3\n  /* 287 */  mov     %cl,%al\n  /* 289 */  sub     $0x2e,%al\n  /* 28b */  mov     %al,ud+0x1\n  /* 290 */  jmp     .Lf0\n  /* 295 */  cmpb    $0x0,0x2(%edx)\n  /* 299 */  je      .Lf0\n  /* 29f */  movl    $\"Using con file: '%s'\\n\",(%esp)\n  /* 2a6 */  add     $0x2,%edx\n  /* 2a9 */  movzwl  %bx,%ebp\n  /* 2ac */  mov     %edx,0x4(%esp)\n  /* 2b0 */  mov     %edx,confilename\n  /* 2b6 */  call    buildprintf\n  /* 2bb */  jmp     .Lf3\n  /* 2c0 */  mov     $0x1,%eax\n  /* 2c5 */  movzwl  %bx,%ebp\n  /* 2c8 */  mov     %eax,ud+0x5e8\n  /* 2cd */  jmp     .Lf3\n  /* 2d2 */  mov     $0xa,%ebp\n  /* 2d7 */  xor     %eax,%eax\n  /* 2d9 */  mov     %ebp,0x8(%esp)\n  /* 2dd */  add     $0x2,%edx\n  /* 2e0 */  mov     $0x1,%cl\n  /* 2e2 */  mov     %eax,0x4(%esp)\n  /* 2e6 */  movzwl  %bx,%ebp\n  /* 2e9 */  mov     %edx,(%esp)\n  /* 2ec */  mov     %cl,ud+0x1\n  /* 2f2 */  call    strtol\n  /* 2f7 */  dec     %eax\n  /* 2f8 */  mov     %eax,ud+0x95c\n  /* 2fd */  mov     %eax,ud+0x94c\n  /* 302 */  jmp     .Lf3\n  /* 307 */  mov     $0x1,%eax\n  /* 30c */  mov     %eax,CommandWeaponChoice\n  /* 311 */  cmpb    $0x0,0x2(%edx)\n  /* 315 */  jne     .L8a2\n  /* 31b */  movl    $\"Using default weapon orders.\\n\",(%esp)\n  /* 322 */  xor     %ebp,%ebp\n  /* 324 */  call    buildprintf\n  /* 329 */  mov     $0x3,%eax\n  /* 32e */  mov     $0x8,%edx\n  /* 333 */  mov     %eax,ud+0x608\n  /* 338 */  mov     $0x4,%eax\n  /* 33d */  mov     $0x6,%ecx\n  /* 342 */  mov     %eax,ud+0x60c\n  /* 347 */  mov     $0x5,%eax\n  /* 34c */  mov     %eax,ud+0x610\n  /* 351 */  mov     $0x7,%eax\n  /* 356 */  mov     %eax,ud+0x614\n  /* 35b */  mov     $0x2,%eax\n  /* 360 */  mov     %eax,ud+0x624\n  /* 365 */  mov     $0x9,%eax\n  /* 36a */  mov     %edx,ud+0x618\n  /* 370 */  mov     %ecx,ud+0x61c\n  /* 376 */  mov     %ebp,ud+0x620\n  /* 37c */  mov     %eax,ud+0x628\n.L381:\n  /* 381 */  mov     $0x1,%eax\n  /* 386 */  movzwl  %bx,%ebp\n  /* 389 */  mov     %eax,ud+0x62c\n  /* 38e */  jmp     .Lf3\n  /* 393 */  movzbl  0x2(%edx),%eax\n  /* 397 */  cmp     $0x31,%al\n  /* 399 */  je      .L7fb\n  /* 39f */  cmp     $0x32,%al\n  /* 3a1 */  je      .L90b\n  /* 3a7 */  cmp     $0x33,%al\n  /* 3a9 */  je      .L3bf\n  /* 3ab */  mov     $0x1,%eax\n  /* 3b0 */  mov     %eax,ud+0x928\n  /* 3b5 */  mov     $0x1,%eax\n  /* 3ba */  mov     %eax,ud+0x924\n.L3bf:\n  /* 3bf */  mov     $0x1,%eax\n  /* 3c4 */  mov     %eax,ud+0x92c\n.L3c9:\n  /* 3c9 */  movl    $\"Respawn on.\\n\",(%esp)\n  /* 3d0 */  movzwl  %bx,%ebp\n  /* 3d3 */  call    buildprintf\n  /* 3d8 */  jmp     .Lf3\n  /* 3dd */  movsbl  0x2(%edx),%eax\n  /* 3e1 */  movzwl  %bx,%ebp\n  /* 3e4 */  movl    $\"Warning: legacy network mode argument ignored. Use \\\"-net -n%c\\\" inst…\",(%esp)\n  /* 3eb */  mov     %eax,0x4(%esp)\n  /* 3ef */  call    buildprintf\n  /* 3f4 */  jmp     .Lf3\n  /* 3f9 */  cmpb    $0x0,0x2(%edx)\n  /* 3fd */  je      .Lf0\n  /* 403 */  movl    $\"Using DEF file %s.\\n\",(%esp)\n  /* 40a */  add     $0x2,%edx\n  /* 40d */  movzwl  %bx,%ebp\n  /* 410 */  mov     %edx,0x4(%esp)\n  /* 414 */  mov     %edx,duke3ddef\n  /* 41a */  call    buildprintf\n  /* 41f */  jmp     .Lf3\n  /* 424 */  cmpb    $0x0,0x2(%edx)\n  /* 428 */  je      .Lf0\n  /* 42e */  movl    $buf,(%esp)\n  /* 435 */  add     $0x2,%edx\n  /* 438 */  movzwl  %bx,%ebp\n  /* 43b */  mov     %edx,0x4(%esp)\n  /* 43f */  mov     $0x400,%ebx\n  /* 444 */  mov     %ebx,0x8(%esp)\n  /* 448 */  call    __strcpy_chk\n  /* 44d */  mov     $0x2e,%eax\n  /* 452 */  mov     %eax,0x4(%esp)\n  /* 456 */  movl    $buf,(%esp)\n  /* 45d */  call    strchr\n  /* 462 */  test    %eax,%eax\n  /* 464 */  je      .L94f\n.L46a:\n  /* 46a */  movl    $0x1,(%esp)\n  /* 471 */  mov     $0x8,%ecx\n  /* 476 */  mov     %ecx,0x4(%esp)\n  /* 47a */  call    calloc\n  /* 47f */  movl    $buf,(%esp)\n  /* 486 */  mov     %eax,%ebx\n  /* 488 */  call    strdup\n  /* 48d */  mov     %eax,0x4(%ebx)\n  /* 490 */  mov     CommandGrps,%eax\n  /* 495 */  test    %eax,%eax\n  /* 497 */  jne     .L4a4\n  /* 499 */  mov     %ebx,CommandGrps\n  /* 49f */  jmp     .Lf3\n.L4a4:\n  /* 4a4 */  mov     %eax,%edx\n  /* 4a6 */  mov     (%eax),%eax\n  /* 4a8 */  test    %eax,%eax\n  /* 4aa */  jne     .L4a4\n.L4ac:\n  /* 4ac */  mov     %ebx,(%edx)\n  /* 4ae */  jmp     .Lf3\n  /* 4b3 */  movzbl  0x2(%edx),%eax\n  /* 4b7 */  cmp     $0x31,%al\n  /* 4b9 */  je      .L86d\n  /* 4bf */  cmp     $0x32,%al\n  /* 4c1 */  jne     .L879\n  /* 4c7 */  mov     $0x2,%al\n  /* 4c9 */  mov     %al,movesperpacket\n  /* 4ce */  jmp     .Lf0\n  /* 4d3 */  movzbl  0x2(%edx),%eax\n  /* 4d7 */  and     $0xdf,%al\n  /* 4d9 */  cmp     $0x53,%al\n  /* 4db */  je      .L80b\n  /* 4e1 */  cmp     $0x4d,%al\n  /* 4e3 */  jne     .L977\n  /* 4e9 */  movl    $\"Music off.\\n\",(%esp)\n  /* 4f0 */  mov     $0x1,%edx\n  /* 4f5 */  movzwl  %bx,%ebp\n  /* 4f8 */  mov     %edx,CommandMusicToggleOff\n  /* 4fe */  call    buildprintf\n  /* 503 */  jmp     .Lf3\n  /* 508 */  movzbl  0x2(%edx),%eax\n  /* 50c */  and     $0xdf,%al\n  /* 50e */  cmp     $0x41,%al\n  /* 510 */  je      .Lf0\n  /* 516 */  movl    $\"Monsters off.\\n\",(%esp)\n  /* 51d */  xor     %eax,%eax\n  /* 51f */  movzwl  %bx,%ebp\n  /* 522 */  mov     %eax,ud+0x954\n  /* 527 */  mov     $0x1,%ebx\n  /* 52c */  xor     %eax,%eax\n  /* 52e */  mov     %ebx,ud+0x934\n  /* 534 */  mov     %eax,ud+0x944\n  /* 539 */  call    buildprintf\n  /* 53e */  jmp     .Lf3\n  /* 543 */  movl    $firstdemofile,(%esp)\n  /* 54a */  add     $0x2,%edx\n  /* 54d */  mov     $0x50,%eax\n  /* 552 */  mov     %edx,0x4(%esp)\n  /* 556 */  mov     %eax,0x8(%esp)\n  /* 55a */  call    __strcpy_chk\n  /* 55f */  mov     $0x2e,%eax\n  /* 564 */  mov     %eax,0x4(%esp)\n  /* 568 */  movl    $firstdemofile,(%esp)\n  /* 56f */  call    strchr\n  /* 574 */  test    %eax,%eax\n  /* 576 */  je      .L92c\n.L57c:\n  /* 57c */  movl    $\"Play demo %s.\\n\",(%esp)\n  /* 583 */  mov     $firstdemofile,%edx\n  /* 588 */  movzwl  %bx,%ebp\n  /* 58b */  mov     %edx,0x4(%esp)\n  /* 58f */  call    buildprintf\n  /* 594 */  jmp     .Lf3\n  /* 599 */  movsbl  0x2(%edx),%eax\n  /* 59d */  movzwl  %bx,%ebp\n  /* 5a0 */  mov     %al,%dl\n  /* 5a2 */  sub     $0x31,%dl\n  /* 5a5 */  cmp     $0x2,%dl\n  /* 5a8 */  jbe     .L7d1\n  /* 5ae */  xor     %eax,%eax\n  /* 5b0 */  mov     %eax,ud+0x5f4\n.L5b5:\n  /* 5b5 */  movl    $\"Dukematch (spawn).\\n\",(%esp)\n  /* 5bc */  call    buildprintf\n  /* 5c1 */  jmp     .Lf3\n  /* 5c6 */  movl    $\"Other player AI.\\n\",(%esp)\n  /* 5cd */  mov     $0x1,%eax\n  /* 5d2 */  movzwl  %bx,%ebp\n  /* 5d5 */  mov     %eax,ud+0x908\n  /* 5da */  call    buildprintf\n  /* 5df */  jmp     .Lf3\n  /* 5e4 */  movl    $\"Demo record mode on.\\n\",(%esp)\n  /* 5eb */  mov     $0x1,%ebp\n  /* 5f0 */  mov     %ebp,ud+0x930\n  /* 5f6 */  movzwl  %bx,%ebp\n  /* 5f9 */  call    buildprintf\n  /* 5fe */  jmp     .Lf3\n  /* 603 */  movl    $\"Fake multiplayer mode.\\n\",(%esp)\n  /* 60a */  mov     %edx,0x18(%esp)\n  /* 60e */  call    buildprintf\n  /* 613 */  mov     0x18(%esp),%edx\n  /* 617 */  mov     $0x1,%eax\n  /* 61c */  cmpb    $0x0,0x2(%edx)\n  /* 620 */  jne     .L82a\n.L626:\n  /* 626 */  mov     %eax,CommandFakeMulti\n  /* 62b */  xor     %eax,%eax\n  /* 62d */  mov     $0x1,%ebp\n  /* 632 */  mov     %eax,ud+0x5f8\n  /* 637 */  xor     %eax,%eax\n  /* 639 */  mov     $0x1,%edx\n  /* 63e */  mov     %eax,ud+0x5f4\n  /* 643 */  mov     $0x1,%eax\n  /* 648 */  mov     $0x1,%ecx\n  /* 64d */  mov     %eax,ud+0x964\n  /* 652 */  mov     $0x1,%eax\n  /* 657 */  mov     %eax,ud+0x960\n  /* 65c */  mov     $0x1,%eax\n  /* 661 */  mov     %eax,ud+0x90c\n  /* 666 */  mov     $0x1,%eax\n  /* 66b */  mov     %eax,ud+0x914\n  /* 670 */  mov     $0x1,%eax\n  /* 675 */  mov     %ebp,ud+0x924\n  /* 67b */  movzwl  %bx,%ebp\n  /* 67e */  mov     %edx,ud+0x928\n  /* 684 */  mov     %ecx,ud+0x910\n  /* 68a */  mov     %eax,ud+0x92c\n  /* 68f */  jmp     .Lf3\n  /* 694 */  add     $0x2,%edx\n  /* 697 */  xor     %eax,%eax\n  /* 699 */  mov     %edx,(%esp)\n  /* 69c */  mov     $0xa,%ebp\n  /* 6a1 */  mov     %ebp,0x8(%esp)\n  /* 6a5 */  mov     %eax,0x4(%esp)\n  /* 6a9 */  call    strtol\n  /* 6ae */  mov     %eax,%ecx\n  /* 6b0 */  mov     $0x66666667,%eax\n  /* 6b5 */  imul    %ecx\n  /* 6b7 */  mov     %edx,%eax\n  /* 6b9 */  mov     %ecx,%edx\n  /* 6bb */  sar     $0x1f,%edx\n  /* 6be */  sar     $1,%eax\n  /* 6c0 */  sub     %edx,%eax\n  /* 6c2 */  lea     (%eax,%eax,4),%edx\n  /* 6c5 */  mov     %ecx,%eax\n  /* 6c7 */  sub     %edx,%eax\n  /* 6c9 */  mov     %eax,ud+0x954\n  /* 6ce */  cmp     $0x4,%eax\n  /* 6d1 */  mov     %eax,ud+0x944\n  /* 6d6 */  jne     .Lf0\n  /* 6dc */  mov     $0x1,%edx\n  /* 6e1 */  mov     $0x1,%ecx\n  /* 6e6 */  mov     %edx,ud+0x90c\n  /* 6ec */  movzwl  %bx,%ebp\n  /* 6ef */  mov     %ecx,ud+0x928\n  /* 6f5 */  jmp     .Lf3\n  /* 6fa */  mov     $0x1,%al\n  /* 6fc */  add     $0x2,%edx\n  /* 6ff */  mov     %al,ud+0x1\n  /* 704 */  mov     $0xa,%eax\n  /* 709 */  movzwl  %bx,%ebp\n  /* 70c */  mov     %eax,0x8(%esp)\n  /* 710 */  xor     %eax,%eax\n  /* 712 */  mov     %edx,(%esp)\n  /* 715 */  mov     %eax,0x4(%esp)\n  /* 719 */  call    strtol\n  /* 71e */  lea     -0x1(%eax),%ecx\n  /* 721 */  mov     $0x2e8ba2e9,%eax\n  /* 726 */  imul    %ecx\n  /* 728 */  mov     %edx,%eax\n  /* 72a */  mov     %ecx,%edx\n  /* 72c */  sar     $0x1f,%edx\n  /* 72f */  sar     $1,%eax\n  /* 731 */  sub     %edx,%eax\n  /* 733 */  lea     (%eax,%eax,4),%edx\n  /* 736 */  lea     (%eax,%edx,2),%edx\n  /* 739 */  mov     %ecx,%eax\n  /* 73b */  sub     %edx,%eax\n  /* 73d */  mov     %eax,ud+0x958\n  /* 742 */  mov     %eax,ud+0x948\n  /* 747 */  jmp     .Lf3\n  /* 74c */  cmpb    $0x0,0x2(%edx)\n  /* 750 */  je      .Lf0\n  /* 756 */  mov     %edx,0x18(%esp)\n  /* 75a */  mov     $0x8,%edx\n  /* 75f */  movzwl  %bx,%ebp\n  /* 762 */  mov     %edx,0x4(%esp)\n  /* 766 */  movl    $0x1,(%esp)\n  /* 76d */  call    calloc\n  /* 772 */  mov     0x18(%esp),%edx\n  /* 776 */  add     $0x2,%edx\n  /* 779 */  mov     %edx,(%esp)\n  /* 77c */  mov     %eax,%ebx\n  /* 77e */  call    strdup\n  /* 783 */  mov     %eax,0x4(%ebx)\n  /* 786 */  mov     CommandPaths,%eax\n  /* 78b */  test    %eax,%eax\n  /* 78d */  jne     .L79a\n  /* 78f */  mov     %ebx,CommandPaths\n  /* 795 */  jmp     .Lf3\n.L79a:\n  /* 79a */  mov     %eax,%edx\n  /* 79c */  mov     (%eax),%eax\n  /* 79e */  test    %eax,%eax\n  /* 7a0 */  jne     .L79a\n  /* 7a2 */  jmp     .L4ac\n  /* 7a7 */  movl    $\"JFDuke3D\",(%esp)\n  /* 7ae */  mov     $\"Command line help.\\n-?\\t\\tThis help message\\n-l##\\t\\tLevel (1-11)\\n-v…\",%eax\n  /* 7b3 */  mov     %eax,0x8(%esp)\n  /* 7b7 */  mov     $\"%s\",%eax\n  /* 7bc */  mov     %eax,0x4(%esp)\n  /* 7c0 */  call    wm_msgbox\n  /* 7c5 */  movl    $0x0,(%esp)\n  /* 7cc */  call    exit\n.L7d1:\n  /* 7d1 */  sub     $0x31,%eax\n  /* 7d4 */  mov     %eax,ud+0x5f4\n  /* 7d9 */  cmp     $0x2,%eax\n  /* 7dc */  je      .L91b\n  /* 7e2 */  test    %eax,%eax\n  /* 7e4 */  je      .L5b5\n  /* 7ea */  movl    $\"Cooperative play.\\n\",(%esp)\n  /* 7f1 */  call    buildprintf\n  /* 7f6 */  jmp     .Lf3\n.L7fb:\n  /* 7fb */  mov     $0x1,%ecx\n  /* 800 */  mov     %ecx,ud+0x928\n  /* 806 */  jmp     .L3c9\n.L80b:\n  /* 80b */  movl    $\"Sound off.\\n\",(%esp)\n  /* 812 */  mov     $0x2,%ecx\n  /* 817 */  movzwl  %bx,%ebp\n  /* 81a */  mov     %ecx,CommandSoundToggleOff\n  /* 820 */  call    buildprintf\n  /* 825 */  jmp     .Lf3\n.L82a:\n  /* 82a */  lea     0x2(%edx),%ebp\n  /* 82d */  mov     $0xa,%eax\n  /* 832 */  mov     %eax,0x8(%esp)\n  /* 836 */  xor     %eax,%eax\n  /* 838 */  mov     %eax,0x4(%esp)\n  /* 83c */  mov     %ebp,(%esp)\n  /* 83f */  call    strtol\n  /* 844 */  cmp     $0x10,%eax\n  /* 847 */  mov     $0x10,%eax\n  /* 84c */  jg      .L626\n  /* 852 */  movl    $0xa,0x8(%esp)\n  /* 85a */  xor     %eax,%eax\n  /* 85c */  mov     %eax,0x4(%esp)\n  /* 860 */  mov     %ebp,(%esp)\n  /* 863 */  call    strtol\n  /* 868 */  jmp     .L626\n.L86d:\n  /* 86d */  mov     $0x1,%al\n  /* 86f */  mov     %al,movesperpacket\n  /* 874 */  jmp     .Lf0\n.L879:\n  /* 879 */  cmp     $0x34,%al\n  /* 87b */  jne     .Lf0\n  /* 881 */  movl    $0x3fffffff,(%esp)\n  /* 888 */  mov     $0x4,%al\n  /* 88a */  mov     %al,movesperpacket\n  /* 88f */  mov     $0x3fffffff,%eax\n  /* 894 */  mov     %eax,0x4(%esp)\n  /* 898 */  call    setpackettimeout\n  /* 89d */  jmp     .Lf0\n.L8a2:\n  /* 8a2 */  movl    $\"Using favorite weapon order(s).\\n\",(%esp)\n  /* 8a9 */  mov     %edx,0x18(%esp)\n  /* 8ad */  call    buildprintf\n  /* 8b2 */  mov     0x18(%esp),%edx\n  /* 8b6 */  movsbl  0x2(%edx),%eax\n  /* 8ba */  test    %al,%al\n  /* 8bc */  je      .L970\n  /* 8c2 */  add     $0x2,%edx\n  /* 8c5 */  xor     %ecx,%ecx\n.L8c7:\n  /* 8c7 */  sub     $0x30,%eax\n  /* 8ca */  inc     %edx\n  /* 8cb */  mov     %eax,ud+0x608(,%ecx,4)\n  /* 8d2 */  lea     0x1(%ecx),%eax\n  /* 8d5 */  movswl  %ax,%ecx\n  /* 8d8 */  movsbl  (%edx),%eax\n  /* 8db */  test    %al,%al\n  /* 8dd */  jne     .L8c7\n  /* 8df */  cmp     $0x9,%ecx\n  /* 8e2 */  jg      .Lf0\n  /* 8e8 */  je      .L381\n.L8ee:\n  /* 8ee */  mov     $0x2,%eax\n  /* 8f3 */  mov     %eax,ud+0x608(,%ecx,4)\n  /* 8fa */  lea     0x1(%ecx),%eax\n  /* 8fd */  cmp     $0x9,%ax\n  /* 901 */  movswl  %ax,%ecx\n  /* 904 */  jne     .L8ee\n  /* 906 */  jmp     .L381\n.L90b:\n  /* 90b */  mov     $0x1,%edx\n  /* 910 */  mov     %edx,ud+0x924\n  /* 916 */  jmp     .L3c9\n.L91b:\n  /* 91b */  movl    $\"Dukematch (no spawn).\\n\",(%esp)\n  /* 922 */  call    buildprintf\n  /* 927 */  jmp     .Lf3\n.L92c:\n  /* 92c */  movl    $firstdemofile,(%esp)\n  /* 933 */  mov     $0x50,%ecx\n  /* 938 */  mov     $\".dmo\",%ebp\n  /* 93d */  mov     %ecx,0x8(%esp)\n  /* 941 */  mov     %ebp,0x4(%esp)\n  /* 945 */  call    __strcat_chk\n  /* 94a */  jmp     .L57c\n.L94f:\n  /* 94f */  movl    $0x400,0x8(%esp)\n  /* 957 */  movl    $\".grp\",0x4(%esp)\n  /* 95f */  movl    $buf,(%esp)\n  /* 966 */  call    __strcat_chk\n  /* 96b */  jmp     .L46a\n.L970:\n  /* 970 */  xor     %ecx,%ecx\n  /* 972 */  jmp     .L8ee\n.L977:\n  /* 977 */  movl    $\"Command line help.\\n-?\\t\\tThis help message\\n-l##\\t\\tLevel (1-11)\\n-v…\",0x8(%esp)\n  /* 97f */  movl    $\"%s\",0x4(%esp)\n  /* 987 */  movl    $\"JFDuke3D\",(%esp)\n  /* 98e */  call    wm_msgbox\n  /* 993 */  movl    $0xffffffff,(%esp)\n  /* 99a */  call    exit\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n\nstruct strllist {\n    struct strllist *next;\n    char *str;\n};\n\nstatic char const *CommandName = NULL;\nstatic char const *CommandMap = NULL;\nstatic int netparam = 0;\nstatic int endnetparam = 0;\nstatic int CommandSetup = 0;\nstatic char *duke3ddef = \"duke3d.def\";\nstatic struct strllist *CommandGrps = NULL;\nstatic struct strllist *CommandPaths = NULL;\nstatic int CommandMusicToggleOff = 0;\nstatic int CommandFakeMulti = 0;\nstatic int CommandSoundToggleOff = 0;\nchar *confilename;\nint CommandWeaponChoice = 0;\nchar firstdemofile[80];\n\nvoid use_statics(void *p[])\n{\n    p[0] = (void*)CommandName; p[1] = (void*)CommandMap; p[2] = (void*)netparam;\n    p[3] = (void*)endnetparam; p[4] = duke3ddef; p[5] = CommandGrps; p[6] = CommandPaths;\n    p[7] = (void*)CommandMusicToggleOff; p[8] = (void*)CommandFakeMulti;\n    p[9] = (void*)CommandSoundToggleOff;\n}\n\n#define ARGCHAR \"-\"\nint wm_msgbox(const char *name, const char *fmt, ...);\nvoid comlinehelp(void)\n{\n    char *s = \"Command line help.\\n\"\n        ARGCHAR \"?\\t\\tThis help message\\n\"\n        ARGCHAR \"l##\\t\\tLevel (1-11)\\n\"\n        ARGCHAR \"v#\\t\\tVolume (1-4)\\n\"\n        ARGCHAR \"s#\\t\\tSkill (1-4)\\n\"\n        ARGCHAR \"r\\t\\tRecord demo\\n\"\n        ARGCHAR \"dFILE\\t\\tStart to play demo FILE\\n\"\n        ARGCHAR \"m\\t\\tNo monsters\\n\"\n        ARGCHAR \"ns\\t\\tNo sound\\n\"\n        ARGCHAR \"nm\\t\\tNo music\\n\"\n        ARGCHAR \"t#\\t\\tRespawn, 1 = Monsters, 2 = Items, 3 = Inventory, x = All\\n\"\n        ARGCHAR \"c#\\t\\tMP mode, 1 = DukeMatch(spawn), 2 = Coop, 3 = Dukematch(no spawn)\\n\"\n        ARGCHAR \"q#\\t\\tFake multiplayer (2-8 players)\\n\"\n        ARGCHAR \"a\\t\\tUse player AI (fake multiplayer only)\\n\"\n        ARGCHAR \"f#\\t\\tSend fewer packets (1, 2, 4) (multiplayer only)\\n\"\n        ARGCHAR \"gFILE\\t\\tUse multiple group files\\n\"\n        ARGCHAR \"jDIRECTORY\\t\\tAdd a directory to the file path stack\\n\"\n        ARGCHAR \"hFILE\\t\\tUse FILE instead of DUKE3D.DEF\\n\"\n        ARGCHAR \"xFILE\\t\\tCompile FILE (default GAME.CON)\\n\"\n        ARGCHAR \"u#########\\tUser's favorite weapon order (default: 3425689071)\\n\"\n        ARGCHAR \"#\\t\\tLoad and run a game (slot 0-9)\\n\"\n        ARGCHAR \"map FILE\\tUse a map FILE\\n\"\n        ARGCHAR \"name NAME\\tFoward NAME\\n\"\n        ARGCHAR \"nam\\t\\tActivates NAM compatibility mode (sets CON to NAM.CON and GRP to NAM.GRP)\\n\"\n        ARGCHAR \"setup\\t\\tDisplays the configuration dialogue box\\n\"\n        ARGCHAR \"nosetup\\t\\tPrevents display of the configuration dialogue box\\n\"\n        ARGCHAR \"net\\t\\tNet mode game (see documentation)\\n\"\n        ;\n    wm_msgbox(\"JFDuke3D\", \"%s\", s);\n}\n\nvoid checkcommandline(int argc, char const * const *argv)\n{\n    short i, j;\n    char const *c;\n\n    i = 1;\n\n    ud.fta_on = 1;\n    ud.god = 0;\n    ud.m_respawn_items = 0;\n    ud.m_respawn_monsters = 0;\n    ud.m_respawn_inventory = 0;\n    ud.warp_on = 0;\n    ud.cashman = 0;\n    ud.m_player_skill = ud.player_skill = 2;\n    ud.wchoice[0][0] = 3;\n    ud.wchoice[0][1] = 4;\n    ud.wchoice[0][2] = 5;\n    ud.wchoice[0][3] = 7;\n    ud.wchoice[0][4] = 8;\n    ud.wchoice[0][5] = 6;\n    ud.wchoice[0][6] = 0;\n    ud.wchoice[0][7] = 2;\n    ud.wchoice[0][8] = 9;\n    ud.wchoice[0][9] = 1;\n\n    if(argc > 1)\n    {\n        while(i < argc)\n        {\n            c = argv[i];\n#ifdef _WIN32\n            if ((*c == '/') || (*c == '-'))\n#else\n            if (*c == '-')\n#endif\n            {\n                c++;\n\n                if (!Bstrcasecmp(c,\"net\")) {\n                    netparam = ++i;\n                    for (; i<argc; i++)\n                        if (!strcmp(argv[i], \"--\")) break;\n                    endnetparam = i;\n                }\n                else if (!Bstrcasecmp(c,\"name\")) {\n                    if (argc > i+1) {\n                        CommandName = argv[i+1];\n                        i++;\n                    }\n                }\n                else if (!Bstrcasecmp(c,\"map\")) {\n                    if (argc > i+1) {\n                        CommandMap = argv[i+1];\n                        i++;\n                    }\n                }\n                else if (!Bstrcasecmp(c,\"setup\")) {\n                    CommandSetup = 1;\n                }\n                else if (!Bstrcasecmp(c,\"nosetup\")) {\n                    CommandSetup = -1;\n                }\n                else if (!Bstrcasecmp(c,\"nam\")) {\n                    strcpy(duke3dgrp, \"nam.grp\");\n                }\n                else\n                switch(*c)\n                {\n                    case '?':\n                        comlinehelp();\n                        exit(0);\n                        break;\n                    case 'a':\n                    case 'A':\n                        ud.playerai = 1;\n                        buildprintf(\"Other player AI.\\n\");\n                        break;\n                    case 'c':\n                    case 'C':\n                        c++;\n                        if(*c == '1' || *c == '2' || *c == '3' )\n                            ud.m_coop = *c - '0' - 1;\n                        else ud.m_coop = 0;\n\n                        switch(ud.m_coop)\n                        {\n                            case 0:\n                                buildprintf(\"Dukematch (spawn).\\n\");\n                                break;\n                            case 1:\n                                buildprintf(\"Cooperative play.\\n\");\n                                break;\n                            case 2:\n                                buildprintf(\"Dukematch (no spawn).\\n\");\n                                break;\n                        }\n\n                        break;\n                    case 'd':\n                    case 'D':\n                        c++;\n                        strcpy(firstdemofile,c);\n                        if( strchr(firstdemofile,'.') == 0)\n                            strcat(firstdemofile,\".dmo\");\n                        buildprintf(\"Play demo %s.\\n\",firstdemofile);\n                        break;\n                    case 'f':\n                    case 'F':\n                        c++;\n                        if(*c == '1')\n                            movesperpacket = 1;\n                        if(*c == '2')\n                            movesperpacket = 2;\n                        if(*c == '4')\n                        {\n                            movesperpacket = 4;\n                            setpackettimeout(0x3fffffff,0x3fffffff);\n                        }\n                        break;\n                    case 'g':\n                    case 'G':\n                        c++;\n                        if(!*c) break;\n                        strcpy(buf,c);\n                        if( strchr(buf,'.') == 0)\n                            strcat(buf,\".grp\");\n\n                        {\n                            struct strllist *s;\n                            s = (struct strllist *)calloc(1,sizeof(struct strllist));\n                            s->str = strdup(buf);\n                            if (CommandGrps) {\n                                struct strllist *t;\n                                for (t = CommandGrps; t->next; t=t->next) ;\n                                t->next = s;\n                            } else {\n                                CommandGrps = s;\n                            }\n                        }\n                        break;\n                    case 'h':\n                    case 'H':\n                        c++;\n                        if (*c) {\n                            duke3ddef = c;\n                            buildprintf(\"Using DEF file %s.\\n\",duke3ddef);\n                        }\n                        break;\n                    case 'i':\n                    case 'I':\n                        c++;\n                        buildprintf(\"Warning: legacy network mode argument ignored. Use \\\"-net -n%c\\\" instead.\\n\",\n                            c[0]);\n                        break;\n                    case 'j':\n                    case 'J':\n                        c++;\n                        if(!*c) break;\n                        {\n                            struct strllist *s;\n                            s = (struct strllist *)calloc(1,sizeof(struct strllist));\n                            s->str = strdup(c);\n                            if (CommandPaths) {\n                                struct strllist *t;\n                                for (t = CommandPaths; t->next; t=t->next) ;\n                                t->next = s;\n                            } else {\n                                CommandPaths = s;\n                            }\n                        }\n                        break;\n                    case 'l':\n                    case 'L':\n                        ud.warp_on = 1;\n                        c++;\n                        ud.m_level_number = ud.level_number = (atol(c)-1)%11;\n                        break;\n                    case 'm':\n                    case 'M':\n                        if( *(c+1) != 'a' && *(c+1) != 'A' )\n                        {\n                            ud.m_monsters_off = 1;\n                            ud.m_player_skill = ud.player_skill = 0;\n                            buildprintf(\"Monsters off.\\n\");\n                        }\n                        break;\n                    case 'n':\n                    case 'N':\n                        c++;\n                        if(*c == 's' || *c == 'S')\n                        {\n                            CommandSoundToggleOff = 2;\n                            buildprintf(\"Sound off.\\n\");\n                        }\n                        else if(*c == 'm' || *c == 'M')\n                        {\n                            CommandMusicToggleOff = 1;\n                            buildprintf(\"Music off.\\n\");\n                        }\n                        else\n                        {\n                            comlinehelp();\n                            exit(-1);\n                        }\n                        break;\n                    case 'q':\n                    case 'Q':\n                        buildprintf(\"Fake multiplayer mode.\\n\");\n                        if( *(++c) == 0) CommandFakeMulti = 1;\n                        else CommandFakeMulti = min(MAXPLAYERS, atoi(c));\n                        ud.m_coop = ud.coop = 0;\n                        ud.m_marker = ud.marker = 1;\n                        ud.m_respawn_monsters = ud.respawn_monsters = 1;\n                        ud.m_respawn_items = ud.respawn_items = 1;\n                        ud.m_respawn_inventory = ud.respawn_inventory = 1;\n\n                        break;\n                    case 'r':\n                    case 'R':\n                        ud.m_recstat = 1;\n                        buildprintf(\"Demo record mode on.\\n\");\n                        break;\n                    case 't':\n                    case 'T':\n                        c++;\n                        if(*c == '1') ud.m_respawn_monsters = 1;\n                        else if(*c == '2') ud.m_respawn_items = 1;\n                        else if(*c == '3') ud.m_respawn_inventory = 1;\n                        else\n                        {\n                            ud.m_respawn_monsters = 1;\n                            ud.m_respawn_items = 1;\n                            ud.m_respawn_inventory = 1;\n                        }\n                        buildprintf(\"Respawn on.\\n\");\n                        break;\n                    case 'w':\n                    case 'W':\n                        ud.coords = 1;\n                        break;\n\n                    case 's':\n                    case 'S':\n                        c++;\n                        ud.m_player_skill = ud.player_skill = (atol(c)%5);\n                        if(ud.m_player_skill == 4)\n                            ud.m_respawn_monsters = ud.respawn_monsters = 1;\n                        break;\n                    case 'u':\n                    case 'U':\n                        CommandWeaponChoice = 1;\n                        c++;\n                        j = 0;\n                        if(*c)\n                        {\n                            buildprintf(\"Using favorite weapon order(s).\\n\");\n                            while(*c)\n                            {\n                                ud.wchoice[0][j] = *c-'0';\n                                c++;\n                                j++;\n                            }\n                            while(j < 10)\n                            {\n                                if(j == 9)\n                                    ud.wchoice[0][9] = 1;\n                                else\n                                    ud.wchoice[0][j] = 2;\n\n                                j++;\n                            }\n                        }\n                        else\n                        {\n                            buildprintf(\"Using default weapon orders.\\n\");\n                            ud.wchoice[0][0] = 3;\n                            ud.wchoice[0][1] = 4;\n                            ud.wchoice[0][2] = 5;\n                            ud.wchoice[0][3] = 7;\n                            ud.wchoice[0][4] = 8;\n                            ud.wchoice[0][5] = 6;\n                            ud.wchoice[0][6] = 0;\n                            ud.wchoice[0][7] = 2;\n                            ud.wchoice[0][8] = 9;\n                            ud.wchoice[0][9] = 1;\n                        }\n\n                        break;\n                    case 'v':\n                    case 'V':\n                        c++;\n                        ud.warp_on = 1;\n                        ud.m_volume_number = ud.volume_number = atoi(c)-1;\n                        break;\n                    case 'x':\n                    case 'X':\n                        c++;\n                        if(*c)\n                        {\n                            confilename = c;\n                            buildprintf(\"Using con file: '%s'\\n\",confilename);\n                        }\n                        break;\n                    case '0':\n                    case '1':\n                    case '2':\n                    case '3':\n                    case '4':\n                    case '5':\n                    case '6':\n                    case '7':\n                    case '8':\n                    case '9':\n                        ud.warp_on = 2 + (*c) - '0';\n                        break;\n                    default: break;\n                }\n            }\n            i++;\n        }\n    }\n}\n","size":2463,"score":100,"agent":"kuncc/6","pid":7,"session":2148,"ts":1791755528774,"assisted":true}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1981,"symbol":"loadefs","file":"gamedef.c","asm":"# loadefs  (TU gamedef.c, section .text, 1012 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nloadefs:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x13c,%esp\n  /* 00a */  mov     0x150(%esp),%esi\n  /* 011 */  movsbl  loadfromgrouponly,%eax\n  /* 018 */  mov     %esi,(%esp)\n  /* 01b */  mov     %eax,0x4(%esp)\n  /* 01f */  call    kopen4load\n  /* 024 */  cmp     $0xffffffff,%eax\n  /* 027 */  jne     .L90\n  /* 029 */  cmpb    $0x1,loadfromgrouponly\n  /* 030 */  je      .L2b0\n  /* 036 */  mov     $duke3dgrp,%eax\n  /* 03b */  mov     $0xff,%edx\n  /* 040 */  mov     %eax,0x18(%esp)\n  /* 044 */  lea     0x31(%esp),%ebx\n  /* 048 */  mov     $\"CON file \\\"%s\\\" was not found.\\n\\nCheck that the \\\"%s\\\" file is in th…\",%eax\n  /* 04d */  mov     %eax,0x10(%esp)\n  /* 051 */  mov     $0xff,%eax\n  /* 056 */  mov     %eax,0xc(%esp)\n  /* 05a */  mov     $0x2,%eax\n  /* 05f */  mov     %esi,0x14(%esp)\n  /* 063 */  mov     %eax,0x8(%esp)\n  /* 067 */  mov     %edx,0x4(%esp)\n  /* 06b */  mov     %ebx,(%esp)\n  /* 06e */  call    __snprintf_chk\n  /* 073 */  mov     %ebx,(%esp)\n  /* 076 */  call    gameexit\n.L7b:\n  /* 07b */  add     $0x13c,%esp\n  /* 081 */  pop     %ebx\n  /* 082 */  pop     %esi\n  /* 083 */  pop     %edi\n  /* 084 */  pop     %ebp\n  /* 085 */  ret\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %eax,(%esp)\n  /* 093 */  mov     %eax,%ebx\n  /* 095 */  call    kfilelength\n  /* 09a */  mov     %esi,0x4(%esp)\n  /* 09e */  movl    $\"Compiling: %s (%d bytes)\\n\",(%esp)\n  /* 0a5 */  mov     %eax,0x8(%esp)\n  /* 0a9 */  mov     %eax,%ebp\n  /* 0ab */  call    buildprintf\n  /* 0b0 */  lea     0x1(%ebp),%edx\n  /* 0b3 */  mov     %edx,(%esp)\n  /* 0b6 */  mov     %edx,0x2c(%esp)\n  /* 0ba */  call    malloc\n  /* 0bf */  mov     0x2c(%esp),%edx\n  /* 0c3 */  test    %eax,%eax\n  /* 0c5 */  mov     %eax,%edi\n  /* 0c7 */  je      .L38b\n.Lcd:\n  /* 0cd */  movb    $0x0,(%edi,%ebp,1)\n  /* 0d1 */  mov     %ebp,0x8(%esp)\n  /* 0d5 */  xor     %ebp,%ebp\n  /* 0d7 */  mov     %ebx,(%esp)\n  /* 0da */  mov     %edi,0x4(%esp)\n  /* 0de */  mov     %edi,textptr\n  /* 0e4 */  call    kread\n  /* 0e9 */  mov     %ebx,(%esp)\n  /* 0ec */  mov     $0x2400,%ebx\n  /* 0f1 */  call    kclose\n  /* 0f6 */  xor     %ecx,%ecx\n  /* 0f8 */  mov     %ecx,0x8(%esp)\n  /* 0fc */  mov     %ebx,0x4(%esp)\n  /* 100 */  mov     $0x1,%ebx\n  /* 105 */  movl    $actorscrptr,(%esp)\n  /* 10c */  call    clearbuf\n  /* 111 */  mov     $0x2400,%eax\n  /* 116 */  mov     %ebp,0x8(%esp)\n  /* 11a */  xor     %ebp,%ebp\n  /* 11c */  mov     %eax,0x4(%esp)\n  /* 120 */  movl    $actortype,(%esp)\n  /* 127 */  call    clearbufbyte\n  /* 12c */  xor     %eax,%eax\n  /* 12e */  mov     %eax,0x8(%esp)\n  /* 132 */  mov     $0x20040,%eax\n  /* 137 */  mov     %eax,0x4(%esp)\n  /* 13b */  movl    $script,(%esp)\n  /* 142 */  call    clearbufbyte\n  /* 147 */  xor     %eax,%eax\n  /* 149 */  xor     %edx,%edx\n  /* 14b */  mov     %eax,labelcnt\n  /* 150 */  mov     $script+0x4,%eax\n  /* 155 */  xor     %ecx,%ecx\n  /* 157 */  mov     %eax,scriptptr\n  /* 15c */  mov     $0xff,%eax\n  /* 161 */  mov     %eax,0x8(%esp)\n  /* 165 */  mov     %esi,0x4(%esp)\n  /* 169 */  movl    $compilefile,(%esp)\n  /* 170 */  mov     %edx,warning\n  /* 176 */  mov     %ecx,error\n  /* 17c */  mov     %bx,line_number\n  /* 183 */  mov     %bp,total_lines\n  /* 18a */  call    __strcpy_chk\n  /* 18f */  nop\n.L190:\n  /* 190 */  call    parsecommand\n  /* 195 */  test    %al,%al\n  /* 197 */  je      .L190\n  /* 199 */  mov     warning,%eax\n  /* 19e */  mov     error,%edx\n  /* 1a4 */  add     %edx,%eax\n  /* 1a6 */  cmp     $0xc,%eax\n  /* 1a9 */  jg      .L2d0\n.L1af:\n  /* 1af */  mov     scriptptr,%eax\n  /* 1b4 */  sub     $script,%eax\n  /* 1b9 */  mov     %eax,%edx\n  /* 1bb */  sar     $0x2,%edx\n  /* 1be */  test    %eax,%eax\n  /* 1c0 */  js      .L3ac\n  /* 1c6 */  cmp     $0x1fffc,%eax\n  /* 1cb */  jg      .L3d0\n  /* 1d1 */  mov     %edi,(%esp)\n  /* 1d4 */  lea     -0x80000000(%edx),%eax\n  /* 1da */  mov     %eax,script\n  /* 1df */  call    free\n  /* 1e4 */  mov     warning,%eax\n  /* 1e9 */  mov     error,%edx\n  /* 1ef */  mov     %eax,%ecx\n  /* 1f1 */  or      %edx,%ecx\n  /* 1f3 */  jne     .L240\n.L1f5:\n  /* 1f5 */  movl    $\"Code Size: %d bytes (%d labels).\\n\",(%esp)\n  /* 1fc */  movzwl  line_number,%eax\n  /* 203 */  add     %ax,total_lines\n  /* 20a */  mov     labelcnt,%eax\n  /* 20f */  mov     %eax,0x8(%esp)\n  /* 213 */  mov     scriptptr,%eax\n  /* 218 */  sub     $script,%eax\n  /* 21d */  and     $0xfffffffc,%eax\n  /* 220 */  sub     $0x4,%eax\n  /* 223 */  mov     %eax,0x4(%esp)\n  /* 227 */  call    buildprintf\n  /* 22c */  add     $0x13c,%esp\n  /* 232 */  pop     %ebx\n  /* 233 */  pop     %esi\n  /* 234 */  pop     %edi\n  /* 235 */  pop     %ebp\n  /* 236 */  ret\n  /* 237 */  nop\n  /* 238 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  mov     %eax,0x4(%esp)\n  /* 244 */  mov     %edx,0x8(%esp)\n  /* 248 */  movl    $\"Found %d warning(s), %d error(s).\\n\",(%esp)\n  /* 24f */  call    buildprintf\n  /* 254 */  mov     error,%eax\n  /* 259 */  test    %eax,%eax\n  /* 25b */  je      .L316\n.L261:\n  /* 261 */  cmpb    $loadfromgrouponly,0x0\n  /* 268 */  jne     .L2e8\n  /* 26a */  cmpl    $0xffffffff,groupfile\n  /* 271 */  je      .L7b\n  /* 277 */  movl    $\"CON File Compilation Error\",(%esp)\n  /* 27e */  mov     $\"Errors found when compiling CON files. Use default CONs instead?\",%ecx\n  /* 283 */  mov     %ecx,0x4(%esp)\n  /* 287 */  call    wm_ynbox\n  /* 28c */  test    %eax,%eax\n  /* 28e */  je      .L308\n  /* 290 */  movl    $\" Yes\\n\",(%esp)\n  /* 297 */  call    buildprintf\n  /* 29c */  mov     $0x1,%dl\n  /* 29e */  mov     %dl,loadfromgrouponly\n  /* 2a4 */  jmp     .L7b\n  /* 2a9 */  lea     0x0(%esi,%eiz,1),%esi\n.L2b0:\n  /* 2b0 */  mov     $\"\\nMissing con file(s).\",%ecx\n  /* 2b5 */  mov     %ecx,0x150(%esp)\n.L2bc:\n  /* 2bc */  add     $0x13c,%esp\n  /* 2c2 */  pop     %ebx\n  /* 2c3 */  pop     %esi\n  /* 2c4 */  pop     %edi\n  /* 2c5 */  pop     %ebp\n  /* 2c6 */  jmp     gameexit\n  /* 2cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  movl    $\"  * ERROR! Too many warnings or errors.\\n\",(%esp)\n  /* 2d7 */  call    buildprintf\n  /* 2dc */  jmp     .L1af\n  /* 2e1 */  lea     0x0(%esi,%eiz,1),%esi\n.L2e8:\n  /* 2e8 */  mov     $\"Error compiling CON files.\",%ebx\n  /* 2ed */  mov     %ebx,0x150(%esp)\n  /* 2f4 */  add     $0x13c,%esp\n  /* 2fa */  pop     %ebx\n  /* 2fb */  pop     %esi\n  /* 2fc */  pop     %edi\n  /* 2fd */  pop     %ebp\n  /* 2fe */  jmp     gameexit\n  /* 303 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L308:\n  /* 308 */  mov     $\"\",%eax\n  /* 30d */  mov     %eax,0x150(%esp)\n  /* 314 */  jmp     .L2bc\n.L316:\n  /* 316 */  cmpl    $warning,0x0\n  /* 31d */  je      .L1f5\n  /* 323 */  cmpl    $0xffffffff,groupfile\n  /* 32a */  je      .L1f5\n  /* 330 */  cmpb    $loadfromgrouponly,0x0\n  /* 337 */  jne     .L1f5\n  /* 33d */  movl    $\"CON File Compilation Warning\",(%esp)\n  /* 344 */  mov     $\"Warnings found when compiling CON files. Use default CONs instead?\",%eax\n  /* 349 */  mov     %eax,0x4(%esp)\n  /* 34d */  call    wm_ynbox\n  /* 352 */  test    %eax,%eax\n  /* 354 */  je      .L378\n  /* 356 */  mov     $0x1,%al\n  /* 358 */  mov     %al,loadfromgrouponly\n  /* 35d */  mov     $\" Yes\\n\",%eax\n  /* 362 */  mov     %eax,0x150(%esp)\n  /* 369 */  add     $0x13c,%esp\n  /* 36f */  pop     %ebx\n  /* 370 */  pop     %esi\n  /* 371 */  pop     %edi\n  /* 372 */  pop     %ebp\n  /* 373 */  jmp     buildprintf\n.L378:\n  /* 378 */  mov     error,%esi\n  /* 37e */  test    %esi,%esi\n  /* 380 */  jne     .L261\n  /* 386 */  jmp     .L1f5\n.L38b:\n  /* 38b */  mov     %edx,0x4(%esp)\n  /* 38f */  movl    $\"Failed allocating %d byte CON text buffer.\\n\",(%esp)\n  /* 396 */  call    buildprintf\n  /* 39b */  movl    $\"Failed allocating memory for CON file.\",(%esp)\n  /* 3a2 */  call    gameexit\n  /* 3a7 */  jmp     .Lcd\n.L3ac:\n  /* 3ac */  movl    $__PRETTY_FUNCTION__.1,0xc(%esp)\n  /* 3b4 */  movl    $0x1f1,0x8(%esp)\n  /* 3bc */  movl    $\"gamedef.c\",0x4(%esp)\n  /* 3c4 */  movl    $\"offs >= 0\",(%esp)\n  /* 3cb */  call    __assert_fail\n.L3d0:\n  /* 3d0 */  movl    $__PRETTY_FUNCTION__.1,0xc(%esp)\n  /* 3d8 */  movl    $0x1f2,0x8(%esp)\n  /* 3e0 */  movl    $\"gamedef.c\",0x4(%esp)\n  /* 3e8 */  movl    $\"offs < MAXSCRIPTSIZE\",(%esp)\n  /* 3ef */  call    __assert_fail\n","c":"#include <assert.h>\n#include \"duke3d.h\"\n\nstatic short line_number;\nstatic char compilefile[255] = \"(none)\";\nstatic short total_lines;\n\nvoid passone(void )\n{\n    while (parsecommand() == 0) {}\n    if (error + warning > 12)\n        buildprintf(\"  * ERROR! Too many warnings or errors.\\n\");\n}\n\nint encodescriptptr(int *scptr)\n{\n    int offs = scptr - script;\n#line 497\n    assert(offs >= 0);\n    assert(offs < MAXSCRIPTSIZE);\n    return 0x80000000 + offs;\n}\n\nint *decodescriptptr(int scptr)\n{\n    assert(scptr <= 0);\n    return script + scptr;\n}\n\nvoid loadefs(const char *filenam)\n{\n    char *mptr;\n    int i;\n    int fs,fp;\n\n    fp = kopen4load(filenam,loadfromgrouponly);\n    if( fp == -1 )\n    {\n        if( loadfromgrouponly == 1 )\n            gameexit(\"\\nMissing con file(s).\");\n        else {\n            char msg[255];\n            const char *msgfmt = \"CON file \\\"%s\\\" was not found.\\n\\n\"\n                \"Check that the \\\"%s\\\" file is in the JFDuke3D directory \"\n                \"and try running the game again.\";\n            snprintf(msg, sizeof(msg), msgfmt, filenam, duke3dgrp);\n            gameexit(msg);\n            return;\n        }\n\n        return;\n    }\n\n    fs = kfilelength(fp);\n\n    buildprintf(\"Compiling: %s (%d bytes)\\n\",filenam,fs);\n\n    mptr = Bmalloc(fs+1);\n    if (!mptr) {\n        buildprintf(\"Failed allocating %d byte CON text buffer.\\n\", fs+1);\n        gameexit(\"Failed allocating memory for CON file.\");\n    }\n    mptr[fs] = 0;\n\n    textptr = mptr;\n\n    kread(fp,textptr,fs);\n    kclose(fp);\n\n    clearbuf(actorscrptr,MAXTILES,0L);\n    clearbufbyte(actortype,MAXTILES,0L);\n    clearbufbyte(script,sizeof(script),0l);\n\n    labelcnt = 0;\n    scriptptr = script+1;\n    warning = 0;\n    error = 0;\n    line_number = 1;\n    total_lines = 0;\n\n    strcpy(compilefile, filenam);\n    passone();\n    *script = encodescriptptr(scriptptr);\n\n    Bfree(mptr);\n\n    if(warning|error)\n        buildprintf(\"Found %d warning(s), %d error(s).\\n\",warning,error);\n\n    if( error == 0 && warning != 0)\n    {\n        if( groupfile != -1 && loadfromgrouponly == 0 )\n        {\n        i=wm_ynbox(\"CON File Compilation Warning\", \"Warnings found when compiling CON files. Use default CONs instead?\");\n        if (i) i = 'y';\n        if(i == 'y' || i == 'Y' )\n            {\n                loadfromgrouponly = 1;\n                buildprintf(\" Yes\\n\");\n                return;\n            }\n        }\n    }\n\n    if(error)\n    {\n        if( loadfromgrouponly )\n        {\n            gameexit(\"Error compiling CON files.\");\n        }\n        else\n        {\n            if( groupfile != -1 && loadfromgrouponly == 0 )\n            {\n                i=wm_ynbox(\"CON File Compilation Error\", \"Errors found when compiling CON files. Use default CONs instead?\");\n                if (i) i = 'y';\n                if( i == 'y' || i == 'Y' )\n                {\n                    buildprintf(\" Yes\\n\");\n                    loadfromgrouponly = 1;\n                    return;\n                }\n                else gameexit(\"\");\n            }\n        }\n    }\n    else\n    {\n        total_lines += line_number;\n        buildprintf(\"Code Size: %d bytes (%d labels).\\n\",(int)((scriptptr-script)<<2)-4,labelcnt);\n    }\n}\n","size":1012,"score":100,"agent":"kuncc/5","pid":6,"session":2145,"ts":1791755529450,"assisted":true}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1955,"symbol":"domovethings","file":"game.c","asm":"# domovethings  (TU game.c, section .text, 1918 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndomovethings:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  movswl  connecthead,%ebx\n  /* 00e */  test    %ebx,%ebx\n  /* 010 */  js      .L8e\n  /* 012 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  lea     (%ebx,%ebx,2),%eax\n  /* 023 */  mov     dsync+0x8(,%eax,4),%eax\n  /* 02a */  test    $0x20000,%eax\n  /* 02f */  je      .L7b\n  /* 031 */  mov     %bl,multiwho\n  /* 037 */  mov     $0x2,%dl\n  /* 039 */  mov     %dl,multiflag\n  /* 03f */  mov     %eax,%edx\n  /* 041 */  shr     $0x12,%edx\n  /* 044 */  shr     $0x13,%eax\n  /* 047 */  and     $0x1,%dl\n  /* 04a */  mov     %dl,multiwhat\n  /* 050 */  and     $0xf,%al\n  /* 052 */  test    %dl,%dl\n  /* 054 */  mov     %al,multipos\n  /* 059 */  movsbl  %al,%eax\n  /* 05c */  mov     %eax,(%esp)\n  /* 05f */  jne     .L498\n  /* 065 */  call    loadplayer\n  /* 06a */  xor     %edx,%edx\n  /* 06c */  mov     %dl,multiflag\n  /* 072 */  test    %ax,%ax\n  /* 075 */  je      .L520\n.L7b:\n  /* 07b */  movswl  connectpoint2(,%ebx,4),%ebx\n  /* 083 */  test    %ebx,%ebx\n  /* 085 */  jns     .L20\n  /* 087 */  movswl  connecthead,%ebx\n.L8e:\n  /* 08e */  addl    $0x4,lockclock\n  /* 095 */  mov     $0xffffffff,%eax\n  /* 09a */  mov     %ax,ud+0x592\n  /* 0a0 */  movzbl  earthquaketime,%eax\n  /* 0a7 */  test    %al,%al\n  /* 0a9 */  je      .Lb2\n  /* 0ab */  dec     %al\n  /* 0ad */  mov     %al,earthquaketime\n.Lb2:\n  /* 0b2 */  movzbl  rtsplaying,%eax\n  /* 0b9 */  test    %al,%al\n  /* 0bb */  jne     .L438\n.Lc1:\n  /* 0c1 */  mov     $user_quote_time,%edx\n.Lc6:\n  /* 0c6 */  movswl  (%edx),%eax\n  /* 0c9 */  test    %eax,%eax\n  /* 0cb */  je      .Ldd\n  /* 0cd */  dec     %eax\n  /* 0ce */  cwtl\n  /* 0cf */  mov     %ax,(%edx)\n  /* 0d2 */  test    %eax,%eax\n  /* 0d4 */  jne     .Ldd\n  /* 0d6 */  mov     $0x1,%al\n  /* 0d8 */  mov     %al,pub\n.Ldd:\n  /* 0dd */  add     $0x2,%edx\n  /* 0e0 */  cmp     $user_quote_time+0x8,%edx\n  /* 0e6 */  jne     .Lc6\n  /* 0e8 */  mov     quotebotgoal,%eax\n  /* 0ed */  mov     quotebot,%ecx\n  /* 0f3 */  mov     %eax,%edx\n  /* 0f5 */  sub     %ecx,%edx\n  /* 0f7 */  mov     %edx,%esi\n  /* 0f9 */  neg     %esi\n  /* 0fb */  cmovs   %edx,%esi\n  /* 0fe */  cmp     $0x10,%esi\n  /* 101 */  jg      .L11f\n  /* 103 */  cmpl    $0x8,ud+0x5fc\n  /* 10a */  jg      .L11f\n  /* 10c */  test    %edx,%edx\n  /* 10e */  mov     $0x1,%eax\n  /* 113 */  jg      .L11d\n  /* 115 */  setne   %al\n  /* 118 */  movzbl  %al,%eax\n  /* 11b */  neg     %eax\n.L11d:\n  /* 11d */  add     %ecx,%eax\n.L11f:\n  /* 11f */  mov     %eax,quotebot\n  /* 124 */  mov     show_shareware,%eax\n  /* 129 */  test    %eax,%eax\n  /* 12b */  jle     .L144\n  /* 12d */  dec     %eax\n  /* 12e */  mov     %eax,show_shareware\n  /* 133 */  jne     .L144\n  /* 135 */  mov     $0x1,%cl\n  /* 137 */  mov     $0x1,%al\n  /* 139 */  mov     %cl,pus\n  /* 13f */  mov     %al,pub\n.L144:\n  /* 144 */  incb    everyothertime\n  /* 14a */  test    %ebx,%ebx\n  /* 14c */  js      .L191\n  /* 14e */  xchg    %ax,%ax\n.L150:\n  /* 150 */  lea     (%ebx,%ebx,2),%eax\n  /* 153 */  mov     $0xc,%edx\n  /* 158 */  mov     %edx,0x8(%esp)\n  /* 15c */  shl     $0x2,%eax\n  /* 15f */  lea     dsync(%eax),%edx\n  /* 165 */  mov     %edx,0x4(%esp)\n  /* 169 */  movzbl  movefifoplc,%edx\n  /* 170 */  lea     (%edx,%edx,2),%edx\n  /* 173 */  shl     $0x6,%edx\n  /* 176 */  lea     inputfifo(%eax,%edx,1),%eax\n  /* 17d */  mov     %eax,(%esp)\n  /* 180 */  call    copybufbyte\n  /* 185 */  movswl  connectpoint2(,%ebx,4),%ebx\n  /* 18d */  test    %ebx,%ebx\n  /* 18f */  jns     .L150\n.L191:\n  /* 191 */  incl    movefifoplc\n  /* 197 */  mov     $0xffffffff,%edi\n  /* 19c */  call    updateinterpolations\n  /* 1a1 */  movswl  connecthead,%ebx\n  /* 1a8 */  test    %ebx,%ebx\n  /* 1aa */  jns     .L298\n  /* 1b0 */  jmp     .L2b7\n  /* 1b5 */  lea     0x0(%esi),%esi\n.L1b8:\n  /* 1b8 */  call    closedemowrite\n  /* 1bd */  cmp     myconnectindex,%ebx\n  /* 1c3 */  je      .L420\n.L1c9:\n  /* 1c9 */  movswl  screenpeek,%edx\n  /* 1d0 */  mov     connecthead,%eax\n  /* 1d5 */  cmp     %ebx,%edx\n  /* 1d7 */  je      .L350\n.L1dd:\n  /* 1dd */  cmp     %eax,%ebx\n  /* 1df */  mov     connectpoint2(,%ebx,4),%eax\n  /* 1e6 */  je      .L340\n  /* 1ec */  mov     %eax,connectpoint2(,%edi,4)\n.L1f3:\n  /* 1f3 */  mov     numplayers,%eax\n  /* 1f8 */  decl    ud+0x950\n  /* 1fe */  dec     %eax\n  /* 1ff */  mov     %eax,numplayers\n  /* 204 */  dec     %eax\n  /* 205 */  jle     .L370\n.L20b:\n  /* 20b */  mov     $0x1,%dl\n  /* 20d */  mov     $0x1,%cl\n  /* 20f */  mov     %dl,pub\n  /* 215 */  mov     $\"%s is history!\",%esi\n  /* 21a */  mov     $0x400,%ebp\n  /* 21f */  mov     %cl,pus\n  /* 225 */  call    vscrn\n  /* 22a */  mov     %ebx,%eax\n  /* 22c */  mov     %esi,0xc(%esp)\n  /* 230 */  imul    $0x3ac,%ebx,%esi\n  /* 236 */  mov     %ebp,0x8(%esp)\n  /* 23a */  shl     $0x5,%eax\n  /* 23d */  movl    $buf,(%esp)\n  /* 244 */  add     $ud+0x8,%eax\n  /* 249 */  mov     %eax,0x10(%esp)\n  /* 24d */  mov     $0x2,%eax\n  /* 252 */  mov     %eax,0x4(%esp)\n  /* 256 */  add     $ps,%esi\n  /* 25c */  call    __sprintf_chk\n  /* 261 */  mov     %esi,(%esp)\n  /* 264 */  call    quickkill\n  /* 269 */  movswl  0x2e6(%esi),%eax\n  /* 270 */  mov     %eax,(%esp)\n  /* 273 */  call    deletesprite\n  /* 278 */  movl    $buf,(%esp)\n  /* 27f */  call    adduserquote\n  /* 284 */  test    %edi,%edi\n  /* 286 */  js      .L320\n.L28c:\n  /* 28c */  movswl  connectpoint2(,%ebx,4),%ebx\n  /* 294 */  test    %ebx,%ebx\n  /* 296 */  js      .L2b7\n.L298:\n  /* 298 */  lea     (%ebx,%ebx,2),%eax\n  /* 29b */  testb   $0x4,dsync+0xb(,%eax,4)\n  /* 2a3 */  jne     .L1b8\n  /* 2a9 */  mov     %ebx,%edi\n  /* 2ab */  movswl  connectpoint2(,%ebx,4),%ebx\n  /* 2b3 */  test    %ebx,%ebx\n  /* 2b5 */  jns     .L298\n.L2b7:\n  /* 2b7 */  cmpl    $0x1,numplayers\n  /* 2be */  jle     .L2cf\n  /* 2c0 */  mov     movefifoplc,%eax\n  /* 2c5 */  not     %eax\n  /* 2c7 */  test    $0x7,%al\n  /* 2c9 */  je      .L5a0\n.L2cf:\n  /* 2cf */  cmpl    $0x1,ud+0x918\n  /* 2d6 */  je      .L623\n.L2dc:\n  /* 2dc */  cmpw    $0x0,ud+0x58e\n  /* 2e4 */  je      .L470\n  /* 2ea */  movswl  connecthead,%ebx\n  /* 2f1 */  test    %ebx,%ebx\n  /* 2f3 */  jns     .L3a4\n  /* 2f9 */  lea     0x0(%esi,%eiz,1),%esi\n.L300:\n  /* 300 */  call    fakedomovethingscorrect\n  /* 305 */  testb   $0x1,everyothertime\n  /* 30c */  je      .L448\n.L312:\n  /* 312 */  add     $0x2c,%esp\n  /* 315 */  xor     %eax,%eax\n  /* 317 */  pop     %ebx\n  /* 318 */  pop     %esi\n  /* 319 */  pop     %edi\n  /* 31a */  pop     %ebp\n  /* 31b */  ret\n  /* 31c */  lea     0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  mov     networkmode,%eax\n  /* 325 */  test    %eax,%eax\n  /* 327 */  jne     .L28c\n  /* 32d */  movl    $\" \\nThe 'MASTER/First player' just quit the game.  All\\nplayers are re…\",(%esp)\n  /* 334 */  call    gameexit\n  /* 339 */  jmp     .L28c\n  /* 33e */  xchg    %ax,%ax\n.L340:\n  /* 340 */  mov     %eax,connecthead\n  /* 345 */  jmp     .L1f3\n  /* 34a */  lea     0x0(%esi),%esi\n.L350:\n  /* 350 */  movswl  connectpoint2(,%ebx,4),%edx\n  /* 358 */  test    %edx,%edx\n  /* 35a */  js      .L460\n  /* 360 */  mov     %dx,screenpeek\n  /* 367 */  jmp     .L1dd\n  /* 36c */  lea     0x0(%esi,%eiz,1),%esi\n.L370:\n  /* 370 */  movl    $0xb1,(%esp)\n  /* 377 */  call    sound\n  /* 37c */  jmp     .L20b\n  /* 381 */  lea     0x0(%esi,%eiz,1),%esi\n.L388:\n  /* 388 */  mov     %ebx,(%esp)\n  /* 38b */  call    processinput\n  /* 390 */  mov     %ebx,(%esp)\n  /* 393 */  call    checksectors\n  /* 398 */  movswl  connectpoint2(,%ebx,4),%ebx\n  /* 3a0 */  test    %ebx,%ebx\n  /* 3a2 */  js      .L3c2\n.L3a4:\n  /* 3a4 */  mov     %ebx,(%esp)\n  /* 3a7 */  call    cheatkeys\n  /* 3ac */  cmpw    $0x0,ud+0x58e\n  /* 3b4 */  je      .L388\n  /* 3b6 */  movswl  connectpoint2(,%ebx,4),%ebx\n  /* 3be */  test    %ebx,%ebx\n  /* 3c0 */  jns     .L3a4\n.L3c2:\n  /* 3c2 */  cmpw    $0x0,ud+0x58e\n  /* 3ca */  jne     .L300\n  /* 3d0 */  call    movefta\n  /* 3d5 */  call    moveweapons\n  /* 3da */  call    movetransports\n  /* 3df */  nop\n  /* 3e0 */  call    moveplayers\n  /* 3e5 */  call    movefallers\n  /* 3ea */  call    moveexplosions\n  /* 3ef */  nop\n  /* 3f0 */  call    moveactors\n  /* 3f5 */  call    moveeffectors\n  /* 3fa */  call    movestandables\n  /* 3ff */  nop\n  /* 400 */  call    doanimations\n  /* 405 */  call    movefx\n  /* 40a */  call    fakedomovethingscorrect\n  /* 40f */  testb   $0x1,everyothertime\n  /* 416 */  jne     .L312\n  /* 41c */  jmp     .L448\n  /* 41e */  xchg    %ax,%ax\n.L420:\n  /* 420 */  movl    $\" \",(%esp)\n  /* 427 */  call    gameexit\n  /* 42c */  jmp     .L1c9\n  /* 431 */  lea     0x0(%esi,%eiz,1),%esi\n.L438:\n  /* 438 */  dec     %al\n  /* 43a */  mov     %al,rtsplaying\n  /* 43f */  jmp     .Lc1\n  /* 444 */  lea     0x0(%esi,%eiz,1),%esi\n.L448:\n  /* 448 */  call    animatewalls\n  /* 44d */  call    movecyclers\n  /* 452 */  call    pan3dsound\n  /* 457 */  jmp     .L312\n  /* 45c */  lea     0x0(%esi,%eiz,1),%esi\n.L460:\n  /* 460 */  mov     %ax,screenpeek\n  /* 466 */  jmp     .L1dd\n  /* 46b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L470:\n  /* 470 */  call    krand\n  /* 475 */  mov     %ax,global_random\n  /* 47b */  call    movedummyplayers\n  /* 480 */  movswl  connecthead,%ebx\n  /* 487 */  test    %ebx,%ebx\n  /* 489 */  jns     .L3a4\n  /* 48f */  jmp     .L3c2\n  /* 494 */  lea     0x0(%esi,%eiz,1),%esi\n.L498:\n  /* 498 */  call    saveplayer\n  /* 49d */  mov     myconnectindex,%edx\n  /* 4a3 */  xor     %eax,%eax\n  /* 4a5 */  mov     %al,multiflag\n  /* 4aa */  movsbl  multiwho,%eax\n  /* 4b1 */  imul    $0x3ac,%edx,%ebx\n  /* 4b7 */  add     $ps,%ebx\n  /* 4bd */  cmp     %edx,%eax\n  /* 4bf */  je      .L62d\n  /* 4c5 */  movl    $fta_quotes+0x1e80,(%esp)\n  /* 4cc */  shl     $0x5,%eax\n  /* 4cf */  mov     $0x1180,%ecx\n  /* 4d4 */  mov     %ecx,0x8(%esp)\n  /* 4d8 */  add     $ud+0x8,%eax\n  /* 4dd */  mov     $0x1180,%esi\n  /* 4e2 */  mov     %eax,0x4(%esp)\n  /* 4e6 */  mov     $\" SAVED A MULTIPLAYER GAME\",%edi\n  /* 4eb */  call    __strcpy_chk\n  /* 4f0 */  mov     %esi,0x8(%esp)\n  /* 4f4 */  mov     %edi,0x4(%esp)\n  /* 4f8 */  movl    $fta_quotes+0x1e80,(%esp)\n  /* 4ff */  call    __strcat_chk\n  /* 504 */  mov     %ebx,0x4(%esp)\n  /* 508 */  movl    $0x7a,(%esp)\n  /* 50f */  call    FTA\n  /* 514 */  movswl  connecthead,%ebx\n  /* 51b */  jmp     .L8e\n.L520:\n  /* 520 */  mov     myconnectindex,%edx\n  /* 526 */  movsbl  multiwho,%eax\n  /* 52d */  imul    $0x3ac,%edx,%ebx\n  /* 533 */  add     $ps,%ebx\n  /* 539 */  cmp     %edx,%eax\n  /* 53b */  je      .L6a3\n  /* 541 */  movl    $fta_quotes+0x1e80,(%esp)\n  /* 548 */  shl     $0x5,%eax\n  /* 54b */  mov     $0x1180,%edx\n  /* 550 */  mov     %edx,0x8(%esp)\n  /* 554 */  add     $ud+0x8,%eax\n  /* 559 */  mov     $\" LOADED A MULTIPLAYER GAME\",%esi\n  /* 55e */  mov     %eax,0x4(%esp)\n  /* 562 */  call    __strcpy_chk\n  /* 567 */  mov     $0x1180,%ecx\n  /* 56c */  mov     %ecx,0x8(%esp)\n  /* 570 */  mov     %esi,0x4(%esp)\n  /* 574 */  movl    $fta_quotes+0x1e80,(%esp)\n  /* 57b */  call    __strcat_chk\n  /* 580 */  mov     %ebx,0x4(%esp)\n  /* 584 */  movl    $0x7a,(%esp)\n  /* 58b */  call    FTA\n  /* 590 */  mov     $0x1,%al\n.L592:\n  /* 592 */  add     $0x2c,%esp\n  /* 595 */  pop     %ebx\n  /* 596 */  pop     %esi\n  /* 597 */  pop     %edi\n  /* 598 */  pop     %ebp\n  /* 599 */  ret\n  /* 59a */  lea     0x0(%esi),%esi\n.L5a0:\n  /* 5a0 */  movswl  connecthead,%ebx\n  /* 5a7 */  movzbl  randomseed,%edx\n  /* 5ae */  test    %ebx,%ebx\n  /* 5b0 */  js      .L5f2\n  /* 5b2 */  lea     0x0(%esi),%esi\n  /* 5b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5c0:\n  /* 5c0 */  imul    $0x3ac,%ebx,%ecx\n  /* 5c6 */  movswl  connectpoint2(,%ebx,4),%ebx\n  /* 5ce */  mov     ps+0x218(%ecx),%eax\n  /* 5d4 */  add     ps+0x214(%ecx),%al\n  /* 5da */  add     ps+0x21c(%ecx),%al\n  /* 5e0 */  add     ps+0x28c(%ecx),%al\n  /* 5e6 */  add     ps+0x220(%ecx),%al\n  /* 5ec */  add     %al,%dl\n  /* 5ee */  test    %ebx,%ebx\n  /* 5f0 */  jns     .L5c0\n.L5f2:\n  /* 5f2 */  mov     myconnectindex,%ecx\n  /* 5f8 */  mov     syncvalhead(,%ecx,4),%eax\n  /* 5ff */  mov     %ecx,%ebx\n  /* 601 */  shl     $0x8,%ebx\n  /* 604 */  movzbl  %al,%esi\n  /* 607 */  inc     %eax\n  /* 608 */  cmpl    $0x1,ud+0x918\n  /* 60f */  mov     %dl,syncval(%esi,%ebx,1)\n  /* 616 */  mov     %eax,syncvalhead(,%ecx,4)\n  /* 61d */  jne     .L2dc\n.L623:\n  /* 623 */  call    record\n  /* 628 */  jmp     .L2dc\n.L62d:\n  /* 62d */  mov     $fta_quotes+0x1e80,%edx\n  /* 632 */  mov     $\"MULTIPLAYER GAME SAVED\",%ecx\n  /* 637 */  test    $0x1,%dl\n  /* 63a */  mov     $0x17,%esi\n  /* 63f */  jne     .L729\n.L645:\n  /* 645 */  test    $0x2,%dl\n  /* 648 */  jne     .L714\n.L64e:\n  /* 64e */  mov     %esi,%edi\n  /* 650 */  xor     %eax,%eax\n  /* 652 */  and     $0xfffffffc,%edi\n.L655:\n  /* 655 */  mov     (%ecx,%eax,1),%ebp\n  /* 658 */  mov     %ebp,(%edx,%eax,1)\n  /* 65b */  add     $0x4,%eax\n  /* 65e */  cmp     %edi,%eax\n  /* 660 */  jb      .L655\n  /* 662 */  add     %eax,%edx\n  /* 664 */  add     %eax,%ecx\n  /* 666 */  xor     %eax,%eax\n  /* 668 */  test    $0x2,%esi\n  /* 66e */  je      .L67b\n  /* 670 */  movzwl  (%ecx),%eax\n  /* 673 */  mov     %ax,(%edx)\n  /* 676 */  mov     $0x2,%eax\n.L67b:\n  /* 67b */  and     $0x1,%esi\n  /* 67e */  je      .L687\n  /* 680 */  movzbl  (%ecx,%eax,1),%ecx\n  /* 684 */  mov     %cl,(%edx,%eax,1)\n.L687:\n  /* 687 */  mov     %ebx,0x4(%esp)\n  /* 68b */  movl    $0x7a,(%esp)\n  /* 692 */  call    FTA\n  /* 697 */  movswl  connecthead,%ebx\n  /* 69e */  jmp     .L8e\n.L6a3:\n  /* 6a3 */  mov     $fta_quotes+0x1e80,%edx\n  /* 6a8 */  mov     $\"MULTIPLAYER GAME LOADED\",%ecx\n  /* 6ad */  test    $0x1,%dl\n  /* 6b0 */  mov     $0x18,%esi\n  /* 6b5 */  jne     .L75e\n.L6bb:\n  /* 6bb */  test    $0x2,%dl\n  /* 6be */  jne     .L749\n.L6c4:\n  /* 6c4 */  mov     %esi,%edi\n  /* 6c6 */  xor     %eax,%eax\n  /* 6c8 */  and     $0xfffffffc,%edi\n.L6cb:\n  /* 6cb */  mov     (%ecx,%eax,1),%ebp\n  /* 6ce */  mov     %ebp,(%edx,%eax,1)\n  /* 6d1 */  add     $0x4,%eax\n  /* 6d4 */  cmp     %edi,%eax\n  /* 6d6 */  jb      .L6cb\n  /* 6d8 */  add     %eax,%edx\n  /* 6da */  add     %eax,%ecx\n  /* 6dc */  xor     %eax,%eax\n  /* 6de */  test    $0x2,%esi\n  /* 6e4 */  je      .L6f1\n  /* 6e6 */  movzwl  (%ecx),%eax\n  /* 6e9 */  mov     %ax,(%edx)\n  /* 6ec */  mov     $0x2,%eax\n.L6f1:\n  /* 6f1 */  and     $0x1,%esi\n  /* 6f4 */  je      .L6fd\n  /* 6f6 */  movzbl  (%ecx,%eax,1),%ecx\n  /* 6fa */  mov     %cl,(%edx,%eax,1)\n.L6fd:\n  /* 6fd */  mov     %ebx,0x4(%esp)\n  /* 701 */  movl    $0x7a,(%esp)\n  /* 708 */  call    FTA\n  /* 70d */  mov     $0x1,%al\n  /* 70f */  jmp     .L592\n.L714:\n  /* 714 */  movzwl  (%ecx),%eax\n  /* 717 */  add     $0x2,%edx\n  /* 71a */  add     $0x2,%ecx\n  /* 71d */  sub     $0x2,%esi\n  /* 720 */  mov     %ax,-0x2(%edx)\n  /* 724 */  jmp     .L64e\n.L729:\n  /* 729 */  movzbl  \"MULTIPLAYER GAME SAVED\",%eax\n  /* 730 */  mov     $fta_quotes+0x1e81,%edx\n  /* 735 */  mov     $.LC125+0x1,%ecx\n  /* 73a */  mov     $0x16,%esi\n  /* 73f */  mov     %al,fta_quotes+0x1e80\n  /* 744 */  jmp     .L645\n.L749:\n  /* 749 */  movzwl  (%ecx),%eax\n  /* 74c */  add     $0x2,%edx\n  /* 74f */  add     $0x2,%ecx\n  /* 752 */  sub     $0x2,%esi\n  /* 755 */  mov     %ax,-0x2(%edx)\n  /* 759 */  jmp     .L6c4\n.L75e:\n  /* 75e */  movzbl  \"MULTIPLAYER GAME LOADED\",%eax\n  /* 765 */  mov     $fta_quotes+0x1e81,%edx\n  /* 76a */  mov     $.LC127+0x1,%ecx\n  /* 76f */  mov     $0x17,%esi\n  /* 774 */  mov     %al,fta_quotes+0x1e80\n  /* 779 */  jmp     .L6bb\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\n#define MAXUSERQUOTES 4\nshort user_quote_time[MAXUSERQUOTES];\nint quotebot, quotebotgoal;\nvoid adduserquote(char *daquote);\n\nextern void zzq_(const char *);\n#define ZS(x) zzq_(#x);\n#define ZX10(p) ZS(p##0) ZS(p##1) ZS(p##2) ZS(p##3) ZS(p##4) ZS(p##5) ZS(p##6) ZS(p##7) ZS(p##8) ZS(p##9)\nvoid zzpad_(void)\n{\n    ZX10(a) ZX10(b) ZX10(c) ZX10(d) ZX10(e) ZX10(f) ZX10(g) ZX10(h) ZX10(i) ZX10(j) ZX10(k) ZX10(l)\n    ZS(m0) ZS(m1) ZS(m2) ZS(m3)\n}\n\nchar domovethings(void)\n{\n    short i, j;\n    unsigned char ch;\n\n    for(i=connecthead;i>=0;i=connectpoint2[i])\n        if( sync[i].bits&(1<<17) )\n    {\n        multiflag = 2;\n        multiwhat = (sync[i].bits>>18)&1;\n        multipos = (unsigned) (sync[i].bits>>19)&15;\n        multiwho = i;\n\n        if( multiwhat )\n        {\n            saveplayer( multipos );\n            multiflag = 0;\n\n            if(multiwho != myconnectindex)\n            {\n                strcpy(fta_quotes[122],&ud.user_name[multiwho][0]);\n                strcat(fta_quotes[122],\" SAVED A MULTIPLAYER GAME\");\n                FTA(122,&ps[myconnectindex]);\n            }\n            else\n            {\n                strcpy(fta_quotes[122],\"MULTIPLAYER GAME SAVED\");\n                FTA(122,&ps[myconnectindex]);\n            }\n            break;\n        }\n        else\n        {\n//            waitforeverybody();\n\n            j = loadplayer( multipos );\n\n            multiflag = 0;\n\n            if(j == 0)\n            {\n                if(multiwho != myconnectindex)\n                {\n                    strcpy(fta_quotes[122],&ud.user_name[multiwho][0]);\n                    strcat(fta_quotes[122],\" LOADED A MULTIPLAYER GAME\");\n                    FTA(122,&ps[myconnectindex]);\n                }\n                else\n                {\n                    strcpy(fta_quotes[122],\"MULTIPLAYER GAME LOADED\");\n                    FTA(122,&ps[myconnectindex]);\n                }\n                return 1;\n            }\n        }\n    }\n\n    ud.camerasprite = -1;\n    lockclock += TICSPERFRAME;\n\n    if(earthquaketime > 0) earthquaketime--;\n    if(rtsplaying > 0) rtsplaying--;\n\n    for(i=0;i<MAXUSERQUOTES;i++)\n         if (user_quote_time[i])\n         {\n             user_quote_time[i]--;\n             if (!user_quote_time[i]) pub = NUMPAGES;\n         }\n     if ((klabs(quotebotgoal-quotebot) <= 16) && (ud.screen_size <= 8))\n         quotebot += ksgn(quotebotgoal-quotebot);\n     else\n         quotebot = quotebotgoal;\n\n    if( show_shareware > 0 )\n    {\n        show_shareware--;\n        if(show_shareware == 0)\n        {\n            pus = NUMPAGES;\n            pub = NUMPAGES;\n        }\n    }\n\n    everyothertime++;\n\n    for(i=connecthead;i>=0;i=connectpoint2[i])\n        copybufbyte(&inputfifo[movefifoplc&(MOVEFIFOSIZ-1)][i],&sync[i],sizeof(input));\n    movefifoplc++;\n\n    updateinterpolations();\n\n    j = -1;\n    for(i=connecthead;i>=0;i=connectpoint2[i])\n     {\n          if ((sync[i].bits&(1<<26)) == 0) { j = i; continue; }\n\n          closedemowrite();\n\n          if (i == myconnectindex) gameexit(\" \");\n          if (screenpeek == i)\n          {\n                screenpeek = connectpoint2[i];\n                if (screenpeek < 0) screenpeek = connecthead;\n          }\n\n          if (i == connecthead) connecthead = connectpoint2[connecthead];\n          else connectpoint2[j] = connectpoint2[i];\n\n          numplayers--;\n          ud.multimode--;\n\n          if (numplayers < 2)\n              sound(GENERIC_AMBIENCE17);\n\n          pub = NUMPAGES;\n          pus = NUMPAGES;\n          vscrn();\n\n          sprintf(buf,\"%s is history!\",ud.user_name[i]);\n\n          quickkill(&ps[i]);\n          deletesprite(ps[i].i);\n\n          adduserquote(buf);\n\n          if(j < 0 && networkmode == 0 )\n              gameexit( \" \\nThe 'MASTER/First player' just quit the game.  All\\nplayers are returned from the game. This only happens in 5-8\\nplayer mode as a different network scheme is used.\");\n      }\n\n      if ((numplayers >= 2) && ((movefifoplc&7) == 7))\n      {\n            ch = (unsigned char)(randomseed&255);\n            for(i=connecthead;i>=0;i=connectpoint2[i])\n                 ch += ((ps[i].posx+ps[i].posy+ps[i].posz+ps[i].ang+ps[i].horiz)&255);\n            syncval[myconnectindex][syncvalhead[myconnectindex]&(MOVEFIFOSIZ-1)] = ch;\n            syncvalhead[myconnectindex]++;\n      }\n\n    if(ud.recstat == 1) record();\n\n    if( ud.pause_on == 0 )\n    {\n        global_random = TRAND;\n        movedummyplayers();//ST 13\n    }\n\n    for(i=connecthead;i>=0;i=connectpoint2[i])\n    {\n        cheatkeys(i);\n\n        if( ud.pause_on == 0 )\n        {\n            processinput(i);\n            checksectors(i);\n        }\n    }\n\n    if( ud.pause_on == 0 )\n    {\n        movefta();//ST 2\n        moveweapons();          //ST 5 (must be last)\n        movetransports();       //ST 9\n\n        moveplayers();          //ST 10\n        movefallers();          //ST 12\n        moveexplosions();       //ST 4\n\n        moveactors();           //ST 1\n        moveeffectors();        //ST 3\n\n        movestandables();       //ST 6\n        doanimations();\n        movefx();               //ST 11\n    }\n\n    fakedomovethingscorrect();\n\n    if( (everyothertime&1) == 0)\n    {\n        animatewalls();\n        movecyclers();\n        pan3dsound();\n    }\n\n\n    return 0;\n}\n","size":1918,"score":100,"agent":"kuncc/2","pid":3,"session":2147,"ts":1791755535970,"assisted":true}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1858,"symbol":"moveexplosions","file":"actors.c","asm":"# moveexplosions  (TU actors.c, section .text, 5648 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmoveexplosions:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  movswl  headspritestat+0xa,%ebp\n.Le:\n  /* 00e */  test    %ebp,%ebp\n  /* 010 */  js      .L180\n.L16:\n  /* 016 */  mov     %ebp,%ebx\n  /* 018 */  movswl  nextspritestat(%ebp,%ebp,1),%ebp\n  /* 020 */  lea     0x0(,%ebx,4),%eax\n  /* 027 */  mov     %eax,0x18(%esp)\n  /* 02b */  add     %ebx,%eax\n  /* 02d */  lea     (%ebx,%eax,2),%eax\n  /* 030 */  shl     $0x2,%eax\n  /* 033 */  movswl  sprite+0x18(%eax),%edi\n  /* 03a */  lea     sprite(%eax),%esi\n  /* 040 */  mov     %edi,0x1c(%esp)\n  /* 044 */  test    %edi,%edi\n  /* 046 */  js      .L170\n  /* 04c */  movzbl  0x14(%esi),%ecx\n  /* 050 */  test    %cl,%cl\n  /* 052 */  je      .L170\n  /* 058 */  mov     sprite(%eax),%eax\n  /* 05e */  lea     0x0(,%ebx,8),%edx\n  /* 065 */  mov     %edx,0x20(%esp)\n  /* 069 */  add     %ebx,%edx\n  /* 06b */  lea     0x0(,%edx,8),%edi\n  /* 072 */  mov     %eax,0x24(%esp)\n  /* 076 */  mov     %eax,hittype+0x24(%edi)\n  /* 07c */  mov     0x4(%esi),%eax\n  /* 07f */  mov     %eax,0x28(%esp)\n  /* 083 */  mov     %eax,hittype+0x28(%edi)\n  /* 089 */  mov     0x8(%esi),%eax\n  /* 08c */  mov     %eax,0x2c(%esp)\n  /* 090 */  mov     %eax,hittype+0x2c(%edi)\n  /* 096 */  movswl  0xe(%esi),%eax\n  /* 09a */  cmp     $0x745,%eax\n  /* 09f */  jg      .L190\n  /* 0a5 */  cmp     $0x743,%eax\n  /* 0aa */  jg      .L8f0\n  /* 0b0 */  cmp     $0x4d2,%eax\n  /* 0b5 */  je      .Lbfe\n  /* 0bb */  jg      .L368\n  /* 0c1 */  cmp     $0x409,%eax\n  /* 0c6 */  jg      .L990\n  /* 0cc */  cmp     $0x406,%eax\n  /* 0d1 */  jg      .L638\n  /* 0d7 */  cmp     $0x91,%eax\n  /* 0dc */  jg      .Lc50\n  /* 0e2 */  cmp     $0x8d,%eax\n  /* 0e7 */  jle     .L750\n  /* 0ed */  mov     0x20(%esp),%eax\n  /* 0f1 */  add     %ebx,%eax\n  /* 0f3 */  lea     hittype(,%eax,8),%edx\n  /* 0fa */  mov     0x30(%edx),%eax\n  /* 0fd */  test    %eax,%eax\n  /* 0ff */  je      .Le\n  /* 105 */  inc     %eax\n  /* 106 */  mov     %eax,0x30(%edx)\n  /* 109 */  cmp     $0x8,%eax\n  /* 10c */  je      .L123b\n  /* 112 */  cmp     $0x10,%eax\n  /* 115 */  je      .L1453\n.L11b:\n  /* 11b */  mov     0x18(%esp),%eax\n  /* 11f */  add     %ebx,%eax\n  /* 121 */  lea     (%ebx,%eax,2),%eax\n  /* 124 */  lea     sprite(,%eax,4),%edx\n  /* 12b */  movswl  0x1e(%edx),%eax\n  /* 12f */  lea     (%eax,%eax,4),%ecx\n  /* 132 */  lea     (%eax,%ecx,2),%eax\n  /* 135 */  movswl  sprite+0x22(,%eax,4),%eax\n  /* 13d */  imul    $0x3ac,%eax,%eax\n  /* 143 */  cmpw    $0x1a,ps+0x2ee(%eax)\n  /* 14b */  jne     .Le\n  /* 151 */  movw    $0x91,0xe(%edx)\n  /* 157 */  jmp     .Le\n  /* 15c */  lea     0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  cmpw    $0x960,sprite+0xe(%esi)\n  /* 169 */  je      .Le60\n  /* 16f */  nop\n.L170:\n  /* 170 */  mov     %ebx,(%esp)\n.L173:\n  /* 173 */  call    deletesprite\n  /* 178 */  test    %ebp,%ebp\n  /* 17a */  jns     .L16\n.L180:\n  /* 180 */  add     $0x4c,%esp\n  /* 183 */  pop     %ebx\n  /* 184 */  pop     %esi\n  /* 185 */  pop     %edi\n  /* 186 */  pop     %ebp\n  /* 187 */  ret\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  cmp     $0xa1e,%eax\n  /* 195 */  je      .Lac0\n  /* 19b */  jle     .L3a0\n  /* 1a1 */  cmp     $0xfff,%eax\n  /* 1a6 */  je      .L5b3\n  /* 1ac */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1b0 */  jle     .L590\n  /* 1b6 */  cmp     $0x113b,%eax\n  /* 1bb */  je      .Lbfe\n  /* 1c1 */  jg      .Lbe8\n  /* 1c7 */  cmp     $0x1125,%eax\n  /* 1cc */  jne     .Ld38\n.L1d2:\n  /* 1d2 */  mov     0x20(%esp),%eax\n  /* 1d6 */  add     %ebx,%eax\n  /* 1d8 */  mov     hittype+0x30(,%eax,8),%ecx\n  /* 1df */  test    %ecx,%ecx\n  /* 1e1 */  jne     .L20c\n  /* 1e3 */  mov     $0x1,%edx\n  /* 1e8 */  mov     %edx,hittype+0x30(,%eax,8)\n  /* 1ef */  mov     0x1c(%esp),%eax\n  /* 1f3 */  lea     (%eax,%eax,4),%eax\n  /* 1f6 */  testb   $0x2,sector+0xe(,%eax,8)\n  /* 1fe */  mov     %ebx,(%esp)\n  /* 201 */  jne     .L173\n  /* 207 */  call    insertspriteq\n.L20c:\n  /* 20c */  mov     %ebx,(%esp)\n  /* 20f */  call    makeitfall\n  /* 214 */  lea     0x3c(%esp),%eax\n  /* 218 */  mov     %esi,(%esp)\n  /* 21b */  mov     %eax,0x4(%esp)\n  /* 21f */  call    findplayer\n  /* 224 */  movswl  %ax,%ecx\n  /* 227 */  mov     0x18(%esp),%eax\n  /* 22b */  add     %ebx,%eax\n  /* 22d */  lea     (%ebx,%eax,2),%eax\n  /* 230 */  lea     sprite(,%eax,4),%esi\n  /* 237 */  mov     0x20(%esp),%eax\n  /* 23b */  add     %ebx,%eax\n  /* 23d */  lea     hittype(,%eax,8),%edx\n  /* 244 */  mov     0x14(%edx),%eax\n  /* 247 */  sub     $0x100,%eax\n  /* 24c */  mov     %eax,0x8(%esi)\n  /* 24f */  mov     hittype+0x38(%edi),%eax\n  /* 255 */  cmp     $0x1f,%eax\n  /* 258 */  jg      .L2a0\n  /* 25a */  inc     %eax\n  /* 25b */  cmpw    $0x3de,0x2(%edx)\n  /* 261 */  mov     %eax,hittype+0x38(%edi)\n  /* 267 */  movzbl  0x14(%esi),%eax\n  /* 26b */  je      .L13a7\n  /* 271 */  cmp     $0x1f,%al\n  /* 273 */  ja      .Lf8b\n  /* 279 */  cmpb    $0x1f,0x15(%esi)\n  /* 27d */  ja      .L2a0\n.L27f:\n  /* 27f */  mov     %ecx,0x1c(%esp)\n  /* 283 */  call    krand\n  /* 288 */  and     $0x3,%eax\n  /* 28b */  add     %al,0x14(%esi)\n  /* 28e */  call    krand\n  /* 293 */  mov     0x1c(%esp),%ecx\n  /* 297 */  and     $0x3,%eax\n  /* 29a */  add     %al,0x15(%esi)\n  /* 29d */  lea     0x0(%esi),%esi\n.L2a0:\n  /* 2a0 */  cmpl    $0x34b,0x3c(%esp)\n  /* 2a8 */  jg      .Lfa0\n  /* 2ae */  mov     0x18(%esp),%eax\n  /* 2b2 */  add     %ebx,%eax\n  /* 2b4 */  lea     (%ebx,%eax,2),%eax\n  /* 2b7 */  cmpb    $0x6,sprite+0x14(,%eax,4)\n  /* 2bf */  jbe     .Lfa0\n.L2c5:\n  /* 2c5 */  mov     0x18(%esp),%eax\n  /* 2c9 */  add     %ebx,%eax\n  /* 2cb */  lea     (%ebx,%eax,2),%eax\n  /* 2ce */  lea     sprite(,%eax,4),%esi\n  /* 2d5 */  cmpb    $0x6,0x15(%esi)\n  /* 2d9 */  jbe     .Lfa0\n  /* 2df */  cmpb    $0x0,0x11(%esi)\n  /* 2e3 */  je      .L11c2\n.L2e9:\n  /* 2e9 */  cmpl    $0x1,hittype+0x34(%edi)\n  /* 2f0 */  je      .Le\n  /* 2f6 */  mov     $0x1,%eax\n  /* 2fb */  mov     %eax,hittype+0x34(%edi)\n  /* 301 */  mov     0x20(%esp),%eax\n  /* 305 */  add     %ebx,%eax\n  /* 307 */  cmpw    $0x3de,hittype+0x2(,%eax,8)\n  /* 311 */  je      .L153a\n  /* 317 */  mov     $0x3,%al\n.L319:\n  /* 319 */  imul    $0x3ac,%ecx,%edx\n  /* 31f */  mov     %al,ps+0x34e(%edx)\n  /* 325 */  mov     0x18(%esp),%eax\n  /* 329 */  add     %ebx,%eax\n  /* 32b */  lea     (%ebx,%eax,2),%eax\n  /* 32e */  lea     sprite(,%eax,4),%eax\n  /* 335 */  movzbl  0x11(%eax),%ecx\n  /* 339 */  cmpl    $0x20,hittype+0x38(%edi)\n  /* 340 */  mov     %cl,ps+0x379(%edx)\n  /* 346 */  movsbw  0x10(%eax),%cx\n  /* 34b */  mov     %cx,ps+0x344(%edx)\n  /* 352 */  jne     .Le\n  /* 358 */  subb    $0x6,0x14(%eax)\n  /* 35c */  subb    $0x6,0x15(%eax)\n  /* 360 */  jmp     .Le\n  /* 365 */  lea     0x0(%esi),%esi\n.L368:\n  /* 368 */  cmp     $0x678,%eax\n  /* 36d */  jg      .Lfc0\n  /* 373 */  cmp     $0x653,%eax\n  /* 378 */  jle     .L948\n  /* 37e */  lea     -0x654(%eax),%edx\n  /* 384 */  cmp     $0x24,%dx\n  /* 388 */  movzwl  %dx,%ecx\n  /* 38b */  ja      .L750\n  /* 391 */  jmp     *.rodata+0x1c0(,%ecx,4)\n  /* 398 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3a0:\n  /* 3a0 */  cmp     $0x8fb,%eax\n  /* 3a5 */  jg      .L9e8\n  /* 3ab */  cmp     $0x8f7,%eax\n  /* 3b0 */  jg      .L6e0\n  /* 3b6 */  cmp     $0x8d9,%eax\n  /* 3bb */  jg      .L1220\n  /* 3c1 */  cmp     $0x8c4,%eax\n  /* 3c6 */  jg      .L72d\n  /* 3cc */  cmp     $0x762,%eax\n  /* 3d1 */  je      .L8c0\n  /* 3d7 */  lea     -0x898(%eax),%ecx\n  /* 3dd */  cmp     $0x13,%cx\n  /* 3e1 */  ja      .L750\n  /* 3e7 */  mov     $0x1,%edx\n  /* 3ec */  shl     %cl,%edx\n  /* 3ee */  test    $0x222,%edx\n  /* 3f4 */  je      .L8aa\n.L3fa:\n  /* 3fa */  mov     0x18(%esp),%eax\n  /* 3fe */  add     %ebx,%eax\n  /* 400 */  lea     (%ebx,%eax,2),%eax\n  /* 403 */  lea     sprite(,%eax,4),%esi\n  /* 40a */  xor     %eax,%eax\n  /* 40c */  movswl  0x20(%esi),%ecx\n  /* 410 */  test    %ecx,%ecx\n  /* 412 */  lea     -0x1(%ecx),%ecx\n  /* 415 */  movzwl  %cx,%ecx\n  /* 418 */  cmovg   %ecx,%eax\n  /* 41b */  mov     %ax,0x20(%esi)\n  /* 41f */  mov     hittype+0x44(%edi),%eax\n  /* 425 */  cmp     $0x12b,%eax\n  /* 42a */  jg      .L170\n  /* 430 */  inc     %eax\n  /* 431 */  mov     %eax,hittype+0x44(%edi)\n  /* 437 */  mov     0x24(%esi),%eax\n  /* 43a */  sub     $0x401,%eax\n  /* 43f */  cmp     $0xfe,%ax\n  /* 443 */  jbe     .L108e\n.L449:\n  /* 449 */  mov     0x18(%esp),%eax\n  /* 44d */  add     %ebx,%eax\n  /* 44f */  lea     (%ebx,%eax,2),%eax\n  /* 452 */  lea     0x0(,%eax,4),%esi\n  /* 459 */  mov     sprite+0x4(%esi),%eax\n  /* 45f */  mov     %eax,0x8(%esp)\n  /* 463 */  mov     sprite(%esi),%eax\n  /* 469 */  mov     %eax,0x4(%esp)\n  /* 46d */  mov     0x1c(%esp),%eax\n  /* 471 */  mov     %eax,(%esp)\n  /* 474 */  call    getflorzofslope\n  /* 479 */  mov     0x1c(%esp),%ecx\n  /* 47d */  mov     %eax,0x24(%esp)\n  /* 481 */  mov     sprite+0x4(%esi),%eax\n  /* 487 */  mov     %eax,0x8(%esp)\n  /* 48b */  mov     sprite(%esi),%eax\n  /* 491 */  mov     %ecx,(%esp)\n  /* 494 */  mov     %eax,0x4(%esp)\n  /* 498 */  call    getceilzofslope\n  /* 49d */  cmpw    $0xfff,0x1c(%esp)\n  /* 4a4 */  mov     %eax,0x3c(%esp)\n  /* 4a8 */  ja      .L170\n  /* 4ae */  cmp     0x24(%esp),%eax\n  /* 4b2 */  je      .L170\n  /* 4b8 */  mov     0x24(%esp),%eax\n  /* 4bc */  mov     sprite+0x8(%esi),%edx\n  /* 4c2 */  sub     $0x200,%eax\n  /* 4c7 */  cmp     %eax,%edx\n  /* 4c9 */  jl      .L1286\n  /* 4cf */  mov     hittype+0x38(%edi),%ecx\n  /* 4d5 */  movswl  sprite+0x18(%esi),%eax\n  /* 4dc */  test    %ecx,%ecx\n  /* 4de */  jne     .L505\n  /* 4e0 */  cmp     $0xffffffff,%eax\n  /* 4e3 */  je      .L170\n  /* 4e9 */  lea     (%eax,%eax,4),%edx\n  /* 4ec */  testb   $0x2,sector+0xe(,%edx,8)\n  /* 4f4 */  jne     .L170\n  /* 4fa */  mov     $0x1,%edx\n  /* 4ff */  mov     %edx,hittype+0x38(%edi)\n.L505:\n  /* 505 */  mov     0x18(%esp),%edx\n  /* 509 */  add     %ebx,%edx\n  /* 50b */  lea     (%ebx,%edx,2),%esi\n  /* 50e */  shl     $0x2,%esi\n  /* 511 */  mov     sprite+0x4(%esi),%edx\n  /* 517 */  mov     %edx,0x8(%esp)\n  /* 51b */  mov     sprite(%esi),%edx\n  /* 521 */  mov     %eax,(%esp)\n  /* 524 */  mov     %edx,0x4(%esp)\n  /* 528 */  call    getflorzofslope\n  /* 52d */  sub     $0x200,%eax\n  /* 532 */  mov     %eax,sprite+0x8(%esi)\n  /* 538 */  xor     %eax,%eax\n  /* 53a */  cmpw    $0x8ee,sprite+0xe(%esi)\n  /* 543 */  mov     %ax,sprite+0x20(%esi)\n  /* 54a */  jne     .L1186\n  /* 550 */  mov     hittype+0x34(%edi),%eax\n  /* 556 */  inc     %eax\n  /* 557 */  mov     %eax,hittype+0x34(%edi)\n  /* 55d */  test    $0x3,%al\n  /* 55f */  jne     .L580\n  /* 561 */  mov     0x20(%esp),%edx\n  /* 565 */  add     %ebx,%edx\n  /* 567 */  lea     hittype(,%edx,8),%ecx\n  /* 56e */  mov     0x30(%ecx),%edx\n  /* 571 */  cmp     $0x6,%edx\n  /* 574 */  jg      .L580\n  /* 576 */  inc     %edx\n  /* 577 */  mov     %edx,0x30(%ecx)\n  /* 57a */  mov     hittype+0x34(%edi),%eax\n.L580:\n  /* 580 */  cmp     $0x14,%eax\n  /* 583 */  jle     .Le\n  /* 589 */  jmp     .L170\n  /* 58e */  xchg    %ax,%ax\n.L590:\n  /* 590 */  cmp     $0xa34,%eax\n  /* 595 */  je      .L8c0\n  /* 59b */  cmp     $0xf9f,%eax\n  /* 5a0 */  jne     .L750\n  /* 5a6 */  cmpl    $0xe,conversion\n  /* 5ad */  je      .Le\n.L5b3:\n  /* 5b3 */  mov     0x18(%esp),%eax\n  /* 5b7 */  add     %ebx,%eax\n  /* 5b9 */  lea     (%ebx,%eax,2),%eax\n  /* 5bc */  lea     sprite(,%eax,4),%ecx\n  /* 5c3 */  movswl  0x1e(%ecx),%edx\n  /* 5c7 */  test    %edx,%edx\n  /* 5c9 */  js      .Le\n  /* 5cf */  mov     0x20(%esp),%eax\n  /* 5d3 */  add     %ebx,%eax\n  /* 5d5 */  lea     hittype(,%eax,8),%esi\n  /* 5dc */  mov     0x30(%esi),%eax\n  /* 5df */  inc     %eax\n  /* 5e0 */  mov     %eax,0x30(%esi)\n  /* 5e3 */  cmp     $0x7,%eax\n  /* 5e6 */  jg      .L170\n  /* 5ec */  cmp     $0x4,%eax\n  /* 5ef */  jg      .Ld20\n  /* 5f5 */  cmp     $0x2,%eax\n  /* 5f8 */  jle     .L604\n  /* 5fa */  mov     0xc(%ecx),%eax\n  /* 5fd */  or      $0x2,%eax\n  /* 600 */  mov     %ax,0xc(%ecx)\n.L604:\n  /* 604 */  lea     (%edx,%edx,4),%eax\n  /* 607 */  lea     (%edx,%eax,2),%eax\n  /* 60a */  lea     sprite(,%eax,4),%edx\n  /* 611 */  mov     0x18(%esp),%eax\n  /* 615 */  movzbl  0x16(%edx),%ecx\n  /* 619 */  add     %ebx,%eax\n  /* 61b */  lea     (%ebx,%eax,2),%eax\n  /* 61e */  mov     %cl,sprite+0x16(,%eax,4)\n  /* 625 */  movzbl  0x17(%edx),%ecx\n  /* 629 */  mov     %cl,sprite+0x17(,%eax,4)\n  /* 630 */  jmp     .Le\n  /* 635 */  lea     0x0(%esi),%esi\n.L638:\n  /* 638 */  mov     %ebx,(%esp)\n  /* 63b */  call    makeitfall\n  /* 640 */  cmpw    $0x1000,0x24(%esi)\n  /* 646 */  jle     .L64e\n  /* 648 */  movw    $0x1000,0x24(%esi)\n.L64e:\n  /* 64e */  mov     0x20(%esp),%eax\n  /* 652 */  mov     0x18(%esp),%ecx\n  /* 656 */  add     %ebx,%eax\n  /* 658 */  mov     hittype+0x30(,%eax,8),%esi\n  /* 65f */  lea     (%ecx,%ebx,1),%edx\n  /* 662 */  mov     hittype+0x14(,%eax,8),%eax\n  /* 669 */  lea     (%ebx,%edx,2),%edx\n  /* 66c */  lea     sprite(,%edx,4),%edi\n  /* 673 */  sub     $0x100,%eax\n  /* 678 */  cmp     %eax,0x8(%edi)\n  /* 67b */  je      .Led8\n.L681:\n  /* 681 */  cmp     $0x3,%esi\n  /* 684 */  je      .L170\n.L68a:\n  /* 68a */  mov     0x18(%esp),%eax\n  /* 68e */  xor     %edx,%edx\n  /* 690 */  add     %ebx,%eax\n  /* 692 */  lea     (%ebx,%eax,2),%eax\n  /* 695 */  lea     sprite(,%eax,4),%ecx\n  /* 69c */  movswl  0x20(%ecx),%eax\n  /* 6a0 */  test    %eax,%eax\n  /* 6a2 */  jle     .L6b8\n  /* 6a4 */  sub     $0x2,%eax\n  /* 6a7 */  movswl  %ax,%edx\n  /* 6aa */  lea     0x0(,%edx,4),%eax\n  /* 6b1 */  and     $0xc,%eax\n  /* 6b4 */  mov     %ax,0xc(%ecx)\n.L6b8:\n  /* 6b8 */  mov     0x18(%esp),%eax\n  /* 6bc */  mov     $0x10001,%esi\n  /* 6c1 */  add     %ebx,%eax\n  /* 6c3 */  lea     (%ebx,%eax,2),%eax\n  /* 6c6 */  mov     %dx,sprite+0x20(,%eax,4)\n  /* 6ce */  mov     %esi,0x4(%esp)\n  /* 6d2 */  mov     %ebx,(%esp)\n  /* 6d5 */  call    ssp\n  /* 6da */  jmp     .Le\n  /* 6df */  nop\n.L6e0:\n  /* 6e0 */  cmpl    $0xb6,hittype+0x30(%edi)\n  /* 6ea */  je      .Le\n  /* 6f0 */  call    krand\n  /* 6f5 */  mov     0x8(%esi),%edx\n  /* 6f8 */  and     $0xf,%eax\n  /* 6fb */  lea     0x10(%eax,%edx,1),%eax\n  /* 6ff */  mov     %eax,0x8(%esi)\n  /* 702 */  mov     hittype+0x30(%edi),%eax\n  /* 708 */  inc     %eax\n  /* 709 */  mov     %eax,hittype+0x30(%edi)\n  /* 70f */  imul    $0x38e38e39,%eax,%eax\n  /* 715 */  add     $0xe38e38e,%eax\n  /* 71a */  cmp     $0x1c71c71c,%eax\n  /* 71f */  ja      .Le\n  /* 725 */  incb    0x15(%esi)\n  /* 728 */  jmp     .Le\n.L72d:\n  /* 72d */  lea     -0x8c5(%eax),%ecx\n  /* 733 */  mov     $0x108421,%esi\n  /* 738 */  shr     %cl,%esi\n  /* 73a */  and     $0x1,%esi\n  /* 73d */  jne     .L3fa\n  /* 743 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 748 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L750:\n  /* 750 */  movzwl  %ax,%eax\n.L753:\n  /* 753 */  sub     $0x956,%eax\n  /* 758 */  cmp     $0x1d,%ax\n  /* 75c */  ja      .Le\n  /* 762 */  mov     0x18(%esp),%eax\n  /* 766 */  xor     %edx,%edx\n  /* 768 */  add     %ebx,%eax\n  /* 76a */  lea     (%ebx,%eax,2),%eax\n  /* 76d */  shl     $0x2,%eax\n  /* 770 */  movswl  sprite+0x20(%eax),%ecx\n  /* 777 */  lea     sprite(%eax),%esi\n  /* 77d */  test    %ecx,%ecx\n  /* 77f */  lea     -0x1(%ecx),%ecx\n  /* 782 */  movzwl  %cx,%ecx\n  /* 785 */  cmovg   %ecx,%edx\n  /* 788 */  mov     %dx,sprite+0x20(%eax)\n  /* 78f */  mov     sprite+0x24(%eax),%edx\n  /* 795 */  sub     $0x401,%edx\n  /* 79b */  cmp     $0xfe,%dx\n  /* 7a0 */  jbe     .Lf58\n.L7a6:\n  /* 7a6 */  mov     0x18(%esp),%eax\n  /* 7aa */  mov     0x1c(%esp),%ecx\n  /* 7ae */  add     %ebx,%eax\n  /* 7b0 */  lea     (%ebx,%eax,2),%esi\n  /* 7b3 */  lea     (%ecx,%ecx,4),%edx\n  /* 7b6 */  shl     $0x2,%esi\n  /* 7b9 */  mov     sector+0x8(,%edx,8),%edx\n  /* 7c0 */  mov     sprite+0x8(%esi),%eax\n  /* 7c6 */  sub     $0x200,%edx\n  /* 7cc */  cmp     %edx,%eax\n  /* 7ce */  jge     .L160\n  /* 7d4 */  mov     hittype+0x34(%edi),%edx\n  /* 7da */  test    %edx,%edx\n  /* 7dc */  jle     .Ld10\n  /* 7e2 */  mov     0x20(%esp),%edx\n  /* 7e6 */  xor     %ecx,%ecx\n  /* 7e8 */  mov     %ecx,hittype+0x34(%edi)\n  /* 7ee */  add     %ebx,%edx\n  /* 7f0 */  lea     hittype(,%edx,8),%edx\n  /* 7f7 */  mov     0x30(%edx),%ecx\n  /* 7fa */  cmpw    $0x95d,sprite+0xe(%esi)\n  /* 803 */  lea     0x1(%ecx),%esi\n  /* 806 */  jg      .L1020\n  /* 80c */  cmp     $0x6,%ecx\n  /* 80f */  mov     $0x0,%ecx\n  /* 814 */  cmovle  %esi,%ecx\n  /* 817 */  mov     %ecx,0x30(%edx)\n.L81a:\n  /* 81a */  mov     0x18(%esp),%ecx\n  /* 81e */  lea     (%ecx,%ebx,1),%edx\n  /* 821 */  lea     (%ebx,%edx,2),%edx\n  /* 824 */  movswl  sprite+0x24(,%edx,4),%ecx\n  /* 82c */  cmp     $0xfff,%ecx\n  /* 832 */  jg      .L849\n  /* 834 */  mov     gc,%esi\n  /* 83a */  lea     -0x32(%ecx,%esi,1),%ecx\n  /* 83e */  movswl  %cx,%ecx\n  /* 841 */  mov     %cx,sprite+0x24(,%edx,4)\n.L849:\n  /* 849 */  mov     0x18(%esp),%edx\n  /* 84d */  add     %eax,%ecx\n  /* 84f */  add     %ebx,%edx\n  /* 851 */  lea     (%ebx,%edx,2),%edx\n  /* 854 */  shl     $0x2,%edx\n  /* 857 */  mov     %ecx,sprite+0x8(%edx)\n  /* 85d */  movswl  sprite+0x1c(%edx),%edi\n  /* 864 */  movswl  sprite+0x20(%edx),%esi\n  /* 86b */  lea     0x200(%edi),%ebx\n  /* 871 */  and     $0x7ff,%edi\n  /* 877 */  and     $0x7ff,%ebx\n  /* 87d */  movswl  sintable(%ebx,%ebx,1),%ebx\n  /* 885 */  imul    %esi,%ebx\n  /* 888 */  sar     $0xe,%ebx\n  /* 88b */  add     %ebx,sprite(%edx)\n  /* 891 */  movswl  sintable(%edi,%edi,1),%ebx\n  /* 899 */  imul    %esi,%ebx\n  /* 89c */  sar     $0xe,%ebx\n  /* 89f */  add     %ebx,sprite+0x4(%edx)\n  /* 8a5 */  jmp     .Le\n.L8aa:\n  /* 8aa */  and     $0x80001,%edx\n  /* 8b0 */  je      .L750\n  /* 8b6 */  xchg    %ax,%ax\n  /* 8b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L8c0:\n  /* 8c0 */  mov     %esi,(%esp)\n  /* 8c3 */  lea     0x3c(%esp),%eax\n  /* 8c7 */  mov     %eax,0x4(%esp)\n  /* 8cb */  call    findplayer\n  /* 8d0 */  mov     0x3c(%esp),%edx\n  /* 8d4 */  mov     %ebx,(%esp)\n  /* 8d7 */  mov     %edx,0x8(%esp)\n  /* 8db */  cwtl\n  /* 8dc */  mov     %eax,0x4(%esp)\n  /* 8e0 */  call    execute\n  /* 8e5 */  jmp     .Le\n  /* 8ea */  lea     0x0(%esi),%esi\n.L8f0:\n  /* 8f0 */  mov     %esi,(%esp)\n  /* 8f3 */  lea     0x3c(%esp),%eax\n  /* 8f7 */  mov     %eax,0x4(%esp)\n  /* 8fb */  call    findplayer\n  /* 900 */  cmpl    $0x1ff,0x3c(%esp)\n  /* 908 */  cwtl\n  /* 909 */  jle     .Lcd0\n.L90f:\n  /* 90f */  mov     0x18(%esp),%eax\n  /* 913 */  add     %ebx,%eax\n  /* 915 */  lea     (%ebx,%eax,2),%eax\n  /* 918 */  cmpw    $0x3e7,sprite+0x2a(,%eax,4)\n  /* 922 */  je      .L170\n  /* 928 */  mov     $0x3e7,%ecx\n  /* 92d */  mov     %cx,sprite+0x2a(,%eax,4)\n  /* 935 */  movzwl  sprite+0xe(,%eax,4),%eax\n  /* 93d */  jmp     .L753\n  /* 942 */  lea     0x0(%esi),%esi\n.L948:\n  /* 948 */  cmp     $0x564,%eax\n  /* 94d */  jne     .Lff0\n  /* 953 */  mov     hittype+0x30(%edi),%eax\n  /* 959 */  inc     %eax\n  /* 95a */  mov     %eax,hittype+0x30(%edi)\n  /* 960 */  cmp     $0x1,%eax\n  /* 963 */  je      .Lc80\n.L969:\n  /* 969 */  cmp     $0x3,%eax\n  /* 96c */  je      .L10da\n  /* 972 */  mov     hittype+0x34(%edi),%eax\n.L978:\n  /* 978 */  cmp     $0x5,%eax\n  /* 97b */  jne     .Le\n  /* 981 */  jmp     .L170\n  /* 986 */  xchg    %ax,%ax\n  /* 988 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L990:\n  /* 990 */  cmp     $0x4ca,%eax\n  /* 995 */  je      .L1d2\n  /* 99b */  cmp     $0x4d1,%eax\n  /* 9a0 */  je      .Ld43\n  /* 9a6 */  cmp     $0x416,%eax\n  /* 9ab */  jne     .L750\n.L9b1:\n  /* 9b1 */  mov     0x18(%esp),%edx\n  /* 9b5 */  movswl  global_random,%eax\n  /* 9bc */  add     %ebx,%edx\n  /* 9be */  lea     (%ebx,%edx,2),%edx\n  /* 9c1 */  lea     sprite(,%edx,4),%ecx\n  /* 9c8 */  cltd\n  /* 9c9 */  movswl  0x26(%ecx),%ebx\n  /* 9cd */  inc     %ebx\n  /* 9ce */  idiv    %ebx\n  /* 9d0 */  and     $0x1f,%eax\n  /* 9d3 */  cmp     $0x4,%eax\n  /* 9d6 */  jle     .Lfb0\n  /* 9dc */  movb    $0x81,0x10(%ecx)\n  /* 9e0 */  jmp     .Le\n  /* 9e5 */  lea     0x0(%esi),%esi\n.L9e8:\n  /* 9e8 */  cmp     $0x9e5,%eax\n  /* 9ed */  je      .La00\n  /* 9ef */  jle     .L10fb\n  /* 9f5 */  cmp     $0x9e7,%eax\n  /* 9fa */  jne     .L750\n.La00:\n  /* a00 */  mov     %ebx,(%esp)\n  /* a03 */  mov     $0x10001,%eax\n  /* a08 */  mov     %eax,0x4(%esp)\n  /* a0c */  call    ssp\n  /* a11 */  mov     0x1c(%esp),%eax\n  /* a15 */  mov     0x18(%esp),%ecx\n  /* a19 */  lea     (%eax,%eax,4),%eax\n  /* a1c */  lea     sector(,%eax,8),%edx\n  /* a23 */  add     %ebx,%ecx\n  /* a25 */  mov     0x8(%edx),%eax\n  /* a28 */  lea     (%ebx,%ecx,2),%ecx\n  /* a2b */  add     $0x1800,%eax\n  /* a30 */  cmp     sprite+0x8(,%ecx,4),%eax\n  /* a37 */  jl      .L170\n  /* a3d */  mov     hittype+0x34(%edi),%eax\n  /* a43 */  inc     %eax\n  /* a44 */  cmpw    $0x2,0x22(%edx)\n  /* a49 */  je      .L1116\n  /* a4f */  cmp     $0x3,%eax\n  /* a52 */  jg      .L106a\n  /* a58 */  mov     %eax,hittype+0x34(%edi)\n.La5e:\n  /* a5e */  mov     0x18(%esp),%eax\n  /* a62 */  add     %ebx,%eax\n  /* a64 */  lea     (%ebx,%eax,2),%eax\n  /* a67 */  lea     sprite(,%eax,4),%ecx\n  /* a6e */  movswl  0x24(%ecx),%esi\n  /* a72 */  cmp     $0x1ff,%esi\n  /* a78 */  jg      .La97\n  /* a7a */  mov     gc,%eax\n  /* a7f */  mov     $0x55555556,%edx\n  /* a84 */  imul    %edx\n  /* a86 */  mov     gc,%eax\n  /* a8b */  sar     $0x1f,%eax\n  /* a8e */  sub     %eax,%edx\n  /* a90 */  lea     (%edx,%esi,1),%eax\n  /* a93 */  mov     %ax,0x24(%ecx)\n.La97:\n  /* a97 */  mov     0x18(%esp),%eax\n  /* a9b */  add     %ebx,%eax\n  /* a9d */  lea     (%ebx,%eax,2),%eax\n  /* aa0 */  lea     sprite(,%eax,4),%edx\n  /* aa7 */  movswl  0x20(%edx),%eax\n  /* aab */  test    %eax,%eax\n  /* aad */  jle     .L170\n  /* ab3 */  dec     %eax\n  /* ab4 */  mov     %ax,0x20(%edx)\n  /* ab8 */  jmp     .Le\n  /* abd */  lea     0x0(%esi),%esi\n.Lac0:\n  /* ac0 */  mov     hittype+0x34(%edi),%eax\n  /* ac6 */  test    %eax,%eax\n  /* ac8 */  jle     .Lad7\n  /* aca */  dec     %eax\n  /* acb */  mov     %eax,hittype+0x34(%edi)\n  /* ad1 */  je      .L170\n.Lad7:\n  /* ad7 */  mov     0x18(%esp),%eax\n  /* adb */  movzbl  %cl,%edi\n  /* ade */  mov     %edi,0x24(%esp)\n  /* ae2 */  add     %ebx,%eax\n  /* ae4 */  lea     (%ebx,%eax,2),%eax\n  /* ae7 */  movswl  sprite+0x1e(,%eax,4),%ecx\n  /* aef */  mov     0x20(%esp),%eax\n  /* af3 */  lea     0x0(,%ecx,8),%esi\n  /* afa */  mov     %esi,0x20(%esp)\n  /* afe */  add     %ebx,%eax\n  /* b00 */  add     %ecx,%esi\n  /* b02 */  mov     hittype+0x34(,%esi,8),%esi\n  /* b09 */  lea     hittype(,%eax,8),%edx\n  /* b10 */  mov     0x30(%edx),%eax\n  /* b13 */  test    %esi,%esi\n  /* b15 */  mov     %eax,0x1c(%esp)\n  /* b19 */  jne     .L10bb\n  /* b1f */  cmp     $0x3f,%eax\n  /* b22 */  jle     .L11ae\n.Lb28:\n  /* b28 */  lea     (%ecx,%ecx,4),%edx\n  /* b2b */  lea     (%ecx,%edx,2),%esi\n  /* b2e */  mov     0x18(%esp),%edx\n  /* b32 */  shl     $0x2,%esi\n  /* b35 */  mov     sprite(%esi),%eax\n  /* b3b */  add     %ebx,%edx\n  /* b3d */  lea     (%ebx,%edx,2),%edx\n  /* b40 */  mov     %eax,sprite(,%edx,4)\n  /* b47 */  mov     sprite+0x4(%esi),%eax\n  /* b4d */  mov     sprite+0x8(%esi),%esi\n  /* b53 */  mov     %eax,sprite+0x4(,%edx,4)\n  /* b5a */  mov     0x24(%esp),%eax\n  /* b5e */  mov     %esi,sprite+0x8(,%edx,4)\n  /* b65 */  mov     0x20(%esp),%esi\n  /* b69 */  add     %esi,%ecx\n  /* b6b */  mov     $0x40,%esi\n  /* b70 */  mov     hittype+0x30(,%ecx,8),%ecx\n  /* b77 */  add     %cx,sprite+0x1c(,%edx,4)\n  /* b7f */  test    %eax,%eax\n  /* b81 */  mov     $0x1,%ecx\n  /* b86 */  cmovg   %eax,%ecx\n  /* b89 */  cmp     %esi,%ecx\n  /* b8b */  cmovg   %esi,%ecx\n  /* b8e */  movswl  0x1c(%esp),%esi\n  /* b93 */  mov     %cl,sprite+0x14(,%edx,4)\n  /* b9a */  mov     %cl,sprite+0x15(,%edx,4)\n  /* ba1 */  sar     $1,%ecx\n  /* ba3 */  sub     $0x30,%cl\n  /* ba6 */  mov     %cl,sprite+0x10(,%edx,4)\n  /* bad */  test    %esi,%esi\n  /* baf */  jle     .Le\n  /* bb5 */  lea     0x0(%esi),%esi\n  /* bb8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lbc0:\n  /* bc0 */  mov     %ebx,(%esp)\n  /* bc3 */  mov     $0x10001,%edi\n  /* bc8 */  mov     %edi,0x4(%esp)\n  /* bcc */  call    ssp\n  /* bd1 */  lea     -0x1(%esi),%eax\n  /* bd4 */  test    %ax,%ax\n  /* bd7 */  movswl  %ax,%esi\n  /* bda */  jne     .Lbc0\n  /* bdc */  jmp     .Le\n  /* be1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lbe8:\n  /* be8 */  cmp     $0x116c,%eax\n  /* bed */  je      .Ld43\n  /* bf3 */  cmp     $0x116d,%eax\n  /* bf8 */  jne     .L750\n.Lbfe:\n  /* bfe */  mov     0x28(%esp),%eax\n  /* c02 */  mov     %eax,0x8(%esp)\n  /* c06 */  mov     0x24(%esp),%eax\n  /* c0a */  mov     %eax,0x4(%esp)\n  /* c0e */  mov     0x1c(%esp),%eax\n  /* c12 */  mov     %eax,(%esp)\n  /* c15 */  call    getflorzofslope\n  /* c1a */  mov     0x20(%esp),%ecx\n  /* c1e */  add     %ebx,%ecx\n  /* c20 */  mov     %eax,%edx\n  /* c22 */  mov     0x18(%esp),%eax\n  /* c26 */  mov     %edx,hittype+0x14(,%ecx,8)\n  /* c2d */  add     %ebx,%eax\n  /* c2f */  lea     (%ebx,%eax,2),%eax\n  /* c32 */  mov     %edx,sprite+0x8(,%eax,4)\n  /* c39 */  movzwl  sprite+0xe(,%eax,4),%eax\n  /* c41 */  jmp     .L753\n  /* c46 */  xchg    %ax,%ax\n  /* c48 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc50:\n  /* c50 */  cmp     $0x39e,%eax\n  /* c55 */  jg      .Lec0\n  /* c5b */  cmp     $0x39c,%eax\n  /* c60 */  jg      .L9b1\n  /* c66 */  cmp     $0x295,%eax\n  /* c6b */  je      .L8c0\n  /* c71 */  jmp     .L750\n  /* c76 */  xchg    %ax,%ax\n  /* c78 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc80:\n  /* c80 */  mov     0x1c(%esp),%eax\n  /* c84 */  lea     (%eax,%eax,4),%eax\n  /* c87 */  movzwl  sector+0x22(,%eax,8),%eax\n  /* c8f */  dec     %eax\n  /* c90 */  cmp     $0x1,%ax\n  /* c94 */  ja      .L170\n  /* c9a */  movl    $0x16,(%esp)\n  /* ca1 */  mov     $0x1,%esi\n  /* ca6 */  mov     %esi,0x4(%esp)\n  /* caa */  call    issoundplaying\n  /* caf */  test    %eax,%eax\n  /* cb1 */  je      .L120b\n.Lcb7:\n  /* cb7 */  mov     0x20(%esp),%eax\n  /* cbb */  add     %ebx,%eax\n  /* cbd */  mov     hittype+0x30(,%eax,8),%eax\n  /* cc4 */  jmp     .L969\n  /* cc9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lcd0:\n  /* cd0 */  imul    $0x3ac,%eax,%eax\n  /* cd6 */  xor     %edx,%edx\n  /* cd8 */  mov     $0x20,%esi\n  /* cdd */  mov     %dx,ps+0x396(%eax)\n  /* ce4 */  mov     %esi,ps+0x274(%eax)\n  /* cea */  movb    $0x20,ps+0x395(%eax)\n  /* cf1 */  movswl  ps+0x2e6(%eax),%eax\n  /* cf8 */  lea     (%eax,%eax,4),%edx\n  /* cfb */  lea     (%eax,%edx,2),%eax\n  /* cfe */  subw    $0x4,sprite+0x2a(,%eax,4)\n  /* d07 */  jmp     .L90f\n  /* d0c */  lea     0x0(%esi,%eiz,1),%esi\n.Ld10:\n  /* d10 */  inc     %edx\n  /* d11 */  mov     %edx,hittype+0x34(%edi)\n  /* d17 */  jmp     .L81a\n  /* d1c */  lea     0x0(%esi,%eiz,1),%esi\n.Ld20:\n  /* d20 */  mov     0xc(%ecx),%eax\n  /* d23 */  or      $0x202,%eax\n  /* d28 */  mov     %ax,0xc(%ecx)\n  /* d2c */  jmp     .L604\n  /* d31 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld38:\n  /* d38 */  cmp     $0x113a,%eax\n  /* d3d */  jne     .L750\n.Ld43:\n  /* d43 */  call    krand\n  /* d48 */  mov     0x20(%esp),%ecx\n  /* d4c */  mov     %eax,%edx\n  /* d4e */  mov     0x18(%esp),%eax\n  /* d52 */  and     $0x7,%edx\n  /* d55 */  add     %ebx,%eax\n  /* d57 */  lea     (%ebx,%eax,2),%eax\n  /* d5a */  lea     sprite(,%eax,4),%eax\n  /* d61 */  mov     %eax,0x24(%esp)\n  /* d65 */  lea     (%ecx,%ebx,1),%eax\n  /* d68 */  lea     hittype(,%eax,8),%ecx\n  /* d6f */  mov     %ecx,0x28(%esp)\n  /* d73 */  mov     0x30(%ecx),%eax\n  /* d76 */  mov     0x24(%esp),%ecx\n  /* d7a */  and     $0x7ff,%eax\n  /* d7f */  movswl  sintable(%eax,%eax,1),%eax\n  /* d87 */  sar     $0x9,%eax\n  /* d8a */  add     %edx,%eax\n  /* d8c */  mov     %ax,0x20(%ecx)\n  /* d90 */  call    krand\n  /* d95 */  mov     0x28(%esp),%ecx\n  /* d99 */  mov     0x30(%ecx),%edx\n  /* d9c */  and     $0x3f,%eax\n  /* d9f */  add     %edx,%eax\n  /* da1 */  mov     %eax,0x30(%ecx)\n  /* da4 */  and     $0x7ff,%eax\n  /* da9 */  sub     $0x201,%eax\n  /* dae */  cmp     $0x43a,%eax\n  /* db3 */  ja      .Ldde\n  /* db5 */  mov     0x24(%esp),%ecx\n  /* db9 */  movswl  0x24(%ecx),%eax\n  /* dbd */  mov     0x1c(%esp),%ecx\n  /* dc1 */  lea     (%ecx,%ecx,4),%edx\n  /* dc4 */  cmpw    $0x2,sector+0x22(,%edx,8)\n  /* dcd */  je      .L1256\n  /* dd3 */  cmp     $0x8f,%eax\n  /* dd8 */  jle     .L125f\n.Ldde:\n  /* dde */  mov     %ebx,(%esp)\n  /* de1 */  mov     $0x10001,%ecx\n  /* de6 */  mov     %ecx,0x4(%esp)\n  /* dea */  call    ssp\n  /* def */  call    krand\n  /* df4 */  test    $0x3,%al\n  /* df6 */  je      .L1033\n.Ldfc:\n  /* dfc */  mov     0x18(%esp),%eax\n  /* e00 */  add     %ebx,%eax\n  /* e02 */  lea     (%ebx,%eax,2),%eax\n  /* e05 */  shl     $0x2,%eax\n  /* e08 */  movswl  sprite+0x18(%eax),%edx\n  /* e0f */  lea     sprite(%eax),%ecx\n  /* e15 */  mov     %edx,0x24(%esp)\n  /* e19 */  inc     %edx\n  /* e1a */  je      .L170\n  /* e20 */  mov     %ecx,0x28(%esp)\n  /* e24 */  mov     0x4(%ecx),%edx\n  /* e27 */  mov     %edx,0x8(%esp)\n  /* e2b */  mov     sprite(%eax),%eax\n  /* e31 */  mov     %eax,0x4(%esp)\n  /* e35 */  mov     0x24(%esp),%eax\n  /* e39 */  mov     %eax,(%esp)\n  /* e3c */  call    getflorzofslope\n  /* e41 */  mov     0x28(%esp),%ecx\n  /* e45 */  cmp     %eax,0x8(%ecx)\n  /* e48 */  jg      .L13be\n  /* e4e */  movzwl  0xe(%ecx),%eax\n  /* e52 */  jmp     .L753\n  /* e57 */  nop\n  /* e58 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le60:\n  /* e60 */  movswl  sprite+0x22(%esi),%eax\n  /* e67 */  test    %eax,%eax\n  /* e69 */  jle     .L170\n  /* e6f */  mov     %eax,0x4(%esp)\n  /* e73 */  mov     %ebx,(%esp)\n  /* e76 */  call    spawn\n  /* e7b */  movswl  %ax,%edi\n  /* e7e */  mov     sprite+0x8(%esi),%eax\n  /* e84 */  mov     %eax,0xc(%esp)\n  /* e88 */  mov     sprite+0x4(%esi),%eax\n  /* e8e */  mov     %eax,0x8(%esp)\n  /* e92 */  mov     sprite(%esi),%eax\n  /* e98 */  mov     %edi,(%esp)\n  /* e9b */  mov     %eax,0x4(%esp)\n  /* e9f */  call    setsprite\n  /* ea4 */  mov     %edi,(%esp)\n  /* ea7 */  call    getglobalz\n  /* eac */  lea     (%edi,%edi,4),%eax\n  /* eaf */  xor     %edx,%edx\n  /* eb1 */  lea     (%edi,%eax,2),%eax\n  /* eb4 */  mov     %edx,sprite+0x26(,%eax,4)\n  /* ebb */  jmp     .L170\n.Lec0:\n  /* ec0 */  lea     -0x3ef(%eax),%edx\n  /* ec6 */  cmp     $0x2,%dx\n  /* eca */  jbe     .L9b1\n  /* ed0 */  jmp     .L750\n  /* ed5 */  lea     0x0(%esi),%esi\n.Led8:\n  /* ed8 */  cmp     $0x2,%esi\n  /* edb */  jg      .L681\n  /* ee1 */  call    krand\n  /* ee6 */  mov     0x1c(%esp),%ecx\n  /* eea */  mov     %eax,%edx\n  /* eec */  mov     $0x3,%eax\n  /* ef1 */  sub     %esi,%eax\n  /* ef3 */  and     $0x1ff,%edx\n  /* ef9 */  shl     $0x8,%eax\n  /* efc */  add     %edx,%eax\n  /* efe */  lea     (%ecx,%ecx,4),%edx\n  /* f01 */  neg     %eax\n  /* f03 */  cmpw    $0x2,sector+0x22(,%edx,8)\n  /* f0c */  cwtl\n  /* f0d */  mov     %ax,0x24(%edi)\n  /* f11 */  jne     .Lf19\n  /* f13 */  sar     $1,%eax\n  /* f15 */  mov     %ax,0x24(%edi)\n.Lf19:\n  /* f19 */  mov     0x18(%esp),%eax\n  /* f1d */  add     %ebx,%eax\n  /* f1f */  lea     (%ebx,%eax,2),%esi\n  /* f22 */  shl     $0x2,%esi\n  /* f25 */  shrb    $1,sprite+0x14(%esi)\n  /* f2b */  shrb    $1,sprite+0x15(%esi)\n  /* f31 */  call    krand\n  /* f36 */  cmp     $0x9eff,%eax\n  /* f3b */  jg      .L1563\n.Lf41:\n  /* f41 */  mov     0x20(%esp),%eax\n  /* f45 */  add     %ebx,%eax\n  /* f47 */  incl    hittype+0x30(,%eax,8)\n  /* f4e */  jmp     .L68a\n  /* f53 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf58:\n  /* f58 */  mov     sprite+0x8(%eax),%edx\n  /* f5e */  mov     %edx,0xc(%esp)\n  /* f62 */  mov     sprite+0x4(%eax),%edx\n  /* f68 */  mov     %edx,0x8(%esp)\n  /* f6c */  mov     sprite(%eax),%eax\n  /* f72 */  mov     %ebx,(%esp)\n  /* f75 */  mov     %eax,0x4(%esp)\n  /* f79 */  call    setsprite\n  /* f7e */  movswl  0x18(%esi),%eax\n  /* f82 */  mov     %eax,0x1c(%esp)\n  /* f86 */  jmp     .L7a6\n.Lf8b:\n  /* f8b */  cmpl    $0x34b,0x3c(%esp)\n  /* f93 */  jle     .L2c5\n  /* f99 */  lea     0x0(%esi,%eiz,1),%esi\n.Lfa0:\n  /* fa0 */  xor     %eax,%eax\n  /* fa2 */  mov     %eax,hittype+0x34(%edi)\n  /* fa8 */  jmp     .Le\n  /* fad */  lea     0x0(%esi),%esi\n.Lfb0:\n  /* fb0 */  movb    $0x7f,0x10(%ecx)\n  /* fb4 */  jmp     .Le\n  /* fb9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lfc0:\n  /* fc0 */  cmp     $0x687,%eax\n  /* fc5 */  je      .L8c0\n  /* fcb */  lea     -0x6e8(%eax),%ecx\n  /* fd1 */  cmp     $0x8,%cx\n  /* fd5 */  ja      .L750\n  /* fdb */  mov     $0x111,%esi\n  /* fe0 */  shr     %cl,%esi\n  /* fe2 */  and     $0x1,%esi\n  /* fe5 */  jne     .L3fa\n  /* feb */  jmp     .L750\n.Lff0:\n  /* ff0 */  jle     .L1397\n  /* ff6 */  lea     -0x5f0(%eax),%ecx\n  /* ffc */  cmp     $0x10,%cx\n  /* 1000 */  ja      .L750\n  /* 1006 */  mov     $0x10101,%esi\n  /* 100b */  shr     %cl,%esi\n  /* 100d */  and     $0x1,%esi\n  /* 1010 */  jne     .L3fa\n  /* 1016 */  jmp     .L750\n  /* 101b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1020:\n  /* 1020 */  cmp     $0x2,%ecx\n  /* 1023 */  mov     $0x0,%ecx\n  /* 1028 */  cmovle  %esi,%ecx\n  /* 102b */  mov     %ecx,0x30(%edx)\n  /* 102e */  jmp     .L81a\n.L1033:\n  /* 1033 */  mov     0x18(%esp),%eax\n  /* 1037 */  add     %ebx,%eax\n  /* 1039 */  lea     (%ebx,%eax,2),%eax\n  /* 103c */  shl     $0x2,%eax\n  /* 103f */  mov     sprite+0x8(%eax),%edx\n  /* 1045 */  mov     %edx,0xc(%esp)\n  /* 1049 */  mov     sprite+0x4(%eax),%edx\n  /* 104f */  mov     %edx,0x8(%esp)\n  /* 1053 */  mov     sprite(%eax),%eax\n  /* 1059 */  mov     %ebx,(%esp)\n  /* 105c */  mov     %eax,0x4(%esp)\n  /* 1060 */  call    setsprite\n  /* 1065 */  jmp     .Ldfc\n.L106a:\n  /* 106a */  xor     %eax,%eax\n  /* 106c */  mov     %eax,hittype+0x34(%edi)\n  /* 1072 */  mov     0x20(%esp),%eax\n  /* 1076 */  add     %ebx,%eax\n  /* 1078 */  lea     hittype(,%eax,8),%edx\n  /* 107f */  mov     0x30(%edx),%eax\n  /* 1082 */  inc     %eax\n  /* 1083 */  and     $0x3,%eax\n  /* 1086 */  mov     %eax,0x30(%edx)\n  /* 1089 */  jmp     .La5e\n.L108e:\n  /* 108e */  mov     %ebx,(%esp)\n  /* 1091 */  mov     0x2c(%esp),%eax\n  /* 1095 */  mov     %eax,0xc(%esp)\n  /* 1099 */  mov     0x28(%esp),%eax\n  /* 109d */  mov     %eax,0x8(%esp)\n  /* 10a1 */  mov     0x24(%esp),%eax\n  /* 10a5 */  mov     %eax,0x4(%esp)\n  /* 10a9 */  call    setsprite\n  /* 10ae */  movswl  0x18(%esi),%eax\n  /* 10b2 */  mov     %eax,0x1c(%esp)\n  /* 10b6 */  jmp     .L449\n.L10bb:\n  /* 10bb */  mov     0x1c(%esp),%eax\n  /* 10bf */  cmp     $0x40,%eax\n  /* 10c2 */  jle     .Lb28\n  /* 10c8 */  subl    $0x3,0x24(%esp)\n  /* 10cd */  dec     %eax\n  /* 10ce */  mov     %eax,0x1c(%esp)\n  /* 10d2 */  mov     %eax,0x30(%edx)\n  /* 10d5 */  jmp     .Lb28\n.L10da:\n  /* 10da */  mov     0x20(%esp),%eax\n  /* 10de */  xor     %ecx,%ecx\n  /* 10e0 */  add     %ebx,%eax\n  /* 10e2 */  mov     %ecx,hittype+0x30(,%eax,8)\n  /* 10e9 */  mov     hittype+0x34(%edi),%eax\n  /* 10ef */  inc     %eax\n  /* 10f0 */  mov     %eax,hittype+0x34(%edi)\n  /* 10f6 */  jmp     .L978\n.L10fb:\n  /* 10fb */  cmp     $0x906,%eax\n  /* 1100 */  je      .L8c0\n  /* 1106 */  cmp     $0x919,%eax\n  /* 110b */  je      .L8c0\n  /* 1111 */  jmp     .L750\n.L1116:\n  /* 1116 */  cmp     $0x8,%eax\n  /* 1119 */  jg      .L14b0\n  /* 111f */  mov     %eax,hittype+0x34(%edi)\n.L1125:\n  /* 1125 */  mov     0x18(%esp),%eax\n  /* 1129 */  add     %ebx,%eax\n  /* 112b */  lea     (%ebx,%eax,2),%eax\n  /* 112e */  movswl  sprite+0x24(,%eax,4),%edx\n  /* 1136 */  movzwl  %dx,%ecx\n  /* 1139 */  cmp     $0x7f,%edx\n  /* 113c */  lea     -0x40(%ecx),%eax\n  /* 113f */  jg      .L115a\n  /* 1141 */  mov     gc,%esi\n  /* 1147 */  mov     $0x4ec4ec4f,%eax\n  /* 114c */  imul    %esi\n  /* 114e */  sar     $0x1f,%esi\n  /* 1151 */  mov     %edx,%eax\n  /* 1153 */  sar     $0x2,%eax\n  /* 1156 */  sub     %esi,%eax\n  /* 1158 */  add     %ecx,%eax\n.L115a:\n  /* 115a */  mov     0x18(%esp),%edx\n  /* 115e */  add     %ebx,%edx\n  /* 1160 */  lea     (%ebx,%edx,2),%edx\n  /* 1163 */  lea     sprite(,%edx,4),%edx\n  /* 116a */  mov     %ax,0x24(%edx)\n  /* 116e */  movswl  0x20(%edx),%eax\n  /* 1172 */  test    %eax,%eax\n  /* 1174 */  jle     .L14d4\n  /* 117a */  sub     $0x4,%eax\n  /* 117d */  mov     %ax,0x20(%edx)\n  /* 1181 */  jmp     .Le\n.L1186:\n  /* 1186 */  mov     $0x8ee,%eax\n  /* 118b */  mov     %ax,sprite+0xe(%esi)\n  /* 1192 */  mov     0x20(%esp),%eax\n  /* 1196 */  add     %eax,%ebx\n  /* 1198 */  xor     %eax,%eax\n  /* 119a */  mov     %eax,hittype+0x30(,%ebx,8)\n  /* 11a1 */  xor     %eax,%eax\n  /* 11a3 */  mov     %eax,hittype+0x34(%edi)\n  /* 11a9 */  jmp     .Le\n.L11ae:\n  /* 11ae */  inc     %eax\n  /* 11af */  add     $0x3,%edi\n  /* 11b2 */  mov     %eax,0x1c(%esp)\n  /* 11b6 */  mov     %eax,0x30(%edx)\n  /* 11b9 */  mov     %edi,0x24(%esp)\n  /* 11bd */  jmp     .Lb28\n.L11c2:\n  /* 11c2 */  mov     %ecx,0x1c(%esp)\n  /* 11c6 */  call    krand\n  /* 11cb */  mov     0x1c(%esp),%ecx\n  /* 11cf */  test    $0xf0,%al\n  /* 11d1 */  jne     .L2e9\n  /* 11d7 */  cmpw    $0x1125,0xe(%esi)\n  /* 11dd */  je      .L2e9\n  /* 11e3 */  imul    $0x3ac,%ecx,%eax\n  /* 11e9 */  lea     ps(%eax),%esi\n  /* 11ef */  movswl  ps+0x346(%eax),%eax\n  /* 11f6 */  test    %eax,%eax\n  /* 11f8 */  jle     .L158e\n  /* 11fe */  dec     %eax\n  /* 11ff */  mov     %ax,0x346(%esi)\n  /* 1206 */  jmp     .L2e9\n.L120b:\n  /* 120b */  mov     %ebx,0x4(%esp)\n  /* 120f */  movl    $0x16,(%esp)\n  /* 1216 */  call    spritesound\n  /* 121b */  jmp     .Lcb7\n.L1220:\n  /* 1220 */  cmp     $0x8de,%eax\n  /* 1225 */  je      .L8c0\n  /* 122b */  cmp     $0x8ee,%eax\n  /* 1230 */  je      .L3fa\n  /* 1236 */  jmp     .L750\n.L123b:\n  /* 123b */  mov     0x18(%esp),%eax\n  /* 123f */  mov     $0x8f,%ecx\n  /* 1244 */  add     %ebx,%eax\n  /* 1246 */  lea     (%ebx,%eax,2),%eax\n  /* 1249 */  mov     %cx,sprite+0xe(,%eax,4)\n  /* 1251 */  jmp     .L11b\n.L1256:\n  /* 1256 */  cmp     $0x3f,%eax\n  /* 1259 */  jg      .Ldde\n.L125f:\n  /* 125f */  mov     gc,%eax\n  /* 1264 */  sar     $0x5,%eax\n  /* 1267 */  mov     %eax,0x28(%esp)\n  /* 126b */  call    krand\n  /* 1270 */  mov     0x28(%esp),%edx\n  /* 1274 */  mov     0x24(%esp),%ecx\n  /* 1278 */  and     $0x7,%eax\n  /* 127b */  add     %edx,%eax\n  /* 127d */  add     %ax,0x24(%ecx)\n  /* 1281 */  jmp     .Ldde\n.L1286:\n  /* 1286 */  mov     hittype+0x34(%edi),%eax\n  /* 128c */  movswl  sprite+0x24(%esi),%ecx\n  /* 1293 */  cmp     $0x1,%eax\n  /* 1296 */  mov     %ecx,0x24(%esp)\n  /* 129a */  jle     .L14df\n  /* 12a0 */  mov     0x1c(%esp),%eax\n  /* 12a4 */  lea     (%eax,%eax,4),%eax\n  /* 12a7 */  cmpw    $0x2,sector+0x22(,%eax,8)\n  /* 12b0 */  je      .L1551\n  /* 12b6 */  xor     %eax,%eax\n  /* 12b8 */  movzwl  sprite+0xe(%esi),%ecx\n  /* 12bf */  mov     %eax,hittype+0x34(%edi)\n  /* 12c5 */  mov     0x20(%esp),%eax\n  /* 12c9 */  sub     $0x5f0,%ecx\n  /* 12cf */  add     %ebx,%eax\n  /* 12d1 */  cmp     $0x10,%cx\n  /* 12d5 */  mov     hittype+0x30(,%eax,8),%edi\n  /* 12dc */  ja      .L1541\n  /* 12e2 */  mov     $0x10101,%eax\n  /* 12e7 */  shr     %cl,%eax\n  /* 12e9 */  test    $0x1,%al\n  /* 12eb */  je      .L1541\n  /* 12f1 */  lea     0x1(%edi),%ecx\n  /* 12f4 */  xor     %eax,%eax\n  /* 12f6 */  cmp     $0x7,%edi\n  /* 12f9 */  cmovl   %ecx,%eax\n.L12fc:\n  /* 12fc */  mov     0x20(%esp),%ecx\n  /* 1300 */  add     %ebx,%ecx\n  /* 1302 */  mov     %eax,hittype+0x30(,%ecx,8)\n  /* 1309 */  mov     0x24(%esp),%ecx\n  /* 130d */  cmp     $0x17ff,%ecx\n  /* 1313 */  jg      .L1336\n.L1315:\n  /* 1315 */  mov     gc,%eax\n  /* 131a */  mov     0x24(%esp),%ecx\n  /* 131e */  lea     -0x32(%ecx,%eax,1),%ecx\n.L1322:\n  /* 1322 */  mov     0x18(%esp),%eax\n  /* 1326 */  add     %ebx,%eax\n  /* 1328 */  lea     (%ebx,%eax,2),%eax\n  /* 132b */  mov     %cx,sprite+0x24(,%eax,4)\n  /* 1333 */  movswl  %cx,%ecx\n.L1336:\n  /* 1336 */  mov     0x18(%esp),%eax\n  /* 133a */  add     %edx,%ecx\n  /* 133c */  add     %ebx,%eax\n  /* 133e */  lea     (%ebx,%eax,2),%eax\n  /* 1341 */  shl     $0x2,%eax\n  /* 1344 */  mov     %ecx,sprite+0x8(%eax)\n  /* 134a */  movswl  sprite+0x1c(%eax),%edi\n  /* 1351 */  movswl  sprite+0x20(%eax),%esi\n  /* 1358 */  lea     0x200(%edi),%ebx\n  /* 135e */  and     $0x7ff,%edi\n  /* 1364 */  and     $0x7ff,%ebx\n  /* 136a */  movswl  sintable(%ebx,%ebx,1),%ebx\n  /* 1372 */  imul    %esi,%ebx\n  /* 1375 */  sar     $0xe,%ebx\n  /* 1378 */  add     %ebx,sprite(%eax)\n  /* 137e */  movswl  sintable(%edi,%edi,1),%ebx\n  /* 1386 */  imul    %esi,%ebx\n  /* 1389 */  sar     $0xe,%ebx\n  /* 138c */  add     %ebx,sprite+0x4(%eax)\n  /* 1392 */  jmp     .Le\n.L1397:\n  /* 1397 */  cmp     $0x4ed,%eax\n  /* 139c */  je      .L8c0\n  /* 13a2 */  jmp     .L750\n.L13a7:\n  /* 13a7 */  cmp     $0x3f,%al\n  /* 13a9 */  ja      .Lf8b\n  /* 13af */  cmpb    $0x3f,0x15(%esi)\n  /* 13b3 */  ja      .L2a0\n  /* 13b9 */  jmp     .L27f\n.L13be:\n  /* 13be */  mov     %eax,0x8(%ecx)\n  /* 13c1 */  mov     %ebx,(%esp)\n  /* 13c4 */  mov     %ecx,0x24(%esp)\n  /* 13c8 */  call    insertspriteq\n  /* 13cd */  mov     0x24(%esp),%ecx\n  /* 13d1 */  movswl  headspritestat+0xa,%edx\n  /* 13d8 */  movzwl  0xe(%ecx),%eax\n  /* 13dc */  inc     %eax\n  /* 13dd */  test    %edx,%edx\n  /* 13df */  movzwl  %ax,%eax\n  /* 13e2 */  mov     %ax,0xe(%ecx)\n  /* 13e6 */  js      .L753\n  /* 13ec */  mov     %ebx,0x24(%esp)\n  /* 13f0 */  mov     %edx,%ebx\n  /* 13f2 */  jmp     .L1408\n  /* 13f4 */  lea     0x0(%esi,%eiz,1),%esi\n.L13f8:\n  /* 13f8 */  movswl  nextspritestat(%ebx,%ebx,1),%ebx\n  /* 1400 */  test    %ebx,%ebx\n  /* 1402 */  js      .L1496\n.L1408:\n  /* 1408 */  lea     (%ebx,%ebx,4),%eax\n  /* 140b */  lea     (%ebx,%eax,2),%eax\n  /* 140e */  lea     sprite(,%eax,4),%eax\n  /* 1415 */  cmpw    $0x4ca,0xe(%eax)\n  /* 141b */  jne     .L13f8\n  /* 141d */  mov     %eax,0x4(%esp)\n  /* 1421 */  mov     %esi,(%esp)\n  /* 1424 */  call    ldist\n  /* 1429 */  cmp     $0x15b,%eax\n  /* 142e */  jg      .L13f8\n  /* 1430 */  mov     0x24(%esp),%ebx\n  /* 1434 */  mov     $0x2,%dl\n  /* 1436 */  mov     0x18(%esp),%eax\n  /* 143a */  add     %ebx,%eax\n  /* 143c */  lea     (%ebx,%eax,2),%eax\n  /* 143f */  mov     %dl,sprite+0x11(,%eax,4)\n  /* 1446 */  movzwl  sprite+0xe(,%eax,4),%eax\n  /* 144e */  jmp     .L753\n.L1453:\n  /* 1453 */  mov     0x18(%esp),%eax\n  /* 1457 */  mov     $0x90,%edi\n  /* 145c */  add     %ebx,%eax\n  /* 145e */  lea     (%ebx,%eax,2),%eax\n  /* 1461 */  mov     %di,sprite+0xe(,%eax,4)\n  /* 1469 */  movswl  sprite+0x1e(,%eax,4),%eax\n  /* 1471 */  lea     (%eax,%eax,4),%edx\n  /* 1474 */  lea     (%eax,%edx,2),%eax\n  /* 1477 */  mov     $0x1,%edx\n  /* 147c */  movswl  sprite+0x22(,%eax,4),%eax\n  /* 1484 */  imul    $0x3ac,%eax,%eax\n  /* 148a */  mov     %dx,ps+0x2ee(%eax)\n  /* 1491 */  jmp     .Le\n.L1496:\n  /* 1496 */  mov     0x24(%esp),%ebx\n  /* 149a */  mov     0x18(%esp),%eax\n  /* 149e */  add     %ebx,%eax\n  /* 14a0 */  lea     (%ebx,%eax,2),%eax\n  /* 14a3 */  movzwl  sprite+0xe(,%eax,4),%eax\n  /* 14ab */  jmp     .L753\n.L14b0:\n  /* 14b0 */  xor     %eax,%eax\n  /* 14b2 */  mov     %eax,hittype+0x34(%edi)\n  /* 14b8 */  mov     0x20(%esp),%eax\n  /* 14bc */  add     %ebx,%eax\n  /* 14be */  lea     hittype(,%eax,8),%edx\n  /* 14c5 */  mov     0x30(%edx),%eax\n  /* 14c8 */  inc     %eax\n  /* 14c9 */  and     $0x3,%eax\n  /* 14cc */  mov     %eax,0x30(%edx)\n  /* 14cf */  jmp     .L1125\n.L14d4:\n  /* 14d4 */  movw    $0x0,0x20(%edx)\n  /* 14da */  jmp     .Le\n.L14df:\n  /* 14df */  inc     %eax\n  /* 14e0 */  cmp     $0x17ff,%ecx\n  /* 14e6 */  mov     %eax,hittype+0x34(%edi)\n  /* 14ec */  jg      .L1336\n  /* 14f2 */  mov     0x1c(%esp),%eax\n  /* 14f6 */  lea     (%eax,%eax,4),%eax\n  /* 14f9 */  cmpw    $0x2,sector+0x22(,%eax,8)\n  /* 1502 */  jne     .L1315\n.L1508:\n  /* 1508 */  mov     0x24(%esp),%eax\n  /* 150c */  lea     0x30(%eax),%ecx\n  /* 150f */  cmp     $0x3ff,%eax\n  /* 1514 */  jle     .L1322\n  /* 151a */  mov     0x18(%esp),%eax\n  /* 151e */  mov     $0x400,%esi\n  /* 1523 */  mov     $0x400,%ecx\n  /* 1528 */  add     %ebx,%eax\n  /* 152a */  lea     (%ebx,%eax,2),%eax\n  /* 152d */  mov     %si,sprite+0x24(,%eax,4)\n  /* 1535 */  jmp     .L1336\n.L153a:\n  /* 153a */  mov     $0xa,%al\n  /* 153c */  jmp     .L319\n.L1541:\n  /* 1541 */  lea     0x1(%edi),%ecx\n  /* 1544 */  xor     %eax,%eax\n  /* 1546 */  cmp     $0x3,%edi\n  /* 1549 */  cmovl   %ecx,%eax\n  /* 154c */  jmp     .L12fc\n.L1551:\n  /* 1551 */  mov     0x24(%esp),%eax\n  /* 1555 */  cmp     $0x17ff,%eax\n  /* 155a */  mov     %eax,%ecx\n  /* 155c */  jle     .L1508\n  /* 155e */  jmp     .L1336\n.L1563:\n  /* 1563 */  mov     sprite+0x8(%esi),%eax\n  /* 1569 */  mov     %eax,0xc(%esp)\n  /* 156d */  mov     sprite+0x4(%esi),%eax\n  /* 1573 */  mov     %eax,0x8(%esp)\n  /* 1577 */  mov     sprite(%esi),%eax\n  /* 157d */  mov     %ebx,(%esp)\n  /* 1580 */  mov     %eax,0x4(%esp)\n  /* 1584 */  call    setsprite\n  /* 1589 */  jmp     .Lf41\n.L158e:\n  /* 158e */  mov     %ecx,0x1c(%esp)\n  /* 1592 */  mov     $0xd3,%eax\n  /* 1597 */  mov     %eax,0x4(%esp)\n  /* 159b */  movswl  0x2e6(%esi),%eax\n  /* 15a2 */  mov     %eax,(%esp)\n  /* 15a5 */  call    isspritemakingsound\n  /* 15aa */  mov     0x1c(%esp),%ecx\n  /* 15ae */  test    %eax,%eax\n  /* 15b0 */  je      .L15f3\n.L15b2:\n  /* 15b2 */  imul    $0x3ac,%ecx,%eax\n  /* 15b8 */  lea     ps(%eax),%esi\n  /* 15be */  movswl  ps+0x2e6(%eax),%eax\n  /* 15c5 */  movb    $0x10,0x395(%esi)\n  /* 15cc */  lea     (%eax,%eax,4),%edx\n  /* 15cf */  lea     (%eax,%edx,2),%eax\n  /* 15d2 */  mov     $0x20,%edx\n  /* 15d7 */  decw    sprite+0x2a(,%eax,4)\n  /* 15df */  xor     %eax,%eax\n  /* 15e1 */  mov     %edx,0x274(%esi)\n  /* 15e7 */  mov     %ax,0x396(%esi)\n  /* 15ee */  jmp     .L2e9\n.L15f3:\n  /* 15f3 */  movswl  0x2e6(%esi),%eax\n  /* 15fa */  movl    $0xd3,(%esp)\n  /* 1601 */  mov     %eax,0x4(%esp)\n  /* 1605 */  call    spritesound\n  /* 160a */  mov     0x1c(%esp),%ecx\n  /* 160e */  jmp     .L15b2\n","c":"#include \"duke3d.h\"\n\nvoid moveexplosions(void)  // STATNUM 5\n{\n    short i, j, nexti, sect, p;\n    int l, x, *t;\n    spritetype *s;\n\n    i = headspritestat[5];\n    while(i >= 0)\n    {\n        nexti = nextspritestat[i];\n\n        t = &hittype[i].temp_data[0];\n        s = &sprite[i];\n        sect = s->sectnum;\n\n        if( sect < 0 || s->xrepeat == 0 ) KILLIT(i);\n\n        hittype[i].bposx = s->x;\n        hittype[i].bposy = s->y;\n        hittype[i].bposz = s->z;\n\n        switch(s->picnum)\n        {\n            case NEON1:\n            case NEON2:\n            case NEON3:\n            case NEON4:\n            case NEON5:\n            case NEON6:\n\n                if( (global_random/(s->lotag+1)&31) > 4) s->shade = -127;\n                else s->shade = 127;\n                goto BOLT;\n\n            case BLOODSPLAT1:\n            case BLOODSPLAT2:\n            case BLOODSPLAT3:\n            case BLOODSPLAT4:\n\n                if( t[0] == 7*26 ) goto BOLT;\n                s->z += 16+(TRAND&15);\n                t[0]++;\n                if( (t[0]%9) == 0 ) s->yrepeat++;\n                goto BOLT;\n\n            case NUKEBUTTON:\n            case NUKEBUTTON+1:\n            case NUKEBUTTON+2:\n            case NUKEBUTTON+3:\n\n                if(t[0])\n                {\n                    t[0]++;\n                    if(t[0] == 8) s->picnum = NUKEBUTTON+1;\n                    else if(t[0] == 16)\n                    {\n                        s->picnum = NUKEBUTTON+2;\n                        ps[sprite[s->owner].yvel].fist_incs = 1;\n                    }\n                    if( ps[sprite[s->owner].yvel].fist_incs == 26 )\n                        s->picnum = NUKEBUTTON+3;\n                }\n                goto BOLT;\n\n            case FORCESPHERE:\n\n                l = s->xrepeat;\n                if(t[1] > 0)\n                {\n                    t[1]--;\n                    if(t[1] == 0)\n                    {\n                        KILLIT(i);\n                    }\n                }\n                if(hittype[s->owner].temp_data[1] == 0)\n                {\n                    if(t[0] < 64)\n                    {\n                        t[0]++;\n                        l += 3;\n                    }\n                }\n                else\n                    if(t[0] > 64)\n                    {\n                        t[0]--;\n                        l -= 3;\n                    }\n\n                s->x = sprite[s->owner].x;\n                s->y = sprite[s->owner].y;\n                s->z = sprite[s->owner].z;\n                s->ang += hittype[s->owner].temp_data[0];\n\n                if(l > 64) l = 64;\n                else if(l < 1) l = 1;\n\n                s->xrepeat = l;\n                s->yrepeat = l;\n                s->shade = (l>>1)-48;\n\n                for(j=t[0];j > 0;j--)\n                    ssp(i,CLIPMASK0);\n                goto BOLT;\n            case WATERSPLASH2:\n\n                t[0]++;\n                if(t[0] == 1 )\n                {\n                    if(sector[sect].lotag != 1 && sector[sect].lotag != 2)\n                        KILLIT(i);\n/*                    else\n                    {\n                        l = getflorzofslope(sect,s->x,s->y)-s->z;\n                        if( l > (16<<8) ) KILLIT(i);\n                    }\n                    else */ if (!issoundplaying(ITEM_SPLASH, 1))\n                        spritesound(ITEM_SPLASH,i);\n                }\n                if(t[0] == 3)\n                {\n                    t[0] = 0;\n                    t[1]++;\n                }\n                if(t[1] == 5)\n                    deletesprite(i);\n                goto BOLT;\n\n            case FRAMEEFFECT1_13:\n                if (PLUTOPAK) goto BOLT;    // JBF: ideally this should never happen...\n                // fall through\n            case FRAMEEFFECT1:\n\n                if(s->owner >= 0)\n                {\n                    t[0]++;\n\n                    if( t[0] > 7 )\n                    {\n                        KILLIT(i);\n                    }\n                    else if( t[0] > 4 )\n                        s->cstat |= 512+2;\n                    else if( t[0] > 2 )\n                        s->cstat |= 2;\n                    s->xoffset = sprite[s->owner].xoffset;\n                    s->yoffset = sprite[s->owner].yoffset;\n                }\n                goto BOLT;\n            case INNERJAW:\n            case INNERJAW+1:\n\n                p = findplayer(s,&x);\n                if(x < 512)\n                {\n                    ps[p].pals_time = 32;\n                    ps[p].pals[0] = 32;\n                    ps[p].pals[1] = 0;\n                    ps[p].pals[2] = 0;\n                    sprite[ps[p].i].extra -= 4;\n                }\n                // fall through\n\n            case FIRELASER:\n                if(s->extra != 999)\n                    s->extra = 999;\n                else KILLIT(i);\n                break;\n            case TONGUE:\n                KILLIT(i);\n            case MONEY+1:\n            case MAIL+1:\n            case PAPER+1:\n                hittype[i].floorz = s->z = getflorzofslope(s->sectnum,s->x,s->y);\n                break;\n            case MONEY:\n            case MAIL:\n            case PAPER:\n\n                s->xvel = (TRAND&7)+(sintable[T1&2047]>>9);\n                T1 += (TRAND&63);\n                if( (T1&2047) > 512 && (T1&2047) < 1596)\n                {\n                    if(sector[sect].lotag == 2)\n                    {\n                        if(s->zvel < 64)\n                            s->zvel += (gc>>5)+(TRAND&7);\n                    }\n                    else\n                        if(s->zvel < 144)\n                            s->zvel += (gc>>5)+(TRAND&7);\n                }\n\n                ssp(i,CLIPMASK0);\n\n                if( (TRAND&3) == 0 )\n                    setsprite(i,s->x,s->y,s->z);\n\n                if(s->sectnum == -1) KILLIT(i);\n                l = getflorzofslope(s->sectnum,s->x,s->y);\n\n                if( s->z > l )\n                {\n                    s->z = l;\n\n                    insertspriteq(i);\n                    PN ++;\n\n                    j = headspritestat[5];\n                    while(j >= 0)\n                    {\n                        if(sprite[j].picnum == BLOODPOOL)\n                            if(ldist(s,&sprite[j]) < 348)\n                        {\n                            s->pal = 2;\n                            break;\n                        }\n                        j = nextspritestat[j];\n                    }\n                }\n\n                break;\n\n            case JIBS1:\n            case JIBS2:\n            case JIBS3:\n            case JIBS4:\n            case JIBS5:\n            case JIBS6:\n            case HEADJIB1:\n            case ARMJIB1:\n            case LEGJIB1:\n            case LIZMANHEAD1:\n            case LIZMANARM1:\n            case LIZMANLEG1:\n            case DUKETORSO:\n            case DUKEGUN:\n            case DUKELEG:\n\n                if(s->xvel > 0) s->xvel--;\n                else s->xvel = 0;\n\n                if( t[5] < 30*10 )\n                    t[5]++;\n                else { KILLIT(i); }\n\n\n                if(s->zvel > 1024 && s->zvel < 1280)\n                {\n                    setsprite(i,s->x,s->y,s->z);\n                    sect = s->sectnum;\n                }\n\n                l = getflorzofslope(sect,s->x,s->y);\n                x = getceilzofslope(sect,s->x,s->y);\n                if(x == l || sect < 0 || sect >= MAXSECTORS) KILLIT(i);\n\n                if( s->z < l-(2<<8) )\n                {\n                    if(t[1] < 2) t[1]++;\n                    else if(sector[sect].lotag != 2)\n                    {\n                        t[1] = 0;\n                        if( s->picnum == DUKELEG || s->picnum == DUKETORSO || s->picnum == DUKEGUN )\n                        {\n                            if(t[0] > 6) t[0] = 0;\n                            else t[0]++;\n                        }\n                        else\n                        {\n                            if(t[0] > 2)\n                                t[0] = 0;\n                            else t[0]++;\n                        }\n                    }\n\n                    if(s->zvel < 6144)\n                    {\n                        if(sector[sect].lotag == 2)\n                        {\n                            if(s->zvel < 1024)\n                                s->zvel += 48;\n                            else s->zvel = 1024;\n                        }\n                        else s->zvel += gc-50;\n                    }\n\n                    s->x += (s->xvel*sintable[(s->ang+512)&2047])>>14;\n                    s->y += (s->xvel*sintable[s->ang&2047])>>14;\n                    s->z += s->zvel;\n\n                }\n                else\n                {\n                    if(t[2] == 0)\n                    {\n                        if( s->sectnum == -1) { KILLIT(i); }\n                        if( (sector[s->sectnum].floorstat&2) ) { KILLIT(i); }\n                        t[2]++;\n                    }\n                    l = getflorzofslope(s->sectnum,s->x,s->y);\n\n                    s->z = l-(2<<8);\n                    s->xvel = 0;\n\n                    if(s->picnum == JIBS6)\n                    {\n                        t[1]++;\n                        if( (t[1]&3) == 0 && t[0] < 7)\n                            t[0]++;\n                        if(t[1] > 20) KILLIT(i);\n                    }\n                    else { s->picnum = JIBS6; t[0] = 0; t[1] = 0; }\n                }\n                goto BOLT;\n\n            case BLOODPOOL:\n            case PUKE:\n\n                if(t[0] == 0)\n                {\n                    t[0] = 1;\n                    if(sector[sect].floorstat&2) { KILLIT(i); }\n                    else insertspriteq(i);\n                }\n\n                makeitfall(i);\n\n                p = findplayer(s,&x);\n\n                s->z = hittype[i].floorz-(FOURSLEIGHT);\n\n                if(t[2] < 32)\n                {\n                    t[2]++;\n                    if(hittype[i].picnum == TIRE)\n                    {\n                        if(s->xrepeat < 64 && s->yrepeat < 64)\n                        {\n                            s->xrepeat += TRAND&3;\n                            s->yrepeat += TRAND&3;\n                        }\n                    }\n                    else\n                    {\n                        if(s->xrepeat < 32 && s->yrepeat < 32)\n                        {\n                            s->xrepeat += TRAND&3;\n                            s->yrepeat += TRAND&3;\n                        }\n                    }\n                }\n\n                if(x < 844 && s->xrepeat > 6 && s->yrepeat > 6)\n                {\n                    if( s->pal == 0 && (TRAND&255) < 16 && s->picnum != PUKE)\n                    {\n                        if(ps[p].boot_amount > 0)\n                            ps[p].boot_amount--;\n                        else\n                        {\n                            if(!isspritemakingsound(ps[p].i,DUKE_LONGTERM_PAIN))\n                                spritesound(DUKE_LONGTERM_PAIN,ps[p].i);\n                            sprite[ps[p].i].extra --;\n                            ps[p].pals_time = 32;\n                            ps[p].pals[0] = 16;\n                            ps[p].pals[1] = 0;\n                            ps[p].pals[2] = 0;\n                        }\n                    }\n\n                    if(t[1] == 1) goto BOLT;\n                    t[1] = 1;\n\n                    if(hittype[i].picnum == TIRE)\n                        ps[p].footprintcount = 10;\n                    else ps[p].footprintcount = 3;\n\n                    ps[p].footprintpal = s->pal;\n                    ps[p].footprintshade = s->shade;\n\n                    if(t[2] == 32)\n                    {\n                        s->xrepeat -= 6;\n                        s->yrepeat -= 6;\n                    }\n                }\n                else t[1] = 0;\n                goto BOLT;\n\n            case BURNING:\n            case BURNING2:\n            case FECES:\n            case WATERBUBBLE:\n            case SMALLSMOKE:\n            case EXPLOSION2:\n            case SHRINKEREXPLOSION:\n            case EXPLOSION2BOT:\n            case BLOOD:\n            case LASERSITE:\n            case FORCERIPPLE:\n            case TRANSPORTERSTAR:\n            case TRANSPORTERBEAM:\n                p = findplayer(s,&x);\n                execute(i,p,x);\n                goto BOLT;\n\n            case SHELL:\n            case SHOTGUNSHELL:\n\n                ssp(i,CLIPMASK0);\n\n                if(sect < 0 || ( sector[sect].floorz+(24<<8) ) < s->z ) KILLIT(i);\n\n                if(sector[sect].lotag == 2)\n                {\n                    t[1]++;\n                    if(t[1] > 8)\n                    {\n                        t[1] = 0;\n                        t[0]++;\n                        t[0] &= 3;\n                    }\n                    if(s->zvel < 128) s->zvel += (gc/13); // 8\n                    else s->zvel -= 64;\n                    if(s->xvel > 0)\n                        s->xvel -= 4;\n                    else s->xvel = 0;\n                }\n                else\n                {\n                    t[1]++;\n                    if(t[1] > 3)\n                    {\n                        t[1] = 0;\n                        t[0]++;\n                        t[0] &= 3;\n                    }\n                    if(s->zvel < 512) s->zvel += (gc/3); // 52;\n                    if(s->xvel > 0)\n                        s->xvel --;\n                    else KILLIT(i);\n                }\n\n                goto BOLT;\n\n            case GLASSPIECES:\n            case GLASSPIECES+1:\n            case GLASSPIECES+2:\n\n                makeitfall(i);\n\n                if(s->zvel > 4096) s->zvel = 4096;\n                if(sect < 0) KILLIT(i);\n\n                if( s->z == hittype[i].floorz-(FOURSLEIGHT) && t[0] < 3)\n                {\n                    s->zvel = -((3-t[0])<<8)-(TRAND&511);\n                    if(sector[sect].lotag == 2)\n                        s->zvel >>= 1;\n                    s->xrepeat >>= 1;\n                    s->yrepeat >>= 1;\n                    if( rnd(96) )\n                      setsprite(i,s->x,s->y,s->z);\n                    t[0]++;//Number of bounces\n                }\n                else if( t[0] == 3 ) KILLIT(i);\n\n                if(s->xvel > 0)\n                {\n                    s->xvel -= 2;\n                    s->cstat = ((s->xvel&3)<<2);\n                }\n                else s->xvel = 0;\n\n                ssp(i,CLIPMASK0);\n\n                goto BOLT;\n        }\n\n        IFWITHIN(SCRAP6,SCRAP5+3)\n        {\n                if(s->xvel > 0)\n                    s->xvel--;\n                else s->xvel = 0;\n\n                if(s->zvel > 1024 && s->zvel < 1280)\n                {\n                    setsprite(i,s->x,s->y,s->z);\n                    sect = s->sectnum;\n                }\n\n                if( s->z < sector[sect].floorz-(2<<8) )\n                {\n                    if(t[1] < 1) t[1]++;\n                    else\n                    {\n                        t[1] = 0;\n\n                        if(s->picnum < SCRAP6+8)\n                        {\n                            if(t[0] > 6)\n                                t[0] = 0;\n                            else t[0]++;\n                        }\n                        else\n                        {\n                            if(t[0] > 2)\n                                t[0] = 0;\n                            else t[0]++;\n                        }\n                    }\n                    if(s->zvel < 4096) s->zvel += gc-50;\n                    s->x += (s->xvel*sintable[(s->ang+512)&2047])>>14;\n                    s->y += (s->xvel*sintable[s->ang&2047])>>14;\n                    s->z += s->zvel;\n                }\n                else\n                {\n                    if(s->picnum == SCRAP1 && s->yvel > 0)\n                    {\n                        j = spawn(i,s->yvel);\n                        setsprite(j,s->x,s->y,s->z);\n                        getglobalz(j);\n                        sprite[j].hitag = sprite[j].lotag = 0;\n                    }\n                    KILLIT(i);\n                }\n                goto BOLT;\n        }\n\n        BOLT:\n        i = nexti;\n    }\n}\n","size":5648,"score":100,"agent":"kuncc/3","pid":4,"session":2153,"ts":1791755563835,"assisted":true}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1921,"symbol":"cheats","file":"game.c","asm":"# cheats  (TU game.c, section .text, 3907 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncheats:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x2c(%esp)\n  /* 007 */  mov     osdcmd_cheatsinfo_stat,%eax\n  /* 00c */  mov     %esi,0x30(%esp)\n  /* 010 */  mov     %edi,0x34(%esp)\n  /* 014 */  mov     %ebp,0x38(%esp)\n  /* 018 */  cmp     $0xffffffff,%eax\n  /* 01b */  je      .Lf8\n  /* 021 */  mov     $0xffffffff,%esi\n  /* 026 */  cwtl\n  /* 027 */  mov     %esi,osdcmd_cheatsinfo_stat\n  /* 02d */  mov     $0x1,%cl\n.L2f:\n  /* 02f */  mov     myconnectindex,%edx\n  /* 035 */  imul    $0x3ac,%edx,%ebx\n  /* 03b */  testb   $0x11,ps+0x34c(%ebx)\n  /* 042 */  je      .L60\n.L44:\n  /* 044 */  mov     0x2c(%esp),%ebx\n  /* 048 */  mov     0x30(%esp),%esi\n  /* 04c */  mov     0x34(%esp),%edi\n  /* 050 */  mov     0x38(%esp),%ebp\n  /* 054 */  add     $0x3c,%esp\n  /* 057 */  ret\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  cmpl    $0x1,gametype\n  /* 067 */  je      .L130\n.L6d:\n  /* 06d */  test    %cl,%cl\n  /* 06f */  je      .L7e\n  /* 071 */  cmpl    $0x1,numplayers\n  /* 078 */  jle     .L108\n.L7e:\n  /* 07e */  imul    $0x3ac,%edx,%eax\n  /* 084 */  lea     ps(%eax),%edi\n  /* 08a */  movswl  ps+0x2f2(%eax),%eax\n  /* 091 */  cmp     $0x1,%eax\n  /* 094 */  je      .L1c0\n  /* 09a */  cmpb    $0x0,keystatus+0x20\n  /* 0a1 */  movzbl  keystatus+0x31,%ebx\n  /* 0a8 */  je      .Lb9\n  /* 0aa */  mov     %eax,%ecx\n  /* 0ac */  not     %ecx\n  /* 0ae */  shr     $0x1f,%ecx\n  /* 0b1 */  test    %cl,%cl\n  /* 0b3 */  jne     .L220\n.Lb9:\n  /* 0b9 */  test    %bl,%bl\n  /* 0bb */  je      .L44\n  /* 0bd */  cmp     $0xffffffff,%eax\n  /* 0c0 */  je      .L260\n.Lc6:\n  /* 0c6 */  test    %eax,%eax\n  /* 0c8 */  je      .L44\n  /* 0ce */  imul    $0x3ac,%edx,%edx\n  /* 0d4 */  xor     %eax,%eax\n  /* 0d6 */  xor     %ecx,%ecx\n  /* 0d8 */  mov     %cl,keystatus+0x31\n  /* 0de */  mov     %ax,ps+0x2f2(%edx)\n  /* 0e5 */  xor     %edx,%edx\n  /* 0e7 */  mov     %dl,keystatus+0x20\n  /* 0ed */  jmp     .L44\n  /* 0f2 */  lea     0x0(%esi),%esi\n.Lf8:\n  /* 0f8 */  xor     %ecx,%ecx\n  /* 0fa */  xor     %eax,%eax\n  /* 0fc */  jmp     .L2f\n  /* 101 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  mov     ud+0x918,%ebx\n  /* 10e */  test    %ebx,%ebx\n  /* 110 */  jne     .L7e\n.L116:\n  /* 116 */  cmp     $0x19,%ax\n  /* 11a */  ja      .L1c0\n  /* 120 */  jmp     *.rodata+0x138(,%eax,4)\n  /* 127 */  nop\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  cmpb    $0x0,z.0\n  /* 137 */  jne     .L6d\n  /* 13d */  mov     $0x746f6373,%esi\n  /* 142 */  mov     $0x23237974,%edi\n  /* 147 */  mov     %esi,cheatquotes+0x1c\n  /* 14d */  xor     %ebx,%ebx\n  /* 14f */  mov     $0x5345523c,%esi\n  /* 154 */  mov     %edi,cheatquotes+0x20\n  /* 15a */  mov     $0x3e4445,%ebp\n  /* 15f */  mov     $0x45565245,%edi\n  /* 164 */  mov     %bl,cheatquotes+0x24\n  /* 16a */  mov     $0x1,%bl\n  /* 16c */  mov     %edi,cheatquotes+0x58\n  /* 172 */  mov     %esi,cheatquotes+0x54\n  /* 178 */  mov     %ebp,cheatquotes+0x5b\n  /* 17e */  mov     %bl,z.0\n  /* 184 */  jmp     .L6d\n  /* 189 */  mov     %cl,0x18(%esp)\n  /* 18d */  movzbl  debug_on,%edx\n  /* 194 */  mov     $0x1,%al\n  /* 196 */  sub     %dl,%al\n  /* 198 */  mov     %al,debug_on\n  /* 19d */  call    KB_FlushKeyboardQueue\n  /* 1a2 */  xor     %ecx,%ecx\n  /* 1a4 */  imul    $0x3ac,myconnectindex,%eax\n  /* 1ae */  mov     %cx,ps+0x2f2(%eax)\n  /* 1b5 */  movzbl  0x18(%esp),%ecx\n  /* 1ba */  lea     0x0(%esi),%esi\n.L1c0:\n  /* 1c0 */  mov     %cl,0x18(%esp)\n  /* 1c4 */  call    KB_KeyWaiting\n  /* 1c9 */  test    %eax,%eax\n  /* 1cb */  je      .L44\n  /* 1d1 */  call    __ctype_tolower_loc\n  /* 1d6 */  mov     (%eax),%ebx\n  /* 1d8 */  call    KB_Getch\n  /* 1dd */  movzbl  0x18(%esp),%ecx\n  /* 1e2 */  movsbl  %al,%eax\n  /* 1e5 */  mov     (%ebx,%eax,4),%edx\n  /* 1e8 */  movzwl  %dx,%eax\n  /* 1eb */  lea     -0x30(%eax),%ebx\n  /* 1ee */  sub     $0x61,%eax\n  /* 1f1 */  cmp     $0x19,%ax\n  /* 1f5 */  movzwl  %bx,%edi\n  /* 1f8 */  jbe     .Lbe0\n  /* 1fe */  cmp     $0x9,%edi\n  /* 201 */  jbe     .Lbe0\n.L207:\n  /* 207 */  imul    $0x3ac,myconnectindex,%eax\n  /* 211 */  xor     %edi,%edi\n  /* 213 */  mov     %di,ps+0x2f2(%eax)\n  /* 21a */  jmp     .L44\n  /* 21f */  nop\n.L220:\n  /* 220 */  cmpl    $0x1,numplayers\n  /* 227 */  jle     .L240\n.L229:\n  /* 229 */  test    %bl,%bl\n  /* 22b */  jne     .Lc6\n  /* 231 */  jmp     .L44\n  /* 236 */  xchg    %ax,%ax\n  /* 238 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  mov     ud+0x918,%esi\n  /* 246 */  test    %esi,%esi\n  /* 248 */  jne     .L229\n  /* 24a */  mov     $0xffffffff,%ecx\n  /* 24f */  test    %bl,%bl\n  /* 251 */  mov     %cx,0x2f2(%edi)\n  /* 258 */  je      .L44\n  /* 25e */  xchg    %ax,%ax\n.L260:\n  /* 260 */  cmpl    $0x4,ud+0x954\n  /* 267 */  je      .Lc95\n  /* 26d */  imul    $0x3ac,%edx,%edx\n  /* 273 */  mov     $0x1,%ebx\n  /* 278 */  xor     %eax,%eax\n  /* 27a */  mov     %al,cheatbuflen\n  /* 27f */  mov     %bx,ps+0x2f2(%edx)\n.L286:\n  /* 286 */  mov     0x2c(%esp),%ebx\n  /* 28a */  mov     0x30(%esp),%esi\n  /* 28e */  mov     0x34(%esp),%edi\n  /* 292 */  mov     0x38(%esp),%ebp\n  /* 296 */  add     $0x3c,%esp\n  /* 299 */  jmp     KB_FlushKeyboardQueue\n  /* 29e */  mov     $0x1,%al\n  /* 2a0 */  mov     %al,ud+0x3\n  /* 2a5 */  imul    $0x3ac,myconnectindex,%eax\n  /* 2af */  orb     $0x8,ps+0x34c(%eax)\n  /* 2b6 */  jmp     .L286\n  /* 2b8 */  cmp     $0x2,%eax\n  /* 2bb */  mov     myconnectindex,%edx\n  /* 2c1 */  jne     .Lca0\n  /* 2c7 */  test    %cl,%cl\n  /* 2c9 */  jne     .Le70\n  /* 2cf */  mov     gametype,%ebx\n  /* 2d5 */  movsbw  cheatbuf+0x6,%cx\n  /* 2dd */  movsbl  cheatbuf+0x7,%eax\n  /* 2e4 */  sub     $0x31,%ecx\n  /* 2e7 */  test    $0xfffffffd,%ebx\n  /* 2ed */  movswl  %cx,%ecx\n  /* 2f0 */  jne     .Le93\n  /* 2f6 */  sub     $0x30,%eax\n  /* 2f9 */  movsbw  cheatbuf+0x8,%bx\n  /* 301 */  imul    $0xa,%eax,%eax\n  /* 304 */  lea     -0x31(%eax,%ebx,1),%eax\n  /* 308 */  cwtl\n.L309:\n  /* 309 */  cmpl    $0xe,conversion\n  /* 310 */  je      .Lea7\n  /* 316 */  cmp     $0x3,%ecx\n  /* 319 */  jg      .L360\n.L31b:\n  /* 31b */  test    %ecx,%ecx\n  /* 31d */  jne     .Lda3\n  /* 323 */  cmp     $0x5,%eax\n  /* 326 */  jg      .L360\n.L328:\n  /* 328 */  mov     %ecx,ud+0x95c\n  /* 32e */  mov     %ecx,ud+0x94c\n  /* 334 */  mov     %eax,ud+0x958\n  /* 339 */  mov     %eax,ud+0x948\n.L33e:\n  /* 33e */  cmpl    $0x1,numplayers\n  /* 345 */  jle     .L353\n  /* 347 */  cmp     %edx,connecthead\n  /* 34d */  je      .Ldb5\n.L353:\n  /* 353 */  imul    $0x3ac,%edx,%eax\n  /* 359 */  orb     $0x20,ps+0x34c(%eax)\n.L360:\n  /* 360 */  imul    $0x3ac,%edx,%edx\n  /* 366 */  xor     %eax,%eax\n  /* 368 */  mov     %ax,ps+0x2f2(%edx)\n  /* 36f */  jmp     .L286\n  /* 374 */  movzbl  ud,%ecx\n  /* 37b */  mov     $0x1,%al\n  /* 37d */  sub     %cl,%al\n  /* 37f */  mov     %al,ud\n  /* 384 */  imul    $0x3ac,myconnectindex,%eax\n  /* 38e */  dec     %cl\n  /* 390 */  lea     ps(%eax),%edx\n  /* 396 */  movswl  ps+0x2e6(%eax),%eax\n  /* 39d */  je      .Lcb9\n  /* 3a3 */  movb    $0x1,pus\n  /* 3aa */  imul    $0x2c,%eax,%ecx\n  /* 3ad */  xor     %esi,%esi\n  /* 3af */  movb    $0x1,pub\n  /* 3b6 */  imul    $0x48,%eax,%eax\n  /* 3b9 */  movw    $0x101,sprite+0xc(%ecx)\n  /* 3c2 */  mov     %esi,hittype+0x30(%eax)\n  /* 3c8 */  mov     %esi,hittype+0x34(%eax)\n  /* 3ce */  mov     %esi,hittype+0x38(%eax)\n  /* 3d4 */  mov     %esi,hittype+0x3c(%eax)\n  /* 3da */  mov     %esi,hittype+0x40(%eax)\n  /* 3e0 */  mov     %esi,hittype+0x44(%eax)\n  /* 3e6 */  mov     %esi,sprite+0x26(%ecx)\n  /* 3ec */  movzbl  0x393(%edx),%eax\n  /* 3f3 */  mov     %al,sprite+0x11(%ecx)\n  /* 3f9 */  mov     %edx,0x4(%esp)\n  /* 3fd */  movl    $0x11,(%esp)\n  /* 404 */  call    FTA\n.L409:\n  /* 409 */  imul    $0x3ac,myconnectindex,%edx\n  /* 413 */  xor     %ebx,%ebx\n  /* 415 */  mov     max_player_health,%edi\n  /* 41b */  movswl  ps+0x2e6(%edx),%eax\n  /* 422 */  lea     (%eax,%eax,4),%ecx\n  /* 425 */  lea     (%eax,%ecx,2),%ecx\n  /* 428 */  mov     %di,sprite+0x2a(,%ecx,4)\n  /* 430 */  lea     (%eax,%eax,8),%eax\n  /* 433 */  xor     %ecx,%ecx\n  /* 435 */  mov     %cx,hittype+0x6(,%eax,8)\n  /* 43d */  mov     %bx,ps+0x2f2(%edx)\n  /* 444 */  jmp     .L286\n  /* 449 */  mov     myconnectindex,%eax\n  /* 44e */  xor     %edx,%edx\n  /* 450 */  imul    $0x3ac,%eax,%ecx\n  /* 456 */  cmpw    $0x0,ps+0x2ea(%ecx)\n  /* 45e */  jne     .L479\n  /* 460 */  mov     totalclock,%edx\n  /* 466 */  xor     %esi,%esi\n  /* 468 */  mov     %esi,cameradist\n  /* 46e */  mov     %edx,cameraclock\n  /* 474 */  mov     $0x1,%edx\n.L479:\n  /* 479 */  imul    $0x3ac,%eax,%eax\n  /* 47f */  mov     %dx,ps+0x2ea(%eax)\n  /* 486 */  xchg    %ax,%ax\n  /* 488 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L490:\n  /* 490 */  movl    $0x16,(%esp)\n  /* 497 */  add     $ps,%eax\n  /* 49c */  mov     %eax,0x4(%esp)\n  /* 4a0 */  call    FTA\n.L4a5:\n  /* 4a5 */  imul    $0x3ac,myconnectindex,%eax\n  /* 4af */  xor     %edx,%edx\n  /* 4b1 */  mov     %dx,ps+0x2f2(%eax)\n  /* 4b8 */  jmp     .L286\n  /* 4bd */  imul    $0x3ac,myconnectindex,%eax\n  /* 4c7 */  xor     %edi,%edi\n  /* 4c9 */  mov     ud+0x5e8,%ebp\n  /* 4cf */  mov     %di,ps+0x2f2(%eax)\n  /* 4d6 */  mov     $0x1,%eax\n  /* 4db */  sub     %ebp,%eax\n  /* 4dd */  mov     %eax,ud+0x5e8\n  /* 4e2 */  jmp     .L286\n  /* 4e7 */  xor     %edx,%edx\n  /* 4e9 */  cmpl    $0x1,gametype\n  /* 4f0 */  jne     .L4f7\n  /* 4f2 */  mov     $0x6,%edx\n.L4f7:\n  /* 4f7 */  mov     myconnectindex,%edi\n  /* 4fd */  mov     %eax,%ecx\n  /* 4ff */  mov     %eax,%esi\n  /* 501 */  mov     $0xc,%ebx\n  /* 506 */  sub     %edx,%ebx\n  /* 508 */  mov     $0x1,%edx\n  /* 50d */  imul    $0x3ac,%edi,%eax\n  /* 513 */  mov     %edi,%ebp\n  /* 515 */  lea     0x0(%esi),%esi\n  /* 518 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L520:\n  /* 520 */  movb    $0x1,ps+0x37d(%edx,%eax,1)\n  /* 528 */  inc     %ecx\n  /* 529 */  movswl  %cx,%ecx\n  /* 52c */  cmp     %ebx,%ecx\n  /* 52e */  mov     %ecx,%edx\n  /* 530 */  jl      .L520\n  /* 532 */  mov     %esi,%eax\n  /* 534 */  mov     $0x1,%ecx\n  /* 539 */  mov     %ebx,%esi\n  /* 53b */  mov     %eax,%ebx\n  /* 53d */  mov     %ebp,%eax\n  /* 53f */  nop\n.L540:\n  /* 540 */  imul    $0x3ac,%eax,%eax\n  /* 546 */  movswl  max_ammo_amount(,%ecx,4),%edx\n  /* 54e */  mov     %ecx,(%esp)\n  /* 551 */  mov     %edx,0x8(%esp)\n  /* 555 */  add     $ps,%eax\n  /* 55a */  mov     %eax,0x4(%esp)\n  /* 55e */  call    addammo\n  /* 563 */  lea     0x1(%ebx),%eax\n  /* 566 */  movswl  %ax,%ebx\n  /* 569 */  mov     myconnectindex,%eax\n  /* 56e */  cmp     %esi,%ebx\n  /* 570 */  mov     %ebx,%ecx\n  /* 572 */  jl      .L540\n  /* 574 */  imul    $0x3ac,%eax,%eax\n  /* 57a */  mov     $0x6401900,%edi\n  /* 57f */  mov     $0x32,%edx\n  /* 584 */  mov     $0x4b0,%ecx\n  /* 589 */  mov     $0xc8,%ebx\n  /* 58e */  mov     $0x960,%esi\n  /* 593 */  mov     $0x640190,%ebp\n  /* 598 */  mov     %edi,ps+0x330(%eax)\n  /* 59e */  mov     max_player_health,%edi\n  /* 5a4 */  mov     %dx,ps+0x2b0(%eax)\n  /* 5ab */  mov     $0x7,%edx\n  /* 5b0 */  mov     %cx,ps+0x2fa(%eax)\n  /* 5b7 */  mov     %dx,ps+0x2dc(%eax)\n  /* 5be */  mov     %bx,ps+0x346(%eax)\n  /* 5c5 */  mov     %si,ps+0x2c2(%eax)\n  /* 5cc */  mov     %ebp,ps+0x334(%eax)\n  /* 5d2 */  mov     %di,ps+0x2e0(%eax)\n  /* 5d9 */  add     $ps,%eax\n  /* 5de */  mov     %eax,0x4(%esp)\n  /* 5e2 */  movl    $0x5,(%esp)\n  /* 5e9 */  call    FTA\n  /* 5ee */  xor     %ecx,%ecx\n  /* 5f0 */  imul    $0x3ac,myconnectindex,%eax\n  /* 5fa */  mov     %cx,ps+0x2f2(%eax)\n  /* 601 */  call    KB_FlushKeyboardQueue\n  /* 606 */  imul    $0x3ac,myconnectindex,%eax\n  /* 610 */  movb    $0x1,ps+0x373(%eax)\n  /* 617 */  jmp     .L44\n  /* 61c */  movzbl  actor_tog,%eax\n  /* 623 */  cmp     $0x3,%al\n  /* 625 */  setne   %dl\n  /* 628 */  neg     %dl\n  /* 62a */  and     %dl,%al\n  /* 62c */  xor     %edx,%edx\n  /* 62e */  inc     %al\n  /* 630 */  mov     %al,actor_tog\n  /* 635 */  movswl  screenpeek,%eax\n  /* 63c */  imul    $0x3ac,%eax,%eax\n  /* 642 */  mov     %dx,ps+0x2f2(%eax)\n  /* 649 */  jmp     .L286\n  /* 64e */  imul    $0x3ac,myconnectindex,%eax\n  /* 658 */  mov     $0x18f,%ecx\n  /* 65d */  mov     $0x4b0,%ebx\n  /* 662 */  xor     %esi,%esi\n  /* 664 */  mov     %cx,ps+0x334(%eax)\n  /* 66b */  mov     %bx,ps+0x2fa(%eax)\n  /* 672 */  mov     %si,ps+0x2f2(%eax)\n  /* 679 */  add     $ps,%eax\n  /* 67e */  mov     %eax,0x4(%esp)\n  /* 682 */  movl    $0x25,(%esp)\n  /* 689 */  call    FTA\n  /* 68e */  jmp     .L286\n  /* 693 */  imul    $0x3ac,myconnectindex,%eax\n  /* 69d */  movl    $0x69,(%esp)\n  /* 6a4 */  add     $ps,%eax\n  /* 6a9 */  mov     %eax,0x4(%esp)\n  /* 6ad */  call    FTA\n  /* 6b2 */  xor     %eax,%eax\n  /* 6b4 */  mov     %al,keystatus+0x23\n  /* 6b9 */  jmp     .L4a5\n  /* 6be */  mov     ud+0x5ec,%edx\n  /* 6c4 */  xor     %eax,%eax\n  /* 6c6 */  test    %edx,%edx\n  /* 6c8 */  sete    %al\n  /* 6cb */  xor     %ecx,%ecx\n  /* 6cd */  mov     %eax,ud+0x5ec\n  /* 6d2 */  imul    $0x3ac,myconnectindex,%eax\n  /* 6dc */  mov     %cx,ps+0x2f2(%eax)\n  /* 6e3 */  jmp     .L286\n  /* 6e8 */  imul    $0x3ac,myconnectindex,%eax\n  /* 6f2 */  mov     $0xc8,%edi\n  /* 6f7 */  mov     $0x4b0,%esi\n  /* 6fc */  mov     $0x6401900,%edx\n  /* 701 */  mov     $0x640190,%ecx\n  /* 706 */  mov     $0x960,%ebp\n  /* 70b */  mov     $0x7,%ebx\n  /* 710 */  mov     %di,ps+0x346(%eax)\n  /* 717 */  mov     max_player_health,%edi\n  /* 71d */  mov     %si,ps+0x2fa(%eax)\n  /* 724 */  xor     %esi,%esi\n  /* 726 */  mov     %bp,ps+0x2c2(%eax)\n  /* 72d */  mov     %edx,ps+0x330(%eax)\n  /* 733 */  mov     %ecx,ps+0x334(%eax)\n  /* 739 */  mov     %di,ps+0x2e0(%eax)\n  /* 740 */  mov     %bx,ps+0x2dc(%eax)\n  /* 747 */  add     $ps,%eax\n  /* 74c */  mov     %eax,0x4(%esp)\n  /* 750 */  movl    $0x5,(%esp)\n  /* 757 */  call    FTA\n  /* 75c */  imul    $0x3ac,myconnectindex,%eax\n  /* 766 */  mov     %si,ps+0x2f2(%eax)\n  /* 76d */  jmp     .L286\n  /* 772 */  movzbl  ud+0x2,%edx\n  /* 779 */  mov     $0x1,%al\n  /* 77b */  xor     %ecx,%ecx\n  /* 77d */  mov     %cl,keystatus+0x31\n  /* 783 */  sub     %dl,%al\n  /* 785 */  mov     %al,ud+0x2\n  /* 78a */  jmp     .L207\n  /* 78f */  cmpl    $0x1,gametype\n  /* 796 */  je      .L44\n  /* 79c */  movzwl  numsectors,%ebx\n  /* 7a3 */  dec     %ebx\n  /* 7a4 */  test    $0x80,%bh\n  /* 7a7 */  jne     .L807\n  /* 7a9 */  movzwl  %bx,%ebx\n  /* 7ac */  imul    $0x28,%ebx,%edx\n  /* 7af */  add     $sector+0x22,%edx\n.L7b5:\n  /* 7b5 */  movswl  (%edx),%ecx\n  /* 7b8 */  mov     %ecx,%eax\n  /* 7ba */  and     $0x7fff,%eax\n  /* 7bf */  sub     $0x3,%eax\n  /* 7c2 */  cmp     $0x7ffb,%ax\n  /* 7c6 */  ja      .L7fe\n  /* 7c8 */  test    $0xbfff,%ecx\n  /* 7ce */  je      .L7d9\n  /* 7d0 */  and     $0xffffbfff,%ecx\n  /* 7d6 */  mov     %cx,(%edx)\n.L7d9:\n  /* 7d9 */  imul    $0x3ac,myconnectindex,%eax\n  /* 7e3 */  mov     %edx,0x18(%esp)\n  /* 7e7 */  movswl  ps+0x2e6(%eax),%eax\n  /* 7ee */  mov     %ebx,(%esp)\n  /* 7f1 */  mov     %eax,0x4(%esp)\n  /* 7f5 */  call    operatesectors\n  /* 7fa */  mov     0x18(%esp),%edx\n.L7fe:\n  /* 7fe */  dec     %ebx\n  /* 7ff */  sub     $0x28,%edx\n  /* 802 */  test    $0x80,%bh\n  /* 805 */  je      .L7b5\n.L807:\n  /* 807 */  imul    $0x3ac,myconnectindex,%eax\n  /* 811 */  movl    $0xffffffff,0x4(%esp)\n  /* 819 */  movswl  ps+0x2e6(%eax),%eax\n  /* 820 */  mov     %eax,(%esp)\n  /* 823 */  call    operateforcefields\n  /* 828 */  imul    $0x3ac,myconnectindex,%eax\n  /* 832 */  movl    $0x64,(%esp)\n  /* 839 */  add     $ps,%eax\n  /* 83e */  mov     %eax,0x4(%esp)\n  /* 842 */  call    FTA\n  /* 847 */  imul    $0x3ac,myconnectindex,%eax\n  /* 851 */  movw    $0x0,ps+0x2f2(%eax)\n  /* 85a */  jmp     .L286\n  /* 85f */  imul    $0x3ac,myconnectindex,%eax\n  /* 869 */  xor     %ebx,%ebx\n  /* 86b */  movl    $0x15,(%esp)\n  /* 872 */  add     $ps,%eax\n  /* 877 */  mov     %eax,0x4(%esp)\n  /* 87b */  call    FTA\n  /* 880 */  imul    $0x3ac,myconnectindex,%eax\n  /* 88a */  mov     %bx,ps+0x2f2(%eax)\n  /* 891 */  jmp     .L286\n  /* 896 */  imul    $0x3ac,myconnectindex,%eax\n  /* 8a0 */  mov     $0x7,%ebx\n  /* 8a5 */  xor     %esi,%esi\n  /* 8a7 */  mov     %bx,ps+0x2dc(%eax)\n  /* 8ae */  call    KB_FlushKeyboardQueue\n  /* 8b3 */  imul    $0x3ac,myconnectindex,%eax\n  /* 8bd */  mov     %si,ps+0x2f2(%eax)\n  /* 8c4 */  add     $ps,%eax\n  /* 8c9 */  mov     %eax,0x4(%esp)\n  /* 8cd */  movl    $0x79,(%esp)\n  /* 8d4 */  call    FTA\n  /* 8d9 */  jmp     .L44\n  /* 8de */  call    KB_FlushKeyboardQueue\n  /* 8e3 */  xor     %edi,%edi\n  /* 8e5 */  mov     $0xc8,%edx\n  /* 8ea */  imul    $0x3ac,myconnectindex,%eax\n  /* 8f4 */  mov     $0x960,%ecx\n  /* 8f9 */  mov     $0x4b0,%ebp\n  /* 8fe */  mov     $0x6401900,%ebx\n  /* 903 */  mov     $0x640190,%esi\n  /* 908 */  mov     %di,ps+0x2f2(%eax)\n  /* 90f */  mov     max_player_health,%edi\n  /* 915 */  mov     %bp,ps+0x2fa(%eax)\n  /* 91c */  mov     %dx,ps+0x346(%eax)\n  /* 923 */  mov     %cx,ps+0x2c2(%eax)\n  /* 92a */  mov     %di,ps+0x2e0(%eax)\n  /* 931 */  xor     %edi,%edi\n  /* 933 */  mov     %ebx,ps+0x330(%eax)\n  /* 939 */  mov     %esi,ps+0x334(%eax)\n  /* 93f */  add     $ps,%eax\n  /* 944 */  mov     %eax,0x4(%esp)\n  /* 948 */  movl    $0x78,(%esp)\n  /* 94f */  call    FTA\n  /* 954 */  imul    $0x3ac,myconnectindex,%eax\n  /* 95e */  mov     %di,ps+0x2f2(%eax)\n  /* 965 */  jmp     .L44\n  /* 96a */  xor     %eax,%eax\n  /* 96c */  cmpl    $0x1,gametype\n  /* 973 */  jne     .L97a\n  /* 975 */  mov     $0x6,%eax\n.L97a:\n  /* 97a */  cmp     $0x1,%eax\n  /* 97d */  mov     $0x1,%ebx\n  /* 982 */  sbb     %eax,%eax\n  /* 984 */  mov     %ebx,%ecx\n  /* 986 */  and     $0x6,%eax\n  /* 989 */  lea     0x6(%eax),%esi\n  /* 98c */  mov     myconnectindex,%eax\n  /* 991 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 998 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L9a0:\n  /* 9a0 */  mov     %ecx,0x18(%esp)\n  /* 9a4 */  imul    $0x3ac,%eax,%eax\n  /* 9aa */  movswl  max_ammo_amount(,%ebx,4),%edx\n  /* 9b2 */  mov     %ebx,(%esp)\n  /* 9b5 */  mov     %edx,0x8(%esp)\n  /* 9b9 */  add     $ps,%eax\n  /* 9be */  mov     %eax,0x4(%esp)\n  /* 9c2 */  call    addammo\n  /* 9c7 */  mov     myconnectindex,%eax\n  /* 9cc */  mov     $0x1,%cl\n  /* 9ce */  imul    $0x3ac,%eax,%edx\n  /* 9d4 */  mov     %cl,ps+0x37d(%ebx,%edx,1)\n  /* 9db */  mov     0x18(%esp),%ecx\n  /* 9df */  inc     %ecx\n  /* 9e0 */  movswl  %cx,%ecx\n  /* 9e3 */  cmp     %esi,%ecx\n  /* 9e5 */  mov     %ecx,%ebx\n  /* 9e7 */  jl      .L9a0\n  /* 9e9 */  call    KB_FlushKeyboardQueue\n  /* 9ee */  xor     %ebp,%ebp\n  /* 9f0 */  imul    $0x3ac,myconnectindex,%eax\n  /* 9fa */  mov     %bp,ps+0x2f2(%eax)\n  /* a01 */  add     $ps,%eax\n  /* a06 */  mov     %eax,0x4(%esp)\n  /* a0a */  movl    $0x77,(%esp)\n  /* a11 */  call    FTA\n  /* a16 */  jmp     .L44\n  /* a1b */  movzbl  ud+0x7,%ecx\n  /* a22 */  mov     $0x1,%al\n  /* a24 */  xor     %ebx,%ebx\n  /* a26 */  sub     %cl,%al\n  /* a28 */  mov     %al,ud+0x7\n  /* a2d */  call    KB_FlushKeyboardQueue\n  /* a32 */  imul    $0x3ac,myconnectindex,%eax\n  /* a3c */  mov     %bx,ps+0x2f2(%eax)\n  /* a43 */  add     $ps,%eax\n  /* a48 */  mov     %eax,0x4(%esp)\n  /* a4c */  movzbl  ud+0x7,%eax\n  /* a53 */  add     $0x70,%eax\n  /* a56 */  mov     %eax,(%esp)\n  /* a59 */  call    FTA\n  /* a5e */  jmp     .L44\n  /* a63 */  imul    $0x3ac,myconnectindex,%eax\n  /* a6d */  xor     %edi,%edi\n  /* a6f */  movl    $0x4f,(%esp)\n  /* a76 */  add     $ps,%eax\n  /* a7b */  mov     %eax,0x4(%esp)\n  /* a7f */  call    FTA\n  /* a84 */  imul    $0x3ac,myconnectindex,%eax\n  /* a8e */  mov     %di,ps+0x2f2(%eax)\n  /* a95 */  xor     %eax,%eax\n  /* a97 */  mov     %al,keystatus+0x31\n  /* a9c */  jmp     .L44\n  /* aa1 */  movzbl  ud+0x4,%edx\n  /* aa8 */  mov     $0x1,%al\n  /* aaa */  mov     $0x200,%ecx\n  /* aaf */  sub     %dl,%al\n  /* ab1 */  dec     %dl\n  /* ab3 */  mov     %al,ud+0x4\n  /* ab8 */  mov     $show2dsector,%edx\n  /* abd */  je      .Lcf1\n  /* ac3 */  test    $0x1,%dl\n  /* ac6 */  mov     $0xffffffff,%eax\n  /* acb */  jne     .Lec3\n.Lad1:\n  /* ad1 */  test    $0x2,%dl\n  /* ad4 */  jne     .Leb5\n.Lada:\n  /* ada */  mov     %ecx,%edi\n  /* adc */  xor     %ebx,%ebx\n  /* ade */  and     $0xfffffff8,%edi\n  /* ae1 */  mov     %edi,%esi\n.Lae3:\n  /* ae3 */  mov     %eax,(%edx,%ebx,1)\n  /* ae6 */  mov     %eax,0x4(%edx,%ebx,1)\n  /* aea */  add     $0x8,%ebx\n  /* aed */  cmp     %esi,%ebx\n  /* aef */  jb      .Lae3\n  /* af1 */  add     %ebx,%edx\n  /* af3 */  test    $0x4,%cl\n  /* af6 */  je      .Lafd\n  /* af8 */  mov     %edx,%edi\n  /* afa */  stos    %eax,%es:(%edi)\n  /* afb */  mov     %edi,%edx\n.Lafd:\n  /* afd */  test    $0x2,%cl\n  /* b00 */  je      .Lb08\n  /* b02 */  mov     %edx,%edi\n  /* b04 */  stos    %ax,%es:(%edi)\n  /* b06 */  mov     %edi,%edx\n.Lb08:\n  /* b08 */  test    $0x1,%cl\n  /* b0b */  je      .Lb10\n  /* b0d */  mov     %edx,%edi\n  /* b0f */  stos    %al,%es:(%edi)\n.Lb10:\n  /* b10 */  mov     $show2dwall,%edx\n  /* b15 */  mov     $0x800,%ebx\n  /* b1a */  test    $0x1,%dl\n  /* b1d */  mov     $0xffffffff,%eax\n  /* b22 */  jne     .Leed\n.Lb28:\n  /* b28 */  test    $0x2,%dl\n  /* b2b */  jne     .Ledf\n.Lb31:\n  /* b31 */  test    $0x4,%dl\n  /* b34 */  jne     .Led2\n.Lb3a:\n  /* b3a */  mov     %ebx,%ecx\n  /* b3c */  mov     %edx,%edi\n  /* b3e */  shr     $0x2,%ecx\n  /* b41 */  test    $0x2,%bl\n  /* b44 */  rep stos %eax,%es:(%edi)\n  /* b46 */  mov     %edi,%edx\n  /* b48 */  je      .Lb4e\n  /* b4a */  stos    %ax,%es:(%edi)\n  /* b4c */  mov     %edi,%edx\n.Lb4e:\n  /* b4e */  test    $0x1,%bl\n  /* b51 */  je      .Lb56\n  /* b53 */  mov     %edx,%edi\n  /* b55 */  stos    %al,%es:(%edi)\n.Lb56:\n  /* b56 */  imul    $0x3ac,myconnectindex,%eax\n  /* b60 */  movl    $0x6f,(%esp)\n  /* b67 */  add     $ps,%eax\n  /* b6c */  mov     %eax,0x4(%esp)\n  /* b70 */  call    FTA\n  /* b75 */  jmp     .L4a5\n  /* b7a */  lea     0x0(%esi),%esi\n  /* b80 */  imul    $0x3ac,myconnectindex,%eax\n  /* b8a */  xor     %ebx,%ebx\n  /* b8c */  movl    $0x63,(%esp)\n  /* b93 */  add     $ps,%eax\n  /* b98 */  mov     %eax,0x4(%esp)\n  /* b9c */  call    FTA\n  /* ba1 */  imul    $0x3ac,myconnectindex,%eax\n  /* bab */  mov     %bx,ps+0x2f2(%eax)\n  /* bb2 */  jmp     .L286\n  /* bb7 */  imul    $0x3ac,myconnectindex,%eax\n  /* bc1 */  xor     %edx,%edx\n  /* bc3 */  movb    $0x8,ps+0x34c(%eax)\n  /* bca */  mov     %dx,ps+0x2f2(%eax)\n  /* bd1 */  jmp     .L286\n  /* bd6 */  xchg    %ax,%ax\n  /* bd8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lbe0:\n  /* be0 */  mov     %cl,0x1f(%esp)\n  /* be4 */  movzbl  cheatbuflen,%ebx\n  /* beb */  mov     %dl,cheatbuf(%ebx)\n  /* bf1 */  mov     %bl,%al\n  /* bf3 */  inc     %al\n  /* bf5 */  mov     %al,cheatbuflen\n  /* bfa */  movzbl  %al,%eax\n  /* bfd */  movb    $cheatbuf,0x0(%eax)\n  /* c04 */  call    KB_ClearKeysDown\n  /* c09 */  movzbl  cheatbuflen,%edx\n  /* c10 */  cmp     $0xb,%dl\n  /* c13 */  ja      .L207\n  /* c19 */  test    %dl,%dl\n  /* c1b */  je      .L207\n  /* c21 */  cmp     $0x9,%edi\n  /* c24 */  movzbl  %dl,%edi\n  /* c27 */  setbe   0x18(%esp)\n  /* c2c */  mov     %edi,%ebp\n  /* c2e */  xor     %ebx,%ebx\n  /* c30 */  dec     %edi\n  /* c31 */  xor     %esi,%esi\n.Lc33:\n  /* c33 */  xor     %edx,%edx\n  /* c35 */  mov     %ebp,%ecx\n  /* c37 */  jmp     .Lc4d\n  /* c39 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc40:\n  /* c40 */  cmp     %edx,%edi\n  /* c42 */  je      .L44\n  /* c48 */  inc     %edx\n  /* c49 */  cmp     %ecx,%edx\n  /* c4b */  je      .Lc80\n.Lc4d:\n  /* c4d */  movzbl  cheatquotes(%ebx,%edx,1),%eax\n  /* c55 */  cmp     %al,cheatbuf(%edx)\n  /* c5b */  je      .Lc68\n  /* c5d */  cmp     $0x23,%al\n  /* c5f */  jne     .Lc80\n  /* c61 */  cmpb    $0x0,0x18(%esp)\n  /* c66 */  je      .Lc80\n.Lc68:\n  /* c68 */  cmpb    $0x0,cheatquotes+0x1(%ebx,%edx,1)\n  /* c70 */  jne     .Lc40\n  /* c72 */  movzbl  0x1f(%esp),%ecx\n  /* c77 */  mov     %esi,%eax\n  /* c79 */  jmp     .L116\n  /* c7e */  xchg    %ax,%ax\n.Lc80:\n  /* c80 */  lea     0x1(%esi),%ecx\n  /* c83 */  cmp     $0x1a,%cx\n  /* c87 */  je      .L207\n  /* c8d */  movswl  %cx,%esi\n  /* c90 */  add     $0xe,%ebx\n  /* c93 */  jmp     .Lc33\n.Lc95:\n  /* c95 */  imul    $0x3ac,%edx,%eax\n  /* c9b */  jmp     .L490\n.Lca0:\n  /* ca0 */  movsbl  cheatbuf+0x5,%eax\n  /* ca7 */  sub     $0x31,%eax\n  /* caa */  mov     %eax,ud+0x954\n  /* caf */  mov     %eax,ud+0x944\n  /* cb4 */  jmp     .L33e\n.Lcb9:\n  /* cb9 */  mov     max_player_health,%ecx\n  /* cbf */  imul    $0x2c,%eax,%ebx\n  /* cc2 */  imul    $0x48,%eax,%eax\n  /* cc5 */  mov     %cx,sprite+0x2a(%ebx)\n  /* ccc */  movw    $0xffff,hittype+0x6(%eax)\n  /* cd5 */  mov     %cx,0x296(%edx)\n  /* cdc */  mov     %edx,0x4(%esp)\n  /* ce0 */  movl    $0x12,(%esp)\n  /* ce7 */  call    FTA\n  /* cec */  jmp     .L409\n.Lcf1:\n  /* cf1 */  xor     %eax,%eax\n  /* cf3 */  test    $0x1,%dl\n  /* cf6 */  jne     .Lf34\n.Lcfc:\n  /* cfc */  test    $0x2,%dl\n  /* cff */  nop\n  /* d00 */  jne     .Lf26\n.Ld06:\n  /* d06 */  mov     %ecx,%edi\n  /* d08 */  xor     %ebx,%ebx\n  /* d0a */  and     $0xfffffff8,%edi\n  /* d0d */  mov     %edi,%esi\n.Ld0f:\n  /* d0f */  mov     %eax,(%edx,%ebx,1)\n  /* d12 */  mov     %eax,0x4(%edx,%ebx,1)\n  /* d16 */  add     $0x8,%ebx\n  /* d19 */  cmp     %esi,%ebx\n  /* d1b */  jb      .Ld0f\n  /* d1d */  add     %ebx,%edx\n  /* d1f */  test    $0x4,%cl\n  /* d22 */  je      .Ld29\n  /* d24 */  mov     %edx,%edi\n  /* d26 */  stos    %eax,%es:(%edi)\n  /* d27 */  mov     %edi,%edx\n.Ld29:\n  /* d29 */  test    $0x2,%cl\n  /* d2c */  je      .Ld34\n  /* d2e */  mov     %edx,%edi\n  /* d30 */  stos    %ax,%es:(%edi)\n  /* d32 */  mov     %edi,%edx\n.Ld34:\n  /* d34 */  test    $0x1,%cl\n  /* d37 */  je      .Ld3c\n  /* d39 */  mov     %edx,%edi\n  /* d3b */  stos    %al,%es:(%edi)\n.Ld3c:\n  /* d3c */  mov     $show2dwall,%edx\n  /* d41 */  xor     %eax,%eax\n  /* d43 */  test    $0x1,%dl\n  /* d46 */  mov     $0x800,%ebx\n  /* d4b */  jne     .Lf17\n.Ld51:\n  /* d51 */  test    $0x2,%dl\n  /* d54 */  jne     .Lf09\n.Ld5a:\n  /* d5a */  test    $0x4,%dl\n  /* d5d */  jne     .Lefc\n.Ld63:\n  /* d63 */  mov     %ebx,%ecx\n  /* d65 */  mov     %edx,%edi\n  /* d67 */  shr     $0x2,%ecx\n  /* d6a */  test    $0x2,%bl\n  /* d6d */  rep stos %eax,%es:(%edi)\n  /* d6f */  mov     %edi,%edx\n  /* d71 */  je      .Ld77\n  /* d73 */  stos    %ax,%es:(%edi)\n  /* d75 */  mov     %edi,%edx\n.Ld77:\n  /* d77 */  test    $0x1,%bl\n  /* d7a */  je      .Ld7f\n  /* d7c */  mov     %edx,%edi\n  /* d7e */  stos    %al,%es:(%edi)\n.Ld7f:\n  /* d7f */  imul    $0x3ac,myconnectindex,%eax\n  /* d89 */  movl    $0x1,(%esp)\n  /* d90 */  add     $ps,%eax\n  /* d95 */  mov     %eax,0x4(%esp)\n  /* d99 */  call    FTA\n  /* d9e */  jmp     .L4a5\n.Lda3:\n  /* da3 */  cmp     $0xa,%eax\n  /* da6 */  jle     .L328\n  /* dac */  lea     0x0(%esi,%eiz,1),%esi\n  /* db0 */  jmp     .L360\n.Ldb5:\n  /* db5 */  movb    $0x5,tempbuf\n  /* dbc */  movzbl  ud+0x948,%eax\n  /* dc3 */  movswl  %dx,%ebx\n  /* dc6 */  test    %ebx,%ebx\n  /* dc8 */  mov     %al,tempbuf+0x1\n  /* dcd */  movzbl  ud+0x94c,%eax\n  /* dd4 */  mov     %al,tempbuf+0x2\n  /* dd9 */  movzbl  ud+0x944,%eax\n  /* de0 */  mov     %al,tempbuf+0x3\n  /* de5 */  movzbl  ud+0x934,%eax\n  /* dec */  mov     %al,tempbuf+0x4\n  /* df1 */  movzbl  ud+0x928,%eax\n  /* df8 */  mov     %al,tempbuf+0x5\n  /* dfd */  movzbl  ud+0x924,%eax\n  /* e04 */  mov     %al,tempbuf+0x6\n  /* e09 */  movzbl  ud+0x92c,%eax\n  /* e10 */  mov     %al,tempbuf+0x7\n  /* e15 */  movzbl  ud+0x5f4,%eax\n  /* e1c */  mov     %al,tempbuf+0x8\n  /* e21 */  movzbl  ud+0x960,%eax\n  /* e28 */  mov     %al,tempbuf+0x9\n  /* e2d */  movzbl  ud+0x93c,%eax\n  /* e34 */  mov     %al,tempbuf+0xa\n  /* e39 */  js      .L360\n.Le3f:\n  /* e3f */  mov     %ebx,(%esp)\n  /* e42 */  mov     $0xb,%eax\n  /* e47 */  mov     %eax,0x8(%esp)\n  /* e4b */  mov     $tempbuf,%eax\n  /* e50 */  mov     %eax,0x4(%esp)\n  /* e54 */  call    sendpacket\n  /* e59 */  movswl  connectpoint2(,%ebx,4),%ebx\n  /* e61 */  test    %ebx,%ebx\n  /* e63 */  jns     .Le3f\n  /* e65 */  mov     myconnectindex,%edx\n  /* e6b */  jmp     .L360\n.Le70:\n  /* e70 */  mov     osdcmd_cheatsinfo_stat+0x4,%eax\n  /* e75 */  mov     %eax,ud+0x95c\n  /* e7a */  mov     %eax,ud+0x94c\n  /* e7f */  mov     osdcmd_cheatsinfo_stat+0x8,%eax\n  /* e84 */  mov     %eax,ud+0x958\n  /* e89 */  mov     %eax,ud+0x948\n  /* e8e */  jmp     .L33e\n.Le93:\n  /* e93 */  dec     %ebx\n  /* e94 */  jne     .Le9e\n  /* e96 */  test    %ecx,%ecx\n  /* e98 */  jg      .L360\n.Le9e:\n  /* e9e */  sub     $0x31,%eax\n  /* ea1 */  cwtl\n  /* ea2 */  jmp     .L309\n.Lea7:\n  /* ea7 */  cmp     $0x4,%ecx\n  /* eaa */  jle     .L31b\n  /* eb0 */  jmp     .L360\n.Leb5:\n  /* eb5 */  mov     %edx,%edi\n  /* eb7 */  sub     $0x2,%ecx\n  /* eba */  stos    %ax,%es:(%edi)\n  /* ebc */  mov     %edi,%edx\n  /* ebe */  jmp     .Lada\n.Lec3:\n  /* ec3 */  mov     %edx,%edi\n  /* ec5 */  mov     $0x1ff,%ecx\n  /* eca */  stos    %al,%es:(%edi)\n  /* ecb */  mov     %edi,%edx\n  /* ecd */  jmp     .Lad1\n.Led2:\n  /* ed2 */  mov     %edx,%edi\n  /* ed4 */  sub     $0x4,%ebx\n  /* ed7 */  stos    %eax,%es:(%edi)\n  /* ed8 */  mov     %edi,%edx\n  /* eda */  jmp     .Lb3a\n.Ledf:\n  /* edf */  mov     %edx,%edi\n  /* ee1 */  sub     $0x2,%ebx\n  /* ee4 */  stos    %ax,%es:(%edi)\n  /* ee6 */  mov     %edi,%edx\n  /* ee8 */  jmp     .Lb31\n.Leed:\n  /* eed */  mov     %edx,%edi\n  /* eef */  mov     $0x7ff,%ebx\n  /* ef4 */  stos    %al,%es:(%edi)\n  /* ef5 */  mov     %edi,%edx\n  /* ef7 */  jmp     .Lb28\n.Lefc:\n  /* efc */  mov     %edx,%edi\n  /* efe */  sub     $0x4,%ebx\n  /* f01 */  stos    %eax,%es:(%edi)\n  /* f02 */  mov     %edi,%edx\n  /* f04 */  jmp     .Ld63\n.Lf09:\n  /* f09 */  mov     %edx,%edi\n  /* f0b */  sub     $0x2,%ebx\n  /* f0e */  stos    %ax,%es:(%edi)\n  /* f10 */  mov     %edi,%edx\n  /* f12 */  jmp     .Ld5a\n.Lf17:\n  /* f17 */  mov     %edx,%edi\n  /* f19 */  mov     $0x7ff,%ebx\n  /* f1e */  stos    %al,%es:(%edi)\n  /* f1f */  mov     %edi,%edx\n  /* f21 */  jmp     .Ld51\n.Lf26:\n  /* f26 */  mov     %edx,%edi\n  /* f28 */  sub     $0x2,%ecx\n  /* f2b */  stos    %ax,%es:(%edi)\n  /* f2d */  mov     %edi,%edx\n  /* f2f */  jmp     .Ld06\n.Lf34:\n  /* f34 */  mov     %edx,%edi\n  /* f36 */  mov     $0x1ff,%ecx\n  /* f3b */  stos    %al,%es:(%edi)\n  /* f3c */  mov     %edi,%edx\n  /* f3e */  jmp     .Lcfc\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nextern char cheatquotes[][14];\nextern unsigned char cheatbuflen;\nchar cheatbuf[10];\nextern char debug_on;\nextern char actor_tog;\n#define NUMCHEATCODES 26\n\nvoid cheats(void)\n{\n    short ch, i, j, k=0, weapon;\n    static char z=0;\n    char consolecheat = 0;  // JBF 20030914\n\n    if (osdcmd_cheatsinfo_stat.cheatnum != -1) {        // JBF 20030914\n      k = osdcmd_cheatsinfo_stat.cheatnum;\n      osdcmd_cheatsinfo_stat.cheatnum = -1;\n      consolecheat = 1;\n    }\n\n    if( (ps[myconnectindex].gm&MODE_TYPE) || (ps[myconnectindex].gm&MODE_MENU))\n        return;\n\n    if (VOLUMEONE && !z) {\n        strcpy(cheatquotes[2],\"scotty##\");\n        strcpy(cheatquotes[6],\"<RESERVED>\");\n        z=1;\n    }\n\n#ifdef BETA\n    return;\n#endif\n\n    if (consolecheat && numplayers < 2 && ud.recstat == 0)\n      goto FOUNDCHEAT;\n\n    if ( ps[myconnectindex].cheat_phase == 1)\n    {\n       while (KB_KeyWaiting())\n       {\n          ch = Btolower(KB_Getch());\n\n          if( !( (ch >= 'a' && ch <= 'z') || (ch >= '0' && ch <= '9') ) )\n          {\n             ps[myconnectindex].cheat_phase = 0;\n//             FTA(46,&ps[myconnectindex]);\n             return;\n          }\n\n          {\n              unsigned char t = cheatbuflen;\n              cheatbuflen = t+1;\n              cheatbuf[t] = ch;\n          }\n          cheatbuf[cheatbuflen] = 0;\n          KB_ClearKeysDown();\n\n          if(cheatbuflen > 11)\n          {\n              ps[myconnectindex].cheat_phase = 0;\n              return;\n          }\n\n          for(k = 0;k < NUMCHEATCODES;k++)\n          {\n              for(j = 0;j<cheatbuflen;j++)\n              {\n                  if( cheatbuf[j] == cheatquotes[k][j] || (cheatquotes[k][j] == '#' && ch >= '0' && ch <= '9') )\n                  {\n                      if( cheatquotes[k][j+1] == 0 ) goto FOUNDCHEAT;\n                      if(j == cheatbuflen-1) return;\n                  }\n                  else break;\n              }\n          }\n\n          ps[myconnectindex].cheat_phase = 0;\n          return;\n\n          FOUNDCHEAT:\n          {\n                switch(k)\n                {\n                    case 21:\nif (VOLUMEONE) {\n                        j = 6;\n} else {\n                        j = 0;\n}\n\n                        for ( weapon = PISTOL_WEAPON;weapon < MAX_WEAPONS-j;weapon++ )\n                        {\n                            addammo( weapon, &ps[myconnectindex], max_ammo_amount[weapon] );\n                            ps[myconnectindex].gotweapon[weapon]  = 1;\n                        }\n\n                        KB_FlushKeyBoardQueue();\n                        ps[myconnectindex].cheat_phase = 0;\n                        FTA(119,&ps[myconnectindex]);\n                        return;\n                    case 22:\n                        KB_FlushKeyBoardQueue();\n                        ps[myconnectindex].cheat_phase = 0;\n                        ps[myconnectindex].steroids_amount =         400;\n                        ps[myconnectindex].heat_amount     =        1200;\n                        ps[myconnectindex].boot_amount          =    200;\n                        ps[myconnectindex].shield_amount =           100;\n                        ps[myconnectindex].scuba_amount =            6400;\n                        ps[myconnectindex].holoduke_amount =         2400;\n                        ps[myconnectindex].jetpack_amount =          1600;\n                        ps[myconnectindex].firstaid_amount =         max_player_health;\n                        FTA(120,&ps[myconnectindex]);\n                        ps[myconnectindex].cheat_phase = 0;\n                        return;\n                    case 23:\n                        ps[myconnectindex].got_access =              7;\n                        KB_FlushKeyBoardQueue();\n                        ps[myconnectindex].cheat_phase = 0;\n                        FTA(121,&ps[myconnectindex]);\n                        return;\n                    case 24:\n                        debug_on = 1-debug_on;\n                        KB_FlushKeyBoardQueue();\n                        ps[myconnectindex].cheat_phase = 0;\n                        break;\n                    case 20:\n                        ud.clipping = 1-ud.clipping;\n                        KB_FlushKeyBoardQueue();\n                        ps[myconnectindex].cheat_phase = 0;\n                        FTA(112+ud.clipping,&ps[myconnectindex]);\n                        return;\n\n                    case 15:\n                        ps[myconnectindex].gm = MODE_EOL;\n                        ps[myconnectindex].cheat_phase = 0;\n                        KB_FlushKeyBoardQueue();\n                        return;\n\n                    case 19:\n                        FTA(79,&ps[myconnectindex]);\n                        ps[myconnectindex].cheat_phase = 0;\n                        KB_ClearKeyDown(sc_N);\n                        return;\n                    case 0:\n                    case 18:\n\n                        ud.god = 1-ud.god;\n\n                        if(ud.god)\n                        {\n                            pus = 1;\n                            pub = 1;\n                            sprite[ps[myconnectindex].i].cstat = 257;\n\n                            hittype[ps[myconnectindex].i].temp_data[0] = 0;\n                            hittype[ps[myconnectindex].i].temp_data[1] = 0;\n                            hittype[ps[myconnectindex].i].temp_data[2] = 0;\n                            hittype[ps[myconnectindex].i].temp_data[3] = 0;\n                            hittype[ps[myconnectindex].i].temp_data[4] = 0;\n                            hittype[ps[myconnectindex].i].temp_data[5] = 0;\n\n                            sprite[ps[myconnectindex].i].hitag = 0;\n                            sprite[ps[myconnectindex].i].lotag = 0;\n                            sprite[ps[myconnectindex].i].pal =\n                                ps[myconnectindex].palookup;\n\n                            FTA(17,&ps[myconnectindex]);\n                        }\n                        else\n                        {\n                            ud.god = 0;\n                            sprite[ps[myconnectindex].i].extra = max_player_health;\n                            hittype[ps[myconnectindex].i].extra = -1;\n                            ps[myconnectindex].last_extra = max_player_health;\n                            FTA(18,&ps[myconnectindex]);\n                        }\n\n                        sprite[ps[myconnectindex].i].extra = max_player_health;\n                        hittype[ps[myconnectindex].i].extra = 0;\n                        ps[myconnectindex].cheat_phase = 0;\n                        KB_FlushKeyBoardQueue();\n\n                        return;\n\n                    case 1:\n\nif (VOLUMEONE) {\n                        j = 6;\n} else {\n                        j = 0;\n}\n                        for ( weapon = PISTOL_WEAPON;weapon < MAX_WEAPONS-j;weapon++ )\n                           ps[myconnectindex].gotweapon[weapon]  = 1;\n\n                        for ( weapon = PISTOL_WEAPON;\n                              weapon < (MAX_WEAPONS-j);\n                              weapon++ )\n                            addammo( weapon, &ps[myconnectindex], max_ammo_amount[weapon] );\n\n                        ps[myconnectindex].ammo_amount[GROW_WEAPON] = 50;\n\n                        ps[myconnectindex].steroids_amount =         400;\n                        ps[myconnectindex].heat_amount     =        1200;\n                        ps[myconnectindex].boot_amount          =    200;\n                        ps[myconnectindex].shield_amount =           100;\n                        ps[myconnectindex].scuba_amount =            6400;\n                        ps[myconnectindex].holoduke_amount =         2400;\n                        ps[myconnectindex].jetpack_amount =          1600;\n                        ps[myconnectindex].firstaid_amount =         max_player_health;\n\n                        ps[myconnectindex].got_access =              7;\n                        FTA(5,&ps[myconnectindex]);\n                        ps[myconnectindex].cheat_phase = 0;\n\n\n//                        FTA(21,&ps[myconnectindex]);\n                        ps[myconnectindex].cheat_phase = 0;\n                        KB_FlushKeyBoardQueue();\n                        ps[myconnectindex].inven_icon = 1;\n                        return;\n\n                    case 2:\n                    case 10:\n\n                        if(k == 2)\n                        {\n              if (!consolecheat) {      // JBF 20030914\n                            short volnume,levnume;\n                if (VOLUMEALL) {\n                              volnume = cheatbuf[6] - '0';\n                              levnume = (cheatbuf[7] - '0')*10+(cheatbuf[8]-'0');\n                } else {\n                              volnume =  cheatbuf[6] - '0';\n                              levnume =  cheatbuf[7] - '0';\n                }\n\n                            volnume--;\n                            levnume--;\n\n                if( VOLUMEONE && volnume > 0 )\n                            {\n                                ps[myconnectindex].cheat_phase = 0;\n                                KB_FlushKeyBoardQueue();\n                                return;\n                            }\n                else\n                            if(PLUTOPAK && volnume > 4)\n                            {\n                                ps[myconnectindex].cheat_phase = 0;\n                                KB_FlushKeyBoardQueue();\n                                return;\n                            }\n                            else\n                            if(!PLUTOPAK && volnume > 3)\n                            {\n                                ps[myconnectindex].cheat_phase = 0;\n                                KB_FlushKeyBoardQueue();\n                                return;\n                            }\n                            else\n\n                            if(volnume == 0)\n                            {\n                                if(levnume > 5)\n                                {\n                                    ps[myconnectindex].cheat_phase = 0;\n                                    KB_FlushKeyBoardQueue();\n                                    return;\n                                }\n                            }\n                            else\n                            {\n                                if(levnume >= 11)\n                                {\n                                    ps[myconnectindex].cheat_phase = 0;\n                                    KB_FlushKeyBoardQueue();\n                                    return;\n                                }\n                            }\n\n                ud.m_volume_number = ud.volume_number = volnume;\n                            ud.m_level_number = ud.level_number = levnume;\n              } else {  // JBF 20030914\n                ud.m_volume_number = ud.volume_number = osdcmd_cheatsinfo_stat.volume;\n                            ud.m_level_number = ud.level_number = osdcmd_cheatsinfo_stat.level;\n              }\n\n                        }\n                        else ud.m_player_skill = ud.player_skill =\n                            cheatbuf[5] - '1';\n\n                        if(numplayers > 1 && myconnectindex == connecthead)\n                        {\n                            tempbuf[0] = 5;\n                            tempbuf[1] = ud.m_level_number;\n                            tempbuf[2] = ud.m_volume_number;\n                            tempbuf[3] = ud.m_player_skill;\n                            tempbuf[4] = ud.m_monsters_off;\n                            tempbuf[5] = ud.m_respawn_monsters;\n                            tempbuf[6] = ud.m_respawn_items;\n                            tempbuf[7] = ud.m_respawn_inventory;\n                            tempbuf[8] = ud.m_coop;\n                            tempbuf[9] = ud.m_marker;\n                            tempbuf[10] = ud.m_ffire;\n\n                            for(i=connecthead;i>=0;i=connectpoint2[i])\n                                sendpacket(i,(unsigned char *)tempbuf,11);\n                        }\n                        else ps[myconnectindex].gm |= MODE_RESTART;\n\n                        ps[myconnectindex].cheat_phase = 0;\n                        KB_FlushKeyBoardQueue();\n                        return;\n\n                    case 3:\n                        ps[myconnectindex].cheat_phase = 0;\n                        ud.coords = 1-ud.coords;\n                        KB_FlushKeyBoardQueue();\n                        return;\n\n                    case 4:\n                        if( ps[myconnectindex].over_shoulder_on )\n                            ps[myconnectindex].over_shoulder_on = 0;\n                        else\n                        {\n                            ps[myconnectindex].over_shoulder_on = 1;\n                            cameradist = 0;\n                            cameraclock = totalclock;\n                        }\n                        FTA(22,&ps[myconnectindex]);\n                        ps[myconnectindex].cheat_phase = 0;\n                        KB_FlushKeyBoardQueue();\n                        return;\n                    case 5:\n\n                        FTA(21,&ps[myconnectindex]);\n                        ps[myconnectindex].cheat_phase = 0;\n                        KB_FlushKeyBoardQueue();\n                        return;\n\n                    case 6:\n                if (VOLUMEONE) return;\n\n                        for(i=numsectors-1;i>=0;i--) //Unlock\n                        {\n                            j = sector[i].lotag;\n                            if(j == -1 || j == 32767) continue;\n                            if( (j & 0x7fff) > 2 )\n                            {\n                                if( j&(0xffff-16384) )\n                                    sector[i].lotag &= (0xffff-16384);\n                                operatesectors(i,ps[myconnectindex].i);\n                            }\n                        }\n                        operateforcefields(ps[myconnectindex].i,-1);\n\n                        FTA(100,&ps[myconnectindex]);\n                        ps[myconnectindex].cheat_phase = 0;\n                        KB_FlushKeyBoardQueue();\n                        return;\n\n                    case 7:\n                        ud.cashman = 1-ud.cashman;\n                        KB_ClearKeyDown(sc_N);\n                        ps[myconnectindex].cheat_phase = 0;\n                        return;\n                    case 8:\n\n                        ps[myconnectindex].steroids_amount =         400;\n                        ps[myconnectindex].heat_amount     =        1200;\n                        ps[myconnectindex].boot_amount          =    200;\n                        ps[myconnectindex].shield_amount =           100;\n                        ps[myconnectindex].scuba_amount =            6400;\n                        ps[myconnectindex].holoduke_amount =         2400;\n                        ps[myconnectindex].jetpack_amount =          1600;\n\n                        ps[myconnectindex].firstaid_amount =         max_player_health;\n                        ps[myconnectindex].got_access =              7;\n                        FTA(5,&ps[myconnectindex]);\n                        ps[myconnectindex].cheat_phase = 0;\n                        KB_FlushKeyBoardQueue();\n                        return;\n                    case 17: // SHOW ALL OF THE MAP TOGGLE;\n                        ud.showallmap = 1-ud.showallmap;\n                        if(ud.showallmap)\n                        {\n                            for(i=0;i<(MAXSECTORS>>3);i++)\n                                show2dsector[i] = 255;\n                            for(i=0;i<(MAXWALLS>>3);i++)\n                                show2dwall[i] = 255;\n                            FTA(111,&ps[myconnectindex]);\n                        }\n                        else\n                        {\n                            for(i=0;i<(MAXSECTORS>>3);i++)\n                                show2dsector[i] = 0;\n                            for(i=0;i<(MAXWALLS>>3);i++)\n                                show2dwall[i] = 0;\n                            FTA(1,&ps[myconnectindex]);\n                        }\n                        ps[myconnectindex].cheat_phase = 0;\n                        KB_FlushKeyBoardQueue();\n                        return;\n\n                    case 16:\n                        FTA(99,&ps[myconnectindex]);\n                        ps[myconnectindex].cheat_phase = 0;\n                        KB_FlushKeyBoardQueue();\n                        return;\n                    case 9:\n                        ud.tickrate = !ud.tickrate;\n                        ps[myconnectindex].cheat_phase = 0;\n                        KB_FlushKeyBoardQueue();\n                        return;\n                    case 11:\n                        FTA(105,&ps[myconnectindex]);\n                        KB_ClearKeyDown(sc_H);\n                        ps[myconnectindex].cheat_phase = 0;\n                        KB_FlushKeyBoardQueue();\n                        return;\n                    case 12:\n                        ps[myconnectindex].steroids_amount = 399;\n                        ps[myconnectindex].heat_amount = 1200;\n                        ps[myconnectindex].cheat_phase = 0;\n                        FTA(37,&ps[myconnectindex]);\n                        KB_FlushKeyBoardQueue();\n                        return;\n                    case 13:\n                        if(actor_tog == 3) actor_tog = 0;\n                        actor_tog++;\n                        ps[screenpeek].cheat_phase = 0;\n                        KB_FlushKeyBoardQueue();\n                        return;\n                    case 14:\n                    case 25:\n                        ud.eog = 1;\n                        ps[myconnectindex].gm |= MODE_EOL;\n                        KB_FlushKeyBoardQueue();\n                        return;\n                }\n             }\n          }\n       }\n\n    else\n    {\n        if( KB_KeyPressed(sc_D) )\n        {\n            if( ps[myconnectindex].cheat_phase >= 0 && numplayers < 2 && ud.recstat == 0)\n                ps[myconnectindex].cheat_phase = -1;\n        }\n\n        if( KB_KeyPressed(sc_N) )\n        {\n            if( ps[myconnectindex].cheat_phase == -1 )\n            {\n                if(ud.player_skill == 4)\n                {\n                    FTA(22,&ps[myconnectindex]);\n                    ps[myconnectindex].cheat_phase = 0;\n                }\n                else\n                {\n                    ps[myconnectindex].cheat_phase = 1;\n//                    FTA(25,&ps[myconnectindex]);\n                    cheatbuflen = 0;\n                }\n                KB_FlushKeyboardQueue();\n            }\n            else if(ps[myconnectindex].cheat_phase != 0)\n            {\n                ps[myconnectindex].cheat_phase = 0;\n                KB_ClearKeyDown(sc_D);\n                KB_ClearKeyDown(sc_N);\n            }\n        }\n    }\n}\n","size":3907,"score":100,"agent":"kuncc/7","pid":8,"session":2152,"ts":1791755565261,"assisted":true}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1853,"symbol":"movestandables","file":"actors.c","asm":"# movestandables  (TU actors.c, section .text, 10339 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmovestandables:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ebp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  xor     %edi,%edi\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0x8c,%esp\n  /* 00e */  mov     %edi,0x64(%esp)\n  /* 012 */  movswl  headspritestat+0xc,%eax\n  /* 019 */  mov     %ebp,0x60(%esp)\n  /* 01d */  mov     %eax,0x44(%esp)\n  /* 021 */  test    %eax,%eax\n  /* 023 */  js      .L10c\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x44(%esp),%eax\n  /* 034 */  mov     %eax,0x50(%esp)\n  /* 038 */  mov     %eax,%edi\n  /* 03a */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 042 */  mov     %eax,0x44(%esp)\n  /* 046 */  lea     0x0(,%edi,4),%eax\n  /* 04d */  mov     %eax,0x54(%esp)\n  /* 051 */  add     %edi,%eax\n  /* 053 */  lea     (%edi,%eax,2),%ebx\n  /* 056 */  shl     $0x2,%ebx\n  /* 059 */  movswl  sprite+0x18(%ebx),%ecx\n  /* 060 */  lea     sprite(%ebx),%ebp\n  /* 066 */  test    %ecx,%ecx\n  /* 068 */  js      .L230\n  /* 06e */  mov     0x4(%ebp),%esi\n  /* 071 */  lea     0x0(,%edi,8),%eax\n  /* 078 */  mov     %eax,0x4c(%esp)\n  /* 07c */  add     %edi,%eax\n  /* 07e */  mov     sprite(%ebx),%edx\n  /* 084 */  shl     $0x3,%eax\n  /* 087 */  mov     %eax,0x58(%esp)\n  /* 08b */  mov     %esi,hittype+0x28(%eax)\n  /* 091 */  mov     %esi,0x5c(%esp)\n  /* 095 */  mov     0x8(%ebp),%esi\n  /* 098 */  mov     %edx,hittype+0x24(%eax)\n  /* 09e */  mov     %esi,hittype+0x2c(%eax)\n  /* 0a4 */  movswl  0xe(%ebp),%eax\n  /* 0a8 */  mov     %esi,0x48(%esp)\n  /* 0ac */  cmp     $0x394,%eax\n  /* 0b1 */  je      .L598\n  /* 0b7 */  movzwl  %ax,%esi\n  /* 0ba */  jg      .L120\n  /* 0bc */  cmp     $0x225,%eax\n  /* 0c1 */  jg      .L480\n  /* 0c7 */  cmp     $0x221,%eax\n  /* 0cc */  jg      .L4e0\n  /* 0d2 */  cmp     $0x8,%eax\n  /* 0d5 */  jne     .Lc48\n  /* 0db */  cmpw    $0x1,0x22(%ebp)\n  /* 0e0 */  jne     .L100\n  /* 0e2 */  mov     0x28(%ebp),%eax\n  /* 0e5 */  dec     %eax\n  /* 0e6 */  cwtl\n  /* 0e7 */  mov     %ax,0x28(%ebp)\n  /* 0eb */  test    %eax,%eax\n  /* 0ed */  jle     .L1d37\n  /* 0f3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     0x44(%esp),%eax\n  /* 104 */  test    %eax,%eax\n  /* 106 */  jns     .L30\n.L10c:\n  /* 10c */  add     $0x8c,%esp\n  /* 112 */  pop     %ebx\n  /* 113 */  pop     %esi\n  /* 114 */  pop     %edi\n  /* 115 */  pop     %ebp\n  /* 116 */  ret\n  /* 117 */  nop\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  cmp     $0x4c9,%eax\n  /* 125 */  jg      .L250\n  /* 12b */  cmp     $0x4c5,%eax\n  /* 130 */  jg      .L880\n  /* 136 */  cmp     $0x3de,%eax\n  /* 13b */  je      .L15e8\n  /* 141 */  jle     .L8b0\n  /* 147 */  cmp     $0x437,%eax\n  /* 14c */  jne     .L120a\n.L152:\n  /* 152 */  mov     0x54(%esp),%ebx\n  /* 156 */  lea     (%ebx,%edi,1),%edx\n  /* 159 */  lea     (%edi,%edx,2),%edx\n  /* 15c */  lea     sprite(,%edx,4),%ebx\n  /* 163 */  movzbl  0x10(%ebx),%edx\n  /* 167 */  mov     %dl,%cl\n  /* 169 */  add     $0x21,%cl\n  /* 16c */  cmp     $0x1,%cl\n  /* 16f */  ja      .La58\n  /* 175 */  cmp     $0xe0,%dl\n  /* 178 */  je      .L19f0\n  /* 17e */  cmpb    $0x0,0x14(%ebx)\n  /* 182 */  je      .L7da\n  /* 188 */  mov     0x4c(%esp),%edx\n  /* 18c */  add     %edi,%edx\n  /* 18e */  lea     hittype(,%edx,8),%ecx\n  /* 195 */  mov     0x38(%ecx),%esi\n  /* 198 */  lea     0x1(%esi),%edx\n  /* 19b */  mov     %edx,0x38(%ecx)\n  /* 19e */  cmp     $0x3,%edx\n  /* 1a1 */  jne     .L100\n  /* 1a7 */  cmp     $0x437,%eax\n  /* 1ac */  je      .L2109\n  /* 1b2 */  cmp     $0x4e1,%eax\n  /* 1b7 */  je      .L7da\n  /* 1bd */  movl    $0x0,0x38(%ecx)\n  /* 1c4 */  cmp     $0x4e0,%eax\n  /* 1c9 */  je      .L1f99\n  /* 1cf */  movw    $0x4e0,0xe(%ebx)\n  /* 1d5 */  jmp     .L100\n  /* 1da */  lea     0x0(%esi),%esi\n.L1e0:\n  /* 1e0 */  mov     0x54(%esp),%eax\n  /* 1e4 */  mov     0x58(%esp),%ebx\n  /* 1e8 */  add     %edi,%eax\n  /* 1ea */  lea     (%edi,%eax,2),%eax\n  /* 1ed */  lea     sprite(,%eax,4),%eax\n  /* 1f4 */  subl    $0x2000,0x8(%eax)\n  /* 1fb */  cmpl    $0x1,hittype+0x3c(%ebx)\n  /* 202 */  je      .Lb40\n  /* 208 */  cmpw    $0xff9d,0x26(%eax)\n  /* 20d */  je      .Lb60\n.L213:\n  /* 213 */  mov     0x54(%esp),%eax\n  /* 217 */  add     %edi,%eax\n  /* 219 */  lea     (%edi,%eax,2),%eax\n  /* 21c */  lea     sprite(,%eax,4),%ebp\n  /* 223 */  cmpb    $0x0,0x14(%ebp)\n  /* 227 */  jne     .Lcb8\n  /* 22d */  lea     0x0(%esi),%esi\n.L230:\n  /* 230 */  mov     %edi,(%esp)\n.L233:\n  /* 233 */  call    deletesprite\n  /* 238 */  mov     0x44(%esp),%eax\n  /* 23c */  test    %eax,%eax\n  /* 23e */  jns     .L30\n  /* 244 */  jmp     .L10c\n  /* 249 */  lea     0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  cmp     $0x4e1,%eax\n  /* 255 */  jle     .L9a0\n  /* 25b */  cmp     $0xa06,%eax\n  /* 260 */  jne     .L1858\n  /* 266 */  mov     0x58(%esp),%ebx\n  /* 26a */  mov     hittype+0x38(%ebx),%eax\n  /* 270 */  test    %eax,%eax\n  /* 272 */  jle     .L16b0\n  /* 278 */  dec     %eax\n  /* 279 */  mov     %eax,hittype+0x38(%ebx)\n  /* 27f */  cmp     $0x8,%eax\n  /* 282 */  jne     .L100\n  /* 288 */  mov     %edi,0x4(%esp)\n  /* 28c */  movl    $0x11,(%esp)\n  /* 293 */  call    spritesound\n  /* 298 */  mov     $0x5,%ecx\n  /* 29d */  mov     %ecx,0x48(%esp)\n  /* 2a1 */  mov     %edi,0x6c(%esp)\n.L2a5:\n  /* 2a5 */  call    krand\n  /* 2aa */  mov     %eax,%ebx\n  /* 2ac */  call    krand\n  /* 2b1 */  and     $0x7ff,%ebx\n  /* 2b7 */  mov     %eax,0x50(%esp)\n  /* 2bb */  call    krand\n  /* 2c0 */  mov     %eax,0x58(%esp)\n  /* 2c4 */  call    krand\n  /* 2c9 */  mov     0x8(%ebp),%edi\n  /* 2cc */  lea     -0x800(%edi),%esi\n  /* 2d2 */  mov     %eax,0x5c(%esp)\n  /* 2d6 */  call    krand\n  /* 2db */  mov     0x4(%ebp),%edi\n  /* 2de */  and     $0x1fff,%eax\n  /* 2e3 */  sub     %eax,%esi\n  /* 2e5 */  call    krand\n  /* 2ea */  mov     0x0(%ebp),%edx\n  /* 2ed */  mov     %edx,0x4c(%esp)\n  /* 2f1 */  mov     %eax,0x68(%esp)\n  /* 2f5 */  call    krand\n  /* 2fa */  mov     $0xfffffe00,%ecx\n  /* 2ff */  mov     $0x5,%edx\n  /* 304 */  mov     %edx,0x30(%esp)\n  /* 308 */  sub     %ebx,%ecx\n  /* 30a */  mov     0x6c(%esp),%edx\n  /* 30e */  mov     %ecx,0x28(%esp)\n  /* 312 */  mov     0x50(%esp),%ecx\n  /* 316 */  mov     $0x30,%ebx\n  /* 31b */  mov     %ebx,0x18(%esp)\n  /* 31f */  mov     %esi,0xc(%esp)\n  /* 323 */  mov     %edx,0x2c(%esp)\n  /* 327 */  mov     $0xfffffff8,%edx\n  /* 32c */  mov     %edx,0x14(%esp)\n  /* 330 */  and     $0x3f,%ecx\n  /* 333 */  movzbl  %al,%eax\n  /* 336 */  add     $0x40,%ecx\n  /* 339 */  mov     %ecx,0x24(%esp)\n  /* 33d */  mov     0x58(%esp),%ecx\n  /* 341 */  and     $0x7ff,%ecx\n  /* 347 */  mov     %ecx,0x20(%esp)\n  /* 34b */  mov     $0x30,%ecx\n  /* 350 */  mov     %ecx,0x1c(%esp)\n  /* 354 */  mov     0x5c(%esp),%ecx\n  /* 358 */  and     $0xf,%ecx\n  /* 35b */  add     $0x956,%ecx\n  /* 361 */  mov     %ecx,0x10(%esp)\n  /* 365 */  movzbl  0x68(%esp),%ecx\n  /* 36a */  lea     -0x80(%edi,%ecx,1),%edx\n  /* 36e */  mov     %edx,0x8(%esp)\n  /* 372 */  mov     0x4c(%esp),%edx\n  /* 376 */  lea     -0x80(%edx,%eax,1),%eax\n  /* 37a */  mov     %eax,0x4(%esp)\n  /* 37e */  movswl  0x18(%ebp),%eax\n  /* 382 */  mov     %eax,(%esp)\n  /* 385 */  call    EGS\n  /* 38a */  mov     0x48(%esp),%eax\n  /* 38e */  dec     %eax\n  /* 38f */  and     $0xffff,%eax\n  /* 394 */  mov     %eax,0x48(%esp)\n  /* 398 */  jne     .L2a5\n  /* 39e */  movswl  0x2a(%ebp),%eax\n  /* 3a2 */  mov     $0x762,%ebx\n  /* 3a7 */  mov     $0x15c,%esi\n  /* 3ac */  mov     0x6c(%esp),%edi\n  /* 3b0 */  mov     %eax,0x7c(%esp)\n  /* 3b4 */  mov     %eax,%edx\n  /* 3b6 */  mov     %eax,%ecx\n  /* 3b8 */  mov     %eax,0x14(%esp)\n  /* 3bc */  sar     $1,%eax\n  /* 3be */  mov     %eax,0xc(%esp)\n  /* 3c2 */  mov     tripbombblastradius,%eax\n  /* 3c7 */  sar     $0x2,%edx\n  /* 3ca */  mov     %edx,0x8(%esp)\n  /* 3ce */  sub     %edx,%ecx\n  /* 3d0 */  mov     %ecx,0x10(%esp)\n  /* 3d4 */  mov     %edi,(%esp)\n  /* 3d7 */  mov     %eax,0x4(%esp)\n  /* 3db */  call    hitradius\n  /* 3e0 */  mov     %ebx,0x4(%esp)\n  /* 3e4 */  mov     %edi,(%esp)\n  /* 3e7 */  call    spawn\n  /* 3ec */  movswl  0x1c(%ebp),%ecx\n  /* 3f0 */  mov     $0x10001,%ebp\n  /* 3f5 */  cwtl\n  /* 3f6 */  lea     (%eax,%eax,4),%edx\n  /* 3f9 */  lea     (%eax,%edx,2),%edx\n  /* 3fc */  mov     %cx,sprite+0x1c(,%edx,4)\n  /* 404 */  mov     %si,sprite+0x20(,%edx,4)\n  /* 40c */  mov     %ebp,0x4(%esp)\n  /* 410 */  mov     %eax,(%esp)\n  /* 413 */  call    ssp\n  /* 418 */  movswl  headspritestat+0xa,%eax\n  /* 41f */  test    %eax,%eax\n  /* 421 */  js      .L230\n  /* 427 */  mov     0x54(%esp),%edx\n  /* 42b */  add     %edi,%edx\n  /* 42d */  lea     (%edi,%edx,2),%edx\n  /* 430 */  lea     sprite(,%edx,4),%ecx\n  /* 437 */  jmp     .L450\n  /* 439 */  lea     0x0(%esi,%eiz,1),%esi\n.L440:\n  /* 440 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 448 */  test    %eax,%eax\n  /* 44a */  js      .L230\n.L450:\n  /* 450 */  lea     (%eax,%eax,4),%edx\n  /* 453 */  lea     (%eax,%edx,2),%edx\n  /* 456 */  lea     sprite(,%edx,4),%edx\n  /* 45d */  cmpw    $0xa07,0xe(%edx)\n  /* 463 */  jne     .L440\n  /* 465 */  mov     0x28(%ecx),%ebx\n  /* 468 */  cmp     %bx,0x28(%edx)\n  /* 46c */  jne     .L440\n  /* 46e */  movw    $0x0,0x14(%edx)\n  /* 474 */  jmp     .L440\n  /* 476 */  xchg    %ax,%ax\n  /* 478 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L480:\n  /* 480 */  cmp     $0x236,%eax\n  /* 485 */  jg      .L9f8\n  /* 48b */  cmp     $0x232,%eax\n  /* 490 */  jle     .L100\n  /* 496 */  mov     0x58(%esp),%edi\n  /* 49a */  mov     hittype+0x30(%edi),%eax\n  /* 4a0 */  test    %eax,%eax\n  /* 4a2 */  jle     .L100\n  /* 4a8 */  cmp     $0x13,%eax\n  /* 4ab */  jg      .L1670\n  /* 4b1 */  inc     %esi\n  /* 4b2 */  inc     %eax\n  /* 4b3 */  mov     %eax,hittype+0x30(%edi)\n  /* 4b9 */  cmp     $0x236,%si\n  /* 4be */  je      .Ldd0\n  /* 4c4 */  mov     %si,0xe(%ebp)\n  /* 4c8 */  mov     0x44(%esp),%eax\n  /* 4cc */  test    %eax,%eax\n  /* 4ce */  jns     .L30\n  /* 4d4 */  jmp     .L10c\n  /* 4d9 */  lea     0x0(%esi,%eiz,1),%esi\n.L4e0:\n  /* 4e0 */  cmpw    $0x0,0x28(%ebp)\n  /* 4e5 */  jle     .L100\n  /* 4eb */  movswl  0xc(%ebp),%eax\n  /* 4ef */  mov     0x58(%esp),%ebx\n  /* 4f3 */  mov     %eax,hittype+0x30(%ebx)\n  /* 4f9 */  movswl  0x1c(%ebp),%eax\n  /* 4fd */  mov     %eax,hittype+0x34(%ebx)\n  /* 503 */  mov     %edi,(%esp)\n  /* 506 */  call    ifhitbyweapon\n  /* 50b */  cmp     $0x394,%ax\n  /* 50f */  movswl  %ax,%ecx\n  /* 512 */  je      .L1560\n  /* 518 */  cmp     $0xa2d,%ecx\n  /* 51e */  je      .L1560\n  /* 524 */  cmp     $0x686,%ecx\n  /* 52a */  sete    %dl\n  /* 52d */  cmp     $0x4df,%ecx\n  /* 533 */  sete    %al\n  /* 536 */  or      %dl,%al\n  /* 538 */  jne     .L1560\n  /* 53e */  cmp     $0x437,%ecx\n  /* 544 */  je      .L1560\n  /* 54a */  mov     0x54(%esp),%eax\n  /* 54e */  xor     %ebx,%ebx\n  /* 550 */  mov     0x4c(%esp),%edx\n  /* 554 */  add     %edi,%eax\n  /* 556 */  lea     (%edi,%eax,2),%eax\n  /* 559 */  add     %edi,%edx\n  /* 55b */  mov     0x58(%esp),%edi\n  /* 55f */  mov     %bx,sprite+0x2a(,%eax,4)\n  /* 567 */  mov     hittype+0x30(,%edx,8),%edx\n  /* 56e */  mov     %dx,sprite+0xc(,%eax,4)\n  /* 576 */  mov     hittype+0x34(%edi),%edx\n  /* 57c */  mov     %dx,sprite+0x1c(,%eax,4)\n  /* 584 */  mov     0x44(%esp),%eax\n  /* 588 */  test    %eax,%eax\n  /* 58a */  jns     .L30\n  /* 590 */  jmp     .L10c\n  /* 595 */  lea     0x0(%esi),%esi\n.L598:\n  /* 598 */  mov     %edi,(%esp)\n  /* 59b */  call    ifhitbyweapon\n  /* 5a0 */  inc     %ax\n  /* 5a2 */  je      .L100\n  /* 5a8 */  mov     %edi,0x5c(%esp)\n  /* 5ac */  mov     $0x10,%ecx\n  /* 5b1 */  mov     %ecx,0x48(%esp)\n  /* 5b5 */  lea     0x0(%esi),%esi\n  /* 5b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5c0:\n  /* 5c0 */  call    krand\n  /* 5c5 */  and     $0xfff,%eax\n  /* 5ca */  mov     %eax,%ebx\n  /* 5cc */  movswl  0x24(%ebp),%eax\n  /* 5d0 */  neg     %ebx\n  /* 5d2 */  sar     $0x2,%eax\n  /* 5d5 */  sub     %eax,%ebx\n  /* 5d7 */  call    krand\n  /* 5dc */  mov     %eax,%edi\n  /* 5de */  call    krand\n  /* 5e3 */  and     $0x3f,%edi\n  /* 5e6 */  mov     %eax,%esi\n  /* 5e8 */  call    krand\n  /* 5ed */  mov     0x8(%ebp),%ecx\n  /* 5f0 */  and     $0x7ff,%esi\n  /* 5f6 */  mov     %ecx,0x4c(%esp)\n  /* 5fa */  mov     %eax,0x50(%esp)\n  /* 5fe */  call    krand\n  /* 603 */  mov     0x5c(%esp),%edx\n  /* 607 */  mov     %ebx,0x28(%esp)\n  /* 60b */  mov     %esi,0x20(%esp)\n  /* 60f */  mov     %edx,0x2c(%esp)\n  /* 613 */  mov     %eax,%ecx\n  /* 615 */  mov     $0x5,%eax\n  /* 61a */  mov     %eax,0x30(%esp)\n  /* 61e */  lea     0x40(%edi),%eax\n  /* 621 */  mov     %eax,0x24(%esp)\n  /* 625 */  mov     $0x30,%eax\n  /* 62a */  mov     %eax,0x1c(%esp)\n  /* 62e */  mov     $0x30,%eax\n  /* 633 */  mov     %eax,0x18(%esp)\n  /* 637 */  mov     $0xfffffff8,%eax\n  /* 63c */  mov     %eax,0x14(%esp)\n  /* 640 */  mov     0x50(%esp),%eax\n  /* 644 */  and     $0x3,%eax\n  /* 647 */  add     $0x968,%eax\n  /* 64c */  mov     %eax,0x10(%esp)\n  /* 650 */  mov     $0x2aaaaaab,%eax\n  /* 655 */  imul    %ecx\n  /* 657 */  mov     %ecx,%eax\n  /* 659 */  sar     $0x1f,%eax\n  /* 65c */  sar     $0xb,%edx\n  /* 65f */  sub     %eax,%edx\n  /* 661 */  lea     (%edx,%edx,2),%eax\n  /* 664 */  shl     $0xc,%eax\n  /* 667 */  sub     %eax,%ecx\n  /* 669 */  mov     0x4c(%esp),%eax\n  /* 66d */  sub     %ecx,%eax\n  /* 66f */  mov     %eax,0xc(%esp)\n  /* 673 */  mov     0x4(%ebp),%eax\n  /* 676 */  mov     %eax,0x8(%esp)\n  /* 67a */  mov     0x0(%ebp),%eax\n  /* 67d */  mov     %eax,0x4(%esp)\n  /* 681 */  movswl  0x18(%ebp),%eax\n  /* 685 */  mov     %eax,(%esp)\n  /* 688 */  call    EGS\n  /* 68d */  cwtl\n  /* 68e */  lea     (%eax,%eax,4),%edx\n  /* 691 */  lea     (%eax,%edx,2),%eax\n  /* 694 */  mov     $0x2,%dl\n  /* 696 */  mov     %dl,sprite+0x11(,%eax,4)\n  /* 69d */  mov     0x48(%esp),%eax\n  /* 6a1 */  dec     %eax\n  /* 6a2 */  and     $0xffff,%eax\n  /* 6a7 */  mov     %eax,0x48(%esp)\n  /* 6ab */  jne     .L5c0\n  /* 6b1 */  mov     0x5c(%esp),%edi\n  /* 6b5 */  mov     $0x762,%esi\n  /* 6ba */  mov     %esi,0x4(%esp)\n  /* 6be */  mov     %edi,(%esp)\n  /* 6c1 */  call    spawn\n  /* 6c6 */  mov     %edi,0x4(%esp)\n  /* 6ca */  movl    $0xe,(%esp)\n  /* 6d1 */  call    spritesound\n  /* 6d6 */  mov     %edi,0x4(%esp)\n  /* 6da */  movl    $0x14,(%esp)\n  /* 6e1 */  call    spritesound\n  /* 6e6 */  movswl  0x28(%ebp),%esi\n  /* 6ea */  test    %esi,%esi\n  /* 6ec */  jle     .Lbd0\n  /* 6f2 */  movswl  headspritestat+0xc,%eax\n  /* 6f9 */  test    %eax,%eax\n  /* 6fb */  jns     .L70c\n  /* 6fd */  jmp     .L770\n  /* 6ff */  nop\n.L700:\n  /* 700 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 708 */  test    %eax,%eax\n  /* 70a */  js      .L770\n.L70c:\n  /* 70c */  lea     0x0(,%eax,4),%edx\n  /* 713 */  lea     (%edx,%eax,1),%ecx\n  /* 716 */  lea     (%eax,%ecx,2),%ecx\n  /* 719 */  movswl  sprite+0x28(,%ecx,4),%ebx\n  /* 721 */  cmp     %esi,%ebx\n  /* 723 */  jne     .L700\n  /* 725 */  movswl  sprite+0xe(,%ecx,4),%ecx\n  /* 72d */  cmp     $0x437,%ecx\n  /* 733 */  je      .L73d\n  /* 735 */  cmp     $0x4df,%ecx\n  /* 73b */  jne     .L700\n.L73d:\n  /* 73d */  add     %eax,%edx\n  /* 73f */  lea     (%eax,%edx,2),%edx\n  /* 742 */  cmpb    $0xe0,sprite+0x10(,%edx,4)\n  /* 74a */  je      .L700\n  /* 74c */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 754 */  mov     $0xe0,%cl\n  /* 756 */  mov     %cl,sprite+0x10(,%edx,4)\n  /* 75d */  test    %eax,%eax\n  /* 75f */  jns     .L70c\n  /* 761 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 768 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L770:\n  /* 770 */  mov     0x54(%esp),%eax\n  /* 774 */  mov     $0x762,%ebx\n  /* 779 */  add     %edi,%eax\n  /* 77b */  lea     (%edi,%eax,2),%eax\n  /* 77e */  movswl  sprite+0x2a(,%eax,4),%eax\n  /* 786 */  mov     %ebx,0x4(%esp)\n  /* 78a */  mov     %edi,(%esp)\n  /* 78d */  mov     %eax,0x7c(%esp)\n  /* 791 */  call    spawn\n  /* 796 */  mov     0x7c(%esp),%eax\n  /* 79a */  mov     %edi,(%esp)\n  /* 79d */  mov     %eax,0x14(%esp)\n  /* 7a1 */  mov     %eax,%edx\n  /* 7a3 */  mov     %eax,%ecx\n  /* 7a5 */  sar     $0x2,%edx\n  /* 7a8 */  mov     %edx,0x8(%esp)\n  /* 7ac */  sub     %edx,%ecx\n  /* 7ae */  mov     %ecx,0x10(%esp)\n  /* 7b2 */  mov     %eax,%ecx\n  /* 7b4 */  sar     $1,%ecx\n  /* 7b6 */  sub     %ecx,%eax\n  /* 7b8 */  mov     %eax,0xc(%esp)\n  /* 7bc */  mov     pipebombblastradius,%eax\n  /* 7c1 */  mov     %eax,0x4(%esp)\n  /* 7c5 */  call    hitradius\n  /* 7ca */  mov     %edi,0x4(%esp)\n  /* 7ce */  movl    $0xe,(%esp)\n  /* 7d5 */  call    spritesound\n.L7da:\n  /* 7da */  mov     $0x10,%al\n  /* 7dc */  mov     %al,earthquaketime\n  /* 7e1 */  movswl  headspritestat+0x6,%eax\n  /* 7e8 */  test    %eax,%eax\n  /* 7ea */  js      .L1e0\n  /* 7f0 */  mov     0x54(%esp),%ebx\n  /* 7f4 */  lea     (%ebx,%edi,1),%edx\n  /* 7f7 */  lea     (%edi,%edx,2),%edx\n  /* 7fa */  movswl  sprite+0x28(,%edx,4),%ebx\n  /* 802 */  jmp     .L830\n  /* 804 */  jmp     .L820\n  /* 806 */  xchg    %ax,%ax\n  /* 808 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 810 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 818 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L820:\n  /* 820 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 828 */  test    %eax,%eax\n  /* 82a */  js      .L1e0\n.L830:\n  /* 830 */  lea     (%eax,%eax,4),%edx\n  /* 833 */  lea     (%eax,%edx,2),%edx\n  /* 836 */  movswl  sprite+0x28(,%edx,4),%ecx\n  /* 83e */  cmp     %ebx,%ecx\n  /* 840 */  jne     .L820\n  /* 842 */  movswl  sprite+0x26(,%edx,4),%edx\n  /* 84a */  cmp     $0xd,%edx\n  /* 84d */  je      .L9d0\n  /* 853 */  cmp     $0x8,%edx\n  /* 856 */  je      .Laf8\n  /* 85c */  cmp     $0x12,%edx\n  /* 85f */  je      .Lc20\n  /* 865 */  cmp     $0x15,%edx\n  /* 868 */  jne     .L820\n  /* 86a */  lea     (%eax,%eax,8),%edx\n  /* 86d */  mov     $0x1,%esi\n  /* 872 */  mov     %esi,hittype+0x30(,%edx,8)\n  /* 879 */  jmp     .L820\n  /* 87b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L880:\n  /* 880 */  movswl  0x20(%ebp),%eax\n  /* 884 */  test    %eax,%eax\n  /* 886 */  jne     .Lb10\n  /* 88c */  mov     0x58(%esp),%ebx\n  /* 890 */  mov     hittype+0x30(%ebx),%ebx\n  /* 896 */  mov     %ebx,0x68(%esp)\n  /* 89a */  cmp     $0x9,%ebx\n  /* 89d */  ja      .Lf30\n  /* 8a3 */  jmp     *.rodata+0x0(,%ebx,4)\n  /* 8aa */  lea     0x0(%esi),%esi\n.L8b0:\n  /* 8b0 */  cmp     $0x3b7,%eax\n  /* 8b5 */  je      .L1650\n  /* 8bb */  cmp     $0x3d2,%eax\n  /* 8c0 */  jne     .L1b90\n.L8c6:\n  /* 8c6 */  mov     0x58(%esp),%eax\n  /* 8ca */  cmpl    $0x1,hittype+0x30(%eax)\n  /* 8d1 */  jne     .L100\n.L8d7:\n  /* 8d7 */  mov     0x4c(%esp),%eax\n  /* 8db */  add     %edi,%eax\n  /* 8dd */  lea     hittype(,%eax,8),%edx\n  /* 8e4 */  mov     0x34(%edx),%eax\n  /* 8e7 */  inc     %eax\n  /* 8e8 */  mov     %eax,0x34(%edx)\n  /* 8eb */  test    $0x3,%al\n  /* 8ed */  jne     .L100\n.L8f3:\n  /* 8f3 */  mov     0x54(%esp),%eax\n  /* 8f7 */  add     %edi,%eax\n  /* 8f9 */  lea     (%edi,%eax,2),%eax\n  /* 8fc */  lea     sprite(,%eax,4),%edx\n  /* 903 */  movzbl  0x10(%edx),%eax\n  /* 907 */  cmp     $0x3f,%al\n  /* 909 */  jg      .L230\n  /* 90f */  inc     %al\n  /* 911 */  mov     %al,0x10(%edx)\n.L914:\n  /* 914 */  mov     0x54(%esp),%eax\n  /* 918 */  add     %edi,%eax\n  /* 91a */  lea     (%edi,%eax,2),%eax\n  /* 91d */  lea     sprite(,%eax,4),%esi\n  /* 924 */  movzbl  0x14(%esi),%ebx\n  /* 928 */  call    krand\n  /* 92d */  and     $0x7,%eax\n  /* 930 */  sub     %eax,%ebx\n  /* 932 */  cmp     $0x9,%ebx\n  /* 935 */  jle     .L230\n  /* 93b */  mov     %bl,0x14(%esi)\n  /* 93e */  movzbl  0x15(%esi),%ebx\n  /* 942 */  call    krand\n  /* 947 */  and     $0x7,%eax\n  /* 94a */  sub     %eax,%ebx\n  /* 94c */  cmp     $0x3,%ebx\n  /* 94f */  jle     .L230\n  /* 955 */  cmpw    $0x3b7,0xe(%esi)\n  /* 95b */  mov     %bl,0x15(%esi)\n  /* 95e */  jne     .L100\n.L964:\n  /* 964 */  mov     %edi,(%esp)\n  /* 967 */  call    makeitfall\n  /* 96c */  mov     0x54(%esp),%eax\n  /* 970 */  mov     0x4c(%esp),%edx\n  /* 974 */  add     %edi,%eax\n  /* 976 */  lea     (%edi,%eax,2),%eax\n  /* 979 */  add     %edi,%edx\n  /* 97b */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 983 */  lea     (%eax,%eax,4),%eax\n  /* 986 */  mov     sector+0x4(,%eax,8),%eax\n  /* 98d */  mov     %eax,hittype+0x18(,%edx,8)\n  /* 994 */  jmp     .L100\n  /* 999 */  lea     0x0(%esi,%eiz,1),%esi\n.L9a0:\n  /* 9a0 */  cmp     $0x4de,%eax\n  /* 9a5 */  jg      .L152\n  /* 9ab */  cmp     $0x4ca,%eax\n  /* 9b0 */  je      .L100\n.L9b6:\n  /* 9b6 */  sub     $0x4cb,%eax\n  /* 9bb */  cmp     $0x2d,%ax\n  /* 9bf */  movzwl  %ax,%edx\n  /* 9c2 */  ja      .L100\n  /* 9c8 */  jmp     *.rodata+0x28(,%edx,4)\n  /* 9cf */  nop\n.L9d0:\n  /* 9d0 */  lea     (%eax,%eax,8),%edx\n  /* 9d3 */  mov     hittype+0x38(,%edx,8),%ebp\n  /* 9da */  test    %ebp,%ebp\n  /* 9dc */  jne     .L820\n  /* 9e2 */  mov     $0x1,%esi\n  /* 9e7 */  mov     %esi,hittype+0x38(,%edx,8)\n  /* 9ee */  jmp     .L820\n  /* 9f3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L9f8:\n  /* 9f8 */  mov     %eax,%edx\n  /* 9fa */  and     $0xfffffffd,%edx\n  /* 9fd */  cmp     $0x38c,%edx\n  /* a03 */  je      .L8c6\n  /* a09 */  cmp     $0x294,%eax\n  /* a0e */  je      .L1252\n  /* a14 */  jle     .L2115\n  /* a1a */  cmp     $0x296,%eax\n  /* a1f */  jne     .L1b70\n  /* a25 */  mov     %ebp,(%esp)\n  /* a28 */  lea     0x7c(%esp),%eax\n  /* a2c */  mov     %eax,0x4(%esp)\n  /* a30 */  call    findplayer\n  /* a35 */  mov     %edi,(%esp)\n  /* a38 */  movswl  %ax,%esi\n  /* a3b */  mov     0x7c(%esp),%eax\n  /* a3f */  mov     %esi,0x4(%esp)\n  /* a43 */  mov     %esi,0x60(%esp)\n  /* a47 */  mov     %eax,0x8(%esp)\n  /* a4b */  call    execute\n  /* a50 */  jmp     .L100\n  /* a55 */  lea     0x0(%esi),%esi\n.La58:\n  /* a58 */  cmpb    $0x0,0x14(%ebx)\n  /* a5c */  jne     .L1838\n.La62:\n  /* a62 */  cmp     $0xe1,%dl\n  /* a65 */  jne     .L100\n.La6b:\n  /* a6b */  mov     0x58(%esp),%eax\n  /* a6f */  mov     $0x1,%ebx\n  /* a74 */  mov     %ebx,hittype+0x3c(%eax)\n  /* a7a */  movswl  headspritestat+0xc,%eax\n  /* a81 */  test    %eax,%eax\n  /* a83 */  js      .L100\n  /* a89 */  mov     0x54(%esp),%edx\n  /* a8d */  add     %edi,%edx\n  /* a8f */  lea     (%edi,%edx,2),%edx\n  /* a92 */  movswl  sprite+0x28(,%edx,4),%esi\n  /* a9a */  jmp     .Lab0\n  /* a9c */  lea     0x0(%esi,%eiz,1),%esi\n.Laa0:\n  /* aa0 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* aa8 */  test    %eax,%eax\n  /* aaa */  js      .L100\n.Lab0:\n  /* ab0 */  lea     0x0(,%eax,4),%edx\n  /* ab7 */  lea     (%edx,%eax,1),%ecx\n  /* aba */  lea     (%eax,%ecx,2),%ecx\n  /* abd */  movswl  sprite+0x28(,%ecx,4),%ebx\n  /* ac5 */  cmp     %esi,%ebx\n  /* ac7 */  jne     .Laa0\n  /* ac9 */  movswl  sprite+0xe(,%ecx,4),%ecx\n  /* ad1 */  cmp     $0x4df,%ecx\n  /* ad7 */  je      .Lae1\n  /* ad9 */  cmp     $0x437,%ecx\n  /* adf */  jne     .Laa0\n.Lae1:\n  /* ae1 */  add     %eax,%edx\n  /* ae3 */  mov     $0xe0,%cl\n  /* ae5 */  lea     (%eax,%edx,2),%edx\n  /* ae8 */  mov     %cl,sprite+0x10(,%edx,4)\n  /* aef */  jmp     .Laa0\n  /* af1 */  lea     0x0(%esi,%eiz,1),%esi\n.Laf8:\n  /* af8 */  lea     (%eax,%eax,8),%edx\n  /* afb */  mov     $0x1,%ecx\n  /* b00 */  mov     %ecx,hittype+0x40(,%edx,8)\n  /* b07 */  jmp     .L820\n  /* b0c */  lea     0x0(%esi,%eiz,1),%esi\n.Lb10:\n  /* b10 */  mov     %edi,(%esp)\n  /* b13 */  mov     %ecx,0x48(%esp)\n  /* b17 */  call    getglobalz\n  /* b1c */  mov     0x58(%esp),%eax\n  /* b20 */  mov     hittype+0x30(%eax),%eax\n  /* b26 */  mov     %eax,0x68(%esp)\n  /* b2a */  cmp     $0x9,%eax\n  /* b2d */  ja      .L208a\n  /* b33 */  mov     0x48(%esp),%ecx\n  /* b37 */  jmp     *.rodata+0xe0(,%eax,4)\n  /* b3e */  xchg    %ax,%ax\n.Lb40:\n  /* b40 */  cmpb    $0x0,0x14(%eax)\n  /* b44 */  jne     .Lb60\n  /* b46 */  cmpw    $0xff9d,0x26(%eax)\n  /* b4b */  jne     .L230\n  /* b51 */  lea     0x0(%esi,%eiz,1),%esi\n  /* b58 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb60:\n  /* b60 */  mov     0x54(%esp),%eax\n  /* b64 */  mov     $0x762,%ebx\n  /* b69 */  add     %edi,%eax\n  /* b6b */  lea     (%edi,%eax,2),%eax\n  /* b6e */  movswl  sprite+0x2a(,%eax,4),%eax\n  /* b76 */  mov     %ebx,0x4(%esp)\n  /* b7a */  mov     %edi,(%esp)\n  /* b7d */  mov     %eax,0x7c(%esp)\n  /* b81 */  call    spawn\n  /* b86 */  mov     0x7c(%esp),%eax\n  /* b8a */  mov     %edi,(%esp)\n  /* b8d */  mov     %eax,0x14(%esp)\n  /* b91 */  mov     %eax,%edx\n  /* b93 */  mov     %eax,%ecx\n  /* b95 */  sar     $0x2,%edx\n  /* b98 */  mov     %edx,0x8(%esp)\n  /* b9c */  sub     %edx,%ecx\n  /* b9e */  mov     %ecx,0x10(%esp)\n  /* ba2 */  mov     %eax,%ecx\n  /* ba4 */  sar     $1,%ecx\n  /* ba6 */  sub     %ecx,%eax\n  /* ba8 */  mov     %eax,0xc(%esp)\n  /* bac */  mov     seenineblastradius,%eax\n  /* bb1 */  mov     %eax,0x4(%esp)\n  /* bb5 */  call    hitradius\n  /* bba */  mov     %edi,0x4(%esp)\n  /* bbe */  movl    $0xe,(%esp)\n  /* bc5 */  call    spritesound\n  /* bca */  jmp     .L213\n  /* bcf */  nop\n.Lbd0:\n  /* bd0 */  mov     $0xf,%eax\n  /* bd5 */  mov     $0x19,%esi\n  /* bda */  mov     %eax,0xc(%esp)\n  /* bde */  mov     $0xa,%eax\n  /* be3 */  mov     $0x14,%ebp\n  /* be8 */  mov     %eax,0x8(%esp)\n  /* bec */  mov     seenineblastradius,%eax\n  /* bf1 */  mov     %esi,0x14(%esp)\n  /* bf5 */  mov     %ebp,0x10(%esp)\n  /* bf9 */  mov     %edi,(%esp)\n  /* bfc */  mov     %eax,0x4(%esp)\n  /* c00 */  call    hitradius\n  /* c05 */  mov     %edi,(%esp)\n  /* c08 */  call    deletesprite\n  /* c0d */  mov     0x44(%esp),%eax\n  /* c11 */  test    %eax,%eax\n  /* c13 */  jns     .L30\n  /* c19 */  jmp     .L10c\n  /* c1e */  xchg    %ax,%ax\n.Lc20:\n  /* c20 */  lea     (%eax,%eax,8),%edx\n  /* c23 */  mov     hittype+0x30(,%edx,8),%ebp\n  /* c2a */  test    %ebp,%ebp\n  /* c2c */  jne     .L820\n  /* c32 */  mov     $0x1,%esi\n  /* c37 */  mov     %esi,hittype+0x30(,%edx,8)\n  /* c3e */  jmp     .L820\n  /* c43 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc48:\n  /* c48 */  cmp     $0x1f3,%eax\n  /* c4d */  je      .L11b3\n  /* c53 */  jg      .L11a8\n  /* c59 */  cmp     $0x3,%eax\n  /* c5c */  je      .L1a74\n  /* c62 */  cmp     $0xa0,%eax\n  /* c67 */  jne     .L100\n  /* c6d */  lea     (%ecx,%ecx,4),%eax\n  /* c70 */  mov     0x54(%esp),%ecx\n  /* c74 */  mov     sector+0x8(,%eax,8),%edx\n  /* c7b */  mov     sector+0x4(,%eax,8),%ebx\n  /* c82 */  add     %edi,%ecx\n  /* c84 */  lea     (%edi,%ecx,2),%ecx\n  /* c87 */  mov     %edx,sprite+0x8(,%ecx,4)\n  /* c8e */  sub     %edx,%ebx\n  /* c90 */  mov     %ebx,%eax\n  /* c92 */  neg     %eax\n  /* c94 */  cmovs   %ebx,%eax\n  /* c97 */  sar     $0x9,%eax\n  /* c9a */  add     $0x4,%al\n  /* c9c */  mov     %al,sprite+0x15(,%ecx,4)\n  /* ca3 */  mov     $0x10,%al\n  /* ca5 */  mov     %al,sprite+0x14(,%ecx,4)\n  /* cac */  jmp     .L100\n  /* cb1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lcb8:\n  /* cb8 */  mov     %edi,0x5c(%esp)\n  /* cbc */  xor     %ecx,%ecx\n  /* cbe */  mov     %ecx,0x7c(%esp)\n  /* cc2 */  lea     0x0(%esi),%esi\n  /* cc8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lcd0:\n  /* cd0 */  call    krand\n  /* cd5 */  mov     %eax,%ebx\n  /* cd7 */  call    krand\n  /* cdc */  and     $0x7ff,%ebx\n  /* ce2 */  mov     %eax,0x4c(%esp)\n  /* ce6 */  call    krand\n  /* ceb */  mov     %eax,0x50(%esp)\n  /* cef */  call    krand\n  /* cf4 */  mov     0x8(%ebp),%edi\n  /* cf7 */  lea     -0x800(%edi),%esi\n  /* cfd */  mov     %eax,0x54(%esp)\n  /* d01 */  call    krand\n  /* d06 */  mov     0x4(%ebp),%edi\n  /* d09 */  and     $0x1fff,%eax\n  /* d0e */  sub     %eax,%esi\n  /* d10 */  call    krand\n  /* d15 */  mov     0x0(%ebp),%edx\n  /* d18 */  mov     %edx,0x48(%esp)\n  /* d1c */  mov     %eax,0x58(%esp)\n  /* d20 */  call    krand\n  /* d25 */  mov     $0xfffffe00,%ecx\n  /* d2a */  mov     $0x5,%edx\n  /* d2f */  mov     %edx,0x30(%esp)\n  /* d33 */  sub     %ebx,%ecx\n  /* d35 */  mov     0x5c(%esp),%edx\n  /* d39 */  mov     %ecx,0x28(%esp)\n  /* d3d */  mov     0x4c(%esp),%ecx\n  /* d41 */  mov     $0x30,%ebx\n  /* d46 */  mov     %ebx,0x18(%esp)\n  /* d4a */  mov     %esi,0xc(%esp)\n  /* d4e */  mov     %edx,0x2c(%esp)\n  /* d52 */  mov     $0xfffffff8,%edx\n  /* d57 */  mov     %edx,0x14(%esp)\n  /* d5b */  and     $0x3f,%ecx\n  /* d5e */  movzbl  %al,%eax\n  /* d61 */  add     $0x40,%ecx\n  /* d64 */  mov     %ecx,0x24(%esp)\n  /* d68 */  mov     0x50(%esp),%ecx\n  /* d6c */  and     $0x7ff,%ecx\n  /* d72 */  mov     %ecx,0x20(%esp)\n  /* d76 */  mov     $0x30,%ecx\n  /* d7b */  mov     %ecx,0x1c(%esp)\n  /* d7f */  mov     0x54(%esp),%ecx\n  /* d83 */  and     $0xf,%ecx\n  /* d86 */  add     $0x956,%ecx\n  /* d8c */  mov     %ecx,0x10(%esp)\n  /* d90 */  movzbl  0x58(%esp),%ecx\n  /* d95 */  lea     -0x80(%edi,%ecx,1),%edx\n  /* d99 */  mov     %edx,0x8(%esp)\n  /* d9d */  mov     0x48(%esp),%edx\n  /* da1 */  lea     -0x80(%edx,%eax,1),%eax\n  /* da5 */  mov     %eax,0x4(%esp)\n  /* da9 */  movswl  0x18(%ebp),%eax\n  /* dad */  mov     %eax,(%esp)\n  /* db0 */  call    EGS\n  /* db5 */  mov     0x7c(%esp),%eax\n  /* db9 */  inc     %eax\n  /* dba */  mov     %eax,0x7c(%esp)\n  /* dbe */  cmp     $0x7,%eax\n  /* dc1 */  jle     .Lcd0\n  /* dc7 */  mov     0x5c(%esp),%edi\n  /* dcb */  jmp     .L230\n.Ldd0:\n  /* dd0 */  movw    $0x234,0xe(%ebp)\n  /* dd6 */  mov     0x44(%esp),%eax\n  /* dda */  test    %eax,%eax\n  /* ddc */  jns     .L30\n  /* de2 */  jmp     .L10c\n  /* de7 */  mov     0x54(%esp),%eax\n  /* deb */  add     %edi,%eax\n  /* ded */  lea     (%edi,%eax,2),%eax\n  /* df0 */  mov     sprite+0x8(,%eax,4),%eax\n  /* df7 */  mov     %eax,0x48(%esp)\n  /* dfb */  mov     0x54(%esp),%eax\n  /* dff */  addl    $0x600,0x48(%esp)\n  /* e07 */  add     %edi,%eax\n  /* e09 */  mov     0x48(%esp),%ebx\n  /* e0d */  lea     (%edi,%eax,2),%eax\n  /* e10 */  lea     0x0(,%eax,4),%edx\n  /* e17 */  lea     (%ecx,%ecx,4),%eax\n  /* e1a */  mov     %ebx,sprite+0x8(%edx)\n  /* e20 */  mov     sector+0x8(,%eax,8),%eax\n  /* e27 */  sub     %ebx,%eax\n  /* e29 */  cmpl    $0x2,0x68(%esp)\n  /* e2e */  je      .L1ff1\n  /* e34 */  cmp     $0x3fff,%eax\n  /* e39 */  jg      .Le55\n  /* e3b */  movswl  sprite+0xe(%edx),%eax\n  /* e42 */  cmp     $0x4c6,%eax\n  /* e47 */  jle     .L2636\n  /* e4d */  dec     %eax\n  /* e4e */  mov     %ax,sprite+0xe(%edx)\n.Le55:\n  /* e55 */  mov     sprite+0x4(%edx),%eax\n  /* e5b */  mov     sprite(%edx),%edx\n  /* e61 */  mov     %eax,0x5c(%esp)\n  /* e65 */  mov     0x58(%esp),%eax\n  /* e69 */  mov     hittype+0x40(%eax),%eax\n  /* e6f */  lea     0x2(%eax),%ebx\n  /* e72 */  jmp     .Lf3d\n  /* e77 */  nop\n  /* e78 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* e80 */  cmpl    $0x8,0x68(%esp)\n  /* e85 */  je      .L2039\n.Le8b:\n  /* e8b */  mov     0x54(%esp),%eax\n  /* e8f */  add     %edi,%eax\n  /* e91 */  lea     (%edi,%eax,2),%eax\n  /* e94 */  lea     0x0(,%eax,4),%edx\n  /* e9b */  mov     0x58(%esp),%eax\n  /* e9f */  mov     sprite+0x8(%edx),%esi\n  /* ea5 */  mov     hittype+0x40(%eax),%eax\n  /* eab */  mov     %esi,0x48(%esp)\n  /* eaf */  cmp     msx+0x8(,%eax,4),%esi\n  /* eb6 */  lea     0x2(%eax),%ebx\n  /* eb9 */  jge     .L1d02\n  /* ebf */  mov     0x4c(%esp),%ecx\n  /* ec3 */  mov     0x68(%esp),%esi\n  /* ec7 */  mov     sprite+0x4(%edx),%ebx\n  /* ecd */  add     %edi,%ecx\n  /* ecf */  lea     0x1(%esi),%eax\n  /* ed2 */  mov     %eax,hittype+0x30(,%ecx,8)\n  /* ed9 */  xor     %eax,%eax\n  /* edb */  mov     %ax,sprite+0x20(%edx)\n  /* ee2 */  mov     0x58(%esp),%eax\n  /* ee6 */  mov     %ebx,0x5c(%esp)\n  /* eea */  mov     sprite(%edx),%edx\n  /* ef0 */  mov     hittype+0x40(%eax),%eax\n  /* ef6 */  lea     0x2(%eax),%ebx\n  /* ef9 */  jmp     .Lf3d\n  /* efb */  mov     0x54(%esp),%eax\n  /* eff */  add     %edi,%eax\n  /* f01 */  lea     (%edi,%eax,2),%eax\n  /* f04 */  shl     $0x2,%eax\n  /* f07 */  mov     sprite+0x8(%eax),%ebx\n  /* f0d */  mov     sprite(%eax),%edx\n  /* f13 */  mov     %ebx,0x48(%esp)\n  /* f17 */  mov     sprite+0x4(%eax),%ebx\n  /* f1d */  mov     %ebx,0x5c(%esp)\n  /* f21 */  mov     0x4c(%esp),%eax\n  /* f25 */  xor     %ecx,%ecx\n  /* f27 */  add     %edi,%eax\n  /* f29 */  mov     %ecx,hittype+0x30(,%eax,8)\n.Lf30:\n  /* f30 */  mov     0x58(%esp),%eax\n.Lf34:\n  /* f34 */  mov     hittype+0x40(%eax),%eax\n  /* f3a */  lea     0x2(%eax),%ebx\n.Lf3d:\n  /* f3d */  mov     %edx,0x4(%esp)\n  /* f41 */  mov     0x48(%esp),%eax\n  /* f45 */  sub     $0x2200,%eax\n  /* f4a */  mov     %eax,0xc(%esp)\n  /* f4e */  mov     0x5c(%esp),%eax\n  /* f52 */  mov     %eax,0x8(%esp)\n  /* f56 */  movswl  msy(,%ebx,4),%eax\n  /* f5e */  mov     %eax,(%esp)\n  /* f61 */  call    setsprite\n  /* f66 */  mov     0x54(%esp),%eax\n  /* f6a */  add     %edi,%eax\n  /* f6c */  lea     (%edi,%eax,2),%ebx\n  /* f6f */  shl     $0x2,%ebx\n  /* f72 */  cmpw    $0xffff,sprite+0x1e(%ebx)\n  /* f7a */  lea     sprite(%ebx),%esi\n  /* f80 */  je      .L100\n  /* f86 */  mov     %ebp,(%esp)\n  /* f89 */  lea     0x7c(%esp),%eax\n  /* f8d */  mov     %eax,0x4(%esp)\n  /* f91 */  call    findplayer\n  /* f96 */  mov     %edi,(%esp)\n  /* f99 */  cwtl\n  /* f9a */  mov     %eax,0x60(%esp)\n  /* f9e */  call    ifhitbyweapon\n  /* fa3 */  test    $0x8000,%ax\n  /* fa7 */  movswl  0x1e(%esi),%eax\n  /* fab */  jne     .L1490\n  /* fb1 */  cmp     $0xfffffffe,%eax\n  /* fb4 */  je      .L19b8\n.Lfba:\n  /* fba */  mov     0x54(%esp),%eax\n  /* fbe */  mov     $0xffffffff,%esi\n  /* fc3 */  add     %edi,%eax\n  /* fc5 */  lea     (%edi,%eax,2),%eax\n  /* fc8 */  mov     $0x4c6,%edi\n  /* fcd */  mov     %si,sprite+0x1e(,%eax,4)\n  /* fd5 */  mov     %di,sprite+0xe(,%eax,4)\n  /* fdd */  mov     0x44(%esp),%eax\n  /* fe1 */  test    %eax,%eax\n  /* fe3 */  jns     .L30\n  /* fe9 */  jmp     .L10c\n  /* fee */  mov     %ebp,0x48(%esp)\n  /* ff2 */  mov     0x58(%esp),%eax\n  /* ff6 */  mov     hittype+0x34(%eax),%eax\n  /* ffc */  movswl  headspritesect(%eax,%eax,1),%eax\n  /* 1004 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1008 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1010:\n  /* 1010 */  test    %eax,%eax\n  /* 1012 */  js      .L1f1a\n  /* 1018 */  mov     %eax,%ebx\n  /* 101a */  movswl  nextspritesect(%eax,%eax,1),%eax\n  /* 1022 */  lea     (%ebx,%ebx,4),%edx\n  /* 1025 */  lea     (%ebx,%edx,2),%edx\n  /* 1028 */  lea     sprite(,%edx,4),%edx\n  /* 102f */  movswl  0x1a(%edx),%ecx\n  /* 1033 */  cmp     $0xa,%cx\n  /* 1037 */  ja      .L1010\n  /* 1039 */  mov     $0x446,%ebp\n  /* 103e */  shr     %cl,%ebp\n  /* 1040 */  and     $0x1,%ebp\n  /* 1043 */  je      .L1010\n  /* 1045 */  mov     %edx,0x50(%esp)\n  /* 1049 */  mov     0x58(%esp),%eax\n  /* 104d */  mov     hittype+0x40(%eax),%esi\n  /* 1053 */  mov     %esi,0x48(%esp)\n  /* 1057 */  lea     0x1(%esi),%ecx\n  /* 105a */  mov     0x54(%esp),%esi\n  /* 105e */  lea     (%esi,%edi,1),%eax\n  /* 1061 */  mov     msy(,%ecx,4),%esi\n  /* 1068 */  lea     (%edi,%eax,2),%eax\n  /* 106b */  shl     $0x2,%eax\n  /* 106e */  mov     sprite+0x4(%eax),%edx\n  /* 1074 */  lea     sprite(%eax),%ebp\n  /* 107a */  sub     %edx,%esi\n  /* 107c */  mov     %esi,0x4(%esp)\n  /* 1080 */  mov     msx(,%ecx,4),%ecx\n  /* 1087 */  mov     sprite(%eax),%esi\n  /* 108d */  sub     %esi,%ecx\n  /* 108f */  mov     %ecx,(%esp)\n  /* 1092 */  call    getangle\n  /* 1097 */  mov     0x50(%esp),%edx\n  /* 109b */  mov     0x8(%edx),%edx\n  /* 109e */  mov     %ax,0x1c(%ebp)\n  /* 10a2 */  mov     0x58(%esp),%eax\n  /* 10a6 */  mov     hittype+0x40(%eax),%eax\n  /* 10ac */  mov     %edx,0xc(%esp)\n  /* 10b0 */  inc     %eax\n  /* 10b1 */  mov     msy(,%eax,4),%edx\n  /* 10b8 */  mov     %edx,0x8(%esp)\n  /* 10bc */  mov     msx(,%eax,4),%eax\n  /* 10c3 */  mov     %ebx,(%esp)\n  /* 10c6 */  mov     %eax,0x4(%esp)\n  /* 10ca */  call    setsprite\n  /* 10cf */  mov     0x4c(%esp),%eax\n  /* 10d3 */  add     %edi,%eax\n  /* 10d5 */  incl    hittype+0x30(,%eax,8)\n  /* 10dc */  jmp     .L100\n  /* 10e1 */  mov     0x54(%esp),%eax\n  /* 10e5 */  add     %edi,%eax\n  /* 10e7 */  lea     (%edi,%eax,2),%eax\n  /* 10ea */  movzwl  sprite+0xe(,%eax,4),%esi\n  /* 10f2 */  mov     0x54(%esp),%ebx\n  /* 10f6 */  lea     0x1(%esi),%eax\n  /* 10f9 */  cwtl\n  /* 10fa */  cmp     $0x4c8,%eax\n  /* 10ff */  lea     (%ebx,%edi,1),%edx\n  /* 1102 */  lea     (%edi,%edx,2),%edx\n  /* 1105 */  lea     0x0(,%edx,4),%ebx\n  /* 110c */  mov     %ax,sprite+0xe(%ebx)\n  /* 1113 */  je      .L2358\n  /* 1119 */  mov     sprite+0x8(%ebx),%eax\n  /* 111f */  mov     %eax,0x48(%esp)\n  /* 1123 */  mov     sprite+0x4(%ebx),%eax\n.L1129:\n  /* 1129 */  mov     %eax,0x5c(%esp)\n  /* 112d */  mov     0x58(%esp),%eax\n  /* 1131 */  mov     sprite(%ebx),%edx\n  /* 1137 */  mov     hittype+0x40(%eax),%eax\n  /* 113d */  lea     0x2(%eax),%ebx\n  /* 1140 */  jmp     .Lf3d\n  /* 1145 */  mov     0x54(%esp),%eax\n  /* 1149 */  add     %edi,%eax\n  /* 114b */  lea     (%edi,%eax,2),%eax\n  /* 114e */  shl     $0x2,%eax\n  /* 1151 */  mov     sprite+0x8(%eax),%ebx\n  /* 1157 */  mov     sprite(%eax),%edx\n  /* 115d */  mov     %ebx,0x48(%esp)\n  /* 1161 */  mov     sprite+0x4(%eax),%ebx\n  /* 1167 */  mov     %ebx,0x5c(%esp)\n  /* 116b */  mov     0x58(%esp),%ebx\n  /* 116f */  mov     hittype+0x38(%ebx),%eax\n  /* 1175 */  mov     %eax,0x68(%esp)\n  /* 1179 */  inc     %eax\n  /* 117a */  mov     %eax,hittype+0x38(%ebx)\n  /* 1180 */  cmp     $0xa,%eax\n  /* 1183 */  jle     .L1d29\n.L1189:\n  /* 1189 */  mov     0x4c(%esp),%eax\n  /* 118d */  add     %edi,%eax\n  /* 118f */  incl    hittype+0x30(,%eax,8)\n  /* 1196 */  mov     0x58(%esp),%eax\n  /* 119a */  mov     hittype+0x40(%eax),%eax\n  /* 11a0 */  lea     0x2(%eax),%ebx\n  /* 11a3 */  jmp     .Lf3d\n.L11a8:\n  /* 11a8 */  cmp     $0x1f6,%eax\n  /* 11ad */  jne     .L100\n.L11b3:\n  /* 11b3 */  mov     0x54(%esp),%eax\n  /* 11b7 */  add     %edi,%eax\n  /* 11b9 */  lea     (%edi,%eax,2),%eax\n  /* 11bc */  lea     sprite(,%eax,4),%ebx\n  /* 11c3 */  cmpb    $0x0,0x14(%ebx)\n  /* 11c7 */  je      .L230\n  /* 11cd */  mov     %ebp,(%esp)\n  /* 11d0 */  lea     0x7c(%esp),%eax\n  /* 11d4 */  mov     %eax,0x4(%esp)\n  /* 11d8 */  call    findplayer\n  /* 11dd */  cmpl    $0x7ff,0x7c(%esp)\n  /* 11e5 */  cwtl\n  /* 11e6 */  mov     %eax,0x60(%esp)\n  /* 11ea */  jg      .L20b4\n  /* 11f0 */  cmpw    $0x1,0x22(%ebx)\n  /* 11f5 */  jne     .L100\n  /* 11fb */  mov     0x50(%esp),%eax\n  /* 11ff */  mov     %ax,camsprite\n  /* 1205 */  jmp     .L100\n.L120a:\n  /* 120a */  cmp     $0x402,%eax\n  /* 120f */  je      .L1222\n  /* 1211 */  jle     .L1b7b\n  /* 1217 */  cmp     $0x426,%eax\n  /* 121c */  jne     .L100\n.L1222:\n  /* 1222 */  mov     %ebp,(%esp)\n  /* 1225 */  lea     0x7c(%esp),%eax\n  /* 1229 */  mov     %eax,0x4(%esp)\n  /* 122d */  call    findplayer\n  /* 1232 */  mov     %edi,(%esp)\n  /* 1235 */  movswl  %ax,%ebx\n  /* 1238 */  mov     0x7c(%esp),%eax\n  /* 123c */  mov     %ebx,0x4(%esp)\n  /* 1240 */  mov     %ebx,0x60(%esp)\n  /* 1244 */  mov     %eax,0x8(%esp)\n  /* 1248 */  call    execute\n  /* 124d */  jmp     .L100\n.L1252:\n  /* 1252 */  mov     0x58(%esp),%ebx\n  /* 1256 */  mov     hittype+0x34(%ebx),%eax\n  /* 125c */  test    %eax,%eax\n  /* 125e */  je      .L1dcf\n  /* 1264 */  dec     %eax\n  /* 1265 */  mov     %eax,hittype+0x34(%ebx)\n  /* 126b */  jne     .L100\n  /* 1271 */  mov     0xc(%ebp),%eax\n  /* 1274 */  and     $0x7fff,%eax\n  /* 1279 */  mov     %ax,0xc(%ebp)\n  /* 127d */  jmp     .L100\n  /* 1282 */  mov     0x54(%esp),%eax\n  /* 1286 */  add     %edi,%eax\n  /* 1288 */  lea     (%edi,%eax,2),%eax\n  /* 128b */  cmpw    $0x0,sprite+0x20(,%eax,4)\n  /* 1294 */  jne     .L12a3\n  /* 1296 */  mov     $0x1,%edx\n  /* 129b */  mov     %dx,sprite+0x20(,%eax,4)\n.L12a3:\n  /* 12a3 */  mov     %edi,(%esp)\n  /* 12a6 */  mov     $0x10001,%ebp\n  /* 12ab */  mov     %ebp,0x4(%esp)\n  /* 12af */  call    ssp\n  /* 12b4 */  mov     %edi,(%esp)\n  /* 12b7 */  test    %ax,%ax\n  /* 12ba */  je      .L233\n  /* 12c0 */  call    makeitfall\n  /* 12c5 */  call    krand\n  /* 12ca */  test    $0x1,%al\n  /* 12cc */  je      .L12e1\n  /* 12ce */  mov     0x54(%esp),%eax\n  /* 12d2 */  add     %edi,%eax\n  /* 12d4 */  lea     (%edi,%eax,2),%eax\n  /* 12d7 */  subw    $0x100,sprite+0x24(,%eax,4)\n.L12e1:\n  /* 12e1 */  mov     0x54(%esp),%eax\n  /* 12e5 */  add     %edi,%eax\n  /* 12e7 */  lea     (%edi,%eax,2),%eax\n  /* 12ea */  lea     sprite(,%eax,4),%ebx\n  /* 12f1 */  mov     0x20(%ebx),%edx\n  /* 12f4 */  mov     %edx,%eax\n  /* 12f6 */  neg     %ax\n  /* 12f9 */  cmovs   %dx,%ax\n  /* 12fd */  cmp     $0x2f,%ax\n  /* 1301 */  ja      .L100\n  /* 1307 */  call    krand\n  /* 130c */  and     $0x3,%eax\n  /* 130f */  add     %ax,0x20(%ebx)\n  /* 1313 */  jmp     .L100\n.L1318:\n  /* 1318 */  sub     $0x11e4,%esi\n  /* 131e */  cmp     $0x2,%si\n  /* 1322 */  ja      .L100\n  /* 1328 */  mov     %edi,(%esp)\n  /* 132b */  call    makeitfall\n  /* 1330 */  mov     %edi,(%esp)\n  /* 1333 */  call    ifhitbyweapon\n  /* 1338 */  test    $0x8000,%ax\n  /* 133c */  jne     .L100\n  /* 1342 */  mov     %edi,0x4(%esp)\n  /* 1346 */  movl    $0x12,(%esp)\n  /* 134d */  call    spritesound\n  /* 1352 */  mov     0x54(%esp),%eax\n  /* 1356 */  mov     $0xa,%ecx\n  /* 135b */  mov     %ecx,0x48(%esp)\n  /* 135f */  mov     %edi,0x68(%esp)\n  /* 1363 */  add     %edi,%eax\n  /* 1365 */  lea     (%edi,%eax,2),%eax\n  /* 1368 */  lea     sprite(,%eax,4),%ebp\n  /* 136f */  nop\n.L1370:\n  /* 1370 */  call    krand\n  /* 1375 */  mov     %eax,%esi\n  /* 1377 */  call    krand\n  /* 137c */  and     $0x7ff,%esi\n  /* 1382 */  mov     %eax,0x4c(%esp)\n  /* 1386 */  call    krand\n  /* 138b */  mov     %eax,0x50(%esp)\n  /* 138f */  call    krand\n  /* 1394 */  mov     0x8(%ebp),%edi\n  /* 1397 */  lea     -0x800(%edi),%ebx\n  /* 139d */  mov     %eax,0x54(%esp)\n  /* 13a1 */  call    krand\n  /* 13a6 */  mov     0x4(%ebp),%edx\n  /* 13a9 */  mov     %edx,0x5c(%esp)\n  /* 13ad */  and     $0x1fff,%eax\n  /* 13b2 */  sub     %eax,%ebx\n  /* 13b4 */  call    krand\n  /* 13b9 */  mov     0x0(%ebp),%edi\n  /* 13bc */  mov     %eax,0x58(%esp)\n  /* 13c0 */  call    krand\n  /* 13c5 */  mov     $0xfffffe00,%ecx\n  /* 13ca */  mov     $0x5,%edx\n  /* 13cf */  mov     %edx,0x30(%esp)\n  /* 13d3 */  sub     %esi,%ecx\n  /* 13d5 */  mov     0x68(%esp),%edx\n  /* 13d9 */  mov     %ecx,0x28(%esp)\n  /* 13dd */  mov     0x4c(%esp),%ecx\n  /* 13e1 */  mov     $0x30,%esi\n  /* 13e6 */  mov     %esi,0x18(%esp)\n  /* 13ea */  mov     %ebx,0xc(%esp)\n  /* 13ee */  mov     %edx,0x2c(%esp)\n  /* 13f2 */  mov     $0xfffffff8,%edx\n  /* 13f7 */  mov     %edx,0x14(%esp)\n  /* 13fb */  and     $0x3f,%ecx\n  /* 13fe */  mov     0x5c(%esp),%edx\n  /* 1402 */  add     $0x40,%ecx\n  /* 1405 */  movzbl  %al,%eax\n  /* 1408 */  mov     %ecx,0x24(%esp)\n  /* 140c */  mov     0x50(%esp),%ecx\n  /* 1410 */  lea     -0x80(%edi,%eax,1),%eax\n  /* 1414 */  mov     %eax,0x4(%esp)\n  /* 1418 */  and     $0x7ff,%ecx\n  /* 141e */  mov     %ecx,0x20(%esp)\n  /* 1422 */  mov     $0x30,%ecx\n  /* 1427 */  mov     %ecx,0x1c(%esp)\n  /* 142b */  mov     0x54(%esp),%ecx\n  /* 142f */  and     $0xf,%ecx\n  /* 1432 */  add     $0x956,%ecx\n  /* 1438 */  mov     %ecx,0x10(%esp)\n  /* 143c */  movzbl  0x58(%esp),%ecx\n  /* 1441 */  lea     -0x80(%edx,%ecx,1),%edx\n  /* 1445 */  mov     %edx,0x8(%esp)\n  /* 1449 */  movswl  0x18(%ebp),%eax\n  /* 144d */  mov     %eax,(%esp)\n  /* 1450 */  call    EGS\n  /* 1455 */  mov     0x48(%esp),%eax\n  /* 1459 */  dec     %eax\n  /* 145a */  and     $0xffff,%eax\n  /* 145f */  mov     %eax,0x48(%esp)\n  /* 1463 */  jne     .L1370\n  /* 1469 */  movswl  0x26(%ebp),%eax\n  /* 146d */  mov     0x68(%esp),%edi\n  /* 1471 */  test    %eax,%eax\n  /* 1473 */  je      .L230\n  /* 1479 */  mov     %eax,0x4(%esp)\n  /* 147d */  mov     %edi,(%esp)\n  /* 1480 */  call    spawn\n  /* 1485 */  jmp     .L230\n  /* 148a */  lea     0x0(%esi),%esi\n.L1490:\n  /* 1490 */  test    %eax,%eax\n  /* 1492 */  jns     .L1a11\n  /* 1498 */  cmp     $0xfffffffe,%eax\n  /* 149b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 14a0 */  jne     .L100\n  /* 14a6 */  imul    $0x3ac,0x60(%esp),%eax\n  /* 14ae */  lea     ps(%eax),%edi\n  /* 14b4 */  movswl  ps+0x28c(%eax),%eax\n  /* 14bb */  lea     0x200(%eax),%edx\n  /* 14c1 */  and     $0x7ff,%eax\n  /* 14c6 */  and     $0x7ff,%edx\n  /* 14cc */  movswl  sintable(%eax,%eax,1),%eax\n  /* 14d4 */  movswl  sintable(%edx,%edx,1),%ecx\n  /* 14dc */  mov     sprite(%ebx),%edx\n  /* 14e2 */  sar     $0x6,%eax\n  /* 14e5 */  sar     $0x6,%ecx\n  /* 14e8 */  sub     %ecx,%edx\n  /* 14ea */  mov     0x4(%esi),%ecx\n  /* 14ed */  mov     %edx,0x214(%edi)\n  /* 14f3 */  mov     %edx,0x238(%edi)\n  /* 14f9 */  sub     %eax,%ecx\n  /* 14fb */  mov     0x8(%esi),%eax\n  /* 14fe */  mov     %ecx,0x218(%edi)\n  /* 1504 */  mov     %ecx,0x23c(%edi)\n  /* 150a */  add     $0x200,%eax\n  /* 150f */  mov     %eax,0x21c(%edi)\n  /* 1515 */  mov     %eax,0x240(%edi)\n  /* 151b */  mov     %edx,0x4(%esp)\n  /* 151f */  mov     %eax,0xc(%esp)\n  /* 1523 */  mov     %ecx,0x8(%esp)\n  /* 1527 */  movswl  0x2e6(%edi),%eax\n  /* 152e */  mov     %eax,(%esp)\n  /* 1531 */  call    setsprite\n  /* 1536 */  movswl  0x2e6(%edi),%eax\n  /* 153d */  lea     (%eax,%eax,4),%edx\n  /* 1540 */  lea     (%eax,%edx,2),%eax\n  /* 1543 */  mov     sprite+0x18(,%eax,4),%eax\n  /* 154a */  mov     %ax,0x292(%edi)\n  /* 1551 */  jmp     .L100\n  /* 1556 */  xchg    %ax,%ax\n  /* 1558 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1560:\n  /* 1560 */  movswl  headspritestat+0xc,%eax\n  /* 1567 */  test    %eax,%eax\n  /* 1569 */  js      .L7da\n  /* 156f */  mov     0x54(%esp),%ebx\n  /* 1573 */  lea     (%ebx,%edi,1),%edx\n  /* 1576 */  lea     (%edi,%edx,2),%edx\n  /* 1579 */  movswl  sprite+0x28(,%edx,4),%esi\n  /* 1581 */  jmp     .L1598\n  /* 1583 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1588:\n  /* 1588 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 1590 */  test    %eax,%eax\n  /* 1592 */  js      .L7da\n.L1598:\n  /* 1598 */  lea     0x0(,%eax,4),%edx\n  /* 159f */  lea     (%edx,%eax,1),%ecx\n  /* 15a2 */  lea     (%eax,%ecx,2),%ecx\n  /* 15a5 */  movswl  sprite+0x28(,%ecx,4),%ebx\n  /* 15ad */  cmp     %esi,%ebx\n  /* 15af */  jne     .L1588\n  /* 15b1 */  movswl  sprite+0xe(,%ecx,4),%ecx\n  /* 15b9 */  cmp     $0x437,%ecx\n  /* 15bf */  je      .L15c9\n  /* 15c1 */  cmp     $0x4df,%ecx\n  /* 15c7 */  jne     .L1588\n.L15c9:\n  /* 15c9 */  add     %eax,%edx\n  /* 15cb */  lea     (%eax,%edx,2),%edx\n  /* 15ce */  cmpb    $0xe0,sprite+0x10(,%edx,4)\n  /* 15d6 */  je      .L1588\n  /* 15d8 */  mov     $0xe0,%cl\n  /* 15da */  mov     %cl,sprite+0x10(,%edx,4)\n  /* 15e1 */  jmp     .L1588\n  /* 15e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L15e8:\n  /* 15e8 */  mov     0x58(%esp),%eax\n  /* 15ec */  cmpl    $0x1,hittype+0x30(%eax)\n  /* 15f3 */  jne     .L100\n  /* 15f9 */  mov     0x58(%esp),%ebx\n  /* 15fd */  mov     hittype+0x34(%ebx),%eax\n  /* 1603 */  mov     %eax,0x48(%esp)\n  /* 1607 */  inc     %eax\n  /* 1608 */  mov     %eax,hittype+0x34(%ebx)\n  /* 160e */  test    $0x3,%al\n  /* 1610 */  jne     .L100\n  /* 1616 */  cmp     $0x20,%eax\n  /* 1619 */  jne     .L8f3\n  /* 161f */  movw    $0x0,0xc(%ebp)\n  /* 1625 */  mov     $0x4ca,%ebx\n  /* 162a */  mov     %ebx,0x4(%esp)\n  /* 162e */  mov     %edi,(%esp)\n  /* 1631 */  call    spawn\n  /* 1636 */  cwtl\n  /* 1637 */  lea     (%eax,%eax,4),%edx\n  /* 163a */  lea     (%eax,%edx,2),%eax\n  /* 163d */  mov     $0x7f,%dl\n  /* 163f */  mov     %dl,sprite+0x10(,%eax,4)\n  /* 1646 */  jmp     .L914\n  /* 164b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1650:\n  /* 1650 */  mov     0x58(%esp),%eax\n  /* 1654 */  cmpl    $0x1,hittype+0x30(%eax)\n  /* 165b */  je      .L8d7\n  /* 1661 */  jmp     .L964\n  /* 1666 */  xchg    %ax,%ax\n  /* 1668 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1670:\n  /* 1670 */  mov     %ebp,(%esp)\n  /* 1673 */  lea     0x7c(%esp),%eax\n  /* 1677 */  mov     %eax,0x4(%esp)\n  /* 167b */  call    findplayer\n  /* 1680 */  cmpl    $0x200,0x7c(%esp)\n  /* 1688 */  cwtl\n  /* 1689 */  mov     %eax,0x60(%esp)\n  /* 168d */  mov     0x58(%esp),%eax\n  /* 1691 */  jle     .L1a64\n  /* 1697 */  movw    $0x233,0xe(%ebp)\n  /* 169d */  xor     %ebx,%ebx\n  /* 169f */  mov     %ebx,hittype+0x30(%eax)\n  /* 16a5 */  jmp     .L100\n  /* 16aa */  lea     0x0(%esi),%esi\n.L16b0:\n  /* 16b0 */  movswl  0x2a(%ebp),%eax\n  /* 16b4 */  movw    $0x1,0x2a(%ebp)\n  /* 16ba */  mov     %eax,0x7c(%esp)\n  /* 16be */  movswl  0x1c(%ebp),%eax\n  /* 16c2 */  mov     %edi,(%esp)\n  /* 16c5 */  mov     %eax,0x64(%esp)\n  /* 16c9 */  call    ifhitbyweapon\n  /* 16ce */  test    $0x8000,%ax\n  /* 16d2 */  jne     .L16e3\n  /* 16d4 */  mov     0x58(%esp),%eax\n  /* 16d8 */  mov     $0x10,%ecx\n  /* 16dd */  mov     %ecx,hittype+0x38(%eax)\n.L16e3:\n  /* 16e3 */  mov     0x54(%esp),%eax\n  /* 16e7 */  mov     0x7c(%esp),%ebx\n  /* 16eb */  add     %edi,%eax\n  /* 16ed */  lea     (%edi,%eax,2),%eax\n  /* 16f0 */  mov     %bx,sprite+0x2a(,%eax,4)\n  /* 16f8 */  mov     0x64(%esp),%ebx\n  /* 16fc */  mov     %bx,sprite+0x1c(,%eax,4)\n  /* 1704 */  mov     0x4c(%esp),%eax\n  /* 1708 */  add     %edi,%eax\n  /* 170a */  lea     hittype(,%eax,8),%ebx\n  /* 1711 */  mov     0x30(%ebx),%eax\n  /* 1714 */  cmp     $0x1f,%eax\n  /* 1717 */  jle     .L1fa4\n.L171d:\n  /* 171d */  cmp     $0x20,%eax\n  /* 1720 */  je      .L2419\n.L1726:\n  /* 1726 */  cmp     $0x21,%eax\n  /* 1729 */  jne     .L100\n  /* 172f */  mov     0x4c(%esp),%eax\n  /* 1733 */  add     %edi,%eax\n  /* 1735 */  lea     hittype(,%eax,8),%esi\n  /* 173c */  mov     0x54(%esp),%eax\n  /* 1740 */  mov     0x44(%esi),%edx\n  /* 1743 */  incl    0x34(%esi)\n  /* 1746 */  add     %edi,%eax\n  /* 1748 */  lea     (%edi,%eax,2),%ebx\n  /* 174b */  lea     0x200(%edx),%eax\n  /* 1751 */  and     $0x7ff,%edx\n  /* 1757 */  shl     $0x2,%ebx\n  /* 175a */  and     $0x7ff,%eax\n  /* 175f */  movswl  sintable(%edx,%edx,1),%edx\n  /* 1767 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 176f */  mov     sprite(%ebx),%ecx\n  /* 1775 */  mov     sprite+0x4(%ebx),%ebp\n  /* 177b */  sar     $0x9,%edx\n  /* 177e */  sar     $0x9,%eax\n  /* 1781 */  mov     %ecx,0x3c(%esi)\n  /* 1784 */  add     %ecx,%eax\n  /* 1786 */  mov     sprite+0x8(%ebx),%ecx\n  /* 178c */  mov     %ebp,0x40(%esi)\n  /* 178f */  add     %ebp,%edx\n  /* 1791 */  mov     %edx,sprite+0x4(%ebx)\n  /* 1797 */  mov     %eax,sprite(%ebx)\n  /* 179d */  sub     $0x300,%ecx\n  /* 17a3 */  mov     %ecx,sprite+0x8(%ebx)\n  /* 17a9 */  mov     %ecx,0xc(%esp)\n  /* 17ad */  mov     %edx,0x8(%esp)\n  /* 17b1 */  mov     %eax,0x4(%esp)\n  /* 17b5 */  mov     %edi,(%esp)\n  /* 17b8 */  call    setsprite\n  /* 17bd */  lea     0x7a(%esp),%eax\n  /* 17c1 */  mov     %eax,0x4(%esp)\n  /* 17c5 */  mov     %edi,(%esp)\n  /* 17c8 */  call    hitasprite\n  /* 17cd */  mov     0x3c(%esi),%edx\n  /* 17d0 */  mov     0x40(%esi),%ecx\n  /* 17d3 */  mov     %edx,sprite(%ebx)\n  /* 17d9 */  mov     %ecx,sprite+0x4(%ebx)\n  /* 17df */  mov     %eax,0x7c(%esp)\n  /* 17e3 */  mov     sprite+0x8(%ebx),%eax\n  /* 17e9 */  add     $0x300,%eax\n  /* 17ee */  mov     %eax,sprite+0x8(%ebx)\n  /* 17f4 */  mov     %eax,0xc(%esp)\n  /* 17f8 */  mov     %ecx,0x8(%esp)\n  /* 17fc */  mov     %edx,0x4(%esp)\n  /* 1800 */  mov     %edi,(%esp)\n  /* 1803 */  call    setsprite\n  /* 1808 */  mov     0x7c(%esp),%eax\n  /* 180c */  cmp     %eax,0x1c(%esi)\n  /* 180f */  je      .L100\n  /* 1815 */  movl    $0xd,0x38(%esi)\n  /* 181c */  mov     %edi,0x4(%esp)\n  /* 1820 */  movl    $0x10,(%esp)\n  /* 1827 */  call    spritesound\n  /* 182c */  jmp     .L100\n  /* 1831 */  lea     0x0(%esi,%eiz,1),%esi\n.L1838:\n  /* 1838 */  mov     %edi,(%esp)\n  /* 183b */  call    ifhitbyweapon\n  /* 1840 */  test    $0x8000,%ax\n  /* 1844 */  je      .L207f\n  /* 184a */  movzbl  0x10(%ebx),%edx\n  /* 184e */  jmp     .La62\n  /* 1853 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1858:\n  /* 1858 */  cmp     $0x4f8,%eax\n  /* 185d */  jle     .L9b6\n  /* 1863 */  cmp     $0x11b0,%eax\n  /* 1868 */  jg      .L1318\n  /* 186e */  cmp     $0x11ac,%eax\n  /* 1873 */  jle     .L2099\n  /* 1879 */  mov     %ebp,(%esp)\n  /* 187c */  lea     0x7c(%esp),%eax\n  /* 1880 */  mov     %eax,0x4(%esp)\n  /* 1884 */  mov     %ecx,0x48(%esp)\n  /* 1888 */  call    findplayer\n  /* 188d */  cmpl    $0x5000,0x7c(%esp)\n  /* 1895 */  cwtl\n  /* 1896 */  mov     %eax,0x60(%esp)\n  /* 189a */  jg      .L100\n  /* 18a0 */  mov     0x58(%esp),%eax\n  /* 18a4 */  mov     hittype+0x38(%eax),%edx\n  /* 18aa */  test    %edx,%edx\n  /* 18ac */  jne     .L20f9\n  /* 18b2 */  mov     0x54(%esp),%eax\n  /* 18b6 */  mov     0x4c(%esp),%esi\n  /* 18ba */  mov     0x48(%esp),%ebp\n  /* 18be */  mov     %edi,0x48(%esp)\n  /* 18c2 */  add     %edi,%eax\n  /* 18c4 */  lea     (%edi,%eax,2),%eax\n  /* 18c7 */  add     %esi,%edi\n  /* 18c9 */  mov     0x58(%esp),%esi\n  /* 18cd */  lea     sprite(,%eax,4),%ebx\n  /* 18d4 */  movzbl  0x14(%ebx),%eax\n  /* 18d8 */  jmp     .L1913\n  /* 18da */  lea     0x0(%esi),%esi\n.L18e0:\n  /* 18e0 */  movzbl  0x14(%ebx),%eax\n  /* 18e4 */  movzwl  global_random,%edx\n  /* 18eb */  mov     %eax,hittype+0x30(,%edi,8)\n  /* 18f2 */  movzbl  0x15(%ebx),%eax\n  /* 18f6 */  and     $0x4,%edx\n  /* 18f9 */  mov     %edx,hittype+0x38(%esi)\n  /* 18ff */  mov     %eax,hittype+0x34(%esi)\n  /* 1905 */  mov     $0x0,%al\n  /* 1907 */  movw    $0x0,0x14(%ebx)\n  /* 190d */  jne     .L20f9\n.L1913:\n  /* 1913 */  or      0x15(%ebx),%al\n  /* 1916 */  jne     .L192d\n  /* 1918 */  movzbl  hittype+0x30(,%edi,8),%eax\n  /* 1920 */  mov     %al,0x14(%ebx)\n  /* 1923 */  movzbl  hittype+0x34(%esi),%eax\n  /* 192a */  mov     %al,0x15(%ebx)\n.L192d:\n  /* 192d */  call    krand\n  /* 1932 */  test    $0x8,%al\n  /* 1934 */  je      .L18e0\n  /* 1936 */  mov     0x48(%esp),%edi\n  /* 193a */  mov     %ebp,%ecx\n  /* 193c */  mov     0x54(%esp),%eax\n  /* 1940 */  add     %edi,%eax\n  /* 1942 */  lea     (%edi,%eax,2),%eax\n  /* 1945 */  incw    sprite+0xe(,%eax,4)\n  /* 194d */  testb   $0x1,0x64(%esp)\n  /* 1952 */  je      .L1966\n  /* 1954 */  mov     sprite+0xc(,%eax,4),%edx\n  /* 195b */  xor     $0x2,%edx\n  /* 195e */  mov     %dx,sprite+0xc(,%eax,4)\n.L1966:\n  /* 1966 */  mov     %ecx,0x48(%esp)\n  /* 196a */  call    krand\n  /* 196f */  test    $0x1,%al\n  /* 1971 */  je      .L198a\n  /* 1973 */  mov     0x48(%esp),%ecx\n  /* 1977 */  lea     (%ecx,%ecx,4),%eax\n  /* 197a */  cmpw    $0x35b,sector+0x18(,%eax,8)\n  /* 1984 */  je      .L27e8\n.L198a:\n  /* 198a */  mov     0x54(%esp),%eax\n  /* 198e */  add     %edi,%eax\n  /* 1990 */  lea     (%edi,%eax,2),%eax\n  /* 1993 */  cmpw    $0x11b1,sprite+0xe(,%eax,4)\n  /* 199d */  jne     .L100\n  /* 19a3 */  mov     $0x11ad,%esi\n  /* 19a8 */  mov     %si,sprite+0xe(,%eax,4)\n  /* 19b0 */  jmp     .L100\n  /* 19b5 */  lea     0x0(%esi),%esi\n.L19b8:\n  /* 19b8 */  imul    $0x3ac,0x60(%esp),%eax\n  /* 19c0 */  lea     ps(%eax),%edx\n  /* 19c6 */  movswl  ps+0x2e4(%eax),%eax\n  /* 19cd */  cmp     0x50(%esp),%eax\n  /* 19d1 */  jne     .Lfba\n  /* 19d7 */  mov     $0xffffffff,%ebp\n  /* 19dc */  mov     %bp,0x2e4(%edx)\n  /* 19e3 */  jmp     .Lfba\n  /* 19e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L19f0:\n  /* 19f0 */  movswl  0x26(%ebx),%eax\n  /* 19f4 */  test    %eax,%eax\n  /* 19f6 */  jle     .L1f90\n  /* 19fc */  sub     $0x3,%eax\n  /* 19ff */  cwtl\n  /* 1a00 */  test    %eax,%eax\n  /* 1a02 */  jle     .L1ee4\n  /* 1a08 */  mov     %ax,0x26(%ebx)\n  /* 1a0c */  jmp     .L100\n.L1a11:\n  /* 1a11 */  mov     0x8(%esi),%edx\n  /* 1a14 */  mov     %edx,0xc(%esp)\n  /* 1a18 */  mov     0x4(%esi),%edx\n  /* 1a1b */  mov     %edx,0x8(%esp)\n  /* 1a1f */  mov     sprite(%ebx),%edx\n  /* 1a25 */  mov     %eax,(%esp)\n  /* 1a28 */  mov     %edx,0x4(%esp)\n  /* 1a2c */  call    setsprite\n  /* 1a31 */  movswl  0x1e(%esi),%eax\n  /* 1a35 */  movw    $0x0,0x24(%esi)\n  /* 1a3b */  mov     sprite(%ebx),%edx\n  /* 1a41 */  lea     (%eax,%eax,8),%eax\n  /* 1a44 */  mov     %edx,hittype+0x24(,%eax,8)\n  /* 1a4b */  mov     0x4(%esi),%edx\n  /* 1a4e */  mov     %edx,hittype+0x28(,%eax,8)\n  /* 1a55 */  mov     0x8(%esi),%edx\n  /* 1a58 */  mov     %edx,hittype+0x2c(,%eax,8)\n  /* 1a5f */  jmp     .L100\n.L1a64:\n  /* 1a64 */  mov     $0x1,%ecx\n  /* 1a69 */  mov     %ecx,hittype+0x30(%eax)\n  /* 1a6f */  jmp     .L100\n.L1a74:\n  /* 1a74 */  mov     0x58(%esp),%eax\n  /* 1a78 */  cmpl    $0x1,hittype+0x34(%eax)\n  /* 1a7f */  je      .L1e8b\n.L1a85:\n  /* 1a85 */  mov     0x58(%esp),%eax\n  /* 1a89 */  cmpl    $0x1,hittype+0x44(%eax)\n  /* 1a90 */  je      .L100\n  /* 1a96 */  mov     %ecx,(%esp)\n  /* 1a99 */  call    checkcursectnums\n  /* 1a9e */  cwtl\n  /* 1a9f */  mov     %eax,0x60(%esp)\n  /* 1aa3 */  test    %eax,%eax\n  /* 1aa5 */  js      .L1ad3\n  /* 1aa7 */  imul    $0x3ac,%eax,%eax\n  /* 1aad */  cmpb    $0x0,ps+0x352(%eax)\n  /* 1ab4 */  jne     .L22a0\n  /* 1aba */  mov     0x54(%esp),%eax\n  /* 1abe */  add     %edi,%eax\n  /* 1ac0 */  lea     (%edi,%eax,2),%eax\n  /* 1ac3 */  cmpw    $0x200,sprite+0x1c(,%eax,4)\n  /* 1acd */  je      .L22a0\n.L1ad3:\n  /* 1ad3 */  mov     0x4c(%esp),%eax\n  /* 1ad7 */  xor     %ebp,%ebp\n  /* 1ad9 */  add     %edi,%eax\n  /* 1adb */  mov     %ebp,hittype+0x30(,%eax,8)\n.L1ae2:\n  /* 1ae2 */  mov     0x58(%esp),%eax\n  /* 1ae6 */  cmpl    $0x1,hittype+0x34(%eax)\n  /* 1aed */  jne     .L100\n  /* 1af3 */  movswl  headspritestat+0xc,%eax\n  /* 1afa */  test    %eax,%eax\n  /* 1afc */  js      .L100\n  /* 1b02 */  mov     0x54(%esp),%edx\n  /* 1b06 */  mov     0x50(%esp),%ebx\n  /* 1b0a */  mov     0x58(%esp),%esi\n  /* 1b0e */  add     %edi,%edx\n  /* 1b10 */  lea     (%edi,%edx,2),%edx\n  /* 1b13 */  lea     sprite(,%edx,4),%ecx\n  /* 1b1a */  jmp     .L1b2c\n.L1b1c:\n  /* 1b1c */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 1b24 */  test    %eax,%eax\n  /* 1b26 */  js      .L100\n.L1b2c:\n  /* 1b2c */  cmp     %eax,%ebx\n  /* 1b2e */  je      .L1b1c\n  /* 1b30 */  lea     (%eax,%eax,4),%edx\n  /* 1b33 */  lea     (%eax,%edx,2),%edx\n  /* 1b36 */  cmpw    $0x3,sprite+0xe(,%edx,4)\n  /* 1b3f */  jne     .L1b1c\n  /* 1b41 */  movzwl  sprite+0x26(,%edx,4),%edi\n  /* 1b49 */  cmp     %di,0x26(%ecx)\n  /* 1b4d */  jne     .L1b1c\n  /* 1b4f */  lea     (%eax,%eax,8),%edx\n  /* 1b52 */  mov     $0x1,%edi\n  /* 1b57 */  mov     %edi,hittype+0x34(,%edx,8)\n  /* 1b5e */  mov     hittype+0x3c(%esi),%edi\n  /* 1b64 */  mov     %edi,hittype+0x3c(,%edx,8)\n  /* 1b6b */  jmp     .L1b1c\n  /* 1b6d */  lea     0x0(%esi),%esi\n.L1b70:\n  /* 1b70 */  cmp     $0x295,%eax\n  /* 1b75 */  je      .L100\n.L1b7b:\n  /* 1b7b */  cmp     $0x388,%eax\n  /* 1b80 */  je      .L1222\n  /* 1b86 */  xchg    %ax,%ax\n  /* 1b88 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b90:\n  /* 1b90 */  cmp     $0x399,%eax\n  /* 1b95 */  je      .L1222\n  /* 1b9b */  jmp     .L100\n  /* 1ba0 */  mov     0x54(%esp),%eax\n  /* 1ba4 */  add     %edi,%eax\n  /* 1ba6 */  lea     (%edi,%eax,2),%eax\n  /* 1ba9 */  movswl  sprite+0x20(,%eax,4),%eax\n  /* 1bb1 */  cmp     $0xbf,%eax\n  /* 1bb6 */  jg      .L1bcd\n  /* 1bb8 */  mov     0x54(%esp),%ebx\n  /* 1bbc */  add     $0x8,%eax\n  /* 1bbf */  lea     (%ebx,%edi,1),%edx\n  /* 1bc2 */  lea     (%edi,%edx,2),%edx\n  /* 1bc5 */  mov     %ax,sprite+0x20(,%edx,4)\n.L1bcd:\n  /* 1bcd */  mov     0x58(%esp),%eax\n  /* 1bd1 */  mov     0x54(%esp),%esi\n  /* 1bd5 */  mov     hittype+0x40(%eax),%edx\n  /* 1bdb */  lea     (%esi,%edi,1),%eax\n  /* 1bde */  lea     (%edi,%eax,2),%ebx\n  /* 1be1 */  shl     $0x2,%ebx\n  /* 1be4 */  mov     sprite+0x4(%ebx),%ecx\n  /* 1bea */  lea     sprite(%ebx),%esi\n  /* 1bf0 */  mov     msy(,%edx,4),%eax\n  /* 1bf7 */  sub     %ecx,%eax\n  /* 1bf9 */  mov     %eax,0x4(%esp)\n  /* 1bfd */  mov     msx(,%edx,4),%eax\n  /* 1c04 */  mov     sprite(%ebx),%edx\n  /* 1c0a */  sub     %edx,%eax\n  /* 1c0c */  mov     %eax,(%esp)\n  /* 1c0f */  call    getangle\n  /* 1c14 */  mov     $0x10001,%ecx\n  /* 1c19 */  mov     %ax,0x1c(%esi)\n  /* 1c1d */  mov     %ecx,0x4(%esp)\n  /* 1c21 */  mov     %edi,(%esp)\n  /* 1c24 */  call    ssp\n  /* 1c29 */  mov     0x58(%esp),%eax\n  /* 1c2d */  mov     sprite(%ebx),%edx\n  /* 1c33 */  mov     hittype+0x40(%eax),%ecx\n  /* 1c39 */  mov     %edx,%eax\n  /* 1c3b */  mov     msx(,%ecx,4),%ebx\n  /* 1c42 */  sub     %ebx,%eax\n  /* 1c44 */  mov     0x4(%esi),%ebx\n  /* 1c47 */  imul    %eax,%eax\n  /* 1c4a */  mov     %ebx,0x5c(%esp)\n  /* 1c4e */  sub     msy(,%ecx,4),%ebx\n  /* 1c55 */  imul    %ebx,%ebx\n  /* 1c58 */  add     %ebx,%eax\n  /* 1c5a */  cmp     $0x3fff,%eax\n  /* 1c5f */  jle     .L1f56\n  /* 1c65 */  mov     0x8(%esi),%eax\n  /* 1c68 */  lea     0x2(%ecx),%ebx\n  /* 1c6b */  mov     %eax,0x48(%esp)\n  /* 1c6f */  jmp     .Lf3d\n  /* 1c74 */  mov     0x54(%esp),%eax\n  /* 1c78 */  add     %edi,%eax\n  /* 1c7a */  lea     (%edi,%eax,2),%eax\n  /* 1c7d */  movswl  sprite+0x20(,%eax,4),%eax\n  /* 1c85 */  cmp     $0xb7,%eax\n  /* 1c8a */  jg      .L1cae\n  /* 1c8c */  mov     0x54(%esp),%ebx\n  /* 1c90 */  mov     $0x4c7,%esi\n  /* 1c95 */  add     $0x8,%eax\n  /* 1c98 */  lea     (%ebx,%edi,1),%edx\n  /* 1c9b */  lea     (%edi,%edx,2),%edx\n  /* 1c9e */  mov     %si,sprite+0xe(,%edx,4)\n  /* 1ca6 */  mov     %ax,sprite+0x20(,%edx,4)\n.L1cae:\n  /* 1cae */  mov     %edi,(%esp)\n  /* 1cb1 */  mov     $0x10001,%ebx\n  /* 1cb6 */  mov     %ebx,0x4(%esp)\n  /* 1cba */  mov     %ecx,0x68(%esp)\n  /* 1cbe */  call    ssp\n  /* 1cc3 */  mov     0x54(%esp),%eax\n  /* 1cc7 */  mov     0x68(%esp),%ecx\n  /* 1ccb */  add     %edi,%eax\n  /* 1ccd */  lea     (%edi,%eax,2),%eax\n  /* 1cd0 */  shl     $0x2,%eax\n  /* 1cd3 */  mov     sprite+0x8(%eax),%esi\n  /* 1cd9 */  mov     sprite+0x4(%eax),%ebx\n  /* 1cdf */  mov     sprite(%eax),%edx\n  /* 1ce5 */  mov     0x58(%esp),%eax\n  /* 1ce9 */  mov     %esi,0x48(%esp)\n  /* 1ced */  mov     %ebx,0x5c(%esp)\n  /* 1cf1 */  cmp     hittype+0x34(%eax),%ecx\n  /* 1cf7 */  jne     .Lf34\n  /* 1cfd */  jmp     .L1189\n.L1d02:\n  /* 1d02 */  subl    $0x600,0x48(%esp)\n  /* 1d0a */  mov     0x48(%esp),%eax\n  /* 1d0e */  mov     %eax,sprite+0x8(%edx)\n  /* 1d14 */  mov     sprite+0x4(%edx),%eax\n  /* 1d1a */  mov     sprite(%edx),%edx\n  /* 1d20 */  mov     %eax,0x5c(%esp)\n  /* 1d24 */  jmp     .Lf3d\n.L1d29:\n  /* 1d29 */  mov     hittype+0x40(%ebx),%eax\n  /* 1d2f */  lea     0x2(%eax),%ebx\n  /* 1d32 */  jmp     .Lf3d\n.L1d37:\n  /* 1d37 */  mov     %ecx,(%esp)\n  /* 1d3a */  mov     %edi,0x4(%esp)\n  /* 1d3e */  mov     %ecx,0x48(%esp)\n  /* 1d42 */  call    operatesectors\n  /* 1d47 */  mov     0x48(%esp),%ecx\n  /* 1d4b */  movswl  headspritesect(%ecx,%ecx,1),%eax\n  /* 1d53 */  test    %eax,%eax\n  /* 1d55 */  jns     .L1d79\n  /* 1d57 */  jmp     .L230\n  /* 1d5c */  lea     0x0(%esi,%eiz,1),%esi\n.L1d60:\n  /* 1d60 */  cmp     $0x6,%edx\n  /* 1d63 */  je      .L1eef\n.L1d69:\n  /* 1d69 */  movswl  nextspritesect(%eax,%eax,1),%eax\n  /* 1d71 */  test    %eax,%eax\n  /* 1d73 */  js      .L230\n.L1d79:\n  /* 1d79 */  lea     0x0(,%eax,4),%ebx\n  /* 1d80 */  lea     (%ebx,%eax,1),%edx\n  /* 1d83 */  lea     (%eax,%edx,2),%edx\n  /* 1d86 */  lea     sprite(,%edx,4),%ecx\n  /* 1d8d */  movswl  0x1a(%ecx),%edx\n  /* 1d91 */  cmp     $0x3,%edx\n  /* 1d94 */  jne     .L1d60\n  /* 1d96 */  movswl  0x26(%ecx),%edx\n  /* 1d9a */  cmp     $0x3,%edx\n  /* 1d9d */  je      .L1f7c\n  /* 1da3 */  jle     .L1fe3\n  /* 1da9 */  lea     -0x15(%edx),%ecx\n  /* 1dac */  cmp     $0xf,%cx\n  /* 1db0 */  ja      .L1d69\n  /* 1db2 */  mov     $0x8c01,%edx\n  /* 1db7 */  shr     %cl,%edx\n  /* 1db9 */  test    $0x1,%dl\n  /* 1dbc */  je      .L1d69\n.L1dbe:\n  /* 1dbe */  lea     (%eax,%eax,8),%edx\n  /* 1dc1 */  mov     $0x1,%esi\n  /* 1dc6 */  mov     %esi,hittype+0x30(,%edx,8)\n  /* 1dcd */  jmp     .L1d69\n.L1dcf:\n  /* 1dcf */  mov     %edi,(%esp)\n  /* 1dd2 */  call    makeitfall\n  /* 1dd7 */  mov     $0x10001,%eax\n  /* 1ddc */  mov     %eax,0x4(%esp)\n  /* 1de0 */  mov     %edi,(%esp)\n  /* 1de3 */  call    ssp\n  /* 1de8 */  movswl  0x20(%ebp),%eax\n  /* 1dec */  test    %eax,%eax\n  /* 1dee */  jle     .L1df7\n  /* 1df0 */  sub     $0x2,%eax\n  /* 1df3 */  mov     %ax,0x20(%ebp)\n.L1df7:\n  /* 1df7 */  mov     0x54(%esp),%eax\n  /* 1dfb */  add     %edi,%eax\n  /* 1dfd */  lea     (%edi,%eax,2),%eax\n  /* 1e00 */  lea     sprite(,%eax,4),%eax\n  /* 1e07 */  cmpw    $0x0,0x24(%eax)\n  /* 1e0c */  jne     .L100\n  /* 1e12 */  mov     0xc(%eax),%edx\n  /* 1e15 */  or      $0xffff8000,%edx\n  /* 1e1b */  cmpb    $0x2,0x11(%eax)\n  /* 1e1f */  mov     %dx,0xc(%eax)\n  /* 1e23 */  je      .L1e30\n  /* 1e25 */  cmpw    $0x0,0x28(%eax)\n  /* 1e2a */  je      .L26f8\n.L1e30:\n  /* 1e30 */  mov     0x54(%esp),%eax\n  /* 1e34 */  add     %edi,%eax\n  /* 1e36 */  lea     (%edi,%eax,2),%eax\n  /* 1e39 */  lea     sprite(,%eax,4),%edx\n  /* 1e40 */  movswl  0x1e(%edx),%eax\n  /* 1e44 */  lea     (%eax,%eax,4),%ecx\n  /* 1e47 */  lea     (%eax,%ecx,2),%eax\n  /* 1e4a */  cmpw    $0x294,sprite+0xe(,%eax,4)\n  /* 1e54 */  jne     .L230\n  /* 1e5a */  mov     0x4c(%esp),%eax\n  /* 1e5e */  add     %edi,%eax\n  /* 1e60 */  mov     hittype+0x30(,%eax,8),%ecx\n  /* 1e67 */  mov     %ecx,0x8(%edx)\n  /* 1e6a */  mov     %ecx,hittype+0x2c(,%eax,8)\n  /* 1e71 */  call    krand\n  /* 1e76 */  mov     0x58(%esp),%edi\n  /* 1e7a */  and     $0x1f,%eax\n  /* 1e7d */  add     $0x30,%eax\n  /* 1e80 */  mov     %eax,hittype+0x34(%edi)\n  /* 1e86 */  jmp     .L100\n.L1e8b:\n  /* 1e8b */  mov     0x54(%esp),%eax\n  /* 1e8f */  add     %edi,%eax\n  /* 1e91 */  lea     (%edi,%eax,2),%eax\n  /* 1e94 */  testb   $0x80,sprite+0x29(,%eax,4)\n  /* 1e9c */  jne     .L1a85\n  /* 1ea2 */  mov     0x58(%esp),%edi\n  /* 1ea6 */  lea     (%ecx,%ecx,4),%eax\n  /* 1ea9 */  lea     sector(,%eax,8),%ebx\n  /* 1eb0 */  mov     0x8(%ebx),%eax\n  /* 1eb3 */  cmpl    $0x1,hittype+0x3c(%edi)\n  /* 1eba */  mov     %eax,0x7c(%esp)\n  /* 1ebe */  je      .L270d\n  /* 1ec4 */  mov     0x48(%esp),%edi\n  /* 1ec8 */  cmp     %eax,%edi\n  /* 1eca */  jl      .L27fd\n  /* 1ed0 */  mov     %edi,0x8(%ebx)\n  /* 1ed3 */  mov     0x58(%esp),%eax\n  /* 1ed7 */  xor     %ebx,%ebx\n  /* 1ed9 */  mov     %ebx,hittype+0x34(%eax)\n  /* 1edf */  jmp     .L100\n.L1ee4:\n  /* 1ee4 */  movw    $0xff9d,0x26(%ebx)\n  /* 1eea */  jmp     .L100\n.L1eef:\n  /* 1eef */  movswl  0xe(%ecx),%edx\n  /* 1ef3 */  cmp     $0x437,%edx\n  /* 1ef9 */  je      .L1f07\n  /* 1efb */  cmp     $0x4df,%edx\n  /* 1f01 */  jne     .L1d69\n.L1f07:\n  /* 1f07 */  add     %eax,%ebx\n  /* 1f09 */  mov     $0xe1,%cl\n  /* 1f0b */  lea     (%eax,%ebx,2),%edx\n  /* 1f0e */  mov     %cl,sprite+0x10(,%edx,4)\n  /* 1f15 */  jmp     .L1d69\n.L1f1a:\n  /* 1f1a */  mov     0x54(%esp),%eax\n  /* 1f1e */  mov     0x48(%esp),%ebp\n  /* 1f22 */  add     %edi,%eax\n  /* 1f24 */  lea     (%edi,%eax,2),%eax\n  /* 1f27 */  shl     $0x2,%eax\n  /* 1f2a */  mov     sprite+0x8(%eax),%ebx\n  /* 1f30 */  mov     %ebx,0x48(%esp)\n.L1f34:\n  /* 1f34 */  mov     sprite+0x4(%eax),%ebx\n  /* 1f3a */  mov     sprite(%eax),%edx\n  /* 1f40 */  mov     0x58(%esp),%eax\n  /* 1f44 */  mov     %ebx,0x5c(%esp)\n  /* 1f48 */  mov     hittype+0x40(%eax),%eax\n  /* 1f4e */  lea     0x2(%eax),%ebx\n  /* 1f51 */  jmp     .Lf3d\n.L1f56:\n  /* 1f56 */  mov     0x4c(%esp),%eax\n  /* 1f5a */  add     %edi,%eax\n  /* 1f5c */  incl    hittype+0x30(,%eax,8)\n  /* 1f63 */  mov     0x8(%esi),%eax\n  /* 1f66 */  mov     %eax,0x48(%esp)\n  /* 1f6a */  mov     0x58(%esp),%eax\n  /* 1f6e */  mov     hittype+0x40(%eax),%eax\n  /* 1f74 */  lea     0x2(%eax),%ebx\n  /* 1f77 */  jmp     .Lf3d\n.L1f7c:\n  /* 1f7c */  lea     (%eax,%eax,8),%edx\n  /* 1f7f */  mov     $0x1,%ebx\n  /* 1f84 */  mov     %ebx,hittype+0x40(,%edx,8)\n  /* 1f8b */  jmp     .L1d69\n.L1f90:\n  /* 1f90 */  movb    $0xdf,0x10(%ebx)\n  /* 1f94 */  jmp     .L100\n.L1f99:\n  /* 1f99 */  movw    $0x4e1,0xe(%ebx)\n  /* 1f9f */  jmp     .L100\n.L1fa4:\n  /* 1fa4 */  mov     %ebp,(%esp)\n  /* 1fa7 */  lea     0x7c(%esp),%eax\n  /* 1fab */  mov     %eax,0x4(%esp)\n  /* 1faf */  call    findplayer\n  /* 1fb4 */  cmpl    $0x300,0x7c(%esp)\n  /* 1fbc */  cwtl\n  /* 1fbd */  mov     %eax,0x60(%esp)\n  /* 1fc1 */  mov     0x30(%ebx),%eax\n  /* 1fc4 */  jg      .L1fcf\n  /* 1fc6 */  cmp     $0x10,%eax\n  /* 1fc9 */  jle     .L100\n.L1fcf:\n  /* 1fcf */  mov     0x4c(%esp),%ebx\n  /* 1fd3 */  inc     %eax\n  /* 1fd4 */  lea     (%ebx,%edi,1),%edx\n  /* 1fd7 */  mov     %eax,hittype+0x30(,%edx,8)\n  /* 1fde */  jmp     .L171d\n.L1fe3:\n  /* 1fe3 */  cmp     $0x2,%edx\n  /* 1fe6 */  jne     .L1d69\n  /* 1fec */  jmp     .L1dbe\n.L1ff1:\n  /* 1ff1 */  cmp     $0x3fff,%eax\n  /* 1ff6 */  jg      .L2028\n  /* 1ff8 */  movswl  sprite+0xe(%edx),%ecx\n  /* 1fff */  cmp     $0x4c6,%ecx\n  /* 2005 */  jle     .L200f\n  /* 2007 */  dec     %ecx\n  /* 2008 */  mov     %cx,sprite+0xe(%edx)\n.L200f:\n  /* 200f */  cmp     $0x13ff,%eax\n  /* 2014 */  jg      .L2028\n  /* 2016 */  mov     0x4c(%esp),%eax\n  /* 201a */  mov     $0x3,%ecx\n  /* 201f */  add     %edi,%eax\n  /* 2021 */  mov     %ecx,hittype+0x30(,%eax,8)\n.L2028:\n  /* 2028 */  mov     0x54(%esp),%eax\n  /* 202c */  add     %edi,%eax\n  /* 202e */  lea     (%edi,%eax,2),%eax\n  /* 2031 */  shl     $0x2,%eax\n  /* 2034 */  jmp     .L1f34\n.L2039:\n  /* 2039 */  mov     0x54(%esp),%eax\n  /* 203d */  add     %edi,%eax\n  /* 203f */  lea     (%edi,%eax,2),%eax\n  /* 2042 */  lea     sprite(,%eax,4),%edx\n  /* 2049 */  movswl  0xe(%edx),%ebx\n  /* 204d */  cmp     $0x4c7,%ebx\n  /* 2053 */  jg      .Le8b\n  /* 2059 */  lea     (%ecx,%ecx,4),%eax\n  /* 205c */  mov     0x8(%edx),%ecx\n  /* 205f */  mov     sector+0x8(,%eax,8),%eax\n  /* 2066 */  sub     %ecx,%eax\n  /* 2068 */  cmp     $0x2000,%eax\n  /* 206d */  jle     .Le8b\n  /* 2073 */  lea     0x1(%ebx),%eax\n  /* 2076 */  mov     %ax,0xe(%edx)\n  /* 207a */  jmp     .Le8b\n.L207f:\n  /* 207f */  movw    $0x0,0x26(%ebx)\n  /* 2085 */  jmp     .La6b\n.L208a:\n  /* 208a */  mov     0x8(%ebp),%eax\n  /* 208d */  mov     %eax,0x48(%esp)\n  /* 2091 */  mov     0x4(%ebp),%eax\n  /* 2094 */  jmp     .L1129\n.L2099:\n  /* 2099 */  cmp     $0x56e,%eax\n  /* 209e */  je      .L1222\n  /* 20a4 */  cmp     $0x91d,%eax\n  /* 20a9 */  jne     .L100\n  /* 20af */  jmp     .L1222\n.L20b4:\n  /* 20b4 */  cmpw    $0xffff,camsprite\n  /* 20bc */  je      .L100\n  /* 20c2 */  mov     0x4c(%esp),%eax\n  /* 20c6 */  add     %edi,%eax\n  /* 20c8 */  lea     hittype(,%eax,8),%eax\n  /* 20cf */  cmpl    $0x1,0x30(%eax)\n  /* 20d3 */  jne     .L100\n  /* 20d9 */  movl    $0x0,0x30(%eax)\n  /* 20e0 */  mov     $0xffffffff,%ecx\n  /* 20e5 */  mov     $0xc7,%bl\n  /* 20e7 */  mov     %cx,camsprite\n  /* 20ee */  mov     %bl,walock+0x23fb\n  /* 20f4 */  jmp     .L100\n.L20f9:\n  /* 20f9 */  mov     0x58(%esp),%eax\n  /* 20fd */  dec     %edx\n  /* 20fe */  mov     %edx,hittype+0x38(%eax)\n  /* 2104 */  jmp     .L100\n.L2109:\n  /* 2109 */  movl    $0x0,0x38(%ecx)\n  /* 2110 */  jmp     .L7da\n.L2115:\n  /* 2115 */  lea     -0x27a(%esi),%eax\n  /* 211b */  cmp     $0x3,%ax\n  /* 211f */  ja      .L100\n  /* 2125 */  mov     %ebp,(%esp)\n  /* 2128 */  lea     0x7c(%esp),%eax\n  /* 212c */  mov     %eax,0x4(%esp)\n  /* 2130 */  mov     %ecx,0x48(%esp)\n  /* 2134 */  call    findplayer\n  /* 2139 */  cmpl    $0x5000,0x7c(%esp)\n  /* 2141 */  cwtl\n  /* 2142 */  mov     %eax,0x60(%esp)\n  /* 2146 */  jg      .L100\n  /* 214c */  mov     0x58(%esp),%esi\n  /* 2150 */  mov     0x48(%esp),%ecx\n  /* 2154 */  mov     hittype+0x3c(%esi),%ebx\n  /* 215a */  lea     0x0(,%ecx,4),%eax\n  /* 2161 */  mov     %eax,0x48(%esp)\n  /* 2165 */  test    %ebx,%ebx\n  /* 2167 */  jne     .L2179\n  /* 2169 */  add     %ecx,%eax\n  /* 216b */  movsbl  sector+0x1c(,%eax,8),%eax\n  /* 2173 */  mov     %eax,hittype+0x3c(%esi)\n.L2179:\n  /* 2179 */  mov     0x58(%esp),%eax\n  /* 217d */  mov     hittype+0x38(%eax),%edx\n  /* 2183 */  test    %edx,%edx\n  /* 2185 */  jne     .L23f1\n  /* 218b */  mov     0x54(%esp),%eax\n  /* 218f */  mov     %ecx,%ebp\n  /* 2191 */  mov     0x4c(%esp),%esi\n  /* 2195 */  mov     %edi,0x4c(%esp)\n  /* 2199 */  add     %edi,%eax\n  /* 219b */  lea     (%edi,%eax,2),%eax\n  /* 219e */  add     %edi,%esi\n  /* 21a0 */  mov     0x58(%esp),%edi\n  /* 21a4 */  lea     sprite(,%eax,4),%ebx\n  /* 21ab */  movzbl  0x14(%ebx),%eax\n  /* 21af */  jmp     .L21f8\n  /* 21b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L21b8:\n  /* 21b8 */  call    krand\n  /* 21bd */  test    $0x8,%al\n  /* 21bf */  jne     .L261c\n  /* 21c5 */  movzbl  0x14(%ebx),%eax\n  /* 21c9 */  movswl  global_random,%edx\n  /* 21d0 */  mov     %eax,hittype+0x30(,%esi,8)\n  /* 21d7 */  movzbl  0x15(%ebx),%eax\n  /* 21db */  and     $0x4,%edx\n  /* 21de */  mov     %edx,hittype+0x38(%edi)\n  /* 21e4 */  mov     %eax,hittype+0x34(%edi)\n  /* 21ea */  mov     $0x0,%al\n  /* 21ec */  movw    $0x0,0x14(%ebx)\n  /* 21f2 */  jne     .L23ef\n.L21f8:\n  /* 21f8 */  or      0x15(%ebx),%al\n  /* 21fb */  jne     .L21b8\n  /* 21fd */  mov     0x58(%esp),%eax\n  /* 2201 */  mov     %ebp,%ecx\n  /* 2203 */  mov     0x4c(%esp),%edi\n  /* 2207 */  mov     hittype+0x34(%eax),%eax\n  /* 220d */  mov     %al,0x15(%ebx)\n.L2210:\n  /* 2210 */  mov     0x54(%esp),%eax\n  /* 2214 */  movswl  global_random,%esi\n  /* 221b */  add     %edi,%eax\n  /* 221d */  lea     (%edi,%eax,2),%eax\n  /* 2220 */  lea     sprite(,%eax,4),%edx\n  /* 2227 */  movzwl  0xe(%edx),%eax\n  /* 222b */  inc     %eax\n  /* 222c */  movswl  %ax,%ebx\n  /* 222f */  mov     %esi,%eax\n  /* 2231 */  mov     %bx,0xe(%edx)\n  /* 2235 */  and     $0x7,%eax\n  /* 2238 */  mov     %eax,0x64(%esp)\n  /* 223c */  add     $0x8,%al\n  /* 223e */  and     $0x1,%esi\n  /* 2241 */  mov     %al,0x14(%edx)\n  /* 2244 */  je      .L2250\n  /* 2246 */  mov     0xc(%edx),%eax\n  /* 2249 */  xor     $0x2,%eax\n  /* 224c */  mov     %ax,0xc(%edx)\n.L2250:\n  /* 2250 */  cmp     $0x27b,%ebx\n  /* 2256 */  je      .L2745\n.L225c:\n  /* 225c */  mov     0x54(%esp),%eax\n  /* 2260 */  add     %edi,%eax\n  /* 2262 */  lea     (%edi,%eax,2),%eax\n  /* 2265 */  lea     sprite(,%eax,4),%edx\n  /* 226c */  movswl  0xe(%edx),%eax\n  /* 2270 */  cmp     $0x27e,%eax\n  /* 2275 */  je      .L2627\n  /* 227b */  test    $0x1,%al\n  /* 227d */  je      .L262d\n  /* 2283 */  xor     %edx,%edx\n  /* 2285 */  xor     %eax,%eax\n.L2287:\n  /* 2287 */  mov     0x48(%esp),%edi\n  /* 228b */  add     %edi,%ecx\n  /* 228d */  mov     %dl,sector+0x1c(,%ecx,8)\n  /* 2294 */  mov     %al,sector+0x14(,%ecx,8)\n  /* 229b */  jmp     .L100\n.L22a0:\n  /* 22a0 */  mov     0x4c(%esp),%eax\n  /* 22a4 */  add     %edi,%eax\n  /* 22a6 */  lea     hittype(,%eax,8),%esi\n  /* 22ad */  mov     0x30(%esi),%ecx\n  /* 22b0 */  test    %ecx,%ecx\n  /* 22b2 */  jne     .L1ae2\n  /* 22b8 */  mov     0x54(%esp),%eax\n  /* 22bc */  add     %edi,%eax\n  /* 22be */  lea     (%edi,%eax,2),%eax\n  /* 22c1 */  lea     sprite(,%eax,4),%ebx\n  /* 22c8 */  movswl  0x26(%ebx),%eax\n  /* 22cc */  mov     %eax,(%esp)\n  /* 22cf */  call    check_activator_motion\n  /* 22d4 */  test    %ax,%ax\n  /* 22d7 */  jne     .L1ae2\n  /* 22dd */  movl    $0x1,0x30(%esi)\n  /* 22e4 */  mov     0x58(%esp),%esi\n  /* 22e8 */  mov     $0x1,%eax\n  /* 22ed */  mov     %eax,hittype+0x34(%esi)\n  /* 22f3 */  mov     hittype+0x3c(%esi),%edx\n  /* 22f9 */  xor     %eax,%eax\n  /* 22fb */  test    %edx,%edx\n  /* 22fd */  sete    %al\n  /* 2300 */  mov     %eax,hittype+0x3c(%esi)\n  /* 2306 */  movswl  0x26(%ebx),%eax\n  /* 230a */  mov     %eax,(%esp)\n  /* 230d */  call    operatemasterswitches\n  /* 2312 */  mov     0x60(%esp),%eax\n  /* 2316 */  mov     %eax,0x4(%esp)\n  /* 231a */  movswl  0x26(%ebx),%eax\n  /* 231e */  mov     %eax,(%esp)\n  /* 2321 */  call    operateactivators\n  /* 2326 */  movswl  0x28(%ebx),%eax\n  /* 232a */  test    %eax,%eax\n  /* 232c */  jle     .L1ae2\n  /* 2332 */  dec     %eax\n  /* 2333 */  movzwl  %ax,%eax\n  /* 2336 */  mov     %ax,0x28(%ebx)\n  /* 233a */  test    %eax,%eax\n  /* 233c */  jne     .L1ae2\n  /* 2342 */  movl    $0x1,hittype+0x44(%esi)\n  /* 234c */  jmp     .L1ae2\n  /* 2351 */  lea     0x0(%esi,%eiz,1),%esi\n.L2358:\n  /* 2358 */  mov     0x58(%esp),%eax\n  /* 235c */  movswl  hittype+0x34(%eax),%eax\n  /* 2363 */  mov     %eax,(%esp)\n  /* 2366 */  call    checkcursectnums\n  /* 236b */  cwtl\n  /* 236c */  mov     %eax,0x60(%esp)\n  /* 2370 */  test    %eax,%eax\n  /* 2372 */  js      .L2695\n  /* 2378 */  imul    $0x3ac,%eax,%eax\n  /* 237e */  cmpb    $0x0,ps+0x352(%eax)\n  /* 2385 */  lea     ps(%eax),%esi\n  /* 238b */  je      .L2695\n  /* 2391 */  mov     0x50(%esp),%eax\n  /* 2395 */  mov     $0xfffffffe,%ebp\n  /* 239a */  mov     %bp,sprite+0x1e(%ebx)\n  /* 23a1 */  mov     %ax,0x2e4(%esi)\n  /* 23a8 */  movswl  0x2e6(%esi),%eax\n  /* 23af */  movl    $0x26,(%esp)\n  /* 23b6 */  mov     %eax,0x4(%esp)\n  /* 23ba */  call    spritesound\n  /* 23bf */  mov     sprite+0x1c(%ebx),%eax\n  /* 23c5 */  add     $0x400,%eax\n  /* 23ca */  mov     %ax,0x28c(%esi)\n.L23d1:\n  /* 23d1 */  mov     0x4c(%esp),%eax\n  /* 23d5 */  xor     %ebx,%ebx\n  /* 23d7 */  add     %edi,%eax\n  /* 23d9 */  incl    hittype+0x30(,%eax,8)\n  /* 23e0 */  mov     0x58(%esp),%eax\n  /* 23e4 */  mov     %ebx,hittype+0x38(%eax)\n  /* 23ea */  jmp     .L100\n.L23ef:\n  /* 23ef */  mov     %ebp,%ecx\n.L23f1:\n  /* 23f1 */  mov     0x58(%esp),%eax\n  /* 23f5 */  dec     %edx\n  /* 23f6 */  mov     %edx,hittype+0x38(%eax)\n  /* 23fc */  mov     0x48(%esp),%eax\n  /* 2400 */  mov     $0x14,%dl\n  /* 2402 */  add     %ecx,%eax\n  /* 2404 */  mov     $0x14,%cl\n  /* 2406 */  mov     %dl,sector+0x1c(,%eax,8)\n  /* 240d */  mov     %cl,sector+0x14(,%eax,8)\n  /* 2414 */  jmp     .L100\n.L2419:\n  /* 2419 */  mov     0x54(%esp),%eax\n  /* 241d */  mov     0x4c(%esp),%ebx\n  /* 2421 */  add     %edi,%eax\n  /* 2423 */  lea     (%edi,%eax,2),%eax\n  /* 2426 */  lea     0x0(,%eax,4),%edx\n  /* 242d */  movswl  sprite+0x1c(%edx),%eax\n  /* 2434 */  lea     sprite(%edx),%ebp\n  /* 243a */  mov     sprite(%edx),%esi\n  /* 2440 */  mov     %eax,0x64(%esp)\n  /* 2444 */  lea     (%ebx,%edi,1),%eax\n  /* 2447 */  lea     hittype(,%eax,8),%ecx\n  /* 244e */  mov     0x4(%ebp),%eax\n  /* 2451 */  mov     %esi,0x3c(%ecx)\n  /* 2454 */  mov     0x44(%ecx),%ebx\n  /* 2457 */  mov     %ecx,0x48(%esp)\n  /* 245b */  mov     %eax,0x40(%ecx)\n  /* 245e */  mov     %bx,0x1c(%ebp)\n  /* 2462 */  lea     0x200(%ebx),%eax\n  /* 2468 */  and     $0x7ff,%eax\n  /* 246d */  movswl  sintable(%eax,%eax,1),%eax\n  /* 2475 */  sar     $0x9,%eax\n  /* 2478 */  add     %eax,%esi\n  /* 247a */  mov     %ebx,%eax\n  /* 247c */  mov     0x8(%ebp),%ebx\n  /* 247f */  mov     %esi,sprite(%edx)\n  /* 2485 */  and     $0x7ff,%eax\n  /* 248a */  mov     0x4(%ebp),%edx\n  /* 248d */  movswl  sintable(%eax,%eax,1),%eax\n  /* 2495 */  sar     $0x9,%eax\n  /* 2498 */  add     %edx,%eax\n  /* 249a */  mov     %eax,0x4(%ebp)\n  /* 249d */  mov     %eax,%edx\n  /* 249f */  lea     -0x300(%ebx),%eax\n  /* 24a5 */  mov     %eax,0x8(%ebp)\n  /* 24a8 */  mov     %edx,0x8(%esp)\n  /* 24ac */  mov     %esi,0x4(%esp)\n  /* 24b0 */  mov     %eax,0xc(%esp)\n  /* 24b4 */  mov     %edi,(%esp)\n  /* 24b7 */  call    setsprite\n  /* 24bc */  lea     0x7a(%esp),%eax\n  /* 24c0 */  mov     %eax,0x4(%esp)\n  /* 24c4 */  mov     %edi,(%esp)\n  /* 24c7 */  call    hitasprite\n  /* 24cc */  mov     0x48(%esp),%ecx\n  /* 24d0 */  mov     0x64(%esp),%esi\n  /* 24d4 */  mov     %si,0x1c(%ebp)\n  /* 24d8 */  mov     %eax,0x7c(%esp)\n  /* 24dc */  test    %eax,%eax\n  /* 24de */  mov     %eax,0x1c(%ecx)\n  /* 24e1 */  jle     .L25ac\n  /* 24e7 */  mov     %edi,0x48(%esp)\n  /* 24eb */  mov     %ecx,%edi\n  /* 24ed */  jmp     .L24fe\n.L24ef:\n  /* 24ef */  sub     $0x400,%eax\n  /* 24f4 */  mov     %eax,0x7c(%esp)\n  /* 24f8 */  je      .L26ef\n.L24fe:\n  /* 24fe */  mov     0x48(%esp),%eax\n  /* 2502 */  mov     $0xa07,%ebx\n  /* 2507 */  mov     %ebx,0x4(%esp)\n  /* 250b */  mov     %eax,(%esp)\n  /* 250e */  call    spawn\n  /* 2513 */  movswl  %ax,%ebx\n  /* 2516 */  lea     (%ebx,%ebx,4),%eax\n  /* 2519 */  lea     (%ebx,%eax,2),%esi\n  /* 251c */  shl     $0x2,%esi\n  /* 251f */  mov     sprite+0x8(%esi),%eax\n  /* 2525 */  mov     %eax,0xc(%esp)\n  /* 2529 */  mov     sprite+0x4(%esi),%eax\n  /* 252f */  mov     %eax,0x8(%esp)\n  /* 2533 */  mov     sprite(%esi),%eax\n  /* 2539 */  mov     %ebx,(%esp)\n  /* 253c */  mov     %eax,0x4(%esp)\n  /* 2540 */  call    setsprite\n  /* 2545 */  movswl  0x28(%ebp),%eax\n  /* 2549 */  mov     sprite+0x8(%esi),%edx\n  /* 254f */  mov     %ax,sprite+0x28(%esi)\n  /* 2556 */  lea     (%ebx,%ebx,8),%eax\n  /* 2559 */  mov     %edx,hittype+0x34(,%eax,8)\n  /* 2560 */  mov     0x44(%edi),%eax\n  /* 2563 */  lea     0x200(%eax),%edx\n  /* 2569 */  and     $0x7ff,%eax\n  /* 256e */  movswl  sintable(%eax,%eax,1),%eax\n  /* 2576 */  and     $0x7ff,%edx\n  /* 257c */  movswl  sintable(%edx,%edx,1),%edx\n  /* 2584 */  sar     $0x4,%eax\n  /* 2587 */  add     %eax,0x4(%ebp)\n  /* 258a */  mov     0x7c(%esp),%eax\n  /* 258e */  sar     $0x4,%edx\n  /* 2591 */  add     %edx,0x0(%ebp)\n  /* 2594 */  cmp     $0x3ff,%eax\n  /* 2599 */  jg      .L24ef\n  /* 259f */  mov     0x48(%esp),%edi\n  /* 25a3 */  sar     $0x5,%eax\n  /* 25a6 */  mov     %al,sprite+0x14(%esi)\n.L25ac:\n  /* 25ac */  mov     0x4c(%esp),%eax\n  /* 25b0 */  add     %edi,%eax\n  /* 25b2 */  lea     hittype(,%eax,8),%ebx\n  /* 25b9 */  mov     0x54(%esp),%eax\n  /* 25bd */  mov     0x3c(%ebx),%esi\n  /* 25c0 */  mov     0x40(%ebx),%ecx\n  /* 25c3 */  incl    0x30(%ebx)\n  /* 25c6 */  add     %edi,%eax\n  /* 25c8 */  lea     (%edi,%eax,2),%eax\n  /* 25cb */  mov     %esi,sprite(,%eax,4)\n  /* 25d2 */  lea     sprite(,%eax,4),%edx\n  /* 25d9 */  mov     %ecx,0x4(%edx)\n  /* 25dc */  mov     0x8(%edx),%eax\n  /* 25df */  add     $0x300,%eax\n  /* 25e4 */  mov     %eax,0x8(%edx)\n  /* 25e7 */  mov     %eax,0xc(%esp)\n  /* 25eb */  mov     %ecx,0x8(%esp)\n  /* 25ef */  mov     %esi,0x4(%esp)\n  /* 25f3 */  mov     %edi,(%esp)\n  /* 25f6 */  call    setsprite\n  /* 25fb */  testb   $0x80,0x7b(%esp)\n  /* 2600 */  movl    $0x0,0x3c(%ebx)\n  /* 2607 */  je      .L2726\n  /* 260d */  movl    $0x0,0x38(%ebx)\n  /* 2614 */  mov     0x30(%ebx),%eax\n  /* 2617 */  jmp     .L1726\n.L261c:\n  /* 261c */  mov     0x4c(%esp),%edi\n  /* 2620 */  mov     %ebp,%ecx\n  /* 2622 */  jmp     .L2210\n.L2627:\n  /* 2627 */  movw    $0x27a,0xe(%edx)\n.L262d:\n  /* 262d */  mov     $0x14,%dl\n  /* 262f */  mov     $0x14,%al\n  /* 2631 */  jmp     .L2287\n.L2636:\n  /* 2636 */  cmpw    $0xfffe,sprite+0x1e(%edx)\n  /* 263e */  je      .L2789\n.L2644:\n  /* 2644 */  mov     0x4c(%esp),%eax\n  /* 2648 */  mov     $0xffffffff,%edx\n  /* 264d */  add     %edi,%eax\n  /* 264f */  incl    hittype+0x30(,%eax,8)\n  /* 2656 */  mov     0x54(%esp),%eax\n  /* 265a */  add     %edi,%eax\n  /* 265c */  lea     (%edi,%eax,2),%eax\n  /* 265f */  shl     $0x2,%eax\n  /* 2662 */  mov     %dx,sprite+0x1e(%eax)\n  /* 2669 */  mov     sprite+0x8(%eax),%ebx\n  /* 266f */  mov     sprite+0x4(%eax),%esi\n  /* 2675 */  mov     sprite(%eax),%edx\n  /* 267b */  mov     0x58(%esp),%eax\n  /* 267f */  mov     %ebx,0x48(%esp)\n  /* 2683 */  mov     %esi,0x5c(%esp)\n  /* 2687 */  mov     hittype+0x40(%eax),%eax\n  /* 268d */  lea     0x2(%eax),%ebx\n  /* 2690 */  jmp     .Lf3d\n.L2695:\n  /* 2695 */  mov     0x58(%esp),%eax\n  /* 2699 */  mov     hittype+0x34(%eax),%eax\n  /* 269f */  movswl  headspritesect(%eax,%eax,1),%edx\n  /* 26a7 */  test    %edx,%edx\n  /* 26a9 */  js      .L23d1\n  /* 26af */  mov     0x54(%esp),%eax\n  /* 26b3 */  add     %edi,%eax\n  /* 26b5 */  lea     (%edi,%eax,2),%eax\n  /* 26b8 */  lea     sprite(,%eax,4),%ecx\n  /* 26bf */  jmp     .L26d6\n.L26c1:\n  /* 26c1 */  cmp     $0x6,%eax\n  /* 26c4 */  je      .L26e9\n.L26c6:\n  /* 26c6 */  movswl  nextspritesect(%edx,%edx,1),%edx\n  /* 26ce */  test    %edx,%edx\n  /* 26d0 */  js      .L23d1\n.L26d6:\n  /* 26d6 */  lea     (%edx,%edx,4),%eax\n  /* 26d9 */  lea     (%edx,%eax,2),%eax\n  /* 26dc */  movswl  sprite+0x1a(,%eax,4),%eax\n  /* 26e4 */  cmp     $0x1,%eax\n  /* 26e7 */  jne     .L26c1\n.L26e9:\n  /* 26e9 */  mov     %dx,0x1e(%ecx)\n  /* 26ed */  jmp     .L26c6\n.L26ef:\n  /* 26ef */  mov     0x48(%esp),%edi\n  /* 26f3 */  jmp     .L25ac\n.L26f8:\n  /* 26f8 */  mov     %edi,0x4(%esp)\n  /* 26fc */  movl    $0x5c,(%esp)\n  /* 2703 */  call    spritesound\n  /* 2708 */  jmp     .L1e30\n.L270d:\n  /* 270d */  cmp     hittype+0x38(%edi),%eax\n  /* 2713 */  jl      .L2830\n  /* 2719 */  xor     %esi,%esi\n  /* 271b */  mov     %esi,hittype+0x34(%edi)\n  /* 2721 */  jmp     .L100\n.L2726:\n  /* 2726 */  movl    $0xd,0x38(%ebx)\n  /* 272d */  mov     %edi,0x4(%esp)\n  /* 2731 */  movl    $0x10,(%esp)\n  /* 2738 */  call    spritesound\n  /* 273d */  mov     0x30(%ebx),%eax\n  /* 2740 */  jmp     .L1726\n.L2745:\n  /* 2745 */  mov     %ecx,0x4c(%esp)\n  /* 2749 */  call    krand\n  /* 274e */  mov     0x4c(%esp),%ecx\n  /* 2752 */  test    $0x7,%al\n  /* 2754 */  jne     .L225c\n  /* 275a */  mov     0x48(%esp),%eax\n  /* 275e */  add     %ecx,%eax\n  /* 2760 */  cmpw    $0x35b,sector+0x18(,%eax,8)\n  /* 276a */  jne     .L225c\n  /* 2770 */  mov     %edi,0x4(%esp)\n  /* 2774 */  movl    $0x15,(%esp)\n  /* 277b */  call    spritesound\n  /* 2780 */  mov     0x4c(%esp),%ecx\n  /* 2784 */  jmp     .L225c\n.L2789:\n  /* 2789 */  imul    $0x3ac,0x60(%esp),%eax\n  /* 2791 */  movswl  ps+0x2e6(%eax),%eax\n  /* 2798 */  movl    $0x26,(%esp)\n  /* 279f */  mov     %eax,0x4(%esp)\n  /* 27a3 */  call    spritesound\n  /* 27a8 */  lea     0x7c(%esp),%eax\n  /* 27ac */  mov     %eax,0x4(%esp)\n  /* 27b0 */  mov     %ebp,(%esp)\n  /* 27b3 */  call    findplayer\n  /* 27b8 */  cwtl\n  /* 27b9 */  mov     %eax,0x60(%esp)\n  /* 27bd */  imul    $0x3ac,%eax,%eax\n  /* 27c3 */  lea     ps(%eax),%edx\n  /* 27c9 */  movswl  ps+0x2e4(%eax),%eax\n  /* 27d0 */  cmp     0x50(%esp),%eax\n  /* 27d4 */  jne     .L2644\n  /* 27da */  movw    $0xffff,0x2e4(%edx)\n  /* 27e3 */  jmp     .L2644\n.L27e8:\n  /* 27e8 */  mov     %edi,0x4(%esp)\n  /* 27ec */  movl    $0x15,(%esp)\n  /* 27f3 */  call    spritesound\n  /* 27f8 */  jmp     .L198a\n.L27fd:\n  /* 27fd */  movswl  0x26(%ebx),%edx\n  /* 2801 */  sub     %edx,%eax\n  /* 2803 */  mov     %eax,0x8(%ebx)\n  /* 2806 */  mov     %ecx,(%esp)\n  /* 2809 */  call    checkcursectnums\n  /* 280e */  cwtl\n  /* 280f */  mov     %eax,0x60(%esp)\n  /* 2813 */  test    %eax,%eax\n  /* 2815 */  js      .L100\n  /* 281b */  imul    $0x3ac,%eax,%eax\n  /* 2821 */  movswl  0x26(%ebx),%edx\n  /* 2825 */  sub     %edx,ps+0x21c(%eax)\n  /* 282b */  jmp     .L100\n.L2830:\n  /* 2830 */  movswl  0x26(%ebx),%edx\n  /* 2834 */  add     %edx,%eax\n  /* 2836 */  mov     %eax,0x8(%ebx)\n  /* 2839 */  mov     %ecx,(%esp)\n  /* 283c */  call    checkcursectnums\n  /* 2841 */  cwtl\n  /* 2842 */  mov     %eax,0x60(%esp)\n  /* 2846 */  test    %eax,%eax\n  /* 2848 */  js      .L100\n  /* 284e */  imul    $0x3ac,%eax,%eax\n  /* 2854 */  movswl  0x26(%ebx),%edx\n  /* 2858 */  add     %edx,ps+0x21c(%eax)\n  /* 285e */  jmp     .L100\n","c":"#include \"duke3d.h\"\n\nvoid movestandables(void)\n{\n    short i, j, k, m, nexti, nextj, p=0, sect;\n    int l=0, x, *t;\n    spritetype *s;\n\n    i = headspritestat[6];\n    while(i >= 0)\n    {\n        nexti = nextspritestat[i];\n\n        t = &hittype[i].temp_data[0];\n        s = &sprite[i];\n        sect = s->sectnum;\n\n        if( sect < 0 ) KILLIT(i);\n\n        hittype[i].bposx = s->x;\n        hittype[i].bposy = s->y;\n        hittype[i].bposz = s->z;\n\n        IFWITHIN(CRANE,CRANE+3)\n        {\n            //t[0] = state\n            //t[1] = checking sector number\n\n            if(s->xvel) getglobalz(i);\n\n            if( t[0] == 0 ) //Waiting to check the sector\n            {\n                j = headspritesect[t[1]];\n                while(j>=0)\n                {\n                    nextj = nextspritesect[j];\n                    switch( sprite[j].statnum )\n                    {\n                        case 1:\n                        case 2:\n                        case 6:\n                        case 10:\n                            s->ang = getangle(msx[t[4]+1]-s->x,msy[t[4]+1]-s->y);\n                            setsprite(j,msx[t[4]+1],msy[t[4]+1],sprite[j].z);\n                            t[0]++;\n                            goto BOLT;\n                    }\n                    j = nextj;\n                }\n            }\n\n            else if(t[0]==1)\n            {\n                if( s->xvel < 184 )\n                {\n                    s->picnum = CRANE+1;\n                    s->xvel += 8;\n                }\n                //IFMOVING; // JBF 20040825: see my rant above about this\n        ssp(i,CLIPMASK0);\n                if(sect == t[1])\n                    t[0]++;\n            }\n            else if(t[0]==2 || t[0]==7)\n            {\n                s->z += (1024+512);\n\n                if(t[0]==2)\n                {\n                    if( (sector[sect].floorz - s->z) < (64<<8) )\n                        if(s->picnum > CRANE) s->picnum--;\n\n                    if( (sector[sect].floorz - s->z) < (4096+1024))\n                        t[0]++;\n                }\n                if(t[0]==7)\n                {\n                    if( (sector[sect].floorz - s->z) < (64<<8) )\n                    {\n                        if(s->picnum > CRANE) s->picnum--;\n                        else\n                        {\n                            if(s->owner==-2)\n                            {\n                                spritesound(DUKE_GRUNT,ps[p].i);\n                                p = findplayer(s,&x);\n                                if(ps[p].on_crane == i)\n                                    ps[p].on_crane = -1;\n                            }\n                            t[0]++;\n                            s->owner = -1;\n                        }\n                    }\n                }\n            }\n            else if(t[0]==3)\n            {\n                s->picnum++;\n                if( s->picnum == (CRANE+2) )\n                {\n                    p = checkcursectnums(t[1]);\n                    if(p >= 0 && ps[p].on_ground)\n                    {\n                        s->owner = -2;\n                        ps[p].on_crane = i;\n                        spritesound(DUKE_GRUNT,ps[p].i);\n                        ps[p].ang = s->ang+1024;\n                    }\n                    else\n                    {\n                        j = headspritesect[t[1]];\n                        while(j>=0)\n                        {\n                            switch( sprite[j].statnum )\n                            {\n                                case 1:\n                                case 6:\n                                    s->owner = j;\n                                    break;\n                            }\n                            j = nextspritesect[j];\n                        }\n                    }\n\n                    t[0]++;//Grabbed the sprite\n                    t[2]=0;\n                    goto BOLT;\n                }\n            }\n            else if(t[0]==4) //Delay before going up\n            {\n                t[2]++;\n                if(t[2] > 10)\n                    t[0]++;\n            }\n            else if(t[0]==5 || t[0] == 8)\n            {\n                if(t[0]==8 && s->picnum < (CRANE+2))\n                    if( (sector[sect].floorz-s->z) > 8192)\n                        s->picnum++;\n\n                if(s->z < msx[t[4]+2])\n                {\n                    t[0]++;\n                    s->xvel = 0;\n                }\n                else\n                    s->z -= (1024+512);\n            }\n            else if(t[0]==6)\n            {\n                if( s->xvel < 192 )\n                    s->xvel += 8;\n                s->ang = getangle(msx[t[4]]-s->x,msy[t[4]]-s->y);\n                //IFMOVING; // JBF 20040825: see my rant above about this\n        ssp(i,CLIPMASK0);\n                if( ((s->x-msx[t[4]])*(s->x-msx[t[4]])+(s->y-msy[t[4]])*(s->y-msy[t[4]]) ) < (128*128) )\n                    t[0]++;\n            }\n\n            else if(t[0]==9)\n                t[0] = 0;\n\n            setsprite(msy[t[4]+2],s->x,s->y,s->z-(34<<8));\n\n            if(s->owner != -1)\n            {\n                p = findplayer(s,&x);\n\n                IFHIT\n                {\n                    if(s->owner == -2)\n                        if(ps[p].on_crane == i)\n                            ps[p].on_crane = -1;\n                    s->owner = -1;\n                    s->picnum = CRANE;\n                    goto BOLT;\n                }\n\n                if(s->owner >= 0)\n                {\n                    setsprite(s->owner,s->x,s->y,s->z);\n\n                    hittype[s->owner].bposx = s->x;\n                    hittype[s->owner].bposy = s->y;\n                    hittype[s->owner].bposz = s->z;\n\n                    s->zvel = 0;\n                }\n                else if(s->owner == -2)\n                {\n                    ps[p].oposx = ps[p].posx = s->x-(sintable[(ps[p].ang+512)&2047]>>6);\n                    ps[p].oposy = ps[p].posy = s->y-(sintable[ps[p].ang&2047]>>6);\n                    ps[p].oposz = ps[p].posz = s->z+(2<<8);\n                    setsprite(ps[p].i,ps[p].posx,ps[p].posy,ps[p].posz);\n                    ps[p].cursectnum = sprite[ps[p].i].sectnum;\n                }\n            }\n\n            goto BOLT;\n        }\n\n        IFWITHIN(WATERFOUNTAIN,WATERFOUNTAIN+3)\n        {\n            if(t[0] > 0)\n            {\n                if( t[0] < 20 )\n                {\n                    t[0]++;\n\n                    s->picnum++;\n\n                    if( s->picnum == ( WATERFOUNTAIN+3 ) )\n                        s->picnum = WATERFOUNTAIN+1;\n                }\n                else\n                {\n                    p = findplayer(s,&x);\n\n                    if(x > 512)\n                    {\n                        t[0] = 0;\n                        s->picnum = WATERFOUNTAIN;\n                    }\n                    else t[0] = 1;\n                }\n            }\n            goto BOLT;\n        }\n\n        if( AFLAMABLE(s->picnum) )\n        {\n            if(T1 == 1)\n            {\n                T2++;\n                if( (T2&3) > 0) goto BOLT;\n\n                if( s->picnum == TIRE && T2 == 32 )\n                {\n                    s->cstat = 0;\n                    j = spawn(i,BLOODPOOL);\n                    sprite[j].shade = 127;\n                }\n                else\n                {\n                    if(s->shade < 64) s->shade++;\n                    else KILLIT(i);\n                }\n\n                j = s->xrepeat-(TRAND&7);\n                if(j < 10)\n                {\n                    KILLIT(i);\n                }\n\n                s->xrepeat = j;\n\n                j = s->yrepeat-(TRAND&7);\n                if(j < 4) { KILLIT(i); }\n                s->yrepeat = j;\n            }\n            if(s->picnum == BOX)\n            {\n                makeitfall(i);\n                hittype[i].ceilingz = sector[s->sectnum].ceilingz;\n            }\n            goto BOLT;\n        }\n\n        if(s->picnum == TRIPBOMB)\n        {\n            if(T3 > 0)\n            {\n                T3--;\n                if(T3 == 8)\n                {\n                    spritesound(LASERTRIP_EXPLODE,i);\n                    for(j=0;j<5;j++) RANDOMSCRAP;\n                    x = s->extra;\n                    hitradius( i, tripbombblastradius, x>>2,x>>1,x-(x>>2),x);\n\n                    j = spawn(i,EXPLOSION2);\n                    sprite[j].ang = s->ang;\n                    sprite[j].xvel = 348;\n                    ssp(j,CLIPMASK0);\n\n                    j = headspritestat[5];\n                    while(j >= 0)\n                    {\n                        if(sprite[j].picnum == LASERLINE && s->hitag == sprite[j].hitag)\n                            sprite[j].xrepeat = sprite[j].yrepeat = 0;\n                        j = nextspritestat[j];\n                    }\n                    KILLIT(i);\n                }\n                goto BOLT;\n            }\n            else\n            {\n                x = s->extra;\n                s->extra = 1;\n                l = s->ang;\n                IFHIT { T3 = 16; }\n                s->extra = x;\n                s->ang = l;\n            }\n\n            if( T1 < 32 )\n            {\n                p = findplayer(s,&x);\n                if( x > 768 ) T1++;\n                else if(T1 > 16) T1++;\n            }\n            if( T1 == 32 )\n            {\n                l = s->ang;\n                s->ang = T6;\n\n                T4 = s->x;T5 = s->y;\n                s->x += sintable[(T6+512)&2047]>>9;\n                s->y += sintable[(T6)&2047]>>9;\n                s->z -= (3<<8);\n                setsprite(i,s->x,s->y,s->z);\n\n                x = hitasprite(i,&m);\n\n                hittype[i].lastvx = x;\n\n                s->ang = l;\n\n                k = 0;\n\n                while(x > 0)\n                {\n                    j = spawn(i,LASERLINE);\n                    setsprite(j,sprite[j].x,sprite[j].y,sprite[j].z);\n                    sprite[j].hitag = s->hitag;\n                    hittype[j].temp_data[1] = sprite[j].z;\n\n                    s->x += sintable[(T6+512)&2047]>>4;\n                    s->y += sintable[(T6)&2047]>>4;\n\n                    if( x < 1024 )\n                    {\n                        sprite[j].xrepeat = x>>5;\n                        break;\n                    }\n                    x -= 1024;\n                }\n\n                T1++;\n                s->x = T4;s->y = T5;\n                s->z += (3<<8);\n                setsprite(i,s->x,s->y,s->z);\n                T4 = 0;\n                if( m >= 0 )\n                {\n                    T3 = 13;\n                    spritesound(LASERTRIP_ARMING,i);\n                }\n                else T3 = 0;\n            }\n            if(T1 == 33)\n            {\n                T2++;\n\n\n                T4 = s->x;T5 = s->y;\n                s->x += sintable[(T6+512)&2047]>>9;\n                s->y += sintable[(T6)&2047]>>9;\n                s->z -= (3<<8);\n                setsprite(i,s->x,s->y,s->z);\n\n                x = hitasprite(i,&m);\n\n                s->x = T4;s->y = T5;\n                s->z += (3<<8);\n                setsprite(i,s->x,s->y,s->z);\n\n                if( hittype[i].lastvx != x )\n                {\n                    T3 = 13;\n                    spritesound(LASERTRIP_ARMING,i);\n                }\n            }\n            goto BOLT;\n        }\n\n\n        if( s->picnum >= CRACK1 && s->picnum <= CRACK4 )\n        {\n            if(s->hitag > 0)\n            {\n                t[0] = s->cstat;\n                t[1] = s->ang;\n                j = ifhitbyweapon(i);\n                if(j == FIREEXT || j == RPG || j == RADIUSEXPLOSION || j == SEENINE || j == OOZFILTER )\n                {\n                    j = headspritestat[6];\n                    while(j >= 0)\n                    {\n                        if(s->hitag == sprite[j].hitag && ( sprite[j].picnum == OOZFILTER || sprite[j].picnum == SEENINE ) )\n                            if(sprite[j].shade != -32)\n                                sprite[j].shade = -32;\n                        j = nextspritestat[j];\n                    }\n\n                    goto DETONATE;\n                }\n                else\n                {\n                    s->cstat = t[0];\n                    s->ang = t[1];\n                    s->extra = 0;\n                }\n            }\n            goto BOLT;\n        }\n\n        if( s->picnum == FIREEXT )\n        {\n            j = ifhitbyweapon(i);\n            if( j == -1 ) goto BOLT;\n\n            for(k=0;k<16;k++)\n            {\n                j = EGS(SECT,SX,SY,SZ-(TRAND%(48<<8)),SCRAP3+(TRAND&3),-8,48,48,TRAND&2047,(TRAND&63)+64,-(TRAND&4095)-(sprite[i].zvel>>2),i,5);\n                sprite[j].pal = 2;\n            }\n\n            spawn(i,EXPLOSION2);\n            spritesound(PIPEBOMB_EXPLODE,i);\n            spritesound(GLASS_HEAVYBREAK,i);\n\n            if(s->hitag > 0)\n            {\n                j = headspritestat[6];\n                while(j >= 0)\n                {\n                    if(s->hitag == sprite[j].hitag && ( sprite[j].picnum == OOZFILTER || sprite[j].picnum == SEENINE ) )\n                        if(sprite[j].shade != -32)\n                            sprite[j].shade = -32;\n                    j = nextspritestat[j];\n                }\n\n                x = s->extra;\n                spawn(i,EXPLOSION2);\n                hitradius( i, pipebombblastradius,x>>2, x-(x>>1),x-(x>>2), x);\n                spritesound(PIPEBOMB_EXPLODE,i);\n\n                goto DETONATE;\n            }\n            else\n            {\n                hitradius(i,seenineblastradius,10,15,20,25);\n                KILLIT(i);\n            }\n            goto BOLT;\n        }\n\n        if(s->picnum == OOZFILTER || s->picnum == SEENINE || s->picnum == SEENINEDEAD || s->picnum == (SEENINEDEAD+1) )\n        {\n            if(s->shade != -32 && s->shade != -33)\n            {\n                if(s->xrepeat)\n                    j = (ifhitbyweapon(i) >= 0);\n                else\n                    j = 0;\n\n                if( j || s->shade == -31 )\n                {\n                    if(j) s->lotag = 0;\n\n                    t[3] = 1;\n\n                    j = headspritestat[6];\n                    while(j >= 0)\n                    {\n                        if(s->hitag == sprite[j].hitag && ( sprite[j].picnum == SEENINE || sprite[j].picnum == OOZFILTER ) )\n                            sprite[j].shade = -32;\n                        j = nextspritestat[j];\n                    }\n                }\n            }\n            else\n            {\n                if(s->shade == -32)\n                {\n                    if(s->lotag > 0)\n                    {\n                        s->lotag-=3;\n                        if(s->lotag <= 0) s->lotag = -99;\n                    }\n                    else\n                        s->shade = -33;\n                }\n                else\n                {\n                    if( s->xrepeat > 0 )\n                    {\n                        T3++;\n                        if(T3 == 3)\n                        {\n                            if( s->picnum == OOZFILTER )\n                            {\n                                T3 = 0;\n                                goto DETONATE;\n                            }\n                            if( s->picnum != (SEENINEDEAD+1) )\n                            {\n                                T3 = 0;\n\n                                if(s->picnum == SEENINEDEAD) s->picnum++;\n                                else if(s->picnum == SEENINE)\n                                    s->picnum = SEENINEDEAD;\n                            }\n                            else goto DETONATE;\n                        }\n                        goto BOLT;\n                    }\n\n                    DETONATE:\n\n                    earthquaketime = 16;\n\n                    j = headspritestat[3];\n                    while(j >= 0)\n                    {\n                        if( s->hitag == sprite[j].hitag )\n                        {\n                            if(sprite[j].lotag == 13)\n                            {\n                                if( hittype[j].temp_data[2] == 0 )\n                                    hittype[j].temp_data[2] = 1;\n                            }\n                            else if(sprite[j].lotag == 8)\n                                hittype[j].temp_data[4] = 1;\n                            else if(sprite[j].lotag == 18)\n                            {\n                                if(hittype[j].temp_data[0] == 0)\n                                    hittype[j].temp_data[0] = 1;\n                            }\n                            else if(sprite[j].lotag == 21)\n                                hittype[j].temp_data[0] = 1;\n                        }\n                        j = nextspritestat[j];\n                    }\n\n                    s->z -= (32<<8);\n\n                    if( ( t[3] == 1 && s->xrepeat ) || s->lotag == -99 )\n                    {\n                        x = s->extra;\n                        spawn(i,EXPLOSION2);\n                        hitradius( i,seenineblastradius,x>>2, x-(x>>1),x-(x>>2), x);\n                        spritesound(PIPEBOMB_EXPLODE,i);\n                    }\n\n                    if(s->xrepeat)\n                        for(x=0;x<8;x++) RANDOMSCRAP;\n\n                    KILLIT(i);\n                }\n            }\n            goto BOLT;\n        }\n\n        if(s->picnum == MASTERSWITCH)\n        {\n            if(s->yvel == 1)\n                {\n                    s->hitag--;\n                    if(s->hitag <= 0)\n                    {\n                        operatesectors(sect,i);\n\n                        j = headspritesect[sect];\n                        while(j >= 0)\n                        {\n                            if(sprite[j].statnum == 3)\n                            {\n                                switch(sprite[j].lotag)\n                                {\n                                    case 2:\n                                    case 21:\n                                    case 31:\n                                    case 32:\n                                    case 36:\n                                        hittype[j].temp_data[0] = 1;\n                                        break;\n                                    case 3:\n                                        hittype[j].temp_data[4] = 1;\n                                        break;\n                                }\n                            }\n                            else if(sprite[j].statnum == 6)\n                            {\n                                switch(sprite[j].picnum)\n                                {\n                                    case SEENINE:\n                                    case OOZFILTER:\n                                        sprite[j].shade = -31;\n                                        break;\n                                }\n                            }\n                            j = nextspritesect[j];\n                        }\n                        KILLIT(i);\n                    }\n                }\n                goto BOLT;\n        }\n\n        switch(s->picnum)\n        {\n            case VIEWSCREEN:\n            case VIEWSCREEN2:\n\n                if(s->xrepeat == 0) KILLIT(i);\n\n                p = findplayer(s, &x);\n\n                if( x < 2048 )\n                {\n                    if( SP == 1 )\n                        camsprite = i;\n                }\n                else if( camsprite != -1 && T1 == 1)\n                {\n                    camsprite = -1;\n                    T1 = 0;\n                    //loadtile(s->picnum);\n            //invalidatetile(s->picnum,-1,255);\n            walock[TILE_VIEWSCR] = 199;\n                }\n\n                goto BOLT;\n\n            case TRASH:\n\n                if(s->xvel == 0) s->xvel = 1;\n                IFMOVING\n                {\n                    makeitfall(i);\n                    if(TRAND&1) s->zvel -= 256;\n                    if( klabs(s->xvel) < 48 )\n                        s->xvel += (TRAND&3);\n                }\n                else KILLIT(i);\n                break;\n\n            case SIDEBOLT1:\n            case SIDEBOLT1+1:\n            case SIDEBOLT1+2:\n            case SIDEBOLT1+3:\n                p = findplayer(s, &x);\n                if( x > 20480 ) goto BOLT;\n\n                CLEAR_THE_BOLT2:\n                if(t[2])\n                {\n                    t[2]--;\n                    goto BOLT;\n                }\n                if( (s->xrepeat|s->yrepeat) == 0 )\n                {\n                    s->xrepeat=t[0];\n                    s->yrepeat=t[1];\n                }\n                if( (TRAND&8) == 0 )\n                {\n                    t[0]=s->xrepeat;\n                    t[1]=s->yrepeat;\n                    t[2] = global_random&4;\n                    s->xrepeat=s->yrepeat=0;\n                    goto CLEAR_THE_BOLT2;\n                }\n                s->picnum++;\n\n                if(l&1) s->cstat ^= 2;\n\n                if( (TRAND&1) && sector[sect].floorpicnum == HURTRAIL )\n                    spritesound(SHORT_CIRCUIT,i);\n\n                if(s->picnum == SIDEBOLT1+4) s->picnum = SIDEBOLT1;\n\n                goto BOLT;\n\n            case BOLT1:\n            case BOLT1+1:\n            case BOLT1+2:\n            case BOLT1+3:\n                p = findplayer(s, &x);\n                if( x > 20480 ) goto BOLT;\n\n                if( t[3] == 0 )\n                    t[3]=sector[sect].floorshade;\n\n                CLEAR_THE_BOLT:\n                if(t[2])\n                {\n                    t[2]--;\n                    sector[sect].floorshade = 20;\n                    sector[sect].ceilingshade = 20;\n                    goto BOLT;\n                }\n                if( (s->xrepeat|s->yrepeat) == 0 )\n                {\n                    s->xrepeat=t[0];\n                    s->yrepeat=t[1];\n                }\n                else if( (TRAND&8) == 0 )\n                {\n                    t[0]=s->xrepeat;\n                    t[1]=s->yrepeat;\n                    t[2] = global_random&4;\n                    s->xrepeat=s->yrepeat=0;\n                    goto CLEAR_THE_BOLT;\n                }\n                s->picnum++;\n\n                l = global_random&7;\n                s->xrepeat=l+8;\n\n                if(l&1) s->cstat ^= 2;\n\n                if( s->picnum == (BOLT1+1) && (TRAND&7) == 0 && sector[sect].floorpicnum == HURTRAIL )\n                    spritesound(SHORT_CIRCUIT,i);\n\n                if(s->picnum==BOLT1+4) s->picnum=BOLT1;\n\n                if(s->picnum&1)\n                {\n                    sector[sect].floorshade = 0;\n                    sector[sect].ceilingshade = 0;\n                }\n                else\n                {\n                    sector[sect].floorshade = 20;\n                    sector[sect].ceilingshade = 20;\n                }\n                goto BOLT;\n\n            case WATERDRIP:\n\n                if( t[1] )\n                {\n                    t[1]--;\n                    if(t[1] == 0)\n                        s->cstat &= 32767;\n                }\n                else\n                {\n                    makeitfall(i);\n                    ssp(i,CLIPMASK0);\n                    if(s->xvel > 0) s->xvel -= 2;\n\n                    if(s->zvel == 0)\n                    {\n                        s->cstat |= 32768;\n\n                        if(s->pal != 2 && s->hitag == 0)\n                            spritesound(SOMETHING_DRIPPING,i);\n\n                        if(sprite[s->owner].picnum != WATERDRIP)\n                        {\n                            KILLIT(i);\n                        }\n                        else\n                        {\n                            hittype[i].bposz = s->z = t[0];\n                            t[1] = 48+(TRAND&31);\n                        }\n                    }\n                }\n\n\n                goto BOLT;\n\n            case DOORSHOCK:\n                j = klabs(sector[sect].ceilingz-sector[sect].floorz)>>9;\n                s->yrepeat = j+4;\n                s->xrepeat = 16;\n                s->z = sector[sect].floorz;\n                goto BOLT;\n\n            case TOUCHPLATE:\n                if( t[1] == 1 && s->hitag >= 0) //Move the sector floor\n                {\n                    x = sector[sect].floorz;\n\n                    if(t[3] == 1)\n                    {\n                        if(x >= t[2])\n                        {\n                            sector[sect].floorz = x;\n                            t[1] = 0;\n                        }\n                        else\n                        {\n                            sector[sect].floorz += sector[sect].extra;\n                            p = checkcursectnums(sect);\n                            if(p >= 0) ps[p].posz += sector[sect].extra;\n                        }\n                    }\n                    else\n                    {\n                        if(x <= s->z)\n                        {\n                            sector[sect].floorz = s->z;\n                            t[1] = 0;\n                        }\n                        else\n                        {\n                            sector[sect].floorz -= sector[sect].extra;\n                            p = checkcursectnums(sect);\n                            if(p >= 0)\n                                ps[p].posz -= sector[sect].extra;\n                        }\n                    }\n                    goto BOLT;\n                }\n\n                if(t[5] == 1) goto BOLT;\n\n                p = checkcursectnums(sect);\n                if( p >= 0 && ( ps[p].on_ground || s->ang == 512) )\n                {\n                    if( t[0] == 0 && !check_activator_motion(s->lotag) )\n                    {\n                        t[0] = 1;\n                        t[1] = 1;\n                        t[3] = !t[3];\n                        operatemasterswitches(s->lotag);\n                        operateactivators(s->lotag,p);\n                        if(s->hitag > 0)\n                        {\n                            s->hitag--;\n                            if(s->hitag == 0) t[5] = 1;\n                        }\n                    }\n                }\n                else t[0] = 0;\n\n                if(t[1] == 1)\n                {\n                    j = headspritestat[6];\n                    while(j >= 0)\n                    {\n                        if(j != i && sprite[j].picnum == TOUCHPLATE && sprite[j].lotag == s->lotag)\n                        {\n                            hittype[j].temp_data[1] = 1;\n                            hittype[j].temp_data[3] = t[3];\n                        }\n                        j = nextspritestat[j];\n                    }\n                }\n                goto BOLT;\n\n            case CANWITHSOMETHING:\n            case CANWITHSOMETHING2:\n            case CANWITHSOMETHING3:\n            case CANWITHSOMETHING4:\n                makeitfall(i);\n                IFHIT\n                {\n                    spritesound(VENT_BUST,i);\n                    for(j=0;j<10;j++)\n                        RANDOMSCRAP;\n\n                    if(s->lotag) spawn(i,s->lotag);\n\n                    KILLIT(i);\n                }\n                goto BOLT;\n\n            case EXPLODINGBARREL:\n            case WOODENHORSE:\n            case HORSEONSIDE:\n            case FLOORFLAME:\n            case FIREBARREL:\n            case FIREVASE:\n            case NUKEBARREL:\n            case NUKEBARRELDENTED:\n            case NUKEBARRELLEAKED:\n            case TOILETWATER:\n            case RUBBERCAN:\n            case STEAM:\n            case CEILINGSTEAM:\n                p = findplayer(s, &x);\n                execute(i,p,x);\n                goto BOLT;\n            case WATERBUBBLEMAKER:\n                p = findplayer(s, &x);\n                execute(i,p,x);\n                goto BOLT;\n        }\n\n        BOLT:\n        i = nexti;\n    }\n}\n","size":10339,"score":100,"agent":"kuncc/6","pid":7,"session":2156,"ts":1791755568920,"assisted":true}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2056,"symbol":"shoot","file":"player.c","asm":"# shoot  (TU player.c, section .text, 10931 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nshoot:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x9c,%esp\n  /* 00a */  movswl  0xb0(%esp),%ebx\n  /* 012 */  movswl  0xb4(%esp),%esi\n  /* 01a */  lea     0x0(,%ebx,4),%eax\n  /* 021 */  mov     %eax,0x5c(%esp)\n  /* 025 */  add     %ebx,%eax\n  /* 027 */  lea     (%ebx,%eax,2),%eax\n  /* 02a */  shl     $0x2,%eax\n  /* 02d */  movswl  sprite+0xe(%eax),%edx\n  /* 034 */  lea     sprite(%eax),%edi\n  /* 03a */  movswl  sprite+0x18(%eax),%ecx\n  /* 041 */  cmp     $0x57d,%edx\n  /* 047 */  mov     %ecx,0x60(%esp)\n  /* 04b */  je      .L3e0\n  /* 051 */  mov     sprite(%eax),%eax\n  /* 057 */  movswl  tilesizy(%edx,%edx,1),%ecx\n  /* 05f */  movswl  0x1c(%edi),%ebp\n  /* 063 */  mov     %eax,0x54(%esp)\n  /* 067 */  mov     0x4(%edi),%eax\n  /* 06a */  mov     %eax,0x58(%esp)\n  /* 06e */  movzbl  0x15(%edi),%eax\n  /* 072 */  imul    %ecx,%eax\n  /* 075 */  mov     0x8(%edi),%ecx\n  /* 078 */  add     %eax,%eax\n  /* 07a */  sub     %eax,%ecx\n  /* 07c */  cmp     $0x938,%edx\n  /* 082 */  jne     .L200\n  /* 088 */  lea     0x400(%ecx),%eax\n  /* 08e */  cmp     $0x9d9,%esi\n  /* 094 */  mov     %eax,0x4c(%esp)\n  /* 098 */  mov     $0xffffffff,%eax\n  /* 09d */  mov     %eax,0x50(%esp)\n  /* 0a1 */  je      .Lc9d\n.La7:\n  /* 0a7 */  jg      .Lc50\n.Lad:\n  /* 0ad */  cmp     $0x672,%esi\n  /* 0b3 */  je      .Lf1\n  /* 0b5 */  jg      .L968\n  /* 0bb */  cmp     $0x664,%esi\n  /* 0c1 */  je      .L1e20\n  /* 0c7 */  jg      .Lef8\n  /* 0cd */  cmp     $0x550,%esi\n  /* 0d3 */  je      .L1e50\n  /* 0d9 */  cmp     $0x659,%esi\n  /* 0df */  je      .L1c28\n  /* 0e5 */  cmp     $0x3ac,%esi\n  /* 0eb */  jne     .L10c7\n.Lf1:\n  /* 0f1 */  mov     0x5c(%esp),%eax\n  /* 0f5 */  add     %ebx,%eax\n  /* 0f7 */  lea     (%ebx,%eax,2),%eax\n  /* 0fa */  testb   $0x80,sprite+0x2b(,%eax,4)\n  /* 102 */  jne     .L10d\n  /* 104 */  mov     $0xa0,%dl\n  /* 106 */  mov     %dl,sprite+0x10(,%eax,4)\n.L10d:\n  /* 10d */  mov     %edi,(%esp)\n  /* 110 */  lea     0x8c(%esp),%eax\n  /* 117 */  mov     %eax,0x4(%esp)\n  /* 11b */  call    findplayer\n  /* 120 */  mov     %edi,0x4(%esp)\n  /* 124 */  mov     $0xffffffc0,%edi\n  /* 129 */  cwtl\n  /* 12a */  imul    $0x3ac,%eax,%eax\n  /* 130 */  movswl  ps+0x2e6(%eax),%eax\n  /* 137 */  lea     (%eax,%eax,4),%edx\n  /* 13a */  lea     (%eax,%edx,2),%eax\n  /* 13d */  lea     sprite(,%eax,4),%eax\n  /* 144 */  mov     %eax,(%esp)\n  /* 147 */  call    ldist\n  /* 14c */  mov     %ebx,0x2c(%esp)\n  /* 150 */  mov     $0x20,%ebx\n  /* 155 */  mov     %ebp,0x20(%esp)\n  /* 159 */  mov     %ebx,0x18(%esp)\n  /* 15d */  mov     %edi,0x14(%esp)\n  /* 161 */  mov     %esi,0x10(%esp)\n  /* 165 */  mov     %eax,0x8c(%esp)\n  /* 16c */  mov     %eax,%edx\n  /* 16e */  neg     %edx\n  /* 170 */  mov     %edx,%ecx\n  /* 172 */  sar     $1,%ecx\n  /* 174 */  cmp     $0xffffe000,%edx\n  /* 17a */  mov     $0xfffff800,%edx\n  /* 17f */  cmovl   %edx,%ecx\n  /* 182 */  mov     $0x1,%edx\n  /* 187 */  mov     %ecx,0x28(%esp)\n  /* 18b */  sar     $0x4,%eax\n  /* 18e */  mov     $0x20,%ecx\n  /* 193 */  mov     %edx,0x30(%esp)\n  /* 197 */  cwtl\n  /* 198 */  mov     0x58(%esp),%edx\n  /* 19c */  mov     %eax,0x24(%esp)\n  /* 1a0 */  mov     0x4c(%esp),%eax\n  /* 1a4 */  mov     %ecx,0x1c(%esp)\n  /* 1a8 */  mov     0x54(%esp),%ecx\n  /* 1ac */  add     $0x600,%eax\n  /* 1b1 */  mov     %eax,0xc(%esp)\n  /* 1b5 */  lea     0x200(%ebp),%eax\n  /* 1bb */  and     $0x7ff,%eax\n  /* 1c0 */  movsbl  sintable+0x1(%eax,%eax,1),%eax\n  /* 1c8 */  add     %edx,%eax\n  /* 1ca */  mov     %eax,0x8(%esp)\n  /* 1ce */  lea     0x400(%ebp),%eax\n  /* 1d4 */  and     $0x7ff,%eax\n  /* 1d9 */  movsbl  sintable+0x1(%eax,%eax,1),%eax\n  /* 1e1 */  add     %ecx,%eax\n  /* 1e3 */  mov     %eax,0x4(%esp)\n  /* 1e7 */  mov     0x60(%esp),%eax\n  /* 1eb */  mov     %eax,(%esp)\n  /* 1ee */  call    EGS\n  /* 1f3 */  jmp     .L10c7\n  /* 1f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  mov     %edi,(%esp)\n  /* 203 */  lea     -0x300(%ecx),%eax\n  /* 209 */  mov     %eax,0x4c(%esp)\n  /* 20d */  call    badguy\n  /* 212 */  test    %ax,%ax\n  /* 215 */  je      .Lc88\n  /* 21b */  cmpw    $0x780,0xe(%edi)\n  /* 221 */  je      .L257\n  /* 223 */  lea     0x460(%ebp),%eax\n  /* 229 */  and     $0x7ff,%eax\n  /* 22e */  movswl  sintable(%eax,%eax,1),%eax\n  /* 236 */  sar     $0x7,%eax\n  /* 239 */  add     %eax,0x54(%esp)\n  /* 23d */  lea     0x260(%ebp),%eax\n  /* 243 */  and     $0x7ff,%eax\n  /* 248 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 250 */  sar     $0x7,%eax\n  /* 253 */  add     %eax,0x58(%esp)\n.L257:\n  /* 257 */  mov     $0xffffffff,%eax\n  /* 25c */  cmp     $0x9d9,%esi\n  /* 262 */  mov     %eax,0x50(%esp)\n  /* 266 */  je      .Lc9d\n  /* 26c */  jle     .Lad\n  /* 272 */  cmp     $0xa03,%esi\n  /* 278 */  je      .L12b8\n  /* 27e */  xchg    %ax,%ax\n  /* 280 */  jle     .L1510\n  /* 286 */  cmp     $0xa2d,%esi\n  /* 28c */  jne     .L462\n  /* 292 */  testb   $0x80,0x2b(%edi)\n  /* 296 */  je      .Lf1f\n  /* 29c */  mov     $0xffffffff,%ecx\n  /* 2a1 */  mov     %ecx,0x50(%esp)\n  /* 2a5 */  lea     0x0(%esi),%esi\n  /* 2a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2b0:\n  /* 2b0 */  mov     %edi,(%esp)\n  /* 2b3 */  lea     0x8c(%esp),%eax\n  /* 2ba */  mov     %eax,0x4(%esp)\n  /* 2be */  call    findplayer\n  /* 2c3 */  mov     0x58(%esp),%ebp\n  /* 2c7 */  movswl  %ax,%edx\n  /* 2ca */  mov     %edx,0x64(%esp)\n  /* 2ce */  imul    $0x3ac,%edx,%ecx\n  /* 2d4 */  mov     0x54(%esp),%edx\n  /* 2d8 */  mov     ps+0x23c(%ecx),%eax\n  /* 2de */  sub     %ebp,%eax\n  /* 2e0 */  mov     %eax,0x4(%esp)\n  /* 2e4 */  mov     ps+0x238(%ecx),%eax\n  /* 2ea */  sub     %edx,%eax\n  /* 2ec */  mov     %eax,(%esp)\n  /* 2ef */  call    getangle\n  /* 2f4 */  mov     0x64(%esp),%edx\n  /* 2f8 */  movswl  %ax,%ebp\n  /* 2fb */  mov     0x5c(%esp),%eax\n  /* 2ff */  add     %ebx,%eax\n  /* 301 */  lea     (%ebx,%eax,2),%eax\n  /* 304 */  movswl  sprite+0xe(,%eax,4),%eax\n  /* 30c */  cmp     $0xac8,%eax\n  /* 311 */  je      .L16d0\n  /* 317 */  cmp     $0xa96,%eax\n  /* 31c */  mov     $0x284,%ecx\n  /* 321 */  jne     .L330\n  /* 323 */  addl    $0x1800,0x4c(%esp)\n  /* 32b */  mov     $0x304,%ecx\n.L330:\n  /* 330 */  imul    $0x3ac,%edx,%edx\n  /* 336 */  mov     %edi,0x4(%esp)\n  /* 33a */  mov     %ecx,0x68(%esp)\n  /* 33e */  lea     ps(%edx),%eax\n  /* 344 */  mov     %eax,0x64(%esp)\n  /* 348 */  movswl  ps+0x2e6(%edx),%eax\n  /* 34f */  lea     (%eax,%eax,4),%edx\n  /* 352 */  lea     (%eax,%edx,2),%eax\n  /* 355 */  lea     sprite(,%eax,4),%eax\n  /* 35c */  mov     %eax,(%esp)\n  /* 35f */  call    ldist\n  /* 364 */  mov     0x4c(%esp),%ecx\n  /* 368 */  mov     %eax,%edx\n  /* 36a */  mov     0x64(%esp),%eax\n  /* 36e */  mov     0x240(%eax),%eax\n  /* 374 */  mov     %edi,(%esp)\n  /* 377 */  mov     $0xffffffff,%edi\n  /* 37c */  sub     %ecx,%eax\n  /* 37e */  mov     0x68(%esp),%ecx\n  /* 382 */  imul    %ecx,%eax\n  /* 385 */  movswl  %dx,%ecx\n  /* 388 */  cltd\n  /* 389 */  idiv    %ecx\n  /* 38b */  mov     %eax,0x64(%esp)\n  /* 38f */  call    badguy\n  /* 394 */  mov     0x68(%esp),%ecx\n  /* 398 */  test    %ax,%ax\n  /* 39b */  je      .Lf97\n  /* 3a1 */  mov     0x5c(%esp),%eax\n  /* 3a5 */  add     %ebx,%eax\n  /* 3a7 */  lea     (%ebx,%eax,2),%eax\n  /* 3aa */  testb   $0x40,sprite+0x28(,%eax,4)\n  /* 3b2 */  je      .Lf97\n  /* 3b8 */  movzwl  sprite+0x1c(,%eax,4),%ebp\n  /* 3c0 */  call    krand\n  /* 3c5 */  mov     0x68(%esp),%ecx\n  /* 3c9 */  and     $0x1f,%eax\n  /* 3cc */  lea     -0x10(%ebp,%eax,1),%eax\n  /* 3d0 */  movswl  %ax,%ebp\n  /* 3d3 */  jmp     .Lf97\n  /* 3d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3e0:\n  /* 3e0 */  movswl  0x22(%edi),%eax\n  /* 3e4 */  mov     %eax,0x50(%esp)\n  /* 3e8 */  mov     %eax,%edx\n  /* 3ea */  imul    $0x3ac,%eax,%eax\n  /* 3f0 */  movl    $0x309,ps+0x27c(%eax)\n  /* 3fa */  mov     ps+0x214(%eax),%ecx\n  /* 400 */  mov     ps+0x21c(%eax),%ebp\n  /* 406 */  mov     %ecx,0x54(%esp)\n  /* 40a */  mov     ps+0x218(%eax),%ecx\n  /* 410 */  mov     %ecx,0x58(%esp)\n  /* 414 */  mov     ps+0x244(%eax),%ecx\n  /* 41a */  add     %ebp,%ecx\n  /* 41c */  cmp     $0x9d9,%esi\n  /* 422 */  lea     0x400(%ecx),%ebp\n  /* 428 */  mov     %ebp,0x4c(%esp)\n  /* 42c */  movswl  ps+0x28c(%eax),%ebp\n  /* 433 */  je      .L1bb8\n  /* 439 */  jle     .Lad\n  /* 43f */  cmp     $0xa03,%esi\n  /* 445 */  je      .L1bf8\n  /* 44b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 450 */  jle     .L1878\n  /* 456 */  cmp     $0xa2d,%esi\n  /* 45c */  je      .Lf0c\n.L462:\n  /* 462 */  cmp     $0xa35,%esi\n  /* 468 */  je      .L476\n  /* 46a */  cmp     $0xa23,%esi\n  /* 470 */  jne     .L10c7\n.L476:\n  /* 476 */  mov     0x5c(%esp),%eax\n  /* 47a */  add     %ebx,%eax\n  /* 47c */  lea     (%ebx,%eax,2),%eax\n  /* 47f */  testb   $0x80,sprite+0x2b(,%eax,4)\n  /* 487 */  jne     .L49b\n.L489:\n  /* 489 */  mov     0x5c(%esp),%eax\n  /* 48d */  mov     $0xa0,%dl\n  /* 48f */  add     %ebx,%eax\n  /* 491 */  lea     (%ebx,%eax,2),%eax\n  /* 494 */  mov     %dl,sprite+0x10(,%eax,4)\n.L49b:\n  /* 49b */  mov     0x50(%esp),%eax\n  /* 49f */  test    %eax,%eax\n  /* 4a1 */  js      .L19b2\n  /* 4a7 */  mov     %edi,(%esp)\n  /* 4aa */  mov     $0x30,%ecx\n  /* 4af */  mov     %ecx,0x4(%esp)\n  /* 4b3 */  call    aim\n  /* 4b8 */  movswl  %ax,%edi\n  /* 4bb */  test    %edi,%edi\n  /* 4bd */  js      .L16e8\n  /* 4c3 */  lea     0x0(,%edi,4),%ecx\n  /* 4ca */  lea     (%ecx,%edi,1),%eax\n  /* 4cd */  lea     (%edi,%eax,2),%eax\n  /* 4d0 */  movswl  sprite+0xe(,%eax,4),%edx\n  /* 4d8 */  movzbl  sprite+0x14(,%eax,4),%eax\n  /* 4e0 */  movswl  tilesizy(%edx,%edx,1),%ebp\n  /* 4e8 */  imul    %ebp,%eax\n  /* 4eb */  add     %eax,%eax\n  /* 4ed */  cmp     $0x938,%edx\n  /* 4f3 */  je      .L505\n  /* 4f5 */  sub     $0x942,%edx\n  /* 4fb */  cmp     $0x7,%dx\n  /* 4ff */  ja      .L2278\n.L505:\n  /* 505 */  sub     $0x300,%eax\n.L50a:\n  /* 50a */  add     %edi,%ecx\n  /* 50c */  lea     (%edi,%ecx,2),%edi\n  /* 50f */  mov     0x4c(%esp),%ecx\n  /* 513 */  shl     $0x2,%edi\n  /* 516 */  mov     sprite+0x8(%edi),%edx\n  /* 51c */  lea     sprite(%edi),%ebp\n  /* 522 */  mov     %ebp,0x4(%esp)\n  /* 526 */  sub     %ecx,%edx\n  /* 528 */  sub     %eax,%edx\n  /* 52a */  imul    $0x3ac,0x50(%esp),%eax\n  /* 532 */  shl     $0x8,%edx\n  /* 535 */  mov     %edx,0x64(%esp)\n  /* 539 */  movswl  ps+0x2e6(%eax),%eax\n  /* 540 */  lea     (%eax,%eax,4),%edx\n  /* 543 */  lea     (%eax,%edx,2),%eax\n  /* 546 */  lea     sprite(,%eax,4),%eax\n  /* 54d */  mov     %eax,(%esp)\n  /* 550 */  call    ldist\n  /* 555 */  mov     0x58(%esp),%ebp\n  /* 559 */  mov     %eax,%ecx\n  /* 55b */  mov     0x64(%esp),%eax\n  /* 55f */  cltd\n  /* 560 */  idiv    %ecx\n  /* 562 */  mov     0x54(%esp),%edx\n  /* 566 */  mov     %eax,0x64(%esp)\n  /* 56a */  mov     sprite+0x4(%edi),%eax\n  /* 570 */  sub     %ebp,%eax\n  /* 572 */  mov     %eax,0x4(%esp)\n  /* 576 */  mov     sprite(%edi),%eax\n  /* 57c */  sub     %edx,%eax\n  /* 57e */  mov     %eax,(%esp)\n  /* 581 */  call    getangle\n  /* 586 */  cmp     $0xa23,%esi\n  /* 58c */  mov     %eax,%edi\n  /* 58e */  jne     .L2288\n  /* 594 */  movswl  %ax,%ebp\n  /* 597 */  mov     0x64(%esp),%eax\n  /* 59b */  shl     $0x6,%eax\n.L59e:\n  /* 59e */  mov     0x4c(%esp),%edi\n  /* 5a2 */  sub     $0x200,%edi\n  /* 5a8 */  mov     %edi,0x4c(%esp)\n.L5ac:\n  /* 5ac */  mov     0x5c(%esp),%edx\n  /* 5b0 */  add     %ebx,%edx\n  /* 5b2 */  lea     (%ebx,%edx,2),%edx\n  /* 5b5 */  lea     sprite(,%edx,4),%edi\n  /* 5bc */  mov     0xc(%edi),%edx\n  /* 5bf */  and     $0xfffffefe,%edx\n  /* 5c5 */  mov     %dx,0xc(%edi)\n  /* 5c9 */  mov     $0x1000040,%edx\n  /* 5ce */  mov     %edx,0x34(%esp)\n  /* 5d2 */  lea     0x88(%esp),%edx\n  /* 5d9 */  mov     %edx,0x30(%esp)\n  /* 5dd */  lea     0x84(%esp),%edx\n  /* 5e4 */  mov     %edx,0x2c(%esp)\n  /* 5e8 */  lea     0x80(%esp),%edx\n  /* 5ef */  mov     %edx,0x28(%esp)\n  /* 5f3 */  lea     0x7c(%esp),%edx\n  /* 5f7 */  mov     %edx,0x24(%esp)\n  /* 5fb */  lea     0x7e(%esp),%edx\n  /* 5ff */  mov     %edx,0x20(%esp)\n  /* 603 */  lea     0x7a(%esp),%edx\n  /* 607 */  mov     %eax,0x18(%esp)\n  /* 60b */  mov     %ebp,%eax\n  /* 60d */  mov     %edx,0x1c(%esp)\n  /* 611 */  and     $0x7ff,%eax\n  /* 616 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 61e */  mov     %eax,0x14(%esp)\n  /* 622 */  lea     0x200(%ebp),%eax\n  /* 628 */  and     $0x7ff,%eax\n  /* 62d */  movswl  sintable(%eax,%eax,1),%eax\n  /* 635 */  mov     %eax,0x10(%esp)\n  /* 639 */  mov     0x60(%esp),%eax\n  /* 63d */  mov     %eax,0xc(%esp)\n  /* 641 */  mov     0x4c(%esp),%eax\n  /* 645 */  mov     %eax,0x8(%esp)\n  /* 649 */  mov     0x58(%esp),%eax\n  /* 64d */  mov     %eax,0x4(%esp)\n  /* 651 */  mov     0x54(%esp),%eax\n  /* 655 */  mov     %eax,(%esp)\n  /* 658 */  call    hitscan\n  /* 65d */  mov     0xc(%edi),%eax\n  /* 660 */  or      $0x101,%eax\n  /* 665 */  testb   $0x80,0x7b(%esp)\n  /* 66a */  mov     %ax,0xc(%edi)\n  /* 66e */  jne     .L10c7\n  /* 674 */  call    krand\n  /* 679 */  test    $0xf,%al\n  /* 67b */  movswl  0x7a(%esp),%eax\n  /* 680 */  jne     .L694\n  /* 682 */  lea     (%eax,%eax,4),%edx\n  /* 685 */  cmpw    $0x2,sector+0x22(,%edx,8)\n  /* 68e */  je      .L27ba\n.L694:\n  /* 694 */  cmpl    $0x0,0x50(%esp)\n  /* 699 */  mov     %ebx,0x2c(%esp)\n  /* 69d */  mov     $0x0,%ebx\n  /* 6a2 */  mov     0x88(%esp),%edi\n  /* 6a9 */  mov     %ebx,0x28(%esp)\n  /* 6ad */  mov     $0x0,%ebx\n  /* 6b2 */  mov     0x84(%esp),%ecx\n  /* 6b9 */  movl    $0x4,0x30(%esp)\n  /* 6c1 */  mov     0x80(%esp),%edx\n  /* 6c8 */  mov     %ebx,0x24(%esp)\n  /* 6cc */  mov     %ebp,0x20(%esp)\n  /* 6d0 */  js      .L2050\n  /* 6d6 */  mov     %ecx,0x8(%esp)\n  /* 6da */  mov     $0xa,%ebx\n  /* 6df */  mov     $0xa,%ebp\n  /* 6e4 */  mov     %ebx,0x1c(%esp)\n  /* 6e8 */  mov     $0xfffffff1,%ebx\n  /* 6ed */  mov     %ebp,0x18(%esp)\n  /* 6f1 */  mov     $0xa23,%ebp\n  /* 6f6 */  mov     %edx,0x4(%esp)\n  /* 6fa */  mov     %ebx,0x14(%esp)\n  /* 6fe */  mov     %ebp,0x10(%esp)\n  /* 702 */  mov     %edi,0xc(%esp)\n  /* 706 */  mov     %eax,(%esp)\n  /* 709 */  call    EGS\n  /* 70e */  movswl  %ax,%ebx\n  /* 711 */  lea     0x0(,%ebx,4),%edi\n  /* 718 */  lea     (%edi,%ebx,1),%eax\n  /* 71b */  lea     (%ebx,%eax,2),%eax\n  /* 71e */  lea     sprite(,%eax,4),%ebp\n  /* 725 */  mov     actorscrptr(,%esi,4),%eax\n  /* 72c */  mov     (%eax),%eax\n  /* 72e */  mov     %ax,0x2a(%ebp)\n  /* 732 */  call    krand\n  /* 737 */  mov     %eax,%ecx\n  /* 739 */  mov     $0x2aaaaaab,%eax\n  /* 73e */  imul    %ecx\n  /* 740 */  mov     %ecx,%eax\n  /* 742 */  sar     $0x1f,%eax\n  /* 745 */  sub     %eax,%edx\n  /* 747 */  lea     (%edx,%edx,2),%eax\n  /* 74a */  add     %eax,%eax\n  /* 74c */  sub     %eax,%ecx\n  /* 74e */  add     %cx,0x2a(%ebp)\n  /* 752 */  cmpw    $0xffff,0x7e(%esp)\n  /* 758 */  je      .L23b8\n.L75e:\n  /* 75e */  movswl  0x7c(%esp),%eax\n  /* 763 */  test    %eax,%eax\n  /* 765 */  jns     .L23ce\n  /* 76b */  testb   $0x80,0x7f(%esp)\n  /* 770 */  jne     .L920\n  /* 776 */  mov     %ebx,(%esp)\n  /* 779 */  mov     $0x919,%eax\n  /* 77e */  mov     %eax,0x4(%esp)\n  /* 782 */  call    spawn\n  /* 787 */  movswl  0x7e(%esp),%eax\n  /* 78c */  shl     $0x5,%eax\n  /* 78f */  movswl  wall+0x10(%eax),%eax\n  /* 796 */  mov     %eax,(%esp)\n  /* 799 */  call    isadoorwall\n  /* 79e */  dec     %al\n  /* 7a0 */  movswl  0x7e(%esp),%eax\n  /* 7a5 */  je      .L8a7\n  /* 7ab */  mov     %eax,%edx\n  /* 7ad */  mov     %eax,%esi\n  /* 7af */  shl     $0x5,%edx\n  /* 7b2 */  movzwl  wall+0x10(%edx),%ecx\n  /* 7b9 */  lea     wall(%edx),%edi\n  /* 7bf */  lea     -0xa2(%ecx),%edx\n  /* 7c5 */  cmp     $0x3,%dx\n  /* 7c9 */  lea     -0xa8(%ecx),%edx\n  /* 7cf */  setbe   0x4c(%esp)\n  /* 7d4 */  cmp     $0x1,%dx\n  /* 7d8 */  setbe   %dl\n  /* 7db */  or      0x4c(%esp),%dl\n  /* 7df */  jne     .L2941\n  /* 7e5 */  sub     $0x457,%ecx\n  /* 7eb */  cmp     $0x1,%cx\n  /* 7ef */  jbe     .L2941\n  /* 7f5 */  cmpw    $0x0,0x1c(%edi)\n  /* 7fa */  jne     .L8a7\n  /* 800 */  movswl  0xa(%edi),%edx\n  /* 804 */  test    %edx,%edx\n  /* 806 */  js      .L819\n  /* 808 */  shl     $0x5,%edx\n  /* 80b */  cmpw    $0x0,wall+0x1c(%edx)\n  /* 813 */  jne     .L8a7\n.L819:\n  /* 819 */  movswl  0x7a(%esp),%edx\n  /* 81e */  test    %edx,%edx\n  /* 820 */  js      .L8a7\n  /* 826 */  imul    $0x28,%edx,%edx\n  /* 829 */  cmpw    $0x0,sector+0x22(%edx)\n  /* 831 */  jne     .L8a7\n  /* 833 */  mov     %eax,%ecx\n  /* 835 */  shl     $0x5,%ecx\n  /* 838 */  cmpw    $0xe6,wall+0x12(%ecx)\n  /* 841 */  lea     wall(%ecx),%edx\n  /* 847 */  je      .L8a7\n  /* 849 */  movswl  0xc(%edx),%edx\n  /* 84d */  movswl  wall+0xe(%ecx),%ecx\n  /* 854 */  test    %edx,%edx\n  /* 856 */  js      .L29bb\n  /* 85c */  imul    $0x28,%edx,%edi\n  /* 85f */  cmpw    $0x0,sector+0x22(%edi)\n  /* 867 */  jne     .L2a2f\n  /* 86d */  test    $0x10,%cl\n  /* 870 */  jne     .L8a7\n  /* 872 */  movswl  headspritesect(%edx,%edx,1),%edx\n  /* 87a */  jmp     .L888\n  /* 87c */  lea     0x0(%esi,%eiz,1),%esi\n.L880:\n  /* 880 */  movswl  nextspritesect(%edx,%edx,1),%edx\n.L888:\n  /* 888 */  test    %edx,%edx\n  /* 88a */  js      .L29cb\n  /* 890 */  imul    $0x2c,%edx,%ecx\n  /* 893 */  cmpw    $0x3,sprite+0x1a(%ecx)\n  /* 89b */  jne     .L880\n  /* 89d */  cmpw    $0xd,sprite+0x26(%ecx)\n  /* 8a5 */  jne     .L880\n.L8a7:\n  /* 8a7 */  mov     %eax,%edx\n  /* 8a9 */  mov     %eax,%esi\n  /* 8ab */  shl     $0x5,%edx\n  /* 8ae */  testb   $0x2,wall+0xe(%edx)\n  /* 8b5 */  je      .L8db\n  /* 8b7 */  movswl  wall+0xc(%edx),%edx\n  /* 8be */  test    %edx,%edx\n  /* 8c0 */  js      .L8db\n.L8c2:\n  /* 8c2 */  mov     0x88(%esp),%esi\n  /* 8c9 */  lea     (%edx,%edx,4),%edx\n  /* 8cc */  cmp     %esi,sector+0x8(,%edx,8)\n  /* 8d3 */  jle     .L29a7\n  /* 8d9 */  mov     %eax,%esi\n.L8db:\n  /* 8db */  mov     %esi,0x4(%esp)\n  /* 8df */  mov     0x88(%esp),%eax\n  /* 8e6 */  mov     $0xa23,%edi\n  /* 8eb */  mov     %edi,0x14(%esp)\n  /* 8ef */  mov     %ebx,(%esp)\n  /* 8f2 */  mov     %eax,0x10(%esp)\n  /* 8f6 */  mov     0x84(%esp),%eax\n  /* 8fd */  mov     %eax,0xc(%esp)\n  /* 901 */  mov     0x80(%esp),%eax\n  /* 908 */  mov     %eax,0x8(%esp)\n  /* 90c */  call    checkhitwall\n  /* 911 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 918 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L920:\n  /* 920 */  call    krand\n  /* 925 */  test    $0xfc,%al\n  /* 927 */  jne     .L10c7\n  /* 92d */  mov     %ebx,0x4(%esp)\n  /* 931 */  mov     0x88(%esp),%eax\n  /* 938 */  movl    $0x1,(%esp)\n  /* 93f */  mov     %eax,0x10(%esp)\n  /* 943 */  mov     0x84(%esp),%eax\n  /* 94a */  mov     %eax,0xc(%esp)\n  /* 94e */  mov     0x80(%esp),%eax\n  /* 955 */  mov     %eax,0x8(%esp)\n  /* 959 */  call    xyzsound\n  /* 95e */  jmp     .L10c7\n  /* 963 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L968:\n  /* 968 */  cmp     $0x8fb,%esi\n  /* 96e */  jle     .L10d8\n  /* 974 */  cmp     $0x990,%esi\n  /* 97a */  jne     .L10c7\n  /* 980 */  mov     0x50(%esp),%eax\n  /* 984 */  test    %eax,%eax\n  /* 986 */  js      .L1b00\n  /* 98c */  mov     %edi,(%esp)\n  /* 98f */  mov     $0x30,%esi\n  /* 994 */  mov     %esi,0x4(%esp)\n  /* 998 */  call    aim\n  /* 99d */  cwtl\n  /* 99e */  test    %eax,%eax\n  /* 9a0 */  js      .L1830\n  /* 9a6 */  lea     0x0(,%eax,4),%esi\n  /* 9ad */  lea     (%esi,%eax,1),%edx\n  /* 9b0 */  lea     (%eax,%edx,2),%edx\n  /* 9b3 */  movswl  sprite+0xe(,%edx,4),%ecx\n  /* 9bb */  movzbl  sprite+0x14(,%edx,4),%edx\n  /* 9c3 */  movswl  tilesizy(%ecx,%ecx,1),%edi\n  /* 9cb */  imul    %edi,%edx\n  /* 9ce */  add     %edx,%edx\n  /* 9d0 */  cmp     $0x938,%ecx\n  /* 9d6 */  je      .L9e8\n  /* 9d8 */  sub     $0x942,%ecx\n  /* 9de */  cmp     $0x7,%cx\n  /* 9e2 */  ja      .L20fa\n.L9e8:\n  /* 9e8 */  sub     $0x300,%edx\n.L9ee:\n  /* 9ee */  add     %eax,%esi\n  /* 9f0 */  lea     (%eax,%esi,2),%edi\n  /* 9f3 */  mov     0x4c(%esp),%eax\n  /* 9f7 */  shl     $0x2,%edi\n  /* 9fa */  mov     sprite+0x8(%edi),%esi\n  /* a00 */  lea     sprite(%edi),%ebp\n  /* a06 */  mov     %ebp,0x4(%esp)\n  /* a0a */  sub     %eax,%esi\n  /* a0c */  imul    $0x3ac,0x50(%esp),%eax\n  /* a14 */  sub     %edx,%esi\n  /* a16 */  shl     $0x8,%esi\n  /* a19 */  movswl  ps+0x2e6(%eax),%eax\n  /* a20 */  lea     (%eax,%eax,4),%edx\n  /* a23 */  lea     (%eax,%edx,2),%eax\n  /* a26 */  lea     sprite(,%eax,4),%eax\n  /* a2d */  mov     %eax,(%esp)\n  /* a30 */  call    ldist\n  /* a35 */  mov     %eax,%ecx\n  /* a37 */  mov     %esi,%eax\n  /* a39 */  cltd\n  /* a3a */  idiv    %ecx\n  /* a3c */  mov     0x58(%esp),%edx\n  /* a40 */  mov     0x54(%esp),%ecx\n  /* a44 */  mov     %eax,%esi\n  /* a46 */  mov     sprite+0x4(%edi),%eax\n  /* a4c */  sub     %edx,%eax\n  /* a4e */  mov     %eax,0x4(%esp)\n  /* a52 */  mov     sprite(%edi),%eax\n  /* a58 */  sub     %ecx,%eax\n  /* a5a */  mov     %eax,(%esp)\n  /* a5d */  call    getangle\n  /* a62 */  movswl  %ax,%edi\n.La65:\n  /* a65 */  mov     0x4c(%esp),%ecx\n  /* a69 */  sub     $0x200,%ecx\n.La6f:\n  /* a6f */  mov     0x5c(%esp),%eax\n  /* a73 */  add     %ebx,%eax\n  /* a75 */  lea     (%ebx,%eax,2),%eax\n  /* a78 */  lea     sprite(,%eax,4),%ebp\n  /* a7f */  mov     0xc(%ebp),%eax\n  /* a82 */  and     $0xfffffefe,%eax\n  /* a87 */  mov     %ax,0xc(%ebp)\n  /* a8b */  mov     $0x1000040,%eax\n  /* a90 */  mov     %eax,0x34(%esp)\n  /* a94 */  lea     0x88(%esp),%eax\n  /* a9b */  mov     %eax,0x30(%esp)\n  /* a9f */  lea     0x84(%esp),%eax\n  /* aa6 */  mov     %eax,0x2c(%esp)\n  /* aaa */  lea     0x80(%esp),%eax\n  /* ab1 */  mov     %eax,0x28(%esp)\n  /* ab5 */  lea     0x7c(%esp),%eax\n  /* ab9 */  mov     %eax,0x24(%esp)\n  /* abd */  lea     0x7e(%esp),%eax\n  /* ac1 */  mov     %eax,0x20(%esp)\n  /* ac5 */  lea     0x7a(%esp),%eax\n  /* ac9 */  mov     %eax,0x1c(%esp)\n  /* acd */  mov     %esi,%eax\n  /* acf */  shl     $0x6,%eax\n  /* ad2 */  mov     %eax,0x18(%esp)\n  /* ad6 */  mov     %edi,%eax\n  /* ad8 */  and     $0x7ff,%eax\n  /* add */  movswl  sintable(%eax,%eax,1),%eax\n  /* ae5 */  mov     %eax,0x14(%esp)\n  /* ae9 */  lea     0x200(%edi),%eax\n  /* aef */  and     $0x7ff,%eax\n  /* af4 */  movswl  sintable(%eax,%eax,1),%eax\n  /* afc */  mov     %ecx,0x8(%esp)\n  /* b00 */  mov     0x58(%esp),%ecx\n  /* b04 */  mov     %eax,0x10(%esp)\n  /* b08 */  mov     0x60(%esp),%eax\n  /* b0c */  mov     %ecx,0x4(%esp)\n  /* b10 */  mov     0x54(%esp),%ecx\n  /* b14 */  mov     %eax,0xc(%esp)\n  /* b18 */  mov     %ecx,(%esp)\n  /* b1b */  call    hitscan\n  /* b20 */  mov     0xc(%ebp),%eax\n  /* b23 */  mov     $0x1c,%edx\n  /* b28 */  mov     $0xfffffff0,%ecx\n  /* b2d */  or      $0x101,%eax\n  /* b32 */  mov     %ax,0xc(%ebp)\n  /* b36 */  mov     $0x1,%eax\n  /* b3b */  mov     %eax,0x30(%esp)\n  /* b3f */  xor     %eax,%eax\n  /* b41 */  mov     %eax,0x28(%esp)\n  /* b45 */  xor     %eax,%eax\n  /* b47 */  mov     %eax,0x24(%esp)\n  /* b4b */  mov     $0x1c,%eax\n  /* b50 */  mov     %eax,0x1c(%esp)\n  /* b54 */  mov     0x88(%esp),%eax\n  /* b5b */  mov     %ebx,0x2c(%esp)\n  /* b5f */  mov     $0x990,%ebx\n  /* b64 */  mov     %edx,0x18(%esp)\n  /* b68 */  mov     %ecx,0x14(%esp)\n  /* b6c */  mov     %eax,0xc(%esp)\n  /* b70 */  mov     0x84(%esp),%eax\n  /* b77 */  mov     %ebx,0x10(%esp)\n  /* b7b */  mov     $0x101,%ebx\n  /* b80 */  mov     %edi,0x20(%esp)\n  /* b84 */  mov     %eax,0x8(%esp)\n  /* b88 */  mov     0x80(%esp),%eax\n  /* b8f */  mov     %eax,0x4(%esp)\n  /* b93 */  mov     0x60(%esp),%eax\n  /* b97 */  mov     %eax,(%esp)\n  /* b9a */  call    EGS\n  /* b9f */  mov     $0x2,%cl\n  /* ba1 */  cwtl\n  /* ba2 */  lea     (%eax,%eax,4),%edx\n  /* ba5 */  lea     (%eax,%edx,2),%edx\n  /* ba8 */  mov     %cl,sprite+0x11(,%edx,4)\n  /* baf */  mov     sprite+0xc(,%edx,4),%ecx\n  /* bb6 */  mov     %bx,sprite+0x14(,%edx,4)\n  /* bbe */  or      $0x82,%ecx\n  /* bc4 */  mov     %cx,sprite+0xc(,%edx,4)\n  /* bcc */  movswl  0x7e(%esp),%edx\n  /* bd1 */  movswl  0x7c(%esp),%ecx\n  /* bd6 */  cmp     $0xffffffff,%edx\n  /* bd9 */  je      .L1b90\n  /* bdf */  test    %ecx,%ecx\n  /* be1 */  jns     .L1ba1\n  /* be7 */  test    %edx,%edx\n  /* be9 */  js      .L10c7\n  /* bef */  mov     %edx,%ecx\n  /* bf1 */  shl     $0x5,%ecx\n  /* bf4 */  movswl  wall+0x10(%ecx),%ecx\n  /* bfb */  cmp     $0x82,%ecx\n  /* c01 */  je      .L10c7\n  /* c07 */  cmp     $0xaa,%ecx\n  /* c0d */  je      .L10c7\n  /* c13 */  mov     %edx,0x4(%esp)\n  /* c17 */  mov     $0x990,%ecx\n  /* c1c */  mov     %ecx,0x14(%esp)\n  /* c20 */  mov     0x88(%esp),%ecx\n  /* c27 */  mov     %eax,(%esp)\n  /* c2a */  mov     %ecx,0x10(%esp)\n  /* c2e */  mov     0x84(%esp),%ecx\n  /* c35 */  mov     %ecx,0xc(%esp)\n  /* c39 */  mov     0x80(%esp),%ecx\n  /* c40 */  mov     %ecx,0x8(%esp)\n  /* c44 */  call    checkhitwall\n  /* c49 */  jmp     .L10c7\n  /* c4e */  xchg    %ax,%ax\n.Lc50:\n  /* c50 */  cmp     $0xa03,%esi\n  /* c56 */  je      .L12b8\n  /* c5c */  lea     0x0(%esi,%eiz,1),%esi\n  /* c60 */  jle     .L1510\n  /* c66 */  cmp     $0xa2d,%esi\n  /* c6c */  jne     .L462\n  /* c72 */  testb   $0x80,0x2b(%edi)\n  /* c76 */  je      .Lf1f\n  /* c7c */  jmp     .L2b0\n  /* c81 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc88:\n  /* c88 */  mov     $0xffffffff,%eax\n  /* c8d */  cmp     $0x9d9,%esi\n  /* c93 */  mov     %eax,0x50(%esp)\n  /* c97 */  jne     .La7\n.Lc9d:\n  /* c9d */  mov     %edi,(%esp)\n  /* ca0 */  lea     0x8c(%esp),%eax\n  /* ca7 */  mov     %eax,0x4(%esp)\n  /* cab */  call    findplayer\n  /* cb0 */  mov     0x8c(%esp),%esi\n  /* cb7 */  mov     0x54(%esp),%ebp\n  /* cbb */  inc     %esi\n  /* cbc */  cwtl\n  /* cbd */  imul    $0x3ac,%eax,%eax\n  /* cc3 */  movswl  ps+0x2e6(%eax),%eax\n  /* cca */  lea     (%eax,%eax,4),%edx\n  /* ccd */  lea     (%eax,%edx,2),%ecx\n  /* cd0 */  mov     0x4c(%esp),%edx\n  /* cd4 */  shl     $0x2,%ecx\n  /* cd7 */  mov     sprite+0x8(%ecx),%eax\n  /* cdd */  sub     %edx,%eax\n  /* cdf */  shl     $0x8,%eax\n  /* ce2 */  cltd\n  /* ce3 */  idiv    %esi\n  /* ce5 */  mov     0x58(%esp),%esi\n  /* ce9 */  mov     %eax,%edi\n  /* ceb */  mov     sprite+0x4(%ecx),%eax\n  /* cf1 */  sub     %esi,%eax\n  /* cf3 */  mov     %eax,0x4(%esp)\n  /* cf7 */  mov     sprite(%ecx),%eax\n  /* cfd */  sub     %ebp,%eax\n  /* cff */  mov     %eax,(%esp)\n  /* d02 */  call    getangle\n  /* d07 */  movswl  %ax,%ebp\n.Ld0a:\n  /* d0a */  mov     $0x1000040,%eax\n  /* d0f */  mov     %eax,0x34(%esp)\n  /* d13 */  lea     0x88(%esp),%eax\n  /* d1a */  mov     %eax,0x30(%esp)\n  /* d1e */  lea     0x84(%esp),%eax\n  /* d25 */  mov     %eax,0x2c(%esp)\n  /* d29 */  lea     0x80(%esp),%eax\n  /* d30 */  mov     %eax,0x28(%esp)\n  /* d34 */  lea     0x7c(%esp),%eax\n  /* d38 */  mov     %eax,0x24(%esp)\n  /* d3c */  lea     0x7e(%esp),%eax\n  /* d40 */  mov     %eax,0x20(%esp)\n  /* d44 */  lea     0x7a(%esp),%eax\n  /* d48 */  mov     %eax,0x1c(%esp)\n  /* d4c */  mov     %edi,%eax\n  /* d4e */  shl     $0x6,%eax\n  /* d51 */  mov     %eax,0x18(%esp)\n  /* d55 */  mov     %ebp,%eax\n  /* d57 */  and     $0x7ff,%eax\n  /* d5c */  movswl  sintable(%eax,%eax,1),%eax\n  /* d64 */  mov     %eax,0x14(%esp)\n  /* d68 */  lea     0x200(%ebp),%eax\n  /* d6e */  and     $0x7ff,%eax\n  /* d73 */  movswl  sintable(%eax,%eax,1),%eax\n  /* d7b */  mov     %eax,0x10(%esp)\n  /* d7f */  mov     0x60(%esp),%eax\n  /* d83 */  mov     %eax,0xc(%esp)\n  /* d87 */  mov     0x4c(%esp),%eax\n  /* d8b */  mov     %eax,0x8(%esp)\n  /* d8f */  mov     0x58(%esp),%eax\n  /* d93 */  mov     %eax,0x4(%esp)\n  /* d97 */  mov     0x54(%esp),%eax\n  /* d9b */  mov     %eax,(%esp)\n  /* d9e */  call    hitscan\n  /* da3 */  movswl  0x7a(%esp),%ecx\n  /* da8 */  test    %ecx,%ecx\n  /* daa */  js      .L10c7\n  /* db0 */  mov     0x84(%esp),%eax\n  /* db7 */  mov     0x58(%esp),%esi\n  /* dbb */  mov     0x80(%esp),%edx\n  /* dc2 */  mov     %eax,0x4c(%esp)\n  /* dc6 */  sub     %eax,%esi\n  /* dc8 */  mov     %esi,%eax\n  /* dca */  neg     %eax\n  /* dcc */  cmovns  %eax,%esi\n  /* dcf */  mov     %esi,0x58(%esp)\n  /* dd3 */  mov     0x54(%esp),%esi\n  /* dd7 */  sub     %edx,%esi\n  /* dd9 */  mov     %esi,%eax\n  /* ddb */  neg     %eax\n  /* ddd */  cmovns  %eax,%esi\n  /* de0 */  mov     0x58(%esp),%eax\n  /* de4 */  add     %esi,%eax\n  /* de6 */  cmp     $0x3ff,%eax\n  /* deb */  jg      .L10c7\n  /* df1 */  movzwl  0x7e(%esp),%eax\n  /* df6 */  mov     0x7c(%esp),%esi\n  /* dfa */  and     %esi,%eax\n  /* dfc */  test    $0x80,%ah\n  /* dff */  jne     .L281f\n  /* e05 */  mov     %ebx,0x2c(%esp)\n  /* e09 */  mov     $0x4,%eax\n  /* e0e */  mov     $0xfffffff1,%ebx\n  /* e13 */  mov     %eax,0x30(%esp)\n  /* e17 */  xor     %eax,%eax\n  /* e19 */  mov     $0x9d9,%esi\n  /* e1e */  mov     %eax,0x28(%esp)\n  /* e22 */  mov     $0x20,%eax\n  /* e27 */  mov     %eax,0x24(%esp)\n  /* e2b */  xor     %eax,%eax\n  /* e2d */  mov     %eax,0x1c(%esp)\n  /* e31 */  xor     %eax,%eax\n  /* e33 */  mov     %eax,0x18(%esp)\n  /* e37 */  mov     0x88(%esp),%eax\n  /* e3e */  mov     %edx,0x4(%esp)\n  /* e42 */  mov     %ebx,0x14(%esp)\n  /* e46 */  mov     %esi,0x10(%esp)\n  /* e4a */  mov     %eax,0xc(%esp)\n  /* e4e */  mov     0x4c(%esp),%eax\n  /* e52 */  mov     %ecx,(%esp)\n  /* e55 */  mov     %ebp,0x20(%esp)\n  /* e59 */  mov     %eax,0x8(%esp)\n  /* e5d */  call    EGS\n  /* e62 */  movswl  %ax,%ebx\n  /* e65 */  call    krand\n  /* e6a */  mov     0x50(%esp),%edi\n  /* e6e */  lea     (%ebx,%ebx,4),%edx\n  /* e71 */  lea     (%ebx,%edx,2),%edx\n  /* e74 */  lea     sprite(,%edx,4),%esi\n  /* e7b */  and     $0x7,%eax\n  /* e7e */  add     %ax,0x2a(%esi)\n  /* e82 */  test    %edi,%edi\n  /* e84 */  jns     .L275f\n.Le8a:\n  /* e8a */  movswl  0x7c(%esp),%eax\n  /* e8f */  test    %eax,%eax\n  /* e91 */  js      .L24e0\n  /* e97 */  lea     (%eax,%eax,4),%edx\n  /* e9a */  lea     (%eax,%edx,2),%edx\n  /* e9d */  movswl  sprite+0xe(,%edx,4),%edx\n  /* ea5 */  cmp     $0x82,%edx\n  /* eab */  je      .L24e0\n  /* eb1 */  cmp     $0xaa,%edx\n  /* eb7 */  je      .L24e0\n  /* ebd */  mov     %ebx,0x4(%esp)\n  /* ec1 */  mov     %eax,(%esp)\n  /* ec4 */  call    checkhitsprite\n  /* ec9 */  mov     0x50(%esp),%ebx\n  /* ecd */  test    %ebx,%ebx\n  /* ecf */  js      .L10c7\n  /* ed5 */  mov     %ebx,(%esp)\n  /* ed8 */  movswl  0x7c(%esp),%eax\n  /* edd */  mov     $0x1,%edi\n  /* ee2 */  mov     %edi,0x8(%esp)\n  /* ee6 */  mov     %eax,0x4(%esp)\n  /* eea */  call    checkhitswitch\n  /* eef */  jmp     .L10c7\n  /* ef4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lef8:\n  /* ef8 */  addl    $0x300,0x4c(%esp)\n  /* f00 */  cmp     $0x669,%esi\n  /* f06 */  jne     .L10c7\n.Lf0c:\n  /* f0c */  mov     0x5c(%esp),%eax\n  /* f10 */  add     %ebx,%eax\n  /* f12 */  lea     (%ebx,%eax,2),%eax\n  /* f15 */  testb   $0x80,sprite+0x2b(,%eax,4)\n  /* f1d */  jne     .Lf31\n.Lf1f:\n  /* f1f */  mov     0x5c(%esp),%eax\n  /* f23 */  mov     $0xa0,%dl\n  /* f25 */  add     %ebx,%eax\n  /* f27 */  lea     (%ebx,%eax,2),%eax\n  /* f2a */  mov     %dl,sprite+0x10(,%eax,4)\n.Lf31:\n  /* f31 */  mov     0x50(%esp),%eax\n  /* f35 */  test    %eax,%eax\n  /* f37 */  js      .L2b0\n  /* f3d */  mov     %edi,(%esp)\n  /* f40 */  mov     $0x30,%eax\n  /* f45 */  mov     %eax,0x4(%esp)\n  /* f49 */  call    aim\n  /* f4e */  movswl  %ax,%edi\n  /* f51 */  test    %edi,%edi\n  /* f53 */  jns     .L1890\n  /* f59 */  imul    $0x3ac,0x50(%esp),%edx\n  /* f61 */  mov     $0x64,%eax\n  /* f66 */  mov     ps+0x220(%edx),%ecx\n  /* f6c */  movswl  ps+0x2be(%edx),%edx\n  /* f73 */  sub     %ecx,%eax\n  /* f75 */  sub     %edx,%eax\n  /* f77 */  cmp     $0xa2d,%esi\n  /* f7d */  lea     (%eax,%eax,8),%eax\n  /* f80 */  lea     (%eax,%eax,8),%eax\n  /* f83 */  mov     %eax,0x64(%esp)\n  /* f87 */  je      .L2980\n.Lf8d:\n  /* f8d */  mov     $0x284,%ecx\n  /* f92 */  mov     $0xffffffff,%edi\n.Lf97:\n  /* f97 */  mov     %ebx,0x2c(%esp)\n  /* f9b */  mov     $0x4,%eax\n  /* fa0 */  mov     %eax,0x30(%esp)\n  /* fa4 */  mov     0x64(%esp),%eax\n  /* fa8 */  mov     %ecx,0x24(%esp)\n  /* fac */  mov     %ebp,0x20(%esp)\n  /* fb0 */  mov     %esi,0x10(%esp)\n  /* fb4 */  mov     %eax,0x28(%esp)\n  /* fb8 */  mov     $0xe,%eax\n  /* fbd */  mov     %eax,0x1c(%esp)\n  /* fc1 */  mov     $0xe,%eax\n  /* fc6 */  mov     %eax,0x18(%esp)\n  /* fca */  xor     %eax,%eax\n  /* fcc */  mov     %eax,0x14(%esp)\n  /* fd0 */  mov     0x4c(%esp),%eax\n  /* fd4 */  sub     $0x100,%eax\n  /* fd9 */  mov     %eax,0xc(%esp)\n  /* fdd */  lea     0x15c(%ebp),%eax\n  /* fe3 */  and     $0x7ff,%eax\n  /* fe8 */  movswl  sintable(%eax,%eax,1),%ecx\n  /* ff0 */  mov     $0x92492493,%eax\n  /* ff5 */  imul    %ecx\n  /* ff7 */  lea     (%edx,%ecx,1),%eax\n  /* ffa */  mov     0x58(%esp),%edx\n  /* ffe */  sar     $0x1f,%ecx\n  /* 1001 */  sar     $0x8,%eax\n  /* 1004 */  sub     %ecx,%eax\n  /* 1006 */  cwtl\n  /* 1007 */  add     %edx,%eax\n  /* 1009 */  mov     %eax,0x8(%esp)\n  /* 100d */  lea     0x35c(%ebp),%eax\n  /* 1013 */  and     $0x7ff,%eax\n  /* 1018 */  movswl  sintable(%eax,%eax,1),%ecx\n  /* 1020 */  mov     $0x92492493,%eax\n  /* 1025 */  imul    %ecx\n  /* 1027 */  lea     (%edx,%ecx,1),%eax\n  /* 102a */  mov     %ecx,%edx\n  /* 102c */  mov     0x54(%esp),%ecx\n  /* 1030 */  sar     $0x1f,%edx\n  /* 1033 */  sar     $0x8,%eax\n  /* 1036 */  sub     %edx,%eax\n  /* 1038 */  cwtl\n  /* 1039 */  add     %ecx,%eax\n  /* 103b */  mov     %eax,0x4(%esp)\n  /* 103f */  mov     0x60(%esp),%eax\n  /* 1043 */  mov     %eax,(%esp)\n  /* 1046 */  call    EGS\n  /* 104b */  movswl  %ax,%ecx\n  /* 104e */  mov     %ecx,0x4c(%esp)\n  /* 1052 */  call    krand\n  /* 1057 */  mov     0x4c(%esp),%ecx\n  /* 105b */  lea     0x0(,%ecx,4),%edx\n  /* 1062 */  mov     %edx,0x4c(%esp)\n  /* 1066 */  add     %ecx,%edx\n  /* 1068 */  lea     (%ecx,%edx,2),%edx\n  /* 106b */  and     $0x7,%eax\n  /* 106e */  lea     sprite(,%edx,4),%edx\n  /* 1075 */  add     0x2a(%edx),%ax\n  /* 1079 */  cmp     $0x669,%esi\n  /* 107f */  cwtl\n  /* 1080 */  mov     %ax,0x2a(%edx)\n  /* 1084 */  je      .L1640\n  /* 108a */  cmpl    $0xffffffff,0x50(%esp)\n  /* 108f */  mov     %di,0x22(%edx)\n  /* 1093 */  je      .L1968\n  /* 1099 */  imul    $0x3ac,0x50(%esp),%ebx\n  /* 10a1 */  cmpw    $0x7,ps+0x2b8(%ebx)\n  /* 10a9 */  je      .L1ea0\n.L10af:\n  /* 10af */  movw    $0x80,0xc(%edx)\n.L10b5:\n  /* 10b5 */  mov     0x4c(%esp),%eax\n  /* 10b9 */  add     %ecx,%eax\n  /* 10bb */  lea     (%ecx,%eax,2),%eax\n  /* 10be */  mov     $0x4,%cl\n  /* 10c0 */  mov     %cl,sprite+0x12(,%eax,4)\n.L10c7:\n  /* 10c7 */  add     $0x9c,%esp\n  /* 10cd */  pop     %ebx\n  /* 10ce */  pop     %esi\n  /* 10cf */  pop     %edi\n  /* 10d0 */  pop     %ebp\n  /* 10d1 */  ret\n  /* 10d2 */  lea     0x0(%esi),%esi\n.L10d8:\n  /* 10d8 */  cmp     $0x8f7,%esi\n  /* 10de */  jle     .L10c7\n  /* 10e0 */  movzwl  %bp,%edi\n  /* 10e3 */  mov     0x50(%esp),%ebp\n  /* 10e7 */  test    %ebp,%ebp\n  /* 10e9 */  js      .L1a60\n  /* 10ef */  call    krand\n  /* 10f4 */  and     $0x7f,%eax\n  /* 10f7 */  sub     %eax,%edi\n  /* 10f9 */  add     $0x40,%edi\n  /* 10fc */  movzwl  %di,%edi\n.L10ff:\n  /* 10ff */  call    krand\n  /* 1104 */  lea     0x88(%esp),%edx\n  /* 110b */  mov     $0x1000040,%ebp\n  /* 1110 */  mov     %edx,0x30(%esp)\n  /* 1114 */  lea     0x84(%esp),%edx\n  /* 111b */  mov     %edx,0x2c(%esp)\n  /* 111f */  lea     0x80(%esp),%edx\n  /* 1126 */  mov     %edx,0x28(%esp)\n  /* 112a */  lea     0x7c(%esp),%edx\n  /* 112e */  mov     %edx,0x24(%esp)\n  /* 1132 */  lea     0x7e(%esp),%edx\n  /* 1136 */  mov     %edx,0x20(%esp)\n  /* 113a */  lea     0x7a(%esp),%edx\n  /* 113e */  mov     %edx,0x1c(%esp)\n  /* 1142 */  and     $0x7ff,%eax\n  /* 1147 */  mov     %ebp,0x34(%esp)\n  /* 114b */  mov     %eax,%edx\n  /* 114d */  mov     $0x400,%eax\n  /* 1152 */  sub     %edx,%eax\n  /* 1154 */  mov     0x54(%esp),%ebp\n  /* 1158 */  shl     $0x6,%eax\n  /* 115b */  mov     %eax,0x18(%esp)\n  /* 115f */  mov     %edi,%eax\n  /* 1161 */  and     $0x7ff,%eax\n  /* 1166 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 116e */  mov     %eax,0x14(%esp)\n  /* 1172 */  lea     0x200(%edi),%eax\n  /* 1178 */  mov     0x58(%esp),%edi\n  /* 117c */  and     $0x7ff,%eax\n  /* 1181 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 1189 */  mov     %ebp,(%esp)\n  /* 118c */  mov     %edi,0x4(%esp)\n  /* 1190 */  mov     %eax,0x10(%esp)\n  /* 1194 */  mov     0x60(%esp),%eax\n  /* 1198 */  mov     %eax,0xc(%esp)\n  /* 119c */  mov     0x4c(%esp),%eax\n  /* 11a0 */  mov     %eax,0x8(%esp)\n  /* 11a4 */  call    hitscan\n  /* 11a9 */  mov     0x84(%esp),%edx\n  /* 11b0 */  mov     %edi,%eax\n  /* 11b2 */  mov     0x80(%esp),%ecx\n  /* 11b9 */  sub     %edx,%eax\n  /* 11bb */  mov     %eax,0x4(%esp)\n  /* 11bf */  mov     %ebp,%eax\n  /* 11c1 */  sub     %ecx,%eax\n  /* 11c3 */  mov     %eax,(%esp)\n  /* 11c6 */  call    FindDistance2D\n  /* 11cb */  cmp     $0x3ff,%eax\n  /* 11d0 */  jg      .L10c7\n  /* 11d6 */  movswl  0x7e(%esp),%eax\n  /* 11db */  test    %eax,%eax\n  /* 11dd */  js      .L10c7\n  /* 11e3 */  mov     %eax,%edx\n  /* 11e5 */  shl     $0x5,%edx\n  /* 11e8 */  cmpw    $0xe6,wall+0x12(%edx)\n  /* 11f1 */  lea     wall(%edx),%ecx\n  /* 11f7 */  je      .L10c7\n  /* 11fd */  movswl  0xc(%ecx),%edx\n  /* 1201 */  test    %edx,%edx\n  /* 1203 */  js      .L2108\n  /* 1209 */  movswl  0x7a(%esp),%edi\n  /* 120e */  test    %edi,%edi\n  /* 1210 */  js      .L10c7\n  /* 1216 */  lea     (%edx,%edx,4),%ebp\n  /* 1219 */  lea     sector(,%ebp,8),%ebp\n  /* 1220 */  cmpw    $0x0,0x22(%ebp)\n  /* 1225 */  jne     .L10c7\n  /* 122b */  lea     (%edi,%edi,4),%edi\n  /* 122e */  cmpw    $0x0,sector+0x22(,%edi,8)\n  /* 1237 */  jne     .L10c7\n  /* 123d */  mov     sector+0x8(,%edi,8),%edi\n  /* 1244 */  sub     0x8(%ebp),%edi\n  /* 1247 */  cmp     $0x1000,%edi\n  /* 124d */  jle     .L10c7\n  /* 1253 */  testb   $0x10,0xe(%ecx)\n  /* 1257 */  jne     .L10c7\n  /* 125d */  movswl  headspritesect(%edx,%edx,1),%edx\n  /* 1265 */  test    %edx,%edx\n  /* 1267 */  jns     .L1290\n  /* 1269 */  jmp     .L2130\n  /* 126e */  xchg    %ax,%ax\n  /* 1270 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1278 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1280:\n  /* 1280 */  movswl  nextspritesect(%edx,%edx,1),%edx\n  /* 1288 */  test    %edx,%edx\n  /* 128a */  js      .L2130\n.L1290:\n  /* 1290 */  lea     (%edx,%edx,4),%ecx\n  /* 1293 */  lea     (%edx,%ecx,2),%ecx\n  /* 1296 */  cmpw    $0x3,sprite+0x1a(,%ecx,4)\n  /* 129f */  jne     .L1280\n  /* 12a1 */  cmpw    $0xd,sprite+0x26(,%ecx,4)\n  /* 12aa */  jne     .L1280\n  /* 12ac */  jmp     .L10c7\n  /* 12b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L12b8:\n  /* 12b8 */  mov     $0xffffffff,%edx\n  /* 12bd */  xor     %eax,%eax\n.L12bf:\n  /* 12bf */  mov     %eax,0x18(%esp)\n  /* 12c3 */  mov     $0x1000040,%ecx\n  /* 12c8 */  mov     %ebp,%eax\n  /* 12ca */  mov     %ecx,0x34(%esp)\n  /* 12ce */  lea     0x88(%esp),%ecx\n  /* 12d5 */  and     $0x7ff,%eax\n  /* 12da */  mov     %ecx,0x30(%esp)\n  /* 12de */  lea     0x84(%esp),%ecx\n  /* 12e5 */  mov     0x4c(%esp),%esi\n  /* 12e9 */  mov     %ecx,0x2c(%esp)\n  /* 12ed */  lea     0x80(%esp),%ecx\n  /* 12f4 */  mov     %ecx,0x28(%esp)\n  /* 12f8 */  lea     0x7c(%esp),%ecx\n  /* 12fc */  mov     %ecx,0x24(%esp)\n  /* 1300 */  lea     0x7e(%esp),%ecx\n  /* 1304 */  mov     %ecx,0x20(%esp)\n  /* 1308 */  lea     0x7a(%esp),%ecx\n  /* 130c */  mov     %ecx,0x1c(%esp)\n  /* 1310 */  mov     %edx,0x5c(%esp)\n  /* 1314 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 131c */  mov     %eax,0x14(%esp)\n  /* 1320 */  lea     0x200(%ebp),%eax\n  /* 1326 */  and     $0x7ff,%eax\n  /* 132b */  movswl  sintable(%eax,%eax,1),%eax\n  /* 1333 */  mov     %eax,0x10(%esp)\n  /* 1337 */  mov     0x60(%esp),%eax\n  /* 133b */  mov     %eax,0xc(%esp)\n  /* 133f */  imul    $0x3ac,%edx,%eax\n  /* 1345 */  mov     ps+0x244(%eax),%edi\n  /* 134b */  mov     0x54(%esp),%eax\n  /* 134f */  sub     %edi,%esi\n  /* 1351 */  mov     %esi,0x8(%esp)\n  /* 1355 */  mov     0x58(%esp),%esi\n  /* 1359 */  mov     %eax,(%esp)\n  /* 135c */  mov     %esi,0x4(%esp)\n  /* 1360 */  call    hitscan\n  /* 1365 */  testb   $0x80,0x7d(%esp)\n  /* 136a */  je      .L10c7\n  /* 1370 */  movswl  0x7e(%esp),%eax\n  /* 1375 */  test    %eax,%eax\n  /* 1377 */  js      .L10c7\n  /* 137d */  movswl  0x7a(%esp),%edi\n  /* 1382 */  test    %edi,%edi\n  /* 1384 */  js      .L10c7\n  /* 138a */  mov     0x54(%esp),%edx\n  /* 138e */  mov     0x80(%esp),%ecx\n  /* 1395 */  mov     %ecx,0x4c(%esp)\n  /* 1399 */  sub     %edx,%ecx\n  /* 139b */  mov     0x84(%esp),%edx\n  /* 13a2 */  imul    %ecx,%ecx\n  /* 13a5 */  mov     %edx,0x54(%esp)\n  /* 13a9 */  sub     %esi,%edx\n  /* 13ab */  mov     %edx,%esi\n  /* 13ad */  imul    %edx,%esi\n  /* 13b0 */  add     %esi,%ecx\n  /* 13b2 */  cmp     $0x14883,%ecx\n  /* 13b8 */  jg      .L10c7\n  /* 13be */  shl     $0x5,%eax\n  /* 13c1 */  mov     0x5c(%esp),%edx\n  /* 13c5 */  movswl  wall+0xc(%eax),%eax\n  /* 13cc */  test    %eax,%eax\n  /* 13ce */  js      .L13e2\n  /* 13d0 */  lea     (%eax,%eax,4),%eax\n  /* 13d3 */  cmpw    $0x2,sector+0x22(,%eax,8)\n  /* 13dc */  jg      .L10c7\n.L13e2:\n  /* 13e2 */  lea     (%edi,%edi,4),%eax\n  /* 13e5 */  cmpw    $0x2,sector+0x22(,%eax,8)\n  /* 13ee */  jg      .L10c7\n  /* 13f4 */  mov     $0x4,%eax\n  /* 13f9 */  mov     $0x6,%ecx\n  /* 13fe */  mov     %eax,0x18(%esp)\n  /* 1402 */  mov     $0xfffffff0,%eax\n  /* 1407 */  xor     %esi,%esi\n  /* 1409 */  mov     %eax,0x14(%esp)\n  /* 140d */  mov     $0xa06,%eax\n  /* 1412 */  mov     %eax,0x10(%esp)\n  /* 1416 */  mov     0x88(%esp),%eax\n  /* 141d */  mov     %ebx,0x2c(%esp)\n  /* 1421 */  xor     %ebx,%ebx\n  /* 1423 */  mov     %ebp,0x20(%esp)\n  /* 1427 */  mov     $0x5,%ebp\n  /* 142c */  mov     %ecx,0x30(%esp)\n  /* 1430 */  mov     %eax,0xc(%esp)\n  /* 1434 */  mov     0x54(%esp),%eax\n  /* 1438 */  mov     %ebx,0x28(%esp)\n  /* 143c */  mov     %esi,0x24(%esp)\n  /* 1440 */  mov     %ebp,0x1c(%esp)\n  /* 1444 */  mov     %eax,0x8(%esp)\n  /* 1448 */  mov     0x4c(%esp),%eax\n  /* 144c */  mov     %edi,(%esp)\n  /* 144f */  mov     %edx,0x58(%esp)\n  /* 1453 */  mov     %eax,0x4(%esp)\n  /* 1457 */  call    EGS\n  /* 145c */  movswl  %ax,%ebx\n  /* 145f */  lea     (%ebx,%ebx,4),%ecx\n  /* 1462 */  lea     (%ebx,%ecx,2),%ecx\n  /* 1465 */  lea     sprite(,%ecx,4),%esi\n  /* 146c */  mov     %ax,0x28(%esi)\n  /* 1470 */  mov     %ebx,0x4(%esp)\n  /* 1474 */  movl    $0xf,(%esp)\n  /* 147b */  call    spritesound\n  /* 1480 */  mov     $0x10001,%eax\n  /* 1485 */  movw    $0xffec,0x20(%esi)\n  /* 148b */  mov     %eax,0x4(%esp)\n  /* 148f */  mov     %ebx,(%esp)\n  /* 1492 */  call    ssp\n  /* 1497 */  movswl  0x7e(%esp),%eax\n  /* 149c */  movw    $0x10,0xc(%esi)\n  /* 14a2 */  shl     $0x5,%eax\n  /* 14a5 */  movswl  wall+0x8(%eax),%ecx\n  /* 14ac */  mov     wall+0x4(%eax),%edi\n  /* 14b2 */  shl     $0x5,%ecx\n  /* 14b5 */  mov     wall+0x4(%ecx),%edx\n  /* 14bb */  sub     %edx,%edi\n  /* 14bd */  mov     %edi,0x4(%esp)\n  /* 14c1 */  mov     wall(%ecx),%edi\n  /* 14c7 */  mov     wall(%eax),%eax\n  /* 14cd */  sub     %edi,%eax\n  /* 14cf */  mov     %eax,(%esp)\n  /* 14d2 */  call    getangle\n  /* 14d7 */  mov     0x50(%esp),%ebp\n  /* 14db */  lea     (%ebx,%ebx,8),%ecx\n  /* 14de */  sub     $0x200,%eax\n  /* 14e3 */  test    %ebp,%ebp\n  /* 14e5 */  cwtl\n  /* 14e6 */  mov     %ax,0x1c(%esi)\n  /* 14ea */  mov     %eax,hittype+0x44(,%ecx,8)\n  /* 14f1 */  js      .L10c7\n  /* 14f7 */  imul    $0x3ac,0x58(%esp),%edx\n  /* 14ff */  decw    ps+0x2aa(%edx)\n  /* 1506 */  jmp     .L10c7\n  /* 150b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1510:\n  /* 1510 */  cmp     $0x9e8,%esi\n  /* 1516 */  je      .L19a8\n.L151c:\n  /* 151c */  cmp     $0x9fc,%esi\n  /* 1522 */  jne     .L10c7\n  /* 1528 */  mov     0x5c(%esp),%eax\n  /* 152c */  add     %ebx,%eax\n  /* 152e */  lea     (%ebx,%eax,2),%eax\n  /* 1531 */  testb   $0x80,sprite+0x2b(,%eax,4)\n  /* 1539 */  jne     .L1544\n  /* 153b */  mov     $0xa0,%dl\n  /* 153d */  mov     %dl,sprite+0x10(,%eax,4)\n.L1544:\n  /* 1544 */  mov     0x50(%esp),%eax\n  /* 1548 */  test    %eax,%eax\n  /* 154a */  js      .L1a80\n  /* 1550 */  cmpl    $0x2,gametype\n  /* 1557 */  jne     .L16a0\n  /* 155d */  imul    $0x3ac,%eax,%eax\n.L1563:\n  /* 1563 */  mov     ps+0x220(%eax),%edi\n  /* 1569 */  mov     $0x64,%esi\n  /* 156e */  movswl  ps+0x2be(%eax),%eax\n  /* 1575 */  sub     %edi,%esi\n  /* 1577 */  sub     %eax,%esi\n  /* 1579 */  imul    $0x62,%esi,%esi\n.L157c:\n  /* 157c */  mov     %ebx,0x2c(%esp)\n  /* 1580 */  mov     $0x66e,%eax\n  /* 1585 */  mov     $0x4,%edx\n  /* 158a */  mov     %eax,0x10(%esp)\n  /* 158e */  mov     0x4c(%esp),%eax\n  /* 1592 */  mov     $0x300,%ecx\n  /* 1597 */  mov     %esi,0x28(%esp)\n  /* 159b */  mov     $0x1c,%ebx\n  /* 15a0 */  mov     $0x1c,%esi\n  /* 15a5 */  mov     %edx,0x30(%esp)\n  /* 15a9 */  mov     $0xfffffff0,%edi\n  /* 15ae */  mov     0x58(%esp),%edx\n  /* 15b2 */  mov     %ecx,0x24(%esp)\n  /* 15b6 */  mov     0x54(%esp),%ecx\n  /* 15ba */  mov     %ebx,0x1c(%esp)\n  /* 15be */  add     $0x200,%eax\n  /* 15c3 */  mov     $0x80,%ebx\n  /* 15c8 */  mov     %eax,0xc(%esp)\n  /* 15cc */  lea     0x200(%ebp),%eax\n  /* 15d2 */  mov     %ebp,0x20(%esp)\n  /* 15d6 */  and     $0x7ff,%eax\n  /* 15db */  mov     %esi,0x18(%esp)\n  /* 15df */  mov     %edi,0x14(%esp)\n  /* 15e3 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 15eb */  sar     $0xc,%eax\n  /* 15ee */  add     %edx,%eax\n  /* 15f0 */  mov     %eax,0x8(%esp)\n  /* 15f4 */  lea     0x400(%ebp),%eax\n  /* 15fa */  and     $0x7ff,%eax\n  /* 15ff */  movswl  sintable(%eax,%eax,1),%eax\n  /* 1607 */  sar     $0xc,%eax\n  /* 160a */  add     %ecx,%eax\n  /* 160c */  mov     %eax,0x4(%esp)\n  /* 1610 */  mov     0x60(%esp),%eax\n  /* 1614 */  mov     %eax,(%esp)\n  /* 1617 */  call    EGS\n  /* 161c */  cwtl\n  /* 161d */  lea     (%eax,%eax,4),%edx\n  /* 1620 */  lea     (%eax,%edx,2),%eax\n  /* 1623 */  mov     $0x20,%dl\n  /* 1625 */  mov     %bx,sprite+0xc(,%eax,4)\n  /* 162d */  mov     %dl,sprite+0x12(,%eax,4)\n  /* 1634 */  jmp     .L10c7\n  /* 1639 */  lea     0x0(%esi,%eiz,1),%esi\n.L1640:\n  /* 1640 */  mov     numfreezebounces,%edi\n  /* 1646 */  shrb    $1,0x14(%edx)\n  /* 1649 */  shrb    $1,0x15(%edx)\n  /* 164c */  subw    $0x20,0x24(%edx)\n  /* 1651 */  cmpl    $0xffffffff,0x50(%esp)\n  /* 1656 */  mov     %di,0x22(%edx)\n  /* 165a */  je      .L1750\n  /* 1660 */  imul    $0x3ac,0x50(%esp),%ebx\n  /* 1668 */  cmpw    $0x7,ps+0x2b8(%ebx)\n  /* 1670 */  je      .L1ea0\n.L1676:\n  /* 1676 */  movw    $0x80,0xc(%edx)\n.L167c:\n  /* 167c */  mov     0x4c(%esp),%eax\n  /* 1680 */  mov     $0x28,%dl\n  /* 1682 */  add     %ecx,%eax\n  /* 1684 */  lea     (%ecx,%eax,2),%eax\n  /* 1687 */  mov     %dl,sprite+0x12(,%eax,4)\n  /* 168e */  add     $0x9c,%esp\n  /* 1694 */  pop     %ebx\n  /* 1695 */  pop     %esi\n  /* 1696 */  pop     %edi\n  /* 1697 */  pop     %ebp\n  /* 1698 */  ret\n  /* 1699 */  lea     0x0(%esi,%eiz,1),%esi\n.L16a0:\n  /* 16a0 */  mov     %edi,(%esp)\n  /* 16a3 */  mov     $0x30,%esi\n  /* 16a8 */  mov     %esi,0x4(%esp)\n  /* 16ac */  call    aim\n  /* 16b1 */  cwtl\n  /* 16b2 */  test    %eax,%eax\n  /* 16b4 */  jns     .L25b8\n  /* 16ba */  imul    $0x3ac,0x50(%esp),%eax\n  /* 16c2 */  jmp     .L1563\n  /* 16c7 */  nop\n  /* 16c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L16d0:\n  /* 16d0 */  subl    $0x2000,0x4c(%esp)\n  /* 16d8 */  mov     $0x284,%ecx\n  /* 16dd */  jmp     .L330\n  /* 16e2 */  lea     0x0(%esi),%esi\n.L16e8:\n  /* 16e8 */  cmp     $0xa23,%esi\n  /* 16ee */  jne     .L2660\n  /* 16f4 */  inc     %edi\n  /* 16f5 */  jne     .L2752\n  /* 16fb */  call    krand\n  /* 1700 */  mov     %ebp,%edx\n  /* 1702 */  and     $0x1f,%eax\n  /* 1705 */  sub     %eax,%edx\n  /* 1707 */  lea     0x10(%edx),%eax\n  /* 170a */  imul    $0x3ac,0x50(%esp),%edx\n  /* 1712 */  movswl  %ax,%ebp\n  /* 1715 */  mov     $0x64,%eax\n  /* 171a */  mov     ps+0x220(%edx),%edi\n  /* 1720 */  movswl  ps+0x2be(%edx),%edx\n  /* 1727 */  sub     %edi,%eax\n  /* 1729 */  sub     %edx,%eax\n  /* 172b */  shl     $0x5,%eax\n  /* 172e */  mov     %eax,%edi\n  /* 1730 */  call    krand\n  /* 1735 */  movzbl  %al,%eax\n  /* 1738 */  sub     %eax,%edi\n  /* 173a */  lea     0x80(%edi),%eax\n  /* 1740 */  mov     %eax,0x64(%esp)\n  /* 1744 */  shl     $0x6,%eax\n  /* 1747 */  jmp     .L59e\n  /* 174c */  lea     0x0(%esi,%eiz,1),%esi\n.L1750:\n  /* 1750 */  mov     0x5c(%esp),%eax\n  /* 1754 */  add     %ebx,%eax\n  /* 1756 */  lea     (%ebx,%eax,2),%eax\n  /* 1759 */  movswl  sprite+0xe(,%eax,4),%eax\n  /* 1761 */  cmp     $0xac8,%eax\n  /* 1766 */  je      .L2320\n  /* 176c */  cmp     $0xa96,%eax\n  /* 1771 */  jne     .L1676\n.L1777:\n  /* 1777 */  mov     %ecx,0x50(%esp)\n  /* 177b */  mov     0x4c(%esp),%eax\n  /* 177f */  add     %ecx,%eax\n  /* 1781 */  lea     (%ecx,%eax,2),%ebx\n  /* 1784 */  mov     %ebp,%eax\n  /* 1786 */  shl     $0x2,%ebx\n  /* 1789 */  and     $0x7ff,%eax\n  /* 178e */  movswl  sintable(%eax,%eax,1),%ecx\n  /* 1796 */  mov     $0x92492493,%eax\n  /* 179b */  imul    %ecx\n  /* 179d */  lea     (%edx,%ecx,1),%eax\n  /* 17a0 */  sar     $0x5,%eax\n  /* 17a3 */  sar     $0x1f,%ecx\n  /* 17a6 */  sub     %ecx,%eax\n  /* 17a8 */  cwtl\n  /* 17a9 */  sub     %eax,sprite(%ebx)\n  /* 17af */  lea     0x600(%ebp),%eax\n  /* 17b5 */  and     $0x7ff,%eax\n  /* 17ba */  movswl  sintable(%eax,%eax,1),%ebp\n  /* 17c2 */  mov     $0x92492493,%eax\n  /* 17c7 */  imul    %ebp\n  /* 17c9 */  lea     (%edx,%ebp,1),%eax\n  /* 17cc */  mov     %ebp,%edx\n  /* 17ce */  sar     $0x1f,%edx\n  /* 17d1 */  sar     $0x5,%eax\n  /* 17d4 */  sub     %edx,%eax\n  /* 17d6 */  cwtl\n  /* 17d7 */  sub     %eax,sprite+0x4(%ebx)\n  /* 17dd */  call    krand\n  /* 17e2 */  mov     0x50(%esp),%ecx\n  /* 17e6 */  mov     $0x18,%dl\n  /* 17e8 */  movb    $0x18,sprite+0x14(%ebx)\n  /* 17ef */  movzbl  %al,%eax\n  /* 17f2 */  sub     $0x78,%eax\n  /* 17f5 */  sub     %ax,sprite+0x1c(%ebx)\n.L17fc:\n  /* 17fc */  mov     0x4c(%esp),%eax\n  /* 1800 */  mov     $0x80,%ebx\n  /* 1805 */  add     %ecx,%eax\n  /* 1807 */  cmp     $0xa2d,%esi\n  /* 180d */  lea     (%ecx,%eax,2),%eax\n  /* 1810 */  mov     %dl,sprite+0x15(,%eax,4)\n  /* 1817 */  mov     %bx,sprite+0xc(,%eax,4)\n  /* 181f */  jne     .L167c\n  /* 1825 */  jmp     .L10b5\n  /* 182a */  lea     0x0(%esi),%esi\n.L1830:\n  /* 1830 */  call    krand\n  /* 1835 */  mov     %ebp,%edx\n  /* 1837 */  mov     $0x64,%esi\n  /* 183c */  and     $0x1f,%eax\n  /* 183f */  sub     %eax,%edx\n  /* 1841 */  imul    $0x3ac,0x50(%esp),%eax\n  /* 1849 */  lea     0x10(%edx),%edi\n  /* 184c */  movswl  %di,%edi\n  /* 184f */  mov     ps+0x220(%eax),%ebp\n  /* 1855 */  movswl  ps+0x2be(%eax),%eax\n  /* 185c */  sub     %ebp,%esi\n  /* 185e */  sub     %eax,%esi\n  /* 1860 */  call    krand\n  /* 1865 */  shl     $0x5,%esi\n  /* 1868 */  movzbl  %al,%eax\n  /* 186b */  sub     %eax,%esi\n  /* 186d */  sub     $0xffffff80,%esi\n  /* 1870 */  jmp     .La65\n  /* 1875 */  lea     0x0(%esi),%esi\n.L1878:\n  /* 1878 */  cmp     $0x9e8,%esi\n  /* 187e */  jne     .L151c\n  /* 1884 */  jmp     .L476\n  /* 1889 */  lea     0x0(%esi,%eiz,1),%esi\n.L1890:\n  /* 1890 */  lea     (%edi,%edi,4),%eax\n  /* 1893 */  lea     (%edi,%eax,2),%eax\n  /* 1896 */  lea     0x0(,%eax,4),%edx\n  /* 189d */  mov     0x4c(%esp),%eax\n  /* 18a1 */  mov     %edx,0x6c(%esp)\n  /* 18a5 */  lea     sprite(%edx),%ecx\n  /* 18ab */  mov     sprite+0x8(%edx),%edx\n  /* 18b1 */  mov     %ecx,0x68(%esp)\n  /* 18b5 */  sub     %eax,%edx\n  /* 18b7 */  movswl  0xe(%ecx),%eax\n  /* 18bb */  mov     %edx,0x64(%esp)\n  /* 18bf */  movzbl  0x14(%ecx),%edx\n  /* 18c3 */  movswl  tilesizy(%eax,%eax,1),%eax\n  /* 18cb */  mov     %ecx,0x4(%esp)\n  /* 18cf */  imul    %edx,%eax\n  /* 18d2 */  mov     0x64(%esp),%edx\n  /* 18d6 */  lea     0x800(%eax,%eax,1),%eax\n  /* 18dd */  sub     %eax,%edx\n  /* 18df */  imul    $0x3ac,0x50(%esp),%eax\n  /* 18e7 */  imul    $0x284,%edx,%edx\n  /* 18ed */  movswl  ps+0x2e6(%eax),%eax\n  /* 18f4 */  mov     %edx,0x64(%esp)\n  /* 18f8 */  lea     (%eax,%eax,4),%edx\n  /* 18fb */  lea     (%eax,%edx,2),%eax\n  /* 18fe */  lea     sprite(,%eax,4),%eax\n  /* 1905 */  mov     %eax,(%esp)\n  /* 1908 */  call    ldist\n  /* 190d */  mov     %eax,%ecx\n  /* 190f */  mov     0x64(%esp),%eax\n  /* 1913 */  cltd\n  /* 1914 */  idiv    %ecx\n  /* 1916 */  mov     0x68(%esp),%ecx\n  /* 191a */  cmpw    $0x7a8,0xe(%ecx)\n  /* 1920 */  mov     %eax,0x64(%esp)\n  /* 1924 */  je      .L194e\n  /* 1926 */  mov     0x4(%ecx),%eax\n  /* 1929 */  mov     0x58(%esp),%ebp\n  /* 192d */  mov     0x54(%esp),%edx\n  /* 1931 */  sub     %ebp,%eax\n  /* 1933 */  mov     %eax,0x4(%esp)\n  /* 1937 */  mov     0x6c(%esp),%eax\n  /* 193b */  mov     sprite(%eax),%eax\n  /* 1941 */  sub     %edx,%eax\n  /* 1943 */  mov     %eax,(%esp)\n  /* 1946 */  call    getangle\n  /* 194b */  movswl  %ax,%ebp\n.L194e:\n  /* 194e */  cmp     $0xa2d,%esi\n  /* 1954 */  je      .L271d\n.L195a:\n  /* 195a */  mov     $0x284,%ecx\n  /* 195f */  jmp     .Lf97\n  /* 1964 */  lea     0x0(%esi,%eiz,1),%esi\n.L1968:\n  /* 1968 */  mov     0x5c(%esp),%edi\n  /* 196c */  add     %ebx,%edi\n  /* 196e */  lea     (%ebx,%edi,2),%ebx\n  /* 1971 */  movswl  sprite+0xe(,%ebx,4),%ebx\n  /* 1979 */  cmp     $0xac8,%ebx\n  /* 197f */  je      .L2320\n  /* 1985 */  cmp     $0xa96,%ebx\n  /* 198b */  je      .L1777\n  /* 1991 */  movw    $0x1e1e,0x14(%edx)\n  /* 1997 */  sar     $0x2,%eax\n  /* 199a */  mov     %ax,0x2a(%edx)\n  /* 199e */  jmp     .L10af\n  /* 19a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L19a8:\n  /* 19a8 */  testb   $0x80,0x2b(%edi)\n  /* 19ac */  je      .L489\n.L19b2:\n  /* 19b2 */  mov     %edi,(%esp)\n  /* 19b5 */  lea     0x8c(%esp),%eax\n  /* 19bc */  mov     %eax,0x4(%esp)\n  /* 19c0 */  call    findplayer\n  /* 19c5 */  mov     0x4c(%esp),%edx\n  /* 19c9 */  sub     $0x400,%edx\n  /* 19cf */  mov     %edx,0x4c(%esp)\n  /* 19d3 */  movswl  %ax,%ecx\n  /* 19d6 */  imul    $0x3ac,%ecx,%ecx\n  /* 19dc */  mov     %ecx,0x68(%esp)\n  /* 19e0 */  mov     ps+0x21c(%ecx),%eax\n  /* 19e6 */  mov     %edi,0x4(%esp)\n  /* 19ea */  sub     %edx,%eax\n  /* 19ec */  shl     $0x8,%eax\n  /* 19ef */  mov     %eax,0x64(%esp)\n  /* 19f3 */  movswl  ps+0x2e6(%ecx),%eax\n  /* 19fa */  lea     (%eax,%eax,4),%edx\n  /* 19fd */  lea     (%eax,%edx,2),%eax\n  /* 1a00 */  lea     sprite(,%eax,4),%eax\n  /* 1a07 */  mov     %eax,(%esp)\n  /* 1a0a */  call    ldist\n  /* 1a0f */  mov     %eax,%edi\n  /* 1a11 */  mov     0x64(%esp),%eax\n  /* 1a15 */  cltd\n  /* 1a16 */  idiv    %edi\n  /* 1a18 */  mov     %eax,%edi\n  /* 1a1a */  mov     0x5c(%esp),%eax\n  /* 1a1e */  add     %ebx,%eax\n  /* 1a20 */  lea     (%ebx,%eax,2),%eax\n  /* 1a23 */  cmpw    $0xa46,sprite+0xe(,%eax,4)\n  /* 1a2d */  je      .L22c0\n  /* 1a33 */  call    krand\n  /* 1a38 */  movzbl  %al,%eax\n  /* 1a3b */  sub     %eax,%edi\n  /* 1a3d */  sub     $0xffffff80,%edi\n  /* 1a40 */  mov     %edi,0x64(%esp)\n  /* 1a44 */  call    krand\n  /* 1a49 */  mov     %ebp,%edx\n  /* 1a4b */  and     $0x3f,%eax\n  /* 1a4e */  sub     %eax,%edx\n  /* 1a50 */  lea     0x20(%edx),%eax\n  /* 1a53 */  movswl  %ax,%ebp\n  /* 1a56 */  mov     %edi,%eax\n  /* 1a58 */  shl     $0x6,%eax\n  /* 1a5b */  jmp     .L5ac\n.L1a60:\n  /* 1a60 */  call    krand\n  /* 1a65 */  and     $0x7f,%eax\n  /* 1a68 */  sub     %eax,%edi\n  /* 1a6a */  add     $0x440,%edi\n  /* 1a70 */  movzwl  %di,%edi\n  /* 1a73 */  jmp     .L10ff\n  /* 1a78 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a80:\n  /* 1a80 */  mov     0x5c(%esp),%eax\n  /* 1a84 */  xor     %esi,%esi\n  /* 1a86 */  add     %ebx,%eax\n  /* 1a88 */  lea     (%ebx,%eax,2),%eax\n  /* 1a8b */  cmpw    $0x3,sprite+0x1a(,%eax,4)\n  /* 1a94 */  je      .L157c\n  /* 1a9a */  mov     %edi,(%esp)\n  /* 1a9d */  lea     0x8c(%esp),%eax\n  /* 1aa4 */  mov     %eax,0x4(%esp)\n  /* 1aa8 */  call    findplayer\n  /* 1aad */  mov     %edi,0x4(%esp)\n  /* 1ab1 */  cwtl\n  /* 1ab2 */  imul    $0x3ac,%eax,%eax\n  /* 1ab8 */  lea     ps(%eax),%esi\n  /* 1abe */  movswl  ps+0x2e6(%eax),%eax\n  /* 1ac5 */  lea     (%eax,%eax,4),%edx\n  /* 1ac8 */  lea     (%eax,%edx,2),%eax\n  /* 1acb */  lea     sprite(,%eax,4),%eax\n  /* 1ad2 */  mov     %eax,(%esp)\n  /* 1ad5 */  call    ldist\n  /* 1ada */  movswl  %ax,%ecx\n  /* 1add */  mov     0x240(%esi),%eax\n  /* 1ae3 */  mov     0x4c(%esp),%esi\n  /* 1ae7 */  sub     %esi,%eax\n  /* 1ae9 */  shl     $0x9,%eax\n  /* 1aec */  cltd\n  /* 1aed */  idiv    %ecx\n  /* 1aef */  mov     %eax,%esi\n  /* 1af1 */  jmp     .L157c\n  /* 1af6 */  xchg    %ax,%ax\n  /* 1af8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b00:\n  /* 1b00 */  mov     %edi,(%esp)\n  /* 1b03 */  lea     0x8c(%esp),%eax\n  /* 1b0a */  mov     %eax,0x4(%esp)\n  /* 1b0e */  call    findplayer\n  /* 1b13 */  mov     0x4c(%esp),%ecx\n  /* 1b17 */  sub     $0x400,%ecx\n  /* 1b1d */  mov     %ecx,0x4c(%esp)\n  /* 1b21 */  cwtl\n  /* 1b22 */  imul    $0x3ac,%eax,%eax\n  /* 1b28 */  mov     ps+0x21c(%eax),%edx\n  /* 1b2e */  mov     %edi,0x4(%esp)\n  /* 1b32 */  movswl  ps+0x2e6(%eax),%eax\n  /* 1b39 */  sub     %ecx,%edx\n  /* 1b3b */  mov     %edx,%esi\n  /* 1b3d */  lea     (%eax,%eax,4),%edx\n  /* 1b40 */  lea     (%eax,%edx,2),%eax\n  /* 1b43 */  lea     sprite(,%eax,4),%eax\n  /* 1b4a */  mov     %eax,(%esp)\n  /* 1b4d */  shl     $0x8,%esi\n  /* 1b50 */  call    ldist\n  /* 1b55 */  mov     %eax,%edi\n  /* 1b57 */  mov     %esi,%eax\n  /* 1b59 */  cltd\n  /* 1b5a */  idiv    %edi\n  /* 1b5c */  mov     %eax,%esi\n  /* 1b5e */  call    krand\n  /* 1b63 */  movzbl  %al,%eax\n  /* 1b66 */  sub     %eax,%esi\n  /* 1b68 */  call    krand\n  /* 1b6d */  mov     %ebp,%edx\n  /* 1b6f */  mov     0x4c(%esp),%ecx\n  /* 1b73 */  sub     $0xffffff80,%esi\n  /* 1b76 */  and     $0x3f,%eax\n  /* 1b79 */  sub     %eax,%edx\n  /* 1b7b */  lea     0x20(%edx),%edi\n  /* 1b7e */  movswl  %di,%edi\n  /* 1b81 */  jmp     .La6f\n  /* 1b86 */  xchg    %ax,%ax\n  /* 1b88 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b90:\n  /* 1b90 */  cmp     $0xffffffff,%ecx\n  /* 1b93 */  je      .L26a8\n  /* 1b99 */  test    %ecx,%ecx\n  /* 1b9b */  js      .L10c7\n.L1ba1:\n  /* 1ba1 */  mov     %eax,0x4(%esp)\n  /* 1ba5 */  mov     %ecx,(%esp)\n  /* 1ba8 */  call    checkhitsprite\n  /* 1bad */  jmp     .L10c7\n  /* 1bb2 */  lea     0x0(%esi),%esi\n.L1bb8:\n  /* 1bb8 */  mov     0x50(%esp),%edx\n  /* 1bbc */  test    %edx,%edx\n  /* 1bbe */  js      .Lc9d\n  /* 1bc4 */  mov     ps+0x220(%eax),%esi\n  /* 1bca */  mov     $0x64,%edx\n  /* 1bcf */  movswl  ps+0x2be(%eax),%eax\n  /* 1bd6 */  sub     %esi,%edx\n  /* 1bd8 */  sub     %eax,%edx\n  /* 1bda */  lea     0xa00(%ecx),%eax\n  /* 1be0 */  mov     %edx,%edi\n  /* 1be2 */  mov     %eax,0x4c(%esp)\n  /* 1be6 */  lea     0xf(%ebp),%edx\n  /* 1be9 */  shl     $0x5,%edi\n  /* 1bec */  movswl  %dx,%ebp\n  /* 1bef */  jmp     .Ld0a\n  /* 1bf4 */  lea     0x0(%esi,%eiz,1),%esi\n.L1bf8:\n  /* 1bf8 */  mov     0x50(%esp),%edi\n  /* 1bfc */  test    %edi,%edi\n  /* 1bfe */  js      .L29a0\n  /* 1c04 */  mov     ps+0x220(%eax),%esi\n  /* 1c0a */  mov     $0x64,%ecx\n  /* 1c0f */  sub     %esi,%ecx\n  /* 1c11 */  movswl  ps+0x2be(%eax),%esi\n  /* 1c18 */  mov     %ecx,%eax\n  /* 1c1a */  sub     %esi,%eax\n  /* 1c1c */  shl     $0xb,%eax\n  /* 1c1f */  jmp     .L12bf\n  /* 1c24 */  lea     0x0(%esi,%eiz,1),%esi\n.L1c28:\n  /* 1c28 */  mov     0x5c(%esp),%eax\n  /* 1c2c */  add     %ebx,%eax\n  /* 1c2e */  lea     (%ebx,%eax,2),%eax\n  /* 1c31 */  testb   $0x80,sprite+0x2b(,%eax,4)\n  /* 1c39 */  jne     .L1c44\n  /* 1c3b */  mov     $0xa0,%dl\n  /* 1c3d */  mov     %dl,sprite+0x10(,%eax,4)\n.L1c44:\n  /* 1c44 */  subl    $0x200,0x4c(%esp)\n  /* 1c4c */  mov     $0x348,%eax\n  /* 1c51 */  mov     %eax,0x64(%esp)\n.L1c55:\n  /* 1c55 */  mov     0x50(%esp),%eax\n  /* 1c59 */  test    %eax,%eax\n  /* 1c5b */  js      .L1d80\n  /* 1c61 */  mov     %edi,(%esp)\n  /* 1c64 */  mov     $0x30,%eax\n  /* 1c69 */  mov     %eax,0x4(%esp)\n  /* 1c6d */  call    aim\n  /* 1c72 */  cwtl\n  /* 1c73 */  test    %eax,%eax\n  /* 1c75 */  jns     .L1fa0\n  /* 1c7b */  imul    $0x3ac,0x50(%esp),%edx\n  /* 1c83 */  mov     $0x64,%eax\n  /* 1c88 */  mov     ps+0x220(%edx),%edi\n  /* 1c8e */  movswl  ps+0x2be(%edx),%edx\n  /* 1c95 */  sub     %edi,%eax\n  /* 1c97 */  sub     %edx,%eax\n  /* 1c99 */  imul    $0x62,%eax,%edi\n  /* 1c9c */  cmp     $0x664,%esi\n  /* 1ca2 */  jne     .L1cac\n  /* 1ca4 */  subl    $0xa00,0x4c(%esp)\n.L1cac:\n  /* 1cac */  mov     $0x7,%eax\n.L1cb1:\n  /* 1cb1 */  mov     %eax,0x1c(%esp)\n  /* 1cb5 */  mov     $0x4,%edx\n  /* 1cba */  mov     $0xffffff81,%ecx\n  /* 1cbf */  mov     %eax,0x18(%esp)\n  /* 1cc3 */  mov     0x4c(%esp),%eax\n  /* 1cc7 */  mov     %edi,0x28(%esp)\n  /* 1ccb */  mov     0x64(%esp),%edi\n  /* 1ccf */  mov     %edx,0x30(%esp)\n  /* 1cd3 */  mov     %ebp,0x20(%esp)\n  /* 1cd7 */  mov     %eax,0xc(%esp)\n  /* 1cdb */  mov     0x58(%esp),%eax\n  /* 1cdf */  mov     %edi,0x24(%esp)\n  /* 1ce3 */  mov     %ecx,0x14(%esp)\n  /* 1ce7 */  mov     %ebx,0x2c(%esp)\n  /* 1ceb */  mov     %eax,0x8(%esp)\n  /* 1cef */  mov     0x54(%esp),%eax\n  /* 1cf3 */  mov     %esi,0x10(%esp)\n  /* 1cf7 */  mov     %eax,0x4(%esp)\n  /* 1cfb */  mov     0x60(%esp),%eax\n  /* 1cff */  mov     %eax,(%esp)\n  /* 1d02 */  call    EGS\n  /* 1d07 */  movswl  %ax,%edi\n  /* 1d0a */  call    krand\n  /* 1d0f */  lea     0x0(,%edi,4),%ebp\n  /* 1d16 */  lea     0x0(%ebp,%edi,1),%edx\n  /* 1d1a */  lea     (%edi,%edx,2),%edx\n  /* 1d1d */  lea     sprite(,%edx,4),%edx\n  /* 1d24 */  and     $0x7,%eax\n  /* 1d27 */  add     %ax,0x2a(%edx)\n  /* 1d2b */  cmp     $0x550,%esi\n  /* 1d31 */  jne     .L1d50\n  /* 1d33 */  movb    $0x0,0x10(%edx)\n  /* 1d37 */  mov     0x5c(%esp),%eax\n  /* 1d3b */  add     %ebx,%eax\n  /* 1d3d */  lea     (%ebx,%eax,2),%eax\n  /* 1d40 */  cmpw    $0xa96,sprite+0xe(,%eax,4)\n  /* 1d4a */  je      .L2480\n.L1d50:\n  /* 1d50 */  add     %edi,%ebp\n  /* 1d52 */  mov     $0x80,%ecx\n  /* 1d57 */  lea     (%edi,%ebp,2),%eax\n  /* 1d5a */  mov     $0x4,%bl\n  /* 1d5c */  mov     %cx,sprite+0xc(,%eax,4)\n  /* 1d64 */  mov     %bl,sprite+0x12(,%eax,4)\n  /* 1d6b */  call    krand\n  /* 1d70 */  call    krand\n  /* 1d75 */  jmp     .L10c7\n  /* 1d7a */  lea     0x0(%esi),%esi\n.L1d80:\n  /* 1d80 */  mov     %edi,(%esp)\n  /* 1d83 */  lea     0x8c(%esp),%eax\n  /* 1d8a */  mov     %eax,0x4(%esp)\n  /* 1d8e */  call    findplayer\n  /* 1d93 */  cwtl\n  /* 1d94 */  mov     %eax,0x50(%esp)\n  /* 1d98 */  call    krand\n  /* 1d9d */  mov     %ebp,%edx\n  /* 1d9f */  mov     0x4c(%esp),%ecx\n  /* 1da3 */  and     $0x1f,%eax\n  /* 1da6 */  sub     %eax,%edx\n  /* 1da8 */  lea     0x10(%edx),%eax\n  /* 1dab */  imul    $0x3ac,0x50(%esp),%edx\n  /* 1db3 */  movswl  %ax,%ebp\n  /* 1db6 */  mov     ps+0x240(%edx),%eax\n  /* 1dbc */  mov     %edi,0x4(%esp)\n  /* 1dc0 */  sub     %ecx,%eax\n  /* 1dc2 */  mov     0x64(%esp),%ecx\n  /* 1dc6 */  add     $0x300,%eax\n  /* 1dcb */  imul    %ecx,%eax\n  /* 1dce */  mov     %eax,0x50(%esp)\n  /* 1dd2 */  movswl  ps+0x2e6(%edx),%eax\n  /* 1dd9 */  lea     (%eax,%eax,4),%edx\n  /* 1ddc */  lea     (%eax,%edx,2),%eax\n  /* 1ddf */  lea     sprite(,%eax,4),%eax\n  /* 1de6 */  mov     %eax,(%esp)\n  /* 1de9 */  call    ldist\n  /* 1dee */  mov     %eax,%ecx\n  /* 1df0 */  mov     0x50(%esp),%eax\n  /* 1df4 */  cltd\n  /* 1df5 */  idiv    %ecx\n  /* 1df7 */  mov     %eax,%edi\n  /* 1df9 */  mov     $0x12,%eax\n.L1dfe:\n  /* 1dfe */  mov     0x4c(%esp),%ecx\n  /* 1e02 */  mov     %ecx,%edx\n  /* 1e04 */  sub     $0xa00,%ecx\n  /* 1e0a */  cmp     $0x664,%esi\n  /* 1e10 */  cmove   %ecx,%edx\n  /* 1e13 */  mov     %edx,0x4c(%esp)\n  /* 1e17 */  jmp     .L1cb1\n  /* 1e1c */  lea     0x0(%esi,%eiz,1),%esi\n.L1e20:\n  /* 1e20 */  mov     0x5c(%esp),%eax\n  /* 1e24 */  add     %ebx,%eax\n  /* 1e26 */  lea     (%ebx,%eax,2),%eax\n  /* 1e29 */  testb   $0x80,sprite+0x2b(,%eax,4)\n  /* 1e31 */  jne     .L1e3c\n  /* 1e33 */  mov     $0xa0,%dl\n  /* 1e35 */  mov     %dl,sprite+0x10(,%eax,4)\n.L1e3c:\n  /* 1e3c */  mov     $0x124,%ecx\n  /* 1e41 */  mov     %ecx,0x64(%esp)\n  /* 1e45 */  jmp     .L1c55\n  /* 1e4a */  lea     0x0(%esi),%esi\n.L1e50:\n  /* 1e50 */  mov     0x5c(%esp),%eax\n  /* 1e54 */  add     %ebx,%eax\n  /* 1e56 */  lea     (%ebx,%eax,2),%eax\n  /* 1e59 */  testb   $0x80,sprite+0x2b(,%eax,4)\n  /* 1e61 */  jne     .L1e6c\n  /* 1e63 */  mov     $0xa0,%cl\n  /* 1e65 */  mov     %cl,sprite+0x10(,%eax,4)\n.L1e6c:\n  /* 1e6c */  mov     0x5c(%esp),%eax\n  /* 1e70 */  mov     $0x15c,%edx\n  /* 1e75 */  subl    $0x200,0x4c(%esp)\n  /* 1e7d */  add     %ebx,%eax\n  /* 1e7f */  lea     (%ebx,%eax,2),%eax\n  /* 1e82 */  cmpw    $0xa96,sprite+0xe(,%eax,4)\n  /* 1e8c */  mov     $0x284,%eax\n  /* 1e91 */  cmovne  %edx,%eax\n  /* 1e94 */  mov     %eax,0x64(%esp)\n  /* 1e98 */  jmp     .L1c55\n  /* 1e9d */  lea     0x0(%esi),%esi\n.L1ea0:\n  /* 1ea0 */  mov     %ecx,0x5c(%esp)\n  /* 1ea4 */  mov     0x4c(%esp),%ebx\n  /* 1ea8 */  sar     $0x2,%eax\n  /* 1eab */  lea     (%ebx,%ecx,1),%edx\n  /* 1eae */  lea     (%ecx,%edx,2),%ebx\n  /* 1eb1 */  shl     $0x2,%ebx\n  /* 1eb4 */  mov     %ax,sprite+0x2a(%ebx)\n  /* 1ebb */  call    krand\n  /* 1ec0 */  and     $0x1f,%eax\n  /* 1ec3 */  mov     %eax,%edx\n  /* 1ec5 */  mov     $0x10,%eax\n  /* 1eca */  sub     %edx,%eax\n  /* 1ecc */  add     %ax,sprite+0x1c(%ebx)\n  /* 1ed3 */  call    krand\n  /* 1ed8 */  mov     0x5c(%esp),%ecx\n  /* 1edc */  and     $0x1ff,%eax\n  /* 1ee1 */  mov     %eax,%edx\n  /* 1ee3 */  mov     $0x100,%eax\n  /* 1ee8 */  sub     %edx,%eax\n  /* 1eea */  add     %ax,sprite+0x24(%ebx)\n  /* 1ef1 */  mov     sprite(%ebx),%eax\n  /* 1ef7 */  mov     sprite+0x4(%ebx),%ebx\n  /* 1efd */  mov     %eax,0x54(%esp)\n  /* 1f01 */  mov     %ebp,%eax\n  /* 1f03 */  mov     %ebx,0x58(%esp)\n  /* 1f07 */  and     $0x7ff,%eax\n  /* 1f0c */  movswl  sintable(%eax,%eax,1),%edi\n  /* 1f14 */  lea     0x600(%ebp),%eax\n  /* 1f1a */  and     $0x7ff,%eax\n  /* 1f1f */  movswl  sintable(%eax,%eax,1),%ebx\n  /* 1f27 */  imul    $0x3ac,0x50(%esp),%eax\n  /* 1f2f */  cmpw    $0x0,ps+0x2c8(%eax)\n  /* 1f37 */  je      .L24c8\n  /* 1f3d */  mov     %edi,%eax\n  /* 1f3f */  mov     $0xcb8727c1,%ebp\n  /* 1f44 */  imul    %ebp\n  /* 1f46 */  lea     (%edx,%edi,1),%eax\n  /* 1f49 */  sar     $0x9,%eax\n  /* 1f4c */  sar     $0x1f,%edi\n  /* 1f4f */  sub     %edi,%eax\n  /* 1f51 */  mov     0x54(%esp),%edi\n  /* 1f55 */  cwtl\n  /* 1f56 */  sub     %eax,%edi\n  /* 1f58 */  mov     %ebx,%eax\n  /* 1f5a */  imul    %ebp\n  /* 1f5c */  lea     (%edx,%ebx,1),%eax\n  /* 1f5f */  mov     0x58(%esp),%edx\n  /* 1f63 */  sar     $0x9,%eax\n  /* 1f66 */  sar     $0x1f,%ebx\n  /* 1f69 */  sub     %ebx,%eax\n  /* 1f6b */  cwtl\n  /* 1f6c */  sub     %eax,%edx\n.L1f6e:\n  /* 1f6e */  mov     0x4c(%esp),%eax\n  /* 1f72 */  add     %ecx,%eax\n  /* 1f74 */  lea     (%ecx,%eax,2),%ebx\n  /* 1f77 */  mov     %edx,sprite+0x4(,%ebx,4)\n  /* 1f7e */  movzbl  sprite+0x15(,%ebx,4),%edx\n  /* 1f86 */  shrb    $1,sprite+0x14(,%ebx,4)\n  /* 1f8d */  mov     %edi,sprite(,%ebx,4)\n  /* 1f94 */  shr     $1,%dl\n  /* 1f96 */  jmp     .L17fc\n  /* 1f9b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1fa0:\n  /* 1fa0 */  lea     (%eax,%eax,4),%edx\n  /* 1fa3 */  lea     (%eax,%edx,2),%eax\n  /* 1fa6 */  lea     0x0(,%eax,4),%edi\n  /* 1fad */  mov     0x4c(%esp),%eax\n  /* 1fb1 */  mov     %edi,0x68(%esp)\n  /* 1fb5 */  mov     sprite+0x8(%edi),%edx\n  /* 1fbb */  lea     sprite(%edi),%ebp\n  /* 1fc1 */  sub     %eax,%edx\n  /* 1fc3 */  movswl  0xe(%ebp),%eax\n  /* 1fc7 */  mov     %edx,%ecx\n  /* 1fc9 */  movzbl  0x14(%ebp),%edx\n  /* 1fcd */  movswl  tilesizy(%eax,%eax,1),%eax\n  /* 1fd5 */  mov     %ebp,0x4(%esp)\n  /* 1fd9 */  imul    %edx,%eax\n  /* 1fdc */  mov     0x64(%esp),%edx\n  /* 1fe0 */  lea     -0xc00(%eax,%eax,1),%eax\n  /* 1fe7 */  sub     %eax,%ecx\n  /* 1fe9 */  imul    $0x3ac,0x50(%esp),%eax\n  /* 1ff1 */  imul    %ecx,%edx\n  /* 1ff4 */  movswl  ps+0x2e6(%eax),%eax\n  /* 1ffb */  mov     %edx,%edi\n  /* 1ffd */  lea     (%eax,%eax,4),%edx\n  /* 2000 */  lea     (%eax,%edx,2),%eax\n  /* 2003 */  lea     sprite(,%eax,4),%eax\n  /* 200a */  mov     %eax,(%esp)\n  /* 200d */  call    ldist\n  /* 2012 */  mov     %eax,%ecx\n  /* 2014 */  mov     %edi,%eax\n  /* 2016 */  cltd\n  /* 2017 */  idiv    %ecx\n  /* 2019 */  mov     0x58(%esp),%edx\n  /* 201d */  mov     0x54(%esp),%ecx\n  /* 2021 */  mov     %eax,%edi\n  /* 2023 */  mov     0x4(%ebp),%eax\n  /* 2026 */  sub     %edx,%eax\n  /* 2028 */  mov     %eax,0x4(%esp)\n  /* 202c */  mov     0x68(%esp),%eax\n  /* 2030 */  mov     sprite(%eax),%eax\n  /* 2036 */  sub     %ecx,%eax\n  /* 2038 */  mov     %eax,(%esp)\n  /* 203b */  call    getangle\n  /* 2040 */  movswl  %ax,%ebp\n  /* 2043 */  mov     $0x7,%eax\n  /* 2048 */  jmp     .L1dfe\n  /* 204d */  lea     0x0(%esi),%esi\n.L2050:\n  /* 2050 */  mov     %edi,0xc(%esp)\n  /* 2054 */  mov     $0x18,%ebp\n  /* 2059 */  mov     $0x18,%ebx\n  /* 205e */  mov     %ebp,0x1c(%esp)\n  /* 2062 */  mov     $0xfffffff1,%ebp\n  /* 2067 */  mov     %ebx,0x18(%esp)\n  /* 206b */  mov     $0xa23,%ebx\n  /* 2070 */  mov     %ebx,0x10(%esp)\n  /* 2074 */  mov     %ebp,0x14(%esp)\n  /* 2078 */  mov     %ecx,0x8(%esp)\n  /* 207c */  mov     %edx,0x4(%esp)\n  /* 2080 */  mov     %eax,(%esp)\n  /* 2083 */  call    EGS\n  /* 2088 */  movswl  %ax,%ebx\n  /* 208b */  lea     (%ebx,%ebx,4),%eax\n  /* 208e */  lea     (%ebx,%eax,2),%eax\n  /* 2091 */  lea     sprite(,%eax,4),%edi\n  /* 2098 */  mov     actorscrptr(,%esi,4),%eax\n  /* 209f */  mov     (%eax),%eax\n  /* 20a1 */  mov     %ax,0x2a(%edi)\n  /* 20a5 */  movswl  0x7c(%esp),%eax\n  /* 20aa */  test    %eax,%eax\n  /* 20ac */  jns     .L26e0\n  /* 20b2 */  movswl  0x7e(%esp),%eax\n  /* 20b7 */  test    %eax,%eax\n  /* 20b9 */  js      .L920\n  /* 20bf */  mov     %eax,0x4(%esp)\n  /* 20c3 */  mov     0x88(%esp),%edx\n  /* 20ca */  mov     $0xa23,%esi\n  /* 20cf */  mov     %esi,0x14(%esp)\n  /* 20d3 */  mov     %ebx,(%esp)\n  /* 20d6 */  mov     %edx,0x10(%esp)\n  /* 20da */  mov     0x84(%esp),%edx\n  /* 20e1 */  mov     %edx,0xc(%esp)\n  /* 20e5 */  mov     0x80(%esp),%edx\n  /* 20ec */  mov     %edx,0x8(%esp)\n  /* 20f0 */  call    checkhitwall\n  /* 20f5 */  jmp     .L920\n.L20fa:\n  /* 20fa */  add     $0x500,%edx\n  /* 2100 */  jmp     .L9ee\n  /* 2105 */  lea     0x0(%esi),%esi\n.L2108:\n  /* 2108 */  inc     %edx\n  /* 2109 */  jne     .L10c7\n  /* 210f */  movswl  0x7a(%esp),%edx\n  /* 2114 */  lea     (%edx,%edx,4),%edx\n  /* 2117 */  cmpw    $0x0,sector+0x22(,%edx,8)\n  /* 2120 */  jne     .L10c7\n  /* 2126 */  testb   $0x10,0xe(%ecx)\n  /* 212a */  jne     .L10c7\n.L2130:\n  /* 2130 */  mov     %eax,%edx\n  /* 2132 */  shl     $0x5,%edx\n  /* 2135 */  movswl  wall+0xa(%edx),%edx\n  /* 213c */  test    %edx,%edx\n  /* 213e */  js      .L2151\n  /* 2140 */  shl     $0x5,%edx\n  /* 2143 */  cmpw    $0x0,wall+0x1c(%edx)\n  /* 214b */  jne     .L10c7\n.L2151:\n  /* 2151 */  shl     $0x5,%eax\n  /* 2154 */  cmpw    $0x0,wall+0x1c(%eax)\n  /* 215c */  jne     .L10c7\n  /* 2162 */  mov     %esi,0x4(%esp)\n  /* 2166 */  mov     $0xfffffff4,%ebp\n  /* 216b */  mov     %ebx,(%esp)\n  /* 216e */  call    spawn\n  /* 2173 */  movswl  %ax,%edi\n  /* 2176 */  lea     (%edi,%edi,4),%eax\n  /* 2179 */  lea     (%edi,%eax,2),%esi\n  /* 217c */  movswl  0x7e(%esp),%eax\n  /* 2181 */  shl     $0x2,%esi\n  /* 2184 */  mov     %bp,sprite+0x20(%esi)\n  /* 218b */  shl     $0x5,%eax\n  /* 218e */  movswl  wall+0x8(%eax),%edx\n  /* 2195 */  mov     wall+0x4(%eax),%ecx\n  /* 219b */  shl     $0x5,%edx\n  /* 219e */  mov     wall+0x4(%edx),%ebp\n  /* 21a4 */  sub     %ebp,%ecx\n  /* 21a6 */  mov     $0x10001,%ebp\n  /* 21ab */  mov     %ecx,0x4(%esp)\n  /* 21af */  mov     wall(%edx),%ecx\n  /* 21b5 */  mov     wall(%eax),%eax\n  /* 21bb */  sub     %ecx,%eax\n  /* 21bd */  mov     %eax,(%esp)\n  /* 21c0 */  call    getangle\n  /* 21c5 */  add     $0x200,%eax\n  /* 21ca */  mov     %ax,sprite+0x1c(%esi)\n  /* 21d1 */  mov     0x80(%esp),%eax\n  /* 21d8 */  mov     %eax,sprite(%esi)\n  /* 21de */  mov     0x84(%esp),%eax\n  /* 21e5 */  mov     %eax,sprite+0x4(%esi)\n  /* 21eb */  mov     0x88(%esp),%eax\n  /* 21f2 */  mov     %eax,sprite+0x8(%esi)\n  /* 21f8 */  call    krand\n  /* 21fd */  mov     sprite+0xc(%esi),%edx\n  /* 2203 */  and     $0x4,%eax\n  /* 2206 */  or      %edx,%eax\n  /* 2208 */  mov     %ax,sprite+0xc(%esi)\n  /* 220f */  mov     %ebp,0x4(%esp)\n  /* 2213 */  mov     %edi,(%esp)\n  /* 2216 */  call    ssp\n  /* 221b */  mov     sprite+0x8(%esi),%eax\n  /* 2221 */  mov     %eax,0xc(%esp)\n  /* 2225 */  mov     sprite+0x4(%esi),%eax\n  /* 222b */  mov     %eax,0x8(%esp)\n  /* 222f */  mov     sprite(%esi),%eax\n  /* 2235 */  mov     %edi,(%esp)\n  /* 2238 */  mov     %eax,0x4(%esp)\n  /* 223c */  call    setsprite\n  /* 2241 */  mov     0x5c(%esp),%eax\n  /* 2245 */  add     %ebx,%eax\n  /* 2247 */  lea     (%ebx,%eax,2),%eax\n  /* 224a */  movswl  sprite+0xe(,%eax,4),%eax\n  /* 2252 */  cmp     $0x437,%eax\n  /* 2257 */  je      .L2264\n  /* 2259 */  cmp     $0x1202,%eax\n  /* 225e */  jne     .L10c7\n.L2264:\n  /* 2264 */  imul    $0x2c,%edi,%edi\n  /* 2267 */  movb    $0x6,sprite+0x11(%edi)\n  /* 226e */  jmp     .L10c7\n  /* 2273 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2278:\n  /* 2278 */  add     $0x500,%eax\n  /* 227d */  jmp     .L50a\n  /* 2282 */  lea     0x0(%esi),%esi\n.L2288:\n  /* 2288 */  call    krand\n  /* 228d */  and     $0x1f,%eax\n  /* 2290 */  sub     %eax,%edi\n  /* 2292 */  lea     0x10(%edi),%eax\n  /* 2295 */  movswl  %ax,%ebp\n.L2298:\n  /* 2298 */  call    krand\n  /* 229d */  mov     0x64(%esp),%edx\n  /* 22a1 */  movzbl  %al,%eax\n  /* 22a4 */  sub     %eax,%edx\n  /* 22a6 */  lea     0x80(%edx),%eax\n  /* 22ac */  mov     %eax,0x64(%esp)\n  /* 22b0 */  shl     $0x6,%eax\n  /* 22b3 */  jmp     .L59e\n  /* 22b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L22c0:\n  /* 22c0 */  call    krand\n  /* 22c5 */  mov     0x68(%esp),%ecx\n  /* 22c9 */  mov     0x58(%esp),%ebp\n  /* 22cd */  mov     0x54(%esp),%edx\n  /* 22d1 */  movzbl  %al,%eax\n  /* 22d4 */  sub     %eax,%edi\n  /* 22d6 */  lea     0x80(%edi),%eax\n  /* 22dc */  mov     ps+0x218(%ecx),%edi\n  /* 22e2 */  mov     %eax,0x64(%esp)\n  /* 22e6 */  sub     %ebp,%edi\n  /* 22e8 */  mov     %edi,0x4(%esp)\n  /* 22ec */  mov     ps+0x214(%ecx),%eax\n  /* 22f2 */  sub     %edx,%eax\n  /* 22f4 */  mov     %eax,(%esp)\n  /* 22f7 */  call    getangle\n  /* 22fc */  lea     0x40(%eax),%edi\n  /* 22ff */  call    krand\n  /* 2304 */  and     $0x7f,%eax\n  /* 2307 */  sub     %eax,%edi\n  /* 2309 */  mov     0x64(%esp),%eax\n  /* 230d */  movswl  %di,%ebp\n  /* 2310 */  shl     $0x6,%eax\n  /* 2313 */  jmp     .L5ac\n  /* 2318 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2320:\n  /* 2320 */  mov     %ecx,0x50(%esp)\n  /* 2324 */  mov     %ebp,%ebx\n  /* 2326 */  call    krand\n  /* 232b */  and     $0x7ff,%ebx\n  /* 2331 */  mov     0x50(%esp),%ecx\n  /* 2335 */  movswl  sintable(%ebx,%ebx,1),%ebx\n  /* 233d */  sar     $0x6,%ebx\n  /* 2340 */  mov     %ebx,0x50(%esp)\n  /* 2344 */  lea     0x600(%ebp),%ebx\n  /* 234a */  mov     %eax,%edx\n  /* 234c */  mov     0x4c(%esp),%eax\n  /* 2350 */  and     $0x7ff,%ebx\n  /* 2356 */  movswl  sintable(%ebx,%ebx,1),%ebx\n  /* 235e */  add     %ecx,%eax\n  /* 2360 */  lea     (%ecx,%eax,2),%eax\n  /* 2363 */  shl     $0x2,%eax\n  /* 2366 */  sar     $0x6,%ebx\n  /* 2369 */  test    $0x1,%dl\n  /* 236c */  mov     sprite(%eax),%edi\n  /* 2372 */  je      .L2732\n  /* 2378 */  mov     0x50(%esp),%ebp\n  /* 237c */  sub     %ebx,sprite+0x4(%eax)\n  /* 2382 */  sub     %ebp,%edi\n  /* 2384 */  mov     %edi,sprite(%eax)\n  /* 238a */  mov     sprite+0x1c(%eax),%eax\n  /* 2390 */  sub     $0x8,%eax\n.L2393:\n  /* 2393 */  mov     0x4c(%esp),%ebx\n  /* 2397 */  lea     (%ebx,%ecx,1),%edx\n  /* 239a */  lea     (%ecx,%edx,2),%edx\n  /* 239d */  mov     %ax,sprite+0x1c(,%edx,4)\n  /* 23a5 */  mov     $0x2a,%al\n  /* 23a7 */  mov     %al,sprite+0x14(,%edx,4)\n  /* 23ae */  mov     $0x2a,%dl\n  /* 23b0 */  jmp     .L17fc\n  /* 23b5 */  lea     0x0(%esi),%esi\n.L23b8:\n  /* 23b8 */  movswl  0x7c(%esp),%eax\n  /* 23bd */  cmp     $0xffffffff,%eax\n  /* 23c0 */  je      .L291c\n  /* 23c6 */  test    %eax,%eax\n  /* 23c8 */  js      .L920\n.L23ce:\n  /* 23ce */  mov     %eax,(%esp)\n  /* 23d1 */  mov     %ebx,0x4(%esp)\n  /* 23d5 */  call    checkhitsprite\n  /* 23da */  movswl  0x7c(%esp),%eax\n  /* 23df */  lea     (%eax,%eax,4),%edx\n  /* 23e2 */  lea     (%eax,%edx,2),%eax\n  /* 23e5 */  cmpw    $0x57d,sprite+0xe(,%eax,4)\n  /* 23ef */  jne     .L240b\n  /* 23f1 */  cmpl    $0x1,ud+0x5f8\n  /* 23f8 */  jne     .L28c3\n  /* 23fe */  cmpl    $0x1,ud+0x940\n  /* 2405 */  je      .L28c3\n.L240b:\n  /* 240b */  mov     %ebx,(%esp)\n  /* 240e */  mov     $0x919,%eax\n  /* 2413 */  mov     %eax,0x4(%esp)\n  /* 2417 */  call    spawn\n.L241c:\n  /* 241c */  movswl  0x7c(%esp),%esi\n  /* 2421 */  lea     (%esi,%esi,4),%eax\n  /* 2424 */  lea     (%esi,%eax,2),%eax\n  /* 2427 */  movzwl  sprite+0xe(,%eax,4),%ecx\n  /* 242f */  lea     -0xa2(%ecx),%eax\n  /* 2435 */  cmp     $0x3,%ax\n  /* 2439 */  lea     -0xa8(%ecx),%eax\n  /* 243f */  setbe   %dl\n  /* 2442 */  cmp     $0x1,%ax\n  /* 2446 */  setbe   %al\n  /* 2449 */  or      %dl,%al\n  /* 244b */  jne     .L245d\n  /* 244d */  sub     $0x457,%ecx\n  /* 2453 */  cmp     $0x1,%cx\n  /* 2457 */  ja      .L920\n.L245d:\n  /* 245d */  mov     %esi,0x4(%esp)\n  /* 2461 */  mov     $0x1,%eax\n  /* 2466 */  mov     %eax,0x8(%esp)\n  /* 246a */  mov     0x50(%esp),%eax\n  /* 246e */  mov     %eax,(%esp)\n  /* 2471 */  call    checkhitswitch\n  /* 2476 */  jmp     .L10c7\n  /* 247b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2480:\n  /* 2480 */  mov     %edx,0x4c(%esp)\n  /* 2484 */  mov     $0x10001,%esi\n  /* 2489 */  movswl  0x20(%edx),%ebx\n  /* 248d */  movw    $0x400,0x20(%edx)\n  /* 2493 */  mov     %esi,0x4(%esp)\n  /* 2497 */  mov     %edi,(%esp)\n  /* 249a */  call    ssp\n  /* 249f */  mov     0x4c(%esp),%edx\n  /* 24a3 */  mov     %bx,0x20(%edx)\n  /* 24a7 */  call    krand\n  /* 24ac */  mov     0x4c(%esp),%edx\n  /* 24b0 */  movzbl  %al,%ecx\n  /* 24b3 */  mov     $0x80,%eax\n  /* 24b8 */  sub     %ecx,%eax\n  /* 24ba */  add     %ax,0x1c(%edx)\n  /* 24be */  jmp     .L1d50\n  /* 24c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L24c8:\n  /* 24c8 */  mov     0x54(%esp),%ebp\n  /* 24cc */  sar     $0x8,%edi\n  /* 24cf */  mov     0x58(%esp),%edx\n  /* 24d3 */  sar     $0x8,%ebx\n  /* 24d6 */  add     %ebp,%edi\n  /* 24d8 */  add     %ebx,%edx\n  /* 24da */  jmp     .L1f6e\n  /* 24df */  nop\n.L24e0:\n  /* 24e0 */  movswl  0x7e(%esp),%eax\n  /* 24e5 */  test    %eax,%eax\n  /* 24e7 */  js      .L10c7\n  /* 24ed */  mov     %eax,%edx\n  /* 24ef */  shl     $0x5,%edx\n  /* 24f2 */  testb   $0x2,wall+0xe(%edx)\n  /* 24f9 */  lea     wall(%edx),%ecx\n  /* 24ff */  je      .L2530\n  /* 2501 */  movswl  wall+0xc(%edx),%edx\n  /* 2508 */  test    %edx,%edx\n  /* 250a */  js      .L2530\n  /* 250c */  mov     0x88(%esp),%esi\n  /* 2513 */  lea     (%edx,%edx,4),%edx\n  /* 2516 */  cmp     %esi,sector+0x8(,%edx,8)\n  /* 251d */  jg      .L2530\n  /* 251f */  movswl  0xa(%ecx),%eax\n  /* 2523 */  mov     %ax,0x7e(%esp)\n  /* 2528 */  test    %eax,%eax\n  /* 252a */  js      .L10c7\n.L2530:\n  /* 2530 */  mov     %eax,%edx\n  /* 2532 */  shl     $0x5,%edx\n  /* 2535 */  movswl  wall+0x10(%edx),%edx\n  /* 253c */  cmp     $0x82,%edx\n  /* 2542 */  je      .L10c7\n  /* 2548 */  cmp     $0xaa,%edx\n  /* 254e */  je      .L10c7\n  /* 2554 */  mov     %ebx,(%esp)\n  /* 2557 */  mov     0x88(%esp),%edx\n  /* 255e */  mov     $0x9d9,%esi\n  /* 2563 */  mov     %esi,0x14(%esp)\n  /* 2567 */  mov     %eax,0x4(%esp)\n  /* 256b */  mov     %edx,0x10(%esp)\n  /* 256f */  mov     0x84(%esp),%edx\n  /* 2576 */  mov     %edx,0xc(%esp)\n  /* 257a */  mov     0x80(%esp),%edx\n  /* 2581 */  mov     %edx,0x8(%esp)\n  /* 2585 */  call    checkhitwall\n  /* 258a */  mov     0x50(%esp),%ebx\n  /* 258e */  test    %ebx,%ebx\n  /* 2590 */  js      .L10c7\n  /* 2596 */  mov     %ebx,(%esp)\n  /* 2599 */  movswl  0x7e(%esp),%eax\n  /* 259e */  xor     %ecx,%ecx\n  /* 25a0 */  mov     %ecx,0x8(%esp)\n  /* 25a4 */  mov     %eax,0x4(%esp)\n  /* 25a8 */  call    checkhitswitch\n  /* 25ad */  jmp     .L10c7\n  /* 25b2 */  lea     0x0(%esi),%esi\n.L25b8:\n  /* 25b8 */  lea     (%eax,%eax,4),%edx\n  /* 25bb */  lea     (%eax,%edx,2),%eax\n  /* 25be */  lea     0x0(,%eax,4),%ebp\n  /* 25c5 */  mov     0x4c(%esp),%eax\n  /* 25c9 */  mov     sprite+0x8(%ebp),%ecx\n  /* 25cf */  lea     sprite(%ebp),%edi\n  /* 25d5 */  movzbl  sprite+0x14(%ebp),%edx\n  /* 25dc */  sub     %eax,%ecx\n  /* 25de */  movswl  sprite+0xe(%ebp),%eax\n  /* 25e5 */  movswl  tilesizy(%eax,%eax,1),%eax\n  /* 25ed */  mov     %edi,0x4(%esp)\n  /* 25f1 */  imul    %edx,%eax\n  /* 25f4 */  add     %eax,%eax\n  /* 25f6 */  sub     %eax,%ecx\n  /* 25f8 */  lea     -0xc00(%ecx,%ecx,2),%eax\n  /* 25ff */  shl     $0x8,%eax\n  /* 2602 */  mov     %eax,%esi\n  /* 2604 */  imul    $0x3ac,0x50(%esp),%eax\n  /* 260c */  movswl  ps+0x2e6(%eax),%eax\n  /* 2613 */  lea     (%eax,%eax,4),%edx\n  /* 2616 */  lea     (%eax,%edx,2),%eax\n  /* 2619 */  lea     sprite(,%eax,4),%eax\n  /* 2620 */  mov     %eax,(%esp)\n  /* 2623 */  call    ldist\n  /* 2628 */  mov     %eax,%ecx\n  /* 262a */  mov     %esi,%eax\n  /* 262c */  cltd\n  /* 262d */  idiv    %ecx\n  /* 262f */  mov     0x58(%esp),%edx\n  /* 2633 */  mov     0x54(%esp),%ecx\n  /* 2637 */  mov     %eax,%esi\n  /* 2639 */  mov     sprite+0x4(%ebp),%eax\n  /* 263f */  sub     %edx,%eax\n  /* 2641 */  mov     %eax,0x4(%esp)\n  /* 2645 */  mov     sprite(%ebp),%eax\n  /* 264b */  sub     %ecx,%eax\n  /* 264d */  mov     %eax,(%esp)\n  /* 2650 */  call    getangle\n  /* 2655 */  movswl  %ax,%ebp\n  /* 2658 */  jmp     .L157c\n  /* 265d */  lea     0x0(%esi),%esi\n.L2660:\n  /* 2660 */  call    krand\n  /* 2665 */  mov     %ebp,%edx\n  /* 2667 */  and     $0x1f,%eax\n  /* 266a */  sub     %eax,%edx\n  /* 266c */  inc     %edi\n  /* 266d */  lea     0x10(%edx),%eax\n  /* 2670 */  movswl  %ax,%ebp\n  /* 2673 */  jne     .L2995\n  /* 2679 */  imul    $0x3ac,0x50(%esp),%edx\n  /* 2681 */  mov     $0x64,%eax\n  /* 2686 */  mov     ps+0x220(%edx),%ecx\n  /* 268c */  movswl  ps+0x2be(%edx),%edx\n  /* 2693 */  sub     %ecx,%eax\n  /* 2695 */  sub     %edx,%eax\n  /* 2697 */  shl     $0x5,%eax\n  /* 269a */  mov     %eax,0x64(%esp)\n  /* 269e */  jmp     .L2298\n  /* 26a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L26a8:\n  /* 26a8 */  movswl  0x7a(%esp),%eax\n  /* 26ad */  test    %eax,%eax\n  /* 26af */  js      .L10c7\n  /* 26b5 */  test    %esi,%esi\n  /* 26b7 */  jns     .L10c7\n  /* 26bd */  lea     (%eax,%eax,4),%edx\n  /* 26c0 */  testb   $0x1,sector+0xc(,%edx,8)\n  /* 26c8 */  jne     .L10c7\n  /* 26ce */  mov     %eax,(%esp)\n  /* 26d1 */  call    checkhitceiling\n  /* 26d6 */  jmp     .L10c7\n  /* 26db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L26e0:\n  /* 26e0 */  mov     %eax,(%esp)\n  /* 26e3 */  mov     %ebx,0x4(%esp)\n  /* 26e7 */  call    checkhitsprite\n  /* 26ec */  movswl  0x7c(%esp),%eax\n  /* 26f1 */  lea     (%eax,%eax,4),%edx\n  /* 26f4 */  lea     (%eax,%edx,2),%eax\n  /* 26f7 */  cmpw    $0x57d,sprite+0xe(,%eax,4)\n  /* 2701 */  je      .L2814\n  /* 2707 */  mov     %ebx,(%esp)\n  /* 270a */  mov     $0x919,%edi\n  /* 270f */  mov     %edi,0x4(%esp)\n  /* 2713 */  call    spawn\n  /* 2718 */  jmp     .L920\n.L271d:\n  /* 271d */  mov     %ebx,0x4(%esp)\n  /* 2721 */  movl    $0x7,(%esp)\n  /* 2728 */  call    spritesound\n  /* 272d */  jmp     .L195a\n.L2732:\n  /* 2732 */  mov     0x50(%esp),%edx\n  /* 2736 */  add     %ebx,sprite+0x4(%eax)\n  /* 273c */  add     %edx,%edi\n  /* 273e */  mov     %edi,sprite(%eax)\n  /* 2744 */  mov     sprite+0x1c(%eax),%eax\n  /* 274a */  add     $0x4,%eax\n  /* 274d */  jmp     .L2393\n.L2752:\n  /* 2752 */  xor     %ecx,%ecx\n  /* 2754 */  xor     %eax,%eax\n  /* 2756 */  mov     %ecx,0x64(%esp)\n  /* 275a */  jmp     .L59e\n.L275f:\n  /* 275f */  mov     %ebx,(%esp)\n  /* 2762 */  mov     $0x919,%ebp\n  /* 2767 */  mov     %ebp,0x4(%esp)\n  /* 276b */  call    spawn\n  /* 2770 */  cwtl\n  /* 2771 */  lea     (%eax,%eax,4),%edx\n  /* 2774 */  lea     (%eax,%edx,2),%eax\n  /* 2777 */  subl    $0x800,sprite+0x8(,%eax,4)\n  /* 2782 */  mov     %ebx,0x4(%esp)\n  /* 2786 */  movl    $0x0,(%esp)\n  /* 278d */  call    spritesound\n  /* 2792 */  imul    $0x3ac,%edi,%eax\n  /* 2798 */  mov     ps+0x334(%eax),%eax\n  /* 279e */  dec     %eax\n  /* 279f */  cmp     $0x18e,%ax\n  /* 27a3 */  ja      .Le8a\n  /* 27a9 */  mov     max_player_health,%eax\n  /* 27ae */  sar     $0x2,%eax\n  /* 27b1 */  add     %ax,0x2a(%esi)\n  /* 27b5 */  jmp     .Le8a\n.L27ba:\n  /* 27ba */  mov     ud+0x950,%edx\n  /* 27c0 */  mov     $0x8,%eax\n  /* 27c5 */  sar     $1,%edx\n  /* 27c7 */  sub     %edx,%eax\n  /* 27c9 */  mov     %eax,0x18(%esp)\n  /* 27cd */  mov     0x4c(%esp),%eax\n  /* 27d1 */  mov     %eax,0x14(%esp)\n  /* 27d5 */  mov     0x58(%esp),%eax\n  /* 27d9 */  mov     %eax,0x10(%esp)\n  /* 27dd */  mov     0x54(%esp),%eax\n  /* 27e1 */  mov     %eax,0xc(%esp)\n  /* 27e5 */  mov     0x88(%esp),%eax\n  /* 27ec */  mov     %eax,0x8(%esp)\n  /* 27f0 */  mov     0x84(%esp),%eax\n  /* 27f7 */  mov     %eax,0x4(%esp)\n  /* 27fb */  mov     0x80(%esp),%eax\n  /* 2802 */  mov     %eax,(%esp)\n  /* 2805 */  call    tracers\n  /* 280a */  movswl  0x7a(%esp),%eax\n  /* 280f */  jmp     .L694\n.L2814:\n  /* 2814 */  movw    $0x0,0x14(%edi)\n  /* 281a */  jmp     .L920\n.L281f:\n  /* 281f */  mov     0x50(%esp),%eax\n  /* 2823 */  not     %eax\n  /* 2825 */  shr     $0x1f,%eax\n  /* 2828 */  test    %al,%al\n  /* 282a */  je      .L10c7\n  /* 2830 */  test    %edi,%edi\n  /* 2832 */  jle     .L10c7\n  /* 2838 */  lea     (%ecx,%ecx,4),%eax\n  /* 283b */  cmpw    $0x1,sector+0x22(,%eax,8)\n  /* 2844 */  jne     .L10c7\n  /* 284a */  imul    $0x3ac,0x50(%esp),%eax\n  /* 2852 */  movl    $0x564,0x4(%esp)\n  /* 285a */  lea     ps(%eax),%edi\n  /* 2860 */  movswl  ps+0x2e6(%eax),%eax\n  /* 2867 */  mov     %eax,(%esp)\n  /* 286a */  call    spawn\n  /* 286f */  movswl  %ax,%esi\n  /* 2872 */  mov     0x80(%esp),%eax\n  /* 2879 */  imul    $0x2c,%esi,%esi\n  /* 287c */  mov     %eax,sprite(%esi)\n  /* 2882 */  mov     0x84(%esp),%eax\n  /* 2889 */  movw    $sprite+0x20,0x20(%esi)\n  /* 2892 */  mov     %eax,sprite+0x4(%esi)\n  /* 2898 */  mov     0x28c(%edi),%eax\n  /* 289e */  mov     %ax,sprite+0x1c(%esi)\n  /* 28a5 */  movl    $0x10001,0x4(%esp)\n  /* 28ad */  mov     %ebx,(%esp)\n  /* 28b0 */  call    ssp\n  /* 28b5 */  movw    $0x0,sprite+0x20(%esi)\n  /* 28be */  jmp     .L10c7\n.L28c3:\n  /* 28c3 */  mov     %ebx,(%esp)\n  /* 28c6 */  mov     $0x8ee,%eax\n  /* 28cb */  add     %ebx,%edi\n  /* 28cd */  mov     %eax,0x4(%esp)\n  /* 28d1 */  call    spawn\n  /* 28d6 */  lea     (%ebx,%edi,2),%edx\n  /* 28d9 */  xor     %ecx,%ecx\n  /* 28db */  mov     %cx,sprite+0x14(,%edx,4)\n  /* 28e3 */  cwtl\n  /* 28e4 */  lea     (%eax,%eax,4),%edx\n  /* 28e7 */  lea     (%eax,%edx,2),%eax\n  /* 28ea */  lea     sprite(,%eax,4),%esi\n  /* 28f1 */  movw    $0x1818,0x14(%esi)\n  /* 28f7 */  addl    $0x400,0x8(%esi)\n  /* 28fe */  movw    $0x10,0x20(%esi)\n  /* 2904 */  call    krand\n  /* 2909 */  mov     $0x40,%edx\n  /* 290e */  and     $0x7f,%eax\n  /* 2911 */  sub     %eax,%edx\n  /* 2913 */  add     %dx,0x1c(%esi)\n  /* 2917 */  jmp     .L241c\n.L291c:\n  /* 291c */  mov     0x64(%esp),%eax\n  /* 2920 */  test    %eax,%eax\n  /* 2922 */  jns     .L2964\n  /* 2924 */  movswl  0x7a(%esp),%eax\n  /* 2929 */  lea     (%eax,%eax,4),%edx\n  /* 292c */  testb   $0x1,sector+0xc(,%edx,8)\n  /* 2934 */  je      .L295c\n  /* 2936 */  movw    $0x0,0x14(%ebp)\n  /* 293c */  jmp     .L10c7\n.L2941:\n  /* 2941 */  mov     %eax,0x4(%esp)\n  /* 2945 */  mov     0x50(%esp),%eax\n  /* 2949 */  xor     %ebp,%ebp\n  /* 294b */  mov     %ebp,0x8(%esp)\n  /* 294f */  mov     %eax,(%esp)\n  /* 2952 */  call    checkhitswitch\n  /* 2957 */  jmp     .L10c7\n.L295c:\n  /* 295c */  mov     %eax,(%esp)\n  /* 295f */  call    checkhitceiling\n.L2964:\n  /* 2964 */  mov     %ebx,(%esp)\n  /* 2967 */  mov     $0x919,%esi\n  /* 296c */  mov     %esi,0x4(%esp)\n  /* 2970 */  call    spawn\n  /* 2975 */  jmp     .L75e\n  /* 297a */  lea     0x0(%esi),%esi\n.L2980:\n  /* 2980 */  mov     %ebx,0x4(%esp)\n  /* 2984 */  movl    $0x7,(%esp)\n  /* 298b */  call    spritesound\n  /* 2990 */  jmp     .Lf8d\n.L2995:\n  /* 2995 */  xor     %edi,%edi\n  /* 2997 */  mov     %edi,0x64(%esp)\n  /* 299b */  jmp     .L2298\n.L29a0:\n  /* 29a0 */  xor     %eax,%eax\n  /* 29a2 */  jmp     .L12bf\n.L29a7:\n  /* 29a7 */  shl     $0x5,%eax\n  /* 29aa */  movswl  wall+0xa(%eax),%esi\n  /* 29b1 */  mov     %si,0x7e(%esp)\n  /* 29b6 */  jmp     .L8db\n.L29bb:\n  /* 29bb */  inc     %edx\n  /* 29bc */  jne     .L8db\n  /* 29c2 */  test    $0x10,%cl\n  /* 29c5 */  jne     .L8a7\n.L29cb:\n  /* 29cb */  imul    $0x2c,%ebx,%edi\n  /* 29ce */  movswl  headspritestat+0xa,%ebp\n  /* 29d5 */  add     $sprite,%edi\n  /* 29db */  jmp     .L29e8\n  /* 29dd */  lea     0x0(%esi),%esi\n.L29e0:\n  /* 29e0 */  movswl  nextspritestat(%ebp,%ebp,1),%ebp\n.L29e8:\n  /* 29e8 */  test    %ebp,%ebp\n  /* 29ea */  js      .L2a3d\n  /* 29ec */  imul    $0x2c,%ebp,%eax\n  /* 29ef */  cmpw    $0x3b8,sprite+0xe(%eax)\n  /* 29f8 */  lea     sprite(%eax),%esi\n  /* 29fe */  jne     .L29e0\n  /* 2a00 */  call    krand\n  /* 2a05 */  mov     %edi,0x4(%esp)\n  /* 2a09 */  mov     %esi,(%esp)\n  /* 2a0c */  mov     %eax,0x4c(%esp)\n  /* 2a10 */  call    dist\n  /* 2a15 */  mov     %eax,%edx\n  /* 2a17 */  mov     0x4c(%esp),%eax\n  /* 2a1b */  and     $0x7,%eax\n  /* 2a1e */  add     $0xb,%eax\n  /* 2a21 */  cmp     %edx,%eax\n  /* 2a23 */  jl      .L29e0\n.L2a25:\n  /* 2a25 */  movswl  0x7e(%esp),%eax\n  /* 2a2a */  jmp     .L8a7\n.L2a2f:\n  /* 2a2f */  test    $0x2,%cl\n  /* 2a32 */  jne     .L8c2\n  /* 2a38 */  jmp     .L8db\n.L2a3d:\n  /* 2a3d */  movl    $0x3b8,0x4(%esp)\n  /* 2a45 */  mov     %ebx,(%esp)\n  /* 2a48 */  call    spawn\n  /* 2a4d */  movswl  %ax,%esi\n  /* 2a50 */  movswl  0x7e(%esp),%eax\n  /* 2a55 */  imul    $0x2c,%esi,%edi\n  /* 2a58 */  shl     $0x5,%eax\n  /* 2a5b */  movw    $0xffff,sprite+0x20(%edi)\n  /* 2a64 */  movswl  wall+0x8(%eax),%edx\n  /* 2a6b */  mov     wall+0x4(%eax),%ecx\n  /* 2a71 */  shl     $0x5,%edx\n  /* 2a74 */  sub     wall+0x4(%edx),%ecx\n  /* 2a7a */  mov     %ecx,0x4(%esp)\n  /* 2a7e */  mov     wall(%eax),%eax\n  /* 2a84 */  sub     wall(%edx),%eax\n  /* 2a8a */  mov     %eax,(%esp)\n  /* 2a8d */  call    getangle\n  /* 2a92 */  add     $0x200,%eax\n  /* 2a97 */  mov     %ax,sprite+0x1c(%edi)\n  /* 2a9e */  movl    $0x10001,0x4(%esp)\n  /* 2aa6 */  mov     %esi,(%esp)\n  /* 2aa9 */  call    ssp\n  /* 2aae */  jmp     .L2a25\n","c":"#include \"duke3d.h\"\r\nvoid shoot(short i,short atwith)\r\n{\r\n    short sect, hitsect, hitspr, hitwall, l, sa, p, j, k, scount;\r\n    int sx, sy, sz, vel, zvel, hitx, hity, hitz, x, oldzvel, dal;\r\n    unsigned char sizx,sizy;\r\n    spritetype *s;\r\n\r\n    s = &sprite[i];\r\n    sect = s->sectnum;\r\n    zvel = 0;\r\n\r\n    if( s->picnum == APLAYER )\r\n    {\r\n        p = s->yvel;\r\n\r\n        sx = ps[p].posx;\r\n        sy = ps[p].posy;\r\n        sz = ps[p].posz+ps[p].pyoff+(4<<8);\r\n        sa = ps[p].ang;\r\n\r\n        ps[p].crack_time = 777;\r\n\r\n    }\r\n    else\r\n    {\r\n        p = -1;\r\n        sa = s->ang;\r\n        sx = s->x;\r\n        sy = s->y;\r\n        sz = s->z-((s->yrepeat*tilesizy[s->picnum])<<1)+(4<<8);\r\n        if(s->picnum != ROTATEGUN)\r\n        {\r\n            sz -= (7<<8);\r\n            if(badguy(s) && PN != COMMANDER)\r\n            {\r\n                sx += (sintable[(sa+1024+96)&2047]>>7);\r\n                sy += (sintable[(sa+512+96)&2047]>>7);\r\n            }\r\n        }\r\n    }\r\n\r\n    switch(atwith)\r\n    {\r\n        case BLOODSPLAT1:\r\n        case BLOODSPLAT2:\r\n        case BLOODSPLAT3:\r\n        case BLOODSPLAT4:\r\n\r\n            if(p >= 0)\r\n                sa += 64 - (TRAND&127);\r\n            else sa += 1024 + 64 - (TRAND&127);\r\n            zvel = 1024-(TRAND&2047);\r\n            // fall through\r\n        case KNEE:\r\n            if(atwith == KNEE )\r\n            {\r\n                if(p >= 0)\r\n                {\r\n                    zvel = (100-ps[p].horiz-ps[p].horizoff)<<5;\r\n                    sz += (6<<8);\r\n                    sa += 15;\r\n                }\r\n                else\r\n                {\r\n                    j = ps[findplayer(s,&x)].i;\r\n                    zvel = ( (sprite[j].z-sz)<<8 ) / (x+1);\r\n                    sa = getangle(sprite[j].x-sx,sprite[j].y-sy);\r\n                }\r\n            }\r\n\r\n//            writestring(sx,sy,sz,sect,sintable[(sa+512)&2047],sintable[sa&2047],zvel<<6);\r\n\r\n            hitscan(sx,sy,sz,sect,\r\n                sintable[(sa+512)&2047],\r\n                sintable[sa&2047],zvel<<6,\r\n                &hitsect,&hitwall,&hitspr,&hitx,&hity,&hitz,CLIPMASK1);\r\n\r\n            if( atwith == BLOODSPLAT1 ||\r\n                atwith == BLOODSPLAT2 ||\r\n                atwith == BLOODSPLAT3 ||\r\n                atwith == BLOODSPLAT4 )\r\n            {\r\n                if( FindDistance2D(sx-hitx,sy-hity) < 1024 )\r\n                    if( hitwall >= 0 && wall[hitwall].overpicnum != BIGFORCE )\r\n                        if( ( wall[hitwall].nextsector >= 0 && hitsect >= 0 &&\r\n                            sector[wall[hitwall].nextsector].lotag == 0 &&\r\n                                sector[hitsect].lotag == 0 &&\r\n                                    sector[wall[hitwall].nextsector].lotag == 0 &&\r\n                                        (sector[hitsect].floorz-sector[wall[hitwall].nextsector].floorz) > (16<<8) ) ||\r\n                                            ( wall[hitwall].nextsector == -1 && sector[hitsect].lotag == 0 ) )\r\n                                                if( (wall[hitwall].cstat&16) == 0)\r\n                {\r\n                    if(wall[hitwall].nextsector >= 0)\r\n                    {\r\n                        k = headspritesect[wall[hitwall].nextsector];\r\n                        while(k >= 0)\r\n                        {\r\n                            if(sprite[k].statnum == 3 && sprite[k].lotag == 13)\r\n                                return;\r\n                            k = nextspritesect[k];\r\n                        }\r\n                    }\r\n\r\n                    if( wall[hitwall].nextwall >= 0 &&\r\n                        wall[wall[hitwall].nextwall].hitag != 0 )\r\n                            return;\r\n\r\n                    if(wall[hitwall].hitag == 0)\r\n                    {\r\n                        k = spawn(i,atwith);\r\n                        sprite[k].xvel = -12;\r\n                        sprite[k].ang = getangle(wall[hitwall].x-wall[wall[hitwall].point2].x,\r\n                            wall[hitwall].y-wall[wall[hitwall].point2].y)+512;\r\n                        sprite[k].x = hitx;\r\n                        sprite[k].y = hity;\r\n                        sprite[k].z = hitz;\r\n                        sprite[k].cstat |= (TRAND&4);\r\n                        ssp(k,CLIPMASK0);\r\n                        setsprite(k,sprite[k].x,sprite[k].y,sprite[k].z);\r\n                        if( PN == OOZFILTER || PN == NEWBEAST )\r\n                            sprite[k].pal = 6;\r\n                    }\r\n                }\r\n                return;\r\n            }\r\n\r\n            if(hitsect < 0) break;\r\n\r\n            if( ( klabs(sx-hitx)+klabs(sy-hity) ) < 1024 )\r\n            {\r\n                if(hitwall >= 0 || hitspr >= 0)\r\n                {\r\n                    j = EGS(hitsect,hitx,hity,hitz,KNEE,-15,0,0,sa,32,0,i,4);\r\n                    sprite[j].extra += (TRAND&7);\r\n                    if(p >= 0)\r\n                    {\r\n                        k = spawn(j,SMALLSMOKE);\r\n                        sprite[k].z -= (8<<8);\r\n                        spritesound(KICK_HIT,j);\r\n                    }\r\n\r\n                    if ( p >= 0 && ps[p].steroids_amount > 0 && ps[p].steroids_amount < 400 )\r\n                        sprite[j].extra += (max_player_health>>2);\r\n\r\n                    if( hitspr >= 0 && sprite[hitspr].picnum != ACCESSSWITCH && sprite[hitspr].picnum != ACCESSSWITCH2 )\r\n                    {\r\n                        checkhitsprite(hitspr,j);\r\n                        if(p >= 0) checkhitswitch(p,hitspr,1);\r\n                    }\r\n\r\n                    else if( hitwall >= 0 )\r\n                    {\r\n                        if( wall[hitwall].cstat&2 )\r\n                            if(wall[hitwall].nextsector >= 0)\r\n                                if(hitz >= (sector[wall[hitwall].nextsector].floorz) )\r\n                                    hitwall = wall[hitwall].nextwall;\r\n\r\n                        if( hitwall >= 0 && wall[hitwall].picnum != ACCESSSWITCH && wall[hitwall].picnum != ACCESSSWITCH2 )\r\n                        {\r\n                            checkhitwall(j,hitwall,hitx,hity,hitz,atwith);\r\n                            if(p >= 0) checkhitswitch(p,hitwall,0);\r\n                        }\r\n                    }\r\n                }\r\n                else if(p >= 0 && zvel > 0 && sector[hitsect].lotag == 1)\r\n                {\r\n                    j = spawn(ps[p].i,WATERSPLASH2);\r\n                    sprite[j].x = hitx;\r\n                    sprite[j].y = hity;\r\n                    sprite[j].ang = ps[p].ang; // Total tweek\r\n                    sprite[j].xvel = 32;\r\n                    ssp(i,CLIPMASK0);\r\n                    sprite[j].xvel = 0;\r\n\r\n                }\r\n            }\r\n\r\n            break;\r\n\r\n        case SHOTSPARK1:\r\n        case SHOTGUN:\r\n        case CHAINGUN:\r\n\r\n            if( s->extra >= 0 ) s->shade = -96;\r\n\r\n            if(p >= 0)\r\n            {\r\n                j = aim( s, AUTO_AIM_ANGLE );\r\n                if(j >= 0)\r\n                {\r\n                    dal = ((sprite[j].xrepeat*tilesizy[sprite[j].picnum])<<1)+(5<<8);\r\n                    switch(sprite[j].picnum)\r\n                    {\r\n                        case GREENSLIME:\r\n                        case GREENSLIME+1:\r\n                        case GREENSLIME+2:\r\n                        case GREENSLIME+3:\r\n                        case GREENSLIME+4:\r\n                        case GREENSLIME+5:\r\n                        case GREENSLIME+6:\r\n                        case GREENSLIME+7:\r\n                        case ROTATEGUN:\r\n                            dal -= (8<<8);\r\n                            break;\r\n                    }\r\n                    zvel = ( ( sprite[j].z-sz-dal )<<8 ) / ldist(&sprite[ps[p].i], &sprite[j]) ;\r\n                    sa = getangle(sprite[j].x-sx,sprite[j].y-sy);\r\n                }\r\n\r\n                if(atwith == SHOTSPARK1)\r\n                {\r\n                    if(j == -1)\r\n                    {\r\n                        sa += 16-(TRAND&31);\r\n                        zvel = (100-ps[p].horiz-ps[p].horizoff)<<5;\r\n                        zvel += 128-(TRAND&255);\r\n                    }\r\n                }\r\n                else\r\n                {\r\n                    sa += 16-(TRAND&31);\r\n                    if(j == -1) zvel = (100-ps[p].horiz-ps[p].horizoff)<<5;\r\n                    zvel += 128-(TRAND&255);\r\n                }\r\n                sz -= (2<<8);\r\n            }\r\n            else\r\n            {\r\n                j = findplayer(s,&x);\r\n                sz -= (4<<8);\r\n                zvel = ( (ps[j].posz-sz) <<8 ) / (ldist(&sprite[ps[j].i], s ) );\r\n                if(s->picnum != BOSS1)\r\n                {\r\n                    zvel += 128-(TRAND&255);\r\n                    sa += 32-(TRAND&63);\r\n                }\r\n                else\r\n                {\r\n                    zvel += 128-(TRAND&255);\r\n                    sa = getangle(ps[j].posx-sx,ps[j].posy-sy)+64-(TRAND&127);\r\n                }\r\n            }\r\n\r\n            s->cstat &= ~257;\r\n            hitscan(sx,sy,sz,sect,\r\n                sintable[(sa+512)&2047],\r\n                sintable[sa&2047],\r\n                zvel<<6,&hitsect,&hitwall,&hitspr,&hitx,&hity,&hitz,CLIPMASK1);\r\n            s->cstat |= 257;\r\n\r\n            if(hitsect < 0) return;\r\n\r\n            if( (TRAND&15) == 0 && sector[hitsect].lotag == 2 )\r\n                tracers(hitx,hity,hitz,sx,sy,sz,8-(ud.multimode>>1));\r\n\r\n            if(p >= 0)\r\n            {\r\n                k = EGS(hitsect,hitx,hity,hitz,SHOTSPARK1,-15,10,10,sa,0,0,i,4);\r\n                sprite[k].extra = *actorscrptr[atwith];\r\n                sprite[k].extra += (TRAND%6);\r\n\r\n                if( hitwall == -1 && hitspr == -1)\r\n                {\r\n                    if( zvel < 0 )\r\n                    {\r\n                        if( sector[hitsect].ceilingstat&1 )\r\n                        {\r\n                            sprite[k].xrepeat = 0;\r\n                            sprite[k].yrepeat = 0;\r\n                            return;\r\n                        }\r\n                        else\r\n                            checkhitceiling(hitsect);\r\n                    }\r\n                    spawn(k,SMALLSMOKE);\r\n                }\r\n\r\n                if(hitspr >= 0)\r\n                {\r\n                    checkhitsprite(hitspr,k);\r\n                    if( sprite[hitspr].picnum == APLAYER && (ud.coop != 1 || ud.ffire == 1) )\r\n                    {\r\n                        l = spawn(k,JIBS6);\r\n                        sprite[k].xrepeat = sprite[k].yrepeat = 0;\r\n                        sprite[l].z += (4<<8);\r\n                        sprite[l].xvel = 16;\r\n                        sprite[l].xrepeat = sprite[l].yrepeat = 24;\r\n                        sprite[l].ang += 64-(TRAND&127);\r\n                    }\r\n                    else spawn(k,SMALLSMOKE);\r\n\r\n                    if(p >= 0 && (\r\n                        sprite[hitspr].picnum == DIPSWITCH ||\r\n                        sprite[hitspr].picnum == DIPSWITCH+1 ||\r\n                        sprite[hitspr].picnum == DIPSWITCH2 ||\r\n                        sprite[hitspr].picnum == DIPSWITCH2+1 ||\r\n                        sprite[hitspr].picnum == DIPSWITCH3 ||\r\n                        sprite[hitspr].picnum == DIPSWITCH3+1 ||\r\n                        sprite[hitspr].picnum == HANDSWITCH ||\r\n                        sprite[hitspr].picnum == HANDSWITCH+1) )\r\n                    {\r\n                        checkhitswitch(p,hitspr,1);\r\n                        return;\r\n                    }\r\n                }\r\n                else if( hitwall >= 0 )\r\n                {\r\n                    spawn(k,SMALLSMOKE);\r\n\r\n                    if( isadoorwall(wall[hitwall].picnum) == 1 )\r\n                        goto SKIPBULLETHOLE;\r\n                    if(p >= 0 && (\r\n                        wall[hitwall].picnum == DIPSWITCH ||\r\n                        wall[hitwall].picnum == DIPSWITCH+1 ||\r\n                        wall[hitwall].picnum == DIPSWITCH2 ||\r\n                        wall[hitwall].picnum == DIPSWITCH2+1 ||\r\n                        wall[hitwall].picnum == DIPSWITCH3 ||\r\n                        wall[hitwall].picnum == DIPSWITCH3+1 ||\r\n                        wall[hitwall].picnum == HANDSWITCH ||\r\n                        wall[hitwall].picnum == HANDSWITCH+1) )\r\n                    {\r\n                        checkhitswitch(p,hitwall,0);\r\n                        return;\r\n                    }\r\n\r\n                    if(wall[hitwall].hitag != 0 || ( wall[hitwall].nextwall >= 0 && wall[wall[hitwall].nextwall].hitag != 0 ) )\r\n                        goto SKIPBULLETHOLE;\r\n\r\n                    if( hitsect >= 0 && sector[hitsect].lotag == 0 )\r\n                        if( wall[hitwall].overpicnum != BIGFORCE )\r\n                            if( (wall[hitwall].nextsector >= 0 && sector[wall[hitwall].nextsector].lotag == 0 ) ||\r\n                                ( wall[hitwall].nextsector == -1 && sector[hitsect].lotag == 0 ) )\r\n                                    if( (wall[hitwall].cstat&16) == 0)\r\n                    {\r\n                        if(wall[hitwall].nextsector >= 0)\r\n                        {\r\n                            l = headspritesect[wall[hitwall].nextsector];\r\n                            while(l >= 0)\r\n                            {\r\n                                if(sprite[l].statnum == 3 && sprite[l].lotag == 13)\r\n                                    goto SKIPBULLETHOLE;\r\n                                l = nextspritesect[l];\r\n                            }\r\n                        }\r\n\r\n                        l = headspritestat[5];\r\n                        while(l >= 0)\r\n                        {\r\n                            if(sprite[l].picnum == BULLETHOLE)\r\n                                if(dist(&sprite[l],&sprite[k]) < (12+(TRAND&7)) )\r\n                                    goto SKIPBULLETHOLE;\r\n                            l = nextspritestat[l];\r\n                        }\r\n                        l = spawn(k,BULLETHOLE);\r\n                        sprite[l].xvel = -1;\r\n                        sprite[l].ang = getangle(wall[hitwall].x-wall[wall[hitwall].point2].x,\r\n                            wall[hitwall].y-wall[wall[hitwall].point2].y)+512;\r\n                        ssp(l,CLIPMASK0);\r\n                    }\r\n\r\n                    SKIPBULLETHOLE:\r\n\r\n                    if( wall[hitwall].cstat&2 )\r\n                        if(wall[hitwall].nextsector >= 0)\r\n                            if(hitz >= (sector[wall[hitwall].nextsector].floorz) )\r\n                                hitwall = wall[hitwall].nextwall;\r\n\r\n                    checkhitwall(k,hitwall,hitx,hity,hitz,SHOTSPARK1);\r\n                }\r\n            }\r\n            else\r\n            {\r\n                k = EGS(hitsect,hitx,hity,hitz,SHOTSPARK1,-15,24,24,sa,0,0,i,4);\r\n                sprite[k].extra = *actorscrptr[atwith];\r\n\r\n                if( hitspr >= 0 )\r\n                {\r\n                    checkhitsprite(hitspr,k);\r\n                    if( sprite[hitspr].picnum != APLAYER )\r\n                        spawn(k,SMALLSMOKE);\r\n                    else sprite[k].xrepeat = sprite[k].yrepeat = 0;\r\n                }\r\n                else if( hitwall >= 0 ) {\r\n\t\t\t// JBF 20040110: This allows bullet holes to appear from non-player shots.\r\n\t\t\t// Ken warns me that this will/may have evil effects on sync so until I can\r\n\t\t\t// verify otherwise, I'm disabling it.\r\n#if 0\r\n                    if( isadoorwall(wall[hitwall].picnum) == 1 )\r\n                        goto SKIPBULLETHOLE2;\r\n\r\n                    if(wall[hitwall].hitag != 0 || ( wall[hitwall].nextwall >= 0 && wall[wall[hitwall].nextwall].hitag != 0 ) )\r\n                        goto SKIPBULLETHOLE2;\r\n\r\n                    if( hitsect >= 0 && sector[hitsect].lotag == 0 )\r\n                        if( wall[hitwall].overpicnum != BIGFORCE )\r\n                            if( (wall[hitwall].nextsector >= 0 && sector[wall[hitwall].nextsector].lotag == 0 ) ||\r\n                                ( wall[hitwall].nextsector == -1 && sector[hitsect].lotag == 0 ) )\r\n                                    if( (wall[hitwall].cstat&16) == 0)\r\n                    {\r\n                        if(wall[hitwall].nextsector >= 0)\r\n                        {\r\n                            l = headspritesect[wall[hitwall].nextsector];\r\n                            while(l >= 0)\r\n                            {\r\n                                if(sprite[l].statnum == 3 && sprite[l].lotag == 13)\r\n                                    goto SKIPBULLETHOLE2;\r\n                                l = nextspritesect[l];\r\n                            }\r\n                        }\r\n\r\n                        l = headspritestat[5];\r\n                        while(l >= 0)\r\n                        {\r\n                            if(sprite[l].picnum == BULLETHOLE)\r\n                                if(dist(&sprite[l],&sprite[k]) < (12+(TRAND&7)) )\r\n                                    goto SKIPBULLETHOLE2;\r\n                            l = nextspritestat[l];\r\n                        }\r\n                        l = spawn(k,BULLETHOLE);\r\n                        sprite[l].xvel = -1;\r\n                        sprite[l].ang = getangle(wall[hitwall].x-wall[wall[hitwall].point2].x,\r\n                            wall[hitwall].y-wall[wall[hitwall].point2].y)+512;\r\n                        ssp(l,CLIPMASK0);\r\n                    }\r\n\r\n                    SKIPBULLETHOLE2:\r\n\r\n                    if( wall[hitwall].cstat&2 )\r\n                        if(wall[hitwall].nextsector >= 0)\r\n                            if(hitz >= (sector[wall[hitwall].nextsector].floorz) )\r\n                                hitwall = wall[hitwall].nextwall;\r\n#endif\r\n\t\t\t// JBF 20040110: end\r\n                    checkhitwall(k,hitwall,hitx,hity,hitz,SHOTSPARK1);\r\n\t\t}\r\n            }\r\n\r\n            if( (TRAND&255) < 4 )\r\n                xyzsound(PISTOL_RICOCHET,k,hitx,hity,hitz);\r\n\r\n            return;\r\n\r\n        case FIRELASER:\r\n        case SPIT:\r\n        case COOLEXPLOSION1:\r\n\r\n            if( s->extra >= 0 ) s->shade = -96;\r\n\r\n            scount = 1;\r\n            if(atwith == SPIT) vel = 292;\r\n            else\r\n            {\r\n                if(atwith == COOLEXPLOSION1)\r\n                {\r\n                    if(s->picnum == BOSS2) vel = 644;\r\n                    else vel = 348;\r\n                    sz -= (4<<7);\r\n                }\r\n                else\r\n                {\r\n                    vel = 840;\r\n                    sz -= (4<<7);\r\n                }\r\n            }\r\n\r\n            if(p >= 0)\r\n            {\r\n                j = aim( s, AUTO_AIM_ANGLE );\r\n\r\n                if(j >= 0)\r\n                {\r\n                    dal = ((sprite[j].xrepeat*tilesizy[sprite[j].picnum])<<1)-(12<<8);\r\n                    zvel = ((sprite[j].z-sz-dal)*vel ) / ldist(&sprite[ps[p].i], &sprite[j]) ;\r\n                    sa = getangle(sprite[j].x-sx,sprite[j].y-sy);\r\n                }\r\n                else\r\n                    zvel = (100-ps[p].horiz-ps[p].horizoff)*98;\r\n            }\r\n            else\r\n            {\r\n                j = findplayer(s,&x);\r\n//                sa = getangle(ps[j].oposx-sx,ps[j].oposy-sy);\r\n                sa += 16-(TRAND&31);\r\n                zvel = ( ( (ps[j].oposz - sz + (3<<8) ) )*vel ) / ldist(&sprite[ps[j].i],s);\r\n            }\r\n\r\n            oldzvel = zvel;\r\n\r\n            if(atwith == SPIT) { sizx = 18;sizy = 18,sz -= (10<<8); }\r\n            else\r\n            {\r\n                if( atwith == FIRELASER )\r\n                {\r\n                    if(p >= 0)\r\n                    {\r\n\r\n                        sizx = 34;\r\n                        sizy = 34;\r\n                    }\r\n                    else\r\n                    {\r\n                        sizx = 18;\r\n                        sizy = 18;\r\n                    }\r\n                }\r\n                else\r\n                {\r\n                    sizx = 18;\r\n                    sizy = 18;\r\n                }\r\n            }\r\n\r\n            if(p >= 0) sizx = 7,sizy = 7;\r\n\r\n            while(scount > 0)\r\n            {\r\n                j = EGS(sect,sx,sy,sz,atwith,-127,sizx,sizy,sa,vel,zvel,i,4);\r\n                sprite[j].extra += (TRAND&7);\r\n\r\n                if(atwith == COOLEXPLOSION1)\r\n                {\r\n                    sprite[j].shade = 0;\r\n                    if(PN == BOSS2)\r\n                    {\r\n                        l = sprite[j].xvel;\r\n                        sprite[j].xvel = 1024;\r\n                        ssp(j,CLIPMASK0);\r\n                        sprite[j].xvel = l;\r\n                        sprite[j].ang += 128-(TRAND&255);\r\n                    }\r\n                }\r\n\r\n                sprite[j].cstat = 128;\r\n                sprite[j].clipdist = 4;\r\n\r\n                sa = s->ang+32-(TRAND&63);\r\n                zvel = oldzvel+512-(TRAND&1023);\r\n\r\n                scount--;\r\n            }\r\n\r\n            return;\r\n\r\n        case FREEZEBLAST:\r\n            sz += (3<<8);\r\n            // fall through\r\n        case RPG:\r\n\r\n            if( s->extra >= 0 ) s->shade = -96;\r\n\r\n            scount = 1;\r\n            vel = 644;\r\n\r\n            j = -1;\r\n\r\n            if(p >= 0)\r\n            {\r\n                j = aim( s, 48 );\r\n                if(j >= 0)\r\n                {\r\n                    dal = ((sprite[j].xrepeat*tilesizy[sprite[j].picnum])<<1)+(8<<8);\r\n                    zvel = ( (sprite[j].z-sz-dal)*vel ) / ldist(&sprite[ps[p].i], &sprite[j]);\r\n                    if( sprite[j].picnum != RECON )\r\n                        sa = getangle(sprite[j].x-sx,sprite[j].y-sy);\r\n                }\r\n                else zvel = (100-ps[p].horiz-ps[p].horizoff)*81;\r\n                if(atwith == RPG)\r\n                    spritesound(RPG_SHOOT,i);\r\n\r\n            }\r\n            else\r\n            {\r\n                j = findplayer(s,&x);\r\n                sa = getangle(ps[j].oposx-sx,ps[j].oposy-sy);\r\n                if(PN == BOSS3)\r\n                    sz -= (32<<8);\r\n                else if(PN == BOSS2)\r\n                {\r\n                    vel += 128;\r\n                    sz += 24<<8;\r\n                }\r\n\r\n                l = ldist(&sprite[ps[j].i],s);\r\n                zvel = ( (ps[j].oposz-sz)*vel) / l;\r\n\r\n                if( badguy(s) && (s->hitag&face_player_smart) )\r\n                    sa = s->ang+(TRAND&31)-16;\r\n            }\r\n\r\n            if( p >= 0 && j >= 0)\r\n               l = j;\r\n            else l = -1;\r\n\r\n            j = EGS(sect,\r\n                sx+(sintable[(348+sa+512)&2047]/448),\r\n                sy+(sintable[(sa+348)&2047]/448),\r\n                sz-(1<<8),atwith,0,14,14,sa,vel,zvel,i,4);\r\n\r\n            sprite[j].extra += (TRAND&7);\r\n            if(atwith != FREEZEBLAST)\r\n                sprite[j].yvel = l;\r\n            else\r\n            {\r\n                sprite[j].yvel = numfreezebounces;\r\n                sprite[j].xrepeat >>= 1;\r\n                sprite[j].yrepeat >>= 1;\r\n                sprite[j].zvel -= (2<<4);\r\n            }\r\n\r\n            if(p == -1)\r\n            {\r\n                if(PN == BOSS3)\r\n                {\r\n                    if(TRAND&1)\r\n                    {\r\n                        sprite[j].x -= sintable[sa&2047]>>6;\r\n                        sprite[j].y -= sintable[(sa+1024+512)&2047]>>6;\r\n                        sprite[j].ang -= 8;\r\n                    }\r\n                    else\r\n                    {\r\n                        sprite[j].x += sintable[sa&2047]>>6;\r\n                        sprite[j].y += sintable[(sa+1024+512)&2047]>>6;\r\n                        sprite[j].ang += 4;\r\n                    }\r\n                    sprite[j].xrepeat = 42;\r\n                    sprite[j].yrepeat = 42;\r\n                }\r\n                else if(PN == BOSS2)\r\n                {\r\n                    sprite[j].x -= sintable[sa&2047]/56;\r\n                    sprite[j].y -= sintable[(sa+1024+512)&2047]/56;\r\n                    sprite[j].ang -= 8+(TRAND&255)-128;\r\n                    sprite[j].xrepeat = 24;\r\n                    sprite[j].yrepeat = 24;\r\n                }\r\n                else if(atwith != FREEZEBLAST)\r\n                {\r\n                    sprite[j].xrepeat = 30;\r\n                    sprite[j].yrepeat = 30;\r\n                    sprite[j].extra >>= 2;\r\n                }\r\n            }\r\n            else if(ps[p].curr_weapon == DEVISTATOR_WEAPON)\r\n            {\r\n                sprite[j].extra >>= 2;\r\n                sprite[j].ang += 16-(TRAND&31);\r\n                sprite[j].zvel += 256-(TRAND&511);\r\n\r\n                if( ps[p].hbomb_hold_delay )\r\n                {\r\n                    sprite[j].x -= sintable[sa&2047]/644;\r\n                    sprite[j].y -= sintable[(sa+1024+512)&2047]/644;\r\n                }\r\n                else\r\n                {\r\n                    sprite[j].x += sintable[sa&2047]>>8;\r\n                    sprite[j].y += sintable[(sa+1024+512)&2047]>>8;\r\n                }\r\n                sprite[j].xrepeat >>= 1;\r\n                sprite[j].yrepeat >>= 1;\r\n            }\r\n\r\n            sprite[j].cstat = 128;\r\n            if(atwith == RPG)\r\n                sprite[j].clipdist = 4;\r\n            else\r\n                sprite[j].clipdist = 40;\r\n\r\n            break;\r\n\r\n        case HANDHOLDINGLASER:\r\n\r\n            if(p >= 0)\r\n                zvel = (100-ps[p].horiz-ps[p].horizoff)*32;\r\n            else zvel = 0;\r\n\r\n            hitscan(sx,sy,sz-ps[p].pyoff,sect,\r\n                sintable[(sa+512)&2047],\r\n                sintable[sa&2047],\r\n                zvel<<6,&hitsect,&hitwall,&hitspr,&hitx,&hity,&hitz,CLIPMASK1);\r\n\r\n            j = 0;\r\n            if(hitspr >= 0) break;\r\n\r\n            if(hitwall >= 0 && hitsect >= 0)\r\n                if( ((hitx-sx)*(hitx-sx)+(hity-sy)*(hity-sy)) < (290*290) )\r\n            {\r\n                if( wall[hitwall].nextsector >= 0)\r\n                {\r\n                    if( sector[wall[hitwall].nextsector].lotag <= 2 && sector[hitsect].lotag <= 2 )\r\n                        j = 1;\r\n                }\r\n                else if( sector[hitsect].lotag <= 2 )\r\n                    j = 1;\r\n            }\r\n\r\n            if(j == 1)\r\n            {\r\n                k = EGS(hitsect,hitx,hity,hitz,TRIPBOMB,-16,4,5,sa,0,0,i,6);\r\n\r\n                sprite[k].hitag = k;\r\n                spritesound(LASERTRIP_ONWALL,k);\r\n                sprite[k].xvel = -20;\r\n                ssp(k,CLIPMASK0);\r\n                sprite[k].cstat = 16;\r\n                hittype[k].temp_data[5] = sprite[k].ang = getangle(wall[hitwall].x-wall[wall[hitwall].point2].x,wall[hitwall].y-wall[wall[hitwall].point2].y)-512;\r\n\r\n                if(p >= 0)\r\n                    ps[p].ammo_amount[TRIPBOMB_WEAPON]--;\r\n\r\n            }\r\n            return;\r\n\r\n        case BOUNCEMINE:\r\n        case MORTER:\r\n\r\n            if( s->extra >= 0 ) s->shade = -96;\r\n\r\n            j = ps[findplayer(s,&x)].i;\r\n            x = ldist(&sprite[j],s);\r\n\r\n            zvel = -x>>1;\r\n\r\n            if(zvel < -4096)\r\n                zvel = -2048;\r\n            vel = x>>4;\r\n\r\n            EGS(sect,\r\n                sx+(sintable[(512+sa+512)&2047]>>8),\r\n                sy+(sintable[(sa+512)&2047]>>8),\r\n                sz+(6<<8),atwith,-64,32,32,sa,vel,zvel,i,1);\r\n            break;\r\n\r\n        case GROWSPARK:\r\n\r\n            if(p >= 0)\r\n            {\r\n                j = aim( s, AUTO_AIM_ANGLE );\r\n                if(j >= 0)\r\n                {\r\n                    dal = ((sprite[j].xrepeat*tilesizy[sprite[j].picnum])<<1)+(5<<8);\r\n                    switch(sprite[j].picnum)\r\n                    {\r\n                        case GREENSLIME:\r\n                        case GREENSLIME+1:\r\n                        case GREENSLIME+2:\r\n                        case GREENSLIME+3:\r\n                        case GREENSLIME+4:\r\n                        case GREENSLIME+5:\r\n                        case GREENSLIME+6:\r\n                        case GREENSLIME+7:\r\n                        case ROTATEGUN:\r\n                            dal -= (8<<8);\r\n                            break;\r\n                    }\r\n                    zvel = ( ( sprite[j].z-sz-dal )<<8 ) / (ldist(&sprite[ps[p].i], &sprite[j]) );\r\n                    sa = getangle(sprite[j].x-sx,sprite[j].y-sy);\r\n                }\r\n                else\r\n                {\r\n                    sa += 16-(TRAND&31);\r\n                    zvel = (100-ps[p].horiz-ps[p].horizoff)<<5;\r\n                    zvel += 128-(TRAND&255);\r\n                }\r\n\r\n                sz -= (2<<8);\r\n            }\r\n            else\r\n            {\r\n                j = findplayer(s,&x);\r\n                sz -= (4<<8);\r\n                zvel = ( (ps[j].posz-sz) <<8 ) / (ldist(&sprite[ps[j].i], s ) );\r\n                zvel += 128-(TRAND&255);\r\n                sa += 32-(TRAND&63);\r\n            }\r\n\r\n            k = 0;\r\n\r\n//            RESHOOTGROW:\r\n\r\n            s->cstat &= ~257;\r\n            hitscan(sx,sy,sz,sect,\r\n                sintable[(sa+512)&2047],\r\n                sintable[sa&2047],\r\n                zvel<<6,&hitsect,&hitwall,&hitspr,&hitx,&hity,&hitz,CLIPMASK1);\r\n\r\n            s->cstat |= 257;\r\n\r\n            j = EGS(sect,hitx,hity,hitz,GROWSPARK,-16,28,28,sa,0,0,i,1);\r\n\r\n            sprite[j].pal = 2;\r\n            sprite[j].cstat |= 130;\r\n            sprite[j].xrepeat = sprite[j].yrepeat = 1;\r\n\r\n            if( hitwall == -1 && hitspr == -1 && hitsect >= 0)\r\n            {\r\n                if( zvel < 0 && (sector[hitsect].ceilingstat&1) == 0)\r\n                    checkhitceiling(hitsect);\r\n            }\r\n            else if(hitspr >= 0) checkhitsprite(hitspr,j);\r\n            else if(hitwall >= 0 && wall[hitwall].picnum != ACCESSSWITCH && wall[hitwall].picnum != ACCESSSWITCH2 )\r\n            {\r\n            /*    if(wall[hitwall].overpicnum == MIRROR && k == 0)\r\n                {\r\n                    l = getangle(\r\n                        wall[wall[hitwall].point2].x-wall[hitwall].x,\r\n                        wall[wall[hitwall].point2].y-wall[hitwall].y);\r\n\r\n                    sx = hitx;\r\n                    sy = hity;\r\n                    sz = hitz;\r\n                    sect = hitsect;\r\n                    sa = ((l<<1) - sa)&2047;\r\n                    sx += sintable[(sa+512)&2047]>>12;\r\n                    sy += sintable[sa&2047]>>12;\r\n\r\n                    k++;\r\n                    goto RESHOOTGROW;\r\n                }\r\n                else */\r\n                    checkhitwall(j,hitwall,hitx,hity,hitz,atwith);\r\n            }\r\n\r\n            break;\r\n        case SHRINKER:\r\n            if( s->extra >= 0 ) s->shade = -96;\r\n            if(p >= 0)\r\n            {\r\n\t\t\t\tif (NAM) {\r\n\t\t\t\t\tzvel = (100-ps[p].horiz-ps[p].horizoff)*98;\r\n\t\t\t\t} else {\r\n\t\t\t\t\tj = aim( s, AUTO_AIM_ANGLE );\r\n\t\t\t\t\tif(j >= 0)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tdal = ((sprite[j].xrepeat*tilesizy[sprite[j].picnum])<<1);\r\n\t\t\t\t\t\tzvel = ( (sprite[j].z-sz-dal-(4<<8))*768) / (ldist( &sprite[ps[p].i], &sprite[j]));\r\n\t\t\t\t\t\tsa = getangle(sprite[j].x-sx,sprite[j].y-sy);\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse zvel = (100-ps[p].horiz-ps[p].horizoff)*98;\r\n\t\t\t\t}\r\n            }\r\n            else if(s->statnum != 3)\r\n            {\r\n                j = findplayer(s,&x);\r\n                l = ldist(&sprite[ps[j].i],s);\r\n                zvel = ( (ps[j].oposz-sz)*512) / l ;\r\n            }\r\n            else zvel = 0;\r\n\r\n            j = EGS(sect,\r\n                sx+(sintable[(512+sa+512)&2047]>>12),\r\n                sy+(sintable[(sa+512)&2047]>>12),\r\n                sz+(2<<8),SHRINKSPARK,-16,28,28,sa,768,zvel,i,4);\r\n\r\n            sprite[j].cstat = 128;\r\n            sprite[j].clipdist = 32;\r\n\r\n\r\n            return;\r\n    }\r\n    return;\r\n}\r\n","size":10931,"score":100,"agent":"kuncc/5","pid":6,"session":2157,"ts":1791755574044,"assisted":true}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2068,"symbol":"processinput","file":"player.c","asm":"# processinput  (TU player.c, section .text, 18271 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nprocessinput:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %edx,%edx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0xbc,%esp\n  /* 00c */  mov     %edx,0x4c(%esp)\n  /* 010 */  movswl  0xd0(%esp),%ebx\n  /* 018 */  imul    $0x3ac,%ebx,%eax\n  /* 01e */  cmpw    $0x0,ps+0x2f2(%eax)\n  /* 026 */  mov     %eax,0x58(%esp)\n  /* 02a */  lea     ps(%eax),%esi\n  /* 030 */  mov     %esi,0x50(%esp)\n  /* 034 */  movswl  ps+0x2e6(%eax),%esi\n  /* 03b */  jg      .L4b\n  /* 03d */  lea     (%ebx,%ebx,2),%eax\n  /* 040 */  mov     dsync+0x8(,%eax,4),%eax\n  /* 047 */  mov     %eax,0x4c(%esp)\n.L4b:\n  /* 04b */  imul    $0x3ac,%ebx,%eax\n  /* 051 */  movswl  ps+0x292(%eax),%eax\n  /* 058 */  mov     %eax,0x60(%esp)\n  /* 05c */  cmp     $0xffffffff,%eax\n  /* 05f */  je      .L788\n  /* 065 */  mov     %eax,0x44(%esp)\n  /* 069 */  lea     0x0(,%esi,4),%eax\n  /* 070 */  mov     %eax,0x40(%esp)\n.L74:\n  /* 074 */  mov     0x44(%esp),%ebp\n  /* 078 */  imul    $0x3ac,%ebx,%edi\n  /* 07e */  movb    $0x0,ps+0x376(%edi)\n  /* 085 */  lea     0x0(,%ebp,4),%eax\n  /* 08c */  mov     %eax,0x70(%esp)\n  /* 090 */  add     %ebp,%eax\n  /* 092 */  movswl  sector+0x22(,%eax,8),%eax\n  /* 09a */  mov     %eax,0x48(%esp)\n  /* 09e */  mov     0x40(%esp),%eax\n  /* 0a2 */  add     %esi,%eax\n  /* 0a4 */  lea     (%esi,%eax,2),%eax\n  /* 0a7 */  movzbl  sprite+0x15(,%eax,4),%eax\n  /* 0af */  mov     %ebp,0xc(%esp)\n  /* 0b3 */  mov     %al,0x5f(%esp)\n  /* 0b7 */  mov     $0x10001,%eax\n  /* 0bc */  mov     %eax,0x24(%esp)\n  /* 0c0 */  mov     $0xa3,%eax\n  /* 0c5 */  mov     %eax,0x20(%esp)\n  /* 0c9 */  lea     0xa0(%esp),%eax\n  /* 0d0 */  mov     %eax,0x1c(%esp)\n  /* 0d4 */  lea     0x94(%esp),%eax\n  /* 0db */  mov     %eax,0x18(%esp)\n  /* 0df */  lea     0x9c(%esp),%eax\n  /* 0e6 */  mov     %eax,0x14(%esp)\n  /* 0ea */  lea     0x98(%esp),%eax\n  /* 0f1 */  mov     %eax,0x10(%esp)\n  /* 0f5 */  mov     ps+0x21c(%edi),%eax\n  /* 0fb */  mov     %eax,0x8(%esp)\n  /* 0ff */  mov     ps+0x218(%edi),%eax\n  /* 105 */  mov     %eax,0x4(%esp)\n  /* 109 */  mov     ps+0x214(%edi),%eax\n  /* 10f */  mov     %eax,(%esp)\n  /* 112 */  call    getzrange\n  /* 117 */  mov     ps+0x218(%edi),%eax\n  /* 11d */  mov     %ebp,0x44(%esp)\n  /* 121 */  mov     %eax,0x8(%esp)\n  /* 125 */  mov     ps+0x214(%edi),%eax\n  /* 12b */  mov     %ebp,(%esp)\n  /* 12e */  mov     %eax,0x4(%esp)\n  /* 132 */  call    getflorzofslope\n  /* 137 */  mov     0x44(%esp),%ecx\n  /* 13b */  mov     %eax,ps+0x25c(%edi)\n  /* 141 */  mov     %eax,%ebp\n  /* 143 */  mov     %eax,0x68(%esp)\n  /* 147 */  mov     ps+0x218(%edi),%eax\n  /* 14d */  mov     %eax,0x8(%esp)\n  /* 151 */  mov     ps+0x214(%edi),%eax\n  /* 157 */  mov     %ecx,(%esp)\n  /* 15a */  mov     %eax,0x4(%esp)\n  /* 15e */  call    getceilzofslope\n  /* 163 */  mov     0xa0(%esp),%ecx\n  /* 16a */  mov     %eax,ps+0x260(%edi)\n  /* 170 */  mov     ps+0x21c(%edi),%eax\n  /* 176 */  sub     %ebp,%eax\n  /* 178 */  mov     %eax,%edx\n  /* 17a */  neg     %edx\n  /* 17c */  cmovns  %edx,%eax\n  /* 17f */  mov     %eax,0x54(%esp)\n  /* 183 */  mov     %ecx,%eax\n  /* 185 */  and     $0xc000,%eax\n  /* 18a */  cmp     $0x4000,%eax\n  /* 18f */  je      .L760\n.L195:\n  /* 195 */  mov     0x94(%esp),%edx\n  /* 19c */  lea     0x0(,%esi,8),%eax\n  /* 1a3 */  mov     %eax,0x64(%esp)\n  /* 1a7 */  add     %esi,%eax\n  /* 1a9 */  mov     %edx,hittype+0x14(,%eax,8)\n  /* 1b0 */  mov     0x98(%esp),%edx\n  /* 1b7 */  mov     %edx,hittype+0x18(,%eax,8)\n  /* 1be */  imul    $0x3ac,%ebx,%edx\n  /* 1c4 */  mov     ps+0x220(%edx),%eax\n  /* 1ca */  mov     ps+0x280(%edx),%edi\n  /* 1d0 */  mov     %eax,ps+0x224(%edx)\n  /* 1d6 */  movswl  ps+0x2be(%edx),%eax\n  /* 1dd */  test    %edi,%edi\n  /* 1df */  mov     %eax,ps+0x228(%edx)\n  /* 1e5 */  jne     .L200\n  /* 1e7 */  cmpb    $0x0,ps+0x352(%edx)\n  /* 1ee */  je      .L200\n  /* 1f0 */  cmpl    $0x2,0x48(%esp)\n  /* 1f5 */  jne     .Lcf8\n  /* 1fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  test    %eax,%eax\n  /* 202 */  jle     .L738\n  /* 208 */  imul    $0x3ac,%ebx,%edi\n  /* 20e */  lea     -0x1(%eax),%edx\n  /* 211 */  sar     $0x3,%eax\n  /* 214 */  sub     %eax,%edx\n  /* 216 */  mov     %dx,ps+0x2be(%edi)\n.L21d:\n  /* 21d */  mov     0x9c(%esp),%eax\n  /* 224 */  mov     %eax,%edx\n  /* 226 */  and     $0x8000c000,%edx\n  /* 22c */  cmp     $0xc000,%edx\n  /* 232 */  je      .Lbc8\n.L238:\n  /* 238 */  mov     %ecx,%eax\n  /* 23a */  and     $0x8000c000,%eax\n  /* 23f */  cmp     $0xc000,%eax\n  /* 244 */  je      .Lb80\n.L24a:\n  /* 24a */  mov     0x40(%esp),%eax\n  /* 24e */  add     %esi,%eax\n  /* 250 */  lea     (%esi,%eax,2),%eax\n  /* 253 */  lea     sprite(,%eax,4),%edi\n  /* 25a */  cmpw    $0x0,0x2a(%edi)\n  /* 25f */  jg      .L720\n  /* 265 */  movw    $0x0,0x2a(%edi)\n  /* 26b */  imul    $0x3ac,%ebx,%eax\n  /* 271 */  xor     %ebp,%ebp\n  /* 273 */  mov     %bp,ps+0x336(%eax)\n  /* 27a */  xor     %eax,%eax\n.L27c:\n  /* 27c */  imul    $0x3ac,%ebx,%edx\n  /* 282 */  mov     $0x1,%ecx\n  /* 287 */  mov     %ax,ps+0x296(%edx)\n  /* 28e */  mov     ps+0x210(%edx),%eax\n  /* 294 */  test    %eax,%eax\n  /* 296 */  cmovle  %ecx,%eax\n  /* 299 */  dec     %eax\n  /* 29a */  mov     %eax,ps+0x210(%edx)\n  /* 2a0 */  movswl  ps+0x2ee(%edx),%eax\n  /* 2a7 */  test    %eax,%eax\n  /* 2a9 */  je      .L2c6\n  /* 2ab */  inc     %eax\n  /* 2ac */  cwtl\n  /* 2ad */  mov     %ax,ps+0x2ee(%edx)\n  /* 2b4 */  cmp     $0x1c,%eax\n  /* 2b7 */  je      .Lc20\n  /* 2bd */  cmp     $0x2a,%eax\n  /* 2c0 */  jg      .Lc6d\n.L2c6:\n  /* 2c6 */  imul    $0x3ac,%ebx,%eax\n  /* 2cc */  lea     ps(%eax),%edi\n  /* 2d2 */  movswl  ps+0x2fe(%eax),%eax\n  /* 2d9 */  cmp     $0x1,%eax\n  /* 2dc */  jle     .L305\n  /* 2de */  cmpw    $0x0,0x296(%edi)\n  /* 2e6 */  jle     .L305\n  /* 2e8 */  dec     %eax\n  /* 2e9 */  movzwl  %ax,%eax\n  /* 2ec */  mov     %ax,0x2fe(%edi)\n  /* 2f3 */  cmp     $0x82,%eax\n  /* 2f8 */  je      .L1b40\n  /* 2fe */  dec     %eax\n  /* 2ff */  je      .L1ba0\n.L305:\n  /* 305 */  imul    $0x3ac,%ebx,%edx\n  /* 30b */  mov     ps+0x274(%edx),%eax\n  /* 311 */  test    %eax,%eax\n  /* 313 */  js      .L31c\n  /* 315 */  dec     %eax\n  /* 316 */  mov     %eax,ps+0x274(%edx)\n.L31c:\n  /* 31c */  imul    $0x3ac,%ebx,%eax\n  /* 322 */  lea     ps(%eax),%edx\n  /* 328 */  movswl  ps+0x2d2(%eax),%eax\n  /* 32f */  test    %eax,%eax\n  /* 331 */  jle     .L359\n  /* 333 */  dec     %eax\n  /* 334 */  movzwl  %ax,%eax\n  /* 337 */  mov     %ax,0x2d2(%edx)\n  /* 33e */  test    %eax,%eax\n  /* 340 */  jne     .L359\n  /* 342 */  mov     $0x1,%al\n  /* 344 */  mov     %al,pub\n  /* 349 */  mov     $0x1,%al\n  /* 34b */  mov     %al,pus\n  /* 350 */  xor     %eax,%eax\n  /* 352 */  mov     %ax,0x2d4(%edx)\n.L359:\n  /* 359 */  mov     0x40(%esp),%eax\n  /* 35d */  add     %esi,%eax\n  /* 35f */  lea     (%esi,%eax,2),%eax\n  /* 362 */  lea     sprite(,%eax,4),%eax\n  /* 369 */  cmpw    $0x0,0x2a(%eax)\n  /* 36e */  jle     .L860\n  /* 374 */  imul    $0x3ac,%ebx,%eax\n  /* 37a */  lea     ps(%eax),%edx\n  /* 380 */  movswl  ps+0x340(%eax),%eax\n  /* 387 */  test    %eax,%eax\n  /* 389 */  jle     .L3b8\n  /* 38b */  dec     %eax\n  /* 38c */  movzwl  %ax,%eax\n  /* 38f */  mov     %ax,0x340(%edx)\n  /* 396 */  test    %eax,%eax\n  /* 398 */  jne     .L3c2\n  /* 39a */  cmpb    $0x0,0x34d(%edx)\n  /* 3a1 */  je      .L3c2\n  /* 3a3 */  mov     $0x2,%eax\n  /* 3a8 */  mov     %ax,0x340(%edx)\n  /* 3af */  jmp     .L3c2\n  /* 3b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L3b8:\n  /* 3b8 */  je      .L3c2\n  /* 3ba */  inc     %eax\n  /* 3bb */  mov     %ax,0x340(%edx)\n.L3c2:\n  /* 3c2 */  imul    $0x3ac,%ebx,%eax\n  /* 3c8 */  lea     ps(%eax),%edi\n  /* 3ce */  movswl  ps+0x2c4(%eax),%eax\n  /* 3d5 */  test    %eax,%eax\n  /* 3d7 */  jns     .L7c8\n  /* 3dd */  movswl  0x32a(%edi),%eax\n  /* 3e4 */  test    %eax,%eax\n  /* 3e6 */  jle     .Ldb0\n  /* 3ec */  lea     -0x1(%eax),%edx\n  /* 3ef */  sar     $1,%eax\n  /* 3f1 */  sub     %eax,%edx\n  /* 3f3 */  mov     %dx,0x32a(%edi)\n.L3fa:\n  /* 3fa */  imul    $0x3ac,%ebx,%eax\n  /* 400 */  lea     ps(%eax),%edx\n  /* 406 */  movswl  ps+0x294(%eax),%eax\n  /* 40d */  mov     %eax,%ecx\n  /* 40f */  sar     $0x2,%ecx\n  /* 412 */  sub     %ecx,%eax\n  /* 414 */  testb   $0x40,0x4c(%esp)\n  /* 419 */  movzwl  %ax,%eax\n  /* 41c */  jne     .L1030\n  /* 422 */  mov     %ax,0x294(%edx)\n.L429:\n  /* 429 */  testb   $0x80,0x4c(%esp)\n  /* 42e */  je      .L447\n  /* 430 */  imul    $0x3ac,%ebx,%eax\n  /* 436 */  addw    $0x98,ps+0x294(%eax)\n  /* 43f */  subw    $0x18,ps+0x32a(%eax)\n.L447:\n  /* 447 */  imul    $0x3ac,%ebx,%eax\n  /* 44d */  testb   $0x80,ps+0x2e5(%eax)\n  /* 454 */  lea     ps(%eax),%edx\n  /* 45a */  je      .L1050\n  /* 460 */  mov     0x40(%esp),%eax\n  /* 464 */  add     %esi,%eax\n  /* 466 */  lea     (%esi,%eax,2),%eax\n  /* 469 */  cmpw    $0x1f,sprite+0x20(,%eax,4)\n  /* 472 */  jle     .L481\n  /* 474 */  cmpb    $0x0,0x352(%edx)\n  /* 47b */  jne     .L1b80\n.L481:\n  /* 481 */  imul    $0x3ac,%ebx,%eax\n  /* 487 */  mov     ps+0x270(%eax),%eax\n  /* 48d */  mov     %eax,%edx\n  /* 48f */  and     $0x7ff,%edx\n  /* 495 */  cmp     $0x460,%edx\n  /* 49b */  jle     .L1868\n  /* 4a1 */  sub     $0x60,%eax\n.L4a4:\n  /* 4a4 */  imul    $0x3ac,%ebx,%edi\n  /* 4aa */  mov     ps+0x230(%edi),%ecx\n  /* 4b0 */  mov     %eax,ps+0x270(%edi)\n  /* 4b6 */  mov     ps+0x218(%edi),%edx\n  /* 4bc */  mov     ps+0x214(%edi),%eax\n  /* 4c2 */  mov     ps+0x234(%edi),%ebp\n  /* 4c8 */  sub     %ecx,%eax\n  /* 4ca */  imul    %eax,%eax\n  /* 4cd */  sub     %ebp,%edx\n  /* 4cf */  imul    %edx,%edx\n  /* 4d2 */  add     %edx,%eax\n  /* 4d4 */  mov     %eax,(%esp)\n  /* 4d7 */  call    ksqrt\n  /* 4dc */  mov     %eax,%edx\n  /* 4de */  mov     0x40(%esp),%eax\n  /* 4e2 */  add     %esi,%eax\n  /* 4e4 */  lea     (%esi,%eax,2),%eax\n  /* 4e7 */  mov     %dx,sprite+0x20(,%eax,4)\n  /* 4ef */  movzbl  ps+0x352(%edi),%eax\n  /* 4f6 */  mov     %al,0x68(%esp)\n  /* 4fa */  test    %al,%al\n  /* 4fc */  je      .L51b\n  /* 4fe */  movswl  ps+0x2e6(%edi),%eax\n  /* 505 */  lea     (%eax,%eax,4),%edx\n  /* 508 */  lea     (%eax,%edx,2),%eax\n  /* 50b */  movswl  sprite+0x20(,%eax,4),%eax\n  /* 513 */  sar     $1,%eax\n  /* 515 */  add     %eax,ps+0x26c(%edi)\n.L51b:\n  /* 51b */  cmpb    $0x0,ud+0x7\n  /* 522 */  jne     .L1008\n  /* 528 */  imul    $0x3ac,%ebx,%eax\n  /* 52e */  movswl  ps+0x292(%eax),%eax\n  /* 535 */  lea     (%eax,%eax,4),%edx\n  /* 538 */  cmpw    $0x230,sector+0x18(,%edx,8)\n  /* 542 */  je      .L54e\n  /* 544 */  cmp     $0xfff,%ax\n  /* 548 */  jbe     .L1008\n.L54e:\n  /* 54e */  imul    $0x3ac,%ebx,%eax\n  /* 554 */  mov     ps+0x238(%eax),%edx\n  /* 55a */  mov     ps+0x23c(%eax),%ecx\n  /* 560 */  mov     %edx,ps+0x214(%eax)\n  /* 566 */  mov     %ecx,ps+0x218(%eax)\n.L56c:\n  /* 56c */  imul    $0x3ac,%ebx,%eax\n  /* 572 */  mov     %ecx,ps+0x234(%eax)\n  /* 578 */  mov     ps+0x214(%eax),%edi\n  /* 57e */  mov     ps+0x244(%eax),%edx\n  /* 584 */  mov     %edi,0x74(%esp)\n  /* 588 */  mov     %edi,ps+0x230(%eax)\n  /* 58e */  mov     ps+0x21c(%eax),%edi\n  /* 594 */  mov     %edx,ps+0x248(%eax)\n  /* 59a */  movswl  ps+0x28c(%eax),%edx\n  /* 5a1 */  mov     %edi,ps+0x240(%eax)\n  /* 5a7 */  mov     %edi,%ebp\n  /* 5a9 */  movswl  ps+0x2f0(%eax),%edi\n  /* 5b0 */  mov     %dx,ps+0x28e(%eax)\n  /* 5b7 */  test    %edi,%edi\n  /* 5b9 */  jns     .L5cf\n  /* 5bb */  sub     $0xffffff80,%edi\n  /* 5be */  sub     $0xffffff80,%edx\n  /* 5c1 */  mov     %di,ps+0x2f0(%eax)\n  /* 5c8 */  mov     %dx,ps+0x28c(%eax)\n.L5cf:\n  /* 5cf */  imul    $0x3ac,%ebx,%edx\n  /* 5d5 */  cmpl    $0x2,0x48(%esp)\n  /* 5da */  je      .L23d0\n  /* 5e0 */  movzbl  ps+0x375(%edx),%eax\n  /* 5e7 */  test    %al,%al\n  /* 5e9 */  je      .L1880\n  /* 5ef */  movb    $0x0,ps+0x352(%edx)\n  /* 5f6 */  xor     %ecx,%ecx\n  /* 5f8 */  mov     %cx,ps+0x2ca(%edx)\n  /* 5ff */  movzwl  ps+0x33a(%edx),%ecx\n  /* 606 */  movb    $0x0,ps+0x394(%edx)\n  /* 60d */  movb    $0x0,ps+0x37c(%edx)\n  /* 614 */  add     $0x20,%ecx\n  /* 617 */  and     $0x7ff,%ecx\n  /* 61d */  mov     %cx,ps+0x33a(%edx)\n  /* 624 */  movswl  sintable(%ecx,%ecx,1),%ecx\n  /* 62c */  sar     $0x7,%ecx\n  /* 62f */  cmp     $0xa,%al\n  /* 631 */  mov     %ecx,ps+0x244(%edx)\n  /* 637 */  jbe     .L1ca0\n  /* 63d */  cmp     $0xb,%al\n  /* 63f */  je      .L341e\n.L645:\n  /* 645 */  mov     0x4c(%esp),%eax\n  /* 649 */  and     $0x2,%eax\n  /* 64c */  cmpb    $0x1f,0x5f(%esp)\n  /* 651 */  jbe     .L2748\n  /* 657 */  testb   $0x1,0x4c(%esp)\n  /* 65c */  je      .L679\n  /* 65e */  imul    $0x3ac,%ebx,%edx\n  /* 664 */  mov     $0x309,%ecx\n  /* 669 */  subl    $0x800,ps+0x21c(%edx)\n  /* 673 */  mov     %ecx,ps+0x27c(%edx)\n.L679:\n  /* 679 */  test    %eax,%eax\n  /* 67b */  je      .L698\n  /* 67d */  imul    $0x3ac,%ebx,%eax\n  /* 683 */  mov     $0x309,%ecx\n  /* 688 */  addl    $0x800,ps+0x21c(%eax)\n  /* 692 */  mov     %ecx,ps+0x27c(%eax)\n.L698:\n  /* 698 */  mov     0x48(%esp),%ebp\n  /* 69c */  mov     $0x2000,%edi\n  /* 6a1 */  test    %ebp,%ebp\n  /* 6a3 */  je      .L6aa\n.L6a5:\n  /* 6a5 */  mov     $0x1000,%edi\n.L6aa:\n  /* 6aa */  imul    $0x3ac,%ebx,%eax\n  /* 6b0 */  cmpb    $0x1,ps+0x378(%eax)\n  /* 6b7 */  jne     .L6c0\n  /* 6b9 */  movb    $0x0,ps+0x378(%eax)\n.L6c0:\n  /* 6c0 */  imul    $0x3ac,%ebx,%ecx\n  /* 6c6 */  mov     0x94(%esp),%eax\n  /* 6cd */  mov     ps+0x21c(%ecx),%edx\n  /* 6d3 */  sub     %edi,%eax\n  /* 6d5 */  cmp     %eax,%edx\n  /* 6d7 */  jle     .L6e5\n  /* 6d9 */  sub     %edx,%eax\n  /* 6db */  sar     $1,%eax\n  /* 6dd */  add     %eax,%edx\n  /* 6df */  mov     %edx,ps+0x21c(%ecx)\n.L6e5:\n  /* 6e5 */  mov     0x64(%esp),%eax\n  /* 6e9 */  add     %esi,%eax\n  /* 6eb */  mov     hittype+0x18(,%eax,8),%eax\n  /* 6f2 */  lea     0x11ff(%eax),%ecx\n  /* 6f8 */  cmp     %edx,%ecx\n  /* 6fa */  jl      .L19d0\n  /* 700 */  imul    $0x3ac,%ebx,%edx\n  /* 706 */  add     $0x1200,%eax\n  /* 70b */  mov     %eax,ps+0x21c(%edx)\n  /* 711 */  jmp     .L19d0\n  /* 716 */  xchg    %ax,%ax\n  /* 718 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L720:\n  /* 720 */  mov     0x50(%esp),%eax\n  /* 724 */  mov     %eax,(%esp)\n  /* 727 */  call    incur_damage\n  /* 72c */  movswl  0x2a(%edi),%eax\n  /* 730 */  jmp     .L27c\n  /* 735 */  lea     0x0(%esi),%esi\n.L738:\n  /* 738 */  je      .L21d\n  /* 73e */  imul    $0x3ac,%ebx,%edi\n  /* 744 */  mov     %eax,%edx\n  /* 746 */  neg     %edx\n  /* 748 */  sar     $0x3,%edx\n  /* 74b */  lea     0x1(%eax,%edx,1),%eax\n  /* 74f */  mov     %ax,ps+0x2be(%edi)\n  /* 756 */  jmp     .L21d\n  /* 75b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L760:\n  /* 760 */  mov     0x48(%esp),%edi\n  /* 764 */  cmp     $0x1,%edi\n  /* 767 */  jne     .L195\n  /* 76d */  xor     %eax,%eax\n  /* 76f */  cmpl    $0x3600,0x54(%esp)\n  /* 777 */  cmovle  %edi,%eax\n  /* 77a */  mov     %eax,0x48(%esp)\n  /* 77e */  jmp     .L195\n  /* 783 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L788:\n  /* 788 */  lea     0x0(,%esi,4),%eax\n  /* 78f */  mov     %eax,0x40(%esp)\n  /* 793 */  add     %esi,%eax\n  /* 795 */  lea     (%esi,%eax,2),%eax\n  /* 798 */  cmpw    $0x0,sprite+0x2a(,%eax,4)\n  /* 7a1 */  jle     .L7b0\n  /* 7a3 */  cmpb    $0x0,ud+0x7\n  /* 7aa */  je      .Lfe0\n.L7b0:\n  /* 7b0 */  xor     %eax,%eax\n  /* 7b2 */  mov     %eax,0x44(%esp)\n  /* 7b6 */  xor     %eax,%eax\n  /* 7b8 */  mov     %eax,0x60(%esp)\n  /* 7bc */  jmp     .L74\n  /* 7c1 */  lea     0x0(%esi,%eiz,1),%esi\n.L7c8:\n  /* 7c8 */  lea     (%eax,%eax,4),%edx\n  /* 7cb */  xor     %ecx,%ecx\n  /* 7cd */  mov     %ecx,0x250(%edi)\n  /* 7d3 */  lea     (%eax,%edx,2),%eax\n  /* 7d6 */  xor     %ebp,%ebp\n  /* 7d8 */  mov     %ebp,0x24c(%edi)\n  /* 7de */  shl     $0x2,%eax\n  /* 7e1 */  mov     sprite(%eax),%edx\n  /* 7e7 */  mov     %edx,0x214(%edi)\n  /* 7ed */  mov     sprite+0x4(%eax),%edx\n  /* 7f3 */  mov     %edx,0x218(%edi)\n  /* 7f9 */  mov     sprite+0x8(%eax),%edx\n  /* 7ff */  mov     sprite+0x1c(%eax),%eax\n  /* 805 */  mov     %edx,0x21c(%edi)\n  /* 80b */  xor     %edx,%edx\n  /* 80d */  mov     %ax,0x28c(%edi)\n  /* 814 */  mov     0x40(%esp),%eax\n  /* 818 */  add     %esi,%eax\n  /* 81a */  lea     (%esi,%eax,2),%eax\n  /* 81d */  mov     %dx,sprite+0x20(,%eax,4)\n  /* 825 */  xor     %eax,%eax\n  /* 827 */  mov     %ax,0x294(%edi)\n  /* 82e */  xor     %eax,%eax\n  /* 830 */  mov     %ax,0x32a(%edi)\n  /* 837 */  mov     0x50(%esp),%eax\n  /* 83b */  mov     %eax,(%esp)\n  /* 83e */  call    doincrements\n  /* 843 */  movswl  0x2b8(%edi),%eax\n  /* 84a */  cmp     $0xa,%eax\n  /* 84d */  je      .Le88\n.L853:\n  /* 853 */  add     $0xbc,%esp\n  /* 859 */  pop     %ebx\n  /* 85a */  pop     %esi\n  /* 85b */  pop     %edi\n  /* 85c */  pop     %ebp\n  /* 85d */  ret\n  /* 85e */  xchg    %ax,%ax\n.L860:\n  /* 860 */  imul    $0x3ac,%ebx,%edx\n  /* 866 */  cmpw    $0x0,ps+0x32c(%edx)\n  /* 86e */  lea     ps(%edx),%ecx\n  /* 874 */  jne     .La3a\n  /* 87a */  cmpb    $0x1,0x11(%eax)\n  /* 87e */  mov     ud+0x918,%edx\n  /* 884 */  je      .L28b0\n  /* 88a */  xor     %edi,%edi\n  /* 88c */  mov     $0x3f,%ebp\n  /* 891 */  mov     %di,0x396(%ecx)\n  /* 898 */  subl    $0x1000,0x21c(%ecx)\n  /* 8a2 */  subl    $0x1000,0x8(%eax)\n  /* 8a9 */  dec     %edx\n  /* 8aa */  movb    $0x3f,0x395(%ecx)\n  /* 8b1 */  mov     %ebp,0x274(%ecx)\n  /* 8b7 */  je      .L1ee8\n.L8bd:\n  /* 8bd */  call    krand\n  /* 8c2 */  mov     %eax,0x44(%esp)\n  /* 8c6 */  call    krand\n  /* 8cb */  imul    $0x3ac,%ebx,%ecx\n  /* 8d1 */  mov     %eax,%edx\n  /* 8d3 */  movzbl  0x44(%esp),%eax\n  /* 8d8 */  shl     $0xa,%edx\n  /* 8db */  sub     %edx,%eax\n  /* 8dd */  and     $0x7ff,%eax\n  /* 8e2 */  mov     %ax,ps+0x32c(%ecx)\n.L8e9:\n  /* 8e9 */  imul    $0x3ac,%ebx,%edi\n  /* 8ef */  mov     $0xffffffff,%ecx\n  /* 8f4 */  movb    $0x0,ps+0x375(%edi)\n  /* 8fb */  movswl  ps+0x2e6(%edi),%eax\n  /* 902 */  mov     %cx,ps+0x338(%edi)\n  /* 909 */  movl    $0x32,(%esp)\n  /* 910 */  mov     %eax,0x4(%esp)\n  /* 914 */  call    stopspritesound\n  /* 919 */  mov     ps+0x348(%edi),%eax\n  /* 91f */  test    %eax,%eax\n  /* 921 */  jle     .L933\n  /* 923 */  mov     %eax,(%esp)\n  /* 926 */  call    FX_StopSound\n  /* 92b */  xor     %edx,%edx\n  /* 92d */  mov     %edx,ps+0x348(%edi)\n.L933:\n  /* 933 */  mov     0x40(%esp),%eax\n  /* 937 */  mov     ud+0x950,%edx\n  /* 93d */  add     %esi,%eax\n  /* 93f */  lea     (%esi,%eax,2),%eax\n  /* 942 */  lea     sprite(,%eax,4),%eax\n  /* 949 */  cmpb    $0x1,0x11(%eax)\n  /* 94d */  je      .L2890\n  /* 953 */  testb   $0x80,0xd(%eax)\n  /* 957 */  jne     .L95f\n  /* 959 */  movw    $0x0,0xc(%eax)\n.L95f:\n  /* 95f */  dec     %edx\n  /* 960 */  jle     .La3a\n.L966:\n  /* 966 */  imul    $0x3ac,%ebx,%eax\n  /* 96c */  lea     ps(%eax),%edi\n  /* 972 */  movswl  ps+0x33e(%eax),%eax\n  /* 979 */  cmp     %ebx,%eax\n  /* 97b */  je      .L2c40\n  /* 981 */  imul    $0x3ac,%eax,%edx\n  /* 987 */  movswl  screenpeek,%ecx\n  /* 98e */  incw    ps+0x2b4(%edx)\n  /* 995 */  mov     %eax,%edx\n  /* 997 */  shl     $0x4,%edx\n  /* 99a */  add     %ebx,%edx\n  /* 99c */  incw    frags(%edx,%edx,1)\n  /* 9a4 */  mov     %eax,%edx\n  /* 9a6 */  shl     $0x5,%edx\n  /* 9a9 */  cmpb    $0x0,ud+0x8(%edx)\n  /* 9b0 */  je      .L2c50\n  /* 9b6 */  cmp     %ecx,%ebx\n  /* 9b8 */  je      .L36af\n  /* 9be */  mov     %ebx,%eax\n  /* 9c0 */  shl     $0x5,%eax\n  /* 9c3 */  add     $ud+0x8,%eax\n  /* 9c8 */  mov     %eax,0x10(%esp)\n  /* 9cc */  mov     $\"KILLED %s\",%eax\n  /* 9d1 */  mov     %eax,0xc(%esp)\n.L9d5:\n  /* 9d5 */  movl    $fta_quotes+0x1d00,(%esp)\n  /* 9dc */  mov     $0x40,%edx\n  /* 9e1 */  mov     $0x2,%ecx\n  /* 9e6 */  mov     %edx,0x8(%esp)\n  /* 9ea */  mov     %ecx,0x4(%esp)\n  /* 9ee */  call    __sprintf_chk\n  /* 9f3 */  movswl  0x33e(%edi),%eax\n  /* 9fa */  movl    $0x74,(%esp)\n  /* a01 */  imul    $0x3ac,%eax,%eax\n  /* a07 */  add     $ps,%eax\n  /* a0c */  mov     %eax,0x4(%esp)\n  /* a10 */  call    FTA\n.La15:\n  /* a15 */  mov     connecthead,%eax\n  /* a1a */  cmp     %eax,myconnectindex\n  /* a20 */  je      .L33a8\n.La26:\n  /* a26 */  imul    $0x3ac,%ebx,%eax\n  /* a2c */  mov     %bx,ps+0x33e(%eax)\n  /* a33 */  mov     $0x1,%al\n  /* a35 */  mov     %al,pus\n.La3a:\n  /* a3a */  mov     0x58(%esp),%eax\n  /* a3e */  lea     ps+0x21c(%eax),%ecx\n  /* a44 */  mov     %ecx,0x44(%esp)\n  /* a48 */  lea     ps+0x292(%eax),%ebp\n  /* a4e */  lea     ps+0x218(%eax),%ecx\n  /* a54 */  add     $ps+0x214,%eax\n  /* a59 */  cmpl    $0x2,0x48(%esp)\n  /* a5e */  mov     %ecx,0x4c(%esp)\n  /* a62 */  mov     %eax,0x50(%esp)\n  /* a66 */  je      .Lf90\n.La6c:\n  /* a6c */  imul    $0x3ac,%ebx,%edi\n  /* a72 */  mov     ps+0x21c(%edi),%ecx\n  /* a78 */  mov     ps+0x214(%edi),%eax\n  /* a7e */  mov     ps+0x218(%edi),%edx\n  /* a84 */  mov     %ecx,ps+0x240(%edi)\n  /* a8a */  mov     ps+0x28c(%edi),%ecx\n  /* a90 */  mov     %eax,ps+0x238(%edi)\n  /* a96 */  mov     %edx,ps+0x23c(%edi)\n  /* a9c */  mov     %cx,ps+0x28e(%edi)\n  /* aa3 */  mov     ps+0x244(%edi),%ecx\n  /* aa9 */  mov     %ecx,ps+0x248(%edi)\n  /* aaf */  mov     $0x64,%ecx\n  /* ab4 */  mov     %ecx,ps+0x220(%edi)\n  /* aba */  xor     %ecx,%ecx\n  /* abc */  mov     %cx,ps+0x2be(%edi)\n  /* ac3 */  mov     %edx,0x4(%esp)\n  /* ac7 */  mov     %eax,(%esp)\n  /* aca */  mov     %ebp,0x8(%esp)\n  /* ace */  call    updatesector\n  /* ad3 */  mov     $0x10001,%eax\n  /* ad8 */  mov     %eax,0x1c(%esp)\n  /* adc */  mov     $0x1400,%eax\n  /* ae1 */  mov     %eax,0x18(%esp)\n  /* ae5 */  mov     $0x400,%eax\n  /* aea */  mov     %eax,0x14(%esp)\n  /* aee */  mov     $0x80,%eax\n  /* af3 */  mov     %eax,0x10(%esp)\n  /* af7 */  mov     0x44(%esp),%eax\n  /* afb */  mov     %ebp,0xc(%esp)\n  /* aff */  mov     %eax,0x8(%esp)\n  /* b03 */  mov     0x4c(%esp),%eax\n  /* b07 */  mov     %eax,0x4(%esp)\n  /* b0b */  mov     0x50(%esp),%eax\n  /* b0f */  mov     %eax,(%esp)\n  /* b12 */  call    pushmove\n  /* b17 */  mov     0x98(%esp),%ecx\n  /* b1e */  mov     0x94(%esp),%eax\n  /* b25 */  add     $0x1000,%ecx\n  /* b2b */  cmp     %eax,%ecx\n  /* b2d */  jge     .Lb61\n  /* b2f */  mov     0x40(%esp),%ecx\n  /* b33 */  add     %esi,%ecx\n  /* b35 */  lea     (%esi,%ecx,2),%ecx\n  /* b38 */  cmpb    $0x1,sprite+0x11(,%ecx,4)\n  /* b40 */  je      .Lb61\n  /* b42 */  mov     ps+0x21c(%edi),%edx\n  /* b48 */  mov     ps+0x32c(%edi),%ecx\n  /* b4e */  add     %edx,%eax\n  /* b50 */  sar     $0x7,%eax\n  /* b53 */  add     %ecx,%eax\n  /* b55 */  and     $0x7ff,%eax\n  /* b5a */  mov     %ax,ps+0x32a(%edi)\n.Lb61:\n  /* b61 */  imul    $0x3ac,%ebx,%ebx\n  /* b67 */  movb    $0x0,ps+0x34d(%ebx)\n  /* b6e */  add     $0xbc,%esp\n  /* b74 */  pop     %ebx\n  /* b75 */  pop     %esi\n  /* b76 */  pop     %edi\n  /* b77 */  pop     %ebp\n  /* b78 */  ret\n  /* b79 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb80:\n  /* b80 */  and     $0x3fff,%ecx\n  /* b86 */  lea     (%ecx,%ecx,4),%eax\n  /* b89 */  lea     (%ecx,%eax,2),%edi\n  /* b8c */  shl     $0x2,%edi\n  /* b8f */  lea     sprite(%edi),%edx\n  /* b95 */  mov     0xc(%edx),%eax\n  /* b98 */  not     %eax\n  /* b9a */  test    $0x21,%al\n  /* b9c */  jne     .Ldd0\n  /* ba2 */  imul    $0x3ac,%ebx,%eax\n  /* ba8 */  movb    $0x0,ps+0x34e(%eax)\n  /* baf */  movb    $0x1,ps+0x376(%eax)\n  /* bb6 */  xor     %eax,%eax\n  /* bb8 */  mov     %eax,0x48(%esp)\n  /* bbc */  jmp     .L24a\n  /* bc1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lbc8:\n  /* bc8 */  and     $0x3fff,%eax\n  /* bcd */  mov     %eax,0x9c(%esp)\n  /* bd4 */  lea     (%eax,%eax,4),%edx\n  /* bd7 */  lea     (%eax,%edx,2),%eax\n  /* bda */  cmpw    $0x1,sprite+0x1a(,%eax,4)\n  /* be3 */  jne     .L238\n  /* be9 */  testb   $0x80,sprite+0x2b(,%eax,4)\n  /* bf1 */  jne     .L238\n  /* bf7 */  xor     %eax,%eax\n  /* bf9 */  mov     %eax,0x9c(%esp)\n  /* c00 */  imul    $0x3ac,%ebx,%eax\n  /* c06 */  mov     ps+0x260(%eax),%eax\n  /* c0c */  mov     %eax,0x98(%esp)\n  /* c13 */  jmp     .L238\n  /* c18 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc20:\n  /* c20 */  cmpl    $0x1,ud+0x918\n  /* c27 */  je      .L28d0\n.Lc2d:\n  /* c2d */  movl    $0xe,(%esp)\n  /* c34 */  mov     $0x30,%edi\n  /* c39 */  call    sound\n  /* c3e */  imul    $0x3ac,%ebx,%eax\n  /* c44 */  mov     $0x4040,%ecx\n  /* c49 */  movb    $0x40,ps+0x395(%eax)\n  /* c50 */  mov     %cx,ps+0x396(%eax)\n  /* c57 */  mov     %edi,ps+0x274(%eax)\n  /* c5d */  movswl  ps+0x2ee(%eax),%eax\n  /* c64 */  cmp     $0x2a,%eax\n  /* c67 */  jle     .L2c6\n.Lc6d:\n  /* c6d */  imul    $0x3ac,%ebx,%edx\n  /* c73 */  movswl  ud+0x590,%eax\n  /* c7a */  cmpb    $0x0,ps+0x374(%edx)\n  /* c81 */  je      .L1770\n  /* c87 */  test    %eax,%eax\n  /* c89 */  je      .L1c00\n.Lc8f:\n  /* c8f */  mov     %eax,ud+0x958\n  /* c94 */  xor     %edx,%edx\n  /* c96 */  mov     %eax,ud+0x948\n  /* c9b */  mov     %dx,ud+0x590\n.Lca2:\n  /* ca2 */  mov     connecthead,%eax\n  /* ca7 */  test    %eax,%eax\n  /* ca9 */  js      .Lcd8\n  /* cab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* cb0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* cb8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lcc0:\n  /* cc0 */  imul    $0x3ac,%eax,%edx\n  /* cc6 */  mov     connectpoint2(,%eax,4),%eax\n  /* ccd */  movb    $0x8,ps+0x34c(%edx)\n  /* cd4 */  test    %eax,%eax\n  /* cd6 */  jns     .Lcc0\n.Lcd8:\n  /* cd8 */  imul    $0x3ac,%ebx,%ebx\n  /* cde */  xor     %eax,%eax\n  /* ce0 */  mov     %ax,ps+0x2ee(%ebx)\n  /* ce7 */  add     $0xbc,%esp\n  /* ced */  pop     %ebx\n  /* cee */  pop     %esi\n  /* cef */  pop     %edi\n  /* cf0 */  pop     %ebp\n  /* cf1 */  ret\n  /* cf2 */  lea     0x0(%esi),%esi\n.Lcf8:\n  /* cf8 */  mov     0x70(%esp),%edi\n  /* cfc */  mov     0x44(%esp),%ebp\n  /* d00 */  add     %ebp,%edi\n  /* d02 */  testb   $0x2,sector+0xe(,%edi,8)\n  /* d0a */  je      .L200\n  /* d10 */  movswl  ps+0x28c(%edx),%eax\n  /* d17 */  mov     %edx,0x78(%esp)\n  /* d1b */  mov     ps+0x218(%edx),%ebp\n  /* d21 */  mov     ps+0x214(%edx),%edi\n  /* d27 */  lea     0x200(%eax),%ecx\n  /* d2d */  and     $0x7ff,%eax\n  /* d32 */  movswl  sintable(%eax,%eax,1),%eax\n  /* d3a */  and     $0x7ff,%ecx\n  /* d40 */  movswl  sintable(%ecx,%ecx,1),%ecx\n  /* d48 */  sar     $0x5,%eax\n  /* d4b */  sar     $0x5,%ecx\n  /* d4e */  add     %ebp,%eax\n  /* d50 */  add     %edi,%ecx\n  /* d52 */  mov     %eax,%ebp\n  /* d54 */  mov     %ecx,(%esp)\n  /* d57 */  mov     %eax,%edi\n  /* d59 */  mov     0x60(%esp),%eax\n  /* d5d */  mov     %edi,0x4(%esp)\n  /* d61 */  mov     %ecx,0x74(%esp)\n  /* d65 */  mov     %ax,0x8c(%esp)\n  /* d6d */  lea     0x8c(%esp),%eax\n  /* d74 */  mov     %eax,0x8(%esp)\n  /* d78 */  call    updatesector\n  /* d7d */  mov     0x74(%esp),%ecx\n  /* d81 */  testb   $0x80,0x8d(%esp)\n  /* d89 */  mov     0x78(%esp),%edx\n  /* d8d */  je      .L1f20\n  /* d93 */  movswl  ps+0x2be(%edx),%eax\n  /* d9a */  mov     0xa0(%esp),%ecx\n  /* da1 */  jmp     .L200\n  /* da6 */  xchg    %ax,%ax\n  /* da8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ldb0:\n  /* db0 */  je      .L3fa\n  /* db6 */  mov     %eax,%edx\n  /* db8 */  neg     %edx\n  /* dba */  sar     $1,%edx\n  /* dbc */  lea     0x1(%eax,%edx,1),%eax\n  /* dc0 */  mov     %ax,0x32a(%edi)\n  /* dc7 */  jmp     .L3fa\n  /* dcc */  lea     0x0(%esi,%eiz,1),%esi\n.Ldd0:\n  /* dd0 */  mov     %edx,(%esp)\n  /* dd3 */  mov     %edx,0x68(%esp)\n  /* dd7 */  call    badguy\n  /* ddc */  test    %ax,%ax\n  /* ddf */  je      .L24a\n  /* de5 */  mov     0x68(%esp),%edx\n  /* de9 */  cmpb    $0x18,0x14(%edx)\n  /* ded */  jbe     .L24a\n  /* df3 */  mov     0x40(%esp),%eax\n  /* df7 */  mov     0x8(%edx),%ebp\n  /* dfa */  add     %esi,%eax\n  /* dfc */  lea     (%esi,%eax,2),%eax\n  /* dff */  mov     sprite+0x8(,%eax,4),%eax\n  /* e06 */  sub     %ebp,%eax\n  /* e08 */  mov     %eax,%ecx\n  /* e0a */  neg     %ecx\n  /* e0c */  cmovs   %eax,%ecx\n  /* e0f */  cmp     $0x53ff,%ecx\n  /* e15 */  jg      .L24a\n  /* e1b */  imul    $0x3ac,%ebx,%eax\n  /* e21 */  mov     0x4(%edx),%edx\n  /* e24 */  mov     ps+0x218(%eax),%ecx\n  /* e2a */  lea     ps(%eax),%ebp\n  /* e30 */  sub     %ecx,%edx\n  /* e32 */  mov     sprite(%edi),%ecx\n  /* e38 */  mov     ps+0x214(%eax),%edi\n  /* e3e */  mov     %edx,0x4(%esp)\n  /* e42 */  sub     %edi,%ecx\n  /* e44 */  mov     %ecx,(%esp)\n  /* e47 */  call    getangle\n  /* e4c */  lea     0x200(%eax),%edx\n  /* e52 */  and     $0x7ff,%eax\n  /* e57 */  and     $0x7ff,%edx\n  /* e5d */  movswl  sintable(%eax,%eax,1),%eax\n  /* e65 */  movswl  sintable(%edx,%edx,1),%edx\n  /* e6d */  shl     $0x4,%eax\n  /* e70 */  shl     $0x4,%edx\n  /* e73 */  sub     %edx,0x24c(%ebp)\n  /* e79 */  sub     %eax,0x250(%ebp)\n  /* e7f */  jmp     .L24a\n  /* e84 */  lea     0x0(%esi,%eiz,1),%esi\n.Le88:\n  /* e88 */  mov     gametype,%edi\n.Le8e:\n  /* e8e */  xor     %ecx,%ecx\n.Le90:\n  /* e90 */  imul    $0x3ac,%ebx,%edx\n  /* e96 */  cmpb    $0x1,ps+0x351(%edx)\n  /* e9d */  je      .L1750\n.Lea3:\n  /* ea3 */  cmpb    $0x1f,0x5f(%esp)\n  /* ea8 */  jbe     .L853\n  /* eae */  imul    $0x3ac,%ebx,%edx\n  /* eb4 */  cmpw    $0x0,ps+0x2bc(%edx)\n  /* ebc */  lea     ps(%edx),%ebp\n  /* ec2 */  jne     .L853\n  /* ec8 */  cmpw    $0x0,0x2d0(%ebp)\n  /* ed0 */  jne     .L853\n  /* ed6 */  movswl  0x2da(%ebp),%edx\n  /* edd */  mov     %edx,0x40(%esp)\n  /* ee1 */  mov     0x4c(%esp),%edx\n  /* ee5 */  and     $0x4,%edx\n  /* ee8 */  mov     %edx,0x44(%esp)\n  /* eec */  je      .L2def\n  /* ef2 */  mov     0x40(%esp),%edx\n  /* ef6 */  test    %edx,%edx\n  /* ef8 */  jne     .L2dfb\n  /* efe */  cmpw    $0x0,0x2ee(%ebp)\n  /* f06 */  jne     .L853\n  /* f0c */  cmpw    $0xffff,0x2ba(%ebp)\n  /* f14 */  jne     .L853\n  /* f1a */  movswl  0x33c(%ebp),%edx\n  /* f21 */  test    %edx,%edx\n  /* f23 */  je      .L39ab\n  /* f29 */  cmpb    $0x1,0x37b(%ebp)\n  /* f30 */  jne     .L853\n  /* f36 */  cmpl    $0x1624,0x258(%ebp)\n  /* f40 */  movl    $0x309,0x27c(%ebp)\n  /* f4a */  jg      .L853\n  /* f50 */  cmp     $0xfffffff7,%edx\n  /* f53 */  jne     .L853\n  /* f59 */  imul    $0x3ac,%ebx,%ebx\n  /* f5f */  mov     0x50(%esp),%eax\n  /* f63 */  movb    $0x0,ps+0x37b(%ebx)\n  /* f6a */  movw    $0xa,ps+0x33c(%ebx)\n  /* f73 */  mov     %eax,0x4(%esp)\n  /* f77 */  movl    $0x4a,(%esp)\n  /* f7e */  call    FTA\n  /* f83 */  jmp     .L853\n  /* f88 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf90:\n  /* f90 */  imul    $0x3ac,%ebx,%eax\n  /* f96 */  cmpb    $0x0,ps+0x34d(%eax)\n  /* f9d */  lea     ps(%eax),%ecx\n  /* fa3 */  jne     .L1cc0\n  /* fa9 */  mov     ps+0x21c(%eax),%edi\n  /* faf */  mov     0x94(%esp),%eax\n  /* fb6 */  mov     %edi,%edx\n  /* fb8 */  sub     %eax,%edx\n  /* fba */  mov     %edx,%eax\n  /* fbc */  neg     %eax\n  /* fbe */  cmovs   %edx,%eax\n  /* fc1 */  cmp     $0x1300,%eax\n  /* fc6 */  jle     .L1ce1\n  /* fcc */  lea     0x15c(%edi),%eax\n  /* fd2 */  mov     %eax,0x21c(%ecx)\n  /* fd8 */  jmp     .L1ce1\n  /* fdd */  lea     0x0(%esi),%esi\n.Lfe0:\n  /* fe0 */  mov     0x50(%esp),%eax\n  /* fe4 */  mov     %eax,(%esp)\n  /* fe7 */  call    quickkill\n  /* fec */  mov     %esi,0x4(%esp)\n  /* ff0 */  movl    $0x45,(%esp)\n  /* ff7 */  call    spritesound\n  /* ffc */  jmp     .L7b0\n  /* 1001 */  lea     0x0(%esi,%eiz,1),%esi\n.L1008:\n  /* 1008 */  imul    $0x3ac,%ebx,%eax\n  /* 100e */  mov     ps+0x214(%eax),%edx\n  /* 1014 */  mov     ps+0x218(%eax),%ecx\n  /* 101a */  mov     %edx,ps+0x238(%eax)\n  /* 1020 */  mov     %ecx,ps+0x23c(%eax)\n  /* 1026 */  jmp     .L56c\n  /* 102b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1030:\n  /* 1030 */  addw    $0x18,0x32a(%edx)\n  /* 1038 */  sub     $0x98,%eax\n  /* 103d */  mov     %ax,0x294(%edx)\n  /* 1044 */  jmp     .L429\n  /* 1049 */  lea     0x0(%esi,%eiz,1),%esi\n.L1050:\n  /* 1050 */  mov     0x24c(%edx),%ecx\n.L1056:\n  /* 1056 */  cmpl    $0x1,0x48(%esp)\n  /* 105b */  je      .L1518\n.L1061:\n  /* 1061 */  imul    $0x3ac,%ebx,%eax\n  /* 1067 */  cmpb    $0x1,ps+0x376(%eax)\n  /* 106e */  je      .L1518\n  /* 1074 */  mov     $0x1400,%eax\n.L1079:\n  /* 1079 */  mov     0x58(%esp),%edi\n  /* 107d */  cmpb    $0x0,ud+0x7\n  /* 1084 */  lea     ps+0x292(%edi),%ebp\n  /* 108a */  je      .L1528\n  /* 1090 */  imul    $0x3ac,%ebx,%eax\n  /* 1096 */  sar     $0xe,%ecx\n  /* 1099 */  mov     ps+0x214(%eax),%edx\n  /* 109f */  lea     ps(%eax),%edi\n  /* 10a5 */  mov     0x250(%edi),%eax\n  /* 10ab */  add     %edx,%ecx\n  /* 10ad */  mov     0x218(%edi),%edx\n  /* 10b3 */  mov     %ecx,0x214(%edi)\n  /* 10b9 */  sar     $0xe,%eax\n  /* 10bc */  add     %edx,%eax\n  /* 10be */  mov     %eax,0x218(%edi)\n  /* 10c4 */  mov     %eax,0x4(%esp)\n  /* 10c8 */  mov     %ecx,(%esp)\n  /* 10cb */  mov     %ebp,0x8(%esp)\n  /* 10cf */  call    updatesector\n  /* 10d4 */  movswl  0x292(%edi),%eax\n  /* 10db */  mov     %esi,(%esp)\n  /* 10de */  mov     %eax,0x4(%esp)\n  /* 10e2 */  call    changespritesect\n  /* 10e7 */  cmpb    $0x0,0x375(%edi)\n  /* 10ee */  jne     .L14d0\n  /* 10f4 */  mov     0x48(%esp),%eax\n  /* 10f8 */  dec     %eax\n  /* 10f9 */  cmp     $0x1,%ax\n  /* 10fd */  jbe     .L1179\n  /* 10ff */  cmpb    $0x1f,0x5f(%esp)\n  /* 1104 */  ja      .L15bc\n  /* 110a */  addl    $0x2000,0x21c(%edi)\n  /* 1114 */  jmp     .L15bc\n  /* 1119 */  lea     0x0(%esi,%eiz,1),%esi\n.L1120:\n  /* 1120 */  test    %eax,%eax\n  /* 1122 */  je      .L14d0\n.L1128:\n  /* 1128 */  cwtl\n  /* 1129 */  mov     %eax,0x4(%esp)\n  /* 112d */  mov     0x50(%esp),%eax\n  /* 1131 */  mov     %eax,(%esp)\n  /* 1134 */  call    checkplayerhurt\n  /* 1139 */  imul    $0x3ac,%ebx,%eax\n  /* 113f */  cmpb    $0x0,ps+0x375(%eax)\n  /* 1146 */  jne     .L14d0\n  /* 114c */  mov     0x48(%esp),%eax\n  /* 1150 */  lea     -0x1(%eax),%edx\n  /* 1153 */  mov     0x40(%esp),%eax\n  /* 1157 */  movzwl  %dx,%edx\n  /* 115a */  add     %esi,%eax\n  /* 115c */  lea     (%esi,%eax,2),%eax\n  /* 115f */  movswl  sprite+0x20(,%eax,4),%eax\n  /* 1167 */  cmp     $0x10,%eax\n  /* 116a */  jle     .L14b0\n  /* 1170 */  cmp     $0x1,%edx\n  /* 1173 */  ja      .L15d6\n.L1179:\n  /* 1179 */  imul    $0x3ac,%ebx,%eax\n  /* 117f */  mov     ps+0x21c(%eax),%ecx\n  /* 1185 */  lea     0x2600(%ecx),%edx\n  /* 118b */  mov     %edx,0xc(%esp)\n  /* 118f */  mov     ps+0x218(%eax),%edx\n  /* 1195 */  mov     %edx,0x8(%esp)\n  /* 1199 */  mov     ps+0x214(%eax),%eax\n  /* 119f */  mov     %esi,(%esp)\n  /* 11a2 */  mov     %eax,0x4(%esp)\n  /* 11a6 */  call    setsprite\n.L11ab:\n  /* 11ab */  mov     0x40(%esp),%eax\n  /* 11af */  add     %esi,%eax\n  /* 11b1 */  lea     (%esi,%eax,2),%eax\n  /* 11b4 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 11bc */  cmpb    $0x0,ud+0x7\n  /* 11c3 */  mov     %eax,0x60(%esp)\n  /* 11c7 */  jne     .L11e0\n  /* 11c9 */  lea     (%eax,%eax,4),%eax\n  /* 11cc */  cmpw    $0x1f,sector+0x22(,%eax,8)\n  /* 11d5 */  je      .L2950\n  /* 11db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L11e0:\n  /* 11e0 */  imul    $0x3ac,%ebx,%eax\n  /* 11e6 */  cmpl    $0x25ff,0x54(%esp)\n  /* 11ee */  lea     ps(%eax),%edi\n  /* 11f4 */  movswl  ps+0x292(%eax),%eax\n  /* 11fb */  jg      .L1250\n  /* 11fd */  cmpb    $0x0,0x352(%edi)\n  /* 1204 */  je      .L1250\n  /* 1206 */  cmpl    $0x1,0x48(%esp)\n  /* 120b */  je      .L1250\n  /* 120d */  cmpb    $0x1f,0x5f(%esp)\n  /* 1212 */  jbe     .L1250\n  /* 1214 */  lea     (%eax,%eax,4),%edx\n  /* 1217 */  cmpw    $0x1,sector+0x22(,%edx,8)\n  /* 1220 */  jne     .L1250\n  /* 1222 */  mov     %esi,(%esp)\n  /* 1225 */  mov     $0x28,%eax\n  /* 122a */  mov     %eax,0x4(%esp)\n  /* 122e */  call    isspritemakingsound\n  /* 1233 */  test    %eax,%eax\n  /* 1235 */  je      .L37b8\n.L123b:\n  /* 123b */  movswl  0x292(%edi),%eax\n  /* 1242 */  lea     0x0(%esi),%esi\n  /* 1248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1250:\n  /* 1250 */  mov     0x40(%esp),%ecx\n  /* 1254 */  lea     (%ecx,%esi,1),%edx\n  /* 1257 */  lea     (%esi,%edx,2),%edx\n  /* 125a */  movswl  sprite+0x18(,%edx,4),%edx\n  /* 1262 */  cmp     %eax,%edx\n  /* 1264 */  je      .L1272\n  /* 1266 */  mov     %eax,0x4(%esp)\n  /* 126a */  mov     %esi,(%esp)\n  /* 126d */  call    changespritesect\n.L1272:\n  /* 1272 */  cmpb    $0x0,ud+0x7\n  /* 1279 */  je      .L1660\n.L127f:\n  /* 127f */  testl   $0x40000,0x4c(%esp)\n  /* 1287 */  jne     .L1298\n  /* 1289 */  imul    $0x3ac,%ebx,%eax\n  /* 128f */  cmpb    $0x0,ps+0x394(%eax)\n  /* 1296 */  je      .L12a5\n.L1298:\n  /* 1298 */  imul    $0x3ac,%ebx,%eax\n  /* 129e */  movb    $0x9,ps+0x398(%eax)\n.L12a5:\n  /* 12a5 */  mov     0x4c(%esp),%ecx\n  /* 12a9 */  test    $0x20,%ch\n  /* 12ac */  je      .L1630\n  /* 12b2 */  imul    $0x3ac,%ebx,%eax\n  /* 12b8 */  test    $0x20,%cl\n  /* 12bb */  movb    $0x9,ps+0x398(%eax)\n  /* 12c2 */  mov     ps+0x220(%eax),%ecx\n  /* 12c8 */  je      .L12cd\n  /* 12ca */  add     $0xc,%ecx\n.L12cd:\n  /* 12cd */  add     $0xc,%ecx\n.L12d0:\n  /* 12d0 */  imul    $0x3ac,%ebx,%eax\n  /* 12d6 */  mov     %ecx,ps+0x220(%eax)\n.L12dc:\n  /* 12dc */  movzbl  ps+0x394(%eax),%eax\n  /* 12e3 */  test    %al,%al\n  /* 12e5 */  je      .L1303\n.L12e7:\n  /* 12e7 */  imul    $0x3ac,%ebx,%edx\n  /* 12ed */  dec     %al\n  /* 12ef */  mov     %al,ps+0x394(%edx)\n  /* 12f5 */  movzbl  %al,%eax\n  /* 12f8 */  shl     $0x4,%eax\n  /* 12fb */  sub     %eax,%ecx\n  /* 12fd */  mov     %ecx,ps+0x220(%edx)\n.L1303:\n  /* 1303 */  sub     $0x60,%ecx\n  /* 1306 */  cmp     $0x8,%ecx\n  /* 1309 */  ja      .L131c\n  /* 130b */  imul    $0x3ac,%ebx,%eax\n  /* 1311 */  mov     $0x64,%ebp\n  /* 1316 */  mov     %ebp,ps+0x220(%eax)\n.L131c:\n  /* 131c */  imul    $0x3ac,%ebx,%edx\n  /* 1322 */  movzwl  ps+0x2be(%edx),%eax\n  /* 1329 */  add     $0x4,%eax\n  /* 132c */  cmp     $0x8,%ax\n  /* 1330 */  ja      .L133b\n  /* 1332 */  xor     %edi,%edi\n  /* 1334 */  mov     %di,ps+0x2be(%edx)\n.L133b:\n  /* 133b */  lea     (%ebx,%ebx,2),%eax\n  /* 133e */  movzbl  dsync+0x1(,%eax,4),%ecx\n  /* 1346 */  imul    $0x3ac,%ebx,%edi\n  /* 134c */  lea     ps(%edi),%edx\n  /* 1352 */  mov     %cl,%al\n  /* 1354 */  shr     $0x7,%al\n  /* 1357 */  add     %cl,%al\n  /* 1359 */  mov     ps+0x220(%edi),%ecx\n  /* 135f */  sar     $1,%al\n  /* 1361 */  movsbl  %al,%eax\n  /* 1364 */  add     %ecx,%eax\n  /* 1366 */  mov     $0xffffff9d,%ecx\n  /* 136b */  cmp     %ecx,%eax\n  /* 136d */  cmovl   %ecx,%eax\n  /* 1370 */  mov     $0x12b,%ecx\n  /* 1375 */  cmp     %ecx,%eax\n  /* 1377 */  cmovg   %ecx,%eax\n  /* 137a */  mov     %eax,0x220(%edx)\n  /* 1380 */  movswl  0x32e(%edx),%eax\n  /* 1387 */  test    %eax,%eax\n  /* 1389 */  jle     .L13a7\n  /* 138b */  dec     %eax\n  /* 138c */  movzwl  %ax,%eax\n  /* 138f */  mov     %ax,0x32e(%edx)\n  /* 1396 */  test    %eax,%eax\n  /* 1398 */  jne     .L13a7\n  /* 139a */  testb   $0x2,0x288(%edx)\n  /* 13a1 */  jne     .L2910\n.L13a7:\n  /* 13a7 */  imul    $0x3ac,%ebx,%eax\n  /* 13ad */  lea     ps(%eax),%edi\n  /* 13b3 */  movswl  ps+0x2ce(%eax),%eax\n  /* 13ba */  test    %eax,%eax\n  /* 13bc */  jle     .L142a\n  /* 13be */  subl    $0x30,0x220(%edi)\n  /* 13c5 */  inc     %eax\n  /* 13c6 */  cwtl\n  /* 13c7 */  mov     %ax,0x2ce(%edi)\n  /* 13ce */  cmp     $0xf,%eax\n  /* 13d1 */  movb    $0x9,0x398(%edi)\n  /* 13d8 */  jle     .L1800\n  /* 13de */  movb    $0x0,0x37b(%edi)\n  /* 13e5 */  xor     %eax,%eax\n  /* 13e7 */  mov     %ax,0x2ce(%edi)\n  /* 13ee */  movswl  0x33c(%edi),%eax\n  /* 13f5 */  test    %eax,%eax\n  /* 13f7 */  js      .L1e98\n.L13fd:\n  /* 13fd */  imul    $0x3ac,%ebx,%eax\n  /* 1403 */  lea     ps(%eax),%edi\n  /* 1409 */  movswl  ps+0x2fc(%eax),%eax\n  /* 1410 */  test    %eax,%eax\n  /* 1412 */  jns     .L1d58\n.L1418:\n  /* 1418 */  imul    $0x3ac,%ebx,%eax\n  /* 141e */  mov     $0xffffffff,%edx\n  /* 1423 */  mov     %dx,ps+0x2fc(%eax)\n.L142a:\n  /* 142a */  mov     0x50(%esp),%eax\n  /* 142e */  mov     %eax,(%esp)\n  /* 1431 */  call    doincrements\n  /* 1436 */  test    %al,%al\n  /* 1438 */  jne     .L853\n  /* 143e */  imul    $0x3ac,%ebx,%eax\n  /* 1444 */  lea     ps(%eax),%edx\n  /* 144a */  movswl  ps+0x33c(%eax),%eax\n  /* 1451 */  test    %eax,%eax\n  /* 1453 */  je      .L1466\n  /* 1455 */  cmp     $0xfffffff7,%eax\n  /* 1458 */  je      .L28e0\n  /* 145e */  dec     %eax\n  /* 145f */  mov     %ax,0x33c(%edx)\n.L1466:\n  /* 1466 */  mov     gametype,%edi\n  /* 146c */  imul    $0x3ac,%ebx,%eax\n  /* 1472 */  lea     ps(%eax),%ecx\n  /* 1478 */  cmp     $0x2,%edi\n  /* 147b */  movswl  ps+0x2b8(%eax),%eax\n  /* 1482 */  je      .L1ae8\n.L1488:\n  /* 1488 */  cmp     $0xb,%eax\n  /* 148b */  sete    %cl\n  /* 148e */  cmp     $0x6,%eax\n  /* 1491 */  sete    %dl\n  /* 1494 */  or      %cl,%dl\n  /* 1496 */  je      .Le8e\n  /* 149c */  imul    $0x3ac,%ebx,%edx\n  /* 14a2 */  addw    $0x40,ps+0x2ec(%edx)\n  /* 14aa */  jmp     .Le90\n  /* 14af */  nop\n.L14b0:\n  /* 14b0 */  cmp     $0x1,%edx\n  /* 14b3 */  jbe     .L1179\n.L14b9:\n  /* 14b9 */  imul    $0x3ac,%ebx,%eax\n  /* 14bf */  xor     %ecx,%ecx\n  /* 14c1 */  mov     %ecx,ps+0x244(%eax)\n  /* 14c7 */  nop\n  /* 14c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L14d0:\n  /* 14d0 */  imul    $0x3ac,%ebx,%eax\n  /* 14d6 */  mov     ps+0x21c(%eax),%ecx\n  /* 14dc */  lea     0x2600(%ecx),%edx\n  /* 14e2 */  mov     %edx,0xc(%esp)\n  /* 14e6 */  mov     ps+0x218(%eax),%edx\n  /* 14ec */  mov     %edx,0x8(%esp)\n  /* 14f0 */  mov     ps+0x214(%eax),%eax\n  /* 14f6 */  mov     %esi,(%esp)\n  /* 14f9 */  mov     %eax,0x4(%esp)\n  /* 14fd */  call    setsprite\n  /* 1502 */  cmpl    $0x2,0x48(%esp)\n  /* 1507 */  jg      .L11e0\n  /* 150d */  jmp     .L11ab\n  /* 1512 */  lea     0x0(%esi),%esi\n.L1518:\n  /* 1518 */  mov     $0x400,%eax\n  /* 151d */  jmp     .L1079\n  /* 1522 */  lea     0x0(%esi),%esi\n.L1528:\n  /* 1528 */  mov     %eax,0x20(%esp)\n  /* 152c */  mov     $0x10001,%edi\n  /* 1531 */  mov     $0x400,%eax\n  /* 1536 */  mov     %edi,0x24(%esp)\n  /* 153a */  imul    $0x3ac,%ebx,%edi\n  /* 1540 */  mov     %eax,0x1c(%esp)\n  /* 1544 */  mov     $0xa4,%eax\n  /* 1549 */  mov     %eax,0x18(%esp)\n  /* 154d */  mov     ps+0x250(%edi),%eax\n  /* 1553 */  mov     %ecx,0x10(%esp)\n  /* 1557 */  mov     0x58(%esp),%ecx\n  /* 155b */  mov     %ebp,0xc(%esp)\n  /* 155f */  mov     %eax,0x14(%esp)\n  /* 1563 */  lea     ps+0x21c(%ecx),%eax\n  /* 1569 */  mov     %eax,0x8(%esp)\n  /* 156d */  lea     ps+0x218(%ecx),%eax\n  /* 1573 */  mov     %eax,0x4(%esp)\n  /* 1577 */  lea     ps+0x214(%ecx),%eax\n  /* 157d */  mov     %eax,(%esp)\n  /* 1580 */  call    clipmove\n  /* 1585 */  cmpb    $0x0,ps+0x375(%edi)\n  /* 158c */  jne     .L1120\n  /* 1592 */  mov     0x48(%esp),%ecx\n  /* 1596 */  lea     -0x1(%ecx),%edx\n  /* 1599 */  cmp     $0x1,%dx\n  /* 159d */  jbe     .L1d40\n  /* 15a3 */  cmpb    $0x1f,0x5f(%esp)\n  /* 15a8 */  ja      .L15b4\n  /* 15aa */  addl    $0x2000,ps+0x21c(%edi)\n.L15b4:\n  /* 15b4 */  test    %eax,%eax\n  /* 15b6 */  jne     .L1128\n.L15bc:\n  /* 15bc */  mov     0x40(%esp),%eax\n  /* 15c0 */  add     %esi,%eax\n  /* 15c2 */  lea     (%esi,%eax,2),%eax\n  /* 15c5 */  movswl  sprite+0x20(,%eax,4),%eax\n  /* 15cd */  cmp     $0x10,%eax\n  /* 15d0 */  jle     .L14b9\n.L15d6:\n  /* 15d6 */  imul    $0x3ac,%ebx,%edx\n  /* 15dc */  cmpb    $0x0,ps+0x352(%edx)\n  /* 15e3 */  lea     ps(%edx),%ecx\n  /* 15e9 */  je      .L14d0\n  /* 15ef */  movzwl  ps+0x33a(%edx),%edx\n  /* 15f6 */  add     $0x34,%edx\n  /* 15f9 */  and     $0x7ff,%edx\n  /* 15ff */  mov     %dx,0x33a(%ecx)\n  /* 1606 */  movswl  sintable(%edx,%edx,1),%edx\n  /* 160e */  imul    %edx,%eax\n  /* 1611 */  mov     %eax,%edx\n  /* 1613 */  neg     %edx\n  /* 1615 */  cmovs   %eax,%edx\n  /* 1618 */  mov     $0x52201489,%eax\n  /* 161d */  shr     $0x2,%edx\n  /* 1620 */  mul     %edx\n  /* 1622 */  shr     $0x7,%edx\n  /* 1625 */  mov     %edx,0x244(%ecx)\n  /* 162b */  jmp     .L14d0\n.L1630:\n  /* 1630 */  mov     0x4c(%esp),%ecx\n  /* 1634 */  imul    $0x3ac,%ebx,%eax\n  /* 163a */  test    $0x40,%ch\n  /* 163d */  je      .L1a70\n  /* 1643 */  movb    $0x9,ps+0x398(%eax)\n  /* 164a */  test    $0x20,%cl\n  /* 164d */  mov     ps+0x220(%eax),%ecx\n  /* 1653 */  je      .L1658\n  /* 1655 */  sub     $0xc,%ecx\n.L1658:\n  /* 1658 */  sub     $0xc,%ecx\n  /* 165b */  jmp     .L12d0\n.L1660:\n  /* 1660 */  mov     0x58(%esp),%ecx\n  /* 1664 */  mov     $0x10001,%eax\n  /* 1669 */  xor     %edi,%edi\n  /* 166b */  mov     %eax,0x1c(%esp)\n  /* 166f */  mov     $0x400,%eax\n  /* 1674 */  mov     %eax,0x18(%esp)\n  /* 1678 */  mov     $0x400,%eax\n  /* 167d */  mov     %eax,0x14(%esp)\n  /* 1681 */  mov     $0xa4,%eax\n  /* 1686 */  mov     %eax,0x10(%esp)\n  /* 168a */  lea     ps+0x21c(%ecx),%eax\n  /* 1690 */  mov     %eax,0x8(%esp)\n  /* 1694 */  lea     ps+0x218(%ecx),%eax\n  /* 169a */  mov     %eax,0x4(%esp)\n  /* 169e */  lea     ps+0x214(%ecx),%eax\n  /* 16a4 */  mov     %ebp,0xc(%esp)\n  /* 16a8 */  mov     %eax,(%esp)\n  /* 16ab */  call    pushmove\n  /* 16b0 */  test    %eax,%eax\n  /* 16b2 */  js      .L2990\n.L16b8:\n  /* 16b8 */  cmpb    $0x0,ud+0x7\n  /* 16bf */  jne     .L127f\n  /* 16c5 */  mov     0x64(%esp),%edx\n  /* 16c9 */  add     %esi,%edx\n  /* 16cb */  mov     hittype+0x14(,%edx,8),%eax\n  /* 16d2 */  mov     hittype+0x18(,%edx,8),%ecx\n  /* 16d9 */  sub     %ecx,%eax\n  /* 16db */  mov     %eax,%edx\n  /* 16dd */  neg     %edx\n  /* 16df */  cmovns  %edx,%eax\n  /* 16e2 */  cmp     $0x2fff,%eax\n  /* 16e7 */  jle     .L17a0\n  /* 16ed */  test    %edi,%edi\n  /* 16ef */  jne     .L1c30\n  /* 16f5 */  mov     0x98(%esp),%edx\n  /* 16fc */  mov     0x94(%esp),%eax\n  /* 1703 */  sub     %edx,%eax\n  /* 1705 */  mov     %eax,%edx\n  /* 1707 */  neg     %edx\n  /* 1709 */  cmovns  %edx,%eax\n  /* 170c */  cmp     $0x1fff,%eax\n  /* 1711 */  jg      .L127f\n  /* 1717 */  mov     0x60(%esp),%eax\n  /* 171b */  lea     (%eax,%eax,4),%eax\n  /* 171e */  movswl  sector+0x22(,%eax,8),%eax\n  /* 1726 */  mov     %eax,(%esp)\n  /* 1729 */  call    isanunderoperator\n  /* 172e */  test    %al,%al\n  /* 1730 */  je      .L127f\n  /* 1736 */  mov     %esi,0x4(%esp)\n  /* 173a */  mov     0x60(%esp),%eax\n  /* 173e */  mov     %eax,(%esp)\n  /* 1741 */  call    activatebysector\n  /* 1746 */  jmp     .L127f\n  /* 174b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1750:\n  /* 1750 */  testb   $0x4,0x4c(%esp)\n  /* 1755 */  jne     .L853\n  /* 175b */  movb    $0x0,ps+0x351(%edx)\n  /* 1762 */  jmp     .Lea3\n  /* 1767 */  nop\n  /* 1768 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1770:\n  /* 1770 */  test    %eax,%eax\n  /* 1772 */  jne     .Lc8f\n  /* 1778 */  mov     ud+0x958,%esi\n  /* 177e */  lea     0x1(%esi),%edx\n  /* 1781 */  cmp     $0xb,%edx\n  /* 1784 */  cmovge  %eax,%edx\n  /* 1787 */  mov     %edx,ud+0x958\n.L178d:\n  /* 178d */  mov     %edx,ud+0x948\n  /* 1793 */  jmp     .Lca2\n  /* 1798 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L17a0:\n  /* 17a0 */  mov     0x40(%esp),%eax\n  /* 17a4 */  add     %esi,%eax\n  /* 17a6 */  lea     (%esi,%eax,2),%eax\n  /* 17a9 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 17b1 */  lea     (%eax,%eax,4),%eax\n  /* 17b4 */  movswl  sector+0x22(,%eax,8),%eax\n  /* 17bc */  test    %eax,%eax\n  /* 17be */  jns     .L17d0\n.L17c0:\n  /* 17c0 */  test    %edi,%edi\n  /* 17c2 */  je      .L127f\n  /* 17c8 */  jmp     .L1c54\n  /* 17cd */  lea     0x0(%esi),%esi\n.L17d0:\n  /* 17d0 */  mov     %eax,(%esp)\n  /* 17d3 */  call    isanunderoperator\n  /* 17d8 */  test    %al,%al\n  /* 17da */  je      .L1eb0\n.L17e0:\n  /* 17e0 */  mov     %esi,0x4(%esp)\n  /* 17e4 */  mov     0x40(%esp),%eax\n  /* 17e8 */  add     %esi,%eax\n  /* 17ea */  lea     (%esi,%eax,2),%eax\n  /* 17ed */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 17f5 */  mov     %eax,(%esp)\n  /* 17f8 */  call    activatebysector\n  /* 17fd */  jmp     .L17c0\n  /* 17ff */  nop\n.L1800:\n  /* 1800 */  movswl  0x2fc(%edi),%eax\n  /* 1807 */  test    %eax,%eax\n  /* 1809 */  js      .L142a\n  /* 180f */  lea     (%eax,%eax,4),%edx\n  /* 1812 */  mov     0x218(%edi),%ecx\n  /* 1818 */  lea     (%eax,%edx,2),%eax\n  /* 181b */  shl     $0x2,%eax\n  /* 181e */  mov     sprite+0x4(%eax),%edx\n  /* 1824 */  sub     %ecx,%edx\n  /* 1826 */  mov     %edx,0x4(%esp)\n  /* 182a */  mov     sprite(%eax),%eax\n  /* 1830 */  mov     0x214(%edi),%ebp\n  /* 1836 */  sub     %ebp,%eax\n  /* 1838 */  mov     %eax,(%esp)\n  /* 183b */  call    getangle\n  /* 1840 */  cwtl\n  /* 1841 */  mov     %eax,0x4(%esp)\n  /* 1845 */  movswl  0x28c(%edi),%eax\n  /* 184c */  mov     %eax,(%esp)\n  /* 184f */  call    getincangle\n  /* 1854 */  cwtl\n  /* 1855 */  sar     $0x2,%eax\n  /* 1858 */  add     %ax,0x28c(%edi)\n  /* 185f */  jmp     .L142a\n  /* 1864 */  lea     0x0(%esi,%eiz,1),%esi\n.L1868:\n  /* 1868 */  add     $0x60,%eax\n  /* 186b */  cmp     $0x3a0,%edx\n  /* 1871 */  mov     $0x400,%edx\n  /* 1876 */  cmovge  %edx,%eax\n  /* 1879 */  jmp     .L4a4\n  /* 187e */  xchg    %ax,%ax\n.L1880:\n  /* 1880 */  cmpw    $0x186,ps+0x2cc(%edx)\n  /* 1889 */  je      .L1897\n  /* 188b */  mov     $0x186,%eax\n  /* 1890 */  mov     %ax,ps+0x2cc(%edx)\n.L1897:\n  /* 1897 */  imul    $0x3ac,%ebx,%eax\n  /* 189d */  cmpb    $0x1,ps+0x378(%eax)\n  /* 18a4 */  jne     .L18ad\n  /* 18a6 */  movb    $0x0,ps+0x378(%eax)\n.L18ad:\n  /* 18ad */  cmpl    $0x1,0x48(%esp)\n  /* 18b2 */  je      .L29b0\n.L18b8:\n  /* 18b8 */  imul    $0x3ac,%ebx,%eax\n  /* 18be */  movzbl  ps+0x34e(%eax),%edx\n  /* 18c5 */  test    %dl,%dl\n  /* 18c7 */  je      .L18d4\n  /* 18c9 */  cmpb    $0x0,0x68(%esp)\n  /* 18ce */  jne     .L2c70\n.L18d4:\n  /* 18d4 */  movl    $0x2800,0x68(%esp)\n  /* 18dc */  mov     $0x28,%ebp\n.L18e1:\n  /* 18e1 */  imul    $0x3ac,%ebx,%edi\n  /* 18e7 */  mov     0x94(%esp),%ecx\n  /* 18ee */  mov     0x68(%esp),%edx\n  /* 18f2 */  mov     ps+0x21c(%edi),%eax\n  /* 18f8 */  sub     %edx,%ecx\n  /* 18fa */  cmp     %ecx,%eax\n  /* 18fc */  jge     .L2570\n  /* 1902 */  testb   $0x3,0x4c(%esp)\n  /* 1907 */  jne     .L2798\n  /* 190d */  cmpb    $0x0,ps+0x352(%edi)\n  /* 1914 */  je      .L2798\n  /* 191a */  mov     0x70(%esp),%edx\n  /* 191e */  mov     0x44(%esp),%ebp\n  /* 1922 */  add     %ebp,%edx\n  /* 1924 */  testb   $0x2,sector+0xe(,%edx,8)\n  /* 192c */  je      .L2798\n  /* 1932 */  lea     -0x1000(%ecx),%edx\n  /* 1938 */  cmp     %edx,%eax\n  /* 193a */  jl      .L2798\n  /* 1940 */  mov     %ecx,ps+0x21c(%edi)\n  /* 1946 */  movswl  ps+0x2ca(%edi),%eax\n  /* 194d */  mov     %eax,0x74(%esp)\n  /* 1951 */  test    %eax,%eax\n  /* 1953 */  jne     .L2dd0\n  /* 1959 */  mov     0x98(%esp),%edi\n  /* 1960 */  lea     0x3ff(%edi),%eax\n  /* 1966 */  mov     %eax,0x68(%esp)\n  /* 196a */  lea     0x0(%esi),%esi\n.L1970:\n  /* 1970 */  imul    $0x3ac,%ebx,%edx\n  /* 1976 */  mov     ps+0x254(%edx),%eax\n  /* 197c */  mov     %eax,%ebp\n  /* 197e */  add     %ecx,%eax\n  /* 1980 */  cmp     0x68(%esp),%eax\n  /* 1984 */  mov     %eax,ps+0x21c(%edx)\n  /* 198a */  jg      .L19d0\n  /* 198c */  xor     %ecx,%ecx\n  /* 198e */  test    %ebp,%ebp\n  /* 1990 */  mov     %cx,ps+0x2ca(%edx)\n  /* 1997 */  jns     .L19af\n.L1999:\n  /* 1999 */  imul    $0x3ac,%ebx,%eax\n  /* 199f */  xor     %ebp,%ebp\n  /* 19a1 */  xor     %edx,%edx\n  /* 19a3 */  mov     %ebp,ps+0x250(%eax)\n  /* 19a9 */  mov     %edx,ps+0x24c(%eax)\n.L19af:\n  /* 19af */  imul    $0x3ac,%ebx,%edx\n  /* 19b5 */  mov     $0x80,%ecx\n  /* 19ba */  lea     0x400(%edi),%eax\n  /* 19c0 */  mov     %ecx,ps+0x254(%edx)\n  /* 19c6 */  mov     %eax,ps+0x21c(%edx)\n  /* 19cc */  lea     0x0(%esi,%eiz,1),%esi\n.L19d0:\n  /* 19d0 */  imul    $0x3ac,%ebx,%eax\n  /* 19d6 */  cmpw    $0x0,ps+0x2ee(%eax)\n  /* 19de */  jne     .L1a10\n  /* 19e0 */  cmpw    $0x2,ps+0x340(%eax)\n  /* 19e8 */  jg      .L1a10\n  /* 19ea */  cmpb    $0x0,ps+0x394(%eax)\n  /* 19f1 */  jne     .L1a10\n  /* 19f3 */  cmpw    $0x0,ps+0x2d0(%eax)\n  /* 19fb */  jle     .L1f89\n  /* 1a01 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1a08 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a10:\n  /* 1a10 */  imul    $0x3ac,%ebx,%eax\n  /* 1a16 */  xor     %ebp,%ebp\n  /* 1a18 */  xor     %edx,%edx\n  /* 1a1a */  xor     %ecx,%ecx\n  /* 1a1c */  cmpb    $0x0,ps+0x376(%eax)\n  /* 1a23 */  mov     %ebp,ps+0x24c(%eax)\n  /* 1a29 */  lea     (%ebx,%ebx,1),%ebp\n  /* 1a2c */  mov     %edx,ps+0x250(%eax)\n  /* 1a32 */  je      .L2010\n.L1a38:\n  /* 1a38 */  lea     0x0(%ebp,%ebx,1),%eax\n  /* 1a3c */  cmpw    $0x0,dsync+0x2(,%eax,4)\n  /* 1a45 */  jne     .L2090\n  /* 1a4b */  cmpw    $0x0,dsync+0x4(,%eax,4)\n  /* 1a54 */  jne     .L2090\n  /* 1a5a */  imul    $0x3ac,%ebx,%eax\n  /* 1a60 */  mov     ps+0x24c(%eax),%ecx\n  /* 1a66 */  jmp     .L1056\n  /* 1a6b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a70:\n  /* 1a70 */  mov     0x4c(%esp),%edi\n  /* 1a74 */  mov     ps+0x220(%eax),%ecx\n  /* 1a7a */  test    $0x8,%edi\n  /* 1a80 */  je      .L1c68\n  /* 1a86 */  lea     0x6(%ecx),%edx\n  /* 1a89 */  and     $0x20,%edi\n  /* 1a8c */  cmovne  %edx,%ecx\n  /* 1a8f */  movzbl  ps+0x398(%eax),%edx\n  /* 1a96 */  add     $0x6,%ecx\n  /* 1a99 */  mov     %ecx,ps+0x220(%eax)\n  /* 1a9f */  test    %dl,%dl\n  /* 1aa1 */  je      .L12dc\n.L1aa7:\n  /* 1aa7 */  imul    $0x3ac,%ebx,%edi\n  /* 1aad */  dec     %dl\n  /* 1aaf */  mov     $0x55555556,%eax\n  /* 1ab4 */  mov     %dl,ps+0x398(%edi)\n  /* 1aba */  imul    %ecx\n  /* 1abc */  mov     %ecx,%eax\n  /* 1abe */  sar     $0x1f,%eax\n  /* 1ac1 */  sub     %edx,%eax\n  /* 1ac3 */  lea     0x21(%ecx,%eax,1),%ecx\n  /* 1ac7 */  movzbl  ps+0x394(%edi),%eax\n  /* 1ace */  mov     %ecx,ps+0x220(%edi)\n  /* 1ad4 */  test    %al,%al\n  /* 1ad6 */  jne     .L12e7\n  /* 1adc */  jmp     .L1303\n  /* 1ae1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1ae8:\n  /* 1ae8 */  testl   $0x80000,0x4c(%esp)\n  /* 1af0 */  je      .L1488\n  /* 1af6 */  cmp     $0x1,%eax\n  /* 1af9 */  jne     .L1488\n  /* 1aff */  movswl  0x29c(%ecx),%ebx\n  /* 1b06 */  cmp     $0x14,%ebx\n  /* 1b09 */  jle     .L853\n  /* 1b0f */  mov     $0x66666667,%eax\n  /* 1b14 */  imul    %ebx\n  /* 1b16 */  sar     $0x1f,%ebx\n  /* 1b19 */  mov     %edx,%eax\n  /* 1b1b */  sar     $0x3,%eax\n  /* 1b1e */  sub     %ebx,%eax\n  /* 1b20 */  mov     $0x3,%ebx\n  /* 1b25 */  mov     %bx,0x2da(%ecx)\n  /* 1b2c */  lea     (%eax,%eax,4),%eax\n  /* 1b2f */  shl     $0x2,%eax\n  /* 1b32 */  mov     %ax,0x29c(%ecx)\n  /* 1b39 */  jmp     .L853\n  /* 1b3e */  xchg    %ax,%ax\n.L1b40:\n  /* 1b40 */  call    FX_StopAllSounds\n  /* 1b45 */  call    clearsoundlocks\n  /* 1b4a */  movswl  0x300(%edi),%eax\n  /* 1b51 */  test    %eax,%eax\n  /* 1b53 */  js      .L305\n  /* 1b59 */  mov     %eax,(%esp)\n  /* 1b5c */  call    sound\n  /* 1b61 */  mov     0x50(%esp),%eax\n  /* 1b65 */  movl    $0x66,(%esp)\n  /* 1b6c */  mov     %eax,0x4(%esp)\n  /* 1b70 */  call    FTA\n  /* 1b75 */  jmp     .L305\n  /* 1b7a */  lea     0x0(%esi),%esi\n.L1b80:\n  /* 1b80 */  mov     0x26c(%edx),%eax\n  /* 1b86 */  cmp     $0x400,%eax\n  /* 1b8b */  jne     .L4a4\n  /* 1b91 */  jmp     .L481\n  /* 1b96 */  xchg    %ax,%ax\n  /* 1b98 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1ba0:\n  /* 1ba0 */  mov     connecthead,%eax\n  /* 1ba5 */  test    %eax,%eax\n  /* 1ba7 */  js      .L1bd8\n  /* 1ba9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1bb0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1bb8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1bc0:\n  /* 1bc0 */  imul    $0x3ac,%eax,%edx\n  /* 1bc6 */  mov     connectpoint2(,%eax,4),%eax\n  /* 1bcd */  movb    $0x8,ps+0x34c(%edx)\n  /* 1bd4 */  test    %eax,%eax\n  /* 1bd6 */  jns     .L1bc0\n.L1bd8:\n  /* 1bd8 */  movswl  ud+0x590,%eax\n  /* 1bdf */  test    %eax,%eax\n  /* 1be1 */  je      .L2a28\n  /* 1be7 */  mov     %eax,ud+0x958\n  /* 1bec */  mov     %eax,ud+0x948\n  /* 1bf1 */  xor     %eax,%eax\n  /* 1bf3 */  mov     %ax,ud+0x590\n  /* 1bf9 */  jmp     .L853\n  /* 1bfe */  xchg    %ax,%ax\n.L1c00:\n  /* 1c00 */  mov     ud+0x958,%edx\n  /* 1c06 */  lea     0x1(%edx),%eax\n  /* 1c09 */  mov     %ax,ud+0x590\n  /* 1c0f */  movswl  ud+0x598,%eax\n  /* 1c16 */  dec     %eax\n  /* 1c17 */  cmp     $0xa,%ax\n  /* 1c1b */  ja      .L178d\n  /* 1c21 */  mov     %eax,ud+0x958\n  /* 1c26 */  mov     %eax,%edx\n  /* 1c28 */  jmp     .L178d\n  /* 1c2d */  lea     0x0(%esi),%esi\n.L1c30:\n  /* 1c30 */  mov     0x40(%esp),%eax\n  /* 1c34 */  add     %esi,%eax\n  /* 1c36 */  lea     (%esi,%eax,2),%eax\n  /* 1c39 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 1c41 */  lea     (%eax,%eax,4),%eax\n  /* 1c44 */  movswl  sector+0x22(,%eax,8),%eax\n  /* 1c4c */  test    %eax,%eax\n  /* 1c4e */  jns     .L17d0\n.L1c54:\n  /* 1c54 */  mov     0x50(%esp),%eax\n  /* 1c58 */  mov     %eax,(%esp)\n  /* 1c5b */  call    quickkill\n  /* 1c60 */  jmp     .L853\n  /* 1c65 */  lea     0x0(%esi),%esi\n.L1c68:\n  /* 1c68 */  mov     0x4c(%esp),%edi\n  /* 1c6c */  test    $0x10,%edi\n  /* 1c72 */  je      .L2b90\n  /* 1c78 */  lea     -0x6(%ecx),%edx\n  /* 1c7b */  and     $0x20,%edi\n  /* 1c7e */  cmovne  %edx,%ecx\n  /* 1c81 */  movzbl  ps+0x398(%eax),%edx\n  /* 1c88 */  sub     $0x6,%ecx\n  /* 1c8b */  mov     %ecx,ps+0x220(%eax)\n  /* 1c91 */  test    %dl,%dl\n  /* 1c93 */  jne     .L1aa7\n  /* 1c99 */  jmp     .L12dc\n  /* 1c9e */  xchg    %ax,%ax\n.L1ca0:\n  /* 1ca0 */  inc     %al\n  /* 1ca2 */  mov     %ebp,%ecx\n  /* 1ca4 */  mov     %al,ps+0x375(%edx)\n  /* 1caa */  movzbl  %al,%eax\n  /* 1cad */  shl     $0x7,%eax\n  /* 1cb0 */  sub     %eax,%ecx\n  /* 1cb2 */  mov     %ecx,ps+0x21c(%edx)\n  /* 1cb8 */  jmp     .L645\n  /* 1cbd */  lea     0x0(%esi),%esi\n.L1cc0:\n  /* 1cc0 */  mov     0x40(%esp),%eax\n  /* 1cc4 */  mov     $0xfffffea4,%edx\n  /* 1cc9 */  add     %esi,%eax\n  /* 1ccb */  lea     (%esi,%eax,2),%eax\n  /* 1cce */  subl    $0x200,sprite+0x8(,%eax,4)\n  /* 1cd9 */  mov     %dx,sprite+0x24(,%eax,4)\n.L1ce1:\n  /* 1ce1 */  mov     $0x10001,%eax\n  /* 1ce6 */  mov     $0x400,%edx\n  /* 1ceb */  mov     %eax,0x24(%esp)\n  /* 1cef */  xor     %eax,%eax\n  /* 1cf1 */  mov     $0x400,%ecx\n  /* 1cf6 */  mov     %eax,0x14(%esp)\n  /* 1cfa */  xor     %eax,%eax\n  /* 1cfc */  mov     $0xa4,%edi\n  /* 1d01 */  mov     %eax,0x10(%esp)\n  /* 1d05 */  mov     0x44(%esp),%eax\n  /* 1d09 */  mov     %edx,0x20(%esp)\n  /* 1d0d */  mov     %ecx,0x1c(%esp)\n  /* 1d11 */  mov     %edi,0x18(%esp)\n  /* 1d15 */  mov     %eax,0x8(%esp)\n  /* 1d19 */  mov     0x4c(%esp),%eax\n  /* 1d1d */  mov     %ebp,0xc(%esp)\n  /* 1d21 */  mov     %eax,0x4(%esp)\n  /* 1d25 */  mov     0x50(%esp),%eax\n  /* 1d29 */  mov     %eax,(%esp)\n  /* 1d2c */  call    clipmove\n  /* 1d31 */  jmp     .La6c\n  /* 1d36 */  xchg    %ax,%ax\n  /* 1d38 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d40:\n  /* 1d40 */  test    %eax,%eax\n  /* 1d42 */  jne     .L1128\n  /* 1d48 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1d50 */  jmp     .L1179\n  /* 1d55 */  lea     0x0(%esi),%esi\n.L1d58:\n  /* 1d58 */  lea     (%eax,%eax,4),%edx\n  /* 1d5b */  lea     (%eax,%edx,2),%eax\n  /* 1d5e */  lea     sprite(,%eax,4),%eax\n  /* 1d65 */  mov     %eax,0x4(%esp)\n  /* 1d69 */  mov     0x40(%esp),%eax\n  /* 1d6d */  add     %esi,%eax\n  /* 1d6f */  lea     (%esi,%eax,2),%eax\n  /* 1d72 */  lea     sprite(,%eax,4),%eax\n  /* 1d79 */  mov     %eax,(%esp)\n  /* 1d7c */  call    dist\n  /* 1d81 */  cmp     $0x577,%eax\n  /* 1d86 */  jg      .L1418\n  /* 1d8c */  movswl  myconnectindex,%eax\n  /* 1d93 */  mov     $0x7,%ecx\n  /* 1d98 */  mov     $0x8ee,%ebp\n  /* 1d9d */  mov     %ecx,0x8(%esp)\n  /* 1da1 */  mov     %ebp,0x4(%esp)\n  /* 1da5 */  mov     %eax,0xc(%esp)\n  /* 1da9 */  movswl  0x2fc(%edi),%eax\n  /* 1db0 */  lea     (%eax,%eax,4),%edx\n  /* 1db3 */  lea     (%eax,%edx,2),%eax\n  /* 1db6 */  lea     sprite(,%eax,4),%eax\n  /* 1dbd */  mov     %eax,(%esp)\n  /* 1dc0 */  call    guts\n  /* 1dc5 */  mov     $0x4ca,%eax\n  /* 1dca */  mov     %eax,0x4(%esp)\n  /* 1dce */  movswl  0x2fc(%edi),%eax\n  /* 1dd5 */  mov     %eax,(%esp)\n  /* 1dd8 */  call    spawn\n  /* 1ddd */  movswl  0x2fc(%edi),%eax\n  /* 1de4 */  movl    $0x45,(%esp)\n  /* 1deb */  mov     %eax,0x4(%esp)\n  /* 1def */  call    spritesound\n  /* 1df4 */  movswl  0x2fc(%edi),%eax\n  /* 1dfb */  lea     0x0(,%eax,4),%edi\n  /* 1e02 */  lea     (%edi,%eax,1),%edx\n  /* 1e05 */  lea     (%eax,%edx,2),%edx\n  /* 1e08 */  movswl  sprite+0xe(,%edx,4),%ecx\n  /* 1e10 */  cmp     $0x538,%ecx\n  /* 1e16 */  jg      .L378f\n  /* 1e1c */  cmp     $0x51f,%ecx\n  /* 1e22 */  jg      .L35c0\n  /* 1e28 */  cmp     $0x2f1,%ecx\n  /* 1e2e */  je      .L35d0\n  /* 1e34 */  cmp     $0x50e,%ecx\n  /* 1e3a */  je      .L35d0\n  /* 1e40 */  cmp     $0x25b,%ecx\n  /* 1e46 */  je      .L35d0\n.L1e4c:\n  /* 1e4c */  add     %eax,%edi\n  /* 1e4e */  lea     (%eax,%edi,2),%eax\n  /* 1e51 */  lea     sprite(,%eax,4),%eax\n  /* 1e58 */  mov     %eax,(%esp)\n  /* 1e5b */  call    badguy\n  /* 1e60 */  mov     %eax,%edx\n  /* 1e62 */  imul    $0x3ac,%ebx,%eax\n  /* 1e68 */  test    %dx,%dx\n  /* 1e6b */  lea     ps(%eax),%edi\n  /* 1e71 */  movswl  ps+0x2fc(%eax),%eax\n  /* 1e78 */  mov     %eax,(%esp)\n  /* 1e7b */  je      .L3745\n  /* 1e81 */  call    deletesprite\n  /* 1e86 */  incl    0x3a8(%edi)\n  /* 1e8c */  jmp     .L1418\n  /* 1e91 */  lea     0x0(%esi,%eiz,1),%esi\n.L1e98:\n  /* 1e98 */  neg     %eax\n  /* 1e9a */  mov     %ax,0x33c(%edi)\n  /* 1ea1 */  jmp     .L13fd\n  /* 1ea6 */  xchg    %ax,%ax\n  /* 1ea8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1eb0:\n  /* 1eb0 */  mov     0x40(%esp),%eax\n  /* 1eb4 */  add     %esi,%eax\n  /* 1eb6 */  lea     (%esi,%eax,2),%eax\n  /* 1eb9 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 1ec1 */  lea     (%eax,%eax,4),%eax\n  /* 1ec4 */  movswl  sector+0x22(,%eax,8),%eax\n  /* 1ecc */  mov     %eax,(%esp)\n  /* 1ecf */  call    isanearoperator\n  /* 1ed4 */  test    %al,%al\n  /* 1ed6 */  jne     .L17e0\n  /* 1edc */  jmp     .L17c0\n  /* 1ee1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1ee8:\n  /* 1ee8 */  cmpl    $0x1,ud+0x950\n  /* 1eef */  jg      .L8bd\n.L1ef5:\n  /* 1ef5 */  call    closedemowrite\n  /* 1efa */  mov     0x40(%esp),%eax\n  /* 1efe */  add     %esi,%eax\n  /* 1f00 */  lea     (%esi,%eax,2),%eax\n  /* 1f03 */  cmpb    $0x1,sprite+0x11(,%eax,4)\n  /* 1f0b */  je      .L8e9\n  /* 1f11 */  jmp     .L8bd\n  /* 1f16 */  xchg    %ax,%ax\n  /* 1f18 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f20:\n  /* 1f20 */  mov     %edi,0x8(%esp)\n  /* 1f24 */  mov     0x44(%esp),%eax\n  /* 1f28 */  mov     %ecx,0x4(%esp)\n  /* 1f2c */  mov     %edx,0x78(%esp)\n  /* 1f30 */  mov     %ecx,0x74(%esp)\n  /* 1f34 */  mov     %eax,(%esp)\n  /* 1f37 */  call    getflorzofslope\n  /* 1f3c */  mov     0x74(%esp),%ecx\n  /* 1f40 */  mov     0x78(%esp),%edx\n  /* 1f44 */  mov     %eax,0x7c(%esp)\n  /* 1f48 */  mov     %eax,%edi\n  /* 1f4a */  movswl  0x8c(%esp),%eax\n  /* 1f52 */  cmp     0x60(%esp),%eax\n  /* 1f56 */  jne     .L332b\n  /* 1f5c */  mov     0x68(%esp),%eax\n  /* 1f60 */  movzwl  ps+0x2be(%edx),%ecx\n  /* 1f67 */  sub     %edi,%eax\n  /* 1f69 */  imul    $0xa0,%eax,%eax\n  /* 1f6f */  shr     $0x10,%eax\n  /* 1f72 */  add     %cx,%ax\n  /* 1f75 */  mov     0xa0(%esp),%ecx\n  /* 1f7c */  cwtl\n  /* 1f7d */  mov     %ax,ps+0x2be(%edx)\n  /* 1f84 */  jmp     .L200\n.L1f89:\n  /* 1f89 */  cmpw    $0x0,ps+0x2ce(%eax)\n  /* 1f91 */  jg      .L1a10\n  /* 1f97 */  cmpw    $0x8,ps+0x2b8(%eax)\n  /* 1f9f */  je      .L3946\n.L1fa5:\n  /* 1fa5 */  lea     (%ebx,%ebx,2),%eax\n  /* 1fa8 */  movsbl  dsync(,%eax,4),%eax\n  /* 1fb0 */  lea     (%ebx,%ebx,1),%ebp\n  /* 1fb3 */  test    %al,%al\n  /* 1fb5 */  je      .L1ff5\n  /* 1fb7 */  lea     (%eax,%eax,1),%ecx\n  /* 1fba */  mov     $0x309,%edi\n  /* 1fbf */  sar     $0x2,%eax\n  /* 1fc2 */  mov     %ecx,%edx\n  /* 1fc4 */  sub     %eax,%edx\n  /* 1fc6 */  cmpl    $0x2,0x48(%esp)\n  /* 1fcb */  cmove   %edx,%ecx\n  /* 1fce */  imul    $0x3ac,%ebx,%edx\n  /* 1fd4 */  mov     %cx,ps+0x290(%edx)\n  /* 1fdb */  mov     ps+0x28c(%edx),%eax\n  /* 1fe1 */  mov     %edi,ps+0x27c(%edx)\n  /* 1fe7 */  add     %ecx,%eax\n  /* 1fe9 */  and     $0x7ff,%eax\n  /* 1fee */  mov     %ax,ps+0x28c(%edx)\n.L1ff5:\n  /* 1ff5 */  imul    $0x3ac,%ebx,%eax\n  /* 1ffb */  mov     $0x4,%ecx\n  /* 2000 */  cmpb    $0x0,ps+0x376(%eax)\n  /* 2007 */  jne     .L206b\n  /* 2009 */  lea     0x0(%esi,%eiz,1),%esi\n.L2010:\n  /* 2010 */  mov     0x40(%esp),%eax\n  /* 2014 */  add     %esi,%eax\n  /* 2016 */  lea     (%esi,%eax,2),%eax\n  /* 2019 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 2021 */  lea     (%eax,%eax,4),%eax\n  /* 2024 */  movswl  sector+0x18(,%eax,8),%edi\n  /* 202c */  cmp     $0x1090,%edi\n  /* 2032 */  je      .L22e0\n  /* 2038 */  cmpw    $0x1090,sector+0x10(,%eax,8)\n  /* 2042 */  je      .L22e0\n.L2048:\n  /* 2048 */  imul    $0x3ac,%ebx,%eax\n  /* 204e */  cmpb    $0x0,ps+0x352(%eax)\n  /* 2055 */  lea     ps(%eax),%edx\n  /* 205b */  je      .L206b\n  /* 205d */  cmpl    $0x3600,0x54(%esp)\n  /* 2065 */  jle     .L2a40\n.L206b:\n  /* 206b */  imul    $0x3ac,%ebx,%eax\n  /* 2071 */  mov     ps+0x24c(%eax),%edx\n  /* 2077 */  test    %edx,%edx\n  /* 2079 */  jne     .L2090\n  /* 207b */  mov     ps+0x250(%eax),%eax\n  /* 2081 */  test    %eax,%eax\n  /* 2083 */  je      .L1a38\n  /* 2089 */  lea     0x0(%esi,%eiz,1),%esi\n.L2090:\n  /* 2090 */  imul    $0x3ac,%ebx,%edi\n  /* 2096 */  mov     $0x309,%eax\n  /* 209b */  cmpl    $0x2dff,0x54(%esp)\n  /* 20a3 */  mov     %eax,ps+0x27c(%edi)\n  /* 20a9 */  jg      .L22b0\n  /* 20af */  mov     ps+0x26c(%edi),%eax\n  /* 20b5 */  and     $0x7ff,%eax\n  /* 20ba */  movswl  sintable(%eax,%eax,1),%eax\n  /* 20c2 */  and     $0xffffd000,%eax\n  /* 20c7 */  cmp     $0x1000,%eax\n  /* 20cc */  jne     .L22b0\n  /* 20d2 */  movzbl  ps+0x352(%edi),%eax\n  /* 20d9 */  cmpb    $0x0,ps+0x376(%edi)\n  /* 20e0 */  mov     %al,0x68(%esp)\n  /* 20e4 */  jne     .L2130\n  /* 20e6 */  cmpb    $0x0,ps+0x392(%edi)\n  /* 20ed */  jne     .L2130\n  /* 20ef */  test    %al,%al\n  /* 20f1 */  je      .L2130\n  /* 20f3 */  mov     0x48(%esp),%eax\n  /* 20f7 */  test    %eax,%eax\n  /* 20f9 */  je      .L38e2\n  /* 20ff */  dec     %eax\n  /* 2100 */  jne     .L2130\n  /* 2102 */  mov     %ecx,0x44(%esp)\n  /* 2106 */  call    krand\n  /* 210b */  mov     0x44(%esp),%ecx\n  /* 210f */  test    $0x1,%al\n  /* 2111 */  je      .L3a96\n.L2117:\n  /* 2117 */  imul    $0x3ac,%ebx,%eax\n  /* 211d */  movb    $0x1,ps+0x392(%eax)\n  /* 2124 */  movzbl  ps+0x352(%eax),%eax\n  /* 212b */  mov     %al,0x68(%esp)\n  /* 212f */  nop\n.L2130:\n  /* 2130 */  imul    $0x3ac,%ebx,%eax\n  /* 2136 */  cmpb    $0x0,ps+0x375(%eax)\n  /* 213d */  jne     .L2150\n  /* 213f */  mov     ps+0x334(%eax),%eax\n  /* 2145 */  lea     (%ecx,%ecx,1),%edx\n  /* 2148 */  dec     %eax\n  /* 2149 */  cmp     $0x18e,%ax\n  /* 214d */  cmovbe  %edx,%ecx\n.L2150:\n  /* 2150 */  lea     0x0(%ebp,%ebx,1),%eax\n  /* 2154 */  movswl  dsync+0x2(,%eax,4),%edx\n  /* 215c */  imul    $0x3ac,%ebx,%edi\n  /* 2162 */  movswl  dsync+0x4(,%eax,4),%eax\n  /* 216a */  imul    %ecx,%edx\n  /* 216d */  mov     ps+0x24c(%edi),%ebp\n  /* 2173 */  imul    %ecx,%eax\n  /* 2176 */  mov     ps+0x250(%edi),%ecx\n  /* 217c */  shl     $0x6,%edx\n  /* 217f */  shl     $0x6,%eax\n  /* 2182 */  add     %ebp,%edx\n  /* 2184 */  add     %ecx,%eax\n  /* 2186 */  cmpw    $0x0,ps+0x2b8(%edi)\n  /* 218e */  mov     %eax,0x44(%esp)\n  /* 2192 */  jne     .L2270\n  /* 2198 */  cmpw    $0xa,ps+0x2da(%edi)\n  /* 21a0 */  jle     .L2270\n  /* 21a6 */  cmpb    $0x0,0x68(%esp)\n  /* 21ab */  je      .L2282\n.L21b1:\n  /* 21b1 */  mov     dukefriction,%edi\n  /* 21b7 */  mov     %edx,%eax\n  /* 21b9 */  lea     -0x2000(%edi),%ebp\n  /* 21bf */  imul    %ebp\n  /* 21c1 */  mov     %eax,%ecx\n  /* 21c3 */  mov     0x44(%esp),%eax\n  /* 21c7 */  shrd    $0x10,%edx,%ecx\n  /* 21cb */  imul    %ebp\n  /* 21cd */  mov     %eax,%ebp\n  /* 21cf */  shrd    $0x10,%edx,%ebp\n.L21d3:\n  /* 21d3 */  imul    $0x3ac,%ebx,%eax\n  /* 21d9 */  lea     0x7ff(%ecx),%edx\n  /* 21df */  cmp     $0xffe,%edx\n  /* 21e5 */  mov     %ecx,ps+0x24c(%eax)\n  /* 21eb */  mov     %ebp,ps+0x250(%eax)\n  /* 21f1 */  ja      .L2213\n  /* 21f3 */  lea     0x7ff(%ebp),%edx\n  /* 21f9 */  cmp     $0xffe,%edx\n  /* 21ff */  ja      .L2213\n  /* 2201 */  xor     %ecx,%ecx\n  /* 2203 */  xor     %edx,%edx\n  /* 2205 */  mov     %ecx,ps+0x24c(%eax)\n  /* 220b */  xor     %ecx,%ecx\n  /* 220d */  mov     %edx,ps+0x250(%eax)\n.L2213:\n  /* 2213 */  cmpb    $0x1f,0x5f(%esp)\n  /* 2218 */  ja      .L1056\n.L221e:\n  /* 221e */  imul    $0x3ac,%ebx,%eax\n  /* 2224 */  mov     ps+0x250(%eax),%eax\n  /* 222a */  mov     %eax,0x44(%esp)\n.L222e:\n  /* 222e */  mov     %edi,%eax\n  /* 2230 */  mov     %edi,%edx\n  /* 2232 */  sar     $1,%eax\n  /* 2234 */  sub     %eax,%edx\n  /* 2236 */  mov     %edi,%eax\n  /* 2238 */  sar     $0x2,%eax\n  /* 223b */  lea     (%edx,%eax,1),%ebp\n  /* 223e */  mov     %ecx,%eax\n  /* 2240 */  imul    %ebp\n  /* 2242 */  imul    $0x3ac,%ebx,%edi\n  /* 2248 */  shrd    $0x10,%edx,%eax\n  /* 224c */  mov     %eax,ps+0x24c(%edi)\n  /* 2252 */  mov     %eax,%ecx\n  /* 2254 */  mov     0x44(%esp),%eax\n  /* 2258 */  imul    %ebp\n  /* 225a */  shrd    $0x10,%edx,%eax\n  /* 225e */  mov     %eax,ps+0x250(%edi)\n  /* 2264 */  jmp     .L1056\n  /* 2269 */  lea     0x0(%esi,%eiz,1),%esi\n.L2270:\n  /* 2270 */  cmpb    $0x0,0x68(%esp)\n  /* 2275 */  je      .L2282\n  /* 2277 */  testb   $0x2,0x4c(%esp)\n  /* 227c */  jne     .L21b1\n.L2282:\n  /* 2282 */  cmpl    $0x2,0x48(%esp)\n  /* 2287 */  mov     dukefriction,%edi\n  /* 228d */  je      .L2330\n  /* 2293 */  mov     %edi,%eax\n  /* 2295 */  imul    %edx\n  /* 2297 */  mov     %eax,%ecx\n  /* 2299 */  mov     0x44(%esp),%eax\n  /* 229d */  shrd    $0x10,%edx,%ecx\n  /* 22a1 */  imul    %edi\n  /* 22a3 */  mov     %eax,%ebp\n  /* 22a5 */  shrd    $0x10,%edx,%ebp\n  /* 22a9 */  jmp     .L21d3\n  /* 22ae */  xchg    %ax,%ax\n.L22b0:\n  /* 22b0 */  imul    $0x3ac,%ebx,%eax\n  /* 22b6 */  movzbl  ps+0x392(%eax),%edx\n  /* 22bd */  test    %dl,%dl\n  /* 22bf */  je      .L22c9\n  /* 22c1 */  dec     %dl\n  /* 22c3 */  mov     %dl,ps+0x392(%eax)\n.L22c9:\n  /* 22c9 */  movzbl  ps+0x352(%eax),%eax\n  /* 22d0 */  mov     %al,0x68(%esp)\n  /* 22d4 */  jmp     .L2130\n  /* 22d9 */  lea     0x0(%esi,%eiz,1),%esi\n.L22e0:\n  /* 22e0 */  imul    $0x3ac,%ebx,%eax\n  /* 22e6 */  lea     ps(%eax),%edx\n  /* 22ec */  movswl  ps+0x346(%eax),%eax\n  /* 22f3 */  test    %eax,%eax\n  /* 22f5 */  jle     .L3250\n  /* 22fb */  movb    $0x7,0x373(%edx)\n  /* 2302 */  dec     %eax\n  /* 2303 */  movzwl  %ax,%eax\n  /* 2306 */  mov     %ax,0x346(%edx)\n  /* 230d */  test    %eax,%eax\n  /* 230f */  jne     .L2048\n  /* 2315 */  mov     %ecx,0x68(%esp)\n  /* 2319 */  mov     0x50(%esp),%eax\n  /* 231d */  mov     %eax,(%esp)\n  /* 2320 */  call    checkavailinven\n  /* 2325 */  mov     0x68(%esp),%ecx\n  /* 2329 */  jmp     .L2048\n  /* 232e */  xchg    %ax,%ax\n.L2330:\n  /* 2330 */  lea     -0x1400(%edi),%eax\n  /* 2336 */  mov     %eax,0x70(%esp)\n  /* 233a */  imul    %edx\n  /* 233c */  imul    $0x3ac,%ebx,%ebp\n  /* 2342 */  mov     %edx,%ecx\n  /* 2344 */  mov     %eax,%edx\n  /* 2346 */  mov     %ebp,0x74(%esp)\n  /* 234a */  shrd    $0x10,%ecx,%edx\n  /* 234e */  sar     $0x10,%ecx\n  /* 2351 */  mov     %edx,%eax\n  /* 2353 */  mov     %eax,0x68(%esp)\n  /* 2357 */  mov     %ecx,%edx\n  /* 2359 */  mov     %eax,%ecx\n  /* 235b */  mov     %edx,0x6c(%esp)\n  /* 235f */  mov     0x68(%esp),%edx\n  /* 2363 */  mov     0x70(%esp),%eax\n  /* 2367 */  mov     %edx,ps+0x24c(%ebp)\n  /* 236d */  imull   0x44(%esp)\n  /* 2371 */  shrd    $0x10,%edx,%eax\n  /* 2375 */  mov     %eax,ps+0x250(%ebp)\n  /* 237b */  mov     0x68(%esp),%ebp\n  /* 237f */  mov     %eax,0x44(%esp)\n  /* 2383 */  add     $0x7ff,%ebp\n  /* 2389 */  cmp     $0xffe,%ebp\n  /* 238f */  ja      .L2ae8\n  /* 2395 */  add     $0x7ff,%eax\n  /* 239a */  cmp     $0xffe,%eax\n  /* 239f */  ja      .L23b7\n  /* 23a1 */  mov     0x74(%esp),%eax\n  /* 23a5 */  xor     %ebp,%ebp\n  /* 23a7 */  xor     %edx,%edx\n  /* 23a9 */  xor     %ecx,%ecx\n  /* 23ab */  mov     %ebp,ps+0x250(%eax)\n  /* 23b1 */  mov     %edx,ps+0x24c(%eax)\n.L23b7:\n  /* 23b7 */  cmpb    $0x1f,0x5f(%esp)\n  /* 23bc */  jbe     .L221e\n  /* 23c2 */  jmp     .L1061\n  /* 23c7 */  nop\n  /* 23c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L23d0:\n  /* 23d0 */  xor     %eax,%eax\n  /* 23d2 */  mov     %ax,ps+0x2ca(%edx)\n  /* 23d9 */  movzwl  ps+0x33a(%edx),%eax\n  /* 23e0 */  add     $0x20,%eax\n  /* 23e3 */  and     $0x7ff,%eax\n  /* 23e8 */  mov     %ax,ps+0x33a(%edx)\n  /* 23ef */  movswl  sintable(%eax,%eax,1),%eax\n  /* 23f7 */  sar     $0x7,%eax\n  /* 23fa */  mov     %eax,ps+0x244(%edx)\n  /* 2400 */  mov     $0x30,%edx\n  /* 2405 */  mov     %edx,0x4(%esp)\n  /* 2409 */  mov     %esi,(%esp)\n  /* 240c */  call    isspritemakingsound\n  /* 2411 */  test    %eax,%eax\n  /* 2413 */  je      .L32f8\n.L2419:\n  /* 2419 */  imul    $0x3ac,%ebx,%edx\n  /* 241f */  testb   $0x1,0x4c(%esp)\n  /* 2424 */  mov     ps+0x254(%edx),%eax\n  /* 242a */  je      .L2b00\n  /* 2430 */  test    %eax,%eax\n  /* 2432 */  jle     .L33f9\n  /* 2438 */  mov     $0xfffffea4,%eax\n  /* 243d */  mov     %eax,ps+0x254(%edx)\n  /* 2443 */  mov     $0xfffffea4,%eax\n.L2448:\n  /* 2448 */  imul    $0x3ac,%ebx,%edx\n  /* 244e */  mov     ps+0x21c(%edx),%edi\n  /* 2454 */  lea     ps(%edx),%ecx\n  /* 245a */  add     %edi,%eax\n  /* 245c */  mov     %eax,ps+0x21c(%edx)\n  /* 2462 */  mov     0x94(%esp),%edx\n  /* 2469 */  lea     -0xeff(%edx),%edi\n  /* 246f */  cmp     %edi,%eax\n  /* 2471 */  jl      .L2485\n  /* 2473 */  sub     $0xf00,%edx\n  /* 2479 */  sub     %eax,%edx\n  /* 247b */  sar     $1,%edx\n  /* 247d */  add     %edx,%eax\n  /* 247f */  mov     %eax,0x21c(%ecx)\n.L2485:\n  /* 2485 */  mov     0x98(%esp),%edx\n  /* 248c */  lea     0x3ff(%edx),%ecx\n  /* 2492 */  cmp     %eax,%ecx\n  /* 2494 */  jl      .L24b0\n  /* 2496 */  imul    $0x3ac,%ebx,%eax\n  /* 249c */  add     $0x400,%edx\n  /* 24a2 */  xor     %ecx,%ecx\n  /* 24a4 */  mov     %edx,ps+0x21c(%eax)\n  /* 24aa */  mov     %ecx,ps+0x254(%eax)\n.L24b0:\n  /* 24b0 */  imul    $0x3ac,%ebx,%eax\n  /* 24b6 */  cmpb    $0x0,ps+0x378(%eax)\n  /* 24bd */  lea     ps(%eax),%edi\n  /* 24c3 */  je      .L19d0\n  /* 24c9 */  call    krand\n  /* 24ce */  test    $0xf8,%al\n  /* 24d0 */  jne     .L19d0\n  /* 24d6 */  mov     %esi,(%esp)\n  /* 24d9 */  mov     $0x295,%ebp\n  /* 24de */  mov     %ebp,0x4(%esp)\n  /* 24e2 */  call    spawn\n  /* 24e7 */  movzwl  global_random,%edx\n  /* 24ee */  movswl  0x28c(%edi),%ecx\n  /* 24f5 */  mov     %edx,%ebp\n  /* 24f7 */  and     $0x80,%ebp\n  /* 24fd */  cwtl\n  /* 24fe */  lea     (%eax,%eax,4),%edx\n  /* 2501 */  lea     (%eax,%edx,2),%eax\n  /* 2504 */  lea     0x240(%ecx),%edx\n  /* 250a */  shl     $0x2,%eax\n  /* 250d */  sub     %ebp,%edx\n  /* 250f */  and     $0x7ff,%edx\n  /* 2515 */  movswl  sintable(%edx,%edx,1),%edx\n  /* 251d */  sar     $0x6,%edx\n  /* 2520 */  add     %edx,sprite(%eax)\n  /* 2526 */  lea     0x40(%ecx),%edx\n  /* 2529 */  lea     sprite(%eax),%ecx\n  /* 252f */  sub     %ebp,%edx\n  /* 2531 */  and     $0x7ff,%edx\n  /* 2537 */  movswl  sintable(%edx,%edx,1),%edx\n  /* 253f */  sar     $0x6,%edx\n  /* 2542 */  add     %edx,sprite+0x4(%eax)\n  /* 2548 */  mov     $0x203,%edx\n  /* 254d */  mov     %dx,sprite+0x14(%eax)\n  /* 2554 */  mov     0x21c(%edi),%eax\n  /* 255a */  add     $0x800,%eax\n  /* 255f */  mov     %eax,0x8(%ecx)\n  /* 2562 */  jmp     .L19d0\n  /* 2567 */  nop\n  /* 2568 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2570:\n  /* 2570 */  movb    $0x0,ps+0x37c(%edi)\n  /* 2577 */  mov     ps+0x348(%edi),%eax\n  /* 257d */  test    %eax,%eax\n  /* 257f */  jle     .L2591\n  /* 2581 */  mov     %eax,(%esp)\n  /* 2584 */  call    FX_StopSound\n  /* 2589 */  xor     %eax,%eax\n  /* 258b */  mov     %eax,ps+0x348(%edi)\n.L2591:\n  /* 2591 */  mov     0x48(%esp),%eax\n  /* 2595 */  dec     %eax\n  /* 2596 */  cmp     $0x1,%ax\n  /* 259a */  jbe     .L25d0\n  /* 259c */  imul    $0x3ac,%ebx,%eax\n  /* 25a2 */  cmpb    $0x0,ps+0x352(%eax)\n  /* 25a9 */  lea     ps(%eax),%edx\n  /* 25af */  jne     .L25d0\n  /* 25b1 */  mov     ps+0x254(%eax),%eax\n  /* 25b7 */  cmp     $0xc00,%eax\n  /* 25bc */  jle     .L25d0\n  /* 25be */  sar     $0xa,%eax\n  /* 25c1 */  mov     %al,0x394(%edx)\n  /* 25c7 */  nop\n  /* 25c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L25d0:\n  /* 25d0 */  imul    $0x3ac,%ebx,%eax\n  /* 25d6 */  cmp     $0x28,%ebp\n  /* 25d9 */  movb    $0x1,ps+0x352(%eax)\n  /* 25e0 */  je      .L32ab\n  /* 25e6 */  cmpw    $0x0,ps+0x2ca(%eax)\n  /* 25ee */  jne     .L2640\n  /* 25f0 */  mov     0x94(%esp),%edi\n  /* 25f7 */  mov     %ebp,%ecx\n  /* 25f9 */  mov     ps+0x21c(%eax),%ebp\n  /* 25ff */  shl     $0x7,%ecx\n  /* 2602 */  mov     %edi,%edx\n  /* 2604 */  sub     %ecx,%edx\n  /* 2606 */  mov     ps+0x21c(%eax),%ecx\n  /* 260c */  sub     %ebp,%edx\n  /* 260e */  sar     $1,%edx\n  /* 2610 */  add     %ecx,%edx\n  /* 2612 */  cmpb    $0x0,ps+0x34d(%eax)\n  /* 2619 */  mov     %edx,ps+0x21c(%eax)\n  /* 261f */  jne     .L2640\n  /* 2621 */  lea     -0xfff(%edi),%ecx\n  /* 2627 */  cmp     %ecx,%edx\n  /* 2629 */  jl      .L2640\n  /* 262b */  sarl    $1,ps+0x254(%eax)\n  /* 2631 */  sub     $0x1000,%edi\n  /* 2637 */  mov     %edi,ps+0x21c(%eax)\n  /* 263d */  lea     0x0(%esi),%esi\n.L2640:\n  /* 2640 */  imul    $0x3ac,%ebx,%eax\n  /* 2646 */  testb   $0x2,0x4c(%esp)\n  /* 264b */  movb    $0x0,ps+0x34d(%eax)\n  /* 2652 */  je      .L2669\n  /* 2654 */  addl    $0xb00,ps+0x21c(%eax)\n  /* 265e */  mov     $0x309,%ecx\n  /* 2663 */  mov     %ecx,ps+0x27c(%eax)\n.L2669:\n  /* 2669 */  imul    $0x3ac,%ebx,%eax\n  /* 266f */  mov     0x98(%esp),%edi\n  /* 2676 */  testb   $0x1,0x4c(%esp)\n  /* 267b */  movzbl  ps+0x350(%eax),%edx\n  /* 2682 */  mov     %edi,%ecx\n  /* 2684 */  jne     .L2b60\n  /* 268a */  dec     %dl\n  /* 268c */  je      .L345f\n  /* 2692 */  movswl  ps+0x2ca(%eax),%edx\n  /* 2699 */  mov     %edx,0x74(%esp)\n  /* 269d */  test    %edx,%edx\n  /* 269f */  je      .L2c29\n  /* 26a5 */  movb    $0x0,ps+0x350(%eax)\n  /* 26ac */  lea     0x0(%esi,%eiz,1),%esi\n.L26b0:\n  /* 26b0 */  lea     0x3ff(%ecx),%eax\n  /* 26b6 */  mov     %ecx,%edi\n  /* 26b8 */  mov     %eax,0x68(%esp)\n  /* 26bc */  mov     0x74(%esp),%eax\n  /* 26c0 */  cmp     $0x4ff,%eax\n  /* 26c5 */  jg      .L2bb8\n  /* 26cb */  cmp     $0x300,%eax\n  /* 26d0 */  jle     .L26dd\n  /* 26d2 */  cmpl    $0x1,0x48(%esp)\n  /* 26d7 */  je      .L3755\n.L26dd:\n  /* 26dd */  imul    $0x3ac,%ebx,%eax\n  /* 26e3 */  mov     0x74(%esp),%edx\n  /* 26e7 */  mov     %eax,0x78(%esp)\n  /* 26eb */  lea     ps(%eax),%ebp\n  /* 26f1 */  movb    $0x0,0x352(%ebp)\n  /* 26f8 */  lea     0x780(%edx),%eax\n  /* 26fe */  and     $0x7ff,%eax\n  /* 2703 */  movswl  sintable(%eax,%eax,1),%ecx\n  /* 270b */  mov     $0x2aaaaaab,%eax\n  /* 2710 */  imul    %ecx\n  /* 2712 */  sar     $0x1f,%ecx\n  /* 2715 */  sar     $1,%edx\n  /* 2717 */  sub     %ecx,%edx\n  /* 2719 */  mov     0x78(%esp),%ecx\n  /* 271d */  movswl  %dx,%eax\n  /* 2720 */  mov     0x74(%esp),%edx\n  /* 2724 */  sub     %eax,ps+0x254(%ecx)\n  /* 272a */  lea     0xb4(%edx),%eax\n  /* 2730 */  mov     0x21c(%ebp),%ecx\n  /* 2736 */  mov     %ax,0x2ca(%ebp)\n  /* 273d */  jmp     .L1970\n  /* 2742 */  lea     0x0(%esi),%esi\n.L2748:\n  /* 2748 */  testb   $0x1,0x4c(%esp)\n  /* 274d */  je      .L276a\n  /* 274f */  imul    $0x3ac,%ebx,%edx\n  /* 2755 */  mov     $0x309,%edi\n  /* 275a */  subl    $0x200,ps+0x21c(%edx)\n  /* 2764 */  mov     %edi,ps+0x27c(%edx)\n.L276a:\n  /* 276a */  test    %eax,%eax\n  /* 276c */  je      .L6a5\n  /* 2772 */  imul    $0x3ac,%ebx,%eax\n  /* 2778 */  mov     $0x309,%edx\n  /* 277d */  addl    $0x200,ps+0x21c(%eax)\n  /* 2787 */  mov     %edx,ps+0x27c(%eax)\n  /* 278d */  jmp     .L6a5\n  /* 2792 */  lea     0x0(%esi),%esi\n.L2798:\n  /* 2798 */  imul    $0x3ac,%ebx,%edx\n  /* 279e */  mov     gc,%edi\n  /* 27a4 */  movb    $0x0,ps+0x352(%edx)\n  /* 27ab */  mov     ps+0x254(%edx),%eax\n  /* 27b1 */  lea     0x50(%edi,%eax,1),%eax\n  /* 27b5 */  cmp     $0x17ff,%eax\n  /* 27ba */  jle     .L2c00\n  /* 27c0 */  mov     $0x1800,%ebp\n  /* 27c5 */  mov     $0x1800,%eax\n  /* 27ca */  mov     %ebp,ps+0x254(%edx)\n.L27d0:\n  /* 27d0 */  imul    $0x3ac,%ebx,%edi\n  /* 27d6 */  movzbl  ps+0x37c(%edi),%edx\n  /* 27dd */  cmp     $0xff,%dl\n  /* 27e0 */  je      .L27f3\n  /* 27e2 */  inc     %dl\n  /* 27e4 */  mov     %dl,ps+0x37c(%edi)\n  /* 27ea */  cmp     $0x26,%dl\n  /* 27ed */  je      .L384d\n.L27f3:\n  /* 27f3 */  imul    $0x3ac,%ebx,%edx\n  /* 27f9 */  mov     ps+0x21c(%edx),%edi\n  /* 27ff */  lea     ps(%edx),%ebp\n  /* 2805 */  add     %eax,%edi\n  /* 2807 */  cmp     %ecx,%edi\n  /* 2809 */  jl      .L2850\n  /* 280b */  movswl  0x292(%ebp),%edx\n  /* 2812 */  lea     (%edx,%edx,4),%edx\n  /* 2815 */  cmpw    $0x1,sector+0x22(,%edx,8)\n  /* 281e */  je      .L2850\n  /* 2820 */  movzbl  0x37c(%ebp),%edx\n  /* 2827 */  cmp     $0x3e,%dl\n  /* 282a */  ja      .L3734\n  /* 2830 */  cmp     $0x9,%dl\n  /* 2833 */  ja      .L37cd\n  /* 2839 */  cmp     $0x800,%eax\n  /* 283e */  jg      .L3931\n  /* 2844 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 2848 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2850:\n  /* 2850 */  imul    $0x3ac,%ebx,%eax\n  /* 2856 */  lea     ps(%eax),%edx\n  /* 285c */  movswl  ps+0x2ca(%eax),%eax\n  /* 2863 */  mov     %eax,0x74(%esp)\n  /* 2867 */  test    %eax,%eax\n  /* 2869 */  jne     .L2be8\n  /* 286f */  mov     0x98(%esp),%edi\n  /* 2876 */  mov     0x21c(%edx),%ecx\n  /* 287c */  lea     0x3ff(%edi),%eax\n  /* 2882 */  mov     %eax,0x68(%esp)\n  /* 2886 */  jmp     .L1970\n  /* 288b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2890:\n  /* 2890 */  dec     %edx\n  /* 2891 */  jle     .La3a\n  /* 2897 */  testb   $0x80,0xd(%eax)\n  /* 289b */  je      .La3a\n  /* 28a1 */  jmp     .L966\n  /* 28a6 */  xchg    %ax,%ax\n  /* 28a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L28b0:\n  /* 28b0 */  dec     %edx\n  /* 28b1 */  jne     .L8e9\n  /* 28b7 */  cmpl    $0x1,ud+0x950\n  /* 28be */  xchg    %ax,%ax\n  /* 28c0 */  jg      .L8e9\n  /* 28c6 */  jmp     .L1ef5\n  /* 28cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L28d0:\n  /* 28d0 */  call    closedemowrite\n  /* 28d5 */  jmp     .Lc2d\n  /* 28da */  lea     0x0(%esi),%esi\n.L28e0:\n  /* 28e0 */  testb   $0x80,0x2bb(%edx)\n  /* 28e7 */  jne     .L330d\n  /* 28ed */  mov     $0xa,%ebp\n  /* 28f2 */  mov     $0xffffffff,%eax\n  /* 28f7 */  mov     %bp,0x33c(%edx)\n  /* 28fe */  mov     %ax,0x2ba(%edx)\n  /* 2905 */  jmp     .L1466\n  /* 290a */  lea     0x0(%esi),%esi\n.L2910:\n  /* 2910 */  movswl  0x342(%edx),%eax\n  /* 2917 */  cmp     $0xb,%eax\n  /* 291a */  je      .L3390\n  /* 2920 */  cmp     $0x6,%eax\n  /* 2923 */  jne     .L2938\n  /* 2925 */  mov     0x298(%edx),%ecx\n  /* 292b */  and     $0xfffff7ff,%ecx\n  /* 2931 */  mov     %cx,0x298(%edx)\n.L2938:\n  /* 2938 */  mov     %eax,0x4(%esp)\n  /* 293c */  mov     0x50(%esp),%eax\n  /* 2940 */  mov     %eax,(%esp)\n  /* 2943 */  call    addweapon\n  /* 2948 */  jmp     .L853\n  /* 294d */  lea     0x0(%esi),%esi\n.L2950:\n  /* 2950 */  movswl  sector+0x24(,%eax,8),%eax\n  /* 2958 */  lea     (%eax,%eax,4),%edx\n  /* 295b */  lea     (%eax,%edx,2),%edx\n  /* 295e */  cmpw    $0x0,sprite+0x20(,%edx,4)\n  /* 2967 */  je      .L11e0\n  /* 296d */  lea     (%eax,%eax,8),%eax\n  /* 2970 */  mov     hittype+0x30(,%eax,8),%edx\n  /* 2977 */  test    %edx,%edx\n  /* 2979 */  jne     .L11e0\n  /* 297f */  mov     0x50(%esp),%eax\n  /* 2983 */  mov     %eax,(%esp)\n  /* 2986 */  call    quickkill\n  /* 298b */  jmp     .L853\n.L2990:\n  /* 2990 */  mov     %esi,(%esp)\n  /* 2993 */  mov     $0x8,%edi\n  /* 2998 */  mov     %edi,0x4(%esp)\n  /* 299c */  call    furthestangle\n  /* 29a1 */  cmp     $0x1ff,%ax\n  /* 29a5 */  setle   %al\n  /* 29a8 */  movzbl  %al,%edi\n  /* 29ab */  jmp     .L16b8\n.L29b0:\n  /* 29b0 */  imul    $0x3ac,%ebx,%eax\n  /* 29b6 */  cmpb    $0x0,ps+0x376(%eax)\n  /* 29bd */  lea     ps(%eax),%edi\n  /* 29c3 */  jne     .L18b8\n  /* 29c9 */  cmpb    $0x1f,0x5f(%esp)\n  /* 29ce */  jbe     .L344c\n  /* 29d4 */  movzwl  ps+0x33a(%eax),%eax\n  /* 29db */  add     $0x20,%eax\n  /* 29de */  and     $0x7ff,%eax\n  /* 29e3 */  mov     %ax,0x33a(%edi)\n  /* 29ea */  movswl  sintable(%eax,%eax,1),%eax\n  /* 29f2 */  sar     $0x6,%eax\n  /* 29f5 */  cmpl    $0x2600,0x54(%esp)\n  /* 29fd */  mov     %eax,0x244(%edi)\n  /* 2a03 */  jg      .L2a10\n  /* 2a05 */  cmpb    $0x1,0x68(%esp)\n  /* 2a0a */  je      .L3890\n.L2a10:\n  /* 2a10 */  mov     $0x2200,%edi\n  /* 2a15 */  mov     $0x22,%ebp\n  /* 2a1a */  mov     %edi,0x68(%esp)\n  /* 2a1e */  jmp     .L18e1\n  /* 2a23 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2a28:\n  /* 2a28 */  mov     ud+0x958,%eax\n  /* 2a2d */  inc     %eax\n  /* 2a2e */  mov     %eax,ud+0x958\n  /* 2a33 */  mov     %eax,ud+0x948\n  /* 2a38 */  jmp     .L853\n  /* 2a3d */  lea     0x0(%esi),%esi\n.L2a40:\n  /* 2a40 */  cmp     $0x35b,%edi\n  /* 2a46 */  je      .L3509\n  /* 2a4c */  cmp     $0x43a,%edi\n  /* 2a52 */  je      .L347e\n  /* 2a58 */  cmp     $0xc8,%edi\n  /* 2a5e */  jne     .L206b\n  /* 2a64 */  mov     %ecx,0x68(%esp)\n  /* 2a68 */  mov     %edx,0x74(%esp)\n  /* 2a6c */  call    krand\n  /* 2a71 */  mov     0x68(%esp),%ecx\n  /* 2a75 */  cmp     $0xeeff,%eax\n  /* 2a7a */  jle     .L206b\n  /* 2a80 */  mov     0x74(%esp),%edx\n  /* 2a84 */  cmpw    $0x0,0x346(%edx)\n  /* 2a8c */  jle     .L3970\n.L2a92:\n  /* 2a92 */  movl    $0x4b,(%esp)\n  /* 2a99 */  mov     0x50(%esp),%eax\n  /* 2a9d */  mov     %ecx,0x68(%esp)\n  /* 2aa1 */  mov     %eax,0x4(%esp)\n  /* 2aa5 */  call    FTA\n  /* 2aaa */  imul    $0x3ac,%ebx,%edx\n  /* 2ab0 */  mov     0x68(%esp),%ecx\n  /* 2ab4 */  movzwl  ps+0x346(%edx),%eax\n  /* 2abb */  sub     $0x2,%eax\n  /* 2abe */  cwtl\n  /* 2abf */  mov     %ax,ps+0x346(%edx)\n  /* 2ac6 */  test    %eax,%eax\n  /* 2ac8 */  jg      .L206b\n  /* 2ace */  mov     0x50(%esp),%eax\n  /* 2ad2 */  mov     %eax,(%esp)\n  /* 2ad5 */  call    checkavailinven\n  /* 2ada */  mov     0x68(%esp),%ecx\n  /* 2ade */  jmp     .L206b\n  /* 2ae3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2ae8:\n  /* 2ae8 */  cmpb    $0x1f,0x5f(%esp)\n  /* 2aed */  jbe     .L222e\n  /* 2af3 */  jmp     .L1061\n  /* 2af8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2b00:\n  /* 2b00 */  mov     0x4c(%esp),%ecx\n  /* 2b04 */  and     $0x2,%ecx\n  /* 2b07 */  je      .L2b32\n  /* 2b09 */  test    %eax,%eax\n  /* 2b0b */  js      .L371f\n  /* 2b11 */  add     $0x15c,%eax\n  /* 2b16 */  cmp     $0x600,%eax\n  /* 2b1b */  jle     .L2b54\n  /* 2b1d */  mov     $0x600,%eax\n  /* 2b22 */  mov     %eax,ps+0x254(%edx)\n  /* 2b28 */  mov     $0x600,%eax\n  /* 2b2d */  jmp     .L2448\n.L2b32:\n  /* 2b32 */  test    %eax,%eax\n  /* 2b34 */  js      .L370a\n  /* 2b3a */  je      .L3883\n  /* 2b40 */  sub     $0x100,%eax\n  /* 2b45 */  js      .L387b\n  /* 2b4b */  cmp     $0x800,%eax\n  /* 2b50 */  jle     .L2b54\n  /* 2b52 */  sar     $1,%eax\n.L2b54:\n  /* 2b54 */  mov     %eax,ps+0x254(%edx)\n  /* 2b5a */  jmp     .L2448\n  /* 2b5f */  nop\n.L2b60:\n  /* 2b60 */  test    %dl,%dl\n  /* 2b62 */  jne     .L2c16\n  /* 2b68 */  cmpw    $0x0,ps+0x2ca(%eax)\n  /* 2b70 */  je      .L36c4\n.L2b76:\n  /* 2b76 */  imul    $0x3ac,%ebx,%eax\n  /* 2b7c */  movswl  ps+0x2ca(%eax),%eax\n  /* 2b83 */  mov     %eax,0x74(%esp)\n  /* 2b87 */  jmp     .L26b0\n  /* 2b8c */  lea     0x0(%esi,%eiz,1),%esi\n.L2b90:\n  /* 2b90 */  movzbl  ps+0x398(%eax),%edx\n  /* 2b97 */  test    %dl,%dl\n  /* 2b99 */  jne     .L1aa7\n  /* 2b9f */  movzbl  ps+0x394(%eax),%eax\n  /* 2ba6 */  test    %al,%al\n  /* 2ba8 */  jne     .L12e7\n  /* 2bae */  jmp     .L133b\n  /* 2bb3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2bb8:\n  /* 2bb8 */  imul    $0x3ac,%ebx,%eax\n  /* 2bbe */  mov     0x68(%esp),%ecx\n  /* 2bc2 */  xor     %ebp,%ebp\n  /* 2bc4 */  xor     %edx,%edx\n  /* 2bc6 */  cmp     %ecx,ps+0x21c(%eax)\n  /* 2bcc */  mov     %bp,ps+0x2ca(%eax)\n  /* 2bd3 */  mov     %edx,ps+0x254(%eax)\n  /* 2bd9 */  jle     .L19af\n  /* 2bdf */  jmp     .L19d0\n  /* 2be4 */  lea     0x0(%esi,%eiz,1),%esi\n.L2be8:\n  /* 2be8 */  testb   $0x1,0x4c(%esp)\n  /* 2bed */  je      .L2dd0\n.L2bf3:\n  /* 2bf3 */  mov     0x98(%esp),%ecx\n  /* 2bfa */  jmp     .L26b0\n  /* 2bff */  nop\n.L2c00:\n  /* 2c00 */  mov     %eax,ps+0x254(%edx)\n  /* 2c06 */  cmp     $0x960,%eax\n  /* 2c0b */  jle     .L27f3\n  /* 2c11 */  jmp     .L27d0\n.L2c16:\n  /* 2c16 */  movswl  ps+0x2ca(%eax),%edx\n  /* 2c1d */  mov     %edx,0x74(%esp)\n  /* 2c21 */  test    %edx,%edx\n  /* 2c23 */  jne     .L26b0\n.L2c29:\n  /* 2c29 */  mov     ps+0x21c(%eax),%ecx\n  /* 2c2f */  lea     0x3ff(%edi),%eax\n  /* 2c35 */  mov     %eax,0x68(%esp)\n  /* 2c39 */  jmp     .L1970\n  /* 2c3e */  xchg    %ax,%ax\n.L2c40:\n  /* 2c40 */  incw    0x2b6(%edi)\n  /* 2c47 */  jmp     .La15\n  /* 2c4c */  lea     0x0(%esi,%eiz,1),%esi\n.L2c50:\n  /* 2c50 */  cmp     %ecx,%ebx\n  /* 2c52 */  je      .L366a\n  /* 2c58 */  lea     0x1(%ebx),%eax\n  /* 2c5b */  mov     $\"KILLED PLAYER %d\",%ebp\n  /* 2c60 */  mov     %eax,0x10(%esp)\n  /* 2c64 */  mov     %ebp,0xc(%esp)\n  /* 2c68 */  jmp     .L9d5\n  /* 2c6d */  lea     0x0(%esi),%esi\n.L2c70:\n  /* 2c70 */  movswl  ps+0x292(%eax),%edi\n  /* 2c77 */  lea     0x0(,%edi,4),%eax\n  /* 2c7e */  mov     %eax,0x68(%esp)\n  /* 2c82 */  add     %edi,%eax\n  /* 2c84 */  testb   $0x2,sector+0xe(,%eax,8)\n  /* 2c8c */  jne     .L18d4\n  /* 2c92 */  mov     0x44(%esp),%eax\n  /* 2c96 */  movswl  headspritesect(%eax,%eax,1),%eax\n  /* 2c9e */  test    %eax,%eax\n  /* 2ca0 */  js      .L2d3c\n  /* 2ca6 */  mov     %edi,0x7c(%esp)\n  /* 2caa */  mov     0x74(%esp),%edi\n  /* 2cae */  mov     %dl,0x78(%esp)\n  /* 2cb2 */  mov     %esi,0x74(%esp)\n  /* 2cb6 */  xchg    %ax,%ax\n  /* 2cb8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2cc0:\n  /* 2cc0 */  lea     0x0(,%eax,4),%edx\n  /* 2cc7 */  lea     (%edx,%eax,1),%esi\n  /* 2cca */  lea     (%eax,%esi,2),%esi\n  /* 2ccd */  movswl  sprite+0xe(,%esi,4),%esi\n  /* 2cd5 */  lea     -0x2a0(%esi),%ebp\n  /* 2cdb */  cmp     $0x2,%bp\n  /* 2cdf */  jbe     .L2ce9\n  /* 2ce1 */  cmp     $0x226,%esi\n  /* 2ce7 */  jne     .L2d23\n.L2ce9:\n  /* 2ce9 */  add     %eax,%edx\n  /* 2ceb */  lea     (%eax,%edx,2),%esi\n  /* 2cee */  shl     $0x2,%esi\n  /* 2cf1 */  mov     sprite(%esi),%edx\n  /* 2cf7 */  sub     %edi,%edx\n  /* 2cf9 */  mov     %edx,%ebp\n  /* 2cfb */  neg     %ebp\n  /* 2cfd */  cmovs   %edx,%ebp\n  /* 2d00 */  cmp     $0x17f,%ebp\n  /* 2d06 */  jg      .L2d23\n  /* 2d08 */  mov     sprite+0x4(%esi),%edx\n  /* 2d0e */  sub     %ecx,%edx\n  /* 2d10 */  mov     %edx,%esi\n  /* 2d12 */  neg     %esi\n  /* 2d14 */  cmovs   %edx,%esi\n  /* 2d17 */  cmp     $0x17f,%esi\n  /* 2d1d */  jle     .L38d9\n.L2d23:\n  /* 2d23 */  movswl  nextspritesect(%eax,%eax,1),%eax\n  /* 2d2b */  test    %eax,%eax\n  /* 2d2d */  jns     .L2cc0\n  /* 2d2f */  movzbl  0x78(%esp),%edx\n  /* 2d34 */  mov     0x7c(%esp),%edi\n  /* 2d38 */  mov     0x74(%esp),%esi\n.L2d3c:\n  /* 2d3c */  imul    $0x3ac,%ebx,%eax\n  /* 2d42 */  dec     %dl\n  /* 2d44 */  mov     %dl,ps+0x34e(%eax)\n  /* 2d4a */  mov     0x68(%esp),%eax\n  /* 2d4e */  add     %edi,%eax\n  /* 2d50 */  cmpw    $0x0,sector+0x22(,%eax,8)\n  /* 2d59 */  jne     .L18d4\n  /* 2d5f */  cmpw    $0x0,sector+0x24(,%eax,8)\n  /* 2d68 */  jne     .L18d4\n  /* 2d6e */  call    krand\n  /* 2d73 */  and     $0x3,%eax\n  /* 2d76 */  cmp     $0x1,%eax\n  /* 2d79 */  je      .L3f0c\n  /* 2d7f */  cmp     $0x2,%eax\n  /* 2d82 */  je      .L3ef6\n  /* 2d88 */  test    %eax,%eax\n  /* 2d8a */  jne     .L3f22\n  /* 2d90 */  movl    $0x226,0x4(%esp)\n  /* 2d98 */  mov     %esi,(%esp)\n  /* 2d9b */  call    spawn\n  /* 2da0 */  cwtl\n.L2da1:\n  /* 2da1 */  imul    $0x3ac,%ebx,%edx\n  /* 2da7 */  imul    $0x2c,%eax,%eax\n  /* 2daa */  movzbl  ps+0x379(%edx),%ecx\n  /* 2db1 */  mov     ps+0x344(%edx),%edx\n  /* 2db7 */  mov     %cl,sprite+0x11(%eax)\n  /* 2dbd */  mov     %dl,sprite+0x10(%eax)\n  /* 2dc3 */  jmp     .L18d4\n  /* 2dc8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2dd0:\n  /* 2dd0 */  imul    $0x3ac,%ebx,%eax\n  /* 2dd6 */  cmpb    $0x1,ps+0x350(%eax)\n  /* 2ddd */  jne     .L2bf3\n  /* 2de3 */  movb    $0x0,ps+0x350(%eax)\n  /* 2dea */  jmp     .L2bf3\n.L2def:\n  /* 2def */  mov     0x40(%esp),%edx\n  /* 2df3 */  test    %edx,%edx\n  /* 2df5 */  je      .L853\n.L2dfb:\n  /* 2dfb */  cmp     $0xb,%ax\n  /* 2dff */  ja      .L853\n  /* 2e05 */  jmp     *.rodata+0xec(,%eax,4)\n  /* 2e0c */  test    %cl,%cl\n  /* 2e0e */  xchg    %ax,%ax\n  /* 2e10 */  jne     .L3ae1\n  /* 2e16 */  imul    $0x3ac,%ebx,%ebx\n  /* 2e1c */  cmp     $0x2,%edi\n  /* 2e1f */  je      .L3e6c\n  /* 2e25 */  cmpl    $0xa,0x40(%esp)\n  /* 2e2a */  jg      .L41cc\n  /* 2e30 */  mov     0x40(%esp),%edx\n  /* 2e34 */  inc     %edx\n  /* 2e35 */  mov     %dx,ps+0x2da(%ebx)\n  /* 2e3c */  jmp     .L853\n  /* 2e41 */  cmpl    $0x6,0x40(%esp)\n  /* 2e46 */  je      .L3b65\n  /* 2e4c */  mov     0x40(%esp),%edx\n  /* 2e50 */  imul    $0x3ac,%ebx,%eax\n  /* 2e56 */  inc     %edx\n  /* 2e57 */  movswl  %dx,%edx\n  /* 2e5a */  mov     %dx,ps+0x2da(%eax)\n  /* 2e61 */  cmp     $0xc,%edx\n  /* 2e64 */  je      .L3c71\n  /* 2e6a */  cmp     $0xb,%edx\n  /* 2e6d */  jg      .L3e39\n  /* 2e73 */  cmpl    $0x0,0x44(%esp)\n  /* 2e78 */  je      .L853\n  /* 2e7e */  incw    ps+0x2c8(%eax)\n  /* 2e85 */  jmp     .L853\n  /* 2e8a */  mov     0x40(%esp),%eax\n  /* 2e8e */  imul    $0x3ac,%ebx,%ebx\n  /* 2e94 */  inc     %eax\n  /* 2e95 */  cwtl\n  /* 2e96 */  mov     %ax,ps+0x2da(%ebx)\n  /* 2e9d */  cmp     $0x4,%eax\n  /* 2ea0 */  je      .L3ea8\n  /* 2ea6 */  cmp     $0x14,%eax\n  /* 2ea9 */  jne     .L853\n  /* 2eaf */  movw    $0x0,ps+0x2da(%ebx)\n  /* 2eb8 */  jmp     .L853\n  /* 2ebd */  mov     0x40(%esp),%eax\n  /* 2ec1 */  imul    $0x3ac,%ebx,%edi\n  /* 2ec7 */  inc     %eax\n  /* 2ec8 */  cwtl\n  /* 2ec9 */  mov     %ax,ps+0x2da(%edi)\n  /* 2ed0 */  cmp     $0x4,%eax\n  /* 2ed3 */  je      .L3fe0\n.L2ed9:\n  /* 2ed9 */  imul    $0x3ac,%ebx,%eax\n  /* 2edf */  movswl  ps+0x2da(%eax),%eax\n  /* 2ee6 */  lea     -0xd(%eax),%edx\n  /* 2ee9 */  cmp     $0x12,%dx\n  /* 2eed */  movzwl  %dx,%ecx\n  /* 2ef0 */  ja      .L853\n  /* 2ef6 */  jmp     *.rodata+0x11c(,%ecx,4)\n  /* 2efd */  mov     0x40(%esp),%eax\n  /* 2f01 */  imul    $0x3ac,%ebx,%edi\n  /* 2f07 */  inc     %eax\n  /* 2f08 */  cwtl\n  /* 2f09 */  mov     %ax,ps+0x2da(%edi)\n  /* 2f10 */  cmp     $0xc,%eax\n  /* 2f13 */  jg      .L3aaf\n  /* 2f19 */  cltd\n  /* 2f1a */  mov     $0x3,%ecx\n  /* 2f1f */  idiv    %ecx\n  /* 2f21 */  test    %edx,%edx\n  /* 2f23 */  jne     .L853\n  /* 2f29 */  decw    ps+0x2a0(%edi)\n  /* 2f30 */  movl    $0x9e5,0x4(%esp)\n  /* 2f38 */  mov     %esi,(%esp)\n  /* 2f3b */  call    spawn\n  /* 2f40 */  movswl  %ax,%ecx\n  /* 2f43 */  imul    $0x2c,%ecx,%eax\n  /* 2f46 */  mov     sprite+0x1c(%eax),%edx\n  /* 2f4c */  addw    $sprite+0x20,0x20(%eax)\n  /* 2f54 */  addl    $0x300,sprite+0x8(%eax)\n  /* 2f5e */  add     $0x400,%edx\n  /* 2f64 */  and     $0x7ff,%edx\n  /* 2f6a */  mov     %dx,sprite+0x1c(%eax)\n  /* 2f71 */  mov     %ecx,(%esp)\n  /* 2f74 */  movl    $0x10001,0x4(%esp)\n  /* 2f7c */  call    ssp\n  /* 2f81 */  mov     %esi,0x4(%esp)\n  /* 2f85 */  movl    $0x6,(%esp)\n  /* 2f8c */  call    spritesound\n  /* 2f91 */  movl    $0x9e8,0x4(%esp)\n  /* 2f99 */  mov     %esi,(%esp)\n  /* 2f9c */  call    shoot\n  /* 2fa1 */  mov     totalclock,%eax\n  /* 2fa6 */  xor     %ecx,%ecx\n  /* 2fa8 */  mov     %ecx,ps+0x268(%edi)\n  /* 2fae */  add     $0x20,%eax\n  /* 2fb1 */  mov     %eax,lastvisinc\n  /* 2fb6 */  mov     0x50(%esp),%eax\n  /* 2fba */  mov     %eax,(%esp)\n  /* 2fbd */  call    checkavailweapon\n  /* 2fc2 */  cmpl    $0x0,0x44(%esp)\n  /* 2fc7 */  je      .L2fd7\n  /* 2fc9 */  cmpw    $0x0,ps+0x2a0(%edi)\n  /* 2fd1 */  jg      .L853\n.L2fd7:\n  /* 2fd7 */  imul    $0x3ac,%ebx,%ebx\n  /* 2fdd */  movw    $0x0,ps+0x2da(%ebx)\n  /* 2fe6 */  jmp     .L853\n  /* 2feb */  mov     0x40(%esp),%eax\n  /* 2fef */  imul    $0x3ac,%ebx,%edi\n  /* 2ff5 */  inc     %eax\n  /* 2ff6 */  cwtl\n  /* 2ff7 */  mov     %ax,ps+0x2da(%edi)\n  /* 2ffe */  cmp     $0x7,%eax\n  /* 3001 */  je      .L40c1\n  /* 3007 */  cmp     $0xe,%eax\n  /* 300a */  je      .L3c38\n.L3010:\n  /* 3010 */  imul    $0x3ac,%ebx,%ebx\n  /* 3016 */  testb   $0x80,ps+0x2c1(%ebx)\n  /* 301d */  jne     .L853\n  /* 3023 */  mov     0x50(%esp),%eax\n  /* 3027 */  mov     %eax,(%esp)\n  /* 302a */  call    checkavailweapon\n  /* 302f */  jmp     .L853\n  /* 3034 */  mov     0x40(%esp),%eax\n  /* 3038 */  imul    $0x3ac,%ebx,%ebx\n  /* 303e */  inc     %eax\n  /* 303f */  cwtl\n  /* 3040 */  mov     %ax,ps+0x2da(%ebx)\n  /* 3047 */  cmp     $0x2,%eax\n  /* 304a */  je      .L3b59\n  /* 3050 */  cmp     $0xa,%eax\n  /* 3053 */  jne     .L853\n  /* 3059 */  movw    $0x0,ps+0x2da(%ebx)\n  /* 3062 */  cmp     $0x2,%edi\n  /* 3065 */  je      .L3fa8\n  /* 306b */  cmpw    $0x0,ps+0x2a4(%ebx)\n  /* 3073 */  jle     .L3ee5\n  /* 3079 */  movl    $0x5,0x4(%esp)\n  /* 3081 */  mov     0x50(%esp),%eax\n  /* 3085 */  mov     %eax,(%esp)\n  /* 3088 */  call    addweapon\n  /* 308d */  jmp     .L853\n  /* 3092 */  cmpl    $0x1,0x40(%esp)\n  /* 3097 */  je      .L4081\n  /* 309d */  cmpl    $0x2,0x40(%esp)\n  /* 30a2 */  je      .L3e93\n.L30a8:\n  /* 30a8 */  imul    $0x3ac,%ebx,%edx\n  /* 30ae */  movzwl  ps+0x2da(%edx),%eax\n  /* 30b5 */  inc     %eax\n  /* 30b6 */  movzwl  %ax,%ecx\n  /* 30b9 */  cwtl\n  /* 30ba */  mov     %ax,ps+0x2da(%edx)\n  /* 30c1 */  cmp     $0x4,%eax\n  /* 30c4 */  jle     .L3111\n  /* 30c6 */  movswl  ps+0x29c(%edx),%eax\n  /* 30cd */  test    %eax,%eax\n  /* 30cf */  jle     .L3c51\n  /* 30d5 */  cmpl    $0x2,gametype\n  /* 30dc */  mov     $0xc,%edi\n  /* 30e1 */  jne     .L30e8\n  /* 30e3 */  mov     $0x14,%edi\n.L30e8:\n  /* 30e8 */  cltd\n  /* 30e9 */  idiv    %edi\n  /* 30eb */  test    %edx,%edx\n  /* 30ed */  jne     .L3c51\n  /* 30f3 */  cmp     $0x5,%ecx\n  /* 30f6 */  je      .L4396\n  /* 30fc */  cmp     $0x8,%ecx\n  /* 30ff */  jne     .L3111\n  /* 3101 */  mov     %esi,0x4(%esp)\n  /* 3105 */  movl    $0x5,(%esp)\n  /* 310c */  call    spritesound\n.L3111:\n  /* 3111 */  imul    $0x3ac,%ebx,%eax\n  /* 3117 */  cmpl    $0x2,gametype\n  /* 311e */  movswl  ps+0x2da(%eax),%edx\n  /* 3125 */  mov     $0x1b,%eax\n  /* 312a */  jne     .L3131\n  /* 312c */  mov     $0x32,%eax\n.L3131:\n  /* 3131 */  cmp     %eax,%edx\n  /* 3133 */  jne     .L853\n  /* 3139 */  imul    $0x3ac,%ebx,%ebx\n  /* 313f */  mov     0x50(%esp),%eax\n  /* 3143 */  movw    $0x0,ps+0x2da(%ebx)\n  /* 314c */  mov     %eax,(%esp)\n  /* 314f */  call    checkavailweapon\n  /* 3154 */  jmp     .L853\n  /* 3159 */  mov     0x40(%esp),%edx\n  /* 315d */  cmp     $0x3,%edx\n  /* 3160 */  jg      .L3a67\n  /* 3166 */  imul    $0x3ac,%ebx,%eax\n  /* 316c */  inc     %edx\n  /* 316d */  movswl  %dx,%edx\n  /* 3170 */  cmp     $0x3,%edx\n  /* 3173 */  mov     %dx,ps+0x2da(%eax)\n  /* 317a */  je      .L3f4d\n.L3180:\n  /* 3180 */  imul    $0x2c,%esi,%eax\n  /* 3183 */  cmpb    $0x1f,sprite+0x14(%eax)\n  /* 318a */  ja      .L853\n  /* 3190 */  imul    $0x3ac,%ebx,%ebx\n  /* 3196 */  movw    $0x0,ps+0x2da(%ebx)\n  /* 319f */  jmp     .L853\n  /* 31a4 */  mov     0x40(%esp),%edi\n  /* 31a8 */  cmp     $0x3,%edi\n  /* 31ab */  jg      .L3a24\n  /* 31b1 */  imul    $0x3ac,%ebx,%eax\n  /* 31b7 */  xor     %edx,%edx\n  /* 31b9 */  cmp     $0x3,%edi\n  /* 31bc */  mov     %edx,ps+0x254(%eax)\n  /* 31c2 */  mov     ps+0x240(%eax),%ecx\n  /* 31c8 */  mov     %ecx,ps+0x21c(%eax)\n  /* 31ce */  je      .L3a14\n.L31d4:\n  /* 31d4 */  mov     0x40(%esp),%edx\n  /* 31d8 */  imul    $0x3ac,%ebx,%ebx\n  /* 31de */  inc     %edx\n  /* 31df */  mov     %dx,ps+0x2da(%ebx)\n  /* 31e6 */  jmp     .L853\n  /* 31eb */  movzwl  0x40(%esp),%edx\n  /* 31f0 */  imul    $0x3ac,%ebx,%ebp\n  /* 31f6 */  cmp     $0x2,%edi\n  /* 31f9 */  lea     0x1(%edx),%eax\n  /* 31fc */  movzwl  %ax,%eax\n  /* 31ff */  mov     %ax,ps+0x2da(%ebp)\n  /* 3206 */  je      .L3b84\n  /* 320c */  test    $0x1,%al\n  /* 320e */  jne     .L3de5\n.L3214:\n  /* 3214 */  imul    $0x3ac,%ebx,%ebx\n  /* 321a */  cmpw    $0x5,ps+0x2da(%ebx)\n  /* 3222 */  jle     .L853\n  /* 3228 */  movw    $0x0,ps+0x2da(%ebx)\n  /* 3231 */  jmp     .L853\n  /* 3236 */  imul    $0x3ac,%ebx,%ebx\n  /* 323c */  inc     %eax\n  /* 323d */  mov     %ax,ps+0x2da(%ebx)\n  /* 3244 */  jmp     .L853\n  /* 3249 */  lea     0x0(%esi,%eiz,1),%esi\n.L3250:\n  /* 3250 */  mov     %ecx,0x68(%esp)\n  /* 3254 */  mov     $0xd3,%ecx\n  /* 3259 */  mov     %ecx,0x4(%esp)\n  /* 325d */  mov     %esi,(%esp)\n  /* 3260 */  call    isspritemakingsound\n  /* 3265 */  mov     0x68(%esp),%ecx\n  /* 3269 */  test    %eax,%eax\n  /* 326b */  je      .L36f1\n.L3271:\n  /* 3271 */  imul    $0x3ac,%ebx,%eax\n  /* 3277 */  mov     $0x8,%edx\n  /* 327c */  mov     %dx,ps+0x396(%eax)\n  /* 3283 */  mov     $0x20,%edx\n  /* 3288 */  movb    $0x0,ps+0x395(%eax)\n  /* 328f */  mov     %edx,ps+0x274(%eax)\n  /* 3295 */  mov     0x40(%esp),%eax\n  /* 3299 */  add     %esi,%eax\n  /* 329b */  lea     (%esi,%eax,2),%eax\n  /* 329e */  decw    sprite+0x2a(,%eax,4)\n  /* 32a6 */  jmp     .L2048\n.L32ab:\n  /* 32ab */  mov     0x94(%esp),%ecx\n  /* 32b2 */  mov     ps+0x21c(%eax),%edi\n  /* 32b8 */  lea     -0x2800(%ecx),%edx\n  /* 32be */  sub     %edi,%edx\n  /* 32c0 */  sar     $1,%edx\n  /* 32c2 */  mov     %edx,%ecx\n  /* 32c4 */  neg     %ecx\n  /* 32c6 */  cmovs   %edx,%ecx\n  /* 32c9 */  add     %edi,%edx\n  /* 32cb */  cmp     $0xff,%ecx\n  /* 32d1 */  mov     ps+0x254(%eax),%ecx\n  /* 32d7 */  cmovg   %edx,%edi\n  /* 32da */  mov     %edi,ps+0x21c(%eax)\n  /* 32e0 */  lea     -0x300(%ecx),%edx\n  /* 32e6 */  xor     %ecx,%ecx\n  /* 32e8 */  test    %edx,%edx\n  /* 32ea */  cmovs   %ecx,%edx\n  /* 32ed */  mov     %edx,ps+0x254(%eax)\n  /* 32f3 */  jmp     .L2640\n.L32f8:\n  /* 32f8 */  mov     %esi,0x4(%esp)\n  /* 32fc */  movl    $0x30,(%esp)\n  /* 3303 */  call    spritesound\n  /* 3308 */  jmp     .L2419\n.L330d:\n  /* 330d */  cmpb    $0x0,0x37b(%edx)\n  /* 3314 */  jne     .L1466\n  /* 331a */  mov     $0xa,%edi\n  /* 331f */  mov     %di,0x33c(%edx)\n  /* 3326 */  jmp     .L1466\n.L332b:\n  /* 332b */  mov     %ebp,0x8(%esp)\n  /* 332f */  mov     %ecx,0x4(%esp)\n  /* 3333 */  mov     %eax,(%esp)\n  /* 3336 */  mov     %edx,0x74(%esp)\n  /* 333a */  call    getflorzofslope\n  /* 333f */  mov     0x7c(%esp),%ebp\n  /* 3343 */  mov     0x74(%esp),%edx\n  /* 3347 */  mov     0xa0(%esp),%ecx\n  /* 334e */  mov     %eax,%edi\n  /* 3350 */  movswl  ps+0x2be(%edx),%eax\n  /* 3357 */  sub     %ebp,%edi\n  /* 3359 */  mov     %edi,%ebp\n  /* 335b */  neg     %ebp\n  /* 335d */  cmovns  %ebp,%edi\n  /* 3360 */  cmp     $0x400,%edi\n  /* 3366 */  jg      .L200\n  /* 336c */  mov     0x68(%esp),%edi\n  /* 3370 */  mov     0x7c(%esp),%ebp\n  /* 3374 */  sub     %ebp,%edi\n  /* 3376 */  imul    $0xa0,%edi,%edi\n  /* 337c */  shr     $0x10,%edi\n  /* 337f */  add     %eax,%edi\n  /* 3381 */  movswl  %di,%eax\n  /* 3384 */  mov     %ax,ps+0x2be(%edx)\n  /* 338b */  jmp     .L200\n.L3390:\n  /* 3390 */  mov     0x298(%edx),%ecx\n  /* 3396 */  or      $0x800,%ecx\n  /* 339c */  mov     %cx,0x298(%edx)\n  /* 33a3 */  jmp     .L2938\n.L33a8:\n  /* 33a8 */  lea     0x1(%ebx),%eax\n  /* 33ab */  mov     %eax,0x14(%esp)\n  /* 33af */  imul    $0x3ac,%ebx,%eax\n  /* 33b5 */  movswl  ps+0x33e(%eax),%eax\n  /* 33bc */  movl    $buf,(%esp)\n  /* 33c3 */  inc     %eax\n  /* 33c4 */  mov     %eax,0x10(%esp)\n  /* 33c8 */  mov     $\"frag %d killed %d\\n\",%eax\n  /* 33cd */  mov     %eax,0xc(%esp)\n  /* 33d1 */  mov     $0x400,%eax\n  /* 33d6 */  mov     %eax,0x8(%esp)\n  /* 33da */  mov     $0x2,%eax\n  /* 33df */  mov     %eax,0x4(%esp)\n  /* 33e3 */  call    __sprintf_chk\n  /* 33e8 */  movl    $buf,(%esp)\n  /* 33ef */  call    sendscore\n  /* 33f4 */  jmp     .La26\n.L33f9:\n  /* 33f9 */  sub     $0x15c,%eax\n  /* 33fe */  cmp     $0xfffffa00,%eax\n  /* 3403 */  jge     .L2b54\n  /* 3409 */  mov     $0xfffffa00,%eax\n  /* 340e */  mov     %eax,ps+0x254(%edx)\n  /* 3414 */  mov     $0xfffffa00,%eax\n  /* 3419 */  jmp     .L2448\n.L341e:\n  /* 341e */  mov     %esi,(%esp)\n  /* 3421 */  mov     $0x32,%eax\n  /* 3426 */  mov     %eax,0x4(%esp)\n  /* 342a */  call    isspritemakingsound\n  /* 342f */  test    %eax,%eax\n  /* 3431 */  jne     .L645\n  /* 3437 */  mov     %esi,0x4(%esp)\n  /* 343b */  movl    $0x32,(%esp)\n  /* 3442 */  call    spritesound\n  /* 3447 */  jmp     .L645\n.L344c:\n  /* 344c */  mov     $0xc00,%ecx\n  /* 3451 */  mov     $0xc,%ebp\n  /* 3456 */  mov     %ecx,0x68(%esp)\n  /* 345a */  jmp     .L18e1\n.L345f:\n  /* 345f */  movb    $0x0,ps+0x350(%eax)\n  /* 3466 */  movswl  ps+0x2ca(%eax),%edx\n  /* 346d */  mov     %edx,0x74(%esp)\n  /* 3471 */  test    %edx,%edx\n  /* 3473 */  jne     .L26b0\n  /* 3479 */  jmp     .L2c29\n.L347e:\n  /* 347e */  mov     %ecx,0x68(%esp)\n  /* 3482 */  mov     %edx,0x74(%esp)\n  /* 3486 */  call    krand\n  /* 348b */  mov     0x68(%esp),%ecx\n  /* 348f */  cmp     $0xdeff,%eax\n  /* 3494 */  jle     .L206b\n  /* 349a */  mov     0x74(%esp),%edx\n  /* 349e */  cmpw    $0x0,0x346(%edx)\n  /* 34a6 */  jg      .L2a92\n  /* 34ac */  movl    $0xd3,0x4(%esp)\n  /* 34b4 */  mov     %esi,(%esp)\n  /* 34b7 */  call    isspritemakingsound\n  /* 34bc */  mov     0x68(%esp),%ecx\n  /* 34c0 */  test    %eax,%eax\n  /* 34c2 */  je      .L3c1f\n.L34c8:\n  /* 34c8 */  mov     %ecx,0x68(%esp)\n  /* 34cc */  imul    $0x3ac,%ebx,%eax\n  /* 34d2 */  movb    $0x8,ps+0x395(%eax)\n  /* 34d9 */  movw    $0x0,ps+0x396(%eax)\n.L34e2:\n  /* 34e2 */  mov     $0x20,%ecx\n  /* 34e7 */  mov     %ecx,ps+0x274(%eax)\n  /* 34ed */  call    krand\n  /* 34f2 */  imul    $0x2c,%esi,%edx\n  /* 34f5 */  mov     0x68(%esp),%ecx\n  /* 34f9 */  and     $0x3,%eax\n  /* 34fc */  inc     %eax\n  /* 34fd */  sub     %ax,sprite+0x2a(%edx)\n  /* 3504 */  jmp     .L206b\n.L3509:\n  /* 3509 */  mov     %ecx,0x68(%esp)\n  /* 350d */  mov     %edx,0x74(%esp)\n  /* 3511 */  call    krand\n  /* 3516 */  mov     0x68(%esp),%ecx\n  /* 351a */  cmp     $0xdeff,%eax\n  /* 351f */  jle     .L206b\n  /* 3525 */  mov     0x74(%esp),%edx\n  /* 3529 */  cmpw    $0x0,0x346(%edx)\n  /* 3531 */  jg      .L2a92\n  /* 3537 */  movl    $0xd3,0x4(%esp)\n  /* 353f */  mov     %esi,(%esp)\n  /* 3542 */  call    isspritemakingsound\n  /* 3547 */  mov     0x68(%esp),%ecx\n  /* 354b */  test    %eax,%eax\n  /* 354d */  je      .L3bed\n.L3553:\n  /* 3553 */  mov     %ecx,0x68(%esp)\n  /* 3557 */  imul    $0x3ac,%ebx,%eax\n  /* 355d */  movw    $0x4040,ps+0x396(%eax)\n  /* 3566 */  movb    $0x40,ps+0x395(%eax)\n  /* 356d */  movl    $0x20,ps+0x274(%eax)\n  /* 3577 */  call    krand\n  /* 357c */  imul    $0x2c,%esi,%edx\n  /* 357f */  and     $0x3,%eax\n  /* 3582 */  inc     %eax\n  /* 3583 */  sub     %ax,sprite+0x2a(%edx)\n  /* 358a */  movl    $0x15,0x4(%esp)\n  /* 3592 */  mov     %esi,(%esp)\n  /* 3595 */  call    isspritemakingsound\n  /* 359a */  mov     0x68(%esp),%ecx\n  /* 359e */  test    %eax,%eax\n  /* 35a0 */  jne     .L206b\n  /* 35a6 */  mov     %esi,0x4(%esp)\n  /* 35aa */  movl    $0x15,(%esp)\n  /* 35b1 */  call    spritesound\n  /* 35b6 */  mov     0x68(%esp),%ecx\n  /* 35ba */  jmp     .L206b\n  /* 35bf */  nop\n.L35c0:\n  /* 35c0 */  mov     $0x1402a21,%edx\n  /* 35c5 */  shr     %cl,%edx\n  /* 35c7 */  test    $0x1,%dl\n  /* 35ca */  je      .L1e4c\n.L35d0:\n  /* 35d0 */  lea     (%edi,%eax,1),%edx\n  /* 35d3 */  lea     (%eax,%edx,2),%edx\n  /* 35d6 */  movswl  sprite+0x22(,%edx,4),%edx\n  /* 35de */  test    %edx,%edx\n  /* 35e0 */  je      .L1e4c\n  /* 35e6 */  mov     %edx,(%esp)\n  /* 35e9 */  call    operaterespawns\n  /* 35ee */  imul    $0x3ac,%ebx,%eax\n  /* 35f4 */  movswl  ps+0x2fc(%eax),%eax\n  /* 35fb */  lea     0x0(,%eax,4),%edi\n  /* 3602 */  lea     (%edi,%eax,1),%edx\n  /* 3605 */  lea     (%eax,%edx,2),%edx\n  /* 3608 */  movswl  sprite+0xe(,%edx,4),%ecx\n.L3610:\n  /* 3610 */  cmp     $0x57d,%ecx\n  /* 3616 */  jne     .L1e4c\n  /* 361c */  lea     (%edi,%eax,1),%edx\n  /* 361f */  lea     (%eax,%edx,2),%eax\n  /* 3622 */  movswl  sprite+0x22(,%eax,4),%eax\n  /* 362a */  imul    $0x3ac,%eax,%eax\n  /* 3630 */  add     $ps,%eax\n  /* 3635 */  mov     %eax,(%esp)\n  /* 3638 */  call    quickkill\n  /* 363d */  imul    $0x3ac,%ebx,%eax\n  /* 3643 */  movswl  ps+0x2fc(%eax),%eax\n  /* 364a */  lea     (%eax,%eax,4),%edx\n  /* 364d */  lea     (%eax,%edx,2),%eax\n  /* 3650 */  movswl  sprite+0x22(,%eax,4),%eax\n  /* 3658 */  imul    $0x3ac,%eax,%eax\n  /* 365e */  mov     %bx,ps+0x33e(%eax)\n  /* 3665 */  jmp     .L1418\n.L366a:\n  /* 366a */  inc     %eax\n  /* 366b */  mov     %eax,0x10(%esp)\n  /* 366f */  mov     $\"KILLED BY PLAYER %d\",%eax\n  /* 3674 */  mov     %eax,0xc(%esp)\n.L3678:\n  /* 3678 */  movl    $fta_quotes+0x1cc0,(%esp)\n  /* 367f */  mov     $0x40,%eax\n  /* 3684 */  mov     %eax,0x8(%esp)\n  /* 3688 */  mov     $0x2,%eax\n  /* 368d */  mov     %eax,0x4(%esp)\n  /* 3691 */  call    __sprintf_chk\n  /* 3696 */  mov     0x50(%esp),%eax\n  /* 369a */  movl    $0x73,(%esp)\n  /* 36a1 */  mov     %eax,0x4(%esp)\n  /* 36a5 */  call    FTA\n  /* 36aa */  jmp     .La15\n.L36af:\n  /* 36af */  add     $ud+0x8,%edx\n  /* 36b5 */  mov     $\"KILLED BY %s\",%eax\n  /* 36ba */  mov     %edx,0x10(%esp)\n  /* 36be */  mov     %eax,0xc(%esp)\n  /* 36c2 */  jmp     .L3678\n.L36c4:\n  /* 36c4 */  mov     0x94(%esp),%edx\n  /* 36cb */  sub     %edi,%edx\n  /* 36cd */  cmp     $0x3800,%edx\n  /* 36d3 */  jle     .L2c29\n  /* 36d9 */  movb    $0x1,ps+0x350(%eax)\n  /* 36e0 */  mov     $0x1,%edx\n  /* 36e5 */  mov     %dx,ps+0x2ca(%eax)\n  /* 36ec */  jmp     .L2b76\n.L36f1:\n  /* 36f1 */  mov     %esi,0x4(%esp)\n  /* 36f5 */  movl    $0xd3,(%esp)\n  /* 36fc */  call    spritesound\n  /* 3701 */  mov     0x68(%esp),%ecx\n  /* 3705 */  jmp     .L3271\n.L370a:\n  /* 370a */  add     $0x100,%eax\n  /* 370f */  test    %eax,%eax\n  /* 3711 */  cmovg   %ecx,%eax\n  /* 3714 */  mov     %eax,ps+0x254(%edx)\n  /* 371a */  jmp     .L2448\n.L371f:\n  /* 371f */  mov     $0x15c,%eax\n  /* 3724 */  mov     %eax,ps+0x254(%edx)\n  /* 372a */  mov     $0x15c,%eax\n  /* 372f */  jmp     .L2448\n.L3734:\n  /* 3734 */  mov     0x50(%esp),%eax\n  /* 3738 */  mov     %eax,(%esp)\n  /* 373b */  call    quickkill\n  /* 3740 */  jmp     .L2850\n.L3745:\n  /* 3745 */  call    deletesprite\n  /* 374a */  lea     0x0(%esi),%esi\n  /* 3750 */  jmp     .L1418\n.L3755:\n  /* 3755 */  imul    $0x3ac,%ebx,%edx\n  /* 375b */  xor     %ecx,%ecx\n  /* 375d */  mov     $0xfffffe00,%ebp\n  /* 3762 */  mov     %cx,ps+0x2ca(%edx)\n  /* 3769 */  mov     ps+0x21c(%edx),%eax\n  /* 376f */  mov     %ebp,ps+0x254(%edx)\n  /* 3775 */  sub     $0x200,%eax\n  /* 377a */  cmp     0x68(%esp),%eax\n  /* 377e */  mov     %eax,ps+0x21c(%edx)\n  /* 3784 */  jle     .L1999\n  /* 378a */  jmp     .L19d0\n.L378f:\n  /* 378f */  cmp     $0xd7a,%ecx\n  /* 3795 */  je      .L35d0\n  /* 379b */  cmp     $0x1300,%ecx\n  /* 37a1 */  je      .L35d0\n  /* 37a7 */  cmp     $0x573,%ecx\n  /* 37ad */  jne     .L3610\n  /* 37b3 */  jmp     .L35d0\n.L37b8:\n  /* 37b8 */  mov     %esi,0x4(%esp)\n  /* 37bc */  movl    $0x28,(%esp)\n  /* 37c3 */  call    spritesound\n  /* 37c8 */  jmp     .L123b\n.L37cd:\n  /* 37cd */  mov     %dl,0x68(%esp)\n  /* 37d1 */  call    krand\n  /* 37d6 */  movzbl  0x68(%esp),%edx\n  /* 37db */  mov     %eax,%edi\n  /* 37dd */  mov     0x40(%esp),%eax\n  /* 37e1 */  add     %esi,%eax\n  /* 37e3 */  lea     (%esi,%eax,2),%eax\n  /* 37e6 */  lea     sprite(,%eax,4),%ecx\n  /* 37ed */  mov     %edi,%eax\n  /* 37ef */  and     $0x3,%eax\n  /* 37f2 */  sub     %eax,%edx\n  /* 37f4 */  movzwl  0x2a(%ecx),%eax\n  /* 37f8 */  sub     %edx,%eax\n  /* 37fa */  cwtl\n  /* 37fb */  mov     %ax,0x2a(%ecx)\n  /* 37ff */  test    %eax,%eax\n  /* 3801 */  mov     %esi,0x4(%esp)\n  /* 3805 */  jle     .L395f\n  /* 380b */  movl    $0x2a,(%esp)\n  /* 3812 */  call    spritesound\n  /* 3817 */  mov     %esi,0x4(%esp)\n  /* 381b */  movl    $0xc8,(%esp)\n  /* 3822 */  call    spritesound\n.L3827:\n  /* 3827 */  imul    $0x3ac,%ebx,%eax\n  /* 382d */  xor     %edx,%edx\n  /* 382f */  mov     $0x20,%ecx\n  /* 3834 */  movb    $0x10,ps+0x395(%eax)\n  /* 383b */  mov     %dx,ps+0x396(%eax)\n  /* 3842 */  mov     %ecx,ps+0x274(%eax)\n  /* 3848 */  jmp     .L2850\n.L384d:\n  /* 384d */  mov     %esi,0x4(%esp)\n  /* 3851 */  movl    $0xf5,(%esp)\n  /* 3858 */  call    spritesound\n  /* 385d */  mov     0x94(%esp),%ecx\n  /* 3864 */  mov     %eax,ps+0x348(%edi)\n  /* 386a */  mov     ps+0x254(%edi),%eax\n  /* 3870 */  mov     0x68(%esp),%edi\n  /* 3874 */  sub     %edi,%ecx\n  /* 3876 */  jmp     .L27f3\n.L387b:\n  /* 387b */  xor     %ebp,%ebp\n  /* 387d */  mov     %ebp,ps+0x254(%edx)\n.L3883:\n  /* 3883 */  xor     %eax,%eax\n  /* 3885 */  jmp     .L2448\n  /* 388a */  lea     0x0(%esi),%esi\n.L3890:\n  /* 3890 */  cmpw    $0xffff,0x2f4(%edi)\n  /* 3898 */  je      .L3ac5\n.L389e:\n  /* 389e */  imul    $0x3ac,%ebx,%eax\n  /* 38a4 */  movb    $0x6,ps+0x34e(%eax)\n  /* 38ab */  movswl  ps+0x292(%eax),%edx\n  /* 38b2 */  lea     (%edx,%edx,4),%edx\n  /* 38b5 */  cmpw    $0xc8,sector+0x18(,%edx,8)\n  /* 38bf */  sete    %dl\n  /* 38c2 */  xor     %ebp,%ebp\n  /* 38c4 */  mov     %bp,ps+0x344(%eax)\n  /* 38cb */  shl     $0x3,%dl\n  /* 38ce */  mov     %dl,ps+0x379(%eax)\n  /* 38d4 */  jmp     .L2a10\n.L38d9:\n  /* 38d9 */  mov     0x74(%esp),%esi\n  /* 38dd */  jmp     .L18d4\n.L38e2:\n  /* 38e2 */  mov     0x70(%esp),%eax\n  /* 38e6 */  mov     0x44(%esp),%edx\n  /* 38ea */  add     %edx,%eax\n  /* 38ec */  movswl  sector+0x18(,%eax,8),%eax\n  /* 38f4 */  sub     $0x156,%eax\n  /* 38f9 */  cmp     $0x1,%eax\n  /* 38fc */  ja      .L2130\n  /* 3902 */  mov     %esi,0x4(%esp)\n  /* 3906 */  movl    $0x2b,(%esp)\n  /* 390d */  mov     %ecx,0x44(%esp)\n  /* 3911 */  call    spritesound\n  /* 3916 */  movzbl  ps+0x352(%edi),%eax\n  /* 391d */  movb    $0x1,ps+0x392(%edi)\n  /* 3924 */  mov     0x44(%esp),%ecx\n  /* 3928 */  mov     %al,0x68(%esp)\n  /* 392c */  jmp     .L2130\n.L3931:\n  /* 3931 */  mov     %esi,0x4(%esp)\n  /* 3935 */  movl    $0x2a,(%esp)\n  /* 393c */  call    spritesound\n  /* 3941 */  jmp     .L2850\n.L3946:\n  /* 3946 */  movzwl  ps+0x2da(%eax),%eax\n  /* 394d */  sub     $0x2,%eax\n  /* 3950 */  cmp     $0x1,%ax\n  /* 3954 */  ja      .L1fa5\n  /* 395a */  jmp     .L1a10\n.L395f:\n  /* 395f */  movl    $0x45,(%esp)\n  /* 3966 */  call    spritesound\n  /* 396b */  jmp     .L3827\n.L3970:\n  /* 3970 */  movl    $0xd3,0x4(%esp)\n  /* 3978 */  mov     %esi,(%esp)\n  /* 397b */  call    isspritemakingsound\n  /* 3980 */  mov     0x68(%esp),%ecx\n  /* 3984 */  test    %eax,%eax\n  /* 3986 */  je      .L3c06\n.L398c:\n  /* 398c */  mov     %ecx,0x68(%esp)\n  /* 3990 */  imul    $0x3ac,%ebx,%eax\n  /* 3996 */  movb    $0x0,ps+0x395(%eax)\n  /* 399d */  movw    $0x8,ps+0x396(%eax)\n  /* 39a6 */  jmp     .L34e2\n.L39ab:\n  /* 39ab */  cmpb    $0x1,0x37b(%ebp)\n  /* 39b2 */  movl    $0x309,0x27c(%ebp)\n  /* 39bc */  je      .L853\n  /* 39c2 */  cmp     $0xb,%ax\n  /* 39c6 */  ja      .L853\n  /* 39cc */  jmp     *.rodata+0x168(,%eax,4)\n  /* 39d3 */  dec     %edi\n  /* 39d4 */  je      .L853\n  /* 39da */  imul    $0x3ac,%ebx,%ebx\n  /* 39e0 */  test    %cl,%cl\n  /* 39e2 */  jne     .L43ab\n  /* 39e8 */  cmpw    $0x0,ps+0x2a6(%ebx)\n  /* 39f0 */  jle     .L853\n  /* 39f6 */  movw    $0x1,ps+0x2da(%ebx)\n  /* 39ff */  mov     %esi,0x4(%esp)\n  /* 3a03 */  movl    $0xb,(%esp)\n  /* 3a0a */  call    spritesound\n  /* 3a0f */  jmp     .L853\n.L3a14:\n  /* 3a14 */  movl    $0xa03,0x4(%esp)\n  /* 3a1c */  mov     %esi,(%esp)\n  /* 3a1f */  call    shoot\n.L3a24:\n  /* 3a24 */  imul    $0x3ac,%ebx,%eax\n  /* 3a2a */  lea     ps(%eax),%esi\n  /* 3a30 */  movswl  ps+0x2da(%eax),%eax\n  /* 3a37 */  mov     %eax,0x40(%esp)\n  /* 3a3b */  cmp     $0x10,%eax\n  /* 3a3e */  jne     .L31d4\n  /* 3a44 */  movw    $0x0,0x2da(%esi)\n  /* 3a4d */  mov     0x50(%esp),%eax\n  /* 3a51 */  mov     %eax,(%esp)\n  /* 3a54 */  call    checkavailweapon\n  /* 3a59 */  movw    $0xfff7,0x33c(%esi)\n  /* 3a62 */  jmp     .L853\n.L3a67:\n  /* 3a67 */  cmpl    $0x0,0x44(%esp)\n  /* 3a6c */  je      .L3a82\n  /* 3a6e */  imul    $0x3ac,%ebx,%eax\n  /* 3a74 */  cmpw    $0x0,ps+0x2ac(%eax)\n  /* 3a7c */  jg      .L3f8a\n.L3a82:\n  /* 3a82 */  imul    $0x3ac,%ebx,%ebx\n  /* 3a88 */  movw    $0x0,ps+0x2da(%ebx)\n  /* 3a91 */  jmp     .L853\n.L3a96:\n  /* 3a96 */  mov     %esi,0x4(%esp)\n  /* 3a9a */  movl    $0x28,(%esp)\n  /* 3aa1 */  call    spritesound\n  /* 3aa6 */  mov     0x44(%esp),%ecx\n  /* 3aaa */  jmp     .L2117\n.L3aaf:\n  /* 3aaf */  xor     %eax,%eax\n  /* 3ab1 */  cmpl    $0x0,0x44(%esp)\n  /* 3ab6 */  setne   %al\n  /* 3ab9 */  mov     %ax,ps+0x2da(%edi)\n  /* 3ac0 */  jmp     .L853\n.L3ac5:\n  /* 3ac5 */  movl    $0x58c,0x4(%esp)\n  /* 3acd */  mov     %esi,(%esp)\n  /* 3ad0 */  call    spawn\n  /* 3ad5 */  mov     %ax,0x2f4(%edi)\n  /* 3adc */  jmp     .L389e\n.L3ae1:\n  /* 3ae1 */  cmp     $0x2,%edi\n  /* 3ae4 */  je      .L414c\n  /* 3aea */  cmpl    $0x3,0x40(%esp)\n  /* 3aef */  jle     .L4135\n  /* 3af5 */  imul    $0x3ac,%ebx,%eax\n  /* 3afb */  movw    $0x0,ps+0x2da(%eax)\n  /* 3b04 */  movswl  screenpeek,%eax\n  /* 3b0b */  cmp     %ebx,%eax\n  /* 3b0d */  jne     .L3b16\n  /* 3b0f */  movb    $0x1,pus\n.L3b16:\n  /* 3b16 */  imul    $0x3ac,%ebx,%ebx\n  /* 3b1c */  decw    ps+0x2b0(%ebx)\n  /* 3b23 */  movl    $0x990,0x4(%esp)\n  /* 3b2b */  mov     %esi,(%esp)\n  /* 3b2e */  call    shoot\n  /* 3b33 */  xor     %eax,%eax\n  /* 3b35 */  mov     %eax,ps+0x268(%ebx)\n  /* 3b3b */  mov     totalclock,%eax\n  /* 3b40 */  add     $0x20,%eax\n  /* 3b43 */  mov     %eax,lastvisinc\n  /* 3b48 */  mov     0x50(%esp),%eax\n  /* 3b4c */  mov     %eax,(%esp)\n  /* 3b4f */  call    checkavailweapon\n  /* 3b54 */  jmp     .L853\n.L3b59:\n  /* 3b59 */  movb    $0x0,ps+0x34f(%ebx)\n  /* 3b60 */  jmp     .L853\n.L3b65:\n  /* 3b65 */  imul    $0x3ac,%ebx,%ebx\n  /* 3b6b */  cmpl    $0x0,0x44(%esp)\n  /* 3b70 */  jne     .L41ab\n  /* 3b76 */  movw    $0x7,ps+0x2da(%ebx)\n  /* 3b7f */  jmp     .L853\n.L3b84:\n  /* 3b84 */  dec     %edx\n  /* 3b85 */  cmp     $0x2,%dx\n  /* 3b89 */  ja      .L3bcb\n  /* 3b8b */  test    $0x1,%al\n  /* 3b8d */  je      .L853\n  /* 3b93 */  xor     %eax,%eax\n  /* 3b95 */  mov     %eax,ps+0x268(%ebp)\n  /* 3b9b */  mov     totalclock,%eax\n  /* 3ba0 */  movl    $0xa2d,0x4(%esp)\n  /* 3ba8 */  mov     %esi,(%esp)\n  /* 3bab */  add     $0x20,%eax\n  /* 3bae */  mov     %eax,lastvisinc\n  /* 3bb3 */  call    shoot\n  /* 3bb8 */  mov     0x50(%esp),%eax\n  /* 3bbc */  decw    ps+0x2a8(%ebp)\n  /* 3bc3 */  mov     %eax,(%esp)\n  /* 3bc6 */  call    checkavailweapon\n.L3bcb:\n  /* 3bcb */  imul    $0x3ac,%ebx,%ebx\n  /* 3bd1 */  cmpw    $0x5,ps+0x2da(%ebx)\n  /* 3bd9 */  jle     .L853\n  /* 3bdf */  movw    $0x0,ps+0x2da(%ebx)\n  /* 3be8 */  jmp     .L853\n.L3bed:\n  /* 3bed */  mov     %esi,0x4(%esp)\n  /* 3bf1 */  movl    $0xd3,(%esp)\n  /* 3bf8 */  call    spritesound\n  /* 3bfd */  mov     0x68(%esp),%ecx\n  /* 3c01 */  jmp     .L3553\n.L3c06:\n  /* 3c06 */  mov     %esi,0x4(%esp)\n  /* 3c0a */  movl    $0xd3,(%esp)\n  /* 3c11 */  call    spritesound\n  /* 3c16 */  mov     0x68(%esp),%ecx\n  /* 3c1a */  jmp     .L398c\n.L3c1f:\n  /* 3c1f */  mov     %esi,0x4(%esp)\n  /* 3c23 */  movl    $0xd3,(%esp)\n  /* 3c2a */  call    spritesound\n  /* 3c2f */  mov     0x68(%esp),%ecx\n  /* 3c33 */  jmp     .L34c8\n.L3c38:\n  /* 3c38 */  cmpl    $0x0,0x44(%esp)\n  /* 3c3d */  jne     .L41b7\n  /* 3c43 */  movw    $0x0,ps+0x2da(%edi)\n  /* 3c4c */  jmp     .L3010\n.L3c51:\n  /* 3c51 */  imul    $0x3ac,%ebx,%eax\n  /* 3c57 */  movw    $0x0,ps+0x2da(%eax)\n  /* 3c60 */  mov     0x50(%esp),%eax\n  /* 3c64 */  mov     %eax,(%esp)\n  /* 3c67 */  call    checkavailweapon\n  /* 3c6c */  jmp     .L3111\n.L3c71:\n  /* 3c71 */  movswl  ps+0x2be(%eax),%edx\n  /* 3c78 */  decw    ps+0x2a4(%eax)\n  /* 3c7f */  add     ps+0x220(%eax),%edx\n  /* 3c85 */  sub     $0x64,%edx\n  /* 3c88 */  cmpb    $0x0,ps+0x352(%eax)\n  /* 3c8f */  je      .L3dd3\n  /* 3c95 */  testb   $0x2,0x4c(%esp)\n  /* 3c9a */  je      .L3dd3\n  /* 3ca0 */  imul    $0x14,%edx,%eax\n  /* 3ca3 */  mov     $0xf,%edi\n.L3ca8:\n  /* 3ca8 */  imul    $0x3ac,%ebx,%edx\n  /* 3cae */  lea     ps(%edx),%ecx\n  /* 3cb4 */  movswl  ps+0x28c(%edx),%edx\n  /* 3cbb */  movl    $0x1,0x30(%esp)\n  /* 3cc3 */  mov     %esi,0x2c(%esp)\n  /* 3cc7 */  mov     %eax,0x28(%esp)\n  /* 3ccb */  mov     0x2c8(%ecx),%eax\n  /* 3cd1 */  mov     %edx,0x20(%esp)\n  /* 3cd5 */  movl    $0x9,0x1c(%esp)\n  /* 3cdd */  movl    $0x9,0x18(%esp)\n  /* 3ce5 */  movl    $0xfffffff0,0x14(%esp)\n  /* 3ced */  shl     $0x5,%eax\n  /* 3cf0 */  movl    $0x1a,0x10(%esp)\n  /* 3cf8 */  add     %edi,%eax\n  /* 3cfa */  cwtl\n  /* 3cfb */  mov     %eax,0x24(%esp)\n  /* 3cff */  mov     0x21c(%ecx),%eax\n  /* 3d05 */  mov     %eax,0xc(%esp)\n  /* 3d09 */  mov     %edx,%eax\n  /* 3d0b */  and     $0x7ff,%eax\n  /* 3d10 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 3d18 */  sar     $0x6,%eax\n  /* 3d1b */  add     0x218(%ecx),%eax\n  /* 3d21 */  mov     %eax,0x8(%esp)\n  /* 3d25 */  lea     0x200(%edx),%eax\n  /* 3d2b */  and     $0x7ff,%eax\n  /* 3d30 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 3d38 */  sar     $0x6,%eax\n  /* 3d3b */  add     0x214(%ecx),%eax\n  /* 3d41 */  mov     %eax,0x4(%esp)\n  /* 3d45 */  movswl  0x292(%ecx),%eax\n  /* 3d4c */  mov     %eax,(%esp)\n  /* 3d4f */  call    EGS\n  /* 3d54 */  cmpl    $0x2,gametype\n  /* 3d5b */  movswl  %ax,%ebp\n  /* 3d5e */  je      .L4316\n.L3d64:\n  /* 3d64 */  cmp     $0xf,%edi\n  /* 3d67 */  jne     .L3d7f\n  /* 3d69 */  imul    $0x2c,%ebp,%eax\n  /* 3d6c */  addl    $0x800,sprite+0x8(%eax)\n  /* 3d76 */  movw    $0x3,sprite+0x22(%eax)\n.L3d7f:\n  /* 3d7f */  mov     %esi,(%esp)\n  /* 3d82 */  call    hits\n  /* 3d87 */  cmp     $0x1ff,%eax\n  /* 3d8c */  jg      .L3dc1\n  /* 3d8e */  imul    $0x2c,%ebp,%ebp\n  /* 3d91 */  mov     $0x3,%esi\n  /* 3d96 */  movswl  sprite+0x24(%ebp),%eax\n  /* 3d9d */  addw    $0x400,sprite+0x1c(%ebp)\n  /* 3da6 */  cltd\n  /* 3da7 */  idiv    %esi\n  /* 3da9 */  mov     %ax,sprite+0x24(%ebp)\n  /* 3db0 */  movswl  sprite+0x20(%ebp),%eax\n  /* 3db7 */  cltd\n  /* 3db8 */  idiv    %esi\n  /* 3dba */  mov     %ax,sprite+0x20(%ebp)\n.L3dc1:\n  /* 3dc1 */  imul    $0x3ac,%ebx,%ebx\n  /* 3dc7 */  movb    $0x1,ps+0x34f(%ebx)\n  /* 3dce */  jmp     .L853\n.L3dd3:\n  /* 3dd3 */  imul    $0xffffffec,%edx,%eax\n  /* 3dd6 */  mov     $0x8c,%edi\n  /* 3ddb */  sub     $0x200,%eax\n  /* 3de0 */  jmp     .L3ca8\n.L3de5:\n  /* 3de5 */  mov     totalclock,%eax\n  /* 3dea */  xor     %edi,%edi\n  /* 3dec */  mov     %edi,ps+0x268(%ebp)\n  /* 3df2 */  movl    $0xa2d,0x4(%esp)\n  /* 3dfa */  mov     %esi,(%esp)\n  /* 3dfd */  add     $0x20,%eax\n  /* 3e00 */  mov     %eax,lastvisinc\n  /* 3e05 */  call    shoot\n  /* 3e0a */  mov     0x50(%esp),%eax\n  /* 3e0e */  decw    ps+0x2a8(%ebp)\n  /* 3e15 */  mov     %eax,(%esp)\n  /* 3e18 */  call    checkavailweapon\n  /* 3e1d */  cmpw    $0x0,ps+0x2a8(%ebp)\n  /* 3e25 */  jg      .L3214\n  /* 3e2b */  movw    $0x0,ps+0x2da(%ebp)\n  /* 3e34 */  jmp     .L853\n.L3e39:\n  /* 3e39 */  cmp     $0x13,%edx\n  /* 3e3c */  jle     .L853\n  /* 3e42 */  movw    $0x0,ps+0x2da(%eax)\n  /* 3e4b */  cmp     $0x2,%edi\n  /* 3e4e */  je      .L4212\n  /* 3e54 */  movl    $0xffff000a,ps+0x2b8(%eax)\n  /* 3e5e */  movw    $0xa,ps+0x33c(%eax)\n  /* 3e67 */  jmp     .L853\n.L3e6c:\n  /* 3e6c */  cmpl    $0xa,0x40(%esp)\n  /* 3e71 */  je      .L4406\n  /* 3e77 */  cmpl    $0x1e,0x40(%esp)\n  /* 3e7c */  jg      .L43d7\n  /* 3e82 */  mov     0x40(%esp),%edx\n  /* 3e86 */  inc     %edx\n  /* 3e87 */  mov     %dx,ps+0x2da(%ebx)\n  /* 3e8e */  jmp     .L853\n.L3e93:\n  /* 3e93 */  movl    $0x9e5,0x4(%esp)\n  /* 3e9b */  mov     %esi,(%esp)\n  /* 3e9e */  call    spawn\n  /* 3ea3 */  jmp     .L30a8\n.L3ea8:\n  /* 3ea8 */  mov     totalclock,%eax\n  /* 3ead */  xor     %ebp,%ebp\n  /* 3eaf */  decw    ps+0x2a2(%ebx)\n  /* 3eb6 */  mov     %ebp,ps+0x268(%ebx)\n  /* 3ebc */  movl    $0xa2d,0x4(%esp)\n  /* 3ec4 */  add     $0x20,%eax\n  /* 3ec7 */  mov     %esi,(%esp)\n  /* 3eca */  mov     %eax,lastvisinc\n  /* 3ecf */  call    shoot\n  /* 3ed4 */  mov     0x50(%esp),%eax\n  /* 3ed8 */  mov     %eax,(%esp)\n  /* 3edb */  call    checkavailweapon\n  /* 3ee0 */  jmp     .L853\n.L3ee5:\n  /* 3ee5 */  mov     0x50(%esp),%eax\n  /* 3ee9 */  mov     %eax,(%esp)\n  /* 3eec */  call    checkavailweapon\n  /* 3ef1 */  jmp     .L853\n.L3ef6:\n  /* 3ef6 */  movl    $0x2a1,0x4(%esp)\n  /* 3efe */  mov     %esi,(%esp)\n  /* 3f01 */  call    spawn\n  /* 3f06 */  cwtl\n  /* 3f07 */  jmp     .L2da1\n.L3f0c:\n  /* 3f0c */  movl    $0x2a0,0x4(%esp)\n  /* 3f14 */  mov     %esi,(%esp)\n  /* 3f17 */  call    spawn\n  /* 3f1c */  cwtl\n  /* 3f1d */  jmp     .L2da1\n.L3f22:\n  /* 3f22 */  movl    $0x2a2,0x4(%esp)\n  /* 3f2a */  mov     %esi,(%esp)\n  /* 3f2d */  call    spawn\n  /* 3f32 */  cwtl\n  /* 3f33 */  jmp     .L2da1\n  /* 3f38 */  mov     %esi,0x4(%esp)\n  /* 3f3c */  movl    $0xa9,(%esp)\n  /* 3f43 */  call    spritesound\n  /* 3f48 */  jmp     .L853\n.L3f4d:\n  /* 3f4d */  decw    ps+0x2ac(%eax)\n  /* 3f54 */  xor     %ecx,%ecx\n  /* 3f56 */  mov     %ecx,ps+0x268(%eax)\n  /* 3f5c */  mov     totalclock,%eax\n  /* 3f61 */  movl    $0x669,0x4(%esp)\n  /* 3f69 */  mov     %esi,(%esp)\n  /* 3f6c */  add     $0x20,%eax\n  /* 3f6f */  mov     %eax,lastvisinc\n  /* 3f74 */  call    shoot\n  /* 3f79 */  mov     0x50(%esp),%eax\n  /* 3f7d */  mov     %eax,(%esp)\n  /* 3f80 */  call    checkavailweapon\n  /* 3f85 */  jmp     .L3180\n.L3f8a:\n  /* 3f8a */  movw    $0x1,ps+0x2da(%eax)\n  /* 3f93 */  mov     %esi,0x4(%esp)\n  /* 3f97 */  movl    $0xa,(%esp)\n  /* 3f9e */  call    spritesound\n  /* 3fa3 */  jmp     .L853\n.L3fa8:\n  /* 3fa8 */  cmpw    $0x0,ps+0x2aa(%ebx)\n  /* 3fb0 */  jle     .L4338\n  /* 3fb6 */  movl    $0x8,0x4(%esp)\n  /* 3fbe */  mov     0x50(%esp),%eax\n  /* 3fc2 */  mov     %eax,(%esp)\n  /* 3fc5 */  call    addweapon\n  /* 3fca */  jmp     .L853\n  /* 3fcf */  mov     0x50(%esp),%eax\n  /* 3fd3 */  mov     %eax,(%esp)\n  /* 3fd6 */  call    checkavailweapon\n  /* 3fdb */  jmp     .L853\n.L3fe0:\n  /* 3fe0 */  movl    $0xa35,0x4(%esp)\n  /* 3fe8 */  xor     %ebp,%ebp\n  /* 3fea */  mov     %esi,(%esp)\n  /* 3fed */  call    shoot\n  /* 3ff2 */  movl    $0xa35,0x4(%esp)\n  /* 3ffa */  mov     %esi,(%esp)\n  /* 3ffd */  call    shoot\n  /* 4002 */  movl    $0xa35,0x4(%esp)\n  /* 400a */  mov     %esi,(%esp)\n  /* 400d */  call    shoot\n  /* 4012 */  movl    $0xa35,0x4(%esp)\n  /* 401a */  mov     %esi,(%esp)\n  /* 401d */  call    shoot\n  /* 4022 */  movl    $0xa35,0x4(%esp)\n  /* 402a */  mov     %esi,(%esp)\n  /* 402d */  call    shoot\n  /* 4032 */  movl    $0xa35,0x4(%esp)\n  /* 403a */  mov     %esi,(%esp)\n  /* 403d */  call    shoot\n  /* 4042 */  movl    $0xa35,0x4(%esp)\n  /* 404a */  mov     %esi,(%esp)\n  /* 404d */  call    shoot\n  /* 4052 */  decw    ps+0x29e(%edi)\n  /* 4059 */  mov     %esi,0x4(%esp)\n  /* 405d */  movl    $0x6d,(%esp)\n  /* 4064 */  call    spritesound\n  /* 4069 */  mov     totalclock,%eax\n  /* 406e */  mov     %ebp,ps+0x268(%edi)\n  /* 4074 */  add     $0x20,%eax\n  /* 4077 */  mov     %eax,lastvisinc\n  /* 407c */  jmp     .L2ed9\n.L4081:\n  /* 4081 */  movl    $0xa23,0x4(%esp)\n  /* 4089 */  mov     %esi,(%esp)\n  /* 408c */  call    shoot\n  /* 4091 */  mov     %esi,0x4(%esp)\n  /* 4095 */  movl    $0x3,(%esp)\n  /* 409c */  call    spritesound\n  /* 40a1 */  mov     totalclock,%eax\n  /* 40a6 */  xor     %edx,%edx\n  /* 40a8 */  add     $0x20,%eax\n  /* 40ab */  mov     %eax,lastvisinc\n  /* 40b0 */  imul    $0x3ac,%ebx,%eax\n  /* 40b6 */  mov     %edx,ps+0x268(%eax)\n  /* 40bc */  jmp     .L30a8\n.L40c1:\n  /* 40c1 */  movl    $0x9d9,0x4(%esp)\n  /* 40c9 */  mov     %esi,(%esp)\n  /* 40cc */  call    shoot\n  /* 40d1 */  jmp     .L3010\n  /* 40d6 */  imul    $0x3ac,%ebx,%ebx\n  /* 40dc */  movw    $0x0,ps+0x2da(%ebx)\n  /* 40e5 */  jmp     .L853\n  /* 40ea */  mov     %esi,(%esp)\n  /* 40ed */  imul    $0x3ac,%ebx,%ebx\n  /* 40f3 */  movl    $0x9e7,0x4(%esp)\n  /* 40fb */  call    spawn\n  /* 4100 */  cwtl\n  /* 4101 */  imul    $0x2c,%eax,%edx\n  /* 4104 */  addw    $0x400,sprite+0x1c(%edx)\n  /* 410d */  lea     sprite(%edx),%esi\n  /* 4113 */  movl    $0x10001,0x4(%esp)\n  /* 411b */  mov     %eax,(%esp)\n  /* 411e */  call    ssp\n  /* 4123 */  addw    $0x400,0x1c(%esi)\n  /* 4129 */  incw    ps+0x2da(%ebx)\n  /* 4130 */  jmp     .L853\n.L4135:\n  /* 4135 */  mov     0x40(%esp),%edx\n  /* 4139 */  imul    $0x3ac,%ebx,%ebx\n  /* 413f */  inc     %edx\n  /* 4140 */  mov     %dx,ps+0x2da(%ebx)\n  /* 4147 */  jmp     .L853\n.L414c:\n  /* 414c */  mov     0x40(%esp),%edx\n  /* 4150 */  inc     %edx\n  /* 4151 */  cmp     $0x3,%dx\n  /* 4155 */  je      .L4223\n  /* 415b */  imul    $0x3ac,%ebx,%eax\n  /* 4161 */  mov     %dx,ps+0x2da(%eax)\n.L4168:\n  /* 4168 */  imul    $0x3ac,%ebx,%ebx\n  /* 416e */  cmpw    $0x0,ps+0x2da(%ebx)\n  /* 4176 */  jle     .L853\n  /* 417c */  movw    $0x0,ps+0x2da(%ebx)\n  /* 4185 */  mov     totalclock,%eax\n  /* 418a */  xor     %edx,%edx\n  /* 418c */  mov     %edx,ps+0x268(%ebx)\n  /* 4192 */  add     $0x20,%eax\n  /* 4195 */  mov     %eax,lastvisinc\n  /* 419a */  mov     0x50(%esp),%eax\n  /* 419e */  mov     %eax,(%esp)\n  /* 41a1 */  call    checkavailweapon\n  /* 41a6 */  jmp     .L853\n.L41ab:\n  /* 41ab */  movb    $0x1,ps+0x351(%ebx)\n  /* 41b2 */  jmp     .L853\n.L41b7:\n  /* 41b7 */  call    krand\n  /* 41bc */  and     $0x3,%eax\n  /* 41bf */  inc     %eax\n  /* 41c0 */  mov     %ax,ps+0x2da(%edi)\n  /* 41c7 */  jmp     .L3010\n.L41cc:\n  /* 41cc */  decw    ps+0x2a6(%ebx)\n  /* 41d3 */  movw    $0x0,ps+0x2da(%ebx)\n  /* 41dc */  movl    $0x9fc,0x4(%esp)\n  /* 41e4 */  mov     %esi,(%esp)\n  /* 41e7 */  call    shoot\n  /* 41ec */  xor     %eax,%eax\n  /* 41ee */  mov     %eax,ps+0x268(%ebx)\n  /* 41f4 */  mov     totalclock,%eax\n  /* 41f9 */  add     $0x20,%eax\n  /* 41fc */  mov     %eax,lastvisinc\n  /* 4201 */  mov     0x50(%esp),%eax\n  /* 4205 */  mov     %eax,(%esp)\n  /* 4208 */  call    checkavailweapon\n  /* 420d */  jmp     .L853\n.L4212:\n  /* 4212 */  mov     0x50(%esp),%eax\n  /* 4216 */  mov     %eax,(%esp)\n  /* 4219 */  call    checkavailweapon\n  /* 421e */  jmp     .L853\n.L4223:\n  /* 4223 */  imul    $0x3ac,%ebx,%ecx\n  /* 4229 */  xor     %eax,%eax\n  /* 422b */  movswl  ps+0x2b0(%ecx),%edx\n  /* 4232 */  cmp     $0x1,%edx\n  /* 4235 */  setg    %al\n  /* 4238 */  shl     $0x2,%eax\n  /* 423b */  mov     %ax,ps+0x2da(%ecx)\n  /* 4242 */  movswl  screenpeek,%eax\n  /* 4249 */  cmp     %ebx,%eax\n  /* 424b */  jne     .L4254\n  /* 424d */  movb    $0x1,pus\n.L4254:\n  /* 4254 */  imul    $0x3ac,%ebx,%eax\n  /* 425a */  dec     %edx\n  /* 425b */  mov     %dx,ps+0x2b0(%eax)\n  /* 4262 */  movl    $0x990,0x4(%esp)\n  /* 426a */  mov     %esi,(%esp)\n  /* 426d */  call    shoot\n  /* 4272 */  jmp     .L4168\n  /* 4277 */  imul    $0x3ac,%ebx,%ebx\n  /* 427d */  cmpw    $0x0,ps+0x2a0(%ebx)\n  /* 4285 */  jle     .L853\n  /* 428b */  movw    $0x1,ps+0x2da(%ebx)\n  /* 4294 */  jmp     .L853\n  /* 4299 */  imul    $0x3ac,%ebx,%ebx\n  /* 429f */  cmpw    $0x0,ps+0x29e(%ebx)\n  /* 42a7 */  jle     .L853\n  /* 42ad */  cmpw    $0x0,ps+0x2ec(%ebx)\n  /* 42b5 */  jne     .L853\n  /* 42bb */  movw    $0x1,ps+0x2da(%ebx)\n  /* 42c4 */  jmp     .L853\n  /* 42c9 */  imul    $0x3ac,%ebx,%ebx\n  /* 42cf */  movswl  ps+0x29c(%ebx),%eax\n  /* 42d6 */  test    %eax,%eax\n  /* 42d8 */  jle     .L853\n  /* 42de */  movw    $0x1,ps+0x2da(%ebx)\n  /* 42e7 */  dec     %eax\n  /* 42e8 */  mov     %ax,ps+0x29c(%ebx)\n  /* 42ef */  jmp     .L853\n  /* 42f4 */  imul    $0x3ac,%ebx,%ebx\n  /* 42fa */  cmpw    $0x0,ps+0x2f8(%ebx)\n  /* 4302 */  jne     .L853\n  /* 4308 */  movw    $0x1,ps+0x2da(%ebx)\n  /* 4311 */  jmp     .L853\n.L4316:\n  /* 4316 */  call    krand\n  /* 431b */  imul    $0x2c,%ebp,%ecx\n  /* 431e */  mov     $0x1e,%edx\n  /* 4323 */  imul    %edx\n  /* 4325 */  shrd    $0xe,%edx,%eax\n  /* 4329 */  add     $0x5a,%eax\n  /* 432c */  mov     %ax,sprite+0x2a(%ecx)\n  /* 4333 */  jmp     .L3d64\n.L4338:\n  /* 4338 */  mov     0x50(%esp),%eax\n  /* 433c */  mov     %eax,(%esp)\n  /* 433f */  call    checkavailweapon\n  /* 4344 */  jmp     .L853\n  /* 4349 */  imul    $0x3ac,%ebx,%ebx\n  /* 434f */  cmpw    $0x0,ps+0x2a4(%ebx)\n  /* 4357 */  movw    $0x0,ps+0x2c8(%ebx)\n  /* 4360 */  jle     .L853\n  /* 4366 */  movw    $0x1,ps+0x2da(%ebx)\n  /* 436f */  jmp     .L853\n  /* 4374 */  imul    $0x3ac,%ebx,%ebx\n  /* 437a */  cmpw    $0x0,ps+0x2a2(%ebx)\n  /* 4382 */  jle     .L853\n  /* 4388 */  movw    $0x1,ps+0x2da(%ebx)\n  /* 4391 */  jmp     .L853\n.L4396:\n  /* 4396 */  mov     %esi,0x4(%esp)\n  /* 439a */  movl    $0x4,(%esp)\n  /* 43a1 */  call    spritesound\n  /* 43a6 */  jmp     .L3111\n.L43ab:\n  /* 43ab */  cmpw    $0x0,ps+0x2b0(%ebx)\n  /* 43b3 */  jle     .L853\n  /* 43b9 */  movw    $0x1,ps+0x2da(%ebx)\n  /* 43c2 */  mov     %esi,0x4(%esp)\n  /* 43c6 */  movl    $0x184,(%esp)\n  /* 43cd */  call    spritesound\n  /* 43d2 */  jmp     .L853\n.L43d7:\n  /* 43d7 */  movw    $0x0,ps+0x2da(%ebx)\n  /* 43e0 */  xor     %eax,%eax\n  /* 43e2 */  mov     %eax,ps+0x268(%ebx)\n  /* 43e8 */  mov     totalclock,%eax\n  /* 43ed */  add     $0x20,%eax\n  /* 43f0 */  mov     %eax,lastvisinc\n  /* 43f5 */  mov     0x50(%esp),%eax\n  /* 43f9 */  mov     %eax,(%esp)\n  /* 43fc */  call    checkavailweapon\n  /* 4401 */  jmp     .L853\n.L4406:\n  /* 4406 */  decw    ps+0x2a6(%ebx)\n  /* 440d */  movw    $0xb,ps+0x2da(%ebx)\n  /* 4416 */  movl    $0x9fc,0x4(%esp)\n  /* 441e */  mov     %esi,(%esp)\n  /* 4421 */  call    shoot\n  /* 4426 */  xor     %eax,%eax\n  /* 4428 */  mov     %eax,ps+0x268(%ebx)\n  /* 442e */  mov     totalclock,%eax\n  /* 4433 */  add     $0x20,%eax\n  /* 4436 */  mov     %eax,lastvisinc\n  /* 443b */  jmp     .L853\n  /* 4440 */  imul    $0x3ac,%ebx,%ebx\n  /* 4446 */  movw    $0x0,ps+0x2c8(%ebx)\n  /* 444f */  movw    $0x1,ps+0x2da(%ebx)\n  /* 4458 */  jmp     .L853\n  /* 445d */  dec     %edi\n  /* 445e */  je      .L853\n  /* 4464 */  imul    $0x3ac,%ebx,%ebx\n  /* 446a */  cmpw    $0x0,ps+0x2ac(%ebx)\n  /* 4472 */  jle     .L853\n  /* 4478 */  movw    $0x1,ps+0x2da(%ebx)\n  /* 4481 */  mov     %esi,0x4(%esp)\n  /* 4485 */  movl    $0xa,(%esp)\n  /* 448c */  call    spritesound\n  /* 4491 */  jmp     .L853\n  /* 4496 */  dec     %edi\n  /* 4497 */  je      .L853\n  /* 449d */  imul    $0x3ac,%ebx,%edx\n  /* 44a3 */  cmpw    $0x0,ps+0x2aa(%edx)\n  /* 44ab */  lea     ps(%edx),%eax\n  /* 44b1 */  jle     .L853\n  /* 44b7 */  movswl  ps+0x28c(%edx),%ecx\n  /* 44be */  lea     0xac(%esp),%edx\n  /* 44c5 */  mov     %edx,0x30(%esp)\n  /* 44c9 */  lea     0xa8(%esp),%edx\n  /* 44d0 */  mov     %edx,0x2c(%esp)\n  /* 44d4 */  lea     0xa4(%esp),%edx\n  /* 44db */  mov     %edx,0x28(%esp)\n  /* 44df */  lea     0x92(%esp),%edx\n  /* 44e6 */  mov     %edx,0x24(%esp)\n  /* 44ea */  lea     0x90(%esp),%edx\n  /* 44f1 */  mov     %edx,0x20(%esp)\n  /* 44f5 */  lea     0x8e(%esp),%edx\n  /* 44fc */  mov     %edx,0x1c(%esp)\n  /* 4500 */  mov     $0x64,%edx\n  /* 4505 */  movl    $0x1000040,0x34(%esp)\n  /* 450d */  movswl  0x2be(%eax),%esi\n  /* 4514 */  sub     0x220(%eax),%edx\n  /* 451a */  sub     %esi,%edx\n  /* 451c */  shl     $0x5,%edx\n  /* 451f */  mov     %edx,0x18(%esp)\n  /* 4523 */  mov     %ecx,%edx\n  /* 4525 */  and     $0x7ff,%edx\n  /* 452b */  movswl  sintable(%edx,%edx,1),%edx\n  /* 4533 */  mov     %edx,0x14(%esp)\n  /* 4537 */  lea     0x200(%ecx),%edx\n  /* 453d */  and     $0x7ff,%edx\n  /* 4543 */  movswl  sintable(%edx,%edx,1),%edx\n  /* 454b */  mov     %edx,0x10(%esp)\n  /* 454f */  movswl  0x292(%eax),%edx\n  /* 4556 */  mov     %edx,0xc(%esp)\n  /* 455a */  mov     0x21c(%eax),%edx\n  /* 4560 */  mov     %edx,0x8(%esp)\n  /* 4564 */  mov     0x218(%eax),%edx\n  /* 456a */  mov     %edx,0x4(%esp)\n  /* 456e */  mov     0x214(%eax),%eax\n  /* 4574 */  mov     %eax,(%esp)\n  /* 4577 */  call    hitscan\n  /* 457c */  movswl  0x8e(%esp),%esi\n  /* 4584 */  movzwl  0x92(%esp),%edx\n  /* 458c */  mov     %esi,%eax\n  /* 458e */  not     %eax\n  /* 4590 */  and     %edx,%eax\n  /* 4592 */  test    $0x80,%ah\n  /* 4595 */  je      .L853\n  /* 459b */  movswl  0x90(%esp),%eax\n  /* 45a3 */  test    %eax,%eax\n  /* 45a5 */  js      .L45cc\n  /* 45a7 */  imul    $0x28,%esi,%edx\n  /* 45aa */  cmpw    $0x2,sector+0x22(%edx)\n  /* 45b2 */  jg      .L853\n  /* 45b8 */  mov     %eax,%edx\n  /* 45ba */  shl     $0x5,%edx\n  /* 45bd */  cmpw    $0xe6,wall+0x12(%edx)\n  /* 45c6 */  je      .L853\n.L45cc:\n  /* 45cc */  mov     %eax,0x4c(%esp)\n  /* 45d0 */  mov     0xac(%esp),%ecx\n  /* 45d7 */  movswl  headspritesect(%esi,%esi,1),%edx\n  /* 45df */  mov     %ecx,0x48(%esp)\n  /* 45e3 */  mov     0xa4(%esp),%ecx\n  /* 45ea */  mov     %ecx,0x40(%esp)\n  /* 45ee */  mov     0xa8(%esp),%ecx\n  /* 45f5 */  mov     %ecx,0x44(%esp)\n  /* 45f9 */  jmp     .L4608\n  /* 45fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4600:\n  /* 4600 */  movswl  nextspritesect(%edx,%edx,1),%edx\n.L4608:\n  /* 4608 */  test    %edx,%edx\n  /* 460a */  js      .L46b0\n  /* 4610 */  imul    $0x2c,%edx,%ecx\n  /* 4613 */  cmpw    $0xa06,sprite+0xe(%ecx)\n  /* 461c */  lea     sprite(%ecx),%ebp\n  /* 4622 */  jne     .L4600\n  /* 4624 */  mov     sprite+0x8(%ecx),%edi\n  /* 462a */  sub     0x48(%esp),%edi\n  /* 462e */  mov     %edi,%eax\n  /* 4630 */  neg     %eax\n  /* 4632 */  cmovns  %eax,%edi\n  /* 4635 */  cmp     $0xbff,%edi\n  /* 463b */  jg      .L4600\n  /* 463d */  mov     sprite(%ecx),%ecx\n  /* 4643 */  mov     0x4(%ebp),%edi\n  /* 4646 */  sub     0x40(%esp),%ecx\n  /* 464a */  sub     0x44(%esp),%edi\n  /* 464e */  imul    %ecx,%ecx\n  /* 4651 */  imul    %edi,%edi\n  /* 4654 */  add     %edi,%ecx\n  /* 4656 */  cmp     $0x14883,%ecx\n  /* 465c */  jg      .L4600\n  /* 465e */  jmp     .L853\n  /* 4663 */  dec     %edi\n  /* 4664 */  je      .L853\n  /* 466a */  imul    $0x3ac,%ebx,%ebx\n  /* 4670 */  cmpw    $0x0,ps+0x2a8(%ebx)\n  /* 4678 */  jle     .L853\n  /* 467e */  movw    $0x1,ps+0x2da(%ebx)\n  /* 4687 */  xor     %edx,%edx\n  /* 4689 */  cmpw    $0x0,ps+0x2c8(%ebx)\n  /* 4691 */  sete    %dl\n  /* 4694 */  mov     %dx,ps+0x2c8(%ebx)\n  /* 469b */  mov     %esi,0x4(%esp)\n  /* 469f */  movl    $0xa,(%esp)\n  /* 46a6 */  call    spritesound\n  /* 46ab */  jmp     .L853\n.L46b0:\n  /* 46b0 */  mov     0x4c(%esp),%eax\n  /* 46b4 */  mov     %eax,%ecx\n  /* 46b6 */  not     %ecx\n  /* 46b8 */  shr     $0x1f,%ecx\n  /* 46bb */  test    %cl,%cl\n  /* 46bd */  je      .L853\n  /* 46c3 */  inc     %edx\n  /* 46c4 */  jne     .L853\n  /* 46ca */  shl     $0x5,%eax\n  /* 46cd */  testb   $0x10,wall+0xe(%eax)\n  /* 46d4 */  jne     .L853\n  /* 46da */  movswl  wall+0xc(%eax),%eax\n  /* 46e1 */  test    %eax,%eax\n  /* 46e3 */  js      .L4745\n  /* 46e5 */  imul    $0x28,%eax,%eax\n  /* 46e8 */  cmpw    $0x2,sector+0x22(%eax)\n  /* 46f0 */  jg      .L853\n.L46f6:\n  /* 46f6 */  imul    $0x3ac,%ebx,%ebx\n  /* 46fc */  mov     0x40(%esp),%eax\n  /* 4700 */  mov     0x44(%esp),%edx\n  /* 4704 */  sub     ps+0x214(%ebx),%eax\n  /* 470a */  sub     ps+0x218(%ebx),%edx\n  /* 4710 */  imul    %eax,%eax\n  /* 4713 */  imul    %edx,%edx\n  /* 4716 */  add     %edx,%eax\n  /* 4718 */  cmp     $0x14883,%eax\n  /* 471d */  jg      .L853\n  /* 4723 */  movw    $0x1,ps+0x2da(%ebx)\n  /* 472c */  mov     ps+0x240(%ebx),%eax\n  /* 4732 */  xor     %ecx,%ecx\n  /* 4734 */  mov     %ecx,ps+0x254(%ebx)\n  /* 473a */  mov     %eax,ps+0x21c(%ebx)\n  /* 4740 */  jmp     .L853\n.L4745:\n  /* 4745 */  inc     %eax\n  /* 4746 */  jne     .L853\n  /* 474c */  imul    $0x28,%esi,%esi\n  /* 474f */  cmpw    $0x2,sector+0x22(%esi)\n  /* 4757 */  jg      .L853\n  /* 475d */  jmp     .L46f6\n","c":"#include \"duke3d.h\"\r\n\r\nint lastvisinc;\r\n\r\nvoid processinput(short snum)\r\n{\r\n    int j, i, k, doubvel, fz, cz, hz, lz, truefdist, x, y;\r\n    char shrunk;\r\n    unsigned int sb_snum;\r\n    short psect, psectlotag,*kb, tempsect, pi;\r\n    struct player_struct *p;\r\n    spritetype *s;\r\n\r\n    p = &ps[snum];\r\n    pi = p->i;\r\n    s = &sprite[pi];\r\n\r\n    kb = &p->kickback_pic;\r\n\r\n    if(p->cheat_phase <= 0) sb_snum = sync[snum].bits;\r\n    else sb_snum = 0;\r\n\r\n    psect = p->cursectnum;\r\n    if(psect == -1)\r\n    {\r\n        if(s->extra > 0 && ud.clipping == 0)\r\n        {\r\n            quickkill(p);\r\n            spritesound(SQUISHED,pi);\r\n        }\r\n        psect = 0;\r\n    }\r\n\r\n    psectlotag = sector[psect].lotag;\r\n    p->spritebridge = 0;\r\n\r\n    shrunk = (s->yrepeat < 32);\r\n    getzrange(p->posx,p->posy,p->posz,psect,&cz,&hz,&fz,&lz,163L,CLIPMASK0);\r\n\r\n    j = getflorzofslope(psect,p->posx,p->posy);\r\n\r\n    p->truefz = j;\r\n    p->truecz = getceilzofslope(psect,p->posx,p->posy);\r\n\r\n    truefdist = klabs(p->posz-j);\r\n    if( (lz&49152) == 16384 && psectlotag == 1 && truefdist > PHEIGHT+(16<<8) )\r\n        psectlotag = 0;\r\n\r\n    hittype[pi].floorz = fz;\r\n    hittype[pi].ceilingz = cz;\r\n\r\n    p->ohoriz = p->horiz;\r\n    p->ohorizoff = p->horizoff;\r\n\r\n    if( p->aim_mode == 0 && p->on_ground && psectlotag != 2 && (sector[psect].floorstat&2) )\r\n    {\r\n          x = p->posx+(sintable[(p->ang+512)&2047]>>5);\r\n          y = p->posy+(sintable[p->ang&2047]>>5);\r\n          tempsect = psect;\r\n          updatesector(x,y,&tempsect);\r\n          if (tempsect >= 0)\r\n          {\r\n              k = getflorzofslope(psect,x,y);\r\n              if (psect == tempsect)\r\n                  p->horizoff += mulscale16(j-k,160);\r\n              else if (klabs(getflorzofslope(tempsect,x,y)-k) <= (4<<8))\r\n                  p->horizoff += mulscale16(j-k,160);\r\n          }\r\n     }\r\n     if (p->horizoff > 0) p->horizoff -= ((p->horizoff>>3)+1);\r\n     else if (p->horizoff < 0) p->horizoff += (((-p->horizoff)>>3)+1);\r\n\r\n    if( hz >= 0 && (hz&49152) == 49152)\r\n    {\r\n        hz &= (MAXSPRITES-1);\r\n\r\n        if(sprite[hz].statnum == 1 && sprite[hz].extra >= 0)\r\n        {\r\n            hz = 0;\r\n            cz = p->truecz;\r\n        }\r\n    }\r\n\r\n    if(lz >= 0 && (lz&49152) == 49152)\r\n    {\r\n        j = lz&(MAXSPRITES-1);\r\n\r\n        if( (sprite[j].cstat&33) == 33 )\r\n        {\r\n            psectlotag = 0;\r\n            p->footprintcount = 0;\r\n            p->spritebridge = 1;\r\n        }\r\n        else if(badguy(&sprite[j]) && sprite[j].xrepeat > 24 && klabs(s->z-sprite[j].z) < (84<<8) )\r\n        {\r\n            j = getangle(sprite[j].x-p->posx,sprite[j].y-p->posy);\r\n            p->posxv -= sintable[(j+512)&2047]<<4;\r\n            p->posyv -= sintable[j&2047]<<4;\r\n        }\r\n    }\r\n\r\n\r\n    if ( s->extra > 0 ) incur_damage( p );\r\n    else\r\n    {\r\n        s->extra = 0;\r\n        p->shield_amount = 0;\r\n    }\r\n\r\n    p->last_extra = s->extra;\r\n\r\n    if(p->loogcnt > 0) p->loogcnt--;\r\n    else p->loogcnt = 0;\r\n\r\n    if(p->fist_incs)\r\n    {\r\n        p->fist_incs++;\r\n        if(p->fist_incs == 28)\r\n        {\r\n            if(ud.recstat == 1) closedemowrite();\r\n            sound(PIPEBOMB_EXPLODE);\r\n            p->pals[0] = 64;\r\n            p->pals[1] = 64;\r\n            p->pals[2] = 64;\r\n            p->pals_time = 48;\r\n        }\r\n        if(p->fist_incs > 42)\r\n        {\r\n            if(p->buttonpalette && ud.from_bonus == 0)\r\n            {\r\n                ud.from_bonus = ud.level_number+1;\r\n                if(ud.secretlevel > 0 && ud.secretlevel < 12) ud.level_number = ud.secretlevel-1;\r\n                ud.m_level_number = ud.level_number;\r\n            }\r\n            else\r\n            {\r\n                if(ud.from_bonus)\r\n                {\r\n                    ud.level_number = ud.from_bonus;\r\n                    ud.m_level_number = ud.level_number;\r\n                    ud.from_bonus = 0;\r\n                }\r\n                else\r\n                {\r\n                    if(ud.level_number == ud.secretlevel && ud.from_bonus > 0 )\r\n                        ud.level_number = ud.from_bonus;\r\n                    else ud.level_number++;\r\n\r\n                    if(ud.level_number > 10) ud.level_number = 0;\r\n                    ud.m_level_number = ud.level_number;\r\n\r\n                }\r\n            }\r\n            for(i=connecthead;i>=0;i=connectpoint2[i])\r\n                ps[i].gm = MODE_EOL;\r\n            p->fist_incs = 0;\r\n\r\n            return;\r\n        }\r\n    }\r\n\r\n    if(p->timebeforeexit > 1 && p->last_extra > 0)\r\n    {\r\n        p->timebeforeexit--;\r\n        if(p->timebeforeexit == 26*5)\r\n        {\r\n            FX_StopAllSounds();\r\n            clearsoundlocks();\r\n            if(p->customexitsound >= 0)\r\n            {\r\n                sound(p->customexitsound);\r\n                FTA(102,p);\r\n            }\r\n        }\r\n        else if(p->timebeforeexit == 1)\r\n        {\r\n            for(i=connecthead;i>=0;i=connectpoint2[i])\r\n                ps[i].gm = MODE_EOL;\r\n            if(ud.from_bonus)\r\n            {\r\n                ud.level_number = ud.from_bonus;\r\n                ud.m_level_number = ud.level_number;\r\n                ud.from_bonus = 0;\r\n            }\r\n            else\r\n            {\r\n                ud.level_number++;\r\n                ud.m_level_number = ud.level_number;\r\n            }\r\n            return;\r\n        }\r\n    }\r\n/*\r\n    if(p->select_dir)\r\n    {\r\n        if(psectlotag != 15 || (sb_snum&(1<<31)) )\r\n            p->select_dir = 0;\r\n        else\r\n        {\r\n            if(sync[snum].fvel > 127)\r\n            {\r\n                p->select_dir = 0;\r\n                activatewarpelevators(pi,-1);\r\n            }\r\n            else if(sync[snum].fvel <= -127)\r\n            {\r\n                p->select_dir = 0;\r\n                activatewarpelevators(pi,1);\r\n            }\r\n            return;\r\n        }\r\n    }\r\n  */\r\n    if(p->pals_time >= 0)\t// JBF 20040101: was > 0\r\n        p->pals_time--;\r\n\r\n    if(p->fta > 0)\r\n    {\r\n        p->fta--;\r\n        if(p->fta == 0)\r\n        {\r\n            pub = NUMPAGES;\r\n            pus = NUMPAGES;\r\n            p->ftq = 0;\r\n        }\r\n    }\r\n\r\n    if( s->extra <= 0 )\r\n    {\r\n        if(p->dead_flag == 0)\r\n        {\r\n            if(s->pal != 1)\r\n            {\r\n                p->pals[0] = 63;\r\n                p->pals[1] = 0;\r\n                p->pals[2] = 0;\r\n                p->pals_time = 63;\r\n                p->posz -= (16<<8);\r\n                s->z -= (16<<8);\r\n            }\r\n\r\n            if(ud.recstat == 1 && ud.multimode < 2)\r\n                closedemowrite();\r\n\r\n            if(s->pal != 1)\r\n                p->dead_flag = (512-((TRAND&1)<<10)+(TRAND&255)-512)&2047;\r\n\r\n            p->jetpack_on = 0;\r\n            p->holoduke_on = -1;\r\n\r\n            stopspritesound(DUKE_JETPACK_IDLE,p->i);\r\n            if(p->scream_voice > FX_Ok)\r\n            {\r\n                FX_StopSound(p->scream_voice);\r\n                p->scream_voice = FX_Ok;\r\n            }\r\n\r\n            if( s->pal != 1 && (s->cstat&32768) == 0) s->cstat = 0;\r\n\r\n            if( ud.multimode > 1 && ( s->pal != 1 || (s->cstat&32768) ) )\r\n            {\r\n                if(p->frag_ps != snum)\r\n                {\r\n                    ps[p->frag_ps].frag++;\r\n                    frags[p->frag_ps][snum]++;\r\n\r\n                    if( ud.user_name[p->frag_ps][0] != 0)\r\n                    {\r\n                        if(snum == screenpeek)\r\n                        {\r\n                            sprintf(&fta_quotes[115][0],\"KILLED BY %s\",&ud.user_name[p->frag_ps][0]);\r\n                            FTA(115,p);\r\n                        }\r\n                        else\r\n                        {\r\n                            sprintf(&fta_quotes[116][0],\"KILLED %s\",&ud.user_name[snum][0]);\r\n                            FTA(116,&ps[p->frag_ps]);\r\n                        }\r\n                    }\r\n                    else\r\n                    {\r\n                        if(snum == screenpeek)\r\n                        {\r\n                            sprintf(&fta_quotes[115][0],\"KILLED BY PLAYER %d\",1+p->frag_ps);\r\n                            FTA(115,p);\r\n                        }\r\n                        else\r\n                        {\r\n                            sprintf(&fta_quotes[116][0],\"KILLED PLAYER %d\",1+snum);\r\n                            FTA(116,&ps[p->frag_ps]);\r\n                        }\r\n                    }\r\n                }\r\n                else p->fraggedself++;\r\n\r\n                if(myconnectindex == connecthead)\r\n                {\r\n                    sprintf(buf,\"frag %d killed %d\\n\",p->frag_ps+1,snum+1);\r\n                    sendscore(buf);\r\n                }\r\n\r\n                p->frag_ps = snum;\r\n                pus = NUMPAGES;\r\n            }\r\n        }\r\n\r\n        if( psectlotag == 2 )\r\n        {\r\n            if(p->on_warping_sector == 0)\r\n            {\r\n                if( klabs(p->posz-fz) > (PHEIGHT>>1))\r\n                    p->posz += 348;\r\n            }\r\n            else\r\n            {\r\n                s->z -= 512;\r\n                s->zvel = -348;\r\n            }\r\n\r\n            clipmove(&p->posx,&p->posy,\r\n                &p->posz,&p->cursectnum,\r\n                0,0,164L,(4L<<8),(4L<<8),CLIPMASK0);\r\n//            p->bobcounter += 32;\r\n        }\r\n\r\n        p->oposx = p->posx;\r\n        p->oposy = p->posy;\r\n        p->oposz = p->posz;\r\n        p->oang = p->ang;\r\n        p->opyoff = p->pyoff;\r\n\r\n        p->horiz = 100;\r\n        p->horizoff = 0;\r\n\r\n        updatesector(p->posx,p->posy,&p->cursectnum);\r\n\r\n        pushmove(&p->posx,&p->posy,&p->posz,&p->cursectnum,128L,(4L<<8),(20L<<8),CLIPMASK0);\r\n\r\n        if( fz > cz+(16<<8) && s->pal != 1)\r\n            p->rotscrnang = (p->dead_flag + ( (fz+p->posz)>>7))&2047;\r\n\r\n        p->on_warping_sector = 0;\r\n\r\n        return;\r\n    }\r\n\r\n    if(p->transporter_hold > 0)\r\n    {\r\n        p->transporter_hold--;\r\n        if(p->transporter_hold == 0 && p->on_warping_sector)\r\n            p->transporter_hold = 2;\r\n    }\r\n    if(p->transporter_hold < 0)\r\n        p->transporter_hold++;\r\n\r\n    if(p->newowner >= 0)\r\n    {\r\n        i = p->newowner;\r\n        p->posx = SX;\r\n        p->posy = SY;\r\n        p->posz = SZ;\r\n        p->ang =  SA;\r\n        p->posxv = p->posyv = s->xvel = 0;\r\n        p->look_ang = 0;\r\n\tp->rotscrnang = 0;\r\n\r\n        doincrements(p);\r\n\r\n        if(p->curr_weapon == HANDREMOTE_WEAPON) goto SHOOTINCODE;\r\n\r\n        return;\r\n    }\r\n\r\n    doubvel = TICSPERFRAME;\r\n\r\n    if (p->rotscrnang > 0) p->rotscrnang -= ((p->rotscrnang>>1)+1);\r\n    else if (p->rotscrnang < 0) p->rotscrnang += (((-p->rotscrnang)>>1)+1);\r\n\r\n    p->look_ang -= (p->look_ang>>2);\r\n\r\n    if( sb_snum&(1<<6) )\r\n    {\r\n        p->look_ang -= 152;\r\n        p->rotscrnang += 24;\r\n    }\r\n\r\n    if( sb_snum&(1<<7) )\r\n    {\r\n        p->look_ang += 152;\r\n        p->rotscrnang -= 24;\r\n    }\r\n\r\n    if(p->on_crane >= 0)\r\n        goto HORIZONLY;\r\n\r\n    j = ksgn(sync[snum].avel);\r\n    /*\r\n    if( j && ud.screen_tilting == 2)\r\n    {\r\n        k = 4;\r\n        if(sb_snum&(1<<5)) k <<= 2;\r\n        p->rotscrnang -= k*j;\r\n        p->look_ang += k*j;\r\n    }\r\n    */\r\n\r\n    if( s->xvel < 32 || p->on_ground == 0 || p->bobcounter == 1024 )\r\n    {\r\n        if( (p->weapon_sway&2047) > (1024+96) )\r\n            p->weapon_sway -= 96;\r\n        else if( (p->weapon_sway&2047) < (1024-96) )\r\n            p->weapon_sway += 96;\r\n        else p->weapon_sway = 1024;\r\n    }\r\n    else p->weapon_sway = p->bobcounter;\r\n\r\n    s->xvel =\r\n        ksqrt( (p->posx-p->bobposx)*(p->posx-p->bobposx)+(p->posy-p->bobposy)*(p->posy-p->bobposy));\r\n    if(p->on_ground) p->bobcounter += sprite[p->i].xvel>>1;\r\n\r\n    if( ud.clipping == 0 && ( sector[p->cursectnum].floorpicnum == MIRROR || p->cursectnum < 0 || p->cursectnum >= MAXSECTORS) )\r\n    {\r\n        p->posx = p->oposx;\r\n        p->posy = p->oposy;\r\n    }\r\n    else\r\n    {\r\n        p->oposx = p->posx;\r\n        p->oposy = p->posy;\r\n    }\r\n\r\n    p->bobposx = p->posx;\r\n    p->bobposy = p->posy;\r\n\r\n    p->oposz = p->posz;\r\n    p->opyoff = p->pyoff;\r\n    p->oang = p->ang;\r\n\r\n    if(p->one_eighty_count < 0)\r\n    {\r\n        p->one_eighty_count += 128;\r\n        p->ang += 128;\r\n    }\r\n\r\n    // Shrinking code\r\n\r\n    i = 40;\r\n\r\n    if( psectlotag == 2)\r\n    {\r\n        p->jumping_counter = 0;\r\n\r\n        p->pycount += 32;\r\n        p->pycount &= 2047;\r\n        p->pyoff = sintable[p->pycount]>>7;\r\n\r\n        if(!isspritemakingsound(pi,DUKE_UNDERWATER))\r\n            spritesound(DUKE_UNDERWATER,pi);\r\n\r\n        if ( sb_snum&1 )\r\n        {\r\n            if(p->poszv > 0) p->poszv = 0;\r\n            p->poszv -= 348;\r\n            if(p->poszv < -(256*6)) p->poszv = -(256*6);\r\n        }\r\n        else if (sb_snum&(1<<1))\r\n        {\r\n            if(p->poszv < 0) p->poszv = 0;\r\n            p->poszv += 348;\r\n            if(p->poszv > (256*6)) p->poszv = (256*6);\r\n        }\r\n        else\r\n        {\r\n            if(p->poszv < 0)\r\n            {\r\n                p->poszv += 256;\r\n                if(p->poszv > 0)\r\n                    p->poszv = 0;\r\n            }\r\n            if(p->poszv > 0)\r\n            {\r\n                p->poszv -= 256;\r\n                if(p->poszv < 0)\r\n                    p->poszv = 0;\r\n            }\r\n        }\r\n\r\n        if(p->poszv > 2048)\r\n            p->poszv >>= 1;\r\n\r\n        p->posz += p->poszv;\r\n\r\n        if(p->posz > (fz-(15<<8)) )\r\n            p->posz += ((fz-(15<<8))-p->posz)>>1;\r\n\r\n        if(p->posz < (cz+(4<<8)) )\r\n        {\r\n            p->posz = cz+(4<<8);\r\n            p->poszv = 0;\r\n        }\r\n\r\n        if( p->scuba_on && (TRAND&255) < 8 )\r\n        {\r\n            j = spawn(pi,WATERBUBBLE);\r\n            sprite[j].x +=\r\n                sintable[(p->ang+512+64-(global_random&128))&2047]>>6;\r\n            sprite[j].y +=\r\n                sintable[(p->ang+64-(global_random&128))&2047]>>6;\r\n            sprite[j].xrepeat = 3;\r\n            sprite[j].yrepeat = 2;\r\n            sprite[j].z = p->posz+(8<<8);\r\n        }\r\n    }\r\n\r\n    else if(p->jetpack_on)\r\n    {\r\n        p->on_ground = 0;\r\n        p->jumping_counter = 0;\r\n        p->hard_landing = 0;\r\n        p->falling_counter = 0;\r\n\r\n        p->pycount += 32;\r\n        p->pycount &= 2047;\r\n        p->pyoff = sintable[p->pycount]>>7;\r\n\r\n        if(p->jetpack_on < 11)\r\n        {\r\n            p->jetpack_on++;\r\n            p->posz -= (p->jetpack_on<<7); //Goin up\r\n        }\r\n        else if(p->jetpack_on == 11 && !isspritemakingsound(pi,DUKE_JETPACK_IDLE))\r\n            spritesound(DUKE_JETPACK_IDLE,pi);\r\n\r\n        if(shrunk) j = 512;\r\n        else j = 2048;\r\n\r\n        if ( sb_snum&1 )                            //A (soar high)\r\n        {\r\n            p->posz -= j;\r\n            p->crack_time = 777;\r\n        }\r\n\r\n        if (sb_snum&(1<<1))                            //Z (soar low)\r\n        {\r\n            p->posz += j;\r\n            p->crack_time = 777;\r\n        }\r\n\r\n        if( shrunk == 0 && (psectlotag == 0 || psectlotag == 2)) k = 32;\r\n        else k = 16;\r\n\r\n        if( psectlotag != 2 && p->scuba_on == 1 )\r\n            p->scuba_on = 0;\r\n\r\n        if(p->posz > (fz-(k<<8)) )\r\n            p->posz += ((fz-(k<<8))-p->posz)>>1;\r\n        if(p->posz < (hittype[pi].ceilingz+(18<<8)) )\r\n            p->posz = hittype[pi].ceilingz+(18<<8);\r\n\r\n    }\r\n    else if( psectlotag != 2 )\r\n    {\r\n        if(p->airleft != 15*26)\r\n            p->airleft = 15*26; //Aprox twenty seconds.\r\n\r\n        if(p->scuba_on == 1)\r\n            p->scuba_on = 0;\r\n\r\n        if( psectlotag == 1 && p->spritebridge == 0)\r\n        {\r\n            if(shrunk == 0)\r\n            {\r\n                i = 34;\r\n                p->pycount += 32;\r\n                p->pycount &= 2047;\r\n                p->pyoff = sintable[p->pycount]>>6;\r\n            }\r\n            else i = 12;\r\n\r\n            if(shrunk == 0 && truefdist <= PHEIGHT)\r\n            {\r\n                if(p->on_ground == 1)\r\n                {\r\n                    if( p->dummyplayersprite == -1 )\r\n                        p->dummyplayersprite =\r\n                            spawn(pi,PLAYERONWATER);\r\n\r\n                    p->footprintcount = 6;\r\n                    if(sector[p->cursectnum].floorpicnum == FLOORSLIME)\r\n                        p->footprintpal = 8;\r\n                    else p->footprintpal = 0;\r\n                    p->footprintshade = 0;\r\n                }\r\n            }\r\n        }\r\n        else\r\n        {\r\n            if(p->footprintcount > 0 && p->on_ground)\r\n                if( (sector[p->cursectnum].floorstat&2) != 2 )\r\n            {\r\n                for(j=headspritesect[psect];j>=0;j=nextspritesect[j])\r\n                    if( sprite[j].picnum == FOOTPRINTS || sprite[j].picnum == FOOTPRINTS2 || sprite[j].picnum == FOOTPRINTS3 || sprite[j].picnum == FOOTPRINTS4 )\r\n                        if (klabs(sprite[j].x-p->posx) < 384)\r\n                            if (klabs(sprite[j].y-p->posy) < 384)\r\n                                break;\r\n                if(j < 0)\r\n                {\r\n                    p->footprintcount--;\r\n                    if( sector[p->cursectnum].lotag == 0 && sector[p->cursectnum].hitag == 0 )\r\n                    {\r\n                        switch(TRAND&3)\r\n                        {\r\n                            case 0:  j = spawn(pi,FOOTPRINTS); break;\r\n                            case 1:  j = spawn(pi,FOOTPRINTS2); break;\r\n                            case 2:  j = spawn(pi,FOOTPRINTS3); break;\r\n                            default: j = spawn(pi,FOOTPRINTS4); break;\r\n                        }\r\n                        sprite[j].pal = p->footprintpal;\r\n                        sprite[j].shade = p->footprintshade;\r\n                    }\r\n                }\r\n            }\r\n        }\r\n\r\n        if(p->posz < (fz-(i<<8)) ) //falling\r\n        {\r\n            if( (sb_snum&3) == 0 && p->on_ground && (sector[psect].floorstat&2) && p->posz >= (fz-(i<<8)-(16<<8) ) )\r\n                p->posz = fz-(i<<8);\r\n            else\r\n            {\r\n                p->on_ground = 0;\r\n                p->poszv += (gc+80); // (TICSPERFRAME<<6);\r\n                if(p->poszv >= (4096+2048)) p->poszv = (4096+2048);\r\n                if(p->poszv > 2400 && p->falling_counter < 255)\r\n                {\r\n                    p->falling_counter++;\r\n                    if( p->falling_counter == 38 )\r\n                        p->scream_voice = spritesound(DUKE_SCREAM,pi);\r\n                }\r\n\r\n                if( (p->posz+p->poszv) >= (fz-(i<<8)) ) // hit the ground\r\n                    if(sector[p->cursectnum].lotag != 1)\r\n                    {\r\n                        if( p->falling_counter > 62 ) quickkill(p);\r\n\r\n                        else if( p->falling_counter > 9 )\r\n                        {\r\n                            j = p->falling_counter;\r\n                            s->extra -= j-(TRAND&3);\r\n                            if(s->extra <= 0)\r\n                            {\r\n                                spritesound(SQUISHED,pi);\r\n                                p->pals[0] = 63;\r\n                                p->pals[1] = 0;\r\n                                p->pals[2] = 0;\r\n                                p->pals_time = 63;\r\n                            }\r\n                            else\r\n                            {\r\n                                spritesound(DUKE_LAND,pi);\r\n                                spritesound(DUKE_LAND_HURT,pi);\r\n                            }\r\n\r\n                            p->pals[0] = 16;\r\n                            p->pals[1] = 0;\r\n                            p->pals[2] = 0;\r\n                            p->pals_time = 32;\r\n                        }\r\n                        else if(p->poszv > 2048) spritesound(DUKE_LAND,pi);\r\n                    }\r\n            }\r\n        }\r\n\r\n        else\r\n        {\r\n            p->falling_counter = 0;\r\n            if(p->scream_voice > FX_Ok)\r\n            {\r\n                FX_StopSound(p->scream_voice);\r\n                p->scream_voice = FX_Ok;\r\n            }\r\n\r\n            if(psectlotag != 1 && psectlotag != 2 && p->on_ground == 0 && p->poszv > (6144>>1))\r\n                p->hard_landing = p->poszv>>10;\r\n\r\n            p->on_ground = 1;\r\n\r\n            if( i==40 )\r\n            {\r\n                //Smooth on the ground\r\n\r\n                k = ((fz-(i<<8))-p->posz)>>1;\r\n                if( klabs(k) < 256 ) k = 0;\r\n                p->posz += k;\r\n                p->poszv -= 768;\r\n                if(p->poszv < 0) p->poszv = 0;\r\n            }\r\n            else if(p->jumping_counter == 0)\r\n            {\r\n                p->posz += ((fz-(i<<7))-p->posz)>>1; //Smooth on the water\r\n                if(p->on_warping_sector == 0 && p->posz > fz-(16<<8))\r\n                {\r\n                    p->posz = fz-(16<<8);\r\n                    p->poszv >>= 1;\r\n                }\r\n            }\r\n\r\n            p->on_warping_sector = 0;\r\n\r\n            if( (sb_snum&2) )\r\n            {\r\n                p->posz += (2048+768);\r\n                p->crack_time = 777;\r\n            }\r\n\r\n            if( (sb_snum&1) == 0 && p->jumping_toggle == 1)\r\n                p->jumping_toggle = 0;\r\n\r\n            else if( (sb_snum&1) && p->jumping_toggle == 0 )\r\n            {\r\n                if( p->jumping_counter == 0 )\r\n                    if( (fz-cz) > (56<<8) )\r\n                    {\r\n                        p->jumping_counter = 1;\r\n                        p->jumping_toggle = 1;\r\n                    }\r\n            }\r\n\r\n            if( p->jumping_counter && (sb_snum&1) == 0 )\r\n                p->jumping_toggle = 0;\r\n        }\r\n\r\n        if(p->jumping_counter)\r\n        {\r\n            if( (sb_snum&1) == 0 && p->jumping_toggle == 1)\r\n                p->jumping_toggle = 0;\r\n\r\n            if( p->jumping_counter < (1024+256) )\r\n            {\r\n                if(psectlotag == 1 && p->jumping_counter > 768)\r\n                {\r\n                    p->jumping_counter = 0;\r\n                    p->poszv = -512;\r\n                }\r\n                else\r\n                {\r\n                    p->poszv -= (sintable[(2048-128+p->jumping_counter)&2047])/12;\r\n                    p->jumping_counter += 180;\r\n                    p->on_ground = 0;\r\n                }\r\n            }\r\n            else\r\n            {\r\n                p->jumping_counter = 0;\r\n                p->poszv = 0;\r\n            }\r\n        }\r\n\r\n        p->posz += p->poszv;\r\n\r\n        if(p->posz < (cz+(4<<8)))\r\n        {\r\n            p->jumping_counter = 0;\r\n            if(p->poszv < 0)\r\n                p->posxv = p->posyv = 0;\r\n            p->poszv = 128;\r\n            p->posz = cz+(4<<8);\r\n        }\r\n    }\r\n\r\n    //Do the quick lefts and rights\r\n\r\n    if ( p->fist_incs ||\r\n         p->transporter_hold > 2 ||\r\n         p->hard_landing ||\r\n         p->access_incs > 0 ||\r\n         p->knee_incs > 0 ||\r\n         (p->curr_weapon == TRIPBOMB_WEAPON &&\r\n          *kb > 1 &&\r\n          *kb < 4 ) )\r\n    {\r\n        doubvel = 0;\r\n        p->posxv = 0;\r\n        p->posyv = 0;\r\n    }\r\n    else if ( sync[snum].avel )          //p->ang += syncangvel * constant\r\n    {                         //ENGINE calculates angvel for you\r\n        int tempang;\r\n\r\n        tempang = sync[snum].avel<<1;\r\n\r\n        if( psectlotag == 2 ) p->angvel =(tempang-(tempang>>3))*ksgn(doubvel);\r\n        else p->angvel = tempang*ksgn(doubvel);\r\n\r\n        p->ang += p->angvel;\r\n        p->ang &= 2047;\r\n        p->crack_time = 777;\r\n    }\r\n\r\n    if(p->spritebridge == 0)\r\n    {\r\n        j = sector[s->sectnum].floorpicnum;\r\n\r\n        if( j == PURPLELAVA || sector[s->sectnum].ceilingpicnum == PURPLELAVA )\r\n        {\r\n            if(p->boot_amount > 0)\r\n            {\r\n                p->boot_amount--;\r\n                p->inven_icon = 7;\r\n                if(p->boot_amount <= 0)\r\n                    checkavailinven(p);\r\n            }\r\n            else\r\n            {\r\n                if(!isspritemakingsound(pi,DUKE_LONGTERM_PAIN))\r\n                    spritesound(DUKE_LONGTERM_PAIN,pi);\r\n                p->pals[0] = 0; p->pals[1] = 8; p->pals[2] = 0;\r\n                p->pals_time = 32;\r\n                s->extra--;\r\n            }\r\n        }\r\n\r\n        k = 0;\r\n\r\n        if(p->on_ground && truefdist <= PHEIGHT+(16<<8))\r\n        {\r\n            switch(j)\r\n            {\r\n                case HURTRAIL:\r\n                    if( rnd(32) )\r\n                    {\r\n                        if(p->boot_amount > 0)\r\n                            k = 1;\r\n                        else\r\n                        {\r\n                            if(!isspritemakingsound(pi,DUKE_LONGTERM_PAIN))\r\n                                spritesound(DUKE_LONGTERM_PAIN,pi);\r\n                            p->pals[0] = 64; p->pals[1] = 64; p->pals[2] = 64;\r\n                            p->pals_time = 32;\r\n                            s->extra -= 1+(TRAND&3);\r\n                            if(!isspritemakingsound(pi,SHORT_CIRCUIT))\r\n                                spritesound(SHORT_CIRCUIT,pi);\r\n                        }\r\n                    }\r\n                    break;\r\n                case FLOORSLIME:\r\n                    if( rnd(16) )\r\n                    {\r\n                        if(p->boot_amount > 0)\r\n                            k = 1;\r\n                        else\r\n                        {\r\n                            if(!isspritemakingsound(pi,DUKE_LONGTERM_PAIN))\r\n                                spritesound(DUKE_LONGTERM_PAIN,pi);\r\n                            p->pals[0] = 0; p->pals[1] = 8; p->pals[2] = 0;\r\n                            p->pals_time = 32;\r\n                            s->extra -= 1+(TRAND&3);\r\n                        }\r\n                    }\r\n                    break;\r\n                case FLOORPLASMA:\r\n                    if( rnd(32) )\r\n                    {\r\n                        if( p->boot_amount > 0 )\r\n                            k = 1;\r\n                        else\r\n                        {\r\n                            if(!isspritemakingsound(pi,DUKE_LONGTERM_PAIN))\r\n                                spritesound(DUKE_LONGTERM_PAIN,pi);\r\n                            p->pals[0] = 8; p->pals[1] = 0; p->pals[2] = 0;\r\n                            p->pals_time = 32;\r\n                            s->extra -= 1+(TRAND&3);\r\n                        }\r\n                    }\r\n                    break;\r\n            }\r\n        }\r\n\r\n        if( k )\r\n        {\r\n            FTA(75,p);\r\n            p->boot_amount -= 2;\r\n            if(p->boot_amount <= 0)\r\n                checkavailinven(p);\r\n        }\r\n    }\r\n\r\n    if ( p->posxv || p->posyv || sync[snum].fvel || sync[snum].svel )\r\n    {\r\n        p->crack_time = 777;\r\n\r\n        k = sintable[p->bobcounter&2047]>>12;\r\n\r\n        if(truefdist < PHEIGHT+(8<<8) && ( k == 1 || k == 3 ))\r\n        {\r\n            if(p->spritebridge == 0 && p->walking_snd_toggle == 0 && p->on_ground)\r\n            {\r\n                switch( psectlotag )\r\n                {\r\n                    case 0:\r\n\r\n                        if(lz >= 0 && (lz&(MAXSPRITES-1))==49152 )\r\n                            j = sprite[lz&(MAXSPRITES-1)].picnum;\r\n                        else j = sector[psect].floorpicnum;\r\n\r\n                        switch(j)\r\n                        {\r\n                            case PANNEL1:\r\n                            case PANNEL2:\r\n                                spritesound(DUKE_WALKINDUCTS,pi);\r\n                                p->walking_snd_toggle = 1;\r\n                                break;\r\n                        }\r\n                        break;\r\n                    case 1:\r\n                        if((TRAND&1) == 0)\r\n                            spritesound(DUKE_ONWATER,pi);\r\n                        p->walking_snd_toggle = 1;\r\n                        break;\r\n                }\r\n            }\r\n        }\r\n        else if(p->walking_snd_toggle > 0)\r\n            p->walking_snd_toggle --;\r\n\r\n        if(p->jetpack_on == 0 && p->steroids_amount > 0 && p->steroids_amount < 400)\r\n            doubvel <<= 1;\r\n\r\n        p->posxv += ((sync[snum].fvel*doubvel)<<6);\r\n        p->posyv += ((sync[snum].svel*doubvel)<<6);\r\n\r\n        if( ( p->curr_weapon == KNEE_WEAPON && *kb > 10 && p->on_ground ) || ( p->on_ground && (sb_snum&2) ) )\r\n        {\r\n            p->posxv = mulscale16(p->posxv,dukefriction-0x2000);\r\n            p->posyv = mulscale16(p->posyv,dukefriction-0x2000);\r\n        }\r\n        else\r\n        {\r\n            if(psectlotag == 2)\r\n            {\r\n                p->posxv = mulscale16(p->posxv,dukefriction-0x1400);\r\n                p->posyv = mulscale16(p->posyv,dukefriction-0x1400);\r\n            }\r\n            else\r\n            {\r\n                p->posxv = mulscale16(p->posxv,dukefriction);\r\n                p->posyv = mulscale16(p->posyv,dukefriction);\r\n            }\r\n        }\r\n\r\n        if( abs(p->posxv) < 2048 && abs(p->posyv) < 2048 )\r\n            p->posxv = p->posyv = 0;\r\n\r\n        if( shrunk )\r\n        {\r\n            p->posxv =\r\n                mulscale16(p->posxv,dukefriction-(dukefriction>>1)+(dukefriction>>2));\r\n            p->posyv =\r\n                mulscale16(p->posyv,dukefriction-(dukefriction>>1)+(dukefriction>>2));\r\n        }\r\n    }\r\n\r\n    HORIZONLY:\r\n\r\n        if(psectlotag == 1 || p->spritebridge == 1) i = (4L<<8);\r\n        else i = (20L<<8);\r\n\r\n        if(sector[p->cursectnum].lotag == 2) k = 0;\r\n        else k = 1;\r\n\r\n        if(ud.clipping)\r\n        {\r\n            j = 0;\r\n            p->posx += p->posxv>>14;\r\n            p->posy += p->posyv>>14;\r\n            updatesector(p->posx,p->posy,&p->cursectnum);\r\n            changespritesect(pi,p->cursectnum);\r\n        }\r\n        else\r\n            j = clipmove(&p->posx,&p->posy,\r\n                &p->posz,&p->cursectnum,\r\n                p->posxv,p->posyv,164L,(4L<<8),i,CLIPMASK0);\r\n\r\n        if(p->jetpack_on == 0 && psectlotag != 2 && psectlotag != 1 && shrunk)\r\n            p->posz += 32<<8;\r\n\r\n        if(j)\r\n            checkplayerhurt(p,j);\r\n\r\n        if(p->jetpack_on == 0)\r\n        {\r\n            if( s->xvel > 16 )\r\n            {\r\n                if( psectlotag != 1 && psectlotag != 2 && p->on_ground )\r\n                {\r\n                    p->pycount += 52;\r\n                    p->pycount &= 2047;\r\n                    p->pyoff =\r\n                        klabs(s->xvel*sintable[p->pycount])/1596;\r\n                }\r\n            }\r\n            else if( psectlotag != 2 && psectlotag != 1 )\r\n                p->pyoff = 0;\r\n        }\r\n\r\n        // RBG***\r\n        setsprite(pi,p->posx,p->posy,p->posz+PHEIGHT);\r\n\r\n        if( psectlotag < 3 )\r\n        {\r\n            psect = s->sectnum;\r\n            if( ud.clipping == 0 && sector[psect].lotag == 31)\r\n            {\r\n                if( sprite[sector[psect].hitag].xvel && hittype[sector[psect].hitag].temp_data[0] == 0)\r\n                {\r\n                    quickkill(p);\r\n                    return;\r\n                }\r\n            }\r\n        }\r\n\r\n        if(truefdist < PHEIGHT && p->on_ground && psectlotag != 1 && shrunk == 0 && sector[p->cursectnum].lotag == 1)\r\n            if(!isspritemakingsound(pi,DUKE_ONWATER))\r\n                spritesound(DUKE_ONWATER,pi);\r\n\r\n        if (p->cursectnum != s->sectnum)\r\n            changespritesect(pi,p->cursectnum);\r\n\r\n        if(ud.clipping == 0)\r\n            j = ( pushmove(&p->posx,&p->posy,&p->posz,&p->cursectnum,164L,(4L<<8),(4L<<8),CLIPMASK0) < 0 && furthestangle(pi,8) < 512 );\r\n        else j = 0;\r\n\r\n        if(ud.clipping == 0)\r\n        {\r\n            if( klabs(hittype[pi].floorz-hittype[pi].ceilingz) < (48<<8) || j )\r\n            {\r\n                if ( !(sector[s->sectnum].lotag&0x8000) && ( isanunderoperator(sector[s->sectnum].lotag) ||\r\n                    isanearoperator(sector[s->sectnum].lotag) ) )\r\n                        activatebysector(s->sectnum,pi);\r\n                if(j)\r\n                {\r\n                    quickkill(p);\r\n                    return;\r\n                }\r\n            }\r\n            else if( klabs(fz-cz) < (32<<8) && isanunderoperator(sector[psect].lotag) )\r\n                activatebysector(psect,pi);\r\n        }\r\n\r\n\t\ti = 0;\r\n        if( sb_snum&(1<<18) || p->hard_landing)\r\n            p->return_to_center = 9;\r\n\r\n        if( sb_snum&(1<<13) )\r\n        {\r\n            p->return_to_center = 9;\r\n            if( sb_snum&(1<<5) ) p->horiz += 12;\r\n            p->horiz += 12;\r\n\t\t\ti++;\r\n        }\r\n\r\n        else if( sb_snum&(1<<14) )\r\n        {\r\n            p->return_to_center = 9;\r\n            if( sb_snum&(1<<5) ) p->horiz -= 12;\r\n            p->horiz -= 12;\r\n\t\t\ti++;\r\n        }\r\n\r\n        else if( sb_snum&(1<<3) )\r\n        {\r\n            if( sb_snum&(1<<5) ) p->horiz += 6;\r\n            p->horiz += 6;\r\n\t\t\ti++;\r\n        }\r\n\r\n        else if( sb_snum&(1<<4) )\r\n        {\r\n            if( sb_snum&(1<<5) ) p->horiz -= 6;\r\n            p->horiz -= 6;\r\n\t\t\ti++;\r\n        }\r\n        if(p->return_to_center > 0)\r\n            if( (sb_snum&(1<<13)) == 0 && (sb_snum&(1<<14)) == 0 )\r\n        {\r\n            p->return_to_center--;\r\n            p->horiz += 33-(p->horiz/3);\r\n\t\t\ti++;\r\n        }\r\n\r\n        if(p->hard_landing > 0)\r\n        {\r\n            p->hard_landing--;\r\n            p->horiz -= (p->hard_landing<<4);\r\n\t\t\ti++;\r\n        }\r\n\r\n        if(i)\r\n        {\r\n             if( p->horiz > 95 && p->horiz < 105) p->horiz = 100;\r\n             if( p->horizoff > -5 && p->horizoff < 5) p->horizoff = 0;\r\n        }\r\n        p->horiz += sync[snum].horz/2;//>>1;\r\n\r\n        if(p->horiz > 299) p->horiz = 299;\r\n        else if(p->horiz < -99) p->horiz = -99;\r\n\r\n    //Shooting code/changes\r\n\r\n    if( p->show_empty_weapon > 0)\r\n    {\r\n        p->show_empty_weapon--;\r\n        if(p->show_empty_weapon == 0 && (p->weaponswitch & 2))\r\n        {\r\n            if(p->last_full_weapon == GROW_WEAPON)\r\n                p->subweapon |= (1<<GROW_WEAPON);\r\n            else if(p->last_full_weapon == SHRINKER_WEAPON)\r\n                p->subweapon &= ~(1<<GROW_WEAPON);\r\n            addweapon( p, p->last_full_weapon );\r\n            return;\r\n        }\r\n    }\r\n\r\n    if(p->knee_incs > 0)\r\n    {\r\n        p->knee_incs++;\r\n        p->horiz -= 48;\r\n        p->return_to_center = 9;\r\n        if(p->knee_incs > 15)\r\n        {\r\n            p->knee_incs = 0;\r\n            p->holster_weapon = 0;\r\n            if(p->weapon_pos < 0)\r\n                p->weapon_pos = -p->weapon_pos;\r\n            if(p->actorsqu >= 0 && dist(&sprite[pi],&sprite[p->actorsqu]) < 1400 )\r\n            {\r\n                guts(&sprite[p->actorsqu],JIBS6,7,myconnectindex);\r\n                spawn(p->actorsqu,BLOODPOOL);\r\n                spritesound(SQUISHED,p->actorsqu);\r\n                switch(sprite[p->actorsqu].picnum)\r\n                {\r\n                    case FEM1:\r\n                    case FEM2:\r\n                    case FEM3:\r\n                    case FEM4:\r\n                    case FEM5:\r\n                    case FEM6:\r\n                    case FEM7:\r\n                    case FEM8:\r\n                    case FEM9:\r\n                    case FEM10:\r\n                    case PODFEM1:\r\n                    case NAKED1:\r\n                    case STATUE:\r\n                        if(sprite[p->actorsqu].yvel)\r\n                            operaterespawns(sprite[p->actorsqu].yvel);\r\n                        break;\r\n                }\r\n\r\n                if(sprite[p->actorsqu].picnum == APLAYER)\r\n                {\r\n                    quickkill(&ps[sprite[p->actorsqu].yvel]);\r\n                    ps[sprite[p->actorsqu].yvel].frag_ps = snum;\r\n                }\r\n                else if(badguy(&sprite[p->actorsqu]))\r\n                {\r\n                    deletesprite(p->actorsqu);\r\n                    p->actors_killed++;\r\n                }\r\n                else deletesprite(p->actorsqu);\r\n            }\r\n            p->actorsqu = -1;\r\n        }\r\n        else if(p->actorsqu >= 0)\r\n            p->ang += getincangle(p->ang,getangle(sprite[p->actorsqu].x-p->posx,sprite[p->actorsqu].y-p->posy))>>2;\r\n    }\r\n\r\n    if( doincrements(p) ) return;\r\n\r\n    if(p->weapon_pos != 0)\r\n    {\r\n        if(p->weapon_pos == -9)\r\n        {\r\n            if(p->last_weapon >= 0)\r\n            {\r\n                p->weapon_pos = 10;\r\n//                if(p->curr_weapon == KNEE_WEAPON) *kb = 1;\r\n                p->last_weapon = -1;\r\n            }\r\n            else if(p->holster_weapon == 0)\r\n                p->weapon_pos = 10;\r\n        }\r\n        else p->weapon_pos--;\r\n    }\r\n\r\n    // HACKS\r\n\r\n    SHOOTINCODE:\r\n\tif (NAM) {\r\n\t\t// reload clip\r\n\t\tif( sb_snum & (1<<19) ) // 'Holster Weapon\r\n\t\t{\r\n\t\t\tif( p->curr_weapon == PISTOL_WEAPON)\r\n\t\t\t{\r\n\t\t\t\tif( p->ammo_amount[PISTOL_WEAPON] > 20)\r\n\t\t\t\t{\r\n\t\t\t\t\t// throw away the remaining clip\r\n\t\t\t\t\tp->ammo_amount[PISTOL_WEAPON]-=\r\n\t\t\t\t\t\t\t   p->ammo_amount[PISTOL_WEAPON] % 20;\r\n\t\t\t\t\t(*kb) = 3;\t// animate, but don't shoot...\r\n\t\t\t\t\tsb_snum &= ~(1<<2); // not firing...\r\n\t\t\t\t}\r\n\t\t\t\treturn;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n\r\n    if( p->curr_weapon == SHRINKER_WEAPON || p->curr_weapon == GROW_WEAPON )\r\n        p->random_club_frame += 64; // Glowing\r\n\r\n    if(p->rapid_fire_hold == 1)\r\n    {\r\n        if( sb_snum&(1<<2) ) return;\r\n        p->rapid_fire_hold = 0;\r\n    }\r\n\r\n    if(shrunk || p->tipincs || p->access_incs)\r\n        sb_snum &= ~(1<<2);\r\n    else if ( shrunk == 0 && (sb_snum&(1<<2)) && (*kb) == 0 && p->fist_incs == 0 &&\r\n         p->last_weapon == -1 && ( p->weapon_pos == 0 || p->holster_weapon == 1 ) )\r\n    {\r\n\r\n        p->crack_time = 777;\r\n\r\n        if(p->holster_weapon == 1)\r\n        {\r\n            if( p->last_pissed_time <= (26*218) && p->weapon_pos == -9)\r\n            {\r\n                p->holster_weapon = 0;\r\n                p->weapon_pos = 10;\r\n                FTA(74,p);\r\n            }\r\n        }\r\n        else switch(p->curr_weapon)\r\n        {\r\n            case HANDBOMB_WEAPON:\r\n                p->hbomb_hold_delay = 0;\r\n                if( p->ammo_amount[HANDBOMB_WEAPON] > 0 )\r\n                    (*kb)=1;\r\n                break;\r\n            case HANDREMOTE_WEAPON:\r\n                p->hbomb_hold_delay = 0;\r\n                (*kb) = 1;\r\n                break;\r\n\r\n            case PISTOL_WEAPON:\r\n                if( p->ammo_amount[PISTOL_WEAPON] > 0 )\r\n                {\r\n                    p->ammo_amount[PISTOL_WEAPON]--;\r\n                    (*kb) = 1;\r\n                }\r\n                break;\r\n\r\n\r\n            case CHAINGUN_WEAPON:\r\n                if( p->ammo_amount[CHAINGUN_WEAPON] > 0 ) // && p->random_club_frame == 0)\r\n                    (*kb)=1;\r\n                break;\r\n\r\n            case SHOTGUN_WEAPON:\r\n                if( p->ammo_amount[SHOTGUN_WEAPON] > 0 && p->random_club_frame == 0 )\r\n                    (*kb)=1;\r\n                break;\r\n            case TRIPBOMB_WEAPON:\r\n                if (VOLUMEONE) break;\r\n                if ( p->ammo_amount[TRIPBOMB_WEAPON] > 0 )\r\n                {\r\n                    int sx,sy,sz;\r\n                    short sect,hw,hitsp;\r\n\r\n                    hitscan( p->posx, p->posy, p->posz,\r\n                             p->cursectnum, sintable[(p->ang+512)&2047],\r\n                             sintable[p->ang&2047], (100-p->horiz-p->horizoff)*32,\r\n                             &sect, &hw, &hitsp, &sx, &sy, &sz,CLIPMASK1);\r\n\r\n                    if(sect < 0 || hitsp >= 0)\r\n                        break;\r\n\r\n                    if( hw >= 0 && sector[sect].lotag > 2 )\r\n                        break;\r\n\r\n                    if(hw >= 0 && wall[hw].overpicnum >= 0)\r\n                        if(wall[hw].overpicnum == BIGFORCE)\r\n                            break;\r\n\r\n                    j = headspritesect[sect];\r\n                    while(j >= 0)\r\n                    {\r\n                        if( sprite[j].picnum == TRIPBOMB &&\r\n                            klabs(sprite[j].z-sz) < (12<<8) && ((sprite[j].x-sx)*(sprite[j].x-sx)+(sprite[j].y-sy)*(sprite[j].y-sy)) < (290*290) )\r\n                                    break;\r\n                        j = nextspritesect[j];\r\n                    }\r\n\r\n                    if(j == -1 && hw >= 0 && (wall[hw].cstat&16) == 0 )\r\n                        if( ( wall[hw].nextsector >= 0 && sector[wall[hw].nextsector].lotag <= 2 ) || ( wall[hw].nextsector == -1 && sector[sect].lotag <= 2 ) )\r\n                            if( ( (sx-p->posx)*(sx-p->posx) + (sy-p->posy)*(sy-p->posy) ) < (290*290) )\r\n                    {\r\n                        p->posz = p->oposz;\r\n                        p->poszv = 0;\r\n                        (*kb) = 1;\r\n                    }\r\n                }\r\n                break;\r\n\r\n            case SHRINKER_WEAPON:\r\n            case GROW_WEAPON:\r\n                if (VOLUMEONE) break;\r\n                if( p->curr_weapon == GROW_WEAPON )\r\n                {\r\n                    if( p->ammo_amount[GROW_WEAPON] > 0 )\r\n                    {\r\n                        (*kb) = 1;\r\n                        spritesound(EXPANDERSHOOT,pi);\r\n                    }\r\n                }\r\n                else if( p->ammo_amount[SHRINKER_WEAPON] > 0)\r\n                {\r\n                    (*kb) = 1;\r\n                    spritesound(SHRINKER_FIRE,pi);\r\n                }\r\n                break;\r\n\r\n            case FREEZE_WEAPON:\r\n                if (VOLUMEONE) break;\r\n                if( p->ammo_amount[FREEZE_WEAPON] > 0 )\r\n                {\r\n                    (*kb) = 1;\r\n                    spritesound(CAT_FIRE,pi);\r\n                }\r\n                break;\r\n            case DEVISTATOR_WEAPON:\r\n                if (VOLUMEONE) break;\r\n                if( p->ammo_amount[DEVISTATOR_WEAPON] > 0 )\r\n                {\r\n                    (*kb) = 1;\r\n                    p->hbomb_hold_delay = !p->hbomb_hold_delay;\r\n                    spritesound(CAT_FIRE,pi);\r\n                }\r\n                break;\r\n\r\n            case RPG_WEAPON:\r\n                if ( p->ammo_amount[RPG_WEAPON] > 0)\r\n                    (*kb) = 1;\r\n                break;\r\n\r\n            case KNEE_WEAPON:\r\n                if(p->quick_kick == 0) (*kb) = 1;\r\n                break;\r\n        }\r\n    }\r\n    else if((*kb))\r\n    {\r\n        switch( p->curr_weapon )\r\n        {\r\n            case HANDBOMB_WEAPON:\r\n\r\n                if( (*kb) == 6 && (sb_snum&(1<<2)) )\r\n                {\r\n                    p->rapid_fire_hold = 1;\r\n                    break;\r\n                }\r\n                (*kb)++;\r\n                if((*kb)==12)\r\n                {\r\n                    p->ammo_amount[HANDBOMB_WEAPON]--;\r\n\r\n                    if(p->on_ground && (sb_snum&2) )\r\n                    {\r\n                        k = 15;\r\n                        i = ((p->horiz+p->horizoff-100)*20);\r\n                    }\r\n                    else\r\n                    {\r\n                        k = 140;\r\n                        i = -512-((p->horiz+p->horizoff-100)*20);\r\n                    }\r\n\r\n                    j = EGS(p->cursectnum,\r\n                        p->posx+(sintable[(p->ang+512)&2047]>>6),\r\n                        p->posy+(sintable[p->ang&2047]>>6),\r\n                        p->posz,HEAVYHBOMB,-16,9,9,\r\n                        p->ang,(k+(p->hbomb_hold_delay<<5)),i,pi,1);\r\n\r\n\t\t\t\t\tif (NAM) {\r\n\t\t\t\t\t\tint lGrenadeLifetime=NAM_GRENADE_LIFETIME;\r\n\t\t\t\t\t\tint lGrenadeLifetimeVar=NAM_GRENADE_LIFETIME_VAR;\r\n\t\t\t\t\t\t// set timer.  blows up when at zero....\r\n\t\t\t\t\t\tsprite[j].extra=lGrenadeLifetime\t// FIXME: bug\r\n\t\t\t\t\t\t\t\t+ mulscale14(krand(),lGrenadeLifetimeVar)\r\n\t\t\t\t\t\t\t\t- lGrenadeLifetimeVar;\r\n\t\t\t\t\t}\r\n\r\n                    if(k == 15)\r\n                    {\r\n                        sprite[j].yvel = 3;\r\n                        sprite[j].z += (8<<8);\r\n                    }\r\n\r\n                    k = hits(pi);\r\n                    if( k < 512 )\r\n                    {\r\n                        sprite[j].ang += 1024;\r\n                        sprite[j].zvel /= 3;\r\n                        sprite[j].xvel /= 3;\r\n                    }\r\n\r\n                    p->hbomb_on = 1;\r\n\r\n                }\r\n                else if( (*kb) < 12 && (sb_snum&(1<<2)) )\r\n                    p->hbomb_hold_delay++;\r\n                else if( (*kb) > 19 )\r\n                {\r\n                    (*kb) = 0;\r\n\t\t\t\t\tif (NAM) {\r\n\t\t\t\t\t\t// don't change to remote when in NAM: grenades are timed\r\n\t\t\t\t\t\tcheckavailweapon(p);\r\n\t\t\t\t\t} else {\r\n\t                    p->curr_weapon = HANDREMOTE_WEAPON;\r\n    \t                p->last_weapon = -1;\r\n        \t            p->weapon_pos = 10;\r\n\t\t\t\t\t}\r\n                }\r\n\r\n                break;\r\n\r\n\r\n            case HANDREMOTE_WEAPON:\r\n\r\n                (*kb)++;\r\n\r\n                if((*kb) == 2)\r\n                {\r\n                    p->hbomb_on = 0;\r\n                }\r\n\r\n                if((*kb) == 10)\r\n                {\r\n                    (*kb) = 0;\r\n\t\t\t\t\tif (NAM) {\r\n\t\t\t\t\t\tif(p->ammo_amount[TRIPBOMB_WEAPON] > 0)\r\n\t\t\t\t\t\t\taddweapon(p,TRIPBOMB_WEAPON);\r\n\t\t\t\t\t\telse\r\n\t\t\t\t\t\t\tcheckavailweapon(p);\r\n\t\t\t\t\t} else {\r\n\t                    if(p->ammo_amount[HANDBOMB_WEAPON] > 0)\r\n    \t                    addweapon(p,HANDBOMB_WEAPON);\r\n        \t            else checkavailweapon(p);\r\n\t\t\t\t\t}\r\n                }\r\n                break;\r\n\r\n            case PISTOL_WEAPON:\r\n                if( (*kb)==1)\r\n                {\r\n                    shoot(pi,SHOTSPARK1);\r\n                    spritesound(PISTOL_FIRE,pi);\r\n\r\n                    lastvisinc = totalclock+32;\r\n                    p->visibility = 0;\r\n                }\r\n                else if((*kb) == 2)\r\n                    spawn(pi,SHELL);\r\n\r\n                (*kb)++;\r\n\r\n                if((*kb) >= 5)\r\n                {\r\n                    if( p->ammo_amount[PISTOL_WEAPON] <= 0 || (p->ammo_amount[PISTOL_WEAPON]%(NAM?20:12)) )\r\n                    {\r\n                        (*kb)=0;\r\n                        checkavailweapon(p);\r\n                    }\r\n                    else\r\n                    {\r\n                        switch((*kb))\r\n                        {\r\n                            case 5:\r\n                                spritesound(EJECT_CLIP,pi);\r\n                                break;\r\n                            case 8:\r\n                                spritesound(INSERT_CLIP,pi);\r\n                                break;\r\n                        }\r\n                    }\r\n                }\r\n\r\n                if((*kb) == (NAM?50:27))\r\n                {\r\n                    (*kb) = 0;\r\n                    checkavailweapon(p);\r\n                }\r\n\r\n                break;\r\n\r\n            case SHOTGUN_WEAPON:\r\n\r\n                (*kb)++;\r\n\r\n                if(*kb == 4)\r\n                {\r\n                    shoot(pi,SHOTGUN);\r\n                    shoot(pi,SHOTGUN);\r\n                    shoot(pi,SHOTGUN);\r\n                    shoot(pi,SHOTGUN);\r\n                    shoot(pi,SHOTGUN);\r\n                    shoot(pi,SHOTGUN);\r\n                    shoot(pi,SHOTGUN);\r\n\r\n                    p->ammo_amount[SHOTGUN_WEAPON]--;\r\n\r\n                    spritesound(SHOTGUN_FIRE,pi);\r\n\r\n                    lastvisinc = totalclock+32;\r\n                    p->visibility = 0;\r\n                }\r\n\r\n                switch(*kb)\r\n                {\r\n                    case 13:\r\n                        checkavailweapon(p);\r\n                        break;\r\n                    case 15:\r\n                        spritesound(SHOTGUN_COCK,pi);\r\n                        break;\r\n                    case 17:\r\n                    case 20:\r\n                        p->kickback_pic++;\r\n                        break;\r\n                    case 24:\r\n                        j = spawn(pi,SHOTGUNSHELL);\r\n                        sprite[j].ang += 1024;\r\n                        ssp(j,CLIPMASK0);\r\n                        sprite[j].ang += 1024;\r\n                        p->kickback_pic++;\r\n                        break;\r\n                    case 31:\r\n                        *kb = 0;\r\n                        return;\r\n                }\r\n                break;\r\n\r\n            case CHAINGUN_WEAPON:\r\n\r\n                (*kb)++;\r\n\r\n                if( *(kb) <= 12 )\r\n                {\r\n                    if( ((*(kb))%3) == 0 )\r\n                    {\r\n                        p->ammo_amount[CHAINGUN_WEAPON]--;\r\n\r\n                        if( (*(kb)%3) == 0 )\r\n                        {\r\n                            j = spawn(pi,SHELL);\r\n\r\n                            sprite[j].ang += 1024;\r\n                            sprite[j].ang &= 2047;\r\n                            sprite[j].xvel += 32;\r\n                            sprite[j].z += (3<<8);\r\n                            ssp(j,CLIPMASK0);\r\n                        }\r\n\r\n                        spritesound(CHAINGUN_FIRE,pi);\r\n                        shoot(pi,CHAINGUN);\r\n                        lastvisinc = totalclock+32;\r\n                        p->visibility = 0;\r\n                        checkavailweapon(p);\r\n\r\n                        if( ( sb_snum&(1<<2) ) == 0 || p->ammo_amount[CHAINGUN_WEAPON] <= 0 )\r\n                        {\r\n                            *kb = 0;\r\n                            break;\r\n                        }\r\n                    }\r\n                }\r\n                else if((*kb) > 10)\r\n                {\r\n                    if( sb_snum&(1<<2) ) *kb = 1;\r\n                    else *kb = 0;\r\n                }\r\n\r\n                break;\r\n\r\n            case SHRINKER_WEAPON:\r\n            case GROW_WEAPON:\r\n\r\n                if(p->curr_weapon == GROW_WEAPON)\r\n                {\r\n\t\t\t\t\tif (NAM) {\r\n\t\t\t\t\t\t(*kb)++;\r\n\t\t\t\t\t\tif ((*kb) == 3)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t// fire now, but don't reload right away...\r\n\t\t\t\t\t\t\t(*kb)++;\r\n\t\t\t\t\t\t\tif(p->ammo_amount[p->curr_weapon]<=1)\r\n\t\t\t\t\t\t\t\t*kb=0;\r\n\t\t\t\t\t\t\tif( screenpeek == snum ) pus = 1;\r\n\t\t\t\t\t\t\tp->ammo_amount[GROW_WEAPON]--;\r\n\t\t\t\t\t\t\tshoot(pi,GROWSPARK);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tif((*kb) > 0)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t// reload now...\r\n\t\t\t\t\t\t\t*kb=0;\r\n\t\t\t\t\t\t\tp->visibility = 0;\r\n\t\t\t\t\t\t\tlastvisinc = totalclock+32;\r\n        \t                checkavailweapon(p);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t} else {\r\n\t\t\t\t\t\tif((*kb) > 3)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t*kb = 0;\r\n\t\t\t\t\t\t\tif( screenpeek == snum ) pus = 1;\r\n\t\t\t\t\t\t\tp->ammo_amount[GROW_WEAPON]--;\r\n\t\t\t\t\t\t\tshoot(pi,GROWSPARK);\r\n\r\n\t\t\t\t\t\t\tp->visibility = 0;\r\n\t\t\t\t\t\t\tlastvisinc = totalclock+32;\r\n\t\t\t\t\t\t\tcheckavailweapon(p);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\telse (*kb)++;\r\n\t\t\t\t\t}\r\n                }\r\n                else\r\n                {\r\n\t\t\t\t\tif (NAM) {\r\n\t\t\t\t\t\tif( (*kb) == 10)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t// fire now, but wait for reload...\r\n\t\t\t\t\t\t\t(*kb)++;\r\n\r\n\t\t\t\t\t\t\tp->ammo_amount[SHRINKER_WEAPON]--;\r\n\t\t\t\t\t\t\tshoot(pi,SHRINKER);\r\n\r\n\t\t\t\t\t\t\t// make them visible if not set...\r\n\t\t\t\t\t\t\tp->visibility = 0;\r\n\t\t\t\t\t\t\tlastvisinc = totalclock+32;\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\telse if((*kb) > 30)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t*kb=0;\r\n            \t            p->visibility = 0;\r\n                \t        lastvisinc = totalclock+32;\r\n                    \t    checkavailweapon(p);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\telse (*kb)++;\r\n\t\t\t\t\t} else {\r\n\t\t\t\t\t\tif( (*kb) > 10)\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t(*kb) = 0;\r\n\r\n\t\t\t\t\t\t\tp->ammo_amount[SHRINKER_WEAPON]--;\r\n\t\t\t\t\t\t\tshoot(pi,SHRINKER);\r\n\r\n\t\t\t\t\t\t\tp->visibility = 0;\r\n\t\t\t\t\t\t\tlastvisinc = totalclock+32;\r\n\t\t\t\t\t\t\tcheckavailweapon(p);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\telse (*kb)++;\r\n\t\t\t\t\t}\r\n                }\r\n                break;\r\n\r\n            case DEVISTATOR_WEAPON:\r\n                if(*kb)\r\n                {\r\n                    (*kb)++;\r\n\r\n\t\t\t\t\tif (NAM) {\r\n\t\t\t\t\t\tif( ((*kb) >= 2) &&\r\n\t\t\t\t\t\t\t(*kb) < 5 &&\r\n\t\t\t\t\t\t\t( (*kb) & 1))\r\n\t                    {\r\n\t\t\t\t\t\t\tp->visibility = 0;\r\n\t\t\t\t\t\t\tlastvisinc = totalclock+32;\r\n\t                        shoot(pi,RPG);\r\n    \t                    p->ammo_amount[DEVISTATOR_WEAPON]--;\r\n        \t                checkavailweapon(p);\r\n            \t        }\r\n\t\t\t\t\t\tif((*kb) > 5) (*kb) = 0;\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse if( (*kb) & 1 )\r\n                    {\r\n                        p->visibility = 0;\r\n                        lastvisinc = totalclock+32;\r\n                        shoot(pi,RPG);\r\n                        p->ammo_amount[DEVISTATOR_WEAPON]--;\r\n                        checkavailweapon(p);\r\n\t\t\t\t\t\tif (p->ammo_amount[DEVISTATOR_WEAPON] <= 0) *kb = 0;\r\n                    }\r\n                    if((*kb) > 5) (*kb) = 0;\r\n                }\r\n                break;\r\n            case FREEZE_WEAPON:\r\n\r\n                if( (*kb) < 4 )\r\n                {\r\n                    (*kb)++;\r\n                    if( (*kb) == 3 )\r\n                    {\r\n                        p->ammo_amount[FREEZE_WEAPON]--;\r\n                        p->visibility = 0;\r\n                        lastvisinc = totalclock+32;\r\n                        shoot(pi,FREEZEBLAST);\r\n                        checkavailweapon(p);\r\n                    }\r\n                    if(s->xrepeat < 32)\r\n                        { *kb = 0; break; }\r\n                }\r\n                else\r\n                {\r\n                    if( (sb_snum&(1<<2)) && p->ammo_amount[FREEZE_WEAPON] > 0)\r\n                    {\r\n                        *kb = 1;\r\n                        spritesound(CAT_FIRE,pi);\r\n                    }\r\n                    else *kb = 0;\r\n                }\r\n                break;\r\n\r\n            case TRIPBOMB_WEAPON:\r\n                if(*kb < 4)\r\n                {\r\n                    p->posz = p->oposz;\r\n                    p->poszv = 0;\r\n                    if( (*kb) == 3 )\r\n                        shoot(pi,HANDHOLDINGLASER);\r\n                }\r\n                if((*kb) == 16)\r\n                {\r\n                    (*kb) = 0;\r\n                    checkavailweapon(p);\r\n                    p->weapon_pos = -9;\r\n                }\r\n                else (*kb)++;\r\n                break;\r\n            case KNEE_WEAPON:\r\n                (*kb)++;\r\n\r\n                if( (*kb) == 7) shoot(pi,KNEE);\r\n                else if( (*kb) == 14)\r\n                {\r\n                    if( sb_snum&(1<<2) )\r\n                        *kb = 1+(TRAND&3);\r\n                    else *kb = 0;\r\n                }\r\n\r\n                if(p->wantweaponfire >= 0)\r\n                    checkavailweapon(p);\r\n                break;\r\n\r\n            case RPG_WEAPON:\r\n                (*kb)++;\r\n                if( (*kb) == 4 )\r\n                {\r\n                    p->ammo_amount[RPG_WEAPON]--;\r\n                    lastvisinc = totalclock+32;\r\n                    p->visibility = 0;\r\n                    shoot(pi,RPG);\r\n                    checkavailweapon(p);\r\n                }\r\n                else if( *kb == 20 )\r\n                    *kb = 0;\r\n                break;\r\n        }\r\n    }\r\n}\r\n","size":18271,"score":100,"agent":"kuncc/6","pid":7,"session":2161,"ts":1791755600908,"assisted":true}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1954,"symbol":"spawn","file":"game.c","asm":"# spawn  (TU game.c, section .text, 16646 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nspawn:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x7c,%esp\n  /* 007 */  movswl  0x90(%esp),%ebp\n  /* 00f */  movswl  0x94(%esp),%esi\n  /* 017 */  test    %ebp,%ebp\n  /* 019 */  jns     .L2b8\n  /* 01f */  lea     0x0(,%esi,4),%eax\n  /* 026 */  mov     %eax,0x44(%esp)\n  /* 02a */  lea     0x0(,%esi,8),%ecx\n  /* 031 */  add     %esi,%eax\n  /* 033 */  mov     %ecx,0x48(%esp)\n  /* 037 */  lea     (%esi,%eax,2),%ebx\n  /* 03a */  add     %esi,%ecx\n  /* 03c */  movw    $0xffff,hittype+0x6(,%ecx,8)\n  /* 046 */  shl     $0x2,%ebx\n  /* 049 */  mov     %si,hittype+0x8(,%ecx,8)\n  /* 051 */  movswl  sprite+0xe(%ebx),%eax\n  /* 058 */  lea     sprite(%ebx),%edi\n  /* 05e */  mov     %si,0x1e(%edi)\n  /* 062 */  mov     sprite(%ebx),%ebx\n  /* 068 */  mov     %ax,hittype+0x2(,%ecx,8)\n  /* 070 */  mov     %ebx,hittype+0x24(,%ecx,8)\n  /* 077 */  mov     0x4(%edi),%ebx\n  /* 07a */  mov     %ebx,hittype+0x28(,%ecx,8)\n  /* 081 */  mov     0x8(%edi),%ebx\n  /* 084 */  mov     %ebx,hittype+0x2c(,%ecx,8)\n  /* 08b */  xor     %ebx,%ebx\n  /* 08d */  mov     %bl,hittype(,%ecx,8)\n  /* 094 */  movswl  0x18(%edi),%ebx\n  /* 098 */  lea     (%ebx,%ebx,4),%ebx\n  /* 09b */  mov     sector+0x8(,%ebx,8),%edx\n  /* 0a2 */  mov     sector+0x4(,%ebx,8),%ebx\n  /* 0a9 */  mov     %edx,hittype+0x14(,%ecx,8)\n  /* 0b0 */  xor     %edx,%edx\n  /* 0b2 */  mov     %edx,hittype+0x1c(,%ecx,8)\n  /* 0b9 */  xor     %edx,%edx\n  /* 0bb */  mov     %ebx,hittype+0x18(,%ecx,8)\n  /* 0c2 */  xor     %ebx,%ebx\n  /* 0c4 */  mov     %dx,hittype+0xa(,%ecx,8)\n  /* 0cc */  xor     %edx,%edx\n  /* 0ce */  mov     %edx,hittype+0x10(,%ecx,8)\n  /* 0d5 */  xor     %edx,%edx\n  /* 0d7 */  mov     %ebx,hittype+0x20(,%ecx,8)\n  /* 0de */  mov     $0xffff0000,%ebx\n  /* 0e3 */  mov     %ebx,hittype+0xc(,%ecx,8)\n  /* 0ea */  xor     %ebx,%ebx\n  /* 0ec */  mov     %edx,hittype+0x40(,%ecx,8)\n  /* 0f3 */  xor     %edx,%edx\n  /* 0f5 */  mov     %ebx,hittype+0x44(,%ecx,8)\n  /* 0fc */  xor     %ebx,%ebx\n  /* 0fe */  mov     %edx,hittype+0x38(,%ecx,8)\n  /* 105 */  xor     %edx,%edx\n  /* 107 */  mov     %ebx,hittype+0x3c(,%ecx,8)\n  /* 10e */  xor     %ebx,%ebx\n  /* 110 */  cmp     $0x112d,%eax\n  /* 115 */  mov     %edx,hittype+0x30(,%ecx,8)\n  /* 11c */  movzwl  %ax,%edx\n  /* 11f */  mov     %ebx,hittype+0x34(,%ecx,8)\n  /* 126 */  movswl  0xc(%edi),%ebx\n  /* 12a */  mov     %edx,0x50(%esp)\n  /* 12e */  setne   0x4c(%esp)\n  /* 133 */  cmp     $0x1196,%eax\n  /* 138 */  setne   %cl\n  /* 13b */  and     0x4c(%esp),%cl\n  /* 13f */  mov     %cl,0x4c(%esp)\n  /* 143 */  lea     -0x1107(%edx),%ecx\n  /* 149 */  movzbl  0x4c(%esp),%edx\n  /* 14e */  and     $0xfffd,%ecx\n  /* 154 */  setne   %cl\n  /* 157 */  and     %dl,%cl\n  /* 159 */  cmp     $0xa06,%eax\n  /* 15e */  setne   %dl\n  /* 161 */  and     %dl,%cl\n  /* 163 */  cmp     $0x1f6,%eax\n  /* 168 */  setne   %dl\n  /* 16b */  test    %cl,%dl\n  /* 16d */  je      .L17a\n  /* 16f */  cmp     $0x1f3,%eax\n  /* 174 */  jne     .L920\n.L17a:\n  /* 17a */  mov     0x44(%esp),%eax\n  /* 17e */  add     %esi,%eax\n  /* 180 */  test    $0x1,%bl\n  /* 183 */  lea     (%esi,%eax,2),%eax\n  /* 186 */  movswl  sprite+0xe(,%eax,4),%edx\n  /* 18e */  je      .L19e\n  /* 190 */  or      $0x100,%ebx\n  /* 196 */  mov     %bx,sprite+0xc(,%eax,4)\n.L19e:\n  /* 19e */  mov     actorscrptr(,%edx,4),%eax\n  /* 1a5 */  test    %eax,%eax\n  /* 1a7 */  je      .L540\n  /* 1ad */  mov     0x44(%esp),%edi\n  /* 1b1 */  mov     0x4(%eax),%ebx\n  /* 1b4 */  lea     (%edi,%esi,1),%edx\n  /* 1b7 */  lea     (%esi,%edx,2),%edx\n  /* 1ba */  lea     sprite(,%edx,4),%ecx\n  /* 1c1 */  mov     (%eax),%edx\n  /* 1c3 */  mov     %dx,0x2a(%ecx)\n  /* 1c7 */  mov     0x48(%esp),%edx\n  /* 1cb */  add     %esi,%edx\n  /* 1cd */  mov     %ebx,hittype+0x40(,%edx,8)\n  /* 1d4 */  mov     0x8(%eax),%ebx\n  /* 1d7 */  mov     %ebx,hittype+0x34(,%edx,8)\n  /* 1de */  mov     0xc(%eax),%eax\n  /* 1e1 */  test    %eax,%eax\n  /* 1e3 */  je      .L1f0\n  /* 1e5 */  cmpw    $0x0,0x28(%ecx)\n  /* 1ea */  je      .L580\n.L1f0:\n  /* 1f0 */  mov     0x44(%esp),%eax\n  /* 1f4 */  add     %esi,%eax\n  /* 1f6 */  lea     (%esi,%eax,2),%eax\n  /* 1f9 */  lea     sprite(,%eax,4),%ebx\n  /* 200 */  movswl  0x18(%ebx),%eax\n  /* 204 */  mov     %eax,0x4c(%esp)\n  /* 208 */  movswl  0xe(%ebx),%eax\n  /* 20c */  cmp     $0x520,%eax\n  /* 211 */  jg      .L260\n  /* 213 */  cmp     $0x33d,%eax\n  /* 218 */  jg      .L358\n  /* 21e */  cmp     $0x296,%eax\n  /* 223 */  jg      .L2af0\n  /* 229 */  cmp     $0x182,%eax\n  /* 22e */  jg      .L560\n  /* 234 */  cmp     $0x1d,%eax\n  /* 237 */  jg      .L29d0\n  /* 23d */  test    %eax,%eax\n  /* 23f */  jle     .L6f0\n  /* 245 */  cmp     $0x1d,%ax\n  /* 249 */  ja      .L6f0\n  /* 24f */  nop\n  /* 250 */  jmp     *.rodata+0x400(,%eax,4)\n  /* 257 */  nop\n  /* 258 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  cmp     $0x91d,%eax\n  /* 265 */  jg      .L378\n  /* 26b */  cmp     $0x8ed,%eax\n  /* 270 */  jg      .L838\n  /* 276 */  cmp     $0x60e,%eax\n  /* 27b */  jg      .L660\n  /* 281 */  cmp     $0x5ed,%eax\n  /* 286 */  jg      .L2d40\n  /* 28c */  cmp     $0x542,%eax\n  /* 291 */  jle     .L2c40\n  /* 297 */  lea     -0x544(%eax),%edx\n  /* 29d */  cmp     $0x48,%dx\n  /* 2a1 */  movzwl  %dx,%ecx\n  /* 2a4 */  ja      .L6f0\n  /* 2aa */  jmp     *.rodata+0x478(,%ecx,4)\n  /* 2b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L2b8:\n  /* 2b8 */  xor     %eax,%eax\n  /* 2ba */  xor     %ebx,%ebx\n  /* 2bc */  mov     %eax,0x20(%esp)\n  /* 2c0 */  xor     %eax,%eax\n  /* 2c2 */  xor     %ecx,%ecx\n  /* 2c4 */  mov     %eax,0x1c(%esp)\n  /* 2c8 */  xor     %eax,%eax\n  /* 2ca */  xor     %edi,%edi\n  /* 2cc */  mov     %eax,0x18(%esp)\n  /* 2d0 */  xor     %eax,%eax\n  /* 2d2 */  mov     %eax,0x14(%esp)\n  /* 2d6 */  lea     0x0(%ebp,%ebp,4),%eax\n  /* 2da */  mov     %ebx,0x28(%esp)\n  /* 2de */  lea     0x0(%ebp,%eax,2),%ebx\n  /* 2e2 */  mov     %edi,0x24(%esp)\n  /* 2e6 */  shl     $0x2,%ebx\n  /* 2e9 */  mov     %esi,0x10(%esp)\n  /* 2ed */  mov     %ecx,0x30(%esp)\n  /* 2f1 */  mov     %ebp,0x2c(%esp)\n  /* 2f5 */  mov     sprite+0x8(%ebx),%eax\n  /* 2fb */  mov     %eax,0xc(%esp)\n  /* 2ff */  mov     sprite+0x4(%ebx),%eax\n  /* 305 */  mov     %eax,0x8(%esp)\n  /* 309 */  mov     sprite(%ebx),%eax\n  /* 30f */  mov     %eax,0x4(%esp)\n  /* 313 */  movswl  sprite+0x18(%ebx),%eax\n  /* 31a */  mov     %eax,(%esp)\n  /* 31d */  call    EGS\n  /* 322 */  movzwl  sprite+0xe(%ebx),%edi\n  /* 329 */  movswl  %ax,%esi\n  /* 32c */  lea     0x0(,%esi,8),%eax\n  /* 333 */  mov     %eax,0x48(%esp)\n  /* 337 */  add     %esi,%eax\n  /* 339 */  mov     %di,hittype+0x2(,%eax,8)\n  /* 341 */  lea     0x0(,%esi,4),%eax\n  /* 348 */  mov     %eax,0x44(%esp)\n  /* 34c */  jmp     .L1f0\n  /* 351 */  lea     0x0(%esi,%eiz,1),%esi\n.L358:\n  /* 358 */  lea     -0x33e(%eax),%edx\n  /* 35e */  cmp     $0x1e2,%dx\n  /* 363 */  movzwl  %dx,%ecx\n  /* 366 */  ja      .L6f0\n  /* 36c */  jmp     *.rodata+0x59c(,%ecx,4)\n  /* 373 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L378:\n  /* 378 */  cmp     $0xf9f,%eax\n  /* 37d */  je      .Lad0\n  /* 383 */  jg      .L5d0\n  /* 389 */  cmp     $0xa06,%eax\n  /* 38e */  je      .L2fa0\n  /* 394 */  jle     .L8d0\n  /* 39a */  cmp     $0xa1e,%eax\n  /* 39f */  je      .L2fd0\n  /* 3a5 */  jle     .L2ee8\n  /* 3ab */  cmp     $0xc76,%eax\n  /* 3b0 */  je      .L2f68\n  /* 3b6 */  jg      .L3217\n  /* 3bc */  cmp     $0xa96,%eax\n  /* 3c1 */  je      .L3e0\n  /* 3c3 */  jg      .L377a\n  /* 3c9 */  cmp     $0xa46,%eax\n  /* 3ce */  jne     .L385c\n  /* 3d4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 3d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3e0:\n  /* 3e0 */  lea     -0xa46(%eax),%edx\n  /* 3e6 */  cmp     $0x1,%dx\n  /* 3ea */  jbe     .L3f7\n  /* 3ec */  cmp     $0x1285,%eax\n  /* 3f1 */  jne     .L3378\n.L3f7:\n  /* 3f7 */  test    %ebp,%ebp\n  /* 3f9 */  js      .L2d98\n  /* 3ff */  lea     0x0(%ebp,%ebp,4),%eax\n  /* 403 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 407 */  lea     sprite(,%eax,4),%eax\n  /* 40e */  cmpw    $0x9,0xe(%eax)\n  /* 413 */  je      .L3129\n  /* 419 */  mov     0x44(%esp),%eax\n  /* 41d */  add     %esi,%eax\n  /* 41f */  lea     (%esi,%eax,2),%eax\n  /* 422 */  lea     sprite(,%eax,4),%eax\n  /* 429 */  cmpb    $0x0,0x11(%eax)\n  /* 42d */  je      .L3148\n.L433:\n  /* 433 */  movb    $0x50,0x12(%eax)\n  /* 437 */  movw    $0x2828,0x14(%eax)\n.L43d:\n  /* 43d */  mov     0x44(%esp),%eax\n  /* 441 */  xor     %ebx,%ebx\n  /* 443 */  add     %esi,%eax\n  /* 445 */  lea     (%esi,%eax,2),%eax\n  /* 448 */  mov     %bx,sprite+0x26(,%eax,4)\n  /* 450 */  xor     %eax,%eax\n.L452:\n  /* 452 */  cmp     %eax,ud+0x954\n  /* 458 */  jl      .L5a0\n  /* 45e */  cmpl    $0x1,ud+0x91c\n  /* 465 */  je      .L5a0\n  /* 46b */  mov     %esi,(%esp)\n  /* 46e */  call    makeitfall\n  /* 473 */  mov     0x44(%esp),%eax\n  /* 477 */  add     %esi,%eax\n  /* 479 */  lea     (%esi,%eax,2),%eax\n  /* 47c */  lea     sprite(,%eax,4),%ebx\n  /* 483 */  movswl  0xe(%ebx),%edx\n  /* 487 */  cmp     $0x4f3,%edx\n  /* 48d */  je      .L375b\n  /* 493 */  mov     0xc(%ebx),%eax\n  /* 496 */  or      $0x101,%eax\n  /* 49b */  cmp     $0x60e,%edx\n  /* 4a1 */  mov     %ax,0xc(%ebx)\n  /* 4a5 */  je      .L4e1\n  /* 4a7 */  imul    $0x3ac,myconnectindex,%eax\n  /* 4b1 */  incl    ps+0x3a4(%eax)\n.L4b7:\n  /* 4b7 */  mov     0x44(%esp),%eax\n  /* 4bb */  add     %esi,%eax\n  /* 4bd */  lea     (%esi,%eax,2),%eax\n  /* 4c0 */  cmpw    $0x974,sprite+0xe(,%eax,4)\n  /* 4ca */  jne     .L4e1\n  /* 4cc */  mov     sprite+0xc(,%eax,4),%edx\n  /* 4d3 */  or      $0x80,%edx\n  /* 4d9 */  mov     %dx,sprite+0xc(,%eax,4)\n.L4e1:\n  /* 4e1 */  test    %ebp,%ebp\n  /* 4e3 */  js      .L35ab\n  /* 4e9 */  mov     0x48(%esp),%eax\n  /* 4ed */  xor     %edx,%edx\n  /* 4ef */  add     %esi,%eax\n  /* 4f1 */  mov     %dx,hittype+0x12(,%eax,8)\n  /* 4f9 */  mov     %esi,(%esp)\n  /* 4fc */  call    check_fta_sounds\n  /* 501 */  mov     $0x1,%ecx\n  /* 506 */  mov     %ecx,0x4(%esp)\n  /* 50a */  mov     %esi,(%esp)\n  /* 50d */  call    changespritestat\n.L512:\n  /* 512 */  mov     0x44(%esp),%eax\n  /* 516 */  add     %esi,%eax\n  /* 518 */  lea     (%esi,%eax,2),%eax\n  /* 51b */  lea     sprite(,%eax,4),%eax\n  /* 522 */  cmpw    $0x938,0xe(%eax)\n  /* 528 */  jne     .L5c4\n  /* 52e */  movw    $0x0,0x24(%eax)\n  /* 534 */  jmp     .L5c4\n  /* 539 */  lea     0x0(%esi,%eiz,1),%esi\n.L540:\n  /* 540 */  mov     0x48(%esp),%eax\n  /* 544 */  xor     %ebx,%ebx\n  /* 546 */  xor     %edi,%edi\n  /* 548 */  add     %esi,%eax\n  /* 54a */  mov     %ebx,hittype+0x40(,%eax,8)\n  /* 551 */  mov     %edi,hittype+0x34(,%eax,8)\n  /* 558 */  jmp     .L1f0\n  /* 55d */  lea     0x0(%esi),%esi\n.L560:\n  /* 560 */  lea     -0x183(%eax),%edx\n  /* 566 */  cmp     $0x113,%dx\n  /* 56b */  movzwl  %dx,%ecx\n  /* 56e */  ja      .L6f0\n  /* 574 */  jmp     *.rodata+0xd28(,%ecx,4)\n  /* 57b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L580:\n  /* 580 */  mov     %ax,0x28(%ecx)\n  /* 584 */  jmp     .L1f0\n.L589:\n  /* 589 */  cmpb    $0x0,sprite+0x11(,%edx,4)\n  /* 591 */  je      .L11f8\n  /* 597 */  nop\n  /* 598 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5a0:\n  /* 5a0 */  mov     0x44(%esp),%eax\n  /* 5a4 */  add     %esi,%eax\n  /* 5a6 */  lea     (%esi,%eax,2),%eax\n.L5a9:\n  /* 5a9 */  xor     %ebx,%ebx\n  /* 5ab */  mov     %bx,sprite+0x14(,%eax,4)\n.L5b3:\n  /* 5b3 */  mov     %esi,(%esp)\n  /* 5b6 */  mov     $0x5,%ecx\n  /* 5bb */  mov     %ecx,0x4(%esp)\n  /* 5bf */  call    changespritestat\n.L5c4:\n  /* 5c4 */  add     $0x7c,%esp\n  /* 5c7 */  mov     %esi,%eax\n  /* 5c9 */  pop     %ebx\n  /* 5ca */  pop     %esi\n  /* 5cb */  pop     %edi\n  /* 5cc */  pop     %ebp\n  /* 5cd */  ret\n  /* 5ce */  xchg    %ax,%ax\n.L5d0:\n  /* 5d0 */  cmp     $0x11e6,%eax\n  /* 5d5 */  jg      .L2a48\n  /* 5db */  cmp     $0x11e3,%eax\n  /* 5e0 */  jg      .Lb84\n  /* 5e6 */  cmp     $0x1125,%eax\n  /* 5eb */  je      .L1abc\n  /* 5f1 */  jg      .L2c00\n  /* 5f7 */  cmp     $0xfff,%eax\n  /* 5fc */  jne     .L6d4\n.L602:\n  /* 602 */  test    %ebp,%ebp\n  /* 604 */  js      .L319a\n  /* 60a */  lea     0x0(%ebp,%ebp,4),%eax\n  /* 60e */  mov     0x48(%esp),%ebx\n  /* 612 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 616 */  lea     sprite(,%eax,4),%ecx\n  /* 61d */  movzbl  0x14(%ecx),%edx\n  /* 621 */  movzbl  0x15(%ecx),%eax\n  /* 625 */  add     %esi,%ebx\n  /* 627 */  movswl  0xe(%ecx),%ecx\n  /* 62b */  mov     %ecx,hittype+0x34(,%ebx,8)\n.L632:\n  /* 632 */  mov     0x44(%esp),%ecx\n  /* 636 */  mov     $0x5,%ebx\n  /* 63b */  add     %esi,%ecx\n  /* 63d */  lea     (%esi,%ecx,2),%ecx\n  /* 640 */  mov     %dl,sprite+0x14(,%ecx,4)\n  /* 647 */  mov     %al,sprite+0x15(,%ecx,4)\n  /* 64e */  mov     %ebx,0x4(%esp)\n  /* 652 */  mov     %esi,(%esp)\n  /* 655 */  call    changespritestat\n  /* 65a */  jmp     .L5c4\n  /* 65f */  nop\n.L660:\n  /* 660 */  cmp     $0x71d,%eax\n  /* 665 */  je      .L8b0\n  /* 66b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 670 */  jg      .L858\n  /* 676 */  cmp     $0x66f,%eax\n  /* 67b */  je      .L2ff8\n  /* 681 */  jg      .L30b0\n  /* 687 */  cmp     $0x654,%eax\n  /* 68c */  jne     .L329e\n  /* 692 */  subl    $0x1a00,0x8(%ebx)\n  /* 699 */  test    %ebp,%ebp\n  /* 69b */  movw    $0x1010,0x14(%ebx)\n  /* 6a1 */  js      .L5b3\n  /* 6a7 */  lea     0x0(%ebp,%ebp,4),%eax\n  /* 6ab */  lea     0x0(%ebp,%eax,2),%eax\n  /* 6af */  cmpb    $0x6,sprite+0x11(,%eax,4)\n  /* 6b7 */  jne     .L5b3\n  /* 6bd */  mov     0x44(%esp),%eax\n  /* 6c1 */  mov     $0x6,%dl\n  /* 6c3 */  add     %esi,%eax\n  /* 6c5 */  lea     (%esi,%eax,2),%eax\n  /* 6c8 */  mov     %dl,sprite+0x11(,%eax,4)\n  /* 6cf */  jmp     .L5b3\n.L6d4:\n  /* 6d4 */  cmp     $0xffe,%eax\n  /* 6d9 */  jle     .L6f0\n  /* 6db */  lea     -0x1107(%eax),%edx\n  /* 6e1 */  and     $0xfffd,%edx\n  /* 6e7 */  je      .L3065\n  /* 6ed */  lea     0x0(%esi),%esi\n.L6f0:\n  /* 6f0 */  mov     actorscrptr(,%eax,4),%ebx\n  /* 6f7 */  test    %ebx,%ebx\n  /* 6f9 */  je      .L5c4\n  /* 6ff */  cmp     $0xffffffff,%ebp\n  /* 702 */  je      .L34a3\n.L708:\n  /* 708 */  mov     0x44(%esp),%edi\n  /* 70c */  lea     (%edi,%esi,1),%edx\n  /* 70f */  lea     (%esi,%edx,2),%edx\n  /* 712 */  cmpb    $0x0,sprite+0x14(,%edx,4)\n  /* 71a */  je      .L726\n  /* 71c */  cmpb    $0x0,sprite+0x15(,%edx,4)\n  /* 724 */  jne     .L73d\n.L726:\n  /* 726 */  mov     0x44(%esp),%edi\n  /* 72a */  mov     $0x101,%ecx\n  /* 72f */  lea     (%edi,%esi,1),%edx\n  /* 732 */  lea     (%esi,%edx,2),%edx\n  /* 735 */  mov     %cx,sprite+0x14(,%edx,4)\n.L73d:\n  /* 73d */  testb   $0x3,actortype(%eax)\n  /* 744 */  je      .L36fc\n  /* 74a */  cmpl    $0x1,ud+0x91c\n  /* 751 */  je      .L5a0\n  /* 757 */  mov     %esi,(%esp)\n  /* 75a */  call    makeitfall\n  /* 75f */  mov     0x44(%esp),%eax\n  /* 763 */  add     %esi,%eax\n  /* 765 */  lea     (%esi,%eax,2),%eax\n  /* 768 */  movswl  sprite+0xe(,%eax,4),%edx\n  /* 770 */  testb   $0x2,actortype(%edx)\n  /* 777 */  je      .L78e\n  /* 779 */  mov     0x48(%esp),%edx\n  /* 77d */  mov     sprite+0x18(,%eax,4),%eax\n  /* 784 */  add     %esi,%edx\n  /* 786 */  mov     %ax,hittype+0xe(,%edx,8)\n.L78e:\n  /* 78e */  imul    $0x3ac,myconnectindex,%eax\n  /* 798 */  incl    ps+0x3a4(%eax)\n  /* 79e */  mov     0x44(%esp),%eax\n  /* 7a2 */  add     %esi,%eax\n  /* 7a4 */  test    %ebp,%ebp\n  /* 7a6 */  lea     (%esi,%eax,2),%eax\n  /* 7a9 */  lea     sprite(,%eax,4),%edx\n  /* 7b0 */  movb    $0x50,0x12(%edx)\n  /* 7b4 */  js      .L3b7c\n  /* 7ba */  lea     0x0(,%ebp,4),%ecx\n  /* 7c1 */  lea     (%ecx,%ebp,1),%eax\n  /* 7c4 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 7c8 */  lea     sprite(,%eax,4),%eax\n  /* 7cf */  cmpw    $0x9,0xe(%eax)\n  /* 7d4 */  jne     .L7e7\n  /* 7d6 */  movzbl  0x11(%eax),%eax\n  /* 7da */  mov     %al,0x11(%edx)\n  /* 7dd */  imul    $0x48,%esi,%edx\n  /* 7e0 */  mov     %ax,hittype+0xc(%edx)\n.L7e7:\n  /* 7e7 */  mov     %esi,(%esp)\n  /* 7ea */  mov     $0x1,%edi\n  /* 7ef */  mov     %edi,0x4(%esp)\n  /* 7f3 */  mov     %ecx,0x4c(%esp)\n  /* 7f7 */  call    changespritestat\n  /* 7fc */  mov     0x48(%esp),%eax\n  /* 800 */  xor     %edx,%edx\n  /* 802 */  mov     0x4c(%esp),%ecx\n  /* 806 */  add     %esi,%eax\n  /* 808 */  mov     %dx,hittype+0x12(,%eax,8)\n.L810:\n  /* 810 */  lea     (%ecx,%ebp,1),%eax\n  /* 813 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 817 */  movswl  sprite+0x1c(,%eax,4),%edx\n  /* 81f */  mov     0x44(%esp),%eax\n  /* 823 */  add     %esi,%eax\n  /* 825 */  lea     (%esi,%eax,2),%eax\n  /* 828 */  mov     %dx,sprite+0x1c(,%eax,4)\n  /* 830 */  jmp     .L5c4\n  /* 835 */  lea     0x0(%esi),%esi\n.L838:\n  /* 838 */  lea     -0x8ee(%eax),%edx\n  /* 83e */  cmp     $0x2f,%dx\n  /* 842 */  movzwl  %dx,%ecx\n  /* 845 */  ja      .L6f0\n  /* 84b */  jmp     *.rodata+0x1178(,%ecx,4)\n  /* 852 */  lea     0x0(%esi),%esi\n.L858:\n  /* 858 */  cmp     $0x8ab,%eax\n  /* 85d */  jg      .L3322\n  /* 863 */  cmp     $0x897,%eax\n  /* 868 */  jg      .L2cd0\n  /* 86e */  cmp     $0x7a8,%eax\n  /* 873 */  je      .L31a3\n  /* 879 */  jle     .L3523\n  /* 87f */  cmp     $0x848,%eax\n  /* 884 */  je      .L2256\n  /* 88a */  lea     0x0(%esi),%esi\n  /* 890 */  jg      .L360c\n  /* 896 */  cmp     $0x7d1,%eax\n  /* 89b */  je      .L8b0\n  /* 89d */  cmp     $0x7fd,%eax\n  /* 8a2 */  jne     .L3b6c\n  /* 8a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L8b0:\n  /* 8b0 */  mov     0x48(%esp),%edx\n  /* 8b4 */  mov     0x4c(%esp),%ebx\n  /* 8b8 */  add     %esi,%edx\n  /* 8ba */  mov     %bx,hittype+0xe(,%edx,8)\n  /* 8c2 */  jmp     .L3e0\n  /* 8c7 */  nop\n  /* 8c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L8d0:\n  /* 8d0 */  cmp     $0x9bb,%eax\n  /* 8d5 */  je      .L2bb0\n  /* 8db */  jg      .L2dc8\n  /* 8e1 */  cmp     $0x94c,%eax\n  /* 8e6 */  jne     .L33b3\n.L8ec:\n  /* 8ec */  mov     0x44(%esp),%eax\n  /* 8f0 */  mov     $0x1818,%ebx\n  /* 8f5 */  mov     $0x6,%edi\n  /* 8fa */  add     %esi,%eax\n  /* 8fc */  lea     (%esi,%eax,2),%eax\n  /* 8ff */  mov     %bx,sprite+0x14(,%eax,4)\n  /* 907 */  mov     %edi,0x4(%esp)\n  /* 90b */  mov     %esi,(%esp)\n  /* 90e */  call    changespritestat\n  /* 913 */  jmp     .L5c4\n  /* 918 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L920:\n  /* 920 */  test    $0x30,%bl\n  /* 923 */  je      .L17a\n  /* 929 */  mov     0x50(%esp),%eax\n  /* 92d */  sub     $0x222,%eax\n  /* 932 */  cmp     $0x3,%ax\n  /* 936 */  jbe     .L17a\n  /* 93c */  cmpb    $0x7f,0x10(%edi)\n  /* 940 */  je      .L5c4\n  /* 946 */  mov     %esi,(%esp)\n  /* 949 */  call    wallswitchcheck\n  /* 94e */  dec     %al\n  /* 950 */  je      .L3790\n.L956:\n  /* 956 */  mov     0x44(%esp),%eax\n  /* 95a */  add     %esi,%eax\n  /* 95c */  lea     (%esi,%eax,2),%eax\n  /* 95f */  lea     sprite(,%eax,4),%ebx\n  /* 966 */  cmpw    $0x0,0x28(%ebx)\n  /* 96b */  jne     .L3a0b\n  /* 971 */  movswl  0xc(%ebx),%ebx\n  /* 975 */  jmp     .L17a\n.L97a:\n  /* 97a */  cmp     $0x64,%eax\n  /* 97d */  jne     .L6f0\n  /* 983 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 988 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L990:\n  /* 990 */  mov     0x44(%esp),%eax\n  /* 994 */  add     %esi,%eax\n  /* 996 */  test    %ebp,%ebp\n  /* 998 */  lea     (%esi,%eax,2),%eax\n  /* 99b */  jns     .L346e\n  /* 9a1 */  mov     %si,sprite+0x1e(,%eax,4)\n  /* 9a9 */  xor     %eax,%eax\n.L9ab:\n  /* 9ab */  mov     0x44(%esp),%edi\n  /* 9af */  mov     ud+0x950,%ecx\n  /* 9b5 */  lea     (%edi,%esi,1),%edx\n  /* 9b8 */  lea     (%esi,%edx,2),%edx\n  /* 9bb */  cmp     $0x1,%ecx\n  /* 9be */  mov     %ax,sprite+0xc(,%edx,4)\n  /* 9c6 */  jle     .L3550\n.L9cc:\n  /* 9cc */  mov     0x44(%esp),%eax\n  /* 9d0 */  add     %esi,%eax\n  /* 9d2 */  lea     (%esi,%eax,2),%eax\n  /* 9d5 */  lea     sprite(,%eax,4),%edx\n  /* 9dc */  movswl  0x26(%edx),%eax\n  /* 9e0 */  cmp     ud+0x954,%eax\n  /* 9e6 */  jg      .L5a0\n  /* 9ec */  movb    $0x0,0x11(%edx)\n  /* 9f0 */  movswl  0xe(%edx),%eax\n  /* 9f4 */  cmp     $0x64,%eax\n  /* 9f7 */  jne     .L2a1d\n  /* 9fd */  mov     0xc(%edx),%eax\n  /* a00 */  or      $0x80,%eax\n  /* a05 */  mov     %ax,0xc(%edx)\n.La09:\n  /* a09 */  mov     $0x20,%dl\n.La0b:\n  /* a0b */  mov     0x44(%esp),%eax\n  /* a0f */  add     %esi,%eax\n  /* a11 */  test    %ebp,%ebp\n  /* a13 */  lea     (%esi,%eax,2),%eax\n  /* a16 */  mov     %dl,sprite+0x15(,%eax,4)\n  /* a1d */  mov     %dl,sprite+0x14(,%eax,4)\n  /* a24 */  mov     $0xef,%dl\n  /* a26 */  mov     %dl,sprite+0x10(,%eax,4)\n  /* a2d */  js      .L3280\n  /* a33 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* a38 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La40:\n  /* a40 */  mov     %esi,(%esp)\n  /* a43 */  mov     $0x1,%edi\n  /* a48 */  mov     %edi,0x4(%esp)\n  /* a4c */  call    changespritestat\n  /* a51 */  jmp     .L5c4\n.La56:\n  /* a56 */  cmp     $0x2cc,%eax\n  /* a5b */  jg      .L31fa\n  /* a61 */  cmp     $0x2b0,%eax\n  /* a66 */  jle     .L6f0\n  /* a6c */  lea     -0x2b1(%eax),%ecx\n  /* a72 */  mov     $0x8000161,%edx\n  /* a77 */  shr     %cl,%edx\n  /* a79 */  test    $0x1,%dl\n  /* a7c */  je      .L6f0\n  /* a82 */  lea     0x0(%esi),%esi\n  /* a88 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La90:\n  /* a90 */  mov     0x44(%esp),%eax\n  /* a94 */  mov     $0x20,%bl\n  /* a96 */  add     %esi,%eax\n  /* a98 */  lea     (%esi,%eax,2),%eax\n  /* a9b */  mov     %bl,sprite+0x12(,%eax,4)\n  /* aa2 */  mov     sprite+0xc(,%eax,4),%edx\n  /* aa9 */  or      $0x101,%edx\n  /* aaf */  mov     %dx,sprite+0xc(,%eax,4)\n.Lab7:\n  /* ab7 */  mov     %esi,(%esp)\n  /* aba */  xor     %ecx,%ecx\n  /* abc */  mov     %ecx,0x4(%esp)\n  /* ac0 */  call    changespritestat\n  /* ac5 */  jmp     .L5c4\n  /* aca */  lea     0x0(%esi),%esi\n.Lad0:\n  /* ad0 */  cmpl    $0xe,conversion\n  /* ad7 */  jne     .L602\n  /* add */  lea     0x0(%esi),%esi\n  /* ae0 */  jmp     .L5c4\n  /* ae5 */  mov     0x44(%esp),%edx\n  /* ae9 */  mov     $0xffff8000,%edi\n  /* aee */  add     %esi,%edx\n  /* af0 */  cmp     $0x4,%eax\n  /* af3 */  lea     (%esi,%edx,2),%edx\n  /* af6 */  mov     %di,sprite+0xc(,%edx,4)\n  /* afe */  jne     .Lb1b\n  /* b00 */  mov     0x4c(%esp),%eax\n  /* b04 */  lea     (%eax,%eax,4),%eax\n  /* b07 */  lea     sector(,%eax,8),%edx\n  /* b0e */  movzwl  0x22(%edx),%eax\n  /* b12 */  or      $0x4000,%eax\n  /* b17 */  mov     %ax,0x22(%edx)\n.Lb1b:\n  /* b1b */  mov     %esi,(%esp)\n  /* b1e */  mov     $0x8,%ebx\n  /* b23 */  mov     %ebx,0x4(%esp)\n  /* b27 */  call    changespritestat\n  /* b2c */  jmp     .L5c4\n.Lb31:\n  /* b31 */  cmp     $0x9f,%eax\n  /* b36 */  jle     .L6f0\n  /* b3c */  cmp     $0x11d,%eax\n  /* b41 */  je      .Lb54\n  /* b43 */  jg      .L3c5c\n  /* b49 */  cmp     $0xff,%eax\n  /* b4e */  jne     .L6f0\n.Lb54:\n  /* b54 */  mov     0x44(%esp),%eax\n  /* b58 */  xor     %edi,%edi\n  /* b5a */  add     %esi,%eax\n  /* b5c */  lea     (%esi,%eax,2),%eax\n  /* b5f */  lea     sprite(,%eax,4),%edx\n  /* b66 */  mov     0xc(%edx),%eax\n  /* b69 */  and     $0x3c,%eax\n  /* b6c */  or      $0x1,%eax\n  /* b6f */  mov     %ax,0xc(%edx)\n  /* b73 */  mov     %edi,0x4(%esp)\n  /* b77 */  mov     %esi,(%esp)\n  /* b7a */  call    changespritestat\n  /* b7f */  jmp     .L5c4\n.Lb84:\n  /* b84 */  mov     0x44(%esp),%eax\n  /* b88 */  xor     %edi,%edi\n  /* b8a */  add     %esi,%eax\n  /* b8c */  lea     (%esi,%eax,2),%eax\n  /* b8f */  mov     %di,sprite+0x2a(,%eax,4)\n  /* b97 */  mov     0x44(%esp),%eax\n  /* b9b */  add     %esi,%eax\n  /* b9d */  test    %ebp,%ebp\n  /* b9f */  lea     (%esi,%eax,2),%eax\n  /* ba2 */  lea     sprite(,%eax,4),%ebx\n  /* ba9 */  js      .L3110\n  /* baf */  movw    $0x2020,0x14(%ebx)\n  /* bb5 */  movb    $0x48,0x12(%ebx)\n  /* bb9 */  mov     %esi,(%esp)\n  /* bbc */  call    makeitfall\n  /* bc1 */  movswl  0xe(%ebx),%eax\n  /* bc5 */  mov     %bp,0x1e(%ebx)\n.Lbc9:\n  /* bc9 */  cmpl    $0x1,ud+0x91c\n  /* bd0 */  je      .L2f58\n  /* bd6 */  cmp     $0x2a3,%eax\n  /* bdb */  jne     .Lbef\n  /* bdd */  mov     0x44(%esp),%eax\n  /* be1 */  mov     $0x18,%dl\n  /* be3 */  add     %esi,%eax\n  /* be5 */  lea     (%esi,%eax,2),%eax\n  /* be8 */  mov     %dl,sprite+0x12(,%eax,4)\n.Lbef:\n  /* bef */  call    krand\n  /* bf4 */  mov     0x44(%esp),%edx\n  /* bf8 */  add     %esi,%edx\n  /* bfa */  lea     (%esi,%edx,2),%edx\n  /* bfd */  and     $0x4,%eax\n  /* c00 */  or      $0x101,%eax\n  /* c05 */  mov     %ax,sprite+0xc(,%edx,4)\n.Lc0d:\n  /* c0d */  mov     %esi,(%esp)\n  /* c10 */  mov     $0x2,%edi\n  /* c15 */  mov     %edi,0x4(%esp)\n  /* c19 */  call    changespritestat\n  /* c1e */  jmp     .L5c4\n  /* c23 */  mov     0x44(%esp),%eax\n  /* c27 */  mov     $0x35,%ebp\n  /* c2c */  add     %esi,%eax\n  /* c2e */  lea     (%esi,%eax,2),%eax\n  /* c31 */  mov     %bp,sprite+0x2a(,%eax,4)\n  /* c39 */  cmpl    $0x1,ud+0x950\n  /* c40 */  jg      .Lc5c\n  /* c42 */  mov     0x44(%esp),%eax\n  /* c46 */  add     %esi,%eax\n  /* c48 */  lea     (%esi,%eax,2),%eax\n  /* c4b */  lea     sprite(,%eax,4),%eax\n  /* c52 */  cmpb    $0x1,0x11(%eax)\n  /* c56 */  je      .L3171\n.Lc5c:\n  /* c5c */  mov     0x44(%esp),%eax\n  /* c60 */  mov     $0xffff8000,%ebx\n  /* c65 */  mov     $0xb,%edi\n  /* c6a */  add     %esi,%eax\n  /* c6c */  lea     (%esi,%eax,2),%eax\n  /* c6f */  mov     %bx,sprite+0xc(,%eax,4)\n  /* c77 */  mov     %edi,0x4(%esp)\n  /* c7b */  mov     %esi,(%esp)\n  /* c7e */  call    changespritestat\n  /* c83 */  jmp     .L5c4\n  /* c88 */  mov     0x4c(%esp),%edx\n  /* c8c */  mov     0x48(%esp),%eax\n  /* c90 */  lea     (%edx,%edx,4),%edx\n  /* c93 */  mov     sector+0x8(,%edx,8),%ecx\n  /* c9a */  add     %esi,%eax\n  /* c9c */  mov     %ecx,hittype+0x38(,%eax,8)\n  /* ca3 */  movzwl  sector+0x22(,%edx,8),%eax\n  /* cab */  dec     %eax\n  /* cac */  cmp     $0x1,%ax\n  /* cb0 */  jbe     .Lcc9\n  /* cb2 */  mov     0x44(%esp),%eax\n  /* cb6 */  add     %esi,%eax\n  /* cb8 */  lea     (%esi,%eax,2),%eax\n  /* cbb */  mov     sprite+0x8(,%eax,4),%eax\n  /* cc2 */  mov     %eax,sector+0x8(,%edx,8)\n.Lcc9:\n  /* cc9 */  mov     0x44(%esp),%eax\n  /* ccd */  add     %esi,%eax\n  /* ccf */  lea     (%esi,%eax,2),%eax\n  /* cd2 */  lea     sprite(,%eax,4),%eax\n  /* cd9 */  cmpb    $0x0,0x11(%eax)\n  /* cdd */  je      .Lcf0\n  /* cdf */  cmpl    $0x1,ud+0x950\n  /* ce6 */  jg      .L3171\n  /* cec */  lea     0x0(%esi,%eiz,1),%esi\n.Lcf0:\n  /* cf0 */  mov     0x44(%esp),%eax\n  /* cf4 */  add     %esi,%eax\n  /* cf6 */  lea     (%esi,%eax,2),%eax\n  /* cf9 */  lea     sprite(,%eax,4),%edx\n  /* d00 */  mov     0xc(%edx),%eax\n  /* d03 */  or      $0xffff8000,%eax\n  /* d08 */  mov     %ax,0xc(%edx)\n  /* d0c */  mov     $0x6,%eax\n  /* d11 */  mov     %eax,0x4(%esp)\n  /* d15 */  mov     %esi,(%esp)\n  /* d18 */  call    changespritestat\n  /* d1d */  jmp     .L5c4\n  /* d22 */  mov     0x44(%esp),%eax\n  /* d26 */  test    %ebp,%ebp\n  /* d28 */  mov     $0x909,%ebx\n  /* d2d */  cmovs   %esi,%ebp\n  /* d30 */  mov     $0x4,%edi\n  /* d35 */  add     %esi,%eax\n  /* d37 */  lea     (%esi,%eax,2),%eax\n  /* d3a */  mov     %bp,sprite+0x1e(,%eax,4)\n  /* d42 */  mov     %bx,sprite+0x14(,%eax,4)\n  /* d4a */  mov     %di,sprite+0x22(,%eax,4)\n.Ld52:\n  /* d52 */  mov     0x44(%esp),%eax\n  /* d56 */  add     %esi,%eax\n  /* d58 */  lea     (%esi,%eax,2),%eax\n  /* d5b */  lea     sprite(,%eax,4),%edx\n  /* d62 */  mov     0xc(%edx),%eax\n  /* d65 */  or      $0x101,%eax\n  /* d6a */  cmpl    $0x1,ud+0x950\n  /* d71 */  mov     %ax,0xc(%edx)\n  /* d75 */  jg      .Ld81\n  /* d77 */  cmpb    $0x0,0x11(%edx)\n  /* d7b */  jne     .L34c4\n.Ld81:\n  /* d81 */  mov     0x44(%esp),%eax\n  /* d85 */  mov     $0xef,%edi\n  /* d8a */  mov     $0x2,%ebp\n  /* d8f */  add     %esi,%eax\n  /* d91 */  lea     (%esi,%eax,2),%eax\n  /* d94 */  mov     %di,sprite+0x10(,%eax,4)\n  /* d9c */  mov     %ebp,0x4(%esp)\n  /* da0 */  mov     %esi,(%esp)\n  /* da3 */  call    changespritestat\n  /* da8 */  jmp     .L5c4\n  /* dad */  mov     0x44(%esp),%eax\n  /* db1 */  mov     $0x7,%ebp\n  /* db6 */  add     %esi,%eax\n  /* db8 */  lea     (%esi,%eax,2),%eax\n  /* dbb */  lea     sprite(,%eax,4),%edx\n  /* dc2 */  mov     0xc(%edx),%eax\n  /* dc5 */  or      $0xffff8000,%eax\n  /* dca */  mov     %ax,0xc(%edx)\n  /* dce */  mov     %ebp,0x4(%esp)\n  /* dd2 */  mov     %esi,(%esp)\n  /* dd5 */  call    changespritestat\n  /* dda */  jmp     .L5c4\n  /* ddf */  mov     0x4c(%esp),%eax\n  /* de3 */  xor     %edi,%edi\n  /* de5 */  lea     0x0(,%eax,4),%ebp\n  /* dec */  add     %ebp,%eax\n  /* dee */  movswl  sector+0x26(,%eax,8),%edx\n  /* df6 */  mov     0x44(%esp),%eax\n  /* dfa */  add     %esi,%eax\n  /* dfc */  lea     (%esi,%eax,2),%eax\n  /* dff */  mov     %dx,sprite+0x22(,%eax,4)\n  /* e07 */  movswl  sprite+0xc(,%eax,4),%ebx\n  /* e0f */  mov     %di,sprite+0x14(,%eax,4)\n  /* e17 */  mov     %ebx,%ecx\n  /* e19 */  or      $0xffff8000,%ecx\n  /* e1f */  mov     %cx,sprite+0xc(,%eax,4)\n  /* e27 */  movswl  sprite+0x26(,%eax,4),%eax\n  /* e2f */  cmp     $0x23,%ax\n  /* e33 */  ja      .L1876\n  /* e39 */  jmp     *.rodata+0x1238(,%eax,4)\n  /* e40 */  mov     0x44(%esp),%eax\n  /* e44 */  add     %esi,%eax\n  /* e46 */  lea     (%esi,%eax,2),%eax\n  /* e49 */  lea     sprite(,%eax,4),%edx\n  /* e50 */  mov     0xc(%edx),%eax\n  /* e53 */  or      $0xffff8000,%eax\n  /* e58 */  mov     %ax,0xc(%edx)\n.Le5c:\n  /* e5c */  mov     0x44(%esp),%eax\n  /* e60 */  xor     %edi,%edi\n  /* e62 */  mov     $0x6,%ebp\n  /* e67 */  add     %esi,%eax\n  /* e69 */  lea     (%esi,%eax,2),%eax\n  /* e6c */  mov     %di,sprite+0x22(,%eax,4)\n  /* e74 */  mov     %ebp,0x4(%esp)\n  /* e78 */  mov     %esi,(%esp)\n  /* e7b */  call    changespritestat\n  /* e80 */  jmp     .L5c4\n  /* e85 */  mov     0x44(%esp),%eax\n  /* e89 */  add     %esi,%eax\n  /* e8b */  lea     (%esi,%eax,2),%eax\n  /* e8e */  lea     sprite(,%eax,4),%ebx\n  /* e95 */  mov     0xc(%ebx),%eax\n  /* e98 */  or      $0x10,%eax\n  /* e9b */  mov     %ax,0xc(%ebx)\n  /* e9f */  call    krand\n  /* ea4 */  and     $0x7,%al\n  /* ea6 */  add     $0x7,%al\n  /* ea8 */  mov     %al,0x14(%ebx)\n  /* eab */  call    krand\n  /* eb0 */  subl    $0x1000,0x8(%ebx)\n  /* eb7 */  and     $0x7,%al\n  /* eb9 */  add     $0x7,%al\n  /* ebb */  test    %ebp,%ebp\n  /* ebd */  mov     %al,0x15(%ebx)\n  /* ec0 */  js      .Lee0\n  /* ec2 */  lea     0x0(%ebp,%ebp,4),%eax\n  /* ec6 */  lea     0x0(%ebp,%eax,2),%eax\n  /* eca */  cmpb    $0x6,sprite+0x11(,%eax,4)\n  /* ed2 */  jne     .Lee0\n  /* ed4 */  movb    $0x6,0x11(%ebx)\n  /* ed8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lee0:\n  /* ee0 */  mov     %esi,(%esp)\n  /* ee3 */  call    insertspriteq\n  /* ee8 */  mov     $0x5,%ecx\n  /* eed */  mov     %ecx,0x4(%esp)\n  /* ef1 */  mov     %esi,(%esp)\n  /* ef4 */  call    changespritestat\n  /* ef9 */  jmp     .L5c4\n  /* efe */  imul    $0x28,0x4c(%esp),%edx\n  /* f03 */  test    %eax,%eax\n  /* f05 */  jne     .L3f42\n  /* f0b */  cmpw    $0x1e,sector+0x22(%edx)\n  /* f13 */  lea     sector(%edx),%eax\n  /* f19 */  jne     .Lf3c\n  /* f1b */  mov     %si,0x24(%eax)\n  /* f1f */  imul    $0x2c,%esi,%edx\n  /* f22 */  mov     0x8(%eax),%ecx\n  /* f25 */  cmpb    $0x0,sprite+0x11(%edx)\n  /* f2c */  setne   sprite+0x12(%edx)\n  /* f33 */  imul    $0x48,%esi,%edx\n  /* f36 */  mov     %ecx,hittype+0x3c(%edx)\n.Lf3c:\n  /* f3c */  mov     0x44(%esp),%edi\n  /* f40 */  mov     $sprite+0xe,%eax\n  /* f45 */  xor     %edx,%edx\n  /* f47 */  lea     (%edi,%esi,1),%ecx\n  /* f4a */  lea     (%esi,%ecx,2),%ebx\n  /* f4d */  mov     %ebx,0x50(%esp)\n  /* f51 */  lea     sprite(,%ebx,4),%ecx\n  /* f58 */  jmp     .Lf80\n  /* f5a */  lea     0x0(%esi),%esi\n  /* f60 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* f68 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf70:\n  /* f70 */  inc     %edx\n  /* f71 */  add     $0x2c,%eax\n  /* f74 */  cmp     $0x4000,%edx\n  /* f7a */  je      .L3c85\n.Lf80:\n  /* f80 */  cmpw    $0x3ff,0xc(%eax)\n  /* f86 */  jg      .Lf70\n  /* f88 */  cmpw    $0x1,(%eax)\n  /* f8c */  jne     .Lf70\n  /* f8e */  cmpw    $0x1,0x18(%eax)\n  /* f93 */  jne     .Lf70\n  /* f95 */  mov     0x1a(%eax),%ebx\n  /* f98 */  cmp     %bx,0x28(%ecx)\n  /* f9c */  jne     .Lf70\n  /* f9e */  cmpw    $0x200,0x1c(%ecx)\n  /* fa4 */  mov     %edi,0x44(%esp)\n  /* fa8 */  mov     0x50(%esp),%ebx\n  /* fac */  mov     %edx,%edi\n  /* fae */  jne     .Lfc9\n  /* fb0 */  imul    $0x2c,%edx,%edx\n  /* fb3 */  mov     sprite(%edx),%eax\n  /* fb9 */  mov     sprite+0x4(%edx),%edx\n  /* fbf */  mov     %eax,sprite(,%ebx,4)\n  /* fc6 */  mov     %edx,0x4(%ecx)\n.Lfc9:\n  /* fc9 */  imul    $0x2c,%esi,%edx\n  /* fcc */  mov     %di,sprite+0x1e(%edx)\n.Lfd3:\n  /* fd3 */  mov     0x4c(%esp),%eax\n  /* fd7 */  add     %ebp,%eax\n  /* fd9 */  mov     tempwallptr,%ebp\n  /* fdf */  shl     $0x3,%eax\n  /* fe2 */  movswl  sector(%eax),%ecx\n  /* fe9 */  movzwl  sector+0x2(%eax),%edx\n  /* ff0 */  mov     0x48(%esp),%eax\n  /* ff4 */  mov     %edx,%edi\n  /* ff6 */  add     %esi,%eax\n  /* ff8 */  mov     %ebp,hittype+0x34(,%eax,8)\n  /* fff */  lea     (%edx,%ecx,1),%eax\n  /* 1002 */  cwtl\n  /* 1003 */  cmp     %ecx,%eax\n  /* 1005 */  jle     .L1876\n.L100b:\n  /* 100b */  mov     %esi,0x50(%esp)\n  /* 100f */  mov     %ecx,%eax\n  /* 1011 */  shl     $0x5,%eax\n  /* 1014 */  lea     wall(%eax),%ebx\n  /* 101a */  lea     -0x1(%edi),%eax\n  /* 101d */  movzwl  %ax,%eax\n  /* 1020 */  add     %ecx,%eax\n  /* 1022 */  shl     $0x5,%eax\n  /* 1025 */  lea     wall+0x20(%eax),%edi\n  /* 102b */  mov     0x44(%esp),%eax\n  /* 102f */  add     %esi,%eax\n  /* 1031 */  lea     (%esi,%eax,2),%eax\n  /* 1034 */  lea     sprite(,%eax,4),%esi\n  /* 103b */  jmp     .L104e\n.L103d:\n  /* 103d */  add     $0x20,%ebx\n  /* 1040 */  cmp     %ebx,%edi\n  /* 1042 */  je      .L3a36\n  /* 1048 */  mov     tempwallptr,%ebp\n.L104e:\n  /* 104e */  mov     (%ebx),%eax\n  /* 1050 */  mov     (%esi),%ecx\n  /* 1052 */  mov     %eax,%edx\n  /* 1054 */  sub     %ecx,%edx\n  /* 1056 */  mov     %edx,msx(,%ebp,4)\n  /* 105d */  mov     0x4(%ebx),%edx\n  /* 1060 */  mov     %edx,%ecx\n  /* 1062 */  sub     0x4(%esi),%ecx\n  /* 1065 */  mov     %ecx,msy(,%ebp,4)\n  /* 106c */  inc     %ebp\n  /* 106d */  mov     %ebp,tempwallptr\n  /* 1073 */  cmp     $0x7ff,%ebp\n  /* 1079 */  jle     .L103d\n  /* 107b */  mov     %eax,0x10(%esp)\n  /* 107f */  mov     $\"Too many moving sectors at (%d,%d).\\n\",%eax\n  /* 1084 */  mov     %edx,0x14(%esp)\n  /* 1088 */  mov     $0x2,%edx\n  /* 108d */  mov     %eax,0xc(%esp)\n  /* 1091 */  mov     $0x400,%eax\n  /* 1096 */  mov     %eax,0x8(%esp)\n  /* 109a */  mov     %edx,0x4(%esp)\n  /* 109e */  movl    $buf,(%esp)\n  /* 10a5 */  call    __sprintf_chk\n  /* 10aa */  movl    $buf,(%esp)\n  /* 10b1 */  call    gameexit\n  /* 10b6 */  jmp     .L103d\n  /* 10b8 */  test    %ebp,%ebp\n  /* 10ba */  js      .L34e0\n  /* 10c0 */  lea     0x0(%ebp,%ebp,4),%eax\n  /* 10c4 */  lea     0x0(%ebp,%eax,2),%ebp\n  /* 10c8 */  shl     $0x2,%ebp\n  /* 10cb */  mov     sprite+0x8(%ebp),%eax\n  /* 10d1 */  mov     %eax,0xc(%esp)\n  /* 10d5 */  mov     sprite+0x4(%ebp),%eax\n  /* 10db */  mov     %eax,0x8(%esp)\n  /* 10df */  mov     sprite(%ebp),%eax\n  /* 10e5 */  mov     %esi,(%esp)\n  /* 10e8 */  mov     %eax,0x4(%esp)\n  /* 10ec */  call    setsprite\n  /* 10f1 */  call    krand\n  /* 10f6 */  mov     0x44(%esp),%edi\n  /* 10fa */  lea     (%edi,%esi,1),%edx\n  /* 10fd */  lea     (%esi,%edx,2),%ebx\n  /* 1100 */  shl     $0x2,%ebx\n  /* 1103 */  and     $0x7,%al\n  /* 1105 */  movb    $0xf0,sprite+0x10(%ebx)\n  /* 110c */  add     $0x8,%al\n  /* 110e */  mov     %al,sprite+0x15(%ebx)\n  /* 1114 */  mov     %al,sprite+0x14(%ebx)\n  /* 111a */  mov     sprite+0xc(%ebx),%eax\n  /* 1120 */  or      $0x80,%eax\n  /* 1125 */  mov     %ax,sprite+0xc(%ebx)\n  /* 112c */  movswl  sprite+0x18(%ebp),%eax\n  /* 1133 */  lea     (%eax,%eax,4),%eax\n  /* 1136 */  movswl  sector+0x22(,%eax,8),%eax\n  /* 113e */  cmp     $0x2,%eax\n  /* 1141 */  je      .L38bf\n  /* 1147 */  dec     %eax\n  /* 1148 */  je      .L39d0\n.L114e:\n  /* 114e */  mov     0x4c(%esp),%eax\n  /* 1152 */  lea     (%eax,%eax,4),%eax\n  /* 1155 */  cmpw    $0xc8,sector+0x18(,%eax,8)\n  /* 115f */  je      .L324e\n  /* 1165 */  cmpw    $0xc8,sector+0x10(,%eax,8)\n  /* 116f */  je      .L324e\n  /* 1175 */  mov     0x44(%esp),%eax\n  /* 1179 */  add     %esi,%eax\n  /* 117b */  lea     (%esi,%eax,2),%eax\n  /* 117e */  movswl  sprite+0xe(,%eax,4),%eax\n.L1186:\n  /* 1186 */  cmp     $0x564,%eax\n  /* 118b */  je      .L5b3\n  /* 1191 */  mov     0x44(%esp),%eax\n  /* 1195 */  add     %esi,%eax\n  /* 1197 */  lea     (%esi,%eax,2),%eax\n  /* 119a */  lea     sprite(,%eax,4),%edx\n  /* 11a1 */  mov     0xc(%edx),%eax\n  /* 11a4 */  or      $0x101,%eax\n  /* 11a9 */  mov     %ax,0xc(%edx)\n  /* 11ad */  jmp     .L5b3\n  /* 11b2 */  mov     0x44(%esp),%edi\n  /* 11b6 */  xor     %ecx,%ecx\n  /* 11b8 */  mov     $0x1,%ebx\n  /* 11bd */  cmpb    $camerashitable,0x0\n  /* 11c4 */  lea     (%edi,%esi,1),%edx\n  /* 11c7 */  lea     (%esi,%edx,2),%edx\n  /* 11ca */  mov     %bx,sprite+0x2a(,%edx,4)\n  /* 11d2 */  je      .L11d9\n  /* 11d4 */  mov     $0x101,%ecx\n.L11d9:\n  /* 11d9 */  mov     0x44(%esp),%edi\n  /* 11dd */  cmpl    $0x1,ud+0x950\n  /* 11e4 */  lea     (%edi,%esi,1),%edx\n  /* 11e7 */  lea     (%esi,%edx,2),%edx\n  /* 11ea */  mov     %cx,sprite+0xc(,%edx,4)\n  /* 11f2 */  jle     .L589\n.L11f8:\n  /* 11f8 */  mov     0x44(%esp),%edx\n  /* 11fc */  xor     %ecx,%ecx\n  /* 11fe */  add     %esi,%edx\n  /* 1200 */  cmp     $0x22a,%eax\n  /* 1205 */  lea     (%esi,%edx,2),%edx\n  /* 1208 */  mov     %cl,sprite+0x11(,%edx,4)\n  /* 120f */  je      .L5c4\n  /* 1215 */  mov     $0x26d,%ebp\n  /* 121a */  mov     %bp,sprite+0xe(,%edx,4)\n  /* 1222 */  jmp     .La40\n  /* 1227 */  mov     0x44(%esp),%eax\n  /* 122b */  mov     $0x1,%ebx\n  /* 1230 */  add     %esi,%eax\n  /* 1232 */  lea     (%esi,%eax,2),%eax\n  /* 1235 */  mov     %bx,sprite+0x26(,%eax,4)\n  /* 123d */  mov     0x44(%esp),%eax\n  /* 1241 */  mov     $0x101,%ebp\n  /* 1246 */  mov     $0x1,%edx\n  /* 124b */  mov     $0x6,%ecx\n  /* 1250 */  add     %esi,%eax\n  /* 1252 */  lea     (%esi,%eax,2),%eax\n  /* 1255 */  mov     %bp,sprite+0xc(,%eax,4)\n  /* 125d */  mov     %dx,sprite+0x2a(,%eax,4)\n  /* 1265 */  mov     %ecx,0x4(%esp)\n  /* 1269 */  mov     %esi,(%esp)\n  /* 126c */  call    changespritestat\n  /* 1271 */  jmp     .L5c4\n  /* 1276 */  mov     0x44(%esp),%eax\n  /* 127a */  add     %esi,%eax\n  /* 127c */  lea     (%esi,%eax,2),%eax\n  /* 127f */  lea     sprite(,%eax,4),%ecx\n  /* 1286 */  movswl  0xc(%ecx),%edx\n  /* 128a */  mov     %edx,%eax\n  /* 128c */  and     $0x30,%eax\n  /* 128f */  cmp     $0x1,%eax\n  /* 1292 */  sbb     %eax,%eax\n  /* 1294 */  and     $0x10,%eax\n  /* 1297 */  inc     %eax\n  /* 1298 */  or      %eax,%edx\n  /* 129a */  mov     %dx,0xc(%ecx)\n  /* 129e */  mov     $0x1,%edx\n.L12a3:\n  /* 12a3 */  mov     0x44(%esp),%eax\n  /* 12a7 */  add     %esi,%eax\n  /* 12a9 */  cmpl    $0x1,ud+0x950\n  /* 12b0 */  lea     (%esi,%eax,2),%eax\n  /* 12b3 */  lea     sprite(,%eax,4),%eax\n  /* 12ba */  mov     %dx,0x2a(%eax)\n  /* 12be */  jg      .L12ca\n  /* 12c0 */  cmpb    $0x0,0x11(%eax)\n  /* 12c4 */  jne     .L3171\n.L12ca:\n  /* 12ca */  mov     0x44(%esp),%eax\n  /* 12ce */  mov     $0x6,%ecx\n  /* 12d3 */  add     %esi,%eax\n  /* 12d5 */  lea     (%esi,%eax,2),%eax\n  /* 12d8 */  lea     sprite(,%eax,4),%ebx\n  /* 12df */  mov     %si,0x1e(%ebx)\n  /* 12e3 */  movb    $0x0,0x11(%ebx)\n  /* 12e7 */  mov     %ecx,0x4(%esp)\n  /* 12eb */  mov     %esi,(%esp)\n  /* 12ee */  call    changespritestat\n  /* 12f3 */  movw    $0x8,0x20(%ebx)\n  /* 12f9 */  mov     $0x10001,%ebx\n  /* 12fe */  mov     %ebx,0x4(%esp)\n  /* 1302 */  mov     %esi,(%esp)\n  /* 1305 */  call    ssp\n  /* 130a */  jmp     .L5c4\n.L130f:\n  /* 130f */  lea     -0x11ad(%eax),%edx\n  /* 1315 */  cmp     $0x3,%dx\n  /* 1319 */  ja      .L6f0\n  /* 131f */  mov     0x44(%esp),%edi\n  /* 1323 */  mov     0x48(%esp),%eax\n  /* 1327 */  lea     (%edi,%esi,1),%edx\n  /* 132a */  lea     (%esi,%edx,2),%edx\n  /* 132d */  add     %esi,%eax\n  /* 132f */  movzbl  sprite+0x14(,%edx,4),%ecx\n  /* 1337 */  movzbl  sprite+0x15(,%edx,4),%edx\n  /* 133f */  mov     %ecx,hittype+0x30(,%eax,8)\n  /* 1346 */  mov     %edx,hittype+0x34(,%eax,8)\n  /* 134d */  jmp     .Le5c\n  /* 1352 */  mov     0x44(%esp),%eax\n  /* 1356 */  mov     $0xf4,%dl\n  /* 1358 */  add     %esi,%eax\n  /* 135a */  test    %ebp,%ebp\n  /* 135c */  lea     (%esi,%eax,2),%eax\n  /* 135f */  mov     %dl,sprite+0x10(,%eax,4)\n  /* 1366 */  js      .L138d\n  /* 1368 */  lea     0x0(%ebp,%ebp,4),%edx\n  /* 136c */  lea     0x0(%ebp,%edx,2),%edx\n  /* 1370 */  cmpw    $0x4cb,sprite+0xe(,%edx,4)\n  /* 137a */  jne     .L1385\n  /* 137c */  mov     $0x8,%bl\n  /* 137e */  mov     %bl,sprite+0x11(,%eax,4)\n.L1385:\n  /* 1385 */  mov     %esi,(%esp)\n  /* 1388 */  call    insertspriteq\n.L138d:\n  /* 138d */  mov     %esi,(%esp)\n  /* 1390 */  mov     $0x1,%ebp\n  /* 1395 */  mov     %ebp,0x4(%esp)\n  /* 1399 */  call    changespritestat\n  /* 139e */  mov     %esi,(%esp)\n  /* 13a1 */  call    getglobalz\n  /* 13a6 */  mov     0x48(%esp),%edx\n  /* 13aa */  add     %esi,%edx\n  /* 13ac */  mov     hittype+0x14(,%edx,8),%eax\n  /* 13b3 */  mov     hittype+0x18(,%edx,8),%ecx\n  /* 13ba */  mov     0x44(%esp),%edx\n  /* 13be */  sub     %ecx,%eax\n  /* 13c0 */  sar     $0x9,%eax\n  /* 13c3 */  add     %esi,%edx\n  /* 13c5 */  lea     (%esi,%edx,2),%edx\n  /* 13c8 */  lea     sprite(,%edx,4),%ebx\n  /* 13cf */  mov     $0x19,%dl\n  /* 13d1 */  mov     %al,0x15(%ebx)\n  /* 13d4 */  shr     $1,%eax\n  /* 13d6 */  and     $0xff,%eax\n  /* 13db */  sub     %al,%dl\n  /* 13dd */  mov     %dl,0x14(%ebx)\n  /* 13e0 */  call    krand\n  /* 13e5 */  mov     0xc(%ebx),%edx\n  /* 13e8 */  and     $0x4,%eax\n  /* 13eb */  or      %edx,%eax\n  /* 13ed */  mov     %ax,0xc(%ebx)\n  /* 13f1 */  jmp     .L5c4\n  /* 13f6 */  test    %ebp,%ebp\n  /* 13f8 */  jns     .L164e\n  /* 13fe */  cmp     $0x919,%eax\n  /* 1403 */  je      .L3ccb\n.L1409:\n  /* 1409 */  mov     0x44(%esp),%eax\n  /* 140d */  mov     $0x404,%edx\n  /* 1412 */  add     %esi,%eax\n  /* 1414 */  lea     (%esi,%eax,2),%eax\n  /* 1417 */  mov     %dx,sprite+0x14(,%eax,4)\n.L141f:\n  /* 141f */  test    %ebp,%ebp\n  /* 1421 */  js      .L5b3\n.L1427:\n  /* 1427 */  mov     0x44(%esp),%eax\n  /* 142b */  add     %esi,%eax\n  /* 142d */  lea     (%esi,%eax,2),%ebx\n  /* 1430 */  shl     $0x2,%ebx\n  /* 1433 */  mov     sprite+0x4(%ebx),%eax\n  /* 1439 */  mov     %eax,0x8(%esp)\n  /* 143d */  mov     sprite(%ebx),%eax\n  /* 1443 */  mov     %eax,0x4(%esp)\n  /* 1447 */  movswl  sprite+0x18(%ebx),%eax\n  /* 144e */  mov     %eax,(%esp)\n  /* 1451 */  call    getflorzofslope\n  /* 1456 */  lea     -0xbff(%eax),%edx\n  /* 145c */  cmp     sprite+0x8(%ebx),%edx\n  /* 1462 */  jg      .L5b3\n  /* 1468 */  sub     $0xc00,%eax\n  /* 146d */  mov     %eax,sprite+0x8(%ebx)\n  /* 1473 */  jmp     .L5b3\n  /* 1478 */  test    %ebp,%ebp\n  /* 147a */  js      .L14de\n  /* 147c */  lea     0x0(%ebp,%ebp,4),%eax\n  /* 1480 */  mov     0x4c(%esp),%edi\n  /* 1484 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1488 */  mov     $0x80,%ebp\n  /* 148d */  lea     sprite(,%eax,4),%edx\n  /* 1494 */  mov     0x44(%esp),%eax\n  /* 1498 */  movzbl  0x14(%edx),%ebx\n  /* 149c */  movzbl  0x15(%edx),%edx\n  /* 14a0 */  add     %esi,%eax\n  /* 14a2 */  lea     (%esi,%eax,2),%eax\n  /* 14a5 */  mov     %dl,sprite+0x15(,%eax,4)\n  /* 14ac */  lea     (%edi,%edi,4),%edx\n  /* 14af */  cmpw    $0x2,sector+0x22(,%edx,8)\n  /* 14b8 */  mov     %bl,sprite+0x14(,%eax,4)\n  /* 14bf */  mov     %bp,sprite+0x24(,%eax,4)\n  /* 14c7 */  je      .L14de\n  /* 14c9 */  mov     sprite+0xc(,%eax,4),%edx\n  /* 14d0 */  or      $0xffff8000,%edx\n  /* 14d6 */  mov     %dx,sprite+0xc(,%eax,4)\n.L14de:\n  /* 14de */  mov     %esi,(%esp)\n  /* 14e1 */  mov     $0xd,%edi\n  /* 14e6 */  mov     %edi,0x4(%esp)\n  /* 14ea */  call    changespritestat\n  /* 14ef */  jmp     .L5c4\n  /* 14f4 */  mov     0x44(%esp),%eax\n  /* 14f8 */  xor     %ecx,%ecx\n  /* 14fa */  add     %esi,%eax\n  /* 14fc */  lea     (%esi,%eax,2),%eax\n  /* 14ff */  lea     sprite(,%eax,4),%edx\n  /* 1506 */  movw    $0x0,0x14(%edx)\n  /* 150c */  movswl  ud+0x5f8,%eax\n  /* 1513 */  cmp     $0x2,%eax\n  /* 1516 */  cmove   %ecx,%eax\n  /* 1519 */  cmpl    $0x1,ud+0x950\n  /* 1520 */  jle     .L5b3\n  /* 1526 */  movswl  0x26(%edx),%edx\n  /* 152a */  cmp     %eax,%edx\n  /* 152c */  jne     .L5b3\n  /* 1532 */  mov     %esi,(%esp)\n  /* 1535 */  mov     $0xa,%ebx\n  /* 153a */  mov     %ebx,0x4(%esp)\n  /* 153e */  call    changespritestat\n  /* 1543 */  jmp     .L5c4\n.L1548:\n  /* 1548 */  movw    $0x504,0x14(%ebx)\n  /* 154e */  mov     $0x10001,%ebp\n  /* 1553 */  mov     %si,0x1e(%ebx)\n  /* 1557 */  mov     %si,0x28(%ebx)\n  /* 155b */  movw    $0x10,0x20(%ebx)\n  /* 1561 */  mov     %ebp,0x4(%esp)\n  /* 1565 */  mov     %esi,(%esp)\n  /* 1568 */  call    ssp\n  /* 156d */  mov     0x48(%esp),%eax\n  /* 1571 */  mov     $0x11,%edx\n  /* 1576 */  xor     %ecx,%ecx\n  /* 1578 */  add     %esi,%eax\n  /* 157a */  mov     %edx,hittype+0x30(,%eax,8)\n  /* 1581 */  movswl  0x1c(%ebx),%edx\n  /* 1585 */  cmpw    $0x549,0xe(%ebx)\n  /* 158b */  mov     %ecx,hittype+0x38(,%eax,8)\n  /* 1592 */  mov     %edx,hittype+0x44(,%eax,8)\n  /* 1599 */  jne     .Lc0d\n  /* 159f */  mov     0x44(%esp),%eax\n  /* 15a3 */  mov     $0x14,%edi\n  /* 15a8 */  add     %esi,%eax\n  /* 15aa */  lea     (%esi,%eax,2),%eax\n  /* 15ad */  mov     %di,sprite+0x2a(,%eax,4)\n  /* 15b5 */  mov     sprite+0xc(,%eax,4),%edx\n  /* 15bc */  or      $0x101,%edx\n  /* 15c2 */  mov     %dx,sprite+0xc(,%eax,4)\n  /* 15ca */  jmp     .Lc0d\n.L15cf:\n  /* 15cf */  cmp     $0xd7a,%eax\n  /* 15d4 */  jne     .L6f0\n  /* 15da */  imul    $0x2c,%esi,%eax\n  /* 15dd */  mov     $0xffffffff,%ebp\n  /* 15e2 */  mov     sprite+0x28(%eax),%edx\n  /* 15e8 */  mov     %bp,sprite+0x28(%eax)\n  /* 15ef */  mov     %dx,sprite+0x22(%eax)\n  /* 15f6 */  xchg    %ax,%ax\n  /* 15f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1600:\n  /* 1600 */  mov     0x44(%esp),%eax\n  /* 1604 */  mov     $0x20,%dl\n  /* 1606 */  add     %esi,%eax\n  /* 1608 */  lea     (%esi,%eax,2),%eax\n  /* 160b */  mov     sprite+0xc(,%eax,4),%ecx\n  /* 1612 */  or      $0x101,%ecx\n.L1618:\n  /* 1618 */  mov     0x44(%esp),%eax\n  /* 161c */  mov     $0x2,%edi\n  /* 1621 */  add     %esi,%eax\n  /* 1623 */  lea     (%esi,%eax,2),%eax\n  /* 1626 */  mov     %cx,sprite+0xc(,%eax,4)\n  /* 162e */  mov     %dl,sprite+0x12(,%eax,4)\n  /* 1635 */  mov     %edi,0x4(%esp)\n  /* 1639 */  mov     %esi,(%esp)\n  /* 163c */  call    changespritestat\n  /* 1641 */  jmp     .L5c4\n  /* 1646 */  test    %ebp,%ebp\n  /* 1648 */  js      .L5b3\n.L164e:\n  /* 164e */  mov     0x44(%esp),%edi\n  /* 1652 */  lea     0x0(%ebp,%ebp,4),%eax\n  /* 1656 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 165a */  movswl  sprite+0x1c(,%eax,4),%eax\n  /* 1662 */  lea     (%edi,%esi,1),%edx\n  /* 1665 */  lea     (%esi,%edx,2),%edx\n  /* 1668 */  lea     sprite(,%edx,4),%ebx\n  /* 166f */  mov     %ax,0x1c(%ebx)\n  /* 1673 */  movb    $0xc0,0x10(%ebx)\n  /* 1677 */  call    krand\n  /* 167c */  and     $0x4,%eax\n  /* 167f */  or      $0x80,%eax\n  /* 1684 */  mov     %ax,0xc(%ebx)\n  /* 1688 */  movswl  0xe(%ebx),%eax\n  /* 168c */  cmp     $0x762,%eax\n  /* 1691 */  je      .L169e\n  /* 1693 */  cmp     $0x8ab,%eax\n  /* 1698 */  jne     .L38a9\n.L169e:\n  /* 169e */  mov     0x44(%esp),%eax\n  /* 16a2 */  mov     $0x3030,%ecx\n  /* 16a7 */  mov     $0x81,%bl\n  /* 16a9 */  add     %esi,%eax\n  /* 16ab */  lea     (%esi,%eax,2),%eax\n  /* 16ae */  mov     %cx,sprite+0x14(,%eax,4)\n  /* 16b6 */  mov     sprite+0xc(,%eax,4),%edx\n  /* 16bd */  mov     %bl,sprite+0x10(,%eax,4)\n  /* 16c4 */  or      $0x80,%edx\n  /* 16ca */  mov     %dx,sprite+0xc(,%eax,4)\n  /* 16d2 */  jmp     .L1427\n  /* 16d7 */  mov     0x44(%esp),%eax\n  /* 16db */  mov     $0x1,%edx\n  /* 16e0 */  mov     $0x1,%ecx\n  /* 16e5 */  mov     $0x6,%ebx\n  /* 16ea */  add     %esi,%eax\n  /* 16ec */  lea     (%esi,%eax,2),%eax\n  /* 16ef */  mov     %si,sprite+0x1e(,%eax,4)\n  /* 16f7 */  mov     %dx,sprite+0x26(,%eax,4)\n  /* 16ff */  mov     %cx,sprite+0x2a(,%eax,4)\n  /* 1707 */  mov     %ebx,0x4(%esp)\n  /* 170b */  mov     %esi,(%esp)\n  /* 170e */  call    changespritestat\n  /* 1713 */  jmp     .L5c4\n  /* 1718 */  mov     0x44(%esp),%eax\n  /* 171c */  mov     $0x1,%ebp\n  /* 1721 */  add     %esi,%eax\n  /* 1723 */  lea     (%esi,%eax,2),%eax\n  /* 1726 */  mov     %bp,sprite+0x26(,%eax,4)\n  /* 172e */  mov     sprite+0xc(,%eax,4),%edx\n  /* 1735 */  mov     %si,sprite+0x1e(,%eax,4)\n  /* 173d */  or      $0x101,%edx\n  /* 1743 */  mov     %dx,sprite+0xc(,%eax,4)\n  /* 174b */  mov     $0x8,%dl\n  /* 174d */  mov     %dl,sprite+0x12(,%eax,4)\n  /* 1754 */  jmp     .L5c4\n  /* 1759 */  mov     0x44(%esp),%eax\n  /* 175d */  add     %esi,%eax\n  /* 175f */  lea     (%esi,%eax,2),%eax\n  /* 1762 */  lea     sprite(,%eax,4),%edx\n  /* 1769 */  mov     0xc(%edx),%eax\n  /* 176c */  and     $0xfffffefe,%eax\n  /* 1771 */  mov     %ax,0xc(%edx)\n  /* 1775 */  jmp     .Lab7\n  /* 177a */  mov     0x44(%esp),%eax\n  /* 177e */  mov     $0x101,%edx\n  /* 1783 */  add     %esi,%eax\n  /* 1785 */  lea     (%esi,%eax,2),%eax\n  /* 1788 */  lea     sprite(,%eax,4),%eax\n  /* 178f */  cmpb    $0x8,0x14(%eax)\n  /* 1793 */  movb    $0xf0,0x10(%eax)\n  /* 1797 */  ja      .L17a4\n  /* 1799 */  movw    $0x0,0x14(%eax)\n  /* 179f */  mov     $0xffff8000,%edx\n.L17a4:\n  /* 17a4 */  mov     0x44(%esp),%eax\n  /* 17a8 */  mov     impact_damage,%edi\n  /* 17ae */  add     %esi,%eax\n  /* 17b0 */  lea     (%esi,%eax,2),%eax\n  /* 17b3 */  mov     %dx,sprite+0xc(,%eax,4)\n  /* 17bb */  lea     0x0(,%edi,4),%edx\n  /* 17c2 */  mov     %dx,sprite+0x2a(,%eax,4)\n  /* 17ca */  mov     %si,sprite+0x1e(,%eax,4)\n.L17d2:\n  /* 17d2 */  mov     %esi,(%esp)\n  /* 17d5 */  mov     $0x6,%eax\n  /* 17da */  mov     %eax,0x4(%esp)\n  /* 17de */  call    changespritestat\n  /* 17e3 */  jmp     .L5c4\n  /* 17e8 */  imul    $0x28,0x4c(%esp),%eax\n  /* 17ed */  imul    $0x48,%esi,%edx\n  /* 17f0 */  mov     sector+0x8(%eax),%ecx\n  /* 17f6 */  mov     %ecx,hittype+0x34(%edx)\n  /* 17fc */  imul    $0x2c,%esi,%edx\n  /* 17ff */  cmpw    $0x600,sprite+0x1c(%edx)\n  /* 1808 */  je      .L1816\n  /* 180a */  mov     sprite+0x8(%edx),%edx\n  /* 1810 */  mov     %edx,sector+0x8(%eax)\n.L1816:\n  /* 1816 */  imul    $0x28,0x4c(%esp),%eax\n  /* 181b */  movswl  sector(%eax),%ecx\n  /* 1822 */  movzwl  sector+0x2(%eax),%edx\n  /* 1829 */  lea     (%edx,%ecx,1),%eax\n  /* 182c */  cwtl\n  /* 182d */  cmp     %eax,%ecx\n  /* 182f */  jge     .L1864\n  /* 1831 */  dec     %edx\n  /* 1832 */  mov     0x44(%esp),%edi\n  /* 1836 */  mov     %ecx,%eax\n  /* 1838 */  shl     $0x5,%eax\n  /* 183b */  movzwl  %dx,%edx\n  /* 183e */  add     %ecx,%edx\n  /* 1840 */  add     $wall+0x1c,%eax\n  /* 1845 */  shl     $0x5,%edx\n  /* 1848 */  add     $wall+0x3c,%edx\n.L184e:\n  /* 184e */  cmpw    $0x0,(%eax)\n  /* 1852 */  jne     .L1859\n  /* 1854 */  movw    $0x270f,(%eax)\n.L1859:\n  /* 1859 */  add     $0x20,%eax\n  /* 185c */  cmp     %eax,%edx\n  /* 185e */  jne     .L184e\n  /* 1860 */  mov     %edi,0x44(%esp)\n.L1864:\n  /* 1864 */  imul    $0x28,0x4c(%esp),%eax\n  /* 1869 */  add     $sector+0x8,%eax\n  /* 186e */  mov     %eax,(%esp)\n  /* 1871 */  call    setinterpolation\n.L1876:\n  /* 1876 */  mov     0x44(%esp),%eax\n  /* 187a */  add     %esi,%eax\n  /* 187c */  lea     (%esi,%eax,2),%eax\n  /* 187f */  movzwl  sprite+0x26(,%eax,4),%ecx\n  /* 1887 */  cmp     $0x1e,%ecx\n  /* 188a */  ja      .L18bb\n.L188c:\n  /* 188c */  mov     $0x1,%eax\n  /* 1891 */  shl     %cl,%eax\n  /* 1893 */  test    $0x4018823,%eax\n  /* 1898 */  jne     .L29c3\n  /* 189e */  test    $0x4040,%eax\n  /* 18a3 */  jne     .L36cd\n  /* 18a9 */  cmp     $0x1e,%ecx\n  /* 18ac */  jne     .L18bb\n.L18ae:\n  /* 18ae */  cmpl    $0x1,numplayers\n  /* 18b5 */  jle     .L29c3\n.L18bb:\n  /* 18bb */  mov     0x44(%esp),%eax\n  /* 18bf */  add     %esi,%eax\n  /* 18c1 */  lea     (%esi,%eax,2),%eax\n  /* 18c4 */  movswl  sprite+0x26(,%eax,4),%eax\n  /* 18cc */  cmp     $0x29,%eax\n  /* 18cf */  jg      .L3390\n  /* 18d5 */  cmp     $0x27,%eax\n  /* 18d8 */  jg      .L339d\n.L18de:\n  /* 18de */  mov     %esi,(%esp)\n  /* 18e1 */  mov     $0x3,%eax\n  /* 18e6 */  mov     %eax,0x4(%esp)\n  /* 18ea */  call    changespritestat\n  /* 18ef */  jmp     .L5c4\n  /* 18f4 */  mov     0x44(%esp),%eax\n  /* 18f8 */  mov     $0x81,%bl\n  /* 18fa */  mov     $0x6,%edi\n  /* 18ff */  add     %esi,%eax\n  /* 1901 */  lea     (%esi,%eax,2),%eax\n  /* 1904 */  mov     %bl,sprite+0x10(,%eax,4)\n  /* 190b */  mov     %edi,0x4(%esp)\n  /* 190f */  mov     %esi,(%esp)\n  /* 1912 */  call    changespritestat\n  /* 1917 */  jmp     .L5c4\n  /* 191c */  mov     $0x100,%ecx\n  /* 1921 */  mov     $0x8,%dl\n  /* 1923 */  jmp     .L1618\n  /* 1928 */  imul    $0x2c,%esi,%edx\n  /* 192b */  cmp     $0x50e,%eax\n  /* 1930 */  mov     sprite+0x28(%edx),%ebx\n  /* 1936 */  movw    $0xffff,sprite+0x28(%edx)\n  /* 193f */  mov     %bx,sprite+0x22(%edx)\n  /* 1946 */  jne     .L1600\n  /* 194c */  movzwl  sprite+0x2a(%edx),%eax\n  /* 1953 */  add     %eax,%eax\n  /* 1955 */  mov     %ax,sprite+0x2a(%edx)\n  /* 195c */  jmp     .L1600\n  /* 1961 */  cmp     $0x17,%eax\n  /* 1964 */  je      .L3cdc\n  /* 196a */  mov     0x44(%esp),%edx\n  /* 196e */  mov     $sprite+0xe,%eax\n  /* 1973 */  xor     %ecx,%ecx\n  /* 1975 */  add     %esi,%edx\n  /* 1977 */  lea     (%esi,%edx,2),%edx\n  /* 197a */  lea     sprite(,%edx,4),%ebx\n  /* 1981 */  jmp     .L19a0\n  /* 1983 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1988 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1990:\n  /* 1990 */  lea     0x1(%ecx),%edx\n  /* 1993 */  add     $0x2c,%eax\n  /* 1996 */  cmp     $0x4000,%dx\n  /* 199b */  movswl  %dx,%ecx\n  /* 199e */  je      .L19cb\n.L19a0:\n  /* 19a0 */  cmpw    $0x3ff,0xc(%eax)\n  /* 19a6 */  jg      .L1990\n  /* 19a8 */  cmpw    $0x1,(%eax)\n  /* 19ac */  jne     .L1990\n  /* 19ae */  movswl  0x18(%eax),%edx\n  /* 19b2 */  and     $0xffffffef,%edx\n  /* 19b5 */  cmp     $0x7,%edx\n  /* 19b8 */  jne     .L1990\n  /* 19ba */  cmp     %ecx,%esi\n  /* 19bc */  je      .L1990\n  /* 19be */  mov     0x1a(%eax),%edi\n  /* 19c1 */  cmp     %di,0x28(%ebx)\n  /* 19c5 */  jne     .L1990\n  /* 19c7 */  mov     %cx,0x1e(%ebx)\n.L19cb:\n  /* 19cb */  imul    $0x2c,%esi,%edx\n  /* 19ce */  imul    $0x28,0x4c(%esp),%eax\n  /* 19d3 */  imul    $0x48,%esi,%ecx\n  /* 19d6 */  movw    $0x0,sprite+0xc(%edx)\n  /* 19df */  mov     sprite+0x8(%edx),%edi\n  /* 19e5 */  cmp     %edi,sector+0x8(%eax)\n  /* 19eb */  sete    %al\n  /* 19ee */  movzbl  %al,%eax\n  /* 19f1 */  mov     %eax,hittype+0x40(%ecx)\n  /* 19f7 */  movl    $0x9,0x4(%esp)\n  /* 19ff */  mov     %esi,(%esp)\n  /* 1a02 */  call    changespritestat\n  /* 1a07 */  jmp     .L5c4\n  /* 1a0c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1a10 */  mov     0x44(%esp),%eax\n  /* 1a14 */  add     %esi,%eax\n  /* 1a16 */  lea     (%esi,%eax,2),%eax\n  /* 1a19 */  lea     sprite(,%eax,4),%ebx\n  /* 1a20 */  movw    $0x303,0x14(%ebx)\n  /* 1a26 */  call    krand\n  /* 1a2b */  and     $0xc,%eax\n  /* 1a2e */  add     $0x10,%eax\n  /* 1a31 */  mov     %ax,0xc(%ebx)\n  /* 1a35 */  mov     %esi,(%esp)\n  /* 1a38 */  call    insertspriteq\n  /* 1a3d */  movswl  0xe(%ebx),%ecx\n  /* 1a41 */  cmp     $0x4d1,%ecx\n  /* 1a47 */  sete    %dl\n  /* 1a4a */  cmp     $0x113a,%ecx\n  /* 1a50 */  sete    %al\n  /* 1a53 */  or      %dl,%al\n  /* 1a55 */  jne     .L1a70\n  /* 1a57 */  cmp     $0x116c,%ecx\n  /* 1a5d */  jne     .L5b3\n  /* 1a63 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1a68 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a70:\n  /* 1a70 */  call    krand\n  /* 1a75 */  mov     0x48(%esp),%edx\n  /* 1a79 */  add     %esi,%edx\n  /* 1a7b */  and     $0x7ff,%eax\n  /* 1a80 */  mov     %eax,hittype+0x30(,%edx,8)\n  /* 1a87 */  call    krand\n  /* 1a8c */  mov     0x44(%esp),%edx\n  /* 1a90 */  add     %esi,%edx\n  /* 1a92 */  lea     (%esi,%edx,2),%edx\n  /* 1a95 */  lea     sprite(,%edx,4),%ebx\n  /* 1a9c */  and     $0xc,%eax\n  /* 1a9f */  movw    $0x808,0x14(%ebx)\n  /* 1aa5 */  mov     %ax,0xc(%ebx)\n  /* 1aa9 */  call    krand\n  /* 1aae */  and     $0x7ff,%eax\n  /* 1ab3 */  mov     %ax,0x1c(%ebx)\n  /* 1ab7 */  jmp     .L5b3\n.L1abc:\n  /* 1abc */  mov     0x4c(%esp),%eax\n  /* 1ac0 */  lea     0x6e(%esp),%ecx\n  /* 1ac4 */  mov     %ecx,0x8(%esp)\n  /* 1ac8 */  mov     %ax,0x6e(%esp)\n  /* 1acd */  mov     0x44(%esp),%eax\n  /* 1ad1 */  add     %esi,%eax\n  /* 1ad3 */  lea     (%esi,%eax,2),%ebx\n  /* 1ad6 */  shl     $0x2,%ebx\n  /* 1ad9 */  mov     sprite+0x4(%ebx),%eax\n  /* 1adf */  add     $0x6c,%eax\n  /* 1ae2 */  mov     %eax,0x4(%esp)\n  /* 1ae6 */  mov     sprite(%ebx),%eax\n  /* 1aec */  add     $0x6c,%eax\n  /* 1aef */  mov     %eax,(%esp)\n  /* 1af2 */  call    updatesector\n  /* 1af7 */  movswl  0x6e(%esp),%eax\n  /* 1afc */  test    %eax,%eax\n  /* 1afe */  js      .L5a0\n  /* 1b04 */  lea     (%eax,%eax,4),%edx\n  /* 1b07 */  movswl  sprite+0x18(%ebx),%eax\n  /* 1b0e */  lea     0x6e(%esp),%ecx\n  /* 1b12 */  lea     (%eax,%eax,4),%eax\n  /* 1b15 */  mov     sector+0x8(,%eax,8),%eax\n  /* 1b1c */  cmp     %eax,sector+0x8(,%edx,8)\n  /* 1b23 */  jne     .L5a0\n  /* 1b29 */  mov     %ecx,0x8(%esp)\n  /* 1b2d */  mov     sprite+0x4(%ebx),%eax\n  /* 1b33 */  sub     $0x6c,%eax\n  /* 1b36 */  mov     %eax,0x4(%esp)\n  /* 1b3a */  mov     sprite(%ebx),%eax\n  /* 1b40 */  sub     $0x6c,%eax\n  /* 1b43 */  mov     %eax,(%esp)\n  /* 1b46 */  call    updatesector\n  /* 1b4b */  movswl  0x6e(%esp),%eax\n  /* 1b50 */  test    %eax,%eax\n  /* 1b52 */  js      .L5a0\n  /* 1b58 */  lea     (%eax,%eax,4),%edx\n  /* 1b5b */  movswl  sprite+0x18(%ebx),%eax\n  /* 1b62 */  lea     0x6e(%esp),%ecx\n  /* 1b66 */  lea     (%eax,%eax,4),%eax\n  /* 1b69 */  mov     sector+0x8(,%eax,8),%eax\n  /* 1b70 */  cmp     %eax,sector+0x8(,%edx,8)\n  /* 1b77 */  jne     .L5a0\n  /* 1b7d */  mov     %ecx,0x8(%esp)\n  /* 1b81 */  mov     sprite+0x4(%ebx),%eax\n  /* 1b87 */  sub     $0x6c,%eax\n  /* 1b8a */  mov     %eax,0x4(%esp)\n  /* 1b8e */  mov     sprite(%ebx),%eax\n  /* 1b94 */  add     $0x6c,%eax\n  /* 1b97 */  mov     %eax,(%esp)\n  /* 1b9a */  call    updatesector\n  /* 1b9f */  movswl  0x6e(%esp),%eax\n  /* 1ba4 */  test    %eax,%eax\n  /* 1ba6 */  js      .L1bcb\n  /* 1ba8 */  movswl  sprite+0x18(%ebx),%edx\n  /* 1baf */  imul    $0x28,%eax,%eax\n  /* 1bb2 */  lea     0x6e(%esp),%ecx\n  /* 1bb6 */  imul    $0x28,%edx,%edx\n  /* 1bb9 */  mov     sector+0x8(%edx),%edx\n  /* 1bbf */  cmp     %edx,sector+0x8(%eax)\n  /* 1bc5 */  je      .L3fd6\n.L1bcb:\n  /* 1bcb */  imul    $0x2c,%esi,%eax\n  /* 1bce */  movw    $0x0,sprite+0x14(%eax)\n  /* 1bd7 */  movl    $0x5,0x4(%esp)\n  /* 1bdf */  mov     %esi,(%esp)\n  /* 1be2 */  call    changespritestat\n  /* 1be7 */  jmp     .L5c4\n  /* 1bec */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1bf0 */  test    %ebp,%ebp\n  /* 1bf2 */  js      .L1c42\n  /* 1bf4 */  lea     0x0(,%ebp,4),%ecx\n  /* 1bfb */  lea     (%ecx,%ebp,1),%eax\n  /* 1bfe */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1c02 */  cmpw    $0x57d,sprite+0xe(,%eax,4)\n  /* 1c0c */  jne     .L1c22\n  /* 1c0e */  mov     0x44(%esp),%eax\n  /* 1c12 */  add     %esi,%eax\n  /* 1c14 */  lea     (%esi,%eax,2),%eax\n  /* 1c17 */  subl    $0x1000,sprite+0x8(,%eax,4)\n.L1c22:\n  /* 1c22 */  lea     (%ecx,%ebp,1),%eax\n  /* 1c25 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1c29 */  movswl  sprite+0x1c(,%eax,4),%edx\n  /* 1c31 */  mov     0x44(%esp),%eax\n  /* 1c35 */  add     %esi,%eax\n  /* 1c37 */  lea     (%esi,%eax,2),%eax\n  /* 1c3a */  mov     %dx,sprite+0x1c(,%eax,4)\n.L1c42:\n  /* 1c42 */  mov     0x44(%esp),%eax\n  /* 1c46 */  mov     $0x404,%edx\n  /* 1c4b */  mov     $0x5,%ecx\n  /* 1c50 */  add     %esi,%eax\n  /* 1c52 */  lea     (%esi,%eax,2),%eax\n  /* 1c55 */  mov     %dx,sprite+0x14(,%eax,4)\n  /* 1c5d */  mov     %ecx,0x4(%esp)\n  /* 1c61 */  mov     %esi,(%esp)\n  /* 1c64 */  call    changespritestat\n  /* 1c69 */  jmp     .L5c4\n  /* 1c6e */  mov     0x44(%esp),%eax\n  /* 1c72 */  add     %esi,%eax\n  /* 1c74 */  lea     (%esi,%eax,2),%eax\n  /* 1c77 */  shl     $0x2,%eax\n  /* 1c7a */  cmpw    $0x0,sprite+0x28(%eax)\n  /* 1c82 */  lea     sprite(%eax),%ebx\n  /* 1c88 */  je      .Lcf0\n  /* 1c8e */  mov     sprite+0x4(%eax),%edx\n  /* 1c94 */  mov     %edx,0xc(%esp)\n  /* 1c98 */  mov     sprite(%eax),%eax\n  /* 1c9e */  mov     %esi,0x4(%esp)\n  /* 1ca2 */  movl    $\"WARNING: WATERBUBBLEMAKER %d @ %d,%d with hitag!=0. Applying fixup.\\n\",(%esp)\n  /* 1ca9 */  mov     %eax,0x8(%esp)\n  /* 1cad */  call    buildprintf\n  /* 1cb2 */  movw    $0x0,0x28(%ebx)\n  /* 1cb8 */  jmp     .Lcf0\n  /* 1cbd */  test    %ebp,%ebp\n  /* 1cbf */  js      .L3565\n  /* 1cc5 */  lea     0x0(,%ebp,4),%ecx\n  /* 1ccc */  lea     (%ecx,%ebp,1),%eax\n  /* 1ccf */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1cd3 */  movswl  sprite+0x1a(,%eax,4),%eax\n  /* 1cdb */  cmp     $0xa,%eax\n  /* 1cde */  je      .L1ce7\n  /* 1ce0 */  dec     %eax\n  /* 1ce1 */  jne     .L8ec\n.L1ce7:\n  /* 1ce7 */  mov     0x44(%esp),%eax\n  /* 1ceb */  lea     (%ecx,%ebp,1),%edx\n  /* 1cee */  lea     0x0(%ebp,%edx,2),%edx\n  /* 1cf2 */  add     %esi,%eax\n  /* 1cf4 */  cmpb    $0x1,sprite+0x11(,%edx,4)\n  /* 1cfc */  lea     (%esi,%eax,2),%eax\n  /* 1cff */  lea     sprite(,%eax,4),%eax\n  /* 1d06 */  movb    $0x20,0x10(%eax)\n  /* 1d0a */  je      .L39fe\n  /* 1d10 */  movb    $0x2,0x11(%eax)\n  /* 1d14 */  mov     0x8(%eax),%eax\n  /* 1d17 */  sub     $0x1200,%eax\n.L1d1c:\n  /* 1d1c */  mov     0x44(%esp),%edi\n  /* 1d20 */  lea     (%edi,%esi,1),%edx\n  /* 1d23 */  lea     (%esi,%edx,2),%ebx\n  /* 1d26 */  imul    $0x3ac,connecthead,%edx\n  /* 1d30 */  shl     $0x2,%ebx\n  /* 1d33 */  mov     %eax,sprite+0x8(%ebx)\n  /* 1d39 */  mov     sprite+0x4(%ebx),%ebp\n  /* 1d3f */  mov     ps+0x218(%edx),%eax\n  /* 1d45 */  sub     %ebp,%eax\n  /* 1d47 */  mov     %eax,0x4(%esp)\n  /* 1d4b */  mov     ps+0x214(%edx),%eax\n  /* 1d51 */  mov     sprite(%ebx),%edx\n  /* 1d57 */  sub     %edx,%eax\n  /* 1d59 */  mov     %eax,(%esp)\n  /* 1d5c */  call    getangle\n  /* 1d61 */  mov     %ax,sprite+0x1c(%ebx)\n  /* 1d68 */  call    krand\n  /* 1d6d */  mov     $0x30,%edx\n  /* 1d72 */  mov     $0x10001,%ecx\n  /* 1d77 */  and     $0x1f,%eax\n  /* 1d7a */  sub     %eax,%edx\n  /* 1d7c */  mov     %dx,sprite+0x20(%ebx)\n  /* 1d83 */  mov     %ecx,0x4(%esp)\n  /* 1d87 */  mov     %esi,(%esp)\n  /* 1d8a */  call    ssp\n  /* 1d8f */  movswl  sprite+0xe(%ebx),%eax\n.L1d96:\n  /* 1d96 */  cmp     $0x294,%eax\n  /* 1d9b */  je      .L8ec\n  /* 1da1 */  call    krand\n  /* 1da6 */  mov     0x44(%esp),%edi\n  /* 1daa */  lea     (%edi,%esi,1),%edx\n  /* 1dad */  lea     (%esi,%edx,2),%edx\n  /* 1db0 */  and     $0x7ff,%eax\n  /* 1db5 */  mov     %ax,sprite+0x1c(,%edx,4)\n  /* 1dbd */  jmp     .L8ec\n  /* 1dc2 */  mov     0x44(%esp),%eax\n  /* 1dc6 */  mov     $0x1818,%edi\n  /* 1dcb */  mov     $0x2,%ecx\n  /* 1dd0 */  add     %esi,%eax\n  /* 1dd2 */  lea     (%esi,%eax,2),%eax\n  /* 1dd5 */  mov     %di,sprite+0x14(,%eax,4)\n  /* 1ddd */  mov     sprite+0xc(,%eax,4),%edx\n  /* 1de4 */  mov     %si,sprite+0x1e(,%eax,4)\n  /* 1dec */  mov     impact_damage,%edi\n  /* 1df2 */  or      $0x101,%edx\n  /* 1df8 */  mov     %dx,sprite+0xc(,%eax,4)\n  /* 1e00 */  mov     $0x81,%dl\n  /* 1e02 */  mov     %dl,sprite+0x10(,%eax,4)\n  /* 1e09 */  lea     0x0(,%edi,4),%edx\n  /* 1e10 */  mov     %dx,sprite+0x2a(,%eax,4)\n  /* 1e18 */  mov     %ecx,0x4(%esp)\n  /* 1e1c */  mov     %esi,(%esp)\n  /* 1e1f */  call    changespritestat\n  /* 1e24 */  jmp     .L5c4\n.L1e29:\n  /* 1e29 */  test    %ebp,%ebp\n  /* 1e2b */  jns     .L33ec\n.L1e31:\n  /* 1e31 */  mov     0x44(%esp),%eax\n  /* 1e35 */  add     %esi,%eax\n  /* 1e37 */  lea     (%esi,%eax,2),%eax\n  /* 1e3a */  lea     sprite(,%eax,4),%edx\n  /* 1e41 */  mov     0x4c(%esp),%eax\n  /* 1e45 */  lea     (%eax,%eax,4),%eax\n  /* 1e48 */  mov     sector+0x8(,%eax,8),%ecx\n  /* 1e4f */  movzwl  sector+0x22(,%eax,8),%eax\n  /* 1e57 */  mov     %ecx,0x8(%edx)\n  /* 1e5a */  dec     %eax\n  /* 1e5b */  cmp     $0x1,%ax\n  /* 1e5f */  jbe     .Lee0\n  /* 1e65 */  movw    $0x2020,0x14(%edx)\n  /* 1e6b */  jmp     .Lee0\n  /* 1e70 */  mov     0x48(%esp),%eax\n  /* 1e74 */  add     %esi,%eax\n  /* 1e76 */  lea     hittype(,%eax,8),%edx\n  /* 1e7d */  mov     0x44(%esp),%eax\n  /* 1e81 */  add     %esi,%eax\n  /* 1e83 */  lea     (%esi,%eax,2),%eax\n  /* 1e86 */  shl     $0x2,%eax\n  /* 1e89 */  mov     sprite(%eax),%ecx\n  /* 1e8f */  mov     sprite+0x4(%eax),%eax\n  /* 1e95 */  mov     %ecx,0x30(%edx)\n  /* 1e98 */  mov     %eax,0x34(%edx)\n  /* 1e9b */  jmp     .L5c4\n  /* 1ea0 */  test    %ebp,%ebp\n  /* 1ea2 */  js      .L17d2\n  /* 1ea8 */  lea     0x0(%ebp,%ebp,4),%eax\n  /* 1eac */  mov     $0xfffffff8,%ecx\n  /* 1eb1 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1eb5 */  mov     $0x10001,%ebx\n  /* 1eba */  movswl  sprite+0x1c(,%eax,4),%edx\n  /* 1ec2 */  mov     $0x92,%ebp\n  /* 1ec7 */  mov     0x44(%esp),%eax\n  /* 1ecb */  add     %esi,%eax\n  /* 1ecd */  lea     (%esi,%eax,2),%eax\n  /* 1ed0 */  mov     %dx,sprite+0x1c(,%eax,4)\n  /* 1ed8 */  mov     $0x101,%edx\n  /* 1edd */  mov     %bp,sprite+0xc(,%eax,4)\n  /* 1ee5 */  mov     %dx,sprite+0x14(,%eax,4)\n  /* 1eed */  mov     %cx,sprite+0x20(,%eax,4)\n  /* 1ef5 */  mov     %ebx,0x4(%esp)\n  /* 1ef9 */  mov     %esi,(%esp)\n  /* 1efc */  call    ssp\n  /* 1f01 */  jmp     .L17d2\n  /* 1f06 */  mov     0x44(%esp),%eax\n  /* 1f0a */  mov     $0xf0,%cl\n  /* 1f0c */  mov     $0x6,%ebx\n  /* 1f11 */  add     %esi,%eax\n  /* 1f13 */  lea     (%esi,%eax,2),%eax\n  /* 1f16 */  mov     %cl,sprite+0x10(,%eax,4)\n  /* 1f1d */  mov     %ebx,0x4(%esp)\n  /* 1f21 */  mov     %esi,(%esp)\n  /* 1f24 */  call    changespritestat\n  /* 1f29 */  jmp     .L5c4\n  /* 1f2e */  mov     0x44(%esp),%eax\n  /* 1f32 */  mov     $0x270f,%edx\n  /* 1f37 */  mov     $0x6,%ecx\n  /* 1f3c */  add     %esi,%eax\n  /* 1f3e */  lea     (%esi,%eax,2),%eax\n  /* 1f41 */  mov     %dx,sprite+0x26(,%eax,4)\n  /* 1f49 */  mov     %ecx,0x4(%esp)\n  /* 1f4d */  mov     %esi,(%esp)\n  /* 1f50 */  call    changespritestat\n  /* 1f55 */  jmp     .L5c4\n  /* 1f5a */  mov     0x44(%esp),%eax\n  /* 1f5e */  mov     tempwallptr,%ebx\n  /* 1f64 */  add     %esi,%eax\n  /* 1f66 */  lea     (%esi,%eax,2),%eax\n  /* 1f69 */  lea     0x0(,%eax,4),%ebp\n  /* 1f70 */  mov     sprite+0xc(%ebp),%eax\n  /* 1f76 */  or      $0x141,%eax\n  /* 1f7b */  mov     %ax,sprite+0xc(%ebp)\n  /* 1f82 */  mov     $0x4c8,%eax\n  /* 1f87 */  mov     %ax,sprite+0xe(%ebp)\n  /* 1f8e */  mov     0x4c(%esp),%eax\n  /* 1f92 */  lea     (%eax,%eax,4),%eax\n  /* 1f95 */  mov     sector+0x4(,%eax,8),%eax\n  /* 1f9c */  lea     0x3000(%eax),%edx\n  /* 1fa2 */  mov     0x48(%esp),%eax\n  /* 1fa6 */  mov     %edx,0x54(%esp)\n  /* 1faa */  mov     %edx,sprite+0x8(%ebp)\n  /* 1fb0 */  add     %esi,%eax\n  /* 1fb2 */  mov     %ebx,hittype+0x40(,%eax,8)\n  /* 1fb9 */  mov     sprite(%ebp),%eax\n  /* 1fbf */  mov     %eax,msx(,%ebx,4)\n  /* 1fc6 */  mov     %eax,0x58(%esp)\n  /* 1fca */  mov     sprite+0x4(%ebp),%eax\n  /* 1fd0 */  mov     %eax,0x50(%esp)\n  /* 1fd4 */  mov     %eax,msy(,%ebx,4)\n  /* 1fdb */  lea     0x2(%ebx),%eax\n  /* 1fde */  mov     %eax,0x5c(%esp)\n  /* 1fe2 */  mov     %edx,msx(,%eax,4)\n  /* 1fe9 */  movswl  headspritestat,%eax\n  /* 1ff0 */  test    %eax,%eax\n  /* 1ff2 */  js      .L20d6\n  /* 1ff8 */  mov     %ebx,0x4c(%esp)\n  /* 1ffc */  mov     0x44(%esp),%edi\n  /* 2000 */  jmp     .L2018\n  /* 2002 */  lea     0x0(%esi),%esi\n.L2008:\n  /* 2008 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 2010 */  test    %eax,%eax\n  /* 2012 */  js      .L318d\n.L2018:\n  /* 2018 */  lea     (%eax,%eax,4),%edx\n  /* 201b */  lea     (%eax,%edx,2),%edx\n  /* 201e */  shl     $0x2,%edx\n  /* 2021 */  cmpw    $0x4c5,sprite+0xe(%edx)\n  /* 202a */  lea     sprite(%edx),%ecx\n  /* 2030 */  jne     .L2008\n  /* 2032 */  mov     sprite+0x28(%ebp),%ebx\n  /* 2038 */  cmp     %bx,sprite+0x28(%edx)\n  /* 203f */  jne     .L2008\n  /* 2041 */  mov     %edi,0x44(%esp)\n  /* 2045 */  mov     0x4c(%esp),%ebx\n  /* 2049 */  mov     %edx,0x4c(%esp)\n  /* 204d */  mov     0x5c(%esp),%edx\n  /* 2051 */  inc     %ebx\n  /* 2052 */  mov     %eax,msy(,%edx,4)\n  /* 2059 */  mov     0x48(%esp),%edx\n  /* 205d */  mov     %ecx,0x48(%esp)\n  /* 2061 */  lea     (%edx,%esi,1),%edi\n  /* 2064 */  movswl  0x18(%ecx),%edx\n  /* 2068 */  mov     0x48(%esp),%ecx\n  /* 206c */  mov     %edx,hittype+0x34(,%edi,8)\n  /* 2073 */  mov     0x4c(%esp),%edi\n  /* 2077 */  movw    $0x8030,0x14(%ecx)\n  /* 207d */  mov     sprite(%edi),%edx\n  /* 2083 */  mov     %edx,msx(,%ebx,4)\n  /* 208a */  mov     0x4(%ecx),%edx\n  /* 208d */  mov     %edx,msy(,%ebx,4)\n  /* 2094 */  mov     0x50(%esp),%edx\n  /* 2098 */  mov     0x58(%esp),%ebx\n  /* 209c */  mov     %edx,0x4(%ecx)\n  /* 209f */  movzbl  sprite+0x10(%ebp),%edx\n  /* 20a6 */  mov     %ebx,sprite(%edi)\n  /* 20ac */  mov     %ecx,%edi\n  /* 20ae */  mov     0x54(%esp),%ecx\n  /* 20b2 */  mov     %dl,0x10(%edi)\n  /* 20b5 */  mov     0x50(%esp),%edx\n  /* 20b9 */  mov     %ecx,0x8(%edi)\n  /* 20bc */  mov     %ebx,0x4(%esp)\n  /* 20c0 */  mov     %eax,(%esp)\n  /* 20c3 */  mov     %edx,0x8(%esp)\n  /* 20c7 */  mov     %ecx,0xc(%esp)\n  /* 20cb */  call    setsprite\n  /* 20d0 */  mov     tempwallptr,%ebx\n.L20d6:\n  /* 20d6 */  lea     0x3(%ebx),%eax\n  /* 20d9 */  mov     $0x8,%edi\n  /* 20de */  mov     %eax,tempwallptr\n  /* 20e3 */  mov     0x44(%esp),%eax\n  /* 20e7 */  mov     $0xffffffff,%ebx\n  /* 20ec */  mov     $0x6,%ebp\n  /* 20f1 */  add     %esi,%eax\n  /* 20f3 */  lea     (%esi,%eax,2),%eax\n  /* 20f6 */  mov     %bx,sprite+0x1e(,%eax,4)\n  /* 20fe */  mov     %di,sprite+0x2a(,%eax,4)\n  /* 2106 */  mov     %ebp,0x4(%esp)\n  /* 210a */  mov     %esi,(%esp)\n  /* 210d */  call    changespritestat\n  /* 2112 */  jmp     .L5c4\n  /* 2117 */  mov     0x44(%esp),%eax\n  /* 211b */  mov     impact_damage,%edx\n  /* 2121 */  add     %esi,%eax\n  /* 2123 */  lea     (%esi,%eax,2),%eax\n  /* 2126 */  mov     %dx,sprite+0x2a(,%eax,4)\n  /* 212e */  jmp     .Ld52\n  /* 2133 */  mov     0x44(%esp),%eax\n  /* 2137 */  mov     $0x101,%ebp\n  /* 213c */  add     %esi,%eax\n  /* 213e */  lea     (%esi,%eax,2),%eax\n  /* 2141 */  mov     %bp,sprite+0xc(,%eax,4)\n  /* 2149 */  mov     impact_damage,%eax\n  /* 214e */  lea     0x0(,%eax,4),%edx\n  /* 2155 */  jmp     .L12a3\n  /* 215a */  imul    $0x2c,%esi,%eax\n  /* 215d */  cmpl    $0x1,ud+0x950\n  /* 2164 */  jle     .L3ceb\n  /* 216a */  movb    $0x0,sprite+0x11(%eax)\n  /* 2171 */  jmp     .L5c4\n  /* 2176 */  cmp     $0xffffffff,%ebp\n  /* 2179 */  je      .L5c4\n  /* 217f */  mov     0x44(%esp),%eax\n  /* 2183 */  lea     0x0(,%ebp,4),%ecx\n  /* 218a */  add     %esi,%eax\n  /* 218c */  lea     (%esi,%eax,2),%eax\n  /* 218f */  lea     sprite(,%eax,4),%edx\n  /* 2196 */  movw    $0x11f,0x14(%edx)\n  /* 219c */  lea     (%ecx,%ebp,1),%eax\n  /* 219f */  lea     0x0(%ebp,%eax,2),%eax\n  /* 21a3 */  movswl  sprite+0x18(,%eax,4),%eax\n  /* 21ab */  lea     (%eax,%eax,4),%eax\n  /* 21ae */  mov     sector+0x8(,%eax,8),%eax\n  /* 21b5 */  sub     $0x2800,%eax\n  /* 21ba */  mov     %eax,0x8(%edx)\n.L21bd:\n  /* 21bd */  mov     0x44(%esp),%eax\n  /* 21c1 */  mov     $0x82,%edi\n  /* 21c6 */  add     %esi,%eax\n  /* 21c8 */  lea     (%esi,%eax,2),%ebx\n  /* 21cb */  shl     $0x2,%ebx\n  /* 21ce */  mov     %di,sprite+0xc(%ebx)\n  /* 21d5 */  lea     (%ecx,%ebp,1),%edi\n  /* 21d8 */  movb    $0x81,sprite+0x10(%ebx)\n  /* 21df */  lea     0x0(%ebp,%edi,2),%eax\n  /* 21e3 */  mov     $0x80,%ebp\n  /* 21e8 */  mov     %bp,sprite+0x20(%ebx)\n  /* 21ef */  movswl  sprite+0x1c(,%eax,4),%eax\n  /* 21f7 */  mov     %ax,sprite+0x1c(%ebx)\n  /* 21fe */  mov     $0x5,%eax\n  /* 2203 */  mov     %eax,0x4(%esp)\n  /* 2207 */  mov     %esi,(%esp)\n  /* 220a */  call    changespritestat\n  /* 220f */  mov     $0x10001,%eax\n  /* 2214 */  mov     %eax,0x4(%esp)\n  /* 2218 */  mov     %esi,(%esp)\n  /* 221b */  call    ssp\n  /* 2220 */  mov     sprite+0x8(%ebx),%eax\n  /* 2226 */  mov     %eax,0xc(%esp)\n  /* 222a */  mov     sprite+0x4(%ebx),%eax\n  /* 2230 */  mov     %eax,0x8(%esp)\n  /* 2234 */  mov     sprite(%ebx),%eax\n  /* 223a */  mov     %esi,(%esp)\n  /* 223d */  mov     %eax,0x4(%esp)\n  /* 2241 */  call    setsprite\n  /* 2246 */  jmp     .L5c4\n.L224b:\n  /* 224b */  cmp     $0x974,%eax\n  /* 2250 */  jne     .L6f0\n.L2256:\n  /* 2256 */  cmp     $0x1284,%eax\n  /* 225b */  je      .L3f7\n  /* 2261 */  cmp     $0xac8,%eax\n  /* 2266 */  je      .L3f7\n  /* 226c */  cmp     $0x60e,%eax\n  /* 2271 */  je      .L3f1b\n  /* 2277 */  nop\n  /* 2278 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2280:\n  /* 2280 */  mov     $0x28,%al\n  /* 2282 */  mov     $0x50,%dl\n.L2284:\n  /* 2284 */  mov     0x44(%esp),%edi\n  /* 2288 */  test    %ebp,%ebp\n  /* 228a */  lea     (%edi,%esi,1),%ecx\n  /* 228d */  lea     (%esi,%ecx,2),%ecx\n  /* 2290 */  mov     %al,sprite+0x14(,%ecx,4)\n  /* 2297 */  mov     %al,sprite+0x15(,%ecx,4)\n  /* 229e */  mov     %dl,sprite+0x12(,%ecx,4)\n  /* 22a5 */  jns     .L43d\n  /* 22ab */  movswl  sprite+0x26(,%ecx,4),%eax\n  /* 22b3 */  jmp     .L452\n  /* 22b8 */  imul    $0x28,0x4c(%esp),%eax\n  /* 22bd */  movswl  sector+0x22(%eax),%ebx\n  /* 22c4 */  lea     sector(%eax),%ecx\n  /* 22ca */  test    %ebx,%ebx\n  /* 22cc */  je      .L22f3\n  /* 22ce */  imul    $0x2c,%esi,%eax\n  /* 22d1 */  mov     0x4(%ecx),%edx\n  /* 22d4 */  sub     sprite+0x8(%eax),%edx\n  /* 22da */  mov     %edx,%eax\n  /* 22dc */  neg     %edx\n  /* 22de */  cmovs   %eax,%edx\n  /* 22e1 */  cmp     $0x400,%edx\n  /* 22e7 */  jle     .L22f3\n  /* 22e9 */  or      $0xffff8000,%ebx\n  /* 22ef */  mov     %bx,0x22(%ecx)\n.L22f3:\n  /* 22f3 */  mov     0x48(%esp),%eax\n  /* 22f7 */  add     %esi,%eax\n  /* 22f9 */  lea     hittype(,%eax,8),%edx\n  /* 2300 */  mov     0x4c(%esp),%eax\n  /* 2304 */  add     %ebp,%eax\n  /* 2306 */  shl     $0x3,%eax\n  /* 2309 */  movsbl  sector+0x1c(%eax),%ecx\n  /* 2310 */  movswl  sector(%eax),%ebp\n  /* 2317 */  mov     %ecx,0x30(%edx)\n  /* 231a */  movsbl  sector+0x14(%eax),%ecx\n  /* 2321 */  mov     %ecx,0x34(%edx)\n  /* 2324 */  movzwl  sector+0x2(%eax),%ecx\n  /* 232b */  lea     (%ecx,%ebp,1),%eax\n  /* 232e */  cwtl\n  /* 232f */  cmp     %eax,%ebp\n  /* 2331 */  jge     .L2368\n  /* 2333 */  lea     -0x1(%ecx),%ebx\n  /* 2336 */  mov     0x44(%esp),%edi\n  /* 233a */  mov     %ebp,%eax\n  /* 233c */  shl     $0x5,%eax\n  /* 233f */  movzwl  %bx,%ebx\n  /* 2342 */  add     %ebp,%ebx\n  /* 2344 */  add     $wall+0x14,%eax\n  /* 2349 */  shl     $0x5,%ebx\n  /* 234c */  add     $wall+0x34,%ebx\n.L2352:\n  /* 2352 */  movsbl  (%eax),%ecx\n  /* 2355 */  cmp     0x38(%edx),%ecx\n  /* 2358 */  jle     .L235d\n  /* 235a */  mov     %ecx,0x38(%edx)\n.L235d:\n  /* 235d */  add     $0x20,%eax\n  /* 2360 */  cmp     %eax,%ebx\n  /* 2362 */  jne     .L2352\n  /* 2364 */  mov     %edi,0x44(%esp)\n.L2368:\n  /* 2368 */  mov     0x48(%esp),%eax\n  /* 236c */  mov     $0x1,%edx\n  /* 2371 */  add     %esi,%eax\n  /* 2373 */  mov     %edx,hittype+0x3c(,%eax,8)\n  /* 237a */  jmp     .L18bb\n  /* 237f */  imul    $0x2c,%esi,%edx\n  /* 2382 */  imul    $0x28,0x4c(%esp),%eax\n  /* 2387 */  mov     sprite+0x8(%edx),%edx\n  /* 238d */  mov     %edx,sector+0x4(%eax)\n  /* 2393 */  jmp     .L18bb\n  /* 2398 */  imul    $0x28,0x4c(%esp),%ebx\n  /* 239d */  imul    $0x48,%esi,%ebp\n  /* 23a0 */  mov     sector+0x4(%ebx),%eax\n  /* 23a6 */  mov     %eax,hittype+0x34(%ebp)\n  /* 23ac */  imul    $0x2c,%esi,%eax\n  /* 23af */  movswl  sprite+0x28(%eax),%ecx\n  /* 23b6 */  cmpw    $0x600,sprite+0x1c(%eax)\n  /* 23bf */  mov     %ecx,hittype+0x38(%ebp)\n  /* 23c5 */  je      .L23d3\n  /* 23c7 */  mov     sprite+0x8(%eax),%eax\n  /* 23cd */  mov     %eax,sector+0x4(%ebx)\n.L23d3:\n  /* 23d3 */  imul    $0x28,0x4c(%esp),%eax\n  /* 23d8 */  movswl  sector(%eax),%ecx\n  /* 23df */  movzwl  sector+0x2(%eax),%edx\n  /* 23e6 */  lea     (%edx,%ecx,1),%eax\n  /* 23e9 */  cwtl\n  /* 23ea */  cmp     %eax,%ecx\n  /* 23ec */  jge     .L2421\n  /* 23ee */  dec     %edx\n  /* 23ef */  mov     0x44(%esp),%edi\n  /* 23f3 */  mov     %ecx,%eax\n  /* 23f5 */  shl     $0x5,%eax\n  /* 23f8 */  movzwl  %dx,%edx\n  /* 23fb */  add     %ecx,%edx\n  /* 23fd */  add     $wall+0x1c,%eax\n  /* 2402 */  shl     $0x5,%edx\n  /* 2405 */  add     $wall+0x3c,%edx\n.L240b:\n  /* 240b */  cmpw    $0x0,(%eax)\n  /* 240f */  jne     .L2416\n  /* 2411 */  movw    $0x270f,(%eax)\n.L2416:\n  /* 2416 */  add     $0x20,%eax\n  /* 2419 */  cmp     %eax,%edx\n  /* 241b */  jne     .L240b\n  /* 241d */  mov     %edi,0x44(%esp)\n.L2421:\n  /* 2421 */  imul    $0x28,0x4c(%esp),%eax\n  /* 2426 */  add     $sector+0x4,%eax\n  /* 242b */  mov     %eax,(%esp)\n  /* 242e */  call    setinterpolation\n  /* 2433 */  jmp     .L1876\n  /* 2438 */  imul    $0x48,%esi,%eax\n  /* 243b */  movl    $0x41,hittype+0x44(%eax)\n  /* 2445 */  jmp     .L18bb\n  /* 244a */  cmpl    $0x1,ud+0x918\n  /* 2451 */  jne     .L18bb\n  /* 2457 */  imul    $0x2c,%esi,%eax\n  /* 245a */  and     $0x7fff,%ebx\n  /* 2460 */  movw    $0x4040,sprite+0x14(%eax)\n  /* 2469 */  mov     %bx,sprite+0xc(%eax)\n  /* 2470 */  jmp     .L18bb\n  /* 2475 */  imul    $0x28,0x4c(%esp),%eax\n  /* 247a */  imul    $0x48,%esi,%edx\n  /* 247d */  mov     sector+0x4(%eax),%ecx\n  /* 2483 */  movl    $0x1,hittype+0x40(%edx)\n  /* 248d */  mov     %ecx,hittype+0x3c(%edx)\n  /* 2493 */  imul    $0x2c,%esi,%edx\n  /* 2496 */  mov     sprite+0x8(%edx),%edx\n  /* 249c */  mov     %edx,sector+0x4(%eax)\n  /* 24a2 */  add     $sector+0x4,%eax\n  /* 24a7 */  mov     %eax,(%esp)\n  /* 24aa */  call    setinterpolation\n  /* 24af */  jmp     .L1876\n  /* 24b4 */  imul    $0x2c,%esi,%eax\n  /* 24b7 */  add     %edx,%edx\n  /* 24b9 */  mov     %dx,sprite+0x22(%eax)\n  /* 24c0 */  jmp     .L18bb\n  /* 24c5 */  imul    $0x28,0x4c(%esp),%edx\n  /* 24ca */  movswl  sector(%edx),%eax\n  /* 24d1 */  movzwl  sector+0x2(%edx),%ebx\n  /* 24d8 */  add     %ax,%bx\n  /* 24db */  movswl  %bx,%edx\n  /* 24de */  mov     %edx,0x50(%esp)\n  /* 24e2 */  cmp     %edx,%eax\n  /* 24e4 */  jge     .L3e32\n  /* 24ea */  mov     %esi,0x5c(%esp)\n  /* 24ee */  mov     %eax,%ecx\n  /* 24f0 */  mov     %eax,%ebp\n  /* 24f2 */  mov     %ecx,0x58(%esp)\n  /* 24f6 */  mov     0x44(%esp),%eax\n  /* 24fa */  mov     $0x7fffffff,%ebx\n  /* 24ff */  add     %esi,%eax\n  /* 2501 */  lea     (%esi,%eax,2),%eax\n  /* 2504 */  xor     %esi,%esi\n  /* 2506 */  lea     sprite(,%eax,4),%edi\n.L250d:\n  /* 250d */  mov     %ebp,%ecx\n  /* 250f */  mov     0x4(%edi),%eax\n  /* 2512 */  shl     $0x5,%ecx\n  /* 2515 */  mov     wall+0x4(%ecx),%edx\n  /* 251b */  sub     %edx,%eax\n  /* 251d */  mov     %eax,0x4(%esp)\n  /* 2521 */  mov     wall(%ecx),%edx\n  /* 2527 */  mov     (%edi),%eax\n  /* 2529 */  sub     %edx,%eax\n  /* 252b */  mov     %eax,(%esp)\n  /* 252e */  call    FindDistance2D\n  /* 2533 */  movswl  %bp,%ecx\n  /* 2536 */  cmp     %eax,%ebx\n  /* 2538 */  cmovg   %eax,%ebx\n  /* 253b */  cmovg   %ecx,%esi\n  /* 253e */  inc     %ebp\n  /* 253f */  movswl  %bp,%eax\n  /* 2542 */  cmp     %eax,0x50(%esp)\n  /* 2546 */  jg      .L250d\n  /* 2548 */  mov     %esi,%edx\n  /* 254a */  mov     0x58(%esp),%ecx\n  /* 254e */  mov     $0x7fffffff,%ebp\n  /* 2553 */  mov     %esi,0x54(%esp)\n  /* 2557 */  mov     0x5c(%esp),%esi\n  /* 255b */  mov     0x44(%esp),%edi\n  /* 255f */  imul    $0x48,%esi,%eax\n  /* 2562 */  mov     %edx,hittype+0x34(%eax)\n  /* 2568 */  mov     0x44(%esp),%eax\n  /* 256c */  add     %esi,%eax\n  /* 256e */  lea     (%esi,%eax,2),%eax\n  /* 2571 */  lea     sprite(,%eax,4),%ebx\n  /* 2578 */  mov     0x48(%esp),%eax\n  /* 257c */  add     %esi,%eax\n  /* 257e */  mov     %ebx,%esi\n  /* 2580 */  mov     %eax,0x58(%esp)\n  /* 2584 */  mov     %ecx,%ebx\n.L2586:\n  /* 2586 */  mov     %ebx,%ecx\n  /* 2588 */  mov     0x4(%esi),%eax\n  /* 258b */  shl     $0x5,%ecx\n  /* 258e */  mov     wall+0x4(%ecx),%edx\n  /* 2594 */  sub     %edx,%eax\n  /* 2596 */  mov     %eax,0x4(%esp)\n  /* 259a */  mov     (%esi),%eax\n  /* 259c */  mov     wall(%ecx),%edx\n  /* 25a2 */  sub     %edx,%eax\n  /* 25a4 */  mov     %eax,(%esp)\n  /* 25a7 */  call    FindDistance2D\n  /* 25ac */  cmp     %eax,%ebp\n  /* 25ae */  jle     .L25ca\n  /* 25b0 */  mov     0x58(%esp),%edx\n  /* 25b4 */  movswl  %bx,%ecx\n  /* 25b7 */  cmp     %ebx,hittype+0x34(,%edx,8)\n  /* 25be */  cmove   0x54(%esp),%ecx\n  /* 25c3 */  cmovne  %eax,%ebp\n  /* 25c6 */  mov     %ecx,0x54(%esp)\n.L25ca:\n  /* 25ca */  inc     %ebx\n  /* 25cb */  movswl  %bx,%eax\n  /* 25ce */  cmp     %eax,0x50(%esp)\n  /* 25d2 */  jg      .L2586\n  /* 25d4 */  mov     %edi,0x44(%esp)\n  /* 25d8 */  mov     0x5c(%esp),%esi\n.L25dc:\n  /* 25dc */  imul    $0x48,%esi,%eax\n  /* 25df */  mov     0x54(%esp),%edx\n  /* 25e3 */  mov     %edx,hittype+0x38(%eax)\n  /* 25e9 */  jmp     .L1876\n  /* 25ee */  imul    $0x2c,%esi,%eax\n  /* 25f1 */  movw    $0xffff,sprite+0x1e(%eax)\n  /* 25fa */  jmp     .L18bb\n  /* 25ff */  imul    $0x2c,%esi,%edx\n  /* 2602 */  imul    $0x48,%esi,%ecx\n  /* 2605 */  cmpw    $0x200,sprite+0x1c(%edx)\n  /* 260e */  lea     sprite(%edx),%eax\n  /* 2614 */  je      .L3e09\n  /* 261a */  imul    $0x28,0x4c(%esp),%edx\n  /* 261f */  cmpb    $0x0,0x11(%eax)\n  /* 2623 */  mov     sector+0x8(%edx),%ebx\n  /* 2629 */  mov     %ebx,hittype+0x34(%ecx)\n  /* 262f */  je      .L263a\n  /* 2631 */  mov     0x8(%eax),%eax\n  /* 2634 */  mov     %eax,sector+0x8(%edx)\n.L263a:\n  /* 263a */  imul    $0x2c,%esi,%edx\n  /* 263d */  mov     sprite+0x28(%edx),%eax\n  /* 2643 */  shl     $0x2,%eax\n  /* 2646 */  mov     %ax,sprite+0x28(%edx)\n  /* 264d */  jmp     .L18bb\n  /* 2652 */  mov     0x4c(%esp),%edi\n  /* 2656 */  imul    $0x48,%esi,%ebp\n  /* 2659 */  imul    $0x28,%edi,%ebx\n  /* 265c */  mov     sector+0x8(%ebx),%eax\n  /* 2662 */  mov     %eax,hittype+0x38(%ebp)\n  /* 2668 */  movl    $0xffffffff,0xc(%esp)\n  /* 2670 */  movl    $0xffffffff,0x8(%esp)\n  /* 2678 */  mov     %eax,0x4(%esp)\n  /* 267c */  mov     %edi,(%esp)\n  /* 267f */  call    nextsectorneighborz\n  /* 2684 */  cwtl\n  /* 2685 */  imul    $0x28,%eax,%eax\n  /* 2688 */  mov     sector+0x4(%eax),%eax\n  /* 268e */  mov     %eax,hittype+0x3c(%ebp)\n  /* 2694 */  movl    $0x1,0xc(%esp)\n  /* 269c */  movl    $0x1,0x8(%esp)\n  /* 26a4 */  mov     sector+0x4(%ebx),%eax\n  /* 26aa */  mov     %edi,(%esp)\n  /* 26ad */  mov     %eax,0x4(%esp)\n  /* 26b1 */  call    nextsectorneighborz\n  /* 26b6 */  cwtl\n  /* 26b7 */  imul    $0x28,%eax,%eax\n  /* 26ba */  cmpl    $0x1,numplayers\n  /* 26c1 */  mov     sector+0x8(%eax),%eax\n  /* 26c7 */  mov     %eax,hittype+0x40(%ebp)\n  /* 26cd */  jg      .L1876\n  /* 26d3 */  lea     sector+0x8(%ebx),%eax\n  /* 26d9 */  add     $sector+0x4,%ebx\n  /* 26df */  mov     %eax,(%esp)\n  /* 26e2 */  call    setinterpolation\n  /* 26e7 */  mov     %ebx,(%esp)\n  /* 26ea */  call    setinterpolation\n  /* 26ef */  jmp     .L1876\n  /* 26f4 */  imul    $0x28,0x4c(%esp),%eax\n  /* 26f9 */  imul    $0x2c,%esi,%ebp\n  /* 26fc */  imul    $0x48,%esi,%edi\n  /* 26ff */  mov     sector+0x4(%eax),%edx\n  /* 2705 */  mov     sprite+0x8(%ebp),%ecx\n  /* 270b */  mov     %edi,0x50(%esp)\n  /* 270f */  mov     sector+0x8(%eax),%ebx\n  /* 2715 */  mov     %edx,hittype+0x30(%edi)\n  /* 271b */  sub     %ecx,%edx\n  /* 271d */  mov     %ebx,hittype+0x34(%edi)\n  /* 2723 */  mov     %edx,%ebx\n  /* 2725 */  neg     %ebx\n  /* 2727 */  cmovns  %ebx,%edx\n  /* 272a */  mov     sector+0x8(%eax),%ebx\n  /* 2730 */  mov     %edx,%edi\n  /* 2732 */  sub     %ecx,%ebx\n  /* 2734 */  mov     %ebx,%edx\n  /* 2736 */  neg     %ebx\n  /* 2738 */  cmovs   %edx,%ebx\n  /* 273b */  xor     %edx,%edx\n  /* 273d */  cmp     %edi,%ebx\n  /* 273f */  setg    %dl\n  /* 2742 */  mov     %dx,sprite+0x1e(%ebp)\n  /* 2749 */  movswl  sprite+0x1c(%ebp),%edx\n  /* 2750 */  cmp     $0x200,%edx\n  /* 2756 */  je      .L3dc6\n  /* 275c */  mov     %ecx,sector+0x8(%eax)\n.L2762:\n  /* 2762 */  imul    $0x28,0x4c(%esp),%eax\n  /* 2767 */  mov     %ecx,sector+0x4(%eax)\n  /* 276d */  movswl  sector+0xc(%eax),%ecx\n  /* 2774 */  test    $0x1,%cl\n  /* 2777 */  je      .L18bb\n  /* 277d */  xor     $0x1,%ecx\n  /* 2780 */  movzbl  sector+0x1c(%eax),%ebx\n  /* 2787 */  mov     %cx,sector+0xc(%eax)\n  /* 278e */  imul    $0x48,%esi,%ecx\n  /* 2791 */  cmp     $0x200,%edx\n  /* 2797 */  mov     %bl,sector+0x14(%eax)\n  /* 279d */  movl    $0x1,hittype+0x3c(%ecx)\n  /* 27a7 */  jne     .L18bb\n.L27ad:\n  /* 27ad */  imul    $0x28,0x4c(%esp),%eax\n  /* 27b2 */  movswl  sector(%eax),%ecx\n  /* 27b9 */  movzwl  sector+0x2(%eax),%edx\n  /* 27c0 */  lea     (%edx,%ecx,1),%eax\n  /* 27c3 */  cwtl\n  /* 27c4 */  cmp     %eax,%ecx\n  /* 27c6 */  jge     .L18bb\n  /* 27cc */  dec     %edx\n  /* 27cd */  mov     0x44(%esp),%edi\n  /* 27d1 */  mov     %ecx,%eax\n  /* 27d3 */  shl     $0x5,%eax\n  /* 27d6 */  movzwl  %dx,%edx\n  /* 27d9 */  add     %ecx,%edx\n  /* 27db */  add     $wall+0xc,%eax\n  /* 27e0 */  shl     $0x5,%edx\n  /* 27e3 */  lea     wall+0x2c(%edx),%ebx\n.L27e9:\n  /* 27e9 */  movswl  (%eax),%edx\n  /* 27ec */  test    %edx,%edx\n  /* 27ee */  js      .L2806\n  /* 27f0 */  imul    $0x28,%edx,%edx\n  /* 27f3 */  testb   $0x1,sector+0xc(%edx)\n  /* 27fa */  lea     sector(%edx),%ecx\n  /* 2800 */  je      .L3f88\n.L2806:\n  /* 2806 */  add     $0x20,%eax\n  /* 2809 */  cmp     %eax,%ebx\n  /* 280b */  jne     .L27e9\n.L280d:\n  /* 280d */  mov     %edi,0x44(%esp)\n  /* 2811 */  mov     0x44(%esp),%eax\n  /* 2815 */  add     %esi,%eax\n  /* 2817 */  lea     (%esi,%eax,2),%eax\n  /* 281a */  movzwl  sprite+0x26(,%eax,4),%ecx\n  /* 2822 */  jmp     .L188c\n  /* 2827 */  imul    $0x28,0x4c(%esp),%edx\n  /* 282c */  imul    $0x48,%esi,%eax\n  /* 282f */  movsbl  sector+0x1c(%edx),%ecx\n  /* 2836 */  movsbl  sector+0x14(%edx),%edx\n  /* 283d */  mov     %ecx,hittype+0x34(%eax)\n  /* 2843 */  mov     %edx,hittype+0x38(%eax)\n  /* 2849 */  jmp     .L18bb\n  /* 284e */  imul    $0x2c,%esi,%eax\n  /* 2851 */  cmpw    $0x400,sprite+0x1c(%eax)\n  /* 285a */  jle     .L3cb9\n  /* 2860 */  imul    $0x48,%esi,%eax\n  /* 2863 */  movl    $0x2,hittype+0x3c(%eax)\n  /* 286d */  jmp     .Lfd3\n  /* 2872 */  imul    $0x28,0x4c(%esp),%ebp\n  /* 2877 */  imul    $0x48,%esi,%edx\n  /* 287a */  movsbl  sector+0x1c(%ebp),%ecx\n  /* 2881 */  mov     %ecx,hittype+0x3c(%edx)\n  /* 2887 */  movzbl  sector+0x15(%ebp),%edx\n  /* 288e */  imul    $0x2c,%esi,%ecx\n  /* 2891 */  mov     %edx,%edi\n  /* 2893 */  movzbl  sector+0x1d(%ebp),%edx\n  /* 289a */  shl     $0x8,%edi\n  /* 289d */  movzbl  sprite+0x10(%ecx),%ebx\n  /* 28a4 */  or      %edx,%edi\n  /* 28a6 */  movzwl  sector+0x2(%ebp),%edx\n  /* 28ad */  mov     %di,sprite+0x1e(%ecx)\n  /* 28b4 */  movswl  sector(%ebp),%ecx\n  /* 28bb */  mov     %bl,sector+0x1c(%ebp)\n  /* 28c1 */  mov     %bl,sector+0x14(%ebp)\n  /* 28c7 */  lea     (%edx,%ecx,1),%eax\n  /* 28ca */  cwtl\n  /* 28cb */  cmp     %eax,%ecx\n  /* 28cd */  jge     .L18bb\n  /* 28d3 */  dec     %edx\n  /* 28d4 */  mov     0x44(%esp),%edi\n  /* 28d8 */  mov     %ecx,%eax\n  /* 28da */  shl     $0x5,%eax\n  /* 28dd */  movzwl  %dx,%edx\n  /* 28e0 */  add     %ecx,%edx\n  /* 28e2 */  add     $wall+0xa,%eax\n  /* 28e7 */  shl     $0x5,%edx\n  /* 28ea */  add     $wall+0x2a,%edx\n.L28f0:\n  /* 28f0 */  testb   $0x1,0x12(%eax)\n  /* 28f4 */  jne     .L28f9\n  /* 28f6 */  mov     %bl,0xa(%eax)\n.L28f9:\n  /* 28f9 */  testb   $0x2,0x4(%eax)\n  /* 28fd */  je      .L290f\n  /* 28ff */  movswl  (%eax),%ecx\n  /* 2902 */  test    %ecx,%ecx\n  /* 2904 */  js      .L290f\n  /* 2906 */  shl     $0x5,%ecx\n  /* 2909 */  mov     %bl,wall+0x14(%ecx)\n.L290f:\n  /* 290f */  add     $0x20,%eax\n  /* 2912 */  cmp     %eax,%edx\n  /* 2914 */  jne     .L28f0\n  /* 2916 */  jmp     .L280d\n  /* 291b */  imul    $0x28,0x4c(%esp),%eax\n  /* 2920 */  imul    $0x48,%esi,%edx\n  /* 2923 */  imul    $0x2c,%esi,%ebp\n  /* 2926 */  movsbl  sector+0x1c(%eax),%ecx\n  /* 292d */  movzwl  sector+0x2(%eax),%ebx\n  /* 2934 */  mov     %ecx,hittype+0x38(%edx)\n  /* 293a */  movzbl  sector+0x15(%eax),%ecx\n  /* 2941 */  movswl  sector(%eax),%edx\n  /* 2948 */  movzbl  sector+0x1d(%eax),%eax\n  /* 294f */  shl     $0x8,%ecx\n  /* 2952 */  or      %ecx,%eax\n  /* 2954 */  mov     %ax,sprite+0x1e(%ebp)\n  /* 295b */  lea     (%ebx,%edx,1),%eax\n  /* 295e */  cwtl\n  /* 295f */  cmp     %eax,%edx\n  /* 2961 */  jge     .L18bb\n  /* 2967 */  lea     -0x1(%ebx),%ecx\n  /* 296a */  mov     %edx,%eax\n  /* 296c */  mov     0x44(%esp),%edi\n  /* 2970 */  shl     $0x5,%eax\n  /* 2973 */  movzwl  %cx,%ecx\n  /* 2976 */  add     %ecx,%edx\n  /* 2978 */  add     $wall+0x14,%eax\n  /* 297d */  shl     $0x5,%edx\n  /* 2980 */  lea     wall+0x34(%edx),%ebx\n  /* 2986 */  mov     0x48(%esp),%edx\n  /* 298a */  add     %esi,%edx\n  /* 298c */  lea     hittype(,%edx,8),%ecx\n.L2993:\n  /* 2993 */  movsbl  (%eax),%edx\n  /* 2996 */  cmp     0x3c(%ecx),%edx\n  /* 2999 */  jle     .L299e\n  /* 299b */  mov     %edx,0x3c(%ecx)\n.L299e:\n  /* 299e */  add     $0x20,%eax\n  /* 29a1 */  cmp     %eax,%ebx\n  /* 29a3 */  jne     .L2993\n  /* 29a5 */  jmp     .L280d\n  /* 29aa */  imul    $0x2c,%esi,%eax\n  /* 29ad */  movw    $0xffff,sprite+0x1e(%eax)\n  /* 29b6 */  imul    $0x48,%esi,%eax\n  /* 29b9 */  movl    $0x1,hittype+0x30(%eax)\n.L29c3:\n  /* 29c3 */  mov     %esi,(%esp)\n  /* 29c6 */  call    setsectinterpolate\n  /* 29cb */  jmp     .L18bb\n.L29d0:\n  /* 29d0 */  cmp     $0x8e,%eax\n  /* 29d5 */  je      .L5b3\n  /* 29db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 29e0 */  jg      .L2d60\n  /* 29e6 */  cmp     $0x3d,%eax\n  /* 29e9 */  jg      .L97a\n  /* 29ef */  cmp     $0x24,%eax\n  /* 29f2 */  jle     .L6f0\n  /* 29f8 */  lea     -0x25(%eax),%ecx\n  /* 29fb */  mov     $0x1,%edx\n  /* 2a00 */  shl     %cl,%edx\n  /* 2a02 */  and     $0x15fdfb9,%edx\n  /* 2a08 */  jne     .L990\n  /* 2a0e */  cmp     $0x3c,%eax\n  /* 2a11 */  mov     ud+0x950,%ecx\n  /* 2a17 */  jne     .L6f0\n.L2a1d:\n  /* 2a1d */  dec     %ecx\n  /* 2a1e */  jle     .L2a32\n  /* 2a20 */  cmpl    $0x1,ud+0x5f8\n  /* 2a27 */  je      .L2a32\n  /* 2a29 */  cmp     $0x3c,%eax\n  /* 2a2c */  je      .L5a0\n.L2a32:\n  /* 2a32 */  cmp     $0x28,%eax\n  /* 2a35 */  jne     .La09\n  /* 2a3b */  mov     $0x10,%dl\n  /* 2a3d */  lea     0x0(%esi),%esi\n  /* 2a40 */  jmp     .La0b\n  /* 2a45 */  lea     0x0(%esi),%esi\n.L2a48:\n  /* 2a48 */  cmp     $0x1330,%eax\n  /* 2a4d */  jg      .L3bc5\n  /* 2a53 */  cmp     $0x12ff,%eax\n  /* 2a58 */  jle     .L3640\n  /* 2a5e */  lea     -0x1300(%eax),%edx\n  /* 2a64 */  cmp     $0x30,%dx\n  /* 2a68 */  movzwl  %dx,%ecx\n  /* 2a6b */  ja      .L6f0\n  /* 2a71 */  jmp     *.rodata+0x12c8(,%ecx,4)\n  /* 2a78 */  cmpl    $0x1,ud+0x950\n  /* 2a7f */  jle     .L3157\n.L2a85:\n  /* 2a85 */  mov     0x44(%esp),%eax\n  /* 2a89 */  xor     %edx,%edx\n  /* 2a8b */  add     %esi,%eax\n  /* 2a8d */  lea     (%esi,%eax,2),%eax\n  /* 2a90 */  mov     %dl,sprite+0x11(,%eax,4)\n  /* 2a97 */  jmp     .L5c4\n  /* 2a9c */  mov     0x44(%esp),%eax\n  /* 2aa0 */  add     %esi,%eax\n  /* 2aa2 */  lea     (%esi,%eax,2),%eax\n  /* 2aa5 */  mov     sprite+0x28(,%eax,4),%edx\n  /* 2aac */  mov     %dx,sprite+0x22(,%eax,4)\n  /* 2ab4 */  mov     $0xffffffff,%edx\n  /* 2ab9 */  mov     %dx,sprite+0x28(,%eax,4)\n  /* 2ac1 */  jmp     .L1600\n  /* 2ac6 */  mov     0x44(%esp),%eax\n  /* 2aca */  add     %esi,%eax\n  /* 2acc */  lea     (%esi,%eax,2),%eax\n  /* 2acf */  lea     sprite(,%eax,4),%edx\n  /* 2ad6 */  mov     0xc(%edx),%eax\n  /* 2ad9 */  and     $0xfffffefe,%eax\n  /* 2ade */  or      $0xffff8000,%eax\n  /* 2ae3 */  mov     %ax,0xc(%edx)\n  /* 2ae7 */  jmp     .L5c4\n  /* 2aec */  lea     0x0(%esi,%eiz,1),%esi\n.L2af0:\n  /* 2af0 */  cmp     $0x2ae,%eax\n  /* 2af5 */  jg      .L2c80\n  /* 2afb */  cmp     $0x29c,%eax\n  /* 2b00 */  jle     .L6f0\n  /* 2b06 */  lea     -0x29d(%eax),%ecx\n  /* 2b0c */  mov     $0x1,%edx\n  /* 2b11 */  shl     %cl,%edx\n  /* 2b13 */  test    $0x30a01,%edx\n  /* 2b19 */  jne     .La90\n  /* 2b1f */  test    $0x38,%dl\n  /* 2b22 */  jne     .L1e29\n  /* 2b28 */  cmp     $0x2a3,%eax\n  /* 2b2d */  je      .Lbc9\n  /* 2b33 */  jmp     .L6f0\n  /* 2b38 */  test    %ebp,%ebp\n  /* 2b3a */  js      .L2bb0\n  /* 2b3c */  lea     0x0(%ebp,%ebp,4),%eax\n  /* 2b40 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 2b44 */  cmpw    $0x57d,sprite+0xe(,%eax,4)\n  /* 2b4e */  jne     .L2bb0\n  /* 2b50 */  mov     0x44(%esp),%edi\n  /* 2b54 */  movzbl  sprite+0x14(,%eax,4),%ebx\n  /* 2b5c */  lea     (%edi,%esi,1),%edx\n  /* 2b5f */  lea     (%esi,%edx,2),%edx\n  /* 2b62 */  mov     %bl,sprite+0x14(,%edx,4)\n  /* 2b69 */  movzbl  sprite+0x15(,%eax,4),%ebx\n  /* 2b71 */  mov     %bl,sprite+0x15(,%edx,4)\n  /* 2b78 */  movzbl  sprite+0x10(,%eax,4),%ebx\n  /* 2b80 */  movswl  sprite+0x22(,%eax,4),%eax\n  /* 2b88 */  mov     %bl,sprite+0x10(,%edx,4)\n  /* 2b8f */  imul    $0x3ac,%eax,%eax\n  /* 2b95 */  movzbl  ps+0x393(%eax),%eax\n  /* 2b9c */  mov     %al,sprite+0x11(,%edx,4)\n  /* 2ba3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 2ba8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2bb0:\n  /* 2bb0 */  mov     0x44(%esp),%eax\n  /* 2bb4 */  mov     $0x1,%edi\n  /* 2bb9 */  mov     $0x124,%ebp\n  /* 2bbe */  mov     $0x168,%edx\n  /* 2bc3 */  mov     $0x101,%ecx\n  /* 2bc8 */  mov     $0x80,%bl\n  /* 2bca */  add     %esi,%eax\n  /* 2bcc */  lea     (%esi,%eax,2),%eax\n  /* 2bcf */  mov     %di,sprite+0x2a(,%eax,4)\n  /* 2bd7 */  mov     %bp,sprite+0x20(,%eax,4)\n  /* 2bdf */  mov     %dx,sprite+0x24(,%eax,4)\n  /* 2be7 */  mov     %cx,sprite+0xc(,%eax,4)\n  /* 2bef */  mov     %bl,sprite+0x12(,%eax,4)\n  /* 2bf6 */  jmp     .La40\n  /* 2bfb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2c00:\n  /* 2c00 */  cmp     $0x1196,%eax\n  /* 2c05 */  je      .L3065\n  /* 2c0b */  jg      .L130f\n  /* 2c11 */  cmp     $0x115c,%eax\n  /* 2c16 */  je      .La90\n  /* 2c1c */  cmp     $0x116c,%eax\n  /* 2c21 */  je      .L1a70\n  /* 2c27 */  cmp     $0x113a,%eax\n  /* 2c2c */  je      .L1a70\n  /* 2c32 */  jmp     .L6f0\n  /* 2c37 */  nop\n  /* 2c38 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2c40:\n  /* 2c40 */  cmp     $0x524,%eax\n  /* 2c45 */  jle     .L6f0\n  /* 2c4b */  lea     -0x525(%eax),%ecx\n  /* 2c51 */  mov     $0x1,%edx\n  /* 2c56 */  shl     %cl,%edx\n  /* 2c58 */  and     $0xa0151,%edx\n  /* 2c5e */  jne     .L3205\n  /* 2c64 */  cmp     $0x542,%eax\n  /* 2c69 */  je      .L2bb0\n  /* 2c6f */  cmp     $0x52c,%eax\n  /* 2c74 */  je      .L1600\n  /* 2c7a */  jmp     .L6f0\n  /* 2c7f */  nop\n.L2c80:\n  /* 2c80 */  cmp     $0x318,%eax\n  /* 2c85 */  jg      .L6f0\n  /* 2c8b */  cmp     $0x2f9,%eax\n  /* 2c90 */  jle     .La56\n  /* 2c96 */  lea     -0x2fa(%eax),%ecx\n  /* 2c9c */  mov     $0x1,%edx\n  /* 2ca1 */  shl     %cl,%edx\n  /* 2ca3 */  test    $0x400210c8,%edx\n  /* 2ca9 */  jne     .La90\n  /* 2caf */  test    $0x1,%dl\n  /* 2cb2 */  je      .L6f0\n  /* 2cb8 */  cmp     $0x2fa,%eax\n  /* 2cbd */  jne     .La40\n  /* 2cc3 */  mov     0x28(%ebx),%eax\n  /* 2cc6 */  mov     %ax,0x22(%ebx)\n  /* 2cca */  jmp     .La40\n  /* 2ccf */  nop\n.L2cd0:\n  /* 2cd0 */  lea     -0x898(%eax),%edx\n  /* 2cd6 */  cmp     $0x13,%dx\n  /* 2cda */  movzwl  %dx,%ecx\n  /* 2cdd */  ja      .L6f0\n  /* 2ce3 */  jmp     *.rodata+0x138c(,%ecx,4)\n  /* 2cea */  test    %ebp,%ebp\n  /* 2cec */  js      .L5b3\n.L2cf2:\n  /* 2cf2 */  mov     0x44(%esp),%eax\n  /* 2cf6 */  mov     $0x101,%edi\n  /* 2cfb */  add     %esi,%eax\n  /* 2cfd */  lea     (%esi,%eax,2),%eax\n  /* 2d00 */  mov     %di,sprite+0x14(,%eax,4)\n  /* 2d08 */  jmp     .L5b3\n  /* 2d0d */  test    %ebp,%ebp\n  /* 2d0f */  jns     .L164e\n  /* 2d15 */  imul    $0x2c,%esi,%eax\n  /* 2d18 */  movw    $0x3030,sprite+0x14(%eax)\n  /* 2d21 */  mov     sprite+0xc(%eax),%edx\n  /* 2d27 */  movb    $0x81,sprite+0x10(%eax)\n  /* 2d2e */  or      $0x80,%edx\n  /* 2d34 */  mov     %dx,sprite+0xc(%eax)\n  /* 2d3b */  jmp     .L5b3\n.L2d40:\n  /* 2d40 */  lea     -0x5ee(%eax),%edx\n  /* 2d46 */  cmp     $0x20,%dx\n  /* 2d4a */  movzwl  %dx,%ecx\n  /* 2d4d */  ja      .L6f0\n  /* 2d53 */  jmp     *.rodata+0x13dc(,%ecx,4)\n  /* 2d5a */  lea     0x0(%esi),%esi\n.L2d60:\n  /* 2d60 */  cmp     $0xa0,%eax\n  /* 2d65 */  jne     .Lb31\n  /* 2d6b */  movb    $0xf4,0x10(%ebx)\n  /* 2d6f */  mov     0xc(%ebx),%eax\n  /* 2d72 */  mov     $0x6,%ecx\n  /* 2d77 */  or      $0x101,%eax\n  /* 2d7c */  mov     %ax,0xc(%ebx)\n  /* 2d80 */  mov     %ecx,0x4(%esp)\n  /* 2d84 */  mov     %esi,(%esp)\n  /* 2d87 */  call    changespritestat\n  /* 2d8c */  jmp     .L5c4\n  /* 2d91 */  lea     0x0(%esi,%eiz,1),%esi\n.L2d98:\n  /* 2d98 */  mov     0x44(%esp),%eax\n  /* 2d9c */  add     %esi,%eax\n  /* 2d9e */  lea     (%esi,%eax,2),%eax\n  /* 2da1 */  lea     sprite(,%eax,4),%eax\n  /* 2da8 */  cmpb    $0x0,0x11(%eax)\n  /* 2dac */  je      .L326d\n  /* 2db2 */  movb    $0x50,0x12(%eax)\n  /* 2db6 */  movw    $0x2828,0x14(%eax)\n  /* 2dbc */  movswl  0x26(%eax),%eax\n  /* 2dc0 */  jmp     .L452\n  /* 2dc5 */  lea     0x0(%esi),%esi\n.L2dc8:\n  /* 2dc8 */  mov     %eax,%edx\n  /* 2dca */  and     $0xfffffffd,%edx\n  /* 2dcd */  cmp     $0x9e5,%edx\n  /* 2dd3 */  jne     .L6f0\n  /* 2dd9 */  test    %ebp,%ebp\n  /* 2ddb */  js      .L5c4\n  /* 2de1 */  lea     0x0(,%ebp,4),%ecx\n  /* 2de8 */  lea     (%ecx,%ebp,1),%eax\n  /* 2deb */  lea     0x0(%ebp,%eax,2),%eax\n  /* 2def */  lea     sprite(,%eax,4),%eax\n  /* 2df6 */  cmpw    $0x57d,0xe(%eax)\n  /* 2dfc */  je      .L3902\n  /* 2e02 */  mov     0x44(%esp),%edi\n  /* 2e06 */  mov     0x8(%eax),%eax\n  /* 2e09 */  lea     (%edi,%esi,1),%edx\n  /* 2e0c */  lea     (%esi,%edx,2),%edx\n  /* 2e0f */  sub     $0x2300,%eax\n  /* 2e14 */  mov     %eax,sprite+0x8(,%edx,4)\n  /* 2e1b */  movswl  sprite+0x1c(,%edx,4),%ebx\n  /* 2e23 */  movzwl  %bx,%eax\n  /* 2e26 */  mov     %eax,0x4c(%esp)\n.L2e2a:\n  /* 2e2a */  mov     0x44(%esp),%eax\n  /* 2e2e */  add     %ebp,%ecx\n  /* 2e30 */  lea     0x0(%ebp,%ecx,2),%ecx\n  /* 2e34 */  shl     $0x2,%ecx\n  /* 2e37 */  mov     sprite(%ecx),%ebp\n  /* 2e3d */  add     %esi,%eax\n  /* 2e3f */  lea     (%esi,%eax,2),%eax\n  /* 2e42 */  lea     sprite(,%eax,4),%edx\n  /* 2e49 */  mov     %eax,%edi\n  /* 2e4b */  movb    $0xf8,0x10(%edx)\n  /* 2e4f */  lea     0x200(%ebx),%eax\n  /* 2e55 */  and     $0x7ff,%ebx\n  /* 2e5b */  and     $0x7ff,%eax\n  /* 2e60 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 2e68 */  sar     $0x7,%eax\n  /* 2e6b */  add     %ebp,%eax\n  /* 2e6d */  mov     %eax,sprite(,%edi,4)\n  /* 2e74 */  movswl  sintable(%ebx,%ebx,1),%eax\n  /* 2e7c */  mov     sprite+0x4(%ecx),%ebx\n  /* 2e82 */  sar     $0x7,%eax\n  /* 2e85 */  add     %ebx,%eax\n  /* 2e87 */  cmpl    $0x2,gametype\n  /* 2e8e */  mov     %eax,0x4(%edx)\n  /* 2e91 */  mov     0x4c(%esp),%edx\n  /* 2e95 */  je      .L374b\n  /* 2e9b */  sub     $0x200,%edx\n  /* 2ea1 */  mov     $0x14,%ecx\n.L2ea6:\n  /* 2ea6 */  mov     0x44(%esp),%eax\n  /* 2eaa */  add     %esi,%eax\n  /* 2eac */  lea     (%esi,%eax,2),%eax\n  /* 2eaf */  mov     %dx,sprite+0x1c(,%eax,4)\n  /* 2eb7 */  mov     $0x404,%edx\n  /* 2ebc */  mov     %cx,sprite+0x20(,%eax,4)\n  /* 2ec4 */  mov     $0x5,%ecx\n  /* 2ec9 */  mov     %dx,sprite+0x14(,%eax,4)\n  /* 2ed1 */  mov     %ecx,0x4(%esp)\n  /* 2ed5 */  mov     %esi,(%esp)\n  /* 2ed8 */  call    changespritestat\n  /* 2edd */  jmp     .L5c4\n  /* 2ee2 */  lea     0x0(%esi),%esi\n.L2ee8:\n  /* 2ee8 */  cmp     $0xa07,%eax\n  /* 2eed */  jne     .L6f0\n  /* 2ef3 */  movw    $0x620,0x14(%ebx)\n  /* 2ef9 */  movzbl  lasermode,%eax\n  /* 2f00 */  cmp     $0x1,%al\n  /* 2f02 */  je      .L35dd\n  /* 2f08 */  test    $0xfd,%al\n  /* 2f0a */  mov     0x44(%esp),%eax\n  /* 2f0e */  jne     .L35f8\n  /* 2f14 */  add     %esi,%eax\n  /* 2f16 */  mov     $0x10,%edx\n  /* 2f1b */  lea     (%esi,%eax,2),%eax\n  /* 2f1e */  mov     %dx,sprite+0xc(,%eax,4)\n.L2f26:\n  /* 2f26 */  test    %ebp,%ebp\n  /* 2f28 */  js      .L5b3\n  /* 2f2e */  mov     0x44(%esp),%eax\n  /* 2f32 */  add     %esi,%eax\n  /* 2f34 */  lea     (%esi,%eax,2),%edx\n  /* 2f37 */  lea     0x0(%ebp,%ebp,8),%eax\n  /* 2f3b */  mov     hittype+0x44(,%eax,8),%eax\n  /* 2f42 */  add     $0x200,%eax\n  /* 2f47 */  mov     %ax,sprite+0x1c(,%edx,4)\n  /* 2f4f */  jmp     .L5b3\n  /* 2f54 */  lea     0x0(%esi,%eiz,1),%esi\n.L2f58:\n  /* 2f58 */  cmp     $0x2a3,%eax\n  /* 2f5d */  jne     .Lbef\n  /* 2f63 */  jmp     .L5a0\n.L2f68:\n  /* 2f68 */  movw    $0x1818,0x14(%ebx)\n  /* 2f6e */  test    %ebp,%ebp\n  /* 2f70 */  js      .La40\n  /* 2f76 */  mov     0x44(%esp),%eax\n  /* 2f7a */  lea     0x0(%ebp,%ebp,8),%edx\n  /* 2f7e */  mov     hittype+0x14(,%edx,8),%edx\n  /* 2f85 */  add     %esi,%eax\n  /* 2f87 */  lea     (%esi,%eax,2),%eax\n  /* 2f8a */  mov     %edx,sprite+0x8(,%eax,4)\n  /* 2f91 */  jmp     .La40\n  /* 2f96 */  xchg    %ax,%ax\n  /* 2f98 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2fa0:\n  /* 2fa0 */  movswl  0x26(%ebx),%eax\n  /* 2fa4 */  cmp     ud+0x954,%eax\n  /* 2faa */  jle     .L1548\n  /* 2fb0 */  movw    $0x0,0x14(%ebx)\n  /* 2fb6 */  mov     $0x5,%ebx\n  /* 2fbb */  mov     %ebx,0x4(%esp)\n  /* 2fbf */  mov     %esi,(%esp)\n  /* 2fc2 */  call    changespritestat\n  /* 2fc7 */  jmp     .L5c4\n  /* 2fcc */  lea     0x0(%esi,%eiz,1),%esi\n.L2fd0:\n  /* 2fd0 */  inc     %ebp\n  /* 2fd1 */  je      .L35c1\n  /* 2fd7 */  movw    $0x101,0x14(%ebx)\n  /* 2fdd */  mov     $0x5,%ecx\n  /* 2fe2 */  mov     %ecx,0x4(%esp)\n  /* 2fe6 */  mov     %esi,(%esp)\n  /* 2fe9 */  call    changespritestat\n  /* 2fee */  jmp     .L5c4\n  /* 2ff3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2ff8:\n  /* 2ff8 */  test    %ebp,%ebp\n  /* 2ffa */  js      .L3010\n  /* 2ffc */  lea     0x0(%ebp,%ebp,4),%eax\n  /* 3000 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 3004 */  movswl  sprite+0x1c(,%eax,4),%eax\n  /* 300c */  mov     %ax,0x1c(%ebx)\n.L3010:\n  /* 3010 */  mov     0x44(%esp),%eax\n  /* 3014 */  add     %esi,%eax\n  /* 3016 */  lea     (%esi,%eax,2),%eax\n  /* 3019 */  lea     sprite(,%eax,4),%ebx\n  /* 3020 */  subl    $0x2600,0x8(%ebx)\n  /* 3027 */  call    krand\n  /* 302c */  mov     $0x100,%edx\n  /* 3031 */  and     $0x1ff,%eax\n  /* 3036 */  sub     %eax,%edx\n  /* 3038 */  mov     %dx,0x24(%ebx)\n  /* 303c */  call    krand\n  /* 3041 */  mov     $0x40,%edx\n  /* 3046 */  mov     $0x4,%ecx\n  /* 304b */  and     $0x7f,%eax\n  /* 304e */  sub     %eax,%edx\n  /* 3050 */  mov     %dx,0x20(%ebx)\n  /* 3054 */  mov     %ecx,0x4(%esp)\n  /* 3058 */  mov     %esi,(%esp)\n  /* 305b */  call    changespritestat\n  /* 3060 */  jmp     .L5c4\n.L3065:\n  /* 3065 */  mov     0x44(%esp),%eax\n  /* 3069 */  mov     $0x1,%ecx\n  /* 306e */  mov     $0x1,%ebx\n  /* 3073 */  add     %esi,%eax\n  /* 3075 */  lea     (%esi,%eax,2),%eax\n  /* 3078 */  mov     %cx,sprite+0x2a(,%eax,4)\n  /* 3080 */  mov     sprite+0xc(,%eax,4),%edx\n  /* 3087 */  or      $0x101,%edx\n  /* 308d */  mov     %dx,sprite+0xc(,%eax,4)\n  /* 3095 */  mov     %ebx,0x4(%esp)\n  /* 3099 */  mov     %esi,(%esp)\n  /* 309c */  call    changespritestat\n  /* 30a1 */  jmp     .L5c4\n  /* 30a6 */  xchg    %ax,%ax\n  /* 30a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30b0:\n  /* 30b0 */  cmp     $0x6d0,%eax\n  /* 30b5 */  jg      .L365b\n  /* 30bb */  cmp     $0x6b2,%eax\n  /* 30c0 */  jg      .L3690\n  /* 30c6 */  cmp     $0x691,%eax\n  /* 30cb */  jg      .L3870\n  /* 30d1 */  cmp     $0x68f,%eax\n  /* 30d6 */  jg      .L3b9d\n  /* 30dc */  cmp     $0x678,%eax\n  /* 30e1 */  jne     .L6f0\n  /* 30e7 */  test    %ebp,%ebp\n  /* 30e9 */  jns     .L164e\n  /* 30ef */  mov     0x44(%esp),%eax\n  /* 30f3 */  mov     $0x2020,%ecx\n  /* 30f8 */  add     %esi,%eax\n  /* 30fa */  lea     (%esi,%eax,2),%eax\n  /* 30fd */  mov     %cx,sprite+0x14(,%eax,4)\n  /* 3105 */  jmp     .L5b3\n  /* 310a */  lea     0x0(%esi),%esi\n.L3110:\n  /* 3110 */  movb    $0x48,0x12(%ebx)\n  /* 3114 */  mov     %esi,(%esp)\n  /* 3117 */  call    makeitfall\n  /* 311c */  movswl  0xe(%ebx),%eax\n  /* 3120 */  mov     %si,0x1e(%ebx)\n  /* 3124 */  jmp     .Lbc9\n.L3129:\n  /* 3129 */  movzbl  0x11(%eax),%edx\n  /* 312d */  mov     0x44(%esp),%eax\n  /* 3131 */  add     %esi,%eax\n  /* 3133 */  test    %dl,%dl\n  /* 3135 */  lea     (%esi,%eax,2),%eax\n  /* 3138 */  lea     sprite(,%eax,4),%eax\n  /* 313f */  mov     %dl,0x11(%eax)\n  /* 3142 */  jne     .L433\n.L3148:\n  /* 3148 */  movw    $0x5050,0x14(%eax)\n  /* 314e */  movb    $0xa4,0x12(%eax)\n  /* 3152 */  jmp     .L43d\n.L3157:\n  /* 3157 */  mov     0x44(%esp),%eax\n  /* 315b */  add     %esi,%eax\n  /* 315d */  lea     (%esi,%eax,2),%eax\n  /* 3160 */  lea     sprite(,%eax,4),%eax\n  /* 3167 */  cmpb    $0x0,0x11(%eax)\n  /* 316b */  je      .L2a85\n.L3171:\n  /* 3171 */  movw    $0x0,0x14(%eax)\n  /* 3177 */  mov     $0x5,%edi\n  /* 317c */  mov     %edi,0x4(%esp)\n  /* 3180 */  mov     %esi,(%esp)\n  /* 3183 */  call    changespritestat\n  /* 3188 */  jmp     .L5c4\n.L318d:\n  /* 318d */  mov     %edi,0x44(%esp)\n  /* 3191 */  mov     0x4c(%esp),%ebx\n  /* 3195 */  jmp     .L20d6\n.L319a:\n  /* 319a */  xor     %edx,%edx\n  /* 319c */  xor     %eax,%eax\n  /* 319e */  jmp     .L632\n.L31a3:\n  /* 31a3 */  movswl  0x26(%ebx),%eax\n  /* 31a7 */  cmp     ud+0x954,%eax\n  /* 31ad */  jg      .L5a0\n  /* 31b3 */  imul    $0x3ac,myconnectindex,%eax\n  /* 31bd */  xor     %ecx,%ecx\n  /* 31bf */  incl    ps+0x3a4(%eax)\n  /* 31c5 */  mov     0x48(%esp),%eax\n  /* 31c9 */  add     %esi,%eax\n  /* 31cb */  mov     %ecx,hittype+0x44(,%eax,8)\n  /* 31d2 */  mov     0x44(%esp),%eax\n  /* 31d6 */  add     %esi,%eax\n  /* 31d8 */  cmpl    $0x1,ud+0x91c\n  /* 31df */  lea     (%esi,%eax,2),%eax\n  /* 31e2 */  je      .L5a9\n  /* 31e8 */  mov     $0x82,%edx\n  /* 31ed */  mov     %dx,sprite+0x2a(,%eax,4)\n  /* 31f5 */  jmp     .Ld52\n.L31fa:\n  /* 31fa */  cmp     $0x2f1,%eax\n  /* 31ff */  jne     .L6f0\n.L3205:\n  /* 3205 */  mov     0x28(%ebx),%eax\n  /* 3208 */  movw    $0xffff,0x28(%ebx)\n  /* 320e */  mov     %ax,0x22(%ebx)\n  /* 3212 */  jmp     .L1600\n.L3217:\n  /* 3217 */  cmp     $0xd48,%eax\n  /* 321c */  jne     .L15cf\n  /* 3222 */  mov     0x44(%esp),%eax\n  /* 3226 */  add     %esi,%eax\n  /* 3228 */  lea     (%esi,%eax,2),%eax\n  /* 322b */  mov     sprite+0xc(,%eax,4),%edx\n  /* 3232 */  or      $0x101,%edx\n  /* 3238 */  mov     %dx,sprite+0xc(,%eax,4)\n  /* 3240 */  mov     $0x80,%dl\n  /* 3242 */  mov     %dl,sprite+0x12(,%eax,4)\n  /* 3249 */  jmp     .La40\n.L324e:\n  /* 324e */  mov     0x44(%esp),%eax\n  /* 3252 */  mov     $0x7,%bl\n  /* 3254 */  add     %esi,%eax\n  /* 3256 */  lea     (%esi,%eax,2),%eax\n  /* 3259 */  mov     %bl,sprite+0x11(,%eax,4)\n  /* 3260 */  movswl  sprite+0xe(,%eax,4),%eax\n  /* 3268 */  jmp     .L1186\n.L326d:\n  /* 326d */  movw    $0x5050,0x14(%eax)\n  /* 3273 */  movb    $0xa4,0x12(%eax)\n  /* 3277 */  movswl  0x26(%eax),%eax\n  /* 327b */  jmp     .L452\n.L3280:\n  /* 3280 */  mov     %esi,(%esp)\n  /* 3283 */  mov     $0x2,%edi\n  /* 3288 */  mov     %edi,0x4(%esp)\n  /* 328c */  call    changespritestat\n  /* 3291 */  mov     %esi,(%esp)\n  /* 3294 */  call    makeitfall\n  /* 3299 */  jmp     .L5c4\n.L329e:\n  /* 329e */  cmp     $0x65e,%eax\n  /* 32a3 */  jne     .L6f0\n  /* 32a9 */  cmp     $0xffffffff,%ebp\n  /* 32ac */  je      .L5c4\n  /* 32b2 */  lea     0x0(,%ebp,4),%ecx\n  /* 32b9 */  lea     (%ecx,%ebp,1),%eax\n  /* 32bc */  lea     0x0(%ebp,%eax,2),%eax\n  /* 32c0 */  lea     sprite(,%eax,4),%edx\n  /* 32c7 */  movswl  0x1a(%edx),%eax\n  /* 32cb */  cmp     $0x4,%eax\n  /* 32ce */  je      .L3841\n  /* 32d4 */  mov     0x44(%esp),%edi\n  /* 32d8 */  cmp     $0xa,%eax\n  /* 32db */  lea     (%edi,%esi,1),%ebx\n  /* 32de */  mov     $0x4030,%edi\n  /* 32e3 */  lea     (%esi,%ebx,2),%ebx\n  /* 32e6 */  mov     %di,sprite+0x14(,%ebx,4)\n  /* 32ee */  je      .L3309\n  /* 32f0 */  mov     %edx,(%esp)\n  /* 32f3 */  mov     %ecx,0x48(%esp)\n  /* 32f7 */  call    badguy\n  /* 32fc */  mov     0x48(%esp),%ecx\n  /* 3300 */  test    %ax,%ax\n  /* 3303 */  je      .L21bd\n.L3309:\n  /* 3309 */  mov     0x44(%esp),%eax\n  /* 330d */  add     %esi,%eax\n  /* 330f */  lea     (%esi,%eax,2),%eax\n  /* 3312 */  subl    $0x2000,sprite+0x8(,%eax,4)\n  /* 331d */  jmp     .L21bd\n.L3322:\n  /* 3322 */  lea     -0x8c5(%eax),%edx\n  /* 3328 */  cmp     $0x19,%dx\n  /* 332c */  movzwl  %dx,%ecx\n  /* 332f */  ja      .L6f0\n  /* 3335 */  mov     $0x1,%edx\n  /* 333a */  shl     %cl,%edx\n  /* 333c */  and     $0x108421,%edx\n  /* 3342 */  jne     .L5b3\n  /* 3348 */  cmp     $0x19,%ecx\n  /* 334b */  jne     .L6f0\n  /* 3351 */  test    %ebp,%ebp\n  /* 3353 */  jns     .L164e\n.L3359:\n  /* 3359 */  cmp     $0x8de,%eax\n  /* 335e */  je      .L1409\n  /* 3364 */  cmp     $0x906,%eax\n  /* 3369 */  jne     .L141f\n  /* 336f */  jmp     .L1409\n  /* 3374 */  lea     0x0(%esi,%eiz,1),%esi\n.L3378:\n  /* 3378 */  cmp     $0xa96,%eax\n  /* 337d */  je      .L3f7\n  /* 3383 */  jmp     .L2256\n  /* 3388 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3390:\n  /* 3390 */  sub     $0x2b,%eax\n  /* 3393 */  cmp     $0x2,%ax\n  /* 3397 */  ja      .L18de\n.L339d:\n  /* 339d */  mov     %esi,(%esp)\n  /* 33a0 */  mov     $0xf,%eax\n  /* 33a5 */  mov     %eax,0x4(%esp)\n  /* 33a9 */  call    changespritestat\n  /* 33ae */  jmp     .L5c4\n.L33b3:\n  /* 33b3 */  jg      .L224b\n  /* 33b9 */  cmp     $0x938,%eax\n  /* 33be */  xchg    %ax,%ax\n  /* 33c0 */  je      .L3e0\n  /* 33c6 */  cmp     $0x942,%eax\n  /* 33cb */  jne     .L6f0\n  /* 33d1 */  mov     0x44(%esp),%eax\n  /* 33d5 */  mov     $0x1,%ecx\n  /* 33da */  add     %esi,%eax\n  /* 33dc */  lea     (%esi,%eax,2),%eax\n  /* 33df */  mov     %cx,sprite+0x2a(,%eax,4)\n  /* 33e7 */  jmp     .L2280\n.L33ec:\n  /* 33ec */  mov     0x4c(%esp),%eax\n  /* 33f0 */  mov     %ax,0x6e(%esp)\n  /* 33f5 */  lea     0x6e(%esp),%eax\n  /* 33f9 */  mov     %eax,0x8(%esp)\n  /* 33fd */  mov     0x44(%esp),%eax\n  /* 3401 */  lea     (%eax,%esi,1),%edx\n  /* 3404 */  lea     (%esi,%edx,2),%ebx\n  /* 3407 */  shl     $0x2,%ebx\n  /* 340a */  mov     sprite+0x4(%ebx),%eax\n  /* 3410 */  lea     0x54(%eax),%edx\n  /* 3413 */  mov     %edx,0x4(%esp)\n  /* 3417 */  mov     sprite(%ebx),%eax\n  /* 341d */  lea     0x54(%eax),%edx\n  /* 3420 */  mov     %edx,(%esp)\n  /* 3423 */  call    updatesector\n  /* 3428 */  movswl  0x6e(%esp),%edx\n  /* 342d */  test    %edx,%edx\n  /* 342f */  js      .L3456\n  /* 3431 */  lea     (%edx,%edx,4),%ecx\n  /* 3434 */  movswl  sprite+0x18(%ebx),%edx\n  /* 343b */  lea     (%edx,%edx,4),%edx\n  /* 343e */  mov     sector+0x8(,%edx,8),%eax\n  /* 3445 */  cmp     %eax,sector+0x8(,%ecx,8)\n  /* 344c */  lea     0x6e(%esp),%eax\n  /* 3450 */  je      .L3bd5\n.L3456:\n  /* 3456 */  mov     0x44(%esp),%eax\n  /* 345a */  xor     %ebx,%ebx\n  /* 345c */  add     %esi,%eax\n  /* 345e */  lea     (%esi,%eax,2),%eax\n  /* 3461 */  mov     %bx,sprite+0x14(,%eax,4)\n  /* 3469 */  jmp     .L5c4\n.L346e:\n  /* 346e */  subl    $0x2000,sprite+0x8(,%eax,4)\n  /* 3479 */  mov     $0xfc00,%ecx\n  /* 347e */  mov     $0x10001,%ebx\n  /* 3483 */  mov     %ecx,sprite+0x24(,%eax,4)\n  /* 348a */  mov     %ebx,0x4(%esp)\n  /* 348e */  mov     %esi,(%esp)\n  /* 3491 */  call    ssp\n  /* 3496 */  call    krand\n  /* 349b */  and     $0x4,%eax\n  /* 349e */  jmp     .L9ab\n.L34a3:\n  /* 34a3 */  mov     0x44(%esp),%edi\n  /* 34a7 */  lea     (%edi,%esi,1),%edx\n  /* 34aa */  lea     (%esi,%edx,2),%edx\n  /* 34ad */  lea     sprite(,%edx,4),%edx\n  /* 34b4 */  movswl  0x26(%edx),%ecx\n  /* 34b8 */  cmp     ud+0x954,%ecx\n  /* 34be */  jle     .L708\n.L34c4:\n  /* 34c4 */  movw    $0x0,0x14(%edx)\n  /* 34ca */  mov     $0x5,%eax\n  /* 34cf */  mov     %eax,0x4(%esp)\n  /* 34d3 */  mov     %esi,(%esp)\n  /* 34d6 */  call    changespritestat\n  /* 34db */  jmp     .L5c4\n.L34e0:\n  /* 34e0 */  call    krand\n  /* 34e5 */  mov     0x44(%esp),%edi\n  /* 34e9 */  lea     (%edi,%esi,1),%edx\n  /* 34ec */  lea     (%esi,%edx,2),%edx\n  /* 34ef */  and     $0xf,%al\n  /* 34f1 */  add     $0x10,%al\n  /* 34f3 */  mov     %al,sprite+0x15(,%edx,4)\n  /* 34fa */  mov     %al,sprite+0x14(,%edx,4)\n  /* 3501 */  mov     $0xf0,%al\n  /* 3503 */  mov     %al,sprite+0x10(,%edx,4)\n  /* 350a */  mov     sprite+0xc(,%edx,4),%eax\n  /* 3511 */  or      $0x80,%eax\n  /* 3516 */  mov     %ax,sprite+0xc(,%edx,4)\n  /* 351e */  jmp     .L114e\n.L3523:\n  /* 3523 */  cmp     $0x762,%eax\n  /* 3528 */  je      .L3800\n  /* 352e */  jle     .L3b5c\n  /* 3534 */  cmp     $0x780,%eax\n  /* 3539 */  je      .L2256\n  /* 353f */  cmp     $0x781,%eax\n  /* 3544 */  je      .L8b0\n  /* 354a */  jmp     .L6f0\n  /* 354f */  nop\n.L3550:\n  /* 3550 */  cmpb    $0x0,sprite+0x11(,%edx,4)\n  /* 3558 */  jne     .L5a0\n  /* 355e */  xchg    %ax,%ax\n  /* 3560 */  jmp     .L9cc\n.L3565:\n  /* 3565 */  inc     %ebp\n  /* 3566 */  jne     .L8ec\n  /* 356c */  mov     0x44(%esp),%eax\n  /* 3570 */  mov     0x48(%esp),%edx\n  /* 3574 */  add     %esi,%eax\n  /* 3576 */  lea     (%esi,%eax,2),%eax\n  /* 3579 */  add     %esi,%edx\n  /* 357b */  lea     sprite(,%eax,4),%ebx\n  /* 3582 */  mov     0x8(%ebx),%eax\n  /* 3585 */  lea     hittype(,%edx,8),%ebp\n  /* 358c */  add     $0x400,%eax\n  /* 3591 */  mov     %eax,0x8(%ebx)\n  /* 3594 */  mov     %eax,0x30(%ebp)\n  /* 3597 */  call    krand\n  /* 359c */  and     $0x7f,%eax\n  /* 359f */  mov     %eax,0x34(%ebp)\n  /* 35a2 */  movswl  0xe(%ebx),%eax\n  /* 35a6 */  jmp     .L1d96\n.L35ab:\n  /* 35ab */  mov     %esi,(%esp)\n  /* 35ae */  mov     $0x2,%eax\n  /* 35b3 */  mov     %eax,0x4(%esp)\n  /* 35b7 */  call    changespritestat\n  /* 35bc */  jmp     .L512\n.L35c1:\n  /* 35c1 */  movw    $0x8000,0xc(%ebx)\n  /* 35c7 */  mov     $0x2,%ebx\n  /* 35cc */  mov     %ebx,0x4(%esp)\n  /* 35d0 */  mov     %esi,(%esp)\n  /* 35d3 */  call    changespritestat\n  /* 35d8 */  jmp     .L5c4\n.L35dd:\n  /* 35dd */  mov     0x44(%esp),%eax\n  /* 35e1 */  mov     $0x12,%ecx\n  /* 35e6 */  add     %esi,%eax\n  /* 35e8 */  lea     (%esi,%eax,2),%eax\n  /* 35eb */  mov     %cx,sprite+0xc(,%eax,4)\n  /* 35f3 */  jmp     .L2f26\n.L35f8:\n  /* 35f8 */  add     %esi,%eax\n  /* 35fa */  xor     %edi,%edi\n  /* 35fc */  lea     (%esi,%eax,2),%eax\n  /* 35ff */  mov     %di,sprite+0x14(,%eax,4)\n  /* 3607 */  jmp     .L2f26\n.L360c:\n  /* 360c */  cmp     $0x849,%eax\n  /* 3611 */  je      .L8b0\n  /* 3617 */  lea     -0x866(%eax),%ecx\n  /* 361d */  cmp     $0xf,%cx\n  /* 3621 */  ja      .L6f0\n  /* 3627 */  mov     $0x8401,%edx\n  /* 362c */  shr     %cl,%edx\n  /* 362e */  test    $0x1,%dl\n  /* 3631 */  jne     .L3e0\n  /* 3637 */  jmp     .L6f0\n  /* 363c */  lea     0x0(%esi,%eiz,1),%esi\n.L3640:\n  /* 3640 */  cmp     $0x1284,%eax\n  /* 3645 */  je      .L3e0\n  /* 364b */  cmp     $0x1285,%eax\n  /* 3650 */  je      .L8b0\n  /* 3656 */  jmp     .L6f0\n.L365b:\n  /* 365b */  cmp     $0x6f0,%eax\n  /* 3660 */  jg      .L3bb2\n  /* 3666 */  cmp     $0x6e7,%eax\n  /* 366b */  jle     .L6f0\n  /* 3671 */  lea     -0x6e8(%eax),%ecx\n  /* 3677 */  mov     $0x111,%edx\n  /* 367c */  shr     %cl,%edx\n  /* 367e */  test    $0x1,%dl\n  /* 3681 */  jne     .L5b3\n  /* 3687 */  jmp     .L6f0\n  /* 368c */  lea     0x0(%esi,%eiz,1),%esi\n.L3690:\n  /* 3690 */  lea     -0x6b3(%eax),%ecx\n  /* 3696 */  mov     $0x2c000401,%edx\n  /* 369b */  shr     %cl,%edx\n  /* 369d */  test    $0x1,%dl\n  /* 36a0 */  je      .L6f0\n  /* 36a6 */  imul    $0x2c,%esi,%edx\n  /* 36a9 */  cmpb    $0x0,sprite+0x11(%edx)\n  /* 36b0 */  jne     .L3e0\n.L36b6:\n  /* 36b6 */  mov     0x44(%esp),%eax\n  /* 36ba */  mov     $0x16,%dl\n  /* 36bc */  add     %esi,%eax\n  /* 36be */  lea     (%esi,%eax,2),%eax\n  /* 36c1 */  mov     %dl,sprite+0x11(,%eax,4)\n  /* 36c8 */  jmp     .L2280\n.L36cd:\n  /* 36cd */  mov     %esi,0x4(%esp)\n  /* 36d1 */  mov     0x4c(%esp),%eax\n  /* 36d5 */  mov     %eax,(%esp)\n  /* 36d8 */  call    callsound\n  /* 36dd */  mov     %eax,%edx\n  /* 36df */  cwtl\n  /* 36e0 */  inc     %dx\n  /* 36e2 */  mov     $0x4b,%edx\n  /* 36e7 */  cmove   %edx,%eax\n  /* 36ea */  mov     0x48(%esp),%edx\n  /* 36ee */  add     %esi,%edx\n  /* 36f0 */  mov     %eax,hittype+0x1c(,%edx,8)\n  /* 36f7 */  jmp     .L18ae\n.L36fc:\n  /* 36fc */  mov     0x44(%esp),%eax\n  /* 3700 */  mov     $0x28,%dl\n  /* 3702 */  mov     $0x1,%ecx\n  /* 3707 */  xor     %ebx,%ebx\n  /* 3709 */  add     %esi,%eax\n  /* 370b */  lea     (%esi,%eax,2),%eax\n  /* 370e */  mov     %dl,sprite+0x12(,%eax,4)\n  /* 3715 */  mov     %si,sprite+0x1e(,%eax,4)\n  /* 371d */  mov     %ecx,0x4(%esp)\n  /* 3721 */  mov     %esi,(%esp)\n  /* 3724 */  call    changespritestat\n  /* 3729 */  mov     0x48(%esp),%eax\n  /* 372d */  add     %esi,%eax\n  /* 372f */  test    %ebp,%ebp\n  /* 3731 */  mov     %bx,hittype+0x12(,%eax,8)\n  /* 3739 */  js      .L5c4\n  /* 373f */  lea     0x0(,%ebp,4),%ecx\n  /* 3746 */  jmp     .L810\n.L374b:\n  /* 374b */  add     $0x200,%edx\n  /* 3751 */  mov     $0x1e,%ecx\n  /* 3756 */  jmp     .L2ea6\n.L375b:\n  /* 375b */  call    krand\n  /* 3760 */  movw    $0x3030,0x14(%ebx)\n  /* 3766 */  movw    $0x0,0xc(%ebx)\n  /* 376c */  and     $0x7ff,%eax\n  /* 3771 */  mov     %ax,0x1c(%ebx)\n  /* 3775 */  jmp     .L4b7\n.L377a:\n  /* 377a */  cmp     $0xac8,%eax\n  /* 377f */  je      .L3e0\n  /* 3785 */  jmp     .L6f0\n  /* 378a */  lea     0x0(%esi),%esi\n.L3790:\n  /* 3790 */  movswl  0xc(%edi),%eax\n  /* 3794 */  test    $0x10,%al\n  /* 3796 */  je      .L956\n  /* 379c */  movswl  0xe(%edi),%edx\n  /* 37a0 */  cmp     $0x82,%edx\n  /* 37a6 */  je      .L3c71\n  /* 37ac */  cmp     $0xaa,%edx\n  /* 37b2 */  je      .L3c71\n  /* 37b8 */  imul    $0x2c,%esi,%ecx\n  /* 37bb */  cmpb    $0x0,sprite+0x11(%ecx)\n  /* 37c2 */  je      .L3db5\n  /* 37c8 */  cmpl    $0x1,ud+0x950\n  /* 37cf */  jle     .L3d93\n  /* 37d5 */  cmpl    $0x1,ud+0x5f8\n  /* 37dc */  je      .L3d93\n  /* 37e2 */  movb    $0x0,sprite+0x11(%ecx)\n  /* 37e9 */  or      $0x101,%eax\n  /* 37ee */  mov     %ax,sprite+0xc(%ecx)\n  /* 37f5 */  jmp     .L5c4\n  /* 37fa */  lea     0x0(%esi),%esi\n.L3800:\n  /* 3800 */  test    %ebp,%ebp\n  /* 3802 */  jns     .L164e\n  /* 3808 */  mov     0x44(%esp),%eax\n  /* 380c */  mov     $0x81,%dl\n  /* 380e */  mov     $0x3030,%edi\n  /* 3813 */  add     %esi,%eax\n  /* 3815 */  lea     (%esi,%eax,2),%eax\n  /* 3818 */  mov     %dl,sprite+0x10(,%eax,4)\n  /* 381f */  mov     sprite+0xc(,%eax,4),%edx\n  /* 3826 */  mov     %di,sprite+0x14(,%eax,4)\n  /* 382e */  or      $0x80,%edx\n  /* 3834 */  mov     %dx,sprite+0xc(,%eax,4)\n  /* 383c */  jmp     .L5b3\n.L3841:\n  /* 3841 */  mov     0x44(%esp),%eax\n  /* 3845 */  mov     $0x808,%edx\n  /* 384a */  add     %esi,%eax\n  /* 384c */  lea     (%esi,%eax,2),%eax\n  /* 384f */  mov     %dx,sprite+0x14(,%eax,4)\n  /* 3857 */  jmp     .L21bd\n.L385c:\n  /* 385c */  cmp     $0xa47,%eax\n  /* 3861 */  je      .L8b0\n  /* 3867 */  jmp     .L6f0\n  /* 386c */  lea     0x0(%esi,%eiz,1),%esi\n.L3870:\n  /* 3870 */  cmp     $0x692,%eax\n  /* 3875 */  jne     .L6f0\n  /* 387b */  mov     0x48(%esp),%eax\n  /* 387f */  mov     0x4c(%esp),%edx\n  /* 3883 */  add     %esi,%eax\n  /* 3885 */  mov     %dx,hittype+0xe(,%eax,8)\n  /* 388d */  mov     0x44(%esp),%eax\n  /* 3891 */  add     %esi,%eax\n  /* 3893 */  lea     (%esi,%eax,2),%eax\n  /* 3896 */  cmpb    $0x0,sprite+0x11(,%eax,4)\n  /* 389e */  je      .L36b6\n  /* 38a4 */  jmp     .L2280\n.L38a9:\n  /* 38a9 */  cmp     $0x678,%eax\n  /* 38ae */  jne     .L3c34\n  /* 38b4 */  movw    $0x2020,0x14(%ebx)\n  /* 38ba */  jmp     .L1427\n.L38bf:\n  /* 38bf */  mov     sprite+0x4(%ebx),%eax\n  /* 38c5 */  mov     %eax,0x8(%esp)\n  /* 38c9 */  mov     sprite(%ebx),%eax\n  /* 38cf */  mov     %eax,0x4(%esp)\n  /* 38d3 */  movswl  sprite+0x18(%ebx),%eax\n  /* 38da */  mov     %eax,(%esp)\n  /* 38dd */  call    getceilzofslope\n  /* 38e2 */  add     $0x1000,%eax\n  /* 38e7 */  mov     %eax,sprite+0x8(%ebx)\n  /* 38ed */  mov     sprite+0xc(%ebx),%eax\n  /* 38f3 */  or      $0x8,%eax\n  /* 38f6 */  mov     %ax,sprite+0xc(%ebx)\n  /* 38fd */  jmp     .L114e\n.L3902:\n  /* 3902 */  mov     %ecx,0x50(%esp)\n  /* 3906 */  movswl  0x22(%eax),%eax\n  /* 390a */  imul    $0x3ac,%eax,%eax\n  /* 3910 */  lea     ps(%eax),%edi\n  /* 3916 */  movzwl  ps+0x28c(%eax),%ebx\n  /* 391d */  call    krand\n  /* 3922 */  add     $0x8,%ebx\n  /* 3925 */  mov     %eax,%edx\n  /* 3927 */  and     $0x3f,%edx\n  /* 392a */  sub     %edx,%ebx\n  /* 392c */  mov     %ebx,%eax\n  /* 392e */  movzwl  %bx,%ebx\n  /* 3931 */  mov     %ebx,0x4c(%esp)\n  /* 3935 */  movswl  %ax,%ebx\n  /* 3938 */  call    krand\n  /* 393d */  mov     0x48(%esp),%edx\n  /* 3941 */  add     %esi,%edx\n  /* 3943 */  and     $0x1,%eax\n  /* 3946 */  mov     %eax,hittype+0x30(,%edx,8)\n  /* 394d */  mov     %edi,%eax\n  /* 394f */  mov     0x244(%edi),%edx\n  /* 3955 */  mov     %eax,%ecx\n  /* 3957 */  movswl  0x2be(%eax),%eax\n  /* 395e */  mov     0x21c(%edi),%edi\n  /* 3964 */  add     0x220(%ecx),%eax\n  /* 396a */  mov     0x50(%esp),%ecx\n  /* 396e */  sub     $0x64,%eax\n  /* 3971 */  shl     $0x4,%eax\n  /* 3974 */  mov     %eax,0x48(%esp)\n  /* 3978 */  mov     0x44(%esp),%eax\n  /* 397c */  add     %esi,%eax\n  /* 397e */  lea     (%esi,%eax,2),%eax\n  /* 3981 */  cmpw    $0x9e7,sprite+0xe(,%eax,4)\n  /* 398b */  je      .L3c4a\n  /* 3991 */  lea     0x300(%edx,%edi,1),%eax\n  /* 3998 */  sub     0x48(%esp),%eax\n  /* 399c */  mov     %eax,%edx\n.L399e:\n  /* 399e */  mov     %ecx,0x48(%esp)\n  /* 39a2 */  mov     0x44(%esp),%eax\n  /* 39a6 */  add     %esi,%eax\n  /* 39a8 */  lea     (%esi,%eax,2),%eax\n  /* 39ab */  mov     %edx,sprite+0x8(,%eax,4)\n  /* 39b2 */  lea     sprite(,%eax,4),%edi\n  /* 39b9 */  call    krand\n  /* 39be */  mov     0x48(%esp),%ecx\n  /* 39c2 */  movzbl  %al,%eax\n  /* 39c5 */  neg     %eax\n  /* 39c7 */  mov     %ax,0x24(%edi)\n  /* 39cb */  jmp     .L2e2a\n.L39d0:\n  /* 39d0 */  mov     sprite+0x4(%ebx),%eax\n  /* 39d6 */  mov     %eax,0x8(%esp)\n  /* 39da */  mov     sprite(%ebx),%eax\n  /* 39e0 */  mov     %eax,0x4(%esp)\n  /* 39e4 */  movswl  sprite+0x18(%ebx),%eax\n  /* 39eb */  mov     %eax,(%esp)\n  /* 39ee */  call    getflorzofslope\n  /* 39f3 */  mov     %eax,sprite+0x8(%ebx)\n  /* 39f9 */  jmp     .L114e\n.L39fe:\n  /* 39fe */  mov     0x8(%eax),%eax\n  /* 3a01 */  sub     $0xd00,%eax\n  /* 3a06 */  jmp     .L1d1c\n.L3a0b:\n  /* 3a0b */  mov     %esi,(%esp)\n  /* 3a0e */  mov     $0xc,%ebp\n  /* 3a13 */  mov     %ebp,0x4(%esp)\n  /* 3a17 */  call    changespritestat\n  /* 3a1c */  mov     0xc(%ebx),%eax\n  /* 3a1f */  or      $0x101,%eax\n  /* 3a24 */  mov     %ax,0xc(%ebx)\n  /* 3a28 */  mov     impact_damage,%eax\n  /* 3a2d */  mov     %ax,0x2a(%ebx)\n  /* 3a31 */  jmp     .L5c4\n.L3a36:\n  /* 3a36 */  mov     0x50(%esp),%esi\n  /* 3a3a */  imul    $0x2c,%esi,%eax\n  /* 3a3d */  movzwl  sprite+0x26(%eax),%eax\n  /* 3a44 */  sub     $0x2,%eax\n  /* 3a47 */  cmp     $0x1c,%ax\n  /* 3a4b */  movzwl  %ax,%edx\n  /* 3a4e */  ja      .L1876\n  /* 3a54 */  jmp     *.rodata+0x1460(,%edx,4)\n  /* 3a5b */  imul    $0x28,0x4c(%esp),%edx\n  /* 3a60 */  imul    $0x2c,%esi,%ebp\n  /* 3a63 */  movswl  sector(%edx),%ecx\n  /* 3a6a */  movzwl  sector+0x2(%edx),%eax\n  /* 3a71 */  add     %cx,%ax\n  /* 3a74 */  movswl  %ax,%ebx\n  /* 3a77 */  xor     %eax,%eax\n  /* 3a79 */  cmpw    $0xffff,sector+0x24(%edx)\n  /* 3a81 */  mov     %si,sector+0x24(%edx)\n  /* 3a88 */  setne   %al\n  /* 3a8b */  cmp     %ebx,%ecx\n  /* 3a8d */  mov     %ax,sprite+0x2a(%ebp)\n  /* 3a94 */  jge     .L3ad8\n  /* 3a96 */  mov     0x44(%esp),%edi\n  /* 3a9a */  mov     %ecx,%eax\n  /* 3a9c */  shl     $0x5,%eax\n  /* 3a9f */  lea     wall+0xc(%eax),%ebp\n.L3aa5:\n  /* 3aa5 */  movswl  0x0(%ebp),%eax\n  /* 3aa9 */  test    %eax,%eax\n  /* 3aab */  js      .L3ac9\n  /* 3aad */  lea     (%eax,%eax,4),%edx\n  /* 3ab0 */  lea     sector(,%edx,8),%edx\n  /* 3ab7 */  cmpw    $0x0,0x24(%edx)\n  /* 3abc */  jne     .L3ac9\n  /* 3abe */  cmpw    $0x2,0x22(%edx)\n  /* 3ac3 */  jle     .L409b\n.L3ac9:\n  /* 3ac9 */  inc     %ecx\n  /* 3aca */  add     $0x20,%ebp\n  /* 3acd */  movswl  %cx,%ecx\n  /* 3ad0 */  cmp     %ecx,%ebx\n  /* 3ad2 */  jne     .L3aa5\n  /* 3ad4 */  mov     %edi,0x44(%esp)\n.L3ad8:\n  /* 3ad8 */  mov     %ecx,0x50(%esp)\n  /* 3adc */  imul    $0x2c,%esi,%eax\n  /* 3adf */  mov     sprite+0x4(%eax),%edx\n  /* 3ae5 */  mov     %edx,0x14(%esp)\n  /* 3ae9 */  mov     sprite(%eax),%eax\n  /* 3aef */  movl    $\"Subway found no zero'd sectors with locators\\nat (%d,%d).\\n\",0xc(%esp)\n  /* 3af7 */  movl    $0x400,0x8(%esp)\n  /* 3aff */  movl    $0x2,0x4(%esp)\n  /* 3b07 */  mov     %eax,0x10(%esp)\n  /* 3b0b */  movl    $buf,(%esp)\n  /* 3b12 */  call    __sprintf_chk\n  /* 3b17 */  movl    $buf,(%esp)\n  /* 3b1e */  call    gameexit\n  /* 3b23 */  mov     0x50(%esp),%eax\n.L3b27:\n  /* 3b27 */  imul    $0x2c,%esi,%edx\n  /* 3b2a */  imul    $0x48,%esi,%ecx\n  /* 3b2d */  cmpw    $0x1e,sprite+0x26(%edx)\n  /* 3b35 */  movw    $0xffff,sprite+0x1e(%edx)\n  /* 3b3e */  mov     %eax,hittype+0x30(%ecx)\n  /* 3b44 */  je      .L18ae\n  /* 3b4a */  movswl  sprite+0x28(%edx),%eax\n  /* 3b51 */  mov     %eax,hittype+0x3c(%ecx)\n  /* 3b57 */  jmp     .L1876\n.L3b5c:\n  /* 3b5c */  cmp     $0x758,%eax\n  /* 3b61 */  je      .L2256\n  /* 3b67 */  jmp     .L6f0\n.L3b6c:\n  /* 3b6c */  cmp     $0x7d0,%eax\n  /* 3b71 */  je      .L2256\n  /* 3b77 */  jmp     .L6f0\n.L3b7c:\n  /* 3b7c */  movl    $0x2,0x4(%esp)\n  /* 3b84 */  mov     %esi,(%esp)\n  /* 3b87 */  call    changespritestat\n  /* 3b8c */  imul    $0x48,%esi,%eax\n  /* 3b8f */  movw    $0x0,hittype+0x12(%eax)\n  /* 3b98 */  jmp     .L5c4\n.L3b9d:\n  /* 3b9d */  imul    $0x2c,%esi,%edx\n  /* 3ba0 */  cmpb    $0x0,sprite+0x11(%edx)\n  /* 3ba7 */  jne     .L2256\n  /* 3bad */  jmp     .L36b6\n.L3bb2:\n  /* 3bb2 */  cmp     $0x71c,%eax\n  /* 3bb7 */  je      .L2256\n  /* 3bbd */  lea     0x0(%esi),%esi\n  /* 3bc0 */  jmp     .L6f0\n.L3bc5:\n  /* 3bc5 */  cmp     $0x134f,%eax\n  /* 3bca */  jne     .L6f0\n  /* 3bd0 */  jmp     .La90\n.L3bd5:\n  /* 3bd5 */  mov     %eax,0x8(%esp)\n  /* 3bd9 */  mov     sprite+0x4(%ebx),%eax\n  /* 3bdf */  lea     -0x54(%eax),%edx\n  /* 3be2 */  mov     %edx,0x4(%esp)\n  /* 3be6 */  mov     sprite(%ebx),%eax\n  /* 3bec */  lea     -0x54(%eax),%edx\n  /* 3bef */  mov     %edx,(%esp)\n  /* 3bf2 */  call    updatesector\n  /* 3bf7 */  movswl  0x6e(%esp),%edx\n  /* 3bfc */  test    %edx,%edx\n  /* 3bfe */  js      .L3c23\n  /* 3c00 */  imul    $0x28,%edx,%ecx\n  /* 3c03 */  movswl  sprite+0x18(%ebx),%edx\n  /* 3c0a */  imul    $0x28,%edx,%edx\n  /* 3c0d */  mov     sector+0x8(%edx),%eax\n  /* 3c13 */  cmp     %eax,sector+0x8(%ecx)\n  /* 3c19 */  lea     0x6e(%esp),%eax\n  /* 3c1d */  je      .L3e46\n.L3c23:\n  /* 3c23 */  imul    $0x2c,%esi,%eax\n  /* 3c26 */  movw    $0x0,sprite+0x14(%eax)\n  /* 3c2f */  jmp     .L5c4\n.L3c34:\n  /* 3c34 */  cmp     $0x919,%eax\n  /* 3c39 */  jne     .L3359\n  /* 3c3f */  movw    $0x1818,0x14(%ebx)\n  /* 3c45 */  jmp     .L1427\n.L3c4a:\n  /* 3c4a */  lea     0x600(%edx,%edi,1),%eax\n  /* 3c51 */  sub     0x48(%esp),%eax\n  /* 3c55 */  mov     %eax,%edx\n  /* 3c57 */  jmp     .L399e\n.L3c5c:\n  /* 3c5c */  lea     -0x156(%eax),%edx\n  /* 3c62 */  cmp     $0x1,%dx\n  /* 3c66 */  jbe     .La90\n  /* 3c6c */  jmp     .L6f0\n.L3c71:\n  /* 3c71 */  imul    $0x2c,%esi,%edx\n  /* 3c74 */  or      $0x101,%eax\n  /* 3c79 */  mov     %ax,sprite+0xc(%edx)\n  /* 3c80 */  jmp     .L5c4\n.L3c85:\n  /* 3c85 */  mov     %edi,0x44(%esp)\n  /* 3c89 */  imul    $0x2c,%esi,%eax\n  /* 3c8c */  mov     sprite+0x4(%eax),%edx\n  /* 3c92 */  mov     %edx,0x8(%esp)\n  /* 3c96 */  mov     sprite(%eax),%eax\n  /* 3c9c */  movl    $\"Found lonely Sector Effector (lotag 0) at (%d,%d)\\n\",(%esp)\n  /* 3ca3 */  mov     %eax,0x4(%esp)\n  /* 3ca7 */  call    buildprintf\n  /* 3cac */  mov     %esi,(%esp)\n  /* 3caf */  call    deletesprite\n  /* 3cb4 */  jmp     .L1876\n.L3cb9:\n  /* 3cb9 */  imul    $0x48,%esi,%eax\n  /* 3cbc */  movl    $0xfffffffe,hittype+0x3c(%eax)\n  /* 3cc6 */  jmp     .Lfd3\n.L3ccb:\n  /* 3ccb */  imul    $0x2c,%esi,%eax\n  /* 3cce */  movw    $0x1818,sprite+0x14(%eax)\n  /* 3cd7 */  jmp     .L5b3\n.L3cdc:\n  /* 3cdc */  imul    $0x2c,%esi,%eax\n  /* 3cdf */  mov     %si,sprite+0x1e(%eax)\n  /* 3ce6 */  jmp     .L19cb\n.L3ceb:\n  /* 3ceb */  cmpb    $0x0,sprite+0x11(%eax)\n  /* 3cf2 */  je      .L5c4\n  /* 3cf8 */  jmp     .L5a0\n  /* 3cfd */  imul    $0x2c,%esi,%eax\n  /* 3d00 */  imul    $0x48,%esi,%edx\n  /* 3d03 */  movswl  sprite+0x18(%eax),%eax\n  /* 3d0a */  imul    $0x28,%eax,%eax\n  /* 3d0d */  movswl  sector+0x1a(%eax),%ecx\n  /* 3d14 */  movw    $0x0,sector+0x1a(%eax)\n  /* 3d1d */  mov     %ecx,hittype+0x44(%edx)\n  /* 3d23 */  jmp     .L18bb\n  /* 3d28 */  imul    $0x2c,%esi,%eax\n  /* 3d2b */  imul    $0x48,%esi,%edx\n  /* 3d2e */  mov     sprite(%eax),%ecx\n  /* 3d34 */  mov     %ecx,hittype+0x3c(%edx)\n  /* 3d3a */  mov     sprite+0x4(%eax),%ecx\n  /* 3d40 */  mov     %ecx,hittype+0x40(%edx)\n  /* 3d46 */  mov     $0x100,%edx\n  /* 3d4b */  imul    $0x28,0x4c(%esp),%ecx\n  /* 3d50 */  movzbl  sector+0x1c(%ecx),%ebx\n  /* 3d57 */  cmp     %bl,sprite+0x10(%eax)\n  /* 3d5d */  jne     .L3d64\n  /* 3d5f */  mov     $0xffffff00,%edx\n.L3d64:\n  /* 3d64 */  imul    $0x2c,%esi,%eax\n  /* 3d67 */  mov     %dx,sprite+0x24(%eax)\n  /* 3d6e */  movb    $0x0,sprite+0x10(%eax)\n  /* 3d75 */  jmp     .L29c3\n  /* 3d7a */  imul    $0x28,0x4c(%esp),%edx\n  /* 3d7f */  imul    $0x48,%esi,%eax\n  /* 3d82 */  mov     sector+0x4(%edx),%edx\n  /* 3d88 */  mov     %edx,hittype+0x3c(%eax)\n  /* 3d8e */  jmp     .L29c3\n.L3d93:\n  /* 3d93 */  imul    $0x2c,%esi,%eax\n  /* 3d96 */  xor     %edx,%edx\n  /* 3d98 */  movw    $0x0,sprite+0x14(%eax)\n  /* 3da1 */  mov     %edx,sprite+0x26(%eax)\n  /* 3da7 */  movw    $0x0,sprite+0xc(%eax)\n  /* 3db0 */  jmp     .L5c4\n.L3db5:\n  /* 3db5 */  or      $0x101,%eax\n  /* 3dba */  mov     %ax,sprite+0xc(%ecx)\n  /* 3dc1 */  jmp     .L5c4\n.L3dc6:\n  /* 3dc6 */  cmp     %edi,%ebx\n  /* 3dc8 */  jg      .L2762\n  /* 3dce */  mov     %ecx,sector+0x8(%eax)\n  /* 3dd4 */  movswl  sector+0xc(%eax),%edx\n  /* 3ddb */  test    $0x1,%dl\n  /* 3dde */  je      .L18bb\n  /* 3de4 */  mov     %dx,sector+0xc(%eax)\n  /* 3deb */  mov     0x50(%esp),%edi\n  /* 3def */  xor     %ecx,%ecx\n  /* 3df1 */  movzbl  sector+0x1c(%eax),%edx\n  /* 3df8 */  mov     %ecx,hittype+0x3c(%edi)\n  /* 3dfe */  mov     %dl,sector+0x14(%eax)\n  /* 3e04 */  jmp     .L27ad\n.L3e09:\n  /* 3e09 */  imul    $0x28,0x4c(%esp),%edx\n  /* 3e0e */  cmpb    $0x0,0x11(%eax)\n  /* 3e12 */  mov     sector+0x4(%edx),%ebx\n  /* 3e18 */  mov     %ebx,hittype+0x34(%ecx)\n  /* 3e1e */  je      .L263a\n  /* 3e24 */  mov     0x8(%eax),%eax\n  /* 3e27 */  mov     %eax,sector+0x4(%edx)\n  /* 3e2d */  jmp     .L263a\n.L3e32:\n  /* 3e32 */  imul    $0x48,%esi,%eax\n  /* 3e35 */  xor     %edx,%edx\n  /* 3e37 */  mov     %edx,0x54(%esp)\n  /* 3e3b */  mov     %edx,hittype+0x34(%eax)\n  /* 3e41 */  jmp     .L25dc\n.L3e46:\n  /* 3e46 */  mov     %eax,0x8(%esp)\n  /* 3e4a */  mov     sprite+0x4(%ebx),%eax\n  /* 3e50 */  lea     -0x54(%eax),%edx\n  /* 3e53 */  mov     %edx,0x4(%esp)\n  /* 3e57 */  mov     sprite(%ebx),%eax\n  /* 3e5d */  lea     0x54(%eax),%edx\n  /* 3e60 */  mov     %edx,(%esp)\n  /* 3e63 */  call    updatesector\n  /* 3e68 */  movswl  0x6e(%esp),%edx\n  /* 3e6d */  test    %edx,%edx\n  /* 3e6f */  js      .L3c23\n  /* 3e75 */  imul    $0x28,%edx,%ecx\n  /* 3e78 */  movswl  sprite+0x18(%ebx),%edx\n  /* 3e7f */  imul    $0x28,%edx,%edx\n  /* 3e82 */  mov     sector+0x8(%edx),%eax\n  /* 3e88 */  cmp     %eax,sector+0x8(%ecx)\n  /* 3e8e */  lea     0x6e(%esp),%eax\n  /* 3e92 */  jne     .L3c23\n  /* 3e98 */  mov     %eax,0x8(%esp)\n  /* 3e9c */  mov     sprite+0x4(%ebx),%eax\n  /* 3ea2 */  add     $0x54,%eax\n  /* 3ea5 */  mov     %eax,0x4(%esp)\n  /* 3ea9 */  mov     sprite(%ebx),%eax\n  /* 3eaf */  sub     $0x54,%eax\n  /* 3eb2 */  mov     %eax,(%esp)\n  /* 3eb5 */  call    updatesector\n  /* 3eba */  movswl  0x6e(%esp),%eax\n  /* 3ebf */  test    %eax,%eax\n  /* 3ec1 */  js      .L3ede\n  /* 3ec3 */  movswl  sprite+0x18(%ebx),%edx\n  /* 3eca */  imul    $0x28,%eax,%eax\n  /* 3ecd */  imul    $0x28,%edx,%edx\n  /* 3ed0 */  mov     sector+0x8(%edx),%edx\n  /* 3ed6 */  cmp     %edx,sector+0x8(%eax)\n  /* 3edc */  jne     .L3f24\n.L3ede:\n  /* 3ede */  imul    $0x2c,%ebp,%ecx\n  /* 3ee1 */  imul    $0x2c,%esi,%edx\n  /* 3ee4 */  movswl  sprite+0x22(%ecx),%eax\n  /* 3eeb */  imul    $0x3ac,%eax,%eax\n  /* 3ef1 */  movzbl  ps+0x34e(%eax),%eax\n  /* 3ef8 */  shl     $0x2,%eax\n  /* 3efb */  and     $0x4,%eax\n  /* 3efe */  add     $0x20,%eax\n  /* 3f01 */  mov     %ax,sprite+0xc(%edx)\n  /* 3f08 */  movswl  sprite+0x1c(%ecx),%eax\n  /* 3f0f */  mov     %ax,sprite+0x1c(%edx)\n  /* 3f16 */  jmp     .L1e31\n.L3f1b:\n  /* 3f1b */  mov     $0x3c,%al\n  /* 3f1d */  mov     $0x28,%dl\n  /* 3f1f */  jmp     .L2284\n.L3f24:\n  /* 3f24 */  movw    $0x0,sprite+0x14(%ebx)\n  /* 3f2d */  movl    $0x5,0x4(%esp)\n  /* 3f35 */  mov     %esi,(%esp)\n  /* 3f38 */  call    changespritestat\n  /* 3f3d */  jmp     .L5c4\n.L3f42:\n  /* 3f42 */  movswl  sector(%edx),%ecx\n  /* 3f49 */  movzwl  sector+0x2(%edx),%edx\n  /* 3f50 */  mov     tempwallptr,%ebp\n  /* 3f56 */  mov     %edx,%ebx\n  /* 3f58 */  mov     %edx,%edi\n  /* 3f5a */  imul    $0x48,%esi,%edx\n  /* 3f5d */  mov     %ebp,hittype+0x34(%edx)\n  /* 3f63 */  lea     (%ebx,%ecx,1),%edx\n  /* 3f66 */  movswl  %dx,%edx\n  /* 3f69 */  cmp     %edx,%ecx\n  /* 3f6b */  jl      .L100b\n  /* 3f71 */  sub     $0x2,%eax\n  /* 3f74 */  cmp     $0x1c,%ax\n  /* 3f78 */  movzwl  %ax,%edx\n  /* 3f7b */  ja      .L1876\n  /* 3f81 */  jmp     *.rodata+0x14d4(,%edx,4)\n.L3f88:\n  /* 3f88 */  mov     %edi,0x44(%esp)\n  /* 3f8c */  movswl  sector+0x10(%edx),%edx\n  /* 3f93 */  imul    $0x28,0x4c(%esp),%eax\n  /* 3f98 */  mov     %dx,sector+0x10(%eax)\n  /* 3f9f */  movzbl  0x14(%ecx),%edx\n  /* 3fa3 */  mov     %dl,sector+0x14(%eax)\n  /* 3fa9 */  jmp     .L18bb\n  /* 3fae */  imul    $0x28,0x4c(%esp),%edx\n  /* 3fb3 */  xor     %eax,%eax\n  /* 3fb5 */  imul    $0x2c,%esi,%ebx\n  /* 3fb8 */  cmpw    $0xffff,sector+0x24(%edx)\n  /* 3fc0 */  mov     %si,sector+0x24(%edx)\n  /* 3fc7 */  setne   %al\n  /* 3fca */  mov     %ax,sprite+0x2a(%ebx)\n  /* 3fd1 */  jmp     .L3ad8\n.L3fd6:\n  /* 3fd6 */  mov     %ecx,0x8(%esp)\n  /* 3fda */  mov     sprite+0x4(%ebx),%eax\n  /* 3fe0 */  add     $0x6c,%eax\n  /* 3fe3 */  mov     %eax,0x4(%esp)\n  /* 3fe7 */  mov     sprite(%ebx),%eax\n  /* 3fed */  sub     $0x6c,%eax\n  /* 3ff0 */  mov     %eax,(%esp)\n  /* 3ff3 */  call    updatesector\n  /* 3ff8 */  movswl  0x6e(%esp),%edx\n  /* 3ffd */  movswl  sprite+0x18(%ebx),%eax\n  /* 4004 */  test    %edx,%edx\n  /* 4006 */  js      .L4020\n  /* 4008 */  imul    $0x28,%eax,%ecx\n  /* 400b */  imul    $0x28,%edx,%edx\n  /* 400e */  mov     sector+0x8(%ecx),%ecx\n  /* 4014 */  cmp     %ecx,sector+0x8(%edx)\n  /* 401a */  jne     .L3f24\n.L4020:\n  /* 4020 */  imul    $0x28,%eax,%eax\n  /* 4023 */  cmpw    $0x1,sector+0x22(%eax)\n  /* 402b */  je      .L5b3\n  /* 4031 */  test    %ebp,%ebp\n  /* 4033 */  js      .L40ee\n  /* 4039 */  imul    $0x2c,%esi,%eax\n  /* 403c */  cmpw    $0x1125,sprite+0xe(%eax)\n  /* 4045 */  lea     sprite(%eax),%edx\n  /* 404b */  je      .L40df\n  /* 4051 */  imul    $0x2c,%ebp,%ecx\n  /* 4054 */  movzbl  sprite+0x11(%ecx),%eax\n  /* 405b */  cmp     $0x1,%al\n  /* 405d */  je      .L40ac\n  /* 405f */  cmp     $0x6,%al\n  /* 4061 */  je      .L40aa\n  /* 4063 */  movswl  sprite+0xe(%ecx),%eax\n  /* 406a */  cmp     $0x4cb,%eax\n  /* 406f */  je      .L40aa\n  /* 4071 */  cmp     $0x3de,%eax\n  /* 4076 */  je      .L40aa\n  /* 4078 */  cmp     $0x898,%eax\n  /* 407d */  je      .L40a4\n  /* 407f */  movb    $0x2,0x11(%edx)\n.L4083:\n  /* 4083 */  imul    $0x2c,%esi,%edx\n  /* 4086 */  mov     sprite+0xc(%edx),%eax\n  /* 408c */  or      $0x20,%eax\n  /* 408f */  mov     %ax,sprite+0xc(%edx)\n  /* 4096 */  jmp     .L2cf2\n.L409b:\n  /* 409b */  mov     %edi,0x44(%esp)\n  /* 409f */  jmp     .L3b27\n.L40a4:\n  /* 40a4 */  movb    $0x7,0x11(%edx)\n  /* 40a8 */  jmp     .L4083\n.L40aa:\n  /* 40aa */  xor     %eax,%eax\n.L40ac:\n  /* 40ac */  imul    $0x2c,%esi,%edx\n  /* 40af */  mov     %al,sprite+0x11(%edx)\n  /* 40b5 */  imul    $0x2c,%ebp,%eax\n  /* 40b8 */  cmpw    $0x3de,sprite+0xe(%eax)\n  /* 40c1 */  jne     .L4083\n  /* 40c3 */  movb    $0x7f,sprite+0x10(%edx)\n  /* 40ca */  mov     sprite+0xc(%edx),%eax\n  /* 40d0 */  or      $0x20,%eax\n  /* 40d3 */  mov     %ax,sprite+0xc(%edx)\n  /* 40da */  jmp     .L2cf2\n.L40df:\n  /* 40df */  mov     0xc(%edx),%eax\n  /* 40e2 */  or      $0x20,%eax\n  /* 40e5 */  mov     %ax,0xc(%edx)\n  /* 40e9 */  jmp     .L2cf2\n.L40ee:\n  /* 40ee */  imul    $0x2c,%esi,%edx\n  /* 40f1 */  mov     sprite+0xc(%edx),%eax\n  /* 40f7 */  or      $0x20,%eax\n  /* 40fa */  mov     %ax,sprite+0xc(%edx)\n  /* 4101 */  jmp     .L5b3\n","c":"#include \"duke3d.h\"\n#include \"scriplib.h\"\n#include \"mathutil.h\"\n#include \"mouse.h\"\n#include \"osd.h\"\n#include \"osdcmds.h\"\n#include \"startwin.h\"\n#include \"grpscan.h\"\n#include \"util_lib.h\"\n#include \"osdfuncs.h\"\n#include \"osdcmds.h\"\n#include \"grpscan.h\"\n\nshort spawn( short j, short pn )\n{\n    short i, s, startwall, endwall, sect, clostest=0;\n    int x, y, d;\n    spritetype *sp;\n\n    if(j >= 0)\n    {\n        i = EGS(sprite[j].sectnum,sprite[j].x,sprite[j].y,sprite[j].z\n            ,pn,0,0,0,0,0,0,j,0);\n        hittype[i].picnum = sprite[j].picnum;\n    }\n    else\n    {\n        i = pn;\n\n        hittype[i].picnum = PN;\n        hittype[i].timetosleep = 0;\n        hittype[i].extra = -1;\n\n        hittype[i].bposx = SX;\n        hittype[i].bposy = SY;\n        hittype[i].bposz = SZ;\n\n        OW = hittype[i].owner = i;\n        hittype[i].cgg = 0;\n        hittype[i].movflag = 0;\n        hittype[i].tempang = 0;\n        hittype[i].dispicnum = 0;\n        hittype[i].floorz = sector[SECT].floorz;\n        hittype[i].ceilingz = sector[SECT].ceilingz;\n\n        hittype[i].lastvx = 0;\n        hittype[i].lastvy = 0;\n        hittype[i].actorstayput = -1;\n\n        T1 = T2 = T3 = T4 = T5 = T6 = 0;\n\n        if( PN != SPEAKER && PN != LETTER && PN != DUCK && PN != TARGET && PN != TRIPBOMB && PN != VIEWSCREEN && PN != VIEWSCREEN2 && (CS&48) )\n            if( !(PN >= CRACK1 && PN <= CRACK4) )\n        {\n            if(SS == 127) return i;\n            if( wallswitchcheck(i) == 1 && (CS&16) )\n            {\n                if( PN != ACCESSSWITCH && PN != ACCESSSWITCH2 && sprite[i].pal)\n                {\n                    if( (ud.multimode < 2) || (ud.multimode > 1 && ud.coop==1) )\n                    {\n                        sprite[i].xrepeat = sprite[i].yrepeat = 0;\n                        sprite[i].cstat = SLT = SHT = 0;\n                        return i;\n                    }\n                }\n                CS |= 257;\n                if( sprite[i].pal && PN != ACCESSSWITCH && PN != ACCESSSWITCH2)\n                    sprite[i].pal = 0;\n                return i;\n            }\n\n            if( SHT )\n            {\n                changespritestat(i,12);\n                CS |=  257;\n                SH = impact_damage;\n                return i;\n            }\n        }\n\n        s = PN;\n\n        if( CS&1 ) CS |= 256;\n\n        if( actorscrptr[s] )\n        {\n            SH = *(actorscrptr[s]);\n            T5 = *(actorscrptr[s]+1);\n            T2 = *(actorscrptr[s]+2);\n            if( *(actorscrptr[s]+3) && SHT == 0 )\n                SHT = *(actorscrptr[s]+3);\n        }\n        else T2 = T5 = 0;\n    }\n\n    sp = &sprite[i];\n    sect = sp->sectnum;\n\n    switch(sp->picnum)\n    {\n            default:\n\n                if( actorscrptr[sp->picnum] )\n                {\n                    if( j == -1 && sp->lotag > ud.player_skill )\n                    {\n                        sp->xrepeat=sp->yrepeat=0;\n                        changespritestat(i,5);\n                        break;\n                    }\n\n                        //  Init the size\n                    if(sp->xrepeat == 0 || sp->yrepeat == 0)\n                        sp->xrepeat = sp->yrepeat = 1;\n\n                    if( actortype[sp->picnum] & 3)\n                    {\n                        if( ud.monsters_off == 1 )\n                        {\n                            sp->xrepeat=sp->yrepeat=0;\n                            changespritestat(i,5);\n                            break;\n                        }\n\n                        makeitfall(i);\n\n                        if( actortype[sp->picnum] & 2)\n                            hittype[i].actorstayput = sp->sectnum;\n\n                        ps[myconnectindex].max_actors_killed++;\n                        sp->clipdist = 80;\n                        if(j >= 0)\n                        {\n                            if(sprite[j].picnum == RESPAWN)\n                                hittype[i].tempang = sprite[i].pal = sprite[j].pal;\n                            changespritestat(i,1);\n                        }\n                        else changespritestat(i,2);\n                    }\n                    else\n                    {\n                        sp->clipdist = 40;\n                        sp->owner = i;\n                        changespritestat(i,1);\n                    }\n\n                    hittype[i].timetosleep = 0;\n\n                    if(j >= 0)\n                        sp->ang = sprite[j].ang;\n                }\n                break;\n\n            case FOF:\n                sp->xrepeat = sp->yrepeat = 0;\n                changespritestat(i,5);\n                break;\n\n            case WATERSPLASH2:\n                if(j >= 0)\n                {\n                    setsprite(i,sprite[j].x,sprite[j].y,sprite[j].z);\n                    sp->xrepeat = sp->yrepeat = 8+(TRAND&7);\n                }\n                else sp->xrepeat = sp->yrepeat = 16+(TRAND&15);\n\n                sp->shade = -16;\n                sp->cstat |= 128;\n                if(j >= 0)\n                {\n                    if(sector[sprite[j].sectnum].lotag == 2)\n                    {\n                        sp->z = getceilzofslope(SECT,SX,SY)+(16<<8);\n                        sp->cstat |= 8;\n                    }\n                    else if( sector[sprite[j].sectnum].lotag == 1)\n                        sp->z = getflorzofslope(SECT,SX,SY);\n                }\n\n                if(sector[sect].floorpicnum == FLOORSLIME ||\n                    sector[sect].ceilingpicnum == FLOORSLIME)\n                        sp->pal = 7;\n                // fall through\n            case NEON1:\n            case NEON2:\n            case NEON3:\n            case NEON4:\n            case NEON5:\n            case NEON6:\n            case DOMELITE:\n                if(sp->picnum != WATERSPLASH2)\n                    sp->cstat |= 257;\n                // fall through\n            case NUKEBUTTON:\n                if(sp->picnum == DOMELITE)\n                    sp->cstat |= 257;\n                // fall through\n            case JIBS1:\n            case JIBS2:\n            case JIBS3:\n            case JIBS4:\n            case JIBS5:\n            case JIBS6:\n            case HEADJIB1:\n            case ARMJIB1:\n            case LEGJIB1:\n            case LIZMANHEAD1:\n            case LIZMANARM1:\n            case LIZMANLEG1:\n            case DUKETORSO:\n            case DUKEGUN:\n            case DUKELEG:\n                changespritestat(i,5);\n                break;\n\n            case TONGUE:\n                if(j >= 0)\n                    sp->ang = sprite[j].ang;\n                sp->z -= 38<<8;\n                sp->zvel = 256-(TRAND&511);\n                sp->xvel = 64-(TRAND&127);\n                changespritestat(i,4);\n                break;\n\n            case NATURALLIGHTNING:\n                sp->cstat &= ~257;\n                sp->cstat |= 32768;\n                break;\n\n            case TRANSPORTERSTAR:\n            case TRANSPORTERBEAM:\n                if(j == -1) break;\n                if(sp->picnum == TRANSPORTERBEAM)\n                {\n                    sp->xrepeat = 31;\n                    sp->yrepeat = 1;\n                    sp->z = sector[sprite[j].sectnum].floorz-(40<<8);\n                }\n                else\n                {\n                    if(sprite[j].statnum == 4)\n                    {\n                        sp->xrepeat = 8;\n                        sp->yrepeat = 8;\n                    }\n                    else\n                    {\n                        sp->xrepeat = 48;\n                        sp->yrepeat = 64;\n                        if(sprite[j].statnum == 10 || badguy(&sprite[j]) )\n                            sp->z -= (32<<8);\n                    }\n                }\n\n                sp->shade = -127;\n                sp->cstat = 128|2;\n                sp->ang = sprite[j].ang;\n\n                sp->xvel = 128;\n                changespritestat(i,5);\n                ssp(i,CLIPMASK0);\n                setsprite(i,sp->x,sp->y,sp->z);\n                break;\n\n            case FRAMEEFFECT1_13:\n                if (PLUTOPAK) break;\n                // fall through\n            case FRAMEEFFECT1:\n                if(j >= 0)\n                {\n                    sp->xrepeat = sprite[j].xrepeat;\n                    sp->yrepeat = sprite[j].yrepeat;\n                    T2 = sprite[j].picnum;\n                }\n                else sp->xrepeat = sp->yrepeat = 0;\n\n                changespritestat(i,5);\n\n                break;\n\n            case LASERLINE:\n                sp->yrepeat = 6;\n                sp->xrepeat = 32;\n\n                if(lasermode == 1)\n                    sp->cstat = 16 + 2;\n                else if(lasermode == 0 || lasermode == 2)\n                    sp->cstat = 16;\n                else\n                {\n                    sp->xrepeat = 0;\n                    sp->yrepeat = 0;\n                }\n\n                if(j >= 0) sp->ang = hittype[j].temp_data[5]+512;\n                changespritestat(i,5);\n                break;\n\n            case FORCESPHERE:\n                if(j == -1 )\n                {\n                    sp->cstat = (short) 32768;\n                    changespritestat(i,2);\n                }\n                else\n                {\n                    sp->xrepeat = sp->yrepeat = 1;\n                    changespritestat(i,5);\n                }\n                break;\n\n            case BLOOD:\n               sp->xrepeat = sp->yrepeat = 16;\n               sp->z -= (26<<8);\n               if( j >= 0 && sprite[j].pal == 6 )\n                   sp->pal = 6;\n               changespritestat(i,5);\n               break;\n\n            case BLOODPOOL:\n            case PUKE:\n                {\n                    short s1;\n                    s1 = sp->sectnum;\n\n                    updatesector(sp->x+108,sp->y+108,&s1);\n                    if(s1 >= 0 && sector[s1].floorz == sector[sp->sectnum].floorz)\n                    {\n                        updatesector(sp->x-108,sp->y-108,&s1);\n                        if(s1 >= 0 && sector[s1].floorz == sector[sp->sectnum].floorz)\n                        {\n                            updatesector(sp->x+108,sp->y-108,&s1);\n                            if(s1 >= 0 && sector[s1].floorz == sector[sp->sectnum].floorz)\n                            {\n                                updatesector(sp->x-108,sp->y+108,&s1);\n                                if(s1 >= 0 && sector[s1].floorz != sector[sp->sectnum].floorz)\n                                { sp->xrepeat = sp->yrepeat = 0;changespritestat(i,5);break;}\n                            }\n                            else { sp->xrepeat = sp->yrepeat = 0;changespritestat(i,5);break;}\n                        }\n                        else { sp->xrepeat = sp->yrepeat = 0;changespritestat(i,5);break;}\n                    }\n                    else { sp->xrepeat = sp->yrepeat = 0;changespritestat(i,5);break;}\n                }\n\n                if( sector[SECT].lotag == 1 )\n                {\n                    changespritestat(i,5);\n                    break;\n                }\n\n                if(j >= 0 && sp->picnum != PUKE)\n                {\n                    if( sprite[j].pal == 1)\n                        sp->pal = 1;\n                    else if( sprite[j].pal != 6 && sprite[j].picnum != NUKEBARREL && sprite[j].picnum != TIRE )\n                    {\n                        if(sprite[j].picnum == FECES)\n                            sp->pal = 7; // Brown\n                        else sp->pal = 2; // Red\n                    }\n                    else sp->pal = 0;  // green\n\n                    if(sprite[j].picnum == TIRE)\n                        sp->shade = 127;\n                }\n                sp->cstat |= 32;\n                // fall through\n            case FECES:\n                if( j >= 0)\n                    sp->xrepeat = sp->yrepeat = 1;\n                changespritestat(i,5);\n                break;\n\n            case BLOODSPLAT1:\n            case BLOODSPLAT2:\n            case BLOODSPLAT3:\n            case BLOODSPLAT4:\n                sp->cstat |= 16;\n                sp->xrepeat = 7+(TRAND&7);\n                sp->yrepeat = 7+(TRAND&7);\n                sp->z -= (16<<8);\n                if(j >= 0 && sprite[j].pal == 6)\n                    sp->pal = 6;\n                insertspriteq(i);\n                changespritestat(i,5);\n                break;\n\n            case TRIPBOMB:\n                if( sp->lotag > ud.player_skill )\n                {\n                    sp->xrepeat=sp->yrepeat=0;\n                    changespritestat(i,5);\n                    break;\n                }\n\n                sp->xrepeat=4;\n                sp->yrepeat=5;\n\n                sp->owner = i;\n                sp->hitag = i;\n\n                sp->xvel = 16;\n                ssp(i,CLIPMASK0);\n                hittype[i].temp_data[0] = 17;\n                hittype[i].temp_data[2] = 0;\n                hittype[i].temp_data[5] = sp->ang;\n                // fall through\n            case SPACEMARINE:\n                if(sp->picnum == SPACEMARINE)\n                {\n                    sp->extra = 20;\n                    sp->cstat |= 257;\n                }\n                changespritestat(i,2);\n                break;\n\n            case HYDRENT:\n            case PANNEL1:\n            case PANNEL2:\n            case SATELITE:\n            case FUELPOD:\n            case SOLARPANNEL:\n            case ANTENNA:\n            case GRATE1:\n            case CHAIR1:\n            case CHAIR2:\n            case CHAIR3:\n            case BOTTLE1:\n            case BOTTLE2:\n            case BOTTLE3:\n            case BOTTLE4:\n            case BOTTLE5:\n            case BOTTLE6:\n            case BOTTLE7:\n            case BOTTLE8:\n            case BOTTLE10:\n            case BOTTLE11:\n            case BOTTLE12:\n            case BOTTLE13:\n            case BOTTLE14:\n            case BOTTLE15:\n            case BOTTLE16:\n            case BOTTLE17:\n            case BOTTLE18:\n            case BOTTLE19:\n            case OCEANSPRITE1:\n            case OCEANSPRITE2:\n            case OCEANSPRITE3:\n            case OCEANSPRITE5:\n            case MONK:\n            case INDY:\n            case LUKE:\n            case JURYGUY:\n            case SCALE:\n            case VACUUM:\n            case FANSPRITE:\n            case CACTUS:\n            case CACTUSBROKE:\n            case HANGLIGHT:\n            case FETUS:\n            case FETUSBROKE:\n            case CAMERALIGHT:\n            case MOVIECAMERA:\n            case IVUNIT:\n            case POT1:\n            case POT2:\n            case POT3:\n            case TRIPODCAMERA:\n            case SUSHIPLATE1:\n            case SUSHIPLATE2:\n            case SUSHIPLATE3:\n            case SUSHIPLATE4:\n            case SUSHIPLATE5:\n            case WAITTOBESEATED:\n            case VASE:\n            case PIPE1:\n            case PIPE2:\n            case PIPE3:\n            case PIPE4:\n            case PIPE5:\n            case PIPE6:\n                sp->clipdist = 32;\n                sp->cstat |= 257;\n                // fall through\n            case OCEANSPRITE4:\n                changespritestat(i,0);\n                break;\n\n            case FEMMAG1:\n            case FEMMAG2:\n                sp->cstat &= ~257;\n                changespritestat(i,0);\n                break;\n\n            case DUKETAG:\n            case SIGN1:\n            case SIGN2:\n                if(ud.multimode < 2 && sp->pal)\n                {\n                    sp->xrepeat = sp->yrepeat = 0;\n                    changespritestat(i,5);\n                }\n                else sp->pal = 0;\n                break;\n\n            case MASKWALL1:\n            case MASKWALL2:\n            case MASKWALL3:\n            case MASKWALL4:\n            case MASKWALL5:\n            case MASKWALL6:\n            case MASKWALL7:\n            case MASKWALL8:\n            case MASKWALL9:\n            case MASKWALL10:\n            case MASKWALL11:\n            case MASKWALL12:\n            case MASKWALL13:\n            case MASKWALL14:\n            case MASKWALL15:\n                j = sp->cstat&60;\n                sp->cstat = j|1;\n                changespritestat(i,0);\n                break;\n\n            case FOOTPRINTS:\n            case FOOTPRINTS2:\n            case FOOTPRINTS3:\n            case FOOTPRINTS4:\n                if(j >= 0)\n                {\n                    short s1;\n                    s1 = sp->sectnum;\n\n                    updatesector(sp->x+84,sp->y+84,&s1);\n                    if(s1 >= 0 && sector[s1].floorz == sector[sp->sectnum].floorz)\n                    {\n                        updatesector(sp->x-84,sp->y-84,&s1);\n                        if(s1 >= 0 && sector[s1].floorz == sector[sp->sectnum].floorz)\n                        {\n                            updatesector(sp->x+84,sp->y-84,&s1);\n                            if(s1 >= 0 && sector[s1].floorz == sector[sp->sectnum].floorz)\n                            {\n                                updatesector(sp->x-84,sp->y+84,&s1);\n                                if(s1 >= 0 && sector[s1].floorz != sector[sp->sectnum].floorz)\n                                { sp->xrepeat = sp->yrepeat = 0;changespritestat(i,5);break;}\n                            }\n                            else { sp->xrepeat = sp->yrepeat = 0;break;}\n                        }\n                        else { sp->xrepeat = sp->yrepeat = 0;break;}\n                    }\n                    else { sp->xrepeat = sp->yrepeat = 0;break;}\n\n                    sp->cstat = 32+((ps[sprite[j].yvel].footprintcount&1)<<2);\n                    sp->ang = sprite[j].ang;\n                }\n\n                sp->z = sector[sect].floorz;\n                if(sector[sect].lotag != 1 && sector[sect].lotag != 2)\n                    sp->xrepeat = sp->yrepeat = 32;\n\n                insertspriteq(i);\n                changespritestat(i,5);\n                break;\n\n            case FEM1:\n            case FEM2:\n            case FEM3:\n            case FEM4:\n            case FEM5:\n            case FEM6:\n            case FEM7:\n            case FEM8:\n            case FEM9:\n            case FEM10:\n            case PODFEM1:\n            case NAKED1:\n            case STATUE:\n            case TOUGHGAL:\n                sp->yvel = sp->hitag;\n                sp->hitag = -1;\n                if(sp->picnum == PODFEM1) sp->extra <<= 1;\n                // fall through\n            case BLOODYPOLE:\n\n            case QUEBALL:\n            case STRIPEBALL:\n\n                if(sp->picnum == QUEBALL || sp->picnum == STRIPEBALL)\n                {\n                    sp->cstat = 256;\n                    sp->clipdist = 8;\n                }\n                else\n                {\n                    sp->cstat |= 257;\n                    sp->clipdist = 32;\n                }\n\n                changespritestat(i,2);\n                break;\n\n            case DUKELYINGDEAD:\n                if(j >= 0 && sprite[j].picnum == APLAYER)\n                {\n                    sp->xrepeat = sprite[j].xrepeat;\n                    sp->yrepeat = sprite[j].yrepeat;\n                    sp->shade = sprite[j].shade;\n                    sp->pal = ps[sprite[j].yvel].palookup;\n                }\n                // fall through\n            case DUKECAR:\n            case HELECOPT:\n//                if(sp->picnum == HELECOPT || sp->picnum == DUKECAR) sp->xvel = 1024;\n                sp->cstat = 0;\n                sp->extra = 1;\n                sp->xvel = 292;\n                sp->zvel = 360;\n                // fall through\n            case RESPAWNMARKERRED:\n            case BLIMP:\n\n                if(sp->picnum == RESPAWNMARKERRED)\n                {\n                    sp->xrepeat = sp->yrepeat = 24;\n                    if(j >= 0) sp->z = hittype[j].floorz; // -(1<<4);\n                }\n                else\n                {\n                    sp->cstat |= 257;\n                    sp->clipdist = 128;\n                }\n                // fall through\n            case MIKE:\n                if(sp->picnum == MIKE)\n                    sp->yvel = sp->hitag;\n                // fall through\n            case WEATHERWARN:\n                changespritestat(i,1);\n                break;\n\n            case SPOTLITE:\n                T1 = sp->x;\n                T2 = sp->y;\n                break;\n\n            case BULLETHOLE:\n                sp->xrepeat = sp->yrepeat = 3;\n                sp->cstat = 16+(krand()&12);\n                insertspriteq(i);\n                // fall through\n            case MONEY:\n            case MAIL:\n            case PAPER:\n                if( sp->picnum == MONEY || sp->picnum == MAIL || sp->picnum == PAPER )\n                {\n                    hittype[i].temp_data[0] = TRAND&2047;\n                    sp->cstat = TRAND&12;\n                    sp->xrepeat = sp->yrepeat = 8;\n                    sp->ang = TRAND&2047;\n                }\n                changespritestat(i,5);\n                break;\n\n            case VIEWSCREEN:\n            case VIEWSCREEN2:\n                sp->owner = i;\n                sp->lotag = 1;\n                sp->extra = 1;\n                changespritestat(i,6);\n                break;\n\n            case SHELL: //From the player\n            case SHOTGUNSHELL:\n                if( j >= 0 )\n                {\n                    short snum,a;\n\n                    if(sprite[j].picnum == APLAYER)\n                    {\n                        snum = sprite[j].yvel;\n                        a = ps[snum].ang-(TRAND&63)+8;  //Fine tune\n\n                        T1 = TRAND&1;\n                        if(sp->picnum == SHOTGUNSHELL)\n                            sp->z = (6<<8)+ps[snum].pyoff+ps[snum].posz-((ps[snum].horizoff+ps[snum].horiz-100)<<4);\n                        else sp->z = (3<<8)+ps[snum].pyoff+ps[snum].posz-((ps[snum].horizoff+ps[snum].horiz-100)<<4);\n                        sp->zvel = -(TRAND&255);\n                    }\n                    else\n                    {\n                        a = sp->ang;\n                        sp->z = sprite[j].z-PHEIGHT+(3<<8);\n                    }\n\n                    sp->x = sprite[j].x+(sintable[(a+512)&2047]>>7);\n                    sp->y = sprite[j].y+(sintable[a&2047]>>7);\n\n                    sp->shade = -8;\n\n                    if (NAM) {\n                        // to the right, with feeling\n                        sp->ang = a+512;\n                        sp->xvel = 30;\n                    } else {\n                        sp->ang = a-512;\n                        sp->xvel = 20;\n                    }\n\n                    sp->xrepeat=sp->yrepeat=4;\n\n                    changespritestat(i,5);\n                }\n                break;\n\n            case RESPAWN:\n                sp->extra = 66-13;\n                // fall through\n            case MUSICANDSFX:\n                if( ud.multimode < 2 && sp->pal == 1)\n                {\n                    sp->xrepeat = sp->yrepeat = 0;\n                    changespritestat(i,5);\n                    break;\n                }\n                sp->cstat = (short)32768;\n                changespritestat(i,11);\n                break;\n\n            case EXPLOSION2:\n            case EXPLOSION2BOT:\n            case BURNING:\n            case BURNING2:\n            case SMALLSMOKE:\n            case SHRINKEREXPLOSION:\n            case COOLEXPLOSION1:\n\n                if(j >= 0)\n                {\n                    sp->ang = sprite[j].ang;\n                    sp->shade = -64;\n                    sp->cstat = 128|(TRAND&4);\n                }\n\n                if(sp->picnum == EXPLOSION2 || sp->picnum == EXPLOSION2BOT)\n                {\n                    sp->xrepeat = 48;\n                    sp->yrepeat = 48;\n                    sp->shade = -127;\n                    sp->cstat |= 128;\n                }\n                else if(sp->picnum == SHRINKEREXPLOSION )\n                {\n                    sp->xrepeat = 32;\n                    sp->yrepeat = 32;\n                }\n                else if( sp->picnum == SMALLSMOKE )\n                {\n                    // 64 \"money\"\n                    sp->xrepeat = 24;\n                    sp->yrepeat = 24;\n                }\n                else if(sp->picnum == BURNING || sp->picnum == BURNING2)\n                {\n                    sp->xrepeat = 4;\n                    sp->yrepeat = 4;\n                }\n\n                if(j >= 0)\n                {\n                    x = getflorzofslope(sp->sectnum,sp->x,sp->y);\n                    if(sp->z > x-(12<<8) )\n                        sp->z = x-(12<<8);\n                }\n\n                changespritestat(i,5);\n\n                break;\n\n            case PLAYERONWATER:\n                if(j >= 0)\n                {\n                    sp->xrepeat = sprite[j].xrepeat;\n                    sp->yrepeat = sprite[j].yrepeat;\n                    sp->zvel = 128;\n                    if(sector[sp->sectnum].lotag != 2)\n                        sp->cstat |= 32768;\n                }\n                changespritestat(i,13);\n                break;\n\n            case APLAYER:\n                sp->xrepeat = sp->yrepeat = 0;\n                j = ud.coop;\n                if(j == 2) j = 0;\n\n                if( ud.multimode < 2 || (ud.multimode > 1 && j != sp->lotag) )\n                    changespritestat(i,5);\n                else\n                    changespritestat(i,10);\n                break;\n\n            case WATERBUBBLE:\n                if(j >= 0 && sprite[j].picnum == APLAYER)\n                    sp->z -= (16<<8);\n                if( sp->picnum == WATERBUBBLE)\n                {\n                    if( j >= 0 )\n                        sp->ang = sprite[j].ang;\n                    sp->xrepeat = sp->yrepeat = 4;\n                }\n                else sp->xrepeat = sp->yrepeat = 32;\n\n                changespritestat(i,5);\n                break;\n\n            case CRANE:\n\n                sp->cstat |= 64|257;\n\n                sp->picnum += 2;\n                sp->z = sector[sect].ceilingz+(48<<8);\n                T5 = tempwallptr;\n\n                msx[tempwallptr] = sp->x;\n                msy[tempwallptr] = sp->y;\n                msx[tempwallptr+2] = sp->z;\n\n                s = headspritestat[0];\n                while(s >= 0)\n                {\n                    if( sprite[s].picnum == CRANEPOLE && SHT == (sprite[s].hitag) )\n                    {\n                        msy[tempwallptr+2] = s;\n\n                        T2 = sprite[s].sectnum;\n\n                        sprite[s].xrepeat = 48;\n                        sprite[s].yrepeat = 128;\n\n                        msx[tempwallptr+1] = sprite[s].x;\n                        msy[tempwallptr+1] = sprite[s].y;\n\n                        sprite[s].x = sp->x;\n                        sprite[s].y = sp->y;\n                        sprite[s].z = sp->z;\n                        sprite[s].shade = sp->shade;\n\n                        setsprite(s,sprite[s].x,sprite[s].y,sprite[s].z);\n                        break;\n                    }\n                    s = nextspritestat[s];\n                }\n\n                tempwallptr += 3;\n                sp->owner = -1;\n                sp->extra = 8;\n                changespritestat(i,6);\n                break;\n\n            case WATERDRIP:\n                if(j >= 0 && (sprite[j].statnum == 10 || sprite[j].statnum == 1))\n                {\n                    sp->shade = 32;\n                    if(sprite[j].pal != 1)\n                    {\n                        sp->pal = 2;\n                        sp->z -= (18<<8);\n                    }\n                    else sp->z -= (13<<8);\n                    sp->ang = getangle(ps[connecthead].posx-sp->x,ps[connecthead].posy-sp->y);\n                    sp->xvel = 48-(TRAND&31);\n                    ssp(i,CLIPMASK0);\n                }\n                else if(j == -1)\n                {\n                    sp->z += (4<<8);\n                    T1 = sp->z;\n                    T2 = TRAND&127;\n                }\n                // fall through\n            case TRASH:\n\n                if(sp->picnum != WATERDRIP)\n                    sp->ang = TRAND&2047;\n                // fall through\n            case WATERDRIPSPLASH:\n\n                sp->xrepeat = 24;\n                sp->yrepeat = 24;\n\n\n                changespritestat(i,6);\n                break;\n\n            case PLUG:\n                sp->lotag = 9999;\n                changespritestat(i,6);\n                break;\n\n            case TOUCHPLATE:\n                T3 = sector[sect].floorz;\n                if(sector[sect].lotag != 1 && sector[sect].lotag != 2)\n                    sector[sect].floorz = sp->z;\n                if(sp->pal && ud.multimode > 1)\n                {\n                    sp->xrepeat=sp->yrepeat=0;\n                    changespritestat(i,5);\n                    break;\n                }\n                // fall through\n            case WATERBUBBLEMAKER:\n                if (sp->hitag && sp->picnum == WATERBUBBLEMAKER) {  // JBF 20030913: Pisses off move(), eg. in bobsp2\n                    buildprintf(\"WARNING: WATERBUBBLEMAKER %d @ %d,%d with hitag!=0. Applying fixup.\\n\",\n                            i,sp->x,sp->y);\n                    sp->hitag = 0;\n                }\n                sp->cstat |= 32768;\n                changespritestat(i,6);\n                break;\n\n            case BOLT1:\n            case BOLT1+1:\n            case BOLT1+2:\n            case BOLT1+3:\n            case SIDEBOLT1:\n            case SIDEBOLT1+1:\n            case SIDEBOLT1+2:\n            case SIDEBOLT1+3:\n                T1 = sp->xrepeat;\n                T2 = sp->yrepeat;\n                // fall through\n            case MASTERSWITCH:\n                if(sp->picnum == MASTERSWITCH)\n                    sp->cstat |= 32768;\n                sp->yvel = 0;\n                changespritestat(i,6);\n                break;\n\n            case TARGET:\n            case DUCK:\n            case LETTER:\n                sp->extra = 1;\n                sp->cstat |= 257;\n                changespritestat(i,1);\n                break;\n\n            case OCTABRAINSTAYPUT:\n            case LIZTROOPSTAYPUT:\n            case PIGCOPSTAYPUT:\n            case LIZMANSTAYPUT:\n            case BOSS1STAYPUT:\n            case PIGCOPDIVE:\n            case COMMANDERSTAYPUT:\n            case BOSS4STAYPUT:\n                hittype[i].actorstayput = sp->sectnum;\n                // fall through\n            case BOSS1:\n            case BOSS2:\n            case BOSS3:\n            case BOSS4:\n            case ROTATEGUN:\n            case GREENSLIME:\n                if(sp->picnum == GREENSLIME)\n                    sp->extra = 1;\n                // fall through\n            case DRONE:\n            case LIZTROOPONTOILET:\n            case LIZTROOPJUSTSIT:\n            case LIZTROOPSHOOT:\n            case LIZTROOPJETPACK:\n            case LIZTROOPDUCKING:\n            case LIZTROOPRUNNING:\n            case LIZTROOP:\n            case OCTABRAIN:\n            case COMMANDER:\n            case PIGCOP:\n            case LIZMAN:\n            case LIZMANSPITTING:\n            case LIZMANFEEDING:\n            case LIZMANJUMP:\n            case ORGANTIC:\n            case RAT:\n            case SHARK:\n\n                if(sp->pal == 0)\n                {\n                    switch(sp->picnum)\n                    {\n                        case LIZTROOPONTOILET:\n                        case LIZTROOPSHOOT:\n                        case LIZTROOPJETPACK:\n                        case LIZTROOPDUCKING:\n                        case LIZTROOPRUNNING:\n                        case LIZTROOPSTAYPUT:\n                        case LIZTROOPJUSTSIT:\n                        case LIZTROOP:\n                            sp->pal = 22;\n                            break;\n                    }\n                }\n\n                if( sp->picnum == BOSS4STAYPUT || sp->picnum == BOSS1 || sp->picnum == BOSS2 || sp->picnum == BOSS1STAYPUT || sp->picnum == BOSS3 || sp->picnum == BOSS4 )\n                {\n                    if(j >= 0 && sprite[j].picnum == RESPAWN)\n                        sp->pal = sprite[j].pal;\n                    if(sp->pal)\n                    {\n                        sp->clipdist = 80;\n                        sp->xrepeat = 40;\n                        sp->yrepeat = 40;\n                    }\n                    else\n                    {\n                        sp->xrepeat = 80;\n                        sp->yrepeat = 80;\n                        sp->clipdist = 164;\n                    }\n                }\n                else\n                {\n                    if(sp->picnum != SHARK)\n                    {\n                        sp->xrepeat = 40;\n                        sp->yrepeat = 40;\n                        sp->clipdist = 80;\n                    }\n                    else\n                    {\n                        sp->xrepeat = 60;\n                        sp->yrepeat = 60;\n                        sp->clipdist = 40;\n                    }\n                }\n\n                if(j >= 0) sp->lotag = 0;\n\n                if( ( sp->lotag > ud.player_skill ) || ud.monsters_off == 1 )\n                {\n                    sp->xrepeat=sp->yrepeat=0;\n                    changespritestat(i,5);\n                    break;\n                }\n                else\n                {\n                    makeitfall(i);\n\n                    if(sp->picnum == RAT)\n                    {\n                        sp->ang = TRAND&2047;\n                        sp->xrepeat = sp->yrepeat = 48;\n                        sp->cstat = 0;\n                    }\n                    else\n                    {\n                        sp->cstat |= 257;\n\n                        if(sp->picnum != SHARK)\n                            ps[myconnectindex].max_actors_killed++;\n                    }\n\n                    if(sp->picnum == ORGANTIC) sp->cstat |= 128;\n\n                    if(j >= 0)\n                    {\n                        hittype[i].timetosleep = 0;\n                        check_fta_sounds(i);\n                        changespritestat(i,1);\n                    }\n                    else changespritestat(i,2);\n                }\n\n                if(sp->picnum == ROTATEGUN)\n                    sp->zvel = 0;\n\n                break;\n\n            case LOCATORS:\n                sp->cstat |= 32768;\n                changespritestat(i,7);\n                break;\n\n            case ACTIVATORLOCKED:\n            case ACTIVATOR:\n                sp->cstat = (short) 32768;\n                if(sp->picnum == ACTIVATORLOCKED)\n                    sector[sp->sectnum].lotag |= 16384;\n                changespritestat(i,8);\n                break;\n\n            case DOORSHOCK:\n                sp->cstat |= 1+256;\n                sp->shade = -12;\n                changespritestat(i,6);\n                break;\n\n            case OOZ:\n            case OOZ2:\n                sp->shade = -12;\n\n                if(j >= 0)\n                {\n                    if( sprite[j].picnum == NUKEBARREL )\n                        sp->pal = 8;\n                    insertspriteq(i);\n                }\n\n                changespritestat(i,1);\n\n                getglobalz(i);\n\n                j = (hittype[i].floorz-hittype[i].ceilingz)>>9;\n\n                sp->yrepeat = j;\n                sp->xrepeat = 25-(j>>1);\n                sp->cstat |= (TRAND&4);\n\n                break;\n\n            case HEAVYHBOMB:\n                if(j >= 0)\n                    sp->owner = j;\n                else sp->owner = i;\n                sp->xrepeat = sp->yrepeat = 9;\n                sp->yvel = 4;\n                // fall through\n            case REACTOR2:\n            case REACTOR:\n            case RECON:\n\n                if(sp->picnum == RECON)\n                {\n                    if( sp->lotag > ud.player_skill )\n                    {\n                        sp->xrepeat = sp->yrepeat = 0;\n                        changespritestat(i,5);\n                        return i;\n                    }\n                    ps[myconnectindex].max_actors_killed++;\n                    hittype[i].temp_data[5] = 0;\n                    if(ud.monsters_off == 1)\n                    {\n                        sp->xrepeat = sp->yrepeat = 0;\n                        changespritestat(i,5);\n                        break;\n                    }\n                    sp->extra = 130;\n                }\n\n                if(sp->picnum == REACTOR || sp->picnum == REACTOR2)\n                    sp->extra = impact_damage;\n\n                CS |= 257; // Make it hitable\n\n                if( ud.multimode < 2 && sp->pal != 0)\n                {\n                    sp->xrepeat = sp->yrepeat = 0;\n                    changespritestat(i,5);\n                    break;\n                }\n                sp->pal = 0;\n                SS = -17;\n\n                changespritestat(i,2);\n                break;\n\n            case ATOMICHEALTH:\n            case STEROIDS:\n            case HEATSENSOR:\n            case SHIELD:\n            case AIRTANK:\n            case TRIPBOMBSPRITE:\n            case JETPACK:\n            case HOLODUKE:\n\n            case FIRSTGUNSPRITE:\n            case CHAINGUNSPRITE:\n            case SHOTGUNSPRITE:\n            case RPGSPRITE:\n            case SHRINKERSPRITE:\n            case FREEZESPRITE:\n            case DEVISTATORSPRITE:\n\n            case SHOTGUNAMMO:\n            case FREEZEAMMO:\n            case HBOMBAMMO:\n            case CRYSTALAMMO:\n            case GROWAMMO:\n            case BATTERYAMMO:\n            case DEVISTATORAMMO:\n            case RPGAMMO:\n            case BOOTS:\n            case AMMO:\n            case AMMOLOTS:\n            case COLA:\n            case FIRSTAID:\n            case SIXPAK:\n                if(j >= 0)\n                {\n                    sp->lotag = 0;\n                    sp->z -= (32<<8);\n                    sp->zvel = -1024;\n                    ssp(i,CLIPMASK0);\n                    sp->cstat = TRAND&4;\n                }\n                else\n                {\n                    sp->owner = i;\n                    sp->cstat = 0;\n                }\n\n                if( ( ud.multimode < 2 && sp->pal != 0) || (sp->lotag > ud.player_skill) )\n                {\n                    sp->xrepeat = sp->yrepeat = 0;\n                    changespritestat(i,5);\n                    break;\n                }\n\n                sp->pal = 0;\n                // fall through\n\n            case ACCESSCARD:\n\n                if(sp->picnum == ATOMICHEALTH)\n                    sp->cstat |= 128;\n\n                if(ud.multimode > 1 && ud.coop != 1 && sp->picnum == ACCESSCARD)\n                {\n                    sp->xrepeat = sp->yrepeat = 0;\n                    changespritestat(i,5);\n                    break;\n                }\n                else\n                {\n                    if(sp->picnum == AMMO)\n                        sp->xrepeat = sp->yrepeat = 16;\n                    else sp->xrepeat = sp->yrepeat = 32;\n                }\n\n                sp->shade = -17;\n\n                if(j >= 0) changespritestat(i,1);\n                else\n                {\n                    changespritestat(i,2);\n                    makeitfall(i);\n                }\n                break;\n\n            case WATERFOUNTAIN:\n                SLT = 1;\n                // fall through\n\n            case TREE1:\n            case TREE2:\n            case TIRE:\n            case CONE:\n            case BOX:\n                CS = 257; // Make it hitable\n                sprite[i].extra = 1;\n                changespritestat(i,6);\n                break;\n\n            case FLOORFLAME:\n                sp->shade = -127;\n                changespritestat(i,6);\n                break;\n\n            case BOUNCEMINE:\n                sp->owner = i;\n                sp->cstat |= 1+256; //Make it hitable\n                sp->xrepeat = sp->yrepeat = 24;\n                sp->shade = -127;\n                sp->extra = impact_damage<<2;\n                changespritestat(i,2);\n                break;\n\n            case CAMERA1:\n            case CAMERA1+1:\n            case CAMERA1+2:\n            case CAMERA1+3:\n            case CAMERA1+4:\n            case CAMERAPOLE:\n                sp->extra = 1;\n\n                if(camerashitable) sp->cstat = 257;\n                else sp->cstat = 0;\n                // fall through\n\n            case GENERICPOLE:\n\n                if( ud.multimode < 2 && sp->pal != 0 )\n                {\n                    sp->xrepeat = sp->yrepeat = 0;\n                    changespritestat(i,5);\n                    break;\n                }\n                else sp->pal = 0;\n                if(sp->picnum == CAMERAPOLE || sp->picnum == GENERICPOLE) break;\n                sp->picnum = CAMERA1;\n                changespritestat(i,1);\n                break;\n\n            case STEAM:\n                if(j >= 0)\n                {\n                    sp->ang = sprite[j].ang;\n                    sp->cstat = 16+128+2;\n                    sp->xrepeat=sp->yrepeat=1;\n                    sp->xvel = -8;\n                    ssp(i,CLIPMASK0);\n                }\n                // fall through\n            case CEILINGSTEAM:\n                changespritestat(i,6);\n                break;\n\n            case SECTOREFFECTOR:\n                sp->yvel = sector[sect].extra;\n                sp->cstat |= 32768;\n                sp->xrepeat = sp->yrepeat = 0;\n\n                switch(sp->lotag)\n                {\n                    case 28:\n                        T6 = 65;// Delay for lightning\n                        break;\n                    case 7: // Transporters!!!!\n                    case 23:// XPTR END\n                        if(sp->lotag != 23)\n                        {\n                            for(j=0;j<MAXSPRITES;j++)\n                                if(sprite[j].statnum < MAXSTATUS && sprite[j].picnum == SECTOREFFECTOR && ( sprite[j].lotag == 7 || sprite[j].lotag == 23 ) && i != j && sprite[j].hitag == SHT)\n                                {\n                                    OW = j;\n                                    break;\n                                }\n                        }\n                        else OW = i;\n\n                        T5 = sector[sect].floorz == SZ;\n                        sp->cstat = 0;\n                        changespritestat(i,9);\n                        return i;\n                    case 1:\n                        sp->owner = -1;\n                        T1 = 1;\n                        break;\n                    case 18:\n\n                        if(sp->ang == 512)\n                        {\n                            T2 = sector[sect].ceilingz;\n                            if(sp->pal)\n                                sector[sect].ceilingz = sp->z;\n                        }\n                        else\n                        {\n                            T2 = sector[sect].floorz;\n                            if(sp->pal)\n                                sector[sect].floorz = sp->z;\n                        }\n\n                        sp->hitag <<= 2;\n                        break;\n\n                    case 19:\n                        sp->owner = -1;\n                        break;\n                    case 25: // Pistons\n                        T4 = sector[sect].ceilingz;\n                        T5 = 1;\n                        sector[sect].ceilingz = sp->z;\n                        setinterpolation(&sector[sect].ceilingz);\n                        break;\n                    case 35:\n                        sector[sect].ceilingz = sp->z;\n                        break;\n                    case 27:\n                        if(ud.recstat == 1)\n                        {\n                            sp->xrepeat=sp->yrepeat=64;\n                            sp->cstat &= 32767;\n                        }\n                        break;\n                    case 12:\n\n                        T2 = sector[sect].floorshade;\n                        T3 = sector[sect].ceilingshade;\n                        break;\n\n                    case 13:\n\n                        T1 = sector[sect].ceilingz;\n                        T2 = sector[sect].floorz;\n\n                        if( klabs(T1-sp->z) < klabs(T2-sp->z) )\n                            sp->owner = 1;\n                        else sp->owner = 0;\n\n                        if(sp->ang == 512)\n                        {\n                            if(sp->owner)\n                                sector[sect].ceilingz = sp->z;\n                            else\n                                sector[sect].floorz = sp->z;\n                        }\n                        else\n                            sector[sect].ceilingz = sector[sect].floorz = sp->z;\n\n                        if( sector[sect].ceilingstat&1 )\n                        {\n                            sector[sect].ceilingstat ^= 1;\n                            T4 = 1;\n\n                            if(!sp->owner && sp->ang==512)\n                            {\n                                sector[sect].ceilingstat ^= 1;\n                                T4 = 0;\n                            }\n\n                            sector[sect].ceilingshade =\n                                sector[sect].floorshade;\n\n                            if(sp->ang==512)\n                            {\n                                startwall = sector[sect].wallptr;\n                                endwall = startwall+sector[sect].wallnum;\n                                for(j=startwall;j<endwall;j++)\n                                {\n                                    x = wall[j].nextsector;\n                                    if(x >= 0)\n                                        if( !(sector[x].ceilingstat&1) )\n                                    {\n                                        sector[sect].ceilingpicnum =\n                                            sector[x].ceilingpicnum;\n                                        sector[sect].ceilingshade =\n                                            sector[x].ceilingshade;\n                                        break; //Leave earily\n                                    }\n                                }\n                            }\n                        }\n\n                        break;\n\n                    case 17:\n\n                        T3 = sector[sect].floorz; //Stopping loc\n\n                        j = nextsectorneighborz(sect,sector[sect].floorz,-1,-1);\n                        T4 = sector[j].ceilingz;\n\n                        j = nextsectorneighborz(sect,sector[sect].ceilingz,1,1);\n                        T5 = sector[j].floorz;\n\n                        if(numplayers < 2)\n                        {\n                            setinterpolation(&sector[sect].floorz);\n                            setinterpolation(&sector[sect].ceilingz);\n                        }\n\n                        break;\n\n                    case 24:\n                        sp->yvel <<= 1;\n                    case 36:\n                        break;\n\n                    case 20:\n                    {\n                        int q;\n\n                        startwall = sector[sect].wallptr;\n                        endwall = startwall+sector[sect].wallnum;\n\n                        //find the two most clostest wall x's and y's\n                        q = 0x7fffffff;\n\n                        for(s=startwall;s<endwall;s++)\n                        {\n                            x = wall[s].x;\n                            y = wall[s].y;\n\n                            d = FindDistance2D(sp->x-x,sp->y-y);\n                            if( d < q )\n                            {\n                                q = d;\n                                clostest = s;\n                            }\n                        }\n\n                        T2 = clostest;\n\n                        q = 0x7fffffff;\n\n                        for(s=startwall;s<endwall;s++)\n                        {\n                            x = wall[s].x;\n                            y = wall[s].y;\n\n                            d = FindDistance2D(sp->x-x,sp->y-y);\n                            if(d < q && s != T2)\n                            {\n                                q = d;\n                                clostest = s;\n                            }\n                        }\n\n                        T3 = clostest;\n                    }\n\n                    break;\n\n                    case 3:\n\n                        T4=sector[sect].floorshade;\n\n                        sector[sect].floorshade = sp->shade;\n                        sector[sect].ceilingshade = sp->shade;\n\n                        sp->owner = sector[sect].ceilingpal<<8;\n                        sp->owner |= sector[sect].floorpal;\n\n                        //fix all the walls;\n\n                        startwall = sector[sect].wallptr;\n                        endwall = startwall+sector[sect].wallnum;\n\n                        for(s=startwall;s<endwall;s++)\n                        {\n                            if(!(wall[s].hitag&1))\n                                wall[s].shade=sp->shade;\n                            if( (wall[s].cstat&2) && wall[s].nextwall >= 0)\n                                wall[wall[s].nextwall].shade = sp->shade;\n                        }\n                        break;\n\n                    case 31:\n                        T2 = sector[sect].floorz;\n                    //    T3 = sp->hitag;\n                        if(sp->ang != 1536) sector[sect].floorz = sp->z;\n\n                        startwall = sector[sect].wallptr;\n                        endwall = startwall+sector[sect].wallnum;\n\n                        for(s=startwall;s<endwall;s++)\n                            if(wall[s].hitag == 0) wall[s].hitag = 9999;\n\n                        setinterpolation(&sector[sect].floorz);\n\n                        break;\n                    case 32:\n                        T2 = sector[sect].ceilingz;\n                        T3 = sp->hitag;\n                        if(sp->ang != 1536) sector[sect].ceilingz = sp->z;\n\n                        startwall = sector[sect].wallptr;\n                        endwall = startwall+sector[sect].wallnum;\n\n                        for(s=startwall;s<endwall;s++)\n                            if(wall[s].hitag == 0) wall[s].hitag = 9999;\n\n                        setinterpolation(&sector[sect].ceilingz);\n\n                        break;\n\n                    case 4: //Flashing lights\n\n                        T3 = sector[sect].floorshade;\n\n                        startwall = sector[sect].wallptr;\n                        endwall = startwall+sector[sect].wallnum;\n\n                        sp->owner = sector[sect].ceilingpal<<8;\n                        sp->owner |= sector[sect].floorpal;\n\n                        for(s=startwall;s<endwall;s++)\n                            if(wall[s].shade > T4)\n                                T4 = wall[s].shade;\n\n                        break;\n\n                    case 9:\n                        if( sector[sect].lotag &&\n                            labs(sector[sect].ceilingz-sp->z) > 1024)\n                                sector[sect].lotag |= 32768; //If its open\n                        // fall through\n                    case 8:\n                        //First, get the ceiling-floor shade\n\n                        T1 = sector[sect].floorshade;\n                        T2 = sector[sect].ceilingshade;\n\n                        startwall = sector[sect].wallptr;\n                        endwall = startwall+sector[sect].wallnum;\n\n                        for(s=startwall;s<endwall;s++)\n                            if(wall[s].shade > T3)\n                                T3 = wall[s].shade;\n\n                        T4 = 1; //Take Out;\n\n                        break;\n\n                    case 11://Pivitor rotater\n                        if(sp->ang>1024) T4 = 2;\n                        else T4 = -2;\n                        // fall through\n                    case 0:\n                    case 2://Earthquakemakers\n                    case 5://Boss Creature\n                    case 6://Subway\n                    case 14://Caboos\n                    case 15://Subwaytype sliding door\n                    case 16://That rotating blocker reactor thing\n                    case 26://ESCELATOR\n                    case 30://No rotational subways\n\n                        if(sp->lotag == 0)\n                        {\n                            if( sector[sect].lotag == 30 )\n                            {\n                                if(sp->pal) sprite[i].clipdist = 1;\n                                else sprite[i].clipdist = 0;\n                                T4 = sector[sect].floorz;\n                                sector[sect].hitag = i;\n                            }\n\n                            for(j = 0;j < MAXSPRITES;j++)\n                            {\n                                if( sprite[j].statnum < MAXSTATUS )\n                                if( sprite[j].picnum == SECTOREFFECTOR &&\n                                    sprite[j].lotag == 1 &&\n                                    sprite[j].hitag == sp->hitag)\n                                {\n                                    if( sp->ang == 512 )\n                                    {\n                                        sp->x = sprite[j].x;\n                                        sp->y = sprite[j].y;\n                                    }\n                                    break;\n                                }\n                            }\n                            if(j == MAXSPRITES)\n                            {\n                                buildprintf(\"Found lonely Sector Effector (lotag 0) at (%d,%d)\\n\",sp->x,sp->y);\n                                deletesprite(i);\n                                break;\n                            }\n                            sp->owner = j;\n                        }\n\n                        startwall = sector[sect].wallptr;\n                        endwall = startwall+sector[sect].wallnum;\n\n                        T2 = tempwallptr;\n                        for(s=startwall;s<endwall;s++)\n                        {\n                            msx[tempwallptr] = wall[s].x-sp->x;\n                            msy[tempwallptr] = wall[s].y-sp->y;\n                            tempwallptr++;\n                            if(tempwallptr > 2047)\n                            {\n                                sprintf(buf,\"Too many moving sectors at (%d,%d).\\n\",wall[s].x,wall[s].y);\n                                gameexit(buf);\n                            }\n                        }\n                        if( sp->lotag == 30 || sp->lotag == 6 || sp->lotag == 14 || sp->lotag == 5 )\n                        {\n\n                            startwall = sector[sect].wallptr;\n                            endwall = startwall+sector[sect].wallnum;\n\n                            if(sector[sect].hitag == -1)\n                                sp->extra = 0;\n                            else sp->extra = 1;\n\n                            sector[sect].hitag = i;\n\n                            j = 0;\n\n                            for(s=startwall;s<endwall;s++)\n                            {\n                                if( wall[ s ].nextsector >= 0 &&\n                                    sector[ wall[ s ].nextsector].hitag == 0 &&\n                                        sector[ wall[ s ].nextsector].lotag < 3 )\n                                    {\n                                        s = wall[s].nextsector;\n                                        j = 1;\n                                        break;\n                                    }\n                            }\n\n                            if(j == 0)\n                            {\n                                sprintf(buf,\"Subway found no zero'd sectors with locators\\nat (%d,%d).\\n\",sp->x,sp->y);\n                                gameexit(buf);\n                            }\n\n                            sp->owner = -1;\n                            T1 = s;\n\n                            if(sp->lotag != 30)\n                                T4 = sp->hitag;\n                        }\n\n                        else if(sp->lotag == 16)\n                            T4 = sector[sect].ceilingz;\n\n                        else if( sp->lotag == 26 )\n                        {\n                            T4 = sp->x;\n                            T5 = sp->y;\n                            if(sp->shade==sector[sect].floorshade) //UP\n                                sp->zvel = -256;\n                            else\n                                sp->zvel = 256;\n\n                            sp->shade = 0;\n                        }\n                        else if( sp->lotag == 2)\n                        {\n                            T6 = sector[sp->sectnum].floorheinum;\n                            sector[sp->sectnum].floorheinum = 0;\n                        }\n                }\n\n                switch(sp->lotag)\n                {\n                    case 6:\n                    case 14:\n                        j = callsound(sect,i);\n                        if(j == -1) j = SUBWAY;\n                        hittype[i].lastvx = j;\n                        // fall through\n                    case 30:\n                        if(numplayers > 1) break;\n                        // fall through\n                    case 0:\n                    case 1:\n                    case 5:\n                    case 11:\n                    case 15:\n                    case 16:\n                    case 26:\n                        setsectinterpolate(i);\n                        break;\n                }\n\n                switch(sprite[i].lotag)\n                {\n                    case 40:\n                    case 41:\n                    case 43:\n                    case 44:\n                    case 45:\n                        changespritestat(i,15);\n                        break;\n                    default:\n                        changespritestat(i,3);\n                        break;\n                }\n\n                break;\n\n\n            case SEENINE:\n            case OOZFILTER:\n\n                sp->shade = -16;\n                if(sp->xrepeat <= 8)\n                {\n                    sp->cstat = (short)32768;\n                    sp->xrepeat=sp->yrepeat=0;\n                }\n                else sp->cstat = 1+256;\n                sp->extra = impact_damage<<2;\n                sp->owner = i;\n\n                changespritestat(i,6);\n                break;\n\n            case CRACK1:\n            case CRACK2:\n            case CRACK3:\n            case CRACK4:\n            case FIREEXT:\n                if(sp->picnum == FIREEXT)\n                {\n                    sp->cstat = 257;\n                    sp->extra = impact_damage<<2;\n                }\n                else\n                {\n                    sp->cstat |= (sp->cstat & 48) ? 1 : 17;\n                    sp->extra = 1;\n                }\n\n                if( ud.multimode < 2 && sp->pal != 0)\n                {\n                    sp->xrepeat = sp->yrepeat = 0;\n                    changespritestat(i,5);\n                    break;\n                }\n\n                sp->pal = 0;\n                sp->owner = i;\n                changespritestat(i,6);\n                sp->xvel = 8;\n                ssp(i,CLIPMASK0);\n                break;\n\n            case TOILET:\n            case STALL:\n                sp->lotag = 1;\n                sp->cstat |= 257;\n                sp->clipdist = 8;\n                sp->owner = i;\n                break;\n\n            case CANWITHSOMETHING:\n            case CANWITHSOMETHING2:\n            case CANWITHSOMETHING3:\n            case CANWITHSOMETHING4:\n            case RUBBERCAN:\n                sp->extra = 0;\n                // fall through\n            case EXPLODINGBARREL:\n            case HORSEONSIDE:\n            case FIREBARREL:\n            case NUKEBARREL:\n            case FIREVASE:\n            case NUKEBARRELDENTED:\n            case NUKEBARRELLEAKED:\n            case WOODENHORSE:\n\n                if(j >= 0)\n                    sp->xrepeat = sp->yrepeat = 32;\n                sp->clipdist = 72;\n                makeitfall(i);\n                if(j >= 0)\n                    sp->owner = j;\n                else sp->owner = i;\n                // fall through\n            case EGG:\n                if( ud.monsters_off == 1 && sp->picnum == EGG )\n                {\n                    sp->xrepeat = sp->yrepeat = 0;\n                    changespritestat(i,5);\n                }\n                else\n                {\n                    if(sp->picnum == EGG)\n                        sp->clipdist = 24;\n                    sp->cstat = 257|(TRAND&4);\n                    changespritestat(i,2);\n                }\n                break;\n            case TOILETWATER:\n                sp->shade = -16;\n                changespritestat(i,6);\n                break;\n    }\n    return i;\n}\n","size":16646,"score":100,"agent":"kuncc/7","pid":8,"session":2160,"ts":1791755605045,"assisted":true}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1857,"symbol":"moveactors","file":"actors.c","asm":"# moveactors  (TU actors.c, section .text, 16227 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmoveactors:\n  /* 000 */  movswl  headspritestat+0x2,%eax\n  /* 007 */  test    %eax,%eax\n  /* 009 */  js      .L16e8\n  /* 00f */  push    %ebp\n  /* 010 */  push    %edi\n  /* 011 */  mov     %eax,%edi\n  /* 013 */  push    %esi\n  /* 014 */  push    %ebx\n  /* 015 */  sub     $0x9c,%esp\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %edi,%ebp\n  /* 022 */  mov     %edi,%esi\n  /* 024 */  movswl  nextspritestat(%edi,%edi,1),%edi\n  /* 02c */  lea     0x0(,%ebp,4),%eax\n  /* 033 */  mov     %eax,0x40(%esp)\n  /* 037 */  add     %ebp,%eax\n  /* 039 */  lea     0x0(%ebp,%eax,2),%edx\n  /* 03d */  shl     $0x2,%edx\n  /* 040 */  movswl  sprite+0x18(%edx),%eax\n  /* 047 */  lea     sprite(%edx),%ebx\n  /* 04d */  cmpb    $0x0,sprite+0x14(%edx)\n  /* 054 */  mov     %ebx,0x44(%esp)\n  /* 058 */  mov     %eax,0x4c(%esp)\n  /* 05c */  sete    %cl\n  /* 05f */  cmp     $0xfff,%ax\n  /* 063 */  seta    %al\n  /* 066 */  or      %al,%cl\n  /* 068 */  mov     %cl,0x50(%esp)\n  /* 06c */  jne     .L390\n  /* 072 */  lea     0x0(,%ebp,8),%eax\n  /* 079 */  mov     %eax,0x54(%esp)\n  /* 07d */  add     %ebp,%eax\n  /* 07f */  lea     0x0(,%eax,8),%ecx\n  /* 086 */  mov     sprite(%edx),%eax\n  /* 08c */  mov     %ecx,0x48(%esp)\n  /* 090 */  mov     %eax,hittype+0x24(%ecx)\n  /* 096 */  mov     sprite+0x4(%edx),%eax\n  /* 09c */  mov     %eax,hittype+0x28(%ecx)\n  /* 0a2 */  mov     sprite+0x8(%edx),%eax\n  /* 0a8 */  mov     %eax,hittype+0x2c(%ecx)\n  /* 0ae */  movswl  sprite+0xe(%edx),%ecx\n  /* 0b5 */  cmp     $0x542,%ecx\n  /* 0bb */  je      .L10a0\n  /* 0c1 */  jg      .L3b0\n  /* 0c7 */  cmp     $0x386,%ecx\n  /* 0cd */  jg      .L540\n  /* 0d3 */  cmp     $0x384,%ecx\n  /* 0d9 */  jg      .Ld08\n  /* 0df */  cmp     $0x243,%ecx\n  /* 0e5 */  je      .L398\n  /* 0eb */  jg      .L648\n  /* 0f1 */  cmp     $0x1a,%ecx\n  /* 0f4 */  jne     .L16d0\n.Lfa:\n  /* 0fa */  mov     0x40(%esp),%eax\n  /* 0fe */  add     %ebp,%eax\n  /* 100 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 104 */  lea     sprite(,%eax,4),%edx\n  /* 10b */  testb   $0x80,0xd(%edx)\n  /* 10f */  jne     .L1108\n  /* 115 */  mov     %edx,0x50(%esp)\n  /* 119 */  lea     0x78(%esp),%eax\n  /* 11d */  mov     %eax,0x4(%esp)\n  /* 121 */  mov     0x44(%esp),%eax\n  /* 125 */  mov     %eax,(%esp)\n  /* 128 */  call    findplayer\n  /* 12d */  mov     0x50(%esp),%edx\n  /* 131 */  movswl  0xc(%edx),%edx\n  /* 135 */  cwtl\n  /* 136 */  mov     %eax,0x58(%esp)\n  /* 13a */  mov     %edx,%eax\n  /* 13c */  or      $0x101,%eax\n  /* 141 */  cmpl    $0x4c3,0x78(%esp)\n  /* 149 */  jle     .L1160\n.L14f:\n  /* 14f */  mov     0x40(%esp),%ebx\n  /* 153 */  lea     (%ebx,%ebp,1),%edx\n  /* 156 */  lea     0x0(%ebp,%edx,2),%edx\n  /* 15a */  mov     %ax,sprite+0xc(,%edx,4)\n  /* 162 */  mov     0x48(%esp),%eax\n  /* 166 */  mov     hittype+0x3c(%eax),%ecx\n  /* 16c */  test    %ecx,%ecx\n  /* 16e */  je      .L16f0\n.L174:\n  /* 174 */  mov     0x40(%esp),%eax\n  /* 178 */  add     %ebp,%eax\n  /* 17a */  lea     0x0(%ebp,%eax,2),%eax\n  /* 17e */  lea     sprite(,%eax,4),%ebx\n  /* 185 */  cmpw    $0x3ac,0xe(%ebx)\n  /* 18b */  jne     .L1190\n  /* 191 */  movswl  0x24(%ebx),%edx\n.L195:\n  /* 195 */  mov     0x40(%esp),%eax\n  /* 199 */  add     %ebp,%eax\n  /* 19b */  lea     0x0(%ebp,%eax,2),%eax\n  /* 19f */  lea     sprite(,%eax,4),%ebx\n  /* 1a6 */  movswl  0x1c(%ebx),%eax\n  /* 1aa */  movswl  0x20(%ebx),%ecx\n  /* 1ae */  mov     %edx,0xc(%esp)\n  /* 1b2 */  movl    $0x10001,0x10(%esp)\n  /* 1ba */  mov     %eax,%edx\n  /* 1bc */  add     $0x200,%eax\n  /* 1c1 */  and     $0x7ff,%edx\n  /* 1c7 */  and     $0x7ff,%eax\n  /* 1cc */  movswl  sintable(%edx,%edx,1),%edx\n  /* 1d4 */  imul    %ecx,%edx\n  /* 1d7 */  sar     $0xe,%edx\n  /* 1da */  mov     %edx,0x8(%esp)\n  /* 1de */  movswl  sintable(%eax,%eax,1),%eax\n  /* 1e6 */  mov     %ebp,(%esp)\n  /* 1e9 */  imul    %ecx,%eax\n  /* 1ec */  sar     $0xe,%eax\n  /* 1ef */  mov     %eax,0x4(%esp)\n  /* 1f3 */  call    movesprite\n  /* 1f8 */  cwtl\n  /* 1f9 */  mov     %eax,0x44(%esp)\n  /* 1fd */  movswl  0x18(%ebx),%eax\n  /* 201 */  lea     (%eax,%eax,4),%eax\n  /* 204 */  cmpw    $0x1,sector+0x22(,%eax,8)\n  /* 20d */  je      .L185e\n.L213:\n  /* 213 */  mov     0x48(%esp),%eax\n  /* 217 */  xor     %edx,%edx\n  /* 219 */  mov     %edx,hittype+0x44(%eax)\n.L21f:\n  /* 21f */  mov     0x48(%esp),%eax\n  /* 223 */  mov     hittype+0x3c(%eax),%eax\n  /* 229 */  test    %eax,%eax\n  /* 22b */  jne     .L255\n  /* 22d */  mov     0x40(%esp),%eax\n  /* 231 */  add     %ebp,%eax\n  /* 233 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 237 */  movswl  sprite+0xe(,%eax,4),%eax\n  /* 23f */  cmp     $0x3ac,%eax\n  /* 244 */  je      .L1f6f\n  /* 24a */  cmp     $0x672,%eax\n  /* 24f */  je      .L1f6f\n.L255:\n  /* 255 */  mov     0x40(%esp),%eax\n  /* 259 */  add     %ebp,%eax\n  /* 25b */  lea     0x0(%ebp,%eax,2),%eax\n  /* 25f */  lea     sprite(,%eax,4),%ecx\n  /* 266 */  movswl  0x1e(%ecx),%eax\n  /* 26a */  lea     (%eax,%eax,4),%edx\n  /* 26d */  lea     (%eax,%edx,2),%eax\n  /* 270 */  lea     sprite(,%eax,4),%eax\n  /* 277 */  cmpw    $0x57d,0xe(%eax)\n  /* 27d */  je      .L1e0f\n  /* 283 */  mov     $0xffffffff,%eax\n  /* 288 */  mov     $0xffffffff,%edx\n  /* 28d */  mov     %eax,0x7c(%esp)\n  /* 291 */  movswl  0x20(%ecx),%eax\n  /* 295 */  test    %eax,%eax\n  /* 297 */  jle     .L1487\n.L29d:\n  /* 29d */  mov     0x4c(%esp),%ebx\n  /* 2a1 */  movzwl  %ax,%eax\n  /* 2a4 */  lea     (%ebx,%ebx,4),%ecx\n  /* 2a7 */  cmpw    $0x2,sector+0x22(,%ecx,8)\n  /* 2b0 */  je      .L2782\n  /* 2b6 */  sub     $0x5,%eax\n.L2b9:\n  /* 2b9 */  cwtl\n  /* 2ba */  test    %eax,%eax\n  /* 2bc */  js      .L21c5\n  /* 2c2 */  mov     0x40(%esp),%ebx\n  /* 2c6 */  test    $0x8,%al\n  /* 2c8 */  lea     (%ebx,%ebp,1),%ecx\n  /* 2cb */  lea     0x0(%ebp,%ecx,2),%ecx\n  /* 2cf */  mov     %ax,sprite+0x20(,%ecx,4)\n  /* 2d7 */  je      .L2eb\n  /* 2d9 */  mov     sprite+0xc(,%ecx,4),%eax\n  /* 2e0 */  xor     $0x4,%eax\n  /* 2e3 */  mov     %ax,sprite+0xc(,%ecx,4)\n.L2eb:\n  /* 2eb */  mov     0x44(%esp),%eax\n  /* 2ef */  and     $0xc000,%eax\n  /* 2f4 */  cmp     $0x8000,%eax\n  /* 2f9 */  je      .L2680\n.L2ff:\n  /* 2ff */  test    %edx,%edx\n  /* 301 */  js      .L149b\n.L307:\n  /* 307 */  imul    $0x3ac,%edx,%edx\n  /* 30d */  cmpb    $0x0,ps+0x34f(%edx)\n  /* 314 */  jne     .L149b\n.L31a:\n  /* 31a */  cmpl    $0x2,gametype\n  /* 321 */  je      .L1fdc\n.L327:\n  /* 327 */  mov     0x48(%esp),%ebx\n  /* 32b */  mov     hittype+0x40(%ebx),%eax\n  /* 331 */  mov     %eax,0x44(%esp)\n  /* 335 */  inc     %eax\n  /* 336 */  mov     %eax,hittype+0x40(%ebx)\n  /* 33c */  cmp     $0x2,%eax\n  /* 33f */  je      .L2ce1\n.L345:\n  /* 345 */  mov     0x40(%esp),%eax\n  /* 349 */  add     %ebp,%eax\n  /* 34b */  lea     0x0(%ebp,%eax,2),%eax\n  /* 34f */  lea     sprite(,%eax,4),%ebx\n  /* 356 */  cmpb    $0x0,0x15(%ebx)\n  /* 35a */  jne     .L21de\n  /* 360 */  mov     0x48(%esp),%eax\n  /* 364 */  cmpl    $0x14,hittype+0x40(%eax)\n  /* 36b */  jle     .L16a1\n  /* 371 */  movswl  0x1e(%ebx),%eax\n  /* 375 */  cmp     %esi,%eax\n  /* 377 */  jne     .L390\n  /* 379 */  mov     ud+0x910,%eax\n  /* 37e */  test    %eax,%eax\n  /* 380 */  jne     .L2651\n  /* 386 */  xchg    %ax,%ax\n  /* 388 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  mov     %ebp,(%esp)\n  /* 393 */  call    deletesprite\n.L398:\n  /* 398 */  test    %edi,%edi\n  /* 39a */  jns     .L20\n.L3a0:\n  /* 3a0 */  add     $0x9c,%esp\n  /* 3a6 */  pop     %ebx\n  /* 3a7 */  pop     %esi\n  /* 3a8 */  pop     %edi\n  /* 3a9 */  pop     %ebp\n  /* 3aa */  ret\n  /* 3ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3b0:\n  /* 3b0 */  cmp     $0x949,%ecx\n  /* 3b6 */  jg      .L470\n  /* 3bc */  cmp     $0x941,%ecx\n  /* 3c2 */  jg      .Lef0\n  /* 3c8 */  cmp     $0x7a8,%ecx\n  /* 3ce */  je      .L800\n  /* 3d4 */  jle     .Lc70\n  /* 3da */  cmp     $0x8fc,%ecx\n  /* 3e0 */  je      .L3ee\n  /* 3e2 */  cmp     $0x905,%ecx\n  /* 3e8 */  jne     .L600\n.L3ee:\n  /* 3ee */  mov     %ebp,(%esp)\n  /* 3f1 */  call    getglobalz\n  /* 3f6 */  mov     0x54(%esp),%eax\n  /* 3fa */  add     %ebp,%eax\n  /* 3fc */  mov     hittype+0x14(,%eax,8),%ebx\n  /* 403 */  mov     hittype+0x18(,%eax,8),%edx\n  /* 40a */  mov     %ebx,%esi\n  /* 40c */  sub     %edx,%esi\n  /* 40e */  mov     $0xff,%edx\n  /* 413 */  mov     %esi,%eax\n  /* 415 */  sar     $0x9,%eax\n  /* 418 */  cwtl\n  /* 419 */  cmp     %edx,%eax\n  /* 41b */  cmovg   %edx,%eax\n  /* 41e */  mov     %eax,%ecx\n  /* 420 */  sar     $1,%ecx\n  /* 422 */  cmp     $0x23,%eax\n  /* 425 */  jg      .L1180\n  /* 42b */  cmp     $0xffffffe9,%ecx\n  /* 42e */  jl      .L1f63\n  /* 434 */  mov     $0x19,%edx\n  /* 439 */  sub     %ecx,%edx\n  /* 43b */  mov     %dl,%cl\n.L43d:\n  /* 43d */  mov     %edx,0x78(%esp)\n  /* 441 */  mov     0x40(%esp),%edx\n  /* 445 */  add     %ebp,%edx\n  /* 447 */  test    %edi,%edi\n  /* 449 */  lea     0x0(%ebp,%edx,2),%edx\n  /* 44d */  mov     %al,sprite+0x15(,%edx,4)\n  /* 454 */  mov     %cl,sprite+0x14(,%edx,4)\n  /* 45b */  mov     %ebx,sprite+0x8(,%edx,4)\n  /* 462 */  jns     .L20\n  /* 468 */  jmp     .L3a0\n  /* 46d */  lea     0x0(%esi),%esi\n.L470:\n  /* 470 */  cmp     $0xc8a,%ecx\n  /* 476 */  jg      .Lcb0\n  /* 47c */  cmp     $0xc75,%ecx\n  /* 482 */  jg      .L728\n  /* 488 */  cmp     $0x9bb,%ecx\n  /* 48e */  je      .L10a0\n  /* 494 */  cmp     $0xa1e,%ecx\n  /* 49a */  jne     .L600\n  /* 4a0 */  mov     0x44(%esp),%eax\n  /* 4a4 */  cmpw    $0x0,0x22(%eax)\n  /* 4a9 */  je      .L1e28\n.L4af:\n  /* 4af */  mov     0x48(%esp),%eax\n  /* 4b3 */  mov     hittype+0x3c(%eax),%eax\n  /* 4b9 */  test    %eax,%eax\n  /* 4bb */  jle     .L1ef9\n  /* 4c1 */  mov     0x40(%esp),%esi\n  /* 4c5 */  lea     (%esi,%ebp,1),%edx\n  /* 4c8 */  lea     0x0(%ebp,%edx,2),%edx\n  /* 4cc */  lea     sprite(,%edx,4),%ecx\n  /* 4d3 */  movswl  0x24(%ecx),%edx\n  /* 4d7 */  cmp     $0x17ff,%edx\n  /* 4dd */  jg      .L4ec\n  /* 4df */  add     $0xc0,%edx\n  /* 4e5 */  movswl  %dx,%edx\n  /* 4e8 */  mov     %dx,0x24(%ecx)\n.L4ec:\n  /* 4ec */  mov     0x40(%esp),%ecx\n  /* 4f0 */  mov     0x4c(%esp),%esi\n  /* 4f4 */  add     %ebp,%ecx\n  /* 4f6 */  lea     0x0(%ebp,%ecx,2),%ecx\n  /* 4fa */  mov     sprite+0x8(,%ecx,4),%ebx\n  /* 501 */  add     %ebx,%edx\n  /* 503 */  lea     (%esi,%esi,4),%ebx\n  /* 506 */  mov     0x48(%esp),%esi\n  /* 50a */  mov     sector+0x8(,%ebx,8),%ebx\n  /* 511 */  cmp     %ebx,%edx\n  /* 513 */  cmovg   %ebx,%edx\n  /* 516 */  dec     %eax\n  /* 517 */  mov     %edx,sprite+0x8(,%ecx,4)\n  /* 51e */  mov     %eax,hittype+0x3c(%esi)\n  /* 524 */  je      .L390\n  /* 52a */  test    %edi,%edi\n  /* 52c */  jns     .L20\n  /* 532 */  jmp     .L3a0\n  /* 537 */  nop\n  /* 538 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L540:\n  /* 540 */  cmp     $0x448,%ecx\n  /* 546 */  je      .L398\n  /* 54c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 550 */  jle     .L6d0\n  /* 556 */  cmp     $0x4f3,%ecx\n  /* 55c */  jne     .L600\n  /* 562 */  mov     %ebp,(%esp)\n  /* 565 */  mov     $0x10001,%ebx\n  /* 56a */  call    makeitfall\n  /* 56f */  mov     %ebx,0x4(%esp)\n  /* 573 */  mov     %ebp,(%esp)\n  /* 576 */  call    ssp\n  /* 57b */  test    %ax,%ax\n  /* 57e */  jne     .L132e\n  /* 584 */  mov     0x48(%esp),%esi\n  /* 588 */  mov     hittype+0x30(%esi),%eax\n  /* 58e */  mov     %eax,0x48(%esp)\n  /* 592 */  inc     %eax\n  /* 593 */  mov     %eax,hittype+0x30(%esi)\n  /* 599 */  dec     %eax\n  /* 59a */  jg      .L390\n  /* 5a0 */  call    krand\n  /* 5a5 */  and     $0x7ff,%eax\n.L5aa:\n  /* 5aa */  mov     0x40(%esp),%esi\n  /* 5ae */  lea     (%esi,%ebp,1),%edx\n  /* 5b1 */  lea     0x0(%ebp,%edx,2),%edx\n  /* 5b5 */  mov     %ax,sprite+0x1c(,%edx,4)\n  /* 5bd */  movswl  sprite+0x20(,%edx,4),%eax\n  /* 5c5 */  cmp     $0x7f,%eax\n  /* 5c8 */  jg      .L5d5\n  /* 5ca */  add     $0x2,%eax\n  /* 5cd */  mov     %ax,sprite+0x20(,%edx,4)\n.L5d5:\n  /* 5d5 */  call    krand\n  /* 5da */  mov     0x40(%esp),%esi\n  /* 5de */  lea     (%esi,%ebp,1),%edx\n  /* 5e1 */  lea     0x0(%ebp,%edx,2),%edx\n  /* 5e5 */  mov     sprite+0x1c(,%edx,4),%ecx\n  /* 5ec */  and     $0x3,%eax\n  /* 5ef */  lea     -0x6(%eax,%ecx,1),%eax\n  /* 5f3 */  mov     %ax,sprite+0x1c(,%edx,4)\n  /* 5fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L600:\n  /* 600 */  cmpl    $0x1,ud+0x950\n  /* 607 */  jle     .L7b0\n.L60d:\n  /* 60d */  lea     0x78(%esp),%eax\n  /* 611 */  mov     %eax,0x4(%esp)\n  /* 615 */  mov     0x44(%esp),%eax\n  /* 619 */  mov     %eax,(%esp)\n  /* 61c */  call    findplayer\n  /* 621 */  mov     0x78(%esp),%edx\n  /* 625 */  mov     %ebp,(%esp)\n  /* 628 */  mov     %edx,0x8(%esp)\n  /* 62c */  cwtl\n  /* 62d */  mov     %eax,0x4(%esp)\n  /* 631 */  call    execute\n  /* 636 */  test    %edi,%edi\n  /* 638 */  jns     .L20\n  /* 63e */  jmp     .L3a0\n  /* 643 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L648:\n  /* 648 */  cmp     $0x26d,%ecx\n  /* 64e */  jne     .L600\n  /* 650 */  mov     0x48(%esp),%eax\n  /* 654 */  mov     hittype+0x30(%eax),%edx\n  /* 65a */  test    %edx,%edx\n  /* 65c */  jne     .L398\n  /* 662 */  addl    $0x8,hittype+0x34(%eax)\n  /* 669 */  cmpb    $camerashitable,0x0\n  /* 670 */  je      .L684\n  /* 672 */  mov     %ebp,(%esp)\n  /* 675 */  call    ifhitbyweapon\n  /* 67a */  test    $0x8000,%ax\n  /* 67e */  je      .L2829\n.L684:\n  /* 684 */  mov     0x40(%esp),%eax\n  /* 688 */  add     %ebp,%eax\n  /* 68a */  lea     0x0(%ebp,%eax,2),%eax\n  /* 68e */  lea     sprite(,%eax,4),%edx\n  /* 695 */  movswl  0x28(%edx),%eax\n  /* 699 */  test    %eax,%eax\n  /* 69b */  jle     .L398\n  /* 6a1 */  mov     0x48(%esp),%esi\n  /* 6a5 */  mov     hittype+0x34(%esi),%ecx\n  /* 6ab */  movzwl  0x1c(%edx),%esi\n  /* 6af */  cmp     %eax,%ecx\n  /* 6b1 */  jl      .L1426\n  /* 6b7 */  lea     (%eax,%eax,2),%ebx\n  /* 6ba */  cmp     %ebx,%ecx\n  /* 6bc */  jge     .L2e85\n  /* 6c2 */  lea     -0x8(%esi),%eax\n  /* 6c5 */  mov     %ax,0x1c(%edx)\n  /* 6c9 */  jmp     .L398\n  /* 6ce */  xchg    %ax,%ax\n.L6d0:\n  /* 6d0 */  cmp     $0x3ac,%ecx\n  /* 6d6 */  je      .Lc7c\n  /* 6dc */  cmp     $0x440,%ecx\n  /* 6e2 */  jne     .L600\n.L6e8:\n  /* 6e8 */  mov     0x48(%esp),%eax\n  /* 6ec */  cmpl    $0x1,hittype+0x40(%eax)\n  /* 6f3 */  je      .L2c4a\n  /* 6f9 */  mov     0x48(%esp),%eax\n  /* 6fd */  cmpl    $0x13,hittype+0x34(%eax)\n  /* 704 */  jle     .L18ce\n  /* 70a */  mov     $0x1,%edx\n  /* 70f */  test    %edi,%edi\n  /* 711 */  mov     %edx,hittype+0x40(%eax)\n  /* 717 */  jns     .L20\n  /* 71d */  jmp     .L3a0\n  /* 722 */  lea     0x0(%esi),%esi\n.L728:\n  /* 728 */  sub     $0xc76,%ecx\n  /* 72e */  mov     $0x100401,%eax\n  /* 733 */  shr     %cl,%eax\n  /* 735 */  test    $0x1,%al\n  /* 737 */  je      .L600\n  /* 73d */  mov     0x48(%esp),%eax\n  /* 741 */  mov     hittype+0x30(%eax),%esi\n  /* 747 */  mov     %esi,0x48(%esp)\n  /* 74b */  lea     0x1(%esi),%edx\n  /* 74e */  mov     %edx,hittype+0x30(%eax)\n  /* 754 */  mov     respawnitemtime,%eax\n  /* 759 */  cmp     %eax,%edx\n  /* 75b */  jg      .L390\n  /* 761 */  mov     %eax,%ecx\n  /* 763 */  sar     $1,%ecx\n  /* 765 */  sar     $0x2,%eax\n  /* 768 */  add     %ecx,%eax\n  /* 76a */  cmp     %ecx,%edx\n  /* 76c */  jge     .L1300\n.L772:\n  /* 772 */  cmp     %eax,%edx\n  /* 774 */  jle     .L78d\n  /* 776 */  mov     0x40(%esp),%eax\n  /* 77a */  mov     $0xc8a,%edx\n  /* 77f */  add     %ebp,%eax\n  /* 781 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 785 */  mov     %dx,sprite+0xe(,%eax,4)\n.L78d:\n  /* 78d */  mov     %ebp,(%esp)\n  /* 790 */  call    makeitfall\n  /* 795 */  cmpl    $0x1,ud+0x950\n  /* 79c */  jg      .L60d\n  /* 7a2 */  lea     0x0(%esi),%esi\n  /* 7a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L7b0:\n  /* 7b0 */  mov     0x44(%esp),%eax\n  /* 7b4 */  mov     %eax,(%esp)\n  /* 7b7 */  call    badguy\n  /* 7bc */  test    %ax,%ax\n  /* 7bf */  je      .L60d\n  /* 7c5 */  movzbl  actor_tog,%eax\n  /* 7cc */  cmp     $0x1,%al\n  /* 7ce */  je      .L18b2\n  /* 7d4 */  cmp     $0x2,%al\n  /* 7d6 */  jne     .L60d\n  /* 7dc */  mov     0x40(%esp),%eax\n  /* 7e0 */  mov     $0x101,%ecx\n  /* 7e5 */  add     %ebp,%eax\n  /* 7e7 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 7eb */  mov     %cx,sprite+0xc(,%eax,4)\n  /* 7f3 */  jmp     .L60d\n  /* 7f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L800:\n  /* 800 */  mov     %ebp,(%esp)\n  /* 803 */  call    getglobalz\n  /* 808 */  mov     0x44(%esp),%esi\n  /* 80c */  movswl  0x18(%esi),%eax\n  /* 810 */  movsbl  0x10(%esi),%ecx\n  /* 814 */  lea     (%eax,%eax,4),%eax\n  /* 817 */  lea     sector(,%eax,8),%eax\n  /* 81e */  mov     %ecx,%edx\n  /* 820 */  testb   $0x1,0xc(%eax)\n  /* 824 */  jne     .L1170\n  /* 82a */  movsbl  0x1c(%eax),%eax\n  /* 82e */  sub     %ecx,%eax\n  /* 830 */  sar     $1,%eax\n  /* 832 */  add     %al,%dl\n.L834:\n  /* 834 */  mov     0x40(%esp),%eax\n  /* 838 */  mov     0x4c(%esp),%esi\n  /* 83c */  add     %ebp,%eax\n  /* 83e */  lea     0x0(%ebp,%eax,2),%eax\n  /* 842 */  mov     %dl,sprite+0x10(,%eax,4)\n  /* 849 */  lea     (%esi,%esi,4),%edx\n  /* 84c */  mov     sector+0x4(,%edx,8),%edx\n  /* 853 */  lea     0x1fff(%edx),%ecx\n  /* 859 */  cmp     sprite+0x8(,%eax,4),%ecx\n  /* 860 */  jl      .L86f\n  /* 862 */  add     $0x2000,%edx\n  /* 868 */  mov     %edx,sprite+0x8(,%eax,4)\n.L86f:\n  /* 86f */  cmpl    $0x1,ud+0x950\n  /* 876 */  jg      .L8b0\n  /* 878 */  movzbl  actor_tog,%eax\n  /* 87f */  cmp     $0x1,%al\n  /* 881 */  je      .L18b2\n  /* 887 */  cmp     $0x2,%al\n  /* 889 */  jne     .L8b0\n  /* 88b */  mov     0x40(%esp),%eax\n  /* 88f */  mov     $0x101,%edx\n  /* 894 */  add     %ebp,%eax\n  /* 896 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 89a */  mov     %dx,sprite+0xc(,%eax,4)\n  /* 8a2 */  lea     0x0(%esi),%esi\n  /* 8a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L8b0:\n  /* 8b0 */  mov     %ebp,(%esp)\n  /* 8b3 */  call    ifhitbyweapon\n  /* 8b8 */  test    $0x8000,%ax\n  /* 8bc */  jne     .L9fa\n  /* 8c2 */  mov     0x40(%esp),%eax\n  /* 8c6 */  add     %ebp,%eax\n  /* 8c8 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 8cc */  lea     sprite(,%eax,4),%eax\n  /* 8d3 */  testb   $0x80,0x2b(%eax)\n  /* 8d7 */  jne     .L1fb2\n.L8dd:\n  /* 8dd */  mov     %ebp,0x4(%esp)\n  /* 8e1 */  movl    $0x80,(%esp)\n  /* 8e8 */  call    spritesound\n  /* 8ed */  call    krand\n  /* 8f2 */  mov     %eax,0x58(%esp)\n  /* 8f6 */  call    krand\n  /* 8fb */  mov     %eax,0x5c(%esp)\n  /* 8ff */  call    krand\n  /* 904 */  mov     %eax,0x60(%esp)\n  /* 908 */  call    krand\n  /* 90d */  mov     0x40(%esp),%esi\n  /* 911 */  mov     %eax,0x64(%esp)\n  /* 915 */  lea     (%esi,%ebp,1),%eax\n  /* 918 */  lea     0x0(%ebp,%eax,2),%edx\n  /* 91c */  lea     0x0(,%edx,4),%esi\n  /* 923 */  mov     sprite+0x8(%esi),%ebx\n  /* 929 */  call    krand\n  /* 92e */  sub     $0x800,%ebx\n  /* 934 */  and     $0x1fff,%eax\n  /* 939 */  sub     %eax,%ebx\n  /* 93b */  mov     %ebx,0x4c(%esp)\n  /* 93f */  mov     sprite+0x4(%esi),%ebx\n  /* 945 */  call    krand\n  /* 94a */  mov     sprite(%esi),%edx\n  /* 950 */  mov     %edx,0x50(%esp)\n  /* 954 */  mov     %eax,0x68(%esp)\n  /* 958 */  call    krand\n  /* 95d */  mov     0x58(%esp),%ecx\n  /* 961 */  mov     %ebp,0x2c(%esp)\n  /* 965 */  and     $0x7ff,%ecx\n  /* 96b */  mov     %eax,%edx\n  /* 96d */  mov     $0x5,%eax\n  /* 972 */  mov     %eax,0x30(%esp)\n  /* 976 */  mov     $0xfffffe00,%eax\n  /* 97b */  sub     %ecx,%eax\n  /* 97d */  mov     0x5c(%esp),%ecx\n  /* 981 */  mov     %eax,0x28(%esp)\n  /* 985 */  and     $0x3f,%ecx\n  /* 988 */  lea     0x40(%ecx),%eax\n  /* 98b */  mov     0x4c(%esp),%ecx\n  /* 98f */  mov     %eax,0x24(%esp)\n  /* 993 */  mov     0x60(%esp),%eax\n  /* 997 */  mov     %ecx,0xc(%esp)\n  /* 99b */  and     $0x7ff,%eax\n  /* 9a0 */  mov     %eax,0x20(%esp)\n  /* 9a4 */  mov     $0x30,%eax\n  /* 9a9 */  mov     %eax,0x1c(%esp)\n  /* 9ad */  mov     $0x30,%eax\n  /* 9b2 */  mov     %eax,0x18(%esp)\n  /* 9b6 */  mov     $0xfffffff8,%eax\n  /* 9bb */  mov     %eax,0x14(%esp)\n  /* 9bf */  mov     0x64(%esp),%eax\n  /* 9c3 */  and     $0xf,%eax\n  /* 9c6 */  add     $0x956,%eax\n  /* 9cb */  mov     %eax,0x10(%esp)\n  /* 9cf */  movzbl  0x68(%esp),%eax\n  /* 9d4 */  lea     -0x80(%ebx,%eax,1),%eax\n  /* 9d8 */  mov     %eax,0x8(%esp)\n  /* 9dc */  movzbl  %dl,%eax\n  /* 9df */  mov     0x50(%esp),%edx\n  /* 9e3 */  lea     -0x80(%edx,%eax,1),%eax\n  /* 9e7 */  mov     %eax,0x4(%esp)\n  /* 9eb */  movswl  sprite+0x18(%esi),%eax\n  /* 9f2 */  mov     %eax,(%esp)\n  /* 9f5 */  call    EGS\n.L9fa:\n  /* 9fa */  mov     0x54(%esp),%esi\n  /* 9fe */  mov     0x40(%esp),%eax\n  /* a02 */  lea     (%esi,%ebp,1),%ecx\n  /* a05 */  add     %ebp,%eax\n  /* a07 */  cmpl    $0xffffffff,hittype+0x30(,%ecx,8)\n  /* a0f */  lea     0x0(%ebp,%eax,2),%eax\n  /* a13 */  lea     sprite(,%eax,4),%edx\n  /* a1a */  mov     0x8(%edx),%eax\n  /* a1d */  je      .L1b40\n  /* a23 */  mov     hittype+0x14(,%ecx,8),%ecx\n  /* a2a */  lea     -0x2fff(%ecx),%esi\n  /* a30 */  cmp     %eax,%esi\n  /* a32 */  jg      .La3d\n  /* a34 */  sub     $0x3000,%ecx\n  /* a3a */  mov     %ecx,0x8(%edx)\n.La3d:\n  /* a3d */  lea     0x78(%esp),%eax\n  /* a41 */  mov     %eax,0x4(%esp)\n  /* a45 */  mov     0x44(%esp),%eax\n  /* a49 */  mov     %eax,(%esp)\n  /* a4c */  call    findplayer\n  /* a51 */  cwtl\n  /* a52 */  mov     %eax,0x50(%esp)\n  /* a56 */  mov     0x40(%esp),%eax\n  /* a5a */  add     %ebp,%eax\n  /* a5c */  lea     0x0(%ebp,%eax,2),%eax\n  /* a60 */  shl     $0x2,%eax\n  /* a63 */  lea     sprite(%eax),%esi\n  /* a69 */  mov     %esi,0x58(%esp)\n  /* a6d */  movswl  sprite+0x1e(%eax),%esi\n  /* a74 */  mov     %esi,0x4c(%esp)\n  /* a78 */  mov     0x54(%esp),%esi\n  /* a7c */  lea     (%esi,%ebp,1),%edx\n  /* a7f */  lea     hittype(,%edx,8),%esi\n  /* a86 */  mov     0x30(%esi),%edx\n  /* a89 */  cmp     $0x3,%edx\n  /* a8c */  jle     .L1d1c\n  /* a92 */  mov     0x48(%esp),%ebx\n  /* a96 */  mov     hittype+0x38(%ebx),%eax\n  /* a9c */  mov     %eax,0x5c(%esp)\n  /* aa0 */  inc     %eax\n  /* aa1 */  mov     %eax,hittype+0x38(%ebx)\n  /* aa7 */  test    $0xf,%al\n  /* aa9 */  je      .L29db\n.Laaf:\n  /* aaf */  cmp     $0x4e,%eax\n  /* ab2 */  jle     .L2b3f\n.Lab8:\n  /* ab8 */  mov     0x54(%esp),%eax\n  /* abc */  xor     %edx,%edx\n  /* abe */  xor     %ecx,%ecx\n  /* ac0 */  add     %ebp,%eax\n  /* ac2 */  mov     %edx,hittype+0x30(,%eax,8)\n  /* ac9 */  mov     0x48(%esp),%eax\n  /* acd */  mov     %ecx,hittype+0x38(%eax)\n.Lad3:\n  /* ad3 */  mov     0x54(%esp),%eax\n  /* ad7 */  add     %ebp,%eax\n  /* ad9 */  mov     hittype+0x30(,%eax,8),%eax\n  /* ae0 */  sub     $0x2,%eax\n  /* ae3 */  cmp     $0x1,%eax\n  /* ae6 */  jbe     .Lc2f\n.Laec:\n  /* aec */  mov     0x4c(%esp),%esi\n  /* af0 */  lea     (%esi,%esi,4),%eax\n  /* af3 */  lea     (%esi,%eax,2),%eax\n  /* af6 */  lea     sprite(,%eax,4),%ecx\n  /* afd */  mov     %ecx,(%esp)\n  /* b00 */  lea     0x0(,%eax,4),%ebx\n  /* b07 */  mov     0x44(%esp),%eax\n  /* b0b */  mov     %ecx,0x4c(%esp)\n  /* b0f */  mov     %eax,0x4(%esp)\n  /* b13 */  call    ldist\n  /* b18 */  mov     0x4c(%esp),%ecx\n  /* b1c */  mov     %eax,0x7c(%esp)\n  /* b20 */  cmp     $0x5f4,%eax\n  /* b25 */  jg      .L27e5\n  /* b2b */  mov     0x40(%esp),%eax\n  /* b2f */  add     %ebp,%eax\n  /* b31 */  lea     0x0(%ebp,%eax,2),%eax\n  /* b35 */  movswl  sprite+0x20(,%eax,4),%edx\n  /* b3d */  movswl  sprite+0x1c(,%eax,4),%ebx\n  /* b45 */  sar     $1,%edx\n  /* b47 */  mov     %ebx,0x4c(%esp)\n  /* b4b */  mov     %dx,sprite+0x20(,%eax,4)\n.Lb53:\n  /* b53 */  mov     0x54(%esp),%eax\n  /* b57 */  add     %ebp,%eax\n  /* b59 */  mov     hittype+0x30(,%eax,8),%eax\n  /* b60 */  cmp     $0x1,%eax\n  /* b63 */  je      .L27a0\n  /* b69 */  cmp     $0x4,%eax\n  /* b6c */  je      .L27a0\n.Lb72:\n  /* b72 */  test    %eax,%eax\n  /* b74 */  je      .L33ca\n  /* b7a */  cmp     $0x5,%eax\n  /* b7d */  lea     0x0(%esi),%esi\n  /* b80 */  jne     .Lbda\n  /* b82 */  test    %eax,%eax\n  /* b84 */  je      .L33ca\n.Lb8a:\n  /* b8a */  mov     $0x4,%eax\n.Lb8f:\n  /* b8f */  mov     0x54(%esp),%edx\n  /* b93 */  add     %ebp,%edx\n  /* b95 */  lea     hittype(,%edx,8),%esi\n  /* b9c */  mov     %eax,0x30(%esi)\n  /* b9f */  mov     $0xffffffff,%eax\n  /* ba4 */  mov     %eax,0x4(%esp)\n  /* ba8 */  mov     0x40(%esp),%eax\n  /* bac */  add     %ebp,%eax\n  /* bae */  lea     0x0(%ebp,%eax,2),%eax\n  /* bb2 */  lea     sprite(,%eax,4),%ebx\n  /* bb9 */  movswl  0x28(%ebx),%eax\n  /* bbd */  mov     %eax,(%esp)\n  /* bc0 */  call    LocateTheLocator\n  /* bc5 */  mov     %ax,0x1e(%ebx)\n  /* bc9 */  cmp     $0xffff,%ax\n  /* bcd */  je      .L295d\n  /* bd3 */  incw    0x28(%ebx)\n.Lbd7:\n  /* bd7 */  movswl  %ax,%esi\n.Lbda:\n  /* bda */  mov     0x4c(%esp),%eax\n  /* bde */  mov     %eax,0x4(%esp)\n  /* be2 */  mov     0x40(%esp),%eax\n  /* be6 */  add     %ebp,%eax\n  /* be8 */  lea     0x0(%ebp,%eax,2),%eax\n  /* bec */  lea     sprite(,%eax,4),%ebx\n  /* bf3 */  movswl  0x1c(%ebx),%eax\n  /* bf7 */  mov     %eax,(%esp)\n  /* bfa */  call    getincangle\n  /* bff */  mov     0x48(%esp),%ecx\n  /* c03 */  lea     (%esi,%esi,4),%edx\n  /* c06 */  lea     (%esi,%edx,2),%edx\n  /* c09 */  cwtl\n  /* c0a */  mov     %eax,hittype+0x3c(%ecx)\n  /* c10 */  sar     $0x3,%eax\n  /* c13 */  add     %ax,0x1c(%ebx)\n  /* c17 */  mov     0x8(%ebx),%eax\n  /* c1a */  cmp     sprite+0x8(,%edx,4),%eax\n  /* c21 */  jge     .L21ff\n  /* c27 */  add     $0x400,%eax\n  /* c2c */  mov     %eax,0x8(%ebx)\n.Lc2f:\n  /* c2f */  mov     %ebp,(%esp)\n  /* c32 */  mov     $0x7d,%ebx\n  /* c37 */  mov     %ebx,0x4(%esp)\n  /* c3b */  call    isspritemakingsound\n  /* c40 */  test    %eax,%eax\n  /* c42 */  je      .L220c\n.Lc48:\n  /* c48 */  mov     %ebp,(%esp)\n  /* c4b */  mov     $0x10001,%ecx\n  /* c50 */  mov     %ecx,0x4(%esp)\n  /* c54 */  call    ssp\n  /* c59 */  test    %edi,%edi\n  /* c5b */  jns     .L20\n  /* c61 */  jmp     .L3a0\n  /* c66 */  xchg    %ax,%ax\n  /* c68 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc70:\n  /* c70 */  cmp     $0x672,%ecx\n  /* c76 */  jne     .L600\n.Lc7c:\n  /* c7c */  cmpl    $0xe,conversion\n  /* c83 */  mov     $0xf9f,%eax\n  /* c88 */  je      .L1324\n.Lc8e:\n  /* c8e */  mov     %eax,0x4(%esp)\n  /* c92 */  mov     %ebp,(%esp)\n  /* c95 */  call    spawn\n  /* c9a */  mov     $0x3,%edx\n  /* c9f */  cwtl\n  /* ca0 */  lea     (%eax,%eax,8),%eax\n  /* ca3 */  mov     %edx,hittype+0x30(,%eax,8)\n  /* caa */  jmp     .Lfa\n  /* caf */  nop\n.Lcb0:\n  /* cb0 */  sub     $0x1107,%ecx\n  /* cb6 */  and     $0xfffd,%ecx\n  /* cbc */  jne     .L600\n  /* cc2 */  mov     0x44(%esp),%esi\n  /* cc6 */  testb   $0x20,0xc(%esi)\n  /* cca */  je      .L1386\n  /* cd0 */  mov     0x48(%esp),%ebx\n  /* cd4 */  mov     hittype+0x30(%ebx),%eax\n  /* cda */  mov     %eax,0x40(%esp)\n  /* cde */  inc     %eax\n  /* cdf */  cmp     $0x3c,%eax\n  /* ce2 */  jle     .L18a3\n  /* ce8 */  movw    $0x191,0xc(%esi)\n  /* cee */  xor     %ebp,%ebp\n  /* cf0 */  mov     %ebp,hittype+0x30(%ebx)\n  /* cf6 */  movw    $0x1,0x2a(%esi)\n  /* cfc */  jmp     .L398\n  /* d01 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld08:\n  /* d08 */  mov     0x44(%esp),%ebx\n  /* d0c */  movswl  0x20(%ebx),%eax\n  /* d10 */  test    %eax,%eax\n  /* d12 */  jne     .L1280\n  /* d18 */  mov     %edx,0x48(%esp)\n  /* d1c */  lea     0x78(%esp),%eax\n  /* d20 */  mov     %eax,0x4(%esp)\n  /* d24 */  mov     0x44(%esp),%eax\n  /* d28 */  mov     %eax,(%esp)\n  /* d2b */  call    findplayer\n  /* d30 */  mov     0x48(%esp),%edx\n  /* d34 */  cmpl    $0x63b,0x78(%esp)\n  /* d3c */  movswl  %ax,%esi\n  /* d3f */  jg      .L600\n  /* d45 */  mov     0x44(%esp),%ecx\n  /* d49 */  imul    $0x3ac,%esi,%eax\n  /* d4f */  mov     0x4(%ecx),%ecx\n  /* d52 */  lea     ps(%eax),%ebx\n  /* d58 */  sub     ps+0x218(%eax),%ecx\n  /* d5e */  mov     %ecx,0x4(%esp)\n  /* d62 */  mov     ps+0x214(%eax),%ecx\n  /* d68 */  mov     sprite(%edx),%edx\n  /* d6e */  sub     %ecx,%edx\n  /* d70 */  mov     %edx,(%esp)\n  /* d73 */  call    getangle\n  /* d78 */  cwtl\n  /* d79 */  mov     %eax,0x4(%esp)\n  /* d7d */  movswl  0x28c(%ebx),%eax\n  /* d84 */  mov     %eax,(%esp)\n  /* d87 */  call    getincangle\n  /* d8c */  add     $0x3f,%eax\n  /* d8f */  cmp     $0x7e,%ax\n  /* d93 */  ja      .Le75\n  /* d99 */  lea     (%esi,%esi,2),%eax\n  /* d9c */  testb   $0x20,dsync+0xb(,%eax,4)\n  /* da4 */  je      .Le75\n  /* daa */  cmpb    $0x1,0x390(%ebx)\n  /* db1 */  jne     .Le75\n  /* db7 */  movswl  headspritestat+0x2,%ecx\n  /* dbe */  test    %ecx,%ecx\n  /* dc0 */  js      .L3d60\n  /* dc6 */  imul    $0x3ac,%esi,%eax\n  /* dcc */  mov     %ecx,%ebx\n  /* dce */  mov     %eax,0x48(%esp)\n  /* dd2 */  jmp     .Lde8\n  /* dd4 */  lea     0x0(%esi,%eiz,1),%esi\n.Ldd8:\n  /* dd8 */  movswl  nextspritestat(%ebx,%ebx,1),%ebx\n  /* de0 */  test    %ebx,%ebx\n  /* de2 */  js      .L3d5e\n.Lde8:\n  /* de8 */  lea     (%ebx,%ebx,4),%eax\n  /* deb */  lea     (%ebx,%eax,2),%eax\n  /* dee */  shl     $0x2,%eax\n  /* df1 */  lea     sprite(%eax),%edx\n  /* df7 */  movzwl  0xe(%edx),%ecx\n  /* dfb */  sub     $0x385,%ecx\n  /* e01 */  cmp     $0x1,%cx\n  /* e05 */  ja      .Ldd8\n  /* e07 */  mov     %edx,0x4c(%esp)\n  /* e0b */  mov     0x4(%edx),%ecx\n  /* e0e */  mov     0x48(%esp),%edx\n  /* e12 */  sub     ps+0x218(%edx),%ecx\n  /* e18 */  mov     %ecx,0x4(%esp)\n  /* e1c */  mov     ps+0x214(%edx),%ecx\n  /* e22 */  mov     sprite(%eax),%eax\n  /* e28 */  sub     %ecx,%eax\n  /* e2a */  mov     %eax,(%esp)\n  /* e2d */  call    getangle\n  /* e32 */  mov     0x48(%esp),%edx\n  /* e36 */  cwtl\n  /* e37 */  mov     %eax,0x4(%esp)\n  /* e3b */  movswl  ps+0x28c(%edx),%eax\n  /* e42 */  mov     %eax,(%esp)\n  /* e45 */  call    getincangle\n  /* e4a */  mov     0x4c(%esp),%edx\n  /* e4e */  add     $0x3f,%eax\n  /* e51 */  cmp     $0x7e,%ax\n  /* e55 */  ja      .Ldd8\n  /* e57 */  mov     %edx,(%esp)\n  /* e5a */  lea     0x7c(%esp),%eax\n  /* e5e */  mov     %eax,0x4(%esp)\n  /* e62 */  call    findplayer\n  /* e67 */  mov     0x7c(%esp),%eax\n  /* e6b */  cmp     %eax,0x78(%esp)\n  /* e6f */  jle     .Ldd8\n.Le75:\n  /* e75 */  cmpl    $0x1ff,0x78(%esp)\n  /* e7d */  jg      .L600\n  /* e83 */  mov     0x40(%esp),%eax\n  /* e87 */  add     %ebp,%eax\n  /* e89 */  lea     0x0(%ebp,%eax,2),%edx\n  /* e8d */  imul    $0x3ac,%esi,%eax\n  /* e93 */  shl     $0x2,%edx\n  /* e96 */  mov     sprite+0x18(%edx),%esi\n  /* e9c */  lea     sprite(%edx),%ebx\n  /* ea2 */  cmp     %si,ps+0x292(%eax)\n  /* ea9 */  lea     ps(%eax),%ecx\n  /* eaf */  jne     .L600\n  /* eb5 */  mov     sprite+0x4(%edx),%eax\n  /* ebb */  mov     0x218(%ecx),%esi\n  /* ec1 */  sub     %esi,%eax\n  /* ec3 */  mov     %eax,0x4(%esp)\n  /* ec7 */  mov     sprite(%edx),%eax\n  /* ecd */  mov     0x214(%ecx),%edx\n  /* ed3 */  sub     %edx,%eax\n  /* ed5 */  mov     %eax,(%esp)\n  /* ed8 */  call    getangle\n  /* edd */  movw    $0x30,0x20(%ebx)\n  /* ee3 */  mov     %ax,0x1c(%ebx)\n  /* ee7 */  jmp     .L600\n  /* eec */  lea     0x0(%esi,%eiz,1),%esi\n.Lef0:\n  /* ef0 */  cmpl    $0x1,ud+0x950\n  /* ef7 */  jle     .L12d8\n.Lefd:\n  /* efd */  mov     0x48(%esp),%eax\n  /* f01 */  mov     0x4c(%esp),%ebx\n  /* f05 */  subl    $0xffffff80,hittype+0x34(%eax)\n  /* f0c */  lea     0x0(,%ebx,4),%eax\n  /* f13 */  mov     %eax,0x58(%esp)\n  /* f17 */  add     %ebx,%eax\n  /* f19 */  testb   $0x1,sector+0xe(,%eax,8)\n  /* f21 */  jne     .L390\n  /* f27 */  lea     0x78(%esp),%eax\n  /* f2b */  mov     %eax,0x4(%esp)\n  /* f2f */  mov     0x44(%esp),%eax\n  /* f33 */  mov     %eax,(%esp)\n  /* f36 */  call    findplayer\n  /* f3b */  mov     0x78(%esp),%edx\n  /* f3f */  cwtl\n  /* f40 */  mov     %eax,0x50(%esp)\n  /* f44 */  mov     0x54(%esp),%eax\n  /* f48 */  add     %ebp,%eax\n  /* f4a */  cmp     $0x5000,%edx\n  /* f50 */  jle     .L1a92\n  /* f56 */  lea     hittype(,%eax,8),%edx\n  /* f5d */  movzwl  0x12(%edx),%eax\n  /* f61 */  inc     %eax\n  /* f62 */  cwtl\n  /* f63 */  mov     %ax,0x12(%edx)\n  /* f67 */  cmp     $0x600,%eax\n  /* f6c */  jg      .L31e5\n  /* f72 */  mov     0x30(%edx),%eax\n  /* f75 */  cmp     $0xfffffffb,%eax\n  /* f78 */  je      .L1440\n.Lf7e:\n  /* f7e */  mov     0x40(%esp),%ebx\n  /* f82 */  mov     $0x101,%ecx\n  /* f87 */  cmp     $0xfffffffc,%eax\n  /* f8a */  lea     (%ebx,%ebp,1),%edx\n  /* f8d */  lea     0x0(%ebp,%edx,2),%edx\n  /* f91 */  mov     %cx,sprite+0xc(,%edx,4)\n  /* f99 */  je      .L2410\n.Lf9f:\n  /* f9f */  mov     %ebp,(%esp)\n  /* fa2 */  call    ifhitbyweapon\n  /* fa7 */  movswl  %ax,%edx\n  /* faa */  test    %edx,%edx\n  /* fac */  jns     .L2221\n  /* fb2 */  mov     0x54(%esp),%eax\n  /* fb6 */  add     %ebp,%eax\n  /* fb8 */  lea     hittype(,%eax,8),%esi\n  /* fbf */  mov     0x30(%esi),%eax\n  /* fc2 */  cmp     $0xffffffff,%eax\n  /* fc5 */  je      .L316e\n  /* fcb */  cmp     $0xfffffffe,%eax\n  /* fce */  jne     .L2a31\n.Lfd4:\n  /* fd4 */  mov     %ebp,(%esp)\n  /* fd7 */  xor     %ebx,%ebx\n  /* fd9 */  call    makeitfall\n  /* fde */  mov     0x48(%esp),%eax\n  /* fe2 */  mov     hittype+0x44(%eax),%eax\n  /* fe8 */  lea     (%eax,%eax,4),%edx\n  /* feb */  lea     (%eax,%edx,2),%eax\n  /* fee */  lea     0x0(,%eax,4),%ecx\n  /* ff5 */  mov     0x40(%esp),%eax\n  /* ff9 */  mov     %bx,sprite+0x20(%ecx)\n  /* 1000 */  movswl  sprite+0x1c(%ecx),%esi\n  /* 1007 */  mov     sprite+0x8(%ecx),%edx\n  /* 100d */  add     %ebp,%eax\n  /* 100f */  mov     %esi,0x7c(%esp)\n  /* 1013 */  lea     0x0(%ebp,%eax,2),%ebx\n  /* 1017 */  mov     sprite(%ecx),%eax\n  /* 101d */  mov     %edx,sprite+0x8(,%ebx,4)\n  /* 1024 */  lea     0x200(%esi),%edx\n  /* 102a */  and     $0x7ff,%esi\n  /* 1030 */  and     $0x7ff,%edx\n  /* 1036 */  movswl  sintable(%edx,%edx,1),%edx\n  /* 103e */  sar     $0xb,%edx\n  /* 1041 */  add     %eax,%edx\n  /* 1043 */  mov     sprite+0x4(%ecx),%eax\n  /* 1049 */  mov     %edx,sprite(,%ebx,4)\n  /* 1050 */  movswl  sintable(%esi,%esi,1),%edx\n  /* 1058 */  sar     $0xb,%edx\n  /* 105b */  add     %eax,%edx\n  /* 105d */  mov     %edx,sprite+0x4(,%ebx,4)\n  /* 1064 */  movzwl  global_random,%edx\n  /* 106b */  and     $0x1,%edx\n  /* 106e */  add     $0x944,%edx\n  /* 1074 */  mov     %dx,sprite+0xe(,%ebx,4)\n  /* 107c */  movzbl  sprite+0x15(,%ebx,4),%edx\n  /* 1084 */  cmp     $0x3f,%dl\n  /* 1087 */  ja      .L3c83\n  /* 108d */  add     $0x2,%dl\n  /* 1090 */  mov     %dl,sprite+0x15(,%ebx,4)\n  /* 1097 */  jmp     .L398\n  /* 109c */  lea     0x0(%esi,%eiz,1),%esi\n.L10a0:\n  /* 10a0 */  mov     0x40(%esp),%esi\n  /* 10a4 */  lea     (%esi,%ebp,1),%edx\n  /* 10a7 */  lea     0x0(%ebp,%edx,2),%edx\n  /* 10ab */  lea     sprite(,%edx,4),%ecx\n  /* 10b2 */  movswl  0x24(%ecx),%edx\n  /* 10b6 */  add     %eax,%edx\n  /* 10b8 */  mov     0x54(%esp),%eax\n  /* 10bc */  mov     %edx,0x8(%ecx)\n  /* 10bf */  add     %ebp,%eax\n  /* 10c1 */  lea     hittype(,%eax,8),%esi\n  /* 10c8 */  mov     0x30(%esi),%eax\n  /* 10cb */  inc     %eax\n  /* 10cc */  mov     %eax,0x30(%esi)\n  /* 10cf */  cmp     $0x4,%eax\n  /* 10d2 */  je      .L21e7\n.L10d8:\n  /* 10d8 */  cmp     $0xd0,%eax\n  /* 10dd */  jg      .L2d26\n  /* 10e3 */  test    $0x3,%al\n  /* 10e5 */  je      .L1410\n.L10eb:\n  /* 10eb */  mov     %ebp,(%esp)\n  /* 10ee */  mov     $0x10001,%esi\n  /* 10f3 */  mov     %esi,0x4(%esp)\n  /* 10f7 */  call    ssp\n  /* 10fc */  jmp     .L600\n  /* 1101 */  lea     0x0(%esi,%eiz,1),%esi\n.L1108:\n  /* 1108 */  mov     0x48(%esp),%esi\n  /* 110c */  mov     hittype+0x38(%esi),%eax\n  /* 1112 */  mov     %eax,0x40(%esp)\n  /* 1116 */  dec     %eax\n  /* 1117 */  mov     %eax,hittype+0x38(%esi)\n  /* 111d */  test    %eax,%eax\n  /* 111f */  jg      .L398\n  /* 1125 */  mov     %ebp,0x4(%esp)\n  /* 1129 */  mov     $0x65e,%ebx\n  /* 112e */  movl    $0x46,(%esp)\n  /* 1135 */  mov     %edx,0x40(%esp)\n  /* 1139 */  call    spritesound\n  /* 113e */  mov     %ebx,0x4(%esp)\n  /* 1142 */  mov     %ebp,(%esp)\n  /* 1145 */  call    spawn\n  /* 114a */  mov     0x40(%esp),%edx\n  /* 114e */  movw    $0x101,0xc(%edx)\n  /* 1154 */  jmp     .L398\n  /* 1159 */  lea     0x0(%esi,%eiz,1),%esi\n.L1160:\n  /* 1160 */  mov     %edx,%eax\n  /* 1162 */  and     $0xfffffefe,%eax\n  /* 1167 */  jmp     .L14f\n  /* 116c */  lea     0x0(%esi,%eiz,1),%esi\n.L1170:\n  /* 1170 */  movsbl  0x14(%eax),%eax\n  /* 1174 */  sub     %ecx,%eax\n  /* 1176 */  sar     $1,%eax\n  /* 1178 */  add     %al,%dl\n  /* 117a */  jmp     .L834\n  /* 117f */  nop\n.L1180:\n  /* 1180 */  mov     $0x8,%edx\n  /* 1185 */  mov     $0x8,%cl\n  /* 1187 */  jmp     .L43d\n  /* 118c */  lea     0x0(%esi,%eiz,1),%esi\n.L1190:\n  /* 1190 */  mov     %ebp,(%esp)\n  /* 1193 */  call    makeitfall\n  /* 1198 */  mov     0x4c(%esp),%ecx\n  /* 119c */  mov     0x8(%ebx),%eax\n  /* 119f */  lea     (%ecx,%ecx,4),%edx\n  /* 11a2 */  lea     sector(,%edx,8),%ecx\n  /* 11a9 */  cmpw    $0x1,0x22(%ecx)\n  /* 11ae */  je      .L1250\n  /* 11b4 */  mov     0x54(%esp),%edx\n  /* 11b8 */  add     %ebp,%edx\n  /* 11ba */  mov     hittype+0x14(,%edx,8),%edx\n  /* 11c1 */  mov     %edx,0x44(%esp)\n  /* 11c5 */  sub     $0x100,%edx\n  /* 11cb */  cmp     %eax,%edx\n  /* 11cd */  jg      .L1250\n  /* 11d3 */  movswl  0x22(%ebx),%edx\n  /* 11d7 */  cmp     $0x2,%edx\n  /* 11da */  jg      .L1250\n  /* 11dc */  test    %edx,%edx\n  /* 11de */  jg      .L33d8\n  /* 11e4 */  jne     .L11f3\n  /* 11e6 */  mov     0x44(%esp),%eax\n  /* 11ea */  cmp     0x8(%ecx),%eax\n  /* 11ed */  je      .L33d8\n.L11f3:\n  /* 11f3 */  movzwl  %dx,%ecx\n  /* 11f6 */  lea     -0x4(%ecx),%eax\n  /* 11f9 */  shl     $0x8,%eax\n  /* 11fc */  movswl  %ax,%ebx\n  /* 11ff */  mov     0x40(%esp),%eax\n  /* 1203 */  add     %ebp,%eax\n  /* 1205 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1209 */  mov     %bx,sprite+0x24(,%eax,4)\n  /* 1211 */  movswl  sprite+0x18(,%eax,4),%edx\n  /* 1219 */  lea     (%edx,%edx,4),%edx\n  /* 121c */  cmpw    $0x2,sector+0x22(,%edx,8)\n  /* 1225 */  jne     .L1232\n  /* 1227 */  sar     $0x2,%ebx\n  /* 122a */  mov     %bx,sprite+0x24(,%eax,4)\n.L1232:\n  /* 1232 */  mov     0x40(%esp),%eax\n  /* 1236 */  inc     %ecx\n  /* 1237 */  add     %ebp,%eax\n  /* 1239 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 123d */  mov     %cx,sprite+0x22(,%eax,4)\n  /* 1245 */  mov     sprite+0x8(,%eax,4),%eax\n  /* 124c */  lea     0x0(%esi,%eiz,1),%esi\n.L1250:\n  /* 1250 */  mov     0x54(%esp),%ebx\n  /* 1254 */  lea     (%ebx,%ebp,1),%edx\n  /* 1257 */  mov     hittype+0x18(,%edx,8),%edx\n  /* 125e */  cmp     %eax,%edx\n  /* 1260 */  mov     0x40(%esp),%eax\n  /* 1264 */  jg      .L1f8e\n  /* 126a */  add     %ebp,%eax\n  /* 126c */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1270 */  movswl  sprite+0x24(,%eax,4),%edx\n  /* 1278 */  jmp     .L195\n  /* 127d */  lea     0x0(%esi),%esi\n.L1280:\n  /* 1280 */  movswl  headspritestat,%esi\n  /* 1287 */  test    %esi,%esi\n  /* 1289 */  js      .L1750\n  /* 128f */  mov     %edx,0x48(%esp)\n  /* 1293 */  jmp     .L12a0\n  /* 1295 */  lea     0x0(%esi),%esi\n.L1298:\n  /* 1298 */  test    %esi,%esi\n  /* 129a */  js      .L173a\n.L12a0:\n  /* 12a0 */  mov     %esi,%eax\n  /* 12a2 */  movswl  nextspritestat(%esi,%esi,1),%esi\n  /* 12aa */  lea     (%eax,%eax,4),%ecx\n  /* 12ad */  lea     (%eax,%ecx,2),%eax\n  /* 12b0 */  lea     sprite(,%eax,4),%eax\n  /* 12b7 */  cmpw    $0x387,0xe(%eax)\n  /* 12bd */  jne     .L1298\n  /* 12bf */  mov     %ebx,0x4(%esp)\n  /* 12c3 */  mov     %eax,(%esp)\n  /* 12c6 */  call    ldist\n  /* 12cb */  cmp     $0x33,%eax\n  /* 12ce */  jg      .L1298\n  /* 12d0 */  jmp     .L390\n  /* 12d5 */  lea     0x0(%esi),%esi\n.L12d8:\n  /* 12d8 */  movzbl  actor_tog,%eax\n  /* 12df */  cmp     $0x1,%al\n  /* 12e1 */  je      .L2e76\n  /* 12e7 */  cmp     $0x2,%al\n  /* 12e9 */  jne     .Lefd\n  /* 12ef */  mov     0x44(%esp),%eax\n  /* 12f3 */  movw    $0x101,0xc(%eax)\n  /* 12f9 */  jmp     .Lefd\n  /* 12fe */  xchg    %ax,%ax\n.L1300:\n  /* 1300 */  cmp     %eax,%edx\n  /* 1302 */  jge     .L772\n  /* 1308 */  mov     0x40(%esp),%eax\n  /* 130c */  mov     $0xc80,%ecx\n  /* 1311 */  add     %ebp,%eax\n  /* 1313 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1317 */  mov     %cx,sprite+0xe(,%eax,4)\n  /* 131f */  jmp     .L78d\n.L1324:\n  /* 1324 */  mov     $0xfff,%eax\n  /* 1329 */  jmp     .Lc8e\n.L132e:\n  /* 132e */  call    krand\n  /* 1333 */  movzbl  %al,%eax\n  /* 1336 */  cmp     $0x2,%eax\n  /* 1339 */  jle     .L2989\n.L133f:\n  /* 133f */  call    krand\n  /* 1344 */  mov     0x40(%esp),%esi\n  /* 1348 */  mov     %eax,%edx\n  /* 134a */  mov     0x54(%esp),%eax\n  /* 134e */  and     $0x1f,%edx\n  /* 1351 */  add     %ebp,%eax\n  /* 1353 */  mov     hittype+0x30(,%eax,8),%eax\n  /* 135a */  shl     $0x8,%eax\n  /* 135d */  and     $0x7ff,%eax\n  /* 1362 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 136a */  sar     $0xb,%eax\n  /* 136d */  lea     -0xf(%eax,%edx,1),%eax\n  /* 1371 */  lea     (%esi,%ebp,1),%edx\n  /* 1374 */  lea     0x0(%ebp,%edx,2),%edx\n  /* 1378 */  mov     sprite+0x1c(,%edx,4),%edx\n  /* 137f */  add     %edx,%eax\n  /* 1381 */  jmp     .L5aa\n.L1386:\n  /* 1386 */  mov     %ebp,(%esp)\n  /* 1389 */  call    ifhitbyweapon\n  /* 138e */  test    $0x8000,%ax\n  /* 1392 */  jne     .L398\n  /* 1398 */  movswl  headspritestat+0x2,%eax\n  /* 139f */  mov     0x44(%esp),%ebx\n  /* 13a3 */  test    %eax,%eax\n  /* 13a5 */  movw    $0xa0,0xc(%ebx)\n  /* 13ab */  movswl  0x26(%ebx),%esi\n  /* 13af */  jns     .L13d0\n  /* 13b1 */  jmp     .L3a1e\n  /* 13b6 */  xchg    %ax,%ax\n  /* 13b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L13c0:\n  /* 13c0 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 13c8 */  test    %eax,%eax\n  /* 13ca */  js      .L3a1e\n.L13d0:\n  /* 13d0 */  lea     (%eax,%eax,4),%edx\n  /* 13d3 */  lea     (%eax,%edx,2),%edx\n  /* 13d6 */  movswl  sprite+0x26(,%edx,4),%ecx\n  /* 13de */  cmp     %esi,%ecx\n  /* 13e0 */  jne     .L13c0\n  /* 13e2 */  movzwl  sprite+0xe(,%edx,4),%ecx\n  /* 13ea */  cmp     %cx,0xe(%ebx)\n  /* 13ee */  jne     .L13c0\n  /* 13f0 */  cmpw    $0x0,sprite+0x28(,%edx,4)\n  /* 13f9 */  mov     sprite+0xc(,%edx,4),%ecx\n  /* 1400 */  je      .L278a\n  /* 1406 */  test    $0x20,%cl\n  /* 1409 */  jne     .L13c0\n  /* 140b */  jmp     .L398\n.L1410:\n  /* 1410 */  mov     %ebp,(%esp)\n  /* 1413 */  mov     $0x762,%eax\n  /* 1418 */  mov     %eax,0x4(%esp)\n  /* 141c */  call    spawn\n  /* 1421 */  jmp     .L10eb\n.L1426:\n  /* 1426 */  mov     0x40(%esp),%eax\n  /* 142a */  lea     0x8(%esi),%edx\n  /* 142d */  add     %ebp,%eax\n  /* 142f */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1433 */  mov     %dx,sprite+0x1c(,%eax,4)\n  /* 143b */  jmp     .L398\n.L1440:\n  /* 1440 */  mov     0x48(%esp),%esi\n  /* 1444 */  mov     hittype+0x3c(%esi),%eax\n  /* 144a */  mov     %eax,0x44(%esp)\n  /* 144e */  inc     %eax\n  /* 144f */  mov     %eax,hittype+0x3c(%esi)\n  /* 1455 */  cmp     $0x118,%eax\n  /* 145a */  jle     .L22a3\n  /* 1460 */  mov     0x40(%esp),%eax\n  /* 1464 */  xor     %edx,%edx\n  /* 1466 */  xor     %ecx,%ecx\n  /* 1468 */  add     %ebp,%eax\n  /* 146a */  lea     0x0(%ebp,%eax,2),%eax\n  /* 146e */  mov     %dl,sprite+0x11(,%eax,4)\n  /* 1475 */  mov     0x54(%esp),%eax\n  /* 1479 */  add     %ebp,%eax\n  /* 147b */  mov     %ecx,hittype+0x30(,%eax,8)\n  /* 1482 */  jmp     .L398\n.L1487:\n  /* 1487 */  mov     0x44(%esp),%eax\n  /* 148b */  and     $0xc000,%eax\n  /* 1490 */  cmp     $0x8000,%eax\n  /* 1495 */  je      .L2680\n.L149b:\n  /* 149b */  mov     0x48(%esp),%eax\n  /* 149f */  cmpl    $0x1,hittype+0x3c(%eax)\n  /* 14a6 */  je      .L31a\n  /* 14ac */  mov     0x40(%esp),%eax\n  /* 14b0 */  add     %ebp,%eax\n  /* 14b2 */  cmpl    $0x2,gametype\n  /* 14b9 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 14bd */  lea     sprite(,%eax,4),%eax\n  /* 14c4 */  movswl  0xe(%eax),%edx\n  /* 14c8 */  je      .L1698\n  /* 14ce */  cmp     $0x1a,%edx\n  /* 14d1 */  jne     .L16a1\n.L14d7:\n  /* 14d7 */  cmpl    $0x313,0x78(%esp)\n  /* 14df */  jg      .L16a1\n  /* 14e5 */  mov     0x54(%esp),%eax\n  /* 14e9 */  add     %ebp,%eax\n  /* 14eb */  mov     hittype+0x30(,%eax,8),%eax\n  /* 14f2 */  cmp     $0x7,%eax\n  /* 14f5 */  jle     .L16b7\n  /* 14fb */  mov     0x40(%esp),%eax\n  /* 14ff */  add     %ebp,%eax\n  /* 1501 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1505 */  lea     0x0(,%eax,4),%edx\n  /* 150c */  cmpw    $0x0,sprite+0x20(%edx)\n  /* 1514 */  lea     sprite(%edx),%ecx\n  /* 151a */  jne     .L398\n  /* 1520 */  imul    $0x3ac,0x58(%esp),%eax\n  /* 1528 */  mov     %ecx,0x50(%esp)\n  /* 152c */  lea     ps(%eax),%ebx\n  /* 1532 */  movswl  ps+0x292(%eax),%eax\n  /* 1539 */  mov     %eax,0x1c(%esp)\n  /* 153d */  mov     0x21c(%ebx),%eax\n  /* 1543 */  mov     %eax,0x18(%esp)\n  /* 1547 */  mov     0x218(%ebx),%eax\n  /* 154d */  mov     %eax,0x14(%esp)\n  /* 1551 */  mov     0x214(%ebx),%eax\n  /* 1557 */  mov     %eax,0x10(%esp)\n  /* 155b */  movswl  sprite+0x18(%edx),%eax\n  /* 1562 */  mov     %eax,0xc(%esp)\n  /* 1566 */  mov     sprite+0x8(%edx),%eax\n  /* 156c */  sub     $0x800,%eax\n  /* 1571 */  mov     %eax,0x8(%esp)\n  /* 1575 */  mov     sprite+0x4(%edx),%eax\n  /* 157b */  mov     %eax,0x4(%esp)\n  /* 157f */  mov     sprite(%edx),%eax\n  /* 1585 */  mov     %eax,(%esp)\n  /* 1588 */  call    cansee\n  /* 158d */  test    %eax,%eax\n  /* 158f */  je      .L16a1\n  /* 1595 */  movswl  0x2a4(%ebx),%eax\n  /* 159c */  mov     max_ammo_amount+0x14,%ecx\n  /* 15a2 */  mov     %eax,0x44(%esp)\n  /* 15a6 */  mov     %ecx,0x4c(%esp)\n  /* 15aa */  cmp     %ecx,%eax\n  /* 15ac */  jge     .L16a1\n  /* 15b2 */  mov     ud+0x5f8,%eax\n  /* 15b7 */  test    %eax,%eax\n  /* 15b9 */  jle     .L15cb\n  /* 15bb */  mov     0x50(%esp),%ecx\n  /* 15bf */  movswl  0x1e(%ecx),%eax\n  /* 15c3 */  cmp     %esi,%eax\n  /* 15c5 */  je      .L3df3\n.L15cb:\n  /* 15cb */  mov     0x44(%esp),%eax\n  /* 15cf */  mov     0x4c(%esp),%ebx\n  /* 15d3 */  inc     %eax\n  /* 15d4 */  cwtl\n  /* 15d5 */  movswl  %bx,%edx\n  /* 15d8 */  cmp     %eax,%ebx\n  /* 15da */  cmovl   %edx,%eax\n  /* 15dd */  imul    $0x3ac,0x58(%esp),%ebx\n  /* 15e5 */  mov     %ax,ps+0x2a4(%ebx)\n  /* 15ec */  movswl  ps+0x2e6(%ebx),%eax\n  /* 15f3 */  movl    $0xd2,(%esp)\n  /* 15fa */  mov     %eax,0x4(%esp)\n  /* 15fe */  call    spritesound\n  /* 1603 */  cmpb    $0x0,ps+0x382(%ebx)\n  /* 160a */  je      .L3b56\n  /* 1610 */  mov     0x40(%esp),%eax\n  /* 1614 */  movswl  ps+0x2e6(%ebx),%edx\n  /* 161b */  add     %ebp,%eax\n  /* 161d */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1621 */  movswl  sprite+0x1e(,%eax,4),%eax\n  /* 1629 */  cmp     %eax,%edx\n  /* 162b */  je      .L3b56\n.L1631:\n  /* 1631 */  lea     (%eax,%eax,4),%edx\n  /* 1634 */  lea     (%eax,%edx,2),%edx\n  /* 1637 */  cmpw    $0x57d,sprite+0xe(,%edx,4)\n  /* 1641 */  je      .L1669\n  /* 1643 */  imul    $0x3ac,0x58(%esp),%edx\n  /* 164b */  mov     $0x20,%ecx\n  /* 1650 */  mov     $0x20,%ebx\n  /* 1655 */  movb    $0x0,ps+0x395(%edx)\n  /* 165c */  mov     %cx,ps+0x396(%edx)\n  /* 1663 */  mov     %ebx,ps+0x274(%edx)\n.L1669:\n  /* 1669 */  cmp     %eax,%esi\n  /* 166b */  jne     .L390\n  /* 1671 */  mov     ud+0x910,%esi\n  /* 1677 */  test    %esi,%esi\n  /* 1679 */  jne     .L3ef9\n  /* 167f */  mov     ud+0x5f8,%ebx\n  /* 1685 */  test    %ebx,%ebx\n  /* 1687 */  jg      .L398\n  /* 168d */  jmp     .L390\n  /* 1692 */  lea     0x0(%esi),%esi\n.L1698:\n  /* 1698 */  cmp     $0x1a,%edx\n  /* 169b */  je      .L23f2\n.L16a1:\n  /* 16a1 */  mov     0x54(%esp),%eax\n  /* 16a5 */  add     %ebp,%eax\n  /* 16a7 */  mov     hittype+0x30(,%eax,8),%eax\n  /* 16ae */  cmp     $0x7,%eax\n  /* 16b1 */  jg      .L398\n.L16b7:\n  /* 16b7 */  mov     0x54(%esp),%edx\n  /* 16bb */  inc     %eax\n  /* 16bc */  add     %ebp,%edx\n  /* 16be */  mov     %eax,hittype+0x30(,%edx,8)\n  /* 16c5 */  jmp     .L398\n  /* 16ca */  lea     0x0(%esi),%esi\n.L16d0:\n  /* 16d0 */  cmp     $0x242,%ecx\n  /* 16d6 */  je      .L6e8\n  /* 16dc */  jmp     .L600\n  /* 16e1 */  lea     0x0(%esi,%eiz,1),%esi\n.L16e8:\n  /* 16e8 */  ret\n  /* 16e9 */  lea     0x0(%esi,%eiz,1),%esi\n.L16f0:\n  /* 16f0 */  mov     %ebp,(%esp)\n  /* 16f3 */  call    ifhitbyweapon\n  /* 16f8 */  test    $0x8000,%ax\n  /* 16fc */  jne     .L174\n.L1702:\n  /* 1702 */  mov     0x48(%esp),%eax\n  /* 1706 */  mov     $0x1,%edx\n  /* 170b */  xor     %ecx,%ecx\n  /* 170d */  xor     %ebx,%ebx\n  /* 170f */  mov     %ebx,0x7c(%esp)\n  /* 1713 */  mov     %edx,hittype+0x3c(%eax)\n  /* 1719 */  xor     %edx,%edx\n  /* 171b */  mov     %ecx,hittype+0x40(%eax)\n  /* 1721 */  mov     0x40(%esp),%eax\n  /* 1725 */  add     %ebp,%eax\n  /* 1727 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 172b */  mov     %dx,sprite+0x20(,%eax,4)\n  /* 1733 */  xor     %edx,%edx\n  /* 1735 */  jmp     .L307\n.L173a:\n  /* 173a */  mov     0x40(%esp),%eax\n  /* 173e */  mov     0x48(%esp),%edx\n  /* 1742 */  add     %ebp,%eax\n  /* 1744 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1748 */  movswl  sprite+0x20(,%eax,4),%eax\n.L1750:\n  /* 1750 */  mov     0x40(%esp),%esi\n  /* 1754 */  lea     (%esi,%ebp,1),%ecx\n  /* 1757 */  lea     0x0(%ebp,%ecx,2),%ecx\n  /* 175b */  lea     sprite(,%ecx,4),%ebx\n  /* 1762 */  mov     $0x1000040,%ecx\n  /* 1767 */  movswl  0x1c(%ebx),%esi\n  /* 176b */  mov     %ecx,0x24(%esp)\n  /* 176f */  mov     $0x400,%ecx\n  /* 1774 */  mov     %ecx,0x20(%esp)\n  /* 1778 */  mov     $0x400,%ecx\n  /* 177d */  mov     %ecx,0x1c(%esp)\n  /* 1781 */  mov     $0x18,%ecx\n  /* 1786 */  mov     %ecx,0x18(%esp)\n  /* 178a */  mov     %esi,%ecx\n  /* 178c */  add     $0x200,%esi\n  /* 1792 */  and     $0x7ff,%ecx\n  /* 1798 */  and     $0x7ff,%esi\n  /* 179e */  movswl  sintable(%ecx,%ecx,1),%ecx\n  /* 17a6 */  imul    %eax,%ecx\n  /* 17a9 */  sar     $0xe,%ecx\n  /* 17ac */  shl     $0xd,%ecx\n  /* 17af */  mov     %ecx,0x14(%esp)\n  /* 17b3 */  movswl  sintable(%esi,%esi,1),%ecx\n  /* 17bb */  imul    %eax,%ecx\n  /* 17be */  lea     sprite+0x18(%edx),%eax\n  /* 17c4 */  mov     %eax,0xc(%esp)\n  /* 17c8 */  lea     sprite+0x8(%edx),%eax\n  /* 17ce */  add     $sprite+0x4,%edx\n  /* 17d4 */  mov     %eax,0x8(%esp)\n  /* 17d8 */  mov     0x44(%esp),%eax\n  /* 17dc */  mov     %edx,0x4(%esp)\n  /* 17e0 */  sar     $0xe,%ecx\n  /* 17e3 */  shl     $0xd,%ecx\n  /* 17e6 */  mov     %ecx,0x10(%esp)\n  /* 17ea */  mov     %eax,(%esp)\n  /* 17ed */  call    clipmove\n  /* 17f2 */  movswl  %ax,%edx\n  /* 17f5 */  and     $0xc000,%eax\n  /* 17fa */  je      .L1820\n  /* 17fc */  cmp     $0x8000,%eax\n  /* 1801 */  je      .L2730\n  /* 1807 */  cmp     $0xc000,%eax\n  /* 180c */  jne     .L1820\n  /* 180e */  mov     %ebp,(%esp)\n  /* 1811 */  and     $0x3fff,%edx\n  /* 1817 */  mov     %edx,0x4(%esp)\n  /* 181b */  call    checkhitsprite\n.L1820:\n  /* 1820 */  mov     0x40(%esp),%eax\n  /* 1824 */  xor     %ecx,%ecx\n  /* 1826 */  add     %ebp,%eax\n  /* 1828 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 182c */  lea     sprite(,%eax,4),%edx\n  /* 1833 */  mov     0x20(%edx),%eax\n  /* 1836 */  dec     %eax\n  /* 1837 */  cwtl\n  /* 1838 */  test    %eax,%eax\n  /* 183a */  cmovs   %ecx,%eax\n  /* 183d */  cmpw    $0x385,0xe(%edx)\n  /* 1843 */  mov     %ax,0x20(%edx)\n  /* 1847 */  jne     .L600\n  /* 184d */  and     $0xc,%eax\n  /* 1850 */  or      $0x101,%eax\n  /* 1855 */  mov     %ax,0xc(%edx)\n  /* 1859 */  jmp     .L600\n.L185e:\n  /* 185e */  cmpw    $0x0,0x24(%ebx)\n  /* 1863 */  jne     .L213\n  /* 1869 */  mov     0x48(%esp),%eax\n  /* 186d */  addl    $0x2000,0x8(%ebx)\n  /* 1874 */  mov     hittype+0x44(%eax),%edx\n  /* 187a */  test    %edx,%edx\n  /* 187c */  jne     .L21f\n  /* 1882 */  mov     $0x1,%ecx\n  /* 1887 */  mov     $0x564,%ebx\n  /* 188c */  mov     %ecx,hittype+0x44(%eax)\n  /* 1892 */  mov     %ebx,0x4(%esp)\n  /* 1896 */  mov     %ebp,(%esp)\n  /* 1899 */  call    spawn\n  /* 189e */  jmp     .L21f\n.L18a3:\n  /* 18a3 */  mov     0x48(%esp),%esi\n  /* 18a7 */  mov     %eax,hittype+0x30(%esi)\n  /* 18ad */  jmp     .L398\n.L18b2:\n  /* 18b2 */  mov     0x40(%esp),%eax\n  /* 18b6 */  mov     $0xffff8000,%ebx\n  /* 18bb */  add     %ebp,%eax\n  /* 18bd */  lea     0x0(%ebp,%eax,2),%eax\n  /* 18c1 */  mov     %bx,sprite+0xc(,%eax,4)\n  /* 18c9 */  jmp     .L398\n.L18ce:\n  /* 18ce */  lea     0x78(%esp),%eax\n  /* 18d2 */  mov     %eax,0x4(%esp)\n  /* 18d6 */  mov     0x44(%esp),%eax\n  /* 18da */  mov     %eax,(%esp)\n  /* 18dd */  call    findplayer\n  /* 18e2 */  mov     0x48(%esp),%ecx\n  /* 18e6 */  mov     hittype+0x38(%ecx),%edx\n  /* 18ec */  movswl  %ax,%ebx\n  /* 18ef */  lea     0x1(%edx),%eax\n  /* 18f2 */  cmp     $0x3,%edx\n  /* 18f5 */  mov     $0x0,%edx\n  /* 18fa */  cmove   %edx,%eax\n  /* 18fd */  cmpl    $0xfff,0x78(%esp)\n  /* 1905 */  mov     %eax,hittype+0x38(%ecx)\n  /* 190b */  jle     .L299e\n  /* 1911 */  mov     0x48(%esp),%eax\n  /* 1915 */  xor     %edx,%edx\n  /* 1917 */  mov     %edx,hittype+0x3c(%eax)\n.L191d:\n  /* 191d */  mov     0x48(%esp),%eax\n  /* 1921 */  mov     hittype+0x34(%eax),%eax\n  /* 1927 */  test    %eax,%eax\n  /* 1929 */  jne     .L2eab\n  /* 192f */  mov     %ebp,(%esp)\n  /* 1932 */  call    ifhitbyweapon\n  /* 1937 */  test    $0x8000,%ax\n  /* 193b */  jne     .L398\n  /* 1941 */  mov     %ebp,0x58(%esp)\n  /* 1945 */  xor     %eax,%eax\n  /* 1947 */  mov     %eax,0x78(%esp)\n  /* 194b */  mov     0x40(%esp),%eax\n  /* 194f */  mov     %edi,0x5c(%esp)\n  /* 1953 */  add     %ebp,%eax\n  /* 1955 */  lea     0x0(%ebp,%eax,2),%ebx\n  /* 1959 */  mov     %ebx,0x60(%esp)\n  /* 195d */  lea     sprite(,%ebx,4),%esi\n  /* 1964 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1968 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1970:\n  /* 1970 */  call    krand\n  /* 1975 */  mov     %eax,%edi\n  /* 1977 */  call    krand\n  /* 197c */  and     $0x7ff,%edi\n  /* 1982 */  mov     %eax,%ebx\n  /* 1984 */  call    krand\n  /* 1989 */  and     $0x3f,%ebx\n  /* 198c */  mov     %eax,0x44(%esp)\n  /* 1990 */  call    krand\n  /* 1995 */  mov     0x8(%esi),%edx\n  /* 1998 */  lea     -0x800(%edx),%ebp\n  /* 199e */  mov     %eax,0x4c(%esp)\n  /* 19a2 */  call    krand\n  /* 19a7 */  mov     0x4(%esi),%edx\n  /* 19aa */  mov     %edx,0x54(%esp)\n  /* 19ae */  and     $0x1fff,%eax\n  /* 19b3 */  sub     %eax,%ebp\n  /* 19b5 */  call    krand\n  /* 19ba */  mov     (%esi),%edx\n  /* 19bc */  mov     %edx,0x40(%esp)\n  /* 19c0 */  mov     %eax,0x50(%esp)\n  /* 19c4 */  call    krand\n  /* 19c9 */  mov     0x58(%esp),%ecx\n  /* 19cd */  mov     $0x5,%edx\n  /* 19d2 */  mov     %edx,0x30(%esp)\n  /* 19d6 */  mov     0x54(%esp),%edx\n  /* 19da */  mov     %ebp,0xc(%esp)\n  /* 19de */  mov     %ecx,0x2c(%esp)\n  /* 19e2 */  mov     $0xfffffe00,%ecx\n  /* 19e7 */  sub     %edi,%ecx\n  /* 19e9 */  mov     $0xfffffff8,%edi\n  /* 19ee */  mov     %ecx,0x28(%esp)\n  /* 19f2 */  lea     0x40(%ebx),%ecx\n  /* 19f5 */  movzbl  %al,%eax\n  /* 19f8 */  mov     %ecx,0x24(%esp)\n  /* 19fc */  mov     0x44(%esp),%ecx\n  /* 1a00 */  mov     $0x30,%ebx\n  /* 1a05 */  mov     %ebx,0x18(%esp)\n  /* 1a09 */  mov     %edi,0x14(%esp)\n  /* 1a0d */  and     $0x7ff,%ecx\n  /* 1a13 */  mov     %ecx,0x20(%esp)\n  /* 1a17 */  mov     $0x30,%ecx\n  /* 1a1c */  mov     %ecx,0x1c(%esp)\n  /* 1a20 */  mov     0x4c(%esp),%ecx\n  /* 1a24 */  and     $0xf,%ecx\n  /* 1a27 */  add     $0x956,%ecx\n  /* 1a2d */  mov     %ecx,0x10(%esp)\n  /* 1a31 */  movzbl  0x50(%esp),%ecx\n  /* 1a36 */  lea     -0x80(%edx,%ecx,1),%edx\n  /* 1a3a */  mov     %edx,0x8(%esp)\n  /* 1a3e */  mov     0x40(%esp),%edx\n  /* 1a42 */  lea     -0x80(%edx,%eax,1),%eax\n  /* 1a46 */  mov     %eax,0x4(%esp)\n  /* 1a4a */  movswl  0x18(%esi),%eax\n  /* 1a4e */  mov     %eax,(%esp)\n  /* 1a51 */  call    EGS\n  /* 1a56 */  mov     0x78(%esp),%eax\n  /* 1a5a */  inc     %eax\n  /* 1a5b */  mov     %eax,0x78(%esp)\n  /* 1a5f */  cmp     $0x1f,%eax\n  /* 1a62 */  jle     .L1970\n  /* 1a68 */  mov     0x60(%esp),%ebx\n  /* 1a6c */  mov     0x5c(%esp),%edi\n  /* 1a70 */  testb   $0x80,sprite+0x2b(,%ebx,4)\n  /* 1a78 */  je      .L398\n  /* 1a7e */  mov     0x48(%esp),%eax\n  /* 1a82 */  mov     $0x1,%ecx\n  /* 1a87 */  mov     %ecx,hittype+0x34(%eax)\n  /* 1a8d */  jmp     .L398\n.L1a92:\n  /* 1a92 */  lea     hittype(,%eax,8),%eax\n  /* 1a99 */  mov     %eax,0x5c(%esp)\n  /* 1a9d */  mov     0x30(%eax),%eax\n  /* 1aa0 */  cmp     $0xfffffffb,%eax\n  /* 1aa3 */  je      .L1440\n  /* 1aa9 */  cmp     $0x63b,%edx\n  /* 1aaf */  jg      .Lf7e\n  /* 1ab5 */  mov     0x40(%esp),%ebx\n  /* 1ab9 */  lea     (%ebx,%ebp,1),%ecx\n  /* 1abc */  xor     %ebx,%ebx\n  /* 1abe */  lea     0x0(%ebp,%ecx,2),%ecx\n  /* 1ac2 */  cmp     $0xfffffffc,%eax\n  /* 1ac5 */  mov     %bx,sprite+0xc(,%ecx,4)\n  /* 1acd */  je      .L2410\n  /* 1ad3 */  cmpw    $0x3f,sprite+0x20(,%ecx,4)\n  /* 1adc */  jg      .Lf9f\n  /* 1ae2 */  cmp     $0x2ff,%edx\n  /* 1ae8 */  jg      .Lf9f\n  /* 1aee */  imul    $0x3ac,0x50(%esp),%edx\n  /* 1af6 */  cmpw    $0xffff,ps+0x2e2(%edx)\n  /* 1afe */  jne     .Lf9f\n  /* 1b04 */  mov     %si,ps+0x2e2(%edx)\n  /* 1b0b */  sub     $0x2,%eax\n  /* 1b0e */  mov     0x48(%esp),%ebx\n  /* 1b12 */  cmp     $0x2,%eax\n  /* 1b15 */  sbb     %eax,%eax\n  /* 1b17 */  and     $0x1900,%eax\n  /* 1b1c */  sub     $0xd00,%eax\n  /* 1b21 */  mov     %eax,hittype+0x38(%ebx)\n  /* 1b27 */  mov     0x5c(%esp),%eax\n  /* 1b2b */  movl    $0xfffffffc,0x30(%eax)\n  /* 1b32 */  jmp     .Lf9f\n  /* 1b37 */  nop\n  /* 1b38 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b40:\n  /* 1b40 */  mov     0x48(%esp),%esi\n  /* 1b44 */  add     $0x400,%eax\n  /* 1b49 */  mov     %eax,0x8(%edx)\n  /* 1b4c */  mov     hittype+0x38(%esi),%eax\n  /* 1b52 */  mov     %eax,0x44(%esp)\n  /* 1b56 */  inc     %eax\n  /* 1b57 */  mov     %eax,hittype+0x38(%esi)\n  /* 1b5d */  test    $0x3,%al\n  /* 1b5f */  je      .L2c34\n.L1b65:\n  /* 1b65 */  mov     %ebp,(%esp)\n  /* 1b68 */  mov     $0x10001,%esi\n  /* 1b6d */  call    getglobalz\n  /* 1b72 */  mov     0x40(%esp),%eax\n  /* 1b76 */  add     %ebp,%eax\n  /* 1b78 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1b7c */  lea     sprite(,%eax,4),%ebx\n  /* 1b83 */  addw    $0x60,0x1c(%ebx)\n  /* 1b88 */  movw    $0x80,0x20(%ebx)\n  /* 1b8e */  mov     %esi,0x4(%esp)\n  /* 1b92 */  mov     %ebp,(%esp)\n  /* 1b95 */  call    ssp\n  /* 1b9a */  dec     %ax\n  /* 1b9c */  jne     .L1bb4\n  /* 1b9e */  mov     0x54(%esp),%eax\n  /* 1ba2 */  add     %ebp,%eax\n  /* 1ba4 */  mov     hittype+0x14(,%eax,8),%eax\n  /* 1bab */  cmp     %eax,0x8(%ebx)\n  /* 1bae */  jle     .L398\n.L1bb4:\n  /* 1bb4 */  mov     %ebp,0x54(%esp)\n  /* 1bb8 */  mov     0x40(%esp),%eax\n  /* 1bbc */  xor     %ecx,%ecx\n  /* 1bbe */  mov     %ecx,0x7c(%esp)\n  /* 1bc2 */  mov     %edi,0x58(%esp)\n  /* 1bc6 */  add     %ebp,%eax\n  /* 1bc8 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1bcc */  lea     sprite(,%eax,4),%esi\n  /* 1bd3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1bd8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1be0:\n  /* 1be0 */  call    krand\n  /* 1be5 */  mov     %eax,%ebx\n  /* 1be7 */  call    krand\n  /* 1bec */  and     $0x7ff,%ebx\n  /* 1bf2 */  mov     %eax,0x44(%esp)\n  /* 1bf6 */  call    krand\n  /* 1bfb */  mov     %eax,0x48(%esp)\n  /* 1bff */  call    krand\n  /* 1c04 */  mov     0x8(%esi),%edi\n  /* 1c07 */  sub     $0x800,%edi\n  /* 1c0d */  mov     %eax,0x4c(%esp)\n  /* 1c11 */  call    krand\n  /* 1c16 */  mov     0x4(%esi),%ebp\n  /* 1c19 */  and     $0x1fff,%eax\n  /* 1c1e */  sub     %eax,%edi\n  /* 1c20 */  call    krand\n  /* 1c25 */  mov     (%esi),%edx\n  /* 1c27 */  mov     %edx,0x40(%esp)\n  /* 1c2b */  mov     %eax,0x50(%esp)\n  /* 1c2f */  call    krand\n  /* 1c34 */  mov     $0xfffffe00,%ecx\n  /* 1c39 */  mov     $0x5,%edx\n  /* 1c3e */  mov     %edx,0x30(%esp)\n  /* 1c42 */  sub     %ebx,%ecx\n  /* 1c44 */  mov     0x54(%esp),%edx\n  /* 1c48 */  mov     %ecx,0x28(%esp)\n  /* 1c4c */  mov     0x44(%esp),%ecx\n  /* 1c50 */  mov     $0x30,%ebx\n  /* 1c55 */  mov     %ebx,0x18(%esp)\n  /* 1c59 */  mov     %edi,0xc(%esp)\n  /* 1c5d */  mov     %edx,0x2c(%esp)\n  /* 1c61 */  mov     $0xfffffff8,%edx\n  /* 1c66 */  mov     %edx,0x14(%esp)\n  /* 1c6a */  and     $0x3f,%ecx\n  /* 1c6d */  movzbl  %al,%eax\n  /* 1c70 */  add     $0x40,%ecx\n  /* 1c73 */  mov     %ecx,0x24(%esp)\n  /* 1c77 */  mov     0x48(%esp),%ecx\n  /* 1c7b */  and     $0x7ff,%ecx\n  /* 1c81 */  mov     %ecx,0x20(%esp)\n  /* 1c85 */  mov     $0x30,%ecx\n  /* 1c8a */  mov     %ecx,0x1c(%esp)\n  /* 1c8e */  mov     0x4c(%esp),%ecx\n  /* 1c92 */  and     $0xf,%ecx\n  /* 1c95 */  add     $0x956,%ecx\n  /* 1c9b */  mov     %ecx,0x10(%esp)\n  /* 1c9f */  movzbl  0x50(%esp),%ecx\n  /* 1ca4 */  lea     -0x80(%ebp,%ecx,1),%edx\n  /* 1ca8 */  mov     %edx,0x8(%esp)\n  /* 1cac */  mov     0x40(%esp),%edx\n  /* 1cb0 */  lea     -0x80(%edx,%eax,1),%eax\n  /* 1cb4 */  mov     %eax,0x4(%esp)\n  /* 1cb8 */  movswl  0x18(%esi),%eax\n  /* 1cbc */  mov     %eax,(%esp)\n  /* 1cbf */  call    EGS\n  /* 1cc4 */  mov     0x7c(%esp),%eax\n  /* 1cc8 */  inc     %eax\n  /* 1cc9 */  mov     %eax,0x7c(%esp)\n  /* 1ccd */  cmp     $0xf,%eax\n  /* 1cd0 */  jle     .L1be0\n  /* 1cd6 */  movl    $0x11,(%esp)\n  /* 1cdd */  mov     0x54(%esp),%ebp\n  /* 1ce1 */  mov     $0x7d0,%esi\n  /* 1ce6 */  mov     0x58(%esp),%edi\n  /* 1cea */  mov     %ebp,0x4(%esp)\n  /* 1cee */  call    spritesound\n  /* 1cf3 */  mov     %esi,0x4(%esp)\n  /* 1cf7 */  mov     %ebp,(%esp)\n  /* 1cfa */  call    spawn\n  /* 1cff */  imul    $0x3ac,myconnectindex,%eax\n  /* 1d09 */  incl    ps+0x3a8(%eax)\n  /* 1d0f */  mov     %ebp,(%esp)\n  /* 1d12 */  call    deletesprite\n  /* 1d17 */  jmp     .L398\n.L1d1c:\n  /* 1d1c */  sub     $0x2,%edx\n  /* 1d1f */  cmp     $0x1,%edx\n  /* 1d22 */  ja      .Laec\n  /* 1d28 */  mov     0x48(%esp),%ebx\n  /* 1d2c */  xor     %ecx,%ecx\n  /* 1d2e */  xor     %edx,%edx\n  /* 1d30 */  mov     %ecx,hittype+0x3c(%ebx)\n  /* 1d36 */  movswl  sprite+0x20(%eax),%ecx\n  /* 1d3d */  test    %ecx,%ecx\n  /* 1d3f */  lea     -0x10(%ecx),%ecx\n  /* 1d42 */  movzwl  %cx,%ecx\n  /* 1d45 */  cmovg   %ecx,%edx\n  /* 1d48 */  cmpl    $0x2,0x30(%esi)\n  /* 1d4c */  mov     %dx,sprite+0x20(%eax)\n  /* 1d53 */  je      .L3514\n  /* 1d59 */  imul    $0x3ac,0x50(%esp),%ecx\n  /* 1d61 */  mov     ps+0x214(%ecx),%ebx\n  /* 1d67 */  mov     ps+0x218(%ecx),%esi\n  /* 1d6d */  mov     %ebx,0x5c(%esp)\n  /* 1d71 */  mov     0x48(%esp),%ebx\n  /* 1d75 */  mov     hittype+0x38(%ebx),%edx\n  /* 1d7b */  mov     %edx,0x58(%esp)\n  /* 1d7f */  inc     %edx\n  /* 1d80 */  mov     %edx,hittype+0x38(%ebx)\n  /* 1d86 */  cmp     $0x4e,%edx\n  /* 1d89 */  jle     .L37a0\n.L1d8f:\n  /* 1d8f */  mov     0x54(%esp),%eax\n  /* 1d93 */  mov     $0x1,%esi\n  /* 1d98 */  xor     %edx,%edx\n  /* 1d9a */  add     %ebp,%eax\n  /* 1d9c */  mov     %esi,hittype+0x30(,%eax,8)\n  /* 1da3 */  mov     0x48(%esp),%eax\n  /* 1da7 */  mov     %edx,hittype+0x38(%eax)\n.L1dad:\n  /* 1dad */  mov     0x40(%esp),%esi\n  /* 1db1 */  imul    $0x3ac,0x50(%esp),%eax\n  /* 1db9 */  lea     (%esi,%ebp,1),%edx\n  /* 1dbc */  lea     0x0(%ebp,%edx,2),%edx\n  /* 1dc0 */  mov     ps+0x218(%eax),%ecx\n  /* 1dc6 */  shl     $0x2,%edx\n  /* 1dc9 */  mov     sprite+0x4(%edx),%ebx\n  /* 1dcf */  lea     sprite(%edx),%esi\n  /* 1dd5 */  sub     %ebx,%ecx\n  /* 1dd7 */  mov     %ecx,0x4(%esp)\n  /* 1ddb */  mov     sprite(%edx),%ecx\n  /* 1de1 */  mov     ps+0x214(%eax),%eax\n  /* 1de7 */  sub     %ecx,%eax\n  /* 1de9 */  mov     %eax,(%esp)\n  /* 1dec */  call    getangle\n  /* 1df1 */  cwtl\n  /* 1df2 */  mov     %eax,0x4(%esp)\n  /* 1df6 */  movswl  0x1c(%esi),%eax\n  /* 1dfa */  mov     %eax,(%esp)\n  /* 1dfd */  call    getincangle\n  /* 1e02 */  cwtl\n  /* 1e03 */  sar     $0x2,%eax\n  /* 1e06 */  add     %ax,0x1c(%esi)\n  /* 1e0a */  jmp     .Lad3\n.L1e0f:\n  /* 1e0f */  movswl  0x22(%eax),%edx\n  /* 1e13 */  movswl  0x20(%ecx),%eax\n  /* 1e17 */  mov     %edx,0x7c(%esp)\n  /* 1e1b */  test    %eax,%eax\n  /* 1e1d */  jg      .L29d\n  /* 1e23 */  jmp     .L2eb\n.L1e28:\n  /* 1e28 */  movw    $0x1,0x22(%eax)\n  /* 1e2e */  mov     $0x200,%ebx\n  /* 1e33 */  mov     %ebx,0x7c(%esp)\n  /* 1e37 */  nop\n  /* 1e38 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e40:\n  /* 1e40 */  xor     %ebx,%ebx\n  /* 1e42 */  lea     0x0(%esi),%esi\n  /* 1e48 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e50:\n  /* 1e50 */  mov     %ebp,(%esp)\n  /* 1e53 */  mov     $0xa1e,%eax\n  /* 1e58 */  mov     %eax,0x4(%esp)\n  /* 1e5c */  call    spawn\n  /* 1e61 */  mov     $0x40,%cl\n  /* 1e63 */  movzwl  %ax,%eax\n  /* 1e66 */  lea     (%eax,%eax,4),%edx\n  /* 1e69 */  lea     (%eax,%edx,2),%eax\n  /* 1e6c */  mov     $0x181,%edx\n  /* 1e71 */  mov     %cl,sprite+0x12(,%eax,4)\n  /* 1e78 */  mov     0x7c(%esp),%ecx\n  /* 1e7c */  mov     %dx,sprite+0xc(,%eax,4)\n  /* 1e84 */  mov     %bx,sprite+0x1c(,%eax,4)\n  /* 1e8c */  mov     %si,sprite+0x1e(,%eax,4)\n  /* 1e94 */  mov     %ecx,%edx\n  /* 1e96 */  and     $0x7ff,%edx\n  /* 1e9c */  movswl  sintable(%edx,%edx,1),%edx\n  /* 1ea4 */  sar     $0x5,%edx\n  /* 1ea7 */  mov     %dx,sprite+0x24(,%eax,4)\n  /* 1eaf */  lea     0x200(%ecx),%edx\n  /* 1eb5 */  and     $0x7ff,%edx\n  /* 1ebb */  movswl  sintable(%edx,%edx,1),%edx\n  /* 1ec3 */  sar     $0x9,%edx\n  /* 1ec6 */  mov     %dx,sprite+0x20(,%eax,4)\n  /* 1ece */  lea     0x80(%ebx),%eax\n  /* 1ed4 */  cmp     $0x800,%ax\n  /* 1ed8 */  movswl  %ax,%ebx\n  /* 1edb */  jne     .L1e50\n  /* 1ee1 */  sub     $0xffffff80,%ecx\n  /* 1ee4 */  mov     %ecx,0x7c(%esp)\n  /* 1ee8 */  cmp     $0x5ff,%ecx\n  /* 1eee */  jle     .L1e40\n  /* 1ef4 */  jmp     .L4af\n.L1ef9:\n  /* 1ef9 */  mov     0x48(%esp),%eax\n  /* 1efd */  cmpl    $0xa,hittype+0x38(%eax)\n  /* 1f04 */  jle     .L398\n  /* 1f0a */  movswl  headspritestat+0xa,%ebx\n  /* 1f11 */  test    %ebx,%ebx\n  /* 1f13 */  jns     .L1f30\n  /* 1f15 */  jmp     .L311e\n  /* 1f1a */  lea     0x0(%esi),%esi\n.L1f20:\n  /* 1f20 */  movswl  nextspritestat(%ebx,%ebx,1),%ebx\n  /* 1f28 */  test    %ebx,%ebx\n  /* 1f2a */  js      .L311e\n.L1f30:\n  /* 1f30 */  lea     (%ebx,%ebx,4),%eax\n  /* 1f33 */  lea     (%ebx,%eax,2),%eax\n  /* 1f36 */  movswl  sprite+0x1e(,%eax,4),%edx\n  /* 1f3e */  cmp     %esi,%edx\n  /* 1f40 */  jne     .L1f20\n  /* 1f42 */  cmpw    $0xa1e,sprite+0xe(,%eax,4)\n  /* 1f4c */  jne     .L1f20\n  /* 1f4e */  call    krand\n  /* 1f53 */  lea     (%ebx,%ebx,8),%edx\n  /* 1f56 */  and     $0x3f,%eax\n  /* 1f59 */  inc     %eax\n  /* 1f5a */  mov     %eax,hittype+0x34(,%edx,8)\n  /* 1f61 */  jmp     .L1f20\n.L1f63:\n  /* 1f63 */  mov     $0x30,%edx\n  /* 1f68 */  mov     $0x30,%cl\n  /* 1f6a */  jmp     .L43d\n.L1f6f:\n  /* 1f6f */  mov     0x44(%esp),%eax\n  /* 1f73 */  test    %eax,%eax\n  /* 1f75 */  jne     .L1702\n  /* 1f7b */  cmpl    $0x34b,0x78(%esp)\n  /* 1f83 */  jg      .L255\n  /* 1f89 */  jmp     .L1702\n.L1f8e:\n  /* 1f8e */  add     %ebp,%eax\n  /* 1f90 */  add     $0x300,%edx\n  /* 1f96 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1f9a */  mov     %edx,sprite+0x8(,%eax,4)\n  /* 1fa1 */  xor     %edx,%edx\n  /* 1fa3 */  mov     %dx,sprite+0x24(,%eax,4)\n  /* 1fab */  xor     %edx,%edx\n  /* 1fad */  jmp     .L195\n.L1fb2:\n  /* 1fb2 */  mov     0x54(%esp),%esi\n  /* 1fb6 */  lea     (%esi,%ebp,1),%edx\n  /* 1fb9 */  lea     hittype(,%edx,8),%edx\n  /* 1fc0 */  cmpl    $0xffffffff,0x30(%edx)\n  /* 1fc4 */  je      .L8dd\n  /* 1fca */  movl    $0xffffffff,0x30(%edx)\n  /* 1fd1 */  movw    $0x0,0x2a(%eax)\n  /* 1fd7 */  jmp     .L8dd\n.L1fdc:\n  /* 1fdc */  mov     0x40(%esp),%eax\n  /* 1fe0 */  add     %ebp,%eax\n  /* 1fe2 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 1fe6 */  cmpw    $0x1a,sprite+0xe(,%eax,4)\n  /* 1fef */  jne     .L327\n  /* 1ff5 */  decw    sprite+0x2a(,%eax,4)\n.L1ffd:\n  /* 1ffd */  mov     0x48(%esp),%ebx\n  /* 2001 */  mov     hittype+0x40(%ebx),%eax\n  /* 2007 */  mov     %eax,0x44(%esp)\n  /* 200b */  inc     %eax\n  /* 200c */  mov     %eax,hittype+0x40(%ebx)\n  /* 2012 */  cmp     $0x2,%eax\n  /* 2015 */  jne     .L345\n  /* 201b */  mov     0x40(%esp),%eax\n  /* 201f */  add     %ebp,%eax\n  /* 2021 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 2025 */  movswl  sprite+0x2a(,%eax,4),%eax\n  /* 202d */  mov     %eax,0x78(%esp)\n.L2031:\n  /* 2031 */  mov     pipebombblastradius,%ebx\n.L2037:\n  /* 2037 */  mov     %eax,0x14(%esp)\n  /* 203b */  mov     %eax,%ecx\n  /* 203d */  mov     %eax,%edx\n  /* 203f */  mov     %ebx,0x4(%esp)\n  /* 2043 */  sar     $0x2,%ecx\n  /* 2046 */  mov     %ecx,0x8(%esp)\n  /* 204a */  sar     $1,%eax\n  /* 204c */  sub     %ecx,%edx\n  /* 204e */  mov     %edx,0x10(%esp)\n  /* 2052 */  mov     %eax,0xc(%esp)\n  /* 2056 */  mov     %ebp,(%esp)\n  /* 2059 */  call    hitradius\n  /* 205e */  mov     $0x762,%eax\n  /* 2063 */  mov     %eax,0x4(%esp)\n  /* 2067 */  mov     %ebp,(%esp)\n  /* 206a */  call    spawn\n  /* 206f */  mov     0x40(%esp),%eax\n  /* 2073 */  add     %ebp,%eax\n  /* 2075 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 2079 */  cmpw    $0x0,sprite+0x24(,%eax,4)\n  /* 2082 */  je      .L35cc\n.L2088:\n  /* 2088 */  mov     %ebp,0x4(%esp)\n  /* 208c */  xor     %ebx,%ebx\n  /* 208e */  movl    $0xe,(%esp)\n  /* 2095 */  call    spritesound\n  /* 209a */  mov     0x40(%esp),%eax\n  /* 209e */  mov     %ebx,0x78(%esp)\n  /* 20a2 */  mov     %edi,0x64(%esp)\n  /* 20a6 */  mov     %esi,0x68(%esp)\n  /* 20aa */  add     %ebp,%eax\n  /* 20ac */  lea     0x0(%ebp,%eax,2),%eax\n  /* 20b0 */  lea     sprite(,%eax,4),%ebx\n  /* 20b7 */  nop\n  /* 20b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20c0:\n  /* 20c0 */  call    krand\n  /* 20c5 */  mov     %eax,0x4c(%esp)\n  /* 20c9 */  call    krand\n  /* 20ce */  mov     %eax,0x50(%esp)\n  /* 20d2 */  call    krand\n  /* 20d7 */  mov     %eax,0x58(%esp)\n  /* 20db */  call    krand\n  /* 20e0 */  mov     0x8(%ebx),%edi\n  /* 20e3 */  lea     -0x800(%edi),%esi\n  /* 20e9 */  mov     %eax,0x5c(%esp)\n  /* 20ed */  call    krand\n  /* 20f2 */  mov     0x4(%ebx),%edi\n  /* 20f5 */  and     $0x1fff,%eax\n  /* 20fa */  sub     %eax,%esi\n  /* 20fc */  call    krand\n  /* 2101 */  mov     (%ebx),%ecx\n  /* 2103 */  mov     %ecx,0x44(%esp)\n  /* 2107 */  mov     %eax,0x60(%esp)\n  /* 210b */  call    krand\n  /* 2110 */  mov     $0x5,%edx\n  /* 2115 */  mov     $0xfffffe00,%ecx\n  /* 211a */  mov     %edx,0x30(%esp)\n  /* 211e */  mov     0x4c(%esp),%edx\n  /* 2122 */  mov     %ebp,0x2c(%esp)\n  /* 2126 */  mov     %esi,0xc(%esp)\n  /* 212a */  and     $0x7ff,%edx\n  /* 2130 */  sub     %edx,%ecx\n  /* 2132 */  mov     0x50(%esp),%edx\n  /* 2136 */  movzbl  %al,%eax\n  /* 2139 */  mov     %ecx,0x28(%esp)\n  /* 213d */  mov     $0x30,%ecx\n  /* 2142 */  mov     %ecx,0x1c(%esp)\n  /* 2146 */  mov     $0xfffffff8,%ecx\n  /* 214b */  mov     %ecx,0x14(%esp)\n  /* 214f */  mov     0x44(%esp),%ecx\n  /* 2153 */  and     $0x3f,%edx\n  /* 2156 */  add     $0x40,%edx\n  /* 2159 */  mov     %edx,0x24(%esp)\n  /* 215d */  mov     0x58(%esp),%edx\n  /* 2161 */  lea     -0x80(%ecx,%eax,1),%eax\n  /* 2165 */  mov     %eax,0x4(%esp)\n  /* 2169 */  and     $0x7ff,%edx\n  /* 216f */  mov     %edx,0x20(%esp)\n  /* 2173 */  mov     $0x30,%edx\n  /* 2178 */  mov     %edx,0x18(%esp)\n  /* 217c */  mov     0x5c(%esp),%edx\n  /* 2180 */  and     $0xf,%edx\n  /* 2183 */  add     $0x956,%edx\n  /* 2189 */  mov     %edx,0x10(%esp)\n  /* 218d */  movzbl  0x60(%esp),%edx\n  /* 2192 */  lea     -0x80(%edi,%edx,1),%edx\n  /* 2196 */  mov     %edx,0x8(%esp)\n  /* 219a */  movswl  0x18(%ebx),%eax\n  /* 219e */  mov     %eax,(%esp)\n  /* 21a1 */  call    EGS\n  /* 21a6 */  mov     0x78(%esp),%eax\n  /* 21aa */  inc     %eax\n  /* 21ab */  mov     %eax,0x78(%esp)\n  /* 21af */  cmp     $0x7,%eax\n  /* 21b2 */  jle     .L20c0\n  /* 21b8 */  mov     0x64(%esp),%edi\n  /* 21bc */  mov     0x68(%esp),%esi\n  /* 21c0 */  jmp     .L345\n.L21c5:\n  /* 21c5 */  mov     0x40(%esp),%eax\n  /* 21c9 */  xor     %ebx,%ebx\n  /* 21cb */  add     %ebp,%eax\n  /* 21cd */  lea     0x0(%ebp,%eax,2),%eax\n  /* 21d1 */  mov     %bx,sprite+0x20(,%eax,4)\n  /* 21d9 */  jmp     .L2eb\n.L21de:\n  /* 21de */  movb    $0x0,0x15(%ebx)\n  /* 21e2 */  jmp     .L398\n.L21e7:\n  /* 21e7 */  mov     %ebp,0x4(%esp)\n  /* 21eb */  movl    $0xe8,(%esp)\n  /* 21f2 */  call    spritesound\n  /* 21f7 */  mov     0x30(%esi),%eax\n  /* 21fa */  jmp     .L10d8\n.L21ff:\n  /* 21ff */  sub     $0x400,%eax\n  /* 2204 */  mov     %eax,0x8(%ebx)\n  /* 2207 */  jmp     .Lc2f\n.L220c:\n  /* 220c */  mov     %ebp,0x4(%esp)\n  /* 2210 */  movl    $0x7d,(%esp)\n  /* 2217 */  call    spritesound\n  /* 221c */  jmp     .Lc48\n.L2221:\n  /* 2221 */  mov     %ebp,0x4(%esp)\n  /* 2225 */  movl    $0x95,(%esp)\n  /* 222c */  mov     %edx,0x44(%esp)\n  /* 2230 */  call    spritesound\n  /* 2235 */  mov     0x44(%esp),%edx\n  /* 2239 */  imul    $0x3ac,0x50(%esp),%eax\n  /* 2241 */  incl    ps+0x3a8(%eax)\n  /* 2247 */  lea     ps(%eax),%ecx\n  /* 224d */  movswl  ps+0x2e2(%eax),%eax\n  /* 2254 */  cmp     %esi,%eax\n  /* 2256 */  jne     .L2264\n  /* 2258 */  mov     $0xffffffff,%esi\n  /* 225d */  mov     %si,0x2e2(%ecx)\n.L2264:\n  /* 2264 */  cmp     $0x669,%edx\n  /* 226a */  jne     .L33ff\n  /* 2270 */  mov     %ebp,0x4(%esp)\n  /* 2274 */  xor     %ebx,%ebx\n  /* 2276 */  movl    $0x12f,(%esp)\n  /* 227d */  call    spritesound\n  /* 2282 */  mov     0x54(%esp),%eax\n  /* 2286 */  mov     $0xfffffffb,%ecx\n  /* 228b */  add     %ebp,%eax\n  /* 228d */  mov     %ecx,hittype+0x30(,%eax,8)\n  /* 2294 */  mov     0x48(%esp),%eax\n  /* 2298 */  mov     %ebx,hittype+0x3c(%eax)\n  /* 229e */  jmp     .L398\n.L22a3:\n  /* 22a3 */  mov     %ebp,(%esp)\n  /* 22a6 */  mov     $0x9440101,%esi\n  /* 22ab */  call    makeitfall\n  /* 22b0 */  mov     0x40(%esp),%eax\n  /* 22b4 */  add     %ebp,%eax\n  /* 22b6 */  lea     0x0(%ebp,%eax,2),%ebx\n  /* 22ba */  mov     $0x1,%eax\n  /* 22bf */  shl     $0x2,%ebx\n  /* 22c2 */  mov     %esi,sprite+0xc(%ebx)\n  /* 22c8 */  lea     sprite(%ebx),%ecx\n  /* 22ce */  mov     %ax,sprite+0x2a(%ebx)\n  /* 22d5 */  movb    $0x1,sprite+0x11(%ebx)\n  /* 22dc */  mov     %ebp,(%esp)\n  /* 22df */  mov     %ecx,0x40(%esp)\n  /* 22e3 */  call    ifhitbyweapon\n  /* 22e8 */  mov     0x40(%esp),%ecx\n  /* 22ec */  cwtl\n  /* 22ed */  test    %eax,%eax\n  /* 22ef */  js      .L397a\n  /* 22f5 */  cmp     $0x669,%eax\n  /* 22fa */  je      .L398\n  /* 2300 */  mov     %ebp,0x40(%esp)\n  /* 2304 */  mov     $0x10,%ebx\n  /* 2309 */  mov     %ecx,%ebp\n  /* 230b */  mov     %edi,0x44(%esp)\n  /* 230f */  nop\n.L2310:\n  /* 2310 */  call    krand\n  /* 2315 */  mov     %eax,%edi\n  /* 2317 */  call    krand\n  /* 231c */  and     $0x3ff,%edi\n  /* 2322 */  mov     %eax,%esi\n  /* 2324 */  call    krand\n  /* 2329 */  mov     $0x400,%edx\n  /* 232e */  and     $0x3f,%esi\n  /* 2331 */  sub     %edi,%edx\n  /* 2333 */  mov     $0x5,%ecx\n  /* 2338 */  mov     %edx,0x28(%esp)\n  /* 233c */  lea     0x20(%esi),%edx\n  /* 233f */  mov     $0x24,%edi\n  /* 2344 */  mov     %edx,0x24(%esp)\n  /* 2348 */  mov     $0x24,%esi\n  /* 234d */  mov     %ecx,0x30(%esp)\n  /* 2351 */  mov     0x40(%esp),%ecx\n  /* 2355 */  mov     %esi,0x1c(%esp)\n  /* 2359 */  mov     %edi,0x18(%esp)\n  /* 235d */  and     $0x7ff,%eax\n  /* 2362 */  mov     %eax,0x20(%esp)\n  /* 2366 */  mov     $0xffffffe0,%eax\n  /* 236b */  mov     %eax,0x14(%esp)\n  /* 236f */  mov     $0x55555556,%eax\n  /* 2374 */  mov     %ecx,0x2c(%esp)\n  /* 2378 */  imul    %ebx\n  /* 237a */  mov     %ebx,%eax\n  /* 237c */  sar     $0x1f,%eax\n  /* 237f */  sub     %eax,%edx\n  /* 2381 */  mov     %ebx,%eax\n  /* 2383 */  lea     (%edx,%edx,2),%edx\n  /* 2386 */  sub     %edx,%eax\n  /* 2388 */  add     $0x407,%eax\n  /* 238d */  movzwl  %ax,%eax\n  /* 2390 */  mov     %eax,0x10(%esp)\n  /* 2394 */  mov     0x8(%ebp),%eax\n  /* 2397 */  mov     %eax,0xc(%esp)\n  /* 239b */  mov     0x4(%ebp),%eax\n  /* 239e */  mov     %eax,0x8(%esp)\n  /* 23a2 */  mov     0x0(%ebp),%eax\n  /* 23a5 */  mov     %eax,0x4(%esp)\n  /* 23a9 */  movswl  0x18(%ebp),%eax\n  /* 23ad */  mov     %eax,(%esp)\n  /* 23b0 */  call    EGS\n  /* 23b5 */  movzwl  %ax,%eax\n  /* 23b8 */  lea     (%eax,%eax,4),%edx\n  /* 23bb */  lea     (%eax,%edx,2),%eax\n  /* 23be */  mov     $0x1,%dl\n  /* 23c0 */  mov     %dl,sprite+0x11(,%eax,4)\n  /* 23c7 */  lea     -0x1(%ebx),%eax\n  /* 23ca */  movswl  %ax,%ebx\n  /* 23cd */  inc     %ax\n  /* 23cf */  jne     .L2310\n  /* 23d5 */  movl    $0x13,(%esp)\n  /* 23dc */  mov     0x40(%esp),%ebp\n  /* 23e0 */  mov     0x44(%esp),%edi\n  /* 23e4 */  mov     %ebp,0x4(%esp)\n  /* 23e8 */  call    spritesound\n  /* 23ed */  jmp     .L390\n.L23f2:\n  /* 23f2 */  movzwl  0x2a(%eax),%edx\n  /* 23f6 */  dec     %edx\n  /* 23f7 */  movswl  %dx,%edx\n  /* 23fa */  mov     %dx,0x2a(%eax)\n  /* 23fe */  test    %edx,%edx\n  /* 2400 */  jg      .L14d7\n  /* 2406 */  jmp     .L1ffd\n  /* 240b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2410:\n  /* 2410 */  imul    $0x3ac,0x50(%esp),%eax\n  /* 2418 */  lea     ps(%eax),%ecx\n  /* 241e */  movswl  ps+0x2e6(%eax),%eax\n  /* 2425 */  lea     (%eax,%eax,4),%edx\n  /* 2428 */  lea     (%eax,%edx,2),%eax\n  /* 242b */  cmpw    $0x0,sprite+0x2a(,%eax,4)\n  /* 2434 */  jle     .L31d1\n  /* 243a */  mov     %ecx,0x44(%esp)\n  /* 243e */  mov     0x40(%esp),%eax\n  /* 2442 */  add     %ebp,%eax\n  /* 2444 */  lea     0x0(%ebp,%eax,2),%ebx\n  /* 2448 */  shl     $0x2,%ebx\n  /* 244b */  mov     sprite+0x8(%ebx),%eax\n  /* 2451 */  mov     %eax,0xc(%esp)\n  /* 2455 */  mov     sprite+0x4(%ebx),%eax\n  /* 245b */  mov     %eax,0x8(%esp)\n  /* 245f */  mov     sprite(%ebx),%eax\n  /* 2465 */  mov     %ebp,(%esp)\n  /* 2468 */  mov     %eax,0x4(%esp)\n  /* 246c */  call    setsprite\n  /* 2471 */  mov     0x44(%esp),%ecx\n  /* 2475 */  mov     0x28c(%ecx),%eax\n  /* 247b */  mov     %ax,sprite+0x1c(%ebx)\n  /* 2482 */  mov     0x50(%esp),%eax\n  /* 2486 */  lea     (%eax,%eax,2),%eax\n  /* 2489 */  testb   $0x4,dsync+0x8(,%eax,4)\n  /* 2491 */  jne     .L35e2\n  /* 2497 */  cmpw    $0x0,0x2f8(%ecx)\n  /* 249f */  jle     .L24bd\n  /* 24a1 */  movswl  0x2e6(%ecx),%eax\n  /* 24a8 */  lea     (%eax,%eax,4),%edx\n  /* 24ab */  lea     (%eax,%edx,2),%eax\n  /* 24ae */  cmpw    $0x0,sprite+0x2a(,%eax,4)\n  /* 24b7 */  jg      .L3643\n.L24bd:\n  /* 24bd */  mov     0x40(%esp),%ebx\n  /* 24c1 */  imul    $0x3ac,0x50(%esp),%ecx\n  /* 24c9 */  mov     0x48(%esp),%eax\n  /* 24cd */  lea     (%ebx,%ebp,1),%edx\n  /* 24d0 */  mov     ps+0x21c(%ecx),%esi\n  /* 24d6 */  lea     0x0(%ebp,%edx,2),%ebx\n  /* 24da */  mov     ps+0x244(%ecx),%edx\n  /* 24e0 */  mov     hittype+0x38(%eax),%eax\n  /* 24e6 */  add     %esi,%edx\n  /* 24e8 */  sub     %eax,%edx\n  /* 24ea */  mov     %edx,%esi\n  /* 24ec */  mov     $0x64,%edx\n  /* 24f1 */  sub     ps+0x220(%ecx),%edx\n  /* 24f7 */  shl     $0x4,%edx\n  /* 24fa */  cmp     $0x200,%eax\n  /* 24ff */  lea     0x800(%esi,%edx,1),%edx\n  /* 2506 */  mov     %edx,sprite+0x8(,%ebx,4)\n  /* 250d */  jle     .L3837\n  /* 2513 */  mov     0x48(%esp),%esi\n  /* 2517 */  add     $0xffffff80,%eax\n  /* 251a */  mov     %eax,hittype+0x38(%esi)\n.L2520:\n  /* 2520 */  imul    $0x3ac,0x50(%esp),%eax\n  /* 2528 */  testb   $0x80,ps+0x2c5(%eax)\n  /* 252f */  lea     ps(%eax),%ebx\n  /* 2535 */  je      .L3ca3\n.L253b:\n  /* 253b */  mov     0x48(%esp),%eax\n  /* 253f */  mov     hittype+0x3c(%eax),%eax\n  /* 2545 */  test    %eax,%eax\n  /* 2547 */  jle     .L3b8b\n  /* 254d */  mov     $0x50005,%esi\n  /* 2552 */  mov     $0x60006,%edx\n  /* 2557 */  mov     %esi,0x80(%esp)\n  /* 255e */  mov     0x40(%esp),%esi\n  /* 2562 */  mov     $0x70007,%ecx\n  /* 2567 */  mov     %edx,0x84(%esp)\n  /* 256e */  mov     $0x50006,%ebx\n  /* 2573 */  mov     %ecx,0x88(%esp)\n  /* 257a */  mov     %ebx,0x8c(%esp)\n  /* 2581 */  lea     (%esi,%ebp,1),%edx\n  /* 2584 */  lea     0x0(%ebp,%edx,2),%ecx\n  /* 2588 */  movzwl  0x80(%esp,%eax,2),%edx\n  /* 2590 */  add     $0x942,%edx\n  /* 2596 */  cmp     $0x5,%eax\n  /* 2599 */  mov     %dx,sprite+0xe(,%ecx,4)\n  /* 25a1 */  je      .L3da6\n.L25a7:\n  /* 25a7 */  mov     0x48(%esp),%esi\n  /* 25ab */  lea     0x1(%eax),%edx\n  /* 25ae */  cmp     $0x7,%eax\n  /* 25b1 */  mov     $0x0,%eax\n  /* 25b6 */  cmovl   %edx,%eax\n  /* 25b9 */  mov     %eax,hittype+0x3c(%esi)\n.L25bf:\n  /* 25bf */  mov     0x48(%esp),%eax\n  /* 25c3 */  mov     0x40(%esp),%edx\n  /* 25c7 */  mov     hittype+0x34(%eax),%eax\n  /* 25cd */  add     %ebp,%edx\n  /* 25cf */  lea     0x0(%ebp,%edx,2),%ebx\n  /* 25d3 */  and     $0x7ff,%eax\n  /* 25d8 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 25e0 */  sar     $0xd,%eax\n  /* 25e3 */  mov     %al,%cl\n  /* 25e5 */  add     $0xf,%al\n  /* 25e7 */  mov     %al,sprite+0x15(,%ebx,4)\n  /* 25ee */  add     $0x14,%cl\n  /* 25f1 */  mov     %cl,sprite+0x14(,%ebx,4)\n  /* 25f8 */  imul    $0x3ac,0x50(%esp),%ecx\n  /* 2600 */  movswl  ps+0x28c(%ecx),%esi\n  /* 2607 */  mov     ps+0x214(%ecx),%ebp\n  /* 260d */  mov     ps+0x218(%ecx),%edx\n  /* 2613 */  lea     0x200(%esi),%eax\n  /* 2619 */  and     $0x7ff,%esi\n  /* 261f */  and     $0x7ff,%eax\n  /* 2624 */  movswl  sintable(%eax,%eax,1),%eax\n  /* 262c */  sar     $0x7,%eax\n  /* 262f */  add     %ebp,%eax\n  /* 2631 */  mov     %eax,sprite(,%ebx,4)\n  /* 2638 */  movswl  sintable(%esi,%esi,1),%eax\n  /* 2640 */  sar     $0x7,%eax\n  /* 2643 */  add     %edx,%eax\n  /* 2645 */  mov     %eax,sprite+0x4(,%ebx,4)\n  /* 264c */  jmp     .L398\n.L2651:\n  /* 2651 */  mov     respawnitemtime,%eax\n  /* 2656 */  mov     0x48(%esp),%esi\n  /* 265a */  mov     %eax,hittype+0x38(%esi)\n  /* 2660 */  mov     $0xc76,%eax\n  /* 2665 */  mov     %eax,0x4(%esp)\n  /* 2669 */  mov     %ebp,(%esp)\n  /* 266c */  call    spawn\n  /* 2671 */  movw    $0x8000,0xc(%ebx)\n  /* 2677 */  movb    $0x9,0x15(%ebx)\n  /* 267b */  jmp     .L398\n.L2680:\n  /* 2680 */  mov     0x40(%esp),%eax\n  /* 2684 */  mov     0x44(%esp),%ecx\n  /* 2688 */  add     %ebp,%eax\n  /* 268a */  lea     0x0(%ebp,%eax,2),%eax\n  /* 268e */  and     $0x3fff,%ecx\n  /* 2694 */  mov     %ecx,0x44(%esp)\n  /* 2698 */  shl     $0x2,%eax\n  /* 269b */  movswl  sprite+0xe(%eax),%edx\n  /* 26a2 */  lea     sprite(%eax),%ebx\n  /* 26a8 */  mov     %edx,0x14(%esp)\n  /* 26ac */  mov     sprite+0x8(%eax),%edx\n  /* 26b2 */  mov     %edx,0x10(%esp)\n  /* 26b6 */  mov     sprite+0x4(%eax),%edx\n  /* 26bc */  mov     %edx,0xc(%esp)\n  /* 26c0 */  mov     sprite(%eax),%eax\n  /* 26c6 */  mov     %ecx,0x4(%esp)\n  /* 26ca */  mov     %ebp,(%esp)\n  /* 26cd */  mov     %eax,0x8(%esp)\n  /* 26d1 */  call    checkhitwall\n  /* 26d6 */  mov     0x44(%esp),%eax\n  /* 26da */  shl     $0x5,%eax\n  /* 26dd */  movswl  wall+0x8(%eax),%edx\n  /* 26e4 */  shl     $0x5,%edx\n  /* 26e7 */  mov     wall+0x4(%edx),%ecx\n  /* 26ed */  sub     wall+0x4(%eax),%ecx\n  /* 26f3 */  mov     %ecx,0x4(%esp)\n  /* 26f7 */  mov     wall(%edx),%edx\n  /* 26fd */  mov     wall(%eax),%ecx\n  /* 2703 */  sub     %ecx,%edx\n  /* 2705 */  mov     %edx,(%esp)\n  /* 2708 */  call    getangle\n  /* 270d */  mov     0x1c(%ebx),%edx\n  /* 2710 */  add     %eax,%eax\n  /* 2712 */  sub     %edx,%eax\n  /* 2714 */  mov     0x7c(%esp),%edx\n  /* 2718 */  and     $0x7ff,%eax\n  /* 271d */  mov     %ax,0x1c(%ebx)\n  /* 2721 */  movswl  0x20(%ebx),%eax\n  /* 2725 */  sar     $1,%eax\n  /* 2727 */  mov     %ax,0x20(%ebx)\n  /* 272b */  jmp     .L2ff\n.L2730:\n  /* 2730 */  and     $0x3fff,%edx\n  /* 2736 */  mov     %edx,%ecx\n  /* 2738 */  shl     $0x5,%ecx\n  /* 273b */  movswl  wall+0x8(%ecx),%eax\n  /* 2742 */  mov     wall+0x4(%ecx),%esi\n  /* 2748 */  shl     $0x5,%eax\n  /* 274b */  mov     wall+0x4(%eax),%edx\n  /* 2751 */  sub     %esi,%edx\n  /* 2753 */  mov     %edx,0x4(%esp)\n  /* 2757 */  mov     wall(%ecx),%edx\n  /* 275d */  mov     wall(%eax),%eax\n  /* 2763 */  sub     %edx,%eax\n  /* 2765 */  mov     %eax,(%esp)\n  /* 2768 */  call    getangle\n  /* 276d */  mov     0x1c(%ebx),%edx\n  /* 2770 */  add     %eax,%eax\n  /* 2772 */  sub     %edx,%eax\n  /* 2774 */  and     $0x7ff,%eax\n  /* 2779 */  mov     %ax,0x1c(%ebx)\n  /* 277d */  jmp     .L1820\n.L2782:\n  /* 2782 */  sub     $0xf,%eax\n  /* 2785 */  jmp     .L2b9\n.L278a:\n  /* 278a */  test    $0x20,%cl\n  /* 278d */  je      .L13c0\n  /* 2793 */  jmp     .L398\n  /* 2798 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L27a0:\n  /* 27a0 */  mov     %ecx,(%esp)\n  /* 27a3 */  mov     0x44(%esp),%eax\n  /* 27a7 */  mov     %eax,0x4(%esp)\n  /* 27ab */  call    dist\n  /* 27b0 */  mov     %eax,0x7c(%esp)\n  /* 27b4 */  mov     %eax,%edx\n  /* 27b6 */  mov     0x54(%esp),%eax\n  /* 27ba */  add     %ebp,%eax\n  /* 27bc */  cmp     $0x5f4,%edx\n  /* 27c2 */  lea     hittype(,%eax,8),%ecx\n  /* 27c9 */  mov     0x30(%ecx),%eax\n  /* 27cc */  jg      .L3132\n  /* 27d2 */  dec     %eax\n  /* 27d3 */  je      .L3374\n  /* 27d9 */  movl    $0x5,0x30(%ecx)\n  /* 27e0 */  jmp     .Lb8a\n.L27e5:\n  /* 27e5 */  mov     %ecx,0x50(%esp)\n  /* 27e9 */  mov     0x40(%esp),%eax\n  /* 27ed */  mov     0x4(%ecx),%edx\n  /* 27f0 */  add     %ebp,%eax\n  /* 27f2 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 27f6 */  shl     $0x2,%eax\n  /* 27f9 */  mov     sprite+0x4(%eax),%ecx\n  /* 27ff */  sub     %ecx,%edx\n  /* 2801 */  mov     %edx,0x4(%esp)\n  /* 2805 */  mov     sprite(%ebx),%edx\n  /* 280b */  mov     sprite(%eax),%ebx\n  /* 2811 */  sub     %ebx,%edx\n  /* 2813 */  mov     %edx,(%esp)\n  /* 2816 */  call    getangle\n  /* 281b */  mov     0x50(%esp),%ecx\n  /* 281f */  cwtl\n  /* 2820 */  mov     %eax,0x4c(%esp)\n  /* 2824 */  jmp     .Lb53\n.L2829:\n  /* 2829 */  mov     %edi,0x58(%esp)\n  /* 282d */  mov     0x54(%esp),%eax\n  /* 2831 */  mov     $0x1,%ebx\n  /* 2836 */  mov     %ebp,0x54(%esp)\n  /* 283a */  add     %ebp,%eax\n  /* 283c */  mov     %ebx,hittype+0x30(,%eax,8)\n  /* 2843 */  mov     0x40(%esp),%eax\n  /* 2847 */  add     %ebp,%eax\n  /* 2849 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 284d */  lea     sprite(,%eax,4),%esi\n  /* 2854 */  xor     %eax,%eax\n  /* 2856 */  movw    $0x8000,0xc(%esi)\n  /* 285c */  mov     %eax,0x78(%esp)\n.L2860:\n  /* 2860 */  call    krand\n  /* 2865 */  mov     %eax,0x40(%esp)\n  /* 2869 */  call    krand\n  /* 286e */  mov     %eax,0x44(%esp)\n  /* 2872 */  call    krand\n  /* 2877 */  mov     %eax,0x48(%esp)\n  /* 287b */  call    krand\n  /* 2880 */  mov     0x8(%esi),%edi\n  /* 2883 */  lea     -0x800(%edi),%ebx\n  /* 2889 */  mov     %eax,0x4c(%esp)\n  /* 288d */  call    krand\n  /* 2892 */  mov     0x4(%esi),%ebp\n  /* 2895 */  and     $0x1fff,%eax\n  /* 289a */  sub     %eax,%ebx\n  /* 289c */  call    krand\n  /* 28a1 */  mov     (%esi),%edi\n  /* 28a3 */  mov     %eax,0x50(%esp)\n  /* 28a7 */  call    krand\n  /* 28ac */  mov     $0x5,%edx\n  /* 28b1 */  mov     0x54(%esp),%ecx\n  /* 28b5 */  mov     %edx,0x30(%esp)\n  /* 28b9 */  mov     0x40(%esp),%edx\n  /* 28bd */  mov     %ebx,0xc(%esp)\n  /* 28c1 */  mov     %ecx,0x2c(%esp)\n  /* 28c5 */  mov     $0xfffffe00,%ecx\n  /* 28ca */  and     $0x7ff,%edx\n  /* 28d0 */  sub     %edx,%ecx\n  /* 28d2 */  mov     0x44(%esp),%edx\n  /* 28d6 */  movzbl  %al,%eax\n  /* 28d9 */  mov     %ecx,0x28(%esp)\n  /* 28dd */  lea     -0x80(%edi,%eax,1),%eax\n  /* 28e1 */  mov     $0x30,%ecx\n  /* 28e6 */  mov     %ecx,0x1c(%esp)\n  /* 28ea */  mov     $0xfffffff8,%ecx\n  /* 28ef */  mov     %ecx,0x14(%esp)\n  /* 28f3 */  mov     %eax,0x4(%esp)\n  /* 28f7 */  and     $0x3f,%edx\n  /* 28fa */  add     $0x40,%edx\n  /* 28fd */  mov     %edx,0x24(%esp)\n  /* 2901 */  mov     0x48(%esp),%edx\n  /* 2905 */  and     $0x7ff,%edx\n  /* 290b */  mov     %edx,0x20(%esp)\n  /* 290f */  mov     $0x30,%edx\n  /* 2914 */  mov     %edx,0x18(%esp)\n  /* 2918 */  mov     0x4c(%esp),%edx\n  /* 291c */  and     $0xf,%edx\n  /* 291f */  add     $0x956,%edx\n  /* 2925 */  mov     %edx,0x10(%esp)\n  /* 2929 */  movzbl  0x50(%esp),%edx\n  /* 292e */  lea     -0x80(%ebp,%edx,1),%edx\n  /* 2932 */  mov     %edx,0x8(%esp)\n  /* 2936 */  movswl  0x18(%esi),%eax\n  /* 293a */  mov     %eax,(%esp)\n  /* 293d */  call    EGS\n  /* 2942 */  mov     0x78(%esp),%eax\n  /* 2946 */  inc     %eax\n  /* 2947 */  mov     %eax,0x78(%esp)\n  /* 294b */  cmp     $0x4,%eax\n  /* 294e */  jle     .L2860\n  /* 2954 */  mov     0x58(%esp),%edi\n  /* 2958 */  jmp     .L398\n.L295d:\n  /* 295d */  movswl  0x44(%esi),%eax\n  /* 2961 */  mov     $0xffffffff,%esi\n  /* 2966 */  mov     %ax,0x28(%ebx)\n  /* 296a */  mov     %esi,0x4(%esp)\n  /* 296e */  mov     %eax,(%esp)\n  /* 2971 */  call    LocateTheLocator\n  /* 2976 */  mov     %ax,0x1e(%ebx)\n  /* 297a */  cmp     $0xffff,%ax\n  /* 297e */  jne     .Lbd7\n  /* 2984 */  jmp     .L390\n.L2989:\n  /* 2989 */  mov     %ebp,0x4(%esp)\n  /* 298d */  movl    $0xf7,(%esp)\n  /* 2994 */  call    spritesound\n  /* 2999 */  jmp     .L133f\n.L299e:\n  /* 299e */  call    krand\n  /* 29a3 */  test    $0xf0,%al\n  /* 29a5 */  je      .L354d\n.L29ab:\n  /* 29ab */  mov     0x54(%esp),%eax\n  /* 29af */  add     %ebp,%eax\n  /* 29b1 */  subl    $0xffffff80,hittype+0x30(,%eax,8)\n  /* 29b9 */  mov     0x48(%esp),%eax\n  /* 29bd */  mov     hittype+0x3c(%eax),%ebx\n  /* 29c3 */  test    %ebx,%ebx\n  /* 29c5 */  jne     .L191d\n  /* 29cb */  mov     $0x1,%ecx\n  /* 29d0 */  mov     %ecx,hittype+0x3c(%eax)\n  /* 29d6 */  jmp     .L191d\n.L29db:\n  /* 29db */  mov     0xc(%esi),%esi\n  /* 29de */  mov     0x58(%esp),%eax\n  /* 29e2 */  mov     %si,0x58(%esp)\n  /* 29e7 */  mov     0x58(%esp),%ebx\n  /* 29eb */  mov     %eax,%esi\n  /* 29ed */  movswl  0x1c(%eax),%edx\n  /* 29f1 */  mov     %bx,0x1c(%eax)\n  /* 29f5 */  mov     $0x659,%ebx\n  /* 29fa */  mov     %ebp,0x4(%esp)\n  /* 29fe */  movl    $0x7f,(%esp)\n  /* 2a05 */  mov     %edx,0x5c(%esp)\n  /* 2a09 */  call    spritesound\n  /* 2a0e */  mov     %ebx,0x4(%esp)\n  /* 2a12 */  mov     %ebp,(%esp)\n  /* 2a15 */  call    shoot\n  /* 2a1a */  mov     0x5c(%esp),%edx\n  /* 2a1e */  mov     0x48(%esp),%eax\n  /* 2a22 */  mov     %dx,0x1c(%esi)\n  /* 2a26 */  mov     hittype+0x38(%eax),%eax\n  /* 2a2c */  jmp     .Laaf\n.L2a31:\n  /* 2a31 */  mov     %ebp,(%esp)\n  /* 2a34 */  call    getglobalz\n  /* 2a39 */  cmpl    $0xfffffffe,0x30(%esi)\n  /* 2a3d */  je      .Lfd4\n  /* 2a43 */  call    krand\n  /* 2a48 */  cmp     $0xdeff,%eax\n  /* 2a4d */  jg      .L38ae\n.L2a53:\n  /* 2a53 */  mov     0x54(%esp),%eax\n  /* 2a57 */  add     %ebp,%eax\n  /* 2a59 */  mov     hittype+0x30(,%eax,8),%ecx\n  /* 2a60 */  test    $0xfffffffd,%ecx\n  /* 2a66 */  jne     .L32fc\n  /* 2a6c */  mov     0x40(%esp),%eax\n  /* 2a70 */  mov     $0x942,%esi\n  /* 2a75 */  add     %ebp,%eax\n  /* 2a77 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 2a7b */  mov     %si,sprite+0xe(,%eax,4)\n  /* 2a83 */  call    krand\n  /* 2a88 */  test    $0x1ff,%eax\n  /* 2a8d */  je      .L3b41\n.L2a93:\n  /* 2a93 */  mov     0x54(%esp),%eax\n  /* 2a97 */  add     %ebp,%eax\n  /* 2a99 */  lea     hittype(,%eax,8),%ecx\n  /* 2aa0 */  mov     0x40(%esp),%eax\n  /* 2aa4 */  add     %ebp,%eax\n  /* 2aa6 */  cmpl    $0x2,0x30(%ecx)\n  /* 2aaa */  lea     0x0(%ebp,%eax,2),%eax\n  /* 2aae */  jne     .L3a00\n  /* 2ab4 */  mov     sprite+0xc(,%eax,4),%edx\n  /* 2abb */  xor     %esi,%esi\n  /* 2abd */  mov     %si,sprite+0x24(,%eax,4)\n  /* 2ac5 */  mov     0x4c(%esp),%ebx\n  /* 2ac9 */  and     $0xfffffff7,%edx\n  /* 2acc */  mov     %dx,sprite+0xc(,%eax,4)\n  /* 2ad4 */  mov     sprite+0x8(,%eax,4),%edx\n  /* 2adb */  mov     0x58(%esp),%eax\n  /* 2adf */  add     %ebx,%eax\n  /* 2ae1 */  testb   $0x1,sector+0xc(,%eax,8)\n  /* 2ae9 */  jne     .L3bec\n  /* 2aef */  mov     0x18(%ecx),%eax\n  /* 2af2 */  add     $0x1800,%eax\n  /* 2af7 */  cmp     %edx,%eax\n  /* 2af9 */  jl      .L3bec\n.L2aff:\n  /* 2aff */  testb   $0x1,everyothertime\n  /* 2b06 */  jne     .L3c1a\n.L2b0c:\n  /* 2b0c */  mov     0x40(%esp),%eax\n  /* 2b10 */  add     %ebp,%eax\n  /* 2b12 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 2b16 */  lea     0x0(,%eax,4),%ecx\n  /* 2b1d */  movswl  sprite+0x20(%ecx),%eax\n  /* 2b24 */  lea     sprite(%ecx),%ebx\n  /* 2b2a */  cmp     $0x60,%eax\n  /* 2b2d */  jle     .L3201\n  /* 2b33 */  sub     $0x2,%eax\n  /* 2b36 */  mov     %ax,0x20(%ebx)\n  /* 2b3a */  jmp     .L398\n.L2b3f:\n  /* 2b3f */  imul    $0x3ac,0x50(%esp),%eax\n  /* 2b47 */  lea     ps(%eax),%esi\n  /* 2b4d */  movswl  ps+0x292(%eax),%eax\n  /* 2b54 */  mov     %eax,0x1c(%esp)\n  /* 2b58 */  mov     0x21c(%esi),%eax\n  /* 2b5e */  mov     %eax,0x18(%esp)\n  /* 2b62 */  mov     0x218(%esi),%eax\n  /* 2b68 */  mov     %eax,0x14(%esp)\n  /* 2b6c */  mov     0x214(%esi),%eax\n  /* 2b72 */  mov     %eax,0x10(%esp)\n  /* 2b76 */  mov     0x40(%esp),%eax\n  /* 2b7a */  add     %ebp,%eax\n  /* 2b7c */  lea     0x0(%ebp,%eax,2),%eax\n  /* 2b80 */  lea     0x0(,%eax,4),%ecx\n  /* 2b87 */  mov     %ecx,0x50(%esp)\n  /* 2b8b */  movswl  sprite+0x18(%ecx),%eax\n  /* 2b92 */  lea     sprite(%ecx),%edx\n  /* 2b98 */  mov     %edx,0x58(%esp)\n  /* 2b9c */  mov     %eax,0xc(%esp)\n  /* 2ba0 */  mov     sprite+0x8(%ecx),%eax\n  /* 2ba6 */  sub     $0x1000,%eax\n  /* 2bab */  mov     %eax,0x8(%esp)\n  /* 2baf */  mov     sprite+0x4(%ecx),%eax\n  /* 2bb5 */  mov     %eax,0x4(%esp)\n  /* 2bb9 */  mov     sprite(%ecx),%eax\n  /* 2bbf */  mov     %eax,(%esp)\n  /* 2bc2 */  call    cansee\n  /* 2bc7 */  mov     0x50(%esp),%ecx\n  /* 2bcb */  mov     0x58(%esp),%edx\n  /* 2bcf */  test    %eax,%eax\n  /* 2bd1 */  je      .Lab8\n  /* 2bd7 */  mov     0x4(%edx),%ebx\n  /* 2bda */  mov     0x218(%esi),%eax\n  /* 2be0 */  sub     %ebx,%eax\n  /* 2be2 */  mov     %eax,0x4(%esp)\n  /* 2be6 */  mov     0x214(%esi),%eax\n  /* 2bec */  mov     sprite(%ecx),%esi\n  /* 2bf2 */  sub     %esi,%eax\n  /* 2bf4 */  mov     %eax,(%esp)\n  /* 2bf7 */  call    getangle\n  /* 2bfc */  cwtl\n  /* 2bfd */  mov     %eax,0x4(%esp)\n  /* 2c01 */  mov     0x54(%esp),%eax\n  /* 2c05 */  add     %ebp,%eax\n  /* 2c07 */  lea     hittype(,%eax,8),%esi\n  /* 2c0e */  movswl  0xc(%esi),%eax\n  /* 2c12 */  mov     %eax,(%esp)\n  /* 2c15 */  call    getincangle\n  /* 2c1a */  movswl  %ax,%ecx\n  /* 2c1d */  mov     $0x55555556,%eax\n  /* 2c22 */  imul    %ecx\n  /* 2c24 */  sar     $0x1f,%ecx\n  /* 2c27 */  mov     %edx,%eax\n  /* 2c29 */  sub     %ecx,%eax\n  /* 2c2b */  add     %ax,0xc(%esi)\n  /* 2c2f */  jmp     .Lad3\n.L2c34:\n  /* 2c34 */  mov     %ebp,(%esp)\n  /* 2c37 */  mov     $0x762,%eax\n  /* 2c3c */  mov     %eax,0x4(%esp)\n  /* 2c40 */  call    spawn\n  /* 2c45 */  jmp     .L1b65\n.L2c4a:\n  /* 2c4a */  mov     0x4c(%esp),%eax\n  /* 2c4e */  movswl  headspritesect(%eax,%eax,1),%eax\n  /* 2c56 */  test    %eax,%eax\n  /* 2c58 */  jns     .L2c83\n  /* 2c5a */  jmp     .L398\n  /* 2c5f */  nop\n.L2c60:\n  /* 2c60 */  cmp     $0x1,%edx\n  /* 2c63 */  je      .L2cc9\n  /* 2c65 */  cmp     $0x242,%edx\n  /* 2c6b */  jne     .L2c73\n  /* 2c6d */  movw    $0x243,0xe(%ecx)\n.L2c73:\n  /* 2c73 */  movswl  nextspritesect(%eax,%eax,1),%eax\n  /* 2c7b */  test    %eax,%eax\n  /* 2c7d */  js      .L398\n.L2c83:\n  /* 2c83 */  lea     0x0(,%eax,4),%ebx\n  /* 2c8a */  lea     (%ebx,%eax,1),%edx\n  /* 2c8d */  lea     (%eax,%edx,2),%edx\n  /* 2c90 */  lea     sprite(,%edx,4),%ecx\n  /* 2c97 */  movswl  0xe(%ecx),%edx\n  /* 2c9b */  cmp     $0x244,%edx\n  /* 2ca1 */  je      .L2cb5\n  /* 2ca3 */  jle     .L2c60\n  /* 2ca5 */  cmp     $0x440,%edx\n  /* 2cab */  je      .L2cd9\n  /* 2cad */  cmp     $0x444,%edx\n  /* 2cb3 */  jne     .L2c73\n.L2cb5:\n  /* 2cb5 */  add     %eax,%ebx\n  /* 2cb7 */  mov     $0xffff8000,%ecx\n  /* 2cbc */  lea     (%eax,%ebx,2),%edx\n  /* 2cbf */  mov     %cx,sprite+0xc(,%edx,4)\n  /* 2cc7 */  jmp     .L2c73\n.L2cc9:\n  /* 2cc9 */  cmpw    $0x1,0x26(%ecx)\n  /* 2cce */  jne     .L2c73\n  /* 2cd0 */  movl    $0xffffffff,0x26(%ecx)\n  /* 2cd7 */  jmp     .L2c73\n.L2cd9:\n  /* 2cd9 */  movw    $0x448,0xe(%ecx)\n  /* 2cdf */  jmp     .L2c73\n.L2ce1:\n  /* 2ce1 */  mov     0x40(%esp),%eax\n  /* 2ce5 */  add     %ebp,%eax\n  /* 2ce7 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 2ceb */  lea     sprite(,%eax,4),%edx\n  /* 2cf2 */  movswl  0x2a(%edx),%eax\n  /* 2cf6 */  movswl  0xe(%edx),%edx\n  /* 2cfa */  mov     %eax,0x78(%esp)\n  /* 2cfe */  cmp     $0x3ac,%edx\n  /* 2d04 */  je      .L385f\n  /* 2d0a */  cmp     $0x672,%edx\n  /* 2d10 */  je      .L3854\n  /* 2d16 */  xor     %ebx,%ebx\n  /* 2d18 */  cmp     $0x1a,%edx\n  /* 2d1b */  jne     .L2037\n  /* 2d21 */  jmp     .L2031\n.L2d26:\n  /* 2d26 */  movl    $0x9,(%esp)\n  /* 2d2d */  call    sound\n  /* 2d32 */  mov     $0x20,%eax\n  /* 2d37 */  mov     %eax,0x44(%esp)\n  /* 2d3b */  mov     0x40(%esp),%eax\n  /* 2d3f */  mov     %ebp,0x58(%esp)\n  /* 2d43 */  mov     %edi,0x5c(%esp)\n  /* 2d47 */  add     %ebp,%eax\n  /* 2d49 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 2d4d */  lea     sprite(,%eax,4),%esi\n  /* 2d54 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 2d58 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d60:\n  /* 2d60 */  call    krand\n  /* 2d65 */  mov     %eax,%edi\n  /* 2d67 */  call    krand\n  /* 2d6c */  and     $0x7ff,%edi\n  /* 2d72 */  mov     %eax,%ebx\n  /* 2d74 */  call    krand\n  /* 2d79 */  and     $0x3f,%ebx\n  /* 2d7c */  mov     %eax,0x48(%esp)\n  /* 2d80 */  call    krand\n  /* 2d85 */  mov     0x8(%esi),%edx\n  /* 2d88 */  lea     -0x800(%edx),%ebp\n  /* 2d8e */  mov     %eax,0x4c(%esp)\n  /* 2d92 */  call    krand\n  /* 2d97 */  mov     0x4(%esi),%edx\n  /* 2d9a */  mov     %edx,0x54(%esp)\n  /* 2d9e */  and     $0x1fff,%eax\n  /* 2da3 */  sub     %eax,%ebp\n  /* 2da5 */  call    krand\n  /* 2daa */  mov     (%esi),%edx\n  /* 2dac */  mov     %edx,0x40(%esp)\n  /* 2db0 */  mov     %eax,0x50(%esp)\n  /* 2db4 */  call    krand\n  /* 2db9 */  mov     0x58(%esp),%ecx\n  /* 2dbd */  mov     $0x5,%edx\n  /* 2dc2 */  mov     %edx,0x30(%esp)\n  /* 2dc6 */  mov     0x54(%esp),%edx\n  /* 2dca */  mov     %ebp,0xc(%esp)\n  /* 2dce */  mov     %ecx,0x2c(%esp)\n  /* 2dd2 */  mov     $0xfffffe00,%ecx\n  /* 2dd7 */  sub     %edi,%ecx\n  /* 2dd9 */  mov     $0xfffffff8,%edi\n  /* 2dde */  mov     %ecx,0x28(%esp)\n  /* 2de2 */  lea     0x40(%ebx),%ecx\n  /* 2de5 */  movzbl  %al,%eax\n  /* 2de8 */  mov     %ecx,0x24(%esp)\n  /* 2dec */  mov     0x48(%esp),%ecx\n  /* 2df0 */  mov     $0x30,%ebx\n  /* 2df5 */  mov     %ebx,0x18(%esp)\n  /* 2df9 */  mov     %edi,0x14(%esp)\n  /* 2dfd */  and     $0x7ff,%ecx\n  /* 2e03 */  mov     %ecx,0x20(%esp)\n  /* 2e07 */  mov     $0x30,%ecx\n  /* 2e0c */  mov     %ecx,0x1c(%esp)\n  /* 2e10 */  mov     0x4c(%esp),%ecx\n  /* 2e14 */  and     $0xf,%ecx\n  /* 2e17 */  add     $0x956,%ecx\n  /* 2e1d */  mov     %ecx,0x10(%esp)\n  /* 2e21 */  movzbl  0x50(%esp),%ecx\n  /* 2e26 */  lea     -0x80(%edx,%ecx,1),%edx\n  /* 2e2a */  mov     %edx,0x8(%esp)\n  /* 2e2e */  mov     0x40(%esp),%edx\n  /* 2e32 */  lea     -0x80(%edx,%eax,1),%eax\n  /* 2e36 */  mov     %eax,0x4(%esp)\n  /* 2e3a */  movswl  0x18(%esi),%eax\n  /* 2e3e */  mov     %eax,(%esp)\n  /* 2e41 */  call    EGS\n  /* 2e46 */  mov     0x44(%esp),%eax\n  /* 2e4a */  dec     %eax\n  /* 2e4b */  and     $0xffff,%eax\n  /* 2e50 */  mov     %eax,0x44(%esp)\n  /* 2e54 */  jne     .L2d60\n  /* 2e5a */  mov     0x58(%esp),%ebp\n  /* 2e5e */  mov     $0x10,%al\n  /* 2e60 */  mov     %al,earthquaketime\n  /* 2e65 */  mov     0x5c(%esp),%edi\n  /* 2e69 */  mov     %ebp,(%esp)\n  /* 2e6c */  call    deletesprite\n  /* 2e71 */  jmp     .L398\n.L2e76:\n  /* 2e76 */  mov     0x44(%esp),%eax\n  /* 2e7a */  movw    $0x8000,0xc(%eax)\n  /* 2e80 */  jmp     .L398\n.L2e85:\n  /* 2e85 */  shl     $0x2,%eax\n  /* 2e88 */  cmp     %eax,%ecx\n  /* 2e8a */  jl      .L1426\n  /* 2e90 */  mov     0x48(%esp),%eax\n  /* 2e94 */  mov     $0x8,%ebp\n  /* 2e99 */  add     $0x10,%esi\n  /* 2e9c */  mov     %si,0x1c(%edx)\n  /* 2ea0 */  mov     %ebp,hittype+0x34(%eax)\n  /* 2ea6 */  jmp     .L398\n.L2eab:\n  /* 2eab */  mov     0x48(%esp),%ecx\n  /* 2eaf */  inc     %eax\n  /* 2eb0 */  mov     %eax,hittype+0x34(%ecx)\n  /* 2eb6 */  mov     0x40(%esp),%eax\n  /* 2eba */  add     %ebp,%eax\n  /* 2ebc */  lea     0x0(%ebp,%eax,2),%eax\n  /* 2ec0 */  lea     sprite(,%eax,4),%ebx\n  /* 2ec7 */  mov     0x8(%ebx),%eax\n  /* 2eca */  mov     %eax,hittype+0x40(%ecx)\n  /* 2ed0 */  mov     0x4c(%esp),%eax\n  /* 2ed4 */  lea     (%eax,%eax,4),%eax\n  /* 2ed7 */  lea     sector(,%eax,8),%edx\n  /* 2ede */  mov     %edx,0x54(%esp)\n  /* 2ee2 */  mov     0x8(%edx),%eax\n  /* 2ee5 */  mov     %eax,0x44(%esp)\n  /* 2ee9 */  call    krand\n  /* 2eee */  mov     0x54(%esp),%edx\n  /* 2ef2 */  mov     0x8(%edx),%ecx\n  /* 2ef5 */  sub     0x4(%edx),%ecx\n  /* 2ef8 */  cltd\n  /* 2ef9 */  idiv    %ecx\n  /* 2efb */  mov     0x48(%esp),%ecx\n  /* 2eff */  mov     0x44(%esp),%eax\n  /* 2f03 */  mov     hittype+0x34(%ecx),%ecx\n  /* 2f09 */  sub     %edx,%eax\n  /* 2f0b */  cmp     $0xf,%ecx\n  /* 2f0e */  mov     %eax,0x8(%ebx)\n  /* 2f11 */  ja      .L2fd4\n  /* 2f17 */  mov     $0x1,%eax\n  /* 2f1c */  shl     %cl,%eax\n  /* 2f1e */  test    $0x8490,%eax\n  /* 2f23 */  jne     .L386a\n  /* 2f29 */  cmp     $0x3,%ecx\n  /* 2f2c */  jne     .L2fd4\n  /* 2f32 */  mov     %ebp,(%esp)\n  /* 2f35 */  mov     impact_damage,%eax\n  /* 2f3a */  mov     $0x1000,%esi\n  /* 2f3f */  mov     %esi,0x4(%esp)\n  /* 2f43 */  shl     $0x2,%eax\n  /* 2f46 */  mov     %eax,0x14(%esp)\n  /* 2f4a */  mov     %eax,0x10(%esp)\n  /* 2f4e */  mov     %eax,0xc(%esp)\n  /* 2f52 */  mov     %eax,0x8(%esp)\n  /* 2f56 */  call    hitradius\n  /* 2f5b */  movswl  headspritestat+0xc,%eax\n  /* 2f62 */  test    %eax,%eax\n  /* 2f64 */  jns     .L2f8c\n  /* 2f66 */  jmp     .L2fd4\n  /* 2f68 */  jmp     .L2f80\n  /* 2f6a */  lea     0x0(%esi),%esi\n  /* 2f70 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 2f78 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2f80:\n  /* 2f80 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 2f88 */  test    %eax,%eax\n  /* 2f8a */  js      .L2fd4\n.L2f8c:\n  /* 2f8c */  lea     (%eax,%eax,4),%edx\n  /* 2f8f */  lea     (%eax,%edx,2),%edx\n  /* 2f92 */  cmpw    $0x8,sprite+0xe(,%edx,4)\n  /* 2f9b */  jne     .L2f80\n  /* 2f9d */  mov     sprite+0x28(,%edx,4),%esi\n  /* 2fa4 */  cmp     %si,0x28(%ebx)\n  /* 2fa8 */  jne     .L2f80\n  /* 2faa */  cmpw    $0x0,sprite+0x22(,%edx,4)\n  /* 2fb3 */  jne     .L2f80\n  /* 2fb5 */  mov     $0x1,%ecx\n  /* 2fba */  mov     %cx,sprite+0x22(,%edx,4)\n  /* 2fc2 */  jmp     .L2f80\n.L2fc4:\n  /* 2fc4 */  mov     %eax,(%esp)\n  /* 2fc7 */  mov     %edx,0x6c(%esp)\n  /* 2fcb */  mov     %edx,0x7c(%esp)\n  /* 2fcf */  call    deletesprite\n.L2fd4:\n  /* 2fd4 */  mov     %ebp,0x58(%esp)\n  /* 2fd8 */  xor     %eax,%eax\n  /* 2fda */  mov     %eax,0x78(%esp)\n  /* 2fde */  mov     0x40(%esp),%eax\n  /* 2fe2 */  mov     %edi,0x5c(%esp)\n  /* 2fe6 */  add     %ebp,%eax\n  /* 2fe8 */  lea     0x0(%ebp,%eax,2),%ebx\n  /* 2fec */  mov     %ebx,0x60(%esp)\n  /* 2ff0 */  lea     sprite(,%ebx,4),%esi\n  /* 2ff7 */  nop\n  /* 2ff8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3000:\n  /* 3000 */  call    krand\n  /* 3005 */  mov     %eax,%edi\n  /* 3007 */  call    krand\n  /* 300c */  and     $0x7ff,%edi\n  /* 3012 */  mov     %eax,%ebx\n  /* 3014 */  call    krand\n  /* 3019 */  and     $0x3f,%ebx\n  /* 301c */  mov     %eax,0x44(%esp)\n  /* 3020 */  call    krand\n  /* 3025 */  mov     0x8(%esi),%edx\n  /* 3028 */  lea     -0x800(%edx),%ebp\n  /* 302e */  mov     %eax,0x4c(%esp)\n  /* 3032 */  call    krand\n  /* 3037 */  mov     0x4(%esi),%edx\n  /* 303a */  mov     %edx,0x54(%esp)\n  /* 303e */  and     $0x1fff,%eax\n  /* 3043 */  sub     %eax,%ebp\n  /* 3045 */  call    krand\n  /* 304a */  mov     (%esi),%edx\n  /* 304c */  mov     %edx,0x40(%esp)\n  /* 3050 */  mov     %eax,0x50(%esp)\n  /* 3054 */  call    krand\n  /* 3059 */  mov     0x58(%esp),%ecx\n  /* 305d */  mov     $0x5,%edx\n  /* 3062 */  mov     %edx,0x30(%esp)\n  /* 3066 */  mov     0x54(%esp),%edx\n  /* 306a */  mov     %ebp,0xc(%esp)\n  /* 306e */  mov     %ecx,0x2c(%esp)\n  /* 3072 */  mov     $0xfffffe00,%ecx\n  /* 3077 */  sub     %edi,%ecx\n  /* 3079 */  mov     $0xfffffff8,%edi\n  /* 307e */  mov     %ecx,0x28(%esp)\n  /* 3082 */  lea     0x40(%ebx),%ecx\n  /* 3085 */  movzbl  %al,%eax\n  /* 3088 */  mov     %ecx,0x24(%esp)\n  /* 308c */  mov     0x44(%esp),%ecx\n  /* 3090 */  mov     $0x30,%ebx\n  /* 3095 */  mov     %ebx,0x18(%esp)\n  /* 3099 */  mov     %edi,0x14(%esp)\n  /* 309d */  and     $0x7ff,%ecx\n  /* 30a3 */  mov     %ecx,0x20(%esp)\n  /* 30a7 */  mov     $0x30,%ecx\n  /* 30ac */  mov     %ecx,0x1c(%esp)\n  /* 30b0 */  mov     0x4c(%esp),%ecx\n  /* 30b4 */  and     $0xf,%ecx\n  /* 30b7 */  add     $0x956,%ecx\n  /* 30bd */  mov     %ecx,0x10(%esp)\n  /* 30c1 */  movzbl  0x50(%esp),%ecx\n  /* 30c6 */  lea     -0x80(%edx,%ecx,1),%edx\n  /* 30ca */  mov     %edx,0x8(%esp)\n  /* 30ce */  mov     0x40(%esp),%edx\n  /* 30d2 */  lea     -0x80(%edx,%eax,1),%eax\n  /* 30d6 */  mov     %eax,0x4(%esp)\n  /* 30da */  movswl  0x18(%esi),%eax\n  /* 30de */  mov     %eax,(%esp)\n  /* 30e1 */  call    EGS\n  /* 30e6 */  mov     0x78(%esp),%eax\n  /* 30ea */  inc     %eax\n  /* 30eb */  mov     %eax,0x78(%esp)\n  /* 30ef */  cmp     $0xf,%eax\n  /* 30f2 */  jle     .L3000\n  /* 30f8 */  mov     0x48(%esp),%esi\n  /* 30fc */  mov     0x60(%esp),%ebx\n  /* 3100 */  mov     0x5c(%esp),%edi\n  /* 3104 */  mov     hittype+0x40(%esi),%eax\n  /* 310a */  mov     %eax,sprite+0x8(,%ebx,4)\n  /* 3111 */  xor     %eax,%eax\n  /* 3113 */  mov     %eax,hittype+0x40(%esi)\n  /* 3119 */  jmp     .L398\n.L311e:\n  /* 311e */  mov     0x48(%esp),%eax\n  /* 3122 */  mov     $0x40,%ecx\n  /* 3127 */  mov     %ecx,hittype+0x3c(%eax)\n  /* 312d */  jmp     .L398\n.L3132:\n  /* 3132 */  mov     0x40(%esp),%ebx\n  /* 3136 */  lea     (%ebx,%ebp,1),%edx\n  /* 3139 */  lea     0x0(%ebp,%edx,2),%edx\n  /* 313d */  lea     sprite(,%edx,4),%ecx\n  /* 3144 */  movswl  0x20(%ecx),%edx\n  /* 3148 */  cmp     $0xff,%edx\n  /* 314e */  jg      .L3157\n  /* 3150 */  add     $0x20,%edx\n  /* 3153 */  mov     %dx,0x20(%ecx)\n.L3157:\n  /* 3157 */  cmp     $0x1,%eax\n  /* 315a */  jle     .L337b\n.L3160:\n  /* 3160 */  cmp     $0x5,%eax\n  /* 3163 */  je      .Lb8a\n  /* 3169 */  jmp     .Lbda\n.L316e:\n  /* 316e */  mov     %ebp,(%esp)\n  /* 3171 */  call    makeitfall\n  /* 3176 */  mov     0x40(%esp),%eax\n  /* 317a */  add     %ebp,%eax\n  /* 317c */  lea     0x0(%ebp,%eax,2),%eax\n  /* 3180 */  lea     sprite(,%eax,4),%ebx\n  /* 3187 */  movw    $0x946,0xe(%ebx)\n  /* 318d */  mov     0xc(%ebx),%eax\n  /* 3190 */  and     $0xfffffff7,%eax\n  /* 3193 */  cmpb    $0x20,0x14(%ebx)\n  /* 3197 */  mov     %ax,0xc(%ebx)\n  /* 319b */  ja      .L3ee9\n.L31a1:\n  /* 31a1 */  mov     0x40(%esp),%eax\n  /* 31a5 */  add     %ebp,%eax\n  /* 31a7 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 31ab */  lea     sprite(,%eax,4),%ebx\n  /* 31b2 */  cmpb    $0x10,0x15(%ebx)\n  /* 31b6 */  ja      .L3ed9\n  /* 31bc */  movw    $0x1028,0x14(%ebx)\n  /* 31c2 */  mov     0x48(%esp),%eax\n  /* 31c6 */  mov     $0xffffffff,%ecx\n  /* 31cb */  mov     %ecx,hittype+0x44(%eax)\n.L31d1:\n  /* 31d1 */  mov     0x54(%esp),%eax\n  /* 31d5 */  xor     %edx,%edx\n  /* 31d7 */  add     %ebp,%eax\n  /* 31d9 */  mov     %edx,hittype+0x30(,%eax,8)\n  /* 31e0 */  jmp     .L398\n.L31e5:\n  /* 31e5 */  movw    $0x0,0x12(%edx)\n  /* 31eb */  mov     $0x2,%ebx\n  /* 31f0 */  mov     %ebx,0x4(%esp)\n  /* 31f4 */  mov     %ebp,(%esp)\n  /* 31f7 */  call    changespritestat\n  /* 31fc */  jmp     .L398\n.L3201:\n  /* 3201 */  mov     0x48(%esp),%esi\n  /* 3205 */  mov     $0x40,%edx\n  /* 320a */  mov     hittype+0x34(%esi),%eax\n  /* 3210 */  mov     %eax,0x44(%esp)\n  /* 3214 */  add     $0x200,%eax\n  /* 3219 */  and     $0x7ff,%eax\n  /* 321e */  movswl  sintable(%eax,%eax,1),%eax\n  /* 3226 */  sar     $0x9,%eax\n  /* 3229 */  sub     %eax,%edx\n  /* 322b */  mov     %dx,0x20(%ebx)\n  /* 322f */  imul    $0x3ac,0x50(%esp),%edx\n  /* 3237 */  mov     ps+0x218(%edx),%eax\n  /* 323d */  sub     0x4(%ebx),%eax\n  /* 3240 */  mov     %eax,0x4(%esp)\n  /* 3244 */  mov     ps+0x214(%edx),%eax\n  /* 324a */  mov     sprite(%ecx),%edx\n  /* 3250 */  sub     %edx,%eax\n  /* 3252 */  mov     %eax,(%esp)\n  /* 3255 */  call    getangle\n  /* 325a */  cwtl\n  /* 325b */  mov     %eax,0x4(%esp)\n  /* 325f */  movswl  0x1c(%ebx),%eax\n  /* 3263 */  mov     %eax,(%esp)\n  /* 3266 */  call    getincangle\n  /* 326b */  mov     hittype+0x34(%esi),%edx\n  /* 3271 */  cwtl\n  /* 3272 */  sar     $0x3,%eax\n  /* 3275 */  add     %ax,0x1c(%ebx)\n  /* 3279 */  lea     0x200(%edx),%eax\n  /* 327f */  and     $0x7ff,%edx\n  /* 3285 */  and     $0x7ff,%eax\n  /* 328a */  movswl  sintable(%eax,%eax,1),%eax\n  /* 3292 */  sar     $0xb,%eax\n  /* 3295 */  add     $0x24,%al\n  /* 3297 */  mov     %al,0x14(%ebx)\n  /* 329a */  movswl  sintable(%edx,%edx,1),%eax\n  /* 32a2 */  sar     $0xd,%eax\n  /* 32a5 */  add     $0x10,%al\n  /* 32a7 */  mov     %al,0x15(%ebx)\n  /* 32aa */  call    krand\n  /* 32af */  mov     %eax,%edx\n  /* 32b1 */  mov     0x54(%esp),%eax\n  /* 32b5 */  add     %ebp,%eax\n  /* 32b7 */  cmp     $0xfaff,%edx\n  /* 32bd */  lea     hittype(,%eax,8),%esi\n  /* 32c4 */  mov     0x30(%esi),%ecx\n  /* 32c7 */  jle     .L32fc\n  /* 32c9 */  mov     0x58(%esp),%eax\n  /* 32cd */  mov     0x4c(%esp),%edx\n  /* 32d1 */  add     %edx,%eax\n  /* 32d3 */  testb   $0x1,sector+0xc(,%eax,8)\n  /* 32db */  jne     .L32fc\n  /* 32dd */  mov     0x14(%esi),%eax\n  /* 32e0 */  sub     0x18(%esi),%eax\n  /* 32e3 */  mov     %eax,%edx\n  /* 32e5 */  neg     %edx\n  /* 32e7 */  cmovs   %eax,%edx\n  /* 32ea */  cmp     $0xbfff,%edx\n  /* 32f0 */  jg      .L32fc\n  /* 32f2 */  movw    $0x0,0x24(%ebx)\n  /* 32f8 */  inc     %ecx\n  /* 32f9 */  mov     %ecx,0x30(%esi)\n.L32fc:\n  /* 32fc */  cmp     $0x1,%ecx\n  /* 32ff */  je      .L3a7e\n  /* 3305 */  cmp     $0x3,%ecx\n  /* 3308 */  jne     .L398\n  /* 330e */  mov     0x40(%esp),%eax\n  /* 3312 */  add     %ebp,%eax\n  /* 3314 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 3318 */  lea     sprite(,%eax,4),%ebx\n  /* 331f */  movw    $0x943,0xe(%ebx)\n  /* 3325 */  mov     %ebp,(%esp)\n  /* 3328 */  call    makeitfall\n  /* 332d */  mov     0x54(%esp),%eax\n  /* 3331 */  add     %ebp,%eax\n  /* 3333 */  lea     hittype(,%eax,8),%ecx\n  /* 333a */  movzbl  0x15(%ebx),%eax\n  /* 333e */  mov     0x14(%ecx),%edx\n  /* 3341 */  lea     -0x7ff(%edx),%esi\n  /* 3347 */  cmp     0x8(%ebx),%esi\n  /* 334a */  jg      .L3d39\n  /* 3350 */  sub     $0x4,%al\n  /* 3352 */  sub     $0x800,%edx\n  /* 3358 */  addb    $0x2,0x14(%ebx)\n  /* 335c */  mov     %al,0x15(%ebx)\n  /* 335f */  mov     %edx,0x8(%ebx)\n  /* 3362 */  movl    $0x0,0x30(%ecx)\n  /* 3369 */  movw    $0x0,0x20(%ebx)\n  /* 336f */  jmp     .L398\n.L3374:\n  /* 3374 */  movl    $0x0,0x30(%ecx)\n.L337b:\n  /* 337b */  mov     0x48(%esp),%eax\n  /* 337f */  mov     hittype+0x38(%eax),%ebx\n  /* 3385 */  mov     %ebx,0x44(%esp)\n  /* 3389 */  lea     0x1(%ebx),%edx\n  /* 338c */  mov     %edx,hittype+0x38(%eax)\n  /* 3392 */  mov     0x54(%esp),%eax\n  /* 3396 */  add     %ebp,%eax\n  /* 3398 */  cmpl    $0x17ff,0x78(%esp)\n  /* 33a0 */  lea     hittype(,%eax,8),%ebx\n  /* 33a7 */  mov     0x30(%ebx),%eax\n  /* 33aa */  jg      .Lb72\n  /* 33b0 */  cmp     $0x1,%eax\n  /* 33b3 */  jg      .L3160\n  /* 33b9 */  cmp     $0x68,%edx\n  /* 33bc */  jg      .L3c4c\n  /* 33c2 */  test    %eax,%eax\n  /* 33c4 */  jne     .Lbda\n.L33ca:\n  /* 33ca */  mov     $0x1,%eax\n  /* 33cf */  jmp     .Lb8f\n  /* 33d4 */  lea     0x0(%esi,%eiz,1),%esi\n.L33d8:\n  /* 33d8 */  mov     %ebp,0x4(%esp)\n  /* 33dc */  movl    $0xd,(%esp)\n  /* 33e3 */  call    spritesound\n  /* 33e8 */  mov     0x40(%esp),%eax\n  /* 33ec */  add     %ebp,%eax\n  /* 33ee */  lea     0x0(%ebp,%eax,2),%eax\n  /* 33f2 */  movswl  sprite+0x22(,%eax,4),%edx\n  /* 33fa */  jmp     .L11f3\n.L33ff:\n  /* 33ff */  call    krand\n  /* 3404 */  test    $0xe0,%al\n  /* 3406 */  je      .L3bc6\n.L340c:\n  /* 340c */  mov     %edi,0x44(%esp)\n  /* 3410 */  mov     0x40(%esp),%eax\n  /* 3414 */  xor     %ecx,%ecx\n  /* 3416 */  mov     %ebp,0x40(%esp)\n  /* 341a */  mov     %ecx,0x78(%esp)\n  /* 341e */  add     %ebp,%eax\n  /* 3420 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 3424 */  lea     sprite(,%eax,4),%ebp\n.L342b:\n  /* 342b */  call    krand\n  /* 3430 */  and     $0xfff,%eax\n  /* 3435 */  mov     %eax,%ebx\n  /* 3437 */  movswl  0x24(%ebp),%eax\n  /* 343b */  neg     %ebx\n  /* 343d */  sar     $0x2,%eax\n  /* 3440 */  sub     %eax,%ebx\n  /* 3442 */  call    krand\n  /* 3447 */  mov     %eax,%esi\n  /* 3449 */  call    krand\n  /* 344e */  and     $0x3f,%esi\n  /* 3451 */  mov     %eax,%edi\n  /* 3453 */  call    krand\n  /* 3458 */  mov     0x40(%esp),%ecx\n  /* 345c */  mov     $0x5,%edx\n  /* 3461 */  mov     %ebx,0x28(%esp)\n  /* 3465 */  and     $0x7ff,%edi\n  /* 346b */  mov     $0x30,%ebx\n  /* 3470 */  mov     %edx,0x30(%esp)\n  /* 3474 */  mov     %edi,0x20(%esp)\n  /* 3478 */  mov     %ecx,0x2c(%esp)\n  /* 347c */  lea     0x40(%esi),%ecx\n  /* 347f */  mov     $0xfffffff8,%esi\n  /* 3484 */  mov     %ecx,0x24(%esp)\n  /* 3488 */  mov     $0x30,%ecx\n  /* 348d */  mov     %ecx,0x1c(%esp)\n  /* 3491 */  and     $0x3,%eax\n  /* 3494 */  mov     %ebx,0x18(%esp)\n  /* 3498 */  add     $0x968,%eax\n  /* 349d */  mov     %esi,0x14(%esp)\n  /* 34a1 */  mov     %eax,0x10(%esp)\n  /* 34a5 */  mov     0x8(%ebp),%eax\n  /* 34a8 */  sub     $0x800,%eax\n  /* 34ad */  mov     %eax,0xc(%esp)\n  /* 34b1 */  mov     0x4(%ebp),%eax\n  /* 34b4 */  mov     %eax,0x8(%esp)\n  /* 34b8 */  mov     0x0(%ebp),%eax\n  /* 34bb */  mov     %eax,0x4(%esp)\n  /* 34bf */  mov     0x4c(%esp),%eax\n  /* 34c3 */  mov     %eax,(%esp)\n  /* 34c6 */  call    EGS\n  /* 34cb */  mov     $0x6,%dl\n  /* 34cd */  cwtl\n  /* 34ce */  lea     (%eax,%eax,4),%ecx\n  /* 34d1 */  lea     (%eax,%ecx,2),%eax\n  /* 34d4 */  mov     %dl,sprite+0x11(,%eax,4)\n  /* 34db */  mov     0x78(%esp),%eax\n  /* 34df */  inc     %eax\n  /* 34e0 */  mov     %eax,0x78(%esp)\n  /* 34e4 */  cmp     $0x7,%eax\n  /* 34e7 */  jle     .L342b\n  /* 34ed */  mov     0x40(%esp),%ebp\n  /* 34f1 */  mov     $0xfffffffd,%ebx\n  /* 34f6 */  mov     0x54(%esp),%eax\n  /* 34fa */  mov     0x44(%esp),%edi\n  /* 34fe */  add     %ebp,%eax\n  /* 3500 */  mov     %ebx,hittype+0x30(,%eax,8)\n  /* 3507 */  mov     %ebp,(%esp)\n  /* 350a */  call    deletesprite\n  /* 350f */  jmp     .L398\n.L3514:\n  /* 3514 */  mov     0x58(%esp),%eax\n  /* 3518 */  mov     0x8(%eax),%ecx\n  /* 351b */  imul    $0x3ac,0x50(%esp),%eax\n  /* 3523 */  mov     ps+0x21c(%eax),%eax\n  /* 3529 */  sub     %ecx,%eax\n  /* 352b */  mov     %eax,0x7c(%esp)\n  /* 352f */  mov     %eax,%edx\n  /* 3531 */  neg     %eax\n  /* 3533 */  cmovs   %edx,%eax\n  /* 3536 */  cmp     $0x2fff,%eax\n  /* 353b */  jg      .L3a61\n  /* 3541 */  movl    $0x3,0x30(%esi)\n  /* 3548 */  jmp     .L1dad\n.L354d:\n  /* 354d */  mov     $0xd3,%eax\n  /* 3552 */  mov     %eax,0x4(%esp)\n  /* 3556 */  imul    $0x3ac,%ebx,%eax\n  /* 355c */  lea     ps(%eax),%edx\n  /* 3562 */  movswl  ps+0x2e6(%eax),%eax\n  /* 3569 */  mov     %edx,0x44(%esp)\n  /* 356d */  mov     %eax,(%esp)\n  /* 3570 */  call    isspritemakingsound\n  /* 3575 */  mov     0x44(%esp),%edx\n  /* 3579 */  test    %eax,%eax\n  /* 357b */  je      .L3c30\n.L3581:\n  /* 3581 */  mov     %ebp,0x4(%esp)\n  /* 3585 */  imul    $0x3ac,%ebx,%ebx\n  /* 358b */  movl    $0x15,(%esp)\n  /* 3592 */  call    spritesound\n  /* 3597 */  movb    $0x20,ps+0x395(%ebx)\n  /* 359e */  movswl  ps+0x2e6(%ebx),%eax\n  /* 35a5 */  lea     (%eax,%eax,4),%edx\n  /* 35a8 */  lea     (%eax,%edx,2),%eax\n  /* 35ab */  decw    sprite+0x2a(,%eax,4)\n  /* 35b3 */  mov     $0x20,%eax\n  /* 35b8 */  mov     %eax,ps+0x274(%ebx)\n  /* 35be */  xor     %eax,%eax\n  /* 35c0 */  mov     %ax,ps+0x396(%ebx)\n  /* 35c7 */  jmp     .L29ab\n.L35cc:\n  /* 35cc */  mov     %ebp,(%esp)\n  /* 35cf */  mov     $0x8ab,%eax\n  /* 35d4 */  mov     %eax,0x4(%esp)\n  /* 35d8 */  call    spawn\n  /* 35dd */  jmp     .L2088\n.L35e2:\n  /* 35e2 */  movswl  0x2e6(%ecx),%eax\n  /* 35e9 */  lea     (%eax,%eax,4),%edx\n  /* 35ec */  lea     (%eax,%edx,2),%eax\n  /* 35ef */  cmpw    $0x0,sprite+0x2a(,%eax,4)\n  /* 35f8 */  jle     .L24bd\n  /* 35fe */  cmpw    $0x0,0x2f8(%ecx)\n  /* 3606 */  jg      .L3643\n  /* 3608 */  movswl  0x2b8(%ecx),%eax\n  /* 360f */  mov     %eax,%edx\n  /* 3611 */  and     $0xfffffffd,%edx\n  /* 3614 */  cmp     $0x8,%edx\n  /* 3617 */  je      .L24bd\n  /* 361d */  cmp     $0x5,%eax\n  /* 3620 */  je      .L24bd\n  /* 3626 */  imul    $0x1d6,0x50(%esp),%edx\n  /* 362e */  lea     0x148(%eax,%edx,1),%eax\n  /* 3635 */  testb   $0x80,ps+0xb(%eax,%eax,1)\n  /* 363d */  jne     .L24bd\n.L3643:\n  /* 3643 */  mov     %esi,0x48(%esp)\n  /* 3647 */  mov     0x40(%esp),%eax\n  /* 364b */  xor     %ebx,%ebx\n  /* 364d */  mov     %ebx,0x78(%esp)\n  /* 3651 */  mov     %edi,0x44(%esp)\n  /* 3655 */  add     %ebp,%eax\n  /* 3657 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 365b */  lea     sprite(,%eax,4),%esi\n.L3662:\n  /* 3662 */  call    krand\n  /* 3667 */  and     $0xfff,%eax\n  /* 366c */  mov     %eax,%ebx\n  /* 366e */  movswl  0x24(%esi),%eax\n  /* 3672 */  neg     %ebx\n  /* 3674 */  sar     $0x2,%eax\n  /* 3677 */  sub     %eax,%ebx\n  /* 3679 */  call    krand\n  /* 367e */  mov     %eax,%edi\n  /* 3680 */  call    krand\n  /* 3685 */  and     $0x3f,%edi\n  /* 3688 */  mov     %eax,0x40(%esp)\n  /* 368c */  call    krand\n  /* 3691 */  lea     0x40(%edi),%edx\n  /* 3694 */  mov     $0x5,%ecx\n  /* 3699 */  mov     %edx,0x24(%esp)\n  /* 369d */  mov     0x40(%esp),%edx\n  /* 36a1 */  mov     $0x30,%edi\n  /* 36a6 */  mov     %ebx,0x28(%esp)\n  /* 36aa */  mov     $0x30,%ebx\n  /* 36af */  mov     %ecx,0x30(%esp)\n  /* 36b3 */  mov     %ebp,0x2c(%esp)\n  /* 36b7 */  mov     %ebx,0x1c(%esp)\n  /* 36bb */  and     $0x7ff,%edx\n  /* 36c1 */  mov     %edx,0x20(%esp)\n  /* 36c5 */  and     $0x3,%eax\n  /* 36c8 */  mov     $0xfffffff8,%edx\n  /* 36cd */  mov     %edx,0x14(%esp)\n  /* 36d1 */  add     $0x968,%eax\n  /* 36d6 */  mov     %edi,0x18(%esp)\n  /* 36da */  mov     %eax,0x10(%esp)\n  /* 36de */  mov     0x8(%esi),%eax\n  /* 36e1 */  sub     $0x800,%eax\n  /* 36e6 */  mov     %eax,0xc(%esp)\n  /* 36ea */  mov     0x4(%esi),%eax\n  /* 36ed */  mov     %eax,0x8(%esp)\n  /* 36f1 */  mov     (%esi),%eax\n  /* 36f3 */  mov     %eax,0x4(%esp)\n  /* 36f7 */  mov     0x4c(%esp),%eax\n  /* 36fb */  mov     %eax,(%esp)\n  /* 36fe */  call    EGS\n  /* 3703 */  mov     $0x6,%cl\n  /* 3705 */  cwtl\n  /* 3706 */  lea     (%eax,%eax,4),%edx\n  /* 3709 */  lea     (%eax,%edx,2),%eax\n  /* 370c */  mov     %cl,sprite+0x11(,%eax,4)\n  /* 3713 */  mov     0x78(%esp),%eax\n  /* 3717 */  inc     %eax\n  /* 3718 */  mov     %eax,0x78(%esp)\n  /* 371c */  cmp     $0x7,%eax\n  /* 371f */  jle     .L3662\n  /* 3725 */  mov     %ebp,0x4(%esp)\n  /* 3729 */  mov     0x44(%esp),%edi\n  /* 372d */  movl    $0x95,(%esp)\n  /* 3734 */  mov     0x48(%esp),%esi\n  /* 3738 */  call    spritesound\n  /* 373d */  mov     %ebp,0x4(%esp)\n  /* 3741 */  movl    $0x45,(%esp)\n  /* 3748 */  call    spritesound\n  /* 374d */  call    krand\n  /* 3752 */  test    $0xe0,%al\n  /* 3754 */  je      .L3eb3\n.L375a:\n  /* 375a */  imul    $0x3ac,0x50(%esp),%eax\n  /* 3762 */  mov     $0xfffffffd,%ebx\n  /* 3767 */  mov     0x54(%esp),%ecx\n  /* 376b */  incl    ps+0x3a8(%eax)\n  /* 3771 */  lea     ps(%eax),%edx\n  /* 3777 */  movswl  ps+0x2e2(%eax),%eax\n  /* 377e */  add     %ebp,%ecx\n  /* 3780 */  mov     %ebx,hittype+0x30(,%ecx,8)\n  /* 3787 */  cmp     %esi,%eax\n  /* 3789 */  jne     .L390\n  /* 378f */  mov     $0xffffffff,%eax\n  /* 3794 */  mov     %ax,0x2e2(%edx)\n  /* 379b */  jmp     .L390\n.L37a0:\n  /* 37a0 */  movswl  ps+0x292(%ecx),%edx\n  /* 37a7 */  mov     %edx,0x1c(%esp)\n  /* 37ab */  mov     ps+0x21c(%ecx),%edx\n  /* 37b1 */  mov     %esi,0x14(%esp)\n  /* 37b5 */  mov     0x5c(%esp),%esi\n  /* 37b9 */  mov     %edx,0x18(%esp)\n  /* 37bd */  mov     %esi,0x10(%esp)\n  /* 37c1 */  movswl  sprite+0x18(%eax),%edx\n  /* 37c8 */  mov     %edx,0xc(%esp)\n  /* 37cc */  mov     sprite+0x8(%eax),%ebx\n  /* 37d2 */  mov     %ebx,0x58(%esp)\n  /* 37d6 */  lea     -0x1000(%ebx),%edx\n  /* 37dc */  mov     %edx,0x8(%esp)\n  /* 37e0 */  mov     sprite+0x4(%eax),%edx\n  /* 37e6 */  mov     %edx,0x4(%esp)\n  /* 37ea */  mov     sprite(%eax),%eax\n  /* 37f0 */  mov     %eax,(%esp)\n  /* 37f3 */  call    cansee\n  /* 37f8 */  test    %eax,%eax\n  /* 37fa */  je      .L1d8f\n  /* 3800 */  mov     0x48(%esp),%eax\n  /* 3804 */  testb   $0xf,hittype+0x38(%eax)\n  /* 380b */  jne     .L1dad\n  /* 3811 */  mov     %ebp,0x4(%esp)\n  /* 3815 */  mov     $0x659,%ebx\n  /* 381a */  movl    $0x7f,(%esp)\n  /* 3821 */  call    spritesound\n  /* 3826 */  mov     %ebx,0x4(%esp)\n  /* 382a */  mov     %ebp,(%esp)\n  /* 382d */  call    shoot\n  /* 3832 */  jmp     .L1dad\n.L3837:\n  /* 3837 */  cmp     $0x15b,%eax\n  /* 383c */  jg      .L2520\n  /* 3842 */  mov     0x48(%esp),%esi\n  /* 3846 */  sub     $0xffffff80,%eax\n  /* 3849 */  mov     %eax,hittype+0x38(%esi)\n  /* 384f */  jmp     .L2520\n.L3854:\n  /* 3854 */  mov     morterblastradius,%ebx\n  /* 385a */  jmp     .L2037\n.L385f:\n  /* 385f */  mov     bouncemineblastradius,%ebx\n  /* 3865 */  jmp     .L2037\n.L386a:\n  /* 386a */  mov     0x4c(%esp),%eax\n  /* 386e */  mov     0x6c(%esp),%edx\n  /* 3872 */  movzbl  0x50(%esp),%ecx\n  /* 3877 */  movswl  headspritesect(%eax,%eax,1),%eax\n  /* 387f */  jmp     .L3895\n.L3881:\n  /* 3881 */  cmp     %esi,%eax\n  /* 3883 */  movswl  nextspritesect(%eax,%eax,1),%edx\n  /* 388b */  mov     $0x1,%cl\n  /* 388d */  jne     .L2fc4\n  /* 3893 */  mov     %edx,%eax\n.L3895:\n  /* 3895 */  test    %eax,%eax\n  /* 3897 */  jns     .L3881\n  /* 3899 */  mov     %edx,0x6c(%esp)\n  /* 389d */  test    %cl,%cl\n  /* 389f */  je      .L2fd4\n  /* 38a5 */  mov     %edx,0x7c(%esp)\n  /* 38a9 */  jmp     .L2fd4\n.L38ae:\n  /* 38ae */  mov     0x4c(%esp),%eax\n  /* 38b2 */  movswl  headspritesect(%eax,%eax,1),%esi\n  /* 38ba */  test    %esi,%esi\n  /* 38bc */  js      .L2a53\n  /* 38c2 */  mov     0x40(%esp),%eax\n  /* 38c6 */  add     %ebp,%eax\n  /* 38c8 */  add     %eax,%eax\n  /* 38ca */  mov     %eax,0x5c(%esp)\n  /* 38ce */  jmp     .L38ee\n.L38d0:\n  /* 38d0 */  cmp     $0x690,%eax\n  /* 38d5 */  je      .L3913\n  /* 38d7 */  cmp     $0x7d0,%eax\n  /* 38dc */  je      .L3913\n.L38de:\n  /* 38de */  movswl  nextspritesect(%esi,%esi,1),%esi\n  /* 38e6 */  test    %esi,%esi\n  /* 38e8 */  js      .L2a53\n.L38ee:\n  /* 38ee */  lea     0x0(,%esi,4),%edx\n  /* 38f5 */  lea     (%edx,%esi,1),%eax\n  /* 38f8 */  lea     (%esi,%eax,2),%eax\n  /* 38fb */  movswl  sprite+0xe(,%eax,4),%eax\n  /* 3903 */  cmp     $0x848,%eax\n  /* 3908 */  je      .L3913\n  /* 390a */  jle     .L38d0\n  /* 390c */  cmp     $0x1202,%eax\n  /* 3911 */  jne     .L38de\n.L3913:\n  /* 3913 */  add     %esi,%edx\n  /* 3915 */  lea     (%esi,%edx,2),%eax\n  /* 3918 */  lea     sprite(,%eax,4),%ebx\n  /* 391f */  mov     0x44(%esp),%eax\n  /* 3923 */  mov     %ebx,0x4(%esp)\n  /* 3927 */  mov     %eax,(%esp)\n  /* 392a */  call    ldist\n  /* 392f */  cmp     $0x2ff,%eax\n  /* 3934 */  jg      .L38de\n  /* 3936 */  mov     0x5c(%esp),%eax\n  /* 393a */  mov     0x8(%ebx),%edx\n  /* 393d */  add     %ebp,%eax\n  /* 393f */  mov     sprite+0x8(,%eax,4),%eax\n  /* 3946 */  sub     %edx,%eax\n  /* 3948 */  mov     %eax,%edx\n  /* 394a */  neg     %edx\n  /* 394c */  cmovns  %edx,%eax\n  /* 394f */  cmp     $0x1fff,%eax\n  /* 3954 */  jg      .L38de\n  /* 3956 */  mov     0x48(%esp),%ebx\n  /* 395a */  imul    $0x48,%ebp,%eax\n  /* 395d */  xor     %ebp,%ebp\n  /* 395f */  mov     %esi,hittype+0x44(%ebx)\n  /* 3965 */  movl    $0xfffffffe,hittype+0x30(%eax)\n  /* 396f */  mov     %ebp,hittype+0x34(%ebx)\n  /* 3975 */  jmp     .L398\n.L397a:\n  /* 397a */  cmpl    $0x3ff,0x78(%esp)\n  /* 3982 */  jg      .L398\n  /* 3988 */  imul    $0x3ac,0x50(%esp),%eax\n  /* 3990 */  cmpw    $0x0,ps+0x2f8(%eax)\n  /* 3998 */  lea     ps(%eax),%esi\n  /* 399e */  jne     .L398\n  /* 39a4 */  mov     0x4(%ecx),%eax\n  /* 39a7 */  mov     0x218(%esi),%ebp\n  /* 39ad */  sub     %ebp,%eax\n  /* 39af */  mov     %eax,0x4(%esp)\n  /* 39b3 */  mov     0x214(%esi),%edx\n  /* 39b9 */  mov     sprite(%ebx),%eax\n  /* 39bf */  sub     %edx,%eax\n  /* 39c1 */  mov     %eax,(%esp)\n  /* 39c4 */  call    getangle\n  /* 39c9 */  cwtl\n  /* 39ca */  mov     %eax,0x4(%esp)\n  /* 39ce */  movswl  0x28c(%esi),%eax\n  /* 39d5 */  mov     %eax,(%esp)\n  /* 39d8 */  call    getincangle\n  /* 39dd */  add     $0x7f,%eax\n  /* 39e0 */  cmp     $0xfe,%ax\n  /* 39e4 */  ja      .L398\n  /* 39ea */  movw    $0xe,0x2f8(%esi)\n  /* 39f3 */  jmp     .L398\n  /* 39f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3a00:\n  /* 3a00 */  lea     sprite(,%eax,4),%edx\n  /* 3a07 */  mov     0xc(%edx),%eax\n  /* 3a0a */  or      $0x8,%eax\n  /* 3a0d */  mov     %ax,0xc(%edx)\n  /* 3a11 */  mov     %ebp,(%esp)\n  /* 3a14 */  call    makeitfall\n  /* 3a19 */  jmp     .L2aff\n.L3a1e:\n  /* 3a1e */  mov     %esi,(%esp)\n  /* 3a21 */  mov     $0xffffffff,%ebx\n  /* 3a26 */  mov     %ebx,0x4(%esp)\n  /* 3a2a */  call    operateactivators\n  /* 3a2f */  mov     0x40(%esp),%eax\n  /* 3a33 */  add     %ebp,%eax\n  /* 3a35 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 3a39 */  lea     sprite(,%eax,4),%ebx\n  /* 3a40 */  movswl  0x26(%ebx),%eax\n  /* 3a44 */  mov     %ebp,(%esp)\n  /* 3a47 */  mov     %eax,0x4(%esp)\n  /* 3a4b */  call    operateforcefields\n  /* 3a50 */  movswl  0x26(%ebx),%eax\n  /* 3a54 */  mov     %eax,(%esp)\n  /* 3a57 */  call    operatemasterswitches\n  /* 3a5c */  jmp     .L398\n.L3a61:\n  /* 3a61 */  test    %edx,%edx\n  /* 3a63 */  mov     $0xfffffc00,%eax\n  /* 3a68 */  mov     $0x400,%edx\n  /* 3a6d */  cmovg   %edx,%eax\n  /* 3a70 */  add     %eax,%ecx\n  /* 3a72 */  mov     0x58(%esp),%eax\n  /* 3a76 */  mov     %ecx,0x8(%eax)\n  /* 3a79 */  jmp     .L1dad\n.L3a7e:\n  /* 3a7e */  mov     0x40(%esp),%eax\n  /* 3a82 */  add     %ebp,%eax\n  /* 3a84 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 3a88 */  lea     sprite(,%eax,4),%edx\n  /* 3a8f */  movw    $0x942,0xe(%edx)\n  /* 3a95 */  movzbl  0x15(%edx),%eax\n  /* 3a99 */  cmp     $0x27,%al\n  /* 3a9b */  ja      .L3aa2\n  /* 3a9d */  add     $0x8,%al\n  /* 3a9f */  mov     %al,0x15(%edx)\n.L3aa2:\n  /* 3aa2 */  mov     0x40(%esp),%eax\n  /* 3aa6 */  add     %ebp,%eax\n  /* 3aa8 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 3aac */  lea     sprite(,%eax,4),%edx\n  /* 3ab3 */  movzbl  0x14(%edx),%eax\n  /* 3ab7 */  cmp     $0x8,%al\n  /* 3ab9 */  jbe     .L3ac0\n  /* 3abb */  sub     $0x4,%al\n  /* 3abd */  mov     %al,0x14(%edx)\n.L3ac0:\n  /* 3ac0 */  mov     0x40(%esp),%eax\n  /* 3ac4 */  add     %ebp,%eax\n  /* 3ac6 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 3aca */  lea     sprite(,%eax,4),%edx\n  /* 3ad1 */  movswl  0x24(%edx),%eax\n  /* 3ad5 */  cmp     $0xfffff401,%eax\n  /* 3ada */  jl      .L3ae6\n  /* 3adc */  sub     $0x15c,%eax\n  /* 3ae1 */  cwtl\n  /* 3ae2 */  mov     %ax,0x24(%edx)\n.L3ae6:\n  /* 3ae6 */  mov     0x40(%esp),%edx\n  /* 3aea */  mov     0x54(%esp),%ecx\n  /* 3aee */  add     %ebp,%edx\n  /* 3af0 */  lea     0x0(%ebp,%edx,2),%edx\n  /* 3af4 */  add     %ebp,%ecx\n  /* 3af6 */  mov     sprite+0x8(,%edx,4),%ebx\n  /* 3afd */  add     %ebx,%eax\n  /* 3aff */  mov     %eax,sprite+0x8(,%edx,4)\n  /* 3b06 */  lea     hittype(,%ecx,8),%ebx\n  /* 3b0d */  mov     0x18(%ebx),%ecx\n  /* 3b10 */  lea     0xfff(%ecx),%esi\n  /* 3b16 */  cmp     %esi,%eax\n  /* 3b18 */  jg      .L398\n  /* 3b1e */  movl    $0x2,0x30(%ebx)\n  /* 3b25 */  add     $0x1000,%ecx\n  /* 3b2b */  mov     %ecx,sprite+0x8(,%edx,4)\n  /* 3b32 */  xor     %ecx,%ecx\n  /* 3b34 */  mov     %cx,sprite+0x20(,%edx,4)\n  /* 3b3c */  jmp     .L398\n.L3b41:\n  /* 3b41 */  mov     %ebp,0x4(%esp)\n  /* 3b45 */  movl    $0xa3,(%esp)\n  /* 3b4c */  call    spritesound\n  /* 3b51 */  jmp     .L2a93\n.L3b56:\n  /* 3b56 */  mov     $0x5,%eax\n  /* 3b5b */  mov     %eax,0x4(%esp)\n  /* 3b5f */  imul    $0x3ac,0x58(%esp),%eax\n  /* 3b67 */  add     $ps,%eax\n  /* 3b6c */  mov     %eax,(%esp)\n  /* 3b6f */  call    addweapon\n  /* 3b74 */  mov     0x40(%esp),%eax\n  /* 3b78 */  add     %ebp,%eax\n  /* 3b7a */  lea     0x0(%ebp,%eax,2),%eax\n  /* 3b7e */  movswl  sprite+0x1e(,%eax,4),%eax\n  /* 3b86 */  jmp     .L1631\n.L3b8b:\n  /* 3b8b */  mov     0x40(%esp),%eax\n  /* 3b8f */  mov     $0x947,%ebx\n  /* 3b94 */  add     %ebp,%eax\n  /* 3b96 */  lea     0x0(%ebp,%eax,2),%eax\n  /* 3b9a */  mov     %bx,sprite+0xe(,%eax,4)\n  /* 3ba2 */  call    krand\n  /* 3ba7 */  cmp     $0xdeff,%eax\n  /* 3bac */  jle     .L25bf\n  /* 3bb2 */  mov     0x48(%esp),%eax\n  /* 3bb6 */  mov     $0x1,%ecx\n  /* 3bbb */  mov     %ecx,hittype+0x3c(%eax)\n  /* 3bc1 */  jmp     .L25bf\n.L3bc6:\n  /* 3bc6 */  mov     %ebp,(%esp)\n  /* 3bc9 */  mov     $0x4ca,%ebx\n  /* 3bce */  mov     %ebx,0x4(%esp)\n  /* 3bd2 */  call    spawn\n  /* 3bd7 */  cwtl\n  /* 3bd8 */  lea     (%eax,%eax,4),%edx\n  /* 3bdb */  lea     (%eax,%edx,2),%eax\n  /* 3bde */  xor     %edx,%edx\n  /* 3be0 */  mov     %dl,sprite+0x11(,%eax,4)\n  /* 3be7 */  jmp     .L340c\n.L3bec:\n  /* 3bec */  mov     0x40(%esp),%eax\n  /* 3bf0 */  add     $0x800,%edx\n  /* 3bf6 */  mov     $0x3,%ebx\n  /* 3bfb */  add     %ebp,%eax\n  /* 3bfd */  lea     0x0(%ebp,%eax,2),%eax\n  /* 3c01 */  mov     %edx,sprite+0x8(,%eax,4)\n  /* 3c08 */  mov     0x54(%esp),%eax\n  /* 3c0c */  add     %ebp,%eax\n  /* 3c0e */  mov     %ebx,hittype+0x30(,%eax,8)\n  /* 3c15 */  jmp     .L398\n.L3c1a:\n  /* 3c1a */  mov     %ebp,(%esp)\n  /* 3c1d */  mov     $0x10001,%ecx\n  /* 3c22 */  mov     %ecx,0x4(%esp)\n  /* 3c26 */  call    ssp\n  /* 3c2b */  jmp     .L2b0c\n.L3c30:\n  /* 3c30 */  movswl  0x2e6(%edx),%eax\n  /* 3c37 */  movl    $0xd3,(%esp)\n  /* 3c3e */  mov     %eax,0x4(%esp)\n  /* 3c42 */  call    spritesound\n  /* 3c47 */  jmp     .L3581\n.L3c4c:\n  /* 3c4c */  call    krand\n  /* 3c51 */  xor     %edx,%edx\n  /* 3c53 */  and     $0x2,%eax\n  /* 3c56 */  add     $0x2,%eax\n  /* 3c59 */  mov     %eax,0x30(%ebx)\n  /* 3c5c */  mov     0x48(%esp),%eax\n  /* 3c60 */  mov     %edx,hittype+0x38(%eax)\n  /* 3c66 */  mov     0x40(%esp),%eax\n  /* 3c6a */  add     %ebp,%eax\n  /* 3c6c */  lea     0x0(%ebp,%eax,2),%eax\n  /* 3c70 */  mov     sprite+0x1c(,%eax,4),%eax\n  /* 3c77 */  mov     %ax,0xc(%ebx)\n  /* 3c7b */  mov     0x30(%ebx),%eax\n  /* 3c7e */  jmp     .Lb72\n.L3c83:\n  /* 3c83 */  movzbl  sprite+0x14(,%ebx,4),%edx\n  /* 3c8b */  cmp     $0x1f,%dl\n  /* 3c8e */  ja      .L3e3a\n  /* 3c94 */  add     $0x4,%dl\n  /* 3c97 */  mov     %dl,sprite+0x14(,%ebx,4)\n  /* 3c9e */  jmp     .L398\n.L3ca3:\n  /* 3ca3 */  mov     $0xffffffff,%esi\n  /* 3ca8 */  mov     0x238(%ebx),%ecx\n  /* 3cae */  add     $ps+0x292,%eax\n  /* 3cb3 */  mov     %si,0x2c4(%ebx)\n  /* 3cba */  mov     0x240(%ebx),%esi\n  /* 3cc0 */  mov     0x23c(%ebx),%edx\n  /* 3cc6 */  mov     %ecx,0x214(%ebx)\n  /* 3ccc */  mov     %esi,0x21c(%ebx)\n  /* 3cd2 */  movzwl  0x28e(%ebx),%esi\n  /* 3cd9 */  mov     %edx,0x218(%ebx)\n  /* 3cdf */  mov     %si,0x28c(%ebx)\n  /* 3ce6 */  mov     %eax,0x8(%esp)\n  /* 3cea */  mov     %edx,0x4(%esp)\n  /* 3cee */  mov     %ecx,(%esp)\n  /* 3cf1 */  call    updatesector\n  /* 3cf6 */  mov     %ebx,(%esp)\n  /* 3cf9 */  call    setpal\n  /* 3cfe */  movswl  headspritestat+0x2,%eax\n  /* 3d05 */  test    %eax,%eax\n  /* 3d07 */  js      .L253b\n.L3d0d:\n  /* 3d0d */  lea     (%eax,%eax,4),%edx\n  /* 3d10 */  lea     (%eax,%edx,2),%edx\n  /* 3d13 */  lea     sprite(,%edx,4),%edx\n  /* 3d1a */  cmpw    $0x26d,0xe(%edx)\n  /* 3d20 */  jne     .L3d28\n  /* 3d22 */  movw    $0x0,0x22(%edx)\n.L3d28:\n  /* 3d28 */  movswl  nextspritestat(%eax,%eax,1),%eax\n  /* 3d30 */  test    %eax,%eax\n  /* 3d32 */  jns     .L3d0d\n  /* 3d34 */  jmp     .L253b\n.L3d39:\n  /* 3d39 */  cmp     $0x23,%al\n  /* 3d3b */  ja      .L3d42\n  /* 3d3d */  add     $0x8,%al\n  /* 3d3f */  mov     %al,0x15(%ebx)\n.L3d42:\n  /* 3d42 */  movzbl  0x14(%ebx),%eax\n  /* 3d46 */  cmp     $0x8,%al\n  /* 3d48 */  jbe     .L398\n  /* 3d4e */  imul    $0x2c,%ebp,%edx\n  /* 3d51 */  sub     $0x4,%al\n  /* 3d53 */  mov     %al,sprite+0x14(%edx)\n  /* 3d59 */  jmp     .L398\n.L3d5e:\n  /* 3d5e */  mov     %ebx,%ecx\n.L3d60:\n  /* 3d60 */  inc     %ecx\n  /* 3d61 */  jne     .Le75\n  /* 3d67 */  imul    $0x2c,%ebp,%edx\n  /* 3d6a */  mov     $0x8c,%eax\n  /* 3d6f */  cmpb    $0xc,sprite+0x11(%edx)\n  /* 3d76 */  jne     .L3d7d\n  /* 3d78 */  mov     $0xa4,%eax\n.L3d7d:\n  /* 3d7d */  imul    $0x2c,%ebp,%edx\n  /* 3d80 */  mov     %ax,sprite+0x20(%edx)\n  /* 3d87 */  imul    $0x3ac,%esi,%eax\n  /* 3d8d */  movb    $0x2,ps+0x390(%eax)\n  /* 3d94 */  mov     ps+0x28c(%eax),%ebx\n  /* 3d9a */  mov     %bx,sprite+0x1c(%edx)\n  /* 3da1 */  jmp     .Le75\n.L3da6:\n  /* 3da6 */  call    krand\n  /* 3dab */  mov     %eax,%edx\n  /* 3dad */  imul    $0x3ac,0x50(%esp),%eax\n  /* 3db5 */  and     $0x3,%edx\n  /* 3db8 */  movswl  ps+0x2e6(%eax),%eax\n  /* 3dbf */  lea     (%eax,%eax,4),%ecx\n  /* 3dc2 */  lea     (%eax,%ecx,2),%ecx\n  /* 3dc5 */  mov     $0xfffffffb,%eax\n  /* 3dca */  sub     %edx,%eax\n  /* 3dcc */  add     %ax,sprite+0x2a(,%ecx,4)\n  /* 3dd4 */  mov     %ebp,0x4(%esp)\n  /* 3dd8 */  movl    $0x22,(%esp)\n  /* 3ddf */  call    spritesound\n  /* 3de4 */  mov     0x48(%esp),%eax\n  /* 3de8 */  mov     hittype+0x3c(%eax),%eax\n  /* 3dee */  jmp     .L25a7\n.L3df3:\n  /* 3df3 */  movswl  0x322(%ebx),%edx\n  /* 3dfa */  movswl  0xe(%ecx),%ecx\n  /* 3dfe */  test    %edx,%edx\n  /* 3e00 */  jle     .L3f35\n  /* 3e06 */  imul    $0x1d6,0x58(%esp),%eax\n  /* 3e0e */  add     %edx,%eax\n  /* 3e10 */  lea     ps(%eax,%eax,1),%eax\n  /* 3e17 */  mov     %eax,0x50(%esp)\n  /* 3e1b */  jmp     .L3e2a\n.L3e1d:\n  /* 3e1d */  add     $0x2,%ebx\n  /* 3e20 */  cmp     0x50(%esp),%ebx\n  /* 3e24 */  je      .L3f29\n.L3e2a:\n  /* 3e2a */  movswl  0x302(%ebx),%eax\n  /* 3e31 */  cmp     %ecx,%eax\n  /* 3e33 */  jne     .L3e1d\n  /* 3e35 */  jmp     .L398\n.L3e3a:\n  /* 3e3a */  mov     0x54(%esp),%eax\n  /* 3e3e */  mov     $0xffffffff,%ecx\n  /* 3e43 */  mov     0x48(%esp),%esi\n  /* 3e47 */  add     %ebp,%eax\n  /* 3e49 */  mov     %ecx,hittype+0x30(,%eax,8)\n  /* 3e50 */  mov     hittype+0x44(%esi),%eax\n  /* 3e56 */  lea     (%eax,%eax,4),%edx\n  /* 3e59 */  lea     (%eax,%edx,2),%eax\n  /* 3e5c */  lea     sprite(,%eax,4),%eax\n  /* 3e63 */  mov     %eax,0x4(%esp)\n  /* 3e67 */  mov     0x44(%esp),%eax\n  /* 3e6b */  mov     %eax,(%esp)\n  /* 3e6e */  call    ldist\n  /* 3e73 */  mov     %eax,0x78(%esp)\n  /* 3e77 */  cmp     $0x2ff,%eax\n  /* 3e7c */  jg      .L398\n  /* 3e82 */  imul    $0x2c,hittype+0x44(%esi),%eax\n  /* 3e89 */  cmpw    $0x0,sprite+0x2a(%eax)\n  /* 3e91 */  movb    $0x0,sprite+0x14(%eax)\n  /* 3e98 */  jle     .L398\n  /* 3e9e */  imul    $0x3ac,myconnectindex,%eax\n  /* 3ea8 */  decl    ps+0x3a4(%eax)\n  /* 3eae */  jmp     .L398\n.L3eb3:\n  /* 3eb3 */  mov     %ebp,(%esp)\n  /* 3eb6 */  mov     $0x4ca,%eax\n  /* 3ebb */  mov     %eax,0x4(%esp)\n  /* 3ebf */  call    spawn\n  /* 3ec4 */  cwtl\n  /* 3ec5 */  lea     (%eax,%eax,4),%edx\n  /* 3ec8 */  lea     (%eax,%edx,2),%eax\n  /* 3ecb */  xor     %edx,%edx\n  /* 3ecd */  mov     %dl,sprite+0x11(,%eax,4)\n  /* 3ed4 */  jmp     .L375a\n.L3ed9:\n  /* 3ed9 */  call    krand\n  /* 3ede */  and     $0x7,%eax\n  /* 3ee1 */  sub     %al,0x15(%ebx)\n  /* 3ee4 */  jmp     .L398\n.L3ee9:\n  /* 3ee9 */  call    krand\n  /* 3eee */  and     $0x7,%eax\n  /* 3ef1 */  sub     %al,0x14(%ebx)\n  /* 3ef4 */  jmp     .L31a1\n.L3ef9:\n  /* 3ef9 */  mov     respawnitemtime,%eax\n  /* 3efe */  mov     0x48(%esp),%esi\n  /* 3f02 */  mov     %eax,hittype+0x38(%esi)\n  /* 3f08 */  movl    $0xc76,0x4(%esp)\n  /* 3f10 */  mov     %ebp,(%esp)\n  /* 3f13 */  call    spawn\n  /* 3f18 */  imul    $0x2c,%ebp,%eax\n  /* 3f1b */  movw    $0x8000,sprite+0xc(%eax)\n  /* 3f24 */  jmp     .L16a1\n.L3f29:\n  /* 3f29 */  cmp     $0xfe,%edx\n  /* 3f2f */  jg      .L15cb\n.L3f35:\n  /* 3f35 */  imul    $0x3ac,0x58(%esp),%eax\n  /* 3f3d */  lea     0x1(%edx),%ebx\n  /* 3f40 */  mov     %bx,ps+0x322(%eax)\n  /* 3f47 */  imul    $0x1d6,0x58(%esp),%eax\n  /* 3f4f */  lea     0x180(%edx,%eax,1),%eax\n  /* 3f56 */  mov     %cx,ps+0x2(%eax,%eax,1)\n  /* 3f5e */  jmp     .L15cb\n","c":"#include \"duke3d.h\"\n\nextern char actor_tog;\n\nvoid addammo(short weapon,struct player_struct *p,short amount)\n{\n    p->ammo_amount[weapon] += amount;\n    if(p->ammo_amount[weapon] > max_ammo_amount[weapon])\n        p->ammo_amount[weapon] = max_ammo_amount[weapon];\n}\n\nvoid moveactors(void)\n{\n    int x, m, l, *t;\n    short a, i, j, nexti, nextj, sect, p;\n    spritetype *s;\n    unsigned short k;\n    char namBoom = 0;\n\n    i = headspritestat[1];\n    while(i >= 0)\n    {\n        nexti = nextspritestat[i];\n\n        s = &sprite[i];\n\n        sect = s->sectnum;\n\n        if( s->xrepeat == 0 || sect < 0 || sect >= MAXSECTORS)\n            KILLIT(i);\n\n        t = &hittype[i].temp_data[0];\n\n        hittype[i].bposx = s->x;\n        hittype[i].bposy = s->y;\n        hittype[i].bposz = s->z;\n\n\n        switch(s->picnum)\n        {\n            case DUCK:\n            case TARGET:\n                if(s->cstat&32)\n                {\n                    t[0]++;\n                    if(t[0] > 60)\n                    {\n                        t[0] = 0;\n                        s->cstat = 128+257+16;\n                        s->extra = 1;\n                    }\n                }\n                else\n                {\n                    j = ifhitbyweapon(i);\n                    if( j >= 0 )\n                    {\n                        s->cstat = 32+128;\n                        k = 1;\n\n                        j = headspritestat[1];\n                        while(j >= 0)\n                        {\n                            if( sprite[j].lotag == s->lotag &&\n                                sprite[j].picnum == s->picnum )\n                            {\n                                if( ( sprite[j].hitag && !(sprite[j].cstat&32) ) ||\n                                    ( !sprite[j].hitag && (sprite[j].cstat&32) )\n                                  )\n                                {\n                                    k = 0;\n                                    break;\n                                }\n                            }\n\n                            j = nextspritestat[j];\n                        }\n\n                        if(k == 1)\n                        {\n                            operateactivators(s->lotag,-1);\n                            operateforcefields(i,s->lotag);\n                            operatemasterswitches(s->lotag);\n                        }\n                    }\n                }\n                goto BOLT;\n\n            case RESPAWNMARKERRED:\n            case RESPAWNMARKERYELLOW:\n            case RESPAWNMARKERGREEN:\n                T1++;\n                if(T1 > respawnitemtime)\n                {\n                    KILLIT(i);\n                }\n                if( T1 >= (respawnitemtime>>1) && T1 < ((respawnitemtime>>1)+(respawnitemtime>>2)) )\n                    PN = RESPAWNMARKERYELLOW;\n                else if( T1 > ((respawnitemtime>>1)+(respawnitemtime>>2)) )\n                    PN = RESPAWNMARKERGREEN;\n                makeitfall(i);\n                break;\n\n            case HELECOPT:\n            case DUKECAR:\n\n                s->z += s->zvel;\n                t[0]++;\n\n                if(t[0] == 4) spritesound(WAR_AMBIENCE2,i);\n\n                if( t[0] > (26*8) )\n                {\n                    sound(RPG_EXPLODE);\n                    for(j=0;j<32;j++) RANDOMSCRAP;\n                    earthquaketime = 16;\n                    KILLIT(i);\n                }\n                else if((t[0]&3) == 0)\n                    spawn(i,EXPLOSION2);\n                ssp(i,CLIPMASK0);\n                break;\n            case RAT:\n                makeitfall(i);\n                IFMOVING\n                {\n                    if( (TRAND&255) < 3 ) spritesound(RATTY,i);\n                    s->ang += (TRAND&31)-15+(sintable[(t[0]<<8)&2047]>>11);\n                }\n                else\n                {\n                    T1++;\n                    if(T1 > 1) { KILLIT(i); }\n                    else s->ang = (TRAND&2047);\n                }\n                if(s->xvel < 128)\n                    s->xvel+=2;\n                s->ang += (TRAND&3)-6;\n                break;\n            case QUEBALL:\n            case STRIPEBALL:\n                if(s->xvel)\n                {\n                    j = headspritestat[0];\n                    while(j >= 0)\n                    {\n                        nextj = nextspritestat[j];\n                        if( sprite[j].picnum == POCKET && ldist(&sprite[j],s) < 52 ) KILLIT(i);\n                        j = nextj;\n                    }\n\n                    j = clipmove(&s->x,&s->y,&s->z,&s->sectnum,\n                        (((s->xvel*(sintable[(s->ang+512)&2047]))>>14)*TICSPERFRAME)<<11,\n                        (((s->xvel*(sintable[s->ang&2047]))>>14)*TICSPERFRAME)<<11,\n                        24L,(4<<8),(4<<8),CLIPMASK1);\n\n                    if(j&49152)\n                    {\n                        if( (j&49152) == 32768 )\n                        {\n                            j &= (MAXWALLS-1);\n                            k = getangle(\n                                wall[wall[j].point2].x-wall[j].x,\n                                wall[wall[j].point2].y-wall[j].y);\n                            s->ang = ((k<<1) - s->ang)&2047;\n                        }\n                        else if( (j&49152) == 49152 )\n                        {\n                            j &= (MAXSPRITES-1);\n                            checkhitsprite(i,j);\n                        }\n                    }\n                    s->xvel --;\n                    if(s->xvel < 0) s->xvel = 0;\n                    if( s->picnum == STRIPEBALL )\n                    {\n                        s->cstat = 257;\n                        s->cstat |= 4&s->xvel;\n                        s->cstat |= 8&s->xvel;\n                    }\n                }\n                else\n                {\n                    p = findplayer(s,&x);\n\n                    if( x < 1596)\n                    {\n\n//                        if(s->pal == 12)\n                        {\n                            j = getincangle(ps[p].ang,getangle(s->x-ps[p].posx,s->y-ps[p].posy));\n                            if( j > -64 && j < 64 && (sync[p].bits&(1<<29)) )\n                                if(ps[p].toggle_key_flag == 1)\n                            {\n                                a = headspritestat[1];\n                                while(a >= 0)\n                                {\n                                    if(sprite[a].picnum == QUEBALL || sprite[a].picnum == STRIPEBALL)\n                                    {\n                                        j = getincangle(ps[p].ang,getangle(sprite[a].x-ps[p].posx,sprite[a].y-ps[p].posy));\n                                        if( j > -64 && j < 64 )\n                                        {\n                                            findplayer(&sprite[a],&l);\n                                            if(x > l) break;\n                                        }\n                                    }\n                                    a = nextspritestat[a];\n                                }\n                                if(a == -1)\n                                {\n                                    if(s->pal == 12)\n                                        s->xvel = 164;\n                                    else s->xvel = 140;\n                                    s->ang = ps[p].ang;\n                                    ps[p].toggle_key_flag = 2;\n                                }\n                            }\n                        }\n                    }\n                    if( x < 512 && s->sectnum == ps[p].cursectnum )\n                    {\n                        s->ang = getangle(s->x-ps[p].posx,s->y-ps[p].posy);\n                        s->xvel = 48;\n                    }\n                }\n\n                break;\n            case FORCESPHERE:\n\n                if(s->yvel == 0)\n                {\n                    s->yvel = 1;\n\n                    for(l=512;l<(2048-512);l+= 128)\n                        for(j=0;j<2048;j += 128)\n                    {\n                        k = spawn(i,FORCESPHERE);\n                        sprite[k].cstat = 257+128;\n                        sprite[k].clipdist = 64;\n                        sprite[k].ang = j;\n                        sprite[k].zvel = sintable[l&2047]>>5;\n                        sprite[k].xvel = sintable[(l+512)&2047]>>9;\n                        sprite[k].owner = i;\n                    }\n                }\n\n                if(t[3] > 0)\n                {\n                    if(s->zvel < 6144)\n                        s->zvel += 192;\n                    s->z += s->zvel;\n                    if(s->z > sector[sect].floorz)\n                        s->z = sector[sect].floorz;\n                    t[3]--;\n                    if(t[3] == 0)\n                        KILLIT(i);\n                }\n                else if(t[2] > 10)\n                {\n                    j = headspritestat[5];\n                    while(j >= 0)\n                    {\n                        if(sprite[j].owner == i && sprite[j].picnum == FORCESPHERE)\n                            hittype[j].temp_data[1] = 1+(TRAND&63);\n                        j = nextspritestat[j];\n                    }\n                    t[3] = 64;\n                }\n\n                goto BOLT;\n\n            case RECON:\n\n                getglobalz(i);\n\n                if (sector[s->sectnum].ceilingstat&1)\n                   s->shade += (sector[s->sectnum].ceilingshade-s->shade)>>1;\n                else s->shade += (sector[s->sectnum].floorshade-s->shade)>>1;\n\n                if( s->z < sector[sect].ceilingz+(32<<8) )\n                    s->z = sector[sect].ceilingz+(32<<8);\n\n                if( ud.multimode < 2 )\n                {\n                    if( actor_tog == 1)\n                    {\n                        s->cstat = (short)32768;\n                        goto BOLT;\n                    }\n                    else if(actor_tog == 2) s->cstat = 257;\n                }\n                IFHIT\n                {\n                    if( s->extra < 0 && t[0] != -1 )\n                    {\n                        t[0] = -1;\n                        s->extra = 0;\n                    }\n                    spritesound(RECO_PAIN,i);\n                    RANDOMSCRAP;\n                }\n\n                if(t[0] == -1)\n                {\n                    s->z += 1024;\n                    t[2]++;\n                    if( (t[2]&3) == 0) spawn(i,EXPLOSION2);\n                    getglobalz(i);\n                    s->ang += 96;\n                    s->xvel = 128;\n                    j = ssp(i,CLIPMASK0);\n                    if(j != 1 || s->z > hittype[i].floorz)\n                    {\n                        for(l=0;l<16;l++)\n                            RANDOMSCRAP;\n                        spritesound(LASERTRIP_EXPLODE,i);\n                        spawn(i,PIGCOP);\n                        ps[myconnectindex].actors_killed++;\n                        KILLIT(i);\n                    }\n                    goto BOLT;\n                }\n                else\n                {\n                    if( s->z > hittype[i].floorz-(48<<8) )\n                        s->z = hittype[i].floorz-(48<<8);\n                }\n\n                p = findplayer(s,&x);\n                j = s->owner;\n\n                // 3 = findplayerz, 4 = shoot\n\n                if( t[0] >= 4 )\n                {\n                    t[2]++;\n                    if( (t[2]&15) == 0 )\n                    {\n                        a = s->ang;\n                        s->ang = hittype[i].tempang;\n                        spritesound(RECO_ATTACK,i);\n                        shoot(i,FIRELASER);\n                        s->ang = a;\n                    }\n                    if( t[2] > (26*3) || !cansee(s->x,s->y,s->z-(16<<8),s->sectnum, ps[p].posx,ps[p].posy,ps[p].posz,ps[p].cursectnum ) )\n                    {\n                        t[0] = 0;\n                        t[2] = 0;\n                    }\n                    else hittype[i].tempang +=\n                        getincangle(hittype[i].tempang,getangle(ps[p].posx-s->x,ps[p].posy-s->y))/3;\n                }\n                else if(t[0] == 2 || t[0] == 3)\n                {\n                    t[3] = 0;\n                    if(s->xvel > 0) s->xvel -= 16;\n                    else s->xvel = 0;\n\n                    if(t[0] == 2)\n                    {\n                        l = ps[p].posz-s->z;\n                        if( klabs(l) < (48<<8) ) t[0] = 3;\n                        else s->z += ksgn(ps[p].posz-s->z)<<10;\n                    }\n                    else\n                    {\n                        t[2]++;\n                        if( t[2] > (26*3) || !cansee(s->x,s->y,s->z-(16<<8),s->sectnum, ps[p].posx,ps[p].posy,ps[p].posz,ps[p].cursectnum ) )\n                        {\n                            t[0] = 1;\n                            t[2] = 0;\n                        }\n                        else if( (t[2]&15) == 0 )\n                        {\n                            spritesound(RECO_ATTACK,i);\n                            shoot(i,FIRELASER);\n                        }\n                    }\n                    s->ang += getincangle(s->ang,getangle(ps[p].posx-s->x,ps[p].posy-s->y))>>2;\n                }\n\n                if( t[0] != 2 && t[0] != 3 )\n                {\n                    l = ldist(&sprite[j],s);\n                    if(l <= 1524)\n                    {\n                        a = s->ang;\n                        s->xvel >>= 1;\n                    }\n                    else a = getangle(sprite[j].x-s->x,sprite[j].y-s->y);\n\n                    if(t[0] == 1 || t[0] == 4) // Found a locator and going with it\n                    {\n                        l = dist(&sprite[j],s);\n\n                        if( l <= 1524 ) { if(t[0] == 1) t[0] = 0; else t[0] = 5; }\n                        else\n                        {\n                            // Control speed here\n                            if(l > 1524) { if( s->xvel < 256 ) s->xvel += 32; }\n                            else\n                            {\n                                if(s->xvel > 0) s->xvel -= 16;\n                                else s->xvel = 0;\n                            }\n                        }\n\n                        if(t[0] < 2) t[2]++;\n\n                        if( x < 6144 && t[0] < 2 && t[2] > (26*4) )\n                        {\n                            t[0] = 2+(TRAND&2);\n                            t[2] = 0;\n                            hittype[i].tempang = s->ang;\n                        }\n                    }\n\n                    if(t[0] == 0 || t[0] == 5)\n                    {\n                        if(t[0] == 0)\n                            t[0] = 1;\n                        else t[0] = 4;\n                        j = s->owner = LocateTheLocator(s->hitag,-1);\n                        if(j == -1)\n                        {\n                            s->hitag = j = hittype[i].temp_data[5];\n                            s->owner = LocateTheLocator(j,-1);\n                            j = s->owner;\n                            if(j == -1) KILLIT(i);\n                        }\n                        else s->hitag++;\n                    }\n\n                    t[3] = getincangle(s->ang,a);\n                    s->ang += t[3]>>3;\n\n                    if(s->z < sprite[j].z)\n                        s->z += 1024;\n                    else s->z -= 1024;\n                }\n\n                if(!isspritemakingsound(i,RECO_ROAM))\n                    spritesound(RECO_ROAM,i);\n\n                ssp(i,CLIPMASK0);\n\n                goto BOLT;\n\n            case OOZ:\n            case OOZ2:\n\n                getglobalz(i);\n\n                j = (hittype[i].floorz-hittype[i].ceilingz)>>9;\n                if(j > 255) j = 255;\n\n                x = 25-(j>>1);\n                if(x < 8) x = 8;\n                else if(x > 48) x = 48;\n\n                s->yrepeat = j;\n                s->xrepeat = x;\n                s->z = hittype[i].floorz;\n\n                goto BOLT;\n\n            case GREENSLIME:\n            case GREENSLIME+1:\n            case GREENSLIME+2:\n            case GREENSLIME+3:\n            case GREENSLIME+4:\n            case GREENSLIME+5:\n            case GREENSLIME+6:\n            case GREENSLIME+7:\n\n// #ifndef VOLUMEONE\n                if( ud.multimode < 2 )\n                {\n                    if( actor_tog == 1)\n                    {\n                        s->cstat = (short)32768;\n                        goto BOLT;\n                    }\n                    else if(actor_tog == 2) s->cstat = 257;\n                }\n// #endif\n\n                t[1]+=128;\n\n                if(sector[sect].floorstat&1)\n                    KILLIT(i);\n\n                p = findplayer(s,&x);\n\n                if(x > 20480)\n                {\n                    hittype[i].timetosleep++;\n                    if( hittype[i].timetosleep > SLEEPTIME )\n                    {\n                        hittype[i].timetosleep = 0;\n                        changespritestat(i,2);\n                        goto BOLT;\n                    }\n                }\n\n                if(t[0] == -5) // FROZEN\n                {\n                    t[3]++;\n                    if(t[3] > 280)\n                    {\n                        s->pal = 0;\n                        t[0] = 0;\n                        goto BOLT;\n                    }\n                    makeitfall(i);\n                    s->cstat = 257;\n                    s->picnum = GREENSLIME+2;\n                    s->extra = 1;\n                    s->pal = 1;\n                    IFHIT\n                    {\n                        if(j == FREEZEBLAST) goto BOLT;\n                        for(j=16; j >= 0 ;j--)\n                        {\n                            k = EGS(SECT,SX,SY,SZ,GLASSPIECES+(j%3),-32,36,36,TRAND&2047,32+(TRAND&63),1024-(TRAND&1023),i,5);\n                            sprite[k].pal = 1;\n                        }\n                        spritesound(GLASS_BREAKING,i);\n                        KILLIT(i);\n                    }\n                    else if(x < 1024 && ps[p].quick_kick == 0)\n                    {\n                        j = getincangle(ps[p].ang,getangle(SX-ps[p].posx,SY-ps[p].posy));\n                        if( j > -128 && j < 128 )\n                            ps[p].quick_kick = 14;\n                    }\n\n                    goto BOLT;\n                }\n\n                if(x < 1596)\n                    s->cstat = 0;\n                else s->cstat = 257;\n\n                if(t[0] == -4) //On the player\n                {\n                    if( sprite[ps[p].i].extra < 1 )\n                    {\n                        t[0] = 0;\n                        goto BOLT;\n                    }\n\n                    setsprite(i,s->x,s->y,s->z);\n\n                    s->ang = ps[p].ang;\n\n                    if( ( (sync[p].bits&4) || (ps[p].quick_kick > 0) ) && sprite[ps[p].i].extra > 0 )\n                        if( ps[p].quick_kick > 0 || ( ps[p].curr_weapon != HANDREMOTE_WEAPON && ps[p].curr_weapon != HANDBOMB_WEAPON && ps[p].curr_weapon != TRIPBOMB_WEAPON && ps[p].ammo_amount[ps[p].curr_weapon] >= 0) )\n                    {\n                        for(x=0;x<8;x++)\n                        {\n                            j = EGS(sect,s->x,s->y,s->z-(8<<8),SCRAP3+(TRAND&3),-8,48,48,TRAND&2047,(TRAND&63)+64,-(TRAND&4095)-(s->zvel>>2),i,5);\n                            sprite[j].pal = 6;\n                        }\n\n                        spritesound(SLIM_DYING,i);\n                        spritesound(SQUISHED,i);\n                        if( (TRAND&255) < 32 )\n                        {\n                            j = spawn(i,BLOODPOOL);\n                            sprite[j].pal = 0;\n                        }\n                        ps[p].actors_killed ++;\n                        t[0] = -3;\n                        if(ps[p].somethingonplayer == i)\n                            ps[p].somethingonplayer = -1;\n                        KILLIT(i);\n                    }\n\n                    s->z = ps[p].posz+ps[p].pyoff-t[2]+(8<<8);\n\n                    s->z += (100-ps[p].horiz)<<4;\n\n                    if( t[2] > 512)\n                        t[2] -= 128;\n\n                    if( t[2] < 348)\n                        t[2] += 128;\n\n                    if(ps[p].newowner >= 0)\n                    {\n                        ps[p].newowner = -1;\n                        ps[p].posx = ps[p].oposx;\n                        ps[p].posy = ps[p].oposy;\n                        ps[p].posz = ps[p].oposz;\n                        ps[p].ang = ps[p].oang;\n\n                        updatesector(ps[p].posx,ps[p].posy,&ps[p].cursectnum);\n                        setpal(&ps[p]);\n\n                        j = headspritestat[1];\n                        while(j >= 0)\n                        {\n                            if(sprite[j].picnum==CAMERA1) sprite[j].yvel = 0;\n                            j = nextspritestat[j];\n                        }\n                    }\n\n                    if(t[3]>0)\n                    {\n                        short frames[] = {5,5,6,6,7,7,6,5};\n\n                        s->picnum = GREENSLIME+frames[t[3]];\n\n                        if( t[3] == 5 )\n                        {\n                            sprite[ps[p].i].extra += -(5+(TRAND&3));\n                            spritesound(SLIM_ATTACK,i);\n                        }\n\n                        if(t[3] < 7) t[3]++;\n                        else t[3] = 0;\n\n                    }\n                    else\n                    {\n                        s->picnum = GREENSLIME+5;\n                        if(rnd(32))\n                            t[3] = 1;\n                    }\n\n                    s->xrepeat = 20+(sintable[t[1]&2047]>>13);\n                    s->yrepeat = 15+(sintable[t[1]&2047]>>13);\n\n                    s->x = ps[p].posx + (sintable[(ps[p].ang+512)&2047]>>7);\n                    s->y = ps[p].posy + (sintable[ps[p].ang&2047]>>7);\n\n                    goto BOLT;\n                }\n\n                else if(s->xvel < 64 && x < 768)\n                {\n                    if(ps[p].somethingonplayer == -1)\n                    {\n                        ps[p].somethingonplayer = i;\n                        if(t[0] == 3 || t[0] == 2) //Falling downward\n                            t[2] = (12<<8);\n                        else t[2] = -(13<<8); //Climbing up duke\n                        t[0] = -4;\n                    }\n                }\n\n                    IFHIT\n                    {\n                        spritesound(SLIM_DYING,i);\n\n                        ps[p].actors_killed ++;\n                        if(ps[p].somethingonplayer == i)\n                            ps[p].somethingonplayer = -1;\n\n                        if(j == FREEZEBLAST)\n                        {\n                            spritesound(SOMETHINGFROZE,i); t[0] = -5 ; t[3] = 0 ;\n                            goto BOLT;\n                        }\n\n                        if( (TRAND&255) < 32 )\n                        {\n                            j = spawn(i,BLOODPOOL);\n                            sprite[j].pal = 0;\n                        }\n\n                        for(x=0;x<8;x++)\n                        {\n                            j = EGS(sect,s->x,s->y,s->z-(8<<8),SCRAP3+(TRAND&3),-8,48,48,TRAND&2047,(TRAND&63)+64,-(TRAND&4095)-(s->zvel>>2),i,5);\n                            sprite[j].pal = 6;\n                        }\n                        t[0] = -3;\n                        KILLIT(i);\n                    }\n                        // All weap\n                if(t[0] == -1) //Shrinking down\n                {\n                    makeitfall(i);\n\n                    s->cstat &= 65535-8;\n                    s->picnum = GREENSLIME+4;\n\n//                    if(s->yrepeat > 62)\n  //                      guts(s,JIBS6,5,myconnectindex);\n\n                    if(s->xrepeat > 32) s->xrepeat -= TRAND&7;\n                    if(s->yrepeat > 16) s->yrepeat -= TRAND&7;\n                    else\n                    {\n                        s->xrepeat = 40;\n                        s->yrepeat = 16;\n                        t[5] = -1;\n                        t[0] = 0;\n                    }\n\n                    goto BOLT;\n                }\n                else if(t[0] != -2) getglobalz(i);\n\n                if(t[0] == -2) //On top of somebody (an enemy)\n                {\n                    makeitfall(i);\n                    sprite[t[5]].xvel = 0;\n\n                    l = sprite[t[5]].ang;\n\n                    s->z = sprite[t[5]].z;\n                    s->x = sprite[t[5]].x+(sintable[(l+512)&2047]>>11);\n                    s->y = sprite[t[5]].y+(sintable[l&2047]>>11);\n\n                    s->picnum =  GREENSLIME+2+(global_random&1);\n\n                    if(s->yrepeat < 64) s->yrepeat+=2;\n                    else\n                    {\n                        if(s->xrepeat < 32) s->xrepeat += 4;\n                        else\n                        {\n                            t[0] = -1;\n                            x = ldist(s,&sprite[t[5]]);\n                            if(x < 768) {\n                    sprite[t[5]].xrepeat = 0;\n\n                    // JBF 20041129: a slimer eating another enemy really ought\n                    // to decrease the maximum kill count by one.\n                    // JBF 20051024: additionally, the enemy has to be alive for\n                    // the max enemy count to be decremented.\n                    if (sprite[t[5]].extra > 0) ps[myconnectindex].max_actors_killed--;\n                }\n                        }\n                    }\n\n                    goto BOLT;\n                }\n\n                //Check randomly to see of there is an actor near\n                if(rnd(32))\n                {\n                    j = headspritesect[sect];\n                    while(j>=0)\n                    {\n                        switch(sprite[j].picnum)\n                        {\n                            case LIZTROOP:\n                            case LIZMAN:\n                            case PIGCOP:\n                            case NEWBEAST:\n                                if( ldist(s,&sprite[j]) < 768 && (klabs(s->z-sprite[j].z)<8192) ) //Gulp them\n                                {\n                                    t[5] = j;\n                                    t[0] = -2;\n                                    t[1] = 0;\n                                    goto BOLT;\n                                }\n                        }\n\n                        j = nextspritesect[j];\n                    }\n                }\n\n                //Moving on the ground or ceiling\n\n                if(t[0] == 0 || t[0] == 2)\n                {\n                    s->picnum = GREENSLIME;\n\n                    if( (TRAND&511) == 0 )\n                        spritesound(SLIM_ROAM,i);\n\n                    if(t[0]==2)\n                    {\n                        s->zvel = 0;\n                        s->cstat &= (65535-8);\n\n                        if( (sector[sect].ceilingstat&1) || (hittype[i].ceilingz+6144) < s->z)\n                        {\n                            s->z += 2048;\n                            t[0] = 3;\n                            goto BOLT;\n                        }\n                    }\n                    else\n                    {\n                        s->cstat |= 8;\n                        makeitfall(i);\n                    }\n\n                    if( everyothertime&1 ) ssp(i,CLIPMASK0);\n\n                    if(s->xvel > 96)\n                    {\n                        s->xvel -= 2;\n                        goto BOLT;\n                    }\n                    else\n                    {\n                        if(s->xvel < 32) s->xvel += 4;\n                        s->xvel = 64 - (sintable[(t[1]+512)&2047]>>9);\n\n                        s->ang += getincangle(s->ang,\n                               getangle(ps[p].posx-s->x,ps[p].posy-s->y))>>3;\n// TJR\n                    }\n\n                    s->xrepeat = 36 + (sintable[(t[1]+512)&2047]>>11);\n                    s->yrepeat = 16 + (sintable[t[1]&2047]>>13);\n\n                    if(rnd(4) && (sector[sect].ceilingstat&1) == 0 &&\n                        klabs(hittype[i].floorz-hittype[i].ceilingz)\n                            < (192<<8) )\n                            {\n                                s->zvel = 0;\n                                t[0]++;\n                            }\n\n                }\n\n                if(t[0]==1)\n                {\n                    s->picnum = GREENSLIME;\n                    if(s->yrepeat < 40) s->yrepeat+=8;\n                    if(s->xrepeat > 8) s->xrepeat-=4;\n                    if(s->zvel > -(2048+1024))\n                        s->zvel -= 348;\n                    s->z += s->zvel;\n                    if(s->z < hittype[i].ceilingz+4096)\n                    {\n                        s->z = hittype[i].ceilingz+4096;\n                        s->xvel = 0;\n                        t[0] = 2;\n                    }\n                }\n\n                if(t[0]==3)\n                {\n                    s->picnum = GREENSLIME+1;\n\n                    makeitfall(i);\n\n                    if(s->z > hittype[i].floorz-(8<<8))\n                    {\n                        s->yrepeat-=4;\n                        s->xrepeat+=2;\n                    }\n                    else\n                    {\n                        if(s->yrepeat < (40-4)) s->yrepeat+=8;\n                        if(s->xrepeat > 8) s->xrepeat-=4;\n                    }\n\n                    if(s->z > hittype[i].floorz-2048)\n                    {\n                        s->z = hittype[i].floorz-2048;\n                        t[0] = 0;\n                        s->xvel = 0;\n                    }\n                }\n                goto BOLT;\n\n            case BOUNCEMINE:\n            case MORTER:\n                j = spawn(i, (PLUTOPAK ? FRAMEEFFECT1 : FRAMEEFFECT1_13) );\n                hittype[j].temp_data[0] = 3;\n                // fall through\n\n            case HEAVYHBOMB:\n\n                if( (s->cstat&32768) )\n                {\n                    t[2]--;\n                    if(t[2] <= 0)\n                    {\n                        spritesound(TELEPORTER,i);\n                        spawn(i,TRANSPORTERSTAR);\n                        s->cstat = 257;\n                    }\n                    goto BOLT;\n                }\n\n                p = findplayer(s,&x);\n\n                if( x < 1220 ) s->cstat &= ~257;\n                else s->cstat |= 257;\n\n                if(t[3] == 0 )\n                {\n                    j = ifhitbyweapon(i);\n                    if(j >= 0)\n                    {\n                        t[3] = 1;\n                        t[4] = 0;\n                        l = 0;\n                        s->xvel = 0;\n                        goto DETONATEB;\n                    }\n                }\n\n                if( s->picnum != BOUNCEMINE )\n                {\n                    makeitfall(i);\n\n                    if( sector[sect].lotag != 1 && s->z >= hittype[i].floorz-(FOURSLEIGHT) && s->yvel < 3 )\n                    {\n                        if( s->yvel > 0 || (s->yvel == 0 && hittype[i].floorz == sector[sect].floorz ))\n                            spritesound(PIPEBOMB_BOUNCE,i);\n                        s->zvel = -((4-s->yvel)<<8);\n                        if(sector[s->sectnum].lotag== 2)\n                            s->zvel >>= 2;\n                        s->yvel++;\n                    }\n                    if( s->z < hittype[i].ceilingz ) // && sector[sect].lotag != 2 )\n                    {\n                        s->z = hittype[i].ceilingz+(3<<8);\n                        s->zvel = 0;\n                    }\n                }\n\n                j = movesprite(i,\n                    (s->xvel*(sintable[(s->ang+512)&2047]))>>14,\n                    (s->xvel*(sintable[s->ang&2047]))>>14,\n                    s->zvel,CLIPMASK0);\n\n                if(sector[SECT].lotag == 1 && s->zvel == 0)\n                {\n                    s->z += (32<<8);\n                    if(t[5] == 0)\n                    {\n                        t[5] = 1;\n                        spawn(i,WATERSPLASH2);\n                    }\n                }\n                else t[5] = 0;\n\n                if(t[3] == 0 && ( s->picnum == BOUNCEMINE || s->picnum == MORTER ) && (j || x < 844) )\n                {\n                    t[3] = 1;\n                    t[4] = 0;\n                    l = 0;\n                    s->xvel = 0;\n                    goto DETONATEB;\n                }\n\n                if(sprite[s->owner].picnum == APLAYER)\n                    l = sprite[s->owner].yvel;\n                else l = -1;\n\n                if(s->xvel > 0)\n                {\n                    s->xvel -= 5;\n                    if(sector[sect].lotag == 2)\n                        s->xvel -= 10;\n\n                    if(s->xvel < 0)\n                        s->xvel = 0;\n                    if(s->xvel&8) s->cstat ^= 4;\n                }\n\n                if( (j&49152) == 32768 )\n                {\n                    j &= (MAXWALLS-1);\n\n                    checkhitwall(i,j,s->x,s->y,s->z,s->picnum);\n\n                    k = getangle(\n                        wall[wall[j].point2].x-wall[j].x,\n                        wall[wall[j].point2].y-wall[j].y);\n\n                    s->ang = ((k<<1) - s->ang)&2047;\n                    s->xvel >>= 1;\n                }\n\n                DETONATEB:\n\n        namBoom = 0;\n        if( ( l >= 0 && ps[l].hbomb_on == 0 ) || t[3] == 1)\n            namBoom=1;\n        if (NAM) {\n            if( s->picnum == HEAVYHBOMB)\n            {\n                s->extra--; // FIXME: bug\n                if(s->extra <= 0)\n                    namBoom=1;\n            }\n        }\n\n        if (namBoom)\n                {\n                    t[4]++;\n\n                    if(t[4] == 2)\n                    {\n                        x = s->extra;\n                        m = 0;\n                        switch(s->picnum)\n                        {\n                            case HEAVYHBOMB: m = pipebombblastradius;break;\n                            case MORTER: m = morterblastradius;break;\n                            case BOUNCEMINE: m = bouncemineblastradius;break;\n                        }\n\n                        hitradius( i, m,x>>2,x>>1,x-(x>>2),x);\n                        spawn(i,EXPLOSION2);\n                        if( s->zvel == 0 )\n                            spawn(i,EXPLOSION2BOT);\n                        spritesound(PIPEBOMB_EXPLODE,i);\n                        for(x=0;x<8;x++)\n                            RANDOMSCRAP;\n                    }\n\n                    if(s->yrepeat)\n                    {\n                        s->yrepeat = 0;\n                        goto BOLT;\n                    }\n\n                    if(t[4] > 20)\n                    {\n                        if(s->owner != i || ud.respawn_items == 0)\n                        {\n                            KILLIT(i);\n                        }\n                        else\n                        {\n                            t[2] = respawnitemtime;\n                            spawn(i,RESPAWNMARKERRED);\n                            s->cstat = (short) 32768;\n                            s->yrepeat = 9;\n                            goto BOLT;\n                        }\n                    }\n                }\n                else if(s->picnum == HEAVYHBOMB && x < 788 && t[0] > 7 && s->xvel == 0)\n                    if( cansee(s->x,s->y,s->z-(8<<8),s->sectnum,ps[p].posx,ps[p].posy,ps[p].posz,ps[p].cursectnum) )\n                        if(ps[p].ammo_amount[HANDBOMB_WEAPON] < max_ammo_amount[HANDBOMB_WEAPON] )\n                {\n                    if(ud.coop >= 1 && s->owner == i)\n                    {\n                        for(j=0;j<ps[p].weapreccnt;j++)\n                            if(ps[p].weaprecs[j] == s->picnum)\n                                goto BOLT;\n\n                        if(ps[p].weapreccnt < 255)\n                            ps[p].weaprecs[ps[p].weapreccnt++] = s->picnum;\n                    }\n\n                    addammo(HANDBOMB_WEAPON,&ps[p],1);\n                    spritesound(DUKE_GET,ps[p].i);\n\n                    if( ps[p].gotweapon[HANDBOMB_WEAPON] == 0 || s->owner == ps[p].i )\n                        addweapon(&ps[p],HANDBOMB_WEAPON);\n\n                    if( sprite[s->owner].picnum != APLAYER )\n                    {\n                        ps[p].pals[0] = 0;\n                        ps[p].pals[1] = 32;\n                        ps[p].pals[2] = 0;\n                        ps[p].pals_time = 32;\n                    }\n\n                    if( s->owner != i || ud.respawn_items == 0 )\n                    {\n                        if(s->owner == i && ud.coop >= 1)\n                            goto BOLT;\n                        KILLIT(i);\n                    }\n                    else\n                    {\n                        t[2] = respawnitemtime;\n                        spawn(i,RESPAWNMARKERRED);\n                        s->cstat = (short) 32768;\n                    }\n                }\n\n                if(t[0] < 8) t[0]++;\n                goto BOLT;\n\n            case REACTORBURNT:\n            case REACTOR2BURNT:\n                goto BOLT;\n\n            case REACTOR:\n            case REACTOR2:\n\n                if( t[4] == 1 )\n                {\n                    j = headspritesect[sect];\n                    while(j >= 0)\n                    {\n                        switch(sprite[j].picnum)\n                        {\n                            case SECTOREFFECTOR:\n                                if(sprite[j].lotag == 1)\n                                {\n                                    sprite[j].lotag = (short) 65535;\n                                    sprite[j].hitag = (short) 65535;\n                                }\n                                break;\n                            case REACTOR:\n                                sprite[j].picnum = REACTORBURNT;\n                                break;\n                            case REACTOR2:\n                                sprite[j].picnum = REACTOR2BURNT;\n                                break;\n                            case REACTORSPARK:\n                            case REACTOR2SPARK:\n                                sprite[j].cstat = (short) 32768;\n                                break;\n                        }\n                        j = nextspritesect[j];\n                    }\n                    goto BOLT;\n                }\n\n                if(t[1] >= 20)\n                {\n                    t[4] = 1;\n                    goto BOLT;\n                }\n\n                p = findplayer(s,&x);\n\n                t[2]++;\n                if( t[2] == 4 ) t[2]=0;\n\n                if( x < 4096 )\n                {\n                    if( (TRAND&255) < 16 )\n                    {\n                        if(!isspritemakingsound(ps[p].i, DUKE_LONGTERM_PAIN))\n                            spritesound(DUKE_LONGTERM_PAIN,ps[p].i);\n\n                        spritesound(SHORT_CIRCUIT,i);\n\n                        sprite[ps[p].i].extra --;\n                        ps[p].pals_time = 32;\n                        ps[p].pals[0] = 32;\n                        ps[p].pals[1] = 0;\n                        ps[p].pals[2] = 0;\n                    }\n                    t[0] += 128;\n                    if( t[3] == 0 )\n                        t[3] = 1;\n                }\n                else t[3] = 0;\n\n                if( t[1] )\n                {\n                    t[1]++;\n\n                    t[4] = s->z;\n                    s->z = sector[sect].floorz-(TRAND%(sector[sect].floorz-sector[sect].ceilingz));\n\n                    switch( t[1] )\n                    {\n                        case 3:\n                            //Turn on all of those flashing sectoreffector.\n                            hitradius( i, 4096,\n                                       impact_damage<<2,\n                                       impact_damage<<2,\n                                       impact_damage<<2,\n                                       impact_damage<<2 );\n/*\n                            j = headspritestat[3];\n                            while(j>=0)\n                            {\n                                if( sprite[j].lotag  == 3 )\n                                    hittype[j].temp_data[4]=1;\n                                else if(sprite[j].lotag == 12)\n                                {\n                                    hittype[j].temp_data[4] = 1;\n                                    sprite[j].lotag = 3;\n                                    sprite[j].owner = 0;\n                                    hittype[j].temp_data[0] = s->shade;\n                                }\n                                j = nextspritestat[j];\n                            }\n*/\n                            j = headspritestat[6];\n                            while(j >= 0)\n                            {\n                                if(sprite[j].picnum == MASTERSWITCH)\n                                    if(sprite[j].hitag == s->hitag)\n                                        if(sprite[j].yvel == 0)\n                                            sprite[j].yvel = 1;\n                                j = nextspritestat[j];\n                            }\n                            break;\n\n                        case 4:\n                        case 7:\n                        case 10:\n                        case 15:\n                            j = headspritesect[sect];\n                            while(j >= 0)\n                            {\n                                l = nextspritesect[j];\n\n                                if(j != i)\n                                {\n                                    deletesprite(j);\n                                    break;\n                                }\n                                j = l;\n                            }\n                            break;\n                    }\n                    for(x=0;x<16;x++)\n                        RANDOMSCRAP;\n\n                    s->z = t[4];\n                    t[4] = 0;\n\n                }\n                else\n                {\n                    IFHIT\n                    {\n                        for(x=0;x<32;x++)\n                            RANDOMSCRAP;\n                        if(s->extra < 0)\n                            t[1] = 1;\n                    }\n                }\n                goto BOLT;\n\n            case CAMERA1:\n\n                if( t[0] == 0 )\n                {\n                    t[1]+=8;\n                    if(camerashitable)\n                    {\n                        IFHIT\n                        {\n                            t[0] = 1; // static\n                            s->cstat = (short)32768;\n                            for(x=0;x<5;x++) RANDOMSCRAP;\n                            goto BOLT;\n                        }\n                    }\n\n                    if(s->hitag > 0)\n                    {\n                        if(t[1]<s->hitag)\n                            s->ang+=8;\n                        else if(t[1]<(s->hitag*3))\n                            s->ang-=8;\n                        else if(t[1] < (s->hitag<<2) )\n                            s->ang+=8;\n                        else\n                        {\n                            t[1]=8;\n                            s->ang+=16;\n                        }\n                    }\n                }\n                goto BOLT;\n        }\n\n\n// #ifndef VOLOMEONE\n        if( ud.multimode < 2 && badguy(s) )\n        {\n            if( actor_tog == 1)\n            {\n                s->cstat = (short)32768;\n                goto BOLT;\n            }\n            else if(actor_tog == 2) s->cstat = 257;\n        }\n// #endif\n\n        p = findplayer(s,&x);\n\n        execute(i,p,x);\n\n        BOLT:\n\n        i = nexti;\n    }\n\n}\n","size":16227,"score":100,"agent":"kuncc/3","pid":4,"session":2159,"ts":1791755619112,"assisted":true}
{"target":"duke3d","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":1978,"symbol":"parsecommand","file":"gamedef.c","asm":"# parsecommand  (TU gamedef.c, section .text, 9680 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparsecommand:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x16c,%esp\n  /* 00a */  mov     scriptptr,%eax\n  /* 00f */  sub     $script,%eax\n  /* 014 */  cmp     $0x20000,%eax\n  /* 019 */  ja      .Lb0\n.L1f:\n  /* 01f */  cmpl    $0xc,error\n  /* 026 */  jg      .L99\n  /* 028 */  mov     textptr,%eax\n  /* 02d */  cmpb    $0x0,(%eax)\n  /* 030 */  je      .L99\n  /* 032 */  cmpb    $0x0,0x1(%eax)\n  /* 036 */  je      .L99\n  /* 038 */  call    transword\n  /* 03d */  cmp     $0x3c,%eax\n  /* 040 */  mov     %eax,%ebx\n  /* 042 */  jg      .L140\n  /* 048 */  test    %eax,%eax\n  /* 04a */  js      .L1aa\n  /* 050 */  cmp     $0x3c,%eax\n  /* 053 */  ja      .L1aa\n  /* 059 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 060 */  movzwl  num_squigilly_brackets,%eax\n  /* 067 */  dec     %eax\n  /* 068 */  cwtl\n  /* 069 */  mov     %ax,num_squigilly_brackets\n  /* 06f */  test    %eax,%eax\n  /* 071 */  jns     .L99\n  /* 073 */  movl    $\"  * ERROR!(L%d %s) Found more '}' than '{'.\\n\",(%esp)\n  /* 07a */  movswl  line_number,%eax\n  /* 081 */  mov     $compilefile,%ecx\n  /* 086 */  mov     %ecx,0x8(%esp)\n  /* 08a */  mov     %eax,0x4(%esp)\n  /* 08e */  call    buildprintf\n  /* 093 */  incl    error\n.L99:\n  /* 099 */  add     $0x16c,%esp\n  /* 09f */  mov     $0x1,%al\n  /* 0a1 */  pop     %ebx\n  /* 0a2 */  pop     %esi\n  /* 0a3 */  pop     %edi\n  /* 0a4 */  pop     %ebp\n  /* 0a5 */  ret\n  /* 0a6 */  xchg    %ax,%ax\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     $buf,%edx\n  /* 0b5 */  mov     $\"FATAL ERROR: Compiled size of CON code exceeds maximum size!\\nPlease …\",%ecx\n  /* 0ba */  test    $0x1,%dl\n  /* 0bd */  mov     $0x86,%ebp\n  /* 0c2 */  jne     .L1508\n.Lc8:\n  /* 0c8 */  test    $0x2,%dl\n  /* 0cb */  jne     .L1530\n.Ld1:\n  /* 0d1 */  mov     %ebp,%eax\n  /* 0d3 */  and     $0xfffffff8,%eax\n  /* 0d6 */  mov     %eax,%esi\n  /* 0d8 */  xor     %eax,%eax\n.Lda:\n  /* 0da */  mov     0x4(%ecx,%eax,1),%ebx\n  /* 0de */  mov     (%ecx,%eax,1),%edi\n  /* 0e1 */  mov     %ebx,0x4(%edx,%eax,1)\n  /* 0e5 */  mov     %edi,(%edx,%eax,1)\n  /* 0e8 */  add     $0x8,%eax\n  /* 0eb */  cmp     %esi,%eax\n  /* 0ed */  jb      .Lda\n  /* 0ef */  add     %eax,%edx\n  /* 0f1 */  add     %eax,%ecx\n  /* 0f3 */  xor     %eax,%eax\n  /* 0f5 */  test    $0x4,%ebp\n  /* 0fb */  je      .L106\n  /* 0fd */  mov     (%ecx),%eax\n  /* 0ff */  mov     %eax,(%edx)\n  /* 101 */  mov     $0x4,%eax\n.L106:\n  /* 106 */  test    $0x2,%ebp\n  /* 10c */  je      .L119\n  /* 10e */  movzwl  (%ecx,%eax,1),%esi\n  /* 112 */  mov     %si,(%edx,%eax,1)\n  /* 116 */  add     $0x2,%eax\n.L119:\n  /* 119 */  and     $0x1,%ebp\n  /* 11c */  je      .L125\n  /* 11e */  movzbl  (%ecx,%eax,1),%ebx\n  /* 122 */  mov     %bl,(%edx,%eax,1)\n.L125:\n  /* 125 */  movl    $buf,(%esp)\n  /* 12c */  call    gameexit\n  /* 131 */  jmp     .L1f\n  /* 136 */  xchg    %ax,%ax\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  cmp     $0x5d,%eax\n  /* 143 */  jg      .L240\n  /* 149 */  cmp     $0x4f,%eax\n  /* 14c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 150 */  jg      .L1660\n  /* 156 */  cmp     $0x49,%eax\n  /* 159 */  jle     .L1624\n  /* 15f */  lea     -0x4b(%eax),%edx\n  /* 162 */  cmp     $0x4,%edx\n  /* 165 */  ja      .L19e\n  /* 167 */  jmp     *.rodata+0xf4(,%edx,4)\n  /* 16e */  movl    $0x1,(%esp)\n  /* 175 */  call    transnum\n  /* 17a */  movl    $0x1,(%esp)\n  /* 181 */  call    transnum\n  /* 186 */  movl    $0x1,(%esp)\n  /* 18d */  call    transnum\n  /* 192 */  movl    $0x1,(%esp)\n  /* 199 */  call    transnum\n.L19e:\n  /* 19e */  movl    $0x1,(%esp)\n  /* 1a5 */  call    transnum\n.L1aa:\n  /* 1aa */  xor     %eax,%eax\n.L1ac:\n  /* 1ac */  add     $0x16c,%esp\n  /* 1b2 */  pop     %ebx\n  /* 1b3 */  pop     %esi\n  /* 1b4 */  pop     %edi\n  /* 1b5 */  pop     %ebp\n  /* 1b6 */  ret\n  /* 1b7 */  cmp     $0x22,%eax\n  /* 1ba */  je      .L1690\n  /* 1c0 */  cmp     $0x29,%eax\n  /* 1c3 */  jne     .L242e\n  /* 1c9 */  movl    $0x20,(%esp)\n  /* 1d0 */  call    transnum\n  /* 1d5 */  mov     scriptptr,%esi\n  /* 1db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  lea     0x4(%esi),%eax\n  /* 1e3 */  mov     %eax,scriptptr\n.L1e8:\n  /* 1e8 */  call    keyword\n  /* 1ed */  cmp     $0x14,%eax\n  /* 1f0 */  je      .L1560\n  /* 1f6 */  cmp     $0x27,%eax\n  /* 1f9 */  je      .L1560\n  /* 1ff */  nop\n  /* 200 */  call    parsecommand\n  /* 205 */  mov     scriptptr,%eax\n  /* 20a */  sub     $script,%eax\n  /* 20f */  mov     %eax,%edx\n  /* 211 */  sar     $0x2,%edx\n  /* 214 */  test    %eax,%eax\n  /* 216 */  js      .L2588\n  /* 21c */  cmp     $0x1fffc,%eax\n  /* 221 */  jg      .L25ac\n  /* 227 */  add     $0x80000000,%edx\n  /* 22d */  xor     %eax,%eax\n  /* 22f */  incb    checking_ifelse\n  /* 235 */  mov     %edx,(%esi)\n  /* 237 */  jmp     .L1ac\n  /* 23c */  lea     0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  lea     -0x5e(%eax),%edx\n  /* 243 */  cmp     $0x11,%edx\n  /* 246 */  ja      .L1aa\n  /* 24c */  jmp     *.rodata+0x108(,%edx,4)\n  /* 253 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 258 */  cmp     $0x33,%eax\n  /* 25b */  jne     .L14c9\n  /* 261 */  xor     %ebx,%ebx\n  /* 263 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 268 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  movl    $0x1,(%esp)\n  /* 277 */  call    transnum\n  /* 27c */  mov     scriptptr,%eax\n  /* 281 */  lea     -0x4(%eax),%edx\n  /* 284 */  mov     -0x4(%eax),%esi\n  /* 287 */  mov     %edx,scriptptr\n  /* 28d */  call    keyword\n  /* 292 */  or      %esi,%ebx\n  /* 294 */  inc     %eax\n  /* 295 */  je      .L270\n  /* 297 */  mov     scriptptr,%eax\n  /* 29c */  mov     %ebx,(%eax)\n  /* 29e */  lea     0x4(%eax),%esi\n  /* 2a1 */  jmp     .L1e0\n  /* 2a6 */  mov     textptr,%edx\n  /* 2ac */  subl    $0x4,scriptptr\n  /* 2b3 */  movzbl  (%edx),%ecx\n  /* 2b6 */  cmp     $0xd,%cl\n  /* 2b9 */  ja      .L2c7\n  /* 2bb */  mov     $0xffffdbfe,%eax\n  /* 2c0 */  sar     %cl,%eax\n  /* 2c2 */  and     $0x1,%eax\n  /* 2c5 */  je      .L2f5\n.L2c7:\n  /* 2c7 */  xor     %eax,%eax\n  /* 2c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  mov     %cl,betaname(%eax)\n  /* 2d6 */  inc     %eax\n  /* 2d7 */  lea     (%edx,%eax,1),%ecx\n  /* 2da */  mov     %ecx,textptr\n  /* 2e0 */  movzbl  (%edx,%eax,1),%ecx\n  /* 2e4 */  cmp     $0xd,%cl\n  /* 2e7 */  ja      .L2d0\n  /* 2e9 */  mov     $0xffffdbfe,%ebx\n  /* 2ee */  sar     %cl,%ebx\n  /* 2f0 */  test    $0x1,%bl\n  /* 2f3 */  jne     .L2d0\n.L2f5:\n  /* 2f5 */  movb    $betaname,0x0(%eax)\n  /* 2fc */  xor     %eax,%eax\n  /* 2fe */  jmp     .L1ac\n  /* 303 */  movl    $0x1,(%esp)\n  /* 30a */  call    transnum\n.L30f:\n  /* 30f */  movl    $0x1,(%esp)\n  /* 316 */  call    transnum\n  /* 31b */  mov     scriptptr,%esi\n  /* 321 */  jmp     .L1e0\n  /* 326 */  movl    $0x1,(%esp)\n  /* 32d */  subl    $0x4,scriptptr\n  /* 334 */  call    transnum\n  /* 339 */  mov     scriptptr,%eax\n  /* 33e */  mov     -0x4(%eax),%esi\n  /* 341 */  cmp     $0xbf,%esi\n  /* 347 */  jg      .L1c04\n.L34d:\n  /* 34d */  sub     $0x4,%eax\n  /* 350 */  mov     %eax,scriptptr\n  /* 355 */  mov     textptr,%eax\n  /* 35a */  movzbl  (%eax),%ecx\n  /* 35d */  cmp     $0x20,%cl\n  /* 360 */  jne     .L382\n  /* 362 */  lea     0x1(%eax),%edx\n  /* 365 */  lea     0x0(%esi),%esi\n  /* 368 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L370:\n  /* 370 */  mov     %edx,textptr\n  /* 376 */  mov     %edx,%eax\n  /* 378 */  inc     %edx\n  /* 379 */  movzbl  -0x1(%edx),%ecx\n  /* 37d */  cmp     $0x20,%cl\n  /* 380 */  je      .L370\n.L382:\n  /* 382 */  mov     %esi,%ebx\n  /* 384 */  xor     %edx,%edx\n  /* 386 */  shl     $0x6,%ebx\n  /* 389 */  jmp     .L3aa\n  /* 38b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  mov     %cl,fta_quotes(%ebx,%edx,1)\n  /* 397 */  inc     %edx\n  /* 398 */  inc     %eax\n  /* 399 */  mov     %eax,textptr\n  /* 39e */  cmp     $0x40,%edx\n  /* 3a1 */  je      .L1eab\n  /* 3a7 */  movzbl  (%eax),%ecx\n.L3aa:\n  /* 3aa */  cmp     $0xd,%cl\n  /* 3ad */  ja      .L390\n  /* 3af */  mov     $0xffffdbfe,%edi\n  /* 3b4 */  sar     %cl,%edi\n  /* 3b6 */  and     $0x1,%edi\n  /* 3b9 */  jne     .L390\n.L3bb:\n  /* 3bb */  mov     %esi,%eax\n  /* 3bd */  xor     %ecx,%ecx\n  /* 3bf */  shl     $0x6,%eax\n  /* 3c2 */  mov     %cl,fta_quotes(%edx,%eax,1)\n  /* 3c9 */  xor     %eax,%eax\n  /* 3cb */  jmp     .L1ac\n  /* 3d0 */  cmpb    $0x0,parsing_state\n  /* 3d7 */  jne     .L1bd9\n.L3dd:\n  /* 3dd */  mov     parsing_actor,%eax\n  /* 3e2 */  test    %eax,%eax\n  /* 3e4 */  je      .L40c\n  /* 3e6 */  movl    $\"  * ERROR!(L%d %s) Found 'actor' within 'actor'.\\n\",(%esp)\n  /* 3ed */  movswl  line_number,%eax\n  /* 3f4 */  mov     $compilefile,%ebp\n  /* 3f9 */  mov     %ebp,0x8(%esp)\n  /* 3fd */  mov     %eax,0x4(%esp)\n  /* 401 */  call    buildprintf\n  /* 406 */  incl    error\n.L40c:\n  /* 40c */  mov     scriptptr,%eax\n  /* 411 */  xor     %edi,%edi\n  /* 413 */  movl    $0x1,(%esp)\n  /* 41a */  mov     %di,num_squigilly_brackets\n  /* 421 */  sub     $0x4,%eax\n  /* 424 */  mov     %eax,scriptptr\n  /* 429 */  mov     %eax,parsing_actor\n  /* 42e */  call    transnum\n  /* 433 */  mov     scriptptr,%edx\n  /* 439 */  lea     -0x4(%edx),%eax\n  /* 43c */  mov     -0x4(%edx),%edx\n  /* 43f */  mov     %eax,scriptptr\n  /* 444 */  mov     parsing_actor,%eax\n  /* 449 */  mov     %eax,actorscrptr(,%edx,4)\n  /* 450 */  movl    $0x0,(%eax)\n  /* 456 */  call    keyword\n  /* 45b */  test    %eax,%eax\n  /* 45d */  jns     .L20a0\n  /* 463 */  movl    $0x1,(%esp)\n  /* 46a */  xor     %ebx,%ebx\n  /* 46c */  call    transnum\n  /* 471 */  xor     %edx,%edx\n.L473:\n  /* 473 */  mov     scriptptr,%ecx\n  /* 479 */  inc     %ebx\n  /* 47a */  mov     parsing_actor,%eax\n  /* 47f */  mov     -0x4(%ecx),%ecx\n  /* 482 */  mov     %ecx,(%eax,%edx,1)\n  /* 485 */  xor     %ecx,%ecx\n  /* 487 */  mov     %ecx,0x4(%eax,%edx,1)\n  /* 48b */  call    keyword\n  /* 490 */  test    %eax,%eax\n  /* 492 */  jns     .L1e4d\n  /* 498 */  cmp     $0x1,%ebx\n  /* 49b */  je      .L156a\n  /* 4a1 */  movl    $0x21,(%esp)\n  /* 4a8 */  xor     %ebx,%ebx\n  /* 4aa */  call    transnum\n  /* 4af */  mov     scriptptr,%edx\n  /* 4b5 */  mov     parsing_actor,%eax\n  /* 4ba */  mov     -0x4(%edx),%edx\n  /* 4bd */  movl    $0x0,0xc(%eax)\n  /* 4c4 */  mov     %edx,0x8(%eax)\n  /* 4c7 */  jmp     .L4ef\n  /* 4c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L4d0:\n  /* 4d0 */  movl    $0x1,(%esp)\n  /* 4d7 */  call    transnum\n  /* 4dc */  mov     scriptptr,%eax\n  /* 4e1 */  mov     -0x4(%eax),%esi\n  /* 4e4 */  lea     -0x4(%eax),%edx\n  /* 4e7 */  mov     %edx,scriptptr\n  /* 4ed */  or      %esi,%ebx\n.L4ef:\n  /* 4ef */  call    keyword\n  /* 4f4 */  inc     %eax\n  /* 4f5 */  je      .L4d0\n.L4f7:\n  /* 4f7 */  mov     scriptptr,%eax\n  /* 4fc */  mov     %ebx,(%eax)\n  /* 4fe */  add     $0x4,%eax\n  /* 501 */  mov     %eax,scriptptr\n.L506:\n  /* 506 */  xor     %eax,%eax\n  /* 508 */  mov     %al,checking_ifelse\n  /* 50d */  xor     %eax,%eax\n  /* 50f */  jmp     .L1ac\n  /* 514 */  movl    $0x1,(%esp)\n  /* 51b */  subl    $0x4,scriptptr\n  /* 522 */  call    transnum\n  /* 527 */  mov     scriptptr,%eax\n  /* 52c */  mov     -0x4(%eax),%edx\n  /* 52f */  lea     -0x4(%eax),%ecx\n  /* 532 */  movl    $0x1,(%esp)\n  /* 539 */  mov     %ecx,scriptptr\n  /* 53f */  mov     %edx,0x28(%esp)\n  /* 543 */  call    transnum\n  /* 548 */  mov     scriptptr,%eax\n  /* 54d */  mov     0x28(%esp),%edx\n  /* 551 */  lea     -0x4(%eax),%ecx\n  /* 554 */  mov     -0x4(%eax),%ebp\n  /* 557 */  mov     %ecx,scriptptr\n  /* 55d */  mov     textptr,%eax\n  /* 562 */  cmpb    $0x20,(%eax)\n  /* 565 */  lea     0x1(%eax),%ecx\n  /* 568 */  jne     .L57d\n  /* 56a */  lea     0x0(%esi),%esi\n.L570:\n  /* 570 */  mov     %ecx,textptr\n  /* 576 */  inc     %ecx\n  /* 577 */  cmpb    $0x20,-0x1(%ecx)\n  /* 57b */  je      .L570\n.L57d:\n  /* 57d */  cmp     $0x3,%edx\n  /* 580 */  ja      .L1aae\n  /* 586 */  cmp     $0xa,%ebp\n  /* 589 */  ja      .L1cda\n  /* 58f */  mov     %edx,0x34(%esp)\n  /* 593 */  lea     0x0(,%edx,4),%esi\n  /* 59a */  mov     textptr,%eax\n  /* 59f */  mov     %esi,0x2c(%esp)\n  /* 5a3 */  lea     (%esi,%edx,1),%ecx\n  /* 5a6 */  mov     %ebx,0x30(%esp)\n  /* 5aa */  lea     (%edx,%ecx,2),%ecx\n  /* 5ad */  mov     %ebx,%edx\n  /* 5af */  add     %ebp,%ecx\n  /* 5b1 */  shl     $0x7,%ecx\n  /* 5b4 */  mov     %ecx,%esi\n  /* 5b6 */  jmp     .L5df\n  /* 5b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5c0:\n  /* 5c0 */  test    $0xdf,%bl\n  /* 5c3 */  je      .L5f6\n  /* 5c5 */  mov     %bl,level_file_names(%edx,%esi,1)\n  /* 5cc */  inc     %edx\n  /* 5cd */  inc     %eax\n  /* 5ce */  mov     %eax,textptr\n  /* 5d3 */  cmp     $0x80,%edx\n  /* 5d9 */  je      .L20e2\n.L5df:\n  /* 5df */  movzbl  (%eax),%ebx\n  /* 5e2 */  cmp     $0xa,%bl\n  /* 5e5 */  setne   %cl\n  /* 5e8 */  cmp     $0xd,%bl\n  /* 5eb */  setne   0x28(%esp)\n  /* 5f0 */  test    %cl,0x28(%esp)\n  /* 5f4 */  jne     .L5c0\n.L5f6:\n  /* 5f6 */  mov     %edx,%ecx\n  /* 5f8 */  mov     0x30(%esp),%ebx\n  /* 5fc */  mov     0x34(%esp),%edx\n.L600:\n  /* 600 */  mov     0x2c(%esp),%esi\n  /* 604 */  add     %edx,%esi\n  /* 606 */  lea     (%edx,%esi,2),%edx\n  /* 609 */  lea     0x0(%ebp,%edx,1),%esi\n  /* 60d */  mov     %esi,%edx\n  /* 60f */  mov     %esi,%ebp\n  /* 611 */  shl     $0x5,%edx\n  /* 614 */  lea     level_names(%esi,%edx,1),%edx\n  /* 61b */  movb    $0x0,(%edx,%ecx,1)\n  /* 61f */  movzbl  (%eax),%edx\n  /* 622 */  cmp     $0x20,%dl\n  /* 625 */  jne     .L642\n  /* 627 */  lea     0x1(%eax),%ecx\n  /* 62a */  lea     0x0(%esi),%esi\n.L630:\n  /* 630 */  mov     %ecx,textptr\n  /* 636 */  mov     %ecx,%eax\n  /* 638 */  inc     %ecx\n  /* 639 */  movzbl  -0x1(%ecx),%edx\n  /* 63d */  cmp     $0x20,%dl\n  /* 640 */  je      .L630\n.L642:\n  /* 642 */  movsbl  0x3(%eax),%esi\n  /* 646 */  movsbl  %dl,%ecx\n  /* 649 */  movsbl  0x4(%eax),%edi\n  /* 64d */  lea     0x5(%eax),%edx\n  /* 650 */  lea     -0xf0(%esi,%esi,4),%esi\n  /* 657 */  lea     -0x30(%edi,%esi,2),%esi\n  /* 65b */  lea     (%esi,%esi,2),%edi\n  /* 65e */  lea     (%esi,%edi,4),%esi\n  /* 661 */  lea     -0xf0(%ecx,%ecx,4),%edi\n  /* 668 */  movsbl  0x1(%eax),%ecx\n  /* 66c */  mov     %edx,textptr\n  /* 672 */  lea     -0x30(%ecx,%edi,2),%ecx\n  /* 676 */  imul    $0x618,%ecx,%ecx\n  /* 67c */  lea     (%ecx,%esi,2),%ecx\n  /* 67f */  mov     %ecx,partime(,%ebp,4)\n  /* 686 */  movsbl  0x5(%eax),%ecx\n  /* 68a */  cmp     $0x20,%cl\n  /* 68d */  jne     .L6c1\n  /* 68f */  add     $0x6,%eax\n  /* 692 */  jmp     .L6b0\n  /* 694 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 698 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 6a0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 6a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L6b0:\n  /* 6b0 */  mov     %eax,textptr\n  /* 6b5 */  mov     %eax,%edx\n  /* 6b7 */  inc     %eax\n  /* 6b8 */  movsbl  -0x1(%eax),%ecx\n  /* 6bc */  cmp     $0x20,%cl\n  /* 6bf */  je      .L6b0\n.L6c1:\n  /* 6c1 */  movsbl  0x3(%edx),%eax\n  /* 6c5 */  movsbl  0x4(%edx),%esi\n  /* 6c9 */  lea     -0xf0(%eax,%eax,4),%eax\n  /* 6d0 */  lea     -0x30(%esi,%eax,2),%eax\n  /* 6d4 */  lea     (%eax,%eax,2),%esi\n  /* 6d7 */  lea     (%eax,%esi,4),%eax\n  /* 6da */  lea     -0xf0(%ecx,%ecx,4),%esi\n  /* 6e1 */  movsbl  0x1(%edx),%ecx\n  /* 6e5 */  lea     -0x30(%ecx,%esi,2),%ecx\n  /* 6e9 */  imul    $0x618,%ecx,%ecx\n  /* 6ef */  lea     (%ecx,%eax,2),%ecx\n  /* 6f2 */  mov     %ecx,designertime(,%ebp,4)\n  /* 6f9 */  lea     0x5(%edx),%eax\n  /* 6fc */  mov     %eax,textptr\n  /* 701 */  movzbl  0x5(%edx),%ecx\n  /* 705 */  mov     %eax,%edi\n  /* 707 */  cmp     $0x20,%cl\n  /* 70a */  jne     .L723\n  /* 70c */  lea     0x6(%edx),%eax\n  /* 70f */  nop\n.L710:\n  /* 710 */  mov     %eax,textptr\n  /* 715 */  mov     %eax,%edx\n  /* 717 */  inc     %eax\n  /* 718 */  movzbl  -0x1(%eax),%ecx\n  /* 71c */  cmp     $0x20,%cl\n  /* 71f */  je      .L710\n  /* 721 */  mov     %edx,%edi\n.L723:\n  /* 723 */  mov     %ebp,%esi\n  /* 725 */  mov     %edi,%edx\n  /* 727 */  shl     $0x5,%esi\n  /* 72a */  add     %ebp,%esi\n  /* 72c */  jmp     .L766\n  /* 72e */  xchg    %ax,%ax\n.L730:\n  /* 730 */  mov     %cl,0x2c(%esp)\n  /* 734 */  mov     %edx,0x28(%esp)\n  /* 738 */  call    __ctype_toupper_loc\n  /* 73d */  movsbl  0x2c(%esp),%ecx\n  /* 742 */  mov     0x28(%esp),%edx\n  /* 746 */  inc     %edx\n  /* 747 */  mov     (%eax),%eax\n  /* 749 */  mov     (%eax,%ecx,4),%eax\n  /* 74c */  mov     %edx,textptr\n  /* 752 */  mov     %al,level_names(%ebx,%esi,1)\n  /* 759 */  inc     %ebx\n  /* 75a */  cmp     $0x20,%ebx\n  /* 75d */  je      .L1fbe\n  /* 763 */  movzbl  (%edx),%ecx\n.L766:\n  /* 766 */  cmp     $0xd,%cl\n  /* 769 */  ja      .L730\n  /* 76b */  mov     $0xffffdbfe,%eax\n  /* 770 */  sar     %cl,%eax\n  /* 772 */  test    $0x1,%al\n  /* 774 */  jne     .L730\n.L776:\n  /* 776 */  mov     %ebp,%ecx\n  /* 778 */  shl     $0x5,%ecx\n  /* 77b */  lea     level_names(%ecx,%ebp,1),%eax\n  /* 782 */  movb    $0x0,(%eax,%ebx,1)\n  /* 786 */  xor     %eax,%eax\n  /* 788 */  jmp     .L1ac\n  /* 78d */  mov     parsing_actor,%eax\n  /* 792 */  test    %eax,%eax\n  /* 794 */  je      .L1e80\n.L79a:\n  /* 79a */  cmpw    $0x0,num_squigilly_brackets\n  /* 7a2 */  jle     .L7ca\n  /* 7a4 */  movl    $\"  * ERROR!(L%d %s) Found more '{' than '}' before 'enda'.\\n\",(%esp)\n  /* 7ab */  mov     $compilefile,%eax\n  /* 7b0 */  mov     %eax,0x8(%esp)\n  /* 7b4 */  movswl  line_number,%eax\n  /* 7bb */  mov     %eax,0x4(%esp)\n  /* 7bf */  call    buildprintf\n  /* 7c4 */  incl    error\n.L7ca:\n  /* 7ca */  xor     %eax,%eax\n  /* 7cc */  mov     %eax,parsing_actor\n  /* 7d1 */  xor     %eax,%eax\n  /* 7d3 */  jmp     .L1ac\n  /* 7d8 */  movzbl  checking_ifelse,%eax\n  /* 7df */  mov     scriptptr,%edx\n  /* 7e5 */  test    %al,%al\n  /* 7e7 */  je      .L16a7\n  /* 7ed */  mov     %edx,0x28(%esp)\n  /* 7f1 */  dec     %al\n  /* 7f3 */  mov     %al,checking_ifelse\n  /* 7f8 */  lea     0x4(%edx),%eax\n  /* 7fb */  mov     %eax,scriptptr\n  /* 800 */  call    parsecommand\n  /* 805 */  mov     scriptptr,%eax\n  /* 80a */  mov     0x28(%esp),%edx\n  /* 80e */  sub     $script,%eax\n  /* 813 */  mov     %eax,%ecx\n  /* 815 */  sar     $0x2,%ecx\n  /* 818 */  test    %eax,%eax\n  /* 81a */  js      .L2588\n  /* 820 */  cmp     $0x1fffc,%eax\n  /* 825 */  jg      .L25ac\n  /* 82b */  lea     -0x80000000(%ecx),%eax\n  /* 831 */  mov     %eax,(%edx)\n  /* 833 */  xor     %eax,%eax\n  /* 835 */  jmp     .L1ac\n  /* 83a */  mov     parsing_actor,%ebx\n  /* 840 */  test    %ebx,%ebx\n  /* 842 */  je      .L17a1\n.L848:\n  /* 848 */  movl    $0x8,(%esp)\n  /* 84f */  call    transnum\n  /* 854 */  xor     %eax,%eax\n  /* 856 */  jmp     .L1ac\n  /* 85b */  cmpb    $0x0,parsing_state\n  /* 862 */  je      .L1bae\n.L868:\n  /* 868 */  movswl  num_squigilly_brackets,%eax\n  /* 86f */  test    %eax,%eax\n  /* 871 */  jle     .L8a0\n  /* 873 */  movl    $\"  * ERROR!(L%d %s) Found more '{' than '}' before 'ends'.\\n\",(%esp)\n  /* 87a */  mov     $compilefile,%eax\n  /* 87f */  mov     %eax,0x8(%esp)\n  /* 883 */  movswl  line_number,%eax\n  /* 88a */  mov     %eax,0x4(%esp)\n  /* 88e */  call    buildprintf\n  /* 893 */  movswl  num_squigilly_brackets,%eax\n  /* 89a */  incl    error\n.L8a0:\n  /* 8a0 */  test    %eax,%eax\n  /* 8a2 */  js      .L1caf\n.L8a8:\n  /* 8a8 */  xor     %eax,%eax\n  /* 8aa */  mov     %al,parsing_state\n  /* 8af */  xor     %eax,%eax\n  /* 8b1 */  jmp     .L1ac\n  /* 8b6 */  subl    $0x4,scriptptr\n  /* 8bd */  xor     %ebx,%ebx\n  /* 8bf */  nop\n.L8c0:\n  /* 8c0 */  lea     0x60(%esp),%edi\n  /* 8c4 */  movl    $0x1,(%esp)\n  /* 8cb */  call    transnum\n  /* 8d0 */  mov     scriptptr,%eax\n  /* 8d5 */  cmp     $0x19,%ebx\n  /* 8d8 */  lea     -0x4(%eax),%edx\n  /* 8db */  mov     -0x4(%eax),%eax\n  /* 8de */  mov     %edx,scriptptr\n  /* 8e4 */  mov     %eax,(%edi,%ebx,4)\n  /* 8e7 */  je      .L14d8\n  /* 8ed */  inc     %ebx\n  /* 8ee */  cmp     $0x1e,%ebx\n  /* 8f1 */  jne     .L8c0\n.L8f3:\n  /* 8f3 */  mov     0x60(%esp),%eax\n  /* 8f7 */  mov     %eax,ud+0x59c\n  /* 8fc */  mov     0x64(%esp),%eax\n  /* 900 */  mov     %eax,impact_damage\n  /* 905 */  mov     0x68(%esp),%eax\n  /* 909 */  mov     %eax,max_player_health\n  /* 90e */  mov     0x6c(%esp),%eax\n  /* 912 */  mov     %eax,max_armour_amount\n  /* 917 */  mov     0x70(%esp),%eax\n  /* 91b */  mov     %eax,respawnactortime\n  /* 920 */  mov     0x74(%esp),%eax\n  /* 924 */  mov     %eax,respawnitemtime\n  /* 929 */  mov     0x78(%esp),%eax\n  /* 92d */  mov     %eax,dukefriction\n  /* 932 */  mov     conversion,%eax\n  /* 937 */  cmp     $0xe,%eax\n  /* 93a */  mov     %eax,%edi\n  /* 93c */  je      .L1972\n  /* 942 */  mov     $0x19,%eax\n  /* 947 */  mov     $0x14,%edx\n  /* 94c */  mov     %eax,0x5c(%esp)\n  /* 950 */  mov     $0x17,%eax\n  /* 955 */  mov     $0x13,%ecx\n  /* 95a */  mov     %eax,0x58(%esp)\n  /* 95e */  mov     $0x18,%eax\n  /* 963 */  mov     $0x12,%ebx\n  /* 968 */  mov     %eax,0x54(%esp)\n  /* 96c */  mov     $0x16,%eax\n  /* 971 */  mov     $0x10,%ebp\n  /* 976 */  mov     %eax,0x50(%esp)\n  /* 97a */  mov     $0x15,%eax\n  /* 97f */  mov     $0x11,%esi\n  /* 984 */  mov     %eax,0x4c(%esp)\n  /* 988 */  mov     $0xf,%eax\n  /* 98d */  mov     %eax,0x34(%esp)\n  /* 991 */  mov     $0xe,%eax\n  /* 996 */  mov     %eax,0x30(%esp)\n  /* 99a */  mov     $0xb,%eax\n  /* 99f */  mov     %eax,0x2c(%esp)\n  /* 9a3 */  mov     $0xa,%eax\n  /* 9a8 */  mov     %edx,0x48(%esp)\n  /* 9ac */  mov     $0xd,%edx\n  /* 9b1 */  mov     %ecx,0x44(%esp)\n  /* 9b5 */  mov     $0xc,%ecx\n  /* 9ba */  mov     %ebx,0x40(%esp)\n  /* 9be */  mov     $0x8,%ebx\n  /* 9c3 */  mov     %ebp,0x38(%esp)\n  /* 9c7 */  mov     $0x9,%ebp\n  /* 9cc */  mov     %eax,0x28(%esp)\n  /* 9d0 */  mov     $0x7,%eax\n  /* 9d5 */  mov     %esi,0x3c(%esp)\n.L9d9:\n  /* 9d9 */  mov     0x60(%esp,%eax,4),%esi\n  /* 9dd */  cmp     $0xe,%edi\n  /* 9e0 */  mov     0x60(%esp,%edx,4),%edx\n  /* 9e4 */  mov     0x60(%esp,%ecx,4),%ecx\n  /* 9e8 */  mov     %esi,rpgblastradius\n  /* 9ee */  mov     0x60(%esp,%ebx,4),%esi\n  /* 9f2 */  mov     %edx,seenineblastradius\n  /* 9f8 */  mov     %ecx,bouncemineblastradius\n  /* 9fe */  mov     %esi,pipebombblastradius\n  /* a04 */  mov     0x60(%esp,%ebp,4),%esi\n  /* a08 */  mov     %esi,shrinkerblastradius\n  /* a0e */  mov     0x28(%esp),%esi\n  /* a12 */  mov     0x60(%esp,%esi,4),%esi\n  /* a16 */  mov     %esi,tripbombblastradius\n  /* a1c */  mov     0x2c(%esp),%esi\n  /* a20 */  mov     0x60(%esp,%esi,4),%esi\n  /* a24 */  mov     %esi,morterblastradius\n  /* a2a */  mov     0x30(%esp),%esi\n  /* a2e */  mov     0x60(%esp,%esi,4),%edx\n  /* a32 */  mov     0x34(%esp),%esi\n  /* a36 */  mov     %edx,max_ammo_amount+0x4\n  /* a3c */  mov     0x60(%esp,%esi,4),%edx\n  /* a40 */  mov     0x38(%esp),%esi\n  /* a44 */  mov     %edx,max_ammo_amount+0x8\n  /* a4a */  mov     0x60(%esp,%esi,4),%edx\n  /* a4e */  mov     0x3c(%esp),%esi\n  /* a52 */  mov     %edx,max_ammo_amount+0xc\n  /* a58 */  mov     0x60(%esp,%esi,4),%edx\n  /* a5c */  mov     0x40(%esp),%esi\n  /* a60 */  mov     %edx,max_ammo_amount+0x10\n  /* a66 */  mov     0x60(%esp,%esi,4),%edx\n  /* a6a */  mov     0x44(%esp),%esi\n  /* a6e */  mov     %edx,max_ammo_amount+0x14\n  /* a74 */  mov     0x60(%esp,%esi,4),%edx\n  /* a78 */  mov     0x48(%esp),%esi\n  /* a7c */  mov     %edx,max_ammo_amount+0x18\n  /* a82 */  mov     0x60(%esp,%esi,4),%edx\n  /* a86 */  mov     0x4c(%esp),%esi\n  /* a8a */  mov     %edx,max_ammo_amount+0x1c\n  /* a90 */  mov     0x60(%esp,%esi,4),%edx\n  /* a94 */  mov     0x50(%esp),%esi\n  /* a98 */  mov     %edx,max_ammo_amount+0x20\n  /* a9e */  mov     0x60(%esp,%esi,4),%edx\n  /* aa2 */  mov     0x54(%esp),%esi\n  /* aa6 */  mov     %edx,max_ammo_amount+0x24\n  /* aac */  mov     0x60(%esp,%esi,4),%ecx\n  /* ab0 */  mov     0x58(%esp),%esi\n  /* ab4 */  mov     0x60(%esp,%esi,4),%ebx\n  /* ab8 */  mov     0x5c(%esp),%esi\n  /* abc */  mov     0x60(%esp,%esi,4),%edx\n  /* ac0 */  je      .L191f\n  /* ac6 */  mov     %bl,camerashitable\n  /* acc */  xor     %eax,%eax\n  /* ace */  mov     %ecx,numfreezebounces\n  /* ad4 */  mov     %dl,freezerhurtowner\n  /* ada */  jmp     .L1ac\n  /* adf */  movswl  line_number,%eax\n  /* ae6 */  subl    $0x4,scriptptr\n  /* aed */  mov     textptr,%ecx\n  /* af3 */  movb    $0x0,0x28(%esp)\n  /* af8 */  mov     %eax,%edi\n  /* afa */  lea     0x0(%esi),%esi\n.Lb00:\n  /* b00 */  lea     0x1(%ecx),%ebx\n  /* b03 */  mov     %ebx,textptr\n  /* b09 */  movzbl  0x1(%ecx),%edx\n  /* b0d */  cmp     $0xa,%dl\n  /* b10 */  je      .L1548\n  /* b16 */  test    %dl,%dl\n  /* b18 */  je      .L15ec\n  /* b1e */  cmp     $0x2a,%dl\n  /* b21 */  jne     .Lb2d\n  /* b23 */  cmpb    $0x2f,0x1(%ebx)\n  /* b27 */  je      .L14ac\n.Lb2d:\n  /* b2d */  mov     %ebx,%ecx\n  /* b2f */  nop\n  /* b30 */  jmp     .Lb00\n  /* b32 */  mov     textptr,%eax\n  /* b37 */  subl    $0x4,scriptptr\n  /* b3e */  movsbl  (%eax),%eax\n  /* b41 */  jmp     .Lb63\n  /* b43 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb48:\n  /* b48 */  cmp     $0xa,%al\n  /* b4a */  jne     .Lb53\n  /* b4c */  incw    line_number\n.Lb53:\n  /* b53 */  lea     0x1(%edx),%eax\n  /* b56 */  mov     %eax,textptr\n  /* b5b */  movsbl  0x1(%edx),%eax\n  /* b5f */  test    %al,%al\n  /* b61 */  je      .Lb78\n.Lb63:\n  /* b63 */  mov     %eax,(%esp)\n  /* b66 */  call    isaltok\n  /* b6b */  mov     textptr,%edx\n  /* b71 */  test    %al,%al\n  /* b73 */  movsbl  (%edx),%eax\n  /* b76 */  je      .Lb48\n.Lb78:\n  /* b78 */  xor     %ebx,%ebx\n  /* b7a */  jmp     .Lb9c\n  /* b7c */  lea     0x0(%esi,%eiz,1),%esi\n.Lb80:\n  /* b80 */  mov     textptr,%eax\n  /* b85 */  inc     %ebx\n  /* b86 */  lea     0x1(%eax),%edx\n  /* b89 */  mov     %edx,textptr\n  /* b8f */  movzbl  (%eax),%ecx\n  /* b92 */  mov     %cl,buf-0x1(%ebx)\n  /* b98 */  movsbl  0x1(%eax),%eax\n.Lb9c:\n  /* b9c */  mov     %eax,(%esp)\n  /* b9f */  call    isaltok\n  /* ba4 */  test    %al,%al\n  /* ba6 */  jne     .Lb80\n  /* ba8 */  movb    $buf,0x0(%ebx)\n  /* baf */  movsbl  loadfromgrouponly,%eax\n  /* bb6 */  movl    $buf,(%esp)\n  /* bbd */  mov     %eax,0x4(%esp)\n  /* bc1 */  call    kopen4load\n  /* bc6 */  test    %eax,%eax\n  /* bc8 */  js      .L1c79\n  /* bce */  mov     %eax,(%esp)\n  /* bd1 */  mov     %eax,0x28(%esp)\n  /* bd5 */  call    kfilelength\n  /* bda */  mov     %eax,%esi\n  /* bdc */  inc     %eax\n  /* bdd */  mov     %eax,(%esp)\n  /* be0 */  call    malloc\n  /* be5 */  mov     0x28(%esp),%edx\n  /* be9 */  test    %eax,%eax\n  /* beb */  mov     %eax,%edi\n  /* bed */  je      .L244e\n  /* bf3 */  mov     %esi,0x8(%esp)\n  /* bf7 */  mov     $buf,%eax\n  /* bfc */  mov     %eax,0x4(%esp)\n  /* c00 */  movl    $\"Including: %s (%d bytes)\\n\",(%esp)\n  /* c07 */  mov     %edx,0x28(%esp)\n  /* c0b */  call    buildprintf\n  /* c10 */  mov     0x28(%esp),%edx\n  /* c14 */  mov     %esi,0x8(%esp)\n  /* c18 */  mov     %edi,0x4(%esp)\n  /* c1c */  mov     %edx,(%esp)\n  /* c1f */  call    kread\n  /* c24 */  mov     0x28(%esp),%edx\n  /* c28 */  mov     %edx,(%esp)\n  /* c2b */  call    kclose\n  /* c30 */  mov     $0xff,%eax\n  /* c35 */  mov     textptr,%ebx\n  /* c3b */  movb    $0x0,(%edi,%esi,1)\n  /* c3f */  mov     %eax,0x8(%esp)\n  /* c43 */  mov     $compilefile,%eax\n  /* c48 */  mov     %eax,0x4(%esp)\n  /* c4c */  lea     0x60(%esp),%eax\n  /* c50 */  mov     %eax,(%esp)\n  /* c53 */  mov     %eax,%esi\n  /* c55 */  call    __strcpy_chk\n  /* c5a */  mov     $0xff,%eax\n  /* c5f */  mov     $buf,%edx\n  /* c64 */  mov     %eax,0x8(%esp)\n  /* c68 */  mov     %edx,0x4(%esp)\n  /* c6c */  movl    $compilefile,(%esp)\n  /* c73 */  call    __strcpy_chk\n  /* c78 */  movzbl  checking_ifelse,%eax\n  /* c7f */  mov     $0x1,%ecx\n  /* c84 */  mov     %edi,textptr\n  /* c8a */  movswl  line_number,%ebp\n  /* c91 */  mov     %cx,line_number\n  /* c98 */  mov     %al,0x28(%esp)\n  /* c9c */  xor     %eax,%eax\n  /* c9e */  mov     %al,checking_ifelse\n.Lca3:\n  /* ca3 */  call    parsecommand\n  /* ca8 */  test    %al,%al\n  /* caa */  je      .Lca3\n  /* cac */  mov     %esi,0x4(%esp)\n  /* cb0 */  mov     $0xff,%eax\n  /* cb5 */  mov     %eax,0x8(%esp)\n  /* cb9 */  movl    $compilefile,(%esp)\n  /* cc0 */  call    __strcpy_chk\n  /* cc5 */  movzwl  line_number,%eax\n  /* ccc */  mov     %edi,(%esp)\n  /* ccf */  mov     %bp,line_number\n  /* cd6 */  add     %ax,total_lines\n  /* cdd */  movzbl  0x28(%esp),%eax\n  /* ce2 */  mov     %ebx,textptr\n  /* ce8 */  mov     %al,checking_ifelse\n  /* ced */  call    free\n  /* cf2 */  xor     %eax,%eax\n  /* cf4 */  jmp     .L1ac\n  /* cf9 */  movl    $0x1,(%esp)\n  /* d00 */  subl    $0x4,scriptptr\n  /* d07 */  call    transnum\n  /* d0c */  mov     scriptptr,%eax\n  /* d11 */  lea     -0x4(%eax),%edx\n  /* d14 */  mov     -0x4(%eax),%eax\n  /* d17 */  mov     %edx,scriptptr\n  /* d1d */  dec     %eax\n  /* d1e */  mov     %eax,0x2c(%esp)\n  /* d22 */  mov     %eax,%esi\n  /* d24 */  js      .L1866\n  /* d2a */  lea     (%eax,%eax,8),%eax\n  /* d2d */  shl     $0x4,%eax\n  /* d30 */  mov     %eax,0x30(%esp)\n  /* d34 */  sub     %esi,%eax\n  /* d36 */  xor     %esi,%esi\n  /* d38 */  mov     %eax,%ebp\n  /* d3a */  lea     0x0(%esi),%esi\n.Ld40:\n  /* d40 */  call    keyword\n  /* d45 */  inc     %eax\n  /* d46 */  jne     .L1aa\n  /* d4c */  mov     textptr,%eax\n  /* d51 */  movsbl  (%eax),%eax\n  /* d54 */  jmp     .Ld7b\n  /* d56 */  xchg    %ax,%ax\n  /* d58 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld60:\n  /* d60 */  cmp     $0xa,%al\n  /* d62 */  jne     .Ld6b\n  /* d64 */  incw    line_number\n.Ld6b:\n  /* d6b */  lea     0x1(%edx),%eax\n  /* d6e */  mov     %eax,textptr\n  /* d73 */  movsbl  0x1(%edx),%eax\n  /* d77 */  test    %al,%al\n  /* d79 */  je      .Ld90\n.Ld7b:\n  /* d7b */  mov     %eax,(%esp)\n  /* d7e */  call    isaltok\n  /* d83 */  mov     textptr,%edx\n  /* d89 */  test    %al,%al\n  /* d8b */  movsbl  (%edx),%eax\n  /* d8e */  je      .Ld60\n.Ld90:\n  /* d90 */  xor     %ebx,%ebx\n  /* d92 */  jmp     .Ldac\n  /* d94 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld98:\n  /* d98 */  movzbl  (%eax,%ebx,1),%ecx\n  /* d9c */  mov     %cl,music_fn(%ebx,%ebp,1)\n  /* da3 */  inc     %ebx\n  /* da4 */  mov     %cl,0x28(%esp)\n  /* da8 */  movsbl  (%eax,%ebx,1),%eax\n.Ldac:\n  /* dac */  mov     %eax,(%esp)\n  /* daf */  call    isaltok\n  /* db4 */  mov     %al,%dl\n  /* db6 */  mov     textptr,%eax\n  /* dbb */  test    %dl,%dl\n  /* dbd */  jne     .Ld98\n  /* dbf */  mov     %ebx,%edx\n  /* dc1 */  add     %eax,%ebx\n  /* dc3 */  mov     %ebx,textptr\n  /* dc9 */  lea     (%esi,%esi,2),%eax\n  /* dcc */  mov     %esi,%edi\n  /* dce */  lea     (%esi,%eax,4),%ecx\n  /* dd1 */  mov     0x30(%esp),%eax\n  /* dd5 */  mov     0x2c(%esp),%esi\n  /* dd9 */  sub     %esi,%eax\n  /* ddb */  cmp     $0xa,%edi\n  /* dde */  lea     music_fn(%ecx,%eax,1),%eax\n  /* de5 */  movb    $0x0,(%eax,%edx,1)\n  /* de9 */  je      .L1aa\n  /* def */  lea     0x1(%edi),%esi\n  /* df2 */  add     $0xd,%ebp\n  /* df5 */  jmp     .Ld40\n  /* dfa */  movl    $0x1,(%esp)\n  /* e01 */  subl    $0x4,scriptptr\n  /* e08 */  call    transnum\n  /* e0d */  mov     scriptptr,%eax\n  /* e12 */  mov     -0x4(%eax),%esi\n  /* e15 */  cmp     $0x1c1,%esi\n  /* e1b */  jg      .L1b0e\n.Le21:\n  /* e21 */  mov     textptr,%edx\n  /* e27 */  sub     $0x4,%eax\n  /* e2a */  mov     %eax,scriptptr\n  /* e2f */  movzbl  (%edx),%ecx\n  /* e32 */  cmp     $0x20,%cl\n  /* e35 */  jne     .Le61\n  /* e37 */  lea     0x1(%edx),%eax\n  /* e3a */  lea     0x0(%esi),%esi\n  /* e40 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* e48 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le50:\n  /* e50 */  mov     %eax,textptr\n  /* e55 */  mov     %eax,%edx\n  /* e57 */  inc     %eax\n  /* e58 */  movzbl  -0x1(%eax),%ecx\n  /* e5c */  cmp     $0x20,%cl\n  /* e5f */  je      .Le50\n.Le61:\n  /* e61 */  lea     0x0(,%esi,8),%ebx\n  /* e68 */  lea     0x1(%edx),%eax\n  /* e6b */  mov     %ebx,%edi\n  /* e6d */  sub     %esi,%ebx\n  /* e6f */  xor     %edx,%edx\n  /* e71 */  mov     %ebx,%ebp\n  /* e73 */  jmp     .Le94\n  /* e75 */  jmp     .Le90\n  /* e77 */  nop\n  /* e78 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* e80 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* e88 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le90:\n  /* e90 */  movzbl  (%eax),%ecx\n  /* e93 */  inc     %eax\n.Le94:\n  /* e94 */  test    $0xdf,%cl\n  /* e97 */  je      .Lf0d\n  /* e99 */  mov     %cl,sounds(%edx,%ebx,2)\n  /* ea0 */  inc     %edx\n  /* ea1 */  mov     %eax,textptr\n  /* ea6 */  cmp     $0xd,%edx\n  /* ea9 */  jne     .Le90\n  /* eab */  movl    $\"%s\\n\",(%esp)\n  /* eb2 */  lea     sounds(%ebp,%ebp,1),%eax\n  /* eb9 */  mov     $compilefile,%ebx\n  /* ebe */  mov     %eax,0x4(%esp)\n  /* ec2 */  mov     %edx,0x28(%esp)\n  /* ec6 */  call    buildprintf\n  /* ecb */  movswl  line_number,%eax\n  /* ed2 */  mov     %ebx,0x8(%esp)\n  /* ed6 */  movl    $\"  * ERROR!(L%d %s) Sound filename exceeded limit of 13 characters.\\n\",(%esp)\n  /* edd */  mov     %eax,0x4(%esp)\n  /* ee1 */  call    buildprintf\n  /* ee6 */  mov     textptr,%ecx\n  /* eec */  incl    error\n  /* ef2 */  mov     0x28(%esp),%edx\n  /* ef6 */  testb   $0xdf,(%ecx)\n  /* ef9 */  lea     0x1(%ecx),%eax\n  /* efc */  je      .Lf0d\n  /* efe */  xchg    %ax,%ax\n.Lf00:\n  /* f00 */  mov     %eax,textptr\n  /* f05 */  mov     %eax,%ecx\n  /* f07 */  inc     %eax\n  /* f08 */  testb   $0xdf,(%ecx)\n  /* f0b */  jne     .Lf00\n.Lf0d:\n  /* f0d */  mov     %edi,%eax\n  /* f0f */  xor     %ecx,%ecx\n  /* f11 */  sub     %esi,%eax\n  /* f13 */  mov     %cl,sounds(%edx,%eax,2)\n  /* f1a */  movl    $0x1,(%esp)\n  /* f21 */  call    transnum\n  /* f26 */  mov     scriptptr,%eax\n  /* f2b */  mov     -0x4(%eax),%edi\n  /* f2e */  sub     $0x4,%eax\n  /* f31 */  mov     %eax,scriptptr\n  /* f36 */  mov     %di,soundps(%esi,%esi,1)\n  /* f3e */  movl    $0x1,(%esp)\n  /* f45 */  call    transnum\n  /* f4a */  mov     scriptptr,%eax\n  /* f4f */  mov     -0x4(%eax),%edi\n  /* f52 */  sub     $0x4,%eax\n  /* f55 */  mov     %eax,scriptptr\n  /* f5a */  mov     %di,soundpe(%esi,%esi,1)\n  /* f62 */  movl    $0x1,(%esp)\n  /* f69 */  call    transnum\n  /* f6e */  mov     scriptptr,%eax\n  /* f73 */  movzbl  -0x4(%eax),%ebx\n  /* f77 */  sub     $0x4,%eax\n  /* f7a */  mov     %eax,scriptptr\n  /* f7f */  mov     %bl,soundpr(%esi)\n  /* f85 */  movl    $0x1,(%esp)\n  /* f8c */  call    transnum\n  /* f91 */  mov     scriptptr,%eax\n  /* f96 */  movzbl  -0x4(%eax),%ebx\n  /* f9a */  sub     $0x4,%eax\n  /* f9d */  mov     %eax,scriptptr\n  /* fa2 */  mov     %bl,soundm(%esi)\n  /* fa8 */  movl    $0x1,(%esp)\n  /* faf */  call    transnum\n  /* fb4 */  mov     scriptptr,%eax\n  /* fb9 */  mov     -0x4(%eax),%edi\n  /* fbc */  sub     $0x4,%eax\n  /* fbf */  mov     %eax,scriptptr\n  /* fc4 */  xor     %eax,%eax\n  /* fc6 */  mov     %di,soundvo(%esi,%esi,1)\n  /* fce */  jmp     .L1ac\n  /* fd3 */  mov     parsing_actor,%ecx\n  /* fd9 */  test    %ecx,%ecx\n  /* fdb */  je      .L173e\n.Lfe1:\n  /* fe1 */  call    getlabel\n  /* fe6 */  mov     labelcnt,%edx\n  /* fec */  xor     %ebx,%ebx\n  /* fee */  mov     label,%eax\n  /* ff3 */  mov     labelcnt,%ebp\n  /* ff9 */  shl     $0x6,%edx\n  /* ffc */  lea     (%eax,%edx,1),%esi\n  /* fff */  mov     %eax,%edi\n  /* 1001 */  jmp     .L1012\n  /* 1003 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1008:\n  /* 1008 */  inc     %ebx\n  /* 1009 */  cmp     $0x70,%ebx\n  /* 100c */  je      .L202c\n.L1012:\n  /* 1012 */  mov     %esi,(%esp)\n  /* 1015 */  mov     keyw(,%ebx,4),%eax\n  /* 101c */  mov     %eax,0x4(%esp)\n  /* 1020 */  call    strcmp\n  /* 1025 */  test    %eax,%eax\n  /* 1027 */  jne     .L1008\n.L1029:\n  /* 1029 */  incl    error\n  /* 102f */  mov     %esi,0xc(%esp)\n.L1033:\n  /* 1033 */  movl    $\"  * ERROR!(L%d %s) Symbol '%s' is a key word.\\n\",(%esp)\n  /* 103a */  mov     $compilefile,%eax\n  /* 103f */  mov     %eax,0x8(%esp)\n  /* 1043 */  movswl  line_number,%eax\n  /* 104a */  mov     %eax,0x4(%esp)\n  /* 104e */  call    buildprintf\n  /* 1053 */  xor     %eax,%eax\n  /* 1055 */  jmp     .L1ac\n  /* 105a */  incw    num_squigilly_brackets\n.L1061:\n  /* 1061 */  call    parsecommand\n  /* 1066 */  test    %al,%al\n  /* 1068 */  je      .L1061\n  /* 106a */  xor     %eax,%eax\n  /* 106c */  jmp     .L1ac\n  /* 1071 */  mov     parsing_actor,%edi\n  /* 1077 */  test    %edi,%edi\n  /* 1079 */  je      .L1806\n.L107f:\n  /* 107f */  movl    $0x10,(%esp)\n  /* 1086 */  call    transnum\n  /* 108b */  xor     %eax,%eax\n  /* 108d */  jmp     .L1ac\n  /* 1092 */  mov     textptr,%eax\n  /* 1097 */  subl    $0x4,scriptptr\n  /* 109e */  movzbl  (%eax),%ecx\n  /* 10a1 */  cmp     $0xd,%cl\n  /* 10a4 */  jbe     .L10be\n  /* 10a6 */  xchg    %ax,%ax\n  /* 10a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10b0:\n  /* 10b0 */  inc     %eax\n  /* 10b1 */  mov     %eax,textptr\n  /* 10b6 */  movzbl  (%eax),%ecx\n  /* 10b9 */  cmp     $0xd,%cl\n  /* 10bc */  ja      .L10b0\n.L10be:\n  /* 10be */  mov     $0xffffdbfe,%edx\n  /* 10c3 */  sar     %cl,%edx\n  /* 10c5 */  test    $0x1,%dl\n  /* 10c8 */  jne     .L10b0\n  /* 10ca */  xor     %eax,%eax\n  /* 10cc */  jmp     .L1ac\n  /* 10d1 */  mov     parsing_actor,%eax\n  /* 10d6 */  test    %eax,%eax\n  /* 10d8 */  je      .L16dd\n.L10de:\n  /* 10de */  movl    $0x20,(%esp)\n  /* 10e5 */  xor     %ebx,%ebx\n  /* 10e7 */  call    transnum\n  /* 10ec */  jmp     .L110f\n  /* 10ee */  xchg    %ax,%ax\n.L10f0:\n  /* 10f0 */  movl    $0x1,(%esp)\n  /* 10f7 */  call    transnum\n  /* 10fc */  mov     scriptptr,%eax\n  /* 1101 */  mov     -0x4(%eax),%ebp\n  /* 1104 */  lea     -0x4(%eax),%edx\n  /* 1107 */  mov     %edx,scriptptr\n  /* 110d */  or      %ebp,%ebx\n.L110f:\n  /* 110f */  call    keyword\n  /* 1114 */  inc     %eax\n  /* 1115 */  je      .L10f0\n.L1117:\n  /* 1117 */  mov     scriptptr,%eax\n  /* 111c */  mov     %ebx,(%eax)\n  /* 111e */  add     $0x4,%eax\n  /* 1121 */  mov     %eax,scriptptr\n  /* 1126 */  xor     %eax,%eax\n  /* 1128 */  jmp     .L1ac\n  /* 112d */  call    getlabel\n  /* 1132 */  mov     labelcnt,%edx\n  /* 1138 */  xor     %ebx,%ebx\n  /* 113a */  mov     label,%eax\n  /* 113f */  mov     labelcnt,%ebp\n  /* 1145 */  shl     $0x6,%edx\n  /* 1148 */  lea     (%eax,%edx,1),%edi\n  /* 114b */  mov     %eax,%esi\n  /* 114d */  jmp     .L115a\n  /* 114f */  nop\n.L1150:\n  /* 1150 */  inc     %ebx\n  /* 1151 */  cmp     $0x70,%ebx\n  /* 1154 */  je      .L1f0e\n.L115a:\n  /* 115a */  mov     %edi,(%esp)\n  /* 115d */  mov     keyw(,%ebx,4),%eax\n  /* 1164 */  mov     %eax,0x4(%esp)\n  /* 1168 */  call    strcmp\n  /* 116d */  test    %eax,%eax\n  /* 116f */  jne     .L1150\n  /* 1171 */  incl    error\n  /* 1177 */  mov     %edi,0xc(%esp)\n  /* 117b */  jmp     .L1033\n  /* 1180 */  xor     %ebx,%ebx\n  /* 1182 */  lea     0x0(%esi),%esi\n  /* 1188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1190:\n  /* 1190 */  call    keyword\n  /* 1195 */  inc     %eax\n  /* 1196 */  jne     .L1596\n  /* 119c */  movl    $0x1,(%esp)\n  /* 11a3 */  inc     %ebx\n  /* 11a4 */  call    transnum\n  /* 11a9 */  cmp     $0x4,%ebx\n  /* 11ac */  jne     .L1190\n  /* 11ae */  xor     %eax,%eax\n  /* 11b0 */  jmp     .L1ac\n  /* 11b5 */  movl    $0x1,(%esp)\n  /* 11bc */  subl    $0x4,scriptptr\n  /* 11c3 */  call    transnum\n  /* 11c8 */  mov     scriptptr,%eax\n  /* 11cd */  mov     textptr,%ecx\n  /* 11d3 */  lea     -0x4(%eax),%edx\n  /* 11d6 */  mov     -0x4(%eax),%eax\n  /* 11d9 */  mov     %edx,scriptptr\n  /* 11df */  lea     0x1(%ecx),%edx\n  /* 11e2 */  cmpb    $0x20,(%ecx)\n  /* 11e5 */  jne     .L11fd\n  /* 11e7 */  nop\n  /* 11e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L11f0:\n  /* 11f0 */  mov     %edx,textptr\n  /* 11f6 */  inc     %edx\n  /* 11f7 */  cmpb    $0x20,-0x1(%edx)\n  /* 11fb */  je      .L11f0\n.L11fd:\n  /* 11fd */  cmp     $0x4,%eax\n  /* 1200 */  ja      .L1b47\n  /* 1206 */  mov     %eax,%ecx\n  /* 1208 */  mov     textptr,%ebx\n  /* 120e */  xor     %edx,%edx\n  /* 1210 */  shl     $0x5,%ecx\n  /* 1213 */  mov     %eax,%ebp\n  /* 1215 */  lea     (%ecx,%eax,1),%edi\n  /* 1218 */  jmp     .L1253\n  /* 121a */  lea     0x0(%esi),%esi\n.L1220:\n  /* 1220 */  mov     %edx,0x2c(%esp)\n  /* 1224 */  inc     %ebx\n  /* 1225 */  mov     %cl,0x28(%esp)\n  /* 1229 */  call    __ctype_toupper_loc\n  /* 122e */  movsbl  0x28(%esp),%ecx\n  /* 1233 */  mov     0x2c(%esp),%edx\n  /* 1237 */  mov     (%eax),%eax\n  /* 1239 */  mov     (%eax,%ecx,4),%eax\n  /* 123c */  mov     %ebx,textptr\n  /* 1242 */  mov     %al,skill_names(%edi,%edx,1)\n  /* 1249 */  inc     %edx\n  /* 124a */  cmp     $0x20,%edx\n  /* 124d */  je      .L1dcd\n.L1253:\n  /* 1253 */  movzbl  (%ebx),%ecx\n  /* 1256 */  cmp     $0xd,%cl\n  /* 1259 */  ja      .L1220\n  /* 125b */  mov     $0xffffdbfe,%eax\n  /* 1260 */  sar     %cl,%eax\n  /* 1262 */  test    $0x1,%al\n  /* 1264 */  jne     .L1220\n  /* 1266 */  mov     %edx,%esi\n  /* 1268 */  mov     %ebp,%eax\n.L126a:\n  /* 126a */  mov     %eax,%ecx\n  /* 126c */  shl     $0x5,%ecx\n  /* 126f */  lea     skill_names(%eax,%ecx,1),%eax\n  /* 1276 */  movb    $0x0,(%eax,%esi,1)\n  /* 127a */  xor     %eax,%eax\n  /* 127c */  jmp     .L1ac\n  /* 1281 */  movl    $0x1,(%esp)\n  /* 1288 */  subl    $0x4,scriptptr\n  /* 128f */  call    transnum\n  /* 1294 */  mov     scriptptr,%eax\n  /* 1299 */  mov     textptr,%ecx\n  /* 129f */  lea     -0x4(%eax),%edx\n  /* 12a2 */  mov     -0x4(%eax),%eax\n  /* 12a5 */  mov     %edx,scriptptr\n  /* 12ab */  lea     0x1(%ecx),%edx\n  /* 12ae */  cmpb    $0x20,(%ecx)\n  /* 12b1 */  jne     .L12cd\n  /* 12b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 12b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L12c0:\n  /* 12c0 */  mov     %edx,textptr\n  /* 12c6 */  inc     %edx\n  /* 12c7 */  cmpb    $0x20,-0x1(%edx)\n  /* 12cb */  je      .L12c0\n.L12cd:\n  /* 12cd */  cmp     $0x3,%eax\n  /* 12d0 */  ja      .L1a42\n  /* 12d6 */  mov     %eax,%ecx\n  /* 12d8 */  mov     textptr,%ebx\n  /* 12de */  xor     %edx,%edx\n  /* 12e0 */  shl     $0x5,%ecx\n  /* 12e3 */  mov     %eax,%ebp\n  /* 12e5 */  lea     (%ecx,%eax,1),%edi\n  /* 12e8 */  jmp     .L1323\n  /* 12ea */  lea     0x0(%esi),%esi\n.L12f0:\n  /* 12f0 */  mov     %edx,0x2c(%esp)\n  /* 12f4 */  inc     %ebx\n  /* 12f5 */  mov     %cl,0x28(%esp)\n  /* 12f9 */  call    __ctype_toupper_loc\n  /* 12fe */  movsbl  0x28(%esp),%ecx\n  /* 1303 */  mov     0x2c(%esp),%edx\n  /* 1307 */  mov     (%eax),%eax\n  /* 1309 */  mov     (%eax,%ecx,4),%eax\n  /* 130c */  mov     %ebx,textptr\n  /* 1312 */  mov     %al,volume_names(%edi,%edx,1)\n  /* 1319 */  inc     %edx\n  /* 131a */  cmp     $0x20,%edx\n  /* 131d */  je      .L1d4e\n.L1323:\n  /* 1323 */  movzbl  (%ebx),%ecx\n  /* 1326 */  cmp     $0xd,%cl\n  /* 1329 */  ja      .L12f0\n  /* 132b */  mov     $0xffffdbfe,%eax\n  /* 1330 */  sar     %cl,%eax\n  /* 1332 */  test    $0x1,%al\n  /* 1334 */  jne     .L12f0\n  /* 1336 */  mov     %edx,%esi\n  /* 1338 */  mov     %ebp,%eax\n.L133a:\n  /* 133a */  mov     %eax,%ecx\n  /* 133c */  shl     $0x5,%ecx\n  /* 133f */  lea     volume_names(%eax,%ecx,1),%eax\n  /* 1346 */  movb    $0x0,(%eax,%esi,1)\n  /* 134a */  xor     %eax,%eax\n  /* 134c */  jmp     .L1ac\n  /* 1351 */  cmpb    $0x0,parsing_state\n  /* 1358 */  jne     .L1a17\n.L135e:\n  /* 135e */  mov     parsing_actor,%esi\n  /* 1364 */  test    %esi,%esi\n  /* 1366 */  je      .L138e\n  /* 1368 */  movl    $\"  * ERROR!(L%d %s) Found 'useritem' within 'actor'.\\n\",(%esp)\n  /* 136f */  movswl  line_number,%eax\n  /* 1376 */  mov     $compilefile,%ebx\n  /* 137b */  mov     %ebx,0x8(%esp)\n  /* 137f */  mov     %eax,0x4(%esp)\n  /* 1383 */  call    buildprintf\n  /* 1388 */  incl    error\n.L138e:\n  /* 138e */  mov     scriptptr,%eax\n  /* 1393 */  xor     %ecx,%ecx\n  /* 1395 */  movl    $0x1,(%esp)\n  /* 139c */  mov     %cx,num_squigilly_brackets\n  /* 13a3 */  sub     $0x4,%eax\n  /* 13a6 */  mov     %eax,scriptptr\n  /* 13ab */  mov     %eax,parsing_actor\n  /* 13b0 */  call    transnum\n  /* 13b5 */  mov     scriptptr,%eax\n  /* 13ba */  mov     -0x4(%eax),%ecx\n  /* 13bd */  lea     -0x4(%eax),%edx\n  /* 13c0 */  movl    $0x1,(%esp)\n  /* 13c7 */  mov     %edx,scriptptr\n  /* 13cd */  mov     %ecx,0x28(%esp)\n  /* 13d1 */  call    transnum\n  /* 13d6 */  mov     scriptptr,%eax\n  /* 13db */  mov     0x28(%esp),%ecx\n  /* 13df */  lea     -0x4(%eax),%edx\n  /* 13e2 */  mov     %edx,scriptptr\n  /* 13e8 */  mov     -0x4(%eax),%edx\n  /* 13eb */  mov     parsing_actor,%eax\n  /* 13f0 */  mov     %cl,actortype(%edx)\n  /* 13f6 */  mov     %eax,actorscrptr(,%edx,4)\n  /* 13fd */  movl    $0x0,(%eax)\n  /* 1403 */  call    keyword\n  /* 1408 */  test    %eax,%eax\n  /* 140a */  jns     .L20a0\n  /* 1410 */  movl    $0x1,(%esp)\n  /* 1417 */  xor     %ebx,%ebx\n  /* 1419 */  call    transnum\n  /* 141e */  xor     %edx,%edx\n.L1420:\n  /* 1420 */  mov     scriptptr,%ecx\n  /* 1426 */  xor     %ebp,%ebp\n  /* 1428 */  inc     %ebx\n  /* 1429 */  mov     parsing_actor,%eax\n  /* 142e */  mov     -0x4(%ecx),%ecx\n  /* 1431 */  mov     %ebp,0x4(%eax,%edx,1)\n  /* 1435 */  mov     %ecx,(%eax,%edx,1)\n  /* 1438 */  call    keyword\n  /* 143d */  test    %eax,%eax\n  /* 143f */  jns     .L1e4d\n  /* 1445 */  cmp     $0x1,%ebx\n  /* 1448 */  je      .L1580\n  /* 144e */  movl    $0x21,(%esp)\n  /* 1455 */  xor     %ebx,%ebx\n  /* 1457 */  call    transnum\n  /* 145c */  mov     scriptptr,%edx\n  /* 1462 */  mov     parsing_actor,%eax\n  /* 1467 */  mov     -0x4(%edx),%edx\n  /* 146a */  movl    $0x0,0xc(%eax)\n  /* 1471 */  mov     %edx,0x8(%eax)\n  /* 1474 */  jmp     .L149f\n  /* 1476 */  xchg    %ax,%ax\n  /* 1478 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1480:\n  /* 1480 */  movl    $0x1,(%esp)\n  /* 1487 */  call    transnum\n  /* 148c */  mov     scriptptr,%eax\n  /* 1491 */  lea     -0x4(%eax),%edx\n  /* 1494 */  mov     %edx,scriptptr\n  /* 149a */  mov     -0x4(%eax),%edx\n  /* 149d */  or      %edx,%ebx\n.L149f:\n  /* 149f */  call    keyword\n  /* 14a4 */  inc     %eax\n  /* 14a5 */  je      .L1480\n  /* 14a7 */  jmp     .L4f7\n.L14ac:\n  /* 14ac */  cmpb    $0x0,0x28(%esp)\n  /* 14b1 */  je      .L14b9\n  /* 14b3 */  mov     %ax,line_number\n.L14b9:\n  /* 14b9 */  add     $0x3,%ecx\n  /* 14bc */  xor     %eax,%eax\n  /* 14be */  mov     %ecx,textptr\n  /* 14c4 */  jmp     .L1ac\n.L14c9:\n  /* 14c9 */  mov     scriptptr,%esi\n  /* 14cf */  jmp     .L1e0\n  /* 14d4 */  lea     0x0(%esi,%eiz,1),%esi\n.L14d8:\n  /* 14d8 */  call    keyword\n  /* 14dd */  inc     %eax\n  /* 14de */  jne     .L190e\n  /* 14e4 */  movl    $\"Looks like Atomic Edition CON files.\\n\",(%esp)\n  /* 14eb */  mov     $0xe,%eax\n  /* 14f0 */  mov     $0x1a,%ebx\n  /* 14f5 */  mov     %eax,conversion\n  /* 14fa */  call    buildprintf\n  /* 14ff */  jmp     .L8c0\n  /* 1504 */  lea     0x0(%esi,%eiz,1),%esi\n.L1508:\n  /* 1508 */  movzbl  \"FATAL ERROR: Compiled size of CON code exceeds maximum size!\\nPlease …\",%eax\n  /* 150f */  mov     $buf+0x1,%edx\n  /* 1514 */  mov     $.LC13+0x1,%ecx\n  /* 1519 */  mov     $0x85,%ebp\n  /* 151e */  mov     %al,buf\n  /* 1523 */  jmp     .Lc8\n  /* 1528 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1530:\n  /* 1530 */  movzwl  (%ecx),%eax\n  /* 1533 */  add     $0x2,%edx\n  /* 1536 */  add     $0x2,%ecx\n  /* 1539 */  sub     $0x2,%ebp\n  /* 153c */  mov     %ax,-0x2(%edx)\n  /* 1540 */  jmp     .Ld1\n  /* 1545 */  lea     0x0(%esi),%esi\n.L1548:\n  /* 1548 */  movb    $0x1,0x28(%esp)\n  /* 154d */  lea     0x1(%eax),%edx\n  /* 1550 */  mov     %ebx,%ecx\n  /* 1552 */  movswl  %dx,%eax\n  /* 1555 */  jmp     .Lb00\n  /* 155a */  lea     0x0(%esi),%esi\n.L1560:\n  /* 1560 */  call    parsecommand\n  /* 1565 */  jmp     .L1e8\n.L156a:\n  /* 156a */  movl    $0x8,(%esp)\n  /* 1571 */  call    transnum\n  /* 1576 */  mov     $0x4,%edx\n  /* 157b */  jmp     .L473\n.L1580:\n  /* 1580 */  movl    $0x8,(%esp)\n  /* 1587 */  call    transnum\n  /* 158c */  mov     $0x4,%edx\n  /* 1591 */  jmp     .L1420\n.L1596:\n  /* 1596 */  mov     scriptptr,%eax\n  /* 159b */  mov     $0x4,%edx\n  /* 15a0 */  mov     %ebx,%edi\n  /* 15a2 */  sub     %ebx,%edx\n  /* 15a4 */  shl     $0x2,%edx\n  /* 15a7 */  cmp     $0x8,%edx\n  /* 15aa */  mov     %eax,%ecx\n  /* 15ac */  jae     .L1c3d\n.L15b2:\n  /* 15b2 */  test    $0x4,%dl\n  /* 15b5 */  je      .L15c0\n  /* 15b7 */  movl    $0x0,(%ecx)\n  /* 15bd */  add     $0x4,%ecx\n.L15c0:\n  /* 15c0 */  test    $0x2,%dl\n  /* 15c3 */  je      .L15cd\n  /* 15c5 */  movw    $0x0,(%ecx)\n  /* 15ca */  add     $0x2,%ecx\n.L15cd:\n  /* 15cd */  test    $0x1,%dl\n  /* 15d0 */  je      .L15d5\n  /* 15d2 */  movb    $0x0,(%ecx)\n.L15d5:\n  /* 15d5 */  mov     $0x3,%edx\n  /* 15da */  sub     %edi,%edx\n  /* 15dc */  lea     0x4(%eax,%edx,4),%eax\n  /* 15e0 */  mov     %eax,scriptptr\n  /* 15e5 */  xor     %eax,%eax\n  /* 15e7 */  jmp     .L1ac\n.L15ec:\n  /* 15ec */  cmpb    $0x0,0x28(%esp)\n  /* 15f1 */  mov     %eax,%esi\n  /* 15f3 */  mov     %edi,%eax\n  /* 15f5 */  je      .L15fe\n  /* 15f7 */  mov     %si,line_number\n.L15fe:\n  /* 15fe */  mov     %eax,0x4(%esp)\n  /* 1602 */  mov     $compilefile,%ebx\n  /* 1607 */  mov     %ebx,0x8(%esp)\n  /* 160b */  movl    $\"  * ERROR!(L%d %s) Found '/*' with no '*/'.\\n\",(%esp)\n  /* 1612 */  call    buildprintf\n  /* 1617 */  xor     %eax,%eax\n  /* 1619 */  incl    error\n  /* 161f */  jmp     .L1ac\n.L1624:\n  /* 1624 */  cmp     $0x3d,%eax\n  /* 1627 */  je      .L1aa\n  /* 162d */  lea     -0x3e(%ebx),%ecx\n  /* 1630 */  mov     $0x1,%eax\n  /* 1635 */  shl     %cl,%eax\n  /* 1637 */  test    $0x32e,%eax\n  /* 163c */  jne     .L14c9\n  /* 1642 */  test    $0xc01,%eax\n  /* 1647 */  jne     .L30f\n  /* 164d */  test    $0xc0,%al\n  /* 164f */  jne     .L19e\n  /* 1655 */  jmp     .L1aa\n  /* 165a */  lea     0x0(%esi),%esi\n.L1660:\n  /* 1660 */  lea     -0x50(%ebx),%ecx\n  /* 1663 */  mov     $0x1,%eax\n  /* 1668 */  shl     %cl,%eax\n  /* 166a */  test    $0x33c1,%eax\n  /* 166f */  jne     .L19e\n  /* 1675 */  test    $0xc06,%eax\n  /* 167a */  jne     .L14c9\n  /* 1680 */  cmp     $0x55,%ebx\n  /* 1683 */  je      .L30f\n  /* 1689 */  xor     %eax,%eax\n  /* 168b */  jmp     .L1ac\n.L1690:\n  /* 1690 */  movl    $0x8,(%esp)\n  /* 1697 */  call    transnum\n  /* 169c */  mov     scriptptr,%esi\n  /* 16a2 */  jmp     .L1e0\n.L16a7:\n  /* 16a7 */  movswl  line_number,%eax\n  /* 16ae */  mov     $compilefile,%edi\n  /* 16b3 */  sub     $0x4,%edx\n  /* 16b6 */  mov     %edi,0x8(%esp)\n  /* 16ba */  movl    $\"  * ERROR!(L%d %s) Found 'else' with no 'if'.\\n\",(%esp)\n  /* 16c1 */  incl    error\n  /* 16c7 */  mov     %eax,0x4(%esp)\n  /* 16cb */  mov     %edx,scriptptr\n  /* 16d1 */  call    buildprintf\n  /* 16d6 */  xor     %eax,%eax\n  /* 16d8 */  jmp     .L1ac\n.L16dd:\n  /* 16dd */  cmpb    $0x0,parsing_state\n  /* 16e4 */  jne     .L10de\n  /* 16ea */  subl    $0x4,scriptptr\n  /* 16f1 */  xor     %ebx,%ebx\n  /* 16f3 */  call    getlabel\n  /* 16f8 */  mov     labelcnt,%eax\n  /* 16fd */  mov     label,%esi\n  /* 1703 */  mov     labelcnt,%ebp\n  /* 1709 */  shl     $0x6,%eax\n  /* 170c */  mov     %esi,%edi\n  /* 170e */  add     %eax,%esi\n  /* 1710 */  jmp     .L1722\n  /* 1712 */  lea     0x0(%esi),%esi\n.L1718:\n  /* 1718 */  inc     %ebx\n  /* 1719 */  cmp     $0x70,%ebx\n  /* 171c */  je      .L22c5\n.L1722:\n  /* 1722 */  mov     %esi,(%esp)\n  /* 1725 */  mov     keyw(,%ebx,4),%eax\n  /* 172c */  mov     %eax,0x4(%esp)\n  /* 1730 */  call    strcmp\n  /* 1735 */  test    %eax,%eax\n  /* 1737 */  jne     .L1718\n  /* 1739 */  jmp     .L1029\n.L173e:\n  /* 173e */  cmpb    $0x0,parsing_state\n  /* 1745 */  jne     .Lfe1\n  /* 174b */  call    getlabel\n  /* 1750 */  mov     scriptptr,%eax\n  /* 1755 */  mov     labelcnt,%ecx\n  /* 175b */  mov     labelcode,%edx\n  /* 1761 */  sub     $0x4,%eax\n  /* 1764 */  mov     %eax,(%esp)\n  /* 1767 */  mov     %eax,scriptptr\n  /* 176c */  lea     (%edx,%ecx,4),%edx\n  /* 176f */  mov     %edx,0x28(%esp)\n  /* 1773 */  call    encodescriptptr\n  /* 1778 */  mov     0x28(%esp),%edx\n  /* 177c */  movb    $0x1,parsing_state\n  /* 1783 */  mov     %eax,(%edx)\n  /* 1785 */  mov     labeltype,%edx\n  /* 178b */  mov     labelcnt,%eax\n  /* 1790 */  movb    $0x2,(%edx,%eax,1)\n  /* 1794 */  xor     %eax,%eax\n  /* 1796 */  incl    labelcnt\n  /* 179c */  jmp     .L1ac\n.L17a1:\n  /* 17a1 */  cmpb    $0x0,parsing_state\n  /* 17a8 */  jne     .L848\n  /* 17ae */  subl    $0x4,scriptptr\n  /* 17b5 */  xor     %ebx,%ebx\n  /* 17b7 */  call    getlabel\n  /* 17bc */  mov     labelcnt,%eax\n  /* 17c1 */  mov     label,%esi\n  /* 17c7 */  mov     labelcnt,%ebp\n  /* 17cd */  shl     $0x6,%eax\n  /* 17d0 */  mov     %esi,%edi\n  /* 17d2 */  add     %eax,%esi\n  /* 17d4 */  jmp     .L17ea\n  /* 17d6 */  xchg    %ax,%ax\n  /* 17d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L17e0:\n  /* 17e0 */  inc     %ebx\n  /* 17e1 */  cmp     $0x70,%ebx\n  /* 17e4 */  je      .L222e\n.L17ea:\n  /* 17ea */  mov     %esi,(%esp)\n  /* 17ed */  mov     keyw(,%ebx,4),%eax\n  /* 17f4 */  mov     %eax,0x4(%esp)\n  /* 17f8 */  call    strcmp\n  /* 17fd */  test    %eax,%eax\n  /* 17ff */  jne     .L17e0\n  /* 1801 */  jmp     .L1029\n.L1806:\n  /* 1806 */  cmpb    $0x0,parsing_state\n  /* 180d */  jne     .L107f\n  /* 1813 */  subl    $0x4,scriptptr\n  /* 181a */  xor     %ebx,%ebx\n  /* 181c */  call    getlabel\n  /* 1821 */  mov     labelcnt,%eax\n  /* 1826 */  mov     label,%esi\n  /* 182c */  mov     labelcnt,%ebp\n  /* 1832 */  shl     $0x6,%eax\n  /* 1835 */  mov     %esi,%edi\n  /* 1837 */  add     %eax,%esi\n  /* 1839 */  jmp     .L184a\n  /* 183b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1840:\n  /* 1840 */  inc     %ebx\n  /* 1841 */  cmp     $0x70,%ebx\n  /* 1844 */  je      .L2162\n.L184a:\n  /* 184a */  mov     %esi,(%esp)\n  /* 184d */  mov     keyw(,%ebx,4),%eax\n  /* 1854 */  mov     %eax,0x4(%esp)\n  /* 1858 */  call    strcmp\n  /* 185d */  test    %eax,%eax\n  /* 185f */  jne     .L1840\n  /* 1861 */  jmp     .L1029\n.L1866:\n  /* 1866 */  xor     %edi,%edi\n  /* 1868 */  xor     %esi,%esi\n  /* 186a */  lea     0x0(%esi),%esi\n.L1870:\n  /* 1870 */  call    keyword\n  /* 1875 */  inc     %eax\n  /* 1876 */  jne     .L1aa\n  /* 187c */  mov     textptr,%eax\n  /* 1881 */  movsbl  (%eax),%eax\n  /* 1884 */  jmp     .L18ab\n  /* 1886 */  xchg    %ax,%ax\n  /* 1888 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1890:\n  /* 1890 */  cmp     $0xa,%al\n  /* 1892 */  jne     .L189b\n  /* 1894 */  incw    line_number\n.L189b:\n  /* 189b */  lea     0x1(%edx),%eax\n  /* 189e */  mov     %eax,textptr\n  /* 18a3 */  movsbl  0x1(%edx),%eax\n  /* 18a7 */  test    %al,%al\n  /* 18a9 */  je      .L18c0\n.L18ab:\n  /* 18ab */  mov     %eax,(%esp)\n  /* 18ae */  call    isaltok\n  /* 18b3 */  mov     textptr,%edx\n  /* 18b9 */  test    %al,%al\n  /* 18bb */  movsbl  (%edx),%eax\n  /* 18be */  je      .L1890\n.L18c0:\n  /* 18c0 */  xor     %ebx,%ebx\n  /* 18c2 */  jmp     .L18db\n  /* 18c4 */  lea     0x0(%esi,%eiz,1),%esi\n.L18c8:\n  /* 18c8 */  movzbl  (%ecx),%ecx\n  /* 18cb */  mov     %cl,env_music_fn(%edi,%ebx,1)\n  /* 18d2 */  inc     %ebx\n  /* 18d3 */  mov     %cl,0x28(%esp)\n  /* 18d7 */  movsbl  (%eax,%ebx,1),%eax\n.L18db:\n  /* 18db */  mov     %eax,(%esp)\n  /* 18de */  call    isaltok\n  /* 18e3 */  mov     %al,%dl\n  /* 18e5 */  mov     textptr,%eax\n  /* 18ea */  test    %dl,%dl\n  /* 18ec */  lea     (%eax,%ebx,1),%ecx\n  /* 18ef */  jne     .L18c8\n  /* 18f1 */  mov     %ecx,textptr\n  /* 18f7 */  lea     (%esi,%esi,2),%eax\n  /* 18fa */  add     $0xd,%edi\n  /* 18fd */  lea     env_music_fn(%esi,%eax,4),%eax\n  /* 1904 */  inc     %esi\n  /* 1905 */  movb    $0x0,(%eax,%ebx,1)\n  /* 1909 */  jmp     .L1870\n.L190e:\n  /* 190e */  movl    $\"Looks like Standard CON files.\\n\",(%esp)\n  /* 1915 */  call    buildprintf\n  /* 191a */  jmp     .L8f3\n.L191f:\n  /* 191f */  mov     %edx,numfreezebounces\n  /* 1925 */  movswl  0xb0(%esp,%eax,4),%edx\n  /* 192d */  mov     %ebx,max_ammo_amount+0x2c\n  /* 1933 */  movzbl  0xac(%esp,%eax,4),%ebx\n  /* 193b */  mov     %cl,camerashitable\n  /* 1941 */  mov     0xb4(%esp,%eax,4),%eax\n  /* 1948 */  xor     %ecx,%ecx\n  /* 194a */  test    %edx,%edx\n  /* 194c */  mov     %bl,freezerhurtowner\n  /* 1952 */  cmovs   %ecx,%edx\n  /* 1955 */  mov     $0x400,%ecx\n  /* 195a */  mov     %al,lasermode\n  /* 195f */  cmp     %ecx,%edx\n  /* 1961 */  cmovg   %ecx,%edx\n  /* 1964 */  xor     %eax,%eax\n  /* 1966 */  mov     %dx,spriteqamount\n  /* 196d */  jmp     .L1ac\n.L1972:\n  /* 1972 */  mov     0x7c(%esp),%eax\n  /* 1976 */  mov     $0x18,%ecx\n  /* 197b */  mov     $0x19,%ebx\n  /* 1980 */  mov     %ecx,0x58(%esp)\n  /* 1984 */  mov     $0x17,%esi\n  /* 1989 */  mov     $0x16,%ebp\n  /* 198e */  mov     %ebx,0x54(%esp)\n  /* 1992 */  mov     $0x10,%ecx\n  /* 1997 */  mov     $0xf,%ebx\n  /* 199c */  mov     %esi,0x50(%esp)\n  /* 19a0 */  mov     $0xc,%esi\n  /* 19a5 */  mov     $0xe,%edx\n  /* 19aa */  mov     %eax,gc\n  /* 19af */  mov     $0x1a,%eax\n  /* 19b4 */  mov     %eax,0x5c(%esp)\n  /* 19b8 */  mov     $0x15,%eax\n  /* 19bd */  mov     %eax,0x48(%esp)\n  /* 19c1 */  mov     $0x14,%eax\n  /* 19c6 */  mov     %eax,0x44(%esp)\n  /* 19ca */  mov     $0x13,%eax\n  /* 19cf */  mov     %eax,0x40(%esp)\n  /* 19d3 */  mov     $0x12,%eax\n  /* 19d8 */  mov     %ebp,0x4c(%esp)\n  /* 19dc */  mov     $0xb,%ebp\n  /* 19e1 */  mov     %eax,0x3c(%esp)\n  /* 19e5 */  mov     $0x11,%eax\n  /* 19ea */  mov     %eax,0x38(%esp)\n  /* 19ee */  mov     $0x8,%eax\n  /* 19f3 */  mov     %ecx,0x34(%esp)\n  /* 19f7 */  mov     $0xd,%ecx\n  /* 19fc */  mov     %ebx,0x30(%esp)\n  /* 1a00 */  mov     $0x9,%ebx\n  /* 1a05 */  mov     %ebp,0x28(%esp)\n  /* 1a09 */  mov     $0xa,%ebp\n  /* 1a0e */  mov     %esi,0x2c(%esp)\n  /* 1a12 */  jmp     .L9d9\n.L1a17:\n  /* 1a17 */  movl    $\"  * ERROR!(L%d %s) Found 'useritem' within 'state'.\\n\",(%esp)\n  /* 1a1e */  movswl  line_number,%eax\n  /* 1a25 */  mov     $compilefile,%edi\n  /* 1a2a */  mov     %edi,0x8(%esp)\n  /* 1a2e */  mov     %eax,0x4(%esp)\n  /* 1a32 */  call    buildprintf\n  /* 1a37 */  incl    error\n  /* 1a3d */  jmp     .L135e\n.L1a42:\n  /* 1a42 */  movl    $\"  * ERROR!(L%d %s) Volume number exceeds maximum volume count.\\n\",(%esp)\n  /* 1a49 */  movswl  line_number,%eax\n  /* 1a50 */  mov     $compilefile,%edx\n  /* 1a55 */  mov     %edx,0x8(%esp)\n  /* 1a59 */  mov     %eax,0x4(%esp)\n  /* 1a5d */  call    buildprintf\n  /* 1a62 */  mov     textptr,%eax\n  /* 1a67 */  incl    error\n  /* 1a6d */  movzbl  (%eax),%edx\n  /* 1a70 */  cmp     $0xa,%dl\n  /* 1a73 */  je      .L1aa\n  /* 1a79 */  test    %dl,%dl\n  /* 1a7b */  je      .L1aa\n  /* 1a81 */  inc     %eax\n  /* 1a82 */  jmp     .L1a98\n  /* 1a84 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1a88 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a90:\n  /* 1a90 */  test    %dl,%dl\n  /* 1a92 */  je      .L1aa\n.L1a98:\n  /* 1a98 */  mov     %eax,textptr\n  /* 1a9d */  inc     %eax\n  /* 1a9e */  movzbl  -0x1(%eax),%edx\n  /* 1aa2 */  cmp     $0xa,%dl\n  /* 1aa5 */  jne     .L1a90\n  /* 1aa7 */  xor     %eax,%eax\n  /* 1aa9 */  jmp     .L1ac\n.L1aae:\n  /* 1aae */  movl    $\"  * WARNING!(L%d %s) Volume number exceeds maximum volume count.\\n\",(%esp)\n  /* 1ab5 */  mov     $compilefile,%eax\n  /* 1aba */  mov     %eax,0x8(%esp)\n  /* 1abe */  movswl  line_number,%eax\n  /* 1ac5 */  mov     %eax,0x4(%esp)\n  /* 1ac9 */  call    buildprintf\n  /* 1ace */  mov     textptr,%eax\n  /* 1ad3 */  incl    warning\n  /* 1ad9 */  movzbl  (%eax),%edx\n  /* 1adc */  cmp     $0xa,%dl\n  /* 1adf */  je      .L1aa\n  /* 1ae5 */  test    %dl,%dl\n  /* 1ae7 */  je      .L1aa\n  /* 1aed */  inc     %eax\n  /* 1aee */  jmp     .L1af8\n.L1af0:\n  /* 1af0 */  test    %dl,%dl\n  /* 1af2 */  je      .L1aa\n.L1af8:\n  /* 1af8 */  mov     %eax,textptr\n  /* 1afd */  inc     %eax\n  /* 1afe */  movzbl  -0x1(%eax),%edx\n  /* 1b02 */  cmp     $0xa,%dl\n  /* 1b05 */  jne     .L1af0\n  /* 1b07 */  xor     %eax,%eax\n  /* 1b09 */  jmp     .L1ac\n.L1b0e:\n  /* 1b0e */  movswl  line_number,%eax\n  /* 1b15 */  mov     $0x1c2,%edi\n  /* 1b1a */  mov     $compilefile,%ebp\n  /* 1b1f */  mov     %edi,0xc(%esp)\n  /* 1b23 */  mov     %ebp,0x8(%esp)\n  /* 1b27 */  movl    $\"  * ERROR!(L%d %s) Exceeded sound limit of %d.\\n\",(%esp)\n  /* 1b2e */  mov     %eax,0x4(%esp)\n  /* 1b32 */  call    buildprintf\n  /* 1b37 */  mov     scriptptr,%eax\n  /* 1b3c */  incl    error\n  /* 1b42 */  jmp     .Le21\n.L1b47:\n  /* 1b47 */  movl    $\"  * ERROR!(L%d %s) Skill number exceeds maximum skill count.\\n\",(%esp)\n  /* 1b4e */  mov     $compilefile,%eax\n  /* 1b53 */  mov     %eax,0x8(%esp)\n  /* 1b57 */  movswl  line_number,%eax\n  /* 1b5e */  mov     %eax,0x4(%esp)\n  /* 1b62 */  call    buildprintf\n  /* 1b67 */  mov     textptr,%eax\n  /* 1b6c */  incl    error\n  /* 1b72 */  movzbl  (%eax),%edx\n  /* 1b75 */  test    %dl,%dl\n  /* 1b77 */  je      .L1aa\n  /* 1b7d */  cmp     $0xa,%dl\n  /* 1b80 */  je      .L1aa\n  /* 1b86 */  inc     %eax\n  /* 1b87 */  jmp     .L1b98\n  /* 1b89 */  lea     0x0(%esi,%eiz,1),%esi\n.L1b90:\n  /* 1b90 */  test    %dl,%dl\n  /* 1b92 */  je      .L1aa\n.L1b98:\n  /* 1b98 */  mov     %eax,textptr\n  /* 1b9d */  inc     %eax\n  /* 1b9e */  movzbl  -0x1(%eax),%edx\n  /* 1ba2 */  cmp     $0xa,%dl\n  /* 1ba5 */  jne     .L1b90\n  /* 1ba7 */  xor     %eax,%eax\n  /* 1ba9 */  jmp     .L1ac\n.L1bae:\n  /* 1bae */  movl    $\"  * ERROR!(L%d %s) Found 'ends' with no 'state'.\\n\",(%esp)\n  /* 1bb5 */  movswl  line_number,%eax\n  /* 1bbc */  mov     $compilefile,%edx\n  /* 1bc1 */  mov     %edx,0x8(%esp)\n  /* 1bc5 */  mov     %eax,0x4(%esp)\n  /* 1bc9 */  call    buildprintf\n  /* 1bce */  incl    error\n  /* 1bd4 */  jmp     .L868\n.L1bd9:\n  /* 1bd9 */  movl    $\"  * ERROR!(L%d %s) Found 'actor' within 'state'.\\n\",(%esp)\n  /* 1be0 */  mov     $compilefile,%eax\n  /* 1be5 */  mov     %eax,0x8(%esp)\n  /* 1be9 */  movswl  line_number,%eax\n  /* 1bf0 */  mov     %eax,0x4(%esp)\n  /* 1bf4 */  call    buildprintf\n  /* 1bf9 */  incl    error\n  /* 1bff */  jmp     .L3dd\n.L1c04:\n  /* 1c04 */  movswl  line_number,%eax\n  /* 1c0b */  mov     $0xc0,%edi\n  /* 1c10 */  mov     $compilefile,%ebp\n  /* 1c15 */  mov     %edi,0xc(%esp)\n  /* 1c19 */  mov     %ebp,0x8(%esp)\n  /* 1c1d */  movl    $\"  * ERROR!(L%d %s) Quote amount exceeds limit of %d characters.\\n\",(%esp)\n  /* 1c24 */  mov     %eax,0x4(%esp)\n  /* 1c28 */  call    buildprintf\n  /* 1c2d */  mov     scriptptr,%eax\n  /* 1c32 */  incl    error\n  /* 1c38 */  jmp     .L34d\n.L1c3d:\n  /* 1c3d */  test    $0x1,%al\n  /* 1c3f */  jne     .L2156\n.L1c45:\n  /* 1c45 */  test    $0x2,%cl\n  /* 1c48 */  jne     .L2146\n.L1c4e:\n  /* 1c4e */  cmp     $0x8,%edx\n  /* 1c51 */  jb      .L15b2\n  /* 1c57 */  mov     %edx,%esi\n  /* 1c59 */  xor     %ebx,%ebx\n  /* 1c5b */  and     $0xfffffff8,%esi\n.L1c5e:\n  /* 1c5e */  movl    $0x0,(%ecx,%ebx,1)\n  /* 1c65 */  xor     %ebp,%ebp\n  /* 1c67 */  mov     %ebp,0x4(%ecx,%ebx,1)\n  /* 1c6b */  add     $0x8,%ebx\n  /* 1c6e */  cmp     %esi,%ebx\n  /* 1c70 */  jb      .L1c5e\n  /* 1c72 */  add     %ebx,%ecx\n  /* 1c74 */  jmp     .L15b2\n.L1c79:\n  /* 1c79 */  movl    $\"  * ERROR!(L%d %s) Could not find '%s'.\\n\",(%esp)\n  /* 1c80 */  mov     $buf,%eax\n  /* 1c85 */  mov     %eax,0xc(%esp)\n  /* 1c89 */  mov     $compilefile,%eax\n  /* 1c8e */  mov     %eax,0x8(%esp)\n  /* 1c92 */  movswl  line_number,%eax\n  /* 1c99 */  incl    error\n  /* 1c9f */  mov     %eax,0x4(%esp)\n  /* 1ca3 */  call    buildprintf\n  /* 1ca8 */  xor     %eax,%eax\n  /* 1caa */  jmp     .L1ac\n.L1caf:\n  /* 1caf */  movl    $\"  * ERROR!(L%d %s) Found more '}' than '{' before 'ends'.\\n\",(%esp)\n  /* 1cb6 */  mov     $compilefile,%eax\n  /* 1cbb */  mov     %eax,0x8(%esp)\n  /* 1cbf */  movswl  line_number,%eax\n  /* 1cc6 */  mov     %eax,0x4(%esp)\n  /* 1cca */  call    buildprintf\n  /* 1ccf */  incl    error\n  /* 1cd5 */  jmp     .L8a8\n.L1cda:\n  /* 1cda */  movl    $\"  * WARNING!(L%d %s) Level number exceeds maximum levels-per-episode …\",(%esp)\n  /* 1ce1 */  mov     $compilefile,%eax\n  /* 1ce6 */  mov     %eax,0x8(%esp)\n  /* 1cea */  movswl  line_number,%eax\n  /* 1cf1 */  mov     %eax,0x4(%esp)\n  /* 1cf5 */  call    buildprintf\n  /* 1cfa */  mov     textptr,%eax\n  /* 1cff */  incl    warning\n  /* 1d05 */  movzbl  (%eax),%edx\n  /* 1d08 */  test    %dl,%dl\n  /* 1d0a */  je      .L1aa\n  /* 1d10 */  cmp     $0xa,%dl\n  /* 1d13 */  je      .L1aa\n  /* 1d19 */  inc     %eax\n  /* 1d1a */  jmp     .L1d38\n  /* 1d1c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1d20 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1d28 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d30:\n  /* 1d30 */  test    %dl,%dl\n  /* 1d32 */  je      .L1aa\n.L1d38:\n  /* 1d38 */  mov     %eax,textptr\n  /* 1d3d */  inc     %eax\n  /* 1d3e */  movzbl  -0x1(%eax),%edx\n  /* 1d42 */  cmp     $0xa,%dl\n  /* 1d45 */  jne     .L1d30\n  /* 1d47 */  xor     %eax,%eax\n  /* 1d49 */  jmp     .L1ac\n.L1d4e:\n  /* 1d4e */  movswl  line_number,%ecx\n  /* 1d55 */  mov     $compilefile,%eax\n  /* 1d5a */  mov     %edx,%esi\n  /* 1d5c */  mov     %eax,0x8(%esp)\n  /* 1d60 */  movl    $\"  * ERROR!(L%d %s) Volume name exceeds character size limit of 32.\\n\",(%esp)\n  /* 1d67 */  mov     %ebp,0x28(%esp)\n  /* 1d6b */  mov     %ecx,0x4(%esp)\n  /* 1d6f */  call    buildprintf\n  /* 1d74 */  mov     textptr,%ecx\n  /* 1d7a */  incl    error\n  /* 1d80 */  mov     0x28(%esp),%eax\n  /* 1d84 */  movzbl  (%ecx),%edx\n  /* 1d87 */  cmp     $0xa,%dl\n  /* 1d8a */  je      .L133a\n  /* 1d90 */  test    %dl,%dl\n  /* 1d92 */  setne   %dl\n  /* 1d95 */  inc     %ecx\n  /* 1d96 */  jmp     .L1dc4\n  /* 1d98 */  jmp     .L1db0\n  /* 1d9a */  lea     0x0(%esi),%esi\n  /* 1da0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1da8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1db0:\n  /* 1db0 */  mov     %ecx,textptr\n  /* 1db6 */  inc     %ecx\n  /* 1db7 */  movzbl  -0x1(%ecx),%edx\n  /* 1dbb */  cmp     $0xa,%dl\n  /* 1dbe */  je      .L133a\n.L1dc4:\n  /* 1dc4 */  test    %dl,%dl\n  /* 1dc6 */  jne     .L1db0\n  /* 1dc8 */  jmp     .L133a\n.L1dcd:\n  /* 1dcd */  movswl  line_number,%ecx\n  /* 1dd4 */  mov     $compilefile,%eax\n  /* 1dd9 */  mov     %edx,%esi\n  /* 1ddb */  mov     %eax,0x8(%esp)\n  /* 1ddf */  movl    $\"  * ERROR!(L%d %s) Skill name exceeds character size limit of 32.\\n\",(%esp)\n  /* 1de6 */  mov     %ebp,0x28(%esp)\n  /* 1dea */  mov     %ecx,0x4(%esp)\n  /* 1dee */  call    buildprintf\n  /* 1df3 */  mov     textptr,%ecx\n  /* 1df9 */  incl    error\n  /* 1dff */  mov     0x28(%esp),%eax\n  /* 1e03 */  movzbl  (%ecx),%edx\n  /* 1e06 */  cmp     $0xa,%dl\n  /* 1e09 */  je      .L126a\n  /* 1e0f */  test    %dl,%dl\n  /* 1e11 */  setne   %dl\n  /* 1e14 */  inc     %ecx\n  /* 1e15 */  jmp     .L1e44\n  /* 1e17 */  jmp     .L1e30\n  /* 1e19 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1e20 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1e28 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e30:\n  /* 1e30 */  mov     %ecx,textptr\n  /* 1e36 */  inc     %ecx\n  /* 1e37 */  movzbl  -0x1(%ecx),%edx\n  /* 1e3b */  cmp     $0xa,%dl\n  /* 1e3e */  je      .L126a\n.L1e44:\n  /* 1e44 */  test    %dl,%dl\n  /* 1e46 */  jne     .L1e30\n  /* 1e48 */  jmp     .L126a\n.L1e4d:\n  /* 1e4d */  mov     %ebx,%eax\n.L1e4f:\n  /* 1e4f */  mov     scriptptr,%edi\n  /* 1e55 */  mov     $0x4,%edx\n  /* 1e5a */  sub     %eax,%edx\n  /* 1e5c */  xor     %eax,%eax\n  /* 1e5e */  shl     $0x2,%edx\n  /* 1e61 */  mov     %edx,%ecx\n  /* 1e63 */  mov     %edi,0x28(%esp)\n  /* 1e67 */  rep stos %al,%es:(%edi)\n  /* 1e69 */  mov     0x28(%esp),%edi\n  /* 1e6d */  lea     (%edi,%edx,1),%eax\n  /* 1e70 */  mov     %eax,scriptptr\n  /* 1e75 */  xor     %eax,%eax\n  /* 1e77 */  mov     %eax,-0x4(%edi,%edx,1)\n  /* 1e7b */  jmp     .L506\n.L1e80:\n  /* 1e80 */  movl    $\"  * ERROR!(L%d %s) Found 'enda' without defining 'actor'.\\n\",(%esp)\n  /* 1e87 */  mov     $compilefile,%eax\n  /* 1e8c */  mov     %eax,0x8(%esp)\n  /* 1e90 */  movswl  line_number,%eax\n  /* 1e97 */  mov     %eax,0x4(%esp)\n  /* 1e9b */  call    buildprintf\n  /* 1ea0 */  incl    error\n  /* 1ea6 */  jmp     .L79a\n.L1eab:\n  /* 1eab */  movl    $\"  * ERROR!(L%d %s) Quote exceeds character size limit of 64.\\n\",(%esp)\n  /* 1eb2 */  movswl  line_number,%eax\n  /* 1eb9 */  mov     $compilefile,%ebx\n  /* 1ebe */  mov     %ebx,0x8(%esp)\n  /* 1ec2 */  mov     %edx,0x28(%esp)\n  /* 1ec6 */  mov     %eax,0x4(%esp)\n  /* 1eca */  call    buildprintf\n  /* 1ecf */  mov     textptr,%eax\n  /* 1ed4 */  incl    error\n  /* 1eda */  mov     0x28(%esp),%edx\n  /* 1ede */  movzbl  (%eax),%ecx\n  /* 1ee1 */  cmp     $0xa,%cl\n  /* 1ee4 */  je      .L3bb\n  /* 1eea */  test    %cl,%cl\n  /* 1eec */  setne   %cl\n  /* 1eef */  inc     %eax\n  /* 1ef0 */  jmp     .L1f05\n.L1ef2:\n  /* 1ef2 */  mov     %eax,textptr\n  /* 1ef7 */  inc     %eax\n  /* 1ef8 */  movzbl  -0x1(%eax),%ecx\n  /* 1efc */  cmp     $0xa,%cl\n  /* 1eff */  je      .L3bb\n.L1f05:\n  /* 1f05 */  test    %cl,%cl\n  /* 1f07 */  jne     .L1ef2\n  /* 1f09 */  jmp     .L3bb\n.L1f0e:\n  /* 1f0e */  test    %ebp,%ebp\n  /* 1f10 */  jle     .L23dd\n  /* 1f16 */  mov     %esi,%ebx\n  /* 1f18 */  xor     %edx,%edx\n  /* 1f1a */  mov     %ebp,%esi\n  /* 1f1c */  jmp     .L1f2a\n.L1f1e:\n  /* 1f1e */  inc     %edx\n  /* 1f1f */  add     $0x40,%ebx\n  /* 1f22 */  cmp     %edx,%esi\n  /* 1f24 */  je      .L20a7\n.L1f2a:\n  /* 1f2a */  mov     %ebx,0x4(%esp)\n  /* 1f2e */  mov     %edi,(%esp)\n  /* 1f31 */  mov     %edx,0x28(%esp)\n  /* 1f35 */  call    strcmp\n  /* 1f3a */  mov     0x28(%esp),%edx\n  /* 1f3e */  test    %eax,%eax\n  /* 1f40 */  jne     .L1f1e\n  /* 1f42 */  mov     %edi,0xc(%esp)\n  /* 1f46 */  movswl  line_number,%eax\n  /* 1f4d */  mov     %edx,%esi\n  /* 1f4f */  movl    $compilefile,0x8(%esp)\n  /* 1f57 */  movl    $\"  * WARNING.(L%d %s) Duplicate definition '%s' ignored.\\n\",(%esp)\n  /* 1f5e */  incl    warning\n  /* 1f64 */  mov     %eax,0x4(%esp)\n  /* 1f68 */  call    buildprintf\n  /* 1f6d */  mov     %esi,%ecx\n.L1f6f:\n  /* 1f6f */  movl    $0x1,(%esp)\n  /* 1f76 */  mov     %ecx,0x28(%esp)\n  /* 1f7a */  call    transnum\n  /* 1f7f */  mov     0x28(%esp),%ecx\n  /* 1f83 */  cmp     %ecx,labelcnt\n  /* 1f89 */  jne     .L1fb0\n  /* 1f8b */  mov     scriptptr,%eax\n  /* 1f90 */  mov     -0x4(%eax),%edx\n  /* 1f93 */  mov     labelcode,%eax\n  /* 1f98 */  mov     %edx,(%eax,%ecx,4)\n  /* 1f9b */  mov     labeltype,%edx\n  /* 1fa1 */  mov     labelcnt,%eax\n  /* 1fa6 */  movb    $0x1,(%edx,%eax,1)\n  /* 1faa */  incl    labelcnt\n.L1fb0:\n  /* 1fb0 */  subl    $0x8,scriptptr\n  /* 1fb7 */  xor     %eax,%eax\n  /* 1fb9 */  jmp     .L1ac\n.L1fbe:\n  /* 1fbe */  movl    $compilefile,0x8(%esp)\n  /* 1fc6 */  movswl  line_number,%ecx\n  /* 1fcd */  movl    $\"  * ERROR!(L%d %s) Level name exceeds character size limit of 32.\\n\",(%esp)\n  /* 1fd4 */  mov     %ecx,0x4(%esp)\n  /* 1fd8 */  call    buildprintf\n  /* 1fdd */  mov     textptr,%ecx\n  /* 1fe3 */  incl    error\n  /* 1fe9 */  movzbl  (%ecx),%eax\n  /* 1fec */  cmp     $0xa,%al\n  /* 1fee */  je      .L776\n  /* 1ff4 */  test    %al,%al\n  /* 1ff6 */  setne   0x28(%esp)\n  /* 1ffb */  inc     %ecx\n  /* 1ffc */  cmpb    $0x0,0x28(%esp)\n  /* 2001 */  jne     .L2018\n  /* 2003 */  jmp     .L776\n  /* 2008 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2010:\n  /* 2010 */  test    %al,%al\n  /* 2012 */  je      .L776\n.L2018:\n  /* 2018 */  mov     %ecx,textptr\n  /* 201e */  inc     %ecx\n  /* 201f */  movzbl  -0x1(%ecx),%eax\n  /* 2023 */  cmp     $0xa,%al\n  /* 2025 */  jne     .L2010\n  /* 2027 */  jmp     .L776\n.L202c:\n  /* 202c */  test    %ebp,%ebp\n  /* 202e */  mov     %edi,%eax\n  /* 2030 */  mov     %ebp,%ecx\n  /* 2032 */  jle     .L23d6\n  /* 2038 */  mov     %edi,%ebx\n  /* 203a */  mov     %edi,%ebp\n  /* 203c */  xor     %edx,%edx\n  /* 203e */  mov     %ecx,%edi\n  /* 2040 */  jmp     .L204a\n.L2042:\n  /* 2042 */  inc     %edx\n  /* 2043 */  add     $0x40,%ebx\n  /* 2046 */  cmp     %edx,%edi\n  /* 2048 */  je      .L20ae\n.L204a:\n  /* 204a */  mov     %esi,0x4(%esp)\n  /* 204e */  mov     %ebx,(%esp)\n  /* 2051 */  mov     %edx,0x28(%esp)\n  /* 2055 */  call    strcmp\n  /* 205a */  mov     0x28(%esp),%edx\n  /* 205e */  test    %eax,%eax\n  /* 2060 */  jne     .L2042\n  /* 2062 */  mov     labeltype,%ecx\n  /* 2068 */  mov     %ebp,%eax\n  /* 206a */  movzbl  (%ecx,%edx,1),%ecx\n  /* 206e */  test    $0x2,%cl\n  /* 2071 */  je      .L2390\n  /* 2077 */  mov     labelcode,%ecx\n  /* 207d */  mov     scriptptr,%esi\n  /* 2083 */  mov     (%ecx,%edx,4),%ecx\n  /* 2086 */  mov     %ecx,(%esi)\n  /* 2088 */  mov     labelcnt,%ecx\n.L208e:\n  /* 208e */  cmp     %edx,%ecx\n  /* 2090 */  je      .L20b2\n.L2092:\n  /* 2092 */  addl    $0x4,scriptptr\n  /* 2099 */  xor     %eax,%eax\n  /* 209b */  jmp     .L1ac\n.L20a0:\n  /* 20a0 */  xor     %eax,%eax\n  /* 20a2 */  jmp     .L1e4f\n.L20a7:\n  /* 20a7 */  mov     %esi,%ecx\n  /* 20a9 */  jmp     .L1f6f\n.L20ae:\n  /* 20ae */  mov     %ebp,%eax\n  /* 20b0 */  mov     %edi,%ecx\n.L20b2:\n  /* 20b2 */  movl    $compilefile,0x8(%esp)\n  /* 20ba */  shl     $0x6,%ecx\n  /* 20bd */  movl    $\"  * ERROR!(L%d %s) State '%s' not found.\\n\",(%esp)\n  /* 20c4 */  add     %ecx,%eax\n  /* 20c6 */  mov     %eax,0xc(%esp)\n  /* 20ca */  movswl  line_number,%eax\n  /* 20d1 */  mov     %eax,0x4(%esp)\n  /* 20d5 */  call    buildprintf\n  /* 20da */  incl    error\n  /* 20e0 */  jmp     .L2092\n.L20e2:\n  /* 20e2 */  movl    $compilefile,0x8(%esp)\n  /* 20ea */  movswl  line_number,%eax\n  /* 20f1 */  movl    $\"  * ERROR!(L%d %s) Level file name exceeds character size limit of 12…\",(%esp)\n  /* 20f8 */  mov     0x30(%esp),%ebx\n  /* 20fc */  mov     %edx,0x30(%esp)\n  /* 2100 */  mov     0x34(%esp),%edx\n  /* 2104 */  mov     %eax,0x4(%esp)\n  /* 2108 */  mov     %edx,0x28(%esp)\n  /* 210c */  call    buildprintf\n  /* 2111 */  mov     textptr,%eax\n  /* 2116 */  incl    error\n  /* 211c */  mov     0x28(%esp),%edx\n  /* 2120 */  mov     0x30(%esp),%ecx\n  /* 2124 */  testb   $0xdf,(%eax)\n  /* 2127 */  je      .L600\n  /* 212d */  inc     %eax\n  /* 212e */  mov     %edx,%esi\n.L2130:\n  /* 2130 */  mov     %eax,textptr\n  /* 2135 */  mov     %eax,%edx\n  /* 2137 */  inc     %eax\n  /* 2138 */  testb   $0xdf,(%edx)\n  /* 213b */  jne     .L2130\n  /* 213d */  mov     %edx,%eax\n  /* 213f */  mov     %esi,%edx\n  /* 2141 */  jmp     .L600\n.L2146:\n  /* 2146 */  movw    $0x0,(%ecx)\n  /* 214b */  sub     $0x2,%edx\n  /* 214e */  add     $0x2,%ecx\n  /* 2151 */  jmp     .L1c4e\n.L2156:\n  /* 2156 */  movb    $0x0,(%eax)\n  /* 2159 */  lea     0x1(%eax),%ecx\n  /* 215c */  dec     %edx\n  /* 215d */  jmp     .L1c45\n.L2162:\n  /* 2162 */  test    %ebp,%ebp\n  /* 2164 */  mov     %ebp,%ecx\n  /* 2166 */  jle     .L2548\n  /* 216c */  mov     %edi,%ebx\n  /* 216e */  xor     %edi,%edi\n  /* 2170 */  jmp     .L2182\n.L2172:\n  /* 2172 */  lea     0x1(%edi),%eax\n  /* 2175 */  add     $0x40,%ebx\n  /* 2178 */  cmp     %eax,%ecx\n  /* 217a */  mov     %eax,%edi\n  /* 217c */  je      .L254f\n.L2182:\n  /* 2182 */  mov     %ebx,0x4(%esp)\n  /* 2186 */  mov     %esi,(%esp)\n  /* 2189 */  mov     %ecx,0x28(%esp)\n  /* 218d */  call    strcmp\n  /* 2192 */  mov     0x28(%esp),%ecx\n  /* 2196 */  test    %eax,%eax\n  /* 2198 */  jne     .L2172\n  /* 219a */  mov     %esi,0xc(%esp)\n  /* 219e */  movswl  line_number,%eax\n  /* 21a5 */  movl    $compilefile,0x8(%esp)\n  /* 21ad */  movl    $\"  * WARNING.(L%d %s) Duplicate ai '%s' ignored.\\n\",(%esp)\n  /* 21b4 */  incl    warning\n  /* 21ba */  mov     %eax,0x4(%esp)\n  /* 21be */  call    buildprintf\n  /* 21c3 */  mov     labelcnt,%ecx\n.L21c9:\n  /* 21c9 */  cmp     %edi,%ecx\n  /* 21cb */  je      .L254f\n.L21d1:\n  /* 21d1 */  xor     %ebx,%ebx\n.L21d3:\n  /* 21d3 */  call    keyword\n  /* 21d8 */  test    %eax,%eax\n  /* 21da */  jns     .L2515\n  /* 21e0 */  cmp     $0x1,%ebx\n  /* 21e3 */  je      .L23e4\n  /* 21e9 */  cmp     $0x2,%ebx\n  /* 21ec */  je      .L21f2\n  /* 21ee */  inc     %ebx\n  /* 21ef */  nop\n  /* 21f0 */  jmp     .L21d3\n.L21f2:\n  /* 21f2 */  movl    $0x20,(%esp)\n  /* 21f9 */  xor     %ebx,%ebx\n  /* 21fb */  call    transnum\n  /* 2200 */  jmp     .L2221\n.L2202:\n  /* 2202 */  movl    $0x1,(%esp)\n  /* 2209 */  call    transnum\n  /* 220e */  mov     scriptptr,%eax\n  /* 2213 */  mov     -0x4(%eax),%esi\n  /* 2216 */  lea     -0x4(%eax),%edx\n  /* 2219 */  mov     %edx,scriptptr\n  /* 221f */  or      %esi,%ebx\n.L2221:\n  /* 2221 */  call    keyword\n  /* 2226 */  inc     %eax\n  /* 2227 */  je      .L2202\n  /* 2229 */  jmp     .L1117\n.L222e:\n  /* 222e */  test    %ebp,%ebp\n  /* 2230 */  mov     %ebp,%ecx\n  /* 2232 */  jle     .L24d5\n  /* 2238 */  mov     %edi,%ebx\n  /* 223a */  xor     %edi,%edi\n  /* 223c */  jmp     .L224e\n.L223e:\n  /* 223e */  lea     0x1(%edi),%eax\n  /* 2241 */  add     $0x40,%ebx\n  /* 2244 */  cmp     %eax,%ecx\n  /* 2246 */  mov     %eax,%edi\n  /* 2248 */  je      .L24dc\n.L224e:\n  /* 224e */  mov     %ebx,0x4(%esp)\n  /* 2252 */  mov     %esi,(%esp)\n  /* 2255 */  mov     %ecx,0x28(%esp)\n  /* 2259 */  call    strcmp\n  /* 225e */  mov     0x28(%esp),%ecx\n  /* 2262 */  test    %eax,%eax\n  /* 2264 */  jne     .L223e\n  /* 2266 */  mov     %esi,0xc(%esp)\n  /* 226a */  movswl  line_number,%eax\n  /* 2271 */  movl    $compilefile,0x8(%esp)\n  /* 2279 */  movl    $\"  * WARNING.(L%d %s) Duplicate action '%s' ignored.\\n\",(%esp)\n  /* 2280 */  incl    warning\n  /* 2286 */  mov     %eax,0x4(%esp)\n  /* 228a */  call    buildprintf\n  /* 228f */  mov     labelcnt,%ecx\n.L2295:\n  /* 2295 */  cmp     %edi,%ecx\n  /* 2297 */  je      .L24dc\n.L229d:\n  /* 229d */  xor     %ebx,%ebx\n.L229f:\n  /* 229f */  call    keyword\n  /* 22a4 */  test    %eax,%eax\n  /* 22a6 */  jns     .L23f6\n  /* 22ac */  movl    $0x1,(%esp)\n  /* 22b3 */  inc     %ebx\n  /* 22b4 */  call    transnum\n  /* 22b9 */  cmp     $0x5,%ebx\n  /* 22bc */  jne     .L229f\n  /* 22be */  xor     %eax,%eax\n  /* 22c0 */  jmp     .L1ac\n.L22c5:\n  /* 22c5 */  test    %ebp,%ebp\n  /* 22c7 */  mov     %ebp,%ecx\n  /* 22c9 */  jle     .L2495\n  /* 22cf */  mov     %edi,%ebx\n  /* 22d1 */  xor     %edi,%edi\n  /* 22d3 */  jmp     .L22e5\n.L22d5:\n  /* 22d5 */  lea     0x1(%edi),%eax\n  /* 22d8 */  add     $0x40,%ebx\n  /* 22db */  cmp     %eax,%ecx\n  /* 22dd */  mov     %eax,%edi\n  /* 22df */  je      .L249c\n.L22e5:\n  /* 22e5 */  mov     %ebx,0x4(%esp)\n  /* 22e9 */  mov     %esi,(%esp)\n  /* 22ec */  mov     %ecx,0x28(%esp)\n  /* 22f0 */  call    strcmp\n  /* 22f5 */  mov     0x28(%esp),%ecx\n  /* 22f9 */  test    %eax,%eax\n  /* 22fb */  jne     .L22d5\n  /* 22fd */  mov     %esi,0xc(%esp)\n  /* 2301 */  movswl  line_number,%eax\n  /* 2308 */  movl    $compilefile,0x8(%esp)\n  /* 2310 */  movl    $\"  * WARNING.(L%d %s) Duplicate move '%s' ignored.\\n\",(%esp)\n  /* 2317 */  incl    warning\n  /* 231d */  mov     %eax,0x4(%esp)\n  /* 2321 */  call    buildprintf\n  /* 2326 */  mov     labelcnt,%ecx\n.L232c:\n  /* 232c */  cmp     %edi,%ecx\n  /* 232e */  je      .L249c\n.L2334:\n  /* 2334 */  call    keyword\n  /* 2339 */  test    %eax,%eax\n  /* 233b */  jns     .L248e\n  /* 2341 */  movl    $0x1,(%esp)\n  /* 2348 */  call    transnum\n  /* 234d */  call    keyword\n  /* 2352 */  test    %eax,%eax\n  /* 2354 */  js      .L19e\n  /* 235a */  mov     $0x1,%eax\n  /* 235f */  jmp     .L2384\n  /* 2361 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 2368 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2370:\n  /* 2370 */  mov     scriptptr,%edx\n  /* 2376 */  xor     %edi,%edi\n  /* 2378 */  inc     %eax\n  /* 2379 */  mov     %edi,(%edx)\n  /* 237b */  add     $0x4,%edx\n  /* 237e */  mov     %edx,scriptptr\n.L2384:\n  /* 2384 */  cmp     $0x2,%eax\n  /* 2387 */  jne     .L2370\n  /* 2389 */  xor     %eax,%eax\n  /* 238b */  jmp     .L1ac\n.L2390:\n  /* 2390 */  lea     0x60(%esp),%edx\n  /* 2394 */  movsbl  %cl,%eax\n  /* 2397 */  call    translatelabeltype\n  /* 239c */  movswl  line_number,%eax\n  /* 23a3 */  lea     0x60(%esp),%edx\n  /* 23a7 */  mov     %edx,0xc(%esp)\n  /* 23ab */  movl    $compilefile,0x8(%esp)\n  /* 23b3 */  movl    $\"  * WARNING!(L%d %s) Expected a state label, found a %s instead. Neut…\",(%esp)\n  /* 23ba */  mov     %eax,0x4(%esp)\n  /* 23be */  call    buildprintf\n  /* 23c3 */  mov     scriptptr,%eax\n  /* 23c8 */  movl    $0x6a,-0x4(%eax)\n  /* 23cf */  xor     %eax,%eax\n  /* 23d1 */  jmp     .L1ac\n.L23d6:\n  /* 23d6 */  xor     %edx,%edx\n  /* 23d8 */  jmp     .L208e\n.L23dd:\n  /* 23dd */  xor     %ecx,%ecx\n  /* 23df */  jmp     .L1f6f\n.L23e4:\n  /* 23e4 */  movl    $0x8,(%esp)\n  /* 23eb */  inc     %ebx\n  /* 23ec */  call    transnum\n  /* 23f1 */  jmp     .L21d3\n.L23f6:\n  /* 23f6 */  mov     %ebx,%edx\n  /* 23f8 */  jmp     .L2422\n  /* 23fa */  lea     0x0(%esi),%esi\n  /* 2400 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 2408 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2410:\n  /* 2410 */  mov     scriptptr,%eax\n  /* 2415 */  xor     %ecx,%ecx\n  /* 2417 */  inc     %edx\n  /* 2418 */  mov     %ecx,(%eax)\n  /* 241a */  add     $0x4,%eax\n  /* 241d */  mov     %eax,scriptptr\n.L2422:\n  /* 2422 */  cmp     $0x5,%edx\n  /* 2425 */  jne     .L2410\n  /* 2427 */  xor     %eax,%eax\n  /* 2429 */  jmp     .L1ac\n.L242e:\n  /* 242e */  cmp     $0x15,%eax\n  /* 2431 */  jne     .L30f\n  /* 2437 */  movl    $0x10,(%esp)\n  /* 243e */  call    transnum\n  /* 2443 */  mov     scriptptr,%esi\n  /* 2449 */  jmp     .L1e0\n.L244e:\n  /* 244e */  mov     %edx,(%esp)\n  /* 2451 */  call    kclose\n  /* 2456 */  movswl  line_number,%eax\n  /* 245d */  movl    $buf,0x10(%esp)\n  /* 2465 */  mov     %esi,0xc(%esp)\n  /* 2469 */  movl    $compilefile,0x8(%esp)\n  /* 2471 */  mov     %eax,0x4(%esp)\n  /* 2475 */  movl    $\"  * ERROR!(L%d %s) Could not allocate %d bytes to include '%s'.\\n\",(%esp)\n  /* 247c */  incl    error\n  /* 2482 */  call    buildprintf\n  /* 2487 */  xor     %eax,%eax\n  /* 2489 */  jmp     .L1ac\n.L248e:\n  /* 248e */  xor     %eax,%eax\n  /* 2490 */  jmp     .L2384\n.L2495:\n  /* 2495 */  xor     %edi,%edi\n  /* 2497 */  jmp     .L232c\n.L249c:\n  /* 249c */  mov     labelcode,%eax\n  /* 24a1 */  lea     (%eax,%ecx,4),%edx\n  /* 24a4 */  mov     scriptptr,%eax\n  /* 24a9 */  mov     %edx,0x28(%esp)\n  /* 24ad */  mov     %eax,(%esp)\n  /* 24b0 */  call    encodescriptptr\n  /* 24b5 */  mov     0x28(%esp),%edx\n  /* 24b9 */  mov     %eax,(%edx)\n  /* 24bb */  mov     labeltype,%edx\n  /* 24c1 */  mov     labelcnt,%eax\n  /* 24c6 */  movb    $0x20,(%edx,%eax,1)\n  /* 24ca */  incl    labelcnt\n  /* 24d0 */  jmp     .L2334\n.L24d5:\n  /* 24d5 */  xor     %edi,%edi\n  /* 24d7 */  jmp     .L2295\n.L24dc:\n  /* 24dc */  mov     labelcode,%eax\n  /* 24e1 */  lea     (%eax,%ecx,4),%edx\n  /* 24e4 */  mov     scriptptr,%eax\n  /* 24e9 */  mov     %edx,0x28(%esp)\n  /* 24ed */  mov     %eax,(%esp)\n  /* 24f0 */  call    encodescriptptr\n  /* 24f5 */  mov     0x28(%esp),%edx\n  /* 24f9 */  mov     %eax,(%edx)\n  /* 24fb */  mov     labeltype,%edx\n  /* 2501 */  mov     labelcnt,%eax\n  /* 2506 */  movb    $0x8,(%edx,%eax,1)\n  /* 250a */  incl    labelcnt\n  /* 2510 */  jmp     .L229d\n.L2515:\n  /* 2515 */  mov     scriptptr,%edi\n  /* 251b */  mov     $0x3,%ecx\n  /* 2520 */  xor     %eax,%eax\n  /* 2522 */  sub     %ebx,%ecx\n  /* 2524 */  shl     $0x2,%ecx\n  /* 2527 */  mov     %edi,0x28(%esp)\n  /* 252b */  rep stos %al,%es:(%edi)\n  /* 252d */  mov     0x28(%esp),%edi\n  /* 2531 */  mov     $0x2,%eax\n  /* 2536 */  sub     %ebx,%eax\n  /* 2538 */  lea     0x4(%edi,%eax,4),%eax\n  /* 253c */  mov     %eax,scriptptr\n  /* 2541 */  xor     %eax,%eax\n  /* 2543 */  jmp     .L1ac\n.L2548:\n  /* 2548 */  xor     %edi,%edi\n  /* 254a */  jmp     .L21c9\n.L254f:\n  /* 254f */  mov     labelcode,%eax\n  /* 2554 */  lea     (%eax,%ecx,4),%edx\n  /* 2557 */  mov     scriptptr,%eax\n  /* 255c */  mov     %edx,0x28(%esp)\n  /* 2560 */  mov     %eax,(%esp)\n  /* 2563 */  call    encodescriptptr\n  /* 2568 */  mov     0x28(%esp),%edx\n  /* 256c */  mov     %eax,(%edx)\n  /* 256e */  mov     labeltype,%edx\n  /* 2574 */  mov     labelcnt,%eax\n  /* 2579 */  movb    $0x10,(%edx,%eax,1)\n  /* 257d */  incl    labelcnt\n  /* 2583 */  jmp     .L21d1\n.L2588:\n  /* 2588 */  movl    $__PRETTY_FUNCTION__.1,0xc(%esp)\n  /* 2590 */  movl    $0x1f1,0x8(%esp)\n  /* 2598 */  movl    $\"gamedef.c\",0x4(%esp)\n  /* 25a0 */  movl    $\"offs >= 0\",(%esp)\n  /* 25a7 */  call    __assert_fail\n.L25ac:\n  /* 25ac */  movl    $__PRETTY_FUNCTION__.1,0xc(%esp)\n  /* 25b4 */  movl    $0x1f2,0x8(%esp)\n  /* 25bc */  movl    $\"gamedef.c\",0x4(%esp)\n  /* 25c4 */  movl    $\"offs < MAXSCRIPTSIZE\",(%esp)\n  /* 25cb */  call    __assert_fail\n","c":"#include <assert.h>\n#include <string.h>\n#include <stdlib.h>\n#include <ctype.h>\n#include \"duke3d.h\"\n\n#define LABEL_DEFINE 1\n#define LABEL_STATE 2\n#define LABEL_ACTOR 4\n#define LABEL_ACTION 8\n#define LABEL_AI 16\n#define LABEL_MOVE 32\n#define NUMKEYWORDS 112\n#ifndef MAXLABELLEN\n#define MAXLABELLEN 64\n#endif\n\nstatic const char *const keyw[112] = { \"x\" };\nstatic char compilefile[255] = \"(none)\";\nstatic short line_number;\nstatic short num_squigilly_brackets;\nstatic char checking_ifelse;\nstatic char parsing_state;\nstatic short total_lines;\nint conversion = 13;\n\nextern const char *const labeltypenames[6];\n\nvoid uncc_pad(int v)\n{\n    buildprintf(\"p1\\n\"); buildprintf(\"p2\\n\"); buildprintf(\"p3\\n\");\n    buildprintf(\"p4\\n\"); buildprintf(\"p5\\n\"); buildprintf(\"p6\\n\");\n    buildprintf(\"p7\\n\"); buildprintf(\"p8\\n\"); buildprintf(\"p9\\n\");\n}\n\nstatic __attribute__((noinline)) void translatelabeltype(int type, char *buf)\n{\n    int i;\n    buf[0] = 0;\n    for (i = 0; i < 6; i++)\n    {\n        if (!((type >> i) & 1)) continue;\n        if (buf[0]) strcat(buf, \" or \");\n        strcat(buf, labeltypenames[i]);\n    }\n}\n\nint encodescriptptr(int *scptr)\n{\n    int offs = scptr - script;\n#line 497\n    assert(offs >= 0);\n    assert(offs < MAXSCRIPTSIZE);\n    return 0x80000000 + offs;\n}\n\nvoid uncc_pad2(int v)\n{\n    assert(v);\n}\n\n#line 600\nchar parsecommand(void)\n{\n    int i, j, k, *tempscrptr, tw;\n    char done;\n\n    if ((unsigned)(scriptptr-script) > MAXSCRIPTSIZE) {\n        Bsprintf(buf,\"FATAL ERROR: Compiled size of CON code exceeds maximum size!\\n\"\n            \"Please notify JonoF so the maximum may be increased in a future release.\");\n        gameexit(buf);\n    }\n\n    if( error > 12 || ( *textptr == '\\0' ) || ( *(textptr+1) == '\\0' ) ) return 1;\n\n    tw = transword();\n\n    switch(tw)\n    {\n        default:\n        case -1:\n            return 0; //End\n        case 39:    //multi-line comment\n            scriptptr--;\n            j = line_number;\n            do\n            {\n                textptr++;\n                if(*textptr == 0x0a) line_number++;\n                if( *textptr == 0 )\n                {\n                    buildprintf(\"  * ERROR!(L%d %s) Found '/*' with no '*/'.\\n\",j,compilefile);\n                    error++;\n                    return 0;\n                }\n            }\n            while( *textptr != '*' || *(textptr+1) != '/' );\n            textptr+=2;\n            return 0;\n        case 17:    //state\n            if( parsing_actor == 0 && parsing_state == 0 )\n            {\n                getlabel();\n                scriptptr--;\n                labelcode[labelcnt] = encodescriptptr(scriptptr);\n                labeltype[labelcnt] = LABEL_STATE;\n                labelcnt++;\n\n                parsing_state = 1;\n\n                return 0;\n            }\n\n            getlabel();\n\n            for(i=0;i<NUMKEYWORDS;i++)\n                if( strcmp( label+(labelcnt * MAXLABELLEN),keyw[i]) == 0 )\n                {\n                    error++;\n                    buildprintf(\"  * ERROR!(L%d %s) Symbol '%s' is a key word.\\n\",line_number,compilefile,label+(labelcnt * MAXLABELLEN));\n                    return 0;\n                }\n\n            for(j=0;j<labelcnt;j++)\n            {\n                if( !Bstrcmp(label+(j * MAXLABELLEN),label+(labelcnt * MAXLABELLEN)) )\n                {\n                    if (labeltype[j] & LABEL_STATE) {\n                        *scriptptr = labelcode[j];\n                        break;\n                    } else {\n                        char gl[64];\n\n                        translatelabeltype(labeltype[j], gl);\n                        buildprintf(\"  * WARNING!(L%d %s) Expected a state label, found a %s instead. Neutering.\\n\",\n                            line_number,compilefile,gl);\n                        *(scriptptr-1) = 106;   // nullop\n                        return 0;\n                    }\n                }\n            }\n\n            if(j==labelcnt)\n            {\n                buildprintf(\"  * ERROR!(L%d %s) State '%s' not found.\\n\",line_number,compilefile,label+(labelcnt * MAXLABELLEN));\n                error++;\n            }\n            scriptptr++;\n            return 0;\n\n        case 15:    //sound\n        case 92:    //globalsound\n        case 87:    //soundonce\n        case 89:    //stopsound\n        case 93:    //lotsofglass\n            transnum(LABEL_DEFINE);\n            return 0;\n\n        case 18:    //ends\n            if( parsing_state == 0 )\n            {\n                buildprintf(\"  * ERROR!(L%d %s) Found 'ends' with no 'state'.\\n\",line_number,compilefile);\n                error++;\n            }\n//            else\n            {\n                if( num_squigilly_brackets > 0 )\n                {\n                    buildprintf(\"  * ERROR!(L%d %s) Found more '{' than '}' before 'ends'.\\n\",line_number,compilefile);\n                    error++;\n                }\n                if( num_squigilly_brackets < 0 )\n                {\n                    buildprintf(\"  * ERROR!(L%d %s) Found more '}' than '{' before 'ends'.\\n\",line_number,compilefile);\n                    error++;\n                }\n                parsing_state = 0;\n            }\n            return 0;\n        case 19:    //define\n            getlabel();\n            // Check to see it's already defined\n\n            for(i=0;i<NUMKEYWORDS;i++)\n                if( strcmp( label+(labelcnt * MAXLABELLEN),keyw[i]) == 0 )\n                {\n                    error++;\n                    buildprintf(\"  * ERROR!(L%d %s) Symbol '%s' is a key word.\\n\",line_number,compilefile,label+(labelcnt * MAXLABELLEN));\n                    return 0;\n                }\n\n            for(i=0;i<labelcnt;i++)\n            {\n                if( strcmp(label+(labelcnt * MAXLABELLEN),label+(i * MAXLABELLEN)) == 0 )\n                {\n                    warning++;\n                    buildprintf(\"  * WARNING.(L%d %s) Duplicate definition '%s' ignored.\\n\",line_number,compilefile,label+(labelcnt * MAXLABELLEN));\n                    break;\n                }\n            }\n\n            transnum(LABEL_DEFINE);\n            if(i == labelcnt) {\n                labelcode[labelcnt] = *(scriptptr-1);\n                labeltype[labelcnt] = LABEL_DEFINE;\n                labelcnt++;\n            }\n            scriptptr -= 2;\n            return 0;\n        case 14:    //palfrom\n\n            for(j = 0;j < 4;j++)\n            {\n                if( keyword() == -1 )\n                    transnum(LABEL_DEFINE);\n                else break;\n            }\n\n            while(j < 4)\n            {\n                *scriptptr = 0;\n                scriptptr++;\n                j++;\n            }\n            return 0;\n\n        case 32:    //move\n            if( parsing_actor || parsing_state )\n            {\n                transnum(LABEL_MOVE);\n\n                j = 0;\n                while(keyword() == -1)\n                {\n                    transnum(LABEL_DEFINE);\n                    scriptptr--;\n                    j |= *scriptptr;\n                }\n                *scriptptr = j;\n                scriptptr++;\n            }\n            else\n            {\n                scriptptr--;\n                getlabel();\n                // Check to see it's already defined\n\n                for(i=0;i<NUMKEYWORDS;i++)\n                    if( strcmp( label+(labelcnt * MAXLABELLEN),keyw[i]) == 0 )\n                    {\n                        error++;\n                        buildprintf(\"  * ERROR!(L%d %s) Symbol '%s' is a key word.\\n\",line_number,compilefile,label+(labelcnt * MAXLABELLEN));\n                        return 0;\n                    }\n\n                for(i=0;i<labelcnt;i++)\n                    if( strcmp(label+(labelcnt * MAXLABELLEN),label+(i * MAXLABELLEN)) == 0 )\n                    {\n                        warning++;\n                        buildprintf(\"  * WARNING.(L%d %s) Duplicate move '%s' ignored.\\n\",line_number,compilefile,label+(labelcnt * MAXLABELLEN));\n                        break;\n                    }\n                if(i == labelcnt) {\n                    labelcode[labelcnt] = encodescriptptr(scriptptr);\n                    labeltype[labelcnt] = LABEL_MOVE;\n                    labelcnt++;\n                }\n                for(j=0;j<2;j++)\n                {\n                    if(keyword() >= 0) break;\n                    transnum(LABEL_DEFINE);\n                }\n                for(k=j;k<2;k++)\n                {\n                    *scriptptr = 0;\n                    scriptptr++;\n                }\n            }\n            return 0;\n\n        case 54:    //music\n            {\n                scriptptr--;\n                transnum(LABEL_DEFINE); // Volume Number (0/4)\n                scriptptr--;\n\n                k = *scriptptr-1;\n\n                if(k >= 0) // if it's background music\n                {\n                    i = 0;\n                    while(keyword() == -1)\n                    {\n                        while( isaltok(*textptr) == 0 )\n                        {\n                            if(*textptr == 0x0a) line_number++;\n                            textptr++;\n                            if( *textptr == 0 ) break;\n                        }\n                        j = 0;\n                        while( isaltok(*(textptr+j)) )\n                        {\n                            music_fn[k][i][j] = textptr[j];\n                            j++;\n                        }\n                        music_fn[k][i][j] = '\\0';\n                        textptr += j;\n                        if(i > 9) break;\n                        i++;\n                    }\n                }\n                else\n                {\n                    i = 0;\n                    while(keyword() == -1)\n                    {\n                        while( isaltok(*textptr) == 0 )\n                        {\n                            if(*textptr == 0x0a) line_number++;\n                            textptr++;\n                            if( *textptr == 0 ) break;\n                        }\n                        j = 0;\n                        while( isaltok(*(textptr+j)) )\n                        {\n                            env_music_fn[i][j] = textptr[j];\n                            j++;\n                        }\n                        env_music_fn[i][j] = '\\0';\n\n                        textptr += j;\n                        if(i > 9) break;\n                        i++;\n                    }\n                }\n            }\n            return 0;\n        case 55:    //include\n            scriptptr--;\n            while( isaltok(*textptr) == 0 )\n            {\n                if(*textptr == 0x0a) line_number++;\n                textptr++;\n                if( *textptr == 0 ) break;\n            }\n            j = 0;\n            while( isaltok(*textptr) )\n            {\n                buf[j] = *(textptr++);\n                j++;\n            }\n            buf[j] = '\\0';\n\n            {\n                short temp_line_number;\n                char  temp_ifelse_check;\n                char *origtptr, *mptr;\n                char parentcompilefile[255];\n                int fp;\n\n                fp = kopen4load(buf,loadfromgrouponly);\n                if(fp < 0)\n                {\n                    error++;\n                    buildprintf(\"  * ERROR!(L%d %s) Could not find '%s'.\\n\",line_number,compilefile,buf);\n                    return 0;\n                }\n\n                j = kfilelength(fp);\n\n                mptr = Bmalloc(j+1);\n                if (!mptr) {\n                    kclose(fp);\n                    error++;\n                    buildprintf(\"  * ERROR!(L%d %s) Could not allocate %d bytes to include '%s'.\\n\",\n                        line_number,compilefile,j,buf);\n                    return 0;\n                }\n\n                buildprintf(\"Including: %s (%d bytes)\\n\",buf, j);\n                kread(fp, mptr, j);\n                kclose(fp);\n                mptr[j] = 0;\n\n                origtptr = textptr;\n\n                strcpy(parentcompilefile, compilefile);\n                strcpy(compilefile, buf);\n                temp_line_number = line_number;\n                line_number = 1;\n                temp_ifelse_check = checking_ifelse;\n                checking_ifelse = 0;\n\n                textptr = mptr;\n\n                do done = parsecommand(); while (!done);\n\n                strcpy(compilefile, parentcompilefile);\n                total_lines += line_number;\n                line_number = temp_line_number;\n                checking_ifelse = temp_ifelse_check;\n                \n                textptr = origtptr;\n                \n                Bfree(mptr);\n            }\n\n            return 0;\n        case 24:    //ai\n            if( parsing_actor || parsing_state )\n                transnum(LABEL_AI);\n            else\n            {\n                scriptptr--;\n                getlabel();\n\n                for(i=0;i<NUMKEYWORDS;i++)\n                    if( strcmp( label+(labelcnt * MAXLABELLEN),keyw[i]) == 0 )\n                    {\n                        error++;\n                        buildprintf(\"  * ERROR!(L%d %s) Symbol '%s' is a key word.\\n\",line_number,compilefile,label+(labelcnt * MAXLABELLEN));\n                        return 0;\n                    }\n\n                for(i=0;i<labelcnt;i++)\n                    if( strcmp(label+(labelcnt * MAXLABELLEN),label+(i * MAXLABELLEN)) == 0 )\n                    {\n                        warning++;\n                        buildprintf(\"  * WARNING.(L%d %s) Duplicate ai '%s' ignored.\\n\",line_number,compilefile,label+(labelcnt * MAXLABELLEN));\n                        break;\n                    }\n\n                if(i == labelcnt) {\n                    labelcode[labelcnt] = encodescriptptr(scriptptr);\n                    labeltype[labelcnt] = LABEL_AI;\n                    labelcnt++;\n                }\n\n                for(j=0;j<3;j++)\n                {\n                    if(keyword() >= 0) break;\n                    if(j == 1)\n                        transnum(LABEL_ACTION);\n                    else if(j == 2)\n                    {\n                        transnum(LABEL_MOVE);\n                        k = 0;\n                        while(keyword() == -1)\n                        {\n                            transnum(LABEL_DEFINE);\n                            scriptptr--;\n                            k |= *scriptptr;\n                        }\n                        *scriptptr = k;\n                        scriptptr++;\n                        return 0;\n                    }\n                }\n                for(k=j;k<3;k++)\n                {\n                    *scriptptr = 0;\n                    scriptptr++;\n                }\n            }\n            return 0;\n\n        case 7:     //action\n            if( parsing_actor || parsing_state )\n                transnum(LABEL_ACTION);\n            else\n            {\n                scriptptr--;\n                getlabel();\n                // Check to see it's already defined\n\n                for(i=0;i<NUMKEYWORDS;i++)\n                    if( strcmp( label+(labelcnt * MAXLABELLEN),keyw[i]) == 0 )\n                    {\n                        error++;\n                        buildprintf(\"  * ERROR!(L%d %s) Symbol '%s' is a key word.\\n\",line_number,compilefile,label+(labelcnt * MAXLABELLEN));\n                        return 0;\n                    }\n\n                for(i=0;i<labelcnt;i++)\n                    if( strcmp(label+(labelcnt * MAXLABELLEN),label+(i * MAXLABELLEN)) == 0 )\n                    {\n                        warning++;\n                        buildprintf(\"  * WARNING.(L%d %s) Duplicate action '%s' ignored.\\n\",line_number,compilefile,label+(labelcnt * MAXLABELLEN));\n                        break;\n                    }\n\n                if(i == labelcnt) {\n                    labelcode[labelcnt] = encodescriptptr(scriptptr);\n                    labeltype[labelcnt] = LABEL_ACTION;\n                    labelcnt++;\n                }\n\n                for(j=0;j<5;j++)\n                {\n                    if(keyword() >= 0) break;\n                    transnum(LABEL_DEFINE);\n                }\n                for(k=j;k<5;k++)\n                {\n                    *scriptptr = 0;\n                    scriptptr++;\n                }\n            }\n            return 0;\n\n        case 1:     //actor\n            if( parsing_state )\n            {\n                buildprintf(\"  * ERROR!(L%d %s) Found 'actor' within 'state'.\\n\",line_number,compilefile);\n                error++;\n            }\n\n            if( parsing_actor )\n            {\n                buildprintf(\"  * ERROR!(L%d %s) Found 'actor' within 'actor'.\\n\",line_number,compilefile);\n                error++;\n            }\n\n            num_squigilly_brackets = 0;\n            scriptptr--;\n            parsing_actor = scriptptr;\n\n            transnum(LABEL_DEFINE);\n            scriptptr--;\n            actorscrptr[*scriptptr] = parsing_actor;\n\n            for(j=0;j<4;j++)\n            {\n                *(parsing_actor+j) = 0;\n                if(j == 3)\n                {\n                    j = 0;\n                    while(keyword() == -1)\n                    {\n                        transnum(LABEL_DEFINE);\n                        scriptptr--;\n                        j |= *scriptptr;\n                    }\n                    *scriptptr = j;\n                    scriptptr++;\n                    break;\n                }\n                else\n                {\n                    if(keyword() >= 0)\n                    {\n                        for (i=4-j; i>0; i--) *(scriptptr++) = 0;\n                        break;\n                    }\n                    switch (j)\n                    {\n                        case 0: transnum(LABEL_DEFINE); break;\n                        case 1: transnum(LABEL_ACTION); break;\n                        case 2: transnum(LABEL_MOVE|LABEL_DEFINE); break;\n                    }\n                    *(parsing_actor+j) = *(scriptptr-1);\n                }\n            }\n\n            checking_ifelse = 0;\n\n            return 0;\n\n        case 98:    //useractor\n\n            if( parsing_state )\n            {\n                buildprintf(\"  * ERROR!(L%d %s) Found 'useritem' within 'state'.\\n\",line_number,compilefile);\n                error++;\n            }\n\n            if( parsing_actor )\n            {\n                buildprintf(\"  * ERROR!(L%d %s) Found 'useritem' within 'actor'.\\n\",line_number,compilefile);\n                error++;\n            }\n\n            num_squigilly_brackets = 0;\n            scriptptr--;\n            parsing_actor = scriptptr;\n\n            transnum(LABEL_DEFINE);\n            scriptptr--;\n            j = *scriptptr;\n\n            transnum(LABEL_DEFINE);\n            scriptptr--;\n            actorscrptr[*scriptptr] = parsing_actor;\n            actortype[*scriptptr] = j;\n\n            for(j=0;j<4;j++)\n            {\n                *(parsing_actor+j) = 0;\n                if(j == 3)\n                {\n                    j = 0;\n                    while(keyword() == -1)\n                    {\n                        transnum(LABEL_DEFINE);\n                        scriptptr--;\n                        j |= *scriptptr;\n                    }\n                    *scriptptr = j;\n                    scriptptr++;\n                    break;\n                }\n                else\n                {\n                    if(keyword() >= 0)\n                    {\n                        for (i=4-j; i>0; i--) *(scriptptr++) = 0;\n                        break;\n                    }\n                    switch (j)\n                    {\n                        case 0: transnum(LABEL_DEFINE); break;\n                        case 1: transnum(LABEL_ACTION); break;\n                        case 2: transnum(LABEL_MOVE|LABEL_DEFINE); break;\n                    }\n                    *(parsing_actor+j) = *(scriptptr-1);\n                }\n            }\n\n            checking_ifelse = 0;\n\n            return 0;\n\n        case 11:    //strength\n        case 13:    //shoot\n        case 25:    //addphealth\n        case 31:    //spawn\n        case 40:    //cstat\n        case 52:    //count\n        case 69:    //endofgame\n        case 74:    //spritepal\n        case 77:    //cactor\n        case 80:    //quote\n        case 86:    //money\n        case 88:    //addkills\n        case 68:    //debug\n        case 100:   //addstrength\n        case 101:   //cstator\n        case 102:   //mail\n        case 103:   //paper\n        case 105:   //sleeptime\n        case 110:   //clipdist\n            transnum(LABEL_DEFINE);\n            return 0;\n\n        case 2:     //addammo\n        case 23:    //addweapon\n        case 28:    //sizeto\n        case 99:    //sizeat\n        case 37:    //debris\n        case 48:    //addinventory\n        case 58:    //guts\n            transnum(LABEL_DEFINE);\n            transnum(LABEL_DEFINE);\n            break;\n        case 50:    //hitradius\n            transnum(LABEL_DEFINE);\n            transnum(LABEL_DEFINE);\n            transnum(LABEL_DEFINE);\n            transnum(LABEL_DEFINE);\n            transnum(LABEL_DEFINE);\n            break;\n        case 10:    //else\n            if( checking_ifelse )\n            {\n                checking_ifelse--;\n                tempscrptr = scriptptr;\n                scriptptr++; //Leave a spot for the fail location\n                parsecommand();\n                *tempscrptr = encodescriptptr(scriptptr);\n            }\n            else\n            {\n                scriptptr--;\n                error++;\n                buildprintf(\"  * ERROR!(L%d %s) Found 'else' with no 'if'.\\n\",line_number,compilefile);\n            }\n\n            return 0;\n\n        case 75:    //ifpinventory\n            transnum(LABEL_DEFINE);\n            // fall through\n        case 3:     //ifrnd\n        case 8:     //ifpdistl\n        case 9:     //ifpdistg\n        case 21:    //ifai\n        case 33:    //ifwasweapon\n        case 34:    //ifaction\n        case 35:    //ifactioncount\n        case 41:    //ifmove\n        case 46:    //ifcount\n        case 53:    //ifactor\n        case 56:    //ifstrength\n        case 59:    //ifspawnedby\n        case 62:    //ifgapzl\n        case 72:    //iffloordistl\n        case 73:    //ifceilingdistl\n        case 78:    //ifphealthl\n        case 85:    //ifspritepal\n        case 94:    //ifgotweaponce\n        case 111:   //ifangdiffl\n            switch (tw) {\n                case 21: transnum(LABEL_AI); break;\n                case 34: transnum(LABEL_ACTION); break;\n                case 41: transnum(LABEL_MOVE); break;\n                default: transnum(LABEL_DEFINE); break;\n            }\n            // fall through\n        case 43:    //ifonwater\n        case 44:    //ifinwater\n        case 49:    //ifactornotstayput\n        case 5:     //ifcansee\n        case 6:     //ifhitweapon\n        case 27:    //ifsquished\n        case 26:    //ifdead\n        case 45:    //ifcanshoottarget\n        case 51:    //ifp\n        case 63:    //ifhitspace\n        case 64:    //ifoutside\n        case 65:    //ifmultiplayer\n        case 67:    //ifinspace\n        case 70:    //ifbulletnear\n        case 71:    //ifrespawn\n        case 81:    //ifinouterspace\n        case 82:    //ifnotmoving\n        case 90:    //ifawayfromwall\n        case 91:    //ifcanseetarget\n        case 109:   //ifnosounds\n\n            if(tw == 51)\n            {\n                j = 0;\n                do\n                {\n                    transnum(LABEL_DEFINE);\n                    scriptptr--;\n                    j |= *scriptptr;\n                }\n                while(keyword() == -1);\n                *scriptptr = j;\n                scriptptr++;\n            }\n\n            tempscrptr = scriptptr;\n            scriptptr++; //Leave a spot for the fail location\n\n            do\n            {\n                j = keyword();\n                if(j == 20 || j == 39)\n                    parsecommand();\n            } while(j == 20 || j == 39);\n\n            parsecommand();\n\n            *tempscrptr = encodescriptptr(scriptptr);\n\n            checking_ifelse++;\n            return 0;\n        case 29:    //{\n            num_squigilly_brackets++;\n            do\n                done = parsecommand();\n            while( done == 0 );\n            return 0;\n        case 30:    //}\n            num_squigilly_brackets--;\n            if( num_squigilly_brackets < 0 )\n            {\n                buildprintf(\"  * ERROR!(L%d %s) Found more '}' than '{'.\\n\",line_number,compilefile);\n                error++;\n            }\n            return 1;\n        case 76:    //betaname\n            scriptptr--;\n            j = 0;\n            while( *textptr != 0x0a && *textptr != 0x0d && *textptr != 0 )      // JBF 20040127: end of file checked\n            {\n                betaname[j] = *textptr;\n                j++; textptr++;\n            }\n            betaname[j] = 0;\n            return 0;\n        case 20:    //single-line comment\n            scriptptr--; //Negate the rem\n            while( *textptr != 0x0a && *textptr != 0x0d && *textptr != 0 )      // JBF 20040127: end of file checked\n                textptr++;\n\n            // line_number++;\n            return 0;\n\n        case 107:   //definevolumename\n            scriptptr--;\n            transnum(LABEL_DEFINE);\n            scriptptr--;\n            j = *scriptptr;\n            while( *textptr == ' ' ) textptr++;\n\n            if (j < 0 || j >= 4)\n            {\n                buildprintf(\"  * ERROR!(L%d %s) Volume number exceeds maximum volume count.\\n\",line_number,compilefile);\n                error++;\n                while( *textptr != 0x0a && *textptr != 0 ) textptr++;\n                break;\n            }\n        \n            i = 0;\n\n            while( *textptr != 0x0a && *textptr != 0x0d && *textptr != 0 )      // JBF 20040127: end of file checked\n            {\n                volume_names[j][i] = toupper(*textptr);\n                textptr++,i++;\n                if(i >= 32)\n                {\n                    buildprintf(\"  * ERROR!(L%d %s) Volume name exceeds character size limit of 32.\\n\",line_number,compilefile);\n                    error++;\n                    while( *textptr != 0x0a && *textptr != 0 ) textptr++;       // JBF 20040127: end of file checked\n                    break;\n                }\n            }\n            volume_names[j][i] = '\\0';\n            return 0;\n        case 108:   //defineskillname\n            scriptptr--;\n            transnum(LABEL_DEFINE);\n            scriptptr--;\n            j = *scriptptr;\n            while( *textptr == ' ' ) textptr++;\n\n            if (j < 0 || j >= 5)\n            {\n                buildprintf(\"  * ERROR!(L%d %s) Skill number exceeds maximum skill count.\\n\",line_number,compilefile);\n                error++;\n                while( *textptr != 0x0a && *textptr != 0 ) textptr++;\n                break;\n            }\n        \n            i = 0;\n\n            while( *textptr != 0x0a && *textptr != 0x0d && *textptr != 0 )      // JBF 20040127: end of file checked\n            {\n                skill_names[j][i] = toupper(*textptr);\n                textptr++,i++;\n                if(i >= 32)\n                {\n                    buildprintf(\"  * ERROR!(L%d %s) Skill name exceeds character size limit of 32.\\n\",line_number,compilefile);\n                    error++;\n                    while( *textptr != 0x0a && *textptr != 0 ) textptr++;       // JBF 20040127: end of file checked\n                    break;\n                }\n            }\n            skill_names[j][i] = '\\0';\n            return 0;\n\n        case 0:     //definelevelname\n            scriptptr--;\n            transnum(LABEL_DEFINE);\n            scriptptr--;\n            j = *scriptptr;\n            transnum(LABEL_DEFINE);\n            scriptptr--;\n            k = *scriptptr;\n            while( *textptr == ' ' ) textptr++;\n\n            if (j < 0 || j >= 4)\n            {\n                buildprintf(\"  * WARNING!(L%d %s) Volume number exceeds maximum volume count.\\n\",line_number,compilefile);\n                warning++;\n                while( *textptr != 0x0a && *textptr != 0 ) textptr++;\n                break;\n            }\n            if (k < 0 || k >= 11)\n            {\n                buildprintf(\"  * WARNING!(L%d %s) Level number exceeds maximum levels-per-episode count.\\n\",\n                line_number,compilefile);\n                warning++;\n                while( *textptr != 0x0a && *textptr != 0 ) textptr++;\n                break;\n            }\n        \n            i = 0;\n            while( *textptr != ' ' && *textptr != 0x0a && *textptr != 0x0d && *textptr != 0 )   // JBF 20040127: end of file checked\n            {\n                level_file_names[j*11+k][i] = *textptr;\n                textptr++,i++;\n                if(i > 127)\n                {\n                    buildprintf(\"  * ERROR!(L%d %s) Level file name exceeds character size limit of 128.\\n\",line_number,compilefile);\n                    error++;\n                    while( *textptr != ' ' && *textptr != 0) textptr++;     // JBF 20040127: end of file checked\n                    break;\n                }\n            }\n            level_names[j*11+k][i] = '\\0';\n\n            while( *textptr == ' ' ) textptr++;\n\n            partime[j*11+k] =\n                (((*(textptr+0)-'0')*10+(*(textptr+1)-'0'))*26*60)+\n                (((*(textptr+3)-'0')*10+(*(textptr+4)-'0'))*26);\n\n            textptr += 5;\n            while( *textptr == ' ' ) textptr++;\n\n            designertime[j*11+k] =\n                (((*(textptr+0)-'0')*10+(*(textptr+1)-'0'))*26*60)+\n                (((*(textptr+3)-'0')*10+(*(textptr+4)-'0'))*26);\n\n            textptr += 5;\n            while( *textptr == ' ' ) textptr++;\n\n            i = 0;\n\n            while( *textptr != 0x0a && *textptr != 0x0d && *textptr != 0 )      // JBF 20040127: end of file checked\n            {\n                level_names[j*11+k][i] = toupper(*textptr);\n                textptr++,i++;\n                if(i >= 32)\n                {\n                    buildprintf(\"  * ERROR!(L%d %s) Level name exceeds character size limit of 32.\\n\",line_number,compilefile);\n                    error++;\n                    while( *textptr != 0x0a && *textptr != 0 ) textptr++;       // JBF 20040127: end of file checked\n                    break;\n                }\n            }\n            level_names[j*11+k][i] = '\\0';\n            return 0;\n\n        case 79:    //definequote\n            scriptptr--;\n            transnum(LABEL_DEFINE);\n            k = *(scriptptr-1);\n            if(k >= NUMOFFIRSTTIMEACTIVE)\n            {\n                buildprintf(\"  * ERROR!(L%d %s) Quote amount exceeds limit of %d characters.\\n\",line_number,compilefile,NUMOFFIRSTTIMEACTIVE);\n                error++;\n            }\n            scriptptr--;\n            i = 0;\n            while( *textptr == ' ' )\n                textptr++;\n\n            while( *textptr != 0x0a && *textptr != 0x0d && *textptr != 0 )      // JBF 20040127: end of file checked\n            {\n                fta_quotes[k][i] = *textptr;\n                textptr++,i++;\n                if(i >= 64)\n                {\n                    buildprintf(\"  * ERROR!(L%d %s) Quote exceeds character size limit of 64.\\n\",line_number,compilefile);\n                    error++;\n                    while( *textptr != 0x0a && *textptr != 0 ) textptr++;       // JBF 20040127: end of file checked\n                    break;\n                }\n            }\n            fta_quotes[k][i] = '\\0';\n            return 0;\n        case 57:    //definesound\n            scriptptr--;\n            transnum(LABEL_DEFINE);\n            k = *(scriptptr-1);\n            if(k >= NUM_SOUNDS)\n            {\n                buildprintf(\"  * ERROR!(L%d %s) Exceeded sound limit of %d.\\n\",line_number,compilefile,NUM_SOUNDS);\n                error++;\n            }\n            scriptptr--;\n            i = 0;\n            while( *textptr == ' ')\n                textptr++;\n\n            while( *textptr != ' ' && *textptr != 0 )       // JBF 20040127: end of file checked\n            {\n                sounds[k][i] = *textptr;\n                textptr++,i++;\n                if(i >= 13)\n                {\n                    buildprintf(\"%s\\n\",sounds[k]);\n                    buildprintf(\"  * ERROR!(L%d %s) Sound filename exceeded limit of 13 characters.\\n\",line_number,compilefile);\n                    error++;\n                    while( *textptr != ' ' && *textptr != 0 ) textptr++;        // JBF 20040127: end of file checked\n                    break;\n                }\n            }\n            sounds[k][i] = '\\0';\n\n            transnum(LABEL_DEFINE);\n            soundps[k] = *(scriptptr-1);\n            scriptptr--;\n            transnum(LABEL_DEFINE);\n            soundpe[k] = *(scriptptr-1);\n            scriptptr--;\n            transnum(LABEL_DEFINE);\n            soundpr[k] = *(scriptptr-1);\n            scriptptr--;\n            transnum(LABEL_DEFINE);\n            soundm[k] = *(scriptptr-1);\n            scriptptr--;\n            transnum(LABEL_DEFINE);\n            soundvo[k] = *(scriptptr-1);\n            scriptptr--;\n            return 0;\n\n        case 4:     //enda\n            if( parsing_actor == 0 )\n            {\n                buildprintf(\"  * ERROR!(L%d %s) Found 'enda' without defining 'actor'.\\n\",line_number,compilefile);\n                error++;\n            }\n//            else\n            {\n                if( num_squigilly_brackets > 0 )\n                {\n                    buildprintf(\"  * ERROR!(L%d %s) Found more '{' than '}' before 'enda'.\\n\",line_number,compilefile);\n                    error++;\n                }\n                parsing_actor = 0;\n            }\n\n            return 0;\n        case 12:    //break\n        case 16:    //fall\n        case 84:    //tip\n        case 22:    //killit\n        case 36:    //resetactioncount\n        case 38:    //pstomp\n        case 42:    //resetplayer\n        case 47:    //resetcount\n        case 61:    //wackplayer\n        case 66:    //operate\n        case 83:    //respawnhitag\n        case 95:    //getlastpal\n        case 96:    //pkick\n        case 97:    //mikesnd\n        case 104:   //tossweapon\n        case 106:   //nullop\n            return 0;\n        case 60:    //gamestartup\n            {\n                int params[30];\n\n                scriptptr--;\n                for(j = 0; j < 30; j++)\n                    {\n                    transnum(LABEL_DEFINE);\n                    scriptptr--;\n                    params[j] = *scriptptr;\n\n                    if (j != 25) continue;\n\n                    if (keyword() != -1) {\n                        buildprintf(\"Looks like Standard CON files.\\n\");\n                        break;\n                    } else {\n                        conversion = 14;\n                        buildprintf(\"Looks like Atomic Edition CON files.\\n\");\n                    }\n                }\n                \n                /*\n                v1.3d               v1.5\n                DEFAULTVISIBILITY   DEFAULTVISIBILITY\n                GENERICIMPACTDAMAGE GENERICIMPACTDAMAGE\n                MAXPLAYERHEALTH     MAXPLAYERHEALTH\n                STARTARMORHEALTH    STARTARMORHEALTH\n                RESPAWNACTORTIME    RESPAWNACTORTIME\n                RESPAWNITEMTIME     RESPAWNITEMTIME\n                RUNNINGSPEED        RUNNINGSPEED\n                RPGBLASTRADIUS      GRAVITATIONALCONSTANT\n                PIPEBOMBRADIUS      RPGBLASTRADIUS\n                SHRINKERBLASTRADIUS PIPEBOMBRADIUS\n                TRIPBOMBBLASTRADIUS SHRINKERBLASTRADIUS\n                MORTERBLASTRADIUS   TRIPBOMBBLASTRADIUS\n                BOUNCEMINEBLASTRADIUS   MORTERBLASTRADIUS\n                SEENINEBLASTRADIUS  BOUNCEMINEBLASTRADIUS\n                MAXPISTOLAMMO       SEENINEBLASTRADIUS\n                MAXSHOTGUNAMMO      MAXPISTOLAMMO\n                MAXCHAINGUNAMMO     MAXSHOTGUNAMMO\n                MAXRPGAMMO          MAXCHAINGUNAMMO\n                MAXHANDBOMBAMMO     MAXRPGAMMO\n                MAXSHRINKERAMMO     MAXHANDBOMBAMMO\n                MAXDEVISTATORAMMO   MAXSHRINKERAMMO\n                MAXTRIPBOMBAMMO     MAXDEVISTATORAMMO\n                MAXFREEZEAMMO       MAXTRIPBOMBAMMO\n                CAMERASDESTRUCTABLE MAXFREEZEAMMO\n                NUMFREEZEBOUNCES    MAXGROWAMMO\n                FREEZERHURTOWNER    CAMERASDESTRUCTABLE\n                                    NUMFREEZEBOUNCES\n                                    FREEZERHURTOWNER\n                                    QSIZE\n                                    TRIPBOMBLASERMODE\n                */\n\n                j = 0;\n                ud.const_visibility = params[j++];\n                impact_damage = params[j++];\n                max_player_health = params[j++];\n                max_armour_amount = params[j++];\n                respawnactortime = params[j++];\n                respawnitemtime = params[j++];\n                dukefriction = params[j++];\n                if (conversion == 14) gc = params[j++];\n                rpgblastradius = params[j++];\n                pipebombblastradius = params[j++];\n                shrinkerblastradius = params[j++];\n                tripbombblastradius = params[j++];\n                morterblastradius = params[j++];\n                bouncemineblastradius = params[j++];\n                seenineblastradius = params[j++];\n                max_ammo_amount[PISTOL_WEAPON] = params[j++];\n                max_ammo_amount[SHOTGUN_WEAPON] = params[j++];\n                max_ammo_amount[CHAINGUN_WEAPON] = params[j++];\n                max_ammo_amount[RPG_WEAPON] = params[j++];\n                max_ammo_amount[HANDBOMB_WEAPON] = params[j++];\n                max_ammo_amount[SHRINKER_WEAPON] = params[j++];\n                max_ammo_amount[DEVISTATOR_WEAPON] = params[j++];\n                max_ammo_amount[TRIPBOMB_WEAPON] = params[j++];\n                max_ammo_amount[FREEZE_WEAPON] = params[j++];\n                if (conversion == 14) max_ammo_amount[GROW_WEAPON] = params[j++];\n                camerashitable = params[j++];\n                numfreezebounces = params[j++];\n                freezerhurtowner = params[j++];\n                if (conversion == 14) {\n                    spriteqamount = params[j++];\n                    if(spriteqamount > 1024) spriteqamount = 1024;\n                    else if(spriteqamount < 0) spriteqamount = 0;\n                    lasermode = params[j++];\n                }\n            }\n            return 0;\n    }\n    return 0;\n}\n","size":9680,"score":100,"agent":"kuncc/4","pid":5,"session":2154,"ts":1791755646644,"assisted":true}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2209,"symbol":"CheckTeamDamage","file":"g_combat.c","asm":"# CheckTeamDamage  (TU g_combat.c, section .text, 3 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCheckTeamDamage:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  ret\n","c":"#include \"g_local.h\"\n\nqboolean CheckTeamDamage(edict_t *targ, edict_t *attacker)\n{\n    return false;\n}\n","size":3,"score":100,"agent":"kuncc/4","pid":5,"session":2168,"ts":1791755735559}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2618,"symbol":"jorg_dead","file":"m_boss31.c","asm":"# jorg_dead  (TU m_boss31.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\njorg_dead:\n  /* 000 */  ret\n","c":"/* candidate for jorg_dead (m_boss31.c, 1 bytes) */\n#include \"g_local.h\"\n#include \"m_boss31.h\"\n\nvoid jorg_dead(void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/3","pid":4,"session":2165,"ts":1791755736918}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2984,"symbol":"player_pain","file":"p_client.c","asm":"# player_pain  (TU p_client.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nplayer_pain:\n  /* 000 */  ret\n","c":"/* candidate for player_pain (p_client.c, 1 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid player_pain (edict_t *self, edict_t *other, float kick, int damage)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/0","pid":1,"session":2166,"ts":1791755738235}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2583,"symbol":"berserk_strike","file":"m_berserk.c","asm":"# berserk_strike  (TU m_berserk.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nberserk_strike:\n  /* 000 */  ret\n","c":"/* candidate for berserk_strike (m_berserk.c, 1 bytes) */\n#include \"g_local.h\"\n#include \"m_berserk.h\"\n\nvoid berserk_strike(void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/7","pid":8,"session":2164,"ts":1791755738889}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2992,"symbol":"SP_info_player_intermission","file":"p_client.c","asm":"# SP_info_player_intermission  (TU p_client.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_info_player_intermission:\n  /* 000 */  ret\n","c":"/* candidate for SP_info_player_intermission (p_client.c, 1 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid SP_info_player_intermission(void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/1","pid":2,"session":2167,"ts":1791755739103}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2314,"symbol":"gib_die","file":"g_misc.c","asm":"# gib_die  (TU g_misc.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngib_die:\n  /* 000 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid gib_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    G_FreeEdict(self);\n}\n","size":5,"score":100,"agent":"kuncc/5","pid":6,"session":2170,"ts":1791755739843}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2237,"symbol":"use_killbox","file":"g_func.c","asm":"# use_killbox  (TU g_func.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nuse_killbox:\n  /* 000 */  jmp     KillBox\n","c":"#include \"g_local.h\"\n\nvoid use_killbox(edict_t *self, edict_t *other, edict_t *activator)\n{\n    KillBox(self);\n}\n","size":5,"score":100,"agent":"kuncc/2","pid":3,"session":2169,"ts":1791755740165}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2315,"symbol":"debris_die","file":"g_misc.c","asm":"# debris_die  (TU g_misc.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndebris_die:\n  /* 000 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid debris_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    G_FreeEdict(self);\n}\n","size":5,"score":100,"agent":"kuncc/6","pid":7,"session":2171,"ts":1791755744972}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2316,"symbol":"misc_blackhole_use","file":"g_misc.c","asm":"# misc_blackhole_use  (TU g_misc.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmisc_blackhole_use:\n  /* 000 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid misc_blackhole_use(edict_t *ent, edict_t *other, edict_t *activator)\n{\n    G_FreeEdict(ent);\n}\n","size":5,"score":100,"agent":"myslime","pid":20,"session":2172,"ts":1791755758919}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2350,"symbol":"SP_info_null","file":"g_misc.c","asm":"# SP_info_null  (TU g_misc.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_info_null:\n  /* 000 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid SP_info_null(edict_t *self)\n{\n    G_FreeEdict(self);\n}\n","size":5,"score":100,"agent":"rainyday","pid":21,"session":2173,"ts":1791755759070}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3084,"symbol":"ShortNoSwap","file":"q_shared.c","asm":"# ShortNoSwap  (TU q_shared.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nShortNoSwap:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  ret\n","c":"#include \"q_shared.h\"\n\nshort ShortNoSwap(short l)\n{\n    return l;\n}\n","size":5,"score":100,"agent":"rain","pid":22,"session":2174,"ts":1791755759442}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3088,"symbol":"FloatNoSwap","file":"q_shared.c","asm":"# FloatNoSwap  (TU q_shared.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nFloatNoSwap:\n  /* 000 */  flds    0x4(%esp)\n  /* 004 */  ret\n","c":"#include \"q_shared.h\"\n\nfloat FloatNoSwap(float f)\n{\n    return f;\n}\n","size":5,"score":100,"agent":"unc","pid":16,"session":2176,"ts":1791755762710}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3086,"symbol":"LongNoSwap","file":"q_shared.c","asm":"# LongNoSwap  (TU q_shared.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLongNoSwap:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  ret\n","c":"/* candidate for LongNoSwap (q_shared.c, 5 bytes) */\n#include \"q_shared.h\"\n\nint LongNoSwap(int l)\n{\n    return l;\n}\n","size":5,"score":100,"agent":"forky","pid":14,"session":2175,"ts":1791755764285}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3131,"symbol":"Q_stricmp","file":"q_shared.c","asm":"# Q_stricmp  (TU q_shared.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nQ_stricmp:\n  /* 000 */  jmp     strcasecmp\n","c":"/* candidate for Q_stricmp (q_shared.c, 5 bytes) */\n#include \"q_shared.h\"\n\nextern int strcasecmp(const char *, const char *);\n\nint Q_stricmp (char *s1, char *s2)\n{\n    return strcasecmp(s1, s2);\n}\n","size":5,"score":100,"agent":"r0bot","pid":17,"session":2177,"ts":1791755764898}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3085,"symbol":"LongSwap","file":"q_shared.c","asm":"# LongSwap  (TU q_shared.c, section .text, 7 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLongSwap:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  bswap   %eax\n  /* 006 */  ret\n","c":"#include \"q_shared.h\"\n\nint LongSwap(int l)\n{\n    byte b1, b2, b3, b4;\n\n    b1 = l & 255;\n    b2 = (l >> 8) & 255;\n    b3 = (l >> 16) & 255;\n    b4 = (l >> 24) & 255;\n\n    return ((int)b1 << 24) + ((int)b2 << 16) + ((int)b3 << 8) + b4;\n}\n","size":7,"score":100,"agent":"kuncc/4","pid":5,"session":2179,"ts":1791755768496}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3123,"symbol":"BigLong","file":"q_shared.c","asm":"# BigLong  (TU q_shared.c, section .text, 6 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nBigLong:\n  /* 000 */  jmp     *_BigLong\n","c":"#include \"q_shared.h\"\n\nint (*_BigLong) (int l);\n\nint BigLong (int l)\n{\n    return _BigLong (l);\n}\n","size":6,"score":100,"agent":"tita","pid":18,"session":2178,"ts":1791755769327}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3083,"symbol":"ShortSwap","file":"q_shared.c","asm":"# ShortSwap  (TU q_shared.c, section .text, 8 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nShortSwap:\n  /* 000 */  movswl  0x4(%esp),%eax\n  /* 005 */  xchg    %ah,%al\n  /* 007 */  ret\n","c":"#include \"q_shared.h\"\n\nshort ShortSwap(short l)\n{\n    byte b1, b2;\n\n    b1 = l & 255;\n    b2 = (l >> 8) & 255;\n\n    return (b1 << 8) + b2;\n}\n","size":8,"score":100,"agent":"kuncc/3","pid":4,"session":2180,"ts":1791755782971}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2497,"symbol":"trigger_relay_use","file":"g_trigger.c","asm":"# trigger_relay_use  (TU g_trigger.c, section .text, 13 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntrigger_relay_use:\n  /* 000 */  mov     0xc(%esp),%eax\n  /* 004 */  mov     %eax,0x8(%esp)\n  /* 008 */  jmp     G_UseTargets\n","c":"#include \"g_local.h\"\n\nvoid trigger_relay_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    G_UseTargets(self, activator);\n}\n","size":13,"score":100,"agent":"kuncc/0","pid":1,"session":2181,"ts":1791755786645}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2863,"symbol":"SV_FixCheckBottom","file":"m_move.c","asm":"# SV_FixCheckBottom  (TU m_move.c, section .text, 15 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_FixCheckBottom:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  orl     $0x100,0x108(%eax)\n  /* 00e */  ret\n","c":"#include \"g_local.h\"\n\nvoid SV_FixCheckBottom(edict_t *ent)\n{\n    ent->flags |= FL_PARTIALGROUND;\n}\n","size":15,"score":100,"agent":"kuncc/1","pid":2,"session":2184,"ts":1791755789620}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3124,"symbol":"LittleLong","file":"q_shared.c","asm":"# LittleLong  (TU q_shared.c, section .text, 6 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLittleLong:\n  /* 000 */  jmp     *_LittleLong\n","c":"#include \"q_shared.h\"\n\nint (*_LittleLong)(int l);\n\nint LittleLong (int l)\n{\n    return _LittleLong(l);\n}\n","size":6,"score":100,"agent":"unc","pid":16,"session":2183,"ts":1791755792081}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3122,"symbol":"LittleShort","file":"q_shared.c","asm":"# LittleShort  (TU q_shared.c, section .text, 15 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLittleShort:\n  /* 000 */  movswl  0x4(%esp),%eax\n  /* 005 */  mov     %eax,0x4(%esp)\n  /* 009 */  jmp     *_LittleShort\n","c":"#include \"q_shared.h\"\n\nshort (*_LittleShort)(short l);\n\nshort LittleShort(short l)\n{\n    return _LittleShort(l);\n}\n","size":15,"score":100,"agent":"kuncc/2","pid":3,"session":2187,"ts":1791755793077}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2492,"symbol":"multi_wait","file":"g_trigger.c","asm":"# multi_wait  (TU g_trigger.c, section .text, 15 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmulti_wait:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  movl    $0x0,0x1ac(%eax)\n  /* 00e */  ret\n","c":"#include \"g_local.h\"\n\nvoid multi_wait(edict_t *ent)\n{\n    ent->nextthink = 0;\n}\n","size":15,"score":100,"agent":"kuncc/7","pid":8,"session":2182,"ts":1791755793109}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3121,"symbol":"BigShort","file":"q_shared.c","asm":"# BigShort  (TU q_shared.c, section .text, 15 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nBigShort:\n  /* 000 */  movswl  0x4(%esp),%eax\n  /* 005 */  mov     %eax,0x4(%esp)\n  /* 009 */  jmp     *_BigShort\n","c":"#include \"q_shared.h\"\n\nshort (*_BigShort)(short l);\n\nshort BigShort(short l)\n{\n    return _BigShort(l);\n}\n","size":15,"score":100,"agent":"kuncc/5","pid":6,"session":2186,"ts":1791755793122}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3125,"symbol":"BigFloat","file":"q_shared.c","asm":"# BigFloat  (TU q_shared.c, section .text, 6 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nBigFloat:\n  /* 000 */  jmp     *_BigFloat\n","c":"#include \"q_shared.h\"\n\nfloat (*_BigFloat)(float l);\n\nfloat BigFloat (float l)\n{\n    return _BigFloat(l);\n}\n","size":6,"score":100,"agent":"r0bot","pid":17,"session":2185,"ts":1791755798323}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2475,"symbol":"SP_target_temp_entity","file":"g_target.c","asm":"# SP_target_temp_entity  (TU g_target.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_target_temp_entity:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $Use_Target_Tent,%edx\n  /* 009 */  mov     %edx,0x1c0(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n\nvoid Use_Target_Tent(edict_t *ent, edict_t *other, edict_t *activator);\n\nvoid SP_target_temp_entity(edict_t *ent)\n{\n    ent->use = Use_Target_Tent;\n}\n","size":16,"score":100,"agent":"kuncc/6","pid":7,"session":2188,"ts":1791755809248}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2508,"symbol":"SP_trigger_relay","file":"g_trigger.c","asm":"# SP_trigger_relay  (TU g_trigger.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_trigger_relay:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $trigger_relay_use,%edx\n  /* 009 */  mov     %edx,0x1c0(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n\nvoid trigger_relay_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_trigger_relay(edict_t *self)\n{\n    self->use = trigger_relay_use;\n}\n","size":16,"score":100,"agent":"kuncc/4","pid":5,"session":2189,"ts":1791755812251}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2564,"symbol":"actor_walk","file":"m_actor.c","asm":"# actor_walk  (TU m_actor.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nactor_walk:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $actor_move_walk,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"/* candidate for actor_walk (m_actor.c, 16 bytes) */\n#include \"g_local.h\"\n#include \"m_actor.h\"\n\nextern mmove_t actor_move_walk;\n\nvoid actor_walk(edict_t *self)\n{\n    self->monsterinfo.currentmove = &actor_move_walk;\n}\n","size":16,"score":100,"agent":"kuncc/3","pid":4,"session":2190,"ts":1791755812637}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2580,"symbol":"berserk_walk","file":"m_berserk.c","asm":"# berserk_walk  (TU m_berserk.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nberserk_walk:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $berserk_move_walk,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_berserk.h\"\n\nextern mmove_t berserk_move_walk;\n\nvoid berserk_walk(edict_t *self)\n{\n    self->monsterinfo.currentmove = &berserk_move_walk;\n}\n","size":16,"score":100,"agent":"kuncc/1","pid":2,"session":2192,"ts":1791755819869}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2594,"symbol":"boss2_walk","file":"m_boss2.c","asm":"# boss2_walk  (TU m_boss2.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nboss2_walk:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $boss2_move_walk,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss2.h\"\n\nextern mmove_t boss2_move_walk;\n\nvoid boss2_walk(edict_t *self)\n{\n    self->monsterinfo.currentmove = &boss2_move_walk;\n}\n","size":16,"score":100,"agent":"kuncc/7","pid":8,"session":2194,"ts":1791755821399}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3126,"symbol":"LittleFloat","file":"q_shared.c","asm":"# LittleFloat  (TU q_shared.c, section .text, 6 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLittleFloat:\n  /* 000 */  jmp     *_LittleFloat\n","c":"#include \"q_shared.h\"\n\nfloat (*_LittleFloat) (float l);\n\nfloat LittleFloat (float l)\n{\n    return _LittleFloat (l);\n}\n","size":6,"score":100,"agent":"r0bot","pid":17,"session":2195,"ts":1791755822896}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2592,"symbol":"boss2_stand","file":"m_boss2.c","asm":"# boss2_stand  (TU m_boss2.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nboss2_stand:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $boss2_move_stand,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss2.h\"\n\nextern mmove_t boss2_move_stand;\n\nvoid boss2_stand(edict_t *self)\n{\n    self->monsterinfo.currentmove = &boss2_move_stand;\n}\n","size":16,"score":100,"agent":"kuncc/2","pid":3,"session":2193,"ts":1791755823692}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2579,"symbol":"berserk_stand","file":"m_berserk.c","asm":"# berserk_stand  (TU m_berserk.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nberserk_stand:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $berserk_move_stand,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_berserk.h\"\n\nextern mmove_t berserk_move_stand;\n\nvoid berserk_stand(edict_t *self)\n{\n    self->monsterinfo.currentmove = &berserk_move_stand;\n}\n","size":16,"score":100,"agent":"kuncc/0","pid":1,"session":2191,"ts":1791755823782}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2595,"symbol":"boss2_attack_mg","file":"m_boss2.c","asm":"# boss2_attack_mg  (TU m_boss2.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nboss2_attack_mg:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $boss2_move_attack_mg,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss2.h\"\n\nextern mmove_t boss2_move_attack_mg;\n\nvoid boss2_attack_mg(edict_t *self)\n{\n    self->monsterinfo.currentmove = &boss2_move_attack_mg;\n}\n","size":16,"score":100,"agent":"kuncc/5","pid":6,"session":2196,"ts":1791755836329}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2615,"symbol":"jorg_walk","file":"m_boss31.c","asm":"# jorg_walk  (TU m_boss31.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\njorg_walk:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $jorg_move_walk,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss31.h\"\n\nextern mmove_t jorg_move_walk;\n\nvoid jorg_walk(edict_t *self)\n{\n    self->monsterinfo.currentmove = &jorg_move_walk;\n}\n","size":16,"score":100,"agent":"kuncc/4","pid":5,"session":2198,"ts":1791755842087}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2614,"symbol":"jorg_stand","file":"m_boss31.c","asm":"# jorg_stand  (TU m_boss31.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\njorg_stand:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $jorg_move_stand,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss31.h\"\n\nextern mmove_t jorg_move_stand;\n\nvoid jorg_stand(edict_t *self)\n{\n    self->monsterinfo.currentmove = &jorg_move_stand;\n}\n","size":16,"score":100,"agent":"kuncc/6","pid":7,"session":2197,"ts":1791755842170}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2638,"symbol":"makron_walk","file":"m_boss32.c","asm":"# makron_walk  (TU m_boss32.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakron_walk:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $makron_move_walk,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nextern mmove_t makron_move_walk;\n\nvoid makron_walk(edict_t *self)\n{\n    self->monsterinfo.currentmove = &makron_move_walk;\n}\n","size":16,"score":100,"agent":"kuncc/7","pid":8,"session":2201,"ts":1791755846376}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2617,"symbol":"jorg_attack1","file":"m_boss31.c","asm":"# jorg_attack1  (TU m_boss31.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\njorg_attack1:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $jorg_move_attack1,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss31.h\"\n\nextern mmove_t jorg_move_attack1;\n\nvoid jorg_attack1(edict_t *self)\n{\n    self->monsterinfo.currentmove = &jorg_move_attack1;\n}\n","size":16,"score":100,"agent":"kuncc/3","pid":4,"session":2199,"ts":1791755847837}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2631,"symbol":"makron_stand","file":"m_boss32.c","asm":"# makron_stand  (TU m_boss32.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakron_stand:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $makron_move_stand,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nextern mmove_t makron_move_stand;\n\nvoid makron_stand(edict_t *self)\n{\n    self->monsterinfo.currentmove = &makron_move_stand;\n}\n","size":16,"score":100,"agent":"kuncc/1","pid":2,"session":2200,"ts":1791755847869}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2659,"symbol":"brain_stand","file":"m_brain.c","asm":"# brain_stand  (TU m_brain.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_stand:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $brain_move_stand,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_brain.h\"\n\nextern mmove_t brain_move_stand;\n\nvoid brain_stand(edict_t *self)\n{\n\tself->monsterinfo.currentmove = &brain_move_stand;\n}\n","size":16,"score":100,"agent":"kuncc/0","pid":1,"session":2203,"ts":1791755850811}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2641,"symbol":"makron_sight","file":"m_boss32.c","asm":"# makron_sight  (TU m_boss32.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakron_sight:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $makron_move_sight,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nextern mmove_t makron_move_sight;\n\nvoid makron_sight(edict_t *self, edict_t *other)\n{\n    self->monsterinfo.currentmove = &makron_move_sight;\n}\n","size":16,"score":100,"agent":"kuncc/2","pid":3,"session":2202,"ts":1791755854404}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2661,"symbol":"brain_walk","file":"m_brain.c","asm":"# brain_walk  (TU m_brain.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_walk:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $brain_move_walk1,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_brain.h\"\n\nextern mmove_t brain_move_walk1;\n\nvoid brain_walk(edict_t *self)\n{\n    self->monsterinfo.currentmove = &brain_move_walk1;\n}\n","size":16,"score":100,"agent":"kuncc/5","pid":6,"session":2204,"ts":1791755866828}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2679,"symbol":"chick_stand","file":"m_chick.c","asm":"# chick_stand  (TU m_chick.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchick_stand:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $chick_move_stand,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nextern mmove_t chick_move_stand;\n\nvoid chick_stand(edict_t *self)\n{\n    self->monsterinfo.currentmove = &chick_move_stand;\n}\n","size":16,"score":100,"agent":"kuncc/4","pid":5,"session":2205,"ts":1791755867233}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2680,"symbol":"chick_walk","file":"m_chick.c","asm":"# chick_walk  (TU m_chick.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchick_walk:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $chick_move_walk,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nextern mmove_t chick_move_walk;\n\nvoid chick_walk(edict_t *self)\n{\n    self->monsterinfo.currentmove = &chick_move_walk;\n}\n","size":16,"score":100,"agent":"kuncc/6","pid":7,"session":2206,"ts":1791755871934}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2690,"symbol":"chick_melee","file":"m_chick.c","asm":"# chick_melee  (TU m_chick.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchick_melee:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $chick_move_start_slash,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nextern mmove_t chick_move_start_slash;\n\nvoid chick_melee(edict_t *self)\n{\n    self->monsterinfo.currentmove = &chick_move_start_slash;\n}\n","size":16,"score":100,"agent":"kuncc/1","pid":2,"session":2209,"ts":1791755873233}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2689,"symbol":"chick_slash","file":"m_chick.c","asm":"# chick_slash  (TU m_chick.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchick_slash:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $chick_move_slash,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nextern mmove_t chick_move_slash;\n\nvoid chick_slash(edict_t *self)\n{\n    self->monsterinfo.currentmove = &chick_move_slash;\n}\n","size":16,"score":100,"agent":"kuncc/3","pid":4,"session":2208,"ts":1791755874652}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2691,"symbol":"chick_attack","file":"m_chick.c","asm":"# chick_attack  (TU m_chick.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchick_attack:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $chick_move_start_attack1,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nextern mmove_t chick_move_start_attack1;\n\nvoid chick_attack(edict_t *self)\n{\n    self->monsterinfo.currentmove = &chick_move_start_attack1;\n}\n","size":16,"score":100,"agent":"kuncc/0","pid":1,"session":2210,"ts":1791755874760}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2688,"symbol":"chick_attack1","file":"m_chick.c","asm":"# chick_attack1  (TU m_chick.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchick_attack1:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $chick_move_attack1,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nextern mmove_t chick_move_attack1;\n\nvoid chick_attack1(edict_t *self)\n{\n    self->monsterinfo.currentmove = &chick_move_attack1;\n}\n","size":16,"score":100,"agent":"kuncc/7","pid":8,"session":2207,"ts":1791755876620}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2703,"symbol":"flipper_stand","file":"m_flipper.c","asm":"# flipper_stand  (TU m_flipper.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflipper_stand:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $flipper_move_stand,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flipper.h\"\n\nextern mmove_t flipper_move_stand;\n\nvoid flipper_stand(edict_t *self)\n{\n    self->monsterinfo.currentmove = &flipper_move_stand;\n}\n","size":16,"score":100,"agent":"kuncc/2","pid":3,"session":2211,"ts":1791755878321}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2704,"symbol":"flipper_run_loop","file":"m_flipper.c","asm":"# flipper_run_loop  (TU m_flipper.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflipper_run_loop:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $flipper_move_run_loop,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flipper.h\"\n\nextern mmove_t flipper_move_run_loop;\n\nvoid flipper_run_loop(edict_t *self)\n{\n    self->monsterinfo.currentmove = &flipper_move_run_loop;\n}\n","size":16,"score":100,"agent":"kuncc/5","pid":6,"session":2212,"ts":1791755892707}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2705,"symbol":"flipper_run","file":"m_flipper.c","asm":"# flipper_run  (TU m_flipper.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflipper_run:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $flipper_move_run_start,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flipper.h\"\n\nextern mmove_t flipper_move_run_start;\n\nvoid flipper_run(edict_t *self)\n{\n    self->monsterinfo.currentmove = &flipper_move_run_start;\n}\n","size":16,"score":100,"agent":"kuncc/4","pid":5,"session":2213,"ts":1791755895798}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2706,"symbol":"flipper_walk","file":"m_flipper.c","asm":"# flipper_walk  (TU m_flipper.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflipper_walk:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $flipper_move_walk,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flipper.h\"\n\nextern mmove_t flipper_move_walk;\n\nvoid flipper_walk(edict_t *self)\n{\n    self->monsterinfo.currentmove = &flipper_move_walk;\n}\n","size":16,"score":100,"agent":"kuncc/6","pid":7,"session":2214,"ts":1791755897357}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2720,"symbol":"floater_attack","file":"m_float.c","asm":"# floater_attack  (TU m_float.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfloater_attack:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $floater_move_attack1,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_float.h\"\n\nextern mmove_t floater_move_attack1;\n\nvoid floater_attack(edict_t *self)\n{\n    self->monsterinfo.currentmove = &floater_move_attack1;\n}\n","size":16,"score":100,"agent":"kuncc/7","pid":8,"session":2218,"ts":1791755899354}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2707,"symbol":"flipper_start_run","file":"m_flipper.c","asm":"# flipper_start_run  (TU m_flipper.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflipper_start_run:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $flipper_move_start_run,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flipper.h\"\n\nextern mmove_t flipper_move_start_run;\n\nvoid flipper_start_run(edict_t *self)\n{\n    self->monsterinfo.currentmove = &flipper_move_start_run;\n}\n","size":16,"score":100,"agent":"kuncc/1","pid":2,"session":2215,"ts":1791755900043}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2719,"symbol":"floater_walk","file":"m_float.c","asm":"# floater_walk  (TU m_float.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfloater_walk:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $floater_move_walk,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_float.h\"\n\nextern mmove_t floater_move_walk;\n\nvoid floater_walk(edict_t *self)\n{\n    self->monsterinfo.currentmove = &floater_move_walk;\n}\n","size":16,"score":100,"agent":"kuncc/0","pid":1,"session":2217,"ts":1791755901076}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2709,"symbol":"flipper_melee","file":"m_flipper.c","asm":"# flipper_melee  (TU m_flipper.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflipper_melee:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $flipper_move_attack,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flipper.h\"\n\nextern mmove_t flipper_move_attack;\n\nvoid flipper_melee(edict_t *self)\n{\n    self->monsterinfo.currentmove = &flipper_move_attack;\n}\n","size":16,"score":100,"agent":"kuncc/3","pid":4,"session":2216,"ts":1791755903128}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2734,"symbol":"flyer_walk","file":"m_flyer.c","asm":"# flyer_walk  (TU m_flyer.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_walk:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $flyer_move_walk,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nextern mmove_t flyer_move_walk;\n\nvoid flyer_walk(edict_t *self)\n{\n    self->monsterinfo.currentmove = &flyer_move_walk;\n}\n","size":16,"score":100,"agent":"kuncc/2","pid":3,"session":2219,"ts":1791755906855}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2735,"symbol":"flyer_stand","file":"m_flyer.c","asm":"# flyer_stand  (TU m_flyer.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_stand:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $flyer_move_stand,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nextern mmove_t flyer_move_stand;\n\nvoid flyer_stand(edict_t *self)\n{\n    self->monsterinfo.currentmove = &flyer_move_stand;\n}\n","size":16,"score":100,"agent":"kuncc/5","pid":6,"session":2220,"ts":1791755921832}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2745,"symbol":"flyer_stop","file":"m_flyer.c","asm":"# flyer_stop  (TU m_flyer.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_stop:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $flyer_move_stop,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"/* candidate for flyer_stop (m_flyer.c, 16 bytes) */\n#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nextern mmove_t flyer_move_stop;\n\nvoid flyer_stop(edict_t *self)\n{\n    self->monsterinfo.currentmove = &flyer_move_stop;\n}\n","size":16,"score":100,"agent":"kuncc/1","pid":2,"session":2224,"ts":1791755924106}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2739,"symbol":"flyer_melee","file":"m_flyer.c","asm":"# flyer_melee  (TU m_flyer.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_melee:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $flyer_move_start_melee,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nextern mmove_t flyer_move_start_melee;\n\nvoid flyer_melee(edict_t *self)\n{\n    self->monsterinfo.currentmove = &flyer_move_start_melee;\n}\n","size":16,"score":100,"agent":"kuncc/7","pid":8,"session":2223,"ts":1791755926058}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2737,"symbol":"flyer_attack","file":"m_flyer.c","asm":"# flyer_attack  (TU m_flyer.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_attack:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $flyer_move_attack2,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nextern mmove_t flyer_move_attack2;\n\nvoid flyer_attack(edict_t *self)\n{\n    self->monsterinfo.currentmove = &flyer_move_attack2;\n}\n","size":16,"score":100,"agent":"kuncc/6","pid":7,"session":2222,"ts":1791755928202}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2746,"symbol":"flyer_start","file":"m_flyer.c","asm":"# flyer_start  (TU m_flyer.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_start:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $flyer_move_start,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nextern mmove_t flyer_move_start;\n\nvoid flyer_start(edict_t *self)\n{\n    self->monsterinfo.currentmove = &flyer_move_start;\n}\n","size":16,"score":100,"agent":"kuncc/0","pid":1,"session":2225,"ts":1791755928891}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2736,"symbol":"flyer_loop_melee","file":"m_flyer.c","asm":"# flyer_loop_melee  (TU m_flyer.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_loop_melee:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $flyer_move_loop_melee,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nextern mmove_t flyer_move_loop_melee;\n\nvoid flyer_loop_melee(edict_t *self)\n{\n    self->monsterinfo.currentmove = &flyer_move_loop_melee;\n}\n","size":16,"score":100,"agent":"kuncc/4","pid":5,"session":2221,"ts":1791755929430}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2756,"symbol":"gladiator_stand","file":"m_gladiator.c","asm":"# gladiator_stand  (TU m_gladiator.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngladiator_stand:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $gladiator_move_stand,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gladiator.h\"\n\nextern mmove_t gladiator_move_stand;\n\nvoid gladiator_stand(edict_t *self)\n{\n\tself->monsterinfo.currentmove = &gladiator_move_stand;\n}\n","size":16,"score":100,"agent":"kuncc/3","pid":4,"session":2226,"ts":1791755930590}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2757,"symbol":"gladiator_walk","file":"m_gladiator.c","asm":"# gladiator_walk  (TU m_gladiator.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngladiator_walk:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $gladiator_move_walk,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gladiator.h\"\n\nextern mmove_t gladiator_move_walk;\n\nvoid gladiator_walk(edict_t *self)\n{\n\tself->monsterinfo.currentmove = &gladiator_move_walk;\n}\n","size":16,"score":100,"agent":"kuncc/2","pid":3,"session":2227,"ts":1791755935142}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2771,"symbol":"gunner_walk","file":"m_gunner.c","asm":"# gunner_walk  (TU m_gunner.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngunner_walk:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $gunner_move_walk,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nextern mmove_t gunner_move_walk;\n\nvoid gunner_walk(edict_t *self)\n{\n    self->monsterinfo.currentmove = &gunner_move_walk;\n}\n","size":16,"score":100,"agent":"kuncc/7","pid":8,"session":2230,"ts":1791755949776}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2777,"symbol":"gunner_fire_chain","file":"m_gunner.c","asm":"# gunner_fire_chain  (TU m_gunner.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngunner_fire_chain:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $gunner_move_fire_chain,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nextern mmove_t gunner_move_fire_chain;\n\nvoid gunner_fire_chain(edict_t *self)\n{\n    self->monsterinfo.currentmove = &gunner_move_fire_chain;\n}\n","size":16,"score":100,"agent":"kuncc/6","pid":7,"session":2231,"ts":1791755954101}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2759,"symbol":"gladiator_melee","file":"m_gladiator.c","asm":"# gladiator_melee  (TU m_gladiator.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngladiator_melee:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $gladiator_move_attack_melee,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gladiator.h\"\n\nextern mmove_t gladiator_move_attack_melee;\n\nvoid gladiator_melee(edict_t *self)\n{\n    self->monsterinfo.currentmove = &gladiator_move_attack_melee;\n}\n","size":16,"score":100,"agent":"kuncc/5","pid":6,"session":2228,"ts":1791755954330}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2770,"symbol":"gunner_stand","file":"m_gunner.c","asm":"# gunner_stand  (TU m_gunner.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngunner_stand:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $gunner_move_stand,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nextern mmove_t gunner_move_stand;\n\nvoid gunner_stand(edict_t *self)\n{\n\tself->monsterinfo.currentmove = &gunner_move_stand;\n}\n","size":16,"score":100,"agent":"kuncc/1","pid":2,"session":2229,"ts":1791755956893}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2790,"symbol":"hover_stand","file":"m_hover.c","asm":"# hover_stand  (TU m_hover.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhover_stand:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $hover_move_stand,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_hover.h\"\n\nextern mmove_t hover_move_stand;\n\nvoid hover_stand(edict_t *self)\n{\n    self->monsterinfo.currentmove = &hover_move_stand;\n}\n","size":16,"score":100,"agent":"kuncc/4","pid":5,"session":2233,"ts":1791755958163}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2792,"symbol":"hover_walk","file":"m_hover.c","asm":"# hover_walk  (TU m_hover.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhover_walk:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $hover_move_walk,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_hover.h\"\n\nextern mmove_t hover_move_walk;\n\nvoid hover_walk(edict_t *self)\n{\n    self->monsterinfo.currentmove = &hover_move_walk;\n}\n","size":16,"score":100,"agent":"kuncc/3","pid":4,"session":2234,"ts":1791755958802}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2787,"symbol":"gunner_runandshoot","file":"m_gunner.c","asm":"# gunner_runandshoot  (TU m_gunner.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngunner_runandshoot:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $gunner_move_runandshoot,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nextern mmove_t gunner_move_runandshoot;\n\nvoid gunner_runandshoot(edict_t *self)\n{\n    self->monsterinfo.currentmove = &gunner_move_runandshoot;\n}\n","size":16,"score":100,"agent":"kuncc/0","pid":1,"session":2232,"ts":1791755961377}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2793,"symbol":"hover_start_attack","file":"m_hover.c","asm":"# hover_start_attack  (TU m_hover.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhover_start_attack:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $hover_move_start_attack,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_hover.h\"\n\nextern mmove_t hover_move_start_attack;\n\nvoid hover_start_attack(edict_t *self)\n{\n    self->monsterinfo.currentmove = &hover_move_start_attack;\n}\n","size":16,"score":100,"agent":"kuncc/2","pid":3,"session":2235,"ts":1791755966359}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2805,"symbol":"infantry_walk","file":"m_infantry.c","asm":"# infantry_walk  (TU m_infantry.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninfantry_walk:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $infantry_move_walk,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_infantry.h\"\n\nextern mmove_t infantry_move_walk;\n\nvoid infantry_walk(edict_t *self)\n{\n    self->monsterinfo.currentmove = &infantry_move_walk;\n}\n","size":16,"score":100,"agent":"kuncc/5","pid":6,"session":2238,"ts":1791755975536}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2839,"symbol":"medic_walk","file":"m_medic.c","asm":"# medic_walk  (TU m_medic.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_walk:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $medic_move_walk,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nextern mmove_t medic_move_walk;\n\nvoid medic_walk(edict_t *self)\n{\n    self->monsterinfo.currentmove = &medic_move_walk;\n}\n","size":16,"score":100,"agent":"kuncc/3","pid":4,"session":2241,"ts":1791755984359}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2838,"symbol":"medic_stand","file":"m_medic.c","asm":"# medic_stand  (TU m_medic.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_stand:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $medic_move_stand,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nextern mmove_t medic_move_stand;\n\nvoid medic_stand(edict_t *self)\n{\n    self->monsterinfo.currentmove = &medic_move_stand;\n}\n","size":16,"score":100,"agent":"kuncc/4","pid":5,"session":2240,"ts":1791755984621}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2825,"symbol":"insane_onground","file":"m_insane.c","asm":"# insane_onground  (TU m_insane.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninsane_onground:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $insane_move_down,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_insane.h\"\n\nextern mmove_t insane_move_down;\n\nvoid insane_onground(edict_t *self)\n{\n    self->monsterinfo.currentmove = &insane_move_down;\n}\n","size":16,"score":100,"agent":"kuncc/1","pid":2,"session":2239,"ts":1791755986898}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2872,"symbol":"mutant_walk_loop","file":"m_mutant.c","asm":"# mutant_walk_loop  (TU m_mutant.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_walk_loop:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $mutant_move_walk,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nextern mmove_t mutant_move_walk;\n\nvoid mutant_walk_loop(edict_t *self)\n{\n    self->monsterinfo.currentmove = &mutant_move_walk;\n}\n","size":16,"score":100,"agent":"kuncc/2","pid":3,"session":2243,"ts":1791755988584}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2794,"symbol":"hover_attack","file":"m_hover.c","asm":"# hover_attack  (TU m_hover.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhover_attack:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $hover_move_attack1,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_hover.h\"\n\nextern mmove_t hover_move_attack1;\n\nvoid hover_attack(edict_t *self)\n{\n    self->monsterinfo.currentmove = &hover_move_attack1;\n}\n","size":16,"score":100,"agent":"kuncc/7","pid":8,"session":2236,"ts":1791755989417}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2803,"symbol":"infantry_stand","file":"m_infantry.c","asm":"# infantry_stand  (TU m_infantry.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninfantry_stand:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $infantry_move_stand,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_infantry.h\"\n\nextern mmove_t infantry_move_stand;\n\nvoid infantry_stand(edict_t *self)\n{\n    self->monsterinfo.currentmove = &infantry_move_stand;\n}\n","size":16,"score":100,"agent":"kuncc/6","pid":7,"session":2237,"ts":1791755991090}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2870,"symbol":"mutant_stand","file":"m_mutant.c","asm":"# mutant_stand  (TU m_mutant.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_stand:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $mutant_move_stand,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nextern mmove_t mutant_move_stand;\n\nvoid mutant_stand(edict_t *self)\n{\n\tself->monsterinfo.currentmove = &mutant_move_stand;\n}\n","size":16,"score":100,"agent":"kuncc/0","pid":1,"session":2242,"ts":1791755991780}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2873,"symbol":"mutant_walk","file":"m_mutant.c","asm":"# mutant_walk  (TU m_mutant.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_walk:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $mutant_move_start_walk,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nextern mmove_t mutant_move_start_walk;\n\nvoid mutant_walk(edict_t *self)\n{\n    self->monsterinfo.currentmove = &mutant_move_start_walk;\n}\n","size":16,"score":100,"agent":"kuncc/5","pid":6,"session":2244,"ts":1791756000528}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2875,"symbol":"mutant_melee","file":"m_mutant.c","asm":"# mutant_melee  (TU m_mutant.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_melee:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $mutant_move_attack,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nextern mmove_t mutant_move_attack;\n\nvoid mutant_melee(edict_t *self)\n{\n\tself->monsterinfo.currentmove = &mutant_move_attack;\n}\n","size":16,"score":100,"agent":"kuncc/3","pid":4,"session":2245,"ts":1791756013389}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2877,"symbol":"mutant_jump","file":"m_mutant.c","asm":"# mutant_jump  (TU m_mutant.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_jump:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $mutant_move_jump,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nextern mmove_t mutant_move_jump;\n\nvoid mutant_jump(edict_t *self)\n{\n    self->monsterinfo.currentmove = &mutant_move_jump;\n}\n","size":16,"score":100,"agent":"kuncc/4","pid":5,"session":2246,"ts":1791756013773}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2899,"symbol":"parasite_idle","file":"m_parasite.c","asm":"# parasite_idle  (TU m_parasite.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_idle:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $parasite_move_start_fidget,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nextern mmove_t parasite_move_start_fidget;\n\nvoid parasite_idle(edict_t *self)\n{\n\tself->monsterinfo.currentmove = &parasite_move_start_fidget;\n}\n","size":16,"score":100,"agent":"kuncc/2","pid":3,"session":2248,"ts":1791756015336}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2903,"symbol":"parasite_start_walk","file":"m_parasite.c","asm":"# parasite_start_walk  (TU m_parasite.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_start_walk:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $parasite_move_start_walk,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nextern mmove_t parasite_move_start_walk;\n\nvoid parasite_start_walk(edict_t *self)\n{\n    self->monsterinfo.currentmove = &parasite_move_start_walk;\n}\n","size":16,"score":100,"agent":"kuncc/6","pid":7,"session":2250,"ts":1791756015649}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2898,"symbol":"parasite_do_fidget","file":"m_parasite.c","asm":"# parasite_do_fidget  (TU m_parasite.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_do_fidget:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $parasite_move_fidget,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nextern mmove_t parasite_move_fidget;\n\nvoid parasite_do_fidget(edict_t *self)\n{\n    self->monsterinfo.currentmove = &parasite_move_fidget;\n}\n","size":16,"score":100,"agent":"kuncc/1","pid":2,"session":2247,"ts":1791756015867}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2904,"symbol":"parasite_walk","file":"m_parasite.c","asm":"# parasite_walk  (TU m_parasite.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_walk:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $parasite_move_walk,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nextern mmove_t parasite_move_walk;\n\nvoid parasite_walk(edict_t *self)\n{\n    self->monsterinfo.currentmove = &parasite_move_walk;\n}\n","size":16,"score":100,"agent":"kuncc/0","pid":1,"session":2251,"ts":1791756017972}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2900,"symbol":"parasite_stand","file":"m_parasite.c","asm":"# parasite_stand  (TU m_parasite.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_stand:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $parasite_move_stand,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nextern mmove_t parasite_move_stand;\n\nvoid parasite_stand(edict_t *self)\n{\n    self->monsterinfo.currentmove = &parasite_move_stand;\n}\n","size":16,"score":100,"agent":"kuncc/7","pid":8,"session":2249,"ts":1791756025760}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2905,"symbol":"parasite_attack","file":"m_parasite.c","asm":"# parasite_attack  (TU m_parasite.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_attack:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $parasite_move_drain,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nextern mmove_t parasite_move_drain;\n\nvoid parasite_attack(edict_t *self)\n{\n    self->monsterinfo.currentmove = &parasite_move_drain;\n}\n","size":16,"score":100,"agent":"kuncc/5","pid":6,"session":2252,"ts":1791756026670}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2968,"symbol":"tank_stand","file":"m_tank.c","asm":"# tank_stand  (TU m_tank.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntank_stand:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $tank_move_stand,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_tank.h\"\n\nextern mmove_t tank_move_stand;\n\nvoid tank_stand(edict_t *self)\n{\n    self->monsterinfo.currentmove = &tank_move_stand;\n}\n","size":16,"score":100,"agent":"kuncc/1","pid":2,"session":2257,"ts":1791756038207}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2961,"symbol":"supertank_forward","file":"m_supertank.c","asm":"# supertank_forward  (TU m_supertank.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsupertank_forward:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $supertank_move_forward,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_supertank.h\"\n\nextern mmove_t supertank_move_forward;\n\nvoid supertank_forward(edict_t *self)\n{\n\tself->monsterinfo.currentmove = &supertank_move_forward;\n}\n","size":16,"score":100,"agent":"kuncc/6","pid":7,"session":2256,"ts":1791756041134}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2913,"symbol":"parasite_end_fidget","file":"m_parasite.c","asm":"# parasite_end_fidget  (TU m_parasite.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_end_fidget:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $parasite_move_end_fidget,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nextern mmove_t parasite_move_end_fidget;\n\nvoid parasite_end_fidget(edict_t *self)\n{\n    self->monsterinfo.currentmove = &parasite_move_end_fidget;\n}\n","size":16,"score":100,"agent":"kuncc/3","pid":4,"session":2253,"ts":1791756041363}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2969,"symbol":"tank_walk","file":"m_tank.c","asm":"# tank_walk  (TU m_tank.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntank_walk:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $tank_move_walk,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_tank.h\"\n\nextern mmove_t tank_move_walk;\n\nvoid tank_walk(edict_t *self)\n{\n    self->monsterinfo.currentmove = &tank_move_walk;\n}\n","size":16,"score":100,"agent":"kuncc/0","pid":1,"session":2258,"ts":1791756041841}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2950,"symbol":"supertank_walk","file":"m_supertank.c","asm":"# supertank_walk  (TU m_supertank.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsupertank_walk:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $supertank_move_forward,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_supertank.h\"\n\nextern mmove_t supertank_move_forward;\n\nvoid supertank_walk(edict_t *self)\n{\n    self->monsterinfo.currentmove = &supertank_move_forward;\n}\n","size":16,"score":100,"agent":"kuncc/2","pid":3,"session":2255,"ts":1791756042415}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2949,"symbol":"supertank_stand","file":"m_supertank.c","asm":"# supertank_stand  (TU m_supertank.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsupertank_stand:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $supertank_move_stand,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_supertank.h\"\n\nextern mmove_t supertank_move_stand;\n\nvoid supertank_stand(edict_t *self)\n{\n\tself->monsterinfo.currentmove = &supertank_move_stand;\n}\n","size":16,"score":100,"agent":"kuncc/4","pid":5,"session":2254,"ts":1791756046878}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3038,"symbol":"PlayerTrail_LastSpot","file":"p_trail.c","asm":"# PlayerTrail_LastSpot  (TU p_trail.c, section .text, 17 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPlayerTrail_LastSpot:\n  /* 000 */  mov     trail_head,%eax\n  /* 005 */  dec     %eax\n  /* 006 */  and     $0x7,%eax\n  /* 009 */  mov     trail(,%eax,4),%eax\n  /* 010 */  ret\n","c":"#include \"g_local.h\"\n\nedict_t *trail[8];\nint trail_head;\n\nedict_t *PlayerTrail_LastSpot (void)\n{\n    return trail[(trail_head - 1) & 7];\n}\n","size":17,"score":100,"agent":"kuncc/5","pid":6,"session":2260,"ts":1791756054579}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2972,"symbol":"tank_doattack_rocket","file":"m_tank.c","asm":"# tank_doattack_rocket  (TU m_tank.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntank_doattack_rocket:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $tank_move_attack_fire_rocket,%edx\n  /* 009 */  mov     %edx,0x304(%eax)\n  /* 00f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_tank.h\"\n\nextern mmove_t tank_move_attack_fire_rocket;\n\nvoid tank_doattack_rocket(edict_t *self)\n{\n    self->monsterinfo.currentmove = &tank_move_attack_fire_rocket;\n}\n","size":16,"score":100,"agent":"kuncc/7","pid":8,"session":2259,"ts":1791756057838}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2379,"symbol":"M_FliesOff","file":"g_monster.c","asm":"# M_FliesOff  (TU g_monster.c, section .text, 19 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_FliesOff:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  andl    $0xffffbfff,0x40(%eax)\n  /* 00b */  movl    $0x0,0x4c(%eax)\n  /* 012 */  ret\n","c":"#include \"g_local.h\"\n\nvoid M_FliesOff(edict_t *self)\n{\n    self->s.effects &= ~EF_FLIES;\n    self->s.sound = 0;\n}\n","size":19,"score":100,"agent":"kuncc/1","pid":2,"session":2261,"ts":1791756063230}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3093,"symbol":"Q_fabs","file":"q_shared.c","asm":"# Q_fabs  (TU q_shared.c, section .text, 20 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nQ_fabs:\n  /* 000 */  sub     $0x4,%esp\n  /* 003 */  mov     0x8(%esp),%eax\n  /* 007 */  and     $0x7fffffff,%eax\n  /* 00c */  mov     %eax,(%esp)\n  /* 00f */  flds    (%esp)\n  /* 012 */  pop     %eax\n  /* 013 */  ret\n","c":"#include \"q_shared.h\"\n\nfloat Q_fabs(float f)\n{\n    int tmp = *(int *)&f;\n    tmp &= 0x7FFFFFFF;\n    return *(float *)&tmp;\n}\n","size":20,"score":100,"agent":"kuncc/6","pid":7,"session":2262,"ts":1791756063411}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2333,"symbol":"SP_func_areaportal","file":"g_misc.c","asm":"# SP_func_areaportal  (TU g_misc.c, section .text, 24 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_func_areaportal:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $Use_Areaportal,%edx\n  /* 009 */  xor     %ecx,%ecx\n  /* 00b */  mov     %edx,0x1c0(%eax)\n  /* 011 */  mov     %ecx,0x214(%eax)\n  /* 017 */  ret\n","c":"#include \"g_local.h\"\n\nvoid Use_Areaportal(edict_t *ent, edict_t *other, edict_t *activator);\n\nvoid SP_func_areaportal(edict_t *ent)\n{\n    ent->use = Use_Areaportal;\n    ent->count = 0;\n}\n","size":24,"score":100,"agent":"kuncc/2","pid":3,"session":2265,"ts":1791756065755}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2495,"symbol":"trigger_gravity_touch","file":"g_trigger.c","asm":"# trigger_gravity_touch  (TU g_trigger.c, section .text, 21 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntrigger_gravity_touch:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  flds    0x198(%eax)\n  /* 00a */  mov     0x8(%esp),%eax\n  /* 00e */  fstps   0x198(%eax)\n  /* 014 */  ret\n","c":"#include \"g_local.h\"\n\nvoid trigger_gravity_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n    other->gravity = self->gravity;\n}\n","size":21,"score":100,"agent":"kuncc/0","pid":1,"session":2264,"ts":1791756067245}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2391,"symbol":"AttackFinished","file":"g_monster.c","asm":"# AttackFinished  (TU g_monster.c, section .text, 21 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAttackFinished:\n  /* 000 */  flds    level+0x4\n  /* 006 */  fadds   0x8(%esp)\n  /* 00a */  mov     0x4(%esp),%eax\n  /* 00e */  fstps   0x340(%eax)\n  /* 014 */  ret\n","c":"#include \"g_local.h\"\n\nvoid AttackFinished (edict_t *self, float time)\n{\n    self->monsterinfo.attack_finished = level.time + time;\n}\n","size":21,"score":100,"agent":"kuncc/3","pid":4,"session":2263,"ts":1791756070486}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3114,"symbol":"Q_log2","file":"q_shared.c","asm":"# Q_log2  (TU q_shared.c, section .text, 24 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nQ_log2:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  xor     %edx,%edx\n  /* 006 */  sar     $1,%eax\n  /* 008 */  je      .L15\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  inc     %edx\n  /* 011 */  sar     $1,%eax\n  /* 013 */  jne     .L10\n.L15:\n  /* 015 */  mov     %edx,%eax\n  /* 017 */  ret\n","c":"#include \"q_shared.h\"\n\nint Q_log2(int val)\n{\n    int answer = 0;\n    while (val >>= 1)\n        answer++;\n    return answer;\n}\n","size":24,"score":100,"agent":"kuncc/5","pid":6,"session":2267,"ts":1791756077269}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2407,"symbol":"walkmonster_start","file":"g_monster.c","asm":"# walkmonster_start  (TU g_monster.c, section .text, 24 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nwalkmonster_start:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $walkmonster_start_go,%edx\n  /* 009 */  mov     %edx,0x1b4(%eax)\n  /* 00f */  mov     %eax,0x4(%esp)\n  /* 013 */  jmp     monster_start\n","c":"#include \"g_local.h\"\n\nvoid walkmonster_start_go (edict_t *self);\nvoid monster_start (edict_t *self);\n\nvoid walkmonster_start (edict_t *self)\n{\n    self->think = walkmonster_start_go;\n    monster_start (self);\n}\n","size":24,"score":100,"agent":"kuncc/4","pid":5,"session":2266,"ts":1791756081794}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2937,"symbol":"soldier_fire1","file":"m_soldier.c","asm":"# soldier_fire1  (TU m_soldier.c, section .text, 25 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_fire1:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %eax,0x4(%esp)\n  /* 009 */  mov     0x20(%esp),%eax\n  /* 00d */  mov     %eax,(%esp)\n  /* 010 */  call    soldier_fire\n  /* 015 */  add     $0x1c,%esp\n  /* 018 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nvoid soldier_fire(edict_t *self, int flash_number);\n\nvoid soldier_fire1(edict_t *self)\n{\n    soldier_fire(self, 0);\n}\n","size":25,"score":100,"agent":"kuncc/1","pid":2,"session":2269,"ts":1791756085269}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3109,"symbol":"_VectorCopy","file":"q_shared.c","asm":"# _VectorCopy  (TU q_shared.c, section .text, 25 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\n_VectorCopy:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x8(%esp),%eax\n  /* 008 */  flds    (%edx)\n  /* 00a */  fstps   (%eax)\n  /* 00c */  flds    0x4(%edx)\n  /* 00f */  fstps   0x4(%eax)\n  /* 012 */  flds    0x8(%edx)\n  /* 015 */  fstps   0x8(%eax)\n  /* 018 */  ret\n","c":"#include \"q_shared.h\"\n\nvoid _VectorCopy (vec3_t in, vec3_t out)\n{\n    out[0] = in[0];\n    out[1] = in[1];\n    out[2] = in[2];\n}\n","size":25,"score":100,"agent":"kuncc/6","pid":7,"session":2270,"ts":1791756087507}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2750,"symbol":"flyer_setstart","file":"m_flyer.c","asm":"# flyer_setstart  (TU m_flyer.c, section .text, 26 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_setstart:\n  /* 000 */  mov     $0x3,%eax\n  /* 005 */  mov     $flyer_move_start,%edx\n  /* 00a */  mov     %eax,nextmove\n  /* 00f */  mov     0x4(%esp),%eax\n  /* 013 */  mov     %edx,0x304(%eax)\n  /* 019 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nextern mmove_t flyer_move_start;\nint nextmove;\n\nvoid flyer_setstart(edict_t *self)\n{\n    nextmove = ACTION_run;\n    self->monsterinfo.currentmove = &flyer_move_start;\n}\n","size":26,"score":100,"agent":"kuncc/2","pid":3,"session":2271,"ts":1791756096932}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2300,"symbol":"func_object_release","file":"g_misc.c","asm":"# func_object_release  (TU g_misc.c, section .text, 27 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfunc_object_release:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x7,%edx\n  /* 009 */  mov     $func_object_touch,%ecx\n  /* 00e */  mov     %edx,0x104(%eax)\n  /* 014 */  mov     %ecx,0x1bc(%eax)\n  /* 01a */  ret\n","c":"#include \"g_local.h\"\n\nvoid func_object_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\n\nvoid func_object_release(edict_t *self)\n{\n    self->movetype = MOVETYPE_TOSS;\n    self->touch = func_object_touch;\n}\n","size":27,"score":100,"agent":"kuncc/0","pid":1,"session":2272,"ts":1791756097608}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2241,"symbol":"Use_Plat","file":"g_func.c","asm":"# Use_Plat  (TU g_func.c, section .text, 25 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUse_Plat:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x1b4(%eax),%edx\n  /* 00a */  test    %edx,%edx\n  /* 00c */  je      .L10\n  /* 00e */  ret\n  /* 00f */  nop\n.L10:\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  jmp     plat_go_down\n","c":"#include \"g_local.h\"\n\nvoid plat_go_down(edict_t *ent);\n\nvoid Use_Plat(edict_t *ent, edict_t *other, edict_t *activator)\n{\n    if (ent->think)\n        return;\n    plat_go_down(ent);\n}\n","size":25,"score":100,"agent":"kuncc/7","pid":8,"session":2268,"ts":1791756098018}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2480,"symbol":"SP_target_explosion","file":"g_target.c","asm":"# SP_target_explosion  (TU g_target.c, section .text, 27 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_target_explosion:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $use_target_explosion,%edx\n  /* 009 */  mov     $0x1,%ecx\n  /* 00e */  mov     %edx,0x1c0(%eax)\n  /* 014 */  mov     %ecx,0xb8(%eax)\n  /* 01a */  ret\n","c":"#include \"g_local.h\"\n\nvoid use_target_explosion(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_target_explosion(edict_t *ent)\n{\n    ent->use = use_target_explosion;\n    ent->svflags = SVF_NOCLIENT;\n}\n","size":27,"score":100,"agent":"kuncc/3","pid":4,"session":2273,"ts":1791756098213}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2485,"symbol":"SP_target_crosslevel_trigger","file":"g_target.c","asm":"# SP_target_crosslevel_trigger  (TU g_target.c, section .text, 27 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_target_crosslevel_trigger:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x1,%edx\n  /* 009 */  mov     $trigger_crosslevel_trigger_use,%ecx\n  /* 00e */  mov     %edx,0xb8(%eax)\n  /* 014 */  mov     %ecx,0x1c0(%eax)\n  /* 01a */  ret\n","c":"#include \"g_local.h\"\n\nvoid trigger_crosslevel_trigger_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_target_crosslevel_trigger(edict_t *self)\n{\n    self->svflags = SVF_NOCLIENT;\n    self->use = trigger_crosslevel_trigger_use;\n}\n","size":27,"score":100,"agent":"kuncc/5","pid":6,"session":2274,"ts":1791756103281}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3112,"symbol":"VectorInverse","file":"q_shared.c","asm":"# VectorInverse  (TU q_shared.c, section .text, 27 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVectorInverse:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  flds    (%eax)\n  /* 006 */  fchs\n  /* 008 */  fstps   (%eax)\n  /* 00a */  flds    0x4(%eax)\n  /* 00d */  fchs\n  /* 00f */  fstps   0x4(%eax)\n  /* 012 */  flds    0x8(%eax)\n  /* 015 */  fchs\n  /* 017 */  fstps   0x8(%eax)\n  /* 01a */  ret\n","c":"/* candidate for VectorInverse (q_shared.c, 27 bytes) */\n#include \"q_shared.h\"\n\nvoid VectorInverse (vec3_t v)\n{\n    v[0] = -v[0];\n    v[1] = -v[1];\n    v[2] = -v[2];\n}\n","size":27,"score":100,"agent":"kuncc/4","pid":5,"session":2275,"ts":1791756106563}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2308,"symbol":"commander_body_drop","file":"g_misc.c","asm":"# commander_body_drop  (TU g_misc.c, section .text, 28 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncommander_body_drop:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x7,%edx\n  /* 009 */  flds    =0x40000000 (2f)\n  /* 00f */  fadds   0xc(%eax)\n  /* 012 */  mov     %edx,0x104(%eax)\n  /* 018 */  fstps   0xc(%eax)\n  /* 01b */  ret\n","c":"#include \"g_local.h\"\n\nvoid commander_body_drop(edict_t *self)\n{\n    self->movetype = MOVETYPE_TOSS;\n    self->s.origin[2] += 2;\n}\n","size":28,"score":100,"agent":"kuncc/1","pid":2,"session":2276,"ts":1791756110774}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2748,"symbol":"flyer_fireleft","file":"m_flyer.c","asm":"# flyer_fireleft  (TU m_flyer.c, section .text, 28 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_fireleft:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x3a,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  call    flyer_fire\n  /* 018 */  add     $0x1c,%esp\n  /* 01b */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nvoid flyer_fire(edict_t *self, int flash_number);\n\nvoid flyer_fireleft(edict_t *self)\n{\n    flyer_fire(self, MZ2_FLYER_BLASTER_1);\n}\n","size":28,"score":100,"agent":"kuncc/6","pid":7,"session":2277,"ts":1791756120298}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2749,"symbol":"flyer_fireright","file":"m_flyer.c","asm":"# flyer_fireright  (TU m_flyer.c, section .text, 28 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_fireright:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x3b,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  call    flyer_fire\n  /* 018 */  add     $0x1c,%esp\n  /* 01b */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nvoid flyer_fire(edict_t *self, int flash_number);\n\nvoid flyer_fireright(edict_t *self)\n{\n    flyer_fire(self, MZ2_FLYER_BLASTER_2);\n}\n","size":28,"score":100,"agent":"kuncc/2","pid":3,"session":2278,"ts":1791756120323}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2940,"symbol":"soldier_fire4","file":"m_soldier.c","asm":"# soldier_fire4  (TU m_soldier.c, section .text, 28 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_fire4:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x3,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  call    soldier_fire\n  /* 018 */  add     $0x1c,%esp\n  /* 01b */  ret\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nvoid soldier_fire(edict_t *self, int flash_number);\n\nvoid soldier_fire4(edict_t *self)\n{\n    soldier_fire(self, 3);\n}\n","size":28,"score":100,"agent":"kuncc/7","pid":8,"session":2280,"ts":1791756120552}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2938,"symbol":"soldier_fire2","file":"m_soldier.c","asm":"# soldier_fire2  (TU m_soldier.c, section .text, 28 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_fire2:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x1,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  call    soldier_fire\n  /* 018 */  add     $0x1c,%esp\n  /* 01b */  ret\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nvoid soldier_fire(edict_t *self, int flash_number);\n\nvoid soldier_fire2(edict_t *self)\n{\n    soldier_fire(self, 1);\n}\n","size":28,"score":100,"agent":"kuncc/0","pid":1,"session":2279,"ts":1791756121258}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2941,"symbol":"soldier_fire8","file":"m_soldier.c","asm":"# soldier_fire8  (TU m_soldier.c, section .text, 28 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_fire8:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x7,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  call    soldier_fire\n  /* 018 */  add     $0x1c,%esp\n  /* 01b */  ret\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nvoid soldier_fire(edict_t *self, int flash_number);\n\nvoid soldier_fire8(edict_t *self)\n{\n    soldier_fire(self, 7);\n}\n","size":28,"score":100,"agent":"kuncc/3","pid":4,"session":2281,"ts":1791756126089}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2942,"symbol":"soldier_fire6","file":"m_soldier.c","asm":"# soldier_fire6  (TU m_soldier.c, section .text, 28 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_fire6:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x5,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  call    soldier_fire\n  /* 018 */  add     $0x1c,%esp\n  /* 01b */  ret\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nvoid soldier_fire(edict_t *self, int flash_number);\n\nvoid soldier_fire6(edict_t *self)\n{\n    soldier_fire(self, 5);\n}\n","size":28,"score":100,"agent":"kuncc/5","pid":6,"session":2282,"ts":1791756127060}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2488,"symbol":"target_laser_off","file":"g_target.c","asm":"# target_laser_off  (TU g_target.c, section .text, 29 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntarget_laser_off:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  andl    $0xfffffffe,0x11c(%eax)\n  /* 00b */  orl     $0x1,0xb8(%eax)\n  /* 012 */  movl    $0x0,0x1ac(%eax)\n  /* 01c */  ret\n","c":"#include \"g_local.h\"\n\nvoid target_laser_off(edict_t *self)\n{\n    self->spawnflags &= ~1;\n    self->svflags |= SVF_NOCLIENT;\n    self->nextthink = 0;\n}\n","size":29,"score":100,"agent":"kuncc/1","pid":2,"session":2284,"ts":1791756134514}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3106,"symbol":"_DotProduct","file":"q_shared.c","asm":"# _DotProduct  (TU q_shared.c, section .text, 29 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\n_DotProduct:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x8(%esp),%eax\n  /* 008 */  flds    (%edx)\n  /* 00a */  fmuls   (%eax)\n  /* 00c */  flds    0x4(%edx)\n  /* 00f */  fmuls   0x4(%eax)\n  /* 012 */  faddp   %st,%st(1)\n  /* 014 */  flds    0x8(%edx)\n  /* 017 */  fmuls   0x8(%eax)\n  /* 01a */  faddp   %st,%st(1)\n  /* 01c */  ret\n","c":"#include \"q_shared.h\"\n\nvec_t _DotProduct (vec3_t v1, vec3_t v2)\n{\n    return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2];\n}\n","size":29,"score":100,"agent":"kuncc/6","pid":7,"session":2285,"ts":1791756141802}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2943,"symbol":"soldier_fire7","file":"m_soldier.c","asm":"# soldier_fire7  (TU m_soldier.c, section .text, 28 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_fire7:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x6,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  call    soldier_fire\n  /* 018 */  add     $0x1c,%esp\n  /* 01b */  ret\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nvoid soldier_fire(edict_t *self, int flash_number);\n\nvoid soldier_fire7(edict_t *self)\n{\n    soldier_fire(self, 6);\n}\n","size":28,"score":100,"agent":"kuncc/4","pid":5,"session":2283,"ts":1791756141984}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2489,"symbol":"SP_target_laser","file":"g_target.c","asm":"# SP_target_laser  (TU g_target.c, section .text, 30 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_target_laser:\n  /* 000 */  fld1\n  /* 002 */  mov     0x4(%esp),%eax\n  /* 006 */  mov     $target_laser_start,%edx\n  /* 00b */  fadds   level+0x4\n  /* 011 */  mov     %edx,0x1b4(%eax)\n  /* 017 */  fstps   0x1ac(%eax)\n  /* 01d */  ret\n","c":"#include \"g_local.h\"\n\nvoid target_laser_start(edict_t *self);\n\nvoid SP_target_laser(edict_t *self)\n{\n    self->think = target_laser_start;\n    self->nextthink = level.time + 1.0;\n}\n","size":30,"score":100,"agent":"kuncc/0","pid":1,"session":2288,"ts":1791756143131}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2326,"symbol":"misc_viper_use","file":"g_misc.c","asm":"# misc_viper_use  (TU g_misc.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmisc_viper_use:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $train_use,%edx\n  /* 009 */  andl    $0xfffffffe,0xb8(%eax)\n  /* 010 */  mov     %edx,0x1c0(%eax)\n  /* 016 */  mov     %eax,0x4(%esp)\n  /* 01a */  jmp     train_use\n","c":"#include \"g_local.h\"\n\nvoid train_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid misc_viper_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    self->svflags &= ~SVF_NOCLIENT;\n    self->use = train_use;\n    train_use(self, other, activator);\n}\n","size":31,"score":100,"agent":"kuncc/3","pid":4,"session":2289,"ts":1791756147287}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2221,"symbol":"door_secret_move1","file":"g_func.c","asm":"# door_secret_move1  (TU g_func.c, section .text, 30 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoor_secret_move1:\n  /* 000 */  fld1\n  /* 002 */  mov     0x4(%esp),%eax\n  /* 006 */  mov     $door_secret_move2,%edx\n  /* 00b */  fadds   level+0x4\n  /* 011 */  mov     %edx,0x1b4(%eax)\n  /* 017 */  fstps   0x1ac(%eax)\n  /* 01d */  ret\n","c":"#include \"g_local.h\"\n\nvoid door_secret_move2(edict_t *self);\n\nvoid door_secret_move1(edict_t *self)\n{\n    self->nextthink = level.time + 1;\n    self->think = door_secret_move2;\n}\n","size":30,"score":100,"agent":"kuncc/2","pid":3,"session":2286,"ts":1791756151215}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2327,"symbol":"misc_strogg_ship_use","file":"g_misc.c","asm":"# misc_strogg_ship_use  (TU g_misc.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmisc_strogg_ship_use:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $train_use,%edx\n  /* 009 */  andl    $0xfffffffe,0xb8(%eax)\n  /* 010 */  mov     %edx,0x1c0(%eax)\n  /* 016 */  mov     %eax,0x4(%esp)\n  /* 01a */  jmp     train_use\n","c":"#include \"g_local.h\"\n\nvoid train_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid misc_strogg_ship_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    self->svflags &= ~SVF_NOCLIENT;\n    self->use = train_use;\n    train_use(self, other, activator);\n}\n","size":31,"score":100,"agent":"kuncc/5","pid":6,"session":2290,"ts":1791756153593}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2223,"symbol":"door_secret_move5","file":"g_func.c","asm":"# door_secret_move5  (TU g_func.c, section .text, 30 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoor_secret_move5:\n  /* 000 */  fld1\n  /* 002 */  mov     0x4(%esp),%eax\n  /* 006 */  mov     $door_secret_move6,%edx\n  /* 00b */  fadds   level+0x4\n  /* 011 */  mov     %edx,0x1b4(%eax)\n  /* 017 */  fstps   0x1ac(%eax)\n  /* 01d */  ret\n","c":"#include \"g_local.h\"\n\nvoid door_secret_move6(edict_t *self);\n\nvoid door_secret_move5(edict_t *self)\n{\n    self->nextthink = level.time + 1;\n    self->think = door_secret_move6;\n}\n","size":30,"score":100,"agent":"kuncc/7","pid":8,"session":2287,"ts":1791756154187}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2408,"symbol":"flymonster_start","file":"g_monster.c","asm":"# flymonster_start  (TU g_monster.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflymonster_start:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $flymonster_start_go,%edx\n  /* 009 */  orl     $0x1,0x108(%eax)\n  /* 010 */  mov     %edx,0x1b4(%eax)\n  /* 016 */  mov     %eax,0x4(%esp)\n  /* 01a */  jmp     monster_start\n","c":"#include \"g_local.h\"\n\nvoid flymonster_start_go (edict_t *self);\nvoid monster_start (edict_t *self);\n\nvoid flymonster_start (edict_t *self)\n{\n    self->flags |= FL_FLY;\n    self->think = flymonster_start_go;\n    monster_start (self);\n}\n","size":31,"score":100,"agent":"kuncc/1","pid":2,"session":2291,"ts":1791756162482}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2459,"symbol":"trigger_crosslevel_trigger_use","file":"g_target.c","asm":"# trigger_crosslevel_trigger_use  (TU g_target.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntrigger_crosslevel_trigger_use:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     game+0x610,%eax\n  /* 009 */  mov     0x11c(%edx),%ecx\n  /* 00f */  mov     %edx,0x4(%esp)\n  /* 013 */  or      %ecx,%eax\n  /* 015 */  mov     %eax,game+0x610\n  /* 01a */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid trigger_crosslevel_trigger_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    game.serverflags |= self->spawnflags;\n    G_FreeEdict(self);\n}\n","size":31,"score":100,"agent":"kuncc/4","pid":5,"session":2293,"ts":1791756164106}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2409,"symbol":"swimmonster_start","file":"g_monster.c","asm":"# swimmonster_start  (TU g_monster.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nswimmonster_start:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $swimmonster_start_go,%edx\n  /* 009 */  orl     $0x2,0x108(%eax)\n  /* 010 */  mov     %edx,0x1b4(%eax)\n  /* 016 */  mov     %eax,0x4(%esp)\n  /* 01a */  jmp     monster_start\n","c":"#include \"g_local.h\"\n\nvoid swimmonster_start_go (edict_t *self);\nvoid monster_start (edict_t *self);\n\nvoid swimmonster_start (edict_t *self)\n{\n    self->flags |= FL_SWIM;\n    self->think = swimmonster_start_go;\n    monster_start (self);\n}\n","size":31,"score":100,"agent":"kuncc/6","pid":7,"session":2292,"ts":1791756171230}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2581,"symbol":"berserk_run","file":"m_berserk.c","asm":"# berserk_run  (TU m_berserk.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nberserk_run:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $berserk_move_run1,%eax\n  /* 009 */  mov     $berserk_move_stand,%ecx\n  /* 00e */  testb   $0x1,0x308(%edx)\n  /* 015 */  cmovne  %ecx,%eax\n  /* 018 */  mov     %eax,0x304(%edx)\n  /* 01e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_berserk.h\"\n\nextern mmove_t berserk_move_stand;\nextern mmove_t berserk_move_run1;\n\nvoid berserk_run(edict_t *self)\n{\n    if (self->monsterinfo.aiflags & AI_STAND_GROUND)\n        self->monsterinfo.currentmove = &berserk_move_stand;\n    else\n        self->monsterinfo.currentmove = &berserk_move_run1;\n}\n","size":31,"score":100,"agent":"kuncc/0","pid":1,"session":2294,"ts":1791756174612}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2593,"symbol":"boss2_run","file":"m_boss2.c","asm":"# boss2_run  (TU m_boss2.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nboss2_run:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $boss2_move_run,%eax\n  /* 009 */  mov     $boss2_move_stand,%ecx\n  /* 00e */  testb   $0x1,0x308(%edx)\n  /* 015 */  cmovne  %ecx,%eax\n  /* 018 */  mov     %eax,0x304(%edx)\n  /* 01e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss2.h\"\n\nextern mmove_t boss2_move_stand;\nextern mmove_t boss2_move_run;\n\nvoid boss2_run(edict_t *self)\n{\n    if (self->monsterinfo.aiflags & AI_STAND_GROUND)\n        self->monsterinfo.currentmove = &boss2_move_stand;\n    else\n        self->monsterinfo.currentmove = &boss2_move_run;\n}\n","size":31,"score":100,"agent":"kuncc/3","pid":4,"session":2295,"ts":1791756174732}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2616,"symbol":"jorg_run","file":"m_boss31.c","asm":"# jorg_run  (TU m_boss31.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\njorg_run:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $jorg_move_run,%eax\n  /* 009 */  mov     $jorg_move_stand,%ecx\n  /* 00e */  testb   $0x1,0x308(%edx)\n  /* 015 */  cmovne  %ecx,%eax\n  /* 018 */  mov     %eax,0x304(%edx)\n  /* 01e */  ret\n","c":"/* candidate for jorg_run (m_boss31.c, 31 bytes) */\n#include \"g_local.h\"\n#include \"m_boss31.h\"\n\nextern mmove_t jorg_move_stand;\nextern mmove_t jorg_move_run;\n\nvoid jorg_run(edict_t *self)\n{\n    if (self->monsterinfo.aiflags & AI_STAND_GROUND)\n        self->monsterinfo.currentmove = &jorg_move_stand;\n    else\n        self->monsterinfo.currentmove = &jorg_move_run;\n}\n","size":31,"score":100,"agent":"kuncc/2","pid":3,"session":2296,"ts":1791756181067}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2639,"symbol":"makron_run","file":"m_boss32.c","asm":"# makron_run  (TU m_boss32.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakron_run:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $makron_move_run,%eax\n  /* 009 */  mov     $makron_move_stand,%ecx\n  /* 00e */  testb   $0x1,0x308(%edx)\n  /* 015 */  cmovne  %ecx,%eax\n  /* 018 */  mov     %eax,0x304(%edx)\n  /* 01e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nextern mmove_t makron_move_run;\nextern mmove_t makron_move_stand;\n\nvoid makron_run(edict_t *self)\n{\n    if (self->monsterinfo.aiflags & AI_STAND_GROUND)\n        self->monsterinfo.currentmove = &makron_move_stand;\n    else\n        self->monsterinfo.currentmove = &makron_move_run;\n}\n","size":31,"score":100,"agent":"kuncc/5","pid":6,"session":2297,"ts":1791756184881}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2718,"symbol":"floater_run","file":"m_float.c","asm":"# floater_run  (TU m_float.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfloater_run:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $floater_move_run,%eax\n  /* 009 */  mov     $floater_move_stand1,%ecx\n  /* 00e */  testb   $0x1,0x308(%edx)\n  /* 015 */  cmovne  %ecx,%eax\n  /* 018 */  mov     %eax,0x304(%edx)\n  /* 01e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_float.h\"\n\nextern mmove_t floater_move_run;\nextern mmove_t floater_move_stand1;\n\nvoid floater_run(edict_t *self)\n{\n    if (self->monsterinfo.aiflags & AI_STAND_GROUND)\n        self->monsterinfo.currentmove = &floater_move_stand1;\n    else\n        self->monsterinfo.currentmove = &floater_move_run;\n}\n","size":31,"score":100,"agent":"kuncc/7","pid":8,"session":2298,"ts":1791756184940}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2758,"symbol":"gladiator_run","file":"m_gladiator.c","asm":"# gladiator_run  (TU m_gladiator.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngladiator_run:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $gladiator_move_run,%eax\n  /* 009 */  mov     $gladiator_move_stand,%ecx\n  /* 00e */  testb   $0x1,0x308(%edx)\n  /* 015 */  cmovne  %ecx,%eax\n  /* 018 */  mov     %eax,0x304(%edx)\n  /* 01e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gladiator.h\"\n\nextern mmove_t gladiator_move_stand;\nextern mmove_t gladiator_move_run;\n\nvoid gladiator_run(edict_t *self)\n{\n\tif (self->monsterinfo.aiflags & AI_STAND_GROUND)\n\t\tself->monsterinfo.currentmove = &gladiator_move_stand;\n\telse\n\t\tself->monsterinfo.currentmove = &gladiator_move_run;\n}\n","size":31,"score":100,"agent":"kuncc/4","pid":5,"session":2300,"ts":1791756193600}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2806,"symbol":"infantry_run","file":"m_infantry.c","asm":"# infantry_run  (TU m_infantry.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninfantry_run:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $infantry_move_run,%eax\n  /* 009 */  mov     $infantry_move_stand,%ecx\n  /* 00e */  testb   $0x1,0x308(%edx)\n  /* 015 */  cmovne  %ecx,%eax\n  /* 018 */  mov     %eax,0x304(%edx)\n  /* 01e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_infantry.h\"\n\nextern mmove_t infantry_move_stand;\nextern mmove_t infantry_move_run;\n\nvoid infantry_run(edict_t *self)\n{\n    if (self->monsterinfo.aiflags & AI_STAND_GROUND)\n        self->monsterinfo.currentmove = &infantry_move_stand;\n    else\n        self->monsterinfo.currentmove = &infantry_move_run;\n}\n","size":31,"score":100,"agent":"kuncc/3","pid":4,"session":2303,"ts":1791756198518}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2733,"symbol":"flyer_run","file":"m_flyer.c","asm":"# flyer_run  (TU m_flyer.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_run:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $flyer_move_run,%eax\n  /* 009 */  mov     $flyer_move_stand,%ecx\n  /* 00e */  testb   $0x1,0x308(%edx)\n  /* 015 */  cmovne  %ecx,%eax\n  /* 018 */  mov     %eax,0x304(%edx)\n  /* 01e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nextern mmove_t flyer_move_run;\nextern mmove_t flyer_move_stand;\n\nvoid flyer_run(edict_t *self)\n{\n    if (self->monsterinfo.aiflags & AI_STAND_GROUND)\n        self->monsterinfo.currentmove = &flyer_move_stand;\n    else\n        self->monsterinfo.currentmove = &flyer_move_run;\n}\n","size":31,"score":100,"agent":"kuncc/1","pid":2,"session":2299,"ts":1791756199575}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2772,"symbol":"gunner_run","file":"m_gunner.c","asm":"# gunner_run  (TU m_gunner.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngunner_run:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $gunner_move_run,%eax\n  /* 009 */  mov     $gunner_move_stand,%ecx\n  /* 00e */  testb   $0x1,0x308(%edx)\n  /* 015 */  cmovne  %ecx,%eax\n  /* 018 */  mov     %eax,0x304(%edx)\n  /* 01e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nextern mmove_t gunner_move_stand;\nextern mmove_t gunner_move_run;\n\nvoid gunner_run(edict_t *self)\n{\n\tif (self->monsterinfo.aiflags & AI_STAND_GROUND)\n\t\tself->monsterinfo.currentmove = &gunner_move_stand;\n\telse\n\t\tself->monsterinfo.currentmove = &gunner_move_run;\n}\n","size":31,"score":100,"agent":"kuncc/6","pid":7,"session":2301,"ts":1791756202561}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2846,"symbol":"medic_attack","file":"m_medic.c","asm":"# medic_attack  (TU m_medic.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_attack:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $medic_move_attackBlaster,%eax\n  /* 009 */  mov     $medic_move_attackCable,%ecx\n  /* 00e */  testb   $0x20,0x309(%edx)\n  /* 015 */  cmovne  %ecx,%eax\n  /* 018 */  mov     %eax,0x304(%edx)\n  /* 01e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nextern mmove_t medic_move_attackBlaster;\nextern mmove_t medic_move_attackCable;\n\nvoid medic_attack(edict_t *self)\n{\n    if (self->monsterinfo.aiflags & AI_MEDIC)\n        self->monsterinfo.currentmove = &medic_move_attackCable;\n    else\n        self->monsterinfo.currentmove = &medic_move_attackBlaster;\n}\n","size":31,"score":100,"agent":"kuncc/2","pid":3,"session":2304,"ts":1791756205380}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2791,"symbol":"hover_run","file":"m_hover.c","asm":"# hover_run  (TU m_hover.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhover_run:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $hover_move_run,%eax\n  /* 009 */  mov     $hover_move_stand,%ecx\n  /* 00e */  testb   $0x1,0x308(%edx)\n  /* 015 */  cmovne  %ecx,%eax\n  /* 018 */  mov     %eax,0x304(%edx)\n  /* 01e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_hover.h\"\n\nextern mmove_t hover_move_stand, hover_move_run;\n\nvoid hover_run(edict_t *self)\n{\n    if (self->monsterinfo.aiflags & AI_STAND_GROUND)\n        self->monsterinfo.currentmove = &hover_move_stand;\n    else\n        self->monsterinfo.currentmove = &hover_move_run;\n}\n","size":31,"score":100,"agent":"kuncc/0","pid":1,"session":2302,"ts":1791756207489}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2901,"symbol":"parasite_start_run","file":"m_parasite.c","asm":"# parasite_start_run  (TU m_parasite.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_start_run:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $parasite_move_start_run,%eax\n  /* 009 */  mov     $parasite_move_stand,%ecx\n  /* 00e */  testb   $0x1,0x308(%edx)\n  /* 015 */  cmovne  %ecx,%eax\n  /* 018 */  mov     %eax,0x304(%edx)\n  /* 01e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nextern mmove_t parasite_move_stand;\nextern mmove_t parasite_move_start_run;\n\nvoid parasite_start_run(edict_t *self)\n{\n    if (self->monsterinfo.aiflags & AI_STAND_GROUND)\n        self->monsterinfo.currentmove = &parasite_move_stand;\n    else\n        self->monsterinfo.currentmove = &parasite_move_start_run;\n}\n","size":31,"score":100,"agent":"kuncc/7","pid":8,"session":2306,"ts":1791756212176}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2874,"symbol":"mutant_run","file":"m_mutant.c","asm":"# mutant_run  (TU m_mutant.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_run:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $mutant_move_run,%eax\n  /* 009 */  mov     $mutant_move_stand,%ecx\n  /* 00e */  testb   $0x1,0x308(%edx)\n  /* 015 */  cmovne  %ecx,%eax\n  /* 018 */  mov     %eax,0x304(%edx)\n  /* 01e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nextern mmove_t mutant_move_stand;\nextern mmove_t mutant_move_run;\n\nvoid mutant_run(edict_t *self)\n{\n\tif (self->monsterinfo.aiflags & AI_STAND_GROUND)\n\t\tself->monsterinfo.currentmove = &mutant_move_stand;\n\telse\n\t\tself->monsterinfo.currentmove = &mutant_move_run;\n}\n","size":31,"score":100,"agent":"kuncc/5","pid":6,"session":2305,"ts":1791756213546}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2902,"symbol":"parasite_run","file":"m_parasite.c","asm":"# parasite_run  (TU m_parasite.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_run:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $parasite_move_run,%eax\n  /* 009 */  mov     $parasite_move_stand,%ecx\n  /* 00e */  testb   $0x1,0x308(%edx)\n  /* 015 */  cmovne  %ecx,%eax\n  /* 018 */  mov     %eax,0x304(%edx)\n  /* 01e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nextern mmove_t parasite_move_stand;\nextern mmove_t parasite_move_run;\n\nvoid parasite_run(edict_t *self)\n{\n    if (self->monsterinfo.aiflags & AI_STAND_GROUND)\n        self->monsterinfo.currentmove = &parasite_move_stand;\n    else\n        self->monsterinfo.currentmove = &parasite_move_run;\n}\n","size":31,"score":100,"agent":"kuncc/4","pid":5,"session":2307,"ts":1791756219998}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3111,"symbol":"VectorLength","file":"q_shared.c","asm":"# VectorLength  (TU q_shared.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVectorLength:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  flds    (%eax)\n  /* 006 */  fmul    %st(0),%st\n  /* 008 */  fadds   =0x00000000 (0f)\n  /* 00e */  flds    0x4(%eax)\n  /* 011 */  fmul    %st(0),%st\n  /* 013 */  faddp   %st,%st(1)\n  /* 015 */  flds    0x8(%eax)\n  /* 018 */  fmul    %st(0),%st\n  /* 01a */  faddp   %st,%st(1)\n  /* 01c */  fsqrt\n  /* 01e */  ret\n","c":"#include \"q_shared.h\"\n#include <math.h>\n\nvec_t VectorLength (vec3_t v)\n{\n    int i;\n    float length;\n\n    length = 0;\n    for (i=0 ; i< 3 ; i++)\n        length += v[i]*v[i];\n    length = sqrt (length);\n\n    return length;\n}\n","size":31,"score":100,"agent":"kuncc/1","pid":2,"session":2309,"ts":1791756223180}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2951,"symbol":"supertank_run","file":"m_supertank.c","asm":"# supertank_run  (TU m_supertank.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsupertank_run:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $supertank_move_run,%eax\n  /* 009 */  mov     $supertank_move_stand,%ecx\n  /* 00e */  testb   $0x1,0x308(%edx)\n  /* 015 */  cmovne  %ecx,%eax\n  /* 018 */  mov     %eax,0x304(%edx)\n  /* 01e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_supertank.h\"\n\nextern mmove_t supertank_move_stand;\nextern mmove_t supertank_move_run;\n\nvoid supertank_run(edict_t *self)\n{\n\tif (self->monsterinfo.aiflags & AI_STAND_GROUND)\n\t\tself->monsterinfo.currentmove = &supertank_move_stand;\n\telse\n\t\tself->monsterinfo.currentmove = &supertank_move_run;\n}\n","size":31,"score":100,"agent":"kuncc/3","pid":4,"session":2308,"ts":1791756224879}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3113,"symbol":"VectorScale","file":"q_shared.c","asm":"# VectorScale  (TU q_shared.c, section .text, 33 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVectorScale:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  flds    0x8(%esp)\n  /* 008 */  mov     0xc(%esp),%eax\n  /* 00c */  flds    (%edx)\n  /* 00e */  fmul    %st(1),%st\n  /* 010 */  fstps   (%eax)\n  /* 012 */  flds    0x4(%edx)\n  /* 015 */  fmul    %st(1),%st\n  /* 017 */  fstps   0x4(%eax)\n  /* 01a */  fmuls   0x8(%edx)\n  /* 01d */  fstps   0x8(%eax)\n  /* 020 */  ret\n","c":"#include \"q_shared.h\"\n\nvoid VectorScale (vec3_t in, vec_t scale, vec3_t out)\n{\n    out[0] = in[0]*scale;\n    out[1] = in[1]*scale;\n    out[2] = in[2]*scale;\n}\n","size":33,"score":100,"agent":"kuncc/0","pid":1,"session":2312,"ts":1791756231968}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2216,"symbol":"button_done","file":"g_func.c","asm":"# button_done  (TU g_func.c, section .text, 32 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbutton_done:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $0x1,%eax\n  /* 009 */  mov     %eax,0x2dc(%edx)\n  /* 00f */  mov     0x40(%edx),%eax\n  /* 012 */  and     $0xfffff7ff,%eax\n  /* 017 */  or      $0x400,%eax\n  /* 01c */  mov     %eax,0x40(%edx)\n  /* 01f */  ret\n","c":"#include \"g_local.h\"\n\nvoid button_done(edict_t *self)\n{\n    self->moveinfo.state = 1;\n    self->s.effects &= ~EF_ANIM23;\n    self->s.effects |= EF_ANIM01;\n}\n","size":32,"score":100,"agent":"kuncc/2","pid":3,"session":2311,"ts":1791756234977}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3115,"symbol":"COM_SkipPath","file":"q_shared.c","asm":"# COM_SkipPath  (TU q_shared.c, section .text, 33 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_SkipPath:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  movzbl  (%eax),%edx\n  /* 007 */  mov     %eax,%ecx\n  /* 009 */  test    %dl,%dl\n  /* 00b */  je      .L1e\n  /* 00d */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  inc     %eax\n  /* 011 */  cmp     $0x2f,%dl\n  /* 014 */  movzbl  (%eax),%edx\n  /* 017 */  cmove   %eax,%ecx\n  /* 01a */  test    %dl,%dl\n  /* 01c */  jne     .L10\n.L1e:\n  /* 01e */  mov     %ecx,%eax\n  /* 020 */  ret\n","c":"#include \"q_shared.h\"\n\nchar *COM_SkipPath (char *pathname)\n{\n    char *last;\n\n    last = pathname;\n    while (*pathname)\n    {\n        if (*pathname == '/')\n            last = pathname + 1;\n        pathname++;\n    }\n    return last;\n}\n","size":33,"score":100,"agent":"kuncc/7","pid":8,"session":2313,"ts":1791756236661}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2158,"symbol":"ai_move","file":"g_ai.c","asm":"# ai_move  (TU g_ai.c, section .text, 34 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nai_move:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  flds    0x24(%esp)\n  /* 00b */  fstps   0x8(%esp)\n  /* 00f */  flds    0x14(%eax)\n  /* 012 */  mov     %eax,(%esp)\n  /* 015 */  fstps   0x4(%esp)\n  /* 019 */  call    M_walkmove\n  /* 01e */  add     $0x1c,%esp\n  /* 021 */  ret\n","c":"#include \"g_local.h\"\n\nvoid ai_move (edict_t *self, float dist)\n{\n    M_walkmove (self, self->s.angles[YAW], dist);\n}\n","size":34,"score":100,"agent":"kuncc/5","pid":6,"session":2314,"ts":1791756240835}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2199,"symbol":"Cmd_PutAway_f","file":"g_cmds.c","asm":"# Cmd_PutAway_f  (TU g_cmds.c, section .text, 32 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_PutAway_f:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  xor     %edx,%edx\n  /* 006 */  xor     %ecx,%ecx\n  /* 008 */  mov     0x54(%eax),%eax\n  /* 00b */  mov     %edx,0xda8(%eax)\n  /* 011 */  xor     %edx,%edx\n  /* 013 */  mov     %ecx,0xdb0(%eax)\n  /* 019 */  mov     %edx,0xdac(%eax)\n  /* 01f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Cmd_PutAway_f(edict_t *ent)\n{\n    ent->client->showscores = false;\n    ent->client->showhelp = false;\n    ent->client->showinventory = false;\n}\n","size":32,"score":100,"agent":"kuncc/6","pid":7,"session":2310,"ts":1791756243666}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2212,"symbol":"Move_Done","file":"g_func.c","asm":"# Move_Done  (TU g_func.c, section .text, 34 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMove_Done:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  fldz\n  /* 006 */  fsts    0x180(%eax)\n  /* 00c */  fsts    0x17c(%eax)\n  /* 012 */  fstps   0x178(%eax)\n  /* 018 */  mov     %eax,0x4(%esp)\n  /* 01c */  jmp     *0x300(%eax)\n","c":"#include \"g_local.h\"\n\nvoid Move_Done(edict_t *ent)\n{\n    VectorClear(ent->velocity);\n    ent->moveinfo.endfunc(ent);\n}\n","size":34,"score":100,"agent":"kuncc/4","pid":5,"session":2315,"ts":1791756243828}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2282,"symbol":"SP_trigger_elevator","file":"g_func.c","asm":"# SP_trigger_elevator  (TU g_func.c, section .text, 34 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_trigger_elevator:\n  /* 000 */  fldl    =0x3fb999999999999a (0.1)\n  /* 006 */  mov     $trigger_elevator_init,%edx\n  /* 00b */  fadds   level+0x4\n  /* 011 */  mov     0x4(%esp),%eax\n  /* 015 */  mov     %edx,0x1b4(%eax)\n  /* 01b */  fstps   0x1ac(%eax)\n  /* 021 */  ret\n","c":"#include \"g_local.h\"\n\nvoid trigger_elevator_init(edict_t *self);\n\nvoid SP_trigger_elevator(edict_t *self)\n{\n    self->think = trigger_elevator_init;\n    self->nextthink = level.time + 0.1;\n}\n","size":34,"score":100,"agent":"kuncc/3","pid":4,"session":2317,"ts":1791756246735}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2213,"symbol":"AngleMove_Done","file":"g_func.c","asm":"# AngleMove_Done  (TU g_func.c, section .text, 34 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAngleMove_Done:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  fldz\n  /* 006 */  fsts    0x18c(%eax)\n  /* 00c */  fsts    0x188(%eax)\n  /* 012 */  fstps   0x184(%eax)\n  /* 018 */  mov     %eax,0x4(%esp)\n  /* 01c */  jmp     *0x300(%eax)\n","c":"#include \"g_local.h\"\n\nvoid AngleMove_Done(edict_t *ent)\n{\n    VectorClear(ent->avelocity);\n    ent->moveinfo.endfunc(ent);\n}\n","size":34,"score":100,"agent":"kuncc/1","pid":2,"session":2316,"ts":1791756251419}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2606,"symbol":"Boss2MachineGun","file":"m_boss2.c","asm":"# Boss2MachineGun  (TU m_boss2.c, section .text, 35 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nBoss2MachineGun:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    boss2_firebullet_left\n  /* 013 */  mov     %ebx,0x20(%esp)\n  /* 017 */  mov     0x18(%esp),%ebx\n  /* 01b */  add     $0x1c,%esp\n  /* 01e */  jmp     boss2_firebullet_right\n","c":"#include \"g_local.h\"\n#include \"m_boss2.h\"\n\nvoid boss2_firebullet_right(edict_t *self);\nvoid boss2_firebullet_left(edict_t *self);\n\nvoid Boss2MachineGun(edict_t *self)\n{\n    boss2_firebullet_left(self);\n    boss2_firebullet_right(self);\n}\n","size":35,"score":100,"agent":"kuncc/2","pid":3,"session":2319,"ts":1791756260448}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2310,"symbol":"misc_satellite_dish_think","file":"g_misc.c","asm":"# misc_satellite_dish_think  (TU g_misc.c, section .text, 35 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmisc_satellite_dish_think:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x38(%edx),%eax\n  /* 007 */  inc     %eax\n  /* 008 */  mov     %eax,0x38(%edx)\n  /* 00b */  cmp     $0x25,%eax\n  /* 00e */  jg      .L22\n  /* 010 */  fldl    =0x3fb999999999999a (0.1)\n  /* 016 */  fadds   level+0x4\n  /* 01c */  fstps   0x1ac(%edx)\n.L22:\n  /* 022 */  ret\n","c":"#include \"g_local.h\"\n\nvoid misc_satellite_dish_think(edict_t *self)\n{\n    self->s.frame++;\n    if (self->s.frame < 38)\n        self->nextthink = level.time + FRAMETIME;\n}\n","size":35,"score":100,"agent":"kuncc/0","pid":1,"session":2318,"ts":1791756260960}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2629,"symbol":"jorg_firebullet","file":"m_boss31.c","asm":"# jorg_firebullet  (TU m_boss31.c, section .text, 35 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\njorg_firebullet:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    jorg_firebullet_left\n  /* 013 */  mov     %ebx,0x20(%esp)\n  /* 017 */  mov     0x18(%esp),%ebx\n  /* 01b */  add     $0x1c,%esp\n  /* 01e */  jmp     jorg_firebullet_right\n","c":"/* candidate for jorg_firebullet (m_boss31.c, 35 bytes) */\n#include \"g_local.h\"\n#include \"m_boss31.h\"\n\nvoid jorg_firebullet_left(edict_t *self);\nvoid jorg_firebullet_right(edict_t *self);\n\nvoid jorg_firebullet(edict_t *self)\n{\n    jorg_firebullet_left(self);\n    jorg_firebullet_right(self);\n}\n","size":35,"score":100,"agent":"kuncc/7","pid":8,"session":2320,"ts":1791756261449}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2493,"symbol":"trigger_enable","file":"g_trigger.c","asm":"# trigger_enable  (TU g_trigger.c, section .text, 36 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntrigger_enable:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x1,%edx\n  /* 009 */  mov     $Use_Multi,%ecx\n  /* 00e */  mov     %edx,0xf8(%eax)\n  /* 014 */  mov     %ecx,0x1c0(%eax)\n  /* 01a */  mov     %eax,0x4(%esp)\n  /* 01e */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nvoid Use_Multi(edict_t *ent, edict_t *other, edict_t *activator);\n\nvoid trigger_enable(edict_t *self, edict_t *other, edict_t *activator)\n{\n    self->solid = SOLID_TRIGGER;\n    self->use = Use_Multi;\n    gi.linkentity(self);\n}\n","size":36,"score":100,"agent":"kuncc/5","pid":6,"session":2321,"ts":1791756265903}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2247,"symbol":"door_secret_move6","file":"g_func.c","asm":"# door_secret_move6  (TU g_func.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoor_secret_move6:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $door_secret_done,%eax\n  /* 008 */  mov     %eax,0x8(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     $vec3_origin,%edx\n  /* 015 */  mov     %edx,0x4(%esp)\n  /* 019 */  mov     %eax,(%esp)\n  /* 01c */  call    Move_Calc\n  /* 021 */  add     $0x1c,%esp\n  /* 024 */  ret\n","c":"#include \"g_local.h\"\n\nvoid door_secret_done(edict_t *self);\n\nvoid door_secret_move6(edict_t *self)\n{\n    Move_Calc(self, vec3_origin, door_secret_done);\n}\n","size":37,"score":100,"agent":"kuncc/6","pid":7,"session":2322,"ts":1791756267138}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2586,"symbol":"berserk_melee","file":"m_berserk.c","asm":"# berserk_melee  (TU m_berserk.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nberserk_melee:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  call    rand\n  /* 008 */  mov     $berserk_move_attack_spike,%edx\n  /* 00d */  test    $0x1,%al\n  /* 00f */  mov     $berserk_move_attack_club,%eax\n  /* 014 */  cmove   %edx,%eax\n  /* 017 */  mov     0x10(%esp),%edx\n  /* 01b */  mov     %eax,0x304(%edx)\n  /* 021 */  add     $0xc,%esp\n  /* 024 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_berserk.h\"\n\nextern mmove_t berserk_move_attack_spike;\nextern mmove_t berserk_move_attack_club;\n\nvoid berserk_melee(edict_t *self, edict_t *other)\n{\n    if ((rand() % 2) == 0)\n        self->monsterinfo.currentmove = &berserk_move_attack_spike;\n    else\n        self->monsterinfo.currentmove = &berserk_move_attack_club;\n}\n","size":37,"score":100,"agent":"kuncc/4","pid":5,"session":2323,"ts":1791756269282}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2990,"symbol":"SP_info_player_deathmatch","file":"p_client.c","asm":"# SP_info_player_deathmatch  (TU p_client.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_info_player_deathmatch:\n  /* 000 */  mov     deathmatch,%edx\n  /* 006 */  mov     0x4(%esp),%eax\n  /* 00a */  fldz\n  /* 00c */  flds    0x14(%edx)\n  /* 00f */  mov     %eax,0x4(%esp)\n  /* 013 */  fucomip %st(1),%st\n  /* 015 */  fstp    %st(0)\n  /* 017 */  jp      .L1b\n  /* 019 */  je      .L20\n.L1b:\n  /* 01b */  jmp     SP_misc_teleporter_dest\n.L20:\n  /* 020 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid SP_misc_teleporter_dest(edict_t *ent);\n\nvoid SP_info_player_deathmatch(edict_t *self)\n{\n    if (!deathmatch->value)\n    {\n        G_FreeEdict(self);\n        return;\n    }\n    SP_misc_teleporter_dest(self);\n}\n","size":37,"score":100,"agent":"kuncc/1","pid":2,"session":2325,"ts":1791756283394}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2889,"symbol":"mutant_check_melee","file":"m_mutant.c","asm":"# mutant_check_melee  (TU m_mutant.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_check_melee:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     0x21c(%eax),%edx\n  /* 00d */  mov     %eax,(%esp)\n  /* 010 */  mov     %edx,0x4(%esp)\n  /* 014 */  call    range\n  /* 019 */  test    %eax,%eax\n  /* 01b */  sete    %al\n  /* 01e */  add     $0x1c,%esp\n  /* 021 */  movzbl  %al,%eax\n  /* 024 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nqboolean mutant_check_melee(edict_t *self)\n{\n\treturn range(self, self->enemy) == RANGE_MELEE;\n}\n","size":37,"score":100,"agent":"kuncc/3","pid":4,"session":2324,"ts":1791756284701}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3098,"symbol":"ClearBounds","file":"q_shared.c","asm":"# ClearBounds  (TU q_shared.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nClearBounds:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  flds    =0x47c34f80 (99999f)\n  /* 00a */  mov     0x8(%esp),%eax\n  /* 00e */  fsts    0x8(%edx)\n  /* 011 */  fsts    0x4(%edx)\n  /* 014 */  fstps   (%edx)\n  /* 016 */  flds    =0xc7c34f80 (-99999f)\n  /* 01c */  fsts    0x8(%eax)\n  /* 01f */  fsts    0x4(%eax)\n  /* 022 */  fstps   (%eax)\n  /* 024 */  ret\n","c":"#include \"q_shared.h\"\n\nvoid ClearBounds (vec3_t mins, vec3_t maxs)\n{\n    mins[0] = mins[1] = mins[2] = 99999;\n    maxs[0] = maxs[1] = maxs[2] = -99999;\n}\n","size":37,"score":100,"agent":"kuncc/2","pid":3,"session":2326,"ts":1791756284759}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3108,"symbol":"_VectorAdd","file":"q_shared.c","asm":"# _VectorAdd  (TU q_shared.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\n_VectorAdd:\n  /* 000 */  mov     0x4(%esp),%ecx\n  /* 004 */  mov     0x8(%esp),%edx\n  /* 008 */  mov     0xc(%esp),%eax\n  /* 00c */  flds    (%ecx)\n  /* 00e */  fadds   (%edx)\n  /* 010 */  fstps   (%eax)\n  /* 012 */  flds    0x4(%ecx)\n  /* 015 */  fadds   0x4(%edx)\n  /* 018 */  fstps   0x4(%eax)\n  /* 01b */  flds    0x8(%ecx)\n  /* 01e */  fadds   0x8(%edx)\n  /* 021 */  fstps   0x8(%eax)\n  /* 024 */  ret\n","c":"#include \"q_shared.h\"\n\nvoid _VectorAdd (vec3_t veca, vec3_t vecb, vec3_t out)\n{\n    out[0] = veca[0] + vecb[0];\n    out[1] = veca[1] + vecb[1];\n    out[2] = veca[2] + vecb[2];\n}\n","size":37,"score":100,"agent":"kuncc/7","pid":8,"session":2328,"ts":1791756285974}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3107,"symbol":"_VectorSubtract","file":"q_shared.c","asm":"# _VectorSubtract  (TU q_shared.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\n_VectorSubtract:\n  /* 000 */  mov     0x4(%esp),%ecx\n  /* 004 */  mov     0x8(%esp),%edx\n  /* 008 */  mov     0xc(%esp),%eax\n  /* 00c */  flds    (%ecx)\n  /* 00e */  fsubs   (%edx)\n  /* 010 */  fstps   (%eax)\n  /* 012 */  flds    0x4(%ecx)\n  /* 015 */  fsubs   0x4(%edx)\n  /* 018 */  fstps   0x4(%eax)\n  /* 01b */  flds    0x8(%ecx)\n  /* 01e */  fsubs   0x8(%edx)\n  /* 021 */  fstps   0x8(%eax)\n  /* 024 */  ret\n","c":"#include \"q_shared.h\"\n\nvoid _VectorSubtract (vec3_t veca, vec3_t vecb, vec3_t out)\n{\n\tout[0] = veca[0]-vecb[0];\n\tout[1] = veca[1]-vecb[1];\n\tout[2] = veca[2]-vecb[2];\n}\n","size":37,"score":100,"agent":"kuncc/0","pid":1,"session":2327,"ts":1791756286017}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2302,"symbol":"misc_blackhole_think","file":"g_misc.c","asm":"# misc_blackhole_think  (TU g_misc.c, section .text, 38 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmisc_blackhole_think:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  xor     %ecx,%ecx\n  /* 006 */  fldl    =0x3fb999999999999a (0.1)\n  /* 00c */  fadds   level+0x4\n  /* 012 */  mov     0x38(%edx),%eax\n  /* 015 */  fstps   0x1ac(%edx)\n  /* 01b */  inc     %eax\n  /* 01c */  cmp     $0x13,%eax\n  /* 01f */  cmovge  %ecx,%eax\n  /* 022 */  mov     %eax,0x38(%edx)\n  /* 025 */  ret\n","c":"#include \"g_local.h\"\n\nvoid misc_blackhole_think(edict_t *self)\n{\n\tif (++self->s.frame < 19)\n\t\tself->nextthink = level.time + FRAMETIME;\n\telse\n\t{\n\t\tself->s.frame = 0;\n\t\tself->nextthink = level.time + FRAMETIME;\n\t}\n}\n","size":38,"score":100,"agent":"kuncc/4","pid":5,"session":2331,"ts":1791756292844}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2246,"symbol":"door_secret_move4","file":"g_func.c","asm":"# door_secret_move4  (TU g_func.c, section .text, 38 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoor_secret_move4:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $door_secret_move5,%edx\n  /* 008 */  mov     %edx,0x8(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  lea     0x160(%eax),%edx\n  /* 019 */  mov     %edx,0x4(%esp)\n  /* 01d */  call    Move_Calc\n  /* 022 */  add     $0x1c,%esp\n  /* 025 */  ret\n","c":"#include \"g_local.h\"\n\nvoid Move_Calc(edict_t *ent, vec3_t dest, void (*func)(edict_t*));\nvoid door_secret_move5(edict_t *self);\n\nvoid door_secret_move4(edict_t *self)\n{\n    Move_Calc(self, self->pos1, door_secret_move5);\n}\n","size":38,"score":100,"agent":"kuncc/6","pid":7,"session":2330,"ts":1791756296043}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2245,"symbol":"door_secret_move2","file":"g_func.c","asm":"# door_secret_move2  (TU g_func.c, section .text, 38 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoor_secret_move2:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $door_secret_move3,%edx\n  /* 008 */  mov     %edx,0x8(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  lea     0x16c(%eax),%edx\n  /* 019 */  mov     %edx,0x4(%esp)\n  /* 01d */  call    Move_Calc\n  /* 022 */  add     $0x1c,%esp\n  /* 025 */  ret\n","c":"#include \"g_local.h\"\n\nvoid door_secret_move3(edict_t *self);\n\nvoid door_secret_move2(edict_t *self)\n{\n    Move_Calc(self, self->pos2, door_secret_move3);\n}\n","size":38,"score":100,"agent":"kuncc/5","pid":6,"session":2329,"ts":1791756303273}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2297,"symbol":"Use_Areaportal","file":"g_misc.c","asm":"# Use_Areaportal  (TU g_misc.c, section .text, 39 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUse_Areaportal:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x214(%edx),%eax\n  /* 00a */  xor     $0x1,%eax\n  /* 00d */  mov     %eax,0x214(%edx)\n  /* 013 */  mov     %eax,0x8(%esp)\n  /* 017 */  mov     0x284(%edx),%eax\n  /* 01d */  mov     %eax,0x4(%esp)\n  /* 021 */  jmp     *gi+0x40\n","c":"/* candidate for Use_Areaportal (g_misc.c, 39 bytes) */\n#include \"g_local.h\"\n\nvoid Use_Areaportal(edict_t *ent, edict_t *other, edict_t *activator)\n{\n    ent->count ^= 1;\n    gi.SetAreaPortalState(ent->style, ent->count);\n}\n","size":39,"score":100,"agent":"kuncc/3","pid":4,"session":2333,"ts":1791756308937}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2309,"symbol":"misc_banner_think","file":"g_misc.c","asm":"# misc_banner_think  (TU g_misc.c, section .text, 41 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmisc_banner_think:\n  /* 000 */  mov     0x4(%esp),%ecx\n  /* 004 */  fldl    =0x3fb999999999999a (0.1)\n  /* 00a */  fadds   level+0x4\n  /* 010 */  mov     0x38(%ecx),%eax\n  /* 013 */  fstps   0x1ac(%ecx)\n  /* 019 */  inc     %eax\n  /* 01a */  cltd\n  /* 01b */  shr     $0x1c,%edx\n  /* 01e */  add     %edx,%eax\n  /* 020 */  and     $0xf,%eax\n  /* 023 */  sub     %edx,%eax\n  /* 025 */  mov     %eax,0x38(%ecx)\n  /* 028 */  ret\n","c":"#include \"g_local.h\"\n\nvoid misc_banner_think(edict_t *ent)\n{\n    ent->s.frame = (ent->s.frame + 1) % 16;\n    ent->nextthink = level.time + 0.1;\n}\n","size":41,"score":100,"agent":"kuncc/0","pid":1,"session":2336,"ts":1791756310009}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2448,"symbol":"Svcmd_Test_f","file":"g_svcmds.c","asm":"# Svcmd_Test_f  (TU g_svcmds.c, section .text, 38 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSvcmd_Test_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $\"Svcmd_Test_f()\\n\",%eax\n  /* 008 */  mov     %eax,0x8(%esp)\n  /* 00c */  mov     $0x2,%edx\n  /* 011 */  mov     %edx,0x4(%esp)\n  /* 015 */  movl    $0x0,(%esp)\n  /* 01c */  call    *gi+0x8\n  /* 022 */  add     $0x1c,%esp\n  /* 025 */  ret\n","c":"#include \"g_local.h\"\n\nvoid Svcmd_Test_f(void)\n{\n    gi.cprintf(NULL, PRINT_HIGH, \"Svcmd_Test_f()\\n\");\n}\n","size":38,"score":100,"agent":"kuncc/1","pid":2,"session":2332,"ts":1791756311296}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2416,"symbol":"SV_AddGravity","file":"g_phys.c","asm":"# SV_AddGravity  (TU g_phys.c, section .text, 40 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_AddGravity:\n  /* 000 */  mov     sv_gravity,%edx\n  /* 006 */  mov     0x4(%esp),%eax\n  /* 00a */  flds    0x14(%edx)\n  /* 00d */  fmuls   0x198(%eax)\n  /* 013 */  fldl    =0x3fb999999999999a (0.1)\n  /* 019 */  fmulp   %st,%st(1)\n  /* 01b */  fsubrs  0x180(%eax)\n  /* 021 */  fstps   0x180(%eax)\n  /* 027 */  ret\n","c":"#include \"g_local.h\"\n\nvoid SV_AddGravity(edict_t *ent)\n{\n    ent->velocity[2] -= ent->gravity * sv_gravity->value * FRAMETIME;\n}\n","size":40,"score":100,"agent":"kuncc/2","pid":3,"session":2334,"ts":1791756312884}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2919,"symbol":"soldier_attack3_refire","file":"m_soldier.c","asm":"# soldier_attack3_refire  (TU m_soldier.c, section .text, 40 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_attack3_refire:\n  /* 000 */  fldl    =0x3fd999999999999a (0.4)\n  /* 006 */  fadds   level+0x4\n  /* 00c */  mov     0x4(%esp),%eax\n  /* 010 */  flds    0x33c(%eax)\n  /* 016 */  fcomip  %st(1),%st\n  /* 018 */  fstp    %st(0)\n  /* 01a */  jbe     .L27\n  /* 01c */  mov     $0x20,%edx\n  /* 021 */  mov     %edx,0x30c(%eax)\n.L27:\n  /* 027 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nvoid soldier_attack3_refire(edict_t *self)\n{\n\tif ((level.time + 0.4) < self->monsterinfo.pausetime)\n\t\tself->monsterinfo.nextframe = 32;\n}\n","size":40,"score":100,"agent":"kuncc/7","pid":8,"session":2335,"ts":1791756319037}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2311,"symbol":"misc_satellite_dish_use","file":"g_misc.c","asm":"# misc_satellite_dish_use  (TU g_misc.c, section .text, 41 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmisc_satellite_dish_use:\n  /* 000 */  fldl    =0x3fb999999999999a (0.1)\n  /* 006 */  mov     $misc_satellite_dish_think,%edx\n  /* 00b */  fadds   level+0x4\n  /* 011 */  mov     0x4(%esp),%eax\n  /* 015 */  movl    $0x0,0x38(%eax)\n  /* 01c */  fstps   0x1ac(%eax)\n  /* 022 */  mov     %edx,0x1b4(%eax)\n  /* 028 */  ret\n","c":"#include \"g_local.h\"\n\nvoid misc_satellite_dish_think(edict_t *self);\n\nvoid misc_satellite_dish_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    self->s.frame = 0;\n    self->think = misc_satellite_dish_think;\n    self->nextthink = level.time + FRAMETIME;\n}\n","size":41,"score":100,"agent":"kuncc/4","pid":5,"session":2337,"ts":1791756322168}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2853,"symbol":"medic_checkattack","file":"m_medic.c","asm":"# medic_checkattack  (TU m_medic.c, section .text, 41 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_checkattack:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  testb   $0x20,0x309(%eax)\n  /* 00b */  je      .L20\n  /* 00d */  mov     $medic_move_attackCable,%edx\n  /* 012 */  mov     %edx,0x304(%eax)\n  /* 018 */  mov     $0x1,%eax\n  /* 01d */  ret\n  /* 01e */  xchg    %ax,%ax\n.L20:\n  /* 020 */  mov     %eax,0x4(%esp)\n  /* 024 */  jmp     M_CheckAttack\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nextern mmove_t medic_move_attackCable;\n\nqboolean medic_checkattack (edict_t *self)\n{\n    if (self->monsterinfo.aiflags & AI_MEDIC)\n    {\n        self->monsterinfo.currentmove = &medic_move_attackCable;\n        return true;\n    }\n    return M_CheckAttack (self);\n}\n","size":41,"score":100,"agent":"kuncc/6","pid":7,"session":2338,"ts":1791756329385}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2304,"symbol":"misc_easterchick_think","file":"g_misc.c","asm":"# misc_easterchick_think  (TU g_misc.c, section .text, 43 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmisc_easterchick_think:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $0xd0,%ecx\n  /* 009 */  fldl    =0x3fb999999999999a (0.1)\n  /* 00f */  fadds   level+0x4\n  /* 015 */  mov     0x38(%edx),%eax\n  /* 018 */  fstps   0x1ac(%edx)\n  /* 01e */  inc     %eax\n  /* 01f */  cmp     $0xf7,%eax\n  /* 024 */  cmovge  %ecx,%eax\n  /* 027 */  mov     %eax,0x38(%edx)\n  /* 02a */  ret\n","c":"#include \"g_local.h\"\n\nvoid misc_easterchick_think(edict_t *ent)\n{\n    ent->nextthink = level.time + 0.1;\n    if (++ent->s.frame > 246)\n        ent->s.frame = 208;\n}\n","size":43,"score":100,"agent":"kuncc/0","pid":1,"session":2341,"ts":1791756338294}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2305,"symbol":"misc_easterchick2_think","file":"g_misc.c","asm":"# misc_easterchick2_think  (TU g_misc.c, section .text, 43 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmisc_easterchick2_think:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $0xf8,%ecx\n  /* 009 */  fldl    =0x3fb999999999999a (0.1)\n  /* 00f */  fadds   level+0x4\n  /* 015 */  mov     0x38(%edx),%eax\n  /* 018 */  fstps   0x1ac(%edx)\n  /* 01e */  inc     %eax\n  /* 01f */  cmp     $0x11f,%eax\n  /* 024 */  cmovge  %ecx,%eax\n  /* 027 */  mov     %eax,0x38(%edx)\n  /* 02a */  ret\n","c":"#include \"g_local.h\"\n\nvoid misc_easterchick2_think(edict_t *self)\n{\n    if (++self->s.frame >= 287)\n        self->s.frame = 248;\n    self->nextthink = level.time + 0.1;\n}\n","size":43,"score":100,"agent":"kuncc/1","pid":2,"session":2342,"ts":1791756338592}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2303,"symbol":"misc_eastertank_think","file":"g_misc.c","asm":"# misc_eastertank_think  (TU g_misc.c, section .text, 43 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmisc_eastertank_think:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $0xfe,%ecx\n  /* 009 */  fldl    =0x3fb999999999999a (0.1)\n  /* 00f */  fadds   level+0x4\n  /* 015 */  mov     0x38(%edx),%eax\n  /* 018 */  fstps   0x1ac(%edx)\n  /* 01e */  inc     %eax\n  /* 01f */  cmp     $0x125,%eax\n  /* 024 */  cmovge  %ecx,%eax\n  /* 027 */  mov     %eax,0x38(%edx)\n  /* 02a */  ret\n","c":"#include \"g_local.h\"\n\nvoid misc_eastertank_think(edict_t *self)\n{\n    if (++self->s.frame >= 293)\n        self->s.frame = 254;\n    self->nextthink = level.time + 0.1;\n}\n","size":43,"score":100,"agent":"kuncc/3","pid":4,"session":2340,"ts":1791756342361}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2669,"symbol":"brain_run","file":"m_brain.c","asm":"# brain_run  (TU m_brain.c, section .text, 42 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_run:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x1,%edx\n  /* 009 */  mov     $brain_move_stand,%ecx\n  /* 00e */  testb   $0x1,0x308(%eax)\n  /* 015 */  mov     %edx,0x374(%eax)\n  /* 01b */  mov     $brain_move_run,%edx\n  /* 020 */  cmovne  %ecx,%edx\n  /* 023 */  mov     %edx,0x304(%eax)\n  /* 029 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_brain.h\"\n\nextern mmove_t brain_move_stand;\nextern mmove_t brain_move_run;\n\nvoid brain_run(edict_t *self)\n{\n\tself->monsterinfo.power_armor_type = 1;\n\tif (self->monsterinfo.aiflags & AI_STAND_GROUND)\n\t\tself->monsterinfo.currentmove = &brain_move_stand;\n\telse\n\t\tself->monsterinfo.currentmove = &brain_move_run;\n}\n","size":42,"score":100,"agent":"kuncc/5","pid":6,"session":2339,"ts":1791756342791}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2640,"symbol":"MakronSaveloc","file":"m_boss32.c","asm":"# MakronSaveloc  (TU m_boss32.c, section .text, 44 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMakronSaveloc:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x21c(%eax),%edx\n  /* 00a */  flds    0x4(%edx)\n  /* 00d */  fstps   0x160(%eax)\n  /* 013 */  flds    0x8(%edx)\n  /* 016 */  fstps   0x164(%eax)\n  /* 01c */  fildl   0x1fc(%edx)\n  /* 022 */  fadds   0xc(%edx)\n  /* 025 */  fstps   0x168(%eax)\n  /* 02b */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nvoid MakronSaveloc(edict_t *self)\n{\n\tVectorCopy(self->enemy->s.origin, self->pos1);\n\tself->pos1[2] += self->enemy->viewheight;\n}\n","size":44,"score":100,"agent":"kuncc/7","pid":8,"session":2344,"ts":1791756347956}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2642,"symbol":"makron_torso_think","file":"m_boss32.c","asm":"# makron_torso_think  (TU m_boss32.c, section .text, 43 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakron_torso_think:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $0x15a,%ecx\n  /* 009 */  fldl    =0x3fb999999999999a (0.1)\n  /* 00f */  fadds   level+0x4\n  /* 015 */  mov     0x38(%edx),%eax\n  /* 018 */  fstps   0x1ac(%edx)\n  /* 01e */  inc     %eax\n  /* 01f */  cmp     $0x16d,%eax\n  /* 024 */  cmovge  %ecx,%eax\n  /* 027 */  mov     %eax,0x38(%edx)\n  /* 02a */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nvoid makron_torso_think(edict_t *self)\n{\n    if (++self->s.frame > 364)\n        self->s.frame = 346;\n    self->nextthink = level.time + 0.1;\n}\n","size":43,"score":100,"agent":"kuncc/2","pid":3,"session":2343,"ts":1791756350019}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2542,"symbol":"Think_Delay","file":"g_utils.c","asm":"# Think_Delay  (TU g_utils.c, section .text, 45 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nThink_Delay:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x224(%ebx),%eax\n  /* 011 */  mov     %ebx,(%esp)\n  /* 014 */  mov     %eax,0x4(%esp)\n  /* 018 */  call    G_UseTargets\n  /* 01d */  mov     %ebx,0x20(%esp)\n  /* 021 */  mov     0x18(%esp),%ebx\n  /* 025 */  add     $0x1c,%esp\n  /* 028 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid Think_Delay(edict_t *ent)\n{\n    G_UseTargets(ent, ent->activator);\n    G_FreeEdict(ent);\n}\n","size":45,"score":100,"agent":"kuncc/4","pid":5,"session":2345,"ts":1791756353976}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3087,"symbol":"FloatSwap","file":"q_shared.c","asm":"# FloatSwap  (TU q_shared.c, section .text, 45 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nFloatSwap:\n  /* 000 */  sub     $0x4,%esp\n  /* 003 */  mov     0x8(%esp),%eax\n  /* 007 */  mov     %eax,%edx\n  /* 009 */  mov     %eax,%ecx\n  /* 00b */  shr     $0x10,%ecx\n  /* 00e */  shr     $0x18,%edx\n  /* 011 */  mov     %cl,%dh\n  /* 013 */  mov     %eax,%ecx\n  /* 015 */  shl     $0x8,%ecx\n  /* 018 */  shl     $0x18,%eax\n  /* 01b */  and     $0xff0000,%ecx\n  /* 021 */  or      %ecx,%edx\n  /* 023 */  or      %eax,%edx\n  /* 025 */  mov     %edx,(%esp)\n  /* 028 */  flds    (%esp)\n  /* 02b */  pop     %eax\n  /* 02c */  ret\n","c":"#include \"q_shared.h\"\n\nfloat FloatSwap (float f)\n{\n    union {\n        float f;\n        byte b[4];\n    } dat1, dat2;\n\n    dat1.f = f;\n    dat2.b[0] = dat1.b[3];\n    dat2.b[1] = dat1.b[2];\n    dat2.b[2] = dat1.b[1];\n    dat2.b[3] = dat1.b[0];\n    return dat2.f;\n}\n","size":45,"score":100,"agent":"kuncc/6","pid":7,"session":2346,"ts":1791756354752}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3105,"symbol":"VectorMA","file":"q_shared.c","asm":"# VectorMA  (TU q_shared.c, section .text, 45 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVectorMA:\n  /* 000 */  mov     0xc(%esp),%ecx\n  /* 004 */  flds    0x8(%esp)\n  /* 008 */  mov     0x4(%esp),%edx\n  /* 00c */  mov     0x10(%esp),%eax\n  /* 010 */  flds    (%ecx)\n  /* 012 */  fmul    %st(1),%st\n  /* 014 */  fadds   (%edx)\n  /* 016 */  fstps   (%eax)\n  /* 018 */  flds    0x4(%ecx)\n  /* 01b */  fmul    %st(1),%st\n  /* 01d */  fadds   0x4(%edx)\n  /* 020 */  fstps   0x4(%eax)\n  /* 023 */  fmuls   0x8(%ecx)\n  /* 026 */  fadds   0x8(%edx)\n  /* 029 */  fstps   0x8(%eax)\n  /* 02c */  ret\n","c":"/* candidate for VectorMA (q_shared.c, 45 bytes) */\n#include \"q_shared.h\"\n\nvoid VectorMA (vec3_t veca, float scale, vec3_t vecb, vec3_t vecc)\n{\n    vecc[0] = veca[0] + scale*vecb[0];\n    vecc[1] = veca[1] + scale*vecb[1];\n    vecc[2] = veca[2] + scale*vecb[2];\n}\n","size":45,"score":100,"agent":"kuncc/0","pid":1,"session":2347,"ts":1791756359894}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2287,"symbol":"ShutdownGame","file":"g_main.c","asm":"# ShutdownGame  (TU g_main.c, section .text, 46 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nShutdownGame:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"==== ShutdownGame ====\\n\",(%esp)\n  /* 00a */  call    *gi+0x4\n  /* 010 */  movl    $0x2fe,(%esp)\n  /* 017 */  call    *gi+0x8c\n  /* 01d */  movl    $0x2fd,(%esp)\n  /* 024 */  call    *gi+0x8c\n  /* 02a */  add     $0x1c,%esp\n  /* 02d */  ret\n","c":"#include \"g_local.h\"\n\nvoid ShutdownGame(void)\n{\n    gi.dprintf(\"==== ShutdownGame ====\\n\");\n    gi.FreeTags(766);\n    gi.FreeTags(765);\n}\n","size":46,"score":100,"agent":"kuncc/1","pid":2,"session":2348,"ts":1791756363588}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2510,"symbol":"SP_trigger_counter","file":"g_trigger.c","asm":"# SP_trigger_counter  (TU g_trigger.c, section .text, 47 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_trigger_counter:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  movl    $0xbf800000,0x250(%eax)\n  /* 00e */  mov     0x214(%eax),%edx\n  /* 014 */  test    %edx,%edx\n  /* 016 */  jne     .L23\n  /* 018 */  mov     $0x2,%ecx\n  /* 01d */  mov     %ecx,0x214(%eax)\n.L23:\n  /* 023 */  mov     $trigger_counter_use,%edx\n  /* 028 */  mov     %edx,0x1c0(%eax)\n  /* 02e */  ret\n","c":"#include \"g_local.h\"\n\nvoid trigger_counter_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_trigger_counter(edict_t *self)\n{\n    self->wait = -1;\n    if (!self->count)\n        self->count = 2;\n    self->use = trigger_counter_use;\n}\n","size":47,"score":100,"agent":"kuncc/5","pid":6,"session":2350,"ts":1791756371396}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2608,"symbol":"Think_Boss3Stand","file":"m_boss3.c","asm":"# Think_Boss3Stand  (TU m_boss3.c, section .text, 46 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nThink_Boss3Stand:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  fldl    =0x3fb999999999999a (0.1)\n  /* 00a */  fadds   level+0x4\n  /* 010 */  mov     0x38(%eax),%ecx\n  /* 013 */  fstps   0x1ac(%eax)\n  /* 019 */  lea     0x1(%ecx),%edx\n  /* 01c */  cmp     $0x1d9,%ecx\n  /* 022 */  mov     $0x19e,%ecx\n  /* 027 */  cmove   %ecx,%edx\n  /* 02a */  mov     %edx,0x38(%eax)\n  /* 02d */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nvoid Think_Boss3Stand(edict_t *self)\n{\n\tif (self->s.frame == FRAME_stand260)\n\t\tself->s.frame = FRAME_stand201;\n\telse\n\t\tself->s.frame++;\n\tself->nextthink = level.time + FRAMETIME;\n}\n","size":46,"score":100,"agent":"kuncc/3","pid":4,"session":2349,"ts":1791756373236}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2262,"symbol":"button_touch","file":"g_func.c","asm":"# button_touch  (TU g_func.c, section .text, 49 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbutton_touch:\n  /* 000 */  mov     0x8(%esp),%eax\n  /* 004 */  mov     0x4(%esp),%edx\n  /* 008 */  mov     0x54(%eax),%ecx\n  /* 00b */  test    %ecx,%ecx\n  /* 00d */  je      .L30\n  /* 00f */  mov     0x1e0(%eax),%ecx\n  /* 015 */  test    %ecx,%ecx\n  /* 017 */  jle     .L30\n  /* 019 */  mov     %eax,0x224(%edx)\n  /* 01f */  mov     %edx,0x4(%esp)\n  /* 023 */  jmp     button_fire\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  ret\n","c":"#include \"g_local.h\"\n\nvoid button_fire(edict_t *self);\n\nvoid button_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n    if (!other->client)\n        return;\n    if (other->health <= 0)\n        return;\n    self->activator = other;\n    button_fire(self);\n}\n","size":49,"score":100,"agent":"kuncc/2","pid":3,"session":2352,"ts":1791756376011}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2185,"symbol":"ValidateSelectedItem","file":"g_cmds.c","asm":"# ValidateSelectedItem  (TU g_cmds.c, section .text, 48 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nValidateSelectedItem:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%edx\n  /* 007 */  mov     0x54(%edx),%eax\n  /* 00a */  mov     0x2e0(%eax),%ecx\n  /* 010 */  mov     0x2e4(%eax,%ecx,4),%ecx\n  /* 017 */  test    %ecx,%ecx\n  /* 019 */  jne     .L2c\n  /* 01b */  mov     %edx,(%esp)\n  /* 01e */  mov     $0xffffffff,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  call    SelectNextItem\n.L2c:\n  /* 02c */  add     $0x1c,%esp\n  /* 02f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid ValidateSelectedItem (edict_t *ent)\n{\n\tgclient_t\t*cl;\n\n\tcl = ent->client;\n\n\tif (cl->pers.inventory[cl->pers.selected_item])\n\t\treturn;\t\t// valid\n\n\tSelectNextItem (ent, -1);\n}\n","size":48,"score":100,"agent":"kuncc/7","pid":8,"session":2351,"ts":1791756378610}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2684,"symbol":"chick_duck_hold","file":"m_chick.c","asm":"# chick_duck_hold  (TU m_chick.c, section .text, 49 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchick_duck_hold:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  flds    0x33c(%edx)\n  /* 00a */  flds    level+0x4\n  /* 010 */  mov     0x308(%edx),%eax\n  /* 016 */  mov     %eax,%ecx\n  /* 018 */  and     $0xffffff7f,%eax\n  /* 01d */  or      $0x80,%ecx\n  /* 023 */  fcomip  %st(1),%st\n  /* 025 */  fstp    %st(0)\n  /* 027 */  cmovb   %ecx,%eax\n  /* 02a */  mov     %eax,0x308(%edx)\n  /* 030 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nvoid chick_duck_hold(edict_t *self)\n{\n    if (level.time >= self->monsterinfo.pausetime)\n        self->monsterinfo.aiflags &= ~AI_HOLD_FRAME;\n    else\n        self->monsterinfo.aiflags |= AI_HOLD_FRAME;\n}\n","size":49,"score":100,"agent":"kuncc/0","pid":1,"session":2355,"ts":1791756384797}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2399,"symbol":"monster_triggered_start","file":"g_monster.c","asm":"# monster_triggered_start  (TU g_monster.c, section .text, 49 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonster_triggered_start:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  xor     %edx,%edx\n  /* 006 */  xor     %ecx,%ecx\n  /* 008 */  mov     %edx,0xf8(%eax)\n  /* 00e */  mov     $monster_triggered_spawn_use,%edx\n  /* 013 */  orl     $0x1,0xb8(%eax)\n  /* 01a */  mov     %ecx,0x104(%eax)\n  /* 020 */  movl    $0x0,0x1ac(%eax)\n  /* 02a */  mov     %edx,0x1c0(%eax)\n  /* 030 */  ret\n","c":"#include \"g_local.h\"\nvoid monster_triggered_spawn_use(edict_t *self, edict_t *other, edict_t *activator);\nvoid monster_triggered_start(edict_t *self)\n{\n    self->solid = SOLID_NOT;\n    self->movetype = MOVETYPE_NONE;\n    self->svflags |= SVF_NOCLIENT;\n    self->nextthink = 0;\n    self->use = monster_triggered_spawn_use;\n}\n","size":49,"score":100,"agent":"kuncc/4","pid":5,"session":2353,"ts":1791756388903}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2663,"symbol":"brain_duck_hold","file":"m_brain.c","asm":"# brain_duck_hold  (TU m_brain.c, section .text, 49 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_duck_hold:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  flds    0x33c(%edx)\n  /* 00a */  flds    level+0x4\n  /* 010 */  mov     0x308(%edx),%eax\n  /* 016 */  mov     %eax,%ecx\n  /* 018 */  and     $0xffffff7f,%eax\n  /* 01d */  or      $0x80,%ecx\n  /* 023 */  fcomip  %st(1),%st\n  /* 025 */  fstp    %st(0)\n  /* 027 */  cmovb   %ecx,%eax\n  /* 02a */  mov     %eax,0x308(%edx)\n  /* 030 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_brain.h\"\n\nvoid brain_duck_hold(edict_t *self)\n{\n    if (level.time >= self->monsterinfo.pausetime)\n        self->monsterinfo.aiflags &= ~AI_HOLD_FRAME;\n    else\n        self->monsterinfo.aiflags |= AI_HOLD_FRAME;\n}\n","size":49,"score":100,"agent":"kuncc/6","pid":7,"session":2354,"ts":1791756396793}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2809,"symbol":"infantry_duck_hold","file":"m_infantry.c","asm":"# infantry_duck_hold  (TU m_infantry.c, section .text, 49 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninfantry_duck_hold:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  flds    0x33c(%edx)\n  /* 00a */  flds    level+0x4\n  /* 010 */  mov     0x308(%edx),%eax\n  /* 016 */  mov     %eax,%ecx\n  /* 018 */  and     $0xffffff7f,%eax\n  /* 01d */  or      $0x80,%ecx\n  /* 023 */  fcomip  %st(1),%st\n  /* 025 */  fstp    %st(0)\n  /* 027 */  cmovb   %ecx,%eax\n  /* 02a */  mov     %eax,0x308(%edx)\n  /* 030 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_infantry.h\"\n\nvoid infantry_duck_hold(edict_t *self)\n{\n    if (level.time >= self->monsterinfo.pausetime)\n        self->monsterinfo.aiflags &= ~AI_HOLD_FRAME;\n    else\n        self->monsterinfo.aiflags |= AI_HOLD_FRAME;\n}\n","size":49,"score":100,"agent":"kuncc/5","pid":6,"session":2357,"ts":1791756401303}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2920,"symbol":"soldier_duck_hold","file":"m_soldier.c","asm":"# soldier_duck_hold  (TU m_soldier.c, section .text, 49 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_duck_hold:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  flds    0x33c(%edx)\n  /* 00a */  flds    level+0x4\n  /* 010 */  mov     0x308(%edx),%eax\n  /* 016 */  mov     %eax,%ecx\n  /* 018 */  and     $0xffffff7f,%eax\n  /* 01d */  or      $0x80,%ecx\n  /* 023 */  fcomip  %st(1),%st\n  /* 025 */  fstp    %st(0)\n  /* 027 */  cmovb   %ecx,%eax\n  /* 02a */  mov     %eax,0x308(%edx)\n  /* 030 */  ret\n","c":"/* candidate for soldier_duck_hold (m_soldier.c, 49 bytes) */\n#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nvoid soldier_duck_hold(edict_t *self)\n{\n    if (level.time >= self->monsterinfo.pausetime)\n        self->monsterinfo.aiflags &= ~AI_HOLD_FRAME;\n    else\n        self->monsterinfo.aiflags |= AI_HOLD_FRAME;\n}\n","size":49,"score":100,"agent":"kuncc/2","pid":3,"session":2359,"ts":1791756401484}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2343,"symbol":"func_explosive_use","file":"g_misc.c","asm":"# func_explosive_use  (TU g_misc.c, section .text, 50 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfunc_explosive_use:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $vec3_origin,%edx\n  /* 008 */  mov     %edx,0x10(%esp)\n  /* 00c */  mov     0x30(%esp),%eax\n  /* 010 */  mov     0x1e0(%eax),%edx\n  /* 016 */  mov     %eax,0x4(%esp)\n  /* 01a */  mov     %eax,(%esp)\n  /* 01d */  mov     %edx,0xc(%esp)\n  /* 021 */  mov     0x34(%esp),%edx\n  /* 025 */  mov     %edx,0x8(%esp)\n  /* 029 */  call    func_explosive_explode\n  /* 02e */  add     $0x2c,%esp\n  /* 031 */  ret\n","c":"#include \"g_local.h\"\n\nvoid func_explosive_explode(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\n\nvoid func_explosive_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    func_explosive_explode(self, self, other, self->health, vec3_origin);\n}\n","size":50,"score":100,"agent":"kuncc/7","pid":8,"session":2360,"ts":1791756403695}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2842,"symbol":"medic_duck_hold","file":"m_medic.c","asm":"# medic_duck_hold  (TU m_medic.c, section .text, 49 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_duck_hold:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  flds    0x33c(%edx)\n  /* 00a */  flds    level+0x4\n  /* 010 */  mov     0x308(%edx),%eax\n  /* 016 */  mov     %eax,%ecx\n  /* 018 */  and     $0xffffff7f,%eax\n  /* 01d */  or      $0x80,%ecx\n  /* 023 */  fcomip  %st(1),%st\n  /* 025 */  fstp    %st(0)\n  /* 027 */  cmovb   %ecx,%eax\n  /* 02a */  mov     %eax,0x308(%edx)\n  /* 030 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nvoid medic_duck_hold(edict_t *self)\n{\n    if (level.time >= self->monsterinfo.pausetime)\n        self->monsterinfo.aiflags &= ~AI_HOLD_FRAME;\n    else\n        self->monsterinfo.aiflags |= AI_HOLD_FRAME;\n}\n","size":49,"score":100,"agent":"kuncc/3","pid":4,"session":2358,"ts":1791756405783}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2511,"symbol":"SP_trigger_always","file":"g_trigger.c","asm":"# SP_trigger_always  (TU g_trigger.c, section .text, 51 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_trigger_always:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  flds    0x254(%eax)\n  /* 00d */  fldl    =0x3fc999999999999a (0.2)\n  /* 013 */  fcomip  %st(1),%st\n  /* 015 */  fstp    %st(0)\n  /* 017 */  jbe     .L23\n  /* 019 */  movl    $0x3e4ccccd,0x254(%eax)\n.L23:\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     %eax,(%esp)\n  /* 02a */  call    G_UseTargets\n  /* 02f */  add     $0x1c,%esp\n  /* 032 */  ret\n","c":"#include \"g_local.h\"\n\nvoid SP_trigger_always(edict_t *ent)\n{\n    if (ent->delay < 0.2)\n        ent->delay = 0.2;\n    G_UseTargets(ent, ent);\n}\n","size":51,"score":100,"agent":"kuncc/0","pid":1,"session":2361,"ts":1791756408542}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2774,"symbol":"gunner_duck_hold","file":"m_gunner.c","asm":"# gunner_duck_hold  (TU m_gunner.c, section .text, 49 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngunner_duck_hold:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  flds    0x33c(%edx)\n  /* 00a */  flds    level+0x4\n  /* 010 */  mov     0x308(%edx),%eax\n  /* 016 */  mov     %eax,%ecx\n  /* 018 */  and     $0xffffff7f,%eax\n  /* 01d */  or      $0x80,%ecx\n  /* 023 */  fcomip  %st(1),%st\n  /* 025 */  fstp    %st(0)\n  /* 027 */  cmovb   %ecx,%eax\n  /* 02a */  mov     %eax,0x308(%edx)\n  /* 030 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nvoid gunner_duck_hold(edict_t *self)\n{\n\tif (level.time >= self->monsterinfo.pausetime)\n\t\tself->monsterinfo.aiflags &= ~AI_HOLD_FRAME;\n\telse\n\t\tself->monsterinfo.aiflags |= AI_HOLD_FRAME;\n}\n","size":49,"score":100,"agent":"kuncc/1","pid":2,"session":2356,"ts":1791756409781}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3116,"symbol":"COM_StripExtension","file":"q_shared.c","asm":"# COM_StripExtension  (TU q_shared.c, section .text, 51 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_StripExtension:\n  /* 000 */  mov     0x4(%esp),%ecx\n  /* 004 */  mov     0x8(%esp),%edx\n  /* 008 */  movzbl  (%ecx),%eax\n  /* 00b */  test    %al,%al\n  /* 00d */  jne     .L2b\n  /* 00f */  jmp     .L2f\n  /* 011 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %al,(%edx)\n  /* 022 */  inc     %ecx\n  /* 023 */  inc     %edx\n  /* 024 */  movzbl  (%ecx),%eax\n  /* 027 */  test    %al,%al\n  /* 029 */  je      .L2f\n.L2b:\n  /* 02b */  cmp     $0x2e,%al\n  /* 02d */  jne     .L20\n.L2f:\n  /* 02f */  movb    $0x0,(%edx)\n  /* 032 */  ret\n","c":"#include \"q_shared.h\"\n\nvoid COM_StripExtension (char *in, char *out)\n{\n    while (*in && *in != '.')\n        *out++ = *in++;\n    *out = 0;\n}\n","size":51,"score":100,"agent":"kuncc/4","pid":5,"session":2362,"ts":1791756420252}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2301,"symbol":"barrel_delay","file":"g_misc.c","asm":"# barrel_delay  (TU g_misc.c, section .text, 52 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbarrel_delay:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  xor     %edx,%edx\n  /* 006 */  mov     $barrel_explode,%ecx\n  /* 00b */  fldl    =0x3fc999999999999a (0.2)\n  /* 011 */  fadds   level+0x4\n  /* 017 */  mov     %edx,0x200(%eax)\n  /* 01d */  mov     0xc(%esp),%edx\n  /* 021 */  mov     %ecx,0x1b4(%eax)\n  /* 027 */  fstps   0x1ac(%eax)\n  /* 02d */  mov     %edx,0x224(%eax)\n  /* 033 */  ret\n","c":"#include \"g_local.h\"\n\nvoid barrel_explode(edict_t *self);\n\nvoid barrel_delay(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    self->takedamage = DAMAGE_NO;\n    self->nextthink = level.time + 2 * FRAMETIME;\n    self->think = barrel_explode;\n    self->activator = attacker;\n}\n","size":52,"score":100,"agent":"kuncc/6","pid":7,"session":2363,"ts":1791756425988}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2351,"symbol":"SP_info_notnull","file":"g_misc.c","asm":"# SP_info_notnull  (TU g_misc.c, section .text, 52 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_info_notnull:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  flds    0x4(%eax)\n  /* 007 */  fsts    0xd4(%eax)\n  /* 00d */  flds    0x8(%eax)\n  /* 010 */  fsts    0xd8(%eax)\n  /* 016 */  flds    0xc(%eax)\n  /* 019 */  fsts    0xdc(%eax)\n  /* 01f */  fxch    %st(2)\n  /* 021 */  fstps   0xe0(%eax)\n  /* 027 */  fstps   0xe4(%eax)\n  /* 02d */  fstps   0xe8(%eax)\n  /* 033 */  ret\n","c":"#include \"g_local.h\"\n\nvoid SP_info_notnull(edict_t *self)\n{\n    VectorCopy(self->s.origin, self->absmin);\n    VectorCopy(self->s.origin, self->absmax);\n}\n","size":52,"score":100,"agent":"kuncc/5","pid":6,"session":2364,"ts":1791756426089}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2664,"symbol":"brain_duck_up","file":"m_brain.c","asm":"# brain_duck_up  (TU m_brain.c, section .text, 53 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_duck_up:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x2,%edx\n  /* 009 */  flds    =0x42000000 (32f)\n  /* 00f */  fadds   0xd0(%eax)\n  /* 015 */  andl    $0xfffff7ff,0x308(%eax)\n  /* 01f */  mov     %edx,0x200(%eax)\n  /* 025 */  fstps   0xd0(%eax)\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_brain.h\"\n\nvoid brain_duck_up(edict_t *self)\n{\n    self->monsterinfo.aiflags &= ~AI_DUCKED;\n    self->maxs[2] += 32;\n    self->takedamage = DAMAGE_AIM;\n    gi.linkentity(self);\n}\n","size":53,"score":100,"agent":"kuncc/3","pid":4,"session":2367,"ts":1791756434928}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2632,"symbol":"makron_hit","file":"m_boss32.c","asm":"# makron_hit  (TU m_boss32.c, section .text, 53 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakron_hit:\n  /* 000 */  fldz\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x3f800000,0xc(%esp)\n  /* 00d */  mov     sound_hit,%eax\n  /* 012 */  fsts    0x14(%esp)\n  /* 016 */  fstps   0x10(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  xor     %eax,%eax\n  /* 020 */  mov     %eax,0x4(%esp)\n  /* 024 */  mov     0x30(%esp),%eax\n  /* 028 */  mov     %eax,(%esp)\n  /* 02b */  call    *gi+0x10\n  /* 031 */  add     $0x2c,%esp\n  /* 034 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nstatic int sound_hit;\n\nvoid MakronPrecache(void)\n{\n    sound_hit = gi.soundindex(\"makron/bhit.wav\");\n}\n\nvoid makron_hit(edict_t *self)\n{\n    gi.sound(self, CHAN_AUTO, sound_hit, 1, ATTN_NONE, 0);\n}\n","size":53,"score":100,"agent":"kuncc/7","pid":8,"session":2366,"ts":1791756439435}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2775,"symbol":"gunner_duck_up","file":"m_gunner.c","asm":"# gunner_duck_up  (TU m_gunner.c, section .text, 53 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngunner_duck_up:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x2,%edx\n  /* 009 */  flds    =0x42000000 (32f)\n  /* 00f */  fadds   0xd0(%eax)\n  /* 015 */  andl    $0xfffff7ff,0x308(%eax)\n  /* 01f */  mov     %edx,0x200(%eax)\n  /* 025 */  fstps   0xd0(%eax)\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nvoid gunner_duck_up(edict_t *self)\n{\n    self->monsterinfo.aiflags &= ~AI_DUCKED;\n    self->maxs[2] += 32;\n    self->takedamage = DAMAGE_AIM;\n    gi.linkentity(self);\n}\n","size":53,"score":100,"agent":"kuncc/4","pid":5,"session":2370,"ts":1791756449381}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2685,"symbol":"chick_duck_up","file":"m_chick.c","asm":"# chick_duck_up  (TU m_chick.c, section .text, 53 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchick_duck_up:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x2,%edx\n  /* 009 */  flds    =0x42000000 (32f)\n  /* 00f */  fadds   0xd0(%eax)\n  /* 015 */  andl    $0xfffff7ff,0x308(%eax)\n  /* 01f */  mov     %edx,0x200(%eax)\n  /* 025 */  fstps   0xd0(%eax)\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nvoid chick_duck_up(edict_t *self)\n{\n    self->monsterinfo.aiflags &= ~AI_DUCKED;\n    self->maxs[2] += 32;\n    self->takedamage = DAMAGE_AIM;\n    gi.linkentity(self);\n}\n","size":53,"score":100,"agent":"kuncc/1","pid":2,"session":2369,"ts":1791756449565}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3019,"symbol":"CheckBlock","file":"p_client.c","asm":"# CheckBlock  (TU p_client.c, section .text, 52 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCheckBlock:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0xc(%esp),%ebx\n  /* 005 */  test    %ebx,%ebx\n  /* 007 */  jle     .L30\n  /* 009 */  mov     0x8(%esp),%edx\n  /* 00d */  xor     %eax,%eax\n  /* 00f */  add     %edx,%ebx\n  /* 011 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movzbl  (%edx),%ecx\n  /* 023 */  inc     %edx\n  /* 024 */  add     %ecx,%eax\n  /* 026 */  cmp     %edx,%ebx\n  /* 028 */  jne     .L20\n  /* 02a */  pop     %ebx\n  /* 02b */  ret\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  pop     %ebx\n  /* 031 */  xor     %eax,%eax\n  /* 033 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nunsigned CheckBlock(void *b, int length)\n{\n    int v, i;\n    byte *p;\n\n    p = b;\n    v = 0;\n    for (i = 0; i < length; i++)\n        v += p[i];\n\n    return v;\n}\n","size":52,"score":100,"agent":"kuncc/2","pid":3,"session":2365,"ts":1791756450522}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2843,"symbol":"medic_duck_up","file":"m_medic.c","asm":"# medic_duck_up  (TU m_medic.c, section .text, 53 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_duck_up:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x2,%edx\n  /* 009 */  flds    =0x42000000 (32f)\n  /* 00f */  fadds   0xd0(%eax)\n  /* 015 */  andl    $0xfffff7ff,0x308(%eax)\n  /* 01f */  mov     %edx,0x200(%eax)\n  /* 025 */  fstps   0xd0(%eax)\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nvoid medic_duck_up(edict_t *self)\n{\n    self->monsterinfo.aiflags &= ~AI_DUCKED;\n    self->maxs[2] += 32;\n    self->takedamage = DAMAGE_AIM;\n    gi.linkentity(self);\n}\n","size":53,"score":100,"agent":"kuncc/5","pid":6,"session":2372,"ts":1791756453008}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2810,"symbol":"infantry_duck_up","file":"m_infantry.c","asm":"# infantry_duck_up  (TU m_infantry.c, section .text, 53 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninfantry_duck_up:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x2,%edx\n  /* 009 */  flds    =0x42000000 (32f)\n  /* 00f */  fadds   0xd0(%eax)\n  /* 015 */  andl    $0xfffff7ff,0x308(%eax)\n  /* 01f */  mov     %edx,0x200(%eax)\n  /* 025 */  fstps   0xd0(%eax)\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_infantry.h\"\n\nvoid infantry_duck_up(edict_t *self)\n{\n    self->monsterinfo.aiflags &= ~AI_DUCKED;\n    self->maxs[2] += 32;\n    self->takedamage = DAMAGE_AIM;\n    gi.linkentity(self);\n}\n","size":53,"score":100,"agent":"kuncc/6","pid":7,"session":2371,"ts":1791756456371}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2668,"symbol":"brain_chest_closed","file":"m_brain.c","asm":"# brain_chest_closed  (TU m_brain.c, section .text, 53 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_chest_closed:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x1,%ecx\n  /* 009 */  mov     %ecx,0x374(%eax)\n  /* 00f */  mov     0x11c(%eax),%edx\n  /* 015 */  test    $0x10000,%edx\n  /* 01b */  je      .L34\n  /* 01d */  and     $0xfffeffff,%edx\n  /* 023 */  mov     %edx,0x11c(%eax)\n  /* 029 */  mov     $brain_move_attack1,%edx\n  /* 02e */  mov     %edx,0x304(%eax)\n.L34:\n  /* 034 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_brain.h\"\n\nextern mmove_t brain_move_attack1;\n\nvoid brain_chest_closed(edict_t *self)\n{\n    self->monsterinfo.power_armor_type = 1;\n    if (self->spawnflags & 0x10000)\n    {\n        self->spawnflags &= ~0x10000;\n        self->monsterinfo.currentmove = &brain_move_attack1;\n    }\n}\n","size":53,"score":100,"agent":"kuncc/0","pid":1,"session":2368,"ts":1791756457991}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2918,"symbol":"soldier_duck_up","file":"m_soldier.c","asm":"# soldier_duck_up  (TU m_soldier.c, section .text, 53 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_duck_up:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x2,%edx\n  /* 009 */  flds    =0x42000000 (32f)\n  /* 00f */  fadds   0xd0(%eax)\n  /* 015 */  andl    $0xfffff7ff,0x308(%eax)\n  /* 01f */  mov     %edx,0x200(%eax)\n  /* 025 */  fstps   0xd0(%eax)\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nvoid soldier_duck_up(edict_t *self)\n{\n\tself->monsterinfo.aiflags &= ~AI_DUCKED;\n\tself->maxs[2] += 32;\n\tself->takedamage = DAMAGE_AIM;\n\tgi.linkentity(self);\n}\n","size":53,"score":100,"agent":"kuncc/3","pid":4,"session":2373,"ts":1791756460179}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2538,"symbol":"G_InitEdict","file":"g_utils.c","asm":"# G_InitEdict  (TU g_utils.c, section .text, 54 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_InitEdict:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $\"noclass\",%edx\n  /* 009 */  mov     g_edicts,%ecx\n  /* 00f */  mov     %edx,0x118(%eax)\n  /* 015 */  mov     %eax,%edx\n  /* 017 */  movl    $0x1,0x58(%eax)\n  /* 01e */  sub     %ecx,%edx\n  /* 020 */  movl    $0x3f800000,0x198(%eax)\n  /* 02a */  sar     $0x2,%edx\n  /* 02d */  imul    $0xdb43bb1f,%edx,%edx\n  /* 033 */  mov     %edx,(%eax)\n  /* 035 */  ret\n","c":"#include \"g_local.h\"\n\nvoid G_InitEdict (edict_t *e)\n{\n    e->inuse = true;\n    e->classname = \"noclass\";\n    e->gravity = 1.0;\n    e->s.number = e - g_edicts;\n}\n","size":54,"score":100,"agent":"kuncc/7","pid":8,"session":2374,"ts":1791756463066}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3026,"symbol":"DeathmatchScoreboard","file":"p_hud.c","asm":"# DeathmatchScoreboard  (TU p_hud.c, section .text, 55 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDeathmatchScoreboard:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  mov     %ebx,(%esp)\n  /* 014 */  mov     %eax,0x4(%esp)\n  /* 018 */  call    DeathmatchScoreboardMessage\n  /* 01d */  mov     $0x1,%eax\n  /* 022 */  mov     %ebx,(%esp)\n  /* 025 */  mov     %eax,0x4(%esp)\n  /* 029 */  call    *gi+0x5c\n  /* 02f */  mov     0x18(%esp),%ebx\n  /* 033 */  add     $0x1c,%esp\n  /* 036 */  ret\n","c":"#include \"g_local.h\"\n\nvoid DeathmatchScoreboard(edict_t *ent)\n{\n    DeathmatchScoreboardMessage(ent, ent->enemy);\n    gi.unicast(ent, true);\n}\n","size":55,"score":100,"agent":"kuncc/1","pid":2,"session":2376,"ts":1791756475266}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2375,"symbol":"SP_target_string","file":"g_misc.c","asm":"# SP_target_string  (TU g_misc.c, section .text, 55 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_target_string:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x114(%eax),%edx\n  /* 00a */  test    %edx,%edx\n  /* 00c */  je      .L20\n  /* 00e */  mov     $target_string_use,%edx\n  /* 013 */  mov     %edx,0x1c0(%eax)\n  /* 019 */  ret\n  /* 01a */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  mov     $\"\",%ecx\n  /* 025 */  mov     $target_string_use,%edx\n  /* 02a */  mov     %ecx,0x114(%eax)\n  /* 030 */  mov     %edx,0x1c0(%eax)\n  /* 036 */  ret\n","c":"#include \"g_local.h\"\n\nvoid target_string_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_target_string(edict_t *self)\n{\n    if (!self->message)\n        self->message = \"\";\n    self->use = target_string_use;\n}\n","size":55,"score":100,"agent":"kuncc/4","pid":5,"session":2375,"ts":1791756476104}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2487,"symbol":"target_laser_on","file":"g_target.c","asm":"# target_laser_on  (TU g_target.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntarget_laser_on:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x224(%eax),%edx\n  /* 00a */  test    %edx,%edx\n  /* 00c */  je      .L30\n.Le:\n  /* 00e */  orl     $0x80000001,0x11c(%eax)\n  /* 018 */  andl    $0xfffffffe,0xb8(%eax)\n  /* 01f */  mov     %eax,0x4(%esp)\n  /* 023 */  jmp     target_laser_think\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %eax,0x224(%eax)\n  /* 036 */  jmp     .Le\n","c":"#include \"g_local.h\"\n\nvoid target_laser_think(edict_t *self);\n\nvoid target_laser_on(edict_t *self)\n{\n    if (!self->activator)\n        self->activator = self;\n    self->spawnflags |= 0x80000001;\n    self->svflags &= ~SVF_NOCLIENT;\n    target_laser_think(self);\n}\n","size":56,"score":100,"agent":"kuncc/5","pid":6,"session":2378,"ts":1791756478751}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2312,"symbol":"func_clock_use","file":"g_misc.c","asm":"# func_clock_use  (TU g_misc.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfunc_clock_use:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0xc(%esp),%edx\n  /* 008 */  testb   $0x8,0x11c(%eax)\n  /* 00f */  jne     .L19\n  /* 011 */  xor     %ecx,%ecx\n  /* 013 */  mov     %ecx,0x1c0(%eax)\n.L19:\n  /* 019 */  mov     0x224(%eax),%ecx\n  /* 01f */  test    %ecx,%ecx\n  /* 021 */  je      .L28\n  /* 023 */  ret\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     %edx,0x224(%eax)\n  /* 02e */  mov     %eax,0x4(%esp)\n  /* 032 */  jmp     *0x1b4(%eax)\n","c":"#include \"g_local.h\"\n\nvoid func_clock_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    if (!(self->spawnflags & 8))\n        self->use = NULL;\n\n    if (self->activator)\n        return;\n\n    self->activator = activator;\n    self->think(self);\n}\n","size":56,"score":100,"agent":"kuncc/2","pid":3,"session":2377,"ts":1791756487038}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2578,"symbol":"berserk_search","file":"m_berserk.c","asm":"# berserk_search  (TU m_berserk.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nberserk_search:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_search,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_berserk.h\"\n\nstatic int sound_search;\n\nvoid berserk_search(edict_t *self)\n{\n    gi.sound(self, CHAN_VOICE, sound_search, 1, ATTN_NORM, 0);\n}\n\nvoid berserk_precache(void)\n{\n    sound_search = gi.soundindex(\"berserk/bersrch1.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/0","pid":1,"session":2380,"ts":1791756494378}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2577,"symbol":"berserk_sight","file":"m_berserk.c","asm":"# berserk_sight  (TU m_berserk.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nberserk_sight:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_sight,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_berserk.h\"\n\nint sound_sight;\n\nvoid berserk_sight(edict_t *self, edict_t *other)\n{\n    gi.sound(self, CHAN_VOICE, sound_sight, 1, ATTN_NORM, 0);\n}\n","size":56,"score":100,"agent":"kuncc/6","pid":7,"session":2379,"ts":1791756494570}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2582,"symbol":"berserk_swing","file":"m_berserk.c","asm":"# berserk_swing  (TU m_berserk.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nberserk_swing:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_punch,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x1,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_berserk.h\"\n\nstatic int sound_punch;\n\nvoid berserk_swing(edict_t *self)\n{\n    gi.sound(self, CHAN_WEAPON, sound_punch, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_berserk(edict_t *self)\n{\n    sound_punch = gi.soundindex(\"berserk/punch.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/3","pid":4,"session":2381,"ts":1791756495377}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2611,"symbol":"jorg_idle","file":"m_boss31.c","asm":"# jorg_idle  (TU m_boss31.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\njorg_idle:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_idle,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss31.h\"\n\nstatic int sound_idle;\n\nvoid jorg_idle(edict_t *self)\n{\n    gi.sound(self, CHAN_VOICE, sound_idle, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_jorg(edict_t *self)\n{\n    sound_idle = gi.soundindex(\"boss3/bs3idle1.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/7","pid":8,"session":2382,"ts":1791756502085}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2612,"symbol":"jorg_step_left","file":"m_boss31.c","asm":"# jorg_step_left  (TU m_boss31.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\njorg_step_left:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_step_left,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x4,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss31.h\"\n\nstatic int sound_step_left;\n\nvoid jorg_step_left(edict_t *self)\n{\n    gi.sound(self, CHAN_BODY, sound_step_left, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_jorg(edict_t *self)\n{\n    sound_step_left = gi.soundindex(\"boss3/step.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/1","pid":2,"session":2383,"ts":1791756506611}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2613,"symbol":"jorg_step_right","file":"m_boss31.c","asm":"# jorg_step_right  (TU m_boss31.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\njorg_step_right:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_step_right,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x4,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss31.h\"\n\nstatic int sound_step_right;\n\nvoid jorg_step_right(edict_t *self)\n{\n    gi.sound(self, CHAN_BODY, sound_step_right, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_jorg(edict_t *self)\n{\n    sound_step_right = gi.soundindex(\"boss3/step.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/4","pid":5,"session":2384,"ts":1791756510094}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2626,"symbol":"jorg_death_hit","file":"m_boss31.c","asm":"# jorg_death_hit  (TU m_boss31.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\njorg_death_hit:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_death_hit,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x4,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss31.h\"\n\nstatic int sound_death_hit;\n\nvoid jorg_death_hit(edict_t *self)\n{\n    gi.sound(self, CHAN_BODY, sound_death_hit, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_jorg(edict_t *self)\n{\n    sound_death_hit = gi.soundindex(\"boss3/d_hit.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/5","pid":6,"session":2385,"ts":1791756514864}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2633,"symbol":"makron_popup","file":"m_boss32.c","asm":"# makron_popup  (TU m_boss32.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakron_popup:\n  /* 000 */  fldz\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x3f800000,0xc(%esp)\n  /* 00d */  mov     sound_popup,%eax\n  /* 012 */  fsts    0x14(%esp)\n  /* 016 */  fstps   0x10(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x4,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nstatic int sound_popup;\n\nvoid MakronPrecache(void)\n{\n    sound_popup = gi.soundindex(\"misc/pop.wav\");\n}\n\nvoid makron_popup(edict_t *self)\n{\n    gi.sound(self, CHAN_BODY, sound_popup, 1, ATTN_NONE, 0);\n}\n","size":56,"score":100,"agent":"kuncc/2","pid":3,"session":2386,"ts":1791756517954}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2634,"symbol":"makron_step_left","file":"m_boss32.c","asm":"# makron_step_left  (TU m_boss32.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakron_step_left:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_step_left,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x4,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nstatic int sound_step_left;\n\nvoid makron_step_left(edict_t *self)\n{\n    gi.sound(self, CHAN_BODY, sound_step_left, 1, ATTN_NORM, 0);\n}\n\nvoid MakronPrecache(void)\n{\n    sound_step_left = gi.soundindex(\"makron/step1.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/0","pid":1,"session":2387,"ts":1791756527526}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2636,"symbol":"makron_brainsplorch","file":"m_boss32.c","asm":"# makron_brainsplorch  (TU m_boss32.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakron_brainsplorch:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_brainsplorch,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nstatic int sound_brainsplorch;\n\nvoid MakronPrecache(void)\n{\n    sound_brainsplorch = gi.soundindex(\"x\");\n}\n\nvoid makron_brainsplorch(edict_t *self)\n{\n    gi.sound(self, CHAN_VOICE, sound_brainsplorch, 1, ATTN_NORM, 0);\n}\n","size":56,"score":100,"agent":"kuncc/3","pid":4,"session":2389,"ts":1791756529820}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2637,"symbol":"makron_prerailgun","file":"m_boss32.c","asm":"# makron_prerailgun  (TU m_boss32.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakron_prerailgun:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_prerailgun,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x1,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nstatic int sound_prerailgun;\n\nvoid MakronPrecache(void)\n{\n    sound_prerailgun = gi.soundindex(\"makron/rail_up.wav\");\n}\n\nvoid makron_prerailgun(edict_t *self)\n{\n    gi.sound(self, CHAN_WEAPON, sound_prerailgun, 1, ATTN_NORM, 0);\n}\n","size":56,"score":100,"agent":"kuncc/7","pid":8,"session":2390,"ts":1791756536714}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2635,"symbol":"makron_step_right","file":"m_boss32.c","asm":"# makron_step_right  (TU m_boss32.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakron_step_right:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_step_right,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x4,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nstatic int sound_step_right;\n\nvoid makron_step_right(edict_t *self)\n{\n    gi.sound(self, CHAN_BODY, sound_step_right, 1, ATTN_NORM, 0);\n}\n\nvoid MakronPrecache(void)\n{\n    sound_step_right = gi.soundindex(\"makron/step2.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/6","pid":7,"session":2388,"ts":1791756539359}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2658,"symbol":"brain_search","file":"m_brain.c","asm":"# brain_search  (TU m_brain.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_search:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_search,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"/* candidate for brain_search (m_brain.c, 56 bytes) */\n#include \"g_local.h\"\n#include \"m_brain.h\"\n\nstatic int sound_search;\n\nvoid brain_search(edict_t *self)\n{\n    gi.sound(self, CHAN_VOICE, sound_search, 1, ATTN_NORM, 0);\n}\n\nvoid brain_init_snd(void)\n{\n    sound_search = gi.soundindex(\"brain/brnsrch1.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/4","pid":5,"session":2392,"ts":1791756543646}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2657,"symbol":"brain_sight","file":"m_brain.c","asm":"# brain_sight  (TU m_brain.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_sight:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_sight,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_brain.h\"\n\nstatic int sound_sight;\n\nvoid brain_sight(edict_t *self, edict_t *other)\n{\n    gi.sound(self, CHAN_VOICE, sound_sight, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_brain(edict_t *self)\n{\n    sound_sight = gi.soundindex(\"brain/brnsght1.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/1","pid":2,"session":2391,"ts":1791756545310}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2666,"symbol":"brain_swing_left","file":"m_brain.c","asm":"# brain_swing_left  (TU m_brain.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_swing_left:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_melee2,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x4,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_brain.h\"\n\nint sound_melee2;\n\nvoid brain_swing_left(edict_t *self)\n{\n    gi.sound(self, CHAN_BODY, sound_melee2, 1, ATTN_NORM, 0);\n}\n","size":56,"score":100,"agent":"kuncc/2","pid":3,"session":2394,"ts":1791756548614}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2665,"symbol":"brain_swing_right","file":"m_brain.c","asm":"# brain_swing_right  (TU m_brain.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_swing_right:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_melee1,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x4,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_brain.h\"\n\nstatic int sound_melee1;\n\nvoid SP_monster_brain(edict_t *self)\n{\n    sound_melee1 = gi.soundindex(\"brain/melee1.wav\");\n}\n\nvoid brain_swing_right(edict_t *self)\n{\n    gi.sound(self, CHAN_BODY, sound_melee1, 1, ATTN_NORM, 0);\n}\n","size":56,"score":100,"agent":"kuncc/5","pid":6,"session":2393,"ts":1791756551369}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2686,"symbol":"Chick_PreAttack1","file":"m_chick.c","asm":"# Chick_PreAttack1  (TU m_chick.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nChick_PreAttack1:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_missile_prelaunch,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nstatic int sound_missile_prelaunch;\n\nvoid Chick_PreAttack1(edict_t *self)\n{\n    gi.sound(self, CHAN_VOICE, sound_missile_prelaunch, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_chick(edict_t *self)\n{\n    sound_missile_prelaunch = gi.soundindex(\"chick/chkatck1.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/0","pid":1,"session":2395,"ts":1791756556140}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2687,"symbol":"ChickReload","file":"m_chick.c","asm":"# ChickReload  (TU m_chick.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nChickReload:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_missile_reload,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nstatic int sound_missile_reload;\n\nvoid ChickReload(edict_t *self)\n{\n    gi.sound(self, CHAN_VOICE, sound_missile_reload, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_chick(edict_t *self)\n{\n    sound_missile_reload = gi.soundindex(\"chick/chkatck5.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/3","pid":4,"session":2396,"ts":1791756561296}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2692,"symbol":"chick_sight","file":"m_chick.c","asm":"# chick_sight  (TU m_chick.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchick_sight:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_sight,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nstatic int sound_sight;\n\nvoid chick_sight(edict_t *self, edict_t *other)\n{\n\tgi.sound(self, CHAN_VOICE, sound_sight, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_chick(edict_t *self)\n{\n\tsound_sight = gi.soundindex(\"chick/chksght1.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/7","pid":8,"session":2397,"ts":1791756567663}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2708,"symbol":"flipper_preattack","file":"m_flipper.c","asm":"# flipper_preattack  (TU m_flipper.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflipper_preattack:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_chomp,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x1,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flipper.h\"\n\nstatic int sound_chomp;\n\nvoid flipper_preattack(edict_t *self)\n{\n    gi.sound(self, CHAN_WEAPON, sound_chomp, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_flipper(edict_t *self)\n{\n    sound_chomp = gi.soundindex(\"flipper/flpatck1.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/6","pid":7,"session":2398,"ts":1791756574394}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2716,"symbol":"floater_sight","file":"m_float.c","asm":"# floater_sight  (TU m_float.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfloater_sight:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_sight,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_float.h\"\n\nextern int sound_sight;\n\nvoid floater_sight(edict_t *self, edict_t *other)\n{\n    gi.sound(self, CHAN_VOICE, sound_sight, 1, ATTN_NORM, 0);\n}\n","size":56,"score":100,"agent":"kuncc/1","pid":2,"session":2400,"ts":1791756575540}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2711,"symbol":"flipper_sight","file":"m_flipper.c","asm":"# flipper_sight  (TU m_flipper.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflipper_sight:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_sight,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flipper.h\"\n\nstatic int sound_sight;\n\nvoid flipper_sight(edict_t *self, edict_t *other)\n{\n    gi.sound(self, CHAN_VOICE, sound_sight, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_flipper(edict_t *self)\n{\n    sound_sight = gi.soundindex(\"flipper/flpsght1.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/4","pid":5,"session":2399,"ts":1791756578858}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2730,"symbol":"flyer_sight","file":"m_flyer.c","asm":"# flyer_sight  (TU m_flyer.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_sight:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_sight,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nstatic int sound_sight;\n\nvoid flyer_sight(edict_t *self, edict_t *other)\n{\n    gi.sound(self, CHAN_VOICE, sound_sight, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_flyer(edict_t *self)\n{\n    sound_sight = gi.soundindex(\"flyer/flysght1.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/2","pid":3,"session":2401,"ts":1791756587667}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2732,"symbol":"flyer_pop_blades","file":"m_flyer.c","asm":"# flyer_pop_blades  (TU m_flyer.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_pop_blades:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_sproing,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nstatic int sound_sproing;\n\nvoid flyer_init_snd(void)\n{\n    sound_sproing = gi.soundindex(\"flyer/Sproing.wav\");\n}\n\nvoid flyer_pop_blades(edict_t *self)\n{\n    gi.sound(self, CHAN_VOICE, sound_sproing, 1, ATTN_NORM, 0);\n}\n","size":56,"score":100,"agent":"kuncc/5","pid":6,"session":2402,"ts":1791756589214}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2753,"symbol":"gladiator_sight","file":"m_gladiator.c","asm":"# gladiator_sight  (TU m_gladiator.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngladiator_sight:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_sight,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gladiator.h\"\n\nstatic int sound_sight;\n\nvoid gladiator_setsnd(void)\n{\n    sound_sight = gi.soundindex(\"gladiator/sight.wav\");\n}\n\nvoid gladiator_sight(edict_t *self, edict_t *other)\n{\n    gi.sound(self, CHAN_VOICE, sound_sight, 1, ATTN_NORM, 0);\n}\n","size":56,"score":100,"agent":"kuncc/0","pid":1,"session":2403,"ts":1791756589217}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2754,"symbol":"gladiator_search","file":"m_gladiator.c","asm":"# gladiator_search  (TU m_gladiator.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngladiator_search:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_search,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gladiator.h\"\n\nstatic int sound_search;\n\nvoid gladiator_search(edict_t *self)\n{\n\tgi.sound(self, CHAN_VOICE, sound_search, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_gladiator(edict_t *self)\n{\n\tsound_search = gi.soundindex(\"gladiator/gldsrch1.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/3","pid":4,"session":2404,"ts":1791756595770}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2755,"symbol":"gladiator_cleaver_swing","file":"m_gladiator.c","asm":"# gladiator_cleaver_swing  (TU m_gladiator.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngladiator_cleaver_swing:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_cleaver_swing,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x1,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gladiator.h\"\n\nstatic int sound_cleaver_swing;\n\nvoid gladiator_setsnd(void)\n{\n    sound_cleaver_swing = gi.soundindex(\"gladiator/melee1.wav\");\n}\n\nvoid gladiator_cleaver_swing(edict_t *self)\n{\n    gi.sound(self, CHAN_WEAPON, sound_cleaver_swing, 1, ATTN_NORM, 0);\n}\n","size":56,"score":100,"agent":"kuncc/7","pid":8,"session":2405,"ts":1791756597651}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2768,"symbol":"gunner_sight","file":"m_gunner.c","asm":"# gunner_sight  (TU m_gunner.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngunner_sight:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_sight,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nint sound_sight;\n\nvoid gunner_sight(edict_t *self, edict_t *other)\n{\n\tgi.sound(self, CHAN_VOICE, sound_sight, 1, ATTN_NORM, 0);\n}\n","size":56,"score":100,"agent":"kuncc/6","pid":7,"session":2406,"ts":1791756611322}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2789,"symbol":"hover_sight","file":"m_hover.c","asm":"# hover_sight  (TU m_hover.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhover_sight:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_sight,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_hover.h\"\n\nstatic int sound_sight;\n\nvoid hover_sight(edict_t *self, edict_t *other)\n{\n    gi.sound(self, CHAN_VOICE, sound_sight, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_hover(edict_t *self)\n{\n    sound_sight = gi.soundindex(\"hover/hovsght1.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/4","pid":5,"session":2408,"ts":1791756611730}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2769,"symbol":"gunner_search","file":"m_gunner.c","asm":"# gunner_search  (TU m_gunner.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngunner_search:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_search,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nstatic int sound_search;\n\nvoid SP_monster_gunner(edict_t *self)\n{\n\tsound_search = gi.soundindex(\"gunner/gunsrch1.wav\");\n}\n\nvoid gunner_search(edict_t *self)\n{\n\tgi.sound(self, CHAN_VOICE, sound_search, 1, ATTN_NORM, 0);\n}\n","size":56,"score":100,"agent":"kuncc/1","pid":2,"session":2407,"ts":1791756612195}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2837,"symbol":"medic_sight","file":"m_medic.c","asm":"# medic_sight  (TU m_medic.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_sight:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_sight,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nstatic int sound_sight;\n\nvoid medic_sight(edict_t *self, edict_t *other)\n{\n    gi.sound(self, CHAN_VOICE, sound_sight, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_medic(edict_t *self)\n{\n    sound_sight = gi.soundindex(\"medic/medsght1.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/0","pid":1,"session":2411,"ts":1791756616823}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2811,"symbol":"infantry_swing","file":"m_infantry.c","asm":"# infantry_swing  (TU m_infantry.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninfantry_swing:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_punch_swing,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x1,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_infantry.h\"\n\nstatic int sound_punch_swing;\n\nvoid infantry_swing(edict_t *self)\n{\n    gi.sound(self, CHAN_WEAPON, sound_punch_swing, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_infantry(edict_t *self)\n{\n    sound_punch_swing = gi.soundindex(\"infantry/melee2.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/5","pid":6,"session":2410,"ts":1791756619578}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2807,"symbol":"infantry_sight","file":"m_infantry.c","asm":"# infantry_sight  (TU m_infantry.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninfantry_sight:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_sight,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x4,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_infantry.h\"\n\nstatic int sound_sight;\n\nvoid set_sound_sight(void)\n{\n    sound_sight = gi.soundindex(\"infantry/infsght1.wav\");\n}\n\nvoid infantry_sight(edict_t *self, edict_t *other)\n{\n    gi.sound(self, CHAN_BODY, sound_sight, 1, ATTN_NORM, 0);\n}\n","size":56,"score":100,"agent":"kuncc/2","pid":3,"session":2409,"ts":1791756623620}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2844,"symbol":"medic_hook_launch","file":"m_medic.c","asm":"# medic_hook_launch  (TU m_medic.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_hook_launch:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_hook_launch,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x1,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nstatic int sound_hook_launch;\n\nvoid medic_set_snd(void)\n{\n    sound_hook_launch = gi.soundindex(\"x\");\n}\n\nvoid medic_hook_launch(edict_t *self)\n{\n    gi.sound(self, CHAN_WEAPON, sound_hook_launch, 1, ATTN_NORM, 0);\n}\n","size":56,"score":100,"agent":"kuncc/3","pid":4,"session":2412,"ts":1791756628975}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2868,"symbol":"mutant_sight","file":"m_mutant.c","asm":"# mutant_sight  (TU m_mutant.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_sight:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_sight,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nstatic int sound_sight;\n\nvoid mutant_sight(edict_t *self, edict_t *other)\n{\n    gi.sound(self, CHAN_VOICE, sound_sight, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_mutant(edict_t *self)\n{\n    sound_sight = gi.soundindex(\"mutant/mutsght1.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/7","pid":8,"session":2413,"ts":1791756635982}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2869,"symbol":"mutant_search","file":"m_mutant.c","asm":"# mutant_search  (TU m_mutant.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_search:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_search,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nstatic int sound_search;\n\nvoid mutant_search(edict_t *self)\n{\n    gi.sound(self, CHAN_VOICE, sound_search, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_mutant(edict_t *self)\n{\n    sound_search = gi.soundindex(\"mutant/mutsrch1.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/6","pid":7,"session":2414,"ts":1791756642376}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2893,"symbol":"parasite_launch","file":"m_parasite.c","asm":"# parasite_launch  (TU m_parasite.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_launch:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_launch,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x1,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nextern int sound_launch;\n\nvoid parasite_launch(edict_t *self)\n{\n    gi.sound(self, CHAN_WEAPON, sound_launch, 1, ATTN_NORM, 0);\n}\n","size":56,"score":100,"agent":"kuncc/1","pid":2,"session":2416,"ts":1791756645741}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2888,"symbol":"mutant_swing","file":"m_mutant.c","asm":"# mutant_swing  (TU m_mutant.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_swing:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_swing,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nstatic int sound_swing;\n\nvoid SP_monster_mutant(edict_t *self)\n{\n\tsound_swing = gi.soundindex(\"mutant/mutatck1.wav\");\n}\n\nvoid mutant_swing(edict_t *self)\n{\n\tgi.sound(self, CHAN_VOICE, sound_swing, 1, ATTN_NORM, 0);\n}\n","size":56,"score":100,"agent":"kuncc/4","pid":5,"session":2415,"ts":1791756645874}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2895,"symbol":"parasite_sight","file":"m_parasite.c","asm":"# parasite_sight  (TU m_parasite.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_sight:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_sight,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x1,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nint sound_sight;\n\nvoid parasite_sight(edict_t *self, edict_t *other)\n{\n    gi.sound(self, CHAN_WEAPON, sound_sight, 1, ATTN_NORM, 0);\n}\n","size":56,"score":100,"agent":"kuncc/5","pid":6,"session":2418,"ts":1791756651853}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2894,"symbol":"parasite_reel_in","file":"m_parasite.c","asm":"# parasite_reel_in  (TU m_parasite.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_reel_in:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_reelin,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x1,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nstatic int sound_reelin;\n\nvoid parasite_reel_in(edict_t *self)\n{\n    gi.sound(self, CHAN_WEAPON, sound_reelin, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_parasite(edict_t *self)\n{\n    sound_reelin = gi.soundindex(\"parasite/paratck1.wav\");\n}\n","size":56,"score":100,"agent":"kuncc/0","pid":1,"session":2417,"ts":1791756653700}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2948,"symbol":"TreadSound","file":"m_supertank.c","asm":"# TreadSound  (TU m_supertank.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nTreadSound:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     tread_sound,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_supertank.h\"\n\nstatic int tread_sound;\n\nvoid TreadSound(edict_t *self)\n{\n    gi.sound(self, CHAN_VOICE, tread_sound, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_supertank(edict_t *self)\n{\n    tread_sound = gi.soundindex(\"boss1/bs1 2.wav\");\n}\n","size":56,"score":100,"agent":"frong","pid":23,"session":2419,"ts":1791756655346}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2643,"symbol":"makron_dead","file":"m_boss32.c","asm":"# makron_dead  (TU m_boss32.c, section .text, 92 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakron_dead:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x7,%edx\n  /* 009 */  flds    =0xc2700000 (-60f)\n  /* 00f */  movl    $0x42900000,0xd0(%eax)\n  /* 019 */  fsts    0xbc(%eax)\n  /* 01f */  mov     %edx,0x104(%eax)\n  /* 025 */  fstps   0xc0(%eax)\n  /* 02b */  fldz\n  /* 02d */  orl     $0x2,0xb8(%eax)\n  /* 034 */  fsts    0xc4(%eax)\n  /* 03a */  flds    =0x42700000 (60f)\n  /* 040 */  fsts    0xc8(%eax)\n  /* 046 */  fstps   0xcc(%eax)\n  /* 04c */  fstps   0x1ac(%eax)\n  /* 052 */  mov     %eax,0x4(%esp)\n  /* 056 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nvoid makron_dead(edict_t *self)\n{\n    VectorSet(self->mins, -60, -60, 0);\n    VectorSet(self->maxs, 60, 60, 72);\n    self->movetype = MOVETYPE_TOSS;\n    self->svflags |= SVF_DEADMONSTER;\n    self->nextthink = 0;\n    gi.linkentity(self);\n}\n","size":92,"score":100,"agent":"kuncc/2","pid":3,"session":2420,"ts":1791756660395}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2952,"symbol":"supertank_dead","file":"m_supertank.c","asm":"# supertank_dead  (TU m_supertank.c, section .text, 92 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsupertank_dead:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x7,%edx\n  /* 009 */  flds    =0xc2700000 (-60f)\n  /* 00f */  movl    $0x42900000,0xd0(%eax)\n  /* 019 */  fsts    0xbc(%eax)\n  /* 01f */  mov     %edx,0x104(%eax)\n  /* 025 */  fstps   0xc0(%eax)\n  /* 02b */  fldz\n  /* 02d */  orl     $0x2,0xb8(%eax)\n  /* 034 */  fsts    0xc4(%eax)\n  /* 03a */  flds    =0x42700000 (60f)\n  /* 040 */  fsts    0xc8(%eax)\n  /* 046 */  fstps   0xcc(%eax)\n  /* 04c */  fstps   0x1ac(%eax)\n  /* 052 */  mov     %eax,0x4(%esp)\n  /* 056 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_supertank.h\"\n\nvoid supertank_dead(edict_t *self)\n{\n\tVectorSet(self->mins, -60, -60, 0);\n\tVectorSet(self->maxs, 60, 60, 72);\n\tself->movetype = MOVETYPE_TOSS;\n\tself->svflags |= SVF_DEADMONSTER;\n\tself->nextthink = 0;\n\tgi.linkentity(self);\n}\n","size":92,"score":100,"agent":"kuncc/3","pid":4,"session":2421,"ts":1791756665651}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2865,"symbol":"SV_CloseEnough","file":"m_move.c","asm":"# SV_CloseEnough  (TU m_move.c, section .text, 93 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_CloseEnough:\n  /* 000 */  mov     0x4(%esp),%ecx\n  /* 004 */  xor     %eax,%eax\n  /* 006 */  mov     0x8(%esp),%edx\n  /* 00a */  flds    0xc(%esp)\n.Le:\n  /* 00e */  flds    0xe0(%ecx,%eax,4)\n  /* 015 */  fadd    %st(1),%st\n  /* 017 */  flds    0xd4(%edx,%eax,4)\n  /* 01e */  fcomip  %st(1),%st\n  /* 020 */  fstp    %st(0)\n  /* 022 */  ja      .L50\n  /* 024 */  flds    0xd4(%ecx,%eax,4)\n  /* 02b */  fsub    %st(1),%st\n  /* 02d */  flds    0xe0(%edx,%eax,4)\n  /* 034 */  fxch    %st(1)\n  /* 036 */  fcomip  %st(1),%st\n  /* 038 */  fstp    %st(0)\n  /* 03a */  ja      .L58\n  /* 03c */  inc     %eax\n  /* 03d */  cmp     $0x3,%eax\n  /* 040 */  jne     .Le\n  /* 042 */  fstp    %st(0)\n  /* 044 */  mov     $0x1,%eax\n  /* 049 */  ret\n  /* 04a */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  fstp    %st(0)\n  /* 052 */  jmp     .L5a\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  fstp    %st(0)\n.L5a:\n  /* 05a */  xor     %eax,%eax\n  /* 05c */  ret\n","c":"#include \"g_local.h\"\n\nqboolean SV_CloseEnough(edict_t *ent, edict_t *goal, float dist)\n{\n    int i;\n\n    for (i = 0; i < 3; i++)\n    {\n        if (goal->absmin[i] > ent->absmax[i] + dist)\n            return false;\n        if (goal->absmax[i] < ent->absmin[i] - dist)\n            return false;\n    }\n    return true;\n}\n","size":93,"score":100,"agent":"kuncc/7","pid":8,"session":2422,"ts":1791756672038}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3020,"symbol":"PrintPmove","file":"p_client.c","asm":"# PrintPmove  (TU p_client.c, section .text, 93 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPrintPmove:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x10,%esp\n  /* 008 */  mov     0x20(%esp),%esi\n  /* 00c */  lea     0x1c(%esi),%eax\n  /* 00f */  mov     %esi,%edx\n  /* 011 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movzbl  (%edx),%ebx\n  /* 023 */  inc     %edx\n  /* 024 */  add     %ebx,%ecx\n  /* 026 */  cmp     %eax,%edx\n  /* 028 */  jne     .L20\n  /* 02a */  lea     0x2c(%esi),%edi\n  /* 02d */  xor     %edx,%edx\n  /* 02f */  nop\n.L30:\n  /* 030 */  movzbl  (%eax),%ebx\n  /* 033 */  inc     %eax\n  /* 034 */  add     %ebx,%edx\n  /* 036 */  cmp     %eax,%edi\n  /* 038 */  jne     .L30\n  /* 03a */  mov     %edx,0xc(%esp)\n  /* 03e */  mov     %ecx,0x8(%esp)\n  /* 042 */  movzbl  0x2a(%esi),%eax\n  /* 046 */  movl    $\"sv %3i:%i %i\\n\",(%esp)\n  /* 04d */  mov     %eax,0x4(%esp)\n  /* 051 */  call    Com_Printf\n  /* 056 */  add     $0x10,%esp\n  /* 059 */  pop     %ebx\n  /* 05a */  pop     %esi\n  /* 05b */  pop     %edi\n  /* 05c */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nunsigned CheckBlock(void *b, int length)\n{\n    int v, i;\n    byte *p;\n\n    p = b;\n    v = 0;\n    for (i = 0; i < length; i++)\n        v += p[i];\n\n    return v;\n}\n\nvoid PrintPmove(pmove_t *pm)\n{\n    unsigned c1, c2;\n\n    c1 = CheckBlock(&pm->s, sizeof(pm->s));\n    c2 = CheckBlock(&pm->cmd, sizeof(pm->cmd));\n    Com_Printf(\"sv %3i:%i %i\\n\", pm->cmd.impulse, c1, c2);\n}\n","size":93,"score":100,"agent":"kuncc/1","pid":2,"session":2424,"ts":1791756674616}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2496,"symbol":"trigger_monsterjump_touch","file":"g_trigger.c","asm":"# trigger_monsterjump_touch  (TU g_trigger.c, section .text, 95 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntrigger_monsterjump_touch:\n  /* 000 */  mov     0x8(%esp),%eax\n  /* 004 */  mov     0x4(%esp),%ecx\n  /* 008 */  testb   $0x3,0x108(%eax)\n  /* 00f */  jne     .L1f\n  /* 011 */  mov     0xb8(%eax),%edx\n  /* 017 */  and     $0x6,%edx\n  /* 01a */  cmp     $0x4,%edx\n  /* 01d */  je      .L20\n.L1f:\n  /* 01f */  ret\n.L20:\n  /* 020 */  flds    0x148(%ecx)\n  /* 026 */  flds    0x154(%ecx)\n  /* 02c */  fmul    %st(1),%st\n  /* 02e */  mov     0x228(%eax),%edx\n  /* 034 */  test    %edx,%edx\n  /* 036 */  fstps   0x178(%eax)\n  /* 03c */  fmuls   0x158(%ecx)\n  /* 042 */  fstps   0x17c(%eax)\n  /* 048 */  je      .L1f\n  /* 04a */  flds    0x15c(%ecx)\n  /* 050 */  xor     %edx,%edx\n  /* 052 */  mov     %edx,0x228(%eax)\n  /* 058 */  fstps   0x180(%eax)\n  /* 05e */  ret\n","c":"#include \"g_local.h\"\n\nvoid trigger_monsterjump_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n    if (other->flags & (FL_FLY | FL_SWIM))\n        return;\n    if (other->svflags & SVF_DEADMONSTER)\n        return;\n    if (!(other->svflags & SVF_MONSTER))\n        return;\n\n    other->velocity[0] = self->movedir[0] * self->speed;\n    other->velocity[1] = self->movedir[1] * self->speed;\n\n    if (other->groundentity)\n    {\n        other->groundentity = NULL;\n        other->velocity[2] = self->movedir[2];\n    }\n}\n","size":95,"score":100,"agent":"kuncc/5","pid":6,"session":2426,"ts":1791756683188}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2927,"symbol":"soldier_attack","file":"m_soldier.c","asm":"# soldier_attack  (TU m_soldier.c, section .text, 93 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_attack:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $soldier_move_attack4,%eax\n  /* 008 */  mov     0x20(%esp),%edx\n  /* 00c */  cmpl    $0x3,0x3c(%edx)\n  /* 010 */  jle     .L20\n  /* 012 */  mov     %eax,0x304(%edx)\n  /* 018 */  add     $0x1c,%esp\n  /* 01b */  ret\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  call    rand\n  /* 025 */  mov     0x20(%esp),%edx\n  /* 029 */  mov     $soldier_move_attack2,%ecx\n  /* 02e */  and     $0x7fff,%eax\n  /* 033 */  mov     %eax,0xc(%esp)\n  /* 037 */  mov     $soldier_move_attack1,%eax\n  /* 03c */  fildl   0xc(%esp)\n  /* 040 */  fdivs   =0x46fffe00 (32767f)\n  /* 046 */  flds    =0x3f000000 (0.5f)\n  /* 04c */  fcomip  %st(1),%st\n  /* 04e */  fstp    %st(0)\n  /* 050 */  cmovbe  %ecx,%eax\n  /* 053 */  mov     %eax,0x304(%edx)\n  /* 059 */  add     $0x1c,%esp\n  /* 05c */  ret\n","c":"/* candidate for soldier_attack (m_soldier.c, 93 bytes) */\n#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nextern mmove_t soldier_move_attack1;\nextern mmove_t soldier_move_attack2;\nextern mmove_t soldier_move_attack4;\n\nvoid soldier_attack(edict_t *self)\n{\n    if (self->s.skinnum < 4)\n    {\n        if (random() < 0.5)\n            self->monsterinfo.currentmove = &soldier_move_attack1;\n        else\n            self->monsterinfo.currentmove = &soldier_move_attack2;\n    }\n    else\n        self->monsterinfo.currentmove = &soldier_move_attack4;\n}\n","size":93,"score":100,"agent":"kuncc/6","pid":7,"session":2423,"ts":1791756687819}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2963,"symbol":"tank_sight","file":"m_tank.c","asm":"# tank_sight  (TU m_tank.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntank_sight:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_sight,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_tank.h\"\n\nstatic int sound_sight;\n\nvoid tank_sight(edict_t *self, edict_t *other)\n{\n    gi.sound(self, CHAN_VOICE, sound_sight, 1, ATTN_NORM, 0);\n}\n\nvoid tank_init_sounds(void)\n{\n    sound_sight = gi.soundindex(\"tank/sight1.wav\");\n}\n","size":56,"score":100,"agent":"frong","pid":23,"session":2427,"ts":1791756691298}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3090,"symbol":"ProjectPointOnPlane","file":"q_shared.c","asm":"# ProjectPointOnPlane  (TU q_shared.c, section .text, 95 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nProjectPointOnPlane:\n  /* 000 */  mov     0xc(%esp),%ecx\n  /* 004 */  mov     0x8(%esp),%eax\n  /* 008 */  mov     0x4(%esp),%edx\n  /* 00c */  flds    (%ecx)\n  /* 00e */  flds    0x4(%ecx)\n  /* 011 */  flds    0x8(%ecx)\n  /* 014 */  fld     %st(2)\n  /* 016 */  fmul    %st(3),%st\n  /* 018 */  fld     %st(2)\n  /* 01a */  fmul    %st(3),%st\n  /* 01c */  faddp   %st,%st(1)\n  /* 01e */  fld     %st(1)\n  /* 020 */  fmul    %st(2),%st\n  /* 022 */  faddp   %st,%st(1)\n  /* 024 */  fdivrs  =0x3f800000 (1f)\n  /* 02a */  flds    0x4(%eax)\n  /* 02d */  fmul    %st(3),%st\n  /* 02f */  flds    (%eax)\n  /* 031 */  fmul    %st(5),%st\n  /* 033 */  faddp   %st,%st(1)\n  /* 035 */  flds    0x8(%eax)\n  /* 038 */  fmul    %st(3),%st\n  /* 03a */  faddp   %st,%st(1)\n  /* 03c */  fmul    %st(1),%st\n  /* 03e */  fxch    %st(4)\n  /* 040 */  fmul    %st(1),%st\n  /* 042 */  fmul    %st(4),%st\n  /* 044 */  fsubrs  (%eax)\n  /* 046 */  fstps   (%edx)\n  /* 048 */  fmul    %st,%st(2)\n  /* 04a */  fxch    %st(2)\n  /* 04c */  fmul    %st(3),%st\n  /* 04e */  fsubrs  0x4(%eax)\n  /* 051 */  fstps   0x4(%edx)\n  /* 054 */  fmulp   %st,%st(1)\n  /* 056 */  fmulp   %st,%st(1)\n  /* 058 */  fsubrs  0x8(%eax)\n  /* 05b */  fstps   0x8(%edx)\n  /* 05e */  ret\n","c":"#include \"q_shared.h\"\n\nvoid ProjectPointOnPlane( vec3_t dst, const vec3_t p, const vec3_t normal )\n{\n    float d;\n    vec3_t n;\n    float inv_denom;\n\n    inv_denom = 1.0F / DotProduct( normal, normal );\n\n    d = DotProduct( normal, p ) * inv_denom;\n\n    n[0] = normal[0] * inv_denom;\n    n[1] = normal[1] * inv_denom;\n    n[2] = normal[2] * inv_denom;\n\n    dst[0] = p[0] - d * n[0];\n    dst[1] = p[1] - d * n[1];\n    dst[2] = p[2] - d * n[2];\n}\n","size":95,"score":100,"agent":"kuncc/2","pid":3,"session":2429,"ts":1791756692830}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3073,"symbol":"Weapon_Blaster_Fire","file":"p_weapon.c","asm":"# Weapon_Blaster_Fire  (TU p_weapon.c, section .text, 95 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWeapon_Blaster_Fire:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x30(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L58\n  /* 01b */  mov     $0xa,%eax\n  /* 020 */  jne     .L58\n.L22:\n  /* 022 */  mov     %eax,0x8(%esp)\n  /* 026 */  mov     $0x8,%edx\n  /* 02b */  mov     $vec3_origin,%eax\n  /* 030 */  mov     %eax,0x4(%esp)\n  /* 034 */  xor     %ecx,%ecx\n  /* 036 */  mov     %ebx,(%esp)\n  /* 039 */  mov     %edx,0x10(%esp)\n  /* 03d */  mov     %ecx,0xc(%esp)\n  /* 041 */  call    Blaster_Fire\n  /* 046 */  mov     0x54(%ebx),%eax\n  /* 049 */  mov     0x28(%esp),%ebx\n  /* 04d */  incl    0x5c(%eax)\n  /* 050 */  add     $0x2c,%esp\n  /* 053 */  ret\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  mov     $0xf,%eax\n  /* 05d */  jmp     .L22\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Blaster_Fire (edict_t *ent, vec3_t g_offset, int damage, qboolean hyper, int effect);\n\nvoid Weapon_Blaster_Fire (edict_t *ent)\n{\n\tint\t\tdamage;\n\n\tif (deathmatch->value)\n\t\tdamage = 15;\n\telse\n\t\tdamage = 10;\n\tBlaster_Fire (ent, vec3_origin, damage, false, EF_BLASTER);\n\tent->client->ps.gunframe++;\n}\n","size":95,"score":100,"agent":"kuncc/0","pid":1,"session":2428,"ts":1791756693961}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2290,"symbol":"Com_Printf","file":"g_main.c","asm":"# Com_Printf  (TU g_main.c, section .text, 96 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCom_Printf:\n  /* 000 */  sub     $0x42c,%esp\n  /* 006 */  mov     $0x2,%edx\n  /* 00b */  mov     %ebx,0x428(%esp)\n  /* 012 */  lea     0x434(%esp),%eax\n  /* 019 */  mov     %eax,0x10(%esp)\n  /* 01d */  mov     0x430(%esp),%eax\n  /* 024 */  lea     0x20(%esp),%ebx\n  /* 028 */  mov     %edx,0x4(%esp)\n  /* 02c */  mov     %ebx,(%esp)\n  /* 02f */  mov     %eax,0xc(%esp)\n  /* 033 */  mov     $0x400,%eax\n  /* 038 */  mov     %eax,0x8(%esp)\n  /* 03c */  call    __vsprintf_chk\n  /* 041 */  mov     %ebx,0x4(%esp)\n  /* 045 */  movl    $\"%s\",(%esp)\n  /* 04c */  call    *gi+0x4\n  /* 052 */  mov     0x428(%esp),%ebx\n  /* 059 */  add     $0x42c,%esp\n  /* 05f */  ret\n","c":"#include \"g_local.h\"\n\nvoid Com_Printf (char *msg, ...)\n{\n    va_list argptr;\n    char text[1024];\n\n    va_start (argptr, msg);\n    vsprintf (text, msg, argptr);\n    va_end (argptr);\n\n    gi.dprintf (\"%s\", text);\n}\n","size":96,"score":100,"agent":"kuncc/3","pid":4,"session":2430,"ts":1791756700393}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3117,"symbol":"COM_FileExtension","file":"q_shared.c","asm":"# COM_FileExtension  (TU q_shared.c, section .text, 94 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_FileExtension:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  movzbl  (%eax),%edx\n  /* 007 */  test    %dl,%dl\n  /* 009 */  jne     .L19\n  /* 00b */  jmp     .L58\n  /* 00d */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  movzbl  0x1(%eax),%edx\n  /* 014 */  inc     %eax\n  /* 015 */  test    %dl,%dl\n  /* 017 */  je      .L58\n.L19:\n  /* 019 */  cmp     $0x2e,%dl\n  /* 01c */  jne     .L10\n  /* 01e */  test    %dl,%dl\n  /* 020 */  je      .L58\n  /* 022 */  xor     %edx,%edx\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movzbl  0x1(%eax,%edx,1),%ecx\n  /* 035 */  test    %cl,%cl\n  /* 037 */  je      .L45\n  /* 039 */  mov     %cl,exten.3(%edx)\n  /* 03f */  inc     %edx\n  /* 040 */  cmp     $0x7,%edx\n  /* 043 */  jne     .L30\n.L45:\n  /* 045 */  movb    $0x0,exten.3(%edx)\n  /* 04c */  mov     $exten.3,%eax\n  /* 051 */  ret\n  /* 052 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  mov     $\"\",%eax\n  /* 05d */  ret\n","c":"#include \"q_shared.h\"\n\nchar *COM_FileExtension(char *in)\n{\n    static char exten[8];\n    int i;\n\n    while (*in && *in != '.')\n        in++;\n    if (!*in)\n        return \"\";\n    in++;\n    for (i = 0; i < 7 && *in; i++, in++)\n        exten[i] = *in;\n    exten[i] = 0;\n    return exten;\n}\n\nchar *dummy(void)\n{\n    static char a[4], b[4], c[4];\n    a[0] = b[0] = c[0] = 1;\n    return a;\n}\n","size":94,"score":100,"agent":"kuncc/4","pid":5,"session":2425,"ts":1791756703530}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2428,"symbol":"WriteField2","file":"g_save.c","asm":"# WriteField2  (TU g_save.c, section .text, 96 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWriteField2:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x34(%esp),%eax\n  /* 007 */  testb   $0x1,0xc(%eax)\n  /* 00b */  jne     .L13\n  /* 00d */  cmpl    $0x2,0x8(%eax)\n  /* 011 */  je      .L20\n.L13:\n  /* 013 */  add     $0x2c,%esp\n  /* 016 */  ret\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     0x4(%eax),%eax\n  /* 023 */  mov     0x38(%esp),%edx\n  /* 027 */  mov     (%edx,%eax,1),%edx\n  /* 02a */  test    %edx,%edx\n  /* 02c */  je      .L13\n  /* 02e */  mov     %edx,(%esp)\n  /* 031 */  mov     %edx,0x1c(%esp)\n  /* 035 */  call    strlen\n  /* 03a */  mov     $0x1,%edx\n  /* 03f */  mov     0x30(%esp),%ecx\n  /* 043 */  mov     %edx,0x8(%esp)\n  /* 047 */  mov     0x1c(%esp),%edx\n  /* 04b */  mov     %ecx,0xc(%esp)\n  /* 04f */  mov     %edx,(%esp)\n  /* 052 */  inc     %eax\n  /* 053 */  mov     %eax,0x4(%esp)\n  /* 057 */  call    fwrite\n  /* 05c */  add     $0x2c,%esp\n  /* 05f */  ret\n","c":"#include \"g_local.h\"\n\nvoid WriteField2 (FILE *f, field_t *field, byte *base)\n{\n\tint\t\tlen;\n\tvoid\t*p;\n\n\tif (field->flags & FFL_SPAWNTEMP)\n\t\treturn;\n\n\tp = (void *)(base + field->ofs);\n\tif (field->type == F_LSTRING)\n\t{\n\t\tif ( *(char **)p )\n\t\t{\n\t\t\tlen = strlen(*(char **)p) + 1;\n\t\t\tfwrite (*(char **)p, len, 1, f);\n\t\t}\n\t}\n}\n","size":96,"score":100,"agent":"kuncc/7","pid":8,"session":2431,"ts":1791756707671}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2436,"symbol":"ReadEdict","file":"g_save.c","asm":"# ReadEdict  (TU g_save.c, section .text, 96 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nReadEdict:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $0x1,%edx\n  /* 006 */  push    %esi\n  /* 007 */  mov     $0x37c,%ecx\n  /* 00c */  push    %ebx\n  /* 00d */  sub     $0x10,%esp\n  /* 010 */  mov     %edx,0x8(%esp)\n  /* 014 */  mov     0x20(%esp),%esi\n  /* 018 */  mov     %ecx,0x4(%esp)\n  /* 01c */  mov     0x24(%esp),%edi\n  /* 020 */  mov     %esi,0xc(%esp)\n  /* 024 */  mov     %edi,(%esp)\n  /* 027 */  call    fread\n  /* 02c */  mov     fields,%ebx\n  /* 032 */  test    %ebx,%ebx\n  /* 034 */  je      .L59\n  /* 036 */  mov     $fields,%ebx\n  /* 03b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %ebx,0x4(%esp)\n  /* 044 */  add     $0x10,%ebx\n  /* 047 */  mov     %edi,0x8(%esp)\n  /* 04b */  mov     %esi,(%esp)\n  /* 04e */  call    ReadField\n  /* 053 */  mov     (%ebx),%eax\n  /* 055 */  test    %eax,%eax\n  /* 057 */  jne     .L40\n.L59:\n  /* 059 */  add     $0x10,%esp\n  /* 05c */  pop     %ebx\n  /* 05d */  pop     %esi\n  /* 05e */  pop     %edi\n  /* 05f */  ret\n","c":"#include \"g_local.h\"\n#include <stdio.h>\n\nextern field_t fields[];\nvoid ReadField(FILE *f, field_t *field, byte *base);\n\nvoid ReadEdict(FILE *f, edict_t *ent)\n{\n    field_t *field;\n\n    fread(ent, sizeof(*ent), 1, f);\n    for (field = fields; field->name; field++)\n        ReadField(f, field, (byte *)ent);\n}\n","size":96,"score":100,"agent":"kuncc/5","pid":6,"session":2433,"ts":1791756712714}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2431,"symbol":"ReadClient","file":"g_save.c","asm":"# ReadClient  (TU g_save.c, section .text, 96 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nReadClient:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $0x1,%edx\n  /* 006 */  push    %esi\n  /* 007 */  mov     $0xedc,%ecx\n  /* 00c */  push    %ebx\n  /* 00d */  sub     $0x10,%esp\n  /* 010 */  mov     %edx,0x8(%esp)\n  /* 014 */  mov     0x20(%esp),%esi\n  /* 018 */  mov     %ecx,0x4(%esp)\n  /* 01c */  mov     0x24(%esp),%edi\n  /* 020 */  mov     %esi,0xc(%esp)\n  /* 024 */  mov     %edi,(%esp)\n  /* 027 */  call    fread\n  /* 02c */  mov     clientfields,%ebx\n  /* 032 */  test    %ebx,%ebx\n  /* 034 */  je      .L59\n  /* 036 */  mov     $clientfields,%ebx\n  /* 03b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %ebx,0x4(%esp)\n  /* 044 */  add     $0x10,%ebx\n  /* 047 */  mov     %edi,0x8(%esp)\n  /* 04b */  mov     %esi,(%esp)\n  /* 04e */  call    ReadField\n  /* 053 */  mov     (%ebx),%eax\n  /* 055 */  test    %eax,%eax\n  /* 057 */  jne     .L40\n.L59:\n  /* 059 */  add     $0x10,%esp\n  /* 05c */  pop     %ebx\n  /* 05d */  pop     %esi\n  /* 05e */  pop     %edi\n  /* 05f */  ret\n","c":"#include \"g_local.h\"\n#include <stdio.h>\n\nextern field_t clientfields[];\nvoid ReadField(FILE *f, field_t *field, byte *base);\n\nvoid ReadClient(FILE *f, gclient_t *client)\n{\n    field_t *field;\n\n    fread(client, sizeof(*client), 1, f);\n    for (field = clientfields; field->name; field++)\n        ReadField(f, field, (byte *)client);\n}\n","size":96,"score":100,"agent":"kuncc/1","pid":2,"session":2432,"ts":1791756717122}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2780,"symbol":"gunner_dodge","file":"m_gunner.c","asm":"# gunner_dodge  (TU m_gunner.c, section .text, 96 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngunner_dodge:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    rand\n  /* 008 */  and     $0x7fff,%eax\n  /* 00d */  mov     %eax,0xc(%esp)\n  /* 011 */  fildl   0xc(%esp)\n  /* 015 */  fdivs   =0x46fffe00 (32767f)\n  /* 01b */  flds    =0x3e800000 (0.25f)\n  /* 021 */  fxch    %st(1)\n  /* 023 */  fcomip  %st(1),%st\n  /* 025 */  fstp    %st(0)\n  /* 027 */  ja      .L46\n  /* 029 */  mov     0x20(%esp),%eax\n  /* 02d */  mov     0x21c(%eax),%ecx\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  je      .L50\n.L37:\n  /* 037 */  mov     0x20(%esp),%eax\n  /* 03b */  mov     $gunner_move_duck,%edx\n  /* 040 */  mov     %edx,0x304(%eax)\n.L46:\n  /* 046 */  add     $0x1c,%esp\n  /* 049 */  ret\n  /* 04a */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  mov     0x24(%esp),%eax\n  /* 054 */  mov     0x20(%esp),%edx\n  /* 058 */  mov     %eax,0x21c(%edx)\n  /* 05e */  jmp     .L37\n","c":"#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nextern mmove_t gunner_move_duck;\n\nvoid gunner_dodge(edict_t *self, edict_t *attacker, float eta)\n{\n    if (random() > 0.25)\n        return;\n\n    if (!self->enemy)\n        self->enemy = attacker;\n\n    self->monsterinfo.currentmove = &gunner_move_duck;\n}\n","size":96,"score":100,"agent":"kuncc/2","pid":3,"session":2436,"ts":1791756719614}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2696,"symbol":"chick_dodge","file":"m_chick.c","asm":"# chick_dodge  (TU m_chick.c, section .text, 96 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchick_dodge:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    rand\n  /* 008 */  and     $0x7fff,%eax\n  /* 00d */  mov     %eax,0xc(%esp)\n  /* 011 */  fildl   0xc(%esp)\n  /* 015 */  fdivs   =0x46fffe00 (32767f)\n  /* 01b */  flds    =0x3e800000 (0.25f)\n  /* 021 */  fxch    %st(1)\n  /* 023 */  fcomip  %st(1),%st\n  /* 025 */  fstp    %st(0)\n  /* 027 */  ja      .L46\n  /* 029 */  mov     0x20(%esp),%eax\n  /* 02d */  mov     0x21c(%eax),%ecx\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  je      .L50\n.L37:\n  /* 037 */  mov     0x20(%esp),%eax\n  /* 03b */  mov     $chick_move_duck,%edx\n  /* 040 */  mov     %edx,0x304(%eax)\n.L46:\n  /* 046 */  add     $0x1c,%esp\n  /* 049 */  ret\n  /* 04a */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  mov     0x24(%esp),%eax\n  /* 054 */  mov     0x20(%esp),%edx\n  /* 058 */  mov     %eax,0x21c(%edx)\n  /* 05e */  jmp     .L37\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nextern mmove_t chick_move_duck;\n\nvoid chick_dodge(edict_t *self, edict_t *attacker, float eta)\n{\n    if (random() > 0.25)\n        return;\n    if (!self->enemy)\n        self->enemy = attacker;\n    self->monsterinfo.currentmove = &chick_move_duck;\n}\n","size":96,"score":100,"agent":"kuncc/6","pid":7,"session":2435,"ts":1791756721039}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2964,"symbol":"tank_footstep","file":"m_tank.c","asm":"# tank_footstep  (TU m_tank.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntank_footstep:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_step,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x4,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_tank.h\"\n\nstatic int sound_step;\nvoid set_step(void) { sound_step = gi.soundindex(\"x\"); }\n\nvoid tank_footstep(edict_t *self)\n{\n\tgi.sound(self, CHAN_BODY, sound_step, 1, ATTN_NORM, 0);\n}\n","size":56,"score":100,"agent":"frong","pid":23,"session":2434,"ts":1791756725694}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2813,"symbol":"infantry_dodge","file":"m_infantry.c","asm":"# infantry_dodge  (TU m_infantry.c, section .text, 96 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninfantry_dodge:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    rand\n  /* 008 */  and     $0x7fff,%eax\n  /* 00d */  mov     %eax,0xc(%esp)\n  /* 011 */  fildl   0xc(%esp)\n  /* 015 */  fdivs   =0x46fffe00 (32767f)\n  /* 01b */  flds    =0x3e800000 (0.25f)\n  /* 021 */  fxch    %st(1)\n  /* 023 */  fcomip  %st(1),%st\n  /* 025 */  fstp    %st(0)\n  /* 027 */  ja      .L46\n  /* 029 */  mov     0x20(%esp),%eax\n  /* 02d */  mov     0x21c(%eax),%ecx\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  je      .L50\n.L37:\n  /* 037 */  mov     0x20(%esp),%eax\n  /* 03b */  mov     $infantry_move_duck,%edx\n  /* 040 */  mov     %edx,0x304(%eax)\n.L46:\n  /* 046 */  add     $0x1c,%esp\n  /* 049 */  ret\n  /* 04a */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  mov     0x24(%esp),%eax\n  /* 054 */  mov     0x20(%esp),%edx\n  /* 058 */  mov     %eax,0x21c(%edx)\n  /* 05e */  jmp     .L37\n","c":"#include \"g_local.h\"\n#include \"m_infantry.h\"\n\nextern mmove_t infantry_move_duck;\n\nvoid infantry_dodge(edict_t *self, edict_t *attacker, float eta)\n{\n\tif (random() > 0.25)\n\t\treturn;\n\n\tif (!self->enemy)\n\t\tself->enemy = attacker;\n\n\tself->monsterinfo.currentmove = &infantry_move_duck;\n}\n","size":96,"score":100,"agent":"kuncc/0","pid":1,"session":2437,"ts":1791756726189}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2198,"symbol":"Cmd_Kill_f","file":"g_cmds.c","asm":"# Cmd_Kill_f  (TU g_cmds.c, section .text, 98 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Kill_f:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  flds    level+0x4\n  /* 00d */  mov     0x54(%eax),%edx\n  /* 010 */  fsubs   0xed0(%edx)\n  /* 016 */  flds    =0x40a00000 (5f)\n  /* 01c */  fcomip  %st(1),%st\n  /* 01e */  fstp    %st(0)\n  /* 020 */  ja      .L5e\n  /* 022 */  andl    $0xffffffef,0x108(%eax)\n  /* 029 */  xor     %edx,%edx\n  /* 02b */  mov     $0x17,%ecx\n  /* 030 */  mov     %edx,0x1e0(%eax)\n  /* 036 */  mov     $vec3_origin,%edx\n  /* 03b */  mov     %ecx,meansOfDeath\n  /* 041 */  mov     $0x186a0,%ecx\n  /* 046 */  mov     %edx,0x10(%esp)\n  /* 04a */  mov     %ecx,0xc(%esp)\n  /* 04e */  mov     %eax,0x8(%esp)\n  /* 052 */  mov     %eax,0x4(%esp)\n  /* 056 */  mov     %eax,(%esp)\n  /* 059 */  call    player_die\n.L5e:\n  /* 05e */  add     $0x2c,%esp\n  /* 061 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Cmd_Kill_f(edict_t *ent)\n{\n    if ((level.time - ent->client->respawn_time) < 5)\n        return;\n    ent->flags &= ~FL_GODMODE;\n    ent->health = 0;\n    meansOfDeath = MOD_SUICIDE;\n    player_die(ent, ent, ent, 100000, vec3_origin);\n}\n","size":98,"score":100,"agent":"kuncc/4","pid":5,"session":2439,"ts":1791756730464}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2848,"symbol":"medic_dodge","file":"m_medic.c","asm":"# medic_dodge  (TU m_medic.c, section .text, 96 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_dodge:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    rand\n  /* 008 */  and     $0x7fff,%eax\n  /* 00d */  mov     %eax,0xc(%esp)\n  /* 011 */  fildl   0xc(%esp)\n  /* 015 */  fdivs   =0x46fffe00 (32767f)\n  /* 01b */  flds    =0x3e800000 (0.25f)\n  /* 021 */  fxch    %st(1)\n  /* 023 */  fcomip  %st(1),%st\n  /* 025 */  fstp    %st(0)\n  /* 027 */  ja      .L46\n  /* 029 */  mov     0x20(%esp),%eax\n  /* 02d */  mov     0x21c(%eax),%ecx\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  je      .L50\n.L37:\n  /* 037 */  mov     0x20(%esp),%eax\n  /* 03b */  mov     $medic_move_duck,%edx\n  /* 040 */  mov     %edx,0x304(%eax)\n.L46:\n  /* 046 */  add     $0x1c,%esp\n  /* 049 */  ret\n  /* 04a */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  mov     0x24(%esp),%eax\n  /* 054 */  mov     0x20(%esp),%edx\n  /* 058 */  mov     %eax,0x21c(%edx)\n  /* 05e */  jmp     .L37\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nextern mmove_t medic_move_duck;\n\nvoid medic_dodge(edict_t *self, edict_t *attacker, float eta)\n{\n    if (random() > 0.25)\n        return;\n\n    if (!self->enemy)\n        self->enemy = attacker;\n\n    self->monsterinfo.currentmove = &medic_move_duck;\n}\n","size":96,"score":100,"agent":"kuncc/3","pid":4,"session":2438,"ts":1791756732888}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2565,"symbol":"actor_dead","file":"m_actor.c","asm":"# actor_dead  (TU m_actor.c, section .text, 98 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nactor_dead:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x7,%edx\n  /* 009 */  flds    =0xc1800000 (-16f)\n  /* 00f */  movl    $0xc1c00000,0xc4(%eax)\n  /* 019 */  fsts    0xbc(%eax)\n  /* 01f */  movl    $0xc1000000,0xd0(%eax)\n  /* 029 */  fstps   0xc0(%eax)\n  /* 02f */  mov     %edx,0x104(%eax)\n  /* 035 */  flds    =0x41800000 (16f)\n  /* 03b */  orl     $0x2,0xb8(%eax)\n  /* 042 */  fsts    0xc8(%eax)\n  /* 048 */  movl    $0x0,0x1ac(%eax)\n  /* 052 */  fstps   0xcc(%eax)\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_actor.h\"\n\nvoid actor_dead(edict_t *self)\n{\n    VectorSet(self->mins, -16, -16, -24);\n    VectorSet(self->maxs, 16, 16, -8);\n    self->movetype = MOVETYPE_TOSS;\n    self->svflags |= SVF_DEADMONSTER;\n    self->nextthink = 0;\n    gi.linkentity(self);\n}\n","size":98,"score":100,"agent":"kuncc/7","pid":8,"session":2440,"ts":1791756744223}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2584,"symbol":"berserk_dead","file":"m_berserk.c","asm":"# berserk_dead  (TU m_berserk.c, section .text, 98 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nberserk_dead:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x7,%edx\n  /* 009 */  flds    =0xc1800000 (-16f)\n  /* 00f */  movl    $0xc1c00000,0xc4(%eax)\n  /* 019 */  fsts    0xbc(%eax)\n  /* 01f */  movl    $0xc1000000,0xd0(%eax)\n  /* 029 */  fstps   0xc0(%eax)\n  /* 02f */  mov     %edx,0x104(%eax)\n  /* 035 */  flds    =0x41800000 (16f)\n  /* 03b */  orl     $0x2,0xb8(%eax)\n  /* 042 */  fsts    0xc8(%eax)\n  /* 048 */  movl    $0x0,0x1ac(%eax)\n  /* 052 */  fstps   0xcc(%eax)\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_berserk.h\"\n\nvoid berserk_dead(edict_t *self)\n{\n\tVectorSet(self->mins, -16, -16, -24);\n\tVectorSet(self->maxs, 16, 16, -8);\n\tself->movetype = MOVETYPE_TOSS;\n\tself->svflags |= SVF_DEADMONSTER;\n\tself->nextthink = 0;\n\tgi.linkentity(self);\n}\n","size":98,"score":100,"agent":"kuncc/5","pid":6,"session":2441,"ts":1791756744967}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2710,"symbol":"flipper_dead","file":"m_flipper.c","asm":"# flipper_dead  (TU m_flipper.c, section .text, 98 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflipper_dead:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x7,%edx\n  /* 009 */  flds    =0xc1800000 (-16f)\n  /* 00f */  movl    $0xc1c00000,0xc4(%eax)\n  /* 019 */  fsts    0xbc(%eax)\n  /* 01f */  movl    $0xc1000000,0xd0(%eax)\n  /* 029 */  fstps   0xc0(%eax)\n  /* 02f */  mov     %edx,0x104(%eax)\n  /* 035 */  flds    =0x41800000 (16f)\n  /* 03b */  orl     $0x2,0xb8(%eax)\n  /* 042 */  fsts    0xc8(%eax)\n  /* 048 */  movl    $0x0,0x1ac(%eax)\n  /* 052 */  fstps   0xcc(%eax)\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_flipper.h\"\n\nvoid flipper_dead(edict_t *self)\n{\n\tVectorSet(self->mins, -16, -16, -24);\n\tVectorSet(self->maxs, 16, 16, -8);\n\tself->movetype = MOVETYPE_TOSS;\n\tself->svflags |= SVF_DEADMONSTER;\n\tself->nextthink = 0;\n\tgi.linkentity(self);\n}\n","size":98,"score":100,"agent":"kuncc/2","pid":3,"session":2443,"ts":1791756751564}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2670,"symbol":"brain_dead","file":"m_brain.c","asm":"# brain_dead  (TU m_brain.c, section .text, 98 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_dead:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x7,%edx\n  /* 009 */  flds    =0xc1800000 (-16f)\n  /* 00f */  movl    $0xc1c00000,0xc4(%eax)\n  /* 019 */  fsts    0xbc(%eax)\n  /* 01f */  movl    $0xc1000000,0xd0(%eax)\n  /* 029 */  fstps   0xc0(%eax)\n  /* 02f */  mov     %edx,0x104(%eax)\n  /* 035 */  flds    =0x41800000 (16f)\n  /* 03b */  orl     $0x2,0xb8(%eax)\n  /* 042 */  fsts    0xc8(%eax)\n  /* 048 */  movl    $0x0,0x1ac(%eax)\n  /* 052 */  fstps   0xcc(%eax)\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  jmp     *gi+0x48\n","c":"/* candidate for brain_dead (m_brain.c, 98 bytes) */\n#include \"g_local.h\"\n#include \"m_brain.h\"\n\nvoid brain_dead(edict_t *self)\n{\n\tVectorSet(self->mins, -16, -16, -24);\n\tVectorSet(self->maxs, 16, 16, -8);\n\tself->movetype = MOVETYPE_TOSS;\n\tself->svflags |= SVF_DEADMONSTER;\n\tself->nextthink = 0;\n\tgi.linkentity(self);\n}\n","size":98,"score":100,"agent":"kuncc/1","pid":2,"session":2442,"ts":1791756751972}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2721,"symbol":"floater_dead","file":"m_float.c","asm":"# floater_dead  (TU m_float.c, section .text, 98 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfloater_dead:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x7,%edx\n  /* 009 */  flds    =0xc1800000 (-16f)\n  /* 00f */  movl    $0xc1c00000,0xc4(%eax)\n  /* 019 */  fsts    0xbc(%eax)\n  /* 01f */  movl    $0xc1000000,0xd0(%eax)\n  /* 029 */  fstps   0xc0(%eax)\n  /* 02f */  mov     %edx,0x104(%eax)\n  /* 035 */  flds    =0x41800000 (16f)\n  /* 03b */  orl     $0x2,0xb8(%eax)\n  /* 042 */  fsts    0xc8(%eax)\n  /* 048 */  movl    $0x0,0x1ac(%eax)\n  /* 052 */  fstps   0xcc(%eax)\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_float.h\"\n\nvoid floater_dead(edict_t *self)\n{\n\tVectorSet(self->mins, -16, -16, -24);\n\tVectorSet(self->maxs, 16, 16, -8);\n\tself->movetype = MOVETYPE_TOSS;\n\tself->svflags |= SVF_DEADMONSTER;\n\tself->nextthink = 0;\n\tgi.linkentity(self);\n}\n","size":98,"score":100,"agent":"kuncc/6","pid":7,"session":2445,"ts":1791756758066}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2760,"symbol":"gladiator_dead","file":"m_gladiator.c","asm":"# gladiator_dead  (TU m_gladiator.c, section .text, 98 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngladiator_dead:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x7,%edx\n  /* 009 */  flds    =0xc1800000 (-16f)\n  /* 00f */  movl    $0xc1c00000,0xc4(%eax)\n  /* 019 */  fsts    0xbc(%eax)\n  /* 01f */  movl    $0xc1000000,0xd0(%eax)\n  /* 029 */  fstps   0xc0(%eax)\n  /* 02f */  mov     %edx,0x104(%eax)\n  /* 035 */  flds    =0x41800000 (16f)\n  /* 03b */  orl     $0x2,0xb8(%eax)\n  /* 042 */  fsts    0xc8(%eax)\n  /* 048 */  movl    $0x0,0x1ac(%eax)\n  /* 052 */  fstps   0xcc(%eax)\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  jmp     *gi+0x48\n","c":"/* candidate for gladiator_dead (m_gladiator.c, 98 bytes) */\n#include \"g_local.h\"\n#include \"m_gladiator.h\"\n\nvoid gladiator_dead(edict_t *self)\n{\n    VectorSet(self->mins, -16, -16, -24);\n    VectorSet(self->maxs, 16, 16, -8);\n    self->movetype = MOVETYPE_TOSS;\n    self->svflags |= SVF_DEADMONSTER;\n    self->nextthink = 0;\n    gi.linkentity(self);\n}\n","size":98,"score":100,"agent":"kuncc/0","pid":1,"session":2446,"ts":1791756759066}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2773,"symbol":"gunner_dead","file":"m_gunner.c","asm":"# gunner_dead  (TU m_gunner.c, section .text, 98 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngunner_dead:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x7,%edx\n  /* 009 */  flds    =0xc1800000 (-16f)\n  /* 00f */  movl    $0xc1c00000,0xc4(%eax)\n  /* 019 */  fsts    0xbc(%eax)\n  /* 01f */  movl    $0xc1000000,0xd0(%eax)\n  /* 029 */  fstps   0xc0(%eax)\n  /* 02f */  mov     %edx,0x104(%eax)\n  /* 035 */  flds    =0x41800000 (16f)\n  /* 03b */  orl     $0x2,0xb8(%eax)\n  /* 042 */  fsts    0xc8(%eax)\n  /* 048 */  movl    $0x0,0x1ac(%eax)\n  /* 052 */  fstps   0xcc(%eax)\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nvoid gunner_dead(edict_t *self)\n{\n\tVectorSet(self->mins, -16, -16, -24);\n\tVectorSet(self->maxs, 16, 16, -8);\n\tself->movetype = MOVETYPE_TOSS;\n\tself->svflags |= SVF_DEADMONSTER;\n\tself->nextthink = 0;\n\tgi.linkentity(self);\n}\n","size":98,"score":100,"agent":"kuncc/4","pid":5,"session":2447,"ts":1791756759881}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2965,"symbol":"tank_thud","file":"m_tank.c","asm":"# tank_thud  (TU m_tank.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntank_thud:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_thud,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x4,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_tank.h\"\n\nstatic int sound_thud;\n\nvoid tank_thud(edict_t *self)\n{\n    gi.sound(self, CHAN_BODY, sound_thud, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_tank(edict_t *self)\n{\n    sound_thud = gi.soundindex(\"tank/tnkdeth2.wav\");\n}\n","size":56,"score":100,"agent":"frong","pid":23,"session":2444,"ts":1791756773254}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2840,"symbol":"medic_dead","file":"m_medic.c","asm":"# medic_dead  (TU m_medic.c, section .text, 98 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_dead:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x7,%edx\n  /* 009 */  flds    =0xc1800000 (-16f)\n  /* 00f */  movl    $0xc1c00000,0xc4(%eax)\n  /* 019 */  fsts    0xbc(%eax)\n  /* 01f */  movl    $0xc1000000,0xd0(%eax)\n  /* 029 */  fstps   0xc0(%eax)\n  /* 02f */  mov     %edx,0x104(%eax)\n  /* 035 */  flds    =0x41800000 (16f)\n  /* 03b */  orl     $0x2,0xb8(%eax)\n  /* 042 */  fsts    0xc8(%eax)\n  /* 048 */  movl    $0x0,0x1ac(%eax)\n  /* 052 */  fstps   0xcc(%eax)\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nvoid medic_dead(edict_t *self)\n{\n    VectorSet(self->mins, -16, -16, -24);\n    VectorSet(self->maxs, 16, 16, -8);\n    self->movetype = MOVETYPE_TOSS;\n    self->svflags |= SVF_DEADMONSTER;\n    self->nextthink = 0;\n    gi.linkentity(self);\n}\n","size":98,"score":100,"agent":"kuncc/3","pid":4,"session":2448,"ts":1791756773297}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2906,"symbol":"parasite_dead","file":"m_parasite.c","asm":"# parasite_dead  (TU m_parasite.c, section .text, 98 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_dead:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x7,%edx\n  /* 009 */  flds    =0xc1800000 (-16f)\n  /* 00f */  movl    $0xc1c00000,0xc4(%eax)\n  /* 019 */  fsts    0xbc(%eax)\n  /* 01f */  movl    $0xc1000000,0xd0(%eax)\n  /* 029 */  fstps   0xc0(%eax)\n  /* 02f */  mov     %edx,0x104(%eax)\n  /* 035 */  flds    =0x41800000 (16f)\n  /* 03b */  orl     $0x2,0xb8(%eax)\n  /* 042 */  fsts    0xc8(%eax)\n  /* 048 */  movl    $0x0,0x1ac(%eax)\n  /* 052 */  fstps   0xcc(%eax)\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nvoid parasite_dead(edict_t *self)\n{\n\tVectorSet(self->mins, -16, -16, -24);\n\tVectorSet(self->maxs, 16, 16, -8);\n\tself->movetype = MOVETYPE_TOSS;\n\tself->svflags |= SVF_DEADMONSTER;\n\tself->nextthink = 0;\n\tgi.linkentity(self);\n}\n","size":98,"score":100,"agent":"kuncc/7","pid":8,"session":2449,"ts":1791756777008}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2921,"symbol":"soldier_dead","file":"m_soldier.c","asm":"# soldier_dead  (TU m_soldier.c, section .text, 98 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_dead:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x7,%edx\n  /* 009 */  flds    =0xc1800000 (-16f)\n  /* 00f */  movl    $0xc1c00000,0xc4(%eax)\n  /* 019 */  fsts    0xbc(%eax)\n  /* 01f */  movl    $0xc1000000,0xd0(%eax)\n  /* 029 */  fstps   0xc0(%eax)\n  /* 02f */  mov     %edx,0x104(%eax)\n  /* 035 */  flds    =0x41800000 (16f)\n  /* 03b */  orl     $0x2,0xb8(%eax)\n  /* 042 */  fsts    0xc8(%eax)\n  /* 048 */  movl    $0x0,0x1ac(%eax)\n  /* 052 */  fstps   0xcc(%eax)\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nvoid soldier_dead(edict_t *self)\n{\n\tVectorSet (self->mins, -16, -16, -24);\n\tVectorSet (self->maxs, 16, 16, -8);\n\tself->movetype = MOVETYPE_TOSS;\n\tself->svflags |= SVF_DEADMONSTER;\n\tself->nextthink = 0;\n\tgi.linkentity (self);\n}\n","size":98,"score":100,"agent":"kuncc/5","pid":6,"session":2450,"ts":1791756780346}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2437,"symbol":"ReadLevelLocals","file":"g_save.c","asm":"# ReadLevelLocals  (TU g_save.c, section .text, 100 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nReadLevelLocals:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x1,%ecx\n  /* 006 */  push    %ebx\n  /* 007 */  mov     $0x130,%ebx\n  /* 00c */  sub     $0x14,%esp\n  /* 00f */  mov     %ecx,0x8(%esp)\n  /* 013 */  mov     0x20(%esp),%esi\n  /* 017 */  mov     %ebx,0x4(%esp)\n  /* 01b */  movl    $level,(%esp)\n  /* 022 */  mov     %esi,0xc(%esp)\n  /* 026 */  call    fread\n  /* 02b */  mov     levelfields,%eax\n  /* 030 */  test    %eax,%eax\n  /* 032 */  je      .L5e\n  /* 034 */  mov     $levelfields,%ebx\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %ebx,0x4(%esp)\n  /* 044 */  mov     $level,%eax\n  /* 049 */  add     $0x10,%ebx\n  /* 04c */  mov     %eax,0x8(%esp)\n  /* 050 */  mov     %esi,(%esp)\n  /* 053 */  call    ReadField\n  /* 058 */  mov     (%ebx),%edx\n  /* 05a */  test    %edx,%edx\n  /* 05c */  jne     .L40\n.L5e:\n  /* 05e */  add     $0x14,%esp\n  /* 061 */  pop     %ebx\n  /* 062 */  pop     %esi\n  /* 063 */  ret\n","c":"#include \"g_local.h\"\n#include <stdio.h>\n\nextern field_t levelfields[];\nvoid ReadField(FILE *f, field_t *field, byte *base);\n\nvoid ReadLevelLocals(FILE *f)\n{\n    field_t *field;\n\n    fread(&level, sizeof(level), 1, f);\n    for (field = levelfields; field->name; field++)\n        ReadField(f, field, (byte *)&level);\n}\n","size":100,"score":100,"agent":"kuncc/0","pid":1,"session":2454,"ts":1791756785211}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2556,"symbol":"fire_bullet","file":"g_weapon.c","asm":"# fire_bullet  (TU g_weapon.c, section .text, 99 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfire_bullet:\n  /* 000 */  sub     $0x10,%esp\n  /* 003 */  mov     %ebp,0xc(%esp)\n  /* 007 */  mov     0x30(%esp),%ebp\n  /* 00b */  mov     %edi,0x8(%esp)\n  /* 00f */  mov     0x28(%esp),%edi\n  /* 013 */  mov     %ebx,(%esp)\n  /* 016 */  mov     0x20(%esp),%ebx\n  /* 01a */  mov     %esi,0x4(%esp)\n  /* 01e */  mov     0x24(%esp),%esi\n  /* 022 */  mov     %ebp,0x28(%esp)\n  /* 026 */  mov     0x2c(%esp),%ebp\n  /* 02a */  mov     %edi,0x20(%esp)\n  /* 02e */  xor     %edi,%edi\n  /* 030 */  mov     0x14(%esp),%eax\n  /* 034 */  mov     %ebx,0x14(%esp)\n  /* 038 */  mov     0x18(%esp),%edx\n  /* 03c */  mov     %esi,0x18(%esp)\n  /* 040 */  mov     0x1c(%esp),%ecx\n  /* 044 */  mov     %ebp,0x24(%esp)\n  /* 048 */  mov     (%esp),%ebx\n  /* 04b */  mov     %edi,0x1c(%esp)\n  /* 04f */  mov     0x4(%esp),%esi\n  /* 053 */  mov     0x8(%esp),%edi\n  /* 057 */  mov     0xc(%esp),%ebp\n  /* 05b */  add     $0x10,%esp\n  /* 05e */  jmp     fire_lead\n","c":"#include \"g_local.h\"\n\nstatic __attribute__((noinline)) void fire_lead (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int kick, int te_impact, int hspread, int vspread, int mod)\n{\n    self->health = damage + kick + te_impact + hspread + vspread + mod + (int)start[0] + (int)aimdir[0];\n}\n\nvoid fire_bullet (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int kick, int hspread, int vspread, int mod)\n{\n    fire_lead (self, start, aimdir, damage, kick, TE_GUNSHOT, hspread, vspread, mod);\n}\n","size":99,"score":100,"agent":"kuncc/2","pid":3,"session":2451,"ts":1791756787677}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2267,"symbol":"door_secret_use","file":"g_func.c","asm":"# door_secret_use  (TU g_func.c, section .text, 100 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoor_secret_use:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $vec3_origin,%ecx\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %ecx,0x4(%esp)\n  /* 014 */  lea     0x4(%ebx),%eax\n  /* 017 */  mov     %eax,(%esp)\n  /* 01a */  call    VectorCompare\n  /* 01f */  test    %eax,%eax\n  /* 021 */  jne     .L30\n  /* 023 */  mov     0x18(%esp),%ebx\n  /* 027 */  add     $0x1c,%esp\n  /* 02a */  ret\n  /* 02b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %ebx,(%esp)\n  /* 033 */  mov     $door_secret_move1,%eax\n  /* 038 */  mov     %eax,0x8(%esp)\n  /* 03c */  lea     0x160(%ebx),%eax\n  /* 042 */  mov     %eax,0x4(%esp)\n  /* 046 */  call    Move_Calc\n  /* 04b */  mov     $0x1,%edx\n  /* 050 */  mov     %ebx,0x20(%esp)\n  /* 054 */  mov     0x18(%esp),%ebx\n  /* 058 */  mov     %edx,0x24(%esp)\n  /* 05c */  add     $0x1c,%esp\n  /* 05f */  jmp     door_use_areaportals\n","c":"#include \"g_local.h\"\n\nvoid door_secret_move1(edict_t *self);\nvoid door_use_areaportals(edict_t *self, qboolean open);\n\nvoid door_secret_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    if (!VectorCompare(self->s.origin, vec3_origin))\n        return;\n\n    Move_Calc(self, self->pos1, door_secret_move1);\n    door_use_areaportals(self, true);\n}\n","size":100,"score":100,"agent":"kuncc/6","pid":7,"session":2453,"ts":1791756790867}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2215,"symbol":"plat_hit_bottom","file":"g_func.c","asm":"# plat_hit_bottom  (TU g_func.c, section .text, 100 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nplat_hit_bottom:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  testb   $0x4,0x109(%eax)\n  /* 00e */  jne     .L21\n  /* 010 */  mov     0x2c4(%eax),%edx\n  /* 016 */  test    %edx,%edx\n  /* 018 */  jne     .L30\n.L1a:\n  /* 01a */  movl    $0x0,0x4c(%eax)\n.L21:\n  /* 021 */  mov     $0x1,%edx\n  /* 026 */  mov     %edx,0x2dc(%eax)\n  /* 02c */  add     $0x2c,%esp\n  /* 02f */  ret\n.L30:\n  /* 030 */  mov     %eax,(%esp)\n  /* 033 */  mov     $0xa,%ecx\n  /* 038 */  movl    $0x0,0x14(%esp)\n  /* 040 */  movl    $0x40400000,0x10(%esp)\n  /* 048 */  movl    $0x3f800000,0xc(%esp)\n  /* 050 */  mov     %edx,0x8(%esp)\n  /* 054 */  mov     %ecx,0x4(%esp)\n  /* 058 */  call    *gi+0x10\n  /* 05e */  mov     0x30(%esp),%eax\n  /* 062 */  jmp     .L1a\n","c":"#include \"g_local.h\"\n\n#define STATE_BOTTOM 1\n\nvoid plat_hit_bottom(edict_t *ent)\n{\n    if (!(ent->flags & FL_TEAMSLAVE))\n    {\n        if (ent->moveinfo.sound_end)\n            gi.sound(ent, CHAN_NO_PHS_ADD + CHAN_VOICE, ent->moveinfo.sound_end, 1, ATTN_STATIC, 0);\n        ent->s.sound = 0;\n    }\n    ent->moveinfo.state = STATE_BOTTOM;\n}\n","size":100,"score":100,"agent":"kuncc/1","pid":2,"session":2452,"ts":1791756790970}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2966,"symbol":"tank_windup","file":"m_tank.c","asm":"# tank_windup  (TU m_tank.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntank_windup:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_windup,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x1,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_tank.h\"\n\nstatic int sound_windup;\n\nvoid tank_windup(edict_t *self)\n{\n    gi.sound(self, CHAN_WEAPON, sound_windup, 1, ATTN_NORM, 0);\n}\n\nvoid tank_init_sounds(void)\n{\n    sound_windup = gi.soundindex(\"tank/tnkatck4.wav\");\n}\n","size":56,"score":100,"agent":"frong","pid":23,"session":2455,"ts":1791756803220}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2207,"symbol":"SpawnDamage","file":"g_combat.c","asm":"# SpawnDamage  (TU g_combat.c, section .text, 101 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSpawnDamage:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %edi,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%edi\n  /* 00b */  mov     %ebx,0x10(%esp)\n  /* 00f */  mov     0x24(%esp),%ebx\n  /* 013 */  mov     %esi,0x14(%esp)\n  /* 017 */  mov     0x28(%esp),%esi\n  /* 01b */  movl    $0x3,(%esp)\n  /* 022 */  call    *gi+0x64\n  /* 028 */  mov     %edi,(%esp)\n  /* 02b */  call    *gi+0x64\n  /* 031 */  mov     %ebx,(%esp)\n  /* 034 */  call    *gi+0x78\n  /* 03a */  mov     %esi,(%esp)\n  /* 03d */  call    *gi+0x7c\n  /* 043 */  mov     $0x2,%eax\n  /* 048 */  mov     0x14(%esp),%esi\n  /* 04c */  mov     %ebx,0x20(%esp)\n  /* 050 */  mov     0x18(%esp),%edi\n  /* 054 */  mov     %eax,0x24(%esp)\n  /* 058 */  mov     0x10(%esp),%ebx\n  /* 05c */  add     $0x1c,%esp\n  /* 05f */  jmp     *gi+0x58\n","c":"#include \"g_local.h\"\n\nvoid SpawnDamage(int type, vec3_t origin, vec3_t normal, int damage)\n{\n    gi.WriteByte(svc_temp_entity);\n    gi.WriteByte(type);\n    gi.WritePosition(origin);\n    gi.WriteDir(normal);\n    gi.multicast(origin, MULTICAST_PVS);\n}\n","size":101,"score":100,"agent":"kuncc/7","pid":8,"session":2458,"ts":1791756806759}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2236,"symbol":"func_timer_think","file":"g_func.c","asm":"# func_timer_think  (TU g_func.c, section .text, 101 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfunc_timer_think:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x224(%ebx),%eax\n  /* 011 */  mov     %ebx,(%esp)\n  /* 014 */  mov     %eax,0x4(%esp)\n  /* 018 */  call    G_UseTargets\n  /* 01d */  flds    level+0x4\n  /* 023 */  fadds   0x250(%ebx)\n  /* 029 */  fstpl   0x10(%esp)\n  /* 02d */  call    rand\n  /* 032 */  and     $0x7fff,%eax\n  /* 037 */  mov     %eax,0x1c(%esp)\n  /* 03b */  fildl   0x1c(%esp)\n  /* 03f */  fdivs   =0x46fffe00 (32767f)\n  /* 045 */  fsubs   =0x3f000000 (0.5f)\n  /* 04b */  fadd    %st(0),%st\n  /* 04d */  fmuls   0x258(%ebx)\n  /* 053 */  faddl   0x10(%esp)\n  /* 057 */  fstps   0x1ac(%ebx)\n  /* 05d */  mov     0x28(%esp),%ebx\n  /* 061 */  add     $0x2c,%esp\n  /* 064 */  ret\n","c":"#include \"g_local.h\"\n\nvoid func_timer_think(edict_t *self)\n{\n\tG_UseTargets(self, self->activator);\n\tself->nextthink = level.time + self->wait + crandom() * self->random;\n}\n","size":101,"score":100,"agent":"kuncc/5","pid":6,"session":2459,"ts":1791756809187}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2922,"symbol":"soldier_idle","file":"m_soldier.c","asm":"# soldier_idle  (TU m_soldier.c, section .text, 100 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_idle:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  call    rand\n  /* 008 */  and     $0x7fff,%eax\n  /* 00d */  mov     %eax,0x2c(%esp)\n  /* 011 */  fildl   0x2c(%esp)\n  /* 015 */  fdivs   =0x46fffe00 (32767f)\n  /* 01b */  fldl    =0x3fe999999999999a (0.8)\n  /* 021 */  fxch    %st(1)\n  /* 023 */  fcomip  %st(1),%st\n  /* 025 */  fstp    %st(0)\n  /* 027 */  jbe     .L60\n  /* 029 */  movl    $0x0,0x14(%esp)\n  /* 031 */  mov     sound_idle,%eax\n  /* 036 */  movl    $0x40000000,0x10(%esp)\n  /* 03e */  movl    $0x3f800000,0xc(%esp)\n  /* 046 */  mov     %eax,0x8(%esp)\n  /* 04a */  mov     $0x2,%eax\n  /* 04f */  mov     %eax,0x4(%esp)\n  /* 053 */  mov     0x40(%esp),%eax\n  /* 057 */  mov     %eax,(%esp)\n  /* 05a */  call    *gi+0x10\n.L60:\n  /* 060 */  add     $0x3c,%esp\n  /* 063 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nstatic int sound_idle;\n\nvoid soldier_idle(edict_t *self)\n{\n    if (random() > 0.8)\n        gi.sound(self, CHAN_VOICE, sound_idle, 1, ATTN_IDLE, 0);\n}\n\nvoid soldier_precache(void)\n{\n    sound_idle = gi.soundindex(\"soldier/solidle1.wav\");\n}\n","size":100,"score":100,"agent":"kuncc/3","pid":4,"session":2457,"ts":1791756812277}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2557,"symbol":"fire_shotgun","file":"g_weapon.c","asm":"# fire_shotgun  (TU g_weapon.c, section .text, 100 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfire_shotgun:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x5c(%esp),%edx\n  /* 00b */  mov     0x54(%esp),%esi\n  /* 00f */  mov     0x58(%esp),%edi\n  /* 013 */  mov     0x60(%esp),%ebp\n  /* 017 */  test    %edx,%edx\n  /* 019 */  jle     .L5c\n  /* 01b */  xor     %ebx,%ebx\n  /* 01d */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  mov     $0x4,%eax\n  /* 025 */  mov     0x48(%esp),%ecx\n  /* 029 */  inc     %ebx\n  /* 02a */  mov     %eax,0x8(%esp)\n  /* 02e */  mov     0x50(%esp),%eax\n  /* 032 */  mov     %ebp,0x14(%esp)\n  /* 036 */  mov     0x44(%esp),%edx\n  /* 03a */  mov     %edi,0x10(%esp)\n  /* 03e */  mov     %esi,0xc(%esp)\n  /* 042 */  mov     %eax,0x4(%esp)\n  /* 046 */  mov     0x4c(%esp),%eax\n  /* 04a */  mov     %eax,(%esp)\n  /* 04d */  mov     0x40(%esp),%eax\n  /* 051 */  call    fire_lead\n  /* 056 */  cmp     %ebx,0x5c(%esp)\n  /* 05a */  jne     .L20\n.L5c:\n  /* 05c */  add     $0x2c,%esp\n  /* 05f */  pop     %ebx\n  /* 060 */  pop     %esi\n  /* 061 */  pop     %edi\n  /* 062 */  pop     %ebp\n  /* 063 */  ret\n","c":"#include \"g_local.h\"\n\nextern __attribute__((regparm(3))) void fire_lead (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int kick, int te_impact, int hspread, int vspread, int mod);\n\nvoid fire_shotgun (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int kick, int hspread, int vspread, int count, int mod)\n{\n    int i;\n    for (i = 0; i < count; i++)\n        fire_lead (self, start, aimdir, damage, kick, TE_SHOTGUN, hspread, vspread, mod);\n}\n","size":100,"score":100,"agent":"kuncc/4","pid":5,"session":2456,"ts":1791756819260}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2814,"symbol":"infantry_cock_gun","file":"m_infantry.c","asm":"# infantry_cock_gun  (TU m_infantry.c, section .text, 101 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninfantry_cock_gun:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x3c,%esp\n  /* 005 */  mov     %ebx,0x38(%esp)\n  /* 009 */  mov     sound_weapon_cock,%eax\n  /* 00e */  movl    $0x0,0x14(%esp)\n  /* 016 */  mov     0x40(%esp),%ebx\n  /* 01a */  fsts    0x10(%esp)\n  /* 01e */  fstps   0xc(%esp)\n  /* 022 */  mov     %eax,0x8(%esp)\n  /* 026 */  mov     $0x1,%eax\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  mov     %ebx,(%esp)\n  /* 032 */  call    *gi+0x10\n  /* 038 */  call    rand\n  /* 03d */  and     $0xf,%eax\n  /* 040 */  add     $0xa,%eax\n  /* 043 */  mov     %eax,0x2c(%esp)\n  /* 047 */  fildl   0x2c(%esp)\n  /* 04b */  fmull   =0x3fb999999999999a (0.1)\n  /* 051 */  fadds   level+0x4\n  /* 057 */  fstps   0x33c(%ebx)\n  /* 05d */  mov     0x38(%esp),%ebx\n  /* 061 */  add     $0x3c,%esp\n  /* 064 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_infantry.h\"\n\nstatic int sound_weapon_cock;\n\nvoid SP_monster_infantry(edict_t *self)\n{\n    sound_weapon_cock = gi.soundindex(\"infantry/infatck2.wav\");\n}\n\nvoid infantry_cock_gun(edict_t *self)\n{\n    gi.sound(self, CHAN_WEAPON, sound_weapon_cock, 1, ATTN_NORM, 0);\n    self->monsterinfo.pausetime = (10 + (rand() & 15)) * 0.1 + level.time;\n}\n","size":101,"score":100,"agent":"kuncc/0","pid":1,"session":2460,"ts":1791756822751}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2971,"symbol":"TankStrike","file":"m_tank.c","asm":"# TankStrike  (TU m_tank.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nTankStrike:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_strike,%eax\n  /* 012 */  fsts    0x10(%esp)\n  /* 016 */  fstps   0xc(%esp)\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     $0x1,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0x30(%esp),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    *gi+0x10\n  /* 034 */  add     $0x2c,%esp\n  /* 037 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_tank.h\"\n\nstatic int sound_strike;\n\nvoid TankStrike(edict_t *self)\n{\n    gi.sound(self, CHAN_WEAPON, sound_strike, 1, ATTN_NORM, 0);\n}\n\nvoid set_strike(void) { sound_strike = gi.soundindex(\"tank/tnkatck4.wav\"); }\n","size":56,"score":100,"agent":"frong","pid":23,"session":2463,"ts":1791756834586}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2196,"symbol":"Cmd_WeapLast_f","file":"g_cmds.c","asm":"# Cmd_WeapLast_f  (TU g_cmds.c, section .text, 103 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_WeapLast_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%eax\n  /* 00b */  mov     0x54(%eax),%eax\n  /* 00e */  mov     0x6fc(%eax),%edx\n  /* 014 */  test    %edx,%edx\n  /* 016 */  je      .L5f\n  /* 018 */  mov     0x700(%eax),%ecx\n  /* 01e */  test    %ecx,%ecx\n  /* 020 */  je      .L5f\n  /* 022 */  mov     %ecx,%edx\n  /* 024 */  sub     $itemlist,%edx\n  /* 02a */  sar     $0x2,%edx\n  /* 02d */  imul    $0x286bca1b,%edx,%ebx\n  /* 033 */  mov     0x2e4(%eax,%ebx,4),%eax\n  /* 03a */  test    %eax,%eax\n  /* 03c */  je      .L5f\n  /* 03e */  lea     itemlist(,%edx,4),%eax\n  /* 045 */  mov     0x8(%eax),%edx\n  /* 048 */  test    %edx,%edx\n  /* 04a */  je      .L5f\n  /* 04c */  testb   $0x1,0x38(%eax)\n  /* 050 */  je      .L5f\n  /* 052 */  mov     %ecx,0x4(%esp)\n  /* 056 */  mov     0x20(%esp),%eax\n  /* 05a */  mov     %eax,(%esp)\n  /* 05d */  call    *%edx\n.L5f:\n  /* 05f */  mov     0x18(%esp),%ebx\n  /* 063 */  add     $0x1c,%esp\n  /* 066 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Cmd_WeapLast_f(edict_t *ent)\n{\n    gclient_t *cl;\n    int index;\n    gitem_t *it;\n\n    cl = ent->client;\n\n    if (!cl->pers.weapon || !cl->pers.lastweapon)\n        return;\n\n    index = ITEM_INDEX(cl->pers.lastweapon);\n    if (!cl->pers.inventory[index])\n        return;\n    it = &itemlist[index];\n    if (!it->use)\n        return;\n    if (!(it->flags & IT_WEAPON))\n        return;\n    it->use(ent, it);\n}\n","size":103,"score":100,"agent":"kuncc/1","pid":2,"session":2464,"ts":1791756835070}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2460,"symbol":"use_target_secret","file":"g_target.c","asm":"# use_target_secret  (TU g_target.c, section .text, 103 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nuse_target_secret:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  mov     %ebx,0x24(%esp)\n  /* 009 */  mov     0x30(%esp),%ebx\n  /* 00d */  movl    $0x0,0x14(%esp)\n  /* 015 */  fsts    0x10(%esp)\n  /* 019 */  mov     %esi,0x28(%esp)\n  /* 01d */  fstps   0xc(%esp)\n  /* 021 */  mov     0x38(%esp),%esi\n  /* 025 */  mov     0x240(%ebx),%eax\n  /* 02b */  mov     %ebx,(%esp)\n  /* 02e */  mov     %eax,0x8(%esp)\n  /* 032 */  mov     $0x2,%eax\n  /* 037 */  mov     %eax,0x4(%esp)\n  /* 03b */  call    *gi+0x10\n  /* 041 */  mov     %esi,0x4(%esp)\n  /* 045 */  mov     %ebx,(%esp)\n  /* 048 */  incl    level+0x110\n  /* 04e */  call    G_UseTargets\n  /* 053 */  mov     0x28(%esp),%esi\n  /* 057 */  mov     %ebx,0x30(%esp)\n  /* 05b */  mov     0x24(%esp),%ebx\n  /* 05f */  add     $0x2c,%esp\n  /* 062 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid use_target_secret(edict_t *ent, edict_t *other, edict_t *activator)\n{\n    gi.sound(ent, CHAN_VOICE, ent->noise_index, 1, ATTN_NORM, 0);\n\n    level.found_secrets++;\n\n    G_UseTargets(ent, activator);\n    G_FreeEdict(ent);\n}\n","size":103,"score":100,"agent":"kuncc/7","pid":8,"session":2465,"ts":1791756838033}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2566,"symbol":"actor_stand","file":"m_actor.c","asm":"# actor_stand  (TU m_actor.c, section .text, 103 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nactor_stand:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     $actor_move_stand,%eax\n  /* 008 */  mov     %ebx,0x4(%esp)\n  /* 00c */  mov     0x10(%esp),%ecx\n  /* 010 */  flds    level+0x4\n  /* 016 */  fld1\n  /* 018 */  mov     %esi,0x8(%esp)\n  /* 01c */  fcomip  %st(1),%st\n  /* 01e */  fstp    %st(0)\n  /* 020 */  mov     %eax,0x304(%ecx)\n  /* 026 */  ja      .L38\n  /* 028 */  mov     0x4(%esp),%ebx\n  /* 02c */  mov     0x8(%esp),%esi\n  /* 030 */  add     $0xc,%esp\n  /* 033 */  ret\n  /* 034 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     actor_move_stand,%esi\n  /* 03e */  call    rand\n  /* 043 */  mov     0x10(%esp),%ecx\n  /* 047 */  mov     0x304(%ecx),%edx\n  /* 04d */  mov     0x4(%edx),%ebx\n  /* 050 */  sub     (%edx),%ebx\n  /* 052 */  cltd\n  /* 053 */  inc     %ebx\n  /* 054 */  idiv    %ebx\n  /* 056 */  mov     0x4(%esp),%ebx\n  /* 05a */  add     %esi,%edx\n  /* 05c */  mov     0x8(%esp),%esi\n  /* 060 */  mov     %edx,0x38(%ecx)\n  /* 063 */  add     $0xc,%esp\n  /* 066 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_actor.h\"\n\nextern mmove_t actor_move_stand;\n\nvoid actor_stand(edict_t *self)\n{\n    self->monsterinfo.currentmove = &actor_move_stand;\n\n    if (level.time < 1.0)\n        self->s.frame = self->monsterinfo.currentmove->firstframe + (rand() % (self->monsterinfo.currentmove->lastframe - self->monsterinfo.currentmove->firstframe + 1));\n}\n","size":103,"score":100,"agent":"kuncc/5","pid":6,"session":2466,"ts":1791756844118}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2251,"symbol":"AngleMove_Calc","file":"g_func.c","asm":"# AngleMove_Calc  (TU g_func.c, section .text, 105 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAngleMove_Calc:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  fldz\n  /* 006 */  mov     0x8(%esp),%edx\n  /* 00a */  mov     level+0x124,%ecx\n  /* 010 */  testb   $0x4,0x109(%eax)\n  /* 017 */  mov     %edx,0x300(%eax)\n  /* 01d */  fsts    0x18c(%eax)\n  /* 023 */  mov     %eax,%edx\n  /* 025 */  fsts    0x188(%eax)\n  /* 02b */  fstps   0x184(%eax)\n  /* 031 */  je      .L39\n  /* 033 */  mov     0x234(%eax),%edx\n.L39:\n  /* 039 */  cmp     %edx,%ecx\n  /* 03b */  je      .L60\n  /* 03d */  fldl    =0x3fb999999999999a (0.1)\n  /* 043 */  mov     $AngleMove_Begin,%edx\n  /* 048 */  fadds   level+0x4\n  /* 04e */  mov     %edx,0x1b4(%eax)\n  /* 054 */  fstps   0x1ac(%eax)\n  /* 05a */  ret\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %eax,0x4(%esp)\n  /* 064 */  jmp     AngleMove_Begin\n","c":"#include \"g_local.h\"\n\nvoid AngleMove_Begin(edict_t *ent);\n\nvoid AngleMove_Calc(edict_t *ent, void (*func)(edict_t *))\n{\n    VectorClear(ent->avelocity);\n    ent->moveinfo.endfunc = func;\n    if (level.current_entity == ((ent->flags & FL_TEAMSLAVE) ? ent->teammaster : ent))\n    {\n        AngleMove_Begin(ent);\n    }\n    else\n    {\n        ent->nextthink = level.time + FRAMETIME;\n        ent->think = AngleMove_Begin;\n    }\n}\n","size":105,"score":100,"agent":"kuncc/4","pid":5,"session":2468,"ts":1791756849823}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2953,"symbol":"supertank_die","file":"m_supertank.c","asm":"# supertank_die  (TU m_supertank.c, section .text, 102 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsupertank_die:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  mov     %ebx,0x28(%esp)\n  /* 009 */  mov     sound_death,%eax\n  /* 00e */  movl    $0x0,0x14(%esp)\n  /* 016 */  mov     0x30(%esp),%ebx\n  /* 01a */  fsts    0x10(%esp)\n  /* 01e */  fstps   0xc(%esp)\n  /* 022 */  mov     %eax,0x8(%esp)\n  /* 026 */  mov     $0x2,%eax\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  mov     %ebx,(%esp)\n  /* 032 */  call    *gi+0x10\n  /* 038 */  xor     %eax,%eax\n  /* 03a */  mov     $0x2,%edx\n  /* 03f */  mov     %eax,0x214(%ebx)\n  /* 045 */  xor     %ecx,%ecx\n  /* 047 */  mov     $supertank_move_death,%eax\n  /* 04c */  mov     %edx,0x1ec(%ebx)\n  /* 052 */  mov     %ecx,0x200(%ebx)\n  /* 058 */  mov     %eax,0x304(%ebx)\n  /* 05e */  mov     0x28(%esp),%ebx\n  /* 062 */  add     $0x2c,%esp\n  /* 065 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_supertank.h\"\n\nextern int sound_death;\nextern mmove_t supertank_move_death;\n\nvoid supertank_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n\tgi.sound(self, CHAN_VOICE, sound_death, 1, ATTN_NORM, 0);\n\tself->deadflag = DEAD_DEAD;\n\tself->takedamage = DAMAGE_NO;\n\tself->count = 0;\n\tself->monsterinfo.currentmove = &supertank_move_death;\n}\n","size":102,"score":100,"agent":"kuncc/6","pid":7,"session":2462,"ts":1791756852679}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2849,"symbol":"medic_continue","file":"m_medic.c","asm":"# medic_continue  (TU m_medic.c, section .text, 103 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_continue:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  mov     %ebx,(%esp)\n  /* 014 */  mov     %eax,0x4(%esp)\n  /* 018 */  call    visible\n  /* 01d */  test    %eax,%eax\n  /* 01f */  jne     .L30\n.L21:\n  /* 021 */  mov     0x28(%esp),%ebx\n  /* 025 */  add     $0x2c,%esp\n  /* 028 */  ret\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  call    rand\n  /* 035 */  and     $0x7fff,%eax\n  /* 03a */  mov     %eax,0x1c(%esp)\n  /* 03e */  fildl   0x1c(%esp)\n  /* 042 */  fdivs   =0x46fffe00 (32767f)\n  /* 048 */  fldl    =0x3fee666666666666 (0.95)\n  /* 04e */  fcomip  %st(1),%st\n  /* 050 */  fstp    %st(0)\n  /* 052 */  jb      .L21\n  /* 054 */  mov     $medic_move_attackHyperBlaster,%eax\n  /* 059 */  mov     %eax,0x304(%ebx)\n  /* 05f */  mov     0x28(%esp),%ebx\n  /* 063 */  add     $0x2c,%esp\n  /* 066 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nextern mmove_t medic_move_attackHyperBlaster;\n\nvoid medic_continue(edict_t *self)\n{\n    if (!visible(self, self->enemy))\n        return;\n    if (random() <= 0.95)\n        self->monsterinfo.currentmove = &medic_move_attackHyperBlaster;\n}\n","size":103,"score":100,"agent":"kuncc/3","pid":4,"session":2467,"ts":1791756859542}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2291,"symbol":"ClientEndServerFrames","file":"g_main.c","asm":"# ClientEndServerFrames  (TU g_main.c, section .text, 105 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nClientEndServerFrames:\n  /* 000 */  mov     maxclients,%edx\n  /* 006 */  fldz\n  /* 008 */  flds    0x14(%edx)\n  /* 00b */  fcomip  %st(1),%st\n  /* 00d */  fstp    %st(0)\n  /* 00f */  jbe     .L68\n  /* 011 */  push    %esi\n  /* 012 */  mov     $0x37c,%esi\n  /* 017 */  push    %ebx\n  /* 018 */  xor     %ebx,%ebx\n  /* 01a */  sub     $0x24,%esp\n  /* 01d */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  mov     g_edicts,%eax\n  /* 025 */  add     %esi,%eax\n  /* 027 */  mov     0x58(%eax),%ecx\n  /* 02a */  test    %ecx,%ecx\n  /* 02c */  je      .L43\n  /* 02e */  mov     0x54(%eax),%ecx\n  /* 031 */  test    %ecx,%ecx\n  /* 033 */  je      .L43\n  /* 035 */  mov     %eax,(%esp)\n  /* 038 */  call    ClientEndServerFrame\n  /* 03d */  mov     maxclients,%edx\n.L43:\n  /* 043 */  inc     %ebx\n  /* 044 */  add     $0x37c,%esi\n  /* 04a */  mov     %ebx,0x1c(%esp)\n  /* 04e */  fildl   0x1c(%esp)\n  /* 052 */  flds    0x14(%edx)\n  /* 055 */  fcomip  %st(1),%st\n  /* 057 */  fstp    %st(0)\n  /* 059 */  ja      .L20\n  /* 05b */  add     $0x24,%esp\n  /* 05e */  pop     %ebx\n  /* 05f */  pop     %esi\n  /* 060 */  ret\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  ret\n","c":"#include \"g_local.h\"\n\nvoid ClientEndServerFrames(void)\n{\n    int i;\n    edict_t *ent;\n\n    for (i = 0; i < maxclients->value; i++)\n    {\n        ent = g_edicts + 1 + i;\n        if (!ent->inuse || !ent->client)\n            continue;\n        ClientEndServerFrame(ent);\n    }\n}\n","size":105,"score":100,"agent":"kuncc/1","pid":2,"session":2471,"ts":1791756867128}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2289,"symbol":"Sys_Error","file":"g_main.c","asm":"# Sys_Error  (TU g_main.c, section .text, 105 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSys_Error:\n  /* 000 */  sub     $0x42c,%esp\n  /* 006 */  mov     $0x2,%edx\n  /* 00b */  mov     %ebx,0x428(%esp)\n  /* 012 */  lea     0x434(%esp),%eax\n  /* 019 */  mov     %eax,0x10(%esp)\n  /* 01d */  mov     0x430(%esp),%eax\n  /* 024 */  lea     0x20(%esp),%ebx\n  /* 028 */  mov     %edx,0x4(%esp)\n  /* 02c */  mov     %ebx,(%esp)\n  /* 02f */  mov     %eax,0xc(%esp)\n  /* 033 */  mov     $0x400,%eax\n  /* 038 */  mov     %eax,0x8(%esp)\n  /* 03c */  call    __vsprintf_chk\n  /* 041 */  mov     $\"%s\",%ecx\n  /* 046 */  mov     %ebx,0x8(%esp)\n  /* 04a */  mov     %ecx,0x4(%esp)\n  /* 04e */  movl    $0x0,(%esp)\n  /* 055 */  call    *gi+0x1c\n  /* 05b */  mov     0x428(%esp),%ebx\n  /* 062 */  add     $0x42c,%esp\n  /* 068 */  ret\n","c":"#include \"g_local.h\"\n\nvoid Sys_Error (char *error, ...)\n{\n    va_list argptr;\n    char text[1024];\n\n    va_start (argptr, error);\n    vsprintf (text, error, argptr);\n    va_end (argptr);\n\n    gi.error (ERR_FATAL, \"%s\", text);\n}\n","size":105,"score":100,"agent":"kuncc/0","pid":1,"session":2470,"ts":1791756868241}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2589,"symbol":"berserk_attack_club","file":"m_berserk.c","asm":"# berserk_attack_club  (TU m_berserk.c, section .text, 105 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nberserk_attack_club:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  movl    $0x42a00000,0x14(%esp)\n  /* 013 */  movl    $0xc0800000,0x1c(%esp)\n  /* 01b */  flds    0xbc(%ebx)\n  /* 021 */  fstps   0x18(%esp)\n  /* 025 */  call    rand\n  /* 02a */  mov     %ebx,(%esp)\n  /* 02d */  mov     %eax,%ecx\n  /* 02f */  mov     $0x190,%eax\n  /* 034 */  mov     %eax,0xc(%esp)\n  /* 038 */  mov     $0x2aaaaaab,%eax\n  /* 03d */  imul    %ecx\n  /* 03f */  mov     %ecx,%eax\n  /* 041 */  sar     $0x1f,%eax\n  /* 044 */  sub     %eax,%edx\n  /* 046 */  lea     (%edx,%edx,2),%eax\n  /* 049 */  add     %eax,%eax\n  /* 04b */  sub     %eax,%ecx\n  /* 04d */  lea     0x14(%esp),%eax\n  /* 051 */  add     $0x5,%ecx\n  /* 054 */  mov     %ecx,0x8(%esp)\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  call    fire_hit\n  /* 061 */  mov     0x28(%esp),%ebx\n  /* 065 */  add     $0x2c,%esp\n  /* 068 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_berserk.h\"\n\nvoid berserk_attack_club(edict_t *self)\n{\n    vec3_t aim;\n\n    VectorSet(aim, MELEE_DISTANCE, self->mins[0], -4);\n    fire_hit(self, aim, (5 + (rand() % 6)), 400);\n}\n","size":105,"score":100,"agent":"kuncc/7","pid":8,"session":2472,"ts":1791756871363}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2598,"symbol":"boss2_die","file":"m_boss2.c","asm":"# boss2_die  (TU m_boss2.c, section .text, 102 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nboss2_die:\n  /* 000 */  fldz\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  mov     %ebx,0x28(%esp)\n  /* 009 */  mov     sound_death,%eax\n  /* 00e */  movl    $0x3f800000,0xc(%esp)\n  /* 016 */  mov     0x30(%esp),%ebx\n  /* 01a */  fsts    0x14(%esp)\n  /* 01e */  fstps   0x10(%esp)\n  /* 022 */  mov     %eax,0x8(%esp)\n  /* 026 */  mov     $0x2,%eax\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  mov     %ebx,(%esp)\n  /* 032 */  call    *gi+0x10\n  /* 038 */  xor     %eax,%eax\n  /* 03a */  mov     $0x2,%edx\n  /* 03f */  mov     %eax,0x214(%ebx)\n  /* 045 */  xor     %ecx,%ecx\n  /* 047 */  mov     $boss2_move_death,%eax\n  /* 04c */  mov     %edx,0x1ec(%ebx)\n  /* 052 */  mov     %ecx,0x200(%ebx)\n  /* 058 */  mov     %eax,0x304(%ebx)\n  /* 05e */  mov     0x28(%esp),%ebx\n  /* 062 */  add     $0x2c,%esp\n  /* 065 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss2.h\"\n\nint sound_death;\nextern mmove_t boss2_move_death;\n\nvoid boss2_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    gi.sound(self, CHAN_VOICE, sound_death, 1, ATTN_NONE, 0);\n    self->deadflag = DEAD_DEAD;\n    self->takedamage = DAMAGE_NO;\n    self->count = 0;\n    self->monsterinfo.currentmove = &boss2_move_death;\n}\n","size":102,"score":100,"agent":"kuncc/2","pid":3,"session":2461,"ts":1791756875639}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2532,"symbol":"tv","file":"g_utils.c","asm":"# tv  (TU g_utils.c, section .text, 58 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntv:\n  /* 000 */  mov     index.3,%eax\n  /* 005 */  flds    0x4(%esp)\n  /* 009 */  lea     (%eax,%eax,2),%ecx\n  /* 00c */  inc     %eax\n  /* 00d */  fstps   vecs.2(,%ecx,4)\n  /* 014 */  and     $0x7,%eax\n  /* 017 */  mov     %eax,index.3\n  /* 01c */  flds    0x8(%esp)\n  /* 020 */  lea     vecs.2(,%ecx,4),%eax\n  /* 027 */  fstps   vecs.2+0x4(,%ecx,4)\n  /* 02e */  flds    0xc(%esp)\n  /* 032 */  fstps   vecs.2+0x8(,%ecx,4)\n  /* 039 */  ret\n","c":"#include \"g_local.h\"\n\nfloat *tv (float x, float y, float z)\n{\n    static vec3_t vecs[8];\n    static int index;\n    float *v;\n\n    v = vecs[index];\n    index = (index + 1) & 7;\n\n    v[0] = x;\n    v[1] = y;\n    v[2] = z;\n\n    return v;\n}\n\nchar *vtos (vec3_t v)\n{\n    static int index;\n    static char str[8][32];\n    char *s;\n\n    s = str[index];\n    index = (index + 1) & 7;\n    sprintf (s, \"(%i %i %i)\", (int)v[0], (int)v[1], (int)v[2]);\n    return s;\n}\n","size":58,"score":100,"agent":"frong","pid":23,"session":2469,"ts":1791756875862}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2473,"symbol":"target_laser_use","file":"g_target.c","asm":"# target_laser_use  (TU g_target.c, section .text, 106 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntarget_laser_use:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%eax\n  /* 005 */  mov     0x10(%esp),%ebx\n  /* 009 */  mov     0x11c(%eax),%edx\n  /* 00f */  mov     %ebx,0x224(%eax)\n  /* 015 */  mov     0xb8(%eax),%ecx\n  /* 01b */  test    $0x1,%dl\n  /* 01e */  je      .L40\n  /* 020 */  movl    $0x0,0x1ac(%eax)\n  /* 02a */  and     $0xfffffffe,%edx\n  /* 02d */  or      $0x1,%ecx\n  /* 030 */  mov     %edx,0x11c(%eax)\n  /* 036 */  mov     %ecx,0xb8(%eax)\n  /* 03c */  pop     %ebx\n  /* 03d */  ret\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  test    %ebx,%ebx\n  /* 042 */  cmove   %eax,%ebx\n  /* 045 */  or      $0x80000001,%edx\n  /* 04b */  mov     %ebx,0x224(%eax)\n  /* 051 */  and     $0xfffffffe,%ecx\n  /* 054 */  mov     %edx,0x11c(%eax)\n  /* 05a */  mov     %ecx,0xb8(%eax)\n  /* 060 */  mov     %eax,0x8(%esp)\n  /* 064 */  pop     %ebx\n  /* 065 */  jmp     target_laser_think\n","c":"#include \"g_local.h\"\n\nvoid target_laser_think(edict_t *self);\n\nvoid target_laser_on(edict_t *self)\n{\n    if (!self->activator)\n        self->activator = self;\n    self->spawnflags |= 0x80000001;\n    self->svflags &= ~SVF_NOCLIENT;\n    target_laser_think(self);\n}\n\nvoid target_laser_off(edict_t *self)\n{\n    self->spawnflags &= ~1;\n    self->svflags |= SVF_NOCLIENT;\n    self->nextthink = 0;\n}\n\nvoid target_laser_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    self->activator = activator;\n    if (self->spawnflags & 1)\n        target_laser_off(self);\n    else\n        target_laser_on(self);\n}\n","size":106,"score":100,"agent":"kuncc/5","pid":6,"session":2473,"ts":1791756878912}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2985,"symbol":"PM_trace","file":"p_client.c","asm":"# PM_trace  (TU p_client.c, section .text, 106 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPM_trace:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     pm_passent,%eax\n  /* 008 */  mov     0x34(%esp),%ecx\n  /* 00c */  mov     gi+0x30,%edx\n  /* 012 */  cmpl    $0x0,0x1e0(%eax)\n  /* 019 */  jle     .L60\n  /* 01b */  movl    $0x2010003,0x18(%esp)\n.L23:\n  /* 023 */  mov     %eax,0x14(%esp)\n  /* 027 */  mov     0x40(%esp),%eax\n  /* 02b */  mov     %ecx,0x4(%esp)\n  /* 02f */  mov     %eax,0x10(%esp)\n  /* 033 */  mov     0x3c(%esp),%eax\n  /* 037 */  mov     %eax,0xc(%esp)\n  /* 03b */  mov     0x38(%esp),%eax\n  /* 03f */  mov     %eax,0x8(%esp)\n  /* 043 */  mov     0x30(%esp),%eax\n  /* 047 */  mov     %eax,(%esp)\n  /* 04a */  call    *%edx\n  /* 04c */  sub     $0x4,%esp\n  /* 04f */  mov     0x30(%esp),%eax\n  /* 053 */  add     $0x2c,%esp\n  /* 056 */  ret     $0x4\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movl    $0x10003,0x18(%esp)\n  /* 068 */  jmp     .L23\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nedict_t *pm_passent;\n\ntrace_t PM_trace(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end)\n{\n    if (pm_passent->health > 0)\n        return gi.trace(start, mins, maxs, end, pm_passent, MASK_PLAYERSOLID);\n    else\n        return gi.trace(start, mins, maxs, end, pm_passent, MASK_DEADSOLID);\n}\n","size":106,"score":100,"agent":"kuncc/4","pid":5,"session":2474,"ts":1791756880317}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2798,"symbol":"hover_reattack","file":"m_hover.c","asm":"# hover_reattack  (TU m_hover.c, section .text, 107 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhover_reattack:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  mov     0x1e0(%eax),%edx\n  /* 017 */  test    %edx,%edx\n  /* 019 */  jg      .L30\n.L1b:\n  /* 01b */  mov     $hover_move_end_attack,%eax\n.L20:\n  /* 020 */  mov     %eax,0x304(%ebx)\n  /* 026 */  mov     0x28(%esp),%ebx\n  /* 02a */  add     $0x2c,%esp\n  /* 02d */  ret\n  /* 02e */  xchg    %ax,%ax\n.L30:\n  /* 030 */  mov     %eax,0x4(%esp)\n  /* 034 */  mov     %ebx,(%esp)\n  /* 037 */  call    visible\n  /* 03c */  test    %eax,%eax\n  /* 03e */  je      .L1b\n  /* 040 */  call    rand\n  /* 045 */  and     $0x7fff,%eax\n  /* 04a */  mov     %eax,0x1c(%esp)\n  /* 04e */  fildl   0x1c(%esp)\n  /* 052 */  fdivs   =0x46fffe00 (32767f)\n  /* 058 */  fldl    =0x3fe3333333333333 (0.6)\n  /* 05e */  fcomip  %st(1),%st\n  /* 060 */  fstp    %st(0)\n  /* 062 */  jb      .L1b\n  /* 064 */  mov     $hover_move_attack1,%eax\n  /* 069 */  jmp     .L20\n","c":"#include \"g_local.h\"\n#include \"m_hover.h\"\n\nextern mmove_t hover_move_attack1, hover_move_end_attack;\n\nvoid hover_reattack(edict_t *self)\n{\n\tif (self->enemy->health > 0)\n\t\tif (visible(self, self->enemy))\n\t\t\tif (random() <= 0.6)\n\t\t\t{\n\t\t\t\tself->monsterinfo.currentmove = &hover_move_attack1;\n\t\t\t\treturn;\n\t\t\t}\n\tself->monsterinfo.currentmove = &hover_move_end_attack;\n}\n","size":107,"score":100,"agent":"kuncc/1","pid":2,"session":2477,"ts":1791756898991}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2269,"symbol":"door_secret_die","file":"g_func.c","asm":"# door_secret_die  (TU g_func.c, section .text, 108 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoor_secret_die:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %ecx,%ecx\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  mov     0x20(%esp),%ebx\n  /* 00d */  mov     $vec3_origin,%eax\n  /* 012 */  mov     %ecx,0x200(%ebx)\n  /* 018 */  mov     %eax,0x4(%esp)\n  /* 01c */  lea     0x4(%ebx),%eax\n  /* 01f */  mov     %eax,(%esp)\n  /* 022 */  call    VectorCompare\n  /* 027 */  test    %eax,%eax\n  /* 029 */  jne     .L38\n  /* 02b */  mov     0x18(%esp),%ebx\n  /* 02f */  add     $0x1c,%esp\n  /* 032 */  ret\n  /* 033 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %ebx,(%esp)\n  /* 03b */  mov     $door_secret_move1,%eax\n  /* 040 */  mov     %eax,0x8(%esp)\n  /* 044 */  lea     0x160(%ebx),%eax\n  /* 04a */  mov     %eax,0x4(%esp)\n  /* 04e */  call    Move_Calc\n  /* 053 */  mov     $0x1,%edx\n  /* 058 */  mov     %ebx,0x20(%esp)\n  /* 05c */  mov     0x18(%esp),%ebx\n  /* 060 */  mov     %edx,0x24(%esp)\n  /* 064 */  add     $0x1c,%esp\n  /* 067 */  jmp     door_use_areaportals\n","c":"#include \"g_local.h\"\n\nvoid door_secret_move1(edict_t *self);\nvoid door_use_areaportals(edict_t *self, qboolean open);\n\nvoid door_secret_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    self->takedamage = DAMAGE_NO;\n    if (!VectorCompare(self->s.origin, vec3_origin))\n        return;\n\n    Move_Calc(self, self->pos1, door_secret_move1);\n    door_use_areaportals(self, true);\n}\n","size":108,"score":100,"agent":"kuncc/0","pid":1,"session":2478,"ts":1791756903354}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2700,"symbol":"chick_reslash","file":"m_chick.c","asm":"# chick_reslash  (TU m_chick.c, section .text, 107 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchick_reslash:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  mov     0x1e0(%eax),%edx\n  /* 017 */  test    %edx,%edx\n  /* 019 */  jg      .L30\n.L1b:\n  /* 01b */  mov     $chick_move_end_slash,%eax\n.L20:\n  /* 020 */  mov     %eax,0x304(%ebx)\n  /* 026 */  mov     0x28(%esp),%ebx\n  /* 02a */  add     $0x2c,%esp\n  /* 02d */  ret\n  /* 02e */  xchg    %ax,%ax\n.L30:\n  /* 030 */  mov     %eax,0x4(%esp)\n  /* 034 */  mov     %ebx,(%esp)\n  /* 037 */  call    range\n  /* 03c */  test    %eax,%eax\n  /* 03e */  jne     .L1b\n  /* 040 */  call    rand\n  /* 045 */  and     $0x7fff,%eax\n  /* 04a */  mov     %eax,0x1c(%esp)\n  /* 04e */  mov     $chick_move_slash,%eax\n  /* 053 */  fildl   0x1c(%esp)\n  /* 057 */  fdivs   =0x46fffe00 (32767f)\n  /* 05d */  fldl    =0x3feccccccccccccd (0.9)\n  /* 063 */  fcomip  %st(1),%st\n  /* 065 */  fstp    %st(0)\n  /* 067 */  jae     .L20\n  /* 069 */  jmp     .L1b\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nextern mmove_t chick_move_slash;\nextern mmove_t chick_move_end_slash;\n\nvoid chick_reslash(edict_t *self)\n{\n    if (self->enemy->health > 0 && range(self, self->enemy) == RANGE_MELEE)\n    {\n        if (random() <= 0.9)\n            self->monsterinfo.currentmove = &chick_move_slash;\n        else\n            self->monsterinfo.currentmove = &chick_move_end_slash;\n    }\n    else\n        self->monsterinfo.currentmove = &chick_move_end_slash;\n}\n","size":107,"score":100,"agent":"kuncc/6","pid":7,"session":2475,"ts":1791756904009}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2786,"symbol":"gunner_refire_chain","file":"m_gunner.c","asm":"# gunner_refire_chain  (TU m_gunner.c, section .text, 107 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngunner_refire_chain:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  mov     0x1e0(%eax),%edx\n  /* 017 */  test    %edx,%edx\n  /* 019 */  jg      .L30\n.L1b:\n  /* 01b */  mov     $gunner_move_endfire_chain,%eax\n.L20:\n  /* 020 */  mov     %eax,0x304(%ebx)\n  /* 026 */  mov     0x28(%esp),%ebx\n  /* 02a */  add     $0x2c,%esp\n  /* 02d */  ret\n  /* 02e */  xchg    %ax,%ax\n.L30:\n  /* 030 */  mov     %eax,0x4(%esp)\n  /* 034 */  mov     %ebx,(%esp)\n  /* 037 */  call    visible\n  /* 03c */  test    %eax,%eax\n  /* 03e */  je      .L1b\n  /* 040 */  call    rand\n  /* 045 */  and     $0x7fff,%eax\n  /* 04a */  mov     %eax,0x1c(%esp)\n  /* 04e */  fildl   0x1c(%esp)\n  /* 052 */  fdivs   =0x46fffe00 (32767f)\n  /* 058 */  flds    =0x3f000000 (0.5f)\n  /* 05e */  fcomip  %st(1),%st\n  /* 060 */  fstp    %st(0)\n  /* 062 */  jb      .L1b\n  /* 064 */  mov     $gunner_move_fire_chain,%eax\n  /* 069 */  jmp     .L20\n","c":"#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nextern mmove_t gunner_move_fire_chain;\nextern mmove_t gunner_move_endfire_chain;\n\nvoid gunner_refire_chain(edict_t *self)\n{\n    if (self->enemy->health > 0)\n        if (visible(self, self->enemy))\n            if (random() <= 0.5)\n            {\n                self->monsterinfo.currentmove = &gunner_move_fire_chain;\n                return;\n            }\n    self->monsterinfo.currentmove = &gunner_move_endfire_chain;\n}\n","size":107,"score":100,"agent":"kuncc/3","pid":4,"session":2476,"ts":1791756904107}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2820,"symbol":"infantry_attack","file":"m_infantry.c","asm":"# infantry_attack  (TU m_infantry.c, section .text, 58 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninfantry_attack:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  mov     %ebx,(%esp)\n  /* 014 */  mov     %eax,0x4(%esp)\n  /* 018 */  call    range\n  /* 01d */  mov     $infantry_move_attack2,%edx\n  /* 022 */  test    %eax,%eax\n  /* 024 */  mov     $infantry_move_attack1,%eax\n  /* 029 */  cmove   %edx,%eax\n  /* 02c */  mov     %eax,0x304(%ebx)\n  /* 032 */  mov     0x18(%esp),%ebx\n  /* 036 */  add     $0x1c,%esp\n  /* 039 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_infantry.h\"\n\nextern mmove_t infantry_move_attack1;\nextern mmove_t infantry_move_attack2;\n\nvoid infantry_attack(edict_t *self)\n{\n    if (range(self, self->enemy) == RANGE_MELEE)\n        self->monsterinfo.currentmove = &infantry_move_attack2;\n    else\n        self->monsterinfo.currentmove = &infantry_move_attack1;\n}\n","size":58,"score":100,"agent":"frong","pid":23,"session":2479,"ts":1791756906782}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2279,"symbol":"train_use","file":"g_func.c","asm":"# train_use  (TU g_func.c, section .text, 109 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntrain_use:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0xc(%esp),%edx\n  /* 008 */  mov     %edx,0x224(%eax)\n  /* 00e */  mov     0x11c(%eax),%edx\n  /* 014 */  test    $0x1,%dl\n  /* 017 */  je      .L50\n  /* 019 */  test    $0x2,%dl\n  /* 01c */  je      .L48\n  /* 01e */  fldz\n  /* 020 */  and     $0xfffffffe,%edx\n  /* 023 */  mov     %edx,0x11c(%eax)\n  /* 029 */  fsts    0x180(%eax)\n  /* 02f */  fsts    0x17c(%eax)\n  /* 035 */  fsts    0x178(%eax)\n  /* 03b */  fstps   0x1ac(%eax)\n  /* 041 */  ret\n  /* 042 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  ret\n  /* 049 */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     0x144(%eax),%edx\n  /* 056 */  mov     %eax,0x4(%esp)\n  /* 05a */  test    %edx,%edx\n  /* 05c */  je      .L68\n  /* 05e */  jmp     train_resume\n  /* 063 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  jmp     train_next\n","c":"#include \"g_local.h\"\n\nvoid train_resume(edict_t *self);\nvoid train_next(edict_t *self);\n\nvoid train_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    self->activator = activator;\n\n    if (self->spawnflags & 1)\n    {\n        if (!(self->spawnflags & 2))\n            return;\n        self->spawnflags &= ~1;\n        VectorClear(self->velocity);\n        self->nextthink = 0;\n    }\n    else\n    {\n        if (self->target_ent)\n            train_resume(self);\n        else\n            train_next(self);\n    }\n}\n","size":109,"score":100,"agent":"kuncc/5","pid":6,"session":2482,"ts":1791756907856}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2362,"symbol":"SP_misc_banner","file":"g_misc.c","asm":"# SP_misc_banner  (TU g_misc.c, section .text, 108 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_misc_banner:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %edx,%edx\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  mov     0x20(%esp),%ebx\n  /* 00d */  xor     %eax,%eax\n  /* 00f */  mov     %edx,0xf8(%ebx)\n  /* 015 */  mov     %eax,0x104(%ebx)\n  /* 01b */  movl    $\"models/objects/banner/tris.md2\",(%esp)\n  /* 022 */  call    *gi+0x20\n  /* 028 */  mov     %eax,0x28(%ebx)\n  /* 02b */  call    rand\n  /* 030 */  cltd\n  /* 031 */  shr     $0x1c,%edx\n  /* 034 */  add     %edx,%eax\n  /* 036 */  and     $0xf,%eax\n  /* 039 */  sub     %edx,%eax\n  /* 03b */  mov     %eax,0x38(%ebx)\n  /* 03e */  mov     %ebx,(%esp)\n  /* 041 */  call    *gi+0x48\n  /* 047 */  mov     $misc_banner_think,%ecx\n  /* 04c */  mov     %ecx,0x1b4(%ebx)\n  /* 052 */  fldl    =0x3fb999999999999a (0.1)\n  /* 058 */  fadds   level+0x4\n  /* 05e */  fstps   0x1ac(%ebx)\n  /* 064 */  mov     0x18(%esp),%ebx\n  /* 068 */  add     $0x1c,%esp\n  /* 06b */  ret\n","c":"#include \"g_local.h\"\n\nvoid misc_banner_think(edict_t *ent);\n\nvoid SP_misc_banner(edict_t *ent)\n{\n    ent->movetype = MOVETYPE_NONE;\n    ent->solid = SOLID_NOT;\n    ent->s.modelindex = gi.modelindex(\"models/objects/banner/tris.md2\");\n    ent->s.frame = rand() % 16;\n    gi.linkentity(ent);\n\n    ent->think = misc_banner_think;\n    ent->nextthink = level.time + 0.1;\n}\n","size":108,"score":100,"agent":"kuncc/7","pid":8,"session":2480,"ts":1791756909342}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2982,"symbol":"tank_poststrike","file":"m_tank.c","asm":"# tank_poststrike  (TU m_tank.c, section .text, 108 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntank_poststrike:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  xor     %edx,%edx\n  /* 006 */  mov     %edx,0x21c(%eax)\n  /* 00c */  mov     0x308(%eax),%edx\n  /* 012 */  mov     %edx,%ecx\n  /* 014 */  and     $0xfffffdff,%ecx\n  /* 01a */  test    $0x1,%dl\n  /* 01d */  mov     %ecx,0x308(%eax)\n  /* 023 */  jne     .L60\n  /* 025 */  mov     0x304(%eax),%edx\n  /* 02b */  cmp     $tank_move_walk,%edx\n  /* 031 */  je      .L50\n  /* 033 */  cmp     $tank_move_start_run,%edx\n  /* 039 */  je      .L50\n  /* 03b */  mov     $tank_move_start_run,%edx\n  /* 040 */  mov     %edx,0x304(%eax)\n  /* 046 */  ret\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     $tank_move_run,%edx\n  /* 055 */  mov     %edx,0x304(%eax)\n  /* 05b */  ret\n  /* 05c */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     $tank_move_stand,%edx\n  /* 065 */  mov     %edx,0x304(%eax)\n  /* 06b */  ret\n","c":"#include \"g_local.h\"\n#include \"m_tank.h\"\n\nextern mmove_t tank_move_stand;\nextern mmove_t tank_move_walk;\nextern mmove_t tank_move_start_run;\nextern mmove_t tank_move_run;\n\nvoid tank_run(edict_t *self)\n{\n\tself->monsterinfo.aiflags &= ~AI_BRUTAL;\n\n\tif (self->monsterinfo.aiflags & AI_STAND_GROUND)\n\t{\n\t\tself->monsterinfo.currentmove = &tank_move_stand;\n\t\treturn;\n\t}\n\n\tif (self->monsterinfo.currentmove == &tank_move_start_run ||\n\t\tself->monsterinfo.currentmove == &tank_move_walk)\n\t\tself->monsterinfo.currentmove = &tank_move_run;\n\telse\n\t\tself->monsterinfo.currentmove = &tank_move_start_run;\n}\n\nvoid tank_poststrike(edict_t *self)\n{\n\tself->enemy = NULL;\n\ttank_run(self);\n}\n","size":108,"score":100,"agent":"kuncc/2","pid":3,"session":2481,"ts":1791756912875}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2891,"symbol":"mutant_checkattack","file":"m_mutant.c","asm":"# mutant_checkattack  (TU m_mutant.c, section .text, 109 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_checkattack:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  test    %eax,%eax\n  /* 013 */  je      .L3b\n  /* 015 */  mov     0x1e0(%eax),%ecx\n  /* 01b */  test    %ecx,%ecx\n  /* 01d */  jle     .L3b\n  /* 01f */  mov     %eax,0x4(%esp)\n  /* 023 */  mov     %ebx,(%esp)\n  /* 026 */  call    range\n  /* 02b */  test    %eax,%eax\n  /* 02d */  je      .L48\n  /* 02f */  mov     %ebx,(%esp)\n  /* 032 */  call    mutant_check_jump\n  /* 037 */  test    %eax,%eax\n  /* 039 */  jne     .L60\n.L3b:\n  /* 03b */  mov     0x18(%esp),%ebx\n  /* 03f */  xor     %eax,%eax\n  /* 041 */  add     $0x1c,%esp\n  /* 044 */  ret\n  /* 045 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  mov     $0x3,%edx\n  /* 04d */  mov     %edx,0x364(%ebx)\n.L53:\n  /* 053 */  mov     0x18(%esp),%ebx\n  /* 057 */  mov     $0x1,%eax\n  /* 05c */  add     $0x1c,%esp\n  /* 05f */  ret\n.L60:\n  /* 060 */  mov     $0x4,%eax\n  /* 065 */  mov     %eax,0x364(%ebx)\n  /* 06b */  jmp     .L53\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nqboolean mutant_check_jump(edict_t *self);\n\nqboolean mutant_check_melee(edict_t *self)\n{\n\tif (range(self, self->enemy) == RANGE_MELEE)\n\t\treturn true;\n\treturn false;\n}\n\nqboolean mutant_checkattack(edict_t *self)\n{\n\tif (!self->enemy || self->enemy->health <= 0)\n\t\treturn false;\n\n\tif (mutant_check_melee(self))\n\t{\n\t\tself->monsterinfo.attack_state = AS_MELEE;\n\t\treturn true;\n\t}\n\n\tif (mutant_check_jump(self))\n\t{\n\t\tself->monsterinfo.attack_state = AS_MISSILE;\n\t\t// FIXME play a jump sound here\n\t\treturn true;\n\t}\n\n\treturn false;\n}\n","size":109,"score":100,"agent":"kuncc/1","pid":2,"session":2484,"ts":1791756935137}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2170,"symbol":"ai_run_melee","file":"g_ai.c","asm":"# ai_run_melee  (TU g_ai.c, section .text, 110 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nai_run_melee:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  flds    enemy_yaw\n  /* 011 */  fstps   0x1a8(%ebx)\n  /* 017 */  mov     %ebx,(%esp)\n  /* 01a */  call    M_ChangeYaw\n  /* 01f */  flds    0x14(%ebx)\n  /* 022 */  fsubs   0x1a8(%ebx)\n  /* 028 */  fstps   (%esp)\n  /* 02b */  call    anglemod\n  /* 030 */  flds    =0x42340000 (45f)\n  /* 036 */  fxch    %st(1)\n  /* 038 */  fcomi   %st(1),%st\n  /* 03a */  fstp    %st(1)\n  /* 03c */  jbe     .L50\n  /* 03e */  flds    =0x439d8000 (315f)\n  /* 044 */  fcomip  %st(1),%st\n  /* 046 */  fstp    %st(0)\n  /* 048 */  ja      .L66\n  /* 04a */  jmp     .L52\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  fstp    %st(0)\n.L52:\n  /* 052 */  mov     %ebx,(%esp)\n  /* 055 */  call    *0x330(%ebx)\n  /* 05b */  mov     $0x1,%eax\n  /* 060 */  mov     %eax,0x364(%ebx)\n.L66:\n  /* 066 */  mov     0x18(%esp),%ebx\n  /* 06a */  add     $0x1c,%esp\n  /* 06d */  ret\n","c":"#include \"g_local.h\"\n\nfloat enemy_yaw;\n\nqboolean FacingIdeal(edict_t *self)\n{\n    float delta;\n\n    delta = anglemod(self->s.angles[YAW] - self->ideal_yaw);\n    if (delta > 45 && delta < 315)\n        return false;\n    return true;\n}\n\nvoid ai_run_melee(edict_t *self)\n{\n    self->ideal_yaw = enemy_yaw;\n    M_ChangeYaw(self);\n\n    if (FacingIdeal(self))\n    {\n        self->monsterinfo.melee(self);\n        self->monsterinfo.attack_state = 1;\n    }\n}\n","size":110,"score":100,"agent":"kuncc/6","pid":7,"session":2486,"ts":1791756935661}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2321,"symbol":"func_wall_use","file":"g_misc.c","asm":"# func_wall_use  (TU g_misc.c, section .text, 110 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfunc_wall_use:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0xf8(%ebx),%edx\n  /* 011 */  mov     0xb8(%ebx),%eax\n  /* 017 */  test    %edx,%edx\n  /* 019 */  je      .L50\n  /* 01b */  xor     %edx,%edx\n  /* 01d */  or      $0x1,%eax\n  /* 020 */  mov     %edx,0xf8(%ebx)\n  /* 026 */  mov     %eax,0xb8(%ebx)\n.L2c:\n  /* 02c */  mov     %ebx,(%esp)\n  /* 02f */  call    *gi+0x48\n  /* 035 */  testb   $0x2,0x11c(%ebx)\n  /* 03c */  jne     .L46\n  /* 03e */  xor     %eax,%eax\n  /* 040 */  mov     %eax,0x1c0(%ebx)\n.L46:\n  /* 046 */  mov     0x18(%esp),%ebx\n  /* 04a */  add     $0x1c,%esp\n  /* 04d */  ret\n  /* 04e */  xchg    %ax,%ax\n.L50:\n  /* 050 */  mov     $0x3,%ecx\n  /* 055 */  and     $0xfffffffe,%eax\n  /* 058 */  mov     %ecx,0xf8(%ebx)\n  /* 05e */  mov     %eax,0xb8(%ebx)\n  /* 064 */  mov     %ebx,(%esp)\n  /* 067 */  call    KillBox\n  /* 06c */  jmp     .L2c\n","c":"#include \"g_local.h\"\n\nvoid func_wall_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    if (self->solid == SOLID_NOT)\n    {\n        self->solid = SOLID_BSP;\n        self->svflags &= ~SVF_NOCLIENT;\n        KillBox(self);\n    }\n    else\n    {\n        self->solid = SOLID_NOT;\n        self->svflags |= SVF_NOCLIENT;\n    }\n    gi.linkentity(self);\n\n    if (!(self->spawnflags & 2))\n        self->use = NULL;\n}\n","size":110,"score":100,"agent":"kuncc/5","pid":6,"session":2489,"ts":1791756936026}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2879,"symbol":"mutant_idle_loop","file":"m_mutant.c","asm":"# mutant_idle_loop  (TU m_mutant.c, section .text, 58 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_idle_loop:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    rand\n  /* 008 */  and     $0x7fff,%eax\n  /* 00d */  mov     %eax,0xc(%esp)\n  /* 011 */  fildl   0xc(%esp)\n  /* 015 */  fdivs   =0x46fffe00 (32767f)\n  /* 01b */  flds    =0x3f400000 (0.75f)\n  /* 021 */  fcomip  %st(1),%st\n  /* 023 */  fstp    %st(0)\n  /* 025 */  jbe     .L36\n  /* 027 */  mov     0x20(%esp),%eax\n  /* 02b */  mov     $0x74,%edx\n  /* 030 */  mov     %edx,0x30c(%eax)\n.L36:\n  /* 036 */  add     $0x1c,%esp\n  /* 039 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nvoid mutant_idle_loop(edict_t *self)\n{\n    if (random() < 0.75)\n        self->monsterinfo.nextframe = 116;\n}\n","size":58,"score":100,"agent":"frong","pid":23,"session":2487,"ts":1791756940372}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2817,"symbol":"infantry_dead","file":"m_infantry.c","asm":"# infantry_dead  (TU m_infantry.c, section .text, 110 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninfantry_dead:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x7,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  flds    =0xc1800000 (-16f)\n  /* 016 */  movl    $0xc1c00000,0xc4(%ebx)\n  /* 020 */  fsts    0xbc(%ebx)\n  /* 026 */  movl    $0xc1000000,0xd0(%ebx)\n  /* 030 */  fstps   0xc0(%ebx)\n  /* 036 */  mov     %eax,0x104(%ebx)\n  /* 03c */  flds    =0x41800000 (16f)\n  /* 042 */  orl     $0x2,0xb8(%ebx)\n  /* 049 */  fsts    0xc8(%ebx)\n  /* 04f */  fstps   0xcc(%ebx)\n  /* 055 */  mov     %ebx,(%esp)\n  /* 058 */  call    *gi+0x48\n  /* 05e */  mov     %ebx,0x20(%esp)\n  /* 062 */  mov     0x18(%esp),%ebx\n  /* 066 */  add     $0x1c,%esp\n  /* 069 */  jmp     M_FlyCheck\n","c":"#include \"g_local.h\"\n#include \"m_infantry.h\"\n\nvoid infantry_dead(edict_t *self)\n{\n\tVectorSet(self->mins, -16, -16, -24);\n\tVectorSet(self->maxs, 16, 16, -8);\n\tself->movetype = MOVETYPE_TOSS;\n\tself->svflags |= SVF_DEADMONSTER;\n\tgi.linkentity(self);\n\tM_FlyCheck(self);\n}\n","size":110,"score":100,"agent":"kuncc/7","pid":8,"session":2490,"ts":1791756940928}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3037,"symbol":"PlayerTrail_PickNext","file":"p_trail.c","asm":"# PlayerTrail_PickNext  (TU p_trail.c, section .text, 109 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPlayerTrail_PickNext:\n  /* 000 */  mov     trail_active,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .L68\n  /* 009 */  mov     0x4(%esp),%edx\n  /* 00d */  mov     trail_head,%eax\n  /* 012 */  flds    0x354(%edx)\n  /* 018 */  mov     $0x8,%edx\n  /* 01d */  lea     0x0(%esi),%esi\n  /* 020 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     trail(,%eax,4),%ecx\n  /* 037 */  flds    0x120(%ecx)\n  /* 03d */  fxch    %st(1)\n  /* 03f */  fcomi   %st(1),%st\n  /* 041 */  fstp    %st(1)\n  /* 043 */  jb      .L60\n  /* 045 */  inc     %eax\n  /* 046 */  and     $0x7,%eax\n  /* 049 */  dec     %edx\n  /* 04a */  jne     .L30\n  /* 04c */  fstp    %st(0)\n  /* 04e */  mov     trail(,%eax,4),%ecx\n  /* 055 */  jmp     .L62\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  fstp    %st(0)\n.L62:\n  /* 062 */  mov     %ecx,%eax\n  /* 064 */  ret\n  /* 065 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  xor     %ecx,%ecx\n  /* 06a */  mov     %ecx,%eax\n  /* 06c */  ret\n","c":"#include \"g_local.h\"\n\nedict_t *trail[8];\nint trail_head;\nqboolean trail_active = false;\n\nedict_t *PlayerTrail_PickNext (edict_t *self)\n{\n    int marker;\n    int n;\n\n    if (!trail_active)\n        return NULL;\n\n    for (marker = trail_head, n = 8; n; n--)\n    {\n        if (trail[marker]->timestamp <= self->monsterinfo.trail_time)\n            marker = (marker + 1) & 7;\n        else\n            break;\n    }\n\n    return trail[marker];\n}\n","size":109,"score":100,"agent":"kuncc/0","pid":1,"session":2485,"ts":1791756946135}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2171,"symbol":"ai_run_missile","file":"g_ai.c","asm":"# ai_run_missile  (TU g_ai.c, section .text, 110 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nai_run_missile:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  flds    enemy_yaw\n  /* 011 */  fstps   0x1a8(%ebx)\n  /* 017 */  mov     %ebx,(%esp)\n  /* 01a */  call    M_ChangeYaw\n  /* 01f */  flds    0x14(%ebx)\n  /* 022 */  fsubs   0x1a8(%ebx)\n  /* 028 */  fstps   (%esp)\n  /* 02b */  call    anglemod\n  /* 030 */  flds    =0x42340000 (45f)\n  /* 036 */  fxch    %st(1)\n  /* 038 */  fcomi   %st(1),%st\n  /* 03a */  fstp    %st(1)\n  /* 03c */  jbe     .L50\n  /* 03e */  flds    =0x439d8000 (315f)\n  /* 044 */  fcomip  %st(1),%st\n  /* 046 */  fstp    %st(0)\n  /* 048 */  ja      .L66\n  /* 04a */  jmp     .L52\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  fstp    %st(0)\n.L52:\n  /* 052 */  mov     %ebx,(%esp)\n  /* 055 */  call    *0x32c(%ebx)\n  /* 05b */  mov     $0x1,%eax\n  /* 060 */  mov     %eax,0x364(%ebx)\n.L66:\n  /* 066 */  mov     0x18(%esp),%ebx\n  /* 06a */  add     $0x1c,%esp\n  /* 06d */  ret\n","c":"#include \"g_local.h\"\n\nextern float enemy_yaw;\n\nvoid ai_run_missile(edict_t *self)\n{\n\tfloat v;\n\n\tself->ideal_yaw = enemy_yaw;\n\tM_ChangeYaw(self);\n\n\tv = anglemod(self->s.angles[YAW] - self->ideal_yaw);\n\tif (v > 45 && v < 315)\n\t\treturn;\n\tself->monsterinfo.attack(self);\n\tself->monsterinfo.attack_state = AS_STRAIGHT;\n}\n","size":110,"score":100,"agent":"kuncc/3","pid":4,"session":2488,"ts":1791756950048}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2619,"symbol":"jorg_die","file":"m_boss31.c","asm":"# jorg_die  (TU m_boss31.c, section .text, 109 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\njorg_die:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  mov     %ebx,0x28(%esp)\n  /* 009 */  mov     sound_death,%eax\n  /* 00e */  movl    $0x0,0x14(%esp)\n  /* 016 */  mov     0x30(%esp),%ebx\n  /* 01a */  fsts    0x10(%esp)\n  /* 01e */  fstps   0xc(%esp)\n  /* 022 */  mov     %eax,0x8(%esp)\n  /* 026 */  mov     $0x2,%eax\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  mov     %ebx,(%esp)\n  /* 032 */  call    *gi+0x10\n  /* 038 */  xor     %eax,%eax\n  /* 03a */  mov     $0x2,%edx\n  /* 03f */  mov     %eax,0x214(%ebx)\n  /* 045 */  xor     %ecx,%ecx\n  /* 047 */  mov     $jorg_move_death,%eax\n  /* 04c */  mov     %edx,0x1ec(%ebx)\n  /* 052 */  mov     %ecx,0x200(%ebx)\n  /* 058 */  movl    $0x0,0x4c(%ebx)\n  /* 05f */  mov     %eax,0x304(%ebx)\n  /* 065 */  mov     0x28(%esp),%ebx\n  /* 069 */  add     $0x2c,%esp\n  /* 06c */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss31.h\"\n\nstatic int sound_death;\nmmove_t jorg_move_death = {31, 80, 0, 0};\n\nvoid jorg_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    gi.sound(self, CHAN_VOICE, sound_death, 1, ATTN_NORM, 0);\n    self->deadflag = DEAD_DEAD;\n    self->takedamage = DAMAGE_NO;\n    self->count = 0;\n    self->s.sound = 0;\n    self->monsterinfo.currentmove = &jorg_move_death;\n}\n\nvoid SP_monster_jorg(edict_t *self)\n{\n    sound_death = gi.soundindex(\"boss3/bs3deth1.wav\");\n}\n","size":109,"score":100,"agent":"kuncc/4","pid":5,"session":2483,"ts":1791756961757}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3099,"symbol":"AddPointToBounds","file":"q_shared.c","asm":"# AddPointToBounds  (TU q_shared.c, section .text, 58 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAddPointToBounds:\n  /* 000 */  push    %ebx\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  mov     0x8(%esp),%ebx\n  /* 007 */  mov     0xc(%esp),%ecx\n  /* 00b */  mov     0x10(%esp),%edx\n.Lf:\n  /* 00f */  flds    (%ebx,%eax,4)\n  /* 012 */  flds    (%ecx,%eax,4)\n  /* 015 */  fcomip  %st(1),%st\n  /* 017 */  jbe     .L1c\n  /* 019 */  fsts    (%ecx,%eax,4)\n.L1c:\n  /* 01c */  flds    (%edx,%eax,4)\n  /* 01f */  fxch    %st(1)\n  /* 021 */  fcomi   %st(1),%st\n  /* 023 */  fstp    %st(1)\n  /* 025 */  jbe     .L30\n  /* 027 */  fstps   (%edx,%eax,4)\n  /* 02a */  jmp     .L32\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  fstp    %st(0)\n.L32:\n  /* 032 */  inc     %eax\n  /* 033 */  cmp     $0x3,%eax\n  /* 036 */  jne     .Lf\n  /* 038 */  pop     %ebx\n  /* 039 */  ret\n","c":"#include \"q_shared.h\"\n\nvoid AddPointToBounds (vec3_t v, vec3_t mins, vec3_t maxs)\n{\n    int i;\n    vec_t val;\n\n    for (i=0 ; i<3 ; i++)\n    {\n        val = v[i];\n        if (val < mins[i])\n            mins[i] = val;\n        if (val > maxs[i])\n            maxs[i] = val;\n    }\n}\n","size":58,"score":100,"agent":"frong","pid":23,"session":2494,"ts":1791756966703}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2939,"symbol":"soldier_fire3","file":"m_soldier.c","asm":"# soldier_fire3  (TU m_soldier.c, section .text, 110 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_fire3:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x308(%ebx),%eax\n  /* 011 */  test    $0x8,%ah\n  /* 014 */  jne     .L55\n  /* 016 */  flds    =0x42000000 (32f)\n  /* 01c */  or      $0x800,%eax\n  /* 021 */  mov     $0x1,%edx\n  /* 026 */  fsubrs  0xd0(%ebx)\n  /* 02c */  mov     %eax,0x308(%ebx)\n  /* 032 */  mov     %edx,0x200(%ebx)\n  /* 038 */  fstps   0xd0(%ebx)\n  /* 03e */  fld1\n  /* 040 */  fadds   level+0x4\n  /* 046 */  fstps   0x33c(%ebx)\n  /* 04c */  mov     %ebx,(%esp)\n  /* 04f */  call    *gi+0x48\n.L55:\n  /* 055 */  mov     %ebx,(%esp)\n  /* 058 */  mov     $0x2,%eax\n  /* 05d */  mov     %eax,0x4(%esp)\n  /* 061 */  call    soldier_fire\n  /* 066 */  mov     0x18(%esp),%ebx\n  /* 06a */  add     $0x1c,%esp\n  /* 06d */  ret\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nvoid soldier_fire(edict_t *self, int flash_number);\n\nvoid soldier_duck_down(edict_t *self)\n{\n\tif (self->monsterinfo.aiflags & AI_DUCKED)\n\t\treturn;\n\tself->monsterinfo.aiflags |= AI_DUCKED;\n\tself->maxs[2] -= 32;\n\tself->takedamage = DAMAGE_YES;\n\tself->monsterinfo.pausetime = level.time + 1;\n\tgi.linkentity(self);\n}\n\nvoid soldier_fire3(edict_t *self)\n{\n\tsoldier_duck_down(self);\n\tsoldier_fire(self, 2);\n}\n","size":110,"score":100,"agent":"kuncc/6","pid":7,"session":2493,"ts":1791756968907}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2886,"symbol":"mutant_dead","file":"m_mutant.c","asm":"# mutant_dead  (TU m_mutant.c, section .text, 110 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_dead:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x7,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  flds    =0xc1800000 (-16f)\n  /* 016 */  movl    $0xc1c00000,0xc4(%ebx)\n  /* 020 */  fsts    0xbc(%ebx)\n  /* 026 */  movl    $0xc1000000,0xd0(%ebx)\n  /* 030 */  fstps   0xc0(%ebx)\n  /* 036 */  mov     %eax,0x104(%ebx)\n  /* 03c */  flds    =0x41800000 (16f)\n  /* 042 */  orl     $0x2,0xb8(%ebx)\n  /* 049 */  fsts    0xc8(%ebx)\n  /* 04f */  fstps   0xcc(%ebx)\n  /* 055 */  mov     %ebx,(%esp)\n  /* 058 */  call    *gi+0x48\n  /* 05e */  mov     %ebx,0x20(%esp)\n  /* 062 */  mov     0x18(%esp),%ebx\n  /* 066 */  add     $0x1c,%esp\n  /* 069 */  jmp     M_FlyCheck\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nvoid mutant_dead(edict_t *self)\n{\n\tVectorSet(self->mins, -16, -16, -24);\n\tVectorSet(self->maxs, 16, 16, -8);\n\tself->movetype = 7;\n\tself->svflags |= SVF_DEADMONSTER;\n\tgi.linkentity(self);\n\tM_FlyCheck(self);\n}\n","size":110,"score":100,"agent":"kuncc/2","pid":3,"session":2491,"ts":1791756969158}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2307,"symbol":"commander_body_use","file":"g_misc.c","asm":"# commander_body_use  (TU g_misc.c, section .text, 111 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncommander_body_use:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $commander_body_think,%eax\n  /* 008 */  mov     %ebx,0x24(%esp)\n  /* 00c */  fldl    =0x3fb999999999999a (0.1)\n  /* 012 */  fadds   level+0x4\n  /* 018 */  mov     %esi,0x28(%esp)\n  /* 01c */  mov     0x30(%esp),%ebx\n  /* 020 */  mov     gi+0x10,%esi\n  /* 026 */  mov     %eax,0x1b4(%ebx)\n  /* 02c */  fstps   0x1ac(%ebx)\n  /* 032 */  movl    $\"tank/pain.wav\",(%esp)\n  /* 039 */  call    *gi+0x24\n  /* 03f */  mov     $0x4,%edx\n  /* 044 */  mov     %ebx,(%esp)\n  /* 047 */  movl    $0x0,0x14(%esp)\n  /* 04f */  mov     %edx,0x4(%esp)\n  /* 053 */  mov     %eax,0x8(%esp)\n  /* 057 */  fld1\n  /* 059 */  fsts    0x10(%esp)\n  /* 05d */  fstps   0xc(%esp)\n  /* 061 */  call    *%esi\n  /* 063 */  mov     0x24(%esp),%ebx\n  /* 067 */  mov     0x28(%esp),%esi\n  /* 06b */  add     $0x2c,%esp\n  /* 06e */  ret\n","c":"#include \"g_local.h\"\n\nvoid commander_body_think(edict_t *self);\n\nvoid commander_body_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    self->think = commander_body_think;\n    self->nextthink = level.time + 0.1;\n    gi.sound(self, CHAN_BODY, gi.soundindex(\"tank/pain.wav\"), 1, ATTN_NORM, 0);\n}\n","size":111,"score":100,"agent":"kuncc/5","pid":6,"session":2495,"ts":1791756969651}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2742,"symbol":"flyer_check_melee","file":"m_flyer.c","asm":"# flyer_check_melee  (TU m_flyer.c, section .text, 111 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_check_melee:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  mov     %ebx,(%esp)\n  /* 014 */  mov     %eax,0x4(%esp)\n  /* 018 */  call    range\n  /* 01d */  test    %eax,%eax\n  /* 01f */  je      .L38\n.L21:\n  /* 021 */  mov     $flyer_move_end_melee,%eax\n  /* 026 */  mov     %eax,0x304(%ebx)\n  /* 02c */  mov     0x28(%esp),%ebx\n  /* 030 */  add     $0x2c,%esp\n  /* 033 */  ret\n  /* 034 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  call    rand\n  /* 03d */  and     $0x7fff,%eax\n  /* 042 */  mov     %eax,0x1c(%esp)\n  /* 046 */  mov     $flyer_move_loop_melee,%eax\n  /* 04b */  fildl   0x1c(%esp)\n  /* 04f */  fdivs   =0x46fffe00 (32767f)\n  /* 055 */  fldl    =0x3fe999999999999a (0.8)\n  /* 05b */  fcomip  %st(1),%st\n  /* 05d */  fstp    %st(0)\n  /* 05f */  jb      .L21\n  /* 061 */  mov     %eax,0x304(%ebx)\n  /* 067 */  mov     0x28(%esp),%ebx\n  /* 06b */  add     $0x2c,%esp\n  /* 06e */  ret\n","c":"/* candidate for flyer_check_melee (m_flyer.c, 111 bytes) */\n#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nextern mmove_t flyer_move_loop_melee;\nextern mmove_t flyer_move_end_melee;\n\nvoid flyer_check_melee(edict_t *self)\n{\n    if (range(self, self->enemy) == RANGE_MELEE)\n    {\n        if (random() <= 0.8)\n            self->monsterinfo.currentmove = &flyer_move_loop_melee;\n        else\n            self->monsterinfo.currentmove = &flyer_move_end_melee;\n    }\n    else\n        self->monsterinfo.currentmove = &flyer_move_end_melee;\n}\n","size":111,"score":100,"agent":"kuncc/0","pid":1,"session":2497,"ts":1791756979471}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2915,"symbol":"soldier_cock","file":"m_soldier.c","asm":"# soldier_cock  (TU m_soldier.c, section .text, 110 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_cock:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  mov     gi+0x10,%edx\n  /* 00d */  mov     sound_cock,%ecx\n  /* 013 */  cmpl    $0xc5,0x38(%eax)\n  /* 01a */  movl    $0x0,0x14(%esp)\n  /* 022 */  je      .L48\n  /* 024 */  mov     %ecx,0x8(%esp)\n  /* 028 */  fld1\n  /* 02a */  mov     $0x1,%ecx\n  /* 02f */  mov     %ecx,0x4(%esp)\n  /* 033 */  mov     %eax,(%esp)\n  /* 036 */  fsts    0x10(%esp)\n  /* 03a */  fstps   0xc(%esp)\n  /* 03e */  call    *%edx\n  /* 040 */  add     $0x2c,%esp\n  /* 043 */  ret\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  mov     %ecx,0x8(%esp)\n  /* 04c */  mov     $0x1,%ecx\n  /* 051 */  movl    $0x40000000,0x10(%esp)\n  /* 059 */  movl    $0x3f800000,0xc(%esp)\n  /* 061 */  mov     %ecx,0x4(%esp)\n  /* 065 */  mov     %eax,(%esp)\n  /* 068 */  call    *%edx\n  /* 06a */  add     $0x2c,%esp\n  /* 06d */  ret\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nstatic int sound_cock;\n\nvoid soldier_cock(edict_t *self)\n{\n    if (self->s.frame == 197)\n        gi.sound(self, CHAN_WEAPON, sound_cock, 1, ATTN_IDLE, 0);\n    else\n        gi.sound(self, CHAN_WEAPON, sound_cock, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_soldier_x(edict_t *self)\n{\n    sound_cock = gi.soundindex(\"infantry/infatck3.wav\");\n}\n","size":110,"score":100,"agent":"kuncc/1","pid":2,"session":2492,"ts":1791756986247}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2602,"symbol":"boss2_reattack_mg","file":"m_boss2.c","asm":"# boss2_reattack_mg  (TU m_boss2.c, section .text, 111 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nboss2_reattack_mg:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  mov     %ebx,(%esp)\n  /* 014 */  mov     %eax,0x4(%esp)\n  /* 018 */  call    infront\n  /* 01d */  test    %eax,%eax\n  /* 01f */  jne     .L38\n.L21:\n  /* 021 */  mov     $boss2_move_attack_post_mg,%eax\n  /* 026 */  mov     %eax,0x304(%ebx)\n  /* 02c */  mov     0x28(%esp),%ebx\n  /* 030 */  add     $0x2c,%esp\n  /* 033 */  ret\n  /* 034 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  call    rand\n  /* 03d */  and     $0x7fff,%eax\n  /* 042 */  mov     %eax,0x1c(%esp)\n  /* 046 */  mov     $boss2_move_attack_mg,%eax\n  /* 04b */  fildl   0x1c(%esp)\n  /* 04f */  fdivs   =0x46fffe00 (32767f)\n  /* 055 */  fldl    =0x3fe6666666666666 (0.7)\n  /* 05b */  fcomip  %st(1),%st\n  /* 05d */  fstp    %st(0)\n  /* 05f */  jb      .L21\n  /* 061 */  mov     %eax,0x304(%ebx)\n  /* 067 */  mov     0x28(%esp),%ebx\n  /* 06b */  add     $0x2c,%esp\n  /* 06e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss2.h\"\n\nextern mmove_t boss2_move_attack_mg;\nextern mmove_t boss2_move_attack_post_mg;\n\nvoid boss2_reattack_mg(edict_t *self)\n{\n    if (infront(self, self->enemy) && random() <= 0.7)\n        self->monsterinfo.currentmove = &boss2_move_attack_mg;\n    else\n        self->monsterinfo.currentmove = &boss2_move_attack_post_mg;\n}\n","size":111,"score":100,"agent":"kuncc/7","pid":8,"session":2496,"ts":1791756987189}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2785,"symbol":"gunner_attack","file":"m_gunner.c","asm":"# gunner_attack  (TU m_gunner.c, section .text, 111 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngunner_attack:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  mov     %ebx,(%esp)\n  /* 014 */  mov     %eax,0x4(%esp)\n  /* 018 */  call    range\n  /* 01d */  test    %eax,%eax\n  /* 01f */  jne     .L38\n.L21:\n  /* 021 */  mov     $gunner_move_attack_chain,%eax\n  /* 026 */  mov     %eax,0x304(%ebx)\n  /* 02c */  mov     0x28(%esp),%ebx\n  /* 030 */  add     $0x2c,%esp\n  /* 033 */  ret\n  /* 034 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  call    rand\n  /* 03d */  and     $0x7fff,%eax\n  /* 042 */  mov     %eax,0x1c(%esp)\n  /* 046 */  mov     $gunner_move_attack_grenade,%eax\n  /* 04b */  fildl   0x1c(%esp)\n  /* 04f */  fdivs   =0x46fffe00 (32767f)\n  /* 055 */  flds    =0x3f000000 (0.5f)\n  /* 05b */  fcomip  %st(1),%st\n  /* 05d */  fstp    %st(0)\n  /* 05f */  jb      .L21\n  /* 061 */  mov     %eax,0x304(%ebx)\n  /* 067 */  mov     0x28(%esp),%ebx\n  /* 06b */  add     $0x2c,%esp\n  /* 06e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nextern mmove_t gunner_move_attack_chain;\nextern mmove_t gunner_move_attack_grenade;\n\nvoid gunner_attack(edict_t *self)\n{\n    if (range(self, self->enemy) == RANGE_MELEE)\n        self->monsterinfo.currentmove = &gunner_move_attack_chain;\n    else\n    {\n        if (random() <= 0.5)\n            self->monsterinfo.currentmove = &gunner_move_attack_grenade;\n        else\n            self->monsterinfo.currentmove = &gunner_move_attack_chain;\n    }\n}\n","size":111,"score":100,"agent":"kuncc/3","pid":4,"session":2498,"ts":1791756994550}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2956,"symbol":"supertank_reattack1","file":"m_supertank.c","asm":"# supertank_reattack1  (TU m_supertank.c, section .text, 111 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsupertank_reattack1:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  mov     %ebx,(%esp)\n  /* 014 */  mov     %eax,0x4(%esp)\n  /* 018 */  call    visible\n  /* 01d */  test    %eax,%eax\n  /* 01f */  jne     .L38\n.L21:\n  /* 021 */  mov     $supertank_move_end_attack1,%eax\n  /* 026 */  mov     %eax,0x304(%ebx)\n  /* 02c */  mov     0x28(%esp),%ebx\n  /* 030 */  add     $0x2c,%esp\n  /* 033 */  ret\n  /* 034 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  call    rand\n  /* 03d */  and     $0x7fff,%eax\n  /* 042 */  mov     %eax,0x1c(%esp)\n  /* 046 */  mov     $supertank_move_attack1,%eax\n  /* 04b */  fildl   0x1c(%esp)\n  /* 04f */  fdivs   =0x46fffe00 (32767f)\n  /* 055 */  fldl    =0x3feccccccccccccd (0.9)\n  /* 05b */  fcomip  %st(1),%st\n  /* 05d */  fstp    %st(0)\n  /* 05f */  jbe     .L21\n  /* 061 */  mov     %eax,0x304(%ebx)\n  /* 067 */  mov     0x28(%esp),%ebx\n  /* 06b */  add     $0x2c,%esp\n  /* 06e */  ret\n","c":"/* candidate for supertank_reattack1 (m_supertank.c, 111 bytes) */\n#include \"g_local.h\"\n#include \"m_supertank.h\"\n\nextern mmove_t supertank_move_end_attack1;\nextern mmove_t supertank_move_attack1;\n\nvoid supertank_reattack1(edict_t *self)\n{\n    mmove_t *m = &supertank_move_end_attack1;\n    if (visible(self, self->enemy))\n    {\n        mmove_t *a = &supertank_move_attack1;\n        if (random() < 0.9)\n            m = a;\n    }\n    self->monsterinfo.currentmove = m;\n}\n","size":111,"score":100,"agent":"kuncc/6","pid":7,"session":2501,"ts":1791757002306}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3128,"symbol":"va","file":"q_shared.c","asm":"# va  (TU q_shared.c, section .text, 58 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nva:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $0x2,%edx\n  /* 008 */  mov     %edx,0x4(%esp)\n  /* 00c */  lea     0x34(%esp),%eax\n  /* 010 */  mov     %eax,0x10(%esp)\n  /* 014 */  mov     0x30(%esp),%eax\n  /* 018 */  movl    $string.2,(%esp)\n  /* 01f */  mov     %eax,0xc(%esp)\n  /* 023 */  mov     $0x400,%eax\n  /* 028 */  mov     %eax,0x8(%esp)\n  /* 02c */  call    __vsprintf_chk\n  /* 031 */  mov     $string.2,%eax\n  /* 036 */  add     $0x2c,%esp\n  /* 039 */  ret\n","c":"#include \"q_shared.h\"\n#include <stdarg.h>\n\nchar *va(char *format, ...)\n{\n    va_list argptr;\n    static char string[1024];\n\n    va_start(argptr, format);\n    vsprintf(string, format, argptr);\n    va_end(argptr);\n\n    return string;\n}\n\nchar *dummy0(void)\n{\n    static char string[8];\n    return string;\n}\n\nchar *dummy1(void)\n{\n    static char string[8];\n    return string;\n}\n","size":58,"score":100,"agent":"frong","pid":23,"session":2499,"ts":1791757006420}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3048,"symbol":"G_SetClientEvent","file":"p_view.c","asm":"# G_SetClientEvent  (TU p_view.c, section .text, 112 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_SetClientEvent:\n  /* 000 */  sub     $0x8,%esp\n  /* 003 */  mov     0xc(%esp),%eax\n  /* 007 */  mov     0x50(%eax),%ecx\n  /* 00a */  test    %ecx,%ecx\n  /* 00c */  jne     .L6c\n  /* 00e */  mov     0x228(%eax),%edx\n  /* 014 */  test    %edx,%edx\n  /* 016 */  je      .L6c\n  /* 018 */  flds    =0x43610000 (225f)\n  /* 01e */  flds    xyspeed\n  /* 024 */  fcomip  %st(1),%st\n  /* 026 */  fstp    %st(0)\n  /* 028 */  jbe     .L6c\n  /* 02a */  mov     current_client,%edx\n  /* 030 */  flds    0xe40(%edx)\n  /* 036 */  fnstcw  0x6(%esp)\n  /* 03a */  fadds   bobmove\n  /* 040 */  movzwl  0x6(%esp),%edx\n  /* 045 */  or      $0xc00,%dx\n  /* 04a */  mov     %dx,0x4(%esp)\n  /* 04f */  fldcw   0x4(%esp)\n  /* 053 */  fistpl  (%esp)\n  /* 056 */  fldcw   0x6(%esp)\n  /* 05a */  mov     (%esp),%edx\n  /* 05d */  cmp     bobcycle,%edx\n  /* 063 */  je      .L6c\n  /* 065 */  movl    $0x2,0x50(%eax)\n.L6c:\n  /* 06c */  add     $0x8,%esp\n  /* 06f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nextern float xyspeed;\nextern float bobmove;\nextern int bobcycle;\nextern gclient_t *current_client;\n\nvoid G_SetClientEvent(edict_t *ent)\n{\n    if (ent->s.event)\n        return;\n    if (ent->groundentity && xyspeed > 225)\n    {\n        if ((int)(current_client->bobtime + bobmove) != bobcycle)\n            ent->s.event = EV_FOOTSTEP;\n    }\n}\n","size":112,"score":100,"agent":"kuncc/0","pid":1,"session":2504,"ts":1791757016426}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2878,"symbol":"mutant_step","file":"m_mutant.c","asm":"# mutant_step  (TU m_mutant.c, section .text, 111 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_step:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  call    rand\n  /* 00c */  mov     gi+0x10,%ebx\n  /* 012 */  movl    $0x0,0x14(%esp)\n  /* 01a */  lea     0x1(%eax),%ecx\n  /* 01d */  mov     $0x55555556,%eax\n  /* 022 */  imul    %ecx\n  /* 024 */  mov     %ecx,%eax\n  /* 026 */  sar     $0x1f,%eax\n  /* 029 */  fld1\n  /* 02b */  fsts    0x10(%esp)\n  /* 02f */  sub     %eax,%edx\n  /* 031 */  lea     (%edx,%edx,2),%eax\n  /* 034 */  fstps   0xc(%esp)\n  /* 038 */  sub     %eax,%ecx\n  /* 03a */  jne     .L60\n  /* 03c */  mov     sound_step1,%eax\n.L41:\n  /* 041 */  mov     %eax,0x8(%esp)\n  /* 045 */  mov     $0x2,%eax\n  /* 04a */  mov     %eax,0x4(%esp)\n  /* 04e */  mov     0x30(%esp),%eax\n  /* 052 */  mov     %eax,(%esp)\n  /* 055 */  call    *%ebx\n  /* 057 */  mov     0x28(%esp),%ebx\n  /* 05b */  add     $0x2c,%esp\n  /* 05e */  ret\n  /* 05f */  nop\n.L60:\n  /* 060 */  dec     %ecx\n  /* 061 */  mov     sound_step2,%eax\n  /* 066 */  je      .L41\n  /* 068 */  mov     sound_step3,%eax\n  /* 06d */  jmp     .L41\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nstatic int sound_step1;\nstatic int sound_step2;\nstatic int sound_step3;\n\nvoid mutant_init_sounds(void)\n{\n\tsound_step1 = gi.soundindex(\"mutant/step1.wav\");\n\tsound_step2 = gi.soundindex(\"mutant/step2.wav\");\n\tsound_step3 = gi.soundindex(\"mutant/step3.wav\");\n}\n\nvoid mutant_step(edict_t *self)\n{\n\tint n = (rand() + 1) % 3;\n\n\tif (n == 0)\n\t\tgi.sound(self, CHAN_VOICE, sound_step1, 1, ATTN_NORM, 0);\n\telse if (n == 1)\n\t\tgi.sound(self, CHAN_VOICE, sound_step2, 1, ATTN_NORM, 0);\n\telse\n\t\tgi.sound(self, CHAN_VOICE, sound_step3, 1, ATTN_NORM, 0);\n}\n","size":111,"score":100,"agent":"kuncc/4","pid":5,"session":2500,"ts":1791757016554}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2796,"symbol":"hover_search","file":"m_hover.c","asm":"# hover_search  (TU m_hover.c, section .text, 112 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhover_search:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  call    rand\n  /* 008 */  movl    $0x0,0x14(%esp)\n  /* 010 */  mov     %eax,%edx\n  /* 012 */  mov     gi+0x10,%eax\n  /* 017 */  and     $0x7fff,%edx\n  /* 01d */  mov     %edx,0x2c(%esp)\n  /* 021 */  fildl   0x2c(%esp)\n  /* 025 */  fdivs   =0x46fffe00 (32767f)\n  /* 02b */  flds    =0x3f000000 (0.5f)\n  /* 031 */  fcomip  %st(1),%st\n  /* 033 */  fstp    %st(0)\n  /* 035 */  fld1\n  /* 037 */  fsts    0x10(%esp)\n  /* 03b */  fstps   0xc(%esp)\n  /* 03f */  jbe     .L68\n  /* 041 */  mov     sound_search1,%edx\n.L47:\n  /* 047 */  mov     %edx,0x8(%esp)\n  /* 04b */  mov     0x40(%esp),%ecx\n  /* 04f */  mov     $0x2,%edx\n  /* 054 */  mov     %edx,0x4(%esp)\n  /* 058 */  mov     %ecx,(%esp)\n  /* 05b */  call    *%eax\n  /* 05d */  add     $0x3c,%esp\n  /* 060 */  ret\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  mov     sound_search2,%edx\n  /* 06e */  jmp     .L47\n","c":"#include \"g_local.h\"\n#include \"m_hover.h\"\n\nstatic int sound_search1;\nstatic int sound_search2;\n\nvoid hover_search(edict_t *self)\n{\n    if (random() < 0.5)\n        gi.sound(self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0);\n    else\n        gi.sound(self, CHAN_VOICE, sound_search2, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_hover(edict_t *self)\n{\n    sound_search1 = gi.soundindex(\"a\");\n    sound_search2 = gi.soundindex(\"b\");\n}\n","size":112,"score":100,"agent":"kuncc/2","pid":3,"session":2502,"ts":1791757023143}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2954,"symbol":"supertank_search","file":"m_supertank.c","asm":"# supertank_search  (TU m_supertank.c, section .text, 112 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsupertank_search:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  call    rand\n  /* 008 */  movl    $0x0,0x14(%esp)\n  /* 010 */  mov     %eax,%edx\n  /* 012 */  mov     gi+0x10,%eax\n  /* 017 */  and     $0x7fff,%edx\n  /* 01d */  mov     %edx,0x2c(%esp)\n  /* 021 */  fildl   0x2c(%esp)\n  /* 025 */  fdivs   =0x46fffe00 (32767f)\n  /* 02b */  flds    =0x3f000000 (0.5f)\n  /* 031 */  fcomip  %st(1),%st\n  /* 033 */  fstp    %st(0)\n  /* 035 */  fld1\n  /* 037 */  fsts    0x10(%esp)\n  /* 03b */  fstps   0xc(%esp)\n  /* 03f */  jbe     .L68\n  /* 041 */  mov     sound_search1,%edx\n.L47:\n  /* 047 */  mov     %edx,0x8(%esp)\n  /* 04b */  mov     0x40(%esp),%ecx\n  /* 04f */  mov     $0x2,%edx\n  /* 054 */  mov     %edx,0x4(%esp)\n  /* 058 */  mov     %ecx,(%esp)\n  /* 05b */  call    *%eax\n  /* 05d */  add     $0x3c,%esp\n  /* 060 */  ret\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  mov     sound_search2,%edx\n  /* 06e */  jmp     .L47\n","c":"#include \"g_local.h\"\n#include \"m_supertank.h\"\n\nstatic int sound_search1;\nstatic int sound_search2;\n\nvoid supertank_search(edict_t *self)\n{\n\tif (random() < 0.5)\n\t\tgi.sound(self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0);\n\telse\n\t\tgi.sound(self, CHAN_VOICE, sound_search2, 1, ATTN_NORM, 0);\n}\n\nvoid SP_monster_supertank(edict_t *self)\n{\n\tsound_search1 = gi.soundindex(\"boss1/bs1 1.wav\");\n\tsound_search2 = gi.soundindex(\"boss1/bs1 2.wav\");\n}\n","size":112,"score":100,"agent":"kuncc/5","pid":6,"session":2503,"ts":1791757023446}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2442,"symbol":"ED_NewString","file":"g_spawn.c","asm":"# ED_NewString  (TU g_spawn.c, section .text, 113 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_NewString:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    strlen\n  /* 013 */  lea     0x1(%eax),%esi\n  /* 016 */  mov     %eax,%edi\n  /* 018 */  mov     %esi,(%esp)\n  /* 01b */  mov     $0x2fe,%eax\n  /* 020 */  mov     %eax,0x4(%esp)\n  /* 024 */  call    *gi+0x84\n  /* 02a */  mov     %eax,%ebp\n  /* 02c */  mov     %eax,%edx\n  /* 02e */  xor     %eax,%eax\n  /* 030 */  jmp     .L48\n  /* 032 */  lea     0x0(%esi),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %cl,-0x1(%edx)\n  /* 043 */  inc     %eax\n  /* 044 */  cmp     %eax,%esi\n  /* 046 */  jle     .L67\n.L48:\n  /* 048 */  inc     %edx\n  /* 049 */  cmp     %edi,%eax\n  /* 04b */  movzbl  (%ebx,%eax,1),%ecx\n  /* 04f */  jge     .L40\n  /* 051 */  cmp     $0x5c,%cl\n  /* 054 */  jne     .L40\n  /* 056 */  inc     %eax\n  /* 057 */  cmpb    $0x6e,(%ebx,%eax,1)\n  /* 05b */  jne     .L40\n  /* 05d */  inc     %eax\n  /* 05e */  mov     $0xa,%cl\n  /* 060 */  mov     %cl,-0x1(%edx)\n  /* 063 */  cmp     %eax,%esi\n  /* 065 */  jg      .L48\n.L67:\n  /* 067 */  add     $0x1c,%esp\n  /* 06a */  mov     %ebp,%eax\n  /* 06c */  pop     %ebx\n  /* 06d */  pop     %esi\n  /* 06e */  pop     %edi\n  /* 06f */  pop     %ebp\n  /* 070 */  ret\n","c":"#include \"g_local.h\"\n\nchar *ED_NewString(char *string)\n{\n    char *newb, *new_p;\n    int i, l;\n\n    l = strlen(string) + 1;\n\n    newb = gi.TagMalloc(l, TAG_LEVEL);\n\n    new_p = newb;\n\n    for (i = 0; i < l; i++)\n    {\n        if (string[i] == '\\\\' && i < l - 1)\n        {\n            i++;\n            if (string[i] == 'n')\n                *new_p++ = '\\n';\n            else\n                *new_p++ = '\\\\';\n        }\n        else\n            *new_p++ = string[i];\n    }\n\n    return newb;\n}\n","size":113,"score":100,"agent":"kuncc/1","pid":2,"session":2505,"ts":1791757024340}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2220,"symbol":"func_conveyor_use","file":"g_func.c","asm":"# func_conveyor_use  (TU g_func.c, section .text, 59 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfunc_conveyor_use:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x11c(%edx),%eax\n  /* 00a */  test    $0x1,%al\n  /* 00c */  je      .L30\n  /* 00e */  fldz\n  /* 010 */  and     $0xfffffffe,%eax\n.L13:\n  /* 013 */  mov     %eax,0x11c(%edx)\n  /* 019 */  fstps   0x148(%edx)\n  /* 01f */  test    $0x2,%al\n  /* 021 */  jne     .L2b\n  /* 023 */  xor     %eax,%eax\n  /* 025 */  mov     %eax,0x214(%edx)\n.L2b:\n  /* 02b */  ret\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  fildl   0x214(%edx)\n  /* 036 */  or      $0x1,%eax\n  /* 039 */  jmp     .L13\n","c":"#include \"g_local.h\"\n\nvoid func_conveyor_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    if (self->spawnflags & 1)\n    {\n        self->speed = 0;\n        self->spawnflags &= ~1;\n    }\n    else\n    {\n        self->speed = self->count;\n        self->spawnflags |= 1;\n    }\n\n    if (!(self->spawnflags & 2))\n        self->count = 0;\n}\n","size":59,"score":100,"agent":"frong","pid":23,"session":2508,"ts":1791757028189}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2233,"symbol":"button_wait","file":"g_func.c","asm":"# button_wait  (TU g_func.c, section .text, 114 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbutton_wait:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %edx,%edx\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  mov     0x20(%esp),%ebx\n  /* 00d */  mov     %edx,0x2dc(%ebx)\n  /* 013 */  mov     0x40(%ebx),%eax\n  /* 016 */  and     $0xfffffbff,%eax\n  /* 01b */  or      $0x800,%eax\n  /* 020 */  mov     %eax,0x40(%ebx)\n  /* 023 */  mov     0x224(%ebx),%eax\n  /* 029 */  mov     %ebx,(%esp)\n  /* 02c */  mov     %eax,0x4(%esp)\n  /* 030 */  call    G_UseTargets\n  /* 035 */  movl    $0x1,0x38(%ebx)\n  /* 03c */  fldz\n  /* 03e */  flds    0x2d8(%ebx)\n  /* 044 */  fcomi   %st(1),%st\n  /* 046 */  fstp    %st(1)\n  /* 048 */  jb      .L68\n  /* 04a */  fadds   level+0x4\n  /* 050 */  mov     $button_return,%eax\n  /* 055 */  mov     %eax,0x1b4(%ebx)\n  /* 05b */  fstps   0x1ac(%ebx)\n  /* 061 */  jmp     .L6a\n  /* 063 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  fstp    %st(0)\n.L6a:\n  /* 06a */  mov     0x18(%esp),%ebx\n  /* 06e */  add     $0x1c,%esp\n  /* 071 */  ret\n","c":"#include \"g_local.h\"\n\nvoid button_return(edict_t *self);\n\nvoid button_wait(edict_t *self)\n{\n    self->moveinfo.state = 0;\n    self->s.effects &= ~EF_ANIM01;\n    self->s.effects |= EF_ANIM23;\n\n    G_UseTargets(self, self->activator);\n    self->s.frame = 1;\n\n    if (self->moveinfo.wait >= 0)\n    {\n        self->nextthink = level.time + self->moveinfo.wait;\n        self->think = button_return;\n    }\n}\n","size":114,"score":100,"agent":"kuncc/7","pid":8,"session":2506,"ts":1791757029828}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2346,"symbol":"misc_viper_bomb_touch","file":"g_misc.c","asm":"# misc_viper_bomb_touch  (TU g_misc.c, section .text, 114 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmisc_viper_bomb_touch:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x224(%ebx),%eax\n  /* 011 */  mov     %ebx,(%esp)\n  /* 014 */  mov     %eax,0x4(%esp)\n  /* 018 */  call    G_UseTargets\n  /* 01d */  mov     $0x1b,%eax\n  /* 022 */  xor     %edx,%edx\n  /* 024 */  fld1\n  /* 026 */  fadds   0xdc(%ebx)\n  /* 02c */  fstps   0xc(%ebx)\n  /* 02f */  mov     %eax,0x14(%esp)\n  /* 033 */  mov     0x204(%ebx),%eax\n  /* 039 */  mov     %edx,0xc(%esp)\n  /* 03d */  add     $0x28,%eax\n  /* 040 */  mov     %eax,0x2c(%esp)\n  /* 044 */  fildl   0x2c(%esp)\n  /* 048 */  fstps   0x10(%esp)\n  /* 04c */  fildl   0x204(%ebx)\n  /* 052 */  mov     %ebx,0x4(%esp)\n  /* 056 */  mov     %ebx,(%esp)\n  /* 059 */  fstps   0x8(%esp)\n  /* 05d */  call    T_RadiusDamage\n  /* 062 */  mov     %ebx,0x40(%esp)\n  /* 066 */  mov     0x38(%esp),%ebx\n  /* 06a */  add     $0x3c,%esp\n  /* 06d */  jmp     BecomeExplosion2\n","c":"#include \"g_local.h\"\n\nvoid misc_viper_bomb_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n    G_UseTargets(self, self->activator);\n    self->s.origin[2] = self->absmin[2] + 1;\n    T_RadiusDamage(self, self, self->dmg, NULL, self->dmg + 40, MOD_BOMB);\n    BecomeExplosion2(self);\n}\n","size":114,"score":100,"agent":"kuncc/3","pid":4,"session":2507,"ts":1791757040974}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2421,"symbol":"SV_Physics_Noclip","file":"g_phys.c","asm":"# SV_Physics_Noclip  (TU g_phys.c, section .text, 115 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_Physics_Noclip:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    SV_RunThink\n  /* 013 */  test    %eax,%eax\n  /* 015 */  jne     .L20\n  /* 017 */  mov     0x18(%esp),%ebx\n  /* 01b */  add     $0x1c,%esp\n  /* 01e */  ret\n  /* 01f */  nop\n.L20:\n  /* 020 */  movl    $0x3dcccccd,0x4(%esp)\n  /* 028 */  lea     0x10(%ebx),%eax\n  /* 02b */  mov     %eax,0xc(%esp)\n  /* 02f */  lea     0x184(%ebx),%edx\n  /* 035 */  mov     %edx,0x8(%esp)\n  /* 039 */  mov     %eax,(%esp)\n  /* 03c */  call    VectorMA\n  /* 041 */  lea     0x4(%ebx),%eax\n  /* 044 */  mov     %eax,0xc(%esp)\n  /* 048 */  lea     0x178(%ebx),%edx\n  /* 04e */  mov     %edx,0x8(%esp)\n  /* 052 */  movl    $0x3dcccccd,0x4(%esp)\n  /* 05a */  mov     %eax,(%esp)\n  /* 05d */  call    VectorMA\n  /* 062 */  mov     %ebx,0x20(%esp)\n  /* 066 */  mov     0x18(%esp),%ebx\n  /* 06a */  add     $0x1c,%esp\n  /* 06d */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nvoid SV_Physics_Noclip(edict_t *ent)\n{\n    if (!SV_RunThink(ent))\n        return;\n\n    VectorMA(ent->s.angles, FRAMETIME, ent->avelocity, ent->s.angles);\n    VectorMA(ent->s.origin, FRAMETIME, ent->velocity, ent->s.origin);\n\n    gi.linkentity(ent);\n}\n","size":115,"score":100,"agent":"kuncc/0","pid":1,"session":2510,"ts":1791757044951}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2272,"symbol":"Touch_DoorTrigger","file":"g_func.c","asm":"# Touch_DoorTrigger  (TU g_func.c, section .text, 115 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nTouch_DoorTrigger:\n  /* 000 */  mov     0x8(%esp),%eax\n  /* 004 */  mov     0x4(%esp),%edx\n  /* 008 */  mov     0x1e0(%eax),%ecx\n  /* 00e */  test    %ecx,%ecx\n  /* 010 */  jle     .L72\n  /* 012 */  testb   $0x4,0xb8(%eax)\n  /* 019 */  jne     .L58\n  /* 01b */  mov     0x54(%eax),%ecx\n  /* 01e */  test    %ecx,%ecx\n  /* 020 */  je      .L72\n  /* 022 */  mov     0x100(%edx),%ecx\n.L28:\n  /* 028 */  flds    level+0x4\n  /* 02e */  flds    0x1cc(%edx)\n  /* 034 */  fcomip  %st(1),%st\n  /* 036 */  ja      .L70\n  /* 038 */  fadds   =0x3f800000 (1f)\n  /* 03e */  fstps   0x1cc(%edx)\n  /* 044 */  mov     %eax,0xc(%esp)\n  /* 048 */  mov     %eax,0x8(%esp)\n  /* 04c */  mov     %ecx,0x4(%esp)\n  /* 050 */  jmp     door_use\n  /* 055 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  mov     0x100(%edx),%ecx\n  /* 05e */  testb   $0x8,0x11c(%ecx)\n  /* 065 */  je      .L28\n  /* 067 */  jmp     .L72\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  fstp    %st(0)\n.L72:\n  /* 072 */  ret\n","c":"#include \"g_local.h\"\n\nvoid door_use (edict_t *self, edict_t *other, edict_t *activator);\n\nvoid Touch_DoorTrigger (edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n\tif (other->health <= 0)\n\t\treturn;\n\n\tif (!(other->svflags & SVF_MONSTER) && (!other->client))\n\t\treturn;\n\n\tif ((self->owner->spawnflags & 8) && (other->svflags & SVF_MONSTER))\n\t\treturn;\n\n\tif (level.time < self->touch_debounce_time)\n\t\treturn;\n\tself->touch_debounce_time = level.time + 1.0;\n\n\tdoor_use (self->owner, other, other);\n}\n","size":115,"score":100,"agent":"kuncc/6","pid":7,"session":2509,"ts":1791757051005}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2222,"symbol":"door_secret_move3","file":"g_func.c","asm":"# door_secret_move3  (TU g_func.c, section .text, 59 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoor_secret_move3:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  flds    0x250(%eax)\n  /* 00a */  fld1\n  /* 00c */  fchs\n  /* 00e */  fxch    %st(1)\n  /* 010 */  fucomi  %st(1),%st\n  /* 012 */  fstp    %st(1)\n  /* 014 */  jp      .L18\n  /* 016 */  je      .L38\n.L18:\n  /* 018 */  fadds   level+0x4\n  /* 01e */  mov     $door_secret_move4,%edx\n  /* 023 */  mov     %edx,0x1b4(%eax)\n  /* 029 */  fstps   0x1ac(%eax)\n  /* 02f */  jmp     .L3a\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  fstp    %st(0)\n.L3a:\n  /* 03a */  ret\n","c":"#include \"g_local.h\"\n\nvoid door_secret_move4(edict_t *self);\n\nvoid door_secret_move3(edict_t *self)\n{\n    if (self->wait == -1)\n        return;\n    self->nextthink = level.time + self->wait;\n    self->think = door_secret_move4;\n}\n","size":59,"score":100,"agent":"frong","pid":23,"session":2514,"ts":1791757051205}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2420,"symbol":"SV_Physics_None","file":"g_phys.c","asm":"# SV_Physics_None  (TU g_phys.c, section .text, 116 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_Physics_None:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  flds    0x1ac(%eax)\n  /* 00d */  fldz\n  /* 00f */  fcomip  %st(1),%st\n  /* 011 */  jae     .L48\n  /* 013 */  fldl    =0x3f50624dd2f1a9fc (0.001)\n  /* 019 */  fadds   level+0x4\n  /* 01f */  fxch    %st(1)\n  /* 021 */  fcomip  %st(1),%st\n  /* 023 */  fstp    %st(0)\n  /* 025 */  ja      .L4a\n  /* 027 */  movl    $0x0,0x1ac(%eax)\n  /* 031 */  mov     0x1b4(%eax),%edx\n  /* 037 */  test    %edx,%edx\n  /* 039 */  je      .L50\n  /* 03b */  mov     %eax,0x30(%esp)\n  /* 03f */  add     $0x2c,%esp\n  /* 042 */  jmp     *%edx\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  fstp    %st(0)\n.L4a:\n  /* 04a */  add     $0x2c,%esp\n  /* 04d */  ret\n  /* 04e */  xchg    %ax,%ax\n.L50:\n  /* 050 */  movl    $\"NULL ent->think\",(%esp)\n  /* 057 */  mov     %eax,0x1c(%esp)\n  /* 05b */  call    *gi+0x1c\n  /* 061 */  mov     0x1c(%esp),%eax\n  /* 065 */  mov     0x1b4(%eax),%edx\n  /* 06b */  mov     %eax,0x30(%esp)\n  /* 06f */  add     $0x2c,%esp\n  /* 072 */  jmp     *%edx\n","c":"#include \"g_local.h\"\n\nvoid SV_Physics_None(edict_t *ent)\n{\n    float thinktime;\n\n    thinktime = ent->nextthink;\n    if (thinktime <= 0)\n        return;\n    if (thinktime > level.time + 0.001)\n        return;\n\n    ent->nextthink = 0;\n    if (!ent->think)\n        gi.error(\"NULL ent->think\");\n    ent->think(ent);\n}\n","size":116,"score":100,"agent":"kuncc/2","pid":3,"session":2512,"ts":1791757053198}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2299,"symbol":"light_use","file":"g_misc.c","asm":"# light_use  (TU g_misc.c, section .text, 117 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nlight_use:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     gi+0x18,%edx\n  /* 011 */  mov     0x284(%ebx),%eax\n  /* 017 */  add     $0x320,%eax\n  /* 01c */  testb   $0x1,0x11c(%ebx)\n  /* 023 */  je      .L50\n  /* 025 */  mov     %eax,(%esp)\n  /* 028 */  mov     $\"m\",%ecx\n  /* 02d */  mov     %ecx,0x4(%esp)\n  /* 031 */  call    *%edx\n  /* 033 */  mov     0x11c(%ebx),%eax\n  /* 039 */  and     $0xfffffffe,%eax\n  /* 03c */  mov     %eax,0x11c(%ebx)\n  /* 042 */  mov     0x18(%esp),%ebx\n  /* 046 */  add     $0x1c,%esp\n  /* 049 */  ret\n  /* 04a */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  mov     %eax,(%esp)\n  /* 053 */  mov     $\"a\",%ecx\n  /* 058 */  mov     %ecx,0x4(%esp)\n  /* 05c */  call    *%edx\n  /* 05e */  mov     0x11c(%ebx),%eax\n  /* 064 */  or      $0x1,%eax\n  /* 067 */  mov     %eax,0x11c(%ebx)\n  /* 06d */  mov     0x18(%esp),%ebx\n  /* 071 */  add     $0x1c,%esp\n  /* 074 */  ret\n","c":"#include \"g_local.h\"\n\nvoid light_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    if (self->spawnflags & 1)\n    {\n        gi.configstring(CS_LIGHTS + self->style, \"m\");\n        self->spawnflags &= ~1;\n    }\n    else\n    {\n        gi.configstring(CS_LIGHTS + self->style, \"a\");\n        self->spawnflags |= 1;\n    }\n}\n","size":117,"score":100,"agent":"kuncc/1","pid":2,"session":2515,"ts":1791757055144}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2671,"symbol":"brain_dodge","file":"m_brain.c","asm":"# brain_dodge  (TU m_brain.c, section .text, 116 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_dodge:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  call    rand\n  /* 010 */  and     $0x7fff,%eax\n  /* 015 */  mov     %eax,0xc(%esp)\n  /* 019 */  fildl   0xc(%esp)\n  /* 01d */  fdivs   =0x46fffe00 (32767f)\n  /* 023 */  flds    =0x3e800000 (0.25f)\n  /* 029 */  fxch    %st(1)\n  /* 02b */  fcomip  %st(1),%st\n  /* 02d */  fstp    %st(0)\n  /* 02f */  ja      .L5c\n  /* 031 */  mov     0x21c(%ebx),%edx\n  /* 037 */  test    %edx,%edx\n  /* 039 */  je      .L68\n.L3b:\n  /* 03b */  flds    0x28(%esp)\n  /* 03f */  mov     $brain_move_duck,%eax\n  /* 044 */  fadds   level+0x4\n  /* 04a */  mov     %eax,0x304(%ebx)\n  /* 050 */  fadds   =0x3f000000 (0.5f)\n  /* 056 */  fstps   0x33c(%ebx)\n.L5c:\n  /* 05c */  mov     0x18(%esp),%ebx\n  /* 060 */  add     $0x1c,%esp\n  /* 063 */  ret\n  /* 064 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  mov     0x24(%esp),%eax\n  /* 06c */  mov     %eax,0x21c(%ebx)\n  /* 072 */  jmp     .L3b\n","c":"/* candidate for brain_dodge (m_brain.c, 116 bytes) */\n#include \"g_local.h\"\n#include \"m_brain.h\"\n\nextern mmove_t brain_move_duck;\n\nvoid brain_dodge(edict_t *self, edict_t *attacker, float eta)\n{\n\tif (random() > 0.25)\n\t\treturn;\n\n\tif (!self->enemy)\n\t\tself->enemy = attacker;\n\n\tself->monsterinfo.pausetime = level.time + eta + 0.5;\n\tself->monsterinfo.currentmove = &brain_move_duck;\n}\n","size":116,"score":100,"agent":"kuncc/5","pid":6,"session":2513,"ts":1791757058733}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2265,"symbol":"door_hit_bottom","file":"g_func.c","asm":"# door_hit_bottom  (TU g_func.c, section .text, 116 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoor_hit_bottom:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  testb   $0x4,0x109(%eax)\n  /* 00e */  jne     .L21\n  /* 010 */  mov     0x2c4(%eax),%edx\n  /* 016 */  test    %edx,%edx\n  /* 018 */  jne     .L40\n.L1a:\n  /* 01a */  movl    $0x0,0x4c(%eax)\n.L21:\n  /* 021 */  mov     $0x1,%edx\n  /* 026 */  xor     %ecx,%ecx\n  /* 028 */  mov     %edx,0x2dc(%eax)\n  /* 02e */  mov     %ecx,0x4(%esp)\n  /* 032 */  mov     %eax,(%esp)\n  /* 035 */  call    door_use_areaportals\n  /* 03a */  add     $0x2c,%esp\n  /* 03d */  ret\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  mov     %edx,0x8(%esp)\n  /* 044 */  mov     $0xa,%edx\n  /* 049 */  mov     %eax,(%esp)\n  /* 04c */  movl    $0x0,0x14(%esp)\n  /* 054 */  movl    $0x40400000,0x10(%esp)\n  /* 05c */  movl    $0x3f800000,0xc(%esp)\n  /* 064 */  mov     %edx,0x4(%esp)\n  /* 068 */  call    *gi+0x10\n  /* 06e */  mov     0x30(%esp),%eax\n  /* 072 */  jmp     .L1a\n","c":"#include \"g_local.h\"\n\nvoid door_use_areaportals(edict_t *self, qboolean open);\n\nvoid door_hit_bottom(edict_t *self)\n{\n    if (!(self->flags & FL_TEAMSLAVE))\n    {\n        if (self->moveinfo.sound_end)\n            gi.sound(self, CHAN_NO_PHS_ADD | CHAN_VOICE, self->moveinfo.sound_end, 1, ATTN_STATIC, 0);\n        self->s.sound = 0;\n    }\n    self->moveinfo.state = 1;\n    door_use_areaportals(self, false);\n}\n","size":116,"score":100,"agent":"kuncc/4","pid":5,"session":2511,"ts":1791757060899}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2313,"symbol":"gib_think","file":"g_misc.c","asm":"# gib_think  (TU g_misc.c, section .text, 117 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngib_think:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%edx\n  /* 007 */  flds    level+0x4\n  /* 00d */  fldl    =0x3fb999999999999a (0.1)\n  /* 013 */  fadd    %st(1),%st\n  /* 015 */  mov     0x38(%edx),%eax\n  /* 018 */  fstps   0x1ac(%edx)\n  /* 01e */  inc     %eax\n  /* 01f */  mov     %eax,0x38(%edx)\n  /* 022 */  cmp     $0xa,%eax\n  /* 025 */  je      .L30\n  /* 027 */  fstp    %st(0)\n  /* 029 */  add     $0x1c,%esp\n  /* 02c */  ret\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  fadds   =0x41000000 (8f)\n  /* 036 */  mov     $G_FreeEdict,%eax\n  /* 03b */  mov     %eax,0x1b4(%edx)\n  /* 041 */  fstps   0x8(%esp)\n  /* 045 */  call    rand\n  /* 04a */  mov     0x20(%esp),%edx\n  /* 04e */  and     $0x7fff,%eax\n  /* 053 */  mov     %eax,0xc(%esp)\n  /* 057 */  fildl   0xc(%esp)\n  /* 05b */  fdivs   =0x46fffe00 (32767f)\n  /* 061 */  fmuls   =0x41200000 (10f)\n  /* 067 */  fadds   0x8(%esp)\n  /* 06b */  fstps   0x1ac(%edx)\n  /* 071 */  add     $0x1c,%esp\n  /* 074 */  ret\n","c":"#include \"g_local.h\"\n\nvoid gib_think(edict_t *self)\n{\n    self->s.frame++;\n    self->nextthink = level.time + FRAMETIME;\n\n    if (self->s.frame == 10)\n    {\n        self->think = G_FreeEdict;\n        self->nextthink = level.time + 8 + random()*10;\n    }\n}\n","size":117,"score":100,"agent":"kuncc/7","pid":8,"session":2516,"ts":1791757068414}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2406,"symbol":"swimmonster_start_go","file":"g_monster.c","asm":"# swimmonster_start_go  (TU g_monster.c, section .text, 117 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nswimmonster_start_go:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  fldz\n  /* 00d */  flds    0x1a4(%ebx)\n  /* 013 */  fucomip %st(1),%st\n  /* 015 */  fstp    %st(0)\n  /* 017 */  jp      .L25\n  /* 019 */  jne     .L25\n  /* 01b */  movl    $0x41200000,0x1a4(%ebx)\n.L25:\n  /* 025 */  mov     $0xa,%eax\n  /* 02a */  mov     %eax,0x1fc(%ebx)\n  /* 030 */  mov     %ebx,(%esp)\n  /* 033 */  call    monster_start_go\n  /* 038 */  testb   $0x2,0x11c(%ebx)\n  /* 03f */  je      .L6d\n  /* 041 */  orl     $0x1,0xb8(%ebx)\n  /* 048 */  xor     %eax,%eax\n  /* 04a */  xor     %edx,%edx\n  /* 04c */  mov     $monster_triggered_spawn_use,%ecx\n  /* 051 */  mov     %eax,0xf8(%ebx)\n  /* 057 */  mov     %edx,0x104(%ebx)\n  /* 05d */  movl    $0x0,0x1ac(%ebx)\n  /* 067 */  mov     %ecx,0x1c0(%ebx)\n.L6d:\n  /* 06d */  mov     0x18(%esp),%ebx\n  /* 071 */  add     $0x1c,%esp\n  /* 074 */  ret\n","c":"#include \"g_local.h\"\nvoid monster_triggered_spawn_use(edict_t *self, edict_t *other, edict_t *activator);\nvoid monster_start_go(edict_t *self);\nvoid monster_triggered_start(edict_t *self)\n{\n    self->solid = SOLID_NOT;\n    self->movetype = MOVETYPE_NONE;\n    self->svflags |= SVF_NOCLIENT;\n    self->nextthink = 0;\n    self->use = monster_triggered_spawn_use;\n}\n\nvoid swimmonster_start_go(edict_t *self)\n{\n    if (!self->yaw_speed)\n        self->yaw_speed = 10;\n    self->viewheight = 10;\n\n    monster_start_go(self);\n\n    if (self->spawnflags & 2)\n        monster_triggered_start(self);\n}\n","size":117,"score":100,"agent":"kuncc/3","pid":4,"session":2517,"ts":1791757075380}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3009,"symbol":"InitBodyQue","file":"p_client.c","asm":"# InitBodyQue  (TU p_client.c, section .text, 59 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nInitBodyQue:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  xor     %ecx,%ecx\n  /* 005 */  mov     %ebx,0x8(%esp)\n  /* 009 */  mov     $0x8,%ebx\n  /* 00e */  mov     %ecx,level+0x128\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  call    G_Spawn\n  /* 025 */  mov     $\"bodyque\",%edx\n  /* 02a */  dec     %ebx\n  /* 02b */  mov     %edx,0x118(%eax)\n  /* 031 */  jne     .L20\n  /* 033 */  mov     0x8(%esp),%ebx\n  /* 037 */  add     $0xc,%esp\n  /* 03a */  ret\n","c":"/* candidate for InitBodyQue (p_client.c, 59 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid InitBodyQue (void)\n{\n    int i;\n    edict_t *ent;\n\n    level.body_que = 0;\n    for (i = 0; i < BODY_QUEUE_SIZE; i++)\n    {\n        ent = G_Spawn();\n        ent->classname = \"bodyque\";\n    }\n}\n","size":59,"score":100,"agent":"frong","pid":23,"session":2518,"ts":1791757078814}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2826,"symbol":"insane_dead","file":"m_insane.c","asm":"# insane_dead  (TU m_insane.c, section .text, 117 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninsane_dead:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  testb   $0x8,0x11c(%eax)\n  /* 00b */  je      .L30\n  /* 00d */  orl     $0x1,0x108(%eax)\n.L14:\n  /* 014 */  orl     $0x2,0xb8(%eax)\n  /* 01b */  movl    $0x0,0x1ac(%eax)\n  /* 025 */  mov     %eax,0x4(%esp)\n  /* 029 */  jmp     *gi+0x48\n  /* 02f */  nop\n.L30:\n  /* 030 */  movl    $0xc1c00000,0xc4(%eax)\n  /* 03a */  flds    =0xc1800000 (-16f)\n  /* 040 */  mov     $0x7,%edx\n  /* 045 */  movl    $0xc1000000,0xd0(%eax)\n  /* 04f */  mov     %edx,0x104(%eax)\n  /* 055 */  fsts    0xbc(%eax)\n  /* 05b */  fstps   0xc0(%eax)\n  /* 061 */  flds    =0x41800000 (16f)\n  /* 067 */  fsts    0xc8(%eax)\n  /* 06d */  fstps   0xcc(%eax)\n  /* 073 */  jmp     .L14\n","c":"#include \"g_local.h\"\n#include \"m_insane.h\"\n\nvoid insane_dead(edict_t *self)\n{\n    if (self->spawnflags & 8) {\n        self->flags |= FL_FLY;\n    } else {\n        VectorSet(self->mins, -16, -16, -24);\n        VectorSet(self->maxs, 16, 16, -8);\n        self->movetype = MOVETYPE_TOSS;\n    }\n    self->svflags |= SVF_DEADMONSTER;\n    self->nextthink = 0;\n    gi.linkentity(self);\n}\n","size":117,"score":100,"agent":"kuncc/6","pid":7,"session":2520,"ts":1791757084011}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2483,"symbol":"SP_target_spawner","file":"g_target.c","asm":"# SP_target_spawner  (TU g_target.c, section .text, 119 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_target_spawner:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $use_target_spawner,%edx\n  /* 008 */  mov     0x30(%esp),%eax\n  /* 00c */  mov     $0x1,%ecx\n  /* 011 */  mov     %edx,0x1c0(%eax)\n  /* 017 */  fldz\n  /* 019 */  flds    0x148(%eax)\n  /* 01f */  mov     %ecx,0xb8(%eax)\n  /* 025 */  fucomip %st(1),%st\n  /* 027 */  fstp    %st(0)\n  /* 029 */  jp      .L38\n  /* 02b */  jne     .L38\n  /* 02d */  add     $0x2c,%esp\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %eax,0x30(%esp)\n  /* 03c */  lea     0x154(%eax),%edx\n  /* 042 */  mov     %edx,0x4(%esp)\n  /* 046 */  lea     0x10(%eax),%ecx\n  /* 049 */  mov     %ecx,(%esp)\n  /* 04c */  mov     %edx,0x1c(%esp)\n  /* 050 */  call    G_SetMovedir\n  /* 055 */  mov     0x1c(%esp),%edx\n  /* 059 */  mov     0x30(%esp),%eax\n  /* 05d */  mov     %edx,0x8(%esp)\n  /* 061 */  flds    0x148(%eax)\n  /* 067 */  mov     %edx,(%esp)\n  /* 06a */  fstps   0x4(%esp)\n  /* 06e */  call    VectorScale\n  /* 073 */  add     $0x2c,%esp\n  /* 076 */  ret\n","c":"#include \"g_local.h\"\n\nvoid use_target_spawner(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_target_spawner(edict_t *self)\n{\n    self->use = use_target_spawner;\n    self->svflags = SVF_NOCLIENT;\n    if (self->speed)\n    {\n        G_SetMovedir(self->s.angles, self->movedir);\n        VectorScale(self->movedir, self->speed, self->movedir);\n    }\n}\n","size":119,"score":100,"agent":"kuncc/5","pid":6,"session":2523,"ts":1791757086756}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2264,"symbol":"door_use_areaportals","file":"g_func.c","asm":"# door_use_areaportals  (TU g_func.c, section .text, 118 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoor_use_areaportals:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  xor     %ebx,%ebx\n  /* 005 */  sub     $0x10,%esp\n  /* 008 */  mov     0x20(%esp),%esi\n  /* 00c */  mov     0x24(%esp),%edi\n  /* 010 */  mov     0x128(%esi),%eax\n  /* 016 */  test    %eax,%eax\n  /* 018 */  jne     .L54\n  /* 01a */  jmp     .L6f\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     $\"func_areaportal\",%edx\n  /* 025 */  mov     %edx,0x4(%esp)\n  /* 029 */  mov     0x118(%ebx),%eax\n  /* 02f */  mov     %eax,(%esp)\n  /* 032 */  call    Q_stricmp\n  /* 037 */  test    %eax,%eax\n  /* 039 */  jne     .L4e\n  /* 03b */  mov     %edi,0x4(%esp)\n  /* 03f */  mov     0x284(%ebx),%eax\n  /* 045 */  mov     %eax,(%esp)\n  /* 048 */  call    *gi+0x40\n.L4e:\n  /* 04e */  mov     0x128(%esi),%eax\n.L54:\n  /* 054 */  mov     %eax,0x8(%esp)\n  /* 058 */  mov     $0x12c,%eax\n  /* 05d */  mov     %ebx,(%esp)\n  /* 060 */  mov     %eax,0x4(%esp)\n  /* 064 */  call    G_Find\n  /* 069 */  test    %eax,%eax\n  /* 06b */  mov     %eax,%ebx\n  /* 06d */  jne     .L20\n.L6f:\n  /* 06f */  add     $0x10,%esp\n  /* 072 */  pop     %ebx\n  /* 073 */  pop     %esi\n  /* 074 */  pop     %edi\n  /* 075 */  ret\n","c":"#include \"g_local.h\"\n\nvoid door_use_areaportals(edict_t *self, qboolean open)\n{\n    edict_t *t = NULL;\n\n    if (!self->target)\n        return;\n\n    while ((t = G_Find(t, FOFS(targetname), self->target)) != NULL)\n    {\n        if (Q_stricmp(t->classname, \"func_areaportal\") == 0)\n        {\n            gi.SetAreaPortalState(t->style, open);\n        }\n    }\n}\n","size":118,"score":100,"agent":"kuncc/2","pid":3,"session":2521,"ts":1791757089176}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3133,"symbol":"Q_strcasecmp","file":"q_shared.c","asm":"# Q_strcasecmp  (TU q_shared.c, section .text, 118 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nQ_strcasecmp:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %edx,%edx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  mov     0x14(%esp),%edi\n  /* 00a */  mov     0x18(%esp),%esi\n  /* 00e */  xchg    %ax,%ax\n.L10:\n  /* 010 */  movsbl  (%edi,%edx,1),%ecx\n  /* 014 */  movsbl  (%esi,%edx,1),%eax\n  /* 018 */  cmp     %eax,%ecx\n  /* 01a */  je      .L40\n  /* 01c */  lea     -0x61(%ecx),%ebx\n  /* 01f */  lea     -0x61(%eax),%ebp\n  /* 022 */  cmp     $0x19,%ebx\n  /* 025 */  jbe     .L68\n  /* 027 */  cmp     $0x19,%ebp\n  /* 02a */  jbe     .L58\n.L2c:\n  /* 02c */  mov     $0xffffffff,%eax\n.L31:\n  /* 031 */  pop     %ebx\n  /* 032 */  pop     %esi\n  /* 033 */  pop     %edi\n  /* 034 */  pop     %ebp\n  /* 035 */  ret\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  test    %ecx,%ecx\n  /* 042 */  je      .L31\n.L44:\n  /* 044 */  inc     %edx\n  /* 045 */  cmp     $0x1869f,%edx\n  /* 04b */  jne     .L10\n  /* 04d */  pop     %ebx\n  /* 04e */  xor     %eax,%eax\n  /* 050 */  pop     %esi\n  /* 051 */  pop     %edi\n  /* 052 */  pop     %ebp\n  /* 053 */  ret\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  sub     $0x20,%eax\n  /* 05b */  cmp     %ecx,%eax\n  /* 05d */  je      .L44\n  /* 05f */  jmp     .L2c\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  sub     $0x20,%ecx\n  /* 06b */  cmp     $0x19,%ebp\n  /* 06e */  jbe     .L58\n  /* 070 */  cmp     %ecx,%eax\n  /* 072 */  je      .L44\n  /* 074 */  jmp     .L2c\n","c":"#include \"q_shared.h\"\n\nint Q_strcasecmp (char *s1, char *s2)\n{\n    int c1, c2;\n    int n = 99999;\n\n    do\n    {\n        c1 = *s1++;\n        c2 = *s2++;\n\n        if (!n--)\n            return 0;\n\n        if (c1 != c2)\n        {\n            if (c1 >= 'a' && c1 <= 'z')\n                c1 -= ('a' - 'A');\n            if (c2 >= 'a' && c2 <= 'z')\n                c2 -= ('a' - 'A');\n            if (c1 != c2)\n                return -1;\n        }\n    } while (c1);\n\n    return 0;\n}\n","size":118,"score":100,"agent":"kuncc/1","pid":2,"session":2522,"ts":1791757091364}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2515,"symbol":"SP_trigger_monsterjump","file":"g_trigger.c","asm":"# SP_trigger_monsterjump  (TU g_trigger.c, section .text, 117 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_trigger_monsterjump:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  fldz\n  /* 00d */  flds    0x148(%ebx)\n  /* 013 */  fucomip %st(1),%st\n  /* 015 */  fstp    %st(0)\n  /* 017 */  jp      .L25\n  /* 019 */  jne     .L25\n  /* 01b */  movl    $0x43480000,0x148(%ebx)\n.L25:\n  /* 025 */  mov     st+0x20,%ecx\n  /* 02b */  test    %ecx,%ecx\n  /* 02d */  jne     .L3a\n  /* 02f */  mov     $0xc8,%edx\n  /* 034 */  mov     %edx,st+0x20\n.L3a:\n  /* 03a */  fldz\n  /* 03c */  flds    0x14(%ebx)\n  /* 03f */  fucomip %st(1),%st\n  /* 041 */  fstp    %st(0)\n  /* 043 */  jp      .L4e\n  /* 045 */  jne     .L4e\n  /* 047 */  movl    $0x43b40000,0x14(%ebx)\n.L4e:\n  /* 04e */  mov     %ebx,(%esp)\n  /* 051 */  call    InitTrigger\n  /* 056 */  mov     $trigger_monsterjump_touch,%eax\n  /* 05b */  mov     %eax,0x1bc(%ebx)\n  /* 061 */  fildl   st+0x20\n  /* 067 */  fstps   0x15c(%ebx)\n  /* 06d */  mov     0x18(%esp),%ebx\n  /* 071 */  add     $0x1c,%esp\n  /* 074 */  ret\n","c":"#include \"g_local.h\"\n\nvoid trigger_monsterjump_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\n\nvoid SP_trigger_monsterjump(edict_t *self)\n{\n    if (!self->speed)\n        self->speed = 200;\n    if (!st.height)\n        st.height = 200;\n    if (self->s.angles[1] == 0)\n        self->s.angles[1] = 360;\n    InitTrigger(self);\n    self->touch = trigger_monsterjump_touch;\n    self->movedir[2] = st.height;\n}\n","size":117,"score":100,"agent":"kuncc/0","pid":1,"session":2519,"ts":1791757097255}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2622,"symbol":"jorg_reattack1","file":"m_boss31.c","asm":"# jorg_reattack1  (TU m_boss31.c, section .text, 119 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\njorg_reattack1:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  mov     %ebx,(%esp)\n  /* 014 */  mov     %eax,0x4(%esp)\n  /* 018 */  call    visible\n  /* 01d */  test    %eax,%eax\n  /* 01f */  jne     .L40\n.L21:\n  /* 021 */  movl    $0x0,0x4c(%ebx)\n  /* 028 */  mov     $jorg_move_end_attack1,%eax\n  /* 02d */  mov     %eax,0x304(%ebx)\n  /* 033 */  mov     0x28(%esp),%ebx\n  /* 037 */  add     $0x2c,%esp\n  /* 03a */  ret\n  /* 03b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  call    rand\n  /* 045 */  and     $0x7fff,%eax\n  /* 04a */  mov     %eax,0x1c(%esp)\n  /* 04e */  mov     $jorg_move_attack1,%eax\n  /* 053 */  fildl   0x1c(%esp)\n  /* 057 */  fdivs   =0x46fffe00 (32767f)\n  /* 05d */  fldl    =0x3feccccccccccccd (0.9)\n  /* 063 */  fcomip  %st(1),%st\n  /* 065 */  fstp    %st(0)\n  /* 067 */  jbe     .L21\n  /* 069 */  mov     %eax,0x304(%ebx)\n  /* 06f */  mov     0x28(%esp),%ebx\n  /* 073 */  add     $0x2c,%esp\n  /* 076 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss31.h\"\n\nextern mmove_t jorg_move_attack1;\nextern mmove_t jorg_move_end_attack1;\n\nvoid jorg_reattack1(edict_t *self)\n{\n    if (visible(self, self->enemy) && random() < 0.9)\n        self->monsterinfo.currentmove = &jorg_move_attack1;\n    else\n    {\n        self->s.sound = 0;\n        self->monsterinfo.currentmove = &jorg_move_end_attack1;\n    }\n}\n","size":119,"score":100,"agent":"kuncc/4","pid":5,"session":2524,"ts":1791757099342}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3110,"symbol":"CrossProduct","file":"q_shared.c","asm":"# CrossProduct  (TU q_shared.c, section .text, 59 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCrossProduct:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x8(%esp),%eax\n  /* 008 */  mov     0xc(%esp),%ecx\n  /* 00c */  flds    0x4(%edx)\n  /* 00f */  fmuls   0x8(%eax)\n  /* 012 */  flds    0x8(%edx)\n  /* 015 */  fmuls   0x4(%eax)\n  /* 018 */  fsubrp  %st,%st(1)\n  /* 01a */  fstps   (%ecx)\n  /* 01c */  flds    0x8(%edx)\n  /* 01f */  fmuls   (%eax)\n  /* 021 */  flds    (%edx)\n  /* 023 */  fmuls   0x8(%eax)\n  /* 026 */  fsubrp  %st,%st(1)\n  /* 028 */  fstps   0x4(%ecx)\n  /* 02b */  flds    (%edx)\n  /* 02d */  fmuls   0x4(%eax)\n  /* 030 */  flds    0x4(%edx)\n  /* 033 */  fmuls   (%eax)\n  /* 035 */  fsubrp  %st,%st(1)\n  /* 037 */  fstps   0x8(%ecx)\n  /* 03a */  ret\n","c":"#include \"q_shared.h\"\n\nvoid CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross)\n{\n    cross[0] = v1[1]*v2[2] - v1[2]*v2[1];\n    cross[1] = v1[2]*v2[0] - v1[0]*v2[2];\n    cross[2] = v1[0]*v2[1] - v1[1]*v2[0];\n}\n","size":59,"score":100,"agent":"frong","pid":23,"session":2526,"ts":1791757102017}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2412,"symbol":"SV_RunThink","file":"g_phys.c","asm":"# SV_RunThink  (TU g_phys.c, section .text, 121 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_RunThink:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  flds    0x1ac(%eax)\n  /* 00d */  fldz\n  /* 00f */  fcomip  %st(1),%st\n  /* 011 */  jae     .L50\n  /* 013 */  fldl    =0x3f50624dd2f1a9fc (0.001)\n  /* 019 */  fadds   level+0x4\n  /* 01f */  fxch    %st(1)\n  /* 021 */  fcomip  %st(1),%st\n  /* 023 */  fstp    %st(0)\n  /* 025 */  ja      .L52\n  /* 027 */  movl    $0x0,0x1ac(%eax)\n  /* 031 */  mov     0x1b4(%eax),%edx\n  /* 037 */  test    %edx,%edx\n  /* 039 */  je      .L60\n.L3b:\n  /* 03b */  mov     %eax,(%esp)\n  /* 03e */  call    *%edx\n  /* 040 */  xor     %eax,%eax\n  /* 042 */  add     $0x1c,%esp\n  /* 045 */  ret\n  /* 046 */  xchg    %ax,%ax\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  fstp    %st(0)\n.L52:\n  /* 052 */  mov     $0x1,%eax\n  /* 057 */  add     $0x1c,%esp\n  /* 05a */  ret\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movl    $\"NULL ent->think\",(%esp)\n  /* 067 */  call    *gi+0x1c\n  /* 06d */  mov     0x20(%esp),%eax\n  /* 071 */  mov     0x1b4(%eax),%edx\n  /* 077 */  jmp     .L3b\n","c":"#include \"g_local.h\"\n\nqboolean SV_RunThink(edict_t *ent)\n{\n    float thinktime;\n\n    thinktime = ent->nextthink;\n    if (thinktime <= 0)\n        return true;\n    if (thinktime > level.time + 0.001)\n        return true;\n\n    ent->nextthink = 0;\n    if (!ent->think)\n        gi.error(\"NULL ent->think\");\n    ent->think(ent);\n\n    return false;\n}\n","size":121,"score":100,"agent":"kuncc/5","pid":6,"session":2529,"ts":1791757114320}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2378,"symbol":"SP_misc_teleporter_dest","file":"g_misc.c","asm":"# SP_misc_teleporter_dest  (TU g_misc.c, section .text, 120 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_misc_teleporter_dest:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $\"models/objects/dmspot/tris.md2\",%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  mov     %ebx,(%esp)\n  /* 017 */  call    *gi+0x2c\n  /* 01d */  mov     $0x2,%edx\n  /* 022 */  movl    $0x0,0x3c(%ebx)\n  /* 029 */  mov     %edx,0xf8(%ebx)\n  /* 02f */  movl    $0xc1c00000,0xc4(%ebx)\n  /* 039 */  movl    $0xc1800000,0xd0(%ebx)\n  /* 043 */  flds    =0xc2000000 (-32f)\n  /* 049 */  fsts    0xbc(%ebx)\n  /* 04f */  fstps   0xc0(%ebx)\n  /* 055 */  flds    =0x42000000 (32f)\n  /* 05b */  fsts    0xc8(%ebx)\n  /* 061 */  fstps   0xcc(%ebx)\n  /* 067 */  mov     %ebx,0x20(%esp)\n  /* 06b */  mov     0x18(%esp),%ebx\n  /* 06f */  add     $0x1c,%esp\n  /* 072 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nvoid SP_misc_teleporter_dest(edict_t *ent)\n{\n    gi.setmodel(ent, \"models/objects/dmspot/tris.md2\");\n    ent->s.skinnum = 0;\n    ent->solid = SOLID_BBOX;\n    VectorSet(ent->mins, -32, -32, -24);\n    VectorSet(ent->maxs, 32, 32, -16);\n    gi.linkentity(ent);\n}\n","size":120,"score":100,"agent":"kuncc/7","pid":8,"session":2525,"ts":1791757115988}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2693,"symbol":"ChickMoan","file":"m_chick.c","asm":"# ChickMoan  (TU m_chick.c, section .text, 120 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nChickMoan:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  call    rand\n  /* 008 */  movl    $0x0,0x14(%esp)\n  /* 010 */  movl    $0x40000000,0x10(%esp)\n  /* 018 */  movl    $0x3f800000,0xc(%esp)\n  /* 020 */  mov     %eax,%edx\n  /* 022 */  mov     gi+0x10,%eax\n  /* 027 */  and     $0x7fff,%edx\n  /* 02d */  mov     %edx,0x2c(%esp)\n  /* 031 */  fildl   0x2c(%esp)\n  /* 035 */  fdivs   =0x46fffe00 (32767f)\n  /* 03b */  flds    =0x3f000000 (0.5f)\n  /* 041 */  fcomip  %st(1),%st\n  /* 043 */  fstp    %st(0)\n  /* 045 */  jbe     .L70\n  /* 047 */  mov     sound_idle1,%edx\n.L4d:\n  /* 04d */  mov     %edx,0x8(%esp)\n  /* 051 */  mov     0x40(%esp),%ecx\n  /* 055 */  mov     $0x2,%edx\n  /* 05a */  mov     %edx,0x4(%esp)\n  /* 05e */  mov     %ecx,(%esp)\n  /* 061 */  call    *%eax\n  /* 063 */  add     $0x3c,%esp\n  /* 066 */  ret\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     sound_idle2,%edx\n  /* 076 */  jmp     .L4d\n","c":"/* candidate for ChickMoan (m_chick.c, 120 bytes) */\n#include \"g_local.h\"\n#include \"m_chick.h\"\n\nstatic int sound_idle1;\nstatic int sound_idle2;\n\nvoid chick_sight_x(edict_t *self)\n{\n    sound_idle1 = gi.soundindex(\"chick/chkidle1.wav\");\n    sound_idle2 = gi.soundindex(\"chick/chkidle2.wav\");\n}\n\nvoid ChickMoan(edict_t *self)\n{\n    if (random() < 0.5)\n        gi.sound(self, CHAN_VOICE, sound_idle1, 1, ATTN_IDLE, 0);\n    else\n        gi.sound(self, CHAN_VOICE, sound_idle2, 1, ATTN_IDLE, 0);\n}\n","size":120,"score":100,"agent":"kuncc/3","pid":4,"session":2527,"ts":1791757117453}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2855,"symbol":"medic_idle","file":"m_medic.c","asm":"# medic_idle  (TU m_medic.c, section .text, 120 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_idle:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     sound_idle1,%eax\n  /* 00c */  movl    $0x0,0x14(%esp)\n  /* 014 */  mov     0x30(%esp),%ebx\n  /* 018 */  movl    $0x40000000,0x10(%esp)\n  /* 020 */  movl    $0x3f800000,0xc(%esp)\n  /* 028 */  mov     %eax,0x8(%esp)\n  /* 02c */  mov     $0x2,%eax\n  /* 031 */  mov     %eax,0x4(%esp)\n  /* 035 */  mov     %ebx,(%esp)\n  /* 038 */  call    *gi+0x10\n  /* 03e */  mov     %ebx,(%esp)\n  /* 041 */  call    medic_FindDeadMonster\n  /* 046 */  test    %eax,%eax\n  /* 048 */  je      .L70\n  /* 04a */  mov     %eax,0x21c(%ebx)\n  /* 050 */  mov     %ebx,0x100(%eax)\n  /* 056 */  orl     $0x2000,0x308(%ebx)\n  /* 060 */  mov     %ebx,0x30(%esp)\n  /* 064 */  mov     0x28(%esp),%ebx\n  /* 068 */  add     $0x2c,%esp\n  /* 06b */  jmp     FoundTarget\n.L70:\n  /* 070 */  mov     0x28(%esp),%ebx\n  /* 074 */  add     $0x2c,%esp\n  /* 077 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nstatic int sound_idle1;\nedict_t *medic_FindDeadMonster(edict_t *self);\n\nvoid SP_monster_medic(edict_t *self)\n{\n    sound_idle1 = gi.soundindex(\"medic/idle.wav\");\n}\n\nvoid medic_idle(edict_t *self)\n{\n    edict_t *ent;\n\n    gi.sound(self, CHAN_VOICE, sound_idle1, 1, ATTN_IDLE, 0);\n\n    ent = medic_FindDeadMonster(self);\n    if (ent)\n    {\n        self->enemy = ent;\n        self->enemy->owner = self;\n        self->monsterinfo.aiflags |= AI_MEDIC;\n        FoundTarget(self);\n    }\n}\n","size":120,"score":100,"agent":"kuncc/6","pid":7,"session":2528,"ts":1791757120616}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2740,"symbol":"flyer_slash_left","file":"m_flyer.c","asm":"# flyer_slash_left  (TU m_flyer.c, section .text, 121 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_slash_left:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x38(%esp)\n  /* 009 */  mov     0x40(%esp),%ebx\n  /* 00d */  mov     $0x5,%edx\n  /* 012 */  movl    $0x42a00000,0x24(%esp)\n  /* 01a */  movl    $0x0,0x2c(%esp)\n  /* 022 */  flds    0xbc(%ebx)\n  /* 028 */  mov     %eax,0xc(%esp)\n  /* 02c */  lea     0x24(%esp),%eax\n  /* 030 */  mov     %edx,0x8(%esp)\n  /* 034 */  fstps   0x28(%esp)\n  /* 038 */  mov     %ebx,(%esp)\n  /* 03b */  mov     %eax,0x4(%esp)\n  /* 03f */  call    fire_hit\n  /* 044 */  mov     sound_slash,%eax\n  /* 049 */  mov     $0x1,%ecx\n  /* 04e */  mov     %ebx,(%esp)\n  /* 051 */  movl    $0x0,0x14(%esp)\n  /* 059 */  mov     %ecx,0x4(%esp)\n  /* 05d */  mov     %eax,0x8(%esp)\n  /* 061 */  fld1\n  /* 063 */  fsts    0x10(%esp)\n  /* 067 */  fstps   0xc(%esp)\n  /* 06b */  call    *gi+0x10\n  /* 071 */  mov     0x38(%esp),%ebx\n  /* 075 */  add     $0x3c,%esp\n  /* 078 */  ret\n","c":"/* candidate for flyer_slash_left (m_flyer.c, 121 bytes) */\n#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nstatic int sound_slash;\n\nvoid flyer_setsound(void)\n{\n    sound_slash = gi.soundindex(\"flyer/Flyatck2.wav\");\n}\n\nvoid flyer_slash_left(edict_t *self)\n{\n    vec3_t aim;\n\n    VectorSet(aim, MELEE_DISTANCE, self->mins[0], 0);\n    fire_hit(self, aim, 5, 0);\n    gi.sound(self, CHAN_WEAPON, sound_slash, 1, ATTN_NORM, 0);\n}\n","size":121,"score":100,"agent":"kuncc/2","pid":3,"session":2530,"ts":1791757124696}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2831,"symbol":"insane_checkdown","file":"m_insane.c","asm":"# insane_checkdown  (TU m_insane.c, section .text, 121 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninsane_checkdown:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  testb   $0x20,0x11c(%eax)\n  /* 00e */  je      .L18\n.L10:\n  /* 010 */  add     $0x1c,%esp\n  /* 013 */  ret\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  call    rand\n  /* 01d */  and     $0x7fff,%eax\n  /* 022 */  mov     %eax,0xc(%esp)\n  /* 026 */  fildl   0xc(%esp)\n  /* 02a */  fdivs   =0x46fffe00 (32767f)\n  /* 030 */  fldl    =0x3fd3333333333333 (0.3)\n  /* 036 */  fcomip  %st(1),%st\n  /* 038 */  fstp    %st(0)\n  /* 03a */  jbe     .L10\n  /* 03c */  call    rand\n  /* 041 */  mov     0x20(%esp),%ecx\n  /* 045 */  mov     $insane_move_jumpdown,%edx\n  /* 04a */  and     $0x7fff,%eax\n  /* 04f */  mov     %eax,0xc(%esp)\n  /* 053 */  mov     $insane_move_uptodown,%eax\n  /* 058 */  fildl   0xc(%esp)\n  /* 05c */  fdivs   =0x46fffe00 (32767f)\n  /* 062 */  flds    =0x3f000000 (0.5f)\n  /* 068 */  fcomip  %st(1),%st\n  /* 06a */  fstp    %st(0)\n  /* 06c */  cmovbe  %edx,%eax\n  /* 06f */  mov     %eax,0x304(%ecx)\n  /* 075 */  add     $0x1c,%esp\n  /* 078 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_insane.h\"\n\nextern mmove_t insane_move_jumpdown;\nextern mmove_t insane_move_uptodown;\n\nvoid insane_checkdown(edict_t *self)\n{\n    if (self->spawnflags & 32)\n        return;\n    if (random() < 0.3)\n    {\n        if (random() < 0.5)\n            self->monsterinfo.currentmove = &insane_move_uptodown;\n        else\n            self->monsterinfo.currentmove = &insane_move_jumpdown;\n    }\n}\n","size":121,"score":100,"agent":"kuncc/0","pid":1,"session":2532,"ts":1791757127175}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2741,"symbol":"flyer_slash_right","file":"m_flyer.c","asm":"# flyer_slash_right  (TU m_flyer.c, section .text, 121 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_slash_right:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x38(%esp)\n  /* 009 */  mov     0x40(%esp),%ebx\n  /* 00d */  mov     $0x5,%edx\n  /* 012 */  movl    $0x42a00000,0x24(%esp)\n  /* 01a */  movl    $0x0,0x2c(%esp)\n  /* 022 */  flds    0xc8(%ebx)\n  /* 028 */  mov     %eax,0xc(%esp)\n  /* 02c */  lea     0x24(%esp),%eax\n  /* 030 */  mov     %edx,0x8(%esp)\n  /* 034 */  fstps   0x28(%esp)\n  /* 038 */  mov     %ebx,(%esp)\n  /* 03b */  mov     %eax,0x4(%esp)\n  /* 03f */  call    fire_hit\n  /* 044 */  mov     sound_slash,%eax\n  /* 049 */  mov     $0x1,%ecx\n  /* 04e */  mov     %ebx,(%esp)\n  /* 051 */  movl    $0x0,0x14(%esp)\n  /* 059 */  mov     %ecx,0x4(%esp)\n  /* 05d */  mov     %eax,0x8(%esp)\n  /* 061 */  fld1\n  /* 063 */  fsts    0x10(%esp)\n  /* 067 */  fstps   0xc(%esp)\n  /* 06b */  call    *gi+0x10\n  /* 071 */  mov     0x38(%esp),%ebx\n  /* 075 */  add     $0x3c,%esp\n  /* 078 */  ret\n","c":"/* candidate for flyer_slash_right (m_flyer.c, 121 bytes) */\n#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nstatic int sound_slash;\n\nvoid flyer_init_snd(void)\n{\n    sound_slash = gi.soundindex(\"flyer/Flyatck2.wav\");\n}\n\nvoid flyer_slash_right(edict_t *self)\n{\n    vec3_t aim;\n\n    VectorSet(aim, 80, self->maxs[0], 0);\n    fire_hit(self, aim, 5, 0);\n    gi.sound(self, CHAN_WEAPON, sound_slash, 1, ATTN_NORM, 0);\n}\n","size":121,"score":100,"agent":"kuncc/1","pid":2,"session":2531,"ts":1791757132767}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2286,"symbol":"SP_func_killbox","file":"g_func.c","asm":"# SP_func_killbox  (TU g_func.c, section .text, 60 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_func_killbox:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x10c(%ebx),%eax\n  /* 011 */  mov     %ebx,(%esp)\n  /* 014 */  mov     %eax,0x4(%esp)\n  /* 018 */  call    *gi+0x2c\n  /* 01e */  mov     $use_killbox,%eax\n  /* 023 */  mov     $0x1,%edx\n  /* 028 */  mov     %eax,0x1c0(%ebx)\n  /* 02e */  mov     %edx,0xb8(%ebx)\n  /* 034 */  mov     0x18(%esp),%ebx\n  /* 038 */  add     $0x1c,%esp\n  /* 03b */  ret\n","c":"#include \"g_local.h\"\n\nvoid use_killbox(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_func_killbox(edict_t *ent)\n{\n    gi.setmodel(ent, ent->model);\n    ent->use = use_killbox;\n    ent->svflags = SVF_NOCLIENT;\n}\n","size":60,"score":100,"agent":"frong","pid":23,"session":2533,"ts":1791757134885}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3029,"symbol":"Cmd_Help_f","file":"p_hud.c","asm":"# Cmd_Help_f  (TU p_hud.c, section .text, 121 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Help_f:\n  /* 000 */  mov     deathmatch,%eax\n  /* 005 */  mov     0x4(%esp),%edx\n  /* 009 */  fldz\n  /* 00b */  flds    0x14(%eax)\n  /* 00e */  fucomip %st(1),%st\n  /* 010 */  fstp    %st(0)\n  /* 012 */  jp      .L60\n  /* 014 */  jne     .L60\n  /* 016 */  mov     0x54(%edx),%eax\n  /* 019 */  xor     %ecx,%ecx\n  /* 01b */  mov     %ecx,0xdac(%eax)\n  /* 021 */  xor     %ecx,%ecx\n  /* 023 */  mov     %ecx,0xda8(%eax)\n  /* 029 */  mov     0xdb0(%eax),%ecx\n  /* 02f */  test    %ecx,%ecx\n  /* 031 */  je      .L41\n  /* 033 */  mov     game+0x400,%ecx\n  /* 039 */  cmp     %ecx,0x70c(%eax)\n  /* 03f */  je      .L70\n.L41:\n  /* 041 */  mov     $0x1,%ecx\n  /* 046 */  mov     %ecx,0xdb0(%eax)\n  /* 04c */  xor     %ecx,%ecx\n  /* 04e */  mov     %ecx,0x710(%eax)\n  /* 054 */  mov     %edx,0x4(%esp)\n  /* 058 */  jmp     HelpComputer\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  mov     %edx,0x4(%esp)\n  /* 064 */  jmp     Cmd_Score_f\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  xor     %edx,%edx\n  /* 072 */  mov     %edx,0xdb0(%eax)\n  /* 078 */  ret\n","c":"#include \"g_local.h\"\n\nvoid HelpComputer (edict_t *ent);\n\nvoid Cmd_Help_f (edict_t *ent)\n{\n    if (deathmatch->value)\n    {\n        Cmd_Score_f (ent);\n        return;\n    }\n\n    ent->client->showinventory = false;\n    ent->client->showscores = false;\n\n    if (ent->client->showhelp && (ent->client->pers.game_helpchanged == game.helpchanged))\n    {\n        ent->client->showhelp = false;\n        return;\n    }\n\n    ent->client->showhelp = true;\n    ent->client->pers.helpchanged = 0;\n    HelpComputer (ent);\n}\n","size":121,"score":100,"agent":"kuncc/4","pid":5,"session":2534,"ts":1791757140778}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2410,"symbol":"SV_TestEntityPosition","file":"g_phys.c","asm":"# SV_TestEntityPosition  (TU g_phys.c, section .text, 122 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_TestEntityPosition:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  mov     $0x3,%ecx\n  /* 008 */  mov     %ebx,0x68(%esp)\n  /* 00c */  mov     0x70(%esp),%eax\n  /* 010 */  lea     0x28(%esp),%ebx\n  /* 014 */  mov     0xfc(%eax),%edx\n  /* 01a */  mov     %eax,0x14(%esp)\n  /* 01e */  mov     %ebx,(%esp)\n  /* 021 */  test    %edx,%edx\n  /* 023 */  cmove   %ecx,%edx\n  /* 026 */  mov     %edx,0x18(%esp)\n  /* 02a */  lea     0x4(%eax),%ecx\n  /* 02d */  mov     %ecx,0x10(%esp)\n  /* 031 */  lea     0xc8(%eax),%edx\n  /* 037 */  add     $0xbc,%eax\n  /* 03c */  mov     %eax,0x8(%esp)\n  /* 040 */  mov     %edx,0xc(%esp)\n  /* 044 */  mov     %ecx,0x4(%esp)\n  /* 048 */  call    *gi+0x30\n  /* 04e */  sub     $0x4,%esp\n  /* 051 */  mov     0x2c(%esp),%eax\n  /* 055 */  test    %eax,%eax\n  /* 057 */  je      .L70\n  /* 059 */  mov     g_edicts,%eax\n  /* 05e */  mov     0x68(%esp),%ebx\n  /* 062 */  add     $0x6c,%esp\n  /* 065 */  ret\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     0x68(%esp),%ebx\n  /* 074 */  xor     %eax,%eax\n  /* 076 */  add     $0x6c,%esp\n  /* 079 */  ret\n","c":"#include \"g_local.h\"\n\nedict_t *SV_TestEntityPosition(edict_t *ent)\n{\n    trace_t trace;\n    int mask;\n\n    if (ent->clipmask)\n        mask = ent->clipmask;\n    else\n        mask = MASK_SOLID;\n    trace = gi.trace(ent->s.origin, ent->mins, ent->maxs, ent->s.origin, ent, mask);\n\n    if (trace.startsolid)\n        return g_edicts;\n\n    return NULL;\n}\n","size":122,"score":100,"agent":"kuncc/7","pid":8,"session":2536,"ts":1791757144040}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2513,"symbol":"SP_trigger_hurt","file":"g_trigger.c","asm":"# SP_trigger_hurt  (TU g_trigger.c, section .text, 122 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_trigger_hurt:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    InitTrigger\n  /* 013 */  movl    $\"world/electro.wav\",(%esp)\n  /* 01a */  call    *gi+0x24\n  /* 020 */  mov     $hurt_touch,%ecx\n  /* 025 */  mov     %ecx,0x1bc(%ebx)\n  /* 02b */  mov     %eax,0x240(%ebx)\n  /* 031 */  mov     0x204(%ebx),%eax\n  /* 037 */  test    %eax,%eax\n  /* 039 */  jne     .L46\n  /* 03b */  mov     $0x5,%edx\n  /* 040 */  mov     %edx,0x204(%ebx)\n.L46:\n  /* 046 */  mov     0x11c(%ebx),%edx\n  /* 04c */  mov     %edx,%eax\n  /* 04e */  not     %eax\n  /* 050 */  and     $0x1,%eax\n  /* 053 */  test    $0x2,%dl\n  /* 056 */  mov     %eax,0xf8(%ebx)\n  /* 05c */  je      .L69\n  /* 05e */  mov     $hurt_use,%eax\n  /* 063 */  mov     %eax,0x1c0(%ebx)\n.L69:\n  /* 069 */  mov     %ebx,0x20(%esp)\n  /* 06d */  mov     0x18(%esp),%ebx\n  /* 071 */  add     $0x1c,%esp\n  /* 074 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nvoid InitTrigger(edict_t *self);\nvoid hurt_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\nvoid hurt_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_trigger_hurt(edict_t *self)\n{\n    InitTrigger(self);\n\n    self->noise_index = gi.soundindex(\"world/electro.wav\");\n    self->touch = hurt_touch;\n\n    if (!self->dmg)\n        self->dmg = 5;\n\n    if (self->spawnflags & 1)\n        self->solid = SOLID_NOT;\n    else\n        self->solid = SOLID_TRIGGER;\n\n    if (self->spawnflags & 2)\n        self->use = hurt_use;\n\n    gi.linkentity(self);\n}\n","size":122,"score":100,"agent":"kuncc/3","pid":4,"session":2537,"ts":1791757147823}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2365,"symbol":"SP_misc_bigviper","file":"g_misc.c","asm":"# SP_misc_bigviper  (TU g_misc.c, section .text, 123 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_misc_bigviper:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  mov     0x20(%esp),%ebx\n  /* 00d */  mov     $0x2,%edx\n  /* 012 */  mov     %eax,0x104(%ebx)\n  /* 018 */  mov     %edx,0xf8(%ebx)\n  /* 01e */  movl    $0xc3300000,0xbc(%ebx)\n  /* 028 */  movl    $0xc2f00000,0xc0(%ebx)\n  /* 032 */  movl    $0xc1c00000,0xc4(%ebx)\n  /* 03c */  movl    $0x43300000,0xc8(%ebx)\n  /* 046 */  movl    $0x42f00000,0xcc(%ebx)\n  /* 050 */  movl    $0x42900000,0xd0(%ebx)\n  /* 05a */  movl    $\"models/ships/bigviper/tris.md2\",(%esp)\n  /* 061 */  call    *gi+0x20\n  /* 067 */  mov     %eax,0x28(%ebx)\n  /* 06a */  mov     %ebx,0x20(%esp)\n  /* 06e */  mov     0x18(%esp),%ebx\n  /* 072 */  add     $0x1c,%esp\n  /* 075 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nvoid SP_misc_bigviper(edict_t *ent)\n{\n    ent->movetype = MOVETYPE_NONE;\n    ent->solid = SOLID_BBOX;\n    VectorSet(ent->mins, -176, -120, -24);\n    VectorSet(ent->maxs, 176, 120, 72);\n    ent->s.modelindex = gi.modelindex(\"models/ships/bigviper/tris.md2\");\n    gi.linkentity(ent);\n}\n","size":123,"score":100,"agent":"kuncc/6","pid":7,"session":2538,"ts":1791757149860}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2400,"symbol":"monster_death_use","file":"g_monster.c","asm":"# monster_death_use  (TU g_monster.c, section .text, 122 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonster_death_use:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x288(%ebx),%eax\n  /* 011 */  andl    $0xfffffffc,0x108(%ebx)\n  /* 018 */  andl    $0x100,0x308(%ebx)\n  /* 022 */  test    %eax,%eax\n  /* 024 */  je      .L3a\n  /* 026 */  mov     %eax,0x4(%esp)\n  /* 02a */  mov     %ebx,(%esp)\n  /* 02d */  call    Drop_Item\n  /* 032 */  xor     %edx,%edx\n  /* 034 */  mov     %edx,0x288(%ebx)\n.L3a:\n  /* 03a */  mov     0x13c(%ebx),%eax\n  /* 040 */  test    %eax,%eax\n  /* 042 */  je      .L68\n  /* 044 */  mov     %eax,0x128(%ebx)\n.L4a:\n  /* 04a */  mov     0x21c(%ebx),%eax\n  /* 050 */  mov     %ebx,(%esp)\n  /* 053 */  mov     %eax,0x4(%esp)\n  /* 057 */  call    G_UseTargets\n  /* 05c */  mov     0x18(%esp),%ebx\n  /* 060 */  add     $0x1c,%esp\n  /* 063 */  ret\n  /* 064 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  mov     0x128(%ebx),%eax\n  /* 06e */  test    %eax,%eax\n  /* 070 */  jne     .L4a\n  /* 072 */  mov     0x18(%esp),%ebx\n  /* 076 */  add     $0x1c,%esp\n  /* 079 */  ret\n","c":"#include \"g_local.h\"\n\nvoid monster_death_use (edict_t *self)\n{\n    self->flags &= ~(FL_FLY|FL_SWIM);\n    self->monsterinfo.aiflags &= AI_GOOD_GUY;\n\n    if (self->item)\n    {\n        Drop_Item (self, self->item);\n        self->item = NULL;\n    }\n\n    if (self->deathtarget)\n        self->target = self->deathtarget;\n\n    if (!self->target)\n        return;\n\n    G_UseTargets (self, self->enemy);\n}\n","size":122,"score":100,"agent":"kuncc/5","pid":6,"session":2535,"ts":1791757157366}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2712,"symbol":"flipper_bite","file":"m_flipper.c","asm":"# flipper_bite  (TU m_flipper.c, section .text, 60 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflipper_bite:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %eax,0xc(%esp)\n  /* 009 */  lea     0x14(%esp),%eax\n  /* 00d */  mov     $0x5,%edx\n  /* 012 */  mov     %eax,0x4(%esp)\n  /* 016 */  mov     0x30(%esp),%eax\n  /* 01a */  fldz\n  /* 01c */  mov     %edx,0x8(%esp)\n  /* 020 */  movl    $0x42a00000,0x14(%esp)\n  /* 028 */  fsts    0x18(%esp)\n  /* 02c */  fstps   0x1c(%esp)\n  /* 030 */  mov     %eax,(%esp)\n  /* 033 */  call    fire_hit\n  /* 038 */  add     $0x2c,%esp\n  /* 03b */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flipper.h\"\n\nvoid flipper_bite(edict_t *self)\n{\n    vec3_t aim;\n\n    VectorSet(aim, MELEE_DISTANCE, 0, 0);\n    fire_hit(self, aim, 5, 0);\n}\n","size":60,"score":100,"agent":"frong","pid":23,"session":2541,"ts":1791757161711}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2916,"symbol":"soldier_run","file":"m_soldier.c","asm":"# soldier_run  (TU m_soldier.c, section .text, 123 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_run:\n  /* 000 */  sub     $0x8,%esp\n  /* 003 */  mov     %ebx,0x4(%esp)\n  /* 007 */  mov     0xc(%esp),%eax\n  /* 00b */  testb   $0x1,0x308(%eax)\n  /* 012 */  jne     .L68\n  /* 014 */  mov     0x304(%eax),%edx\n  /* 01a */  cmp     $soldier_move_walk2,%edx\n  /* 020 */  sete    %cl\n  /* 023 */  cmp     $soldier_move_walk1,%edx\n  /* 029 */  sete    0x3(%esp)\n  /* 02e */  or      0x3(%esp),%cl\n  /* 032 */  jne     .L50\n  /* 034 */  cmp     $soldier_move_start_run,%edx\n  /* 03a */  je      .L50\n  /* 03c */  mov     $soldier_move_start_run,%edx\n  /* 041 */  mov     0x4(%esp),%ebx\n  /* 045 */  mov     %edx,0x304(%eax)\n  /* 04b */  add     $0x8,%esp\n  /* 04e */  ret\n  /* 04f */  nop\n.L50:\n  /* 050 */  mov     $soldier_move_run,%edx\n  /* 055 */  mov     0x4(%esp),%ebx\n  /* 059 */  mov     %edx,0x304(%eax)\n  /* 05f */  add     $0x8,%esp\n  /* 062 */  ret\n  /* 063 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  mov     $soldier_move_stand1,%edx\n  /* 06d */  mov     0x4(%esp),%ebx\n  /* 071 */  mov     %edx,0x304(%eax)\n  /* 077 */  add     $0x8,%esp\n  /* 07a */  ret\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\nextern mmove_t soldier_move_walk2, soldier_move_walk1, soldier_move_start_run, soldier_move_run, soldier_move_stand1;\n\nvoid soldier_run(edict_t *self)\n{\n    if (self->monsterinfo.aiflags & AI_STAND_GROUND)\n    {\n        self->monsterinfo.currentmove = &soldier_move_stand1;\n        return;\n    }\n    if (self->monsterinfo.currentmove == &soldier_move_walk1 ||\n        self->monsterinfo.currentmove == &soldier_move_walk2 ||\n        self->monsterinfo.currentmove == &soldier_move_start_run)\n        self->monsterinfo.currentmove = &soldier_move_run;\n    else\n        self->monsterinfo.currentmove = &soldier_move_start_run;\n}\n","size":123,"score":100,"agent":"kuncc/2","pid":3,"session":2539,"ts":1791757163004}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2504,"symbol":"InitTrigger","file":"g_trigger.c","asm":"# InitTrigger  (TU g_trigger.c, section .text, 124 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nInitTrigger:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $vec3_origin,%eax\n  /* 008 */  mov     %ebx,0x14(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %esi,0x18(%esp)\n  /* 014 */  mov     %eax,0x4(%esp)\n  /* 018 */  lea     0x10(%ebx),%esi\n  /* 01b */  mov     %esi,(%esp)\n  /* 01e */  call    VectorCompare\n  /* 023 */  test    %eax,%eax\n  /* 025 */  je      .L68\n.L27:\n  /* 027 */  mov     $0x1,%eax\n  /* 02c */  xor     %edx,%edx\n  /* 02e */  mov     %eax,0xf8(%ebx)\n  /* 034 */  mov     0x10c(%ebx),%eax\n  /* 03a */  mov     %edx,0x104(%ebx)\n  /* 040 */  mov     %ebx,(%esp)\n  /* 043 */  mov     %eax,0x4(%esp)\n  /* 047 */  call    *gi+0x2c\n  /* 04d */  mov     $0x1,%ecx\n  /* 052 */  mov     0x18(%esp),%esi\n  /* 056 */  mov     %ecx,0xb8(%ebx)\n  /* 05c */  mov     0x14(%esp),%ebx\n  /* 060 */  add     $0x1c,%esp\n  /* 063 */  ret\n  /* 064 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  mov     %esi,(%esp)\n  /* 06b */  lea     0x154(%ebx),%eax\n  /* 071 */  mov     %eax,0x4(%esp)\n  /* 075 */  call    G_SetMovedir\n  /* 07a */  jmp     .L27\n","c":"#include \"g_local.h\"\n\nvoid InitTrigger(edict_t *self)\n{\n    if (!VectorCompare(self->s.angles, vec3_origin))\n        G_SetMovedir(self->s.angles, self->movedir);\n\n    self->solid = SOLID_TRIGGER;\n    self->movetype = MOVETYPE_NONE;\n    gi.setmodel(self, self->model);\n    self->svflags = SVF_NOCLIENT;\n}\n","size":124,"score":100,"agent":"kuncc/0","pid":1,"session":2540,"ts":1791757163276}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2516,"symbol":"turret_blocked","file":"g_turret.c","asm":"# turret_blocked  (TU g_turret.c, section .text, 125 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nturret_blocked:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x44(%esp),%eax\n  /* 00b */  mov     0x40(%esp),%ecx\n  /* 00f */  mov     0x200(%eax),%edx\n  /* 015 */  test    %edx,%edx\n  /* 017 */  je      .L75\n  /* 019 */  mov     0x234(%ecx),%ebx\n  /* 01f */  mov     0x100(%ebx),%edx\n  /* 025 */  movl    $0x14,0x24(%esp)\n  /* 02d */  movl    $0x0,0x20(%esp)\n  /* 035 */  movl    $0xa,0x1c(%esp)\n  /* 03d */  test    %edx,%edx\n  /* 03f */  cmove   %ebx,%edx\n  /* 042 */  mov     0x204(%ebx),%ebx\n  /* 048 */  mov     %edx,0x8(%esp)\n  /* 04c */  mov     %ecx,0x4(%esp)\n  /* 050 */  mov     %eax,(%esp)\n  /* 053 */  mov     %ebx,0x18(%esp)\n  /* 057 */  mov     $vec3_origin,%ebx\n  /* 05c */  mov     %ebx,0x14(%esp)\n  /* 060 */  lea     0x4(%eax),%ebx\n  /* 063 */  mov     %ebx,0x10(%esp)\n  /* 067 */  mov     $vec3_origin,%ebx\n  /* 06c */  mov     %ebx,0xc(%esp)\n  /* 070 */  call    T_Damage\n.L75:\n  /* 075 */  mov     0x38(%esp),%ebx\n  /* 079 */  add     $0x3c,%esp\n  /* 07c */  ret\n","c":"#include \"g_local.h\"\n\nvoid turret_blocked(edict_t *self, edict_t *other)\n{\n    edict_t *attacker;\n\n    if (other->takedamage)\n    {\n        if (self->teammaster->owner)\n            attacker = self->teammaster->owner;\n        else\n            attacker = self->teammaster;\n        T_Damage(other, self, attacker, vec3_origin, other->s.origin, vec3_origin, self->teammaster->dmg, 10, 0, MOD_CRUSH);\n    }\n}\n","size":125,"score":100,"agent":"kuncc/4","pid":5,"session":2543,"ts":1791757167633}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2317,"symbol":"misc_viper_bomb_prethink","file":"g_misc.c","asm":"# misc_viper_bomb_prethink  (TU g_misc.c, section .text, 126 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmisc_viper_bomb_prethink:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x34,%esp\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  lea     0x24(%esp),%esi\n  /* 00f */  mov     %eax,0x228(%ebx)\n  /* 015 */  flds    0x120(%ebx)\n  /* 01b */  lea     0x2e0(%ebx),%eax\n  /* 021 */  fsubs   level+0x4\n  /* 027 */  mov     %esi,0x8(%esp)\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  fld1\n  /* 030 */  fchs\n  /* 032 */  fcomi   %st(1),%st\n  /* 034 */  fcmovbe %st(1),%st\n  /* 036 */  fstp    %st(1)\n  /* 038 */  fld     %st(0)\n  /* 03a */  fstps   0x1c(%esp)\n  /* 03e */  fadds   =0x3f800000 (1f)\n  /* 044 */  fstps   0x4(%esp)\n  /* 048 */  call    VectorScale\n  /* 04d */  lea     0x10(%ebx),%eax\n  /* 050 */  flds    0x1c(%esp)\n  /* 054 */  fstps   0x2c(%esp)\n  /* 058 */  flds    0x18(%ebx)\n  /* 05b */  mov     %esi,(%esp)\n  /* 05e */  mov     %eax,0x4(%esp)\n  /* 062 */  fstps   0x1c(%esp)\n  /* 066 */  call    vectoangles\n  /* 06b */  flds    0x1c(%esp)\n  /* 06f */  fadds   =0x41200000 (10f)\n  /* 075 */  fstps   0x18(%ebx)\n  /* 078 */  add     $0x34,%esp\n  /* 07b */  pop     %ebx\n  /* 07c */  pop     %esi\n  /* 07d */  ret\n","c":"#include \"g_local.h\"\n\nvoid misc_viper_bomb_prethink(edict_t *self)\n{\n\tvec3_t\tv;\n\tfloat\tdiff;\n\n\tself->groundentity = NULL;\n\n\tdiff = self->timestamp - level.time;\n\tif (diff < -1.0)\n\t\tdiff = -1.0;\n\tVectorScale(self->moveinfo.dir, 1.0 + diff, v);\n\n\tv[2] = diff;\n\n\tdiff = self->s.angles[2];\n\tvectoangles(v, self->s.angles);\n\tself->s.angles[2] = diff + 10;\n}\n","size":126,"score":100,"agent":"kuncc/3","pid":4,"session":2545,"ts":1791757179862}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2461,"symbol":"use_target_goal","file":"g_target.c","asm":"# use_target_goal  (TU g_target.c, section .text, 126 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nuse_target_goal:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x2,%edx\n  /* 006 */  push    %ebx\n  /* 007 */  fld1\n  /* 009 */  sub     $0x24,%esp\n  /* 00c */  movl    $0x0,0x14(%esp)\n  /* 014 */  mov     0x30(%esp),%ebx\n  /* 018 */  fsts    0x10(%esp)\n  /* 01c */  mov     0x38(%esp),%esi\n  /* 020 */  fstps   0xc(%esp)\n  /* 024 */  mov     0x240(%ebx),%eax\n  /* 02a */  mov     %edx,0x4(%esp)\n  /* 02e */  mov     %ebx,(%esp)\n  /* 031 */  mov     %eax,0x8(%esp)\n  /* 035 */  call    *gi+0x10\n  /* 03b */  mov     level+0x118,%eax\n  /* 040 */  inc     %eax\n  /* 041 */  cmp     level+0x114,%eax\n  /* 047 */  mov     %eax,level+0x118\n  /* 04c */  jne     .L64\n  /* 04e */  movl    $0x1,(%esp)\n  /* 055 */  mov     $\"0\",%eax\n  /* 05a */  mov     %eax,0x4(%esp)\n  /* 05e */  call    *gi+0x18\n.L64:\n  /* 064 */  mov     %esi,0x4(%esp)\n  /* 068 */  mov     %ebx,(%esp)\n  /* 06b */  call    G_UseTargets\n  /* 070 */  mov     %ebx,0x30(%esp)\n  /* 074 */  add     $0x24,%esp\n  /* 077 */  pop     %ebx\n  /* 078 */  pop     %esi\n  /* 079 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid use_target_goal(edict_t *ent, edict_t *other, edict_t *activator)\n{\n    gi.sound(ent, CHAN_VOICE, ent->noise_index, 1, ATTN_NORM, 0);\n\n    level.found_goals++;\n\n    if (level.found_goals == level.total_goals)\n        gi.configstring(CS_CDTRACK, \"0\");\n\n    G_UseTargets(ent, activator);\n    G_FreeEdict(ent);\n}\n","size":126,"score":100,"agent":"kuncc/6","pid":7,"session":2546,"ts":1791757180596}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3035,"symbol":"PlayerTrail_New","file":"p_trail.c","asm":"# PlayerTrail_New  (TU p_trail.c, section .text, 124 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPlayerTrail_New:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x4,%esp\n  /* 005 */  mov     trail_active,%ecx\n  /* 00b */  mov     0x10(%esp),%esi\n  /* 00f */  test    %ecx,%ecx\n  /* 011 */  jne     .L20\n  /* 013 */  pop     %eax\n  /* 014 */  pop     %ebx\n  /* 015 */  pop     %esi\n  /* 016 */  ret\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     deathmatch,%eax\n  /* 025 */  fldz\n  /* 027 */  flds    0x14(%eax)\n  /* 02a */  fucomip %st(1),%st\n  /* 02c */  fstp    %st(0)\n  /* 02e */  jp      .L70\n  /* 030 */  mov     $0x0,%ebx\n  /* 035 */  jne     .L70\n  /* 037 */  nop\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  call    G_Spawn\n  /* 045 */  mov     $\"player_trail\",%edx\n  /* 04a */  mov     %eax,trail(,%ebx,4)\n  /* 051 */  inc     %ebx\n  /* 052 */  mov     %edx,0x118(%eax)\n  /* 058 */  cmp     $0x8,%ebx\n  /* 05b */  jne     .L40\n  /* 05d */  xor     %ecx,%ecx\n  /* 05f */  mov     $0x1,%ebx\n  /* 064 */  mov     %ecx,trail_head\n  /* 06a */  mov     %ebx,trail_active\n.L70:\n  /* 070 */  mov     %esi,0x10(%esp)\n  /* 074 */  pop     %edx\n  /* 075 */  pop     %ebx\n  /* 076 */  pop     %esi\n  /* 077 */  jmp     PlayerTrail_Add\n","c":"#include \"g_local.h\"\n\nedict_t *trail[8];\nint trail_head;\nqboolean trail_active = false;\n\nvoid PlayerTrail_Init (void)\n{\n    int n;\n\n    if (deathmatch->value)\n        return;\n\n    for (n = 0; n < 8; n++)\n    {\n        trail[n] = G_Spawn();\n        trail[n]->classname = \"player_trail\";\n    }\n\n    trail_head = 0;\n    trail_active = 1;\n}\n\nvoid PlayerTrail_New (vec3_t spot)\n{\n    if (!trail_active)\n        return;\n\n    PlayerTrail_Init ();\n    PlayerTrail_Add (spot);\n}\n","size":124,"score":100,"agent":"kuncc/1","pid":2,"session":2542,"ts":1791757183945}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2157,"symbol":"AI_SetSightClient","file":"g_ai.c","asm":"# AI_SetSightClient  (TU g_ai.c, section .text, 127 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAI_SetSightClient:\n  /* 000 */  push    %esi\n  /* 001 */  mov     level+0xec,%ecx\n  /* 007 */  push    %ebx\n  /* 008 */  mov     g_edicts,%ebx\n  /* 00e */  test    %ecx,%ecx\n  /* 010 */  je      .L78\n  /* 012 */  sub     %ebx,%ecx\n  /* 014 */  sar     $0x2,%ecx\n  /* 017 */  imul    $0xdb43bb1f,%ecx,%ecx\n.L1d:\n  /* 01d */  mov     game+0x608,%esi\n  /* 023 */  mov     %ecx,%eax\n  /* 025 */  jmp     .L54\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  imul    $0x37c,%eax,%edx\n.L36:\n  /* 036 */  add     %ebx,%edx\n  /* 038 */  cmpl    $0x0,0x58(%edx)\n  /* 03c */  je      .L50\n  /* 03e */  cmpl    $0x0,0x1e0(%edx)\n  /* 045 */  jle     .L50\n  /* 047 */  testb   $0x20,0x108(%edx)\n  /* 04e */  je      .L6a\n.L50:\n  /* 050 */  cmp     %eax,%ecx\n  /* 052 */  je      .L68\n.L54:\n  /* 054 */  inc     %eax\n  /* 055 */  cmp     %eax,%esi\n  /* 057 */  jge     .L30\n  /* 059 */  mov     $0x37c,%edx\n  /* 05e */  mov     $0x1,%eax\n  /* 063 */  jmp     .L36\n  /* 065 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  xor     %edx,%edx\n.L6a:\n  /* 06a */  pop     %ebx\n  /* 06b */  mov     %edx,level+0xec\n  /* 071 */  pop     %esi\n  /* 072 */  ret\n  /* 073 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  mov     $0x1,%ecx\n  /* 07d */  jmp     .L1d\n","c":"#include \"g_local.h\"\n\nvoid AI_SetSightClient (void)\n{\n    edict_t *ent;\n    int start, check;\n\n    if (level.sight_client == NULL)\n        start = 1;\n    else\n        start = level.sight_client - g_edicts;\n\n    check = start;\n    while (1)\n    {\n        check++;\n        if (check > game.maxclients)\n            check = 1;\n        ent = &g_edicts[check];\n        if (ent->inuse && ent->health > 0 && !(ent->flags & FL_NOTARGET))\n        {\n            level.sight_client = ent;\n            return;\n        }\n        if (check == start)\n        {\n            level.sight_client = NULL;\n            return;\n        }\n    }\n}\n","size":127,"score":100,"agent":"kuncc/5","pid":6,"session":2548,"ts":1791757186868}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2159,"symbol":"ai_charge","file":"g_ai.c","asm":"# ai_charge  (TU g_ai.c, section .text, 127 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nai_charge:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  flds    0x4(%eax)\n  /* 014 */  fsubs   0x4(%ebx)\n  /* 017 */  fstps   0x14(%esp)\n  /* 01b */  flds    0x8(%eax)\n  /* 01e */  fsubs   0x8(%ebx)\n  /* 021 */  fstps   0x18(%esp)\n  /* 025 */  flds    0xc(%eax)\n  /* 028 */  lea     0x14(%esp),%eax\n  /* 02c */  fsubs   0xc(%ebx)\n  /* 02f */  mov     %eax,(%esp)\n  /* 032 */  fstps   0x1c(%esp)\n  /* 036 */  call    vectoyaw\n  /* 03b */  fstps   0x1a8(%ebx)\n  /* 041 */  mov     %ebx,(%esp)\n  /* 044 */  call    M_ChangeYaw\n  /* 049 */  fldz\n  /* 04b */  flds    0x34(%esp)\n  /* 04f */  fucomip %st(1),%st\n  /* 051 */  fstp    %st(0)\n  /* 053 */  jp      .L60\n  /* 055 */  jne     .L60\n  /* 057 */  mov     0x28(%esp),%ebx\n  /* 05b */  add     $0x2c,%esp\n  /* 05e */  ret\n  /* 05f */  nop\n.L60:\n  /* 060 */  flds    0x34(%esp)\n  /* 064 */  fstps   0x8(%esp)\n  /* 068 */  flds    0x14(%ebx)\n  /* 06b */  mov     %ebx,(%esp)\n  /* 06e */  fstps   0x4(%esp)\n  /* 072 */  call    M_walkmove\n  /* 077 */  mov     0x28(%esp),%ebx\n  /* 07b */  add     $0x2c,%esp\n  /* 07e */  ret\n","c":"#include \"g_local.h\"\n\nvoid ai_charge (edict_t *self, float dist)\n{\n    vec3_t v;\n\n    VectorSubtract (self->enemy->s.origin, self->s.origin, v);\n    self->ideal_yaw = vectoyaw (v);\n    M_ChangeYaw (self);\n\n    if (dist)\n        M_walkmove (self, self->s.angles[YAW], dist);\n}\n","size":127,"score":100,"agent":"kuncc/2","pid":3,"session":2549,"ts":1791757187031}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2160,"symbol":"range","file":"g_ai.c","asm":"# range  (TU g_ai.c, section .text, 128 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrange:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%edx\n  /* 007 */  mov     0x34(%esp),%eax\n  /* 00b */  flds    0x4(%edx)\n  /* 00e */  fsubs   0x4(%eax)\n  /* 011 */  fstps   0x14(%esp)\n  /* 015 */  flds    0x8(%edx)\n  /* 018 */  fsubs   0x8(%eax)\n  /* 01b */  fstps   0x18(%esp)\n  /* 01f */  flds    0xc(%edx)\n  /* 022 */  fsubs   0xc(%eax)\n  /* 025 */  lea     0x14(%esp),%eax\n  /* 029 */  mov     %eax,(%esp)\n  /* 02c */  fstps   0x1c(%esp)\n  /* 030 */  call    VectorLength\n  /* 035 */  flds    =0x42a00000 (80f)\n  /* 03b */  fcomip  %st(1),%st\n  /* 03d */  ja      .L78\n  /* 03f */  flds    =0x43fa0000 (500f)\n  /* 045 */  fcomip  %st(1),%st\n  /* 047 */  ja      .L68\n  /* 049 */  flds    =0x447a0000 (1000f)\n  /* 04f */  mov     $0x2,%eax\n  /* 054 */  mov     $0x3,%edx\n  /* 059 */  fcomip  %st(1),%st\n  /* 05b */  fstp    %st(0)\n  /* 05d */  cmovbe  %edx,%eax\n  /* 060 */  add     $0x2c,%esp\n  /* 063 */  ret\n  /* 064 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  fstp    %st(0)\n  /* 06a */  mov     $0x1,%eax\n  /* 06f */  add     $0x2c,%esp\n  /* 072 */  ret\n  /* 073 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  fstp    %st(0)\n  /* 07a */  xor     %eax,%eax\n  /* 07c */  add     $0x2c,%esp\n  /* 07f */  ret\n","c":"#include \"g_local.h\"\n\nint range (edict_t *self, edict_t *other)\n{\n\tvec3_t v;\n\tfloat len;\n\n\tVectorSubtract (self->s.origin, other->s.origin, v);\n\tlen = VectorLength (v);\n\tif (len < 80)\n\t\treturn RANGE_MELEE;\n\tif (len < 500)\n\t\treturn RANGE_NEAR;\n\tif (len < 1000)\n\t\treturn RANGE_MID;\n\treturn RANGE_FAR;\n}\n","size":128,"score":100,"agent":"kuncc/0","pid":1,"session":2550,"ts":1791757194724}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2924,"symbol":"soldier_walk1_random","file":"m_soldier.c","asm":"# soldier_walk1_random  (TU m_soldier.c, section .text, 60 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_walk1_random:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    rand\n  /* 008 */  and     $0x7fff,%eax\n  /* 00d */  mov     %eax,0xc(%esp)\n  /* 011 */  fildl   0xc(%esp)\n  /* 015 */  fdivs   =0x46fffe00 (32767f)\n  /* 01b */  fldl    =0x3fb999999999999a (0.1)\n  /* 021 */  fxch    %st(1)\n  /* 023 */  fcomip  %st(1),%st\n  /* 025 */  fstp    %st(0)\n  /* 027 */  jbe     .L38\n  /* 029 */  mov     0x20(%esp),%eax\n  /* 02d */  mov     $0xd7,%edx\n  /* 032 */  mov     %edx,0x30c(%eax)\n.L38:\n  /* 038 */  add     $0x1c,%esp\n  /* 03b */  ret\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nvoid soldier_walk1_random(edict_t *self)\n{\n    if (random() > 0.1)\n        self->monsterinfo.nextframe = FRAME_walk101;\n}\n","size":60,"score":100,"agent":"frong","pid":23,"session":2547,"ts":1791757195821}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2477,"symbol":"SP_target_help","file":"g_target.c","asm":"# SP_target_help  (TU g_target.c, section .text, 128 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_target_help:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     deathmatch,%eax\n  /* 008 */  mov     0x30(%esp),%edx\n  /* 00c */  fldz\n  /* 00e */  flds    0x14(%eax)\n  /* 011 */  fucomip %st(1),%st\n  /* 013 */  fstp    %st(0)\n  /* 015 */  jp      .L74\n  /* 017 */  jne     .L74\n  /* 019 */  mov     0x114(%edx),%ecx\n  /* 01f */  test    %ecx,%ecx\n  /* 021 */  je      .L38\n  /* 023 */  mov     $Use_Target_Help,%eax\n  /* 028 */  mov     %eax,0x1c0(%edx)\n  /* 02e */  add     $0x2c,%esp\n  /* 031 */  ret\n  /* 032 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  mov     %edx,0x18(%esp)\n  /* 03c */  mov     gi+0x4,%ecx\n  /* 042 */  lea     0x4(%edx),%eax\n  /* 045 */  mov     %eax,(%esp)\n  /* 048 */  mov     %ecx,0x1c(%esp)\n  /* 04c */  call    vtos\n  /* 051 */  mov     0x18(%esp),%edx\n  /* 055 */  mov     0x1c(%esp),%ecx\n  /* 059 */  mov     %eax,0x8(%esp)\n  /* 05d */  mov     0x118(%edx),%eax\n  /* 063 */  movl    $\"%s with no message at %s\\n\",(%esp)\n  /* 06a */  mov     %eax,0x4(%esp)\n  /* 06e */  call    *%ecx\n  /* 070 */  mov     0x18(%esp),%edx\n.L74:\n  /* 074 */  mov     %edx,0x30(%esp)\n  /* 078 */  add     $0x2c,%esp\n  /* 07b */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid Use_Target_Help(edict_t *ent, edict_t *other, edict_t *activator);\n\nvoid SP_target_help(edict_t *ent)\n{\n    if (deathmatch->value)\n    {\n        G_FreeEdict(ent);\n        return;\n    }\n\n    if (!ent->message)\n    {\n        gi.dprintf(\"%s with no message at %s\\n\", ent->classname, vtos(ent->s.origin));\n        G_FreeEdict(ent);\n        return;\n    }\n    ent->use = Use_Target_Help;\n}\n","size":128,"score":100,"agent":"kuncc/4","pid":5,"session":2551,"ts":1791757208704}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2484,"symbol":"SP_target_blaster","file":"g_target.c","asm":"# SP_target_blaster  (TU g_target.c, section .text, 128 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_target_blaster:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $use_target_blaster,%ecx\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %ecx,0x1c0(%ebx)\n  /* 016 */  lea     0x154(%ebx),%eax\n  /* 01c */  mov     %eax,0x4(%esp)\n  /* 020 */  lea     0x10(%ebx),%eax\n  /* 023 */  mov     %eax,(%esp)\n  /* 026 */  call    G_SetMovedir\n  /* 02b */  movl    $\"weapons/laser2.wav\",(%esp)\n  /* 032 */  call    *gi+0x24\n  /* 038 */  mov     %eax,0x240(%ebx)\n  /* 03e */  mov     0x204(%ebx),%eax\n  /* 044 */  test    %eax,%eax\n  /* 046 */  jne     .L53\n  /* 048 */  mov     $0xf,%edx\n  /* 04d */  mov     %edx,0x204(%ebx)\n.L53:\n  /* 053 */  fldz\n  /* 055 */  flds    0x148(%ebx)\n  /* 05b */  fucomip %st(1),%st\n  /* 05d */  fstp    %st(0)\n  /* 05f */  jp      .L6d\n  /* 061 */  jne     .L6d\n  /* 063 */  movl    $0x447a0000,0x148(%ebx)\n.L6d:\n  /* 06d */  mov     $0x1,%eax\n  /* 072 */  mov     %eax,0xb8(%ebx)\n  /* 078 */  mov     0x18(%esp),%ebx\n  /* 07c */  add     $0x1c,%esp\n  /* 07f */  ret\n","c":"#include \"g_local.h\"\n\nvoid use_target_blaster(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_target_blaster(edict_t *self)\n{\n    self->use = use_target_blaster;\n    G_SetMovedir(self->s.angles, self->movedir);\n    self->noise_index = gi.soundindex(\"weapons/laser2.wav\");\n\n    if (!self->dmg)\n        self->dmg = 15;\n    if (!self->speed)\n        self->speed = 1000;\n\n    self->svflags = SVF_NOCLIENT;\n}\n","size":128,"score":100,"agent":"kuncc/3","pid":4,"session":2552,"ts":1791757209177}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2726,"symbol":"floater_wham","file":"m_float.c","asm":"# floater_wham  (TU m_float.c, section .text, 125 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfloater_wham:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  mov     %ebx,0x28(%esp)\n  /* 009 */  mov     sound_attack3,%eax\n  /* 00e */  movl    $0x0,0x14(%esp)\n  /* 016 */  mov     0x30(%esp),%ebx\n  /* 01a */  fsts    0x10(%esp)\n  /* 01e */  fstps   0xc(%esp)\n  /* 022 */  mov     %eax,0x8(%esp)\n  /* 026 */  mov     $0x1,%eax\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  mov     %ebx,(%esp)\n  /* 032 */  call    *gi+0x10\n  /* 038 */  call    rand\n  /* 03d */  mov     $0xffffffce,%edx\n  /* 042 */  mov     %edx,0xc(%esp)\n  /* 046 */  mov     %ebx,(%esp)\n  /* 049 */  mov     %eax,%ecx\n  /* 04b */  mov     $0x2aaaaaab,%eax\n  /* 050 */  imul    %ecx\n  /* 052 */  mov     %ecx,%eax\n  /* 054 */  sar     $0x1f,%eax\n  /* 057 */  sub     %eax,%edx\n  /* 059 */  lea     (%edx,%edx,2),%eax\n  /* 05c */  add     %eax,%eax\n  /* 05e */  sub     %eax,%ecx\n  /* 060 */  add     $0x5,%ecx\n  /* 063 */  mov     %ecx,0x8(%esp)\n  /* 067 */  mov     $aim.0,%ecx\n  /* 06c */  mov     %ecx,0x4(%esp)\n  /* 070 */  call    fire_hit\n  /* 075 */  mov     0x28(%esp),%ebx\n  /* 079 */  add     $0x2c,%esp\n  /* 07c */  ret\n","c":"/* candidate for floater_wham (m_float.c, 125 bytes) */\n#include \"g_local.h\"\n#include \"m_float.h\"\n\nstatic int sound_attack3;\n\nvoid SP_monster_floater(edict_t *self)\n{\n    sound_attack3 = gi.soundindex(\"floater/fltatck3.wav\");\n}\n\nvoid floater_wham(edict_t *self)\n{\n    static vec3_t aim = {MELEE_DISTANCE, 0, 0};\n    int r;\n    gi.sound(self, CHAN_WEAPON, sound_attack3, 1, ATTN_NORM, 0);\n    r = rand();\n    fire_hit(self, aim, 5 + r % 6, -50);\n}\n","size":125,"score":100,"agent":"kuncc/7","pid":8,"session":2544,"ts":1791757209503}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3132,"symbol":"Q_strncasecmp","file":"q_shared.c","asm":"# Q_strncasecmp  (TU q_shared.c, section .text, 128 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nQ_strncasecmp:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  mov     0x14(%esp),%ecx\n  /* 008 */  mov     0x1c(%esp),%edi\n  /* 00c */  mov     0x18(%esp),%ebx\n  /* 010 */  add     %ecx,%edi\n  /* 012 */  cmp     %edi,%ecx\n  /* 014 */  je      .L52\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movsbl  (%ecx),%edx\n  /* 023 */  movsbl  (%ebx),%eax\n  /* 026 */  cmp     %eax,%edx\n  /* 028 */  je      .L48\n  /* 02a */  lea     -0x61(%edx),%esi\n  /* 02d */  lea     -0x61(%eax),%ebp\n  /* 030 */  cmp     $0x19,%esi\n  /* 033 */  jbe     .L70\n  /* 035 */  cmp     $0x19,%ebp\n  /* 038 */  jbe     .L60\n.L3a:\n  /* 03a */  mov     $0xffffffff,%eax\n.L3f:\n  /* 03f */  pop     %ebx\n  /* 040 */  pop     %esi\n  /* 041 */  pop     %edi\n  /* 042 */  pop     %ebp\n  /* 043 */  ret\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  test    %edx,%edx\n  /* 04a */  je      .L3f\n  /* 04c */  inc     %ecx\n  /* 04d */  inc     %ebx\n.L4e:\n  /* 04e */  cmp     %edi,%ecx\n  /* 050 */  jne     .L20\n.L52:\n  /* 052 */  pop     %ebx\n  /* 053 */  xor     %eax,%eax\n  /* 055 */  pop     %esi\n  /* 056 */  pop     %edi\n  /* 057 */  pop     %ebp\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  sub     $0x20,%eax\n  /* 063 */  cmp     %edx,%eax\n  /* 065 */  jne     .L3a\n  /* 067 */  inc     %ecx\n  /* 068 */  inc     %ebx\n  /* 069 */  jmp     .L4e\n  /* 06b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  sub     $0x20,%edx\n  /* 073 */  cmp     $0x19,%ebp\n  /* 076 */  jbe     .L60\n  /* 078 */  cmp     %edx,%eax\n  /* 07a */  jne     .L3a\n  /* 07c */  inc     %ecx\n  /* 07d */  inc     %ebx\n  /* 07e */  jmp     .L4e\n","c":"#include \"q_shared.h\"\n\nint Q_strncasecmp (char *s1, char *s2, int n)\n{\n    int c1, c2;\n\n    do\n    {\n        c1 = *s1++;\n        c2 = *s2++;\n\n        if (!n--)\n            return 0;\n\n        if (c1 != c2)\n        {\n            if (c1 >= 'a' && c1 <= 'z')\n                c1 -= ('a' - 'A');\n            if (c2 >= 'a' && c2 <= 'z')\n                c2 -= ('a' - 'A');\n            if (c1 != c2)\n                return -1;\n        }\n    } while (c1);\n\n    return 0;\n}\n","size":128,"score":100,"agent":"kuncc/1","pid":2,"session":2554,"ts":1791757213914}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2795,"symbol":"hover_dead","file":"m_hover.c","asm":"# hover_dead  (TU m_hover.c, section .text, 128 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhover_dead:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x7,%edx\n  /* 009 */  mov     $hover_deadthink,%ecx\n  /* 00e */  flds    =0xc1800000 (-16f)\n  /* 014 */  movl    $0xc1c00000,0xc4(%eax)\n  /* 01e */  fsts    0xbc(%eax)\n  /* 024 */  movl    $0xc1000000,0xd0(%eax)\n  /* 02e */  fstps   0xc0(%eax)\n  /* 034 */  mov     %edx,0x104(%eax)\n  /* 03a */  flds    =0x41800000 (16f)\n  /* 040 */  mov     %ecx,0x1b4(%eax)\n  /* 046 */  fsts    0xc8(%eax)\n  /* 04c */  fstps   0xcc(%eax)\n  /* 052 */  fldl    =0x3fb999999999999a (0.1)\n  /* 058 */  fadds   level+0x4\n  /* 05e */  fstps   0x1ac(%eax)\n  /* 064 */  flds    level+0x4\n  /* 06a */  fadds   =0x41700000 (15f)\n  /* 070 */  fstps   0x120(%eax)\n  /* 076 */  mov     %eax,0x4(%esp)\n  /* 07a */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_hover.h\"\n\nvoid hover_deadthink(edict_t *self);\n\nvoid hover_dead(edict_t *self)\n{\n\tVectorSet(self->mins, -16, -16, -24);\n\tVectorSet(self->maxs, 16, 16, -8);\n\tself->movetype = MOVETYPE_TOSS;\n\tself->think = hover_deadthink;\n\tself->nextthink = level.time + FRAMETIME;\n\tself->timestamp = level.time + 15;\n\tgi.linkentity(self);\n}\n","size":128,"score":100,"agent":"kuncc/6","pid":7,"session":2553,"ts":1791757214230}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2368,"symbol":"SP_misc_satellite_dish","file":"g_misc.c","asm":"# SP_misc_satellite_dish  (TU g_misc.c, section .text, 130 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_misc_satellite_dish:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  mov     0x20(%esp),%ebx\n  /* 00d */  mov     $0x2,%edx\n  /* 012 */  flds    =0xc2800000 (-64f)\n  /* 018 */  mov     %eax,0x104(%ebx)\n  /* 01e */  fsts    0xbc(%ebx)\n  /* 024 */  mov     %edx,0xf8(%ebx)\n  /* 02a */  fstps   0xc0(%ebx)\n  /* 030 */  movl    $0x0,0xc4(%ebx)\n  /* 03a */  flds    =0x42800000 (64f)\n  /* 040 */  movl    $0x43000000,0xd0(%ebx)\n  /* 04a */  fsts    0xc8(%ebx)\n  /* 050 */  fstps   0xcc(%ebx)\n  /* 056 */  movl    $\"models/objects/satellite/tris.md2\",(%esp)\n  /* 05d */  call    *gi+0x20\n  /* 063 */  mov     $misc_satellite_dish_use,%ecx\n  /* 068 */  mov     %ecx,0x1c0(%ebx)\n  /* 06e */  mov     %eax,0x28(%ebx)\n  /* 071 */  mov     %ebx,0x20(%esp)\n  /* 075 */  mov     0x18(%esp),%ebx\n  /* 079 */  add     $0x1c,%esp\n  /* 07c */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nvoid misc_satellite_dish_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_misc_satellite_dish(edict_t *ent)\n{\n    ent->movetype = MOVETYPE_NONE;\n    ent->solid = SOLID_BBOX;\n    VectorSet(ent->mins, -64, -64, 0);\n    VectorSet(ent->maxs, 64, 64, 128);\n    ent->s.modelindex = gi.modelindex(\"models/objects/satellite/tris.md2\");\n    ent->use = misc_satellite_dish_use;\n    gi.linkentity(ent);\n}\n","size":130,"score":100,"agent":"kuncc/2","pid":3,"session":2556,"ts":1791757219202}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2458,"symbol":"target_earthquake_use","file":"g_target.c","asm":"# target_earthquake_use  (TU g_target.c, section .text, 61 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntarget_earthquake_use:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0xc(%esp),%edx\n  /* 008 */  movl    $0x0,0x1dc(%eax)\n  /* 012 */  fildl   0x214(%eax)\n  /* 018 */  fadds   level+0x4\n  /* 01e */  mov     %edx,0x224(%eax)\n  /* 024 */  fstps   0x120(%eax)\n  /* 02a */  fldl    =0x3fb999999999999a (0.1)\n  /* 030 */  fadds   level+0x4\n  /* 036 */  fstps   0x1ac(%eax)\n  /* 03c */  ret\n","c":"#include \"g_local.h\"\n\nvoid target_earthquake_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    self->timestamp = level.time + self->count;\n    self->nextthink = level.time + FRAMETIME;\n    self->activator = activator;\n    self->last_move_time = 0;\n}\n","size":61,"score":100,"agent":"frong","pid":23,"session":2557,"ts":1791757221007}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2701,"symbol":"chick_rerocket","file":"m_chick.c","asm":"# chick_rerocket  (TU m_chick.c, section .text, 129 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchick_rerocket:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  mov     0x1e0(%eax),%edx\n  /* 017 */  test    %edx,%edx\n  /* 019 */  jg      .L30\n.L1b:\n  /* 01b */  mov     $chick_move_end_attack1,%eax\n.L20:\n  /* 020 */  mov     %eax,0x304(%ebx)\n  /* 026 */  mov     0x28(%esp),%ebx\n  /* 02a */  add     $0x2c,%esp\n  /* 02d */  ret\n  /* 02e */  xchg    %ax,%ax\n.L30:\n  /* 030 */  mov     %eax,0x4(%esp)\n  /* 034 */  mov     %ebx,(%esp)\n  /* 037 */  call    range\n  /* 03c */  test    %eax,%eax\n  /* 03e */  jle     .L1b\n  /* 040 */  mov     0x21c(%ebx),%eax\n  /* 046 */  mov     %ebx,(%esp)\n  /* 049 */  mov     %eax,0x4(%esp)\n  /* 04d */  call    visible\n  /* 052 */  test    %eax,%eax\n  /* 054 */  je      .L1b\n  /* 056 */  call    rand\n  /* 05b */  and     $0x7fff,%eax\n  /* 060 */  mov     %eax,0x1c(%esp)\n  /* 064 */  fildl   0x1c(%esp)\n  /* 068 */  fdivs   =0x46fffe00 (32767f)\n  /* 06e */  fldl    =0x3fe3333333333333 (0.6)\n  /* 074 */  fcomip  %st(1),%st\n  /* 076 */  fstp    %st(0)\n  /* 078 */  jb      .L1b\n  /* 07a */  mov     $chick_move_attack1,%eax\n  /* 07f */  jmp     .L20\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nextern mmove_t chick_move_attack1;\nextern mmove_t chick_move_end_attack1;\n\nvoid chick_rerocket(edict_t *self)\n{\n    if (self->enemy->health > 0 && range(self, self->enemy) > RANGE_MELEE && visible(self, self->enemy))\n    {\n        if (random() <= 0.6)\n        {\n            self->monsterinfo.currentmove = &chick_move_attack1;\n            return;\n        }\n    }\n    self->monsterinfo.currentmove = &chick_move_end_attack1;\n}\n","size":129,"score":100,"agent":"kuncc/5","pid":6,"session":2555,"ts":1791757231357}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2325,"symbol":"barrel_touch","file":"g_misc.c","asm":"# barrel_touch  (TU g_misc.c, section .text, 131 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbarrel_touch:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x44(%esp),%eax\n  /* 00b */  mov     0x40(%esp),%ebx\n  /* 00f */  mov     0x228(%eax),%edx\n  /* 015 */  cmp     %ebx,%edx\n  /* 017 */  je      .L7b\n  /* 019 */  test    %edx,%edx\n  /* 01b */  je      .L7b\n  /* 01d */  fildl   0x190(%eax)\n  /* 023 */  fildl   0x190(%ebx)\n  /* 029 */  fdivrp  %st,%st(1)\n  /* 02b */  flds    0x4(%ebx)\n  /* 02e */  fsubs   0x4(%eax)\n  /* 031 */  fstps   0x24(%esp)\n  /* 035 */  flds    0x8(%ebx)\n  /* 038 */  fsubs   0x8(%eax)\n  /* 03b */  fstps   0x28(%esp)\n  /* 03f */  flds    0xc(%ebx)\n  /* 042 */  fsubs   0xc(%eax)\n  /* 045 */  lea     0x24(%esp),%eax\n  /* 049 */  mov     %eax,(%esp)\n  /* 04c */  fstps   0x2c(%esp)\n  /* 050 */  fmuls   =0x41a00000 (20f)\n  /* 056 */  fldl    =0x3fb999999999999a (0.1)\n  /* 05c */  fmulp   %st,%st(1)\n  /* 05e */  fstps   0x1c(%esp)\n  /* 062 */  call    vectoyaw\n  /* 067 */  mov     %ebx,(%esp)\n  /* 06a */  flds    0x1c(%esp)\n  /* 06e */  fstps   0x8(%esp)\n  /* 072 */  fstps   0x4(%esp)\n  /* 076 */  call    M_walkmove\n.L7b:\n  /* 07b */  mov     0x38(%esp),%ebx\n  /* 07f */  add     $0x3c,%esp\n  /* 082 */  ret\n","c":"#include \"g_local.h\"\n\nvoid barrel_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n    float ratio;\n    vec3_t v;\n\n    if (!other->groundentity || other->groundentity == self)\n        return;\n\n    ratio = (float)other->mass / (float)self->mass;\n    VectorSubtract(self->s.origin, other->s.origin, v);\n    M_walkmove(self, vectoyaw(v), 20 * ratio * FRAMETIME);\n}\n","size":131,"score":100,"agent":"kuncc/4","pid":5,"session":2559,"ts":1791757238757}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2979,"symbol":"tank_refire_rocket","file":"m_tank.c","asm":"# tank_refire_rocket  (TU m_tank.c, section .text, 131 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntank_refire_rocket:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     skill,%eax\n  /* 008 */  mov     0x30(%esp),%edx\n  /* 00c */  flds    =0x40000000 (2f)\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fcomip  %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jb      .L2b\n  /* 01b */  mov     0x21c(%edx),%eax\n  /* 021 */  mov     0x1e0(%eax),%ecx\n  /* 027 */  test    %ecx,%ecx\n  /* 029 */  jg      .L40\n.L2b:\n  /* 02b */  mov     $tank_move_attack_post_rocket,%eax\n.L30:\n  /* 030 */  mov     %eax,0x304(%edx)\n  /* 036 */  add     $0x2c,%esp\n  /* 039 */  ret\n  /* 03a */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  mov     %edx,(%esp)\n  /* 043 */  mov     %eax,0x4(%esp)\n  /* 047 */  call    visible\n  /* 04c */  mov     0x30(%esp),%edx\n  /* 050 */  test    %eax,%eax\n  /* 052 */  je      .L2b\n  /* 054 */  call    rand\n  /* 059 */  mov     0x30(%esp),%edx\n  /* 05d */  and     $0x7fff,%eax\n  /* 062 */  mov     %eax,0x1c(%esp)\n  /* 066 */  fildl   0x1c(%esp)\n  /* 06a */  fdivs   =0x46fffe00 (32767f)\n  /* 070 */  fldl    =0x3fd999999999999a (0.4)\n  /* 076 */  fcomip  %st(1),%st\n  /* 078 */  fstp    %st(0)\n  /* 07a */  jb      .L2b\n  /* 07c */  mov     $tank_move_attack_fire_rocket,%eax\n  /* 081 */  jmp     .L30\n","c":"#include \"g_local.h\"\n#include \"m_tank.h\"\n\nextern mmove_t tank_move_attack_fire_rocket;\nextern mmove_t tank_move_attack_post_rocket;\n\nvoid tank_refire_rocket(edict_t *self)\n{\n    if (skill->value >= 2 && self->enemy->health > 0 && visible(self, self->enemy) && random() <= 0.4)\n    {\n        self->monsterinfo.currentmove = &tank_move_attack_fire_rocket;\n        return;\n    }\n    self->monsterinfo.currentmove = &tank_move_attack_post_rocket;\n}\n","size":131,"score":100,"agent":"kuncc/3","pid":4,"session":2560,"ts":1791757238992}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2240,"symbol":"plat_go_down","file":"g_func.c","asm":"# plat_go_down  (TU g_func.c, section .text, 132 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nplat_go_down:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  testb   $0x4,0x109(%eax)\n  /* 00e */  jne     .L23\n  /* 010 */  mov     0x2bc(%eax),%edx\n  /* 016 */  test    %edx,%edx\n  /* 018 */  jne     .L50\n.L1a:\n  /* 01a */  mov     0x2c0(%eax),%edx\n  /* 020 */  mov     %edx,0x4c(%eax)\n.L23:\n  /* 023 */  mov     $0x3,%edx\n  /* 028 */  mov     $plat_hit_bottom,%ecx\n  /* 02d */  mov     %edx,0x2dc(%eax)\n  /* 033 */  lea     0x2a4(%eax),%edx\n  /* 039 */  mov     %ecx,0x8(%esp)\n  /* 03d */  mov     %edx,0x4(%esp)\n  /* 041 */  mov     %eax,(%esp)\n  /* 044 */  call    Move_Calc\n  /* 049 */  add     $0x2c,%esp\n  /* 04c */  ret\n  /* 04d */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  mov     %edx,0x8(%esp)\n  /* 054 */  mov     $0xa,%edx\n  /* 059 */  mov     %eax,(%esp)\n  /* 05c */  movl    $0x0,0x14(%esp)\n  /* 064 */  movl    $0x40400000,0x10(%esp)\n  /* 06c */  movl    $0x3f800000,0xc(%esp)\n  /* 074 */  mov     %edx,0x4(%esp)\n  /* 078 */  call    *gi+0x10\n  /* 07e */  mov     0x30(%esp),%eax\n  /* 082 */  jmp     .L1a\n","c":"#include \"g_local.h\"\n\nvoid Move_Calc(edict_t *ent, vec3_t dest, void (*func)(edict_t*));\nvoid plat_hit_bottom(edict_t *ent);\n\nvoid plat_go_down(edict_t *ent)\n{\n    if (!(ent->flags & FL_TEAMSLAVE))\n    {\n        if (ent->moveinfo.sound_start)\n            gi.sound(ent, CHAN_NO_PHS_ADD + CHAN_VOICE, ent->moveinfo.sound_start, 1, ATTN_STATIC, 0);\n        ent->s.sound = ent->moveinfo.sound_middle;\n    }\n    ent->moveinfo.state = 3;\n    Move_Calc(ent, ent->moveinfo.end_origin, plat_hit_bottom);\n}\n","size":132,"score":100,"agent":"kuncc/1","pid":2,"session":2562,"ts":1791757240822}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2214,"symbol":"plat_hit_top","file":"g_func.c","asm":"# plat_hit_top  (TU g_func.c, section .text, 132 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nplat_hit_top:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  testb   $0x4,0x109(%eax)\n  /* 00e */  jne     .L21\n  /* 010 */  mov     0x2c4(%eax),%edx\n  /* 016 */  test    %edx,%edx\n  /* 018 */  jne     .L50\n.L1a:\n  /* 01a */  movl    $0x0,0x4c(%eax)\n.L21:\n  /* 021 */  flds    =0x40400000 (3f)\n  /* 027 */  xor     %edx,%edx\n  /* 029 */  mov     $plat_go_down,%ecx\n  /* 02e */  fadds   level+0x4\n  /* 034 */  mov     %edx,0x2dc(%eax)\n  /* 03a */  mov     %ecx,0x1b4(%eax)\n  /* 040 */  fstps   0x1ac(%eax)\n  /* 046 */  add     $0x2c,%esp\n  /* 049 */  ret\n  /* 04a */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  mov     %edx,0x8(%esp)\n  /* 054 */  mov     $0xa,%edx\n  /* 059 */  mov     %eax,(%esp)\n  /* 05c */  movl    $0x0,0x14(%esp)\n  /* 064 */  movl    $0x40400000,0x10(%esp)\n  /* 06c */  movl    $0x3f800000,0xc(%esp)\n  /* 074 */  mov     %edx,0x4(%esp)\n  /* 078 */  call    *gi+0x10\n  /* 07e */  mov     0x30(%esp),%eax\n  /* 082 */  jmp     .L1a\n","c":"#include \"g_local.h\"\n\nvoid plat_go_down(edict_t *ent);\n\nvoid plat_hit_top(edict_t *ent)\n{\n    if (!(ent->flags & FL_TEAMSLAVE))\n    {\n        if (ent->moveinfo.sound_end)\n            gi.sound(ent, CHAN_NO_PHS_ADD + CHAN_VOICE, ent->moveinfo.sound_end, 1, ATTN_STATIC, 0);\n        ent->s.sound = 0;\n    }\n    ent->moveinfo.state = 0;\n    ent->think = plat_go_down;\n    ent->nextthink = level.time + 3;\n}\n","size":132,"score":100,"agent":"kuncc/7","pid":8,"session":2561,"ts":1791757241892}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2180,"symbol":"PlayerSort","file":"g_cmds.c","asm":"# PlayerSort  (TU g_cmds.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPlayerSort:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x8(%esp),%ecx\n  /* 008 */  mov     game+0x404,%eax\n  /* 00d */  imul    $0xedc,(%edx),%edx\n  /* 013 */  imul    $0xedc,(%ecx),%ecx\n  /* 019 */  movswl  0x94(%eax,%edx,1),%edx\n  /* 021 */  movswl  0x94(%eax,%ecx,1),%eax\n  /* 029 */  cmp     %eax,%edx\n  /* 02b */  jl      .L38\n  /* 02d */  setg    %al\n  /* 030 */  movzbl  %al,%eax\n  /* 033 */  ret\n  /* 034 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     $0xffffffff,%eax\n  /* 03d */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nint PlayerSort(void const *a, void const *b)\n{\n    int anum, bnum;\n\n    anum = *(int *)a;\n    bnum = *(int *)b;\n\n    anum = game.clients[anum].ps.stats[STAT_FRAGS];\n    bnum = game.clients[bnum].ps.stats[STAT_FRAGS];\n\n    if (anum < bnum)\n        return -1;\n    if (anum > bnum)\n        return 1;\n    return 0;\n}\n","size":62,"score":100,"agent":"frong","pid":23,"session":2564,"ts":1791757244945}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2324,"symbol":"func_object_touch","file":"g_misc.c","asm":"# func_object_touch  (TU g_misc.c, section .text, 131 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfunc_object_touch:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     0x48(%esp),%eax\n  /* 007 */  mov     0x40(%esp),%edx\n  /* 00b */  test    %eax,%eax\n  /* 00d */  je      .L28\n  /* 00f */  flds    0x8(%eax)\n  /* 012 */  fld1\n  /* 014 */  fcomip  %st(1),%st\n  /* 016 */  fstp    %st(0)\n  /* 018 */  ja      .L28\n  /* 01a */  mov     0x44(%esp),%eax\n  /* 01e */  mov     0x200(%eax),%eax\n  /* 024 */  test    %eax,%eax\n  /* 026 */  jne     .L30\n.L28:\n  /* 028 */  add     $0x3c,%esp\n  /* 02b */  ret\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     $0x14,%eax\n  /* 035 */  xor     %ecx,%ecx\n  /* 037 */  mov     %eax,0x24(%esp)\n  /* 03b */  mov     $0x1,%eax\n  /* 040 */  mov     %ecx,0x20(%esp)\n  /* 044 */  mov     %eax,0x1c(%esp)\n  /* 048 */  mov     0x204(%edx),%eax\n  /* 04e */  mov     %edx,0x8(%esp)\n  /* 052 */  mov     %edx,0x4(%esp)\n  /* 056 */  mov     %eax,0x18(%esp)\n  /* 05a */  mov     $vec3_origin,%eax\n  /* 05f */  mov     %eax,0x14(%esp)\n  /* 063 */  lea     0x4(%edx),%eax\n  /* 066 */  mov     %eax,0x10(%esp)\n  /* 06a */  mov     $vec3_origin,%eax\n  /* 06f */  mov     %eax,0xc(%esp)\n  /* 073 */  mov     0x44(%esp),%eax\n  /* 077 */  mov     %eax,(%esp)\n  /* 07a */  call    T_Damage\n  /* 07f */  add     $0x3c,%esp\n  /* 082 */  ret\n","c":"#include \"g_local.h\"\n\nvoid func_object_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n    if (!plane || plane->normal[2] < 1.0)\n        return;\n    if (!other->takedamage)\n        return;\n    T_Damage(other, self, self, vec3_origin, self->s.origin, vec3_origin, self->dmg, 1, 0, MOD_CRUSH);\n}\n","size":131,"score":100,"agent":"kuncc/0","pid":1,"session":2558,"ts":1791757247420}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2255,"symbol":"plat_go_up","file":"g_func.c","asm":"# plat_go_up  (TU g_func.c, section .text, 132 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nplat_go_up:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  testb   $0x4,0x109(%eax)\n  /* 00e */  jne     .L23\n  /* 010 */  mov     0x2bc(%eax),%edx\n  /* 016 */  test    %edx,%edx\n  /* 018 */  jne     .L50\n.L1a:\n  /* 01a */  mov     0x2c0(%eax),%edx\n  /* 020 */  mov     %edx,0x4c(%eax)\n.L23:\n  /* 023 */  mov     $0x2,%edx\n  /* 028 */  mov     $plat_hit_top,%ecx\n  /* 02d */  mov     %edx,0x2dc(%eax)\n  /* 033 */  lea     0x28c(%eax),%edx\n  /* 039 */  mov     %ecx,0x8(%esp)\n  /* 03d */  mov     %edx,0x4(%esp)\n  /* 041 */  mov     %eax,(%esp)\n  /* 044 */  call    Move_Calc\n  /* 049 */  add     $0x2c,%esp\n  /* 04c */  ret\n  /* 04d */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  mov     %edx,0x8(%esp)\n  /* 054 */  mov     $0xa,%edx\n  /* 059 */  mov     %eax,(%esp)\n  /* 05c */  movl    $0x0,0x14(%esp)\n  /* 064 */  movl    $0x40400000,0x10(%esp)\n  /* 06c */  movl    $0x3f800000,0xc(%esp)\n  /* 074 */  mov     %edx,0x4(%esp)\n  /* 078 */  call    *gi+0x10\n  /* 07e */  mov     0x30(%esp),%eax\n  /* 082 */  jmp     .L1a\n","c":"#include \"g_local.h\"\n\nvoid plat_hit_top(edict_t *ent);\nvoid Move_Calc(edict_t *ent, vec3_t dest, void (*func)(edict_t *));\n\nvoid plat_go_up(edict_t *ent)\n{\n    if (!(ent->flags & FL_TEAMSLAVE))\n    {\n        if (ent->moveinfo.sound_start)\n            gi.sound(ent, CHAN_NO_PHS_ADD + CHAN_VOICE, ent->moveinfo.sound_start, 1, ATTN_STATIC, 0);\n        ent->s.sound = ent->moveinfo.sound_middle;\n    }\n    ent->moveinfo.state = 2;\n    Move_Calc(ent, ent->moveinfo.start_origin, plat_hit_top);\n}\n","size":132,"score":100,"agent":"kuncc/6","pid":7,"session":2563,"ts":1791757253842}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2413,"symbol":"SV_Impact","file":"g_phys.c","asm":"# SV_Impact  (TU g_phys.c, section .text, 133 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_Impact:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x24(%esp)\n  /* 007 */  mov     0x30(%esp),%edx\n  /* 00b */  mov     %esi,0x28(%esp)\n  /* 00f */  mov     0x34(%esp),%ecx\n  /* 013 */  mov     0x1bc(%edx),%ebx\n  /* 019 */  mov     0x34(%ecx),%eax\n  /* 01c */  test    %ebx,%ebx\n  /* 01e */  je      .L2a\n  /* 020 */  mov     0xf8(%edx),%esi\n  /* 026 */  test    %esi,%esi\n  /* 028 */  jne     .L60\n.L2a:\n  /* 02a */  mov     0x1bc(%eax),%ecx\n  /* 030 */  test    %ecx,%ecx\n  /* 032 */  je      .L53\n  /* 034 */  mov     0xf8(%eax),%ebx\n  /* 03a */  test    %ebx,%ebx\n  /* 03c */  je      .L53\n  /* 03e */  mov     %edx,0x4(%esp)\n  /* 042 */  xor     %ebx,%ebx\n  /* 044 */  xor     %esi,%esi\n  /* 046 */  mov     %ebx,0xc(%esp)\n  /* 04a */  mov     %esi,0x8(%esp)\n  /* 04e */  mov     %eax,(%esp)\n  /* 051 */  call    *%ecx\n.L53:\n  /* 053 */  mov     0x24(%esp),%ebx\n  /* 057 */  mov     0x28(%esp),%esi\n  /* 05b */  add     $0x2c,%esp\n  /* 05e */  ret\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %eax,0x1c(%esp)\n  /* 064 */  mov     0x2c(%ecx),%esi\n  /* 067 */  add     $0x18,%ecx\n  /* 06a */  mov     %eax,0x4(%esp)\n  /* 06e */  mov     %edx,(%esp)\n  /* 071 */  mov     %ecx,0x8(%esp)\n  /* 075 */  mov     %esi,0xc(%esp)\n  /* 079 */  call    *%ebx\n  /* 07b */  mov     0x1c(%esp),%eax\n  /* 07f */  mov     0x30(%esp),%edx\n  /* 083 */  jmp     .L2a\n","c":"#include \"g_local.h\"\n\nvoid SV_Impact(edict_t *e1, trace_t *trace)\n{\n    edict_t *e2;\n\n    e2 = trace->ent;\n\n    if (e1->touch && e1->solid != SOLID_NOT)\n        e1->touch(e1, e2, &trace->plane, trace->surface);\n\n    if (e2->touch && e2->solid != SOLID_NOT)\n        e2->touch(e2, e1, NULL, NULL);\n}\n","size":133,"score":100,"agent":"kuncc/4","pid":5,"session":2567,"ts":1791757267086}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2323,"symbol":"func_explosive_spawn","file":"g_misc.c","asm":"# func_explosive_spawn  (TU g_misc.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfunc_explosive_spawn:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x3,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  xor     %edx,%edx\n  /* 012 */  andl    $0xfffffffe,0xb8(%ebx)\n  /* 019 */  mov     %eax,0xf8(%ebx)\n  /* 01f */  mov     %edx,0x1c0(%ebx)\n  /* 025 */  mov     %ebx,(%esp)\n  /* 028 */  call    KillBox\n  /* 02d */  mov     %ebx,0x20(%esp)\n  /* 031 */  mov     0x18(%esp),%ebx\n  /* 035 */  add     $0x1c,%esp\n  /* 038 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nvoid func_explosive_spawn(edict_t *self, edict_t *other, edict_t *activator)\n{\n    self->solid = SOLID_BSP;\n    self->svflags &= ~SVF_NOCLIENT;\n    self->use = NULL;\n    KillBox(self);\n    gi.linkentity(self);\n}\n","size":62,"score":100,"agent":"frong","pid":23,"session":2570,"ts":1791757267794}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2456,"symbol":"Use_Target_Speaker","file":"g_target.c","asm":"# Use_Target_Speaker  (TU g_target.c, section .text, 133 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUse_Target_Speaker:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  mov     0x11c(%eax),%edx\n  /* 00d */  test    $0x3,%dl\n  /* 010 */  je      .L28\n  /* 012 */  mov     0x4c(%eax),%edx\n  /* 015 */  test    %edx,%edx\n  /* 017 */  je      .L78\n  /* 019 */  movl    $0x0,0x4c(%eax)\n  /* 020 */  add     $0x2c,%esp\n  /* 023 */  ret\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  movl    $0x0,0x18(%esp)\n  /* 030 */  and     $0x4,%edx\n  /* 033 */  flds    0x24c(%eax)\n  /* 039 */  cmp     $0x1,%edx\n  /* 03c */  sbb     %edx,%edx\n  /* 03e */  fstps   0x14(%esp)\n  /* 042 */  and     $0xfffffff0,%edx\n  /* 045 */  flds    0x248(%eax)\n  /* 04b */  add     $0x12,%edx\n  /* 04e */  fstps   0x10(%esp)\n  /* 052 */  mov     0x240(%eax),%ecx\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  add     $0x4,%eax\n  /* 05f */  mov     %edx,0x8(%esp)\n  /* 063 */  mov     %eax,(%esp)\n  /* 066 */  mov     %ecx,0xc(%esp)\n  /* 06a */  call    *gi+0x14\n  /* 070 */  add     $0x2c,%esp\n  /* 073 */  ret\n  /* 074 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  mov     0x240(%eax),%edx\n  /* 07e */  mov     %edx,0x4c(%eax)\n  /* 081 */  add     $0x2c,%esp\n  /* 084 */  ret\n","c":"#include \"g_local.h\"\n\nvoid Use_Target_Speaker(edict_t *ent, edict_t *other, edict_t *activator)\n{\n    int chan;\n\n    if (ent->spawnflags & 3) {\n        if (ent->s.sound)\n            ent->s.sound = 0;\n        else\n            ent->s.sound = ent->noise_index;\n    } else {\n        if (ent->spawnflags & 4)\n            chan = CHAN_VOICE | CHAN_RELIABLE;\n        else\n            chan = CHAN_VOICE;\n        gi.positioned_sound(ent->s.origin, ent, chan, ent->noise_index, ent->volume, ent->attenuation, 0);\n    }\n}\n","size":133,"score":100,"agent":"kuncc/3","pid":4,"session":2568,"ts":1791757268974}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2271,"symbol":"door_use","file":"g_func.c","asm":"# door_use  (TU g_func.c, section .text, 132 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoor_use:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  mov     0x28(%esp),%esi\n  /* 00d */  testb   $0x4,0x109(%ebx)\n  /* 014 */  jne     .L56\n  /* 016 */  testb   $0x20,0x11c(%ebx)\n  /* 01d */  je      .L30\n  /* 01f */  testl   $0xfffffffd,0x2dc(%ebx)\n  /* 029 */  je      .L60\n  /* 02b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  xor     %eax,%eax\n  /* 032 */  xor     %edx,%edx\n  /* 034 */  mov     %eax,0x114(%ebx)\n  /* 03a */  mov     %edx,0x1bc(%ebx)\n  /* 040 */  mov     %ebx,(%esp)\n  /* 043 */  mov     %esi,0x4(%esp)\n  /* 047 */  call    door_go_up\n  /* 04c */  mov     0x230(%ebx),%ebx\n  /* 052 */  test    %ebx,%ebx\n  /* 054 */  jne     .L30\n.L56:\n  /* 056 */  add     $0x14,%esp\n  /* 059 */  pop     %ebx\n  /* 05a */  pop     %esi\n  /* 05b */  ret\n  /* 05c */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  xor     %ecx,%ecx\n  /* 062 */  xor     %esi,%esi\n  /* 064 */  mov     %ecx,0x114(%ebx)\n  /* 06a */  mov     %esi,0x1bc(%ebx)\n  /* 070 */  mov     %ebx,(%esp)\n  /* 073 */  call    door_go_down\n  /* 078 */  mov     0x230(%ebx),%ebx\n  /* 07e */  test    %ebx,%ebx\n  /* 080 */  jne     .L60\n  /* 082 */  jmp     .L56\n","c":"#include \"g_local.h\"\n#define DOOR_TOGGLE 32\n#define STATE_TOP 0\n#define STATE_UP 2\nvoid door_go_up(edict_t *, edict_t *);\nvoid door_go_down(edict_t *);\nvoid door_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    edict_t *ent;\n    if (self->flags & FL_TEAMSLAVE)\n        return;\n    if (self->spawnflags & DOOR_TOGGLE) {\n        if (self->moveinfo.state == STATE_UP || self->moveinfo.state == STATE_TOP) {\n            for (ent = self; ent; ent = ent->teamchain) {\n                ent->message = NULL;\n                ent->touch = NULL;\n                door_go_down(ent);\n            }\n            return;\n        }\n    }\n    for (ent = self; ent; ent = ent->teamchain) {\n        ent->message = NULL;\n        ent->touch = NULL;\n        door_go_up(ent, activator);\n    }\n}\n","size":132,"score":100,"agent":"kuncc/2","pid":3,"session":2565,"ts":1791757269720}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2930,"symbol":"soldier_attack1_refire2","file":"m_soldier.c","asm":"# soldier_attack1_refire2  (TU m_soldier.c, section .text, 133 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_attack1_refire2:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  cmpl    $0x1,0x3c(%ebx)\n  /* 00f */  jle     .L7d\n  /* 011 */  mov     0x21c(%ebx),%eax\n  /* 017 */  mov     0x1e0(%eax),%edx\n  /* 01d */  test    %edx,%edx\n  /* 01f */  jle     .L7d\n  /* 021 */  mov     skill,%edx\n  /* 027 */  flds    =0x40400000 (3f)\n  /* 02d */  flds    0x14(%edx)\n  /* 030 */  fucomip %st(1),%st\n  /* 032 */  fstp    %st(0)\n  /* 034 */  jp      .L62\n  /* 036 */  jne     .L62\n  /* 038 */  call    rand\n  /* 03d */  and     $0x7fff,%eax\n  /* 042 */  mov     %eax,0x1c(%esp)\n  /* 046 */  fildl   0x1c(%esp)\n  /* 04a */  fdivs   =0x46fffe00 (32767f)\n  /* 050 */  flds    =0x3f000000 (0.5f)\n  /* 056 */  fcomip  %st(1),%st\n  /* 058 */  fstp    %st(0)\n  /* 05a */  ja      .L72\n  /* 05c */  mov     0x21c(%ebx),%eax\n.L62:\n  /* 062 */  mov     %eax,0x4(%esp)\n  /* 066 */  mov     %ebx,(%esp)\n  /* 069 */  call    range\n  /* 06e */  test    %eax,%eax\n  /* 070 */  jne     .L7d\n.L72:\n  /* 072 */  mov     $0x1,%eax\n  /* 077 */  mov     %eax,0x30c(%ebx)\n.L7d:\n  /* 07d */  mov     0x28(%esp),%ebx\n  /* 081 */  add     $0x2c,%esp\n  /* 084 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nvoid soldier_attack1_refire2(edict_t *self)\n{\n\tif (self->s.skinnum < 2)\n\t\treturn;\n\tif (self->enemy->health <= 0)\n\t\treturn;\n\tif (((skill->value == 3) && (random() <  0.5)) || (range(self, self->enemy) == RANGE_MELEE))\n\t\tself->monsterinfo.nextframe = 1;\n}\n","size":133,"score":100,"agent":"kuncc/1","pid":2,"session":2569,"ts":1791757275521}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2970,"symbol":"tank_run","file":"m_tank.c","asm":"# tank_run  (TU m_tank.c, section .text, 132 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntank_run:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x21c(%eax),%ecx\n  /* 00a */  mov     0x308(%eax),%edx\n  /* 010 */  test    %ecx,%ecx\n  /* 012 */  je      .L40\n  /* 014 */  mov     0x54(%ecx),%ecx\n  /* 017 */  test    %ecx,%ecx\n  /* 019 */  je      .L40\n  /* 01b */  or      $0x200,%edx\n  /* 021 */  mov     %edx,0x308(%eax)\n  /* 027 */  test    $0x1,%dl\n  /* 02a */  je      .L51\n.L2c:\n  /* 02c */  mov     $tank_move_stand,%edx\n  /* 031 */  mov     %edx,0x304(%eax)\n  /* 037 */  ret\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  and     $0xfffffdff,%edx\n  /* 046 */  mov     %edx,0x308(%eax)\n  /* 04c */  test    $0x1,%dl\n  /* 04f */  jne     .L2c\n.L51:\n  /* 051 */  mov     0x304(%eax),%edx\n  /* 057 */  cmp     $tank_move_walk,%edx\n  /* 05d */  je      .L78\n  /* 05f */  cmp     $tank_move_start_run,%edx\n  /* 065 */  je      .L78\n  /* 067 */  mov     $tank_move_start_run,%edx\n  /* 06c */  mov     %edx,0x304(%eax)\n  /* 072 */  ret\n  /* 073 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  mov     $tank_move_run,%edx\n  /* 07d */  mov     %edx,0x304(%eax)\n  /* 083 */  ret\n","c":"/* candidate for tank_run (m_tank.c, 132 bytes) */\n#include \"g_local.h\"\n#include \"m_tank.h\"\n\nextern mmove_t tank_move_stand;\nextern mmove_t tank_move_walk;\nextern mmove_t tank_move_start_run;\nextern mmove_t tank_move_run;\n\nvoid tank_run(edict_t *self)\n{\n    if (self->enemy && self->enemy->client)\n        self->monsterinfo.aiflags |= AI_BRUTAL;\n    else\n        self->monsterinfo.aiflags &= ~AI_BRUTAL;\n\n    if (self->monsterinfo.aiflags & AI_STAND_GROUND)\n    {\n        self->monsterinfo.currentmove = &tank_move_stand;\n        return;\n    }\n\n    if (self->monsterinfo.currentmove == &tank_move_walk ||\n        self->monsterinfo.currentmove == &tank_move_start_run)\n    {\n        self->monsterinfo.currentmove = &tank_move_run;\n    }\n    else\n    {\n        self->monsterinfo.currentmove = &tank_move_start_run;\n    }\n}\n","size":132,"score":100,"agent":"kuncc/5","pid":6,"session":2566,"ts":1791757282211}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2932,"symbol":"soldier_attack2_refire2","file":"m_soldier.c","asm":"# soldier_attack2_refire2  (TU m_soldier.c, section .text, 133 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_attack2_refire2:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  cmpl    $0x1,0x3c(%ebx)\n  /* 00f */  jle     .L7d\n  /* 011 */  mov     0x21c(%ebx),%eax\n  /* 017 */  mov     0x1e0(%eax),%edx\n  /* 01d */  test    %edx,%edx\n  /* 01f */  jle     .L7d\n  /* 021 */  mov     skill,%edx\n  /* 027 */  flds    =0x40400000 (3f)\n  /* 02d */  flds    0x14(%edx)\n  /* 030 */  fucomip %st(1),%st\n  /* 032 */  fstp    %st(0)\n  /* 034 */  jp      .L62\n  /* 036 */  jne     .L62\n  /* 038 */  call    rand\n  /* 03d */  and     $0x7fff,%eax\n  /* 042 */  mov     %eax,0x1c(%esp)\n  /* 046 */  fildl   0x1c(%esp)\n  /* 04a */  fdivs   =0x46fffe00 (32767f)\n  /* 050 */  flds    =0x3f000000 (0.5f)\n  /* 056 */  fcomip  %st(1),%st\n  /* 058 */  fstp    %st(0)\n  /* 05a */  ja      .L72\n  /* 05c */  mov     0x21c(%ebx),%eax\n.L62:\n  /* 062 */  mov     %eax,0x4(%esp)\n  /* 066 */  mov     %ebx,(%esp)\n  /* 069 */  call    range\n  /* 06e */  test    %eax,%eax\n  /* 070 */  jne     .L7d\n.L72:\n  /* 072 */  mov     $0xf,%eax\n  /* 077 */  mov     %eax,0x30c(%ebx)\n.L7d:\n  /* 07d */  mov     0x28(%esp),%ebx\n  /* 081 */  add     $0x2c,%esp\n  /* 084 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nvoid soldier_attack2_refire2(edict_t *self)\n{\n\tif (self->s.skinnum < 2)\n\t\treturn;\n\tif (self->enemy->health <= 0)\n\t\treturn;\n\n\tif (((skill->value == 3) && (random() < 0.5)) || (range(self, self->enemy) == RANGE_MELEE))\n\t\tself->monsterinfo.nextframe = 15;\n}\n","size":133,"score":100,"agent":"kuncc/7","pid":8,"session":2571,"ts":1791757284609}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2423,"symbol":"SV_AddRotationalFriction","file":"g_phys.c","asm":"# SV_AddRotationalFriction  (TU g_phys.c, section .text, 134 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_AddRotationalFriction:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  movl    $0x3dcccccd,0x4(%esp)\n  /* 00d */  mov     0x20(%esp),%esi\n  /* 011 */  lea     0x10(%esi),%eax\n  /* 014 */  mov     %eax,0xc(%esp)\n  /* 018 */  lea     0x184(%esi),%ebx\n  /* 01e */  mov     %eax,(%esp)\n  /* 021 */  mov     %ebx,0x8(%esp)\n  /* 025 */  call    VectorMA\n  /* 02a */  lea     0x190(%esi),%edx\n  /* 030 */  mov     %ebx,%eax\n.L32:\n  /* 032 */  fldz\n  /* 034 */  flds    (%eax)\n  /* 036 */  fcomi   %st(1),%st\n  /* 038 */  jbe     .L68\n  /* 03a */  fsubs   =0x42700000 (60f)\n  /* 040 */  fxch    %st(1)\n  /* 042 */  fcomi   %st(1),%st\n  /* 044 */  ja      .L80\n  /* 046 */  fstp    %st(0)\n  /* 048 */  jmp     .L52\n  /* 04a */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  fstp    %st(1)\n.L52:\n  /* 052 */  fstps   (%eax)\n.L54:\n  /* 054 */  add     $0x4,%eax\n  /* 057 */  cmp     %eax,%edx\n  /* 059 */  jne     .L32\n  /* 05b */  add     $0x14,%esp\n  /* 05e */  pop     %ebx\n  /* 05f */  pop     %esi\n  /* 060 */  ret\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  fadds   =0x42700000 (60f)\n  /* 06e */  fcomi   %st(1),%st\n  /* 070 */  jbe     .L50\n  /* 072 */  fstp    %st(0)\n  /* 074 */  jmp     .L82\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  fstp    %st(1)\n.L82:\n  /* 082 */  fstps   (%eax)\n  /* 084 */  jmp     .L54\n","c":"#include \"g_local.h\"\n\nvoid SV_AddRotationalFriction(edict_t *ent)\n{\n    int n;\n    float adjustment;\n\n    VectorMA(ent->s.angles, FRAMETIME, ent->avelocity, ent->s.angles);\n    adjustment = 60;\n    for (n = 0; n < 3; n++)\n    {\n        if (ent->avelocity[n] > 0)\n        {\n            ent->avelocity[n] -= adjustment;\n            if (ent->avelocity[n] < 0)\n                ent->avelocity[n] = 0;\n        }\n        else\n        {\n            ent->avelocity[n] += adjustment;\n            if (ent->avelocity[n] > 0)\n                ent->avelocity[n] = 0;\n        }\n    }\n}\n","size":134,"score":100,"agent":"kuncc/6","pid":7,"session":2573,"ts":1791757294155}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2529,"symbol":"G_Find","file":"g_utils.c","asm":"# G_Find  (TU g_utils.c, section .text, 135 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_Find:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%eax\n  /* 00a */  mov     g_edicts,%edx\n  /* 010 */  mov     globals+0x48,%ecx\n  /* 016 */  mov     0x24(%esp),%esi\n  /* 01a */  lea     0x37c(%eax),%ebx\n  /* 020 */  test    %eax,%eax\n  /* 022 */  mov     0x28(%esp),%edi\n  /* 026 */  cmove   %edx,%ebx\n  /* 029 */  imul    $0x37c,%ecx,%eax\n  /* 02f */  add     %edx,%eax\n  /* 031 */  cmp     %eax,%ebx\n  /* 033 */  jae     .L7c\n  /* 035 */  lea     0x0(%esi),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     0x58(%ebx),%eax\n  /* 043 */  test    %eax,%eax\n  /* 045 */  je      .L6a\n  /* 047 */  mov     (%ebx,%esi,1),%eax\n  /* 04a */  test    %eax,%eax\n  /* 04c */  je      .L6a\n  /* 04e */  mov     %edi,0x4(%esp)\n  /* 052 */  mov     %eax,(%esp)\n  /* 055 */  call    Q_stricmp\n  /* 05a */  test    %eax,%eax\n  /* 05c */  je      .L7e\n  /* 05e */  mov     g_edicts,%edx\n  /* 064 */  mov     globals+0x48,%ecx\n.L6a:\n  /* 06a */  imul    $0x37c,%ecx,%eax\n  /* 070 */  add     $0x37c,%ebx\n  /* 076 */  add     %edx,%eax\n  /* 078 */  cmp     %eax,%ebx\n  /* 07a */  jb      .L40\n.L7c:\n  /* 07c */  xor     %ebx,%ebx\n.L7e:\n  /* 07e */  add     $0x10,%esp\n  /* 081 */  mov     %ebx,%eax\n  /* 083 */  pop     %ebx\n  /* 084 */  pop     %esi\n  /* 085 */  pop     %edi\n  /* 086 */  ret\n","c":"#include \"g_local.h\"\n\nedict_t *G_Find (edict_t *from, int fieldofs, char *match)\n{\n    char *s;\n\n    if (!from)\n        from = g_edicts;\n    else\n        from++;\n\n    for ( ; from < &g_edicts[globals.num_edicts] ; from++)\n    {\n        if (!from->inuse)\n            continue;\n        s = *(char **) ((byte *)from + fieldofs);\n        if (!s)\n            continue;\n        if (!Q_stricmp (s, match))\n            return from;\n    }\n\n    return NULL;\n}\n","size":135,"score":100,"agent":"kuncc/3","pid":4,"session":2576,"ts":1791757296304}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2381,"symbol":"monster_triggered_spawn_use","file":"g_monster.c","asm":"# monster_triggered_spawn_use  (TU g_monster.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonster_triggered_spawn_use:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $monster_triggered_spawn,%ecx\n  /* 009 */  mov     0xc(%esp),%edx\n  /* 00d */  fldl    =0x3fb999999999999a (0.1)\n  /* 013 */  fadds   level+0x4\n  /* 019 */  mov     %ecx,0x1b4(%eax)\n  /* 01f */  mov     0x54(%edx),%ecx\n  /* 022 */  fstps   0x1ac(%eax)\n  /* 028 */  test    %ecx,%ecx\n  /* 02a */  je      .L32\n  /* 02c */  mov     %edx,0x21c(%eax)\n.L32:\n  /* 032 */  mov     $monster_use,%edx\n  /* 037 */  mov     %edx,0x1c0(%eax)\n  /* 03d */  ret\n","c":"#include \"g_local.h\"\n\nvoid monster_triggered_spawn(edict_t *self);\nvoid monster_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid monster_triggered_spawn_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    self->think = monster_triggered_spawn;\n    self->nextthink = level.time + FRAMETIME;\n    if (activator->client)\n        self->enemy = activator;\n    self->use = monster_use;\n}\n","size":62,"score":100,"agent":"frong","pid":23,"session":2574,"ts":1791757300021}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2533,"symbol":"vtos","file":"g_utils.c","asm":"# vtos  (TU g_utils.c, section .text, 134 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nvtos:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  fnstcw  0x2e(%esp)\n  /* 007 */  mov     index.1,%edx\n  /* 00d */  mov     0x40(%esp),%ecx\n  /* 011 */  mov     %edx,%eax\n  /* 013 */  inc     %edx\n  /* 014 */  shl     $0x5,%eax\n  /* 017 */  and     $0x7,%edx\n  /* 01a */  mov     %edx,index.1\n  /* 020 */  movzwl  0x2e(%esp),%edx\n  /* 025 */  add     $str.0,%eax\n  /* 02a */  mov     %eax,0x28(%esp)\n  /* 02e */  or      $0xc00,%dx\n  /* 033 */  mov     %dx,0x2c(%esp)\n  /* 038 */  mov     $\"(%i %i %i)\",%edx\n  /* 03d */  flds    0x8(%ecx)\n  /* 040 */  fldcw   0x2c(%esp)\n  /* 044 */  fistpl  0x14(%esp)\n  /* 048 */  fldcw   0x2e(%esp)\n  /* 04c */  flds    0x4(%ecx)\n  /* 04f */  fldcw   0x2c(%esp)\n  /* 053 */  fistpl  0x10(%esp)\n  /* 057 */  fldcw   0x2e(%esp)\n  /* 05b */  flds    (%ecx)\n  /* 05d */  mov     $0x20,%ecx\n  /* 062 */  fldcw   0x2c(%esp)\n  /* 066 */  fistpl  0xc(%esp)\n  /* 06a */  fldcw   0x2e(%esp)\n  /* 06e */  mov     %eax,(%esp)\n  /* 071 */  mov     %edx,0x8(%esp)\n  /* 075 */  mov     %ecx,0x4(%esp)\n  /* 079 */  call    Com_sprintf\n  /* 07e */  mov     0x28(%esp),%eax\n  /* 082 */  add     $0x3c,%esp\n  /* 085 */  ret\n","c":"/* candidate for vtos (g_utils.c, 134 bytes) */\n#include \"g_local.h\"\n\nchar *vtos (vec3_t v)\n{\n\tstatic char\tstr[8][32];\n\tstatic int\tindex;\n\tchar\t*s;\n\n\ts = str[index];\n\tindex = (index + 1) & 7;\n\n\tCom_sprintf (s, 32, \"(%i %i %i)\", (int)v[0], (int)v[1], (int)v[2]);\n\n\treturn s;\n}\n","size":134,"score":100,"agent":"kuncc/4","pid":5,"session":2575,"ts":1791757300066}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2306,"symbol":"commander_body_think","file":"g_misc.c","asm":"# commander_body_think  (TU g_misc.c, section .text, 134 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncommander_body_think:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     0x40(%esp),%edx\n  /* 007 */  mov     0x38(%edx),%eax\n  /* 00a */  inc     %eax\n  /* 00b */  mov     %eax,0x38(%edx)\n  /* 00e */  cmp     $0x17,%eax\n  /* 011 */  jg      .L78\n  /* 013 */  fldl    =0x3fb999999999999a (0.1)\n  /* 019 */  cmp     $0x16,%eax\n  /* 01c */  fadds   level+0x4\n  /* 022 */  fstps   0x1ac(%edx)\n  /* 028 */  jne     .L71\n  /* 02a */  movl    $\"tank/thud.wav\",(%esp)\n  /* 031 */  mov     gi+0x10,%ecx\n  /* 037 */  mov     %edx,0x40(%esp)\n  /* 03b */  mov     %ecx,0x2c(%esp)\n  /* 03f */  call    *gi+0x24\n  /* 045 */  mov     0x40(%esp),%edx\n  /* 049 */  movl    $0x0,0x14(%esp)\n  /* 051 */  mov     0x2c(%esp),%ecx\n  /* 055 */  mov     %edx,(%esp)\n  /* 058 */  mov     %eax,0x8(%esp)\n  /* 05c */  fld1\n  /* 05e */  mov     $0x4,%eax\n  /* 063 */  mov     %eax,0x4(%esp)\n  /* 067 */  fsts    0x10(%esp)\n  /* 06b */  fstps   0xc(%esp)\n  /* 06f */  call    *%ecx\n.L71:\n  /* 071 */  add     $0x3c,%esp\n  /* 074 */  ret\n  /* 075 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  movl    $0x0,0x1ac(%edx)\n  /* 082 */  add     $0x3c,%esp\n  /* 085 */  ret\n","c":"#include \"g_local.h\"\n\nvoid commander_body_think(edict_t *self)\n{\n    self->s.frame++;\n    if (self->s.frame < 24)\n        self->nextthink = level.time + 0.1;\n    else\n        self->nextthink = 0;\n    if (self->s.frame == 22)\n        gi.sound(self, CHAN_BODY, gi.soundindex(\"tank/thud.wav\"), 1, ATTN_NORM, 0);\n}\n","size":134,"score":100,"agent":"kuncc/0","pid":1,"session":2572,"ts":1791757304378}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2830,"symbol":"insane_run","file":"m_insane.c","asm":"# insane_run  (TU m_insane.c, section .text, 135 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninsane_run:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%edx\n  /* 007 */  mov     0x11c(%edx),%eax\n  /* 00d */  test    $0x10,%al\n  /* 00f */  je      .L1a\n  /* 011 */  cmpl    $0xf4,0x38(%edx)\n  /* 018 */  je      .L78\n.L1a:\n  /* 01a */  test    $0x4,%al\n  /* 01c */  mov     $insane_move_runcrawl,%ecx\n  /* 021 */  je      .L30\n  /* 023 */  mov     %ecx,0x304(%edx)\n  /* 029 */  add     $0x1c,%esp\n  /* 02c */  ret\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     %edx,0x20(%esp)\n  /* 034 */  call    rand\n  /* 039 */  mov     0x20(%esp),%edx\n  /* 03d */  mov     $insane_move_run_normal,%ecx\n  /* 042 */  and     $0x7fff,%eax\n  /* 047 */  mov     %eax,0xc(%esp)\n  /* 04b */  mov     $insane_move_run_insane,%eax\n  /* 050 */  fildl   0xc(%esp)\n  /* 054 */  fdivs   =0x46fffe00 (32767f)\n  /* 05a */  flds    =0x3f000000 (0.5f)\n  /* 060 */  fcomip  %st(1),%st\n  /* 062 */  fstp    %st(0)\n  /* 064 */  cmovb   %eax,%ecx\n  /* 067 */  mov     %ecx,0x304(%edx)\n  /* 06d */  add     $0x1c,%esp\n  /* 070 */  ret\n  /* 071 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  mov     $insane_move_down,%ecx\n  /* 07d */  mov     %ecx,0x304(%edx)\n  /* 083 */  add     $0x1c,%esp\n  /* 086 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_insane.h\"\n\nextern mmove_t insane_move_down;\nextern mmove_t insane_move_runcrawl;\nextern mmove_t insane_move_run_normal;\nextern mmove_t insane_move_run_insane;\n\nvoid insane_run(edict_t *self)\n{\n    if (self->spawnflags & 16)\n        if (self->s.frame == 244)\n        {\n            self->monsterinfo.currentmove = &insane_move_down;\n            return;\n        }\n    if (self->spawnflags & 4)\n        self->monsterinfo.currentmove = &insane_move_runcrawl;\n    else if (random() <= 0.5)\n        self->monsterinfo.currentmove = &insane_move_run_normal;\n    else\n        self->monsterinfo.currentmove = &insane_move_run_insane;\n}\n","size":135,"score":100,"agent":"kuncc/1","pid":2,"session":2578,"ts":1791757310410}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2857,"symbol":"medic_run","file":"m_medic.c","asm":"# medic_run  (TU m_medic.c, section .text, 135 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_run:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%edx\n  /* 00b */  mov     0x308(%edx),%eax\n  /* 011 */  test    $0x20,%ah\n  /* 014 */  je      .L38\n.L16:\n  /* 016 */  test    $0x1,%al\n  /* 018 */  mov     $medic_move_stand,%ecx\n  /* 01d */  mov     0x28(%esp),%ebx\n  /* 021 */  mov     $medic_move_run,%eax\n  /* 026 */  cmovne  %ecx,%eax\n  /* 029 */  mov     %eax,0x304(%edx)\n  /* 02f */  add     $0x2c,%esp\n  /* 032 */  ret\n  /* 033 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %edx,(%esp)\n  /* 03b */  mov     %edx,0x1c(%esp)\n  /* 03f */  call    medic_FindDeadMonster\n  /* 044 */  mov     0x1c(%esp),%edx\n  /* 048 */  mov     %eax,%ecx\n  /* 04a */  mov     0x308(%edx),%eax\n  /* 050 */  test    %ecx,%ecx\n  /* 052 */  je      .L16\n  /* 054 */  mov     0x21c(%edx),%ebx\n  /* 05a */  or      $0x2000,%eax\n  /* 05f */  mov     %ecx,0x21c(%edx)\n  /* 065 */  mov     %ebx,0x220(%edx)\n  /* 06b */  mov     0x28(%esp),%ebx\n  /* 06f */  mov     %edx,0x100(%ecx)\n  /* 075 */  mov     %eax,0x308(%edx)\n  /* 07b */  mov     %edx,0x30(%esp)\n  /* 07f */  add     $0x2c,%esp\n  /* 082 */  jmp     FoundTarget\n","c":"/* candidate for medic_run (m_medic.c, 135 bytes) */\n#include \"g_local.h\"\n#include \"m_medic.h\"\n\nedict_t *medic_FindDeadMonster(edict_t *self);\nextern mmove_t medic_move_stand;\nextern mmove_t medic_move_run;\n\nvoid medic_run(edict_t *self)\n{\n    edict_t *ent;\n\n    if (!(self->monsterinfo.aiflags & AI_MEDIC))\n    {\n        ent = medic_FindDeadMonster(self);\n        if (ent)\n        {\n            self->oldenemy = self->enemy;\n            self->enemy = ent;\n            self->enemy->owner = self;\n            self->monsterinfo.aiflags |= AI_MEDIC;\n            FoundTarget(self);\n            return;\n        }\n    }\n\n    if (self->monsterinfo.aiflags & AI_STAND_GROUND)\n        self->monsterinfo.currentmove = &medic_move_stand;\n    else\n        self->monsterinfo.currentmove = &medic_move_run;\n}\n","size":135,"score":100,"agent":"kuncc/5","pid":6,"session":2579,"ts":1791757322685}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2396,"symbol":"M_SetEffects","file":"g_monster.c","asm":"# M_SetEffects  (TU g_monster.c, section .text, 136 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_SetEffects:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x40(%eax),%ecx\n  /* 007 */  mov     0x44(%eax),%edx\n  /* 00a */  and     $0xfffffcff,%ecx\n  /* 010 */  mov     %ecx,0x40(%eax)\n  /* 013 */  and     $0xffffe3ff,%edx\n  /* 019 */  testb   $0x40,0x309(%eax)\n  /* 020 */  mov     %edx,0x44(%eax)\n  /* 023 */  je      .L37\n  /* 025 */  or      $0x100,%ecx\n  /* 02b */  or      $0x400,%edx\n  /* 031 */  mov     %ecx,0x40(%eax)\n  /* 034 */  mov     %edx,0x44(%eax)\n.L37:\n  /* 037 */  mov     0x1e0(%eax),%edx\n  /* 03d */  test    %edx,%edx\n  /* 03f */  jle     .L63\n  /* 041 */  flds    level+0x4\n  /* 047 */  flds    0x1f4(%eax)\n  /* 04d */  fcomip  %st(1),%st\n  /* 04f */  fstp    %st(0)\n  /* 051 */  jbe     .L63\n  /* 053 */  mov     0x374(%eax),%edx\n  /* 059 */  cmp     $0x1,%edx\n  /* 05c */  je      .L80\n  /* 05e */  cmp     $0x2,%edx\n  /* 061 */  je      .L68\n.L63:\n  /* 063 */  ret\n  /* 064 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  orl     $0x100,0x40(%eax)\n  /* 06f */  orl     $0x800,0x44(%eax)\n  /* 076 */  ret\n  /* 077 */  nop\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  orl     $0x200,0x40(%eax)\n  /* 087 */  ret\n","c":"#include \"g_local.h\"\n\nvoid M_SetEffects(edict_t *ent)\n{\n    ent->s.effects &= ~(EF_COLOR_SHELL | EF_POWERSCREEN);\n    ent->s.renderfx &= ~(RF_SHELL_RED | RF_SHELL_GREEN | RF_SHELL_BLUE);\n\n    if (ent->monsterinfo.aiflags & AI_RESURRECTING)\n    {\n        ent->s.effects |= EF_COLOR_SHELL;\n        ent->s.renderfx |= RF_SHELL_RED;\n    }\n\n    if (ent->health <= 0)\n        return;\n\n    if (ent->powerarmor_time > level.time)\n    {\n        if (ent->monsterinfo.power_armor_type == POWER_ARMOR_SCREEN)\n        {\n            ent->s.effects |= EF_POWERSCREEN;\n        }\n        else if (ent->monsterinfo.power_armor_type == POWER_ARMOR_SHIELD)\n        {\n            ent->s.effects |= EF_COLOR_SHELL;\n            ent->s.renderfx |= RF_SHELL_GREEN;\n        }\n    }\n}\n","size":136,"score":100,"agent":"kuncc/7","pid":8,"session":2580,"ts":1791757328354}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2479,"symbol":"SP_target_goal","file":"g_target.c","asm":"# SP_target_goal  (TU g_target.c, section .text, 136 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_target_goal:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L78\n  /* 01b */  jne     .L78\n  /* 01d */  mov     st+0x24,%eax\n  /* 022 */  mov     $use_target_goal,%ecx\n  /* 027 */  mov     %ecx,0x1c0(%ebx)\n  /* 02d */  test    %eax,%eax\n  /* 02f */  je      .L60\n.L31:\n  /* 031 */  mov     %eax,(%esp)\n  /* 034 */  call    *gi+0x24\n  /* 03a */  mov     %eax,0x240(%ebx)\n  /* 040 */  mov     $0x1,%eax\n  /* 045 */  mov     %eax,0xb8(%ebx)\n  /* 04b */  mov     0x18(%esp),%ebx\n  /* 04f */  incl    level+0x114\n  /* 055 */  add     $0x1c,%esp\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     $\"misc/secret.wav\",%edx\n  /* 065 */  mov     $\"misc/secret.wav\",%eax\n  /* 06a */  mov     %edx,st+0x24\n  /* 070 */  jmp     .L31\n  /* 072 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  mov     %ebx,0x20(%esp)\n  /* 07c */  mov     0x18(%esp),%ebx\n  /* 080 */  add     $0x1c,%esp\n  /* 083 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid use_target_goal(edict_t *ent, edict_t *other, edict_t *activator);\n\nvoid SP_target_goal(edict_t *ent)\n{\n    if (deathmatch->value)\n    {\n        G_FreeEdict(ent);\n        return;\n    }\n\n    ent->use = use_target_goal;\n    if (!st.noise)\n        st.noise = \"misc/secret.wav\";\n    ent->noise_index = gi.soundindex(st.noise);\n    ent->svflags = SVF_NOCLIENT;\n    level.total_goals++;\n}\n","size":136,"score":100,"agent":"kuncc/6","pid":7,"session":2581,"ts":1791757328631}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2829,"symbol":"insane_walk","file":"m_insane.c","asm":"# insane_walk  (TU m_insane.c, section .text, 135 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninsane_walk:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%edx\n  /* 007 */  mov     0x11c(%edx),%eax\n  /* 00d */  test    $0x10,%al\n  /* 00f */  je      .L1a\n  /* 011 */  cmpl    $0xf4,0x38(%edx)\n  /* 018 */  je      .L78\n.L1a:\n  /* 01a */  test    $0x4,%al\n  /* 01c */  mov     $insane_move_crawl,%ecx\n  /* 021 */  je      .L30\n  /* 023 */  mov     %ecx,0x304(%edx)\n  /* 029 */  add     $0x1c,%esp\n  /* 02c */  ret\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     %edx,0x20(%esp)\n  /* 034 */  call    rand\n  /* 039 */  mov     0x20(%esp),%edx\n  /* 03d */  mov     $insane_move_walk_normal,%ecx\n  /* 042 */  and     $0x7fff,%eax\n  /* 047 */  mov     %eax,0xc(%esp)\n  /* 04b */  mov     $insane_move_walk_insane,%eax\n  /* 050 */  fildl   0xc(%esp)\n  /* 054 */  fdivs   =0x46fffe00 (32767f)\n  /* 05a */  flds    =0x3f000000 (0.5f)\n  /* 060 */  fcomip  %st(1),%st\n  /* 062 */  fstp    %st(0)\n  /* 064 */  cmovb   %eax,%ecx\n  /* 067 */  mov     %ecx,0x304(%edx)\n  /* 06d */  add     $0x1c,%esp\n  /* 070 */  ret\n  /* 071 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  mov     $insane_move_down,%ecx\n  /* 07d */  mov     %ecx,0x304(%edx)\n  /* 083 */  add     $0x1c,%esp\n  /* 086 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_insane.h\"\n\nextern mmove_t insane_move_down;\nextern mmove_t insane_move_crawl;\nextern mmove_t insane_move_walk_normal;\nextern mmove_t insane_move_walk_insane;\n\nvoid insane_walk(edict_t *self)\n{\n    if (self->spawnflags & 16)\n    {\n        if (self->s.frame == 244)\n        {\n            self->monsterinfo.currentmove = &insane_move_down;\n            return;\n        }\n    }\n    if (self->spawnflags & 4)\n        self->monsterinfo.currentmove = &insane_move_crawl;\n    else if (random() <= 0.5)\n        self->monsterinfo.currentmove = &insane_move_walk_normal;\n    else\n        self->monsterinfo.currentmove = &insane_move_walk_insane;\n}\n","size":135,"score":100,"agent":"kuncc/2","pid":3,"session":2577,"ts":1791757329904}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2717,"symbol":"floater_idle","file":"m_float.c","asm":"# floater_idle  (TU m_float.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfloater_idle:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $0x0,0x14(%esp)\n  /* 00b */  mov     sound_idle,%eax\n  /* 010 */  movl    $0x40000000,0x10(%esp)\n  /* 018 */  movl    $0x3f800000,0xc(%esp)\n  /* 020 */  mov     %eax,0x8(%esp)\n  /* 024 */  mov     $0x2,%eax\n  /* 029 */  mov     %eax,0x4(%esp)\n  /* 02d */  mov     0x30(%esp),%eax\n  /* 031 */  mov     %eax,(%esp)\n  /* 034 */  call    *gi+0x10\n  /* 03a */  add     $0x2c,%esp\n  /* 03d */  ret\n","c":"#include \"g_local.h\"\n#include \"m_float.h\"\n\nextern int sound_idle;\n\nvoid floater_idle(edict_t *self)\n{\n    gi.sound(self, CHAN_VOICE, sound_idle, 1, ATTN_IDLE, 0);\n}\n","size":62,"score":100,"agent":"frong","pid":23,"session":2582,"ts":1791757331569}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3005,"symbol":"SelectFarthestDeathmatchSpawnPoint","file":"p_client.c","asm":"# SelectFarthestDeathmatchSpawnPoint  (TU p_client.c, section .text, 136 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSelectFarthestDeathmatchSpawnPoint:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %esi,%esi\n  /* 003 */  push    %ebx\n  /* 004 */  xor     %ebx,%ebx\n  /* 006 */  fldz\n  /* 008 */  sub     $0x24,%esp\n  /* 00b */  fstps   0x1c(%esp)\n  /* 00f */  jmp     .L33\n  /* 011 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  mov     %ebx,(%esp)\n  /* 01b */  call    PlayersRangeFromSpot\n  /* 020 */  flds    0x1c(%esp)\n  /* 024 */  fxch    %st(1)\n  /* 026 */  fcomi   %st(1),%st\n  /* 028 */  fcmovbe %st(1),%st\n  /* 02a */  fstp    %st(1)\n  /* 02c */  cmova   %ebx,%esi\n  /* 02f */  fstps   0x1c(%esp)\n.L33:\n  /* 033 */  mov     %ebx,(%esp)\n  /* 036 */  mov     $\"info_player_deathmatch\",%ecx\n  /* 03b */  mov     $0x118,%eax\n  /* 040 */  mov     %ecx,0x8(%esp)\n  /* 044 */  mov     %eax,0x4(%esp)\n  /* 048 */  call    G_Find\n  /* 04d */  test    %eax,%eax\n  /* 04f */  mov     %eax,%ebx\n  /* 051 */  jne     .L18\n  /* 053 */  test    %esi,%esi\n  /* 055 */  je      .L60\n  /* 057 */  add     $0x24,%esp\n  /* 05a */  mov     %esi,%eax\n  /* 05c */  pop     %ebx\n  /* 05d */  pop     %esi\n  /* 05e */  ret\n  /* 05f */  nop\n.L60:\n  /* 060 */  movl    $0x0,(%esp)\n  /* 067 */  mov     $\"info_player_deathmatch\",%eax\n  /* 06c */  mov     $0x118,%edx\n  /* 071 */  mov     %eax,0x8(%esp)\n  /* 075 */  mov     %edx,0x4(%esp)\n  /* 079 */  call    G_Find\n  /* 07e */  add     $0x24,%esp\n  /* 081 */  pop     %ebx\n  /* 082 */  mov     %eax,%esi\n  /* 084 */  mov     %esi,%eax\n  /* 086 */  pop     %esi\n  /* 087 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nfloat PlayersRangeFromSpot(edict_t *spot);\n\nedict_t *SelectFarthestDeathmatchSpawnPoint(void)\n{\n    edict_t *bestspot;\n    float bestdistance, bestplayerdistance;\n    edict_t *spot;\n\n    spot = NULL;\n    bestspot = NULL;\n    bestdistance = 0;\n    while ((spot = G_Find(spot, FOFS(classname), \"info_player_deathmatch\")) != NULL)\n    {\n        bestplayerdistance = PlayersRangeFromSpot(spot);\n        if (bestplayerdistance > bestdistance)\n        {\n            bestspot = spot;\n            bestdistance = bestplayerdistance;\n            continue;\n        }\n    }\n    if (bestspot)\n        return bestspot;\n    spot = G_Find(NULL, FOFS(classname), \"info_player_deathmatch\");\n    return spot;\n}\n","size":136,"score":100,"agent":"kuncc/4","pid":5,"session":2584,"ts":1791757334482}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2348,"symbol":"SP_point_combat","file":"g_misc.c","asm":"# SP_point_combat  (TU g_misc.c, section .text, 137 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_point_combat:\n  /* 000 */  mov     deathmatch,%edx\n  /* 006 */  mov     0x4(%esp),%eax\n  /* 00a */  fldz\n  /* 00c */  flds    0x14(%edx)\n  /* 00f */  fucomip %st(1),%st\n  /* 011 */  fstp    %st(0)\n  /* 013 */  jp      .L80\n  /* 015 */  jne     .L80\n  /* 017 */  flds    =0xc1000000 (-8f)\n  /* 01d */  mov     $0x1,%edx\n  /* 022 */  mov     $point_combat_touch,%ecx\n  /* 027 */  mov     %edx,0xf8(%eax)\n  /* 02d */  mov     $0x1,%edx\n  /* 032 */  mov     %ecx,0x1bc(%eax)\n  /* 038 */  fsts    0xbc(%eax)\n  /* 03e */  movl    $0xc1800000,0xc4(%eax)\n  /* 048 */  fstps   0xc0(%eax)\n  /* 04e */  movl    $0x41800000,0xd0(%eax)\n  /* 058 */  flds    =0x41000000 (8f)\n  /* 05e */  mov     %edx,0xb8(%eax)\n  /* 064 */  fsts    0xc8(%eax)\n  /* 06a */  fstps   0xcc(%eax)\n  /* 070 */  mov     %eax,0x4(%esp)\n  /* 074 */  jmp     *gi+0x48\n  /* 07a */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  mov     %eax,0x4(%esp)\n  /* 084 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid point_combat_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\n\nvoid SP_point_combat(edict_t *self)\n{\n    if (deathmatch->value)\n    {\n        G_FreeEdict(self);\n        return;\n    }\n    self->solid = SOLID_TRIGGER;\n    self->touch = point_combat_touch;\n    VectorSet(self->mins, -8, -8, -16);\n    VectorSet(self->maxs, 8, 8, 16);\n    self->svflags = SVF_NOCLIENT;\n    gi.linkentity(self);\n}\n","size":137,"score":100,"agent":"kuncc/0","pid":1,"session":2585,"ts":1791757336237}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2585,"symbol":"berserk_fidget","file":"m_berserk.c","asm":"# berserk_fidget  (TU m_berserk.c, section .text, 136 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nberserk_fidget:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     0x40(%esp),%eax\n  /* 007 */  testb   $0x1,0x308(%eax)\n  /* 00e */  je      .L18\n.L10:\n  /* 010 */  add     $0x3c,%esp\n  /* 013 */  ret\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  call    rand\n  /* 01d */  and     $0x7fff,%eax\n  /* 022 */  mov     %eax,0x2c(%esp)\n  /* 026 */  fildl   0x2c(%esp)\n  /* 02a */  fdivs   =0x46fffe00 (32767f)\n  /* 030 */  fldl    =0x3fc3333333333333 (0.15)\n  /* 036 */  fxch    %st(1)\n  /* 038 */  fcomip  %st(1),%st\n  /* 03a */  fstp    %st(0)\n  /* 03c */  ja      .L10\n  /* 03e */  mov     0x40(%esp),%eax\n  /* 042 */  mov     $berserk_move_stand_fidget,%edx\n  /* 047 */  mov     $0x1,%ecx\n  /* 04c */  mov     %edx,0x304(%eax)\n  /* 052 */  mov     sound_idle,%eax\n  /* 057 */  movl    $0x0,0x14(%esp)\n  /* 05f */  movl    $0x40000000,0x10(%esp)\n  /* 067 */  movl    $0x3f800000,0xc(%esp)\n  /* 06f */  mov     %eax,0x8(%esp)\n  /* 073 */  mov     0x40(%esp),%eax\n  /* 077 */  mov     %ecx,0x4(%esp)\n  /* 07b */  mov     %eax,(%esp)\n  /* 07e */  call    *gi+0x10\n  /* 084 */  add     $0x3c,%esp\n  /* 087 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_berserk.h\"\n\nextern mmove_t berserk_move_stand_fidget;\nstatic int sound_idle;\n\nvoid berserk_fidget(edict_t *self)\n{\n    if (self->monsterinfo.aiflags & AI_STAND_GROUND)\n        return;\n    if (random() > 0.15)\n        return;\n    self->monsterinfo.currentmove = &berserk_move_stand_fidget;\n    gi.sound(self, CHAN_WEAPON, sound_idle, 1, ATTN_IDLE, 0);\n}\n\nvoid berserk_set_idle(void)\n{\n    sound_idle = gi.soundindex(\"berserk/idle.wav\");\n}\n","size":136,"score":100,"agent":"kuncc/3","pid":4,"session":2583,"ts":1791757340880}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2531,"symbol":"G_PickTarget","file":"g_utils.c","asm":"# G_PickTarget  (TU g_utils.c, section .text, 137 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_PickTarget:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %ebx\n  /* 004 */  xor     %ebx,%ebx\n  /* 006 */  sub     $0x34,%esp\n  /* 009 */  mov     0x40(%esp),%esi\n  /* 00d */  test    %esi,%esi\n  /* 00f */  je      .L78\n  /* 011 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %esi,0x8(%esp)\n  /* 024 */  mov     $0x12c,%edx\n  /* 029 */  mov     %edx,0x4(%esp)\n  /* 02d */  mov     %eax,(%esp)\n  /* 030 */  call    G_Find\n  /* 035 */  test    %eax,%eax\n  /* 037 */  je      .L58\n  /* 039 */  inc     %ebx\n  /* 03a */  mov     %eax,0xc(%esp,%ebx,4)\n  /* 03e */  cmp     $0x8,%ebx\n  /* 041 */  jne     .L20\n.L43:\n  /* 043 */  call    rand\n  /* 048 */  cltd\n  /* 049 */  idiv    %ebx\n  /* 04b */  mov     0x10(%esp,%edx,4),%eax\n.L4f:\n  /* 04f */  add     $0x34,%esp\n  /* 052 */  pop     %ebx\n  /* 053 */  pop     %esi\n  /* 054 */  ret\n  /* 055 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  test    %ebx,%ebx\n  /* 05a */  jne     .L43\n  /* 05c */  mov     %esi,0x4(%esp)\n  /* 060 */  movl    $\"G_PickTarget: target %s not found\\n\",(%esp)\n  /* 067 */  call    *gi+0x4\n  /* 06d */  xor     %eax,%eax\n  /* 06f */  jmp     .L4f\n  /* 071 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  movl    $\"G_PickTarget called with NULL targetname\\n\",(%esp)\n  /* 07f */  call    *gi+0x4\n  /* 085 */  xor     %eax,%eax\n  /* 087 */  jmp     .L4f\n","c":"#include \"g_local.h\"\n\n#define MAXCHOICES 8\n\nedict_t *G_PickTarget (char *targetname)\n{\n    edict_t *ent = NULL;\n    int num_choices = 0;\n    edict_t *choice[MAXCHOICES];\n\n    if (!targetname)\n    {\n        gi.dprintf(\"G_PickTarget called with NULL targetname\\n\");\n        return NULL;\n    }\n\n    while (1)\n    {\n        ent = G_Find (ent, FOFS(targetname), targetname);\n        if (!ent)\n            break;\n        choice[num_choices++] = ent;\n        if (num_choices == MAXCHOICES)\n            break;\n    }\n\n    if (!num_choices)\n    {\n        gi.dprintf(\"G_PickTarget: target %s not found\\n\", targetname);\n        return NULL;\n    }\n\n    return choice[rand() % num_choices];\n}\n","size":137,"score":100,"agent":"kuncc/1","pid":2,"session":2586,"ts":1791757350743}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2978,"symbol":"tank_reattack_blaster","file":"m_tank.c","asm":"# tank_reattack_blaster  (TU m_tank.c, section .text, 137 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntank_reattack_blaster:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     skill,%eax\n  /* 008 */  mov     0x30(%esp),%edx\n  /* 00c */  flds    =0x40000000 (2f)\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fcomip  %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jae     .L30\n.L1b:\n  /* 01b */  mov     $tank_move_attack_post_blast,%eax\n.L20:\n  /* 020 */  mov     %eax,0x304(%edx)\n  /* 026 */  add     $0x2c,%esp\n  /* 029 */  ret\n  /* 02a */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     0x21c(%edx),%eax\n  /* 036 */  mov     %edx,(%esp)\n  /* 039 */  mov     %eax,0x4(%esp)\n  /* 03d */  call    visible\n  /* 042 */  mov     0x30(%esp),%edx\n  /* 046 */  test    %eax,%eax\n  /* 048 */  je      .L1b\n  /* 04a */  mov     0x21c(%edx),%eax\n  /* 050 */  mov     0x1e0(%eax),%eax\n  /* 056 */  test    %eax,%eax\n  /* 058 */  jle     .L1b\n  /* 05a */  call    rand\n  /* 05f */  mov     0x30(%esp),%edx\n  /* 063 */  and     $0x7fff,%eax\n  /* 068 */  mov     %eax,0x1c(%esp)\n  /* 06c */  fildl   0x1c(%esp)\n  /* 070 */  fdivs   =0x46fffe00 (32767f)\n  /* 076 */  fldl    =0x3fe3333333333333 (0.6)\n  /* 07c */  fcomip  %st(1),%st\n  /* 07e */  fstp    %st(0)\n  /* 080 */  jb      .L1b\n  /* 082 */  mov     $tank_move_reattack_blast,%eax\n  /* 087 */  jmp     .L20\n","c":"#include \"g_local.h\"\n#include \"m_tank.h\"\n\nextern mmove_t tank_move_attack_post_blast;\nextern mmove_t tank_move_reattack_blast;\n\nvoid tank_reattack_blaster(edict_t *self)\n{\n    if (skill->value >= 2 && visible(self, self->enemy) && self->enemy->health > 0 && random() <= 0.6)\n    {\n        self->monsterinfo.currentmove = &tank_move_reattack_blast;\n        return;\n    }\n    self->monsterinfo.currentmove = &tank_move_attack_post_blast;\n}\n","size":137,"score":100,"agent":"kuncc/5","pid":6,"session":2587,"ts":1791757354629}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2162,"symbol":"infront","file":"g_ai.c","asm":"# infront  (TU g_ai.c, section .text, 139 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninfront:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %ebx\n  /* 004 */  xor     %edx,%edx\n  /* 006 */  sub     $0x34,%esp\n  /* 009 */  mov     %eax,0xc(%esp)\n  /* 00d */  mov     0x40(%esp),%ebx\n  /* 011 */  lea     0x24(%esp),%eax\n  /* 015 */  mov     %eax,0x4(%esp)\n  /* 019 */  mov     0x44(%esp),%esi\n  /* 01d */  mov     %edx,0x8(%esp)\n  /* 021 */  lea     0x10(%ebx),%eax\n  /* 024 */  mov     %eax,(%esp)\n  /* 027 */  call    AngleVectors\n  /* 02c */  lea     0x18(%esp),%eax\n  /* 030 */  flds    0x4(%esi)\n  /* 033 */  fsubs   0x4(%ebx)\n  /* 036 */  fstps   0x18(%esp)\n  /* 03a */  flds    0x8(%esi)\n  /* 03d */  fsubs   0x8(%ebx)\n  /* 040 */  fstps   0x1c(%esp)\n  /* 044 */  flds    0xc(%esi)\n  /* 047 */  fsubs   0xc(%ebx)\n  /* 04a */  mov     %eax,(%esp)\n  /* 04d */  fstps   0x20(%esp)\n  /* 051 */  call    VectorNormalize\n  /* 056 */  fstp    %st(0)\n  /* 058 */  xor     %eax,%eax\n  /* 05a */  flds    0x18(%esp)\n  /* 05e */  fmuls   0x24(%esp)\n  /* 062 */  flds    0x1c(%esp)\n  /* 066 */  fmuls   0x28(%esp)\n  /* 06a */  faddp   %st,%st(1)\n  /* 06c */  flds    0x20(%esp)\n  /* 070 */  fmuls   0x2c(%esp)\n  /* 074 */  faddp   %st,%st(1)\n  /* 076 */  fldl    =0x3fd3333333333333 (0.3)\n  /* 07c */  fxch    %st(1)\n  /* 07e */  fcomip  %st(1),%st\n  /* 080 */  fstp    %st(0)\n  /* 082 */  seta    %al\n  /* 085 */  add     $0x34,%esp\n  /* 088 */  pop     %ebx\n  /* 089 */  pop     %esi\n  /* 08a */  ret\n","c":"#include \"g_local.h\"\n\nqboolean infront (edict_t *self, edict_t *other)\n{\n    vec3_t vec;\n    float dot;\n    vec3_t forward;\n\n    AngleVectors (self->s.angles, forward, NULL, NULL);\n    VectorSubtract (other->s.origin, self->s.origin, vec);\n    VectorNormalize (vec);\n    dot = DotProduct (vec, forward);\n\n    if (dot > 0.3)\n        return true;\n    return false;\n}\n","size":139,"score":100,"agent":"kuncc/2","pid":3,"session":2591,"ts":1791757357341}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2352,"symbol":"SP_light","file":"g_misc.c","asm":"# SP_light  (TU g_misc.c, section .text, 138 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_light:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     0x12c(%eax),%edx\n  /* 00d */  test    %edx,%edx\n  /* 00f */  je      .L68\n  /* 011 */  mov     deathmatch,%edx\n  /* 017 */  fldz\n  /* 019 */  flds    0x14(%edx)\n  /* 01c */  fucomip %st(1),%st\n  /* 01e */  fstp    %st(0)\n  /* 020 */  jp      .L68\n  /* 022 */  jne     .L68\n  /* 024 */  mov     0x284(%eax),%edx\n  /* 02a */  cmp     $0x1f,%edx\n  /* 02d */  jle     .L5d\n  /* 02f */  add     $0x320,%edx\n  /* 035 */  mov     $light_use,%ecx\n  /* 03a */  testb   $0x1,0x11c(%eax)\n  /* 041 */  mov     %ecx,0x1c0(%eax)\n  /* 047 */  mov     gi+0x18,%ecx\n  /* 04d */  je      .L78\n  /* 04f */  mov     %edx,(%esp)\n  /* 052 */  mov     $\"a\",%eax\n  /* 057 */  mov     %eax,0x4(%esp)\n  /* 05b */  call    *%ecx\n.L5d:\n  /* 05d */  add     $0x1c,%esp\n  /* 060 */  ret\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  mov     %eax,0x20(%esp)\n  /* 06c */  add     $0x1c,%esp\n  /* 06f */  jmp     G_FreeEdict\n  /* 074 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  mov     %edx,(%esp)\n  /* 07b */  mov     $\"m\",%eax\n  /* 080 */  mov     %eax,0x4(%esp)\n  /* 084 */  call    *%ecx\n  /* 086 */  add     $0x1c,%esp\n  /* 089 */  ret\n","c":"#include \"g_local.h\"\n\nvoid light_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_light(edict_t *self)\n{\n    if (!self->targetname || deathmatch->value)\n    {\n        G_FreeEdict(self);\n        return;\n    }\n\n    if (self->style >= 32)\n    {\n        self->use = light_use;\n        if (self->spawnflags & 1)\n            gi.configstring(CS_LIGHTS + self->style, \"a\");\n        else\n            gi.configstring(CS_LIGHTS + self->style, \"m\");\n    }\n}\n","size":138,"score":100,"agent":"kuncc/6","pid":7,"session":2589,"ts":1791757366625}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2731,"symbol":"flyer_idle","file":"m_flyer.c","asm":"# flyer_idle  (TU m_flyer.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_idle:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $0x0,0x14(%esp)\n  /* 00b */  mov     sound_idle,%eax\n  /* 010 */  movl    $0x40000000,0x10(%esp)\n  /* 018 */  movl    $0x3f800000,0xc(%esp)\n  /* 020 */  mov     %eax,0x8(%esp)\n  /* 024 */  mov     $0x2,%eax\n  /* 029 */  mov     %eax,0x4(%esp)\n  /* 02d */  mov     0x30(%esp),%eax\n  /* 031 */  mov     %eax,(%esp)\n  /* 034 */  call    *gi+0x10\n  /* 03a */  add     $0x2c,%esp\n  /* 03d */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nstatic int sound_idle;\n\nvoid flyer_idle(edict_t *self)\n{\n    gi.sound(self, CHAN_VOICE, sound_idle, 1, ATTN_IDLE, 0);\n}\n\nvoid SP_monster_flyer(edict_t *self)\n{\n    sound_idle = gi.soundindex(\"flyer/flyidle1.wav\");\n}\n","size":62,"score":100,"agent":"frong","pid":23,"session":2590,"ts":1791757368874}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3102,"symbol":"PerpendicularVector","file":"q_shared.c","asm":"# PerpendicularVector  (TU q_shared.c, section .text, 137 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPerpendicularVector:\n  /* 000 */  sub     $0x20,%esp\n  /* 003 */  mov     %ebx,0x1c(%esp)\n  /* 007 */  mov     0x28(%esp),%eax\n  /* 00b */  mov     0x24(%esp),%ebx\n  /* 00f */  flds    (%eax)\n  /* 011 */  fabs\n  /* 013 */  fld1\n  /* 015 */  fcomi   %st(1),%st\n  /* 017 */  fcmovnbe %st(1),%st\n  /* 019 */  fstp    %st(1)\n  /* 01b */  xor     %edx,%edx\n  /* 01d */  flds    0x4(%eax)\n  /* 020 */  fabs\n  /* 022 */  fxch    %st(1)\n  /* 024 */  fcomi   %st(1),%st\n  /* 026 */  jbe     .L38\n  /* 028 */  fstp    %st(0)\n  /* 02a */  mov     $0x1,%edx\n  /* 02f */  jmp     .L3a\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  fstp    %st(1)\n.L3a:\n  /* 03a */  flds    0x8(%eax)\n  /* 03d */  mov     $0x2,%ecx\n  /* 042 */  fabs\n  /* 044 */  fxch    %st(1)\n  /* 046 */  fucomip %st(1),%st\n  /* 048 */  fstp    %st(0)\n  /* 04a */  fldz\n  /* 04c */  cmova   %ecx,%edx\n  /* 04f */  fsts    0x18(%esp)\n  /* 053 */  fsts    0x14(%esp)\n  /* 057 */  fstps   0x10(%esp)\n  /* 05b */  movl    $0x3f800000,0x10(%esp,%edx,4)\n  /* 063 */  mov     %eax,0x8(%esp)\n  /* 067 */  lea     0x10(%esp),%eax\n  /* 06b */  mov     %eax,0x4(%esp)\n  /* 06f */  mov     %ebx,(%esp)\n  /* 072 */  call    ProjectPointOnPlane\n  /* 077 */  mov     %ebx,(%esp)\n  /* 07a */  call    VectorNormalize\n  /* 07f */  fstp    %st(0)\n  /* 081 */  mov     0x1c(%esp),%ebx\n  /* 085 */  add     $0x20,%esp\n  /* 088 */  ret\n","c":"/* candidate for PerpendicularVector (q_shared.c, 137 bytes) */\n#include \"q_shared.h\"\n\n__attribute__((noinline)) void ProjectPointOnPlane( vec3_t dst, const vec3_t p, const vec3_t normal )\n{\n    float d;\n    vec3_t n;\n    float inv_denom;\n\n    inv_denom = 1.0F / DotProduct( normal, normal );\n\n    d = DotProduct( normal, p ) * inv_denom;\n\n    n[0] = normal[0] * inv_denom;\n    n[1] = normal[1] * inv_denom;\n    n[2] = normal[2] * inv_denom;\n\n    dst[0] = p[0] - d * n[0];\n    dst[1] = p[1] - d * n[1];\n    dst[2] = p[2] - d * n[2];\n}\n\n__attribute__((noinline)) vec_t VectorNormalize (vec3_t v)\n{\n    float length, ilength;\n\n    length = v[0]*v[0] + v[1]*v[1] + v[2]*v[2];\n    length = sqrt (length);\n\n    if (length)\n    {\n        ilength = 1/length;\n        v[0] *= ilength;\n        v[1] *= ilength;\n        v[2] *= ilength;\n    }\n\n    return length;\n}\n\nvoid PerpendicularVector( vec3_t dst, const vec3_t src )\n{\n\tint\tpos;\n\tint i;\n\tfloat minelem = 1.0F;\n\tvec3_t tempvec;\n\n\tfor ( pos = 0, i = 0; i < 3; i++ )\n\t{\n\t\tif ( fabs( src[i] ) < minelem )\n\t\t{\n\t\t\tpos = i;\n\t\t\tminelem = fabs( src[i] );\n\t\t}\n\t}\n\ttempvec[0] = tempvec[1] = tempvec[2] = 0.0F;\n\ttempvec[pos] = 1.0F;\n\n\tProjectPointOnPlane( dst, tempvec, src );\n\n\tVectorNormalize( dst );\n}\n","size":137,"score":100,"agent":"kuncc/7","pid":8,"session":2588,"ts":1791757380540}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2876,"symbol":"mutant_check_landing","file":"m_mutant.c","asm":"# mutant_check_landing  (TU m_mutant.c, section .text, 139 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_check_landing:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x228(%ebx),%edx\n  /* 011 */  test    %edx,%edx\n  /* 013 */  je      .L60\n  /* 015 */  mov     %ebx,(%esp)\n  /* 018 */  mov     sound_thud,%eax\n  /* 01d */  fld1\n  /* 01f */  movl    $0x0,0x14(%esp)\n  /* 027 */  fsts    0x10(%esp)\n  /* 02b */  fstps   0xc(%esp)\n  /* 02f */  mov     %eax,0x8(%esp)\n  /* 033 */  mov     $0x1,%eax\n  /* 038 */  mov     %eax,0x4(%esp)\n  /* 03c */  call    *gi+0x10\n  /* 042 */  andl    $0xfffff7ff,0x308(%ebx)\n  /* 04c */  movl    $0x0,0x340(%ebx)\n  /* 056 */  mov     0x28(%esp),%ebx\n  /* 05a */  add     $0x2c,%esp\n  /* 05d */  ret\n  /* 05e */  xchg    %ax,%ax\n.L60:\n  /* 060 */  flds    0x340(%ebx)\n  /* 066 */  flds    level+0x4\n  /* 06c */  mov     $0x1,%eax\n  /* 071 */  mov     $0x4,%edx\n  /* 076 */  fcomip  %st(1),%st\n  /* 078 */  fstp    %st(0)\n  /* 07a */  cmovbe  %edx,%eax\n  /* 07d */  mov     %eax,0x30c(%ebx)\n  /* 083 */  mov     0x28(%esp),%ebx\n  /* 087 */  add     $0x2c,%esp\n  /* 08a */  ret\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nstatic int sound_thud;\n\nvoid mutant_set_thud(int s)\n{\n    sound_thud = s;\n}\n\nvoid mutant_check_landing(edict_t *self)\n{\n    if (self->groundentity)\n    {\n        gi.sound(self, CHAN_WEAPON, sound_thud, 1, ATTN_NORM, 0);\n        self->monsterinfo.aiflags &= ~AI_DUCKED;\n        self->monsterinfo.attack_finished = 0;\n        return;\n    }\n    if (level.time > self->monsterinfo.attack_finished)\n        self->monsterinfo.nextframe = 1;\n    else\n        self->monsterinfo.nextframe = 4;\n}\n","size":139,"score":100,"agent":"kuncc/0","pid":1,"session":2593,"ts":1791757382129}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2655,"symbol":"MakronSpawn","file":"m_boss32.c","asm":"# MakronSpawn  (TU m_boss32.c, section .text, 139 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMakronSpawn:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  mov     %ebx,(%esp)\n  /* 00c */  call    SP_monster_makron\n  /* 011 */  mov     level+0xec,%eax\n  /* 016 */  test    %eax,%eax\n  /* 018 */  je      .L85\n  /* 01a */  flds    0x4(%eax)\n  /* 01d */  lea     0x14(%esp),%esi\n  /* 021 */  fsubs   0x4(%ebx)\n  /* 024 */  fstps   0x14(%esp)\n  /* 028 */  flds    0x8(%eax)\n  /* 02b */  fsubs   0x8(%ebx)\n  /* 02e */  fstps   0x18(%esp)\n  /* 032 */  flds    0xc(%eax)\n  /* 035 */  fsubs   0xc(%ebx)\n  /* 038 */  mov     %esi,(%esp)\n  /* 03b */  fstps   0x1c(%esp)\n  /* 03f */  call    vectoyaw\n  /* 044 */  fstps   0x14(%ebx)\n  /* 047 */  mov     %esi,(%esp)\n  /* 04a */  call    VectorNormalize\n  /* 04f */  fstp    %st(0)\n  /* 051 */  lea     0x178(%ebx),%eax\n  /* 057 */  mov     %eax,0xc(%esp)\n  /* 05b */  mov     %esi,0x8(%esp)\n  /* 05f */  movl    $0x43c80000,0x4(%esp)\n  /* 067 */  movl    $vec3_origin,(%esp)\n  /* 06e */  call    VectorMA\n  /* 073 */  xor     %eax,%eax\n  /* 075 */  movl    $0x43480000,0x180(%ebx)\n  /* 07f */  mov     %eax,0x228(%ebx)\n.L85:\n  /* 085 */  add     $0x24,%esp\n  /* 088 */  pop     %ebx\n  /* 089 */  pop     %esi\n  /* 08a */  ret\n","c":"/* candidate for MakronSpawn (m_boss32.c, 139 bytes) */\n#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nvoid MakronSpawn(edict_t *self)\n{\n    vec3_t vec;\n    edict_t *player;\n\n    SP_monster_makron(self);\n\n    player = level.sight_client;\n    if (!player)\n        return;\n    {\n        VectorSubtract(player->s.origin, self->s.origin, vec);\n        self->s.angles[YAW] = vectoyaw(vec);\n        VectorNormalize(vec);\n        VectorMA(vec3_origin, 400, vec, self->velocity);\n        self->velocity[2] = 200;\n        self->groundentity = NULL;\n    }\n}\n","size":139,"score":100,"agent":"kuncc/4","pid":5,"session":2592,"ts":1791757388441}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3034,"symbol":"PlayerTrail_Add","file":"p_trail.c","asm":"# PlayerTrail_Add  (TU p_trail.c, section .text, 140 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPlayerTrail_Add:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     trail_active,%edx\n  /* 009 */  mov     0x40(%esp),%eax\n  /* 00d */  test    %edx,%edx\n  /* 00f */  je      .L88\n  /* 011 */  mov     trail_head,%edx\n  /* 017 */  flds    (%eax)\n  /* 019 */  mov     trail(,%edx,4),%ecx\n  /* 020 */  dec     %edx\n  /* 021 */  and     $0x7,%edx\n  /* 024 */  mov     trail(,%edx,4),%edx\n  /* 02b */  mov     %ecx,0x1c(%esp)\n  /* 02f */  fstps   0x4(%ecx)\n  /* 032 */  flds    0x4(%eax)\n  /* 035 */  fstps   0x8(%ecx)\n  /* 038 */  flds    0x8(%eax)\n  /* 03b */  fstps   0xc(%ecx)\n  /* 03e */  flds    level+0x4\n  /* 044 */  fstps   0x120(%ecx)\n  /* 04a */  flds    (%eax)\n  /* 04c */  fsubs   0x4(%edx)\n  /* 04f */  fstps   0x24(%esp)\n  /* 053 */  flds    0x4(%eax)\n  /* 056 */  fsubs   0x8(%edx)\n  /* 059 */  fstps   0x28(%esp)\n  /* 05d */  flds    0x8(%eax)\n  /* 060 */  lea     0x24(%esp),%eax\n  /* 064 */  fsubs   0xc(%edx)\n  /* 067 */  mov     %eax,(%esp)\n  /* 06a */  fstps   0x2c(%esp)\n  /* 06e */  call    vectoyaw\n  /* 073 */  mov     trail_head,%eax\n  /* 078 */  mov     0x1c(%esp),%ecx\n  /* 07c */  inc     %eax\n  /* 07d */  and     $0x7,%eax\n  /* 080 */  mov     %eax,trail_head\n  /* 085 */  fstps   0x14(%ecx)\n.L88:\n  /* 088 */  add     $0x3c,%esp\n  /* 08b */  ret\n","c":"#include \"g_local.h\"\n\nextern edict_t *trail[8];\nextern int trail_head;\nextern qboolean trail_active;\n\nvoid PlayerTrail_Add (vec3_t spot)\n{\n    vec3_t temp;\n\n    if (!trail_active)\n        return;\n\n    VectorCopy (spot, trail[trail_head]->s.origin);\n\n    trail[trail_head]->timestamp = level.time;\n\n    VectorSubtract (spot, trail[(trail_head - 1) & 7]->s.origin, temp);\n    trail[trail_head]->s.angles[YAW] = vectoyaw (temp);\n\n    trail_head = (trail_head + 1) & 7;\n}\n","size":140,"score":100,"agent":"kuncc/5","pid":6,"session":2596,"ts":1791757388948}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2192,"symbol":"Cmd_Inven_f","file":"g_cmds.c","asm":"# Cmd_Inven_f  (TU g_cmds.c, section .text, 140 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Inven_f:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  xor     %ebx,%ebx\n  /* 004 */  sub     $0x14,%esp\n  /* 007 */  mov     0x20(%esp),%eax\n  /* 00b */  mov     0x54(%eax),%esi\n  /* 00e */  xor     %eax,%eax\n  /* 010 */  mov     %eax,0xdb0(%esi)\n  /* 016 */  mov     0xdac(%esi),%eax\n  /* 01c */  mov     %ebx,0xda8(%esi)\n  /* 022 */  test    %eax,%eax\n  /* 024 */  jne     .L7e\n  /* 026 */  lea     0x2e4(%esi),%ebx\n  /* 02c */  mov     $0x1,%edx\n  /* 031 */  mov     %edx,0xdac(%esi)\n  /* 037 */  add     $0x6e4,%esi\n  /* 03d */  movl    $0x5,(%esp)\n  /* 044 */  call    *gi+0x64\n  /* 04a */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  mov     (%ebx),%eax\n  /* 052 */  add     $0x4,%ebx\n  /* 055 */  mov     %eax,(%esp)\n  /* 058 */  call    *gi+0x68\n  /* 05e */  cmp     %esi,%ebx\n  /* 060 */  jne     .L50\n  /* 062 */  mov     $0x1,%eax\n  /* 067 */  mov     %eax,0x4(%esp)\n  /* 06b */  mov     0x20(%esp),%eax\n  /* 06f */  mov     %eax,(%esp)\n  /* 072 */  call    *gi+0x5c\n  /* 078 */  add     $0x14,%esp\n  /* 07b */  pop     %ebx\n  /* 07c */  pop     %esi\n  /* 07d */  ret\n.L7e:\n  /* 07e */  xor     %ecx,%ecx\n  /* 080 */  mov     %ecx,0xdac(%esi)\n  /* 086 */  add     $0x14,%esp\n  /* 089 */  pop     %ebx\n  /* 08a */  pop     %esi\n  /* 08b */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Cmd_Inven_f(edict_t *ent)\n{\n    int i;\n    gclient_t *cl;\n\n    cl = ent->client;\n\n    cl->showscores = false;\n    cl->showhelp = false;\n\n    if (cl->showinventory)\n    {\n        cl->showinventory = false;\n        return;\n    }\n\n    cl->showinventory = true;\n\n    gi.WriteByte(5);\n    for (i = 0; i < MAX_ITEMS; i++)\n        gi.WriteShort(cl->pers.inventory[i]);\n    gi.unicast(ent, true);\n}\n","size":140,"score":100,"agent":"kuncc/1","pid":2,"session":2595,"ts":1791757389995}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3118,"symbol":"COM_FileBase","file":"q_shared.c","asm":"# COM_FileBase  (TU q_shared.c, section .text, 140 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_FileBase:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    strlen\n  /* 013 */  lea     -0x1(%ebx,%eax,1),%eax\n  /* 017 */  cmp     %eax,%ebx\n  /* 019 */  jne     .L25\n  /* 01b */  jmp     .L51\n  /* 01d */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  dec     %eax\n  /* 021 */  cmp     %eax,%ebx\n  /* 023 */  je      .L51\n.L25:\n  /* 025 */  cmpb    $0x2e,(%eax)\n  /* 028 */  jne     .L20\n  /* 02a */  cmp     %eax,%ebx\n  /* 02c */  je      .L51\n  /* 02e */  mov     %eax,%ecx\n  /* 030 */  jmp     .L45\n  /* 032 */  lea     0x0(%esi),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  dec     %ecx\n  /* 041 */  cmp     %ecx,%ebx\n  /* 043 */  je      .L4a\n.L45:\n  /* 045 */  cmpb    $0x2f,(%ecx)\n  /* 048 */  jne     .L40\n.L4a:\n  /* 04a */  mov     %eax,%edx\n  /* 04c */  sub     %ecx,%edx\n  /* 04e */  dec     %edx\n  /* 04f */  jg      .L60\n.L51:\n  /* 051 */  mov     0x24(%esp),%eax\n  /* 055 */  movb    $0x0,(%eax)\n  /* 058 */  mov     0x18(%esp),%ebx\n  /* 05c */  add     $0x1c,%esp\n  /* 05f */  ret\n.L60:\n  /* 060 */  lea     -0x1(%eax),%edx\n  /* 063 */  mov     0x24(%esp),%eax\n  /* 067 */  sub     %ecx,%edx\n  /* 069 */  inc     %ecx\n  /* 06a */  mov     %edx,0x8(%esp)\n  /* 06e */  mov     %edx,%ebx\n  /* 070 */  mov     %ecx,0x4(%esp)\n  /* 074 */  mov     %eax,(%esp)\n  /* 077 */  call    strncpy\n  /* 07c */  mov     0x24(%esp),%eax\n  /* 080 */  movb    $0x0,(%eax,%ebx,1)\n  /* 084 */  mov     0x18(%esp),%ebx\n  /* 088 */  add     $0x1c,%esp\n  /* 08b */  ret\n","c":"#include \"q_shared.h\"\n\nvoid COM_FileBase (char *in, char *out)\n{\n\tchar *s, *s2;\n\n\ts = in + strlen(in) - 1;\n\n\twhile (s != in && *s != '.')\n\t\ts--;\n\n\tfor (s2 = s ; s2 != in && *s2 != '/' ; s2--)\n\t\t;\n\n\tif (s-s2 < 2)\n\t\tout[0] = 0;\n\telse\n\t{\n\t\ts--;\n\t\tstrncpy (out,s2+1, s-s2);\n\t\tout[s-s2] = 0;\n\t}\n}\n","size":140,"score":100,"agent":"kuncc/2","pid":3,"session":2597,"ts":1791757396328}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3007,"symbol":"SelectCoopSpawnPoint","file":"p_client.c","asm":"# SelectCoopSpawnPoint  (TU p_client.c, section .text, 139 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSelectCoopSpawnPoint:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%eax\n  /* 00a */  mov     0x54(%eax),%esi\n  /* 00d */  mov     game+0x404,%eax\n  /* 012 */  cmp     %eax,%esi\n  /* 014 */  je      .L80\n  /* 016 */  sub     %eax,%esi\n  /* 018 */  xor     %ebx,%ebx\n  /* 01a */  sar     $0x2,%esi\n  /* 01d */  mov     $\"\",%edi\n  /* 022 */  imul    $0x7a7b4a07,%esi,%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %ebx,(%esp)\n  /* 033 */  mov     $\"info_player_coop\",%eax\n  /* 038 */  mov     $0x118,%edx\n  /* 03d */  mov     %eax,0x8(%esp)\n  /* 041 */  mov     %edx,0x4(%esp)\n  /* 045 */  call    G_Find\n  /* 04a */  test    %eax,%eax\n  /* 04c */  mov     %eax,%ebx\n  /* 04e */  je      .L80\n  /* 050 */  mov     0x12c(%eax),%eax\n  /* 056 */  movl    $game+0x408,(%esp)\n  /* 05d */  test    %eax,%eax\n  /* 05f */  cmove   %edi,%eax\n  /* 062 */  mov     %eax,0x4(%esp)\n  /* 066 */  call    Q_stricmp\n  /* 06b */  test    %eax,%eax\n  /* 06d */  jne     .L30\n  /* 06f */  dec     %esi\n  /* 070 */  jne     .L30\n  /* 072 */  add     $0x10,%esp\n  /* 075 */  mov     %ebx,%eax\n  /* 077 */  pop     %ebx\n  /* 078 */  pop     %esi\n  /* 079 */  pop     %edi\n  /* 07a */  ret\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  add     $0x10,%esp\n  /* 083 */  xor     %ebx,%ebx\n  /* 085 */  mov     %ebx,%eax\n  /* 087 */  pop     %ebx\n  /* 088 */  pop     %esi\n  /* 089 */  pop     %edi\n  /* 08a */  ret\n","c":"/* candidate for SelectCoopSpawnPoint (p_client.c, 139 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\nedict_t *SelectCoopSpawnPoint(edict_t *ent)\n{\n    int index;\n    edict_t *spot = NULL;\n    char *target;\n\n    index = ent->client - game.clients;\n\n    if (!index)\n        return NULL;\n\n    while (1)\n    {\n        spot = G_Find(spot, FOFS(classname), \"info_player_coop\");\n        if (!spot)\n            return NULL;\n        target = spot->targetname;\n        if (!target)\n            target = \"\";\n        if (Q_stricmp(game.spawnpoint, target) == 0)\n        {\n            index--;\n            if (!index)\n                return spot;\n        }\n    }\n}\n","size":139,"score":100,"agent":"kuncc/3","pid":4,"session":2594,"ts":1791757397878}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2752,"symbol":"gladiator_idle","file":"m_gladiator.c","asm":"# gladiator_idle  (TU m_gladiator.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngladiator_idle:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $0x0,0x14(%esp)\n  /* 00b */  mov     sound_idle,%eax\n  /* 010 */  movl    $0x40000000,0x10(%esp)\n  /* 018 */  movl    $0x3f800000,0xc(%esp)\n  /* 020 */  mov     %eax,0x8(%esp)\n  /* 024 */  mov     $0x2,%eax\n  /* 029 */  mov     %eax,0x4(%esp)\n  /* 02d */  mov     0x30(%esp),%eax\n  /* 031 */  mov     %eax,(%esp)\n  /* 034 */  call    *gi+0x10\n  /* 03a */  add     $0x2c,%esp\n  /* 03d */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gladiator.h\"\n\nstatic int sound_idle;\n\nvoid gladiator_setsnd(void)\n{\n    sound_idle = gi.soundindex(\"gladiator/gldidle1.wav\");\n}\n\nvoid gladiator_idle(edict_t *self)\n{\n    gi.sound(self, CHAN_VOICE, sound_idle, 1, ATTN_IDLE, 0);\n}\n","size":62,"score":100,"agent":"frong","pid":23,"session":2598,"ts":1791757408348}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2883,"symbol":"mutant_check_refire","file":"m_mutant.c","asm":"# mutant_check_refire  (TU m_mutant.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_check_refire:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  mov     0x21c(%eax),%eax\n  /* 00d */  test    %eax,%eax\n  /* 00f */  je      .L8a\n  /* 011 */  mov     0x58(%eax),%edx\n  /* 014 */  test    %edx,%edx\n  /* 016 */  je      .L8a\n  /* 018 */  mov     0x1e0(%eax),%ecx\n  /* 01e */  test    %ecx,%ecx\n  /* 020 */  jle     .L8a\n  /* 022 */  mov     skill,%edx\n  /* 028 */  flds    =0x40400000 (3f)\n  /* 02e */  flds    0x14(%edx)\n  /* 031 */  fucomip %st(1),%st\n  /* 033 */  fstp    %st(0)\n  /* 035 */  jp      .L67\n  /* 037 */  jne     .L67\n  /* 039 */  call    rand\n  /* 03e */  and     $0x7fff,%eax\n  /* 043 */  mov     %eax,0x1c(%esp)\n  /* 047 */  fildl   0x1c(%esp)\n  /* 04b */  fdivs   =0x46fffe00 (32767f)\n  /* 051 */  flds    =0x3f000000 (0.5f)\n  /* 057 */  fcomip  %st(1),%st\n  /* 059 */  fstp    %st(0)\n  /* 05b */  ja      .L7b\n  /* 05d */  mov     0x30(%esp),%eax\n  /* 061 */  mov     0x21c(%eax),%eax\n.L67:\n  /* 067 */  mov     %eax,0x4(%esp)\n  /* 06b */  mov     0x30(%esp),%eax\n  /* 06f */  mov     %eax,(%esp)\n  /* 072 */  call    range\n  /* 077 */  test    %eax,%eax\n  /* 079 */  jne     .L8a\n.L7b:\n  /* 07b */  mov     0x30(%esp),%eax\n  /* 07f */  mov     $0x8,%edx\n  /* 084 */  mov     %edx,0x30c(%eax)\n.L8a:\n  /* 08a */  add     $0x2c,%esp\n  /* 08d */  ret\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nvoid mutant_check_refire(edict_t *self)\n{\n    if (!self->enemy || !self->enemy->inuse || self->enemy->health <= 0)\n        return;\n\n    if (((skill->value == 3) && (random() < 0.5)) || (range(self, self->enemy) == RANGE_MELEE))\n        self->monsterinfo.nextframe = 8;\n}\n","size":142,"score":100,"agent":"kuncc/4","pid":5,"session":2602,"ts":1791757414841}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2390,"symbol":"M_FlyCheck","file":"g_monster.c","asm":"# M_FlyCheck  (TU g_monster.c, section .text, 141 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_FlyCheck:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     0x264(%eax),%ecx\n  /* 00d */  test    %ecx,%ecx\n  /* 00f */  je      .L18\n.L11:\n  /* 011 */  add     $0x1c,%esp\n  /* 014 */  ret\n  /* 015 */  lea     0x0(%esi),%esi\n.L18:\n  /* 018 */  call    rand\n  /* 01d */  and     $0x7fff,%eax\n  /* 022 */  mov     %eax,0x8(%esp)\n  /* 026 */  fildl   0x8(%esp)\n  /* 02a */  fdivs   =0x46fffe00 (32767f)\n  /* 030 */  flds    =0x3f000000 (0.5f)\n  /* 036 */  fxch    %st(1)\n  /* 038 */  fcomip  %st(1),%st\n  /* 03a */  fstp    %st(0)\n  /* 03c */  ja      .L11\n  /* 03e */  flds    =0x40a00000 (5f)\n  /* 044 */  mov     $M_FliesOn,%edx\n  /* 049 */  fadds   level+0x4\n  /* 04f */  mov     0x20(%esp),%eax\n  /* 053 */  mov     %edx,0x1b4(%eax)\n  /* 059 */  fstps   0x8(%esp)\n  /* 05d */  call    rand\n  /* 062 */  and     $0x7fff,%eax\n  /* 067 */  mov     %eax,0xc(%esp)\n  /* 06b */  mov     0x20(%esp),%eax\n  /* 06f */  fildl   0xc(%esp)\n  /* 073 */  fdivs   =0x46fffe00 (32767f)\n  /* 079 */  fmuls   =0x41200000 (10f)\n  /* 07f */  fadds   0x8(%esp)\n  /* 083 */  fstps   0x1ac(%eax)\n  /* 089 */  add     $0x1c,%esp\n  /* 08c */  ret\n","c":"#include \"g_local.h\"\n\nvoid M_FliesOn(edict_t *self);\n\nvoid M_FlyCheck (edict_t *self)\n{\n    if (self->waterlevel)\n        return;\n\n    if (random() > 0.5)\n        return;\n\n    self->think = M_FliesOn;\n    self->nextthink = level.time + 5 + 10 * random();\n}\n","size":141,"score":100,"agent":"kuncc/7","pid":8,"session":2600,"ts":1791757420536}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2224,"symbol":"Move_Final","file":"g_func.c","asm":"# Move_Final  (TU g_func.c, section .text, 143 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMove_Final:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  fldz\n  /* 009 */  flds    0x2f8(%eax)\n  /* 00f */  fucomi  %st(1),%st\n  /* 011 */  jp      .L38\n  /* 013 */  jne     .L40\n  /* 015 */  fstp    %st(0)\n  /* 017 */  fsts    0x180(%eax)\n  /* 01d */  fsts    0x17c(%eax)\n  /* 023 */  fstps   0x178(%eax)\n  /* 029 */  mov     %eax,0x30(%esp)\n  /* 02d */  mov     0x300(%eax),%eax\n  /* 033 */  add     $0x2c,%esp\n  /* 036 */  jmp     *%eax\n.L38:\n  /* 038 */  fstp    %st(1)\n  /* 03a */  jmp     .L42\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  fstp    %st(1)\n.L42:\n  /* 042 */  mov     %eax,0x1c(%esp)\n  /* 046 */  fldl    =0x3fb999999999999a (0.1)\n  /* 04c */  lea     0x178(%eax),%edx\n  /* 052 */  mov     %edx,0x8(%esp)\n  /* 056 */  fdivrp  %st,%st(1)\n  /* 058 */  lea     0x2e0(%eax),%edx\n  /* 05e */  mov     %edx,(%esp)\n  /* 061 */  fstps   0x4(%esp)\n  /* 065 */  call    VectorScale\n  /* 06a */  mov     0x1c(%esp),%eax\n  /* 06e */  mov     $Move_Done,%edx\n  /* 073 */  mov     %edx,0x1b4(%eax)\n  /* 079 */  fldl    =0x3fb999999999999a (0.1)\n  /* 07f */  fadds   level+0x4\n  /* 085 */  fstps   0x1ac(%eax)\n  /* 08b */  add     $0x2c,%esp\n  /* 08e */  ret\n","c":"#include \"g_local.h\"\n\nvoid Move_Done(edict_t *ent)\n{\n    VectorClear(ent->velocity);\n    ent->moveinfo.endfunc(ent);\n}\n\nvoid Move_Final(edict_t *ent)\n{\n    if (ent->moveinfo.remaining_distance == 0)\n    {\n        Move_Done(ent);\n        return;\n    }\n\n    VectorScale(ent->moveinfo.dir, ent->moveinfo.remaining_distance / FRAMETIME, ent->velocity);\n\n    ent->think = Move_Done;\n    ent->nextthink = level.time + FRAMETIME;\n}\n","size":143,"score":100,"agent":"kuncc/5","pid":6,"session":2603,"ts":1791757421278}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2505,"symbol":"multi_trigger","file":"g_trigger.c","asm":"# multi_trigger  (TU g_trigger.c, section .text, 143 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmulti_trigger:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  fldz\n  /* 009 */  flds    0x1ac(%eax)\n  /* 00f */  fucomip %st(1),%st\n  /* 011 */  fstp    %st(0)\n  /* 013 */  jp      .L17\n  /* 015 */  je      .L20\n.L17:\n  /* 017 */  add     $0x1c,%esp\n  /* 01a */  ret\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     0x224(%eax),%edx\n  /* 026 */  mov     %eax,(%esp)\n  /* 029 */  mov     %edx,0x4(%esp)\n  /* 02d */  call    G_UseTargets\n  /* 032 */  mov     0x20(%esp),%eax\n  /* 036 */  flds    0x250(%eax)\n  /* 03c */  flds    level+0x4\n  /* 042 */  fldz\n  /* 044 */  fxch    %st(2)\n  /* 046 */  fcomi   %st(2),%st\n  /* 048 */  fstp    %st(2)\n  /* 04a */  jbe     .L68\n  /* 04c */  faddp   %st,%st(1)\n  /* 04e */  mov     $multi_wait,%edx\n  /* 053 */  mov     %edx,0x1b4(%eax)\n  /* 059 */  fstps   0x1ac(%eax)\n  /* 05f */  add     $0x1c,%esp\n  /* 062 */  ret\n  /* 063 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  fstp    %st(1)\n  /* 06a */  fldl    =0x3fb999999999999a (0.1)\n  /* 070 */  xor     %edx,%edx\n  /* 072 */  mov     $G_FreeEdict,%ecx\n  /* 077 */  mov     %edx,0x1bc(%eax)\n  /* 07d */  faddp   %st,%st(1)\n  /* 07f */  mov     %ecx,0x1b4(%eax)\n  /* 085 */  fstps   0x1ac(%eax)\n  /* 08b */  add     $0x1c,%esp\n  /* 08e */  ret\n","c":"#include \"g_local.h\"\n\nvoid multi_wait(edict_t *ent);\n\nvoid multi_trigger(edict_t *ent)\n{\n    if (ent->nextthink)\n        return;\n    G_UseTargets(ent, ent->activator);\n    if (ent->wait > 0) {\n        ent->think = multi_wait;\n        ent->nextthink = level.time + ent->wait;\n    } else {\n        ent->touch = NULL;\n        ent->nextthink = level.time + FRAMETIME;\n        ent->think = G_FreeEdict;\n    }\n}\n","size":143,"score":100,"agent":"kuncc/2","pid":3,"session":2605,"ts":1791757422117}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2261,"symbol":"button_fire","file":"g_func.c","asm":"# button_fire  (TU g_func.c, section .text, 141 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbutton_fire:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  testl   $0xfffffffd,0x2dc(%eax)\n  /* 011 */  je      .L43\n  /* 013 */  mov     $0x2,%edx\n  /* 018 */  mov     %edx,0x2dc(%eax)\n  /* 01e */  mov     0x2bc(%eax),%edx\n  /* 024 */  test    %edx,%edx\n  /* 026 */  jne     .L50\n.L28:\n  /* 028 */  mov     %eax,(%esp)\n  /* 02b */  mov     $button_wait,%edx\n  /* 030 */  mov     %edx,0x8(%esp)\n  /* 034 */  lea     0x2a4(%eax),%edx\n  /* 03a */  mov     %edx,0x4(%esp)\n  /* 03e */  call    Move_Calc\n.L43:\n  /* 043 */  add     $0x2c,%esp\n  /* 046 */  ret\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  testb   $0x4,0x109(%eax)\n  /* 057 */  jne     .L28\n  /* 059 */  mov     %eax,(%esp)\n  /* 05c */  mov     $0xa,%ecx\n  /* 061 */  movl    $0x0,0x14(%esp)\n  /* 069 */  movl    $0x40400000,0x10(%esp)\n  /* 071 */  movl    $0x3f800000,0xc(%esp)\n  /* 079 */  mov     %edx,0x8(%esp)\n  /* 07d */  mov     %ecx,0x4(%esp)\n  /* 081 */  call    *gi+0x10\n  /* 087 */  mov     0x30(%esp),%eax\n  /* 08b */  jmp     .L28\n","c":"#include \"g_local.h\"\n\n#define STATE_TOP 0\n#define STATE_BOTTOM 1\n#define STATE_UP 2\n#define STATE_DOWN 3\n\nvoid button_wait(edict_t *self);\nvoid Move_Calc(edict_t *ent, vec3_t dest, void (*func)(edict_t *));\n\nvoid button_fire(edict_t *self)\n{\n    if (self->moveinfo.state == STATE_UP || self->moveinfo.state == STATE_TOP)\n        return;\n    self->moveinfo.state = STATE_UP;\n    if (self->moveinfo.sound_start && !(self->flags & FL_TEAMSLAVE))\n        gi.sound(self, CHAN_NO_PHS_ADD + CHAN_VOICE, self->moveinfo.sound_start, 1, ATTN_STATIC, 0);\n    Move_Calc(self, self->moveinfo.end_origin, button_wait);\n}\n","size":141,"score":100,"agent":"kuncc/6","pid":7,"session":2599,"ts":1791757424189}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2856,"symbol":"medic_search","file":"m_medic.c","asm":"# medic_search  (TU m_medic.c, section .text, 142 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_search:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     sound_search,%eax\n  /* 00c */  movl    $0x0,0x14(%esp)\n  /* 014 */  mov     0x30(%esp),%ebx\n  /* 018 */  movl    $0x40000000,0x10(%esp)\n  /* 020 */  movl    $0x3f800000,0xc(%esp)\n  /* 028 */  mov     %eax,0x8(%esp)\n  /* 02c */  mov     $0x2,%eax\n  /* 031 */  mov     %eax,0x4(%esp)\n  /* 035 */  mov     %ebx,(%esp)\n  /* 038 */  call    *gi+0x10\n  /* 03e */  mov     0x220(%ebx),%edx\n  /* 044 */  test    %edx,%edx\n  /* 046 */  je      .L50\n.L48:\n  /* 048 */  mov     0x28(%esp),%ebx\n  /* 04c */  add     $0x2c,%esp\n  /* 04f */  ret\n.L50:\n  /* 050 */  mov     %ebx,(%esp)\n  /* 053 */  call    medic_FindDeadMonster\n  /* 058 */  test    %eax,%eax\n  /* 05a */  je      .L48\n  /* 05c */  mov     0x21c(%ebx),%edx\n  /* 062 */  mov     %eax,0x21c(%ebx)\n  /* 068 */  mov     %edx,0x220(%ebx)\n  /* 06e */  mov     %ebx,0x100(%eax)\n  /* 074 */  orl     $0x2000,0x308(%ebx)\n  /* 07e */  mov     %ebx,0x30(%esp)\n  /* 082 */  mov     0x28(%esp),%ebx\n  /* 086 */  add     $0x2c,%esp\n  /* 089 */  jmp     FoundTarget\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nextern int sound_search;\nedict_t *medic_FindDeadMonster(edict_t *self);\n\nvoid medic_search(edict_t *self)\n{\n    edict_t *ent;\n\n    gi.sound(self, CHAN_VOICE, sound_search, 1, ATTN_IDLE, 0);\n\n    if (!self->oldenemy)\n    {\n        ent = medic_FindDeadMonster(self);\n        if (ent)\n        {\n            self->oldenemy = self->enemy;\n            self->enemy = ent;\n            ent->owner = self;\n            self->monsterinfo.aiflags |= AI_MEDIC;\n            FoundTarget(self);\n        }\n    }\n}\n","size":142,"score":100,"agent":"kuncc/0","pid":1,"session":2601,"ts":1791757426951}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2501,"symbol":"Use_Multi","file":"g_trigger.c","asm":"# Use_Multi  (TU g_trigger.c, section .text, 143 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUse_Multi:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     0x28(%esp),%edx\n  /* 00b */  fldz\n  /* 00d */  flds    0x1ac(%eax)\n  /* 013 */  mov     %edx,0x224(%eax)\n  /* 019 */  fucomip %st(1),%st\n  /* 01b */  fstp    %st(0)\n  /* 01d */  jp      .L21\n  /* 01f */  je      .L28\n.L21:\n  /* 021 */  add     $0x1c,%esp\n  /* 024 */  ret\n  /* 025 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  mov     %eax,(%esp)\n  /* 02b */  mov     %edx,0x4(%esp)\n  /* 02f */  call    G_UseTargets\n  /* 034 */  mov     0x20(%esp),%eax\n  /* 038 */  flds    0x250(%eax)\n  /* 03e */  flds    level+0x4\n  /* 044 */  fldz\n  /* 046 */  fxch    %st(2)\n  /* 048 */  fcomi   %st(2),%st\n  /* 04a */  fstp    %st(2)\n  /* 04c */  jbe     .L68\n  /* 04e */  faddp   %st,%st(1)\n  /* 050 */  mov     $multi_wait,%edx\n  /* 055 */  mov     %edx,0x1b4(%eax)\n  /* 05b */  fstps   0x1ac(%eax)\n  /* 061 */  add     $0x1c,%esp\n  /* 064 */  ret\n  /* 065 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  fstp    %st(1)\n  /* 06a */  fldl    =0x3fb999999999999a (0.1)\n  /* 070 */  xor     %edx,%edx\n  /* 072 */  mov     $G_FreeEdict,%ecx\n  /* 077 */  mov     %edx,0x1bc(%eax)\n  /* 07d */  faddp   %st,%st(1)\n  /* 07f */  mov     %ecx,0x1b4(%eax)\n  /* 085 */  fstps   0x1ac(%eax)\n  /* 08b */  add     $0x1c,%esp\n  /* 08e */  ret\n","c":"#include \"g_local.h\"\n\nvoid multi_wait(edict_t *ent);\n\nstatic void multi_trigger(edict_t *ent)\n{\n    if (ent->nextthink)\n        return;\n    G_UseTargets(ent, ent->activator);\n    if (ent->wait > 0) {\n        ent->think = multi_wait;\n        ent->nextthink = level.time + ent->wait;\n    } else {\n        ent->touch = NULL;\n        ent->nextthink = level.time + FRAMETIME;\n        ent->think = G_FreeEdict;\n    }\n}\n\nvoid Use_Multi(edict_t *ent, edict_t *other, edict_t *activator)\n{\n    ent->activator = activator;\n    multi_trigger(ent);\n}\n","size":143,"score":100,"agent":"kuncc/1","pid":2,"session":2604,"ts":1791757429351}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2388,"symbol":"monster_fire_railgun","file":"g_monster.c","asm":"# monster_fire_railgun  (TU g_monster.c, section .text, 144 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonster_fire_railgun:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x40(%esp),%eax\n  /* 00b */  mov     %esi,0x24(%esp)\n  /* 00f */  mov     0x30(%esp),%ebx\n  /* 013 */  mov     %edi,0x28(%esp)\n  /* 017 */  mov     0x34(%esp),%esi\n  /* 01b */  mov     0x44(%esp),%edi\n  /* 01f */  mov     %eax,0x10(%esp)\n  /* 023 */  mov     0x3c(%esp),%eax\n  /* 027 */  mov     %ebx,(%esp)\n  /* 02a */  mov     %esi,0x4(%esp)\n  /* 02e */  mov     %eax,0xc(%esp)\n  /* 032 */  mov     0x38(%esp),%eax\n  /* 036 */  mov     %eax,0x8(%esp)\n  /* 03a */  call    fire_rail\n  /* 03f */  movl    $0x2,(%esp)\n  /* 046 */  call    *gi+0x64\n  /* 04c */  mov     g_edicts,%eax\n  /* 051 */  sub     %eax,%ebx\n  /* 053 */  sar     $0x2,%ebx\n  /* 056 */  imul    $0xdb43bb1f,%ebx,%ebx\n  /* 05c */  mov     %ebx,(%esp)\n  /* 05f */  call    *gi+0x68\n  /* 065 */  mov     %edi,(%esp)\n  /* 068 */  call    *gi+0x64\n  /* 06e */  mov     $0x2,%edx\n  /* 073 */  mov     0x20(%esp),%ebx\n  /* 077 */  mov     %esi,0x30(%esp)\n  /* 07b */  mov     0x28(%esp),%edi\n  /* 07f */  mov     %edx,0x34(%esp)\n  /* 083 */  mov     0x24(%esp),%esi\n  /* 087 */  add     $0x2c,%esp\n  /* 08a */  jmp     *gi+0x58\n","c":"#include \"g_local.h\"\n\nvoid monster_fire_railgun (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int kick, int flashtype)\n{\n    fire_rail (self, start, aimdir, damage, kick);\n\n    gi.WriteByte (svc_muzzleflash2);\n    gi.WriteShort (self - g_edicts);\n    gi.WriteByte (flashtype);\n    gi.multicast (start, MULTICAST_PVS);\n}\n","size":144,"score":100,"agent":"kuncc/5","pid":6,"session":2610,"ts":1791757446870}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2767,"symbol":"gunner_idlesound","file":"m_gunner.c","asm":"# gunner_idlesound  (TU m_gunner.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngunner_idlesound:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $0x0,0x14(%esp)\n  /* 00b */  mov     sound_idle,%eax\n  /* 010 */  movl    $0x40000000,0x10(%esp)\n  /* 018 */  movl    $0x3f800000,0xc(%esp)\n  /* 020 */  mov     %eax,0x8(%esp)\n  /* 024 */  mov     $0x2,%eax\n  /* 029 */  mov     %eax,0x4(%esp)\n  /* 02d */  mov     0x30(%esp),%eax\n  /* 031 */  mov     %eax,(%esp)\n  /* 034 */  call    *gi+0x10\n  /* 03a */  add     $0x2c,%esp\n  /* 03d */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nstatic int sound_idle;\n\nvoid SP_monster_gunner(edict_t *self)\n{\n\tsound_idle = gi.soundindex(\"gunner/gunidle1.wav\");\n}\n\nvoid gunner_idlesound(edict_t *self)\n{\n\tgi.sound(self, CHAN_VOICE, sound_idle, 1, ATTN_IDLE, 0);\n}\n","size":62,"score":100,"agent":"frong","pid":23,"session":2606,"ts":1791757448245}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2176,"symbol":"ChaseNext","file":"g_chase.c","asm":"# ChaseNext  (TU g_chase.c, section .text, 144 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nChaseNext:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x4,%esp\n  /* 006 */  mov     0x14(%esp),%eax\n  /* 00a */  mov     0x54(%eax),%edi\n  /* 00d */  mov     0xed4(%edi),%ebx\n  /* 013 */  test    %ebx,%ebx\n  /* 015 */  je      .L8b\n  /* 017 */  mov     g_edicts,%esi\n  /* 01d */  mov     %ebx,%edx\n  /* 01f */  mov     maxclients,%eax\n  /* 024 */  sub     %esi,%edx\n  /* 026 */  sar     $0x2,%edx\n  /* 029 */  flds    0x14(%eax)\n  /* 02c */  imul    $0xdb43bb1f,%edx,%edx\n  /* 032 */  jmp     .L58\n  /* 034 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  imul    $0x37c,%edx,%eax\n.L3e:\n  /* 03e */  add     %esi,%eax\n  /* 040 */  mov     0x58(%eax),%ecx\n  /* 043 */  test    %ecx,%ecx\n  /* 045 */  je      .L54\n  /* 047 */  mov     0x54(%eax),%ecx\n  /* 04a */  mov     0xd88(%ecx),%ecx\n  /* 050 */  test    %ecx,%ecx\n  /* 052 */  je      .L70\n.L54:\n  /* 054 */  cmp     %eax,%ebx\n  /* 056 */  je      .L78\n.L58:\n  /* 058 */  inc     %edx\n  /* 059 */  mov     %edx,(%esp)\n  /* 05c */  fildl   (%esp)\n  /* 05f */  fcomip  %st(1),%st\n  /* 061 */  jbe     .L38\n  /* 063 */  mov     $0x37c,%eax\n  /* 068 */  mov     $0x1,%edx\n  /* 06d */  jmp     .L3e\n  /* 06f */  nop\n.L70:\n  /* 070 */  fstp    %st(0)\n  /* 072 */  jmp     .L7a\n  /* 074 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  fstp    %st(0)\n.L7a:\n  /* 07a */  mov     %eax,0xed4(%edi)\n  /* 080 */  mov     $0x1,%edx\n  /* 085 */  mov     %edx,0xed8(%edi)\n.L8b:\n  /* 08b */  pop     %eax\n  /* 08c */  pop     %ebx\n  /* 08d */  pop     %esi\n  /* 08e */  pop     %edi\n  /* 08f */  ret\n","c":"#include \"g_local.h\"\n\nvoid ChaseNext(edict_t *ent)\n{\n    int i;\n    edict_t *e;\n\n    if (!ent->client->chase_target)\n        return;\n\n    i = ent->client->chase_target - g_edicts;\n    do {\n        i++;\n        if (i > maxclients->value)\n            i = 1;\n        e = g_edicts + i;\n        if (!e->inuse)\n            continue;\n        if (!e->client->resp.spectator)\n            break;\n    } while (e != ent->client->chase_target);\n\n    ent->client->chase_target = e;\n    ent->client->update_chase = true;\n}\n","size":144,"score":100,"agent":"kuncc/7","pid":8,"session":2609,"ts":1791757449515}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2909,"symbol":"parasite_drain_attack_ok","file":"m_parasite.c","asm":"# parasite_drain_attack_ok  (TU m_parasite.c, section .text, 143 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_drain_attack_ok:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  flds    (%eax)\n  /* 009 */  lea     0x18(%esp),%ebx\n  /* 00d */  fsubs   (%edx)\n  /* 00f */  fstps   0x18(%esp)\n  /* 013 */  flds    0x4(%eax)\n  /* 016 */  fsubs   0x4(%edx)\n  /* 019 */  fstps   0x1c(%esp)\n  /* 01d */  flds    0x8(%eax)\n  /* 020 */  fsubs   0x8(%edx)\n  /* 023 */  mov     %ebx,(%esp)\n  /* 026 */  fstps   0x20(%esp)\n  /* 02a */  call    VectorLength\n  /* 02f */  xor     %eax,%eax\n  /* 031 */  flds    =0x43800000 (256f)\n  /* 037 */  fxch    %st(1)\n  /* 039 */  fcomip  %st(1),%st\n  /* 03b */  fstp    %st(0)\n  /* 03d */  jbe     .L50\n  /* 03f */  mov     0x38(%esp),%ebx\n  /* 043 */  add     $0x3c,%esp\n  /* 046 */  ret\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %ebx,(%esp)\n  /* 053 */  lea     0x24(%esp),%eax\n  /* 057 */  mov     %eax,0x4(%esp)\n  /* 05b */  call    vectoangles\n  /* 060 */  flds    0x24(%esp)\n  /* 064 */  flds    =0xc3340000 (-180f)\n  /* 06a */  fcomip  %st(1),%st\n  /* 06c */  jbe     .L74\n  /* 06e */  fadds   =0x43b40000 (360f)\n.L74:\n  /* 074 */  xor     %eax,%eax\n  /* 076 */  mov     0x38(%esp),%ebx\n  /* 07a */  fabs\n  /* 07c */  flds    =0x41f00000 (30f)\n  /* 082 */  fxch    %st(1)\n  /* 084 */  fcomip  %st(1),%st\n  /* 086 */  fstp    %st(0)\n  /* 088 */  setbe   %al\n  /* 08b */  add     $0x3c,%esp\n  /* 08e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\n__attribute__((noinline)) static qboolean parasite_drain_attack_ok(vec3_t start, vec3_t end)\n{\n    vec3_t dir, angles;\n\n    VectorSubtract(start, end, dir);\n    if (VectorLength(dir) > 256)\n        return false;\n    vectoangles(dir, angles);\n    if (angles[0] < -180)\n        angles[0] += 360;\n    if (fabs(angles[0]) > 30)\n        return false;\n    return true;\n}\n\nqboolean parasite_user(vec3_t a, vec3_t b)\n{\n    return parasite_drain_attack_ok(a, b);\n}\n","size":143,"score":100,"agent":"kuncc/4","pid":5,"session":2608,"ts":1791757457932}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2946,"symbol":"SP_monster_soldier","file":"m_soldier.c","asm":"# SP_monster_soldier  (TU m_soldier.c, section .text, 144 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_soldier:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L80\n  /* 01b */  jne     .L80\n  /* 01d */  mov     %ebx,(%esp)\n  /* 020 */  call    SP_monster_soldier_x\n  /* 025 */  movl    $\"soldier/solpain1.wav\",(%esp)\n  /* 02c */  call    *gi+0x24\n  /* 032 */  movl    $\"soldier/soldeth1.wav\",(%esp)\n  /* 039 */  mov     %eax,sound_pain\n  /* 03e */  call    *gi+0x24\n  /* 044 */  movl    $\"soldier/solatck1.wav\",(%esp)\n  /* 04b */  mov     %eax,sound_death\n  /* 050 */  call    *gi+0x24\n  /* 056 */  mov     $0x1e,%eax\n  /* 05b */  mov     $0xffffffe2,%edx\n  /* 060 */  movl    $0x2,0x3c(%ebx)\n  /* 067 */  mov     %eax,0x1e0(%ebx)\n  /* 06d */  mov     %edx,0x1e8(%ebx)\n  /* 073 */  mov     0x18(%esp),%ebx\n  /* 077 */  add     $0x1c,%esp\n  /* 07a */  ret\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %ebx,0x20(%esp)\n  /* 084 */  mov     0x18(%esp),%ebx\n  /* 088 */  add     $0x1c,%esp\n  /* 08b */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nint sound_pain;\nint sound_death;\nvoid SP_monster_soldier_x(edict_t *self);\n\nvoid SP_monster_soldier(edict_t *self)\n{\n    if (deathmatch->value) {\n        G_FreeEdict(self);\n        return;\n    }\n    SP_monster_soldier_x(self);\n    sound_pain = gi.soundindex(\"soldier/solpain1.wav\");\n    sound_death = gi.soundindex(\"soldier/soldeth1.wav\");\n    gi.soundindex(\"soldier/solatck1.wav\");\n    self->s.skinnum = 2;\n    self->health = 30;\n    self->gib_health = -30;\n}\n","size":144,"score":100,"agent":"kuncc/2","pid":3,"session":2611,"ts":1791757461824}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2947,"symbol":"SP_monster_soldier_ss","file":"m_soldier.c","asm":"# SP_monster_soldier_ss  (TU m_soldier.c, section .text, 144 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_soldier_ss:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L80\n  /* 01b */  jne     .L80\n  /* 01d */  mov     %ebx,(%esp)\n  /* 020 */  call    SP_monster_soldier_x\n  /* 025 */  movl    $\"soldier/solpain3.wav\",(%esp)\n  /* 02c */  call    *gi+0x24\n  /* 032 */  movl    $\"soldier/soldeth3.wav\",(%esp)\n  /* 039 */  mov     %eax,sound_pain_ss\n  /* 03e */  call    *gi+0x24\n  /* 044 */  movl    $\"soldier/solatck3.wav\",(%esp)\n  /* 04b */  mov     %eax,sound_death_ss\n  /* 050 */  call    *gi+0x24\n  /* 056 */  mov     $0x28,%eax\n  /* 05b */  mov     $0xffffffe2,%edx\n  /* 060 */  movl    $0x4,0x3c(%ebx)\n  /* 067 */  mov     %eax,0x1e0(%ebx)\n  /* 06d */  mov     %edx,0x1e8(%ebx)\n  /* 073 */  mov     0x18(%esp),%ebx\n  /* 077 */  add     $0x1c,%esp\n  /* 07a */  ret\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %ebx,0x20(%esp)\n  /* 084 */  mov     0x18(%esp),%ebx\n  /* 088 */  add     $0x1c,%esp\n  /* 08b */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nint sound_pain_ss;\nint sound_death_ss;\nvoid SP_monster_soldier_x(edict_t *self);\n\nvoid SP_monster_soldier_ss(edict_t *self)\n{\n    if (deathmatch->value) {\n        G_FreeEdict(self);\n        return;\n    }\n    SP_monster_soldier_x(self);\n    sound_pain_ss = gi.soundindex(\"soldier/solpain3.wav\");\n    sound_death_ss = gi.soundindex(\"soldier/soldeth3.wav\");\n    gi.soundindex(\"soldier/solatck3.wav\");\n    self->s.skinnum = 4;\n    self->health = 40;\n    self->gib_health = -30;\n}\n","size":144,"score":100,"agent":"kuncc/6","pid":7,"session":2612,"ts":1791757462653}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2187,"symbol":"Cmd_God_f","file":"g_cmds.c","asm":"# Cmd_God_f  (TU g_cmds.c, section .text, 145 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_God_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     deathmatch,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%edx\n  /* 010 */  mov     gi+0x8,%ecx\n  /* 016 */  fldz\n  /* 018 */  flds    0x14(%eax)\n  /* 01b */  fucomip %st(1),%st\n  /* 01d */  fstp    %st(0)\n  /* 01f */  jp      .L60\n  /* 021 */  jne     .L60\n.L23:\n  /* 023 */  mov     0x108(%edx),%eax\n  /* 029 */  mov     $\"godmode OFF\\n\",%ebx\n  /* 02e */  xor     $0x10,%eax\n  /* 031 */  mov     %eax,0x108(%edx)\n  /* 037 */  test    $0x10,%al\n  /* 039 */  mov     $\"godmode ON\\n\",%eax\n  /* 03e */  mov     %edx,(%esp)\n  /* 041 */  cmove   %ebx,%eax\n  /* 044 */  mov     %eax,0x8(%esp)\n  /* 048 */  mov     $0x2,%eax\n  /* 04d */  mov     %eax,0x4(%esp)\n  /* 051 */  call    *%ecx\n  /* 053 */  mov     0x18(%esp),%ebx\n  /* 057 */  add     $0x1c,%esp\n  /* 05a */  ret\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     sv_cheats,%eax\n  /* 065 */  fldz\n  /* 067 */  flds    0x14(%eax)\n  /* 06a */  fucomip %st(1),%st\n  /* 06c */  fstp    %st(0)\n  /* 06e */  jp      .L23\n  /* 070 */  jne     .L23\n  /* 072 */  mov     %edx,(%esp)\n  /* 075 */  mov     $\"You must run the server with '+set cheats 1' to enable this command.\\n\",%ebx\n  /* 07a */  mov     $0x2,%eax\n  /* 07f */  mov     %ebx,0x8(%esp)\n  /* 083 */  mov     %eax,0x4(%esp)\n  /* 087 */  call    *%ecx\n  /* 089 */  mov     0x18(%esp),%ebx\n  /* 08d */  add     $0x1c,%esp\n  /* 090 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Cmd_God_f(edict_t *ent)\n{\n    char *msg;\n\n    if (deathmatch->value && !sv_cheats->value)\n    {\n        gi.cprintf(ent, PRINT_HIGH, \"You must run the server with '+set cheats 1' to enable this command.\\n\");\n        return;\n    }\n\n    ent->flags ^= FL_GODMODE;\n    if (!(ent->flags & FL_GODMODE))\n        msg = \"godmode OFF\\n\";\n    else\n        msg = \"godmode ON\\n\";\n\n    gi.cprintf(ent, PRINT_HIGH, msg);\n}\n","size":145,"score":100,"agent":"kuncc/0","pid":1,"session":2613,"ts":1791757465567}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3001,"symbol":"SaveClientData","file":"p_client.c","asm":"# SaveClientData  (TU p_client.c, section .text, 145 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSaveClientData:\n  /* 000 */  mov     game+0x608,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  jle     .L90\n  /* 00d */  push    %esi\n  /* 00e */  mov     game+0x404,%ecx\n  /* 014 */  push    %ebx\n  /* 015 */  mov     g_edicts,%eax\n  /* 01a */  mov     coop,%esi\n  /* 020 */  lea     0x2d4(%ecx),%edx\n  /* 026 */  xor     %ecx,%ecx\n  /* 028 */  add     $0x3d0,%eax\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     0x4(%eax),%ebx\n  /* 033 */  inc     %ecx\n  /* 034 */  test    %ebx,%ebx\n  /* 036 */  je      .L73\n  /* 038 */  mov     0x18c(%eax),%ebx\n  /* 03e */  fldz\n  /* 040 */  flds    0x14(%esi)\n  /* 043 */  mov     %ebx,(%edx)\n  /* 045 */  mov     0x190(%eax),%ebx\n  /* 04b */  mov     %ebx,0x4(%edx)\n  /* 04e */  mov     0xb4(%eax),%ebx\n  /* 054 */  and     $0x1030,%ebx\n  /* 05a */  mov     %ebx,0x8(%edx)\n  /* 05d */  fucomip %st(1),%st\n  /* 05f */  fstp    %st(0)\n  /* 061 */  jp      .L65\n  /* 063 */  je      .L73\n.L65:\n  /* 065 */  mov     (%eax),%ebx\n  /* 067 */  mov     0xd78(%ebx),%ebx\n  /* 06d */  mov     %ebx,0x434(%edx)\n.L73:\n  /* 073 */  add     $0x37c,%eax\n  /* 078 */  add     $0xedc,%edx\n  /* 07e */  cmp     game+0x608,%ecx\n  /* 084 */  jl      .L30\n  /* 086 */  pop     %ebx\n  /* 087 */  pop     %esi\n  /* 088 */  ret\n  /* 089 */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  ret\n","c":"/* candidate for SaveClientData (p_client.c, 145 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid SaveClientData (void)\n{\n\tint\t\ti;\n\tedict_t\t*ent;\n\n\tfor (i=0 ; i<game.maxclients ; i++)\n\t{\n\t\tent = &g_edicts[1+i];\n\t\tif (!ent->inuse)\n\t\t\tcontinue;\n\t\tgame.clients[i].pers.health = ent->health;\n\t\tgame.clients[i].pers.max_health = ent->max_health;\n\t\tgame.clients[i].pers.savedFlags = (ent->flags & (FL_GODMODE|FL_NOTARGET|FL_POWER_ARMOR));\n\t\tif (coop->value)\n\t\t\tgame.clients[i].pers.score = ent->client->resp.score;\n\t}\n}\n","size":145,"score":100,"agent":"kuncc/5","pid":6,"session":2616,"ts":1791757476660}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2188,"symbol":"Cmd_Notarget_f","file":"g_cmds.c","asm":"# Cmd_Notarget_f  (TU g_cmds.c, section .text, 145 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Notarget_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     deathmatch,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%edx\n  /* 010 */  mov     gi+0x8,%ecx\n  /* 016 */  fldz\n  /* 018 */  flds    0x14(%eax)\n  /* 01b */  fucomip %st(1),%st\n  /* 01d */  fstp    %st(0)\n  /* 01f */  jp      .L60\n  /* 021 */  jne     .L60\n.L23:\n  /* 023 */  mov     0x108(%edx),%eax\n  /* 029 */  mov     $\"notarget OFF\\n\",%ebx\n  /* 02e */  xor     $0x20,%eax\n  /* 031 */  mov     %eax,0x108(%edx)\n  /* 037 */  test    $0x20,%al\n  /* 039 */  mov     $\"notarget ON\\n\",%eax\n  /* 03e */  mov     %edx,(%esp)\n  /* 041 */  cmove   %ebx,%eax\n  /* 044 */  mov     %eax,0x8(%esp)\n  /* 048 */  mov     $0x2,%eax\n  /* 04d */  mov     %eax,0x4(%esp)\n  /* 051 */  call    *%ecx\n  /* 053 */  mov     0x18(%esp),%ebx\n  /* 057 */  add     $0x1c,%esp\n  /* 05a */  ret\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     sv_cheats,%eax\n  /* 065 */  fldz\n  /* 067 */  flds    0x14(%eax)\n  /* 06a */  fucomip %st(1),%st\n  /* 06c */  fstp    %st(0)\n  /* 06e */  jp      .L23\n  /* 070 */  jne     .L23\n  /* 072 */  mov     %edx,(%esp)\n  /* 075 */  mov     $\"You must run the server with '+set cheats 1' to enable this command.\\n\",%ebx\n  /* 07a */  mov     $0x2,%eax\n  /* 07f */  mov     %ebx,0x8(%esp)\n  /* 083 */  mov     %eax,0x4(%esp)\n  /* 087 */  call    *%ecx\n  /* 089 */  mov     0x18(%esp),%ebx\n  /* 08d */  add     $0x1c,%esp\n  /* 090 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Cmd_Notarget_f(edict_t *ent)\n{\n    char *msg;\n\n    if (deathmatch->value && !sv_cheats->value)\n    {\n        gi.cprintf(ent, PRINT_HIGH, \"You must run the server with '+set cheats 1' to enable this command.\\n\");\n        return;\n    }\n\n    ent->flags ^= FL_NOTARGET;\n    if (!(ent->flags & FL_NOTARGET))\n        msg = \"notarget OFF\\n\";\n    else\n        msg = \"notarget ON\\n\";\n\n    gi.cprintf(ent, PRINT_HIGH, msg);\n}\n","size":145,"score":100,"agent":"kuncc/1","pid":2,"session":2614,"ts":1791757478669}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2833,"symbol":"insane_stand","file":"m_insane.c","asm":"# insane_stand  (TU m_insane.c, section .text, 143 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninsane_stand:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%edx\n  /* 007 */  mov     0x11c(%edx),%eax\n  /* 00d */  test    $0x8,%al\n  /* 00f */  je      .L30\n  /* 011 */  orl     $0x1,0x308(%edx)\n  /* 018 */  mov     $insane_move_cross,%ecx\n  /* 01d */  mov     %ecx,0x304(%edx)\n  /* 023 */  add     $0x1c,%esp\n  /* 026 */  ret\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  not     %eax\n  /* 032 */  test    $0x14,%al\n  /* 034 */  je      .L80\n  /* 036 */  mov     %edx,0x20(%esp)\n  /* 03a */  call    rand\n  /* 03f */  mov     0x20(%esp),%edx\n  /* 043 */  mov     $insane_move_stand_insane,%ecx\n  /* 048 */  and     $0x7fff,%eax\n  /* 04d */  mov     %eax,0xc(%esp)\n  /* 051 */  mov     $insane_move_stand_normal,%eax\n  /* 056 */  fildl   0xc(%esp)\n  /* 05a */  fdivs   =0x46fffe00 (32767f)\n  /* 060 */  flds    =0x3f000000 (0.5f)\n  /* 066 */  fcomip  %st(1),%st\n  /* 068 */  fstp    %st(0)\n  /* 06a */  cmovbe  %ecx,%eax\n  /* 06d */  mov     %eax,0x304(%edx)\n  /* 073 */  add     $0x1c,%esp\n  /* 076 */  ret\n  /* 077 */  nop\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     $insane_move_down,%eax\n  /* 085 */  mov     %eax,0x304(%edx)\n  /* 08b */  add     $0x1c,%esp\n  /* 08e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_insane.h\"\n\nextern mmove_t insane_move_down;\nextern mmove_t insane_move_cross;\nextern mmove_t insane_move_stand_normal;\nextern mmove_t insane_move_stand_insane;\n\nvoid insane_stand(edict_t *self)\n{\n    if (self->spawnflags & 8)\n    {\n        self->monsterinfo.currentmove = &insane_move_cross;\n        self->monsterinfo.aiflags |= AI_STAND_GROUND;\n    }\n    else if ((self->spawnflags & 4) && (self->spawnflags & 16))\n        self->monsterinfo.currentmove = &insane_move_down;\n    else\n    {\n        if (random() < 0.5)\n            self->monsterinfo.currentmove = &insane_move_stand_normal;\n        else\n            self->monsterinfo.currentmove = &insane_move_stand_insane;\n    }\n}\n","size":143,"score":100,"agent":"kuncc/3","pid":4,"session":2607,"ts":1791757484906}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2776,"symbol":"gunner_opengun","file":"m_gunner.c","asm":"# gunner_opengun  (TU m_gunner.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngunner_opengun:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $0x0,0x14(%esp)\n  /* 00b */  mov     sound_open,%eax\n  /* 010 */  movl    $0x40000000,0x10(%esp)\n  /* 018 */  movl    $0x3f800000,0xc(%esp)\n  /* 020 */  mov     %eax,0x8(%esp)\n  /* 024 */  mov     $0x2,%eax\n  /* 029 */  mov     %eax,0x4(%esp)\n  /* 02d */  mov     0x30(%esp),%eax\n  /* 031 */  mov     %eax,(%esp)\n  /* 034 */  call    *gi+0x10\n  /* 03a */  add     $0x2c,%esp\n  /* 03d */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nstatic int sound_open;\n\nvoid gunner_setup(void)\n{\n    sound_open = gi.soundindex(\"weapons/gunner/gunatck1.wav\");\n}\n\nvoid gunner_opengun(edict_t *self)\n{\n    gi.sound(self, CHAN_VOICE, sound_open, 1, ATTN_IDLE, 0);\n}\n","size":62,"score":100,"agent":"frong","pid":23,"session":2615,"ts":1791757487827}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2414,"symbol":"ClipVelocity","file":"g_phys.c","asm":"# ClipVelocity  (TU g_phys.c, section .text, 146 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nClipVelocity:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     $0x1,%ebx\n  /* 007 */  mov     0x10(%esp),%ecx\n  /* 00b */  mov     0xc(%esp),%edx\n  /* 00f */  mov     0x14(%esp),%esi\n  /* 013 */  fldz\n  /* 015 */  flds    0x8(%ecx)\n  /* 018 */  fcomi   %st(1),%st\n  /* 01a */  ja      .L38\n  /* 01c */  xor     %ebx,%ebx\n  /* 01e */  mov     $0x0,%eax\n  /* 023 */  fucomi  %st(1),%st\n  /* 025 */  fstp    %st(1)\n  /* 027 */  setnp   %bl\n  /* 02a */  cmovne  %eax,%ebx\n  /* 02d */  add     %ebx,%ebx\n  /* 02f */  jmp     .L3a\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  fstp    %st(1)\n.L3a:\n  /* 03a */  flds    (%edx)\n  /* 03c */  xor     %eax,%eax\n  /* 03e */  fmuls   (%ecx)\n  /* 040 */  flds    0x4(%edx)\n  /* 043 */  fmuls   0x4(%ecx)\n  /* 046 */  faddp   %st,%st(1)\n  /* 048 */  fxch    %st(1)\n  /* 04a */  fmuls   0x8(%edx)\n  /* 04d */  faddp   %st,%st(1)\n  /* 04f */  fmuls   0x18(%esp)\n.L53:\n  /* 053 */  flds    (%ecx,%eax,4)\n  /* 056 */  fmul    %st(1),%st\n  /* 058 */  fsubrs  (%edx,%eax,4)\n  /* 05b */  fld     %st(0)\n  /* 05d */  fldl    =0xbfb999999999999a (-0.1)\n  /* 063 */  fxch    %st(1)\n  /* 065 */  fcomi   %st(1),%st\n  /* 067 */  fstp    %st(1)\n  /* 069 */  jbe     .L80\n  /* 06b */  fldl    =0x3fb999999999999a (0.1)\n  /* 071 */  fcomip  %st(1),%st\n  /* 073 */  fstp    %st(0)\n  /* 075 */  fldz\n  /* 077 */  fcmovbe %st(1),%st\n  /* 079 */  fstp    %st(1)\n  /* 07b */  jmp     .L82\n  /* 07d */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  fstp    %st(0)\n.L82:\n  /* 082 */  fstps   (%esi,%eax,4)\n  /* 085 */  inc     %eax\n  /* 086 */  cmp     $0x3,%eax\n  /* 089 */  jne     .L53\n  /* 08b */  fstp    %st(0)\n  /* 08d */  mov     %ebx,%eax\n  /* 08f */  pop     %ebx\n  /* 090 */  pop     %esi\n  /* 091 */  ret\n","c":"#include \"g_local.h\"\n\nint ClipVelocity(vec3_t in, vec3_t normal, vec3_t out, float overbounce)\n{\n    float backoff;\n    float change;\n    int i, blocked;\n\n    blocked = 0;\n    if (normal[2] > 0)\n        blocked |= 1;\n    if (normal[2] == 0)\n        blocked |= 2;\n\n    backoff = DotProduct(in, normal) * overbounce;\n\n    for (i = 0; i < 3; i++)\n    {\n        change = normal[i] * backoff;\n        out[i] = in[i] - change;\n        if (out[i] > -0.1 && out[i] < 0.1)\n            out[i] = 0;\n    }\n\n    return blocked;\n}\n","size":146,"score":100,"agent":"kuncc/4","pid":5,"session":2618,"ts":1791757488580}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3096,"symbol":"BoxOnPlaneSide2","file":"q_shared.c","asm":"# BoxOnPlaneSide2  (TU q_shared.c, section .text, 145 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nBoxOnPlaneSide2:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x20,%esp\n  /* 007 */  mov     0x2c(%esp),%esi\n  /* 00b */  lea     0x8(%esp),%ecx\n  /* 00f */  mov     0x30(%esp),%ebx\n  /* 013 */  mov     0x34(%esp),%edx\n.L17:\n  /* 017 */  flds    (%esi,%eax,4)\n  /* 01a */  flds    (%ebx,%eax,4)\n  /* 01d */  flds    (%edx,%eax,4)\n  /* 020 */  fldz\n  /* 022 */  fcomip  %st(1),%st\n  /* 024 */  fstp    %st(0)\n  /* 026 */  jbe     .L2a\n  /* 028 */  fxch    %st(1)\n.L2a:\n  /* 02a */  fstps   (%ecx,%eax,4)\n  /* 02d */  fstps   0xc(%ecx,%eax,4)\n  /* 031 */  inc     %eax\n  /* 032 */  cmp     $0x3,%eax\n  /* 035 */  jne     .L17\n  /* 037 */  flds    (%edx)\n  /* 039 */  xor     %eax,%eax\n  /* 03b */  flds    0x4(%edx)\n  /* 03e */  flds    0x8(%edx)\n  /* 041 */  flds    0xc(%edx)\n  /* 044 */  flds    0x8(%esp)\n  /* 048 */  fmul    %st(4),%st\n  /* 04a */  flds    0xc(%esp)\n  /* 04e */  fmul    %st(4),%st\n  /* 050 */  faddp   %st,%st(1)\n  /* 052 */  flds    0x10(%esp)\n  /* 056 */  fmul    %st(3),%st\n  /* 058 */  faddp   %st,%st(1)\n  /* 05a */  fsub    %st(1),%st\n  /* 05c */  fldz\n  /* 05e */  fxch    %st(1)\n  /* 060 */  fcomip  %st(1),%st\n  /* 062 */  fxch    %st(4)\n  /* 064 */  fmuls   0x14(%esp)\n  /* 068 */  fxch    %st(3)\n  /* 06a */  setae   %al\n  /* 06d */  mov     %eax,%edx\n  /* 06f */  or      $0x2,%edx\n  /* 072 */  fmuls   0x18(%esp)\n  /* 076 */  faddp   %st,%st(3)\n  /* 078 */  fxch    %st(1)\n  /* 07a */  fmuls   0x1c(%esp)\n  /* 07e */  faddp   %st,%st(2)\n  /* 080 */  fsubrp  %st,%st(1)\n  /* 082 */  fxch    %st(1)\n  /* 084 */  fcomip  %st(1),%st\n  /* 086 */  fstp    %st(0)\n  /* 088 */  cmova   %edx,%eax\n  /* 08b */  add     $0x20,%esp\n  /* 08e */  pop     %ebx\n  /* 08f */  pop     %esi\n  /* 090 */  ret\n","c":"#include \"q_shared.h\"\n\nint BoxOnPlaneSide2(vec3_t emins, vec3_t emaxs, struct cplane_s *p)\n{\n    int i;\n    float dist1, dist2;\n    int sides;\n    vec3_t corners[2];\n\n    for (i = 0; i < 3; i++)\n    {\n        if (p->normal[i] < 0)\n        {\n            corners[0][i] = emins[i];\n            corners[1][i] = emaxs[i];\n        }\n        else\n        {\n            corners[1][i] = emins[i];\n            corners[0][i] = emaxs[i];\n        }\n    }\n    dist1 = DotProduct(p->normal, corners[0]) - p->dist;\n    dist2 = DotProduct(p->normal, corners[1]) - p->dist;\n    sides = 0;\n    if (dist1 >= 0)\n        sides = 1;\n    if (dist2 < 0)\n        sides |= 2;\n\n    return sides;\n}\n","size":145,"score":100,"agent":"kuncc/7","pid":8,"session":2617,"ts":1791757489634}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2366,"symbol":"SP_misc_viper_bomb","file":"g_misc.c","asm":"# SP_misc_viper_bomb  (TU g_misc.c, section .text, 147 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_misc_viper_bomb:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %ecx,%ecx\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  mov     0x20(%esp),%ebx\n  /* 00d */  xor     %eax,%eax\n  /* 00f */  flds    =0xc1000000 (-8f)\n  /* 015 */  mov     %ecx,0x104(%ebx)\n  /* 01b */  fsts    0xbc(%ebx)\n  /* 021 */  mov     %eax,0xf8(%ebx)\n  /* 027 */  fsts    0xc0(%ebx)\n  /* 02d */  fstps   0xc4(%ebx)\n  /* 033 */  flds    =0x41000000 (8f)\n  /* 039 */  fsts    0xc8(%ebx)\n  /* 03f */  fsts    0xcc(%ebx)\n  /* 045 */  fstps   0xd0(%ebx)\n  /* 04b */  movl    $\"models/objects/bomb/tris.md2\",(%esp)\n  /* 052 */  call    *gi+0x20\n  /* 058 */  mov     %eax,0x28(%ebx)\n  /* 05b */  mov     0x204(%ebx),%eax\n  /* 061 */  test    %eax,%eax\n  /* 063 */  jne     .L70\n  /* 065 */  mov     $0x3e8,%edx\n  /* 06a */  mov     %edx,0x204(%ebx)\n.L70:\n  /* 070 */  orl     $0x1,0xb8(%ebx)\n  /* 077 */  mov     $misc_viper_bomb_use,%eax\n  /* 07c */  mov     %eax,0x1c0(%ebx)\n  /* 082 */  mov     %ebx,0x20(%esp)\n  /* 086 */  mov     0x18(%esp),%ebx\n  /* 08a */  add     $0x1c,%esp\n  /* 08d */  jmp     *gi+0x48\n","c":"/* candidate for SP_misc_viper_bomb (g_misc.c, 147 bytes) */\n#include \"g_local.h\"\n\nvoid misc_viper_bomb_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_misc_viper_bomb(edict_t *self)\n{\n    self->movetype = MOVETYPE_NONE;\n    self->solid = SOLID_NOT;\n    VectorSet(self->mins, -8, -8, -8);\n    VectorSet(self->maxs, 8, 8, 8);\n\n    self->s.modelindex = gi.modelindex(\"models/objects/bomb/tris.md2\");\n\n    if (!self->dmg)\n        self->dmg = 1000;\n\n    self->svflags |= SVF_NOCLIENT;\n    self->use = misc_viper_bomb_use;\n\n    gi.linkentity(self);\n}\n","size":147,"score":100,"agent":"kuncc/2","pid":3,"session":2619,"ts":1791757493749}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2249,"symbol":"button_use","file":"g_func.c","asm":"# button_use  (TU g_func.c, section .text, 148 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbutton_use:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     0x40(%esp),%eax\n  /* 007 */  mov     0x48(%esp),%edx\n  /* 00b */  testl   $0xfffffffd,0x2dc(%eax)\n  /* 015 */  mov     %edx,0x224(%eax)\n  /* 01b */  je      .L90\n  /* 01d */  mov     $0x2,%edx\n  /* 022 */  mov     %edx,0x2dc(%eax)\n  /* 028 */  mov     0x2bc(%eax),%edx\n  /* 02e */  test    %edx,%edx\n  /* 030 */  je      .L71\n  /* 032 */  testb   $0x4,0x109(%eax)\n  /* 039 */  jne     .L71\n  /* 03b */  mov     %eax,(%esp)\n  /* 03e */  mov     $0xa,%ecx\n  /* 043 */  movl    $0x0,0x14(%esp)\n  /* 04b */  movl    $0x40400000,0x10(%esp)\n  /* 053 */  movl    $0x3f800000,0xc(%esp)\n  /* 05b */  mov     %edx,0x8(%esp)\n  /* 05f */  mov     %ecx,0x4(%esp)\n  /* 063 */  mov     %eax,0x2c(%esp)\n  /* 067 */  call    *gi+0x10\n  /* 06d */  mov     0x2c(%esp),%eax\n.L71:\n  /* 071 */  mov     %eax,0x40(%esp)\n  /* 075 */  mov     $button_wait,%edx\n  /* 07a */  mov     %edx,0x48(%esp)\n  /* 07e */  lea     0x2a4(%eax),%edx\n  /* 084 */  mov     %edx,0x44(%esp)\n  /* 088 */  add     $0x3c,%esp\n  /* 08b */  jmp     Move_Calc\n.L90:\n  /* 090 */  add     $0x3c,%esp\n  /* 093 */  ret\n","c":"#include \"g_local.h\"\n\n#define STATE_TOP 0\n#define STATE_BOTTOM 1\n#define STATE_UP 2\n#define STATE_DOWN 3\n\nvoid button_wait(edict_t *self);\nvoid Move_Calc(edict_t *ent, vec3_t dest, void (*func)(edict_t *));\n\nstatic void button_fire(edict_t *self)\n{\n    if (self->moveinfo.state == STATE_UP || self->moveinfo.state == STATE_TOP)\n        return;\n    self->moveinfo.state = STATE_UP;\n    if (self->moveinfo.sound_start && !(self->flags & FL_TEAMSLAVE))\n        gi.sound(self, CHAN_NO_PHS_ADD + CHAN_VOICE, self->moveinfo.sound_start, 1, ATTN_STATIC, 0);\n    Move_Calc(self, self->moveinfo.end_origin, button_wait);\n}\n\nvoid button_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    self->activator = activator;\n    button_fire(self);\n}\n","size":148,"score":100,"agent":"kuncc/6","pid":7,"session":2620,"ts":1791757498795}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3134,"symbol":"Com_sprintf","file":"q_shared.c","asm":"# Com_sprintf  (TU q_shared.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCom_sprintf:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  lea     -0x10000(%esp),%eax\n.L9:\n  /* 009 */  sub     $0x1000,%esp\n  /* 00f */  orl     $0x0,(%esp)\n  /* 013 */  cmp     %eax,%esp\n  /* 015 */  jne     .L9\n  /* 017 */  sub     $0x24,%esp\n  /* 01a */  mov     $0x2,%edx\n  /* 01f */  mov     0x10034(%esp),%ebx\n  /* 026 */  mov     %edx,0x4(%esp)\n  /* 02a */  lea     0x1003c(%esp),%eax\n  /* 031 */  mov     %eax,0x10(%esp)\n  /* 035 */  mov     0x10038(%esp),%eax\n  /* 03c */  lea     0x20(%esp),%esi\n  /* 040 */  mov     %esi,(%esp)\n  /* 043 */  mov     %eax,0xc(%esp)\n  /* 047 */  mov     $0x10000,%eax\n  /* 04c */  mov     %eax,0x8(%esp)\n  /* 050 */  call    __vsprintf_chk\n  /* 055 */  cmp     %eax,%ebx\n  /* 057 */  jle     .L80\n.L59:\n  /* 059 */  mov     %esi,0x4(%esp)\n  /* 05d */  mov     0x10030(%esp),%eax\n  /* 064 */  dec     %ebx\n  /* 065 */  mov     %ebx,0x8(%esp)\n  /* 069 */  mov     %eax,(%esp)\n  /* 06c */  call    strncpy\n  /* 071 */  add     $0x10024,%esp\n  /* 077 */  pop     %ebx\n  /* 078 */  pop     %esi\n  /* 079 */  ret\n  /* 07a */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  mov     %ebx,0x8(%esp)\n  /* 084 */  mov     %eax,0x4(%esp)\n  /* 088 */  movl    $\"Com_sprintf: overflow of %i in %i\\n\",(%esp)\n  /* 08f */  call    Com_Printf\n  /* 094 */  jmp     .L59\n","c":"#include \"q_shared.h\"\n#include <stdarg.h>\n#include <stdio.h>\n#include <string.h>\n\nvoid Com_sprintf (char *dest, int size, char *fmt, ...)\n{\n    int len;\n    va_list argptr;\n    char bigbuffer[0x10000];\n\n    va_start (argptr, fmt);\n    len = vsprintf (bigbuffer, fmt, argptr);\n    va_end (argptr);\n    if (len >= size)\n        Com_Printf (\"Com_sprintf: overflow of %i in %i\\n\", len, size);\n    strncpy (dest, bigbuffer, size-1);\n}\n","size":150,"score":100,"agent":"kuncc/3","pid":4,"session":2625,"ts":1791757514456}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2514,"symbol":"SP_trigger_gravity","file":"g_trigger.c","asm":"# SP_trigger_gravity  (TU g_trigger.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_trigger_gravity:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     st+0x30,%eax\n  /* 00c */  mov     0x30(%esp),%ebx\n  /* 010 */  test    %eax,%eax\n  /* 012 */  je      .L60\n  /* 014 */  mov     %ebx,(%esp)\n  /* 017 */  call    InitTrigger\n  /* 01c */  mov     $0xa,%eax\n  /* 021 */  xor     %edx,%edx\n  /* 023 */  mov     %eax,0x8(%esp)\n  /* 027 */  mov     st+0x30,%eax\n  /* 02c */  mov     %edx,0x4(%esp)\n  /* 030 */  mov     %eax,(%esp)\n  /* 033 */  call    strtol\n  /* 038 */  mov     $trigger_gravity_touch,%ecx\n  /* 03d */  mov     %ecx,0x1bc(%ebx)\n  /* 043 */  mov     %eax,0x1c(%esp)\n  /* 047 */  fildl   0x1c(%esp)\n  /* 04b */  fstps   0x198(%ebx)\n  /* 051 */  mov     0x28(%esp),%ebx\n  /* 055 */  add     $0x2c,%esp\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     gi+0x4,%edx\n  /* 066 */  lea     0x4(%ebx),%eax\n  /* 069 */  mov     %eax,(%esp)\n  /* 06c */  mov     %edx,0x1c(%esp)\n  /* 070 */  call    vtos\n  /* 075 */  mov     0x1c(%esp),%edx\n  /* 079 */  movl    $\"trigger_gravity without gravity set at %s\\n\",(%esp)\n  /* 080 */  mov     %eax,0x4(%esp)\n  /* 084 */  call    *%edx\n  /* 086 */  mov     %ebx,0x30(%esp)\n  /* 08a */  mov     0x28(%esp),%ebx\n  /* 08e */  add     $0x2c,%esp\n  /* 091 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid trigger_gravity_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\n\nvoid SP_trigger_gravity(edict_t *self)\n{\n    if (!st.gravity) {\n        gi.dprintf(\"trigger_gravity without gravity set at %s\\n\", vtos(self->s.origin));\n        G_FreeEdict(self);\n        return;\n    }\n    InitTrigger(self);\n    self->gravity = atoi(st.gravity);\n    self->touch = trigger_gravity_touch;\n}\n","size":150,"score":100,"agent":"kuncc/5","pid":6,"session":2622,"ts":1791757515237}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2822,"symbol":"insane_fist","file":"m_insane.c","asm":"# insane_fist  (TU m_insane.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninsane_fist:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $0x0,0x14(%esp)\n  /* 00b */  mov     sound_fist,%eax\n  /* 010 */  movl    $0x40000000,0x10(%esp)\n  /* 018 */  movl    $0x3f800000,0xc(%esp)\n  /* 020 */  mov     %eax,0x8(%esp)\n  /* 024 */  mov     $0x2,%eax\n  /* 029 */  mov     %eax,0x4(%esp)\n  /* 02d */  mov     0x30(%esp),%eax\n  /* 031 */  mov     %eax,(%esp)\n  /* 034 */  call    *gi+0x10\n  /* 03a */  add     $0x2c,%esp\n  /* 03d */  ret\n","c":"#include \"g_local.h\"\n#include \"m_insane.h\"\n\nstatic int sound_fist;\n\nvoid insane_fist(edict_t *self)\n{\n    gi.sound(self, CHAN_VOICE, sound_fist, 1, ATTN_IDLE, 0);\n}\n\nvoid SP_misc_insane(edict_t *self)\n{\n    sound_fist = gi.soundindex(\"insane/insane11.wav\");\n}\n","size":62,"score":100,"agent":"frong","pid":23,"session":2624,"ts":1791757517897}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2819,"symbol":"infantry_smack","file":"m_infantry.c","asm":"# infantry_smack  (TU m_infantry.c, section .text, 148 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninfantry_smack:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  movl    $0x42a00000,0x24(%esp)\n  /* 00b */  movl    $0x0,0x28(%esp)\n  /* 013 */  movl    $0x0,0x2c(%esp)\n  /* 01b */  call    rand\n  /* 020 */  mov     $0x32,%edx\n  /* 025 */  mov     %edx,0xc(%esp)\n  /* 029 */  mov     $0x66666667,%edx\n  /* 02e */  mov     %eax,%ecx\n  /* 030 */  imul    %edx\n  /* 032 */  mov     %ecx,%eax\n  /* 034 */  sar     $0x1f,%eax\n  /* 037 */  sar     $1,%edx\n  /* 039 */  sub     %eax,%edx\n  /* 03b */  lea     (%edx,%edx,4),%eax\n  /* 03e */  sub     %eax,%ecx\n  /* 040 */  lea     0x24(%esp),%eax\n  /* 044 */  add     $0x5,%ecx\n  /* 047 */  mov     %eax,0x4(%esp)\n  /* 04b */  mov     0x40(%esp),%eax\n  /* 04f */  mov     %ecx,0x8(%esp)\n  /* 053 */  mov     %eax,(%esp)\n  /* 056 */  call    fire_hit\n  /* 05b */  test    %eax,%eax\n  /* 05d */  je      .L90\n  /* 05f */  movl    $0x0,0x14(%esp)\n  /* 067 */  mov     sound_punch_hit,%eax\n  /* 06c */  fld1\n  /* 06e */  fsts    0x10(%esp)\n  /* 072 */  fstps   0xc(%esp)\n  /* 076 */  mov     %eax,0x8(%esp)\n  /* 07a */  mov     $0x1,%eax\n  /* 07f */  mov     %eax,0x4(%esp)\n  /* 083 */  mov     0x40(%esp),%eax\n  /* 087 */  mov     %eax,(%esp)\n  /* 08a */  call    *gi+0x10\n.L90:\n  /* 090 */  add     $0x3c,%esp\n  /* 093 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_infantry.h\"\n\nstatic int sound_punch_hit;\n\nvoid infantry_precache(void)\n{\n    sound_punch_hit = gi.soundindex(\"infantry/melee2.wav\");\n}\n\nvoid infantry_smack(edict_t *self)\n{\n    vec3_t aim;\n\n    VectorSet(aim, MELEE_DISTANCE, 0, 0);\n    int damage = 5 + (rand() % 5);\n    if (fire_hit(self, aim, damage, 50))\n        gi.sound(self, CHAN_WEAPON, sound_punch_hit, 1, ATTN_NORM, 0);\n}\n","size":148,"score":100,"agent":"kuncc/0","pid":1,"session":2621,"ts":1791757520421}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2194,"symbol":"Cmd_WeapPrev_f","file":"g_cmds.c","asm":"# Cmd_WeapPrev_f  (TU g_cmds.c, section .text, 151 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_WeapPrev_f:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%eax\n  /* 00b */  mov     0x54(%eax),%edi\n  /* 00e */  mov     0x6fc(%edi),%eax\n  /* 014 */  test    %eax,%eax\n  /* 016 */  je      .L8f\n  /* 018 */  sub     $itemlist,%eax\n  /* 01d */  sar     $0x2,%eax\n  /* 020 */  imul    $0x286bca1b,%eax,%ebp\n  /* 026 */  lea     0x1(%ebp),%esi\n  /* 029 */  add     $0x101,%ebp\n  /* 02f */  jmp     .L45\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  inc     %esi\n  /* 041 */  cmp     %esi,%ebp\n  /* 043 */  je      .L8f\n.L45:\n  /* 045 */  mov     %esi,%edx\n  /* 047 */  sar     $0x1f,%edx\n  /* 04a */  shr     $0x18,%edx\n  /* 04d */  lea     (%esi,%edx,1),%eax\n  /* 050 */  movzbl  %al,%eax\n  /* 053 */  sub     %edx,%eax\n  /* 055 */  mov     0x2e4(%edi,%eax,4),%edx\n  /* 05c */  test    %edx,%edx\n  /* 05e */  je      .L40\n  /* 060 */  lea     (%eax,%eax,8),%edx\n  /* 063 */  lea     (%eax,%edx,2),%eax\n  /* 066 */  lea     itemlist(,%eax,4),%ebx\n  /* 06d */  mov     0x8(%ebx),%edx\n  /* 070 */  test    %edx,%edx\n  /* 072 */  je      .L40\n  /* 074 */  testb   $0x1,0x38(%ebx)\n  /* 078 */  je      .L40\n  /* 07a */  mov     %ebx,0x4(%esp)\n  /* 07e */  mov     0x30(%esp),%eax\n  /* 082 */  mov     %eax,(%esp)\n  /* 085 */  call    *%edx\n  /* 087 */  cmp     %ebx,0x6fc(%edi)\n  /* 08d */  jne     .L40\n.L8f:\n  /* 08f */  add     $0x1c,%esp\n  /* 092 */  pop     %ebx\n  /* 093 */  pop     %esi\n  /* 094 */  pop     %edi\n  /* 095 */  pop     %ebp\n  /* 096 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Cmd_WeapPrev_f(edict_t *ent)\n{\n    gclient_t *cl;\n    int i, index;\n    gitem_t *it;\n    int selected_weapon;\n\n    cl = ent->client;\n\n    if (!cl->pers.weapon)\n        return;\n\n    selected_weapon = ITEM_INDEX(cl->pers.weapon);\n\n    for (i = 1; i <= MAX_ITEMS; i++)\n    {\n        index = (selected_weapon + i) % MAX_ITEMS;\n        if (!cl->pers.inventory[index])\n            continue;\n        it = &itemlist[index];\n        if (!it->use)\n            continue;\n        if (!(it->flags & IT_WEAPON))\n            continue;\n        it->use(ent, it);\n        if (cl->pers.weapon == it)\n            return;\n    }\n}\n","size":151,"score":100,"agent":"kuncc/4","pid":5,"session":2626,"ts":1791757523912}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2698,"symbol":"ChickSlash","file":"m_chick.c","asm":"# ChickSlash  (TU m_chick.c, section .text, 150 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nChickSlash:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  movl    $0x42a00000,0x24(%esp)\n  /* 013 */  mov     sound_melee_swing,%eax\n  /* 018 */  movl    $0x41200000,0x2c(%esp)\n  /* 020 */  flds    0xbc(%ebx)\n  /* 026 */  mov     %eax,0x8(%esp)\n  /* 02a */  mov     $0x1,%eax\n  /* 02f */  mov     %eax,0x4(%esp)\n  /* 033 */  fstps   0x28(%esp)\n  /* 037 */  mov     %ebx,(%esp)\n  /* 03a */  fld1\n  /* 03c */  movl    $0x0,0x14(%esp)\n  /* 044 */  fsts    0x10(%esp)\n  /* 048 */  fstps   0xc(%esp)\n  /* 04c */  call    *gi+0x10\n  /* 052 */  call    rand\n  /* 057 */  mov     $0x64,%edx\n  /* 05c */  mov     %edx,0xc(%esp)\n  /* 060 */  mov     %ebx,(%esp)\n  /* 063 */  mov     %eax,%ecx\n  /* 065 */  mov     $0x2aaaaaab,%eax\n  /* 06a */  imul    %ecx\n  /* 06c */  mov     %ecx,%eax\n  /* 06e */  sar     $0x1f,%eax\n  /* 071 */  sub     %eax,%edx\n  /* 073 */  lea     (%edx,%edx,2),%eax\n  /* 076 */  add     %eax,%eax\n  /* 078 */  sub     %eax,%ecx\n  /* 07a */  lea     0x24(%esp),%eax\n  /* 07e */  add     $0xa,%ecx\n  /* 081 */  mov     %ecx,0x8(%esp)\n  /* 085 */  mov     %eax,0x4(%esp)\n  /* 089 */  call    fire_hit\n  /* 08e */  mov     0x38(%esp),%ebx\n  /* 092 */  add     $0x3c,%esp\n  /* 095 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nstatic int sound_melee_swing;\n\nvoid ChickSlash(edict_t *self)\n{\n    vec3_t aim;\n\n    VectorSet(aim, MELEE_DISTANCE, self->mins[0], 10);\n    gi.sound(self, CHAN_WEAPON, sound_melee_swing, 1, ATTN_NORM, 0);\n    fire_hit(self, aim, (10 + (rand() % 6)), 100);\n}\n\nvoid chick_precache(void)\n{\n    sound_melee_swing = gi.soundindex(\"chick/chkatck3.wav\");\n}\n","size":150,"score":100,"agent":"kuncc/1","pid":2,"session":2623,"ts":1791757533489}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2195,"symbol":"Cmd_WeapNext_f","file":"g_cmds.c","asm":"# Cmd_WeapNext_f  (TU g_cmds.c, section .text, 151 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_WeapNext_f:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%eax\n  /* 00b */  mov     0x54(%eax),%edi\n  /* 00e */  mov     0x6fc(%edi),%ebp\n  /* 014 */  test    %ebp,%ebp\n  /* 016 */  je      .L8f\n  /* 018 */  sub     $itemlist,%ebp\n  /* 01e */  sar     $0x2,%ebp\n  /* 021 */  imul    $0x286bca1b,%ebp,%ebp\n  /* 027 */  lea     0xff(%ebp),%esi\n  /* 02d */  jmp     .L45\n  /* 02f */  nop\n  /* 030 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  cmp     %esi,%ebp\n  /* 042 */  je      .L8f\n  /* 044 */  dec     %esi\n.L45:\n  /* 045 */  mov     %esi,%edx\n  /* 047 */  sar     $0x1f,%edx\n  /* 04a */  shr     $0x18,%edx\n  /* 04d */  lea     (%esi,%edx,1),%eax\n  /* 050 */  movzbl  %al,%eax\n  /* 053 */  sub     %edx,%eax\n  /* 055 */  mov     0x2e4(%edi,%eax,4),%edx\n  /* 05c */  test    %edx,%edx\n  /* 05e */  je      .L40\n  /* 060 */  lea     (%eax,%eax,8),%edx\n  /* 063 */  lea     (%eax,%edx,2),%eax\n  /* 066 */  lea     itemlist(,%eax,4),%ebx\n  /* 06d */  mov     0x8(%ebx),%edx\n  /* 070 */  test    %edx,%edx\n  /* 072 */  je      .L40\n  /* 074 */  testb   $0x1,0x38(%ebx)\n  /* 078 */  je      .L40\n  /* 07a */  mov     %ebx,0x4(%esp)\n  /* 07e */  mov     0x30(%esp),%eax\n  /* 082 */  mov     %eax,(%esp)\n  /* 085 */  call    *%edx\n  /* 087 */  cmp     %ebx,0x6fc(%edi)\n  /* 08d */  jne     .L40\n.L8f:\n  /* 08f */  add     $0x1c,%esp\n  /* 092 */  pop     %ebx\n  /* 093 */  pop     %esi\n  /* 094 */  pop     %edi\n  /* 095 */  pop     %ebp\n  /* 096 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Cmd_WeapNext_f(edict_t *ent)\n{\n    gclient_t *cl;\n    int i, index;\n    gitem_t *it;\n    int selected_weapon;\n\n    cl = ent->client;\n\n    if (!cl->pers.weapon)\n        return;\n\n    selected_weapon = ITEM_INDEX(cl->pers.weapon);\n\n    for (i = 1; i <= MAX_ITEMS; i++)\n    {\n        index = (selected_weapon + MAX_ITEMS - i) % MAX_ITEMS;\n        if (!cl->pers.inventory[index])\n            continue;\n        it = &itemlist[index];\n        if (!it->use)\n            continue;\n        if (!(it->flags & IT_WEAPON))\n            continue;\n        it->use(ent, it);\n        if (cl->pers.weapon == it)\n            return;\n    }\n}\n","size":151,"score":100,"agent":"kuncc/7","pid":8,"session":2627,"ts":1791757534421}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2358,"symbol":"SP_misc_eastertank","file":"g_misc.c","asm":"# SP_misc_eastertank  (TU g_misc.c, section .text, 151 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_misc_eastertank:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  mov     0x20(%esp),%ebx\n  /* 00d */  mov     $0x2,%edx\n  /* 012 */  flds    =0xc2000000 (-32f)\n  /* 018 */  mov     %eax,0x104(%ebx)\n  /* 01e */  fsts    0xbc(%ebx)\n  /* 024 */  mov     %edx,0xf8(%ebx)\n  /* 02a */  fstps   0xc0(%ebx)\n  /* 030 */  movl    $0xc1800000,0xc4(%ebx)\n  /* 03a */  flds    =0x42000000 (32f)\n  /* 040 */  fsts    0xc8(%ebx)\n  /* 046 */  fsts    0xcc(%ebx)\n  /* 04c */  fstps   0xd0(%ebx)\n  /* 052 */  movl    $\"models/monsters/tank/tris.md2\",(%esp)\n  /* 059 */  call    *gi+0x20\n  /* 05f */  mov     $misc_eastertank_think,%ecx\n  /* 064 */  movl    $0xfe,0x38(%ebx)\n  /* 06b */  mov     %ecx,0x1b4(%ebx)\n  /* 071 */  fldl    =0x3fc999999999999a (0.2)\n  /* 077 */  fadds   level+0x4\n  /* 07d */  mov     %eax,0x28(%ebx)\n  /* 080 */  fstps   0x1ac(%ebx)\n  /* 086 */  mov     %ebx,0x20(%esp)\n  /* 08a */  mov     0x18(%esp),%ebx\n  /* 08e */  add     $0x1c,%esp\n  /* 091 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nvoid misc_eastertank_think(edict_t *self);\n\nvoid SP_misc_eastertank(edict_t *self)\n{\n    self->movetype = MOVETYPE_NONE;\n    self->solid = SOLID_BBOX;\n    VectorSet(self->mins, -32, -32, -16);\n    VectorSet(self->maxs, 32, 32, 32);\n    self->s.modelindex = gi.modelindex(\"models/monsters/tank/tris.md2\");\n    self->s.frame = 254;\n    self->think = misc_eastertank_think;\n    self->nextthink = level.time + 0.2;\n    gi.linkentity(self);\n}\n","size":151,"score":100,"agent":"kuncc/2","pid":3,"session":2628,"ts":1791757540770}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2823,"symbol":"insane_shake","file":"m_insane.c","asm":"# insane_shake  (TU m_insane.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninsane_shake:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $0x0,0x14(%esp)\n  /* 00b */  mov     sound_shake,%eax\n  /* 010 */  movl    $0x40000000,0x10(%esp)\n  /* 018 */  movl    $0x3f800000,0xc(%esp)\n  /* 020 */  mov     %eax,0x8(%esp)\n  /* 024 */  mov     $0x2,%eax\n  /* 029 */  mov     %eax,0x4(%esp)\n  /* 02d */  mov     0x30(%esp),%eax\n  /* 031 */  mov     %eax,(%esp)\n  /* 034 */  call    *gi+0x10\n  /* 03a */  add     $0x2c,%esp\n  /* 03d */  ret\n","c":"#include \"g_local.h\"\n#include \"m_insane.h\"\n\nstatic int sound_shake;\n\nvoid insane_shake(edict_t *self)\n{\n    gi.sound(self, CHAN_VOICE, sound_shake, 1, ATTN_IDLE, 0);\n}\n\nvoid SP_misc_insane(edict_t *self)\n{\n    sound_shake = gi.soundindex(\"insane/insane11.wav\");\n}\n","size":62,"score":100,"agent":"frong","pid":23,"session":2631,"ts":1791757546864}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2359,"symbol":"SP_misc_easterchick","file":"g_misc.c","asm":"# SP_misc_easterchick  (TU g_misc.c, section .text, 151 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_misc_easterchick:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  mov     0x20(%esp),%ebx\n  /* 00d */  mov     $0x2,%edx\n  /* 012 */  flds    =0xc2000000 (-32f)\n  /* 018 */  mov     %eax,0x104(%ebx)\n  /* 01e */  fsts    0xbc(%ebx)\n  /* 024 */  mov     %edx,0xf8(%ebx)\n  /* 02a */  fstps   0xc0(%ebx)\n  /* 030 */  movl    $0x0,0xc4(%ebx)\n  /* 03a */  flds    =0x42000000 (32f)\n  /* 040 */  fsts    0xc8(%ebx)\n  /* 046 */  fsts    0xcc(%ebx)\n  /* 04c */  fstps   0xd0(%ebx)\n  /* 052 */  movl    $\"models/monsters/bitch/tris.md2\",(%esp)\n  /* 059 */  call    *gi+0x20\n  /* 05f */  mov     $misc_easterchick_think,%ecx\n  /* 064 */  movl    $0xd0,0x38(%ebx)\n  /* 06b */  mov     %ecx,0x1b4(%ebx)\n  /* 071 */  fldl    =0x3fc999999999999a (0.2)\n  /* 077 */  fadds   level+0x4\n  /* 07d */  mov     %eax,0x28(%ebx)\n  /* 080 */  fstps   0x1ac(%ebx)\n  /* 086 */  mov     %ebx,0x20(%esp)\n  /* 08a */  mov     0x18(%esp),%ebx\n  /* 08e */  add     $0x1c,%esp\n  /* 091 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nvoid misc_easterchick_think(edict_t *self);\n\nvoid SP_misc_easterchick(edict_t *ent)\n{\n    ent->movetype = MOVETYPE_NONE;\n    ent->solid = SOLID_BBOX;\n    VectorSet(ent->mins, -32, -32, 0);\n    VectorSet(ent->maxs, 32, 32, 32);\n    ent->s.modelindex = gi.modelindex(\"models/monsters/bitch/tris.md2\");\n    ent->s.frame = 208;\n    ent->think = misc_easterchick_think;\n    ent->nextthink = level.time + 0.2;\n    gi.linkentity(ent);\n}\n","size":151,"score":100,"agent":"kuncc/6","pid":7,"session":2629,"ts":1791757551541}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2360,"symbol":"SP_misc_easterchick2","file":"g_misc.c","asm":"# SP_misc_easterchick2  (TU g_misc.c, section .text, 151 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_misc_easterchick2:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  mov     0x20(%esp),%ebx\n  /* 00d */  mov     $0x2,%edx\n  /* 012 */  flds    =0xc2000000 (-32f)\n  /* 018 */  mov     %eax,0x104(%ebx)\n  /* 01e */  fsts    0xbc(%ebx)\n  /* 024 */  mov     %edx,0xf8(%ebx)\n  /* 02a */  fstps   0xc0(%ebx)\n  /* 030 */  movl    $0x0,0xc4(%ebx)\n  /* 03a */  flds    =0x42000000 (32f)\n  /* 040 */  fsts    0xc8(%ebx)\n  /* 046 */  fsts    0xcc(%ebx)\n  /* 04c */  fstps   0xd0(%ebx)\n  /* 052 */  movl    $\"models/monsters/bitch/tris.md2\",(%esp)\n  /* 059 */  call    *gi+0x20\n  /* 05f */  mov     $misc_easterchick2_think,%ecx\n  /* 064 */  movl    $0xf8,0x38(%ebx)\n  /* 06b */  mov     %ecx,0x1b4(%ebx)\n  /* 071 */  fldl    =0x3fc999999999999a (0.2)\n  /* 077 */  fadds   level+0x4\n  /* 07d */  mov     %eax,0x28(%ebx)\n  /* 080 */  fstps   0x1ac(%ebx)\n  /* 086 */  mov     %ebx,0x20(%esp)\n  /* 08a */  mov     0x18(%esp),%ebx\n  /* 08e */  add     $0x1c,%esp\n  /* 091 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nvoid misc_easterchick2_think(edict_t *self);\n\nvoid SP_misc_easterchick2(edict_t *self)\n{\n    self->movetype = MOVETYPE_NONE;\n    self->solid = SOLID_BBOX;\n    VectorSet(self->mins, -32, -32, 0);\n    VectorSet(self->maxs, 32, 32, 32);\n    self->s.modelindex = gi.modelindex(\"models/monsters/bitch/tris.md2\");\n    self->s.frame = 248;\n    self->think = misc_easterchick2_think;\n    self->nextthink = level.time + 0.2;\n    gi.linkentity(self);\n}\n","size":151,"score":100,"agent":"kuncc/3","pid":4,"session":2630,"ts":1791757556479}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2601,"symbol":"boss2_attack","file":"m_boss2.c","asm":"# boss2_attack  (TU m_boss2.c, section .text, 151 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nboss2_attack:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  flds    0x4(%eax)\n  /* 014 */  fsubs   0x4(%ebx)\n  /* 017 */  fstps   0x24(%esp)\n  /* 01b */  flds    0x8(%eax)\n  /* 01e */  fsubs   0x8(%ebx)\n  /* 021 */  fstps   0x28(%esp)\n  /* 025 */  flds    0xc(%eax)\n  /* 028 */  lea     0x24(%esp),%eax\n  /* 02c */  fsubs   0xc(%ebx)\n  /* 02f */  mov     %eax,(%esp)\n  /* 032 */  fstps   0x2c(%esp)\n  /* 036 */  call    VectorLength\n  /* 03b */  flds    =0x42fa0000 (125f)\n  /* 041 */  fcomip  %st(1),%st\n  /* 043 */  fstp    %st(0)\n  /* 045 */  jb      .L60\n.L47:\n  /* 047 */  mov     $boss2_move_attack_pre_mg,%eax\n  /* 04c */  mov     %eax,0x304(%ebx)\n  /* 052 */  mov     0x38(%esp),%ebx\n  /* 056 */  add     $0x3c,%esp\n  /* 059 */  ret\n  /* 05a */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  call    rand\n  /* 065 */  and     $0x7fff,%eax\n  /* 06a */  mov     %eax,0x1c(%esp)\n  /* 06e */  fildl   0x1c(%esp)\n  /* 072 */  fdivs   =0x46fffe00 (32767f)\n  /* 078 */  fldl    =0x3fe3333333333333 (0.6)\n  /* 07e */  fcomip  %st(1),%st\n  /* 080 */  fstp    %st(0)\n  /* 082 */  jae     .L47\n  /* 084 */  mov     $boss2_move_attack_rocket,%eax\n  /* 089 */  mov     %eax,0x304(%ebx)\n  /* 08f */  mov     0x38(%esp),%ebx\n  /* 093 */  add     $0x3c,%esp\n  /* 096 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss2.h\"\n\nextern mmove_t boss2_move_attack_pre_mg;\nextern mmove_t boss2_move_attack_rocket;\n\nvoid boss2_attack(edict_t *self)\n{\n    vec3_t vec;\n    float range;\n\n    VectorSubtract(self->enemy->s.origin, self->s.origin, vec);\n    range = VectorLength(vec);\n\n    if (range <= 125)\n        self->monsterinfo.currentmove = &boss2_move_attack_pre_mg;\n    else if (random() <= 0.6)\n        self->monsterinfo.currentmove = &boss2_move_attack_pre_mg;\n    else\n        self->monsterinfo.currentmove = &boss2_move_attack_rocket;\n}\n","size":151,"score":100,"agent":"kuncc/5","pid":6,"session":2632,"ts":1791757557174}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2163,"symbol":"HuntTarget","file":"g_ai.c","asm":"# HuntTarget  (TU g_ai.c, section .text, 152 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHuntTarget:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  testb   $0x1,0x308(%ebx)\n  /* 018 */  mov     %eax,0x19c(%ebx)\n  /* 01e */  mov     %ebx,(%esp)\n  /* 021 */  je      .L70\n  /* 023 */  call    *0x314(%ebx)\n.L29:\n  /* 029 */  mov     0x21c(%ebx),%eax\n  /* 02f */  flds    0x4(%eax)\n  /* 032 */  fsubs   0x4(%ebx)\n  /* 035 */  fstps   0x14(%esp)\n  /* 039 */  flds    0x8(%eax)\n  /* 03c */  fsubs   0x8(%ebx)\n  /* 03f */  fstps   0x18(%esp)\n  /* 043 */  flds    0xc(%eax)\n  /* 046 */  lea     0x14(%esp),%eax\n  /* 04a */  fsubs   0xc(%ebx)\n  /* 04d */  mov     %eax,(%esp)\n  /* 050 */  fstps   0x1c(%esp)\n  /* 054 */  call    vectoyaw\n  /* 059 */  testb   $0x1,0x308(%ebx)\n  /* 060 */  fstps   0x1a8(%ebx)\n  /* 066 */  je      .L80\n  /* 068 */  mov     0x28(%esp),%ebx\n  /* 06c */  add     $0x2c,%esp\n  /* 06f */  ret\n.L70:\n  /* 070 */  call    *0x324(%ebx)\n  /* 076 */  jmp     .L29\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %ebx,(%esp)\n  /* 083 */  movl    $0x3f800000,0x4(%esp)\n  /* 08b */  call    AttackFinished\n  /* 090 */  mov     0x28(%esp),%ebx\n  /* 094 */  add     $0x2c,%esp\n  /* 097 */  ret\n","c":"#include \"g_local.h\"\n\nvoid HuntTarget(edict_t *self)\n{\n    vec3_t vec;\n\n    self->goalentity = self->enemy;\n    if (self->monsterinfo.aiflags & AI_STAND_GROUND)\n        self->monsterinfo.stand(self);\n    else\n        self->monsterinfo.run(self);\n    VectorSubtract(self->enemy->s.origin, self->s.origin, vec);\n    self->ideal_yaw = vectoyaw(vec);\n    if (!(self->monsterinfo.aiflags & AI_STAND_GROUND))\n        AttackFinished(self, 1);\n}\n","size":152,"score":100,"agent":"kuncc/4","pid":5,"session":2634,"ts":1791757561153}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2959,"symbol":"supertank_attack","file":"m_supertank.c","asm":"# supertank_attack  (TU m_supertank.c, section .text, 151 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsupertank_attack:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  flds    0x4(%eax)\n  /* 014 */  fsubs   0x4(%ebx)\n  /* 017 */  fstps   0x24(%esp)\n  /* 01b */  flds    0x8(%eax)\n  /* 01e */  fsubs   0x8(%ebx)\n  /* 021 */  fstps   0x28(%esp)\n  /* 025 */  flds    0xc(%eax)\n  /* 028 */  lea     0x24(%esp),%eax\n  /* 02c */  fsubs   0xc(%ebx)\n  /* 02f */  mov     %eax,(%esp)\n  /* 032 */  fstps   0x2c(%esp)\n  /* 036 */  call    VectorLength\n  /* 03b */  flds    =0x43200000 (160f)\n  /* 041 */  fcomip  %st(1),%st\n  /* 043 */  fstp    %st(0)\n  /* 045 */  jb      .L60\n.L47:\n  /* 047 */  mov     $supertank_move_attack1,%eax\n  /* 04c */  mov     %eax,0x304(%ebx)\n  /* 052 */  mov     0x38(%esp),%ebx\n  /* 056 */  add     $0x3c,%esp\n  /* 059 */  ret\n  /* 05a */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  call    rand\n  /* 065 */  and     $0x7fff,%eax\n  /* 06a */  mov     %eax,0x1c(%esp)\n  /* 06e */  fildl   0x1c(%esp)\n  /* 072 */  fdivs   =0x46fffe00 (32767f)\n  /* 078 */  fldl    =0x3fd3333333333333 (0.3)\n  /* 07e */  fcomip  %st(1),%st\n  /* 080 */  fstp    %st(0)\n  /* 082 */  ja      .L47\n  /* 084 */  mov     $supertank_move_attack2,%eax\n  /* 089 */  mov     %eax,0x304(%ebx)\n  /* 08f */  mov     0x38(%esp),%ebx\n  /* 093 */  add     $0x3c,%esp\n  /* 096 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_supertank.h\"\n\nextern mmove_t supertank_move_attack1;\nextern mmove_t supertank_move_attack2;\n\nvoid supertank_attack(edict_t *self)\n{\n    vec3_t vec;\n    float range;\n\n    VectorSubtract(self->enemy->s.origin, self->s.origin, vec);\n    range = VectorLength(vec);\n\n    if (range <= 160)\n        self->monsterinfo.currentmove = &supertank_move_attack1;\n    else if (random() < 0.3)\n        self->monsterinfo.currentmove = &supertank_move_attack1;\n    else\n        self->monsterinfo.currentmove = &supertank_move_attack2;\n}\n","size":151,"score":100,"agent":"kuncc/0","pid":1,"session":2633,"ts":1791757563843}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2389,"symbol":"monster_fire_bfg","file":"g_monster.c","asm":"# monster_fire_bfg  (TU g_monster.c, section .text, 152 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonster_fire_bfg:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x40(%esp),%eax\n  /* 00b */  mov     %esi,0x24(%esp)\n  /* 00f */  mov     0x30(%esp),%ebx\n  /* 013 */  mov     %edi,0x28(%esp)\n  /* 017 */  mov     0x34(%esp),%esi\n  /* 01b */  flds    0x48(%esp)\n  /* 01f */  mov     %eax,0x10(%esp)\n  /* 023 */  mov     0x3c(%esp),%eax\n  /* 027 */  mov     %ebx,(%esp)\n  /* 02a */  fstps   0x14(%esp)\n  /* 02e */  mov     0x4c(%esp),%edi\n  /* 032 */  mov     %esi,0x4(%esp)\n  /* 036 */  mov     %eax,0xc(%esp)\n  /* 03a */  mov     0x38(%esp),%eax\n  /* 03e */  mov     %eax,0x8(%esp)\n  /* 042 */  call    fire_bfg\n  /* 047 */  movl    $0x2,(%esp)\n  /* 04e */  call    *gi+0x64\n  /* 054 */  mov     g_edicts,%eax\n  /* 059 */  sub     %eax,%ebx\n  /* 05b */  sar     $0x2,%ebx\n  /* 05e */  imul    $0xdb43bb1f,%ebx,%ebx\n  /* 064 */  mov     %ebx,(%esp)\n  /* 067 */  call    *gi+0x68\n  /* 06d */  mov     %edi,(%esp)\n  /* 070 */  call    *gi+0x64\n  /* 076 */  mov     $0x2,%edx\n  /* 07b */  mov     0x20(%esp),%ebx\n  /* 07f */  mov     %esi,0x30(%esp)\n  /* 083 */  mov     0x28(%esp),%edi\n  /* 087 */  mov     %edx,0x34(%esp)\n  /* 08b */  mov     0x24(%esp),%esi\n  /* 08f */  add     $0x2c,%esp\n  /* 092 */  jmp     *gi+0x58\n","c":"/* candidate for monster_fire_bfg (g_monster.c, 152 bytes) */\n#include \"g_local.h\"\n\nvoid monster_fire_bfg (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int kick, float damage_radius, int flashtype)\n{\n    fire_bfg (self, start, aimdir, damage, speed, damage_radius);\n\n    gi.WriteByte (svc_muzzleflash2);\n    gi.WriteShort (self - g_edicts);\n    gi.WriteByte (flashtype);\n    gi.multicast (start, MULTICAST_PVS);\n}\n","size":152,"score":100,"agent":"kuncc/7","pid":8,"session":2636,"ts":1791757569406}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2284,"symbol":"SP_func_conveyor","file":"g_func.c","asm":"# SP_func_conveyor  (TU g_func.c, section .text, 152 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_func_conveyor:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  fldz\n  /* 00d */  flds    0x148(%ebx)\n  /* 013 */  fucomip %st(1),%st\n  /* 015 */  fstp    %st(0)\n  /* 017 */  jp      .L25\n  /* 019 */  jne     .L25\n  /* 01b */  movl    $0x42c80000,0x148(%ebx)\n.L25:\n  /* 025 */  testb   $0x1,0x11c(%ebx)\n  /* 02c */  jne     .L5e\n  /* 02e */  fnstcw  0x1e(%esp)\n  /* 032 */  movzwl  0x1e(%esp),%eax\n  /* 037 */  or      $0xc00,%ax\n  /* 03b */  mov     %ax,0x1c(%esp)\n  /* 040 */  flds    0x148(%ebx)\n  /* 046 */  fldcw   0x1c(%esp)\n  /* 04a */  fistpl  0x214(%ebx)\n  /* 050 */  fldcw   0x1e(%esp)\n  /* 054 */  movl    $0x0,0x148(%ebx)\n.L5e:\n  /* 05e */  mov     $func_conveyor_use,%eax\n  /* 063 */  mov     %eax,0x1c0(%ebx)\n  /* 069 */  mov     0x10c(%ebx),%eax\n  /* 06f */  mov     %ebx,(%esp)\n  /* 072 */  mov     %eax,0x4(%esp)\n  /* 076 */  call    *gi+0x2c\n  /* 07c */  mov     $0x3,%edx\n  /* 081 */  mov     %edx,0xf8(%ebx)\n  /* 087 */  mov     %ebx,0x30(%esp)\n  /* 08b */  mov     0x28(%esp),%ebx\n  /* 08f */  add     $0x2c,%esp\n  /* 092 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nvoid func_conveyor_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_func_conveyor(edict_t *self)\n{\n    if (!self->speed)\n        self->speed = 100;\n\n    if (!(self->spawnflags & 1))\n    {\n        self->count = self->speed;\n        self->speed = 0;\n    }\n\n    self->use = func_conveyor_use;\n\n    gi.setmodel(self, self->model);\n    self->solid = SOLID_BSP;\n    gi.linkentity(self);\n}\n","size":152,"score":100,"agent":"kuncc/1","pid":2,"session":2635,"ts":1791757570081}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2824,"symbol":"insane_moan","file":"m_insane.c","asm":"# insane_moan  (TU m_insane.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninsane_moan:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $0x0,0x14(%esp)\n  /* 00b */  mov     sound_moan,%eax\n  /* 010 */  movl    $0x40000000,0x10(%esp)\n  /* 018 */  movl    $0x3f800000,0xc(%esp)\n  /* 020 */  mov     %eax,0x8(%esp)\n  /* 024 */  mov     $0x2,%eax\n  /* 029 */  mov     %eax,0x4(%esp)\n  /* 02d */  mov     0x30(%esp),%eax\n  /* 031 */  mov     %eax,(%esp)\n  /* 034 */  call    *gi+0x10\n  /* 03a */  add     $0x2c,%esp\n  /* 03d */  ret\n","c":"#include \"g_local.h\"\n#include \"m_insane.h\"\n\nstatic int sound_moan;\n\nvoid insane_moan(edict_t *self)\n{\n    gi.sound(self, CHAN_VOICE, sound_moan, 1, ATTN_IDLE, 0);\n}\n\nvoid SP_misc_insane(edict_t *self)\n{\n    sound_moan = gi.soundindex(\"insane/insane7.wav\");\n}\n","size":62,"score":100,"agent":"frong","pid":23,"session":2637,"ts":1791757578368}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2649,"symbol":"makron_attack","file":"m_boss32.c","asm":"# makron_attack  (TU m_boss32.c, section .text, 152 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakron_attack:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  call    rand\n  /* 010 */  and     $0x7fff,%eax\n  /* 015 */  mov     %eax,0x1c(%esp)\n  /* 019 */  mov     0x21c(%ebx),%eax\n  /* 01f */  fildl   0x1c(%esp)\n  /* 023 */  fdivs   =0x46fffe00 (32767f)\n  /* 029 */  fstps   0x1c(%esp)\n  /* 02d */  flds    0x4(%eax)\n  /* 030 */  fsubs   0x4(%ebx)\n  /* 033 */  fstps   0x24(%esp)\n  /* 037 */  flds    0x8(%eax)\n  /* 03a */  fsubs   0x8(%ebx)\n  /* 03d */  fstps   0x28(%esp)\n  /* 041 */  flds    0xc(%eax)\n  /* 044 */  lea     0x24(%esp),%eax\n  /* 048 */  fsubs   0xc(%ebx)\n  /* 04b */  mov     %eax,(%esp)\n  /* 04e */  fstps   0x2c(%esp)\n  /* 052 */  call    VectorLength\n  /* 057 */  fstp    %st(0)\n  /* 059 */  mov     $makron_move_attack3,%eax\n  /* 05e */  flds    0x1c(%esp)\n  /* 062 */  fldl    =0x3fd3333333333333 (0.3)\n  /* 068 */  fcomip  %st(1),%st\n  /* 06a */  jae     .L88\n  /* 06c */  fldl    =0x3fe3333333333333 (0.6)\n  /* 072 */  mov     $makron_move_attack4,%eax\n  /* 077 */  mov     $makron_move_attack5,%edx\n  /* 07c */  fcomip  %st(1),%st\n  /* 07e */  fstp    %st(0)\n  /* 080 */  cmovb   %edx,%eax\n  /* 083 */  jmp     .L8a\n  /* 085 */  lea     0x0(%esi),%esi\n.L88:\n  /* 088 */  fstp    %st(0)\n.L8a:\n  /* 08a */  mov     %eax,0x304(%ebx)\n  /* 090 */  mov     0x38(%esp),%ebx\n  /* 094 */  add     $0x3c,%esp\n  /* 097 */  ret\n","c":"/* candidate for makron_attack (m_boss32.c, 152 bytes) */\n#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nextern mmove_t makron_move_attack3;\nextern mmove_t makron_move_attack4;\nextern mmove_t makron_move_attack5;\n\nvoid makron_attack(edict_t *self)\n{\n    vec3_t vec;\n    float range;\n    float r;\n\n    r = random();\n    VectorSubtract(self->enemy->s.origin, self->s.origin, vec);\n    range = VectorLength(vec);\n\n    if (r <= 0.3)\n        self->monsterinfo.currentmove = &makron_move_attack3;\n    else if (r <= 0.6)\n        self->monsterinfo.currentmove = &makron_move_attack4;\n    else\n        self->monsterinfo.currentmove = &makron_move_attack5;\n}\n","size":152,"score":100,"agent":"kuncc/3","pid":4,"session":2640,"ts":1791757587472}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2425,"symbol":"G_RunEntity","file":"g_phys.c","asm":"# G_RunEntity  (TU g_phys.c, section .text, 153 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_RunEntity:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x1b0(%ebx),%eax\n  /* 011 */  test    %eax,%eax\n  /* 013 */  je      .L1a\n  /* 015 */  mov     %ebx,(%esp)\n  /* 018 */  call    *%eax\n.L1a:\n  /* 01a */  mov     0x104(%ebx),%eax\n  /* 020 */  cmp     $0x9,%eax\n  /* 023 */  ja      .L80\n  /* 025 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 030 */  mov     %ebx,0x20(%esp)\n  /* 034 */  mov     0x18(%esp),%ebx\n  /* 038 */  add     $0x1c,%esp\n  /* 03b */  jmp     SV_Physics_Toss\n  /* 040 */  mov     %ebx,0x20(%esp)\n  /* 044 */  mov     0x18(%esp),%ebx\n  /* 048 */  add     $0x1c,%esp\n  /* 04b */  jmp     SV_Physics_Pusher\n  /* 050 */  mov     %ebx,0x20(%esp)\n  /* 054 */  mov     0x18(%esp),%ebx\n  /* 058 */  add     $0x1c,%esp\n  /* 05b */  jmp     SV_Physics_Step\n  /* 060 */  mov     %ebx,0x20(%esp)\n  /* 064 */  mov     0x18(%esp),%ebx\n  /* 068 */  add     $0x1c,%esp\n  /* 06b */  jmp     SV_RunThink\n  /* 070 */  mov     %ebx,0x20(%esp)\n  /* 074 */  mov     0x18(%esp),%ebx\n  /* 078 */  add     $0x1c,%esp\n  /* 07b */  jmp     SV_Physics_Noclip\n.L80:\n  /* 080 */  mov     %eax,0x4(%esp)\n  /* 084 */  movl    $\"SV_Physics: bad movetype %i\",(%esp)\n  /* 08b */  call    *gi+0x1c\n  /* 091 */  mov     0x18(%esp),%ebx\n  /* 095 */  add     $0x1c,%esp\n  /* 098 */  ret\n","c":"#include \"g_local.h\"\n\nvoid SV_Physics_Toss (edict_t *ent);\nvoid SV_Physics_Pusher (edict_t *ent);\nvoid SV_Physics_Step (edict_t *ent);\nvoid SV_Physics_Noclip (edict_t *ent);\nqboolean SV_RunThink (edict_t *ent);\n\nvoid G_RunEntity (edict_t *ent)\n{\n    if (ent->prethink)\n        ent->prethink (ent);\n\n    switch ((int)ent->movetype)\n    {\n    case MOVETYPE_PUSH:\n    case MOVETYPE_STOP:\n        SV_Physics_Pusher (ent);\n        break;\n    case MOVETYPE_NONE:\n        SV_RunThink (ent);\n        break;\n    case MOVETYPE_NOCLIP:\n        SV_Physics_Noclip (ent);\n        break;\n    case MOVETYPE_STEP:\n        SV_Physics_Step (ent);\n        break;\n    case MOVETYPE_TOSS:\n    case MOVETYPE_BOUNCE:\n    case MOVETYPE_FLY:\n    case MOVETYPE_FLYMISSILE:\n        SV_Physics_Toss (ent);\n        break;\n    default:\n        gi.error (\"SV_Physics: bad movetype %i\", (int)ent->movetype);\n    }\n}\n","size":153,"score":100,"agent":"kuncc/4","pid":5,"session":2642,"ts":1791757589002}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2330,"symbol":"target_string_use","file":"g_misc.c","asm":"# target_string_use  (TU g_misc.c, section .text, 153 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntarget_string_use:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%eax\n  /* 009 */  mov     0x234(%eax),%ebx\n  /* 00f */  test    %ebx,%ebx\n  /* 011 */  je      .L71\n  /* 013 */  mov     0x114(%eax),%esi\n  /* 019 */  mov     %esi,(%esp)\n  /* 01c */  call    strlen\n  /* 021 */  mov     %eax,%ecx\n  /* 023 */  jmp     .L38\n  /* 025 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  sub     $0x30,%eax\n  /* 02b */  mov     %eax,0x38(%ebx)\n.L2e:\n  /* 02e */  mov     0x230(%ebx),%ebx\n  /* 034 */  test    %ebx,%ebx\n  /* 036 */  je      .L71\n.L38:\n  /* 038 */  mov     0x214(%ebx),%eax\n  /* 03e */  test    %eax,%eax\n  /* 040 */  je      .L2e\n  /* 042 */  dec     %eax\n  /* 043 */  cmp     %eax,%ecx\n  /* 045 */  jl      .L80\n  /* 047 */  movsbl  (%esi,%eax,1),%eax\n  /* 04b */  mov     %al,%dl\n  /* 04d */  sub     $0x30,%dl\n  /* 050 */  cmp     $0x9,%dl\n  /* 053 */  jbe     .L28\n  /* 055 */  cmp     $0x2d,%al\n  /* 057 */  je      .L90\n  /* 059 */  cmp     $0x3a,%al\n  /* 05b */  setne   %al\n  /* 05e */  movzbl  %al,%eax\n  /* 061 */  add     $0xb,%eax\n  /* 064 */  mov     %eax,0x38(%ebx)\n  /* 067 */  mov     0x230(%ebx),%ebx\n  /* 06d */  test    %ebx,%ebx\n  /* 06f */  jne     .L38\n.L71:\n  /* 071 */  add     $0x14,%esp\n  /* 074 */  pop     %ebx\n  /* 075 */  pop     %esi\n  /* 076 */  ret\n  /* 077 */  nop\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $0xc,0x38(%ebx)\n  /* 087 */  jmp     .L2e\n  /* 089 */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  movl    $0xa,0x38(%ebx)\n  /* 097 */  jmp     .L2e\n","c":"#include \"g_local.h\"\n\nvoid target_string_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    edict_t *e;\n    int n, l;\n    char c;\n\n    if (!self->teammaster)\n        return;\n    l = strlen(self->message);\n    for (e = self->teammaster; e; e = e->teamchain)\n    {\n        if (!e->count)\n            continue;\n        n = e->count - 1;\n        if (n > l)\n        {\n            e->s.frame = 12;\n            continue;\n        }\n        c = self->message[n];\n        if (c >= '0' && c <= '9')\n            e->s.frame = c - '0';\n        else if (c == '-')\n            e->s.frame = 10;\n        else if (c == ':')\n            e->s.frame = 11;\n        else\n            e->s.frame = 12;\n    }\n}\n","size":153,"score":100,"agent":"kuncc/5","pid":6,"session":2641,"ts":1791757596592}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2620,"symbol":"jorg_search","file":"m_boss31.c","asm":"# jorg_search  (TU m_boss31.c, section .text, 152 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\njorg_search:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  call    rand\n  /* 008 */  and     $0x7fff,%eax\n  /* 00d */  mov     %eax,0x2c(%esp)\n  /* 011 */  mov     gi+0x10,%eax\n  /* 016 */  fildl   0x2c(%esp)\n  /* 01a */  fdivs   =0x46fffe00 (32767f)\n  /* 020 */  fldl    =0x3fd3333333333333 (0.3)\n  /* 026 */  fcomip  %st(1),%st\n  /* 028 */  jb      .L60\n  /* 02a */  fstp    %st(0)\n  /* 02c */  movl    $0x0,0x14(%esp)\n  /* 034 */  fld1\n  /* 036 */  mov     sound_search1,%edx\n  /* 03c */  fsts    0x10(%esp)\n  /* 040 */  fstps   0xc(%esp)\n.L44:\n  /* 044 */  mov     %edx,0x8(%esp)\n  /* 048 */  mov     0x40(%esp),%ecx\n  /* 04c */  mov     $0x2,%edx\n  /* 051 */  mov     %edx,0x4(%esp)\n  /* 055 */  mov     %ecx,(%esp)\n  /* 058 */  call    *%eax\n  /* 05a */  add     $0x3c,%esp\n  /* 05d */  ret\n  /* 05e */  xchg    %ax,%ax\n.L60:\n  /* 060 */  movl    $0x0,0x14(%esp)\n  /* 068 */  fldl    =0x3fe3333333333333 (0.6)\n  /* 06e */  fcomip  %st(1),%st\n  /* 070 */  fstp    %st(0)\n  /* 072 */  fld1\n  /* 074 */  fsts    0x10(%esp)\n  /* 078 */  fstps   0xc(%esp)\n  /* 07c */  jb      .L90\n  /* 07e */  mov     sound_search2,%edx\n  /* 084 */  jmp     .L44\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     sound_search3,%edx\n  /* 096 */  jmp     .L44\n","c":"#include \"g_local.h\"\n#include \"m_boss31.h\"\n\nstatic int sound_search1;\nstatic int sound_search2;\nstatic int sound_search3;\n\nvoid jorg_init_sounds(void)\n{\n    sound_search1 = gi.soundindex(\"a\");\n    sound_search2 = gi.soundindex(\"b\");\n    sound_search3 = gi.soundindex(\"c\");\n}\n\nvoid jorg_search(edict_t *self)\n{\n    float r = random();\n\n    if (r <= 0.3)\n        gi.sound(self, CHAN_VOICE, sound_search1, 1, ATTN_NORM, 0);\n    else if (r <= 0.6)\n        gi.sound(self, CHAN_VOICE, sound_search2, 1, ATTN_NORM, 0);\n    else\n        gi.sound(self, CHAN_VOICE, sound_search3, 1, ATTN_NORM, 0);\n}\n","size":152,"score":100,"agent":"kuncc/2","pid":3,"session":2638,"ts":1791757603345}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2931,"symbol":"soldier_attack2_refire1","file":"m_soldier.c","asm":"# soldier_attack2_refire1  (TU m_soldier.c, section .text, 153 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_attack2_refire1:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  cmpl    $0x1,0x3c(%ebx)\n  /* 00f */  jg      .L67\n  /* 011 */  mov     0x21c(%ebx),%eax\n  /* 017 */  mov     0x1e0(%eax),%ecx\n  /* 01d */  test    %ecx,%ecx\n  /* 01f */  jle     .L67\n  /* 021 */  mov     skill,%edx\n  /* 027 */  flds    =0x40400000 (3f)\n  /* 02d */  flds    0x14(%edx)\n  /* 030 */  fucomip %st(1),%st\n  /* 032 */  fstp    %st(0)\n  /* 034 */  jp      .L76\n  /* 036 */  jne     .L76\n  /* 038 */  call    rand\n  /* 03d */  and     $0x7fff,%eax\n  /* 042 */  mov     %eax,0x1c(%esp)\n  /* 046 */  fildl   0x1c(%esp)\n  /* 04a */  fdivs   =0x46fffe00 (32767f)\n  /* 050 */  flds    =0x3f000000 (0.5f)\n  /* 056 */  fcomip  %st(1),%st\n  /* 058 */  fstp    %st(0)\n  /* 05a */  jbe     .L70\n.L5c:\n  /* 05c */  mov     $0xf,%edx\n  /* 061 */  mov     %edx,0x30c(%ebx)\n.L67:\n  /* 067 */  mov     0x28(%esp),%ebx\n  /* 06b */  add     $0x2c,%esp\n  /* 06e */  ret\n  /* 06f */  nop\n.L70:\n  /* 070 */  mov     0x21c(%ebx),%eax\n.L76:\n  /* 076 */  mov     %eax,0x4(%esp)\n  /* 07a */  mov     %ebx,(%esp)\n  /* 07d */  call    range\n  /* 082 */  test    %eax,%eax\n  /* 084 */  je      .L5c\n  /* 086 */  mov     $0x1b,%eax\n  /* 08b */  mov     %eax,0x30c(%ebx)\n  /* 091 */  mov     0x28(%esp),%ebx\n  /* 095 */  add     $0x2c,%esp\n  /* 098 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nvoid soldier_attack2_refire1(edict_t *self)\n{\n\tif (self->s.skinnum > 1)\n\t\treturn;\n\tif (self->enemy->health <= 0)\n\t\treturn;\n\n\tif (((skill->value == 3) && (random() < 0.5)) || (range(self, self->enemy) == RANGE_MELEE))\n\t\tself->monsterinfo.nextframe = 15;\n\telse\n\t\tself->monsterinfo.nextframe = 27;\n}\n","size":153,"score":100,"agent":"kuncc/7","pid":8,"session":2644,"ts":1791757603437}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2644,"symbol":"makron_taunt","file":"m_boss32.c","asm":"# makron_taunt  (TU m_boss32.c, section .text, 152 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakron_taunt:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  call    rand\n  /* 008 */  and     $0x7fff,%eax\n  /* 00d */  mov     %eax,0x2c(%esp)\n  /* 011 */  mov     gi+0x10,%eax\n  /* 016 */  fildl   0x2c(%esp)\n  /* 01a */  fdivs   =0x46fffe00 (32767f)\n  /* 020 */  fldl    =0x3fd3333333333333 (0.3)\n  /* 026 */  fcomip  %st(1),%st\n  /* 028 */  jb      .L60\n  /* 02a */  fstp    %st(0)\n  /* 02c */  movl    $0x3f800000,0xc(%esp)\n  /* 034 */  fldz\n  /* 036 */  mov     sound_taunt1,%edx\n  /* 03c */  fsts    0x14(%esp)\n  /* 040 */  fstps   0x10(%esp)\n.L44:\n  /* 044 */  mov     %edx,0x8(%esp)\n  /* 048 */  mov     0x40(%esp),%ecx\n  /* 04c */  xor     %edx,%edx\n  /* 04e */  mov     %edx,0x4(%esp)\n  /* 052 */  mov     %ecx,(%esp)\n  /* 055 */  call    *%eax\n  /* 057 */  add     $0x3c,%esp\n  /* 05a */  ret\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movl    $0x3f800000,0xc(%esp)\n  /* 068 */  fldl    =0x3fe3333333333333 (0.6)\n  /* 06e */  fcomip  %st(1),%st\n  /* 070 */  fstp    %st(0)\n  /* 072 */  fldz\n  /* 074 */  fsts    0x14(%esp)\n  /* 078 */  fstps   0x10(%esp)\n  /* 07c */  jb      .L90\n  /* 07e */  mov     sound_taunt2,%edx\n  /* 084 */  jmp     .L44\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     sound_taunt3,%edx\n  /* 096 */  jmp     .L44\n","c":"/* candidate for makron_taunt (m_boss32.c, 152 bytes) */\n#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nint sound_taunt1;\nint sound_taunt2;\nint sound_taunt3;\n\nvoid makron_taunt(edict_t *self)\n{\n    float r;\n\n    r = random();\n    if (r <= 0.3)\n        gi.sound(self, CHAN_AUTO, sound_taunt1, 1, ATTN_NONE, 0);\n    else if (r <= 0.6)\n        gi.sound(self, CHAN_AUTO, sound_taunt2, 1, ATTN_NONE, 0);\n    else\n        gi.sound(self, CHAN_AUTO, sound_taunt3, 1, ATTN_NONE, 0);\n}\n","size":152,"score":100,"agent":"kuncc/6","pid":7,"session":2639,"ts":1791757607176}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2929,"symbol":"soldier_attack1_refire1","file":"m_soldier.c","asm":"# soldier_attack1_refire1  (TU m_soldier.c, section .text, 153 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_attack1_refire1:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  cmpl    $0x1,0x3c(%ebx)\n  /* 00f */  jg      .L67\n  /* 011 */  mov     0x21c(%ebx),%eax\n  /* 017 */  mov     0x1e0(%eax),%ecx\n  /* 01d */  test    %ecx,%ecx\n  /* 01f */  jle     .L67\n  /* 021 */  mov     skill,%edx\n  /* 027 */  flds    =0x40400000 (3f)\n  /* 02d */  flds    0x14(%edx)\n  /* 030 */  fucomip %st(1),%st\n  /* 032 */  fstp    %st(0)\n  /* 034 */  jp      .L76\n  /* 036 */  jne     .L76\n  /* 038 */  call    rand\n  /* 03d */  and     $0x7fff,%eax\n  /* 042 */  mov     %eax,0x1c(%esp)\n  /* 046 */  fildl   0x1c(%esp)\n  /* 04a */  fdivs   =0x46fffe00 (32767f)\n  /* 050 */  flds    =0x3f000000 (0.5f)\n  /* 056 */  fcomip  %st(1),%st\n  /* 058 */  fstp    %st(0)\n  /* 05a */  jbe     .L70\n.L5c:\n  /* 05c */  mov     $0x1,%edx\n  /* 061 */  mov     %edx,0x30c(%ebx)\n.L67:\n  /* 067 */  mov     0x28(%esp),%ebx\n  /* 06b */  add     $0x2c,%esp\n  /* 06e */  ret\n  /* 06f */  nop\n.L70:\n  /* 070 */  mov     0x21c(%ebx),%eax\n.L76:\n  /* 076 */  mov     %eax,0x4(%esp)\n  /* 07a */  mov     %ebx,(%esp)\n  /* 07d */  call    range\n  /* 082 */  test    %eax,%eax\n  /* 084 */  je      .L5c\n  /* 086 */  mov     $0x9,%eax\n  /* 08b */  mov     %eax,0x30c(%ebx)\n  /* 091 */  mov     0x28(%esp),%ebx\n  /* 095 */  add     $0x2c,%esp\n  /* 098 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nvoid soldier_attack1_refire1(edict_t *self)\n{\n\tif (self->s.skinnum > 1)\n\t\treturn;\n\tif (self->enemy->health <= 0)\n\t\treturn;\n\tif (((skill->value == 3) && (random() < 0.5)) || (range(self, self->enemy) == RANGE_MELEE))\n\t\tself->monsterinfo.nextframe = 1;\n\telse\n\t\tself->monsterinfo.nextframe = 9;\n}\n","size":153,"score":100,"agent":"kuncc/0","pid":1,"session":2643,"ts":1791757610427}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2896,"symbol":"parasite_tap","file":"m_parasite.c","asm":"# parasite_tap  (TU m_parasite.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_tap:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $0x0,0x14(%esp)\n  /* 00b */  mov     sound_tap,%eax\n  /* 010 */  movl    $0x40000000,0x10(%esp)\n  /* 018 */  movl    $0x3f800000,0xc(%esp)\n  /* 020 */  mov     %eax,0x8(%esp)\n  /* 024 */  mov     $0x1,%eax\n  /* 029 */  mov     %eax,0x4(%esp)\n  /* 02d */  mov     0x30(%esp),%eax\n  /* 031 */  mov     %eax,(%esp)\n  /* 034 */  call    *gi+0x10\n  /* 03a */  add     $0x2c,%esp\n  /* 03d */  ret\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nint sound_tap;\n\nvoid parasite_tap(edict_t *self)\n{\n    gi.sound(self, CHAN_WEAPON, sound_tap, 1, ATTN_IDLE, 0);\n}\n","size":62,"score":100,"agent":"frong","pid":23,"session":2645,"ts":1791757612577}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2468,"symbol":"use_target_blaster","file":"g_target.c","asm":"# use_target_blaster  (TU g_target.c, section .text, 154 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nuse_target_blaster:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     $0x21,%eax\n  /* 008 */  fnstcw  0x2e(%esp)\n  /* 00c */  mov     $0x8,%edx\n  /* 011 */  mov     %eax,0x18(%esp)\n  /* 015 */  mov     %ebx,0x38(%esp)\n  /* 019 */  mov     0x40(%esp),%ebx\n  /* 01d */  mov     %edx,0x14(%esp)\n  /* 021 */  movzwl  0x2e(%esp),%eax\n  /* 026 */  or      $0xc00,%ax\n  /* 02a */  mov     %ax,0x2c(%esp)\n  /* 02f */  flds    0x148(%ebx)\n  /* 035 */  fldcw   0x2c(%esp)\n  /* 039 */  fistpl  0x10(%esp)\n  /* 03d */  fldcw   0x2e(%esp)\n  /* 041 */  mov     0x204(%ebx),%eax\n  /* 047 */  mov     %ebx,(%esp)\n  /* 04a */  mov     %eax,0xc(%esp)\n  /* 04e */  lea     0x154(%ebx),%eax\n  /* 054 */  mov     %eax,0x8(%esp)\n  /* 058 */  lea     0x4(%ebx),%eax\n  /* 05b */  mov     %eax,0x4(%esp)\n  /* 05f */  call    fire_blaster\n  /* 064 */  mov     $0x2,%ecx\n  /* 069 */  movl    $0x0,0x14(%esp)\n  /* 071 */  fld1\n  /* 073 */  fsts    0x10(%esp)\n  /* 077 */  fstps   0xc(%esp)\n  /* 07b */  mov     0x240(%ebx),%eax\n  /* 081 */  mov     %ebx,(%esp)\n  /* 084 */  mov     %ecx,0x4(%esp)\n  /* 088 */  mov     %eax,0x8(%esp)\n  /* 08c */  call    *gi+0x10\n  /* 092 */  mov     0x38(%esp),%ebx\n  /* 096 */  add     $0x3c,%esp\n  /* 099 */  ret\n","c":"#include \"g_local.h\"\n\nvoid use_target_blaster(edict_t *self, edict_t *other, edict_t *activator)\n{\n    fire_blaster(self, self->s.origin, self->movedir, self->dmg, self->speed, EF_BLASTER, MOD_TARGET_BLASTER);\n    gi.sound(self, CHAN_VOICE, self->noise_index, 1, ATTN_NORM, 0);\n}\n","size":154,"score":100,"agent":"kuncc/1","pid":2,"session":2646,"ts":1791757626333}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3027,"symbol":"Cmd_Score_f","file":"p_hud.c","asm":"# Cmd_Score_f  (TU p_hud.c, section .text, 155 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Score_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %ecx,%ecx\n  /* 005 */  mov     0x20(%esp),%edx\n  /* 009 */  mov     0x54(%edx),%eax\n  /* 00c */  mov     %ecx,0xdac(%eax)\n  /* 012 */  xor     %ecx,%ecx\n  /* 014 */  mov     %ecx,0xdb0(%eax)\n  /* 01a */  mov     deathmatch,%ecx\n  /* 020 */  fldz\n  /* 022 */  flds    0x14(%ecx)\n  /* 025 */  fucomip %st(1),%st\n  /* 027 */  jp      .L3e\n  /* 029 */  jne     .L48\n  /* 02b */  mov     coop,%ecx\n  /* 031 */  flds    0x14(%ecx)\n  /* 034 */  fucomip %st(1),%st\n  /* 036 */  fstp    %st(0)\n  /* 038 */  jp      .L4a\n  /* 03a */  je      .L5c\n  /* 03c */  jmp     .L4a\n.L3e:\n  /* 03e */  fstp    %st(0)\n  /* 040 */  jmp     .L4a\n  /* 042 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  fstp    %st(0)\n.L4a:\n  /* 04a */  mov     0xda8(%eax),%ecx\n  /* 050 */  test    %ecx,%ecx\n  /* 052 */  je      .L60\n  /* 054 */  xor     %edx,%edx\n  /* 056 */  mov     %edx,0xda8(%eax)\n.L5c:\n  /* 05c */  add     $0x1c,%esp\n  /* 05f */  ret\n.L60:\n  /* 060 */  mov     %edx,0x20(%esp)\n  /* 064 */  mov     $0x1,%ecx\n  /* 069 */  mov     %ecx,0xda8(%eax)\n  /* 06f */  mov     0x21c(%edx),%eax\n  /* 075 */  mov     %edx,(%esp)\n  /* 078 */  mov     %eax,0x4(%esp)\n  /* 07c */  call    DeathmatchScoreboardMessage\n  /* 081 */  mov     0x20(%esp),%edx\n  /* 085 */  mov     $0x1,%eax\n  /* 08a */  mov     %eax,0x4(%esp)\n  /* 08e */  mov     %edx,(%esp)\n  /* 091 */  call    *gi+0x5c\n  /* 097 */  add     $0x1c,%esp\n  /* 09a */  ret\n","c":"#include \"g_local.h\"\n\nvoid Cmd_Score_f (edict_t *ent)\n{\n    ent->client->showinventory = false;\n    ent->client->showhelp = false;\n\n    if (!deathmatch->value && !coop->value)\n        return;\n\n    if (ent->client->showscores)\n    {\n        ent->client->showscores = false;\n        return;\n    }\n\n    ent->client->showscores = true;\n    DeathmatchScoreboardMessage (ent, ent->enemy);\n    gi.unicast (ent, true);\n}\n","size":155,"score":100,"agent":"kuncc/2","pid":3,"session":2650,"ts":1791757632122}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3013,"symbol":"respawn","file":"p_client.c","asm":"# respawn  (TU p_client.c, section .text, 154 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrespawn:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  jp      .L41\n  /* 019 */  jne     .L48\n  /* 01b */  mov     coop,%eax\n  /* 020 */  flds    0x14(%eax)\n  /* 023 */  fucomip %st(1),%st\n  /* 025 */  fstp    %st(0)\n  /* 027 */  jp      .L4a\n  /* 029 */  jne     .L4a\n  /* 02b */  mov     $\"menu_loadgame\\n\",%eax\n  /* 030 */  mov     0x18(%esp),%ebx\n  /* 034 */  mov     %eax,0x20(%esp)\n  /* 038 */  add     $0x1c,%esp\n  /* 03b */  jmp     *gi+0xa8\n.L41:\n  /* 041 */  fstp    %st(0)\n  /* 043 */  jmp     .L4a\n  /* 045 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  fstp    %st(0)\n.L4a:\n  /* 04a */  cmpl    $0x1,0x104(%ebx)\n  /* 051 */  jne     .L90\n.L53:\n  /* 053 */  andl    $0xfffffffe,0xb8(%ebx)\n  /* 05a */  mov     %ebx,(%esp)\n  /* 05d */  call    PutClientInServer\n  /* 062 */  mov     0x54(%ebx),%eax\n  /* 065 */  movl    $0x6,0x50(%ebx)\n  /* 06c */  movb    $0x20,0x10(%eax)\n  /* 070 */  mov     0x54(%ebx),%eax\n  /* 073 */  flds    level+0x4\n  /* 079 */  movb    $0xe,0x11(%eax)\n  /* 07d */  mov     0x54(%ebx),%eax\n  /* 080 */  mov     0x18(%esp),%ebx\n  /* 084 */  fstps   0xed0(%eax)\n  /* 08a */  add     $0x1c,%esp\n  /* 08d */  ret\n  /* 08e */  xchg    %ax,%ax\n.L90:\n  /* 090 */  mov     %ebx,(%esp)\n  /* 093 */  call    CopyToBodyQue\n  /* 098 */  jmp     .L53\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid respawn (edict_t *self)\n{\n    if (deathmatch->value || coop->value)\n    {\n        if (self->movetype != MOVETYPE_NOCLIP)\n            CopyToBodyQue (self);\n        self->svflags &= ~SVF_NOCLIENT;\n        PutClientInServer (self);\n\n        self->s.event = EV_PLAYER_TELEPORT;\n\n        self->client->ps.pmove.pm_flags = PMF_TIME_TELEPORT;\n        self->client->ps.pmove.pm_time = 14;\n\n        self->client->respawn_time = level.time;\n\n        return;\n    }\n\n    gi.AddCommandString (\"menu_loadgame\\n\");\n}\n","size":154,"score":100,"agent":"kuncc/5","pid":6,"session":2649,"ts":1791757638276}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2172,"symbol":"ai_run_slide","file":"g_ai.c","asm":"# ai_run_slide  (TU g_ai.c, section .text, 156 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nai_run_slide:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  flds    enemy_yaw\n  /* 011 */  fstps   0x1a8(%ebx)\n  /* 017 */  mov     %ebx,(%esp)\n  /* 01a */  call    M_ChangeYaw\n  /* 01f */  mov     0x368(%ebx),%ecx\n  /* 025 */  test    %ecx,%ecx\n  /* 027 */  je      .L90\n  /* 029 */  flds    =0x42b40000 (90f)\n  /* 02f */  fstps   0x1c(%esp)\n.L33:\n  /* 033 */  flds    0x34(%esp)\n  /* 037 */  fstps   0x8(%esp)\n  /* 03b */  flds    0x1c(%esp)\n  /* 03f */  fadds   0x1a8(%ebx)\n  /* 045 */  mov     %ebx,(%esp)\n  /* 048 */  fstps   0x4(%esp)\n  /* 04c */  call    M_walkmove\n  /* 051 */  test    %eax,%eax\n  /* 053 */  jne     .L86\n  /* 055 */  mov     0x368(%ebx),%edx\n  /* 05b */  mov     $0x1,%eax\n  /* 060 */  flds    0x34(%esp)\n  /* 064 */  sub     %edx,%eax\n  /* 066 */  mov     %eax,0x368(%ebx)\n  /* 06c */  fstps   0x8(%esp)\n  /* 070 */  flds    0x1c(%esp)\n  /* 074 */  fsubrs  0x1a8(%ebx)\n  /* 07a */  mov     %ebx,(%esp)\n  /* 07d */  fstps   0x4(%esp)\n  /* 081 */  call    M_walkmove\n.L86:\n  /* 086 */  mov     0x28(%esp),%ebx\n  /* 08a */  add     $0x2c,%esp\n  /* 08d */  ret\n  /* 08e */  xchg    %ax,%ax\n.L90:\n  /* 090 */  flds    =0xc2b40000 (-90f)\n  /* 096 */  fstps   0x1c(%esp)\n  /* 09a */  jmp     .L33\n","c":"#include \"g_local.h\"\n\nextern float enemy_yaw;\n\nvoid ai_run_slide(edict_t *self, float distance)\n{\n    float ofs;\n\n    self->ideal_yaw = enemy_yaw;\n    M_ChangeYaw(self);\n\n    if (self->monsterinfo.lefty)\n        ofs = 90;\n    else\n        ofs = -90;\n\n    if (M_walkmove(self, self->ideal_yaw + ofs, distance))\n        return;\n\n    self->monsterinfo.lefty = 1 - self->monsterinfo.lefty;\n    M_walkmove(self, self->ideal_yaw - ofs, distance);\n}\n","size":156,"score":100,"agent":"kuncc/7","pid":8,"session":2651,"ts":1791757642614}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2674,"symbol":"brain_hit_right","file":"m_brain.c","asm":"# brain_hit_right  (TU m_brain.c, section .text, 154 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_hit_right:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  movl    $0x42a00000,0x24(%esp)\n  /* 013 */  movl    $0x41000000,0x2c(%esp)\n  /* 01b */  flds    0xc8(%ebx)\n  /* 021 */  fstps   0x28(%esp)\n  /* 025 */  call    rand\n  /* 02a */  mov     $0x28,%edx\n  /* 02f */  mov     %edx,0xc(%esp)\n  /* 033 */  mov     $0x66666667,%edx\n  /* 038 */  mov     %ebx,(%esp)\n  /* 03b */  mov     %eax,%ecx\n  /* 03d */  imul    %edx\n  /* 03f */  mov     %ecx,%eax\n  /* 041 */  sar     $0x1f,%eax\n  /* 044 */  sar     $1,%edx\n  /* 046 */  sub     %eax,%edx\n  /* 048 */  lea     (%edx,%edx,4),%eax\n  /* 04b */  sub     %eax,%ecx\n  /* 04d */  lea     0x24(%esp),%eax\n  /* 051 */  add     $0xf,%ecx\n  /* 054 */  mov     %ecx,0x8(%esp)\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  call    fire_hit\n  /* 061 */  test    %eax,%eax\n  /* 063 */  je      .L92\n  /* 065 */  movl    $0x0,0x14(%esp)\n  /* 06d */  mov     sound_melee3,%eax\n  /* 072 */  fld1\n  /* 074 */  mov     %ebx,(%esp)\n  /* 077 */  fsts    0x10(%esp)\n  /* 07b */  fstps   0xc(%esp)\n  /* 07f */  mov     %eax,0x8(%esp)\n  /* 083 */  mov     $0x1,%eax\n  /* 088 */  mov     %eax,0x4(%esp)\n  /* 08c */  call    *gi+0x10\n.L92:\n  /* 092 */  mov     0x38(%esp),%ebx\n  /* 096 */  add     $0x3c,%esp\n  /* 099 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_brain.h\"\n\nint sound_melee3;\n\nvoid brain_hit_right(edict_t *self)\n{\n\tvec3_t aim;\n\n\tVectorSet(aim, MELEE_DISTANCE, self->maxs[0], 8);\n\tif (fire_hit(self, aim, 15 + rand() % 5, 40)) {\n\t\tint s = sound_melee3;\n\t\tgi.sound(self, CHAN_WEAPON, s, 1.0f, 1.0f, 0.0f);\n\t}\n}\n","size":154,"score":100,"agent":"kuncc/3","pid":4,"session":2647,"ts":1791757645157}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2897,"symbol":"parasite_scratch","file":"m_parasite.c","asm":"# parasite_scratch  (TU m_parasite.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_scratch:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $0x0,0x14(%esp)\n  /* 00b */  mov     sound_scratch,%eax\n  /* 010 */  movl    $0x40000000,0x10(%esp)\n  /* 018 */  movl    $0x3f800000,0xc(%esp)\n  /* 020 */  mov     %eax,0x8(%esp)\n  /* 024 */  mov     $0x1,%eax\n  /* 029 */  mov     %eax,0x4(%esp)\n  /* 02d */  mov     0x30(%esp),%eax\n  /* 031 */  mov     %eax,(%esp)\n  /* 034 */  call    *gi+0x10\n  /* 03a */  add     $0x2c,%esp\n  /* 03d */  ret\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nstatic int sound_scratch;\n\nvoid parasite_scratch(edict_t *self)\n{\n    gi.sound(self, CHAN_WEAPON, sound_scratch, 1, ATTN_IDLE, 0);\n}\n\nvoid parasite_search_dummy(void)\n{\n    sound_scratch = gi.soundindex(\"parasite/paridle1.wav\");\n}\n","size":62,"score":100,"agent":"frong","pid":23,"session":2653,"ts":1791757646023}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2452,"symbol":"SVCmd_ListIP_f","file":"g_svcmds.c","asm":"# SVCmd_ListIP_f  (TU g_svcmds.c, section .text, 157 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSVCmd_ListIP_f:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $\"Filter list:\\n\",%ecx\n  /* 008 */  mov     %ebx,0x28(%esp)\n  /* 00c */  mov     $0x2,%ebx\n  /* 011 */  mov     %ecx,0x8(%esp)\n  /* 015 */  mov     %ebx,0x4(%esp)\n  /* 019 */  movl    $0x0,(%esp)\n  /* 020 */  call    *gi+0x8\n  /* 026 */  mov     numipfilters,%eax\n  /* 02b */  test    %eax,%eax\n  /* 02d */  jle     .L95\n  /* 02f */  xor     %ebx,%ebx\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     ipfilters+0x4(,%ebx,8),%eax\n  /* 047 */  inc     %ebx\n  /* 048 */  movl    $0x0,(%esp)\n  /* 04f */  mov     %eax,%edx\n  /* 051 */  shr     $0x18,%edx\n  /* 054 */  mov     %edx,0x18(%esp)\n  /* 058 */  mov     %eax,%edx\n  /* 05a */  shr     $0x10,%edx\n  /* 05d */  movzbl  %dl,%edx\n  /* 060 */  mov     %edx,0x14(%esp)\n  /* 064 */  movzbl  %ah,%edx\n  /* 067 */  movzbl  %al,%eax\n  /* 06a */  mov     %eax,0xc(%esp)\n  /* 06e */  movzbl  %dl,%edx\n  /* 071 */  mov     $\"%3i.%3i.%3i.%3i\\n\",%eax\n  /* 076 */  mov     %edx,0x10(%esp)\n  /* 07a */  mov     $0x2,%edx\n  /* 07f */  mov     %eax,0x8(%esp)\n  /* 083 */  mov     %edx,0x4(%esp)\n  /* 087 */  call    *gi+0x8\n  /* 08d */  cmp     %ebx,numipfilters\n  /* 093 */  jg      .L40\n.L95:\n  /* 095 */  mov     0x28(%esp),%ebx\n  /* 099 */  add     $0x2c,%esp\n  /* 09c */  ret\n","c":"#include \"g_local.h\"\n\ntypedef struct\n{\n    unsigned mask;\n    unsigned compare;\n} ipfilter_t;\n\nextern ipfilter_t ipfilters[1024];\nextern int numipfilters;\n\nvoid SVCmd_ListIP_f(void)\n{\n    int i;\n    byte b[4];\n\n    gi.cprintf(NULL, PRINT_HIGH, \"Filter list:\\n\");\n    for (i = 0; i < numipfilters; i++)\n    {\n        *(unsigned *)b = ipfilters[i].compare;\n        gi.cprintf(NULL, PRINT_HIGH, \"%3i.%3i.%3i.%3i\\n\", b[0], b[1], b[2], b[3]);\n    }\n}\n","size":157,"score":100,"agent":"kuncc/0","pid":1,"session":2654,"ts":1791757656431}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2219,"symbol":"door_touch","file":"g_func.c","asm":"# door_touch  (TU g_func.c, section .text, 158 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoor_touch:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x24(%esp)\n  /* 007 */  mov     0x34(%esp),%ebx\n  /* 00b */  mov     %esi,0x28(%esp)\n  /* 00f */  mov     0x30(%esp),%eax\n  /* 013 */  mov     0x54(%ebx),%ecx\n  /* 016 */  test    %ecx,%ecx\n  /* 018 */  je      .L92\n  /* 01a */  flds    level+0x4\n  /* 020 */  flds    0x1cc(%eax)\n  /* 026 */  fcomip  %st(1),%st\n  /* 028 */  ja      .L90\n  /* 02a */  fadds   =0x40a00000 (5f)\n  /* 030 */  fstps   0x1cc(%eax)\n  /* 036 */  mov     0x114(%eax),%eax\n  /* 03c */  mov     %ebx,(%esp)\n  /* 03f */  mov     %eax,0x8(%esp)\n  /* 043 */  mov     $\"%s\",%eax\n  /* 048 */  mov     %eax,0x4(%esp)\n  /* 04c */  call    *gi+0xc\n  /* 052 */  mov     gi+0x10,%esi\n  /* 058 */  movl    $\"misc/talk1.wav\",(%esp)\n  /* 05f */  call    *gi+0x24\n  /* 065 */  xor     %edx,%edx\n  /* 067 */  movl    $0x0,0x14(%esp)\n  /* 06f */  mov     %edx,0x4(%esp)\n  /* 073 */  mov     %ebx,(%esp)\n  /* 076 */  mov     %eax,0x8(%esp)\n  /* 07a */  fld1\n  /* 07c */  fsts    0x10(%esp)\n  /* 080 */  fstps   0xc(%esp)\n  /* 084 */  call    *%esi\n  /* 086 */  jmp     .L92\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  fstp    %st(0)\n.L92:\n  /* 092 */  mov     0x24(%esp),%ebx\n  /* 096 */  mov     0x28(%esp),%esi\n  /* 09a */  add     $0x2c,%esp\n  /* 09d */  ret\n","c":"#include \"g_local.h\"\n\nvoid door_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n    if (!other->client)\n        return;\n    if (level.time < self->touch_debounce_time)\n        return;\n    self->touch_debounce_time = level.time + 5.0;\n    gi.centerprintf(other, \"%s\", self->message);\n    gi.sound(other, CHAN_AUTO, gi.soundindex(\"misc/talk1.wav\"), 1, ATTN_NORM, 0);\n}\n","size":158,"score":100,"agent":"kuncc/1","pid":2,"session":2655,"ts":1791757660014}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2675,"symbol":"brain_hit_left","file":"m_brain.c","asm":"# brain_hit_left  (TU m_brain.c, section .text, 154 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_hit_left:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  movl    $0x42a00000,0x24(%esp)\n  /* 013 */  movl    $0x41000000,0x2c(%esp)\n  /* 01b */  flds    0xbc(%ebx)\n  /* 021 */  fstps   0x28(%esp)\n  /* 025 */  call    rand\n  /* 02a */  mov     $0x28,%edx\n  /* 02f */  mov     %edx,0xc(%esp)\n  /* 033 */  mov     $0x66666667,%edx\n  /* 038 */  mov     %ebx,(%esp)\n  /* 03b */  mov     %eax,%ecx\n  /* 03d */  imul    %edx\n  /* 03f */  mov     %ecx,%eax\n  /* 041 */  sar     $0x1f,%eax\n  /* 044 */  sar     $1,%edx\n  /* 046 */  sub     %eax,%edx\n  /* 048 */  lea     (%edx,%edx,4),%eax\n  /* 04b */  sub     %eax,%ecx\n  /* 04d */  lea     0x24(%esp),%eax\n  /* 051 */  add     $0xf,%ecx\n  /* 054 */  mov     %ecx,0x8(%esp)\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  call    fire_hit\n  /* 061 */  test    %eax,%eax\n  /* 063 */  je      .L92\n  /* 065 */  movl    $0x0,0x14(%esp)\n  /* 06d */  mov     sound_melee3,%eax\n  /* 072 */  fld1\n  /* 074 */  mov     %ebx,(%esp)\n  /* 077 */  fsts    0x10(%esp)\n  /* 07b */  fstps   0xc(%esp)\n  /* 07f */  mov     %eax,0x8(%esp)\n  /* 083 */  mov     $0x1,%eax\n  /* 088 */  mov     %eax,0x4(%esp)\n  /* 08c */  call    *gi+0x10\n.L92:\n  /* 092 */  mov     0x38(%esp),%ebx\n  /* 096 */  add     $0x3c,%esp\n  /* 099 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_brain.h\"\n\nint sound_melee3;\n\nvoid brain_hit_left(edict_t *self)\n{\n    vec3_t aim;\n    int damage;\n\n    VectorSet(aim, MELEE_DISTANCE, self->mins[0], 8);\n    damage = 15 + (rand() % 5);\n    if (fire_hit(self, aim, damage, 40))\n        gi.sound(self, CHAN_WEAPON, sound_melee3, 1, ATTN_NORM, 0);\n}\n","size":154,"score":100,"agent":"kuncc/4","pid":5,"session":2648,"ts":1791757661071}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2280,"symbol":"trigger_elevator_use","file":"g_func.c","asm":"# trigger_elevator_use  (TU g_func.c, section .text, 156 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntrigger_elevator_use:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%edx\n  /* 007 */  mov     0x34(%esp),%ecx\n  /* 00b */  mov     0x1a0(%edx),%eax\n  /* 011 */  fldz\n  /* 013 */  flds    0x1ac(%eax)\n  /* 019 */  fucomip %st(1),%st\n  /* 01b */  fstp    %st(0)\n  /* 01d */  jp      .L78\n  /* 01f */  jne     .L78\n  /* 021 */  mov     0x138(%ecx),%eax\n  /* 027 */  test    %eax,%eax\n  /* 029 */  je      .L60\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  mov     %ecx,0x1c(%esp)\n  /* 032 */  mov     %edx,0x18(%esp)\n  /* 036 */  call    G_PickTarget\n  /* 03b */  mov     0x18(%esp),%edx\n  /* 03f */  mov     0x1c(%esp),%ecx\n  /* 043 */  test    %eax,%eax\n  /* 045 */  je      .L80\n  /* 047 */  mov     0x1a0(%edx),%edx\n  /* 04d */  mov     %eax,0x144(%edx)\n  /* 053 */  mov     %edx,0x30(%esp)\n  /* 057 */  add     $0x2c,%esp\n  /* 05a */  jmp     train_resume\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     $\"elevator used with no pathtarget\\n\",%edx\n  /* 065 */  mov     %edx,0x30(%esp)\n  /* 069 */  add     $0x2c,%esp\n  /* 06c */  jmp     *gi+0x4\n  /* 072 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  add     $0x2c,%esp\n  /* 07b */  ret\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     0x138(%ecx),%eax\n  /* 086 */  mov     %eax,0x34(%esp)\n  /* 08a */  mov     $\"elevator used with bad pathtarget: %s\\n\",%eax\n  /* 08f */  mov     %eax,0x30(%esp)\n  /* 093 */  add     $0x2c,%esp\n  /* 096 */  jmp     *gi+0x4\n","c":"#include \"g_local.h\"\n\nvoid train_resume(edict_t *self);\n\nvoid trigger_elevator_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    edict_t *target;\n\n    if (self->movetarget->nextthink)\n        return;\n\n    if (!other->pathtarget)\n    {\n        gi.dprintf(\"elevator used with no pathtarget\\n\");\n        return;\n    }\n\n    target = G_PickTarget(other->pathtarget);\n    if (!target)\n    {\n        gi.dprintf(\"elevator used with bad pathtarget: %s\\n\", other->pathtarget);\n        return;\n    }\n\n    self->movetarget->target_ent = target;\n    train_resume(self->movetarget);\n}\n","size":156,"score":100,"agent":"kuncc/6","pid":7,"session":2652,"ts":1791757661293}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2197,"symbol":"Cmd_InvDrop_f","file":"g_cmds.c","asm":"# Cmd_InvDrop_f  (TU g_cmds.c, section .text, 159 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_InvDrop_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%edx\n  /* 007 */  mov     0x54(%edx),%ecx\n  /* 00a */  mov     0x2e0(%ecx),%eax\n  /* 010 */  mov     0x2e4(%ecx,%eax,4),%ecx\n  /* 017 */  test    %ecx,%ecx\n  /* 019 */  jne     .L39\n  /* 01b */  mov     %edx,(%esp)\n  /* 01e */  mov     $0xffffffff,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  call    SelectNextItem\n  /* 02c */  mov     0x20(%esp),%edx\n  /* 030 */  mov     0x54(%edx),%eax\n  /* 033 */  mov     0x2e0(%eax),%eax\n.L39:\n  /* 039 */  cmp     $0xffffffff,%eax\n  /* 03c */  je      .L60\n  /* 03e */  lea     (%eax,%eax,8),%ecx\n  /* 041 */  lea     (%eax,%ecx,2),%eax\n  /* 044 */  lea     itemlist(,%eax,4),%ecx\n  /* 04b */  mov     0xc(%ecx),%eax\n  /* 04e */  test    %eax,%eax\n  /* 050 */  je      .L80\n  /* 052 */  mov     %ecx,0x4(%esp)\n  /* 056 */  mov     %edx,(%esp)\n  /* 059 */  call    *%eax\n  /* 05b */  add     $0x1c,%esp\n  /* 05e */  ret\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %edx,(%esp)\n  /* 063 */  mov     $\"No item to drop.\\n\",%eax\n  /* 068 */  mov     %eax,0x8(%esp)\n  /* 06c */  mov     $0x2,%eax\n  /* 071 */  mov     %eax,0x4(%esp)\n  /* 075 */  call    *gi+0x8\n  /* 07b */  add     $0x1c,%esp\n  /* 07e */  ret\n  /* 07f */  nop\n.L80:\n  /* 080 */  mov     %edx,(%esp)\n  /* 083 */  mov     $\"Item is not dropable.\\n\",%eax\n  /* 088 */  mov     $0x2,%ecx\n  /* 08d */  mov     %eax,0x8(%esp)\n  /* 091 */  mov     %ecx,0x4(%esp)\n  /* 095 */  call    *gi+0x8\n  /* 09b */  add     $0x1c,%esp\n  /* 09e */  ret\n","c":"/* candidate for Cmd_InvDrop_f (g_cmds.c, 159 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid ValidateSelectedItem (edict_t *ent)\n{\n\tgclient_t\t*cl;\n\n\tcl = ent->client;\n\n\tif (cl->pers.inventory[cl->pers.selected_item])\n\t\treturn;\t\t// valid\n\n\tSelectNextItem (ent, -1);\n}\n\nvoid Cmd_InvDrop_f (edict_t *ent)\n{\n\tgitem_t\t\t*it;\n\n\tValidateSelectedItem (ent);\n\n\tif (ent->client->pers.selected_item == -1)\n\t{\n\t\tgi.cprintf (ent, PRINT_HIGH, \"No item to drop.\\n\");\n\t\treturn;\n\t}\n\n\tit = &itemlist[ent->client->pers.selected_item];\n\tif (!it->drop)\n\t{\n\t\tgi.cprintf (ent, PRINT_HIGH, \"Item is not dropable.\\n\");\n\t\treturn;\n\t}\n\tit->drop (ent, it);\n}\n","size":159,"score":100,"agent":"kuncc/5","pid":6,"session":2657,"ts":1791757673356}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2385,"symbol":"monster_fire_blaster","file":"g_monster.c","asm":"# monster_fire_blaster  (TU g_monster.c, section .text, 159 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonster_fire_blaster:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %eax,0x18(%esp)\n  /* 009 */  mov     0x48(%esp),%eax\n  /* 00d */  mov     %ebx,0x20(%esp)\n  /* 011 */  mov     0x30(%esp),%ebx\n  /* 015 */  mov     %esi,0x24(%esp)\n  /* 019 */  mov     0x34(%esp),%esi\n  /* 01d */  mov     %edi,0x28(%esp)\n  /* 021 */  mov     0x44(%esp),%edi\n  /* 025 */  mov     %eax,0x14(%esp)\n  /* 029 */  mov     0x40(%esp),%eax\n  /* 02d */  mov     %ebx,(%esp)\n  /* 030 */  mov     %esi,0x4(%esp)\n  /* 034 */  mov     %eax,0x10(%esp)\n  /* 038 */  mov     0x3c(%esp),%eax\n  /* 03c */  mov     %eax,0xc(%esp)\n  /* 040 */  mov     0x38(%esp),%eax\n  /* 044 */  mov     %eax,0x8(%esp)\n  /* 048 */  call    fire_blaster\n  /* 04d */  movl    $0x2,(%esp)\n  /* 054 */  call    *gi+0x64\n  /* 05a */  mov     g_edicts,%edx\n  /* 060 */  sub     %edx,%ebx\n  /* 062 */  sar     $0x2,%ebx\n  /* 065 */  imul    $0xdb43bb1f,%ebx,%ebx\n  /* 06b */  mov     %ebx,(%esp)\n  /* 06e */  call    *gi+0x68\n  /* 074 */  mov     %edi,(%esp)\n  /* 077 */  call    *gi+0x64\n  /* 07d */  mov     $0x2,%ecx\n  /* 082 */  mov     0x20(%esp),%ebx\n  /* 086 */  mov     %esi,0x30(%esp)\n  /* 08a */  mov     0x28(%esp),%edi\n  /* 08e */  mov     %ecx,0x34(%esp)\n  /* 092 */  mov     0x24(%esp),%esi\n  /* 096 */  add     $0x2c,%esp\n  /* 099 */  jmp     *gi+0x58\n","c":"#include \"g_local.h\"\n\nvoid monster_fire_blaster (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, int flashtype, int effect)\n{\n    fire_blaster (self, start, dir, damage, speed, effect, false);\n\n    gi.WriteByte (svc_muzzleflash2);\n    gi.WriteShort (self - g_edicts);\n    gi.WriteByte (flashtype);\n    gi.multicast (start, MULTICAST_PVS);\n}\n","size":159,"score":100,"agent":"kuncc/7","pid":8,"session":2659,"ts":1791757673931}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2193,"symbol":"Cmd_InvUse_f","file":"g_cmds.c","asm":"# Cmd_InvUse_f  (TU g_cmds.c, section .text, 159 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_InvUse_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%edx\n  /* 007 */  mov     0x54(%edx),%ecx\n  /* 00a */  mov     0x2e0(%ecx),%eax\n  /* 010 */  mov     0x2e4(%ecx,%eax,4),%ecx\n  /* 017 */  test    %ecx,%ecx\n  /* 019 */  jne     .L39\n  /* 01b */  mov     %edx,(%esp)\n  /* 01e */  mov     $0xffffffff,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  call    SelectNextItem\n  /* 02c */  mov     0x20(%esp),%edx\n  /* 030 */  mov     0x54(%edx),%eax\n  /* 033 */  mov     0x2e0(%eax),%eax\n.L39:\n  /* 039 */  cmp     $0xffffffff,%eax\n  /* 03c */  je      .L60\n  /* 03e */  lea     (%eax,%eax,8),%ecx\n  /* 041 */  lea     (%eax,%ecx,2),%eax\n  /* 044 */  lea     itemlist(,%eax,4),%ecx\n  /* 04b */  mov     0x8(%ecx),%eax\n  /* 04e */  test    %eax,%eax\n  /* 050 */  je      .L80\n  /* 052 */  mov     %ecx,0x4(%esp)\n  /* 056 */  mov     %edx,(%esp)\n  /* 059 */  call    *%eax\n  /* 05b */  add     $0x1c,%esp\n  /* 05e */  ret\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     %edx,(%esp)\n  /* 063 */  mov     $\"No item to use.\\n\",%eax\n  /* 068 */  mov     %eax,0x8(%esp)\n  /* 06c */  mov     $0x2,%eax\n  /* 071 */  mov     %eax,0x4(%esp)\n  /* 075 */  call    *gi+0x8\n  /* 07b */  add     $0x1c,%esp\n  /* 07e */  ret\n  /* 07f */  nop\n.L80:\n  /* 080 */  mov     %edx,(%esp)\n  /* 083 */  mov     $\"Item is not usable.\\n\",%eax\n  /* 088 */  mov     $0x2,%ecx\n  /* 08d */  mov     %eax,0x8(%esp)\n  /* 091 */  mov     %ecx,0x4(%esp)\n  /* 095 */  call    *gi+0x8\n  /* 09b */  add     $0x1c,%esp\n  /* 09e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid ValidateSelectedItem (edict_t *ent)\n{\n\tgclient_t\t*cl;\n\n\tcl = ent->client;\n\n\tif (cl->pers.inventory[cl->pers.selected_item])\n\t\treturn;\t\t// valid\n\n\tSelectNextItem (ent, -1);\n}\n\nvoid Cmd_InvUse_f (edict_t *ent)\n{\n\tgitem_t\t\t*it;\n\n\tValidateSelectedItem (ent);\n\n\tif (ent->client->pers.selected_item == -1)\n\t{\n\t\tgi.cprintf (ent, PRINT_HIGH, \"No item to use.\\n\");\n\t\treturn;\n\t}\n\n\tit = &itemlist[ent->client->pers.selected_item];\n\tif (!it->use)\n\t{\n\t\tgi.cprintf (ent, PRINT_HIGH, \"Item is not usable.\\n\");\n\t\treturn;\n\t}\n\tit->use (ent, it);\n}\n","size":159,"score":100,"agent":"kuncc/2","pid":3,"session":2656,"ts":1791757680022}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2912,"symbol":"parasite_search","file":"m_parasite.c","asm":"# parasite_search  (TU m_parasite.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_search:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $0x0,0x14(%esp)\n  /* 00b */  mov     sound_search,%eax\n  /* 010 */  movl    $0x40000000,0x10(%esp)\n  /* 018 */  movl    $0x3f800000,0xc(%esp)\n  /* 020 */  mov     %eax,0x8(%esp)\n  /* 024 */  mov     $0x1,%eax\n  /* 029 */  mov     %eax,0x4(%esp)\n  /* 02d */  mov     0x30(%esp),%eax\n  /* 031 */  mov     %eax,(%esp)\n  /* 034 */  call    *gi+0x10\n  /* 03a */  add     $0x2c,%esp\n  /* 03d */  ret\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nstatic int sound_search;\n\nvoid parasite_search(edict_t *self)\n{\n    gi.sound(self, CHAN_WEAPON, sound_search, 1, ATTN_IDLE, 0);\n}\n\nvoid SP_monster_parasite(edict_t *self)\n{\n    sound_search = gi.soundindex(\"parasite/parasite2.wav\");\n}\n","size":62,"score":100,"agent":"frong","pid":23,"session":2658,"ts":1791757680731}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2403,"symbol":"monster_triggered_spawn","file":"g_monster.c","asm":"# monster_triggered_spawn  (TU g_monster.c, section .text, 160 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonster_triggered_spawn:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x1c,%esp\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  mov     0x20(%esp),%ebx\n  /* 00d */  fadds   0xc(%ebx)\n  /* 010 */  fstps   0xc(%ebx)\n  /* 013 */  mov     %ebx,(%esp)\n  /* 016 */  call    KillBox\n  /* 01b */  mov     $0x2,%edx\n  /* 020 */  mov     $0x5,%ecx\n  /* 025 */  andl    $0xfffffffe,0xb8(%ebx)\n  /* 02c */  mov     %edx,0xf8(%ebx)\n  /* 032 */  mov     %ecx,0x104(%ebx)\n  /* 038 */  flds    =0x41400000 (12f)\n  /* 03e */  fadds   level+0x4\n  /* 044 */  fstps   0x194(%ebx)\n  /* 04a */  mov     %ebx,(%esp)\n  /* 04d */  call    *gi+0x48\n  /* 053 */  mov     %ebx,(%esp)\n  /* 056 */  call    monster_start_go\n  /* 05b */  mov     0x21c(%ebx),%eax\n  /* 061 */  test    %eax,%eax\n  /* 063 */  je      .L77\n  /* 065 */  testb   $0x1,0x11c(%ebx)\n  /* 06c */  jne     .L77\n  /* 06e */  testb   $0x20,0x108(%eax)\n  /* 075 */  je      .L90\n.L77:\n  /* 077 */  xor     %eax,%eax\n  /* 079 */  mov     %eax,0x21c(%ebx)\n  /* 07f */  mov     0x18(%esp),%ebx\n  /* 083 */  add     $0x1c,%esp\n  /* 086 */  ret\n  /* 087 */  nop\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %ebx,0x20(%esp)\n  /* 094 */  mov     0x18(%esp),%ebx\n  /* 098 */  add     $0x1c,%esp\n  /* 09b */  jmp     FoundTarget\n","c":"#include \"g_local.h\"\n\nvoid monster_triggered_spawn(edict_t *self)\n{\n    self->s.origin[2] += 1;\n    KillBox(self);\n    self->solid = SOLID_BBOX;\n    self->movetype = MOVETYPE_STEP;\n    self->svflags &= ~SVF_NOCLIENT;\n    self->air_finished = level.time + 12;\n    gi.linkentity(self);\n    monster_start_go(self);\n    if (self->enemy && !(self->spawnflags & 1) && !(self->enemy->flags & FL_NOTARGET))\n        FoundTarget(self);\n    else\n        self->enemy = NULL;\n}\n","size":160,"score":100,"agent":"kuncc/0","pid":1,"session":2661,"ts":1791757688656}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2987,"symbol":"SP_FixCoopSpots","file":"p_client.c","asm":"# SP_FixCoopSpots  (TU p_client.c, section .text, 159 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_FixCoopSpots:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  xor     %ebx,%ebx\n  /* 005 */  sub     $0x20,%esp\n  /* 008 */  mov     0x30(%esp),%esi\n  /* 00c */  lea     0x14(%esp),%edi\n.L10:\n  /* 010 */  mov     %ebx,(%esp)\n  /* 013 */  mov     $\"info_player_start\",%edx\n  /* 018 */  mov     $0x118,%ecx\n  /* 01d */  mov     %edx,0x8(%esp)\n  /* 021 */  mov     %ecx,0x4(%esp)\n  /* 025 */  call    G_Find\n  /* 02a */  test    %eax,%eax\n  /* 02c */  mov     %eax,%ebx\n  /* 02e */  je      .L98\n  /* 030 */  mov     0x12c(%eax),%eax\n  /* 036 */  test    %eax,%eax\n  /* 038 */  je      .L10\n  /* 03a */  flds    0x4(%esi)\n  /* 03d */  fsubs   0x4(%ebx)\n  /* 040 */  fstps   0x14(%esp)\n  /* 044 */  flds    0x8(%esi)\n  /* 047 */  fsubs   0x8(%ebx)\n  /* 04a */  fstps   0x18(%esp)\n  /* 04e */  flds    0xc(%esi)\n  /* 051 */  fsubs   0xc(%ebx)\n  /* 054 */  mov     %edi,(%esp)\n  /* 057 */  fstps   0x1c(%esp)\n  /* 05b */  call    VectorLength\n  /* 060 */  flds    =0x43c00000 (384f)\n  /* 066 */  fcomip  %st(1),%st\n  /* 068 */  fstp    %st(0)\n  /* 06a */  jbe     .L10\n  /* 06c */  mov     0x12c(%esi),%eax\n  /* 072 */  test    %eax,%eax\n  /* 074 */  je      .L8c\n  /* 076 */  mov     0x12c(%ebx),%edx\n  /* 07c */  mov     %eax,(%esp)\n  /* 07f */  mov     %edx,0x4(%esp)\n  /* 083 */  call    Q_stricmp\n  /* 088 */  test    %eax,%eax\n  /* 08a */  je      .L98\n.L8c:\n  /* 08c */  mov     0x12c(%ebx),%eax\n  /* 092 */  mov     %eax,0x12c(%esi)\n.L98:\n  /* 098 */  add     $0x20,%esp\n  /* 09b */  pop     %ebx\n  /* 09c */  pop     %esi\n  /* 09d */  pop     %edi\n  /* 09e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid SP_FixCoopSpots(edict_t *self)\n{\n    edict_t *spot;\n    vec3_t d;\n\n    spot = NULL;\n    while (1)\n    {\n        spot = G_Find(spot, FOFS(classname), \"info_player_start\");\n        if (!spot)\n            return;\n        if (!spot->targetname)\n            continue;\n        VectorSubtract(self->s.origin, spot->s.origin, d);\n        if (VectorLength(d) < 384)\n        {\n            if ((!self->targetname) || Q_stricmp(self->targetname, spot->targetname) != 0)\n            {\n                self->targetname = spot->targetname;\n            }\n            return;\n        }\n    }\n}\n","size":159,"score":100,"agent":"kuncc/3","pid":4,"session":2660,"ts":1791757688796}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2544,"symbol":"G_TouchSolids","file":"g_utils.c","asm":"# G_TouchSolids  (TU g_utils.c, section .text, 160 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_TouchSolids:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1000,%esp\n  /* 00a */  orl     $0x0,(%esp)\n  /* 00e */  sub     $0x2c,%esp\n  /* 011 */  mov     $0x1,%ecx\n  /* 016 */  mov     $0x400,%ebx\n  /* 01b */  mov     0x1040(%esp),%esi\n  /* 022 */  mov     %ecx,0x10(%esp)\n  /* 026 */  lea     0x20(%esp),%edi\n  /* 02a */  mov     %ebx,0xc(%esp)\n  /* 02e */  mov     %edi,0x8(%esp)\n  /* 032 */  lea     0xe0(%esi),%eax\n  /* 038 */  mov     %eax,0x4(%esp)\n  /* 03c */  lea     0xd4(%esi),%eax\n  /* 042 */  mov     %eax,(%esp)\n  /* 045 */  call    *gi+0x50\n  /* 04b */  test    %eax,%eax\n  /* 04d */  jle     .L95\n  /* 04f */  mov     %eax,%ebp\n  /* 051 */  xor     %ebx,%ebx\n  /* 053 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     (%edi,%ebx,4),%eax\n  /* 063 */  mov     0x58(%eax),%edx\n  /* 066 */  test    %edx,%edx\n  /* 068 */  je      .L90\n  /* 06a */  mov     0x1bc(%esi),%edx\n  /* 070 */  test    %edx,%edx\n  /* 072 */  je      .L89\n  /* 074 */  mov     %esi,0x4(%esp)\n  /* 078 */  xor     %ecx,%ecx\n  /* 07a */  mov     %ecx,0xc(%esp)\n  /* 07e */  xor     %ecx,%ecx\n  /* 080 */  mov     %ecx,0x8(%esp)\n  /* 084 */  mov     %eax,(%esp)\n  /* 087 */  call    *%edx\n.L89:\n  /* 089 */  mov     0x58(%esi),%eax\n  /* 08c */  test    %eax,%eax\n  /* 08e */  je      .L95\n.L90:\n  /* 090 */  inc     %ebx\n  /* 091 */  cmp     %ebx,%ebp\n  /* 093 */  jne     .L60\n.L95:\n  /* 095 */  add     $0x102c,%esp\n  /* 09b */  pop     %ebx\n  /* 09c */  pop     %esi\n  /* 09d */  pop     %edi\n  /* 09e */  pop     %ebp\n  /* 09f */  ret\n","c":"#include \"g_local.h\"\n\nvoid G_TouchSolids (edict_t *ent)\n{\n    int i, num;\n    edict_t *touch[MAX_EDICTS], *hit;\n\n    num = gi.BoxEdicts (ent->absmin, ent->absmax, touch, MAX_EDICTS, AREA_SOLID);\n\n    for (i = 0; i < num; i++)\n    {\n        hit = touch[i];\n        if (!hit->inuse)\n            continue;\n        if (ent->touch)\n            ent->touch (hit, ent, NULL, NULL);\n        if (!ent->inuse)\n            break;\n    }\n}\n","size":160,"score":100,"agent":"kuncc/4","pid":5,"session":2663,"ts":1791757689025}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2161,"symbol":"visible","file":"g_ai.c","asm":"# visible  (TU g_ai.c, section .text, 161 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nvisible:\n  /* 000 */  sub     $0x7c,%esp\n  /* 003 */  mov     $0x19,%ecx\n  /* 008 */  mov     0x80(%esp),%eax\n  /* 00f */  mov     0x84(%esp),%edx\n  /* 016 */  flds    0x4(%eax)\n  /* 019 */  fstps   0x20(%esp)\n  /* 01d */  flds    0x8(%eax)\n  /* 020 */  fstps   0x24(%esp)\n  /* 024 */  fildl   0x1fc(%eax)\n  /* 02a */  fadds   0xc(%eax)\n  /* 02d */  fstps   0x28(%esp)\n  /* 031 */  flds    0x4(%edx)\n  /* 034 */  fstps   0x2c(%esp)\n  /* 038 */  flds    0x8(%edx)\n  /* 03b */  fstps   0x30(%esp)\n  /* 03f */  fildl   0x1fc(%edx)\n  /* 045 */  fadds   0xc(%edx)\n  /* 048 */  mov     %eax,0x14(%esp)\n  /* 04c */  mov     %ecx,0x18(%esp)\n  /* 050 */  lea     0x2c(%esp),%eax\n  /* 054 */  mov     %eax,0x10(%esp)\n  /* 058 */  lea     0x38(%esp),%edx\n  /* 05c */  mov     $vec3_origin,%eax\n  /* 061 */  mov     %eax,0xc(%esp)\n  /* 065 */  mov     $vec3_origin,%eax\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  lea     0x20(%esp),%eax\n  /* 072 */  mov     %eax,0x4(%esp)\n  /* 076 */  fstps   0x34(%esp)\n  /* 07a */  mov     %edx,(%esp)\n  /* 07d */  call    *gi+0x30\n  /* 083 */  xor     %eax,%eax\n  /* 085 */  mov     $0x0,%edx\n  /* 08a */  sub     $0x4,%esp\n  /* 08d */  flds    0x40(%esp)\n  /* 091 */  fld1\n  /* 093 */  fucomip %st(1),%st\n  /* 095 */  fstp    %st(0)\n  /* 097 */  setnp   %al\n  /* 09a */  cmovne  %edx,%eax\n  /* 09d */  add     $0x7c,%esp\n  /* 0a0 */  ret\n","c":"#include \"g_local.h\"\n\nqboolean visible (edict_t *self, edict_t *other)\n{\n    vec3_t spot1;\n    vec3_t spot2;\n    trace_t trace;\n\n    VectorCopy (self->s.origin, spot1);\n    spot1[2] += self->viewheight;\n    VectorCopy (other->s.origin, spot2);\n    spot2[2] += other->viewheight;\n    trace = gi.trace (spot1, vec3_origin, vec3_origin, spot2, self, MASK_OPAQUE);\n\n    if (trace.fraction == 1.0)\n        return true;\n    return false;\n}\n","size":161,"score":100,"agent":"kuncc/5","pid":6,"session":2665,"ts":1791757703437}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2507,"symbol":"SP_trigger_once","file":"g_trigger.c","asm":"# SP_trigger_once  (TU g_trigger.c, section .text, 160 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_trigger_once:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  testb   $0x1,0x11c(%ebx)\n  /* 012 */  jne     .L30\n.L14:\n  /* 014 */  movl    $0xbf800000,0x250(%ebx)\n  /* 01e */  mov     %ebx,0x40(%esp)\n  /* 022 */  mov     0x38(%esp),%ebx\n  /* 026 */  add     $0x3c,%esp\n  /* 029 */  jmp     SP_trigger_multiple\n  /* 02e */  xchg    %ax,%ax\n.L30:\n  /* 030 */  movl    $0x3f000000,0x4(%esp)\n  /* 038 */  lea     0xec(%ebx),%eax\n  /* 03e */  mov     %eax,0x8(%esp)\n  /* 042 */  lea     0x24(%esp),%edx\n  /* 046 */  mov     %edx,0xc(%esp)\n  /* 04a */  lea     0xbc(%ebx),%eax\n  /* 050 */  mov     %eax,(%esp)\n  /* 053 */  call    VectorMA\n  /* 058 */  mov     0x11c(%ebx),%eax\n  /* 05e */  lea     0x24(%esp),%edx\n  /* 062 */  mov     gi+0x4,%ecx\n  /* 068 */  and     $0xfffffffe,%eax\n  /* 06b */  mov     %ecx,0x1c(%esp)\n  /* 06f */  or      $0x4,%eax\n  /* 072 */  mov     %eax,0x11c(%ebx)\n  /* 078 */  mov     %edx,(%esp)\n  /* 07b */  call    vtos\n  /* 080 */  mov     0x1c(%esp),%ecx\n  /* 084 */  mov     %eax,0x8(%esp)\n  /* 088 */  mov     0x118(%ebx),%eax\n  /* 08e */  movl    $\"fixed TRIGGERED flag on %s at %s\\n\",(%esp)\n  /* 095 */  mov     %eax,0x4(%esp)\n  /* 099 */  call    *%ecx\n  /* 09b */  jmp     .L14\n","c":"#include \"g_local.h\"\n\nvoid SP_trigger_multiple(edict_t *ent);\n\nvoid SP_trigger_once(edict_t *ent)\n{\n    if (ent->spawnflags & 1)\n    {\n        vec3_t v;\n\n        VectorMA(ent->mins, 0.5, ent->size, v);\n\n        ent->spawnflags &= ~1;\n        ent->spawnflags |= 4;\n\n        gi.dprintf(\"fixed TRIGGERED flag on %s at %s\\n\", ent->classname, vtos(v));\n    }\n\n    ent->wait = -1;\n    SP_trigger_multiple(ent);\n}\n","size":160,"score":100,"agent":"kuncc/1","pid":2,"session":2662,"ts":1791757704595}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2178,"symbol":"ChasePrev","file":"g_chase.c","asm":"# ChasePrev  (TU g_chase.c, section .text, 161 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nChasePrev:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x8,%esp\n  /* 007 */  mov     0x1c(%esp),%eax\n  /* 00b */  mov     0x54(%eax),%edi\n  /* 00e */  mov     0xed4(%edi),%ecx\n  /* 014 */  test    %ecx,%ecx\n  /* 016 */  je      .L99\n  /* 01c */  mov     g_edicts,%ebx\n  /* 022 */  mov     %ecx,%edx\n  /* 024 */  mov     maxclients,%esi\n  /* 02a */  sub     %ebx,%edx\n  /* 02c */  sar     $0x2,%edx\n  /* 02f */  imul    $0xdb43bb1f,%edx,%edx\n  /* 035 */  lea     0x0(%esi),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  dec     %edx\n  /* 041 */  test    %edx,%edx\n  /* 043 */  jg      .L68\n  /* 045 */  flds    0x14(%esi)\n  /* 048 */  fnstcw  0x6(%esp)\n  /* 04c */  movzwl  0x6(%esp),%eax\n  /* 051 */  or      $0xc00,%ax\n  /* 055 */  mov     %ax,0x4(%esp)\n  /* 05a */  fldcw   0x4(%esp)\n  /* 05e */  fistpl  (%esp)\n  /* 061 */  fldcw   0x6(%esp)\n  /* 065 */  mov     (%esp),%edx\n.L68:\n  /* 068 */  imul    $0x37c,%edx,%eax\n  /* 06e */  add     %ebx,%eax\n  /* 070 */  mov     0x58(%eax),%ebp\n  /* 073 */  test    %ebp,%ebp\n  /* 075 */  je      .L84\n  /* 077 */  mov     0x54(%eax),%ebp\n  /* 07a */  mov     0xd88(%ebp),%ebp\n  /* 080 */  test    %ebp,%ebp\n  /* 082 */  je      .L88\n.L84:\n  /* 084 */  cmp     %eax,%ecx\n  /* 086 */  jne     .L40\n.L88:\n  /* 088 */  mov     %eax,0xed4(%edi)\n  /* 08e */  mov     $0x1,%eax\n  /* 093 */  mov     %eax,0xed8(%edi)\n.L99:\n  /* 099 */  add     $0x8,%esp\n  /* 09c */  pop     %ebx\n  /* 09d */  pop     %esi\n  /* 09e */  pop     %edi\n  /* 09f */  pop     %ebp\n  /* 0a0 */  ret\n","c":"#include \"g_local.h\"\n\nvoid ChasePrev(edict_t *ent)\n{\n    int i;\n    edict_t *e;\n\n    if (!ent->client->chase_target)\n        return;\n\n    i = ent->client->chase_target - g_edicts;\n    do {\n        i--;\n        if (i < 1)\n            i = maxclients->value;\n        e = g_edicts + i;\n        if (!e->inuse)\n            continue;\n        if (!e->client->resp.spectator)\n            break;\n    } while (e != ent->client->chase_target);\n\n    ent->client->chase_target = e;\n    ent->client->update_chase = true;\n}\n","size":161,"score":100,"agent":"kuncc/7","pid":8,"session":2666,"ts":1791757705687}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2357,"symbol":"SP_misc_blackhole","file":"g_misc.c","asm":"# SP_misc_blackhole  (TU g_misc.c, section .text, 163 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_misc_blackhole:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  mov     0x20(%esp),%ebx\n  /* 00d */  xor     %edx,%edx\n  /* 00f */  flds    =0xc2800000 (-64f)\n  /* 015 */  mov     %eax,0x104(%ebx)\n  /* 01b */  fsts    0xbc(%ebx)\n  /* 021 */  mov     %edx,0xf8(%ebx)\n  /* 027 */  fstps   0xc0(%ebx)\n  /* 02d */  movl    $0x0,0xc4(%ebx)\n  /* 037 */  flds    =0x42800000 (64f)\n  /* 03d */  movl    $0x41000000,0xd0(%ebx)\n  /* 047 */  fsts    0xc8(%ebx)\n  /* 04d */  fstps   0xcc(%ebx)\n  /* 053 */  movl    $\"models/objects/black/tris.md2\",(%esp)\n  /* 05a */  call    *gi+0x20\n  /* 060 */  mov     $misc_blackhole_use,%ecx\n  /* 065 */  movl    $0x20,0x44(%ebx)\n  /* 06c */  mov     %ecx,0x1c0(%ebx)\n  /* 072 */  fldl    =0x3fc999999999999a (0.2)\n  /* 078 */  fadds   level+0x4\n  /* 07e */  mov     %eax,0x28(%ebx)\n  /* 081 */  mov     $misc_blackhole_think,%eax\n  /* 086 */  mov     %eax,0x1b4(%ebx)\n  /* 08c */  fstps   0x1ac(%ebx)\n  /* 092 */  mov     %ebx,0x20(%esp)\n  /* 096 */  mov     0x18(%esp),%ebx\n  /* 09a */  add     $0x1c,%esp\n  /* 09d */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nvoid misc_blackhole_use(edict_t *ent, edict_t *other, edict_t *activator);\nvoid misc_blackhole_think(edict_t *self);\n\nvoid SP_misc_blackhole(edict_t *ent)\n{\n    ent->movetype = MOVETYPE_NONE;\n    ent->solid = SOLID_NOT;\n    VectorSet(ent->mins, -64, -64, 0);\n    VectorSet(ent->maxs, 64, 64, 8);\n    ent->s.modelindex = gi.modelindex(\"models/objects/black/tris.md2\");\n    ent->s.renderfx = RF_TRANSLUCENT;\n    ent->use = misc_blackhole_use;\n    ent->think = misc_blackhole_think;\n    ent->nextthink = level.time + 0.2;\n    gi.linkentity(ent);\n}\n","size":163,"score":100,"agent":"kuncc/2","pid":3,"session":2668,"ts":1791757712850}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2967,"symbol":"tank_idle","file":"m_tank.c","asm":"# tank_idle  (TU m_tank.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntank_idle:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $0x0,0x14(%esp)\n  /* 00b */  mov     sound_idle,%eax\n  /* 010 */  movl    $0x40000000,0x10(%esp)\n  /* 018 */  movl    $0x3f800000,0xc(%esp)\n  /* 020 */  mov     %eax,0x8(%esp)\n  /* 024 */  mov     $0x2,%eax\n  /* 029 */  mov     %eax,0x4(%esp)\n  /* 02d */  mov     0x30(%esp),%eax\n  /* 031 */  mov     %eax,(%esp)\n  /* 034 */  call    *gi+0x10\n  /* 03a */  add     $0x2c,%esp\n  /* 03d */  ret\n","c":"#include \"g_local.h\"\n#include \"m_tank.h\"\n\nstatic int sound_idle;\n\nvoid tank_init_sounds(void)\n{\n    sound_idle = gi.soundindex(\"tank/idle.wav\");\n}\n\nvoid tank_idle(edict_t *self)\n{\n    gi.sound(self, CHAN_VOICE, sound_idle, 1, ATTN_IDLE, 0);\n}\n","size":62,"score":100,"agent":"frong","pid":23,"session":2667,"ts":1791757715297}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2387,"symbol":"monster_fire_rocket","file":"g_monster.c","asm":"# monster_fire_rocket  (TU g_monster.c, section .text, 163 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonster_fire_rocket:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x30(%esp)\n  /* 007 */  mov     0x4c(%esp),%eax\n  /* 00b */  mov     %esi,0x34(%esp)\n  /* 00f */  mov     0x50(%esp),%edx\n  /* 013 */  mov     %edi,0x38(%esp)\n  /* 017 */  mov     0x44(%esp),%esi\n  /* 01b */  mov     0x40(%esp),%ebx\n  /* 01f */  mov     %eax,0x18(%esp)\n  /* 023 */  lea     0x14(%eax),%ecx\n  /* 026 */  mov     0x54(%esp),%edi\n  /* 02a */  mov     %ecx,0x2c(%esp)\n  /* 02e */  mov     %eax,0xc(%esp)\n  /* 032 */  fildl   0x2c(%esp)\n  /* 036 */  mov     %edx,0x10(%esp)\n  /* 03a */  mov     0x48(%esp),%eax\n  /* 03e */  mov     %esi,0x4(%esp)\n  /* 042 */  mov     %ebx,(%esp)\n  /* 045 */  mov     %eax,0x8(%esp)\n  /* 049 */  fstps   0x14(%esp)\n  /* 04d */  call    fire_rocket\n  /* 052 */  movl    $0x2,(%esp)\n  /* 059 */  call    *gi+0x64\n  /* 05f */  mov     g_edicts,%eax\n  /* 064 */  sub     %eax,%ebx\n  /* 066 */  sar     $0x2,%ebx\n  /* 069 */  imul    $0xdb43bb1f,%ebx,%ebx\n  /* 06f */  mov     %ebx,(%esp)\n  /* 072 */  call    *gi+0x68\n  /* 078 */  mov     %edi,(%esp)\n  /* 07b */  call    *gi+0x64\n  /* 081 */  mov     $0x2,%edx\n  /* 086 */  mov     0x30(%esp),%ebx\n  /* 08a */  mov     %esi,0x40(%esp)\n  /* 08e */  mov     0x38(%esp),%edi\n  /* 092 */  mov     %edx,0x44(%esp)\n  /* 096 */  mov     0x34(%esp),%esi\n  /* 09a */  add     $0x3c,%esp\n  /* 09d */  jmp     *gi+0x58\n","c":"/* candidate for monster_fire_rocket (g_monster.c, 163 bytes) */\n#include \"g_local.h\"\n\nvoid monster_fire_rocket (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, int flashtype)\n{\n    fire_rocket (self, start, dir, damage, speed, damage + 20, damage);\n    gi.WriteByte (svc_muzzleflash2);\n    gi.WriteShort (self - g_edicts);\n    gi.WriteByte (flashtype);\n    gi.multicast (start, MULTICAST_PVS);\n}\n","size":163,"score":100,"agent":"kuncc/0","pid":1,"session":2669,"ts":1791757717140}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3067,"symbol":"Think_Weapon","file":"p_weapon.c","asm":"# Think_Weapon  (TU p_weapon.c, section .text, 160 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nThink_Weapon:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%eax\n  /* 00b */  mov     0x1e0(%eax),%ebx\n  /* 011 */  test    %ebx,%ebx\n  /* 013 */  jle     .L80\n.L15:\n  /* 015 */  mov     0x54(%eax),%edx\n  /* 018 */  mov     0x6fc(%edx),%ecx\n  /* 01e */  test    %ecx,%ecx\n  /* 020 */  je      .L70\n  /* 022 */  mov     0x10(%ecx),%ebx\n  /* 025 */  test    %ebx,%ebx\n  /* 027 */  je      .L70\n  /* 029 */  fildl   level\n  /* 02f */  xor     %ecx,%ecx\n  /* 031 */  flds    0xe7c(%edx)\n  /* 037 */  mov     0xe94(%edx),%edx\n  /* 03d */  fcomip  %st(1),%st\n  /* 03f */  fstp    %st(0)\n  /* 041 */  mov     %eax,0x30(%esp)\n  /* 045 */  seta    %cl\n  /* 048 */  mov     %ebx,%eax\n  /* 04a */  mov     %ecx,is_quad\n  /* 050 */  mov     0x28(%esp),%ebx\n  /* 054 */  test    %edx,%edx\n  /* 056 */  setne   %dl\n  /* 059 */  shl     $0x7,%dl\n  /* 05c */  mov     %dl,is_silenced\n  /* 062 */  add     $0x2c,%esp\n  /* 065 */  jmp     *%eax\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     0x28(%esp),%ebx\n  /* 074 */  add     $0x2c,%esp\n  /* 077 */  ret\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %eax,0x1c(%esp)\n  /* 084 */  mov     0x54(%eax),%edx\n  /* 087 */  xor     %ecx,%ecx\n  /* 089 */  mov     %ecx,0xdcc(%edx)\n  /* 08f */  mov     %eax,(%esp)\n  /* 092 */  call    ChangeWeapon\n  /* 097 */  mov     0x1c(%esp),%eax\n  /* 09b */  jmp     .L15\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nint is_quad;\nbyte is_silenced;\n\nvoid Think_Weapon (edict_t *ent)\n{\n    if (ent->health < 1)\n    {\n        ent->client->newweapon = NULL;\n        ChangeWeapon (ent);\n    }\n\n    if (ent->client->pers.weapon && ent->client->pers.weapon->weaponthink)\n    {\n        is_quad = (level.framenum < ent->client->quad_framenum);\n        if (ent->client->silencer_shots)\n            is_silenced = MZ_SILENCED;\n        else\n            is_silenced = 0;\n        ent->client->pers.weapon->weaponthink (ent);\n    }\n}\n","size":160,"score":100,"agent":"kuncc/6","pid":7,"session":2664,"ts":1791757721049}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2517,"symbol":"turret_driver_die","file":"g_turret.c","asm":"# turret_driver_die  (TU g_turret.c, section .text, 163 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nturret_driver_die:\n  /* 000 */  sub     $0x10,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  mov     0x14(%esp),%edx\n  /* 00a */  mov     %esi,0x4(%esp)\n  /* 00e */  mov     0x18(%esp),%esi\n  /* 012 */  mov     %edi,0x8(%esp)\n  /* 016 */  mov     0x1c(%esp),%edi\n  /* 01a */  mov     %ebp,0xc(%esp)\n  /* 01e */  mov     0x20(%esp),%ebp\n  /* 022 */  mov     0x144(%edx),%ebx\n  /* 028 */  movl    $0x0,0x274(%ebx)\n  /* 032 */  mov     0x234(%ebx),%eax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %eax,%ecx\n  /* 042 */  mov     0x230(%eax),%eax\n  /* 048 */  cmp     %edx,%eax\n  /* 04a */  jne     .L40\n  /* 04c */  xor     %edx,%edx\n  /* 04e */  mov     %edx,0x230(%ecx)\n  /* 054 */  xor     %ecx,%ecx\n  /* 056 */  xor     %edx,%edx\n  /* 058 */  mov     %ecx,0x234(%eax)\n  /* 05e */  xor     %ecx,%ecx\n  /* 060 */  andl    $0xfffffbff,0x108(%eax)\n  /* 06a */  mov     %edx,0x100(%ebx)\n  /* 070 */  mov     0x234(%ebx),%edx\n  /* 076 */  mov     (%esp),%ebx\n  /* 079 */  mov     %ecx,0x100(%edx)\n  /* 07f */  mov     %ebp,0x20(%esp)\n  /* 083 */  mov     0xc(%esp),%ebp\n  /* 087 */  mov     %edi,0x1c(%esp)\n  /* 08b */  mov     0x8(%esp),%edi\n  /* 08f */  mov     %esi,0x18(%esp)\n  /* 093 */  mov     0x4(%esp),%esi\n  /* 097 */  mov     %eax,0x14(%esp)\n  /* 09b */  add     $0x10,%esp\n  /* 09e */  jmp     infantry_die\n","c":"#include \"g_local.h\"\n\nvoid infantry_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage);\n\nvoid turret_driver_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    edict_t *ent;\n\n    self->target_ent->move_angles[0] = 0;\n\n    for (ent = self->target_ent->teammaster; ent->teamchain != self; ent = ent->teamchain)\n        ;\n    ent->teamchain = NULL;\n    self->teammaster = NULL;\n    self->flags &= ~FL_TEAMSLAVE;\n\n    self->target_ent->owner = NULL;\n    self->target_ent->teammaster->owner = NULL;\n\n    infantry_die(self, inflictor, attacker, damage);\n}\n","size":163,"score":100,"agent":"kuncc/3","pid":4,"session":2670,"ts":1791757726212}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2189,"symbol":"Cmd_Noclip_f","file":"g_cmds.c","asm":"# Cmd_Noclip_f  (TU g_cmds.c, section .text, 164 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Noclip_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     deathmatch,%ecx\n  /* 009 */  mov     %ebx,0x18(%esp)\n  /* 00d */  mov     0x20(%esp),%eax\n  /* 011 */  mov     gi+0x8,%edx\n  /* 017 */  fldz\n  /* 019 */  flds    0x14(%ecx)\n  /* 01c */  fucomip %st(1),%st\n  /* 01e */  fstp    %st(0)\n  /* 020 */  jp      .L60\n  /* 022 */  jne     .L60\n.L24:\n  /* 024 */  cmpl    $0x1,0x104(%eax)\n  /* 02b */  je      .L98\n  /* 02d */  mov     $0x1,%ebx\n  /* 032 */  mov     $\"noclip ON\\n\",%ecx\n.L37:\n  /* 037 */  mov     %ebx,0x104(%eax)\n  /* 03d */  mov     %ecx,0x8(%esp)\n  /* 041 */  mov     $0x2,%ecx\n  /* 046 */  mov     %ecx,0x4(%esp)\n  /* 04a */  mov     %eax,(%esp)\n  /* 04d */  call    *%edx\n  /* 04f */  mov     0x18(%esp),%ebx\n  /* 053 */  add     $0x1c,%esp\n  /* 056 */  ret\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     sv_cheats,%ecx\n  /* 066 */  fldz\n  /* 068 */  flds    0x14(%ecx)\n  /* 06b */  fucomip %st(1),%st\n  /* 06d */  fstp    %st(0)\n  /* 06f */  jp      .L24\n  /* 071 */  jne     .L24\n  /* 073 */  mov     %eax,(%esp)\n  /* 076 */  mov     $\"You must run the server with '+set cheats 1' to enable this command.\\n\",%ebx\n  /* 07b */  mov     $0x2,%ecx\n  /* 080 */  mov     %ebx,0x8(%esp)\n  /* 084 */  mov     %ecx,0x4(%esp)\n  /* 088 */  call    *%edx\n  /* 08a */  mov     0x18(%esp),%ebx\n  /* 08e */  add     $0x1c,%esp\n  /* 091 */  ret\n  /* 092 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  mov     $0x4,%ebx\n  /* 09d */  mov     $\"noclip OFF\\n\",%ecx\n  /* 0a2 */  jmp     .L37\n","c":"/* candidate for Cmd_Noclip_f (g_cmds.c, 164 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Cmd_Noclip_f(edict_t *ent)\n{\n    char *msg;\n\n    if (deathmatch->value && !sv_cheats->value)\n    {\n        gi.cprintf(ent, PRINT_HIGH, \"You must run the server with '+set cheats 1' to enable this command.\\n\");\n        return;\n    }\n\n    if (ent->movetype == MOVETYPE_NOCLIP)\n    {\n        ent->movetype = MOVETYPE_WALK;\n        msg = \"noclip OFF\\n\";\n    }\n    else\n    {\n        ent->movetype = MOVETYPE_NOCLIP;\n        msg = \"noclip ON\\n\";\n    }\n\n    gi.cprintf(ent, PRINT_HIGH, msg);\n}\n","size":164,"score":100,"agent":"kuncc/4","pid":5,"session":2671,"ts":1791757731883}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2651,"symbol":"makron_torso","file":"m_boss32.c","asm":"# makron_torso  (TU m_boss32.c, section .text, 164 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakron_torso:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %edx,%edx\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  mov     0x20(%esp),%ebx\n  /* 00d */  xor     %eax,%eax\n  /* 00f */  flds    =0xc1000000 (-8f)\n  /* 015 */  mov     %edx,0xf8(%ebx)\n  /* 01b */  fsts    0xbc(%ebx)\n  /* 021 */  mov     %eax,0x104(%ebx)\n  /* 027 */  fstps   0xc0(%ebx)\n  /* 02d */  movl    $0x0,0xc4(%ebx)\n  /* 037 */  flds    =0x41000000 (8f)\n  /* 03d */  movl    $0x15a,0x38(%ebx)\n  /* 044 */  fsts    0xc8(%ebx)\n  /* 04a */  fsts    0xcc(%ebx)\n  /* 050 */  fstps   0xd0(%ebx)\n  /* 056 */  movl    $\"models/monsters/boss3/rider/tris.md2\",(%esp)\n  /* 05d */  call    *gi+0x20\n  /* 063 */  mov     $makron_torso_think,%ecx\n  /* 068 */  mov     %ecx,0x1b4(%ebx)\n  /* 06e */  fldl    =0x3fc999999999999a (0.2)\n  /* 074 */  fadds   level+0x4\n  /* 07a */  mov     %eax,0x28(%ebx)\n  /* 07d */  fstps   0x1ac(%ebx)\n  /* 083 */  movl    $\"makron/spine.wav\",(%esp)\n  /* 08a */  call    *gi+0x24\n  /* 090 */  mov     %eax,0x4c(%ebx)\n  /* 093 */  mov     %ebx,0x20(%esp)\n  /* 097 */  mov     0x18(%esp),%ebx\n  /* 09b */  add     $0x1c,%esp\n  /* 09e */  jmp     *gi+0x48\n","c":"/* candidate for makron_torso (m_boss32.c, 164 bytes) */\n#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nvoid makron_torso_think(edict_t *self);\n\nvoid makron_torso(edict_t *ent)\n{\n    ent->movetype = MOVETYPE_NONE;\n    ent->solid = SOLID_NOT;\n    VectorSet(ent->mins, -8, -8, 0);\n    VectorSet(ent->maxs, 8, 8, 8);\n    ent->s.frame = 346;\n    ent->s.modelindex = gi.modelindex(\"models/monsters/boss3/rider/tris.md2\");\n    ent->think = makron_torso_think;\n    ent->nextthink = level.time + 0.2;\n    ent->s.sound = gi.soundindex(\"makron/spine.wav\");\n    gi.linkentity(ent);\n}\n","size":164,"score":100,"agent":"kuncc/5","pid":6,"session":2672,"ts":1791757733362}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2993,"symbol":"IsFemale","file":"p_client.c","asm":"# IsFemale  (TU p_client.c, section .text, 62 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIsFemale:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     0x54(%eax),%eax\n  /* 00a */  test    %eax,%eax\n  /* 00c */  je      .L38\n  /* 00e */  add     $0xbc,%eax\n  /* 013 */  mov     $\"gender\",%edx\n  /* 018 */  mov     %edx,0x4(%esp)\n  /* 01c */  mov     %eax,(%esp)\n  /* 01f */  call    Info_ValueForKey\n  /* 024 */  movzbl  (%eax),%eax\n  /* 027 */  and     $0xdf,%al\n  /* 029 */  cmp     $0x46,%al\n  /* 02b */  sete    %al\n  /* 02e */  add     $0x1c,%esp\n  /* 031 */  movzbl  %al,%eax\n  /* 034 */  ret\n  /* 035 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  xor     %eax,%eax\n  /* 03a */  add     $0x1c,%esp\n  /* 03d */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nqboolean IsFemale(edict_t *ent)\n{\n    char *info;\n\n    if (!ent->client)\n        return false;\n\n    info = Info_ValueForKey(ent->client->pers.userinfo, \"gender\");\n    if (info[0] == 'f' || info[0] == 'F')\n        return true;\n    return false;\n}\n","size":62,"score":100,"agent":"frong","pid":23,"session":2675,"ts":1791757736837}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2179,"symbol":"GetChaseTarget","file":"g_chase.c","asm":"# GetChaseTarget  (TU g_chase.c, section .text, 166 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nGetChaseTarget:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     maxclients,%eax\n  /* 00c */  mov     0x30(%esp),%ebx\n  /* 010 */  fld1\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fcomi   %st(1),%st\n  /* 017 */  fstp    %st(1)\n  /* 019 */  jb      .L5e\n  /* 01b */  mov     g_edicts,%eax\n  /* 020 */  mov     $0x1,%edx\n  /* 025 */  add     $0x37c,%eax\n  /* 02a */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     0x58(%eax),%ecx\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  je      .L44\n  /* 037 */  mov     0x54(%eax),%ecx\n  /* 03a */  mov     0xd88(%ecx),%ecx\n  /* 040 */  test    %ecx,%ecx\n  /* 042 */  je      .L80\n.L44:\n  /* 044 */  inc     %edx\n  /* 045 */  add     $0x37c,%eax\n  /* 04a */  mov     %edx,0x1c(%esp)\n  /* 04e */  fildl   0x1c(%esp)\n  /* 052 */  fxch    %st(1)\n  /* 054 */  fcomi   %st(1),%st\n  /* 056 */  fstp    %st(1)\n  /* 058 */  jae     .L30\n  /* 05a */  fstp    %st(0)\n  /* 05c */  jmp     .L60\n.L5e:\n  /* 05e */  fstp    %st(0)\n.L60:\n  /* 060 */  mov     %ebx,(%esp)\n  /* 063 */  mov     $\"No other players to chase.\",%eax\n  /* 068 */  mov     %eax,0x4(%esp)\n  /* 06c */  call    *gi+0xc\n  /* 072 */  mov     0x28(%esp),%ebx\n  /* 076 */  add     $0x2c,%esp\n  /* 079 */  ret\n  /* 07a */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  fstp    %st(0)\n  /* 082 */  mov     0x54(%ebx),%edx\n  /* 085 */  mov     $0x1,%ecx\n  /* 08a */  mov     %eax,0xed4(%edx)\n  /* 090 */  mov     %ecx,0xed8(%edx)\n  /* 096 */  mov     %ebx,0x30(%esp)\n  /* 09a */  mov     0x28(%esp),%ebx\n  /* 09e */  add     $0x2c,%esp\n  /* 0a1 */  jmp     UpdateChaseCam\n","c":"#include \"g_local.h\"\n\nvoid GetChaseTarget(edict_t *ent)\n{\n    int i;\n    edict_t *other;\n\n    for (i = 1; i <= maxclients->value; i++) {\n        other = &g_edicts[i];\n        if (other->inuse && !other->client->resp.spectator) {\n            ent->client->chase_target = other;\n            ent->client->update_chase = true;\n            UpdateChaseCam(ent);\n            return;\n        }\n    }\n    gi.centerprintf(ent, \"No other players to chase.\");\n}\n","size":166,"score":100,"agent":"kuncc/7","pid":8,"session":2674,"ts":1791757742024}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2227,"symbol":"rotating_use","file":"g_func.c","asm":"# rotating_use  (TU g_func.c, section .text, 165 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrotating_use:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $vec3_origin,%ecx\n  /* 008 */  mov     %ebx,0x14(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %esi,0x18(%esp)\n  /* 014 */  mov     %ecx,0x4(%esp)\n  /* 018 */  lea     0x184(%ebx),%esi\n  /* 01e */  mov     %esi,(%esp)\n  /* 021 */  call    VectorCompare\n  /* 026 */  test    %eax,%eax\n  /* 028 */  jne     .L60\n  /* 02a */  movl    $0x0,0x4c(%ebx)\n  /* 031 */  fldz\n  /* 033 */  xor     %edx,%edx\n  /* 035 */  mov     %edx,0x1bc(%ebx)\n  /* 03b */  fsts    0x18c(%ebx)\n  /* 041 */  fsts    0x188(%ebx)\n  /* 047 */  fstps   0x184(%ebx)\n.L4d:\n  /* 04d */  mov     0x14(%esp),%ebx\n  /* 051 */  mov     0x18(%esp),%esi\n  /* 055 */  add     $0x1c,%esp\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0x2c0(%ebx),%eax\n  /* 066 */  mov     %eax,0x4c(%ebx)\n  /* 069 */  lea     0x154(%ebx),%eax\n  /* 06f */  mov     %esi,0x8(%esp)\n  /* 073 */  flds    0x148(%ebx)\n  /* 079 */  mov     %eax,(%esp)\n  /* 07c */  fstps   0x4(%esp)\n  /* 080 */  call    VectorScale\n  /* 085 */  testb   $0x10,0x11c(%ebx)\n  /* 08c */  je      .L4d\n  /* 08e */  mov     $rotating_touch,%eax\n  /* 093 */  mov     0x18(%esp),%esi\n  /* 097 */  mov     %eax,0x1bc(%ebx)\n  /* 09d */  mov     0x14(%esp),%ebx\n  /* 0a1 */  add     $0x1c,%esp\n  /* 0a4 */  ret\n","c":"#include \"g_local.h\"\n\nvoid rotating_touch (edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\n\nvoid rotating_use (edict_t *self, edict_t *other, edict_t *activator)\n{\n\tif (!VectorCompare (self->avelocity, vec3_origin))\n\t{\n\t\tself->s.sound = 0;\n\t\tVectorClear (self->avelocity);\n\t\tself->touch = NULL;\n\t}\n\telse\n\t{\n\t\tself->s.sound = self->moveinfo.sound_middle;\n\t\tVectorScale (self->movedir, self->speed, self->avelocity);\n\t\tif (self->spawnflags & 16)\n\t\t\tself->touch = rotating_touch;\n\t}\n}\n","size":165,"score":100,"agent":"kuncc/1","pid":2,"session":2673,"ts":1791757743065}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2217,"symbol":"door_hit_top","file":"g_func.c","asm":"# door_hit_top  (TU g_func.c, section .text, 167 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoor_hit_top:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  testb   $0x4,0x109(%eax)\n  /* 00e */  jne     .L21\n  /* 010 */  mov     0x2c4(%eax),%edx\n  /* 016 */  test    %edx,%edx\n  /* 018 */  jne     .L70\n.L1a:\n  /* 01a */  movl    $0x0,0x4c(%eax)\n.L21:\n  /* 021 */  xor     %ecx,%ecx\n  /* 023 */  testb   $0x20,0x11c(%eax)\n  /* 02a */  mov     %ecx,0x2dc(%eax)\n  /* 030 */  jne     .L62\n  /* 032 */  fldz\n  /* 034 */  flds    0x2d8(%eax)\n  /* 03a */  fcomi   %st(1),%st\n  /* 03c */  fstp    %st(1)\n  /* 03e */  jb      .L60\n  /* 040 */  fadds   level+0x4\n  /* 046 */  mov     $door_go_down,%edx\n  /* 04b */  mov     %edx,0x1b4(%eax)\n  /* 051 */  fstps   0x1ac(%eax)\n  /* 057 */  jmp     .L62\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  fstp    %st(0)\n.L62:\n  /* 062 */  add     $0x2c,%esp\n  /* 065 */  ret\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %edx,0x8(%esp)\n  /* 074 */  mov     $0xa,%edx\n  /* 079 */  mov     %eax,(%esp)\n  /* 07c */  movl    $0x0,0x14(%esp)\n  /* 084 */  movl    $0x40400000,0x10(%esp)\n  /* 08c */  movl    $0x3f800000,0xc(%esp)\n  /* 094 */  mov     %edx,0x4(%esp)\n  /* 098 */  call    *gi+0x10\n  /* 09e */  mov     0x30(%esp),%eax\n  /* 0a2 */  jmp     .L1a\n","c":"#include \"g_local.h\"\n\nvoid door_go_down(edict_t *self);\n\nvoid door_hit_top(edict_t *self)\n{\n    if (!(self->flags & FL_TEAMSLAVE))\n    {\n        if (self->moveinfo.sound_end)\n            gi.sound(self, CHAN_NO_PHS_ADD | CHAN_VOICE, self->moveinfo.sound_end, 1, ATTN_STATIC, 0);\n        self->s.sound = 0;\n    }\n    self->moveinfo.state = 0;\n    if (self->spawnflags & 32)\n        return;\n    if (self->moveinfo.wait >= 0)\n    {\n        self->nextthink = level.time + self->moveinfo.wait;\n        self->think = door_go_down;\n    }\n}\n","size":167,"score":100,"agent":"kuncc/2","pid":3,"session":2676,"ts":1791757752269}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2383,"symbol":"monster_fire_bullet","file":"g_monster.c","asm":"# monster_fire_bullet  (TU g_monster.c, section .text, 167 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonster_fire_bullet:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %eax,0x1c(%esp)\n  /* 009 */  mov     0x48(%esp),%eax\n  /* 00d */  mov     %ebx,0x20(%esp)\n  /* 011 */  mov     0x30(%esp),%ebx\n  /* 015 */  mov     %esi,0x24(%esp)\n  /* 019 */  mov     0x34(%esp),%esi\n  /* 01d */  mov     %edi,0x28(%esp)\n  /* 021 */  mov     0x4c(%esp),%edi\n  /* 025 */  mov     %eax,0x18(%esp)\n  /* 029 */  mov     0x44(%esp),%eax\n  /* 02d */  mov     %ebx,(%esp)\n  /* 030 */  mov     %esi,0x4(%esp)\n  /* 034 */  mov     %eax,0x14(%esp)\n  /* 038 */  mov     0x40(%esp),%eax\n  /* 03c */  mov     %eax,0x10(%esp)\n  /* 040 */  mov     0x3c(%esp),%eax\n  /* 044 */  mov     %eax,0xc(%esp)\n  /* 048 */  mov     0x38(%esp),%eax\n  /* 04c */  mov     %eax,0x8(%esp)\n  /* 050 */  call    fire_bullet\n  /* 055 */  movl    $0x2,(%esp)\n  /* 05c */  call    *gi+0x64\n  /* 062 */  mov     g_edicts,%edx\n  /* 068 */  sub     %edx,%ebx\n  /* 06a */  sar     $0x2,%ebx\n  /* 06d */  imul    $0xdb43bb1f,%ebx,%ebx\n  /* 073 */  mov     %ebx,(%esp)\n  /* 076 */  call    *gi+0x68\n  /* 07c */  mov     %edi,(%esp)\n  /* 07f */  call    *gi+0x64\n  /* 085 */  mov     $0x2,%ecx\n  /* 08a */  mov     0x20(%esp),%ebx\n  /* 08e */  mov     %esi,0x30(%esp)\n  /* 092 */  mov     0x28(%esp),%edi\n  /* 096 */  mov     %ecx,0x34(%esp)\n  /* 09a */  mov     0x24(%esp),%esi\n  /* 09e */  add     $0x2c,%esp\n  /* 0a1 */  jmp     *gi+0x58\n","c":"#include \"g_local.h\"\n\nvoid monster_fire_bullet (edict_t *self, vec3_t start, vec3_t dir, int damage, int kick, int hspread, int vspread, int flashtype)\n{\n    fire_bullet (self, start, dir, damage, kick, hspread, vspread, MOD_UNKNOWN);\n\n    gi.WriteByte (svc_muzzleflash2);\n    gi.WriteShort (self - g_edicts);\n    gi.WriteByte (flashtype);\n    gi.multicast (start, MULTICAST_PVS);\n}\n","size":167,"score":100,"agent":"kuncc/0","pid":1,"session":2677,"ts":1791757753604}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2386,"symbol":"monster_fire_grenade","file":"g_monster.c","asm":"# monster_fire_grenade  (TU g_monster.c, section .text, 167 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonster_fire_grenade:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x30(%esp)\n  /* 007 */  mov     0x4c(%esp),%eax\n  /* 00b */  mov     %esi,0x34(%esp)\n  /* 00f */  mov     0x50(%esp),%edx\n  /* 013 */  movl    $0x40200000,0x14(%esp)\n  /* 01b */  mov     0x44(%esp),%esi\n  /* 01f */  mov     %edi,0x38(%esp)\n  /* 023 */  mov     0x40(%esp),%ebx\n  /* 027 */  mov     %eax,0xc(%esp)\n  /* 02b */  lea     0x28(%eax),%ecx\n  /* 02e */  mov     0x48(%esp),%eax\n  /* 032 */  mov     %ecx,0x2c(%esp)\n  /* 036 */  mov     0x54(%esp),%edi\n  /* 03a */  mov     %edx,0x10(%esp)\n  /* 03e */  fildl   0x2c(%esp)\n  /* 042 */  mov     %esi,0x4(%esp)\n  /* 046 */  mov     %eax,0x8(%esp)\n  /* 04a */  mov     %ebx,(%esp)\n  /* 04d */  fstps   0x18(%esp)\n  /* 051 */  call    fire_grenade\n  /* 056 */  movl    $0x2,(%esp)\n  /* 05d */  call    *gi+0x64\n  /* 063 */  mov     g_edicts,%eax\n  /* 068 */  sub     %eax,%ebx\n  /* 06a */  sar     $0x2,%ebx\n  /* 06d */  imul    $0xdb43bb1f,%ebx,%ebx\n  /* 073 */  mov     %ebx,(%esp)\n  /* 076 */  call    *gi+0x68\n  /* 07c */  mov     %edi,(%esp)\n  /* 07f */  call    *gi+0x64\n  /* 085 */  mov     $0x2,%edx\n  /* 08a */  mov     0x30(%esp),%ebx\n  /* 08e */  mov     %esi,0x40(%esp)\n  /* 092 */  mov     0x38(%esp),%edi\n  /* 096 */  mov     %edx,0x44(%esp)\n  /* 09a */  mov     0x34(%esp),%esi\n  /* 09e */  add     $0x3c,%esp\n  /* 0a1 */  jmp     *gi+0x58\n","c":"#include \"g_local.h\"\n\nvoid monster_fire_grenade (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, int flashtype)\n{\n    fire_grenade (self, start, aimdir, damage, speed, 2.5, damage + 40);\n\n    gi.WriteByte (svc_muzzleflash2);\n    gi.WriteShort (self - g_edicts);\n    gi.WriteByte (flashtype);\n    gi.multicast (start, MULTICAST_PVS);\n}\n","size":167,"score":100,"agent":"kuncc/6","pid":7,"session":2678,"ts":1791757753873}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2867,"symbol":"M_walkmove","file":"m_move.c","asm":"# M_walkmove  (TU m_move.c, section .text, 167 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_walkmove:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x48(%esp)\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  mov     0x228(%ebx),%edx\n  /* 011 */  test    %edx,%edx\n  /* 013 */  je      .L90\n.L15:\n  /* 015 */  fldl    =0x400921fb54442d18 (3.141592653589793)\n  /* 01b */  lea     0x28(%esp),%eax\n  /* 01f */  fmuls   0x54(%esp)\n  /* 023 */  mov     %eax,0x8(%esp)\n  /* 027 */  lea     0x20(%esp),%edx\n  /* 02b */  mov     %edx,0xc(%esp)\n  /* 02f */  fadd    %st(0),%st\n  /* 031 */  fdivs   =0x43b40000 (360f)\n  /* 037 */  fstps   0x1c(%esp)\n  /* 03b */  flds    0x1c(%esp)\n  /* 03f */  fstpl   (%esp)\n  /* 042 */  call    sincos\n  /* 047 */  mov     $0x1,%eax\n  /* 04c */  mov     %eax,0x8(%esp)\n  /* 050 */  lea     0x34(%esp),%eax\n  /* 054 */  mov     %ebx,(%esp)\n  /* 057 */  mov     %eax,0x4(%esp)\n  /* 05b */  movl    $0x0,0x3c(%esp)\n  /* 063 */  flds    0x58(%esp)\n  /* 067 */  fldl    0x20(%esp)\n  /* 06b */  fmul    %st(1),%st\n  /* 06d */  fstps   0x34(%esp)\n  /* 071 */  fmull   0x28(%esp)\n  /* 075 */  fstps   0x38(%esp)\n  /* 079 */  call    SV_movestep\n  /* 07e */  mov     0x48(%esp),%ebx\n  /* 082 */  add     $0x4c,%esp\n  /* 085 */  ret\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  testb   $0x3,0x108(%ebx)\n  /* 097 */  jne     .L15\n  /* 09d */  mov     0x48(%esp),%ebx\n  /* 0a1 */  xor     %eax,%eax\n  /* 0a3 */  add     $0x4c,%esp\n  /* 0a6 */  ret\n","c":"/* candidate for M_walkmove (m_move.c, 167 bytes) */\n#include \"g_local.h\"\n\nqboolean M_walkmove (edict_t *ent, float yaw, float dist)\n{\n    vec3_t move;\n\n    if (!ent->groundentity && !(ent->flags & (FL_FLY|FL_SWIM)))\n        return false;\n\n    yaw = yaw*M_PI*2 / 360;\n\n    move[0] = cos(yaw)*dist;\n    move[1] = sin(yaw)*dist;\n    move[2] = 0;\n\n    return SV_movestep(ent, move, true);\n}\n","size":167,"score":100,"agent":"kuncc/3","pid":4,"session":2679,"ts":1791757758694}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2268,"symbol":"door_secret_done","file":"g_func.c","asm":"# door_secret_done  (TU g_func.c, section .text, 63 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoor_secret_done:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     0x12c(%eax),%ecx\n  /* 00d */  test    %ecx,%ecx\n  /* 00f */  je      .L1a\n  /* 011 */  testb   $0x1,0x11c(%eax)\n  /* 018 */  je      .L2d\n.L1a:\n  /* 01a */  xor     %ecx,%ecx\n  /* 01c */  mov     $0x1,%edx\n  /* 021 */  mov     %ecx,0x1e0(%eax)\n  /* 027 */  mov     %edx,0x200(%eax)\n.L2d:\n  /* 02d */  mov     %eax,(%esp)\n  /* 030 */  xor     %edx,%edx\n  /* 032 */  mov     %edx,0x4(%esp)\n  /* 036 */  call    door_use_areaportals\n  /* 03b */  add     $0x1c,%esp\n  /* 03e */  ret\n","c":"#include \"g_local.h\"\n\nvoid door_use_areaportals(edict_t *self, qboolean open);\n\nvoid door_secret_done(edict_t *self)\n{\n    if (!(self->targetname) || (self->spawnflags & 1))\n    {\n        self->health = 0;\n        self->takedamage = DAMAGE_YES;\n    }\n    door_use_areaportals(self, false);\n}\n","size":63,"score":100,"agent":"frong","pid":23,"session":2681,"ts":1791757761406}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2349,"symbol":"SP_viewthing","file":"g_misc.c","asm":"# SP_viewthing  (TU g_misc.c, section .text, 168 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_viewthing:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  movl    $\"viewthing spawned\\n\",(%esp)\n  /* 012 */  call    *gi+0x4\n  /* 018 */  mov     $0x2,%edx\n  /* 01d */  xor     %eax,%eax\n  /* 01f */  mov     %edx,0xf8(%ebx)\n  /* 025 */  mov     %eax,0x104(%ebx)\n  /* 02b */  movl    $0x40,0x44(%ebx)\n  /* 032 */  movl    $0xc1c00000,0xc4(%ebx)\n  /* 03c */  flds    =0xc1800000 (-16f)\n  /* 042 */  movl    $0x42000000,0xd0(%ebx)\n  /* 04c */  fsts    0xbc(%ebx)\n  /* 052 */  fstps   0xc0(%ebx)\n  /* 058 */  flds    =0x41800000 (16f)\n  /* 05e */  fsts    0xc8(%ebx)\n  /* 064 */  fstps   0xcc(%ebx)\n  /* 06a */  movl    $\"models/objects/banner/tris.md2\",(%esp)\n  /* 071 */  call    *gi+0x20\n  /* 077 */  mov     %eax,0x28(%ebx)\n  /* 07a */  mov     %ebx,(%esp)\n  /* 07d */  call    *gi+0x48\n  /* 083 */  mov     $TH_viewthing,%ecx\n  /* 088 */  mov     %ecx,0x1b4(%ebx)\n  /* 08e */  flds    =0x3f000000 (0.5f)\n  /* 094 */  fadds   level+0x4\n  /* 09a */  fstps   0x1ac(%ebx)\n  /* 0a0 */  mov     0x18(%esp),%ebx\n  /* 0a4 */  add     $0x1c,%esp\n  /* 0a7 */  ret\n","c":"#include \"g_local.h\"\n\nvoid TH_viewthing(edict_t *ent);\n\nvoid SP_viewthing(edict_t *ent)\n{\n    gi.dprintf(\"viewthing spawned\\n\");\n\n    ent->movetype = MOVETYPE_NONE;\n    ent->solid = SOLID_BBOX;\n    ent->s.renderfx = RF_FRAMELERP;\n    VectorSet(ent->mins, -16, -16, -24);\n    VectorSet(ent->maxs, 16, 16, 32);\n    ent->s.modelindex = gi.modelindex(\"models/objects/banner/tris.md2\");\n    gi.linkentity(ent);\n    ent->nextthink = level.time + 0.5;\n    ent->think = TH_viewthing;\n}\n","size":168,"score":100,"agent":"kuncc/4","pid":5,"session":2680,"ts":1791757764340}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2347,"symbol":"SP_path_corner","file":"g_misc.c","asm":"# SP_path_corner  (TU g_misc.c, section .text, 170 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_path_corner:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%edx\n  /* 007 */  mov     0x12c(%edx),%eax\n  /* 00d */  test    %eax,%eax\n  /* 00f */  je      .L70\n  /* 011 */  flds    =0xc1000000 (-8f)\n  /* 017 */  mov     $0x1,%eax\n  /* 01c */  mov     $path_corner_touch,%ecx\n  /* 021 */  orl     $0x1,0xb8(%edx)\n  /* 028 */  fsts    0xbc(%edx)\n  /* 02e */  mov     %eax,0xf8(%edx)\n  /* 034 */  fsts    0xc0(%edx)\n  /* 03a */  mov     %ecx,0x1bc(%edx)\n  /* 040 */  fstps   0xc4(%edx)\n  /* 046 */  flds    =0x41000000 (8f)\n  /* 04c */  fsts    0xc8(%edx)\n  /* 052 */  fsts    0xcc(%edx)\n  /* 058 */  fstps   0xd0(%edx)\n  /* 05e */  mov     %edx,0x30(%esp)\n  /* 062 */  add     $0x2c,%esp\n  /* 065 */  jmp     *gi+0x48\n  /* 06b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %edx,0x18(%esp)\n  /* 074 */  mov     gi+0x4,%ecx\n  /* 07a */  lea     0x4(%edx),%eax\n  /* 07d */  mov     %eax,(%esp)\n  /* 080 */  mov     %ecx,0x1c(%esp)\n  /* 084 */  call    vtos\n  /* 089 */  mov     0x1c(%esp),%ecx\n  /* 08d */  movl    $\"path_corner with no targetname at %s\\n\",(%esp)\n  /* 094 */  mov     %eax,0x4(%esp)\n  /* 098 */  call    *%ecx\n  /* 09a */  mov     0x18(%esp),%edx\n  /* 09e */  mov     %edx,0x30(%esp)\n  /* 0a2 */  add     $0x2c,%esp\n  /* 0a5 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid path_corner_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\n\nvoid SP_path_corner(edict_t *self)\n{\n    if (!self->targetname)\n    {\n        gi.dprintf(\"path_corner with no targetname at %s\\n\", vtos(self->s.origin));\n        G_FreeEdict(self);\n        return;\n    }\n\n    self->solid = SOLID_TRIGGER;\n    self->touch = path_corner_touch;\n    VectorSet(self->mins, -8, -8, -8);\n    VectorSet(self->maxs, 8, 8, 8);\n    self->svflags |= SVF_NOCLIENT;\n    gi.linkentity(self);\n}\n","size":170,"score":100,"agent":"kuncc/1","pid":2,"session":2684,"ts":1791757775369}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2945,"symbol":"SP_monster_soldier_light","file":"m_soldier.c","asm":"# SP_monster_soldier_light  (TU m_soldier.c, section .text, 168 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_soldier_light:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L98\n  /* 01b */  jne     .L98\n  /* 01d */  mov     %ebx,(%esp)\n  /* 020 */  call    SP_monster_soldier_x\n  /* 025 */  movl    $\"soldier/solpain2.wav\",(%esp)\n  /* 02c */  call    *gi+0x24\n  /* 032 */  movl    $\"soldier/soldeth2.wav\",(%esp)\n  /* 039 */  mov     %eax,sound_pain_light\n  /* 03e */  call    *gi+0x24\n  /* 044 */  movl    $\"models/objects/laser/tris.md2\",(%esp)\n  /* 04b */  mov     %eax,sound_death_light\n  /* 050 */  call    *gi+0x20\n  /* 056 */  movl    $\"misc/lasfly.wav\",(%esp)\n  /* 05d */  call    *gi+0x24\n  /* 063 */  movl    $\"soldier/solatck2.wav\",(%esp)\n  /* 06a */  call    *gi+0x24\n  /* 070 */  mov     $0x14,%eax\n  /* 075 */  mov     $0xffffffe2,%edx\n  /* 07a */  movl    $0x0,0x3c(%ebx)\n  /* 081 */  mov     %eax,0x1e0(%ebx)\n  /* 087 */  mov     %edx,0x1e8(%ebx)\n  /* 08d */  mov     0x18(%esp),%ebx\n  /* 091 */  add     $0x1c,%esp\n  /* 094 */  ret\n  /* 095 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  mov     %ebx,0x20(%esp)\n  /* 09c */  mov     0x18(%esp),%ebx\n  /* 0a0 */  add     $0x1c,%esp\n  /* 0a3 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nint sound_pain_light;\nint sound_death_light;\nvoid SP_monster_soldier_x(edict_t *self);\n\nvoid SP_monster_soldier_light(edict_t *self)\n{\n    if (deathmatch->value) {\n        G_FreeEdict(self);\n        return;\n    }\n    SP_monster_soldier_x(self);\n    sound_pain_light = gi.soundindex(\"soldier/solpain2.wav\");\n    sound_death_light = gi.soundindex(\"soldier/soldeth2.wav\");\n    gi.modelindex(\"models/objects/laser/tris.md2\");\n    gi.soundindex(\"misc/lasfly.wav\");\n    gi.soundindex(\"soldier/solatck2.wav\");\n    self->s.skinnum = 0;\n    self->health = 20;\n    self->gib_health = -30;\n}\n","size":168,"score":100,"agent":"kuncc/5","pid":6,"session":2682,"ts":1791757775648}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2230,"symbol":"rotating_touch","file":"g_func.c","asm":"# rotating_touch  (TU g_func.c, section .text, 169 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrotating_touch:\n  /* 000 */  fldz\n  /* 002 */  sub     $0x3c,%esp\n  /* 005 */  mov     0x40(%esp),%eax\n  /* 009 */  mov     0x44(%esp),%edx\n  /* 00d */  flds    0x184(%eax)\n  /* 013 */  fucomip %st(1),%st\n  /* 015 */  jp      .L35\n  /* 017 */  jne     .L48\n  /* 019 */  flds    0x188(%eax)\n  /* 01f */  fucomip %st(1),%st\n  /* 021 */  jp      .L4c\n  /* 023 */  jne     .L58\n  /* 025 */  flds    0x18c(%eax)\n  /* 02b */  fucomip %st(1),%st\n  /* 02d */  fstp    %st(0)\n  /* 02f */  jp      .L5a\n  /* 031 */  je      .La5\n  /* 033 */  jmp     .L5a\n.L35:\n  /* 035 */  fstp    %st(0)\n  /* 037 */  nop\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 040 */  jmp     .L5a\n  /* 042 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  fstp    %st(0)\n  /* 04a */  jmp     .L5a\n.L4c:\n  /* 04c */  fstp    %st(0)\n  /* 04e */  xchg    %ax,%ax\n  /* 050 */  jmp     .L5a\n  /* 052 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  fstp    %st(0)\n.L5a:\n  /* 05a */  mov     $0x14,%ecx\n  /* 05f */  mov     %ecx,0x24(%esp)\n  /* 063 */  xor     %ecx,%ecx\n  /* 065 */  mov     %ecx,0x20(%esp)\n  /* 069 */  mov     $0x1,%ecx\n  /* 06e */  mov     %ecx,0x1c(%esp)\n  /* 072 */  mov     0x204(%eax),%ecx\n  /* 078 */  mov     %eax,0x8(%esp)\n  /* 07c */  mov     %eax,0x4(%esp)\n  /* 080 */  mov     %edx,(%esp)\n  /* 083 */  mov     %ecx,0x18(%esp)\n  /* 087 */  mov     $vec3_origin,%ecx\n  /* 08c */  mov     %ecx,0x14(%esp)\n  /* 090 */  lea     0x4(%edx),%ecx\n  /* 093 */  mov     %ecx,0x10(%esp)\n  /* 097 */  mov     $vec3_origin,%ecx\n  /* 09c */  mov     %ecx,0xc(%esp)\n  /* 0a0 */  call    T_Damage\n.La5:\n  /* 0a5 */  add     $0x3c,%esp\n  /* 0a8 */  ret\n","c":"#include \"g_local.h\"\n\nvoid rotating_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n    if (self->avelocity[0] || self->avelocity[1] || self->avelocity[2])\n        T_Damage(other, self, self, vec3_origin, other->s.origin, vec3_origin, self->dmg, 1, 0, MOD_CRUSH);\n}\n","size":169,"score":100,"agent":"kuncc/7","pid":8,"session":2683,"ts":1791757775716}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2988,"symbol":"body_die","file":"p_client.c","asm":"# body_die  (TU p_client.c, section .text, 170 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbody_die:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %edi,0x28(%esp)\n  /* 00f */  mov     0x3c(%esp),%edi\n  /* 013 */  mov     %esi,0x24(%esp)\n  /* 017 */  cmpl    $0xffffffd8,0x1e0(%ebx)\n  /* 01e */  jge     .L9a\n  /* 020 */  movl    $\"misc/udeath.wav\",(%esp)\n  /* 027 */  mov     gi+0x10,%esi\n  /* 02d */  call    *gi+0x24\n  /* 033 */  movl    $0x0,0x14(%esp)\n  /* 03b */  mov     %ebx,(%esp)\n  /* 03e */  mov     %eax,0x8(%esp)\n  /* 042 */  fld1\n  /* 044 */  mov     $0x4,%eax\n  /* 049 */  mov     %eax,0x4(%esp)\n  /* 04d */  fsts    0x10(%esp)\n  /* 051 */  fstps   0xc(%esp)\n  /* 055 */  call    *%esi\n  /* 057 */  mov     $0x4,%esi\n.L5c:\n  /* 05c */  mov     %edi,0x8(%esp)\n  /* 060 */  xor     %edx,%edx\n  /* 062 */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%ecx\n  /* 067 */  mov     %edx,0xc(%esp)\n  /* 06b */  mov     %ecx,0x4(%esp)\n  /* 06f */  mov     %ebx,(%esp)\n  /* 072 */  call    ThrowGib\n  /* 077 */  dec     %esi\n  /* 078 */  jne     .L5c\n  /* 07a */  flds    =0x42400000 (48f)\n  /* 080 */  fsubrs  0xc(%ebx)\n  /* 083 */  fstps   0xc(%ebx)\n  /* 086 */  mov     %edi,0x4(%esp)\n  /* 08a */  mov     %ebx,(%esp)\n  /* 08d */  call    ThrowClientHead\n  /* 092 */  xor     %eax,%eax\n  /* 094 */  mov     %eax,0x200(%ebx)\n.L9a:\n  /* 09a */  mov     0x20(%esp),%ebx\n  /* 09e */  mov     0x24(%esp),%esi\n  /* 0a2 */  mov     0x28(%esp),%edi\n  /* 0a6 */  add     $0x2c,%esp\n  /* 0a9 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid body_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    int n;\n\n    if (self->health < -40)\n    {\n        gi.sound(self, CHAN_BODY, gi.soundindex(\"misc/udeath.wav\"), 1, ATTN_NORM, 0);\n        for (n = 0; n < 4; n++)\n            ThrowGib(self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n        self->s.origin[2] -= 48;\n        ThrowClientHead(self, damage);\n        self->takedamage = DAMAGE_NO;\n    }\n}\n","size":170,"score":100,"agent":"kuncc/0","pid":1,"session":2686,"ts":1791757783454}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2467,"symbol":"use_target_spawner","file":"g_target.c","asm":"# use_target_spawner  (TU g_target.c, section .text, 170 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nuse_target_spawner:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%esi\n  /* 009 */  call    G_Spawn\n  /* 00e */  flds    0x4(%esi)\n  /* 011 */  mov     %eax,%ebx\n  /* 013 */  mov     0x128(%esi),%eax\n  /* 019 */  fstps   0x4(%ebx)\n  /* 01c */  flds    0x8(%esi)\n  /* 01f */  mov     %eax,0x118(%ebx)\n  /* 025 */  fstps   0x8(%ebx)\n  /* 028 */  flds    0xc(%esi)\n  /* 02b */  fstps   0xc(%ebx)\n  /* 02e */  flds    0x10(%esi)\n  /* 031 */  fstps   0x10(%ebx)\n  /* 034 */  flds    0x14(%esi)\n  /* 037 */  fstps   0x14(%ebx)\n  /* 03a */  flds    0x18(%esi)\n  /* 03d */  fstps   0x18(%ebx)\n  /* 040 */  mov     %ebx,(%esp)\n  /* 043 */  call    ED_CallSpawn\n  /* 048 */  mov     %ebx,(%esp)\n  /* 04b */  call    *gi+0x4c\n  /* 051 */  mov     %ebx,(%esp)\n  /* 054 */  call    KillBox\n  /* 059 */  mov     %ebx,(%esp)\n  /* 05c */  call    *gi+0x48\n  /* 062 */  fldz\n  /* 064 */  flds    0x148(%esi)\n  /* 06a */  fucomip %st(1),%st\n  /* 06c */  fstp    %st(0)\n  /* 06e */  jp      .L80\n  /* 070 */  jne     .L80\n  /* 072 */  add     $0x14,%esp\n  /* 075 */  pop     %ebx\n  /* 076 */  pop     %esi\n  /* 077 */  ret\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  flds    0x154(%esi)\n  /* 086 */  fstps   0x178(%ebx)\n  /* 08c */  flds    0x158(%esi)\n  /* 092 */  fstps   0x17c(%ebx)\n  /* 098 */  flds    0x15c(%esi)\n  /* 09e */  fstps   0x180(%ebx)\n  /* 0a4 */  add     $0x14,%esp\n  /* 0a7 */  pop     %ebx\n  /* 0a8 */  pop     %esi\n  /* 0a9 */  ret\n","c":"#include \"g_local.h\"\n\nvoid use_target_spawner(edict_t *self, edict_t *other, edict_t *activator)\n{\n    edict_t *ent;\n\n    ent = G_Spawn();\n    ent->classname = self->target;\n    VectorCopy(self->s.origin, ent->s.origin);\n    VectorCopy(self->s.angles, ent->s.angles);\n    ED_CallSpawn(ent);\n    gi.unlinkentity(ent);\n    KillBox(ent);\n    gi.linkentity(ent);\n    if (self->speed)\n        VectorCopy(self->movedir, ent->velocity);\n}\n","size":170,"score":100,"agent":"kuncc/2","pid":3,"session":2685,"ts":1791757785092}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2369,"symbol":"SP_light_mine1","file":"g_misc.c","asm":"# SP_light_mine1  (TU g_misc.c, section .text, 63 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_light_mine1:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  mov     0x20(%esp),%ebx\n  /* 00d */  mov     $0x2,%edx\n  /* 012 */  mov     %eax,0x104(%ebx)\n  /* 018 */  mov     %edx,0xf8(%ebx)\n  /* 01e */  movl    $\"models/objects/minelite/light1/tris.md2\",(%esp)\n  /* 025 */  call    *gi+0x20\n  /* 02b */  mov     %eax,0x28(%ebx)\n  /* 02e */  mov     %ebx,0x20(%esp)\n  /* 032 */  mov     0x18(%esp),%ebx\n  /* 036 */  add     $0x1c,%esp\n  /* 039 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nvoid SP_light_mine1(edict_t *ent)\n{\n    ent->movetype = MOVETYPE_NONE;\n    ent->solid = SOLID_BBOX;\n    ent->s.modelindex = gi.modelindex(\"models/objects/minelite/light1/tris.md2\");\n    gi.linkentity(ent);\n}\n","size":63,"score":100,"agent":"frong","pid":23,"session":2688,"ts":1791757792064}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2181,"symbol":"ClientTeam","file":"g_cmds.c","asm":"# ClientTeam  (TU g_cmds.c, section .text, 172 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nClientTeam:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %al,value.0\n  /* 00a */  mov     0x30(%esp),%eax\n  /* 00e */  mov     0x54(%eax),%eax\n  /* 011 */  test    %eax,%eax\n  /* 013 */  je      .La3\n  /* 019 */  mov     $\"skin\",%edx\n  /* 01e */  add     $0xbc,%eax\n  /* 023 */  mov     %edx,0x4(%esp)\n  /* 027 */  mov     %eax,(%esp)\n  /* 02a */  call    Info_ValueForKey\n  /* 02f */  mov     $0x200,%ecx\n  /* 034 */  mov     %ecx,0x8(%esp)\n  /* 038 */  movl    $value.0,(%esp)\n  /* 03f */  mov     %eax,0x4(%esp)\n  /* 043 */  call    __strcpy_chk\n  /* 048 */  mov     $0x2f,%eax\n  /* 04d */  mov     %eax,0x4(%esp)\n  /* 051 */  movl    $value.0,(%esp)\n  /* 058 */  call    strchr\n  /* 05d */  test    %eax,%eax\n  /* 05f */  mov     %eax,%edx\n  /* 061 */  je      .La3\n  /* 063 */  mov     dmflags,%eax\n  /* 068 */  flds    0x14(%eax)\n  /* 06b */  fnstcw  0x1e(%esp)\n  /* 06f */  movzwl  0x1e(%esp),%eax\n  /* 074 */  or      $0xc00,%ax\n  /* 078 */  mov     %ax,0x1c(%esp)\n  /* 07d */  lea     0x1(%edx),%eax\n  /* 080 */  fldcw   0x1c(%esp)\n  /* 084 */  fistpl  0x18(%esp)\n  /* 088 */  fldcw   0x1e(%esp)\n  /* 08c */  testb   $0x80,0x18(%esp)\n  /* 091 */  jne     .La0\n  /* 093 */  add     $0x2c,%esp\n  /* 096 */  ret\n  /* 097 */  nop\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movb    $0x0,(%edx)\n.La3:\n  /* 0a3 */  mov     $value.0,%eax\n  /* 0a8 */  add     $0x2c,%esp\n  /* 0ab */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nchar *ClientTeam(edict_t *ent)\n{\n    char *p;\n    static char value[512];\n\n    value[0] = 0;\n\n    if (!ent->client)\n        return value;\n\n    strcpy(value, Info_ValueForKey(ent->client->pers.userinfo, \"skin\"));\n    p = strchr(value, '/');\n    if (!p)\n        return value;\n\n    if ((int)(dmflags->value) & DF_MODELTEAMS)\n    {\n        *p = 0;\n        return value;\n    }\n    return p + 1;\n}\n","size":172,"score":100,"agent":"kuncc/6","pid":7,"session":2687,"ts":1791757799026}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3064,"symbol":"Drop_Weapon","file":"p_weapon.c","asm":"# Drop_Weapon  (TU p_weapon.c, section .text, 173 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDrop_Weapon:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     dmflags,%eax\n  /* 00a */  mov     0x30(%esp),%ebx\n  /* 00e */  mov     0x34(%esp),%edx\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fnstcw  0x1e(%esp)\n  /* 019 */  movzwl  0x1e(%esp),%eax\n  /* 01e */  or      $0xc00,%ax\n  /* 022 */  mov     %ax,0x1c(%esp)\n  /* 027 */  fldcw   0x1c(%esp)\n  /* 02b */  fistpl  0x18(%esp)\n  /* 02f */  fldcw   0x1e(%esp)\n  /* 033 */  testb   $0x4,0x18(%esp)\n  /* 038 */  jne     .L76\n  /* 03a */  mov     0x54(%ebx),%ecx\n  /* 03d */  mov     %edx,%eax\n  /* 03f */  sub     $itemlist,%eax\n  /* 044 */  sar     $0x2,%eax\n  /* 047 */  imul    $0x286bca1b,%eax,%eax\n  /* 04d */  cmp     %edx,0x6fc(%ecx)\n  /* 053 */  je      .L80\n  /* 055 */  cmp     %edx,0xdcc(%ecx)\n  /* 05b */  lea     0xb4(%eax),%esi\n  /* 061 */  je      .L80\n.L63:\n  /* 063 */  mov     %edx,0x4(%esp)\n  /* 067 */  mov     %ebx,(%esp)\n  /* 06a */  call    Drop_Item\n  /* 06f */  mov     0x54(%ebx),%eax\n  /* 072 */  decl    0x14(%eax,%esi,4)\n.L76:\n  /* 076 */  add     $0x24,%esp\n  /* 079 */  pop     %ebx\n  /* 07a */  pop     %esi\n  /* 07b */  ret\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  cmpl    $0x1,0x2e4(%ecx,%eax,4)\n  /* 088 */  lea     0xb4(%eax),%esi\n  /* 08e */  jne     .L63\n  /* 090 */  mov     %ebx,(%esp)\n  /* 093 */  mov     $\"Can't drop current weapon\\n\",%eax\n  /* 098 */  mov     $0x2,%edx\n  /* 09d */  mov     %eax,0x8(%esp)\n  /* 0a1 */  mov     %edx,0x4(%esp)\n  /* 0a5 */  call    *gi+0x8\n  /* 0ab */  jmp     .L76\n","c":"/* candidate for Drop_Weapon (p_weapon.c, 173 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Drop_Weapon(edict_t *ent, gitem_t *item)\n{\n    int index;\n\n    if ((int)(dmflags->value) & DF_WEAPONS_STAY)\n        return;\n\n    index = ITEM_INDEX(item);\n    if (((item == ent->client->pers.weapon) || (item == ent->client->newweapon)) &&\n        (ent->client->pers.inventory[index] == 1))\n    {\n        gi.cprintf(ent, PRINT_HIGH, \"Can't drop current weapon\\n\");\n        return;\n    }\n\n    Drop_Item(ent, item);\n    ent->client->pers.inventory[index]--;\n}\n","size":173,"score":100,"agent":"kuncc/1","pid":2,"session":2691,"ts":1791757799247}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2182,"symbol":"OnSameTeam","file":"g_cmds.c","asm":"# OnSameTeam  (TU g_cmds.c, section .text, 174 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nOnSameTeam:\n  /* 000 */  sub     $0x42c,%esp\n  /* 006 */  mov     dmflags,%eax\n  /* 00b */  flds    0x14(%eax)\n  /* 00e */  fnstcw  0x1e(%esp)\n  /* 012 */  movzwl  0x1e(%esp),%eax\n  /* 017 */  or      $0xc00,%ax\n  /* 01b */  mov     %ax,0x1c(%esp)\n  /* 020 */  xor     %eax,%eax\n  /* 022 */  fldcw   0x1c(%esp)\n  /* 026 */  fistpl  0x18(%esp)\n  /* 02a */  fldcw   0x1e(%esp)\n  /* 02e */  testb   $0xc0,0x18(%esp)\n  /* 033 */  je      .La7\n  /* 035 */  mov     0x430(%esp),%eax\n  /* 03c */  mov     %eax,(%esp)\n  /* 03f */  call    ClientTeam\n  /* 044 */  mov     $0x200,%edx\n  /* 049 */  mov     %edx,0x8(%esp)\n  /* 04d */  lea     0x20(%esp),%edx\n  /* 051 */  mov     %edx,(%esp)\n  /* 054 */  mov     %eax,0x4(%esp)\n  /* 058 */  call    __strcpy_chk\n  /* 05d */  mov     0x434(%esp),%eax\n  /* 064 */  mov     %eax,(%esp)\n  /* 067 */  call    ClientTeam\n  /* 06c */  mov     $0x200,%ecx\n  /* 071 */  mov     %ecx,0x8(%esp)\n  /* 075 */  lea     0x220(%esp),%ecx\n  /* 07c */  mov     %ecx,(%esp)\n  /* 07f */  mov     %eax,0x4(%esp)\n  /* 083 */  call    __strcpy_chk\n  /* 088 */  lea     0x220(%esp),%ecx\n  /* 08f */  mov     %ecx,0x4(%esp)\n  /* 093 */  lea     0x20(%esp),%edx\n  /* 097 */  mov     %edx,(%esp)\n  /* 09a */  call    strcmp\n  /* 09f */  test    %eax,%eax\n  /* 0a1 */  sete    %al\n  /* 0a4 */  movzbl  %al,%eax\n.La7:\n  /* 0a7 */  add     $0x42c,%esp\n  /* 0ad */  ret\n","c":"/* candidate for OnSameTeam (g_cmds.c, 174 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\nqboolean OnSameTeam (edict_t *ent1, edict_t *ent2)\n{\n    char ent1Team [512];\n    char ent2Team [512];\n\n    if (!((int)(dmflags->value) & (DF_MODELTEAMS | DF_SKINTEAMS)))\n        return false;\n\n    strcpy (ent1Team, ClientTeam (ent1));\n    strcpy (ent2Team, ClientTeam (ent2));\n\n    if (strcmp(ent1Team, ent2Team) == 0)\n        return true;\n    return false;\n}\n","size":174,"score":100,"agent":"kuncc/5","pid":6,"session":2692,"ts":1791757799724}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2250,"symbol":"button_killed","file":"g_func.c","asm":"# button_killed  (TU g_func.c, section .text, 172 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbutton_killed:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  xor     %ecx,%ecx\n  /* 005 */  mov     0x40(%esp),%eax\n  /* 009 */  mov     0x48(%esp),%edx\n  /* 00d */  testl   $0xfffffffd,0x2dc(%eax)\n  /* 017 */  mov     %edx,0x224(%eax)\n  /* 01d */  mov     0x1e4(%eax),%edx\n  /* 023 */  mov     %ecx,0x200(%eax)\n  /* 029 */  mov     %edx,0x1e0(%eax)\n  /* 02f */  je      .La8\n  /* 031 */  mov     $0x2,%edx\n  /* 036 */  mov     %edx,0x2dc(%eax)\n  /* 03c */  mov     0x2bc(%eax),%edx\n  /* 042 */  test    %edx,%edx\n  /* 044 */  je      .L85\n  /* 046 */  testb   $0x4,0x109(%eax)\n  /* 04d */  jne     .L85\n  /* 04f */  mov     %eax,(%esp)\n  /* 052 */  mov     $0xa,%ecx\n  /* 057 */  movl    $0x0,0x14(%esp)\n  /* 05f */  movl    $0x40400000,0x10(%esp)\n  /* 067 */  movl    $0x3f800000,0xc(%esp)\n  /* 06f */  mov     %edx,0x8(%esp)\n  /* 073 */  mov     %ecx,0x4(%esp)\n  /* 077 */  mov     %eax,0x2c(%esp)\n  /* 07b */  call    *gi+0x10\n  /* 081 */  mov     0x2c(%esp),%eax\n.L85:\n  /* 085 */  mov     %eax,0x40(%esp)\n  /* 089 */  mov     $button_wait,%edx\n  /* 08e */  mov     %edx,0x48(%esp)\n  /* 092 */  lea     0x2a4(%eax),%edx\n  /* 098 */  mov     %edx,0x44(%esp)\n  /* 09c */  add     $0x3c,%esp\n  /* 09f */  jmp     Move_Calc\n  /* 0a4 */  lea     0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  add     $0x3c,%esp\n  /* 0ab */  ret\n","c":"#include \"g_local.h\"\n\n#define STATE_TOP 0\n#define STATE_BOTTOM 1\n#define STATE_UP 2\n#define STATE_DOWN 3\n\nvoid button_wait(edict_t *self);\nvoid Move_Calc(edict_t *ent, vec3_t dest, void (*func)(edict_t *));\n\nstatic void button_fire(edict_t *self)\n{\n    if (self->moveinfo.state == STATE_UP || self->moveinfo.state == STATE_TOP)\n        return;\n    self->moveinfo.state = STATE_UP;\n    if (self->moveinfo.sound_start && !(self->flags & FL_TEAMSLAVE))\n        gi.sound(self, CHAN_NO_PHS_ADD + CHAN_VOICE, self->moveinfo.sound_start, 1, ATTN_STATIC, 0);\n    Move_Calc(self, self->moveinfo.end_origin, button_wait);\n}\n\nvoid button_killed(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    self->activator = attacker;\n    self->health = self->max_health;\n    self->takedamage = DAMAGE_NO;\n    button_fire(self);\n}\n","size":172,"score":100,"agent":"kuncc/3","pid":4,"session":2689,"ts":1791757800295}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2384,"symbol":"monster_fire_shotgun","file":"g_monster.c","asm":"# monster_fire_shotgun  (TU g_monster.c, section .text, 175 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonster_fire_shotgun:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %eax,0x20(%esp)\n  /* 009 */  mov     0x5c(%esp),%eax\n  /* 00d */  mov     %ebx,0x30(%esp)\n  /* 011 */  mov     0x40(%esp),%ebx\n  /* 015 */  mov     %esi,0x34(%esp)\n  /* 019 */  mov     0x44(%esp),%esi\n  /* 01d */  mov     %edi,0x38(%esp)\n  /* 021 */  mov     0x60(%esp),%edi\n  /* 025 */  mov     %eax,0x1c(%esp)\n  /* 029 */  mov     0x58(%esp),%eax\n  /* 02d */  mov     %ebx,(%esp)\n  /* 030 */  mov     %esi,0x4(%esp)\n  /* 034 */  mov     %eax,0x18(%esp)\n  /* 038 */  mov     0x54(%esp),%eax\n  /* 03c */  mov     %eax,0x14(%esp)\n  /* 040 */  mov     0x50(%esp),%eax\n  /* 044 */  mov     %eax,0x10(%esp)\n  /* 048 */  mov     0x4c(%esp),%eax\n  /* 04c */  mov     %eax,0xc(%esp)\n  /* 050 */  mov     0x48(%esp),%eax\n  /* 054 */  mov     %eax,0x8(%esp)\n  /* 058 */  call    fire_shotgun\n  /* 05d */  movl    $0x2,(%esp)\n  /* 064 */  call    *gi+0x64\n  /* 06a */  mov     g_edicts,%edx\n  /* 070 */  sub     %edx,%ebx\n  /* 072 */  sar     $0x2,%ebx\n  /* 075 */  imul    $0xdb43bb1f,%ebx,%ebx\n  /* 07b */  mov     %ebx,(%esp)\n  /* 07e */  call    *gi+0x68\n  /* 084 */  mov     %edi,(%esp)\n  /* 087 */  call    *gi+0x64\n  /* 08d */  mov     $0x2,%ecx\n  /* 092 */  mov     0x30(%esp),%ebx\n  /* 096 */  mov     %esi,0x40(%esp)\n  /* 09a */  mov     0x38(%esp),%edi\n  /* 09e */  mov     %ecx,0x44(%esp)\n  /* 0a2 */  mov     0x34(%esp),%esi\n  /* 0a6 */  add     $0x3c,%esp\n  /* 0a9 */  jmp     *gi+0x58\n","c":"#include \"g_local.h\"\n\nvoid monster_fire_shotgun (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int kick, int hspread, int vspread, int count, int flashtype)\n{\n    fire_shotgun (self, start, aimdir, damage, kick, hspread, vspread, count, MOD_UNKNOWN);\n\n    gi.WriteByte (svc_muzzleflash2);\n    gi.WriteShort (self - g_edicts);\n    gi.WriteByte (flashtype);\n    gi.multicast (start, MULTICAST_PVS);\n}\n","size":175,"score":100,"agent":"kuncc/0","pid":1,"session":2694,"ts":1791757813760}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2370,"symbol":"SP_light_mine2","file":"g_misc.c","asm":"# SP_light_mine2  (TU g_misc.c, section .text, 63 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_light_mine2:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  mov     0x20(%esp),%ebx\n  /* 00d */  mov     $0x2,%edx\n  /* 012 */  mov     %eax,0x104(%ebx)\n  /* 018 */  mov     %edx,0xf8(%ebx)\n  /* 01e */  movl    $\"models/objects/minelite/light2/tris.md2\",(%esp)\n  /* 025 */  call    *gi+0x20\n  /* 02b */  mov     %eax,0x28(%ebx)\n  /* 02e */  mov     %ebx,0x20(%esp)\n  /* 032 */  mov     0x18(%esp),%ebx\n  /* 036 */  add     $0x1c,%esp\n  /* 039 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nvoid SP_light_mine2(edict_t *ent)\n{\n    ent->movetype = MOVETYPE_NONE;\n    ent->solid = SOLID_BBOX;\n    ent->s.modelindex = gi.modelindex(\"models/objects/minelite/light2/tris.md2\");\n    gi.linkentity(ent);\n}\n","size":63,"score":100,"agent":"frong","pid":23,"session":2695,"ts":1791757817782}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2784,"symbol":"gunner_duck_down","file":"m_gunner.c","asm":"# gunner_duck_down  (TU m_gunner.c, section .text, 180 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngunner_duck_down:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%edx\n  /* 007 */  mov     0x308(%edx),%eax\n  /* 00d */  test    $0x8,%ah\n  /* 010 */  jne     .Lb0\n  /* 016 */  or      $0x800,%eax\n  /* 01b */  mov     %eax,0x308(%edx)\n  /* 021 */  mov     skill,%eax\n  /* 026 */  flds    =0x40000000 (2f)\n  /* 02c */  flds    0x14(%eax)\n  /* 02f */  fcomip  %st(1),%st\n  /* 031 */  fstp    %st(0)\n  /* 033 */  jae     .L70\n.L35:\n  /* 035 */  flds    =0x42000000 (32f)\n  /* 03b */  mov     $0x1,%eax\n  /* 040 */  fsubrs  0xd0(%edx)\n  /* 046 */  mov     %eax,0x200(%edx)\n  /* 04c */  fstps   0xd0(%edx)\n  /* 052 */  fld1\n  /* 054 */  fadds   level+0x4\n  /* 05a */  fstps   0x33c(%edx)\n  /* 060 */  mov     %edx,0x30(%esp)\n  /* 064 */  add     $0x2c,%esp\n  /* 067 */  jmp     *gi+0x48\n  /* 06d */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  mov     %edx,0x1c(%esp)\n  /* 074 */  call    rand\n  /* 079 */  mov     0x1c(%esp),%edx\n  /* 07d */  and     $0x7fff,%eax\n  /* 082 */  mov     %eax,0x18(%esp)\n  /* 086 */  fildl   0x18(%esp)\n  /* 08a */  fdivs   =0x46fffe00 (32767f)\n  /* 090 */  flds    =0x3f000000 (0.5f)\n  /* 096 */  fxch    %st(1)\n  /* 098 */  fcomip  %st(1),%st\n  /* 09a */  fstp    %st(0)\n  /* 09c */  jbe     .L35\n  /* 09e */  mov     %edx,(%esp)\n  /* 0a1 */  mov     %edx,0x18(%esp)\n  /* 0a5 */  call    GunnerGrenade\n  /* 0aa */  mov     0x18(%esp),%edx\n  /* 0ae */  jmp     .L35\n.Lb0:\n  /* 0b0 */  add     $0x2c,%esp\n  /* 0b3 */  ret\n","c":"/* candidate for gunner_duck_down (m_gunner.c, 180 bytes) */\n#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nvoid GunnerGrenade(edict_t *self);\n\nvoid gunner_duck_down(edict_t *self)\n{\n    if (self->monsterinfo.aiflags & AI_DUCKED)\n        return;\n    self->monsterinfo.aiflags |= AI_DUCKED;\n\n    if (skill->value >= 2)\n    {\n        if (random() > 0.5)\n            GunnerGrenade(self);\n    }\n\n    self->maxs[2] -= 32;\n    self->takedamage = DAMAGE_YES;\n    self->monsterinfo.pausetime = level.time + 1;\n    gi.linkentity(self);\n}\n","size":180,"score":100,"agent":"kuncc/1","pid":2,"session":2698,"ts":1791757831218}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2676,"symbol":"brain_tentacle_attack","file":"m_brain.c","asm":"# brain_tentacle_attack  (TU m_brain.c, section .text, 178 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_tentacle_attack:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  movl    $0x42a00000,0x24(%esp)\n  /* 013 */  movl    $0x0,0x28(%esp)\n  /* 01b */  movl    $0x41000000,0x2c(%esp)\n  /* 023 */  call    rand\n  /* 028 */  mov     $0xfffffda8,%edx\n  /* 02d */  mov     %edx,0xc(%esp)\n  /* 031 */  mov     $0x66666667,%edx\n  /* 036 */  mov     %ebx,(%esp)\n  /* 039 */  mov     %eax,%ecx\n  /* 03b */  imul    %edx\n  /* 03d */  mov     %ecx,%eax\n  /* 03f */  sar     $0x1f,%eax\n  /* 042 */  sar     $1,%edx\n  /* 044 */  sub     %eax,%edx\n  /* 046 */  lea     (%edx,%edx,4),%eax\n  /* 049 */  sub     %eax,%ecx\n  /* 04b */  lea     0x24(%esp),%eax\n  /* 04f */  add     $0xa,%ecx\n  /* 052 */  mov     %ecx,0x8(%esp)\n  /* 056 */  mov     %eax,0x4(%esp)\n  /* 05a */  call    fire_hit\n  /* 05f */  test    %eax,%eax\n  /* 061 */  je      .L7d\n  /* 063 */  mov     skill,%eax\n  /* 068 */  fldz\n  /* 06a */  flds    0x14(%eax)\n  /* 06d */  fcomip  %st(1),%st\n  /* 06f */  fstp    %st(0)\n  /* 071 */  jbe     .L7d\n  /* 073 */  orl     $0x10000,0x11c(%ebx)\n.L7d:\n  /* 07d */  mov     sound_tentacles_retract,%eax\n  /* 082 */  fld1\n  /* 084 */  mov     %ebx,(%esp)\n  /* 087 */  movl    $0x0,0x14(%esp)\n  /* 08f */  fsts    0x10(%esp)\n  /* 093 */  fstps   0xc(%esp)\n  /* 097 */  mov     %eax,0x8(%esp)\n  /* 09b */  mov     $0x1,%eax\n  /* 0a0 */  mov     %eax,0x4(%esp)\n  /* 0a4 */  call    *gi+0x10\n  /* 0aa */  mov     0x38(%esp),%ebx\n  /* 0ae */  add     $0x3c,%esp\n  /* 0b1 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_brain.h\"\n\nstatic int sound_tentacles_retract;\n\nvoid brain_precache(void)\n{\n    sound_tentacles_retract = gi.soundindex(\"brain/brnatck1.wav\");\n}\n\nvoid brain_tentacle_attack(edict_t *self)\n{\n    vec3_t aim;\n\n    VectorSet(aim, MELEE_DISTANCE, 0, 8);\n    if (fire_hit(self, aim, (10 + (rand() % 5)), -600) && skill->value > 0)\n        self->spawnflags |= 65536;\n    gi.sound(self, CHAN_WEAPON, sound_tentacles_retract, 1, ATTN_NORM, 0);\n}\n","size":178,"score":100,"agent":"kuncc/6","pid":7,"session":2697,"ts":1791757831614}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2524,"symbol":"turret_breach_finish_init","file":"g_turret.c","asm":"# turret_breach_finish_init  (TU g_turret.c, section .text, 178 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nturret_breach_finish_init:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x128(%ebx),%eax\n  /* 011 */  test    %eax,%eax\n  /* 013 */  je      .L80\n  /* 015 */  mov     %eax,(%esp)\n  /* 018 */  call    G_PickTarget\n  /* 01d */  mov     %eax,0x144(%ebx)\n  /* 023 */  flds    0x4(%eax)\n  /* 026 */  fsubs   0x4(%ebx)\n  /* 029 */  fstps   0x268(%ebx)\n  /* 02f */  flds    0x8(%eax)\n  /* 032 */  fsubs   0x8(%ebx)\n  /* 035 */  fstps   0x26c(%ebx)\n  /* 03b */  flds    0xc(%eax)\n  /* 03e */  fsubs   0xc(%ebx)\n  /* 041 */  fstps   0x270(%ebx)\n  /* 047 */  mov     %eax,(%esp)\n  /* 04a */  call    G_FreeEdict\n.L4f:\n  /* 04f */  mov     0x234(%ebx),%eax\n  /* 055 */  mov     0x204(%ebx),%edx\n  /* 05b */  mov     %edx,0x204(%eax)\n  /* 061 */  mov     $turret_breach_think,%eax\n  /* 066 */  mov     %eax,0x1b4(%ebx)\n  /* 06c */  mov     %ebx,0x30(%esp)\n  /* 070 */  mov     0x28(%esp),%ebx\n  /* 074 */  add     $0x2c,%esp\n  /* 077 */  jmp     turret_breach_think\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     gi+0x4,%edx\n  /* 086 */  lea     0x4(%ebx),%eax\n  /* 089 */  mov     %eax,(%esp)\n  /* 08c */  mov     %edx,0x1c(%esp)\n  /* 090 */  call    vtos\n  /* 095 */  mov     0x1c(%esp),%edx\n  /* 099 */  mov     %eax,0x8(%esp)\n  /* 09d */  mov     0x118(%ebx),%eax\n  /* 0a3 */  movl    $\"%s at %s needs a target\\n\",(%esp)\n  /* 0aa */  mov     %eax,0x4(%esp)\n  /* 0ae */  call    *%edx\n  /* 0b0 */  jmp     .L4f\n","c":"#include \"g_local.h\"\nvoid turret_breach_think(edict_t *self);\nvoid turret_breach_finish_init(edict_t *self)\n{\n    if (!self->target) {\n        gi.dprintf(\"%s at %s needs a target\\n\", self->classname, vtos(self->s.origin));\n    } else {\n        self->target_ent = G_PickTarget(self->target);\n        VectorSubtract(self->target_ent->s.origin, self->s.origin, self->move_origin);\n        G_FreeEdict(self->target_ent);\n    }\n    self->teammaster->dmg = self->dmg;\n    self->think = turret_breach_think;\n    self->think(self);\n}\n","size":178,"score":100,"agent":"kuncc/2","pid":3,"session":2696,"ts":1791757831701}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2535,"symbol":"vectoyaw","file":"g_utils.c","asm":"# vectoyaw  (TU g_utils.c, section .text, 172 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nvectoyaw:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  flds    (%eax)\n  /* 009 */  flds    0x4(%eax)\n  /* 00c */  fldz\n  /* 00e */  fxch    %st(2)\n  /* 010 */  fucomi  %st(2),%st\n  /* 012 */  jp      .L3e\n  /* 014 */  jne     .L48\n  /* 016 */  fstp    %st(0)\n  /* 018 */  flds    =0x42b40000 (90f)\n  /* 01e */  fxch    %st(1)\n  /* 020 */  fcomi   %st(2),%st\n  /* 022 */  jbe     .L30\n  /* 024 */  fstp    %st(0)\n  /* 026 */  fstp    %st(1)\n.L28:\n  /* 028 */  add     $0x2c,%esp\n  /* 02b */  ret\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  fstp    %st(1)\n  /* 032 */  fxch    %st(1)\n  /* 034 */  fcomi   %st(1),%st\n  /* 036 */  fstp    %st(1)\n  /* 038 */  ja      .La0\n  /* 03a */  add     $0x2c,%esp\n  /* 03d */  ret\n.L3e:\n  /* 03e */  fstp    %st(2)\n  /* 040 */  fxch    %st(1)\n  /* 042 */  jmp     .L4c\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  fstp    %st(2)\n  /* 04a */  fxch    %st(1)\n.L4c:\n  /* 04c */  fstpl   0x8(%esp)\n  /* 050 */  fstpl   (%esp)\n  /* 053 */  call    atan2\n  /* 058 */  fnstcw  0x1e(%esp)\n  /* 05c */  fmuls   =0x43340000 (180f)\n  /* 062 */  movzwl  0x1e(%esp),%eax\n  /* 067 */  fdivl   =0x400921fb54442d18 (3.141592653589793)\n  /* 06d */  or      $0xc00,%ax\n  /* 071 */  mov     %ax,0x1c(%esp)\n  /* 076 */  fldcw   0x1c(%esp)\n  /* 07a */  fistpl  0x18(%esp)\n  /* 07e */  fldcw   0x1e(%esp)\n  /* 082 */  fildl   0x18(%esp)\n  /* 086 */  fldz\n  /* 088 */  fcomip  %st(1),%st\n  /* 08a */  jbe     .L28\n  /* 08c */  fadds   =0x43b40000 (360f)\n  /* 092 */  add     $0x2c,%esp\n  /* 095 */  ret\n  /* 096 */  xchg    %ax,%ax\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  fstp    %st(0)\n  /* 0a2 */  flds    =0xc2b40000 (-90f)\n  /* 0a8 */  add     $0x2c,%esp\n  /* 0ab */  ret\n","c":"#include \"g_local.h\"\n\nfloat vectoyaw (vec3_t vec)\n{\n    float yaw;\n\n    if (vec[0] == 0)\n    {\n        yaw = 0;\n        if (vec[1] > 0)\n            yaw = 90;\n        else if (vec[1] < 0)\n            yaw = -90;\n    }\n    else\n    {\n        yaw = (int) (atan2(vec[1], vec[0]) * 180 / M_PI);\n        if (yaw < 0)\n            yaw += 360;\n    }\n\n    return yaw;\n}\n","size":172,"score":100,"agent":"kuncc/4","pid":5,"session":2690,"ts":1791757832469}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2491,"symbol":"SP_target_earthquake","file":"g_target.c","asm":"# SP_target_earthquake  (TU g_target.c, section .text, 181 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_target_earthquake:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x12c(%ebx),%eax\n  /* 011 */  test    %eax,%eax\n  /* 013 */  je      .L80\n.L15:\n  /* 015 */  mov     0x214(%ebx),%eax\n  /* 01b */  test    %eax,%eax\n  /* 01d */  jne     .L2a\n  /* 01f */  mov     $0x5,%ecx\n  /* 024 */  mov     %ecx,0x214(%ebx)\n.L2a:\n  /* 02a */  fldz\n  /* 02c */  flds    0x148(%ebx)\n  /* 032 */  fucomip %st(1),%st\n  /* 034 */  fstp    %st(0)\n  /* 036 */  jp      .L44\n  /* 038 */  jne     .L44\n  /* 03a */  movl    $0x43480000,0x148(%ebx)\n.L44:\n  /* 044 */  orl     $0x1,0xb8(%ebx)\n  /* 04b */  mov     $target_earthquake_think,%eax\n  /* 050 */  mov     $target_earthquake_use,%edx\n  /* 055 */  mov     %eax,0x1b4(%ebx)\n  /* 05b */  mov     %edx,0x1c0(%ebx)\n  /* 061 */  movl    $\"world/quake.wav\",(%esp)\n  /* 068 */  call    *gi+0x24\n  /* 06e */  mov     %eax,0x240(%ebx)\n  /* 074 */  mov     0x28(%esp),%ebx\n  /* 078 */  add     $0x2c,%esp\n  /* 07b */  ret\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     gi+0x4,%edx\n  /* 086 */  lea     0x4(%ebx),%eax\n  /* 089 */  mov     %eax,(%esp)\n  /* 08c */  mov     %edx,0x1c(%esp)\n  /* 090 */  call    vtos\n  /* 095 */  mov     0x1c(%esp),%edx\n  /* 099 */  mov     %eax,0x8(%esp)\n  /* 09d */  mov     0x118(%ebx),%eax\n  /* 0a3 */  movl    $\"untargeted %s at %s\\n\",(%esp)\n  /* 0aa */  mov     %eax,0x4(%esp)\n  /* 0ae */  call    *%edx\n  /* 0b0 */  jmp     .L15\n","c":"#include \"g_local.h\"\n\nvoid target_earthquake_think(edict_t *self);\nvoid target_earthquake_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_target_earthquake(edict_t *self)\n{\n    if (!self->targetname)\n        gi.dprintf(\"untargeted %s at %s\\n\", self->classname, vtos(self->s.origin));\n\n    if (!self->count)\n        self->count = 5;\n\n    if (!self->speed)\n        self->speed = 200;\n\n    self->svflags |= SVF_NOCLIENT;\n    self->think = target_earthquake_think;\n    self->use = target_earthquake_use;\n\n    self->noise_index = gi.soundindex(\"world/quake.wav\");\n}\n","size":181,"score":100,"agent":"kuncc/5","pid":6,"session":2699,"ts":1791757833195}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2764,"symbol":"gladiator_attack","file":"m_gladiator.c","asm":"# gladiator_attack  (TU m_gladiator.c, section .text, 174 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngladiator_attack:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  flds    0x4(%ebx)\n  /* 014 */  fsubs   0x4(%eax)\n  /* 017 */  fstps   0x24(%esp)\n  /* 01b */  flds    0x8(%ebx)\n  /* 01e */  fsubs   0x8(%eax)\n  /* 021 */  fstps   0x28(%esp)\n  /* 025 */  flds    0xc(%ebx)\n  /* 028 */  fsubs   0xc(%eax)\n  /* 02b */  lea     0x24(%esp),%eax\n  /* 02f */  mov     %eax,(%esp)\n  /* 032 */  fstps   0x2c(%esp)\n  /* 036 */  call    VectorLength\n  /* 03b */  flds    =0x42e00000 (112f)\n  /* 041 */  fcomip  %st(1),%st\n  /* 043 */  fstp    %st(0)\n  /* 045 */  jae     .La6\n  /* 047 */  movl    $0x0,0x14(%esp)\n  /* 04f */  mov     sound_gun,%eax\n  /* 054 */  fld1\n  /* 056 */  mov     %ebx,(%esp)\n  /* 059 */  fsts    0x10(%esp)\n  /* 05d */  fstps   0xc(%esp)\n  /* 061 */  mov     %eax,0x8(%esp)\n  /* 065 */  mov     $0x1,%eax\n  /* 06a */  mov     %eax,0x4(%esp)\n  /* 06e */  call    *gi+0x10\n  /* 074 */  mov     0x21c(%ebx),%eax\n  /* 07a */  mov     $gladiator_move_attack_gun,%edx\n  /* 07f */  flds    0x4(%eax)\n  /* 082 */  fstps   0x160(%ebx)\n  /* 088 */  flds    0x8(%eax)\n  /* 08b */  fstps   0x164(%ebx)\n  /* 091 */  fildl   0x1fc(%eax)\n  /* 097 */  fadds   0xc(%eax)\n  /* 09a */  mov     %edx,0x304(%ebx)\n  /* 0a0 */  fstps   0x168(%ebx)\n.La6:\n  /* 0a6 */  mov     0x38(%esp),%ebx\n  /* 0aa */  add     $0x3c,%esp\n  /* 0ad */  ret\n","c":"/* candidate for gladiator_attack (m_gladiator.c, 174 bytes) */\n#include \"g_local.h\"\n#include \"m_gladiator.h\"\n\nstatic int sound_gun;\nextern mmove_t gladiator_move_attack_gun;\n\nvoid gladiator_set_sound(void)\n{\n    sound_gun = gi.soundindex(\"gladiator/gldgun1.wav\");\n}\n\nvoid gladiator_attack(edict_t *self)\n{\n    vec3_t v;\n\n    VectorSubtract(self->s.origin, self->enemy->s.origin, v);\n    if (!(VectorLength(v) <= 112))\n    {\n        gi.sound(self, CHAN_WEAPON, sound_gun, 1, ATTN_NORM, 0);\n        VectorCopy(self->enemy->s.origin, self->pos1);\n        self->pos1[2] += self->enemy->viewheight;\n        self->monsterinfo.currentmove = &gladiator_move_attack_gun;\n    }\n}\n","size":174,"score":100,"agent":"kuncc/7","pid":8,"session":2693,"ts":1791757836685}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2800,"symbol":"hover_deadthink","file":"m_hover.c","asm":"# hover_deadthink  (TU m_hover.c, section .text, 63 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhover_deadthink:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x228(%eax),%edx\n  /* 00a */  test    %edx,%edx\n  /* 00c */  je      .L20\n  /* 00e */  jmp     .L12\n.L10:\n  /* 010 */  fstp    %st(0)\n.L12:\n  /* 012 */  mov     %eax,0x4(%esp)\n  /* 016 */  jmp     BecomeExplosion1\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  flds    level+0x4\n  /* 026 */  flds    0x120(%eax)\n  /* 02c */  fcomip  %st(1),%st\n  /* 02e */  jbe     .L10\n  /* 030 */  fldl    =0x3fb999999999999a (0.1)\n  /* 036 */  faddp   %st,%st(1)\n  /* 038 */  fstps   0x1ac(%eax)\n  /* 03e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_hover.h\"\n\nvoid hover_deadthink(edict_t *self)\n{\n\tif (!self->groundentity && level.time < self->timestamp)\n\t{\n\t\tself->nextthink = level.time + FRAMETIME;\n\t\treturn;\n\t}\n\tBecomeExplosion1(self);\n}\n","size":63,"score":100,"agent":"frong","pid":23,"session":2701,"ts":1791757840760}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2393,"symbol":"M_CatagorizePosition","file":"g_monster.c","asm":"# M_CatagorizePosition  (TU g_monster.c, section .text, 182 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_CatagorizePosition:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  lea     0x14(%esp),%esi\n  /* 00d */  flds    0x4(%ebx)\n  /* 010 */  fstps   0x14(%esp)\n  /* 014 */  flds    0x8(%ebx)\n  /* 017 */  fstps   0x18(%esp)\n  /* 01b */  flds    0xc(%ebx)\n  /* 01e */  fadds   0xc4(%ebx)\n  /* 024 */  mov     %esi,(%esp)\n  /* 027 */  fadds   =0x3f800000 (1f)\n  /* 02d */  fstps   0x1c(%esp)\n  /* 031 */  call    *gi+0x34\n  /* 037 */  test    $0x38,%al\n  /* 039 */  je      .La0\n  /* 03b */  mov     %eax,0x260(%ebx)\n  /* 041 */  flds    =0x41d00000 (26f)\n  /* 047 */  mov     $0x1,%ecx\n  /* 04c */  fadds   0x1c(%esp)\n  /* 050 */  mov     %ecx,0x264(%ebx)\n  /* 056 */  mov     %esi,(%esp)\n  /* 059 */  fstps   0x1c(%esp)\n  /* 05d */  call    *gi+0x34\n  /* 063 */  test    $0x38,%al\n  /* 065 */  je      .L98\n  /* 067 */  flds    =0x41b00000 (22f)\n  /* 06d */  mov     $0x2,%edx\n  /* 072 */  fadds   0x1c(%esp)\n  /* 076 */  mov     %edx,0x264(%ebx)\n  /* 07c */  mov     %esi,(%esp)\n  /* 07f */  fstps   0x1c(%esp)\n  /* 083 */  call    *gi+0x34\n  /* 089 */  test    $0x38,%al\n  /* 08b */  je      .L98\n  /* 08d */  mov     $0x3,%eax\n  /* 092 */  mov     %eax,0x264(%ebx)\n.L98:\n  /* 098 */  add     $0x24,%esp\n  /* 09b */  pop     %ebx\n  /* 09c */  pop     %esi\n  /* 09d */  ret\n  /* 09e */  xchg    %ax,%ax\n.La0:\n  /* 0a0 */  xor     %esi,%esi\n  /* 0a2 */  xor     %eax,%eax\n  /* 0a4 */  mov     %esi,0x264(%ebx)\n  /* 0aa */  mov     %eax,0x260(%ebx)\n  /* 0b0 */  add     $0x24,%esp\n  /* 0b3 */  pop     %ebx\n  /* 0b4 */  pop     %esi\n  /* 0b5 */  ret\n","c":"#include \"g_local.h\"\n\nvoid M_CatagorizePosition (edict_t *ent)\n{\n    vec3_t point;\n    int cont;\n\n    point[0] = ent->s.origin[0];\n    point[1] = ent->s.origin[1];\n    point[2] = ent->s.origin[2] + ent->mins[2] + 1;\n    cont = gi.pointcontents (point);\n\n    if (!(cont & MASK_WATER))\n    {\n        ent->waterlevel = 0;\n        ent->watertype = 0;\n        return;\n    }\n\n    ent->watertype = cont;\n    ent->waterlevel = 1;\n    point[2] += 26;\n    cont = gi.pointcontents (point);\n    if (!(cont & MASK_WATER))\n        return;\n\n    ent->waterlevel = 2;\n    point[2] += 22;\n    cont = gi.pointcontents (point);\n    if (cont & MASK_WATER)\n        ent->waterlevel = 3;\n}\n","size":182,"score":100,"agent":"kuncc/3","pid":4,"session":2700,"ts":1791757844416}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2534,"symbol":"G_SetMovedir","file":"g_utils.c","asm":"# G_SetMovedir  (TU g_utils.c, section .text, 184 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_SetMovedir:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $VEC_UP,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x14,%esp\n  /* 00a */  mov     %eax,0x4(%esp)\n  /* 00e */  mov     0x20(%esp),%ebx\n  /* 012 */  mov     0x24(%esp),%esi\n  /* 016 */  mov     %ebx,(%esp)\n  /* 019 */  call    VectorCompare\n  /* 01e */  test    %eax,%eax\n  /* 020 */  je      .L50\n  /* 022 */  flds    MOVEDIR_UP\n  /* 028 */  fstps   (%esi)\n  /* 02a */  flds    MOVEDIR_UP+0x4\n  /* 030 */  fstps   0x4(%esi)\n  /* 033 */  flds    MOVEDIR_UP+0x8\n  /* 039 */  fstps   0x8(%esi)\n  /* 03c */  fldz\n  /* 03e */  fsts    0x8(%ebx)\n  /* 041 */  fsts    0x4(%ebx)\n  /* 044 */  fstps   (%ebx)\n  /* 046 */  add     $0x14,%esp\n  /* 049 */  pop     %ebx\n  /* 04a */  pop     %esi\n  /* 04b */  ret\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %ebx,(%esp)\n  /* 053 */  mov     $VEC_DOWN,%ecx\n  /* 058 */  mov     %ecx,0x4(%esp)\n  /* 05c */  call    VectorCompare\n  /* 061 */  test    %eax,%eax\n  /* 063 */  je      .L90\n  /* 065 */  flds    MOVEDIR_DOWN\n  /* 06b */  fstps   (%esi)\n  /* 06d */  flds    MOVEDIR_DOWN+0x4\n  /* 073 */  fstps   0x4(%esi)\n  /* 076 */  flds    MOVEDIR_DOWN+0x8\n  /* 07c */  fstps   0x8(%esi)\n  /* 07f */  fldz\n  /* 081 */  fsts    0x8(%ebx)\n  /* 084 */  fsts    0x4(%ebx)\n  /* 087 */  fstps   (%ebx)\n  /* 089 */  add     $0x14,%esp\n  /* 08c */  pop     %ebx\n  /* 08d */  pop     %esi\n  /* 08e */  ret\n  /* 08f */  nop\n.L90:\n  /* 090 */  mov     %esi,0x4(%esp)\n  /* 094 */  xor     %eax,%eax\n  /* 096 */  xor     %edx,%edx\n  /* 098 */  mov     %ebx,(%esp)\n  /* 09b */  mov     %eax,0xc(%esp)\n  /* 09f */  mov     %edx,0x8(%esp)\n  /* 0a3 */  call    AngleVectors\n  /* 0a8 */  fldz\n  /* 0aa */  fsts    0x8(%ebx)\n  /* 0ad */  fsts    0x4(%ebx)\n  /* 0b0 */  fstps   (%ebx)\n  /* 0b2 */  add     $0x14,%esp\n  /* 0b5 */  pop     %ebx\n  /* 0b6 */  pop     %esi\n  /* 0b7 */  ret\n","c":"/* candidate for G_SetMovedir (g_utils.c, 184 bytes) */\n#include \"g_local.h\"\n\nvec3_t VEC_UP = {0, -1, 0};\nvec3_t MOVEDIR_UP = {0, 0, 1};\nvec3_t VEC_DOWN = {0, -2, 0};\nvec3_t MOVEDIR_DOWN = {0, 0, -1};\n\nvoid G_SetMovedir (vec3_t angles, vec3_t movedir)\n{\n\tif (VectorCompare (angles, VEC_UP))\n\t{\n\t\tVectorCopy (MOVEDIR_UP, movedir);\n\t}\n\telse if (VectorCompare (angles, VEC_DOWN))\n\t{\n\t\tVectorCopy (MOVEDIR_DOWN, movedir);\n\t}\n\telse\n\t{\n\t\tAngleVectors (angles, movedir, NULL, NULL);\n\t}\n\n\tVectorClear (angles);\n}\n","size":184,"score":100,"agent":"kuncc/2","pid":3,"session":2705,"ts":1791757859015}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2184,"symbol":"SelectPrevItem","file":"g_cmds.c","asm":"# SelectPrevItem  (TU g_cmds.c, section .text, 184 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSelectPrevItem:\n  /* 000 */  sub     $0x10,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  mov     0x14(%esp),%eax\n  /* 00a */  mov     %edi,0x8(%esp)\n  /* 00e */  mov     0x18(%esp),%edi\n  /* 012 */  mov     %esi,0x4(%esp)\n  /* 016 */  mov     %ebp,0xc(%esp)\n  /* 01a */  mov     0x54(%eax),%ebx\n  /* 01d */  mov     0xed4(%ebx),%ecx\n  /* 023 */  test    %ecx,%ecx\n  /* 025 */  jne     .L90\n  /* 027 */  mov     0x2e0(%ebx),%esi\n  /* 02d */  lea     0xff(%esi),%ecx\n.L33:\n  /* 033 */  mov     %ecx,%edx\n  /* 035 */  sar     $0x1f,%edx\n  /* 038 */  shr     $0x18,%edx\n  /* 03b */  lea     (%ecx,%edx,1),%eax\n  /* 03e */  movzbl  %al,%eax\n  /* 041 */  sub     %edx,%eax\n  /* 043 */  mov     0x2e4(%ebx,%eax,4),%edx\n  /* 04a */  test    %edx,%edx\n  /* 04c */  je      .L88\n  /* 04e */  lea     (%eax,%eax,8),%edx\n  /* 051 */  lea     (%eax,%edx,2),%edx\n  /* 054 */  mov     itemlist+0x8(,%edx,4),%ebp\n  /* 05b */  test    %ebp,%ebp\n  /* 05d */  je      .L88\n  /* 05f */  mov     %edi,%ebp\n  /* 061 */  and     itemlist+0x38(,%edx,4),%ebp\n  /* 068 */  je      .L88\n  /* 06a */  mov     %eax,0x2e0(%ebx)\n.L70:\n  /* 070 */  mov     (%esp),%ebx\n  /* 073 */  mov     0x4(%esp),%esi\n  /* 077 */  mov     0x8(%esp),%edi\n  /* 07b */  mov     0xc(%esp),%ebp\n  /* 07f */  add     $0x10,%esp\n  /* 082 */  ret\n  /* 083 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  cmp     %esi,%ecx\n  /* 08a */  je      .Lab\n  /* 08c */  dec     %ecx\n  /* 08d */  jmp     .L33\n  /* 08f */  nop\n.L90:\n  /* 090 */  mov     (%esp),%ebx\n  /* 093 */  mov     0x4(%esp),%esi\n  /* 097 */  mov     %eax,0x14(%esp)\n  /* 09b */  mov     0x8(%esp),%edi\n  /* 09f */  mov     0xc(%esp),%ebp\n  /* 0a3 */  add     $0x10,%esp\n  /* 0a6 */  jmp     ChasePrev\n.Lab:\n  /* 0ab */  mov     $0xffffffff,%eax\n  /* 0b0 */  mov     %eax,0x2e0(%ebx)\n  /* 0b6 */  jmp     .L70\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid SelectPrevItem(edict_t *ent, int itflags)\n{\n    gclient_t *cl;\n    int i, index;\n    gitem_t *it;\n\n    cl = ent->client;\n\n    if (cl->chase_target) {\n        ChasePrev(ent);\n        return;\n    }\n\n    for (i = 1; i <= MAX_ITEMS; i++) {\n        index = (cl->pers.selected_item + MAX_ITEMS - i) % MAX_ITEMS;\n        if (!cl->pers.inventory[index])\n            continue;\n        it = &itemlist[index];\n        if (!it->use)\n            continue;\n        if (!(it->flags & itflags))\n            continue;\n        cl->pers.selected_item = index;\n        return;\n    }\n\n    cl->pers.selected_item = -1;\n}\n","size":184,"score":100,"agent":"kuncc/6","pid":7,"session":2704,"ts":1791757859188}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2861,"symbol":"M_ChangeYaw","file":"m_move.c","asm":"# M_ChangeYaw  (TU m_move.c, section .text, 184 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ChangeYaw:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  flds    0x14(%ebx)\n  /* 00e */  fstps   (%esp)\n  /* 011 */  call    anglemod\n  /* 016 */  fld     %st(0)\n  /* 018 */  flds    0x1a8(%ebx)\n  /* 01e */  fxch    %st(2)\n  /* 020 */  fucomip %st(2),%st\n  /* 022 */  jp      .L26\n  /* 024 */  je      .L68\n.L26:\n  /* 026 */  fld     %st(1)\n  /* 028 */  fsub    %st(1),%st\n  /* 02a */  flds    0x1a4(%ebx)\n  /* 030 */  fxch    %st(3)\n  /* 032 */  fcomip  %st(2),%st\n  /* 034 */  jbe     .L78\n  /* 036 */  flds    =0x43340000 (180f)\n  /* 03c */  fxch    %st(1)\n  /* 03e */  fcomi   %st(1),%st\n  /* 040 */  fstp    %st(1)\n  /* 042 */  jae     .Lb0\n.L44:\n  /* 044 */  fldz\n  /* 046 */  fxch    %st(1)\n  /* 048 */  fcomi   %st(1),%st\n  /* 04a */  fstp    %st(1)\n  /* 04c */  jbe     .La0\n.L4e:\n  /* 04e */  fcomi   %st(2),%st\n  /* 050 */  fcmovnbe %st(2),%st\n  /* 052 */  fstp    %st(2)\n.L54:\n  /* 054 */  faddp   %st,%st(1)\n  /* 056 */  fstps   (%esp)\n  /* 059 */  call    anglemod\n  /* 05e */  fstps   0x14(%ebx)\n  /* 061 */  jmp     .L6c\n  /* 063 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  fstp    %st(0)\n  /* 06a */  fstp    %st(0)\n.L6c:\n  /* 06c */  mov     0x18(%esp),%ebx\n  /* 070 */  add     $0x1c,%esp\n  /* 073 */  ret\n  /* 074 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  flds    =0xc3340000 (-180f)\n  /* 07e */  fcomip  %st(1),%st\n  /* 080 */  jb      .L44\n  /* 082 */  fadds   =0x43b40000 (360f)\n  /* 088 */  fldz\n  /* 08a */  fxch    %st(1)\n  /* 08c */  fcomi   %st(1),%st\n  /* 08e */  fstp    %st(1)\n  /* 090 */  ja      .L4e\n  /* 092 */  fxch    %st(2)\n  /* 094 */  jmp     .La2\n  /* 096 */  xchg    %ax,%ax\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  fxch    %st(2)\n.La2:\n  /* 0a2 */  fchs\n  /* 0a4 */  fcomi   %st(2),%st\n  /* 0a6 */  fcmovbe %st(2),%st\n  /* 0a8 */  fstp    %st(2)\n  /* 0aa */  jmp     .L54\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  fsubs   =0x43b40000 (360f)\n  /* 0b6 */  jmp     .L44\n","c":"#include \"g_local.h\"\n\nvoid M_ChangeYaw (edict_t *ent)\n{\n    float ideal, current, move, speed;\n\n    current = anglemod(ent->s.angles[YAW]);\n    ideal = ent->ideal_yaw;\n\n    if (current == ideal)\n        return;\n\n    move = ideal - current;\n    speed = ent->yaw_speed;\n    if (ideal > current)\n    {\n        if (move >= 180)\n            move = move - 360;\n    }\n    else\n    {\n        if (move <= -180)\n            move = move + 360;\n    }\n    if (move > 0)\n    {\n        if (move > speed)\n            move = speed;\n    }\n    else\n    {\n        if (move < -speed)\n            move = -speed;\n    }\n\n    ent->s.angles[YAW] = anglemod(current + move);\n}\n","size":184,"score":100,"agent":"kuncc/5","pid":6,"session":2707,"ts":1791757859227}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2854,"symbol":"medic_FindDeadMonster","file":"m_medic.c","asm":"# medic_FindDeadMonster  (TU m_medic.c, section .text, 184 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_FindDeadMonster:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %edx,%edx\n  /* 003 */  push    %esi\n  /* 004 */  xor     %edi,%edi\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x20,%esp\n  /* 00a */  mov     0x30(%esp),%ebx\n  /* 00e */  lea     0x4(%ebx),%esi\n  /* 011 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %edx,(%esp)\n  /* 023 */  movl    $0x44800000,0x8(%esp)\n  /* 02b */  mov     %esi,0x4(%esp)\n  /* 02f */  call    findradius\n  /* 034 */  test    %eax,%eax\n  /* 036 */  mov     %eax,%edx\n  /* 038 */  je      .La8\n  /* 03a */  cmp     %edx,%ebx\n  /* 03c */  je      .L20\n  /* 03e */  testb   $0x4,0xb8(%edx)\n  /* 045 */  je      .L20\n  /* 047 */  testb   $0x1,0x309(%edx)\n  /* 04e */  jne     .L20\n  /* 050 */  mov     0x100(%edx),%ecx\n  /* 056 */  test    %ecx,%ecx\n  /* 058 */  jne     .L20\n  /* 05a */  mov     0x1e0(%edx),%eax\n  /* 060 */  test    %eax,%eax\n  /* 062 */  jg      .L20\n  /* 064 */  fldz\n  /* 066 */  flds    0x1ac(%edx)\n  /* 06c */  fucomip %st(1),%st\n  /* 06e */  fstp    %st(0)\n  /* 070 */  jp      .L20\n  /* 072 */  jne     .L20\n  /* 074 */  mov     %edx,0x4(%esp)\n  /* 078 */  mov     %ebx,(%esp)\n  /* 07b */  mov     %edx,0x1c(%esp)\n  /* 07f */  call    visible\n  /* 084 */  mov     0x1c(%esp),%edx\n  /* 088 */  test    %eax,%eax\n  /* 08a */  je      .L20\n  /* 08c */  test    %edi,%edi\n  /* 08e */  je      .Lb1\n  /* 090 */  mov     0x1e4(%edi),%eax\n  /* 096 */  cmp     %eax,0x1e4(%edx)\n  /* 09c */  cmovg   %edx,%edi\n  /* 09f */  jmp     .L20\n  /* 0a4 */  lea     0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  add     $0x20,%esp\n  /* 0ab */  mov     %edi,%eax\n  /* 0ad */  pop     %ebx\n  /* 0ae */  pop     %esi\n  /* 0af */  pop     %edi\n  /* 0b0 */  ret\n.Lb1:\n  /* 0b1 */  mov     %edx,%edi\n  /* 0b3 */  jmp     .L20\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nedict_t *medic_FindDeadMonster(edict_t *self)\n{\n\tedict_t *ent = NULL;\n\tedict_t *best = NULL;\n\n\twhile ((ent = findradius(ent, self->s.origin, 1024)) != NULL)\n\t{\n\t\tif (ent == self)\n\t\t\tcontinue;\n\t\tif (!(ent->svflags & SVF_MONSTER))\n\t\t\tcontinue;\n\t\tif (ent->monsterinfo.aiflags & AI_GOOD_GUY)\n\t\t\tcontinue;\n\t\tif (ent->owner)\n\t\t\tcontinue;\n\t\tif (ent->health > 0)\n\t\t\tcontinue;\n\t\tif (ent->nextthink)\n\t\t\tcontinue;\n\t\tif (!visible(self, ent))\n\t\t\tcontinue;\n\t\tif (!best)\n\t\t{\n\t\t\tbest = ent;\n\t\t\tcontinue;\n\t\t}\n\t\tif (ent->max_health <= best->max_health)\n\t\t\tcontinue;\n\t\tbest = ent;\n\t}\n\treturn best;\n}\n","size":184,"score":100,"agent":"kuncc/4","pid":5,"session":2706,"ts":1791757860479}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2298,"symbol":"TH_viewthing","file":"g_misc.c","asm":"# TH_viewthing  (TU g_misc.c, section .text, 64 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nTH_viewthing:\n  /* 000 */  push    %ebx\n  /* 001 */  fldl    =0x3fb999999999999a (0.1)\n  /* 007 */  mov     0x8(%esp),%ebx\n  /* 00b */  fadds   level+0x4\n  /* 011 */  mov     0x38(%ebx),%eax\n  /* 014 */  fstps   0x1ac(%ebx)\n  /* 01a */  lea     0x1(%eax),%ecx\n  /* 01d */  mov     $0x92492493,%eax\n  /* 022 */  imul    %ecx\n  /* 024 */  mov     %ecx,%eax\n  /* 026 */  sar     $0x1f,%eax\n  /* 029 */  add     %ecx,%edx\n  /* 02b */  sar     $0x2,%edx\n  /* 02e */  sub     %eax,%edx\n  /* 030 */  lea     0x0(,%edx,8),%eax\n  /* 037 */  sub     %edx,%eax\n  /* 039 */  sub     %eax,%ecx\n  /* 03b */  mov     %ecx,0x38(%ebx)\n  /* 03e */  pop     %ebx\n  /* 03f */  ret\n","c":"#include \"g_local.h\"\n\nvoid TH_viewthing(edict_t *ent)\n{\n    ent->s.frame = (ent->s.frame + 1) % 7;\n    ent->nextthink = level.time + 0.1;\n}\n","size":64,"score":100,"agent":"frong","pid":23,"session":2708,"ts":1791757861107}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2463,"symbol":"target_explosion_explode","file":"g_target.c","asm":"# target_explosion_explode  (TU g_target.c, section .text, 183 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntarget_explosion_explode:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  movl    $0x3,(%esp)\n  /* 00c */  mov     0x40(%esp),%ebx\n  /* 010 */  call    *gi+0x64\n  /* 016 */  movl    $0x5,(%esp)\n  /* 01d */  call    *gi+0x64\n  /* 023 */  lea     0x4(%ebx),%esi\n  /* 026 */  mov     %esi,(%esp)\n  /* 029 */  call    *gi+0x78\n  /* 02f */  mov     $0x1,%eax\n  /* 034 */  mov     %eax,0x4(%esp)\n  /* 038 */  mov     %esi,(%esp)\n  /* 03b */  call    *gi+0x58\n  /* 041 */  mov     $0x19,%edx\n  /* 046 */  xor     %ecx,%ecx\n  /* 048 */  mov     %edx,0x14(%esp)\n  /* 04c */  mov     0x204(%ebx),%eax\n  /* 052 */  mov     %ecx,0xc(%esp)\n  /* 056 */  add     $0x28,%eax\n  /* 059 */  mov     %eax,0x2c(%esp)\n  /* 05d */  fildl   0x2c(%esp)\n  /* 061 */  fstps   0x10(%esp)\n  /* 065 */  fildl   0x204(%ebx)\n  /* 06b */  fstps   0x8(%esp)\n  /* 06f */  mov     0x224(%ebx),%eax\n  /* 075 */  mov     %ebx,(%esp)\n  /* 078 */  mov     %eax,0x4(%esp)\n  /* 07c */  call    T_RadiusDamage\n  /* 081 */  mov     0x224(%ebx),%eax\n  /* 087 */  flds    0x254(%ebx)\n  /* 08d */  movl    $0x0,0x254(%ebx)\n  /* 097 */  mov     %ebx,(%esp)\n  /* 09a */  fstps   0x2c(%esp)\n  /* 09e */  mov     %eax,0x4(%esp)\n  /* 0a2 */  call    G_UseTargets\n  /* 0a7 */  flds    0x2c(%esp)\n  /* 0ab */  fstps   0x254(%ebx)\n  /* 0b1 */  add     $0x34,%esp\n  /* 0b4 */  pop     %ebx\n  /* 0b5 */  pop     %esi\n  /* 0b6 */  ret\n","c":"#include \"g_local.h\"\n\nvoid target_explosion_explode(edict_t *self)\n{\n\tfloat save;\n\n\tgi.WriteByte(svc_temp_entity);\n\tgi.WriteByte(TE_EXPLOSION1);\n\tgi.WritePosition(self->s.origin);\n\tgi.multicast(self->s.origin, MULTICAST_PHS);\n\n\tT_RadiusDamage(self, self->activator, self->dmg, NULL, self->dmg + 40, MOD_EXPLOSIVE);\n\n\tsave = self->delay;\n\tself->delay = 0;\n\tG_UseTargets(self, self->activator);\n\tself->delay = save;\n}\n","size":183,"score":100,"agent":"kuncc/1","pid":2,"session":2703,"ts":1791757861771}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2481,"symbol":"SP_target_changelevel","file":"g_target.c","asm":"# SP_target_changelevel  (TU g_target.c, section .text, 182 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_target_changelevel:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x1f8(%ebx),%eax\n  /* 011 */  test    %eax,%eax\n  /* 013 */  je      .L80\n  /* 015 */  movl    $level+0x48,(%esp)\n  /* 01c */  mov     $\"fact1\",%eax\n  /* 021 */  mov     %eax,0x4(%esp)\n  /* 025 */  call    Q_stricmp\n  /* 02a */  test    %eax,%eax\n  /* 02c */  je      .L50\n.L2e:\n  /* 02e */  mov     $use_target_changelevel,%eax\n  /* 033 */  mov     $0x1,%edx\n  /* 038 */  mov     %eax,0x1c0(%ebx)\n  /* 03e */  mov     %edx,0xb8(%ebx)\n  /* 044 */  mov     0x28(%esp),%ebx\n  /* 048 */  add     $0x2c,%esp\n  /* 04b */  ret\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     $\"fact3\",%eax\n  /* 055 */  mov     %eax,0x4(%esp)\n  /* 059 */  mov     0x1f8(%ebx),%eax\n  /* 05f */  mov     %eax,(%esp)\n  /* 062 */  call    Q_stricmp\n  /* 067 */  test    %eax,%eax\n  /* 069 */  jne     .L2e\n  /* 06b */  mov     $\"fact3$secret1\",%ecx\n  /* 070 */  mov     %ecx,0x1f8(%ebx)\n  /* 076 */  jmp     .L2e\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     gi+0x4,%edx\n  /* 086 */  lea     0x4(%ebx),%eax\n  /* 089 */  mov     %eax,(%esp)\n  /* 08c */  mov     %edx,0x1c(%esp)\n  /* 090 */  call    vtos\n  /* 095 */  mov     0x1c(%esp),%edx\n  /* 099 */  movl    $\"target_changelevel with no map at %s\\n\",(%esp)\n  /* 0a0 */  mov     %eax,0x4(%esp)\n  /* 0a4 */  call    *%edx\n  /* 0a6 */  mov     %ebx,0x30(%esp)\n  /* 0aa */  mov     0x28(%esp),%ebx\n  /* 0ae */  add     $0x2c,%esp\n  /* 0b1 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid use_target_changelevel(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_target_changelevel(edict_t *ent)\n{\n    if (!ent->map)\n    {\n        gi.dprintf(\"target_changelevel with no map at %s\\n\", vtos(ent->s.origin));\n        G_FreeEdict(ent);\n        return;\n    }\n\n    if ((Q_stricmp(level.mapname, \"fact1\") == 0) && (Q_stricmp(ent->map, \"fact3\") == 0))\n        ent->map = \"fact3$secret1\";\n\n    ent->use = use_target_changelevel;\n    ent->svflags = SVF_NOCLIENT;\n}\n","size":182,"score":100,"agent":"kuncc/0","pid":1,"session":2702,"ts":1791757867215}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2335,"symbol":"ClipGibVelocity","file":"g_misc.c","asm":"# ClipGibVelocity  (TU g_misc.c, section .text, 186 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nClipGibVelocity:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  flds    0x178(%eax)\n  /* 00a */  flds    =0xc3960000 (-300f)\n  /* 010 */  fcomip  %st(1),%st\n  /* 012 */  jbe     .L60\n  /* 014 */  fstp    %st(0)\n  /* 016 */  movl    $0xc3960000,0x178(%eax)\n.L20:\n  /* 020 */  flds    0x17c(%eax)\n  /* 026 */  flds    =0xc3960000 (-300f)\n  /* 02c */  fcomip  %st(1),%st\n  /* 02e */  jbe     .La0\n  /* 030 */  fstp    %st(0)\n  /* 032 */  movl    $0xc3960000,0x17c(%eax)\n.L3c:\n  /* 03c */  flds    0x180(%eax)\n  /* 042 */  flds    =0x43480000 (200f)\n  /* 048 */  fcomip  %st(1),%st\n  /* 04a */  jbe     .L80\n  /* 04c */  fstp    %st(0)\n  /* 04e */  movl    $0x43480000,0x180(%eax)\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  flds    =0x43960000 (300f)\n  /* 066 */  fxch    %st(1)\n  /* 068 */  fcomip  %st(1),%st\n  /* 06a */  fstp    %st(0)\n  /* 06c */  jbe     .L20\n  /* 06e */  movl    $0x43960000,0x178(%eax)\n  /* 078 */  jmp     .L20\n  /* 07a */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  flds    =0x43fa0000 (500f)\n  /* 086 */  fxch    %st(1)\n  /* 088 */  fcomip  %st(1),%st\n  /* 08a */  fstp    %st(0)\n  /* 08c */  jbe     .L98\n  /* 08e */  movl    $0x43fa0000,0x180(%eax)\n.L98:\n  /* 098 */  ret\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  flds    =0x43960000 (300f)\n  /* 0a6 */  fxch    %st(1)\n  /* 0a8 */  fcomip  %st(1),%st\n  /* 0aa */  fstp    %st(0)\n  /* 0ac */  jbe     .L3c\n  /* 0ae */  movl    $0x43960000,0x17c(%eax)\n  /* 0b8 */  jmp     .L3c\n","c":"#include \"g_local.h\"\n\nvoid ClipGibVelocity(edict_t *ent)\n{\n    if (ent->velocity[0] < -300)\n        ent->velocity[0] = -300;\n    else if (ent->velocity[0] > 300)\n        ent->velocity[0] = 300;\n    if (ent->velocity[1] < -300)\n        ent->velocity[1] = -300;\n    else if (ent->velocity[1] > 300)\n        ent->velocity[1] = 300;\n    if (ent->velocity[2] < 200)\n        ent->velocity[2] = 200;\n    else if (ent->velocity[2] > 500)\n        ent->velocity[2] = 500;\n}\n","size":186,"score":100,"agent":"kuncc/7","pid":8,"session":2709,"ts":1791757871953}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2395,"symbol":"M_droptofloor","file":"g_monster.c","asm":"# M_droptofloor  (TU g_monster.c, section .text, 186 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_droptofloor:\n  /* 000 */  sub     $0x7c,%esp\n  /* 003 */  mov     $0x2020003,%edx\n  /* 008 */  mov     %ebx,0x78(%esp)\n  /* 00c */  mov     0x80(%esp),%ebx\n  /* 013 */  fld1\n  /* 015 */  lea     0x38(%esp),%eax\n  /* 019 */  fadds   0xc(%ebx)\n  /* 01c */  fsts    0xc(%ebx)\n  /* 01f */  flds    0x4(%ebx)\n  /* 022 */  fstps   0x2c(%esp)\n  /* 026 */  flds    0x8(%ebx)\n  /* 029 */  mov     %edx,0x18(%esp)\n  /* 02d */  lea     0x2c(%esp),%edx\n  /* 031 */  mov     %edx,0x10(%esp)\n  /* 035 */  fstps   0x30(%esp)\n  /* 039 */  fsubs   =0x43800000 (256f)\n  /* 03f */  mov     %ebx,0x14(%esp)\n  /* 043 */  mov     %eax,(%esp)\n  /* 046 */  lea     0xc8(%ebx),%edx\n  /* 04c */  mov     %edx,0xc(%esp)\n  /* 050 */  lea     0xbc(%ebx),%edx\n  /* 056 */  mov     %edx,0x8(%esp)\n  /* 05a */  lea     0x4(%ebx),%edx\n  /* 05d */  mov     %edx,0x4(%esp)\n  /* 061 */  fstps   0x34(%esp)\n  /* 065 */  call    *gi+0x30\n  /* 06b */  sub     $0x4,%esp\n  /* 06e */  fld1\n  /* 070 */  flds    0x40(%esp)\n  /* 074 */  fucomip %st(1),%st\n  /* 076 */  fstp    %st(0)\n  /* 078 */  jp      .L7c\n  /* 07a */  je      .Lb2\n.L7c:\n  /* 07c */  mov     0x38(%esp),%eax\n  /* 080 */  test    %eax,%eax\n  /* 082 */  jne     .Lb2\n  /* 084 */  flds    0x44(%esp)\n  /* 088 */  fstps   0x4(%ebx)\n  /* 08b */  flds    0x48(%esp)\n  /* 08f */  fstps   0x8(%ebx)\n  /* 092 */  flds    0x4c(%esp)\n  /* 096 */  fstps   0xc(%ebx)\n  /* 099 */  mov     %ebx,(%esp)\n  /* 09c */  call    *gi+0x48\n  /* 0a2 */  mov     %ebx,(%esp)\n  /* 0a5 */  call    M_CheckGround\n  /* 0aa */  mov     %ebx,(%esp)\n  /* 0ad */  call    M_CatagorizePosition\n.Lb2:\n  /* 0b2 */  mov     0x78(%esp),%ebx\n  /* 0b6 */  add     $0x7c,%esp\n  /* 0b9 */  ret\n","c":"#include \"g_local.h\"\n\nvoid M_droptofloor (edict_t *ent)\n{\n    vec3_t end;\n    trace_t trace;\n\n    ent->s.origin[2] += 1;\n    VectorCopy (ent->s.origin, end);\n    end[2] -= 256;\n\n    trace = gi.trace (ent->s.origin, ent->mins, ent->maxs, end, ent, MASK_MONSTERSOLID);\n\n    if (trace.fraction == 1 || trace.allsolid)\n        return;\n\n    VectorCopy (trace.endpos, ent->s.origin);\n\n    gi.linkentity (ent);\n    M_CheckGround (ent);\n    M_CatagorizePosition (ent);\n}\n","size":186,"score":100,"agent":"kuncc/3","pid":4,"session":2710,"ts":1791757883765}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2530,"symbol":"findradius","file":"g_utils.c","asm":"# findradius  (TU g_utils.c, section .text, 190 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfindradius:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  mov     0x30(%esp),%eax\n  /* 00a */  lea     0x14(%esp),%esi\n  /* 00e */  mov     g_edicts,%edx\n  /* 014 */  mov     globals+0x48,%ecx\n  /* 01a */  mov     0x34(%esp),%edi\n  /* 01e */  lea     0x37c(%eax),%ebx\n  /* 024 */  test    %eax,%eax\n  /* 026 */  cmove   %edx,%ebx\n  /* 029 */  imul    $0x37c,%ecx,%eax\n  /* 02f */  add     %edx,%eax\n  /* 031 */  cmp     %eax,%ebx\n  /* 033 */  jae     .L58\n.L35:\n  /* 035 */  mov     0x58(%ebx),%eax\n  /* 038 */  test    %eax,%eax\n  /* 03a */  je      .L46\n  /* 03c */  mov     0xf8(%ebx),%eax\n  /* 042 */  test    %eax,%eax\n  /* 044 */  jne     .L68\n.L46:\n  /* 046 */  imul    $0x37c,%ecx,%eax\n  /* 04c */  add     $0x37c,%ebx\n  /* 052 */  add     %edx,%eax\n  /* 054 */  cmp     %eax,%ebx\n  /* 056 */  jb      .L35\n.L58:\n  /* 058 */  add     $0x20,%esp\n  /* 05b */  xor     %ebx,%ebx\n  /* 05d */  mov     %ebx,%eax\n  /* 05f */  pop     %ebx\n  /* 060 */  pop     %esi\n  /* 061 */  pop     %edi\n  /* 062 */  ret\n  /* 063 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  xor     %eax,%eax\n.L6a:\n  /* 06a */  flds    0xbc(%ebx,%eax,4)\n  /* 071 */  fadds   0xc8(%ebx,%eax,4)\n  /* 078 */  fmuls   =0x3f000000 (0.5f)\n  /* 07e */  fadds   0x4(%ebx,%eax,4)\n  /* 082 */  fsubrs  (%edi,%eax,4)\n  /* 085 */  fstps   (%esi,%eax,4)\n  /* 088 */  inc     %eax\n  /* 089 */  cmp     $0x3,%eax\n  /* 08c */  jne     .L6a\n  /* 08e */  mov     %esi,(%esp)\n  /* 091 */  call    VectorLength\n  /* 096 */  flds    0x38(%esp)\n  /* 09a */  fxch    %st(1)\n  /* 09c */  fcomip  %st(1),%st\n  /* 09e */  fstp    %st(0)\n  /* 0a0 */  ja      .Lb0\n  /* 0a2 */  add     $0x20,%esp\n  /* 0a5 */  mov     %ebx,%eax\n  /* 0a7 */  pop     %ebx\n  /* 0a8 */  pop     %esi\n  /* 0a9 */  pop     %edi\n  /* 0aa */  ret\n  /* 0ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     g_edicts,%edx\n  /* 0b6 */  mov     globals+0x48,%ecx\n  /* 0bc */  jmp     .L46\n","c":"#include \"g_local.h\"\n\nedict_t *findradius (edict_t *from, vec3_t org, float rad)\n{\n    vec3_t eorg;\n    int j;\n\n    if (!from)\n        from = g_edicts;\n    else\n        from++;\n    for ( ; from < &g_edicts[globals.num_edicts]; from++)\n    {\n        if (!from->inuse)\n            continue;\n        if (from->solid == SOLID_NOT)\n            continue;\n        for (j = 0; j < 3; j++)\n            eorg[j] = org[j] - (from->s.origin[j] + (from->mins[j] + from->maxs[j]) * 0.5);\n        if (VectorLength(eorg) > rad)\n            continue;\n        return from;\n    }\n    return NULL;\n}\n","size":190,"score":100,"agent":"kuncc/5","pid":6,"session":2714,"ts":1791757887220}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2235,"symbol":"trigger_elevator_init","file":"g_func.c","asm":"# trigger_elevator_init  (TU g_func.c, section .text, 191 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntrigger_elevator_init:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x128(%ebx),%eax\n  /* 011 */  test    %eax,%eax\n  /* 013 */  je      .L60\n  /* 015 */  mov     %eax,(%esp)\n  /* 018 */  call    G_PickTarget\n  /* 01d */  mov     %eax,0x1a0(%ebx)\n  /* 023 */  test    %eax,%eax\n  /* 025 */  je      .La0\n  /* 027 */  mov     $\"func_train\",%ecx\n  /* 02c */  mov     %ecx,0x4(%esp)\n  /* 030 */  mov     0x118(%eax),%eax\n  /* 036 */  mov     %eax,(%esp)\n  /* 039 */  call    strcmp\n  /* 03e */  test    %eax,%eax\n  /* 040 */  jne     .L80\n  /* 042 */  mov     $trigger_elevator_use,%eax\n  /* 047 */  mov     $0x1,%edx\n  /* 04c */  mov     %eax,0x1c0(%ebx)\n  /* 052 */  mov     %edx,0xb8(%ebx)\n  /* 058 */  mov     0x18(%esp),%ebx\n  /* 05c */  add     $0x1c,%esp\n  /* 05f */  ret\n.L60:\n  /* 060 */  mov     $\"trigger_elevator has no target\\n\",%ebx\n  /* 065 */  mov     %ebx,0x20(%esp)\n  /* 069 */  mov     0x18(%esp),%ebx\n  /* 06d */  add     $0x1c,%esp\n  /* 070 */  jmp     *gi+0x4\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     0x128(%ebx),%eax\n  /* 086 */  movl    $\"trigger_elevator target %s is not a train\\n\",(%esp)\n  /* 08d */  mov     %eax,0x4(%esp)\n  /* 091 */  call    *gi+0x4\n  /* 097 */  mov     0x18(%esp),%ebx\n  /* 09b */  add     $0x1c,%esp\n  /* 09e */  ret\n  /* 09f */  nop\n.La0:\n  /* 0a0 */  mov     0x128(%ebx),%eax\n  /* 0a6 */  movl    $\"trigger_elevator unable to find target %s\\n\",(%esp)\n  /* 0ad */  mov     %eax,0x4(%esp)\n  /* 0b1 */  call    *gi+0x4\n  /* 0b7 */  mov     0x18(%esp),%ebx\n  /* 0bb */  add     $0x1c,%esp\n  /* 0be */  ret\n","c":"/* candidate for trigger_elevator_init (g_func.c, 191 bytes) */\n#include \"g_local.h\"\n\nvoid trigger_elevator_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid trigger_elevator_init(edict_t *self)\n{\n    if (!self->target)\n    {\n        gi.dprintf(\"trigger_elevator has no target\\n\");\n        return;\n    }\n    self->movetarget = G_PickTarget(self->target);\n    if (!self->movetarget)\n    {\n        gi.dprintf(\"trigger_elevator unable to find target %s\\n\", self->target);\n        return;\n    }\n    if (strcmp(self->movetarget->classname, \"func_train\") != 0)\n    {\n        gi.dprintf(\"trigger_elevator target %s is not a train\\n\", self->target);\n        return;\n    }\n\n    self->use = trigger_elevator_use;\n    self->svflags = SVF_NOCLIENT;\n}\n","size":191,"score":100,"agent":"kuncc/4","pid":5,"session":2715,"ts":1791757889609}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2462,"symbol":"target_crosslevel_target_think","file":"g_target.c","asm":"# target_crosslevel_target_think  (TU g_target.c, section .text, 64 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntarget_crosslevel_target_think:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%ecx\n  /* 007 */  mov     game+0x610,%eax\n  /* 00c */  mov     0x11c(%ecx),%edx\n  /* 012 */  and     %edx,%eax\n  /* 014 */  movzbl  %al,%eax\n  /* 017 */  cmp     %eax,%edx\n  /* 019 */  je      .L20\n  /* 01b */  add     $0x2c,%esp\n  /* 01e */  ret\n  /* 01f */  nop\n.L20:\n  /* 020 */  mov     %ecx,0x4(%esp)\n  /* 024 */  mov     %ecx,(%esp)\n  /* 027 */  mov     %ecx,0x1c(%esp)\n  /* 02b */  call    G_UseTargets\n  /* 030 */  mov     0x1c(%esp),%ecx\n  /* 034 */  mov     %ecx,0x30(%esp)\n  /* 038 */  add     $0x2c,%esp\n  /* 03b */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid target_crosslevel_target_think(edict_t *self)\n{\n    if (self->spawnflags == (game.serverflags & SFL_CROSS_TRIGGER_MASK & self->spawnflags))\n    {\n        G_UseTargets(self, self);\n        G_FreeEdict(self);\n    }\n}\n","size":64,"score":100,"agent":"frong","pid":23,"session":2713,"ts":1791757895071}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2338,"symbol":"misc_deadsoldier_die","file":"g_misc.c","asm":"# misc_deadsoldier_die  (TU g_misc.c, section .text, 192 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmisc_deadsoldier_die:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %esi,0x24(%esp)\n  /* 007 */  mov     0x30(%esp),%esi\n  /* 00b */  mov     %edi,0x28(%esp)\n  /* 00f */  mov     0x3c(%esp),%edi\n  /* 013 */  mov     %ebx,0x20(%esp)\n  /* 017 */  cmpl    $0xffffffb1,0x1e0(%esi)\n  /* 01e */  jge     .Lb0\n  /* 024 */  movl    $\"misc/udeath.wav\",(%esp)\n  /* 02b */  mov     gi+0x10,%ebx\n  /* 031 */  call    *gi+0x24\n  /* 037 */  movl    $0x0,0x14(%esp)\n  /* 03f */  mov     %esi,(%esp)\n  /* 042 */  mov     %eax,0x8(%esp)\n  /* 046 */  fld1\n  /* 048 */  mov     $0x4,%eax\n  /* 04d */  mov     %eax,0x4(%esp)\n  /* 051 */  fsts    0x10(%esp)\n  /* 055 */  fstps   0xc(%esp)\n  /* 059 */  call    *%ebx\n  /* 05b */  mov     $0x4,%ebx\n.L60:\n  /* 060 */  mov     %edi,0x8(%esp)\n  /* 064 */  xor     %ecx,%ecx\n  /* 066 */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%eax\n  /* 06b */  mov     %ecx,0xc(%esp)\n  /* 06f */  mov     %eax,0x4(%esp)\n  /* 073 */  mov     %esi,(%esp)\n  /* 076 */  call    ThrowGib\n  /* 07b */  dec     %ebx\n  /* 07c */  jne     .L60\n  /* 07e */  mov     %edi,0x38(%esp)\n  /* 082 */  mov     0x20(%esp),%ebx\n  /* 086 */  xor     %eax,%eax\n  /* 088 */  mov     %esi,0x30(%esp)\n  /* 08c */  mov     0x28(%esp),%edi\n  /* 090 */  mov     $\"models/objects/gibs/head2/tris.md2\",%edx\n  /* 095 */  mov     %eax,0x3c(%esp)\n  /* 099 */  mov     0x24(%esp),%esi\n  /* 09d */  mov     %edx,0x34(%esp)\n  /* 0a1 */  add     $0x2c,%esp\n  /* 0a4 */  jmp     ThrowHead\n  /* 0a9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     0x20(%esp),%ebx\n  /* 0b4 */  mov     0x24(%esp),%esi\n  /* 0b8 */  mov     0x28(%esp),%edi\n  /* 0bc */  add     $0x2c,%esp\n  /* 0bf */  ret\n","c":"#include \"g_local.h\"\n\nvoid misc_deadsoldier_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    int n;\n\n    if (self->health > -80)\n        return;\n\n    gi.sound(self, CHAN_BODY, gi.soundindex(\"misc/udeath.wav\"), 1, ATTN_NORM, 0);\n    for (n = 0; n < 4; n++)\n        ThrowGib(self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n    ThrowHead(self, \"models/objects/gibs/head2/tris.md2\", damage, GIB_ORGANIC);\n}\n","size":192,"score":100,"agent":"kuncc/1","pid":2,"session":2716,"ts":1791757895243}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2465,"symbol":"use_target_splash","file":"g_target.c","asm":"# use_target_splash  (TU g_target.c, section .text, 192 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nuse_target_splash:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  movl    $0x3,(%esp)\n  /* 00c */  mov     0x40(%esp),%ebx\n  /* 010 */  call    *gi+0x64\n  /* 016 */  movl    $0xa,(%esp)\n  /* 01d */  call    *gi+0x64\n  /* 023 */  mov     0x214(%ebx),%eax\n  /* 029 */  lea     0x4(%ebx),%esi\n  /* 02c */  mov     %eax,(%esp)\n  /* 02f */  call    *gi+0x64\n  /* 035 */  mov     %esi,(%esp)\n  /* 038 */  call    *gi+0x78\n  /* 03e */  lea     0x154(%ebx),%eax\n  /* 044 */  mov     %eax,(%esp)\n  /* 047 */  call    *gi+0x7c\n  /* 04d */  mov     0x210(%ebx),%eax\n  /* 053 */  mov     %eax,(%esp)\n  /* 056 */  call    *gi+0x64\n  /* 05c */  mov     $0x2,%eax\n  /* 061 */  mov     %eax,0x4(%esp)\n  /* 065 */  mov     %esi,(%esp)\n  /* 068 */  call    *gi+0x58\n  /* 06e */  mov     0x204(%ebx),%eax\n  /* 074 */  test    %eax,%eax\n  /* 076 */  jne     .L80\n  /* 078 */  add     $0x34,%esp\n  /* 07b */  pop     %ebx\n  /* 07c */  pop     %esi\n  /* 07d */  ret\n  /* 07e */  xchg    %ax,%ax\n.L80:\n  /* 080 */  mov     %ebx,(%esp)\n  /* 083 */  mov     $0x1d,%edx\n  /* 088 */  xor     %ecx,%ecx\n  /* 08a */  mov     %edx,0x14(%esp)\n  /* 08e */  lea     0x28(%eax),%edx\n  /* 091 */  mov     %edx,0x2c(%esp)\n  /* 095 */  mov     %ecx,0xc(%esp)\n  /* 099 */  fildl   0x2c(%esp)\n  /* 09d */  mov     %eax,0x2c(%esp)\n  /* 0a1 */  mov     0x48(%esp),%eax\n  /* 0a5 */  mov     %eax,0x4(%esp)\n  /* 0a9 */  fstps   0x10(%esp)\n  /* 0ad */  fildl   0x2c(%esp)\n  /* 0b1 */  fstps   0x8(%esp)\n  /* 0b5 */  call    T_RadiusDamage\n  /* 0ba */  add     $0x34,%esp\n  /* 0bd */  pop     %ebx\n  /* 0be */  pop     %esi\n  /* 0bf */  ret\n","c":"#include \"g_local.h\"\n\nvoid use_target_splash(edict_t *self, edict_t *other, edict_t *activator)\n{\n    gi.WriteByte(svc_temp_entity);\n    gi.WriteByte(TE_SPLASH);\n    gi.WriteByte(self->count);\n    gi.WritePosition(self->s.origin);\n    gi.WriteDir(self->movedir);\n    gi.WriteByte(self->sounds);\n    gi.multicast(self->s.origin, MULTICAST_PVS);\n\n    if (self->dmg)\n        T_RadiusDamage(self, activator, self->dmg, NULL, self->dmg + 40, MOD_SPLASH);\n}\n","size":192,"score":100,"agent":"kuncc/0","pid":1,"session":2717,"ts":1791757900598}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2520,"symbol":"AnglesNormalize","file":"g_turret.c","asm":"# AnglesNormalize  (TU g_turret.c, section .text, 192 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAnglesNormalize:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  flds    =0x43b40000 (360f)\n  /* 00a */  flds    (%eax)\n  /* 00c */  fcomi   %st(1),%st\n  /* 00e */  fstp    %st(1)\n  /* 010 */  jbe     .L80\n  /* 012 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  fsubs   =0x43b40000 (360f)\n  /* 026 */  flds    =0x43b40000 (360f)\n  /* 02c */  fxch    %st(1)\n  /* 02e */  fcomi   %st(1),%st\n  /* 030 */  fstp    %st(1)\n  /* 032 */  ja      .L20\n.L34:\n  /* 034 */  fstps   (%eax)\n  /* 036 */  jmp     .L40\n.L38:\n  /* 038 */  fstp    %st(0)\n  /* 03a */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  flds    =0x43b40000 (360f)\n  /* 046 */  flds    0x4(%eax)\n  /* 049 */  fcomi   %st(1),%st\n  /* 04b */  fstp    %st(1)\n  /* 04d */  jbe     .La0\n  /* 04f */  nop\n  /* 050 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  fsubs   =0x43b40000 (360f)\n  /* 066 */  flds    =0x43b40000 (360f)\n  /* 06c */  fxch    %st(1)\n  /* 06e */  fcomi   %st(1),%st\n  /* 070 */  fstp    %st(1)\n  /* 072 */  ja      .L60\n  /* 074 */  fstps   0x4(%eax)\n  /* 077 */  jmp     .L7b\n.L79:\n  /* 079 */  fstp    %st(0)\n.L7b:\n  /* 07b */  ret\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  fldz\n  /* 082 */  fcomip  %st(1),%st\n  /* 084 */  jbe     .L38\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  fadds   =0x43b40000 (360f)\n  /* 096 */  fldz\n  /* 098 */  fcomip  %st(1),%st\n  /* 09a */  ja      .L90\n  /* 09c */  jmp     .L34\n  /* 09e */  xchg    %ax,%ax\n.La0:\n  /* 0a0 */  fldz\n  /* 0a2 */  fcomip  %st(1),%st\n  /* 0a4 */  jbe     .L79\n  /* 0a6 */  xchg    %ax,%ax\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  fadds   =0x43b40000 (360f)\n  /* 0b6 */  fldz\n  /* 0b8 */  fcomip  %st(1),%st\n  /* 0ba */  ja      .Lb0\n  /* 0bc */  fstps   0x4(%eax)\n  /* 0bf */  ret\n","c":"#include \"g_local.h\"\n\nvoid AnglesNormalize(vec3_t vec)\n{\n    while (vec[0] > 360)\n        vec[0] -= 360;\n    while (vec[0] < 0)\n        vec[0] += 360;\n    while (vec[1] > 360)\n        vec[1] -= 360;\n    while (vec[1] < 0)\n        vec[1] += 360;\n}\n","size":192,"score":100,"agent":"kuncc/7","pid":8,"session":2718,"ts":1791757908914}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2882,"symbol":"mutant_hit_right","file":"m_mutant.c","asm":"# mutant_hit_right  (TU m_mutant.c, section .text, 192 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_hit_right:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  movl    $0x42a00000,0x24(%esp)\n  /* 013 */  movl    $0x41000000,0x2c(%esp)\n  /* 01b */  flds    0xc8(%ebx)\n  /* 021 */  fstps   0x28(%esp)\n  /* 025 */  call    rand\n  /* 02a */  mov     $0x64,%edx\n  /* 02f */  mov     %edx,0xc(%esp)\n  /* 033 */  mov     $0x66666667,%edx\n  /* 038 */  mov     %ebx,(%esp)\n  /* 03b */  mov     %eax,%ecx\n  /* 03d */  imul    %edx\n  /* 03f */  mov     %ecx,%eax\n  /* 041 */  sar     $0x1f,%eax\n  /* 044 */  sar     $1,%edx\n  /* 046 */  sub     %eax,%edx\n  /* 048 */  lea     (%edx,%edx,4),%eax\n  /* 04b */  sub     %eax,%ecx\n  /* 04d */  lea     0x24(%esp),%eax\n  /* 051 */  add     $0xa,%ecx\n  /* 054 */  mov     %ecx,0x8(%esp)\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  call    fire_hit\n  /* 061 */  movl    $0x0,0x14(%esp)\n  /* 069 */  fld1\n  /* 06b */  test    %eax,%eax\n  /* 06d */  mov     gi+0x10,%eax\n  /* 072 */  fsts    0x10(%esp)\n  /* 076 */  fstps   0xc(%esp)\n  /* 07a */  je      .La0\n  /* 07c */  mov     %ebx,(%esp)\n  /* 07f */  mov     sound_hit2,%edx\n  /* 085 */  mov     $0x1,%ecx\n  /* 08a */  mov     %ecx,0x4(%esp)\n  /* 08e */  mov     %edx,0x8(%esp)\n  /* 092 */  call    *%eax\n  /* 094 */  mov     0x38(%esp),%ebx\n  /* 098 */  add     $0x3c,%esp\n  /* 09b */  ret\n  /* 09c */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %ebx,(%esp)\n  /* 0a3 */  mov     sound_swing,%edx\n  /* 0a9 */  mov     %edx,0x8(%esp)\n  /* 0ad */  mov     $0x1,%edx\n  /* 0b2 */  mov     %edx,0x4(%esp)\n  /* 0b6 */  call    *%eax\n  /* 0b8 */  mov     0x38(%esp),%ebx\n  /* 0bc */  add     $0x3c,%esp\n  /* 0bf */  ret\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nextern int sound_hit2;\nextern int sound_swing;\n\nvoid mutant_hit_right(edict_t *self)\n{\n\tvec3_t aim;\n\n\tVectorSet(aim, MELEE_DISTANCE, self->maxs[0], 8);\n\tint hit = fire_hit(self, aim, (10 + (rand() % 5)), 100);\n\n\tif (__builtin_expect(hit, 1))\n\t\tgi.sound(self, CHAN_WEAPON, sound_hit2, 1, ATTN_NORM, 0);\n\telse\n\t\tgi.sound(self, CHAN_WEAPON, sound_swing, 1, ATTN_NORM, 0);\n}\n","size":192,"score":100,"agent":"kuncc/5","pid":6,"session":2720,"ts":1791757919662}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3036,"symbol":"PlayerTrail_PickFirst","file":"p_trail.c","asm":"# PlayerTrail_PickFirst  (TU p_trail.c, section .text, 192 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPlayerTrail_PickFirst:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     trail_active,%eax\n  /* 00a */  mov     0x30(%esp),%esi\n  /* 00e */  test    %eax,%eax\n  /* 010 */  je      .Lb8\n  /* 016 */  mov     trail_head,%ebx\n  /* 01c */  mov     $0x8,%eax\n  /* 021 */  flds    0x354(%esi)\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     trail(,%ebx,4),%edx\n  /* 037 */  flds    0x120(%edx)\n  /* 03d */  fxch    %st(1)\n  /* 03f */  fcomi   %st(1),%st\n  /* 041 */  fstp    %st(1)\n  /* 043 */  jb      .L60\n  /* 045 */  inc     %ebx\n  /* 046 */  and     $0x7,%ebx\n  /* 049 */  dec     %eax\n  /* 04a */  jne     .L30\n  /* 04c */  fstp    %st(0)\n  /* 04e */  mov     trail(,%ebx,4),%edx\n  /* 055 */  jmp     .L62\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  fstp    %st(0)\n.L62:\n  /* 062 */  mov     %edx,0x4(%esp)\n  /* 066 */  mov     %esi,(%esp)\n  /* 069 */  call    visible\n  /* 06e */  test    %eax,%eax\n  /* 070 */  je      .L80\n.L72:\n  /* 072 */  mov     trail(,%ebx,4),%eax\n  /* 079 */  add     $0x24,%esp\n  /* 07c */  pop     %ebx\n  /* 07d */  pop     %esi\n  /* 07e */  ret\n  /* 07f */  nop\n.L80:\n  /* 080 */  lea     -0x1(%ebx),%edx\n  /* 083 */  and     $0x7,%edx\n  /* 086 */  mov     %edx,0x1c(%esp)\n  /* 08a */  mov     trail(,%edx,4),%eax\n  /* 091 */  mov     %esi,(%esp)\n  /* 094 */  mov     %eax,0x4(%esp)\n  /* 098 */  call    visible\n  /* 09d */  mov     0x1c(%esp),%edx\n  /* 0a1 */  test    %eax,%eax\n  /* 0a3 */  je      .L72\n  /* 0a5 */  mov     trail(,%edx,4),%eax\n  /* 0ac */  add     $0x24,%esp\n  /* 0af */  pop     %ebx\n  /* 0b0 */  pop     %esi\n  /* 0b1 */  ret\n  /* 0b2 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  add     $0x24,%esp\n  /* 0bb */  xor     %eax,%eax\n  /* 0bd */  pop     %ebx\n  /* 0be */  pop     %esi\n  /* 0bf */  ret\n","c":"#include \"g_local.h\"\n\nextern edict_t *trail[8];\nextern int trail_head;\nextern qboolean trail_active;\n\nedict_t *PlayerTrail_PickFirst (edict_t *self)\n{\n    int marker;\n    int n;\n\n    if (!trail_active)\n        return NULL;\n\n    for (marker = trail_head, n = 8; n; n--)\n    {\n        if (trail[marker]->timestamp <= self->monsterinfo.trail_time)\n            marker = (marker + 1) & 7;\n        else\n            break;\n    }\n\n    if (visible(self, trail[marker]))\n        return trail[marker];\n\n    if (visible(self, trail[(marker - 1) & 7]))\n        return trail[(marker - 1) & 7];\n\n    return trail[marker];\n}\n","size":192,"score":100,"agent":"kuncc/4","pid":5,"session":2722,"ts":1791757919735}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2494,"symbol":"hurt_use","file":"g_trigger.c","asm":"# hurt_use  (TU g_trigger.c, section .text, 64 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhurt_use:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  mov     0x20(%esp),%ebx\n  /* 00d */  mov     0xf8(%ebx),%edx\n  /* 013 */  test    %edx,%edx\n  /* 015 */  sete    %al\n  /* 018 */  mov     %eax,0xf8(%ebx)\n  /* 01e */  mov     %ebx,(%esp)\n  /* 021 */  call    *gi+0x48\n  /* 027 */  testb   $0x2,0x11c(%ebx)\n  /* 02e */  jne     .L38\n  /* 030 */  xor     %eax,%eax\n  /* 032 */  mov     %eax,0x1c0(%ebx)\n.L38:\n  /* 038 */  mov     0x18(%esp),%ebx\n  /* 03c */  add     $0x1c,%esp\n  /* 03f */  ret\n","c":"#include \"g_local.h\"\n\nvoid hurt_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    if (self->solid == SOLID_NOT)\n        self->solid = SOLID_TRIGGER;\n    else\n        self->solid = SOLID_NOT;\n    gi.linkentity(self);\n\n    if (!(self->spawnflags & 2))\n        self->use = NULL;\n}\n","size":64,"score":100,"agent":"frong","pid":23,"session":2721,"ts":1791757923356}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2543,"symbol":"G_TouchTriggers","file":"g_utils.c","asm":"# G_TouchTriggers  (TU g_utils.c, section .text, 194 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_TouchTriggers:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1000,%esp\n  /* 00a */  orl     $0x0,(%esp)\n  /* 00e */  sub     $0x2c,%esp\n  /* 011 */  mov     0x1040(%esp),%esi\n  /* 018 */  mov     0x54(%esi),%ebp\n  /* 01b */  test    %ebp,%ebp\n  /* 01d */  je      .Lb0\n.L23:\n  /* 023 */  mov     0x1e0(%esi),%edi\n  /* 029 */  test    %edi,%edi\n  /* 02b */  jle     .L9e\n.L2d:\n  /* 02d */  lea     0xe0(%esi),%eax\n  /* 033 */  mov     $0x2,%ecx\n  /* 038 */  mov     %eax,0x4(%esp)\n  /* 03c */  lea     0x20(%esp),%edi\n  /* 040 */  mov     $0x400,%ebx\n  /* 045 */  mov     %ecx,0x10(%esp)\n  /* 049 */  lea     0xd4(%esi),%eax\n  /* 04f */  mov     %ebx,0xc(%esp)\n  /* 053 */  mov     %edi,0x8(%esp)\n  /* 057 */  mov     %eax,(%esp)\n  /* 05a */  call    *gi+0x50\n  /* 060 */  test    %eax,%eax\n  /* 062 */  mov     %eax,%ebp\n  /* 064 */  jle     .L9e\n  /* 066 */  xor     %ebx,%ebx\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     (%edi,%ebx,4),%eax\n  /* 073 */  mov     0x58(%eax),%edx\n  /* 076 */  test    %edx,%edx\n  /* 078 */  je      .L99\n  /* 07a */  mov     0x1bc(%eax),%edx\n  /* 080 */  test    %edx,%edx\n  /* 082 */  je      .L99\n  /* 084 */  mov     %esi,0x4(%esp)\n  /* 088 */  xor     %ecx,%ecx\n  /* 08a */  mov     %ecx,0xc(%esp)\n  /* 08e */  xor     %ecx,%ecx\n  /* 090 */  mov     %ecx,0x8(%esp)\n  /* 094 */  mov     %eax,(%esp)\n  /* 097 */  call    *%edx\n.L99:\n  /* 099 */  inc     %ebx\n  /* 09a */  cmp     %ebx,%ebp\n  /* 09c */  jne     .L70\n.L9e:\n  /* 09e */  add     $0x102c,%esp\n  /* 0a4 */  pop     %ebx\n  /* 0a5 */  pop     %esi\n  /* 0a6 */  pop     %edi\n  /* 0a7 */  pop     %ebp\n  /* 0a8 */  ret\n  /* 0a9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  testb   $0x4,0xb8(%esi)\n  /* 0b7 */  je      .L2d\n  /* 0bd */  jmp     .L23\n","c":"#include \"g_local.h\"\n\nvoid G_TouchTriggers (edict_t *ent)\n{\n    int i, num;\n    edict_t *touch[MAX_EDICTS], *hit;\n\n    if ((ent->client || (ent->svflags & SVF_MONSTER)) && ent->health <= 0)\n        return;\n\n    num = gi.BoxEdicts (ent->absmin, ent->absmax, touch, MAX_EDICTS, AREA_TRIGGERS);\n\n    for (i = 0; i < num; i++)\n    {\n        hit = touch[i];\n        if (!hit->inuse)\n            continue;\n        if (!hit->touch)\n            continue;\n        hit->touch (hit, ent, NULL, NULL);\n    }\n}\n","size":194,"score":100,"agent":"kuncc/1","pid":2,"session":2723,"ts":1791757933823}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2183,"symbol":"SelectNextItem","file":"g_cmds.c","asm":"# SelectNextItem  (TU g_cmds.c, section .text, 195 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSelectNextItem:\n  /* 000 */  sub     $0x10,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  mov     0x14(%esp),%eax\n  /* 00a */  mov     %edi,0x8(%esp)\n  /* 00e */  mov     0x18(%esp),%edi\n  /* 012 */  mov     %esi,0x4(%esp)\n  /* 016 */  mov     %ebp,0xc(%esp)\n  /* 01a */  mov     0x54(%eax),%ebx\n  /* 01d */  mov     0xed4(%ebx),%ecx\n  /* 023 */  test    %ecx,%ecx\n  /* 025 */  jne     .La8\n  /* 02b */  mov     0x2e0(%ebx),%esi\n  /* 031 */  lea     0x1(%esi),%ecx\n  /* 034 */  add     $0x101,%esi\n.L3a:\n  /* 03a */  mov     %ecx,%edx\n  /* 03c */  sar     $0x1f,%edx\n  /* 03f */  shr     $0x18,%edx\n  /* 042 */  lea     (%ecx,%edx,1),%eax\n  /* 045 */  movzbl  %al,%eax\n  /* 048 */  sub     %edx,%eax\n  /* 04a */  mov     0x2e4(%ebx,%eax,4),%edx\n  /* 051 */  test    %edx,%edx\n  /* 053 */  je      .L90\n  /* 055 */  lea     (%eax,%eax,8),%edx\n  /* 058 */  lea     (%eax,%edx,2),%edx\n  /* 05b */  mov     itemlist+0x8(,%edx,4),%ebp\n  /* 062 */  test    %ebp,%ebp\n  /* 064 */  je      .L90\n  /* 066 */  mov     %edi,%ebp\n  /* 068 */  and     itemlist+0x38(,%edx,4),%ebp\n  /* 06f */  je      .L90\n  /* 071 */  mov     %eax,0x2e0(%ebx)\n.L77:\n  /* 077 */  mov     (%esp),%ebx\n  /* 07a */  mov     0x4(%esp),%esi\n  /* 07e */  mov     0x8(%esp),%edi\n  /* 082 */  mov     0xc(%esp),%ebp\n  /* 086 */  add     $0x10,%esp\n  /* 089 */  ret\n  /* 08a */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  inc     %ecx\n  /* 091 */  cmp     %ecx,%esi\n  /* 093 */  jne     .L3a\n  /* 095 */  mov     $0xffffffff,%eax\n  /* 09a */  mov     %eax,0x2e0(%ebx)\n  /* 0a0 */  jmp     .L77\n  /* 0a2 */  lea     0x0(%esi),%esi\n.La8:\n  /* 0a8 */  mov     (%esp),%ebx\n  /* 0ab */  mov     0x4(%esp),%esi\n  /* 0af */  mov     %eax,0x14(%esp)\n  /* 0b3 */  mov     0x8(%esp),%edi\n  /* 0b7 */  mov     0xc(%esp),%ebp\n  /* 0bb */  add     $0x10,%esp\n  /* 0be */  jmp     ChaseNext\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid SelectNextItem(edict_t *ent, int itflags)\n{\n    gclient_t *cl;\n    int i, index;\n    gitem_t *it;\n\n    cl = ent->client;\n\n    if (cl->chase_target) {\n        ChaseNext(ent);\n        return;\n    }\n\n    for (i = 1; i <= MAX_ITEMS; i++) {\n        index = (cl->pers.selected_item + i) % MAX_ITEMS;\n        if (!cl->pers.inventory[index])\n            continue;\n        it = &itemlist[index];\n        if (!it->use)\n            continue;\n        if (!(it->flags & itflags))\n            continue;\n        cl->pers.selected_item = index;\n        return;\n    }\n\n    cl->pers.selected_item = -1;\n}\n","size":195,"score":100,"agent":"kuncc/0","pid":1,"session":2724,"ts":1791757938880}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2762,"symbol":"GaldiatorMelee","file":"m_gladiator.c","asm":"# GaldiatorMelee  (TU m_gladiator.c, section .text, 189 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nGaldiatorMelee:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  movl    $0x42a00000,0x24(%esp)\n  /* 013 */  movl    $0xc0800000,0x2c(%esp)\n  /* 01b */  flds    0xbc(%ebx)\n  /* 021 */  fstps   0x28(%esp)\n  /* 025 */  call    rand\n  /* 02a */  mov     $0x12c,%edx\n  /* 02f */  mov     %edx,0xc(%esp)\n  /* 033 */  mov     $0x66666667,%edx\n  /* 038 */  mov     %ebx,(%esp)\n  /* 03b */  mov     %eax,%ecx\n  /* 03d */  imul    %edx\n  /* 03f */  mov     %ecx,%eax\n  /* 041 */  sar     $0x1f,%eax\n  /* 044 */  sar     $1,%edx\n  /* 046 */  sub     %eax,%edx\n  /* 048 */  lea     (%edx,%edx,4),%eax\n  /* 04b */  sub     %eax,%ecx\n  /* 04d */  lea     0x24(%esp),%eax\n  /* 051 */  add     $0x14,%ecx\n  /* 054 */  mov     %ecx,0x8(%esp)\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  call    fire_hit\n  /* 061 */  movl    $0x0,0x14(%esp)\n  /* 069 */  fld1\n  /* 06b */  test    %eax,%eax\n  /* 06d */  mov     gi+0x10,%eax\n  /* 072 */  fsts    0x10(%esp)\n  /* 076 */  fstps   0xc(%esp)\n  /* 07a */  je      .La0\n  /* 07c */  mov     %ebx,(%esp)\n  /* 07f */  mov     sound_cleaver_hit,%edx\n  /* 085 */  xor     %ecx,%ecx\n  /* 087 */  mov     %ecx,0x4(%esp)\n  /* 08b */  mov     %edx,0x8(%esp)\n  /* 08f */  call    *%eax\n  /* 091 */  mov     0x38(%esp),%ebx\n  /* 095 */  add     $0x3c,%esp\n  /* 098 */  ret\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %ebx,(%esp)\n  /* 0a3 */  mov     sound_cleaver_miss,%edx\n  /* 0a9 */  mov     %edx,0x8(%esp)\n  /* 0ad */  xor     %edx,%edx\n  /* 0af */  mov     %edx,0x4(%esp)\n  /* 0b3 */  call    *%eax\n  /* 0b5 */  mov     0x38(%esp),%ebx\n  /* 0b9 */  add     $0x3c,%esp\n  /* 0bc */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gladiator.h\"\nstatic int sound_cleaver_hit;\nstatic int sound_cleaver_miss;\n\nvoid gladiator_set_sound(void)\n{\n\tsound_cleaver_hit = gi.soundindex(\"gladiator/melee2.wav\");\n\tsound_cleaver_miss = gi.soundindex(\"gladiator/melee3.wav\");\n}\n\nvoid GaldiatorMelee(edict_t *self)\n{\n\tvec3_t aim;\n\n\tVectorSet(aim, 80, self->mins[0], -4);\n\tif (fire_hit(self, aim, (20 + (rand() % 5)), 300))\n\t\tgi.sound(self, CHAN_AUTO, sound_cleaver_hit, 1, ATTN_NORM, 0);\n\telse\n\t\tgi.sound(self, CHAN_AUTO, sound_cleaver_miss, 1, ATTN_NORM, 0);\n}\n","size":189,"score":100,"agent":"kuncc/6","pid":7,"session":2712,"ts":1791757942989}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2672,"symbol":"brain_melee","file":"m_brain.c","asm":"# brain_melee  (TU m_brain.c, section .text, 64 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_melee:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    rand\n  /* 008 */  mov     $brain_move_attack2,%edx\n  /* 00d */  and     $0x7fff,%eax\n  /* 012 */  mov     %eax,0xc(%esp)\n  /* 016 */  mov     $brain_move_attack1,%eax\n  /* 01b */  fildl   0xc(%esp)\n  /* 01f */  fdivs   =0x46fffe00 (32767f)\n  /* 025 */  flds    =0x3f000000 (0.5f)\n  /* 02b */  fcomip  %st(1),%st\n  /* 02d */  fstp    %st(0)\n  /* 02f */  cmovb   %edx,%eax\n  /* 032 */  mov     0x20(%esp),%edx\n  /* 036 */  mov     %eax,0x304(%edx)\n  /* 03c */  add     $0x1c,%esp\n  /* 03f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_brain.h\"\n\nextern mmove_t brain_move_attack1;\nextern mmove_t brain_move_attack2;\n\nvoid brain_melee(edict_t *self)\n{\n    if (random() <= 0.5)\n        self->monsterinfo.currentmove = &brain_move_attack1;\n    else\n        self->monsterinfo.currentmove = &brain_move_attack2;\n}\n","size":64,"score":100,"agent":"frong","pid":23,"session":2727,"ts":1791757947855}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2405,"symbol":"flymonster_start_go","file":"g_monster.c","asm":"# flymonster_start_go  (TU g_monster.c, section .text, 197 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflymonster_start_go:\n  /* 000 */  fldz\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  mov     %ebx,0x28(%esp)\n  /* 009 */  mov     0x30(%esp),%ebx\n  /* 00d */  fsts    0x8(%esp)\n  /* 011 */  fstps   0x4(%esp)\n  /* 015 */  mov     %ebx,(%esp)\n  /* 018 */  call    M_walkmove\n  /* 01d */  test    %eax,%eax\n  /* 01f */  je      .L90\n.L21:\n  /* 021 */  fldz\n  /* 023 */  flds    0x1a4(%ebx)\n  /* 029 */  fucomip %st(1),%st\n  /* 02b */  fstp    %st(0)\n  /* 02d */  jp      .L3b\n  /* 02f */  jne     .L3b\n  /* 031 */  movl    $0x41200000,0x1a4(%ebx)\n.L3b:\n  /* 03b */  mov     $0x19,%eax\n  /* 040 */  mov     %eax,0x1fc(%ebx)\n  /* 046 */  mov     %ebx,(%esp)\n  /* 049 */  call    monster_start_go\n  /* 04e */  testb   $0x2,0x11c(%ebx)\n  /* 055 */  je      .L83\n  /* 057 */  orl     $0x1,0xb8(%ebx)\n  /* 05e */  xor     %eax,%eax\n  /* 060 */  xor     %edx,%edx\n  /* 062 */  mov     $monster_triggered_spawn_use,%ecx\n  /* 067 */  mov     %eax,0xf8(%ebx)\n  /* 06d */  mov     %edx,0x104(%ebx)\n  /* 073 */  movl    $0x0,0x1ac(%ebx)\n  /* 07d */  mov     %ecx,0x1c0(%ebx)\n.L83:\n  /* 083 */  mov     0x28(%esp),%ebx\n  /* 087 */  add     $0x2c,%esp\n  /* 08a */  ret\n  /* 08b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     gi+0x4,%edx\n  /* 096 */  lea     0x4(%ebx),%eax\n  /* 099 */  mov     %eax,(%esp)\n  /* 09c */  mov     %edx,0x1c(%esp)\n  /* 0a0 */  call    vtos\n  /* 0a5 */  mov     0x1c(%esp),%edx\n  /* 0a9 */  mov     %eax,0x8(%esp)\n  /* 0ad */  mov     0x118(%ebx),%eax\n  /* 0b3 */  movl    $\"%s in solid at %s\\n\",(%esp)\n  /* 0ba */  mov     %eax,0x4(%esp)\n  /* 0be */  call    *%edx\n  /* 0c0 */  jmp     .L21\n","c":"#include \"g_local.h\"\nvoid monster_triggered_spawn_use(edict_t *self, edict_t *other, edict_t *activator);\nvoid monster_start_go(edict_t *self);\nvoid monster_triggered_start(edict_t *self)\n{\n    self->solid = SOLID_NOT;\n    self->movetype = MOVETYPE_NONE;\n    self->svflags |= SVF_NOCLIENT;\n    self->nextthink = 0;\n    self->use = monster_triggered_spawn_use;\n}\n\nvoid flymonster_start_go(edict_t *self)\n{\n    if (!M_walkmove(self, 0, 0))\n        gi.dprintf(\"%s in solid at %s\\n\", self->classname, vtos(self->s.origin));\n\n    if (!self->yaw_speed)\n        self->yaw_speed = 10;\n    self->viewheight = 25;\n\n    monster_start_go(self);\n\n    if (self->spawnflags & 2)\n        monster_triggered_start(self);\n}\n","size":197,"score":100,"agent":"kuncc/5","pid":6,"session":2726,"ts":1791757953454}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2885,"symbol":"mutant_jump_takeoff","file":"m_mutant.c","asm":"# mutant_jump_takeoff  (TU m_mutant.c, section .text, 188 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_jump_takeoff:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  movl    $0x0,0x14(%esp)\n  /* 00d */  mov     sound_sight,%eax\n  /* 012 */  lea     0x24(%esp),%esi\n  /* 016 */  movl    $0x3f800000,0x10(%esp)\n  /* 01e */  mov     0x40(%esp),%ebx\n  /* 022 */  movl    $0x3f800000,0xc(%esp)\n  /* 02a */  mov     %eax,0x8(%esp)\n  /* 02e */  mov     $0x2,%eax\n  /* 033 */  mov     %eax,0x4(%esp)\n  /* 037 */  mov     %ebx,(%esp)\n  /* 03a */  call    *gi+0x10\n  /* 040 */  lea     0x10(%ebx),%eax\n  /* 043 */  xor     %edx,%edx\n  /* 045 */  mov     %edx,0xc(%esp)\n  /* 049 */  xor     %ecx,%ecx\n  /* 04b */  mov     %ecx,0x8(%esp)\n  /* 04f */  mov     %esi,0x4(%esp)\n  /* 053 */  mov     %eax,(%esp)\n  /* 056 */  call    AngleVectors\n  /* 05b */  lea     0x178(%ebx),%eax\n  /* 061 */  fld1\n  /* 063 */  fadds   0xc(%ebx)\n  /* 066 */  fstps   0xc(%ebx)\n  /* 069 */  mov     %eax,0x8(%esp)\n  /* 06d */  mov     %esi,(%esp)\n  /* 070 */  xor     %esi,%esi\n  /* 072 */  movl    $0x44160000,0x4(%esp)\n  /* 07a */  call    VectorScale\n  /* 07f */  mov     $mutant_jump_touch,%eax\n  /* 084 */  orl     $0x800,0x308(%ebx)\n  /* 08e */  movl    $0x437a0000,0x180(%ebx)\n  /* 098 */  mov     %esi,0x228(%ebx)\n  /* 09e */  mov     %eax,0x1bc(%ebx)\n  /* 0a4 */  flds    =0x40400000 (3f)\n  /* 0aa */  fadds   level+0x4\n  /* 0b0 */  fstps   0x340(%ebx)\n  /* 0b6 */  add     $0x34,%esp\n  /* 0b9 */  pop     %ebx\n  /* 0ba */  pop     %esi\n  /* 0bb */  ret\n","c":"/* candidate for mutant_jump_takeoff (m_mutant.c, 188 bytes) */\n#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nstatic int sound_sight;\nvoid mutant_jump_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\n\nvoid mutant_jump_takeoff(edict_t *self)\n{\n\tvec3_t forward;\n\n\tgi.sound(self, CHAN_VOICE, sound_sight, 1, ATTN_NORM, 0);\n\tAngleVectors(self->s.angles, forward, NULL, NULL);\n\tself->s.origin[2] += 1;\n\tVectorScale(forward, 600, self->velocity);\n\tself->velocity[2] = 250;\n\tself->groundentity = NULL;\n\tself->monsterinfo.aiflags |= AI_DUCKED;\n\tself->monsterinfo.attack_finished = level.time + 3;\n\tself->touch = mutant_jump_touch;\n}\n\nvoid SP_monster_mutant(edict_t *self)\n{\n\tsound_sight = gi.soundindex(\"mutant/mutsght1.wav\");\n}\n","size":188,"score":100,"agent":"kuncc/2","pid":3,"session":2711,"ts":1791757956622}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2881,"symbol":"mutant_hit_left","file":"m_mutant.c","asm":"# mutant_hit_left  (TU m_mutant.c, section .text, 192 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_hit_left:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  movl    $0x42a00000,0x24(%esp)\n  /* 013 */  movl    $0x41000000,0x2c(%esp)\n  /* 01b */  flds    0xbc(%ebx)\n  /* 021 */  fstps   0x28(%esp)\n  /* 025 */  call    rand\n  /* 02a */  mov     $0x64,%edx\n  /* 02f */  mov     %edx,0xc(%esp)\n  /* 033 */  mov     $0x66666667,%edx\n  /* 038 */  mov     %ebx,(%esp)\n  /* 03b */  mov     %eax,%ecx\n  /* 03d */  imul    %edx\n  /* 03f */  mov     %ecx,%eax\n  /* 041 */  sar     $0x1f,%eax\n  /* 044 */  sar     $1,%edx\n  /* 046 */  sub     %eax,%edx\n  /* 048 */  lea     (%edx,%edx,4),%eax\n  /* 04b */  sub     %eax,%ecx\n  /* 04d */  lea     0x24(%esp),%eax\n  /* 051 */  add     $0xa,%ecx\n  /* 054 */  mov     %ecx,0x8(%esp)\n  /* 058 */  mov     %eax,0x4(%esp)\n  /* 05c */  call    fire_hit\n  /* 061 */  movl    $0x0,0x14(%esp)\n  /* 069 */  fld1\n  /* 06b */  test    %eax,%eax\n  /* 06d */  mov     gi+0x10,%eax\n  /* 072 */  fsts    0x10(%esp)\n  /* 076 */  fstps   0xc(%esp)\n  /* 07a */  je      .La0\n  /* 07c */  mov     %ebx,(%esp)\n  /* 07f */  mov     sound_hit,%edx\n  /* 085 */  mov     $0x1,%ecx\n  /* 08a */  mov     %ecx,0x4(%esp)\n  /* 08e */  mov     %edx,0x8(%esp)\n  /* 092 */  call    *%eax\n  /* 094 */  mov     0x38(%esp),%ebx\n  /* 098 */  add     $0x3c,%esp\n  /* 09b */  ret\n  /* 09c */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %ebx,(%esp)\n  /* 0a3 */  mov     sound_swing,%edx\n  /* 0a9 */  mov     %edx,0x8(%esp)\n  /* 0ad */  mov     $0x1,%edx\n  /* 0b2 */  mov     %edx,0x4(%esp)\n  /* 0b6 */  call    *%eax\n  /* 0b8 */  mov     0x38(%esp),%ebx\n  /* 0bc */  add     $0x3c,%esp\n  /* 0bf */  ret\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nextern int sound_hit;\nextern int sound_swing;\n\nvoid mutant_hit_left(edict_t *self)\n{\n\tvec3_t aim;\n\n\tVectorSet(aim, MELEE_DISTANCE, self->mins[0], 8);\n\tint hit = fire_hit(self, aim, (10 + (rand() % 5)), 100);\n\n\tif (__builtin_expect(hit, 1))\n\t\tgi.sound(self, CHAN_WEAPON, sound_hit, 1, ATTN_NORM, 0);\n\telse\n\t\tgi.sound(self, CHAN_WEAPON, sound_swing, 1, ATTN_NORM, 0);\n}\n","size":192,"score":100,"agent":"kuncc/3","pid":4,"session":2719,"ts":1791757963513}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3003,"symbol":"PlayersRangeFromSpot","file":"p_client.c","asm":"# PlayersRangeFromSpot  (TU p_client.c, section .text, 198 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPlayersRangeFromSpot:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     maxclients,%edx\n  /* 00d */  mov     0x50(%esp),%ebp\n  /* 011 */  fld1\n  /* 013 */  flds    0x14(%edx)\n  /* 016 */  fcomip  %st(1),%st\n  /* 018 */  fstp    %st(0)\n  /* 01a */  jb      .Lb8\n  /* 020 */  mov     $0x37c,%esi\n  /* 025 */  mov     $0x1,%ebx\n  /* 02a */  flds    =0x4b18967f (9999999f)\n  /* 030 */  lea     0x24(%esp),%edi\n  /* 034 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     g_edicts,%eax\n  /* 045 */  add     %esi,%eax\n  /* 047 */  mov     0x58(%eax),%ecx\n  /* 04a */  test    %ecx,%ecx\n  /* 04c */  je      .L92\n  /* 04e */  mov     0x1e0(%eax),%ecx\n  /* 054 */  test    %ecx,%ecx\n  /* 056 */  jle     .L92\n  /* 058 */  fstps   0x1c(%esp)\n  /* 05c */  flds    0x4(%ebp)\n  /* 05f */  fsubs   0x4(%eax)\n  /* 062 */  fstps   0x24(%esp)\n  /* 066 */  flds    0x8(%ebp)\n  /* 069 */  fsubs   0x8(%eax)\n  /* 06c */  fstps   0x28(%esp)\n  /* 070 */  flds    0xc(%ebp)\n  /* 073 */  fsubs   0xc(%eax)\n  /* 076 */  mov     %edi,(%esp)\n  /* 079 */  fstps   0x2c(%esp)\n  /* 07d */  call    VectorLength\n  /* 082 */  mov     maxclients,%edx\n  /* 088 */  flds    0x1c(%esp)\n  /* 08c */  fcomi   %st(1),%st\n  /* 08e */  fcmovnbe %st(1),%st\n  /* 090 */  fstp    %st(1)\n.L92:\n  /* 092 */  inc     %ebx\n  /* 093 */  mov     %ebx,0x1c(%esp)\n  /* 097 */  add     $0x37c,%esi\n  /* 09d */  fildl   0x1c(%esp)\n  /* 0a1 */  flds    0x14(%edx)\n  /* 0a4 */  fcomip  %st(1),%st\n  /* 0a6 */  fstp    %st(0)\n  /* 0a8 */  jae     .L40\n  /* 0aa */  add     $0x3c,%esp\n  /* 0ad */  pop     %ebx\n  /* 0ae */  pop     %esi\n  /* 0af */  pop     %edi\n  /* 0b0 */  pop     %ebp\n  /* 0b1 */  ret\n  /* 0b2 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  flds    =0x4b18967f (9999999f)\n  /* 0be */  add     $0x3c,%esp\n  /* 0c1 */  pop     %ebx\n  /* 0c2 */  pop     %esi\n  /* 0c3 */  pop     %edi\n  /* 0c4 */  pop     %ebp\n  /* 0c5 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nfloat PlayersRangeFromSpot(edict_t *spot)\n{\n    edict_t *player;\n    float bestplayerdistance;\n    vec3_t v;\n    int n;\n    float playerdistance;\n\n    bestplayerdistance = 9999999;\n\n    for (n = 1; n <= maxclients->value; n++)\n    {\n        player = &g_edicts[n];\n\n        if (!player->inuse)\n            continue;\n        if (player->health <= 0)\n            continue;\n\n        VectorSubtract(spot->s.origin, player->s.origin, v);\n        playerdistance = VectorLength(v);\n\n        if (playerdistance < bestplayerdistance)\n            bestplayerdistance = playerdistance;\n    }\n\n    return bestplayerdistance;\n}\n","size":198,"score":100,"agent":"kuncc/1","pid":2,"session":2729,"ts":1791757968003}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2254,"symbol":"Think_AccelMove","file":"g_func.c","asm":"# Think_AccelMove  (TU g_func.c, section .text, 197 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nThink_AccelMove:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  flds    0x2f8(%ebx)\n  /* 011 */  lea     0x28c(%ebx),%eax\n  /* 017 */  fsubs   0x2ec(%ebx)\n  /* 01d */  fstps   0x2f8(%ebx)\n  /* 023 */  fldz\n  /* 025 */  flds    0x2ec(%ebx)\n  /* 02b */  fucomip %st(1),%st\n  /* 02d */  fstp    %st(0)\n  /* 02f */  jp      .L33\n  /* 031 */  je      .Lb0\n.L33:\n  /* 033 */  mov     %eax,(%esp)\n  /* 036 */  call    plat_Accelerate\n  /* 03b */  flds    0x2f8(%ebx)\n  /* 041 */  flds    0x2ec(%ebx)\n  /* 047 */  fcomi   %st(1),%st\n  /* 049 */  fstp    %st(1)\n  /* 04b */  jae     .L98\n  /* 04d */  fmuls   =0x41200000 (10f)\n  /* 053 */  lea     0x178(%ebx),%eax\n  /* 059 */  mov     %eax,0x8(%esp)\n  /* 05d */  lea     0x2e0(%ebx),%eax\n  /* 063 */  mov     %eax,(%esp)\n  /* 066 */  fstps   0x4(%esp)\n  /* 06a */  call    VectorScale\n  /* 06f */  mov     $Think_AccelMove,%eax\n  /* 074 */  mov     %eax,0x1b4(%ebx)\n  /* 07a */  fldl    =0x3fb999999999999a (0.1)\n  /* 080 */  fadds   level+0x4\n  /* 086 */  fstps   0x1ac(%ebx)\n  /* 08c */  mov     0x28(%esp),%ebx\n  /* 090 */  add     $0x2c,%esp\n  /* 093 */  ret\n  /* 094 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  fstp    %st(0)\n  /* 09a */  mov     %ebx,0x30(%esp)\n  /* 09e */  mov     0x28(%esp),%ebx\n  /* 0a2 */  add     $0x2c,%esp\n  /* 0a5 */  jmp     Move_Final\n  /* 0aa */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  mov     %eax,(%esp)\n  /* 0b3 */  mov     %eax,0x1c(%esp)\n  /* 0b7 */  call    plat_CalcAcceleratedMove\n  /* 0bc */  mov     0x1c(%esp),%eax\n  /* 0c0 */  jmp     .L33\n","c":"#include \"g_local.h\"\n\nvoid plat_CalcAcceleratedMove(moveinfo_t *moveinfo);\nvoid plat_Accelerate(moveinfo_t *moveinfo);\n\nvoid Think_AccelMove(edict_t *ent)\n{\n    moveinfo_t *mi = &ent->moveinfo;\n\n    mi->remaining_distance -= mi->current_speed;\n\n    if (mi->current_speed == 0)\n        plat_CalcAcceleratedMove(mi);\n\n    plat_Accelerate(mi);\n\n    if (mi->remaining_distance <= mi->current_speed)\n    {\n        Move_Final(ent);\n        return;\n    }\n\n    VectorScale(mi->dir, mi->current_speed * 10, ent->velocity);\n    ent->nextthink = level.time + FRAMETIME;\n    ent->think = Think_AccelMove;\n}\n","size":197,"score":100,"agent":"kuncc/7","pid":8,"session":2725,"ts":1791757969965}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2238,"symbol":"func_timer_use","file":"g_func.c","asm":"# func_timer_use  (TU g_func.c, section .text, 198 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfunc_timer_use:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%edx\n  /* 007 */  mov     0x38(%esp),%eax\n  /* 00b */  fldz\n  /* 00d */  flds    0x1ac(%edx)\n  /* 013 */  mov     %eax,0x224(%edx)\n  /* 019 */  fucomip %st(1),%st\n  /* 01b */  jp      .Lae\n  /* 021 */  jne     .Lb8\n  /* 027 */  flds    0x254(%edx)\n  /* 02d */  fucomi  %st(1),%st\n  /* 02f */  fstp    %st(1)\n  /* 031 */  jp      .L35\n  /* 033 */  je      .L48\n.L35:\n  /* 035 */  fadds   level+0x4\n  /* 03b */  fstps   0x1ac(%edx)\n  /* 041 */  add     $0x2c,%esp\n  /* 044 */  ret\n  /* 045 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  fstp    %st(0)\n  /* 04a */  mov     %eax,0x4(%esp)\n  /* 04e */  mov     %edx,(%esp)\n  /* 051 */  mov     %edx,0x30(%esp)\n  /* 055 */  call    G_UseTargets\n  /* 05a */  mov     0x30(%esp),%edx\n  /* 05e */  flds    level+0x4\n  /* 064 */  fadds   0x250(%edx)\n  /* 06a */  fstpl   0x10(%esp)\n  /* 06e */  call    rand\n  /* 073 */  mov     0x30(%esp),%edx\n  /* 077 */  and     $0x7fff,%eax\n  /* 07c */  mov     %eax,0x1c(%esp)\n  /* 080 */  fildl   0x1c(%esp)\n  /* 084 */  fdivs   =0x46fffe00 (32767f)\n  /* 08a */  fsubs   =0x3f000000 (0.5f)\n  /* 090 */  fadd    %st(0),%st\n  /* 092 */  fmuls   0x258(%edx)\n  /* 098 */  faddl   0x10(%esp)\n  /* 09c */  fstps   0x10(%esp)\n  /* 0a0 */  flds    0x10(%esp)\n  /* 0a4 */  fstps   0x1ac(%edx)\n  /* 0aa */  add     $0x2c,%esp\n  /* 0ad */  ret\n.Lae:\n  /* 0ae */  fstp    %st(0)\n  /* 0b0 */  jmp     .Lba\n  /* 0b2 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  fstp    %st(0)\n.Lba:\n  /* 0ba */  fldz\n  /* 0bc */  fstps   0x1ac(%edx)\n  /* 0c2 */  add     $0x2c,%esp\n  /* 0c5 */  ret\n","c":"#include \"g_local.h\"\n\nvoid func_timer_think(edict_t *self)\n{\n\tG_UseTargets(self, self->activator);\n\tself->nextthink = level.time + self->wait + crandom() * self->random;\n}\n\nvoid func_timer_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n\tself->activator = activator;\n\n\tif (self->nextthink)\n\t{\n\t\tself->nextthink = 0;\n\t\treturn;\n\t}\n\n\tif (self->delay)\n\t\tself->nextthink = level.time + self->delay;\n\telse\n\t\tfunc_timer_think(self);\n}\n","size":198,"score":100,"agent":"kuncc/4","pid":5,"session":2728,"ts":1791757970556}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2334,"symbol":"VelocityForDamage","file":"g_misc.c","asm":"# VelocityForDamage  (TU g_misc.c, section .text, 200 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVelocityForDamage:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x34(%esp),%ebx\n  /* 00b */  call    rand\n  /* 010 */  and     $0x7fff,%eax\n  /* 015 */  mov     %eax,0x1c(%esp)\n  /* 019 */  fildl   0x1c(%esp)\n  /* 01d */  fdivs   =0x46fffe00 (32767f)\n  /* 023 */  flds    =0x3f000000 (0.5f)\n  /* 029 */  fsubrp  %st,%st(1)\n  /* 02b */  fadd    %st(0),%st\n  /* 02d */  fmull   =0x4059000000000000 (100)\n  /* 033 */  fstps   (%ebx)\n  /* 035 */  call    rand\n  /* 03a */  and     $0x7fff,%eax\n  /* 03f */  mov     %eax,0x1c(%esp)\n  /* 043 */  fildl   0x1c(%esp)\n  /* 047 */  fdivs   =0x46fffe00 (32767f)\n  /* 04d */  fldl    =0x3fe0000000000000 (0.5)\n  /* 053 */  fsubrp  %st,%st(1)\n  /* 055 */  fadd    %st(0),%st\n  /* 057 */  fmull   =0x4059000000000000 (100)\n  /* 05d */  fstps   0x4(%ebx)\n  /* 060 */  call    rand\n  /* 065 */  and     $0x7fff,%eax\n  /* 06a */  mov     %eax,0x1c(%esp)\n  /* 06e */  fildl   0x1c(%esp)\n  /* 072 */  fdivs   =0x46fffe00 (32767f)\n  /* 078 */  cmpl    $0x31,0x30(%esp)\n  /* 07d */  fldl    =0x4059000000000000 (100)\n  /* 083 */  fmulp   %st,%st(1)\n  /* 085 */  fadds   =0x43480000 (200f)\n  /* 08b */  fstps   0x8(%ebx)\n  /* 08e */  mov     %ebx,0x8(%esp)\n  /* 092 */  jg      .Lb0\n  /* 094 */  mov     %ebx,(%esp)\n  /* 097 */  movl    $0x3f333333,0x4(%esp)\n  /* 09f */  call    VectorScale\n  /* 0a4 */  mov     0x28(%esp),%ebx\n  /* 0a8 */  add     $0x2c,%esp\n  /* 0ab */  ret\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     %ebx,(%esp)\n  /* 0b3 */  movl    $0x3f99999a,0x4(%esp)\n  /* 0bb */  call    VectorScale\n  /* 0c0 */  mov     0x28(%esp),%ebx\n  /* 0c4 */  add     $0x2c,%esp\n  /* 0c7 */  ret\n","c":"#include \"g_local.h\"\n\nvoid VelocityForDamage(int damage, vec3_t v)\n{\n    v[0] = 100.0 * crandom();\n    v[1] = 100.0 * crandom();\n    v[2] = 200 + 100.0 * random();\n\n    if (damage < 50)\n        VectorScale(v, 0.7, v);\n    else\n        VectorScale(v, 1.2, v);\n}\n","size":200,"score":100,"agent":"kuncc/0","pid":1,"session":2730,"ts":1791757973386}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2723,"symbol":"floater_stand","file":"m_float.c","asm":"# floater_stand  (TU m_float.c, section .text, 64 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfloater_stand:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    rand\n  /* 008 */  mov     $floater_move_stand2,%edx\n  /* 00d */  and     $0x7fff,%eax\n  /* 012 */  mov     %eax,0xc(%esp)\n  /* 016 */  mov     $floater_move_stand1,%eax\n  /* 01b */  fildl   0xc(%esp)\n  /* 01f */  fdivs   =0x46fffe00 (32767f)\n  /* 025 */  flds    =0x3f000000 (0.5f)\n  /* 02b */  fcomip  %st(1),%st\n  /* 02d */  fstp    %st(0)\n  /* 02f */  cmovb   %edx,%eax\n  /* 032 */  mov     0x20(%esp),%edx\n  /* 036 */  mov     %eax,0x304(%edx)\n  /* 03c */  add     $0x1c,%esp\n  /* 03f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_float.h\"\n\nextern mmove_t floater_move_stand1;\nextern mmove_t floater_move_stand2;\n\nvoid floater_stand(edict_t *self)\n{\n    if (random() <= 0.5)\n        self->monsterinfo.currentmove = &floater_move_stand1;\n    else\n        self->monsterinfo.currentmove = &floater_move_stand2;\n}\n","size":64,"score":100,"agent":"frong","pid":23,"session":2731,"ts":1791757979459}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3135,"symbol":"Info_ValueForKey","file":"q_shared.c","asm":"# Info_ValueForKey  (TU q_shared.c, section .text, 202 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nInfo_ValueForKey:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x21c,%esp\n  /* 00a */  mov     0x230(%esp),%edx\n  /* 011 */  mov     valueindex.1,%esi\n  /* 017 */  movzbl  (%edx),%eax\n  /* 01a */  xor     $0x1,%esi\n  /* 01d */  mov     %esi,valueindex.1\n  /* 023 */  cmp     $0x5c,%al\n  /* 025 */  jne     .L2c\n  /* 027 */  movzbl  0x1(%edx),%eax\n  /* 02b */  inc     %edx\n.L2c:\n  /* 02c */  lea     0x10(%esp),%edi\n.L30:\n  /* 030 */  cmp     $0x5c,%al\n  /* 032 */  mov     %edi,%ecx\n  /* 034 */  jne     .L4c\n  /* 036 */  jmp     .L68\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %al,(%ecx)\n  /* 042 */  movzbl  0x1(%edx),%eax\n  /* 046 */  inc     %edx\n  /* 047 */  inc     %ecx\n  /* 048 */  cmp     $0x5c,%al\n  /* 04a */  je      .L68\n.L4c:\n  /* 04c */  test    %al,%al\n  /* 04e */  jne     .L40\n.L50:\n  /* 050 */  mov     $\"\",%ebp\n.L55:\n  /* 055 */  add     $0x21c,%esp\n  /* 05b */  mov     %ebp,%eax\n  /* 05d */  pop     %ebx\n  /* 05e */  pop     %esi\n  /* 05f */  pop     %edi\n  /* 060 */  pop     %ebp\n  /* 061 */  ret\n  /* 062 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  movzbl  0x1(%edx),%eax\n  /* 06c */  lea     0x1(%edx),%ebx\n  /* 06f */  mov     %esi,%ebp\n  /* 071 */  movb    $0x0,(%ecx)\n  /* 074 */  shl     $0x9,%ebp\n  /* 077 */  add     $value.0,%ebp\n  /* 07d */  mov     %ebp,%edx\n  /* 07f */  cmp     $0x5c,%al\n  /* 081 */  jne     .L9b\n  /* 083 */  jmp     .L9f\n  /* 085 */  lea     0x0(%esi),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %al,(%edx)\n  /* 092 */  inc     %ebx\n  /* 093 */  inc     %edx\n  /* 094 */  movzbl  (%ebx),%eax\n  /* 097 */  cmp     $0x5c,%al\n  /* 099 */  je      .L9f\n.L9b:\n  /* 09b */  test    %al,%al\n  /* 09d */  jne     .L90\n.L9f:\n  /* 09f */  movb    $0x0,(%edx)\n  /* 0a2 */  mov     0x234(%esp),%eax\n  /* 0a9 */  mov     %edi,0x4(%esp)\n  /* 0ad */  mov     %eax,(%esp)\n  /* 0b0 */  call    strcmp\n  /* 0b5 */  test    %eax,%eax\n  /* 0b7 */  je      .L55\n  /* 0b9 */  cmpb    $0x0,(%ebx)\n  /* 0bc */  je      .L50\n  /* 0be */  movzbl  0x1(%ebx),%eax\n  /* 0c2 */  lea     0x1(%ebx),%edx\n  /* 0c5 */  jmp     .L30\n","c":"#include \"q_shared.h\"\n\nchar *Info_ValueForKey (char *s, char *key)\n{\n    char pkey[512];\n    static char value[2][512];\n    static int valueindex;\n    char *o;\n\n    valueindex ^= 1;\n    if (*s == '\\\\')\n        s++;\n    while (1)\n    {\n        o = pkey;\n        while (*s != '\\\\')\n        {\n            if (!*s)\n                return \"\";\n            *o++ = *s++;\n        }\n        *o = 0;\n        s++;\n\n        o = value[valueindex];\n\n        while (*s != '\\\\' && *s)\n        {\n            if (!*s)\n                return \"\";\n            *o++ = *s++;\n        }\n        *o = 0;\n\n        if (!strcmp (key, pkey))\n            return value[valueindex];\n\n        if (!*s)\n            return \"\";\n        s++;\n    }\n}\n","size":202,"score":100,"agent":"kuncc/5","pid":6,"session":2733,"ts":1791757981219}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2295,"symbol":"ExitLevel","file":"g_main.c","asm":"# ExitLevel  (TU g_main.c, section .text, 208 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nExitLevel:\n  /* 000 */  sub     $0x12c,%esp\n  /* 006 */  mov     %ebx,0x128(%esp)\n  /* 00d */  mov     level+0xcc,%eax\n  /* 012 */  mov     $\"gamemap \\\"%s\\\"\\n\",%ebx\n  /* 017 */  mov     %ebx,0x8(%esp)\n  /* 01b */  lea     0x20(%esp),%ebx\n  /* 01f */  mov     %ebx,(%esp)\n  /* 022 */  mov     %eax,0xc(%esp)\n  /* 026 */  mov     $0x100,%eax\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  call    Com_sprintf\n  /* 034 */  mov     %ebx,(%esp)\n  /* 037 */  call    *gi+0xa8\n  /* 03d */  xor     %eax,%eax\n  /* 03f */  mov     %eax,level+0xcc\n  /* 044 */  xor     %eax,%eax\n  /* 046 */  mov     %eax,level+0xd0\n  /* 04b */  movl    $0x0,level+0xc8\n  /* 055 */  call    ClientEndServerFrames\n  /* 05a */  mov     maxclients,%eax\n  /* 05f */  fldz\n  /* 061 */  flds    0x14(%eax)\n  /* 064 */  fcomi   %st(1),%st\n  /* 066 */  fstp    %st(1)\n  /* 068 */  jbe     .Lc0\n  /* 06a */  mov     g_edicts,%eax\n  /* 06f */  xor     %edx,%edx\n  /* 071 */  add     $0x3d0,%eax\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     0x4(%eax),%ecx\n  /* 083 */  test    %ecx,%ecx\n  /* 085 */  je      .L9d\n  /* 087 */  mov     (%eax),%ecx\n  /* 089 */  mov     0x2d8(%ecx),%ecx\n  /* 08f */  cmp     %ecx,0x18c(%eax)\n  /* 095 */  jle     .L9d\n  /* 097 */  mov     %ecx,0x18c(%eax)\n.L9d:\n  /* 09d */  inc     %edx\n  /* 09e */  add     $0x37c,%eax\n  /* 0a3 */  mov     %edx,0x1c(%esp)\n  /* 0a7 */  fildl   0x1c(%esp)\n  /* 0ab */  fxch    %st(1)\n  /* 0ad */  fcomi   %st(1),%st\n  /* 0af */  fstp    %st(1)\n  /* 0b1 */  ja      .L80\n  /* 0b3 */  fstp    %st(0)\n  /* 0b5 */  jmp     .Lc2\n  /* 0b7 */  nop\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  fstp    %st(0)\n.Lc2:\n  /* 0c2 */  mov     0x128(%esp),%ebx\n  /* 0c9 */  add     $0x12c,%esp\n  /* 0cf */  ret\n","c":"#include \"g_local.h\"\n\nvoid ExitLevel(void)\n{\n    int i;\n    edict_t *ent;\n    char command[256];\n\n    Com_sprintf(command, sizeof(command), \"gamemap \\\"%s\\\"\\n\", level.changemap);\n    gi.AddCommandString(command);\n    level.changemap = NULL;\n    level.exitintermission = 0;\n    level.intermissiontime = 0;\n    ClientEndServerFrames();\n\n    for (i = 0; i < maxclients->value; i++)\n    {\n        ent = g_edicts + 1 + i;\n        if (!ent->inuse)\n            continue;\n        if (ent->health > ent->client->pers.max_health)\n            ent->health = ent->client->pers.max_health;\n    }\n}\n","size":208,"score":100,"agent":"kuncc/2","pid":3,"session":2734,"ts":1791757990033}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2986,"symbol":"SP_CreateCoopSpots","file":"p_client.c","asm":"# SP_CreateCoopSpots  (TU p_client.c, section .text, 201 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_CreateCoopSpots:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $\"security\",%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $level+0x48,(%esp)\n  /* 013 */  call    Q_stricmp\n  /* 018 */  test    %eax,%eax\n  /* 01a */  je      .L20\n  /* 01c */  add     $0x1c,%esp\n  /* 01f */  ret\n.L20:\n  /* 020 */  call    G_Spawn\n  /* 025 */  mov     $\"info_player_coop\",%edx\n  /* 02a */  mov     $\"jail3\",%ecx\n  /* 02f */  mov     %edx,0x118(%eax)\n  /* 035 */  mov     %ecx,0x12c(%eax)\n  /* 03b */  movl    $0x42f80000,0x4(%eax)\n  /* 042 */  movl    $0xc3240000,0x8(%eax)\n  /* 049 */  movl    $0x42a00000,0xc(%eax)\n  /* 050 */  movl    $0x42b40000,0x14(%eax)\n  /* 057 */  call    G_Spawn\n  /* 05c */  mov     $\"info_player_coop\",%edx\n  /* 061 */  mov     $\"jail3\",%ecx\n  /* 066 */  mov     %edx,0x118(%eax)\n  /* 06c */  mov     %ecx,0x12c(%eax)\n  /* 072 */  movl    $0x437c0000,0x4(%eax)\n  /* 079 */  movl    $0xc3240000,0x8(%eax)\n  /* 080 */  movl    $0x42a00000,0xc(%eax)\n  /* 087 */  movl    $0x42b40000,0x14(%eax)\n  /* 08e */  call    G_Spawn\n  /* 093 */  mov     $\"info_player_coop\",%edx\n  /* 098 */  mov     $\"jail3\",%ecx\n  /* 09d */  mov     %edx,0x118(%eax)\n  /* 0a3 */  movl    $0x439e0000,0x4(%eax)\n  /* 0aa */  movl    $0xc3240000,0x8(%eax)\n  /* 0b1 */  movl    $0x42a00000,0xc(%eax)\n  /* 0b8 */  mov     %ecx,0x12c(%eax)\n  /* 0be */  movl    $0x42b40000,0x14(%eax)\n  /* 0c5 */  add     $0x1c,%esp\n  /* 0c8 */  ret\n","c":"/* candidate for SP_CreateCoopSpots (p_client.c, 201 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid SP_CreateCoopSpots(void)\n{\n    edict_t *ent;\n\n    if (Q_stricmp(level.mapname, \"security\") == 0)\n    {\n        ent = G_Spawn();\n        ent->classname = \"info_player_coop\";\n        ent->s.origin[0] = 124;\n        ent->s.origin[1] = -164;\n        ent->s.origin[2] = 80;\n        ent->s.angles[1] = 90;\n        ent->targetname = \"jail3\";\n\n        ent = G_Spawn();\n        ent->classname = \"info_player_coop\";\n        ent->s.origin[0] = 252;\n        ent->s.origin[1] = -164;\n        ent->s.origin[2] = 80;\n        ent->s.angles[1] = 90;\n        ent->targetname = \"jail3\";\n\n        ent = G_Spawn();\n        ent->classname = \"info_player_coop\";\n        ent->s.origin[0] = 316;\n        ent->s.origin[1] = -164;\n        ent->s.origin[2] = 80;\n        ent->targetname = \"jail3\";\n        ent->s.angles[1] = 90;\n    }\n}\n","size":201,"score":100,"agent":"kuncc/6","pid":7,"session":2732,"ts":1791757991043}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2225,"symbol":"Move_Begin","file":"g_func.c","asm":"# Move_Begin  (TU g_func.c, section .text, 210 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMove_Begin:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  flds    0x2cc(%ebx)\n  /* 011 */  fldl    =0x3fb999999999999a (0.1)\n  /* 017 */  fmul    %st(1),%st\n  /* 019 */  flds    0x2f8(%ebx)\n  /* 01f */  fxch    %st(1)\n  /* 021 */  fcomip  %st(1),%st\n  /* 023 */  fstp    %st(0)\n  /* 025 */  jae     .Lc0\n  /* 02b */  lea     0x178(%ebx),%eax\n  /* 031 */  mov     %eax,0x8(%esp)\n  /* 035 */  lea     0x2e0(%ebx),%eax\n  /* 03b */  mov     %eax,(%esp)\n  /* 03e */  fstps   0x4(%esp)\n  /* 042 */  call    VectorScale\n  /* 047 */  flds    0x2f8(%ebx)\n  /* 04d */  fdivs   0x2cc(%ebx)\n  /* 053 */  fnstcw  0x1e(%esp)\n  /* 057 */  movzwl  0x1e(%esp),%eax\n  /* 05c */  and     $0xf3ff,%ax\n  /* 060 */  or      $0x400,%ax\n  /* 064 */  mov     %ax,0x1c(%esp)\n  /* 069 */  mov     $Move_Final,%eax\n  /* 06e */  fldl    =0x3fb999999999999a (0.1)\n  /* 074 */  fdivr   %st,%st(1)\n  /* 076 */  fxch    %st(1)\n  /* 078 */  fldcw   0x1c(%esp)\n  /* 07c */  frndint\n  /* 07e */  fldcw   0x1e(%esp)\n  /* 082 */  mov     %eax,0x1b4(%ebx)\n  /* 088 */  fstps   0x18(%esp)\n  /* 08c */  flds    0x18(%esp)\n  /* 090 */  fmuls   0x2cc(%ebx)\n  /* 096 */  fmul    %st(1),%st\n  /* 098 */  fsubrs  0x2f8(%ebx)\n  /* 09e */  fstps   0x2f8(%ebx)\n  /* 0a4 */  fmuls   0x18(%esp)\n  /* 0a8 */  fadds   level+0x4\n  /* 0ae */  fstps   0x1ac(%ebx)\n  /* 0b4 */  mov     0x28(%esp),%ebx\n  /* 0b8 */  add     $0x2c,%esp\n  /* 0bb */  ret\n  /* 0bc */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  fstp    %st(0)\n  /* 0c2 */  mov     %ebx,0x30(%esp)\n  /* 0c6 */  mov     0x28(%esp),%ebx\n  /* 0ca */  add     $0x2c,%esp\n  /* 0cd */  jmp     Move_Final\n","c":"#include \"g_local.h\"\nvoid Move_Final(edict_t *ent);\nvoid Move_Begin(edict_t *ent)\n{\n    float frames;\n    if ((ent->moveinfo.speed * FRAMETIME) >= ent->moveinfo.remaining_distance)\n    {\n        Move_Final(ent);\n        return;\n    }\n    VectorScale(ent->moveinfo.dir, ent->moveinfo.speed, ent->velocity);\n    frames = floor((ent->moveinfo.remaining_distance / ent->moveinfo.speed) / FRAMETIME);\n    ent->moveinfo.remaining_distance -= frames * ent->moveinfo.speed * FRAMETIME;\n    ent->nextthink = level.time + frames * FRAMETIME;\n    ent->think = Move_Final;\n}\n","size":210,"score":100,"agent":"kuncc/3","pid":4,"session":2735,"ts":1791757998950}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2763,"symbol":"GladiatorGun","file":"m_gladiator.c","asm":"# GladiatorGun  (TU m_gladiator.c, section .text, 211 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nGladiatorGun:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x5c(%esp)\n  /* 009 */  mov     0x70(%esp),%ebx\n  /* 00d */  mov     %edi,0x64(%esp)\n  /* 011 */  lea     0x38(%esp),%edi\n  /* 015 */  mov     %ebp,0x68(%esp)\n  /* 019 */  lea     0x44(%esp),%ebp\n  /* 01d */  mov     %eax,0xc(%esp)\n  /* 021 */  mov     %ebp,0x8(%esp)\n  /* 025 */  lea     0x10(%ebx),%eax\n  /* 028 */  mov     %edi,0x4(%esp)\n  /* 02c */  mov     %eax,(%esp)\n  /* 02f */  mov     %esi,0x60(%esp)\n  /* 033 */  lea     0x20(%esp),%esi\n  /* 037 */  call    AngleVectors\n  /* 03c */  lea     0x4(%ebx),%eax\n  /* 03f */  mov     $monster_flash_offset+0x2dc,%edx\n  /* 044 */  mov     %edx,0x4(%esp)\n  /* 048 */  mov     %eax,(%esp)\n  /* 04b */  mov     %esi,0x10(%esp)\n  /* 04f */  mov     %ebp,0xc(%esp)\n  /* 053 */  mov     $0x64,%ebp\n  /* 058 */  mov     %edi,0x8(%esp)\n  /* 05c */  lea     0x2c(%esp),%edi\n  /* 060 */  call    G_ProjectSource\n  /* 065 */  flds    0x160(%ebx)\n  /* 06b */  fsubs   0x20(%esp)\n  /* 06f */  fstps   0x2c(%esp)\n  /* 073 */  flds    0x164(%ebx)\n  /* 079 */  fsubs   0x24(%esp)\n  /* 07d */  fstps   0x30(%esp)\n  /* 081 */  flds    0x168(%ebx)\n  /* 087 */  fsubs   0x28(%esp)\n  /* 08b */  mov     %edi,(%esp)\n  /* 08e */  fstps   0x34(%esp)\n  /* 092 */  call    VectorNormalize\n  /* 097 */  fstp    %st(0)\n  /* 099 */  mov     $0x3d,%ecx\n  /* 09e */  mov     $0x32,%eax\n  /* 0a3 */  mov     %ebp,0x10(%esp)\n  /* 0a7 */  mov     %edi,0x8(%esp)\n  /* 0ab */  mov     %esi,0x4(%esp)\n  /* 0af */  mov     %ebx,(%esp)\n  /* 0b2 */  mov     %ecx,0x14(%esp)\n  /* 0b6 */  mov     %eax,0xc(%esp)\n  /* 0ba */  call    monster_fire_railgun\n  /* 0bf */  mov     0x5c(%esp),%ebx\n  /* 0c3 */  mov     0x60(%esp),%esi\n  /* 0c7 */  mov     0x64(%esp),%edi\n  /* 0cb */  mov     0x68(%esp),%ebp\n  /* 0cf */  add     $0x6c,%esp\n  /* 0d2 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gladiator.h\"\n\nvoid GladiatorGun(edict_t *self)\n{\n    vec3_t start, dir, forward, right;\n\n    AngleVectors(self->s.angles, forward, right, NULL);\n    G_ProjectSource(self->s.origin, monster_flash_offset[MZ2_GLADIATOR_RAILGUN_1], forward, right, start);\n    VectorSubtract(self->pos1, start, dir);\n    VectorNormalize(dir);\n    monster_fire_railgun(self, start, dir, 50, 100, MZ2_GLADIATOR_RAILGUN_1);\n}\n","size":211,"score":100,"agent":"kuncc/7","pid":8,"session":2737,"ts":1791758000554}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2647,"symbol":"MakronRailgun","file":"m_boss32.c","asm":"# MakronRailgun  (TU m_boss32.c, section .text, 211 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMakronRailgun:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x5c(%esp)\n  /* 009 */  mov     0x70(%esp),%ebx\n  /* 00d */  mov     %edi,0x64(%esp)\n  /* 011 */  lea     0x38(%esp),%edi\n  /* 015 */  mov     %ebp,0x68(%esp)\n  /* 019 */  lea     0x44(%esp),%ebp\n  /* 01d */  mov     %eax,0xc(%esp)\n  /* 021 */  mov     %ebp,0x8(%esp)\n  /* 025 */  lea     0x10(%ebx),%eax\n  /* 028 */  mov     %edi,0x4(%esp)\n  /* 02c */  mov     %eax,(%esp)\n  /* 02f */  mov     %esi,0x60(%esp)\n  /* 033 */  lea     0x20(%esp),%esi\n  /* 037 */  call    AngleVectors\n  /* 03c */  lea     0x4(%ebx),%eax\n  /* 03f */  mov     $monster_flash_offset+0x594,%edx\n  /* 044 */  mov     %edx,0x4(%esp)\n  /* 048 */  mov     %eax,(%esp)\n  /* 04b */  mov     %esi,0x10(%esp)\n  /* 04f */  mov     %ebp,0xc(%esp)\n  /* 053 */  mov     $0x64,%ebp\n  /* 058 */  mov     %edi,0x8(%esp)\n  /* 05c */  lea     0x2c(%esp),%edi\n  /* 060 */  call    G_ProjectSource\n  /* 065 */  flds    0x160(%ebx)\n  /* 06b */  fsubs   0x20(%esp)\n  /* 06f */  fstps   0x2c(%esp)\n  /* 073 */  flds    0x164(%ebx)\n  /* 079 */  fsubs   0x24(%esp)\n  /* 07d */  fstps   0x30(%esp)\n  /* 081 */  flds    0x168(%ebx)\n  /* 087 */  fsubs   0x28(%esp)\n  /* 08b */  mov     %edi,(%esp)\n  /* 08e */  fstps   0x34(%esp)\n  /* 092 */  call    VectorNormalize\n  /* 097 */  fstp    %st(0)\n  /* 099 */  mov     $0x77,%ecx\n  /* 09e */  mov     $0x32,%eax\n  /* 0a3 */  mov     %ebp,0x10(%esp)\n  /* 0a7 */  mov     %edi,0x8(%esp)\n  /* 0ab */  mov     %esi,0x4(%esp)\n  /* 0af */  mov     %ebx,(%esp)\n  /* 0b2 */  mov     %ecx,0x14(%esp)\n  /* 0b6 */  mov     %eax,0xc(%esp)\n  /* 0ba */  call    monster_fire_railgun\n  /* 0bf */  mov     0x5c(%esp),%ebx\n  /* 0c3 */  mov     0x60(%esp),%esi\n  /* 0c7 */  mov     0x64(%esp),%edi\n  /* 0cb */  mov     0x68(%esp),%ebp\n  /* 0cf */  add     $0x6c,%esp\n  /* 0d2 */  ret\n","c":"/* candidate for MakronRailgun (m_boss32.c, 211 bytes) */\n#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nvoid MakronRailgun(edict_t *self)\n{\n    vec3_t start;\n    vec3_t dir;\n    vec3_t forward, right;\n\n    AngleVectors(self->s.angles, forward, right, NULL);\n    G_ProjectSource(self->s.origin, monster_flash_offset[MZ2_MAKRON_RAILGUN_1], forward, right, start);\n\n    VectorSubtract(self->pos1, start, dir);\n    VectorNormalize(dir);\n    monster_fire_railgun(self, start, dir, 50, 100, MZ2_MAKRON_RAILGUN_1);\n}\n","size":211,"score":100,"agent":"kuncc/1","pid":2,"session":2736,"ts":1791758001177}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2699,"symbol":"ChickRocket","file":"m_chick.c","asm":"# ChickRocket  (TU m_chick.c, section .text, 216 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nChickRocket:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x5c(%esp)\n  /* 009 */  mov     0x70(%esp),%ebx\n  /* 00d */  mov     %edi,0x64(%esp)\n  /* 011 */  lea     0x20(%esp),%edi\n  /* 015 */  mov     %ebp,0x68(%esp)\n  /* 019 */  lea     0x2c(%esp),%ebp\n  /* 01d */  mov     %eax,0xc(%esp)\n  /* 021 */  mov     %ebp,0x8(%esp)\n  /* 025 */  lea     0x10(%ebx),%eax\n  /* 028 */  mov     %edi,0x4(%esp)\n  /* 02c */  mov     %eax,(%esp)\n  /* 02f */  mov     %esi,0x60(%esp)\n  /* 033 */  lea     0x38(%esp),%esi\n  /* 037 */  call    AngleVectors\n  /* 03c */  lea     0x4(%ebx),%eax\n  /* 03f */  mov     $monster_flash_offset+0x2ac,%edx\n  /* 044 */  mov     %edx,0x4(%esp)\n  /* 048 */  mov     %esi,0x10(%esp)\n  /* 04c */  mov     %ebp,0xc(%esp)\n  /* 050 */  mov     $0x1f4,%ebp\n  /* 055 */  mov     %edi,0x8(%esp)\n  /* 059 */  lea     0x44(%esp),%edi\n  /* 05d */  mov     %eax,(%esp)\n  /* 060 */  call    G_ProjectSource\n  /* 065 */  mov     0x21c(%ebx),%eax\n  /* 06b */  flds    0x8(%eax)\n  /* 06e */  fildl   0x1fc(%eax)\n  /* 074 */  fadds   0xc(%eax)\n  /* 077 */  flds    0x4(%eax)\n  /* 07a */  fsubs   0x38(%esp)\n  /* 07e */  mov     %edi,(%esp)\n  /* 081 */  fstps   0x44(%esp)\n  /* 085 */  fxch    %st(1)\n  /* 087 */  fsubs   0x3c(%esp)\n  /* 08b */  fstps   0x48(%esp)\n  /* 08f */  fsubs   0x40(%esp)\n  /* 093 */  fstps   0x4c(%esp)\n  /* 097 */  call    VectorNormalize\n  /* 09c */  fstp    %st(0)\n  /* 09e */  mov     $0x39,%ecx\n  /* 0a3 */  mov     $0x32,%eax\n  /* 0a8 */  mov     %ebp,0x10(%esp)\n  /* 0ac */  mov     %edi,0x8(%esp)\n  /* 0b0 */  mov     %esi,0x4(%esp)\n  /* 0b4 */  mov     %ebx,(%esp)\n  /* 0b7 */  mov     %ecx,0x14(%esp)\n  /* 0bb */  mov     %eax,0xc(%esp)\n  /* 0bf */  call    monster_fire_rocket\n  /* 0c4 */  mov     0x5c(%esp),%ebx\n  /* 0c8 */  mov     0x60(%esp),%esi\n  /* 0cc */  mov     0x64(%esp),%edi\n  /* 0d0 */  mov     0x68(%esp),%ebp\n  /* 0d4 */  add     $0x6c,%esp\n  /* 0d7 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nvoid ChickRocket(edict_t *self)\n{\n    vec3_t forward, right, start, dir, vec;\n    AngleVectors(self->s.angles, forward, right, NULL);\n    G_ProjectSource(self->s.origin, monster_flash_offset[MZ2_CHICK_ROCKET_1], forward, right, start);\n    VectorCopy(self->enemy->s.origin, vec);\n    vec[2] += self->enemy->viewheight;\n    VectorSubtract(vec, start, dir);\n    VectorNormalize(dir);\n    monster_fire_rocket(self, start, dir, 50, 500, MZ2_CHICK_ROCKET_1);\n}\n","size":216,"score":100,"agent":"kuncc/0","pid":1,"session":2740,"ts":1791758005014}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2328,"symbol":"misc_viper_bomb_use","file":"g_misc.c","asm":"# misc_viper_bomb_use  (TU g_misc.c, section .text, 212 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmisc_viper_bomb_use:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $0x2,%eax\n  /* 008 */  mov     %ebx,0x28(%esp)\n  /* 00c */  mov     0x30(%esp),%ebx\n  /* 010 */  xor     %edx,%edx\n  /* 012 */  mov     $0x7,%ecx\n  /* 017 */  mov     %eax,0xf8(%ebx)\n  /* 01d */  mov     $misc_viper_bomb_prethink,%eax\n  /* 022 */  mov     %eax,0x1b0(%ebx)\n  /* 028 */  mov     $misc_viper_bomb_touch,%eax\n  /* 02d */  mov     %eax,0x1bc(%ebx)\n  /* 033 */  mov     0x38(%esp),%eax\n  /* 037 */  andl    $0xfffffffe,0xb8(%ebx)\n  /* 03e */  orl     $0x10,0x40(%ebx)\n  /* 042 */  mov     %eax,0x224(%ebx)\n  /* 048 */  mov     $\"misc_viper\",%eax\n  /* 04d */  mov     %edx,0x1c0(%ebx)\n  /* 053 */  mov     %ecx,0x104(%ebx)\n  /* 059 */  mov     %eax,0x8(%esp)\n  /* 05d */  mov     $0x118,%eax\n  /* 062 */  mov     %eax,0x4(%esp)\n  /* 066 */  movl    $0x0,(%esp)\n  /* 06d */  call    G_Find\n  /* 072 */  lea     0x178(%ebx),%edx\n  /* 078 */  mov     %edx,0x8(%esp)\n  /* 07c */  mov     %eax,0x1c(%esp)\n  /* 080 */  flds    0x2cc(%eax)\n  /* 086 */  lea     0x2e0(%eax),%edx\n  /* 08c */  mov     %edx,(%esp)\n  /* 08f */  fstps   0x4(%esp)\n  /* 093 */  call    VectorScale\n  /* 098 */  mov     0x1c(%esp),%eax\n  /* 09c */  flds    level+0x4\n  /* 0a2 */  fstps   0x120(%ebx)\n  /* 0a8 */  flds    0x2e0(%eax)\n  /* 0ae */  fstps   0x2e0(%ebx)\n  /* 0b4 */  flds    0x2e4(%eax)\n  /* 0ba */  fstps   0x2e4(%ebx)\n  /* 0c0 */  flds    0x2e8(%eax)\n  /* 0c6 */  fstps   0x2e8(%ebx)\n  /* 0cc */  mov     0x28(%esp),%ebx\n  /* 0d0 */  add     $0x2c,%esp\n  /* 0d3 */  ret\n","c":"#include \"g_local.h\"\n\nvoid misc_viper_bomb_prethink(edict_t *self);\nvoid misc_viper_bomb_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\n\nvoid misc_viper_bomb_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n\tedict_t\t*viper;\n\n\tself->solid = SOLID_BBOX;\n\tself->svflags &= ~SVF_NOCLIENT;\n\tself->s.effects |= EF_ROCKET;\n\tself->use = NULL;\n\tself->movetype = MOVETYPE_TOSS;\n\tself->prethink = misc_viper_bomb_prethink;\n\tself->touch = misc_viper_bomb_touch;\n\tself->activator = activator;\n\n\tviper = G_Find(NULL, FOFS(classname), \"misc_viper\");\n\tVectorScale(viper->moveinfo.dir, viper->moveinfo.speed, self->velocity);\n\n\tself->timestamp = level.time;\n\tVectorCopy(viper->moveinfo.dir, self->moveinfo.dir);\n}\n","size":212,"score":100,"agent":"kuncc/4","pid":5,"session":2738,"ts":1791758007841}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2724,"symbol":"floater_melee","file":"m_float.c","asm":"# floater_melee  (TU m_float.c, section .text, 64 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfloater_melee:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    rand\n  /* 008 */  mov     $floater_move_attack2,%edx\n  /* 00d */  and     $0x7fff,%eax\n  /* 012 */  mov     %eax,0xc(%esp)\n  /* 016 */  mov     $floater_move_attack3,%eax\n  /* 01b */  fildl   0xc(%esp)\n  /* 01f */  fdivs   =0x46fffe00 (32767f)\n  /* 025 */  flds    =0x3f000000 (0.5f)\n  /* 02b */  fcomip  %st(1),%st\n  /* 02d */  fstp    %st(0)\n  /* 02f */  cmovbe  %edx,%eax\n  /* 032 */  mov     0x20(%esp),%edx\n  /* 036 */  mov     %eax,0x304(%edx)\n  /* 03c */  add     $0x1c,%esp\n  /* 03f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_float.h\"\n\nextern mmove_t floater_move_attack2;\nextern mmove_t floater_move_attack3;\n\nvoid floater_melee(edict_t *self)\n{\n    if (random() < 0.5)\n        self->monsterinfo.currentmove = &floater_move_attack3;\n    else\n        self->monsterinfo.currentmove = &floater_move_attack2;\n}\n","size":64,"score":100,"agent":"frong","pid":23,"session":2739,"ts":1791758018824}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2545,"symbol":"KillBox","file":"g_utils.c","asm":"# KillBox  (TU g_utils.c, section .text, 221 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nKillBox:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x8c,%esp\n  /* 00a */  mov     0xa0(%esp),%ebx\n  /* 011 */  lea     0x48(%esp),%ebp\n  /* 015 */  lea     0xc8(%ebx),%eax\n  /* 01b */  mov     %eax,0x38(%esp)\n  /* 01f */  lea     0xbc(%ebx),%eax\n  /* 025 */  mov     %eax,0x3c(%esp)\n  /* 029 */  lea     0x4(%ebx),%esi\n  /* 02c */  jmp     .L81\n  /* 02e */  xchg    %ax,%ax\n.L30:\n  /* 030 */  mov     $0x15,%eax\n  /* 035 */  xor     %ecx,%ecx\n  /* 037 */  mov     %eax,0x24(%esp)\n  /* 03b */  mov     $0x186a0,%eax\n  /* 040 */  mov     $0x20,%edx\n  /* 045 */  mov     %eax,0x18(%esp)\n  /* 049 */  mov     $vec3_origin,%eax\n  /* 04e */  mov     %eax,0x14(%esp)\n  /* 052 */  mov     $vec3_origin,%eax\n  /* 057 */  mov     %eax,0xc(%esp)\n  /* 05b */  mov     %edx,0x20(%esp)\n  /* 05f */  mov     %ecx,0x1c(%esp)\n  /* 063 */  mov     %esi,0x10(%esp)\n  /* 067 */  mov     %ebx,0x8(%esp)\n  /* 06b */  mov     %ebx,0x4(%esp)\n  /* 06f */  mov     %edi,(%esp)\n  /* 072 */  call    T_Damage\n  /* 077 */  mov     0xf8(%edi),%eax\n  /* 07d */  test    %eax,%eax\n  /* 07f */  jne     .Ld0\n.L81:\n  /* 081 */  mov     %esi,0x10(%esp)\n  /* 085 */  mov     $0x2010003,%eax\n  /* 08a */  xor     %edx,%edx\n  /* 08c */  mov     %eax,0x18(%esp)\n  /* 090 */  mov     0x38(%esp),%eax\n  /* 094 */  mov     %edx,0x14(%esp)\n  /* 098 */  mov     %esi,0x4(%esp)\n  /* 09c */  mov     %ebp,(%esp)\n  /* 09f */  mov     %eax,0xc(%esp)\n  /* 0a3 */  mov     0x3c(%esp),%eax\n  /* 0a7 */  mov     %eax,0x8(%esp)\n  /* 0ab */  call    *gi+0x30\n  /* 0b1 */  sub     $0x4,%esp\n  /* 0b4 */  mov     0x7c(%esp),%edi\n  /* 0b8 */  test    %edi,%edi\n  /* 0ba */  jne     .L30\n  /* 0c0 */  add     $0x8c,%esp\n  /* 0c6 */  mov     $0x1,%eax\n  /* 0cb */  pop     %ebx\n  /* 0cc */  pop     %esi\n  /* 0cd */  pop     %edi\n  /* 0ce */  pop     %ebp\n  /* 0cf */  ret\n.Ld0:\n  /* 0d0 */  add     $0x8c,%esp\n  /* 0d6 */  xor     %eax,%eax\n  /* 0d8 */  pop     %ebx\n  /* 0d9 */  pop     %esi\n  /* 0da */  pop     %edi\n  /* 0db */  pop     %ebp\n  /* 0dc */  ret\n","c":"#include \"g_local.h\"\n\nqboolean KillBox (edict_t *ent)\n{\n    trace_t tr;\n\n    while (1)\n    {\n        tr = gi.trace (ent->s.origin, ent->mins, ent->maxs, ent->s.origin, NULL, MASK_PLAYERSOLID);\n        if (!tr.ent)\n            break;\n\n        T_Damage (tr.ent, ent, ent, vec3_origin, ent->s.origin, vec3_origin, 100000, 0, DAMAGE_NO_PROTECTION, MOD_TELEFRAG);\n\n        if (tr.ent->solid)\n            return false;\n    }\n\n    return true;\n}\n","size":221,"score":100,"agent":"kuncc/3","pid":4,"session":2744,"ts":1791758024398}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2218,"symbol":"Think_CalcMoveSpeed","file":"g_func.c","asm":"# Think_CalcMoveSpeed  (TU g_func.c, section .text, 219 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nThink_CalcMoveSpeed:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  testb   $0x4,0x109(%eax)\n  /* 00b */  jne     .Lda\n  /* 011 */  mov     0x230(%eax),%edx\n  /* 017 */  flds    0x2d4(%eax)\n  /* 01d */  fld     %st(0)\n  /* 01f */  fabs\n  /* 021 */  test    %edx,%edx\n  /* 023 */  je      .L4a\n  /* 025 */  mov     %edx,%ecx\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  flds    0x2d4(%ecx)\n  /* 036 */  mov     0x230(%ecx),%ecx\n  /* 03c */  fabs\n  /* 03e */  fxch    %st(1)\n  /* 040 */  fcomi   %st(1),%st\n  /* 042 */  fcmovnbe %st(1),%st\n  /* 044 */  fstp    %st(1)\n  /* 046 */  test    %ecx,%ecx\n  /* 048 */  jne     .L30\n.L4a:\n  /* 04a */  flds    0x2cc(%eax)\n  /* 050 */  fdivr   %st,%st(1)\n  /* 052 */  fxch    %st(2)\n  /* 054 */  jmp     .L78\n  /* 056 */  xchg    %ax,%ax\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  flds    0x2d4(%edx)\n  /* 066 */  mov     %edx,%eax\n  /* 068 */  flds    0x2cc(%edx)\n  /* 06e */  fxch    %st(2)\n  /* 070 */  fxch    %st(1)\n  /* 072 */  mov     0x230(%edx),%edx\n.L78:\n  /* 078 */  fabs\n  /* 07a */  fdiv    %st(1),%st\n  /* 07c */  fld     %st(0)\n  /* 07e */  fdiv    %st(3),%st\n  /* 080 */  flds    0x2c8(%eax)\n  /* 086 */  fucomi  %st(4),%st\n  /* 088 */  jp      .L90\n  /* 08a */  fld     %st(2)\n  /* 08c */  je      .L98\n  /* 08e */  fstp    %st(0)\n.L90:\n  /* 090 */  fmul    %st(1),%st\n  /* 092 */  jmp     .L9a\n  /* 094 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  fstp    %st(1)\n.L9a:\n  /* 09a */  fstps   0x2c8(%eax)\n  /* 0a0 */  flds    0x2d0(%eax)\n  /* 0a6 */  fucomi  %st(4),%st\n  /* 0a8 */  fstp    %st(4)\n  /* 0aa */  jp      .Lb2\n  /* 0ac */  fld     %st(1)\n  /* 0ae */  je      .Lc0\n  /* 0b0 */  fstp    %st(0)\n.Lb2:\n  /* 0b2 */  fmulp   %st,%st(3)\n  /* 0b4 */  fxch    %st(1)\n  /* 0b6 */  fxch    %st(2)\n  /* 0b8 */  jmp     .Lc8\n  /* 0ba */  lea     0x0(%esi),%esi\n.Lc0:\n  /* 0c0 */  fstp    %st(4)\n  /* 0c2 */  fstp    %st(0)\n  /* 0c4 */  fxch    %st(1)\n  /* 0c6 */  fxch    %st(2)\n.Lc8:\n  /* 0c8 */  fstps   0x2d0(%eax)\n  /* 0ce */  test    %edx,%edx\n  /* 0d0 */  fstps   0x2cc(%eax)\n  /* 0d6 */  jne     .L60\n  /* 0d8 */  fstp    %st(0)\n.Lda:\n  /* 0da */  ret\n","c":"/* candidate for Think_CalcMoveSpeed (g_func.c, 219 bytes) */\n#include \"g_local.h\"\n\nvoid Think_CalcMoveSpeed(edict_t *self)\n{\n\tedict_t *ent;\n\tfloat minDist;\n\tfloat time;\n\tfloat newspeed;\n\tfloat ratio;\n\tfloat dist;\n\n\tif (self->flags & FL_TEAMSLAVE)\n\t\treturn;\n\n\tminDist = fabs(self->moveinfo.distance);\n\tfor (ent = self->teamchain; ent; ent = ent->teamchain)\n\t{\n\t\tdist = fabs(ent->moveinfo.distance);\n\t\tif (dist < minDist)\n\t\t\tminDist = dist;\n\t}\n\n\ttime = minDist / self->moveinfo.speed;\n\n\tfor (ent = self; ent; ent = ent->teamchain)\n\t{\n\t\tnewspeed = fabs(ent->moveinfo.distance) / time;\n\t\tratio = newspeed / ent->moveinfo.speed;\n\t\tif (ent->moveinfo.accel == ent->moveinfo.speed)\n\t\t\tent->moveinfo.accel = newspeed;\n\t\telse\n\t\t\tent->moveinfo.accel *= ratio;\n\t\tif (ent->moveinfo.decel == ent->moveinfo.speed)\n\t\t\tent->moveinfo.decel = newspeed;\n\t\telse\n\t\t\tent->moveinfo.decel *= ratio;\n\t\tent->moveinfo.speed = newspeed;\n\t}\n}\n","size":219,"score":100,"agent":"kuncc/5","pid":6,"session":2741,"ts":1791758024903}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2540,"symbol":"G_FreeEdict","file":"g_utils.c","asm":"# G_FreeEdict  (TU g_utils.c, section .text, 221 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_FreeEdict:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  mov     %ebx,(%esp)\n  /* 00c */  call    *gi+0x4c\n  /* 012 */  mov     g_edicts,%edx\n  /* 018 */  mov     %ebx,%eax\n  /* 01a */  sub     %edx,%eax\n  /* 01c */  sar     $0x2,%eax\n  /* 01f */  imul    $0xdb43bb1f,%eax,%eax\n  /* 025 */  mov     %eax,0x1c(%esp)\n  /* 029 */  mov     maxclients,%eax\n  /* 02e */  fildl   0x1c(%esp)\n  /* 032 */  flds    =0x41000000 (8f)\n  /* 038 */  fadds   0x14(%eax)\n  /* 03b */  fcomip  %st(1),%st\n  /* 03d */  fstp    %st(0)\n  /* 03f */  jb      .L50\n.L41:\n  /* 041 */  add     $0x24,%esp\n  /* 044 */  pop     %ebx\n  /* 045 */  pop     %esi\n  /* 046 */  ret\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  test    $0x1,%bl\n  /* 053 */  mov     %ebx,%edx\n  /* 055 */  mov     $0x37c,%ecx\n  /* 05a */  jne     .Lc0\n.L5c:\n  /* 05c */  test    $0x2,%dl\n  /* 05f */  jne     .Ld0\n.L61:\n  /* 061 */  mov     %ecx,%eax\n  /* 063 */  and     $0xfffffff8,%eax\n  /* 066 */  mov     %eax,%esi\n  /* 068 */  xor     %eax,%eax\n.L6a:\n  /* 06a */  movl    $0x0,(%edx,%eax,1)\n  /* 071 */  movl    $0x0,0x4(%edx,%eax,1)\n  /* 079 */  add     $0x8,%eax\n  /* 07c */  cmp     %esi,%eax\n  /* 07e */  jb      .L6a\n  /* 080 */  add     %eax,%edx\n  /* 082 */  test    $0x4,%cl\n  /* 085 */  je      .L90\n  /* 087 */  movl    $0x0,(%edx)\n  /* 08d */  add     $0x4,%edx\n.L90:\n  /* 090 */  test    $0x2,%cl\n  /* 093 */  je      .L9d\n  /* 095 */  movw    $0x0,(%edx)\n  /* 09a */  add     $0x2,%edx\n.L9d:\n  /* 09d */  test    $0x1,%cl\n  /* 0a0 */  je      .La5\n  /* 0a2 */  movb    $0x0,(%edx)\n.La5:\n  /* 0a5 */  flds    level+0x4\n  /* 0ab */  mov     $\"freed\",%eax\n  /* 0b0 */  mov     %eax,0x118(%ebx)\n  /* 0b6 */  fstps   0x110(%ebx)\n  /* 0bc */  jmp     .L41\n  /* 0be */  xchg    %ax,%ax\n.Lc0:\n  /* 0c0 */  movb    $0x0,(%ebx)\n  /* 0c3 */  lea     0x1(%ebx),%edx\n  /* 0c6 */  mov     $0x37b,%ecx\n  /* 0cb */  jmp     .L5c\n  /* 0cd */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  movw    $0x0,(%edx)\n  /* 0d5 */  sub     $0x2,%ecx\n  /* 0d8 */  add     $0x2,%edx\n  /* 0db */  jmp     .L61\n","c":"#include \"g_local.h\"\n\nvoid G_FreeEdict (edict_t *ed)\n{\n    gi.unlinkentity (ed);\n\n    if ((ed - g_edicts) <= (maxclients->value + 8))\n        return;\n\n    memset (ed, 0, sizeof(*ed));\n    ed->classname = \"freed\";\n    ed->freetime = level.time;\n    ed->inuse = false;\n}\n","size":221,"score":100,"agent":"kuncc/6","pid":7,"session":2743,"ts":1791758030754}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2288,"symbol":"GetGameAPI","file":"g_main.c","asm":"# GetGameAPI  (TU g_main.c, section .text, 219 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nGetGameAPI:\n  /* 000 */  push    %ebx\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  mov     0x8(%esp),%edx\n.L7:\n  /* 007 */  mov     0x4(%edx,%eax,1),%ecx\n  /* 00b */  mov     (%edx,%eax,1),%ebx\n  /* 00e */  add     $0x8,%eax\n  /* 011 */  mov     %ecx,gi-0x4(%eax)\n  /* 017 */  mov     %ebx,gi-0x8(%eax)\n  /* 01d */  cmp     $0xb0,%eax\n  /* 022 */  jb      .L7\n  /* 024 */  mov     $0x3,%eax\n  /* 029 */  mov     $InitGame,%edx\n  /* 02e */  mov     %eax,globals\n  /* 033 */  mov     $WriteGame,%eax\n  /* 038 */  mov     $ShutdownGame,%ecx\n  /* 03d */  mov     %eax,globals+0x10\n  /* 042 */  mov     $ReadGame,%eax\n  /* 047 */  mov     $SpawnEntities,%ebx\n  /* 04c */  mov     %eax,globals+0x14\n  /* 051 */  mov     $WriteLevel,%eax\n  /* 056 */  mov     %eax,globals+0x18\n  /* 05b */  mov     $ReadLevel,%eax\n  /* 060 */  mov     %eax,globals+0x1c\n  /* 065 */  mov     $ClientThink,%eax\n  /* 06a */  mov     %eax,globals+0x34\n  /* 06f */  mov     $ClientBegin,%eax\n  /* 074 */  mov     %eax,globals+0x24\n  /* 079 */  mov     $ClientCommand,%eax\n  /* 07e */  mov     %eax,globals+0x30\n  /* 083 */  mov     $G_RunFrame,%eax\n  /* 088 */  mov     %eax,globals+0x38\n  /* 08d */  mov     $ServerCommand,%eax\n  /* 092 */  mov     %edx,globals+0x4\n  /* 098 */  mov     $ClientConnect,%edx\n  /* 09d */  mov     %ecx,globals+0x8\n  /* 0a3 */  mov     $ClientUserinfoChanged,%ecx\n  /* 0a8 */  mov     %ebx,globals+0xc\n  /* 0ae */  mov     $ClientDisconnect,%ebx\n  /* 0b3 */  mov     %eax,globals+0x3c\n  /* 0b8 */  mov     $0x37c,%eax\n  /* 0bd */  mov     %ebx,globals+0x2c\n  /* 0c3 */  mov     %eax,globals+0x44\n  /* 0c8 */  mov     $globals,%eax\n  /* 0cd */  pop     %ebx\n  /* 0ce */  mov     %edx,globals+0x20\n  /* 0d4 */  mov     %ecx,globals+0x28\n  /* 0da */  ret\n","c":"#include \"g_local.h\"\n\nvoid InitGame(void);\nvoid ShutdownGame(void);\nvoid SpawnEntities(char *mapname, char *entstring, char *spawnpoint);\nvoid WriteGame(char *filename, qboolean autosave);\nvoid ReadGame(char *filename);\nvoid WriteLevel(char *filename);\nvoid ReadLevel(char *filename);\nvoid ClientThink(edict_t *ent, usercmd_t *cmd);\nqboolean ClientConnect(edict_t *ent, char *userinfo);\nvoid ClientUserinfoChanged(edict_t *ent, char *userinfo);\nvoid ClientDisconnect(edict_t *ent);\nvoid ClientBegin(edict_t *ent);\nvoid ClientCommand(edict_t *ent);\nvoid G_RunFrame(void);\nvoid ServerCommand(void);\n\ngame_export_t *GetGameAPI(game_import_t *import)\n{\n    gi = *import;\n\n    globals.apiversion = 3;\n    globals.Init = InitGame;\n    globals.Shutdown = ShutdownGame;\n    globals.SpawnEntities = SpawnEntities;\n\n    globals.WriteGame = WriteGame;\n    globals.ReadGame = ReadGame;\n    globals.WriteLevel = WriteLevel;\n    globals.ReadLevel = ReadLevel;\n\n    globals.ClientThink = ClientThink;\n    globals.ClientConnect = ClientConnect;\n    globals.ClientUserinfoChanged = ClientUserinfoChanged;\n    globals.ClientDisconnect = ClientDisconnect;\n    globals.ClientBegin = ClientBegin;\n    globals.ClientCommand = ClientCommand;\n\n    globals.RunFrame = G_RunFrame;\n\n    globals.ServerCommand = ServerCommand;\n\n    globals.edict_size = sizeof(edict_t);\n\n    return &globals;\n}\n","size":219,"score":100,"agent":"kuncc/2","pid":3,"session":2742,"ts":1791758032958}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2166,"symbol":"ai_walk","file":"g_ai.c","asm":"# ai_walk  (TU g_ai.c, section .text, 222 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nai_walk:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  flds    0x34(%esp)\n  /* 00f */  fstps   0x4(%esp)\n  /* 013 */  mov     %ebx,(%esp)\n  /* 016 */  call    M_MoveToGoal\n  /* 01b */  mov     %ebx,(%esp)\n  /* 01e */  call    FindTarget\n  /* 023 */  test    %eax,%eax\n  /* 025 */  jne     .La4\n  /* 027 */  mov     0x31c(%ebx),%eax\n  /* 02d */  test    %eax,%eax\n  /* 02f */  je      .La4\n  /* 031 */  flds    0x36c(%ebx)\n  /* 037 */  flds    level+0x4\n  /* 03d */  fcomi   %st(1),%st\n  /* 03f */  jbe     .La0\n  /* 041 */  fldz\n  /* 043 */  fxch    %st(2)\n  /* 045 */  fucomip %st(2),%st\n  /* 047 */  fstp    %st(1)\n  /* 049 */  jp      .L51\n  /* 04b */  je      .Lb0\n  /* 04d */  fstp    %st(0)\n  /* 04f */  jmp     .L60\n.L51:\n  /* 051 */  fstp    %st(0)\n  /* 053 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %ebx,(%esp)\n  /* 063 */  call    *%eax\n  /* 065 */  flds    =0x41700000 (15f)\n  /* 06b */  fadds   level+0x4\n  /* 071 */  fstps   0x18(%esp)\n  /* 075 */  call    rand\n  /* 07a */  and     $0x7fff,%eax\n  /* 07f */  mov     %eax,0x1c(%esp)\n  /* 083 */  fildl   0x1c(%esp)\n  /* 087 */  fdivs   =0x46fffe00 (32767f)\n  /* 08d */  fmuls   =0x41700000 (15f)\n  /* 093 */  fadds   0x18(%esp)\n  /* 097 */  fstps   0x36c(%ebx)\n  /* 09d */  jmp     .La4\n  /* 09f */  nop\n.La0:\n  /* 0a0 */  fstp    %st(0)\n  /* 0a2 */  fstp    %st(0)\n.La4:\n  /* 0a4 */  mov     0x28(%esp),%ebx\n  /* 0a8 */  add     $0x2c,%esp\n  /* 0ab */  ret\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  fstps   0x1c(%esp)\n  /* 0b4 */  call    rand\n  /* 0b9 */  and     $0x7fff,%eax\n  /* 0be */  mov     %eax,0x18(%esp)\n  /* 0c2 */  fildl   0x18(%esp)\n  /* 0c6 */  fdivs   =0x46fffe00 (32767f)\n  /* 0cc */  fmuls   =0x41700000 (15f)\n  /* 0d2 */  fadds   0x1c(%esp)\n  /* 0d6 */  fstps   0x36c(%ebx)\n  /* 0dc */  jmp     .La4\n","c":"#include \"g_local.h\"\n\nvoid ai_walk (edict_t *self, float dist)\n{\n    M_MoveToGoal (self, dist);\n    if (FindTarget (self))\n        return;\n    if (self->monsterinfo.search && level.time > self->monsterinfo.idle_time)\n    {\n        if (self->monsterinfo.idle_time)\n        {\n            self->monsterinfo.search (self);\n            self->monsterinfo.idle_time = level.time + 15 + random() * 15;\n        }\n        else\n        {\n            self->monsterinfo.idle_time = level.time + random() * 15;\n        }\n    }\n}\n","size":222,"score":100,"agent":"kuncc/7","pid":8,"session":2745,"ts":1791758034151}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2353,"symbol":"SP_func_wall","file":"g_misc.c","asm":"# SP_func_wall  (TU g_misc.c, section .text, 222 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_func_wall:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x2,%ecx\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %ecx,0x104(%ebx)\n  /* 016 */  mov     0x10c(%ebx),%eax\n  /* 01c */  mov     %ebx,(%esp)\n  /* 01f */  mov     %eax,0x4(%esp)\n  /* 023 */  call    *gi+0x2c\n  /* 029 */  mov     0x11c(%ebx),%eax\n  /* 02f */  test    $0x8,%al\n  /* 031 */  je      .L3a\n  /* 033 */  orl     $0x1000,0x40(%ebx)\n.L3a:\n  /* 03a */  test    $0x10,%al\n  /* 03c */  je      .L45\n  /* 03e */  orl     $0x2000,0x40(%ebx)\n.L45:\n  /* 045 */  test    $0x7,%al\n  /* 047 */  je      .La8\n  /* 049 */  test    $0x1,%al\n  /* 04b */  jne     .L56\n  /* 04d */  or      $0x1,%eax\n  /* 050 */  mov     %eax,0x11c(%ebx)\n.L56:\n  /* 056 */  mov     0x11c(%ebx),%eax\n  /* 05c */  and     $0x6,%eax\n  /* 05f */  cmp     $0x4,%eax\n  /* 062 */  je      .Lc8\n.L64:\n  /* 064 */  testb   $0x4,0x11c(%ebx)\n  /* 06b */  mov     $func_wall_use,%eax\n  /* 070 */  mov     %eax,0x1c0(%ebx)\n  /* 076 */  mov     $0x3,%eax\n  /* 07b */  je      .L98\n.L7d:\n  /* 07d */  mov     %eax,0xf8(%ebx)\n  /* 083 */  mov     %ebx,0x20(%esp)\n  /* 087 */  mov     0x18(%esp),%ebx\n  /* 08b */  add     $0x1c,%esp\n  /* 08e */  jmp     *gi+0x48\n  /* 094 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  orl     $0x1,0xb8(%ebx)\n  /* 09f */  xor     %eax,%eax\n  /* 0a1 */  jmp     .L7d\n  /* 0a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  mov     $0x3,%edx\n  /* 0ad */  mov     %edx,0xf8(%ebx)\n  /* 0b3 */  mov     %ebx,0x20(%esp)\n  /* 0b7 */  mov     0x18(%esp),%ebx\n  /* 0bb */  add     $0x1c,%esp\n  /* 0be */  jmp     *gi+0x48\n  /* 0c4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  movl    $\"func_wall START_ON without TOGGLE\\n\",(%esp)\n  /* 0cf */  call    *gi+0x4\n  /* 0d5 */  orl     $0x2,0x11c(%ebx)\n  /* 0dc */  jmp     .L64\n","c":"#include \"g_local.h\"\n\nvoid func_wall_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_func_wall(edict_t *self)\n{\n    self->movetype = MOVETYPE_PUSH;\n    gi.setmodel(self, self->model);\n\n    if (self->spawnflags & 8)\n        self->s.effects |= EF_ANIM_ALL;\n    if (self->spawnflags & 16)\n        self->s.effects |= EF_ANIM_ALLFAST;\n\n    if (!(self->spawnflags & 7))\n    {\n        self->solid = SOLID_BSP;\n        gi.linkentity(self);\n        return;\n    }\n\n    if (!(self->spawnflags & 1))\n        self->spawnflags |= 1;\n\n    if ((self->spawnflags & 4) && !(self->spawnflags & 2))\n    {\n        gi.dprintf(\"func_wall START_ON without TOGGLE\\n\");\n        self->spawnflags |= 2;\n    }\n\n    self->use = func_wall_use;\n    if (self->spawnflags & 4)\n    {\n        self->solid = SOLID_BSP;\n    }\n    else\n    {\n        self->solid = SOLID_NOT;\n        self->svflags |= SVF_NOCLIENT;\n    }\n    gi.linkentity(self);\n}\n","size":222,"score":100,"agent":"kuncc/1","pid":2,"session":2746,"ts":1791758034806}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2361,"symbol":"SP_monster_commander_body","file":"g_misc.c","asm":"# SP_monster_commander_body  (TU g_misc.c, section .text, 222 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_commander_body:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x2,%edx\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     $\"models/monsters/commandr/tris.md2\",%ecx\n  /* 015 */  xor     %eax,%eax\n  /* 017 */  mov     %edx,0xf8(%ebx)\n  /* 01d */  mov     %ecx,0x10c(%ebx)\n  /* 023 */  mov     %eax,0x104(%ebx)\n  /* 029 */  movl    $\"models/monsters/commandr/tris.md2\",(%esp)\n  /* 030 */  call    *gi+0x20\n  /* 036 */  orl     $0x40,0x44(%ebx)\n  /* 03a */  movl    $0x0,0xc4(%ebx)\n  /* 044 */  movl    $0x42400000,0xd0(%ebx)\n  /* 04e */  flds    =0xc2000000 (-32f)\n  /* 054 */  mov     %eax,0x28(%ebx)\n  /* 057 */  mov     $commander_body_use,%eax\n  /* 05c */  mov     %eax,0x1c0(%ebx)\n  /* 062 */  fsts    0xbc(%ebx)\n  /* 068 */  mov     $0x1,%eax\n  /* 06d */  mov     %eax,0x200(%ebx)\n  /* 073 */  fstps   0xc0(%ebx)\n  /* 079 */  mov     $0x10,%eax\n  /* 07e */  mov     %eax,0x108(%ebx)\n  /* 084 */  flds    =0x42000000 (32f)\n  /* 08a */  fsts    0xc8(%ebx)\n  /* 090 */  fstps   0xcc(%ebx)\n  /* 096 */  mov     %ebx,(%esp)\n  /* 099 */  call    *gi+0x48\n  /* 09f */  movl    $\"tank/thud.wav\",(%esp)\n  /* 0a6 */  call    *gi+0x24\n  /* 0ac */  movl    $\"tank/pain.wav\",(%esp)\n  /* 0b3 */  call    *gi+0x24\n  /* 0b9 */  mov     $commander_body_drop,%eax\n  /* 0be */  mov     %eax,0x1b4(%ebx)\n  /* 0c4 */  flds    =0x3f000000 (0.5f)\n  /* 0ca */  fadds   level+0x4\n  /* 0d0 */  fstps   0x1ac(%ebx)\n  /* 0d6 */  mov     0x18(%esp),%ebx\n  /* 0da */  add     $0x1c,%esp\n  /* 0dd */  ret\n","c":"#include \"g_local.h\"\n\nvoid commander_body_use(edict_t *self, edict_t *other, edict_t *activator);\nvoid commander_body_drop(edict_t *self);\n\nvoid SP_monster_commander_body(edict_t *self)\n{\n    self->movetype = MOVETYPE_NONE;\n    self->solid = SOLID_BBOX;\n    self->model = \"models/monsters/commandr/tris.md2\";\n    self->s.modelindex = gi.modelindex(self->model);\n    self->s.renderfx |= RF_FRAMELERP;\n    VectorSet(self->mins, -32, -32, 0);\n    VectorSet(self->maxs, 32, 32, 48);\n    self->use = commander_body_use;\n    self->takedamage = DAMAGE_YES;\n    self->flags = FL_GODMODE;\n    gi.linkentity(self);\n    gi.soundindex(\"tank/thud.wav\");\n    gi.soundindex(\"tank/pain.wav\");\n    self->think = commander_body_drop;\n    self->nextthink = level.time + 0.5;\n}\n","size":222,"score":100,"agent":"kuncc/0","pid":1,"session":2747,"ts":1791758042119}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2828,"symbol":"insane_cross","file":"m_insane.c","asm":"# insane_cross  (TU m_insane.c, section .text, 64 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninsane_cross:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    rand\n  /* 008 */  mov     $insane_move_struggle_cross,%edx\n  /* 00d */  and     $0x7fff,%eax\n  /* 012 */  mov     %eax,0xc(%esp)\n  /* 016 */  mov     $insane_move_cross,%eax\n  /* 01b */  fildl   0xc(%esp)\n  /* 01f */  fdivs   =0x46fffe00 (32767f)\n  /* 025 */  fldl    =0x3fe999999999999a (0.8)\n  /* 02b */  fcomip  %st(1),%st\n  /* 02d */  fstp    %st(0)\n  /* 02f */  cmovbe  %edx,%eax\n  /* 032 */  mov     0x20(%esp),%edx\n  /* 036 */  mov     %eax,0x304(%edx)\n  /* 03c */  add     $0x1c,%esp\n  /* 03f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_insane.h\"\n\nextern mmove_t insane_move_cross;\nextern mmove_t insane_move_struggle_cross;\n\nvoid insane_cross(edict_t *self)\n{\n    if (random() < 0.8)\n        self->monsterinfo.currentmove = &insane_move_cross;\n    else\n        self->monsterinfo.currentmove = &insane_move_struggle_cross;\n}\n","size":64,"score":100,"agent":"frong","pid":23,"session":2748,"ts":1791758048496}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3018,"symbol":"ClientDisconnect","file":"p_client.c","asm":"# ClientDisconnect  (TU p_client.c, section .text, 229 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nClientDisconnect:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x54(%ebx),%eax\n  /* 00e */  test    %eax,%eax\n  /* 010 */  je      .Ldd\n  /* 016 */  movl    $0x2,(%esp)\n  /* 01d */  add     $0x2bc,%eax\n  /* 022 */  mov     %eax,0x8(%esp)\n  /* 026 */  mov     $\"%s disconnected\\n\",%eax\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  call    *gi\n  /* 035 */  movl    $0x1,(%esp)\n  /* 03c */  call    *gi+0x64\n  /* 042 */  mov     g_edicts,%edx\n  /* 048 */  mov     %ebx,%eax\n  /* 04a */  sub     %edx,%eax\n  /* 04c */  sar     $0x2,%eax\n  /* 04f */  imul    $0xdb43bb1f,%eax,%eax\n  /* 055 */  mov     %eax,(%esp)\n  /* 058 */  call    *gi+0x68\n  /* 05e */  movl    $0xa,(%esp)\n  /* 065 */  call    *gi+0x64\n  /* 06b */  lea     0x4(%ebx),%eax\n  /* 06e */  mov     $0x2,%ecx\n  /* 073 */  mov     %ecx,0x4(%esp)\n  /* 077 */  mov     %eax,(%esp)\n  /* 07a */  call    *gi+0x58\n  /* 080 */  mov     %ebx,(%esp)\n  /* 083 */  call    *gi+0x4c\n  /* 089 */  xor     %eax,%eax\n  /* 08b */  xor     %edx,%edx\n  /* 08d */  mov     %eax,0xf8(%ebx)\n  /* 093 */  mov     $\"disconnected\",%eax\n  /* 098 */  mov     $\"\",%ecx\n  /* 09d */  mov     %eax,0x118(%ebx)\n  /* 0a3 */  mov     0x54(%ebx),%eax\n  /* 0a6 */  movl    $0x0,0x28(%ebx)\n  /* 0ad */  movl    $0x0,0x58(%ebx)\n  /* 0b4 */  mov     %edx,0x2d0(%eax)\n  /* 0ba */  mov     g_edicts,%eax\n  /* 0bf */  mov     %ecx,0x4(%esp)\n  /* 0c3 */  sub     %eax,%ebx\n  /* 0c5 */  sar     $0x2,%ebx\n  /* 0c8 */  imul    $0xdb43bb1f,%ebx,%ebx\n  /* 0ce */  add     $0x51f,%ebx\n  /* 0d4 */  mov     %ebx,(%esp)\n  /* 0d7 */  call    *gi+0x18\n.Ldd:\n  /* 0dd */  mov     0x18(%esp),%ebx\n  /* 0e1 */  add     $0x1c,%esp\n  /* 0e4 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid ClientDisconnect(edict_t *ent)\n{\n    int playernum;\n\n    if (!ent->client)\n        return;\n\n    gi.bprintf(PRINT_HIGH, \"%s disconnected\\n\", ent->client->pers.netname);\n\n    gi.WriteByte(svc_muzzleflash);\n    gi.WriteShort(ent - g_edicts);\n    gi.WriteByte(MZ_LOGOUT);\n    gi.multicast(ent->s.origin, MULTICAST_PVS);\n\n    gi.unlinkentity(ent);\n    ent->s.modelindex = 0;\n    ent->solid = SOLID_NOT;\n    ent->inuse = false;\n    ent->classname = \"disconnected\";\n    ent->client->pers.connected = false;\n\n    playernum = ent - g_edicts - 1;\n    gi.configstring(CS_PLAYERSKINS + playernum, \"\");\n}\n","size":229,"score":100,"agent":"kuncc/2","pid":3,"session":2753,"ts":1791758061535}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2441,"symbol":"ED_CallSpawn","file":"g_spawn.c","asm":"# ED_CallSpawn  (TU g_spawn.c, section .text, 230 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_CallSpawn:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%eax\n  /* 00b */  mov     %eax,0x1c(%esp)\n  /* 00f */  mov     0x118(%eax),%esi\n  /* 015 */  test    %esi,%esi\n  /* 017 */  je      .Ld0\n  /* 01d */  mov     game+0x614,%edi\n  /* 023 */  xor     %ebp,%ebp\n  /* 025 */  mov     $itemlist,%ebx\n  /* 02a */  test    %edi,%edi\n  /* 02c */  jle     .L4e\n  /* 02e */  xchg    %ax,%ax\n.L30:\n  /* 030 */  mov     (%ebx),%eax\n  /* 032 */  test    %eax,%eax\n  /* 034 */  je      .L46\n  /* 036 */  mov     %esi,0x4(%esp)\n  /* 03a */  mov     %eax,(%esp)\n  /* 03d */  call    strcmp\n  /* 042 */  test    %eax,%eax\n  /* 044 */  je      .L90\n.L46:\n  /* 046 */  inc     %ebp\n  /* 047 */  add     $0x4c,%ebx\n  /* 04a */  cmp     %edi,%ebp\n  /* 04c */  jne     .L30\n.L4e:\n  /* 04e */  mov     spawns,%eax\n  /* 053 */  test    %eax,%eax\n  /* 055 */  je      .Lb0\n  /* 057 */  mov     $spawns,%ebx\n  /* 05c */  jmp     .L6a\n  /* 05e */  xchg    %ax,%ax\n.L60:\n  /* 060 */  mov     0x8(%ebx),%eax\n  /* 063 */  add     $0x8,%ebx\n  /* 066 */  test    %eax,%eax\n  /* 068 */  je      .Lb0\n.L6a:\n  /* 06a */  mov     %esi,0x4(%esp)\n  /* 06e */  mov     %eax,(%esp)\n  /* 071 */  call    strcmp\n  /* 076 */  test    %eax,%eax\n  /* 078 */  jne     .L60\n  /* 07a */  mov     0x1c(%esp),%eax\n  /* 07e */  mov     %eax,0x40(%esp)\n  /* 082 */  mov     0x4(%ebx),%eax\n  /* 085 */  add     $0x2c,%esp\n  /* 088 */  pop     %ebx\n  /* 089 */  pop     %esi\n  /* 08a */  pop     %edi\n  /* 08b */  pop     %ebp\n  /* 08c */  jmp     *%eax\n  /* 08e */  xchg    %ax,%ax\n.L90:\n  /* 090 */  mov     %ebx,0x4(%esp)\n  /* 094 */  mov     0x1c(%esp),%eax\n  /* 098 */  mov     %eax,(%esp)\n  /* 09b */  call    SpawnItem\n  /* 0a0 */  add     $0x2c,%esp\n  /* 0a3 */  pop     %ebx\n  /* 0a4 */  pop     %esi\n  /* 0a5 */  pop     %edi\n  /* 0a6 */  pop     %ebp\n  /* 0a7 */  ret\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     %esi,0x4(%esp)\n  /* 0b4 */  movl    $\"%s doesn't have a spawn function\\n\",(%esp)\n  /* 0bb */  call    *gi+0x4\n  /* 0c1 */  add     $0x2c,%esp\n  /* 0c4 */  pop     %ebx\n  /* 0c5 */  pop     %esi\n  /* 0c6 */  pop     %edi\n  /* 0c7 */  pop     %ebp\n  /* 0c8 */  ret\n  /* 0c9 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     $\"ED_CallSpawn: NULL classname\\n\",%eax\n  /* 0d5 */  mov     %eax,0x40(%esp)\n  /* 0d9 */  add     $0x2c,%esp\n  /* 0dc */  pop     %ebx\n  /* 0dd */  pop     %esi\n  /* 0de */  pop     %edi\n  /* 0df */  pop     %ebp\n  /* 0e0 */  jmp     *gi+0x4\n","c":"#include \"g_local.h\"\n\ntypedef struct\n{\n    char *name;\n    void (*spawn)(edict_t *ent);\n} spawn_t;\n\nextern spawn_t spawns[];\n\nvoid ED_CallSpawn(edict_t *ent)\n{\n    spawn_t *s;\n    gitem_t *item;\n    int i;\n\n    if (!ent->classname)\n    {\n        gi.dprintf(\"ED_CallSpawn: NULL classname\\n\");\n        return;\n    }\n\n    for (i = 0, item = itemlist; i < game.num_items; i++, item++)\n    {\n        if (!item->classname)\n            continue;\n        if (!strcmp(item->classname, ent->classname))\n        {\n            SpawnItem(ent, item);\n            return;\n        }\n    }\n\n    for (s = spawns; s->name; s++)\n    {\n        if (!strcmp(s->name, ent->classname))\n        {\n            s->spawn(ent);\n            return;\n        }\n    }\n    gi.dprintf(\"%s doesn't have a spawn function\\n\", ent->classname);\n}\n","size":230,"score":100,"agent":"kuncc/7","pid":8,"session":2754,"ts":1791758065078}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2587,"symbol":"berserk_pain","file":"m_berserk.c","asm":"# berserk_pain  (TU m_berserk.c, section .text, 225 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nberserk_pain:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x1e4(%ebx),%edx\n  /* 011 */  mov     %edx,%eax\n  /* 013 */  shr     $0x1f,%eax\n  /* 016 */  add     %edx,%eax\n  /* 018 */  sar     $1,%eax\n  /* 01a */  cmp     %eax,0x1e0(%ebx)\n  /* 020 */  jge     .L29\n  /* 022 */  movl    $0x1,0x3c(%ebx)\n.L29:\n  /* 029 */  flds    level+0x4\n  /* 02f */  flds    0x1d0(%ebx)\n  /* 035 */  fcomip  %st(1),%st\n  /* 037 */  ja      .La0\n  /* 039 */  fadds   =0x40400000 (3f)\n  /* 03f */  mov     $0x2,%ecx\n  /* 044 */  mov     sound_pain,%eax\n  /* 049 */  fstps   0x1d0(%ebx)\n  /* 04f */  mov     %eax,0x8(%esp)\n  /* 053 */  fld1\n  /* 055 */  movl    $0x0,0x14(%esp)\n  /* 05d */  mov     %ecx,0x4(%esp)\n  /* 061 */  fsts    0x10(%esp)\n  /* 065 */  mov     %ebx,(%esp)\n  /* 068 */  fstps   0xc(%esp)\n  /* 06c */  call    *gi+0x10\n  /* 072 */  mov     skill,%eax\n  /* 077 */  flds    =0x40400000 (3f)\n  /* 07d */  flds    0x14(%eax)\n  /* 080 */  fucomip %st(1),%st\n  /* 082 */  fstp    %st(0)\n  /* 084 */  jp      .L88\n  /* 086 */  je      .La2\n.L88:\n  /* 088 */  cmpl    $0x13,0x4c(%esp)\n  /* 08d */  jg      .Lb0\n.L8f:\n  /* 08f */  mov     $berserk_move_pain1,%edx\n  /* 094 */  mov     %edx,0x304(%ebx)\n  /* 09a */  jmp     .La2\n  /* 09c */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  fstp    %st(0)\n.La2:\n  /* 0a2 */  mov     0x38(%esp),%ebx\n  /* 0a6 */  add     $0x3c,%esp\n  /* 0a9 */  ret\n  /* 0aa */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  call    rand\n  /* 0b5 */  and     $0x7fff,%eax\n  /* 0ba */  mov     %eax,0x2c(%esp)\n  /* 0be */  fildl   0x2c(%esp)\n  /* 0c2 */  fdivs   =0x46fffe00 (32767f)\n  /* 0c8 */  flds    =0x3f000000 (0.5f)\n  /* 0ce */  fcomip  %st(1),%st\n  /* 0d0 */  fstp    %st(0)\n  /* 0d2 */  ja      .L8f\n  /* 0d4 */  mov     $berserk_move_pain2,%eax\n  /* 0d9 */  mov     %eax,0x304(%ebx)\n  /* 0df */  jmp     .La2\n","c":"#include \"g_local.h\"\n#include \"m_berserk.h\"\n\nextern mmove_t berserk_move_pain1;\nextern mmove_t berserk_move_pain2;\nstatic int sound_pain;\n\nvoid berserk_set_pain(void)\n{\n    sound_pain = gi.soundindex(\"berserk/berpain2.wav\");\n}\n\nvoid berserk_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n    if (self->health < (self->max_health / 2))\n        self->s.skinnum = 1;\n\n    if (level.time < self->pain_debounce_time)\n        return;\n\n    self->pain_debounce_time = level.time + 3;\n    gi.sound(self, CHAN_VOICE, sound_pain, 1, ATTN_NORM, 0);\n\n    if (skill->value == 3)\n        return;\n\n    if (damage < 20 || random() < 0.5)\n        self->monsterinfo.currentmove = &berserk_move_pain1;\n    else\n        self->monsterinfo.currentmove = &berserk_move_pain2;\n}\n","size":225,"score":100,"agent":"kuncc/5","pid":6,"session":2751,"ts":1791758066706}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2226,"symbol":"AngleMove_Final","file":"g_func.c","asm":"# AngleMove_Final  (TU g_func.c, section .text, 225 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAngleMove_Final:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  cmpl    $0x2,0x2dc(%ebx)\n  /* 010 */  flds    0x10(%ebx)\n  /* 013 */  flds    0x14(%ebx)\n  /* 016 */  flds    0x18(%ebx)\n  /* 019 */  je      .Lc0\n  /* 01f */  fxch    %st(2)\n  /* 021 */  fsubrs  0x298(%ebx)\n  /* 027 */  fstps   0x14(%esp)\n  /* 02b */  fsubrs  0x29c(%ebx)\n  /* 031 */  fstps   0x18(%esp)\n  /* 035 */  fsubrs  0x2a0(%ebx)\n.L3b:\n  /* 03b */  mov     $vec3_origin,%edx\n  /* 040 */  mov     %edx,0x4(%esp)\n  /* 044 */  lea     0x14(%esp),%esi\n  /* 048 */  mov     %esi,(%esp)\n  /* 04b */  fstps   0x1c(%esp)\n  /* 04f */  call    VectorCompare\n  /* 054 */  test    %eax,%eax\n  /* 056 */  je      .L80\n  /* 058 */  fldz\n  /* 05a */  fsts    0x18c(%ebx)\n  /* 060 */  fsts    0x188(%ebx)\n  /* 066 */  fstps   0x184(%ebx)\n  /* 06c */  mov     %ebx,(%esp)\n  /* 06f */  call    *0x300(%ebx)\n  /* 075 */  add     $0x24,%esp\n  /* 078 */  pop     %ebx\n  /* 079 */  pop     %esi\n  /* 07a */  ret\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %esi,(%esp)\n  /* 083 */  lea     0x184(%ebx),%eax\n  /* 089 */  mov     %eax,0x8(%esp)\n  /* 08d */  movl    $0x41200000,0x4(%esp)\n  /* 095 */  call    VectorScale\n  /* 09a */  mov     $AngleMove_Done,%eax\n  /* 09f */  mov     %eax,0x1b4(%ebx)\n  /* 0a5 */  fldl    =0x3fb999999999999a (0.1)\n  /* 0ab */  fadds   level+0x4\n  /* 0b1 */  fstps   0x1ac(%ebx)\n  /* 0b7 */  add     $0x24,%esp\n  /* 0ba */  pop     %ebx\n  /* 0bb */  pop     %esi\n  /* 0bc */  ret\n  /* 0bd */  lea     0x0(%esi),%esi\n.Lc0:\n  /* 0c0 */  fxch    %st(2)\n  /* 0c2 */  fsubrs  0x2b0(%ebx)\n  /* 0c8 */  fstps   0x14(%esp)\n  /* 0cc */  fsubrs  0x2b4(%ebx)\n  /* 0d2 */  fstps   0x18(%esp)\n  /* 0d6 */  fsubrs  0x2b8(%ebx)\n  /* 0dc */  jmp     .L3b\n","c":"#include \"g_local.h\"\n\nvoid AngleMove_Done(edict_t *ent)\n{\n    VectorClear(ent->avelocity);\n    ent->moveinfo.endfunc(ent);\n}\n\nvoid AngleMove_Final(edict_t *ent)\n{\n    vec3_t move;\n\n    if (ent->moveinfo.state == 2)\n        VectorSubtract(ent->moveinfo.end_angles, ent->s.angles, move);\n    else\n        VectorSubtract(ent->moveinfo.start_angles, ent->s.angles, move);\n\n    if (VectorCompare(move, vec3_origin))\n    {\n        AngleMove_Done(ent);\n        return;\n    }\n\n    VectorScale(move, 1.0 / FRAMETIME, ent->avelocity);\n\n    ent->think = AngleMove_Done;\n    ent->nextthink = level.time + FRAMETIME;\n}\n","size":225,"score":100,"agent":"kuncc/3","pid":4,"session":2750,"ts":1791758067344}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2866,"symbol":"M_MoveToGoal","file":"m_move.c","asm":"# M_MoveToGoal  (TU m_move.c, section .text, 227 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_MoveToGoal:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  mov     0x228(%ebx),%edx\n  /* 00f */  test    %edx,%edx\n  /* 011 */  je      .Ld0\n.L17:\n  /* 017 */  mov     0x21c(%ebx),%edx\n  /* 01d */  xor     %eax,%eax\n  /* 01f */  test    %edx,%edx\n  /* 021 */  je      .L68\n.L23:\n  /* 023 */  flds    0x24(%esp)\n  /* 027 */  fadds   0xe0(%ebx,%eax,4)\n  /* 02e */  flds    0xd4(%edx,%eax,4)\n  /* 035 */  fcomip  %st(1),%st\n  /* 037 */  fstp    %st(0)\n  /* 039 */  ja      .L68\n  /* 03b */  flds    0xd4(%ebx,%eax,4)\n  /* 042 */  fsubs   0x24(%esp)\n  /* 046 */  flds    0xe0(%edx,%eax,4)\n  /* 04d */  fxch    %st(1)\n  /* 04f */  fcomip  %st(1),%st\n  /* 051 */  fstp    %st(0)\n  /* 053 */  ja      .L68\n  /* 055 */  inc     %eax\n  /* 056 */  cmp     $0x3,%eax\n  /* 059 */  jne     .L23\n.L5b:\n  /* 05b */  add     $0x14,%esp\n  /* 05e */  pop     %ebx\n  /* 05f */  pop     %esi\n  /* 060 */  ret\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  mov     0x19c(%ebx),%esi\n  /* 06e */  call    rand\n  /* 073 */  and     $0x3,%eax\n  /* 076 */  dec     %eax\n  /* 077 */  jne     .La0\n  /* 079 */  mov     0x58(%ebx),%eax\n  /* 07c */  test    %eax,%eax\n  /* 07e */  je      .L5b\n.L80:\n  /* 080 */  mov     %esi,0x4(%esp)\n  /* 084 */  flds    0x24(%esp)\n  /* 088 */  mov     %ebx,(%esp)\n  /* 08b */  fstps   0x8(%esp)\n  /* 08f */  call    SV_NewChaseDir\n  /* 094 */  add     $0x14,%esp\n  /* 097 */  pop     %ebx\n  /* 098 */  pop     %esi\n  /* 099 */  ret\n  /* 09a */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  flds    0x24(%esp)\n  /* 0a4 */  fstps   0x8(%esp)\n  /* 0a8 */  flds    0x1a8(%ebx)\n  /* 0ae */  mov     %ebx,(%esp)\n  /* 0b1 */  fstps   0x4(%esp)\n  /* 0b5 */  call    SV_StepDirection\n  /* 0ba */  test    %eax,%eax\n  /* 0bc */  jne     .L5b\n  /* 0be */  mov     0x58(%ebx),%eax\n  /* 0c1 */  test    %eax,%eax\n  /* 0c3 */  je      .L5b\n  /* 0c5 */  jmp     .L80\n  /* 0c7 */  nop\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  testb   $0x3,0x108(%ebx)\n  /* 0d7 */  jne     .L17\n  /* 0dd */  add     $0x14,%esp\n  /* 0e0 */  pop     %ebx\n  /* 0e1 */  pop     %esi\n  /* 0e2 */  ret\n","c":"#include \"g_local.h\"\n\nvoid SV_NewChaseDir(edict_t *actor, edict_t *enemy, float dist);\nqboolean SV_StepDirection(edict_t *ent, float yaw, float dist);\n\nstatic qboolean SV_CloseEnough(edict_t *ent, edict_t *goal, float dist)\n{\n    int i;\n\n    for (i = 0; i < 3; i++)\n    {\n        if (goal->absmin[i] > ent->absmax[i] + dist)\n            return false;\n        if (goal->absmax[i] < ent->absmin[i] - dist)\n            return false;\n    }\n    return true;\n}\n\nvoid M_MoveToGoal (edict_t *ent, float dist)\n{\n    edict_t *goal;\n\n    goal = ent->goalentity;\n\n    if (!ent->groundentity && !(ent->flags & (FL_FLY|FL_SWIM)))\n        return;\n\n    if (ent->enemy && SV_CloseEnough(ent, ent->enemy, dist))\n        return;\n\n    if (((rand() & 3) == 1) || !SV_StepDirection(ent, ent->ideal_yaw, dist))\n    {\n        if (ent->inuse)\n            SV_NewChaseDir(ent, goal, dist);\n    }\n}\n","size":227,"score":100,"agent":"kuncc/6","pid":7,"session":2752,"ts":1791758070036}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2447,"symbol":"StringToFilter","file":"g_svcmds.c","asm":"# StringToFilter  (TU g_svcmds.c, section .text, 222 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nStringToFilter:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  xor     %edi,%edi\n  /* 004 */  push    %esi\n  /* 005 */  xor     %esi,%esi\n  /* 007 */  push    %ebx\n  /* 008 */  mov     %eax,%ebx\n  /* 00a */  sub     $0xbc,%esp\n  /* 010 */  mov     %edi,0x2c(%esp)\n  /* 014 */  lea     0x30(%esp),%ebp\n  /* 018 */  xor     %edi,%edi\n  /* 01a */  mov     %esi,0x28(%esp)\n  /* 01e */  mov     %edx,0x1c(%esp)\n.L22:\n  /* 022 */  movzbl  (%ebx),%eax\n  /* 025 */  mov     %al,%dl\n  /* 027 */  sub     $0x30,%dl\n  /* 02a */  cmp     $0x9,%dl\n  /* 02d */  ja      .Lae\n  /* 02f */  xor     %ecx,%ecx\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %ebx,%esi\n  /* 042 */  inc     %ecx\n  /* 043 */  mov     %al,0x2f(%esp,%ecx,1)\n  /* 047 */  movzbl  0x1(%ebx),%eax\n  /* 04b */  inc     %ebx\n  /* 04c */  mov     %al,%dl\n  /* 04e */  sub     $0x30,%dl\n  /* 051 */  cmp     $0x9,%dl\n  /* 054 */  jbe     .L40\n  /* 056 */  movb    $0x0,0x30(%esp,%ecx,1)\n  /* 05b */  xor     %edx,%edx\n  /* 05d */  mov     $0xa,%eax\n  /* 062 */  mov     %eax,0x8(%esp)\n  /* 066 */  mov     %edx,0x4(%esp)\n  /* 06a */  mov     %ebp,(%esp)\n  /* 06d */  call    strtol\n  /* 072 */  mov     %al,0x28(%esp,%edi,1)\n  /* 076 */  test    %al,%al\n  /* 078 */  je      .L7f\n  /* 07a */  movb    $0xff,0x2c(%esp,%edi,1)\n.L7f:\n  /* 07f */  cmpb    $0x0,(%ebx)\n  /* 082 */  je      .L8d\n  /* 084 */  lea     0x2(%esi),%ebx\n  /* 087 */  inc     %edi\n  /* 088 */  cmp     $0x4,%edi\n  /* 08b */  jne     .L22\n.L8d:\n  /* 08d */  mov     0x1c(%esp),%esi\n  /* 091 */  mov     0x2c(%esp),%eax\n  /* 095 */  mov     %eax,(%esi)\n  /* 097 */  mov     0x28(%esp),%eax\n  /* 09b */  mov     %eax,0x4(%esi)\n  /* 09e */  add     $0xbc,%esp\n  /* 0a4 */  mov     $0x1,%eax\n  /* 0a9 */  pop     %ebx\n  /* 0aa */  pop     %esi\n  /* 0ab */  pop     %edi\n  /* 0ac */  pop     %ebp\n  /* 0ad */  ret\n.Lae:\n  /* 0ae */  mov     %ebx,0xc(%esp)\n  /* 0b2 */  mov     $\"Bad filter address: %s\\n\",%ecx\n  /* 0b7 */  mov     $0x2,%ebx\n  /* 0bc */  mov     %ebx,0x4(%esp)\n  /* 0c0 */  mov     %ecx,0x8(%esp)\n  /* 0c4 */  movl    $0x0,(%esp)\n  /* 0cb */  call    *gi+0x8\n  /* 0d1 */  add     $0xbc,%esp\n  /* 0d7 */  xor     %eax,%eax\n  /* 0d9 */  pop     %ebx\n  /* 0da */  pop     %esi\n  /* 0db */  pop     %edi\n  /* 0dc */  pop     %ebp\n  /* 0dd */  ret\n","c":"#include \"g_local.h\"\n\ntypedef struct\n{\n    unsigned mask;\n    unsigned compare;\n} ipfilter_t;\n\nextern long strtol(const char *, char **, int);\n\n__attribute__((regparm(2))) qboolean StringToFilter(char *s, ipfilter_t *f)\n{\n    char num[128];\n    byte b[4];\n    byte m[4];\n    int i, j;\n\n    *(unsigned *)b = 0;\n    *(unsigned *)m = 0;\n\n    for (i = 0; i < 4; i++)\n    {\n        if (*s < '0' || *s > '9')\n        {\n            gi.cprintf(NULL, PRINT_HIGH, \"Bad filter address: %s\\n\", s);\n            return false;\n        }\n\n        j = 0;\n        while (*s >= '0' && *s <= '9')\n        {\n            num[j++] = *s++;\n        }\n        num[j] = 0;\n\n        b[i] = strtol(num, NULL, 10);\n        if (b[i])\n            m[i] = 255;\n\n        if (!*s)\n            break;\n        s++;\n    }\n\n    f->mask = *(unsigned *)m;\n    f->compare = *(unsigned *)b;\n\n    return true;\n}\n","size":222,"score":100,"agent":"kuncc/4","pid":5,"session":2749,"ts":1791758072242}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2799,"symbol":"hover_fire_blaster","file":"m_hover.c","asm":"# hover_fire_blaster  (TU m_hover.c, section .text, 230 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhover_fire_blaster:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  mov     %ebx,0x5c(%esp)\n  /* 007 */  mov     0x70(%esp),%ebx\n  /* 00b */  mov     %esi,0x60(%esp)\n  /* 00f */  mov     %ebp,0x68(%esp)\n  /* 013 */  lea     0x2c(%esp),%ebp\n  /* 017 */  mov     %edi,0x64(%esp)\n  /* 01b */  lea     0x20(%esp),%edi\n  /* 01f */  cmpl    $0xc8,0x38(%ebx)\n  /* 026 */  mov     %ebp,0x4(%esp)\n  /* 02a */  lea     0x10(%ebx),%edx\n  /* 02d */  mov     %edx,(%esp)\n  /* 030 */  sete    %al\n  /* 033 */  movzbl  %al,%esi\n  /* 036 */  xor     %eax,%eax\n  /* 038 */  mov     %eax,0xc(%esp)\n  /* 03c */  lea     0x38(%esp),%eax\n  /* 040 */  mov     %eax,0x8(%esp)\n  /* 044 */  shl     $0x6,%esi\n  /* 047 */  call    AngleVectors\n  /* 04c */  lea     0x38(%esp),%eax\n  /* 050 */  mov     $monster_flash_offset+0x2e8,%edx\n  /* 055 */  mov     %eax,0xc(%esp)\n  /* 059 */  lea     0x4(%ebx),%eax\n  /* 05c */  mov     %edi,0x10(%esp)\n  /* 060 */  mov     %ebp,0x8(%esp)\n  /* 064 */  mov     $0x1,%ebp\n  /* 069 */  mov     %edx,0x4(%esp)\n  /* 06d */  mov     %eax,(%esp)\n  /* 070 */  call    G_ProjectSource\n  /* 075 */  mov     0x21c(%ebx),%eax\n  /* 07b */  mov     $0x3e,%ecx\n  /* 080 */  flds    0x8(%eax)\n  /* 083 */  fildl   0x1fc(%eax)\n  /* 089 */  fadds   0xc(%eax)\n  /* 08c */  flds    0x4(%eax)\n  /* 08f */  lea     0x44(%esp),%eax\n  /* 093 */  fsubs   0x20(%esp)\n  /* 097 */  mov     %esi,0x18(%esp)\n  /* 09b */  mov     $0x3e8,%esi\n  /* 0a0 */  mov     %esi,0x10(%esp)\n  /* 0a4 */  mov     %ebp,0xc(%esp)\n  /* 0a8 */  mov     %edi,0x4(%esp)\n  /* 0ac */  mov     %ebx,(%esp)\n  /* 0af */  mov     %ecx,0x14(%esp)\n  /* 0b3 */  fstps   0x44(%esp)\n  /* 0b7 */  fxch    %st(1)\n  /* 0b9 */  fsubs   0x24(%esp)\n  /* 0bd */  mov     %eax,0x8(%esp)\n  /* 0c1 */  fstps   0x48(%esp)\n  /* 0c5 */  fsubs   0x28(%esp)\n  /* 0c9 */  fstps   0x4c(%esp)\n  /* 0cd */  call    monster_fire_blaster\n  /* 0d2 */  mov     0x5c(%esp),%ebx\n  /* 0d6 */  mov     0x60(%esp),%esi\n  /* 0da */  mov     0x64(%esp),%edi\n  /* 0de */  mov     0x68(%esp),%ebp\n  /* 0e2 */  add     $0x6c,%esp\n  /* 0e5 */  ret\n","c":"/* candidate for hover_fire_blaster (m_hover.c, 230 bytes) */\n#include \"g_local.h\"\n#include \"m_hover.h\"\n\nvoid hover_fire_blaster (edict_t *self)\n{\n\tvec3_t\tstart;\n\tvec3_t\tforward, right;\n\tvec3_t\tend;\n\tvec3_t\tdir;\n\tint\t\teffect;\n\n\tif (self->s.frame == FRAME_attak104)\n\t\teffect = EF_HYPERBLASTER;\n\telse\n\t\teffect = 0;\n\n\tAngleVectors (self->s.angles, forward, right, NULL);\n\tG_ProjectSource (self->s.origin, monster_flash_offset[MZ2_HOVER_BLASTER_1], forward, right, start);\n\n\tVectorCopy (self->enemy->s.origin, end);\n\tend[2] += self->enemy->viewheight;\n\tVectorSubtract (end, start, dir);\n\n\tmonster_fire_blaster (self, start, dir, 1, 1000, MZ2_HOVER_BLASTER_1, effect);\n}\n","size":230,"score":100,"agent":"kuncc/1","pid":2,"session":2755,"ts":1791758074298}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2907,"symbol":"parasite_refidget","file":"m_parasite.c","asm":"# parasite_refidget  (TU m_parasite.c, section .text, 64 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_refidget:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    rand\n  /* 008 */  mov     $parasite_move_end_fidget,%edx\n  /* 00d */  and     $0x7fff,%eax\n  /* 012 */  mov     %eax,0xc(%esp)\n  /* 016 */  mov     $parasite_move_fidget,%eax\n  /* 01b */  fildl   0xc(%esp)\n  /* 01f */  fdivs   =0x46fffe00 (32767f)\n  /* 025 */  fldl    =0x3fe999999999999a (0.8)\n  /* 02b */  fcomip  %st(1),%st\n  /* 02d */  fstp    %st(0)\n  /* 02f */  cmovb   %edx,%eax\n  /* 032 */  mov     0x20(%esp),%edx\n  /* 036 */  mov     %eax,0x304(%edx)\n  /* 03c */  add     $0x1c,%esp\n  /* 03f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nextern mmove_t parasite_move_end_fidget;\nextern mmove_t parasite_move_fidget;\n\nvoid parasite_refidget(edict_t *self)\n{\n    if (random() <= 0.8)\n        self->monsterinfo.currentmove = &parasite_move_fidget;\n    else\n        self->monsterinfo.currentmove = &parasite_move_end_fidget;\n}\n","size":64,"score":100,"agent":"frong","pid":23,"session":2756,"ts":1791758076781}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2478,"symbol":"SP_target_secret","file":"g_target.c","asm":"# SP_target_secret  (TU g_target.c, section .text, 232 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_target_secret:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .Ld8\n  /* 01f */  jne     .Ld8\n  /* 025 */  mov     $use_target_secret,%eax\n  /* 02a */  mov     %eax,0x1c0(%ebx)\n  /* 030 */  mov     st+0x24,%eax\n  /* 035 */  test    %eax,%eax\n  /* 037 */  je      .Lc0\n.L3d:\n  /* 03d */  mov     %eax,(%esp)\n  /* 040 */  call    *gi+0x24\n  /* 046 */  mov     $0x1,%edx\n  /* 04b */  mov     $\"mine3\",%ecx\n  /* 050 */  mov     %edx,0xb8(%ebx)\n  /* 056 */  incl    level+0x10c\n  /* 05c */  mov     %eax,0x240(%ebx)\n  /* 062 */  mov     %ecx,0x4(%esp)\n  /* 066 */  movl    $level+0x48,(%esp)\n  /* 06d */  call    Q_stricmp\n  /* 072 */  test    %eax,%eax\n  /* 074 */  jne     .Lb4\n  /* 076 */  flds    =0x438c0000 (280f)\n  /* 07c */  flds    0x4(%ebx)\n  /* 07f */  fucomip %st(1),%st\n  /* 081 */  fstp    %st(0)\n  /* 083 */  jp      .Lb4\n  /* 085 */  jne     .Lb4\n  /* 087 */  flds    =0xc5000000 (-2048f)\n  /* 08d */  flds    0x8(%ebx)\n  /* 090 */  fucomip %st(1),%st\n  /* 092 */  fstp    %st(0)\n  /* 094 */  jp      .Lb4\n  /* 096 */  jne     .Lb4\n  /* 098 */  flds    =0xc41c0000 (-624f)\n  /* 09e */  flds    0xc(%ebx)\n  /* 0a1 */  fucomip %st(1),%st\n  /* 0a3 */  fstp    %st(0)\n  /* 0a5 */  jp      .Lb4\n  /* 0a7 */  jne     .Lb4\n  /* 0a9 */  mov     $\"You have found a secret area.\",%eax\n  /* 0ae */  mov     %eax,0x114(%ebx)\n.Lb4:\n  /* 0b4 */  mov     0x18(%esp),%ebx\n  /* 0b8 */  add     $0x1c,%esp\n  /* 0bb */  ret\n  /* 0bc */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     $\"misc/secret.wav\",%eax\n  /* 0c5 */  mov     %eax,st+0x24\n  /* 0ca */  mov     $\"misc/secret.wav\",%eax\n  /* 0cf */  jmp     .L3d\n  /* 0d4 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  mov     %ebx,0x20(%esp)\n  /* 0dc */  mov     0x18(%esp),%ebx\n  /* 0e0 */  add     $0x1c,%esp\n  /* 0e3 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid use_target_secret(edict_t *ent, edict_t *other, edict_t *activator);\n\nvoid SP_target_secret(edict_t *ent)\n{\n    if (deathmatch->value) {\n        G_FreeEdict(ent);\n        return;\n    }\n    ent->use = use_target_secret;\n    if (!st.noise)\n        st.noise = \"misc/secret.wav\";\n    ent->noise_index = gi.soundindex(st.noise);\n    ent->svflags = SVF_NOCLIENT;\n    level.total_secrets++;\n    if (!Q_stricmp(level.mapname, \"mine3\") && ent->s.origin[0] == 280 && ent->s.origin[1] == -2048 && ent->s.origin[2] == -624)\n        ent->message = \"You have found a secret area.\";\n}\n","size":232,"score":100,"agent":"kuncc/2","pid":3,"session":2758,"ts":1791758091107}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3091,"symbol":"R_ConcatRotations","file":"q_shared.c","asm":"# R_ConcatRotations  (TU q_shared.c, section .text, 231 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ConcatRotations:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x8(%esp),%eax\n  /* 008 */  mov     0xc(%esp),%ecx\n  /* 00c */  flds    (%edx)\n  /* 00e */  fmuls   (%eax)\n  /* 010 */  flds    0x4(%edx)\n  /* 013 */  fmuls   0xc(%eax)\n  /* 016 */  faddp   %st,%st(1)\n  /* 018 */  flds    0x8(%edx)\n  /* 01b */  fmuls   0x18(%eax)\n  /* 01e */  faddp   %st,%st(1)\n  /* 020 */  fstps   (%ecx)\n  /* 022 */  flds    (%edx)\n  /* 024 */  fmuls   0x4(%eax)\n  /* 027 */  flds    0x4(%edx)\n  /* 02a */  fmuls   0x10(%eax)\n  /* 02d */  faddp   %st,%st(1)\n  /* 02f */  flds    0x8(%edx)\n  /* 032 */  fmuls   0x1c(%eax)\n  /* 035 */  faddp   %st,%st(1)\n  /* 037 */  fstps   0x4(%ecx)\n  /* 03a */  flds    (%edx)\n  /* 03c */  fmuls   0x8(%eax)\n  /* 03f */  flds    0x4(%edx)\n  /* 042 */  fmuls   0x14(%eax)\n  /* 045 */  faddp   %st,%st(1)\n  /* 047 */  flds    0x8(%edx)\n  /* 04a */  fmuls   0x20(%eax)\n  /* 04d */  faddp   %st,%st(1)\n  /* 04f */  fstps   0x8(%ecx)\n  /* 052 */  flds    0xc(%edx)\n  /* 055 */  fmuls   (%eax)\n  /* 057 */  flds    0x10(%edx)\n  /* 05a */  fmuls   0xc(%eax)\n  /* 05d */  faddp   %st,%st(1)\n  /* 05f */  flds    0x14(%edx)\n  /* 062 */  fmuls   0x18(%eax)\n  /* 065 */  faddp   %st,%st(1)\n  /* 067 */  fstps   0xc(%ecx)\n  /* 06a */  flds    0xc(%edx)\n  /* 06d */  fmuls   0x4(%eax)\n  /* 070 */  flds    0x10(%edx)\n  /* 073 */  fmuls   0x10(%eax)\n  /* 076 */  faddp   %st,%st(1)\n  /* 078 */  flds    0x14(%edx)\n  /* 07b */  fmuls   0x1c(%eax)\n  /* 07e */  faddp   %st,%st(1)\n  /* 080 */  fstps   0x10(%ecx)\n  /* 083 */  flds    0xc(%edx)\n  /* 086 */  fmuls   0x8(%eax)\n  /* 089 */  flds    0x10(%edx)\n  /* 08c */  fmuls   0x14(%eax)\n  /* 08f */  faddp   %st,%st(1)\n  /* 091 */  flds    0x14(%edx)\n  /* 094 */  fmuls   0x20(%eax)\n  /* 097 */  faddp   %st,%st(1)\n  /* 099 */  fstps   0x14(%ecx)\n  /* 09c */  flds    0x18(%edx)\n  /* 09f */  fmuls   (%eax)\n  /* 0a1 */  flds    0x1c(%edx)\n  /* 0a4 */  fmuls   0xc(%eax)\n  /* 0a7 */  faddp   %st,%st(1)\n  /* 0a9 */  flds    0x20(%edx)\n  /* 0ac */  fmuls   0x18(%eax)\n  /* 0af */  faddp   %st,%st(1)\n  /* 0b1 */  fstps   0x18(%ecx)\n  /* 0b4 */  flds    0x18(%edx)\n  /* 0b7 */  fmuls   0x4(%eax)\n  /* 0ba */  flds    0x1c(%edx)\n  /* 0bd */  fmuls   0x10(%eax)\n  /* 0c0 */  faddp   %st,%st(1)\n  /* 0c2 */  flds    0x20(%edx)\n  /* 0c5 */  fmuls   0x1c(%eax)\n  /* 0c8 */  faddp   %st,%st(1)\n  /* 0ca */  fstps   0x1c(%ecx)\n  /* 0cd */  flds    0x18(%edx)\n  /* 0d0 */  fmuls   0x8(%eax)\n  /* 0d3 */  flds    0x1c(%edx)\n  /* 0d6 */  fmuls   0x14(%eax)\n  /* 0d9 */  faddp   %st,%st(1)\n  /* 0db */  flds    0x20(%edx)\n  /* 0de */  fmuls   0x20(%eax)\n  /* 0e1 */  faddp   %st,%st(1)\n  /* 0e3 */  fstps   0x20(%ecx)\n  /* 0e6 */  ret\n","c":"#include \"q_shared.h\"\n\nvoid R_ConcatRotations (float in1[3][3], float in2[3][3], float out[3][3])\n{\n\tout[0][0] = in1[0][0] * in2[0][0] + in1[0][1] * in2[1][0] +\n\t\t\t\tin1[0][2] * in2[2][0];\n\tout[0][1] = in1[0][0] * in2[0][1] + in1[0][1] * in2[1][1] +\n\t\t\t\tin1[0][2] * in2[2][1];\n\tout[0][2] = in1[0][0] * in2[0][2] + in1[0][1] * in2[1][2] +\n\t\t\t\tin1[0][2] * in2[2][2];\n\tout[1][0] = in1[1][0] * in2[0][0] + in1[1][1] * in2[1][0] +\n\t\t\t\tin1[1][2] * in2[2][0];\n\tout[1][1] = in1[1][0] * in2[0][1] + in1[1][1] * in2[1][1] +\n\t\t\t\tin1[1][2] * in2[2][1];\n\tout[1][2] = in1[1][0] * in2[0][2] + in1[1][1] * in2[1][2] +\n\t\t\t\tin1[1][2] * in2[2][2];\n\tout[2][0] = in1[2][0] * in2[0][0] + in1[2][1] * in2[1][0] +\n\t\t\t\tin1[2][2] * in2[2][0];\n\tout[2][1] = in1[2][0] * in2[0][1] + in1[2][1] * in2[1][1] +\n\t\t\t\tin1[2][2] * in2[2][1];\n\tout[2][2] = in1[2][0] * in2[0][2] + in1[2][1] * in2[1][2] +\n\t\t\t\tin1[2][2] * in2[2][2];\n}\n","size":231,"score":100,"agent":"kuncc/0","pid":1,"session":2757,"ts":1791758091913}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2890,"symbol":"mutant_check_jump","file":"m_mutant.c","asm":"# mutant_check_jump  (TU m_mutant.c, section .text, 232 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_check_jump:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     0x40(%esp),%eax\n  /* 007 */  mov     0x21c(%eax),%edx\n  /* 00d */  flds    0xdc(%edx)\n  /* 013 */  flds    0xf4(%edx)\n  /* 019 */  flds    0xdc(%eax)\n  /* 01f */  fld     %st(1)\n  /* 021 */  fmuls   =0x3f400000 (0.75f)\n  /* 027 */  fadd    %st(3),%st\n  /* 029 */  fxch    %st(1)\n  /* 02b */  fcomip  %st(1),%st\n  /* 02d */  fstp    %st(0)\n  /* 02f */  ja      .L50\n  /* 031 */  flds    0xe8(%eax)\n  /* 037 */  fxch    %st(1)\n  /* 039 */  fmuls   =0x3e800000 (0.25f)\n  /* 03f */  faddp   %st,%st(2)\n  /* 041 */  fxch    %st(1)\n  /* 043 */  fcomip  %st(1),%st\n  /* 045 */  fstp    %st(0)\n  /* 047 */  jbe     .L80\n  /* 049 */  jmp     .L70\n  /* 04b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  fstp    %st(0)\n  /* 052 */  fstp    %st(0)\n  /* 054 */  jmp     .L70\n  /* 056 */  xchg    %ax,%ax\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  fstp    %st(0)\n  /* 062 */  fstp    %st(0)\n  /* 064 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  xor     %eax,%eax\n.L72:\n  /* 072 */  add     $0x3c,%esp\n  /* 075 */  ret\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  flds    0x4(%eax)\n  /* 083 */  fsubs   0x4(%edx)\n  /* 086 */  fstps   0x24(%esp)\n  /* 08a */  flds    0x8(%eax)\n  /* 08d */  lea     0x24(%esp),%eax\n  /* 091 */  fsubs   0x8(%edx)\n  /* 094 */  mov     %eax,(%esp)\n  /* 097 */  movl    $0x0,0x2c(%esp)\n  /* 09f */  fstps   0x28(%esp)\n  /* 0a3 */  call    VectorLength\n  /* 0a8 */  flds    =0x42c80000 (100f)\n  /* 0ae */  fcomi   %st(1),%st\n  /* 0b0 */  ja      .L60\n  /* 0b2 */  fxch    %st(1)\n  /* 0b4 */  fcomip  %st(1),%st\n  /* 0b6 */  fstp    %st(0)\n  /* 0b8 */  mov     $0x1,%eax\n  /* 0bd */  jbe     .L72\n  /* 0bf */  call    rand\n  /* 0c4 */  and     $0x7fff,%eax\n  /* 0c9 */  mov     %eax,0x1c(%esp)\n  /* 0cd */  xor     %eax,%eax\n  /* 0cf */  fildl   0x1c(%esp)\n  /* 0d3 */  fdivs   =0x46fffe00 (32767f)\n  /* 0d9 */  fldl    =0x3feccccccccccccd (0.9)\n  /* 0df */  fcomip  %st(1),%st\n  /* 0e1 */  fstp    %st(0)\n  /* 0e3 */  setbe   %al\n  /* 0e6 */  jmp     .L72\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nqboolean mutant_check_jump (edict_t *self)\n{\n\tvec3_t\tv;\n\tfloat\tdistance;\n\n\tif (self->absmin[2] > (self->enemy->absmin[2] + 0.75 * self->enemy->size[2]))\n\t\treturn false;\n\n\tif (self->absmax[2] < (self->enemy->absmin[2] + 0.25 * self->enemy->size[2]))\n\t\treturn false;\n\n\tv[0] = self->s.origin[0] - self->enemy->s.origin[0];\n\tv[1] = self->s.origin[1] - self->enemy->s.origin[1];\n\tv[2] = 0;\n\tdistance = VectorLength (v);\n\n\tif (distance < 100)\n\t\treturn false;\n\tif (distance > 100)\n\t{\n\t\tif (random() < 0.9)\n\t\t\treturn false;\n\t}\n\n\treturn true;\n}\n","size":232,"score":100,"agent":"kuncc/7","pid":8,"session":2759,"ts":1791758097915}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2570,"symbol":"actor_use","file":"m_actor.c","asm":"# actor_use  (TU m_actor.c, section .text, 234 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nactor_use:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  mov     0x128(%ebx),%eax\n  /* 00f */  mov     %eax,(%esp)\n  /* 012 */  call    G_PickTarget\n  /* 017 */  mov     %eax,0x1a0(%ebx)\n  /* 01d */  test    %eax,%eax\n  /* 01f */  mov     %eax,0x19c(%ebx)\n  /* 025 */  je      .L44\n  /* 027 */  mov     $\"target_actor\",%ecx\n  /* 02c */  mov     %eax,%esi\n  /* 02e */  mov     %ecx,0x4(%esp)\n  /* 032 */  mov     0x118(%eax),%eax\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  call    strcmp\n  /* 040 */  test    %eax,%eax\n  /* 042 */  je      .La0\n.L44:\n  /* 044 */  lea     0x4(%ebx),%eax\n  /* 047 */  mov     gi+0x4,%esi\n  /* 04d */  mov     %eax,(%esp)\n  /* 050 */  call    vtos\n  /* 055 */  mov     %eax,0xc(%esp)\n  /* 059 */  mov     0x128(%ebx),%eax\n  /* 05f */  mov     %eax,0x8(%esp)\n  /* 063 */  mov     0x118(%ebx),%eax\n  /* 069 */  movl    $\"%s has bad target %s at %s\\n\",(%esp)\n  /* 070 */  mov     %eax,0x4(%esp)\n  /* 074 */  call    *%esi\n  /* 076 */  xor     %edx,%edx\n  /* 078 */  mov     %edx,0x128(%ebx)\n  /* 07e */  movl    $0x4cbebc20,0x33c(%ebx)\n  /* 088 */  mov     %ebx,0x30(%esp)\n  /* 08c */  mov     0x314(%ebx),%eax\n  /* 092 */  add     $0x24,%esp\n  /* 095 */  pop     %ebx\n  /* 096 */  pop     %esi\n  /* 097 */  jmp     *%eax\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  flds    0x4(%esi)\n  /* 0a3 */  lea     0x14(%esp),%eax\n  /* 0a7 */  fsubs   0x4(%ebx)\n  /* 0aa */  fstps   0x14(%esp)\n  /* 0ae */  flds    0x8(%esi)\n  /* 0b1 */  fsubs   0x8(%ebx)\n  /* 0b4 */  fstps   0x18(%esp)\n  /* 0b8 */  flds    0xc(%esi)\n  /* 0bb */  fsubs   0xc(%ebx)\n  /* 0be */  mov     %eax,(%esp)\n  /* 0c1 */  fstps   0x1c(%esp)\n  /* 0c5 */  call    vectoyaw\n  /* 0ca */  fsts    0x14(%ebx)\n  /* 0cd */  fstps   0x1a8(%ebx)\n  /* 0d3 */  mov     %ebx,(%esp)\n  /* 0d6 */  call    *0x320(%ebx)\n  /* 0dc */  xor     %eax,%eax\n  /* 0de */  mov     %eax,0x128(%ebx)\n  /* 0e4 */  add     $0x24,%esp\n  /* 0e7 */  pop     %ebx\n  /* 0e8 */  pop     %esi\n  /* 0e9 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_actor.h\"\n\nvoid actor_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n\tvec3_t v;\n\n\tself->goalentity = self->movetarget = G_PickTarget(self->target);\n\tif ((!self->movetarget) || (strcmp(self->movetarget->classname, \"target_actor\") != 0))\n\t{\n\t\tgi.dprintf(\"%s has bad target %s at %s\\n\", self->classname, self->target, vtos(self->s.origin));\n\t\tself->target = NULL;\n\t\tself->monsterinfo.pausetime = 100000000;\n\t\tself->monsterinfo.stand(self);\n\t\treturn;\n\t}\n\n\tVectorSubtract(self->goalentity->s.origin, self->s.origin, v);\n\tself->ideal_yaw = self->s.angles[YAW] = vectoyaw(v);\n\tself->monsterinfo.walk(self);\n\tself->target = NULL;\n}\n","size":234,"score":100,"agent":"kuncc/3","pid":4,"session":2761,"ts":1791758098253}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3063,"symbol":"Use_Weapon","file":"p_weapon.c","asm":"# Use_Weapon  (TU p_weapon.c, section .text, 234 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUse_Weapon:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%eax\n  /* 00b */  mov     0x34(%esp),%edx\n  /* 00f */  mov     0x54(%eax),%eax\n  /* 012 */  cmp     %edx,0x6fc(%eax)\n  /* 018 */  je      .L40\n  /* 01a */  mov     0x34(%edx),%ebx\n  /* 01d */  test    %ebx,%ebx\n  /* 01f */  je      .L3a\n  /* 021 */  mov     g_select_empty,%ecx\n  /* 027 */  fldz\n  /* 029 */  flds    0x14(%ecx)\n  /* 02c */  fucomip %st(1),%st\n  /* 02e */  fstp    %st(0)\n  /* 030 */  jp      .L3a\n  /* 032 */  jne     .L3a\n  /* 034 */  testb   $0x2,0x38(%edx)\n  /* 038 */  je      .L50\n.L3a:\n  /* 03a */  mov     %edx,0xdcc(%eax)\n.L40:\n  /* 040 */  mov     0x28(%esp),%ebx\n  /* 044 */  add     $0x2c,%esp\n  /* 047 */  ret\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %ebx,(%esp)\n  /* 053 */  call    FindItem\n  /* 058 */  mov     0x34(%esp),%edx\n  /* 05c */  mov     %eax,%ecx\n  /* 05e */  mov     0x30(%esp),%eax\n  /* 062 */  mov     %ecx,%ebx\n  /* 064 */  sub     $itemlist,%ebx\n  /* 06a */  sar     $0x2,%ebx\n  /* 06d */  imul    $0x286bca1b,%ebx,%ebx\n  /* 073 */  mov     0x54(%eax),%eax\n  /* 076 */  mov     0x2e4(%eax,%ebx,4),%ebx\n  /* 07d */  test    %ebx,%ebx\n  /* 07f */  je      .Lb8\n  /* 081 */  cmp     0x30(%edx),%ebx\n  /* 084 */  jge     .L3a\n  /* 086 */  mov     0x28(%edx),%eax\n  /* 089 */  mov     $0x2,%edx\n  /* 08e */  mov     %eax,0x10(%esp)\n  /* 092 */  mov     0x28(%ecx),%eax\n  /* 095 */  mov     %edx,0x4(%esp)\n  /* 099 */  mov     %eax,0xc(%esp)\n  /* 09d */  mov     $\"Not enough %s for %s.\\n\",%eax\n  /* 0a2 */  mov     %eax,0x8(%esp)\n  /* 0a6 */  mov     0x30(%esp),%eax\n  /* 0aa */  mov     %eax,(%esp)\n  /* 0ad */  call    *gi+0x8\n  /* 0b3 */  jmp     .L40\n  /* 0b5 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  mov     0x28(%edx),%eax\n  /* 0bb */  mov     $0x2,%ebx\n  /* 0c0 */  mov     %eax,0x10(%esp)\n  /* 0c4 */  mov     0x28(%ecx),%eax\n  /* 0c7 */  mov     $\"No %s for %s.\\n\",%ecx\n  /* 0cc */  mov     %ecx,0x8(%esp)\n  /* 0d0 */  mov     %ebx,0x4(%esp)\n  /* 0d4 */  mov     %eax,0xc(%esp)\n  /* 0d8 */  mov     0x30(%esp),%eax\n  /* 0dc */  mov     %eax,(%esp)\n  /* 0df */  call    *gi+0x8\n  /* 0e5 */  jmp     .L40\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Use_Weapon(edict_t *ent, gitem_t *item)\n{\n    int ammo_index;\n    gitem_t *ammo_item;\n\n    if (item == ent->client->pers.weapon)\n        return;\n\n    if (item->ammo && !g_select_empty->value && !(item->flags & IT_AMMO))\n    {\n        ammo_item = FindItem(item->ammo);\n        ammo_index = ITEM_INDEX(ammo_item);\n\n        if (!ent->client->pers.inventory[ammo_index])\n        {\n            gi.cprintf(ent, PRINT_HIGH, \"No %s for %s.\\n\", ammo_item->pickup_name, item->pickup_name);\n            return;\n        }\n\n        if (ent->client->pers.inventory[ammo_index] < item->quantity)\n        {\n            gi.cprintf(ent, PRINT_HIGH, \"Not enough %s for %s.\\n\", ammo_item->pickup_name, item->pickup_name);\n            return;\n        }\n    }\n\n    ent->client->newweapon = item;\n}\n","size":234,"score":100,"agent":"kuncc/4","pid":5,"session":2763,"ts":1791758099275}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3004,"symbol":"SelectRandomDeathmatchSpawnPoint","file":"p_client.c","asm":"# SelectRandomDeathmatchSpawnPoint  (TU p_client.c, section .text, 234 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSelectRandomDeathmatchSpawnPoint:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  xor     %ebp,%ebp\n  /* 006 */  push    %esi\n  /* 007 */  xor     %esi,%esi\n  /* 009 */  push    %ebx\n  /* 00a */  xor     %ebx,%ebx\n  /* 00c */  sub     $0x2c,%esp\n  /* 00f */  mov     %eax,0x18(%esp)\n  /* 013 */  flds    =0x47c34f80 (99999f)\n  /* 019 */  fsts    0x1c(%esp)\n  /* 01d */  fstps   0x14(%esp)\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %ebp,(%esp)\n  /* 033 */  mov     $0x118,%eax\n  /* 038 */  mov     $\"info_player_deathmatch\",%edi\n  /* 03d */  mov     %edi,0x8(%esp)\n  /* 041 */  mov     %eax,0x4(%esp)\n  /* 045 */  call    G_Find\n  /* 04a */  test    %eax,%eax\n  /* 04c */  mov     %eax,%ebp\n  /* 04e */  je      .L88\n  /* 050 */  mov     %ebp,(%esp)\n  /* 053 */  inc     %ebx\n  /* 054 */  call    PlayersRangeFromSpot\n  /* 059 */  flds    0x14(%esp)\n  /* 05d */  fcomip  %st(1),%st\n  /* 05f */  ja      .L78\n  /* 061 */  flds    0x1c(%esp)\n  /* 065 */  fcomi   %st(1),%st\n  /* 067 */  fcmovnbe %st(1),%st\n  /* 069 */  fstp    %st(1)\n  /* 06b */  cmova   %ebp,%esi\n  /* 06e */  fstps   0x1c(%esp)\n  /* 072 */  jmp     .L30\n  /* 074 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  mov     %ebp,0x18(%esp)\n  /* 07c */  fstps   0x14(%esp)\n  /* 080 */  jmp     .L30\n  /* 082 */  lea     0x0(%esi),%esi\n.L88:\n  /* 088 */  test    %ebx,%ebx\n  /* 08a */  je      .Ld4\n  /* 08c */  cmp     $0x2,%ebx\n  /* 08f */  jle     .Le0\n  /* 091 */  sub     $0x2,%ebx\n.L94:\n  /* 094 */  call    rand\n  /* 099 */  cltd\n  /* 09a */  idiv    %ebx\n  /* 09c */  mov     %edx,%edi\n  /* 09e */  xchg    %ax,%ax\n.La0:\n  /* 0a0 */  mov     %ebp,(%esp)\n  /* 0a3 */  mov     $0x118,%edx\n  /* 0a8 */  mov     $\"info_player_deathmatch\",%eax\n  /* 0ad */  mov     %edx,0x4(%esp)\n  /* 0b1 */  mov     %eax,0x8(%esp)\n  /* 0b5 */  call    G_Find\n  /* 0ba */  cmp     %eax,0x18(%esp)\n  /* 0be */  mov     %eax,%ebp\n  /* 0c0 */  sete    %al\n  /* 0c3 */  cmp     %ebp,%esi\n  /* 0c5 */  sete    %dl\n  /* 0c8 */  or      %dl,%al\n  /* 0ca */  movzbl  %al,%eax\n  /* 0cd */  add     %edi,%eax\n  /* 0cf */  lea     -0x1(%eax),%edi\n  /* 0d2 */  jne     .La0\n.Ld4:\n  /* 0d4 */  add     $0x2c,%esp\n  /* 0d7 */  mov     %ebp,%eax\n  /* 0d9 */  pop     %ebx\n  /* 0da */  pop     %esi\n  /* 0db */  pop     %edi\n  /* 0dc */  pop     %ebp\n  /* 0dd */  ret\n  /* 0de */  xchg    %ax,%ax\n.Le0:\n  /* 0e0 */  xor     %ecx,%ecx\n  /* 0e2 */  xor     %esi,%esi\n  /* 0e4 */  mov     %ecx,0x18(%esp)\n  /* 0e8 */  jmp     .L94\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nfloat PlayersRangeFromSpot(edict_t *spot);\n\nedict_t *SelectRandomDeathmatchSpawnPoint(void)\n{\n    edict_t *spot, *spot1, *spot2;\n    int count = 0;\n    int selection;\n    float range, range1, range2;\n\n    spot = NULL;\n    range1 = range2 = 99999;\n    spot1 = spot2 = NULL;\n\n    while ((spot = G_Find(spot, FOFS(classname), \"info_player_deathmatch\")) != NULL)\n    {\n        count++;\n        range = PlayersRangeFromSpot(spot);\n        if (range < range1)\n        {\n            range1 = range;\n            spot1 = spot;\n        }\n        else if (range < range2)\n        {\n            range2 = range;\n            spot2 = spot;\n        }\n    }\n\n    if (!count)\n        return NULL;\n\n    if (count <= 2)\n        spot1 = spot2 = NULL;\n    else\n        count -= 2;\n\n    selection = rand() % count;\n\n    spot = NULL;\n    do\n    {\n        spot = G_Find(spot, FOFS(classname), \"info_player_deathmatch\");\n        if (spot == spot1 || spot == spot2)\n            selection++;\n    } while (selection--);\n\n    return spot;\n}\n","size":234,"score":100,"agent":"kuncc/6","pid":7,"session":2762,"ts":1791758103365}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2925,"symbol":"soldier_walk","file":"m_soldier.c","asm":"# soldier_walk  (TU m_soldier.c, section .text, 64 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_walk:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    rand\n  /* 008 */  mov     $soldier_move_walk2,%edx\n  /* 00d */  and     $0x7fff,%eax\n  /* 012 */  mov     %eax,0xc(%esp)\n  /* 016 */  mov     $soldier_move_walk1,%eax\n  /* 01b */  fildl   0xc(%esp)\n  /* 01f */  fdivs   =0x46fffe00 (32767f)\n  /* 025 */  flds    =0x3f000000 (0.5f)\n  /* 02b */  fcomip  %st(1),%st\n  /* 02d */  fstp    %st(0)\n  /* 02f */  cmovbe  %edx,%eax\n  /* 032 */  mov     0x20(%esp),%edx\n  /* 036 */  mov     %eax,0x304(%edx)\n  /* 03c */  add     $0x1c,%esp\n  /* 03f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nextern mmove_t soldier_move_walk1;\nextern mmove_t soldier_move_walk2;\n\nvoid soldier_walk(edict_t *self)\n{\n    if (random() <  0.5)\n        self->monsterinfo.currentmove = &soldier_move_walk1;\n    else\n        self->monsterinfo.currentmove = &soldier_move_walk2;\n}\n","size":64,"score":100,"agent":"frong","pid":23,"session":2764,"ts":1791758112803}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2934,"symbol":"soldier_sight","file":"m_soldier.c","asm":"# soldier_sight  (TU m_soldier.c, section .text, 232 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_sight:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  call    rand\n  /* 010 */  movl    $0x0,0x14(%esp)\n  /* 018 */  mov     %eax,%edx\n  /* 01a */  mov     gi+0x10,%eax\n  /* 01f */  and     $0x7fff,%edx\n  /* 025 */  mov     %edx,0x2c(%esp)\n  /* 029 */  fildl   0x2c(%esp)\n  /* 02d */  fdivs   =0x46fffe00 (32767f)\n  /* 033 */  flds    =0x3f000000 (0.5f)\n  /* 039 */  fcomip  %st(1),%st\n  /* 03b */  fstp    %st(0)\n  /* 03d */  fld1\n  /* 03f */  fsts    0x10(%esp)\n  /* 043 */  fstps   0xc(%esp)\n  /* 047 */  jbe     .L80\n  /* 049 */  mov     %ebx,(%esp)\n  /* 04c */  mov     sound_sight1,%edx\n  /* 052 */  mov     $0x2,%ecx\n  /* 057 */  mov     %ecx,0x4(%esp)\n  /* 05b */  mov     %edx,0x8(%esp)\n  /* 05f */  call    *%eax\n.L61:\n  /* 061 */  mov     skill,%eax\n  /* 066 */  fldz\n  /* 068 */  flds    0x14(%eax)\n  /* 06b */  fcomip  %st(1),%st\n  /* 06d */  fstp    %st(0)\n  /* 06f */  ja      .La0\n.L71:\n  /* 071 */  mov     0x38(%esp),%ebx\n  /* 075 */  add     $0x3c,%esp\n  /* 078 */  ret\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %ebx,(%esp)\n  /* 083 */  mov     sound_sight2,%edx\n  /* 089 */  mov     %edx,0x8(%esp)\n  /* 08d */  mov     $0x2,%edx\n  /* 092 */  mov     %edx,0x4(%esp)\n  /* 096 */  call    *%eax\n  /* 098 */  jmp     .L61\n  /* 09a */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  mov     0x21c(%ebx),%eax\n  /* 0a6 */  mov     %ebx,(%esp)\n  /* 0a9 */  mov     %eax,0x4(%esp)\n  /* 0ad */  call    range\n  /* 0b2 */  dec     %eax\n  /* 0b3 */  jle     .L71\n  /* 0b5 */  call    rand\n  /* 0ba */  and     $0x7fff,%eax\n  /* 0bf */  mov     %eax,0x2c(%esp)\n  /* 0c3 */  fildl   0x2c(%esp)\n  /* 0c7 */  fdivs   =0x46fffe00 (32767f)\n  /* 0cd */  flds    =0x3f000000 (0.5f)\n  /* 0d3 */  fxch    %st(1)\n  /* 0d5 */  fcomip  %st(1),%st\n  /* 0d7 */  fstp    %st(0)\n  /* 0d9 */  jbe     .L71\n  /* 0db */  mov     $soldier_move_attack6,%eax\n  /* 0e0 */  mov     %eax,0x304(%ebx)\n  /* 0e6 */  jmp     .L71\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nstatic int sound_sight1;\nstatic int sound_sight2;\nextern mmove_t soldier_move_attack6;\n\nvoid soldier_precache(void)\n{\n    sound_sight1 = gi.soundindex(\"soldier/solsght1.wav\");\n    sound_sight2 = gi.soundindex(\"soldier/solsrch1.wav\");\n}\n\nvoid soldier_sight(edict_t *self, edict_t *other)\n{\n    if (random() < 0.5)\n        gi.sound(self, CHAN_VOICE, sound_sight1, 1, ATTN_NORM, 0);\n    else\n        gi.sound(self, CHAN_VOICE, sound_sight2, 1, ATTN_NORM, 0);\n\n    if ((skill->value > 0) && (range(self, self->enemy) >= RANGE_MID) && (random() > 0.5))\n        self->monsterinfo.currentmove = &soldier_move_attack6;\n}\n","size":232,"score":100,"agent":"kuncc/5","pid":6,"session":2760,"ts":1791758114233}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2569,"symbol":"actor_die","file":"m_actor.c","asm":"# actor_die  (TU m_actor.c, section .text, 236 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nactor_die:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x10(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %esi,0x14(%esp)\n  /* 00f */  mov     $0x2,%esi\n  /* 014 */  mov     %edi,0x18(%esp)\n  /* 018 */  mov     0x2c(%esp),%edi\n  /* 01c */  cmpl    $0xffffffb1,0x1e0(%ebx)\n  /* 023 */  jl      .L75\n  /* 025 */  cmpl    $0x2,0x1ec(%ebx)\n  /* 02c */  je      .L5e\n  /* 02e */  mov     $0x1,%edx\n  /* 033 */  mov     $0x2,%eax\n  /* 038 */  mov     %edx,0x200(%ebx)\n  /* 03e */  mov     %eax,0x1ec(%ebx)\n  /* 044 */  call    rand\n  /* 049 */  mov     $actor_move_death1,%edx\n  /* 04e */  test    $0x1,%al\n  /* 050 */  mov     $actor_move_death2,%eax\n  /* 055 */  cmove   %edx,%eax\n  /* 058 */  mov     %eax,0x304(%ebx)\n.L5e:\n  /* 05e */  mov     0x10(%esp),%ebx\n  /* 062 */  mov     0x14(%esp),%esi\n  /* 066 */  mov     0x18(%esp),%edi\n  /* 06a */  add     $0x1c,%esp\n  /* 06d */  ret\n  /* 06e */  xchg    %ax,%ax\n.L70:\n  /* 070 */  mov     $0x1,%esi\n.L75:\n  /* 075 */  mov     %edi,0x8(%esp)\n  /* 079 */  xor     %eax,%eax\n  /* 07b */  mov     %eax,0xc(%esp)\n  /* 07f */  mov     $\"models/objects/gibs/bone/tris.md2\",%eax\n  /* 084 */  mov     %eax,0x4(%esp)\n  /* 088 */  mov     %ebx,(%esp)\n  /* 08b */  call    ThrowGib\n  /* 090 */  dec     %esi\n  /* 091 */  jne     .L70\n  /* 093 */  mov     $0x4,%esi\n.L98:\n  /* 098 */  mov     %edi,0x8(%esp)\n  /* 09c */  xor     %eax,%eax\n  /* 09e */  mov     %eax,0xc(%esp)\n  /* 0a2 */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%eax\n  /* 0a7 */  mov     %eax,0x4(%esp)\n  /* 0ab */  mov     %ebx,(%esp)\n  /* 0ae */  call    ThrowGib\n  /* 0b3 */  dec     %esi\n  /* 0b4 */  jne     .L98\n  /* 0b6 */  mov     %edi,0x8(%esp)\n  /* 0ba */  xor     %ecx,%ecx\n  /* 0bc */  mov     $\"models/objects/gibs/head2/tris.md2\",%esi\n  /* 0c1 */  mov     %esi,0x4(%esp)\n  /* 0c5 */  mov     $0x2,%edi\n  /* 0ca */  mov     %ebx,(%esp)\n  /* 0cd */  mov     %ecx,0xc(%esp)\n  /* 0d1 */  call    ThrowHead\n  /* 0d6 */  mov     0x14(%esp),%esi\n  /* 0da */  mov     %edi,0x1ec(%ebx)\n  /* 0e0 */  mov     0x10(%esp),%ebx\n  /* 0e4 */  mov     0x18(%esp),%edi\n  /* 0e8 */  add     $0x1c,%esp\n  /* 0eb */  ret\n","c":"/* candidate for actor_die (m_actor.c, 236 bytes) */\n#include \"g_local.h\"\n#include \"m_actor.h\"\n\nextern mmove_t actor_move_death1;\nextern mmove_t actor_move_death2;\n\nvoid actor_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    int n;\n\n    if (self->health <= -80)\n    {\n        for (n = 0; n < 2; n++)\n            ThrowGib(self, \"models/objects/gibs/bone/tris.md2\", damage, GIB_ORGANIC);\n        for (n = 0; n < 4; n++)\n            ThrowGib(self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n        ThrowHead(self, \"models/objects/gibs/head2/tris.md2\", damage, GIB_ORGANIC);\n        self->deadflag = DEAD_DEAD;\n        return;\n    }\n\n    if (self->deadflag == DEAD_DEAD)\n        return;\n\n    self->deadflag = DEAD_DEAD;\n    self->takedamage = DAMAGE_YES;\n\n    n = rand() % 2;\n    if (n == 0)\n        self->monsterinfo.currentmove = &actor_move_death1;\n    else\n        self->monsterinfo.currentmove = &actor_move_death2;\n}\n","size":236,"score":100,"agent":"kuncc/7","pid":8,"session":2768,"ts":1791758122550}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3136,"symbol":"Info_RemoveKey","file":"q_shared.c","asm":"# Info_RemoveKey  (TU q_shared.c, section .text, 237 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nInfo_RemoveKey:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $0x5c,%eax\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0x420,%esp\n  /* 00e */  mov     %eax,0x4(%esp)\n  /* 012 */  mov     0x434(%esp),%esi\n  /* 019 */  mov     0x430(%esp),%ebx\n  /* 020 */  mov     %esi,(%esp)\n  /* 023 */  call    strchr\n  /* 028 */  test    %eax,%eax\n  /* 02a */  je      .L40\n.L2c:\n  /* 02c */  add     $0x420,%esp\n  /* 032 */  pop     %ebx\n  /* 033 */  pop     %esi\n  /* 034 */  pop     %edi\n  /* 035 */  ret\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  movzbl  (%ebx),%eax\n  /* 043 */  lea     0x20(%esp),%ecx\n  /* 047 */  mov     %ebx,%edx\n  /* 049 */  mov     %ecx,%edi\n  /* 04b */  cmp     $0x5c,%al\n  /* 04d */  je      .Lc4\n  /* 04f */  nop\n.L50:\n  /* 050 */  test    %al,%al\n  /* 052 */  je      .L2c\n  /* 054 */  mov     %al,(%edi)\n  /* 056 */  movzbl  0x1(%edx),%eax\n  /* 05a */  inc     %edx\n  /* 05b */  inc     %edi\n  /* 05c */  cmp     $0x5c,%al\n  /* 05e */  jne     .L50\n.L60:\n  /* 060 */  movb    $0x0,(%edi)\n  /* 063 */  lea     0x1(%edx),%edi\n  /* 066 */  movzbl  0x1(%edx),%edx\n  /* 06a */  lea     0x220(%esp),%eax\n  /* 071 */  test    %dl,%dl\n  /* 073 */  je      .L91\n  /* 075 */  cmp     $0x5c,%dl\n  /* 078 */  je      .L91\n  /* 07a */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  mov     %dl,(%eax)\n  /* 082 */  movzbl  0x1(%edi),%edx\n  /* 086 */  inc     %edi\n  /* 087 */  inc     %eax\n  /* 088 */  cmp     $0x5c,%dl\n  /* 08b */  je      .L91\n  /* 08d */  test    %dl,%dl\n  /* 08f */  jne     .L80\n.L91:\n  /* 091 */  movb    $0x0,(%eax)\n  /* 094 */  mov     %ecx,0x4(%esp)\n  /* 098 */  mov     %esi,(%esp)\n  /* 09b */  mov     %dl,0x1f(%esp)\n  /* 09f */  call    strcmp\n  /* 0a4 */  lea     0x20(%esp),%ecx\n  /* 0a8 */  test    %eax,%eax\n  /* 0aa */  je      .Ld1\n  /* 0ac */  cmpb    $0x0,0x1f(%esp)\n  /* 0b1 */  je      .L2c\n  /* 0b7 */  mov     %edi,%ebx\n  /* 0b9 */  mov     %ecx,%edi\n  /* 0bb */  movzbl  (%ebx),%eax\n  /* 0be */  mov     %ebx,%edx\n  /* 0c0 */  cmp     $0x5c,%al\n  /* 0c2 */  jne     .L50\n.Lc4:\n  /* 0c4 */  movzbl  0x1(%ebx),%eax\n  /* 0c8 */  lea     0x1(%ebx),%edx\n  /* 0cb */  cmp     $0x5c,%al\n  /* 0cd */  jne     .L50\n  /* 0cf */  jmp     .L60\n.Ld1:\n  /* 0d1 */  mov     %edi,0x434(%esp)\n  /* 0d8 */  mov     %ebx,0x430(%esp)\n  /* 0df */  add     $0x420,%esp\n  /* 0e5 */  pop     %ebx\n  /* 0e6 */  pop     %esi\n  /* 0e7 */  pop     %edi\n  /* 0e8 */  jmp     strcpy\n","c":"/* candidate for Info_RemoveKey (q_shared.c, 237 bytes) */\n#include \"q_shared.h\"\n\nvoid Info_RemoveKey (char *s, char *key)\n{\n\tchar\t*start;\n\tchar\tpkey[512];\n\tchar\tvalue[512];\n\tchar\t*o;\n\n\tif (strchr (key, '\\\\'))\n\t\treturn;\n\n\twhile (1)\n\t{\n\t\tstart = s;\n\t\tif (*s == '\\\\')\n\t\t\ts++;\n\t\to = pkey;\n\t\twhile (*s != '\\\\')\n\t\t{\n\t\t\tif (!*s)\n\t\t\t\treturn;\n\t\t\t*o++ = *s++;\n\t\t}\n\t\t*o = 0;\n\t\ts++;\n\n\t\to = value;\n\t\twhile (*s != '\\\\' && *s)\n\t\t{\n\t\t\t*o++ = *s++;\n\t\t}\n\t\t*o = 0;\n\n\t\tif (!strcmp (key, pkey))\n\t\t{\n\t\t\tstrcpy (start, s);\n\t\t\treturn;\n\t\t}\n\n\t\tif (!*s)\n\t\t\treturn;\n\t}\n}\n","size":237,"score":100,"agent":"kuncc/4","pid":5,"session":2770,"ts":1791758128467}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2722,"symbol":"floater_fire_blaster","file":"m_float.c","asm":"# floater_fire_blaster  (TU m_float.c, section .text, 237 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfloater_fire_blaster:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x5c(%esp)\n  /* 009 */  mov     0x70(%esp),%ebx\n  /* 00d */  mov     %edi,0x64(%esp)\n  /* 011 */  mov     %ebp,0x68(%esp)\n  /* 015 */  lea     0x2c(%esp),%ebp\n  /* 019 */  mov     %esi,0x60(%esp)\n  /* 01d */  lea     0x20(%esp),%esi\n  /* 021 */  mov     0x38(%ebx),%edi\n  /* 024 */  lea     0x10(%ebx),%edx\n  /* 027 */  mov     %eax,0xc(%esp)\n  /* 02b */  lea     0x38(%esp),%eax\n  /* 02f */  mov     %eax,0x8(%esp)\n  /* 033 */  mov     %ebp,0x4(%esp)\n  /* 037 */  mov     %edx,(%esp)\n  /* 03a */  call    AngleVectors\n  /* 03f */  lea     0x38(%esp),%eax\n  /* 043 */  mov     $monster_flash_offset+0x3d8,%edx\n  /* 048 */  mov     %eax,0xc(%esp)\n  /* 04c */  lea     0x4(%ebx),%eax\n  /* 04f */  mov     %esi,0x10(%esp)\n  /* 053 */  mov     %ebp,0x8(%esp)\n  /* 057 */  mov     $0x1,%ebp\n  /* 05c */  mov     %edx,0x4(%esp)\n  /* 060 */  mov     %eax,(%esp)\n  /* 063 */  call    G_ProjectSource\n  /* 068 */  mov     0x21c(%ebx),%eax\n  /* 06e */  cmp     $0x22,%edi\n  /* 071 */  mov     $0x52,%ecx\n  /* 076 */  flds    0x8(%eax)\n  /* 079 */  fildl   0x1fc(%eax)\n  /* 07f */  fadds   0xc(%eax)\n  /* 082 */  flds    0x4(%eax)\n  /* 085 */  sete    %al\n  /* 088 */  cmp     $0x25,%edi\n  /* 08b */  fsubs   0x20(%esp)\n  /* 08f */  sete    %dl\n  /* 092 */  mov     %ebp,0xc(%esp)\n  /* 096 */  or      %dl,%al\n  /* 098 */  mov     %esi,0x4(%esp)\n  /* 09c */  movzbl  %al,%eax\n  /* 09f */  mov     $0x3e8,%edi\n  /* 0a4 */  mov     %edi,0x10(%esp)\n  /* 0a8 */  shl     $0x6,%eax\n  /* 0ab */  mov     %eax,0x18(%esp)\n  /* 0af */  lea     0x44(%esp),%eax\n  /* 0b3 */  mov     %ebx,(%esp)\n  /* 0b6 */  mov     %ecx,0x14(%esp)\n  /* 0ba */  fstps   0x44(%esp)\n  /* 0be */  fxch    %st(1)\n  /* 0c0 */  fsubs   0x24(%esp)\n  /* 0c4 */  mov     %eax,0x8(%esp)\n  /* 0c8 */  fstps   0x48(%esp)\n  /* 0cc */  fsubs   0x28(%esp)\n  /* 0d0 */  fstps   0x4c(%esp)\n  /* 0d4 */  call    monster_fire_blaster\n  /* 0d9 */  mov     0x5c(%esp),%ebx\n  /* 0dd */  mov     0x60(%esp),%esi\n  /* 0e1 */  mov     0x64(%esp),%edi\n  /* 0e5 */  mov     0x68(%esp),%ebp\n  /* 0e9 */  add     $0x6c,%esp\n  /* 0ec */  ret\n","c":"#include \"g_local.h\"\n#include \"m_float.h\"\n\nvoid floater_fire_blaster(edict_t *self)\n{\n\tvec3_t\tstart;\n\tvec3_t\tforward, right;\n\tvec3_t\tend;\n\tvec3_t\tdir;\n\tint\t\teffect;\n\n\tif ((self->s.frame == 34) || (self->s.frame == 37))\n\t\teffect = EF_HYPERBLASTER;\n\telse\n\t\teffect = 0;\n\n\tAngleVectors (self->s.angles, forward, right, NULL);\n\tG_ProjectSource (self->s.origin, monster_flash_offset[MZ2_FLOAT_BLASTER_1], forward, right, start);\n\n\tVectorCopy (self->enemy->s.origin, end);\n\tend[2] += self->enemy->viewheight;\n\tVectorSubtract (end, start, dir);\n\n\tmonster_fire_blaster (self, start, dir, 1, 1000, MZ2_FLOAT_BLASTER_1, effect);\n}\n","size":237,"score":100,"agent":"kuncc/3","pid":4,"session":2769,"ts":1791758135939}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2713,"symbol":"flipper_pain","file":"m_flipper.c","asm":"# flipper_pain  (TU m_flipper.c, section .text, 235 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflipper_pain:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x1e4(%ebx),%edx\n  /* 011 */  mov     %edx,%eax\n  /* 013 */  shr     $0x1f,%eax\n  /* 016 */  add     %edx,%eax\n  /* 018 */  sar     $1,%eax\n  /* 01a */  cmp     %eax,0x1e0(%ebx)\n  /* 020 */  jge     .L29\n  /* 022 */  movl    $0x1,0x3c(%ebx)\n.L29:\n  /* 029 */  flds    level+0x4\n  /* 02f */  flds    0x1d0(%ebx)\n  /* 035 */  fcomip  %st(1),%st\n  /* 037 */  ja      .L60\n  /* 039 */  fadds   =0x40400000 (3f)\n  /* 03f */  mov     skill,%eax\n  /* 044 */  fstps   0x1d0(%ebx)\n  /* 04a */  flds    =0x40400000 (3f)\n  /* 050 */  flds    0x14(%eax)\n  /* 053 */  fucomip %st(1),%st\n  /* 055 */  fstp    %st(0)\n  /* 057 */  jp      .L70\n  /* 059 */  jne     .L70\n  /* 05b */  jmp     .L62\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  fstp    %st(0)\n.L62:\n  /* 062 */  mov     0x28(%esp),%ebx\n  /* 066 */  add     $0x2c,%esp\n  /* 069 */  ret\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  call    rand\n  /* 075 */  movl    $0x0,0x14(%esp)\n  /* 07d */  fld1\n  /* 07f */  test    $0x1,%al\n  /* 081 */  mov     gi+0x10,%eax\n  /* 086 */  fsts    0x10(%esp)\n  /* 08a */  fstps   0xc(%esp)\n  /* 08e */  je      .Lc0\n  /* 090 */  mov     %ebx,(%esp)\n  /* 093 */  mov     sound_pain1,%edx\n  /* 099 */  mov     %edx,0x8(%esp)\n  /* 09d */  mov     $0x2,%edx\n  /* 0a2 */  mov     %edx,0x4(%esp)\n  /* 0a6 */  call    *%eax\n  /* 0a8 */  mov     $flipper_move_pain1,%ecx\n  /* 0ad */  mov     %ecx,0x304(%ebx)\n  /* 0b3 */  mov     0x28(%esp),%ebx\n  /* 0b7 */  add     $0x2c,%esp\n  /* 0ba */  ret\n  /* 0bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %ebx,(%esp)\n  /* 0c3 */  mov     sound_pain2,%edx\n  /* 0c9 */  mov     %edx,0x8(%esp)\n  /* 0cd */  mov     $0x2,%edx\n  /* 0d2 */  mov     %edx,0x4(%esp)\n  /* 0d6 */  call    *%eax\n  /* 0d8 */  mov     $flipper_move_pain2,%ecx\n  /* 0dd */  mov     %ecx,0x304(%ebx)\n  /* 0e3 */  mov     0x28(%esp),%ebx\n  /* 0e7 */  add     $0x2c,%esp\n  /* 0ea */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flipper.h\"\n\nstatic int sound_pain1;\nstatic int sound_pain2;\nextern mmove_t flipper_move_pain1;\nextern mmove_t flipper_move_pain2;\n\nvoid flipper_pain_init(void)\n{\n    sound_pain1 = gi.soundindex(\"flipper/flppain1.wav\");\n    sound_pain2 = gi.soundindex(\"flipper/flppain2.wav\");\n}\n\nvoid flipper_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n    int n;\n\n    if (self->health < (self->max_health / 2))\n        self->s.skinnum = 1;\n\n    if (level.time < self->pain_debounce_time)\n        return;\n\n    self->pain_debounce_time = level.time + 3;\n\n    if (skill->value == 3)\n        return;\n\n    n = rand() & 1;\n    if (n) {\n        gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);\n        self->monsterinfo.currentmove = &flipper_move_pain1;\n    } else {\n        gi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0);\n        self->monsterinfo.currentmove = &flipper_move_pain2;\n    }\n}\n","size":235,"score":100,"agent":"kuncc/0","pid":1,"session":2767,"ts":1791758137369}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2567,"symbol":"actor_attack","file":"m_actor.c","asm":"# actor_attack  (TU m_actor.c, section .text, 67 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nactor_attack:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $actor_move_attack,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %eax,0x304(%ebx)\n  /* 016 */  call    rand\n  /* 01b */  and     $0xf,%eax\n  /* 01e */  add     $0xa,%eax\n  /* 021 */  mov     %eax,0xc(%esp)\n  /* 025 */  fildl   0xc(%esp)\n  /* 029 */  fmull   =0x3fb999999999999a (0.1)\n  /* 02f */  fadds   level+0x4\n  /* 035 */  fstps   0x33c(%ebx)\n  /* 03b */  mov     0x18(%esp),%ebx\n  /* 03f */  add     $0x1c,%esp\n  /* 042 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_actor.h\"\n\nextern mmove_t actor_move_attack;\n\nvoid actor_attack(edict_t *self)\n{\n    self->monsterinfo.currentmove = &actor_move_attack;\n    self->monsterinfo.pausetime = (10 + (rand() & 15)) * 0.1 + level.time;\n}\n","size":67,"score":100,"agent":"frong","pid":23,"session":2771,"ts":1791758145556}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2610,"symbol":"SP_monster_boss3_stand","file":"m_boss3.c","asm":"# SP_monster_boss3_stand  (TU m_boss3.c, section .text, 240 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_boss3_stand:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .Le0\n  /* 01f */  jne     .Le0\n  /* 025 */  mov     $0x2,%edx\n  /* 02a */  mov     $\"models/monsters/boss3/rider/tris.md2\",%ecx\n  /* 02f */  mov     %edx,0xf8(%ebx)\n  /* 035 */  mov     $0x5,%eax\n  /* 03a */  mov     %ecx,0x10c(%ebx)\n  /* 040 */  mov     %eax,0x104(%ebx)\n  /* 046 */  movl    $\"models/monsters/boss3/rider/tris.md2\",(%esp)\n  /* 04d */  call    *gi+0x20\n  /* 053 */  movl    $0x19e,0x38(%ebx)\n  /* 05a */  mov     %eax,0x28(%ebx)\n  /* 05d */  movl    $\"misc/bigtele.wav\",(%esp)\n  /* 064 */  call    *gi+0x24\n  /* 06a */  mov     $Use_Boss3,%eax\n  /* 06f */  mov     %eax,0x1c0(%ebx)\n  /* 075 */  mov     $Think_Boss3Stand,%eax\n  /* 07a */  movl    $0x0,0xc4(%ebx)\n  /* 084 */  movl    $0x42b40000,0xd0(%ebx)\n  /* 08e */  mov     %eax,0x1b4(%ebx)\n  /* 094 */  flds    =0xc2000000 (-32f)\n  /* 09a */  fsts    0xbc(%ebx)\n  /* 0a0 */  fstps   0xc0(%ebx)\n  /* 0a6 */  flds    =0x42000000 (32f)\n  /* 0ac */  fsts    0xc8(%ebx)\n  /* 0b2 */  fstps   0xcc(%ebx)\n  /* 0b8 */  fldl    =0x3fb999999999999a (0.1)\n  /* 0be */  fadds   level+0x4\n  /* 0c4 */  fstps   0x1ac(%ebx)\n  /* 0ca */  mov     %ebx,0x20(%esp)\n  /* 0ce */  mov     0x18(%esp),%ebx\n  /* 0d2 */  add     $0x1c,%esp\n  /* 0d5 */  jmp     *gi+0x48\n  /* 0db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     %ebx,0x20(%esp)\n  /* 0e4 */  mov     0x18(%esp),%ebx\n  /* 0e8 */  add     $0x1c,%esp\n  /* 0eb */  jmp     G_FreeEdict\n","c":"/* candidate for SP_monster_boss3_stand (m_boss3.c, 240 bytes) */\n#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nvoid Use_Boss3(edict_t *ent, edict_t *other, edict_t *activator);\nvoid Think_Boss3Stand(edict_t *ent);\n\nvoid SP_monster_boss3_stand(edict_t *self)\n{\n    if (deathmatch->value)\n    {\n        G_FreeEdict(self);\n        return;\n    }\n\n    self->movetype = MOVETYPE_STEP;\n    self->solid = SOLID_BBOX;\n    self->model = \"models/monsters/boss3/rider/tris.md2\";\n    self->s.modelindex = gi.modelindex(self->model);\n    self->s.frame = 414;\n    gi.soundindex(\"misc/bigtele.wav\");\n\n    VectorSet(self->mins, -32, -32, 0);\n    VectorSet(self->maxs, 32, 32, 90);\n\n    self->use = Use_Boss3;\n    self->think = Think_Boss3Stand;\n    self->nextthink = level.time + FRAMETIME;\n\n    gi.linkentity(self);\n}\n","size":240,"score":100,"agent":"kuncc/6","pid":7,"session":2772,"ts":1791758148092}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2404,"symbol":"walkmonster_start_go","file":"g_monster.c","asm":"# walkmonster_start_go  (TU g_monster.c, section .text, 241 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nwalkmonster_start_go:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  testb   $0x2,0x11c(%ebx)\n  /* 012 */  jne     .L22\n  /* 014 */  flds    level+0x4\n  /* 01a */  fld1\n  /* 01c */  fcomip  %st(1),%st\n  /* 01e */  fstp    %st(0)\n  /* 020 */  ja      .L90\n.L22:\n  /* 022 */  fldz\n  /* 024 */  flds    0x1a4(%ebx)\n  /* 02a */  fucomip %st(1),%st\n  /* 02c */  fstp    %st(0)\n  /* 02e */  jp      .L3c\n  /* 030 */  jne     .L3c\n  /* 032 */  movl    $0x41a00000,0x1a4(%ebx)\n.L3c:\n  /* 03c */  mov     $0x19,%eax\n  /* 041 */  mov     %eax,0x1fc(%ebx)\n  /* 047 */  mov     %ebx,(%esp)\n  /* 04a */  call    monster_start_go\n  /* 04f */  testb   $0x2,0x11c(%ebx)\n  /* 056 */  je      .L84\n  /* 058 */  orl     $0x1,0xb8(%ebx)\n  /* 05f */  xor     %eax,%eax\n  /* 061 */  xor     %edx,%edx\n  /* 063 */  mov     $monster_triggered_spawn_use,%ecx\n  /* 068 */  mov     %eax,0xf8(%ebx)\n  /* 06e */  mov     %edx,0x104(%ebx)\n  /* 074 */  movl    $0x0,0x1ac(%ebx)\n  /* 07e */  mov     %ecx,0x1c0(%ebx)\n.L84:\n  /* 084 */  mov     0x28(%esp),%ebx\n  /* 088 */  add     $0x2c,%esp\n  /* 08b */  ret\n  /* 08c */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %ebx,(%esp)\n  /* 093 */  call    M_droptofloor\n  /* 098 */  mov     0x228(%ebx),%eax\n  /* 09e */  test    %eax,%eax\n  /* 0a0 */  je      .L22\n  /* 0a2 */  mov     %ebx,(%esp)\n  /* 0a5 */  fldz\n  /* 0a7 */  fsts    0x8(%esp)\n  /* 0ab */  fstps   0x4(%esp)\n  /* 0af */  call    M_walkmove\n  /* 0b4 */  test    %eax,%eax\n  /* 0b6 */  jne     .L22\n  /* 0bc */  mov     gi+0x4,%edx\n  /* 0c2 */  lea     0x4(%ebx),%eax\n  /* 0c5 */  mov     %eax,(%esp)\n  /* 0c8 */  mov     %edx,0x1c(%esp)\n  /* 0cc */  call    vtos\n  /* 0d1 */  mov     0x1c(%esp),%edx\n  /* 0d5 */  mov     %eax,0x8(%esp)\n  /* 0d9 */  mov     0x118(%ebx),%eax\n  /* 0df */  movl    $\"%s in solid at %s\\n\",(%esp)\n  /* 0e6 */  mov     %eax,0x4(%esp)\n  /* 0ea */  call    *%edx\n  /* 0ec */  jmp     .L22\n","c":"#include \"g_local.h\"\nvoid monster_triggered_spawn_use(edict_t *self, edict_t *other, edict_t *activator);\nvoid monster_start_go(edict_t *self);\nvoid monster_triggered_start(edict_t *self)\n{\n    self->solid = SOLID_NOT;\n    self->movetype = MOVETYPE_NONE;\n    self->svflags |= SVF_NOCLIENT;\n    self->nextthink = 0;\n    self->use = monster_triggered_spawn_use;\n}\n\nvoid walkmonster_start_go(edict_t *self)\n{\n    if (!(self->spawnflags & 2) && level.time < 1)\n    {\n        M_droptofloor(self);\n\n        if (self->groundentity)\n            if (!M_walkmove(self, 0, 0))\n                gi.dprintf(\"%s in solid at %s\\n\", self->classname, vtos(self->s.origin));\n    }\n\n    if (!self->yaw_speed)\n        self->yaw_speed = 20;\n    self->viewheight = 25;\n\n    monster_start_go(self);\n\n    if (self->spawnflags & 2)\n        monster_triggered_start(self);\n}\n","size":241,"score":100,"agent":"kuncc/5","pid":6,"session":2773,"ts":1791758153292}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2596,"symbol":"boss2_pain","file":"m_boss2.c","asm":"# boss2_pain  (TU m_boss2.c, section .text, 235 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nboss2_pain:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x1e4(%ebx),%edx\n  /* 011 */  mov     %edx,%eax\n  /* 013 */  shr     $0x1f,%eax\n  /* 016 */  add     %edx,%eax\n  /* 018 */  sar     $1,%eax\n  /* 01a */  cmp     %eax,0x1e0(%ebx)\n  /* 020 */  jge     .L29\n  /* 022 */  movl    $0x1,0x3c(%ebx)\n.L29:\n  /* 029 */  flds    level+0x4\n  /* 02f */  flds    0x1d0(%ebx)\n  /* 035 */  fcomip  %st(1),%st\n  /* 037 */  ja      .L90\n  /* 039 */  fadds   =0x40400000 (3f)\n  /* 03f */  cmpl    $0x9,0x3c(%esp)\n  /* 044 */  mov     gi+0x10,%eax\n  /* 049 */  fstps   0x1d0(%ebx)\n  /* 04f */  fldz\n  /* 051 */  jg      .La0\n  /* 053 */  movl    $0x3f800000,0xc(%esp)\n  /* 05b */  mov     sound_pain3,%edx\n  /* 061 */  fsts    0x14(%esp)\n  /* 065 */  fstps   0x10(%esp)\n.L69:\n  /* 069 */  mov     %edx,0x8(%esp)\n  /* 06d */  mov     $0x2,%edx\n  /* 072 */  mov     %edx,0x4(%esp)\n  /* 076 */  mov     %ebx,(%esp)\n  /* 079 */  call    *%eax\n  /* 07b */  mov     $boss2_move_pain_light,%ecx\n  /* 080 */  mov     %ecx,0x304(%ebx)\n  /* 086 */  jmp     .L92\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  fstp    %st(0)\n.L92:\n  /* 092 */  mov     0x28(%esp),%ebx\n  /* 096 */  add     $0x2c,%esp\n  /* 099 */  ret\n  /* 09a */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  cmpl    $0x1d,0x3c(%esp)\n  /* 0a5 */  movl    $0x3f800000,0xc(%esp)\n  /* 0ad */  fsts    0x14(%esp)\n  /* 0b1 */  fstps   0x10(%esp)\n  /* 0b5 */  jg      .Lc0\n  /* 0b7 */  mov     sound_pain1,%edx\n  /* 0bd */  jmp     .L69\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  mov     %ebx,(%esp)\n  /* 0c3 */  mov     sound_pain2,%edx\n  /* 0c9 */  mov     %edx,0x8(%esp)\n  /* 0cd */  mov     $0x2,%edx\n  /* 0d2 */  mov     %edx,0x4(%esp)\n  /* 0d6 */  call    *%eax\n  /* 0d8 */  mov     $boss2_move_pain_heavy,%ecx\n  /* 0dd */  mov     %ecx,0x304(%ebx)\n  /* 0e3 */  mov     0x28(%esp),%ebx\n  /* 0e7 */  add     $0x2c,%esp\n  /* 0ea */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss2.h\"\n\nstatic int sound_pain1, sound_pain2, sound_pain3;\nextern mmove_t boss2_move_pain_light, boss2_move_pain_heavy;\n\nvoid boss2_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n    if (self->health < (self->max_health / 2))\n        self->s.skinnum = 1;\n    if (level.time < self->pain_debounce_time)\n        return;\n    self->pain_debounce_time = level.time + 3;\n    if (damage < 10) {\n        gi.sound(self, CHAN_VOICE, sound_pain3, 1, ATTN_NONE, 0);\n        self->monsterinfo.currentmove = &boss2_move_pain_light;\n    } else if (damage < 30) {\n        gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NONE, 0);\n        self->monsterinfo.currentmove = &boss2_move_pain_light;\n    } else {\n        gi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NONE, 0);\n        self->monsterinfo.currentmove = &boss2_move_pain_heavy;\n    }\n}\n\nvoid boss2_precache(void)\n{\n    sound_pain1 = gi.soundindex(\"a\");\n    sound_pain2 = gi.soundindex(\"b\");\n    sound_pain3 = gi.soundindex(\"c\");\n}\n","size":235,"score":100,"agent":"kuncc/1","pid":2,"session":2765,"ts":1791758153511}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2571,"symbol":"actor_run","file":"m_actor.c","asm":"# actor_run  (TU m_actor.c, section .text, 244 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nactor_run:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     %ebx,0x4(%esp)\n  /* 007 */  mov     0x10(%esp),%ecx\n  /* 00b */  mov     %esi,0x8(%esp)\n  /* 00f */  flds    level+0x4\n  /* 015 */  flds    0x1d0(%ecx)\n  /* 01b */  fcomip  %st(1),%st\n  /* 01d */  jbe     .L29\n  /* 01f */  mov     0x21c(%ecx),%esi\n  /* 025 */  test    %esi,%esi\n  /* 027 */  je      .L50\n.L29:\n  /* 029 */  testb   $0x1,0x308(%ecx)\n  /* 030 */  jne     .L70\n  /* 032 */  fstp    %st(0)\n  /* 034 */  mov     $actor_move_run,%eax\n  /* 039 */  mov     %eax,0x304(%ecx)\n.L3f:\n  /* 03f */  mov     0x4(%esp),%ebx\n  /* 043 */  mov     0x8(%esp),%esi\n  /* 047 */  add     $0xc,%esp\n  /* 04a */  ret\n  /* 04b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     0x1a0(%ecx),%ebx\n  /* 056 */  test    %ebx,%ebx\n  /* 058 */  je      .Lb0\n  /* 05a */  fstp    %st(0)\n  /* 05c */  mov     $actor_move_walk,%edx\n  /* 061 */  mov     %edx,0x304(%ecx)\n  /* 067 */  jmp     .L3f\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  fld1\n  /* 072 */  mov     $actor_move_stand,%eax\n  /* 077 */  mov     %eax,0x304(%ecx)\n  /* 07d */  fcomip  %st(1),%st\n  /* 07f */  fstp    %st(0)\n  /* 081 */  jbe     .L3f\n  /* 083 */  mov     %ecx,0x10(%esp)\n  /* 087 */  mov     actor_move_stand,%esi\n  /* 08d */  call    rand\n  /* 092 */  mov     0x10(%esp),%ecx\n  /* 096 */  mov     0x304(%ecx),%edx\n  /* 09c */  mov     0x4(%edx),%ebx\n  /* 09f */  sub     (%edx),%ebx\n  /* 0a1 */  cltd\n  /* 0a2 */  inc     %ebx\n  /* 0a3 */  idiv    %ebx\n  /* 0a5 */  add     %esi,%edx\n  /* 0a7 */  mov     %edx,0x38(%ecx)\n  /* 0aa */  jmp     .L3f\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  fld1\n  /* 0b2 */  mov     $actor_move_stand,%eax\n  /* 0b7 */  mov     %eax,0x304(%ecx)\n  /* 0bd */  fcomip  %st(1),%st\n  /* 0bf */  fstp    %st(0)\n  /* 0c1 */  jbe     .L3f\n  /* 0c7 */  mov     %ecx,0x10(%esp)\n  /* 0cb */  mov     actor_move_stand,%ebx\n  /* 0d1 */  call    rand\n  /* 0d6 */  mov     0x10(%esp),%ecx\n  /* 0da */  mov     0x304(%ecx),%edx\n  /* 0e0 */  mov     0x4(%edx),%esi\n  /* 0e3 */  sub     (%edx),%esi\n  /* 0e5 */  cltd\n  /* 0e6 */  inc     %esi\n  /* 0e7 */  idiv    %esi\n  /* 0e9 */  lea     (%edx,%ebx,1),%eax\n  /* 0ec */  mov     %eax,0x38(%ecx)\n  /* 0ef */  jmp     .L3f\n","c":"#include \"g_local.h\"\n#include \"m_actor.h\"\n\nextern mmove_t actor_move_stand;\nextern mmove_t actor_move_walk;\nextern mmove_t actor_move_run;\n\nvoid actor_stand(edict_t *self)\n{\n    self->monsterinfo.currentmove = &actor_move_stand;\n\n    if (level.time < 1.0)\n        self->s.frame = self->monsterinfo.currentmove->firstframe + (rand() % (self->monsterinfo.currentmove->lastframe - self->monsterinfo.currentmove->firstframe + 1));\n}\n\nvoid actor_walk(edict_t *self)\n{\n    self->monsterinfo.currentmove = &actor_move_walk;\n}\n\nvoid actor_run(edict_t *self)\n{\n    if ((level.time < self->pain_debounce_time) && (!self->enemy))\n    {\n        if (self->movetarget)\n            actor_walk(self);\n        else\n            actor_stand(self);\n        return;\n    }\n\n    if (self->monsterinfo.aiflags & AI_STAND_GROUND)\n    {\n        actor_stand(self);\n        return;\n    }\n\n    self->monsterinfo.currentmove = &actor_move_run;\n}\n","size":244,"score":100,"agent":"kuncc/7","pid":8,"session":2774,"ts":1791758161519}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3100,"symbol":"VectorCompare","file":"q_shared.c","asm":"# VectorCompare  (TU q_shared.c, section .text, 67 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVectorCompare:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x8(%esp),%eax\n  /* 008 */  flds    (%eax)\n  /* 00a */  flds    (%edx)\n  /* 00c */  fucomip %st(1),%st\n  /* 00e */  fstp    %st(0)\n  /* 010 */  jp      .L40\n  /* 012 */  jne     .L40\n  /* 014 */  flds    0x4(%eax)\n  /* 017 */  flds    0x4(%edx)\n  /* 01a */  fucomip %st(1),%st\n  /* 01c */  fstp    %st(0)\n  /* 01e */  jp      .L40\n  /* 020 */  jne     .L40\n  /* 022 */  flds    0x8(%edx)\n  /* 025 */  mov     $0x0,%edx\n  /* 02a */  flds    0x8(%eax)\n  /* 02d */  xor     %eax,%eax\n  /* 02f */  fucomip %st(1),%st\n  /* 031 */  fstp    %st(0)\n  /* 033 */  setnp   %al\n  /* 036 */  cmovne  %edx,%eax\n  /* 039 */  ret\n  /* 03a */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  xor     %eax,%eax\n  /* 042 */  ret\n","c":"/* candidate for VectorCompare (q_shared.c, 67 bytes) */\n#include \"q_shared.h\"\n\nint VectorCompare (vec3_t v1, vec3_t v2)\n{\n    if (v1[0] != v2[0] || v1[1] != v2[1] || v1[2] != v2[2])\n        return 0;\n    return 1;\n}\n","size":67,"score":100,"agent":"frong","pid":23,"session":2777,"ts":1791758167228}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2232,"symbol":"door_secret_blocked","file":"g_func.c","asm":"# door_secret_blocked  (TU g_func.c, section .text, 246 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoor_secret_blocked:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     0x54(%esp),%edx\n  /* 007 */  mov     0x50(%esp),%eax\n  /* 00b */  testb   $0x4,0xb8(%edx)\n  /* 012 */  jne     .L1b\n  /* 014 */  mov     0x54(%edx),%ecx\n  /* 017 */  test    %ecx,%ecx\n  /* 019 */  je      .L98\n.L1b:\n  /* 01b */  flds    level+0x4\n  /* 021 */  flds    0x1cc(%eax)\n  /* 027 */  fcomip  %st(1),%st\n  /* 029 */  jbe     .L38\n  /* 02b */  fstp    %st(0)\n  /* 02d */  add     $0x4c,%esp\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  fadds   =0x3f000000 (0.5f)\n  /* 03e */  mov     $0x14,%ecx\n  /* 043 */  fstps   0x1cc(%eax)\n  /* 049 */  mov     %ecx,0x24(%esp)\n  /* 04d */  xor     %ecx,%ecx\n  /* 04f */  mov     %ecx,0x20(%esp)\n  /* 053 */  mov     $0x1,%ecx\n  /* 058 */  mov     %ecx,0x1c(%esp)\n  /* 05c */  mov     0x204(%eax),%ecx\n  /* 062 */  mov     %eax,0x8(%esp)\n  /* 066 */  mov     %eax,0x4(%esp)\n  /* 06a */  mov     %edx,(%esp)\n  /* 06d */  mov     %ecx,0x18(%esp)\n  /* 071 */  mov     $vec3_origin,%ecx\n  /* 076 */  mov     %ecx,0x14(%esp)\n  /* 07a */  lea     0x4(%edx),%ecx\n  /* 07d */  mov     %ecx,0x10(%esp)\n  /* 081 */  mov     $vec3_origin,%ecx\n  /* 086 */  mov     %ecx,0xc(%esp)\n  /* 08a */  call    T_Damage\n  /* 08f */  add     $0x4c,%esp\n  /* 092 */  ret\n  /* 093 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  mov     %edx,(%esp)\n  /* 09b */  mov     $0x14,%ecx\n  /* 0a0 */  mov     %ecx,0x24(%esp)\n  /* 0a4 */  xor     %ecx,%ecx\n  /* 0a6 */  mov     %ecx,0x20(%esp)\n  /* 0aa */  mov     $0x1,%ecx\n  /* 0af */  mov     %ecx,0x1c(%esp)\n  /* 0b3 */  mov     $0x186a0,%ecx\n  /* 0b8 */  mov     %ecx,0x18(%esp)\n  /* 0bc */  mov     $vec3_origin,%ecx\n  /* 0c1 */  mov     %ecx,0x14(%esp)\n  /* 0c5 */  lea     0x4(%edx),%ecx\n  /* 0c8 */  mov     %ecx,0x10(%esp)\n  /* 0cc */  mov     $vec3_origin,%ecx\n  /* 0d1 */  mov     %ecx,0xc(%esp)\n  /* 0d5 */  mov     %eax,0x8(%esp)\n  /* 0d9 */  mov     %eax,0x4(%esp)\n  /* 0dd */  mov     %edx,0x3c(%esp)\n  /* 0e1 */  call    T_Damage\n  /* 0e6 */  mov     0x3c(%esp),%edx\n  /* 0ea */  mov     %edx,0x50(%esp)\n  /* 0ee */  add     $0x4c,%esp\n  /* 0f1 */  jmp     BecomeExplosion1\n","c":"#include \"g_local.h\"\n\nvoid door_secret_blocked(edict_t *self, edict_t *other)\n{\n    if (!(other->svflags & SVF_MONSTER) && (!other->client))\n    {\n        T_Damage(other, self, self, vec3_origin, other->s.origin, vec3_origin, 100000, 1, 0, MOD_CRUSH);\n        BecomeExplosion1(other);\n        return;\n    }\n\n    if (level.time < self->touch_debounce_time)\n        return;\n    self->touch_debounce_time = level.time + 0.5;\n\n    T_Damage(other, self, self, vec3_origin, other->s.origin, vec3_origin, self->dmg, 1, 0, MOD_CRUSH);\n}\n","size":246,"score":100,"agent":"kuncc/3","pid":4,"session":2776,"ts":1791758167477}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2450,"symbol":"SVCmd_AddIP_f","file":"g_svcmds.c","asm":"# SVCmd_AddIP_f  (TU g_svcmds.c, section .text, 245 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSVCmd_AddIP_f:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  call    *gi+0x9c\n  /* 00d */  cmp     $0x2,%eax\n  /* 010 */  jle     .L80\n  /* 012 */  mov     numipfilters,%eax\n  /* 017 */  xor     %ebx,%ebx\n  /* 019 */  test    %eax,%eax\n  /* 01b */  jg      .L35\n  /* 01d */  jmp     .Le8\n  /* 022 */  lea     0x0(%esi),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  inc     %ebx\n  /* 031 */  cmp     %eax,%ebx\n  /* 033 */  je      .Lb0\n.L35:\n  /* 035 */  cmpl    $0xffffffff,ipfilters+0x4(,%ebx,8)\n  /* 03d */  jne     .L30\n  /* 03f */  cmp     %ebx,%eax\n  /* 041 */  je      .Lb0\n  /* 043 */  lea     ipfilters(,%ebx,8),%edx\n.L4a:\n  /* 04a */  movl    $0x2,(%esp)\n  /* 051 */  mov     %edx,0x1c(%esp)\n  /* 055 */  call    *gi+0xa0\n  /* 05b */  mov     0x1c(%esp),%edx\n  /* 05f */  call    StringToFilter\n  /* 064 */  test    %eax,%eax\n  /* 066 */  jne     .L74\n  /* 068 */  mov     $0xffffffff,%eax\n  /* 06d */  mov     %eax,ipfilters+0x4(,%ebx,8)\n.L74:\n  /* 074 */  mov     0x28(%esp),%ebx\n  /* 078 */  add     $0x2c,%esp\n  /* 07b */  ret\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $0x0,(%esp)\n  /* 087 */  mov     $\"Usage:  addip <ip-mask>\\n\",%ebx\n  /* 08c */  mov     $0x2,%eax\n  /* 091 */  mov     %ebx,0x8(%esp)\n  /* 095 */  mov     %eax,0x4(%esp)\n  /* 099 */  call    *gi+0x8\n  /* 09f */  mov     0x28(%esp),%ebx\n  /* 0a3 */  add     $0x2c,%esp\n  /* 0a6 */  ret\n  /* 0a7 */  nop\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  cmp     $0x400,%ebx\n  /* 0b6 */  je      .Lc7\n  /* 0b8 */  lea     ipfilters(,%ebx,8),%edx\n.Lbf:\n  /* 0bf */  inc     %eax\n  /* 0c0 */  mov     %eax,numipfilters\n  /* 0c5 */  jmp     .L4a\n.Lc7:\n  /* 0c7 */  movl    $0x0,(%esp)\n  /* 0ce */  mov     $\"IP filter list is full\\n\",%edx\n  /* 0d3 */  mov     $0x2,%ecx\n  /* 0d8 */  mov     %edx,0x8(%esp)\n  /* 0dc */  mov     %ecx,0x4(%esp)\n  /* 0e0 */  call    *gi+0x8\n  /* 0e6 */  jmp     .L74\n.Le8:\n  /* 0e8 */  mov     $ipfilters,%edx\n  /* 0ed */  jne     .L4a\n  /* 0f3 */  jmp     .Lbf\n","c":"#include \"g_local.h\"\n\ntypedef struct\n{\n    unsigned mask;\n    unsigned compare;\n} ipfilter_t;\n\nextern ipfilter_t ipfilters[1024];\nextern int numipfilters;\n\n__attribute__((regparm(2))) qboolean StringToFilter(char *s, ipfilter_t *f);\n\nvoid SVCmd_AddIP_f(void)\n{\n    int i;\n\n    if (gi.argc() < 3) {\n        gi.cprintf(NULL, PRINT_HIGH, \"Usage:  addip <ip-mask>\\n\");\n        return;\n    }\n\n    for (i = 0; i < numipfilters; i++)\n        if (ipfilters[i].compare == 0xffffffff)\n            break;\n    if (i == numipfilters)\n    {\n        if (numipfilters == 1024)\n        {\n            gi.cprintf(NULL, PRINT_HIGH, \"IP filter list is full\\n\");\n            return;\n        }\n        numipfilters++;\n    }\n\n    if (!StringToFilter(gi.argv(2), &ipfilters[i]))\n        ipfilters[i].compare = 0xffffffff;\n}\n","size":245,"score":100,"agent":"kuncc/4","pid":5,"session":2775,"ts":1791758168908}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2371,"symbol":"SP_misc_gib_arm","file":"g_misc.c","asm":"# SP_misc_gib_arm  (TU g_misc.c, section .text, 246 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_misc_gib_arm:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $\"models/objects/gibs/arm/tris.md2\",%eax\n  /* 008 */  mov     %ebx,0x28(%esp)\n  /* 00c */  mov     0x30(%esp),%ebx\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  mov     %ebx,(%esp)\n  /* 017 */  call    *gi+0x2c\n  /* 01d */  mov     $gib_die,%eax\n  /* 022 */  xor     %edx,%edx\n  /* 024 */  orl     $0x2,0x40(%ebx)\n  /* 028 */  mov     $0x1,%ecx\n  /* 02d */  orl     $0x4,0xb8(%ebx)\n  /* 034 */  mov     %eax,0x1c8(%ebx)\n  /* 03a */  mov     $0x7,%eax\n  /* 03f */  mov     %eax,0x104(%ebx)\n  /* 045 */  mov     $0x2,%eax\n  /* 04a */  mov     %edx,0xf8(%ebx)\n  /* 050 */  mov     %ecx,0x200(%ebx)\n  /* 056 */  mov     %eax,0x1ec(%ebx)\n  /* 05c */  call    rand\n  /* 061 */  and     $0x7fff,%eax\n  /* 066 */  mov     %eax,0x1c(%esp)\n  /* 06a */  fildl   0x1c(%esp)\n  /* 06e */  fdivs   =0x46fffe00 (32767f)\n  /* 074 */  fmuls   =0x43480000 (200f)\n  /* 07a */  fstps   0x184(%ebx)\n  /* 080 */  call    rand\n  /* 085 */  and     $0x7fff,%eax\n  /* 08a */  mov     %eax,0x1c(%esp)\n  /* 08e */  fildl   0x1c(%esp)\n  /* 092 */  fdivs   =0x46fffe00 (32767f)\n  /* 098 */  fmuls   =0x43480000 (200f)\n  /* 09e */  fstps   0x188(%ebx)\n  /* 0a4 */  call    rand\n  /* 0a9 */  and     $0x7fff,%eax\n  /* 0ae */  mov     %eax,0x1c(%esp)\n  /* 0b2 */  mov     $G_FreeEdict,%eax\n  /* 0b7 */  mov     %eax,0x1b4(%ebx)\n  /* 0bd */  fildl   0x1c(%esp)\n  /* 0c1 */  fdivs   =0x46fffe00 (32767f)\n  /* 0c7 */  fmuls   =0x43480000 (200f)\n  /* 0cd */  fstps   0x18c(%ebx)\n  /* 0d3 */  flds    =0x41f00000 (30f)\n  /* 0d9 */  fadds   level+0x4\n  /* 0df */  fstps   0x1ac(%ebx)\n  /* 0e5 */  mov     %ebx,0x30(%esp)\n  /* 0e9 */  mov     0x28(%esp),%ebx\n  /* 0ed */  add     $0x2c,%esp\n  /* 0f0 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nvoid gib_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\n\nvoid SP_misc_gib_arm(edict_t *ent)\n{\n    gi.setmodel(ent, \"models/objects/gibs/arm/tris.md2\");\n    ent->solid = SOLID_NOT;\n    ent->s.effects |= EF_GIB;\n    ent->svflags |= SVF_MONSTER;\n    ent->takedamage = DAMAGE_YES;\n    ent->die = gib_die;\n    ent->movetype = MOVETYPE_TOSS;\n    ent->deadflag = DEAD_DEAD;\n    ent->avelocity[0] = random() * 200;\n    ent->avelocity[1] = random() * 200;\n    ent->avelocity[2] = random() * 200;\n    ent->think = G_FreeEdict;\n    ent->nextthink = level.time + 30;\n    gi.linkentity(ent);\n}\n","size":246,"score":100,"agent":"kuncc/0","pid":1,"session":2778,"ts":1791758177177}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2624,"symbol":"jorg_attack","file":"m_boss31.c","asm":"# jorg_attack  (TU m_boss31.c, section .text, 235 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\njorg_attack:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x48(%esp)\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  flds    0x4(%eax)\n  /* 014 */  fsubs   0x4(%ebx)\n  /* 017 */  fstps   0x34(%esp)\n  /* 01b */  flds    0x8(%eax)\n  /* 01e */  fsubs   0x8(%ebx)\n  /* 021 */  fstps   0x38(%esp)\n  /* 025 */  flds    0xc(%eax)\n  /* 028 */  lea     0x34(%esp),%eax\n  /* 02c */  fsubs   0xc(%ebx)\n  /* 02f */  mov     %eax,(%esp)\n  /* 032 */  fstps   0x3c(%esp)\n  /* 036 */  call    VectorLength\n  /* 03b */  fstp    %st(0)\n  /* 03d */  call    rand\n  /* 042 */  movl    $0x0,0x14(%esp)\n  /* 04a */  mov     %eax,%edx\n  /* 04c */  mov     gi+0x10,%eax\n  /* 051 */  and     $0x7fff,%edx\n  /* 057 */  mov     %edx,0x2c(%esp)\n  /* 05b */  fildl   0x2c(%esp)\n  /* 05f */  fdivs   =0x46fffe00 (32767f)\n  /* 065 */  flds    =0x3f400000 (0.75f)\n  /* 06b */  fcomip  %st(1),%st\n  /* 06d */  fstp    %st(0)\n  /* 06f */  fld1\n  /* 071 */  fsts    0x10(%esp)\n  /* 075 */  fstps   0xc(%esp)\n  /* 079 */  jb      .Lc0\n  /* 07b */  mov     %ebx,(%esp)\n  /* 07e */  mov     sound_attack1,%edx\n  /* 084 */  mov     $0x2,%ecx\n  /* 089 */  mov     %ecx,0x4(%esp)\n  /* 08d */  mov     %edx,0x8(%esp)\n  /* 091 */  call    *%eax\n  /* 093 */  movl    $\"boss3/w_loop.wav\",(%esp)\n  /* 09a */  call    *gi+0x24\n  /* 0a0 */  mov     %eax,0x4c(%ebx)\n  /* 0a3 */  mov     $jorg_move_start_attack1,%eax\n  /* 0a8 */  mov     %eax,0x304(%ebx)\n  /* 0ae */  mov     0x48(%esp),%ebx\n  /* 0b2 */  add     $0x4c,%esp\n  /* 0b5 */  ret\n  /* 0b6 */  xchg    %ax,%ax\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %ebx,(%esp)\n  /* 0c3 */  mov     sound_attack2,%edx\n  /* 0c9 */  mov     %edx,0x8(%esp)\n  /* 0cd */  mov     $0x2,%edx\n  /* 0d2 */  mov     %edx,0x4(%esp)\n  /* 0d6 */  call    *%eax\n  /* 0d8 */  mov     $jorg_move_attack2,%eax\n  /* 0dd */  mov     %eax,0x304(%ebx)\n  /* 0e3 */  mov     0x48(%esp),%ebx\n  /* 0e7 */  add     $0x4c,%esp\n  /* 0ea */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss31.h\"\n\nstatic int sound_attack1;\nstatic int sound_attack2;\nextern mmove_t jorg_move_start_attack1;\nextern mmove_t jorg_move_attack2;\n\nvoid jorg_precache(void)\n{\n    sound_attack1 = gi.soundindex(\"a\");\n    sound_attack2 = gi.soundindex(\"b\");\n}\n\nvoid jorg_attack(edict_t *self)\n{\n    vec3_t v;\n    float range;\n    float r;\n\n    VectorSubtract(self->enemy->s.origin, self->s.origin, v);\n    range = VectorLength(v);\n\n    r = random();\n    if (r <= 0.75)\n    {\n        gi.sound(self, CHAN_VOICE, sound_attack1, 1, ATTN_NORM, 0);\n        self->s.sound = gi.soundindex(\"boss3/w_loop.wav\");\n        self->monsterinfo.currentmove = &jorg_move_start_attack1;\n    }\n    else\n    {\n        gi.sound(self, CHAN_VOICE, sound_attack2, 1, ATTN_NORM, 0);\n        self->monsterinfo.currentmove = &jorg_move_attack2;\n    }\n}\n","size":235,"score":100,"agent":"kuncc/2","pid":3,"session":2766,"ts":1791758179807}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2434,"symbol":"WriteEdict","file":"g_save.c","asm":"# WriteEdict  (TU g_save.c, section .text, 246 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWriteEdict:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x39c,%esp\n  /* 00c */  mov     0x3b0(%esp),%esi\n  /* 013 */  lea     0x14(%esp),%ebp\n  /* 017 */  mov     0x3b4(%esp),%edi\n.L1e:\n  /* 01e */  mov     (%edi,%eax,1),%ecx\n  /* 021 */  mov     0x4(%edi,%eax,1),%edx\n  /* 025 */  mov     %ecx,0x14(%esp,%eax,1)\n  /* 029 */  mov     %edx,0x18(%esp,%eax,1)\n  /* 02d */  add     $0x8,%eax\n  /* 030 */  cmp     $0x378,%eax\n  /* 035 */  jb      .L1e\n  /* 037 */  mov     (%edi,%eax,1),%edx\n  /* 03a */  mov     %edx,0x0(%ebp,%eax,1)\n  /* 03e */  mov     fields,%eax\n  /* 043 */  test    %eax,%eax\n  /* 045 */  je      .L69\n  /* 047 */  mov     $fields,%ebx\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %ebx,0x4(%esp)\n  /* 054 */  add     $0x10,%ebx\n  /* 057 */  mov     %ebp,0x8(%esp)\n  /* 05b */  mov     %esi,(%esp)\n  /* 05e */  call    WriteField1\n  /* 063 */  mov     (%ebx),%eax\n  /* 065 */  test    %eax,%eax\n  /* 067 */  jne     .L50\n.L69:\n  /* 069 */  mov     %ebp,(%esp)\n  /* 06c */  mov     $0x1,%ecx\n  /* 071 */  mov     $0x37c,%ebx\n  /* 076 */  mov     %esi,0xc(%esp)\n  /* 07a */  mov     %ecx,0x8(%esp)\n  /* 07e */  mov     %ebx,0x4(%esp)\n  /* 082 */  call    fwrite\n  /* 087 */  mov     fields,%ebp\n  /* 08d */  test    %ebp,%ebp\n  /* 08f */  je      .Leb\n  /* 091 */  mov     $fields,%ebx\n  /* 096 */  jmp     .Laa\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     0x10(%ebx),%eax\n  /* 0a3 */  add     $0x10,%ebx\n  /* 0a6 */  test    %eax,%eax\n  /* 0a8 */  je      .Leb\n.Laa:\n  /* 0aa */  testb   $0x1,0xc(%ebx)\n  /* 0ae */  jne     .La0\n  /* 0b0 */  cmpl    $0x2,0x8(%ebx)\n  /* 0b4 */  jne     .La0\n  /* 0b6 */  mov     0x4(%ebx),%eax\n  /* 0b9 */  mov     (%edi,%eax,1),%ebp\n  /* 0bc */  test    %ebp,%ebp\n  /* 0be */  je      .La0\n  /* 0c0 */  mov     %ebp,(%esp)\n  /* 0c3 */  add     $0x10,%ebx\n  /* 0c6 */  call    strlen\n  /* 0cb */  mov     $0x1,%edx\n  /* 0d0 */  mov     %esi,0xc(%esp)\n  /* 0d4 */  mov     %edx,0x8(%esp)\n  /* 0d8 */  mov     %ebp,(%esp)\n  /* 0db */  inc     %eax\n  /* 0dc */  mov     %eax,0x4(%esp)\n  /* 0e0 */  call    fwrite\n  /* 0e5 */  mov     (%ebx),%eax\n  /* 0e7 */  test    %eax,%eax\n  /* 0e9 */  jne     .Laa\n.Leb:\n  /* 0eb */  add     $0x39c,%esp\n  /* 0f1 */  pop     %ebx\n  /* 0f2 */  pop     %esi\n  /* 0f3 */  pop     %edi\n  /* 0f4 */  pop     %ebp\n  /* 0f5 */  ret\n","c":"#include \"g_local.h\"\n#include <stdio.h>\n#include <string.h>\n\nextern field_t fields[];\nvoid WriteField1(FILE *f, field_t *field, byte *base);\n\nvoid WriteEdict(FILE *f, edict_t *ent)\n{\n    field_t *field;\n    edict_t temp;\n    int len;\n    char **p;\n\n    temp = *ent;\n    for (field = fields; field->name; field++)\n        WriteField1(f, field, (byte *)&temp);\n    fwrite(&temp, sizeof(temp), 1, f);\n    for (field = fields; field->name; field++) {\n        if (field->flags & FFL_SPAWNTEMP)\n            continue;\n        if (field->type == F_LSTRING) {\n            char *s = *(char **)((byte *)ent + field->ofs);\n            if (s) {\n                len = strlen(s) + 1;\n                fwrite(s, len, 1, f);\n            }\n        }\n    }\n}\n","size":246,"score":100,"agent":"kuncc/1","pid":2,"session":2781,"ts":1791758188944}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3095,"symbol":"anglemod","file":"q_shared.c","asm":"# anglemod  (TU q_shared.c, section .text, 68 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nanglemod:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  fnstcw  0x6(%esp)\n  /* 007 */  fldl    =0x4066c16c16c16c17 (182.04444444444445)\n  /* 00d */  fmuls   0x10(%esp)\n  /* 011 */  movzwl  0x6(%esp),%eax\n  /* 016 */  or      $0xc00,%ax\n  /* 01a */  mov     %ax,0x4(%esp)\n  /* 01f */  fldcw   0x4(%esp)\n  /* 023 */  fistpl  (%esp)\n  /* 026 */  fldcw   0x6(%esp)\n  /* 02a */  movzwl  (%esp),%eax\n  /* 02e */  mov     %eax,(%esp)\n  /* 031 */  fildl   (%esp)\n  /* 034 */  fmuls   =0x3bb40000 (0.0054931640625f)\n  /* 03a */  fstps   (%esp)\n  /* 03d */  flds    (%esp)\n  /* 040 */  add     $0xc,%esp\n  /* 043 */  ret\n","c":"#include \"q_shared.h\"\n\nfloat anglemod(float a)\n{\n    a = (360.0/65536) * ((int)(a*(65536/360.0)) & 65535);\n    return a;\n}\n","size":68,"score":100,"agent":"frong","pid":23,"session":2782,"ts":1791758190622}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2373,"symbol":"SP_misc_gib_head","file":"g_misc.c","asm":"# SP_misc_gib_head  (TU g_misc.c, section .text, 246 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_misc_gib_head:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $\"models/objects/gibs/head/tris.md2\",%eax\n  /* 008 */  mov     %ebx,0x28(%esp)\n  /* 00c */  mov     0x30(%esp),%ebx\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  mov     %ebx,(%esp)\n  /* 017 */  call    *gi+0x2c\n  /* 01d */  mov     $gib_die,%eax\n  /* 022 */  xor     %edx,%edx\n  /* 024 */  orl     $0x2,0x40(%ebx)\n  /* 028 */  mov     $0x1,%ecx\n  /* 02d */  orl     $0x4,0xb8(%ebx)\n  /* 034 */  mov     %eax,0x1c8(%ebx)\n  /* 03a */  mov     $0x7,%eax\n  /* 03f */  mov     %eax,0x104(%ebx)\n  /* 045 */  mov     $0x2,%eax\n  /* 04a */  mov     %edx,0xf8(%ebx)\n  /* 050 */  mov     %ecx,0x200(%ebx)\n  /* 056 */  mov     %eax,0x1ec(%ebx)\n  /* 05c */  call    rand\n  /* 061 */  and     $0x7fff,%eax\n  /* 066 */  mov     %eax,0x1c(%esp)\n  /* 06a */  fildl   0x1c(%esp)\n  /* 06e */  fdivs   =0x46fffe00 (32767f)\n  /* 074 */  fmuls   =0x43480000 (200f)\n  /* 07a */  fstps   0x184(%ebx)\n  /* 080 */  call    rand\n  /* 085 */  and     $0x7fff,%eax\n  /* 08a */  mov     %eax,0x1c(%esp)\n  /* 08e */  fildl   0x1c(%esp)\n  /* 092 */  fdivs   =0x46fffe00 (32767f)\n  /* 098 */  fmuls   =0x43480000 (200f)\n  /* 09e */  fstps   0x188(%ebx)\n  /* 0a4 */  call    rand\n  /* 0a9 */  and     $0x7fff,%eax\n  /* 0ae */  mov     %eax,0x1c(%esp)\n  /* 0b2 */  mov     $G_FreeEdict,%eax\n  /* 0b7 */  mov     %eax,0x1b4(%ebx)\n  /* 0bd */  fildl   0x1c(%esp)\n  /* 0c1 */  fdivs   =0x46fffe00 (32767f)\n  /* 0c7 */  fmuls   =0x43480000 (200f)\n  /* 0cd */  fstps   0x18c(%ebx)\n  /* 0d3 */  flds    =0x41f00000 (30f)\n  /* 0d9 */  fadds   level+0x4\n  /* 0df */  fstps   0x1ac(%ebx)\n  /* 0e5 */  mov     %ebx,0x30(%esp)\n  /* 0e9 */  mov     0x28(%esp),%ebx\n  /* 0ed */  add     $0x2c,%esp\n  /* 0f0 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nvoid gib_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\n\nvoid SP_misc_gib_head(edict_t *ent)\n{\n    gi.setmodel(ent, \"models/objects/gibs/head/tris.md2\");\n    ent->solid = SOLID_NOT;\n    ent->s.effects |= EF_GIB;\n    ent->svflags |= SVF_MONSTER;\n    ent->takedamage = DAMAGE_YES;\n    ent->die = gib_die;\n    ent->movetype = MOVETYPE_TOSS;\n    ent->deadflag = DEAD_DEAD;\n    ent->avelocity[0] = random() * 200;\n    ent->avelocity[1] = random() * 200;\n    ent->avelocity[2] = random() * 200;\n    ent->think = G_FreeEdict;\n    ent->nextthink = level.time + 30;\n    gi.linkentity(ent);\n}\n","size":246,"score":100,"agent":"kuncc/5","pid":6,"session":2780,"ts":1791758190918}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2372,"symbol":"SP_misc_gib_leg","file":"g_misc.c","asm":"# SP_misc_gib_leg  (TU g_misc.c, section .text, 246 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_misc_gib_leg:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $\"models/objects/gibs/leg/tris.md2\",%eax\n  /* 008 */  mov     %ebx,0x28(%esp)\n  /* 00c */  mov     0x30(%esp),%ebx\n  /* 010 */  mov     %eax,0x4(%esp)\n  /* 014 */  mov     %ebx,(%esp)\n  /* 017 */  call    *gi+0x2c\n  /* 01d */  mov     $gib_die,%eax\n  /* 022 */  xor     %edx,%edx\n  /* 024 */  orl     $0x2,0x40(%ebx)\n  /* 028 */  mov     $0x1,%ecx\n  /* 02d */  orl     $0x4,0xb8(%ebx)\n  /* 034 */  mov     %eax,0x1c8(%ebx)\n  /* 03a */  mov     $0x7,%eax\n  /* 03f */  mov     %eax,0x104(%ebx)\n  /* 045 */  mov     $0x2,%eax\n  /* 04a */  mov     %edx,0xf8(%ebx)\n  /* 050 */  mov     %ecx,0x200(%ebx)\n  /* 056 */  mov     %eax,0x1ec(%ebx)\n  /* 05c */  call    rand\n  /* 061 */  and     $0x7fff,%eax\n  /* 066 */  mov     %eax,0x1c(%esp)\n  /* 06a */  fildl   0x1c(%esp)\n  /* 06e */  fdivs   =0x46fffe00 (32767f)\n  /* 074 */  fmuls   =0x43480000 (200f)\n  /* 07a */  fstps   0x184(%ebx)\n  /* 080 */  call    rand\n  /* 085 */  and     $0x7fff,%eax\n  /* 08a */  mov     %eax,0x1c(%esp)\n  /* 08e */  fildl   0x1c(%esp)\n  /* 092 */  fdivs   =0x46fffe00 (32767f)\n  /* 098 */  fmuls   =0x43480000 (200f)\n  /* 09e */  fstps   0x188(%ebx)\n  /* 0a4 */  call    rand\n  /* 0a9 */  and     $0x7fff,%eax\n  /* 0ae */  mov     %eax,0x1c(%esp)\n  /* 0b2 */  mov     $G_FreeEdict,%eax\n  /* 0b7 */  mov     %eax,0x1b4(%ebx)\n  /* 0bd */  fildl   0x1c(%esp)\n  /* 0c1 */  fdivs   =0x46fffe00 (32767f)\n  /* 0c7 */  fmuls   =0x43480000 (200f)\n  /* 0cd */  fstps   0x18c(%ebx)\n  /* 0d3 */  flds    =0x41f00000 (30f)\n  /* 0d9 */  fadds   level+0x4\n  /* 0df */  fstps   0x1ac(%ebx)\n  /* 0e5 */  mov     %ebx,0x30(%esp)\n  /* 0e9 */  mov     0x28(%esp),%ebx\n  /* 0ed */  add     $0x2c,%esp\n  /* 0f0 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nvoid gib_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\n\nvoid SP_misc_gib_leg(edict_t *ent)\n{\n    gi.setmodel(ent, \"models/objects/gibs/leg/tris.md2\");\n    ent->solid = SOLID_NOT;\n    ent->s.effects |= EF_GIB;\n    ent->takedamage = DAMAGE_YES;\n    ent->die = gib_die;\n    ent->movetype = MOVETYPE_TOSS;\n    ent->svflags |= SVF_MONSTER;\n    ent->deadflag = DEAD_DEAD;\n    ent->avelocity[0] = random() * 200;\n    ent->avelocity[1] = random() * 200;\n    ent->avelocity[2] = random() * 200;\n    ent->think = G_FreeEdict;\n    ent->nextthink = level.time + 30;\n    gi.linkentity(ent);\n}\n","size":246,"score":100,"agent":"kuncc/6","pid":7,"session":2779,"ts":1791758196455}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2318,"symbol":"gib_touch","file":"g_misc.c","asm":"# gib_touch  (TU g_misc.c, section .text, 248 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngib_touch:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x40(%esp)\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  mov     %esi,0x44(%esp)\n  /* 00f */  mov     %edi,0x48(%esp)\n  /* 013 */  mov     0x228(%ebx),%eax\n  /* 019 */  test    %eax,%eax\n  /* 01b */  je      .Lb5\n  /* 021 */  xor     %eax,%eax\n  /* 023 */  mov     %eax,0x1bc(%ebx)\n  /* 029 */  mov     0x58(%esp),%eax\n  /* 02d */  test    %eax,%eax\n  /* 02f */  je      .Lb5\n  /* 035 */  movl    $\"misc/fhit3.wav\",(%esp)\n  /* 03c */  mov     gi+0x10,%esi\n  /* 042 */  lea     0x28(%esp),%edi\n  /* 046 */  call    *gi+0x24\n  /* 04c */  mov     $0x2,%edx\n  /* 051 */  mov     %edx,0x4(%esp)\n  /* 055 */  movl    $0x0,0x14(%esp)\n  /* 05d */  mov     %ebx,(%esp)\n  /* 060 */  mov     %eax,0x8(%esp)\n  /* 064 */  fld1\n  /* 066 */  fsts    0x10(%esp)\n  /* 06a */  fstps   0xc(%esp)\n  /* 06e */  call    *%esi\n  /* 070 */  mov     0x58(%esp),%eax\n  /* 074 */  lea     0x34(%esp),%esi\n  /* 078 */  mov     %edi,0x4(%esp)\n  /* 07c */  mov     %eax,(%esp)\n  /* 07f */  call    vectoangles\n  /* 084 */  xor     %ecx,%ecx\n  /* 086 */  xor     %eax,%eax\n  /* 088 */  mov     %ecx,0xc(%esp)\n  /* 08c */  mov     %eax,0x4(%esp)\n  /* 090 */  mov     %esi,0x8(%esp)\n  /* 094 */  mov     %edi,(%esp)\n  /* 097 */  call    AngleVectors\n  /* 09c */  lea     0x10(%ebx),%eax\n  /* 09f */  mov     %eax,0x4(%esp)\n  /* 0a3 */  mov     %esi,(%esp)\n  /* 0a6 */  call    vectoangles\n  /* 0ab */  mov     sm_meat_index,%eax\n  /* 0b0 */  cmp     %eax,0x28(%ebx)\n  /* 0b3 */  je      .Lc8\n.Lb5:\n  /* 0b5 */  mov     0x40(%esp),%ebx\n  /* 0b9 */  mov     0x44(%esp),%esi\n  /* 0bd */  mov     0x48(%esp),%edi\n  /* 0c1 */  add     $0x4c,%esp\n  /* 0c4 */  ret\n  /* 0c5 */  lea     0x0(%esi),%esi\n.Lc8:\n  /* 0c8 */  fldl    =0x3fb999999999999a (0.1)\n  /* 0ce */  mov     $gib_think,%eax\n  /* 0d3 */  fadds   level+0x4\n  /* 0d9 */  incl    0x38(%ebx)\n  /* 0dc */  mov     0x44(%esp),%esi\n  /* 0e0 */  mov     %eax,0x1b4(%ebx)\n  /* 0e6 */  mov     0x48(%esp),%edi\n  /* 0ea */  fstps   0x1ac(%ebx)\n  /* 0f0 */  mov     0x40(%esp),%ebx\n  /* 0f4 */  add     $0x4c,%esp\n  /* 0f7 */  ret\n","c":"#include \"g_local.h\"\n\nvoid gib_think(edict_t *self);\n\nvoid gib_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n    vec3_t normal_angles, right;\n\n    if (!self->groundentity)\n        return;\n    self->touch = NULL;\n    if (plane)\n    {\n        gi.sound(self, CHAN_VOICE, gi.soundindex(\"misc/fhit3.wav\"), 1, ATTN_NORM, 0);\n        vectoangles(plane->normal, normal_angles);\n        AngleVectors(normal_angles, NULL, right, NULL);\n        vectoangles(right, self->s.angles);\n        if (self->s.modelindex == sm_meat_index)\n        {\n            self->s.frame++;\n            self->think = gib_think;\n            self->nextthink = level.time + FRAMETIME;\n        }\n    }\n}\n","size":248,"score":100,"agent":"kuncc/3","pid":4,"session":2784,"ts":1791758200052}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2234,"symbol":"func_train_find","file":"g_func.c","asm":"# func_train_find  (TU g_func.c, section .text, 247 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfunc_train_find:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x128(%ebx),%eax\n  /* 011 */  test    %eax,%eax\n  /* 013 */  je      .L80\n  /* 015 */  mov     %eax,(%esp)\n  /* 018 */  call    G_PickTarget\n  /* 01d */  test    %eax,%eax\n  /* 01f */  je      .Ld8\n  /* 025 */  flds    0x4(%eax)\n  /* 028 */  fsubs   0xbc(%ebx)\n  /* 02e */  mov     0x128(%eax),%edx\n  /* 034 */  mov     %edx,0x128(%ebx)\n  /* 03a */  fstps   0x4(%ebx)\n  /* 03d */  flds    0x8(%eax)\n  /* 040 */  fsubs   0xc0(%ebx)\n  /* 046 */  fstps   0x8(%ebx)\n  /* 049 */  flds    0xc(%eax)\n  /* 04c */  fsubs   0xc4(%ebx)\n  /* 052 */  fstps   0xc(%ebx)\n  /* 055 */  mov     %ebx,(%esp)\n  /* 058 */  call    *gi+0x48\n  /* 05e */  mov     0x12c(%ebx),%edx\n  /* 064 */  mov     0x11c(%ebx),%eax\n  /* 06a */  test    %edx,%edx\n  /* 06c */  je      .La0\n  /* 06e */  test    $0x1,%al\n  /* 070 */  jne     .La9\n  /* 072 */  mov     0x18(%esp),%ebx\n  /* 076 */  add     $0x1c,%esp\n  /* 079 */  ret\n  /* 07a */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  mov     $\"train_find: no target\\n\",%ecx\n  /* 085 */  mov     0x18(%esp),%ebx\n  /* 089 */  mov     %ecx,0x20(%esp)\n  /* 08d */  add     $0x1c,%esp\n  /* 090 */  jmp     *gi+0x4\n  /* 096 */  xchg    %ax,%ax\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  or      $0x1,%eax\n  /* 0a3 */  mov     %eax,0x11c(%ebx)\n.La9:\n  /* 0a9 */  mov     %ebx,0x224(%ebx)\n  /* 0af */  fldl    =0x3fb999999999999a (0.1)\n  /* 0b5 */  mov     $train_next,%eax\n  /* 0ba */  fadds   level+0x4\n  /* 0c0 */  mov     %eax,0x1b4(%ebx)\n  /* 0c6 */  fstps   0x1ac(%ebx)\n  /* 0cc */  mov     0x18(%esp),%ebx\n  /* 0d0 */  add     $0x1c,%esp\n  /* 0d3 */  ret\n  /* 0d4 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  mov     0x128(%ebx),%eax\n  /* 0de */  movl    $\"train_find: target %s not found\\n\",(%esp)\n  /* 0e5 */  mov     %eax,0x4(%esp)\n  /* 0e9 */  call    *gi+0x4\n  /* 0ef */  mov     0x18(%esp),%ebx\n  /* 0f3 */  add     $0x1c,%esp\n  /* 0f6 */  ret\n","c":"#include \"g_local.h\"\n\nvoid train_next(edict_t *self);\n\nvoid func_train_find(edict_t *self)\n{\n    edict_t *ent;\n\n    if (!self->target) {\n        gi.dprintf(\"train_find: no target\\n\");\n        return;\n    }\n    ent = G_PickTarget(self->target);\n    if (!ent) {\n        gi.dprintf(\"train_find: target %s not found\\n\", self->target);\n        return;\n    }\n    self->target = ent->target;\n\n    VectorSubtract(ent->s.origin, self->mins, self->s.origin);\n    gi.linkentity(self);\n\n    if (!self->targetname)\n        self->spawnflags |= 1;\n\n    if (self->spawnflags & 1) {\n        self->nextthink = level.time + 0.1;\n        self->think = train_next;\n        self->activator = self;\n    }\n}\n","size":247,"score":100,"agent":"kuncc/7","pid":8,"session":2783,"ts":1791758203434}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2435,"symbol":"WriteLevelLocals","file":"g_save.c","asm":"# WriteLevelLocals  (TU g_save.c, section .text, 248 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWriteLevelLocals:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x140,%esp\n  /* 00b */  mov     0x150(%esp),%esi\n.L12:\n  /* 012 */  mov     level(%eax),%ecx\n  /* 018 */  mov     level+0x4(%eax),%edx\n  /* 01e */  mov     %ecx,0x10(%esp,%eax,1)\n  /* 022 */  mov     %edx,0x14(%esp,%eax,1)\n  /* 026 */  add     $0x8,%eax\n  /* 029 */  cmp     $0x130,%eax\n  /* 02e */  jb      .L12\n  /* 030 */  mov     levelfields,%eax\n  /* 035 */  lea     0x10(%esp),%edi\n  /* 039 */  test    %eax,%eax\n  /* 03b */  je      .L69\n  /* 03d */  lea     0x10(%esp),%edi\n  /* 041 */  mov     $levelfields,%ebx\n  /* 046 */  xchg    %ax,%ax\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %ebx,0x4(%esp)\n  /* 054 */  add     $0x10,%ebx\n  /* 057 */  mov     %edi,0x8(%esp)\n  /* 05b */  mov     %esi,(%esp)\n  /* 05e */  call    WriteField1\n  /* 063 */  mov     (%ebx),%eax\n  /* 065 */  test    %eax,%eax\n  /* 067 */  jne     .L50\n.L69:\n  /* 069 */  mov     %edi,(%esp)\n  /* 06c */  mov     $0x1,%ecx\n  /* 071 */  mov     $0x130,%ebx\n  /* 076 */  mov     %esi,0xc(%esp)\n  /* 07a */  mov     %ecx,0x8(%esp)\n  /* 07e */  mov     %ebx,0x4(%esp)\n  /* 082 */  call    fwrite\n  /* 087 */  mov     levelfields,%edi\n  /* 08d */  test    %edi,%edi\n  /* 08f */  je      .Lee\n  /* 091 */  mov     $levelfields,%ebx\n  /* 096 */  jmp     .Laa\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     0x10(%ebx),%eax\n  /* 0a3 */  add     $0x10,%ebx\n  /* 0a6 */  test    %eax,%eax\n  /* 0a8 */  je      .Lee\n.Laa:\n  /* 0aa */  testb   $0x1,0xc(%ebx)\n  /* 0ae */  jne     .La0\n  /* 0b0 */  cmpl    $0x2,0x8(%ebx)\n  /* 0b4 */  jne     .La0\n  /* 0b6 */  mov     0x4(%ebx),%eax\n  /* 0b9 */  mov     level(%eax),%edi\n  /* 0bf */  test    %edi,%edi\n  /* 0c1 */  je      .La0\n  /* 0c3 */  mov     %edi,(%esp)\n  /* 0c6 */  add     $0x10,%ebx\n  /* 0c9 */  call    strlen\n  /* 0ce */  mov     $0x1,%edx\n  /* 0d3 */  mov     %esi,0xc(%esp)\n  /* 0d7 */  mov     %edx,0x8(%esp)\n  /* 0db */  mov     %edi,(%esp)\n  /* 0de */  inc     %eax\n  /* 0df */  mov     %eax,0x4(%esp)\n  /* 0e3 */  call    fwrite\n  /* 0e8 */  mov     (%ebx),%eax\n  /* 0ea */  test    %eax,%eax\n  /* 0ec */  jne     .Laa\n.Lee:\n  /* 0ee */  add     $0x140,%esp\n  /* 0f4 */  pop     %ebx\n  /* 0f5 */  pop     %esi\n  /* 0f6 */  pop     %edi\n  /* 0f7 */  ret\n","c":"#include \"g_local.h\"\n#include <stdio.h>\n\nextern field_t levelfields[];\nvoid WriteField1(FILE *f, field_t *field, byte *base);\n\nvoid WriteLevelLocals(FILE *f)\n{\n    field_t *field;\n    level_locals_t temp;\n\n    temp = level;\n    for (field = levelfields; field->name; field++)\n        WriteField1(f, field, (byte *)&temp);\n    fwrite(&temp, sizeof(temp), 1, f);\n    for (field = levelfields; field->name; field++)\n    {\n        char *p;\n        if (field->flags & FFL_SPAWNTEMP)\n            continue;\n        if (field->type == F_LSTRING)\n        {\n            p = *(char **)((byte *)&level + field->ofs);\n            if (p)\n                fwrite(p, strlen(p) + 1, 1, f);\n        }\n    }\n}\n","size":248,"score":100,"agent":"kuncc/4","pid":5,"session":2785,"ts":1791758214518}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2252,"symbol":"plat_CalcAcceleratedMove","file":"g_func.c","asm":"# plat_CalcAcceleratedMove  (TU g_func.c, section .text, 249 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nplat_CalcAcceleratedMove:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%eax\n  /* 007 */  flds    0x40(%eax)\n  /* 00a */  fsts    0x64(%eax)\n  /* 00d */  flds    0x6c(%eax)\n  /* 010 */  flds    0x3c(%eax)\n  /* 013 */  fcomi   %st(1),%st\n  /* 015 */  ja      .L60\n  /* 017 */  flds    0x44(%eax)\n  /* 01a */  fld     %st(3)\n  /* 01c */  fdiv    %st(1),%st\n  /* 01e */  fld1\n  /* 020 */  fadd    %st,%st(1)\n  /* 022 */  fxch    %st(1)\n  /* 024 */  fmul    %st(5),%st\n  /* 026 */  fmuls   =0x3f000000 (0.5f)\n  /* 02c */  fld     %st(5)\n  /* 02e */  fdiv    %st(4),%st\n  /* 030 */  faddp   %st,%st(2)\n  /* 032 */  fxch    %st(1)\n  /* 034 */  fmulp   %st,%st(5)\n  /* 036 */  fxch    %st(4)\n  /* 038 */  fmuls   =0x3f000000 (0.5f)\n  /* 03e */  fsubr   %st(3),%st\n  /* 040 */  fsub    %st(4),%st\n  /* 042 */  fldz\n  /* 044 */  fcomi   %st(1),%st\n  /* 046 */  fstp    %st(1)\n  /* 048 */  ja      .L70\n  /* 04a */  fstp    %st(0)\n  /* 04c */  fstp    %st(0)\n  /* 04e */  fstp    %st(0)\n  /* 050 */  fstp    %st(0)\n.L52:\n  /* 052 */  fstps   0x70(%eax)\n  /* 055 */  add     $0x2c,%esp\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  fstp    %st(0)\n  /* 062 */  fstp    %st(1)\n  /* 064 */  fstps   0x60(%eax)\n  /* 067 */  add     $0x2c,%esp\n  /* 06a */  ret\n  /* 06b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  fstp    %st(4)\n  /* 072 */  fxch    %st(1)\n  /* 074 */  fxch    %st(2)\n  /* 076 */  fxch    %st(3)\n  /* 078 */  fld     %st(2)\n  /* 07a */  fadd    %st(2),%st\n  /* 07c */  fxch    %st(3)\n  /* 07e */  fmul    %st(2),%st\n  /* 080 */  fdivrp  %st,%st(3)\n  /* 082 */  flds    =0x40800000 (4f)\n  /* 088 */  fmul    %st(3),%st\n  /* 08a */  fxch    %st(4)\n  /* 08c */  fadd    %st(0),%st\n  /* 08e */  fmulp   %st,%st(4)\n  /* 090 */  fxch    %st(3)\n  /* 092 */  fadds   =0x40800000 (4f)\n  /* 098 */  fld     %st(0)\n  /* 09a */  fxch    %st(4)\n  /* 09c */  fucomip %st(4),%st\n  /* 09e */  ja      .Ld1\n  /* 0a0 */  fstp    %st(0)\n  /* 0a2 */  fxch    %st(2)\n  /* 0a4 */  fsqrt\n.La6:\n  /* 0a6 */  fsubs   =0x40000000 (2f)\n  /* 0ac */  fxch    %st(1)\n  /* 0ae */  fadd    %st(0),%st\n  /* 0b0 */  fdivrp  %st,%st(1)\n  /* 0b2 */  fstps   0x18(%esp)\n  /* 0b6 */  flds    0x18(%esp)\n  /* 0ba */  fsts    0x64(%eax)\n  /* 0bd */  fdiv    %st,%st(1)\n  /* 0bf */  fxch    %st(1)\n  /* 0c1 */  fadds   =0x3f800000 (1f)\n  /* 0c7 */  fmulp   %st,%st(1)\n  /* 0c9 */  fmuls   =0x3f000000 (0.5f)\n  /* 0cf */  jmp     .L52\n.Ld1:\n  /* 0d1 */  fstp    %st(3)\n  /* 0d3 */  fxch    %st(1)\n  /* 0d5 */  mov     %eax,0x30(%esp)\n  /* 0d9 */  fstps   0x1c(%esp)\n  /* 0dd */  fstps   0x18(%esp)\n  /* 0e1 */  fstpl   (%esp)\n  /* 0e4 */  call    sqrt\n  /* 0e9 */  mov     0x30(%esp),%eax\n  /* 0ed */  flds    0x1c(%esp)\n  /* 0f1 */  flds    0x18(%esp)\n  /* 0f5 */  fxch    %st(2)\n  /* 0f7 */  jmp     .La6\n","c":"#include \"g_local.h\"\n\n#define AccelerationDistance(target, rate)\t(target * ((target / rate) + 1) / 2)\n\nvoid plat_CalcAcceleratedMove(moveinfo_t *moveinfo)\n{\n\tfloat\taccel_dist;\n\tfloat\tdecel_dist;\n\n\tmoveinfo->move_speed = moveinfo->speed;\n\n\tif (moveinfo->remaining_distance < moveinfo->accel)\n\t{\n\t\tmoveinfo->current_speed = moveinfo->remaining_distance;\n\t\treturn;\n\t}\n\n\taccel_dist = AccelerationDistance (moveinfo->speed, moveinfo->accel);\n\tdecel_dist = AccelerationDistance (moveinfo->speed, moveinfo->decel);\n\n\tif ((moveinfo->remaining_distance - accel_dist - decel_dist) < 0)\n\t{\n\t\tfloat\tf;\n\n\t\tf = (moveinfo->accel + moveinfo->decel) / (moveinfo->accel * moveinfo->decel);\n\t\tmoveinfo->move_speed = (-2 + sqrt(4 - 4 * f * (-2 * moveinfo->remaining_distance))) / (2 * f);\n\t\tdecel_dist = AccelerationDistance (moveinfo->move_speed, moveinfo->decel);\n\t}\n\n\tmoveinfo->decel_distance = decel_dist;\n}\n","size":249,"score":100,"agent":"kuncc/0","pid":1,"session":2786,"ts":1791758217479}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2486,"symbol":"SP_target_crosslevel_target","file":"g_target.c","asm":"# SP_target_crosslevel_target  (TU g_target.c, section .text, 69 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_target_crosslevel_target:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  fldz\n  /* 006 */  flds    0x254(%eax)\n  /* 00c */  fucomi  %st(1),%st\n  /* 00e */  fstp    %st(1)\n  /* 010 */  jp      .L22\n  /* 012 */  jne     .L22\n  /* 014 */  fstp    %st(0)\n  /* 016 */  movl    $0x3f800000,0x254(%eax)\n  /* 020 */  fld1\n.L22:\n  /* 022 */  fadds   level+0x4\n  /* 028 */  mov     $0x1,%edx\n  /* 02d */  mov     %edx,0xb8(%eax)\n  /* 033 */  mov     $target_crosslevel_target_think,%ecx\n  /* 038 */  mov     %ecx,0x1b4(%eax)\n  /* 03e */  fstps   0x1ac(%eax)\n  /* 044 */  ret\n","c":"#include \"g_local.h\"\n\nvoid target_crosslevel_target_think(edict_t *self);\n\nvoid SP_target_crosslevel_target(edict_t *self)\n{\n    if (!self->delay)\n        self->delay = 1.0;\n    self->svflags = SVF_NOCLIENT;\n    self->think = target_crosslevel_target_think;\n    self->nextthink = level.time + self->delay;\n}\n","size":69,"score":100,"agent":"frong","pid":23,"session":2788,"ts":1791758223795}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2725,"symbol":"floater_pain","file":"m_float.c","asm":"# floater_pain  (TU m_float.c, section .text, 250 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfloater_pain:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x1e4(%ebx),%edx\n  /* 011 */  mov     %edx,%eax\n  /* 013 */  shr     $0x1f,%eax\n  /* 016 */  add     %edx,%eax\n  /* 018 */  sar     $1,%eax\n  /* 01a */  cmp     %eax,0x1e0(%ebx)\n  /* 020 */  jge     .L29\n  /* 022 */  movl    $0x1,0x3c(%ebx)\n.L29:\n  /* 029 */  flds    level+0x4\n  /* 02f */  flds    0x1d0(%ebx)\n  /* 035 */  fcomip  %st(1),%st\n  /* 037 */  ja      .L60\n  /* 039 */  fadds   =0x40400000 (3f)\n  /* 03f */  mov     skill,%eax\n  /* 044 */  fstps   0x1d0(%ebx)\n  /* 04a */  flds    =0x40400000 (3f)\n  /* 050 */  flds    0x14(%eax)\n  /* 053 */  fucomip %st(1),%st\n  /* 055 */  fstp    %st(0)\n  /* 057 */  jp      .L70\n  /* 059 */  jne     .L70\n  /* 05b */  jmp     .L62\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  fstp    %st(0)\n.L62:\n  /* 062 */  mov     0x28(%esp),%ebx\n  /* 066 */  add     $0x2c,%esp\n  /* 069 */  ret\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  call    rand\n  /* 075 */  mov     gi+0x10,%edx\n  /* 07b */  movl    $0x0,0x14(%esp)\n  /* 083 */  fld1\n  /* 085 */  inc     %eax\n  /* 086 */  imul    $0xaaaaaaab,%eax,%eax\n  /* 08c */  fsts    0x10(%esp)\n  /* 090 */  fstps   0xc(%esp)\n  /* 094 */  add     $0x2aaaaaaa,%eax\n  /* 099 */  cmp     $0x55555554,%eax\n  /* 09e */  ja      .Ld0\n  /* 0a0 */  mov     %ebx,(%esp)\n  /* 0a3 */  mov     sound_pain1,%eax\n  /* 0a8 */  mov     $0x2,%ecx\n  /* 0ad */  mov     %ecx,0x4(%esp)\n  /* 0b1 */  mov     %eax,0x8(%esp)\n  /* 0b5 */  call    *%edx\n  /* 0b7 */  mov     $floater_move_pain1,%eax\n  /* 0bc */  mov     %eax,0x304(%ebx)\n  /* 0c2 */  mov     0x28(%esp),%ebx\n  /* 0c6 */  add     $0x2c,%esp\n  /* 0c9 */  ret\n  /* 0ca */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  mov     %ebx,(%esp)\n  /* 0d3 */  mov     sound_pain2,%eax\n  /* 0d8 */  mov     %eax,0x8(%esp)\n  /* 0dc */  mov     $0x2,%eax\n  /* 0e1 */  mov     %eax,0x4(%esp)\n  /* 0e5 */  call    *%edx\n  /* 0e7 */  mov     $floater_move_pain2,%edx\n  /* 0ec */  mov     %edx,0x304(%ebx)\n  /* 0f2 */  mov     0x28(%esp),%ebx\n  /* 0f6 */  add     $0x2c,%esp\n  /* 0f9 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_float.h\"\n\nextern int sound_pain1;\nextern int sound_pain2;\nextern mmove_t floater_move_pain1;\nextern mmove_t floater_move_pain2;\n\nvoid floater_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n    int n;\n\n    if (self->health < (self->max_health / 2))\n        self->s.skinnum = 1;\n\n    if (level.time < self->pain_debounce_time)\n        return;\n\n    self->pain_debounce_time = level.time + 3;\n\n    if (skill->value == 3)\n        return;\n\n    n = (rand() + 1) % 3;\n    if (n == 0)\n    {\n        gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);\n        self->monsterinfo.currentmove = &floater_move_pain1;\n    }\n    else\n    {\n        gi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0);\n        self->monsterinfo.currentmove = &floater_move_pain2;\n    }\n}\n","size":250,"score":100,"agent":"kuncc/1","pid":2,"session":2789,"ts":1791758223912}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2190,"symbol":"Cmd_Use_f","file":"g_cmds.c","asm":"# Cmd_Use_f  (TU g_cmds.c, section .text, 251 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Use_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x10(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %esi,0x14(%esp)\n  /* 00f */  mov     %edi,0x18(%esp)\n  /* 013 */  call    *gi+0xa4\n  /* 019 */  mov     %eax,(%esp)\n  /* 01c */  mov     %eax,%esi\n  /* 01e */  call    FindItem\n  /* 023 */  test    %eax,%eax\n  /* 025 */  je      .La0\n  /* 027 */  mov     0x8(%eax),%ecx\n  /* 02a */  mov     %eax,%edx\n  /* 02c */  test    %ecx,%ecx\n  /* 02e */  je      .Ld0\n  /* 034 */  sub     $itemlist,%eax\n  /* 039 */  mov     0x54(%ebx),%edi\n  /* 03c */  sar     $0x2,%eax\n  /* 03f */  imul    $0x286bca1b,%eax,%eax\n  /* 045 */  mov     0x2e4(%edi,%eax,4),%edi\n  /* 04c */  test    %edi,%edi\n  /* 04e */  je      .L70\n  /* 050 */  mov     %ebx,(%esp)\n  /* 053 */  mov     %edx,0x4(%esp)\n  /* 057 */  call    *%ecx\n  /* 059 */  mov     0x10(%esp),%ebx\n  /* 05d */  mov     0x14(%esp),%esi\n  /* 061 */  mov     0x18(%esp),%edi\n  /* 065 */  add     $0x1c,%esp\n  /* 068 */  ret\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %esi,0xc(%esp)\n  /* 074 */  mov     $\"Out of item: %s\\n\",%eax\n  /* 079 */  mov     $0x2,%edx\n  /* 07e */  mov     %ebx,(%esp)\n  /* 081 */  mov     %eax,0x8(%esp)\n  /* 085 */  mov     %edx,0x4(%esp)\n  /* 089 */  call    *gi+0x8\n  /* 08f */  mov     0x10(%esp),%ebx\n  /* 093 */  mov     0x14(%esp),%esi\n  /* 097 */  mov     0x18(%esp),%edi\n  /* 09b */  add     $0x1c,%esp\n  /* 09e */  ret\n  /* 09f */  nop\n.La0:\n  /* 0a0 */  mov     %esi,0xc(%esp)\n  /* 0a4 */  mov     $\"unknown item: %s\\n\",%eax\n  /* 0a9 */  mov     %eax,0x8(%esp)\n  /* 0ad */  mov     $0x2,%eax\n  /* 0b2 */  mov     %ebx,(%esp)\n  /* 0b5 */  mov     %eax,0x4(%esp)\n  /* 0b9 */  call    *gi+0x8\n  /* 0bf */  mov     0x10(%esp),%ebx\n  /* 0c3 */  mov     0x14(%esp),%esi\n  /* 0c7 */  mov     0x18(%esp),%edi\n  /* 0cb */  add     $0x1c,%esp\n  /* 0ce */  ret\n  /* 0cf */  nop\n.Ld0:\n  /* 0d0 */  mov     %ebx,(%esp)\n  /* 0d3 */  mov     $\"Item is not usable.\\n\",%eax\n  /* 0d8 */  mov     %eax,0x8(%esp)\n  /* 0dc */  mov     $0x2,%eax\n  /* 0e1 */  mov     %eax,0x4(%esp)\n  /* 0e5 */  call    *gi+0x8\n  /* 0eb */  mov     0x10(%esp),%ebx\n  /* 0ef */  mov     0x14(%esp),%esi\n  /* 0f3 */  mov     0x18(%esp),%edi\n  /* 0f7 */  add     $0x1c,%esp\n  /* 0fa */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Cmd_Use_f(edict_t *ent)\n{\n    int index;\n    gitem_t *it;\n    char *s;\n\n    s = gi.args();\n    it = FindItem(s);\n    if (!it)\n    {\n        gi.cprintf(ent, PRINT_HIGH, \"unknown item: %s\\n\", s);\n        return;\n    }\n    if (!it->use)\n    {\n        gi.cprintf(ent, PRINT_HIGH, \"Item is not usable.\\n\");\n        return;\n    }\n    index = ITEM_INDEX(it);\n    if (!ent->client->pers.inventory[index])\n    {\n        gi.cprintf(ent, PRINT_HIGH, \"Out of item: %s\\n\", s);\n        return;\n    }\n    it->use(ent, it);\n}\n","size":251,"score":100,"agent":"kuncc/6","pid":7,"session":2791,"ts":1791758226559}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2812,"symbol":"infantry_pain","file":"m_infantry.c","asm":"# infantry_pain  (TU m_infantry.c, section .text, 249 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninfantry_pain:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%edx\n  /* 007 */  mov     0x1e4(%edx),%ecx\n  /* 00d */  mov     %ecx,%eax\n  /* 00f */  shr     $0x1f,%eax\n  /* 012 */  add     %ecx,%eax\n  /* 014 */  sar     $1,%eax\n  /* 016 */  cmp     %eax,0x1e0(%edx)\n  /* 01c */  jge     .L25\n  /* 01e */  movl    $0x1,0x3c(%edx)\n.L25:\n  /* 025 */  flds    level+0x4\n  /* 02b */  flds    0x1d0(%edx)\n  /* 031 */  fcomip  %st(1),%st\n  /* 033 */  ja      .L60\n  /* 035 */  fadds   =0x40400000 (3f)\n  /* 03b */  mov     skill,%eax\n  /* 040 */  fstps   0x1d0(%edx)\n  /* 046 */  flds    =0x40400000 (3f)\n  /* 04c */  flds    0x14(%eax)\n  /* 04f */  fucomip %st(1),%st\n  /* 051 */  fstp    %st(0)\n  /* 053 */  jp      .L70\n  /* 055 */  jne     .L70\n  /* 057 */  jmp     .L62\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  fstp    %st(0)\n.L62:\n  /* 062 */  add     $0x2c,%esp\n  /* 065 */  ret\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %edx,0x30(%esp)\n  /* 074 */  call    rand\n  /* 079 */  mov     0x30(%esp),%edx\n  /* 07d */  test    $0x1,%al\n  /* 07f */  mov     gi+0x10,%eax\n  /* 084 */  jne     .Lc0\n  /* 086 */  fld1\n  /* 088 */  mov     $infantry_move_pain1,%ecx\n  /* 08d */  mov     %ecx,0x304(%edx)\n  /* 093 */  mov     sound_pain1,%ecx\n  /* 099 */  movl    $0x0,0x14(%esp)\n  /* 0a1 */  fsts    0x10(%esp)\n  /* 0a5 */  mov     %edx,(%esp)\n  /* 0a8 */  fstps   0xc(%esp)\n  /* 0ac */  mov     %ecx,0x8(%esp)\n  /* 0b0 */  mov     $0x2,%ecx\n  /* 0b5 */  mov     %ecx,0x4(%esp)\n  /* 0b9 */  call    *%eax\n  /* 0bb */  add     $0x2c,%esp\n  /* 0be */  ret\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  fld1\n  /* 0c2 */  mov     $infantry_move_pain2,%ecx\n  /* 0c7 */  mov     %ecx,0x304(%edx)\n  /* 0cd */  mov     sound_pain2,%ecx\n  /* 0d3 */  movl    $0x0,0x14(%esp)\n  /* 0db */  fsts    0x10(%esp)\n  /* 0df */  mov     %edx,(%esp)\n  /* 0e2 */  fstps   0xc(%esp)\n  /* 0e6 */  mov     %ecx,0x8(%esp)\n  /* 0ea */  mov     $0x2,%ecx\n  /* 0ef */  mov     %ecx,0x4(%esp)\n  /* 0f3 */  call    *%eax\n  /* 0f5 */  add     $0x2c,%esp\n  /* 0f8 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_infantry.h\"\n\nextern mmove_t infantry_move_pain1;\nextern mmove_t infantry_move_pain2;\nstatic int sound_pain1;\nstatic int sound_pain2;\n\nvoid infantry_sound_init(void)\n{\n\tsound_pain1 = gi.soundindex(\"infantry/infpain1.wav\");\n\tsound_pain2 = gi.soundindex(\"infantry/infpain2.wav\");\n}\n\nvoid infantry_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n\tif (self->health < (self->max_health / 2))\n\t\tself->s.skinnum = 1;\n\n\tif (level.time < self->pain_debounce_time)\n\t\treturn;\n\n\tself->pain_debounce_time = level.time + 3;\n\n\tif (skill->value == 3)\n\t\treturn;\n\n\tif (!(rand() & 1))\n\t{\n\t\tself->monsterinfo.currentmove = &infantry_move_pain1;\n\t\tgi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);\n\t}\n\telse\n\t{\n\t\tself->monsterinfo.currentmove = &infantry_move_pain2;\n\t\tgi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0);\n\t}\n}\n","size":249,"score":100,"agent":"kuncc/2","pid":3,"session":2787,"ts":1791758230829}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2191,"symbol":"Cmd_Drop_f","file":"g_cmds.c","asm":"# Cmd_Drop_f  (TU g_cmds.c, section .text, 251 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Drop_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x10(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %esi,0x14(%esp)\n  /* 00f */  mov     %edi,0x18(%esp)\n  /* 013 */  call    *gi+0xa4\n  /* 019 */  mov     %eax,(%esp)\n  /* 01c */  mov     %eax,%esi\n  /* 01e */  call    FindItem\n  /* 023 */  test    %eax,%eax\n  /* 025 */  je      .La0\n  /* 027 */  mov     0xc(%eax),%ecx\n  /* 02a */  mov     %eax,%edx\n  /* 02c */  test    %ecx,%ecx\n  /* 02e */  je      .Ld0\n  /* 034 */  sub     $itemlist,%eax\n  /* 039 */  mov     0x54(%ebx),%edi\n  /* 03c */  sar     $0x2,%eax\n  /* 03f */  imul    $0x286bca1b,%eax,%eax\n  /* 045 */  mov     0x2e4(%edi,%eax,4),%edi\n  /* 04c */  test    %edi,%edi\n  /* 04e */  je      .L70\n  /* 050 */  mov     %ebx,(%esp)\n  /* 053 */  mov     %edx,0x4(%esp)\n  /* 057 */  call    *%ecx\n  /* 059 */  mov     0x10(%esp),%ebx\n  /* 05d */  mov     0x14(%esp),%esi\n  /* 061 */  mov     0x18(%esp),%edi\n  /* 065 */  add     $0x1c,%esp\n  /* 068 */  ret\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %esi,0xc(%esp)\n  /* 074 */  mov     $\"Out of item: %s\\n\",%eax\n  /* 079 */  mov     $0x2,%edx\n  /* 07e */  mov     %ebx,(%esp)\n  /* 081 */  mov     %eax,0x8(%esp)\n  /* 085 */  mov     %edx,0x4(%esp)\n  /* 089 */  call    *gi+0x8\n  /* 08f */  mov     0x10(%esp),%ebx\n  /* 093 */  mov     0x14(%esp),%esi\n  /* 097 */  mov     0x18(%esp),%edi\n  /* 09b */  add     $0x1c,%esp\n  /* 09e */  ret\n  /* 09f */  nop\n.La0:\n  /* 0a0 */  mov     %esi,0xc(%esp)\n  /* 0a4 */  mov     $\"unknown item: %s\\n\",%eax\n  /* 0a9 */  mov     %eax,0x8(%esp)\n  /* 0ad */  mov     $0x2,%eax\n  /* 0b2 */  mov     %ebx,(%esp)\n  /* 0b5 */  mov     %eax,0x4(%esp)\n  /* 0b9 */  call    *gi+0x8\n  /* 0bf */  mov     0x10(%esp),%ebx\n  /* 0c3 */  mov     0x14(%esp),%esi\n  /* 0c7 */  mov     0x18(%esp),%edi\n  /* 0cb */  add     $0x1c,%esp\n  /* 0ce */  ret\n  /* 0cf */  nop\n.Ld0:\n  /* 0d0 */  mov     %ebx,(%esp)\n  /* 0d3 */  mov     $\"Item is not dropable.\\n\",%eax\n  /* 0d8 */  mov     %eax,0x8(%esp)\n  /* 0dc */  mov     $0x2,%eax\n  /* 0e1 */  mov     %eax,0x4(%esp)\n  /* 0e5 */  call    *gi+0x8\n  /* 0eb */  mov     0x10(%esp),%ebx\n  /* 0ef */  mov     0x14(%esp),%esi\n  /* 0f3 */  mov     0x18(%esp),%edi\n  /* 0f7 */  add     $0x1c,%esp\n  /* 0fa */  ret\n","c":"/* candidate for Cmd_Drop_f (g_cmds.c, 251 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Cmd_Drop_f (edict_t *ent)\n{\n\tint\t\t\tindex;\n\tgitem_t\t\t*it;\n\tchar\t\t*s;\n\n\ts = gi.args ();\n\tit = FindItem (s);\n\tif (!it)\n\t{\n\t\tgi.cprintf (ent, PRINT_HIGH, \"unknown item: %s\\n\", s);\n\t\treturn;\n\t}\n\tif (!it->drop)\n\t{\n\t\tgi.cprintf (ent, PRINT_HIGH, \"Item is not dropable.\\n\");\n\t\treturn;\n\t}\n\tindex = ITEM_INDEX(it);\n\tif (!ent->client->pers.inventory[index])\n\t{\n\t\tgi.cprintf (ent, PRINT_HIGH, \"Out of item: %s\\n\", s);\n\t\treturn;\n\t}\n\n\tit->drop (ent, it);\n}\n","size":251,"score":100,"agent":"kuncc/3","pid":4,"session":2792,"ts":1791758236821}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2908,"symbol":"parasite_pain","file":"m_parasite.c","asm":"# parasite_pain  (TU m_parasite.c, section .text, 250 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_pain:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x1e4(%ebx),%edx\n  /* 011 */  mov     %edx,%eax\n  /* 013 */  shr     $0x1f,%eax\n  /* 016 */  add     %edx,%eax\n  /* 018 */  sar     $1,%eax\n  /* 01a */  cmp     %eax,0x1e0(%ebx)\n  /* 020 */  jge     .L29\n  /* 022 */  movl    $0x1,0x3c(%ebx)\n.L29:\n  /* 029 */  flds    level+0x4\n  /* 02f */  flds    0x1d0(%ebx)\n  /* 035 */  fcomip  %st(1),%st\n  /* 037 */  ja      .L60\n  /* 039 */  fadds   =0x40400000 (3f)\n  /* 03f */  mov     skill,%eax\n  /* 044 */  fstps   0x1d0(%ebx)\n  /* 04a */  flds    =0x40400000 (3f)\n  /* 050 */  flds    0x14(%eax)\n  /* 053 */  fucomip %st(1),%st\n  /* 055 */  fstp    %st(0)\n  /* 057 */  jp      .L70\n  /* 059 */  jne     .L70\n  /* 05b */  jmp     .L62\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  fstp    %st(0)\n.L62:\n  /* 062 */  mov     0x38(%esp),%ebx\n  /* 066 */  add     $0x3c,%esp\n  /* 069 */  ret\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  call    rand\n  /* 075 */  movl    $0x0,0x14(%esp)\n  /* 07d */  mov     %eax,%edx\n  /* 07f */  mov     gi+0x10,%eax\n  /* 084 */  and     $0x7fff,%edx\n  /* 08a */  mov     %edx,0x2c(%esp)\n  /* 08e */  fildl   0x2c(%esp)\n  /* 092 */  fdivs   =0x46fffe00 (32767f)\n  /* 098 */  flds    =0x3f000000 (0.5f)\n  /* 09e */  fcomip  %st(1),%st\n  /* 0a0 */  fstp    %st(0)\n  /* 0a2 */  fld1\n  /* 0a4 */  fsts    0x10(%esp)\n  /* 0a8 */  fstps   0xc(%esp)\n  /* 0ac */  ja      .Le0\n  /* 0ae */  mov     %ebx,(%esp)\n  /* 0b1 */  mov     sound_pain2,%edx\n  /* 0b7 */  mov     %edx,0x8(%esp)\n  /* 0bb */  mov     $0x2,%edx\n  /* 0c0 */  mov     %edx,0x4(%esp)\n  /* 0c4 */  call    *%eax\n.Lc6:\n  /* 0c6 */  mov     $parasite_move_pain1,%eax\n  /* 0cb */  mov     %eax,0x304(%ebx)\n  /* 0d1 */  mov     0x38(%esp),%ebx\n  /* 0d5 */  add     $0x3c,%esp\n  /* 0d8 */  ret\n  /* 0d9 */  lea     0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     %ebx,(%esp)\n  /* 0e3 */  mov     sound_pain1,%edx\n  /* 0e9 */  mov     $0x2,%ecx\n  /* 0ee */  mov     %ecx,0x4(%esp)\n  /* 0f2 */  mov     %edx,0x8(%esp)\n  /* 0f6 */  call    *%eax\n  /* 0f8 */  jmp     .Lc6\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nstatic int sound_pain1;\nstatic int sound_pain2;\nextern mmove_t parasite_move_pain1;\n\nvoid parasite_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n    if (self->health < (self->max_health / 2))\n        self->s.skinnum = 1;\n\n    if (level.time < self->pain_debounce_time)\n        return;\n\n    self->pain_debounce_time = level.time + 3;\n\n    if (skill->value == 3)\n        return;\n\n    if (random() < 0.5)\n        gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);\n    else\n        gi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0);\n\n    self->monsterinfo.currentmove = &parasite_move_pain1;\n}\n\nvoid parasite_init_sounds(void)\n{\n    sound_pain1 = gi.soundindex(\"parasite/parpain1.wav\");\n    sound_pain2 = gi.soundindex(\"parasite/parpain2.wav\");\n}\n","size":250,"score":100,"agent":"kuncc/5","pid":6,"session":2790,"ts":1791758241660}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2168,"symbol":"FacingIdeal","file":"g_ai.c","asm":"# FacingIdeal  (TU g_ai.c, section .text, 70 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nFacingIdeal:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  flds    0x14(%eax)\n  /* 00a */  fsubs   0x1a8(%eax)\n  /* 010 */  fstps   (%esp)\n  /* 013 */  call    anglemod\n  /* 018 */  mov     $0x1,%eax\n  /* 01d */  flds    =0x42340000 (45f)\n  /* 023 */  fxch    %st(1)\n  /* 025 */  fcomi   %st(1),%st\n  /* 027 */  fstp    %st(1)\n  /* 029 */  jbe     .L40\n  /* 02b */  flds    =0x439d8000 (315f)\n  /* 031 */  xor     %eax,%eax\n  /* 033 */  fcomip  %st(1),%st\n  /* 035 */  fstp    %st(0)\n  /* 037 */  setbe   %al\n  /* 03a */  jmp     .L42\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  fstp    %st(0)\n.L42:\n  /* 042 */  add     $0x1c,%esp\n  /* 045 */  ret\n","c":"#include \"g_local.h\"\n\nqboolean FacingIdeal(edict_t *self)\n{\n    float delta;\n\n    delta = anglemod(self->s.angles[YAW] - self->ideal_yaw);\n    if (delta > 45 && delta < 315)\n        return false;\n    return true;\n}\n","size":70,"score":100,"agent":"frong","pid":23,"session":2795,"ts":1791758249092}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2231,"symbol":"train_blocked","file":"g_func.c","asm":"# train_blocked  (TU g_func.c, section .text, 262 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntrain_blocked:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     0x54(%esp),%edx\n  /* 007 */  mov     0x50(%esp),%eax\n  /* 00b */  testb   $0x4,0xb8(%edx)\n  /* 012 */  jne     .L1f\n  /* 014 */  mov     0x54(%edx),%ecx\n  /* 017 */  test    %ecx,%ecx\n  /* 019 */  je      .La8\n.L1f:\n  /* 01f */  flds    level+0x4\n  /* 025 */  flds    0x1cc(%eax)\n  /* 02b */  fcomip  %st(1),%st\n  /* 02d */  ja      .L40\n  /* 02f */  mov     0x204(%eax),%ecx\n  /* 035 */  test    %ecx,%ecx\n  /* 037 */  jne     .L50\n  /* 039 */  fstp    %st(0)\n  /* 03b */  jmp     .L42\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  fstp    %st(0)\n.L42:\n  /* 042 */  add     $0x4c,%esp\n  /* 045 */  ret\n  /* 046 */  xchg    %ax,%ax\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  fadds   =0x3f000000 (0.5f)\n  /* 056 */  fstps   0x1cc(%eax)\n  /* 05c */  mov     %ecx,0x18(%esp)\n  /* 060 */  mov     $vec3_origin,%ecx\n  /* 065 */  mov     %ecx,0x14(%esp)\n  /* 069 */  lea     0x4(%edx),%ecx\n  /* 06c */  mov     %ecx,0x10(%esp)\n  /* 070 */  mov     $vec3_origin,%ecx\n  /* 075 */  movl    $0x14,0x24(%esp)\n  /* 07d */  movl    $0x0,0x20(%esp)\n  /* 085 */  movl    $0x1,0x1c(%esp)\n  /* 08d */  mov     %ecx,0xc(%esp)\n  /* 091 */  mov     %eax,0x8(%esp)\n  /* 095 */  mov     %eax,0x4(%esp)\n  /* 099 */  mov     %edx,(%esp)\n  /* 09c */  call    T_Damage\n  /* 0a1 */  add     $0x4c,%esp\n  /* 0a4 */  ret\n  /* 0a5 */  lea     0x0(%esi),%esi\n.La8:\n  /* 0a8 */  mov     %edx,(%esp)\n  /* 0ab */  mov     $0x14,%ecx\n  /* 0b0 */  mov     %ecx,0x24(%esp)\n  /* 0b4 */  xor     %ecx,%ecx\n  /* 0b6 */  mov     %ecx,0x20(%esp)\n  /* 0ba */  mov     $0x1,%ecx\n  /* 0bf */  mov     %ecx,0x1c(%esp)\n  /* 0c3 */  mov     $0x186a0,%ecx\n  /* 0c8 */  mov     %ecx,0x18(%esp)\n  /* 0cc */  mov     $vec3_origin,%ecx\n  /* 0d1 */  mov     %ecx,0x14(%esp)\n  /* 0d5 */  lea     0x4(%edx),%ecx\n  /* 0d8 */  mov     %ecx,0x10(%esp)\n  /* 0dc */  mov     $vec3_origin,%ecx\n  /* 0e1 */  mov     %ecx,0xc(%esp)\n  /* 0e5 */  mov     %eax,0x8(%esp)\n  /* 0e9 */  mov     %eax,0x4(%esp)\n  /* 0ed */  mov     %edx,0x3c(%esp)\n  /* 0f1 */  call    T_Damage\n  /* 0f6 */  mov     0x3c(%esp),%edx\n  /* 0fa */  mov     %edx,0x50(%esp)\n  /* 0fe */  add     $0x4c,%esp\n  /* 101 */  jmp     BecomeExplosion1\n","c":"#include \"g_local.h\"\n\nvoid train_blocked(edict_t *self, edict_t *other)\n{\n    if (!(other->svflags & SVF_MONSTER) && (!other->client))\n    {\n        T_Damage(other, self, self, vec3_origin, other->s.origin, vec3_origin, 100000, 1, 0, MOD_CRUSH);\n        BecomeExplosion1(other);\n        return;\n    }\n    if (level.time < self->touch_debounce_time)\n        return;\n    if (!self->dmg)\n        return;\n    self->touch_debounce_time = level.time + 0.5;\n    T_Damage(other, self, self, vec3_origin, other->s.origin, vec3_origin, self->dmg, 1, 0, MOD_CRUSH);\n}\n","size":262,"score":100,"agent":"kuncc/1","pid":2,"session":2797,"ts":1791758254919}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2392,"symbol":"M_CheckGround","file":"g_monster.c","asm":"# M_CheckGround  (TU g_monster.c, section .text, 256 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_CheckGround:\n  /* 000 */  sub     $0x7c,%esp\n  /* 003 */  mov     0x80(%esp),%eax\n  /* 00a */  testb   $0x3,0x108(%eax)\n  /* 011 */  jne     .Le2\n  /* 017 */  flds    =0x42c80000 (100f)\n  /* 01d */  flds    0x180(%eax)\n  /* 023 */  fcomip  %st(1),%st\n  /* 025 */  fstp    %st(0)\n  /* 027 */  ja      .Lf4\n  /* 02d */  flds    0x4(%eax)\n  /* 030 */  lea     0x38(%esp),%edx\n  /* 034 */  mov     $0x2020003,%ecx\n  /* 039 */  mov     %eax,0x80(%esp)\n  /* 040 */  fstps   0x2c(%esp)\n  /* 044 */  flds    0x8(%eax)\n  /* 047 */  fstps   0x30(%esp)\n  /* 04b */  flds    =0x3e800000 (0.25f)\n  /* 051 */  fsubrs  0xc(%eax)\n  /* 054 */  mov     %ecx,0x18(%esp)\n  /* 058 */  mov     %eax,0x14(%esp)\n  /* 05c */  lea     0x2c(%esp),%ecx\n  /* 060 */  mov     %ecx,0x10(%esp)\n  /* 064 */  lea     0xc8(%eax),%ecx\n  /* 06a */  mov     %ecx,0xc(%esp)\n  /* 06e */  lea     0xbc(%eax),%ecx\n  /* 074 */  mov     %ecx,0x8(%esp)\n  /* 078 */  lea     0x4(%eax),%ecx\n  /* 07b */  mov     %edx,(%esp)\n  /* 07e */  fstps   0x34(%esp)\n  /* 082 */  mov     %ecx,0x4(%esp)\n  /* 086 */  call    *gi+0x30\n  /* 08c */  sub     $0x4,%esp\n  /* 08f */  flds    0x58(%esp)\n  /* 093 */  fldl    =0x3fe6666666666666 (0.7)\n  /* 099 */  fcomip  %st(1),%st\n  /* 09b */  fstp    %st(0)\n  /* 09d */  mov     0x3c(%esp),%edx\n  /* 0a1 */  mov     0x80(%esp),%eax\n  /* 0a8 */  ja      .Lf0\n  /* 0aa */  or      0x38(%esp),%edx\n  /* 0ae */  jne     .Le2\n  /* 0b0 */  mov     0x6c(%esp),%edx\n  /* 0b4 */  flds    0x44(%esp)\n  /* 0b8 */  fstps   0x4(%eax)\n  /* 0bb */  mov     %edx,0x228(%eax)\n  /* 0c1 */  flds    0x48(%esp)\n  /* 0c5 */  mov     0x5c(%edx),%edx\n  /* 0c8 */  movl    $0x0,0x180(%eax)\n  /* 0d2 */  fstps   0x8(%eax)\n  /* 0d5 */  flds    0x4c(%esp)\n  /* 0d9 */  mov     %edx,0x22c(%eax)\n  /* 0df */  fstps   0xc(%eax)\n.Le2:\n  /* 0e2 */  add     $0x7c,%esp\n  /* 0e5 */  ret\n  /* 0e6 */  xchg    %ax,%ax\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  test    %edx,%edx\n  /* 0f2 */  jne     .Le2\n.Lf4:\n  /* 0f4 */  xor     %edx,%edx\n  /* 0f6 */  mov     %edx,0x228(%eax)\n  /* 0fc */  add     $0x7c,%esp\n  /* 0ff */  ret\n","c":"#include \"g_local.h\"\n\nvoid M_CheckGround (edict_t *ent)\n{\n\tvec3_t\t\tpoint;\n\ttrace_t\t\ttrace;\n\n\tif (ent->flags & (FL_SWIM|FL_FLY))\n\t\treturn;\n\n\tif (ent->velocity[2] > 100)\n\t{\n\t\tent->groundentity = NULL;\n\t\treturn;\n\t}\n\n\tpoint[0] = ent->s.origin[0];\n\tpoint[1] = ent->s.origin[1];\n\tpoint[2] = ent->s.origin[2] - 0.25;\n\n\ttrace = gi.trace (ent->s.origin, ent->mins, ent->maxs, point, ent, MASK_MONSTERSOLID);\n\n\tif (trace.plane.normal[2] < 0.7 && !trace.startsolid)\n\t{\n\t\tent->groundentity = NULL;\n\t\treturn;\n\t}\n\n\tif (!trace.startsolid && !trace.allsolid)\n\t{\n\t\tVectorCopy (trace.endpos, ent->s.origin);\n\t\tent->groundentity = trace.ent;\n\t\tent->groundentity_linkcount = trace.ent->linkcount;\n\t\tent->velocity[2] = 0;\n\t}\n}\n","size":256,"score":100,"agent":"kuncc/4","pid":5,"session":2794,"ts":1791758255556}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2283,"symbol":"SP_func_timer","file":"g_func.c","asm":"# SP_func_timer  (TU g_func.c, section .text, 262 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_func_timer:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  fldz\n  /* 00d */  flds    0x250(%ebx)\n  /* 013 */  fucomi  %st(1),%st\n  /* 015 */  fstp    %st(1)\n  /* 017 */  jp      .L29\n  /* 019 */  jne     .L29\n  /* 01b */  fstp    %st(0)\n  /* 01d */  movl    $0x3f800000,0x250(%ebx)\n  /* 027 */  fld1\n.L29:\n  /* 029 */  flds    0x258(%ebx)\n  /* 02f */  mov     $func_timer_use,%edx\n  /* 034 */  mov     $func_timer_think,%ecx\n  /* 039 */  mov     %edx,0x1c0(%ebx)\n  /* 03f */  fcomip  %st(1),%st\n  /* 041 */  mov     %ecx,0x1b4(%ebx)\n  /* 047 */  jae     .L70\n  /* 049 */  fstp    %st(0)\n  /* 04b */  testb   $0x1,0x11c(%ebx)\n  /* 052 */  jne     .Lad\n.L54:\n  /* 054 */  mov     $0x1,%eax\n  /* 059 */  mov     %eax,0xb8(%ebx)\n  /* 05f */  mov     0x28(%esp),%ebx\n  /* 063 */  add     $0x2c,%esp\n  /* 066 */  ret\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  fldl    =0x3fb999999999999a (0.1)\n  /* 076 */  lea     0x4(%ebx),%eax\n  /* 079 */  mov     gi+0x4,%edx\n  /* 07f */  fsubrp  %st,%st(1)\n  /* 081 */  fstps   0x258(%ebx)\n  /* 087 */  mov     %eax,(%esp)\n  /* 08a */  mov     %edx,0x10(%esp)\n  /* 08e */  call    vtos\n  /* 093 */  mov     0x10(%esp),%edx\n  /* 097 */  movl    $\"func_timer at %s has random >= wait\\n\",(%esp)\n  /* 09e */  mov     %eax,0x4(%esp)\n  /* 0a2 */  call    *%edx\n  /* 0a4 */  testb   $0x1,0x11c(%ebx)\n  /* 0ab */  je      .L54\n.Lad:\n  /* 0ad */  fld1\n  /* 0af */  fadds   level+0x4\n  /* 0b5 */  fadds   st+0x28\n  /* 0bb */  fadds   0x254(%ebx)\n  /* 0c1 */  fadds   0x250(%ebx)\n  /* 0c7 */  fstpl   0x10(%esp)\n  /* 0cb */  call    rand\n  /* 0d0 */  mov     %ebx,0x224(%ebx)\n  /* 0d6 */  and     $0x7fff,%eax\n  /* 0db */  mov     %eax,0x1c(%esp)\n  /* 0df */  fildl   0x1c(%esp)\n  /* 0e3 */  fdivs   =0x46fffe00 (32767f)\n  /* 0e9 */  fsubs   =0x3f000000 (0.5f)\n  /* 0ef */  fadd    %st(0),%st\n  /* 0f1 */  fmuls   0x258(%ebx)\n  /* 0f7 */  faddl   0x10(%esp)\n  /* 0fb */  fstps   0x1ac(%ebx)\n  /* 101 */  jmp     .L54\n","c":"#include \"g_local.h\"\n\nvoid func_timer_use(edict_t *self, edict_t *other, edict_t *activator);\nvoid func_timer_think(edict_t *self);\n\nvoid SP_func_timer(edict_t *self)\n{\n    if (!self->wait)\n        self->wait = 1.0;\n\n    self->use = func_timer_use;\n    self->think = func_timer_think;\n\n    if (self->random >= self->wait)\n    {\n        self->random = self->wait - FRAMETIME;\n        gi.dprintf(\"func_timer at %s has random >= wait\\n\", vtos(self->s.origin));\n    }\n\n    if (self->spawnflags & 1)\n    {\n        self->nextthink = level.time + 1.0 + st.pausetime + self->delay + self->wait + crandom() * self->random;\n        self->activator = self;\n    }\n\n    self->svflags = SVF_NOCLIENT;\n}\n","size":262,"score":100,"agent":"kuncc/6","pid":7,"session":2798,"ts":1791758261791}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2430,"symbol":"WriteClient","file":"g_save.c","asm":"# WriteClient  (TU g_save.c, section .text, 263 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWriteClient:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0xedc,%ecx\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0xefc,%esp\n  /* 00f */  lea     0x14(%esp),%ebx\n  /* 013 */  mov     0xf10(%esp),%ebp\n  /* 01a */  test    $0x4,%bl\n  /* 01d */  mov     0xf14(%esp),%esi\n  /* 024 */  mov     %ebx,%edi\n  /* 026 */  jne     .Lf0\n.L2c:\n  /* 02c */  shr     $0x2,%ecx\n  /* 02f */  rep movsl %ds:(%esi),%es:(%edi)\n  /* 031 */  mov     clientfields,%eax\n  /* 036 */  test    %eax,%eax\n  /* 038 */  je      .L59\n  /* 03a */  mov     $clientfields,%esi\n  /* 03f */  nop\n.L40:\n  /* 040 */  mov     %esi,0x4(%esp)\n  /* 044 */  add     $0x10,%esi\n  /* 047 */  mov     %ebx,0x8(%esp)\n  /* 04b */  mov     %ebp,(%esp)\n  /* 04e */  call    WriteField1\n  /* 053 */  mov     (%esi),%eax\n  /* 055 */  test    %eax,%eax\n  /* 057 */  jne     .L40\n.L59:\n  /* 059 */  mov     %ebp,0xc(%esp)\n  /* 05d */  mov     $0x1,%ecx\n  /* 062 */  mov     $0xedc,%esi\n  /* 067 */  mov     %ecx,0x8(%esp)\n  /* 06b */  mov     %esi,0x4(%esp)\n  /* 06f */  mov     %ebx,(%esp)\n  /* 072 */  call    fwrite\n  /* 077 */  mov     clientfields,%edi\n  /* 07d */  test    %edi,%edi\n  /* 07f */  je      .Le2\n  /* 081 */  mov     $clientfields,%ebx\n  /* 086 */  jmp     .L9a\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     0x10(%ebx),%eax\n  /* 093 */  add     $0x10,%ebx\n  /* 096 */  test    %eax,%eax\n  /* 098 */  je      .Le2\n.L9a:\n  /* 09a */  testb   $0x1,0xc(%ebx)\n  /* 09e */  jne     .L90\n  /* 0a0 */  cmpl    $0x2,0x8(%ebx)\n  /* 0a4 */  jne     .L90\n  /* 0a6 */  mov     0x4(%ebx),%eax\n  /* 0a9 */  mov     0xf14(%esp),%edx\n  /* 0b0 */  mov     (%edx,%eax,1),%esi\n  /* 0b3 */  test    %esi,%esi\n  /* 0b5 */  je      .L90\n  /* 0b7 */  mov     %esi,(%esp)\n  /* 0ba */  add     $0x10,%ebx\n  /* 0bd */  call    strlen\n  /* 0c2 */  mov     $0x1,%edx\n  /* 0c7 */  mov     %ebp,0xc(%esp)\n  /* 0cb */  mov     %edx,0x8(%esp)\n  /* 0cf */  mov     %esi,(%esp)\n  /* 0d2 */  inc     %eax\n  /* 0d3 */  mov     %eax,0x4(%esp)\n  /* 0d7 */  call    fwrite\n  /* 0dc */  mov     (%ebx),%eax\n  /* 0de */  test    %eax,%eax\n  /* 0e0 */  jne     .L9a\n.Le2:\n  /* 0e2 */  add     $0xefc,%esp\n  /* 0e8 */  pop     %ebx\n  /* 0e9 */  pop     %esi\n  /* 0ea */  pop     %edi\n  /* 0eb */  pop     %ebp\n  /* 0ec */  ret\n  /* 0ed */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  mov     (%esi),%eax\n  /* 0f2 */  lea     0x18(%esp),%edi\n  /* 0f6 */  add     $0x4,%esi\n  /* 0f9 */  mov     $0xed8,%ecx\n  /* 0fe */  mov     %eax,0x14(%esp)\n  /* 102 */  jmp     .L2c\n","c":"#include \"g_local.h\"\n#include <stdio.h>\n#include <string.h>\n\nextern field_t clientfields[];\nvoid WriteField1(FILE *f, field_t *field, byte *base);\n\nvoid WriteClient(FILE *f, gclient_t *client)\n{\n    field_t *field;\n    gclient_t temp;\n    int len;\n\n    temp = *client;\n    for (field = clientfields; field->name; field++)\n        WriteField1(f, field, (byte *)&temp);\n    fwrite(&temp, sizeof(temp), 1, f);\n    for (field = clientfields; field->name; field++) {\n        if (field->flags & FFL_SPAWNTEMP)\n            continue;\n        if (field->type == F_LSTRING) {\n            char *s = *(char **)((byte *)client + field->ofs);\n            if (s) {\n                len = strlen(s) + 1;\n                fwrite(s, len, 1, f);\n            }\n        }\n    }\n}\n","size":263,"score":100,"agent":"kuncc/2","pid":3,"session":2799,"ts":1791758267737}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2747,"symbol":"flyer_fire","file":"m_flyer.c","asm":"# flyer_fire  (TU m_flyer.c, section .text, 263 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_fire:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  mov     %edi,0x64(%esp)\n  /* 007 */  mov     0x70(%esp),%edi\n  /* 00b */  mov     %esi,0x60(%esp)\n  /* 00f */  mov     0x74(%esp),%esi\n  /* 013 */  mov     %ebx,0x5c(%esp)\n  /* 017 */  mov     %ebp,0x68(%esp)\n  /* 01b */  mov     0x38(%edi),%eax\n  /* 01e */  lea     -0x52(%eax),%ecx\n  /* 021 */  cmp     $0x6,%ecx\n  /* 024 */  ja      .L100\n  /* 02a */  mov     $0x49,%ebx\n  /* 02f */  shr     %cl,%ebx\n  /* 031 */  shl     $0x6,%ebx\n  /* 034 */  and     $0x40,%ebx\n.L37:\n  /* 037 */  lea     0x10(%edi),%ecx\n  /* 03a */  xor     %eax,%eax\n  /* 03c */  mov     %eax,0xc(%esp)\n  /* 040 */  lea     0x38(%esp),%edx\n  /* 044 */  mov     %ecx,(%esp)\n  /* 047 */  lea     0x2c(%esp),%eax\n  /* 04b */  mov     %edx,0x8(%esp)\n  /* 04f */  lea     0x20(%esp),%ebp\n  /* 053 */  mov     %eax,0x4(%esp)\n  /* 057 */  call    AngleVectors\n  /* 05c */  lea     0x2c(%esp),%eax\n  /* 060 */  mov     %eax,0x8(%esp)\n  /* 064 */  lea     (%esi,%esi,2),%eax\n  /* 067 */  mov     %ebp,0x10(%esp)\n  /* 06b */  lea     monster_flash_offset(,%eax,4),%eax\n  /* 072 */  mov     %eax,0x4(%esp)\n  /* 076 */  lea     0x38(%esp),%edx\n  /* 07a */  mov     %edx,0xc(%esp)\n  /* 07e */  lea     0x4(%edi),%eax\n  /* 081 */  mov     %eax,(%esp)\n  /* 084 */  call    G_ProjectSource\n  /* 089 */  mov     0x21c(%edi),%eax\n  /* 08f */  mov     $0x3e8,%edx\n  /* 094 */  mov     $0x1,%ecx\n  /* 099 */  flds    0x8(%eax)\n  /* 09c */  fildl   0x1fc(%eax)\n  /* 0a2 */  fadds   0xc(%eax)\n  /* 0a5 */  flds    0x4(%eax)\n  /* 0a8 */  lea     0x44(%esp),%eax\n  /* 0ac */  fsubs   0x20(%esp)\n  /* 0b0 */  mov     %ebx,0x18(%esp)\n  /* 0b4 */  mov     %esi,0x14(%esp)\n  /* 0b8 */  mov     %ebp,0x4(%esp)\n  /* 0bc */  mov     %edi,(%esp)\n  /* 0bf */  mov     %edx,0x10(%esp)\n  /* 0c3 */  mov     %ecx,0xc(%esp)\n  /* 0c7 */  fstps   0x44(%esp)\n  /* 0cb */  fxch    %st(1)\n  /* 0cd */  fsubs   0x24(%esp)\n  /* 0d1 */  mov     %eax,0x8(%esp)\n  /* 0d5 */  fstps   0x48(%esp)\n  /* 0d9 */  fsubs   0x28(%esp)\n  /* 0dd */  fstps   0x4c(%esp)\n  /* 0e1 */  call    monster_fire_blaster\n  /* 0e6 */  mov     0x5c(%esp),%ebx\n  /* 0ea */  mov     0x60(%esp),%esi\n  /* 0ee */  mov     0x64(%esp),%edi\n  /* 0f2 */  mov     0x68(%esp),%ebp\n  /* 0f6 */  add     $0x6c,%esp\n  /* 0f9 */  ret\n  /* 0fa */  lea     0x0(%esi),%esi\n.L100:\n  /* 100 */  xor     %ebx,%ebx\n  /* 102 */  jmp     .L37\n","c":"#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nvoid flyer_fire(edict_t *self, int flash_number)\n{\n    vec3_t start;\n    vec3_t forward, right;\n    vec3_t end;\n    vec3_t dir;\n    int effect;\n\n    if ((self->s.frame == 82) || (self->s.frame == 85) || (self->s.frame == 88))\n        effect = EF_HYPERBLASTER;\n    else\n        effect = 0;\n\n    AngleVectors(self->s.angles, forward, right, NULL);\n    G_ProjectSource(self->s.origin, monster_flash_offset[flash_number], forward, right, start);\n\n    VectorCopy(self->enemy->s.origin, end);\n    end[2] += self->enemy->viewheight;\n    VectorSubtract(end, start, dir);\n\n    monster_fire_blaster(self, start, dir, 1, 1000, flash_number, effect);\n}\n","size":263,"score":100,"agent":"kuncc/3","pid":4,"session":2800,"ts":1791758273813}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2783,"symbol":"GunnerGrenade","file":"m_gunner.c","asm":"# GunnerGrenade  (TU m_gunner.c, section .text, 251 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nGunnerGrenade:\n  /* 000 */  sub     $0x7c,%esp\n  /* 003 */  mov     %ebx,0x6c(%esp)\n  /* 007 */  mov     0x80(%esp),%ebx\n  /* 00e */  mov     %esi,0x70(%esp)\n  /* 012 */  mov     %edi,0x74(%esp)\n  /* 016 */  mov     %ebp,0x78(%esp)\n  /* 01a */  mov     0x38(%ebx),%eax\n  /* 01d */  sub     $0x70,%eax\n  /* 020 */  cmp     $0x6,%eax\n  /* 023 */  ja      .Le8\n  /* 029 */  mov     CSWTCH.27(,%eax,4),%ebp\n  /* 030 */  lea     0x0(%ebp,%ebp,2),%esi\n  /* 034 */  lea     0x0(,%esi,4),%eax\n  /* 03b */  mov     %eax,0x2c(%esp)\n.L3f:\n  /* 03f */  lea     0x10(%ebx),%ecx\n  /* 042 */  xor     %eax,%eax\n  /* 044 */  mov     %ecx,(%esp)\n  /* 047 */  lea     0x48(%esp),%edx\n  /* 04b */  mov     %eax,0xc(%esp)\n  /* 04f */  lea     0x3c(%esp),%esi\n  /* 053 */  mov     %edx,0x8(%esp)\n  /* 057 */  lea     0x30(%esp),%edi\n  /* 05b */  mov     %esi,0x4(%esp)\n  /* 05f */  call    AngleVectors\n  /* 064 */  lea     0x48(%esp),%edx\n  /* 068 */  mov     %esi,0x8(%esp)\n  /* 06c */  mov     0x2c(%esp),%esi\n  /* 070 */  lea     0x4(%ebx),%eax\n  /* 073 */  mov     %edi,0x10(%esp)\n  /* 077 */  mov     %edx,0xc(%esp)\n  /* 07b */  mov     %eax,(%esp)\n  /* 07e */  add     $monster_flash_offset,%esi\n  /* 084 */  mov     %esi,0x4(%esp)\n  /* 088 */  call    G_ProjectSource\n  /* 08d */  lea     0x54(%esp),%eax\n  /* 091 */  mov     $0x258,%edx\n  /* 096 */  mov     %ebp,0x14(%esp)\n  /* 09a */  mov     $0x32,%ecx\n  /* 09f */  mov     %edi,0x4(%esp)\n  /* 0a3 */  mov     %ebx,(%esp)\n  /* 0a6 */  mov     %edx,0x10(%esp)\n  /* 0aa */  mov     %ecx,0xc(%esp)\n  /* 0ae */  flds    0x3c(%esp)\n  /* 0b2 */  mov     %eax,0x8(%esp)\n  /* 0b6 */  fstps   0x54(%esp)\n  /* 0ba */  flds    0x40(%esp)\n  /* 0be */  fstps   0x58(%esp)\n  /* 0c2 */  flds    0x44(%esp)\n  /* 0c6 */  fstps   0x5c(%esp)\n  /* 0ca */  call    monster_fire_grenade\n  /* 0cf */  mov     0x6c(%esp),%ebx\n  /* 0d3 */  mov     0x70(%esp),%esi\n  /* 0d7 */  mov     0x74(%esp),%edi\n  /* 0db */  mov     0x78(%esp),%ebp\n  /* 0df */  add     $0x7c,%esp\n  /* 0e2 */  ret\n  /* 0e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  mov     $0x2a0,%esi\n  /* 0ed */  mov     $0x38,%ebp\n  /* 0f2 */  mov     %esi,0x2c(%esp)\n  /* 0f6 */  jmp     .L3f\n","c":"#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nvoid gunner_dummy(void)\n{\n\tstatic int a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z;\n\ta = b = c = d = e = f = g = h = i = j = k = l = m = n = o = p = q = r = s = t = u = v = w = x = y = z = 1;\n}\n\nvoid GunnerGrenade(edict_t *self)\n{\n\tvec3_t\tstart;\n\tvec3_t\tforward, right;\n\tvec3_t\taim;\n\tint\t\tflash_number;\n\n\tswitch (self->s.frame)\n\t{\n\tcase FRAME_attak105: flash_number = 53; break;\n\tcase FRAME_attak106: flash_number = 56; break;\n\tcase FRAME_attak107: flash_number = 56; break;\n\tcase FRAME_attak108: flash_number = 54; break;\n\tcase FRAME_attak109: flash_number = 56; break;\n\tcase FRAME_attak110: flash_number = 56; break;\n\tcase FRAME_attak111: flash_number = 55; break;\n\tdefault: flash_number = 56; break;\n\t}\n\n\tAngleVectors (self->s.angles, forward, right, NULL);\n\tG_ProjectSource (self->s.origin, monster_flash_offset[flash_number], forward, right, start);\n\tVectorCopy (forward, aim);\n\n\tmonster_fire_grenade (self, start, aim, 50, 600, flash_number);\n}\n","size":251,"score":100,"agent":"kuncc/7","pid":8,"session":2793,"ts":1791758274631}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2779,"symbol":"gunner_pain","file":"m_gunner.c","asm":"# gunner_pain  (TU m_gunner.c, section .text, 256 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngunner_pain:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x1e4(%ebx),%edx\n  /* 011 */  mov     %edx,%eax\n  /* 013 */  shr     $0x1f,%eax\n  /* 016 */  add     %edx,%eax\n  /* 018 */  sar     $1,%eax\n  /* 01a */  cmp     %eax,0x1e0(%ebx)\n  /* 020 */  jge     .L29\n  /* 022 */  movl    $0x1,0x3c(%ebx)\n.L29:\n  /* 029 */  flds    level+0x4\n  /* 02f */  flds    0x1d0(%ebx)\n  /* 035 */  fcomip  %st(1),%st\n  /* 037 */  jbe     .L48\n  /* 039 */  fstp    %st(0)\n.L3b:\n  /* 03b */  mov     0x28(%esp),%ebx\n  /* 03f */  add     $0x2c,%esp\n  /* 042 */  ret\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  fadds   =0x40400000 (3f)\n  /* 04e */  fstps   0x1d0(%ebx)\n  /* 054 */  call    rand\n  /* 059 */  movl    $0x0,0x14(%esp)\n  /* 061 */  fld1\n  /* 063 */  test    $0x1,%al\n  /* 065 */  mov     gi+0x10,%eax\n  /* 06a */  fsts    0x10(%esp)\n  /* 06e */  fstps   0xc(%esp)\n  /* 072 */  je      .Lc0\n  /* 074 */  mov     %ebx,(%esp)\n  /* 077 */  mov     sound_pain,%edx\n  /* 07d */  mov     $0x2,%ecx\n  /* 082 */  mov     %ecx,0x4(%esp)\n  /* 086 */  mov     %edx,0x8(%esp)\n  /* 08a */  call    *%eax\n.L8c:\n  /* 08c */  mov     skill,%eax\n  /* 091 */  flds    =0x40400000 (3f)\n  /* 097 */  flds    0x14(%eax)\n  /* 09a */  fucomip %st(1),%st\n  /* 09c */  fstp    %st(0)\n  /* 09e */  jp      .La2\n  /* 0a0 */  je      .L3b\n.La2:\n  /* 0a2 */  cmpl    $0xa,0x3c(%esp)\n  /* 0a7 */  jg      .Le0\n  /* 0a9 */  mov     $gunner_move_pain3,%eax\n  /* 0ae */  mov     %eax,0x304(%ebx)\n  /* 0b4 */  mov     0x28(%esp),%ebx\n  /* 0b8 */  add     $0x2c,%esp\n  /* 0bb */  ret\n  /* 0bc */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %ebx,(%esp)\n  /* 0c3 */  mov     sound_pain2,%edx\n  /* 0c9 */  mov     %edx,0x8(%esp)\n  /* 0cd */  mov     $0x2,%edx\n  /* 0d2 */  mov     %edx,0x4(%esp)\n  /* 0d6 */  call    *%eax\n  /* 0d8 */  jmp     .L8c\n  /* 0da */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  cmpl    $0x19,0x3c(%esp)\n  /* 0e5 */  mov     $gunner_move_pain1,%eax\n  /* 0ea */  mov     $gunner_move_pain2,%edx\n  /* 0ef */  cmovle  %edx,%eax\n  /* 0f2 */  mov     %eax,0x304(%ebx)\n  /* 0f8 */  mov     0x28(%esp),%ebx\n  /* 0fc */  add     $0x2c,%esp\n  /* 0ff */  ret\n","c":"/* candidate for gunner_pain (m_gunner.c, 256 bytes) */\n#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nint sound_pain;\nint sound_pain2;\nextern mmove_t gunner_move_pain1;\nextern mmove_t gunner_move_pain2;\nextern mmove_t gunner_move_pain3;\n\nvoid gunner_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n\tif (self->health < (self->max_health / 2))\n\t\tself->s.skinnum = 1;\n\n\tif (level.time < self->pain_debounce_time)\n\t\treturn;\n\n\tself->pain_debounce_time = level.time + 3;\n\n\tif (rand() & 1) {\n\t\tgi.sound(self, CHAN_VOICE, sound_pain, 1, ATTN_NORM, 0);\n\t} else {\n\t\tgi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0);\n\t}\n\n\tif (skill->value == 3)\n\t\treturn;\n\n\tif (skill->value == 3)\n\t\treturn;\n\n\tif (damage <= 10)\n\t\tself->monsterinfo.currentmove = &gunner_move_pain3;\n\telse if (damage <= 25)\n\t\tself->monsterinfo.currentmove = &gunner_move_pain2;\n\telse\n\t\tself->monsterinfo.currentmove = &gunner_move_pain1;\n}\n","size":256,"score":100,"agent":"kuncc/0","pid":1,"session":2796,"ts":1791758283824}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2537,"symbol":"G_CopyString","file":"g_utils.c","asm":"# G_CopyString  (TU g_utils.c, section .text, 70 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_CopyString:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %esi,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%esi\n  /* 00b */  mov     %ebx,0x14(%esp)\n  /* 00f */  mov     %esi,(%esp)\n  /* 012 */  call    strlen\n  /* 017 */  mov     $0x2fe,%edx\n  /* 01c */  mov     %edx,0x4(%esp)\n  /* 020 */  inc     %eax\n  /* 021 */  mov     %eax,(%esp)\n  /* 024 */  call    *gi+0x84\n  /* 02a */  mov     %esi,0x4(%esp)\n  /* 02e */  mov     %eax,(%esp)\n  /* 031 */  mov     %eax,%ebx\n  /* 033 */  call    strcpy\n  /* 038 */  mov     %ebx,%eax\n  /* 03a */  mov     0x18(%esp),%esi\n  /* 03e */  mov     0x14(%esp),%ebx\n  /* 042 */  add     $0x1c,%esp\n  /* 045 */  ret\n","c":"/* candidate for G_CopyString (g_utils.c, 70 bytes) */\n#include \"g_local.h\"\n\nchar *G_CopyString (char *in)\n{\n    char *out;\n\n    out = gi.TagMalloc (strlen(in)+1, TAG_LEVEL);\n    strcpy (out, in);\n    return out;\n}\n","size":70,"score":100,"agent":"frong","pid":23,"session":2801,"ts":1791758286863}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2509,"symbol":"SP_trigger_key","file":"g_trigger.c","asm":"# SP_trigger_key  (TU g_trigger.c, section .text, 269 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_trigger_key:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     st+0x2c,%eax\n  /* 00c */  mov     0x30(%esp),%ebx\n  /* 010 */  test    %eax,%eax\n  /* 012 */  je      .L68\n  /* 014 */  mov     %eax,(%esp)\n  /* 017 */  call    FindItemByClassname\n  /* 01c */  mov     %eax,0x288(%ebx)\n  /* 022 */  test    %eax,%eax\n  /* 024 */  je      .La0\n  /* 026 */  mov     0x128(%ebx),%edx\n  /* 02c */  test    %edx,%edx\n  /* 02e */  je      .Ld8\n  /* 034 */  movl    $\"misc/keytry.wav\",(%esp)\n  /* 03b */  call    *gi+0x24\n  /* 041 */  movl    $\"misc/keyuse.wav\",(%esp)\n  /* 048 */  call    *gi+0x24\n  /* 04e */  mov     $trigger_key_use,%eax\n  /* 053 */  mov     %eax,0x1c0(%ebx)\n.L59:\n  /* 059 */  mov     0x28(%esp),%ebx\n  /* 05d */  add     $0x2c,%esp\n  /* 060 */  ret\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  mov     gi+0x4,%edx\n  /* 06e */  add     $0x4,%ebx\n  /* 071 */  mov     %ebx,(%esp)\n  /* 074 */  mov     %edx,0x1c(%esp)\n  /* 078 */  call    vtos\n  /* 07d */  mov     0x1c(%esp),%edx\n  /* 081 */  movl    $\"no key item for trigger_key at %s\\n\",(%esp)\n  /* 088 */  mov     %eax,0x4(%esp)\n  /* 08c */  call    *%edx\n  /* 08e */  mov     0x28(%esp),%ebx\n  /* 092 */  add     $0x2c,%esp\n  /* 095 */  ret\n  /* 096 */  xchg    %ax,%ax\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     gi+0x4,%edx\n  /* 0a6 */  add     $0x4,%ebx\n  /* 0a9 */  mov     %ebx,(%esp)\n  /* 0ac */  mov     %edx,0x1c(%esp)\n  /* 0b0 */  call    vtos\n  /* 0b5 */  mov     0x1c(%esp),%edx\n  /* 0b9 */  movl    $\"item %s not found for trigger_key at %s\\n\",(%esp)\n  /* 0c0 */  mov     %eax,0x8(%esp)\n  /* 0c4 */  mov     st+0x2c,%eax\n  /* 0c9 */  mov     %eax,0x4(%esp)\n  /* 0cd */  call    *%edx\n  /* 0cf */  jmp     .L59\n  /* 0d1 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  mov     gi+0x4,%edx\n  /* 0de */  lea     0x4(%ebx),%eax\n  /* 0e1 */  mov     %eax,(%esp)\n  /* 0e4 */  mov     %edx,0x1c(%esp)\n  /* 0e8 */  call    vtos\n  /* 0ed */  mov     0x1c(%esp),%edx\n  /* 0f1 */  mov     %eax,0x8(%esp)\n  /* 0f5 */  mov     0x118(%ebx),%eax\n  /* 0fb */  movl    $\"%s at %s has no target\\n\",(%esp)\n  /* 102 */  mov     %eax,0x4(%esp)\n  /* 106 */  call    *%edx\n  /* 108 */  jmp     .L59\n","c":"#include \"g_local.h\"\n\nvoid trigger_key_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_trigger_key(edict_t *self)\n{\n    if (!st.item) {\n        gi.dprintf(\"no key item for trigger_key at %s\\n\", vtos(self->s.origin));\n        return;\n    }\n    self->item = FindItemByClassname(st.item);\n    if (!self->item) {\n        gi.dprintf(\"item %s not found for trigger_key at %s\\n\", st.item, vtos(self->s.origin));\n        return;\n    }\n    if (!self->target) {\n        gi.dprintf(\"%s at %s has no target\\n\", self->classname, vtos(self->s.origin));\n        return;\n    }\n    gi.soundindex(\"misc/keytry.wav\");\n    gi.soundindex(\"misc/keyuse.wav\");\n    self->use = trigger_key_use;\n}\n","size":269,"score":100,"agent":"kuncc/4","pid":5,"session":2804,"ts":1791758289441}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2228,"symbol":"AngleMove_Begin","file":"g_func.c","asm":"# AngleMove_Begin  (TU g_func.c, section .text, 266 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAngleMove_Begin:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  mov     0x40(%esp),%ebx\n  /* 009 */  cmpl    $0x2,0x2dc(%ebx)\n  /* 010 */  flds    0x10(%ebx)\n  /* 013 */  flds    0x14(%ebx)\n  /* 016 */  flds    0x18(%ebx)\n  /* 019 */  je      .Ld0\n  /* 01f */  fxch    %st(2)\n  /* 021 */  fsubrs  0x298(%ebx)\n  /* 027 */  fstps   0x24(%esp)\n  /* 02b */  fsubrs  0x29c(%ebx)\n  /* 031 */  fstps   0x28(%esp)\n  /* 035 */  fsubrs  0x2a0(%ebx)\n.L3b:\n  /* 03b */  lea     0x24(%esp),%esi\n  /* 03f */  mov     %esi,(%esp)\n  /* 042 */  fstps   0x2c(%esp)\n  /* 046 */  call    VectorLength\n  /* 04b */  fdivs   0x2cc(%ebx)\n  /* 051 */  fld     %st(0)\n  /* 053 */  fldl    =0x3fb999999999999a (0.1)\n  /* 059 */  fcomip  %st(1),%st\n  /* 05b */  ja      .Lf8\n  /* 061 */  fdivl   =0x3fb999999999999a (0.1)\n  /* 067 */  fnstcw  0x1e(%esp)\n  /* 06b */  mov     %esi,(%esp)\n  /* 06e */  movzwl  0x1e(%esp),%eax\n  /* 073 */  and     $0xf3ff,%ax\n  /* 077 */  or      $0x400,%ax\n  /* 07b */  mov     %ax,0x1c(%esp)\n  /* 080 */  lea     0x184(%ebx),%eax\n  /* 086 */  mov     %eax,0x8(%esp)\n  /* 08a */  fldcw   0x1c(%esp)\n  /* 08e */  frndint\n  /* 090 */  fldcw   0x1e(%esp)\n  /* 094 */  fstps   0x18(%esp)\n  /* 098 */  fdivrs  =0x3f800000 (1f)\n  /* 09e */  fstps   0x4(%esp)\n  /* 0a2 */  call    VectorScale\n  /* 0a7 */  mov     $AngleMove_Final,%eax\n  /* 0ac */  mov     %eax,0x1b4(%ebx)\n  /* 0b2 */  fldl    =0x3fb999999999999a (0.1)\n  /* 0b8 */  fmuls   0x18(%esp)\n  /* 0bc */  fadds   level+0x4\n  /* 0c2 */  fstps   0x1ac(%ebx)\n  /* 0c8 */  add     $0x34,%esp\n  /* 0cb */  pop     %ebx\n  /* 0cc */  pop     %esi\n  /* 0cd */  ret\n  /* 0ce */  xchg    %ax,%ax\n.Ld0:\n  /* 0d0 */  fxch    %st(2)\n  /* 0d2 */  fsubrs  0x2b0(%ebx)\n  /* 0d8 */  fstps   0x24(%esp)\n  /* 0dc */  fsubrs  0x2b4(%ebx)\n  /* 0e2 */  fstps   0x28(%esp)\n  /* 0e6 */  fsubrs  0x2b8(%ebx)\n  /* 0ec */  jmp     .L3b\n  /* 0f1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  fstp    %st(0)\n  /* 0fa */  fstp    %st(0)\n  /* 0fc */  mov     %ebx,(%esp)\n  /* 0ff */  call    AngleMove_Final\n  /* 104 */  add     $0x34,%esp\n  /* 107 */  pop     %ebx\n  /* 108 */  pop     %esi\n  /* 109 */  ret\n","c":"#include \"g_local.h\"\n\nvoid AngleMove_Final(edict_t *ent);\n\nvoid AngleMove_Begin(edict_t *ent)\n{\n    vec3_t destdelta;\n    float len;\n    float traveltime;\n    float frames;\n\n    if (ent->moveinfo.state == 2)\n        VectorSubtract(ent->moveinfo.end_angles, ent->s.angles, destdelta);\n    else\n        VectorSubtract(ent->moveinfo.start_angles, ent->s.angles, destdelta);\n\n    len = VectorLength(destdelta);\n    traveltime = len / ent->moveinfo.speed;\n\n    if (traveltime < FRAMETIME)\n    {\n        AngleMove_Final(ent);\n        return;\n    }\n\n    frames = floor(traveltime / FRAMETIME);\n\n    VectorScale(destdelta, 1.0 / traveltime, ent->avelocity);\n\n    ent->nextthink = level.time + frames * FRAMETIME;\n    ent->think = AngleMove_Final;\n}\n","size":266,"score":100,"agent":"kuncc/1","pid":2,"session":2803,"ts":1791758291915}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2432,"symbol":"WriteGame","file":"g_save.c","asm":"# WriteGame  (TU g_save.c, section .text, 264 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWriteGame:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  mov     0x34(%esp),%ebx\n  /* 00a */  mov     0x30(%esp),%esi\n  /* 00e */  test    %ebx,%ebx\n  /* 010 */  je      .Le8\n.L16:\n  /* 016 */  mov     %esi,(%esp)\n  /* 019 */  mov     $\"wb\",%eax\n  /* 01e */  mov     %eax,0x4(%esp)\n  /* 022 */  call    fopen\n  /* 027 */  test    %eax,%eax\n  /* 029 */  mov     %eax,%edi\n  /* 02b */  je      .Lf2\n.L31:\n  /* 031 */  mov     $0x20636544,%ecx\n  /* 036 */  mov     $0x32203132,%esi\n  /* 03b */  mov     %ecx,0x10(%esp)\n  /* 03f */  xor     %edx,%edx\n  /* 041 */  mov     $0x1,%ecx\n  /* 046 */  mov     %esi,0x14(%esp)\n  /* 04a */  lea     0x10(%esp),%eax\n  /* 04e */  mov     $0x10,%esi\n  /* 053 */  mov     %edx,0x1c(%esp)\n  /* 057 */  mov     $0x313030,%edx\n  /* 05c */  mov     %ecx,0x8(%esp)\n  /* 060 */  mov     %edi,0xc(%esp)\n  /* 064 */  mov     %esi,0x4(%esp)\n  /* 068 */  mov     %eax,(%esp)\n  /* 06b */  mov     %edx,0x18(%esp)\n  /* 06f */  call    fwrite\n  /* 074 */  mov     $0x1,%eax\n  /* 079 */  mov     %eax,0x8(%esp)\n  /* 07d */  mov     $0x61c,%eax\n  /* 082 */  mov     %edi,0xc(%esp)\n  /* 086 */  mov     %eax,0x4(%esp)\n  /* 08a */  movl    $game,(%esp)\n  /* 091 */  mov     %ebx,game+0x618\n  /* 097 */  call    fwrite\n  /* 09c */  xor     %eax,%eax\n  /* 09e */  mov     %eax,game+0x618\n  /* 0a3 */  mov     game+0x608,%eax\n  /* 0a8 */  test    %eax,%eax\n  /* 0aa */  jle     .Ld2\n  /* 0ac */  xor     %esi,%esi\n  /* 0ae */  xor     %ebx,%ebx\n.Lb0:\n  /* 0b0 */  mov     %edi,(%esp)\n  /* 0b3 */  mov     game+0x404,%eax\n  /* 0b8 */  inc     %ebx\n  /* 0b9 */  add     %esi,%eax\n  /* 0bb */  add     $0xedc,%esi\n  /* 0c1 */  mov     %eax,0x4(%esp)\n  /* 0c5 */  call    WriteClient\n  /* 0ca */  cmp     %ebx,game+0x608\n  /* 0d0 */  jg      .Lb0\n.Ld2:\n  /* 0d2 */  mov     %edi,(%esp)\n  /* 0d5 */  call    fclose\n  /* 0da */  add     $0x20,%esp\n  /* 0dd */  pop     %ebx\n  /* 0de */  pop     %esi\n  /* 0df */  pop     %edi\n  /* 0e0 */  ret\n  /* 0e1 */  lea     0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  call    SaveClientData\n  /* 0ed */  jmp     .L16\n.Lf2:\n  /* 0f2 */  mov     %esi,0x4(%esp)\n  /* 0f6 */  movl    $\"Couldn't open %s\",(%esp)\n  /* 0fd */  call    *gi+0x1c\n  /* 103 */  jmp     .L31\n","c":"#include \"g_local.h\"\n\nvoid WriteGame(char *filename, qboolean autosave)\n{\n    FILE *f;\n    char str[16];\n    int i;\n\n    if (!autosave)\n        SaveClientData();\n\n    f = fopen(filename, \"wb\");\n    if (!f)\n        gi.error(\"Couldn't open %s\", filename);\n\n    memset(str, 0, sizeof(str));\n    strcpy(str, __DATE__);\n    fwrite(str, sizeof(str), 1, f);\n\n    game.autosaved = autosave;\n    fwrite(&game, sizeof(game), 1, f);\n    game.autosaved = false;\n\n    for (i = 0; i < game.maxclients; i++)\n        WriteClient(f, &game.clients[i]);\n\n    fclose(f);\n}\n","size":264,"score":100,"agent":"kuncc/5","pid":6,"session":2802,"ts":1791758292850}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2449,"symbol":"SV_FilterPacket","file":"g_svcmds.c","asm":"# SV_FilterPacket  (TU g_svcmds.c, section .text, 271 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_FilterPacket:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %edi,%edi\n  /* 003 */  push    %esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x18,%esp\n  /* 008 */  mov     0x28(%esp),%esi\n  /* 00c */  movzbl  (%esi),%eax\n  /* 00f */  test    %al,%al\n  /* 011 */  je      .L6d\n.L13:\n  /* 013 */  movb    $0x0,0x14(%esp,%edi,1)\n  /* 018 */  mov     %al,%cl\n  /* 01a */  mov     %al,%dl\n  /* 01c */  sub     $0x30,%cl\n  /* 01f */  cmp     $0x9,%cl\n  /* 022 */  ja      .L108\n  /* 028 */  xor     %ecx,%ecx\n  /* 02a */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     %cl,%al\n  /* 032 */  sub     $0x30,%dl\n  /* 035 */  shl     $0x2,%al\n  /* 038 */  inc     %esi\n  /* 039 */  add     %cl,%al\n  /* 03b */  mov     %dl,%cl\n  /* 03d */  add     %al,%al\n  /* 03f */  add     %al,%cl\n  /* 041 */  movzbl  (%esi),%eax\n  /* 044 */  mov     %al,%bl\n  /* 046 */  mov     %al,%dl\n  /* 048 */  sub     $0x30,%bl\n  /* 04b */  cmp     $0x9,%bl\n  /* 04e */  jbe     .L30\n  /* 050 */  mov     %cl,0x14(%esp,%edi,1)\n  /* 054 */  mov     %esi,%edx\n.L56:\n  /* 056 */  test    %al,%al\n  /* 058 */  je      .L6d\n  /* 05a */  cmp     $0x3a,%al\n  /* 05c */  je      .L6d\n  /* 05e */  movzbl  0x1(%edx),%eax\n  /* 062 */  inc     %edi\n  /* 063 */  inc     %esi\n  /* 064 */  test    %al,%al\n  /* 066 */  je      .L6d\n  /* 068 */  cmp     $0x4,%edi\n  /* 06b */  jne     .L13\n.L6d:\n  /* 06d */  mov     numipfilters,%ecx\n  /* 073 */  test    %ecx,%ecx\n  /* 075 */  jle     .Le0\n  /* 077 */  mov     0x14(%esp),%ebx\n  /* 07b */  xor     %eax,%eax\n  /* 07d */  jmp     .L95\n  /* 07f */  nop\n  /* 080 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  inc     %eax\n  /* 091 */  cmp     %ecx,%eax\n  /* 093 */  je      .Le0\n.L95:\n  /* 095 */  mov     ipfilters(,%eax,8),%edx\n  /* 09c */  and     %ebx,%edx\n  /* 09e */  cmp     ipfilters+0x4(,%eax,8),%edx\n  /* 0a5 */  jne     .L90\n  /* 0a7 */  mov     filterban,%eax\n  /* 0ac */  flds    0x14(%eax)\n  /* 0af */  fnstcw  0x6(%esp)\n  /* 0b3 */  movzwl  0x6(%esp),%eax\n  /* 0b8 */  or      $0xc00,%ax\n  /* 0bc */  mov     %ax,0x4(%esp)\n  /* 0c1 */  fldcw   0x4(%esp)\n  /* 0c5 */  fistpl  (%esp)\n  /* 0c8 */  fldcw   0x6(%esp)\n  /* 0cc */  mov     (%esp),%eax\n  /* 0cf */  add     $0x18,%esp\n  /* 0d2 */  pop     %ebx\n  /* 0d3 */  pop     %esi\n  /* 0d4 */  pop     %edi\n  /* 0d5 */  ret\n  /* 0d6 */  xchg    %ax,%ax\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     filterban,%eax\n  /* 0e5 */  mov     $0x0,%edx\n  /* 0ea */  flds    0x14(%eax)\n  /* 0ed */  xor     %eax,%eax\n  /* 0ef */  fldz\n  /* 0f1 */  fucomip %st(1),%st\n  /* 0f3 */  fstp    %st(0)\n  /* 0f5 */  setnp   %al\n  /* 0f8 */  cmovne  %edx,%eax\n  /* 0fb */  add     $0x18,%esp\n  /* 0fe */  pop     %ebx\n  /* 0ff */  pop     %esi\n  /* 100 */  pop     %edi\n  /* 101 */  ret\n  /* 102 */  lea     0x0(%esi),%esi\n.L108:\n  /* 108 */  mov     %esi,%edx\n  /* 10a */  jmp     .L56\n","c":"#include \"g_local.h\"\n\ntypedef struct\n{\n\tunsigned\tmask;\n\tunsigned\tcompare;\n} ipfilter_t;\n\nextern ipfilter_t\tipfilters[1024];\nextern int\t\t\tnumipfilters;\n\nqboolean SV_FilterPacket (char *from)\n{\n\tint\t\ti;\n\tunsigned\tin;\n\tbyte m[4];\n\tchar *p;\n\n\ti = 0;\n\tp = from;\n\twhile (*p && i < 4)\n\t{\n\t\tm[i] = 0;\n\t\twhile (*p >= '0' && *p <= '9')\n\t\t{\n\t\t\tm[i] = m[i]*10 + (*p - '0');\n\t\t\tp++;\n\t\t}\n\t\tif (!*p || *p == ':')\n\t\t\tbreak;\n\t\ti++, p++;\n\t}\n\n\tin = *(unsigned *)m;\n\n\tfor (i=0 ; i<numipfilters ; i++)\n\t\tif ( (in & ipfilters[i].mask) == ipfilters[i].compare)\n\t\t\treturn (int)filterban->value;\n\n\treturn (int)!filterban->value;\n}\n","size":271,"score":100,"agent":"kuncc/2","pid":3,"session":2806,"ts":1791758301494}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2928,"symbol":"soldier_dodge","file":"m_soldier.c","asm":"# soldier_dodge  (TU m_soldier.c, section .text, 270 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_dodge:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  call    rand\n  /* 010 */  and     $0x7fff,%eax\n  /* 015 */  mov     %eax,0xc(%esp)\n  /* 019 */  fildl   0xc(%esp)\n  /* 01d */  fdivs   =0x46fffe00 (32767f)\n  /* 023 */  flds    =0x3e800000 (0.25f)\n  /* 029 */  fxch    %st(1)\n  /* 02b */  fcomip  %st(1),%st\n  /* 02d */  fstp    %st(0)\n  /* 02f */  ja      .L5c\n  /* 031 */  mov     0x21c(%ebx),%ecx\n  /* 037 */  test    %ecx,%ecx\n  /* 039 */  je      .Ld0\n.L3f:\n  /* 03f */  mov     skill,%eax\n  /* 044 */  fldz\n  /* 046 */  flds    0x14(%eax)\n  /* 049 */  fucomip %st(1),%st\n  /* 04b */  fstp    %st(0)\n  /* 04d */  jp      .L68\n  /* 04f */  jne     .L68\n.L51:\n  /* 051 */  mov     $soldier_move_duck,%edx\n  /* 056 */  mov     %edx,0x304(%ebx)\n.L5c:\n  /* 05c */  mov     0x18(%esp),%ebx\n  /* 060 */  add     $0x1c,%esp\n  /* 063 */  ret\n  /* 064 */  lea     0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  flds    0x28(%esp)\n  /* 06c */  fadds   level+0x4\n  /* 072 */  fldl    =0x3fd3333333333333 (0.3)\n  /* 078 */  faddp   %st,%st(1)\n  /* 07a */  fstps   0x33c(%ebx)\n  /* 080 */  call    rand\n  /* 085 */  and     $0x7fff,%eax\n  /* 08a */  mov     %eax,0xc(%esp)\n  /* 08e */  mov     skill,%eax\n  /* 093 */  fildl   0xc(%esp)\n  /* 097 */  fdivs   =0x46fffe00 (32767f)\n  /* 09d */  fld1\n  /* 09f */  flds    0x14(%eax)\n  /* 0a2 */  fucomi  %st(1),%st\n  /* 0a4 */  fstp    %st(1)\n  /* 0a6 */  jp      .Laa\n  /* 0a8 */  je      .Lf8\n.Laa:\n  /* 0aa */  flds    =0x40000000 (2f)\n  /* 0b0 */  fxch    %st(1)\n  /* 0b2 */  fcomip  %st(1),%st\n  /* 0b4 */  fstp    %st(0)\n  /* 0b6 */  jae     .Le0\n  /* 0b8 */  fstp    %st(0)\n.Lba:\n  /* 0ba */  mov     $soldier_move_attack3,%eax\n  /* 0bf */  mov     %eax,0x304(%ebx)\n  /* 0c5 */  mov     0x18(%esp),%ebx\n  /* 0c9 */  add     $0x1c,%esp\n  /* 0cc */  ret\n  /* 0cd */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  mov     0x24(%esp),%eax\n  /* 0d4 */  mov     %eax,0x21c(%ebx)\n  /* 0da */  jmp     .L3f\n  /* 0df */  nop\n.Le0:\n  /* 0e0 */  fldl    =0x3fe51eb851eb851f (0.66)\n  /* 0e6 */  fxch    %st(1)\n  /* 0e8 */  fcomip  %st(1),%st\n  /* 0ea */  fstp    %st(0)\n  /* 0ec */  ja      .L51\n  /* 0f2 */  jmp     .Lba\n  /* 0f4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  fstp    %st(0)\n  /* 0fa */  fldl    =0x3fd51eb851eb851f (0.33)\n  /* 100 */  fxch    %st(1)\n  /* 102 */  fcomip  %st(1),%st\n  /* 104 */  fstp    %st(0)\n  /* 106 */  ja      .L51\n  /* 10c */  jmp     .Lba\n","c":"/* candidate for soldier_dodge (m_soldier.c, 270 bytes) */\n#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nextern mmove_t soldier_move_duck;\nextern mmove_t soldier_move_attack3;\n\nvoid soldier_dodge(edict_t *self, edict_t *attacker, float eta)\n{\n    float r;\n\n    r = random();\n    if (r > 0.25)\n        return;\n\n    if (!self->enemy)\n        self->enemy = attacker;\n\n    if (skill->value == 0)\n    {\n        self->monsterinfo.currentmove = &soldier_move_duck;\n        return;\n    }\n\n    self->monsterinfo.pausetime = level.time + eta + 0.3;\n    r = random();\n\n    if (skill->value == 1)\n    {\n        if (r > 0.33)\n            self->monsterinfo.currentmove = &soldier_move_duck;\n        else\n            self->monsterinfo.currentmove = &soldier_move_attack3;\n        return;\n    }\n\n    if (skill->value >= 2)\n    {\n        if (r > 0.66)\n            self->monsterinfo.currentmove = &soldier_move_duck;\n        else\n            self->monsterinfo.currentmove = &soldier_move_attack3;\n        return;\n    }\n\n    self->monsterinfo.currentmove = &soldier_move_attack3;\n}\n","size":270,"score":100,"agent":"kuncc/6","pid":7,"session":2805,"ts":1791758301533}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2653,"symbol":"MakronPrecache","file":"m_boss32.c","asm":"# MakronPrecache  (TU m_boss32.c, section .text, 272 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMakronPrecache:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $\"makron/pain3.wav\",(%esp)\n  /* 00a */  call    *gi+0x24\n  /* 010 */  movl    $\"makron/pain2.wav\",(%esp)\n  /* 017 */  mov     %eax,sound_pain4\n  /* 01c */  call    *gi+0x24\n  /* 022 */  movl    $\"makron/pain1.wav\",(%esp)\n  /* 029 */  mov     %eax,sound_pain5\n  /* 02e */  call    *gi+0x24\n  /* 034 */  movl    $\"makron/death.wav\",(%esp)\n  /* 03b */  mov     %eax,sound_pain6\n  /* 040 */  call    *gi+0x24\n  /* 046 */  movl    $\"makron/step1.wav\",(%esp)\n  /* 04d */  mov     %eax,sound_death\n  /* 052 */  call    *gi+0x24\n  /* 058 */  movl    $\"makron/step2.wav\",(%esp)\n  /* 05f */  mov     %eax,sound_step_left\n  /* 064 */  call    *gi+0x24\n  /* 06a */  movl    $\"makron/bfg_fire.wav\",(%esp)\n  /* 071 */  mov     %eax,sound_step_right\n  /* 076 */  call    *gi+0x24\n  /* 07c */  movl    $\"makron/brain1.wav\",(%esp)\n  /* 083 */  mov     %eax,sound_attack_bfg\n  /* 088 */  call    *gi+0x24\n  /* 08e */  movl    $\"makron/rail_up.wav\",(%esp)\n  /* 095 */  mov     %eax,sound_brainsplorch\n  /* 09a */  call    *gi+0x24\n  /* 0a0 */  movl    $\"makron/popup.wav\",(%esp)\n  /* 0a7 */  mov     %eax,sound_prerailgun\n  /* 0ac */  call    *gi+0x24\n  /* 0b2 */  movl    $\"makron/voice4.wav\",(%esp)\n  /* 0b9 */  mov     %eax,sound_popup\n  /* 0be */  call    *gi+0x24\n  /* 0c4 */  movl    $\"makron/voice3.wav\",(%esp)\n  /* 0cb */  mov     %eax,sound_taunt1\n  /* 0d0 */  call    *gi+0x24\n  /* 0d6 */  movl    $\"makron/voice.wav\",(%esp)\n  /* 0dd */  mov     %eax,sound_taunt2\n  /* 0e2 */  call    *gi+0x24\n  /* 0e8 */  movl    $\"makron/bhit.wav\",(%esp)\n  /* 0ef */  mov     %eax,sound_taunt3\n  /* 0f4 */  call    *gi+0x24\n  /* 0fa */  movl    $\"models/monsters/boss3/rider/tris.md2\",(%esp)\n  /* 101 */  mov     %eax,sound_hit\n  /* 106 */  call    *gi+0x20\n  /* 10c */  add     $0x1c,%esp\n  /* 10f */  ret\n","c":"/* candidate for MakronPrecache (m_boss32.c, 272 bytes) */\n#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nint sound_pain4, sound_pain5, sound_pain6, sound_death;\nint sound_step_left, sound_step_right, sound_attack_bfg;\nint sound_brainsplorch, sound_prerailgun, sound_popup;\nint sound_taunt1, sound_taunt2, sound_taunt3, sound_hit;\n\nvoid MakronPrecache(void)\n{\n    sound_pain4 = gi.soundindex(\"makron/pain3.wav\");\n    sound_pain5 = gi.soundindex(\"makron/pain2.wav\");\n    sound_pain6 = gi.soundindex(\"makron/pain1.wav\");\n    sound_death = gi.soundindex(\"makron/death.wav\");\n    sound_step_left = gi.soundindex(\"makron/step1.wav\");\n    sound_step_right = gi.soundindex(\"makron/step2.wav\");\n    sound_attack_bfg = gi.soundindex(\"makron/bfg_fire.wav\");\n    sound_brainsplorch = gi.soundindex(\"makron/brain1.wav\");\n    sound_prerailgun = gi.soundindex(\"makron/rail_up.wav\");\n    sound_popup = gi.soundindex(\"makron/popup.wav\");\n    sound_taunt1 = gi.soundindex(\"makron/voice4.wav\");\n    sound_taunt2 = gi.soundindex(\"makron/voice3.wav\");\n    sound_taunt3 = gi.soundindex(\"makron/voice.wav\");\n    sound_hit = gi.soundindex(\"makron/bhit.wav\");\n\n    gi.modelindex(\"models/monsters/boss3/rider/tris.md2\");\n}\n","size":272,"score":100,"agent":"kuncc/3","pid":4,"session":2807,"ts":1791758314296}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2256,"symbol":"plat_blocked","file":"g_func.c","asm":"# plat_blocked  (TU g_func.c, section .text, 274 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nplat_blocked:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x48(%esp)\n  /* 007 */  mov     0x54(%esp),%eax\n  /* 00b */  mov     0x50(%esp),%ebx\n  /* 00f */  testb   $0x4,0xb8(%eax)\n  /* 016 */  jne     .L23\n  /* 018 */  mov     0x54(%eax),%ecx\n  /* 01b */  test    %ecx,%ecx\n  /* 01d */  je      .Lb0\n.L23:\n  /* 023 */  mov     $0x14,%edx\n  /* 028 */  xor     %ecx,%ecx\n  /* 02a */  mov     %edx,0x24(%esp)\n  /* 02e */  mov     $0x1,%edx\n  /* 033 */  mov     %ecx,0x20(%esp)\n  /* 037 */  mov     $vec3_origin,%ecx\n  /* 03c */  mov     %edx,0x1c(%esp)\n  /* 040 */  mov     0x204(%ebx),%edx\n  /* 046 */  mov     %eax,(%esp)\n  /* 049 */  mov     %ecx,0x14(%esp)\n  /* 04d */  mov     %ebx,0x8(%esp)\n  /* 051 */  mov     %edx,0x18(%esp)\n  /* 055 */  lea     0x4(%eax),%edx\n  /* 058 */  mov     %edx,0x10(%esp)\n  /* 05c */  mov     $vec3_origin,%edx\n  /* 061 */  mov     %edx,0xc(%esp)\n  /* 065 */  mov     %ebx,0x4(%esp)\n  /* 069 */  call    T_Damage\n  /* 06e */  mov     0x2dc(%ebx),%eax\n  /* 074 */  cmp     $0x2,%eax\n  /* 077 */  je      .L90\n  /* 079 */  cmp     $0x3,%eax\n  /* 07c */  je      .La0\n  /* 07e */  mov     0x48(%esp),%ebx\n  /* 082 */  add     $0x4c,%esp\n  /* 085 */  ret\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %ebx,0x50(%esp)\n  /* 094 */  mov     0x48(%esp),%ebx\n  /* 098 */  add     $0x4c,%esp\n  /* 09b */  jmp     plat_go_down\n.La0:\n  /* 0a0 */  mov     %ebx,0x50(%esp)\n  /* 0a4 */  mov     0x48(%esp),%ebx\n  /* 0a8 */  add     $0x4c,%esp\n  /* 0ab */  jmp     plat_go_up\n.Lb0:\n  /* 0b0 */  mov     %ebx,0x8(%esp)\n  /* 0b4 */  xor     %edx,%edx\n  /* 0b6 */  mov     $0x14,%ecx\n  /* 0bb */  mov     %edx,0x20(%esp)\n  /* 0bf */  mov     $0x186a0,%edx\n  /* 0c4 */  mov     %ecx,0x24(%esp)\n  /* 0c8 */  mov     $0x1,%ecx\n  /* 0cd */  mov     %edx,0x18(%esp)\n  /* 0d1 */  lea     0x4(%eax),%edx\n  /* 0d4 */  mov     %ecx,0x1c(%esp)\n  /* 0d8 */  mov     $vec3_origin,%ecx\n  /* 0dd */  mov     %edx,0x10(%esp)\n  /* 0e1 */  mov     $vec3_origin,%edx\n  /* 0e6 */  mov     %ebx,0x4(%esp)\n  /* 0ea */  mov     %eax,(%esp)\n  /* 0ed */  mov     %ecx,0x14(%esp)\n  /* 0f1 */  mov     %edx,0xc(%esp)\n  /* 0f5 */  mov     %eax,0x3c(%esp)\n  /* 0f9 */  call    T_Damage\n  /* 0fe */  mov     0x3c(%esp),%eax\n  /* 102 */  mov     0x48(%esp),%ebx\n  /* 106 */  mov     %eax,0x50(%esp)\n  /* 10a */  add     $0x4c,%esp\n  /* 10d */  jmp     BecomeExplosion1\n","c":"#include \"g_local.h\"\n\n#define STATE_UP 2\n#define STATE_DOWN 3\nvoid plat_go_down(edict_t *ent);\nvoid plat_go_up(edict_t *ent);\n\nvoid plat_blocked(edict_t *self, edict_t *other)\n{\n    if (!(other->svflags & SVF_MONSTER) && (!other->client))\n    {\n        T_Damage(other, self, self, vec3_origin, other->s.origin, vec3_origin, 100000, 1, 0, MOD_CRUSH);\n        BecomeExplosion1(other);\n        return;\n    }\n\n    T_Damage(other, self, self, vec3_origin, other->s.origin, vec3_origin, self->dmg, 1, 0, MOD_CRUSH);\n\n    if (self->moveinfo.state == STATE_UP)\n        plat_go_down(self);\n    else if (self->moveinfo.state == STATE_DOWN)\n        plat_go_up(self);\n}\n","size":274,"score":100,"agent":"kuncc/7","pid":8,"session":2808,"ts":1791758315956}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2994,"symbol":"IsNeutral","file":"p_client.c","asm":"# IsNeutral  (TU p_client.c, section .text, 70 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nIsNeutral:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     0x54(%eax),%eax\n  /* 00a */  test    %eax,%eax\n  /* 00c */  je      .L40\n  /* 00e */  mov     $\"gender\",%edx\n  /* 013 */  add     $0xbc,%eax\n  /* 018 */  mov     %edx,0x4(%esp)\n  /* 01c */  mov     %eax,(%esp)\n  /* 01f */  call    Info_ValueForKey\n  /* 024 */  movzbl  (%eax),%edx\n  /* 027 */  and     $0xdf,%dl\n  /* 02a */  cmp     $0x46,%dl\n  /* 02d */  setne   %al\n  /* 030 */  cmp     $0x4d,%dl\n  /* 033 */  setne   %dl\n  /* 036 */  add     $0x1c,%esp\n  /* 039 */  and     %dl,%al\n  /* 03b */  movzbl  %al,%eax\n  /* 03e */  ret\n  /* 03f */  nop\n.L40:\n  /* 040 */  xor     %eax,%eax\n  /* 042 */  add     $0x1c,%esp\n  /* 045 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nqboolean IsNeutral(edict_t *ent)\n{\n    char *info;\n\n    if (!ent->client)\n        return false;\n\n    info = Info_ValueForKey(ent->client->pers.userinfo, \"gender\");\n    if (info[0] != 'f' && info[0] != 'F' && info[0] != 'm' && info[0] != 'M')\n        return true;\n    return false;\n}\n","size":70,"score":100,"agent":"frong","pid":23,"session":2809,"ts":1791758317016}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2454,"symbol":"ServerCommand","file":"g_svcmds.c","asm":"# ServerCommand  (TU g_svcmds.c, section .text, 276 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nServerCommand:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  movl    $0x1,(%esp)\n  /* 00e */  call    *gi+0xa0\n  /* 014 */  mov     $\"test\",%edx\n  /* 019 */  mov     %edx,0x4(%esp)\n  /* 01d */  mov     %eax,(%esp)\n  /* 020 */  mov     %eax,%ebx\n  /* 022 */  call    Q_stricmp\n  /* 027 */  test    %eax,%eax\n  /* 029 */  jne     .L58\n  /* 02b */  movl    $0x0,(%esp)\n  /* 032 */  mov     $\"Svcmd_Test_f()\\n\",%eax\n  /* 037 */  mov     %eax,0x8(%esp)\n  /* 03b */  mov     $0x2,%eax\n  /* 040 */  mov     %eax,0x4(%esp)\n  /* 044 */  call    *gi+0x8\n.L4a:\n  /* 04a */  mov     0x18(%esp),%ebx\n  /* 04e */  add     $0x1c,%esp\n  /* 051 */  ret\n  /* 052 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  mov     %ebx,(%esp)\n  /* 05b */  mov     $\"addip\",%eax\n  /* 060 */  mov     %eax,0x4(%esp)\n  /* 064 */  call    Q_stricmp\n  /* 069 */  test    %eax,%eax\n  /* 06b */  je      .L90\n  /* 06d */  mov     %ebx,(%esp)\n  /* 070 */  mov     $\"removeip\",%eax\n  /* 075 */  mov     %eax,0x4(%esp)\n  /* 079 */  call    Q_stricmp\n  /* 07e */  test    %eax,%eax\n  /* 080 */  jne     .La0\n  /* 082 */  mov     0x18(%esp),%ebx\n  /* 086 */  add     $0x1c,%esp\n  /* 089 */  jmp     SVCmd_RemoveIP_f\n  /* 08e */  xchg    %ax,%ax\n.L90:\n  /* 090 */  mov     0x18(%esp),%ebx\n  /* 094 */  add     $0x1c,%esp\n  /* 097 */  jmp     SVCmd_AddIP_f\n  /* 09c */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %ebx,(%esp)\n  /* 0a3 */  mov     $\"listip\",%eax\n  /* 0a8 */  mov     %eax,0x4(%esp)\n  /* 0ac */  call    Q_stricmp\n  /* 0b1 */  test    %eax,%eax\n  /* 0b3 */  je      .Lf8\n  /* 0b5 */  mov     %ebx,(%esp)\n  /* 0b8 */  mov     $\"writeip\",%ecx\n  /* 0bd */  mov     %ecx,0x4(%esp)\n  /* 0c1 */  call    Q_stricmp\n  /* 0c6 */  test    %eax,%eax\n  /* 0c8 */  je      .L108\n  /* 0ca */  mov     %ebx,0xc(%esp)\n  /* 0ce */  mov     $\"Unknown server command \\\"%s\\\"\\n\",%eax\n  /* 0d3 */  mov     $0x2,%edx\n  /* 0d8 */  mov     %eax,0x8(%esp)\n  /* 0dc */  mov     %edx,0x4(%esp)\n  /* 0e0 */  movl    $0x0,(%esp)\n  /* 0e7 */  call    *gi+0x8\n  /* 0ed */  jmp     .L4a\n  /* 0f2 */  lea     0x0(%esi),%esi\n.Lf8:\n  /* 0f8 */  mov     0x18(%esp),%ebx\n  /* 0fc */  add     $0x1c,%esp\n  /* 0ff */  jmp     SVCmd_ListIP_f\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  mov     0x18(%esp),%ebx\n  /* 10c */  add     $0x1c,%esp\n  /* 10f */  jmp     SVCmd_WriteIP_f\n","c":"#include \"g_local.h\"\n\nvoid SVCmd_RemoveIP_f (void);\nvoid SVCmd_AddIP_f (void);\nvoid SVCmd_ListIP_f (void);\nvoid SVCmd_WriteIP_f (void);\n\nvoid ServerCommand (void)\n{\n    char *cmd;\n\n    cmd = gi.argv(1);\n    if (Q_stricmp (cmd, \"test\") == 0)\n        gi.cprintf(NULL, PRINT_HIGH, \"Svcmd_Test_f()\\n\");\n    else if (Q_stricmp (cmd, \"addip\") == 0)\n        SVCmd_AddIP_f ();\n    else if (Q_stricmp (cmd, \"removeip\") == 0)\n        SVCmd_RemoveIP_f ();\n    else if (Q_stricmp (cmd, \"listip\") == 0)\n        SVCmd_ListIP_f ();\n    else if (Q_stricmp (cmd, \"writeip\") == 0)\n        SVCmd_WriteIP_f ();\n    else\n        gi.cprintf(NULL, PRINT_HIGH, \"Unknown server command \\\"%s\\\"\\n\", cmd);\n}\n","size":276,"score":100,"agent":"kuncc/0","pid":1,"session":2810,"ts":1791758318160}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2604,"symbol":"boss2_firebullet_right","file":"m_boss2.c","asm":"# boss2_firebullet_right  (TU m_boss2.c, section .text, 278 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nboss2_firebullet_right:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x5c(%esp)\n  /* 009 */  mov     0x70(%esp),%ebx\n  /* 00d */  mov     %esi,0x60(%esp)\n  /* 011 */  lea     0x20(%esp),%esi\n  /* 015 */  mov     %ebp,0x68(%esp)\n  /* 019 */  lea     0x2c(%esp),%ebp\n  /* 01d */  mov     %eax,0xc(%esp)\n  /* 021 */  mov     %ebp,0x8(%esp)\n  /* 025 */  lea     0x10(%ebx),%eax\n  /* 028 */  mov     %esi,0x4(%esp)\n  /* 02c */  mov     %eax,(%esp)\n  /* 02f */  mov     %edi,0x64(%esp)\n  /* 033 */  lea     0x44(%esp),%edi\n  /* 037 */  call    AngleVectors\n  /* 03c */  lea     0x4(%ebx),%eax\n  /* 03f */  mov     $monster_flash_offset+0x63c,%edx\n  /* 044 */  mov     %edi,0x10(%esp)\n  /* 048 */  mov     %ebp,0xc(%esp)\n  /* 04c */  mov     $0x1f4,%ebp\n  /* 051 */  mov     %esi,0x8(%esp)\n  /* 055 */  mov     %edx,0x4(%esp)\n  /* 059 */  mov     %eax,(%esp)\n  /* 05c */  call    G_ProjectSource\n  /* 061 */  mov     0x21c(%ebx),%eax\n  /* 067 */  lea     0x38(%esp),%edx\n  /* 06b */  mov     %edx,0xc(%esp)\n  /* 06f */  movl    $0xbe4ccccd,0x4(%esp)\n  /* 077 */  lea     0x178(%eax),%edx\n  /* 07d */  add     $0x4,%eax\n  /* 080 */  mov     %edx,0x8(%esp)\n  /* 084 */  mov     %eax,(%esp)\n  /* 087 */  call    VectorMA\n  /* 08c */  mov     0x21c(%ebx),%eax\n  /* 092 */  fildl   0x1fc(%eax)\n  /* 098 */  fadds   0x40(%esp)\n  /* 09c */  mov     %esi,(%esp)\n  /* 09f */  fsts    0x40(%esp)\n  /* 0a3 */  flds    0x38(%esp)\n  /* 0a7 */  fsubs   0x44(%esp)\n  /* 0ab */  fstps   0x20(%esp)\n  /* 0af */  flds    0x3c(%esp)\n  /* 0b3 */  fsubs   0x48(%esp)\n  /* 0b7 */  fstps   0x24(%esp)\n  /* 0bb */  fsubs   0x4c(%esp)\n  /* 0bf */  fstps   0x28(%esp)\n  /* 0c3 */  call    VectorNormalize\n  /* 0c8 */  fstp    %st(0)\n  /* 0ca */  mov     $0x12c,%eax\n  /* 0cf */  mov     $0x85,%ecx\n  /* 0d4 */  mov     %eax,0x14(%esp)\n  /* 0d8 */  mov     $0x4,%eax\n  /* 0dd */  mov     %eax,0x10(%esp)\n  /* 0e1 */  mov     $0x6,%eax\n  /* 0e6 */  mov     %ebp,0x18(%esp)\n  /* 0ea */  mov     %esi,0x8(%esp)\n  /* 0ee */  mov     %edi,0x4(%esp)\n  /* 0f2 */  mov     %ebx,(%esp)\n  /* 0f5 */  mov     %ecx,0x1c(%esp)\n  /* 0f9 */  mov     %eax,0xc(%esp)\n  /* 0fd */  call    monster_fire_bullet\n  /* 102 */  mov     0x5c(%esp),%ebx\n  /* 106 */  mov     0x60(%esp),%esi\n  /* 10a */  mov     0x64(%esp),%edi\n  /* 10e */  mov     0x68(%esp),%ebp\n  /* 112 */  add     $0x6c,%esp\n  /* 115 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss2.h\"\n\nvoid boss2_firebullet_right(edict_t *self)\n{\n\tvec3_t\tforward, right, target;\n\tvec3_t\tstart;\n\n\tAngleVectors(self->s.angles, forward, right, NULL);\n\tG_ProjectSource(self->s.origin, monster_flash_offset[MZ2_BOSS2_MACHINEGUN_R1], forward, right, start);\n\n\tVectorMA(self->enemy->s.origin, -0.2, self->enemy->velocity, target);\n\ttarget[2] += self->enemy->viewheight;\n\tVectorSubtract(target, start, forward);\n\tVectorNormalize(forward);\n\n\tmonster_fire_bullet(self, start, forward, 6, 4, DEFAULT_BULLET_HSPREAD, DEFAULT_BULLET_VSPREAD, MZ2_BOSS2_MACHINEGUN_R1);\n}\n","size":278,"score":100,"agent":"kuncc/1","pid":2,"session":2812,"ts":1791758321472}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2997,"symbol":"LookAtKiller","file":"p_client.c","asm":"# LookAtKiller  (TU p_client.c, section .text, 276 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLookAtKiller:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x38(%esp),%edx\n  /* 007 */  mov     0x30(%esp),%eax\n  /* 00b */  mov     0x34(%esp),%ecx\n  /* 00f */  test    %edx,%edx\n  /* 011 */  je      .L30\n  /* 013 */  cmp     %edx,g_edicts\n  /* 019 */  je      .L30\n  /* 01b */  cmp     %eax,%edx\n  /* 01d */  je      .L30\n  /* 01f */  flds    0x4(%edx)\n  /* 022 */  fsubs   0x4(%eax)\n  /* 025 */  flds    0x8(%edx)\n  /* 028 */  fsubs   0x8(%eax)\n  /* 02b */  jmp     .L4c\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  test    %ecx,%ecx\n  /* 032 */  je      .L80\n  /* 034 */  cmp     %ecx,g_edicts\n  /* 03a */  je      .L80\n  /* 03c */  cmp     %ecx,%eax\n  /* 03e */  je      .L80\n  /* 040 */  flds    0x4(%ecx)\n  /* 043 */  fsubs   0x4(%eax)\n  /* 046 */  flds    0x8(%ecx)\n  /* 049 */  fsubs   0x8(%eax)\n.L4c:\n  /* 04c */  fldz\n  /* 04e */  fxch    %st(2)\n  /* 050 */  fucomi  %st(2),%st\n  /* 052 */  jp      .L90\n  /* 054 */  jne     .La0\n  /* 056 */  fstp    %st(0)\n  /* 058 */  fcomi   %st(1),%st\n  /* 05a */  mov     0x54(%eax),%eax\n  /* 05d */  jbe     .Le8\n  /* 063 */  fstp    %st(0)\n  /* 065 */  fstp    %st(0)\n  /* 067 */  movl    $0x42b40000,0xdec(%eax)\n  /* 071 */  jmp     .L7a\n  /* 073 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  fstp    %st(0)\n.L7a:\n  /* 07a */  add     $0x2c,%esp\n  /* 07d */  ret\n  /* 07e */  xchg    %ax,%ax\n.L80:\n  /* 080 */  flds    0x14(%eax)\n  /* 083 */  mov     0x54(%eax),%eax\n  /* 086 */  fstps   0xdec(%eax)\n  /* 08c */  add     $0x2c,%esp\n  /* 08f */  ret\n.L90:\n  /* 090 */  fstp    %st(2)\n  /* 092 */  fxch    %st(1)\n  /* 094 */  jmp     .La4\n  /* 096 */  xchg    %ax,%ax\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  fstp    %st(2)\n  /* 0a2 */  fxch    %st(1)\n.La4:\n  /* 0a4 */  fstpl   0x8(%esp)\n  /* 0a8 */  mov     %eax,0x30(%esp)\n  /* 0ac */  fstpl   (%esp)\n  /* 0af */  call    atan2\n  /* 0b4 */  mov     0x30(%esp),%eax\n  /* 0b8 */  mov     0x54(%eax),%eax\n  /* 0bb */  fmull   =0x404ca5dc1a63c1f8 (57.29577951308232)\n  /* 0c1 */  fstps   0x1c(%esp)\n  /* 0c5 */  flds    0x1c(%esp)\n  /* 0c9 */  fsts    0xdec(%eax)\n  /* 0cf */  fldz\n  /* 0d1 */  fcomip  %st(1),%st\n  /* 0d3 */  jbe     .L78\n  /* 0d5 */  fadds   =0x43b40000 (360f)\n.Ldb:\n  /* 0db */  fstps   0xdec(%eax)\n  /* 0e1 */  add     $0x2c,%esp\n  /* 0e4 */  ret\n  /* 0e5 */  lea     0x0(%esi),%esi\n.Le8:\n  /* 0e8 */  fxch    %st(1)\n  /* 0ea */  fcomi   %st(1),%st\n  /* 0ec */  fstp    %st(1)\n  /* 0ee */  ja      .L100\n  /* 0f0 */  fstps   0xdec(%eax)\n  /* 0f6 */  add     $0x2c,%esp\n  /* 0f9 */  ret\n  /* 0fa */  lea     0x0(%esi),%esi\n.L100:\n  /* 100 */  fstp    %st(0)\n  /* 102 */  movl    $0xc2b40000,0xdec(%eax)\n  /* 10c */  flds    =0x43870000 (270f)\n  /* 112 */  jmp     .Ldb\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid LookAtKiller(edict_t *self, edict_t *inflictor, edict_t *attacker)\n{\n    vec3_t dir;\n\n    if (attacker && attacker != world && attacker != self) {\n        VectorSubtract(attacker->s.origin, self->s.origin, dir);\n    } else if (inflictor && inflictor != world && inflictor != self) {\n        VectorSubtract(inflictor->s.origin, self->s.origin, dir);\n    } else {\n        self->client->killer_yaw = self->s.angles[YAW];\n        return;\n    }\n\n    if (dir[0]) {\n        self->client->killer_yaw = 180 / M_PI * atan2(dir[1], dir[0]);\n    } else {\n        self->client->killer_yaw = 0;\n        if (dir[1] > 0)\n            self->client->killer_yaw = 90;\n        else if (dir[1] < 0)\n            self->client->killer_yaw = -90;\n    }\n    if (self->client->killer_yaw < 0)\n        self->client->killer_yaw += 360;\n}\n","size":276,"score":100,"agent":"kuncc/4","pid":5,"session":2811,"ts":1791758324521}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2623,"symbol":"jorgBFG","file":"m_boss31.c","asm":"# jorgBFG  (TU m_boss31.c, section .text, 278 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\njorgBFG:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x5c(%esp)\n  /* 009 */  mov     0x70(%esp),%ebx\n  /* 00d */  mov     %edi,0x64(%esp)\n  /* 011 */  lea     0x20(%esp),%edi\n  /* 015 */  mov     %ebp,0x68(%esp)\n  /* 019 */  lea     0x2c(%esp),%ebp\n  /* 01d */  mov     %eax,0xc(%esp)\n  /* 021 */  mov     %ebp,0x8(%esp)\n  /* 025 */  lea     0x10(%ebx),%eax\n  /* 028 */  mov     %edi,0x4(%esp)\n  /* 02c */  mov     %eax,(%esp)\n  /* 02f */  mov     %esi,0x60(%esp)\n  /* 033 */  lea     0x38(%esp),%esi\n  /* 037 */  call    AngleVectors\n  /* 03c */  lea     0x4(%ebx),%eax\n  /* 03f */  mov     $monster_flash_offset+0x630,%edx\n  /* 044 */  mov     %edx,0x4(%esp)\n  /* 048 */  mov     %esi,0x10(%esp)\n  /* 04c */  mov     %ebp,0xc(%esp)\n  /* 050 */  mov     $0x84,%ebp\n  /* 055 */  mov     %edi,0x8(%esp)\n  /* 059 */  lea     0x44(%esp),%edi\n  /* 05d */  mov     %eax,(%esp)\n  /* 060 */  call    G_ProjectSource\n  /* 065 */  mov     0x21c(%ebx),%eax\n  /* 06b */  flds    0x8(%eax)\n  /* 06e */  fildl   0x1fc(%eax)\n  /* 074 */  fadds   0xc(%eax)\n  /* 077 */  flds    0x4(%eax)\n  /* 07a */  fsubs   0x38(%esp)\n  /* 07e */  mov     %edi,(%esp)\n  /* 081 */  fstps   0x44(%esp)\n  /* 085 */  fxch    %st(1)\n  /* 087 */  fsubs   0x3c(%esp)\n  /* 08b */  fstps   0x48(%esp)\n  /* 08f */  fsubs   0x40(%esp)\n  /* 093 */  fstps   0x4c(%esp)\n  /* 097 */  call    VectorNormalize\n  /* 09c */  fstp    %st(0)\n  /* 09e */  mov     sound_attack2,%eax\n  /* 0a3 */  mov     $0x2,%ecx\n  /* 0a8 */  mov     %ecx,0x4(%esp)\n  /* 0ac */  mov     %ebx,(%esp)\n  /* 0af */  movl    $0x0,0x14(%esp)\n  /* 0b7 */  mov     %eax,0x8(%esp)\n  /* 0bb */  fld1\n  /* 0bd */  fsts    0x10(%esp)\n  /* 0c1 */  fstps   0xc(%esp)\n  /* 0c5 */  call    *gi+0x10\n  /* 0cb */  mov     $0x64,%eax\n  /* 0d0 */  mov     %eax,0x14(%esp)\n  /* 0d4 */  mov     $0x12c,%eax\n  /* 0d9 */  mov     %eax,0x10(%esp)\n  /* 0dd */  mov     $0x32,%eax\n  /* 0e2 */  mov     %ebp,0x1c(%esp)\n  /* 0e6 */  mov     %edi,0x8(%esp)\n  /* 0ea */  mov     %esi,0x4(%esp)\n  /* 0ee */  mov     %ebx,(%esp)\n  /* 0f1 */  movl    $0x43480000,0x18(%esp)\n  /* 0f9 */  mov     %eax,0xc(%esp)\n  /* 0fd */  call    monster_fire_bfg\n  /* 102 */  mov     0x5c(%esp),%ebx\n  /* 106 */  mov     0x60(%esp),%esi\n  /* 10a */  mov     0x64(%esp),%edi\n  /* 10e */  mov     0x68(%esp),%ebp\n  /* 112 */  add     $0x6c,%esp\n  /* 115 */  ret\n","c":"/* candidate for jorgBFG (m_boss31.c, 278 bytes) */\n#include \"g_local.h\"\n#include \"m_boss31.h\"\n\nstatic int sound_attack2;\n\nvoid jorg_snd(void)\n{\n    sound_attack2 = gi.soundindex(\"b\");\n}\n\nvoid jorgBFG(edict_t *self)\n{\n    vec3_t forward, right;\n    vec3_t start;\n    vec3_t dir;\n    vec3_t vec;\n\n    AngleVectors(self->s.angles, forward, right, NULL);\n    G_ProjectSource(self->s.origin, monster_flash_offset[MZ2_JORG_BFG_1], forward, right, start);\n\n    VectorCopy(self->enemy->s.origin, vec);\n    vec[2] += self->enemy->viewheight;\n    VectorSubtract(vec, start, dir);\n    VectorNormalize(dir);\n    gi.sound(self, CHAN_VOICE, sound_attack2, 1, ATTN_NORM, 0);\n    monster_fire_bfg(self, start, dir, 50, 300, 100, 200, MZ2_JORG_BFG_1);\n}\n","size":278,"score":100,"agent":"kuncc/2","pid":3,"session":2814,"ts":1791758339415}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2605,"symbol":"boss2_firebullet_left","file":"m_boss2.c","asm":"# boss2_firebullet_left  (TU m_boss2.c, section .text, 278 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nboss2_firebullet_left:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x5c(%esp)\n  /* 009 */  mov     0x70(%esp),%ebx\n  /* 00d */  mov     %esi,0x60(%esp)\n  /* 011 */  lea     0x20(%esp),%esi\n  /* 015 */  mov     %ebp,0x68(%esp)\n  /* 019 */  lea     0x2c(%esp),%ebp\n  /* 01d */  mov     %eax,0xc(%esp)\n  /* 021 */  mov     %ebp,0x8(%esp)\n  /* 025 */  lea     0x10(%ebx),%eax\n  /* 028 */  mov     %esi,0x4(%esp)\n  /* 02c */  mov     %eax,(%esp)\n  /* 02f */  mov     %edi,0x64(%esp)\n  /* 033 */  lea     0x44(%esp),%edi\n  /* 037 */  call    AngleVectors\n  /* 03c */  lea     0x4(%ebx),%eax\n  /* 03f */  mov     $monster_flash_offset+0x36c,%edx\n  /* 044 */  mov     %edi,0x10(%esp)\n  /* 048 */  mov     %ebp,0xc(%esp)\n  /* 04c */  mov     $0x1f4,%ebp\n  /* 051 */  mov     %esi,0x8(%esp)\n  /* 055 */  mov     %edx,0x4(%esp)\n  /* 059 */  mov     %eax,(%esp)\n  /* 05c */  call    G_ProjectSource\n  /* 061 */  mov     0x21c(%ebx),%eax\n  /* 067 */  lea     0x38(%esp),%edx\n  /* 06b */  mov     %edx,0xc(%esp)\n  /* 06f */  movl    $0xbe4ccccd,0x4(%esp)\n  /* 077 */  lea     0x178(%eax),%edx\n  /* 07d */  add     $0x4,%eax\n  /* 080 */  mov     %edx,0x8(%esp)\n  /* 084 */  mov     %eax,(%esp)\n  /* 087 */  call    VectorMA\n  /* 08c */  mov     0x21c(%ebx),%eax\n  /* 092 */  fildl   0x1fc(%eax)\n  /* 098 */  fadds   0x40(%esp)\n  /* 09c */  mov     %esi,(%esp)\n  /* 09f */  fsts    0x40(%esp)\n  /* 0a3 */  flds    0x38(%esp)\n  /* 0a7 */  fsubs   0x44(%esp)\n  /* 0ab */  fstps   0x20(%esp)\n  /* 0af */  flds    0x3c(%esp)\n  /* 0b3 */  fsubs   0x48(%esp)\n  /* 0b7 */  fstps   0x24(%esp)\n  /* 0bb */  fsubs   0x4c(%esp)\n  /* 0bf */  fstps   0x28(%esp)\n  /* 0c3 */  call    VectorNormalize\n  /* 0c8 */  fstp    %st(0)\n  /* 0ca */  mov     $0x12c,%eax\n  /* 0cf */  mov     $0x49,%ecx\n  /* 0d4 */  mov     %eax,0x14(%esp)\n  /* 0d8 */  mov     $0x4,%eax\n  /* 0dd */  mov     %eax,0x10(%esp)\n  /* 0e1 */  mov     $0x6,%eax\n  /* 0e6 */  mov     %ebp,0x18(%esp)\n  /* 0ea */  mov     %esi,0x8(%esp)\n  /* 0ee */  mov     %edi,0x4(%esp)\n  /* 0f2 */  mov     %ebx,(%esp)\n  /* 0f5 */  mov     %ecx,0x1c(%esp)\n  /* 0f9 */  mov     %eax,0xc(%esp)\n  /* 0fd */  call    monster_fire_bullet\n  /* 102 */  mov     0x5c(%esp),%ebx\n  /* 106 */  mov     0x60(%esp),%esi\n  /* 10a */  mov     0x64(%esp),%edi\n  /* 10e */  mov     0x68(%esp),%ebp\n  /* 112 */  add     $0x6c,%esp\n  /* 115 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss2.h\"\n\nvoid boss2_firebullet_left(edict_t *self)\n{\n    vec3_t forward, right, target;\n    vec3_t start;\n\n    AngleVectors(self->s.angles, forward, right, NULL);\n    G_ProjectSource(self->s.origin, monster_flash_offset[MZ2_BOSS2_MACHINEGUN_L1], forward, right, start);\n\n    VectorMA(self->enemy->s.origin, -0.2, self->enemy->velocity, target);\n    target[2] += self->enemy->viewheight;\n    VectorSubtract(target, start, forward);\n    VectorNormalize(forward);\n\n    monster_fire_bullet(self, start, forward, 6, 4, DEFAULT_BULLET_HSPREAD, DEFAULT_BULLET_VSPREAD, MZ2_BOSS2_MACHINEGUN_L1);\n}\n","size":278,"score":100,"agent":"kuncc/5","pid":6,"session":2813,"ts":1791758341932}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3127,"symbol":"Swap_Init","file":"q_shared.c","asm":"# Swap_Init  (TU q_shared.c, section .text, 70 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSwap_Init:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  mov     $ShortSwap,%edx\n  /* 007 */  mov     %eax,bigendien\n  /* 00c */  mov     $LongSwap,%eax\n  /* 011 */  mov     $ShortNoSwap,%ecx\n  /* 016 */  mov     %eax,_BigLong\n  /* 01b */  mov     $LongNoSwap,%eax\n  /* 020 */  mov     %eax,_LittleLong\n  /* 025 */  mov     $FloatSwap,%eax\n  /* 02a */  mov     %eax,_BigFloat\n  /* 02f */  mov     $FloatNoSwap,%eax\n  /* 034 */  mov     %edx,_BigShort\n  /* 03a */  mov     %ecx,_LittleShort\n  /* 040 */  mov     %eax,_LittleFloat\n  /* 045 */  ret\n","c":"#include \"q_shared.h\"\n\nshort ShortSwap (short l);\nshort ShortNoSwap (short l);\nint LongSwap (int l);\nint LongNoSwap (int l);\nfloat FloatSwap (float f);\nfloat FloatNoSwap (float f);\nint bigendien;\nshort (*_BigShort)(short l);\nshort (*_LittleShort)(short l);\nint (*_BigLong)(int l);\nint (*_LittleLong)(int l);\nfloat (*_BigFloat)(float l);\nfloat (*_LittleFloat)(float l);\n\nvoid Swap_Init (void)\n{\n    byte swaptest[2] = {1,0};\n\n    if ( *(short *)swaptest == 1)\n    {\n        bigendien = false;\n        _BigShort = ShortSwap;\n        _LittleShort = ShortNoSwap;\n        _BigLong = LongSwap;\n        _LittleLong = LongNoSwap;\n        _BigFloat = FloatSwap;\n        _LittleFloat = FloatNoSwap;\n    }\n    else\n    {\n        bigendien = true;\n        _BigShort = ShortNoSwap;\n        _LittleShort = ShortSwap;\n        _BigLong = LongNoSwap;\n        _LittleLong = LongSwap;\n        _BigFloat = FloatNoSwap;\n        _LittleFloat = FloatSwap;\n    }\n}\n","size":70,"score":100,"agent":"frong","pid":23,"session":2817,"ts":1791758348402}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2627,"symbol":"jorg_firebullet_right","file":"m_boss31.c","asm":"# jorg_firebullet_right  (TU m_boss31.c, section .text, 278 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\njorg_firebullet_right:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x5c(%esp)\n  /* 009 */  mov     0x70(%esp),%ebx\n  /* 00d */  mov     %esi,0x60(%esp)\n  /* 011 */  lea     0x20(%esp),%esi\n  /* 015 */  mov     %ebp,0x68(%esp)\n  /* 019 */  lea     0x2c(%esp),%ebp\n  /* 01d */  mov     %eax,0xc(%esp)\n  /* 021 */  mov     %ebp,0x8(%esp)\n  /* 025 */  lea     0x10(%ebx),%eax\n  /* 028 */  mov     %esi,0x4(%esp)\n  /* 02c */  mov     %eax,(%esp)\n  /* 02f */  mov     %edi,0x64(%esp)\n  /* 033 */  lea     0x44(%esp),%edi\n  /* 037 */  call    AngleVectors\n  /* 03c */  lea     0x4(%ebx),%eax\n  /* 03f */  mov     $monster_flash_offset+0x5e8,%edx\n  /* 044 */  mov     %edi,0x10(%esp)\n  /* 048 */  mov     %ebp,0xc(%esp)\n  /* 04c */  mov     $0x1f4,%ebp\n  /* 051 */  mov     %esi,0x8(%esp)\n  /* 055 */  mov     %edx,0x4(%esp)\n  /* 059 */  mov     %eax,(%esp)\n  /* 05c */  call    G_ProjectSource\n  /* 061 */  mov     0x21c(%ebx),%eax\n  /* 067 */  lea     0x38(%esp),%edx\n  /* 06b */  mov     %edx,0xc(%esp)\n  /* 06f */  movl    $0xbe4ccccd,0x4(%esp)\n  /* 077 */  lea     0x178(%eax),%edx\n  /* 07d */  add     $0x4,%eax\n  /* 080 */  mov     %edx,0x8(%esp)\n  /* 084 */  mov     %eax,(%esp)\n  /* 087 */  call    VectorMA\n  /* 08c */  mov     0x21c(%ebx),%eax\n  /* 092 */  fildl   0x1fc(%eax)\n  /* 098 */  fadds   0x40(%esp)\n  /* 09c */  mov     %esi,(%esp)\n  /* 09f */  fsts    0x40(%esp)\n  /* 0a3 */  flds    0x38(%esp)\n  /* 0a7 */  fsubs   0x44(%esp)\n  /* 0ab */  fstps   0x20(%esp)\n  /* 0af */  flds    0x3c(%esp)\n  /* 0b3 */  fsubs   0x48(%esp)\n  /* 0b7 */  fstps   0x24(%esp)\n  /* 0bb */  fsubs   0x4c(%esp)\n  /* 0bf */  fstps   0x28(%esp)\n  /* 0c3 */  call    VectorNormalize\n  /* 0c8 */  fstp    %st(0)\n  /* 0ca */  mov     $0x12c,%eax\n  /* 0cf */  mov     $0x7e,%ecx\n  /* 0d4 */  mov     %eax,0x14(%esp)\n  /* 0d8 */  mov     $0x4,%eax\n  /* 0dd */  mov     %eax,0x10(%esp)\n  /* 0e1 */  mov     $0x6,%eax\n  /* 0e6 */  mov     %ebp,0x18(%esp)\n  /* 0ea */  mov     %esi,0x8(%esp)\n  /* 0ee */  mov     %edi,0x4(%esp)\n  /* 0f2 */  mov     %ebx,(%esp)\n  /* 0f5 */  mov     %ecx,0x1c(%esp)\n  /* 0f9 */  mov     %eax,0xc(%esp)\n  /* 0fd */  call    monster_fire_bullet\n  /* 102 */  mov     0x5c(%esp),%ebx\n  /* 106 */  mov     0x60(%esp),%esi\n  /* 10a */  mov     0x64(%esp),%edi\n  /* 10e */  mov     0x68(%esp),%ebp\n  /* 112 */  add     $0x6c,%esp\n  /* 115 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss31.h\"\n\nvoid jorg_firebullet_right(edict_t *self)\n{\n    vec3_t forward, right;\n    vec3_t end;\n    vec3_t start;\n\n    AngleVectors(self->s.angles, forward, right, NULL);\n    G_ProjectSource(self->s.origin, monster_flash_offset[126], forward, right, start);\n\n    VectorMA(self->enemy->s.origin, -0.2, self->enemy->velocity, end);\n    end[2] += self->enemy->viewheight;\n    VectorSubtract(end, start, forward);\n    VectorNormalize(forward);\n\n    monster_fire_bullet(self, start, forward, 6, 4, DEFAULT_BULLET_HSPREAD, DEFAULT_BULLET_VSPREAD, 126);\n}\n","size":278,"score":100,"agent":"kuncc/6","pid":7,"session":2815,"ts":1791758351388}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2628,"symbol":"jorg_firebullet_left","file":"m_boss31.c","asm":"# jorg_firebullet_left  (TU m_boss31.c, section .text, 278 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\njorg_firebullet_left:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x5c(%esp)\n  /* 009 */  mov     0x70(%esp),%ebx\n  /* 00d */  mov     %esi,0x60(%esp)\n  /* 011 */  lea     0x20(%esp),%esi\n  /* 015 */  mov     %ebp,0x68(%esp)\n  /* 019 */  lea     0x2c(%esp),%ebp\n  /* 01d */  mov     %eax,0xc(%esp)\n  /* 021 */  mov     %ebp,0x8(%esp)\n  /* 025 */  lea     0x10(%ebx),%eax\n  /* 028 */  mov     %esi,0x4(%esp)\n  /* 02c */  mov     %eax,(%esp)\n  /* 02f */  mov     %edi,0x64(%esp)\n  /* 033 */  lea     0x44(%esp),%edi\n  /* 037 */  call    AngleVectors\n  /* 03c */  lea     0x4(%ebx),%eax\n  /* 03f */  mov     $monster_flash_offset+0x5a0,%edx\n  /* 044 */  mov     %edi,0x10(%esp)\n  /* 048 */  mov     %ebp,0xc(%esp)\n  /* 04c */  mov     $0x1f4,%ebp\n  /* 051 */  mov     %esi,0x8(%esp)\n  /* 055 */  mov     %edx,0x4(%esp)\n  /* 059 */  mov     %eax,(%esp)\n  /* 05c */  call    G_ProjectSource\n  /* 061 */  mov     0x21c(%ebx),%eax\n  /* 067 */  lea     0x38(%esp),%edx\n  /* 06b */  mov     %edx,0xc(%esp)\n  /* 06f */  movl    $0xbe4ccccd,0x4(%esp)\n  /* 077 */  lea     0x178(%eax),%edx\n  /* 07d */  add     $0x4,%eax\n  /* 080 */  mov     %edx,0x8(%esp)\n  /* 084 */  mov     %eax,(%esp)\n  /* 087 */  call    VectorMA\n  /* 08c */  mov     0x21c(%ebx),%eax\n  /* 092 */  fildl   0x1fc(%eax)\n  /* 098 */  fadds   0x40(%esp)\n  /* 09c */  mov     %esi,(%esp)\n  /* 09f */  fsts    0x40(%esp)\n  /* 0a3 */  flds    0x38(%esp)\n  /* 0a7 */  fsubs   0x44(%esp)\n  /* 0ab */  fstps   0x20(%esp)\n  /* 0af */  flds    0x3c(%esp)\n  /* 0b3 */  fsubs   0x48(%esp)\n  /* 0b7 */  fstps   0x24(%esp)\n  /* 0bb */  fsubs   0x4c(%esp)\n  /* 0bf */  fstps   0x28(%esp)\n  /* 0c3 */  call    VectorNormalize\n  /* 0c8 */  fstp    %st(0)\n  /* 0ca */  mov     $0x12c,%eax\n  /* 0cf */  mov     $0x78,%ecx\n  /* 0d4 */  mov     %eax,0x14(%esp)\n  /* 0d8 */  mov     $0x4,%eax\n  /* 0dd */  mov     %eax,0x10(%esp)\n  /* 0e1 */  mov     $0x6,%eax\n  /* 0e6 */  mov     %ebp,0x18(%esp)\n  /* 0ea */  mov     %esi,0x8(%esp)\n  /* 0ee */  mov     %edi,0x4(%esp)\n  /* 0f2 */  mov     %ebx,(%esp)\n  /* 0f5 */  mov     %ecx,0x1c(%esp)\n  /* 0f9 */  mov     %eax,0xc(%esp)\n  /* 0fd */  call    monster_fire_bullet\n  /* 102 */  mov     0x5c(%esp),%ebx\n  /* 106 */  mov     0x60(%esp),%esi\n  /* 10a */  mov     0x64(%esp),%edi\n  /* 10e */  mov     0x68(%esp),%ebp\n  /* 112 */  add     $0x6c,%esp\n  /* 115 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss31.h\"\n\nvoid jorg_firebullet_left(edict_t *self)\n{\n    vec3_t forward, right;\n    vec3_t end;\n    vec3_t start;\n\n    AngleVectors(self->s.angles, forward, right, NULL);\n    G_ProjectSource(self->s.origin, monster_flash_offset[MZ2_JORG_MACHINEGUN_L1], forward, right, start);\n\n    VectorMA(self->enemy->s.origin, -0.2, self->enemy->velocity, end);\n    end[2] += self->enemy->viewheight;\n    VectorSubtract(end, start, forward);\n    VectorNormalize(forward);\n\n    monster_fire_bullet(self, start, forward, 6, 4, DEFAULT_BULLET_HSPREAD, DEFAULT_BULLET_VSPREAD, MZ2_JORG_MACHINEGUN_L1);\n}\n","size":278,"score":100,"agent":"kuncc/3","pid":4,"session":2816,"ts":1791758357369}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2850,"symbol":"medic_fire_blaster","file":"m_medic.c","asm":"# medic_fire_blaster  (TU m_medic.c, section .text, 279 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_fire_blaster:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  mov     %ebx,0x5c(%esp)\n  /* 007 */  mov     0x70(%esp),%ebx\n  /* 00b */  mov     %esi,0x60(%esp)\n  /* 00f */  mov     %edi,0x64(%esp)\n  /* 013 */  mov     %ebp,0x68(%esp)\n  /* 017 */  mov     0x38(%ebx),%eax\n  /* 01a */  lea     -0xb9(%eax),%ecx\n  /* 020 */  cmp     $0x13,%ecx\n  /* 023 */  ja      .L110\n  /* 029 */  mov     $0x1,%eax\n  /* 02e */  mov     $0x40,%esi\n  /* 033 */  shl     %cl,%eax\n  /* 035 */  test    $0x92400,%eax\n  /* 03a */  jne     .L4b\n  /* 03c */  test    $0x9,%al\n  /* 03e */  setne   %al\n  /* 041 */  movzbl  %al,%eax\n  /* 044 */  lea     0x0(,%eax,8),%esi\n.L4b:\n  /* 04b */  lea     0x2c(%esp),%ebp\n  /* 04f */  xor     %eax,%eax\n  /* 051 */  mov     %eax,0xc(%esp)\n  /* 055 */  lea     0x10(%ebx),%edx\n  /* 058 */  mov     %ebp,0x4(%esp)\n  /* 05c */  lea     0x38(%esp),%eax\n  /* 060 */  mov     %eax,0x8(%esp)\n  /* 064 */  lea     0x20(%esp),%edi\n  /* 068 */  mov     %edx,(%esp)\n  /* 06b */  call    AngleVectors\n  /* 070 */  lea     0x38(%esp),%eax\n  /* 074 */  mov     $monster_flash_offset+0x2d0,%edx\n  /* 079 */  mov     %eax,0xc(%esp)\n  /* 07d */  lea     0x4(%ebx),%eax\n  /* 080 */  mov     %edi,0x10(%esp)\n  /* 084 */  mov     %ebp,0x8(%esp)\n  /* 088 */  mov     $0x2,%ebp\n  /* 08d */  mov     %edx,0x4(%esp)\n  /* 091 */  mov     %eax,(%esp)\n  /* 094 */  call    G_ProjectSource\n  /* 099 */  mov     0x21c(%ebx),%eax\n  /* 09f */  mov     $0x3c,%ecx\n  /* 0a4 */  flds    0x8(%eax)\n  /* 0a7 */  fildl   0x1fc(%eax)\n  /* 0ad */  fadds   0xc(%eax)\n  /* 0b0 */  flds    0x4(%eax)\n  /* 0b3 */  lea     0x44(%esp),%eax\n  /* 0b7 */  fsubs   0x20(%esp)\n  /* 0bb */  mov     %esi,0x18(%esp)\n  /* 0bf */  mov     $0x3e8,%esi\n  /* 0c4 */  mov     %esi,0x10(%esp)\n  /* 0c8 */  mov     %ebp,0xc(%esp)\n  /* 0cc */  mov     %edi,0x4(%esp)\n  /* 0d0 */  mov     %ebx,(%esp)\n  /* 0d3 */  mov     %ecx,0x14(%esp)\n  /* 0d7 */  fstps   0x44(%esp)\n  /* 0db */  fxch    %st(1)\n  /* 0dd */  fsubs   0x24(%esp)\n  /* 0e1 */  mov     %eax,0x8(%esp)\n  /* 0e5 */  fstps   0x48(%esp)\n  /* 0e9 */  fsubs   0x28(%esp)\n  /* 0ed */  fstps   0x4c(%esp)\n  /* 0f1 */  call    monster_fire_blaster\n  /* 0f6 */  mov     0x5c(%esp),%ebx\n  /* 0fa */  mov     0x60(%esp),%esi\n  /* 0fe */  mov     0x64(%esp),%edi\n  /* 102 */  mov     0x68(%esp),%ebp\n  /* 106 */  add     $0x6c,%esp\n  /* 109 */  ret\n  /* 10a */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  xor     %esi,%esi\n  /* 112 */  jmp     .L4b\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nvoid medic_fire_blaster(edict_t *self)\n{\n\tvec3_t\tstart, forward, right, end, dir;\n\tint effect;\n\n\tif ((self->s.frame == FRAME_attack9) || (self->s.frame == FRAME_attack12))\n\t\teffect = EF_BLASTER;\n\telse if ((self->s.frame == FRAME_attack19) || (self->s.frame == FRAME_attack22) || (self->s.frame == FRAME_attack25) || (self->s.frame == FRAME_attack28))\n\t\teffect = EF_HYPERBLASTER;\n\telse\n\t\teffect = 0;\n\n\tAngleVectors (self->s.angles, forward, right, NULL);\n\tG_ProjectSource (self->s.origin, monster_flash_offset[MZ2_MEDIC_BLASTER_1], forward, right, start);\n\n\tVectorCopy (self->enemy->s.origin, end);\n\tend[2] += self->enemy->viewheight;\n\tVectorSubtract (end, start, dir);\n\n\tmonster_fire_blaster (self, start, dir, 2, 1000, MZ2_MEDIC_BLASTER_1, effect);\n}\n","size":279,"score":100,"agent":"kuncc/0","pid":1,"session":2819,"ts":1791758361380}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2427,"symbol":"WriteField1","file":"g_save.c","asm":"# WriteField1  (TU g_save.c, section .text, 281 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWriteField1:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x34(%esp),%edx\n  /* 007 */  mov     0x38(%esp),%ecx\n  /* 00b */  mov     0xc(%edx),%eax\n  /* 00e */  and     $0x1,%eax\n  /* 011 */  jne     .L40\n  /* 013 */  add     0x4(%edx),%ecx\n  /* 016 */  cmpl    $0xb,0x8(%edx)\n  /* 01a */  ja      .Le6\n  /* 020 */  mov     0x8(%edx),%edx\n  /* 023 */  jmp     *.rodata+0x0(,%edx,4)\n  /* 02a */  lea     0x0(%esi),%esi\n  /* 030 */  mov     (%ecx),%edx\n  /* 032 */  sub     $InitGame,%edx\n  /* 038 */  cmpl    $0x0,(%ecx)\n  /* 03b */  cmovne  %edx,%eax\n  /* 03e */  mov     %eax,(%ecx)\n.L40:\n  /* 040 */  add     $0x2c,%esp\n  /* 043 */  ret\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 048 */  mov     (%ecx),%eax\n  /* 04a */  test    %eax,%eax\n  /* 04c */  je      .L110\n  /* 052 */  mov     %eax,(%esp)\n  /* 055 */  mov     %ecx,0x1c(%esp)\n  /* 059 */  call    strlen\n  /* 05e */  mov     0x1c(%esp),%ecx\n  /* 062 */  inc     %eax\n  /* 063 */  mov     %eax,(%ecx)\n  /* 065 */  jmp     .L40\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 070 */  mov     (%ecx),%eax\n  /* 072 */  test    %eax,%eax\n  /* 074 */  je      .L100\n  /* 07a */  mov     g_edicts,%edx\n  /* 080 */  sub     %edx,%eax\n  /* 082 */  sar     $0x2,%eax\n  /* 085 */  imul    $0xdb43bb1f,%eax,%eax\n  /* 08b */  mov     %eax,(%ecx)\n  /* 08d */  jmp     .L40\n  /* 08f */  nop\n  /* 090 */  mov     (%ecx),%eax\n  /* 092 */  test    %eax,%eax\n  /* 094 */  je      .L100\n  /* 096 */  sub     $itemlist,%eax\n  /* 09b */  sar     $0x2,%eax\n  /* 09e */  imul    $0x286bca1b,%eax,%eax\n  /* 0a4 */  mov     %eax,(%ecx)\n  /* 0a6 */  jmp     .L40\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b0 */  mov     (%ecx),%edx\n  /* 0b2 */  sub     $mmove_reloc,%edx\n  /* 0b8 */  cmpl    $0x0,(%ecx)\n  /* 0bb */  cmovne  %edx,%eax\n  /* 0be */  mov     %eax,(%ecx)\n  /* 0c0 */  jmp     .L40\n  /* 0c5 */  lea     0x0(%esi),%esi\n  /* 0c8 */  mov     (%ecx),%eax\n  /* 0ca */  test    %eax,%eax\n  /* 0cc */  je      .L100\n  /* 0ce */  mov     game+0x404,%edx\n  /* 0d4 */  sub     %edx,%eax\n  /* 0d6 */  sar     $0x2,%eax\n  /* 0d9 */  imul    $0x7a7b4a07,%eax,%eax\n  /* 0df */  mov     %eax,(%ecx)\n  /* 0e1 */  jmp     .L40\n.Le6:\n  /* 0e6 */  mov     $\"WriteEdict: unknown field type\",%eax\n  /* 0eb */  mov     %eax,0x30(%esp)\n  /* 0ef */  add     $0x2c,%esp\n  /* 0f2 */  jmp     *gi+0x1c\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     $0xffffffff,%eax\n  /* 105 */  mov     %eax,(%ecx)\n  /* 107 */  jmp     .L40\n  /* 10c */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  xor     %eax,%eax\n  /* 112 */  mov     %eax,(%ecx)\n  /* 114 */  jmp     .L40\n","c":"#include \"g_local.h\"\n\ntypedef struct { char d[16]; } mmove_reloc_t;\nextern mmove_reloc_t mmove_reloc[];\nextern void InitGame(void);\n\nvoid WriteField1 (FILE *f, field_t *field, byte *base)\n{\n\tvoid\t*p;\n\tint\t\tlen;\n\tint\t\tindex;\n\n\tif (field->flags & FFL_SPAWNTEMP)\n\t\treturn;\n\n\tp = (void *)(base + field->ofs);\n\tswitch (field->type)\n\t{\n\tcase F_INT:\n\tcase F_FLOAT:\n\tcase F_ANGLEHACK:\n\tcase F_VECTOR:\n\tcase F_IGNORE:\n\t\tbreak;\n\n\tcase F_LSTRING:\n\tcase F_GSTRING:\n\t\tif ( *(char **)p )\n\t\t\tlen = strlen(*(char **)p) + 1;\n\t\telse\n\t\t\tlen = 0;\n\t\t*(int *)p = len;\n\t\tbreak;\n\tcase F_EDICT:\n\t\tif ( *(edict_t **)p == NULL)\n\t\t\tindex = -1;\n\t\telse\n\t\t\tindex = *(edict_t **)p - g_edicts;\n\t\t*(int *)p = index;\n\t\tbreak;\n\tcase F_ITEM:\n\t\tif ( *(edict_t **)p == NULL)\n\t\t\tindex = -1;\n\t\telse\n\t\t\tindex = *(gitem_t **)p - itemlist;\n\t\t*(int *)p = index;\n\t\tbreak;\n\tcase F_CLIENT:\n\t\tif ( *(edict_t **)p == NULL)\n\t\t\tindex = -1;\n\t\telse\n\t\t\tindex = *(gclient_t **)p - game.clients;\n\t\t*(int *)p = index;\n\t\tbreak;\n\tcase F_FUNCTION:\n\t\tif (*(byte **)p == NULL)\n\t\t\tindex = 0;\n\t\telse\n\t\t\tindex = *(byte **)p - (byte *)InitGame;\n\t\t*(int *)p = index;\n\t\tbreak;\n\tcase F_MMOVE:\n\t\tif (*(byte **)p == NULL)\n\t\t\tindex = 0;\n\t\telse\n\t\t\tindex = *(byte **)p - (byte *)mmove_reloc;\n\t\t*(int *)p = index;\n\t\tbreak;\n\tdefault:\n\t\tgi.error (\"WriteEdict: unknown field type\");\n\t}\n}\n","size":281,"score":100,"agent":"kuncc/1","pid":2,"session":2820,"ts":1791758363063}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2296,"symbol":"G_RunFrame","file":"g_main.c","asm":"# G_RunFrame  (TU g_main.c, section .text, 282 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_RunFrame:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     level,%eax\n  /* 00a */  inc     %eax\n  /* 00b */  mov     %eax,0x1c(%esp)\n  /* 00f */  mov     %eax,level\n  /* 014 */  fildl   0x1c(%esp)\n  /* 018 */  fmull   =0x3fb999999999999a (0.1)\n  /* 01e */  fstps   level+0x4\n  /* 024 */  call    AI_SetSightClient\n  /* 029 */  mov     level+0xd0,%esi\n  /* 02f */  test    %esi,%esi\n  /* 031 */  jne     .L110\n  /* 037 */  mov     globals+0x48,%ecx\n  /* 03d */  test    %ecx,%ecx\n  /* 03f */  jle     .Ld7\n  /* 045 */  mov     g_edicts,%ebx\n  /* 04b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     0x58(%ebx),%edx\n  /* 053 */  test    %edx,%edx\n  /* 055 */  je      .Lc4\n  /* 057 */  mov     %ebx,level+0x124\n  /* 05d */  flds    0x4(%ebx)\n  /* 060 */  mov     0x228(%ebx),%eax\n  /* 066 */  fstps   0x1c(%ebx)\n  /* 069 */  flds    0x8(%ebx)\n  /* 06c */  fstps   0x20(%ebx)\n  /* 06f */  test    %eax,%eax\n  /* 071 */  flds    0xc(%ebx)\n  /* 074 */  fstps   0x24(%ebx)\n  /* 077 */  je      .La0\n  /* 079 */  mov     0x22c(%ebx),%edx\n  /* 07f */  cmp     %edx,0x5c(%eax)\n  /* 082 */  je      .La0\n  /* 084 */  xor     %eax,%eax\n  /* 086 */  testb   $0x3,0x108(%ebx)\n  /* 08d */  mov     %eax,0x228(%ebx)\n  /* 093 */  jne     .La0\n  /* 095 */  testb   $0x4,0xb8(%ebx)\n  /* 09c */  jne     .L100\n  /* 09e */  xchg    %ax,%ax\n.La0:\n  /* 0a0 */  test    %esi,%esi\n  /* 0a2 */  je      .Lbc\n  /* 0a4 */  mov     %esi,0x1c(%esp)\n  /* 0a8 */  mov     maxclients,%eax\n  /* 0ad */  flds    0x14(%eax)\n  /* 0b0 */  fildl   0x1c(%esp)\n  /* 0b4 */  fxch    %st(1)\n  /* 0b6 */  fcomip  %st(1),%st\n  /* 0b8 */  fstp    %st(0)\n  /* 0ba */  jae     .Lf0\n.Lbc:\n  /* 0bc */  mov     %ebx,(%esp)\n  /* 0bf */  call    G_RunEntity\n.Lc4:\n  /* 0c4 */  inc     %esi\n  /* 0c5 */  add     $0x37c,%ebx\n  /* 0cb */  cmp     %esi,globals+0x48\n  /* 0d1 */  jg      .L50\n.Ld7:\n  /* 0d7 */  call    CheckDMRules\n  /* 0dc */  add     $0x24,%esp\n  /* 0df */  pop     %ebx\n  /* 0e0 */  pop     %esi\n  /* 0e1 */  jmp     ClientEndServerFrames\n  /* 0e6 */  xchg    %ax,%ax\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     %ebx,(%esp)\n  /* 0f3 */  call    ClientBeginServerFrame\n  /* 0f8 */  jmp     .Lc4\n  /* 0fa */  lea     0x0(%esi),%esi\n.L100:\n  /* 100 */  mov     %ebx,(%esp)\n  /* 103 */  call    M_CheckGround\n  /* 108 */  jmp     .La0\n  /* 10a */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  add     $0x24,%esp\n  /* 113 */  pop     %ebx\n  /* 114 */  pop     %esi\n  /* 115 */  jmp     ExitLevel\n","c":"#include \"g_local.h\"\n\nvoid G_RunFrame(void)\n{\n    int i;\n    edict_t *ent;\n\n    level.framenum++;\n    level.time = level.framenum * FRAMETIME;\n\n    AI_SetSightClient();\n\n    if (level.exitintermission)\n    {\n        ExitLevel();\n        return;\n    }\n\n    ent = &g_edicts[0];\n    for (i = 0; i < globals.num_edicts; i++, ent++)\n    {\n        if (!ent->inuse)\n            continue;\n\n        level.current_entity = ent;\n\n        VectorCopy(ent->s.origin, ent->s.old_origin);\n\n        if (ent->groundentity && ent->groundentity->linkcount != ent->groundentity_linkcount)\n        {\n            ent->groundentity = NULL;\n            if (!(ent->flags & (FL_SWIM | FL_FLY)) && (ent->svflags & SVF_MONSTER))\n                M_CheckGround(ent);\n        }\n\n        if (i > 0 && i <= maxclients->value)\n        {\n            ClientBeginServerFrame(ent);\n            continue;\n        }\n\n        G_RunEntity(ent);\n    }\n\n    CheckDMRules();\n    ClientEndServerFrames();\n}\n","size":282,"score":100,"agent":"kuncc/2","pid":3,"session":2822,"ts":1791758368071}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2574,"symbol":"actor_fire","file":"m_actor.c","asm":"# actor_fire  (TU m_actor.c, section .text, 71 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nactor_fire:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    actorMachineGun\n  /* 013 */  mov     0x308(%ebx),%eax\n  /* 019 */  mov     %eax,%edx\n  /* 01b */  and     $0xffffff7f,%eax\n  /* 020 */  flds    0x33c(%ebx)\n  /* 026 */  flds    level+0x4\n  /* 02c */  or      $0x80,%edx\n  /* 032 */  fcomip  %st(1),%st\n  /* 034 */  fstp    %st(0)\n  /* 036 */  cmovb   %edx,%eax\n  /* 039 */  mov     %eax,0x308(%ebx)\n  /* 03f */  mov     0x18(%esp),%ebx\n  /* 043 */  add     $0x1c,%esp\n  /* 046 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_actor.h\"\n\nvoid actorMachineGun(edict_t *self);\n\nvoid actor_fire(edict_t *self)\n{\n\tactorMachineGun(self);\n\n\tif (level.time >= self->monsterinfo.pausetime)\n\t\tself->monsterinfo.aiflags &= ~AI_HOLD_FRAME;\n\telse\n\t\tself->monsterinfo.aiflags |= AI_HOLD_FRAME;\n}\n","size":71,"score":100,"agent":"frong","pid":23,"session":2823,"ts":1791758376244}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2646,"symbol":"makronBFG","file":"m_boss32.c","asm":"# makronBFG  (TU m_boss32.c, section .text, 278 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakronBFG:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x5c(%esp)\n  /* 009 */  mov     0x70(%esp),%ebx\n  /* 00d */  mov     %edi,0x64(%esp)\n  /* 011 */  lea     0x20(%esp),%edi\n  /* 015 */  mov     %ebp,0x68(%esp)\n  /* 019 */  lea     0x2c(%esp),%ebp\n  /* 01d */  mov     %eax,0xc(%esp)\n  /* 021 */  mov     %ebp,0x8(%esp)\n  /* 025 */  lea     0x10(%ebx),%eax\n  /* 028 */  mov     %edi,0x4(%esp)\n  /* 02c */  mov     %eax,(%esp)\n  /* 02f */  mov     %esi,0x60(%esp)\n  /* 033 */  lea     0x38(%esp),%esi\n  /* 037 */  call    AngleVectors\n  /* 03c */  lea     0x4(%ebx),%eax\n  /* 03f */  mov     $monster_flash_offset+0x4bc,%edx\n  /* 044 */  mov     %edx,0x4(%esp)\n  /* 048 */  mov     %esi,0x10(%esp)\n  /* 04c */  mov     %ebp,0xc(%esp)\n  /* 050 */  mov     $0x65,%ebp\n  /* 055 */  mov     %edi,0x8(%esp)\n  /* 059 */  lea     0x44(%esp),%edi\n  /* 05d */  mov     %eax,(%esp)\n  /* 060 */  call    G_ProjectSource\n  /* 065 */  mov     0x21c(%ebx),%eax\n  /* 06b */  flds    0x8(%eax)\n  /* 06e */  fildl   0x1fc(%eax)\n  /* 074 */  fadds   0xc(%eax)\n  /* 077 */  flds    0x4(%eax)\n  /* 07a */  fsubs   0x38(%esp)\n  /* 07e */  mov     %edi,(%esp)\n  /* 081 */  fstps   0x44(%esp)\n  /* 085 */  fxch    %st(1)\n  /* 087 */  fsubs   0x3c(%esp)\n  /* 08b */  fstps   0x48(%esp)\n  /* 08f */  fsubs   0x40(%esp)\n  /* 093 */  fstps   0x4c(%esp)\n  /* 097 */  call    VectorNormalize\n  /* 09c */  fstp    %st(0)\n  /* 09e */  mov     sound_attack_bfg,%eax\n  /* 0a3 */  mov     $0x2,%ecx\n  /* 0a8 */  mov     %ecx,0x4(%esp)\n  /* 0ac */  mov     %ebx,(%esp)\n  /* 0af */  movl    $0x0,0x14(%esp)\n  /* 0b7 */  mov     %eax,0x8(%esp)\n  /* 0bb */  fld1\n  /* 0bd */  fsts    0x10(%esp)\n  /* 0c1 */  fstps   0xc(%esp)\n  /* 0c5 */  call    *gi+0x10\n  /* 0cb */  mov     $0x64,%eax\n  /* 0d0 */  mov     %eax,0x14(%esp)\n  /* 0d4 */  mov     $0x12c,%eax\n  /* 0d9 */  mov     %eax,0x10(%esp)\n  /* 0dd */  mov     $0x32,%eax\n  /* 0e2 */  mov     %ebp,0x1c(%esp)\n  /* 0e6 */  mov     %edi,0x8(%esp)\n  /* 0ea */  mov     %esi,0x4(%esp)\n  /* 0ee */  mov     %ebx,(%esp)\n  /* 0f1 */  movl    $0x43960000,0x18(%esp)\n  /* 0f9 */  mov     %eax,0xc(%esp)\n  /* 0fd */  call    monster_fire_bfg\n  /* 102 */  mov     0x5c(%esp),%ebx\n  /* 106 */  mov     0x60(%esp),%esi\n  /* 10a */  mov     0x64(%esp),%edi\n  /* 10e */  mov     0x68(%esp),%ebp\n  /* 112 */  add     $0x6c,%esp\n  /* 115 */  ret\n","c":"/* candidate for makronBFG (m_boss32.c, 278 bytes) */\n#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nstatic int sound_attack_bfg;\n\nvoid MakronPrecache(void)\n{\n    sound_attack_bfg = gi.soundindex(\"makron/bfg_fire.wav\");\n}\n\nvoid makronBFG(edict_t *self)\n{\n    vec3_t forward, right;\n    vec3_t start;\n    vec3_t dir;\n    vec3_t vec;\n\n    AngleVectors(self->s.angles, forward, right, NULL);\n    G_ProjectSource(self->s.origin, monster_flash_offset[MZ2_MAKRON_BFG], forward, right, start);\n\n    VectorCopy(self->enemy->s.origin, vec);\n    vec[2] += self->enemy->viewheight;\n    VectorSubtract(vec, start, dir);\n    VectorNormalize(dir);\n    gi.sound(self, CHAN_VOICE, sound_attack_bfg, 1, ATTN_NORM, 0);\n    monster_fire_bfg(self, start, dir, 50, 300, 100, 300, 101);\n}\n","size":278,"score":100,"agent":"kuncc/7","pid":8,"session":2818,"ts":1791758379803}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3000,"symbol":"InitClientResp","file":"p_client.c","asm":"# InitClientResp  (TU p_client.c, section .text, 282 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nInitClientResp:\n  /* 000 */  sub     $0x10,%esp\n  /* 003 */  mov     %ebp,0xc(%esp)\n  /* 007 */  mov     0x14(%esp),%ebp\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  mov     $0x674,%ebx\n  /* 013 */  mov     %edi,0x8(%esp)\n  /* 017 */  mov     %esi,0x4(%esp)\n  /* 01b */  lea     0x718(%ebp),%edi\n  /* 021 */  test    $0x1,%ebp\n  /* 027 */  jne     .La0\n  /* 029 */  test    $0x2,%edi\n  /* 02f */  jne     .Lc0\n.L35:\n  /* 035 */  test    $0x4,%edi\n  /* 03b */  jne     .Le0\n.L41:\n  /* 041 */  mov     %ebx,%ecx\n  /* 043 */  xor     %eax,%eax\n  /* 045 */  shr     $0x2,%ecx\n  /* 048 */  test    $0x2,%bl\n  /* 04b */  rep stos %eax,%es:(%edi)\n  /* 04d */  je      .L57\n  /* 04f */  movw    $0x0,(%edi)\n  /* 054 */  add     $0x2,%edi\n.L57:\n  /* 057 */  test    $0x1,%bl\n  /* 05a */  je      .L5f\n  /* 05c */  movb    $0x0,(%edi)\n.L5f:\n  /* 05f */  mov     level,%eax\n  /* 064 */  lea     0x718(%ebp),%edi\n  /* 06a */  mov     $0x65c,%ecx\n  /* 06f */  lea     0xbc(%ebp),%esi\n  /* 075 */  test    $0x4,%edi\n  /* 07b */  mov     %eax,0xd74(%ebp)\n  /* 081 */  jne     .Lf8\n.L83:\n  /* 083 */  shr     $0x2,%ecx\n  /* 086 */  rep movsl %ds:(%esi),%es:(%edi)\n  /* 088 */  mov     (%esp),%ebx\n  /* 08b */  mov     0x4(%esp),%esi\n  /* 08f */  mov     0x8(%esp),%edi\n  /* 093 */  mov     0xc(%esp),%ebp\n  /* 097 */  add     $0x10,%esp\n  /* 09a */  ret\n  /* 09b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movb    $0x0,0x718(%ebp)\n  /* 0a7 */  lea     0x719(%ebp),%edi\n  /* 0ad */  mov     $0x673,%ebx\n  /* 0b2 */  test    $0x2,%edi\n  /* 0b8 */  je      .L35\n  /* 0be */  xchg    %ax,%ax\n.Lc0:\n  /* 0c0 */  movw    $0x0,(%edi)\n  /* 0c5 */  add     $0x2,%edi\n  /* 0c8 */  sub     $0x2,%ebx\n  /* 0cb */  test    $0x4,%edi\n  /* 0d1 */  je      .L41\n  /* 0d7 */  nop\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  movl    $0x0,(%edi)\n  /* 0e6 */  sub     $0x4,%ebx\n  /* 0e9 */  add     $0x4,%edi\n  /* 0ec */  jmp     .L41\n  /* 0f1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  mov     0xbc(%ebp),%eax\n  /* 0fe */  lea     0x71c(%ebp),%edi\n  /* 104 */  mov     $0x658,%ecx\n  /* 109 */  lea     0xc0(%ebp),%esi\n  /* 10f */  mov     %eax,0x718(%ebp)\n  /* 115 */  jmp     .L83\n","c":"/* candidate for InitClientResp (p_client.c, 282 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid InitClientResp (gclient_t *client)\n{\n    memset (&client->resp, 0, sizeof(client->resp));\n    client->resp.enterframe = level.framenum;\n    client->resp.coop_respawn = client->pers;\n}\n","size":282,"score":100,"agent":"kuncc/5","pid":6,"session":2824,"ts":1791758380520}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2847,"symbol":"medic_pain","file":"m_medic.c","asm":"# medic_pain  (TU m_medic.c, section .text, 281 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_pain:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     0x40(%esp),%edx\n  /* 007 */  mov     0x1e4(%edx),%ecx\n  /* 00d */  mov     %ecx,%eax\n  /* 00f */  shr     $0x1f,%eax\n  /* 012 */  add     %ecx,%eax\n  /* 014 */  sar     $1,%eax\n  /* 016 */  cmp     %eax,0x1e0(%edx)\n  /* 01c */  jge     .L25\n  /* 01e */  movl    $0x1,0x3c(%edx)\n.L25:\n  /* 025 */  flds    level+0x4\n  /* 02b */  flds    0x1d0(%edx)\n  /* 031 */  fcomip  %st(1),%st\n  /* 033 */  ja      .L60\n  /* 035 */  fadds   =0x40400000 (3f)\n  /* 03b */  mov     skill,%eax\n  /* 040 */  fstps   0x1d0(%edx)\n  /* 046 */  flds    =0x40400000 (3f)\n  /* 04c */  flds    0x14(%eax)\n  /* 04f */  fucomip %st(1),%st\n  /* 051 */  fstp    %st(0)\n  /* 053 */  jp      .L70\n  /* 055 */  jne     .L70\n  /* 057 */  jmp     .L62\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  fstp    %st(0)\n.L62:\n  /* 062 */  add     $0x3c,%esp\n  /* 065 */  ret\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %edx,0x40(%esp)\n  /* 074 */  call    rand\n  /* 079 */  mov     0x40(%esp),%edx\n  /* 07d */  mov     %eax,%ecx\n  /* 07f */  mov     gi+0x10,%eax\n  /* 084 */  and     $0x7fff,%ecx\n  /* 08a */  mov     %ecx,0x2c(%esp)\n  /* 08e */  fildl   0x2c(%esp)\n  /* 092 */  fdivs   =0x46fffe00 (32767f)\n  /* 098 */  flds    =0x3f000000 (0.5f)\n  /* 09e */  fcomip  %st(1),%st\n  /* 0a0 */  fstp    %st(0)\n  /* 0a2 */  jbe     .Le0\n  /* 0a4 */  fld1\n  /* 0a6 */  mov     $medic_move_pain1,%ecx\n  /* 0ab */  mov     %ecx,0x304(%edx)\n  /* 0b1 */  mov     sound_pain1,%ecx\n  /* 0b7 */  movl    $0x0,0x14(%esp)\n  /* 0bf */  fsts    0x10(%esp)\n  /* 0c3 */  mov     %edx,(%esp)\n  /* 0c6 */  fstps   0xc(%esp)\n  /* 0ca */  mov     %ecx,0x8(%esp)\n  /* 0ce */  mov     $0x2,%ecx\n  /* 0d3 */  mov     %ecx,0x4(%esp)\n  /* 0d7 */  call    *%eax\n  /* 0d9 */  add     $0x3c,%esp\n  /* 0dc */  ret\n  /* 0dd */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  fld1\n  /* 0e2 */  mov     $medic_move_pain2,%ecx\n  /* 0e7 */  mov     %ecx,0x304(%edx)\n  /* 0ed */  mov     sound_pain2,%ecx\n  /* 0f3 */  movl    $0x0,0x14(%esp)\n  /* 0fb */  fsts    0x10(%esp)\n  /* 0ff */  mov     %edx,(%esp)\n  /* 102 */  fstps   0xc(%esp)\n  /* 106 */  mov     %ecx,0x8(%esp)\n  /* 10a */  mov     $0x2,%ecx\n  /* 10f */  mov     %ecx,0x4(%esp)\n  /* 113 */  call    *%eax\n  /* 115 */  add     $0x3c,%esp\n  /* 118 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nstatic int sound_pain1;\nstatic int sound_pain2;\nextern mmove_t medic_move_pain1;\nextern mmove_t medic_move_pain2;\n\nvoid medic_pain_init(void)\n{\n    sound_pain1 = gi.soundindex(\"medic/medpain1.wav\");\n    sound_pain2 = gi.soundindex(\"medic/medpain2.wav\");\n}\n\nvoid medic_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n    if (self->health < (self->max_health / 2))\n        self->s.skinnum = 1;\n\n    if (level.time < self->pain_debounce_time)\n        return;\n\n    self->pain_debounce_time = level.time + 3;\n\n    if (skill->value == 3)\n        return;\n\n    if (random() < 0.5)\n    {\n        self->monsterinfo.currentmove = &medic_move_pain1;\n        gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);\n    }\n    else\n    {\n        self->monsterinfo.currentmove = &medic_move_pain2;\n        gi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0);\n    }\n}\n","size":281,"score":100,"agent":"kuncc/4","pid":5,"session":2821,"ts":1791758383657}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2539,"symbol":"G_Spawn","file":"g_utils.c","asm":"# G_Spawn  (TU g_utils.c, section .text, 283 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_Spawn:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     maxclients,%eax\n  /* 00c */  mov     g_edicts,%ebx\n  /* 012 */  mov     globals+0x48,%ecx\n  /* 018 */  flds    0x14(%eax)\n  /* 01b */  fnstcw  0x1e(%esp)\n  /* 01f */  movzwl  0x1e(%esp),%eax\n  /* 024 */  or      $0xc00,%ax\n  /* 028 */  mov     %ax,0x1c(%esp)\n  /* 02d */  fldcw   0x1c(%esp)\n  /* 031 */  fistl   0x18(%esp)\n  /* 035 */  fldcw   0x1e(%esp)\n  /* 039 */  fadds   =0x3f800000 (1f)\n  /* 03f */  mov     0x18(%esp),%eax\n  /* 043 */  fldcw   0x1c(%esp)\n  /* 047 */  fistpl  0x18(%esp)\n  /* 04b */  fldcw   0x1e(%esp)\n  /* 04f */  inc     %eax\n  /* 050 */  imul    $0x37c,%eax,%eax\n  /* 056 */  mov     0x18(%esp),%edx\n  /* 05a */  add     %ebx,%eax\n  /* 05c */  cmp     %ecx,%edx\n  /* 05e */  jge     .La2\n  /* 060 */  flds    level+0x4\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  cmpl    $0x0,0x58(%eax)\n  /* 074 */  jne     .L96\n  /* 076 */  flds    0x110(%eax)\n  /* 07c */  flds    =0x40000000 (2f)\n  /* 082 */  fcomip  %st(1),%st\n  /* 084 */  ja      .Lb8\n  /* 086 */  fsubr   %st(1),%st\n  /* 088 */  flds    =0x3f000000 (0.5f)\n  /* 08e */  fxch    %st(1)\n  /* 090 */  fcomip  %st(1),%st\n  /* 092 */  fstp    %st(0)\n  /* 094 */  ja      .Lc0\n.L96:\n  /* 096 */  inc     %edx\n  /* 097 */  add     $0x37c,%eax\n  /* 09c */  cmp     %ecx,%edx\n  /* 09e */  jne     .L70\n  /* 0a0 */  fstp    %st(0)\n.La2:\n  /* 0a2 */  cmp     %edx,game+0x60c\n  /* 0a8 */  je      .Lf8\n.Laa:\n  /* 0aa */  inc     %ecx\n  /* 0ab */  mov     %ecx,globals+0x48\n  /* 0b1 */  jmp     .Lc2\n  /* 0b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  fstp    %st(0)\n  /* 0ba */  fstp    %st(0)\n  /* 0bc */  jmp     .Lc2\n  /* 0be */  xchg    %ax,%ax\n.Lc0:\n  /* 0c0 */  fstp    %st(0)\n.Lc2:\n  /* 0c2 */  movl    $0x1,0x58(%eax)\n  /* 0c9 */  mov     $\"noclass\",%edx\n  /* 0ce */  mov     %edx,0x118(%eax)\n  /* 0d4 */  mov     %eax,%edx\n  /* 0d6 */  movl    $0x3f800000,0x198(%eax)\n  /* 0e0 */  sub     %ebx,%edx\n  /* 0e2 */  mov     0x28(%esp),%ebx\n  /* 0e6 */  sar     $0x2,%edx\n  /* 0e9 */  imul    $0xdb43bb1f,%edx,%edx\n  /* 0ef */  mov     %edx,(%eax)\n  /* 0f1 */  add     $0x2c,%esp\n  /* 0f4 */  ret\n  /* 0f5 */  lea     0x0(%esi),%esi\n.Lf8:\n  /* 0f8 */  movl    $\"ED_Alloc: no free edicts\",(%esp)\n  /* 0ff */  mov     %eax,0x18(%esp)\n  /* 103 */  call    *gi+0x1c\n  /* 109 */  mov     globals+0x48,%ecx\n  /* 10f */  mov     g_edicts,%ebx\n  /* 115 */  mov     0x18(%esp),%eax\n  /* 119 */  jmp     .Laa\n","c":"#include \"g_local.h\"\n\nvoid G_InitEdict (edict_t *e)\n{\n    e->inuse = true;\n    e->classname = \"noclass\";\n    e->gravity = 1.0;\n    e->s.number = e - g_edicts;\n}\n\nedict_t *G_Spawn (void)\n{\n    int i;\n    edict_t *e;\n\n    e = &g_edicts[(int)maxclients->value + 1];\n    for (i = maxclients->value + 1; i < globals.num_edicts; i++, e++)\n    {\n        if (!e->inuse && (e->freetime < 2 || level.time - e->freetime > 0.5))\n        {\n            G_InitEdict (e);\n            return e;\n        }\n    }\n\n    if (i == game.maxentities)\n        gi.error (\"ED_Alloc: no free edicts\");\n\n    globals.num_edicts++;\n    G_InitEdict (e);\n    return e;\n}\n","size":283,"score":100,"agent":"kuncc/6","pid":7,"session":2825,"ts":1791758386659}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2239,"symbol":"Move_Calc","file":"g_func.c","asm":"# Move_Calc  (TU g_func.c, section .text, 286 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMove_Calc:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  fldz\n  /* 004 */  sub     $0x14,%esp\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x24(%esp),%eax\n  /* 00f */  mov     0x28(%esp),%esi\n  /* 013 */  fsts    0x180(%ebx)\n  /* 019 */  fsts    0x17c(%ebx)\n  /* 01f */  fstps   0x178(%ebx)\n  /* 025 */  flds    (%eax)\n  /* 027 */  fsubs   0x4(%ebx)\n  /* 02a */  fstps   0x2e0(%ebx)\n  /* 030 */  flds    0x4(%eax)\n  /* 033 */  fsubs   0x8(%ebx)\n  /* 036 */  fstps   0x2e4(%ebx)\n  /* 03c */  flds    0x8(%eax)\n  /* 03f */  lea     0x2e0(%ebx),%eax\n  /* 045 */  fsubs   0xc(%ebx)\n  /* 048 */  fstps   0x2e8(%ebx)\n  /* 04e */  mov     %eax,(%esp)\n  /* 051 */  call    VectorNormalize\n  /* 056 */  mov     %esi,0x300(%ebx)\n  /* 05c */  fstps   0x2f8(%ebx)\n  /* 062 */  flds    0x2c8(%ebx)\n  /* 068 */  flds    0x2cc(%ebx)\n  /* 06e */  fucomi  %st(1),%st\n  /* 070 */  fstp    %st(1)\n  /* 072 */  jp      .Lbe\n  /* 074 */  jne     .Lc8\n  /* 076 */  flds    0x2d0(%ebx)\n  /* 07c */  fxch    %st(1)\n  /* 07e */  fucomip %st(1),%st\n  /* 080 */  fstp    %st(0)\n  /* 082 */  jp      .Lca\n  /* 084 */  jne     .Lca\n  /* 086 */  testb   $0x4,0x109(%ebx)\n  /* 08d */  mov     %ebx,%eax\n  /* 08f */  mov     level+0x124,%edx\n  /* 095 */  jne     .L100\n.L97:\n  /* 097 */  cmp     %eax,%edx\n  /* 099 */  je      .L110\n  /* 09b */  fldl    =0x3fb999999999999a (0.1)\n  /* 0a1 */  mov     $Move_Begin,%edx\n  /* 0a6 */  fadds   level+0x4\n  /* 0ac */  mov     %edx,0x1b4(%ebx)\n  /* 0b2 */  fstps   0x1ac(%ebx)\n  /* 0b8 */  add     $0x14,%esp\n  /* 0bb */  pop     %ebx\n  /* 0bc */  pop     %esi\n  /* 0bd */  ret\n.Lbe:\n  /* 0be */  fstp    %st(0)\n  /* 0c0 */  jmp     .Lca\n  /* 0c2 */  lea     0x0(%esi),%esi\n.Lc8:\n  /* 0c8 */  fstp    %st(0)\n.Lca:\n  /* 0ca */  movl    $0x0,0x2ec(%ebx)\n  /* 0d4 */  fldl    =0x3fb999999999999a (0.1)\n  /* 0da */  mov     $Think_AccelMove,%eax\n  /* 0df */  fadds   level+0x4\n  /* 0e5 */  mov     %eax,0x1b4(%ebx)\n  /* 0eb */  fstps   0x1ac(%ebx)\n  /* 0f1 */  add     $0x14,%esp\n  /* 0f4 */  pop     %ebx\n  /* 0f5 */  pop     %esi\n  /* 0f6 */  ret\n  /* 0f7 */  nop\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     0x234(%ebx),%eax\n  /* 106 */  jmp     .L97\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     %ebx,0x20(%esp)\n  /* 114 */  add     $0x14,%esp\n  /* 117 */  pop     %ebx\n  /* 118 */  pop     %esi\n  /* 119 */  jmp     Move_Begin\n","c":"#include \"g_local.h\"\n\nvoid Move_Begin(edict_t *ent);\nvoid Think_AccelMove(edict_t *ent);\n\nvoid Move_Calc(edict_t *ent, vec3_t dest, void (*func)(edict_t *))\n{\n    VectorClear(ent->velocity);\n    VectorSubtract(dest, ent->s.origin, ent->moveinfo.dir);\n    ent->moveinfo.remaining_distance = VectorNormalize(ent->moveinfo.dir);\n    ent->moveinfo.endfunc = func;\n\n    if (ent->moveinfo.speed == ent->moveinfo.accel && ent->moveinfo.speed == ent->moveinfo.decel)\n    {\n        if (level.current_entity == ((ent->flags & FL_TEAMSLAVE) ? ent->teammaster : ent))\n        {\n            Move_Begin(ent);\n        }\n        else\n        {\n            ent->nextthink = level.time + FRAMETIME;\n            ent->think = Move_Begin;\n        }\n    }\n    else\n    {\n        ent->moveinfo.current_speed = 0;\n        ent->think = Think_AccelMove;\n        ent->nextthink = level.time + FRAMETIME;\n    }\n}\n","size":286,"score":100,"agent":"kuncc/1","pid":2,"session":2828,"ts":1791758397282}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2457,"symbol":"target_lightramp_think","file":"g_target.c","asm":"# target_lightramp_think  (TU g_target.c, section .text, 286 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntarget_lightramp_think:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  movb    $0x0,0x2f(%esp)\n  /* 010 */  flds    level+0x4\n  /* 016 */  fsubs   0x120(%ebx)\n  /* 01c */  fldl    =0x3fb999999999999a (0.1)\n  /* 022 */  fdivrp  %st,%st(1)\n  /* 024 */  fmuls   0x15c(%ebx)\n  /* 02a */  flds    =0x42c20000 (97f)\n  /* 030 */  fadds   0x154(%ebx)\n  /* 036 */  fnstcw  0x1e(%esp)\n  /* 03a */  faddp   %st,%st(1)\n  /* 03c */  movzwl  0x1e(%esp),%eax\n  /* 041 */  or      $0xc00,%ax\n  /* 045 */  mov     %ax,0x1c(%esp)\n  /* 04a */  fldcw   0x1c(%esp)\n  /* 04e */  fistps  0x1a(%esp)\n  /* 052 */  fldcw   0x1e(%esp)\n  /* 056 */  movzwl  0x1a(%esp),%eax\n  /* 05b */  mov     %al,0x2e(%esp)\n  /* 05f */  lea     0x2e(%esp),%eax\n  /* 063 */  mov     %eax,0x4(%esp)\n  /* 067 */  mov     0x21c(%ebx),%eax\n  /* 06d */  mov     0x284(%eax),%eax\n  /* 073 */  add     $0x320,%eax\n  /* 078 */  mov     %eax,(%esp)\n  /* 07b */  call    *gi+0x18\n  /* 081 */  flds    level+0x4\n  /* 087 */  flds    0x120(%ebx)\n  /* 08d */  fsubr   %st(1),%st\n  /* 08f */  flds    0x148(%ebx)\n  /* 095 */  fcomip  %st(1),%st\n  /* 097 */  fstp    %st(0)\n  /* 099 */  jbe     .Lb8\n  /* 09b */  fldl    =0x3fb999999999999a (0.1)\n  /* 0a1 */  faddp   %st,%st(1)\n  /* 0a3 */  fstps   0x1ac(%ebx)\n.La9:\n  /* 0a9 */  mov     0x38(%esp),%ebx\n  /* 0ad */  add     $0x3c,%esp\n  /* 0b0 */  ret\n  /* 0b1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  fstp    %st(0)\n  /* 0ba */  testb   $0x1,0x11c(%ebx)\n  /* 0c1 */  je      .La9\n  /* 0c3 */  fnstcw  0x1e(%esp)\n  /* 0c7 */  movzwl  0x1e(%esp),%eax\n  /* 0cc */  or      $0xc00,%ax\n  /* 0d0 */  mov     %ax,0x1c(%esp)\n  /* 0d5 */  flds    0x154(%ebx)\n  /* 0db */  fldcw   0x1c(%esp)\n  /* 0df */  fistps  0x1a(%esp)\n  /* 0e3 */  fldcw   0x1e(%esp)\n  /* 0e7 */  movsbw  0x1a(%esp),%ax\n  /* 0ed */  flds    0x158(%ebx)\n  /* 0f3 */  fstps   0x154(%ebx)\n  /* 0f9 */  mov     %ax,0x1a(%esp)\n  /* 0fe */  filds   0x1a(%esp)\n  /* 102 */  fstps   0x158(%ebx)\n  /* 108 */  flds    0x15c(%ebx)\n  /* 10e */  fchs\n  /* 110 */  fstps   0x15c(%ebx)\n  /* 116 */  mov     0x38(%esp),%ebx\n  /* 11a */  add     $0x3c,%esp\n  /* 11d */  ret\n","c":"#include \"g_local.h\"\n\nvoid target_lightramp_think(edict_t *self)\n{\n\tchar\tstyle[2];\n\n\tstyle[0] = 'a' + self->movedir[0] + (level.time - self->timestamp) / FRAMETIME * self->movedir[2];\n\tstyle[1] = 0;\n\tgi.configstring(CS_LIGHTS + self->enemy->style, style);\n\n\tif ((level.time - self->timestamp) < self->speed)\n\t\tself->nextthink = level.time + FRAMETIME;\n\telse if (self->spawnflags & 1)\n\t{\n\t\tchar\ttemp;\n\n\t\ttemp = self->movedir[0];\n\t\tself->movedir[0] = self->movedir[1];\n\t\tself->movedir[1] = temp;\n\t\tself->movedir[2] *= -1;\n\t}\n}\n","size":286,"score":100,"agent":"kuncc/2","pid":3,"session":2830,"ts":1791758409741}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2816,"symbol":"infantry_fire","file":"m_infantry.c","asm":"# infantry_fire  (TU m_infantry.c, section .text, 71 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninfantry_fire:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    InfantryMachineGun\n  /* 013 */  mov     0x308(%ebx),%eax\n  /* 019 */  mov     %eax,%edx\n  /* 01b */  and     $0xffffff7f,%eax\n  /* 020 */  flds    0x33c(%ebx)\n  /* 026 */  flds    level+0x4\n  /* 02c */  or      $0x80,%edx\n  /* 032 */  fcomip  %st(1),%st\n  /* 034 */  fstp    %st(0)\n  /* 036 */  cmovb   %edx,%eax\n  /* 039 */  mov     %eax,0x308(%ebx)\n  /* 03f */  mov     0x18(%esp),%ebx\n  /* 043 */  add     $0x1c,%esp\n  /* 046 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_infantry.h\"\n\nvoid InfantryMachineGun(edict_t *self);\n\nvoid infantry_fire(edict_t *self)\n{\n    InfantryMachineGun(self);\n\n    if (level.time >= self->monsterinfo.pausetime)\n        self->monsterinfo.aiflags &= ~AI_HOLD_FRAME;\n    else\n        self->monsterinfo.aiflags |= AI_HOLD_FRAME;\n}\n","size":71,"score":100,"agent":"frong","pid":23,"session":2829,"ts":1791758411064}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2476,"symbol":"SP_target_speaker","file":"g_target.c","asm":"# SP_target_speaker  (TU g_target.c, section .text, 288 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_target_speaker:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x54,%esp\n  /* 005 */  mov     st+0x24,%esi\n  /* 00b */  mov     0x60(%esp),%ebx\n  /* 00f */  test    %esi,%esi\n  /* 011 */  je      .L100\n  /* 017 */  mov     %esi,(%esp)\n  /* 01a */  mov     $\".wav\",%eax\n  /* 01f */  mov     %eax,0x4(%esp)\n  /* 023 */  call    strstr\n  /* 028 */  test    %eax,%eax\n  /* 02a */  je      .Ld8\n  /* 030 */  mov     %esi,0x4(%esp)\n  /* 034 */  lea     0x10(%esp),%esi\n  /* 038 */  mov     $0x40,%edx\n  /* 03d */  mov     %edx,0x8(%esp)\n  /* 041 */  mov     %esi,(%esp)\n  /* 044 */  call    strncpy\n.L49:\n  /* 049 */  mov     %esi,(%esp)\n  /* 04c */  call    *gi+0x24\n  /* 052 */  fldz\n  /* 054 */  flds    0x248(%ebx)\n  /* 05a */  mov     %eax,0x240(%ebx)\n  /* 060 */  fucomip %st(1),%st\n  /* 062 */  fstp    %st(0)\n  /* 064 */  jp      .L72\n  /* 066 */  jne     .L72\n  /* 068 */  movl    $0x3f800000,0x248(%ebx)\n.L72:\n  /* 072 */  fldz\n  /* 074 */  flds    0x24c(%ebx)\n  /* 07a */  fucomi  %st(1),%st\n  /* 07c */  fstp    %st(1)\n  /* 07e */  jp      .Lb8\n  /* 080 */  jne     .Lb8\n  /* 082 */  fstp    %st(0)\n  /* 084 */  movl    $0x3f800000,0x24c(%ebx)\n.L8e:\n  /* 08e */  testb   $0x1,0x11c(%ebx)\n  /* 095 */  je      .L9a\n  /* 097 */  mov     %eax,0x4c(%ebx)\n.L9a:\n  /* 09a */  mov     $Use_Target_Speaker,%eax\n  /* 09f */  mov     %eax,0x1c0(%ebx)\n  /* 0a5 */  mov     %ebx,(%esp)\n  /* 0a8 */  call    *gi+0x48\n.Lae:\n  /* 0ae */  add     $0x54,%esp\n  /* 0b1 */  pop     %ebx\n  /* 0b2 */  pop     %esi\n  /* 0b3 */  ret\n  /* 0b4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  fld1\n  /* 0ba */  fchs\n  /* 0bc */  fxch    %st(1)\n  /* 0be */  fucomip %st(1),%st\n  /* 0c0 */  fstp    %st(0)\n  /* 0c2 */  jp      .L8e\n  /* 0c4 */  jne     .L8e\n  /* 0c6 */  movl    $0x0,0x24c(%ebx)\n  /* 0d0 */  jmp     .L8e\n  /* 0d2 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  mov     %esi,0xc(%esp)\n  /* 0dc */  mov     $0x40,%esi\n  /* 0e1 */  mov     $\"%s.wav\",%ecx\n  /* 0e6 */  mov     %esi,0x4(%esp)\n  /* 0ea */  lea     0x10(%esp),%esi\n  /* 0ee */  mov     %ecx,0x8(%esp)\n  /* 0f2 */  mov     %esi,(%esp)\n  /* 0f5 */  call    Com_sprintf\n  /* 0fa */  jmp     .L49\n  /* 0ff */  nop\n.L100:\n  /* 100 */  add     $0x4,%ebx\n  /* 103 */  mov     gi+0x4,%esi\n  /* 109 */  mov     %ebx,(%esp)\n  /* 10c */  call    vtos\n  /* 111 */  movl    $\"target_speaker with no noise set at %s\\n\",(%esp)\n  /* 118 */  mov     %eax,0x4(%esp)\n  /* 11c */  call    *%esi\n  /* 11e */  jmp     .Lae\n","c":"#include \"g_local.h\"\n\nvoid Use_Target_Speaker(edict_t *ent, edict_t *other, edict_t *activator);\n\nvoid SP_target_speaker(edict_t *ent)\n{\n    char buffer[MAX_QPATH];\n\n    if (!st.noise) {\n        gi.dprintf(\"target_speaker with no noise set at %s\\n\", vtos(ent->s.origin));\n        return;\n    }\n    if (!strstr(st.noise, \".wav\"))\n        Com_sprintf(buffer, sizeof(buffer), \"%s.wav\", st.noise);\n    else\n        strncpy(buffer, st.noise, sizeof(buffer));\n    ent->noise_index = gi.soundindex(buffer);\n\n    if (!ent->volume)\n        ent->volume = 1.0;\n\n    if (!ent->attenuation)\n        ent->attenuation = 1.0;\n    else if (ent->attenuation == -1)\n        ent->attenuation = 0;\n\n    if (ent->spawnflags & 1)\n        ent->s.sound = ent->noise_index;\n\n    ent->use = Use_Target_Speaker;\n    gi.linkentity(ent);\n}\n","size":288,"score":100,"agent":"kuncc/7","pid":8,"session":2831,"ts":1791758411373}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2862,"symbol":"SV_StepDirection","file":"m_move.c","asm":"# SV_StepDirection  (TU m_move.c, section .text, 284 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_StepDirection:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x48(%esp)\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  flds    0x54(%esp)\n  /* 00f */  fstps   0x1a8(%ebx)\n  /* 015 */  mov     %ebx,(%esp)\n  /* 018 */  call    M_ChangeYaw\n  /* 01d */  lea     0x20(%esp),%edx\n  /* 021 */  mov     %edx,0xc(%esp)\n  /* 025 */  lea     0x28(%esp),%eax\n  /* 029 */  mov     %eax,0x8(%esp)\n  /* 02d */  fldl    =0x400921fb54442d18 (3.141592653589793)\n  /* 033 */  fmuls   0x54(%esp)\n  /* 037 */  fadd    %st(0),%st\n  /* 039 */  fdivs   =0x43b40000 (360f)\n  /* 03f */  fstps   0x14(%esp)\n  /* 043 */  flds    0x14(%esp)\n  /* 047 */  fstpl   (%esp)\n  /* 04a */  call    sincos\n  /* 04f */  xor     %eax,%eax\n  /* 051 */  movl    $0x0,0x3c(%esp)\n  /* 059 */  flds    0x58(%esp)\n  /* 05d */  fldl    0x20(%esp)\n  /* 061 */  fmul    %st(1),%st\n  /* 063 */  fstps   0x34(%esp)\n  /* 067 */  fmull   0x28(%esp)\n  /* 06b */  fstps   0x38(%esp)\n  /* 06f */  flds    0x4(%ebx)\n  /* 072 */  fstps   0x14(%esp)\n  /* 076 */  flds    0x8(%ebx)\n  /* 079 */  fstps   0x18(%esp)\n  /* 07d */  flds    0xc(%ebx)\n  /* 080 */  mov     %eax,0x8(%esp)\n  /* 084 */  lea     0x34(%esp),%eax\n  /* 088 */  mov     %eax,0x4(%esp)\n  /* 08c */  fstps   0x1c(%esp)\n  /* 090 */  mov     %ebx,(%esp)\n  /* 093 */  call    SV_movestep\n  /* 098 */  mov     gi+0x48,%edx\n  /* 09e */  test    %eax,%eax\n  /* 0a0 */  jne     .Lc0\n  /* 0a2 */  mov     %ebx,(%esp)\n  /* 0a5 */  mov     %eax,0x14(%esp)\n  /* 0a9 */  call    *%edx\n  /* 0ab */  mov     %ebx,(%esp)\n  /* 0ae */  call    G_TouchTriggers\n  /* 0b3 */  mov     0x14(%esp),%eax\n  /* 0b7 */  mov     0x48(%esp),%ebx\n  /* 0bb */  add     $0x4c,%esp\n  /* 0be */  ret\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  flds    0x14(%ebx)\n  /* 0c3 */  fsubs   0x1a8(%ebx)\n  /* 0c9 */  flds    =0x42340000 (45f)\n  /* 0cf */  fxch    %st(1)\n  /* 0d1 */  fcomi   %st(1),%st\n  /* 0d3 */  fstp    %st(1)\n  /* 0d5 */  jbe     .L100\n  /* 0d7 */  flds    =0x439d8000 (315f)\n  /* 0dd */  fcomip  %st(1),%st\n  /* 0df */  fstp    %st(0)\n  /* 0e1 */  jbe     .L102\n  /* 0e3 */  flds    0x14(%esp)\n  /* 0e7 */  fstps   0x4(%ebx)\n  /* 0ea */  flds    0x18(%esp)\n  /* 0ee */  fstps   0x8(%ebx)\n  /* 0f1 */  flds    0x1c(%esp)\n  /* 0f5 */  fstps   0xc(%ebx)\n  /* 0f8 */  jmp     .L102\n  /* 0fa */  lea     0x0(%esi),%esi\n.L100:\n  /* 100 */  fstp    %st(0)\n.L102:\n  /* 102 */  mov     %ebx,(%esp)\n  /* 105 */  call    *%edx\n  /* 107 */  mov     %ebx,(%esp)\n  /* 10a */  call    G_TouchTriggers\n  /* 10f */  mov     0x48(%esp),%ebx\n  /* 113 */  mov     $0x1,%eax\n  /* 118 */  add     $0x4c,%esp\n  /* 11b */  ret\n","c":"/* candidate for SV_StepDirection (m_move.c, 284 bytes) */\n#include \"g_local.h\"\n\nqboolean SV_movestep (edict_t *ent, vec3_t move, qboolean relink);\n\nqboolean SV_StepDirection (edict_t *ent, float yaw, float dist)\n{\n\tvec3_t\t\tmove, oldorigin;\n\tfloat\t\tdelta;\n\n\tent->ideal_yaw = yaw;\n\tM_ChangeYaw (ent);\n\n\tyaw = yaw*M_PI*2 / 360;\n\tmove[0] = cos(yaw)*dist;\n\tmove[1] = sin(yaw)*dist;\n\tmove[2] = 0;\n\n\tVectorCopy (ent->s.origin, oldorigin);\n\tif (SV_movestep (ent, move, false))\n\t{\n\t\tdelta = ent->s.angles[YAW] - ent->ideal_yaw;\n\t\tif (delta > 45 && delta < 315)\n\t\t{\n\t\t\tVectorCopy (oldorigin, ent->s.origin);\n\t\t}\n\t\tgi.linkentity (ent);\n\t\tG_TouchTriggers (ent);\n\t\treturn true;\n\t}\n\n\tgi.linkentity (ent);\n\tG_TouchTriggers (ent);\n\treturn false;\n}\n","size":284,"score":100,"agent":"kuncc/3","pid":4,"session":2826,"ts":1791758414494}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2294,"symbol":"CheckDMRules","file":"g_main.c","asm":"# CheckDMRules  (TU g_main.c, section .text, 290 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCheckDMRules:\n  /* 000 */  fldz\n  /* 002 */  flds    level+0xc8\n  /* 008 */  fucomip %st(1),%st\n  /* 00a */  jp      .L71\n  /* 00c */  jne     .L78\n  /* 00e */  mov     deathmatch,%eax\n  /* 013 */  flds    0x14(%eax)\n  /* 016 */  fucomip %st(1),%st\n  /* 018 */  fstp    %st(0)\n  /* 01a */  jp      .L1e\n  /* 01c */  je      .L7a\n.L1e:\n  /* 01e */  sub     $0x2c,%esp\n  /* 021 */  mov     timelimit,%eax\n  /* 026 */  fldz\n  /* 028 */  flds    0x14(%eax)\n  /* 02b */  fucomi  %st(1),%st\n  /* 02d */  fstp    %st(1)\n  /* 02f */  jp      .L33\n  /* 031 */  je      .L50\n.L33:\n  /* 033 */  fmuls   =0x42700000 (60f)\n  /* 039 */  flds    level+0x4\n  /* 03f */  fcomip  %st(1),%st\n  /* 041 */  fstp    %st(0)\n  /* 043 */  jae     .Le0\n  /* 049 */  jmp     .L52\n  /* 04b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  fstp    %st(0)\n.L52:\n  /* 052 */  mov     fraglimit,%eax\n  /* 057 */  fldz\n  /* 059 */  flds    0x14(%eax)\n  /* 05c */  fucomi  %st(1),%st\n  /* 05e */  fstp    %st(1)\n  /* 060 */  jp      .L80\n  /* 062 */  jne     .L80\n  /* 064 */  fstp    %st(0)\n  /* 066 */  jmp     .L6c\n.L68:\n  /* 068 */  fstp    %st(0)\n  /* 06a */  fstp    %st(0)\n.L6c:\n  /* 06c */  add     $0x2c,%esp\n  /* 06f */  nop\n  /* 070 */  ret\n.L71:\n  /* 071 */  fstp    %st(0)\n  /* 073 */  jmp     .L7a\n  /* 075 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  fstp    %st(0)\n.L7a:\n  /* 07a */  ret\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     maxclients,%eax\n  /* 085 */  fldz\n  /* 087 */  flds    0x14(%eax)\n  /* 08a */  fcomi   %st(1),%st\n  /* 08c */  fstp    %st(1)\n  /* 08e */  jbe     .L68\n  /* 090 */  mov     g_edicts,%eax\n  /* 095 */  xor     %edx,%edx\n  /* 097 */  mov     game+0x404,%ecx\n  /* 09d */  add     $0x3d4,%eax\n  /* 0a2 */  add     $0xd78,%ecx\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  cmpl    $0x0,(%eax)\n  /* 0b3 */  je      .Lbb\n  /* 0b5 */  fildl   (%ecx)\n  /* 0b7 */  fcomip  %st(2),%st\n  /* 0b9 */  jae     .L100\n.Lbb:\n  /* 0bb */  inc     %edx\n  /* 0bc */  add     $0x37c,%eax\n  /* 0c1 */  mov     %edx,0x1c(%esp)\n  /* 0c5 */  add     $0xedc,%ecx\n  /* 0cb */  fildl   0x1c(%esp)\n  /* 0cf */  fxch    %st(1)\n  /* 0d1 */  fcomi   %st(1),%st\n  /* 0d3 */  fstp    %st(1)\n  /* 0d5 */  ja      .Lb0\n  /* 0d7 */  fstp    %st(0)\n  /* 0d9 */  fstp    %st(0)\n  /* 0db */  add     $0x2c,%esp\n  /* 0de */  ret\n  /* 0df */  nop\n.Le0:\n  /* 0e0 */  movl    $0x2,(%esp)\n  /* 0e7 */  mov     $\"Timelimit hit.\\n\",%eax\n  /* 0ec */  mov     %eax,0x4(%esp)\n  /* 0f0 */  call    *gi\n  /* 0f6 */  add     $0x2c,%esp\n  /* 0f9 */  jmp     EndDMLevel\n  /* 0fe */  xchg    %ax,%ax\n.L100:\n  /* 100 */  fstp    %st(0)\n  /* 102 */  fstp    %st(0)\n  /* 104 */  movl    $0x2,(%esp)\n  /* 10b */  mov     $\"Fraglimit hit.\\n\",%eax\n  /* 110 */  mov     %eax,0x4(%esp)\n  /* 114 */  call    *gi\n  /* 11a */  add     $0x2c,%esp\n  /* 11d */  jmp     EndDMLevel\n","c":"#include \"g_local.h\"\n\nvoid EndDMLevel(void);\n\nvoid CheckDMRules(void)\n{\n    int i;\n    gclient_t *cl;\n\n    if (level.intermissiontime)\n        return;\n\n    if (!deathmatch->value)\n        return;\n\n    if (timelimit->value)\n    {\n        if (level.time >= timelimit->value * 60)\n        {\n            gi.bprintf(PRINT_HIGH, \"Timelimit hit.\\n\");\n            EndDMLevel();\n            return;\n        }\n    }\n\n    if (fraglimit->value)\n    {\n        for (i = 0; i < maxclients->value; i++)\n        {\n            cl = game.clients + i;\n            if (!g_edicts[i + 1].inuse)\n                continue;\n\n            if (cl->resp.score >= fraglimit->value)\n            {\n                gi.bprintf(PRINT_HIGH, \"Fraglimit hit.\\n\");\n                EndDMLevel();\n                return;\n            }\n        }\n    }\n}\n","size":290,"score":100,"agent":"kuncc/5","pid":6,"session":2832,"ts":1791758416772}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2354,"symbol":"SP_func_object","file":"g_misc.c","asm":"# SP_func_object  (TU g_misc.c, section .text, 285 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_func_object:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x10c(%ebx),%eax\n  /* 011 */  mov     %ebx,(%esp)\n  /* 014 */  mov     %eax,0x4(%esp)\n  /* 018 */  call    *gi+0x2c\n  /* 01e */  mov     0x204(%ebx),%eax\n  /* 024 */  test    %eax,%eax\n  /* 026 */  fld1\n  /* 028 */  flds    0xbc(%ebx)\n  /* 02e */  fadd    %st(1),%st\n  /* 030 */  fstps   0xbc(%ebx)\n  /* 036 */  flds    0xc0(%ebx)\n  /* 03c */  fadd    %st(1),%st\n  /* 03e */  fstps   0xc0(%ebx)\n  /* 044 */  flds    0xc4(%ebx)\n  /* 04a */  fadd    %st(1),%st\n  /* 04c */  fstps   0xc4(%ebx)\n  /* 052 */  flds    0xc8(%ebx)\n  /* 058 */  fsub    %st(1),%st\n  /* 05a */  fstps   0xc8(%ebx)\n  /* 060 */  flds    0xcc(%ebx)\n  /* 066 */  fsub    %st(1),%st\n  /* 068 */  fstps   0xcc(%ebx)\n  /* 06e */  fsubrs  0xd0(%ebx)\n  /* 074 */  fstps   0xd0(%ebx)\n  /* 07a */  jne     .L87\n  /* 07c */  mov     $0x64,%eax\n  /* 081 */  mov     %eax,0x204(%ebx)\n.L87:\n  /* 087 */  mov     0x11c(%ebx),%eax\n  /* 08d */  test    %eax,%eax\n  /* 08f */  jne     .Le0\n  /* 091 */  fldl    =0x3fc999999999999a (0.2)\n  /* 097 */  mov     $0x2,%eax\n  /* 09c */  mov     $0x3,%ecx\n  /* 0a1 */  fadds   level+0x4\n  /* 0a7 */  mov     %eax,0x104(%ebx)\n  /* 0ad */  mov     $func_object_release,%eax\n  /* 0b2 */  mov     %ecx,0xf8(%ebx)\n  /* 0b8 */  mov     %eax,0x1b4(%ebx)\n  /* 0be */  fstps   0x1ac(%ebx)\n.Lc4:\n  /* 0c4 */  mov     $0x2020003,%eax\n  /* 0c9 */  mov     %eax,0xfc(%ebx)\n  /* 0cf */  mov     %ebx,0x20(%esp)\n  /* 0d3 */  mov     0x18(%esp),%ebx\n  /* 0d7 */  add     $0x1c,%esp\n  /* 0da */  jmp     *gi+0x48\n.Le0:\n  /* 0e0 */  xor     %edx,%edx\n  /* 0e2 */  mov     $0x2,%ecx\n  /* 0e7 */  orl     $0x1,0xb8(%ebx)\n  /* 0ee */  test    $0x2,%al\n  /* 0f0 */  mov     %edx,0xf8(%ebx)\n  /* 0f6 */  mov     $func_object_use,%edx\n  /* 0fb */  mov     %ecx,0x104(%ebx)\n  /* 101 */  mov     %edx,0x1c0(%ebx)\n  /* 107 */  je      .L110\n  /* 109 */  orl     $0x1000,0x40(%ebx)\n.L110:\n  /* 110 */  test    $0x4,%al\n  /* 112 */  je      .Lc4\n  /* 114 */  orl     $0x2000,0x40(%ebx)\n  /* 11b */  jmp     .Lc4\n","c":"/* candidate for SP_func_object (g_misc.c, 285 bytes) */\n#include \"g_local.h\"\n\nvoid func_object_release(edict_t *self);\nvoid func_object_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_func_object(edict_t *self)\n{\n    gi.setmodel(self, self->model);\n\n    self->mins[0] += 1;\n    self->mins[1] += 1;\n    self->mins[2] += 1;\n    self->maxs[0] -= 1;\n    self->maxs[1] -= 1;\n    self->maxs[2] -= 1;\n\n    if (!self->dmg)\n        self->dmg = 100;\n\n    if (self->spawnflags == 0)\n    {\n        self->solid = SOLID_BSP;\n        self->movetype = MOVETYPE_PUSH;\n        self->think = func_object_release;\n        self->nextthink = level.time + 2 * FRAMETIME;\n    }\n    else\n    {\n        self->solid = SOLID_NOT;\n        self->movetype = MOVETYPE_PUSH;\n        self->use = func_object_use;\n        self->svflags |= SVF_NOCLIENT;\n        if (self->spawnflags & 2)\n            self->s.effects |= EF_ANIM_ALL;\n        if (self->spawnflags & 4)\n            self->s.effects |= EF_ANIM_ALLFAST;\n    }\n\n    self->clipmask = MASK_MONSTERSOLID;\n    gi.linkentity(self);\n}\n","size":285,"score":100,"agent":"kuncc/0","pid":1,"session":2827,"ts":1791758421007}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2506,"symbol":"SP_trigger_multiple","file":"g_trigger.c","asm":"# SP_trigger_multiple  (TU g_trigger.c, section .text, 292 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_trigger_multiple:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  mov     0x210(%ebx),%eax\n  /* 00f */  cmp     $0x1,%eax\n  /* 012 */  je      .Lf0\n  /* 018 */  cmp     $0x2,%eax\n  /* 01b */  je      .L40\n  /* 01d */  cmp     $0x3,%eax\n  /* 020 */  jne     .L53\n  /* 022 */  movl    $\"misc/trigger1.wav\",(%esp)\n  /* 029 */  call    *gi+0x24\n  /* 02f */  mov     %eax,0x240(%ebx)\n  /* 035 */  jmp     .L53\n  /* 037 */  nop\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  movl    $\"misc/talk.wav\",(%esp)\n  /* 047 */  call    *gi+0x24\n  /* 04d */  mov     %eax,0x240(%ebx)\n.L53:\n  /* 053 */  fldz\n  /* 055 */  flds    0x250(%ebx)\n  /* 05b */  fucomip %st(1),%st\n  /* 05d */  fstp    %st(0)\n  /* 05f */  jp      .L6d\n  /* 061 */  jne     .L6d\n  /* 063 */  movl    $0x3e4ccccd,0x250(%ebx)\n.L6d:\n  /* 06d */  xor     %ecx,%ecx\n  /* 06f */  mov     $Touch_Multi,%edx\n  /* 074 */  orl     $0x1,0xb8(%ebx)\n  /* 07b */  testb   $0x4,0x11c(%ebx)\n  /* 082 */  mov     %edx,0x1bc(%ebx)\n  /* 088 */  mov     %ecx,0x104(%ebx)\n  /* 08e */  je      .Le0\n  /* 090 */  xor     %edx,%edx\n  /* 092 */  mov     $trigger_enable,%eax\n.L97:\n  /* 097 */  mov     %eax,0x1c0(%ebx)\n  /* 09d */  lea     0x10(%ebx),%esi\n  /* 0a0 */  mov     $vec3_origin,%eax\n  /* 0a5 */  mov     %edx,0xf8(%ebx)\n  /* 0ab */  mov     %eax,0x4(%esp)\n  /* 0af */  mov     %esi,(%esp)\n  /* 0b2 */  call    VectorCompare\n  /* 0b7 */  test    %eax,%eax\n  /* 0b9 */  je      .L110\n.Lbb:\n  /* 0bb */  mov     0x10c(%ebx),%eax\n  /* 0c1 */  mov     %ebx,(%esp)\n  /* 0c4 */  mov     %eax,0x4(%esp)\n  /* 0c8 */  call    *gi+0x2c\n  /* 0ce */  mov     %ebx,0x20(%esp)\n  /* 0d2 */  add     $0x14,%esp\n  /* 0d5 */  pop     %ebx\n  /* 0d6 */  pop     %esi\n  /* 0d7 */  jmp     *gi+0x48\n  /* 0dd */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  mov     $0x1,%edx\n  /* 0e5 */  mov     $Use_Multi,%eax\n  /* 0ea */  jmp     .L97\n  /* 0ec */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  movl    $\"misc/secret.wav\",(%esp)\n  /* 0f7 */  call    *gi+0x24\n  /* 0fd */  mov     %eax,0x240(%ebx)\n  /* 103 */  jmp     .L53\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     %esi,(%esp)\n  /* 113 */  lea     0x154(%ebx),%eax\n  /* 119 */  mov     %eax,0x4(%esp)\n  /* 11d */  call    G_SetMovedir\n  /* 122 */  jmp     .Lbb\n","c":"#include \"g_local.h\"\nvoid Touch_Multi(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\nvoid Use_Multi(edict_t *ent, edict_t *other, edict_t *activator);\nvoid trigger_enable(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_trigger_multiple(edict_t *ent)\n{\n    if (ent->sounds == 1)\n        ent->noise_index = gi.soundindex(\"misc/secret.wav\");\n    else if (ent->sounds == 2)\n        ent->noise_index = gi.soundindex(\"misc/talk.wav\");\n    else if (ent->sounds == 3)\n        ent->noise_index = gi.soundindex(\"misc/trigger1.wav\");\n\n    if (!ent->wait)\n        ent->wait = 0.2;\n    ent->touch = Touch_Multi;\n    ent->movetype = MOVETYPE_NONE;\n    ent->svflags |= SVF_NOCLIENT;\n\n    if (ent->spawnflags & 4) {\n        ent->solid = SOLID_NOT;\n        ent->use = trigger_enable;\n    } else {\n        ent->solid = SOLID_TRIGGER;\n        ent->use = Use_Multi;\n    }\n\n    if (!VectorCompare(ent->s.angles, vec3_origin))\n        G_SetMovedir(ent->s.angles, ent->movedir);\n\n    gi.setmodel(ent, ent->model);\n    gi.linkentity(ent);\n}\n","size":292,"score":100,"agent":"kuncc/4","pid":5,"session":2833,"ts":1791758423623}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2500,"symbol":"hurt_touch","file":"g_trigger.c","asm":"# hurt_touch  (TU g_trigger.c, section .text, 293 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhurt_touch:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x44,%esp\n  /* 005 */  mov     0x54(%esp),%ebx\n  /* 009 */  mov     0x50(%esp),%ecx\n  /* 00d */  mov     0x200(%ebx),%eax\n  /* 013 */  test    %eax,%eax\n  /* 015 */  je      .L10a\n  /* 01b */  flds    level+0x4\n  /* 021 */  flds    0x120(%ecx)\n  /* 027 */  fcomip  %st(1),%st\n  /* 029 */  ja      .L108\n  /* 02f */  mov     0x11c(%ecx),%esi\n  /* 035 */  test    $0x10,%esi\n  /* 03b */  je      .L110\n  /* 041 */  fadds   =0x3f800000 (1f)\n.L47:\n  /* 047 */  mov     $0x66666667,%eax\n  /* 04c */  imull   level\n  /* 052 */  mov     level,%eax\n  /* 057 */  fstps   0x120(%ecx)\n  /* 05d */  sar     $0x2,%edx\n  /* 060 */  sar     $0x1f,%eax\n  /* 063 */  sub     %eax,%edx\n  /* 065 */  mov     level,%eax\n  /* 06a */  lea     (%edx,%edx,4),%edx\n  /* 06d */  add     %edx,%edx\n  /* 06f */  sub     %edx,%eax\n  /* 071 */  mov     %esi,%edx\n  /* 073 */  and     $0x4,%edx\n  /* 076 */  or      %edx,%eax\n  /* 078 */  jne     .Lb3\n  /* 07a */  movl    $0x0,0x14(%esp)\n  /* 082 */  fld1\n  /* 084 */  mov     %ecx,0x50(%esp)\n  /* 088 */  fsts    0x10(%esp)\n  /* 08c */  fstps   0xc(%esp)\n  /* 090 */  mov     0x240(%ecx),%eax\n  /* 096 */  mov     %ebx,(%esp)\n  /* 099 */  mov     %eax,0x8(%esp)\n  /* 09d */  xor     %eax,%eax\n  /* 09f */  mov     %eax,0x4(%esp)\n  /* 0a3 */  call    *gi+0x10\n  /* 0a9 */  mov     0x50(%esp),%ecx\n  /* 0ad */  mov     0x11c(%ecx),%esi\n.Lb3:\n  /* 0b3 */  mov     0x204(%ecx),%edx\n  /* 0b9 */  mov     $0x1f,%eax\n  /* 0be */  mov     %eax,0x24(%esp)\n  /* 0c2 */  lea     0x0(,%esi,4),%eax\n  /* 0c9 */  mov     $vec3_origin,%esi\n  /* 0ce */  mov     %esi,0xc(%esp)\n  /* 0d2 */  and     $0x20,%eax\n  /* 0d5 */  mov     %eax,0x20(%esp)\n  /* 0d9 */  lea     0x4(%ebx),%eax\n  /* 0dc */  mov     %edx,0x1c(%esp)\n  /* 0e0 */  mov     %edx,0x18(%esp)\n  /* 0e4 */  mov     $vec3_origin,%edx\n  /* 0e9 */  mov     %edx,0x14(%esp)\n  /* 0ed */  mov     %eax,0x10(%esp)\n  /* 0f1 */  mov     %ecx,0x8(%esp)\n  /* 0f5 */  mov     %ecx,0x4(%esp)\n  /* 0f9 */  mov     %ebx,(%esp)\n  /* 0fc */  call    T_Damage\n  /* 101 */  jmp     .L10a\n  /* 103 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  fstp    %st(0)\n.L10a:\n  /* 10a */  add     $0x44,%esp\n  /* 10d */  pop     %ebx\n  /* 10e */  pop     %esi\n  /* 10f */  ret\n.L110:\n  /* 110 */  fldl    =0x3fb999999999999a (0.1)\n  /* 116 */  faddp   %st,%st(1)\n  /* 118 */  fstps   0x3c(%esp)\n  /* 11c */  flds    0x3c(%esp)\n  /* 120 */  jmp     .L47\n","c":"#include \"g_local.h\"\n\nvoid hurt_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n    int dflags;\n\n    if (!other->takedamage)\n        return;\n\n    if (self->timestamp > level.time)\n        return;\n\n    if (self->spawnflags & 16)\n        self->timestamp = level.time + 1;\n    else\n        self->timestamp = level.time + FRAMETIME;\n\n    if (!(self->spawnflags & 4))\n    {\n        if ((level.framenum % 10) == 0)\n            gi.sound(other, CHAN_AUTO, self->noise_index, 1, ATTN_NORM, 0);\n    }\n\n    if (self->spawnflags & 8)\n        dflags = DAMAGE_NO_PROTECTION;\n    else\n        dflags = 0;\n    T_Damage(other, self, self, vec3_origin, other->s.origin, vec3_origin, self->dmg, self->dmg, dflags, MOD_TRIGGER_HURT);\n}\n","size":293,"score":100,"agent":"kuncc/6","pid":7,"session":2834,"ts":1791758433954}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3130,"symbol":"Com_PageInMemory","file":"q_shared.c","asm":"# Com_PageInMemory  (TU q_shared.c, section .text, 71 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCom_PageInMemory:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0xc(%esp),%eax\n  /* 005 */  mov     0x8(%esp),%ebx\n  /* 009 */  cmp     $0x1,%eax\n  /* 00c */  jle     .L45\n  /* 00e */  mov     paged_total,%edx\n  /* 014 */  dec     %eax\n  /* 015 */  jmp     .L30\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 020 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movzbl  (%ebx,%eax,1),%ecx\n  /* 034 */  sub     $0x1000,%eax\n  /* 039 */  add     %ecx,%edx\n  /* 03b */  test    %eax,%eax\n  /* 03d */  mov     %edx,paged_total\n  /* 043 */  jg      .L30\n.L45:\n  /* 045 */  pop     %ebx\n  /* 046 */  ret\n","c":"#include \"q_shared.h\"\n\nint paged_total;\n\nvoid Com_PageInMemory (byte *buffer, int size)\n{\n    int i;\n\n    for (i=size-1 ; i>0 ; i-=4096)\n        paged_total += buffer[i];\n}\n","size":71,"score":100,"agent":"frong","pid":23,"session":2836,"ts":1791758439751}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3032,"symbol":"G_CheckChaseStats","file":"p_hud.c","asm":"# G_CheckChaseStats  (TU p_hud.c, section .text, 295 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_CheckChaseStats:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x1,%ebp\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x2c,%esp\n  /* 00c */  mov     %ebp,0x14(%esp)\n  /* 010 */  mov     maxclients,%ebx\n  /* 016 */  mov     0x40(%esp),%edi\n  /* 01a */  fld1\n  /* 01c */  flds    0x14(%ebx)\n  /* 01f */  fcomip  %st(1),%st\n  /* 021 */  fstp    %st(0)\n  /* 023 */  jb      .Le0\n  /* 029 */  mov     $0x37c,%esi\n  /* 02e */  mov     %esi,0x18(%esp)\n  /* 032 */  jmp     .L55\n  /* 034 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  incl    0x14(%esp)\n  /* 03c */  addl    $0x37c,0x18(%esp)\n  /* 044 */  fildl   0x14(%esp)\n  /* 048 */  flds    0x14(%ebx)\n  /* 04b */  fcomip  %st(1),%st\n  /* 04d */  fstp    %st(0)\n  /* 04f */  jb      .Le0\n.L55:\n  /* 055 */  mov     g_edicts,%edx\n  /* 05b */  mov     0x18(%esp),%eax\n  /* 05f */  add     %edx,%eax\n  /* 061 */  mov     0x58(%eax),%ecx\n  /* 064 */  mov     %eax,%edx\n  /* 066 */  test    %ecx,%ecx\n  /* 068 */  je      .L38\n  /* 06a */  mov     0x54(%eax),%ecx\n  /* 06d */  cmp     %edi,0xed4(%ecx)\n  /* 073 */  jne     .L38\n  /* 075 */  mov     0x54(%edi),%ebp\n  /* 078 */  mov     $0x40,%eax\n  /* 07d */  test    $0x1,%cl\n  /* 080 */  mov     %eax,0x1c(%esp)\n  /* 084 */  lea     0x78(%ecx),%ebx\n  /* 087 */  lea     0x78(%ebp),%esi\n  /* 08a */  jne     .Lf0\n  /* 08c */  test    $0x2,%bl\n  /* 08f */  jne     .L110\n.L91:\n  /* 091 */  mov     0x1c(%esp),%ebp\n  /* 095 */  xor     %ecx,%ecx\n  /* 097 */  and     $0xfffffffc,%ebp\n.L9a:\n  /* 09a */  mov     (%esi,%ecx,1),%eax\n  /* 09d */  mov     %eax,(%ebx,%ecx,1)\n  /* 0a0 */  add     $0x4,%ecx\n  /* 0a3 */  cmp     %ebp,%ecx\n  /* 0a5 */  jb      .L9a\n  /* 0a7 */  add     %ecx,%ebx\n  /* 0a9 */  add     %ecx,%esi\n  /* 0ab */  xor     %ecx,%ecx\n  /* 0ad */  testb   $0x2,0x1c(%esp)\n  /* 0b2 */  je      .Lbf\n  /* 0b4 */  movzwl  (%esi),%eax\n  /* 0b7 */  mov     $0x2,%ecx\n  /* 0bc */  mov     %ax,(%ebx)\n.Lbf:\n  /* 0bf */  testb   $0x1,0x1c(%esp)\n  /* 0c4 */  je      .Lcd\n  /* 0c6 */  movzbl  (%esi,%ecx,1),%eax\n  /* 0ca */  mov     %al,(%ebx,%ecx,1)\n.Lcd:\n  /* 0cd */  mov     %edx,(%esp)\n  /* 0d0 */  call    G_SetSpectatorStats\n  /* 0d5 */  mov     maxclients,%ebx\n  /* 0db */  jmp     .L38\n.Le0:\n  /* 0e0 */  add     $0x2c,%esp\n  /* 0e3 */  pop     %ebx\n  /* 0e4 */  pop     %esi\n  /* 0e5 */  pop     %edi\n  /* 0e6 */  pop     %ebp\n  /* 0e7 */  ret\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  movzbl  0x78(%ebp),%ebx\n  /* 0f4 */  lea     0x79(%ebp),%esi\n  /* 0f7 */  mov     $0x3f,%eax\n  /* 0fc */  mov     %bl,0x78(%ecx)\n  /* 0ff */  lea     0x79(%ecx),%ebx\n  /* 102 */  mov     %eax,0x1c(%esp)\n  /* 106 */  test    $0x2,%bl\n  /* 109 */  je      .L91\n  /* 10b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  movzwl  (%esi),%eax\n  /* 113 */  add     $0x2,%ebx\n  /* 116 */  add     $0x2,%esi\n  /* 119 */  mov     %ax,-0x2(%ebx)\n  /* 11d */  subl    $0x2,0x1c(%esp)\n  /* 122 */  jmp     .L91\n","c":"#include \"g_local.h\"\n\nvoid G_CheckChaseStats (edict_t *ent)\n{\n    int i;\n    gclient_t *cl;\n\n    for (i = 1; i <= maxclients->value; i++)\n    {\n        cl = g_edicts[i].client;\n        if (!g_edicts[i].inuse || cl->chase_target != ent)\n            continue;\n        memcpy (cl->ps.stats, ent->client->ps.stats, sizeof(cl->ps.stats));\n        G_SetSpectatorStats (g_edicts + i);\n    }\n}\n","size":295,"score":100,"agent":"kuncc/7","pid":8,"session":2838,"ts":1791758439964}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2576,"symbol":"SP_target_actor","file":"m_actor.c","asm":"# SP_target_actor  (TU m_actor.c, section .text, 293 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_target_actor:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x12c(%ebx),%eax\n  /* 011 */  test    %eax,%eax\n  /* 013 */  je      .Lf0\n.L19:\n  /* 019 */  flds    =0xc1000000 (-8f)\n  /* 01f */  mov     $target_actor_touch,%eax\n  /* 024 */  mov     $0x1,%ecx\n  /* 029 */  testb   $0x1,0x11c(%ebx)\n  /* 030 */  mov     %eax,0x1bc(%ebx)\n  /* 036 */  fsts    0xbc(%ebx)\n  /* 03c */  mov     $0x1,%eax\n  /* 041 */  mov     %ecx,0xf8(%ebx)\n  /* 047 */  fsts    0xc0(%ebx)\n  /* 04d */  mov     %eax,0xb8(%ebx)\n  /* 053 */  fstps   0xc4(%ebx)\n  /* 059 */  flds    =0x41000000 (8f)\n  /* 05f */  fsts    0xc8(%ebx)\n  /* 065 */  fsts    0xcc(%ebx)\n  /* 06b */  fstps   0xd0(%ebx)\n  /* 071 */  je      .Ld6\n  /* 073 */  fldz\n  /* 075 */  flds    0x148(%ebx)\n  /* 07b */  fucomip %st(1),%st\n  /* 07d */  fstp    %st(0)\n  /* 07f */  jp      .L8d\n  /* 081 */  jne     .L8d\n  /* 083 */  movl    $0x43480000,0x148(%ebx)\n.L8d:\n  /* 08d */  mov     st+0x20,%edx\n  /* 093 */  test    %edx,%edx\n  /* 095 */  jne     .La1\n  /* 097 */  mov     $0xc8,%eax\n  /* 09c */  mov     %eax,st+0x20\n.La1:\n  /* 0a1 */  fldz\n  /* 0a3 */  flds    0x14(%ebx)\n  /* 0a6 */  fucomip %st(1),%st\n  /* 0a8 */  fstp    %st(0)\n  /* 0aa */  jp      .Lb5\n  /* 0ac */  jne     .Lb5\n  /* 0ae */  movl    $0x43b40000,0x14(%ebx)\n.Lb5:\n  /* 0b5 */  lea     0x154(%ebx),%eax\n  /* 0bb */  mov     %eax,0x4(%esp)\n  /* 0bf */  lea     0x10(%ebx),%eax\n  /* 0c2 */  mov     %eax,(%esp)\n  /* 0c5 */  call    G_SetMovedir\n  /* 0ca */  fildl   st+0x20\n  /* 0d0 */  fstps   0x15c(%ebx)\n.Ld6:\n  /* 0d6 */  mov     %ebx,0x30(%esp)\n  /* 0da */  mov     0x28(%esp),%ebx\n  /* 0de */  add     $0x2c,%esp\n  /* 0e1 */  jmp     *gi+0x48\n  /* 0e7 */  nop\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     gi+0x4,%edx\n  /* 0f6 */  lea     0x4(%ebx),%eax\n  /* 0f9 */  mov     %eax,(%esp)\n  /* 0fc */  mov     %edx,0x1c(%esp)\n  /* 100 */  call    vtos\n  /* 105 */  mov     0x1c(%esp),%edx\n  /* 109 */  mov     %eax,0x8(%esp)\n  /* 10d */  mov     0x118(%ebx),%eax\n  /* 113 */  movl    $\"%s with no targetname at %s\\n\",(%esp)\n  /* 11a */  mov     %eax,0x4(%esp)\n  /* 11e */  call    *%edx\n  /* 120 */  jmp     .L19\n","c":"/* candidate for SP_target_actor (m_actor.c, 293 bytes) */\n#include \"g_local.h\"\n#include \"m_actor.h\"\n\nvoid target_actor_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\n\nvoid SP_target_actor(edict_t *self)\n{\n    if (!self->targetname)\n        gi.dprintf(\"%s with no targetname at %s\\n\", self->classname, vtos(self->s.origin));\n\n    self->solid = SOLID_TRIGGER;\n    self->touch = target_actor_touch;\n    self->mins[0] = -8;\n    self->mins[1] = -8;\n    self->mins[2] = -8;\n    self->maxs[0] = 8;\n    self->maxs[1] = 8;\n    self->maxs[2] = 8;\n    self->svflags = SVF_NOCLIENT;\n\n    if (self->spawnflags & 1)\n    {\n        if (!self->speed)\n            self->speed = 200;\n        if (!st.height)\n            st.height = 200;\n        if (self->s.angles[YAW] == 0)\n            self->s.angles[YAW] = 360;\n        G_SetMovedir(self->s.angles, self->movedir);\n        self->movedir[2] = st.height;\n    }\n\n    gi.linkentity(self);\n}\n","size":293,"score":100,"agent":"kuncc/1","pid":2,"session":2835,"ts":1791758443997}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2490,"symbol":"SP_target_lightramp","file":"g_target.c","asm":"# SP_target_lightramp  (TU g_target.c, section .text, 296 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_target_lightramp:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  mov     0x114(%ebx),%esi\n  /* 00f */  test    %esi,%esi\n  /* 011 */  je      .L20\n  /* 013 */  mov     %esi,(%esp)\n  /* 016 */  call    strlen\n  /* 01b */  cmp     $0x2,%eax\n  /* 01e */  je      .L60\n.L20:\n  /* 020 */  lea     0x4(%ebx),%eax\n  /* 023 */  mov     gi+0x4,%esi\n  /* 029 */  mov     %eax,(%esp)\n  /* 02c */  call    vtos\n  /* 031 */  mov     %eax,0x8(%esp)\n  /* 035 */  mov     0x114(%ebx),%eax\n  /* 03b */  movl    $\"target_lightramp has bad ramp (%s) at %s\\n\",(%esp)\n  /* 042 */  mov     %eax,0x4(%esp)\n.L46:\n  /* 046 */  call    *%esi\n.L48:\n  /* 048 */  mov     %ebx,0x30(%esp)\n  /* 04c */  add     $0x24,%esp\n  /* 04f */  pop     %ebx\n  /* 050 */  pop     %esi\n  /* 051 */  jmp     G_FreeEdict\n  /* 056 */  xchg    %ax,%ax\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movzbl  (%esi),%eax\n  /* 063 */  mov     %al,%dl\n  /* 065 */  sub     $0x61,%dl\n  /* 068 */  cmp     $0x19,%dl\n  /* 06b */  ja      .L20\n  /* 06d */  movzbl  0x1(%esi),%edx\n  /* 071 */  mov     %dl,%cl\n  /* 073 */  sub     $0x61,%cl\n  /* 076 */  cmp     $0x19,%cl\n  /* 079 */  ja      .L20\n  /* 07b */  cmp     %dl,%al\n  /* 07d */  je      .L20\n  /* 07f */  mov     deathmatch,%eax\n  /* 084 */  fldz\n  /* 086 */  flds    0x14(%eax)\n  /* 089 */  fucomip %st(1),%st\n  /* 08b */  fstp    %st(0)\n  /* 08d */  jp      .L48\n  /* 08f */  jne     .L48\n  /* 091 */  mov     0x128(%ebx),%ecx\n  /* 097 */  test    %ecx,%ecx\n  /* 099 */  je      .Lfd\n  /* 09b */  orl     $0x1,0xb8(%ebx)\n  /* 0a2 */  mov     $target_lightramp_use,%eax\n  /* 0a7 */  mov     $target_lightramp_think,%edx\n  /* 0ac */  mov     %eax,0x1c0(%ebx)\n  /* 0b2 */  mov     %edx,0x1b4(%ebx)\n  /* 0b8 */  movsbl  (%esi),%eax\n  /* 0bb */  sub     $0x61,%eax\n  /* 0be */  mov     %eax,0x1c(%esp)\n  /* 0c2 */  fildl   0x1c(%esp)\n  /* 0c6 */  fsts    0x154(%ebx)\n  /* 0cc */  movsbl  0x1(%esi),%eax\n  /* 0d0 */  sub     $0x61,%eax\n  /* 0d3 */  mov     %eax,0x1c(%esp)\n  /* 0d7 */  fildl   0x1c(%esp)\n  /* 0db */  fsts    0x158(%ebx)\n  /* 0e1 */  fsubp   %st,%st(1)\n  /* 0e3 */  fldl    =0x3fb999999999999a (0.1)\n  /* 0e9 */  fdivrs  0x148(%ebx)\n  /* 0ef */  fdivrp  %st,%st(1)\n  /* 0f1 */  fstps   0x15c(%ebx)\n  /* 0f7 */  add     $0x24,%esp\n  /* 0fa */  pop     %ebx\n  /* 0fb */  pop     %esi\n  /* 0fc */  ret\n.Lfd:\n  /* 0fd */  lea     0x4(%ebx),%eax\n  /* 100 */  mov     gi+0x4,%esi\n  /* 106 */  mov     %eax,(%esp)\n  /* 109 */  call    vtos\n  /* 10e */  mov     %eax,0x8(%esp)\n  /* 112 */  mov     0x118(%ebx),%eax\n  /* 118 */  movl    $\"%s with no target at %s\\n\",(%esp)\n  /* 11f */  mov     %eax,0x4(%esp)\n  /* 123 */  jmp     .L46\n","c":"#include \"g_local.h\"\n\nvoid target_lightramp_use(edict_t *self, edict_t *other, edict_t *activator);\nvoid target_lightramp_think(edict_t *self);\n\nvoid SP_target_lightramp(edict_t *self)\n{\n\tif (!self->message || strlen(self->message) != 2 ||\n\t\tself->message[0] < 'a' || self->message[0] > 'z' ||\n\t\tself->message[1] < 'a' || self->message[1] > 'z' ||\n\t\tself->message[0] == self->message[1])\n\t{\n\t\tgi.dprintf(\"target_lightramp has bad ramp (%s) at %s\\n\", self->message, vtos(self->s.origin));\n\t\tG_FreeEdict(self);\n\t\treturn;\n\t}\n\n\tif (deathmatch->value)\n\t{\n\t\tG_FreeEdict(self);\n\t\treturn;\n\t}\n\n\tif (!self->target)\n\t{\n\t\tgi.dprintf(\"%s with no target at %s\\n\", self->classname, vtos(self->s.origin));\n\t\tG_FreeEdict(self);\n\t\treturn;\n\t}\n\n\tself->svflags |= SVF_NOCLIENT;\n\tself->use = target_lightramp_use;\n\tself->think = target_lightramp_think;\n\n\tself->movedir[0] = self->message[0] - 'a';\n\tself->movedir[1] = self->message[1] - 'a';\n\tself->movedir[2] = (self->movedir[1] - self->movedir[0]) / (self->speed / FRAMETIME);\n}\n","size":296,"score":100,"agent":"kuncc/3","pid":4,"session":2839,"ts":1791758447152}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3028,"symbol":"HelpComputer","file":"p_hud.c","asm":"# HelpComputer  (TU p_hud.c, section .text, 296 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nHelpComputer:\n  /* 000 */  sub     $0x44c,%esp\n  /* 006 */  mov     %ebx,0x448(%esp)\n  /* 00d */  mov     skill,%eax\n  /* 012 */  fldz\n  /* 014 */  flds    0x14(%eax)\n  /* 017 */  fucomi  %st(1),%st\n  /* 019 */  fstp    %st(1)\n  /* 01b */  jp      .Lf0\n  /* 021 */  mov     $\"easy\",%eax\n  /* 026 */  jne     .Lf0\n  /* 02c */  fstp    %st(0)\n  /* 02e */  jmp     .L32\n.L30:\n  /* 030 */  fstp    %st(0)\n.L32:\n  /* 032 */  mov     level+0x10c,%edx\n  /* 038 */  mov     $level+0x8,%ebx\n  /* 03d */  mov     $game,%ecx\n  /* 042 */  mov     %eax,0xc(%esp)\n  /* 046 */  mov     $\"xv 32 yv 8 picn help xv 202 yv 12 string2 \\\"%s\\\" xv 0 yv 24 cstring2 …\",%eax\n  /* 04b */  mov     %ebx,0x10(%esp)\n  /* 04f */  lea     0x40(%esp),%ebx\n  /* 053 */  mov     %eax,0x8(%esp)\n  /* 057 */  mov     $0x400,%eax\n  /* 05c */  mov     %edx,0x30(%esp)\n  /* 060 */  mov     level+0x110,%edx\n  /* 066 */  mov     %ecx,0x14(%esp)\n  /* 06a */  mov     %eax,0x4(%esp)\n  /* 06e */  mov     %ebx,(%esp)\n  /* 071 */  mov     %edx,0x2c(%esp)\n  /* 075 */  mov     level+0x114,%edx\n  /* 07b */  mov     %edx,0x28(%esp)\n  /* 07f */  mov     level+0x118,%edx\n  /* 085 */  mov     %edx,0x24(%esp)\n  /* 089 */  mov     level+0x11c,%edx\n  /* 08f */  mov     %edx,0x20(%esp)\n  /* 093 */  mov     level+0x120,%edx\n  /* 099 */  mov     %edx,0x1c(%esp)\n  /* 09d */  mov     $game+0x200,%edx\n  /* 0a2 */  mov     %edx,0x18(%esp)\n  /* 0a6 */  call    Com_sprintf\n  /* 0ab */  movl    $0x4,(%esp)\n  /* 0b2 */  call    *gi+0x64\n  /* 0b8 */  mov     %ebx,(%esp)\n  /* 0bb */  call    *gi+0x74\n  /* 0c1 */  mov     $0x1,%eax\n  /* 0c6 */  mov     %eax,0x4(%esp)\n  /* 0ca */  mov     0x450(%esp),%eax\n  /* 0d1 */  mov     %eax,(%esp)\n  /* 0d4 */  call    *gi+0x5c\n  /* 0da */  mov     0x448(%esp),%ebx\n  /* 0e1 */  add     $0x44c,%esp\n  /* 0e7 */  ret\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  fld1\n  /* 0f2 */  fxch    %st(1)\n  /* 0f4 */  fucomi  %st(1),%st\n  /* 0f6 */  fstp    %st(1)\n  /* 0f8 */  jp      .L105\n  /* 0fa */  mov     $\"medium\",%eax\n  /* 0ff */  je      .L30\n.L105:\n  /* 105 */  flds    =0x40000000 (2f)\n  /* 10b */  fxch    %st(1)\n  /* 10d */  fucomip %st(1),%st\n  /* 10f */  fstp    %st(0)\n  /* 111 */  jp      .L11e\n  /* 113 */  mov     $\"hard\",%eax\n  /* 118 */  je      .L32\n.L11e:\n  /* 11e */  mov     $\"hard+\",%eax\n  /* 123 */  jmp     .L32\n","c":"#include \"g_local.h\"\n\nvoid HelpComputer(edict_t *ent)\n{\n\tchar\tstring[1024];\n\tchar\t*sk;\n\n\tif (skill->value == 0)\n\t\tsk = \"easy\";\n\telse if (skill->value == 1)\n\t\tsk = \"medium\";\n\telse if (skill->value == 2)\n\t\tsk = \"hard\";\n\telse\n\t\tsk = \"hard+\";\n\n\tCom_sprintf (string, sizeof(string),\n\t\t\"xv 32 yv 8 picn help \"\t\t\t// background\n\t\t\"xv 202 yv 12 string2 \\\"%s\\\" \"\t\t// skill\n\t\t\"xv 0 yv 24 cstring2 \\\"%s\\\" \"\t\t// level name\n\t\t\"xv 0 yv 54 cstring2 \\\"%s\\\" \"\t\t// help 1\n\t\t\"xv 0 yv 110 cstring2 \\\"%s\\\" \"\t\t// help 2\n\t\t\"xv 50 yv 164 string2 \\\" kills     goals    secrets\\\" \"\n\t\t\"xv 50 yv 172 string2 \\\"%3i/%3i     %i/%i       %i/%i\\\" \",\n\t\tsk,\n\t\tlevel.level_name,\n\t\tgame.helpmessage1,\n\t\tgame.helpmessage2,\n\t\tlevel.killed_monsters, level.total_monsters,\n\t\tlevel.found_goals, level.total_goals,\n\t\tlevel.found_secrets, level.total_secrets);\n\n\tgi.WriteByte (svc_layout);\n\tgi.WriteString (string);\n\tgi.unicast (ent, true);\n}\n","size":296,"score":100,"agent":"kuncc/5","pid":6,"session":2840,"ts":1791758449610}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2980,"symbol":"tank_attack","file":"m_tank.c","asm":"# tank_attack  (TU m_tank.c, section .text, 301 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntank_attack:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  mov     0x1e0(%eax),%edx\n  /* 017 */  test    %edx,%edx\n  /* 019 */  js      .L110\n  /* 01f */  flds    0x4(%eax)\n  /* 022 */  fsubs   0x4(%ebx)\n  /* 025 */  fstps   0x24(%esp)\n  /* 029 */  flds    0x8(%eax)\n  /* 02c */  fsubs   0x8(%ebx)\n  /* 02f */  fstps   0x28(%esp)\n  /* 033 */  flds    0xc(%eax)\n  /* 036 */  lea     0x24(%esp),%eax\n  /* 03a */  fsubs   0xc(%ebx)\n  /* 03d */  mov     %eax,(%esp)\n  /* 040 */  fstps   0x2c(%esp)\n  /* 044 */  call    VectorLength\n  /* 049 */  fstps   0x1c(%esp)\n  /* 04d */  call    rand\n  /* 052 */  and     $0x7fff,%eax\n  /* 057 */  mov     %eax,0x18(%esp)\n  /* 05b */  fildl   0x18(%esp)\n  /* 05f */  fdivs   =0x46fffe00 (32767f)\n  /* 065 */  flds    0x1c(%esp)\n  /* 069 */  flds    =0x42fa0000 (125f)\n  /* 06f */  fcomip  %st(1),%st\n  /* 071 */  jb      .La0\n  /* 073 */  fstp    %st(0)\n  /* 075 */  fldl    =0x3fd999999999999a (0.4)\n  /* 07b */  fcomip  %st(1),%st\n  /* 07d */  fstp    %st(0)\n  /* 07f */  jbe     .Lf4\n  /* 081 */  jmp     .L8a\n  /* 083 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  fstp    %st(0)\n.L8a:\n  /* 08a */  mov     $tank_move_attack_chain,%ecx\n  /* 08f */  mov     %ecx,0x304(%ebx)\n.L95:\n  /* 095 */  mov     0x38(%esp),%ebx\n  /* 099 */  add     $0x3c,%esp\n  /* 09c */  ret\n  /* 09d */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  flds    =0x437a0000 (250f)\n  /* 0a6 */  fcomip  %st(1),%st\n  /* 0a8 */  fstp    %st(0)\n  /* 0aa */  jae     .Le8\n  /* 0ac */  fldl    =0x3fd51eb851eb851f (0.33)\n  /* 0b2 */  fcomip  %st(1),%st\n  /* 0b4 */  ja      .L88\n  /* 0b6 */  fldl    =0x3fe51eb851eb851f (0.66)\n  /* 0bc */  fcomip  %st(1),%st\n  /* 0be */  fstp    %st(0)\n  /* 0c0 */  jbe     .Lf4\n  /* 0c2 */  flds    =0x40a00000 (5f)\n  /* 0c8 */  mov     $tank_move_attack_pre_rocket,%eax\n  /* 0cd */  fadds   level+0x4\n  /* 0d3 */  mov     %eax,0x304(%ebx)\n  /* 0d9 */  fstps   0x1d0(%ebx)\n  /* 0df */  jmp     .L95\n  /* 0e1 */  lea     0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  flds    =0x3f000000 (0.5f)\n  /* 0ee */  fcomip  %st(1),%st\n  /* 0f0 */  fstp    %st(0)\n  /* 0f2 */  ja      .L8a\n.Lf4:\n  /* 0f4 */  mov     $tank_move_attack_blast,%edx\n  /* 0f9 */  mov     %edx,0x304(%ebx)\n  /* 0ff */  mov     0x38(%esp),%ebx\n  /* 103 */  add     $0x3c,%esp\n  /* 106 */  ret\n  /* 107 */  nop\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  andl    $0xfffffdff,0x308(%ebx)\n  /* 11a */  mov     $tank_move_attack_strike,%eax\n  /* 11f */  mov     %eax,0x304(%ebx)\n  /* 125 */  mov     0x38(%esp),%ebx\n  /* 129 */  add     $0x3c,%esp\n  /* 12c */  ret\n","c":"/* candidate for tank_attack (m_tank.c, 301 bytes) */\n#include \"g_local.h\"\n#include \"m_tank.h\"\n\nextern mmove_t tank_move_attack_chain, tank_move_attack_pre_rocket, tank_move_attack_blast, tank_move_attack_strike;\n\nvoid tank_attack(edict_t *self)\n{\n    vec3_t vec;\n    float range;\n    float r;\n\n    if (self->enemy->health < 0)\n    {\n        self->monsterinfo.currentmove = &tank_move_attack_strike;\n        self->monsterinfo.aiflags &= ~AI_BRUTAL;\n        return;\n    }\n\n    VectorSubtract(self->enemy->s.origin, self->s.origin, vec);\n    range = VectorLength(vec);\n\n    r = random();\n\n    if (range <= 125)\n    {\n        if (r < 0.4)\n            self->monsterinfo.currentmove = &tank_move_attack_chain;\n        else\n            self->monsterinfo.currentmove = &tank_move_attack_blast;\n    }\n    else if (range <= 250)\n    {\n        if (r < 0.5)\n            self->monsterinfo.currentmove = &tank_move_attack_chain;\n        else\n            self->monsterinfo.currentmove = &tank_move_attack_blast;\n    }\n    else\n    {\n        if (r < 0.33)\n            self->monsterinfo.currentmove = &tank_move_attack_chain;\n        else if (r < 0.66)\n        {\n            self->monsterinfo.currentmove = &tank_move_attack_pre_rocket;\n            self->pain_debounce_time = level.time + 5.0;\n        }\n        else\n            self->monsterinfo.currentmove = &tank_move_attack_blast;\n    }\n}\n","size":301,"score":100,"agent":"kuncc/4","pid":5,"session":2842,"ts":1791758463776}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2588,"symbol":"berserk_attack_spike","file":"m_berserk.c","asm":"# berserk_attack_spike  (TU m_berserk.c, section .text, 72 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nberserk_attack_spike:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  call    rand\n  /* 008 */  mov     %eax,%ecx\n  /* 00a */  mov     $0x190,%eax\n  /* 00f */  mov     %eax,0xc(%esp)\n  /* 013 */  mov     $0x2aaaaaab,%eax\n  /* 018 */  imul    %ecx\n  /* 01a */  mov     %ecx,%eax\n  /* 01c */  sar     $0x1f,%eax\n  /* 01f */  sub     %eax,%edx\n  /* 021 */  lea     (%edx,%edx,2),%eax\n  /* 024 */  mov     $aim.0,%edx\n  /* 029 */  mov     %edx,0x4(%esp)\n  /* 02d */  add     %eax,%eax\n  /* 02f */  sub     %eax,%ecx\n  /* 031 */  mov     0x20(%esp),%eax\n  /* 035 */  add     $0xf,%ecx\n  /* 038 */  mov     %ecx,0x8(%esp)\n  /* 03c */  mov     %eax,(%esp)\n  /* 03f */  call    fire_hit\n  /* 044 */  add     $0x1c,%esp\n  /* 047 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_berserk.h\"\n\nvoid berserk_attack_spike(edict_t *self)\n{\n    static vec3_t aim = {MELEE_DISTANCE, 0, -24};\n    fire_hit(self, aim, (15 + (rand() % 6)), 400);\n}\n","size":72,"score":100,"agent":"frong","pid":23,"session":2843,"ts":1791758469572}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2364,"symbol":"SP_misc_viper","file":"g_misc.c","asm":"# SP_misc_viper  (TU g_misc.c, section .text, 297 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_misc_viper:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x128(%ebx),%eax\n  /* 011 */  test    %eax,%eax\n  /* 013 */  je      .Lf0\n  /* 019 */  fldz\n  /* 01b */  flds    0x148(%ebx)\n  /* 021 */  fucomip %st(1),%st\n  /* 023 */  fstp    %st(0)\n  /* 025 */  jp      .L33\n  /* 027 */  jne     .L33\n  /* 029 */  movl    $0x43960000,0x148(%ebx)\n.L33:\n  /* 033 */  mov     $0x2,%eax\n  /* 038 */  xor     %edx,%edx\n  /* 03a */  mov     %eax,0x104(%ebx)\n  /* 040 */  mov     %edx,0xf8(%ebx)\n  /* 046 */  movl    $\"models/ships/viper/tris.md2\",(%esp)\n  /* 04d */  call    *gi+0x20\n  /* 053 */  mov     $func_train_find,%ecx\n  /* 058 */  orl     $0x1,0xb8(%ebx)\n  /* 05f */  movl    $0x0,0xc4(%ebx)\n  /* 069 */  movl    $0x42000000,0xd0(%ebx)\n  /* 073 */  mov     %ecx,0x1b4(%ebx)\n  /* 079 */  flds    =0xc1800000 (-16f)\n  /* 07f */  mov     %eax,0x28(%ebx)\n  /* 082 */  mov     $misc_viper_use,%eax\n  /* 087 */  mov     %eax,0x1c0(%ebx)\n  /* 08d */  fsts    0xbc(%ebx)\n  /* 093 */  fstps   0xc0(%ebx)\n  /* 099 */  flds    =0x41800000 (16f)\n  /* 09f */  fsts    0xc8(%ebx)\n  /* 0a5 */  fstps   0xcc(%ebx)\n  /* 0ab */  fldl    =0x3fb999999999999a (0.1)\n  /* 0b1 */  fadds   level+0x4\n  /* 0b7 */  fstps   0x1ac(%ebx)\n  /* 0bd */  flds    0x148(%ebx)\n  /* 0c3 */  fsts    0x2cc(%ebx)\n  /* 0c9 */  fsts    0x2d0(%ebx)\n  /* 0cf */  fstps   0x2c8(%ebx)\n  /* 0d5 */  mov     %ebx,0x30(%esp)\n  /* 0d9 */  mov     0x28(%esp),%ebx\n  /* 0dd */  add     $0x2c,%esp\n  /* 0e0 */  jmp     *gi+0x48\n  /* 0e6 */  xchg    %ax,%ax\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     gi+0x4,%edx\n  /* 0f6 */  lea     0xd4(%ebx),%eax\n  /* 0fc */  mov     %eax,(%esp)\n  /* 0ff */  mov     %edx,0x1c(%esp)\n  /* 103 */  call    vtos\n  /* 108 */  mov     0x1c(%esp),%edx\n  /* 10c */  movl    $\"misc_viper without a target at %s\\n\",(%esp)\n  /* 113 */  mov     %eax,0x4(%esp)\n  /* 117 */  call    *%edx\n  /* 119 */  mov     %ebx,0x30(%esp)\n  /* 11d */  mov     0x28(%esp),%ebx\n  /* 121 */  add     $0x2c,%esp\n  /* 124 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid misc_viper_use(edict_t *self, edict_t *other, edict_t *activator);\nvoid func_train_find(edict_t *self);\n\nvoid SP_misc_viper(edict_t *ent)\n{\n    if (!ent->target)\n    {\n        gi.dprintf(\"misc_viper without a target at %s\\n\", vtos(ent->absmin));\n        G_FreeEdict(ent);\n        return;\n    }\n\n    if (!ent->speed)\n        ent->speed = 300;\n\n    ent->movetype = MOVETYPE_PUSH;\n    ent->solid = SOLID_NOT;\n    ent->s.modelindex = gi.modelindex(\"models/ships/viper/tris.md2\");\n    VectorSet(ent->mins, -16, -16, 0);\n    VectorSet(ent->maxs, 16, 16, 32);\n\n    ent->think = func_train_find;\n    ent->nextthink = level.time + FRAMETIME;\n    ent->use = misc_viper_use;\n    ent->svflags |= SVF_NOCLIENT;\n    ent->moveinfo.accel = ent->moveinfo.decel = ent->moveinfo.speed = ent->speed;\n\n    gi.linkentity(ent);\n}\n","size":297,"score":100,"agent":"kuncc/0","pid":1,"session":2841,"ts":1791758472975}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2363,"symbol":"SP_misc_deadsoldier","file":"g_misc.c","asm":"# SP_misc_deadsoldier  (TU g_misc.c, section .text, 304 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_misc_deadsoldier:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L120\n  /* 01f */  jne     .L120\n  /* 025 */  xor     %eax,%eax\n  /* 027 */  mov     %eax,0x104(%ebx)\n  /* 02d */  mov     $0x2,%eax\n  /* 032 */  mov     %eax,0xf8(%ebx)\n  /* 038 */  movl    $\"models/deadbods/dude/tris.md2\",(%esp)\n  /* 03f */  call    *gi+0x20\n  /* 045 */  mov     0x11c(%ebx),%edx\n  /* 04b */  test    $0x2,%dl\n  /* 04e */  mov     %eax,0x28(%ebx)\n  /* 051 */  mov     $0x1,%eax\n  /* 056 */  je      .Le0\n.L5c:\n  /* 05c */  flds    =0xc1800000 (-16f)\n  /* 062 */  mov     $0x1,%edx\n  /* 067 */  mov     $misc_deadsoldier_die,%ecx\n  /* 06c */  orl     $0x6,0xb8(%ebx)\n  /* 073 */  fsts    0xbc(%ebx)\n  /* 079 */  mov     %eax,0x38(%ebx)\n  /* 07c */  fstps   0xc0(%ebx)\n  /* 082 */  mov     $0x2,%eax\n  /* 087 */  movl    $0x0,0xc4(%ebx)\n  /* 091 */  flds    =0x41800000 (16f)\n  /* 097 */  orl     $0x100,0x308(%ebx)\n  /* 0a1 */  fsts    0xc8(%ebx)\n  /* 0a7 */  mov     %eax,0x1ec(%ebx)\n  /* 0ad */  fsts    0xcc(%ebx)\n  /* 0b3 */  mov     %edx,0x200(%ebx)\n  /* 0b9 */  fstps   0xd0(%ebx)\n  /* 0bf */  mov     %ecx,0x1c8(%ebx)\n  /* 0c5 */  mov     %ebx,0x20(%esp)\n  /* 0c9 */  mov     0x18(%esp),%ebx\n  /* 0cd */  add     $0x1c,%esp\n  /* 0d0 */  jmp     *gi+0x48\n  /* 0d6 */  xchg    %ax,%ax\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  test    $0x4,%dl\n  /* 0e3 */  mov     $0x2,%eax\n  /* 0e8 */  jne     .L5c\n  /* 0ee */  test    $0x8,%dl\n  /* 0f1 */  mov     $0x3,%eax\n  /* 0f6 */  jne     .L5c\n  /* 0fc */  test    $0x10,%dl\n  /* 0ff */  mov     $0x4,%eax\n  /* 104 */  jne     .L5c\n  /* 10a */  mov     %edx,%eax\n  /* 10c */  and     $0x20,%eax\n  /* 10f */  neg     %eax\n  /* 111 */  sbb     %eax,%eax\n  /* 113 */  and     $0x5,%eax\n  /* 116 */  jmp     .L5c\n  /* 11b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     %ebx,0x20(%esp)\n  /* 124 */  mov     0x18(%esp),%ebx\n  /* 128 */  add     $0x1c,%esp\n  /* 12b */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid misc_deadsoldier_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\n\nvoid SP_misc_deadsoldier(edict_t *ent)\n{\n    if (deathmatch->value)\n    {\n        G_FreeEdict(ent);\n        return;\n    }\n\n    ent->movetype = MOVETYPE_NONE;\n    ent->solid = SOLID_BBOX;\n    ent->s.modelindex = gi.modelindex(\"models/deadbods/dude/tris.md2\");\n\n    if (ent->spawnflags & 2)\n        ent->s.frame = 1;\n    else if (ent->spawnflags & 4)\n        ent->s.frame = 2;\n    else if (ent->spawnflags & 8)\n        ent->s.frame = 3;\n    else if (ent->spawnflags & 16)\n        ent->s.frame = 4;\n    else if (ent->spawnflags & 32)\n        ent->s.frame = 5;\n    else\n        ent->s.frame = 0;\n\n    VectorSet(ent->mins, -16, -16, 0);\n    VectorSet(ent->maxs, 16, 16, 16);\n    ent->deadflag = DEAD_DEAD;\n    ent->takedamage = DAMAGE_YES;\n    ent->svflags |= SVF_MONSTER | SVF_DEADMONSTER;\n    ent->monsterinfo.aiflags |= AI_GOOD_GUY;\n    ent->die = misc_deadsoldier_die;\n\n    gi.linkentity(ent);\n}\n","size":304,"score":100,"agent":"kuncc/6","pid":7,"session":2844,"ts":1791758474001}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2367,"symbol":"SP_misc_strogg_ship","file":"g_misc.c","asm":"# SP_misc_strogg_ship  (TU g_misc.c, section .text, 307 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_misc_strogg_ship:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x128(%ebx),%eax\n  /* 011 */  test    %eax,%eax\n  /* 013 */  je      .Lf0\n  /* 019 */  fldz\n  /* 01b */  flds    0x148(%ebx)\n  /* 021 */  fucomip %st(1),%st\n  /* 023 */  fstp    %st(0)\n  /* 025 */  jp      .L33\n  /* 027 */  jne     .L33\n  /* 029 */  movl    $0x43960000,0x148(%ebx)\n.L33:\n  /* 033 */  mov     $0x2,%eax\n  /* 038 */  xor     %edx,%edx\n  /* 03a */  mov     %eax,0x104(%ebx)\n  /* 040 */  mov     %edx,0xf8(%ebx)\n  /* 046 */  movl    $\"models/ships/strogg1/tris.md2\",(%esp)\n  /* 04d */  call    *gi+0x20\n  /* 053 */  mov     $func_train_find,%ecx\n  /* 058 */  orl     $0x1,0xb8(%ebx)\n  /* 05f */  movl    $0x0,0xc4(%ebx)\n  /* 069 */  movl    $0x42000000,0xd0(%ebx)\n  /* 073 */  mov     %ecx,0x1b4(%ebx)\n  /* 079 */  flds    =0xc1800000 (-16f)\n  /* 07f */  mov     %eax,0x28(%ebx)\n  /* 082 */  mov     $misc_strogg_ship_use,%eax\n  /* 087 */  mov     %eax,0x1c0(%ebx)\n  /* 08d */  fsts    0xbc(%ebx)\n  /* 093 */  fstps   0xc0(%ebx)\n  /* 099 */  flds    =0x41800000 (16f)\n  /* 09f */  fsts    0xc8(%ebx)\n  /* 0a5 */  fstps   0xcc(%ebx)\n  /* 0ab */  fldl    =0x3fb999999999999a (0.1)\n  /* 0b1 */  fadds   level+0x4\n  /* 0b7 */  fstps   0x1ac(%ebx)\n  /* 0bd */  flds    0x148(%ebx)\n  /* 0c3 */  fsts    0x2cc(%ebx)\n  /* 0c9 */  fsts    0x2d0(%ebx)\n  /* 0cf */  fstps   0x2c8(%ebx)\n  /* 0d5 */  mov     %ebx,0x30(%esp)\n  /* 0d9 */  mov     0x28(%esp),%ebx\n  /* 0dd */  add     $0x2c,%esp\n  /* 0e0 */  jmp     *gi+0x48\n  /* 0e6 */  xchg    %ax,%ax\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     gi+0x4,%edx\n  /* 0f6 */  lea     0xd4(%ebx),%eax\n  /* 0fc */  mov     %eax,(%esp)\n  /* 0ff */  mov     %edx,0x1c(%esp)\n  /* 103 */  call    vtos\n  /* 108 */  mov     0x1c(%esp),%edx\n  /* 10c */  mov     %eax,0x8(%esp)\n  /* 110 */  mov     0x118(%ebx),%eax\n  /* 116 */  movl    $\"%s without a target at %s\\n\",(%esp)\n  /* 11d */  mov     %eax,0x4(%esp)\n  /* 121 */  call    *%edx\n  /* 123 */  mov     %ebx,0x30(%esp)\n  /* 127 */  mov     0x28(%esp),%ebx\n  /* 12b */  add     $0x2c,%esp\n  /* 12e */  jmp     G_FreeEdict\n","c":"/* candidate for SP_misc_strogg_ship (g_misc.c, 307 bytes) */\n#include \"g_local.h\"\n\nvoid func_train_find(edict_t *self);\nvoid misc_strogg_ship_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_misc_strogg_ship(edict_t *ent)\n{\n    if (!ent->target)\n    {\n        gi.dprintf(\"%s without a target at %s\\n\", ent->classname, vtos(ent->absmin));\n        G_FreeEdict(ent);\n        return;\n    }\n\n    if (!ent->speed)\n        ent->speed = 300;\n\n    ent->movetype = MOVETYPE_PUSH;\n    ent->solid = SOLID_NOT;\n    ent->s.modelindex = gi.modelindex(\"models/ships/strogg1/tris.md2\");\n    VectorSet(ent->mins, -16, -16, 0);\n    VectorSet(ent->maxs, 16, 16, 32);\n\n    ent->think = func_train_find;\n    ent->nextthink = level.time + FRAMETIME;\n    ent->use = misc_strogg_ship_use;\n    ent->svflags |= SVF_NOCLIENT;\n    ent->moveinfo.accel = ent->moveinfo.decel = ent->moveinfo.speed = ent->speed;\n\n    gi.linkentity(ent);\n}\n","size":307,"score":100,"agent":"kuncc/7","pid":8,"session":2845,"ts":1791758482743}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2797,"symbol":"hover_pain","file":"m_hover.c","asm":"# hover_pain  (TU m_hover.c, section .text, 311 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhover_pain:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x1e4(%ebx),%edx\n  /* 011 */  mov     %edx,%eax\n  /* 013 */  shr     $0x1f,%eax\n  /* 016 */  add     %edx,%eax\n  /* 018 */  sar     $1,%eax\n  /* 01a */  cmp     %eax,0x1e0(%ebx)\n  /* 020 */  jge     .L29\n  /* 022 */  movl    $0x1,0x3c(%ebx)\n.L29:\n  /* 029 */  flds    level+0x4\n  /* 02f */  flds    0x1d0(%ebx)\n  /* 035 */  fcomip  %st(1),%st\n  /* 037 */  ja      .La0\n  /* 039 */  fadds   =0x40400000 (3f)\n  /* 03f */  mov     skill,%eax\n  /* 044 */  fstps   0x1d0(%ebx)\n  /* 04a */  flds    =0x40400000 (3f)\n  /* 050 */  flds    0x14(%eax)\n  /* 053 */  fucomip %st(1),%st\n  /* 055 */  fstp    %st(0)\n  /* 057 */  jp      .L5b\n  /* 059 */  je      .La2\n.L5b:\n  /* 05b */  cmpl    $0x19,0x4c(%esp)\n  /* 060 */  jle     .Lb0\n  /* 062 */  movl    $0x0,0x14(%esp)\n  /* 06a */  mov     sound_pain1,%eax\n  /* 06f */  fld1\n  /* 071 */  mov     %ebx,(%esp)\n  /* 074 */  fsts    0x10(%esp)\n  /* 078 */  fstps   0xc(%esp)\n  /* 07c */  mov     %eax,0x8(%esp)\n  /* 080 */  mov     $0x2,%eax\n  /* 085 */  mov     %eax,0x4(%esp)\n  /* 089 */  call    *gi+0x10\n  /* 08f */  mov     $hover_move_pain1,%edx\n  /* 094 */  mov     %edx,0x304(%ebx)\n  /* 09a */  jmp     .La2\n  /* 09c */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  fstp    %st(0)\n.La2:\n  /* 0a2 */  mov     0x38(%esp),%ebx\n  /* 0a6 */  add     $0x3c,%esp\n  /* 0a9 */  ret\n  /* 0aa */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  call    rand\n  /* 0b5 */  mov     gi+0x10,%edx\n  /* 0bb */  movl    $0x0,0x14(%esp)\n  /* 0c3 */  and     $0x7fff,%eax\n  /* 0c8 */  mov     %eax,0x2c(%esp)\n  /* 0cc */  fildl   0x2c(%esp)\n  /* 0d0 */  fdivs   =0x46fffe00 (32767f)\n  /* 0d6 */  flds    =0x3f000000 (0.5f)\n  /* 0dc */  fcomip  %st(1),%st\n  /* 0de */  fstp    %st(0)\n  /* 0e0 */  fld1\n  /* 0e2 */  fsts    0x10(%esp)\n  /* 0e6 */  fstps   0xc(%esp)\n  /* 0ea */  jbe     .L110\n  /* 0ec */  mov     %ebx,(%esp)\n  /* 0ef */  mov     sound_pain1,%eax\n  /* 0f4 */  mov     %eax,0x8(%esp)\n  /* 0f8 */  mov     $0x2,%eax\n  /* 0fd */  mov     %eax,0x4(%esp)\n  /* 101 */  call    *%edx\n  /* 103 */  mov     $hover_move_pain3,%eax\n  /* 108 */  mov     %eax,0x304(%ebx)\n  /* 10e */  jmp     .La2\n.L110:\n  /* 110 */  mov     %ebx,(%esp)\n  /* 113 */  mov     sound_pain2,%eax\n  /* 118 */  mov     $0x2,%ecx\n  /* 11d */  mov     %ecx,0x4(%esp)\n  /* 121 */  mov     %eax,0x8(%esp)\n  /* 125 */  call    *%edx\n  /* 127 */  mov     $hover_move_pain2,%eax\n  /* 12c */  mov     %eax,0x304(%ebx)\n  /* 132 */  jmp     .La2\n","c":"#include \"g_local.h\"\n#include \"m_hover.h\"\n\nstatic int sound_pain1;\nstatic int sound_pain2;\nextern mmove_t hover_move_pain1;\nextern mmove_t hover_move_pain2;\nextern mmove_t hover_move_pain3;\n\nvoid SP_monster_hover(edict_t *self)\n{\n    sound_pain1 = gi.soundindex(\"a\");\n    sound_pain2 = gi.soundindex(\"b\");\n}\n\nvoid hover_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n    if (self->health < (self->max_health / 2))\n        self->s.skinnum = 1;\n\n    if (level.time < self->pain_debounce_time)\n        return;\n\n    self->pain_debounce_time = level.time + 3;\n\n    if (skill->value == 3)\n        return;\n\n    if (damage <= 25)\n    {\n        if (random() < 0.5)\n        {\n            gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);\n            self->monsterinfo.currentmove = &hover_move_pain3;\n        }\n        else\n        {\n            gi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0);\n            self->monsterinfo.currentmove = &hover_move_pain2;\n        }\n    }\n    else\n    {\n        gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);\n        self->monsterinfo.currentmove = &hover_move_pain1;\n    }\n}\n","size":311,"score":100,"agent":"kuncc/3","pid":4,"session":2847,"ts":1791758485900}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2339,"symbol":"ThrowClientHead","file":"g_misc.c","asm":"# ThrowClientHead  (TU g_misc.c, section .text, 308 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nThrowClientHead:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  call    rand\n  /* 010 */  mov     $\"models/objects/gibs/head2/tris.md2\",%ecx\n  /* 015 */  mov     $\"models/objects/gibs/skull/tris.md2\",%edx\n  /* 01a */  movl    $0x0,0x38(%ebx)\n  /* 021 */  flds    =0x42000000 (32f)\n  /* 027 */  fadds   0xc(%ebx)\n  /* 02a */  and     $0x1,%eax\n  /* 02d */  mov     %eax,0x3c(%ebx)\n  /* 030 */  cmovne  %ecx,%edx\n  /* 033 */  fstps   0xc(%ebx)\n  /* 036 */  mov     %edx,0x4(%esp)\n  /* 03a */  mov     %ebx,(%esp)\n  /* 03d */  call    *gi+0x2c\n  /* 043 */  xor     %eax,%eax\n  /* 045 */  xor     %ecx,%ecx\n  /* 047 */  mov     %eax,0xf8(%ebx)\n  /* 04d */  mov     $0x9,%eax\n  /* 052 */  mov     %eax,0x104(%ebx)\n  /* 058 */  lea     0x14(%esp),%eax\n  /* 05c */  orl     $0x800,0x108(%ebx)\n  /* 066 */  movl    $0x0,0xc4(%ebx)\n  /* 070 */  flds    =0xc1800000 (-16f)\n  /* 076 */  mov     %ecx,0x200(%ebx)\n  /* 07c */  movl    $0x2,0x40(%ebx)\n  /* 083 */  fsts    0xbc(%ebx)\n  /* 089 */  movl    $0x0,0x4c(%ebx)\n  /* 090 */  fstps   0xc0(%ebx)\n  /* 096 */  flds    =0x41800000 (16f)\n  /* 09c */  fsts    0xc8(%ebx)\n  /* 0a2 */  fsts    0xcc(%ebx)\n  /* 0a8 */  fstps   0xd0(%ebx)\n  /* 0ae */  mov     %eax,0x4(%esp)\n  /* 0b2 */  mov     0x34(%esp),%eax\n  /* 0b6 */  mov     %eax,(%esp)\n  /* 0b9 */  call    VelocityForDamage\n  /* 0be */  mov     0x54(%ebx),%eax\n  /* 0c1 */  test    %eax,%eax\n  /* 0c3 */  flds    0x178(%ebx)\n  /* 0c9 */  fadds   0x14(%esp)\n  /* 0cd */  fstps   0x178(%ebx)\n  /* 0d3 */  flds    0x17c(%ebx)\n  /* 0d9 */  fadds   0x18(%esp)\n  /* 0dd */  fstps   0x17c(%ebx)\n  /* 0e3 */  flds    0x180(%ebx)\n  /* 0e9 */  fadds   0x1c(%esp)\n  /* 0ed */  fstps   0x180(%ebx)\n  /* 0f3 */  je      .L120\n  /* 0f5 */  mov     $0x5,%edx\n  /* 0fa */  mov     %edx,0xe70(%eax)\n  /* 100 */  mov     0x38(%ebx),%edx\n  /* 103 */  mov     %edx,0xe6c(%eax)\n.L109:\n  /* 109 */  mov     %ebx,(%esp)\n  /* 10c */  call    *gi+0x48\n  /* 112 */  mov     0x28(%esp),%ebx\n  /* 116 */  add     $0x2c,%esp\n  /* 119 */  ret\n  /* 11a */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  movl    $0x0,0x1ac(%ebx)\n  /* 12a */  xor     %eax,%eax\n  /* 12c */  mov     %eax,0x1b4(%ebx)\n  /* 132 */  jmp     .L109\n","c":"#include \"g_local.h\"\n\nvoid ThrowClientHead (edict_t *self, int damage)\n{\n    vec3_t vd;\n    char *gibname;\n\n    int n = rand() & 1;\n    gibname = n ? \"models/objects/gibs/head2/tris.md2\" : \"models/objects/gibs/skull/tris.md2\";\n    self->s.skinnum = n;\n    self->s.frame = 0;\n    self->s.origin[2] += 32;\n    gi.setmodel (self, gibname);\n\n    VectorSet (self->mins, -16, -16, 0);\n    VectorSet (self->maxs, 16, 16, 16);\n    self->takedamage = DAMAGE_NO;\n    self->solid = SOLID_NOT;\n    self->s.effects = EF_GIB;\n    self->s.sound = 0;\n    self->flags |= FL_NO_KNOCKBACK;\n    self->movetype = MOVETYPE_BOUNCE;\n    VelocityForDamage (damage, vd);\n    VectorAdd (self->velocity, vd, self->velocity);\n\n    if (self->client)\n    {\n        self->client->anim_priority = ANIM_DEATH;\n        self->client->anim_end = self->s.frame;\n    }\n    else\n    {\n        self->think = NULL;\n        self->nextthink = 0;\n    }\n    gi.linkentity (self);\n}\n","size":308,"score":100,"agent":"kuncc/1","pid":2,"session":2846,"ts":1791758488734}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2743,"symbol":"flyer_pain","file":"m_flyer.c","asm":"# flyer_pain  (TU m_flyer.c, section .text, 295 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_pain:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  mov     0x1e4(%ebx),%edx\n  /* 00f */  mov     %edx,%eax\n  /* 011 */  shr     $0x1f,%eax\n  /* 014 */  add     %edx,%eax\n  /* 016 */  sar     $1,%eax\n  /* 018 */  cmp     %eax,0x1e0(%ebx)\n  /* 01e */  jge     .L27\n  /* 020 */  movl    $0x1,0x3c(%ebx)\n.L27:\n  /* 027 */  flds    level+0x4\n  /* 02d */  flds    0x1d0(%ebx)\n  /* 033 */  fcomip  %st(1),%st\n  /* 035 */  ja      .L60\n  /* 037 */  fadds   =0x40400000 (3f)\n  /* 03d */  mov     skill,%eax\n  /* 042 */  fstps   0x1d0(%ebx)\n  /* 048 */  flds    =0x40400000 (3f)\n  /* 04e */  flds    0x14(%eax)\n  /* 051 */  fucomip %st(1),%st\n  /* 053 */  fstp    %st(0)\n  /* 055 */  jp      .L70\n  /* 057 */  jne     .L70\n  /* 059 */  jmp     .L62\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  fstp    %st(0)\n.L62:\n  /* 062 */  add     $0x24,%esp\n  /* 065 */  pop     %ebx\n  /* 066 */  pop     %esi\n  /* 067 */  ret\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  call    rand\n  /* 075 */  mov     gi+0x10,%esi\n  /* 07b */  movl    $0x0,0x14(%esp)\n  /* 083 */  fld1\n  /* 085 */  mov     %eax,%ecx\n  /* 087 */  mov     $0x55555556,%eax\n  /* 08c */  imul    %ecx\n  /* 08e */  mov     %ecx,%eax\n  /* 090 */  sar     $0x1f,%eax\n  /* 093 */  fsts    0x10(%esp)\n  /* 097 */  fstps   0xc(%esp)\n  /* 09b */  sub     %eax,%edx\n  /* 09d */  lea     (%edx,%edx,2),%eax\n  /* 0a0 */  sub     %eax,%ecx\n  /* 0a2 */  je      .Ld0\n  /* 0a4 */  dec     %ecx\n  /* 0a5 */  je      .L100\n  /* 0a7 */  mov     %ebx,(%esp)\n  /* 0aa */  mov     sound_pain1,%eax\n  /* 0af */  mov     %eax,0x8(%esp)\n  /* 0b3 */  mov     $0x2,%eax\n  /* 0b8 */  mov     %eax,0x4(%esp)\n  /* 0bc */  call    *%esi\n  /* 0be */  mov     $flyer_move_pain3,%edx\n  /* 0c3 */  mov     %edx,0x304(%ebx)\n  /* 0c9 */  add     $0x24,%esp\n  /* 0cc */  pop     %ebx\n  /* 0cd */  pop     %esi\n  /* 0ce */  ret\n  /* 0cf */  nop\n.Ld0:\n  /* 0d0 */  mov     %ebx,(%esp)\n  /* 0d3 */  mov     sound_pain1,%eax\n  /* 0d8 */  mov     %eax,0x8(%esp)\n  /* 0dc */  mov     $0x2,%eax\n  /* 0e1 */  mov     %eax,0x4(%esp)\n  /* 0e5 */  call    *%esi\n  /* 0e7 */  mov     $flyer_move_pain1,%eax\n  /* 0ec */  mov     %eax,0x304(%ebx)\n  /* 0f2 */  add     $0x24,%esp\n  /* 0f5 */  pop     %ebx\n  /* 0f6 */  pop     %esi\n  /* 0f7 */  ret\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     %ebx,(%esp)\n  /* 103 */  mov     sound_pain2,%eax\n  /* 108 */  mov     $0x2,%ecx\n  /* 10d */  mov     %ecx,0x4(%esp)\n  /* 111 */  mov     %eax,0x8(%esp)\n  /* 115 */  call    *%esi\n  /* 117 */  mov     $flyer_move_pain2,%esi\n  /* 11c */  mov     %esi,0x304(%ebx)\n  /* 122 */  jmp     .L62\n","c":"/* candidate for flyer_pain (m_flyer.c, 295 bytes) */\n#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nstatic int sound_pain1;\nstatic int sound_pain2;\nvoid flyer_snd_init(void)\n{\n    sound_pain1 = gi.soundindex(\"flyer/flypain1.wav\");\n    sound_pain2 = gi.soundindex(\"flyer/flypain2.wav\");\n}\nextern mmove_t flyer_move_pain1;\nextern mmove_t flyer_move_pain2;\nextern mmove_t flyer_move_pain3;\n\nvoid flyer_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n    int n;\n\n    if (self->health < (self->max_health / 2))\n        self->s.skinnum = 1;\n\n    if (level.time < self->pain_debounce_time)\n        return;\n\n    self->pain_debounce_time = level.time + 3;\n    if (skill->value == 3)\n        return;\n\n    n = rand() % 3;\n    if (n == 0) {\n        gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);\n        self->monsterinfo.currentmove = &flyer_move_pain1;\n    } else if (n == 1) {\n        gi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0);\n        self->monsterinfo.currentmove = &flyer_move_pain2;\n    } else {\n        gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);\n        self->monsterinfo.currentmove = &flyer_move_pain3;\n    }\n}\n","size":295,"score":100,"agent":"kuncc/2","pid":3,"session":2837,"ts":1791758493894}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2728,"symbol":"floater_die","file":"m_float.c","asm":"# floater_die  (TU m_float.c, section .text, 72 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfloater_die:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  mov     %ebx,0x28(%esp)\n  /* 009 */  mov     sound_death1,%eax\n  /* 00e */  movl    $0x0,0x14(%esp)\n  /* 016 */  mov     0x30(%esp),%ebx\n  /* 01a */  fsts    0x10(%esp)\n  /* 01e */  fstps   0xc(%esp)\n  /* 022 */  mov     %eax,0x8(%esp)\n  /* 026 */  mov     $0x2,%eax\n  /* 02b */  mov     %ebx,(%esp)\n  /* 02e */  mov     %eax,0x4(%esp)\n  /* 032 */  call    *gi+0x10\n  /* 038 */  mov     %ebx,0x30(%esp)\n  /* 03c */  mov     0x28(%esp),%ebx\n  /* 040 */  add     $0x2c,%esp\n  /* 043 */  jmp     BecomeExplosion1\n","c":"#include \"g_local.h\"\n#include \"m_float.h\"\n\nextern int sound_death1;\n\nvoid floater_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    gi.sound(self, CHAN_VOICE, sound_death1, 1, ATTN_NORM, 0);\n    BecomeExplosion1(self);\n}\n","size":72,"score":100,"agent":"frong","pid":23,"session":2849,"ts":1791758495825}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2957,"symbol":"supertankRocket","file":"m_supertank.c","asm":"# supertankRocket  (TU m_supertank.c, section .text, 311 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsupertankRocket:\n  /* 000 */  sub     $0x7c,%esp\n  /* 003 */  mov     %ebx,0x6c(%esp)\n  /* 007 */  mov     0x80(%esp),%ebx\n  /* 00e */  mov     %esi,0x70(%esp)\n  /* 012 */  mov     %edi,0x74(%esp)\n  /* 016 */  mov     %ebp,0x78(%esp)\n  /* 01a */  mov     0x38(%ebx),%eax\n  /* 01d */  cmp     $0x1b,%eax\n  /* 020 */  je      .L120\n  /* 026 */  cmp     $0x1e,%eax\n  /* 029 */  je      .L108\n  /* 02f */  mov     $0x360,%esi\n  /* 034 */  mov     $0x48,%edi\n  /* 039 */  mov     %esi,0x2c(%esp)\n  /* 03d */  mov     %edi,0x28(%esp)\n.L41:\n  /* 041 */  lea     0x10(%ebx),%ecx\n  /* 044 */  xor     %eax,%eax\n  /* 046 */  mov     %ecx,(%esp)\n  /* 049 */  lea     0x3c(%esp),%esi\n  /* 04d */  mov     %eax,0xc(%esp)\n  /* 051 */  lea     0x30(%esp),%edi\n  /* 055 */  mov     %esi,0x8(%esp)\n  /* 059 */  lea     0x48(%esp),%ebp\n  /* 05d */  mov     %edi,0x4(%esp)\n  /* 061 */  call    AngleVectors\n  /* 066 */  mov     0x2c(%esp),%eax\n  /* 06a */  mov     %ebp,0x10(%esp)\n  /* 06e */  mov     %esi,0xc(%esp)\n  /* 072 */  mov     %edi,0x8(%esp)\n  /* 076 */  lea     0x54(%esp),%edi\n  /* 07a */  add     $monster_flash_offset,%eax\n  /* 07f */  mov     %eax,0x4(%esp)\n  /* 083 */  lea     0x4(%ebx),%eax\n  /* 086 */  mov     %eax,(%esp)\n  /* 089 */  call    G_ProjectSource\n  /* 08e */  mov     0x21c(%ebx),%eax\n  /* 094 */  flds    0x8(%eax)\n  /* 097 */  fildl   0x1fc(%eax)\n  /* 09d */  fadds   0xc(%eax)\n  /* 0a0 */  flds    0x4(%eax)\n  /* 0a3 */  fsubs   0x48(%esp)\n  /* 0a7 */  mov     %edi,(%esp)\n  /* 0aa */  fstps   0x54(%esp)\n  /* 0ae */  fxch    %st(1)\n  /* 0b0 */  fsubs   0x4c(%esp)\n  /* 0b4 */  fstps   0x58(%esp)\n  /* 0b8 */  fsubs   0x50(%esp)\n  /* 0bc */  fstps   0x5c(%esp)\n  /* 0c0 */  call    VectorNormalize\n  /* 0c5 */  fstp    %st(0)\n  /* 0c7 */  mov     0x28(%esp),%eax\n  /* 0cb */  mov     $0x1f4,%edx\n  /* 0d0 */  mov     %edi,0x8(%esp)\n  /* 0d4 */  mov     $0x32,%ecx\n  /* 0d9 */  mov     %ebp,0x4(%esp)\n  /* 0dd */  mov     %ebx,(%esp)\n  /* 0e0 */  mov     %eax,0x14(%esp)\n  /* 0e4 */  mov     %edx,0x10(%esp)\n  /* 0e8 */  mov     %ecx,0xc(%esp)\n  /* 0ec */  call    monster_fire_rocket\n  /* 0f1 */  mov     0x6c(%esp),%ebx\n  /* 0f5 */  mov     0x70(%esp),%esi\n  /* 0f9 */  mov     0x74(%esp),%edi\n  /* 0fd */  mov     0x78(%esp),%ebp\n  /* 101 */  add     $0x7c,%esp\n  /* 104 */  ret\n  /* 105 */  lea     0x0(%esi),%esi\n.L108:\n  /* 108 */  mov     $0x354,%eax\n  /* 10d */  mov     %eax,0x2c(%esp)\n  /* 111 */  mov     $0x47,%eax\n  /* 116 */  mov     %eax,0x28(%esp)\n  /* 11a */  jmp     .L41\n  /* 11f */  nop\n.L120:\n  /* 120 */  mov     $0x348,%ebp\n  /* 125 */  mov     $0x46,%eax\n  /* 12a */  mov     %ebp,0x2c(%esp)\n  /* 12e */  mov     %eax,0x28(%esp)\n  /* 132 */  jmp     .L41\n","c":"#include \"g_local.h\"\n#include \"m_supertank.h\"\n\nvoid supertankRocket(edict_t *self)\n{\n    vec3_t forward, right, start, dir;\n    vec3_t vec;\n    int flash_number;\n\n    if (self->s.frame == 27)\n        flash_number = 70;\n    else if (self->s.frame == 30)\n        flash_number = 71;\n    else\n        flash_number = 72;\n\n    AngleVectors(self->s.angles, forward, right, NULL);\n    G_ProjectSource(self->s.origin, monster_flash_offset[flash_number], forward, right, start);\n\n    VectorCopy(self->enemy->s.origin, vec);\n    vec[2] += self->enemy->viewheight;\n    VectorSubtract(vec, start, dir);\n    VectorNormalize(dir);\n    monster_fire_rocket(self, start, dir, 50, 500, flash_number);\n}\n","size":311,"score":100,"agent":"kuncc/5","pid":6,"session":2848,"ts":1791758496317}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2253,"symbol":"plat_Accelerate","file":"g_func.c","asm":"# plat_Accelerate  (TU g_func.c, section .text, 312 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nplat_Accelerate:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     0x10(%esp),%eax\n  /* 007 */  flds    0x6c(%eax)\n  /* 00a */  flds    0x70(%eax)\n  /* 00d */  fcomi   %st(1),%st\n  /* 00f */  jb      .L60\n  /* 011 */  fstp    %st(0)\n  /* 013 */  fstp    %st(0)\n  /* 015 */  jbe     .L5a\n  /* 017 */  fldz\n  /* 019 */  flds    0x68(%eax)\n  /* 01c */  fucomi  %st(1),%st\n  /* 01e */  fstp    %st(1)\n  /* 020 */  jp      .La8\n  /* 026 */  jne     .La8\n  /* 02c */  fstp    %st(0)\n  /* 02e */  flds    0x44(%eax)\n  /* 031 */  flds    0x60(%eax)\n  /* 034 */  fcomi   %st(1),%st\n  /* 036 */  jbe     .L40\n  /* 038 */  fsubp   %st,%st(1)\n  /* 03a */  fstps   0x60(%eax)\n  /* 03d */  jmp     .L5a\n  /* 03f */  nop\n.L40:\n  /* 040 */  fstp    %st(0)\n  /* 042 */  fstp    %st(0)\n  /* 044 */  jmp     .L5a\n  /* 046 */  xchg    %ax,%ax\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  fstp    %st(0)\n  /* 052 */  fstp    %st(0)\n  /* 054 */  fstp    %st(0)\n  /* 056 */  fstp    %st(0)\n  /* 058 */  fstp    %st(0)\n.L5a:\n  /* 05a */  add     $0xc,%esp\n  /* 05d */  ret\n  /* 05e */  xchg    %ax,%ax\n.L60:\n  /* 060 */  flds    0x64(%eax)\n  /* 063 */  flds    0x60(%eax)\n  /* 066 */  fucomi  %st(1),%st\n  /* 068 */  jp      .L7c\n  /* 06a */  jne     .L7c\n  /* 06c */  fld     %st(3)\n  /* 06e */  fsub    %st(1),%st\n  /* 070 */  fxch    %st(3)\n  /* 072 */  fcomi   %st(3),%st\n  /* 074 */  fstp    %st(3)\n  /* 076 */  ja      .L108\n.L7c:\n  /* 07c */  flds    0x40(%eax)\n  /* 07f */  fcomi   %st(1),%st\n  /* 081 */  jbe     .L50\n  /* 083 */  flds    0x3c(%eax)\n  /* 086 */  fadd    %st(2),%st\n  /* 088 */  fcomi   %st(1),%st\n  /* 08a */  fcmovnbe %st(1),%st\n  /* 08c */  fstp    %st(1)\n  /* 08e */  fld     %st(4)\n  /* 090 */  fsub    %st(1),%st\n  /* 092 */  fcomip  %st(4),%st\n  /* 094 */  jb      .Lc0\n  /* 096 */  fstp    %st(3)\n  /* 098 */  fstp    %st(0)\n  /* 09a */  fstp    %st(0)\n  /* 09c */  fstp    %st(1)\n  /* 09e */  fstps   0x60(%eax)\n  /* 0a1 */  add     $0xc,%esp\n  /* 0a4 */  ret\n  /* 0a5 */  lea     0x0(%esi),%esi\n.La8:\n  /* 0a8 */  movl    $0x0,0x68(%eax)\n  /* 0af */  fstps   0x60(%eax)\n  /* 0b2 */  add     $0xc,%esp\n  /* 0b5 */  ret\n  /* 0b6 */  xchg    %ax,%ax\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  fstp    %st(0)\n  /* 0c2 */  fxch    %st(3)\n  /* 0c4 */  fsubp   %st,%st(2)\n  /* 0c6 */  fadd    %st,%st(2)\n  /* 0c8 */  flds    =0x3f000000 (0.5f)\n  /* 0ce */  fmulp   %st,%st(3)\n  /* 0d0 */  fld     %st(1)\n  /* 0d2 */  fdiv    %st(3),%st\n  /* 0d4 */  fld1\n  /* 0d6 */  fsubp   %st,%st(1)\n  /* 0d8 */  fmul    %st(1),%st\n  /* 0da */  fstps   0x4(%esp)\n  /* 0de */  flds    0x4(%esp)\n  /* 0e2 */  fld     %st(2)\n  /* 0e4 */  fadd    %st(1),%st\n  /* 0e6 */  fdivr   %st,%st(1)\n  /* 0e8 */  fdivrp  %st,%st(3)\n  /* 0ea */  fxch    %st(2)\n  /* 0ec */  fmulp   %st,%st(3)\n  /* 0ee */  fld     %st(0)\n  /* 0f0 */  fmul    %st(2),%st\n  /* 0f2 */  faddp   %st,%st(3)\n  /* 0f4 */  fxch    %st(2)\n  /* 0f6 */  fstps   0x60(%eax)\n  /* 0f9 */  fmuls   0x44(%eax)\n  /* 0fc */  fsubrp  %st,%st(1)\n  /* 0fe */  fstps   0x68(%eax)\n  /* 101 */  add     $0xc,%esp\n  /* 104 */  ret\n  /* 105 */  lea     0x0(%esi),%esi\n.L108:\n  /* 108 */  fstp    %st(0)\n  /* 10a */  fxch    %st(1)\n  /* 10c */  fsubrp  %st,%st(2)\n  /* 10e */  fld     %st(1)\n  /* 110 */  fdiv    %st(1),%st\n  /* 112 */  fld1\n  /* 114 */  fsubp   %st,%st(1)\n  /* 116 */  fmul    %st(1),%st\n  /* 118 */  fstps   0x4(%esp)\n  /* 11c */  fsts    0x60(%eax)\n  /* 11f */  fxch    %st(1)\n  /* 121 */  fadds   0x4(%esp)\n  /* 125 */  flds    0x4(%esp)\n  /* 129 */  fdivp   %st,%st(1)\n  /* 12b */  fmuls   0x44(%eax)\n  /* 12e */  fsubrp  %st,%st(1)\n  /* 130 */  fstps   0x68(%eax)\n  /* 133 */  jmp     .L5a\n","c":"#include \"g_local.h\"\n\nvoid plat_Accelerate(moveinfo_t *moveinfo)\n{\n    float old_speed, p1_distance, p1_speed, p2_distance, distance;\n\n    if (moveinfo->remaining_distance <= moveinfo->decel_distance)\n    {\n        if (moveinfo->remaining_distance < moveinfo->decel_distance)\n        {\n            if (moveinfo->next_speed)\n            {\n                moveinfo->current_speed = moveinfo->next_speed;\n                moveinfo->next_speed = 0;\n                return;\n            }\n            if (moveinfo->current_speed > moveinfo->decel)\n                moveinfo->current_speed -= moveinfo->decel;\n        }\n        return;\n    }\n\n    if (moveinfo->current_speed == moveinfo->move_speed)\n        if ((moveinfo->remaining_distance - moveinfo->current_speed) < moveinfo->decel_distance)\n        {\n            p1_distance = moveinfo->remaining_distance - moveinfo->decel_distance;\n            p2_distance = moveinfo->move_speed * (1.0 - (p1_distance / moveinfo->move_speed));\n            distance = p1_distance + p2_distance;\n            moveinfo->current_speed = moveinfo->move_speed;\n            moveinfo->next_speed = moveinfo->move_speed - moveinfo->decel * (p2_distance / distance);\n            return;\n        }\n\n    if (moveinfo->current_speed < moveinfo->speed)\n    {\n        old_speed = moveinfo->current_speed;\n        moveinfo->current_speed += moveinfo->accel;\n        if (moveinfo->current_speed > moveinfo->speed)\n            moveinfo->current_speed = moveinfo->speed;\n        if ((moveinfo->remaining_distance - moveinfo->current_speed) >= moveinfo->decel_distance)\n            return;\n        p1_distance = moveinfo->remaining_distance - moveinfo->decel_distance;\n        p1_speed = (old_speed + moveinfo->move_speed) / 2.0;\n        p2_distance = moveinfo->move_speed * (1.0 - (p1_distance / p1_speed));\n        distance = p1_distance + p2_distance;\n        moveinfo->current_speed = (p1_speed * (p1_distance / distance)) + (moveinfo->move_speed * (p2_distance / distance));\n        moveinfo->next_speed = moveinfo->move_speed - moveinfo->decel * (p2_distance / distance);\n        return;\n    }\n}\n","size":312,"score":100,"agent":"kuncc/0","pid":1,"session":2851,"ts":1791758508711}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2244,"symbol":"train_wait","file":"g_func.c","asm":"# train_wait  (TU g_func.c, section .text, 314 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntrain_wait:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %esi,0x24(%esp)\n  /* 00f */  mov     %edi,0x28(%esp)\n  /* 013 */  mov     0x144(%ebx),%esi\n  /* 019 */  mov     0x138(%esi),%eax\n  /* 01f */  test    %eax,%eax\n  /* 021 */  je      .L4e\n  /* 023 */  mov     0x128(%esi),%edi\n  /* 029 */  mov     %eax,0x128(%esi)\n  /* 02f */  mov     0x224(%ebx),%eax\n  /* 035 */  mov     %esi,(%esp)\n  /* 038 */  mov     %eax,0x4(%esp)\n  /* 03c */  call    G_UseTargets\n  /* 041 */  mov     0x58(%ebx),%edx\n  /* 044 */  mov     %edi,0x128(%esi)\n  /* 04a */  test    %edx,%edx\n  /* 04c */  je      .Lc3\n.L4e:\n  /* 04e */  fldz\n  /* 050 */  flds    0x2d8(%ebx)\n  /* 056 */  fcomi   %st(1),%st\n  /* 058 */  fstp    %st(1)\n  /* 05a */  jp      .Ld3\n  /* 05c */  je      .L120\n  /* 062 */  jbe     .Le0\n  /* 064 */  fadds   level+0x4\n  /* 06a */  mov     $train_next,%ecx\n  /* 06f */  mov     %ecx,0x1b4(%ebx)\n  /* 075 */  fstps   0x1ac(%ebx)\n.L7b:\n  /* 07b */  testb   $0x4,0x109(%ebx)\n  /* 082 */  jne     .Lc3\n  /* 084 */  mov     0x2c4(%ebx),%eax\n  /* 08a */  test    %eax,%eax\n  /* 08c */  je      .Lbc\n  /* 08e */  mov     %eax,0x8(%esp)\n  /* 092 */  mov     $0xa,%eax\n  /* 097 */  movl    $0x0,0x14(%esp)\n  /* 09f */  movl    $0x40400000,0x10(%esp)\n  /* 0a7 */  movl    $0x3f800000,0xc(%esp)\n  /* 0af */  mov     %eax,0x4(%esp)\n  /* 0b3 */  mov     %ebx,(%esp)\n  /* 0b6 */  call    *gi+0x10\n.Lbc:\n  /* 0bc */  movl    $0x0,0x4c(%ebx)\n.Lc3:\n  /* 0c3 */  mov     0x20(%esp),%ebx\n  /* 0c7 */  mov     0x24(%esp),%esi\n  /* 0cb */  mov     0x28(%esp),%edi\n  /* 0cf */  add     $0x2c,%esp\n  /* 0d2 */  ret\n.Ld3:\n  /* 0d3 */  fstp    %st(0)\n  /* 0d5 */  jmp     .Le2\n  /* 0d7 */  nop\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  fstp    %st(0)\n.Le2:\n  /* 0e2 */  testb   $0x2,0x11c(%ebx)\n  /* 0e9 */  je      .L7b\n  /* 0eb */  mov     %ebx,(%esp)\n  /* 0ee */  call    train_next\n  /* 0f3 */  andl    $0xfffffffe,0x11c(%ebx)\n  /* 0fa */  fldz\n  /* 0fc */  fsts    0x180(%ebx)\n  /* 102 */  fsts    0x17c(%ebx)\n  /* 108 */  fsts    0x178(%ebx)\n  /* 10e */  fstps   0x1ac(%ebx)\n  /* 114 */  jmp     .L7b\n  /* 119 */  lea     0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  fstp    %st(0)\n  /* 122 */  mov     %ebx,0x30(%esp)\n  /* 126 */  mov     0x24(%esp),%esi\n  /* 12a */  mov     0x20(%esp),%ebx\n  /* 12e */  mov     0x28(%esp),%edi\n  /* 132 */  add     $0x2c,%esp\n  /* 135 */  jmp     train_next\n","c":"#include \"g_local.h\"\n\nvoid train_next(edict_t *self);\n\nvoid train_wait(edict_t *self)\n{\n    if (self->target_ent->pathtarget)\n    {\n        char *savetarget;\n        edict_t *ent;\n\n        ent = self->target_ent;\n        savetarget = ent->target;\n        ent->target = ent->pathtarget;\n        G_UseTargets(ent, self->activator);\n        ent->target = savetarget;\n\n        if (!self->inuse)\n            return;\n    }\n\n    if (self->moveinfo.wait)\n    {\n        if (self->moveinfo.wait > 0)\n        {\n            self->nextthink = level.time + self->moveinfo.wait;\n            self->think = train_next;\n        }\n        else if (self->spawnflags & 2)\n        {\n            train_next(self);\n            self->spawnflags &= ~1;\n            VectorClear(self->velocity);\n            self->nextthink = 0;\n        }\n\n        if (!(self->flags & FL_TEAMSLAVE))\n        {\n            if (self->moveinfo.sound_end)\n                gi.sound(self, CHAN_NO_PHS_ADD + CHAN_VOICE, self->moveinfo.sound_end, 1, ATTN_STATIC, 0);\n            self->s.sound = 0;\n        }\n    }\n    else\n    {\n        train_next(self);\n    }\n}\n","size":314,"score":100,"agent":"kuncc/6","pid":7,"session":2852,"ts":1791758509976}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2975,"symbol":"TankBlaster","file":"m_tank.c","asm":"# TankBlaster  (TU m_tank.c, section .text, 311 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nTankBlaster:\n  /* 000 */  sub     $0x7c,%esp\n  /* 003 */  mov     %ebx,0x6c(%esp)\n  /* 007 */  mov     0x80(%esp),%ebx\n  /* 00e */  mov     %esi,0x70(%esp)\n  /* 012 */  mov     %edi,0x74(%esp)\n  /* 016 */  mov     %ebp,0x78(%esp)\n  /* 01a */  mov     0x38(%ebx),%eax\n  /* 01d */  cmp     $0x40,%eax\n  /* 020 */  je      .L120\n  /* 026 */  cmp     $0x43,%eax\n  /* 029 */  je      .L108\n  /* 02f */  mov     $0x24,%edi\n  /* 034 */  mov     $0x3,%ebp\n  /* 039 */  mov     %edi,0x2c(%esp)\n  /* 03d */  mov     %ebp,0x28(%esp)\n.L41:\n  /* 041 */  lea     0x10(%ebx),%ecx\n  /* 044 */  xor     %eax,%eax\n  /* 046 */  mov     %ecx,(%esp)\n  /* 049 */  lea     0x3c(%esp),%esi\n  /* 04d */  mov     %eax,0xc(%esp)\n  /* 051 */  lea     0x30(%esp),%edi\n  /* 055 */  mov     %esi,0x8(%esp)\n  /* 059 */  lea     0x48(%esp),%ebp\n  /* 05d */  mov     %edi,0x4(%esp)\n  /* 061 */  call    AngleVectors\n  /* 066 */  mov     0x2c(%esp),%eax\n  /* 06a */  mov     %ebp,0x10(%esp)\n  /* 06e */  mov     %esi,0xc(%esp)\n  /* 072 */  mov     $0x1e,%esi\n  /* 077 */  mov     %edi,0x8(%esp)\n  /* 07b */  add     $monster_flash_offset,%eax\n  /* 080 */  mov     %eax,0x4(%esp)\n  /* 084 */  lea     0x4(%ebx),%eax\n  /* 087 */  mov     %eax,(%esp)\n  /* 08a */  call    G_ProjectSource\n  /* 08f */  mov     0x21c(%ebx),%eax\n  /* 095 */  mov     $0x8,%edx\n  /* 09a */  mov     $0x320,%ecx\n  /* 09f */  flds    0x8(%eax)\n  /* 0a2 */  fildl   0x1fc(%eax)\n  /* 0a8 */  fadds   0xc(%eax)\n  /* 0ab */  flds    0x4(%eax)\n  /* 0ae */  fsubs   0x48(%esp)\n  /* 0b2 */  mov     %esi,0xc(%esp)\n  /* 0b6 */  mov     0x28(%esp),%eax\n  /* 0ba */  mov     %ebp,0x4(%esp)\n  /* 0be */  mov     %ebx,(%esp)\n  /* 0c1 */  mov     %edx,0x18(%esp)\n  /* 0c5 */  mov     %eax,0x14(%esp)\n  /* 0c9 */  lea     0x54(%esp),%eax\n  /* 0cd */  mov     %ecx,0x10(%esp)\n  /* 0d1 */  fstps   0x54(%esp)\n  /* 0d5 */  fxch    %st(1)\n  /* 0d7 */  fsubs   0x4c(%esp)\n  /* 0db */  mov     %eax,0x8(%esp)\n  /* 0df */  fstps   0x58(%esp)\n  /* 0e3 */  fsubs   0x50(%esp)\n  /* 0e7 */  fstps   0x5c(%esp)\n  /* 0eb */  call    monster_fire_blaster\n  /* 0f0 */  mov     0x6c(%esp),%ebx\n  /* 0f4 */  mov     0x70(%esp),%esi\n  /* 0f8 */  mov     0x74(%esp),%edi\n  /* 0fc */  mov     0x78(%esp),%ebp\n  /* 100 */  add     $0x7c,%esp\n  /* 103 */  ret\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  mov     $0x18,%eax\n  /* 10d */  mov     %eax,0x2c(%esp)\n  /* 111 */  mov     $0x2,%eax\n  /* 116 */  mov     %eax,0x28(%esp)\n  /* 11a */  jmp     .L41\n  /* 11f */  nop\n.L120:\n  /* 120 */  mov     $0xc,%eax\n  /* 125 */  mov     %eax,0x2c(%esp)\n  /* 129 */  mov     $0x1,%eax\n  /* 12e */  mov     %eax,0x28(%esp)\n  /* 132 */  jmp     .L41\n","c":"#include \"g_local.h\"\n#include \"m_tank.h\"\n\nvoid TankBlaster(edict_t *self)\n{\n\tvec3_t\tforward, right;\n\tvec3_t\tstart;\n\tvec3_t\tend;\n\tvec3_t\tdir;\n\tint\t\tflash_number;\n\n\tif (self->s.frame == FRAME_attak110)\n\t\tflash_number = MZ2_TANK_BLASTER_1;\n\telse if (self->s.frame == FRAME_attak113)\n\t\tflash_number = MZ2_TANK_BLASTER_2;\n\telse\n\t\tflash_number = MZ2_TANK_BLASTER_3;\n\n\tAngleVectors (self->s.angles, forward, right, NULL);\n\tG_ProjectSource (self->s.origin, monster_flash_offset[flash_number], forward, right, start);\n\n\tVectorCopy (self->enemy->s.origin, end);\n\tend[2] += self->enemy->viewheight;\n\tVectorSubtract (end, start, dir);\n\n\tmonster_fire_blaster (self, start, dir, 30, 800, flash_number, EF_BLASTER);\n}\n","size":311,"score":100,"agent":"kuncc/4","pid":5,"session":2850,"ts":1791758511388}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3092,"symbol":"R_ConcatTransforms","file":"q_shared.c","asm":"# R_ConcatTransforms  (TU q_shared.c, section .text, 314 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nR_ConcatTransforms:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x8(%esp),%edx\n  /* 008 */  mov     0xc(%esp),%ecx\n  /* 00c */  flds    (%eax)\n  /* 00e */  fmuls   (%edx)\n  /* 010 */  flds    0x4(%eax)\n  /* 013 */  fmuls   0x10(%edx)\n  /* 016 */  faddp   %st,%st(1)\n  /* 018 */  flds    0x8(%eax)\n  /* 01b */  fmuls   0x20(%edx)\n  /* 01e */  faddp   %st,%st(1)\n  /* 020 */  fstps   (%ecx)\n  /* 022 */  flds    (%eax)\n  /* 024 */  fmuls   0x4(%edx)\n  /* 027 */  flds    0x4(%eax)\n  /* 02a */  fmuls   0x14(%edx)\n  /* 02d */  faddp   %st,%st(1)\n  /* 02f */  flds    0x8(%eax)\n  /* 032 */  fmuls   0x24(%edx)\n  /* 035 */  faddp   %st,%st(1)\n  /* 037 */  fstps   0x4(%ecx)\n  /* 03a */  flds    (%eax)\n  /* 03c */  fmuls   0x8(%edx)\n  /* 03f */  flds    0x4(%eax)\n  /* 042 */  fmuls   0x18(%edx)\n  /* 045 */  faddp   %st,%st(1)\n  /* 047 */  flds    0x8(%eax)\n  /* 04a */  fmuls   0x28(%edx)\n  /* 04d */  faddp   %st,%st(1)\n  /* 04f */  fstps   0x8(%ecx)\n  /* 052 */  flds    (%eax)\n  /* 054 */  fmuls   0xc(%edx)\n  /* 057 */  flds    0x4(%eax)\n  /* 05a */  fmuls   0x1c(%edx)\n  /* 05d */  faddp   %st,%st(1)\n  /* 05f */  flds    0x8(%eax)\n  /* 062 */  fmuls   0x2c(%edx)\n  /* 065 */  faddp   %st,%st(1)\n  /* 067 */  fadds   0xc(%eax)\n  /* 06a */  fstps   0xc(%ecx)\n  /* 06d */  flds    0x10(%eax)\n  /* 070 */  fmuls   (%edx)\n  /* 072 */  flds    0x14(%eax)\n  /* 075 */  fmuls   0x10(%edx)\n  /* 078 */  faddp   %st,%st(1)\n  /* 07a */  flds    0x18(%eax)\n  /* 07d */  fmuls   0x20(%edx)\n  /* 080 */  faddp   %st,%st(1)\n  /* 082 */  fstps   0x10(%ecx)\n  /* 085 */  flds    0x10(%eax)\n  /* 088 */  fmuls   0x4(%edx)\n  /* 08b */  flds    0x14(%eax)\n  /* 08e */  fmuls   0x14(%edx)\n  /* 091 */  faddp   %st,%st(1)\n  /* 093 */  flds    0x18(%eax)\n  /* 096 */  fmuls   0x24(%edx)\n  /* 099 */  faddp   %st,%st(1)\n  /* 09b */  fstps   0x14(%ecx)\n  /* 09e */  flds    0x10(%eax)\n  /* 0a1 */  fmuls   0x8(%edx)\n  /* 0a4 */  flds    0x14(%eax)\n  /* 0a7 */  fmuls   0x18(%edx)\n  /* 0aa */  faddp   %st,%st(1)\n  /* 0ac */  flds    0x18(%eax)\n  /* 0af */  fmuls   0x28(%edx)\n  /* 0b2 */  faddp   %st,%st(1)\n  /* 0b4 */  fstps   0x18(%ecx)\n  /* 0b7 */  flds    0x10(%eax)\n  /* 0ba */  fmuls   0xc(%edx)\n  /* 0bd */  flds    0x14(%eax)\n  /* 0c0 */  fmuls   0x1c(%edx)\n  /* 0c3 */  faddp   %st,%st(1)\n  /* 0c5 */  flds    0x18(%eax)\n  /* 0c8 */  fmuls   0x2c(%edx)\n  /* 0cb */  faddp   %st,%st(1)\n  /* 0cd */  fadds   0x1c(%eax)\n  /* 0d0 */  fstps   0x1c(%ecx)\n  /* 0d3 */  flds    0x20(%eax)\n  /* 0d6 */  fmuls   (%edx)\n  /* 0d8 */  flds    0x24(%eax)\n  /* 0db */  fmuls   0x10(%edx)\n  /* 0de */  faddp   %st,%st(1)\n  /* 0e0 */  flds    0x28(%eax)\n  /* 0e3 */  fmuls   0x20(%edx)\n  /* 0e6 */  faddp   %st,%st(1)\n  /* 0e8 */  fstps   0x20(%ecx)\n  /* 0eb */  flds    0x20(%eax)\n  /* 0ee */  fmuls   0x4(%edx)\n  /* 0f1 */  flds    0x24(%eax)\n  /* 0f4 */  fmuls   0x14(%edx)\n  /* 0f7 */  faddp   %st,%st(1)\n  /* 0f9 */  flds    0x28(%eax)\n  /* 0fc */  fmuls   0x24(%edx)\n  /* 0ff */  faddp   %st,%st(1)\n  /* 101 */  fstps   0x24(%ecx)\n  /* 104 */  flds    0x20(%eax)\n  /* 107 */  fmuls   0x8(%edx)\n  /* 10a */  flds    0x24(%eax)\n  /* 10d */  fmuls   0x18(%edx)\n  /* 110 */  faddp   %st,%st(1)\n  /* 112 */  flds    0x28(%eax)\n  /* 115 */  fmuls   0x28(%edx)\n  /* 118 */  faddp   %st,%st(1)\n  /* 11a */  fstps   0x28(%ecx)\n  /* 11d */  flds    0x20(%eax)\n  /* 120 */  fmuls   0xc(%edx)\n  /* 123 */  flds    0x24(%eax)\n  /* 126 */  fmuls   0x1c(%edx)\n  /* 129 */  faddp   %st,%st(1)\n  /* 12b */  flds    0x28(%eax)\n  /* 12e */  fmuls   0x2c(%edx)\n  /* 131 */  faddp   %st,%st(1)\n  /* 133 */  fadds   0x2c(%eax)\n  /* 136 */  fstps   0x2c(%ecx)\n  /* 139 */  ret\n","c":"#include \"q_shared.h\"\n\nvoid R_ConcatTransforms (float in1[3][4], float in2[3][4], float out[3][4])\n{\n\tout[0][0] = in1[0][0] * in2[0][0] + in1[0][1] * in2[1][0] +\n\t\t\t\tin1[0][2] * in2[2][0];\n\tout[0][1] = in1[0][0] * in2[0][1] + in1[0][1] * in2[1][1] +\n\t\t\t\tin1[0][2] * in2[2][1];\n\tout[0][2] = in1[0][0] * in2[0][2] + in1[0][1] * in2[1][2] +\n\t\t\t\tin1[0][2] * in2[2][2];\n\tout[0][3] = in1[0][0] * in2[0][3] + in1[0][1] * in2[1][3] +\n\t\t\t\tin1[0][2] * in2[2][3] + in1[0][3];\n\tout[1][0] = in1[1][0] * in2[0][0] + in1[1][1] * in2[1][0] +\n\t\t\t\tin1[1][2] * in2[2][0];\n\tout[1][1] = in1[1][0] * in2[0][1] + in1[1][1] * in2[1][1] +\n\t\t\t\tin1[1][2] * in2[2][1];\n\tout[1][2] = in1[1][0] * in2[0][2] + in1[1][1] * in2[1][2] +\n\t\t\t\tin1[1][2] * in2[2][2];\n\tout[1][3] = in1[1][0] * in2[0][3] + in1[1][1] * in2[1][3] +\n\t\t\t\tin1[1][2] * in2[2][3] + in1[1][3];\n\tout[2][0] = in1[2][0] * in2[0][0] + in1[2][1] * in2[1][0] +\n\t\t\t\tin1[2][2] * in2[2][0];\n\tout[2][1] = in1[2][0] * in2[0][1] + in1[2][1] * in2[1][1] +\n\t\t\t\tin1[2][2] * in2[2][1];\n\tout[2][2] = in1[2][0] * in2[0][2] + in1[2][1] * in2[1][2] +\n\t\t\t\tin1[2][2] * in2[2][2];\n\tout[2][3] = in1[2][0] * in2[0][3] + in1[2][1] * in2[1][3] +\n\t\t\t\tin1[2][2] * in2[2][3] + in1[2][3];\n}\n","size":314,"score":100,"agent":"kuncc/3","pid":4,"session":2854,"ts":1791758521172}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2451,"symbol":"SVCmd_RemoveIP_f","file":"g_svcmds.c","asm":"# SVCmd_RemoveIP_f  (TU g_svcmds.c, section .text, 314 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSVCmd_RemoveIP_f:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  call    *gi+0x9c\n  /* 00d */  cmp     $0x2,%eax\n  /* 010 */  jle     .Ld8\n  /* 016 */  movl    $0x2,(%esp)\n  /* 01d */  call    *gi+0xa0\n  /* 023 */  lea     0x18(%esp),%edx\n  /* 027 */  call    StringToFilter\n  /* 02c */  test    %eax,%eax\n  /* 02e */  je      .Lcb\n  /* 034 */  mov     numipfilters,%edx\n  /* 03a */  test    %edx,%edx\n  /* 03c */  jle     .L100\n  /* 042 */  mov     0x18(%esp),%ecx\n  /* 046 */  xor     %eax,%eax\n  /* 048 */  mov     0x1c(%esp),%ebx\n  /* 04c */  jmp     .L59\n  /* 04e */  xchg    %ax,%ax\n.L50:\n  /* 050 */  inc     %eax\n  /* 051 */  cmp     %edx,%eax\n  /* 053 */  je      .L100\n.L59:\n  /* 059 */  cmp     %ecx,ipfilters(,%eax,8)\n  /* 060 */  jne     .L50\n  /* 062 */  cmp     %ebx,ipfilters+0x4(,%eax,8)\n  /* 069 */  jne     .L50\n  /* 06b */  lea     0x1(%eax),%ecx\n  /* 06e */  lea     -0x1(%edx),%ebx\n  /* 071 */  cmp     %edx,%ecx\n  /* 073 */  jge     .La6\n  /* 075 */  lea     -0x1(%edx),%ebx\n  /* 078 */  lea     0x0(,%eax,8),%ecx\n  /* 07f */  mov     %ebx,%edx\n  /* 081 */  sub     %eax,%edx\n  /* 083 */  lea     0x0(,%edx,8),%eax\n  /* 08a */  mov     %eax,0x8(%esp)\n  /* 08e */  lea     ipfilters+0x8(%ecx),%eax\n  /* 094 */  add     $ipfilters,%ecx\n  /* 09a */  mov     %eax,0x4(%esp)\n  /* 09e */  mov     %ecx,(%esp)\n  /* 0a1 */  call    memmove\n.La6:\n  /* 0a6 */  mov     %ebx,numipfilters\n  /* 0ac */  mov     $\"Removed.\\n\",%ecx\n  /* 0b1 */  mov     $0x2,%ebx\n  /* 0b6 */  mov     %ecx,0x8(%esp)\n  /* 0ba */  mov     %ebx,0x4(%esp)\n  /* 0be */  movl    $0x0,(%esp)\n  /* 0c5 */  call    *gi+0x8\n.Lcb:\n  /* 0cb */  mov     0x28(%esp),%ebx\n  /* 0cf */  add     $0x2c,%esp\n  /* 0d2 */  ret\n  /* 0d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  movl    $0x0,(%esp)\n  /* 0df */  mov     $\"Usage:  sv removeip <ip-mask>\\n\",%eax\n  /* 0e4 */  mov     %eax,0x8(%esp)\n  /* 0e8 */  mov     $0x2,%eax\n  /* 0ed */  mov     %eax,0x4(%esp)\n  /* 0f1 */  call    *gi+0x8\n  /* 0f7 */  mov     0x28(%esp),%ebx\n  /* 0fb */  add     $0x2c,%esp\n  /* 0fe */  ret\n  /* 0ff */  nop\n.L100:\n  /* 100 */  movl    $0x2,(%esp)\n  /* 107 */  mov     gi+0x8,%ebx\n  /* 10d */  call    *gi+0xa0\n  /* 113 */  mov     $0x2,%edx\n  /* 118 */  mov     %edx,0x4(%esp)\n  /* 11c */  movl    $0x0,(%esp)\n  /* 123 */  mov     %eax,0xc(%esp)\n  /* 127 */  mov     $\"Didn't find %s.\\n\",%eax\n  /* 12c */  mov     %eax,0x8(%esp)\n  /* 130 */  call    *%ebx\n  /* 132 */  mov     0x28(%esp),%ebx\n  /* 136 */  add     $0x2c,%esp\n  /* 139 */  ret\n","c":"#include \"g_local.h\"\n\ntypedef struct\n{\n    unsigned mask;\n    unsigned compare;\n} ipfilter_t;\n\nextern ipfilter_t ipfilters[1024];\nextern int numipfilters;\n\nextern void *memmove(void *, const void *, unsigned);\n__attribute__((regparm(2))) qboolean StringToFilter(char *s, ipfilter_t *f);\n\nvoid SVCmd_RemoveIP_f(void)\n{\n    ipfilter_t f;\n    int i;\n\n    if (gi.argc() < 3) {\n        gi.cprintf(NULL, PRINT_HIGH, \"Usage:  sv removeip <ip-mask>\\n\");\n        return;\n    }\n\n    if (!StringToFilter(gi.argv(2), &f))\n        return;\n\n    for (i = 0; i < numipfilters; i++)\n        if (ipfilters[i].mask == f.mask\n            && ipfilters[i].compare == f.compare)\n        {\n        {\n            int j;\n            for (j = i + 1; j < numipfilters; j++)\n                ipfilters[j - 1] = ipfilters[j];\n            numipfilters--;\n            gi.cprintf(NULL, PRINT_HIGH, \"Removed.\\n\");\n            return;\n        }\n        }\n    gi.cprintf(NULL, PRINT_HIGH, \"Didn't find %s.\\n\", gi.argv(2));\n}\n","size":314,"score":100,"agent":"kuncc/7","pid":8,"session":2853,"ts":1791758525500}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2744,"symbol":"flyer_die","file":"m_flyer.c","asm":"# flyer_die  (TU m_flyer.c, section .text, 72 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_die:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  mov     %ebx,0x28(%esp)\n  /* 009 */  mov     sound_die,%eax\n  /* 00e */  movl    $0x0,0x14(%esp)\n  /* 016 */  mov     0x30(%esp),%ebx\n  /* 01a */  fsts    0x10(%esp)\n  /* 01e */  fstps   0xc(%esp)\n  /* 022 */  mov     %eax,0x8(%esp)\n  /* 026 */  mov     $0x2,%eax\n  /* 02b */  mov     %ebx,(%esp)\n  /* 02e */  mov     %eax,0x4(%esp)\n  /* 032 */  call    *gi+0x10\n  /* 038 */  mov     %ebx,0x30(%esp)\n  /* 03c */  mov     0x28(%esp),%ebx\n  /* 040 */  add     $0x2c,%esp\n  /* 043 */  jmp     BecomeExplosion1\n","c":"#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nstatic int sound_die;\n\nvoid SP_x(void)\n{\n    sound_die = gi.soundindex(\"flyer/flyer_die.wav\");\n}\n\nvoid flyer_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    gi.sound(self, CHAN_VOICE, sound_die, 1, ATTN_NORM, 0);\n    BecomeExplosion1(self);\n}\n","size":72,"score":100,"agent":"frong","pid":23,"session":2856,"ts":1791758529495}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2438,"symbol":"WriteLevel","file":"g_save.c","asm":"# WriteLevel  (TU g_save.c, section .text, 315 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWriteLevel:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $\"wb\",%eax\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0x20,%esp\n  /* 00b */  mov     %eax,0x4(%esp)\n  /* 00f */  mov     0x30(%esp),%ebx\n  /* 013 */  mov     %ebx,(%esp)\n  /* 016 */  call    fopen\n  /* 01b */  test    %eax,%eax\n  /* 01d */  mov     %eax,%esi\n  /* 01f */  je      .L125\n.L25:\n  /* 025 */  mov     $0x1,%edx\n  /* 02a */  mov     $0x4,%ecx\n  /* 02f */  mov     %edx,0x8(%esp)\n  /* 033 */  lea     0x18(%esp),%edi\n  /* 037 */  mov     $0x37c,%eax\n  /* 03c */  mov     %ecx,0x4(%esp)\n  /* 040 */  mov     $InitGame,%ebx\n  /* 045 */  mov     %esi,0xc(%esp)\n  /* 049 */  mov     %edi,(%esp)\n  /* 04c */  mov     %eax,0x18(%esp)\n  /* 050 */  call    fwrite\n  /* 055 */  mov     $0x1,%eax\n  /* 05a */  mov     %eax,0x8(%esp)\n  /* 05e */  mov     $0x4,%eax\n  /* 063 */  mov     %eax,0x4(%esp)\n  /* 067 */  lea     0x1c(%esp),%eax\n  /* 06b */  mov     %esi,0xc(%esp)\n  /* 06f */  mov     %eax,(%esp)\n  /* 072 */  mov     %ebx,0x1c(%esp)\n  /* 076 */  call    fwrite\n  /* 07b */  mov     %esi,(%esp)\n  /* 07e */  call    WriteLevelLocals\n  /* 083 */  xor     %eax,%eax\n  /* 085 */  mov     %eax,0x18(%esp)\n  /* 089 */  mov     globals+0x48,%eax\n  /* 08e */  test    %eax,%eax\n  /* 090 */  jle     .Lef\n  /* 092 */  xor     %eax,%eax\n  /* 094 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  imul    $0x37c,%eax,%ebx\n  /* 0a6 */  mov     g_edicts,%eax\n  /* 0ab */  add     %eax,%ebx\n  /* 0ad */  mov     0x58(%ebx),%eax\n  /* 0b0 */  test    %eax,%eax\n  /* 0b2 */  je      .Lde\n  /* 0b4 */  mov     %esi,0xc(%esp)\n  /* 0b8 */  mov     $0x1,%eax\n  /* 0bd */  mov     %eax,0x8(%esp)\n  /* 0c1 */  mov     $0x4,%eax\n  /* 0c6 */  mov     %eax,0x4(%esp)\n  /* 0ca */  mov     %edi,(%esp)\n  /* 0cd */  call    fwrite\n  /* 0d2 */  mov     %ebx,0x4(%esp)\n  /* 0d6 */  mov     %esi,(%esp)\n  /* 0d9 */  call    WriteEdict\n.Lde:\n  /* 0de */  mov     0x18(%esp),%eax\n  /* 0e2 */  inc     %eax\n  /* 0e3 */  cmp     globals+0x48,%eax\n  /* 0e9 */  mov     %eax,0x18(%esp)\n  /* 0ed */  jl      .La0\n.Lef:\n  /* 0ef */  mov     %esi,0xc(%esp)\n  /* 0f3 */  mov     $0x1,%edx\n  /* 0f8 */  mov     $0x4,%ecx\n  /* 0fd */  mov     %edx,0x8(%esp)\n  /* 101 */  mov     $0xffffffff,%eax\n  /* 106 */  mov     %ecx,0x4(%esp)\n  /* 10a */  mov     %edi,(%esp)\n  /* 10d */  mov     %eax,0x18(%esp)\n  /* 111 */  call    fwrite\n  /* 116 */  mov     %esi,(%esp)\n  /* 119 */  call    fclose\n  /* 11e */  add     $0x20,%esp\n  /* 121 */  pop     %ebx\n  /* 122 */  pop     %esi\n  /* 123 */  pop     %edi\n  /* 124 */  ret\n.L125:\n  /* 125 */  mov     %ebx,0x4(%esp)\n  /* 129 */  movl    $\"Couldn't open %s\",(%esp)\n  /* 130 */  call    *gi+0x1c\n  /* 136 */  jmp     .L25\n","c":"#include \"g_local.h\"\n\nvoid InitGame(void);\n\nvoid WriteLevel(char *filename)\n{\n    int i;\n    int j;\n    edict_t *ent;\n    FILE *f;\n\n    f = fopen(filename, \"wb\");\n    if (!f)\n        gi.error(\"Couldn't open %s\", filename);\n\n    i = sizeof(edict_t);\n    fwrite(&i, sizeof(i), 1, f);\n\n    j = (int)InitGame;\n    fwrite(&j, sizeof(j), 1, f);\n\n    WriteLevelLocals(f);\n\n    for (i = 0; i < globals.num_edicts; i++)\n    {\n        ent = &g_edicts[i];\n        if (!ent->inuse)\n            continue;\n        fwrite(&i, sizeof(i), 1, f);\n        WriteEdict(f, ent);\n    }\n    i = -1;\n    fwrite(&i, sizeof(i), 1, f);\n\n    fclose(f);\n}\n","size":315,"score":100,"agent":"kuncc/2","pid":3,"session":2857,"ts":1791758534035}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2355,"symbol":"SP_func_explosive","file":"g_misc.c","asm":"# SP_func_explosive  (TU g_misc.c, section .text, 315 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_func_explosive:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L118\n  /* 01f */  jne     .L118\n  /* 025 */  mov     $0x2,%ecx\n  /* 02a */  mov     %ecx,0x104(%ebx)\n  /* 030 */  movl    $\"models/objects/debris1/tris.md2\",(%esp)\n  /* 037 */  call    *gi+0x20\n  /* 03d */  movl    $\"models/objects/debris2/tris.md2\",(%esp)\n  /* 044 */  call    *gi+0x20\n  /* 04a */  mov     0x10c(%ebx),%eax\n  /* 050 */  mov     %ebx,(%esp)\n  /* 053 */  mov     %eax,0x4(%esp)\n  /* 057 */  call    *gi+0x2c\n  /* 05d */  mov     0x11c(%ebx),%eax\n  /* 063 */  test    $0x1,%al\n  /* 065 */  jne     .Lf0\n  /* 06b */  mov     0x12c(%ebx),%edx\n  /* 071 */  mov     $0x3,%ecx\n  /* 076 */  mov     %ecx,0xf8(%ebx)\n  /* 07c */  test    %edx,%edx\n  /* 07e */  je      .L130\n  /* 084 */  mov     $func_explosive_use,%edx\n  /* 089 */  mov     %edx,0x1c0(%ebx)\n  /* 08f */  mov     $func_explosive_use,%edx\n.L94:\n  /* 094 */  test    $0x2,%al\n  /* 096 */  je      .L9f\n  /* 098 */  orl     $0x1000,0x40(%ebx)\n.L9f:\n  /* 09f */  test    $0x4,%al\n  /* 0a1 */  je      .Laa\n  /* 0a3 */  orl     $0x2000,0x40(%ebx)\n.Laa:\n  /* 0aa */  cmp     $func_explosive_use,%edx\n  /* 0b0 */  je      .Ldd\n  /* 0b2 */  mov     0x1e0(%ebx),%eax\n  /* 0b8 */  test    %eax,%eax\n  /* 0ba */  jne     .Lc7\n  /* 0bc */  mov     $0x64,%ecx\n  /* 0c1 */  mov     %ecx,0x1e0(%ebx)\n.Lc7:\n  /* 0c7 */  mov     $func_explosive_explode,%eax\n  /* 0cc */  mov     $0x1,%edx\n  /* 0d1 */  mov     %eax,0x1c8(%ebx)\n  /* 0d7 */  mov     %edx,0x200(%ebx)\n.Ldd:\n  /* 0dd */  mov     %ebx,0x20(%esp)\n  /* 0e1 */  mov     0x18(%esp),%ebx\n  /* 0e5 */  add     $0x1c,%esp\n  /* 0e8 */  jmp     *gi+0x48\n  /* 0ee */  xchg    %ax,%ax\n.Lf0:\n  /* 0f0 */  mov     $func_explosive_spawn,%edx\n  /* 0f5 */  xor     %ecx,%ecx\n  /* 0f7 */  mov     %edx,0x1c0(%ebx)\n  /* 0fd */  mov     $func_explosive_spawn,%edx\n  /* 102 */  orl     $0x1,0xb8(%ebx)\n  /* 109 */  mov     %ecx,0xf8(%ebx)\n  /* 10f */  jmp     .L94\n  /* 114 */  lea     0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  mov     %ebx,0x20(%esp)\n  /* 11c */  mov     0x18(%esp),%ebx\n  /* 120 */  add     $0x1c,%esp\n  /* 123 */  jmp     G_FreeEdict\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     0x1c0(%ebx),%edx\n  /* 136 */  jmp     .L94\n","c":"#include \"g_local.h\"\n\nvoid func_explosive_spawn(edict_t *self, edict_t *other, edict_t *activator);\nvoid func_explosive_use(edict_t *self, edict_t *other, edict_t *activator);\nvoid func_explosive_explode(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\n\nvoid SP_func_explosive(edict_t *self)\n{\n    if (deathmatch->value)\n    {\n        G_FreeEdict(self);\n        return;\n    }\n    self->movetype = MOVETYPE_PUSH;\n    gi.modelindex(\"models/objects/debris1/tris.md2\");\n    gi.modelindex(\"models/objects/debris2/tris.md2\");\n    gi.setmodel(self, self->model);\n    if (self->spawnflags & 1)\n    {\n        self->svflags |= SVF_NOCLIENT;\n        self->solid = SOLID_NOT;\n        self->use = func_explosive_spawn;\n    }\n    else\n    {\n        self->solid = SOLID_BSP;\n        if (self->targetname)\n            self->use = func_explosive_use;\n    }\n    if (self->spawnflags & 2)\n        self->s.effects |= EF_ANIM_ALL;\n    if (self->spawnflags & 4)\n        self->s.effects |= EF_ANIM_ALLFAST;\n    if (self->use != func_explosive_use)\n    {\n        if (!self->health)\n            self->health = 100;\n        self->die = func_explosive_explode;\n        self->takedamage = DAMAGE_YES;\n    }\n    gi.linkentity(self);\n}\n","size":315,"score":100,"agent":"kuncc/1","pid":2,"session":2855,"ts":1791758534493}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2445,"symbol":"G_FindTeams","file":"g_spawn.c","asm":"# G_FindTeams  (TU g_spawn.c, section .text, 316 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_FindTeams:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     globals+0x48,%ebp\n  /* 00d */  cmp     $0x1,%ebp\n  /* 010 */  jle     .L59\n  /* 012 */  mov     g_edicts,%eax\n  /* 017 */  xor     %esi,%esi\n  /* 019 */  mov     %ebp,%edx\n  /* 01b */  mov     %esi,0x1c(%esp)\n  /* 01f */  lea     0x37c(%eax),%edi\n  /* 025 */  xor     %eax,%eax\n  /* 027 */  mov     %eax,0x24(%esp)\n  /* 02b */  mov     $0x1,%eax\n.L30:\n  /* 030 */  mov     0x58(%edi),%ebx\n  /* 033 */  lea     0x37c(%edi),%ebp\n  /* 039 */  inc     %eax\n  /* 03a */  test    %ebx,%ebx\n  /* 03c */  je      .L51\n  /* 03e */  mov     -0x248(%ebp),%ecx\n  /* 044 */  test    %ecx,%ecx\n  /* 046 */  je      .L51\n  /* 048 */  testb   $0x4,-0x273(%ebp)\n  /* 04f */  je      .L90\n.L51:\n  /* 051 */  cmp     %eax,%edx\n  /* 053 */  je      .L65\n  /* 055 */  mov     %ebp,%edi\n  /* 057 */  jmp     .L30\n.L59:\n  /* 059 */  xor     %eax,%eax\n  /* 05b */  xor     %edx,%edx\n  /* 05d */  mov     %eax,0x1c(%esp)\n  /* 061 */  mov     %edx,0x24(%esp)\n.L65:\n  /* 065 */  movl    $\"%i teams with %i entities\\n\",(%esp)\n  /* 06c */  mov     0x1c(%esp),%eax\n  /* 070 */  mov     %eax,0x8(%esp)\n  /* 074 */  mov     0x24(%esp),%eax\n  /* 078 */  mov     %eax,0x4(%esp)\n  /* 07c */  call    *gi+0x4\n  /* 082 */  add     $0x3c,%esp\n  /* 085 */  pop     %ebx\n  /* 086 */  pop     %esi\n  /* 087 */  pop     %edi\n  /* 088 */  pop     %ebp\n  /* 089 */  ret\n  /* 08a */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  incl    0x24(%esp)\n  /* 094 */  incl    0x1c(%esp)\n  /* 098 */  cmp     %eax,%edx\n  /* 09a */  mov     %edi,-0x148(%ebp)\n  /* 0a0 */  jle     .L51\n  /* 0a2 */  mov     %ebp,0x28(%esp)\n  /* 0a6 */  mov     %ebp,%ebx\n  /* 0a8 */  mov     %eax,%esi\n  /* 0aa */  mov     %edi,0x18(%esp)\n  /* 0ae */  mov     %edx,%ebp\n  /* 0b0 */  mov     %ecx,0x14(%esp)\n  /* 0b4 */  mov     %edi,0x20(%esp)\n  /* 0b8 */  mov     %eax,0x2c(%esp)\n  /* 0bc */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     0x58(%ebx),%ecx\n  /* 0c3 */  test    %ecx,%ecx\n  /* 0c5 */  je      .L120\n  /* 0c7 */  mov     0x134(%ebx),%eax\n  /* 0cd */  test    %eax,%eax\n  /* 0cf */  je      .L120\n  /* 0d1 */  mov     0x108(%ebx),%edi\n  /* 0d7 */  test    $0x400,%edi\n  /* 0dd */  jne     .L120\n  /* 0df */  mov     %eax,0x4(%esp)\n  /* 0e3 */  mov     0x14(%esp),%eax\n  /* 0e7 */  mov     %eax,(%esp)\n  /* 0ea */  call    strcmp\n  /* 0ef */  test    %eax,%eax\n  /* 0f1 */  jne     .L120\n  /* 0f3 */  mov     0x18(%esp),%eax\n  /* 0f7 */  mov     %edi,%ecx\n  /* 0f9 */  incl    0x1c(%esp)\n  /* 0fd */  or      $0x400,%ecx\n  /* 103 */  mov     %ebx,0x18(%esp)\n  /* 107 */  mov     %ebx,0x230(%eax)\n  /* 10d */  mov     0x20(%esp),%eax\n  /* 111 */  mov     %ecx,0x108(%ebx)\n  /* 117 */  mov     %eax,0x234(%ebx)\n  /* 11d */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  inc     %esi\n  /* 121 */  add     $0x37c,%ebx\n  /* 127 */  cmp     %ebp,%esi\n  /* 129 */  jne     .Lc0\n  /* 12b */  mov     %ebp,%edx\n  /* 12d */  mov     0x28(%esp),%ebp\n  /* 131 */  mov     0x2c(%esp),%eax\n  /* 135 */  mov     %ebp,%edi\n  /* 137 */  jmp     .L30\n","c":"#include \"g_local.h\"\n\nvoid G_FindTeams(void)\n{\n    edict_t *e, *e2, *chain;\n    int i, j;\n    int c, c2;\n\n    c = 0;\n    c2 = 0;\n    for (i = 1, e = g_edicts + i; i < globals.num_edicts; i++, e++)\n    {\n        if (!e->inuse)\n            continue;\n        if (!e->team)\n            continue;\n        if (e->flags & FL_TEAMSLAVE)\n            continue;\n        chain = e;\n        e->teammaster = e;\n        c++;\n        c2++;\n        for (j = i + 1, e2 = e + 1; j < globals.num_edicts; j++, e2++)\n        {\n            if (!e2->inuse)\n                continue;\n            if (!e2->team)\n                continue;\n            if (e2->flags & FL_TEAMSLAVE)\n                continue;\n            if (!strcmp(e->team, e2->team))\n            {\n                c2++;\n                chain->teamchain = e2;\n                e2->teammaster = e;\n                chain = e2;\n                e2->flags |= FL_TEAMSLAVE;\n            }\n        }\n    }\n    gi.dprintf(\"%i teams with %i entities\\n\", c, c2);\n}\n","size":316,"score":100,"agent":"kuncc/5","pid":6,"session":2858,"ts":1791758534800}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2377,"symbol":"SP_misc_teleporter","file":"g_misc.c","asm":"# SP_misc_teleporter  (TU g_misc.c, section .text, 317 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_misc_teleporter:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x128(%ebx),%ecx\n  /* 011 */  test    %ecx,%ecx\n  /* 013 */  je      .L120\n  /* 019 */  mov     %ebx,(%esp)\n  /* 01c */  mov     $\"models/objects/dmspot/tris.md2\",%eax\n  /* 021 */  mov     %eax,0x4(%esp)\n  /* 025 */  call    *gi+0x2c\n  /* 02b */  movl    $0x1,0x3c(%ebx)\n  /* 032 */  movl    $0x20000,0x40(%ebx)\n  /* 039 */  movl    $\"world/amb10.wav\",(%esp)\n  /* 040 */  call    *gi+0x24\n  /* 046 */  mov     $0x2,%edx\n  /* 04b */  mov     %edx,0xf8(%ebx)\n  /* 051 */  movl    $0xc1c00000,0xc4(%ebx)\n  /* 05b */  movl    $0xc1800000,0xd0(%ebx)\n  /* 065 */  flds    =0xc2000000 (-32f)\n  /* 06b */  mov     %eax,0x4c(%ebx)\n  /* 06e */  fsts    0xbc(%ebx)\n  /* 074 */  fstps   0xc0(%ebx)\n  /* 07a */  flds    =0x42000000 (32f)\n  /* 080 */  fsts    0xc8(%ebx)\n  /* 086 */  fstps   0xcc(%ebx)\n  /* 08c */  mov     %ebx,(%esp)\n  /* 08f */  call    *gi+0x48\n  /* 095 */  call    G_Spawn\n  /* 09a */  mov     $0x1,%edx\n  /* 09f */  mov     $teleporter_touch,%ecx\n  /* 0a4 */  flds    0x4(%ebx)\n  /* 0a7 */  mov     %edx,0xf8(%eax)\n  /* 0ad */  mov     0x128(%ebx),%edx\n  /* 0b3 */  mov     %ecx,0x1bc(%eax)\n  /* 0b9 */  fstps   0x4(%eax)\n  /* 0bc */  mov     %ebx,0x100(%eax)\n  /* 0c2 */  flds    0x8(%ebx)\n  /* 0c5 */  mov     %edx,0x128(%eax)\n  /* 0cb */  fstps   0x8(%eax)\n  /* 0ce */  flds    0xc(%ebx)\n  /* 0d1 */  movl    $0x41c00000,0xd0(%eax)\n  /* 0db */  mov     0x18(%esp),%ebx\n  /* 0df */  fstps   0xc(%eax)\n  /* 0e2 */  flds    =0xc1000000 (-8f)\n  /* 0e8 */  fsts    0xbc(%eax)\n  /* 0ee */  fstps   0xc0(%eax)\n  /* 0f4 */  flds    =0x41000000 (8f)\n  /* 0fa */  fsts    0xc4(%eax)\n  /* 100 */  fsts    0xc8(%eax)\n  /* 106 */  fstps   0xcc(%eax)\n  /* 10c */  mov     %eax,0x20(%esp)\n  /* 110 */  add     $0x1c,%esp\n  /* 113 */  jmp     *gi+0x48\n  /* 119 */  lea     0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  movl    $\"teleporter without a target.\\n\",(%esp)\n  /* 127 */  call    *gi+0x4\n  /* 12d */  mov     %ebx,0x20(%esp)\n  /* 131 */  mov     0x18(%esp),%ebx\n  /* 135 */  add     $0x1c,%esp\n  /* 138 */  jmp     G_FreeEdict\n","c":"/* candidate for SP_misc_teleporter (g_misc.c, 317 bytes) */\n#include \"g_local.h\"\n\nvoid teleporter_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\n\nvoid SP_misc_teleporter(edict_t *ent)\n{\n    edict_t *trig;\n\n    if (!ent->target)\n    {\n        gi.dprintf(\"teleporter without a target.\\n\");\n        G_FreeEdict(ent);\n        return;\n    }\n\n    gi.setmodel(ent, \"models/objects/dmspot/tris.md2\");\n    ent->s.skinnum = 1;\n    ent->s.effects = EF_TELEPORTER;\n    ent->s.sound = gi.soundindex(\"world/amb10.wav\");\n    ent->solid = SOLID_BBOX;\n\n    VectorSet(ent->mins, -32, -32, -24);\n    VectorSet(ent->maxs, 32, 32, -16);\n    gi.linkentity(ent);\n\n    trig = G_Spawn();\n    trig->touch = teleporter_touch;\n    trig->solid = SOLID_TRIGGER;\n    trig->target = ent->target;\n    trig->owner = ent;\n    VectorCopy(ent->s.origin, trig->s.origin);\n    VectorSet(trig->mins, -8, -8, 8);\n    VectorSet(trig->maxs, 8, 8, 24);\n    gi.linkentity(trig);\n}\n","size":317,"score":100,"agent":"kuncc/0","pid":1,"session":2859,"ts":1791758538671}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2281,"symbol":"SP_func_train","file":"g_func.c","asm":"# SP_func_train  (TU g_func.c, section .text, 321 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_func_train:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $0x2,%eax\n  /* 008 */  mov     %ebx,0x28(%esp)\n  /* 00c */  mov     0x30(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  mov     $train_blocked,%edx\n  /* 017 */  testb   $0x4,0x11c(%ebx)\n  /* 01e */  mov     %eax,0x104(%ebx)\n  /* 024 */  fsts    0x18(%ebx)\n  /* 027 */  mov     %edx,0x1b8(%ebx)\n  /* 02d */  fsts    0x14(%ebx)\n  /* 030 */  fstps   0x10(%ebx)\n  /* 033 */  je      .Lf0\n  /* 039 */  xor     %eax,%eax\n  /* 03b */  mov     %eax,0x204(%ebx)\n.L41:\n  /* 041 */  mov     $0x3,%eax\n  /* 046 */  mov     %eax,0xf8(%ebx)\n  /* 04c */  mov     0x10c(%ebx),%eax\n  /* 052 */  mov     %ebx,(%esp)\n  /* 055 */  mov     %eax,0x4(%esp)\n  /* 059 */  call    *gi+0x2c\n  /* 05f */  mov     st+0x24,%eax\n  /* 064 */  test    %eax,%eax\n  /* 066 */  je      .L77\n  /* 068 */  mov     %eax,(%esp)\n  /* 06b */  call    *gi+0x24\n  /* 071 */  mov     %eax,0x2c0(%ebx)\n.L77:\n  /* 077 */  fldz\n  /* 079 */  flds    0x148(%ebx)\n  /* 07f */  fucomi  %st(1),%st\n  /* 081 */  fstp    %st(1)\n  /* 083 */  jp      .L99\n  /* 085 */  jne     .L99\n  /* 087 */  fstp    %st(0)\n  /* 089 */  movl    $0x42c80000,0x148(%ebx)\n  /* 093 */  flds    =0x42c80000 (100f)\n.L99:\n  /* 099 */  fsts    0x2cc(%ebx)\n  /* 09f */  mov     $train_use,%edx\n  /* 0a4 */  mov     %edx,0x1c0(%ebx)\n  /* 0aa */  fsts    0x2d0(%ebx)\n  /* 0b0 */  fstps   0x2c8(%ebx)\n  /* 0b6 */  mov     %ebx,(%esp)\n  /* 0b9 */  call    *gi+0x48\n  /* 0bf */  mov     0x128(%ebx),%ecx\n  /* 0c5 */  test    %ecx,%ecx\n  /* 0c7 */  je      .L110\n  /* 0c9 */  fldl    =0x3fb999999999999a (0.1)\n  /* 0cf */  mov     $func_train_find,%eax\n  /* 0d4 */  fadds   level+0x4\n  /* 0da */  mov     %eax,0x1b4(%ebx)\n  /* 0e0 */  fstps   0x1ac(%ebx)\n  /* 0e6 */  mov     0x28(%esp),%ebx\n  /* 0ea */  add     $0x2c,%esp\n  /* 0ed */  ret\n  /* 0ee */  xchg    %ax,%ax\n.Lf0:\n  /* 0f0 */  mov     0x204(%ebx),%eax\n  /* 0f6 */  test    %eax,%eax\n  /* 0f8 */  jne     .L41\n  /* 0fe */  mov     $0x64,%eax\n  /* 103 */  mov     %eax,0x204(%ebx)\n  /* 109 */  jmp     .L41\n  /* 10e */  xchg    %ax,%ax\n.L110:\n  /* 110 */  mov     gi+0x4,%edx\n  /* 116 */  add     $0xd4,%ebx\n  /* 11c */  mov     %ebx,(%esp)\n  /* 11f */  mov     %edx,0x1c(%esp)\n  /* 123 */  call    vtos\n  /* 128 */  mov     0x1c(%esp),%edx\n  /* 12c */  movl    $\"func_train without a target at %s\\n\",(%esp)\n  /* 133 */  mov     %eax,0x4(%esp)\n  /* 137 */  call    *%edx\n  /* 139 */  mov     0x28(%esp),%ebx\n  /* 13d */  add     $0x2c,%esp\n  /* 140 */  ret\n","c":"#include \"g_local.h\"\n\nvoid train_blocked(edict_t *self, edict_t *other);\nvoid train_use(edict_t *self, edict_t *other, edict_t *activator);\nvoid func_train_find(edict_t *self);\n\nvoid SP_func_train(edict_t *self)\n{\n    self->movetype = MOVETYPE_PUSH;\n\n    VectorClear(self->s.angles);\n    self->blocked = train_blocked;\n    if (self->spawnflags & 4)\n        self->dmg = 0;\n    else {\n        if (!self->dmg)\n            self->dmg = 100;\n    }\n    self->solid = SOLID_BSP;\n    gi.setmodel(self, self->model);\n\n    if (st.noise)\n        self->moveinfo.sound_middle = gi.soundindex(st.noise);\n\n    if (!self->speed)\n        self->speed = 100;\n\n    self->moveinfo.speed = self->speed;\n    self->moveinfo.accel = self->moveinfo.decel = self->moveinfo.speed;\n\n    self->use = train_use;\n\n    gi.linkentity(self);\n\n    if (self->target) {\n        self->nextthink = level.time + FRAMETIME;\n        self->think = func_train_find;\n    } else {\n        gi.dprintf(\"func_train without a target at %s\\n\", vtos(self->absmin));\n    }\n}\n","size":321,"score":100,"agent":"kuncc/3","pid":4,"session":2862,"ts":1791758553976}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3006,"symbol":"SelectDeathmatchSpawnPoint","file":"p_client.c","asm":"# SelectDeathmatchSpawnPoint  (TU p_client.c, section .text, 72 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSelectDeathmatchSpawnPoint:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     dmflags,%eax\n  /* 008 */  flds    0x14(%eax)\n  /* 00b */  fnstcw  0xe(%esp)\n  /* 00f */  movzwl  0xe(%esp),%eax\n  /* 014 */  or      $0xc00,%ax\n  /* 018 */  mov     %ax,0xc(%esp)\n  /* 01d */  fldcw   0xc(%esp)\n  /* 021 */  fistpl  0x8(%esp)\n  /* 025 */  fldcw   0xe(%esp)\n  /* 029 */  testl   $0x200,0x8(%esp)\n  /* 031 */  je      .L40\n  /* 033 */  add     $0x1c,%esp\n  /* 036 */  jmp     SelectFarthestDeathmatchSpawnPoint\n  /* 03b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  add     $0x1c,%esp\n  /* 043 */  jmp     SelectRandomDeathmatchSpawnPoint\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nedict_t *SelectFarthestDeathmatchSpawnPoint(void);\nedict_t *SelectRandomDeathmatchSpawnPoint(void);\n\nedict_t *SelectDeathmatchSpawnPoint(void)\n{\n    if ((int)dmflags->value & DF_SPAWN_FARTHEST)\n        return SelectFarthestDeathmatchSpawnPoint();\n    else\n        return SelectRandomDeathmatchSpawnPoint();\n}\n","size":72,"score":100,"agent":"frong","pid":23,"session":2863,"ts":1791758558340}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2470,"symbol":"target_lightramp_use","file":"g_target.c","asm":"# target_lightramp_use  (TU g_target.c, section .text, 320 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntarget_lightramp_use:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%esi\n  /* 00b */  mov     0x21c(%esi),%ebx\n  /* 011 */  test    %ebx,%ebx\n  /* 013 */  je      .L38\n.L15:\n  /* 015 */  flds    level+0x4\n  /* 01b */  fstps   0x120(%esi)\n  /* 021 */  mov     %esi,0x30(%esp)\n  /* 025 */  add     $0x1c,%esp\n  /* 028 */  pop     %ebx\n  /* 029 */  pop     %esi\n  /* 02a */  pop     %edi\n  /* 02b */  pop     %ebp\n  /* 02c */  jmp     target_lightramp_think\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  lea     0x4(%esi),%edi\n  /* 03b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     0x128(%esi),%eax\n  /* 046 */  mov     $0x12c,%ecx\n  /* 04b */  mov     %ebx,(%esp)\n  /* 04e */  mov     %ecx,0x4(%esp)\n  /* 052 */  mov     %eax,0x8(%esp)\n  /* 056 */  call    G_Find\n  /* 05b */  test    %eax,%eax\n  /* 05d */  mov     %eax,%ebx\n  /* 05f */  je      .Lf0\n  /* 065 */  mov     $\"light\",%edx\n  /* 06a */  mov     %edx,0x4(%esp)\n  /* 06e */  mov     0x118(%eax),%eax\n  /* 074 */  mov     %eax,(%esp)\n  /* 077 */  call    strcmp\n  /* 07c */  test    %eax,%eax\n  /* 07e */  jne     .L90\n  /* 080 */  mov     %ebx,0x21c(%esi)\n  /* 086 */  jmp     .L40\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %edi,(%esp)\n  /* 093 */  mov     gi+0x4,%ebp\n  /* 099 */  call    vtos\n  /* 09e */  mov     %eax,0x8(%esp)\n  /* 0a2 */  mov     0x118(%esi),%eax\n  /* 0a8 */  movl    $\"%s at %s \",(%esp)\n  /* 0af */  mov     %eax,0x4(%esp)\n  /* 0b3 */  call    *%ebp\n  /* 0b5 */  lea     0x4(%ebx),%eax\n  /* 0b8 */  mov     gi+0x4,%ebp\n  /* 0be */  mov     %eax,(%esp)\n  /* 0c1 */  call    vtos\n  /* 0c6 */  mov     %eax,0xc(%esp)\n  /* 0ca */  mov     0x118(%ebx),%eax\n  /* 0d0 */  mov     %eax,0x8(%esp)\n  /* 0d4 */  mov     0x128(%esi),%eax\n  /* 0da */  movl    $\"target %s (%s at %s) is not a light\\n\",(%esp)\n  /* 0e1 */  mov     %eax,0x4(%esp)\n  /* 0e5 */  call    *%ebp\n  /* 0e7 */  jmp     .L40\n  /* 0ec */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     0x21c(%esi),%eax\n  /* 0f6 */  test    %eax,%eax\n  /* 0f8 */  jne     .L15\n  /* 0fe */  lea     0x4(%esi),%eax\n  /* 101 */  mov     gi+0x4,%ebx\n  /* 107 */  mov     %eax,(%esp)\n  /* 10a */  call    vtos\n  /* 10f */  mov     %eax,0xc(%esp)\n  /* 113 */  mov     0x128(%esi),%eax\n  /* 119 */  mov     %eax,0x8(%esp)\n  /* 11d */  mov     0x118(%esi),%eax\n  /* 123 */  movl    $\"%s target %s not found at %s\\n\",(%esp)\n  /* 12a */  mov     %eax,0x4(%esp)\n  /* 12e */  call    *%ebx\n  /* 130 */  mov     %esi,0x30(%esp)\n  /* 134 */  add     $0x1c,%esp\n  /* 137 */  pop     %ebx\n  /* 138 */  pop     %esi\n  /* 139 */  pop     %edi\n  /* 13a */  pop     %ebp\n  /* 13b */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid target_lightramp_think(edict_t *self);\n\nvoid target_lightramp_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    if (!self->enemy)\n    {\n        edict_t *e;\n\n        e = NULL;\n        while (1)\n        {\n            e = G_Find(e, FOFS(targetname), self->target);\n            if (!e)\n                break;\n            if (strcmp(e->classname, \"light\") != 0)\n            {\n                gi.dprintf(\"%s at %s \", self->classname, vtos(self->s.origin));\n                gi.dprintf(\"target %s (%s at %s) is not a light\\n\", self->target, e->classname, vtos(e->s.origin));\n            }\n            else\n            {\n                self->enemy = e;\n            }\n        }\n\n        if (!self->enemy)\n        {\n            gi.dprintf(\"%s target %s not found at %s\\n\", self->classname, self->target, vtos(self->s.origin));\n            G_FreeEdict(self);\n            return;\n        }\n    }\n\n    self->timestamp = level.time;\n    target_lightramp_think(self);\n}\n","size":320,"score":100,"agent":"kuncc/4","pid":5,"session":2861,"ts":1791758558442}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2274,"symbol":"door_blocked","file":"g_func.c","asm":"# door_blocked  (TU g_func.c, section .text, 320 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoor_blocked:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  mov     0x44(%esp),%ebx\n  /* 009 */  mov     0x40(%esp),%esi\n  /* 00d */  testb   $0x4,0xb8(%ebx)\n  /* 014 */  jne     .L21\n  /* 016 */  mov     0x54(%ebx),%eax\n  /* 019 */  test    %eax,%eax\n  /* 01b */  je      .Le8\n.L21:\n  /* 021 */  xor     %edx,%edx\n  /* 023 */  mov     $0x14,%eax\n  /* 028 */  mov     %eax,0x24(%esp)\n  /* 02c */  mov     $0x1,%ecx\n  /* 031 */  mov     %edx,0x20(%esp)\n  /* 035 */  mov     %ecx,0x1c(%esp)\n  /* 039 */  mov     0x204(%esi),%eax\n  /* 03f */  mov     %esi,0x8(%esp)\n  /* 043 */  mov     %esi,0x4(%esp)\n  /* 047 */  mov     %ebx,(%esp)\n  /* 04a */  mov     %eax,0x18(%esp)\n  /* 04e */  mov     $vec3_origin,%eax\n  /* 053 */  mov     %eax,0x14(%esp)\n  /* 057 */  lea     0x4(%ebx),%eax\n  /* 05a */  mov     %eax,0x10(%esp)\n  /* 05e */  mov     $vec3_origin,%eax\n  /* 063 */  mov     %eax,0xc(%esp)\n  /* 067 */  call    T_Damage\n  /* 06c */  testb   $0x4,0x11c(%esi)\n  /* 073 */  jne     .Laa\n  /* 075 */  fldz\n  /* 077 */  flds    0x2d8(%esi)\n  /* 07d */  fcomip  %st(1),%st\n  /* 07f */  fstp    %st(0)\n  /* 081 */  jb      .Laa\n  /* 083 */  cmpl    $0x3,0x2dc(%esi)\n  /* 08a */  mov     0x234(%esi),%ebx\n  /* 090 */  jne     .La6\n  /* 092 */  jmp     .Lb0\n  /* 094 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  mov     %ebx,(%esp)\n  /* 09b */  call    door_go_down\n  /* 0a0 */  mov     0x230(%ebx),%ebx\n.La6:\n  /* 0a6 */  test    %ebx,%ebx\n  /* 0a8 */  jne     .L98\n.Laa:\n  /* 0aa */  add     $0x34,%esp\n  /* 0ad */  pop     %ebx\n  /* 0ae */  pop     %esi\n  /* 0af */  ret\n.Lb0:\n  /* 0b0 */  test    %ebx,%ebx\n  /* 0b2 */  je      .Laa\n  /* 0b4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     0x224(%ebx),%eax\n  /* 0c6 */  mov     %ebx,(%esp)\n  /* 0c9 */  mov     %eax,0x4(%esp)\n  /* 0cd */  call    door_go_up\n  /* 0d2 */  mov     0x230(%ebx),%ebx\n  /* 0d8 */  test    %ebx,%ebx\n  /* 0da */  jne     .Lc0\n  /* 0dc */  add     $0x34,%esp\n  /* 0df */  pop     %ebx\n  /* 0e0 */  pop     %esi\n  /* 0e1 */  ret\n  /* 0e2 */  lea     0x0(%esi),%esi\n.Le8:\n  /* 0e8 */  mov     $0x14,%eax\n  /* 0ed */  mov     $0x186a0,%edx\n  /* 0f2 */  mov     %eax,0x24(%esp)\n  /* 0f6 */  xor     %eax,%eax\n  /* 0f8 */  mov     $vec3_origin,%ecx\n  /* 0fd */  mov     %eax,0x20(%esp)\n  /* 101 */  mov     $0x1,%eax\n  /* 106 */  mov     %eax,0x1c(%esp)\n  /* 10a */  lea     0x4(%ebx),%eax\n  /* 10d */  mov     %eax,0x10(%esp)\n  /* 111 */  mov     $vec3_origin,%eax\n  /* 116 */  mov     %esi,0x8(%esp)\n  /* 11a */  mov     %esi,0x4(%esp)\n  /* 11e */  mov     %ebx,(%esp)\n  /* 121 */  mov     %edx,0x18(%esp)\n  /* 125 */  mov     %ecx,0x14(%esp)\n  /* 129 */  mov     %eax,0xc(%esp)\n  /* 12d */  call    T_Damage\n  /* 132 */  mov     %ebx,0x40(%esp)\n  /* 136 */  add     $0x34,%esp\n  /* 139 */  pop     %ebx\n  /* 13a */  pop     %esi\n  /* 13b */  jmp     BecomeExplosion1\n","c":"#include \"g_local.h\"\n\nvoid door_blocked(edict_t *self, edict_t *other)\n{\n    edict_t *ent;\n\n    if (!(other->svflags & SVF_MONSTER) && (!other->client))\n    {\n        T_Damage(other, self, self, vec3_origin, other->s.origin, vec3_origin, 100000, 1, 0, MOD_CRUSH);\n        if (other)\n            BecomeExplosion1(other);\n        return;\n    }\n\n    T_Damage(other, self, self, vec3_origin, other->s.origin, vec3_origin, self->dmg, 1, 0, MOD_CRUSH);\n\n    if (self->spawnflags & 4)\n        return;\n\n    if (self->moveinfo.wait >= 0)\n    {\n        if (self->moveinfo.state == 3)\n        {\n            for (ent = self->teammaster; ent; ent = ent->teamchain)\n                door_go_up(ent, ent->activator);\n        }\n        else\n        {\n            for (ent = self->teammaster; ent; ent = ent->teamchain)\n                door_go_down(ent);\n        }\n    }\n}\n","size":320,"score":100,"agent":"kuncc/6","pid":7,"session":2860,"ts":1791758563406}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2999,"symbol":"InitClientPersistant","file":"p_client.c","asm":"# InitClientPersistant  (TU p_client.c, section .text, 321 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nInitClientPersistant:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $0x65c,%edx\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x14,%esp\n  /* 00a */  mov     0x20(%esp),%ebx\n  /* 00e */  lea     0xbc(%ebx),%edi\n  /* 014 */  test    $0x1,%bl\n  /* 017 */  jne     .Lf0\n  /* 01d */  test    $0x2,%edi\n  /* 023 */  jne     .L110\n.L29:\n  /* 029 */  test    $0x4,%edi\n  /* 02f */  jne     .L130\n.L35:\n  /* 035 */  mov     %edx,%ecx\n  /* 037 */  xor     %eax,%eax\n  /* 039 */  shr     $0x2,%ecx\n  /* 03c */  test    $0x2,%dl\n  /* 03f */  rep stos %eax,%es:(%edi)\n  /* 041 */  je      .L4b\n  /* 043 */  movw    $0x0,(%edi)\n  /* 048 */  add     $0x2,%edi\n.L4b:\n  /* 04b */  test    $0x1,%dl\n  /* 04e */  je      .L53\n  /* 050 */  movb    $0x0,(%edi)\n.L53:\n  /* 053 */  movl    $\"Blaster\",(%esp)\n  /* 05a */  mov     $0x64,%edi\n  /* 05f */  call    FindItem\n  /* 064 */  mov     $0x1,%ecx\n  /* 069 */  mov     %eax,%edx\n  /* 06b */  sub     $itemlist,%eax\n  /* 070 */  sar     $0x2,%eax\n  /* 073 */  imul    $0x286bca1b,%eax,%eax\n  /* 079 */  mov     %eax,0x2e0(%ebx)\n  /* 07f */  mov     %ecx,0x2e4(%ebx,%eax,4)\n  /* 086 */  mov     $0x64,%eax\n  /* 08b */  mov     $0x32,%ecx\n  /* 090 */  mov     %eax,0x2d8(%ebx)\n  /* 096 */  mov     $0xc8,%eax\n  /* 09b */  mov     %eax,0x6e4(%ebx)\n  /* 0a1 */  mov     $0x64,%eax\n  /* 0a6 */  mov     %eax,0x6e8(%ebx)\n  /* 0ac */  mov     $0x32,%eax\n  /* 0b1 */  mov     %edx,0x6fc(%ebx)\n  /* 0b7 */  mov     $0xc8,%edx\n  /* 0bc */  mov     %edi,0x2d4(%ebx)\n  /* 0c2 */  mov     $0x1,%edi\n  /* 0c7 */  mov     %eax,0x6ec(%ebx)\n  /* 0cd */  mov     $0x32,%eax\n  /* 0d2 */  mov     %eax,0x6f0(%ebx)\n  /* 0d8 */  mov     %edx,0x6f4(%ebx)\n  /* 0de */  mov     %ecx,0x6f8(%ebx)\n  /* 0e4 */  mov     %edi,0x2d0(%ebx)\n  /* 0ea */  add     $0x14,%esp\n  /* 0ed */  pop     %ebx\n  /* 0ee */  pop     %edi\n  /* 0ef */  ret\n.Lf0:\n  /* 0f0 */  movb    $0x0,0xbc(%ebx)\n  /* 0f7 */  lea     0xbd(%ebx),%edi\n  /* 0fd */  mov     $0x65b,%edx\n  /* 102 */  test    $0x2,%edi\n  /* 108 */  je      .L29\n  /* 10e */  xchg    %ax,%ax\n.L110:\n  /* 110 */  movw    $0x0,(%edi)\n  /* 115 */  add     $0x2,%edi\n  /* 118 */  sub     $0x2,%edx\n  /* 11b */  test    $0x4,%edi\n  /* 121 */  je      .L35\n  /* 127 */  nop\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  movl    $0x0,(%edi)\n  /* 136 */  sub     $0x4,%edx\n  /* 139 */  add     $0x4,%edi\n  /* 13c */  jmp     .L35\n","c":"/* candidate for InitClientPersistant (p_client.c, 321 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid InitClientPersistant (gclient_t *client)\n{\n\tgitem_t\t\t*item;\n\n\tmemset (&client->pers, 0, sizeof(client->pers));\n\n\titem = FindItem(\"Blaster\");\n\tclient->pers.selected_item = ITEM_INDEX(item);\n\tclient->pers.inventory[client->pers.selected_item] = 1;\n\n\tclient->pers.weapon = item;\n\n\tclient->pers.health\t\t\t= 100;\n\tclient->pers.max_health\t\t= 100;\n\n\tclient->pers.max_bullets\t= 200;\n\tclient->pers.max_shells\t\t= 100;\n\tclient->pers.max_rockets\t= 50;\n\tclient->pers.max_grenades\t= 50;\n\tclient->pers.max_cells\t\t= 200;\n\tclient->pers.max_slugs\t\t= 50;\n\n\tclient->pers.connected = true;\n}\n","size":321,"score":100,"agent":"kuncc/5","pid":6,"session":2867,"ts":1791758569930}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2443,"symbol":"ED_ParseField","file":"g_spawn.c","asm":"# ED_ParseField  (TU g_spawn.c, section .text, 321 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_ParseField:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     fields,%eax\n  /* 00c */  mov     0x50(%esp),%esi\n  /* 010 */  mov     0x54(%esp),%ebp\n  /* 014 */  mov     0x58(%esp),%edi\n  /* 018 */  test    %eax,%eax\n  /* 01a */  je      .L70\n  /* 01c */  mov     $fields,%ebx\n  /* 021 */  jmp     .L3a\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x10(%ebx),%eax\n  /* 033 */  add     $0x10,%ebx\n  /* 036 */  test    %eax,%eax\n  /* 038 */  je      .L70\n.L3a:\n  /* 03a */  testb   $0x2,0xc(%ebx)\n  /* 03e */  jne     .L30\n  /* 040 */  mov     %esi,0x4(%esp)\n  /* 044 */  mov     %eax,(%esp)\n  /* 047 */  call    Q_stricmp\n  /* 04c */  test    %eax,%eax\n  /* 04e */  jne     .L30\n  /* 050 */  testb   $0x1,0xc(%ebx)\n  /* 054 */  mov     $st,%eax\n  /* 059 */  cmovne  %eax,%edi\n  /* 05c */  cmpl    $0x5,0x8(%ebx)\n  /* 060 */  ja      .L9e\n  /* 062 */  mov     0x8(%ebx),%eax\n  /* 065 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 06c */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %esi,0x54(%esp)\n  /* 074 */  mov     $\"%s is not a field\\n\",%eax\n  /* 079 */  mov     %eax,0x50(%esp)\n  /* 07d */  add     $0x3c,%esp\n  /* 080 */  pop     %ebx\n  /* 081 */  pop     %esi\n  /* 082 */  pop     %edi\n  /* 083 */  pop     %ebp\n  /* 084 */  jmp     *gi+0x4\n  /* 08a */  mov     %ebp,(%esp)\n  /* 08d */  xor     %ecx,%ecx\n  /* 08f */  mov     %ecx,0x4(%esp)\n  /* 093 */  call    strtod\n  /* 098 */  mov     0x4(%ebx),%eax\n  /* 09b */  fstps   (%edi,%eax,1)\n.L9e:\n  /* 09e */  add     $0x3c,%esp\n  /* 0a1 */  pop     %ebx\n  /* 0a2 */  pop     %esi\n  /* 0a3 */  pop     %edi\n  /* 0a4 */  pop     %ebp\n  /* 0a5 */  ret\n  /* 0a6 */  mov     %ebp,(%esp)\n  /* 0a9 */  xor     %edx,%edx\n  /* 0ab */  mov     %edx,0x4(%esp)\n  /* 0af */  call    strtod\n  /* 0b4 */  mov     0x4(%ebx),%eax\n  /* 0b7 */  fldz\n  /* 0b9 */  fsts    (%edi,%eax,1)\n  /* 0bc */  fxch    %st(1)\n  /* 0be */  fstps   0x4(%edi,%eax,1)\n  /* 0c2 */  fstps   0x8(%edi,%eax,1)\n  /* 0c6 */  jmp     .L9e\n  /* 0c8 */  mov     $0xa,%eax\n  /* 0cd */  mov     0x4(%ebx),%esi\n  /* 0d0 */  mov     %eax,0x8(%esp)\n  /* 0d4 */  xor     %eax,%eax\n  /* 0d6 */  mov     %eax,0x4(%esp)\n  /* 0da */  mov     %ebp,(%esp)\n  /* 0dd */  call    strtol\n  /* 0e2 */  add     %esi,%edi\n  /* 0e4 */  mov     %eax,(%edi)\n  /* 0e6 */  jmp     .L9e\n  /* 0e8 */  mov     0x4(%ebx),%eax\n  /* 0eb */  mov     %ebp,(%esp)\n  /* 0ee */  add     %eax,%edi\n  /* 0f0 */  call    ED_NewString\n  /* 0f5 */  mov     %eax,(%edi)\n  /* 0f7 */  jmp     .L9e\n  /* 0f9 */  mov     %ebp,(%esp)\n  /* 0fc */  lea     0x24(%esp),%eax\n  /* 100 */  mov     %eax,0x8(%esp)\n  /* 104 */  lea     0x2c(%esp),%edx\n  /* 108 */  mov     $\"%f %f %f\",%eax\n  /* 10d */  mov     %edx,0x10(%esp)\n  /* 111 */  lea     0x28(%esp),%edx\n  /* 115 */  mov     %edx,0xc(%esp)\n  /* 119 */  mov     %eax,0x4(%esp)\n  /* 11d */  call    __isoc99_sscanf\n  /* 122 */  mov     0x4(%ebx),%eax\n  /* 125 */  flds    0x24(%esp)\n  /* 129 */  fstps   (%edi,%eax,1)\n  /* 12c */  flds    0x28(%esp)\n  /* 130 */  fstps   0x4(%edi,%eax,1)\n  /* 134 */  flds    0x2c(%esp)\n  /* 138 */  fstps   0x8(%edi,%eax,1)\n  /* 13c */  jmp     .L9e\n","c":"#include \"g_local.h\"\n\nchar *ED_NewString(char *string);\n\nvoid ED_ParseField(char *key, char *value, byte *b)\n{\n    field_t *f;\n    float v;\n    vec3_t vec;\n\n    for (f = fields; f->name; f++)\n    {\n        if (!(f->flags & FFL_NOSPAWN) && !Q_stricmp(f->name, key))\n        {\n            if (f->flags & FFL_SPAWNTEMP)\n                b = (byte *)&st;\n\n            switch (f->type)\n            {\n            case F_LSTRING:\n                *(char **)(b + f->ofs) = ED_NewString(value);\n                break;\n            case F_VECTOR:\n                sscanf(value, \"%f %f %f\", &vec[0], &vec[1], &vec[2]);\n                ((float *)(b + f->ofs))[0] = vec[0];\n                ((float *)(b + f->ofs))[1] = vec[1];\n                ((float *)(b + f->ofs))[2] = vec[2];\n                break;\n            case F_INT:\n                *(int *)(b + f->ofs) = atoi(value);\n                break;\n            case F_FLOAT:\n                *(float *)(b + f->ofs) = atof(value);\n                break;\n            case F_ANGLEHACK:\n                v = atof(value);\n                ((float *)(b + f->ofs))[0] = 0;\n                ((float *)(b + f->ofs))[1] = v;\n                ((float *)(b + f->ofs))[2] = 0;\n                break;\n            }\n            return;\n        }\n    }\n    gi.dprintf(\"%s is not a field\\n\", key);\n}\n","size":321,"score":100,"agent":"kuncc/7","pid":8,"session":2864,"ts":1791758571297}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2782,"symbol":"GunnerFire","file":"m_gunner.c","asm":"# GunnerFire  (TU m_gunner.c, section .text, 321 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nGunnerFire:\n  /* 000 */  sub     $0x7c,%esp\n  /* 003 */  mov     %ebx,0x6c(%esp)\n  /* 007 */  mov     0x80(%esp),%ebx\n  /* 00e */  mov     %esi,0x70(%esp)\n  /* 012 */  mov     %ebp,0x78(%esp)\n  /* 016 */  lea     0x30(%esp),%ebp\n  /* 01a */  mov     %edi,0x74(%esp)\n  /* 01e */  lea     0x24(%esp),%edi\n  /* 022 */  mov     0x38(%ebx),%eax\n  /* 025 */  lea     0x10(%ebx),%edx\n  /* 028 */  mov     %edx,(%esp)\n  /* 02b */  mov     %ebp,0x4(%esp)\n  /* 02f */  lea     -0x63(%eax),%esi\n  /* 032 */  xor     %eax,%eax\n  /* 034 */  mov     %eax,0xc(%esp)\n  /* 038 */  lea     0x3c(%esp),%eax\n  /* 03c */  mov     %eax,0x8(%esp)\n  /* 040 */  call    AngleVectors\n  /* 045 */  lea     0x3c(%esp),%eax\n  /* 049 */  mov     %eax,0xc(%esp)\n  /* 04d */  lea     (%esi,%esi,2),%eax\n  /* 050 */  mov     %edi,0x10(%esp)\n  /* 054 */  lea     monster_flash_offset(,%eax,4),%eax\n  /* 05b */  mov     %eax,0x4(%esp)\n  /* 05f */  lea     0x4(%ebx),%eax\n  /* 062 */  mov     %ebp,0x8(%esp)\n  /* 066 */  lea     0x54(%esp),%ebp\n  /* 06a */  mov     %eax,(%esp)\n  /* 06d */  call    G_ProjectSource\n  /* 072 */  mov     0x21c(%ebx),%eax\n  /* 078 */  lea     0x48(%esp),%edx\n  /* 07c */  add     $0x178,%eax\n  /* 081 */  flds    -0x174(%eax)\n  /* 087 */  fstps   0x48(%esp)\n  /* 08b */  flds    -0x170(%eax)\n  /* 091 */  fstps   0x4c(%esp)\n  /* 095 */  flds    -0x16c(%eax)\n  /* 09b */  mov     %edx,0xc(%esp)\n  /* 09f */  mov     %edx,(%esp)\n  /* 0a2 */  fstps   0x50(%esp)\n  /* 0a6 */  mov     %eax,0x8(%esp)\n  /* 0aa */  movl    $0xbe4ccccd,0x4(%esp)\n  /* 0b2 */  call    VectorMA\n  /* 0b7 */  mov     0x21c(%ebx),%eax\n  /* 0bd */  fildl   0x1fc(%eax)\n  /* 0c3 */  fadds   0x50(%esp)\n  /* 0c7 */  mov     %ebp,(%esp)\n  /* 0ca */  fsts    0x50(%esp)\n  /* 0ce */  flds    0x48(%esp)\n  /* 0d2 */  fsubs   0x24(%esp)\n  /* 0d6 */  fstps   0x54(%esp)\n  /* 0da */  flds    0x4c(%esp)\n  /* 0de */  fsubs   0x28(%esp)\n  /* 0e2 */  fstps   0x58(%esp)\n  /* 0e6 */  fsubs   0x2c(%esp)\n  /* 0ea */  fstps   0x5c(%esp)\n  /* 0ee */  call    VectorNormalize\n  /* 0f3 */  fstp    %st(0)\n  /* 0f5 */  mov     $0x1f4,%edx\n  /* 0fa */  mov     $0x12c,%ecx\n  /* 0ff */  mov     %esi,0x1c(%esp)\n  /* 103 */  mov     $0x3,%eax\n  /* 108 */  mov     $0x4,%esi\n  /* 10d */  mov     %esi,0x10(%esp)\n  /* 111 */  mov     %ebp,0x8(%esp)\n  /* 115 */  mov     %edi,0x4(%esp)\n  /* 119 */  mov     %ebx,(%esp)\n  /* 11c */  mov     %edx,0x18(%esp)\n  /* 120 */  mov     %ecx,0x14(%esp)\n  /* 124 */  mov     %eax,0xc(%esp)\n  /* 128 */  call    monster_fire_bullet\n  /* 12d */  mov     0x6c(%esp),%ebx\n  /* 131 */  mov     0x70(%esp),%esi\n  /* 135 */  mov     0x74(%esp),%edi\n  /* 139 */  mov     0x78(%esp),%ebp\n  /* 13d */  add     $0x7c,%esp\n  /* 140 */  ret\n","c":"/* candidate for GunnerFire (m_gunner.c, 321 bytes) */\n#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nvoid GunnerFire(edict_t *self)\n{\n\tvec3_t\tstart;\n\tvec3_t\tforward, right;\n\tvec3_t\ttarget;\n\tvec3_t\taim;\n\tint\t\tflash_number;\n\n\tflash_number = self->s.frame - 99;\n\n\tAngleVectors (self->s.angles, forward, right, NULL);\n\tG_ProjectSource (self->s.origin, monster_flash_offset[flash_number], forward, right, start);\n\n\tVectorCopy (self->enemy->s.origin, target);\n\tVectorMA (target, -0.2, self->enemy->velocity, target);\n\ttarget[2] += self->enemy->viewheight;\n\tVectorSubtract (target, start, aim);\n\tVectorNormalize (aim);\n\tmonster_fire_bullet (self, start, aim, 3, 4, 300, 500, flash_number);\n}\n","size":321,"score":100,"agent":"kuncc/2","pid":3,"session":2865,"ts":1791758572499}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2834,"symbol":"insane_pain","file":"m_insane.c","asm":"# insane_pain  (TU m_insane.c, section .text, 321 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninsane_pain:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  mov     0x40(%esp),%ebx\n  /* 009 */  flds    level+0x4\n  /* 00f */  flds    0x1d0(%ebx)\n  /* 015 */  fcomip  %st(1),%st\n  /* 017 */  jbe     .L28\n  /* 019 */  fstp    %st(0)\n.L1b:\n  /* 01b */  add     $0x34,%esp\n  /* 01e */  pop     %ebx\n  /* 01f */  pop     %esi\n  /* 020 */  ret\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  fadds   =0x40400000 (3f)\n  /* 02e */  fstps   0x1d0(%ebx)\n  /* 034 */  call    rand\n  /* 039 */  mov     0x1e0(%ebx),%ecx\n  /* 03f */  mov     $0x19,%edx\n  /* 044 */  and     $0x1,%eax\n  /* 047 */  inc     %eax\n  /* 048 */  cmp     $0x18,%ecx\n  /* 04b */  jle     .L5b\n  /* 04d */  cmp     $0x31,%ecx\n  /* 050 */  mov     $0x32,%edx\n  /* 055 */  jg      .L100\n.L5b:\n  /* 05b */  mov     %edx,0x4(%esp)\n  /* 05f */  mov     gi+0x10,%ecx\n  /* 065 */  mov     %eax,0x8(%esp)\n  /* 069 */  mov     gi+0x24,%esi\n  /* 06f */  movl    $\"player/male/pain%i_%i.wav\",(%esp)\n  /* 076 */  mov     %ecx,0x2c(%esp)\n  /* 07a */  call    va\n  /* 07f */  mov     %eax,(%esp)\n  /* 082 */  call    *%esi\n  /* 084 */  mov     $0x2,%esi\n  /* 089 */  mov     0x2c(%esp),%ecx\n  /* 08d */  movl    $0x0,0x14(%esp)\n  /* 095 */  movl    $0x40000000,0x10(%esp)\n  /* 09d */  movl    $0x3f800000,0xc(%esp)\n  /* 0a5 */  mov     %esi,0x4(%esp)\n  /* 0a9 */  mov     %ebx,(%esp)\n  /* 0ac */  mov     %eax,0x8(%esp)\n  /* 0b0 */  call    *%ecx\n  /* 0b2 */  mov     skill,%eax\n  /* 0b7 */  flds    =0x40400000 (3f)\n  /* 0bd */  flds    0x14(%eax)\n  /* 0c0 */  fucomip %st(1),%st\n  /* 0c2 */  fstp    %st(0)\n  /* 0c4 */  jp      .Lcc\n  /* 0c6 */  je      .L1b\n.Lcc:\n  /* 0cc */  testb   $0x8,0x11c(%ebx)\n  /* 0d3 */  jne     .L130\n  /* 0d5 */  mov     0x38(%ebx),%eax\n  /* 0d8 */  lea     -0xe3(%eax),%edx\n  /* 0de */  cmp     $0x8,%edx\n  /* 0e1 */  jbe     .L118\n  /* 0e3 */  sub     $0x62,%eax\n  /* 0e6 */  cmp     $0x3d,%eax\n  /* 0e9 */  jbe     .L118\n  /* 0eb */  mov     $insane_move_stand_pain,%eax\n  /* 0f0 */  mov     %eax,0x304(%ebx)\n  /* 0f6 */  add     $0x34,%esp\n  /* 0f9 */  pop     %ebx\n  /* 0fa */  pop     %esi\n  /* 0fb */  ret\n  /* 0fc */  lea     0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  cmp     $0x4a,%ecx\n  /* 103 */  mov     $0x64,%edx\n  /* 108 */  mov     $0x4b,%ecx\n  /* 10d */  cmovle  %ecx,%edx\n  /* 110 */  jmp     .L5b\n  /* 115 */  lea     0x0(%esi),%esi\n.L118:\n  /* 118 */  mov     $insane_move_crawl_pain,%edx\n  /* 11d */  mov     %edx,0x304(%ebx)\n  /* 123 */  add     $0x34,%esp\n  /* 126 */  pop     %ebx\n  /* 127 */  pop     %esi\n  /* 128 */  ret\n  /* 129 */  lea     0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     $insane_move_struggle_cross,%ecx\n  /* 135 */  mov     %ecx,0x304(%ebx)\n  /* 13b */  add     $0x34,%esp\n  /* 13e */  pop     %ebx\n  /* 13f */  pop     %esi\n  /* 140 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_insane.h\"\nextern mmove_t insane_move_stand_pain, insane_move_crawl_pain, insane_move_struggle_cross;\n\nvoid insane_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n    int l, r;\n    if (level.time < self->pain_debounce_time)\n        return;\n    self->pain_debounce_time = level.time + 3;\n    r = 1 + (rand() & 1);\n    if (self->health < 25)\n        l = 25;\n    else if (self->health < 50)\n        l = 50;\n    else if (self->health < 75)\n        l = 75;\n    else\n        l = 100;\n    gi.sound(self, CHAN_VOICE, gi.soundindex(va(\"player/male/pain%i_%i.wav\", l, r)), 1, ATTN_IDLE, 0);\n    if (skill->value == 3)\n        return;\n    if (self->spawnflags & 8) {\n        self->monsterinfo.currentmove = &insane_move_struggle_cross;\n        return;\n    }\n    if ((self->s.frame >= 227 && self->s.frame <= 235) || (self->s.frame >= 98 && self->s.frame <= 159))\n        self->monsterinfo.currentmove = &insane_move_crawl_pain;\n    else\n        self->monsterinfo.currentmove = &insane_move_stand_pain;\n}\n","size":321,"score":100,"agent":"kuncc/1","pid":2,"session":2866,"ts":1791758573800}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2257,"symbol":"Touch_Plat_Center","file":"g_func.c","asm":"# Touch_Plat_Center  (TU g_func.c, section .text, 73 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nTouch_Plat_Center:\n  /* 000 */  mov     0x8(%esp),%eax\n  /* 004 */  mov     0x4(%esp),%edx\n  /* 008 */  mov     0x54(%eax),%ecx\n  /* 00b */  test    %ecx,%ecx\n  /* 00d */  je      .L3c\n  /* 00f */  mov     0x1e0(%eax),%eax\n  /* 015 */  test    %eax,%eax\n  /* 017 */  jle     .L3c\n  /* 019 */  mov     0x21c(%edx),%edx\n  /* 01f */  mov     0x2dc(%edx),%eax\n  /* 025 */  cmp     $0x1,%eax\n  /* 028 */  je      .L40\n  /* 02a */  test    %eax,%eax\n  /* 02c */  jne     .L3c\n  /* 02e */  fld1\n  /* 030 */  fadds   level+0x4\n  /* 036 */  fstps   0x1ac(%edx)\n.L3c:\n  /* 03c */  ret\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  mov     %edx,0x4(%esp)\n  /* 044 */  jmp     plat_go_up\n","c":"#include \"g_local.h\"\n\nvoid plat_go_up(edict_t *ent);\n#define STATE_TOP 0\n#define STATE_BOTTOM 1\n\nvoid Touch_Plat_Center(edict_t *ent, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n    if (!other->client)\n        return;\n    if (other->health <= 0)\n        return;\n\n    ent = ent->enemy;\n    if (ent->moveinfo.state == STATE_BOTTOM)\n        plat_go_up(ent);\n    else if (ent->moveinfo.state == STATE_TOP)\n        ent->nextthink = level.time + 1;\n}\n","size":73,"score":100,"agent":"frong","pid":23,"session":2869,"ts":1791758591253}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2761,"symbol":"gladiator_pain","file":"m_gladiator.c","asm":"# gladiator_pain  (TU m_gladiator.c, section .text, 323 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngladiator_pain:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x1e4(%ebx),%edx\n  /* 011 */  mov     %edx,%eax\n  /* 013 */  shr     $0x1f,%eax\n  /* 016 */  add     %edx,%eax\n  /* 018 */  sar     $1,%eax\n  /* 01a */  cmp     %eax,0x1e0(%ebx)\n  /* 020 */  jge     .L29\n  /* 022 */  movl    $0x1,0x3c(%ebx)\n.L29:\n  /* 029 */  flds    level+0x4\n  /* 02f */  flds    0x1d0(%ebx)\n  /* 035 */  fcomip  %st(1),%st\n  /* 037 */  jbe     .L68\n  /* 039 */  fstp    %st(0)\n  /* 03b */  flds    =0x42c80000 (100f)\n  /* 041 */  flds    0x180(%ebx)\n  /* 047 */  fcomip  %st(1),%st\n  /* 049 */  fstp    %st(0)\n  /* 04b */  jbe     .L5d\n  /* 04d */  cmpl    $gladiator_move_pain,0x304(%ebx)\n  /* 057 */  je      .Lf6\n.L5d:\n  /* 05d */  mov     0x38(%esp),%ebx\n  /* 061 */  add     $0x3c,%esp\n  /* 064 */  ret\n  /* 065 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  fadds   =0x40400000 (3f)\n  /* 06e */  fstps   0x1d0(%ebx)\n  /* 074 */  call    rand\n  /* 079 */  movl    $0x0,0x14(%esp)\n  /* 081 */  mov     %eax,%edx\n  /* 083 */  mov     gi+0x10,%eax\n  /* 088 */  and     $0x7fff,%edx\n  /* 08e */  mov     %edx,0x2c(%esp)\n  /* 092 */  fildl   0x2c(%esp)\n  /* 096 */  fdivs   =0x46fffe00 (32767f)\n  /* 09c */  flds    =0x3f000000 (0.5f)\n  /* 0a2 */  fcomip  %st(1),%st\n  /* 0a4 */  fstp    %st(0)\n  /* 0a6 */  fld1\n  /* 0a8 */  fsts    0x10(%esp)\n  /* 0ac */  fstps   0xc(%esp)\n  /* 0b0 */  jbe     .L110\n  /* 0b2 */  mov     %ebx,(%esp)\n  /* 0b5 */  mov     sound_pain1,%edx\n  /* 0bb */  mov     $0x2,%ecx\n  /* 0c0 */  mov     %ecx,0x4(%esp)\n  /* 0c4 */  mov     %edx,0x8(%esp)\n  /* 0c8 */  call    *%eax\n.Lca:\n  /* 0ca */  mov     skill,%eax\n  /* 0cf */  flds    =0x40400000 (3f)\n  /* 0d5 */  flds    0x14(%eax)\n  /* 0d8 */  fucomip %st(1),%st\n  /* 0da */  fstp    %st(0)\n  /* 0dc */  jp      .Le4\n  /* 0de */  je      .L5d\n.Le4:\n  /* 0e4 */  flds    =0x42c80000 (100f)\n  /* 0ea */  flds    0x180(%ebx)\n  /* 0f0 */  fcomip  %st(1),%st\n  /* 0f2 */  fstp    %st(0)\n  /* 0f4 */  jbe     .L130\n.Lf6:\n  /* 0f6 */  mov     $gladiator_move_pain_air,%eax\n  /* 0fb */  mov     %eax,0x304(%ebx)\n  /* 101 */  mov     0x38(%esp),%ebx\n  /* 105 */  add     $0x3c,%esp\n  /* 108 */  ret\n  /* 109 */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     %ebx,(%esp)\n  /* 113 */  mov     sound_pain2,%edx\n  /* 119 */  mov     %edx,0x8(%esp)\n  /* 11d */  mov     $0x2,%edx\n  /* 122 */  mov     %edx,0x4(%esp)\n  /* 126 */  call    *%eax\n  /* 128 */  jmp     .Lca\n  /* 12a */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  mov     $gladiator_move_pain,%eax\n  /* 135 */  mov     %eax,0x304(%ebx)\n  /* 13b */  mov     0x38(%esp),%ebx\n  /* 13f */  add     $0x3c,%esp\n  /* 142 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gladiator.h\"\n\nint sound_pain1;\nint sound_pain2;\nextern mmove_t gladiator_move_pain;\nextern mmove_t gladiator_move_pain_air;\n\nvoid gladiator_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n    if (self->health < (self->max_health / 2))\n        self->s.skinnum = 1;\n\n    if (level.time < self->pain_debounce_time)\n    {\n        if (self->velocity[2] > 100 && self->monsterinfo.currentmove == &gladiator_move_pain)\n            self->monsterinfo.currentmove = &gladiator_move_pain_air;\n        return;\n    }\n\n    self->pain_debounce_time = level.time + 3;\n\n    if (random() < 0.5)\n        gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);\n    else\n        gi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0);\n\n    if (skill->value == 3)\n        return;\n\n    if (self->velocity[2] > 100)\n        self->monsterinfo.currentmove = &gladiator_move_pain_air;\n    else\n        self->monsterinfo.currentmove = &gladiator_move_pain;\n}\n","size":323,"score":100,"agent":"kuncc/3","pid":4,"session":2870,"ts":1791758594303}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2974,"symbol":"tank_pain","file":"m_tank.c","asm":"# tank_pain  (TU m_tank.c, section .text, 322 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntank_pain:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     0x40(%esp),%edx\n  /* 007 */  mov     0x1e4(%edx),%ecx\n  /* 00d */  mov     %ecx,%eax\n  /* 00f */  shr     $0x1f,%eax\n  /* 012 */  add     %ecx,%eax\n  /* 014 */  sar     $1,%eax\n  /* 016 */  cmp     %eax,0x1e0(%edx)\n  /* 01c */  jge     .L22\n  /* 01e */  orl     $0x1,0x3c(%edx)\n.L22:\n  /* 022 */  cmpl    $0xa,0x4c(%esp)\n  /* 027 */  jle     .Le4\n  /* 02d */  flds    level+0x4\n  /* 033 */  flds    0x1d0(%edx)\n  /* 039 */  fcomip  %st(1),%st\n  /* 03b */  fstp    %st(0)\n  /* 03d */  ja      .Le4\n  /* 043 */  cmpl    $0x1e,0x4c(%esp)\n  /* 048 */  jle     .Lf0\n.L4e:\n  /* 04e */  mov     skill,%eax\n  /* 053 */  flds    =0x40000000 (2f)\n  /* 059 */  flds    0x14(%eax)\n  /* 05c */  fcomip  %st(1),%st\n  /* 05e */  fstp    %st(0)\n  /* 060 */  jb      .L75\n  /* 062 */  mov     0x38(%edx),%eax\n  /* 065 */  lea     -0x73(%eax),%ecx\n  /* 068 */  cmp     $0x1d,%ecx\n  /* 06b */  jbe     .Le4\n  /* 06d */  sub     $0x37,%eax\n  /* 070 */  cmp     $0xf,%eax\n  /* 073 */  jbe     .Le4\n.L75:\n  /* 075 */  flds    =0x40400000 (3f)\n  /* 07b */  mov     $0x2,%ecx\n  /* 080 */  fadds   level+0x4\n  /* 086 */  mov     %edx,0x40(%esp)\n  /* 08a */  mov     sound_pain,%eax\n  /* 08f */  fstps   0x1d0(%edx)\n  /* 095 */  mov     %eax,0x8(%esp)\n  /* 099 */  fld1\n  /* 09b */  mov     %edx,(%esp)\n  /* 09e */  movl    $0x0,0x14(%esp)\n  /* 0a6 */  fsts    0x10(%esp)\n  /* 0aa */  mov     %ecx,0x4(%esp)\n  /* 0ae */  fstps   0xc(%esp)\n  /* 0b2 */  call    *gi+0x10\n  /* 0b8 */  mov     skill,%eax\n  /* 0bd */  mov     0x40(%esp),%edx\n  /* 0c1 */  flds    =0x40400000 (3f)\n  /* 0c7 */  flds    0x14(%eax)\n  /* 0ca */  fucomip %st(1),%st\n  /* 0cc */  fstp    %st(0)\n  /* 0ce */  jp      .Ld2\n  /* 0d0 */  je      .Le4\n.Ld2:\n  /* 0d2 */  cmpl    $0x1e,0x4c(%esp)\n  /* 0d7 */  jg      .L128\n  /* 0d9 */  mov     $tank_move_pain1,%eax\n  /* 0de */  mov     %eax,0x304(%edx)\n.Le4:\n  /* 0e4 */  add     $0x3c,%esp\n  /* 0e7 */  ret\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     %edx,0x40(%esp)\n  /* 0f4 */  call    rand\n  /* 0f9 */  mov     0x40(%esp),%edx\n  /* 0fd */  and     $0x7fff,%eax\n  /* 102 */  mov     %eax,0x2c(%esp)\n  /* 106 */  fildl   0x2c(%esp)\n  /* 10a */  fdivs   =0x46fffe00 (32767f)\n  /* 110 */  fldl    =0x3fc999999999999a (0.2)\n  /* 116 */  fxch    %st(1)\n  /* 118 */  fcomip  %st(1),%st\n  /* 11a */  fstp    %st(0)\n  /* 11c */  jbe     .L4e\n  /* 122 */  jmp     .Le4\n  /* 124 */  lea     0x0(%esi,%eiz,1),%esi\n.L128:\n  /* 128 */  cmpl    $0x3c,0x4c(%esp)\n  /* 12d */  mov     $tank_move_pain3,%eax\n  /* 132 */  mov     $tank_move_pain2,%ecx\n  /* 137 */  cmovle  %ecx,%eax\n  /* 13a */  mov     %eax,0x304(%edx)\n  /* 140 */  jmp     .Le4\n","c":"#include \"g_local.h\"\n#include \"m_tank.h\"\n\nextern int sound_pain;\nextern mmove_t tank_move_pain1, tank_move_pain2, tank_move_pain3;\n\nvoid tank_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n    if (self->health < (self->max_health / 2))\n        self->s.skinnum |= 1;\n\n    if (damage <= 10)\n        return;\n    if (level.time < self->pain_debounce_time)\n        return;\n    if (damage <= 30)\n        if (random() > 0.2)\n            return;\n    if (skill->value >= 2)\n    {\n        if (self->s.frame >= 115 && self->s.frame <= 144)\n            return;\n        if (self->s.frame >= 55 && self->s.frame <= 70)\n            return;\n    }\n    self->pain_debounce_time = level.time + 3;\n    gi.sound(self, CHAN_VOICE, sound_pain, 1, ATTN_NORM, 0);\n    if (skill->value == 3)\n        return;\n    if (damage <= 30)\n        self->monsterinfo.currentmove = &tank_move_pain1;\n    else if (damage <= 60)\n        self->monsterinfo.currentmove = &tank_move_pain2;\n    else\n        self->monsterinfo.currentmove = &tank_move_pain3;\n}\n","size":322,"score":100,"agent":"kuncc/0","pid":1,"session":2868,"ts":1791758597880}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2976,"symbol":"TankRocket","file":"m_tank.c","asm":"# TankRocket  (TU m_tank.c, section .text, 327 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nTankRocket:\n  /* 000 */  sub     $0x7c,%esp\n  /* 003 */  mov     %ebx,0x6c(%esp)\n  /* 007 */  mov     0x80(%esp),%ebx\n  /* 00e */  mov     %esi,0x70(%esp)\n  /* 012 */  mov     %edi,0x74(%esp)\n  /* 016 */  mov     %ebp,0x78(%esp)\n  /* 01a */  mov     0x38(%ebx),%eax\n  /* 01d */  cmp     $0x8a,%eax\n  /* 022 */  je      .L130\n  /* 028 */  cmp     $0x8d,%eax\n  /* 02d */  je      .L110\n  /* 033 */  mov     $0x12c,%esi\n  /* 038 */  mov     $0x19,%edi\n  /* 03d */  mov     %esi,0x2c(%esp)\n  /* 041 */  mov     %edi,0x28(%esp)\n.L45:\n  /* 045 */  lea     0x10(%ebx),%ecx\n  /* 048 */  xor     %eax,%eax\n  /* 04a */  mov     %ecx,(%esp)\n  /* 04d */  lea     0x3c(%esp),%esi\n  /* 051 */  mov     %eax,0xc(%esp)\n  /* 055 */  lea     0x30(%esp),%edi\n  /* 059 */  mov     %esi,0x8(%esp)\n  /* 05d */  lea     0x48(%esp),%ebp\n  /* 061 */  mov     %edi,0x4(%esp)\n  /* 065 */  call    AngleVectors\n  /* 06a */  mov     0x2c(%esp),%eax\n  /* 06e */  mov     %ebp,0x10(%esp)\n  /* 072 */  mov     %esi,0xc(%esp)\n  /* 076 */  mov     %edi,0x8(%esp)\n  /* 07a */  lea     0x54(%esp),%edi\n  /* 07e */  add     $monster_flash_offset,%eax\n  /* 083 */  mov     %eax,0x4(%esp)\n  /* 087 */  lea     0x4(%ebx),%eax\n  /* 08a */  mov     %eax,(%esp)\n  /* 08d */  call    G_ProjectSource\n  /* 092 */  mov     0x21c(%ebx),%eax\n  /* 098 */  flds    0x8(%eax)\n  /* 09b */  fildl   0x1fc(%eax)\n  /* 0a1 */  fadds   0xc(%eax)\n  /* 0a4 */  flds    0x4(%eax)\n  /* 0a7 */  fsubs   0x48(%esp)\n  /* 0ab */  mov     %edi,(%esp)\n  /* 0ae */  fstps   0x54(%esp)\n  /* 0b2 */  fxch    %st(1)\n  /* 0b4 */  fsubs   0x4c(%esp)\n  /* 0b8 */  fstps   0x58(%esp)\n  /* 0bc */  fsubs   0x50(%esp)\n  /* 0c0 */  fstps   0x5c(%esp)\n  /* 0c4 */  call    VectorNormalize\n  /* 0c9 */  fstp    %st(0)\n  /* 0cb */  mov     0x28(%esp),%eax\n  /* 0cf */  mov     $0x226,%edx\n  /* 0d4 */  mov     %edi,0x8(%esp)\n  /* 0d8 */  mov     $0x32,%ecx\n  /* 0dd */  mov     %ebp,0x4(%esp)\n  /* 0e1 */  mov     %ebx,(%esp)\n  /* 0e4 */  mov     %eax,0x14(%esp)\n  /* 0e8 */  mov     %edx,0x10(%esp)\n  /* 0ec */  mov     %ecx,0xc(%esp)\n  /* 0f0 */  call    monster_fire_rocket\n  /* 0f5 */  mov     0x6c(%esp),%ebx\n  /* 0f9 */  mov     0x70(%esp),%esi\n  /* 0fd */  mov     0x74(%esp),%edi\n  /* 101 */  mov     0x78(%esp),%ebp\n  /* 105 */  add     $0x7c,%esp\n  /* 108 */  ret\n  /* 109 */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     $0x120,%eax\n  /* 115 */  mov     %eax,0x2c(%esp)\n  /* 119 */  mov     $0x18,%eax\n  /* 11e */  mov     %eax,0x28(%esp)\n  /* 122 */  jmp     .L45\n  /* 127 */  nop\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     $0x114,%ebp\n  /* 135 */  mov     $0x17,%eax\n  /* 13a */  mov     %ebp,0x2c(%esp)\n  /* 13e */  mov     %eax,0x28(%esp)\n  /* 142 */  jmp     .L45\n","c":"#include \"g_local.h\"\n#include \"m_tank.h\"\n\nvoid TankRocket(edict_t *self)\n{\n\tvec3_t\tforward, right;\n\tvec3_t\tstart;\n\tvec3_t\tdir;\n\tvec3_t\tvec;\n\tint\t\tflash_number;\n\n\tif (self->s.frame == 138)\n\t\tflash_number = 23;\n\telse if (self->s.frame == 141)\n\t\tflash_number = 24;\n\telse\n\t\tflash_number = 25;\n\n\tAngleVectors (self->s.angles, forward, right, NULL);\n\tG_ProjectSource (self->s.origin, monster_flash_offset[flash_number], forward, right, start);\n\n\tVectorCopy (self->enemy->s.origin, vec);\n\tvec[2] += self->enemy->viewheight;\n\tVectorSubtract (vec, start, dir);\n\tVectorNormalize (dir);\n\n\tmonster_fire_rocket (self, start, dir, 50, 550, flash_number);\n}\n","size":327,"score":100,"agent":"kuncc/6","pid":7,"session":2872,"ts":1791758602112}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2880,"symbol":"mutant_pain","file":"m_mutant.c","asm":"# mutant_pain  (TU m_mutant.c, section .text, 328 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_pain:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x1e4(%ebx),%edx\n  /* 011 */  mov     %edx,%eax\n  /* 013 */  shr     $0x1f,%eax\n  /* 016 */  add     %edx,%eax\n  /* 018 */  sar     $1,%eax\n  /* 01a */  cmp     %eax,0x1e0(%ebx)\n  /* 020 */  jge     .L29\n  /* 022 */  movl    $0x1,0x3c(%ebx)\n.L29:\n  /* 029 */  flds    level+0x4\n  /* 02f */  flds    0x1d0(%ebx)\n  /* 035 */  fcomip  %st(1),%st\n  /* 037 */  ja      .L60\n  /* 039 */  fadds   =0x40400000 (3f)\n  /* 03f */  mov     skill,%eax\n  /* 044 */  fstps   0x1d0(%ebx)\n  /* 04a */  flds    =0x40400000 (3f)\n  /* 050 */  flds    0x14(%eax)\n  /* 053 */  fucomip %st(1),%st\n  /* 055 */  fstp    %st(0)\n  /* 057 */  jp      .L70\n  /* 059 */  jne     .L70\n  /* 05b */  jmp     .L62\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  fstp    %st(0)\n.L62:\n  /* 062 */  mov     0x38(%esp),%ebx\n  /* 066 */  add     $0x3c,%esp\n  /* 069 */  ret\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  call    rand\n  /* 075 */  and     $0x7fff,%eax\n  /* 07a */  mov     %eax,0x2c(%esp)\n  /* 07e */  mov     gi+0x10,%eax\n  /* 083 */  fildl   0x2c(%esp)\n  /* 087 */  fdivs   =0x46fffe00 (32767f)\n  /* 08d */  fldl    =0x3fd51eb851eb851f (0.33)\n  /* 093 */  fcomip  %st(1),%st\n  /* 095 */  ja      .Le0\n  /* 097 */  movl    $0x0,0x14(%esp)\n  /* 09f */  fldl    =0x3fe51eb851eb851f (0.66)\n  /* 0a5 */  fcomip  %st(1),%st\n  /* 0a7 */  fstp    %st(0)\n  /* 0a9 */  fld1\n  /* 0ab */  fsts    0x10(%esp)\n  /* 0af */  fstps   0xc(%esp)\n  /* 0b3 */  jbe     .L120\n  /* 0b5 */  mov     %ebx,(%esp)\n  /* 0b8 */  mov     sound_pain2,%edx\n  /* 0be */  mov     %edx,0x8(%esp)\n  /* 0c2 */  mov     $0x2,%edx\n  /* 0c7 */  mov     %edx,0x4(%esp)\n  /* 0cb */  call    *%eax\n  /* 0cd */  mov     $mutant_move_pain2,%ecx\n  /* 0d2 */  mov     %ecx,0x304(%ebx)\n  /* 0d8 */  jmp     .L62\n  /* 0da */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  fstp    %st(0)\n  /* 0e2 */  mov     %ebx,(%esp)\n  /* 0e5 */  mov     sound_pain1,%edx\n  /* 0eb */  fld1\n  /* 0ed */  movl    $0x0,0x14(%esp)\n  /* 0f5 */  fsts    0x10(%esp)\n  /* 0f9 */  fstps   0xc(%esp)\n  /* 0fd */  mov     %edx,0x8(%esp)\n  /* 101 */  mov     $0x2,%edx\n  /* 106 */  mov     %edx,0x4(%esp)\n  /* 10a */  call    *%eax\n  /* 10c */  mov     $mutant_move_pain1,%ecx\n  /* 111 */  mov     %ecx,0x304(%ebx)\n  /* 117 */  mov     0x38(%esp),%ebx\n  /* 11b */  add     $0x3c,%esp\n  /* 11e */  ret\n  /* 11f */  nop\n.L120:\n  /* 120 */  mov     %ebx,(%esp)\n  /* 123 */  mov     sound_pain1,%edx\n  /* 129 */  mov     %edx,0x8(%esp)\n  /* 12d */  mov     $0x2,%edx\n  /* 132 */  mov     %edx,0x4(%esp)\n  /* 136 */  call    *%eax\n  /* 138 */  mov     $mutant_move_pain3,%ecx\n  /* 13d */  mov     %ecx,0x304(%ebx)\n  /* 143 */  jmp     .L62\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nstatic int sound_pain1;\nstatic int sound_pain2;\nextern mmove_t mutant_move_pain1;\nextern mmove_t mutant_move_pain2;\nextern mmove_t mutant_move_pain3;\n\nvoid mutant_setup(void)\n{\n\tsound_pain1 = gi.soundindex(\"mutant/mutpain1.wav\");\n\tsound_pain2 = gi.soundindex(\"mutant/mutpain2.wav\");\n}\n\nvoid mutant_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n\tfloat r;\n\n\tif (self->health < (self->max_health / 2))\n\t\tself->s.skinnum = 1;\n\n\tif (level.time < self->pain_debounce_time)\n\t\treturn;\n\n\tself->pain_debounce_time = level.time + 3;\n\n\tif (skill->value == 3)\n\t\treturn;\n\n\tr = random();\n\n\tif (r < 0.33)\n\t{\n\t\tgi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);\n\t\tself->monsterinfo.currentmove = &mutant_move_pain1;\n\t}\n\telse if (r < 0.66)\n\t{\n\t\tgi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0);\n\t\tself->monsterinfo.currentmove = &mutant_move_pain2;\n\t}\n\telse\n\t{\n\t\tgi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);\n\t\tself->monsterinfo.currentmove = &mutant_move_pain3;\n\t}\n}\n","size":328,"score":100,"agent":"kuncc/7","pid":8,"session":2874,"ts":1791758607791}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2662,"symbol":"brain_duck_down","file":"m_brain.c","asm":"# brain_duck_down  (TU m_brain.c, section .text, 73 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_duck_down:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x308(%eax),%edx\n  /* 00a */  test    $0x8,%dh\n  /* 00d */  jne     .L48\n  /* 00f */  flds    =0x42000000 (32f)\n  /* 015 */  or      $0x800,%edx\n  /* 01b */  fsubrs  0xd0(%eax)\n  /* 021 */  mov     %edx,0x308(%eax)\n  /* 027 */  mov     $0x1,%edx\n  /* 02c */  mov     %edx,0x200(%eax)\n  /* 032 */  fstps   0xd0(%eax)\n  /* 038 */  mov     %eax,0x4(%esp)\n  /* 03c */  jmp     *gi+0x48\n  /* 042 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_brain.h\"\n\nvoid brain_duck_down(edict_t *self)\n{\n    if (self->monsterinfo.aiflags & AI_DUCKED)\n        return;\n    self->monsterinfo.aiflags |= AI_DUCKED;\n    self->maxs[2] -= 32;\n    self->takedamage = DAMAGE_YES;\n    gi.linkentity(self);\n}\n","size":73,"score":100,"agent":"frong","pid":23,"session":2876,"ts":1791758613557}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2714,"symbol":"flipper_die","file":"m_flipper.c","asm":"# flipper_die  (TU m_flipper.c, section .text, 327 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflipper_die:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  mov     0x1e8(%ebx),%eax\n  /* 00f */  cmp     %eax,0x1e0(%ebx)\n  /* 015 */  jle     .L78\n  /* 017 */  cmpl    $0x2,0x1ec(%ebx)\n  /* 01e */  je      .L6e\n  /* 020 */  mov     sound_death,%eax\n  /* 025 */  fld1\n  /* 027 */  mov     $flipper_move_death,%esi\n  /* 02c */  movl    $0x0,0x14(%esp)\n  /* 034 */  mov     %ebx,(%esp)\n  /* 037 */  fsts    0x10(%esp)\n  /* 03b */  fstps   0xc(%esp)\n  /* 03f */  mov     %eax,0x8(%esp)\n  /* 043 */  mov     $0x2,%eax\n  /* 048 */  mov     %eax,0x4(%esp)\n  /* 04c */  call    *gi+0x10\n  /* 052 */  mov     $0x2,%edx\n  /* 057 */  mov     $0x1,%ecx\n  /* 05c */  mov     %edx,0x1ec(%ebx)\n  /* 062 */  mov     %ecx,0x200(%ebx)\n  /* 068 */  mov     %esi,0x304(%ebx)\n.L6e:\n  /* 06e */  add     $0x24,%esp\n  /* 071 */  pop     %ebx\n  /* 072 */  pop     %esi\n  /* 073 */  ret\n  /* 074 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  movl    $\"misc/udeath.wav\",(%esp)\n  /* 07f */  mov     gi+0x10,%esi\n  /* 085 */  call    *gi+0x24\n  /* 08b */  movl    $0x0,0x14(%esp)\n  /* 093 */  mov     %ebx,(%esp)\n  /* 096 */  mov     %eax,0x8(%esp)\n  /* 09a */  fld1\n  /* 09c */  mov     $0x2,%eax\n  /* 0a1 */  mov     %eax,0x4(%esp)\n  /* 0a5 */  fsts    0x10(%esp)\n  /* 0a9 */  fstps   0xc(%esp)\n  /* 0ad */  call    *%esi\n  /* 0af */  mov     $0x2,%esi\n.Lb4:\n  /* 0b4 */  mov     0x3c(%esp),%eax\n  /* 0b8 */  xor     %edx,%edx\n  /* 0ba */  mov     $\"models/objects/gibs/bone/tris.md2\",%ecx\n  /* 0bf */  mov     %edx,0xc(%esp)\n  /* 0c3 */  mov     %ecx,0x4(%esp)\n  /* 0c7 */  mov     %ebx,(%esp)\n  /* 0ca */  mov     %eax,0x8(%esp)\n  /* 0ce */  call    ThrowGib\n  /* 0d3 */  dec     %esi\n  /* 0d4 */  jne     .L130\n  /* 0d6 */  mov     $0x2,%esi\n.Ldb:\n  /* 0db */  mov     %ebx,(%esp)\n  /* 0de */  xor     %eax,%eax\n  /* 0e0 */  mov     %eax,0xc(%esp)\n  /* 0e4 */  mov     0x3c(%esp),%eax\n  /* 0e8 */  mov     %eax,0x8(%esp)\n  /* 0ec */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%eax\n  /* 0f1 */  mov     %eax,0x4(%esp)\n  /* 0f5 */  call    ThrowGib\n  /* 0fa */  dec     %esi\n  /* 0fb */  jne     .L140\n  /* 0fd */  mov     %ebx,(%esp)\n  /* 100 */  xor     %eax,%eax\n  /* 102 */  mov     %eax,0xc(%esp)\n  /* 106 */  mov     0x3c(%esp),%eax\n  /* 10a */  mov     %eax,0x8(%esp)\n  /* 10e */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%eax\n  /* 113 */  mov     %eax,0x4(%esp)\n  /* 117 */  call    ThrowHead\n  /* 11c */  mov     $0x2,%eax\n  /* 121 */  mov     %eax,0x1ec(%ebx)\n  /* 127 */  add     $0x24,%esp\n  /* 12a */  pop     %ebx\n  /* 12b */  pop     %esi\n  /* 12c */  ret\n  /* 12d */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  mov     $0x1,%esi\n  /* 135 */  jmp     .Lb4\n  /* 13a */  lea     0x0(%esi),%esi\n.L140:\n  /* 140 */  mov     $0x1,%esi\n  /* 145 */  jmp     .Ldb\n","c":"#include \"g_local.h\"\n#include \"m_flipper.h\"\n\nstatic int sound_death;\nextern mmove_t flipper_move_death;\n\nvoid flipper_die_init(void)\n{\n    sound_death = gi.soundindex(\"flipper/flpdeth1.wav\");\n}\n\nvoid flipper_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    int n;\n\n    if (self->health <= self->gib_health) {\n        gi.sound(self, CHAN_VOICE, gi.soundindex(\"misc/udeath.wav\"), 1, ATTN_NORM, 0);\n        for (n = 0; n < 2; n++)\n            ThrowGib(self, \"models/objects/gibs/bone/tris.md2\", damage, GIB_ORGANIC);\n        for (n = 0; n < 2; n++)\n            ThrowGib(self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n        ThrowHead(self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n        self->deadflag = DEAD_DEAD;\n        return;\n    }\n\n    if (self->deadflag == DEAD_DEAD)\n        return;\n\n    gi.sound(self, CHAN_VOICE, sound_death, 1, ATTN_NORM, 0);\n    self->deadflag = DEAD_DEAD;\n    self->takedamage = DAMAGE_YES;\n    self->monsterinfo.currentmove = &flipper_move_death;\n}\n","size":327,"score":100,"agent":"kuncc/4","pid":5,"session":2871,"ts":1791758613999}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2944,"symbol":"SP_monster_soldier_x","file":"m_soldier.c","asm":"# SP_monster_soldier_x  (TU m_soldier.c, section .text, 328 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_soldier_x:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  movl    $\"models/monsters/soldier/tris.md2\",(%esp)\n  /* 012 */  call    *gi+0x20\n  /* 018 */  mov     $0x2,%edx\n  /* 01d */  mov     %edx,0xf8(%ebx)\n  /* 023 */  movl    $0x3f99999a,0x310(%ebx)\n  /* 02d */  movl    $0xc1c00000,0xc4(%ebx)\n  /* 037 */  movl    $0x42000000,0xd0(%ebx)\n  /* 041 */  flds    =0xc1800000 (-16f)\n  /* 047 */  mov     %eax,0x28(%ebx)\n  /* 04a */  mov     $0x5,%eax\n  /* 04f */  mov     %eax,0x104(%ebx)\n  /* 055 */  fsts    0xbc(%ebx)\n  /* 05b */  fstps   0xc0(%ebx)\n  /* 061 */  flds    =0x41800000 (16f)\n  /* 067 */  fsts    0xc8(%ebx)\n  /* 06d */  fstps   0xcc(%ebx)\n  /* 073 */  movl    $\"soldier/solidle1.wav\",(%esp)\n  /* 07a */  call    *gi+0x24\n  /* 080 */  movl    $\"soldier/solsght1.wav\",(%esp)\n  /* 087 */  mov     %eax,sound_idle\n  /* 08c */  call    *gi+0x24\n  /* 092 */  movl    $\"soldier/solsrch1.wav\",(%esp)\n  /* 099 */  mov     %eax,sound_sight1\n  /* 09e */  call    *gi+0x24\n  /* 0a4 */  movl    $\"infantry/infatck3.wav\",(%esp)\n  /* 0ab */  mov     %eax,sound_sight2\n  /* 0b0 */  call    *gi+0x24\n  /* 0b6 */  mov     $0x64,%ecx\n  /* 0bb */  mov     $soldier_dodge,%edx\n  /* 0c0 */  mov     %ecx,0x190(%ebx)\n  /* 0c6 */  mov     $soldier_attack,%ecx\n  /* 0cb */  mov     %edx,0x328(%ebx)\n  /* 0d1 */  mov     %ecx,0x32c(%ebx)\n  /* 0d7 */  mov     %eax,sound_cock\n  /* 0dc */  mov     $soldier_pain,%eax\n  /* 0e1 */  mov     %eax,0x1c4(%ebx)\n  /* 0e7 */  mov     $soldier_die,%eax\n  /* 0ec */  mov     %eax,0x1c8(%ebx)\n  /* 0f2 */  mov     $soldier_stand,%eax\n  /* 0f7 */  mov     %eax,0x314(%ebx)\n  /* 0fd */  mov     $soldier_walk,%eax\n  /* 102 */  mov     %eax,0x320(%ebx)\n  /* 108 */  mov     $soldier_run,%eax\n  /* 10d */  mov     %eax,0x324(%ebx)\n  /* 113 */  xor     %eax,%eax\n  /* 115 */  mov     %eax,0x330(%ebx)\n  /* 11b */  mov     $soldier_sight,%eax\n  /* 120 */  mov     %eax,0x334(%ebx)\n  /* 126 */  mov     %ebx,(%esp)\n  /* 129 */  call    *gi+0x48\n  /* 12f */  mov     %ebx,(%esp)\n  /* 132 */  call    *0x314(%ebx)\n  /* 138 */  mov     %ebx,0x20(%esp)\n  /* 13c */  mov     0x18(%esp),%ebx\n  /* 140 */  add     $0x1c,%esp\n  /* 143 */  jmp     walkmonster_start\n","c":"/* candidate for SP_monster_soldier_x (m_soldier.c, 328 bytes) */\n#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nint sound_idle;\nint sound_sight1;\nint sound_sight2;\nint sound_cock;\n\nextern void soldier_stand(edict_t *self);\nextern void soldier_walk(edict_t *self);\nextern void soldier_run(edict_t *self);\nextern void soldier_pain(edict_t *self, edict_t *other, float kick, int damage);\nextern void soldier_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nextern void soldier_dodge(edict_t *self, edict_t *attacker, float eta);\nextern void soldier_attack(edict_t *self);\nextern void soldier_sight(edict_t *self, edict_t *other);\n\nvoid SP_monster_soldier_x(edict_t *self)\n{\n    self->s.modelindex = gi.modelindex(\"models/monsters/soldier/tris.md2\");\n    self->monsterinfo.scale = MODEL_SCALE;\n    VectorSet(self->mins, -16, -16, -24);\n    VectorSet(self->maxs, 16, 16, 32);\n    self->movetype = MOVETYPE_STEP;\n    self->solid = SOLID_BBOX;\n\n    sound_idle = gi.soundindex(\"soldier/solidle1.wav\");\n    sound_sight1 = gi.soundindex(\"soldier/solsght1.wav\");\n    sound_sight2 = gi.soundindex(\"soldier/solsrch1.wav\");\n    sound_cock = gi.soundindex(\"infantry/infatck3.wav\");\n\n    self->mass = 100;\n\n    self->pain = soldier_pain;\n    self->die = soldier_die;\n\n    self->monsterinfo.stand = soldier_stand;\n    self->monsterinfo.walk = soldier_walk;\n    self->monsterinfo.run = soldier_run;\n    self->monsterinfo.dodge = soldier_dodge;\n    self->monsterinfo.attack = soldier_attack;\n    self->monsterinfo.melee = NULL;\n    self->monsterinfo.sight = soldier_sight;\n\n    gi.linkentity(self);\n\n    self->monsterinfo.stand(self);\n\n    walkmonster_start(self);\n}\n","size":328,"score":100,"agent":"kuncc/2","pid":3,"session":2875,"ts":1791758617805}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2673,"symbol":"brain_pain","file":"m_brain.c","asm":"# brain_pain  (TU m_brain.c, section .text, 328 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_pain:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x1e4(%ebx),%edx\n  /* 011 */  mov     %edx,%eax\n  /* 013 */  shr     $0x1f,%eax\n  /* 016 */  add     %edx,%eax\n  /* 018 */  sar     $1,%eax\n  /* 01a */  cmp     %eax,0x1e0(%ebx)\n  /* 020 */  jge     .L29\n  /* 022 */  movl    $0x1,0x3c(%ebx)\n.L29:\n  /* 029 */  flds    level+0x4\n  /* 02f */  flds    0x1d0(%ebx)\n  /* 035 */  fcomip  %st(1),%st\n  /* 037 */  ja      .L60\n  /* 039 */  fadds   =0x40400000 (3f)\n  /* 03f */  mov     skill,%eax\n  /* 044 */  fstps   0x1d0(%ebx)\n  /* 04a */  flds    =0x40400000 (3f)\n  /* 050 */  flds    0x14(%eax)\n  /* 053 */  fucomip %st(1),%st\n  /* 055 */  fstp    %st(0)\n  /* 057 */  jp      .L70\n  /* 059 */  jne     .L70\n  /* 05b */  jmp     .L62\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  fstp    %st(0)\n.L62:\n  /* 062 */  mov     0x38(%esp),%ebx\n  /* 066 */  add     $0x3c,%esp\n  /* 069 */  ret\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  call    rand\n  /* 075 */  and     $0x7fff,%eax\n  /* 07a */  mov     %eax,0x2c(%esp)\n  /* 07e */  mov     gi+0x10,%eax\n  /* 083 */  fildl   0x2c(%esp)\n  /* 087 */  fdivs   =0x46fffe00 (32767f)\n  /* 08d */  fldl    =0x3fd51eb851eb851f (0.33)\n  /* 093 */  fcomip  %st(1),%st\n  /* 095 */  ja      .Le0\n  /* 097 */  movl    $0x0,0x14(%esp)\n  /* 09f */  fldl    =0x3fe51eb851eb851f (0.66)\n  /* 0a5 */  fcomip  %st(1),%st\n  /* 0a7 */  fstp    %st(0)\n  /* 0a9 */  fld1\n  /* 0ab */  fsts    0x10(%esp)\n  /* 0af */  fstps   0xc(%esp)\n  /* 0b3 */  jbe     .L120\n  /* 0b5 */  mov     %ebx,(%esp)\n  /* 0b8 */  mov     sound_pain2,%edx\n  /* 0be */  mov     %edx,0x8(%esp)\n  /* 0c2 */  mov     $0x2,%edx\n  /* 0c7 */  mov     %edx,0x4(%esp)\n  /* 0cb */  call    *%eax\n  /* 0cd */  mov     $brain_move_pain2,%ecx\n  /* 0d2 */  mov     %ecx,0x304(%ebx)\n  /* 0d8 */  jmp     .L62\n  /* 0da */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  fstp    %st(0)\n  /* 0e2 */  mov     %ebx,(%esp)\n  /* 0e5 */  mov     sound_pain1,%edx\n  /* 0eb */  fld1\n  /* 0ed */  movl    $0x0,0x14(%esp)\n  /* 0f5 */  fsts    0x10(%esp)\n  /* 0f9 */  fstps   0xc(%esp)\n  /* 0fd */  mov     %edx,0x8(%esp)\n  /* 101 */  mov     $0x2,%edx\n  /* 106 */  mov     %edx,0x4(%esp)\n  /* 10a */  call    *%eax\n  /* 10c */  mov     $brain_move_pain1,%ecx\n  /* 111 */  mov     %ecx,0x304(%ebx)\n  /* 117 */  mov     0x38(%esp),%ebx\n  /* 11b */  add     $0x3c,%esp\n  /* 11e */  ret\n  /* 11f */  nop\n.L120:\n  /* 120 */  mov     %ebx,(%esp)\n  /* 123 */  mov     sound_pain1,%edx\n  /* 129 */  mov     %edx,0x8(%esp)\n  /* 12d */  mov     $0x2,%edx\n  /* 132 */  mov     %edx,0x4(%esp)\n  /* 136 */  call    *%eax\n  /* 138 */  mov     $brain_move_pain3,%ecx\n  /* 13d */  mov     %ecx,0x304(%ebx)\n  /* 143 */  jmp     .L62\n","c":"#include \"g_local.h\"\n#include \"m_brain.h\"\n\nstatic int sound_pain1;\nstatic int sound_pain2;\nextern mmove_t brain_move_pain1;\nextern mmove_t brain_move_pain2;\nextern mmove_t brain_move_pain3;\n\nvoid brain_precache(void)\n{\n    sound_pain1 = gi.soundindex(\"brain/brnpain1.wav\");\n    sound_pain2 = gi.soundindex(\"brain/brnpain2.wav\");\n}\n\nvoid brain_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n    float r;\n\n    if (self->health < (self->max_health / 2))\n        self->s.skinnum = 1;\n\n    if (level.time < self->pain_debounce_time)\n        return;\n\n    self->pain_debounce_time = level.time + 3;\n\n    if (skill->value == 3)\n        return;\n\n    r = random();\n    if (r < 0.33)\n    {\n        gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);\n        self->monsterinfo.currentmove = &brain_move_pain1;\n    }\n    else if (r < 0.66)\n    {\n        gi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0);\n        self->monsterinfo.currentmove = &brain_move_pain2;\n    }\n    else\n    {\n        gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);\n        self->monsterinfo.currentmove = &brain_move_pain3;\n    }\n}\n","size":328,"score":100,"agent":"kuncc/5","pid":6,"session":2873,"ts":1791758618134}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3129,"symbol":"COM_Parse","file":"q_shared.c","asm":"# COM_Parse  (TU q_shared.c, section .text, 330 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_Parse:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %edx,%edx\n  /* 003 */  push    %ebx\n  /* 004 */  mov     0xc(%esp),%ebx\n  /* 008 */  mov     (%ebx),%eax\n  /* 00a */  mov     %dl,com_token\n  /* 010 */  test    %eax,%eax\n  /* 012 */  je      .L62\n  /* 014 */  movzbl  (%eax),%edx\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cmp     $0x20,%dl\n  /* 023 */  movsbl  %dl,%ecx\n  /* 026 */  jg      .L39\n.L28:\n  /* 028 */  test    %ecx,%ecx\n  /* 02a */  je      .L60\n  /* 02c */  movzbl  0x1(%eax),%edx\n  /* 030 */  inc     %eax\n  /* 031 */  cmp     $0x20,%dl\n  /* 034 */  movsbl  %dl,%ecx\n  /* 037 */  jle     .L28\n.L39:\n  /* 039 */  cmp     $0x2f,%ecx\n  /* 03c */  jne     .Ld7\n  /* 042 */  cmpb    $0x2f,0x1(%eax)\n  /* 046 */  jne     .L6e\n  /* 048 */  inc     %eax\n  /* 049 */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  movzbl  0x1(%eax),%edx\n  /* 054 */  inc     %eax\n  /* 055 */  test    %dl,%dl\n  /* 057 */  je      .L20\n  /* 059 */  cmp     $0xa,%dl\n  /* 05c */  jne     .L50\n  /* 05e */  jmp     .L20\n.L60:\n  /* 060 */  xor     %eax,%eax\n.L62:\n  /* 062 */  mov     $\"\",%edx\n.L67:\n  /* 067 */  mov     %eax,(%ebx)\n  /* 069 */  mov     %edx,%eax\n  /* 06b */  pop     %ebx\n  /* 06c */  pop     %esi\n  /* 06d */  ret\n.L6e:\n  /* 06e */  xor     %edx,%edx\n  /* 070 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  cmp     $0x80,%edx\n  /* 086 */  je      .Lb3\n  /* 088 */  mov     %cl,com_token(%edx)\n  /* 08e */  inc     %eax\n  /* 08f */  inc     %edx\n  /* 090 */  movsbl  (%eax),%ecx\n  /* 093 */  cmp     $0x20,%ecx\n  /* 096 */  jg      .L80\n  /* 098 */  cmp     $0x80,%edx\n  /* 09e */  je      .Ld3\n.La0:\n  /* 0a0 */  movb    $com_token,0x0(%edx)\n  /* 0a7 */  mov     $com_token,%edx\n  /* 0ac */  mov     %eax,(%ebx)\n  /* 0ae */  mov     %edx,%eax\n  /* 0b0 */  pop     %ebx\n  /* 0b1 */  pop     %esi\n  /* 0b2 */  ret\n.Lb3:\n  /* 0b3 */  mov     %eax,%edx\n  /* 0b5 */  lea     0x0(%esi),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  cmpb    $0x20,0x1(%edx)\n  /* 0c4 */  lea     0x1(%edx),%eax\n  /* 0c7 */  jle     .Ld3\n  /* 0c9 */  add     $0x2,%edx\n  /* 0cc */  cmpb    $0x20,(%edx)\n  /* 0cf */  jg      .Lc0\n  /* 0d1 */  mov     %edx,%eax\n.Ld3:\n  /* 0d3 */  xor     %edx,%edx\n  /* 0d5 */  jmp     .La0\n.Ld7:\n  /* 0d7 */  cmp     $0x22,%ecx\n  /* 0da */  jne     .L6e\n  /* 0dc */  movsbl  0x1(%eax),%ecx\n  /* 0e0 */  lea     0x2(%eax),%edx\n  /* 0e3 */  cmp     $0x22,%cl\n  /* 0e6 */  mov     %ecx,%eax\n  /* 0e8 */  je      .L144\n  /* 0ea */  test    %ecx,%ecx\n  /* 0ec */  je      .L144\n  /* 0ee */  xor     %ecx,%ecx\n  /* 0f0 */  jmp     .Lf6\n.Lf2:\n  /* 0f2 */  test    %esi,%esi\n  /* 0f4 */  je      .L110\n.Lf6:\n  /* 0f6 */  cmp     $0x80,%ecx\n  /* 0fc */  je      .L123\n  /* 0fe */  mov     %al,com_token(%ecx)\n  /* 104 */  inc     %edx\n  /* 105 */  inc     %ecx\n  /* 106 */  movsbl  -0x1(%edx),%esi\n  /* 10a */  mov     %esi,%eax\n  /* 10c */  cmp     $0x22,%al\n  /* 10e */  jne     .Lf2\n.L110:\n  /* 110 */  mov     %edx,%eax\n.L112:\n  /* 112 */  movb    $com_token,0x0(%ecx)\n  /* 119 */  mov     $com_token,%edx\n  /* 11e */  jmp     .L67\n.L123:\n  /* 123 */  movsbl  (%edx),%esi\n  /* 126 */  lea     0x1(%edx),%eax\n  /* 129 */  cmp     $0x22,%esi\n  /* 12c */  je      .L112\n  /* 12e */  test    %esi,%esi\n  /* 130 */  je      .L112\n  /* 132 */  movsbl  0x1(%edx),%eax\n  /* 136 */  add     $0x2,%edx\n  /* 139 */  cmp     $0x22,%eax\n  /* 13c */  je      .L110\n  /* 13e */  test    %eax,%eax\n  /* 140 */  jne     .L123\n  /* 142 */  jmp     .L110\n.L144:\n  /* 144 */  mov     %edx,%eax\n  /* 146 */  xor     %ecx,%ecx\n  /* 148 */  jmp     .L112\n","c":"#include \"q_shared.h\"\n\nchar com_token[128];\n\nchar *COM_Parse (char **data_p)\n{\n    int c;\n    int len;\n    char *data;\n\n    data = *data_p;\n    len = 0;\n    com_token[0] = 0;\n\n    if (!data)\n    {\n        *data_p = NULL;\n        return \"\";\n    }\n\nskipwhite:\n    while ((c = *data) <= ' ')\n    {\n        if (c == 0)\n        {\n            *data_p = NULL;\n            return \"\";\n        }\n        data++;\n    }\n\n    if (c == '/' && data[1] == '/')\n    {\n        while (*data && *data != '\\n')\n            data++;\n        goto skipwhite;\n    }\n\n    if (c == '\\\"')\n    {\n        data++;\n        while (1)\n        {\n            c = *data++;\n            if (c == '\\\"' || !c)\n            {\n                com_token[len] = 0;\n                *data_p = data;\n                return com_token;\n            }\n            if (len < MAX_TOKEN_CHARS)\n            {\n                com_token[len] = c;\n                len++;\n            }\n        }\n    }\n\n    do\n    {\n        if (len < MAX_TOKEN_CHARS)\n        {\n            com_token[len] = c;\n            len++;\n        }\n        data++;\n        c = *data;\n    } while (c > 32);\n\n    if (len == MAX_TOKEN_CHARS)\n        len = 0;\n    com_token[len] = 0;\n\n    *data_p = data;\n    return com_token;\n}\n","size":330,"score":100,"agent":"kuncc/1","pid":2,"session":2877,"ts":1791758632520}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2258,"symbol":"plat_spawn_inside_trigger","file":"g_func.c","asm":"# plat_spawn_inside_trigger  (TU g_func.c, section .text, 333 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nplat_spawn_inside_trigger:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  call    G_Spawn\n  /* 010 */  xor     %ecx,%ecx\n  /* 012 */  mov     $Touch_Plat_Center,%edx\n  /* 017 */  testb   $0x1,0x11c(%ebx)\n  /* 01e */  flds    0xbc(%ebx)\n  /* 024 */  mov     %edx,0x1bc(%eax)\n  /* 02a */  mov     $0x1,%edx\n  /* 02f */  mov     %ecx,0x104(%eax)\n  /* 035 */  fsts    (%esp)\n  /* 038 */  mov     %edx,0xf8(%eax)\n  /* 03e */  flds    =0x41c80000 (25f)\n  /* 044 */  mov     %ebx,0x21c(%eax)\n  /* 04a */  fadd    %st,%st(1)\n  /* 04c */  flds    0xc0(%ebx)\n  /* 052 */  fsts    0x4(%esp)\n  /* 056 */  fadd    %st(1),%st\n  /* 058 */  flds    0xc8(%ebx)\n  /* 05e */  fsts    0x8(%esp)\n  /* 062 */  fsub    %st(2),%st\n  /* 064 */  flds    0xcc(%ebx)\n  /* 06a */  fsts    0xc(%esp)\n  /* 06e */  fsubp   %st,%st(3)\n  /* 070 */  flds    =0x41000000 (8f)\n  /* 076 */  fadds   0xd0(%ebx)\n  /* 07c */  flds    0x168(%ebx)\n  /* 082 */  fsubs   0x174(%ebx)\n  /* 088 */  fildl   st+0x18\n  /* 08e */  faddp   %st,%st(1)\n  /* 090 */  fsubr   %st(1),%st\n  /* 092 */  je      .La0\n  /* 094 */  fstp    %st(1)\n  /* 096 */  flds    =0x41000000 (8f)\n  /* 09c */  fadd    %st(1),%st\n  /* 09e */  fxch    %st(1)\n.La0:\n  /* 0a0 */  fld     %st(2)\n  /* 0a2 */  fsub    %st(6),%st\n  /* 0a4 */  fldz\n  /* 0a6 */  fcomip  %st(1),%st\n  /* 0a8 */  fstp    %st(0)\n  /* 0aa */  jb      .Ld5\n  /* 0ac */  fstp    %st(5)\n  /* 0ae */  fstp    %st(1)\n  /* 0b0 */  fxch    %st(1)\n  /* 0b2 */  fxch    %st(2)\n  /* 0b4 */  fxch    %st(3)\n  /* 0b6 */  flds    (%esp)\n  /* 0b9 */  fadds   0x8(%esp)\n  /* 0bd */  flds    =0x3f000000 (0.5f)\n  /* 0c3 */  fmulp   %st,%st(1)\n  /* 0c5 */  fld1\n  /* 0c7 */  fadd    %st(1),%st\n  /* 0c9 */  fxch    %st(2)\n  /* 0cb */  fxch    %st(1)\n  /* 0cd */  fxch    %st(5)\n  /* 0cf */  fxch    %st(4)\n  /* 0d1 */  fxch    %st(3)\n  /* 0d3 */  fxch    %st(1)\n.Ld5:\n  /* 0d5 */  fld     %st(4)\n  /* 0d7 */  fsub    %st(4),%st\n  /* 0d9 */  fldz\n  /* 0db */  fcomip  %st(1),%st\n  /* 0dd */  fstp    %st(0)\n  /* 0df */  jb      .L110\n  /* 0e1 */  fstp    %st(4)\n  /* 0e3 */  fstp    %st(2)\n  /* 0e5 */  fxch    %st(2)\n  /* 0e7 */  flds    0x4(%esp)\n  /* 0eb */  fadds   0xc(%esp)\n  /* 0ef */  flds    =0x3f000000 (0.5f)\n  /* 0f5 */  fmulp   %st,%st(1)\n  /* 0f7 */  fld1\n  /* 0f9 */  fadd    %st(1),%st\n  /* 0fb */  fxch    %st(4)\n  /* 0fd */  fxch    %st(2)\n  /* 0ff */  fxch    %st(5)\n  /* 101 */  fxch    %st(1)\n  /* 103 */  fxch    %st(3)\n  /* 105 */  fxch    %st(1)\n  /* 107 */  jmp     .L112\n  /* 109 */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  fxch    %st(5)\n.L112:\n  /* 112 */  fstps   0xbc(%eax)\n  /* 118 */  fxch    %st(2)\n  /* 11a */  mov     0x18(%esp),%ebx\n  /* 11e */  fstps   0xc0(%eax)\n  /* 124 */  fxch    %st(3)\n  /* 126 */  fstps   0xc4(%eax)\n  /* 12c */  fxch    %st(2)\n  /* 12e */  fstps   0xc8(%eax)\n  /* 134 */  fstps   0xcc(%eax)\n  /* 13a */  fstps   0xd0(%eax)\n  /* 140 */  mov     %eax,0x20(%esp)\n  /* 144 */  add     $0x1c,%esp\n  /* 147 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\n#define PLAT_LOW_TRIGGER 1\nvoid Touch_Plat_Center(edict_t *ent, edict_t *other, cplane_t *plane, csurface_t *surf);\n\nvoid plat_spawn_inside_trigger(edict_t *ent)\n{\n    edict_t *trigger;\n    vec3_t tmin, tmax;\n\n    trigger = G_Spawn();\n    trigger->touch = Touch_Plat_Center;\n    trigger->movetype = MOVETYPE_NONE;\n    trigger->solid = SOLID_TRIGGER;\n    trigger->enemy = ent;\n\n    tmin[0] = ent->mins[0] + 25;\n    tmin[1] = ent->mins[1] + 25;\n    tmin[2] = ent->mins[2];\n\n    tmax[0] = ent->maxs[0] - 25;\n    tmax[1] = ent->maxs[1] - 25;\n    tmax[2] = ent->maxs[2] + 8;\n\n    tmin[2] = tmax[2] - (ent->pos1[2] - ent->pos2[2] + st.lip);\n\n    if (ent->spawnflags & PLAT_LOW_TRIGGER)\n        tmax[2] = tmin[2] + 8;\n\n    if (tmax[0] - tmin[0] <= 0)\n    {\n        tmin[0] = (ent->mins[0] + ent->maxs[0]) * 0.5;\n        tmax[0] = tmin[0] + 1;\n    }\n    if (tmax[1] - tmin[1] <= 0)\n    {\n        tmin[1] = (ent->mins[1] + ent->maxs[1]) * 0.5;\n        tmax[1] = tmin[1] + 1;\n    }\n\n    VectorCopy(tmin, trigger->mins);\n    VectorCopy(tmax, trigger->maxs);\n\n    gi.linkentity(trigger);\n}\n","size":333,"score":100,"agent":"kuncc/0","pid":1,"session":2879,"ts":1791758634246}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2206,"symbol":"Killed","file":"g_combat.c","asm":"# Killed  (TU g_combat.c, section .text, 332 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nKilled:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x2c(%esp)\n  /* 007 */  mov     0x40(%esp),%edx\n  /* 00b */  mov     %esi,0x30(%esp)\n  /* 00f */  mov     0x44(%esp),%ebx\n  /* 013 */  mov     %edi,0x34(%esp)\n  /* 017 */  mov     0x48(%esp),%ecx\n  /* 01b */  mov     %ebp,0x38(%esp)\n  /* 01f */  mov     0x4c(%esp),%esi\n  /* 023 */  cmpl    $0xfffffc19,0x1e0(%edx)\n  /* 02d */  mov     0x50(%esp),%edi\n  /* 031 */  jge     .L3e\n  /* 033 */  mov     $0xfffffc19,%ebp\n  /* 038 */  mov     %ebp,0x1e0(%edx)\n.L3e:\n  /* 03e */  testb   $0x4,0xb8(%edx)\n  /* 045 */  mov     %ecx,0x21c(%edx)\n  /* 04b */  je      .Le5\n  /* 051 */  cmpl    $0x2,0x1ec(%edx)\n  /* 058 */  je      .Le5\n  /* 05e */  testb   $0x1,0x309(%edx)\n  /* 065 */  jne     .L118\n  /* 06b */  mov     coop,%eax\n  /* 070 */  incl    level+0x120\n  /* 076 */  fldz\n  /* 078 */  flds    0x14(%eax)\n  /* 07b */  fucomip %st(1),%st\n  /* 07d */  fstp    %st(0)\n  /* 07f */  jp      .L83\n  /* 081 */  je      .L90\n.L83:\n  /* 083 */  mov     0x54(%ecx),%eax\n  /* 086 */  test    %eax,%eax\n  /* 088 */  je      .L90\n  /* 08a */  incl    0xd78(%eax)\n.L90:\n  /* 090 */  mov     %edx,0x1c(%esp)\n  /* 094 */  mov     $\"monster_medic\",%edx\n  /* 099 */  mov     %edx,0x4(%esp)\n  /* 09d */  mov     %ecx,0x18(%esp)\n  /* 0a1 */  mov     0x118(%ecx),%eax\n  /* 0a7 */  mov     %eax,(%esp)\n  /* 0aa */  call    strcmp\n  /* 0af */  mov     0x18(%esp),%ecx\n  /* 0b3 */  mov     0x1c(%esp),%edx\n  /* 0b7 */  test    %eax,%eax\n  /* 0b9 */  jne     .Lc1\n  /* 0bb */  mov     %ecx,0x100(%edx)\n.Lc1:\n  /* 0c1 */  mov     0x104(%edx),%eax\n  /* 0c7 */  lea     -0x2(%eax),%ebp\n  /* 0ca */  cmp     $0x1,%ebp\n  /* 0cd */  jbe     .Le5\n  /* 0cf */  test    %eax,%eax\n  /* 0d1 */  je      .Le5\n  /* 0d3 */  testb   $0x4,0xb8(%edx)\n  /* 0da */  je      .Le5\n  /* 0dc */  cmpl    $0x2,0x1ec(%edx)\n  /* 0e3 */  jne     .L12a\n.Le5:\n  /* 0e5 */  mov     %edi,0x50(%esp)\n  /* 0e9 */  mov     0x38(%esp),%ebp\n  /* 0ed */  mov     %esi,0x4c(%esp)\n  /* 0f1 */  mov     0x34(%esp),%edi\n  /* 0f5 */  mov     %ebx,0x44(%esp)\n  /* 0f9 */  mov     0x30(%esp),%esi\n  /* 0fd */  mov     %ecx,0x48(%esp)\n  /* 101 */  mov     0x2c(%esp),%ebx\n  /* 105 */  mov     %edx,0x40(%esp)\n  /* 109 */  mov     0x1c8(%edx),%eax\n  /* 10f */  add     $0x3c,%esp\n  /* 112 */  jmp     *%eax\n  /* 114 */  lea     0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  mov     0x104(%edx),%eax\n  /* 11e */  lea     -0x2(%eax),%ebp\n  /* 121 */  cmp     $0x1,%ebp\n  /* 124 */  jbe     .Le5\n  /* 126 */  test    %eax,%eax\n  /* 128 */  je      .Le5\n.L12a:\n  /* 12a */  mov     %ecx,0x1c(%esp)\n  /* 12e */  xor     %eax,%eax\n  /* 130 */  mov     %eax,0x1bc(%edx)\n  /* 136 */  mov     %edx,(%esp)\n  /* 139 */  mov     %edx,0x18(%esp)\n  /* 13d */  call    monster_death_use\n  /* 142 */  mov     0x1c(%esp),%ecx\n  /* 146 */  mov     0x18(%esp),%edx\n  /* 14a */  jmp     .Le5\n","c":"#include \"g_local.h\"\n\nvoid Killed(edict_t *targ, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    if (targ->health < -999)\n        targ->health = -999;\n\n    targ->enemy = attacker;\n\n    if ((targ->svflags & SVF_MONSTER) && (targ->deadflag != DEAD_DEAD))\n    {\n        if (!(targ->monsterinfo.aiflags & AI_GOOD_GUY))\n        {\n            level.killed_monsters++;\n            if (coop->value && attacker->client)\n                attacker->client->resp.score++;\n            if (!strcmp(attacker->classname, \"monster_medic\"))\n                targ->owner = attacker;\n        }\n    }\n\n    if (targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETYPE_NONE)\n    {\n        targ->die(targ, inflictor, attacker, damage, point);\n        return;\n    }\n\n    if ((targ->svflags & SVF_MONSTER) && (targ->deadflag != DEAD_DEAD))\n    {\n        targ->touch = NULL;\n        monster_death_use(targ);\n    }\n\n    targ->die(targ, inflictor, attacker, damage, point);\n}\n","size":332,"score":100,"agent":"kuncc/3","pid":4,"session":2878,"ts":1791758636989}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2547,"symbol":"blaster_touch","file":"g_weapon.c","asm":"# blaster_touch  (TU g_weapon.c, section .text, 334 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nblaster_touch:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x40(%esp)\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  mov     %edi,0x48(%esp)\n  /* 00f */  mov     0x54(%esp),%edx\n  /* 013 */  mov     %esi,0x44(%esp)\n  /* 017 */  mov     0x58(%esp),%edi\n  /* 01b */  mov     0x5c(%esp),%ecx\n  /* 01f */  mov     0x100(%ebx),%eax\n  /* 025 */  cmp     %edx,%eax\n  /* 027 */  je      .L130\n  /* 02d */  test    %ecx,%ecx\n  /* 02f */  je      .L37\n  /* 031 */  testb   $0x4,0x10(%ecx)\n  /* 035 */  jne     .Laf\n.L37:\n  /* 037 */  mov     0x54(%eax),%ecx\n  /* 03a */  lea     0x4(%ebx),%esi\n  /* 03d */  test    %ecx,%ecx\n  /* 03f */  je      .L5e\n  /* 041 */  mov     %edx,0x3c(%esp)\n  /* 045 */  mov     $0x2,%edx\n  /* 04a */  mov     %edx,0x8(%esp)\n  /* 04e */  mov     %esi,0x4(%esp)\n  /* 052 */  mov     %eax,(%esp)\n  /* 055 */  call    PlayerNoise\n  /* 05a */  mov     0x3c(%esp),%edx\n.L5e:\n  /* 05e */  mov     0x200(%edx),%eax\n  /* 064 */  test    %eax,%eax\n  /* 066 */  jne     .Ld0\n  /* 068 */  movl    $0x3,(%esp)\n  /* 06f */  call    *gi+0x64\n  /* 075 */  movl    $0x2,(%esp)\n  /* 07c */  call    *gi+0x64\n  /* 082 */  mov     %esi,(%esp)\n  /* 085 */  call    *gi+0x78\n  /* 08b */  test    %edi,%edi\n  /* 08d */  mov     gi+0x7c,%eax\n  /* 092 */  je      .L140\n  /* 098 */  mov     %edi,(%esp)\n  /* 09b */  call    *%eax\n.L9d:\n  /* 09d */  mov     %esi,(%esp)\n  /* 0a0 */  mov     $0x2,%eax\n  /* 0a5 */  mov     %eax,0x4(%esp)\n  /* 0a9 */  call    *gi+0x58\n.Laf:\n  /* 0af */  mov     %ebx,0x50(%esp)\n  /* 0b3 */  mov     0x44(%esp),%esi\n  /* 0b7 */  mov     0x40(%esp),%ebx\n  /* 0bb */  mov     0x48(%esp),%edi\n  /* 0bf */  add     $0x4c,%esp\n  /* 0c2 */  jmp     G_FreeEdict\n  /* 0c7 */  nop\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     0x11c(%ebx),%eax\n  /* 0d6 */  mov     $0x4,%ecx\n  /* 0db */  mov     %ecx,0x20(%esp)\n  /* 0df */  and     $0x1,%eax\n  /* 0e2 */  cmp     $0x1,%eax\n  /* 0e5 */  sbb     %eax,%eax\n  /* 0e7 */  and     $0xfffffff7,%eax\n  /* 0ea */  add     $0xa,%eax\n  /* 0ed */  mov     %eax,0x24(%esp)\n  /* 0f1 */  mov     $0x1,%eax\n  /* 0f6 */  mov     %eax,0x1c(%esp)\n  /* 0fa */  mov     0x204(%ebx),%eax\n  /* 100 */  mov     %edi,0x14(%esp)\n  /* 104 */  mov     %esi,0x10(%esp)\n  /* 108 */  mov     %eax,0x18(%esp)\n  /* 10c */  lea     0x178(%ebx),%eax\n  /* 112 */  mov     %eax,0xc(%esp)\n  /* 116 */  mov     0x100(%ebx),%eax\n  /* 11c */  mov     %ebx,0x4(%esp)\n  /* 120 */  mov     %edx,(%esp)\n  /* 123 */  mov     %eax,0x8(%esp)\n  /* 127 */  call    T_Damage\n  /* 12c */  jmp     .Laf\n  /* 12e */  xchg    %ax,%ax\n.L130:\n  /* 130 */  mov     0x40(%esp),%ebx\n  /* 134 */  mov     0x44(%esp),%esi\n  /* 138 */  mov     0x48(%esp),%edi\n  /* 13c */  add     $0x4c,%esp\n  /* 13f */  ret\n.L140:\n  /* 140 */  movl    $vec3_origin,(%esp)\n  /* 147 */  call    *%eax\n  /* 149 */  jmp     .L9d\n","c":"#include \"g_local.h\"\n\nvoid blaster_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n\tint mod;\n\tif (other == self->owner)\n\t\treturn;\n\tif (surf && (surf->flags & SURF_SKY)) {\n\t\tG_FreeEdict(self);\n\t\treturn;\n\t}\n\tif (self->owner->client)\n\t\tPlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT);\n\tif (other->takedamage) {\n\t\tif (self->spawnflags & 1)\n\t\t\tmod = MOD_HYPERBLASTER;\n\t\telse\n\t\t\tmod = MOD_BLASTER;\n\t\tT_Damage(other, self, self->owner, self->velocity, self->s.origin, plane->normal, self->dmg, 1, DAMAGE_ENERGY, mod);\n\t} else {\n\t\tgi.WriteByte(svc_temp_entity);\n\t\tgi.WriteByte(TE_BLASTER);\n\t\tgi.WritePosition(self->s.origin);\n\t\tif (!plane)\n\t\t\tgi.WriteDir(vec3_origin);\n\t\telse\n\t\t\tgi.WriteDir(plane->normal);\n\t\tgi.multicast(self->s.origin, MULTICAST_PVS);\n\t}\n\tG_FreeEdict(self);\n}\n","size":334,"score":100,"agent":"kuncc/6","pid":7,"session":2880,"ts":1791758639867}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3119,"symbol":"COM_FilePath","file":"q_shared.c","asm":"# COM_FilePath  (TU q_shared.c, section .text, 73 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_FilePath:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%esi\n  /* 00a */  mov     0x24(%esp),%edi\n  /* 00e */  mov     %esi,(%esp)\n  /* 011 */  call    strlen\n  /* 016 */  lea     -0x1(%esi,%eax,1),%eax\n  /* 01a */  cmp     %eax,%esi\n  /* 01c */  jne     .L25\n  /* 01e */  jmp     .L2a\n.L20:\n  /* 020 */  dec     %eax\n  /* 021 */  cmp     %eax,%esi\n  /* 023 */  je      .L2a\n.L25:\n  /* 025 */  cmpb    $0x2f,(%eax)\n  /* 028 */  jne     .L20\n.L2a:\n  /* 02a */  mov     %esi,0x4(%esp)\n  /* 02e */  sub     %esi,%eax\n  /* 030 */  mov     %edi,(%esp)\n  /* 033 */  mov     %eax,%ebx\n  /* 035 */  mov     %eax,0x8(%esp)\n  /* 039 */  call    strncpy\n  /* 03e */  movb    $0x0,(%edi,%ebx,1)\n  /* 042 */  add     $0x10,%esp\n  /* 045 */  pop     %ebx\n  /* 046 */  pop     %esi\n  /* 047 */  pop     %edi\n  /* 048 */  ret\n","c":"#include \"q_shared.h\"\n\nvoid COM_FilePath (char *in, char *out)\n{\n    char *s;\n\n    s = in + strlen(in) - 1;\n    while (s != in && *s != '/')\n        s--;\n\n    strncpy (out, in, s - in);\n    out[s - in] = 0;\n}\n","size":73,"score":100,"agent":"frong","pid":23,"session":2881,"ts":1791758642788}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2765,"symbol":"gladiator_die","file":"m_gladiator.c","asm":"# gladiator_die  (TU m_gladiator.c, section .text, 338 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngladiator_die:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %edi,0x28(%esp)\n  /* 00f */  mov     0x3c(%esp),%edi\n  /* 013 */  mov     %esi,0x24(%esp)\n  /* 017 */  mov     0x1e8(%ebx),%eax\n  /* 01d */  cmp     %eax,0x1e0(%ebx)\n  /* 023 */  jle     .L90\n  /* 025 */  cmpl    $0x2,0x1ec(%ebx)\n  /* 02c */  je      .L7c\n  /* 02e */  mov     sound_die,%eax\n  /* 033 */  fld1\n  /* 035 */  mov     $gladiator_move_death,%esi\n  /* 03a */  movl    $0x0,0x14(%esp)\n  /* 042 */  mov     %ebx,(%esp)\n  /* 045 */  fsts    0x10(%esp)\n  /* 049 */  fstps   0xc(%esp)\n  /* 04d */  mov     %eax,0x8(%esp)\n  /* 051 */  mov     $0x2,%eax\n  /* 056 */  mov     %eax,0x4(%esp)\n  /* 05a */  call    *gi+0x10\n  /* 060 */  mov     $0x2,%edx\n  /* 065 */  mov     $0x1,%ecx\n  /* 06a */  mov     %edx,0x1ec(%ebx)\n  /* 070 */  mov     %ecx,0x200(%ebx)\n  /* 076 */  mov     %esi,0x304(%ebx)\n.L7c:\n  /* 07c */  mov     0x20(%esp),%ebx\n  /* 080 */  mov     0x24(%esp),%esi\n  /* 084 */  mov     0x28(%esp),%edi\n  /* 088 */  add     $0x2c,%esp\n  /* 08b */  ret\n  /* 08c */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  movl    $\"misc/udeath.wav\",(%esp)\n  /* 097 */  mov     gi+0x10,%esi\n  /* 09d */  call    *gi+0x24\n  /* 0a3 */  movl    $0x0,0x14(%esp)\n  /* 0ab */  mov     %ebx,(%esp)\n  /* 0ae */  mov     %eax,0x8(%esp)\n  /* 0b2 */  fld1\n  /* 0b4 */  mov     $0x2,%eax\n  /* 0b9 */  mov     %eax,0x4(%esp)\n  /* 0bd */  fsts    0x10(%esp)\n  /* 0c1 */  fstps   0xc(%esp)\n  /* 0c5 */  call    *%esi\n  /* 0c7 */  mov     $0x2,%esi\n.Lcc:\n  /* 0cc */  mov     %edi,0x8(%esp)\n  /* 0d0 */  xor     %edx,%edx\n  /* 0d2 */  mov     $\"models/objects/gibs/bone/tris.md2\",%ecx\n  /* 0d7 */  mov     %edx,0xc(%esp)\n  /* 0db */  mov     %ecx,0x4(%esp)\n  /* 0df */  mov     %ebx,(%esp)\n  /* 0e2 */  call    ThrowGib\n  /* 0e7 */  dec     %esi\n  /* 0e8 */  jne     .L148\n  /* 0ea */  mov     $0x4,%esi\n.Lef:\n  /* 0ef */  mov     %edi,0x8(%esp)\n  /* 0f3 */  xor     %eax,%eax\n  /* 0f5 */  mov     %eax,0xc(%esp)\n  /* 0f9 */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%eax\n  /* 0fe */  mov     %eax,0x4(%esp)\n  /* 102 */  mov     %ebx,(%esp)\n  /* 105 */  call    ThrowGib\n  /* 10a */  dec     %esi\n  /* 10b */  jne     .Lef\n  /* 10d */  mov     %edi,0x8(%esp)\n  /* 111 */  xor     %eax,%eax\n  /* 113 */  mov     %eax,0xc(%esp)\n  /* 117 */  mov     $\"models/objects/gibs/head2/tris.md2\",%eax\n  /* 11c */  mov     %eax,0x4(%esp)\n  /* 120 */  mov     %ebx,(%esp)\n  /* 123 */  call    ThrowHead\n  /* 128 */  mov     $0x2,%eax\n  /* 12d */  mov     0x24(%esp),%esi\n  /* 131 */  mov     %eax,0x1ec(%ebx)\n  /* 137 */  mov     0x28(%esp),%edi\n  /* 13b */  mov     0x20(%esp),%ebx\n  /* 13f */  add     $0x2c,%esp\n  /* 142 */  ret\n  /* 143 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  mov     $0x1,%esi\n  /* 14d */  jmp     .Lcc\n","c":"#include \"g_local.h\"\n#include \"m_gladiator.h\"\n\nint sound_die;\nextern mmove_t gladiator_move_death;\n\nvoid gladiator_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    int n;\n\n    if (self->health <= self->gib_health)\n    {\n        gi.sound(self, CHAN_VOICE, gi.soundindex(\"misc/udeath.wav\"), 1, ATTN_NORM, 0);\n        for (n = 0; n < 2; n++)\n            ThrowGib(self, \"models/objects/gibs/bone/tris.md2\", damage, GIB_ORGANIC);\n        for (n = 0; n < 4; n++)\n            ThrowGib(self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n        ThrowHead(self, \"models/objects/gibs/head2/tris.md2\", damage, GIB_ORGANIC);\n        self->deadflag = DEAD_DEAD;\n        return;\n    }\n\n    if (self->deadflag == DEAD_DEAD)\n        return;\n\n    gi.sound(self, CHAN_VOICE, sound_die, 1, ATTN_NORM, 0);\n    self->deadflag = DEAD_DEAD;\n    self->takedamage = DAMAGE_YES;\n    self->monsterinfo.currentmove = &gladiator_move_death;\n}\n","size":338,"score":100,"agent":"kuncc/4","pid":5,"session":2883,"ts":1791758649955}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2654,"symbol":"SP_monster_makron","file":"m_boss32.c","asm":"# SP_monster_makron  (TU m_boss32.c, section .text, 336 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_makron:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L140\n  /* 01f */  jne     .L140\n  /* 025 */  call    MakronPrecache\n  /* 02a */  mov     $0x2,%edx\n  /* 02f */  mov     $0x5,%eax\n  /* 034 */  mov     %edx,0xf8(%ebx)\n  /* 03a */  mov     %eax,0x104(%ebx)\n  /* 040 */  movl    $\"models/monsters/boss3/rider/tris.md2\",(%esp)\n  /* 047 */  call    *gi+0x20\n  /* 04d */  mov     $0xbb8,%ecx\n  /* 052 */  mov     $makron_walk,%edx\n  /* 057 */  mov     %ecx,0x1e0(%ebx)\n  /* 05d */  mov     $makron_run,%ecx\n  /* 062 */  mov     %edx,0x320(%ebx)\n  /* 068 */  movl    $0x0,0xc4(%ebx)\n  /* 072 */  movl    $0x42b40000,0xd0(%ebx)\n  /* 07c */  mov     %ecx,0x324(%ebx)\n  /* 082 */  flds    =0xc1f00000 (-30f)\n  /* 088 */  mov     %eax,0x28(%ebx)\n  /* 08b */  mov     $0xfffff830,%eax\n  /* 090 */  mov     %eax,0x1e8(%ebx)\n  /* 096 */  fsts    0xbc(%ebx)\n  /* 09c */  mov     $0x1f4,%eax\n  /* 0a1 */  mov     %eax,0x190(%ebx)\n  /* 0a7 */  fstps   0xc0(%ebx)\n  /* 0ad */  mov     $makron_pain,%eax\n  /* 0b2 */  mov     %eax,0x1c4(%ebx)\n  /* 0b8 */  mov     $makron_die,%eax\n  /* 0bd */  flds    =0x41f00000 (30f)\n  /* 0c3 */  mov     %eax,0x1c8(%ebx)\n  /* 0c9 */  mov     $makron_stand,%eax\n  /* 0ce */  mov     %eax,0x314(%ebx)\n  /* 0d4 */  fsts    0xc8(%ebx)\n  /* 0da */  xor     %eax,%eax\n  /* 0dc */  mov     %eax,0x328(%ebx)\n  /* 0e2 */  fstps   0xcc(%ebx)\n  /* 0e8 */  mov     $makron_attack,%eax\n  /* 0ed */  mov     %eax,0x32c(%ebx)\n  /* 0f3 */  xor     %eax,%eax\n  /* 0f5 */  mov     %eax,0x330(%ebx)\n  /* 0fb */  mov     $makron_sight,%eax\n  /* 100 */  mov     %eax,0x334(%ebx)\n  /* 106 */  mov     $Makron_CheckAttack,%eax\n  /* 10b */  mov     %eax,0x338(%ebx)\n  /* 111 */  mov     %ebx,(%esp)\n  /* 114 */  call    *gi+0x48\n  /* 11a */  mov     $makron_move_sight,%edx\n  /* 11f */  mov     %edx,0x304(%ebx)\n  /* 125 */  movl    $0x3f800000,0x310(%ebx)\n  /* 12f */  mov     %ebx,0x20(%esp)\n  /* 133 */  mov     0x18(%esp),%ebx\n  /* 137 */  add     $0x1c,%esp\n  /* 13a */  jmp     walkmonster_start\n  /* 13f */  nop\n.L140:\n  /* 140 */  mov     %ebx,0x20(%esp)\n  /* 144 */  mov     0x18(%esp),%ebx\n  /* 148 */  add     $0x1c,%esp\n  /* 14b */  jmp     G_FreeEdict\n","c":"/* candidate for SP_monster_makron (m_boss32.c, 336 bytes) */\n#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nvoid makron_pain(edict_t *self, edict_t *other, float kick, int damage);\nvoid makron_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nvoid makron_stand(edict_t *self);\nvoid makron_walk(edict_t *self);\nvoid makron_run(edict_t *self);\nvoid makron_attack(edict_t *self);\nvoid makron_sight(edict_t *self, edict_t *other);\nqboolean Makron_CheckAttack(edict_t *self);\nextern mmove_t makron_move_sight;\nvoid MakronPrecache(void);\n\nvoid SP_monster_makron(edict_t *self)\n{\n    if (deathmatch->value) {\n        G_FreeEdict(self);\n        return;\n    }\n    MakronPrecache();\n    self->movetype = MOVETYPE_STEP;\n    self->solid = SOLID_BBOX;\n    self->s.modelindex = gi.modelindex(\"models/monsters/boss3/rider/tris.md2\");\n    VectorSet(self->mins, -30, -30, 0);\n    VectorSet(self->maxs, 30, 30, 90);\n    self->health = 3000;\n    self->gib_health = -2000;\n    self->mass = 500;\n    self->pain = makron_pain;\n    self->die = makron_die;\n    self->monsterinfo.stand = makron_stand;\n    self->monsterinfo.walk = makron_walk;\n    self->monsterinfo.run = makron_run;\n    self->monsterinfo.dodge = NULL;\n    self->monsterinfo.attack = makron_attack;\n    self->monsterinfo.melee = NULL;\n    self->monsterinfo.sight = makron_sight;\n    self->monsterinfo.checkattack = Makron_CheckAttack;\n    gi.linkentity(self);\n    self->monsterinfo.currentmove = &makron_move_sight;\n    self->monsterinfo.scale = MODEL_SCALE;\n    walkmonster_start(self);\n}\n","size":336,"score":100,"agent":"kuncc/7","pid":8,"session":2882,"ts":1791758651912}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2781,"symbol":"gunner_die","file":"m_gunner.c","asm":"# gunner_die  (TU m_gunner.c, section .text, 338 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngunner_die:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %edi,0x28(%esp)\n  /* 00f */  mov     0x3c(%esp),%edi\n  /* 013 */  mov     %esi,0x24(%esp)\n  /* 017 */  mov     0x1e8(%ebx),%eax\n  /* 01d */  cmp     %eax,0x1e0(%ebx)\n  /* 023 */  jle     .L90\n  /* 025 */  cmpl    $0x2,0x1ec(%ebx)\n  /* 02c */  je      .L7c\n  /* 02e */  mov     sound_death,%eax\n  /* 033 */  fld1\n  /* 035 */  mov     $gunner_move_death,%esi\n  /* 03a */  movl    $0x0,0x14(%esp)\n  /* 042 */  mov     %ebx,(%esp)\n  /* 045 */  fsts    0x10(%esp)\n  /* 049 */  fstps   0xc(%esp)\n  /* 04d */  mov     %eax,0x8(%esp)\n  /* 051 */  mov     $0x2,%eax\n  /* 056 */  mov     %eax,0x4(%esp)\n  /* 05a */  call    *gi+0x10\n  /* 060 */  mov     $0x2,%edx\n  /* 065 */  mov     $0x1,%ecx\n  /* 06a */  mov     %edx,0x1ec(%ebx)\n  /* 070 */  mov     %ecx,0x200(%ebx)\n  /* 076 */  mov     %esi,0x304(%ebx)\n.L7c:\n  /* 07c */  mov     0x20(%esp),%ebx\n  /* 080 */  mov     0x24(%esp),%esi\n  /* 084 */  mov     0x28(%esp),%edi\n  /* 088 */  add     $0x2c,%esp\n  /* 08b */  ret\n  /* 08c */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  movl    $\"misc/udeath.wav\",(%esp)\n  /* 097 */  mov     gi+0x10,%esi\n  /* 09d */  call    *gi+0x24\n  /* 0a3 */  movl    $0x0,0x14(%esp)\n  /* 0ab */  mov     %ebx,(%esp)\n  /* 0ae */  mov     %eax,0x8(%esp)\n  /* 0b2 */  fld1\n  /* 0b4 */  mov     $0x2,%eax\n  /* 0b9 */  mov     %eax,0x4(%esp)\n  /* 0bd */  fsts    0x10(%esp)\n  /* 0c1 */  fstps   0xc(%esp)\n  /* 0c5 */  call    *%esi\n  /* 0c7 */  mov     $0x2,%esi\n.Lcc:\n  /* 0cc */  mov     %edi,0x8(%esp)\n  /* 0d0 */  xor     %edx,%edx\n  /* 0d2 */  mov     $\"models/objects/gibs/bone/tris.md2\",%ecx\n  /* 0d7 */  mov     %edx,0xc(%esp)\n  /* 0db */  mov     %ecx,0x4(%esp)\n  /* 0df */  mov     %ebx,(%esp)\n  /* 0e2 */  call    ThrowGib\n  /* 0e7 */  dec     %esi\n  /* 0e8 */  jne     .L148\n  /* 0ea */  mov     $0x4,%esi\n.Lef:\n  /* 0ef */  mov     %edi,0x8(%esp)\n  /* 0f3 */  xor     %eax,%eax\n  /* 0f5 */  mov     %eax,0xc(%esp)\n  /* 0f9 */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%eax\n  /* 0fe */  mov     %eax,0x4(%esp)\n  /* 102 */  mov     %ebx,(%esp)\n  /* 105 */  call    ThrowGib\n  /* 10a */  dec     %esi\n  /* 10b */  jne     .Lef\n  /* 10d */  mov     %edi,0x8(%esp)\n  /* 111 */  xor     %eax,%eax\n  /* 113 */  mov     %eax,0xc(%esp)\n  /* 117 */  mov     $\"models/objects/gibs/head2/tris.md2\",%eax\n  /* 11c */  mov     %eax,0x4(%esp)\n  /* 120 */  mov     %ebx,(%esp)\n  /* 123 */  call    ThrowHead\n  /* 128 */  mov     $0x2,%eax\n  /* 12d */  mov     0x24(%esp),%esi\n  /* 131 */  mov     %eax,0x1ec(%ebx)\n  /* 137 */  mov     0x28(%esp),%edi\n  /* 13b */  mov     0x20(%esp),%ebx\n  /* 13f */  add     $0x2c,%esp\n  /* 142 */  ret\n  /* 143 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  mov     $0x1,%esi\n  /* 14d */  jmp     .Lcc\n","c":"#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nstatic int sound_death;\nextern mmove_t gunner_move_death;\n\nvoid gunner_setsnd(void)\n{\n\tsound_death = gi.soundindex(\"gunner/death1.wav\");\n}\n\nvoid gunner_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n\tint n;\n\n\tif (self->health <= self->gib_health)\n\t{\n\t\tgi.sound(self, CHAN_VOICE, gi.soundindex(\"misc/udeath.wav\"), 1, ATTN_NORM, 0);\n\t\tfor (n = 0; n < 2; n++)\n\t\t\tThrowGib(self, \"models/objects/gibs/bone/tris.md2\", damage, GIB_ORGANIC);\n\t\tfor (n = 0; n < 4; n++)\n\t\t\tThrowGib(self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n\t\tThrowHead(self, \"models/objects/gibs/head2/tris.md2\", damage, GIB_ORGANIC);\n\t\tself->deadflag = DEAD_DEAD;\n\t\treturn;\n\t}\n\n\tif (self->deadflag == DEAD_DEAD)\n\t\treturn;\n\n\tgi.sound(self, CHAN_VOICE, sound_death, 1, ATTN_NORM, 0);\n\tself->deadflag = DEAD_DEAD;\n\tself->takedamage = DAMAGE_YES;\n\tself->monsterinfo.currentmove = &gunner_move_death;\n}\n","size":338,"score":100,"agent":"kuncc/2","pid":3,"session":2884,"ts":1791758662141}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3137,"symbol":"Info_Validate","file":"q_shared.c","asm":"# Info_Validate  (TU q_shared.c, section .text, 73 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nInfo_Validate:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x22,%edx\n  /* 008 */  mov     %edx,0x4(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  call    strchr\n  /* 018 */  test    %eax,%eax\n  /* 01a */  je      .L28\n  /* 01c */  xor     %eax,%eax\n  /* 01e */  add     $0x1c,%esp\n  /* 021 */  ret\n  /* 022 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  mov     $0x3b,%eax\n  /* 02d */  mov     %eax,0x4(%esp)\n  /* 031 */  mov     0x20(%esp),%eax\n  /* 035 */  mov     %eax,(%esp)\n  /* 038 */  call    strchr\n  /* 03d */  test    %eax,%eax\n  /* 03f */  sete    %al\n  /* 042 */  add     $0x1c,%esp\n  /* 045 */  movzbl  %al,%eax\n  /* 048 */  ret\n","c":"#include \"q_shared.h\"\n\nqboolean Info_Validate (char *s)\n{\n\tif (strchr (s, '\"'))\n\t\treturn false;\n\tif (strchr (s, ';'))\n\t\treturn false;\n\treturn true;\n}\n","size":73,"score":100,"agent":"frong","pid":23,"session":2889,"ts":1791758666118}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2502,"symbol":"Touch_Multi","file":"g_trigger.c","asm":"# Touch_Multi  (TU g_trigger.c, section .text, 339 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nTouch_Multi:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %esi,0x24(%esp)\n  /* 007 */  mov     0x34(%esp),%esi\n  /* 00b */  mov     %ebx,0x20(%esp)\n  /* 00f */  mov     0x30(%esp),%ebx\n  /* 013 */  mov     %edi,0x28(%esp)\n  /* 017 */  mov     0x54(%esi),%eax\n  /* 01a */  test    %eax,%eax\n  /* 01c */  je      .Lf8\n  /* 022 */  testb   $0x2,0x11c(%ebx)\n  /* 029 */  jne     .L5c\n.L2b:\n  /* 02b */  lea     0x154(%ebx),%edi\n  /* 031 */  mov     $vec3_origin,%eax\n  /* 036 */  mov     %eax,0x4(%esp)\n  /* 03a */  mov     %edi,(%esp)\n  /* 03d */  call    VectorCompare\n  /* 042 */  test    %eax,%eax\n  /* 044 */  je      .L70\n.L46:\n  /* 046 */  mov     %esi,0x224(%ebx)\n  /* 04c */  fldz\n  /* 04e */  flds    0x1ac(%ebx)\n  /* 054 */  fucomip %st(1),%st\n  /* 056 */  fstp    %st(0)\n  /* 058 */  jp      .L5c\n  /* 05a */  je      .Lb0\n.L5c:\n  /* 05c */  mov     0x20(%esp),%ebx\n  /* 060 */  mov     0x24(%esp),%esi\n  /* 064 */  mov     0x28(%esp),%edi\n  /* 068 */  add     $0x2c,%esp\n  /* 06b */  ret\n  /* 06c */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  lea     0x10(%esi),%edx\n  /* 073 */  xor     %eax,%eax\n  /* 075 */  mov     %eax,0xc(%esp)\n  /* 079 */  xor     %eax,%eax\n  /* 07b */  mov     %eax,0x8(%esp)\n  /* 07f */  lea     0x14(%esp),%eax\n  /* 083 */  mov     %eax,0x4(%esp)\n  /* 087 */  mov     %edx,(%esp)\n  /* 08a */  call    AngleVectors\n  /* 08f */  lea     0x14(%esp),%eax\n  /* 093 */  mov     %edi,0x4(%esp)\n  /* 097 */  mov     %eax,(%esp)\n  /* 09a */  call    _DotProduct\n  /* 09f */  fldz\n  /* 0a1 */  fcomip  %st(1),%st\n  /* 0a3 */  fstp    %st(0)\n  /* 0a5 */  jbe     .L46\n  /* 0a7 */  jmp     .L5c\n  /* 0a9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     %esi,0x4(%esp)\n  /* 0b4 */  mov     %ebx,(%esp)\n  /* 0b7 */  call    G_UseTargets\n  /* 0bc */  flds    0x250(%ebx)\n  /* 0c2 */  flds    level+0x4\n  /* 0c8 */  fldz\n  /* 0ca */  fxch    %st(2)\n  /* 0cc */  fcomi   %st(2),%st\n  /* 0ce */  fstp    %st(2)\n  /* 0d0 */  jbe     .L120\n  /* 0d2 */  faddp   %st,%st(1)\n  /* 0d4 */  mov     $multi_wait,%ecx\n  /* 0d9 */  mov     0x24(%esp),%esi\n  /* 0dd */  mov     %ecx,0x1b4(%ebx)\n  /* 0e3 */  mov     0x28(%esp),%edi\n  /* 0e7 */  fstps   0x1ac(%ebx)\n  /* 0ed */  mov     0x20(%esp),%ebx\n  /* 0f1 */  add     $0x2c,%esp\n  /* 0f4 */  ret\n  /* 0f5 */  lea     0x0(%esi),%esi\n.Lf8:\n  /* 0f8 */  testb   $0x4,0xb8(%esi)\n  /* 0ff */  je      .L5c\n  /* 105 */  testb   $0x1,0x11c(%ebx)\n  /* 10c */  jne     .L2b\n  /* 112 */  jmp     .L5c\n  /* 117 */  nop\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  fstp    %st(1)\n  /* 122 */  fldl    =0x3fb999999999999a (0.1)\n  /* 128 */  xor     %eax,%eax\n  /* 12a */  mov     $G_FreeEdict,%edx\n  /* 12f */  mov     %eax,0x1bc(%ebx)\n  /* 135 */  faddp   %st,%st(1)\n  /* 137 */  mov     0x24(%esp),%esi\n  /* 13b */  mov     %edx,0x1b4(%ebx)\n  /* 141 */  mov     0x28(%esp),%edi\n  /* 145 */  fstps   0x1ac(%ebx)\n  /* 14b */  mov     0x20(%esp),%ebx\n  /* 14f */  add     $0x2c,%esp\n  /* 152 */  ret\n","c":"#include \"g_local.h\"\n\nvoid multi_wait(edict_t *ent);\n\nstatic void multi_trigger(edict_t *ent)\n{\n    if (ent->nextthink)\n        return;\n    G_UseTargets(ent, ent->activator);\n    if (ent->wait > 0) {\n        ent->think = multi_wait;\n        ent->nextthink = level.time + ent->wait;\n    } else {\n        ent->touch = NULL;\n        ent->nextthink = level.time + FRAMETIME;\n        ent->think = G_FreeEdict;\n    }\n}\n\nvoid Touch_Multi(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n    vec3_t forward;\n\n    if (other->client) {\n        if (self->spawnflags & 2)\n            return;\n    } else if (other->svflags & SVF_MONSTER) {\n        if (!(self->spawnflags & 1))\n            return;\n    } else\n        return;\n\n    if (!VectorCompare(self->movedir, vec3_origin)) {\n        AngleVectors(other->s.angles, forward, NULL, NULL);\n        if (_DotProduct(forward, self->movedir) < 0)\n            return;\n    }\n\n    self->activator = other;\n    multi_trigger(self);\n}\n","size":339,"score":100,"agent":"kuncc/0","pid":1,"session":2887,"ts":1791758669815}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2911,"symbol":"parasite_die","file":"m_parasite.c","asm":"# parasite_die  (TU m_parasite.c, section .text, 338 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_die:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %edi,0x28(%esp)\n  /* 00f */  mov     0x3c(%esp),%edi\n  /* 013 */  mov     %esi,0x24(%esp)\n  /* 017 */  mov     0x1e8(%ebx),%eax\n  /* 01d */  cmp     %eax,0x1e0(%ebx)\n  /* 023 */  jle     .L90\n  /* 025 */  cmpl    $0x2,0x1ec(%ebx)\n  /* 02c */  je      .L7c\n  /* 02e */  mov     sound_die,%eax\n  /* 033 */  fld1\n  /* 035 */  mov     $parasite_move_death,%esi\n  /* 03a */  movl    $0x0,0x14(%esp)\n  /* 042 */  mov     %ebx,(%esp)\n  /* 045 */  fsts    0x10(%esp)\n  /* 049 */  fstps   0xc(%esp)\n  /* 04d */  mov     %eax,0x8(%esp)\n  /* 051 */  mov     $0x2,%eax\n  /* 056 */  mov     %eax,0x4(%esp)\n  /* 05a */  call    *gi+0x10\n  /* 060 */  mov     $0x2,%edx\n  /* 065 */  mov     $0x1,%ecx\n  /* 06a */  mov     %edx,0x1ec(%ebx)\n  /* 070 */  mov     %ecx,0x200(%ebx)\n  /* 076 */  mov     %esi,0x304(%ebx)\n.L7c:\n  /* 07c */  mov     0x20(%esp),%ebx\n  /* 080 */  mov     0x24(%esp),%esi\n  /* 084 */  mov     0x28(%esp),%edi\n  /* 088 */  add     $0x2c,%esp\n  /* 08b */  ret\n  /* 08c */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  movl    $\"misc/udeath.wav\",(%esp)\n  /* 097 */  mov     gi+0x10,%esi\n  /* 09d */  call    *gi+0x24\n  /* 0a3 */  movl    $0x0,0x14(%esp)\n  /* 0ab */  mov     %ebx,(%esp)\n  /* 0ae */  mov     %eax,0x8(%esp)\n  /* 0b2 */  fld1\n  /* 0b4 */  mov     $0x2,%eax\n  /* 0b9 */  mov     %eax,0x4(%esp)\n  /* 0bd */  fsts    0x10(%esp)\n  /* 0c1 */  fstps   0xc(%esp)\n  /* 0c5 */  call    *%esi\n  /* 0c7 */  mov     $0x2,%esi\n.Lcc:\n  /* 0cc */  mov     %edi,0x8(%esp)\n  /* 0d0 */  xor     %edx,%edx\n  /* 0d2 */  mov     $\"models/objects/gibs/bone/tris.md2\",%ecx\n  /* 0d7 */  mov     %edx,0xc(%esp)\n  /* 0db */  mov     %ecx,0x4(%esp)\n  /* 0df */  mov     %ebx,(%esp)\n  /* 0e2 */  call    ThrowGib\n  /* 0e7 */  dec     %esi\n  /* 0e8 */  jne     .L148\n  /* 0ea */  mov     $0x4,%esi\n.Lef:\n  /* 0ef */  mov     %edi,0x8(%esp)\n  /* 0f3 */  xor     %eax,%eax\n  /* 0f5 */  mov     %eax,0xc(%esp)\n  /* 0f9 */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%eax\n  /* 0fe */  mov     %eax,0x4(%esp)\n  /* 102 */  mov     %ebx,(%esp)\n  /* 105 */  call    ThrowGib\n  /* 10a */  dec     %esi\n  /* 10b */  jne     .Lef\n  /* 10d */  mov     %edi,0x8(%esp)\n  /* 111 */  xor     %eax,%eax\n  /* 113 */  mov     %eax,0xc(%esp)\n  /* 117 */  mov     $\"models/objects/gibs/head2/tris.md2\",%eax\n  /* 11c */  mov     %eax,0x4(%esp)\n  /* 120 */  mov     %ebx,(%esp)\n  /* 123 */  call    ThrowHead\n  /* 128 */  mov     $0x2,%eax\n  /* 12d */  mov     0x24(%esp),%esi\n  /* 131 */  mov     %eax,0x1ec(%ebx)\n  /* 137 */  mov     0x28(%esp),%edi\n  /* 13b */  mov     0x20(%esp),%ebx\n  /* 13f */  add     $0x2c,%esp\n  /* 142 */  ret\n  /* 143 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  mov     $0x1,%esi\n  /* 14d */  jmp     .Lcc\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nstatic int sound_die;\nextern mmove_t parasite_move_death;\n\nvoid parasite_set_sound(void)\n{\n    sound_die = gi.soundindex(\"parasite/paridle1.wav\");\n}\n\nvoid parasite_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    int n;\n\n    if (self->health <= self->gib_health)\n    {\n        gi.sound(self, CHAN_VOICE, gi.soundindex(\"misc/udeath.wav\"), 1, ATTN_NORM, 0);\n        for (n = 0; n < 2; n++)\n            ThrowGib(self, \"models/objects/gibs/bone/tris.md2\", damage, GIB_ORGANIC);\n        for (n = 0; n < 4; n++)\n            ThrowGib(self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n        ThrowHead(self, \"models/objects/gibs/head2/tris.md2\", damage, GIB_ORGANIC);\n        self->deadflag = DEAD_DEAD;\n        return;\n    }\n\n    if (self->deadflag == DEAD_DEAD)\n        return;\n\n    gi.sound(self, CHAN_VOICE, sound_die, 1, ATTN_NORM, 0);\n    self->deadflag = DEAD_DEAD;\n    self->takedamage = DAMAGE_YES;\n    self->monsterinfo.currentmove = &parasite_move_death;\n}\n","size":338,"score":100,"agent":"kuncc/5","pid":6,"session":2885,"ts":1791758671720}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2499,"symbol":"trigger_push_touch","file":"g_trigger.c","asm":"# trigger_push_touch  (TU g_trigger.c, section .text, 339 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntrigger_push_touch:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $\"grenade\",%ecx\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x24,%esp\n  /* 00a */  mov     %ecx,0x4(%esp)\n  /* 00e */  mov     0x34(%esp),%ebx\n  /* 012 */  mov     0x30(%esp),%esi\n  /* 016 */  mov     0x118(%ebx),%eax\n  /* 01c */  mov     %eax,(%esp)\n  /* 01f */  call    strcmp\n  /* 024 */  test    %eax,%eax\n  /* 026 */  je      .L110\n  /* 02c */  mov     0x1e0(%ebx),%edx\n  /* 032 */  test    %edx,%edx\n  /* 034 */  jg      .L68\n  /* 036 */  jmp     .L50\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  fstp    %st(0)\n  /* 042 */  lea     0x0(%esi),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  testb   $0x1,0x11c(%esi)\n  /* 057 */  jne     .L145\n.L5d:\n  /* 05d */  add     $0x24,%esp\n  /* 060 */  pop     %ebx\n  /* 061 */  pop     %esi\n  /* 062 */  ret\n  /* 063 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  lea     0x178(%ebx),%eax\n  /* 06e */  flds    =0x41200000 (10f)\n  /* 074 */  mov     %eax,0x8(%esp)\n  /* 078 */  lea     0x154(%esi),%eax\n  /* 07e */  fmuls   0x148(%esi)\n  /* 084 */  mov     %eax,(%esp)\n  /* 087 */  fstps   0x4(%esp)\n  /* 08b */  call    VectorScale\n  /* 090 */  mov     0x54(%ebx),%eax\n  /* 093 */  test    %eax,%eax\n  /* 095 */  je      .L50\n  /* 097 */  flds    0x178(%ebx)\n  /* 09d */  fstps   0xe50(%eax)\n  /* 0a3 */  flds    0x17c(%ebx)\n  /* 0a9 */  fstps   0xe54(%eax)\n  /* 0af */  flds    0x180(%ebx)\n  /* 0b5 */  fstps   0xe58(%eax)\n  /* 0bb */  flds    0x1d8(%ebx)\n  /* 0c1 */  flds    level+0x4\n  /* 0c7 */  fcomi   %st(1),%st\n  /* 0c9 */  fstp    %st(1)\n  /* 0cb */  jbe     .L40\n  /* 0d1 */  fadds   =0x3fc00000 (1.5f)\n  /* 0d7 */  mov     windsound,%eax\n  /* 0dc */  fstps   0x1d8(%ebx)\n  /* 0e2 */  mov     %eax,0x8(%esp)\n  /* 0e6 */  fld1\n  /* 0e8 */  xor     %eax,%eax\n  /* 0ea */  movl    $0x0,0x14(%esp)\n  /* 0f2 */  mov     %eax,0x4(%esp)\n  /* 0f6 */  fsts    0x10(%esp)\n  /* 0fa */  mov     %ebx,(%esp)\n  /* 0fd */  fstps   0xc(%esp)\n  /* 101 */  call    *gi+0x10\n  /* 107 */  jmp     .L50\n  /* 10c */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  flds    =0x41200000 (10f)\n  /* 116 */  lea     0x154(%esi),%eax\n  /* 11c */  add     $0x178,%ebx\n  /* 122 */  mov     %ebx,0x8(%esp)\n  /* 126 */  fmuls   0x148(%esi)\n  /* 12c */  mov     %eax,(%esp)\n  /* 12f */  fstps   0x4(%esp)\n  /* 133 */  call    VectorScale\n  /* 138 */  testb   $0x1,0x11c(%esi)\n  /* 13f */  je      .L5d\n.L145:\n  /* 145 */  mov     %esi,0x30(%esp)\n  /* 149 */  add     $0x24,%esp\n  /* 14c */  pop     %ebx\n  /* 14d */  pop     %esi\n  /* 14e */  jmp     G_FreeEdict\n","c":"/* candidate for trigger_push_touch (g_trigger.c, 339 bytes) */\n#include \"g_local.h\"\n\nint windsound;\n\nvoid trigger_push_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n    if (strcmp(other->classname, \"grenade\") == 0)\n        VectorScale(self->movedir, self->speed * 10, other->velocity);\n    else if (other->health > 0)\n    {\n        VectorScale(self->movedir, self->speed * 10, other->velocity);\n        if (other->client)\n        {\n            VectorCopy(other->velocity, other->client->oldvelocity);\n            if (other->fly_sound_debounce_time < level.time)\n            {\n                other->fly_sound_debounce_time = level.time + 1.5;\n                gi.sound(other, CHAN_AUTO, windsound, 1, ATTN_NORM, 0);\n            }\n        }\n    }\n    if (self->spawnflags & 1)\n        G_FreeEdict(self);\n}\n","size":339,"score":100,"agent":"kuncc/1","pid":2,"session":2886,"ts":1791758674146}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2429,"symbol":"ReadField","file":"g_save.c","asm":"# ReadField  (TU g_save.c, section .text, 340 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nReadField:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x34(%esp),%eax\n  /* 007 */  mov     %ebx,0x28(%esp)\n  /* 00b */  mov     0x30(%esp),%ecx\n  /* 00f */  mov     0x38(%esp),%edx\n  /* 013 */  testb   $0x1,0xc(%eax)\n  /* 017 */  jne     .L48\n  /* 019 */  mov     0x4(%eax),%ebx\n  /* 01c */  add     %ebx,%edx\n  /* 01e */  cmpl    $0xb,0x8(%eax)\n  /* 022 */  ja      .Lf0\n  /* 028 */  mov     0x8(%eax),%eax\n  /* 02b */  jmp     *.rodata+0x30(,%eax,4)\n  /* 032 */  lea     0x0(%esi),%esi\n  /* 038 */  mov     (%edx),%eax\n  /* 03a */  test    %eax,%eax\n  /* 03c */  jne     .L110\n.L42:\n  /* 042 */  movl    $0x0,(%edx)\n.L48:\n  /* 048 */  mov     0x28(%esp),%ebx\n  /* 04c */  add     $0x2c,%esp\n  /* 04f */  ret\n  /* 050 */  mov     (%edx),%ecx\n  /* 052 */  lea     mmove_reloc(%ecx),%eax\n  /* 058 */  test    %ecx,%ecx\n  /* 05a */  mov     $0x0,%ecx\n  /* 05f */  cmove   %ecx,%eax\n  /* 062 */  mov     %eax,(%edx)\n  /* 064 */  jmp     .L48\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 070 */  mov     (%edx),%eax\n  /* 072 */  cmp     $0xffffffff,%eax\n  /* 075 */  je      .L42\n  /* 077 */  mov     g_edicts,%ebx\n  /* 07d */  imul    $0x37c,%eax,%eax\n  /* 083 */  add     %ebx,%eax\n  /* 085 */  mov     %eax,(%edx)\n  /* 087 */  jmp     .L48\n  /* 089 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 090 */  mov     (%edx),%eax\n  /* 092 */  cmp     $0xffffffff,%eax\n  /* 095 */  je      .L42\n  /* 097 */  mov     game+0x404,%ecx\n  /* 09d */  imul    $0xedc,%eax,%eax\n  /* 0a3 */  add     %ecx,%eax\n  /* 0a5 */  mov     %eax,(%edx)\n  /* 0a7 */  jmp     .L48\n  /* 0a9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0b0 */  mov     (%edx),%ecx\n  /* 0b2 */  lea     InitGame(%ecx),%eax\n  /* 0b8 */  test    %ecx,%ecx\n  /* 0ba */  mov     $0x0,%ecx\n  /* 0bf */  cmove   %ecx,%eax\n  /* 0c2 */  mov     %eax,(%edx)\n  /* 0c4 */  jmp     .L48\n  /* 0c6 */  xchg    %ax,%ax\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0d0 */  mov     (%edx),%eax\n  /* 0d2 */  cmp     $0xffffffff,%eax\n  /* 0d5 */  je      .L42\n  /* 0db */  lea     (%eax,%eax,8),%ecx\n  /* 0de */  lea     (%eax,%ecx,2),%eax\n  /* 0e1 */  lea     itemlist(,%eax,4),%eax\n  /* 0e8 */  mov     %eax,(%edx)\n  /* 0ea */  jmp     .L48\n  /* 0ef */  nop\n.Lf0:\n  /* 0f0 */  mov     $\"ReadEdict: unknown field type\",%eax\n  /* 0f5 */  mov     0x28(%esp),%ebx\n  /* 0f9 */  mov     %eax,0x30(%esp)\n  /* 0fd */  add     $0x2c,%esp\n  /* 100 */  jmp     *gi+0x1c\n  /* 106 */  xchg    %ax,%ax\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     %edx,0x18(%esp)\n  /* 114 */  mov     $0x2fe,%edx\n  /* 119 */  mov     %eax,%ebx\n  /* 11b */  mov     %edx,0x4(%esp)\n  /* 11f */  mov     %eax,(%esp)\n  /* 122 */  mov     %ecx,0x1c(%esp)\n  /* 126 */  call    *gi+0x84\n  /* 12c */  mov     0x1c(%esp),%ecx\n  /* 130 */  mov     0x18(%esp),%edx\n  /* 134 */  mov     %eax,(%edx)\n  /* 136 */  mov     %ecx,0xc(%esp)\n  /* 13a */  mov     $0x1,%ecx\n  /* 13f */  mov     %ecx,0x8(%esp)\n  /* 143 */  mov     %ebx,0x4(%esp)\n  /* 147 */  mov     %eax,(%esp)\n  /* 14a */  call    fread\n  /* 14f */  jmp     .L48\n","c":"#include \"g_local.h\"\ntypedef struct { char d[16]; } mmove_reloc_t;\nextern mmove_reloc_t mmove_reloc[];\nextern void InitGame(void);\n\nvoid ReadField (FILE *f, field_t *field, byte *base)\n{\n\tvoid\t*p;\n\tint\t\tlen;\n\tint\t\tindex;\n\n\tif (field->flags & FFL_SPAWNTEMP)\n\t\treturn;\n\n\tp = (void *)(base + field->ofs);\n\tswitch (field->type)\n\t{\n\tcase F_INT:\n\tcase F_FLOAT:\n\tcase F_ANGLEHACK:\n\tcase F_VECTOR:\n\tcase F_IGNORE:\n\t\tbreak;\n\tcase F_LSTRING:\n\t\tlen = *(int *)p;\n\t\tif (!len)\n\t\t\t*(char **)p = NULL;\n\t\telse\n\t\t{\n\t\t\t*(char **)p = gi.TagMalloc (len, 766);\n\t\t\tfread (*(char **)p, len, 1, f);\n\t\t}\n\t\tbreak;\n\tcase F_EDICT:\n\t\tindex = *(int *)p;\n\t\tif (index == -1)\n\t\t\t*(edict_t **)p = NULL;\n\t\telse\n\t\t\t*(edict_t **)p = &g_edicts[index];\n\t\tbreak;\n\tcase F_CLIENT:\n\t\tindex = *(int *)p;\n\t\tif (index == -1)\n\t\t\t*(gclient_t **)p = NULL;\n\t\telse\n\t\t\t*(gclient_t **)p = &game.clients[index];\n\t\tbreak;\n\tcase F_ITEM:\n\t\tindex = *(int *)p;\n\t\tif (index == -1)\n\t\t\t*(gitem_t **)p = NULL;\n\t\telse\n\t\t\t*(gitem_t **)p = &itemlist[index];\n\t\tbreak;\n\tcase F_FUNCTION:\n\t\tindex = *(int *)p;\n\t\tif (index == 0)\n\t\t\t*(byte **)p = NULL;\n\t\telse\n\t\t\t*(byte **)p = (byte *)InitGame + index;\n\t\tbreak;\n\tcase F_MMOVE:\n\t\tindex = *(int *)p;\n\t\tif (index == 0)\n\t\t\t*(byte **)p = NULL;\n\t\telse\n\t\t\t*(byte **)p = (byte *)mmove_reloc + index;\n\t\tbreak;\n\tdefault:\n\t\tgi.error (\"ReadEdict: unknown field type\");\n\t}\n}\n","size":340,"score":100,"agent":"kuncc/3","pid":4,"session":2888,"ts":1791758677865}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2329,"symbol":"teleporter_touch","file":"g_misc.c","asm":"# teleporter_touch  (TU g_misc.c, section .text, 341 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nteleporter_touch:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  mov     0x34(%esp),%ebx\n  /* 00a */  mov     0x30(%esp),%edi\n  /* 00e */  mov     0x54(%ebx),%ecx\n  /* 011 */  test    %ecx,%ecx\n  /* 013 */  je      .L130\n  /* 019 */  mov     0x128(%edi),%eax\n  /* 01f */  mov     $0x12c,%edx\n  /* 024 */  mov     %edx,0x4(%esp)\n  /* 028 */  movl    $0x0,(%esp)\n  /* 02f */  mov     %eax,0x8(%esp)\n  /* 033 */  call    G_Find\n  /* 038 */  test    %eax,%eax\n  /* 03a */  mov     %eax,%esi\n  /* 03c */  je      .L140\n  /* 042 */  mov     %ebx,(%esp)\n  /* 045 */  call    *gi+0x4c\n  /* 04b */  mov     0x54(%ebx),%eax\n  /* 04e */  flds    0x4(%esi)\n  /* 051 */  fsts    0x4(%ebx)\n  /* 054 */  flds    0x8(%esi)\n  /* 057 */  fsts    0x8(%ebx)\n  /* 05a */  flds    0xc(%esi)\n  /* 05d */  fxch    %st(2)\n  /* 05f */  fstps   0x1c(%ebx)\n  /* 062 */  fstps   0x20(%ebx)\n  /* 065 */  fsts    0x24(%ebx)\n  /* 068 */  fadds   =0x41200000 (10f)\n  /* 06e */  fstps   0xc(%ebx)\n  /* 071 */  fldz\n  /* 073 */  fsts    0x180(%ebx)\n  /* 079 */  fsts    0x17c(%ebx)\n  /* 07f */  fstps   0x178(%ebx)\n  /* 085 */  movb    $0x14,0x11(%eax)\n  /* 089 */  mov     0x54(%ebx),%eax\n  /* 08c */  orb     $0x20,0x10(%eax)\n  /* 090 */  mov     0x100(%edi),%eax\n  /* 096 */  mov     0x54(%ebx),%edx\n  /* 099 */  movl    $0x6,0x50(%eax)\n  /* 0a0 */  xor     %eax,%eax\n  /* 0a2 */  movl    $0x6,0x50(%ebx)\n  /* 0a9 */  fnstcw  0x1e(%esp)\n  /* 0ad */  movzwl  0x1e(%esp),%ecx\n  /* 0b2 */  or      $0xc00,%cx\n  /* 0b7 */  mov     %cx,0x1c(%esp)\n.Lbc:\n  /* 0bc */  flds    0x10(%esi,%eax,4)\n  /* 0c0 */  fsubs   0xd7c(%edx,%eax,4)\n  /* 0c7 */  fmuls   =0x47800000 (65536f)\n  /* 0cd */  fdivs   =0x43b40000 (360f)\n  /* 0d3 */  fldcw   0x1c(%esp)\n  /* 0d7 */  fistpl  0x18(%esp)\n  /* 0db */  fldcw   0x1e(%esp)\n  /* 0df */  mov     0x18(%esp),%ecx\n  /* 0e3 */  mov     %cx,0x14(%edx,%eax,2)\n  /* 0e8 */  inc     %eax\n  /* 0e9 */  cmp     $0x3,%eax\n  /* 0ec */  jne     .Lbc\n  /* 0ee */  fldz\n  /* 0f0 */  fsts    0x18(%ebx)\n  /* 0f3 */  fsts    0x14(%ebx)\n  /* 0f6 */  fsts    0x10(%ebx)\n  /* 0f9 */  fsts    0x24(%edx)\n  /* 0fc */  fsts    0x20(%edx)\n  /* 0ff */  fsts    0x1c(%edx)\n  /* 102 */  fsts    0xe3c(%edx)\n  /* 108 */  fsts    0xe38(%edx)\n  /* 10e */  fstps   0xe34(%edx)\n  /* 114 */  mov     %ebx,(%esp)\n  /* 117 */  call    KillBox\n  /* 11c */  mov     %ebx,0x30(%esp)\n  /* 120 */  add     $0x20,%esp\n  /* 123 */  pop     %ebx\n  /* 124 */  pop     %esi\n  /* 125 */  pop     %edi\n  /* 126 */  jmp     *gi+0x48\n  /* 12c */  lea     0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  add     $0x20,%esp\n  /* 133 */  pop     %ebx\n  /* 134 */  pop     %esi\n  /* 135 */  pop     %edi\n  /* 136 */  ret\n  /* 137 */  nop\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     $\"Couldn't find destination\\n\",%eax\n  /* 145 */  mov     %eax,0x30(%esp)\n  /* 149 */  add     $0x20,%esp\n  /* 14c */  pop     %ebx\n  /* 14d */  pop     %esi\n  /* 14e */  pop     %edi\n  /* 14f */  jmp     *gi+0x4\n","c":"#include \"g_local.h\"\n\nvoid teleporter_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n    edict_t *dest;\n    int i;\n\n    if (!other->client)\n        return;\n    dest = G_Find(NULL, FOFS(targetname), self->target);\n    if (!dest)\n    {\n        gi.dprintf(\"Couldn't find destination\\n\");\n        return;\n    }\n\n    gi.unlinkentity(other);\n\n    VectorCopy(dest->s.origin, other->s.origin);\n    VectorCopy(dest->s.origin, other->s.old_origin);\n    other->s.origin[2] += 10;\n\n    VectorClear(other->velocity);\n    other->client->ps.pmove.pm_time = 160 >> 3;\n    other->client->ps.pmove.pm_flags |= PMF_TIME_TELEPORT;\n\n    self->owner->s.event = EV_PLAYER_TELEPORT;\n    other->s.event = EV_PLAYER_TELEPORT;\n\n    for (i = 0; i < 3; i++)\n        other->client->ps.pmove.delta_angles[i] = ANGLE2SHORT(dest->s.angles[i] - other->client->resp.cmd_angles[i]);\n\n    VectorClear(other->s.angles);\n    VectorClear(other->client->ps.viewangles);\n    VectorClear(other->client->v_angle);\n\n    KillBox(other);\n\n    gi.linkentity(other);\n}\n","size":341,"score":100,"agent":"kuncc/6","pid":7,"session":2890,"ts":1791758688730}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2548,"symbol":"check_dodge","file":"g_weapon.c","asm":"# check_dodge  (TU g_weapon.c, section .text, 342 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncheck_dodge:\n  /* 000 */  sub     $0x8c,%esp\n  /* 006 */  mov     %edi,0x88(%esp)\n  /* 00d */  mov     %eax,%edi\n  /* 00f */  mov     skill,%eax\n  /* 014 */  mov     %ebx,0x80(%esp)\n  /* 01b */  mov     %edx,%ebx\n  /* 01d */  mov     %esi,0x84(%esp)\n  /* 024 */  fldz\n  /* 026 */  flds    0x14(%eax)\n  /* 029 */  fucomip %st(1),%st\n  /* 02b */  fstp    %st(0)\n  /* 02d */  jp      .L63\n  /* 02f */  jne     .L63\n  /* 031 */  mov     %ecx,0x2c(%esp)\n  /* 035 */  call    rand\n  /* 03a */  mov     0x2c(%esp),%ecx\n  /* 03e */  and     $0x7fff,%eax\n  /* 043 */  mov     %eax,0x28(%esp)\n  /* 047 */  fildl   0x28(%esp)\n  /* 04b */  fdivs   =0x46fffe00 (32767f)\n  /* 051 */  flds    =0x3e800000 (0.25f)\n  /* 057 */  fxch    %st(1)\n  /* 059 */  fcomip  %st(1),%st\n  /* 05b */  fstp    %st(0)\n  /* 05d */  ja      .Le5\n.L63:\n  /* 063 */  mov     %ecx,0x8(%esp)\n  /* 067 */  lea     0x30(%esp),%esi\n  /* 06b */  mov     %esi,0xc(%esp)\n  /* 06f */  movl    $0x46000000,0x4(%esp)\n  /* 077 */  mov     %ebx,(%esp)\n  /* 07a */  call    VectorMA\n  /* 07f */  xor     %edx,%edx\n  /* 081 */  mov     $0x6000003,%ecx\n  /* 086 */  mov     %esi,0x10(%esp)\n  /* 08a */  lea     0x48(%esp),%eax\n  /* 08e */  xor     %esi,%esi\n  /* 090 */  mov     %esi,0xc(%esp)\n  /* 094 */  mov     %ecx,0x18(%esp)\n  /* 098 */  mov     %edi,0x14(%esp)\n  /* 09c */  mov     %edx,0x8(%esp)\n  /* 0a0 */  mov     %ebx,0x4(%esp)\n  /* 0a4 */  mov     %eax,(%esp)\n  /* 0a7 */  call    *gi+0x30\n  /* 0ad */  sub     $0x4,%esp\n  /* 0b0 */  mov     0x7c(%esp),%esi\n  /* 0b4 */  test    %esi,%esi\n  /* 0b6 */  je      .Le5\n  /* 0b8 */  testb   $0x4,0xb8(%esi)\n  /* 0bf */  je      .Le5\n  /* 0c1 */  mov     0x1e0(%esi),%edx\n  /* 0c7 */  test    %edx,%edx\n  /* 0c9 */  jle     .Le5\n  /* 0cb */  mov     0x328(%esi),%eax\n  /* 0d1 */  test    %eax,%eax\n  /* 0d3 */  je      .Le5\n  /* 0d5 */  mov     %edi,0x4(%esp)\n  /* 0d9 */  mov     %esi,(%esp)\n  /* 0dc */  call    infront\n  /* 0e1 */  test    %eax,%eax\n  /* 0e3 */  jne     .L108\n.Le5:\n  /* 0e5 */  mov     0x80(%esp),%ebx\n  /* 0ec */  mov     0x84(%esp),%esi\n  /* 0f3 */  mov     0x88(%esp),%edi\n  /* 0fa */  add     $0x8c,%esp\n  /* 100 */  ret\n  /* 101 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  flds    0x54(%esp)\n  /* 10c */  lea     0x3c(%esp),%eax\n  /* 110 */  fsubs   (%ebx)\n  /* 112 */  fstps   0x3c(%esp)\n  /* 116 */  flds    0x58(%esp)\n  /* 11a */  fsubs   0x4(%ebx)\n  /* 11d */  fstps   0x40(%esp)\n  /* 121 */  flds    0x5c(%esp)\n  /* 125 */  fsubs   0x8(%ebx)\n  /* 128 */  mov     %eax,(%esp)\n  /* 12b */  fstps   0x44(%esp)\n  /* 12f */  call    VectorLength\n  /* 134 */  fsubs   0xc8(%esi)\n  /* 13a */  mov     %edi,0x4(%esp)\n  /* 13e */  mov     %esi,(%esp)\n  /* 141 */  fildl   0x90(%esp)\n  /* 148 */  fdivrp  %st,%st(1)\n  /* 14a */  fstps   0x8(%esp)\n  /* 14e */  call    *0x328(%esi)\n  /* 154 */  jmp     .Le5\n","c":"#include \"g_local.h\"\n\nstatic __attribute__((noinline)) void check_dodge(edict_t *self, vec3_t start, vec3_t dir, int speed)\n{\n    vec3_t end;\n    vec3_t v;\n    trace_t tr;\n    float eta;\n\n    if ((skill->value == 0) && (random() > 0.25))\n        return;\n    VectorMA(start, 8192, dir, end);\n    tr = gi.trace(start, NULL, NULL, end, self, MASK_SHOT);\n    if ((tr.ent) && (tr.ent->svflags & SVF_MONSTER) && (tr.ent->health > 0) && (tr.ent->monsterinfo.dodge) && infront(tr.ent, self))\n    {\n        VectorSubtract(tr.endpos, start, v);\n        eta = (VectorLength(v) - tr.ent->maxs[0]) / speed;\n        tr.ent->monsterinfo.dodge(tr.ent, self, eta);\n    }\n}\n\nvoid caller(edict_t *self, vec3_t start, vec3_t dir, int speed)\n{\n    check_dodge(self, start, dir, speed);\n}\n","size":342,"score":100,"agent":"kuncc/7","pid":8,"session":2892,"ts":1791758694572}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2804,"symbol":"infantry_fidget","file":"m_infantry.c","asm":"# infantry_fidget  (TU m_infantry.c, section .text, 74 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninfantry_fidget:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $infantry_move_fidget,%edx\n  /* 008 */  mov     0x30(%esp),%eax\n  /* 00c */  mov     $0x2,%ecx\n  /* 011 */  mov     %edx,0x304(%eax)\n  /* 017 */  mov     sound_idle,%edx\n  /* 01d */  movl    $0x0,0x14(%esp)\n  /* 025 */  movl    $0x40000000,0x10(%esp)\n  /* 02d */  movl    $0x3f800000,0xc(%esp)\n  /* 035 */  mov     %edx,0x8(%esp)\n  /* 039 */  mov     %ecx,0x4(%esp)\n  /* 03d */  mov     %eax,(%esp)\n  /* 040 */  call    *gi+0x10\n  /* 046 */  add     $0x2c,%esp\n  /* 049 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_infantry.h\"\n\nstatic int sound_idle;\nextern mmove_t infantry_move_fidget;\n\nvoid set_sound_idle(void)\n{\n    sound_idle = gi.soundindex(\"infantry/infidle1.wav\");\n}\n\nvoid infantry_fidget(edict_t *self)\n{\n    self->monsterinfo.currentmove = &infantry_move_fidget;\n    gi.sound(self, CHAN_VOICE, sound_idle, 1, ATTN_IDLE, 0);\n}\n","size":74,"score":100,"agent":"frong","pid":23,"session":2893,"ts":1791758698834}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2958,"symbol":"supertankMachineGun","file":"m_supertank.c","asm":"# supertankMachineGun  (TU m_supertank.c, section .text, 342 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsupertankMachineGun:\n  /* 000 */  sub     $0x7c,%esp\n  /* 003 */  mov     %ebx,0x6c(%esp)\n  /* 007 */  mov     0x80(%esp),%ebx\n  /* 00e */  lea     0x24(%esp),%edx\n  /* 012 */  mov     %edi,0x74(%esp)\n  /* 016 */  xor     %edi,%edi\n  /* 018 */  mov     %esi,0x70(%esp)\n  /* 01c */  mov     %ebp,0x78(%esp)\n  /* 020 */  lea     0x3c(%esp),%ebp\n  /* 024 */  movl    $0x0,0x24(%esp)\n  /* 02c */  mov     0x38(%ebx),%eax\n  /* 02f */  movl    $0x0,0x2c(%esp)\n  /* 037 */  flds    0x14(%ebx)\n  /* 03a */  mov     %edi,0xc(%esp)\n  /* 03e */  lea     0x48(%esp),%edi\n  /* 042 */  mov     %edx,(%esp)\n  /* 045 */  fstps   0x28(%esp)\n  /* 049 */  mov     %edi,0x4(%esp)\n  /* 04d */  lea     0x40(%eax),%esi\n  /* 050 */  lea     0x54(%esp),%eax\n  /* 054 */  mov     %eax,0x8(%esp)\n  /* 058 */  call    AngleVectors\n  /* 05d */  lea     0x54(%esp),%eax\n  /* 061 */  mov     %eax,0xc(%esp)\n  /* 065 */  lea     (%esi,%esi,2),%eax\n  /* 068 */  mov     %ebp,0x10(%esp)\n  /* 06c */  lea     monster_flash_offset(,%eax,4),%eax\n  /* 073 */  mov     %eax,0x4(%esp)\n  /* 077 */  lea     0x4(%ebx),%eax\n  /* 07a */  mov     %eax,(%esp)\n  /* 07d */  mov     %edi,0x8(%esp)\n  /* 081 */  call    G_ProjectSource\n  /* 086 */  mov     0x21c(%ebx),%eax\n  /* 08c */  test    %eax,%eax\n  /* 08e */  je      .L10a\n  /* 090 */  flds    0x4(%eax)\n  /* 093 */  lea     0x30(%esp),%edx\n  /* 097 */  add     $0x178,%eax\n  /* 09c */  fstps   0x30(%esp)\n  /* 0a0 */  flds    -0x170(%eax)\n  /* 0a6 */  fstps   0x34(%esp)\n  /* 0aa */  flds    -0x16c(%eax)\n  /* 0b0 */  mov     %eax,0x8(%esp)\n  /* 0b4 */  mov     %edx,0xc(%esp)\n  /* 0b8 */  fstps   0x38(%esp)\n  /* 0bc */  movl    $0x0,0x4(%esp)\n  /* 0c4 */  mov     %edx,(%esp)\n  /* 0c7 */  call    VectorMA\n  /* 0cc */  mov     0x21c(%ebx),%eax\n  /* 0d2 */  fildl   0x1fc(%eax)\n  /* 0d8 */  fadds   0x38(%esp)\n  /* 0dc */  mov     %edi,(%esp)\n  /* 0df */  fsts    0x38(%esp)\n  /* 0e3 */  flds    0x30(%esp)\n  /* 0e7 */  fsubs   0x3c(%esp)\n  /* 0eb */  fstps   0x48(%esp)\n  /* 0ef */  flds    0x34(%esp)\n  /* 0f3 */  fsubs   0x40(%esp)\n  /* 0f7 */  fstps   0x4c(%esp)\n  /* 0fb */  fsubs   0x44(%esp)\n  /* 0ff */  fstps   0x50(%esp)\n  /* 103 */  call    VectorNormalize\n  /* 108 */  fstp    %st(0)\n.L10a:\n  /* 10a */  mov     %esi,0x1c(%esp)\n  /* 10e */  mov     $0x1f4,%eax\n  /* 113 */  mov     $0x12c,%edx\n  /* 118 */  mov     %edi,0x8(%esp)\n  /* 11c */  mov     $0x4,%ecx\n  /* 121 */  mov     $0x6,%esi\n  /* 126 */  mov     %esi,0xc(%esp)\n  /* 12a */  mov     %ebp,0x4(%esp)\n  /* 12e */  mov     %ebx,(%esp)\n  /* 131 */  mov     %eax,0x18(%esp)\n  /* 135 */  mov     %edx,0x14(%esp)\n  /* 139 */  mov     %ecx,0x10(%esp)\n  /* 13d */  call    monster_fire_bullet\n  /* 142 */  mov     0x6c(%esp),%ebx\n  /* 146 */  mov     0x70(%esp),%esi\n  /* 14a */  mov     0x74(%esp),%edi\n  /* 14e */  mov     0x78(%esp),%ebp\n  /* 152 */  add     $0x7c,%esp\n  /* 155 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_supertank.h\"\n\nvoid supertankMachineGun(edict_t *self)\n{\n    vec3_t dir, vec, start, forward, right;\n    int flash_number;\n\n    flash_number = MZ2_SUPERTANK_MACHINEGUN_1 + (self->s.frame - FRAME_attak1_1);\n\n    dir[0] = 0;\n    dir[1] = self->s.angles[1];\n    dir[2] = 0;\n\n    AngleVectors(dir, forward, right, NULL);\n    G_ProjectSource(self->s.origin, monster_flash_offset[flash_number], forward, right, start);\n\n    if (self->enemy)\n    {\n        VectorCopy(self->enemy->s.origin, vec);\n        VectorMA(vec, 0, self->enemy->velocity, vec);\n        vec[2] += self->enemy->viewheight;\n        VectorSubtract(vec, start, forward);\n        VectorNormalize(forward);\n    }\n\n    monster_fire_bullet(self, start, forward, 6, 4, DEFAULT_BULLET_HSPREAD, DEFAULT_BULLET_VSPREAD, flash_number);\n}\n","size":342,"score":100,"agent":"kuncc/2","pid":3,"session":2894,"ts":1791758700629}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2433,"symbol":"ReadGame","file":"g_save.c","asm":"# ReadGame  (TU g_save.c, section .text, 343 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nReadGame:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  movl    $0x2fd,(%esp)\n  /* 00c */  mov     0x30(%esp),%esi\n  /* 010 */  call    *gi+0x8c\n  /* 016 */  mov     $\"rb\",%eax\n  /* 01b */  mov     %eax,0x4(%esp)\n  /* 01f */  mov     %esi,(%esp)\n  /* 022 */  call    fopen\n  /* 027 */  test    %eax,%eax\n  /* 029 */  mov     %eax,%ebx\n  /* 02b */  je      .L141\n.L31:\n  /* 031 */  mov     $0x1,%ecx\n  /* 036 */  mov     $0x10,%esi\n  /* 03b */  mov     %ebx,0xc(%esp)\n  /* 03f */  lea     0x10(%esp),%eax\n  /* 043 */  mov     %ecx,0x8(%esp)\n  /* 047 */  mov     %esi,0x4(%esp)\n  /* 04b */  mov     %eax,(%esp)\n  /* 04e */  call    fread\n  /* 053 */  cmpl    $0x20636544,0x10(%esp)\n  /* 05b */  je      .L120\n.L61:\n  /* 061 */  mov     %ebx,(%esp)\n  /* 064 */  call    fclose\n  /* 069 */  movl    $\"Savegame from an older version.\\n\",(%esp)\n  /* 070 */  call    *gi+0x1c\n.L76:\n  /* 076 */  mov     $0x2fd,%eax\n  /* 07b */  mov     $0x2fd,%esi\n  /* 080 */  mov     %eax,0x4(%esp)\n  /* 084 */  imul    $0x37c,game+0x60c,%eax\n  /* 08e */  mov     %eax,(%esp)\n  /* 091 */  call    *gi+0x84\n  /* 097 */  mov     $0x1,%edx\n  /* 09c */  mov     $0x61c,%ecx\n  /* 0a1 */  mov     %edx,0x8(%esp)\n  /* 0a5 */  mov     %ecx,0x4(%esp)\n  /* 0a9 */  mov     %ebx,0xc(%esp)\n  /* 0ad */  movl    $game,(%esp)\n  /* 0b4 */  mov     %eax,g_edicts\n  /* 0b9 */  mov     %eax,globals+0x40\n  /* 0be */  call    fread\n  /* 0c3 */  imul    $0xedc,game+0x608,%eax\n  /* 0cd */  mov     %esi,0x4(%esp)\n  /* 0d1 */  mov     %eax,(%esp)\n  /* 0d4 */  call    *gi+0x84\n  /* 0da */  mov     game+0x608,%edx\n  /* 0e0 */  test    %edx,%edx\n  /* 0e2 */  mov     %eax,game+0x404\n  /* 0e7 */  jle     .L112\n  /* 0e9 */  xor     %esi,%esi\n  /* 0eb */  jmp     .Lf5\n  /* 0ed */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  mov     game+0x404,%eax\n.Lf5:\n  /* 0f5 */  mov     %ebx,(%esp)\n  /* 0f8 */  imul    $0xedc,%esi,%edx\n  /* 0fe */  inc     %esi\n  /* 0ff */  add     %edx,%eax\n  /* 101 */  mov     %eax,0x4(%esp)\n  /* 105 */  call    ReadClient\n  /* 10a */  cmp     %esi,game+0x608\n  /* 110 */  jg      .Lf0\n.L112:\n  /* 112 */  mov     %ebx,(%esp)\n  /* 115 */  call    fclose\n  /* 11a */  add     $0x24,%esp\n  /* 11d */  pop     %ebx\n  /* 11e */  pop     %esi\n  /* 11f */  ret\n.L120:\n  /* 120 */  cmpl    $0x32203132,0x14(%esp)\n  /* 128 */  jne     .L61\n  /* 12e */  cmpl    $0x313030,0x18(%esp)\n  /* 136 */  jne     .L61\n  /* 13c */  jmp     .L76\n.L141:\n  /* 141 */  mov     %esi,0x4(%esp)\n  /* 145 */  movl    $\"Couldn't open %s\",(%esp)\n  /* 14c */  call    *gi+0x1c\n  /* 152 */  jmp     .L31\n","c":"#include \"g_local.h\"\n\nvoid ReadGame(char *filename)\n{\n    FILE *f;\n    char str[16];\n    int i;\n\n    gi.FreeTags(TAG_GAME);\n\n    f = fopen(filename, \"rb\");\n    if (!f)\n        gi.error(\"Couldn't open %s\", filename);\n\n    fread(str, sizeof(str), 1, f);\n    if (strcmp(str, __DATE__))\n    {\n        fclose(f);\n        gi.error(\"Savegame from an older version.\\n\");\n    }\n\n    g_edicts = gi.TagMalloc(game.maxentities * sizeof(g_edicts[0]), TAG_GAME);\n    globals.edicts = g_edicts;\n\n    fread(&game, sizeof(game), 1, f);\n    game.clients = gi.TagMalloc(game.maxclients * sizeof(game.clients[0]), TAG_GAME);\n    for (i = 0; i < game.maxclients; i++)\n        ReadClient(f, &game.clients[i]);\n\n    fclose(f);\n}\n","size":343,"score":100,"agent":"kuncc/0","pid":1,"session":2895,"ts":1791758702156}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3089,"symbol":"AngleVectors","file":"q_shared.c","asm":"# AngleVectors  (TU q_shared.c, section .text, 347 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nAngleVectors:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     0x60(%esp),%eax\n  /* 00b */  lea     0x38(%esp),%ebp\n  /* 00f */  mov     %ebp,0x8(%esp)\n  /* 013 */  lea     0x30(%esp),%ebx\n  /* 017 */  fldl    =0x3f91df46a2529d39 (0.017453292519943295)\n  /* 01d */  mov     %ebx,0xc(%esp)\n  /* 021 */  mov     0x64(%esp),%edi\n  /* 025 */  mov     0x68(%esp),%esi\n  /* 029 */  fmuls   0x4(%eax)\n  /* 02c */  fstps   0x18(%esp)\n  /* 030 */  flds    0x18(%esp)\n  /* 034 */  fstpl   (%esp)\n  /* 037 */  call    sincos\n  /* 03c */  mov     0x60(%esp),%eax\n  /* 040 */  mov     %ebx,0xc(%esp)\n  /* 044 */  mov     %ebp,0x8(%esp)\n  /* 048 */  fldl    0x38(%esp)\n  /* 04c */  fstps   0x20(%esp)\n  /* 050 */  fldl    0x30(%esp)\n  /* 054 */  fstps   0x24(%esp)\n  /* 058 */  fldl    =0x3f91df46a2529d39 (0.017453292519943295)\n  /* 05e */  fmuls   (%eax)\n  /* 060 */  fstps   0x18(%esp)\n  /* 064 */  flds    0x18(%esp)\n  /* 068 */  fstpl   (%esp)\n  /* 06b */  call    sincos\n  /* 070 */  mov     0x60(%esp),%eax\n  /* 074 */  mov     %ebx,0xc(%esp)\n  /* 078 */  mov     %ebp,0x8(%esp)\n  /* 07c */  fldl    0x38(%esp)\n  /* 080 */  fstps   0x28(%esp)\n  /* 084 */  fldl    0x30(%esp)\n  /* 088 */  fstps   0x18(%esp)\n  /* 08c */  fldl    =0x3f91df46a2529d39 (0.017453292519943295)\n  /* 092 */  fmuls   0x8(%eax)\n  /* 095 */  fstps   0x1c(%esp)\n  /* 099 */  flds    0x1c(%esp)\n  /* 09d */  fstpl   (%esp)\n  /* 0a0 */  call    sincos\n  /* 0a5 */  test    %edi,%edi\n  /* 0a7 */  mov     0x6c(%esp),%eax\n  /* 0ab */  fldl    0x38(%esp)\n  /* 0af */  fstps   0x2c(%esp)\n  /* 0b3 */  fldl    0x30(%esp)\n  /* 0b7 */  fstps   0x1c(%esp)\n  /* 0bb */  je      .Ldb\n  /* 0bd */  flds    0x24(%esp)\n  /* 0c1 */  fmuls   0x18(%esp)\n  /* 0c5 */  fstps   (%edi)\n  /* 0c7 */  flds    0x20(%esp)\n  /* 0cb */  fmuls   0x18(%esp)\n  /* 0cf */  fstps   0x4(%edi)\n  /* 0d2 */  flds    0x28(%esp)\n  /* 0d6 */  fchs\n  /* 0d8 */  fstps   0x8(%edi)\n.Ldb:\n  /* 0db */  test    %esi,%esi\n  /* 0dd */  je      .L117\n  /* 0df */  flds    0x2c(%esp)\n  /* 0e3 */  fchs\n  /* 0e5 */  flds    0x28(%esp)\n  /* 0e9 */  fmul    %st(1),%st\n  /* 0eb */  flds    0x24(%esp)\n  /* 0ef */  fld     %st(0)\n  /* 0f1 */  fmul    %st(2),%st\n  /* 0f3 */  flds    0x20(%esp)\n  /* 0f7 */  flds    0x1c(%esp)\n  /* 0fb */  fmul    %st(1),%st\n  /* 0fd */  faddp   %st,%st(2)\n  /* 0ff */  fxch    %st(1)\n  /* 101 */  fstps   (%esi)\n  /* 103 */  fmulp   %st,%st(2)\n  /* 105 */  flds    0x1c(%esp)\n  /* 109 */  fmulp   %st,%st(1)\n  /* 10b */  fsubrp  %st,%st(1)\n  /* 10d */  fstps   0x4(%esi)\n  /* 110 */  fmuls   0x18(%esp)\n  /* 114 */  fstps   0x8(%esi)\n.L117:\n  /* 117 */  test    %eax,%eax\n  /* 119 */  je      .L153\n  /* 11b */  flds    0x28(%esp)\n  /* 11f */  fmuls   0x1c(%esp)\n  /* 123 */  flds    0x24(%esp)\n  /* 127 */  fld     %st(0)\n  /* 129 */  fmul    %st(2),%st\n  /* 12b */  flds    0x20(%esp)\n  /* 12f */  flds    0x2c(%esp)\n  /* 133 */  fmul    %st(1),%st\n  /* 135 */  faddp   %st,%st(2)\n  /* 137 */  fxch    %st(1)\n  /* 139 */  fstps   (%eax)\n  /* 13b */  flds    0x2c(%esp)\n  /* 13f */  fmulp   %st,%st(2)\n  /* 141 */  fmulp   %st,%st(2)\n  /* 143 */  fsubrp  %st,%st(1)\n  /* 145 */  fstps   0x4(%eax)\n  /* 148 */  flds    0x18(%esp)\n  /* 14c */  fmuls   0x1c(%esp)\n  /* 150 */  fstps   0x8(%eax)\n.L153:\n  /* 153 */  add     $0x4c,%esp\n  /* 156 */  pop     %ebx\n  /* 157 */  pop     %esi\n  /* 158 */  pop     %edi\n  /* 159 */  pop     %ebp\n  /* 15a */  ret\n","c":"/* candidate for AngleVectors (q_shared.c, 347 bytes) */\n#include \"q_shared.h\"\n#include <math.h>\n\nvoid AngleVectors (vec3_t angles, vec3_t forward, vec3_t right, vec3_t up)\n{\n    float angle;\n    static float sr, sp, sy, cr, cp, cy;\n\n    angle = angles[YAW] * (M_PI*2 / 360);\n    sy = sin(angle);\n    cy = cos(angle);\n    angle = angles[PITCH] * (M_PI*2 / 360);\n    sp = sin(angle);\n    cp = cos(angle);\n    angle = angles[ROLL] * (M_PI*2 / 360);\n    sr = sin(angle);\n    cr = cos(angle);\n\n    if (forward)\n    {\n        forward[0] = cp*cy;\n        forward[1] = cp*sy;\n        forward[2] = -sp;\n    }\n    if (right)\n    {\n        right[0] = (-1*sr*sp*cy + -1*cr*-sy);\n        right[1] = (-1*sr*sp*sy + -1*cr*cy);\n        right[2] = -1*sr*cp;\n    }\n    if (up)\n    {\n        up[0] = (cr*sp*cy + -sr*-sy);\n        up[1] = (cr*sp*sy + -sr*cy);\n        up[2] = cr*cp;\n    }\n}\n","size":347,"score":100,"agent":"kuncc/5","pid":6,"session":2896,"ts":1791758703792}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2248,"symbol":"door_go_down","file":"g_func.c","asm":"# door_go_down  (TU g_func.c, section .text, 342 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoor_go_down:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  testb   $0x4,0x109(%ebx)\n  /* 010 */  jne     .L25\n  /* 012 */  mov     0x2bc(%ebx),%eax\n  /* 018 */  test    %eax,%eax\n  /* 01a */  jne     .L88\n.L1c:\n  /* 01c */  mov     0x2c0(%ebx),%eax\n  /* 022 */  mov     %eax,0x4c(%ebx)\n.L25:\n  /* 025 */  mov     0x1e4(%ebx),%eax\n  /* 02b */  test    %eax,%eax\n  /* 02d */  je      .L40\n  /* 02f */  mov     %eax,0x1e0(%ebx)\n  /* 035 */  mov     $0x1,%edx\n  /* 03a */  mov     %edx,0x200(%ebx)\n.L40:\n  /* 040 */  mov     0x118(%ebx),%esi\n  /* 046 */  mov     $0x3,%eax\n  /* 04b */  mov     %eax,0x2dc(%ebx)\n  /* 051 */  mov     $\"func_door\",%eax\n  /* 056 */  mov     %eax,0x4(%esp)\n  /* 05a */  mov     %esi,(%esp)\n  /* 05d */  call    strcmp\n  /* 062 */  test    %eax,%eax\n  /* 064 */  je      .L120\n  /* 06a */  mov     %esi,(%esp)\n  /* 06d */  mov     $\"func_door_rotating\",%ecx\n  /* 072 */  mov     %ecx,0x4(%esp)\n  /* 076 */  call    strcmp\n  /* 07b */  test    %eax,%eax\n  /* 07d */  je      .Lc0\n  /* 07f */  add     $0x24,%esp\n  /* 082 */  pop     %ebx\n  /* 083 */  pop     %esi\n  /* 084 */  ret\n  /* 085 */  lea     0x0(%esi),%esi\n.L88:\n  /* 088 */  movl    $0x0,0x14(%esp)\n  /* 090 */  mov     $0xa,%ecx\n  /* 095 */  movl    $0x40400000,0x10(%esp)\n  /* 09d */  movl    $0x3f800000,0xc(%esp)\n  /* 0a5 */  mov     %eax,0x8(%esp)\n  /* 0a9 */  mov     %ecx,0x4(%esp)\n  /* 0ad */  mov     %ebx,(%esp)\n  /* 0b0 */  call    *gi+0x10\n  /* 0b6 */  jmp     .L1c\n  /* 0bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  fldz\n  /* 0c2 */  mov     $door_hit_bottom,%edx\n  /* 0c7 */  testb   $0x4,0x109(%ebx)\n  /* 0ce */  mov     %ebx,%eax\n  /* 0d0 */  mov     %edx,0x300(%ebx)\n  /* 0d6 */  fsts    0x18c(%ebx)\n  /* 0dc */  mov     level+0x124,%edx\n  /* 0e2 */  fsts    0x188(%ebx)\n  /* 0e8 */  fstps   0x184(%ebx)\n  /* 0ee */  je      .Lf6\n  /* 0f0 */  mov     0x234(%ebx),%eax\n.Lf6:\n  /* 0f6 */  cmp     %eax,%edx\n  /* 0f8 */  je      .L148\n  /* 0fa */  fldl    =0x3fb999999999999a (0.1)\n  /* 100 */  mov     $AngleMove_Begin,%eax\n  /* 105 */  fadds   level+0x4\n  /* 10b */  mov     %eax,0x1b4(%ebx)\n  /* 111 */  fstps   0x1ac(%ebx)\n  /* 117 */  add     $0x24,%esp\n  /* 11a */  pop     %ebx\n  /* 11b */  pop     %esi\n  /* 11c */  ret\n  /* 11d */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  mov     %ebx,(%esp)\n  /* 123 */  lea     0x28c(%ebx),%eax\n  /* 129 */  mov     $door_hit_bottom,%esi\n  /* 12e */  mov     %esi,0x8(%esp)\n  /* 132 */  mov     %eax,0x4(%esp)\n  /* 136 */  call    Move_Calc\n  /* 13b */  add     $0x24,%esp\n  /* 13e */  pop     %ebx\n  /* 13f */  pop     %esi\n  /* 140 */  ret\n  /* 141 */  lea     0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  mov     %ebx,0x30(%esp)\n  /* 14c */  add     $0x24,%esp\n  /* 14f */  pop     %ebx\n  /* 150 */  pop     %esi\n  /* 151 */  jmp     AngleMove_Begin\n","c":"#include \"g_local.h\"\n\nvoid door_hit_bottom(edict_t *self);\nvoid AngleMove_Begin(edict_t *ent);\nvoid Move_Calc(edict_t *ent, vec3_t dest, void (*func)(edict_t *));\n\nvoid AngleMove_Calc(edict_t *ent, void (*func)(edict_t *))\n{\n    VectorClear(ent->avelocity);\n    ent->moveinfo.endfunc = func;\n    if (level.current_entity == ((ent->flags & FL_TEAMSLAVE) ? ent->teammaster : ent))\n    {\n        AngleMove_Begin(ent);\n    }\n    else\n    {\n        ent->nextthink = level.time + FRAMETIME;\n        ent->think = AngleMove_Begin;\n    }\n}\n\nvoid door_go_down(edict_t *self)\n{\n    if (!(self->flags & FL_TEAMSLAVE))\n    {\n        if (self->moveinfo.sound_start)\n            gi.sound(self, CHAN_NO_PHS_ADD | CHAN_VOICE, self->moveinfo.sound_start, 1, ATTN_STATIC, 0);\n        self->s.sound = self->moveinfo.sound_middle;\n    }\n    if (self->max_health)\n    {\n        self->takedamage = DAMAGE_YES;\n        self->health = self->max_health;\n    }\n\n    self->moveinfo.state = 3;\n    if (strcmp(self->classname, \"func_door\") == 0)\n        Move_Calc(self, self->moveinfo.start_origin, door_hit_bottom);\n    else if (strcmp(self->classname, \"func_door_rotating\") == 0)\n        AngleMove_Calc(self, door_hit_bottom);\n}\n","size":342,"score":100,"agent":"kuncc/4","pid":5,"session":2891,"ts":1791758714307}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2981,"symbol":"tank_die","file":"m_tank.c","asm":"# tank_die  (TU m_tank.c, section .text, 348 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntank_die:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %edi,0x28(%esp)\n  /* 00f */  mov     0x3c(%esp),%edi\n  /* 013 */  mov     %esi,0x24(%esp)\n  /* 017 */  mov     0x1e8(%ebx),%eax\n  /* 01d */  cmp     %eax,0x1e0(%ebx)\n  /* 023 */  jle     .L90\n  /* 025 */  cmpl    $0x2,0x1ec(%ebx)\n  /* 02c */  je      .L7c\n  /* 02e */  mov     sound_die,%eax\n  /* 033 */  fld1\n  /* 035 */  mov     $tank_move_death,%esi\n  /* 03a */  movl    $0x0,0x14(%esp)\n  /* 042 */  mov     %ebx,(%esp)\n  /* 045 */  fsts    0x10(%esp)\n  /* 049 */  fstps   0xc(%esp)\n  /* 04d */  mov     %eax,0x8(%esp)\n  /* 051 */  mov     $0x2,%eax\n  /* 056 */  mov     %eax,0x4(%esp)\n  /* 05a */  call    *gi+0x10\n  /* 060 */  mov     $0x2,%edx\n  /* 065 */  mov     $0x1,%ecx\n  /* 06a */  mov     %edx,0x1ec(%ebx)\n  /* 070 */  mov     %ecx,0x200(%ebx)\n  /* 076 */  mov     %esi,0x304(%ebx)\n.L7c:\n  /* 07c */  mov     0x20(%esp),%ebx\n  /* 080 */  mov     0x24(%esp),%esi\n  /* 084 */  mov     0x28(%esp),%edi\n  /* 088 */  add     $0x2c,%esp\n  /* 08b */  ret\n  /* 08c */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  movl    $\"misc/udeath.wav\",(%esp)\n  /* 097 */  mov     gi+0x10,%esi\n  /* 09d */  call    *gi+0x24\n  /* 0a3 */  movl    $0x0,0x14(%esp)\n  /* 0ab */  mov     %ebx,(%esp)\n  /* 0ae */  mov     %eax,0x8(%esp)\n  /* 0b2 */  fld1\n  /* 0b4 */  mov     $0x2,%eax\n  /* 0b9 */  mov     %eax,0x4(%esp)\n  /* 0bd */  fsts    0x10(%esp)\n  /* 0c1 */  fstps   0xc(%esp)\n  /* 0c5 */  call    *%esi\n  /* 0c7 */  xor     %eax,%eax\n  /* 0c9 */  mov     $0x4,%esi\n  /* 0ce */  mov     %eax,0xc(%esp)\n  /* 0d2 */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%eax\n  /* 0d7 */  mov     %edi,0x8(%esp)\n  /* 0db */  mov     %eax,0x4(%esp)\n  /* 0df */  mov     %ebx,(%esp)\n  /* 0e2 */  call    ThrowGib\n.Le7:\n  /* 0e7 */  mov     %edi,0x8(%esp)\n  /* 0eb */  mov     $0x1,%edx\n  /* 0f0 */  mov     $\"models/objects/gibs/sm_metal/tris.md2\",%ecx\n  /* 0f5 */  mov     %edx,0xc(%esp)\n  /* 0f9 */  mov     %ecx,0x4(%esp)\n  /* 0fd */  mov     %ebx,(%esp)\n  /* 100 */  call    ThrowGib\n  /* 105 */  dec     %esi\n  /* 106 */  jne     .Le7\n  /* 108 */  mov     %edi,0x8(%esp)\n  /* 10c */  xor     %eax,%eax\n  /* 10e */  mov     %eax,0xc(%esp)\n  /* 112 */  mov     $\"models/objects/gibs/chest/tris.md2\",%eax\n  /* 117 */  mov     %eax,0x4(%esp)\n  /* 11b */  mov     %ebx,(%esp)\n  /* 11e */  call    ThrowGib\n  /* 123 */  mov     $0x1,%eax\n  /* 128 */  mov     %eax,0xc(%esp)\n  /* 12c */  mov     $\"models/objects/gibs/gear/tris.md2\",%eax\n  /* 131 */  mov     %edi,0x8(%esp)\n  /* 135 */  mov     %eax,0x4(%esp)\n  /* 139 */  mov     %ebx,(%esp)\n  /* 13c */  call    ThrowHead\n  /* 141 */  mov     $0x2,%eax\n  /* 146 */  mov     0x24(%esp),%esi\n  /* 14a */  mov     %eax,0x1ec(%ebx)\n  /* 150 */  mov     0x28(%esp),%edi\n  /* 154 */  mov     0x20(%esp),%ebx\n  /* 158 */  add     $0x2c,%esp\n  /* 15b */  ret\n","c":"#include \"g_local.h\"\n#include \"m_tank.h\"\n\nextern int sound_die;\nextern mmove_t tank_move_death;\n\nvoid tank_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n\tint n;\n\n\tif (self->health <= self->gib_health)\n\t{\n\t\tgi.sound(self, CHAN_VOICE, gi.soundindex(\"misc/udeath.wav\"), 1, ATTN_NORM, 0);\n\t\tfor (n = 0; n < 1; n++)\n\t\t\tThrowGib(self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n\t\tfor (n = 0; n < 4; n++)\n\t\t\tThrowGib(self, \"models/objects/gibs/sm_metal/tris.md2\", damage, GIB_METALLIC);\n\t\tThrowGib(self, \"models/objects/gibs/chest/tris.md2\", damage, GIB_ORGANIC);\n\t\tThrowHead(self, \"models/objects/gibs/gear/tris.md2\", damage, GIB_METALLIC);\n\t\tself->deadflag = DEAD_DEAD;\n\t\treturn;\n\t}\n\n\tif (self->deadflag == DEAD_DEAD)\n\t\treturn;\n\n\tgi.sound(self, CHAN_VOICE, sound_die, 1, ATTN_NORM, 0);\n\tself->deadflag = DEAD_DEAD;\n\tself->takedamage = DAMAGE_YES;\n\tself->monsterinfo.currentmove = &tank_move_death;\n}\n","size":348,"score":100,"agent":"kuncc/1","pid":2,"session":2897,"ts":1791758720846}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3047,"symbol":"G_SetClientEffects","file":"p_view.c","asm":"# G_SetClientEffects  (TU p_view.c, section .text, 348 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_SetClientEffects:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%edx\n  /* 007 */  movl    $0x0,0x40(%edx)\n  /* 00e */  mov     0x1e0(%edx),%eax\n  /* 014 */  movl    $0x0,0x44(%edx)\n  /* 01b */  test    %eax,%eax\n  /* 01d */  jle     .Lfb\n  /* 023 */  fldz\n  /* 025 */  flds    level+0xc8\n  /* 02b */  fucomip %st(1),%st\n  /* 02d */  fstp    %st(0)\n  /* 02f */  jp      .Lfb\n  /* 035 */  jne     .Lfb\n  /* 03b */  flds    level+0x4\n  /* 041 */  flds    0x1f4(%edx)\n  /* 047 */  fcomip  %st(1),%st\n  /* 049 */  fstp    %st(0)\n  /* 04b */  ja      .L120\n.L51:\n  /* 051 */  mov     0x54(%edx),%eax\n  /* 054 */  flds    0xe7c(%eax)\n  /* 05a */  fildl   level\n  /* 060 */  fxch    %st(1)\n  /* 062 */  fcomi   %st(1),%st\n  /* 064 */  jbe     .La0\n  /* 066 */  fnstcw  0x1e(%esp)\n  /* 06a */  fsub    %st(1),%st\n  /* 06c */  movzwl  0x1e(%esp),%ecx\n  /* 071 */  or      $0xc00,%cx\n  /* 076 */  mov     %cx,0x1c(%esp)\n  /* 07b */  fldcw   0x1c(%esp)\n  /* 07f */  fistpl  0x18(%esp)\n  /* 083 */  fldcw   0x1e(%esp)\n  /* 087 */  mov     0x18(%esp),%ecx\n  /* 08b */  cmp     $0x1e,%ecx\n  /* 08e */  jle     .L100\n.L90:\n  /* 090 */  orl     $0x8000,0x40(%edx)\n  /* 097 */  jmp     .La2\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  fstp    %st(0)\n.La2:\n  /* 0a2 */  flds    0xe80(%eax)\n  /* 0a8 */  fcomi   %st(1),%st\n  /* 0aa */  jbe     .Le0\n  /* 0ac */  fnstcw  0x1e(%esp)\n  /* 0b0 */  fsubp   %st,%st(1)\n  /* 0b2 */  movzwl  0x1e(%esp),%eax\n  /* 0b7 */  or      $0xc00,%ax\n  /* 0bb */  mov     %ax,0x1c(%esp)\n  /* 0c0 */  fldcw   0x1c(%esp)\n  /* 0c4 */  fistpl  0x18(%esp)\n  /* 0c8 */  fldcw   0x1e(%esp)\n  /* 0cc */  mov     0x18(%esp),%eax\n  /* 0d0 */  cmp     $0x1e,%eax\n  /* 0d3 */  jle     .L110\n.Ld5:\n  /* 0d5 */  orl     $0x10000,0x40(%edx)\n  /* 0dc */  jmp     .Le4\n  /* 0de */  xchg    %ax,%ax\n.Le0:\n  /* 0e0 */  fstp    %st(0)\n  /* 0e2 */  fstp    %st(0)\n.Le4:\n  /* 0e4 */  testb   $0x10,0x108(%edx)\n  /* 0eb */  je      .Lfb\n  /* 0ed */  orl     $0x100,0x40(%edx)\n  /* 0f4 */  orl     $0x1c00,0x44(%edx)\n.Lfb:\n  /* 0fb */  add     $0x2c,%esp\n  /* 0fe */  ret\n  /* 0ff */  nop\n.L100:\n  /* 100 */  test    $0x4,%cl\n  /* 103 */  je      .La2\n  /* 105 */  jmp     .L90\n  /* 107 */  nop\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  test    $0x4,%al\n  /* 112 */  je      .Le4\n  /* 114 */  jmp     .Ld5\n  /* 116 */  xchg    %ax,%ax\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     %edx,(%esp)\n  /* 123 */  call    PowerArmorType\n  /* 128 */  mov     0x30(%esp),%edx\n  /* 12c */  cmp     $0x1,%eax\n  /* 12f */  je      .L150\n  /* 131 */  cmp     $0x2,%eax\n  /* 134 */  jne     .L51\n  /* 13a */  orl     $0x100,0x40(%edx)\n  /* 141 */  orl     $0x800,0x44(%edx)\n  /* 148 */  jmp     .L51\n  /* 14d */  lea     0x0(%esi),%esi\n.L150:\n  /* 150 */  orl     $0x200,0x40(%edx)\n  /* 157 */  jmp     .L51\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid G_SetClientEffects(edict_t *ent)\n{\n    int pa_type;\n    int remaining;\n\n    ent->s.effects = 0;\n    ent->s.renderfx = 0;\n\n    if (ent->health <= 0 || level.intermissiontime)\n        return;\n\n    if (ent->powerarmor_time > level.time)\n    {\n        pa_type = PowerArmorType(ent);\n        if (pa_type == POWER_ARMOR_SCREEN)\n        {\n            ent->s.effects |= EF_POWERSCREEN;\n        }\n        else if (pa_type == POWER_ARMOR_SHIELD)\n        {\n            ent->s.effects |= EF_COLOR_SHELL;\n            ent->s.renderfx |= RF_SHELL_GREEN;\n        }\n    }\n\n    if (ent->client->quad_framenum > level.framenum)\n    {\n        remaining = ent->client->quad_framenum - level.framenum;\n        if (remaining > 30 || (remaining & 4))\n            ent->s.effects |= EF_QUAD;\n    }\n\n    if (ent->client->invincible_framenum > level.framenum)\n    {\n        remaining = ent->client->invincible_framenum - level.framenum;\n        if (remaining > 30 || (remaining & 4))\n            ent->s.effects |= EF_PENT;\n    }\n\n    if (ent->flags & FL_GODMODE)\n    {\n        ent->s.effects |= EF_COLOR_SHELL;\n        ent->s.renderfx |= (RF_SHELL_RED | RF_SHELL_GREEN | RF_SHELL_BLUE);\n    }\n}\n","size":348,"score":100,"agent":"kuncc/3","pid":4,"session":2898,"ts":1791758728554}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3031,"symbol":"G_SetSpectatorStats","file":"p_hud.c","asm":"# G_SetSpectatorStats  (TU p_hud.c, section .text, 353 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_SetSpectatorStats:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%ecx\n  /* 007 */  mov     0x54(%ecx),%eax\n  /* 00a */  mov     0xed4(%eax),%edx\n  /* 010 */  test    %edx,%edx\n  /* 012 */  je      .Lb8\n  /* 018 */  mov     $0x1,%ecx\n  /* 01d */  mov     %cx,0x9a(%eax)\n  /* 024 */  xor     %ecx,%ecx\n  /* 026 */  mov     %cx,0x92(%eax)\n  /* 02d */  mov     0x2d4(%eax),%ecx\n  /* 033 */  test    %ecx,%ecx\n  /* 035 */  jle     .L80\n  /* 037 */  fldz\n  /* 039 */  flds    level+0xc8\n  /* 03f */  mov     0xdac(%eax),%ecx\n  /* 045 */  fucomip %st(1),%st\n  /* 047 */  fstp    %st(0)\n  /* 049 */  jp      .L51\n  /* 04b */  je      .L110\n.L51:\n  /* 051 */  movw    $0x1,0x92(%eax)\n  /* 05a */  test    %ecx,%ecx\n  /* 05c */  je      .L8c\n.L5e:\n  /* 05e */  mov     $0x3,%ecx\n.L63:\n  /* 063 */  mov     %cx,0x92(%eax)\n.L6a:\n  /* 06a */  test    %edx,%edx\n  /* 06c */  jne     .L8c\n.L6e:\n  /* 06e */  xor     %edx,%edx\n  /* 070 */  mov     %dx,0x98(%eax)\n  /* 077 */  add     $0x2c,%esp\n  /* 07a */  ret\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     $0x1,%ecx\n  /* 085 */  mov     %cx,0x92(%eax)\n.L8c:\n  /* 08c */  mov     0x58(%edx),%ecx\n  /* 08f */  test    %ecx,%ecx\n  /* 091 */  je      .L6e\n  /* 093 */  mov     g_edicts,%ecx\n  /* 099 */  sub     %ecx,%edx\n  /* 09b */  sar     $0x2,%edx\n  /* 09e */  imul    $0xdb43bb1f,%edx,%edx\n  /* 0a4 */  add     $0x51f,%edx\n  /* 0aa */  mov     %dx,0x98(%eax)\n  /* 0b1 */  add     $0x2c,%esp\n  /* 0b4 */  ret\n  /* 0b5 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  mov     %ecx,(%esp)\n  /* 0bb */  mov     %eax,0x1c(%esp)\n  /* 0bf */  call    G_SetStats\n  /* 0c4 */  mov     0x1c(%esp),%eax\n  /* 0c8 */  mov     $0x1,%ecx\n  /* 0cd */  mov     %cx,0x9a(%eax)\n  /* 0d4 */  xor     %ecx,%ecx\n  /* 0d6 */  mov     0xed4(%eax),%edx\n  /* 0dc */  mov     %cx,0x92(%eax)\n  /* 0e3 */  mov     0x2d4(%eax),%ecx\n  /* 0e9 */  test    %ecx,%ecx\n  /* 0eb */  jle     .L150\n  /* 0ed */  fldz\n  /* 0ef */  flds    level+0xc8\n  /* 0f5 */  mov     0xdac(%eax),%ecx\n  /* 0fb */  fucomip %st(1),%st\n  /* 0fd */  fstp    %st(0)\n  /* 0ff */  jp      .L130\n  /* 101 */  jne     .L130\n  /* 103 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  cmpl    $0x0,0xda8(%eax)\n  /* 117 */  jne     .L130\n  /* 119 */  test    %ecx,%ecx\n  /* 11b */  je      .L6a\n  /* 121 */  mov     $0x2,%ecx\n  /* 126 */  jmp     .L63\n  /* 12b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  movw    $0x1,0x92(%eax)\n  /* 139 */  test    %ecx,%ecx\n  /* 13b */  jne     .L5e\n  /* 141 */  jmp     .L6a\n  /* 146 */  xchg    %ax,%ax\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  mov     $0x1,%ecx\n  /* 155 */  mov     %cx,0x92(%eax)\n  /* 15c */  jmp     .L6a\n","c":"#include \"g_local.h\"\n\nvoid G_SetSpectatorStats (edict_t *ent)\n{\n    gclient_t *cl = ent->client;\n\n    if (!cl->chase_target)\n        G_SetStats (ent);\n\n    cl->ps.stats[STAT_SPECTATOR] = 1;\n\n    cl->ps.stats[STAT_LAYOUTS] = 0;\n    if (cl->pers.health <= 0 || level.intermissiontime || cl->showscores)\n        cl->ps.stats[STAT_LAYOUTS] |= 1;\n    if (cl->showinventory && cl->pers.health > 0)\n        cl->ps.stats[STAT_LAYOUTS] |= 2;\n\n    if (cl->chase_target && cl->chase_target->inuse)\n        cl->ps.stats[STAT_CHASE] = CS_PLAYERSKINS + (cl->chase_target - g_edicts) - 1;\n    else\n        cl->ps.stats[STAT_CHASE] = 0;\n}\n","size":353,"score":100,"agent":"kuncc/0","pid":1,"session":2903,"ts":1791758732670}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2871,"symbol":"mutant_idle","file":"m_mutant.c","asm":"# mutant_idle  (TU m_mutant.c, section .text, 74 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_idle:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $mutant_move_idle,%edx\n  /* 008 */  mov     0x30(%esp),%eax\n  /* 00c */  mov     $0x2,%ecx\n  /* 011 */  mov     %edx,0x304(%eax)\n  /* 017 */  mov     sound_idle,%edx\n  /* 01d */  movl    $0x0,0x14(%esp)\n  /* 025 */  movl    $0x40000000,0x10(%esp)\n  /* 02d */  movl    $0x3f800000,0xc(%esp)\n  /* 035 */  mov     %edx,0x8(%esp)\n  /* 039 */  mov     %ecx,0x4(%esp)\n  /* 03d */  mov     %eax,(%esp)\n  /* 040 */  call    *gi+0x10\n  /* 046 */  add     $0x2c,%esp\n  /* 049 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nextern mmove_t mutant_move_idle;\nstatic int sound_idle;\n\nvoid mutant_init_snd(void)\n{\n    sound_idle = gi.soundindex(\"mutant/mutidle1.wav\");\n}\n\nvoid mutant_idle(edict_t *self)\n{\n    self->monsterinfo.currentmove = &mutant_move_idle;\n    gi.sound(self, CHAN_VOICE, sound_idle, 1, ATTN_IDLE, 0);\n}\n","size":74,"score":100,"agent":"frong","pid":23,"session":2900,"ts":1791758733591}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2522,"symbol":"turret_breach_fire","file":"g_turret.c","asm":"# turret_breach_fire  (TU g_turret.c, section .text, 352 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nturret_breach_fire:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x6c,%esp\n  /* 007 */  mov     0x80(%esp),%esi\n  /* 00e */  lea     0x3c(%esp),%eax\n  /* 012 */  mov     %eax,0x8(%esp)\n  /* 016 */  lea     0x30(%esp),%edi\n  /* 01a */  mov     %edi,0x4(%esp)\n  /* 01e */  lea     0x48(%esp),%ebp\n  /* 022 */  mov     %ebp,0xc(%esp)\n  /* 026 */  lea     0x54(%esp),%ebx\n  /* 02a */  lea     0x10(%esi),%edx\n  /* 02d */  mov     %edx,(%esp)\n  /* 030 */  call    AngleVectors\n  /* 035 */  lea     0x4(%esi),%edx\n  /* 038 */  mov     %ebx,0xc(%esp)\n  /* 03c */  mov     %edi,0x8(%esp)\n  /* 040 */  flds    0x268(%esi)\n  /* 046 */  mov     %edx,(%esp)\n  /* 049 */  fstps   0x4(%esp)\n  /* 04d */  call    VectorMA\n  /* 052 */  lea     0x3c(%esp),%eax\n  /* 056 */  mov     %eax,0x8(%esp)\n  /* 05a */  mov     %ebx,0xc(%esp)\n  /* 05e */  flds    0x26c(%esi)\n  /* 064 */  mov     %ebx,(%esp)\n  /* 067 */  fstps   0x4(%esp)\n  /* 06b */  call    VectorMA\n  /* 070 */  mov     %ebx,0xc(%esp)\n  /* 074 */  mov     %ebp,0x8(%esp)\n  /* 078 */  flds    0x270(%esi)\n  /* 07e */  mov     %ebx,(%esp)\n  /* 081 */  fstps   0x4(%esp)\n  /* 085 */  call    VectorMA\n  /* 08a */  call    rand\n  /* 08f */  mov     skill,%edx\n  /* 095 */  fnstcw  0x2e(%esp)\n  /* 099 */  movl    $0x43160000,0x14(%esp)\n  /* 0a1 */  and     $0x7fff,%eax\n  /* 0a6 */  mov     %eax,0x28(%esp)\n  /* 0aa */  movzwl  0x2e(%esp),%eax\n  /* 0af */  fildl   0x28(%esp)\n  /* 0b3 */  fdivs   =0x46fffe00 (32767f)\n  /* 0b9 */  or      $0xc00,%ax\n  /* 0bd */  mov     %ax,0x2c(%esp)\n  /* 0c2 */  fmuls   =0x42480000 (50f)\n  /* 0c8 */  fadds   =0x42c80000 (100f)\n  /* 0ce */  fldcw   0x2c(%esp)\n  /* 0d2 */  fistpl  0x28(%esp)\n  /* 0d6 */  fldcw   0x2e(%esp)\n  /* 0da */  mov     0x28(%esp),%eax\n  /* 0de */  flds    =0x42480000 (50f)\n  /* 0e4 */  mov     %eax,0x18(%esp)\n  /* 0e8 */  fmuls   0x14(%edx)\n  /* 0eb */  mov     %edi,0x8(%esp)\n  /* 0ef */  mov     %ebx,0x4(%esp)\n  /* 0f3 */  mov     %eax,0xc(%esp)\n  /* 0f7 */  fadds   =0x44098000 (550f)\n  /* 0fd */  fldcw   0x2c(%esp)\n  /* 101 */  fistpl  0x10(%esp)\n  /* 105 */  fldcw   0x2e(%esp)\n  /* 109 */  mov     0x234(%esi),%eax\n  /* 10f */  mov     0x100(%eax),%eax\n  /* 115 */  mov     %eax,(%esp)\n  /* 118 */  call    fire_rocket\n  /* 11d */  mov     gi+0x14,%edi\n  /* 123 */  movl    $\"weapons/rocklf1a.wav\",(%esp)\n  /* 12a */  call    *gi+0x24\n  /* 130 */  mov     %esi,0x4(%esp)\n  /* 134 */  mov     %ebx,(%esp)\n  /* 137 */  movl    $0x0,0x18(%esp)\n  /* 13f */  mov     %eax,0xc(%esp)\n  /* 143 */  fld1\n  /* 145 */  mov     $0x1,%eax\n  /* 14a */  mov     %eax,0x8(%esp)\n  /* 14e */  fsts    0x14(%esp)\n  /* 152 */  fstps   0x10(%esp)\n  /* 156 */  call    *%edi\n  /* 158 */  add     $0x6c,%esp\n  /* 15b */  pop     %ebx\n  /* 15c */  pop     %esi\n  /* 15d */  pop     %edi\n  /* 15e */  pop     %ebp\n  /* 15f */  ret\n","c":"#include \"g_local.h\"\n\nvoid turret_breach_fire(edict_t *self)\n{\n\tvec3_t f, r, u;\n\tvec3_t start;\n\tint damage;\n\tint speed;\n\n\tAngleVectors(self->s.angles, f, r, u);\n\tVectorMA(self->s.origin, self->move_origin[0], f, start);\n\tVectorMA(start, self->move_origin[1], r, start);\n\tVectorMA(start, self->move_origin[2], u, start);\n\n\tdamage = 100 + random() * 50;\n\tspeed = 550 + 50 * skill->value;\n\tfire_rocket(self->teammaster->owner, start, f, damage, speed, 150, damage);\n\tgi.positioned_sound(start, self, CHAN_WEAPON, gi.soundindex(\"weapons/rocklf1a.wav\"), 1, ATTN_NORM, 0);\n}\n","size":352,"score":100,"agent":"kuncc/2","pid":3,"session":2902,"ts":1791758734501}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2695,"symbol":"chick_pain","file":"m_chick.c","asm":"# chick_pain  (TU m_chick.c, section .text, 349 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchick_pain:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x1e4(%ebx),%edx\n  /* 011 */  mov     %edx,%eax\n  /* 013 */  shr     $0x1f,%eax\n  /* 016 */  add     %edx,%eax\n  /* 018 */  sar     $1,%eax\n  /* 01a */  cmp     %eax,0x1e0(%ebx)\n  /* 020 */  jge     .L29\n  /* 022 */  movl    $0x1,0x3c(%ebx)\n.L29:\n  /* 029 */  flds    level+0x4\n  /* 02f */  flds    0x1d0(%ebx)\n  /* 035 */  fcomip  %st(1),%st\n  /* 037 */  jbe     .L48\n  /* 039 */  fstp    %st(0)\n.L3b:\n  /* 03b */  mov     0x38(%esp),%ebx\n  /* 03f */  add     $0x3c,%esp\n  /* 042 */  ret\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  fadds   =0x40400000 (3f)\n  /* 04e */  fstps   0x1d0(%ebx)\n  /* 054 */  call    rand\n  /* 059 */  and     $0x7fff,%eax\n  /* 05e */  mov     %eax,0x2c(%esp)\n  /* 062 */  mov     gi+0x10,%eax\n  /* 067 */  fildl   0x2c(%esp)\n  /* 06b */  fdivs   =0x46fffe00 (32767f)\n  /* 071 */  fldl    =0x3fd51eb851eb851f (0.33)\n  /* 077 */  fcomip  %st(1),%st\n  /* 079 */  jbe     .Le0\n  /* 07b */  fstp    %st(0)\n  /* 07d */  movl    $0x0,0x14(%esp)\n  /* 085 */  mov     sound_pain1,%edx\n  /* 08b */  fld1\n  /* 08d */  mov     %ebx,(%esp)\n  /* 090 */  fsts    0x10(%esp)\n  /* 094 */  fstps   0xc(%esp)\n  /* 098 */  mov     %edx,0x8(%esp)\n  /* 09c */  mov     $0x2,%edx\n  /* 0a1 */  mov     %edx,0x4(%esp)\n  /* 0a5 */  call    *%eax\n.La7:\n  /* 0a7 */  mov     skill,%eax\n  /* 0ac */  flds    =0x40400000 (3f)\n  /* 0b2 */  flds    0x14(%eax)\n  /* 0b5 */  fucomip %st(1),%st\n  /* 0b7 */  fstp    %st(0)\n  /* 0b9 */  jp      .Lc1\n  /* 0bb */  je      .L3b\n.Lc1:\n  /* 0c1 */  cmpl    $0xa,0x4c(%esp)\n  /* 0c6 */  jg      .L120\n  /* 0c8 */  mov     $chick_move_pain1,%eax\n  /* 0cd */  mov     %eax,0x304(%ebx)\n  /* 0d3 */  mov     0x38(%esp),%ebx\n  /* 0d7 */  add     $0x3c,%esp\n  /* 0da */  ret\n  /* 0db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  movl    $0x0,0x14(%esp)\n  /* 0e8 */  fldl    =0x3fe51eb851eb851f (0.66)\n  /* 0ee */  fcomip  %st(1),%st\n  /* 0f0 */  fstp    %st(0)\n  /* 0f2 */  fld1\n  /* 0f4 */  fsts    0x10(%esp)\n  /* 0f8 */  fstps   0xc(%esp)\n  /* 0fc */  jbe     .L140\n  /* 0fe */  mov     %ebx,(%esp)\n  /* 101 */  mov     sound_pain2,%edx\n  /* 107 */  mov     $0x2,%ecx\n  /* 10c */  mov     %ecx,0x4(%esp)\n  /* 110 */  mov     %edx,0x8(%esp)\n  /* 114 */  call    *%eax\n  /* 116 */  jmp     .La7\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  cmpl    $0x19,0x4c(%esp)\n  /* 125 */  mov     $chick_move_pain3,%eax\n  /* 12a */  mov     $chick_move_pain2,%edx\n  /* 12f */  cmovle  %edx,%eax\n  /* 132 */  mov     %eax,0x304(%ebx)\n  /* 138 */  mov     0x38(%esp),%ebx\n  /* 13c */  add     $0x3c,%esp\n  /* 13f */  ret\n.L140:\n  /* 140 */  mov     %ebx,(%esp)\n  /* 143 */  mov     sound_pain3,%edx\n  /* 149 */  mov     %edx,0x8(%esp)\n  /* 14d */  mov     $0x2,%edx\n  /* 152 */  mov     %edx,0x4(%esp)\n  /* 156 */  call    *%eax\n  /* 158 */  jmp     .La7\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nstatic int sound_pain1;\nstatic int sound_pain2;\nstatic int sound_pain3;\nextern mmove_t chick_move_pain1;\nextern mmove_t chick_move_pain2;\nextern mmove_t chick_move_pain3;\n\nvoid chick_setup(void)\n{\n\tsound_pain1 = gi.soundindex(\"chick/chkpain1.wav\");\n\tsound_pain2 = gi.soundindex(\"chick/chkpain2.wav\");\n\tsound_pain3 = gi.soundindex(\"chick/chkpain3.wav\");\n}\n\nvoid chick_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n\tfloat r;\n\n\tif (self->health < (self->max_health / 2))\n\t\tself->s.skinnum = 1;\n\n\tif (level.time < self->pain_debounce_time)\n\t\treturn;\n\n\tself->pain_debounce_time = level.time + 3;\n\n\tr = random();\n\tif (r < 0.33)\n\t\tgi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);\n\telse if (r < 0.66)\n\t\tgi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0);\n\telse\n\t\tgi.sound(self, CHAN_VOICE, sound_pain3, 1, ATTN_NORM, 0);\n\n\tif (skill->value == 3)\n\t\treturn;\n\n\tif (damage <= 10)\n\t\tself->monsterinfo.currentmove = &chick_move_pain1;\n\telse if (damage <= 25)\n\t\tself->monsterinfo.currentmove = &chick_move_pain2;\n\telse\n\t\tself->monsterinfo.currentmove = &chick_move_pain3;\n}\n","size":349,"score":100,"agent":"kuncc/6","pid":7,"session":2899,"ts":1791758734620}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2356,"symbol":"SP_misc_explobox","file":"g_misc.c","asm":"# SP_misc_explobox  (TU g_misc.c, section .text, 352 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_misc_explobox:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L150\n  /* 01f */  jne     .L150\n  /* 025 */  movl    $\"models/objects/debris1/tris.md2\",(%esp)\n  /* 02c */  call    *gi+0x20\n  /* 032 */  movl    $\"models/objects/debris2/tris.md2\",(%esp)\n  /* 039 */  call    *gi+0x20\n  /* 03f */  movl    $\"models/objects/debris3/tris.md2\",(%esp)\n  /* 046 */  call    *gi+0x20\n  /* 04c */  mov     $0x2,%eax\n  /* 051 */  mov     %eax,0xf8(%ebx)\n  /* 057 */  mov     $0x5,%eax\n  /* 05c */  mov     %eax,0x104(%ebx)\n  /* 062 */  mov     $\"models/objects/barrels/tris.md2\",%eax\n  /* 067 */  mov     %eax,0x10c(%ebx)\n  /* 06d */  movl    $\"models/objects/barrels/tris.md2\",(%esp)\n  /* 074 */  call    *gi+0x20\n  /* 07a */  movl    $0x0,0xc4(%ebx)\n  /* 084 */  movl    $0x42200000,0xd0(%ebx)\n  /* 08e */  flds    =0xc1800000 (-16f)\n  /* 094 */  mov     %eax,0x28(%ebx)\n  /* 097 */  mov     0x190(%ebx),%eax\n  /* 09d */  fsts    0xbc(%ebx)\n  /* 0a3 */  fstps   0xc0(%ebx)\n  /* 0a9 */  flds    =0x41800000 (16f)\n  /* 0af */  test    %eax,%eax\n  /* 0b1 */  fsts    0xc8(%ebx)\n  /* 0b7 */  fstps   0xcc(%ebx)\n  /* 0bd */  jne     .Lca\n  /* 0bf */  mov     $0x190,%ecx\n  /* 0c4 */  mov     %ecx,0x190(%ebx)\n.Lca:\n  /* 0ca */  mov     0x1e0(%ebx),%edx\n  /* 0d0 */  test    %edx,%edx\n  /* 0d2 */  jne     .Ldf\n  /* 0d4 */  mov     $0xa,%eax\n  /* 0d9 */  mov     %eax,0x1e0(%ebx)\n.Ldf:\n  /* 0df */  mov     0x204(%ebx),%eax\n  /* 0e5 */  test    %eax,%eax\n  /* 0e7 */  jne     .Lf4\n  /* 0e9 */  mov     $0x96,%eax\n  /* 0ee */  mov     %eax,0x204(%ebx)\n.Lf4:\n  /* 0f4 */  fldl    =0x3fc999999999999a (0.2)\n  /* 0fa */  mov     $barrel_delay,%eax\n  /* 0ff */  mov     $0x1,%edx\n  /* 104 */  fadds   level+0x4\n  /* 10a */  mov     $0x400,%ecx\n  /* 10f */  mov     %eax,0x1c8(%ebx)\n  /* 115 */  mov     $barrel_touch,%eax\n  /* 11a */  mov     %eax,0x1bc(%ebx)\n  /* 120 */  mov     $M_droptofloor,%eax\n  /* 125 */  mov     %edx,0x200(%ebx)\n  /* 12b */  mov     %ecx,0x308(%ebx)\n  /* 131 */  mov     %eax,0x1b4(%ebx)\n  /* 137 */  fstps   0x1ac(%ebx)\n  /* 13d */  mov     %ebx,0x20(%esp)\n  /* 141 */  mov     0x18(%esp),%ebx\n  /* 145 */  add     $0x1c,%esp\n  /* 148 */  jmp     *gi+0x48\n  /* 14e */  xchg    %ax,%ax\n.L150:\n  /* 150 */  mov     %ebx,0x20(%esp)\n  /* 154 */  mov     0x18(%esp),%ebx\n  /* 158 */  add     $0x1c,%esp\n  /* 15b */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid barrel_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\nvoid barrel_delay(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\n\nvoid SP_misc_explobox(edict_t *self)\n{\n    if (deathmatch->value)\n    {\n        G_FreeEdict(self);\n        return;\n    }\n\n    gi.modelindex(\"models/objects/debris1/tris.md2\");\n    gi.modelindex(\"models/objects/debris2/tris.md2\");\n    gi.modelindex(\"models/objects/debris3/tris.md2\");\n\n    self->solid = SOLID_BBOX;\n    self->movetype = MOVETYPE_STEP;\n\n    self->model = \"models/objects/barrels/tris.md2\";\n    self->s.modelindex = gi.modelindex(self->model);\n    VectorSet(self->mins, -16, -16, 0);\n    VectorSet(self->maxs, 16, 16, 40);\n\n    if (!self->mass)\n        self->mass = 400;\n    if (!self->health)\n        self->health = 10;\n    if (!self->dmg)\n        self->dmg = 150;\n\n    self->die = barrel_delay;\n    self->takedamage = DAMAGE_YES;\n    self->monsterinfo.aiflags = AI_NOSTEP;\n\n    self->touch = barrel_touch;\n\n    self->think = M_droptofloor;\n    self->nextthink = level.time + 2 * FRAMETIME;\n\n    gi.linkentity(self);\n}\n","size":352,"score":100,"agent":"kuncc/7","pid":8,"session":2901,"ts":1791758741312}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2164,"symbol":"FoundTarget","file":"g_ai.c","asm":"# FoundTarget  (TU g_ai.c, section .text, 356 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nFoundTarget:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%ecx\n  /* 011 */  mov     0x54(%ecx),%eax\n  /* 014 */  test    %eax,%eax\n  /* 016 */  je      .L33\n  /* 018 */  mov     %ebx,level+0xf0\n  /* 01e */  mov     level,%eax\n  /* 023 */  mov     %eax,level+0xf4\n  /* 028 */  mov     $0x80,%eax\n  /* 02d */  mov     %eax,0x280(%ebx)\n.L33:\n  /* 033 */  fnstcw  0x1e(%esp)\n  /* 037 */  flds    level+0x4\n  /* 03d */  fadds   =0x3f800000 (1f)\n  /* 043 */  movzwl  0x1e(%esp),%eax\n  /* 048 */  or      $0xc00,%ax\n  /* 04c */  mov     %ax,0x1c(%esp)\n  /* 051 */  fldcw   0x1c(%esp)\n  /* 055 */  fistpll 0x10(%esp)\n  /* 059 */  fldcw   0x1e(%esp)\n  /* 05d */  flds    0x4(%ecx)\n  /* 060 */  mov     0x10(%esp),%eax\n  /* 064 */  fstps   0x358(%ebx)\n  /* 06a */  flds    0x8(%ecx)\n  /* 06d */  mov     %eax,0x1f0(%ebx)\n  /* 073 */  fstps   0x35c(%ebx)\n  /* 079 */  mov     0x140(%ebx),%eax\n  /* 07f */  flds    0xc(%ecx)\n  /* 082 */  fstps   0x360(%ebx)\n  /* 088 */  flds    level+0x4\n  /* 08e */  test    %eax,%eax\n  /* 090 */  fstps   0x354(%ebx)\n  /* 096 */  je      .Lf0\n  /* 098 */  mov     %eax,(%esp)\n  /* 09b */  call    G_PickTarget\n  /* 0a0 */  mov     %eax,0x1a0(%ebx)\n  /* 0a6 */  test    %eax,%eax\n  /* 0a8 */  mov     %eax,0x19c(%ebx)\n  /* 0ae */  je      .L100\n  /* 0b0 */  orl     $0x1000,0x308(%ebx)\n  /* 0ba */  xor     %edx,%edx\n  /* 0bc */  xor     %ecx,%ecx\n  /* 0be */  mov     %edx,0x140(%ebx)\n  /* 0c4 */  mov     %ecx,0x12c(%eax)\n  /* 0ca */  movl    $0x0,0x33c(%ebx)\n  /* 0d4 */  mov     %ebx,0x30(%esp)\n  /* 0d8 */  mov     0x324(%ebx),%eax\n  /* 0de */  mov     0x28(%esp),%ebx\n  /* 0e2 */  add     $0x2c,%esp\n  /* 0e5 */  jmp     *%eax\n  /* 0e7 */  nop\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     %ebx,0x30(%esp)\n  /* 0f4 */  mov     0x28(%esp),%ebx\n  /* 0f8 */  add     $0x2c,%esp\n  /* 0fb */  jmp     HuntTarget\n.L100:\n  /* 100 */  mov     0x21c(%ebx),%eax\n  /* 106 */  mov     %eax,0x1a0(%ebx)\n  /* 10c */  mov     %eax,0x19c(%ebx)\n  /* 112 */  mov     %ebx,(%esp)\n  /* 115 */  call    HuntTarget\n  /* 11a */  mov     0x140(%ebx),%ecx\n  /* 120 */  lea     0x4(%ebx),%eax\n  /* 123 */  mov     %eax,(%esp)\n  /* 126 */  mov     gi+0x4,%edx\n  /* 12c */  mov     %ecx,0x10(%esp)\n  /* 130 */  mov     %edx,0x18(%esp)\n  /* 134 */  call    vtos\n  /* 139 */  mov     0x10(%esp),%ecx\n  /* 13d */  mov     0x18(%esp),%edx\n  /* 141 */  mov     %ecx,0xc(%esp)\n  /* 145 */  mov     %eax,0x8(%esp)\n  /* 149 */  mov     0x118(%ebx),%eax\n  /* 14f */  movl    $\"%s at %s, combattarget %s not found\\n\",(%esp)\n  /* 156 */  mov     %eax,0x4(%esp)\n  /* 15a */  call    *%edx\n  /* 15c */  mov     0x28(%esp),%ebx\n  /* 160 */  add     $0x2c,%esp\n  /* 163 */  ret\n","c":"#include \"g_local.h\"\n\nvoid FoundTarget (edict_t *self)\n{\n    if (self->enemy->client)\n    {\n        level.sight_entity = self;\n        level.sight_entity_framenum = level.framenum;\n        level.sight_entity->light_level = 128;\n    }\n\n    self->show_hostile = level.time + 1;\n\n    VectorCopy (self->enemy->s.origin, self->monsterinfo.last_sighting);\n\n    self->monsterinfo.trail_time = level.time;\n\n    if (!self->combattarget)\n    {\n        HuntTarget (self);\n        return;\n    }\n\n    self->goalentity = self->movetarget = G_PickTarget(self->combattarget);\n    if (!self->movetarget)\n    {\n        self->goalentity = self->movetarget = self->enemy;\n        HuntTarget (self);\n        gi.dprintf(\"%s at %s, combattarget %s not found\\n\", self->classname, vtos(self->s.origin), self->combattarget);\n        return;\n    }\n\n    self->combattarget = NULL;\n    self->monsterinfo.aiflags |= AI_COMBAT_POINT;\n\n    self->movetarget->targetname = NULL;\n    self->monsterinfo.pausetime = 0;\n\n    self->monsterinfo.run (self);\n}\n","size":356,"score":100,"agent":"kuncc/4","pid":5,"session":2905,"ts":1791758753379}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2590,"symbol":"berserk_die","file":"m_berserk.c","asm":"# berserk_die  (TU m_berserk.c, section .text, 354 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nberserk_die:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %edi,0x28(%esp)\n  /* 00f */  mov     0x3c(%esp),%edi\n  /* 013 */  mov     %esi,0x24(%esp)\n  /* 017 */  mov     0x1e8(%ebx),%eax\n  /* 01d */  cmp     %eax,0x1e0(%ebx)\n  /* 023 */  jle     .La0\n  /* 025 */  cmpl    $0x2,0x1ec(%ebx)\n  /* 02c */  je      .L87\n  /* 02e */  movl    $0x0,0x14(%esp)\n  /* 036 */  mov     sound_die,%eax\n  /* 03b */  fld1\n  /* 03d */  mov     %ebx,(%esp)\n  /* 040 */  fsts    0x10(%esp)\n  /* 044 */  fstps   0xc(%esp)\n  /* 048 */  mov     %eax,0x8(%esp)\n  /* 04c */  mov     $0x2,%eax\n  /* 051 */  mov     %eax,0x4(%esp)\n  /* 055 */  call    *gi+0x10\n  /* 05b */  mov     $0x2,%edx\n  /* 060 */  cmp     $0x32,%edi\n  /* 063 */  mov     %edx,0x1ec(%ebx)\n  /* 069 */  mov     $berserk_move_death2,%eax\n  /* 06e */  mov     $berserk_move_death1,%edx\n  /* 073 */  mov     $0x1,%ecx\n  /* 078 */  cmovge  %edx,%eax\n  /* 07b */  mov     %ecx,0x200(%ebx)\n  /* 081 */  mov     %eax,0x304(%ebx)\n.L87:\n  /* 087 */  mov     0x20(%esp),%ebx\n  /* 08b */  mov     0x24(%esp),%esi\n  /* 08f */  mov     0x28(%esp),%edi\n  /* 093 */  add     $0x2c,%esp\n  /* 096 */  ret\n  /* 097 */  nop\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movl    $\"misc/udeath.wav\",(%esp)\n  /* 0a7 */  mov     gi+0x10,%esi\n  /* 0ad */  call    *gi+0x24\n  /* 0b3 */  mov     $0x2,%edx\n  /* 0b8 */  movl    $0x0,0x14(%esp)\n  /* 0c0 */  mov     %edx,0x4(%esp)\n  /* 0c4 */  mov     %ebx,(%esp)\n  /* 0c7 */  mov     %eax,0x8(%esp)\n  /* 0cb */  fld1\n  /* 0cd */  fsts    0x10(%esp)\n  /* 0d1 */  fstps   0xc(%esp)\n  /* 0d5 */  call    *%esi\n  /* 0d7 */  mov     $0x2,%esi\n.Ldc:\n  /* 0dc */  mov     %edi,0x8(%esp)\n  /* 0e0 */  xor     %eax,%eax\n  /* 0e2 */  mov     %eax,0xc(%esp)\n  /* 0e6 */  mov     $\"models/objects/gibs/bone/tris.md2\",%eax\n  /* 0eb */  mov     %eax,0x4(%esp)\n  /* 0ef */  mov     %ebx,(%esp)\n  /* 0f2 */  call    ThrowGib\n  /* 0f7 */  dec     %esi\n  /* 0f8 */  jne     .L158\n  /* 0fa */  mov     $0x4,%esi\n.Lff:\n  /* 0ff */  mov     %edi,0x8(%esp)\n  /* 103 */  xor     %eax,%eax\n  /* 105 */  mov     %eax,0xc(%esp)\n  /* 109 */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%eax\n  /* 10e */  mov     %eax,0x4(%esp)\n  /* 112 */  mov     %ebx,(%esp)\n  /* 115 */  call    ThrowGib\n  /* 11a */  dec     %esi\n  /* 11b */  jne     .Lff\n  /* 11d */  mov     %edi,0x8(%esp)\n  /* 121 */  xor     %esi,%esi\n  /* 123 */  mov     $\"models/objects/gibs/head2/tris.md2\",%edi\n  /* 128 */  mov     %esi,0xc(%esp)\n  /* 12c */  mov     %edi,0x4(%esp)\n  /* 130 */  mov     %ebx,(%esp)\n  /* 133 */  call    ThrowHead\n  /* 138 */  mov     $0x2,%eax\n  /* 13d */  mov     0x24(%esp),%esi\n  /* 141 */  mov     %eax,0x1ec(%ebx)\n  /* 147 */  mov     0x28(%esp),%edi\n  /* 14b */  mov     0x20(%esp),%ebx\n  /* 14f */  add     $0x2c,%esp\n  /* 152 */  ret\n  /* 153 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  mov     $0x1,%esi\n  /* 15d */  jmp     .Ldc\n","c":"#include \"g_local.h\"\n#include \"m_berserk.h\"\n\nextern mmove_t berserk_move_death1;\nextern mmove_t berserk_move_death2;\nstatic int sound_die;\n\nvoid SP_monster_berserk(edict_t *self)\n{\n    sound_die = gi.soundindex(\"berserk/berdeth2.wav\");\n}\n\nvoid berserk_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    int n;\n\n    if (self->health <= self->gib_health)\n    {\n        gi.sound(self, CHAN_VOICE, gi.soundindex(\"misc/udeath.wav\"), 1, ATTN_NORM, 0);\n        for (n = 0; n < 2; n++)\n            ThrowGib(self, \"models/objects/gibs/bone/tris.md2\", damage, GIB_ORGANIC);\n        for (n = 0; n < 4; n++)\n            ThrowGib(self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n        ThrowHead(self, \"models/objects/gibs/head2/tris.md2\", damage, GIB_ORGANIC);\n        self->deadflag = DEAD_DEAD;\n        return;\n    }\n\n    if (self->deadflag == DEAD_DEAD)\n        return;\n\n    gi.sound(self, CHAN_VOICE, sound_die, 1, ATTN_NORM, 0);\n    self->deadflag = DEAD_DEAD;\n    self->takedamage = DAMAGE_YES;\n\n    if (damage >= 50)\n        self->monsterinfo.currentmove = &berserk_move_death1;\n    else\n        self->monsterinfo.currentmove = &berserk_move_death2;\n}\n","size":354,"score":100,"agent":"kuncc/5","pid":6,"session":2904,"ts":1791758761791}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2322,"symbol":"func_object_use","file":"g_misc.c","asm":"# func_object_use  (TU g_misc.c, section .text, 75 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfunc_object_use:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x3,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  xor     %edx,%edx\n  /* 012 */  andl    $0xfffffffe,0xb8(%ebx)\n  /* 019 */  mov     %eax,0xf8(%ebx)\n  /* 01f */  mov     %edx,0x1c0(%ebx)\n  /* 025 */  mov     %ebx,(%esp)\n  /* 028 */  call    KillBox\n  /* 02d */  mov     $0x7,%ecx\n  /* 032 */  mov     $func_object_touch,%eax\n  /* 037 */  mov     %ecx,0x104(%ebx)\n  /* 03d */  mov     %eax,0x1bc(%ebx)\n  /* 043 */  mov     0x18(%esp),%ebx\n  /* 047 */  add     $0x1c,%esp\n  /* 04a */  ret\n","c":"#include \"g_local.h\"\n\nvoid func_object_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\n\nvoid func_object_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    self->solid = SOLID_BSP;\n    self->svflags &= ~SVF_NOCLIENT;\n    self->use = NULL;\n    KillBox(self);\n    self->movetype = MOVETYPE_TOSS;\n    self->touch = func_object_touch;\n}\n","size":75,"score":100,"agent":"frong","pid":23,"session":2908,"ts":1791758763918}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2550,"symbol":"Grenade_Touch","file":"g_weapon.c","asm":"# Grenade_Touch  (TU g_weapon.c, section .text, 366 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nGrenade_Touch:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     0x40(%esp),%edx\n  /* 007 */  mov     %ebx,0x38(%esp)\n  /* 00b */  mov     0x44(%esp),%eax\n  /* 00f */  mov     0x4c(%esp),%ecx\n  /* 013 */  cmp     %eax,0x100(%edx)\n  /* 019 */  je      .L87\n  /* 01b */  test    %ecx,%ecx\n  /* 01d */  je      .L29\n  /* 01f */  testb   $0x4,0x10(%ecx)\n  /* 023 */  jne     .Lb0\n.L29:\n  /* 029 */  mov     0x200(%eax),%ebx\n  /* 02f */  test    %ebx,%ebx\n  /* 031 */  jne     .L90\n  /* 033 */  testb   $0x1,0x11c(%edx)\n  /* 03a */  mov     %edx,0x2c(%esp)\n  /* 03e */  jne     .Lc0\n  /* 044 */  movl    $\"weapons/grenlb1b.wav\",(%esp)\n  /* 04b */  mov     gi+0x10,%ecx\n  /* 051 */  mov     %ecx,0x28(%esp)\n  /* 055 */  call    *gi+0x24\n  /* 05b */  mov     0x2c(%esp),%edx\n  /* 05f */  movl    $0x0,0x14(%esp)\n  /* 067 */  mov     0x28(%esp),%ecx\n  /* 06b */  mov     %edx,(%esp)\n  /* 06e */  mov     %eax,0x8(%esp)\n  /* 072 */  fld1\n  /* 074 */  mov     $0x2,%eax\n  /* 079 */  mov     %eax,0x4(%esp)\n  /* 07d */  fsts    0x10(%esp)\n  /* 081 */  fstps   0xc(%esp)\n  /* 085 */  call    *%ecx\n.L87:\n  /* 087 */  mov     0x38(%esp),%ebx\n  /* 08b */  add     $0x3c,%esp\n  /* 08e */  ret\n  /* 08f */  nop\n.L90:\n  /* 090 */  mov     %eax,0x21c(%edx)\n  /* 096 */  mov     0x38(%esp),%ebx\n  /* 09a */  mov     %edx,0x40(%esp)\n  /* 09e */  add     $0x3c,%esp\n  /* 0a1 */  jmp     Grenade_Explode\n  /* 0a6 */  xchg    %ax,%ax\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     %edx,0x40(%esp)\n  /* 0b4 */  mov     0x38(%esp),%ebx\n  /* 0b8 */  add     $0x3c,%esp\n  /* 0bb */  jmp     G_FreeEdict\n.Lc0:\n  /* 0c0 */  call    rand\n  /* 0c5 */  mov     0x2c(%esp),%edx\n  /* 0c9 */  mov     gi+0x10,%ebx\n  /* 0cf */  mov     %eax,%ecx\n  /* 0d1 */  mov     gi+0x24,%eax\n  /* 0d6 */  and     $0x7fff,%ecx\n  /* 0dc */  mov     %ecx,0x28(%esp)\n  /* 0e0 */  fildl   0x28(%esp)\n  /* 0e4 */  fdivs   =0x46fffe00 (32767f)\n  /* 0ea */  mov     %edx,0x28(%esp)\n  /* 0ee */  flds    =0x3f000000 (0.5f)\n  /* 0f4 */  fxch    %st(1)\n  /* 0f6 */  fcomip  %st(1),%st\n  /* 0f8 */  fstp    %st(0)\n  /* 0fa */  jbe     .L138\n  /* 0fc */  movl    $\"weapons/hgrenb1a.wav\",(%esp)\n  /* 103 */  call    *%eax\n  /* 105 */  mov     0x28(%esp),%edx\n  /* 109 */  mov     $0x2,%ecx\n  /* 10e */  movl    $0x0,0x14(%esp)\n  /* 116 */  mov     %ecx,0x4(%esp)\n  /* 11a */  mov     %edx,(%esp)\n  /* 11d */  mov     %eax,0x8(%esp)\n  /* 121 */  fld1\n  /* 123 */  fsts    0x10(%esp)\n  /* 127 */  fstps   0xc(%esp)\n  /* 12b */  call    *%ebx\n  /* 12d */  jmp     .L87\n  /* 132 */  lea     0x0(%esi),%esi\n.L138:\n  /* 138 */  movl    $\"weapons/hgrenb2a.wav\",(%esp)\n  /* 13f */  call    *%eax\n  /* 141 */  mov     $0x2,%edx\n  /* 146 */  mov     %edx,0x4(%esp)\n  /* 14a */  mov     0x28(%esp),%edx\n  /* 14e */  movl    $0x0,0x14(%esp)\n  /* 156 */  mov     %edx,(%esp)\n  /* 159 */  mov     %eax,0x8(%esp)\n  /* 15d */  fld1\n  /* 15f */  fsts    0x10(%esp)\n  /* 163 */  fstps   0xc(%esp)\n  /* 167 */  call    *%ebx\n  /* 169 */  jmp     .L87\n","c":"#include \"g_local.h\"\n\nvoid Grenade_Explode(edict_t *ent);\n\nvoid Grenade_Touch(edict_t *ent, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n    if (other == ent->owner)\n        return;\n\n    if (surf && (surf->flags & SURF_SKY))\n    {\n        G_FreeEdict(ent);\n        return;\n    }\n\n    if (!other->takedamage)\n    {\n        if (ent->spawnflags & 1)\n        {\n            if (random() > 0.5)\n                gi.sound(ent, CHAN_VOICE, gi.soundindex(\"weapons/hgrenb1a.wav\"), 1, ATTN_NORM, 0);\n            else\n                gi.sound(ent, CHAN_VOICE, gi.soundindex(\"weapons/hgrenb2a.wav\"), 1, ATTN_NORM, 0);\n        }\n        else\n        {\n            gi.sound(ent, CHAN_VOICE, gi.soundindex(\"weapons/grenlb1b.wav\"), 1, ATTN_NORM, 0);\n        }\n        return;\n    }\n\n    ent->enemy = other;\n    Grenade_Explode(ent);\n}\n","size":366,"score":100,"agent":"kuncc/0","pid":1,"session":2909,"ts":1791758765911}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2266,"symbol":"Think_SpawnDoorTrigger","file":"g_func.c","asm":"# Think_SpawnDoorTrigger  (TU g_func.c, section .text, 371 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nThink_SpawnDoorTrigger:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x50(%esp),%ebp\n  /* 00b */  testb   $0x4,0x109(%ebp)\n  /* 012 */  jne     .L157\n  /* 018 */  flds    0xd4(%ebp)\n  /* 01e */  mov     0x230(%ebp),%ebx\n  /* 024 */  fsts    0x18(%esp)\n  /* 028 */  flds    0xd8(%ebp)\n  /* 02e */  fsts    0x1c(%esp)\n  /* 032 */  test    %ebx,%ebx\n  /* 034 */  flds    0xdc(%ebp)\n  /* 03a */  fstps   0x20(%esp)\n  /* 03e */  flds    0xe0(%ebp)\n  /* 044 */  fsts    0x24(%esp)\n  /* 048 */  flds    0xe4(%ebp)\n  /* 04e */  fsts    0x28(%esp)\n  /* 052 */  flds    0xe8(%ebp)\n  /* 058 */  fstps   0x2c(%esp)\n  /* 05c */  je      .Lb6\n  /* 05e */  fstp    %st(0)\n  /* 060 */  fstp    %st(0)\n  /* 062 */  fstp    %st(0)\n  /* 064 */  fstp    %st(0)\n  /* 066 */  lea     0x24(%esp),%edi\n  /* 06a */  lea     0x18(%esp),%esi\n  /* 06e */  xchg    %ax,%ax\n.L70:\n  /* 070 */  mov     %edi,0x8(%esp)\n  /* 074 */  lea     0xd4(%ebx),%eax\n  /* 07a */  mov     %eax,(%esp)\n  /* 07d */  mov     %esi,0x4(%esp)\n  /* 081 */  call    AddPointToBounds\n  /* 086 */  lea     0xe0(%ebx),%eax\n  /* 08c */  mov     %edi,0x8(%esp)\n  /* 090 */  mov     %esi,0x4(%esp)\n  /* 094 */  mov     %eax,(%esp)\n  /* 097 */  call    AddPointToBounds\n  /* 09c */  mov     0x230(%ebx),%ebx\n  /* 0a2 */  test    %ebx,%ebx\n  /* 0a4 */  jne     .L70\n  /* 0a6 */  flds    0x18(%esp)\n  /* 0aa */  flds    0x1c(%esp)\n  /* 0ae */  flds    0x24(%esp)\n  /* 0b2 */  flds    0x28(%esp)\n.Lb6:\n  /* 0b6 */  flds    =0x42700000 (60f)\n  /* 0bc */  mov     $Touch_DoorTrigger,%ebx\n  /* 0c1 */  fsubr   %st,%st(4)\n  /* 0c3 */  fxch    %st(4)\n  /* 0c5 */  fstps   0x18(%esp)\n  /* 0c9 */  fxch    %st(2)\n  /* 0cb */  fsub    %st(3),%st\n  /* 0cd */  fstps   0x1c(%esp)\n  /* 0d1 */  fadd    %st(2),%st\n  /* 0d3 */  fstps   0x24(%esp)\n  /* 0d7 */  faddp   %st,%st(1)\n  /* 0d9 */  fstps   0x28(%esp)\n  /* 0dd */  call    G_Spawn\n  /* 0e2 */  xor     %ecx,%ecx\n  /* 0e4 */  mov     $0x1,%edx\n  /* 0e9 */  flds    0x18(%esp)\n  /* 0ed */  mov     %ebp,0x100(%eax)\n  /* 0f3 */  mov     %edx,0xf8(%eax)\n  /* 0f9 */  fstps   0xbc(%eax)\n  /* 0ff */  mov     %ecx,0x104(%eax)\n  /* 105 */  flds    0x1c(%esp)\n  /* 109 */  mov     %ebx,0x1bc(%eax)\n  /* 10f */  fstps   0xc0(%eax)\n  /* 115 */  flds    0x20(%esp)\n  /* 119 */  fstps   0xc4(%eax)\n  /* 11f */  flds    0x24(%esp)\n  /* 123 */  fstps   0xc8(%eax)\n  /* 129 */  flds    0x28(%esp)\n  /* 12d */  fstps   0xcc(%eax)\n  /* 133 */  flds    0x2c(%esp)\n  /* 137 */  fstps   0xd0(%eax)\n  /* 13d */  mov     %eax,(%esp)\n  /* 140 */  call    *gi+0x48\n  /* 146 */  testb   $0x1,0x11c(%ebp)\n  /* 14d */  jne     .L160\n.L14f:\n  /* 14f */  mov     %ebp,(%esp)\n  /* 152 */  call    Think_CalcMoveSpeed\n.L157:\n  /* 157 */  add     $0x3c,%esp\n  /* 15a */  pop     %ebx\n  /* 15b */  pop     %esi\n  /* 15c */  pop     %edi\n  /* 15d */  pop     %ebp\n  /* 15e */  ret\n  /* 15f */  nop\n.L160:\n  /* 160 */  mov     %ebp,(%esp)\n  /* 163 */  mov     $0x1,%eax\n  /* 168 */  mov     %eax,0x4(%esp)\n  /* 16c */  call    door_use_areaportals\n  /* 171 */  jmp     .L14f\n","c":"#include \"g_local.h\"\n\n#define DOOR_START_OPEN 1\nvoid Touch_DoorTrigger(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\nvoid door_use_areaportals(edict_t *self, qboolean open);\nvoid Think_CalcMoveSpeed(edict_t *self);\n\nvoid Think_SpawnDoorTrigger(edict_t *ent)\n{\n    edict_t *other;\n    vec3_t mins, maxs;\n\n    if (ent->flags & FL_TEAMSLAVE)\n        return;\n\n    VectorCopy(ent->absmin, mins);\n    VectorCopy(ent->absmax, maxs);\n\n    for (other = ent->teamchain; other; other = other->teamchain)\n    {\n        AddPointToBounds(other->absmin, mins, maxs);\n        AddPointToBounds(other->absmax, mins, maxs);\n    }\n\n    mins[0] -= 60;\n    mins[1] -= 60;\n    maxs[0] += 60;\n    maxs[1] += 60;\n\n    other = G_Spawn();\n    VectorCopy(mins, other->mins);\n    VectorCopy(maxs, other->maxs);\n    other->owner = ent;\n    other->solid = SOLID_TRIGGER;\n    other->movetype = MOVETYPE_NONE;\n    other->touch = Touch_DoorTrigger;\n    gi.linkentity(other);\n\n    if (ent->spawnflags & DOOR_START_OPEN)\n        door_use_areaportals(ent, true);\n\n    Think_CalcMoveSpeed(ent);\n}\n","size":371,"score":100,"agent":"kuncc/6","pid":7,"session":2911,"ts":1791758776085}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2518,"symbol":"turret_driver_think","file":"g_turret.c","asm":"# turret_driver_think  (TU g_turret.c, section .text, 369 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nturret_driver_think:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  fldl    =0x3fb999999999999a (0.1)\n  /* 011 */  fadds   level+0x4\n  /* 017 */  mov     0x21c(%ebx),%eax\n  /* 01d */  fstps   0x1ac(%ebx)\n  /* 023 */  test    %eax,%eax\n  /* 025 */  je      .L138\n  /* 02b */  mov     0x58(%eax),%ecx\n  /* 02e */  test    %ecx,%ecx\n  /* 030 */  je      .L130\n  /* 036 */  mov     0x1e0(%eax),%edx\n  /* 03c */  test    %edx,%edx\n  /* 03e */  jle     .L130\n  /* 044 */  mov     %eax,0x4(%esp)\n  /* 048 */  mov     %ebx,(%esp)\n  /* 04b */  call    visible\n  /* 050 */  test    %eax,%eax\n  /* 052 */  mov     0x308(%ebx),%eax\n  /* 058 */  je      .L160\n  /* 05e */  test    $0x8,%al\n  /* 060 */  je      .L77\n  /* 062 */  flds    level+0x4\n  /* 068 */  and     $0xfffffff7,%eax\n  /* 06b */  mov     %eax,0x308(%ebx)\n  /* 071 */  fstps   0x354(%ebx)\n.L77:\n  /* 077 */  mov     0x21c(%ebx),%edx\n  /* 07d */  mov     0x144(%ebx),%eax\n  /* 083 */  flds    0x8(%edx)\n  /* 086 */  fildl   0x1fc(%edx)\n  /* 08c */  add     $0x274,%eax\n  /* 091 */  fadds   0xc(%edx)\n  /* 094 */  flds    0x4(%edx)\n  /* 097 */  fsubs   -0x270(%eax)\n  /* 09d */  fstps   0x14(%esp)\n  /* 0a1 */  fxch    %st(1)\n  /* 0a3 */  fsubs   -0x26c(%eax)\n  /* 0a9 */  fstps   0x18(%esp)\n  /* 0ad */  fsubs   -0x268(%eax)\n  /* 0b3 */  mov     %eax,0x4(%esp)\n  /* 0b7 */  lea     0x14(%esp),%eax\n  /* 0bb */  mov     %eax,(%esp)\n  /* 0be */  fstps   0x1c(%esp)\n  /* 0c2 */  call    vectoangles\n  /* 0c7 */  flds    level+0x4\n  /* 0cd */  flds    0x340(%ebx)\n  /* 0d3 */  fcomip  %st(1),%st\n  /* 0d5 */  ja      .L118\n  /* 0d7 */  mov     skill,%eax\n  /* 0dc */  flds    =0x40400000 (3f)\n  /* 0e2 */  fsubs   0x14(%eax)\n  /* 0e5 */  flds    0x354(%ebx)\n  /* 0eb */  fsubr   %st(2),%st\n  /* 0ed */  fxch    %st(1)\n  /* 0ef */  fcomi   %st(1),%st\n  /* 0f1 */  fstp    %st(1)\n  /* 0f3 */  ja      .L120\n  /* 0f5 */  faddp   %st,%st(1)\n  /* 0f7 */  mov     0x144(%ebx),%eax\n  /* 0fd */  fadds   =0x3f800000 (1f)\n  /* 103 */  fstps   0x340(%ebx)\n  /* 109 */  orl     $0x10000,0x11c(%eax)\n  /* 113 */  jmp     .L124\n  /* 115 */  lea     0x0(%esi),%esi\n.L118:\n  /* 118 */  fstp    %st(0)\n  /* 11a */  jmp     .L124\n  /* 11c */  lea     0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  fstp    %st(0)\n  /* 122 */  fstp    %st(0)\n.L124:\n  /* 124 */  mov     0x28(%esp),%ebx\n  /* 128 */  add     $0x2c,%esp\n  /* 12b */  ret\n  /* 12c */  lea     0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  xor     %eax,%eax\n  /* 132 */  mov     %eax,0x21c(%ebx)\n.L138:\n  /* 138 */  mov     %ebx,(%esp)\n  /* 13b */  call    FindTarget\n  /* 140 */  test    %eax,%eax\n  /* 142 */  je      .L124\n  /* 144 */  flds    level+0x4\n  /* 14a */  andl    $0xfffffff7,0x308(%ebx)\n  /* 151 */  fstps   0x354(%ebx)\n  /* 157 */  jmp     .L77\n  /* 15c */  lea     0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  or      $0x8,%eax\n  /* 163 */  mov     %eax,0x308(%ebx)\n  /* 169 */  mov     0x28(%esp),%ebx\n  /* 16d */  add     $0x2c,%esp\n  /* 170 */  ret\n","c":"#include \"g_local.h\"\n\nvoid turret_driver_think(edict_t *self)\n{\n\tvec3_t\ttarget;\n\tvec3_t\tdir;\n\tfloat\treaction_time;\n\n\tself->nextthink = level.time + 0.1;\n\n\tif (self->enemy && (!self->enemy->inuse || self->enemy->health <= 0))\n\t\tself->enemy = NULL;\n\n\tif (!self->enemy)\n\t{\n\t\tif (!FindTarget (self))\n\t\t\treturn;\n\t\tself->monsterinfo.trail_time = level.time;\n\t\tself->monsterinfo.aiflags &= ~AI_LOST_SIGHT;\n\t}\n\telse\n\t{\n\t\tif (visible (self, self->enemy))\n\t\t{\n\t\t\tif (self->monsterinfo.aiflags & AI_LOST_SIGHT)\n\t\t\t{\n\t\t\t\tself->monsterinfo.trail_time = level.time;\n\t\t\t\tself->monsterinfo.aiflags &= ~AI_LOST_SIGHT;\n\t\t\t}\n\t\t}\n\t\telse\n\t\t{\n\t\t\tself->monsterinfo.aiflags |= AI_LOST_SIGHT;\n\t\t\treturn;\n\t\t}\n\t}\n\n\tdir[1] = self->enemy->s.origin[1];\n\tdir[2] = self->enemy->s.origin[2] + self->enemy->viewheight;\n\ttarget[0] = self->enemy->s.origin[0] - self->target_ent->s.origin[0];\n\ttarget[1] = dir[1] - self->target_ent->s.origin[1];\n\ttarget[2] = dir[2] - self->target_ent->s.origin[2];\n\tvectoangles (target, self->target_ent->move_angles);\n\n\tif (level.time < self->monsterinfo.attack_finished)\n\t\treturn;\n\n\treaction_time = (3 - skill->value) * 1.0;\n\tif ((level.time - self->monsterinfo.trail_time) < reaction_time)\n\t\treturn;\n\n\tself->monsterinfo.attack_finished = level.time + reaction_time + 1.0;\n\tself->target_ent->spawnflags |= 0x10000;\n}\n","size":369,"score":100,"agent":"kuncc/2","pid":3,"session":2910,"ts":1791758777660}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2466,"symbol":"use_target_changelevel","file":"g_target.c","asm":"# use_target_changelevel  (TU g_target.c, section .text, 375 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nuse_target_changelevel:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x48(%esp)\n  /* 007 */  fldz\n  /* 009 */  flds    level+0xc8\n  /* 00f */  mov     0x50(%esp),%ebx\n  /* 013 */  fucomip %st(1),%st\n  /* 015 */  mov     0x54(%esp),%edx\n  /* 019 */  mov     0x58(%esp),%eax\n  /* 01d */  jp      .L126\n  /* 023 */  jne     .L130\n  /* 029 */  mov     deathmatch,%ecx\n  /* 02f */  flds    0x14(%ecx)\n  /* 032 */  fucomip %st(1),%st\n  /* 034 */  jp      .L90\n  /* 036 */  jne     .L98\n  /* 038 */  mov     coop,%eax\n  /* 03d */  flds    0x14(%eax)\n  /* 040 */  fucomip %st(1),%st\n  /* 042 */  fstp    %st(0)\n  /* 044 */  jp      .L5b\n  /* 046 */  jne     .L5b\n  /* 048 */  mov     g_edicts,%eax\n  /* 04d */  mov     0x55c(%eax),%eax\n  /* 053 */  test    %eax,%eax\n  /* 055 */  jle     .L132\n.L5b:\n  /* 05b */  mov     $0x2a,%eax\n  /* 060 */  mov     %eax,0x4(%esp)\n  /* 064 */  mov     0x1f8(%ebx),%eax\n  /* 06a */  mov     %eax,(%esp)\n  /* 06d */  call    strchr\n  /* 072 */  test    %eax,%eax\n  /* 074 */  je      .L80\n  /* 076 */  andl    $0xffffff00,game+0x610\n.L80:\n  /* 080 */  mov     %ebx,0x50(%esp)\n  /* 084 */  mov     0x48(%esp),%ebx\n  /* 088 */  add     $0x4c,%esp\n  /* 08b */  jmp     BeginIntermission\n.L90:\n  /* 090 */  fstp    %st(0)\n  /* 092 */  jmp     .L9a\n  /* 094 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  fstp    %st(0)\n.L9a:\n  /* 09a */  mov     dmflags,%ecx\n  /* 0a0 */  flds    0x14(%ecx)\n  /* 0a3 */  fnstcw  0x3e(%esp)\n  /* 0a7 */  movzwl  0x3e(%esp),%ecx\n  /* 0ac */  or      $0xc00,%cx\n  /* 0b1 */  mov     %cx,0x3c(%esp)\n  /* 0b6 */  fldcw   0x3c(%esp)\n  /* 0ba */  fistpl  0x38(%esp)\n  /* 0be */  fldcw   0x3e(%esp)\n  /* 0c2 */  testl   $0x1000,0x38(%esp)\n  /* 0ca */  jne     .L140\n  /* 0cc */  cmp     %edx,g_edicts\n  /* 0d2 */  je      .L140\n  /* 0d4 */  xor     %eax,%eax\n  /* 0d6 */  mov     $0x1c,%ecx\n  /* 0db */  mov     %eax,0x20(%esp)\n  /* 0df */  mov     $0x3e8,%eax\n  /* 0e4 */  mov     %ecx,0x24(%esp)\n  /* 0e8 */  mov     %eax,0x1c(%esp)\n  /* 0ec */  mov     0x1e4(%edx),%eax\n  /* 0f2 */  mov     %ebx,0x8(%esp)\n  /* 0f6 */  mov     %ebx,0x4(%esp)\n  /* 0fa */  mov     %edx,(%esp)\n  /* 0fd */  lea     (%eax,%eax,4),%eax\n  /* 100 */  add     %eax,%eax\n  /* 102 */  mov     %eax,0x18(%esp)\n  /* 106 */  mov     $vec3_origin,%eax\n  /* 10b */  mov     %eax,0x14(%esp)\n  /* 10f */  lea     0x4(%edx),%eax\n  /* 112 */  mov     %eax,0x10(%esp)\n  /* 116 */  mov     $vec3_origin,%eax\n  /* 11b */  mov     %eax,0xc(%esp)\n  /* 11f */  call    T_Damage\n  /* 124 */  jmp     .L132\n.L126:\n  /* 126 */  fstp    %st(0)\n  /* 128 */  jmp     .L132\n  /* 12a */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  fstp    %st(0)\n.L132:\n  /* 132 */  mov     0x48(%esp),%ebx\n  /* 136 */  add     $0x4c,%esp\n  /* 139 */  ret\n  /* 13a */  lea     0x0(%esi),%esi\n.L140:\n  /* 140 */  test    %eax,%eax\n  /* 142 */  je      .L5b\n  /* 148 */  mov     0x54(%eax),%eax\n  /* 14b */  test    %eax,%eax\n  /* 14d */  je      .L5b\n  /* 153 */  movl    $0x2,(%esp)\n  /* 15a */  add     $0x2bc,%eax\n  /* 15f */  mov     $\"%s exited the level.\\n\",%edx\n  /* 164 */  mov     %eax,0x8(%esp)\n  /* 168 */  mov     %edx,0x4(%esp)\n  /* 16c */  call    *gi\n  /* 172 */  jmp     .L5b\n","c":"#include \"g_local.h\"\n\nvoid use_target_changelevel(edict_t *self, edict_t *other, edict_t *activator)\n{\n\tif (level.intermissiontime)\n\t\treturn;\n\n\tif (!deathmatch->value && !coop->value)\n\t{\n\t\tif (g_edicts[1].health <= 0)\n\t\t\treturn;\n\t}\n\n\tif (deathmatch->value && !((int)dmflags->value & DF_ALLOW_EXIT) && other != world)\n\t{\n\t\tT_Damage(other, self, self, vec3_origin, other->s.origin, vec3_origin, 10 * other->max_health, 1000, 0, MOD_EXIT);\n\t\treturn;\n\t}\n\n\tif (deathmatch->value)\n\t{\n\t\tif (activator && activator->client)\n\t\t\tgi.bprintf(PRINT_HIGH, \"%s exited the level.\\n\", activator->client->pers.netname);\n\t}\n\n\tif (strchr(self->map, '*'))\n\t\tgame.serverflags &= ~SFL_CROSS_TRIGGER_MASK;\n\n\tBeginIntermission(self);\n}\n","size":375,"score":100,"agent":"kuncc/7","pid":8,"session":2912,"ts":1791758788882}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2464,"symbol":"use_target_explosion","file":"g_target.c","asm":"# use_target_explosion  (TU g_target.c, section .text, 75 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nuse_target_explosion:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0xc(%esp),%edx\n  /* 008 */  fldz\n  /* 00a */  flds    0x254(%eax)\n  /* 010 */  mov     %edx,0x224(%eax)\n  /* 016 */  fucomi  %st(1),%st\n  /* 018 */  fstp    %st(1)\n  /* 01a */  jp      .L1e\n  /* 01c */  je      .L40\n.L1e:\n  /* 01e */  fadds   level+0x4\n  /* 024 */  mov     $target_explosion_explode,%edx\n  /* 029 */  mov     %edx,0x1b4(%eax)\n  /* 02f */  fstps   0x1ac(%eax)\n  /* 035 */  ret\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  fstp    %st(0)\n  /* 042 */  mov     %eax,0x4(%esp)\n  /* 046 */  jmp     target_explosion_explode\n","c":"#include \"g_local.h\"\n\nvoid target_explosion_explode(edict_t *self);\n\nvoid use_target_explosion(edict_t *self, edict_t *other, edict_t *activator)\n{\n    self->activator = activator;\n\n    if (!self->delay)\n    {\n        target_explosion_explode(self);\n        return;\n    }\n\n    self->think = target_explosion_explode;\n    self->nextthink = level.time + self->delay;\n}\n","size":75,"score":100,"agent":"frong","pid":23,"session":2914,"ts":1791758789098}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2884,"symbol":"mutant_jump_touch","file":"m_mutant.c","asm":"# mutant_jump_touch  (TU m_mutant.c, section .text, 358 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_jump_touch:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  mov     %ebx,0x64(%esp)\n  /* 007 */  mov     0x70(%esp),%ebx\n  /* 00b */  mov     %esi,0x68(%esp)\n  /* 00f */  mov     0x1e0(%ebx),%eax\n  /* 015 */  test    %eax,%eax\n  /* 017 */  jle     .L33\n  /* 019 */  mov     0x74(%esp),%eax\n  /* 01d */  mov     0x200(%eax),%esi\n  /* 023 */  test    %esi,%esi\n  /* 025 */  jne     .L70\n.L27:\n  /* 027 */  mov     %ebx,(%esp)\n  /* 02a */  call    M_CheckBottom\n  /* 02f */  test    %eax,%eax\n  /* 031 */  je      .L50\n.L33:\n  /* 033 */  xor     %eax,%eax\n  /* 035 */  mov     %eax,0x1bc(%ebx)\n.L3b:\n  /* 03b */  mov     0x64(%esp),%ebx\n  /* 03f */  mov     0x68(%esp),%esi\n  /* 043 */  add     $0x6c,%esp\n  /* 046 */  ret\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     0x228(%ebx),%ecx\n  /* 056 */  test    %ecx,%ecx\n  /* 058 */  je      .L3b\n  /* 05a */  mov     $0x1,%edx\n  /* 05f */  mov     %edx,0x30c(%ebx)\n  /* 065 */  jmp     .L33\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  lea     0x178(%ebx),%eax\n  /* 076 */  mov     %eax,(%esp)\n  /* 079 */  mov     %eax,%esi\n  /* 07b */  call    VectorLength\n  /* 080 */  flds    =0x43c80000 (400f)\n  /* 086 */  fxch    %st(1)\n  /* 088 */  fcomip  %st(1),%st\n  /* 08a */  fstp    %st(0)\n  /* 08c */  jbe     .L27\n  /* 08e */  flds    0x178(%ebx)\n  /* 094 */  lea     0x54(%esp),%edx\n  /* 098 */  fstps   0x54(%esp)\n  /* 09c */  flds    0x17c(%ebx)\n  /* 0a2 */  fstps   0x58(%esp)\n  /* 0a6 */  flds    0x180(%ebx)\n  /* 0ac */  mov     %edx,(%esp)\n  /* 0af */  fstps   0x5c(%esp)\n  /* 0b3 */  call    VectorNormalize\n  /* 0b8 */  fstp    %st(0)\n  /* 0ba */  lea     0x48(%esp),%ecx\n  /* 0be */  mov     %ecx,0xc(%esp)\n  /* 0c2 */  lea     0x54(%esp),%edx\n  /* 0c6 */  mov     %edx,0x8(%esp)\n  /* 0ca */  lea     0x4(%ebx),%eax\n  /* 0cd */  flds    0xc8(%ebx)\n  /* 0d3 */  mov     %eax,(%esp)\n  /* 0d6 */  fstps   0x4(%esp)\n  /* 0da */  call    VectorMA\n  /* 0df */  call    rand\n  /* 0e4 */  xor     %edx,%edx\n  /* 0e6 */  xor     %ecx,%ecx\n  /* 0e8 */  fnstcw  0x3e(%esp)\n  /* 0ec */  mov     %edx,0x24(%esp)\n  /* 0f0 */  lea     0x54(%esp),%edx\n  /* 0f4 */  mov     %ecx,0x20(%esp)\n  /* 0f8 */  lea     0x48(%esp),%ecx\n  /* 0fc */  mov     %edx,0x14(%esp)\n  /* 100 */  mov     %ecx,0x10(%esp)\n  /* 104 */  mov     %esi,0xc(%esp)\n  /* 108 */  and     $0x7fff,%eax\n  /* 10d */  mov     %eax,0x38(%esp)\n  /* 111 */  movzwl  0x3e(%esp),%eax\n  /* 116 */  mov     %ebx,0x8(%esp)\n  /* 11a */  fildl   0x38(%esp)\n  /* 11e */  fdivs   =0x46fffe00 (32767f)\n  /* 124 */  mov     %ebx,0x4(%esp)\n  /* 128 */  or      $0xc00,%ax\n  /* 12c */  mov     %ax,0x3c(%esp)\n  /* 131 */  fmuls   =0x41200000 (10f)\n  /* 137 */  fadds   =0x42200000 (40f)\n  /* 13d */  fldcw   0x3c(%esp)\n  /* 141 */  fistpl  0x38(%esp)\n  /* 145 */  fldcw   0x3e(%esp)\n  /* 149 */  mov     0x38(%esp),%eax\n  /* 14d */  mov     %eax,0x1c(%esp)\n  /* 151 */  mov     %eax,0x18(%esp)\n  /* 155 */  mov     0x74(%esp),%eax\n  /* 159 */  mov     %eax,(%esp)\n  /* 15c */  call    T_Damage\n  /* 161 */  jmp     .L27\n","c":"/* candidate for mutant_jump_touch (m_mutant.c, 358 bytes) */\n#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nvoid mutant_jump_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n    vec3_t point, normal;\n    int damage;\n\n    if (self->health <= 0)\n    {\n        self->touch = NULL;\n        return;\n    }\n\n    if (other->takedamage)\n    {\n        if (VectorLength(self->velocity) > 400)\n        {\n            VectorCopy(self->velocity, normal);\n            VectorNormalize(normal);\n            VectorMA(self->s.origin, self->maxs[0], normal, point);\n            damage = 40 + 10 * random();\n            T_Damage(other, self, self, self->velocity, point, normal, damage, damage, 0, MOD_UNKNOWN);\n        }\n    }\n\n    if (!M_CheckBottom(self))\n    {\n        if (!__builtin_expect(self->groundentity != NULL, 0))\n            return;\n        self->monsterinfo.nextframe = FRAME_attack02;\n    }\n    self->touch = NULL;\n}\n","size":358,"score":100,"agent":"kuncc/1","pid":2,"session":2906,"ts":1791758797940}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2525,"symbol":"SP_turret_breach","file":"g_turret.c","asm":"# SP_turret_breach  (TU g_turret.c, section .text, 359 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_turret_breach:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x3,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %eax,0xf8(%ebx)\n  /* 016 */  mov     $0x2,%eax\n  /* 01b */  mov     %eax,0x104(%ebx)\n  /* 021 */  mov     0x10c(%ebx),%eax\n  /* 027 */  mov     %ebx,(%esp)\n  /* 02a */  mov     %eax,0x4(%esp)\n  /* 02e */  call    *gi+0x2c\n  /* 034 */  fldz\n  /* 036 */  flds    0x148(%ebx)\n  /* 03c */  fucomip %st(1),%st\n  /* 03e */  fstp    %st(0)\n  /* 040 */  jp      .L4e\n  /* 042 */  jne     .L4e\n  /* 044 */  movl    $0x42480000,0x148(%ebx)\n.L4e:\n  /* 04e */  mov     0x204(%ebx),%eax\n  /* 054 */  test    %eax,%eax\n  /* 056 */  jne     .L63\n  /* 058 */  mov     $0xa,%ecx\n  /* 05d */  mov     %ecx,0x204(%ebx)\n.L63:\n  /* 063 */  fldz\n  /* 065 */  flds    st+0x3c\n  /* 06b */  fucomi  %st(1),%st\n  /* 06d */  fstp    %st(1)\n  /* 06f */  jp      .L160\n  /* 075 */  jne     .L160\n  /* 07b */  fstp    %st(0)\n  /* 07d */  movl    $0xc1f00000,st+0x3c\n  /* 087 */  flds    =0x41f00000 (30f)\n.L8d:\n  /* 08d */  fldz\n  /* 08f */  flds    st+0x40\n  /* 095 */  fucomi  %st(1),%st\n  /* 097 */  fstp    %st(1)\n  /* 099 */  jp      .L150\n  /* 09f */  jne     .L150\n  /* 0a5 */  fstp    %st(0)\n  /* 0a7 */  movl    $0x41f00000,st+0x40\n  /* 0b1 */  flds    =0xc1f00000 (-30f)\n.Lb7:\n  /* 0b7 */  fldz\n  /* 0b9 */  flds    st+0x38\n  /* 0bf */  fucomi  %st(1),%st\n  /* 0c1 */  fstp    %st(1)\n  /* 0c3 */  jp      .Ldd\n  /* 0c5 */  jne     .Le8\n  /* 0c7 */  fstp    %st(0)\n  /* 0c9 */  movl    $0x43b40000,st+0x38\n  /* 0d3 */  flds    =0x43b40000 (360f)\n  /* 0d9 */  fxch    %st(2)\n  /* 0db */  jmp     .Lea\n.Ldd:\n  /* 0dd */  fxch    %st(2)\n  /* 0df */  jmp     .Lea\n  /* 0e1 */  lea     0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  fxch    %st(2)\n.Lea:\n  /* 0ea */  fstps   0x160(%ebx)\n  /* 0f0 */  mov     $turret_blocked,%eax\n  /* 0f5 */  mov     %eax,0x1b8(%ebx)\n  /* 0fb */  flds    st+0x34\n  /* 101 */  mov     $turret_breach_finish_init,%edx\n  /* 106 */  mov     %edx,0x1b4(%ebx)\n  /* 10c */  fstps   0x164(%ebx)\n  /* 112 */  fstps   0x16c(%ebx)\n  /* 118 */  fstps   0x170(%ebx)\n  /* 11e */  flds    0x14(%ebx)\n  /* 121 */  fsts    0x1a8(%ebx)\n  /* 127 */  fstps   0x278(%ebx)\n  /* 12d */  fldl    =0x3fb999999999999a (0.1)\n  /* 133 */  fadds   level+0x4\n  /* 139 */  fstps   0x1ac(%ebx)\n  /* 13f */  mov     %ebx,0x20(%esp)\n  /* 143 */  mov     0x18(%esp),%ebx\n  /* 147 */  add     $0x1c,%esp\n  /* 14a */  jmp     *gi+0x48\n.L150:\n  /* 150 */  fchs\n  /* 152 */  jmp     .Lb7\n  /* 157 */  nop\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  fchs\n  /* 162 */  jmp     .L8d\n","c":"#include \"g_local.h\"\n\nvoid turret_blocked(edict_t *self, edict_t *other);\nvoid turret_breach_finish_init(edict_t *self);\n\nvoid SP_turret_breach(edict_t *self)\n{\n    self->solid = SOLID_BSP;\n    self->movetype = MOVETYPE_PUSH;\n    gi.setmodel(self, self->model);\n\n    if (!self->speed)\n        self->speed = 50;\n    if (!self->dmg)\n        self->dmg = 10;\n\n    if (!st.minpitch)\n        st.minpitch = -30;\n    if (!st.maxpitch)\n        st.maxpitch = 30;\n    if (!st.maxyaw)\n        st.maxyaw = 360;\n\n    self->pos1[PITCH] = -1 * st.minpitch;\n    self->pos1[YAW] = st.minyaw;\n    self->pos2[PITCH] = -1 * st.maxpitch;\n    self->pos2[YAW] = st.maxyaw;\n\n    self->ideal_yaw = self->s.angles[YAW];\n    self->move_angles[YAW] = self->ideal_yaw;\n\n    self->blocked = turret_blocked;\n    self->think = turret_breach_finish_init;\n    self->nextthink = level.time + FRAMETIME;\n    gi.linkentity(self);\n}\n","size":359,"score":100,"agent":"kuncc/3","pid":4,"session":2907,"ts":1791758798040}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2201,"symbol":"Cmd_Wave_f","file":"g_cmds.c","asm":"# Cmd_Wave_f  (TU g_cmds.c, section .text, 377 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Wave_f:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  movl    $0x1,(%esp)\n  /* 012 */  call    *gi+0xa0\n  /* 018 */  mov     $0xa,%edx\n  /* 01d */  xor     %ecx,%ecx\n  /* 01f */  mov     %edx,0x8(%esp)\n  /* 023 */  mov     %ecx,0x4(%esp)\n  /* 027 */  mov     %eax,(%esp)\n  /* 02a */  call    strtol\n  /* 02f */  mov     %eax,%edx\n  /* 031 */  mov     0x54(%ebx),%eax\n  /* 034 */  testb   $0x1,0x10(%eax)\n  /* 038 */  jne     .L99\n  /* 03a */  cmpl    $0x1,0xe70(%eax)\n  /* 041 */  jg      .L99\n  /* 043 */  mov     $0x1,%ecx\n  /* 048 */  cmp     $0x2,%edx\n  /* 04b */  mov     %ecx,0xe70(%eax)\n  /* 051 */  mov     gi+0x8,%eax\n  /* 056 */  je      .Le0\n  /* 05c */  jg      .La8\n  /* 05e */  test    %edx,%edx\n  /* 060 */  je      .L148\n  /* 066 */  dec     %edx\n  /* 067 */  jne     .L110\n  /* 06d */  mov     %ebx,(%esp)\n  /* 070 */  mov     $\"salute\\n\",%edx\n  /* 075 */  mov     $0x2,%ecx\n  /* 07a */  mov     %edx,0x8(%esp)\n  /* 07e */  mov     %ecx,0x4(%esp)\n  /* 082 */  call    *%eax\n  /* 084 */  mov     0x54(%ebx),%eax\n  /* 087 */  movl    $0x53,0x38(%ebx)\n  /* 08e */  mov     $0x5e,%ebx\n  /* 093 */  mov     %ebx,0xe6c(%eax)\n.L99:\n  /* 099 */  mov     0x18(%esp),%ebx\n  /* 09d */  add     $0x1c,%esp\n  /* 0a0 */  ret\n  /* 0a1 */  lea     0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  cmp     $0x3,%edx\n  /* 0ab */  jne     .L110\n  /* 0ad */  mov     %ebx,(%esp)\n  /* 0b0 */  mov     $\"wave\\n\",%edx\n  /* 0b5 */  mov     $0x2,%ecx\n  /* 0ba */  mov     %edx,0x8(%esp)\n  /* 0be */  mov     %ecx,0x4(%esp)\n  /* 0c2 */  call    *%eax\n  /* 0c4 */  mov     0x54(%ebx),%eax\n  /* 0c7 */  movl    $0x6f,0x38(%ebx)\n  /* 0ce */  mov     $0x7a,%ebx\n  /* 0d3 */  mov     %ebx,0xe6c(%eax)\n  /* 0d9 */  jmp     .L99\n  /* 0db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     %ebx,(%esp)\n  /* 0e3 */  mov     $\"taunt\\n\",%edx\n  /* 0e8 */  mov     $0x2,%ecx\n  /* 0ed */  mov     %edx,0x8(%esp)\n  /* 0f1 */  mov     %ecx,0x4(%esp)\n  /* 0f5 */  call    *%eax\n  /* 0f7 */  mov     0x54(%ebx),%eax\n  /* 0fa */  movl    $0x5e,0x38(%ebx)\n  /* 101 */  mov     $0x6f,%ebx\n  /* 106 */  mov     %ebx,0xe6c(%eax)\n  /* 10c */  jmp     .L99\n  /* 10e */  xchg    %ax,%ax\n.L110:\n  /* 110 */  mov     %ebx,(%esp)\n  /* 113 */  mov     $\"point\\n\",%edx\n  /* 118 */  mov     $0x2,%ecx\n  /* 11d */  mov     %edx,0x8(%esp)\n  /* 121 */  mov     %ecx,0x4(%esp)\n  /* 125 */  call    *%eax\n  /* 127 */  mov     0x54(%ebx),%eax\n  /* 12a */  movl    $0x7a,0x38(%ebx)\n  /* 131 */  mov     $0x86,%ebx\n  /* 136 */  mov     %ebx,0xe6c(%eax)\n  /* 13c */  jmp     .L99\n  /* 141 */  lea     0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  mov     %ebx,(%esp)\n  /* 14b */  mov     $\"flipoff\\n\",%edx\n  /* 150 */  mov     $0x2,%ecx\n  /* 155 */  mov     %edx,0x8(%esp)\n  /* 159 */  mov     %ecx,0x4(%esp)\n  /* 15d */  call    *%eax\n  /* 15f */  mov     0x54(%ebx),%eax\n  /* 162 */  movl    $0x47,0x38(%ebx)\n  /* 169 */  mov     $0x53,%ebx\n  /* 16e */  mov     %ebx,0xe6c(%eax)\n  /* 174 */  jmp     .L99\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Cmd_Wave_f(edict_t *ent)\n{\n\tint i;\n\n\ti = atoi(gi.argv(1));\n\n\tif (ent->client->ps.pmove.pm_flags & PMF_DUCKED)\n\t\treturn;\n\tif (ent->client->anim_priority > ANIM_WAVE)\n\t\treturn;\n\n\tent->client->anim_priority = ANIM_WAVE;\n\n\tswitch (i)\n\t{\n\tcase 0:\n\t\tgi.cprintf(ent, PRINT_HIGH, \"flipoff\\n\");\n\t\tent->s.frame = FRAME_flip01-1;\n\t\tent->client->anim_end = FRAME_flip12;\n\t\tbreak;\n\tcase 1:\n\t\tgi.cprintf(ent, PRINT_HIGH, \"salute\\n\");\n\t\tent->s.frame = FRAME_salute01-1;\n\t\tent->client->anim_end = FRAME_salute11;\n\t\tbreak;\n\tcase 2:\n\t\tgi.cprintf(ent, PRINT_HIGH, \"taunt\\n\");\n\t\tent->s.frame = FRAME_taunt01-1;\n\t\tent->client->anim_end = FRAME_taunt17;\n\t\tbreak;\n\tcase 3:\n\t\tgi.cprintf(ent, PRINT_HIGH, \"wave\\n\");\n\t\tent->s.frame = FRAME_wave01-1;\n\t\tent->client->anim_end = FRAME_wave11;\n\t\tbreak;\n\tcase 4:\n\tdefault:\n\t\tgi.cprintf(ent, PRINT_HIGH, \"point\\n\");\n\t\tent->s.frame = FRAME_point01-1;\n\t\tent->client->anim_end = FRAME_point12;\n\t\tbreak;\n\t}\n}\n","size":377,"score":100,"agent":"kuncc/5","pid":6,"session":2915,"ts":1791758802451}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2278,"symbol":"train_resume","file":"g_func.c","asm":"# train_resume  (TU g_func.c, section .text, 378 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntrain_resume:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %ecx,%ecx\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  mov     0x20(%esp),%ebx\n  /* 00d */  mov     0x144(%ebx),%eax\n  /* 013 */  flds    0x4(%eax)\n  /* 016 */  fsubs   0xbc(%ebx)\n  /* 01c */  flds    0x8(%eax)\n  /* 01f */  fsubs   0xc0(%ebx)\n  /* 025 */  flds    0xc(%eax)\n  /* 028 */  lea     0x2e0(%ebx),%eax\n  /* 02e */  fsubs   0xc4(%ebx)\n  /* 034 */  mov     %ecx,0x2dc(%ebx)\n  /* 03a */  flds    0x4(%ebx)\n  /* 03d */  fsts    0x28c(%ebx)\n  /* 043 */  flds    0x8(%ebx)\n  /* 046 */  fsts    0x290(%ebx)\n  /* 04c */  flds    0xc(%ebx)\n  /* 04f */  fsts    0x294(%ebx)\n  /* 055 */  fxch    %st(5)\n  /* 057 */  fsts    0x2a4(%ebx)\n  /* 05d */  fxch    %st(4)\n  /* 05f */  fsts    0x2a8(%ebx)\n  /* 065 */  fxch    %st(3)\n  /* 067 */  fsts    0x2ac(%ebx)\n  /* 06d */  fldz\n  /* 06f */  fsts    0x180(%ebx)\n  /* 075 */  fsts    0x17c(%ebx)\n  /* 07b */  fstps   0x178(%ebx)\n  /* 081 */  fxch    %st(4)\n  /* 083 */  fsubp   %st,%st(2)\n  /* 085 */  fxch    %st(1)\n  /* 087 */  fstps   0x2e0(%ebx)\n  /* 08d */  fsubrp  %st,%st(1)\n  /* 08f */  fstps   0x2e4(%ebx)\n  /* 095 */  fsubp   %st,%st(1)\n  /* 097 */  fstps   0x2e8(%ebx)\n  /* 09d */  mov     %eax,(%esp)\n  /* 0a0 */  call    VectorNormalize\n  /* 0a5 */  mov     $train_wait,%eax\n  /* 0aa */  mov     %eax,0x300(%ebx)\n  /* 0b0 */  fstps   0x2f8(%ebx)\n  /* 0b6 */  flds    0x2c8(%ebx)\n  /* 0bc */  flds    0x2cc(%ebx)\n  /* 0c2 */  fucomi  %st(1),%st\n  /* 0c4 */  fstp    %st(1)\n  /* 0c6 */  jp      .L11f\n  /* 0c8 */  jne     .L128\n  /* 0ca */  flds    0x2d0(%ebx)\n  /* 0d0 */  fxch    %st(1)\n  /* 0d2 */  fucomip %st(1),%st\n  /* 0d4 */  fstp    %st(0)\n  /* 0d6 */  jp      .L12a\n  /* 0d8 */  jne     .L12a\n  /* 0da */  testb   $0x4,0x109(%ebx)\n  /* 0e1 */  mov     %ebx,%eax\n  /* 0e3 */  mov     level+0x124,%edx\n  /* 0e9 */  jne     .L160\n.Leb:\n  /* 0eb */  cmp     %eax,%edx\n  /* 0ed */  je      .L170\n  /* 0f3 */  fldl    =0x3fb999999999999a (0.1)\n  /* 0f9 */  mov     $Move_Begin,%edx\n  /* 0fe */  fadds   level+0x4\n  /* 104 */  orl     $0x1,0x11c(%ebx)\n  /* 10b */  mov     %edx,0x1b4(%ebx)\n  /* 111 */  fstps   0x1ac(%ebx)\n  /* 117 */  mov     0x18(%esp),%ebx\n  /* 11b */  add     $0x1c,%esp\n  /* 11e */  ret\n.L11f:\n  /* 11f */  fstp    %st(0)\n  /* 121 */  jmp     .L12a\n  /* 123 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L128:\n  /* 128 */  fstp    %st(0)\n.L12a:\n  /* 12a */  movl    $0x0,0x2ec(%ebx)\n  /* 134 */  fldl    =0x3fb999999999999a (0.1)\n  /* 13a */  mov     $Think_AccelMove,%eax\n  /* 13f */  fadds   level+0x4\n  /* 145 */  mov     %eax,0x1b4(%ebx)\n  /* 14b */  fstps   0x1ac(%ebx)\n.L151:\n  /* 151 */  orl     $0x1,0x11c(%ebx)\n  /* 158 */  mov     0x18(%esp),%ebx\n  /* 15c */  add     $0x1c,%esp\n  /* 15f */  ret\n.L160:\n  /* 160 */  mov     0x234(%ebx),%eax\n  /* 166 */  jmp     .Leb\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  mov     %ebx,(%esp)\n  /* 173 */  call    Move_Begin\n  /* 178 */  jmp     .L151\n","c":"#include \"g_local.h\"\n\nvoid Move_Begin(edict_t *ent);\nvoid Think_AccelMove(edict_t *ent);\nvoid train_wait(edict_t *self);\n\nstatic void Move_Calc(edict_t *ent, vec3_t dest, void (*func)(edict_t *))\n{\n    VectorClear(ent->velocity);\n    VectorSubtract(dest, ent->s.origin, ent->moveinfo.dir);\n    ent->moveinfo.remaining_distance = VectorNormalize(ent->moveinfo.dir);\n    ent->moveinfo.endfunc = func;\n\n    if (ent->moveinfo.speed == ent->moveinfo.accel && ent->moveinfo.speed == ent->moveinfo.decel)\n    {\n        if (level.current_entity == ((ent->flags & FL_TEAMSLAVE) ? ent->teammaster : ent))\n        {\n            Move_Begin(ent);\n        }\n        else\n        {\n            ent->nextthink = level.time + FRAMETIME;\n            ent->think = Move_Begin;\n        }\n    }\n    else\n    {\n        ent->moveinfo.current_speed = 0;\n        ent->think = Think_AccelMove;\n        ent->nextthink = level.time + FRAMETIME;\n    }\n}\n\nvoid train_resume(edict_t *self)\n{\n    edict_t *ent;\n    vec3_t dest;\n\n    ent = self->target_ent;\n    VectorSubtract(ent->s.origin, self->mins, dest);\n    self->moveinfo.state = 0;\n    VectorCopy(self->s.origin, self->moveinfo.start_origin);\n    VectorCopy(dest, self->moveinfo.end_origin);\n    Move_Calc(self, dest, train_wait);\n    self->spawnflags |= 1;\n}\n","size":378,"score":100,"agent":"kuncc/0","pid":1,"session":2916,"ts":1791758804368}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2851,"symbol":"medic_die","file":"m_medic.c","asm":"# medic_die  (TU m_medic.c, section .text, 378 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_die:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %edi,0x28(%esp)\n  /* 00f */  mov     0x3c(%esp),%edi\n  /* 013 */  mov     %esi,0x24(%esp)\n  /* 017 */  mov     0x21c(%ebx),%eax\n  /* 01d */  test    %eax,%eax\n  /* 01f */  je      .L29\n  /* 021 */  cmp     %ebx,0x100(%eax)\n  /* 027 */  je      .La0\n.L29:\n  /* 029 */  mov     0x1e8(%ebx),%eax\n  /* 02f */  cmp     %eax,0x1e0(%ebx)\n  /* 035 */  jle     .Lb6\n.L37:\n  /* 037 */  cmpl    $0x2,0x1ec(%ebx)\n  /* 03e */  je      .L8e\n  /* 040 */  mov     sound_die,%eax\n  /* 045 */  fld1\n  /* 047 */  mov     $medic_move_death,%esi\n  /* 04c */  movl    $0x0,0x14(%esp)\n  /* 054 */  mov     %ebx,(%esp)\n  /* 057 */  fsts    0x10(%esp)\n  /* 05b */  fstps   0xc(%esp)\n  /* 05f */  mov     %eax,0x8(%esp)\n  /* 063 */  mov     $0x2,%eax\n  /* 068 */  mov     %eax,0x4(%esp)\n  /* 06c */  call    *gi+0x10\n  /* 072 */  mov     $0x2,%edx\n  /* 077 */  mov     $0x1,%ecx\n  /* 07c */  mov     %edx,0x1ec(%ebx)\n  /* 082 */  mov     %ecx,0x200(%ebx)\n  /* 088 */  mov     %esi,0x304(%ebx)\n.L8e:\n  /* 08e */  mov     0x20(%esp),%ebx\n  /* 092 */  mov     0x24(%esp),%esi\n  /* 096 */  mov     0x28(%esp),%edi\n  /* 09a */  add     $0x2c,%esp\n  /* 09d */  ret\n  /* 09e */  xchg    %ax,%ax\n.La0:\n  /* 0a0 */  xor     %edx,%edx\n  /* 0a2 */  mov     %edx,0x100(%eax)\n  /* 0a8 */  mov     0x1e8(%ebx),%eax\n  /* 0ae */  cmp     %eax,0x1e0(%ebx)\n  /* 0b4 */  jg      .L37\n.Lb6:\n  /* 0b6 */  movl    $\"misc/udeath.wav\",(%esp)\n  /* 0bd */  mov     gi+0x10,%esi\n  /* 0c3 */  call    *gi+0x24\n  /* 0c9 */  movl    $0x0,0x14(%esp)\n  /* 0d1 */  mov     %ebx,(%esp)\n  /* 0d4 */  mov     %eax,0x8(%esp)\n  /* 0d8 */  fld1\n  /* 0da */  mov     $0x2,%eax\n  /* 0df */  mov     %eax,0x4(%esp)\n  /* 0e3 */  fsts    0x10(%esp)\n  /* 0e7 */  fstps   0xc(%esp)\n  /* 0eb */  call    *%esi\n  /* 0ed */  mov     $0x2,%esi\n.Lf2:\n  /* 0f2 */  mov     %edi,0x8(%esp)\n  /* 0f6 */  xor     %edx,%edx\n  /* 0f8 */  mov     $\"models/objects/gibs/bone/tris.md2\",%ecx\n  /* 0fd */  mov     %edx,0xc(%esp)\n  /* 101 */  mov     %ecx,0x4(%esp)\n  /* 105 */  mov     %ebx,(%esp)\n  /* 108 */  call    ThrowGib\n  /* 10d */  dec     %esi\n  /* 10e */  jne     .L170\n  /* 110 */  mov     $0x4,%esi\n.L115:\n  /* 115 */  mov     %edi,0x8(%esp)\n  /* 119 */  xor     %eax,%eax\n  /* 11b */  mov     %eax,0xc(%esp)\n  /* 11f */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%eax\n  /* 124 */  mov     %eax,0x4(%esp)\n  /* 128 */  mov     %ebx,(%esp)\n  /* 12b */  call    ThrowGib\n  /* 130 */  dec     %esi\n  /* 131 */  jne     .L115\n  /* 133 */  mov     %edi,0x8(%esp)\n  /* 137 */  xor     %eax,%eax\n  /* 139 */  mov     %eax,0xc(%esp)\n  /* 13d */  mov     $\"models/objects/gibs/head2/tris.md2\",%eax\n  /* 142 */  mov     %eax,0x4(%esp)\n  /* 146 */  mov     %ebx,(%esp)\n  /* 149 */  call    ThrowHead\n  /* 14e */  mov     $0x2,%eax\n  /* 153 */  mov     0x24(%esp),%esi\n  /* 157 */  mov     %eax,0x1ec(%ebx)\n  /* 15d */  mov     0x28(%esp),%edi\n  /* 161 */  mov     0x20(%esp),%ebx\n  /* 165 */  add     $0x2c,%esp\n  /* 168 */  ret\n  /* 169 */  lea     0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  mov     $0x1,%esi\n  /* 175 */  jmp     .Lf2\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nstatic int sound_die;\nextern mmove_t medic_move_death;\n\nvoid medic_die_init(void)\n{\n    sound_die = gi.soundindex(\"medic/meddeth1.wav\");\n}\n\nvoid medic_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    int n;\n\n    if (self->enemy && self->enemy->owner == self)\n        self->enemy->owner = NULL;\n\n    if (self->health <= self->gib_health)\n    {\n        gi.sound(self, CHAN_VOICE, gi.soundindex(\"misc/udeath.wav\"), 1, ATTN_NORM, 0);\n        for (n = 0; n < 2; n++)\n            ThrowGib(self, \"models/objects/gibs/bone/tris.md2\", damage, GIB_ORGANIC);\n        for (n = 0; n < 4; n++)\n            ThrowGib(self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n        ThrowHead(self, \"models/objects/gibs/head2/tris.md2\", damage, GIB_ORGANIC);\n        self->deadflag = DEAD_DEAD;\n        return;\n    }\n\n    if (self->deadflag == DEAD_DEAD)\n        return;\n\n    gi.sound(self, CHAN_VOICE, sound_die, 1, ATTN_NORM, 0);\n    self->deadflag = DEAD_DEAD;\n    self->takedamage = DAMAGE_YES;\n    self->monsterinfo.currentmove = &medic_move_death;\n}\n","size":378,"score":100,"agent":"kuncc/6","pid":7,"session":2917,"ts":1791758812182}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2677,"symbol":"brain_die","file":"m_brain.c","asm":"# brain_die  (TU m_brain.c, section .text, 375 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_die:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x30,%esp\n  /* 008 */  mov     0x40(%esp),%ebx\n  /* 00c */  mov     0x4c(%esp),%edi\n  /* 010 */  movl    $0x0,0x40(%ebx)\n  /* 017 */  mov     0x1e8(%ebx),%eax\n  /* 01d */  cmp     %eax,0x1e0(%ebx)\n  /* 023 */  mov     %ecx,0x374(%ebx)\n  /* 029 */  jle     .Lc0\n  /* 02f */  cmpl    $0x2,0x1ec(%ebx)\n  /* 036 */  je      .Lb0\n  /* 038 */  movl    $0x0,0x14(%esp)\n  /* 040 */  mov     sound_death,%eax\n  /* 045 */  fld1\n  /* 047 */  mov     %ebx,(%esp)\n  /* 04a */  fsts    0x10(%esp)\n  /* 04e */  fstps   0xc(%esp)\n  /* 052 */  mov     %eax,0x8(%esp)\n  /* 056 */  mov     $0x2,%eax\n  /* 05b */  mov     %eax,0x4(%esp)\n  /* 05f */  call    *gi+0x10\n  /* 065 */  mov     $0x2,%edx\n  /* 06a */  mov     $0x1,%ecx\n  /* 06f */  mov     %edx,0x1ec(%ebx)\n  /* 075 */  mov     %ecx,0x200(%ebx)\n  /* 07b */  call    rand\n  /* 080 */  mov     $brain_move_death2,%edx\n  /* 085 */  and     $0x7fff,%eax\n  /* 08a */  mov     %eax,0x2c(%esp)\n  /* 08e */  mov     $brain_move_death1,%eax\n  /* 093 */  fildl   0x2c(%esp)\n  /* 097 */  fdivs   =0x46fffe00 (32767f)\n  /* 09d */  flds    =0x3f000000 (0.5f)\n  /* 0a3 */  fcomip  %st(1),%st\n  /* 0a5 */  fstp    %st(0)\n  /* 0a7 */  cmovb   %edx,%eax\n  /* 0aa */  mov     %eax,0x304(%ebx)\n.Lb0:\n  /* 0b0 */  add     $0x30,%esp\n  /* 0b3 */  pop     %ebx\n  /* 0b4 */  pop     %esi\n  /* 0b5 */  pop     %edi\n  /* 0b6 */  ret\n  /* 0b7 */  nop\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  movl    $\"misc/udeath.wav\",(%esp)\n  /* 0c7 */  mov     gi+0x10,%esi\n  /* 0cd */  call    *gi+0x24\n  /* 0d3 */  mov     $0x2,%edx\n  /* 0d8 */  movl    $0x0,0x14(%esp)\n  /* 0e0 */  mov     %edx,0x4(%esp)\n  /* 0e4 */  mov     %ebx,(%esp)\n  /* 0e7 */  mov     %eax,0x8(%esp)\n  /* 0eb */  fld1\n  /* 0ed */  fsts    0x10(%esp)\n  /* 0f1 */  fstps   0xc(%esp)\n  /* 0f5 */  call    *%esi\n  /* 0f7 */  mov     $0x2,%esi\n.Lfc:\n  /* 0fc */  mov     %edi,0x8(%esp)\n  /* 100 */  xor     %eax,%eax\n  /* 102 */  mov     %eax,0xc(%esp)\n  /* 106 */  mov     $\"models/objects/gibs/bone/tris.md2\",%eax\n  /* 10b */  mov     %eax,0x4(%esp)\n  /* 10f */  mov     %ebx,(%esp)\n  /* 112 */  call    ThrowGib\n  /* 117 */  dec     %esi\n  /* 118 */  jne     .L170\n  /* 11a */  mov     $0x4,%esi\n.L11f:\n  /* 11f */  mov     %edi,0x8(%esp)\n  /* 123 */  xor     %eax,%eax\n  /* 125 */  mov     %eax,0xc(%esp)\n  /* 129 */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%eax\n  /* 12e */  mov     %eax,0x4(%esp)\n  /* 132 */  mov     %ebx,(%esp)\n  /* 135 */  call    ThrowGib\n  /* 13a */  dec     %esi\n  /* 13b */  jne     .L11f\n  /* 13d */  mov     %edi,0x8(%esp)\n  /* 141 */  xor     %esi,%esi\n  /* 143 */  mov     $\"models/objects/gibs/head2/tris.md2\",%edi\n  /* 148 */  mov     %esi,0xc(%esp)\n  /* 14c */  mov     %edi,0x4(%esp)\n  /* 150 */  mov     %ebx,(%esp)\n  /* 153 */  call    ThrowHead\n  /* 158 */  mov     $0x2,%eax\n  /* 15d */  mov     %eax,0x1ec(%ebx)\n  /* 163 */  add     $0x30,%esp\n  /* 166 */  pop     %ebx\n  /* 167 */  pop     %esi\n  /* 168 */  pop     %edi\n  /* 169 */  ret\n  /* 16a */  lea     0x0(%esi),%esi\n.L170:\n  /* 170 */  mov     $0x1,%esi\n  /* 175 */  jmp     .Lfc\n","c":"#include \"g_local.h\"\n#include \"m_brain.h\"\n\nstatic int sound_death;\nvoid brain_set_sound(void) { sound_death = gi.soundindex(\"brain/brndeth1.wav\"); }\nextern mmove_t brain_move_death1;\nextern mmove_t brain_move_death2;\n\nvoid brain_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    int n;\n\n    self->s.effects = 0;\n    self->monsterinfo.power_armor_type = POWER_ARMOR_NONE;\n\n    if (self->health <= self->gib_health)\n    {\n        gi.sound(self, CHAN_VOICE, gi.soundindex(\"misc/udeath.wav\"), 1, ATTN_NORM, 0);\n        for (n = 0; n < 2; n++)\n            ThrowGib(self, \"models/objects/gibs/bone/tris.md2\", damage, GIB_ORGANIC);\n        for (n = 0; n < 4; n++)\n            ThrowGib(self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n        ThrowHead(self, \"models/objects/gibs/head2/tris.md2\", damage, GIB_ORGANIC);\n        self->deadflag = DEAD_DEAD;\n        return;\n    }\n\n    if (self->deadflag == DEAD_DEAD)\n        return;\n\n    gi.sound(self, CHAN_VOICE, sound_death, 1, ATTN_NORM, 0);\n    self->deadflag = DEAD_DEAD;\n    self->takedamage = DAMAGE_YES;\n\n    if (random() <= 0.5)\n        self->monsterinfo.currentmove = &brain_move_death1;\n    else\n        self->monsterinfo.currentmove = &brain_move_death2;\n}\n","size":375,"score":100,"agent":"kuncc/4","pid":5,"session":2913,"ts":1791758832789}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2471,"symbol":"target_earthquake_think","file":"g_target.c","asm":"# target_earthquake_think  (TU g_target.c, section .text, 385 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntarget_earthquake_think:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x30,%esp\n  /* 006 */  mov     0x40(%esp),%edi\n  /* 00a */  flds    0x1dc(%edi)\n  /* 010 */  flds    level+0x4\n  /* 016 */  fcomi   %st(1),%st\n  /* 018 */  fstp    %st(1)\n  /* 01a */  jbe     .L64\n  /* 01c */  fstp    %st(0)\n  /* 01e */  movl    $0x3f800000,0x10(%esp)\n  /* 026 */  fldz\n  /* 028 */  fsts    0x18(%esp)\n  /* 02c */  fstps   0x14(%esp)\n  /* 030 */  mov     0x240(%edi),%eax\n  /* 036 */  mov     %edi,0x4(%esp)\n  /* 03a */  mov     %eax,0xc(%esp)\n  /* 03e */  xor     %eax,%eax\n  /* 040 */  mov     %eax,0x8(%esp)\n  /* 044 */  lea     0x4(%edi),%eax\n  /* 047 */  mov     %eax,(%esp)\n  /* 04a */  call    *gi+0x14\n  /* 050 */  flds    level+0x4\n  /* 056 */  flds    =0x3f000000 (0.5f)\n  /* 05c */  fadd    %st(1),%st\n  /* 05e */  fstps   0x1dc(%edi)\n.L64:\n  /* 064 */  cmpl    $0x1,globals+0x48\n  /* 06b */  jle     .L159\n  /* 071 */  fstp    %st(0)\n  /* 073 */  mov     g_edicts,%eax\n  /* 078 */  mov     $0x1,%esi\n  /* 07d */  lea     0x37c(%eax),%ebx\n  /* 083 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     0x58(%ebx),%eax\n  /* 093 */  test    %eax,%eax\n  /* 095 */  je      .L140\n  /* 09b */  mov     0x54(%ebx),%ecx\n  /* 09e */  test    %ecx,%ecx\n  /* 0a0 */  je      .L140\n  /* 0a6 */  mov     0x228(%ebx),%edx\n  /* 0ac */  test    %edx,%edx\n  /* 0ae */  je      .L140\n  /* 0b4 */  xor     %eax,%eax\n  /* 0b6 */  mov     %eax,0x228(%ebx)\n  /* 0bc */  call    rand\n  /* 0c1 */  and     $0x7fff,%eax\n  /* 0c6 */  mov     %eax,0x2c(%esp)\n  /* 0ca */  fildl   0x2c(%esp)\n  /* 0ce */  fdivs   =0x46fffe00 (32767f)\n  /* 0d4 */  flds    =0x3f000000 (0.5f)\n  /* 0da */  fsubrp  %st,%st(1)\n  /* 0dc */  fadd    %st(0),%st\n  /* 0de */  flds    =0x43160000 (150f)\n  /* 0e4 */  fmulp   %st,%st(1)\n  /* 0e6 */  fadds   0x178(%ebx)\n  /* 0ec */  fstps   0x178(%ebx)\n  /* 0f2 */  call    rand\n  /* 0f7 */  and     $0x7fff,%eax\n  /* 0fc */  mov     %eax,0x2c(%esp)\n  /* 100 */  fildl   0x2c(%esp)\n  /* 104 */  fdivs   =0x46fffe00 (32767f)\n  /* 10a */  fldl    =0x3fe0000000000000 (0.5)\n  /* 110 */  fsubrp  %st,%st(1)\n  /* 112 */  fadd    %st(0),%st\n  /* 114 */  fldl    =0x4062c00000000000 (150)\n  /* 11a */  fmulp   %st,%st(1)\n  /* 11c */  fadds   0x17c(%ebx)\n  /* 122 */  fstps   0x17c(%ebx)\n  /* 128 */  fildl   0x190(%ebx)\n  /* 12e */  fdivrs  =0x42c80000 (100f)\n  /* 134 */  fmuls   0x148(%edi)\n  /* 13a */  fstps   0x180(%ebx)\n.L140:\n  /* 140 */  inc     %esi\n  /* 141 */  add     $0x37c,%ebx\n  /* 147 */  cmp     %esi,globals+0x48\n  /* 14d */  jg      .L90\n  /* 153 */  flds    level+0x4\n.L159:\n  /* 159 */  flds    0x120(%edi)\n  /* 15f */  fcomip  %st(1),%st\n  /* 161 */  jbe     .L178\n  /* 163 */  fldl    =0x3fb999999999999a (0.1)\n  /* 169 */  faddp   %st,%st(1)\n  /* 16b */  fstps   0x1ac(%edi)\n  /* 171 */  jmp     .L17a\n  /* 173 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L178:\n  /* 178 */  fstp    %st(0)\n.L17a:\n  /* 17a */  add     $0x30,%esp\n  /* 17d */  pop     %ebx\n  /* 17e */  pop     %esi\n  /* 17f */  pop     %edi\n  /* 180 */  ret\n","c":"#include \"g_local.h\"\n\nvoid target_earthquake_think(edict_t *self)\n{\n    int i;\n    edict_t *e;\n\n    if (self->last_move_time < level.time)\n    {\n        gi.positioned_sound(self->s.origin, self, CHAN_AUTO, self->noise_index, 1.0, ATTN_NONE, 0);\n        self->last_move_time = level.time + 0.5;\n    }\n\n    for (i = 1, e = g_edicts + i; i < globals.num_edicts; i++, e++)\n    {\n        if (!e->inuse)\n            continue;\n        if (!e->client)\n            continue;\n        if (!e->groundentity)\n            continue;\n\n        e->groundentity = NULL;\n        e->velocity[0] += crandom() * 150;\n        e->velocity[1] += crandom() * 150;\n        e->velocity[2] = self->speed * (100.0 / e->mass);\n    }\n\n    if (level.time < self->timestamp)\n        self->nextthink = level.time + 0.1;\n}\n","size":385,"score":100,"agent":"kuncc/1","pid":2,"session":2921,"ts":1791758832888}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2453,"symbol":"SVCmd_WriteIP_f","file":"g_svcmds.c","asm":"# SVCmd_WriteIP_f  (TU g_svcmds.c, section .text, 386 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSVCmd_WriteIP_f:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xb4,%esp\n  /* 00a */  mov     %eax,0x8(%esp)\n  /* 00e */  mov     $\"\",%eax\n  /* 013 */  mov     %eax,0x4(%esp)\n  /* 017 */  movl    $\"game\",(%esp)\n  /* 01e */  call    *gi+0x90\n  /* 024 */  mov     0x4(%eax),%eax\n  /* 027 */  cmpb    $0x0,(%eax)\n  /* 02a */  jne     .L158\n  /* 030 */  mov     $\"baseq2\",%eax\n  /* 035 */  mov     %eax,0x10(%esp)\n.L39:\n  /* 039 */  mov     $\"%s/listip.cfg\",%eax\n  /* 03e */  mov     $\"wb\",%esi\n  /* 043 */  mov     %eax,0xc(%esp)\n  /* 047 */  lea     0x30(%esp),%ebx\n  /* 04b */  mov     $0x80,%eax\n  /* 050 */  mov     %eax,0x8(%esp)\n  /* 054 */  mov     $0x2,%eax\n  /* 059 */  mov     %eax,0x4(%esp)\n  /* 05d */  mov     %ebx,(%esp)\n  /* 060 */  call    __sprintf_chk\n  /* 065 */  mov     $\"Writing %s.\\n\",%edx\n  /* 06a */  mov     $0x2,%ecx\n  /* 06f */  mov     %edx,0x8(%esp)\n  /* 073 */  mov     %ecx,0x4(%esp)\n  /* 077 */  mov     %ebx,0xc(%esp)\n  /* 07b */  movl    $0x0,(%esp)\n  /* 082 */  call    *gi+0x8\n  /* 088 */  mov     %esi,0x4(%esp)\n  /* 08c */  mov     %ebx,(%esp)\n  /* 08f */  call    fopen\n  /* 094 */  test    %eax,%eax\n  /* 096 */  mov     %eax,%esi\n  /* 098 */  je      .L161\n  /* 09e */  mov     filterban,%eax\n  /* 0a3 */  mov     $\"set filterban %d\\n\",%ecx\n  /* 0a8 */  mov     $0x2,%ebx\n  /* 0ad */  flds    0x14(%eax)\n  /* 0b0 */  fnstcw  0x2e(%esp)\n  /* 0b4 */  mov     %ecx,0x8(%esp)\n  /* 0b8 */  mov     %ebx,0x4(%esp)\n  /* 0bc */  mov     %esi,(%esp)\n  /* 0bf */  movzwl  0x2e(%esp),%eax\n  /* 0c4 */  or      $0xc00,%ax\n  /* 0c8 */  mov     %ax,0x2c(%esp)\n  /* 0cd */  fldcw   0x2c(%esp)\n  /* 0d1 */  fistpl  0xc(%esp)\n  /* 0d5 */  fldcw   0x2e(%esp)\n  /* 0d9 */  call    __fprintf_chk\n  /* 0de */  mov     numipfilters,%eax\n  /* 0e3 */  test    %eax,%eax\n  /* 0e5 */  jle     .L140\n  /* 0e7 */  xor     %ebx,%ebx\n  /* 0e9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     ipfilters+0x4(,%ebx,8),%eax\n  /* 0f7 */  inc     %ebx\n  /* 0f8 */  mov     %esi,(%esp)\n  /* 0fb */  mov     %eax,%edx\n  /* 0fd */  shr     $0x18,%edx\n  /* 100 */  mov     %edx,0x18(%esp)\n  /* 104 */  mov     %eax,%edx\n  /* 106 */  shr     $0x10,%edx\n  /* 109 */  movzbl  %dl,%edx\n  /* 10c */  mov     %edx,0x14(%esp)\n  /* 110 */  movzbl  %ah,%edx\n  /* 113 */  movzbl  %al,%eax\n  /* 116 */  mov     %eax,0xc(%esp)\n  /* 11a */  movzbl  %dl,%edx\n  /* 11d */  mov     $\"sv addip %i.%i.%i.%i\\n\",%eax\n  /* 122 */  mov     %edx,0x10(%esp)\n  /* 126 */  mov     $0x2,%edx\n  /* 12b */  mov     %eax,0x8(%esp)\n  /* 12f */  mov     %edx,0x4(%esp)\n  /* 133 */  call    __fprintf_chk\n  /* 138 */  cmp     %ebx,numipfilters\n  /* 13e */  jg      .Lf0\n.L140:\n  /* 140 */  mov     %esi,(%esp)\n  /* 143 */  call    fclose\n.L148:\n  /* 148 */  add     $0xb4,%esp\n  /* 14e */  pop     %ebx\n  /* 14f */  pop     %esi\n  /* 150 */  ret\n  /* 151 */  lea     0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  mov     %eax,0x10(%esp)\n  /* 15c */  jmp     .L39\n.L161:\n  /* 161 */  mov     %ebx,0xc(%esp)\n  /* 165 */  xor     %eax,%eax\n  /* 167 */  movl    $\"Couldn't open %s\\n\",0x8(%esp)\n  /* 16f */  movl    $0x2,0x4(%esp)\n  /* 177 */  mov     %eax,(%esp)\n  /* 17a */  call    *gi+0x8\n  /* 180 */  jmp     .L148\n","c":"#include \"g_local.h\"\n#include <stdio.h>\n\ntypedef struct\n{\n    unsigned mask;\n    unsigned compare;\n} ipfilter_t;\n\nextern ipfilter_t ipfilters[1024];\nextern int numipfilters;\n\nvoid SVCmd_WriteIP_f(void)\n{\n    FILE *f;\n    char name[MAX_OSPATH];\n    byte b[4];\n    int i;\n    cvar_t *game;\n\n    game = gi.cvar(\"game\", \"\", 0);\n\n    if (!*game->string)\n        sprintf(name, \"%s/listip.cfg\", GAMEVERSION);\n    else\n        sprintf(name, \"%s/listip.cfg\", game->string);\n\n    gi.cprintf(NULL, PRINT_HIGH, \"Writing %s.\\n\", name);\n\n    f = fopen(name, \"wb\");\n    if (!f)\n    {\n        gi.cprintf(NULL, PRINT_HIGH, \"Couldn't open %s\\n\", name);\n        return;\n    }\n\n    fprintf(f, \"set filterban %d\\n\", (int)filterban->value);\n\n    for (i = 0; i < numipfilters; i++)\n    {\n        *(unsigned *)b = ipfilters[i].compare;\n        fprintf(f, \"sv addip %i.%i.%i.%i\\n\", b[0], b[1], b[2], b[3]);\n    }\n\n    fclose(f);\n}\n","size":386,"score":100,"agent":"kuncc/5","pid":6,"session":2923,"ts":1791758839143}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2503,"symbol":"trigger_counter_use","file":"g_trigger.c","asm":"# trigger_counter_use  (TU g_trigger.c, section .text, 384 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntrigger_counter_use:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     0x40(%esp),%edx\n  /* 007 */  mov     0x214(%edx),%eax\n  /* 00d */  test    %eax,%eax\n  /* 00f */  je      .Le6\n  /* 015 */  dec     %eax\n  /* 016 */  mov     0x11c(%edx),%ecx\n  /* 01c */  mov     %eax,0x214(%edx)\n  /* 022 */  jne     .Lf0\n  /* 028 */  test    $0x1,%cl\n  /* 02b */  jne     .L8b\n  /* 02d */  mov     %edx,0x40(%esp)\n  /* 031 */  mov     $\"Sequence completed!\",%eax\n  /* 036 */  mov     %eax,0x4(%esp)\n  /* 03a */  mov     0x48(%esp),%eax\n  /* 03e */  mov     %eax,(%esp)\n  /* 041 */  call    *gi+0xc\n  /* 047 */  mov     gi+0x10,%ecx\n  /* 04d */  movl    $\"misc/talk1.wav\",(%esp)\n  /* 054 */  mov     %ecx,0x2c(%esp)\n  /* 058 */  call    *gi+0x24\n  /* 05e */  mov     0x2c(%esp),%ecx\n  /* 062 */  movl    $0x0,0x14(%esp)\n  /* 06a */  mov     %eax,0x8(%esp)\n  /* 06e */  fld1\n  /* 070 */  xor     %eax,%eax\n  /* 072 */  mov     %eax,0x4(%esp)\n  /* 076 */  mov     0x48(%esp),%eax\n  /* 07a */  fsts    0x10(%esp)\n  /* 07e */  fstps   0xc(%esp)\n  /* 082 */  mov     %eax,(%esp)\n  /* 085 */  call    *%ecx\n  /* 087 */  mov     0x40(%esp),%edx\n.L8b:\n  /* 08b */  mov     0x48(%esp),%eax\n  /* 08f */  fldz\n  /* 091 */  flds    0x1ac(%edx)\n  /* 097 */  fucomip %st(1),%st\n  /* 099 */  fstp    %st(0)\n  /* 09b */  mov     %eax,0x224(%edx)\n  /* 0a1 */  jp      .Le6\n  /* 0a3 */  jne     .Le6\n  /* 0a5 */  mov     %edx,(%esp)\n  /* 0a8 */  mov     %eax,0x4(%esp)\n  /* 0ac */  mov     %edx,0x40(%esp)\n  /* 0b0 */  call    G_UseTargets\n  /* 0b5 */  mov     0x40(%esp),%edx\n  /* 0b9 */  flds    0x250(%edx)\n  /* 0bf */  flds    level+0x4\n  /* 0c5 */  fldz\n  /* 0c7 */  fxch    %st(2)\n  /* 0c9 */  fcomi   %st(2),%st\n  /* 0cb */  fstp    %st(2)\n  /* 0cd */  jbe     .L158\n  /* 0d3 */  faddp   %st,%st(1)\n  /* 0d5 */  mov     $multi_wait,%eax\n  /* 0da */  mov     %eax,0x1b4(%edx)\n  /* 0e0 */  fstps   0x1ac(%edx)\n.Le6:\n  /* 0e6 */  add     $0x3c,%esp\n  /* 0e9 */  ret\n  /* 0ea */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  test    $0x1,%cl\n  /* 0f3 */  jne     .Le6\n  /* 0f5 */  mov     %eax,0x8(%esp)\n  /* 0f9 */  mov     $\"%i more to go...\",%eax\n  /* 0fe */  mov     %eax,0x4(%esp)\n  /* 102 */  mov     0x48(%esp),%eax\n  /* 106 */  mov     %eax,(%esp)\n  /* 109 */  call    *gi+0xc\n  /* 10f */  mov     gi+0x10,%edx\n  /* 115 */  movl    $\"misc/talk1.wav\",(%esp)\n  /* 11c */  mov     %edx,0x2c(%esp)\n  /* 120 */  call    *gi+0x24\n  /* 126 */  mov     0x2c(%esp),%edx\n  /* 12a */  movl    $0x0,0x14(%esp)\n  /* 132 */  mov     %eax,0x8(%esp)\n  /* 136 */  fld1\n  /* 138 */  xor     %eax,%eax\n  /* 13a */  mov     %eax,0x4(%esp)\n  /* 13e */  mov     0x48(%esp),%eax\n  /* 142 */  fsts    0x10(%esp)\n  /* 146 */  fstps   0xc(%esp)\n  /* 14a */  mov     %eax,(%esp)\n  /* 14d */  call    *%edx\n  /* 14f */  add     $0x3c,%esp\n  /* 152 */  ret\n  /* 153 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  fstp    %st(1)\n  /* 15a */  fldl    =0x3fb999999999999a (0.1)\n  /* 160 */  xor     %eax,%eax\n  /* 162 */  mov     $G_FreeEdict,%ecx\n  /* 167 */  mov     %eax,0x1bc(%edx)\n  /* 16d */  faddp   %st,%st(1)\n  /* 16f */  mov     %ecx,0x1b4(%edx)\n  /* 175 */  fstps   0x1ac(%edx)\n  /* 17b */  jmp     .Le6\n","c":"#include \"g_local.h\"\n\nvoid multi_wait(edict_t *ent);\n\nstatic void multi_trigger(edict_t *ent)\n{\n    if (ent->nextthink)\n        return;\n    G_UseTargets(ent, ent->activator);\n    if (ent->wait > 0) {\n        ent->think = multi_wait;\n        ent->nextthink = level.time + ent->wait;\n    } else {\n        ent->touch = NULL;\n        ent->nextthink = level.time + FRAMETIME;\n        ent->think = G_FreeEdict;\n    }\n}\n\nvoid trigger_counter_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    if (self->count == 0)\n        return;\n\n    self->count--;\n    if (self->count) {\n        if (!(self->spawnflags & 1)) {\n            gi.centerprintf(activator, \"%i more to go...\", self->count);\n            gi.sound(activator, CHAN_AUTO, gi.soundindex(\"misc/talk1.wav\"), 1, ATTN_NORM, 0);\n        }\n        return;\n    }\n\n    if (!(self->spawnflags & 1)) {\n        gi.centerprintf(activator, \"Sequence completed!\");\n        gi.sound(activator, CHAN_AUTO, gi.soundindex(\"misc/talk1.wav\"), 1, ATTN_NORM, 0);\n    }\n    self->activator = activator;\n    multi_trigger(self);\n}\n","size":384,"score":100,"agent":"kuncc/7","pid":8,"session":2920,"ts":1791758839874}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2727,"symbol":"floater_zap","file":"m_float.c","asm":"# floater_zap  (TU m_float.c, section .text, 388 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfloater_zap:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x7c,%esp\n  /* 007 */  mov     0x90(%esp),%ebx\n  /* 00e */  lea     0x40(%esp),%edi\n  /* 012 */  lea     0x34(%esp),%esi\n  /* 016 */  lea     0x4c(%esp),%ebp\n  /* 01a */  mov     0x21c(%ebx),%eax\n  /* 020 */  flds    0x4(%eax)\n  /* 023 */  fsubs   0x4(%ebx)\n  /* 026 */  fstps   0x58(%esp)\n  /* 02a */  flds    0x8(%eax)\n  /* 02d */  fsubs   0x8(%ebx)\n  /* 030 */  fstps   0x5c(%esp)\n  /* 034 */  flds    0xc(%eax)\n  /* 037 */  xor     %eax,%eax\n  /* 039 */  fsubs   0xc(%ebx)\n  /* 03c */  mov     %eax,0xc(%esp)\n  /* 040 */  mov     %edi,0x8(%esp)\n  /* 044 */  lea     0x10(%ebx),%eax\n  /* 047 */  mov     %esi,0x4(%esp)\n  /* 04b */  mov     %eax,(%esp)\n  /* 04e */  fstps   0x60(%esp)\n  /* 052 */  call    AngleVectors\n  /* 057 */  lea     0x64(%esp),%eax\n  /* 05b */  mov     %eax,0x4(%esp)\n  /* 05f */  lea     0x4(%ebx),%eax\n  /* 062 */  mov     %ebp,0x10(%esp)\n  /* 066 */  mov     %edi,0xc(%esp)\n  /* 06a */  lea     0x58(%esp),%edi\n  /* 06e */  mov     %esi,0x8(%esp)\n  /* 072 */  mov     %eax,(%esp)\n  /* 075 */  movl    $0x41940000,0x64(%esp)\n  /* 07d */  movl    $0xbf666666,0x68(%esp)\n  /* 085 */  movl    $0x41200000,0x6c(%esp)\n  /* 08d */  call    G_ProjectSource\n  /* 092 */  mov     sound_attack2,%eax\n  /* 097 */  mov     $0x1,%edx\n  /* 09c */  mov     %edx,0x4(%esp)\n  /* 0a0 */  mov     %ebx,(%esp)\n  /* 0a3 */  movl    $0x0,0x14(%esp)\n  /* 0ab */  mov     %eax,0x8(%esp)\n  /* 0af */  fld1\n  /* 0b1 */  fsts    0x10(%esp)\n  /* 0b5 */  fstps   0xc(%esp)\n  /* 0b9 */  call    *gi+0x10\n  /* 0bf */  movl    $0x3,(%esp)\n  /* 0c6 */  call    *gi+0x64\n  /* 0cc */  movl    $0xa,(%esp)\n  /* 0d3 */  call    *gi+0x64\n  /* 0d9 */  movl    $0x20,(%esp)\n  /* 0e0 */  call    *gi+0x64\n  /* 0e6 */  mov     %ebp,(%esp)\n  /* 0e9 */  call    *gi+0x78\n  /* 0ef */  mov     %edi,(%esp)\n  /* 0f2 */  call    *gi+0x7c\n  /* 0f8 */  movl    $0x1,(%esp)\n  /* 0ff */  call    *gi+0x64\n  /* 105 */  mov     $0x2,%ecx\n  /* 10a */  mov     %ecx,0x4(%esp)\n  /* 10e */  mov     %ebp,(%esp)\n  /* 111 */  xor     %ebp,%ebp\n  /* 113 */  call    *gi+0x58\n  /* 119 */  call    rand\n  /* 11e */  mov     0x21c(%ebx),%esi\n  /* 124 */  mov     %ebp,0x24(%esp)\n  /* 128 */  mov     %edi,0xc(%esp)\n  /* 12c */  mov     %ebx,0x8(%esp)\n  /* 130 */  mov     %ebx,0x4(%esp)\n  /* 134 */  mov     %esi,(%esp)\n  /* 137 */  mov     %eax,%ecx\n  /* 139 */  mov     $0x4,%eax\n  /* 13e */  mov     %eax,0x20(%esp)\n  /* 142 */  mov     $0xfffffff6,%eax\n  /* 147 */  mov     %eax,0x1c(%esp)\n  /* 14b */  mov     $0x2aaaaaab,%eax\n  /* 150 */  imul    %ecx\n  /* 152 */  mov     %ecx,%eax\n  /* 154 */  sar     $0x1f,%eax\n  /* 157 */  sub     %eax,%edx\n  /* 159 */  lea     (%edx,%edx,2),%eax\n  /* 15c */  add     %eax,%eax\n  /* 15e */  sub     %eax,%ecx\n  /* 160 */  mov     $vec3_origin,%eax\n  /* 165 */  mov     %eax,0x14(%esp)\n  /* 169 */  lea     0x4(%esi),%eax\n  /* 16c */  add     $0x5,%ecx\n  /* 16f */  mov     %ecx,0x18(%esp)\n  /* 173 */  mov     %eax,0x10(%esp)\n  /* 177 */  call    T_Damage\n  /* 17c */  add     $0x7c,%esp\n  /* 17f */  pop     %ebx\n  /* 180 */  pop     %esi\n  /* 181 */  pop     %edi\n  /* 182 */  pop     %ebp\n  /* 183 */  ret\n","c":"/* candidate for floater_zap (m_float.c, 388 bytes) */\n#include \"g_local.h\"\n#include \"m_float.h\"\n\nstatic int sound_attack2;\n\nvoid SP_monster_floater(edict_t *self)\n{\n    sound_attack2 = gi.soundindex(\"floater/fltatck2.wav\");\n}\n\nvoid floater_zap(edict_t *self)\n{\n    vec3_t forward, right;\n    vec3_t origin;\n    vec3_t dir;\n    vec3_t offset;\n\n    VectorSubtract(self->enemy->s.origin, self->s.origin, dir);\n\n    AngleVectors(self->s.angles, forward, right, NULL);\n    VectorSet(offset, 18.5, -0.9, 10);\n    G_ProjectSource(self->s.origin, offset, forward, right, origin);\n\n    gi.sound(self, CHAN_WEAPON, sound_attack2, 1, ATTN_NORM, 0);\n\n    gi.WriteByte(svc_temp_entity);\n    gi.WriteByte(TE_SPLASH);\n    gi.WriteByte(32);\n    gi.WritePosition(origin);\n    gi.WriteDir(dir);\n    gi.WriteByte(1);\n    /* sparks */\n    gi.multicast(origin, MULTICAST_PVS);\n\n    T_Damage(self->enemy, self, self, dir, self->enemy->s.origin, vec3_origin, 5 + rand() % 6, -10, DAMAGE_ENERGY, 0);\n}\n","size":388,"score":100,"agent":"kuncc/0","pid":1,"session":2924,"ts":1791758853150}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2667,"symbol":"brain_chest_open","file":"m_brain.c","asm":"# brain_chest_open  (TU m_brain.c, section .text, 75 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_chest_open:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  xor     %edx,%edx\n  /* 005 */  mov     0x30(%esp),%eax\n  /* 009 */  fld1\n  /* 00b */  mov     $0x4,%ecx\n  /* 010 */  mov     %edx,0x374(%eax)\n  /* 016 */  mov     sound_chest_open,%edx\n  /* 01c */  andl    $0xfffeffff,0x11c(%eax)\n  /* 026 */  fsts    0x10(%esp)\n  /* 02a */  movl    $0x0,0x14(%esp)\n  /* 032 */  fstps   0xc(%esp)\n  /* 036 */  mov     %edx,0x8(%esp)\n  /* 03a */  mov     %ecx,0x4(%esp)\n  /* 03e */  mov     %eax,(%esp)\n  /* 041 */  call    *gi+0x10\n  /* 047 */  add     $0x2c,%esp\n  /* 04a */  ret\n","c":"#include \"g_local.h\"\n#include \"m_brain.h\"\n\nint sound_chest_open;\n\nvoid brain_chest_open(edict_t *self)\n{\n    self->spawnflags &= ~0x10000;\n    self->monsterinfo.power_armor_type = 0;\n    gi.sound(self, CHAN_BODY, sound_chest_open, 1, ATTN_NORM, 0);\n}\n","size":75,"score":100,"agent":"frong","pid":23,"session":2918,"ts":1791758860088}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2444,"symbol":"ED_ParseEdict","file":"g_spawn.c","asm":"# ED_ParseEdict  (TU g_spawn.c, section .text, 392 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nED_ParseEdict:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x12c,%esp\n  /* 00c */  mov     0x144(%esp),%edi\n.L13:\n  /* 013 */  xor     %ecx,%ecx\n  /* 015 */  xor     %ebx,%ebx\n  /* 017 */  mov     %ecx,st(%eax)\n  /* 01d */  add     $0x8,%eax\n  /* 020 */  mov     %ebx,st-0x4(%eax)\n  /* 026 */  cmp     $0x40,%eax\n  /* 029 */  jb      .L13\n  /* 02b */  xor     %edx,%edx\n  /* 02d */  xor     %esi,%esi\n  /* 02f */  mov     %edx,st(%eax)\n  /* 035 */  lea     0x20(%esp),%ebx\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  lea     0x140(%esp),%eax\n  /* 047 */  mov     %eax,(%esp)\n  /* 04a */  call    COM_Parse\n  /* 04f */  mov     0x140(%esp),%edx\n  /* 056 */  cmpb    $0x7d,(%eax)\n  /* 059 */  je      .L100\n  /* 05f */  test    %edx,%edx\n  /* 061 */  je      .Le0\n.L63:\n  /* 063 */  mov     %eax,0x4(%esp)\n  /* 067 */  mov     $0xff,%ebp\n  /* 06c */  mov     %ebp,0x8(%esp)\n  /* 070 */  mov     %ebx,(%esp)\n  /* 073 */  call    strncpy\n  /* 078 */  lea     0x140(%esp),%eax\n  /* 07f */  mov     %eax,(%esp)\n  /* 082 */  call    COM_Parse\n  /* 087 */  mov     %eax,%ebp\n  /* 089 */  mov     0x140(%esp),%eax\n  /* 090 */  test    %eax,%eax\n  /* 092 */  je      .Ld0\n.L94:\n  /* 094 */  cmpb    $0x7d,0x0(%ebp)\n  /* 098 */  jne     .La7\n  /* 09a */  movl    $\"ED_ParseEntity: closing brace without data\",(%esp)\n  /* 0a1 */  call    *gi+0x1c\n.La7:\n  /* 0a7 */  cmpb    $0x5f,0x20(%esp)\n  /* 0ac */  mov     $0x1,%esi\n  /* 0b1 */  je      .L40\n  /* 0b3 */  mov     %edi,0x8(%esp)\n  /* 0b7 */  mov     %ebp,0x4(%esp)\n  /* 0bb */  mov     %ebx,(%esp)\n  /* 0be */  call    ED_ParseField\n  /* 0c3 */  jmp     .L40\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  movl    $\"ED_ParseEntity: EOF without closing brace\",(%esp)\n  /* 0d7 */  call    *gi+0x1c\n  /* 0dd */  jmp     .L94\n  /* 0df */  nop\n.Le0:\n  /* 0e0 */  movl    $\"ED_ParseEntity: EOF without closing brace\",(%esp)\n  /* 0e7 */  mov     %eax,0x1c(%esp)\n  /* 0eb */  call    *gi+0x1c\n  /* 0f1 */  mov     0x1c(%esp),%eax\n  /* 0f5 */  jmp     .L63\n  /* 0fa */  lea     0x0(%esi),%esi\n.L100:\n  /* 100 */  test    %esi,%esi\n  /* 102 */  je      .L118\n.L104:\n  /* 104 */  add     $0x12c,%esp\n  /* 10a */  mov     %edx,%eax\n  /* 10c */  pop     %ebx\n  /* 10d */  pop     %esi\n  /* 10e */  pop     %edi\n  /* 10f */  pop     %ebp\n  /* 110 */  ret\n  /* 111 */  lea     0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  test    $0x1,%edi\n  /* 11e */  mov     $0x37c,%ecx\n  /* 123 */  jne     .L17d\n.L125:\n  /* 125 */  test    $0x2,%edi\n  /* 12b */  jne     .L170\n.L12d:\n  /* 12d */  mov     %ecx,%ebx\n  /* 12f */  xor     %eax,%eax\n  /* 131 */  and     $0xfffffff8,%ebx\n.L134:\n  /* 134 */  movl    $0x0,(%edi,%eax,1)\n  /* 13b */  xor     %esi,%esi\n  /* 13d */  mov     %esi,0x4(%edi,%eax,1)\n  /* 141 */  add     $0x8,%eax\n  /* 144 */  cmp     %ebx,%eax\n  /* 146 */  jb      .L134\n  /* 148 */  add     %eax,%edi\n  /* 14a */  test    $0x4,%cl\n  /* 14d */  je      .L158\n  /* 14f */  movl    $0x0,(%edi)\n  /* 155 */  add     $0x4,%edi\n.L158:\n  /* 158 */  test    $0x2,%cl\n  /* 15b */  je      .L165\n  /* 15d */  movw    $0x0,(%edi)\n  /* 162 */  add     $0x2,%edi\n.L165:\n  /* 165 */  test    $0x1,%cl\n  /* 168 */  je      .L104\n  /* 16a */  movb    $0x0,(%edi)\n  /* 16d */  jmp     .L104\n  /* 16f */  nop\n.L170:\n  /* 170 */  movw    $0x0,(%edi)\n  /* 175 */  sub     $0x2,%ecx\n  /* 178 */  add     $0x2,%edi\n  /* 17b */  jmp     .L12d\n.L17d:\n  /* 17d */  movb    $0x0,(%edi)\n  /* 180 */  mov     $0x37b,%ecx\n  /* 185 */  inc     %edi\n  /* 186 */  jmp     .L125\n","c":"#include \"g_local.h\"\n\nchar *ED_ParseEdict(char *data, edict_t *ent)\n{\n    qboolean init;\n    char keyname[256];\n    char *com_token;\n\n    init = false;\n    memset(&st, 0, sizeof(st));\n\n    while (1)\n    {\n        com_token = COM_Parse(&data);\n        if (com_token[0] == '}')\n            break;\n        if (!data)\n            gi.error(\"ED_ParseEntity: EOF without closing brace\");\n\n        strncpy(keyname, com_token, sizeof(keyname) - 1);\n\n        com_token = COM_Parse(&data);\n        if (!data)\n            gi.error(\"ED_ParseEntity: EOF without closing brace\");\n\n        if (com_token[0] == '}')\n            gi.error(\"ED_ParseEntity: closing brace without data\");\n\n        init = true;\n\n        if (keyname[0] == '_')\n            continue;\n\n        ED_ParseField(keyname, com_token, ent);\n    }\n\n    if (!init)\n        memset(ent, 0, sizeof(*ent));\n\n    return data;\n}\n","size":392,"score":100,"agent":"kuncc/6","pid":7,"session":2925,"ts":1791758864637}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2417,"symbol":"SV_PushEntity","file":"g_phys.c","asm":"# SV_PushEntity  (TU g_phys.c, section .text, 386 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_PushEntity:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xcc,%esp\n  /* 00a */  mov     0xe4(%esp),%ebx\n  /* 011 */  lea     0x30(%esp),%ebp\n  /* 015 */  mov     0xe8(%esp),%edx\n  /* 01c */  lea     0x7c(%esp),%edi\n  /* 020 */  flds    0x4(%ebx)\n  /* 023 */  lea     0xbc(%ebx),%eax\n  /* 029 */  mov     %eax,0x2c(%esp)\n  /* 02d */  lea     0xc8(%ebx),%esi\n  /* 033 */  fsts    0x70(%esp)\n  /* 037 */  flds    0x8(%ebx)\n  /* 03a */  fsts    0x74(%esp)\n  /* 03e */  flds    0xc(%ebx)\n  /* 041 */  fsts    0x78(%esp)\n  /* 045 */  fxch    %st(2)\n  /* 047 */  fadds   (%edx)\n  /* 049 */  fstps   0x7c(%esp)\n  /* 04d */  fadds   0x4(%edx)\n  /* 050 */  fstps   0x80(%esp)\n  /* 057 */  fadds   0x8(%edx)\n  /* 05a */  fstps   0x84(%esp)\n  /* 061 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     0xfc(%ebx),%edx\n  /* 076 */  mov     $0x3,%eax\n  /* 07b */  mov     %ebx,0x14(%esp)\n  /* 07f */  mov     %edi,0x10(%esp)\n  /* 083 */  mov     %esi,0xc(%esp)\n  /* 087 */  mov     %ebp,(%esp)\n  /* 08a */  test    %edx,%edx\n  /* 08c */  cmove   %eax,%edx\n  /* 08f */  mov     0x2c(%esp),%eax\n  /* 093 */  mov     %edx,0x18(%esp)\n  /* 097 */  mov     %eax,0x8(%esp)\n  /* 09b */  lea     0x70(%esp),%eax\n  /* 09f */  mov     %eax,0x4(%esp)\n  /* 0a3 */  call    *gi+0x30\n  /* 0a9 */  xor     %edx,%edx\n  /* 0ab */  sub     $0x4,%esp\n.Lae:\n  /* 0ae */  mov     0x30(%esp,%edx,1),%eax\n  /* 0b2 */  mov     %eax,0x88(%esp,%edx,1)\n  /* 0b9 */  add     $0x4,%edx\n  /* 0bc */  cmp     $0x38,%edx\n  /* 0bf */  jb      .Lae\n  /* 0c1 */  flds    0x94(%esp)\n  /* 0c8 */  fstps   0x4(%ebx)\n  /* 0cb */  flds    0x98(%esp)\n  /* 0d2 */  fstps   0x8(%ebx)\n  /* 0d5 */  flds    0x9c(%esp)\n  /* 0dc */  fstps   0xc(%ebx)\n  /* 0df */  mov     %ebx,(%esp)\n  /* 0e2 */  call    *gi+0x48\n  /* 0e8 */  fld1\n  /* 0ea */  flds    0x90(%esp)\n  /* 0f1 */  fucomip %st(1),%st\n  /* 0f3 */  fstp    %st(0)\n  /* 0f5 */  jp      .Lf9\n  /* 0f7 */  je      .L144\n.Lf9:\n  /* 0f9 */  mov     %ebx,(%esp)\n  /* 0fc */  lea     0x88(%esp),%eax\n  /* 103 */  mov     %eax,0x4(%esp)\n  /* 107 */  call    SV_Impact\n  /* 10c */  mov     0xbc(%esp),%ecx\n  /* 113 */  mov     0x58(%ebx),%edx\n  /* 116 */  mov     0x58(%ecx),%eax\n  /* 119 */  test    %eax,%eax\n  /* 11b */  jne     .L147\n  /* 11d */  test    %edx,%edx\n  /* 11f */  je      .L14b\n  /* 121 */  flds    0x70(%esp)\n  /* 125 */  fstps   0x4(%ebx)\n  /* 128 */  flds    0x74(%esp)\n  /* 12c */  fstps   0x8(%ebx)\n  /* 12f */  flds    0x78(%esp)\n  /* 133 */  fstps   0xc(%ebx)\n  /* 136 */  mov     %ebx,(%esp)\n  /* 139 */  call    *gi+0x48\n  /* 13f */  jmp     .L70\n.L144:\n  /* 144 */  mov     0x58(%ebx),%edx\n.L147:\n  /* 147 */  test    %edx,%edx\n  /* 149 */  jne     .L178\n.L14b:\n  /* 14b */  xor     %eax,%eax\n.L14d:\n  /* 14d */  mov     0x88(%esp,%eax,1),%edx\n  /* 154 */  mov     0xe0(%esp),%edi\n  /* 15b */  mov     %edx,(%edi,%eax,1)\n  /* 15e */  add     $0x4,%eax\n  /* 161 */  cmp     $0x38,%eax\n  /* 164 */  jb      .L14d\n  /* 166 */  add     $0xcc,%esp\n  /* 16c */  mov     %edi,%eax\n  /* 16e */  pop     %ebx\n  /* 16f */  pop     %esi\n  /* 170 */  pop     %edi\n  /* 171 */  pop     %ebp\n  /* 172 */  ret     $0x4\n  /* 175 */  lea     0x0(%esi),%esi\n.L178:\n  /* 178 */  mov     %ebx,(%esp)\n  /* 17b */  call    G_TouchTriggers\n  /* 180 */  jmp     .L14b\n","c":"#include \"g_local.h\"\n\nvoid SV_Impact(edict_t *e1, trace_t *trace);\n\ntrace_t SV_PushEntity(edict_t *ent, vec3_t push)\n{\n    trace_t trace;\n    vec3_t start;\n    vec3_t end;\n    int mask;\n\n    VectorCopy(ent->s.origin, start);\n    VectorAdd(start, push, end);\n\nretry:\n    mask = ent->clipmask;\n    if (!mask)\n        mask = MASK_SOLID;\n\n    trace = gi.trace(start, ent->mins, ent->maxs, end, ent, mask);\n\n    VectorCopy(trace.endpos, ent->s.origin);\n    gi.linkentity(ent);\n\n    if (trace.fraction != 1.0)\n    {\n        SV_Impact(ent, &trace);\n\n        if (!trace.ent->inuse && ent->inuse)\n        {\n            VectorCopy(start, ent->s.origin);\n            gi.linkentity(ent);\n            goto retry;\n        }\n    }\n\n    if (ent->inuse)\n        G_TouchTriggers(ent);\n\n    return trace;\n}\n","size":386,"score":100,"agent":"kuncc/3","pid":4,"session":2922,"ts":1791758866605}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2561,"symbol":"fire_rocket","file":"g_weapon.c","asm":"# fire_rocket  (TU g_weapon.c, section .text, 392 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfire_rocket:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x4c(%esp),%ecx\n  /* 00b */  mov     0x44(%esp),%edx\n  /* 00f */  mov     0x50(%esp),%eax\n  /* 013 */  flds    0x54(%esp)\n  /* 017 */  mov     %ecx,0x1c(%esp)\n  /* 01b */  mov     0x48(%esp),%esi\n  /* 01f */  fstps   0x18(%esp)\n  /* 023 */  mov     0x40(%esp),%edi\n  /* 027 */  mov     %edx,0x14(%esp)\n  /* 02b */  mov     0x58(%esp),%ebp\n  /* 02f */  mov     %eax,0x10(%esp)\n  /* 033 */  call    G_Spawn\n  /* 038 */  mov     0x14(%esp),%edx\n  /* 03c */  flds    (%edx)\n  /* 03e */  mov     %eax,%ebx\n  /* 040 */  add     $0x10,%eax\n  /* 043 */  fstps   -0xc(%eax)\n  /* 046 */  flds    0x4(%edx)\n  /* 049 */  fstps   -0x8(%eax)\n  /* 04c */  flds    0x8(%edx)\n  /* 04f */  fstps   -0x4(%eax)\n  /* 052 */  flds    (%esi)\n  /* 054 */  fstps   0x144(%eax)\n  /* 05a */  flds    0x4(%esi)\n  /* 05d */  fstps   0x148(%eax)\n  /* 063 */  flds    0x8(%esi)\n  /* 066 */  fstps   0x14c(%eax)\n  /* 06c */  mov     %eax,0x4(%esp)\n  /* 070 */  mov     %esi,(%esp)\n  /* 073 */  call    vectoangles\n  /* 078 */  lea     0x178(%ebx),%eax\n  /* 07e */  mov     %eax,0x8(%esp)\n  /* 082 */  mov     %esi,(%esp)\n  /* 085 */  fildl   0x10(%esp)\n  /* 089 */  fstps   0x4(%esp)\n  /* 08d */  call    VectorScale\n  /* 092 */  mov     $0x6000003,%edx\n  /* 097 */  mov     $0x2,%ecx\n  /* 09c */  orl     $0x10,0x40(%ebx)\n  /* 0a0 */  mov     $0x8,%eax\n  /* 0a5 */  mov     %edx,0xfc(%ebx)\n  /* 0ab */  mov     %ecx,0xf8(%ebx)\n  /* 0b1 */  mov     %eax,0x104(%ebx)\n  /* 0b7 */  fldz\n  /* 0b9 */  fsts    0xc4(%ebx)\n  /* 0bf */  fsts    0xc0(%ebx)\n  /* 0c5 */  fsts    0xbc(%ebx)\n  /* 0cb */  fsts    0xd0(%ebx)\n  /* 0d1 */  fsts    0xcc(%ebx)\n  /* 0d7 */  fstps   0xc8(%ebx)\n  /* 0dd */  movl    $\"models/objects/rocket/tris.md2\",(%esp)\n  /* 0e4 */  call    *gi+0x20\n  /* 0ea */  xor     %edx,%edx\n  /* 0ec */  mov     0x1c(%esp),%ecx\n  /* 0f0 */  mov     %edi,0x100(%ebx)\n  /* 0f6 */  mov     %ebp,0x208(%ebx)\n  /* 0fc */  mov     %ecx,0x204(%ebx)\n  /* 102 */  mov     %eax,0x28(%ebx)\n  /* 105 */  mov     $rocket_touch,%eax\n  /* 10a */  mov     %eax,0x1bc(%ebx)\n  /* 110 */  mov     $0x1f40,%eax\n  /* 115 */  idivl   0x10(%esp)\n  /* 119 */  mov     %eax,0x14(%esp)\n  /* 11d */  mov     $G_FreeEdict,%eax\n  /* 122 */  mov     %eax,0x1b4(%ebx)\n  /* 128 */  fildl   0x14(%esp)\n  /* 12c */  fadds   level+0x4\n  /* 132 */  fstps   0x1ac(%ebx)\n  /* 138 */  flds    0x18(%esp)\n  /* 13c */  fstps   0x20c(%ebx)\n  /* 142 */  movl    $\"weapons/rockfly.wav\",(%esp)\n  /* 149 */  call    *gi+0x24\n  /* 14f */  mov     %eax,0x4c(%ebx)\n  /* 152 */  mov     $\"rocket\",%eax\n  /* 157 */  mov     %eax,0x118(%ebx)\n  /* 15d */  mov     0x54(%edi),%eax\n  /* 160 */  test    %eax,%eax\n  /* 162 */  je      .L177\n  /* 164 */  mov     0x10(%esp),%ecx\n  /* 168 */  lea     0x4(%ebx),%edx\n  /* 16b */  mov     %edi,%eax\n  /* 16d */  mov     %ecx,(%esp)\n  /* 170 */  mov     %esi,%ecx\n  /* 172 */  call    check_dodge\n.L177:\n  /* 177 */  mov     %ebx,0x40(%esp)\n  /* 17b */  add     $0x2c,%esp\n  /* 17e */  pop     %ebx\n  /* 17f */  pop     %esi\n  /* 180 */  pop     %edi\n  /* 181 */  pop     %ebp\n  /* 182 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nstatic __attribute__((noinline)) void check_dodge(edict_t *self, vec3_t start, vec3_t dir, int speed)\n{\n    vec3_t end;\n    vec3_t v;\n    trace_t tr;\n    float eta;\n\n    if ((skill->value == 0) && (random() > 0.25))\n        return;\n    VectorMA(start, 8192, dir, end);\n    tr = gi.trace(start, NULL, NULL, end, self, MASK_SHOT);\n    if ((tr.ent) && (tr.ent->svflags & SVF_MONSTER) && (tr.ent->health > 0) && (tr.ent->monsterinfo.dodge) && infront(tr.ent, self))\n    {\n        VectorSubtract(tr.endpos, start, v);\n        eta = (VectorLength(v) - tr.ent->maxs[0]) / speed;\n        tr.ent->monsterinfo.dodge(tr.ent, self, eta);\n    }\n}\n\nvoid rocket_touch (edict_t *ent, edict_t *other, cplane_t *plane, csurface_t *surf);\n\nvoid fire_rocket (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius, int radius_damage)\n{\n    edict_t *rocket;\n\n    rocket = G_Spawn();\n    VectorCopy (start, rocket->s.origin);\n    VectorCopy (dir, rocket->movedir);\n    vectoangles (dir, rocket->s.angles);\n    VectorScale (dir, speed, rocket->velocity);\n    rocket->movetype = MOVETYPE_FLYMISSILE;\n    rocket->clipmask = MASK_SHOT;\n    rocket->solid = SOLID_BBOX;\n    rocket->s.effects |= EF_ROCKET;\n    VectorClear (rocket->mins);\n    VectorClear (rocket->maxs);\n    rocket->s.modelindex = gi.modelindex (\"models/objects/rocket/tris.md2\");\n    rocket->owner = self;\n    rocket->touch = rocket_touch;\n    rocket->nextthink = level.time + 8000/speed;\n    rocket->think = G_FreeEdict;\n    rocket->dmg = damage;\n    rocket->radius_dmg = radius_damage;\n    rocket->dmg_radius = damage_radius;\n    rocket->s.sound = gi.soundindex (\"weapons/rockfly.wav\");\n    rocket->classname = \"rocket\";\n\n    if (self->client)\n        check_dodge (self, rocket->s.origin, dir, speed);\n\n    gi.linkentity (rocket);\n}\n","size":392,"score":100,"agent":"kuncc/4","pid":5,"session":2926,"ts":1791758869565}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2652,"symbol":"makron_die","file":"m_boss32.c","asm":"# makron_die  (TU m_boss32.c, section .text, 393 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakron_die:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %edi,0x28(%esp)\n  /* 00f */  mov     0x3c(%esp),%edi\n  /* 013 */  mov     %esi,0x24(%esp)\n  /* 017 */  movl    $0x0,0x4c(%ebx)\n  /* 01e */  mov     0x1e8(%ebx),%eax\n  /* 024 */  cmp     %eax,0x1e0(%ebx)\n  /* 02a */  jle     .Ld8\n  /* 030 */  cmpl    $0x2,0x1ec(%ebx)\n  /* 037 */  je      .Lc2\n  /* 03d */  mov     sound_death,%eax\n  /* 042 */  fldz\n  /* 044 */  mov     $makron_move_death2,%esi\n  /* 049 */  movl    $0x3f800000,0xc(%esp)\n  /* 051 */  mov     %ebx,(%esp)\n  /* 054 */  fsts    0x14(%esp)\n  /* 058 */  fstps   0x10(%esp)\n  /* 05c */  mov     %eax,0x8(%esp)\n  /* 060 */  mov     $0x2,%eax\n  /* 065 */  mov     %eax,0x4(%esp)\n  /* 069 */  call    *gi+0x10\n  /* 06f */  mov     $0x2,%edx\n  /* 074 */  mov     $0x1,%ecx\n  /* 079 */  mov     %edx,0x1ec(%ebx)\n  /* 07f */  mov     %ecx,0x200(%ebx)\n  /* 085 */  call    G_Spawn\n  /* 08a */  flds    0x4(%ebx)\n  /* 08d */  fstps   0x4(%eax)\n  /* 090 */  flds    0x8(%ebx)\n  /* 093 */  flds    0xc(%ebx)\n  /* 096 */  fstps   0xc(%eax)\n  /* 099 */  flds    0x10(%ebx)\n  /* 09c */  fstps   0x10(%eax)\n  /* 09f */  flds    0x14(%ebx)\n  /* 0a2 */  fstps   0x14(%eax)\n  /* 0a5 */  flds    0x18(%ebx)\n  /* 0a8 */  fstps   0x18(%eax)\n  /* 0ab */  fsubs   =0x42a80000 (84f)\n  /* 0b1 */  fstps   0x8(%eax)\n  /* 0b4 */  mov     %eax,(%esp)\n  /* 0b7 */  call    makron_torso\n  /* 0bc */  mov     %esi,0x304(%ebx)\n.Lc2:\n  /* 0c2 */  mov     0x20(%esp),%ebx\n  /* 0c6 */  mov     0x24(%esp),%esi\n  /* 0ca */  mov     0x28(%esp),%edi\n  /* 0ce */  add     $0x2c,%esp\n  /* 0d1 */  ret\n  /* 0d2 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  movl    $\"misc/udeath.wav\",(%esp)\n  /* 0df */  mov     gi+0x10,%esi\n  /* 0e5 */  call    *gi+0x24\n  /* 0eb */  mov     $0x2,%edx\n  /* 0f0 */  mov     %edx,0x4(%esp)\n  /* 0f4 */  movl    $0x0,0x14(%esp)\n  /* 0fc */  mov     %ebx,(%esp)\n  /* 0ff */  mov     %eax,0x8(%esp)\n  /* 103 */  fld1\n  /* 105 */  fsts    0x10(%esp)\n  /* 109 */  fstps   0xc(%esp)\n  /* 10d */  call    *%esi\n  /* 10f */  xor     %ecx,%ecx\n  /* 111 */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%esi\n  /* 116 */  mov     %esi,0x4(%esp)\n  /* 11a */  mov     $0x4,%esi\n  /* 11f */  mov     %ecx,0xc(%esp)\n  /* 123 */  mov     %edi,0x8(%esp)\n  /* 127 */  mov     %ebx,(%esp)\n  /* 12a */  call    ThrowGib\n.L12f:\n  /* 12f */  mov     %edi,0x8(%esp)\n  /* 133 */  mov     $0x1,%eax\n  /* 138 */  mov     %eax,0xc(%esp)\n  /* 13c */  mov     $\"models/objects/gibs/sm_metal/tris.md2\",%eax\n  /* 141 */  mov     %eax,0x4(%esp)\n  /* 145 */  mov     %ebx,(%esp)\n  /* 148 */  call    ThrowGib\n  /* 14d */  dec     %esi\n  /* 14e */  jne     .L12f\n  /* 150 */  mov     %edi,0x8(%esp)\n  /* 154 */  mov     $0x1,%eax\n  /* 159 */  mov     %eax,0xc(%esp)\n  /* 15d */  mov     $\"models/objects/gibs/gear/tris.md2\",%eax\n  /* 162 */  mov     %eax,0x4(%esp)\n  /* 166 */  mov     %ebx,(%esp)\n  /* 169 */  call    ThrowHead\n  /* 16e */  mov     $0x2,%eax\n  /* 173 */  mov     0x24(%esp),%esi\n  /* 177 */  mov     %eax,0x1ec(%ebx)\n  /* 17d */  mov     0x28(%esp),%edi\n  /* 181 */  mov     0x20(%esp),%ebx\n  /* 185 */  add     $0x2c,%esp\n  /* 188 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nextern int sound_death;\nextern mmove_t makron_move_death2;\nvoid makron_torso(edict_t *ent);\n\nvoid makron_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n\tedict_t *tempent;\n\tint n;\n\n\tself->s.sound = 0;\n\n\tif (self->health <= self->gib_health)\n\t{\n\t\tgi.sound(self, CHAN_VOICE, gi.soundindex(\"misc/udeath.wav\"), 1, ATTN_NORM, 0);\n\t\tfor (n = 0; n < 1; n++)\n\t\t\tThrowGib(self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n\t\tfor (n = 0; n < 4; n++)\n\t\t\tThrowGib(self, \"models/objects/gibs/sm_metal/tris.md2\", damage, GIB_METALLIC);\n\t\tThrowHead(self, \"models/objects/gibs/gear/tris.md2\", damage, GIB_METALLIC);\n\t\tself->deadflag = DEAD_DEAD;\n\t\treturn;\n\t}\n\n\tif (self->deadflag == DEAD_DEAD)\n\t\treturn;\n\n\tgi.sound(self, CHAN_VOICE, sound_death, 1, ATTN_NONE, 0);\n\tself->deadflag = DEAD_DEAD;\n\tself->takedamage = DAMAGE_YES;\n\n\ttempent = G_Spawn();\n\tVectorCopy(self->s.origin, tempent->s.origin);\n\tVectorCopy(self->s.angles, tempent->s.angles);\n\ttempent->s.origin[1] -= 84;\n\tmakron_torso(tempent);\n\n\tself->monsterinfo.currentmove = &makron_move_death2;\n}\n","size":393,"score":100,"agent":"kuncc/1","pid":2,"session":2927,"ts":1791758870491}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3008,"symbol":"SelectSpawnPoint","file":"p_client.c","asm":"# SelectSpawnPoint  (TU p_client.c, section .text, 393 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSelectSpawnPoint:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  mov     deathmatch,%eax\n  /* 00b */  mov     0x34(%esp),%edi\n  /* 00f */  mov     0x38(%esp),%esi\n  /* 013 */  fldz\n  /* 015 */  flds    0x14(%eax)\n  /* 018 */  fucomip %st(1),%st\n  /* 01a */  fstp    %st(0)\n  /* 01c */  jp      .L110\n  /* 022 */  jne     .L110\n  /* 028 */  mov     coop,%eax\n  /* 02d */  fldz\n  /* 02f */  flds    0x14(%eax)\n  /* 032 */  fucomip %st(1),%st\n  /* 034 */  fstp    %st(0)\n  /* 036 */  jp      .Lc8\n  /* 03c */  jne     .Lc8\n.L42:\n  /* 042 */  xor     %ebx,%ebx\n  /* 044 */  jmp     .L77\n  /* 046 */  xchg    %ax,%ax\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  cmpb    $0x0,game+0x408\n  /* 057 */  mov     0x12c(%ebx),%eax\n  /* 05d */  je      .L73\n  /* 05f */  test    %eax,%eax\n  /* 061 */  je      .L77\n  /* 063 */  mov     %eax,0x4(%esp)\n  /* 067 */  movl    $game+0x408,(%esp)\n  /* 06e */  call    Q_stricmp\n.L73:\n  /* 073 */  test    %eax,%eax\n  /* 075 */  je      .Lde\n.L77:\n  /* 077 */  mov     %ebx,(%esp)\n  /* 07a */  mov     $\"info_player_start\",%ecx\n  /* 07f */  mov     $0x118,%eax\n  /* 084 */  mov     %ecx,0x8(%esp)\n  /* 088 */  mov     %eax,0x4(%esp)\n  /* 08c */  call    G_Find\n  /* 091 */  test    %eax,%eax\n  /* 093 */  mov     %eax,%ebx\n  /* 095 */  jne     .L50\n  /* 097 */  cmpb    $0x0,game+0x408\n  /* 09e */  je      .L15c\n.La4:\n  /* 0a4 */  movl    $game+0x408,0x4(%esp)\n  /* 0ac */  movl    $\"Couldn't find spawn point %s\\n\",(%esp)\n  /* 0b3 */  call    *gi+0x1c\n  /* 0b9 */  flds    0x4\n  /* 0bf */  fstp    %st(0)\n  /* 0c1 */  ud2\n  /* 0c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  mov     0x30(%esp),%eax\n  /* 0cc */  mov     %eax,(%esp)\n  /* 0cf */  call    SelectCoopSpawnPoint\n  /* 0d4 */  mov     %eax,%ebx\n.Ld6:\n  /* 0d6 */  test    %ebx,%ebx\n  /* 0d8 */  je      .L42\n.Lde:\n  /* 0de */  flds    0x4(%ebx)\n  /* 0e1 */  fstps   (%edi)\n  /* 0e3 */  flds    0x8(%ebx)\n  /* 0e6 */  fstps   0x4(%edi)\n  /* 0e9 */  flds    =0x41100000 (9f)\n  /* 0ef */  fadds   0xc(%ebx)\n  /* 0f2 */  fstps   0x8(%edi)\n  /* 0f5 */  flds    0x10(%ebx)\n  /* 0f8 */  fstps   (%esi)\n  /* 0fa */  flds    0x14(%ebx)\n  /* 0fd */  fstps   0x4(%esi)\n  /* 100 */  flds    0x18(%ebx)\n  /* 103 */  fstps   0x8(%esi)\n  /* 106 */  add     $0x20,%esp\n  /* 109 */  pop     %ebx\n  /* 10a */  pop     %esi\n  /* 10b */  pop     %edi\n  /* 10c */  ret\n  /* 10d */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  mov     dmflags,%eax\n  /* 115 */  flds    0x14(%eax)\n  /* 118 */  fnstcw  0x1e(%esp)\n  /* 11c */  movzwl  0x1e(%esp),%eax\n  /* 121 */  or      $0xc00,%ax\n  /* 125 */  mov     %ax,0x1c(%esp)\n  /* 12a */  fldcw   0x1c(%esp)\n  /* 12e */  fistpl  0x18(%esp)\n  /* 132 */  fldcw   0x1e(%esp)\n  /* 136 */  testl   $0x200,0x18(%esp)\n  /* 13e */  je      .L150\n  /* 140 */  call    SelectFarthestDeathmatchSpawnPoint\n  /* 145 */  mov     %eax,%ebx\n  /* 147 */  jmp     .Ld6\n  /* 149 */  lea     0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  call    SelectRandomDeathmatchSpawnPoint\n  /* 155 */  mov     %eax,%ebx\n  /* 157 */  jmp     .Ld6\n.L15c:\n  /* 15c */  movl    $0x0,(%esp)\n  /* 163 */  mov     $\"info_player_start\",%eax\n  /* 168 */  mov     $0x118,%edx\n  /* 16d */  mov     %eax,0x8(%esp)\n  /* 171 */  mov     %edx,0x4(%esp)\n  /* 175 */  call    G_Find\n  /* 17a */  test    %eax,%eax\n  /* 17c */  mov     %eax,%ebx\n  /* 17e */  jne     .Lde\n  /* 184 */  jmp     .La4\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nedict_t *SelectFarthestDeathmatchSpawnPoint(void);\nedict_t *SelectRandomDeathmatchSpawnPoint(void);\nedict_t *SelectCoopSpawnPoint(edict_t *ent);\n\nedict_t *SelectDeathmatchSpawnPoint(void)\n{\n    if ((int)dmflags->value & DF_SPAWN_FARTHEST)\n        return SelectFarthestDeathmatchSpawnPoint();\n    else\n        return SelectRandomDeathmatchSpawnPoint();\n}\n\nvoid SelectSpawnPoint(edict_t *ent, vec3_t origin, vec3_t angles)\n{\n    edict_t *spot = NULL;\n\n    if (deathmatch->value)\n        spot = SelectDeathmatchSpawnPoint();\n    else if (coop->value)\n        spot = SelectCoopSpawnPoint(ent);\n\n    if (!spot)\n    {\n        while ((spot = G_Find(spot, FOFS(classname), \"info_player_start\")) != NULL)\n        {\n            if (!game.spawnpoint[0] && !spot->targetname)\n                break;\n            if (!game.spawnpoint[0] || !spot->targetname)\n                continue;\n            if (Q_stricmp(game.spawnpoint, spot->targetname) == 0)\n                break;\n        }\n\n        if (!spot)\n        {\n            if (!game.spawnpoint[0])\n                spot = G_Find(spot, FOFS(classname), \"info_player_start\");\n            if (!spot)\n                gi.error(\"Couldn't find spawn point %s\\n\", game.spawnpoint);\n        }\n    }\n\n    VectorCopy(spot->s.origin, origin);\n    origin[2] += 9;\n    VectorCopy(spot->s.angles, angles);\n}\n","size":393,"score":100,"agent":"kuncc/5","pid":6,"session":2928,"ts":1791758872569}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3094,"symbol":"LerpAngle","file":"q_shared.c","asm":"# LerpAngle  (TU q_shared.c, section .text, 75 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nLerpAngle:\n  /* 000 */  flds    0x8(%esp)\n  /* 004 */  flds    0x4(%esp)\n  /* 008 */  fsubr   %st(1),%st\n  /* 00a */  flds    =0x43340000 (180f)\n  /* 010 */  fxch    %st(1)\n  /* 012 */  fcomi   %st(1),%st\n  /* 014 */  fstp    %st(1)\n  /* 016 */  jbe     .L26\n  /* 018 */  fstp    %st(0)\n  /* 01a */  fsubs   =0x43b40000 (360f)\n  /* 020 */  flds    0x4(%esp)\n  /* 024 */  fsubr   %st(1),%st\n.L26:\n  /* 026 */  flds    =0xc3340000 (-180f)\n  /* 02c */  fcomip  %st(1),%st\n  /* 02e */  jbe     .L40\n  /* 030 */  fstp    %st(0)\n  /* 032 */  fadds   =0x43b40000 (360f)\n  /* 038 */  fsubs   0x4(%esp)\n  /* 03c */  jmp     .L42\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  fstp    %st(1)\n.L42:\n  /* 042 */  fmuls   0xc(%esp)\n  /* 046 */  fadds   0x4(%esp)\n  /* 04a */  ret\n","c":"#include \"q_shared.h\"\n\nfloat LerpAngle (float a2, float a1, float frac)\n{\n    if (a1 - a2 > 180)\n        a1 -= 360;\n    if (a1 - a2 < -180)\n        a1 += 360;\n    return a2 + frac * (a1 - a2);\n}\n","size":75,"score":100,"agent":"frong","pid":23,"session":2930,"ts":1791758885365}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2573,"symbol":"actorMachineGun","file":"m_actor.c","asm":"# actorMachineGun  (TU m_actor.c, section .text, 397 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nactorMachineGun:\n  /* 000 */  sub     $0x7c,%esp\n  /* 003 */  xor     %ecx,%ecx\n  /* 005 */  mov     %ebx,0x6c(%esp)\n  /* 009 */  mov     0x80(%esp),%ebx\n  /* 010 */  mov     %esi,0x70(%esp)\n  /* 014 */  lea     0x48(%esp),%esi\n  /* 018 */  mov     %ebp,0x78(%esp)\n  /* 01c */  lea     0x54(%esp),%ebp\n  /* 020 */  mov     %ecx,0xc(%esp)\n  /* 024 */  mov     %ebp,0x8(%esp)\n  /* 028 */  lea     0x10(%ebx),%edx\n  /* 02b */  mov     %edx,(%esp)\n  /* 02e */  mov     %esi,0x4(%esp)\n  /* 032 */  mov     %edx,0x2c(%esp)\n  /* 036 */  mov     %edi,0x74(%esp)\n  /* 03a */  lea     0x30(%esp),%edi\n  /* 03e */  call    AngleVectors\n  /* 043 */  lea     0x4(%ebx),%eax\n  /* 046 */  mov     %ebp,0xc(%esp)\n  /* 04a */  mov     $monster_flash_offset+0x2f4,%ebp\n  /* 04f */  mov     %eax,(%esp)\n  /* 052 */  mov     %edi,0x10(%esp)\n  /* 056 */  mov     %esi,0x8(%esp)\n  /* 05a */  mov     %ebp,0x4(%esp)\n  /* 05e */  call    G_ProjectSource\n  /* 063 */  mov     0x21c(%ebx),%eax\n  /* 069 */  mov     0x2c(%esp),%edx\n  /* 06d */  test    %eax,%eax\n  /* 06f */  je      .L170\n  /* 075 */  mov     0x1e0(%eax),%edx\n  /* 07b */  test    %edx,%edx\n  /* 07d */  jg      .L128\n  /* 083 */  flds    0xd4(%eax)\n  /* 089 */  fsts    0x3c(%esp)\n  /* 08d */  flds    0xd8(%eax)\n  /* 093 */  fsts    0x40(%esp)\n  /* 097 */  flds    =0x3f000000 (0.5f)\n  /* 09d */  fmuls   0xf4(%eax)\n  /* 0a3 */  fadds   0xdc(%eax)\n  /* 0a9 */  fsts    0x44(%esp)\n  /* 0ad */  fxch    %st(2)\n.Laf:\n  /* 0af */  fsubs   0x30(%esp)\n  /* 0b3 */  mov     %esi,(%esp)\n  /* 0b6 */  fstps   0x48(%esp)\n  /* 0ba */  fsubs   0x34(%esp)\n  /* 0be */  fstps   0x4c(%esp)\n  /* 0c2 */  fsubs   0x38(%esp)\n  /* 0c6 */  fstps   0x50(%esp)\n  /* 0ca */  call    VectorNormalize\n  /* 0cf */  fstp    %st(0)\n.Ld1:\n  /* 0d1 */  mov     $0x3f,%eax\n  /* 0d6 */  mov     $0x1f4,%edx\n  /* 0db */  mov     %eax,0x1c(%esp)\n  /* 0df */  mov     $0x12c,%ecx\n  /* 0e4 */  mov     $0x4,%ebp\n  /* 0e9 */  mov     %ebp,0x10(%esp)\n  /* 0ed */  mov     $0x3,%eax\n  /* 0f2 */  mov     %esi,0x8(%esp)\n  /* 0f6 */  mov     %edi,0x4(%esp)\n  /* 0fa */  mov     %ebx,(%esp)\n  /* 0fd */  mov     %edx,0x18(%esp)\n  /* 101 */  mov     %ecx,0x14(%esp)\n  /* 105 */  mov     %eax,0xc(%esp)\n  /* 109 */  call    monster_fire_bullet\n  /* 10e */  mov     0x6c(%esp),%ebx\n  /* 112 */  mov     0x70(%esp),%esi\n  /* 116 */  mov     0x74(%esp),%edi\n  /* 11a */  mov     0x78(%esp),%ebp\n  /* 11e */  add     $0x7c,%esp\n  /* 121 */  ret\n  /* 122 */  lea     0x0(%esi),%esi\n.L128:\n  /* 128 */  movl    $0xbe4ccccd,0x4(%esp)\n  /* 130 */  lea     0x3c(%esp),%edx\n  /* 134 */  mov     %edx,0xc(%esp)\n  /* 138 */  lea     0x178(%eax),%edx\n  /* 13e */  add     $0x4,%eax\n  /* 141 */  mov     %eax,(%esp)\n  /* 144 */  mov     %edx,0x8(%esp)\n  /* 148 */  call    VectorMA\n  /* 14d */  mov     0x21c(%ebx),%eax\n  /* 153 */  fildl   0x1fc(%eax)\n  /* 159 */  fadds   0x44(%esp)\n  /* 15d */  fsts    0x44(%esp)\n  /* 161 */  flds    0x40(%esp)\n  /* 165 */  flds    0x3c(%esp)\n  /* 169 */  jmp     .Laf\n  /* 16e */  xchg    %ax,%ax\n.L170:\n  /* 170 */  mov     %esi,0x4(%esp)\n  /* 174 */  xor     %eax,%eax\n  /* 176 */  mov     %eax,0xc(%esp)\n  /* 17a */  xor     %eax,%eax\n  /* 17c */  mov     %eax,0x8(%esp)\n  /* 180 */  mov     %edx,(%esp)\n  /* 183 */  call    AngleVectors\n  /* 188 */  jmp     .Ld1\n","c":"#include \"g_local.h\"\n#include \"m_actor.h\"\n\nvoid actorMachineGun(edict_t *self)\n{\n\tvec3_t\tstart, target;\n\tvec3_t\tforward, right;\n\n\tAngleVectors (self->s.angles, forward, right, NULL);\n\tG_ProjectSource (self->s.origin, monster_flash_offset[MZ2_ACTOR_MACHINEGUN_1], forward, right, start);\n\tif (self->enemy)\n\t{\n\t\tif (self->enemy->health > 0)\n\t\t{\n\t\t\tVectorMA (self->enemy->s.origin, -0.2, self->enemy->velocity, target);\n\t\t\ttarget[2] += self->enemy->viewheight;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tVectorCopy (self->enemy->absmin, target);\n\t\t\ttarget[2] += (self->enemy->size[2] / 2);\n\t\t}\n\t\tVectorSubtract (target, start, forward);\n\t\tVectorNormalize (forward);\n\t}\n\telse\n\t\tAngleVectors (self->s.angles, forward, NULL, NULL);\n\tmonster_fire_bullet (self, start, forward, 3, 4, DEFAULT_BULLET_HSPREAD, DEFAULT_BULLET_VSPREAD, MZ2_ACTOR_MACHINEGUN_1);\n}\n","size":397,"score":100,"agent":"kuncc/6","pid":7,"session":2932,"ts":1791758900618}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3104,"symbol":"VectorNormalize2","file":"q_shared.c","asm":"# VectorNormalize2  (TU q_shared.c, section .text, 75 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVectorNormalize2:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x8(%esp),%edx\n  /* 008 */  flds    (%eax)\n  /* 00a */  fld     %st(0)\n  /* 00c */  fmul    %st(1),%st\n  /* 00e */  flds    0x4(%eax)\n  /* 011 */  fmul    %st(0),%st\n  /* 013 */  faddp   %st,%st(1)\n  /* 015 */  flds    0x8(%eax)\n  /* 018 */  fmul    %st(0),%st\n  /* 01a */  faddp   %st,%st(1)\n  /* 01c */  fsqrt\n  /* 01e */  fldz\n  /* 020 */  fxch    %st(1)\n  /* 022 */  fucomi  %st(1),%st\n  /* 024 */  fstp    %st(1)\n  /* 026 */  jp      .L30\n  /* 028 */  jne     .L30\n  /* 02a */  fstp    %st(1)\n  /* 02c */  ret\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  fld1\n  /* 032 */  fdiv    %st(1),%st\n  /* 034 */  fmul    %st,%st(2)\n  /* 036 */  fxch    %st(2)\n  /* 038 */  fstps   (%edx)\n  /* 03a */  flds    0x4(%eax)\n  /* 03d */  fmul    %st(2),%st\n  /* 03f */  fstps   0x4(%edx)\n  /* 042 */  fxch    %st(1)\n  /* 044 */  fmuls   0x8(%eax)\n  /* 047 */  fstps   0x8(%edx)\n  /* 04a */  ret\n","c":"#include \"q_shared.h\"\n#include <math.h>\n\nvec_t VectorNormalize2 (vec3_t v, vec3_t out)\n{\n    float length, ilength;\n\n    length = v[0]*v[0] + v[1]*v[1] + v[2]*v[2];\n    length = sqrt (length);\n\n    if (length)\n    {\n        ilength = 1/length;\n        out[0] = v[0]*ilength;\n        out[1] = v[1]*ilength;\n        out[2] = v[2]*ilength;\n    }\n\n    return length;\n}\n","size":75,"score":100,"agent":"frong","pid":23,"session":2936,"ts":1791758910472}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2887,"symbol":"mutant_die","file":"m_mutant.c","asm":"# mutant_die  (TU m_mutant.c, section .text, 394 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutant_die:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x30(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     %edi,0x38(%esp)\n  /* 00f */  mov     0x4c(%esp),%edi\n  /* 013 */  mov     %esi,0x34(%esp)\n  /* 017 */  mov     0x1e8(%ebx),%eax\n  /* 01d */  cmp     %eax,0x1e0(%ebx)\n  /* 023 */  jle     .Lc8\n  /* 029 */  cmpl    $0x2,0x1ec(%ebx)\n  /* 030 */  je      .Lb1\n  /* 032 */  movl    $0x0,0x14(%esp)\n  /* 03a */  mov     sound_death,%eax\n  /* 03f */  fld1\n  /* 041 */  mov     %ebx,(%esp)\n  /* 044 */  fsts    0x10(%esp)\n  /* 048 */  fstps   0xc(%esp)\n  /* 04c */  mov     %eax,0x8(%esp)\n  /* 050 */  mov     $0x2,%eax\n  /* 055 */  mov     %eax,0x4(%esp)\n  /* 059 */  call    *gi+0x10\n  /* 05f */  mov     $0x2,%edx\n  /* 064 */  mov     $0x1,%ecx\n  /* 069 */  mov     %edx,0x1ec(%ebx)\n  /* 06f */  mov     %ecx,0x200(%ebx)\n  /* 075 */  movl    $0x1,0x3c(%ebx)\n  /* 07c */  call    rand\n  /* 081 */  mov     $mutant_move_death2,%edx\n  /* 086 */  and     $0x7fff,%eax\n  /* 08b */  mov     %eax,0x2c(%esp)\n  /* 08f */  mov     $mutant_move_death1,%eax\n  /* 094 */  fildl   0x2c(%esp)\n  /* 098 */  fdivs   =0x46fffe00 (32767f)\n  /* 09e */  flds    =0x3f000000 (0.5f)\n  /* 0a4 */  fcomip  %st(1),%st\n  /* 0a6 */  fstp    %st(0)\n  /* 0a8 */  cmovbe  %edx,%eax\n  /* 0ab */  mov     %eax,0x304(%ebx)\n.Lb1:\n  /* 0b1 */  mov     0x30(%esp),%ebx\n  /* 0b5 */  mov     0x34(%esp),%esi\n  /* 0b9 */  mov     0x38(%esp),%edi\n  /* 0bd */  add     $0x3c,%esp\n  /* 0c0 */  ret\n  /* 0c1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  movl    $\"misc/udeath.wav\",(%esp)\n  /* 0cf */  mov     gi+0x10,%esi\n  /* 0d5 */  call    *gi+0x24\n  /* 0db */  mov     $0x2,%edx\n  /* 0e0 */  movl    $0x0,0x14(%esp)\n  /* 0e8 */  mov     %edx,0x4(%esp)\n  /* 0ec */  mov     %ebx,(%esp)\n  /* 0ef */  mov     %eax,0x8(%esp)\n  /* 0f3 */  fld1\n  /* 0f5 */  fsts    0x10(%esp)\n  /* 0f9 */  fstps   0xc(%esp)\n  /* 0fd */  call    *%esi\n  /* 0ff */  mov     $0x2,%esi\n.L104:\n  /* 104 */  mov     %edi,0x8(%esp)\n  /* 108 */  xor     %eax,%eax\n  /* 10a */  mov     %eax,0xc(%esp)\n  /* 10e */  mov     $\"models/objects/gibs/bone/tris.md2\",%eax\n  /* 113 */  mov     %eax,0x4(%esp)\n  /* 117 */  mov     %ebx,(%esp)\n  /* 11a */  call    ThrowGib\n  /* 11f */  dec     %esi\n  /* 120 */  jne     .L180\n  /* 122 */  mov     $0x4,%esi\n.L127:\n  /* 127 */  mov     %edi,0x8(%esp)\n  /* 12b */  xor     %eax,%eax\n  /* 12d */  mov     %eax,0xc(%esp)\n  /* 131 */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%eax\n  /* 136 */  mov     %eax,0x4(%esp)\n  /* 13a */  mov     %ebx,(%esp)\n  /* 13d */  call    ThrowGib\n  /* 142 */  dec     %esi\n  /* 143 */  jne     .L127\n  /* 145 */  mov     %edi,0x8(%esp)\n  /* 149 */  xor     %esi,%esi\n  /* 14b */  mov     $\"models/objects/gibs/head2/tris.md2\",%edi\n  /* 150 */  mov     %esi,0xc(%esp)\n  /* 154 */  mov     %edi,0x4(%esp)\n  /* 158 */  mov     %ebx,(%esp)\n  /* 15b */  call    ThrowHead\n  /* 160 */  mov     $0x2,%eax\n  /* 165 */  mov     0x34(%esp),%esi\n  /* 169 */  mov     %eax,0x1ec(%ebx)\n  /* 16f */  mov     0x38(%esp),%edi\n  /* 173 */  mov     0x30(%esp),%ebx\n  /* 177 */  add     $0x3c,%esp\n  /* 17a */  ret\n  /* 17b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  mov     $0x1,%esi\n  /* 185 */  jmp     .L104\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nstatic int sound_death;\nextern mmove_t mutant_move_death1;\nextern mmove_t mutant_move_death2;\n\nvoid mutant_setup(void)\n{\n\tsound_death = gi.soundindex(\"mutant/mutdeth1.wav\");\n}\n\nvoid mutant_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n\tint n;\n\n\tif (self->health <= self->gib_health)\n\t{\n\t\tgi.sound(self, CHAN_VOICE, gi.soundindex(\"misc/udeath.wav\"), 1, ATTN_NORM, 0);\n\t\tfor (n = 0; n < 2; n++)\n\t\t\tThrowGib(self, \"models/objects/gibs/bone/tris.md2\", damage, GIB_ORGANIC);\n\t\tfor (n = 0; n < 4; n++)\n\t\t\tThrowGib(self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n\t\tThrowHead(self, \"models/objects/gibs/head2/tris.md2\", damage, GIB_ORGANIC);\n\t\tself->deadflag = DEAD_DEAD;\n\t\treturn;\n\t}\n\n\tif (self->deadflag == DEAD_DEAD)\n\t\treturn;\n\n\tgi.sound(self, CHAN_VOICE, sound_death, 1, ATTN_NORM, 0);\n\tself->deadflag = DEAD_DEAD;\n\tself->takedamage = DAMAGE_YES;\n\tself->s.skinnum = 1;\n\n\tif (random() < 0.5)\n\t\tself->monsterinfo.currentmove = &mutant_move_death1;\n\telse\n\t\tself->monsterinfo.currentmove = &mutant_move_death2;\n}\n","size":394,"score":100,"agent":"kuncc/7","pid":8,"session":2929,"ts":1791758911529}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3049,"symbol":"G_SetClientSound","file":"p_view.c","asm":"# G_SetClientSound  (TU p_view.c, section .text, 379 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_SetClientSound:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %esi,0x24(%esp)\n  /* 007 */  mov     0x30(%esp),%esi\n  /* 00b */  mov     %ebx,0x20(%esp)\n  /* 00f */  mov     game+0x400,%eax\n  /* 014 */  mov     %edi,0x28(%esp)\n  /* 018 */  mov     0x54(%esi),%ebx\n  /* 01b */  cmp     %eax,0x70c(%ebx)\n  /* 021 */  je      .Lb0\n  /* 027 */  mov     %eax,0x70c(%ebx)\n  /* 02d */  mov     $0x1,%edi\n  /* 032 */  mov     $0x1,%eax\n  /* 037 */  mov     %edi,0x710(%ebx)\n.L3d:\n  /* 03d */  testb   $0x3f,level\n  /* 044 */  je      .L120\n.L4a:\n  /* 04a */  mov     0x6fc(%ebx),%eax\n  /* 050 */  mov     0x264(%esi),%edx\n  /* 056 */  test    %eax,%eax\n  /* 058 */  je      .Ld7\n.L5a:\n  /* 05a */  test    %edx,%edx\n  /* 05c */  je      .L70\n  /* 05e */  testb   $0x18,0x260(%esi)\n  /* 065 */  je      .L70\n.L67:\n  /* 067 */  mov     snd_fry,%eax\n  /* 06c */  jmp     .L94\n  /* 06e */  xchg    %ax,%ax\n.L70:\n  /* 070 */  mov     (%eax),%edi\n  /* 072 */  mov     $\"weapon_railgun\",%edx\n  /* 077 */  mov     %edx,0x4(%esp)\n  /* 07b */  mov     %edi,(%esp)\n  /* 07e */  call    strcmp\n  /* 083 */  test    %eax,%eax\n  /* 085 */  jne     .Lf1\n  /* 087 */  movl    $\"weapons/rg_hum.wav\",(%esp)\n  /* 08e */  call    *gi+0x24\n.L94:\n  /* 094 */  mov     %eax,0x4c(%esi)\n  /* 097 */  mov     0x20(%esp),%ebx\n  /* 09b */  mov     0x24(%esp),%esi\n  /* 09f */  mov     0x28(%esp),%edi\n  /* 0a3 */  add     $0x2c,%esp\n  /* 0a6 */  ret\n  /* 0a7 */  nop\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     0x710(%ebx),%eax\n  /* 0b6 */  test    %eax,%eax\n  /* 0b8 */  je      .L4a\n  /* 0ba */  cmp     $0x3,%eax\n  /* 0bd */  jle     .L3d\n  /* 0c3 */  mov     0x6fc(%ebx),%eax\n  /* 0c9 */  mov     0x264(%esi),%edx\n  /* 0cf */  test    %eax,%eax\n  /* 0d1 */  jne     .L5a\n.Ld7:\n  /* 0d7 */  test    %edx,%edx\n  /* 0d9 */  je      .L170\n  /* 0df */  testb   $0x18,0x260(%esi)\n  /* 0e6 */  mov     $\"\",%edi\n  /* 0eb */  jne     .L67\n.Lf1:\n  /* 0f1 */  mov     %edi,(%esp)\n  /* 0f4 */  mov     $\"weapon_bfg\",%eax\n  /* 0f9 */  mov     %eax,0x4(%esp)\n  /* 0fd */  call    strcmp\n  /* 102 */  test    %eax,%eax\n  /* 104 */  jne     .L170\n  /* 106 */  movl    $\"weapons/bfg_hum.wav\",(%esp)\n  /* 10d */  call    *gi+0x24\n  /* 113 */  jmp     .L94\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  inc     %eax\n  /* 121 */  mov     %eax,0x710(%ebx)\n  /* 127 */  mov     gi+0x10,%ebx\n  /* 12d */  movl    $\"misc/pc_up.wav\",(%esp)\n  /* 134 */  call    *gi+0x24\n  /* 13a */  mov     $0x2,%ecx\n  /* 13f */  movl    $0x0,0x14(%esp)\n  /* 147 */  movl    $0x40400000,0x10(%esp)\n  /* 14f */  movl    $0x3f800000,0xc(%esp)\n  /* 157 */  mov     %ecx,0x4(%esp)\n  /* 15b */  mov     %esi,(%esp)\n  /* 15e */  mov     %eax,0x8(%esp)\n  /* 162 */  call    *%ebx\n  /* 164 */  mov     0x54(%esi),%ebx\n  /* 167 */  jmp     .L4a\n  /* 16c */  lea     0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  mov     0xe98(%ebx),%eax\n  /* 176 */  jmp     .L94\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\nextern float xyspeed;\nextern float bobmove;\nextern int bobcycle;\nextern gclient_t *current_client;\n\nvoid G_SetClientEffects(edict_t *ent)\n{\n    int pa_type;\n    int remaining;\n\n    ent->s.effects = 0;\n    ent->s.renderfx = 0;\n\n    if (ent->health <= 0 || level.intermissiontime)\n        return;\n\n    if (ent->powerarmor_time > level.time)\n    {\n        pa_type = PowerArmorType(ent);\n        if (pa_type == POWER_ARMOR_SCREEN)\n        {\n            ent->s.effects |= EF_POWERSCREEN;\n        }\n        else if (pa_type == POWER_ARMOR_SHIELD)\n        {\n            ent->s.effects |= EF_COLOR_SHELL;\n            ent->s.renderfx |= RF_SHELL_GREEN;\n        }\n    }\n\n    if (ent->client->quad_framenum > level.framenum)\n    {\n        remaining = ent->client->quad_framenum - level.framenum;\n        if (remaining > 30 || (remaining & 4))\n            ent->s.effects |= EF_QUAD;\n    }\n\n    if (ent->client->invincible_framenum > level.framenum)\n    {\n        remaining = ent->client->invincible_framenum - level.framenum;\n        if (remaining > 30 || (remaining & 4))\n            ent->s.effects |= EF_PENT;\n    }\n\n    if (ent->flags & FL_GODMODE)\n    {\n        ent->s.effects |= EF_COLOR_SHELL;\n        ent->s.renderfx |= (RF_SHELL_RED | RF_SHELL_GREEN | RF_SHELL_BLUE);\n    }\n}\n\nvoid P_WorldEffects (void)\n{\n\tqboolean\tbreather;\n\tqboolean\tenvirosuit;\n\tint\t\t\twaterlevel, old_waterlevel;\n\tedict_t *current_player = (edict_t *)current_client;\n\n\tif (current_player->movetype == MOVETYPE_NOCLIP)\n\t{\n\t\tcurrent_player->air_finished = level.time + 12;\n\t\treturn;\n\t}\n\twaterlevel = current_player->waterlevel;\n\told_waterlevel = current_client->old_waterlevel;\n\tcurrent_client->old_waterlevel = waterlevel;\n\tbreather = current_client->breather_framenum > level.framenum;\n\tenvirosuit = current_client->enviro_framenum > level.framenum;\n\tif (!old_waterlevel && waterlevel)\n\t{\n\t\tPlayerNoise(current_player, current_player->s.origin, PNOISE_SELF);\n\t\tif (current_player->watertype & CONTENTS_LAVA)\n\t\t\tgi.sound (current_player, CHAN_BODY, gi.soundindex(\"player/lava_in.wav\"), 1, ATTN_NORM, 0);\n\t\telse if (current_player->watertype & CONTENTS_SLIME)\n\t\t\tgi.sound (current_player, CHAN_BODY, gi.soundindex(\"player/watr_in.wav\"), 1, ATTN_NORM, 0);\n\t\telse if (current_player->watertype & CONTENTS_WATER)\n\t\t\tgi.sound (current_player, CHAN_BODY, gi.soundindex(\"player/watr_in.wav\"), 1, ATTN_NORM, 0);\n\t\tcurrent_player->flags |= FL_INWATER;\n\t\tcurrent_player->damage_debounce_time = level.time - 1;\n\t}\n\tif (old_waterlevel && ! waterlevel)\n\t{\n\t\tPlayerNoise(current_player, current_player->s.origin, PNOISE_SELF);\n\t\tgi.sound (current_player, CHAN_BODY, gi.soundindex(\"player/watr_out.wav\"), 1, ATTN_NORM, 0);\n\t\tcurrent_player->flags &= ~FL_INWATER;\n\t}\n\tif (old_waterlevel != 3 && waterlevel == 3)\n\t{\n\t\tgi.sound (current_player, CHAN_BODY, gi.soundindex(\"player/watr_un.wav\"), 1, ATTN_NORM, 0);\n\t}\n\tif (old_waterlevel == 3 && waterlevel != 3)\n\t{\n\t\tif (current_player->air_finished < level.time)\n\t\t{\n\t\t\tgi.sound (current_player, CHAN_VOICE, gi.soundindex(\"player/gasp1.wav\"), 1, ATTN_NORM, 0);\n\t\t\tPlayerNoise(current_player, current_player->s.origin, PNOISE_SELF);\n\t\t}\n\t\telse  if (current_player->air_finished < level.time + 11)\n\t\t{\n\t\t\tgi.sound (current_player, CHAN_VOICE, gi.soundindex(\"player/gasp2.wav\"), 1, ATTN_NORM, 0);\n\t\t}\n\t}\n\tif (waterlevel == 3)\n\t{\n\t\tif (breather || envirosuit)\n\t\t{\n\t\t\tcurrent_player->air_finished = level.time + 10;\n\t\t\tif (((int)(current_client->breather_framenum - level.framenum) % 25) == 0)\n\t\t\t{\n\t\t\t\tif (!current_client->breather_sound)\n\t\t\t\t\tgi.sound (current_player, CHAN_AUTO, gi.soundindex(\"player/u_breath1.wav\"), 1, ATTN_NORM, 0);\n\t\t\t\telse\n\t\t\t\t\tgi.sound (current_player, CHAN_AUTO, gi.soundindex(\"player/u_breath2.wav\"), 1, ATTN_NORM, 0);\n\t\t\t\tcurrent_client->breather_sound ^= 1;\n\t\t\t\tPlayerNoise(current_player, current_player->s.origin, PNOISE_SELF);\n\t\t\t}\n\t\t}\n\t\tif (current_player->air_finished < level.time)\n\t\t{\n\t\t\tif (current_player->client->next_drown_time < level.time\n\t\t\t\t&& current_player->health > 0)\n\t\t\t{\n\t\t\t\tcurrent_player->client->next_drown_time = level.time + 1;\n\t\t\t\tcurrent_player->dmg += 2;\n\t\t\t\tif (current_player->dmg > 15)\n\t\t\t\t\tcurrent_player->dmg = 15;\n\t\t\t\tif (current_player->health <= current_player->dmg)\n\t\t\t\t\tgi.sound (current_player, CHAN_VOICE, gi.soundindex(\"player/drown1.wav\"), 1, ATTN_NORM, 0);\n\t\t\t\telse if (rand()&1)\n\t\t\t\t\tgi.sound (current_player, CHAN_VOICE, gi.soundindex(\"*gurp1.wav\"), 1, ATTN_NORM, 0);\n\t\t\t\telse\n\t\t\t\t\tgi.sound (current_player, CHAN_VOICE, gi.soundindex(\"*gurp2.wav\"), 1, ATTN_NORM, 0);\n\t\t\t\tcurrent_player->pain_debounce_time = level.time;\n\t\t\t\tT_Damage (current_player, world, world, vec3_origin, current_player->s.origin, vec3_origin, current_player->dmg, 0, DAMAGE_NO_ARMOR, MOD_WATER);\n\t\t\t}\n\t\t}\n\t}\n\telse\n\t{\n\t\tcurrent_player->air_finished = level.time + 12;\n\t\tcurrent_player->dmg = 2;\n\t}\n}\n\nvoid G_SetClientEvent(edict_t *ent)\n{\n    if (ent->s.event)\n        return;\n    if (ent->groundentity && xyspeed > 225)\n    {\n        if ((int)(current_client->bobtime + bobmove) != bobcycle)\n            ent->s.event = EV_FOOTSTEP;\n    }\n}\n\nvoid G_SetClientSound(edict_t *ent)\n{\n    char *weap;\n    if (ent->client->pers.game_helpchanged != game.helpchanged)\n    {\n        ent->client->pers.game_helpchanged = game.helpchanged;\n        ent->client->pers.helpchanged = 1;\n    }\n    if (ent->client->pers.helpchanged && ent->client->pers.helpchanged <= 3 && !(level.framenum & 63))\n    {\n        ent->client->pers.helpchanged++;\n        gi.sound(ent, CHAN_VOICE, gi.soundindex(\"misc/pc_up.wav\"), 1, ATTN_STATIC, 0);\n    }\n    if (ent->client->pers.weapon)\n        weap = ent->client->pers.weapon->classname;\n    else\n        weap = \"\";\n    if (ent->waterlevel && (ent->watertype & (CONTENTS_LAVA | CONTENTS_SLIME)))\n        ent->s.sound = snd_fry;\n    else if (strcmp(weap, \"weapon_railgun\") == 0)\n        ent->s.sound = gi.soundindex(\"weapons/rg_hum.wav\");\n    else if (strcmp(weap, \"weapon_bfg\") == 0)\n        ent->s.sound = gi.soundindex(\"weapons/bfg_hum.wav\");\n    else\n        ent->s.sound = ent->client->weapon_sound;\n}\n","size":379,"score":100,"agent":"kuncc/2","pid":3,"session":2919,"ts":1791758913350}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2648,"symbol":"MakronHyperblaster","file":"m_boss32.c","asm":"# MakronHyperblaster  (TU m_boss32.c, section .text, 407 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMakronHyperblaster:\n  /* 000 */  sub     $0x8c,%esp\n  /* 006 */  mov     %ebx,0x7c(%esp)\n  /* 00a */  mov     0x90(%esp),%ebx\n  /* 011 */  mov     %edi,0x84(%esp)\n  /* 018 */  mov     %esi,0x80(%esp)\n  /* 01f */  lea     0x58(%esp),%esi\n  /* 023 */  mov     %ebp,0x88(%esp)\n  /* 02a */  lea     0x4c(%esp),%ebp\n  /* 02e */  mov     0x38(%ebx),%eax\n  /* 031 */  lea     0x10(%ebx),%edx\n  /* 034 */  mov     %edx,(%esp)\n  /* 037 */  mov     %esi,0x4(%esp)\n  /* 03b */  lea     -0x6f(%eax),%edi\n  /* 03e */  xor     %eax,%eax\n  /* 040 */  mov     %eax,0xc(%esp)\n  /* 044 */  lea     0x64(%esp),%eax\n  /* 048 */  mov     %eax,0x8(%esp)\n  /* 04c */  call    AngleVectors\n  /* 051 */  lea     0x64(%esp),%eax\n  /* 055 */  mov     %eax,0xc(%esp)\n  /* 059 */  lea     (%edi,%edi,2),%eax\n  /* 05c */  mov     %ebp,0x10(%esp)\n  /* 060 */  lea     monster_flash_offset(,%eax,4),%eax\n  /* 067 */  mov     %eax,0x4(%esp)\n  /* 06b */  lea     0x4(%ebx),%eax\n  /* 06e */  mov     %eax,(%esp)\n  /* 071 */  mov     %esi,0x8(%esp)\n  /* 075 */  call    G_ProjectSource\n  /* 07a */  mov     0x21c(%ebx),%eax\n  /* 080 */  test    %eax,%eax\n  /* 082 */  je      .L190\n  /* 088 */  flds    0x8(%eax)\n  /* 08b */  fildl   0x1fc(%eax)\n  /* 091 */  fadds   0xc(%eax)\n  /* 094 */  flds    0x4(%eax)\n  /* 097 */  lea     0x40(%esp),%eax\n  /* 09b */  fsubs   0x4c(%esp)\n  /* 09f */  mov     %eax,0x4(%esp)\n  /* 0a3 */  mov     %eax,(%esp)\n  /* 0a6 */  fstps   0x40(%esp)\n  /* 0aa */  fxch    %st(1)\n  /* 0ac */  fsubs   0x50(%esp)\n  /* 0b0 */  fstps   0x44(%esp)\n  /* 0b4 */  fsubs   0x54(%esp)\n  /* 0b8 */  fstps   0x48(%esp)\n  /* 0bc */  call    vectoangles\n  /* 0c1 */  flds    0x40(%esp)\n.Lc5:\n  /* 0c5 */  mov     0x38(%ebx),%eax\n  /* 0c8 */  fstps   0x34(%esp)\n  /* 0cc */  flds    0x14(%ebx)\n  /* 0cf */  cmp     $0xdd,%eax\n  /* 0d4 */  jg      .L170\n  /* 0da */  lea     -0x451(%eax,%eax,4),%eax\n  /* 0e1 */  add     %eax,%eax\n  /* 0e3 */  mov     %eax,0x2c(%esp)\n  /* 0e7 */  fildl   0x2c(%esp)\n  /* 0eb */  fsubrp  %st,%st(1)\n.Led:\n  /* 0ed */  mov     %esi,0x4(%esp)\n  /* 0f1 */  xor     %eax,%eax\n  /* 0f3 */  xor     %edx,%edx\n  /* 0f5 */  mov     %eax,0xc(%esp)\n  /* 0f9 */  lea     0x34(%esp),%eax\n  /* 0fd */  mov     $0x66,%edi\n  /* 102 */  mov     %edx,0x8(%esp)\n  /* 106 */  fstps   0x38(%esp)\n  /* 10a */  mov     %eax,(%esp)\n  /* 10d */  movl    $0x0,0x3c(%esp)\n  /* 115 */  call    AngleVectors\n  /* 11a */  mov     $0x3e8,%eax\n  /* 11f */  mov     $0x8,%ecx\n  /* 124 */  mov     %eax,0x10(%esp)\n  /* 128 */  mov     $0xf,%eax\n  /* 12d */  mov     %edi,0x14(%esp)\n  /* 131 */  mov     %esi,0x8(%esp)\n  /* 135 */  mov     %ebp,0x4(%esp)\n  /* 139 */  mov     %ebx,(%esp)\n  /* 13c */  mov     %ecx,0x18(%esp)\n  /* 140 */  mov     %eax,0xc(%esp)\n  /* 144 */  call    monster_fire_blaster\n  /* 149 */  mov     0x7c(%esp),%ebx\n  /* 14d */  mov     0x80(%esp),%esi\n  /* 154 */  mov     0x84(%esp),%edi\n  /* 15b */  mov     0x88(%esp),%ebp\n  /* 162 */  add     $0x8c,%esp\n  /* 168 */  ret\n  /* 169 */  lea     0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  lea     -0x479(%eax,%eax,4),%eax\n  /* 177 */  add     %eax,%eax\n  /* 179 */  mov     %eax,0x2c(%esp)\n  /* 17d */  fildl   0x2c(%esp)\n  /* 181 */  faddp   %st,%st(1)\n  /* 183 */  jmp     .Led\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  fldz\n  /* 192 */  jmp     .Lc5\n","c":"#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nvoid MakronHyperblaster(edict_t *self)\n{\n    vec_t *p;\n    vec3_t dir;\n    vec3_t vec;\n    vec3_t start;\n    vec3_t forward, right;\n    int flash_number;\n\n    flash_number = self->s.frame - 111;\n\n    AngleVectors(self->s.angles, forward, right, NULL);\n    G_ProjectSource(self->s.origin, monster_flash_offset[flash_number], forward, right, start);\n\n    if (self->enemy)\n    {\n        VectorCopy(self->enemy->s.origin, vec);\n        vec[2] += self->enemy->viewheight;\n        VectorSubtract(vec, start, vec);\n        vectoangles(vec, vec);\n        dir[0] = vec[0];\n    }\n    else\n    {\n        dir[0] = 0;\n    }\n    if (self->s.frame <= 221)\n        dir[1] = self->s.angles[1] - 10 * (self->s.frame - 221);\n    else\n        dir[1] = self->s.angles[1] + 10 * (self->s.frame - 229);\n    dir[2] = 0;\n\n    AngleVectors(dir, forward, NULL, NULL);\n    monster_fire_blaster(self, start, forward, 15, 1000, MZ2_MAKRON_BLASTER_1, EF_BLASTER);\n}\n","size":407,"score":100,"agent":"kuncc/4","pid":5,"session":2934,"ts":1791758916510}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3042,"symbol":"SV_CalcGunOffset","file":"p_view.c","asm":"# SV_CalcGunOffset  (TU p_view.c, section .text, 405 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_CalcGunOffset:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0xc,%esp\n  /* 005 */  flds    xyspeed\n  /* 00b */  fmuls   bobfracsin\n  /* 011 */  mov     0x18(%esp),%eax\n  /* 015 */  testb   $0x1,bobcycle\n  /* 01c */  fldl    =0x3f747ae147ae147b (0.005)\n  /* 022 */  fmul    %st(1),%st\n  /* 024 */  mov     0x54(%eax),%eax\n  /* 027 */  fstps   0x4(%esp)\n  /* 02b */  flds    0x4(%esp)\n  /* 02f */  fsts    0x48(%eax)\n  /* 032 */  fldl    =0x3f847ae147ae147b (0.01)\n  /* 038 */  fmulp   %st,%st(2)\n  /* 03a */  fxch    %st(1)\n  /* 03c */  fstps   0x4(%esp)\n  /* 040 */  flds    0x4(%esp)\n  /* 044 */  fsts    0x44(%eax)\n  /* 047 */  je      .L60\n  /* 049 */  fld     %st(1)\n  /* 04b */  fchs\n  /* 04d */  fstps   0x48(%eax)\n  /* 050 */  fchs\n  /* 052 */  fstps   0x44(%eax)\n  /* 055 */  jmp     .L62\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  fstp    %st(0)\n.L62:\n  /* 062 */  fstps   0x40(%eax)\n  /* 065 */  xor     %edx,%edx\n.L67:\n  /* 067 */  flds    0xe44(%eax,%edx,4)\n  /* 06e */  fsubs   0x1c(%eax,%edx,4)\n  /* 072 */  flds    =0x43340000 (180f)\n  /* 078 */  fxch    %st(1)\n  /* 07a */  fcomi   %st(1),%st\n  /* 07c */  fstp    %st(1)\n  /* 07e */  jbe     .Ld0\n  /* 080 */  fsubs   =0x43b40000 (360f)\n.L86:\n  /* 086 */  flds    =0x42340000 (45f)\n  /* 08c */  fxch    %st(1)\n  /* 08e */  fcomi   %st(1),%st\n  /* 090 */  fstp    %st(1)\n  /* 092 */  ja      .Lf8\n.L94:\n  /* 094 */  flds    =0xc2340000 (-45f)\n  /* 09a */  fcomi   %st(1),%st\n  /* 09c */  fcmovbe %st(1),%st\n  /* 09e */  fstp    %st(1)\n  /* 0a0 */  cmp     $0x1,%edx\n  /* 0a3 */  fld     %st(0)\n  /* 0a5 */  je      .L10d\n  /* 0a7 */  fstp    %st(0)\n  /* 0a9 */  jmp     .Lb2\n  /* 0ab */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  fstp    %st(1)\n.Lb2:\n  /* 0b2 */  fldl    =0x3fc999999999999a (0.2)\n  /* 0b8 */  cmp     $0x2,%edx\n  /* 0bb */  fmulp   %st,%st(1)\n  /* 0bd */  fadds   0x40(%eax,%edx,4)\n  /* 0c1 */  fstps   0x40(%eax,%edx,4)\n  /* 0c5 */  je      .L138\n  /* 0c7 */  mov     $0x1,%edx\n  /* 0cc */  jmp     .L67\n  /* 0ce */  xchg    %ax,%ax\n.Ld0:\n  /* 0d0 */  flds    =0xc3340000 (-180f)\n  /* 0d6 */  fcomip  %st(1),%st\n  /* 0d8 */  jbe     .L86\n  /* 0da */  fadds   =0x43b40000 (360f)\n  /* 0e0 */  flds    =0x42340000 (45f)\n  /* 0e6 */  fxch    %st(1)\n  /* 0e8 */  fcomi   %st(1),%st\n  /* 0ea */  fstp    %st(1)\n  /* 0ec */  jbe     .L94\n  /* 0ee */  fstp    %st(0)\n  /* 0f0 */  jmp     .Lfa\n  /* 0f2 */  lea     0x0(%esi),%esi\n.Lf8:\n  /* 0f8 */  fstp    %st(0)\n.Lfa:\n  /* 0fa */  flds    =0x42340000 (45f)\n  /* 100 */  cmp     $0x1,%edx\n  /* 103 */  flds    =0x42340000 (45f)\n  /* 109 */  jne     .Lb0\n  /* 10b */  fxch    %st(1)\n.L10d:\n  /* 10d */  fmull   =0x3fb999999999999a (0.1)\n  /* 113 */  mov     $0x2,%edx\n  /* 118 */  fadds   0x48(%eax)\n  /* 11b */  fstps   0x48(%eax)\n  /* 11e */  fldl    =0x3fc999999999999a (0.2)\n  /* 124 */  fmulp   %st,%st(1)\n  /* 126 */  fadds   0x44(%eax)\n  /* 129 */  fstps   0x44(%eax)\n  /* 12c */  jmp     .L67\n  /* 131 */  lea     0x0(%esi,%eiz,1),%esi\n.L138:\n  /* 138 */  fldz\n  /* 13a */  mov     gun_y,%esi\n  /* 140 */  xor     %edx,%edx\n  /* 142 */  mov     gun_x,%ebx\n  /* 148 */  mov     gun_z,%ecx\n  /* 14e */  fsts    0x54(%eax)\n  /* 151 */  fsts    0x50(%eax)\n  /* 154 */  fstps   0x4c(%eax)\n.L157:\n  /* 157 */  flds    forward(,%edx,4)\n  /* 15e */  fmuls   0x14(%esi)\n  /* 161 */  fadds   0x4c(%eax,%edx,4)\n  /* 165 */  fsts    0x4c(%eax,%edx,4)\n  /* 169 */  flds    right(,%edx,4)\n  /* 170 */  fmuls   0x14(%ebx)\n  /* 173 */  faddp   %st,%st(1)\n  /* 175 */  fsts    0x4c(%eax,%edx,4)\n  /* 179 */  flds    0x14(%ecx)\n  /* 17c */  fmuls   up(,%edx,4)\n  /* 183 */  fsubrp  %st,%st(1)\n  /* 185 */  fstps   0x4c(%eax,%edx,4)\n  /* 189 */  inc     %edx\n  /* 18a */  cmp     $0x3,%edx\n  /* 18d */  jne     .L157\n  /* 18f */  add     $0xc,%esp\n  /* 192 */  pop     %ebx\n  /* 193 */  pop     %esi\n  /* 194 */  ret\n","c":"/* candidate for SV_CalcGunOffset (p_view.c, 405 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\nextern float xyspeed, bobfracsin;\nextern int bobcycle;\nstatic vec3_t forward, right, up;\n\nvoid dummy_user(vec3_t a)\n{\n    AngleVectors(a, forward, right, up);\n}\n\nvoid SV_CalcGunOffset(edict_t *ent)\n{\n    int i;\n    float delta;\n\n    ent->client->ps.gunangles[ROLL] = xyspeed * bobfracsin * 0.005;\n    ent->client->ps.gunangles[YAW] = xyspeed * bobfracsin * 0.01;\n    if (bobcycle & 1)\n    {\n        ent->client->ps.gunangles[ROLL] = -ent->client->ps.gunangles[ROLL];\n        ent->client->ps.gunangles[YAW] = -ent->client->ps.gunangles[YAW];\n    }\n    ent->client->ps.gunangles[PITCH] = xyspeed * bobfracsin * 0.005;\n\n    for (i = 0; i < 3; i++)\n    {\n        delta = ent->client->oldviewangles[i] - ent->client->ps.viewangles[i];\n        if (delta > 180)\n            delta -= 360;\n        if (delta < -180)\n            delta += 360;\n        if (delta > 45)\n            delta = 45;\n        if (delta < -45)\n            delta = -45;\n        if (i == YAW)\n            ent->client->ps.gunangles[ROLL] += 0.1 * delta;\n        ent->client->ps.gunangles[i] += 0.2 * delta;\n    }\n\n    VectorClear(ent->client->ps.gunoffset);\n    for (i = 0; i < 3; i++)\n    {\n        ent->client->ps.gunoffset[i] += forward[i] * (gun_y->value);\n        ent->client->ps.gunoffset[i] += right[i] * (gun_x->value);\n        ent->client->ps.gunoffset[i] -= gun_z->value * up[i];\n    }\n}\n","size":405,"score":100,"agent":"kuncc/3","pid":4,"session":2933,"ts":1791758916901}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2977,"symbol":"TankMachineGun","file":"m_tank.c","asm":"# TankMachineGun  (TU m_tank.c, section .text, 407 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nTankMachineGun:\n  /* 000 */  sub     $0x8c,%esp\n  /* 006 */  mov     %ebx,0x7c(%esp)\n  /* 00a */  mov     0x90(%esp),%ebx\n  /* 011 */  mov     %esi,0x80(%esp)\n  /* 018 */  mov     %edi,0x84(%esp)\n  /* 01f */  lea     0x58(%esp),%edi\n  /* 023 */  mov     %ebp,0x88(%esp)\n  /* 02a */  lea     0x4c(%esp),%ebp\n  /* 02e */  mov     0x38(%ebx),%eax\n  /* 031 */  lea     0x10(%ebx),%edx\n  /* 034 */  mov     %edx,(%esp)\n  /* 037 */  mov     %edi,0x4(%esp)\n  /* 03b */  lea     -0xa9(%eax),%esi\n  /* 041 */  xor     %eax,%eax\n  /* 043 */  mov     %eax,0xc(%esp)\n  /* 047 */  lea     0x64(%esp),%eax\n  /* 04b */  mov     %eax,0x8(%esp)\n  /* 04f */  call    AngleVectors\n  /* 054 */  lea     0x64(%esp),%eax\n  /* 058 */  mov     %eax,0xc(%esp)\n  /* 05c */  lea     (%esi,%esi,2),%eax\n  /* 05f */  mov     %ebp,0x10(%esp)\n  /* 063 */  lea     monster_flash_offset(,%eax,4),%eax\n  /* 06a */  mov     %eax,0x4(%esp)\n  /* 06e */  lea     0x4(%ebx),%eax\n  /* 071 */  mov     %eax,(%esp)\n  /* 074 */  mov     %edi,0x8(%esp)\n  /* 078 */  call    G_ProjectSource\n  /* 07d */  mov     0x21c(%ebx),%eax\n  /* 083 */  test    %eax,%eax\n  /* 085 */  je      .L190\n  /* 08b */  flds    0x8(%eax)\n  /* 08e */  fildl   0x1fc(%eax)\n  /* 094 */  fadds   0xc(%eax)\n  /* 097 */  flds    0x4(%eax)\n  /* 09a */  lea     0x40(%esp),%eax\n  /* 09e */  fsubs   0x4c(%esp)\n  /* 0a2 */  mov     %eax,0x4(%esp)\n  /* 0a6 */  mov     %eax,(%esp)\n  /* 0a9 */  fstps   0x40(%esp)\n  /* 0ad */  fxch    %st(1)\n  /* 0af */  fsubs   0x50(%esp)\n  /* 0b3 */  fstps   0x44(%esp)\n  /* 0b7 */  fsubs   0x54(%esp)\n  /* 0bb */  fstps   0x48(%esp)\n  /* 0bf */  call    vectoangles\n  /* 0c4 */  flds    0x40(%esp)\n.Lc8:\n  /* 0c8 */  mov     0x38(%ebx),%eax\n  /* 0cb */  fstps   0x34(%esp)\n  /* 0cf */  flds    0x14(%ebx)\n  /* 0d2 */  cmp     $0xb6,%eax\n  /* 0d7 */  jg      .L170\n  /* 0dd */  lea     -0x590(,%eax,8),%eax\n  /* 0e4 */  mov     %eax,0x2c(%esp)\n  /* 0e8 */  fildl   0x2c(%esp)\n  /* 0ec */  fsubrp  %st,%st(1)\n.Lee:\n  /* 0ee */  mov     %edi,0x4(%esp)\n  /* 0f2 */  xor     %eax,%eax\n  /* 0f4 */  xor     %edx,%edx\n  /* 0f6 */  mov     %eax,0xc(%esp)\n  /* 0fa */  lea     0x34(%esp),%eax\n  /* 0fe */  mov     %edx,0x8(%esp)\n  /* 102 */  fstps   0x38(%esp)\n  /* 106 */  mov     %eax,(%esp)\n  /* 109 */  movl    $0x0,0x3c(%esp)\n  /* 111 */  call    AngleVectors\n  /* 116 */  mov     $0x4,%eax\n  /* 11b */  mov     $0x1f4,%ecx\n  /* 120 */  mov     %esi,0x1c(%esp)\n  /* 124 */  mov     $0x12c,%esi\n  /* 129 */  mov     %eax,0x10(%esp)\n  /* 12d */  mov     $0x14,%eax\n  /* 132 */  mov     %esi,0x14(%esp)\n  /* 136 */  mov     %edi,0x8(%esp)\n  /* 13a */  mov     %ebp,0x4(%esp)\n  /* 13e */  mov     %ebx,(%esp)\n  /* 141 */  mov     %ecx,0x18(%esp)\n  /* 145 */  mov     %eax,0xc(%esp)\n  /* 149 */  call    monster_fire_bullet\n  /* 14e */  mov     0x7c(%esp),%ebx\n  /* 152 */  mov     0x80(%esp),%esi\n  /* 159 */  mov     0x84(%esp),%edi\n  /* 160 */  mov     0x88(%esp),%ebp\n  /* 167 */  add     $0x8c,%esp\n  /* 16d */  ret\n  /* 16e */  xchg    %ax,%ax\n.L170:\n  /* 170 */  lea     -0x5d0(,%eax,8),%eax\n  /* 177 */  mov     %eax,0x2c(%esp)\n  /* 17b */  fildl   0x2c(%esp)\n  /* 17f */  faddp   %st,%st(1)\n  /* 181 */  jmp     .Lee\n  /* 186 */  xchg    %ax,%ax\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  fldz\n  /* 192 */  jmp     .Lc8\n","c":"#include \"g_local.h\"\n#include \"m_tank.h\"\n\nvoid TankMachineGun(edict_t *self)\n{\n\tvec3_t\tdir;\n\tvec3_t\tvec;\n\tvec3_t\tstart;\n\tvec3_t\tforward, right;\n\tint\t\tflash_number;\n\n\tflash_number = MZ2_TANK_MACHINEGUN_1 + (self->s.frame - 173);\n\n\tAngleVectors (self->s.angles, forward, right, NULL);\n\tG_ProjectSource (self->s.origin, monster_flash_offset[flash_number], forward, right, start);\n\n\tif (self->enemy)\n\t{\n\t\tVectorCopy (self->enemy->s.origin, vec);\n\t\tvec[2] += self->enemy->viewheight;\n\t\tVectorSubtract (vec, start, vec);\n\t\tvectoangles (vec, vec);\n\t\tdir[0] = vec[0];\n\t}\n\telse\n\t\tdir[0] = 0;\n\n\tif (self->s.frame <= 182)\n\t\tdir[1] = self->s.angles[1] - 8 * (self->s.frame - 178);\n\telse\n\t\tdir[1] = self->s.angles[1] + 8 * (self->s.frame - 186);\n\tdir[2] = 0;\n\n\tAngleVectors (dir, forward, NULL, NULL);\n\n\tmonster_fire_bullet (self, start, forward, 20, 4, 300, 500, flash_number);\n}\n","size":407,"score":100,"agent":"kuncc/1","pid":2,"session":2935,"ts":1791758926823}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3024,"symbol":"MoveClientToIntermission","file":"p_hud.c","asm":"# MoveClientToIntermission  (TU p_hud.c, section .text, 410 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMoveClientToIntermission:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     deathmatch,%ecx\n  /* 00d */  mov     0x30(%esp),%ebx\n  /* 011 */  fldz\n  /* 013 */  flds    0x14(%ecx)\n  /* 016 */  mov     0x54(%ebx),%eax\n  /* 019 */  fucomip %st(1),%st\n  /* 01b */  jp      .L32\n  /* 01d */  jne     .L40\n  /* 01f */  mov     coop,%edx\n  /* 025 */  flds    0x14(%edx)\n  /* 028 */  fucomip %st(1),%st\n  /* 02a */  fstp    %st(0)\n  /* 02c */  jp      .L42\n  /* 02e */  je      .L4d\n  /* 030 */  jmp     .L42\n.L32:\n  /* 032 */  fstp    %st(0)\n  /* 034 */  jmp     .L42\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  fstp    %st(0)\n.L42:\n  /* 042 */  mov     $0x1,%edx\n  /* 047 */  mov     %edx,0xda8(%eax)\n.L4d:\n  /* 04d */  flds    level+0xd4\n  /* 053 */  fstps   0x4(%ebx)\n  /* 056 */  flds    level+0xd8\n  /* 05c */  fstps   0x8(%ebx)\n  /* 05f */  flds    level+0xdc\n  /* 065 */  fsts    0xc(%ebx)\n  /* 068 */  fnstcw  0x1e(%esp)\n  /* 06c */  flds    =0x41000000 (8f)\n  /* 072 */  fmuls   level+0xd4\n  /* 078 */  movzwl  0x1e(%esp),%edx\n  /* 07d */  or      $0xc00,%dx\n  /* 082 */  mov     %dx,0x1c(%esp)\n  /* 087 */  xor     %edx,%edx\n  /* 089 */  fldcw   0x1c(%esp)\n  /* 08d */  fistps  0x4(%eax)\n  /* 090 */  fldcw   0x1e(%esp)\n  /* 094 */  flds    =0x41000000 (8f)\n  /* 09a */  fmuls   level+0xd8\n  /* 0a0 */  fldcw   0x1c(%esp)\n  /* 0a4 */  fistps  0x6(%eax)\n  /* 0a7 */  fldcw   0x1e(%esp)\n  /* 0ab */  fmuls   =0x41000000 (8f)\n  /* 0b1 */  fldcw   0x1c(%esp)\n  /* 0b5 */  fistps  0x8(%eax)\n  /* 0b8 */  fldcw   0x1e(%esp)\n  /* 0bc */  flds    level+0xe0\n  /* 0c2 */  fstps   0x1c(%eax)\n  /* 0c5 */  flds    level+0xe4\n  /* 0cb */  fstps   0x20(%eax)\n  /* 0ce */  flds    level+0xe8\n  /* 0d4 */  movl    $0x4,(%eax)\n  /* 0da */  movl    $0x0,0x58(%eax)\n  /* 0e1 */  fstps   0x24(%eax)\n  /* 0e4 */  fldz\n  /* 0e6 */  fsts    0x6c(%eax)\n  /* 0e9 */  andl    $0xfffffffe,0x74(%eax)\n  /* 0ed */  fsts    0xe7c(%eax)\n  /* 0f3 */  mov     %edx,0xe8c(%eax)\n  /* 0f9 */  fsts    0xe80(%eax)\n  /* 0ff */  fsts    0xe84(%eax)\n  /* 105 */  fsts    0xe88(%eax)\n  /* 10b */  fsts    0xe90(%eax)\n  /* 111 */  xor     %eax,%eax\n  /* 113 */  mov     %eax,0x1fc(%ebx)\n  /* 119 */  flds    0x14(%ecx)\n  /* 11c */  xor     %eax,%eax\n  /* 11e */  movl    $0x0,0x28(%ebx)\n  /* 125 */  fucomip %st(1),%st\n  /* 127 */  movl    $0x0,0x2c(%ebx)\n  /* 12e */  movl    $0x0,0x30(%ebx)\n  /* 135 */  movl    $0x0,0x40(%ebx)\n  /* 13c */  movl    $0x0,0x4c(%ebx)\n  /* 143 */  mov     %eax,0xf8(%ebx)\n  /* 149 */  jp      .L165\n  /* 14b */  jne     .L170\n  /* 14d */  mov     coop,%eax\n  /* 152 */  flds    0x14(%eax)\n  /* 155 */  fucomip %st(1),%st\n  /* 157 */  fstp    %st(0)\n  /* 159 */  jp      .L172\n  /* 15b */  jne     .L172\n  /* 15d */  mov     0x28(%esp),%ebx\n  /* 161 */  add     $0x2c,%esp\n  /* 164 */  ret\n.L165:\n  /* 165 */  fstp    %st(0)\n  /* 167 */  jmp     .L172\n  /* 169 */  lea     0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  fstp    %st(0)\n.L172:\n  /* 172 */  mov     %ebx,(%esp)\n  /* 175 */  xor     %eax,%eax\n  /* 177 */  mov     %eax,0x4(%esp)\n  /* 17b */  call    DeathmatchScoreboardMessage\n  /* 180 */  mov     $0x1,%edx\n  /* 185 */  mov     %ebx,(%esp)\n  /* 188 */  mov     %edx,0x4(%esp)\n  /* 18c */  call    *gi+0x5c\n  /* 192 */  mov     0x28(%esp),%ebx\n  /* 196 */  add     $0x2c,%esp\n  /* 199 */  ret\n","c":"#include \"g_local.h\"\n\nvoid MoveClientToIntermission (edict_t *ent)\n{\n\tif (deathmatch->value || coop->value)\n\t\tent->client->showscores = true;\n\tVectorCopy (level.intermission_origin, ent->s.origin);\n\tent->client->ps.pmove.origin[0] = level.intermission_origin[0]*8;\n\tent->client->ps.pmove.origin[1] = level.intermission_origin[1]*8;\n\tent->client->ps.pmove.origin[2] = level.intermission_origin[2]*8;\n\tVectorCopy (level.intermission_angle, ent->client->ps.viewangles);\n\tent->client->ps.pmove.pm_type = PM_FREEZE;\n\tent->client->ps.gunindex = 0;\n\tent->client->ps.blend[3] = 0;\n\tent->client->ps.rdflags &= ~RDF_UNDERWATER;\n\n\tent->client->quad_framenum = 0;\n\tent->client->invincible_framenum = 0;\n\tent->client->breather_framenum = 0;\n\tent->client->enviro_framenum = 0;\n\tent->client->grenade_blew_up = false;\n\tent->client->grenade_time = 0;\n\n\tent->viewheight = 0;\n\tent->s.modelindex = 0;\n\tent->s.modelindex2 = 0;\n\tent->s.modelindex3 = 0;\n\tent->s.modelindex = 0;\n\tent->s.effects = 0;\n\tent->s.sound = 0;\n\tent->solid = SOLID_NOT;\n\n\tif (deathmatch->value || coop->value)\n\t{\n\t\tDeathmatchScoreboardMessage (ent, NULL);\n\t\tgi.unicast (ent, true);\n\t}\n}\n","size":410,"score":100,"agent":"kuncc/5","pid":6,"session":2937,"ts":1791758934126}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2374,"symbol":"SP_target_character","file":"g_misc.c","asm":"# SP_target_character  (TU g_misc.c, section .text, 76 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_target_character:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x2,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %eax,0x104(%ebx)\n  /* 016 */  mov     0x10c(%ebx),%eax\n  /* 01c */  mov     %ebx,(%esp)\n  /* 01f */  mov     %eax,0x4(%esp)\n  /* 023 */  call    *gi+0x2c\n  /* 029 */  mov     $0x3,%edx\n  /* 02e */  mov     %edx,0xf8(%ebx)\n  /* 034 */  movl    $0xc,0x38(%ebx)\n  /* 03b */  mov     %ebx,0x20(%esp)\n  /* 03f */  mov     0x18(%esp),%ebx\n  /* 043 */  add     $0x1c,%esp\n  /* 046 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nvoid SP_target_character(edict_t *self)\n{\n    self->movetype = MOVETYPE_PUSH;\n    gi.setmodel(self, self->model);\n    self->solid = SOLID_BSP;\n    self->s.frame = 12;\n    gi.linkentity(self);\n}\n","size":76,"score":100,"agent":"frong","pid":23,"session":2938,"ts":1791758936003}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2337,"symbol":"ThrowHead","file":"g_misc.c","asm":"# ThrowHead  (TU g_misc.c, section .text, 396 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nThrowHead:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x1,%esi\n  /* 006 */  push    %ebx\n  /* 007 */  fldz\n  /* 009 */  sub     $0x34,%esp\n  /* 00c */  mov     0x40(%esp),%ebx\n  /* 010 */  mov     0x44(%esp),%eax\n  /* 014 */  movl    $0x0,0x3c(%ebx)\n  /* 01b */  fsts    0xc4(%ebx)\n  /* 021 */  movl    $0x0,0x38(%ebx)\n  /* 028 */  fsts    0xc0(%ebx)\n  /* 02e */  movl    $0x0,0x2c(%ebx)\n  /* 035 */  fsts    0xbc(%ebx)\n  /* 03b */  fsts    0xd0(%ebx)\n  /* 041 */  fsts    0xcc(%ebx)\n  /* 047 */  fstps   0xc8(%ebx)\n  /* 04d */  mov     %eax,0x4(%esp)\n  /* 051 */  mov     %ebx,(%esp)\n  /* 054 */  call    *gi+0x2c\n  /* 05a */  mov     0x40(%ebx),%eax\n  /* 05d */  xor     %ecx,%ecx\n  /* 05f */  orl     $0x800,0x108(%ebx)\n  /* 069 */  andl    $0xfffffffb,0xb8(%ebx)\n  /* 070 */  mov     %ecx,0xf8(%ebx)\n  /* 076 */  and     $0xffffbfff,%eax\n  /* 07b */  movl    $0x0,0x4c(%ebx)\n  /* 082 */  or      $0x2,%eax\n  /* 085 */  mov     %eax,0x40(%ebx)\n  /* 088 */  mov     $gib_die,%eax\n  /* 08d */  mov     %eax,0x1c8(%ebx)\n  /* 093 */  mov     0x4c(%esp),%eax\n  /* 097 */  mov     %esi,0x200(%ebx)\n  /* 09d */  test    %eax,%eax\n  /* 09f */  jne     .L180\n  /* 0a5 */  mov     $gib_touch,%edx\n  /* 0aa */  mov     $0x7,%eax\n  /* 0af */  flds    =0x3f000000 (0.5f)\n  /* 0b5 */  mov     %edx,0x1bc(%ebx)\n.Lbb:\n  /* 0bb */  mov     %eax,0x104(%ebx)\n  /* 0c1 */  mov     0x48(%esp),%eax\n  /* 0c5 */  lea     0x24(%esp),%esi\n  /* 0c9 */  mov     %esi,0x4(%esp)\n  /* 0cd */  fstps   0x18(%esp)\n  /* 0d1 */  mov     %eax,(%esp)\n  /* 0d4 */  call    VelocityForDamage\n  /* 0d9 */  lea     0x178(%ebx),%eax\n  /* 0df */  mov     %eax,0xc(%esp)\n  /* 0e3 */  mov     %eax,(%esp)\n  /* 0e6 */  mov     %esi,0x8(%esp)\n  /* 0ea */  flds    0x18(%esp)\n  /* 0ee */  fstps   0x4(%esp)\n  /* 0f2 */  call    VectorMA\n  /* 0f7 */  mov     %ebx,(%esp)\n  /* 0fa */  call    ClipGibVelocity\n  /* 0ff */  call    rand\n  /* 104 */  and     $0x7fff,%eax\n  /* 109 */  mov     %eax,0x18(%esp)\n  /* 10d */  mov     $G_FreeEdict,%eax\n  /* 112 */  mov     %eax,0x1b4(%ebx)\n  /* 118 */  fildl   0x18(%esp)\n  /* 11c */  fdivs   =0x46fffe00 (32767f)\n  /* 122 */  fsubs   =0x3f000000 (0.5f)\n  /* 128 */  fadd    %st(0),%st\n  /* 12a */  fmuls   =0x44160000 (600f)\n  /* 130 */  fstps   0x188(%ebx)\n  /* 136 */  flds    =0x41200000 (10f)\n  /* 13c */  fadds   level+0x4\n  /* 142 */  fstps   0x18(%esp)\n  /* 146 */  call    rand\n  /* 14b */  and     $0x7fff,%eax\n  /* 150 */  mov     %eax,0x1c(%esp)\n  /* 154 */  fildl   0x1c(%esp)\n  /* 158 */  fdivs   =0x46fffe00 (32767f)\n  /* 15e */  fmuls   =0x41200000 (10f)\n  /* 164 */  fadds   0x18(%esp)\n  /* 168 */  fstps   0x1ac(%ebx)\n  /* 16e */  mov     %ebx,(%esp)\n  /* 171 */  call    *gi+0x48\n  /* 177 */  add     $0x34,%esp\n  /* 17a */  pop     %ebx\n  /* 17b */  pop     %esi\n  /* 17c */  ret\n  /* 17d */  lea     0x0(%esi),%esi\n.L180:\n  /* 180 */  fld1\n  /* 182 */  mov     $0x9,%eax\n  /* 187 */  jmp     .Lbb\n","c":"#include \"g_local.h\"\n\nvoid gib_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nvoid gib_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\n\nvoid VelocityForDamage(int damage, vec3_t v)\n{\n    v[0] = 100.0 * crandom();\n    v[1] = 100.0 * crandom();\n    v[2] = 200 + 100.0 * random();\n\n    if (damage < 50)\n        VectorScale(v, 0.7, v);\n    else\n        VectorScale(v, 1.2, v);\n}\n\nvoid ClipGibVelocity(edict_t *ent)\n{\n    if (ent->velocity[0] < -300)\n        ent->velocity[0] = -300;\n    else if (ent->velocity[0] > 300)\n        ent->velocity[0] = 300;\n    if (ent->velocity[1] < -300)\n        ent->velocity[1] = -300;\n    else if (ent->velocity[1] > 300)\n        ent->velocity[1] = 300;\n    if (ent->velocity[2] < 200)\n        ent->velocity[2] = 200;\n    else if (ent->velocity[2] > 500)\n        ent->velocity[2] = 500;\n}\n\nvoid ThrowHead (edict_t *self, char *gibname, int damage, int type)\n{\n    vec3_t vd;\n    float vscale;\n\n    self->s.skinnum = 0;\n    self->s.frame = 0;\n    VectorClear (self->mins);\n    VectorClear (self->maxs);\n\n    self->s.modelindex2 = 0;\n    gi.setmodel (self, gibname);\n    self->solid = SOLID_NOT;\n    self->s.effects |= EF_GIB;\n    self->s.effects &= ~EF_FLIES;\n    self->s.sound = 0;\n    self->flags |= FL_NO_KNOCKBACK;\n    self->svflags &= ~SVF_MONSTER;\n    self->takedamage = DAMAGE_YES;\n    self->die = gib_die;\n\n    if (type == GIB_ORGANIC)\n    {\n        self->movetype = MOVETYPE_TOSS;\n        self->touch = gib_touch;\n        vscale = 0.5;\n    }\n    else\n    {\n        self->movetype = MOVETYPE_BOUNCE;\n        vscale = 1.0;\n    }\n\n    VelocityForDamage (damage, vd);\n    VectorMA (self->velocity, vscale, vd, self->velocity);\n    ClipGibVelocity (self);\n\n    self->avelocity[1] = crandom() * 600;\n\n    self->think = G_FreeEdict;\n    self->nextthink = level.time + 10 + random() * 10;\n\n    gi.linkentity (self);\n}\n","size":396,"score":100,"agent":"kuncc/0","pid":1,"session":2931,"ts":1791758947553}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2376,"symbol":"SP_func_clock","file":"g_misc.c","asm":"# SP_func_clock  (TU g_misc.c, section .text, 413 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_func_clock:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     0x128(%ebx),%edx\n  /* 011 */  test    %edx,%edx\n  /* 013 */  je      .L120\n  /* 019 */  mov     0x11c(%ebx),%eax\n  /* 01f */  test    $0x2,%al\n  /* 021 */  jne     .L80\n  /* 023 */  test    $0x1,%al\n  /* 025 */  jne     .Le0\n  /* 02b */  xor     %eax,%eax\n  /* 02d */  mov     %eax,0x224(%ebx)\n.L33:\n  /* 033 */  movl    $0x10,(%esp)\n  /* 03a */  mov     $0x2fe,%edx\n  /* 03f */  mov     %edx,0x4(%esp)\n  /* 043 */  call    *gi+0x84\n  /* 049 */  mov     $func_clock_think,%ecx\n  /* 04e */  testb   $0x4,0x11c(%ebx)\n  /* 055 */  mov     %ecx,0x1b4(%ebx)\n  /* 05b */  mov     %eax,0x114(%ebx)\n  /* 061 */  je      .Lc0\n  /* 063 */  mov     $func_clock_use,%eax\n  /* 068 */  mov     %eax,0x1c0(%ebx)\n  /* 06e */  mov     0x28(%esp),%ebx\n  /* 072 */  add     $0x2c,%esp\n  /* 075 */  ret\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     0x214(%ebx),%edx\n  /* 086 */  test    %edx,%edx\n  /* 088 */  je      .L160\n  /* 08e */  test    $0x1,%al\n  /* 090 */  je      .La0\n  /* 092 */  mov     %edx,0x1c(%esp)\n  /* 096 */  fildl   0x1c(%esp)\n  /* 09a */  jmp     .Lff\n  /* 09c */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %edx,0x1e0(%ebx)\n  /* 0a6 */  xor     %eax,%eax\n  /* 0a8 */  mov     %eax,0x224(%ebx)\n  /* 0ae */  movl    $0x0,0x250(%ebx)\n  /* 0b8 */  jmp     .L33\n  /* 0bd */  lea     0x0(%esi),%esi\n.Lc0:\n  /* 0c0 */  fld1\n  /* 0c2 */  fadds   level+0x4\n  /* 0c8 */  fstps   0x1ac(%ebx)\n  /* 0ce */  mov     0x28(%esp),%ebx\n  /* 0d2 */  add     $0x2c,%esp\n  /* 0d5 */  ret\n  /* 0d6 */  xchg    %ax,%ax\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     0x214(%ebx),%eax\n  /* 0e6 */  test    %eax,%eax\n  /* 0e8 */  jne     .L190\n  /* 0ee */  mov     $0xe10,%eax\n  /* 0f3 */  flds    =0x45610000 (3600f)\n  /* 0f9 */  mov     %eax,0x214(%ebx)\n.Lff:\n  /* 0ff */  fstps   0x250(%ebx)\n  /* 105 */  xor     %eax,%eax\n  /* 107 */  mov     %eax,0x224(%ebx)\n  /* 10d */  xor     %eax,%eax\n  /* 10f */  mov     %eax,0x1e0(%ebx)\n  /* 115 */  jmp     .L33\n  /* 11a */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  mov     gi+0x4,%edx\n  /* 126 */  lea     0x4(%ebx),%eax\n  /* 129 */  mov     %eax,(%esp)\n  /* 12c */  mov     %edx,0x1c(%esp)\n  /* 130 */  call    vtos\n  /* 135 */  mov     %eax,0x8(%esp)\n  /* 139 */  mov     0x118(%ebx),%eax\n  /* 13f */  movl    $\"%s with no target at %s\\n\",(%esp)\n  /* 146 */  mov     %eax,0x4(%esp)\n.L14a:\n  /* 14a */  mov     0x1c(%esp),%edx\n  /* 14e */  call    *%edx\n  /* 150 */  mov     %ebx,0x30(%esp)\n  /* 154 */  mov     0x28(%esp),%ebx\n  /* 158 */  add     $0x2c,%esp\n  /* 15b */  jmp     G_FreeEdict\n.L160:\n  /* 160 */  mov     gi+0x4,%edx\n  /* 166 */  lea     0x4(%ebx),%eax\n  /* 169 */  mov     %eax,(%esp)\n  /* 16c */  mov     %edx,0x1c(%esp)\n  /* 170 */  call    vtos\n  /* 175 */  mov     %eax,0x8(%esp)\n  /* 179 */  mov     0x118(%ebx),%eax\n  /* 17f */  movl    $\"%s with no count at %s\\n\",(%esp)\n  /* 186 */  mov     %eax,0x4(%esp)\n  /* 18a */  jmp     .L14a\n  /* 18c */  lea     0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  mov     %eax,0x1c(%esp)\n  /* 194 */  fildl   0x1c(%esp)\n  /* 198 */  jmp     .Lff\n","c":"#include \"g_local.h\"\n\n#define CLOCK_MESSAGE_SIZE 16\nvoid func_clock_think(edict_t *self);\nvoid func_clock_use(edict_t *self, edict_t *other, edict_t *activator);\n\nstatic void func_clock_reset(edict_t *self)\n{\n\tself->activator = NULL;\n\tif (self->spawnflags & 1)\n\t{\n\t\tself->health = 0;\n\t\tself->wait = self->count;\n\t}\n\telse if (self->spawnflags & 2)\n\t{\n\t\tself->health = self->count;\n\t\tself->wait = 0;\n\t}\n}\n\nvoid SP_func_clock(edict_t *self)\n{\n\tif (!self->target)\n\t{\n\t\tgi.dprintf(\"%s with no target at %s\\n\", self->classname, vtos(self->s.origin));\n\t\tG_FreeEdict(self);\n\t\treturn;\n\t}\n\n\tif ((self->spawnflags & 2) && (!self->count))\n\t{\n\t\tgi.dprintf(\"%s with no count at %s\\n\", self->classname, vtos(self->s.origin));\n\t\tG_FreeEdict(self);\n\t\treturn;\n\t}\n\n\tif ((self->spawnflags & 1) && (!self->count))\n\t\tself->count = 60 * 60;\n\n\tfunc_clock_reset(self);\n\n\tself->message = gi.TagMalloc(CLOCK_MESSAGE_SIZE, TAG_LEVEL);\n\n\tself->think = func_clock_think;\n\n\tif (self->spawnflags & 4)\n\t\tself->use = func_clock_use;\n\telse\n\t\tself->nextthink = level.time + 1;\n}\n","size":413,"score":100,"agent":"kuncc/6","pid":7,"session":2939,"ts":1791758948286}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2563,"symbol":"fire_bfg","file":"g_weapon.c","asm":"# fire_bfg  (TU g_weapon.c, section .text, 420 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfire_bfg:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x44(%esp),%edx\n  /* 00b */  mov     0x50(%esp),%eax\n  /* 00f */  flds    0x54(%esp)\n  /* 013 */  mov     0x48(%esp),%esi\n  /* 017 */  fstps   0x1c(%esp)\n  /* 01b */  mov     0x40(%esp),%ebp\n  /* 01f */  mov     %edx,0x18(%esp)\n  /* 023 */  mov     0x4c(%esp),%edi\n  /* 027 */  mov     %eax,0x14(%esp)\n  /* 02b */  call    G_Spawn\n  /* 030 */  mov     0x18(%esp),%edx\n  /* 034 */  flds    (%edx)\n  /* 036 */  mov     %eax,%ebx\n  /* 038 */  add     $0x10,%eax\n  /* 03b */  fstps   -0xc(%eax)\n  /* 03e */  flds    0x4(%edx)\n  /* 041 */  fstps   -0x8(%eax)\n  /* 044 */  flds    0x8(%edx)\n  /* 047 */  fstps   -0x4(%eax)\n  /* 04a */  flds    (%esi)\n  /* 04c */  fstps   0x144(%eax)\n  /* 052 */  flds    0x4(%esi)\n  /* 055 */  fstps   0x148(%eax)\n  /* 05b */  flds    0x8(%esi)\n  /* 05e */  fstps   0x14c(%eax)\n  /* 064 */  mov     %eax,0x4(%esp)\n  /* 068 */  mov     %esi,(%esp)\n  /* 06b */  call    vectoangles\n  /* 070 */  lea     0x178(%ebx),%eax\n  /* 076 */  mov     %eax,0x8(%esp)\n  /* 07a */  mov     %esi,(%esp)\n  /* 07d */  fildl   0x14(%esp)\n  /* 081 */  fstps   0x4(%esp)\n  /* 085 */  call    VectorScale\n  /* 08a */  mov     $0x6000003,%edx\n  /* 08f */  mov     $0x2,%ecx\n  /* 094 */  orl     $0x2080,0x40(%ebx)\n  /* 09b */  mov     $0x8,%eax\n  /* 0a0 */  mov     %edx,0xfc(%ebx)\n  /* 0a6 */  mov     %ecx,0xf8(%ebx)\n  /* 0ac */  mov     %eax,0x104(%ebx)\n  /* 0b2 */  fldz\n  /* 0b4 */  fsts    0xc4(%ebx)\n  /* 0ba */  fsts    0xc0(%ebx)\n  /* 0c0 */  fsts    0xbc(%ebx)\n  /* 0c6 */  fsts    0xd0(%ebx)\n  /* 0cc */  fsts    0xcc(%ebx)\n  /* 0d2 */  fstps   0xc8(%ebx)\n  /* 0d8 */  movl    $\"sprites/s_bfg1.sp2\",(%esp)\n  /* 0df */  call    *gi+0x20\n  /* 0e5 */  xor     %edx,%edx\n  /* 0e7 */  mov     %ebp,0x100(%ebx)\n  /* 0ed */  mov     %edi,0x208(%ebx)\n  /* 0f3 */  mov     %eax,0x28(%ebx)\n  /* 0f6 */  mov     $bfg_touch,%eax\n  /* 0fb */  mov     %eax,0x1bc(%ebx)\n  /* 101 */  mov     $0x1f40,%eax\n  /* 106 */  idivl   0x14(%esp)\n  /* 10a */  mov     %eax,0x18(%esp)\n  /* 10e */  mov     $G_FreeEdict,%eax\n  /* 113 */  mov     %eax,0x1b4(%ebx)\n  /* 119 */  fildl   0x18(%esp)\n  /* 11d */  mov     $\"bfg blast\",%eax\n  /* 122 */  fadds   level+0x4\n  /* 128 */  mov     %eax,0x118(%ebx)\n  /* 12e */  fstps   0x1ac(%ebx)\n  /* 134 */  flds    0x1c(%esp)\n  /* 138 */  fstps   0x20c(%ebx)\n  /* 13e */  movl    $\"weapons/bfg__l1a.wav\",(%esp)\n  /* 145 */  call    *gi+0x24\n  /* 14b */  mov     0x54(%ebp),%edx\n  /* 14e */  mov     %ebx,0x234(%ebx)\n  /* 154 */  fldl    =0x3fb999999999999a (0.1)\n  /* 15a */  fadds   level+0x4\n  /* 160 */  mov     %eax,0x4c(%ebx)\n  /* 163 */  mov     $bfg_think,%eax\n  /* 168 */  mov     %eax,0x1b4(%ebx)\n  /* 16e */  xor     %eax,%eax\n  /* 170 */  test    %edx,%edx\n  /* 172 */  mov     %eax,0x230(%ebx)\n  /* 178 */  fstps   0x1ac(%ebx)\n  /* 17e */  je      .L193\n  /* 180 */  mov     0x14(%esp),%ecx\n  /* 184 */  lea     0x4(%ebx),%edx\n  /* 187 */  mov     %ebp,%eax\n  /* 189 */  mov     %ecx,(%esp)\n  /* 18c */  mov     %esi,%ecx\n  /* 18e */  call    check_dodge\n.L193:\n  /* 193 */  mov     %ebx,0x40(%esp)\n  /* 197 */  add     $0x2c,%esp\n  /* 19a */  pop     %ebx\n  /* 19b */  pop     %esi\n  /* 19c */  pop     %edi\n  /* 19d */  pop     %ebp\n  /* 19e */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nvoid bfg_touch (edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\nvoid bfg_think (edict_t *self);\nstatic __attribute__((noinline)) void check_dodge(edict_t *self, vec3_t start, vec3_t dir, int speed)\n{\n    vec3_t end;\n    vec3_t v;\n    trace_t tr;\n    float eta;\n\n    if ((skill->value == 0) && (random() > 0.25))\n        return;\n    VectorMA(start, 8192, dir, end);\n    tr = gi.trace(start, NULL, NULL, end, self, MASK_SHOT);\n    if ((tr.ent) && (tr.ent->svflags & SVF_MONSTER) && (tr.ent->health > 0) && (tr.ent->monsterinfo.dodge) && infront(tr.ent, self))\n    {\n        VectorSubtract(tr.endpos, start, v);\n        eta = (VectorLength(v) - tr.ent->maxs[0]) / speed;\n        tr.ent->monsterinfo.dodge(tr.ent, self, eta);\n    }\n}\n\nvoid fire_bfg (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, float damage_radius)\n{\n    edict_t *bfg;\n\n    bfg = G_Spawn();\n    VectorCopy (start, bfg->s.origin);\n    VectorCopy (dir, bfg->movedir);\n    vectoangles (dir, bfg->s.angles);\n    VectorScale (dir, speed, bfg->velocity);\n    bfg->movetype = MOVETYPE_FLYMISSILE;\n    bfg->clipmask = MASK_SHOT;\n    bfg->solid = SOLID_BBOX;\n    bfg->s.effects |= EF_BFG | EF_ANIM_ALLFAST;\n    VectorClear (bfg->mins);\n    VectorClear (bfg->maxs);\n    bfg->s.modelindex = gi.modelindex (\"sprites/s_bfg1.sp2\");\n    bfg->owner = self;\n    bfg->touch = bfg_touch;\n    bfg->nextthink = level.time + 8000/speed;\n    bfg->think = G_FreeEdict;\n    bfg->radius_dmg = damage;\n    bfg->dmg_radius = damage_radius;\n    bfg->classname = \"bfg blast\";\n    bfg->s.sound = gi.soundindex (\"weapons/bfg__l1a.wav\");\n\n    bfg->think = bfg_think;\n    bfg->nextthink = level.time + 0.1;\n    bfg->teammaster = bfg;\n    bfg->teamchain = NULL;\n\n    if (self->client)\n        check_dodge (self, bfg->s.origin, dir, speed);\n\n    gi.linkentity (bfg);\n}\n","size":420,"score":100,"agent":"kuncc/2","pid":3,"session":2941,"ts":1791758953827}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3010,"symbol":"CopyToBodyQue","file":"p_client.c","asm":"# CopyToBodyQue  (TU p_client.c, section .text, 425 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCopyToBodyQue:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     maxclients,%edx\n  /* 00b */  mov     level+0x128,%eax\n  /* 010 */  mov     0x30(%esp),%esi\n  /* 014 */  flds    0x14(%edx)\n  /* 017 */  fnstcw  0x1e(%esp)\n  /* 01b */  mov     %esi,(%esp)\n  /* 01e */  movzwl  0x1e(%esp),%edx\n  /* 023 */  or      $0xc00,%dx\n  /* 028 */  mov     %dx,0x1c(%esp)\n  /* 02d */  fldcw   0x1c(%esp)\n  /* 031 */  fistpl  0x18(%esp)\n  /* 035 */  fldcw   0x1e(%esp)\n  /* 039 */  mov     0x18(%esp),%edx\n  /* 03d */  lea     0x1(%eax,%edx,1),%ebx\n  /* 041 */  mov     g_edicts,%edx\n  /* 047 */  inc     %eax\n  /* 048 */  imul    $0x37c,%ebx,%ebx\n  /* 04e */  add     %edx,%ebx\n  /* 050 */  cltd\n  /* 051 */  shr     $0x1d,%edx\n  /* 054 */  add     %edx,%eax\n  /* 056 */  and     $0x7,%eax\n  /* 059 */  sub     %edx,%eax\n  /* 05b */  mov     %eax,level+0x128\n  /* 060 */  call    *gi+0x4c\n  /* 066 */  mov     %ebx,(%esp)\n  /* 069 */  call    *gi+0x4c\n  /* 06f */  xor     %eax,%eax\n.L71:\n  /* 071 */  mov     (%esi,%eax,1),%edx\n  /* 074 */  mov     %edx,(%ebx,%eax,1)\n  /* 077 */  add     $0x4,%eax\n  /* 07a */  cmp     $0x54,%eax\n  /* 07d */  jb      .L71\n  /* 07f */  mov     g_edicts,%edx\n  /* 085 */  mov     %ebx,%eax\n  /* 087 */  mov     $body_die,%ecx\n  /* 08c */  flds    0xbc(%esi)\n  /* 092 */  sub     %edx,%eax\n  /* 094 */  sar     $0x2,%eax\n  /* 097 */  imul    $0xdb43bb1f,%eax,%eax\n  /* 09d */  mov     %eax,(%ebx)\n  /* 09f */  mov     0xb8(%esi),%eax\n  /* 0a5 */  fstps   0xbc(%ebx)\n  /* 0ab */  flds    0xc0(%esi)\n  /* 0b1 */  fstps   0xc0(%ebx)\n  /* 0b7 */  mov     %eax,0xb8(%ebx)\n  /* 0bd */  flds    0xc4(%esi)\n  /* 0c3 */  fstps   0xc4(%ebx)\n  /* 0c9 */  flds    0xc8(%esi)\n  /* 0cf */  fstps   0xc8(%ebx)\n  /* 0d5 */  flds    0xcc(%esi)\n  /* 0db */  fstps   0xcc(%ebx)\n  /* 0e1 */  flds    0xd0(%esi)\n  /* 0e7 */  fstps   0xd0(%ebx)\n  /* 0ed */  flds    0xd4(%esi)\n  /* 0f3 */  fstps   0xd4(%ebx)\n  /* 0f9 */  flds    0xd8(%esi)\n  /* 0ff */  fstps   0xd8(%ebx)\n  /* 105 */  flds    0xdc(%esi)\n  /* 10b */  fstps   0xdc(%ebx)\n  /* 111 */  flds    0xe0(%esi)\n  /* 117 */  fstps   0xe0(%ebx)\n  /* 11d */  flds    0xe4(%esi)\n  /* 123 */  fstps   0xe4(%ebx)\n  /* 129 */  flds    0xe8(%esi)\n  /* 12f */  fstps   0xe8(%ebx)\n  /* 135 */  flds    0xec(%esi)\n  /* 13b */  fstps   0xec(%ebx)\n  /* 141 */  flds    0xf0(%esi)\n  /* 147 */  fstps   0xf0(%ebx)\n  /* 14d */  flds    0xf4(%esi)\n  /* 153 */  mov     0xf8(%esi),%eax\n  /* 159 */  fstps   0xf4(%ebx)\n  /* 15f */  mov     %eax,0xf8(%ebx)\n  /* 165 */  mov     0xfc(%esi),%eax\n  /* 16b */  mov     %eax,0xfc(%ebx)\n  /* 171 */  mov     0x100(%esi),%eax\n  /* 177 */  mov     %eax,0x100(%ebx)\n  /* 17d */  mov     0x104(%esi),%eax\n  /* 183 */  mov     $0x1,%esi\n  /* 188 */  mov     %ecx,0x1c8(%ebx)\n  /* 18e */  mov     %esi,0x200(%ebx)\n  /* 194 */  mov     %eax,0x104(%ebx)\n  /* 19a */  mov     %ebx,0x30(%esp)\n  /* 19e */  add     $0x24,%esp\n  /* 1a1 */  pop     %ebx\n  /* 1a2 */  pop     %esi\n  /* 1a3 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid body_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\n\nvoid CopyToBodyQue(edict_t *ent)\n{\n    edict_t *body;\n\n    body = &g_edicts[(int)maxclients->value + level.body_que + 1];\n    level.body_que = (level.body_que + 1) % BODY_QUEUE_SIZE;\n\n    gi.unlinkentity(ent);\n    gi.unlinkentity(body);\n    body->s = ent->s;\n    body->s.number = body - g_edicts;\n\n    body->svflags = ent->svflags;\n    VectorCopy(ent->mins, body->mins);\n    VectorCopy(ent->maxs, body->maxs);\n    VectorCopy(ent->absmin, body->absmin);\n    VectorCopy(ent->absmax, body->absmax);\n    VectorCopy(ent->size, body->size);\n    body->solid = ent->solid;\n    body->clipmask = ent->clipmask;\n    body->owner = ent->owner;\n    body->movetype = ent->movetype;\n\n    body->die = body_die;\n    body->takedamage = DAMAGE_YES;\n\n    gi.linkentity(body);\n}\n","size":425,"score":100,"agent":"kuncc/4","pid":5,"session":2942,"ts":1791758954473}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2398,"symbol":"monster_think","file":"g_monster.c","asm":"# monster_think  (TU g_monster.c, section .text, 76 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonster_think:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    M_MoveFrame\n  /* 013 */  mov     0x5c(%ebx),%eax\n  /* 016 */  cmp     0x370(%ebx),%eax\n  /* 01c */  je      .L2c\n  /* 01e */  mov     %eax,0x370(%ebx)\n  /* 024 */  mov     %ebx,(%esp)\n  /* 027 */  call    M_CheckGround\n.L2c:\n  /* 02c */  mov     %ebx,(%esp)\n  /* 02f */  call    M_CatagorizePosition\n  /* 034 */  mov     %ebx,(%esp)\n  /* 037 */  call    M_WorldEffects\n  /* 03c */  mov     %ebx,0x20(%esp)\n  /* 040 */  mov     0x18(%esp),%ebx\n  /* 044 */  add     $0x1c,%esp\n  /* 047 */  jmp     M_SetEffects\n","c":"#include \"g_local.h\"\n\nvoid M_MoveFrame (edict_t *self);\nvoid M_CatagorizePosition (edict_t *ent);\nvoid M_WorldEffects (edict_t *ent);\nvoid M_SetEffects (edict_t *ent);\n\nvoid monster_think (edict_t *self)\n{\n    M_MoveFrame (self);\n    if (self->linkcount != self->monsterinfo.linkcount)\n    {\n        self->monsterinfo.linkcount = self->linkcount;\n        M_CheckGround (self);\n    }\n    M_CatagorizePosition (self);\n    M_WorldEffects (self);\n    M_SetEffects (self);\n}\n","size":76,"score":100,"agent":"frong","pid":23,"session":2945,"ts":1791758962263}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3015,"symbol":"ClientBeginDeathmatch","file":"p_client.c","asm":"# ClientBeginDeathmatch  (TU p_client.c, section .text, 426 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nClientBeginDeathmatch:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x1c(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %esi,0x20(%esp)\n  /* 00f */  mov     $0x674,%esi\n  /* 014 */  mov     %edi,0x24(%esp)\n  /* 018 */  mov     %ebp,0x28(%esp)\n  /* 01c */  mov     %ebx,(%esp)\n  /* 01f */  call    G_InitEdict\n  /* 024 */  mov     0x54(%ebx),%edx\n  /* 027 */  lea     0x718(%edx),%ebp\n  /* 02d */  test    $0x1,%ebp\n  /* 033 */  mov     %ebp,%edi\n  /* 035 */  jne     .L130\n  /* 03b */  test    $0x2,%edi\n  /* 041 */  jne     .L150\n.L47:\n  /* 047 */  test    $0x4,%edi\n  /* 04d */  jne     .L170\n.L53:\n  /* 053 */  mov     %esi,%ecx\n  /* 055 */  xor     %eax,%eax\n  /* 057 */  shr     $0x2,%ecx\n  /* 05a */  test    $0x2,%esi\n  /* 060 */  rep stos %eax,%es:(%edi)\n  /* 062 */  je      .L6c\n  /* 064 */  movw    $0x0,(%edi)\n  /* 069 */  add     $0x2,%edi\n.L6c:\n  /* 06c */  and     $0x1,%esi\n  /* 06f */  je      .L74\n  /* 071 */  movb    $0x0,(%edi)\n.L74:\n  /* 074 */  mov     level,%eax\n  /* 079 */  test    $0x4,%ebp\n  /* 07f */  mov     %ebp,%edi\n  /* 081 */  lea     0xbc(%edx),%esi\n  /* 087 */  mov     $0x65c,%ecx\n  /* 08c */  mov     %eax,0xd74(%edx)\n  /* 092 */  jne     .L188\n.L98:\n  /* 098 */  shr     $0x2,%ecx\n  /* 09b */  rep movsl %ds:(%esi),%es:(%edi)\n  /* 09d */  mov     $\"%s entered the game\\n\",%esi\n  /* 0a2 */  mov     %ebx,(%esp)\n  /* 0a5 */  call    PutClientInServer\n  /* 0aa */  movl    $0x1,(%esp)\n  /* 0b1 */  call    *gi+0x64\n  /* 0b7 */  mov     g_edicts,%edx\n  /* 0bd */  mov     %ebx,%eax\n  /* 0bf */  sub     %edx,%eax\n  /* 0c1 */  sar     $0x2,%eax\n  /* 0c4 */  imul    $0xdb43bb1f,%eax,%eax\n  /* 0ca */  mov     %eax,(%esp)\n  /* 0cd */  call    *gi+0x68\n  /* 0d3 */  movl    $0x9,(%esp)\n  /* 0da */  call    *gi+0x64\n  /* 0e0 */  lea     0x4(%ebx),%eax\n  /* 0e3 */  mov     $0x2,%ecx\n  /* 0e8 */  mov     %ecx,0x4(%esp)\n  /* 0ec */  mov     %eax,(%esp)\n  /* 0ef */  call    *gi+0x58\n  /* 0f5 */  mov     0x54(%ebx),%eax\n  /* 0f8 */  mov     %esi,0x4(%esp)\n  /* 0fc */  movl    $0x2,(%esp)\n  /* 103 */  add     $0x2bc,%eax\n  /* 108 */  mov     %eax,0x8(%esp)\n  /* 10c */  call    *gi\n  /* 112 */  mov     0x20(%esp),%esi\n  /* 116 */  mov     %ebx,0x30(%esp)\n  /* 11a */  mov     0x24(%esp),%edi\n  /* 11e */  mov     0x1c(%esp),%ebx\n  /* 122 */  mov     0x28(%esp),%ebp\n  /* 126 */  add     $0x2c,%esp\n  /* 129 */  jmp     ClientEndServerFrame\n  /* 12e */  xchg    %ax,%ax\n.L130:\n  /* 130 */  movb    $0x0,0x718(%edx)\n  /* 137 */  lea     0x719(%edx),%edi\n  /* 13d */  mov     $0x673,%esi\n  /* 142 */  test    $0x2,%edi\n  /* 148 */  je      .L47\n  /* 14e */  xchg    %ax,%ax\n.L150:\n  /* 150 */  movw    $0x0,(%edi)\n  /* 155 */  add     $0x2,%edi\n  /* 158 */  sub     $0x2,%esi\n  /* 15b */  test    $0x4,%edi\n  /* 161 */  je      .L53\n  /* 167 */  nop\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  movl    $0x0,(%edi)\n  /* 176 */  sub     $0x4,%esi\n  /* 179 */  add     $0x4,%edi\n  /* 17c */  jmp     .L53\n  /* 181 */  lea     0x0(%esi,%eiz,1),%esi\n.L188:\n  /* 188 */  mov     0xbc(%edx),%eax\n  /* 18e */  lea     0x71c(%edx),%edi\n  /* 194 */  mov     $0x658,%ecx\n  /* 199 */  lea     0xc0(%edx),%esi\n  /* 19f */  mov     %eax,0x718(%edx)\n  /* 1a5 */  jmp     .L98\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid ClientBeginDeathmatch(edict_t *ent)\n{\n    G_InitEdict(ent);\n\n    gclient_t *cl = ent->client;\n    memset(&cl->resp, 0, sizeof(cl->resp));\n    cl->resp.enterframe = level.framenum;\n    cl->resp.coop_respawn = cl->pers;\n\n    PutClientInServer(ent);\n\n    gi.WriteByte(svc_muzzleflash);\n    gi.WriteShort(ent - g_edicts);\n    gi.WriteByte(MZ_LOGIN);\n    gi.multicast(ent->s.origin, MULTICAST_PVS);\n\n    gi.bprintf(PRINT_HIGH, \"%s entered the game\\n\", ent->client->pers.netname);\n\n    ClientEndServerFrame(ent);\n}\n","size":426,"score":100,"agent":"kuncc/3","pid":4,"session":2943,"ts":1791758967887}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2801,"symbol":"hover_die","file":"m_hover.c","asm":"# hover_die  (TU m_hover.c, section .text, 413 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhover_die:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  mov     0x40(%esp),%ebx\n  /* 009 */  mov     0x1e8(%ebx),%eax\n  /* 00f */  cmp     %eax,0x1e0(%ebx)\n  /* 015 */  jle     .La8\n  /* 01b */  cmpl    $0x2,0x1ec(%ebx)\n  /* 022 */  je      .L9f\n  /* 024 */  call    rand\n  /* 029 */  movl    $0x0,0x14(%esp)\n  /* 031 */  mov     %eax,%edx\n  /* 033 */  mov     gi+0x10,%eax\n  /* 038 */  and     $0x7fff,%edx\n  /* 03e */  mov     %edx,0x2c(%esp)\n  /* 042 */  fildl   0x2c(%esp)\n  /* 046 */  fdivs   =0x46fffe00 (32767f)\n  /* 04c */  flds    =0x3f000000 (0.5f)\n  /* 052 */  fcomip  %st(1),%st\n  /* 054 */  fstp    %st(0)\n  /* 056 */  fld1\n  /* 058 */  fsts    0x10(%esp)\n  /* 05c */  fstps   0xc(%esp)\n  /* 060 */  jbe     .L180\n  /* 066 */  mov     %ebx,(%esp)\n  /* 069 */  mov     sound_death1,%edx\n  /* 06f */  mov     %edx,0x8(%esp)\n  /* 073 */  mov     $0x2,%edx\n  /* 078 */  mov     %edx,0x4(%esp)\n  /* 07c */  call    *%eax\n.L7e:\n  /* 07e */  mov     $0x2,%eax\n  /* 083 */  mov     $0x1,%edx\n  /* 088 */  mov     %eax,0x1ec(%ebx)\n  /* 08e */  mov     $hover_move_death1,%ecx\n  /* 093 */  mov     %edx,0x200(%ebx)\n  /* 099 */  mov     %ecx,0x304(%ebx)\n.L9f:\n  /* 09f */  add     $0x34,%esp\n  /* 0a2 */  pop     %ebx\n  /* 0a3 */  pop     %esi\n  /* 0a4 */  ret\n  /* 0a5 */  lea     0x0(%esi),%esi\n.La8:\n  /* 0a8 */  movl    $\"misc/udeath.wav\",(%esp)\n  /* 0af */  mov     gi+0x10,%esi\n  /* 0b5 */  call    *gi+0x24\n  /* 0bb */  mov     $0x2,%edx\n  /* 0c0 */  movl    $0x0,0x14(%esp)\n  /* 0c8 */  mov     %edx,0x4(%esp)\n  /* 0cc */  mov     %ebx,(%esp)\n  /* 0cf */  mov     %eax,0x8(%esp)\n  /* 0d3 */  fld1\n  /* 0d5 */  fsts    0x10(%esp)\n  /* 0d9 */  fstps   0xc(%esp)\n  /* 0dd */  call    *%esi\n  /* 0df */  mov     $0x2,%esi\n.Le4:\n  /* 0e4 */  mov     %ebx,(%esp)\n  /* 0e7 */  xor     %eax,%eax\n  /* 0e9 */  mov     %eax,0xc(%esp)\n  /* 0ed */  mov     0x4c(%esp),%eax\n  /* 0f1 */  mov     %eax,0x8(%esp)\n  /* 0f5 */  mov     $\"models/objects/gibs/bone/tris.md2\",%eax\n  /* 0fa */  mov     %eax,0x4(%esp)\n  /* 0fe */  call    ThrowGib\n  /* 103 */  dec     %esi\n  /* 104 */  jne     .L160\n  /* 106 */  mov     $0x2,%esi\n.L10b:\n  /* 10b */  mov     %ebx,(%esp)\n  /* 10e */  xor     %eax,%eax\n  /* 110 */  mov     %eax,0xc(%esp)\n  /* 114 */  mov     0x4c(%esp),%eax\n  /* 118 */  mov     %eax,0x8(%esp)\n  /* 11c */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%eax\n  /* 121 */  mov     %eax,0x4(%esp)\n  /* 125 */  call    ThrowGib\n  /* 12a */  dec     %esi\n  /* 12b */  jne     .L170\n  /* 12d */  mov     0x4c(%esp),%eax\n  /* 131 */  xor     %ecx,%ecx\n  /* 133 */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%esi\n  /* 138 */  mov     %esi,0x4(%esp)\n  /* 13c */  mov     %ebx,(%esp)\n  /* 13f */  mov     %ecx,0xc(%esp)\n  /* 143 */  mov     %eax,0x8(%esp)\n  /* 147 */  call    ThrowHead\n  /* 14c */  mov     $0x2,%eax\n  /* 151 */  mov     %eax,0x1ec(%ebx)\n  /* 157 */  add     $0x34,%esp\n  /* 15a */  pop     %ebx\n  /* 15b */  pop     %esi\n  /* 15c */  ret\n  /* 15d */  lea     0x0(%esi),%esi\n.L160:\n  /* 160 */  mov     $0x1,%esi\n  /* 165 */  jmp     .Le4\n  /* 16a */  lea     0x0(%esi),%esi\n.L170:\n  /* 170 */  mov     $0x1,%esi\n  /* 175 */  jmp     .L10b\n  /* 177 */  nop\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  mov     %ebx,(%esp)\n  /* 183 */  mov     sound_death2,%edx\n  /* 189 */  mov     $0x2,%esi\n  /* 18e */  mov     %esi,0x4(%esp)\n  /* 192 */  mov     %edx,0x8(%esp)\n  /* 196 */  call    *%eax\n  /* 198 */  jmp     .L7e\n","c":"#include \"g_local.h\"\n#include \"m_hover.h\"\n\nstatic int sound_death1;\nstatic int sound_death2;\nextern mmove_t hover_move_death1;\n\nvoid SP_monster_hover(edict_t *self)\n{\n    sound_death1 = gi.soundindex(\"a\");\n    sound_death2 = gi.soundindex(\"b\");\n}\n\nvoid hover_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    int n;\n\n    if (self->health <= self->gib_health)\n    {\n        gi.sound(self, CHAN_VOICE, gi.soundindex(\"misc/udeath.wav\"), 1, ATTN_NORM, 0);\n        for (n = 0; n < 2; n++)\n            ThrowGib(self, \"models/objects/gibs/bone/tris.md2\", damage, GIB_ORGANIC);\n        for (n = 0; n < 2; n++)\n            ThrowGib(self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n        ThrowHead(self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n        self->deadflag = DEAD_DEAD;\n        return;\n    }\n\n    if (self->deadflag == DEAD_DEAD)\n        return;\n\n    if (random() < 0.5)\n        gi.sound(self, CHAN_VOICE, sound_death1, 1, ATTN_NORM, 0);\n    else\n        gi.sound(self, CHAN_VOICE, sound_death2, 1, ATTN_NORM, 0);\n    self->deadflag = DEAD_DEAD;\n    self->takedamage = DAMAGE_YES;\n    self->monsterinfo.currentmove = &hover_move_death1;\n}\n","size":413,"score":100,"agent":"kuncc/7","pid":8,"session":2940,"ts":1791758970226}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2697,"symbol":"chick_die","file":"m_chick.c","asm":"# chick_die  (TU m_chick.c, section .text, 429 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchick_die:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %edi,0x28(%esp)\n  /* 00f */  mov     0x3c(%esp),%edi\n  /* 013 */  mov     %esi,0x24(%esp)\n  /* 017 */  mov     0x1e8(%ebx),%eax\n  /* 01d */  cmp     %eax,0x1e0(%ebx)\n  /* 023 */  jle     .La0\n  /* 025 */  cmpl    $0x2,0x1ec(%ebx)\n  /* 02c */  je      .L8b\n  /* 02e */  mov     $0x2,%eax\n  /* 033 */  mov     %eax,0x1ec(%ebx)\n  /* 039 */  mov     $0x1,%eax\n  /* 03e */  mov     %eax,0x200(%ebx)\n  /* 044 */  call    rand\n  /* 049 */  test    $0x1,%al\n  /* 04b */  mov     gi+0x10,%eax\n  /* 050 */  jne     .L168\n  /* 056 */  mov     sound_death1,%edx\n  /* 05c */  fld1\n  /* 05e */  mov     $chick_move_death1,%esi\n  /* 063 */  mov     %esi,0x304(%ebx)\n  /* 069 */  mov     $0x2,%edi\n  /* 06e */  movl    $0x0,0x14(%esp)\n  /* 076 */  fsts    0x10(%esp)\n  /* 07a */  mov     %edi,0x4(%esp)\n  /* 07e */  fstps   0xc(%esp)\n  /* 082 */  mov     %edx,0x8(%esp)\n  /* 086 */  mov     %ebx,(%esp)\n  /* 089 */  call    *%eax\n.L8b:\n  /* 08b */  mov     0x20(%esp),%ebx\n  /* 08f */  mov     0x24(%esp),%esi\n  /* 093 */  mov     0x28(%esp),%edi\n  /* 097 */  add     $0x2c,%esp\n  /* 09a */  ret\n  /* 09b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movl    $\"misc/udeath.wav\",(%esp)\n  /* 0a7 */  mov     gi+0x10,%esi\n  /* 0ad */  call    *gi+0x24\n  /* 0b3 */  movl    $0x0,0x14(%esp)\n  /* 0bb */  mov     %ebx,(%esp)\n  /* 0be */  mov     %eax,0x8(%esp)\n  /* 0c2 */  fld1\n  /* 0c4 */  mov     $0x2,%eax\n  /* 0c9 */  mov     %eax,0x4(%esp)\n  /* 0cd */  fsts    0x10(%esp)\n  /* 0d1 */  fstps   0xc(%esp)\n  /* 0d5 */  call    *%esi\n  /* 0d7 */  mov     $0x2,%esi\n.Ldc:\n  /* 0dc */  mov     %edi,0x8(%esp)\n  /* 0e0 */  xor     %eax,%eax\n  /* 0e2 */  mov     %eax,0xc(%esp)\n  /* 0e6 */  mov     $\"models/objects/gibs/bone/tris.md2\",%eax\n  /* 0eb */  mov     %eax,0x4(%esp)\n  /* 0ef */  mov     %ebx,(%esp)\n  /* 0f2 */  call    ThrowGib\n  /* 0f7 */  dec     %esi\n  /* 0f8 */  jne     .L158\n  /* 0fa */  mov     $0x4,%esi\n.Lff:\n  /* 0ff */  mov     %edi,0x8(%esp)\n  /* 103 */  xor     %edx,%edx\n  /* 105 */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%ecx\n  /* 10a */  mov     %edx,0xc(%esp)\n  /* 10e */  mov     %ecx,0x4(%esp)\n  /* 112 */  mov     %ebx,(%esp)\n  /* 115 */  call    ThrowGib\n  /* 11a */  dec     %esi\n  /* 11b */  jne     .Lff\n  /* 11d */  mov     %edi,0x8(%esp)\n  /* 121 */  xor     %eax,%eax\n  /* 123 */  mov     %eax,0xc(%esp)\n  /* 127 */  mov     $\"models/objects/gibs/head2/tris.md2\",%eax\n  /* 12c */  mov     %eax,0x4(%esp)\n  /* 130 */  mov     %ebx,(%esp)\n  /* 133 */  call    ThrowHead\n  /* 138 */  mov     $0x2,%eax\n  /* 13d */  mov     0x24(%esp),%esi\n  /* 141 */  mov     %eax,0x1ec(%ebx)\n  /* 147 */  mov     0x28(%esp),%edi\n  /* 14b */  mov     0x20(%esp),%ebx\n  /* 14f */  add     $0x2c,%esp\n  /* 152 */  ret\n  /* 153 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  mov     $0x1,%esi\n  /* 15d */  jmp     .Ldc\n  /* 162 */  lea     0x0(%esi),%esi\n.L168:\n  /* 168 */  mov     $chick_move_death2,%edx\n  /* 16d */  mov     $0x2,%ecx\n  /* 172 */  mov     %edx,0x304(%ebx)\n  /* 178 */  mov     sound_death2,%edx\n  /* 17e */  fld1\n  /* 180 */  mov     %ebx,(%esp)\n  /* 183 */  movl    $0x0,0x14(%esp)\n  /* 18b */  fsts    0x10(%esp)\n  /* 18f */  mov     %ecx,0x4(%esp)\n  /* 193 */  fstps   0xc(%esp)\n  /* 197 */  mov     %edx,0x8(%esp)\n  /* 19b */  call    *%eax\n  /* 19d */  mov     0x20(%esp),%ebx\n  /* 1a1 */  mov     0x24(%esp),%esi\n  /* 1a5 */  mov     0x28(%esp),%edi\n  /* 1a9 */  add     $0x2c,%esp\n  /* 1ac */  ret\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nstatic int sound_death1;\nstatic int sound_death2;\nextern mmove_t chick_move_death1;\nextern mmove_t chick_move_death2;\n\nvoid chick_setup(void)\n{\n\tsound_death1 = gi.soundindex(\"chick/chkdeth1.wav\");\n\tsound_death2 = gi.soundindex(\"chick/chkdeth2.wav\");\n}\n\nvoid chick_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n\tint n;\n\n\tif (self->health <= self->gib_health)\n\t{\n\t\tgi.sound(self, CHAN_VOICE, gi.soundindex(\"misc/udeath.wav\"), 1, ATTN_NORM, 0);\n\t\tfor (n = 0; n < 2; n++)\n\t\t\tThrowGib(self, \"models/objects/gibs/bone/tris.md2\", damage, GIB_ORGANIC);\n\t\tfor (n = 0; n < 4; n++)\n\t\t\tThrowGib(self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n\t\tThrowHead(self, \"models/objects/gibs/head2/tris.md2\", damage, GIB_ORGANIC);\n\t\tself->deadflag = DEAD_DEAD;\n\t\treturn;\n\t}\n\n\tif (self->deadflag == DEAD_DEAD)\n\t\treturn;\n\n\tself->deadflag = DEAD_DEAD;\n\tself->takedamage = DAMAGE_YES;\n\n\tn = rand() % 2;\n\tif (n == 0)\n\t{\n\t\tself->monsterinfo.currentmove = &chick_move_death1;\n\t\tgi.sound(self, CHAN_VOICE, sound_death1, 1, ATTN_NORM, 0);\n\t\treturn;\n\t}\n\telse\n\t{\n\t\tself->monsterinfo.currentmove = &chick_move_death2;\n\t\tgi.sound(self, CHAN_VOICE, sound_death2, 1, ATTN_NORM, 0);\n\t\treturn;\n\t}\n}\n","size":429,"score":100,"agent":"kuncc/1","pid":2,"session":2944,"ts":1791758982986}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2607,"symbol":"SP_monster_boss2","file":"m_boss2.c","asm":"# SP_monster_boss2  (TU m_boss2.c, section .text, 432 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_boss2:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L1a0\n  /* 01f */  jne     .L1a0\n  /* 025 */  movl    $\"bosshovr/bhvpain1.wav\",(%esp)\n  /* 02c */  call    *gi+0x24\n  /* 032 */  movl    $\"bosshovr/bhvpain2.wav\",(%esp)\n  /* 039 */  mov     %eax,sound_pain1\n  /* 03e */  call    *gi+0x24\n  /* 044 */  movl    $\"bosshovr/bhvpain3.wav\",(%esp)\n  /* 04b */  mov     %eax,sound_pain2\n  /* 050 */  call    *gi+0x24\n  /* 056 */  movl    $\"bosshovr/bhvdeth1.wav\",(%esp)\n  /* 05d */  mov     %eax,sound_pain3\n  /* 062 */  call    *gi+0x24\n  /* 068 */  movl    $\"bosshovr/bhvunqv1.wav\",(%esp)\n  /* 06f */  mov     %eax,sound_death\n  /* 074 */  call    *gi+0x24\n  /* 07a */  movl    $\"bosshovr/bhvengn1.wav\",(%esp)\n  /* 081 */  mov     %eax,sound_search1\n  /* 086 */  call    *gi+0x24\n  /* 08c */  mov     $0x2,%edx\n  /* 091 */  mov     %edx,0xf8(%ebx)\n  /* 097 */  mov     %eax,0x4c(%ebx)\n  /* 09a */  mov     $0x5,%eax\n  /* 09f */  mov     %eax,0x104(%ebx)\n  /* 0a5 */  movl    $\"models/monsters/boss2/tris.md2\",(%esp)\n  /* 0ac */  call    *gi+0x20\n  /* 0b2 */  mov     $0x7d0,%ecx\n  /* 0b7 */  mov     $boss2_walk,%edx\n  /* 0bc */  orl     $0x4,0x108(%ebx)\n  /* 0c3 */  mov     %ecx,0x1e0(%ebx)\n  /* 0c9 */  mov     $boss2_run,%ecx\n  /* 0ce */  movl    $0x0,0xc4(%ebx)\n  /* 0d8 */  movl    $0x42a00000,0xd0(%ebx)\n  /* 0e2 */  flds    =0xc2600000 (-56f)\n  /* 0e8 */  mov     %eax,0x28(%ebx)\n  /* 0eb */  mov     $0xffffff38,%eax\n  /* 0f0 */  mov     %eax,0x1e8(%ebx)\n  /* 0f6 */  fsts    0xbc(%ebx)\n  /* 0fc */  mov     $0x3e8,%eax\n  /* 101 */  mov     %eax,0x190(%ebx)\n  /* 107 */  fstps   0xc0(%ebx)\n  /* 10d */  mov     $boss2_pain,%eax\n  /* 112 */  mov     %eax,0x1c4(%ebx)\n  /* 118 */  mov     $boss2_die,%eax\n  /* 11d */  flds    =0x42600000 (56f)\n  /* 123 */  mov     %eax,0x1c8(%ebx)\n  /* 129 */  mov     $boss2_stand,%eax\n  /* 12e */  mov     %eax,0x314(%ebx)\n  /* 134 */  fsts    0xc8(%ebx)\n  /* 13a */  mov     $boss2_attack,%eax\n  /* 13f */  mov     %eax,0x32c(%ebx)\n  /* 145 */  fstps   0xcc(%ebx)\n  /* 14b */  mov     $boss2_search,%eax\n  /* 150 */  mov     %eax,0x31c(%ebx)\n  /* 156 */  mov     $Boss2_CheckAttack,%eax\n  /* 15b */  mov     %eax,0x338(%ebx)\n  /* 161 */  mov     %edx,0x320(%ebx)\n  /* 167 */  mov     %ecx,0x324(%ebx)\n  /* 16d */  mov     %ebx,(%esp)\n  /* 170 */  call    *gi+0x48\n  /* 176 */  mov     $boss2_move_stand,%eax\n  /* 17b */  mov     %eax,0x304(%ebx)\n  /* 181 */  movl    $0x3f800000,0x310(%ebx)\n  /* 18b */  mov     %ebx,0x20(%esp)\n  /* 18f */  mov     0x18(%esp),%ebx\n  /* 193 */  add     $0x1c,%esp\n  /* 196 */  jmp     flymonster_start\n  /* 19b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     %ebx,0x20(%esp)\n  /* 1a4 */  mov     0x18(%esp),%ebx\n  /* 1a8 */  add     $0x1c,%esp\n  /* 1ab */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_boss2.h\"\n\nint sound_pain1, sound_pain2, sound_pain3;\nint sound_death, sound_search1;\nextern mmove_t boss2_move_stand;\nextern void boss2_stand(edict_t *self);\nextern void boss2_run(edict_t *self);\nextern void boss2_walk(edict_t *self);\nextern void boss2_attack(edict_t *self);\nextern void boss2_search(edict_t *self);\nextern void boss2_pain(edict_t *self, edict_t *other, float kick, int damage);\nextern void boss2_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nextern qboolean Boss2_CheckAttack(edict_t *self);\n\nvoid SP_monster_boss2(edict_t *self)\n{\n    if (deathmatch->value) {\n        G_FreeEdict(self);\n        return;\n    }\n\n    sound_pain1 = gi.soundindex(\"bosshovr/bhvpain1.wav\");\n    sound_pain2 = gi.soundindex(\"bosshovr/bhvpain2.wav\");\n    sound_pain3 = gi.soundindex(\"bosshovr/bhvpain3.wav\");\n    sound_death = gi.soundindex(\"bosshovr/bhvdeth1.wav\");\n    sound_search1 = gi.soundindex(\"bosshovr/bhvunqv1.wav\");\n    self->s.sound = gi.soundindex(\"bosshovr/bhvengn1.wav\");\n\n    self->movetype = MOVETYPE_STEP;\n    self->solid = SOLID_BBOX;\n    self->s.modelindex = gi.modelindex(\"models/monsters/boss2/tris.md2\");\n    VectorSet(self->mins, -56, -56, 0);\n    VectorSet(self->maxs, 56, 56, 80);\n\n    self->health = 2000;\n    self->gib_health = -200;\n    self->mass = 1000;\n\n    self->flags |= FL_IMMUNE_LASER;\n\n    self->pain = boss2_pain;\n    self->die = boss2_die;\n\n    self->monsterinfo.stand = boss2_stand;\n    self->monsterinfo.walk = boss2_walk;\n    self->monsterinfo.run = boss2_run;\n    self->monsterinfo.attack = boss2_attack;\n    self->monsterinfo.search = boss2_search;\n    self->monsterinfo.checkattack = Boss2_CheckAttack;\n    gi.linkentity(self);\n\n    self->monsterinfo.currentmove = &boss2_move_stand;\n    self->monsterinfo.scale = 1.0;\n\n    flymonster_start(self);\n}\n","size":432,"score":100,"agent":"kuncc/5","pid":6,"session":2946,"ts":1791758987404}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2397,"symbol":"M_MoveFrame","file":"g_monster.c","asm":"# M_MoveFrame  (TU g_monster.c, section .text, 441 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_MoveFrame:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x1c(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %esi,0x20(%esp)\n  /* 00f */  fldl    =0x3fb999999999999a (0.1)\n  /* 015 */  fadds   level+0x4\n  /* 01b */  mov     %edi,0x24(%esp)\n  /* 01f */  mov     %ebp,0x28(%esp)\n  /* 023 */  mov     0x30c(%ebx),%eax\n  /* 029 */  mov     0x304(%ebx),%esi\n  /* 02f */  fstps   0x1ac(%ebx)\n  /* 035 */  test    %eax,%eax\n  /* 037 */  mov     0x4(%esi),%edx\n  /* 03a */  je      .L46\n  /* 03c */  mov     (%esi),%ecx\n  /* 03e */  cmp     %ecx,%eax\n  /* 040 */  jge     .L160\n.L46:\n  /* 046 */  mov     0x38(%ebx),%eax\n  /* 049 */  cmp     %edx,%eax\n  /* 04b */  je      .L180\n.L51:\n  /* 051 */  mov     (%esi),%ecx\n  /* 053 */  cmp     %eax,%ecx\n  /* 055 */  jle     .Lc0\n.L57:\n  /* 057 */  andl    $0xffffff7f,0x308(%ebx)\n  /* 061 */  xor     %edi,%edi\n  /* 063 */  mov     %ecx,0x38(%ebx)\n.L66:\n  /* 066 */  mov     0x8(%esi),%eax\n  /* 069 */  add     %edi,%eax\n  /* 06b */  mov     (%eax),%edx\n  /* 06d */  test    %edx,%edx\n  /* 06f */  je      .L95\n  /* 071 */  testb   $0x80,0x308(%ebx)\n  /* 078 */  jne     .L127\n.L7e:\n  /* 07e */  flds    0x4(%eax)\n  /* 081 */  fmuls   0x310(%ebx)\n  /* 087 */  mov     %ebx,(%esp)\n  /* 08a */  fstps   0x4(%esp)\n  /* 08e */  call    *%edx\n  /* 090 */  mov     0x8(%esi),%eax\n  /* 093 */  add     %edi,%eax\n.L95:\n  /* 095 */  mov     0x8(%eax),%eax\n  /* 098 */  test    %eax,%eax\n  /* 09a */  je      .L144\n.La0:\n  /* 0a0 */  mov     %ebx,0x30(%esp)\n  /* 0a4 */  mov     0x20(%esp),%esi\n  /* 0a8 */  mov     0x1c(%esp),%ebx\n  /* 0ac */  mov     0x24(%esp),%edi\n  /* 0b0 */  mov     0x28(%esp),%ebp\n  /* 0b4 */  add     $0x2c,%esp\n  /* 0b7 */  jmp     *%eax\n  /* 0b9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     0x4(%esi),%edi\n  /* 0c3 */  cmp     %eax,%edi\n  /* 0c5 */  jl      .L57\n  /* 0c7 */  testb   $0x80,0x308(%ebx)\n  /* 0ce */  mov     0x8(%esi),%edx\n  /* 0d1 */  jne     .L112\n  /* 0d3 */  inc     %eax\n  /* 0d4 */  cmp     %eax,%edi\n  /* 0d6 */  mov     %eax,%ebp\n  /* 0d8 */  jl      .L1b0\n.Lde:\n  /* 0de */  mov     %ebp,0x38(%ebx)\n  /* 0e1 */  sub     %ecx,%eax\n  /* 0e3 */  lea     (%eax,%eax,2),%edi\n  /* 0e6 */  shl     $0x2,%edi\n  /* 0e9 */  lea     (%edx,%edi,1),%eax\n  /* 0ec */  mov     (%eax),%edx\n  /* 0ee */  test    %edx,%edx\n  /* 0f0 */  jne     .L7e\n  /* 0f2 */  jmp     .L95\n  /* 0f4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  mov     (%esi),%ecx\n  /* 0fa */  cmp     %ecx,%edx\n  /* 0fc */  jl      .L57\n  /* 102 */  testb   $0x80,0x308(%ebx)\n  /* 109 */  mov     0x8(%esi),%edx\n  /* 10c */  je      .L1b0\n.L112:\n  /* 112 */  sub     %ecx,%eax\n  /* 114 */  lea     (%eax,%eax,2),%edi\n  /* 117 */  shl     $0x2,%edi\n  /* 11a */  lea     (%edx,%edi,1),%eax\n  /* 11d */  mov     (%eax),%edx\n  /* 11f */  test    %edx,%edx\n  /* 121 */  je      .L95\n.L127:\n  /* 127 */  movl    $0x0,0x4(%esp)\n  /* 12f */  mov     %ebx,(%esp)\n  /* 132 */  call    *%edx\n  /* 134 */  mov     0x8(%esi),%eax\n  /* 137 */  add     %edi,%eax\n  /* 139 */  mov     0x8(%eax),%eax\n  /* 13c */  test    %eax,%eax\n  /* 13e */  jne     .La0\n.L144:\n  /* 144 */  mov     0x1c(%esp),%ebx\n  /* 148 */  mov     0x20(%esp),%esi\n  /* 14c */  mov     0x24(%esp),%edi\n  /* 150 */  mov     0x28(%esp),%ebp\n  /* 154 */  add     $0x2c,%esp\n  /* 157 */  ret\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  cmp     %edx,%eax\n  /* 162 */  jg      .L46\n  /* 168 */  mov     %eax,0x38(%ebx)\n  /* 16b */  sub     %ecx,%eax\n  /* 16d */  xor     %edx,%edx\n  /* 16f */  mov     %edx,0x30c(%ebx)\n  /* 175 */  lea     (%eax,%eax,2),%edi\n  /* 178 */  shl     $0x2,%edi\n  /* 17b */  jmp     .L66\n.L180:\n  /* 180 */  mov     0xc(%esi),%ecx\n  /* 183 */  test    %ecx,%ecx\n  /* 185 */  je      .Lf8\n  /* 18b */  mov     %ebx,(%esp)\n  /* 18e */  call    *%ecx\n  /* 190 */  testb   $0x2,0xb8(%ebx)\n  /* 197 */  jne     .L144\n  /* 199 */  mov     0x304(%ebx),%esi\n  /* 19f */  mov     0x38(%ebx),%eax\n  /* 1a2 */  jmp     .L51\n  /* 1a7 */  nop\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  mov     %ecx,%ebp\n  /* 1b2 */  mov     %ecx,%eax\n  /* 1b4 */  jmp     .Lde\n","c":"#include \"g_local.h\"\n\nvoid M_MoveFrame(edict_t *self)\n{\n\tmmove_t\t*move;\n\tint\t\tindex;\n\n\tmove = self->monsterinfo.currentmove;\n\tself->nextthink = level.time + FRAMETIME;\n\n\tif ((self->monsterinfo.nextframe) && (self->monsterinfo.nextframe >= move->firstframe) && (self->monsterinfo.nextframe <= move->lastframe))\n\t{\n\t\tself->s.frame = self->monsterinfo.nextframe;\n\t\tself->monsterinfo.nextframe = 0;\n\t}\n\telse\n\t{\n\t\tif (self->s.frame == move->lastframe)\n\t\t{\n\t\t\tif (move->endfunc)\n\t\t\t{\n\t\t\t\tmove->endfunc (self);\n\t\t\t\tmove = self->monsterinfo.currentmove;\n\t\t\t\tif (self->svflags & SVF_DEADMONSTER)\n\t\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\t\tif (self->s.frame < move->firstframe || self->s.frame > move->lastframe)\n\t\t{\n\t\t\tself->monsterinfo.aiflags &= ~AI_HOLD_FRAME;\n\t\t\tself->s.frame = move->firstframe;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tif (!(self->monsterinfo.aiflags & AI_HOLD_FRAME))\n\t\t\t{\n\t\t\t\tself->s.frame++;\n\t\t\t\tif (self->s.frame > move->lastframe)\n\t\t\t\t\tself->s.frame = move->firstframe;\n\t\t\t}\n\t\t}\n\t}\n\tindex = self->s.frame - move->firstframe;\n\tif (move->frame[index].aifunc)\n\t{\n\t\tif (!(self->monsterinfo.aiflags & AI_HOLD_FRAME))\n\t\t\tmove->frame[index].aifunc (self, move->frame[index].dist * self->monsterinfo.scale);\n\t\telse\n\t\t\tmove->frame[index].aifunc (self, 0);\n\t}\n\tif (move->frame[index].thinkfunc)\n\t\tmove->frame[index].thinkfunc (self);\n}\n","size":441,"score":100,"agent":"kuncc/2","pid":3,"session":2949,"ts":1791758988026}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2681,"symbol":"chick_run","file":"m_chick.c","asm":"# chick_run  (TU m_chick.c, section .text, 76 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchick_run:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  testb   $0x1,0x308(%eax)\n  /* 00b */  jne     .L40\n  /* 00d */  mov     0x304(%eax),%edx\n  /* 013 */  cmp     $chick_move_start_run,%edx\n  /* 019 */  je      .L30\n  /* 01b */  cmp     $chick_move_walk,%edx\n  /* 021 */  je      .L30\n  /* 023 */  mov     $chick_move_start_run,%edx\n  /* 028 */  mov     %edx,0x304(%eax)\n  /* 02e */  ret\n  /* 02f */  nop\n.L30:\n  /* 030 */  mov     $chick_move_run,%edx\n  /* 035 */  mov     %edx,0x304(%eax)\n  /* 03b */  ret\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     $chick_move_stand,%edx\n  /* 045 */  mov     %edx,0x304(%eax)\n  /* 04b */  ret\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nextern mmove_t chick_move_stand;\nextern mmove_t chick_move_walk;\nextern mmove_t chick_move_run;\nextern mmove_t chick_move_start_run;\n\nvoid chick_run(edict_t *self)\n{\n    if (self->monsterinfo.aiflags & AI_STAND_GROUND)\n    {\n        self->monsterinfo.currentmove = &chick_move_stand;\n        return;\n    }\n\n    if (self->monsterinfo.currentmove == &chick_move_walk ||\n        self->monsterinfo.currentmove == &chick_move_start_run)\n    {\n        self->monsterinfo.currentmove = &chick_move_run;\n    }\n    else\n    {\n        self->monsterinfo.currentmove = &chick_move_start_run;\n    }\n}\n","size":76,"score":100,"agent":"frong","pid":23,"session":2950,"ts":1791758991307}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3066,"symbol":"ChangeWeapon","file":"p_weapon.c","asm":"# ChangeWeapon  (TU p_weapon.c, section .text, 437 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nChangeWeapon:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%esi\n  /* 009 */  mov     0x54(%esi),%ebx\n  /* 00c */  fldz\n  /* 00e */  flds    0xe90(%ebx)\n  /* 014 */  fucomip %st(1),%st\n  /* 016 */  fstp    %st(0)\n  /* 018 */  jp      .L158\n  /* 01e */  jne     .L158\n.L24:\n  /* 024 */  mov     0x6fc(%ebx),%eax\n  /* 02a */  xor     %ecx,%ecx\n  /* 02c */  xor     %edx,%edx\n  /* 02e */  mov     %ecx,0xe68(%ebx)\n  /* 034 */  cmpl    $0xff,0x28(%esi)\n  /* 03b */  mov     %eax,0x700(%ebx)\n  /* 041 */  mov     0xdcc(%ebx),%eax\n  /* 047 */  mov     %edx,0xdcc(%ebx)\n  /* 04d */  mov     %eax,0x6fc(%ebx)\n  /* 053 */  je      .L120\n  /* 059 */  test    %eax,%eax\n  /* 05b */  je      .L190\n  /* 061 */  mov     0x34(%eax),%edx\n  /* 064 */  test    %edx,%edx\n  /* 066 */  je      .Lf0\n.L6c:\n  /* 06c */  mov     %edx,(%esp)\n  /* 06f */  call    FindItem\n  /* 074 */  mov     0x54(%esi),%ebx\n  /* 077 */  sub     $itemlist,%eax\n  /* 07c */  sar     $0x2,%eax\n  /* 07f */  imul    $0x286bca1b,%eax,%eax\n  /* 085 */  mov     %eax,0xdb8(%ebx)\n  /* 08b */  mov     0x6fc(%ebx),%eax\n  /* 091 */  test    %eax,%eax\n  /* 093 */  je      .L198\n.L99:\n  /* 099 */  movl    $0x0,0x5c(%ebx)\n  /* 0a0 */  mov     0x20(%eax),%eax\n  /* 0a3 */  mov     $0x1,%edx\n  /* 0a8 */  mov     %edx,0xdf0(%ebx)\n  /* 0ae */  mov     %eax,(%esp)\n  /* 0b1 */  call    *gi+0x20\n  /* 0b7 */  mov     $0x3,%ecx\n  /* 0bc */  mov     %eax,0x58(%ebx)\n  /* 0bf */  mov     0x54(%esi),%eax\n  /* 0c2 */  testb   $0x1,0x10(%eax)\n  /* 0c6 */  mov     %ecx,0xe70(%eax)\n  /* 0cc */  je      .L100\n  /* 0ce */  movl    $0xa9,0x38(%esi)\n  /* 0d5 */  mov     $0xac,%ecx\n  /* 0da */  mov     %ecx,0xe6c(%eax)\n  /* 0e0 */  add     $0x14,%esp\n  /* 0e3 */  pop     %ebx\n  /* 0e4 */  pop     %esi\n  /* 0e5 */  ret\n  /* 0e6 */  xchg    %ax,%ax\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  xor     %edx,%edx\n  /* 0f2 */  mov     %edx,0xdb8(%ebx)\n  /* 0f8 */  jmp     .L99\n  /* 0fa */  lea     0x0(%esi),%esi\n.L100:\n  /* 100 */  movl    $0x3e,0x38(%esi)\n  /* 107 */  mov     $0x41,%edx\n  /* 10c */  mov     %edx,0xe6c(%eax)\n  /* 112 */  add     $0x14,%esp\n  /* 115 */  pop     %ebx\n  /* 116 */  pop     %esi\n  /* 117 */  ret\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     g_edicts,%ecx\n  /* 126 */  mov     %esi,%edx\n  /* 128 */  sub     %ecx,%edx\n  /* 12a */  sar     $0x2,%edx\n  /* 12d */  imul    $0xdb43bb1f,%edx,%edx\n  /* 133 */  dec     %edx\n  /* 134 */  test    %eax,%eax\n  /* 136 */  je      .L1a8\n  /* 138 */  mov     0x3c(%eax),%ecx\n  /* 13b */  shl     $0x8,%ecx\n  /* 13e */  movzwl  %cx,%ecx\n  /* 141 */  or      %ecx,%edx\n  /* 143 */  mov     %edx,0x3c(%esi)\n  /* 146 */  mov     0x34(%eax),%edx\n  /* 149 */  test    %edx,%edx\n  /* 14b */  jne     .L6c\n  /* 151 */  jmp     .Lf0\n  /* 153 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  flds    level+0x4\n  /* 15e */  xor     %eax,%eax\n  /* 160 */  mov     %eax,0xe98(%ebx)\n  /* 166 */  xor     %eax,%eax\n  /* 168 */  fstps   0xe90(%ebx)\n  /* 16e */  mov     %eax,0x4(%esp)\n  /* 172 */  mov     %esi,(%esp)\n  /* 175 */  call    weapon_grenade_fire\n  /* 17a */  mov     0x54(%esi),%ebx\n  /* 17d */  movl    $0x0,0xe90(%ebx)\n  /* 187 */  jmp     .L24\n  /* 18c */  lea     0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  xor     %ecx,%ecx\n  /* 192 */  mov     %ecx,0xdb8(%ebx)\n.L198:\n  /* 198 */  movl    $0x0,0x58(%ebx)\n  /* 19f */  add     $0x14,%esp\n  /* 1a2 */  pop     %ebx\n  /* 1a3 */  pop     %esi\n  /* 1a4 */  ret\n  /* 1a5 */  lea     0x0(%esi),%esi\n.L1a8:\n  /* 1a8 */  mov     %edx,0x3c(%esi)\n  /* 1ab */  xor     %esi,%esi\n  /* 1ad */  mov     %esi,0xdb8(%ebx)\n  /* 1b3 */  jmp     .L198\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid weapon_grenade_fire (edict_t *ent, qboolean held);\n\nvoid ChangeWeapon (edict_t *ent)\n{\n\tint i;\n\n\tif (ent->client->grenade_time)\n\t{\n\t\tent->client->grenade_time = level.time;\n\t\tent->client->weapon_sound = 0;\n\t\tweapon_grenade_fire (ent, false);\n\t\tent->client->grenade_time = 0;\n\t}\n\n\tent->client->pers.lastweapon = ent->client->pers.weapon;\n\tent->client->pers.weapon = ent->client->newweapon;\n\tent->client->newweapon = NULL;\n\tent->client->machinegun_shots = 0;\n\n\tif (ent->s.modelindex == 255)\n\t{\n\t\tif (ent->client->pers.weapon)\n\t\t\ti = ((ent->client->pers.weapon->weapmodel & 0xff) << 8);\n\t\telse\n\t\t\ti = 0;\n\t\tent->s.skinnum = (ent - g_edicts - 1) | i;\n\t}\n\n\tif (ent->client->pers.weapon && ent->client->pers.weapon->ammo)\n\t\tent->client->ammo_index = ITEM_INDEX(FindItem(ent->client->pers.weapon->ammo));\n\telse\n\t\tent->client->ammo_index = 0;\n\n\tif (!ent->client->pers.weapon)\n\t{\n\t\tent->client->ps.gunindex = 0;\n\t\treturn;\n\t}\n\n\tent->client->weaponstate = WEAPON_ACTIVATING;\n\tent->client->ps.gunframe = 0;\n\tent->client->ps.gunindex = gi.modelindex(ent->client->pers.weapon->view_model);\n\n\tent->client->anim_priority = ANIM_PAIN;\n\tif (ent->client->ps.pmove.pm_flags & PMF_DUCKED)\n\t{\n\t\tent->s.frame = FRAME_crpain1;\n\t\tent->client->anim_end = FRAME_crpain4;\n\t}\n\telse\n\t{\n\t\tent->s.frame = FRAME_pain301;\n\t\tent->client->anim_end = FRAME_pain304;\n\t}\n}\n","size":437,"score":100,"agent":"kuncc/6","pid":7,"session":2948,"ts":1791758993057}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2715,"symbol":"SP_monster_flipper","file":"m_flipper.c","asm":"# SP_monster_flipper  (TU m_flipper.c, section .text, 432 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_flipper:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L1a0\n  /* 01f */  jne     .L1a0\n  /* 025 */  movl    $\"flipper/flppain1.wav\",(%esp)\n  /* 02c */  call    *gi+0x24\n  /* 032 */  movl    $\"flipper/flppain2.wav\",(%esp)\n  /* 039 */  mov     %eax,sound_pain1\n  /* 03e */  call    *gi+0x24\n  /* 044 */  movl    $\"flipper/flpdeth1.wav\",(%esp)\n  /* 04b */  mov     %eax,sound_pain2\n  /* 050 */  call    *gi+0x24\n  /* 056 */  movl    $\"flipper/flpatck1.wav\",(%esp)\n  /* 05d */  mov     %eax,sound_death\n  /* 062 */  call    *gi+0x24\n  /* 068 */  movl    $\"flipper/flpatck2.wav\",(%esp)\n  /* 06f */  mov     %eax,sound_chomp\n  /* 074 */  call    *gi+0x24\n  /* 07a */  movl    $\"flipper/flpidle1.wav\",(%esp)\n  /* 081 */  call    *gi+0x24\n  /* 087 */  movl    $\"flipper/flpsrch1.wav\",(%esp)\n  /* 08e */  call    *gi+0x24\n  /* 094 */  movl    $\"flipper/flpsght1.wav\",(%esp)\n  /* 09b */  call    *gi+0x24\n  /* 0a1 */  mov     $0x2,%edx\n  /* 0a6 */  mov     %edx,0xf8(%ebx)\n  /* 0ac */  mov     %eax,sound_sight\n  /* 0b1 */  mov     $0x5,%eax\n  /* 0b6 */  mov     %eax,0x104(%ebx)\n  /* 0bc */  movl    $\"models/monsters/flipper/tris.md2\",(%esp)\n  /* 0c3 */  call    *gi+0x20\n  /* 0c9 */  mov     $0x32,%ecx\n  /* 0ce */  mov     $flipper_walk,%edx\n  /* 0d3 */  mov     %ecx,0x1e0(%ebx)\n  /* 0d9 */  mov     $flipper_start_run,%ecx\n  /* 0de */  movl    $0x0,0xc4(%ebx)\n  /* 0e8 */  movl    $0x42000000,0xd0(%ebx)\n  /* 0f2 */  mov     %edx,0x320(%ebx)\n  /* 0f8 */  mov     %ecx,0x324(%ebx)\n  /* 0fe */  flds    =0xc1800000 (-16f)\n  /* 104 */  mov     %eax,0x28(%ebx)\n  /* 107 */  mov     $0xffffffe2,%eax\n  /* 10c */  mov     %eax,0x1e8(%ebx)\n  /* 112 */  fsts    0xbc(%ebx)\n  /* 118 */  mov     $0x64,%eax\n  /* 11d */  mov     %eax,0x190(%ebx)\n  /* 123 */  fstps   0xc0(%ebx)\n  /* 129 */  mov     $flipper_pain,%eax\n  /* 12e */  mov     %eax,0x1c4(%ebx)\n  /* 134 */  mov     $flipper_die,%eax\n  /* 139 */  flds    =0x41800000 (16f)\n  /* 13f */  mov     %eax,0x1c8(%ebx)\n  /* 145 */  mov     $flipper_stand,%eax\n  /* 14a */  mov     %eax,0x314(%ebx)\n  /* 150 */  fsts    0xc8(%ebx)\n  /* 156 */  mov     $flipper_melee,%eax\n  /* 15b */  mov     %eax,0x330(%ebx)\n  /* 161 */  fstps   0xcc(%ebx)\n  /* 167 */  mov     $flipper_sight,%eax\n  /* 16c */  mov     %eax,0x334(%ebx)\n  /* 172 */  mov     %ebx,(%esp)\n  /* 175 */  call    *gi+0x48\n  /* 17b */  mov     $flipper_move_stand,%eax\n  /* 180 */  mov     %eax,0x304(%ebx)\n  /* 186 */  movl    $0x3f800000,0x310(%ebx)\n  /* 190 */  mov     %ebx,0x20(%esp)\n  /* 194 */  mov     0x18(%esp),%ebx\n  /* 198 */  add     $0x1c,%esp\n  /* 19b */  jmp     swimmonster_start\n.L1a0:\n  /* 1a0 */  mov     %ebx,0x20(%esp)\n  /* 1a4 */  mov     0x18(%esp),%ebx\n  /* 1a8 */  add     $0x1c,%esp\n  /* 1ab */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_flipper.h\"\n\nstatic int sound_pain1;\nstatic int sound_pain2;\nstatic int sound_death;\nstatic int sound_chomp;\nstatic int sound_sight;\nextern mmove_t flipper_move_stand;\nvoid flipper_walk(edict_t *self);\nvoid flipper_start_run(edict_t *self);\nvoid flipper_pain(edict_t *self, edict_t *other, float kick, int damage);\nvoid flipper_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nvoid flipper_stand(edict_t *self);\nvoid flipper_melee(edict_t *self);\nvoid flipper_sight(edict_t *self, edict_t *other);\n\nint flipper_use_sounds(void)\n{\n\treturn sound_pain1 + sound_pain2 + sound_death + sound_chomp + sound_sight;\n}\n\nvoid SP_monster_flipper(edict_t *self)\n{\n\tif (deathmatch->value) {\n\t\tG_FreeEdict(self);\n\t\treturn;\n\t}\n\n\tsound_pain1 = gi.soundindex(\"flipper/flppain1.wav\");\n\tsound_pain2 = gi.soundindex(\"flipper/flppain2.wav\");\n\tsound_death = gi.soundindex(\"flipper/flpdeth1.wav\");\n\tsound_chomp = gi.soundindex(\"flipper/flpatck1.wav\");\n\tgi.soundindex(\"flipper/flpatck2.wav\");\n\tgi.soundindex(\"flipper/flpidle1.wav\");\n\tgi.soundindex(\"flipper/flpsrch1.wav\");\n\tsound_sight = gi.soundindex(\"flipper/flpsght1.wav\");\n\n\tself->movetype = MOVETYPE_STEP;\n\tself->solid = SOLID_BBOX;\n\tself->s.modelindex = gi.modelindex(\"models/monsters/flipper/tris.md2\");\n\tVectorSet(self->mins, -16, -16, 0);\n\tVectorSet(self->maxs, 16, 16, 32);\n\n\tself->health = 50;\n\tself->gib_health = -30;\n\tself->mass = 100;\n\n\tself->pain = flipper_pain;\n\tself->die = flipper_die;\n\n\tself->monsterinfo.stand = flipper_stand;\n\tself->monsterinfo.walk = flipper_walk;\n\tself->monsterinfo.run = flipper_start_run;\n\tself->monsterinfo.melee = flipper_melee;\n\tself->monsterinfo.sight = flipper_sight;\n\n\tgi.linkentity(self);\n\n\tself->monsterinfo.currentmove = &flipper_move_stand;\n\tself->monsterinfo.scale = MODEL_SCALE;\n\n\tswimmonster_start(self);\n}\n","size":432,"score":100,"agent":"kuncc/0","pid":1,"session":2947,"ts":1791759000727}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2568,"symbol":"actor_pain","file":"m_actor.c","asm":"# actor_pain  (TU m_actor.c, section .text, 443 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nactor_pain:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x44,%esp\n  /* 005 */  mov     0x50(%esp),%ebx\n  /* 009 */  mov     0x1e4(%ebx),%edx\n  /* 00f */  mov     %edx,%eax\n  /* 011 */  shr     $0x1f,%eax\n  /* 014 */  add     %edx,%eax\n  /* 016 */  sar     $1,%eax\n  /* 018 */  cmp     %eax,0x1e0(%ebx)\n  /* 01e */  jge     .L27\n  /* 020 */  movl    $0x1,0x3c(%ebx)\n.L27:\n  /* 027 */  flds    level+0x4\n  /* 02d */  flds    0x1d0(%ebx)\n  /* 033 */  fcomip  %st(1),%st\n  /* 035 */  ja      .La0\n  /* 037 */  mov     0x54(%esp),%eax\n  /* 03b */  fadds   =0x40400000 (3f)\n  /* 041 */  mov     0x54(%eax),%eax\n  /* 044 */  fstps   0x1d0(%ebx)\n  /* 04a */  test    %eax,%eax\n  /* 04c */  je      .L72\n  /* 04e */  call    rand\n  /* 053 */  and     $0x7fff,%eax\n  /* 058 */  mov     %eax,0x2c(%esp)\n  /* 05c */  fildl   0x2c(%esp)\n  /* 060 */  fdivs   =0x46fffe00 (32767f)\n  /* 066 */  fldl    =0x3fd999999999999a (0.4)\n  /* 06c */  fcomip  %st(1),%st\n  /* 06e */  fstp    %st(0)\n  /* 070 */  ja      .Ld0\n.L72:\n  /* 072 */  call    rand\n  /* 077 */  mov     %eax,%ecx\n  /* 079 */  mov     $0x55555556,%eax\n  /* 07e */  imul    %ecx\n  /* 080 */  mov     %ecx,%eax\n  /* 082 */  sar     $0x1f,%eax\n  /* 085 */  sub     %eax,%edx\n  /* 087 */  lea     (%edx,%edx,2),%eax\n  /* 08a */  sub     %eax,%ecx\n  /* 08c */  jne     .Lb0\n  /* 08e */  mov     $actor_move_pain1,%eax\n  /* 093 */  mov     %eax,0x304(%ebx)\n  /* 099 */  jmp     .La2\n  /* 09b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  fstp    %st(0)\n.La2:\n  /* 0a2 */  add     $0x44,%esp\n  /* 0a5 */  pop     %ebx\n  /* 0a6 */  pop     %esi\n  /* 0a7 */  ret\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  dec     %ecx\n  /* 0b1 */  mov     $actor_move_pain3,%eax\n  /* 0b6 */  mov     $actor_move_pain2,%edx\n  /* 0bb */  cmove   %edx,%eax\n  /* 0be */  mov     %eax,0x304(%ebx)\n  /* 0c4 */  add     $0x44,%esp\n  /* 0c7 */  pop     %ebx\n  /* 0c8 */  pop     %esi\n  /* 0c9 */  ret\n  /* 0ca */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  mov     0x54(%esp),%eax\n  /* 0d4 */  flds    0x4(%eax)\n  /* 0d7 */  flds    0x4(%ebx)\n  /* 0da */  fsubrp  %st,%st(1)\n  /* 0dc */  fstps   0x34(%esp)\n  /* 0e0 */  flds    0x8(%eax)\n  /* 0e3 */  flds    0x8(%ebx)\n  /* 0e6 */  fsubrp  %st,%st(1)\n  /* 0e8 */  fstps   0x38(%esp)\n  /* 0ec */  flds    0xc(%eax)\n  /* 0ef */  lea     0x34(%esp),%eax\n  /* 0f3 */  fsts    0x2c(%esp)\n  /* 0f7 */  flds    0xc(%ebx)\n  /* 0fa */  mov     %eax,(%esp)\n  /* 0fd */  fsubrp  %st,%st(1)\n  /* 0ff */  fstps   0x3c(%esp)\n  /* 103 */  call    vectoyaw\n  /* 108 */  fstps   0x1a8(%ebx)\n  /* 10e */  call    rand\n  /* 113 */  mov     $actor_move_taunt,%edx\n  /* 118 */  and     $0x7fff,%eax\n  /* 11d */  mov     %eax,0x2c(%esp)\n  /* 121 */  mov     $actor_move_flipoff,%eax\n  /* 126 */  fildl   0x2c(%esp)\n  /* 12a */  fdivs   =0x46fffe00 (32767f)\n  /* 130 */  flds    =0x3f000000 (0.5f)\n  /* 136 */  fcomip  %st(1),%st\n  /* 138 */  fstp    %st(0)\n  /* 13a */  cmovbe  %edx,%eax\n  /* 13d */  mov     g_edicts,%edx\n  /* 143 */  mov     %eax,0x304(%ebx)\n  /* 149 */  sub     %edx,%ebx\n  /* 14b */  sar     $0x2,%ebx\n  /* 14e */  imul    $0xdb43bb1f,%ebx,%ebx\n  /* 154 */  mov     %ebx,%eax\n  /* 156 */  sar     $0x1f,%eax\n  /* 159 */  shr     $0x1d,%eax\n  /* 15c */  add     %eax,%ebx\n  /* 15e */  and     $0x7,%ebx\n  /* 161 */  sub     %eax,%ebx\n  /* 163 */  mov     actor_names(,%ebx,4),%esi\n  /* 16a */  mov     gi+0x8,%ebx\n  /* 170 */  call    rand\n  /* 175 */  mov     %eax,%ecx\n  /* 177 */  mov     $0x55555556,%eax\n  /* 17c */  imul    %ecx\n  /* 17e */  mov     %ecx,%eax\n  /* 180 */  sar     $0x1f,%eax\n  /* 183 */  sub     %eax,%edx\n  /* 185 */  mov     %ecx,%eax\n  /* 187 */  lea     (%edx,%edx,2),%edx\n  /* 18a */  mov     $\"%s: %s!\\n\",%ecx\n  /* 18f */  sub     %edx,%eax\n  /* 191 */  mov     messages(,%eax,4),%eax\n  /* 198 */  mov     %esi,0xc(%esp)\n  /* 19c */  mov     $0x3,%esi\n  /* 1a1 */  mov     %ecx,0x8(%esp)\n  /* 1a5 */  mov     %esi,0x4(%esp)\n  /* 1a9 */  mov     %eax,0x10(%esp)\n  /* 1ad */  mov     0x54(%esp),%eax\n  /* 1b1 */  mov     %eax,(%esp)\n  /* 1b4 */  call    *%ebx\n  /* 1b6 */  jmp     .La2\n","c":"#include \"g_local.h\"\n#include \"m_actor.h\"\n\nextern mmove_t actor_move_pain1;\nextern mmove_t actor_move_pain2;\nextern mmove_t actor_move_pain3;\nextern mmove_t actor_move_taunt;\nextern mmove_t actor_move_flipoff;\nextern char *actor_names[];\nextern char *messages[];\n\nvoid actor_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n    int n;\n    char *name;\n    vec3_t v;\n\n    if (self->health < (self->max_health / 2))\n        self->s.skinnum = 1;\n\n    if (level.time < self->pain_debounce_time)\n        return;\n\n    self->pain_debounce_time = level.time + 3;\n\n    if (other->client && random() < 0.4)\n    {\n        v[0] = other->s.origin[0] - self->s.origin[0];\n        v[1] = other->s.origin[1] - self->s.origin[1];\n        v[2] = other->s.origin[2] - self->s.origin[2];\n        self->ideal_yaw = vectoyaw(v);\n        if (random() < 0.5)\n            self->monsterinfo.currentmove = &actor_move_flipoff;\n        else\n            self->monsterinfo.currentmove = &actor_move_taunt;\n        name = actor_names[(self - g_edicts) % 8];\n        gi.cprintf(other, PRINT_CHAT, \"%s: %s!\\n\", name, messages[rand() % 3]);\n        return;\n    }\n\n    n = rand() % 3;\n    if (n == 0)\n        self->monsterinfo.currentmove = &actor_move_pain1;\n    else if (n == 1)\n        self->monsterinfo.currentmove = &actor_move_pain2;\n    else\n        self->monsterinfo.currentmove = &actor_move_pain3;\n}\n","size":443,"score":100,"agent":"kuncc/3","pid":4,"session":2952,"ts":1791759006657}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2331,"symbol":"func_clock_format_countdown","file":"g_misc.c","asm":"# func_clock_format_countdown  (TU g_misc.c, section .text, 443 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfunc_clock_format_countdown:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %eax,%ecx\n  /* 005 */  mov     %ebx,0x34(%esp)\n  /* 009 */  mov     0x284(%eax),%eax\n  /* 00f */  mov     %esi,0x38(%esp)\n  /* 013 */  test    %eax,%eax\n  /* 015 */  je      .L38\n  /* 017 */  cmp     $0x1,%eax\n  /* 01a */  je      .L70\n  /* 01c */  cmp     $0x2,%eax\n  /* 01f */  je      .Lf0\n.L25:\n  /* 025 */  mov     0x34(%esp),%ebx\n  /* 029 */  mov     0x38(%esp),%esi\n  /* 02d */  add     $0x3c,%esp\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     0x1e0(%ecx),%eax\n  /* 03e */  mov     $\"%2i\",%edx\n  /* 043 */  mov     $0x10,%ebx\n  /* 048 */  mov     %ebx,0x4(%esp)\n  /* 04c */  mov     %edx,0x8(%esp)\n  /* 050 */  mov     %eax,0xc(%esp)\n  /* 054 */  mov     0x114(%ecx),%eax\n  /* 05a */  mov     %eax,(%esp)\n  /* 05d */  call    Com_sprintf\n  /* 062 */  mov     0x34(%esp),%ebx\n  /* 066 */  mov     0x38(%esp),%esi\n  /* 06a */  add     $0x3c,%esp\n  /* 06d */  ret\n  /* 06e */  xchg    %ax,%ax\n.L70:\n  /* 070 */  mov     %ecx,0x2c(%esp)\n  /* 074 */  mov     $0x88888889,%eax\n  /* 079 */  mov     0x1e0(%ecx),%esi\n  /* 07f */  imull   0x1e0(%ecx)\n  /* 085 */  mov     0x1e0(%ecx),%eax\n  /* 08b */  add     %eax,%edx\n  /* 08d */  mov     0x1e0(%ecx),%eax\n  /* 093 */  sar     $0x5,%edx\n  /* 096 */  sar     $0x1f,%eax\n  /* 099 */  sub     %eax,%edx\n  /* 09b */  mov     %edx,0xc(%esp)\n  /* 09f */  mov     %edx,%eax\n  /* 0a1 */  shl     $0x4,%eax\n  /* 0a4 */  sub     %edx,%eax\n  /* 0a6 */  shl     $0x2,%eax\n  /* 0a9 */  sub     %eax,%esi\n  /* 0ab */  mov     $\"%2i:%2i\",%eax\n  /* 0b0 */  mov     %eax,0x8(%esp)\n  /* 0b4 */  mov     $0x10,%eax\n  /* 0b9 */  mov     %esi,0x10(%esp)\n  /* 0bd */  mov     %eax,0x4(%esp)\n  /* 0c1 */  mov     0x114(%ecx),%eax\n  /* 0c7 */  mov     %eax,(%esp)\n  /* 0ca */  call    Com_sprintf\n  /* 0cf */  mov     0x2c(%esp),%ecx\n  /* 0d3 */  mov     0x114(%ecx),%eax\n  /* 0d9 */  cmpb    $0x20,0x3(%eax)\n  /* 0dd */  jne     .L25\n  /* 0e3 */  movb    $0x30,0x3(%eax)\n  /* 0e7 */  jmp     .L25\n  /* 0ec */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     %ecx,0x2c(%esp)\n  /* 0f4 */  mov     $0x88888889,%eax\n  /* 0f9 */  mov     0x1e0(%ecx),%ebx\n  /* 0ff */  imull   0x1e0(%ecx)\n  /* 105 */  mov     0x1e0(%ecx),%eax\n  /* 10b */  sar     $0x1f,%ebx\n  /* 10e */  add     %eax,%edx\n  /* 110 */  sar     $0x5,%edx\n  /* 113 */  sub     %ebx,%edx\n  /* 115 */  mov     %edx,%eax\n  /* 117 */  shl     $0x4,%eax\n  /* 11a */  sub     %edx,%eax\n  /* 11c */  mov     0x1e0(%ecx),%edx\n  /* 122 */  shl     $0x2,%eax\n  /* 125 */  sub     %eax,%edx\n  /* 127 */  mov     $0x91a2b3c5,%eax\n  /* 12c */  mov     %edx,0x14(%esp)\n  /* 130 */  imull   0x1e0(%ecx)\n  /* 136 */  mov     0x1e0(%ecx),%esi\n  /* 13c */  add     %esi,%edx\n  /* 13e */  sar     $0xb,%edx\n  /* 141 */  sub     %ebx,%edx\n  /* 143 */  mov     0x1e0(%ecx),%ebx\n  /* 149 */  imul    $0xe10,%edx,%eax\n  /* 14f */  mov     %edx,%esi\n  /* 151 */  mov     %esi,0xc(%esp)\n  /* 155 */  sub     %eax,%ebx\n  /* 157 */  mov     $0x88888889,%eax\n  /* 15c */  imul    %ebx\n  /* 15e */  mov     %ebx,%eax\n  /* 160 */  sar     $0x1f,%eax\n  /* 163 */  add     %ebx,%edx\n  /* 165 */  sar     $0x5,%edx\n  /* 168 */  sub     %eax,%edx\n  /* 16a */  mov     $\"%2i:%2i:%2i\",%eax\n  /* 16f */  mov     %eax,0x8(%esp)\n  /* 173 */  mov     $0x10,%eax\n  /* 178 */  mov     %edx,0x10(%esp)\n  /* 17c */  mov     %eax,0x4(%esp)\n  /* 180 */  mov     0x114(%ecx),%eax\n  /* 186 */  mov     %eax,(%esp)\n  /* 189 */  call    Com_sprintf\n  /* 18e */  mov     0x2c(%esp),%ecx\n  /* 192 */  mov     0x114(%ecx),%eax\n  /* 198 */  cmpb    $0x20,0x3(%eax)\n  /* 19c */  jne     .L1a8\n  /* 19e */  movb    $0x30,0x3(%eax)\n  /* 1a2 */  mov     0x114(%ecx),%eax\n.L1a8:\n  /* 1a8 */  cmpb    $0x20,0x6(%eax)\n  /* 1ac */  jne     .L25\n  /* 1b2 */  movb    $0x30,0x6(%eax)\n  /* 1b6 */  jmp     .L25\n","c":"#include \"g_local.h\"\n#define CLOCK_MESSAGE_SIZE 16\n\nstatic __attribute__((noinline)) void func_clock_format_countdown(edict_t *self)\n{\n\tif (self->style == 0)\n\t{\n\t\tCom_sprintf(self->message, CLOCK_MESSAGE_SIZE, \"%2i\", self->health);\n\t\treturn;\n\t}\n\tif (self->style == 1)\n\t{\n\t\tCom_sprintf(self->message, CLOCK_MESSAGE_SIZE, \"%2i:%2i\", self->health / 60, self->health % 60);\n\t\tif (self->message[3] == ' ')\n\t\t\tself->message[3] = '0';\n\t\treturn;\n\t}\n\tif (self->style == 2)\n\t{\n\t\tCom_sprintf(self->message, CLOCK_MESSAGE_SIZE, \"%2i:%2i:%2i\", self->health / 3600, (self->health - (self->health / 3600) * 3600) / 60, self->health % 60);\n\t\tif (self->message[3] == ' ')\n\t\t\tself->message[3] = '0';\n\t\tif (self->message[6] == ' ')\n\t\t\tself->message[6] = '0';\n\t\treturn;\n\t}\n}\nvoid caller(edict_t *e) { func_clock_format_countdown(e); }\n","size":443,"score":100,"agent":"kuncc/4","pid":5,"session":2951,"ts":1791759009560}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2455,"symbol":"Use_Target_Tent","file":"g_target.c","asm":"# Use_Target_Tent  (TU g_target.c, section .text, 77 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUse_Target_Tent:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  movl    $0x3,(%esp)\n  /* 012 */  call    *gi+0x64\n  /* 018 */  mov     0x284(%ebx),%eax\n  /* 01e */  add     $0x4,%ebx\n  /* 021 */  mov     %eax,(%esp)\n  /* 024 */  call    *gi+0x64\n  /* 02a */  mov     %ebx,(%esp)\n  /* 02d */  call    *gi+0x78\n  /* 033 */  mov     $0x2,%eax\n  /* 038 */  mov     %ebx,0x20(%esp)\n  /* 03c */  mov     0x18(%esp),%ebx\n  /* 040 */  mov     %eax,0x24(%esp)\n  /* 044 */  add     $0x1c,%esp\n  /* 047 */  jmp     *gi+0x58\n","c":"#include \"g_local.h\"\n\nvoid Use_Target_Tent(edict_t *ent, edict_t *other, edict_t *activator)\n{\n    gi.WriteByte(svc_temp_entity);\n    gi.WriteByte(ent->style);\n    gi.WritePosition(ent->s.origin);\n    gi.multicast(ent->s.origin, MULTICAST_PVS);\n}\n","size":77,"score":100,"agent":"frong","pid":23,"session":2956,"ts":1791759017320}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2536,"symbol":"vectoangles","file":"g_utils.c","asm":"# vectoangles  (TU g_utils.c, section .text, 449 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nvectoangles:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%eax\n  /* 00b */  mov     0x34(%esp),%ebx\n  /* 00f */  flds    0x4(%eax)\n  /* 012 */  flds    (%eax)\n  /* 014 */  fldz\n  /* 016 */  fxch    %st(2)\n  /* 018 */  fucomi  %st(2),%st\n  /* 01a */  jp      .L4c\n  /* 01c */  jne     .L58\n  /* 01e */  fxch    %st(1)\n  /* 020 */  fucomi  %st(2),%st\n  /* 022 */  jp      .L115\n  /* 028 */  jne     .L120\n  /* 02e */  fstp    %st(0)\n  /* 030 */  fstp    %st(0)\n  /* 032 */  flds    0x8(%eax)\n  /* 035 */  fcomip  %st(1),%st\n  /* 037 */  fstp    %st(0)\n  /* 039 */  jbe     .L1a0\n  /* 03f */  fldz\n  /* 041 */  flds    =0xc2b40000 (-90f)\n  /* 047 */  jmp     .Ldb\n.L4c:\n  /* 04c */  fstp    %st(2)\n  /* 04e */  fxch    %st(1)\n  /* 050 */  jmp     .L5c\n  /* 052 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  fstp    %st(2)\n  /* 05a */  fxch    %st(1)\n.L5c:\n  /* 05c */  fldz\n  /* 05e */  fxch    %st(2)\n  /* 060 */  fucomi  %st(2),%st\n  /* 062 */  jp      .L126\n  /* 068 */  jne     .L12c\n  /* 06e */  fxch    %st(1)\n  /* 070 */  fcomi   %st(2),%st\n  /* 072 */  fstp    %st(2)\n  /* 074 */  jbe     .L100\n  /* 07a */  fxch    %st(1)\n  /* 07c */  fmul    %st(0),%st\n  /* 07e */  fxch    %st(1)\n  /* 080 */  fmul    %st(0),%st\n  /* 082 */  faddp   %st,%st(1)\n  /* 084 */  flds    =0x42b40000 (90f)\n.L8a:\n  /* 08a */  fstps   0x14(%esp)\n  /* 08e */  fsqrt\n  /* 090 */  fstpl   0x8(%esp)\n  /* 094 */  flds    0x8(%eax)\n  /* 097 */  fstpl   (%esp)\n  /* 09a */  call    atan2\n  /* 09f */  fnstcw  0x1e(%esp)\n  /* 0a3 */  fmuls   =0x43340000 (180f)\n  /* 0a9 */  movzwl  0x1e(%esp),%eax\n  /* 0ae */  fdivl   =0x400921fb54442d18 (3.141592653589793)\n  /* 0b4 */  or      $0xc00,%ax\n  /* 0b8 */  mov     %ax,0x1c(%esp)\n  /* 0bd */  fldcw   0x1c(%esp)\n  /* 0c1 */  fistpl  0x10(%esp)\n  /* 0c5 */  fldcw   0x1e(%esp)\n  /* 0c9 */  fildl   0x10(%esp)\n  /* 0cd */  fldz\n  /* 0cf */  fcomip  %st(1),%st\n  /* 0d1 */  flds    0x14(%esp)\n  /* 0d5 */  ja      .Lf0\n  /* 0d7 */  fxch    %st(1)\n.Ld9:\n  /* 0d9 */  fchs\n.Ldb:\n  /* 0db */  movl    $0x0,0x8(%ebx)\n  /* 0e2 */  fstps   (%ebx)\n  /* 0e4 */  fstps   0x4(%ebx)\n  /* 0e7 */  mov     0x28(%esp),%ebx\n  /* 0eb */  add     $0x2c,%esp\n  /* 0ee */  ret\n  /* 0ef */  nop\n.Lf0:\n  /* 0f0 */  fxch    %st(1)\n  /* 0f2 */  fadds   =0x43b40000 (360f)\n  /* 0f8 */  jmp     .Ld9\n  /* 0fa */  lea     0x0(%esi),%esi\n.L100:\n  /* 100 */  flds    =0x43870000 (270f)\n  /* 106 */  fxch    %st(1)\n.L108:\n  /* 108 */  fmul    %st(0),%st\n  /* 10a */  fxch    %st(2)\n  /* 10c */  fmul    %st(0),%st\n  /* 10e */  faddp   %st,%st(2)\n  /* 110 */  jmp     .L8a\n.L115:\n  /* 115 */  fstp    %st(2)\n  /* 117 */  fxch    %st(1)\n  /* 119 */  jmp     .L130\n  /* 11b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  fstp    %st(2)\n  /* 122 */  fxch    %st(1)\n  /* 124 */  jmp     .L130\n.L126:\n  /* 126 */  fstp    %st(2)\n  /* 128 */  fxch    %st(1)\n  /* 12a */  jmp     .L130\n.L12c:\n  /* 12c */  fstp    %st(2)\n  /* 12e */  fxch    %st(1)\n.L130:\n  /* 130 */  fstl    0x8(%esp)\n  /* 134 */  mov     %eax,0x30(%esp)\n  /* 138 */  fstps   0x18(%esp)\n  /* 13c */  fstl    (%esp)\n  /* 13f */  fstps   0x14(%esp)\n  /* 143 */  call    atan2\n  /* 148 */  mov     0x30(%esp),%eax\n  /* 14c */  fnstcw  0x1e(%esp)\n  /* 150 */  fmuls   =0x43340000 (180f)\n  /* 156 */  movzwl  0x1e(%esp),%edx\n  /* 15b */  fdivl   =0x400921fb54442d18 (3.141592653589793)\n  /* 161 */  or      $0xc00,%dx\n  /* 166 */  mov     %dx,0x1c(%esp)\n  /* 16b */  fldcw   0x1c(%esp)\n  /* 16f */  fistpl  0x10(%esp)\n  /* 173 */  fldcw   0x1e(%esp)\n  /* 177 */  fildl   0x10(%esp)\n  /* 17b */  fldz\n  /* 17d */  fcomip  %st(1),%st\n  /* 17f */  flds    0x14(%esp)\n  /* 183 */  flds    0x18(%esp)\n  /* 187 */  ja      .L1b0\n  /* 189 */  fxch    %st(1)\n  /* 18b */  fmul    %st(0),%st\n  /* 18d */  fxch    %st(1)\n  /* 18f */  fmul    %st(0),%st\n  /* 191 */  faddp   %st,%st(1)\n  /* 193 */  fxch    %st(1)\n  /* 195 */  jmp     .L8a\n  /* 19a */  lea     0x0(%esi),%esi\n.L1a0:\n  /* 1a0 */  fldz\n  /* 1a2 */  flds    =0xc3870000 (-270f)\n  /* 1a8 */  jmp     .Ldb\n  /* 1ad */  lea     0x0(%esi),%esi\n.L1b0:\n  /* 1b0 */  fxch    %st(2)\n  /* 1b2 */  fadds   =0x43b40000 (360f)\n  /* 1b8 */  fxch    %st(1)\n  /* 1ba */  fxch    %st(2)\n  /* 1bc */  jmp     .L108\n","c":"#include \"g_local.h\"\n\nvoid vectoangles (vec3_t vec, vec3_t angles)\n{\n    float forward;\n    float yaw, pitch;\n\n    if (vec[1] == 0 && vec[0] == 0)\n    {\n        yaw = 0;\n        if (vec[2] > 0)\n            pitch = 90;\n        else\n            pitch = 270;\n    }\n    else\n    {\n        if (vec[0])\n            yaw = (int) (atan2(vec[1], vec[0]) * 180 / M_PI);\n        else if (vec[1] > 0)\n            yaw = 90;\n        else\n            yaw = -90;\n        if (yaw < 0)\n            yaw += 360;\n\n        forward = sqrt (vec[0]*vec[0] + vec[1]*vec[1]);\n        pitch = (int) (atan2(vec[2], forward) * 180 / M_PI);\n        if (pitch < 0)\n            pitch += 360;\n    }\n\n    angles[PITCH] = -pitch;\n    angles[YAW] = yaw;\n    angles[ROLL] = 0;\n}\n","size":449,"score":100,"agent":"kuncc/5","pid":6,"session":2955,"ts":1791759019244}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2519,"symbol":"turret_driver_link","file":"g_turret.c","asm":"# turret_driver_link  (TU g_turret.c, section .text, 451 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nturret_driver_link:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $turret_driver_think,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x24,%esp\n  /* 00a */  mov     0x30(%esp),%ebx\n  /* 00e */  lea     0x14(%esp),%esi\n  /* 012 */  fldl    =0x3fb999999999999a (0.1)\n  /* 018 */  fadds   level+0x4\n  /* 01e */  mov     %eax,0x1b4(%ebx)\n  /* 024 */  mov     0x128(%ebx),%eax\n  /* 02a */  fstps   0x1ac(%ebx)\n  /* 030 */  mov     %eax,(%esp)\n  /* 033 */  call    G_PickTarget\n  /* 038 */  mov     %eax,0x144(%ebx)\n  /* 03e */  mov     0x234(%eax),%edx\n  /* 044 */  mov     %ebx,0x100(%eax)\n  /* 04a */  flds    0x10(%eax)\n  /* 04d */  mov     %ebx,0x100(%edx)\n  /* 053 */  fstps   0x10(%ebx)\n  /* 056 */  flds    0x14(%eax)\n  /* 059 */  fstps   0x14(%ebx)\n  /* 05c */  flds    0x18(%eax)\n  /* 05f */  fstps   0x18(%ebx)\n  /* 062 */  flds    0x4(%eax)\n  /* 065 */  fsubs   0x4(%ebx)\n  /* 068 */  fstps   0x14(%esp)\n  /* 06c */  flds    0x8(%eax)\n  /* 06f */  fsubs   0x8(%ebx)\n  /* 072 */  mov     %esi,(%esp)\n  /* 075 */  movl    $0x0,0x1c(%esp)\n  /* 07d */  fstps   0x18(%esp)\n  /* 081 */  call    VectorLength\n  /* 086 */  mov     0x144(%ebx),%eax\n  /* 08c */  fstps   0x268(%ebx)\n  /* 092 */  flds    0x4(%ebx)\n  /* 095 */  fsubs   0x4(%eax)\n  /* 098 */  fstps   0x14(%esp)\n  /* 09c */  flds    0x8(%ebx)\n  /* 09f */  fsubs   0x8(%eax)\n  /* 0a2 */  fstps   0x18(%esp)\n  /* 0a6 */  flds    0xc(%ebx)\n  /* 0a9 */  fsubs   0xc(%eax)\n  /* 0ac */  mov     %esi,0x4(%esp)\n  /* 0b0 */  mov     %esi,(%esp)\n  /* 0b3 */  fstps   0x1c(%esp)\n  /* 0b7 */  call    vectoangles\n  /* 0bc */  flds    =0x43b40000 (360f)\n  /* 0c2 */  flds    0x14(%esp)\n  /* 0c6 */  fcomi   %st(1),%st\n  /* 0c8 */  fstp    %st(1)\n  /* 0ca */  jbe     .L1a0\n.Ld0:\n  /* 0d0 */  fsubs   =0x43b40000 (360f)\n  /* 0d6 */  flds    =0x43b40000 (360f)\n  /* 0dc */  fxch    %st(1)\n  /* 0de */  fcomi   %st(1),%st\n  /* 0e0 */  fstp    %st(1)\n  /* 0e2 */  ja      .Ld0\n  /* 0e4 */  fstp    %st(0)\n  /* 0e6 */  jmp     .Lf0\n.Le8:\n  /* 0e8 */  fstp    %st(0)\n  /* 0ea */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  flds    =0x43b40000 (360f)\n  /* 0f6 */  flds    0x18(%esp)\n  /* 0fa */  fcomi   %st(1),%st\n  /* 0fc */  fstp    %st(1)\n  /* 0fe */  jbe     .L180\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  fsubs   =0x43b40000 (360f)\n  /* 116 */  flds    =0x43b40000 (360f)\n  /* 11c */  fxch    %st(1)\n  /* 11e */  fcomi   %st(1),%st\n  /* 120 */  fstp    %st(1)\n  /* 122 */  ja      .L110\n.L124:\n  /* 124 */  mov     0x144(%ebx),%eax\n  /* 12a */  fstps   0x26c(%ebx)\n  /* 130 */  flds    0xc(%ebx)\n  /* 133 */  fsubs   0xc(%eax)\n  /* 136 */  mov     0x234(%eax),%ecx\n  /* 13c */  mov     %ecx,%eax\n  /* 13e */  fstps   0x270(%ebx)\n  /* 144 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  mov     %eax,%edx\n  /* 152 */  mov     0x230(%eax),%eax\n  /* 158 */  test    %eax,%eax\n  /* 15a */  jne     .L150\n  /* 15c */  mov     %ebx,0x230(%edx)\n  /* 162 */  orl     $0x400,0x108(%ebx)\n  /* 16c */  mov     %ecx,0x234(%ebx)\n  /* 172 */  add     $0x24,%esp\n  /* 175 */  pop     %ebx\n  /* 176 */  pop     %esi\n  /* 177 */  ret\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  fldz\n  /* 182 */  fcomip  %st(1),%st\n  /* 184 */  jbe     .L124\n  /* 186 */  xchg    %ax,%ax\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  fadds   =0x43b40000 (360f)\n  /* 196 */  fldz\n  /* 198 */  fcomip  %st(1),%st\n  /* 19a */  ja      .L190\n  /* 19c */  jmp     .L124\n  /* 19e */  xchg    %ax,%ax\n.L1a0:\n  /* 1a0 */  fldz\n  /* 1a2 */  fcomip  %st(1),%st\n  /* 1a4 */  jbe     .Le8\n  /* 1aa */  lea     0x0(%esi),%esi\n.L1b0:\n  /* 1b0 */  fadds   =0x43b40000 (360f)\n  /* 1b6 */  fldz\n  /* 1b8 */  fcomip  %st(1),%st\n  /* 1ba */  ja      .L1b0\n  /* 1bc */  fstp    %st(0)\n  /* 1be */  jmp     .Lf0\n","c":"#include \"g_local.h\"\n\nvoid turret_driver_think(edict_t *self);\n\nvoid AnglesNormalize(vec3_t vec)\n{\n    while (vec[0] > 360)\n        vec[0] -= 360;\n    while (vec[0] < 0)\n        vec[0] += 360;\n    while (vec[1] > 360)\n        vec[1] -= 360;\n    while (vec[1] < 0)\n        vec[1] += 360;\n}\n\nvoid turret_driver_link(edict_t *self)\n{\n    vec3_t vec;\n    edict_t *ent;\n\n    self->think = turret_driver_think;\n    self->nextthink = level.time + 0.1;\n\n    self->target_ent = G_PickTarget(self->target);\n    self->target_ent->owner = self;\n    self->target_ent->teammaster->owner = self;\n    VectorCopy(self->target_ent->s.angles, self->s.angles);\n\n    vec[0] = self->target_ent->s.origin[0] - self->s.origin[0];\n    vec[1] = self->target_ent->s.origin[1] - self->s.origin[1];\n    vec[2] = 0;\n    self->move_origin[0] = VectorLength(vec);\n\n    VectorSubtract(self->s.origin, self->target_ent->s.origin, vec);\n    vectoangles(vec, vec);\n    AnglesNormalize(vec);\n    self->move_origin[1] = vec[1];\n    self->move_origin[2] = self->s.origin[2] - self->target_ent->s.origin[2];\n\n    for (ent = self->target_ent->teammaster; ent->teamchain; ent = ent->teamchain)\n        ;\n    ent->teamchain = self;\n    self->teammaster = self->target_ent->teammaster;\n    self->flags |= FL_TEAMSLAVE;\n}\n","size":451,"score":100,"agent":"kuncc/2","pid":3,"session":2957,"ts":1791759027032}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2270,"symbol":"door_go_up","file":"g_func.c","asm":"# door_go_up  (TU g_func.c, section .text, 445 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoor_go_up:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %esi,0x24(%esp)\n  /* 00f */  mov     0x34(%esp),%esi\n  /* 013 */  mov     %edi,0x28(%esp)\n  /* 017 */  mov     0x2dc(%ebx),%eax\n  /* 01d */  cmp     $0x2,%eax\n  /* 020 */  je      .L112\n  /* 026 */  test    %eax,%eax\n  /* 028 */  je      .Lf0\n  /* 02e */  testb   $0x4,0x109(%ebx)\n  /* 035 */  jne     .L78\n  /* 037 */  mov     0x2bc(%ebx),%eax\n  /* 03d */  test    %eax,%eax\n  /* 03f */  je      .L6f\n  /* 041 */  mov     %eax,0x8(%esp)\n  /* 045 */  mov     $0xa,%eax\n  /* 04a */  movl    $0x0,0x14(%esp)\n  /* 052 */  movl    $0x40400000,0x10(%esp)\n  /* 05a */  movl    $0x3f800000,0xc(%esp)\n  /* 062 */  mov     %eax,0x4(%esp)\n  /* 066 */  mov     %ebx,(%esp)\n  /* 069 */  call    *gi+0x10\n.L6f:\n  /* 06f */  mov     0x2c0(%ebx),%eax\n  /* 075 */  mov     %eax,0x4c(%ebx)\n.L78:\n  /* 078 */  mov     0x118(%ebx),%edi\n  /* 07e */  mov     $0x2,%eax\n  /* 083 */  mov     %eax,0x2dc(%ebx)\n  /* 089 */  mov     $\"func_door\",%eax\n  /* 08e */  mov     %eax,0x4(%esp)\n  /* 092 */  mov     %edi,(%esp)\n  /* 095 */  call    strcmp\n  /* 09a */  test    %eax,%eax\n  /* 09c */  je      .L128\n  /* 0a2 */  mov     %edi,(%esp)\n  /* 0a5 */  mov     $\"func_door_rotating\",%eax\n  /* 0aa */  mov     %eax,0x4(%esp)\n  /* 0ae */  call    strcmp\n  /* 0b3 */  test    %eax,%eax\n  /* 0b5 */  je      .L150\n.Lbb:\n  /* 0bb */  mov     %esi,0x4(%esp)\n  /* 0bf */  mov     %ebx,(%esp)\n  /* 0c2 */  call    G_UseTargets\n  /* 0c7 */  mov     0x24(%esp),%esi\n  /* 0cb */  mov     $0x1,%eax\n  /* 0d0 */  mov     %ebx,0x30(%esp)\n  /* 0d4 */  mov     0x28(%esp),%edi\n  /* 0d8 */  mov     %eax,0x34(%esp)\n  /* 0dc */  mov     0x20(%esp),%ebx\n  /* 0e0 */  add     $0x2c,%esp\n  /* 0e3 */  jmp     door_use_areaportals\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  fldz\n  /* 0f2 */  flds    0x2d8(%ebx)\n  /* 0f8 */  fcomi   %st(1),%st\n  /* 0fa */  fstp    %st(1)\n  /* 0fc */  jb      .L110\n  /* 0fe */  fadds   level+0x4\n  /* 104 */  fstps   0x1ac(%ebx)\n  /* 10a */  jmp     .L112\n  /* 10c */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  fstp    %st(0)\n.L112:\n  /* 112 */  mov     0x20(%esp),%ebx\n  /* 116 */  mov     0x24(%esp),%esi\n  /* 11a */  mov     0x28(%esp),%edi\n  /* 11e */  add     $0x2c,%esp\n  /* 121 */  ret\n  /* 122 */  lea     0x0(%esi),%esi\n.L128:\n  /* 128 */  mov     %ebx,(%esp)\n  /* 12b */  mov     $door_hit_top,%eax\n  /* 130 */  mov     %eax,0x8(%esp)\n  /* 134 */  lea     0x2a4(%ebx),%eax\n  /* 13a */  mov     %eax,0x4(%esp)\n  /* 13e */  call    Move_Calc\n  /* 143 */  jmp     .Lbb\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  fldz\n  /* 152 */  mov     $door_hit_top,%ecx\n  /* 157 */  mov     level+0x124,%edx\n  /* 15d */  testb   $0x4,0x109(%ebx)\n  /* 164 */  mov     %ebx,%eax\n  /* 166 */  mov     %ecx,0x300(%ebx)\n  /* 16c */  fsts    0x18c(%ebx)\n  /* 172 */  fsts    0x188(%ebx)\n  /* 178 */  fstps   0x184(%ebx)\n  /* 17e */  je      .L186\n  /* 180 */  mov     0x234(%ebx),%eax\n.L186:\n  /* 186 */  cmp     %eax,%edx\n  /* 188 */  je      .L1b0\n  /* 18a */  fldl    =0x3fb999999999999a (0.1)\n  /* 190 */  mov     $AngleMove_Begin,%edx\n  /* 195 */  fadds   level+0x4\n  /* 19b */  mov     %edx,0x1b4(%ebx)\n  /* 1a1 */  fstps   0x1ac(%ebx)\n  /* 1a7 */  jmp     .Lbb\n  /* 1ac */  lea     0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  mov     %ebx,(%esp)\n  /* 1b3 */  call    AngleMove_Begin\n  /* 1b8 */  jmp     .Lbb\n","c":"#include \"g_local.h\"\n\nvoid door_hit_top(edict_t *self);\nvoid AngleMove_Begin(edict_t *ent);\nvoid Move_Calc(edict_t *ent, vec3_t dest, void (*func)(edict_t *));\nvoid door_use_areaportals(edict_t *self, qboolean open);\n\nvoid AngleMove_Calc(edict_t *ent, void (*func)(edict_t *))\n{\n    VectorClear(ent->avelocity);\n    ent->moveinfo.endfunc = func;\n    if (level.current_entity == ((ent->flags & FL_TEAMSLAVE) ? ent->teammaster : ent))\n    {\n        AngleMove_Begin(ent);\n    }\n    else\n    {\n        ent->nextthink = level.time + FRAMETIME;\n        ent->think = AngleMove_Begin;\n    }\n}\n\nvoid door_go_up(edict_t *self, edict_t *activator)\n{\n    if (self->moveinfo.state == 2)\n        return;\n\n    if (self->moveinfo.state == 0)\n    {\n        if (self->moveinfo.wait >= 0)\n            self->nextthink = level.time + self->moveinfo.wait;\n        return;\n    }\n\n    if (!(self->flags & FL_TEAMSLAVE))\n    {\n        if (self->moveinfo.sound_start)\n            gi.sound(self, CHAN_NO_PHS_ADD | CHAN_VOICE, self->moveinfo.sound_start, 1, ATTN_STATIC, 0);\n        self->s.sound = self->moveinfo.sound_middle;\n    }\n    self->moveinfo.state = 2;\n    if (strcmp(self->classname, \"func_door\") == 0)\n        Move_Calc(self, self->moveinfo.end_origin, door_hit_top);\n    else if (strcmp(self->classname, \"func_door_rotating\") == 0)\n        AngleMove_Calc(self, door_hit_top);\n    G_UseTargets(self, activator);\n    door_use_areaportals(self, true);\n}\n","size":445,"score":100,"agent":"kuncc/7","pid":8,"session":2953,"ts":1791759028599}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2591,"symbol":"SP_monster_berserk","file":"m_berserk.c","asm":"# SP_monster_berserk  (TU m_berserk.c, section .text, 448 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_berserk:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L1b0\n  /* 01f */  jne     .L1b0\n  /* 025 */  movl    $\"berserk/berpain2.wav\",(%esp)\n  /* 02c */  call    *gi+0x24\n  /* 032 */  movl    $\"berserk/berdeth2.wav\",(%esp)\n  /* 039 */  mov     %eax,sound_pain\n  /* 03e */  call    *gi+0x24\n  /* 044 */  movl    $\"berserk/beridle1.wav\",(%esp)\n  /* 04b */  mov     %eax,sound_die\n  /* 050 */  call    *gi+0x24\n  /* 056 */  movl    $\"berserk/attack.wav\",(%esp)\n  /* 05d */  mov     %eax,sound_idle\n  /* 062 */  call    *gi+0x24\n  /* 068 */  movl    $\"berserk/bersrch1.wav\",(%esp)\n  /* 06f */  mov     %eax,sound_punch\n  /* 074 */  call    *gi+0x24\n  /* 07a */  movl    $\"berserk/sight.wav\",(%esp)\n  /* 081 */  mov     %eax,sound_search\n  /* 086 */  call    *gi+0x24\n  /* 08c */  movl    $\"models/monsters/berserk/tris.md2\",(%esp)\n  /* 093 */  mov     %eax,sound_sight\n  /* 098 */  call    *gi+0x20\n  /* 09e */  mov     $0x2,%edx\n  /* 0a3 */  mov     $0xf0,%ecx\n  /* 0a8 */  mov     %edx,0xf8(%ebx)\n  /* 0ae */  mov     $berserk_walk,%edx\n  /* 0b3 */  mov     %ecx,0x1e0(%ebx)\n  /* 0b9 */  mov     $berserk_run,%ecx\n  /* 0be */  mov     %edx,0x320(%ebx)\n  /* 0c4 */  mov     $berserk_move_stand,%edx\n  /* 0c9 */  movl    $0xc1c00000,0xc4(%ebx)\n  /* 0d3 */  movl    $0x42000000,0xd0(%ebx)\n  /* 0dd */  flds    =0xc1800000 (-16f)\n  /* 0e3 */  mov     %eax,0x28(%ebx)\n  /* 0e6 */  mov     $0x5,%eax\n  /* 0eb */  mov     %eax,0x104(%ebx)\n  /* 0f1 */  fsts    0xbc(%ebx)\n  /* 0f7 */  mov     $0xffffffc4,%eax\n  /* 0fc */  mov     %eax,0x1e8(%ebx)\n  /* 102 */  fstps   0xc0(%ebx)\n  /* 108 */  mov     $0xfa,%eax\n  /* 10d */  mov     %eax,0x190(%ebx)\n  /* 113 */  mov     $berserk_pain,%eax\n  /* 118 */  flds    =0x41800000 (16f)\n  /* 11e */  mov     %eax,0x1c4(%ebx)\n  /* 124 */  mov     $berserk_die,%eax\n  /* 129 */  mov     %eax,0x1c8(%ebx)\n  /* 12f */  fsts    0xc8(%ebx)\n  /* 135 */  mov     $berserk_stand,%eax\n  /* 13a */  mov     %eax,0x314(%ebx)\n  /* 140 */  fstps   0xcc(%ebx)\n  /* 146 */  xor     %eax,%eax\n  /* 148 */  mov     %eax,0x328(%ebx)\n  /* 14e */  xor     %eax,%eax\n  /* 150 */  mov     %eax,0x32c(%ebx)\n  /* 156 */  mov     $berserk_melee,%eax\n  /* 15b */  mov     %eax,0x330(%ebx)\n  /* 161 */  mov     $berserk_sight,%eax\n  /* 166 */  mov     %eax,0x334(%ebx)\n  /* 16c */  mov     $berserk_search,%eax\n  /* 171 */  mov     %ecx,0x324(%ebx)\n  /* 177 */  mov     %eax,0x31c(%ebx)\n  /* 17d */  mov     %edx,0x304(%ebx)\n  /* 183 */  movl    $0x3f800000,0x310(%ebx)\n  /* 18d */  mov     %ebx,(%esp)\n  /* 190 */  call    *gi+0x48\n  /* 196 */  mov     %ebx,0x20(%esp)\n  /* 19a */  mov     0x18(%esp),%ebx\n  /* 19e */  add     $0x1c,%esp\n  /* 1a1 */  jmp     walkmonster_start\n  /* 1a6 */  xchg    %ax,%ax\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  mov     %ebx,0x20(%esp)\n  /* 1b4 */  mov     0x18(%esp),%ebx\n  /* 1b8 */  add     $0x1c,%esp\n  /* 1bb */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_berserk.h\"\n\nint sound_pain;\nint sound_die;\nint sound_idle;\nint sound_punch;\nint sound_search;\nint sound_sight;\nextern mmove_t berserk_move_stand;\n\nvoid berserk_stand(edict_t *self);\nvoid berserk_walk(edict_t *self);\nvoid berserk_run(edict_t *self);\nvoid berserk_melee(edict_t *self);\nvoid berserk_sight(edict_t *self, edict_t *other);\nvoid berserk_search(edict_t *self);\nvoid berserk_pain(edict_t *self, edict_t *other, float kick, int damage);\nvoid berserk_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\n\nvoid SP_monster_berserk(edict_t *self)\n{\n    if (deathmatch->value)\n    {\n        G_FreeEdict(self);\n        return;\n    }\n\n    sound_pain = gi.soundindex(\"berserk/berpain2.wav\");\n    sound_die = gi.soundindex(\"berserk/berdeth2.wav\");\n    sound_idle = gi.soundindex(\"berserk/beridle1.wav\");\n    sound_punch = gi.soundindex(\"berserk/attack.wav\");\n    sound_search = gi.soundindex(\"berserk/bersrch1.wav\");\n    sound_sight = gi.soundindex(\"berserk/sight.wav\");\n\n    self->s.modelindex = gi.modelindex(\"models/monsters/berserk/tris.md2\");\n    VectorSet(self->mins, -16, -16, -24);\n    VectorSet(self->maxs, 16, 16, 32);\n    self->movetype = MOVETYPE_STEP;\n    self->solid = SOLID_BBOX;\n\n    self->health = 240;\n    self->gib_health = -60;\n    self->mass = 250;\n\n    self->pain = berserk_pain;\n    self->die = berserk_die;\n\n    self->monsterinfo.stand = berserk_stand;\n    self->monsterinfo.walk = berserk_walk;\n    self->monsterinfo.run = berserk_run;\n    self->monsterinfo.dodge = NULL;\n    self->monsterinfo.attack = NULL;\n    self->monsterinfo.melee = berserk_melee;\n    self->monsterinfo.sight = berserk_sight;\n    self->monsterinfo.search = berserk_search;\n\n    self->monsterinfo.currentmove = &berserk_move_stand;\n    self->monsterinfo.scale = MODEL_SCALE;\n\n    gi.linkentity(self);\n\n    walkmonster_start(self);\n}\n","size":448,"score":100,"agent":"kuncc/1","pid":2,"session":2954,"ts":1791759041247}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2527,"symbol":"SP_turret_driver","file":"g_turret.c","asm":"# SP_turret_driver  (TU g_turret.c, section .text, 455 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_turret_driver:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x30(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L168\n  /* 01f */  jne     .L168\n  /* 025 */  mov     $0x2,%edx\n  /* 02a */  mov     $0x2,%ecx\n  /* 02f */  mov     %edx,0x104(%ebx)\n  /* 035 */  mov     %ecx,0xf8(%ebx)\n  /* 03b */  movl    $\"models/monsters/infantry/tris.md2\",(%esp)\n  /* 042 */  call    *gi+0x20\n  /* 048 */  mov     $infantry_stand,%edx\n  /* 04d */  mov     $0x2,%ecx\n  /* 052 */  orl     $0x800,0x108(%ebx)\n  /* 05c */  movl    $0xc1c00000,0xc4(%ebx)\n  /* 066 */  movl    $0x42000000,0xd0(%ebx)\n  /* 070 */  mov     %edx,0x314(%ebx)\n  /* 076 */  flds    =0xc1800000 (-16f)\n  /* 07c */  mov     %eax,0x28(%ebx)\n  /* 07f */  mov     $0x64,%eax\n  /* 084 */  mov     %eax,0x1e0(%ebx)\n  /* 08a */  fsts    0xbc(%ebx)\n  /* 090 */  xor     %eax,%eax\n  /* 092 */  mov     %eax,0x1e8(%ebx)\n  /* 098 */  fstps   0xc0(%ebx)\n  /* 09e */  mov     $0xc8,%eax\n  /* 0a3 */  mov     %eax,0x190(%ebx)\n  /* 0a9 */  flds    =0x41800000 (16f)\n  /* 0af */  mov     $0x18,%eax\n  /* 0b4 */  mov     %eax,0x1fc(%ebx)\n  /* 0ba */  mov     $turret_driver_die,%eax\n  /* 0bf */  mov     %eax,0x1c8(%ebx)\n  /* 0c5 */  fsts    0xc8(%ebx)\n  /* 0cb */  mov     $monster_use,%eax\n  /* 0d0 */  mov     %eax,0x1c0(%ebx)\n  /* 0d6 */  fstps   0xcc(%ebx)\n  /* 0dc */  mov     $0x2020003,%eax\n  /* 0e1 */  mov     %ecx,0x200(%ebx)\n  /* 0e7 */  flds    0x4(%ebx)\n  /* 0ea */  incl    level+0x11c\n  /* 0f0 */  fstps   0x1c(%ebx)\n  /* 0f3 */  mov     %eax,0xfc(%ebx)\n  /* 0f9 */  flds    0x8(%ebx)\n  /* 0fc */  orl     $0x4,0xb8(%ebx)\n  /* 103 */  fstps   0x20(%ebx)\n  /* 106 */  flds    0xc(%ebx)\n  /* 109 */  orl     $0x40,0x44(%ebx)\n  /* 10d */  fstps   0x24(%ebx)\n  /* 110 */  orl     $0x801,0x308(%ebx)\n  /* 11a */  mov     st+0x2c,%eax\n  /* 11f */  test    %eax,%eax\n  /* 121 */  je      .L135\n  /* 123 */  mov     %eax,(%esp)\n  /* 126 */  call    FindItemByClassname\n  /* 12b */  mov     %eax,0x288(%ebx)\n  /* 131 */  test    %eax,%eax\n  /* 133 */  je      .L180\n.L135:\n  /* 135 */  fldl    =0x3fb999999999999a (0.1)\n  /* 13b */  mov     $turret_driver_link,%eax\n  /* 140 */  fadds   level+0x4\n  /* 146 */  mov     %eax,0x1b4(%ebx)\n  /* 14c */  fstps   0x1ac(%ebx)\n  /* 152 */  mov     %ebx,0x30(%esp)\n  /* 156 */  mov     0x28(%esp),%ebx\n  /* 15a */  add     $0x2c,%esp\n  /* 15d */  jmp     *gi+0x48\n  /* 163 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L168:\n  /* 168 */  mov     %ebx,0x30(%esp)\n  /* 16c */  mov     0x28(%esp),%ebx\n  /* 170 */  add     $0x2c,%esp\n  /* 173 */  jmp     G_FreeEdict\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  mov     gi+0x4,%edx\n  /* 186 */  lea     0x4(%ebx),%eax\n  /* 189 */  mov     %eax,(%esp)\n  /* 18c */  mov     st+0x2c,%ecx\n  /* 192 */  mov     %edx,0x1c(%esp)\n  /* 196 */  mov     %ecx,0x18(%esp)\n  /* 19a */  call    vtos\n  /* 19f */  mov     0x18(%esp),%ecx\n  /* 1a3 */  mov     0x1c(%esp),%edx\n  /* 1a7 */  mov     %ecx,0xc(%esp)\n  /* 1ab */  mov     %eax,0x8(%esp)\n  /* 1af */  mov     0x118(%ebx),%eax\n  /* 1b5 */  movl    $\"%s at %s has bad item: %s\\n\",(%esp)\n  /* 1bc */  mov     %eax,0x4(%esp)\n  /* 1c0 */  call    *%edx\n  /* 1c2 */  jmp     .L135\n","c":"#include \"g_local.h\"\n\nvoid turret_driver_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nvoid turret_driver_link(edict_t *self);\nvoid infantry_stand(edict_t *self);\nvoid monster_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_turret_driver(edict_t *self)\n{\n    if (deathmatch->value)\n    {\n        G_FreeEdict(self);\n        return;\n    }\n\n    self->movetype = MOVETYPE_PUSH;\n    self->solid = SOLID_BBOX;\n    self->s.modelindex = gi.modelindex(\"models/monsters/infantry/tris.md2\");\n    VectorSet(self->mins, -16, -16, -24);\n    VectorSet(self->maxs, 16, 16, 32);\n    self->health = 100;\n    self->gib_health = 0;\n    self->mass = 200;\n    self->viewheight = 24;\n\n    self->die = turret_driver_die;\n    self->monsterinfo.stand = infantry_stand;\n\n    self->flags |= FL_NO_KNOCKBACK;\n\n    level.total_monsters++;\n\n    self->svflags |= SVF_MONSTER;\n    self->s.renderfx |= RF_FRAMELERP;\n    self->takedamage = DAMAGE_AIM;\n    self->use = monster_use;\n    self->clipmask = MASK_MONSTERSOLID;\n    VectorCopy(self->s.origin, self->s.old_origin);\n    self->monsterinfo.aiflags |= AI_STAND_GROUND | AI_DUCKED;\n\n    if (st.item)\n    {\n        self->item = FindItemByClassname(st.item);\n        if (!self->item)\n            gi.dprintf(\"%s at %s has bad item: %s\\n\", self->classname, vtos(self->s.origin), st.item);\n    }\n\n    self->think = turret_driver_link;\n    self->nextthink = level.time + FRAMETIME;\n\n    gi.linkentity(self);\n}\n","size":455,"score":100,"agent":"kuncc/3","pid":4,"session":2960,"ts":1791759044815}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3002,"symbol":"FetchClientEntData","file":"p_client.c","asm":"# FetchClientEntData  (TU p_client.c, section .text, 77 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nFetchClientEntData:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x54(%eax),%edx\n  /* 007 */  mov     0x2d4(%edx),%ecx\n  /* 00d */  mov     %ecx,0x1e0(%eax)\n  /* 013 */  mov     0x2d8(%edx),%ecx\n  /* 019 */  mov     %ecx,0x1e4(%eax)\n  /* 01f */  mov     0x2dc(%edx),%ecx\n  /* 025 */  or      %ecx,0x108(%eax)\n  /* 02b */  mov     coop,%eax\n  /* 030 */  fldz\n  /* 032 */  flds    0x14(%eax)\n  /* 035 */  fucomip %st(1),%st\n  /* 037 */  fstp    %st(0)\n  /* 039 */  jp      .L40\n  /* 03b */  jne     .L40\n  /* 03d */  ret\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  mov     0x708(%edx),%eax\n  /* 046 */  mov     %eax,0xd78(%edx)\n  /* 04c */  ret\n","c":"/* candidate for FetchClientEntData (p_client.c, 77 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid FetchClientEntData (edict_t *ent)\n{\n\tent->health = ent->client->pers.health;\n\tent->max_health = ent->client->pers.max_health;\n\tent->flags |= ent->client->pers.savedFlags;\n\tif (coop->value)\n\t\tent->client->resp.score = ent->client->pers.score;\n}\n","size":77,"score":100,"agent":"frong","pid":23,"session":2961,"ts":1791759045634}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2211,"symbol":"T_RadiusDamage","file":"g_combat.c","asm":"# T_RadiusDamage  (TU g_combat.c, section .text, 456 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nT_RadiusDamage:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ebp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x6c,%esp\n  /* 009 */  mov     0x80(%esp),%ebx\n  /* 010 */  lea     0x48(%esp),%esi\n  /* 014 */  lea     0x4(%ebx),%edi\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %ebp,(%esp)\n  /* 023 */  flds    0x90(%esp)\n  /* 02a */  mov     %edi,0x4(%esp)\n  /* 02e */  fstps   0x8(%esp)\n  /* 032 */  call    findradius\n  /* 037 */  test    %eax,%eax\n  /* 039 */  mov     %eax,%ebp\n  /* 03b */  je      .L1c0\n  /* 041 */  cmp     0x8c(%esp),%ebp\n  /* 048 */  je      .L20\n  /* 04a */  mov     0x200(%ebp),%eax\n  /* 050 */  test    %eax,%eax\n  /* 052 */  je      .L20\n  /* 054 */  flds    0xbc(%ebp)\n  /* 05a */  lea     0x4(%ebp),%eax\n  /* 05d */  fadds   0xc8(%ebp)\n  /* 063 */  fstps   0x48(%esp)\n  /* 067 */  flds    0xc0(%ebp)\n  /* 06d */  fadds   0xcc(%ebp)\n  /* 073 */  fstps   0x4c(%esp)\n  /* 077 */  flds    0xc4(%ebp)\n  /* 07d */  fadds   0xd0(%ebp)\n  /* 083 */  mov     %eax,(%esp)\n  /* 086 */  mov     %esi,0xc(%esp)\n  /* 08a */  mov     %esi,0x8(%esp)\n  /* 08e */  movl    $0x3f000000,0x4(%esp)\n  /* 096 */  fstps   0x50(%esp)\n  /* 09a */  call    VectorMA\n  /* 09f */  flds    0x4(%ebx)\n  /* 0a2 */  fsubs   0x48(%esp)\n  /* 0a6 */  fstps   0x48(%esp)\n  /* 0aa */  flds    0x8(%ebx)\n  /* 0ad */  fsubs   0x4c(%esp)\n  /* 0b1 */  fstps   0x4c(%esp)\n  /* 0b5 */  flds    0xc(%ebx)\n  /* 0b8 */  fsubs   0x50(%esp)\n  /* 0bc */  mov     %esi,(%esp)\n  /* 0bf */  fstps   0x50(%esp)\n  /* 0c3 */  flds    0x88(%esp)\n  /* 0ca */  fstpl   0x30(%esp)\n  /* 0ce */  call    VectorLength\n  /* 0d3 */  cmp     0x84(%esp),%ebp\n  /* 0da */  fmuls   =0x3f000000 (0.5f)\n  /* 0e0 */  fsubrl  0x30(%esp)\n  /* 0e4 */  fstps   0x30(%esp)\n  /* 0e8 */  je      .L1a8\n.Lee:\n  /* 0ee */  fldz\n  /* 0f0 */  flds    0x30(%esp)\n  /* 0f4 */  fcomip  %st(1),%st\n  /* 0f6 */  fstp    %st(0)\n  /* 0f8 */  jbe     .L20\n  /* 0fe */  mov     %ebx,0x4(%esp)\n  /* 102 */  mov     %ebp,(%esp)\n  /* 105 */  call    CanDamage\n  /* 10a */  test    %eax,%eax\n  /* 10c */  je      .L20\n  /* 112 */  flds    0x4(%ebp)\n  /* 115 */  mov     $vec3_origin,%ecx\n  /* 11a */  fsubs   0x4(%ebx)\n  /* 11d */  mov     0x94(%esp),%edx\n  /* 124 */  fstps   0x54(%esp)\n  /* 128 */  flds    0x8(%ebp)\n  /* 12b */  fsubs   0x8(%ebx)\n  /* 12e */  fstps   0x58(%esp)\n  /* 132 */  flds    0xc(%ebp)\n  /* 135 */  fsubs   0xc(%ebx)\n  /* 138 */  fnstcw  0x3e(%esp)\n  /* 13c */  mov     %edx,0x24(%esp)\n  /* 140 */  mov     $0x1,%edx\n  /* 145 */  mov     %ebx,0x4(%esp)\n  /* 149 */  mov     %ebp,(%esp)\n  /* 14c */  mov     %edx,0x20(%esp)\n  /* 150 */  mov     %ecx,0x14(%esp)\n  /* 154 */  movzwl  0x3e(%esp),%eax\n  /* 159 */  fstps   0x5c(%esp)\n  /* 15d */  mov     %edi,0x10(%esp)\n  /* 161 */  flds    0x30(%esp)\n  /* 165 */  or      $0xc00,%ax\n  /* 169 */  mov     %ax,0x3c(%esp)\n  /* 16e */  fldcw   0x3c(%esp)\n  /* 172 */  fistpl  0x30(%esp)\n  /* 176 */  fldcw   0x3e(%esp)\n  /* 17a */  mov     0x30(%esp),%eax\n  /* 17e */  mov     %eax,0x1c(%esp)\n  /* 182 */  mov     %eax,0x18(%esp)\n  /* 186 */  lea     0x54(%esp),%eax\n  /* 18a */  mov     %eax,0xc(%esp)\n  /* 18e */  mov     0x84(%esp),%eax\n  /* 195 */  mov     %eax,0x8(%esp)\n  /* 199 */  call    T_Damage\n  /* 19e */  jmp     .L20\n  /* 1a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a8:\n  /* 1a8 */  flds    =0x3f000000 (0.5f)\n  /* 1ae */  fmuls   0x30(%esp)\n  /* 1b2 */  fstps   0x30(%esp)\n  /* 1b6 */  jmp     .Lee\n  /* 1bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  add     $0x6c,%esp\n  /* 1c3 */  pop     %ebx\n  /* 1c4 */  pop     %esi\n  /* 1c5 */  pop     %edi\n  /* 1c6 */  pop     %ebp\n  /* 1c7 */  ret\n","c":"#include \"g_local.h\"\n\nvoid T_RadiusDamage (edict_t *inflictor, edict_t *attacker, float damage, edict_t *ignore, float radius, int mod)\n{\n    float\tpoints;\n    edict_t\t*ent = NULL;\n    vec3_t\tv;\n    vec3_t\tdir;\n\n    while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL)\n    {\n        if (ent == ignore)\n            continue;\n        if (!ent->takedamage)\n            continue;\n\n        VectorAdd (ent->mins, ent->maxs, v);\n        VectorMA (ent->s.origin, 0.5, v, v);\n        VectorSubtract (inflictor->s.origin, v, v);\n        points = damage - 0.5 * VectorLength (v);\n        if (ent == attacker)\n            points = points * 0.5;\n        if (points > 0)\n        {\n            if (CanDamage (ent, inflictor))\n            {\n                VectorSubtract (ent->s.origin, inflictor->s.origin, dir);\n                T_Damage (ent, inflictor, attacker, dir, inflictor->s.origin, vec3_origin, (int)points, (int)points, DAMAGE_RADIUS, mod);\n            }\n        }\n    }\n}\n","size":456,"score":100,"agent":"kuncc/4","pid":5,"session":2962,"ts":1791759047193}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2926,"symbol":"soldier_pain","file":"m_soldier.c","asm":"# soldier_pain  (TU m_soldier.c, section .text, 452 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_pain:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x1e4(%ebx),%edx\n  /* 011 */  mov     %edx,%eax\n  /* 013 */  shr     $0x1f,%eax\n  /* 016 */  add     %edx,%eax\n  /* 018 */  sar     $1,%eax\n  /* 01a */  cmp     %eax,0x1e0(%ebx)\n  /* 020 */  jge     .L26\n  /* 022 */  orl     $0x1,0x3c(%ebx)\n.L26:\n  /* 026 */  flds    level+0x4\n  /* 02c */  flds    0x1d0(%ebx)\n  /* 032 */  fcomip  %st(1),%st\n  /* 034 */  ja      .L130\n  /* 03a */  fadds   =0x40400000 (3f)\n  /* 040 */  mov     0x3c(%ebx),%eax\n  /* 043 */  mov     gi+0x10,%edx\n  /* 049 */  cmp     $0x1,%eax\n  /* 04c */  fstps   0x1d0(%ebx)\n  /* 052 */  jbe     .Lf8\n  /* 058 */  movl    $0x0,0x14(%esp)\n  /* 060 */  fld1\n  /* 062 */  or      $0x1,%eax\n  /* 065 */  cmp     $0x3,%eax\n  /* 068 */  fsts    0x10(%esp)\n  /* 06c */  fstps   0xc(%esp)\n  /* 070 */  je      .L1a8\n  /* 076 */  mov     %ebx,(%esp)\n  /* 079 */  mov     sound_pain_ss,%eax\n  /* 07e */  mov     $0x2,%ecx\n  /* 083 */  mov     %ecx,0x4(%esp)\n  /* 087 */  mov     %eax,0x8(%esp)\n  /* 08b */  call    *%edx\n.L8d:\n  /* 08d */  flds    =0x42c80000 (100f)\n  /* 093 */  flds    0x180(%ebx)\n  /* 099 */  fcomip  %st(1),%st\n  /* 09b */  fstp    %st(0)\n  /* 09d */  ja      .L165\n  /* 0a3 */  mov     skill,%eax\n  /* 0a8 */  flds    =0x40400000 (3f)\n  /* 0ae */  flds    0x14(%eax)\n  /* 0b1 */  fucomip %st(1),%st\n  /* 0b3 */  fstp    %st(0)\n  /* 0b5 */  jp      .Lb9\n  /* 0b7 */  je      .Lec\n.Lb9:\n  /* 0b9 */  call    rand\n  /* 0be */  and     $0x7fff,%eax\n  /* 0c3 */  mov     %eax,0x2c(%esp)\n  /* 0c7 */  fildl   0x2c(%esp)\n  /* 0cb */  fdivs   =0x46fffe00 (32767f)\n  /* 0d1 */  fldl    =0x3fd51eb851eb851f (0.33)\n  /* 0d7 */  fcomip  %st(1),%st\n  /* 0d9 */  jbe     .L180\n  /* 0df */  fstp    %st(0)\n  /* 0e1 */  mov     $soldier_move_pain1,%eax\n  /* 0e6 */  mov     %eax,0x304(%ebx)\n.Lec:\n  /* 0ec */  mov     0x38(%esp),%ebx\n  /* 0f0 */  add     $0x3c,%esp\n  /* 0f3 */  ret\n  /* 0f4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  movl    $0x0,0x14(%esp)\n  /* 100 */  mov     sound_pain_light,%eax\n  /* 105 */  fld1\n  /* 107 */  mov     %ebx,(%esp)\n  /* 10a */  fsts    0x10(%esp)\n  /* 10e */  fstps   0xc(%esp)\n  /* 112 */  mov     %eax,0x8(%esp)\n  /* 116 */  mov     $0x2,%eax\n  /* 11b */  mov     %eax,0x4(%esp)\n  /* 11f */  call    *%edx\n  /* 121 */  jmp     .L8d\n  /* 126 */  xchg    %ax,%ax\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  fstp    %st(0)\n  /* 132 */  flds    =0x42c80000 (100f)\n  /* 138 */  flds    0x180(%ebx)\n  /* 13e */  fcomip  %st(1),%st\n  /* 140 */  fstp    %st(0)\n  /* 142 */  jbe     .Lec\n  /* 144 */  mov     0x304(%ebx),%eax\n  /* 14a */  cmp     $soldier_move_pain2,%eax\n  /* 14f */  sete    %dl\n  /* 152 */  cmp     $soldier_move_pain1,%eax\n  /* 157 */  sete    %cl\n  /* 15a */  or      %cl,%dl\n  /* 15c */  jne     .L165\n  /* 15e */  cmp     $soldier_move_pain3,%eax\n  /* 163 */  jne     .Lec\n.L165:\n  /* 165 */  mov     $soldier_move_pain4,%eax\n  /* 16a */  mov     %eax,0x304(%ebx)\n  /* 170 */  mov     0x38(%esp),%ebx\n  /* 174 */  add     $0x3c,%esp\n  /* 177 */  ret\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  fldl    =0x3fe51eb851eb851f (0.66)\n  /* 186 */  mov     $soldier_move_pain2,%eax\n  /* 18b */  mov     $soldier_move_pain3,%edx\n  /* 190 */  fcomip  %st(1),%st\n  /* 192 */  fstp    %st(0)\n  /* 194 */  cmovbe  %edx,%eax\n  /* 197 */  mov     %eax,0x304(%ebx)\n  /* 19d */  mov     0x38(%esp),%ebx\n  /* 1a1 */  add     $0x3c,%esp\n  /* 1a4 */  ret\n  /* 1a5 */  lea     0x0(%esi),%esi\n.L1a8:\n  /* 1a8 */  mov     %ebx,(%esp)\n  /* 1ab */  mov     sound_pain,%eax\n  /* 1b0 */  mov     %eax,0x8(%esp)\n  /* 1b4 */  mov     $0x2,%eax\n  /* 1b9 */  mov     %eax,0x4(%esp)\n  /* 1bd */  call    *%edx\n  /* 1bf */  jmp     .L8d\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nextern int sound_pain;\nextern int sound_pain_light;\nextern int sound_pain_ss;\nextern mmove_t soldier_move_pain1;\nextern mmove_t soldier_move_pain2;\nextern mmove_t soldier_move_pain3;\nextern mmove_t soldier_move_pain4;\n\nvoid soldier_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n    float r;\n    int n;\n\n    if (self->health < (self->max_health / 2))\n        self->s.skinnum |= 1;\n\n    if (level.time < self->pain_debounce_time)\n    {\n        if ((self->velocity[2] > 100) && ((self->monsterinfo.currentmove == &soldier_move_pain1) || (self->monsterinfo.currentmove == &soldier_move_pain2) || (self->monsterinfo.currentmove == &soldier_move_pain3)))\n            self->monsterinfo.currentmove = &soldier_move_pain4;\n        return;\n    }\n\n    self->pain_debounce_time = level.time + 3;\n\n    n = self->s.skinnum;\n    if ((unsigned)n <= 1)\n        gi.sound(self, CHAN_VOICE, sound_pain_light, 1, ATTN_NORM, 0);\n    else if ((n | 1) == 3)\n        gi.sound(self, CHAN_VOICE, sound_pain, 1, ATTN_NORM, 0);\n    else\n        gi.sound(self, CHAN_VOICE, sound_pain_ss, 1, ATTN_NORM, 0);\n\n    if (self->velocity[2] > 100)\n    {\n        self->monsterinfo.currentmove = &soldier_move_pain4;\n        return;\n    }\n\n    if (skill->value == 3)\n        return;\n\n    r = random();\n\n    if (r < 0.33)\n        self->monsterinfo.currentmove = &soldier_move_pain1;\n    else if (r < 0.66)\n        self->monsterinfo.currentmove = &soldier_move_pain2;\n    else\n        self->monsterinfo.currentmove = &soldier_move_pain3;\n}\n","size":452,"score":100,"agent":"kuncc/6","pid":7,"session":2958,"ts":1791759047530}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2401,"symbol":"monster_start","file":"g_monster.c","asm":"# monster_start  (TU g_monster.c, section .text, 455 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonster_start:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     deathmatch,%eax\n  /* 00a */  mov     0x30(%esp),%ebx\n  /* 00e */  fldz\n  /* 010 */  flds    0x14(%eax)\n  /* 013 */  fucomip %st(1),%st\n  /* 015 */  fstp    %st(0)\n  /* 017 */  jp      .L150\n  /* 01d */  jne     .L150\n  /* 023 */  mov     0x11c(%ebx),%eax\n  /* 029 */  mov     0x308(%ebx),%edx\n  /* 02f */  test    $0x4,%al\n  /* 031 */  je      .L128\n  /* 037 */  test    $0x1,%dh\n  /* 03a */  je      .L160\n.L40:\n  /* 040 */  mov     0x1e0(%ebx),%eax\n  /* 046 */  mov     $0x2,%edx\n  /* 04b */  mov     $monster_use,%ecx\n  /* 050 */  fldl    =0x3fb999999999999a (0.1)\n  /* 056 */  mov     $0x2020003,%esi\n  /* 05b */  fadds   level+0x4\n  /* 061 */  orl     $0x40,0x44(%ebx)\n  /* 065 */  mov     %eax,0x1e4(%ebx)\n  /* 06b */  xor     %eax,%eax\n  /* 06d */  mov     %eax,0x1ec(%ebx)\n  /* 073 */  mov     0xb8(%ebx),%eax\n  /* 079 */  mov     %edx,0x200(%ebx)\n  /* 07f */  fstps   0x1ac(%ebx)\n  /* 085 */  mov     %ecx,0x1c0(%ebx)\n  /* 08b */  flds    level+0x4\n  /* 091 */  fadds   =0x41400000 (12f)\n  /* 097 */  mov     %esi,0xfc(%ebx)\n  /* 09d */  and     $0xfffffffd,%eax\n  /* 0a0 */  movl    $0x0,0x3c(%ebx)\n  /* 0a7 */  or      $0x4,%eax\n  /* 0aa */  mov     %eax,0xb8(%ebx)\n  /* 0b0 */  mov     0x338(%ebx),%eax\n  /* 0b6 */  fstps   0x194(%ebx)\n  /* 0bc */  test    %eax,%eax\n  /* 0be */  je      .L140\n.Lc4:\n  /* 0c4 */  flds    0x4(%ebx)\n  /* 0c7 */  mov     st+0x2c,%eax\n  /* 0cc */  fstps   0x1c(%ebx)\n  /* 0cf */  flds    0x8(%ebx)\n  /* 0d2 */  fstps   0x20(%ebx)\n  /* 0d5 */  test    %eax,%eax\n  /* 0d7 */  flds    0xc(%ebx)\n  /* 0da */  fstps   0x24(%ebx)\n  /* 0dd */  je      .Lf5\n  /* 0df */  mov     %eax,(%esp)\n  /* 0e2 */  call    FindItemByClassname\n  /* 0e7 */  mov     %eax,0x288(%ebx)\n  /* 0ed */  test    %eax,%eax\n  /* 0ef */  je      .L180\n.Lf5:\n  /* 0f5 */  mov     0x304(%ebx),%eax\n  /* 0fb */  test    %eax,%eax\n  /* 0fd */  je      .L11a\n  /* 0ff */  mov     (%eax),%esi\n  /* 101 */  call    rand\n  /* 106 */  mov     0x304(%ebx),%edx\n  /* 10c */  mov     0x4(%edx),%ecx\n  /* 10f */  sub     (%edx),%ecx\n  /* 111 */  cltd\n  /* 112 */  inc     %ecx\n  /* 113 */  idiv    %ecx\n  /* 115 */  add     %esi,%edx\n  /* 117 */  mov     %edx,0x38(%ebx)\n.L11a:\n  /* 11a */  add     $0x24,%esp\n  /* 11d */  mov     $0x1,%eax\n  /* 122 */  pop     %ebx\n  /* 123 */  pop     %esi\n  /* 124 */  ret\n  /* 125 */  lea     0x0(%esi),%esi\n.L128:\n  /* 128 */  test    $0x1,%dh\n  /* 12b */  jne     .L40\n  /* 131 */  incl    level+0x11c\n  /* 137 */  jmp     .L40\n  /* 13c */  lea     0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     $M_CheckAttack,%eax\n  /* 145 */  mov     %eax,0x338(%ebx)\n  /* 14b */  jmp     .Lc4\n.L150:\n  /* 150 */  mov     %ebx,(%esp)\n  /* 153 */  call    G_FreeEdict\n  /* 158 */  add     $0x24,%esp\n  /* 15b */  xor     %eax,%eax\n  /* 15d */  pop     %ebx\n  /* 15e */  pop     %esi\n  /* 15f */  ret\n.L160:\n  /* 160 */  and     $0xfffffffb,%eax\n  /* 163 */  or      $0x1,%eax\n  /* 166 */  mov     %eax,0x11c(%ebx)\n  /* 16c */  incl    level+0x11c\n  /* 172 */  jmp     .L40\n  /* 177 */  nop\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  mov     gi+0x4,%edx\n  /* 186 */  lea     0x4(%ebx),%eax\n  /* 189 */  mov     %eax,(%esp)\n  /* 18c */  mov     st+0x2c,%ecx\n  /* 192 */  mov     %edx,0x1c(%esp)\n  /* 196 */  mov     %ecx,0x18(%esp)\n  /* 19a */  call    vtos\n  /* 19f */  mov     0x18(%esp),%ecx\n  /* 1a3 */  mov     0x1c(%esp),%edx\n  /* 1a7 */  mov     %ecx,0xc(%esp)\n  /* 1ab */  mov     %eax,0x8(%esp)\n  /* 1af */  mov     0x118(%ebx),%eax\n  /* 1b5 */  movl    $\"%s at %s has bad item: %s\\n\",(%esp)\n  /* 1bc */  mov     %eax,0x4(%esp)\n  /* 1c0 */  call    *%edx\n  /* 1c2 */  jmp     .Lf5\n","c":"#include \"g_local.h\"\n\nvoid monster_use (edict_t *self, edict_t *other, edict_t *activator);\n\nqboolean monster_start(edict_t *self)\n{\n\tif (deathmatch->value)\n\t{\n\t\tG_FreeEdict (self);\n\t\treturn false;\n\t}\n\n\tif ((self->spawnflags & 4) && !(self->monsterinfo.aiflags & AI_GOOD_GUY))\n\t{\n\t\tself->spawnflags &= ~4;\n\t\tself->spawnflags |= 1;\n\t}\n\n\tif (!(self->monsterinfo.aiflags & AI_GOOD_GUY))\n\t\tlevel.total_monsters++;\n\n\tself->nextthink = level.time + FRAMETIME;\n\tself->svflags |= SVF_MONSTER;\n\tself->s.renderfx |= RF_FRAMELERP;\n\tself->takedamage = DAMAGE_AIM;\n\tself->air_finished = level.time + 12;\n\tself->use = monster_use;\n\tself->max_health = self->health;\n\tself->clipmask = MASK_MONSTERSOLID;\n\n\tself->s.skinnum = 0;\n\tself->deadflag = DEAD_NO;\n\tself->svflags &= ~SVF_DEADMONSTER;\n\n\tif (!self->monsterinfo.checkattack)\n\t\tself->monsterinfo.checkattack = M_CheckAttack;\n\tVectorCopy (self->s.origin, self->s.old_origin);\n\n\tif (st.item)\n\t{\n\t\tself->item = FindItemByClassname (st.item);\n\t\tif (!self->item)\n\t\t\tgi.dprintf(\"%s at %s has bad item: %s\\n\", self->classname, vtos(self->s.origin), st.item);\n\t}\n\n\tif (self->monsterinfo.currentmove)\n\t\tself->s.frame = self->monsterinfo.currentmove->firstframe + (rand() % (self->monsterinfo.currentmove->lastframe - self->monsterinfo.currentmove->firstframe + 1));\n\n\treturn true;\n}\n","size":455,"score":100,"agent":"kuncc/0","pid":1,"session":2959,"ts":1791759052892}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2962,"symbol":"SP_monster_supertank","file":"m_supertank.c","asm":"# SP_monster_supertank  (TU m_supertank.c, section .text, 456 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_supertank:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L1b8\n  /* 01f */  jne     .L1b8\n  /* 025 */  movl    $\"bosstank/btkpain1.wav\",(%esp)\n  /* 02c */  call    *gi+0x24\n  /* 032 */  movl    $\"bosstank/btkpain2.wav\",(%esp)\n  /* 039 */  mov     %eax,sound_pain1\n  /* 03e */  call    *gi+0x24\n  /* 044 */  movl    $\"bosstank/btkpain3.wav\",(%esp)\n  /* 04b */  mov     %eax,sound_pain2\n  /* 050 */  call    *gi+0x24\n  /* 056 */  movl    $\"bosstank/btkdeth1.wav\",(%esp)\n  /* 05d */  mov     %eax,sound_pain3\n  /* 062 */  call    *gi+0x24\n  /* 068 */  movl    $\"bosstank/btkunqv1.wav\",(%esp)\n  /* 06f */  mov     %eax,sound_death\n  /* 074 */  call    *gi+0x24\n  /* 07a */  movl    $\"bosstank/btkunqv2.wav\",(%esp)\n  /* 081 */  mov     %eax,sound_search1\n  /* 086 */  call    *gi+0x24\n  /* 08c */  movl    $\"bosstank/btkengn1.wav\",(%esp)\n  /* 093 */  mov     %eax,sound_search2\n  /* 098 */  call    *gi+0x24\n  /* 09e */  mov     $0x2,%edx\n  /* 0a3 */  mov     %edx,0xf8(%ebx)\n  /* 0a9 */  mov     %eax,tread_sound\n  /* 0ae */  mov     $0x5,%eax\n  /* 0b3 */  mov     %eax,0x104(%ebx)\n  /* 0b9 */  movl    $\"models/monsters/boss1/tris.md2\",(%esp)\n  /* 0c0 */  call    *gi+0x20\n  /* 0c6 */  mov     $0x5dc,%ecx\n  /* 0cb */  mov     $supertank_walk,%edx\n  /* 0d0 */  mov     %ecx,0x1e0(%ebx)\n  /* 0d6 */  mov     $supertank_run,%ecx\n  /* 0db */  mov     %edx,0x320(%ebx)\n  /* 0e1 */  movl    $0x0,0xc4(%ebx)\n  /* 0eb */  movl    $0x42e00000,0xd0(%ebx)\n  /* 0f5 */  mov     %ecx,0x324(%ebx)\n  /* 0fb */  flds    =0xc2800000 (-64f)\n  /* 101 */  mov     %eax,0x28(%ebx)\n  /* 104 */  mov     $0xfffffe0c,%eax\n  /* 109 */  mov     %eax,0x1e8(%ebx)\n  /* 10f */  fsts    0xbc(%ebx)\n  /* 115 */  mov     $0x320,%eax\n  /* 11a */  mov     %eax,0x190(%ebx)\n  /* 120 */  fstps   0xc0(%ebx)\n  /* 126 */  mov     $supertank_pain,%eax\n  /* 12b */  mov     %eax,0x1c4(%ebx)\n  /* 131 */  mov     $supertank_die,%eax\n  /* 136 */  flds    =0x42800000 (64f)\n  /* 13c */  mov     %eax,0x1c8(%ebx)\n  /* 142 */  mov     $supertank_stand,%eax\n  /* 147 */  mov     %eax,0x314(%ebx)\n  /* 14d */  fsts    0xc8(%ebx)\n  /* 153 */  xor     %eax,%eax\n  /* 155 */  mov     %eax,0x328(%ebx)\n  /* 15b */  fstps   0xcc(%ebx)\n  /* 161 */  mov     $supertank_attack,%eax\n  /* 166 */  mov     %eax,0x32c(%ebx)\n  /* 16c */  mov     $supertank_search,%eax\n  /* 171 */  mov     %eax,0x31c(%ebx)\n  /* 177 */  xor     %eax,%eax\n  /* 179 */  mov     %eax,0x330(%ebx)\n  /* 17f */  xor     %eax,%eax\n  /* 181 */  mov     %eax,0x334(%ebx)\n  /* 187 */  mov     %ebx,(%esp)\n  /* 18a */  call    *gi+0x48\n  /* 190 */  mov     $supertank_move_stand,%edx\n  /* 195 */  mov     %edx,0x304(%ebx)\n  /* 19b */  movl    $0x3f800000,0x310(%ebx)\n  /* 1a5 */  mov     %ebx,0x20(%esp)\n  /* 1a9 */  mov     0x18(%esp),%ebx\n  /* 1ad */  add     $0x1c,%esp\n  /* 1b0 */  jmp     walkmonster_start\n  /* 1b5 */  lea     0x0(%esi),%esi\n.L1b8:\n  /* 1b8 */  mov     %ebx,0x20(%esp)\n  /* 1bc */  mov     0x18(%esp),%ebx\n  /* 1c0 */  add     $0x1c,%esp\n  /* 1c3 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_supertank.h\"\n\nstatic int sound_pain1;\nstatic int sound_pain2;\nstatic int sound_pain3;\nstatic int sound_death;\nstatic int sound_search1;\nstatic int sound_search2;\nstatic int tread_sound;\n\nextern mmove_t supertank_move_stand;\nvoid supertank_stand(edict_t *self);\nvoid supertank_walk(edict_t *self);\nvoid supertank_run(edict_t *self);\nvoid supertank_pain(edict_t *self, edict_t *other, float kick, int damage);\nvoid supertank_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nvoid supertank_attack(edict_t *self);\nvoid supertank_search(edict_t *self);\n\nint use_sounds(void)\n{\n\treturn sound_pain1 + sound_pain2 + sound_pain3 + sound_death + sound_search1 + sound_search2 + tread_sound;\n}\n\nvoid SP_monster_supertank(edict_t *self)\n{\n\tif (deathmatch->value)\n\t{\n\t\tG_FreeEdict(self);\n\t\treturn;\n\t}\n\n\tsound_pain1 = gi.soundindex(\"bosstank/btkpain1.wav\");\n\tsound_pain2 = gi.soundindex(\"bosstank/btkpain2.wav\");\n\tsound_pain3 = gi.soundindex(\"bosstank/btkpain3.wav\");\n\tsound_death = gi.soundindex(\"bosstank/btkdeth1.wav\");\n\tsound_search1 = gi.soundindex(\"bosstank/btkunqv1.wav\");\n\tsound_search2 = gi.soundindex(\"bosstank/btkunqv2.wav\");\n\ttread_sound = gi.soundindex(\"bosstank/btkengn1.wav\");\n\n\tself->movetype = MOVETYPE_STEP;\n\tself->solid = SOLID_BBOX;\n\tself->s.modelindex = gi.modelindex(\"models/monsters/boss1/tris.md2\");\n\tVectorSet(self->mins, -64, -64, 0);\n\tVectorSet(self->maxs, 64, 64, 112);\n\n\tself->health = 1500;\n\tself->gib_health = -500;\n\tself->mass = 800;\n\n\tself->pain = supertank_pain;\n\tself->die = supertank_die;\n\tself->monsterinfo.stand = supertank_stand;\n\tself->monsterinfo.walk = supertank_walk;\n\tself->monsterinfo.run = supertank_run;\n\tself->monsterinfo.dodge = NULL;\n\tself->monsterinfo.attack = supertank_attack;\n\tself->monsterinfo.search = supertank_search;\n\tself->monsterinfo.melee = NULL;\n\tself->monsterinfo.sight = NULL;\n\n\tgi.linkentity(self);\n\n\tself->monsterinfo.currentmove = &supertank_move_stand;\n\tself->monsterinfo.scale = MODEL_SCALE;\n\n\twalkmonster_start(self);\n}\n","size":456,"score":100,"agent":"kuncc/5","pid":6,"session":2963,"ts":1791759063274}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2260,"symbol":"SP_func_rotating","file":"g_func.c","asm":"# SP_func_rotating  (TU g_func.c, section .text, 459 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_func_rotating:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $0x3,%eax\n  /* 008 */  mov     %ebx,0x28(%esp)\n  /* 00c */  mov     0x30(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  mov     %eax,0xf8(%ebx)\n  /* 018 */  mov     0x11c(%ebx),%eax\n  /* 01e */  fsts    0x15c(%ebx)\n  /* 024 */  fsts    0x158(%ebx)\n  /* 02a */  fstps   0x154(%ebx)\n  /* 030 */  mov     %eax,%edx\n  /* 032 */  shr     $0x5,%edx\n  /* 035 */  and     $0x1,%edx\n  /* 038 */  add     $0x2,%edx\n  /* 03b */  test    $0x4,%al\n  /* 03d */  mov     %edx,0x104(%ebx)\n  /* 043 */  je      .L108\n  /* 049 */  movl    $0x3f800000,0x15c(%ebx)\n.L53:\n  /* 053 */  test    $0x2,%al\n  /* 055 */  je      .L81\n  /* 057 */  flds    0x154(%ebx)\n  /* 05d */  fchs\n  /* 05f */  fstps   0x154(%ebx)\n  /* 065 */  flds    0x158(%ebx)\n  /* 06b */  fchs\n  /* 06d */  fstps   0x158(%ebx)\n  /* 073 */  flds    0x15c(%ebx)\n  /* 079 */  fchs\n  /* 07b */  fstps   0x15c(%ebx)\n.L81:\n  /* 081 */  fldz\n  /* 083 */  flds    0x148(%ebx)\n  /* 089 */  fucomip %st(1),%st\n  /* 08b */  fstp    %st(0)\n  /* 08d */  jp      .L9b\n  /* 08f */  jne     .L9b\n  /* 091 */  movl    $0x42c80000,0x148(%ebx)\n.L9b:\n  /* 09b */  mov     0x204(%ebx),%ecx\n  /* 0a1 */  test    %ecx,%ecx\n  /* 0a3 */  jne     .Lb0\n  /* 0a5 */  mov     $0x2,%edx\n  /* 0aa */  mov     %edx,0x204(%ebx)\n.Lb0:\n  /* 0b0 */  mov     $rotating_use,%edx\n  /* 0b5 */  mov     $rotating_blocked,%ecx\n  /* 0ba */  mov     %edx,0x1c0(%ebx)\n  /* 0c0 */  test    $0x1,%al\n  /* 0c2 */  mov     %ecx,0x1b8(%ebx)\n  /* 0c8 */  jne     .L130\n.Lca:\n  /* 0ca */  test    $0x40,%al\n  /* 0cc */  je      .Ld5\n  /* 0ce */  orl     $0x1000,0x40(%ebx)\n.Ld5:\n  /* 0d5 */  test    $0x80,%al\n  /* 0d7 */  je      .Le0\n  /* 0d9 */  orl     $0x2000,0x40(%ebx)\n.Le0:\n  /* 0e0 */  mov     0x10c(%ebx),%eax\n  /* 0e6 */  mov     %ebx,(%esp)\n  /* 0e9 */  mov     %eax,0x4(%esp)\n  /* 0ed */  call    *gi+0x2c\n  /* 0f3 */  mov     %ebx,0x30(%esp)\n  /* 0f7 */  mov     0x28(%esp),%ebx\n  /* 0fb */  add     $0x2c,%esp\n  /* 0fe */  jmp     *gi+0x48\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  test    $0x8,%al\n  /* 10a */  je      .L120\n  /* 10c */  movl    $0x3f800000,0x154(%ebx)\n  /* 116 */  jmp     .L53\n  /* 11b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  movl    $0x3f800000,0x158(%ebx)\n  /* 12a */  jmp     .L53\n  /* 12f */  nop\n.L130:\n  /* 130 */  lea     0x184(%ebx),%edx\n  /* 136 */  mov     $vec3_origin,%eax\n  /* 13b */  mov     %edx,(%esp)\n  /* 13e */  mov     %eax,0x4(%esp)\n  /* 142 */  mov     %edx,0x1c(%esp)\n  /* 146 */  call    VectorCompare\n  /* 14b */  mov     0x1c(%esp),%edx\n  /* 14f */  test    %eax,%eax\n  /* 151 */  jne     .L188\n  /* 153 */  fldz\n  /* 155 */  xor     %ecx,%ecx\n  /* 157 */  mov     0x11c(%ebx),%eax\n  /* 15d */  movl    $0x0,0x4c(%ebx)\n  /* 164 */  mov     %ecx,0x1bc(%ebx)\n  /* 16a */  fsts    0x18c(%ebx)\n  /* 170 */  fsts    0x188(%ebx)\n  /* 176 */  fstps   0x184(%ebx)\n  /* 17c */  jmp     .Lca\n  /* 181 */  lea     0x0(%esi,%eiz,1),%esi\n.L188:\n  /* 188 */  mov     0x2c0(%ebx),%eax\n  /* 18e */  mov     %eax,0x4c(%ebx)\n  /* 191 */  lea     0x154(%ebx),%eax\n  /* 197 */  mov     %edx,0x8(%esp)\n  /* 19b */  flds    0x148(%ebx)\n  /* 1a1 */  mov     %eax,(%esp)\n  /* 1a4 */  fstps   0x4(%esp)\n  /* 1a8 */  call    VectorScale\n  /* 1ad */  mov     0x11c(%ebx),%eax\n  /* 1b3 */  test    $0x10,%al\n  /* 1b5 */  je      .Lca\n  /* 1bb */  mov     $rotating_touch,%edx\n  /* 1c0 */  mov     %edx,0x1bc(%ebx)\n  /* 1c6 */  jmp     .Lca\n","c":"#include \"g_local.h\"\n\nvoid rotating_touch (edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\nvoid rotating_blocked (edict_t *self, edict_t *other);\n\nvoid rotating_use (edict_t *self, edict_t *other, edict_t *activator)\n{\n\tif (!VectorCompare (self->avelocity, vec3_origin))\n\t{\n\t\tself->s.sound = 0;\n\t\tVectorClear (self->avelocity);\n\t\tself->touch = NULL;\n\t}\n\telse\n\t{\n\t\tself->s.sound = self->moveinfo.sound_middle;\n\t\tVectorScale (self->movedir, self->speed, self->avelocity);\n\t\tif (self->spawnflags & 16)\n\t\t\tself->touch = rotating_touch;\n\t}\n}\n\nvoid SP_func_rotating (edict_t *ent)\n{\n\tent->solid = SOLID_BSP;\n\tif (ent->spawnflags & 32)\n\t\tent->movetype = MOVETYPE_STOP;\n\telse\n\t\tent->movetype = MOVETYPE_PUSH;\n\n\tVectorClear (ent->movedir);\n\tif (ent->spawnflags & 4)\n\t\tent->movedir[2] = 1.0;\n\telse if (ent->spawnflags & 8)\n\t\tent->movedir[0] = 1.0;\n\telse\n\t\tent->movedir[1] = 1.0;\n\n\tif (ent->spawnflags & 2)\n\t\tVectorNegate (ent->movedir, ent->movedir);\n\n\tif (!ent->speed)\n\t\tent->speed = 100;\n\tif (!ent->dmg)\n\t\tent->dmg = 2;\n\n\tent->use = rotating_use;\n\tif (ent->dmg)\n\t\tent->blocked = rotating_blocked;\n\n\tif (ent->spawnflags & 1)\n\t\tent->use (ent, NULL, NULL);\n\n\tif (ent->spawnflags & 64)\n\t\tent->s.effects |= EF_ANIM_ALL;\n\tif (ent->spawnflags & 128)\n\t\tent->s.effects |= EF_ANIM_ALLFAST;\n\n\tgi.setmodel (ent, ent->model);\n\tgi.linkentity (ent);\n}\n","size":459,"score":100,"agent":"kuncc/2","pid":3,"session":2964,"ts":1791759063326}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2411,"symbol":"SV_CheckVelocity","file":"g_phys.c","asm":"# SV_CheckVelocity  (TU g_phys.c, section .text, 78 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_CheckVelocity:\n  /* 000 */  mov     sv_maxvelocity,%eax\n  /* 005 */  mov     0x4(%esp),%edx\n  /* 009 */  flds    0x14(%eax)\n  /* 00c */  fld     %st(0)\n  /* 00e */  lea     0x178(%edx),%eax\n  /* 014 */  add     $0x184,%edx\n  /* 01a */  fchs\n  /* 01c */  jmp     .L22\n  /* 01e */  xchg    %ax,%ax\n.L20:\n  /* 020 */  fxch    %st(1)\n.L22:\n  /* 022 */  flds    (%eax)\n  /* 024 */  fcomi   %st(2),%st\n  /* 026 */  jbe     .L40\n  /* 028 */  fstp    %st(0)\n  /* 02a */  fxch    %st(1)\n  /* 02c */  fsts    (%eax)\n  /* 02e */  jmp     .L32\n.L30:\n  /* 030 */  fxch    %st(1)\n.L32:\n  /* 032 */  add     $0x4,%eax\n  /* 035 */  cmp     %eax,%edx\n  /* 037 */  jne     .L20\n  /* 039 */  fstp    %st(0)\n  /* 03b */  fstp    %st(0)\n  /* 03d */  ret\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  fxch    %st(1)\n  /* 042 */  fcomi   %st(1),%st\n  /* 044 */  fstp    %st(1)\n  /* 046 */  jbe     .L30\n  /* 048 */  fsts    (%eax)\n  /* 04a */  fxch    %st(1)\n  /* 04c */  jmp     .L32\n","c":"#include \"g_local.h\"\n\nvoid SV_CheckVelocity(edict_t *ent)\n{\n    int i;\n\n    for (i = 0; i < 3; i++)\n    {\n        if (ent->velocity[i] > sv_maxvelocity->value)\n            ent->velocity[i] = sv_maxvelocity->value;\n        else if (ent->velocity[i] < -sv_maxvelocity->value)\n            ent->velocity[i] = -sv_maxvelocity->value;\n    }\n}\n","size":78,"score":100,"agent":"frong","pid":23,"session":2967,"ts":1791759070203}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3072,"symbol":"Blaster_Fire","file":"p_weapon.c","asm":"# Blaster_Fire  (TU p_weapon.c, section .text, 459 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nBlaster_Fire:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x6c,%esp\n  /* 007 */  mov     is_quad,%ebp\n  /* 00d */  mov     0x80(%esp),%ebx\n  /* 014 */  mov     0x84(%esp),%esi\n  /* 01b */  test    %ebp,%ebp\n  /* 01d */  je      .L27\n  /* 01f */  shll    $0x2,0x88(%esp)\n.L27:\n  /* 027 */  lea     0x3c(%esp),%edx\n  /* 02b */  xor     %edi,%edi\n  /* 02d */  mov     %edi,0xc(%esp)\n  /* 031 */  lea     0x30(%esp),%ebp\n  /* 035 */  mov     %edx,0x8(%esp)\n  /* 039 */  lea     0x4(%ebx),%edi\n  /* 03c */  mov     %ebp,0x4(%esp)\n  /* 040 */  mov     0x54(%ebx),%eax\n  /* 043 */  lea     0xe34(%eax),%ecx\n  /* 049 */  mov     %ecx,(%esp)\n  /* 04c */  call    AngleVectors\n  /* 051 */  mov     0x1fc(%ebx),%eax\n  /* 057 */  lea     0x3c(%esp),%edx\n  /* 05b */  mov     0x54(%ebx),%ecx\n  /* 05e */  sub     $0x8,%eax\n  /* 061 */  mov     %eax,0x2c(%esp)\n  /* 065 */  flds    =0x41000000 (8f)\n  /* 06b */  fadds   0x4(%esi)\n  /* 06e */  mov     0x2cc(%ecx),%ecx\n  /* 074 */  fildl   0x2c(%esp)\n  /* 078 */  fadds   0x8(%esi)\n  /* 07b */  cmp     $0x1,%ecx\n  /* 07e */  flds    =0x41c00000 (24f)\n  /* 084 */  fadds   (%esi)\n  /* 086 */  fstps   0x54(%esp)\n  /* 08a */  fxch    %st(1)\n  /* 08c */  fsts    0x58(%esp)\n  /* 090 */  fxch    %st(1)\n  /* 092 */  fstps   0x5c(%esp)\n  /* 096 */  je      .L1c0\n  /* 09c */  fstp    %st(0)\n  /* 09e */  cmp     $0x2,%ecx\n  /* 0a1 */  je      .L1b0\n.La7:\n  /* 0a7 */  mov     %edx,0xc(%esp)\n  /* 0ab */  lea     0x48(%esp),%esi\n  /* 0af */  mov     %ebp,0x8(%esp)\n  /* 0b3 */  lea     0x54(%esp),%edx\n  /* 0b7 */  mov     %edx,0x4(%esp)\n  /* 0bb */  mov     %esi,0x10(%esp)\n  /* 0bf */  mov     %edi,(%esp)\n  /* 0c2 */  call    G_ProjectSource\n  /* 0c7 */  mov     0x54(%ebx),%eax\n  /* 0ca */  mov     %ebp,(%esp)\n  /* 0cd */  movl    $0xc0000000,0x4(%esp)\n  /* 0d5 */  lea     0xe00(%eax),%edx\n  /* 0db */  mov     %edx,0x8(%esp)\n  /* 0df */  call    VectorScale\n  /* 0e4 */  mov     0x54(%ebx),%edx\n  /* 0e7 */  mov     $0x3e8,%ecx\n  /* 0ec */  mov     0x8c(%esp),%eax\n  /* 0f3 */  movl    $0xbf800000,0xdf4(%edx)\n  /* 0fd */  mov     0x90(%esp),%edx\n  /* 104 */  mov     %eax,0x18(%esp)\n  /* 108 */  mov     0x88(%esp),%eax\n  /* 10f */  mov     %ecx,0x10(%esp)\n  /* 113 */  mov     %ebp,0x8(%esp)\n  /* 117 */  mov     %edx,0x14(%esp)\n  /* 11b */  mov     %eax,0xc(%esp)\n  /* 11f */  mov     %esi,0x4(%esp)\n  /* 123 */  mov     %ebx,(%esp)\n  /* 126 */  call    fire_blaster\n  /* 12b */  movl    $0x1,(%esp)\n  /* 132 */  call    *gi+0x64\n  /* 138 */  mov     g_edicts,%ebp\n  /* 13e */  mov     %ebx,%eax\n  /* 140 */  sub     %ebp,%eax\n  /* 142 */  sar     $0x2,%eax\n  /* 145 */  imul    $0xdb43bb1f,%eax,%eax\n  /* 14b */  mov     %eax,(%esp)\n  /* 14e */  call    *gi+0x68\n  /* 154 */  mov     0x8c(%esp),%ecx\n  /* 15b */  mov     gi+0x64,%edx\n  /* 161 */  movzbl  is_silenced,%eax\n  /* 168 */  test    %ecx,%ecx\n  /* 16a */  je      .L1a8\n  /* 16c */  or      $0xe,%al\n  /* 16e */  movzbl  %al,%eax\n  /* 171 */  mov     %eax,(%esp)\n  /* 174 */  call    *%edx\n.L176:\n  /* 176 */  mov     %edi,(%esp)\n  /* 179 */  mov     $0x2,%eax\n  /* 17e */  mov     %eax,0x4(%esp)\n  /* 182 */  call    *gi+0x58\n  /* 188 */  mov     $0x1,%edx\n  /* 18d */  mov     %esi,0x4(%esp)\n  /* 191 */  mov     %ebx,(%esp)\n  /* 194 */  mov     %edx,0x8(%esp)\n  /* 198 */  call    PlayerNoise\n  /* 19d */  add     $0x6c,%esp\n  /* 1a0 */  pop     %ebx\n  /* 1a1 */  pop     %esi\n  /* 1a2 */  pop     %edi\n  /* 1a3 */  pop     %ebp\n  /* 1a4 */  ret\n  /* 1a5 */  lea     0x0(%esi),%esi\n.L1a8:\n  /* 1a8 */  mov     %eax,(%esp)\n  /* 1ab */  call    *%edx\n  /* 1ad */  jmp     .L176\n  /* 1af */  nop\n.L1b0:\n  /* 1b0 */  movl    $0x0,0x58(%esp)\n  /* 1b8 */  jmp     .La7\n  /* 1bd */  lea     0x0(%esi),%esi\n.L1c0:\n  /* 1c0 */  fchs\n  /* 1c2 */  fstps   0x58(%esp)\n  /* 1c6 */  jmp     .La7\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nint is_quad;\nbyte is_silenced;\n\nstatic void P_ProjectSource (gclient_t *client, vec3_t point, vec3_t distance, vec3_t forward, vec3_t right, vec3_t result)\n{\n\tvec3_t\t_distance;\n\n\tVectorCopy (distance, _distance);\n\tif (client->pers.hand == LEFT_HANDED)\n\t\t_distance[1] *= -1;\n\telse if (client->pers.hand == CENTER_HANDED)\n\t\t_distance[1] = 0;\n\tG_ProjectSource (point, _distance, forward, right, result);\n}\n\nvoid Blaster_Fire (edict_t *ent, vec3_t g_offset, int damage, qboolean hyper, int effect)\n{\n\tvec3_t\tforward, right;\n\tvec3_t\tstart;\n\tvec3_t\toffset;\n\n\tif (is_quad)\n\t\tdamage *= 4;\n\tAngleVectors (ent->client->v_angle, forward, right, NULL);\n\tVectorSet(offset, 24, 8, ent->viewheight-8);\n\tVectorAdd (offset, g_offset, offset);\n\tP_ProjectSource (ent->client, ent->s.origin, offset, forward, right, start);\n\n\tVectorScale (forward, -2, ent->client->kick_origin);\n\tent->client->kick_angles[0] = -1;\n\n\tfire_blaster (ent, start, forward, damage, 1000, effect, hyper);\n\n\tgi.WriteByte (svc_muzzleflash);\n\tgi.WriteShort (ent-g_edicts);\n\tif (hyper)\n\t\tgi.WriteByte (MZ_HYPERBLASTER | is_silenced);\n\telse\n\t\tgi.WriteByte (MZ_BLASTER | is_silenced);\n\tgi.multicast (ent->s.origin, MULTICAST_PVS);\n\n\tPlayerNoise(ent, start, PNOISE_WEAPON);\n}\n","size":459,"score":100,"agent":"kuncc/7","pid":8,"session":2965,"ts":1791759078436}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2575,"symbol":"SP_misc_actor","file":"m_actor.c","asm":"# SP_misc_actor  (TU m_actor.c, section .text, 460 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_misc_actor:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x30(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L188\n  /* 01f */  jne     .L188\n  /* 025 */  mov     0x12c(%ebx),%ecx\n  /* 02b */  test    %ecx,%ecx\n  /* 02d */  je      .L158\n  /* 033 */  mov     0x128(%ebx),%edx\n  /* 039 */  test    %edx,%edx\n  /* 03b */  je      .L1a0\n  /* 041 */  mov     $0x5,%eax\n  /* 046 */  mov     %eax,0x104(%ebx)\n  /* 04c */  mov     $0x2,%eax\n  /* 051 */  mov     %eax,0xf8(%ebx)\n  /* 057 */  movl    $\"players/male/tris.md2\",(%esp)\n  /* 05e */  call    *gi+0x20\n  /* 064 */  movl    $0xc1c00000,0xc4(%ebx)\n  /* 06e */  movl    $0x42000000,0xd0(%ebx)\n  /* 078 */  flds    =0xc1800000 (-16f)\n  /* 07e */  mov     %eax,0x28(%ebx)\n  /* 081 */  mov     0x1e0(%ebx),%eax\n  /* 087 */  fsts    0xbc(%ebx)\n  /* 08d */  fstps   0xc0(%ebx)\n  /* 093 */  flds    =0x41800000 (16f)\n  /* 099 */  test    %eax,%eax\n  /* 09b */  fsts    0xc8(%ebx)\n  /* 0a1 */  fstps   0xcc(%ebx)\n  /* 0a7 */  jne     .Lb4\n  /* 0a9 */  mov     $0x64,%eax\n  /* 0ae */  mov     %eax,0x1e0(%ebx)\n.Lb4:\n  /* 0b4 */  mov     $0xc8,%eax\n  /* 0b9 */  mov     $actor_pain,%edx\n  /* 0be */  mov     %eax,0x190(%ebx)\n  /* 0c4 */  mov     $actor_stand,%eax\n  /* 0c9 */  mov     $actor_die,%ecx\n  /* 0ce */  mov     %eax,0x314(%ebx)\n  /* 0d4 */  mov     $actor_walk,%eax\n  /* 0d9 */  mov     %eax,0x320(%ebx)\n  /* 0df */  mov     $actor_run,%eax\n  /* 0e4 */  mov     %eax,0x324(%ebx)\n  /* 0ea */  mov     $actor_attack,%eax\n  /* 0ef */  orl     $0x100,0x308(%ebx)\n  /* 0f9 */  mov     %edx,0x1c4(%ebx)\n  /* 0ff */  xor     %edx,%edx\n  /* 101 */  mov     %eax,0x32c(%ebx)\n  /* 107 */  xor     %eax,%eax\n  /* 109 */  mov     %eax,0x330(%ebx)\n  /* 10f */  mov     %ecx,0x1c8(%ebx)\n  /* 115 */  mov     %edx,0x334(%ebx)\n  /* 11b */  mov     %ebx,(%esp)\n  /* 11e */  call    *gi+0x48\n  /* 124 */  mov     $actor_move_stand,%ecx\n  /* 129 */  mov     %ecx,0x304(%ebx)\n  /* 12f */  movl    $0x3f800000,0x310(%ebx)\n  /* 139 */  mov     %ebx,(%esp)\n  /* 13c */  call    walkmonster_start\n  /* 141 */  mov     $actor_use,%eax\n  /* 146 */  mov     %eax,0x1c0(%ebx)\n  /* 14c */  mov     0x28(%esp),%ebx\n  /* 150 */  add     $0x2c,%esp\n  /* 153 */  ret\n  /* 154 */  lea     0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  mov     gi+0x4,%edx\n  /* 15e */  lea     0x4(%ebx),%eax\n  /* 161 */  mov     %eax,(%esp)\n  /* 164 */  mov     %edx,0x1c(%esp)\n  /* 168 */  call    vtos\n  /* 16d */  mov     %eax,0x8(%esp)\n  /* 171 */  mov     0x118(%ebx),%eax\n  /* 177 */  movl    $\"untargeted %s at %s\\n\",(%esp)\n  /* 17e */  mov     %eax,0x4(%esp)\n.L182:\n  /* 182 */  mov     0x1c(%esp),%edx\n  /* 186 */  call    *%edx\n.L188:\n  /* 188 */  mov     %ebx,0x30(%esp)\n  /* 18c */  mov     0x28(%esp),%ebx\n  /* 190 */  add     $0x2c,%esp\n  /* 193 */  jmp     G_FreeEdict\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     gi+0x4,%edx\n  /* 1a6 */  lea     0x4(%ebx),%eax\n  /* 1a9 */  mov     %eax,(%esp)\n  /* 1ac */  mov     %edx,0x1c(%esp)\n  /* 1b0 */  call    vtos\n  /* 1b5 */  mov     %eax,0x8(%esp)\n  /* 1b9 */  mov     0x118(%ebx),%eax\n  /* 1bf */  movl    $\"%s with no target at %s\\n\",(%esp)\n  /* 1c6 */  mov     %eax,0x4(%esp)\n  /* 1ca */  jmp     .L182\n","c":"#include \"g_local.h\"\n#include \"m_actor.h\"\n\nextern mmove_t actor_move_stand;\nvoid actor_pain(edict_t *self, edict_t *other, float kick, int damage);\nvoid actor_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nvoid actor_stand(edict_t *self);\nvoid actor_walk(edict_t *self);\nvoid actor_run(edict_t *self);\nvoid actor_attack(edict_t *self);\nvoid actor_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_misc_actor(edict_t *self)\n{\n\tif (deathmatch->value)\n\t{\n\t\tG_FreeEdict(self);\n\t\treturn;\n\t}\n\n\tif (!self->targetname)\n\t{\n\t\tgi.dprintf(\"untargeted %s at %s\\n\", self->classname, vtos(self->s.origin));\n\t\tG_FreeEdict(self);\n\t\treturn;\n\t}\n\n\tif (!self->target)\n\t{\n\t\tgi.dprintf(\"%s with no target at %s\\n\", self->classname, vtos(self->s.origin));\n\t\tG_FreeEdict(self);\n\t\treturn;\n\t}\n\n\tself->movetype = MOVETYPE_STEP;\n\tself->solid = SOLID_BBOX;\n\tself->s.modelindex = gi.modelindex(\"players/male/tris.md2\");\n\tVectorSet(self->mins, -16, -16, -24);\n\tVectorSet(self->maxs, 16, 16, 32);\n\n\tif (!self->health)\n\t\tself->health = 100;\n\tself->mass = 200;\n\n\tself->pain = actor_pain;\n\tself->die = actor_die;\n\n\tself->monsterinfo.stand = actor_stand;\n\tself->monsterinfo.walk = actor_walk;\n\tself->monsterinfo.run = actor_run;\n\tself->monsterinfo.attack = actor_attack;\n\tself->monsterinfo.melee = NULL;\n\tself->monsterinfo.sight = NULL;\n\n\tself->monsterinfo.aiflags |= AI_GOOD_GUY;\n\n\tgi.linkentity(self);\n\n\tself->monsterinfo.currentmove = &actor_move_stand;\n\tself->monsterinfo.scale = MODEL_SCALE;\n\n\twalkmonster_start(self);\n\n\tself->use = actor_use;\n}\n","size":460,"score":100,"agent":"kuncc/1","pid":2,"session":2966,"ts":1791759079033}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2203,"symbol":"Cmd_PlayerList_f","file":"g_cmds.c","asm":"# Cmd_PlayerList_f  (TU g_cmds.c, section .text, 462 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_PlayerList_f:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x61c,%esp\n  /* 00c */  mov     %al,0x98(%esp)\n  /* 013 */  mov     maxclients,%eax\n  /* 018 */  fldz\n  /* 01a */  flds    0x14(%eax)\n  /* 01d */  fcomip  %st(1),%st\n  /* 01f */  fstp    %st(0)\n  /* 021 */  jbe     .L1c1\n  /* 027 */  mov     g_edicts,%edi\n  /* 02d */  xor     %esi,%esi\n  /* 02f */  mov     %esi,0x38(%esp)\n  /* 033 */  lea     0x37c(%edi),%ebp\n  /* 039 */  lea     0x98(%esp),%edi\n  /* 040 */  mov     %edi,0x3c(%esp)\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     0x58(%ebp),%ebx\n  /* 053 */  test    %ebx,%ebx\n  /* 055 */  je      .L13b\n  /* 05b */  mov     0x54(%ebp),%edx\n  /* 05e */  mov     $\"\",%eax\n  /* 063 */  mov     0xd88(%edx),%ecx\n  /* 069 */  test    %ecx,%ecx\n  /* 06b */  je      .L72\n  /* 06d */  mov     $\" (spectator)\",%eax\n.L72:\n  /* 072 */  mov     0xd74(%edx),%ebx\n  /* 078 */  mov     $\"%02d:%02d %4d %3d %s%s\\n\",%esi\n  /* 07d */  mov     %eax,0x24(%esp)\n  /* 081 */  lea     0x2bc(%edx),%eax\n  /* 087 */  mov     level,%ecx\n  /* 08d */  mov     %eax,0x20(%esp)\n  /* 091 */  mov     0xd78(%edx),%eax\n  /* 097 */  sub     %ebx,%ecx\n  /* 099 */  mov     %eax,0x1c(%esp)\n  /* 09d */  mov     0xb8(%edx),%eax\n  /* 0a3 */  mov     %esi,0xc(%esp)\n  /* 0a7 */  lea     0x48(%esp),%esi\n  /* 0ab */  mov     %esi,(%esp)\n  /* 0ae */  mov     %eax,0x18(%esp)\n  /* 0b2 */  mov     $0x1b4e81b5,%eax\n  /* 0b7 */  imul    %ecx\n  /* 0b9 */  mov     %ecx,%eax\n  /* 0bb */  sar     $0x1f,%eax\n  /* 0be */  sar     $0x6,%edx\n  /* 0c1 */  mov     %edx,%ebx\n  /* 0c3 */  sub     %eax,%ebx\n  /* 0c5 */  mov     %ebx,0x10(%esp)\n  /* 0c9 */  imul    $0x258,%ebx,%eax\n  /* 0cf */  sub     %eax,%ecx\n  /* 0d1 */  mov     $0x66666667,%eax\n  /* 0d6 */  imul    %ecx\n  /* 0d8 */  mov     $0x50,%eax\n  /* 0dd */  mov     %eax,0x8(%esp)\n  /* 0e1 */  sar     $0x1f,%ecx\n  /* 0e4 */  mov     $0x2,%eax\n  /* 0e9 */  mov     %eax,0x4(%esp)\n  /* 0ed */  sar     $0x2,%edx\n  /* 0f0 */  sub     %ecx,%edx\n  /* 0f2 */  mov     %edx,0x14(%esp)\n  /* 0f6 */  call    __sprintf_chk\n  /* 0fb */  mov     %edi,(%esp)\n  /* 0fe */  call    strlen\n  /* 103 */  mov     %esi,(%esp)\n  /* 106 */  mov     %eax,%ebx\n  /* 108 */  call    strlen\n  /* 10d */  lea     (%ebx,%eax,1),%ecx\n  /* 110 */  cmp     $0x546,%ecx\n  /* 116 */  ja      .L190\n  /* 118 */  mov     %esi,0x4(%esp)\n  /* 11c */  mov     $0x578,%ecx\n  /* 121 */  inc     %eax\n  /* 122 */  mov     %eax,0x8(%esp)\n  /* 126 */  sub     %ebx,%ecx\n  /* 128 */  add     %edi,%ebx\n  /* 12a */  mov     %ecx,0xc(%esp)\n  /* 12e */  mov     %ebx,(%esp)\n  /* 131 */  call    __memcpy_chk\n  /* 136 */  mov     maxclients,%eax\n.L13b:\n  /* 13b */  incl    0x38(%esp)\n  /* 13f */  add     $0x37c,%ebp\n  /* 145 */  fildl   0x38(%esp)\n  /* 149 */  flds    0x14(%eax)\n  /* 14c */  fcomip  %st(1),%st\n  /* 14e */  fstp    %st(0)\n  /* 150 */  ja      .L50\n.L156:\n  /* 156 */  mov     0x3c(%esp),%eax\n  /* 15a */  mov     %eax,0xc(%esp)\n.L15e:\n  /* 15e */  mov     $\"%s\",%eax\n  /* 163 */  mov     $0x2,%edx\n  /* 168 */  mov     %eax,0x8(%esp)\n  /* 16c */  mov     0x630(%esp),%eax\n  /* 173 */  mov     %edx,0x4(%esp)\n  /* 177 */  mov     %eax,(%esp)\n  /* 17a */  call    *gi+0x8\n  /* 180 */  add     $0x61c,%esp\n  /* 186 */  pop     %ebx\n  /* 187 */  pop     %esi\n  /* 188 */  pop     %edi\n  /* 189 */  pop     %ebp\n  /* 18a */  ret\n  /* 18b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  mov     0x3c(%esp),%edi\n  /* 194 */  mov     $0x578,%eax\n  /* 199 */  mov     $\"And more...\\n\",%ecx\n  /* 19e */  mov     %ecx,0xc(%esp)\n  /* 1a2 */  sub     %ebx,%eax\n  /* 1a4 */  mov     $0x2,%esi\n  /* 1a9 */  mov     %eax,0x8(%esp)\n  /* 1ad */  mov     %esi,0x4(%esp)\n  /* 1b1 */  add     %edi,%ebx\n  /* 1b3 */  mov     %ebx,(%esp)\n  /* 1b6 */  call    __sprintf_chk\n  /* 1bb */  mov     %edi,0xc(%esp)\n  /* 1bf */  jmp     .L15e\n.L1c1:\n  /* 1c1 */  lea     0x98(%esp),%eax\n  /* 1c8 */  mov     %eax,0x3c(%esp)\n  /* 1cc */  jmp     .L156\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Cmd_PlayerList_f(edict_t *ent)\n{\n\tint i;\n\tchar st[80];\n\tchar text[1400];\n\tedict_t *e2;\n\n\t*text = 0;\n\tfor (i = 0, e2 = g_edicts + 1; i < maxclients->value; i++, e2++)\n\t{\n\t\tif (!e2->inuse)\n\t\t\tcontinue;\n\n\t\tsprintf(st, \"%02d:%02d %4d %3d %s%s\\n\",\n\t\t\t(level.framenum - e2->client->resp.enterframe) / 600,\n\t\t\t((level.framenum - e2->client->resp.enterframe) % 600) / 10,\n\t\t\te2->client->ping,\n\t\t\te2->client->resp.score,\n\t\t\te2->client->pers.netname,\n\t\t\te2->client->resp.spectator ? \" (spectator)\" : \"\");\n\n\t\tif (strlen(text) + strlen(st) > sizeof(text) - 50)\n\t\t{\n\t\t\tsprintf(text + strlen(text), \"And more...\\n\");\n\t\t\tgi.cprintf(ent, PRINT_HIGH, \"%s\", text);\n\t\t\treturn;\n\t\t}\n\t\tstrcat(text, st);\n\t}\n\tgi.cprintf(ent, PRINT_HIGH, \"%s\", text);\n}\n","size":462,"score":100,"agent":"kuncc/3","pid":4,"session":2968,"ts":1791759081283}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2996,"symbol":"TossClientWeapon","file":"p_client.c","asm":"# TossClientWeapon  (TU p_client.c, section .text, 468 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nTossClientWeapon:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     deathmatch,%eax\n  /* 00a */  mov     0x30(%esp),%ebx\n  /* 00e */  fldz\n  /* 010 */  flds    0x14(%eax)\n  /* 013 */  fucomip %st(1),%st\n  /* 015 */  fstp    %st(0)\n  /* 017 */  jp      .L1f\n  /* 019 */  je      .Le9\n.L1f:\n  /* 01f */  mov     0x54(%ebx),%edx\n  /* 022 */  mov     dmflags,%eax\n  /* 027 */  mov     0x6fc(%edx),%ecx\n  /* 02d */  flds    0x14(%eax)\n  /* 030 */  fnstcw  0x1e(%esp)\n  /* 034 */  movzwl  0x1e(%esp),%eax\n  /* 039 */  or      $0xc00,%ax\n  /* 03d */  mov     %ax,0x1c(%esp)\n  /* 042 */  fldcw   0x1c(%esp)\n  /* 046 */  fistpl  0x14(%esp)\n  /* 04a */  fldcw   0x1e(%esp)\n  /* 04e */  mov     0xdb8(%edx),%eax\n  /* 054 */  mov     0x2e4(%edx,%eax,4),%eax\n  /* 05b */  mov     0x14(%esp),%esi\n  /* 05f */  test    %eax,%eax\n  /* 061 */  je      .Lf0\n  /* 067 */  test    %ecx,%ecx\n  /* 069 */  je      .Lf0\n  /* 06f */  mov     %edx,0x14(%esp)\n  /* 073 */  mov     $\"Blaster\",%eax\n  /* 078 */  mov     %eax,0x4(%esp)\n  /* 07c */  mov     %ecx,0x18(%esp)\n  /* 080 */  mov     0x28(%ecx),%eax\n  /* 083 */  mov     %eax,(%esp)\n  /* 086 */  call    strcmp\n  /* 08b */  mov     0x14(%esp),%edx\n  /* 08f */  test    %eax,%eax\n  /* 091 */  je      .Lf0\n  /* 093 */  and     $0x4000,%esi\n  /* 099 */  mov     0x18(%esp),%ecx\n  /* 09d */  jne     .L1a0\n.La3:\n  /* 0a3 */  fldz\n  /* 0a5 */  xor     %esi,%esi\n  /* 0a7 */  fstps   0x14(%esp)\n.Lab:\n  /* 0ab */  flds    0x14(%esp)\n  /* 0af */  fsubrs  0xe38(%edx)\n  /* 0b5 */  fstps   0xe38(%edx)\n  /* 0bb */  mov     %ecx,0x4(%esp)\n  /* 0bf */  mov     %ebx,(%esp)\n  /* 0c2 */  call    Drop_Item\n  /* 0c7 */  mov     0x54(%ebx),%edx\n  /* 0ca */  mov     $0x20000,%ecx\n  /* 0cf */  test    %esi,%esi\n  /* 0d1 */  flds    0x14(%esp)\n  /* 0d5 */  fadds   0xe38(%edx)\n  /* 0db */  fstps   0xe38(%edx)\n  /* 0e1 */  mov     %ecx,0x11c(%eax)\n  /* 0e7 */  jne     .L11a\n.Le9:\n  /* 0e9 */  add     $0x24,%esp\n  /* 0ec */  pop     %ebx\n  /* 0ed */  pop     %esi\n  /* 0ee */  ret\n  /* 0ef */  nop\n.Lf0:\n  /* 0f0 */  and     $0x4000,%esi\n  /* 0f6 */  je      .Le9\n  /* 0f8 */  mov     level,%eax\n  /* 0fd */  add     $0xa,%eax\n  /* 100 */  mov     %eax,0x14(%esp)\n  /* 104 */  fildl   0x14(%esp)\n  /* 108 */  fldz\n  /* 10a */  fstps   0x14(%esp)\n  /* 10e */  flds    0xe7c(%edx)\n  /* 114 */  fcomip  %st(1),%st\n  /* 116 */  fstp    %st(0)\n  /* 118 */  jbe     .Le9\n.L11a:\n  /* 11a */  flds    0x14(%esp)\n  /* 11e */  fadds   0xe38(%edx)\n  /* 124 */  fstps   0xe38(%edx)\n  /* 12a */  movl    $\"item_quad\",(%esp)\n  /* 131 */  call    FindItemByClassname\n  /* 136 */  mov     %ebx,(%esp)\n  /* 139 */  mov     %eax,0x4(%esp)\n  /* 13d */  call    Drop_Item\n  /* 142 */  mov     0x54(%ebx),%edx\n  /* 145 */  mov     $Touch_Item,%ecx\n  /* 14a */  mov     $G_FreeEdict,%ebx\n  /* 14f */  flds    0x14(%esp)\n  /* 153 */  fsubrs  0xe38(%edx)\n  /* 159 */  fstps   0xe38(%edx)\n  /* 15f */  mov     %ecx,0x1bc(%eax)\n  /* 165 */  fildl   level\n  /* 16b */  fsubrs  0xe7c(%edx)\n  /* 171 */  orl     $0x20000,0x11c(%eax)\n  /* 17b */  mov     %ebx,0x1b4(%eax)\n  /* 181 */  fldl    =0x3fb999999999999a (0.1)\n  /* 187 */  fmulp   %st,%st(1)\n  /* 189 */  fadds   level+0x4\n  /* 18f */  fstps   0x1ac(%eax)\n  /* 195 */  add     $0x24,%esp\n  /* 198 */  pop     %ebx\n  /* 199 */  pop     %esi\n  /* 19a */  ret\n  /* 19b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     level,%eax\n  /* 1a5 */  add     $0xa,%eax\n  /* 1a8 */  mov     %eax,0x14(%esp)\n  /* 1ac */  fildl   0x14(%esp)\n  /* 1b0 */  flds    0xe7c(%edx)\n  /* 1b6 */  fcomip  %st(1),%st\n  /* 1b8 */  fstp    %st(0)\n  /* 1ba */  jbe     .La3\n  /* 1c0 */  flds    =0x41b40000 (22.5f)\n  /* 1c6 */  mov     $0x1,%esi\n  /* 1cb */  fstps   0x14(%esp)\n  /* 1cf */  jmp     .Lab\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid TossClientWeapon(edict_t *self)\n{\n\tgitem_t *item;\n\tedict_t *drop;\n\tqboolean quad;\n\tfloat spread;\n\n\tif (!deathmatch->value)\n\t\treturn;\n\n\titem = self->client->pers.weapon;\n\tif (!self->client->pers.inventory[self->client->ammo_index])\n\t\titem = NULL;\n\tif (item && (strcmp(item->pickup_name, \"Blaster\") == 0))\n\t\titem = NULL;\n\n\tif (!((int)(dmflags->value) & DF_QUAD_DROP))\n\t\tquad = false;\n\telse\n\t\tquad = (self->client->quad_framenum > (level.framenum + 10));\n\n\tif (item && quad)\n\t\tspread = 22.5;\n\telse\n\t\tspread = 0.0;\n\n\tif (item)\n\t{\n\t\tself->client->v_angle[YAW] -= spread;\n\t\tdrop = Drop_Item(self, item);\n\t\tself->client->v_angle[YAW] += spread;\n\t\tdrop->spawnflags = DROPPED_PLAYER_ITEM;\n\t}\n\n\tif (quad)\n\t{\n\t\tself->client->v_angle[YAW] += spread;\n\t\tdrop = Drop_Item(self, FindItemByClassname(\"item_quad\"));\n\t\tself->client->v_angle[YAW] -= spread;\n\t\tdrop->spawnflags |= DROPPED_PLAYER_ITEM;\n\n\t\tdrop->touch = Touch_Item;\n\t\tdrop->nextthink = level.time + (self->client->quad_framenum - level.framenum) * 0.1;\n\t\tdrop->think = G_FreeEdict;\n\t}\n}\n","size":468,"score":100,"agent":"kuncc/5","pid":6,"session":2972,"ts":1791759093649}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2559,"symbol":"fire_grenade","file":"g_weapon.c","asm":"# fire_grenade  (TU g_weapon.c, section .text, 467 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfire_grenade:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  mov     0x78(%esp),%eax\n  /* 00b */  lea     0x20(%esp),%ebx\n  /* 00f */  mov     %ebx,0x4(%esp)\n  /* 013 */  mov     0x74(%esp),%esi\n  /* 017 */  lea     0x44(%esp),%edi\n  /* 01b */  lea     0x38(%esp),%ebp\n  /* 01f */  mov     %eax,(%esp)\n  /* 022 */  call    vectoangles\n  /* 027 */  lea     0x2c(%esp),%eax\n  /* 02b */  mov     %edi,0xc(%esp)\n  /* 02f */  mov     %ebp,0x8(%esp)\n  /* 033 */  mov     %eax,0x4(%esp)\n  /* 037 */  mov     %ebx,(%esp)\n  /* 03a */  call    AngleVectors\n  /* 03f */  call    G_Spawn\n  /* 044 */  flds    (%esi)\n  /* 046 */  mov     %eax,%ebx\n  /* 048 */  fstps   0x4(%eax)\n  /* 04b */  flds    0x4(%esi)\n  /* 04e */  fstps   0x8(%eax)\n  /* 051 */  flds    0x8(%esi)\n  /* 054 */  lea     0x178(%eax),%esi\n  /* 05a */  fstps   0xc(%eax)\n  /* 05d */  mov     0x78(%esp),%eax\n  /* 061 */  mov     %esi,0x8(%esp)\n  /* 065 */  fildl   0x80(%esp)\n  /* 06c */  mov     %eax,(%esp)\n  /* 06f */  fstps   0x4(%esp)\n  /* 073 */  call    VectorScale\n  /* 078 */  call    rand\n  /* 07d */  mov     %esi,0xc(%esp)\n  /* 081 */  mov     %edi,0x8(%esp)\n  /* 085 */  mov     $Grenade_Explode,%edi\n  /* 08a */  mov     %esi,(%esp)\n  /* 08d */  and     $0x7fff,%eax\n  /* 092 */  mov     %eax,0x1c(%esp)\n  /* 096 */  fildl   0x1c(%esp)\n  /* 09a */  fdivs   =0x46fffe00 (32767f)\n  /* 0a0 */  flds    =0x3f000000 (0.5f)\n  /* 0a6 */  fsubrp  %st,%st(1)\n  /* 0a8 */  fadd    %st(0),%st\n  /* 0aa */  flds    =0x41200000 (10f)\n  /* 0b0 */  fmulp   %st,%st(1)\n  /* 0b2 */  fadds   =0x43480000 (200f)\n  /* 0b8 */  fstps   0x4(%esp)\n  /* 0bc */  call    VectorMA\n  /* 0c1 */  call    rand\n  /* 0c6 */  mov     %esi,0xc(%esp)\n  /* 0ca */  mov     %ebp,0x8(%esp)\n  /* 0ce */  mov     $\"grenade\",%ebp\n  /* 0d3 */  mov     %esi,(%esp)\n  /* 0d6 */  mov     $Grenade_Touch,%esi\n  /* 0db */  and     $0x7fff,%eax\n  /* 0e0 */  mov     %eax,0x1c(%esp)\n  /* 0e4 */  fildl   0x1c(%esp)\n  /* 0e8 */  fdivs   =0x46fffe00 (32767f)\n  /* 0ee */  fldl    =0x3fe0000000000000 (0.5)\n  /* 0f4 */  fsubrp  %st,%st(1)\n  /* 0f6 */  fadd    %st(0),%st\n  /* 0f8 */  fldl    =0x4024000000000000 (10)\n  /* 0fe */  fmulp   %st,%st(1)\n  /* 100 */  fstps   0x4(%esp)\n  /* 104 */  call    VectorMA\n  /* 109 */  mov     $0x6000003,%edx\n  /* 10e */  mov     $0x2,%ecx\n  /* 113 */  orl     $0x20,0x40(%ebx)\n  /* 117 */  mov     $0x9,%eax\n  /* 11c */  mov     %edx,0xfc(%ebx)\n  /* 122 */  mov     %ecx,0xf8(%ebx)\n  /* 128 */  mov     %eax,0x104(%ebx)\n  /* 12e */  flds    =0x43960000 (300f)\n  /* 134 */  fsts    0x184(%ebx)\n  /* 13a */  fsts    0x188(%ebx)\n  /* 140 */  fstps   0x18c(%ebx)\n  /* 146 */  fldz\n  /* 148 */  fsts    0xc4(%ebx)\n  /* 14e */  fsts    0xc0(%ebx)\n  /* 154 */  fsts    0xbc(%ebx)\n  /* 15a */  fsts    0xd0(%ebx)\n  /* 160 */  fsts    0xcc(%ebx)\n  /* 166 */  fstps   0xc8(%ebx)\n  /* 16c */  movl    $\"models/objects/grenade/tris.md2\",(%esp)\n  /* 173 */  call    *gi+0x20\n  /* 179 */  mov     %esi,0x1bc(%ebx)\n  /* 17f */  mov     %edi,0x1b4(%ebx)\n  /* 185 */  mov     %ebp,0x118(%ebx)\n  /* 18b */  flds    level+0x4\n  /* 191 */  fadds   0x84(%esp)\n  /* 198 */  mov     %eax,0x28(%ebx)\n  /* 19b */  mov     0x70(%esp),%eax\n  /* 19f */  mov     %eax,0x100(%ebx)\n  /* 1a5 */  mov     0x7c(%esp),%eax\n  /* 1a9 */  fstps   0x1ac(%ebx)\n  /* 1af */  flds    0x88(%esp)\n  /* 1b6 */  mov     %eax,0x204(%ebx)\n  /* 1bc */  fstps   0x20c(%ebx)\n  /* 1c2 */  mov     %ebx,(%esp)\n  /* 1c5 */  call    *gi+0x48\n  /* 1cb */  add     $0x5c,%esp\n  /* 1ce */  pop     %ebx\n  /* 1cf */  pop     %esi\n  /* 1d0 */  pop     %edi\n  /* 1d1 */  pop     %ebp\n  /* 1d2 */  ret\n","c":"#include \"g_local.h\"\n\nvoid Grenade_Explode (edict_t *ent);\nvoid Grenade_Touch (edict_t *ent, edict_t *other, cplane_t *plane, csurface_t *surf);\n\nvoid fire_grenade (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, float timer, float damage_radius)\n{\n    edict_t *grenade;\n    vec3_t dir;\n    vec3_t forward, right, up;\n\n    vectoangles (aimdir, dir);\n    AngleVectors (dir, forward, right, up);\n\n    grenade = G_Spawn();\n    VectorCopy (start, grenade->s.origin);\n    VectorScale (aimdir, speed, grenade->velocity);\n    VectorMA (grenade->velocity, 200 + crandom() * 10.0, up, grenade->velocity);\n    VectorMA (grenade->velocity, crandom() * 10.0, right, grenade->velocity);\n    VectorSet (grenade->avelocity, 300, 300, 300);\n    grenade->movetype = MOVETYPE_BOUNCE;\n    grenade->clipmask = MASK_SHOT;\n    grenade->solid = SOLID_BBOX;\n    grenade->s.effects |= EF_GRENADE;\n    VectorClear (grenade->mins);\n    VectorClear (grenade->maxs);\n    grenade->s.modelindex = gi.modelindex (\"models/objects/grenade/tris.md2\");\n    grenade->owner = self;\n    grenade->touch = Grenade_Touch;\n    grenade->nextthink = level.time + timer;\n    grenade->think = Grenade_Explode;\n    grenade->dmg = damage;\n    grenade->dmg_radius = damage_radius;\n    grenade->classname = \"grenade\";\n\n    gi.linkentity (grenade);\n}\n","size":467,"score":100,"agent":"kuncc/0","pid":1,"session":2971,"ts":1791759098051}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2818,"symbol":"infantry_die","file":"m_infantry.c","asm":"# infantry_die  (TU m_infantry.c, section .text, 465 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninfantry_die:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %edi,0x28(%esp)\n  /* 00f */  mov     0x3c(%esp),%edi\n  /* 013 */  mov     %esi,0x24(%esp)\n  /* 017 */  mov     0x1e8(%ebx),%eax\n  /* 01d */  cmp     %eax,0x1e0(%ebx)\n  /* 023 */  jle     .Lb8\n  /* 029 */  cmpl    $0x2,0x1ec(%ebx)\n  /* 030 */  je      .La2\n  /* 032 */  mov     $0x2,%eax\n  /* 037 */  mov     %eax,0x1ec(%ebx)\n  /* 03d */  mov     $0x1,%eax\n  /* 042 */  mov     %eax,0x200(%ebx)\n  /* 048 */  call    rand\n  /* 04d */  mov     gi+0x10,%esi\n  /* 053 */  mov     %eax,%ecx\n  /* 055 */  mov     $0x55555556,%eax\n  /* 05a */  imul    %ecx\n  /* 05c */  mov     %ecx,%eax\n  /* 05e */  sar     $0x1f,%eax\n  /* 061 */  sub     %eax,%edx\n  /* 063 */  lea     (%edx,%edx,2),%eax\n  /* 066 */  sub     %eax,%ecx\n  /* 068 */  jne     .L180\n  /* 06e */  mov     $infantry_move_death1,%eax\n  /* 073 */  mov     %eax,0x304(%ebx)\n.L79:\n  /* 079 */  movl    $0x0,0x14(%esp)\n  /* 081 */  mov     sound_die2,%eax\n  /* 086 */  fld1\n  /* 088 */  mov     %ebx,(%esp)\n  /* 08b */  fsts    0x10(%esp)\n  /* 08f */  fstps   0xc(%esp)\n  /* 093 */  mov     %eax,0x8(%esp)\n  /* 097 */  mov     $0x2,%eax\n  /* 09c */  mov     %eax,0x4(%esp)\n  /* 0a0 */  call    *%esi\n.La2:\n  /* 0a2 */  mov     0x20(%esp),%ebx\n  /* 0a6 */  mov     0x24(%esp),%esi\n  /* 0aa */  mov     0x28(%esp),%edi\n  /* 0ae */  add     $0x2c,%esp\n  /* 0b1 */  ret\n  /* 0b2 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  movl    $\"misc/udeath.wav\",(%esp)\n  /* 0bf */  mov     gi+0x10,%esi\n  /* 0c5 */  call    *gi+0x24\n  /* 0cb */  movl    $0x0,0x14(%esp)\n  /* 0d3 */  mov     %ebx,(%esp)\n  /* 0d6 */  mov     %eax,0x8(%esp)\n  /* 0da */  fld1\n  /* 0dc */  mov     $0x2,%eax\n  /* 0e1 */  mov     %eax,0x4(%esp)\n  /* 0e5 */  fsts    0x10(%esp)\n  /* 0e9 */  fstps   0xc(%esp)\n  /* 0ed */  call    *%esi\n  /* 0ef */  mov     $0x2,%esi\n.Lf4:\n  /* 0f4 */  mov     %edi,0x8(%esp)\n  /* 0f8 */  xor     %eax,%eax\n  /* 0fa */  mov     %eax,0xc(%esp)\n  /* 0fe */  mov     $\"models/objects/gibs/bone/tris.md2\",%eax\n  /* 103 */  mov     %eax,0x4(%esp)\n  /* 107 */  mov     %ebx,(%esp)\n  /* 10a */  call    ThrowGib\n  /* 10f */  dec     %esi\n  /* 110 */  jne     .L170\n  /* 112 */  mov     $0x4,%esi\n.L117:\n  /* 117 */  mov     %edi,0x8(%esp)\n  /* 11b */  xor     %ecx,%ecx\n  /* 11d */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%eax\n  /* 122 */  mov     %ecx,0xc(%esp)\n  /* 126 */  mov     %eax,0x4(%esp)\n  /* 12a */  mov     %ebx,(%esp)\n  /* 12d */  call    ThrowGib\n  /* 132 */  dec     %esi\n  /* 133 */  jne     .L117\n  /* 135 */  mov     %edi,0x8(%esp)\n  /* 139 */  xor     %eax,%eax\n  /* 13b */  mov     %eax,0xc(%esp)\n  /* 13f */  mov     $\"models/objects/gibs/head2/tris.md2\",%eax\n  /* 144 */  mov     %ebx,(%esp)\n  /* 147 */  mov     %eax,0x4(%esp)\n  /* 14b */  call    ThrowHead\n  /* 150 */  mov     $0x2,%edx\n  /* 155 */  mov     0x24(%esp),%esi\n  /* 159 */  mov     %edx,0x1ec(%ebx)\n  /* 15f */  mov     0x28(%esp),%edi\n  /* 163 */  mov     0x20(%esp),%ebx\n  /* 167 */  add     $0x2c,%esp\n  /* 16a */  ret\n  /* 16b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  mov     $0x1,%esi\n  /* 175 */  jmp     .Lf4\n  /* 17a */  lea     0x0(%esi),%esi\n.L180:\n  /* 180 */  dec     %ecx\n  /* 181 */  je      .L198\n  /* 183 */  mov     $infantry_move_death3,%edx\n  /* 188 */  mov     %edx,0x304(%ebx)\n  /* 18e */  jmp     .L79\n  /* 193 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L198:\n  /* 198 */  mov     sound_die1,%eax\n  /* 19d */  fld1\n  /* 19f */  mov     $infantry_move_death2,%ecx\n  /* 1a4 */  mov     %ecx,0x304(%ebx)\n  /* 1aa */  mov     $0x2,%edi\n  /* 1af */  movl    $0x0,0x14(%esp)\n  /* 1b7 */  fsts    0x10(%esp)\n  /* 1bb */  mov     %edi,0x4(%esp)\n  /* 1bf */  fstps   0xc(%esp)\n  /* 1c3 */  mov     %eax,0x8(%esp)\n  /* 1c7 */  mov     %ebx,(%esp)\n  /* 1ca */  call    *%esi\n  /* 1cc */  jmp     .La2\n","c":"#include \"g_local.h\"\n#include \"m_infantry.h\"\n\nextern mmove_t infantry_move_death1;\nextern mmove_t infantry_move_death2;\nextern mmove_t infantry_move_death3;\nstatic int sound_die1;\nstatic int sound_die2;\n\nvoid SP_monster_infantry(edict_t *self)\n{\n\tsound_die1 = gi.soundindex(\"infantry/death1.wav\");\n\tsound_die2 = gi.soundindex(\"infantry/death2.wav\");\n}\n\nvoid infantry_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n\tint n;\n\n\tif (self->health <= self->gib_health)\n\t{\n\t\tgi.sound(self, CHAN_VOICE, gi.soundindex(\"misc/udeath.wav\"), 1, ATTN_NORM, 0);\n\t\tfor (n = 0; n < 2; n++)\n\t\t\tThrowGib(self, \"models/objects/gibs/bone/tris.md2\", damage, GIB_ORGANIC);\n\t\tfor (n = 0; n < 4; n++)\n\t\t\tThrowGib(self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n\t\tThrowHead(self, \"models/objects/gibs/head2/tris.md2\", damage, GIB_ORGANIC);\n\t\tself->deadflag = DEAD_DEAD;\n\t\treturn;\n\t}\n\n\tif (self->deadflag == DEAD_DEAD)\n\t\treturn;\n\n\tself->deadflag = DEAD_DEAD;\n\tself->takedamage = DAMAGE_YES;\n\n\tn = rand() % 3;\n\tif (n == 0)\n\t{\n\t\tself->monsterinfo.currentmove = &infantry_move_death1;\n\t\tgi.sound(self, CHAN_VOICE, sound_die2, 1, ATTN_NORM, 0);\n\t}\n\telse if (n == 1)\n\t{\n\t\tself->monsterinfo.currentmove = &infantry_move_death2;\n\t\tgi.sound(self, CHAN_VOICE, sound_die1, 1, ATTN_NORM, 0);\n\t}\n\telse\n\t{\n\t\tself->monsterinfo.currentmove = &infantry_move_death3;\n\t\tgi.sound(self, CHAN_VOICE, sound_die2, 1, ATTN_NORM, 0);\n\t}\n}\n","size":465,"score":100,"agent":"kuncc/6","pid":7,"session":2970,"ts":1791759112988}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2802,"symbol":"SP_monster_hover","file":"m_hover.c","asm":"# SP_monster_hover  (TU m_hover.c, section .text, 472 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_hover:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L1c8\n  /* 01f */  jne     .L1c8\n  /* 025 */  movl    $\"hover/hovpain1.wav\",(%esp)\n  /* 02c */  call    *gi+0x24\n  /* 032 */  movl    $\"hover/hovpain2.wav\",(%esp)\n  /* 039 */  mov     %eax,sound_pain1\n  /* 03e */  call    *gi+0x24\n  /* 044 */  movl    $\"hover/hovdeth1.wav\",(%esp)\n  /* 04b */  mov     %eax,sound_pain2\n  /* 050 */  call    *gi+0x24\n  /* 056 */  movl    $\"hover/hovdeth2.wav\",(%esp)\n  /* 05d */  mov     %eax,sound_death1\n  /* 062 */  call    *gi+0x24\n  /* 068 */  movl    $\"hover/hovsght1.wav\",(%esp)\n  /* 06f */  mov     %eax,sound_death2\n  /* 074 */  call    *gi+0x24\n  /* 07a */  movl    $\"hover/hovsrch1.wav\",(%esp)\n  /* 081 */  mov     %eax,sound_sight\n  /* 086 */  call    *gi+0x24\n  /* 08c */  movl    $\"hover/hovsrch2.wav\",(%esp)\n  /* 093 */  mov     %eax,sound_search1\n  /* 098 */  call    *gi+0x24\n  /* 09e */  movl    $\"hover/hovatck1.wav\",(%esp)\n  /* 0a5 */  mov     %eax,sound_search2\n  /* 0aa */  call    *gi+0x24\n  /* 0b0 */  movl    $\"hover/hovidle1.wav\",(%esp)\n  /* 0b7 */  call    *gi+0x24\n  /* 0bd */  mov     $0x2,%edx\n  /* 0c2 */  mov     %edx,0xf8(%ebx)\n  /* 0c8 */  mov     %eax,0x4c(%ebx)\n  /* 0cb */  mov     $0x5,%eax\n  /* 0d0 */  mov     %eax,0x104(%ebx)\n  /* 0d6 */  movl    $\"models/monsters/hover/tris.md2\",(%esp)\n  /* 0dd */  call    *gi+0x20\n  /* 0e3 */  mov     $0xf0,%ecx\n  /* 0e8 */  mov     $hover_walk,%edx\n  /* 0ed */  mov     %ecx,0x1e0(%ebx)\n  /* 0f3 */  mov     $hover_run,%ecx\n  /* 0f8 */  movl    $0x42000000,0xd0(%ebx)\n  /* 102 */  mov     %edx,0x320(%ebx)\n  /* 108 */  mov     %ecx,0x324(%ebx)\n  /* 10e */  flds    =0xc1c00000 (-24f)\n  /* 114 */  mov     %eax,0x28(%ebx)\n  /* 117 */  mov     $0xffffff9c,%eax\n  /* 11c */  mov     %eax,0x1e8(%ebx)\n  /* 122 */  fsts    0xbc(%ebx)\n  /* 128 */  mov     $0x96,%eax\n  /* 12d */  mov     %eax,0x190(%ebx)\n  /* 133 */  fsts    0xc0(%ebx)\n  /* 139 */  mov     $hover_pain,%eax\n  /* 13e */  mov     %eax,0x1c4(%ebx)\n  /* 144 */  fstps   0xc4(%ebx)\n  /* 14a */  mov     $hover_die,%eax\n  /* 14f */  mov     %eax,0x1c8(%ebx)\n  /* 155 */  mov     $hover_stand,%eax\n  /* 15a */  flds    =0x41c00000 (24f)\n  /* 160 */  mov     %eax,0x314(%ebx)\n  /* 166 */  mov     $hover_start_attack,%eax\n  /* 16b */  mov     %eax,0x32c(%ebx)\n  /* 171 */  fsts    0xc8(%ebx)\n  /* 177 */  mov     $hover_sight,%eax\n  /* 17c */  mov     %eax,0x334(%ebx)\n  /* 182 */  fstps   0xcc(%ebx)\n  /* 188 */  mov     $hover_search,%eax\n  /* 18d */  mov     %eax,0x31c(%ebx)\n  /* 193 */  mov     %ebx,(%esp)\n  /* 196 */  call    *gi+0x48\n  /* 19c */  mov     $hover_move_stand,%eax\n  /* 1a1 */  mov     %eax,0x304(%ebx)\n  /* 1a7 */  movl    $0x3f800000,0x310(%ebx)\n  /* 1b1 */  mov     %ebx,0x20(%esp)\n  /* 1b5 */  mov     0x18(%esp),%ebx\n  /* 1b9 */  add     $0x1c,%esp\n  /* 1bc */  jmp     flymonster_start\n  /* 1c1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1c8:\n  /* 1c8 */  mov     %ebx,0x20(%esp)\n  /* 1cc */  mov     0x18(%esp),%ebx\n  /* 1d0 */  add     $0x1c,%esp\n  /* 1d3 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_hover.h\"\n\nint sound_pain1, sound_pain2, sound_death1, sound_death2;\nint sound_sight, sound_search1, sound_search2;\nextern mmove_t hover_move_stand;\nvoid hover_stand(edict_t *self);\nvoid hover_sight(edict_t *self, edict_t *other);\nvoid hover_search(edict_t *self);\nvoid hover_walk(edict_t *self);\nvoid hover_run(edict_t *self);\nvoid hover_start_attack(edict_t *self);\nvoid hover_pain(edict_t *self, edict_t *other, float kick, int damage);\nvoid hover_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\n\nvoid SP_monster_hover(edict_t *self)\n{\n\tif (deathmatch->value)\n\t{\n\t\tG_FreeEdict(self);\n\t\treturn;\n\t}\n\n\tsound_pain1 = gi.soundindex(\"hover/hovpain1.wav\");\n\tsound_pain2 = gi.soundindex(\"hover/hovpain2.wav\");\n\tsound_death1 = gi.soundindex(\"hover/hovdeth1.wav\");\n\tsound_death2 = gi.soundindex(\"hover/hovdeth2.wav\");\n\tsound_sight = gi.soundindex(\"hover/hovsght1.wav\");\n\tsound_search1 = gi.soundindex(\"hover/hovsrch1.wav\");\n\tsound_search2 = gi.soundindex(\"hover/hovsrch2.wav\");\n\n\tgi.soundindex(\"hover/hovatck1.wav\");\n\n\tself->s.sound = gi.soundindex(\"hover/hovidle1.wav\");\n\n\tself->movetype = MOVETYPE_STEP;\n\tself->solid = SOLID_BBOX;\n\tself->s.modelindex = gi.modelindex(\"models/monsters/hover/tris.md2\");\n\tVectorSet(self->mins, -24, -24, -24);\n\tVectorSet(self->maxs, 24, 24, 32);\n\n\tself->health = 240;\n\tself->gib_health = -100;\n\tself->mass = 150;\n\n\tself->pain = hover_pain;\n\tself->die = hover_die;\n\n\tself->monsterinfo.stand = hover_stand;\n\tself->monsterinfo.walk = hover_walk;\n\tself->monsterinfo.run = hover_run;\n\tself->monsterinfo.attack = hover_start_attack;\n\tself->monsterinfo.sight = hover_sight;\n\tself->monsterinfo.search = hover_search;\n\n\tgi.linkentity(self);\n\n\tself->monsterinfo.currentmove = &hover_move_stand;\n\tself->monsterinfo.scale = MODEL_SCALE;\n\n\tflymonster_start(self);\n}\n","size":472,"score":100,"agent":"kuncc/7","pid":8,"session":2975,"ts":1791759116742}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2835,"symbol":"insane_die","file":"m_insane.c","asm":"# insane_die  (TU m_insane.c, section .text, 471 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninsane_die:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x30,%esp\n  /* 006 */  mov     0x40(%esp),%ebx\n  /* 00a */  mov     0x4c(%esp),%edi\n  /* 00e */  mov     0x1e8(%ebx),%eax\n  /* 014 */  cmp     %eax,0x1e0(%ebx)\n  /* 01a */  jle     .Lf0\n  /* 020 */  cmpl    $0x2,0x1ec(%ebx)\n  /* 027 */  je      .Ldf\n  /* 02d */  mov     gi+0x24,%ecx\n  /* 033 */  mov     gi+0x10,%edi\n  /* 039 */  mov     %ecx,0x2c(%esp)\n  /* 03d */  call    rand\n  /* 042 */  movl    $\"player/male/death%i.wav\",(%esp)\n  /* 049 */  mov     %eax,%esi\n  /* 04b */  sar     $0x1f,%esi\n  /* 04e */  shr     $0x1e,%esi\n  /* 051 */  add     %esi,%eax\n  /* 053 */  and     $0x3,%eax\n  /* 056 */  sub     %esi,%eax\n  /* 058 */  mov     $0x2,%esi\n  /* 05d */  inc     %eax\n  /* 05e */  mov     %eax,0x4(%esp)\n  /* 062 */  call    va\n  /* 067 */  mov     %eax,(%esp)\n  /* 06a */  call    *0x2c(%esp)\n  /* 06e */  mov     $0x2,%ecx\n  /* 073 */  movl    $0x0,0x14(%esp)\n  /* 07b */  movl    $0x40000000,0x10(%esp)\n  /* 083 */  movl    $0x3f800000,0xc(%esp)\n  /* 08b */  mov     %ecx,0x4(%esp)\n  /* 08f */  mov     %ebx,(%esp)\n  /* 092 */  mov     %eax,0x8(%esp)\n  /* 096 */  call    *%edi\n  /* 098 */  mov     $0x1,%edi\n  /* 09d */  testb   $0x8,0x11c(%ebx)\n  /* 0a4 */  mov     %esi,0x1ec(%ebx)\n  /* 0aa */  mov     %edi,0x200(%ebx)\n  /* 0b0 */  jne     .L1c8\n  /* 0b6 */  mov     0x38(%ebx),%eax\n  /* 0b9 */  lea     -0xe3(%eax),%edx\n  /* 0bf */  cmp     $0x8,%edx\n  /* 0c2 */  jbe     .L1b0\n  /* 0c8 */  sub     $0x62,%eax\n  /* 0cb */  cmp     $0x3d,%eax\n  /* 0ce */  jbe     .L1b0\n  /* 0d4 */  mov     $insane_move_stand_death,%eax\n  /* 0d9 */  mov     %eax,0x304(%ebx)\n.Ldf:\n  /* 0df */  add     $0x30,%esp\n  /* 0e2 */  pop     %ebx\n  /* 0e3 */  pop     %esi\n  /* 0e4 */  pop     %edi\n  /* 0e5 */  ret\n  /* 0e6 */  xchg    %ax,%ax\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  movl    $\"misc/udeath.wav\",(%esp)\n  /* 0f7 */  mov     gi+0x10,%esi\n  /* 0fd */  call    *gi+0x24\n  /* 103 */  movl    $0x0,0x14(%esp)\n  /* 10b */  movl    $0x40000000,0x10(%esp)\n  /* 113 */  movl    $0x3f800000,0xc(%esp)\n  /* 11b */  mov     %ebx,(%esp)\n  /* 11e */  mov     %eax,0x8(%esp)\n  /* 122 */  mov     $0x2,%eax\n  /* 127 */  mov     %eax,0x4(%esp)\n  /* 12b */  call    *%esi\n  /* 12d */  mov     $0x2,%esi\n.L132:\n  /* 132 */  mov     %edi,0x8(%esp)\n  /* 136 */  xor     %edx,%edx\n  /* 138 */  mov     $\"models/objects/gibs/bone/tris.md2\",%ecx\n  /* 13d */  mov     %edx,0xc(%esp)\n  /* 141 */  mov     %ecx,0x4(%esp)\n  /* 145 */  mov     %ebx,(%esp)\n  /* 148 */  call    ThrowGib\n  /* 14d */  dec     %esi\n  /* 14e */  jne     .L1a0\n  /* 150 */  mov     $0x4,%esi\n.L155:\n  /* 155 */  mov     %edi,0x8(%esp)\n  /* 159 */  xor     %eax,%eax\n  /* 15b */  mov     %eax,0xc(%esp)\n  /* 15f */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%eax\n  /* 164 */  mov     %eax,0x4(%esp)\n  /* 168 */  mov     %ebx,(%esp)\n  /* 16b */  call    ThrowGib\n  /* 170 */  dec     %esi\n  /* 171 */  jne     .L155\n  /* 173 */  mov     %edi,0x8(%esp)\n  /* 177 */  xor     %eax,%eax\n  /* 179 */  mov     %eax,0xc(%esp)\n  /* 17d */  mov     $\"models/objects/gibs/head2/tris.md2\",%eax\n  /* 182 */  mov     %eax,0x4(%esp)\n  /* 186 */  mov     %ebx,(%esp)\n  /* 189 */  call    ThrowHead\n  /* 18e */  mov     $0x2,%eax\n  /* 193 */  mov     %eax,0x1ec(%ebx)\n  /* 199 */  add     $0x30,%esp\n  /* 19c */  pop     %ebx\n  /* 19d */  pop     %esi\n  /* 19e */  pop     %edi\n  /* 19f */  ret\n.L1a0:\n  /* 1a0 */  mov     $0x1,%esi\n  /* 1a5 */  jmp     .L132\n  /* 1a7 */  nop\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  mov     $insane_move_crawl_death,%edx\n  /* 1b5 */  mov     %edx,0x304(%ebx)\n  /* 1bb */  add     $0x30,%esp\n  /* 1be */  pop     %ebx\n  /* 1bf */  pop     %esi\n  /* 1c0 */  pop     %edi\n  /* 1c1 */  ret\n  /* 1c2 */  lea     0x0(%esi),%esi\n.L1c8:\n  /* 1c8 */  mov     %ebx,0x40(%esp)\n  /* 1cc */  add     $0x30,%esp\n  /* 1cf */  pop     %ebx\n  /* 1d0 */  pop     %esi\n  /* 1d1 */  pop     %edi\n  /* 1d2 */  jmp     insane_dead\n","c":"#include \"g_local.h\"\n#include \"m_insane.h\"\nextern mmove_t insane_move_stand_death, insane_move_crawl_death;\nvoid insane_dead(edict_t *self);\n\nvoid insane_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    int n;\n\n    if (self->health <= self->gib_health) {\n        gi.sound(self, CHAN_VOICE, gi.soundindex(\"misc/udeath.wav\"), 1, ATTN_IDLE, 0);\n        for (n = 0; n < 2; n++)\n            ThrowGib(self, \"models/objects/gibs/bone/tris.md2\", damage, GIB_ORGANIC);\n        for (n = 0; n < 4; n++)\n            ThrowGib(self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n        ThrowHead(self, \"models/objects/gibs/head2/tris.md2\", damage, GIB_ORGANIC);\n        self->deadflag = DEAD_DEAD;\n        return;\n    }\n\n    if (self->deadflag == DEAD_DEAD)\n        return;\n\n    gi.sound(self, CHAN_VOICE, gi.soundindex(va(\"player/male/death%i.wav\", (rand() % 4) + 1)), 1, ATTN_IDLE, 0);\n    self->deadflag = DEAD_DEAD;\n    self->takedamage = DAMAGE_YES;\n\n    if (self->spawnflags & 8) {\n        insane_dead(self);\n    } else {\n        if ((self->s.frame >= 227 && self->s.frame <= 235) || (self->s.frame >= 98 && self->s.frame <= 159))\n            self->monsterinfo.currentmove = &insane_move_crawl_death;\n        else\n            self->monsterinfo.currentmove = &insane_move_stand_death;\n    }\n}\n","size":471,"score":100,"agent":"kuncc/2","pid":3,"session":2974,"ts":1791759118595}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2660,"symbol":"brain_idle","file":"m_brain.c","asm":"# brain_idle  (TU m_brain.c, section .text, 78 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbrain_idle:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     sound_idle3,%eax\n  /* 00c */  movl    $0x0,0x14(%esp)\n  /* 014 */  mov     0x30(%esp),%ebx\n  /* 018 */  movl    $0x40000000,0x10(%esp)\n  /* 020 */  movl    $0x3f800000,0xc(%esp)\n  /* 028 */  mov     %eax,0x8(%esp)\n  /* 02c */  xor     %eax,%eax\n  /* 02e */  mov     %ebx,(%esp)\n  /* 031 */  mov     %eax,0x4(%esp)\n  /* 035 */  call    *gi+0x10\n  /* 03b */  mov     $brain_move_idle,%edx\n  /* 040 */  mov     %edx,0x304(%ebx)\n  /* 046 */  mov     0x28(%esp),%ebx\n  /* 04a */  add     $0x2c,%esp\n  /* 04d */  ret\n","c":"#include \"g_local.h\"\n#include \"m_brain.h\"\n\nstatic int sound_idle3;\nextern mmove_t brain_move_idle;\n\nvoid brain_init_snd(void)\n{\n    sound_idle3 = gi.soundindex(\"brain/brnidle1.wav\");\n}\n\nvoid brain_idle(edict_t *self)\n{\n    gi.sound(self, CHAN_AUTO, sound_idle3, 1, ATTN_IDLE, 0);\n    self->monsterinfo.currentmove = &brain_move_idle;\n}\n","size":78,"score":100,"agent":"frong","pid":23,"session":2973,"ts":1791759119298}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3022,"symbol":"ClientBeginServerFrame","file":"p_client.c","asm":"# ClientBeginServerFrame  (TU p_client.c, section .text, 477 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nClientBeginServerFrame:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  fldz\n  /* 009 */  flds    level+0xc8\n  /* 00f */  mov     0x30(%esp),%ecx\n  /* 013 */  fucomip %st(1),%st\n  /* 015 */  jp      .L70\n  /* 017 */  jne     .L78\n  /* 019 */  mov     deathmatch,%eax\n  /* 01e */  mov     0x54(%ecx),%edx\n  /* 021 */  flds    0x14(%eax)\n  /* 024 */  fucomip %st(1),%st\n  /* 026 */  fstp    %st(0)\n  /* 028 */  jp      .L88\n  /* 02a */  jne     .L88\n.L2c:\n  /* 02c */  mov     0xdc8(%edx),%eax\n  /* 032 */  test    %eax,%eax\n  /* 034 */  je      .Lc8\n.L3a:\n  /* 03a */  xor     %eax,%eax\n  /* 03c */  mov     %eax,0xdc8(%edx)\n  /* 042 */  mov     0x1ec(%ecx),%ebx\n  /* 048 */  test    %ebx,%ebx\n  /* 04a */  jne     .L100\n.L50:\n  /* 050 */  mov     deathmatch,%eax\n  /* 055 */  fldz\n  /* 057 */  flds    0x14(%eax)\n  /* 05a */  fucomip %st(1),%st\n  /* 05c */  fstp    %st(0)\n  /* 05e */  jp      .L66\n  /* 060 */  je      .L158\n.L66:\n  /* 066 */  xor     %eax,%eax\n  /* 068 */  mov     %eax,0xdc4(%edx)\n  /* 06e */  jmp     .L7a\n.L70:\n  /* 070 */  fstp    %st(0)\n  /* 072 */  jmp     .L7a\n  /* 074 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  fstp    %st(0)\n.L7a:\n  /* 07a */  mov     0x28(%esp),%ebx\n  /* 07e */  add     $0x2c,%esp\n  /* 081 */  ret\n  /* 082 */  lea     0x0(%esi),%esi\n.L88:\n  /* 088 */  mov     0xd88(%edx),%eax\n  /* 08e */  cmp     %eax,0x714(%edx)\n  /* 094 */  je      .L2c\n  /* 096 */  flds    level+0x4\n  /* 09c */  fsubs   0xed0(%edx)\n  /* 0a2 */  flds    =0x40a00000 (5f)\n  /* 0a8 */  fxch    %st(1)\n  /* 0aa */  fcomip  %st(1),%st\n  /* 0ac */  fstp    %st(0)\n  /* 0ae */  jb      .L2c\n  /* 0b4 */  mov     %ecx,0x30(%esp)\n  /* 0b8 */  mov     0x28(%esp),%ebx\n  /* 0bc */  add     $0x2c,%esp\n  /* 0bf */  jmp     spectator_respawn\n  /* 0c4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  mov     0xd88(%edx),%eax\n  /* 0ce */  test    %eax,%eax\n  /* 0d0 */  jne     .L3a\n  /* 0d6 */  mov     %ecx,(%esp)\n  /* 0d9 */  mov     %edx,0x18(%esp)\n  /* 0dd */  mov     %ecx,0x14(%esp)\n  /* 0e1 */  call    Think_Weapon\n  /* 0e6 */  mov     0x14(%esp),%ecx\n  /* 0ea */  mov     0x18(%esp),%edx\n  /* 0ee */  mov     0x1ec(%ecx),%ebx\n  /* 0f4 */  test    %ebx,%ebx\n  /* 0f6 */  je      .L50\n  /* 0fc */  lea     0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  flds    0xed0(%edx)\n  /* 106 */  flds    level+0x4\n  /* 10c */  fcomip  %st(1),%st\n  /* 10e */  fstp    %st(0)\n  /* 110 */  jbe     .L7a\n  /* 116 */  mov     deathmatch,%ebx\n  /* 11c */  mov     0xdc4(%edx),%eax\n  /* 122 */  fldz\n  /* 124 */  flds    0x14(%ebx)\n  /* 127 */  fucomip %st(1),%st\n  /* 129 */  fstp    %st(0)\n  /* 12b */  jp      .L1a0\n  /* 12d */  jne     .L1a0\n  /* 12f */  test    %eax,%eax\n  /* 131 */  je      .L7a\n.L137:\n  /* 137 */  mov     %ecx,(%esp)\n  /* 13a */  mov     %edx,0x14(%esp)\n  /* 13e */  call    respawn\n  /* 143 */  mov     0x14(%esp),%edx\n  /* 147 */  xor     %ecx,%ecx\n  /* 149 */  mov     %ecx,0xdc4(%edx)\n  /* 14f */  jmp     .L7a\n  /* 154 */  lea     0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  mov     %edx,0x18(%esp)\n  /* 15c */  mov     %ecx,0x14(%esp)\n  /* 160 */  call    PlayerTrail_LastSpot\n  /* 165 */  mov     0x14(%esp),%ecx\n  /* 169 */  mov     %ecx,(%esp)\n  /* 16c */  mov     %eax,0x4(%esp)\n  /* 170 */  call    visible\n  /* 175 */  mov     0x14(%esp),%ecx\n  /* 179 */  mov     0x18(%esp),%edx\n  /* 17d */  test    %eax,%eax\n  /* 17f */  jne     .L66\n  /* 185 */  mov     %edx,0x14(%esp)\n  /* 189 */  add     $0x1c,%ecx\n  /* 18c */  mov     %ecx,(%esp)\n  /* 18f */  call    PlayerTrail_Add\n  /* 194 */  mov     0x14(%esp),%edx\n  /* 198 */  jmp     .L66\n  /* 19d */  lea     0x0(%esi),%esi\n.L1a0:\n  /* 1a0 */  test    $0x1,%al\n  /* 1a2 */  jne     .L137\n  /* 1a4 */  mov     dmflags,%eax\n  /* 1a9 */  flds    0x14(%eax)\n  /* 1ac */  fnstcw  0x1e(%esp)\n  /* 1b0 */  movzwl  0x1e(%esp),%eax\n  /* 1b5 */  or      $0xc00,%ax\n  /* 1b9 */  mov     %ax,0x1c(%esp)\n  /* 1be */  fldcw   0x1c(%esp)\n  /* 1c2 */  fistpl  0x14(%esp)\n  /* 1c6 */  fldcw   0x1e(%esp)\n  /* 1ca */  testl   $0x400,0x14(%esp)\n  /* 1d2 */  je      .L7a\n  /* 1d8 */  jmp     .L137\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid ClientBeginServerFrame (edict_t *ent)\n{\n    gclient_t *client;\n    int buttonMask;\n\n    if (level.intermissiontime)\n        return;\n\n    client = ent->client;\n\n    if (deathmatch->value)\n    {\n        if (client->pers.spectator != client->resp.spectator && (level.time - client->respawn_time) >= 5)\n        {\n            spectator_respawn(ent);\n            return;\n        }\n    }\n\n    if (!client->weapon_thunk && !client->resp.spectator)\n        Think_Weapon(ent);\n    else\n        client->weapon_thunk = false;\n\n    if (ent->deadflag)\n    {\n        if (level.time > client->respawn_time)\n        {\n            if (deathmatch->value)\n                buttonMask = BUTTON_ATTACK;\n            else\n                buttonMask = -1;\n            if ((client->latched_buttons & buttonMask) ||\n                (deathmatch->value && ((int)dmflags->value & DF_FORCE_RESPAWN)))\n            {\n                respawn(ent);\n                client->latched_buttons = 0;\n            }\n        }\n        return;\n    }\n\n    if (!deathmatch->value)\n        if (!visible(ent, PlayerTrail_LastSpot()))\n            PlayerTrail_Add(ent->s.old_origin);\n\n    client->latched_buttons = 0;\n}\n","size":477,"score":100,"agent":"kuncc/1","pid":2,"session":2976,"ts":1791759125316}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3138,"symbol":"Info_SetValueForKey","file":"q_shared.c","asm":"# Info_SetValueForKey  (TU q_shared.c, section .text, 479 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nInfo_SetValueForKey:\n  /* 000 */  sub     $0x22c,%esp\n  /* 006 */  mov     $0x5c,%ecx\n  /* 00b */  mov     %ebx,0x220(%esp)\n  /* 012 */  mov     0x234(%esp),%ebx\n  /* 019 */  mov     %ecx,0x4(%esp)\n  /* 01d */  mov     %esi,0x224(%esp)\n  /* 024 */  mov     0x238(%esp),%esi\n  /* 02b */  mov     %edi,0x228(%esp)\n  /* 032 */  mov     0x230(%esp),%edi\n  /* 039 */  mov     %ebx,(%esp)\n  /* 03c */  call    strchr\n  /* 041 */  test    %eax,%eax\n  /* 043 */  jne     .L5a\n  /* 045 */  mov     %esi,(%esp)\n  /* 048 */  mov     $0x5c,%edx\n  /* 04d */  mov     %edx,0x4(%esp)\n  /* 051 */  call    strchr\n  /* 056 */  test    %eax,%eax\n  /* 058 */  je      .L90\n.L5a:\n  /* 05a */  mov     $\"Can't use keys or values with a \\\\\\n\",%eax\n  /* 05f */  mov     %eax,0x230(%esp)\n.L66:\n  /* 066 */  mov     0x220(%esp),%ebx\n  /* 06d */  mov     0x224(%esp),%esi\n  /* 074 */  mov     0x228(%esp),%edi\n  /* 07b */  add     $0x22c,%esp\n  /* 081 */  jmp     Com_Printf\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %ebx,(%esp)\n  /* 093 */  mov     $0x3b,%eax\n  /* 098 */  mov     %eax,0x4(%esp)\n  /* 09c */  call    strchr\n  /* 0a1 */  test    %eax,%eax\n  /* 0a3 */  jne     .Le0\n  /* 0a5 */  mov     %ebx,(%esp)\n  /* 0a8 */  mov     $0x22,%eax\n  /* 0ad */  mov     %eax,0x4(%esp)\n  /* 0b1 */  call    strchr\n  /* 0b6 */  test    %eax,%eax\n  /* 0b8 */  jne     .Lcf\n  /* 0ba */  mov     %esi,(%esp)\n  /* 0bd */  mov     $0x22,%eax\n  /* 0c2 */  mov     %eax,0x4(%esp)\n  /* 0c6 */  call    strchr\n  /* 0cb */  test    %eax,%eax\n  /* 0cd */  je      .Lf8\n.Lcf:\n  /* 0cf */  mov     $\"Can't use keys or values with a \\\"\\n\",%ebx\n  /* 0d4 */  mov     %ebx,0x230(%esp)\n  /* 0db */  jmp     .L66\n  /* 0dd */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  mov     $\"Can't use keys or values with a semicolon\\n\",%eax\n  /* 0e5 */  mov     %eax,0x230(%esp)\n  /* 0ec */  jmp     .L66\n  /* 0f1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  mov     %ebx,(%esp)\n  /* 0fb */  call    strlen\n  /* 100 */  cmp     $0x3f,%eax\n  /* 103 */  ja      .L1c0\n  /* 109 */  mov     %esi,(%esp)\n  /* 10c */  call    strlen\n  /* 111 */  cmp     $0x3f,%eax\n  /* 114 */  ja      .L1c0\n  /* 11a */  mov     %ebx,0x4(%esp)\n  /* 11e */  mov     %edi,(%esp)\n  /* 121 */  call    Info_RemoveKey\n  /* 126 */  cmpb    $0x0,(%esi)\n  /* 129 */  je      .L19c\n  /* 12b */  mov     %ebx,0xc(%esp)\n  /* 12f */  mov     $0x200,%edx\n  /* 134 */  mov     $\"\\\\%s\\\\%s\",%eax\n  /* 139 */  mov     %edx,0x4(%esp)\n  /* 13d */  lea     0x20(%esp),%ebx\n  /* 141 */  mov     %esi,0x10(%esp)\n  /* 145 */  mov     %eax,0x8(%esp)\n  /* 149 */  mov     %ebx,(%esp)\n  /* 14c */  call    Com_sprintf\n  /* 151 */  mov     %ebx,(%esp)\n  /* 154 */  call    strlen\n  /* 159 */  mov     %edi,(%esp)\n  /* 15c */  mov     %eax,%esi\n  /* 15e */  call    strlen\n  /* 163 */  add     %eax,%esi\n  /* 165 */  cmp     $0x200,%esi\n  /* 16b */  ja      .L1d1\n  /* 16d */  movzbl  0x20(%esp),%edx\n  /* 172 */  add     %edi,%eax\n  /* 174 */  test    %dl,%dl\n  /* 176 */  je      .L199\n  /* 178 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  and     $0x7f,%dl\n  /* 183 */  inc     %ebx\n  /* 184 */  movsbl  %dl,%ecx\n  /* 187 */  sub     $0x20,%ecx\n  /* 18a */  cmp     $0x5e,%ecx\n  /* 18d */  ja      .L192\n  /* 18f */  mov     %dl,(%eax)\n  /* 191 */  inc     %eax\n.L192:\n  /* 192 */  movzbl  (%ebx),%edx\n  /* 195 */  test    %dl,%dl\n  /* 197 */  jne     .L180\n.L199:\n  /* 199 */  movb    $0x0,(%eax)\n.L19c:\n  /* 19c */  mov     0x220(%esp),%ebx\n  /* 1a3 */  mov     0x224(%esp),%esi\n  /* 1aa */  mov     0x228(%esp),%edi\n  /* 1b1 */  add     $0x22c,%esp\n  /* 1b7 */  ret\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  mov     $\"Keys and values must be < 64 characters.\\n\",%ecx\n  /* 1c5 */  mov     %ecx,0x230(%esp)\n  /* 1cc */  jmp     .L66\n.L1d1:\n  /* 1d1 */  movl    $\"Info string length exceeded\\n\",(%esp)\n  /* 1d8 */  call    Com_Printf\n  /* 1dd */  jmp     .L19c\n","c":"#include \"q_shared.h\"\n\nvoid Info_SetValueForKey (char *s, char *key, char *value)\n{\n    char newi[MAX_INFO_STRING], *v;\n    int c;\n    int maxsize = MAX_INFO_STRING;\n\n    if (strchr (key, '\\\\') || strchr (value, '\\\\'))\n    {\n        Com_Printf (\"Can't use keys or values with a \\\\\\n\");\n        return;\n    }\n\n    if (strchr (key, ';'))\n    {\n        Com_Printf (\"Can't use keys or values with a semicolon\\n\");\n        return;\n    }\n\n    if (strchr (key, '\\\"') || strchr (value, '\\\"'))\n    {\n        Com_Printf (\"Can't use keys or values with a \\\"\\n\");\n        return;\n    }\n\n    if (strlen(key) > MAX_INFO_KEY - 1 || strlen(value) > MAX_INFO_KEY - 1)\n    {\n        Com_Printf (\"Keys and values must be < 64 characters.\\n\");\n        return;\n    }\n    Info_RemoveKey (s, key);\n    if (!value || !strlen(value))\n        return;\n\n    Com_sprintf (newi, sizeof(newi), \"\\\\%s\\\\%s\", key, value);\n\n    if (strlen(newi) + strlen(s) > maxsize)\n    {\n        Com_Printf (\"Info string length exceeded\\n\");\n        return;\n    }\n\n    s += strlen(s);\n    v = newi;\n    while (*v)\n    {\n        c = *v++;\n        c &= 127;\n        if (c >= 32 && c < 127)\n            *s++ = c;\n    }\n    *s = 0;\n}\n","size":479,"score":100,"agent":"kuncc/5","pid":6,"session":2978,"ts":1791759126899}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2243,"symbol":"train_next","file":"g_func.c","asm":"# train_next  (TU g_func.c, section .text, 479 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntrain_next:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  mov     0x40(%esp),%ebx\n  /* 009 */  mov     0x128(%ebx),%eax\n  /* 00f */  test    %eax,%eax\n  /* 011 */  je      .Ld6\n  /* 017 */  mov     %eax,(%esp)\n  /* 01a */  call    G_PickTarget\n  /* 01f */  test    %eax,%eax\n  /* 021 */  mov     %eax,%esi\n  /* 023 */  je      .Le0\n  /* 029 */  mov     0x128(%eax),%eax\n  /* 02f */  testb   $0x1,0x11c(%esi)\n  /* 036 */  mov     %eax,0x128(%ebx)\n  /* 03c */  je      .L100\n  /* 042 */  flds    0x4(%esi)\n  /* 045 */  fsubs   0xbc(%ebx)\n  /* 04b */  fsts    0x4(%ebx)\n  /* 04e */  flds    0x8(%esi)\n  /* 051 */  fsubs   0xc0(%ebx)\n  /* 057 */  fsts    0x8(%ebx)\n  /* 05a */  flds    0xc(%esi)\n  /* 05d */  fsubs   0xc4(%ebx)\n  /* 063 */  movl    $0x7,0x50(%ebx)\n  /* 06a */  fsts    0xc(%ebx)\n  /* 06d */  fxch    %st(2)\n  /* 06f */  fstps   0x1c(%ebx)\n  /* 072 */  fstps   0x20(%ebx)\n  /* 075 */  fstps   0x24(%ebx)\n  /* 078 */  mov     %ebx,(%esp)\n  /* 07b */  call    *gi+0x48\n  /* 081 */  mov     0x128(%ebx),%eax\n  /* 087 */  test    %eax,%eax\n  /* 089 */  je      .Ld6\n  /* 08b */  mov     %eax,(%esp)\n  /* 08e */  call    G_PickTarget\n  /* 093 */  test    %eax,%eax\n  /* 095 */  mov     %eax,%esi\n  /* 097 */  je      .Le0\n  /* 099 */  mov     0x128(%eax),%eax\n  /* 09f */  testb   $0x1,0x11c(%esi)\n  /* 0a6 */  mov     %eax,0x128(%ebx)\n  /* 0ac */  je      .L100\n  /* 0ae */  lea     0x4(%esi),%eax\n  /* 0b1 */  mov     gi+0x4,%ebx\n  /* 0b7 */  mov     %eax,(%esp)\n  /* 0ba */  call    vtos\n  /* 0bf */  mov     %eax,0x8(%esp)\n  /* 0c3 */  mov     0x118(%esi),%eax\n  /* 0c9 */  movl    $\"connected teleport path_corners, see %s at %s\\n\",(%esp)\n  /* 0d0 */  mov     %eax,0x4(%esp)\n  /* 0d4 */  call    *%ebx\n.Ld6:\n  /* 0d6 */  add     $0x34,%esp\n  /* 0d9 */  pop     %ebx\n  /* 0da */  pop     %esi\n  /* 0db */  ret\n  /* 0dc */  lea     0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     0x128(%ebx),%eax\n  /* 0e6 */  movl    $\"train_next: bad target %s\\n\",(%esp)\n  /* 0ed */  mov     %eax,0x4(%esp)\n  /* 0f1 */  call    *gi+0x4\n  /* 0f7 */  jmp     .Ld6\n  /* 0f9 */  lea     0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  testb   $0x4,0x109(%ebx)\n  /* 107 */  flds    0x250(%esi)\n  /* 10d */  mov     %esi,0x144(%ebx)\n  /* 113 */  fstps   0x2d8(%ebx)\n  /* 119 */  jne     .L15c\n  /* 11b */  mov     0x2bc(%ebx),%eax\n  /* 121 */  test    %eax,%eax\n  /* 123 */  je      .L153\n  /* 125 */  movl    $0x0,0x14(%esp)\n  /* 12d */  mov     $0xa,%ecx\n  /* 132 */  movl    $0x40400000,0x10(%esp)\n  /* 13a */  movl    $0x3f800000,0xc(%esp)\n  /* 142 */  mov     %eax,0x8(%esp)\n  /* 146 */  mov     %ecx,0x4(%esp)\n  /* 14a */  mov     %ebx,(%esp)\n  /* 14d */  call    *gi+0x10\n.L153:\n  /* 153 */  mov     0x2c0(%ebx),%eax\n  /* 159 */  mov     %eax,0x4c(%ebx)\n.L15c:\n  /* 15c */  flds    0x4(%esi)\n  /* 15f */  xor     %eax,%eax\n  /* 161 */  mov     $train_wait,%edx\n  /* 166 */  fsubs   0xbc(%ebx)\n  /* 16c */  fsts    0x24(%esp)\n  /* 170 */  flds    0x8(%esi)\n  /* 173 */  fsubs   0xc0(%ebx)\n  /* 179 */  fsts    0x28(%esp)\n  /* 17d */  flds    0xc(%esi)\n  /* 180 */  fsubs   0xc4(%ebx)\n  /* 186 */  mov     %eax,0x2dc(%ebx)\n  /* 18c */  lea     0x24(%esp),%eax\n  /* 190 */  fsts    0x2c(%esp)\n  /* 194 */  flds    0x4(%ebx)\n  /* 197 */  fstps   0x28c(%ebx)\n  /* 19d */  flds    0x8(%ebx)\n  /* 1a0 */  fstps   0x290(%ebx)\n  /* 1a6 */  flds    0xc(%ebx)\n  /* 1a9 */  fstps   0x294(%ebx)\n  /* 1af */  fxch    %st(2)\n  /* 1b1 */  fstps   0x2a4(%ebx)\n  /* 1b7 */  fstps   0x2a8(%ebx)\n  /* 1bd */  fstps   0x2ac(%ebx)\n  /* 1c3 */  mov     %edx,0x8(%esp)\n  /* 1c7 */  mov     %eax,0x4(%esp)\n  /* 1cb */  mov     %ebx,(%esp)\n  /* 1ce */  call    Move_Calc\n  /* 1d3 */  orl     $0x1,0x11c(%ebx)\n  /* 1da */  jmp     .Ld6\n","c":"#include \"g_local.h\"\n\nvoid train_wait(edict_t *self);\nvoid Move_Calc(edict_t *ent, vec3_t dest, void (*func)(edict_t *));\n\nvoid train_next(edict_t *self)\n{\n    edict_t *ent;\n    vec3_t dest;\n    qboolean first;\n\n    first = true;\nagain:\n    if (!self->target)\n        return;\n\n    ent = G_PickTarget(self->target);\n    if (!ent)\n    {\n        gi.dprintf(\"train_next: bad target %s\\n\", self->target);\n        return;\n    }\n\n    self->target = ent->target;\n\n    if (ent->spawnflags & 1)\n    {\n        if (!first)\n        {\n            gi.dprintf(\"connected teleport path_corners, see %s at %s\\n\", ent->classname, vtos(ent->s.origin));\n            return;\n        }\n        first = false;\n        VectorSubtract(ent->s.origin, self->mins, self->s.origin);\n        VectorCopy(self->s.origin, self->s.old_origin);\n        self->s.event = EV_OTHER_TELEPORT;\n        gi.linkentity(self);\n        goto again;\n    }\n\n    self->moveinfo.wait = ent->wait;\n    self->target_ent = ent;\n\n    if (!(self->flags & FL_TEAMSLAVE))\n    {\n        if (self->moveinfo.sound_start)\n            gi.sound(self, CHAN_NO_PHS_ADD + CHAN_VOICE, self->moveinfo.sound_start, 1, ATTN_STATIC, 0);\n        self->s.sound = self->moveinfo.sound_middle;\n    }\n\n    VectorSubtract(ent->s.origin, self->mins, dest);\n    self->moveinfo.state = 0;\n    VectorCopy(self->s.origin, self->moveinfo.start_origin);\n    VectorCopy(dest, self->moveinfo.end_origin);\n    Move_Calc(self, dest, train_wait);\n    self->spawnflags |= 1;\n}\n","size":479,"score":100,"agent":"kuncc/3","pid":4,"session":2977,"ts":1791759134314}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2320,"symbol":"point_combat_touch","file":"g_misc.c","asm":"# point_combat_touch  (TU g_misc.c, section .text, 463 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\npoint_combat_touch:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x24(%esp)\n  /* 007 */  mov     0x34(%esp),%edx\n  /* 00b */  mov     %esi,0x28(%esp)\n  /* 00f */  mov     0x30(%esp),%ebx\n  /* 013 */  cmp     %ebx,0x1a0(%edx)\n  /* 019 */  je      .L30\n.L1b:\n  /* 01b */  mov     0x24(%esp),%ebx\n  /* 01f */  mov     0x28(%esp),%esi\n  /* 023 */  add     $0x2c,%esp\n  /* 026 */  ret\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x128(%ebx),%eax\n  /* 036 */  test    %eax,%eax\n  /* 038 */  je      .Ld0\n  /* 03e */  mov     %eax,0x128(%edx)\n  /* 044 */  mov     %eax,(%esp)\n  /* 047 */  call    G_PickTarget\n  /* 04c */  mov     0x34(%esp),%edx\n  /* 050 */  mov     %eax,0x1a0(%edx)\n  /* 056 */  test    %eax,%eax\n  /* 058 */  mov     %eax,0x19c(%edx)\n  /* 05e */  je      .L120\n  /* 064 */  xor     %ecx,%ecx\n  /* 066 */  mov     %ecx,0x128(%ebx)\n.L6c:\n  /* 06c */  cmp     %eax,%ebx\n  /* 06e */  je      .L166\n.L74:\n  /* 074 */  mov     0x138(%ebx),%eax\n  /* 07a */  test    %eax,%eax\n  /* 07c */  je      .L1b\n  /* 07e */  mov     0x128(%ebx),%ecx\n  /* 084 */  mov     %eax,0x128(%ebx)\n  /* 08a */  mov     0x21c(%edx),%eax\n  /* 090 */  test    %eax,%eax\n  /* 092 */  je      .L198\n  /* 098 */  mov     0x54(%eax),%esi\n  /* 09b */  test    %esi,%esi\n  /* 09d */  je      .L198\n.La3:\n  /* 0a3 */  mov     %ebx,(%esp)\n  /* 0a6 */  mov     %eax,0x4(%esp)\n  /* 0aa */  mov     %ecx,0x1c(%esp)\n  /* 0ae */  call    G_UseTargets\n  /* 0b3 */  mov     0x1c(%esp),%ecx\n  /* 0b7 */  mov     0x28(%esp),%esi\n  /* 0bb */  mov     %ecx,0x128(%ebx)\n  /* 0c1 */  mov     0x24(%esp),%ebx\n  /* 0c5 */  add     $0x2c,%esp\n  /* 0c8 */  ret\n  /* 0c9 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  testb   $0x1,0x11c(%ebx)\n  /* 0d7 */  je      .L166\n  /* 0dd */  testb   $0x3,0x108(%edx)\n  /* 0e4 */  jne     .L166\n  /* 0ea */  mov     %edx,0x34(%esp)\n  /* 0ee */  flds    =0x4cbebc20 (100000000f)\n  /* 0f4 */  fadds   level+0x4\n  /* 0fa */  orl     $0x1,0x308(%edx)\n  /* 101 */  fstps   0x33c(%edx)\n  /* 107 */  mov     %edx,(%esp)\n  /* 10a */  call    *0x314(%edx)\n  /* 110 */  mov     0x34(%esp),%edx\n  /* 114 */  mov     0x1a0(%edx),%eax\n  /* 11a */  jmp     .L6c\n  /* 11f */  nop\n.L120:\n  /* 120 */  mov     gi+0x4,%ecx\n  /* 126 */  lea     0x4(%ebx),%eax\n  /* 129 */  mov     0x128(%ebx),%esi\n  /* 12f */  mov     %eax,(%esp)\n  /* 132 */  mov     %ecx,0x1c(%esp)\n  /* 136 */  call    vtos\n  /* 13b */  mov     0x1c(%esp),%ecx\n  /* 13f */  mov     %esi,0xc(%esp)\n  /* 143 */  xor     %esi,%esi\n  /* 145 */  mov     %eax,0x8(%esp)\n  /* 149 */  mov     0x118(%ebx),%eax\n  /* 14f */  movl    $\"%s at %s target %s does not exist\\n\",(%esp)\n  /* 156 */  mov     %eax,0x4(%esp)\n  /* 15a */  call    *%ecx\n  /* 15c */  mov     0x34(%esp),%edx\n  /* 160 */  mov     %esi,0x128(%ebx)\n.L166:\n  /* 166 */  andl    $0xffffefff,0x308(%edx)\n  /* 170 */  xor     %eax,%eax\n  /* 172 */  mov     %eax,0x128(%edx)\n  /* 178 */  xor     %eax,%eax\n  /* 17a */  mov     %eax,0x1a0(%edx)\n  /* 180 */  mov     0x21c(%edx),%eax\n  /* 186 */  mov     %eax,0x19c(%edx)\n  /* 18c */  jmp     .L74\n  /* 191 */  lea     0x0(%esi,%eiz,1),%esi\n.L198:\n  /* 198 */  mov     0x220(%edx),%eax\n  /* 19e */  test    %eax,%eax\n  /* 1a0 */  je      .L1ad\n  /* 1a2 */  mov     0x54(%eax),%esi\n  /* 1a5 */  test    %esi,%esi\n  /* 1a7 */  jne     .La3\n.L1ad:\n  /* 1ad */  mov     0x224(%edx),%eax\n  /* 1b3 */  test    %eax,%eax\n  /* 1b5 */  je      .L1c8\n  /* 1b7 */  mov     0x54(%eax),%esi\n  /* 1ba */  test    %esi,%esi\n  /* 1bc */  cmove   %edx,%eax\n  /* 1bf */  jmp     .La3\n  /* 1c4 */  lea     0x0(%esi,%eiz,1),%esi\n.L1c8:\n  /* 1c8 */  mov     %edx,%eax\n  /* 1ca */  jmp     .La3\n","c":"/* candidate for point_combat_touch (g_misc.c, 463 bytes) */\n#include \"g_local.h\"\n\nvoid point_combat_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n\tchar *savetarget;\n\tedict_t *activator;\n\n\tif (other->movetarget != self)\n\t\treturn;\n\n\tif (self->target)\n\t{\n\t\tother->target = self->target;\n\t\tother->goalentity = other->movetarget = G_PickTarget(other->target);\n\t\tif (!other->goalentity)\n\t\t{\n\t\t\tgi.dprintf(\"%s at %s target %s does not exist\\n\", self->classname, vtos(self->s.origin), self->target);\n\t\t\tother->movetarget = self;\n\t\t}\n\t\tself->target = NULL;\n\t}\n\telse if ((self->spawnflags & 1) && !(other->flags & (FL_SWIM|FL_FLY)))\n\t{\n\t\tother->monsterinfo.pausetime = level.time + 100000000;\n\t\tother->monsterinfo.aiflags |= AI_STAND_GROUND;\n\t\tother->monsterinfo.stand(other);\n\t}\n\n\tif (other->movetarget == self)\n\t{\n\t\tother->target = NULL;\n\t\tother->movetarget = NULL;\n\t\tother->goalentity = other->enemy;\n\t\tother->monsterinfo.aiflags &= ~AI_COMBAT_POINT;\n\t}\n\n\tif (self->pathtarget)\n\t{\n\t\tsavetarget = self->target;\n\t\tself->target = self->pathtarget;\n\t\tif (other->enemy && other->enemy->client)\n\t\t\tactivator = other->enemy;\n\t\telse if (other->oldenemy && other->oldenemy->client)\n\t\t\tactivator = other->oldenemy;\n\t\telse if (other->activator && other->activator->client)\n\t\t\tactivator = other->activator;\n\t\telse\n\t\t\tactivator = other;\n\t\tG_UseTargets(self, activator);\n\t\tself->target = savetarget;\n\t}\n}\n","size":463,"score":100,"agent":"kuncc/4","pid":5,"session":2969,"ts":1791759145270}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2991,"symbol":"SP_info_player_coop","file":"p_client.c","asm":"# SP_info_player_coop  (TU p_client.c, section .text, 480 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_info_player_coop:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     coop,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L21\n  /* 01b */  je      .L1d0\n.L21:\n  /* 021 */  movl    $level+0x48,(%esp)\n  /* 028 */  mov     $\"jail2\",%eax\n  /* 02d */  mov     %eax,0x4(%esp)\n  /* 031 */  call    Q_stricmp\n  /* 036 */  test    %eax,%eax\n  /* 038 */  jne     .L60\n.L3a:\n  /* 03a */  fldl    =0x3fb999999999999a (0.1)\n  /* 040 */  mov     $SP_FixCoopSpots,%eax\n  /* 045 */  fadds   level+0x4\n  /* 04b */  mov     %eax,0x1b4(%ebx)\n  /* 051 */  fstps   0x1ac(%ebx)\n.L57:\n  /* 057 */  mov     0x18(%esp),%ebx\n  /* 05b */  add     $0x1c,%esp\n  /* 05e */  ret\n  /* 05f */  nop\n.L60:\n  /* 060 */  movl    $level+0x48,(%esp)\n  /* 067 */  mov     $\"jail4\",%eax\n  /* 06c */  mov     %eax,0x4(%esp)\n  /* 070 */  call    Q_stricmp\n  /* 075 */  test    %eax,%eax\n  /* 077 */  je      .L3a\n  /* 079 */  movl    $level+0x48,(%esp)\n  /* 080 */  mov     $\"mine1\",%eax\n  /* 085 */  mov     %eax,0x4(%esp)\n  /* 089 */  call    Q_stricmp\n  /* 08e */  test    %eax,%eax\n  /* 090 */  je      .L3a\n  /* 092 */  movl    $level+0x48,(%esp)\n  /* 099 */  mov     $\"mine2\",%ecx\n  /* 09e */  mov     %ecx,0x4(%esp)\n  /* 0a2 */  call    Q_stricmp\n  /* 0a7 */  test    %eax,%eax\n  /* 0a9 */  je      .L3a\n  /* 0ab */  movl    $level+0x48,(%esp)\n  /* 0b2 */  mov     $\"mine3\",%edx\n  /* 0b7 */  mov     %edx,0x4(%esp)\n  /* 0bb */  call    Q_stricmp\n  /* 0c0 */  test    %eax,%eax\n  /* 0c2 */  je      .L3a\n  /* 0c8 */  movl    $level+0x48,(%esp)\n  /* 0cf */  mov     $\"mine4\",%eax\n  /* 0d4 */  mov     %eax,0x4(%esp)\n  /* 0d8 */  call    Q_stricmp\n  /* 0dd */  test    %eax,%eax\n  /* 0df */  je      .L3a\n  /* 0e5 */  movl    $\"lab\",0x4(%esp)\n  /* 0ed */  movl    $level+0x48,(%esp)\n  /* 0f4 */  call    Q_stricmp\n  /* 0f9 */  test    %eax,%eax\n  /* 0fb */  je      .L3a\n  /* 101 */  movl    $\"boss1\",0x4(%esp)\n  /* 109 */  movl    $level+0x48,(%esp)\n  /* 110 */  call    Q_stricmp\n  /* 115 */  test    %eax,%eax\n  /* 117 */  je      .L3a\n  /* 11d */  movl    $\"fact3\",0x4(%esp)\n  /* 125 */  movl    $level+0x48,(%esp)\n  /* 12c */  call    Q_stricmp\n  /* 131 */  test    %eax,%eax\n  /* 133 */  je      .L3a\n  /* 139 */  movl    $\"biggun\",0x4(%esp)\n  /* 141 */  movl    $level+0x48,(%esp)\n  /* 148 */  call    Q_stricmp\n  /* 14d */  test    %eax,%eax\n  /* 14f */  je      .L3a\n  /* 155 */  movl    $\"space\",0x4(%esp)\n  /* 15d */  movl    $level+0x48,(%esp)\n  /* 164 */  call    Q_stricmp\n  /* 169 */  test    %eax,%eax\n  /* 16b */  je      .L3a\n  /* 171 */  movl    $\"command\",0x4(%esp)\n  /* 179 */  movl    $level+0x48,(%esp)\n  /* 180 */  call    Q_stricmp\n  /* 185 */  test    %eax,%eax\n  /* 187 */  je      .L3a\n  /* 18d */  movl    $\"power2\",0x4(%esp)\n  /* 195 */  movl    $level+0x48,(%esp)\n  /* 19c */  call    Q_stricmp\n  /* 1a1 */  test    %eax,%eax\n  /* 1a3 */  je      .L3a\n  /* 1a9 */  movl    $\"strike\",0x4(%esp)\n  /* 1b1 */  movl    $level+0x48,(%esp)\n  /* 1b8 */  call    Q_stricmp\n  /* 1bd */  test    %eax,%eax\n  /* 1bf */  je      .L3a\n  /* 1c5 */  jmp     .L57\n  /* 1ca */  lea     0x0(%esi),%esi\n.L1d0:\n  /* 1d0 */  mov     %ebx,0x20(%esp)\n  /* 1d4 */  mov     0x18(%esp),%ebx\n  /* 1d8 */  add     $0x1c,%esp\n  /* 1db */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid SP_FixCoopSpots(edict_t *self);\n\nvoid SP_info_player_coop(edict_t *self)\n{\n    if (!coop->value)\n    {\n        G_FreeEdict(self);\n        return;\n    }\n\n    if ((Q_stricmp(level.mapname, \"jail2\") == 0) ||\n        (Q_stricmp(level.mapname, \"jail4\") == 0) ||\n        (Q_stricmp(level.mapname, \"mine1\") == 0) ||\n        (Q_stricmp(level.mapname, \"mine2\") == 0) ||\n        (Q_stricmp(level.mapname, \"mine3\") == 0) ||\n        (Q_stricmp(level.mapname, \"mine4\") == 0) ||\n        (Q_stricmp(level.mapname, \"lab\") == 0) ||\n        (Q_stricmp(level.mapname, \"boss1\") == 0) ||\n        (Q_stricmp(level.mapname, \"fact3\") == 0) ||\n        (Q_stricmp(level.mapname, \"biggun\") == 0) ||\n        (Q_stricmp(level.mapname, \"space\") == 0) ||\n        (Q_stricmp(level.mapname, \"command\") == 0) ||\n        (Q_stricmp(level.mapname, \"power2\") == 0) ||\n        (Q_stricmp(level.mapname, \"strike\") == 0))\n    {\n        self->think = SP_FixCoopSpots;\n        self->nextthink = level.time + FRAMETIME;\n    }\n}\n","size":480,"score":100,"agent":"kuncc/0","pid":1,"session":2979,"ts":1791759146250}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2340,"symbol":"ThrowDebris","file":"g_misc.c","asm":"# ThrowDebris  (TU g_misc.c, section .text, 488 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nThrowDebris:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  mov     0x4c(%esp),%esi\n  /* 009 */  call    G_Spawn\n  /* 00e */  flds    (%esi)\n  /* 010 */  mov     %eax,%ebx\n  /* 012 */  fstps   0x4(%eax)\n  /* 015 */  flds    0x4(%esi)\n  /* 018 */  fstps   0x8(%eax)\n  /* 01b */  flds    0x8(%esi)\n  /* 01e */  xor     %esi,%esi\n  /* 020 */  fstps   0xc(%eax)\n  /* 023 */  mov     0x44(%esp),%eax\n  /* 027 */  mov     %ebx,(%esp)\n  /* 02a */  mov     %eax,0x4(%esp)\n  /* 02e */  call    *gi+0x2c\n  /* 034 */  call    rand\n  /* 039 */  and     $0x7fff,%eax\n  /* 03e */  mov     %eax,0x18(%esp)\n  /* 042 */  fildl   0x18(%esp)\n  /* 046 */  fdivs   =0x46fffe00 (32767f)\n  /* 04c */  fldl    =0x3fe0000000000000 (0.5)\n  /* 052 */  fsubrp  %st,%st(1)\n  /* 054 */  fadd    %st(0),%st\n  /* 056 */  fmull   =0x4059000000000000 (100)\n  /* 05c */  fstps   0x24(%esp)\n  /* 060 */  call    rand\n  /* 065 */  and     $0x7fff,%eax\n  /* 06a */  mov     %eax,0x18(%esp)\n  /* 06e */  fildl   0x18(%esp)\n  /* 072 */  fdivs   =0x46fffe00 (32767f)\n  /* 078 */  fldl    =0x3fe0000000000000 (0.5)\n  /* 07e */  fsubrp  %st,%st(1)\n  /* 080 */  fadd    %st(0),%st\n  /* 082 */  fmull   =0x4059000000000000 (100)\n  /* 088 */  fstps   0x28(%esp)\n  /* 08c */  call    rand\n  /* 091 */  and     $0x7fff,%eax\n  /* 096 */  mov     %eax,0x18(%esp)\n  /* 09a */  lea     0x178(%ebx),%eax\n  /* 0a0 */  mov     %eax,0xc(%esp)\n  /* 0a4 */  fildl   0x18(%esp)\n  /* 0a8 */  lea     0x24(%esp),%eax\n  /* 0ac */  fdivs   =0x46fffe00 (32767f)\n  /* 0b2 */  mov     %eax,0x8(%esp)\n  /* 0b6 */  mov     0x40(%esp),%eax\n  /* 0ba */  add     $0x178,%eax\n  /* 0bf */  mov     %eax,(%esp)\n  /* 0c2 */  fldl    =0x3fe0000000000000 (0.5)\n  /* 0c8 */  fsubrp  %st,%st(1)\n  /* 0ca */  fadd    %st(0),%st\n  /* 0cc */  fmull   =0x4059000000000000 (100)\n  /* 0d2 */  faddl   =0x4059000000000000 (100)\n  /* 0d8 */  fstps   0x2c(%esp)\n  /* 0dc */  flds    0x48(%esp)\n  /* 0e0 */  fstps   0x4(%esp)\n  /* 0e4 */  call    VectorMA\n  /* 0e9 */  xor     %edx,%edx\n  /* 0eb */  mov     $0x9,%eax\n  /* 0f0 */  mov     %edx,0xf8(%ebx)\n  /* 0f6 */  mov     %eax,0x104(%ebx)\n  /* 0fc */  call    rand\n  /* 101 */  and     $0x7fff,%eax\n  /* 106 */  mov     %eax,0x18(%esp)\n  /* 10a */  fildl   0x18(%esp)\n  /* 10e */  fdivs   =0x46fffe00 (32767f)\n  /* 114 */  fmuls   =0x44160000 (600f)\n  /* 11a */  fstps   0x184(%ebx)\n  /* 120 */  call    rand\n  /* 125 */  and     $0x7fff,%eax\n  /* 12a */  mov     %eax,0x18(%esp)\n  /* 12e */  fildl   0x18(%esp)\n  /* 132 */  fdivs   =0x46fffe00 (32767f)\n  /* 138 */  fmuls   =0x44160000 (600f)\n  /* 13e */  fstps   0x188(%ebx)\n  /* 144 */  call    rand\n  /* 149 */  mov     $G_FreeEdict,%ecx\n  /* 14e */  mov     %ecx,0x1b4(%ebx)\n  /* 154 */  and     $0x7fff,%eax\n  /* 159 */  mov     %eax,0x18(%esp)\n  /* 15d */  fildl   0x18(%esp)\n  /* 161 */  fdivs   =0x46fffe00 (32767f)\n  /* 167 */  fmuls   =0x44160000 (600f)\n  /* 16d */  fstps   0x18c(%ebx)\n  /* 173 */  flds    =0x40a00000 (5f)\n  /* 179 */  fadds   level+0x4\n  /* 17f */  fstps   0x18(%esp)\n  /* 183 */  call    rand\n  /* 188 */  mov     %esi,0x108(%ebx)\n  /* 18e */  movl    $0x0,0x38(%ebx)\n  /* 195 */  and     $0x7fff,%eax\n  /* 19a */  mov     %eax,0x1c(%esp)\n  /* 19e */  mov     $\"debris\",%eax\n  /* 1a3 */  mov     %eax,0x118(%ebx)\n  /* 1a9 */  fildl   0x1c(%esp)\n  /* 1ad */  mov     $0x1,%eax\n  /* 1b2 */  fdivs   =0x46fffe00 (32767f)\n  /* 1b8 */  mov     %eax,0x200(%ebx)\n  /* 1be */  mov     $debris_die,%eax\n  /* 1c3 */  mov     %eax,0x1c8(%ebx)\n  /* 1c9 */  fmuls   =0x40a00000 (5f)\n  /* 1cf */  fadds   0x18(%esp)\n  /* 1d3 */  fstps   0x1ac(%ebx)\n  /* 1d9 */  mov     %ebx,(%esp)\n  /* 1dc */  call    *gi+0x48\n  /* 1e2 */  add     $0x34,%esp\n  /* 1e5 */  pop     %ebx\n  /* 1e6 */  pop     %esi\n  /* 1e7 */  ret\n","c":"#include \"g_local.h\"\n\nvoid debris_die (edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\n\nvoid ThrowDebris (edict_t *self, char *modelname, float speed, vec3_t origin)\n{\n    edict_t *chunk;\n    vec3_t v;\n\n    chunk = G_Spawn();\n    VectorCopy (origin, chunk->s.origin);\n    gi.setmodel (chunk, modelname);\n    v[0] = 100 * crandom();\n    v[1] = 100 * crandom();\n    v[2] = 100 + 100 * crandom();\n    VectorMA (self->velocity, speed, v, chunk->velocity);\n    chunk->movetype = MOVETYPE_BOUNCE;\n    chunk->solid = SOLID_NOT;\n    chunk->avelocity[0] = random()*600;\n    chunk->avelocity[1] = random()*600;\n    chunk->avelocity[2] = random()*600;\n    chunk->think = G_FreeEdict;\n    chunk->nextthink = level.time + 5 + random()*5;\n    chunk->s.frame = 0;\n    chunk->flags = 0;\n    chunk->classname = \"debris\";\n    chunk->takedamage = DAMAGE_YES;\n    chunk->die = debris_die;\n    gi.linkentity (chunk);\n}\n","size":488,"score":100,"agent":"kuncc/7","pid":8,"session":2981,"ts":1791759152628}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2832,"symbol":"insane_checkup","file":"m_insane.c","asm":"# insane_checkup  (TU m_insane.c, section .text, 78 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninsane_checkup:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x11c(%ebx),%eax\n  /* 011 */  not     %eax\n  /* 013 */  test    $0x14,%al\n  /* 015 */  je      .L46\n  /* 017 */  call    rand\n  /* 01c */  and     $0x7fff,%eax\n  /* 021 */  mov     %eax,0xc(%esp)\n  /* 025 */  fildl   0xc(%esp)\n  /* 029 */  fdivs   =0x46fffe00 (32767f)\n  /* 02f */  flds    =0x3f000000 (0.5f)\n  /* 035 */  fcomip  %st(1),%st\n  /* 037 */  fstp    %st(0)\n  /* 039 */  jbe     .L46\n  /* 03b */  mov     $insane_move_downtoup,%eax\n  /* 040 */  mov     %eax,0x304(%ebx)\n.L46:\n  /* 046 */  mov     0x18(%esp),%ebx\n  /* 04a */  add     $0x1c,%esp\n  /* 04d */  ret\n","c":"#include \"g_local.h\"\n#include \"m_insane.h\"\n\nextern mmove_t insane_move_downtoup;\n\nvoid insane_checkup(edict_t *self)\n{\n    if ((self->spawnflags & 4) && (self->spawnflags & 16))\n        return;\n    if (random() < 0.5)\n        self->monsterinfo.currentmove = &insane_move_downtoup;\n}\n","size":78,"score":100,"agent":"frong","pid":23,"session":2982,"ts":1791759152788}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2788,"symbol":"SP_monster_gunner","file":"m_gunner.c","asm":"# SP_monster_gunner  (TU m_gunner.c, section .text, 488 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_gunner:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L1d8\n  /* 01f */  jne     .L1d8\n  /* 025 */  movl    $\"gunner/death1.wav\",(%esp)\n  /* 02c */  call    *gi+0x24\n  /* 032 */  movl    $\"gunner/gunpain2.wav\",(%esp)\n  /* 039 */  mov     %eax,sound_death\n  /* 03e */  call    *gi+0x24\n  /* 044 */  movl    $\"gunner/gunpain1.wav\",(%esp)\n  /* 04b */  mov     %eax,sound_pain\n  /* 050 */  call    *gi+0x24\n  /* 056 */  movl    $\"gunner/gunidle1.wav\",(%esp)\n  /* 05d */  mov     %eax,sound_pain2\n  /* 062 */  call    *gi+0x24\n  /* 068 */  movl    $\"gunner/gunatck1.wav\",(%esp)\n  /* 06f */  mov     %eax,sound_idle\n  /* 074 */  call    *gi+0x24\n  /* 07a */  movl    $\"gunner/gunsrch1.wav\",(%esp)\n  /* 081 */  mov     %eax,sound_open\n  /* 086 */  call    *gi+0x24\n  /* 08c */  movl    $\"gunner/sight1.wav\",(%esp)\n  /* 093 */  mov     %eax,sound_search\n  /* 098 */  call    *gi+0x24\n  /* 09e */  movl    $\"gunner/gunatck2.wav\",(%esp)\n  /* 0a5 */  mov     %eax,sound_sight\n  /* 0aa */  call    *gi+0x24\n  /* 0b0 */  movl    $\"gunner/gunatck3.wav\",(%esp)\n  /* 0b7 */  call    *gi+0x24\n  /* 0bd */  mov     $0x2,%edx\n  /* 0c2 */  mov     $0x5,%eax\n  /* 0c7 */  mov     %edx,0xf8(%ebx)\n  /* 0cd */  mov     %eax,0x104(%ebx)\n  /* 0d3 */  movl    $\"models/monsters/gunner/tris.md2\",(%esp)\n  /* 0da */  call    *gi+0x20\n  /* 0e0 */  mov     $0xaf,%ecx\n  /* 0e5 */  mov     $gunner_walk,%edx\n  /* 0ea */  mov     %ecx,0x1e0(%ebx)\n  /* 0f0 */  mov     $gunner_run,%ecx\n  /* 0f5 */  mov     %edx,0x320(%ebx)\n  /* 0fb */  movl    $0xc1c00000,0xc4(%ebx)\n  /* 105 */  movl    $0x42000000,0xd0(%ebx)\n  /* 10f */  mov     %ecx,0x324(%ebx)\n  /* 115 */  flds    =0xc1800000 (-16f)\n  /* 11b */  mov     %eax,0x28(%ebx)\n  /* 11e */  mov     $0xffffffba,%eax\n  /* 123 */  mov     %eax,0x1e8(%ebx)\n  /* 129 */  fsts    0xbc(%ebx)\n  /* 12f */  mov     $0xc8,%eax\n  /* 134 */  mov     %eax,0x190(%ebx)\n  /* 13a */  fstps   0xc0(%ebx)\n  /* 140 */  mov     $gunner_pain,%eax\n  /* 145 */  mov     %eax,0x1c4(%ebx)\n  /* 14b */  mov     $gunner_die,%eax\n  /* 150 */  flds    =0x41800000 (16f)\n  /* 156 */  mov     %eax,0x1c8(%ebx)\n  /* 15c */  mov     $gunner_stand,%eax\n  /* 161 */  mov     %eax,0x314(%ebx)\n  /* 167 */  fsts    0xc8(%ebx)\n  /* 16d */  mov     $gunner_dodge,%eax\n  /* 172 */  mov     %eax,0x328(%ebx)\n  /* 178 */  fstps   0xcc(%ebx)\n  /* 17e */  mov     $gunner_attack,%eax\n  /* 183 */  mov     %eax,0x32c(%ebx)\n  /* 189 */  xor     %eax,%eax\n  /* 18b */  mov     %eax,0x330(%ebx)\n  /* 191 */  mov     $gunner_sight,%eax\n  /* 196 */  mov     %eax,0x334(%ebx)\n  /* 19c */  mov     $gunner_search,%eax\n  /* 1a1 */  mov     %eax,0x31c(%ebx)\n  /* 1a7 */  mov     %ebx,(%esp)\n  /* 1aa */  call    *gi+0x48\n  /* 1b0 */  mov     $gunner_move_stand,%edx\n  /* 1b5 */  mov     %edx,0x304(%ebx)\n  /* 1bb */  movl    $0x3f933333,0x310(%ebx)\n  /* 1c5 */  mov     %ebx,0x20(%esp)\n  /* 1c9 */  mov     0x18(%esp),%ebx\n  /* 1cd */  add     $0x1c,%esp\n  /* 1d0 */  jmp     walkmonster_start\n  /* 1d5 */  lea     0x0(%esi),%esi\n.L1d8:\n  /* 1d8 */  mov     %ebx,0x20(%esp)\n  /* 1dc */  mov     0x18(%esp),%ebx\n  /* 1e0 */  add     $0x1c,%esp\n  /* 1e3 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nstatic int sound_pain;\nstatic int sound_pain2;\nstatic int sound_death;\nstatic int sound_idle;\nstatic int sound_open;\nstatic int sound_search;\nstatic int sound_sight;\nextern mmove_t gunner_move_stand;\nint gunner_use_snd(void)\n{\n\treturn sound_pain + sound_pain2 + sound_death + sound_idle + sound_open + sound_search + sound_sight;\n}\nvoid gunner_stand(edict_t *self);\nvoid gunner_walk(edict_t *self);\nvoid gunner_run(edict_t *self);\nvoid gunner_dodge(edict_t *self, edict_t *attacker, float eta);\nvoid gunner_attack(edict_t *self);\nvoid gunner_sight(edict_t *self, edict_t *other);\nvoid gunner_search(edict_t *self);\nvoid gunner_pain(edict_t *self, edict_t *other, float kick, int damage);\nvoid gunner_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\n\nvoid SP_monster_gunner(edict_t *self)\n{\n\tif (deathmatch->value)\n\t{\n\t\tG_FreeEdict(self);\n\t\treturn;\n\t}\n\n\tsound_death = gi.soundindex(\"gunner/death1.wav\");\n\tsound_pain = gi.soundindex(\"gunner/gunpain2.wav\");\n\tsound_pain2 = gi.soundindex(\"gunner/gunpain1.wav\");\n\tsound_idle = gi.soundindex(\"gunner/gunidle1.wav\");\n\tsound_open = gi.soundindex(\"gunner/gunatck1.wav\");\n\tsound_search = gi.soundindex(\"gunner/gunsrch1.wav\");\n\tsound_sight = gi.soundindex(\"gunner/sight1.wav\");\n\n\tgi.soundindex(\"gunner/gunatck2.wav\");\n\tgi.soundindex(\"gunner/gunatck3.wav\");\n\n\tself->movetype = MOVETYPE_STEP;\n\tself->solid = SOLID_BBOX;\n\tself->s.modelindex = gi.modelindex(\"models/monsters/gunner/tris.md2\");\n\tVectorSet(self->mins, -16, -16, -24);\n\tVectorSet(self->maxs, 16, 16, 32);\n\n\tself->health = 175;\n\tself->gib_health = -70;\n\tself->mass = 200;\n\n\tself->pain = gunner_pain;\n\tself->die = gunner_die;\n\n\tself->monsterinfo.stand = gunner_stand;\n\tself->monsterinfo.walk = gunner_walk;\n\tself->monsterinfo.run = gunner_run;\n\tself->monsterinfo.dodge = gunner_dodge;\n\tself->monsterinfo.attack = gunner_attack;\n\tself->monsterinfo.melee = NULL;\n\tself->monsterinfo.sight = gunner_sight;\n\tself->monsterinfo.search = gunner_search;\n\n\tgi.linkentity(self);\n\n\tself->monsterinfo.currentmove = &gunner_move_stand;\n\tself->monsterinfo.scale = MODEL_SCALE;\n\n\twalkmonster_start(self);\n}\n","size":488,"score":100,"agent":"kuncc/2","pid":3,"session":2983,"ts":1791759165212}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3053,"symbol":"weapon_grenadelauncher_fire","file":"p_weapon.c","asm":"# weapon_grenadelauncher_fire  (TU p_weapon.c, section .text, 493 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nweapon_grenadelauncher_fire:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x1e0,%eax\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x6c,%esp\n  /* 00c */  mov     %eax,0x24(%esp)\n  /* 010 */  mov     is_quad,%eax\n  /* 015 */  mov     0x80(%esp),%ebx\n  /* 01c */  test    %eax,%eax\n  /* 01e */  jne     .L29\n  /* 020 */  mov     $0x78,%eax\n  /* 025 */  mov     %eax,0x24(%esp)\n.L29:\n  /* 029 */  mov     0x1fc(%ebx),%eax\n  /* 02f */  lea     0x3c(%esp),%ecx\n  /* 033 */  xor     %ebp,%ebp\n  /* 035 */  mov     %ebp,0xc(%esp)\n  /* 039 */  lea     0x30(%esp),%ebp\n  /* 03d */  mov     %ecx,0x8(%esp)\n  /* 041 */  lea     0x4(%ebx),%edi\n  /* 044 */  mov     %ebp,0x4(%esp)\n  /* 048 */  sub     $0x8,%eax\n  /* 04b */  mov     %eax,0x28(%esp)\n  /* 04f */  mov     0x54(%ebx),%eax\n  /* 052 */  fildl   0x28(%esp)\n  /* 056 */  lea     0xe34(%eax),%edx\n  /* 05c */  mov     %edx,(%esp)\n  /* 05f */  fstps   0x28(%esp)\n  /* 063 */  call    AngleVectors\n  /* 068 */  mov     0x54(%ebx),%edx\n  /* 06b */  lea     0x3c(%esp),%ecx\n  /* 06f */  mov     0x2cc(%edx),%edx\n  /* 075 */  flds    =0x41000000 (8f)\n  /* 07b */  fsts    0x54(%esp)\n  /* 07f */  fstps   0x58(%esp)\n  /* 083 */  cmp     $0x1,%edx\n  /* 086 */  flds    0x28(%esp)\n  /* 08a */  fstps   0x5c(%esp)\n  /* 08e */  je      .L1e0\n  /* 094 */  cmp     $0x2,%edx\n  /* 097 */  je      .L1d0\n.L9d:\n  /* 09d */  mov     %ecx,0xc(%esp)\n  /* 0a1 */  lea     0x48(%esp),%esi\n  /* 0a5 */  mov     %edi,(%esp)\n  /* 0a8 */  lea     0x54(%esp),%edx\n  /* 0ac */  mov     %edx,0x4(%esp)\n  /* 0b0 */  mov     %esi,0x10(%esp)\n  /* 0b4 */  mov     %ebp,0x8(%esp)\n  /* 0b8 */  call    G_ProjectSource\n  /* 0bd */  mov     0x54(%ebx),%eax\n  /* 0c0 */  movl    $0xc0000000,0x4(%esp)\n  /* 0c8 */  mov     %ebp,(%esp)\n  /* 0cb */  lea     0xe00(%eax),%edx\n  /* 0d1 */  mov     %edx,0x8(%esp)\n  /* 0d5 */  call    VectorScale\n  /* 0da */  mov     0x54(%ebx),%edx\n  /* 0dd */  mov     $0x258,%eax\n  /* 0e2 */  movl    $0xbf800000,0xdf4(%edx)\n  /* 0ec */  mov     %eax,0x10(%esp)\n  /* 0f0 */  mov     0x24(%esp),%eax\n  /* 0f4 */  movl    $0x43200000,0x18(%esp)\n  /* 0fc */  movl    $0x40200000,0x14(%esp)\n  /* 104 */  mov     %ebp,0x8(%esp)\n  /* 108 */  mov     %eax,0xc(%esp)\n  /* 10c */  mov     %esi,0x4(%esp)\n  /* 110 */  mov     %ebx,(%esp)\n  /* 113 */  call    fire_grenade\n  /* 118 */  movl    $0x1,(%esp)\n  /* 11f */  call    *gi+0x64\n  /* 125 */  mov     g_edicts,%edx\n  /* 12b */  mov     %ebx,%eax\n  /* 12d */  sub     %edx,%eax\n  /* 12f */  sar     $0x2,%eax\n  /* 132 */  imul    $0xdb43bb1f,%eax,%eax\n  /* 138 */  mov     %eax,(%esp)\n  /* 13b */  call    *gi+0x68\n  /* 141 */  movzbl  is_silenced,%eax\n  /* 148 */  or      $0x8,%al\n  /* 14a */  movzbl  %al,%eax\n  /* 14d */  mov     %eax,(%esp)\n  /* 150 */  call    *gi+0x64\n  /* 156 */  mov     $0x2,%ecx\n  /* 15b */  mov     %ecx,0x4(%esp)\n  /* 15f */  mov     %edi,(%esp)\n  /* 162 */  mov     $0x1,%edi\n  /* 167 */  call    *gi+0x58\n  /* 16d */  mov     0x54(%ebx),%eax\n  /* 170 */  incl    0x5c(%eax)\n  /* 173 */  mov     %edi,0x8(%esp)\n  /* 177 */  mov     %esi,0x4(%esp)\n  /* 17b */  mov     %ebx,(%esp)\n  /* 17e */  call    PlayerNoise\n  /* 183 */  mov     dmflags,%eax\n  /* 188 */  flds    0x14(%eax)\n  /* 18b */  fnstcw  0x2e(%esp)\n  /* 18f */  movzwl  0x2e(%esp),%eax\n  /* 194 */  or      $0xc00,%ax\n  /* 198 */  mov     %ax,0x2c(%esp)\n  /* 19d */  fldcw   0x2c(%esp)\n  /* 1a1 */  fistpl  0x24(%esp)\n  /* 1a5 */  fldcw   0x2e(%esp)\n  /* 1a9 */  testl   $0x2000,0x24(%esp)\n  /* 1b1 */  jne     .L1c3\n  /* 1b3 */  mov     0x54(%ebx),%eax\n  /* 1b6 */  mov     0xdb8(%eax),%edx\n  /* 1bc */  decl    0x2e4(%eax,%edx,4)\n.L1c3:\n  /* 1c3 */  add     $0x6c,%esp\n  /* 1c6 */  pop     %ebx\n  /* 1c7 */  pop     %esi\n  /* 1c8 */  pop     %edi\n  /* 1c9 */  pop     %ebp\n  /* 1ca */  ret\n  /* 1cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  movl    $0x0,0x58(%esp)\n  /* 1d8 */  jmp     .L9d\n  /* 1dd */  lea     0x0(%esi),%esi\n.L1e0:\n  /* 1e0 */  movl    $0xc1000000,0x58(%esp)\n  /* 1e8 */  jmp     .L9d\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nextern int is_quad;\nextern byte is_silenced;\n\nstatic void P_ProjectSource (gclient_t *client, vec3_t point, vec3_t distance, vec3_t forward, vec3_t right, vec3_t result)\n{\n\tvec3_t\t_distance;\n\n\tVectorCopy (distance, _distance);\n\tif (client->pers.hand == LEFT_HANDED)\n\t\t_distance[1] *= -1;\n\telse if (client->pers.hand == CENTER_HANDED)\n\t\t_distance[1] = 0;\n\tG_ProjectSource (point, _distance, forward, right, result);\n}\n\nvoid weapon_grenadelauncher_fire (edict_t *ent)\n{\n\tvec3_t\toffset;\n\tvec3_t\tforward, right;\n\tvec3_t\tstart;\n\tint\t\tdamage = 120;\n\tfloat\tradius;\n\n\tradius = damage+40;\n\tif (is_quad)\n\t\tdamage *= 4;\n\n\tVectorSet(offset, 8, 8, ent->viewheight-8);\n\tAngleVectors (ent->client->v_angle, forward, right, NULL);\n\tP_ProjectSource (ent->client, ent->s.origin, offset, forward, right, start);\n\n\tVectorScale (forward, -2, ent->client->kick_origin);\n\tent->client->kick_angles[0] = -1;\n\n\tfire_grenade (ent, start, forward, damage, 600, 2.5, radius);\n\n\tgi.WriteByte (svc_muzzleflash);\n\tgi.WriteShort (ent-g_edicts);\n\tgi.WriteByte (MZ_GRENADE | is_silenced);\n\tgi.multicast (ent->s.origin, MULTICAST_PVS);\n\n\tent->client->ps.gunframe++;\n\tPlayerNoise(ent, start, PNOISE_WEAPON);\n\tif (! ( (int)dmflags->value & DF_INFINITE_AMMO ) )\n\t\tent->client->pers.inventory[ent->client->ammo_index]--;\n}\n","size":493,"score":100,"agent":"kuncc/1","pid":2,"session":2984,"ts":1791759176665}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2955,"symbol":"supertank_pain","file":"m_supertank.c","asm":"# supertank_pain  (TU m_supertank.c, section .text, 482 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsupertank_pain:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x1e4(%ebx),%edx\n  /* 011 */  mov     %edx,%eax\n  /* 013 */  shr     $0x1f,%eax\n  /* 016 */  add     %edx,%eax\n  /* 018 */  sar     $1,%eax\n  /* 01a */  cmp     %eax,0x1e0(%ebx)\n  /* 020 */  jge     .L29\n  /* 022 */  movl    $0x1,0x3c(%ebx)\n.L29:\n  /* 029 */  flds    level+0x4\n  /* 02f */  flds    0x1d0(%ebx)\n  /* 035 */  fcomip  %st(1),%st\n  /* 037 */  ja      .La0\n  /* 039 */  cmpl    $0x19,0x4c(%esp)\n  /* 03e */  jle     .Lb8\n  /* 040 */  mov     skill,%eax\n  /* 045 */  flds    =0x40000000 (2f)\n  /* 04b */  flds    0x14(%eax)\n  /* 04e */  fcomi   %st(1),%st\n  /* 050 */  fstp    %st(1)\n  /* 052 */  jae     .L158\n  /* 058 */  fstp    %st(0)\n  /* 05a */  fadds   =0x40400000 (3f)\n  /* 060 */  fstps   0x1d0(%ebx)\n.L66:\n  /* 066 */  movl    $0x0,0x14(%esp)\n  /* 06e */  mov     sound_pain2,%eax\n  /* 073 */  fld1\n  /* 075 */  mov     %ebx,(%esp)\n  /* 078 */  fsts    0x10(%esp)\n  /* 07c */  fstps   0xc(%esp)\n  /* 080 */  mov     %eax,0x8(%esp)\n  /* 084 */  mov     $0x2,%eax\n  /* 089 */  mov     %eax,0x4(%esp)\n  /* 08d */  call    *gi+0x10\n  /* 093 */  mov     $supertank_move_pain3,%edx\n  /* 098 */  mov     %edx,0x304(%ebx)\n  /* 09e */  jmp     .Laa\n.La0:\n  /* 0a0 */  fstp    %st(0)\n  /* 0a2 */  jmp     .Laa\n  /* 0a4 */  lea     0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  fstp    %st(0)\n.Laa:\n  /* 0aa */  mov     0x38(%esp),%ebx\n  /* 0ae */  add     $0x3c,%esp\n  /* 0b1 */  ret\n  /* 0b2 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  fstp    %st(0)\n  /* 0ba */  call    rand\n  /* 0bf */  and     $0x7fff,%eax\n  /* 0c4 */  mov     %eax,0x2c(%esp)\n  /* 0c8 */  fildl   0x2c(%esp)\n  /* 0cc */  fdivs   =0x46fffe00 (32767f)\n  /* 0d2 */  fldl    =0x3fc999999999999a (0.2)\n  /* 0d8 */  fcomip  %st(1),%st\n  /* 0da */  fstp    %st(0)\n  /* 0dc */  ja      .Laa\n  /* 0de */  mov     skill,%eax\n  /* 0e3 */  flds    =0x40000000 (2f)\n  /* 0e9 */  flds    0x14(%eax)\n  /* 0ec */  fcomi   %st(1),%st\n  /* 0ee */  fstp    %st(1)\n  /* 0f0 */  jae     .L15a\n  /* 0f2 */  fstp    %st(0)\n  /* 0f4 */  flds    =0x40400000 (3f)\n  /* 0fa */  fadds   level+0x4\n  /* 100 */  cmpl    $0xa,0x4c(%esp)\n  /* 105 */  fstps   0x1d0(%ebx)\n  /* 10b */  jg      .L1a5\n.L111:\n  /* 111 */  mov     sound_pain1,%eax\n  /* 116 */  fld1\n  /* 118 */  mov     $0x2,%ecx\n  /* 11d */  mov     %ebx,(%esp)\n  /* 120 */  movl    $0x0,0x14(%esp)\n  /* 128 */  fsts    0x10(%esp)\n  /* 12c */  mov     %ecx,0x4(%esp)\n  /* 130 */  fstps   0xc(%esp)\n  /* 134 */  mov     %eax,0x8(%esp)\n  /* 138 */  call    *gi+0x10\n  /* 13e */  mov     $supertank_move_pain1,%eax\n  /* 143 */  mov     %eax,0x304(%ebx)\n  /* 149 */  mov     0x38(%esp),%ebx\n  /* 14d */  add     $0x3c,%esp\n  /* 150 */  ret\n  /* 151 */  lea     0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  fstp    %st(1)\n.L15a:\n  /* 15a */  mov     0x38(%ebx),%eax\n  /* 15d */  sub     $0x14,%eax\n  /* 160 */  cmp     $0xd,%eax\n  /* 163 */  jbe     .La8\n  /* 169 */  flds    =0x40400000 (3f)\n  /* 16f */  fadds   level+0x4\n  /* 175 */  fstps   0x1d0(%ebx)\n  /* 17b */  flds    =0x40400000 (3f)\n  /* 181 */  fxch    %st(1)\n  /* 183 */  fucomip %st(1),%st\n  /* 185 */  fstp    %st(0)\n  /* 187 */  jp      .L18f\n  /* 189 */  je      .Laa\n.L18f:\n  /* 18f */  cmpl    $0xa,0x4c(%esp)\n  /* 194 */  jle     .L111\n  /* 19a */  cmpl    $0x19,0x4c(%esp)\n  /* 19f */  jg      .L66\n.L1a5:\n  /* 1a5 */  movl    $0x0,0x14(%esp)\n  /* 1ad */  mov     sound_pain3,%eax\n  /* 1b2 */  fld1\n  /* 1b4 */  mov     %ebx,(%esp)\n  /* 1b7 */  fsts    0x10(%esp)\n  /* 1bb */  fstps   0xc(%esp)\n  /* 1bf */  mov     %eax,0x8(%esp)\n  /* 1c3 */  mov     $0x2,%eax\n  /* 1c8 */  mov     %eax,0x4(%esp)\n  /* 1cc */  call    *gi+0x10\n  /* 1d2 */  mov     $supertank_move_pain2,%eax\n  /* 1d7 */  mov     %eax,0x304(%ebx)\n  /* 1dd */  jmp     .Laa\n","c":"/* candidate for supertank_pain (m_supertank.c, 482 bytes) */\n#include \"g_local.h\"\n#include \"m_supertank.h\"\n\nstatic int sound_pain1;\nstatic int sound_pain2;\nstatic int sound_pain3;\nextern mmove_t supertank_move_pain1;\nextern mmove_t supertank_move_pain2;\nextern mmove_t supertank_move_pain3;\n\nvoid supertank_snd_init(void)\n{\n\tsound_pain1 = gi.soundindex(\"bosstank/btkpain1.wav\");\n\tsound_pain2 = gi.soundindex(\"bosstank/btkpain2.wav\");\n\tsound_pain3 = gi.soundindex(\"bosstank/btkpain3.wav\");\n}\n\nvoid supertank_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n\tif (self->health < (self->max_health / 2))\n\t\tself->s.skinnum = 1;\n\n\tif (level.time < self->pain_debounce_time)\n\t\treturn;\n\n\tif (damage <= 25 && random() < 0.2)\n\t\treturn;\n\n\tif (skill->value >= 2 && self->s.frame >= FRAME_attak2_1 && self->s.frame <= FRAME_attak2_14)\n\t\treturn;\n\n\tself->pain_debounce_time = level.time + 3;\n\tif (skill->value == 3)\n\t\treturn;\n\n\tif (damage <= 10) {\n\t\tgi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);\n\t\tself->monsterinfo.currentmove = &supertank_move_pain1;\n\t} else if (damage <= 25) {\n\t\tgi.sound(self, CHAN_VOICE, sound_pain3, 1, ATTN_NORM, 0);\n\t\tself->monsterinfo.currentmove = &supertank_move_pain2;\n\t} else {\n\t\tgi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0);\n\t\tself->monsterinfo.currentmove = &supertank_move_pain3;\n\t}\n}\n","size":482,"score":100,"agent":"kuncc/6","pid":7,"session":2980,"ts":1791759177940}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2694,"symbol":"chick_fidget","file":"m_chick.c","asm":"# chick_fidget  (TU m_chick.c, section .text, 79 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchick_fidget:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  testb   $0x1,0x308(%eax)\n  /* 00e */  je      .L18\n.L10:\n  /* 010 */  add     $0x1c,%esp\n  /* 013 */  ret\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  call    rand\n  /* 01d */  and     $0x7fff,%eax\n  /* 022 */  mov     %eax,0xc(%esp)\n  /* 026 */  fildl   0xc(%esp)\n  /* 02a */  fdivs   =0x46fffe00 (32767f)\n  /* 030 */  fldl    =0x3fd3333333333333 (0.3)\n  /* 036 */  fcomip  %st(1),%st\n  /* 038 */  fstp    %st(0)\n  /* 03a */  jb      .L10\n  /* 03c */  mov     0x20(%esp),%eax\n  /* 040 */  mov     $chick_move_fidget,%edx\n  /* 045 */  mov     %edx,0x304(%eax)\n  /* 04b */  add     $0x1c,%esp\n  /* 04e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nextern mmove_t chick_move_fidget;\n\nvoid chick_fidget(edict_t *self)\n{\n\tif (self->monsterinfo.aiflags & AI_STAND_GROUND)\n\t\treturn;\n\tif (random() <= 0.3)\n\t\tself->monsterinfo.currentmove = &chick_move_fidget;\n}\n","size":79,"score":100,"agent":"frong","pid":23,"session":2988,"ts":1791759181191}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3103,"symbol":"RotatePointAroundVector","file":"q_shared.c","asm":"# RotatePointAroundVector  (TU q_shared.c, section .text, 502 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nRotatePointAroundVector:\n  /* 000 */  sub     $0xfc,%esp\n  /* 006 */  mov     %ebx,0xf8(%esp)\n  /* 00d */  mov     0x104(%esp),%eax\n  /* 014 */  mov     0x108(%esp),%ebx\n  /* 01b */  flds    (%eax)\n  /* 01d */  fstps   0x1c(%esp)\n  /* 021 */  flds    0x4(%eax)\n  /* 024 */  fstps   0x18(%esp)\n  /* 028 */  flds    0x8(%eax)\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  lea     0x30(%esp),%eax\n  /* 033 */  mov     %eax,(%esp)\n  /* 036 */  fstps   0x14(%esp)\n  /* 03a */  call    PerpendicularVector\n  /* 03f */  xor     %eax,%eax\n  /* 041 */  flds    0x34(%esp)\n  /* 045 */  flds    0x38(%esp)\n  /* 049 */  flds    0x14(%esp)\n  /* 04d */  fmul    %st(2),%st\n  /* 04f */  flds    0x18(%esp)\n  /* 053 */  fld     %st(0)\n  /* 055 */  fmul    %st(3),%st\n  /* 057 */  fsubrp  %st,%st(2)\n  /* 059 */  flds    0x30(%esp)\n  /* 05d */  fmul    %st(1),%st\n  /* 05f */  flds    0x1c(%esp)\n  /* 063 */  fld     %st(0)\n  /* 065 */  fmul    %st(6),%st\n  /* 067 */  fsubrp  %st,%st(2)\n  /* 069 */  flds    0x30(%esp)\n  /* 06d */  fstps   0x3c(%esp)\n  /* 071 */  fxch    %st(5)\n  /* 073 */  fsts    0x48(%esp)\n  /* 077 */  fxch    %st(4)\n  /* 079 */  fsts    0x54(%esp)\n  /* 07d */  fxch    %st(3)\n  /* 07f */  fsts    0x40(%esp)\n  /* 083 */  fld     %st(5)\n  /* 085 */  fmul    %st(4),%st\n  /* 087 */  flds    0x14(%esp)\n  /* 08b */  fmuls   0x30(%esp)\n  /* 08f */  fsubrp  %st,%st(1)\n  /* 091 */  fstps   0x4c(%esp)\n  /* 095 */  fxch    %st(1)\n  /* 097 */  fsts    0x58(%esp)\n  /* 09b */  fxch    %st(5)\n  /* 09d */  fsts    0x44(%esp)\n  /* 0a1 */  fxch    %st(2)\n  /* 0a3 */  fsts    0x50(%esp)\n  /* 0a7 */  flds    0x14(%esp)\n  /* 0ab */  fstps   0x5c(%esp)\n.Laf:\n  /* 0af */  mov     0x3c(%esp,%eax,1),%edx\n  /* 0b3 */  mov     %edx,0x60(%esp,%eax,1)\n  /* 0b7 */  add     $0x4,%eax\n  /* 0ba */  cmp     $0x24,%eax\n  /* 0bd */  jb      .Laf\n  /* 0bf */  fxch    %st(4)\n  /* 0c1 */  fstps   0x64(%esp)\n  /* 0c5 */  fxch    %st(2)\n  /* 0c7 */  xor     %eax,%eax\n  /* 0c9 */  fstps   0x68(%esp)\n  /* 0cd */  fxch    %st(1)\n  /* 0cf */  fstps   0x6c(%esp)\n  /* 0d3 */  fxch    %st(2)\n  /* 0d5 */  fstps   0x74(%esp)\n  /* 0d9 */  fxch    %st(1)\n  /* 0db */  fstps   0x78(%esp)\n  /* 0df */  fstps   0x7c(%esp)\n.Le3:\n  /* 0e3 */  xor     %edx,%edx\n  /* 0e5 */  xor     %ecx,%ecx\n  /* 0e7 */  mov     %edx,0x8c(%esp,%eax,1)\n  /* 0ee */  mov     %ecx,0x90(%esp,%eax,1)\n  /* 0f5 */  add     $0x8,%eax\n  /* 0f8 */  cmp     $0x18,%eax\n  /* 0fb */  jb      .Le3\n  /* 0fd */  fldl    =0x400921fb54442d18 (3.141592653589793)\n  /* 103 */  lea     0x28(%esp),%eax\n  /* 107 */  fmuls   0x10c(%esp)\n  /* 10e */  mov     %eax,0x8(%esp)\n  /* 112 */  movl    $0x3f800000,0xa4(%esp)\n  /* 11d */  lea     0x20(%esp),%edx\n  /* 121 */  mov     %edx,0xc(%esp)\n  /* 125 */  fdivs   =0x43340000 (180f)\n  /* 12b */  fstpl   (%esp)\n  /* 12e */  call    sincos\n  /* 133 */  lea     0x84(%esp),%eax\n  /* 13a */  mov     %eax,0x4(%esp)\n  /* 13e */  lea     0xa8(%esp),%edx\n  /* 145 */  mov     %edx,0x8(%esp)\n  /* 149 */  lea     0x3c(%esp),%eax\n  /* 14d */  mov     %eax,(%esp)\n  /* 150 */  fldl    0x20(%esp)\n  /* 154 */  fstps   0x14(%esp)\n  /* 158 */  flds    0x14(%esp)\n  /* 15c */  fsts    0x84(%esp)\n  /* 163 */  fldl    0x28(%esp)\n  /* 167 */  fstps   0x14(%esp)\n  /* 16b */  flds    0x14(%esp)\n  /* 16f */  fsts    0x88(%esp)\n  /* 176 */  fchs\n  /* 178 */  fstps   0x90(%esp)\n  /* 17f */  fstps   0x94(%esp)\n  /* 186 */  call    R_ConcatRotations\n  /* 18b */  lea     0xcc(%esp),%eax\n  /* 192 */  mov     %eax,0x8(%esp)\n  /* 196 */  lea     0xa8(%esp),%edx\n  /* 19d */  mov     %edx,(%esp)\n  /* 1a0 */  lea     0x60(%esp),%ecx\n  /* 1a4 */  mov     %ecx,0x4(%esp)\n  /* 1a8 */  call    R_ConcatRotations\n  /* 1ad */  mov     0x100(%esp),%edx\n  /* 1b4 */  lea     0xcc(%esp),%eax\n  /* 1bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  flds    (%eax)\n  /* 1c2 */  lea     0xf0(%esp),%ecx\n  /* 1c9 */  add     $0xc,%eax\n  /* 1cc */  fmuls   (%ebx)\n  /* 1ce */  add     $0x4,%edx\n  /* 1d1 */  flds    -0x8(%eax)\n  /* 1d4 */  fmuls   0x4(%ebx)\n  /* 1d7 */  faddp   %st,%st(1)\n  /* 1d9 */  flds    -0x4(%eax)\n  /* 1dc */  fmuls   0x8(%ebx)\n  /* 1df */  faddp   %st,%st(1)\n  /* 1e1 */  fstps   -0x4(%edx)\n  /* 1e4 */  cmp     %eax,%ecx\n  /* 1e6 */  jne     .L1c0\n  /* 1e8 */  mov     0xf8(%esp),%ebx\n  /* 1ef */  add     $0xfc,%esp\n  /* 1f5 */  ret\n","c":"#include \"q_shared.h\"\n#include <string.h>\n#include <math.h>\n\nvoid CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross)\n{\n    cross[0] = v1[1]*v2[2] - v1[2]*v2[1];\n    cross[1] = v1[2]*v2[0] - v1[0]*v2[2];\n    cross[2] = v1[0]*v2[1] - v1[1]*v2[0];\n}\n\nvoid RotatePointAroundVector( vec3_t dst, const vec3_t dir, const vec3_t point, float degrees )\n{\n\tfloat\tm[3][3];\n\tfloat\tim[3][3];\n\tfloat\tzrot[3][3];\n\tfloat\ttmpmat[3][3];\n\tfloat\trot[3][3];\n\tint\ti;\n\tvec3_t vr, vup, vf;\n\n\tvf[0] = dir[0];\n\tvf[1] = dir[1];\n\tvf[2] = dir[2];\n\n\tPerpendicularVector( vr, dir );\n\tCrossProduct( vr, vf, vup );\n\n\tm[0][0] = vr[0];\n\tm[1][0] = vr[1];\n\tm[2][0] = vr[2];\n\n\tm[0][1] = vup[0];\n\tm[1][1] = vup[1];\n\tm[2][1] = vup[2];\n\n\tm[0][2] = vf[0];\n\tm[1][2] = vf[1];\n\tm[2][2] = vf[2];\n\n\tmemcpy( im, m, sizeof( im ) );\n\n\tim[0][1] = m[1][0];\n\tim[0][2] = m[2][0];\n\tim[1][0] = m[0][1];\n\tim[1][2] = m[2][1];\n\tim[2][0] = m[0][2];\n\tim[2][1] = m[1][2];\n\n\tmemset( zrot, 0, sizeof( zrot ) );\n\tzrot[0][0] = zrot[1][1] = zrot[2][2] = 1.0F;\n\n\tzrot[0][0] = cos( M_PI*degrees/180 );\n\tzrot[0][1] = sin( M_PI*degrees/180 );\n\tzrot[1][0] = -sin( M_PI*degrees/180 );\n\tzrot[1][1] = cos( M_PI*degrees/180 );\n\n\tR_ConcatRotations( m, zrot, tmpmat );\n\tR_ConcatRotations( tmpmat, im, rot );\n\n\tfor ( i = 0; i < 3; i++ )\n\t{\n\t\tdst[i] = rot[i][0] * point[0] + rot[i][1] * point[1] + rot[i][2] * point[2];\n\t}\n}\n","size":502,"score":100,"agent":"kuncc/5","pid":6,"session":2985,"ts":1791759182235}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2319,"symbol":"path_corner_touch","file":"g_misc.c","asm":"# path_corner_touch  (TU g_misc.c, section .text, 517 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\npath_corner_touch:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x34(%esp),%edx\n  /* 00b */  mov     0x30(%esp),%ecx\n  /* 00f */  cmp     %ecx,0x1a0(%edx)\n  /* 015 */  je      .L20\n.L17:\n  /* 017 */  mov     0x28(%esp),%ebx\n  /* 01b */  add     $0x2c,%esp\n  /* 01e */  ret\n  /* 01f */  nop\n.L20:\n  /* 020 */  mov     0x21c(%edx),%eax\n  /* 026 */  test    %eax,%eax\n  /* 028 */  jne     .L17\n  /* 02a */  mov     0x138(%ecx),%eax\n  /* 030 */  mov     0x128(%ecx),%ebx\n  /* 036 */  test    %eax,%eax\n  /* 038 */  je      .L5a\n  /* 03a */  mov     %eax,0x128(%ecx)\n  /* 040 */  mov     %edx,0x4(%esp)\n  /* 044 */  mov     %ecx,(%esp)\n  /* 047 */  call    G_UseTargets\n  /* 04c */  mov     0x30(%esp),%ecx\n  /* 050 */  mov     0x34(%esp),%edx\n  /* 054 */  mov     %ebx,0x128(%ecx)\n.L5a:\n  /* 05a */  test    %ebx,%ebx\n  /* 05c */  je      .Lf8\n  /* 062 */  mov     %ebx,(%esp)\n  /* 065 */  mov     %edx,0x34(%esp)\n  /* 069 */  mov     %ecx,0x30(%esp)\n  /* 06d */  call    G_PickTarget\n  /* 072 */  mov     0x30(%esp),%ecx\n  /* 076 */  mov     0x34(%esp),%edx\n  /* 07a */  test    %eax,%eax\n  /* 07c */  je      .L140\n  /* 082 */  testb   $0x1,0x11c(%eax)\n  /* 089 */  jne     .L180\n  /* 08f */  mov     %eax,0x1a0(%edx)\n  /* 095 */  fldz\n  /* 097 */  flds    0x250(%ecx)\n  /* 09d */  mov     %eax,0x19c(%edx)\n  /* 0a3 */  fucomi  %st(1),%st\n  /* 0a5 */  fstp    %st(1)\n  /* 0a7 */  jp      .L160\n  /* 0ad */  jne     .L160\n  /* 0b3 */  fstp    %st(0)\n.Lb5:\n  /* 0b5 */  mov     %edx,0x34(%esp)\n  /* 0b9 */  flds    0x4(%eax)\n  /* 0bc */  fsubs   0x4(%edx)\n  /* 0bf */  fstps   0x14(%esp)\n  /* 0c3 */  flds    0x8(%eax)\n  /* 0c6 */  fsubs   0x8(%edx)\n  /* 0c9 */  fstps   0x18(%esp)\n  /* 0cd */  flds    0xc(%eax)\n  /* 0d0 */  lea     0x14(%esp),%eax\n  /* 0d4 */  fsubs   0xc(%edx)\n  /* 0d7 */  mov     %eax,(%esp)\n  /* 0da */  fstps   0x1c(%esp)\n  /* 0de */  call    vectoyaw\n  /* 0e3 */  mov     0x34(%esp),%edx\n  /* 0e7 */  fstps   0x1a8(%edx)\n  /* 0ed */  jmp     .L17\n  /* 0f2 */  lea     0x0(%esi),%esi\n.Lf8:\n  /* 0f8 */  fldz\n  /* 0fa */  flds    0x250(%ecx)\n  /* 100 */  xor     %eax,%eax\n  /* 102 */  mov     %eax,0x1a0(%edx)\n  /* 108 */  xor     %eax,%eax\n  /* 10a */  mov     %eax,0x19c(%edx)\n  /* 110 */  fucomi  %st(1),%st\n  /* 112 */  fstp    %st(1)\n  /* 114 */  jp      .L160\n.L116:\n  /* 116 */  jne     .L160\n  /* 118 */  fstp    %st(0)\n.L11a:\n  /* 11a */  flds    =0x4cbebc20 (100000000f)\n  /* 120 */  fadds   level+0x4\n  /* 126 */  fstps   0x33c(%edx)\n  /* 12c */  mov     %edx,(%esp)\n  /* 12f */  call    *0x314(%edx)\n  /* 135 */  jmp     .L17\n  /* 13a */  lea     0x0(%esi),%esi\n.L140:\n  /* 140 */  fldz\n  /* 142 */  flds    0x250(%ecx)\n  /* 148 */  xor     %eax,%eax\n  /* 14a */  xor     %ebx,%ebx\n  /* 14c */  mov     %eax,0x1a0(%edx)\n  /* 152 */  mov     %ebx,0x19c(%edx)\n  /* 158 */  fucomi  %st(1),%st\n  /* 15a */  fstp    %st(1)\n  /* 15c */  jnp     .L116\n  /* 15e */  xchg    %ax,%ax\n.L160:\n  /* 160 */  fadds   level+0x4\n  /* 166 */  fstps   0x33c(%edx)\n  /* 16c */  mov     %edx,(%esp)\n  /* 16f */  call    *0x314(%edx)\n  /* 175 */  jmp     .L17\n  /* 17a */  lea     0x0(%esi),%esi\n.L180:\n  /* 180 */  mov     %ecx,0x30(%esp)\n  /* 184 */  flds    0x4(%eax)\n  /* 187 */  mov     %edx,0x34(%esp)\n  /* 18b */  fsts    0x14(%esp)\n  /* 18f */  flds    0x8(%eax)\n  /* 192 */  fsts    0x18(%esp)\n  /* 196 */  flds    0xc(%eax)\n  /* 199 */  fadds   0xc4(%eax)\n  /* 19f */  mov     0x128(%eax),%eax\n  /* 1a5 */  fsubs   0xc4(%edx)\n  /* 1ab */  fsts    0x1c(%esp)\n  /* 1af */  fxch    %st(2)\n  /* 1b1 */  fstps   0x4(%edx)\n  /* 1b4 */  fstps   0x8(%edx)\n  /* 1b7 */  fstps   0xc(%edx)\n  /* 1ba */  mov     %eax,(%esp)\n  /* 1bd */  call    G_PickTarget\n  /* 1c2 */  mov     0x30(%esp),%ecx\n  /* 1c6 */  mov     0x34(%esp),%edx\n  /* 1ca */  movl    $0x7,0x50(%edx)\n  /* 1d1 */  mov     %eax,0x1a0(%edx)\n  /* 1d7 */  fldz\n  /* 1d9 */  flds    0x250(%ecx)\n  /* 1df */  mov     %eax,0x19c(%edx)\n  /* 1e5 */  fucomi  %st(1),%st\n  /* 1e7 */  fstp    %st(1)\n  /* 1e9 */  jp      .L160\n  /* 1ef */  jne     .L160\n  /* 1f5 */  fstp    %st(0)\n  /* 1f7 */  test    %eax,%eax\n  /* 1f9 */  jne     .Lb5\n  /* 1ff */  nop\n  /* 200 */  jmp     .L11a\n","c":"#include \"g_local.h\"\n\nvoid path_corner_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n    vec3_t v;\n    edict_t *next;\n\n    if (other->movetarget != self)\n        return;\n    if (other->enemy)\n        return;\n    if (self->pathtarget)\n    {\n        char *savetarget;\n\n        savetarget = self->target;\n        self->target = self->pathtarget;\n        G_UseTargets(self, other);\n        self->target = savetarget;\n    }\n\n    if (self->target)\n        next = G_PickTarget(self->target);\n    else\n        next = NULL;\n\n    if ((next) && (next->spawnflags & 1))\n    {\n        VectorCopy(next->s.origin, v);\n        v[2] += next->mins[2];\n        v[2] -= other->mins[2];\n        VectorCopy(v, other->s.origin);\n        next = G_PickTarget(next->target);\n        other->s.event = EV_OTHER_TELEPORT;\n    }\n\n    other->goalentity = other->movetarget = next;\n\n    if (self->wait)\n    {\n        other->monsterinfo.pausetime = level.time + self->wait;\n        other->monsterinfo.stand(other);\n        return;\n    }\n\n    if (!other->movetarget)\n    {\n        other->monsterinfo.pausetime = level.time + 100000000;\n        other->monsterinfo.stand(other);\n    }\n    else\n    {\n        VectorSubtract(other->movetarget->s.origin, other->s.origin, v);\n        other->ideal_yaw = vectoyaw(v);\n    }\n}\n","size":517,"score":100,"agent":"kuncc/0","pid":1,"session":2989,"ts":1791759184872}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2914,"symbol":"SP_monster_parasite","file":"m_parasite.c","asm":"# SP_monster_parasite  (TU m_parasite.c, section .text, 512 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_parasite:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L1f0\n  /* 01f */  jne     .L1f0\n  /* 025 */  movl    $\"parasite/parpain1.wav\",(%esp)\n  /* 02c */  call    *gi+0x24\n  /* 032 */  movl    $\"parasite/parpain2.wav\",(%esp)\n  /* 039 */  mov     %eax,sound_pain1\n  /* 03e */  call    *gi+0x24\n  /* 044 */  movl    $\"parasite/pardeth1.wav\",(%esp)\n  /* 04b */  mov     %eax,sound_pain2\n  /* 050 */  call    *gi+0x24\n  /* 056 */  movl    $\"parasite/paratck1.wav\",(%esp)\n  /* 05d */  mov     %eax,sound_die\n  /* 062 */  call    *gi+0x24\n  /* 068 */  movl    $\"parasite/paratck2.wav\",(%esp)\n  /* 06f */  mov     %eax,sound_launch\n  /* 074 */  call    *gi+0x24\n  /* 07a */  movl    $\"parasite/paratck3.wav\",(%esp)\n  /* 081 */  mov     %eax,sound_impact\n  /* 086 */  call    *gi+0x24\n  /* 08c */  movl    $\"parasite/paratck4.wav\",(%esp)\n  /* 093 */  mov     %eax,sound_suck\n  /* 098 */  call    *gi+0x24\n  /* 09e */  movl    $\"parasite/parsght1.wav\",(%esp)\n  /* 0a5 */  mov     %eax,sound_reelin\n  /* 0aa */  call    *gi+0x24\n  /* 0b0 */  movl    $\"parasite/paridle1.wav\",(%esp)\n  /* 0b7 */  mov     %eax,sound_sight\n  /* 0bc */  call    *gi+0x24\n  /* 0c2 */  movl    $\"parasite/paridle2.wav\",(%esp)\n  /* 0c9 */  mov     %eax,sound_tap\n  /* 0ce */  call    *gi+0x24\n  /* 0d4 */  movl    $\"parasite/parsrch1.wav\",(%esp)\n  /* 0db */  mov     %eax,sound_scratch\n  /* 0e0 */  call    *gi+0x24\n  /* 0e6 */  movl    $\"models/monsters/parasite/tris.md2\",(%esp)\n  /* 0ed */  mov     %eax,sound_search\n  /* 0f2 */  call    *gi+0x20\n  /* 0f8 */  mov     $0x2,%edx\n  /* 0fd */  mov     $0xaf,%ecx\n  /* 102 */  mov     %edx,0xf8(%ebx)\n  /* 108 */  mov     $parasite_start_walk,%edx\n  /* 10d */  mov     %ecx,0x1e0(%ebx)\n  /* 113 */  mov     $parasite_start_run,%ecx\n  /* 118 */  movl    $0xc1c00000,0xc4(%ebx)\n  /* 122 */  movl    $0x41c00000,0xd0(%ebx)\n  /* 12c */  mov     %edx,0x320(%ebx)\n  /* 132 */  flds    =0xc1800000 (-16f)\n  /* 138 */  mov     %eax,0x28(%ebx)\n  /* 13b */  mov     $0x5,%eax\n  /* 140 */  mov     %eax,0x104(%ebx)\n  /* 146 */  fsts    0xbc(%ebx)\n  /* 14c */  mov     $0xffffffce,%eax\n  /* 151 */  mov     %eax,0x1e8(%ebx)\n  /* 157 */  fstps   0xc0(%ebx)\n  /* 15d */  mov     $0xfa,%eax\n  /* 162 */  mov     %eax,0x190(%ebx)\n  /* 168 */  mov     $parasite_pain,%eax\n  /* 16d */  flds    =0x41800000 (16f)\n  /* 173 */  mov     %eax,0x1c4(%ebx)\n  /* 179 */  mov     $parasite_die,%eax\n  /* 17e */  mov     %eax,0x1c8(%ebx)\n  /* 184 */  fsts    0xc8(%ebx)\n  /* 18a */  mov     $parasite_stand,%eax\n  /* 18f */  mov     %eax,0x314(%ebx)\n  /* 195 */  fstps   0xcc(%ebx)\n  /* 19b */  mov     $parasite_attack,%eax\n  /* 1a0 */  mov     %eax,0x32c(%ebx)\n  /* 1a6 */  mov     $parasite_sight,%eax\n  /* 1ab */  mov     %eax,0x334(%ebx)\n  /* 1b1 */  mov     $parasite_idle,%eax\n  /* 1b6 */  mov     %eax,0x318(%ebx)\n  /* 1bc */  mov     %ecx,0x324(%ebx)\n  /* 1c2 */  mov     %ebx,(%esp)\n  /* 1c5 */  call    *gi+0x48\n  /* 1cb */  mov     $parasite_move_stand,%eax\n  /* 1d0 */  mov     %eax,0x304(%ebx)\n  /* 1d6 */  movl    $0x3f800000,0x310(%ebx)\n  /* 1e0 */  mov     %ebx,0x20(%esp)\n  /* 1e4 */  mov     0x18(%esp),%ebx\n  /* 1e8 */  add     $0x1c,%esp\n  /* 1eb */  jmp     walkmonster_start\n.L1f0:\n  /* 1f0 */  mov     %ebx,0x20(%esp)\n  /* 1f4 */  mov     0x18(%esp),%ebx\n  /* 1f8 */  add     $0x1c,%esp\n  /* 1fb */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nint sound_pain1, sound_pain2, sound_die, sound_launch, sound_impact, sound_suck, sound_reelin, sound_sight, sound_tap, sound_scratch, sound_search;\nextern mmove_t parasite_move_stand;\nvoid parasite_start_walk(edict_t *self);\nvoid parasite_start_run(edict_t *self);\nvoid parasite_pain(edict_t *self, edict_t *other, float kick, int damage);\nvoid parasite_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nvoid parasite_stand(edict_t *self);\nvoid parasite_attack(edict_t *self);\nvoid parasite_sight(edict_t *self, edict_t *other);\nvoid parasite_idle(edict_t *self);\n\nvoid SP_monster_parasite(edict_t *self)\n{\n    if (deathmatch->value)\n    {\n        G_FreeEdict(self);\n        return;\n    }\n    sound_pain1 = gi.soundindex(\"parasite/parpain1.wav\");\n    sound_pain2 = gi.soundindex(\"parasite/parpain2.wav\");\n    sound_die = gi.soundindex(\"parasite/pardeth1.wav\");\n    sound_launch = gi.soundindex(\"parasite/paratck1.wav\");\n    sound_impact = gi.soundindex(\"parasite/paratck2.wav\");\n    sound_suck = gi.soundindex(\"parasite/paratck3.wav\");\n    sound_reelin = gi.soundindex(\"parasite/paratck4.wav\");\n    sound_sight = gi.soundindex(\"parasite/parsght1.wav\");\n    sound_tap = gi.soundindex(\"parasite/paridle1.wav\");\n    sound_scratch = gi.soundindex(\"parasite/paridle2.wav\");\n    sound_search = gi.soundindex(\"parasite/parsrch1.wav\");\n\n    self->s.modelindex = gi.modelindex(\"models/monsters/parasite/tris.md2\");\n    VectorSet(self->mins, -16, -16, -24);\n    VectorSet(self->maxs, 16, 16, 24);\n    self->movetype = MOVETYPE_STEP;\n    self->solid = SOLID_BBOX;\n\n    self->health = 175;\n    self->gib_health = -50;\n    self->mass = 250;\n\n    self->pain = parasite_pain;\n    self->die = parasite_die;\n\n    self->monsterinfo.stand = parasite_stand;\n    self->monsterinfo.walk = parasite_start_walk;\n    self->monsterinfo.run = parasite_start_run;\n    self->monsterinfo.attack = parasite_attack;\n    self->monsterinfo.sight = parasite_sight;\n    self->monsterinfo.idle = parasite_idle;\n\n    gi.linkentity(self);\n\n    self->monsterinfo.currentmove = &parasite_move_stand;\n    self->monsterinfo.scale = MODEL_SCALE;\n\n    walkmonster_start(self);\n}\n","size":512,"score":100,"agent":"kuncc/4","pid":5,"session":2987,"ts":1791759189077}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2645,"symbol":"makron_pain","file":"m_boss32.c","asm":"# makron_pain  (TU m_boss32.c, section .text, 506 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakron_pain:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x1e4(%ebx),%edx\n  /* 011 */  mov     %edx,%eax\n  /* 013 */  shr     $0x1f,%eax\n  /* 016 */  add     %edx,%eax\n  /* 018 */  sar     $1,%eax\n  /* 01a */  cmp     %eax,0x1e0(%ebx)\n  /* 020 */  jge     .L29\n  /* 022 */  movl    $0x1,0x3c(%ebx)\n.L29:\n  /* 029 */  flds    level+0x4\n  /* 02f */  flds    0x1d0(%ebx)\n  /* 035 */  fcomip  %st(1),%st\n  /* 037 */  ja      .Lc0\n  /* 03d */  cmpl    $0x19,0x4c(%esp)\n  /* 042 */  jle     .Ld0\n  /* 048 */  fadds   =0x40400000 (3f)\n  /* 04e */  mov     skill,%eax\n  /* 053 */  fstps   0x1d0(%ebx)\n  /* 059 */  flds    =0x40400000 (3f)\n  /* 05f */  flds    0x14(%eax)\n  /* 062 */  fucomip %st(1),%st\n  /* 064 */  fstp    %st(0)\n  /* 066 */  jp      .L6a\n  /* 068 */  je      .Lc2\n.L6a:\n  /* 06a */  cmpl    $0x28,0x4c(%esp)\n  /* 06f */  jle     .L11e\n  /* 075 */  cmpl    $0x6e,0x4c(%esp)\n  /* 07a */  jg      .L160\n  /* 080 */  mov     sound_pain5,%eax\n  /* 085 */  fldz\n  /* 087 */  mov     $0x2,%ecx\n  /* 08c */  movl    $0x3f800000,0xc(%esp)\n  /* 094 */  mov     %ecx,0x4(%esp)\n  /* 098 */  fsts    0x14(%esp)\n  /* 09c */  mov     %ebx,(%esp)\n  /* 09f */  fstps   0x10(%esp)\n  /* 0a3 */  mov     %eax,0x8(%esp)\n  /* 0a7 */  call    *gi+0x10\n  /* 0ad */  mov     $makron_move_pain5,%eax\n  /* 0b2 */  mov     %eax,0x304(%ebx)\n  /* 0b8 */  jmp     .Lc2\n  /* 0ba */  lea     0x0(%esi),%esi\n.Lc0:\n  /* 0c0 */  fstp    %st(0)\n.Lc2:\n  /* 0c2 */  mov     0x38(%esp),%ebx\n  /* 0c6 */  add     $0x3c,%esp\n  /* 0c9 */  ret\n  /* 0ca */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  fstp    %st(0)\n  /* 0d2 */  call    rand\n  /* 0d7 */  and     $0x7fff,%eax\n  /* 0dc */  mov     %eax,0x2c(%esp)\n  /* 0e0 */  fildl   0x2c(%esp)\n  /* 0e4 */  fdivs   =0x46fffe00 (32767f)\n  /* 0ea */  fldl    =0x3fc999999999999a (0.2)\n  /* 0f0 */  fcomip  %st(1),%st\n  /* 0f2 */  fstp    %st(0)\n  /* 0f4 */  ja      .Lc2\n  /* 0f6 */  flds    =0x40400000 (3f)\n  /* 0fc */  fadds   level+0x4\n  /* 102 */  mov     skill,%eax\n  /* 107 */  fstps   0x1d0(%ebx)\n  /* 10d */  flds    =0x40400000 (3f)\n  /* 113 */  flds    0x14(%eax)\n  /* 116 */  fucomip %st(1),%st\n  /* 118 */  fstp    %st(0)\n  /* 11a */  jp      .L11e\n  /* 11c */  je      .Lc2\n.L11e:\n  /* 11e */  mov     %ebx,(%esp)\n  /* 121 */  mov     sound_pain4,%eax\n  /* 126 */  fldz\n  /* 128 */  movl    $0x3f800000,0xc(%esp)\n  /* 130 */  fsts    0x14(%esp)\n  /* 134 */  fstps   0x10(%esp)\n  /* 138 */  mov     %eax,0x8(%esp)\n  /* 13c */  mov     $0x2,%eax\n  /* 141 */  mov     %eax,0x4(%esp)\n  /* 145 */  call    *gi+0x10\n  /* 14b */  mov     $makron_move_pain4,%eax\n  /* 150 */  mov     %eax,0x304(%ebx)\n  /* 156 */  mov     0x38(%esp),%ebx\n  /* 15a */  add     $0x3c,%esp\n  /* 15d */  ret\n  /* 15e */  xchg    %ax,%ax\n.L160:\n  /* 160 */  cmpl    $0x96,0x4c(%esp)\n  /* 168 */  jg      .Lc2\n  /* 16e */  call    rand\n  /* 173 */  and     $0x7fff,%eax\n  /* 178 */  mov     %eax,0x2c(%esp)\n  /* 17c */  fildl   0x2c(%esp)\n  /* 180 */  fdivs   =0x46fffe00 (32767f)\n  /* 186 */  fldl    =0x3fdccccccccccccd (0.45)\n  /* 18c */  fcomip  %st(1),%st\n  /* 18e */  fstp    %st(0)\n  /* 190 */  jb      .L1d0\n.L192:\n  /* 192 */  movl    $0x3f800000,0xc(%esp)\n  /* 19a */  mov     sound_pain6,%eax\n  /* 19f */  fldz\n  /* 1a1 */  mov     %ebx,(%esp)\n  /* 1a4 */  fsts    0x14(%esp)\n  /* 1a8 */  fstps   0x10(%esp)\n  /* 1ac */  mov     %eax,0x8(%esp)\n  /* 1b0 */  mov     $0x2,%eax\n  /* 1b5 */  mov     %eax,0x4(%esp)\n  /* 1b9 */  call    *gi+0x10\n  /* 1bf */  mov     $makron_move_pain6,%edx\n  /* 1c4 */  mov     %edx,0x304(%ebx)\n  /* 1ca */  jmp     .Lc2\n  /* 1cf */  nop\n.L1d0:\n  /* 1d0 */  call    rand\n  /* 1d5 */  and     $0x7fff,%eax\n  /* 1da */  mov     %eax,0x2c(%esp)\n  /* 1de */  fildl   0x2c(%esp)\n  /* 1e2 */  fdivs   =0x46fffe00 (32767f)\n  /* 1e8 */  fldl    =0x3fd6666666666666 (0.35)\n  /* 1ee */  fcomip  %st(1),%st\n  /* 1f0 */  fstp    %st(0)\n  /* 1f2 */  jb      .Lc2\n  /* 1f8 */  jmp     .L192\n","c":"#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nint sound_pain4, sound_pain5, sound_pain6;\nextern mmove_t makron_move_pain4, makron_move_pain5, makron_move_pain6;\n\nvoid makron_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n    if (self->health < (self->max_health / 2))\n        self->s.skinnum = 1;\n\n    if (level.time < self->pain_debounce_time)\n        return;\n\n    if (damage <= 25)\n        if (random() < 0.2)\n            return;\n\n    self->pain_debounce_time = level.time + 3;\n    if (skill->value == 3)\n        return;\n\n    if (damage <= 40) {\n        gi.sound(self, CHAN_VOICE, sound_pain4, 1, ATTN_NONE, 0);\n        self->monsterinfo.currentmove = &makron_move_pain4;\n    } else if (damage <= 110) {\n        gi.sound(self, CHAN_VOICE, sound_pain5, 1, ATTN_NONE, 0);\n        self->monsterinfo.currentmove = &makron_move_pain5;\n    } else {\n        if (damage <= 150)\n            if (random() <= 0.45) {\n                gi.sound(self, CHAN_VOICE, sound_pain6, 1, ATTN_NONE, 0);\n                self->monsterinfo.currentmove = &makron_move_pain6;\n            }\n            else\n                if (random() <= 0.35) {\n                    gi.sound(self, CHAN_VOICE, sound_pain6, 1, ATTN_NONE, 0);\n                    self->monsterinfo.currentmove = &makron_move_pain6;\n                }\n    }\n}\n","size":506,"score":100,"agent":"kuncc/3","pid":4,"session":2986,"ts":1791759195466}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3052,"symbol":"PlayerNoise","file":"p_weapon.c","asm":"# PlayerNoise  (TU p_weapon.c, section .text, 517 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPlayerNoise:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x28(%esp),%ebx\n  /* 009 */  mov     0x20(%esp),%ecx\n  /* 00d */  mov     0x24(%esp),%edx\n  /* 011 */  cmp     $0x1,%ebx\n  /* 014 */  je      .Lf8\n.L1a:\n  /* 01a */  mov     deathmatch,%eax\n  /* 01f */  fldz\n  /* 021 */  flds    0x14(%eax)\n  /* 024 */  fucomip %st(1),%st\n  /* 026 */  fstp    %st(0)\n  /* 028 */  jp      .L110\n  /* 02e */  jne     .L110\n  /* 034 */  testb   $0x20,0x108(%ecx)\n  /* 03b */  jne     .L110\n  /* 041 */  mov     0x238(%ecx),%esi\n  /* 047 */  test    %esi,%esi\n  /* 049 */  je      .L138\n  /* 04f */  mov     0x23c(%ecx),%eax\n.L55:\n  /* 055 */  cmp     $0x1,%ebx\n  /* 058 */  mov     level,%ecx\n  /* 05e */  jbe     .L120\n  /* 064 */  mov     %eax,level+0x100\n  /* 069 */  mov     %ecx,level+0x104\n.L6f:\n  /* 06f */  flds    (%edx)\n  /* 071 */  fstps   0x4(%eax)\n  /* 074 */  flds    0x4(%edx)\n  /* 077 */  fstps   0x8(%eax)\n  /* 07a */  flds    0x8(%edx)\n  /* 07d */  fstps   0xc(%eax)\n  /* 080 */  flds    (%edx)\n  /* 082 */  fsubs   0xc8(%eax)\n  /* 088 */  fstps   0xd4(%eax)\n  /* 08e */  flds    0x4(%edx)\n  /* 091 */  fsubs   0xcc(%eax)\n  /* 097 */  fstps   0xd8(%eax)\n  /* 09d */  flds    0x8(%edx)\n  /* 0a0 */  fsubs   0xd0(%eax)\n  /* 0a6 */  fstps   0xdc(%eax)\n  /* 0ac */  flds    (%edx)\n  /* 0ae */  fadds   0xc8(%eax)\n  /* 0b4 */  fstps   0xe0(%eax)\n  /* 0ba */  flds    0x4(%edx)\n  /* 0bd */  fadds   0xcc(%eax)\n  /* 0c3 */  fstps   0xe4(%eax)\n  /* 0c9 */  flds    0x8(%edx)\n  /* 0cc */  fadds   0xd0(%eax)\n  /* 0d2 */  fstps   0xe8(%eax)\n  /* 0d8 */  flds    level+0x4\n  /* 0de */  fstps   0x25c(%eax)\n  /* 0e4 */  mov     %eax,0x20(%esp)\n  /* 0e8 */  add     $0x14,%esp\n  /* 0eb */  pop     %ebx\n  /* 0ec */  pop     %esi\n  /* 0ed */  jmp     *gi+0x48\n  /* 0f3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  mov     0x54(%ecx),%esi\n  /* 0fb */  mov     0xe94(%esi),%eax\n  /* 101 */  test    %eax,%eax\n  /* 103 */  je      .L1a\n  /* 109 */  dec     %eax\n  /* 10a */  mov     %eax,0xe94(%esi)\n.L110:\n  /* 110 */  add     $0x14,%esp\n  /* 113 */  pop     %ebx\n  /* 114 */  pop     %esi\n  /* 115 */  ret\n  /* 116 */  xchg    %ax,%ax\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     %esi,level+0xf8\n  /* 126 */  mov     %esi,%eax\n  /* 128 */  mov     %ecx,level+0xfc\n  /* 12e */  jmp     .L6f\n  /* 133 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L138:\n  /* 138 */  mov     %edx,0xc(%esp)\n  /* 13c */  mov     $0x1,%esi\n  /* 141 */  mov     %ecx,0x8(%esp)\n  /* 145 */  call    G_Spawn\n  /* 14a */  mov     0x8(%esp),%ecx\n  /* 14e */  mov     $\"player_noise\",%edx\n  /* 153 */  flds    =0xc1000000 (-8f)\n  /* 159 */  mov     %edx,0x118(%eax)\n  /* 15f */  mov     %ecx,0x100(%eax)\n  /* 165 */  fsts    0xbc(%eax)\n  /* 16b */  mov     %esi,0xb8(%eax)\n  /* 171 */  fsts    0xc0(%eax)\n  /* 177 */  mov     $0x1,%esi\n  /* 17c */  fstps   0xc4(%eax)\n  /* 182 */  flds    =0x41000000 (8f)\n  /* 188 */  fsts    0xc8(%eax)\n  /* 18e */  fsts    0xcc(%eax)\n  /* 194 */  fstps   0xd0(%eax)\n  /* 19a */  mov     %eax,0x238(%ecx)\n  /* 1a0 */  call    G_Spawn\n  /* 1a5 */  mov     0x8(%esp),%ecx\n  /* 1a9 */  mov     $\"player_noise\",%edx\n  /* 1ae */  flds    =0xc1000000 (-8f)\n  /* 1b4 */  mov     %edx,0x118(%eax)\n  /* 1ba */  mov     0xc(%esp),%edx\n  /* 1be */  mov     %esi,0xb8(%eax)\n  /* 1c4 */  fsts    0xbc(%eax)\n  /* 1ca */  mov     0x238(%ecx),%esi\n  /* 1d0 */  mov     %ecx,0x100(%eax)\n  /* 1d6 */  fsts    0xc0(%eax)\n  /* 1dc */  fstps   0xc4(%eax)\n  /* 1e2 */  flds    =0x41000000 (8f)\n  /* 1e8 */  fsts    0xc8(%eax)\n  /* 1ee */  fsts    0xcc(%eax)\n  /* 1f4 */  fstps   0xd0(%eax)\n  /* 1fa */  mov     %eax,0x23c(%ecx)\n  /* 200 */  jmp     .L55\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid PlayerNoise(edict_t *who, vec3_t where, int type)\n{\n    edict_t *noise;\n\n    if (type == PNOISE_WEAPON)\n    {\n        if (who->client->silencer_shots)\n        {\n            who->client->silencer_shots--;\n            return;\n        }\n    }\n\n    if (deathmatch->value)\n        return;\n\n    if (who->flags & FL_NOTARGET)\n        return;\n\n    if (!who->mynoise)\n    {\n        noise = G_Spawn();\n        noise->classname = \"player_noise\";\n        VectorSet(noise->mins, -8, -8, -8);\n        VectorSet(noise->maxs, 8, 8, 8);\n        noise->owner = who;\n        noise->svflags = SVF_NOCLIENT;\n        who->mynoise = noise;\n\n        noise = G_Spawn();\n        noise->classname = \"player_noise\";\n        VectorSet(noise->mins, -8, -8, -8);\n        VectorSet(noise->maxs, 8, 8, 8);\n        noise->owner = who;\n        noise->svflags = SVF_NOCLIENT;\n        who->mynoise2 = noise;\n    }\n\n    if (type == PNOISE_SELF || type == PNOISE_WEAPON)\n    {\n        noise = who->mynoise;\n        level.sound_entity = noise;\n        level.sound_entity_framenum = level.framenum;\n    }\n    else\n    {\n        noise = who->mynoise2;\n        level.sound2_entity = noise;\n        level.sound2_entity_framenum = level.framenum;\n    }\n\n    VectorCopy(where, noise->s.origin);\n    VectorSubtract(where, noise->maxs, noise->absmin);\n    VectorAdd(where, noise->maxs, noise->absmax);\n    noise->teleport_time = level.time;\n    gi.linkentity(noise);\n}\n","size":517,"score":100,"agent":"kuncc/7","pid":8,"session":2990,"ts":1791759201721}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2419,"symbol":"SV_Physics_Pusher","file":"g_phys.c","asm":"# SV_Physics_Pusher  (TU g_phys.c, section .text, 520 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_Physics_Pusher:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x50(%esp),%esi\n  /* 00b */  testb   $0x4,0x109(%esi)\n  /* 012 */  jne     .L172\n  /* 018 */  mov     $pushed,%ecx\n  /* 01d */  mov     %esi,%ebx\n  /* 01f */  mov     %ecx,pushed_p\n  /* 025 */  lea     0x18(%esp),%ebp\n  /* 029 */  lea     0x24(%esp),%edi\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  fldz\n  /* 032 */  flds    0x178(%ebx)\n  /* 038 */  fucomip %st(1),%st\n  /* 03a */  jp      .L82\n  /* 03c */  jne     .L90\n  /* 03e */  flds    0x17c(%ebx)\n  /* 044 */  fucomip %st(1),%st\n  /* 046 */  jp      .L94\n  /* 048 */  jne     .La0\n  /* 04a */  flds    0x180(%ebx)\n  /* 050 */  fucomip %st(1),%st\n  /* 052 */  jp      .La4\n  /* 054 */  jne     .Lb0\n  /* 056 */  flds    0x184(%ebx)\n  /* 05c */  fucomip %st(1),%st\n  /* 05e */  jp      .Lb4\n  /* 060 */  jne     .Lc0\n  /* 062 */  flds    0x188(%ebx)\n  /* 068 */  fucomip %st(1),%st\n  /* 06a */  jp      .Lc4\n  /* 06c */  jne     .Ld0\n  /* 06e */  flds    0x18c(%ebx)\n  /* 074 */  fucomip %st(1),%st\n  /* 076 */  fstp    %st(0)\n  /* 078 */  jp      .Le0\n  /* 07a */  je      .L128\n  /* 080 */  jmp     .Le0\n.L82:\n  /* 082 */  fstp    %st(0)\n  /* 084 */  jmp     .Le0\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  fstp    %st(0)\n  /* 092 */  jmp     .Le0\n.L94:\n  /* 094 */  fstp    %st(0)\n  /* 096 */  jmp     .Le0\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  fstp    %st(0)\n  /* 0a2 */  jmp     .Le0\n.La4:\n  /* 0a4 */  fstp    %st(0)\n  /* 0a6 */  jmp     .Le0\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  fstp    %st(0)\n  /* 0b2 */  jmp     .Le0\n.Lb4:\n  /* 0b4 */  fstp    %st(0)\n  /* 0b6 */  jmp     .Le0\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  fstp    %st(0)\n  /* 0c2 */  jmp     .Le0\n.Lc4:\n  /* 0c4 */  fstp    %st(0)\n  /* 0c6 */  jmp     .Le0\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  fstp    %st(0)\n  /* 0d2 */  lea     0x0(%esi),%esi\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     %ebp,0x8(%esp)\n  /* 0e4 */  lea     0x178(%ebx),%eax\n  /* 0ea */  mov     %eax,(%esp)\n  /* 0ed */  movl    $0x3dcccccd,0x4(%esp)\n  /* 0f5 */  call    VectorScale\n  /* 0fa */  lea     0x184(%ebx),%eax\n  /* 100 */  mov     %eax,(%esp)\n  /* 103 */  mov     %edi,0x8(%esp)\n  /* 107 */  movl    $0x3dcccccd,0x4(%esp)\n  /* 10f */  call    VectorScale\n  /* 114 */  mov     %edi,0x8(%esp)\n  /* 118 */  mov     %ebp,0x4(%esp)\n  /* 11c */  mov     %ebx,(%esp)\n  /* 11f */  call    SV_Push\n  /* 124 */  test    %eax,%eax\n  /* 126 */  je      .L180\n.L128:\n  /* 128 */  mov     0x230(%ebx),%ebx\n  /* 12e */  test    %ebx,%ebx\n  /* 130 */  jne     .L30\n  /* 136 */  cmpl    $pushed+0x8000,pushed_p\n  /* 140 */  jbe     .L160\n  /* 142 */  movl    $0x0,(%esp)\n  /* 149 */  mov     $\"pushed_p > &pushed[MAX_EDICTS], memory corrupted\",%eax\n  /* 14e */  mov     %eax,0x4(%esp)\n  /* 152 */  call    *gi+0x1c\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  mov     %esi,(%esp)\n  /* 163 */  call    SV_RunThink\n  /* 168 */  mov     0x230(%esi),%esi\n  /* 16e */  test    %esi,%esi\n  /* 170 */  jne     .L160\n.L172:\n  /* 172 */  add     $0x3c,%esp\n  /* 175 */  pop     %ebx\n  /* 176 */  pop     %esi\n  /* 177 */  pop     %edi\n  /* 178 */  pop     %ebp\n  /* 179 */  ret\n  /* 17a */  lea     0x0(%esi),%esi\n.L180:\n  /* 180 */  cmpl    $pushed+0x8000,pushed_p\n  /* 18a */  ja      .L1f0\n.L18c:\n  /* 18c */  fldl    =0x3fb999999999999a (0.1)\n  /* 192 */  lea     0x0(%esi),%esi\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  fldz\n  /* 1a2 */  flds    0x1ac(%esi)\n  /* 1a8 */  fcomi   %st(1),%st\n  /* 1aa */  fstp    %st(1)\n  /* 1ac */  jbe     .L1c0\n  /* 1ae */  fadd    %st(1),%st\n  /* 1b0 */  fstps   0x1ac(%esi)\n  /* 1b6 */  jmp     .L1c2\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  fstp    %st(0)\n.L1c2:\n  /* 1c2 */  mov     0x230(%esi),%esi\n  /* 1c8 */  test    %esi,%esi\n  /* 1ca */  jne     .L1a0\n  /* 1cc */  fstp    %st(0)\n  /* 1ce */  mov     0x1b8(%ebx),%eax\n  /* 1d4 */  test    %eax,%eax\n  /* 1d6 */  je      .L172\n  /* 1d8 */  mov     %ebx,(%esp)\n  /* 1db */  mov     obstacle,%edx\n  /* 1e1 */  mov     %edx,0x4(%esp)\n  /* 1e5 */  call    *%eax\n  /* 1e7 */  add     $0x3c,%esp\n  /* 1ea */  pop     %ebx\n  /* 1eb */  pop     %esi\n  /* 1ec */  pop     %edi\n  /* 1ed */  pop     %ebp\n  /* 1ee */  ret\n  /* 1ef */  nop\n.L1f0:\n  /* 1f0 */  movl    $0x0,(%esp)\n  /* 1f7 */  mov     $\"pushed_p > &pushed[MAX_EDICTS], memory corrupted\",%edx\n  /* 1fc */  mov     %edx,0x4(%esp)\n  /* 200 */  call    *gi+0x1c\n  /* 206 */  jmp     .L18c\n","c":"#include \"g_local.h\"\n\ntypedef struct\n{\n    edict_t *ent;\n    vec3_t origin;\n    vec3_t angles;\n    float deltayaw;\n} pushed_t;\npushed_t pushed[MAX_EDICTS], *pushed_p;\nextern edict_t *obstacle;\nqboolean SV_Push(edict_t *pusher, vec3_t move, vec3_t amove);\nvoid SV_RunThink(edict_t *ent);\n\nvoid SV_Physics_Pusher(edict_t *ent)\n{\n    vec3_t move, amove;\n    edict_t *part, *mv;\n\n    if (ent->flags & FL_TEAMSLAVE)\n        return;\n\n    pushed_p = pushed;\n    for (part = ent; part; part = part->teamchain)\n    {\n        if (part->velocity[0] || part->velocity[1] || part->velocity[2] ||\n            part->avelocity[0] || part->avelocity[1] || part->avelocity[2])\n        {\n            VectorScale(part->velocity, FRAMETIME, move);\n            VectorScale(part->avelocity, FRAMETIME, amove);\n            if (!SV_Push(part, move, amove))\n                break;\n        }\n    }\n    if (pushed_p > &pushed[MAX_EDICTS])\n        gi.error(ERR_FATAL, \"pushed_p > &pushed[MAX_EDICTS], memory corrupted\");\n\n    if (part)\n    {\n        for (mv = ent; mv; mv = mv->teamchain)\n        {\n            if (mv->nextthink > 0)\n                mv->nextthink += FRAMETIME;\n        }\n        if (part->blocked)\n            part->blocked(part, obstacle);\n    }\n    else\n    {\n        for (part = ent; part; part = part->teamchain)\n            SV_RunThink(part);\n    }\n}\n","size":520,"score":100,"agent":"kuncc/1","pid":2,"session":2992,"ts":1791759213502}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3057,"symbol":"weapon_railgun_fire","file":"p_weapon.c","asm":"# weapon_railgun_fire  (TU p_weapon.c, section .text, 525 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nweapon_railgun_fire:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x6c,%esp\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x80(%esp),%ebx\n  /* 013 */  fldz\n  /* 015 */  flds    0x14(%eax)\n  /* 018 */  fucomip %st(1),%st\n  /* 01a */  fstp    %st(0)\n  /* 01c */  jp      .L1d8\n  /* 022 */  jne     .L1d8\n  /* 028 */  mov     $0x96,%eax\n  /* 02d */  mov     $0xfa,%ebp\n  /* 032 */  mov     %eax,0x24(%esp)\n.L36:\n  /* 036 */  mov     is_quad,%eax\n  /* 03b */  test    %eax,%eax\n  /* 03d */  je      .L47\n  /* 03f */  shll    $0x2,0x24(%esp)\n  /* 044 */  shl     $0x2,%ebp\n.L47:\n  /* 047 */  lea     0x48(%esp),%ecx\n  /* 04b */  xor     %eax,%eax\n  /* 04d */  mov     %ecx,0x8(%esp)\n  /* 051 */  lea     0x3c(%esp),%edi\n  /* 055 */  mov     %eax,0xc(%esp)\n  /* 059 */  mov     %edi,0x4(%esp)\n  /* 05d */  mov     0x54(%ebx),%eax\n  /* 060 */  lea     0xe34(%eax),%edx\n  /* 066 */  mov     %edx,(%esp)\n  /* 069 */  call    AngleVectors\n  /* 06e */  mov     0x54(%ebx),%eax\n  /* 071 */  movl    $0xc0400000,0x4(%esp)\n  /* 079 */  mov     %edi,(%esp)\n  /* 07c */  lea     0xe00(%eax),%edx\n  /* 082 */  mov     %edx,0x8(%esp)\n  /* 086 */  call    VectorScale\n  /* 08b */  mov     0x1fc(%ebx),%eax\n  /* 091 */  lea     0x4(%ebx),%edx\n  /* 094 */  movl    $0x0,0x54(%esp)\n  /* 09c */  mov     0x54(%ebx),%esi\n  /* 09f */  lea     0x48(%esp),%ecx\n  /* 0a3 */  movl    $0x40e00000,0x58(%esp)\n  /* 0ab */  sub     $0x8,%eax\n  /* 0ae */  mov     %eax,0x28(%esp)\n  /* 0b2 */  movl    $0xc0400000,0xdf4(%esi)\n  /* 0bc */  fildl   0x28(%esp)\n  /* 0c0 */  mov     0x2cc(%esi),%esi\n  /* 0c6 */  cmp     $0x1,%esi\n  /* 0c9 */  fstps   0x5c(%esp)\n  /* 0cd */  je      .L200\n  /* 0d3 */  cmp     $0x2,%esi\n  /* 0d6 */  je      .L1f0\n.Ldc:\n  /* 0dc */  mov     %ecx,0xc(%esp)\n  /* 0e0 */  lea     0x30(%esp),%esi\n  /* 0e4 */  mov     %edx,(%esp)\n  /* 0e7 */  lea     0x54(%esp),%ecx\n  /* 0eb */  mov     %ecx,0x4(%esp)\n  /* 0ef */  mov     %edi,0x8(%esp)\n  /* 0f3 */  mov     %esi,0x10(%esp)\n  /* 0f7 */  mov     %edx,0x28(%esp)\n  /* 0fb */  call    G_ProjectSource\n  /* 100 */  mov     0x24(%esp),%eax\n  /* 104 */  mov     %edi,0x8(%esp)\n  /* 108 */  mov     $0x1,%edi\n  /* 10d */  mov     %ebp,0x10(%esp)\n  /* 111 */  mov     %esi,0x4(%esp)\n  /* 115 */  mov     %eax,0xc(%esp)\n  /* 119 */  mov     %ebx,(%esp)\n  /* 11c */  call    fire_rail\n  /* 121 */  movl    $0x1,(%esp)\n  /* 128 */  call    *gi+0x64\n  /* 12e */  mov     g_edicts,%edx\n  /* 134 */  mov     %ebx,%eax\n  /* 136 */  sub     %edx,%eax\n  /* 138 */  sar     $0x2,%eax\n  /* 13b */  imul    $0xdb43bb1f,%eax,%eax\n  /* 141 */  mov     %eax,(%esp)\n  /* 144 */  call    *gi+0x68\n  /* 14a */  movzbl  is_silenced,%eax\n  /* 151 */  or      $0x6,%al\n  /* 153 */  movzbl  %al,%eax\n  /* 156 */  mov     %eax,(%esp)\n  /* 159 */  call    *gi+0x64\n  /* 15f */  mov     0x28(%esp),%edx\n  /* 163 */  mov     $0x2,%ecx\n  /* 168 */  mov     %ecx,0x4(%esp)\n  /* 16c */  mov     %edx,(%esp)\n  /* 16f */  call    *gi+0x58\n  /* 175 */  mov     0x54(%ebx),%eax\n  /* 178 */  incl    0x5c(%eax)\n  /* 17b */  mov     %edi,0x8(%esp)\n  /* 17f */  mov     %esi,0x4(%esp)\n  /* 183 */  mov     %ebx,(%esp)\n  /* 186 */  call    PlayerNoise\n  /* 18b */  mov     dmflags,%eax\n  /* 190 */  flds    0x14(%eax)\n  /* 193 */  fnstcw  0x2e(%esp)\n  /* 197 */  movzwl  0x2e(%esp),%eax\n  /* 19c */  or      $0xc00,%ax\n  /* 1a0 */  mov     %ax,0x2c(%esp)\n  /* 1a5 */  fldcw   0x2c(%esp)\n  /* 1a9 */  fistpl  0x24(%esp)\n  /* 1ad */  fldcw   0x2e(%esp)\n  /* 1b1 */  testl   $0x2000,0x24(%esp)\n  /* 1b9 */  jne     .L1cb\n  /* 1bb */  mov     0x54(%ebx),%eax\n  /* 1be */  mov     0xdb8(%eax),%edx\n  /* 1c4 */  decl    0x2e4(%eax,%edx,4)\n.L1cb:\n  /* 1cb */  add     $0x6c,%esp\n  /* 1ce */  pop     %ebx\n  /* 1cf */  pop     %esi\n  /* 1d0 */  pop     %edi\n  /* 1d1 */  pop     %ebp\n  /* 1d2 */  ret\n  /* 1d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d8:\n  /* 1d8 */  mov     $0x64,%eax\n  /* 1dd */  mov     $0xc8,%ebp\n  /* 1e2 */  mov     %eax,0x24(%esp)\n  /* 1e6 */  jmp     .L36\n  /* 1eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  movl    $0x0,0x58(%esp)\n  /* 1f8 */  jmp     .Ldc\n  /* 1fd */  lea     0x0(%esi),%esi\n.L200:\n  /* 200 */  movl    $0xc0e00000,0x58(%esp)\n  /* 208 */  jmp     .Ldc\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nextern int is_quad;\nextern byte is_silenced;\n\nstatic void P_ProjectSource (gclient_t *client, vec3_t point, vec3_t distance, vec3_t forward, vec3_t right, vec3_t result)\n{\n\tvec3_t\t_distance;\n\n\tVectorCopy (distance, _distance);\n\tif (client->pers.hand == LEFT_HANDED)\n\t\t_distance[1] *= -1;\n\telse if (client->pers.hand == CENTER_HANDED)\n\t\t_distance[1] = 0;\n\tG_ProjectSource (point, _distance, forward, right, result);\n}\n\nvoid weapon_railgun_fire (edict_t *ent)\n{\n\tvec3_t\t\tstart;\n\tvec3_t\t\tforward, right;\n\tvec3_t\t\toffset;\n\tint\t\t\tdamage;\n\tint\t\t\tkick;\n\n\tif (deathmatch->value)\n\t{\n\t\tdamage = 100;\n\t\tkick = 200;\n\t}\n\telse\n\t{\n\t\tdamage = 150;\n\t\tkick = 250;\n\t}\n\n\tif (is_quad)\n\t{\n\t\tdamage *= 4;\n\t\tkick *= 4;\n\t}\n\n\tAngleVectors (ent->client->v_angle, forward, right, NULL);\n\n\tVectorScale (forward, -3, ent->client->kick_origin);\n\tent->client->kick_angles[0] = -3;\n\n\tVectorSet(offset, 0, 7,  ent->viewheight-8);\n\tP_ProjectSource (ent->client, ent->s.origin, offset, forward, right, start);\n\tfire_rail (ent, start, forward, damage, kick);\n\n\tgi.WriteByte (svc_muzzleflash);\n\tgi.WriteShort (ent-g_edicts);\n\tgi.WriteByte (MZ_RAILGUN | is_silenced);\n\tgi.multicast (ent->s.origin, MULTICAST_PVS);\n\n\tent->client->ps.gunframe++;\n\tPlayerNoise(ent, start, PNOISE_WEAPON);\n\n\tif (! ( (int)dmflags->value & DF_INFINITE_AMMO ) )\n\t\tent->client->pers.inventory[ent->client->ammo_index]--;\n}\n","size":525,"score":100,"agent":"kuncc/5","pid":6,"session":2995,"ts":1791759219633}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2174,"symbol":"ai_stand","file":"g_ai.c","asm":"# ai_stand  (TU g_ai.c, section .text, 523 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nai_stand:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  fldz\n  /* 009 */  flds    0x44(%esp)\n  /* 00d */  mov     0x40(%esp),%ebx\n  /* 011 */  fucomi  %st(1),%st\n  /* 013 */  fstp    %st(1)\n  /* 015 */  jp      .L168\n  /* 01b */  jne     .L168\n  /* 021 */  fstp    %st(0)\n.L23:\n  /* 023 */  testb   $0x1,0x308(%ebx)\n  /* 02a */  je      .Lc0\n  /* 030 */  mov     0x21c(%ebx),%eax\n  /* 036 */  test    %eax,%eax\n  /* 038 */  je      .L1a8\n  /* 03e */  flds    0x4(%eax)\n  /* 041 */  fsubs   0x4(%ebx)\n  /* 044 */  fstps   0x24(%esp)\n  /* 048 */  flds    0x8(%eax)\n  /* 04b */  fsubs   0x8(%ebx)\n  /* 04e */  fstps   0x28(%esp)\n  /* 052 */  flds    0xc(%eax)\n  /* 055 */  lea     0x24(%esp),%eax\n  /* 059 */  fsubs   0xc(%ebx)\n  /* 05c */  mov     %eax,(%esp)\n  /* 05f */  fstps   0x2c(%esp)\n  /* 063 */  call    vectoyaw\n  /* 068 */  fsts    0x1a8(%ebx)\n  /* 06e */  flds    0x14(%ebx)\n  /* 071 */  fxch    %st(1)\n  /* 073 */  fucomip %st(1),%st\n  /* 075 */  fstp    %st(0)\n  /* 077 */  jp      .L180\n  /* 07d */  jne     .L180\n.L83:\n  /* 083 */  mov     %ebx,(%esp)\n  /* 086 */  call    M_ChangeYaw\n  /* 08b */  movl    $0x0,0x4(%esp)\n  /* 093 */  mov     %ebx,(%esp)\n  /* 096 */  call    ai_checkattack\n  /* 09b */  jmp     .Lb4\n  /* 09d */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  fstp    %st(0)\n  /* 0a2 */  jmp     .Lb4\n  /* 0a4 */  lea     0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  fstp    %st(0)\n  /* 0aa */  jmp     .Lb4\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  fstp    %st(0)\n  /* 0b2 */  fstp    %st(0)\n.Lb4:\n  /* 0b4 */  mov     0x38(%esp),%ebx\n  /* 0b8 */  add     $0x3c,%esp\n  /* 0bb */  ret\n  /* 0bc */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %ebx,(%esp)\n  /* 0c3 */  call    FindTarget\n  /* 0c8 */  test    %eax,%eax\n  /* 0ca */  jne     .Lb4\n  /* 0cc */  flds    0x33c(%ebx)\n  /* 0d2 */  flds    level+0x4\n  /* 0d8 */  fcomi   %st(1),%st\n  /* 0da */  fstp    %st(1)\n  /* 0dc */  ja      .L1c0\n  /* 0e2 */  testb   $0x1,0x11c(%ebx)\n  /* 0e9 */  jne     .La0\n  /* 0eb */  mov     0x318(%ebx),%eax\n  /* 0f1 */  test    %eax,%eax\n  /* 0f3 */  je      .La8\n  /* 0f5 */  flds    0x36c(%ebx)\n  /* 0fb */  fxch    %st(1)\n  /* 0fd */  fcomi   %st(1),%st\n  /* 0ff */  jbe     .Lb0\n  /* 101 */  fldz\n  /* 103 */  fxch    %st(2)\n  /* 105 */  fucomip %st(2),%st\n  /* 107 */  fstp    %st(1)\n  /* 109 */  jp      .L115\n  /* 10b */  je      .L1d8\n  /* 111 */  fstp    %st(0)\n  /* 113 */  jmp     .L120\n.L115:\n  /* 115 */  fstp    %st(0)\n  /* 117 */  nop\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     %ebx,(%esp)\n  /* 123 */  call    *%eax\n  /* 125 */  flds    =0x41700000 (15f)\n  /* 12b */  fadds   level+0x4\n  /* 131 */  fstps   0x18(%esp)\n  /* 135 */  call    rand\n  /* 13a */  and     $0x7fff,%eax\n  /* 13f */  mov     %eax,0x1c(%esp)\n  /* 143 */  fildl   0x1c(%esp)\n  /* 147 */  fdivs   =0x46fffe00 (32767f)\n  /* 14d */  fmuls   =0x41700000 (15f)\n  /* 153 */  fadds   0x18(%esp)\n  /* 157 */  fstps   0x36c(%ebx)\n  /* 15d */  jmp     .Lb4\n  /* 162 */  lea     0x0(%esi),%esi\n.L168:\n  /* 168 */  fstps   0x8(%esp)\n  /* 16c */  flds    0x14(%ebx)\n  /* 16f */  mov     %ebx,(%esp)\n  /* 172 */  fstps   0x4(%esp)\n  /* 176 */  call    M_walkmove\n  /* 17b */  jmp     .L23\n.L180:\n  /* 180 */  mov     0x308(%ebx),%eax\n  /* 186 */  test    $0x2,%al\n  /* 188 */  je      .L83\n  /* 18e */  and     $0xfffffffc,%eax\n  /* 191 */  mov     %eax,0x308(%ebx)\n  /* 197 */  mov     %ebx,(%esp)\n  /* 19a */  call    *0x324(%ebx)\n  /* 1a0 */  jmp     .L83\n  /* 1a5 */  lea     0x0(%esi),%esi\n.L1a8:\n  /* 1a8 */  mov     %ebx,0x40(%esp)\n  /* 1ac */  mov     0x38(%esp),%ebx\n  /* 1b0 */  add     $0x3c,%esp\n  /* 1b3 */  jmp     FindTarget\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  fstp    %st(0)\n  /* 1c2 */  mov     %ebx,0x40(%esp)\n  /* 1c6 */  mov     0x320(%ebx),%eax\n  /* 1cc */  mov     0x38(%esp),%ebx\n  /* 1d0 */  add     $0x3c,%esp\n  /* 1d3 */  jmp     *%eax\n  /* 1d5 */  lea     0x0(%esi),%esi\n.L1d8:\n  /* 1d8 */  fstps   0x1c(%esp)\n  /* 1dc */  call    rand\n  /* 1e1 */  and     $0x7fff,%eax\n  /* 1e6 */  mov     %eax,0x18(%esp)\n  /* 1ea */  fildl   0x18(%esp)\n  /* 1ee */  fdivs   =0x46fffe00 (32767f)\n  /* 1f4 */  fmuls   =0x41700000 (15f)\n  /* 1fa */  flds    0x1c(%esp)\n  /* 1fe */  faddp   %st,%st(1)\n  /* 200 */  fstps   0x36c(%ebx)\n  /* 206 */  jmp     .Lb4\n","c":"#include \"g_local.h\"\n\nint ai_checkattack (edict_t *self, float dist);\n\nvoid ai_stand (edict_t *self, float dist)\n{\n    vec3_t v;\n\n    if (dist)\n        M_walkmove (self, self->s.angles[YAW], dist);\n\n    if (self->monsterinfo.aiflags & AI_STAND_GROUND)\n    {\n        if (self->enemy)\n        {\n            VectorSubtract (self->enemy->s.origin, self->s.origin, v);\n            self->ideal_yaw = vectoyaw(v);\n            if (self->s.angles[YAW] != self->ideal_yaw && self->monsterinfo.aiflags & AI_TEMP_STAND_GROUND)\n            {\n                self->monsterinfo.aiflags &= ~(AI_STAND_GROUND|AI_TEMP_STAND_GROUND);\n                self->monsterinfo.run (self);\n            }\n            M_ChangeYaw (self);\n            ai_checkattack (self, 0);\n        }\n        else\n            FindTarget (self);\n        return;\n    }\n\n    if (FindTarget (self))\n        return;\n\n    if (level.time > self->monsterinfo.pausetime)\n    {\n        self->monsterinfo.walk (self);\n        return;\n    }\n\n    if (!(self->spawnflags & 1) && (self->monsterinfo.idle) && (level.time > self->monsterinfo.idle_time))\n    {\n        if (self->monsterinfo.idle_time)\n        {\n            self->monsterinfo.idle (self);\n            self->monsterinfo.idle_time = level.time + 15 + random() * 15;\n        }\n        else\n            self->monsterinfo.idle_time = level.time + random() * 15;\n    }\n}\n","size":523,"score":100,"agent":"kuncc/6","pid":7,"session":2994,"ts":1791759227947}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2778,"symbol":"gunner_fidget","file":"m_gunner.c","asm":"# gunner_fidget  (TU m_gunner.c, section .text, 79 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngunner_fidget:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  testb   $0x1,0x308(%eax)\n  /* 00e */  je      .L18\n.L10:\n  /* 010 */  add     $0x1c,%esp\n  /* 013 */  ret\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  call    rand\n  /* 01d */  and     $0x7fff,%eax\n  /* 022 */  mov     %eax,0xc(%esp)\n  /* 026 */  fildl   0xc(%esp)\n  /* 02a */  fdivs   =0x46fffe00 (32767f)\n  /* 030 */  fldl    =0x3fa999999999999a (0.05)\n  /* 036 */  fcomip  %st(1),%st\n  /* 038 */  fstp    %st(0)\n  /* 03a */  jb      .L10\n  /* 03c */  mov     0x20(%esp),%eax\n  /* 040 */  mov     $gunner_move_fidget,%edx\n  /* 045 */  mov     %edx,0x304(%eax)\n  /* 04b */  add     $0x1c,%esp\n  /* 04e */  ret\n","c":"#include \"g_local.h\"\n#include \"m_gunner.h\"\n\nextern mmove_t gunner_move_fidget;\n\nvoid gunner_fidget(edict_t *self)\n{\n\tif (self->monsterinfo.aiflags & AI_STAND_GROUND)\n\t\treturn;\n\tif (random() <= 0.05)\n\t\tself->monsterinfo.currentmove = &gunner_move_fidget;\n}\n","size":79,"score":100,"agent":"frong","pid":23,"session":2993,"ts":1791759231719}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3065,"symbol":"weapon_grenade_fire","file":"p_weapon.c","asm":"# weapon_grenade_fire  (TU p_weapon.c, section .text, 517 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nweapon_grenade_fire:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     $0x7d,%edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x6c,%esp\n  /* 00c */  mov     is_quad,%esi\n  /* 012 */  mov     0x80(%esp),%ebx\n  /* 019 */  test    %esi,%esi\n  /* 01b */  je      .L22\n  /* 01d */  mov     $0x1f4,%edi\n.L22:\n  /* 022 */  mov     0x1fc(%ebx),%eax\n  /* 028 */  lea     0x3c(%esp),%edx\n  /* 02c */  xor     %ecx,%ecx\n  /* 02e */  mov     %ecx,0xc(%esp)\n  /* 032 */  lea     0x30(%esp),%esi\n  /* 036 */  mov     %edx,0x8(%esp)\n  /* 03a */  mov     %esi,0x4(%esp)\n  /* 03e */  sub     $0x8,%eax\n  /* 041 */  mov     %eax,0x28(%esp)\n  /* 045 */  mov     0x54(%ebx),%eax\n  /* 048 */  fildl   0x28(%esp)\n  /* 04c */  add     $0xe34,%eax\n  /* 051 */  mov     %eax,(%esp)\n  /* 054 */  fstps   0x28(%esp)\n  /* 058 */  call    AngleVectors\n  /* 05d */  mov     0x54(%ebx),%eax\n  /* 060 */  lea     0x4(%ebx),%ecx\n  /* 063 */  lea     0x3c(%esp),%edx\n  /* 067 */  mov     0x2cc(%eax),%eax\n  /* 06d */  flds    =0x41000000 (8f)\n  /* 073 */  fsts    0x54(%esp)\n  /* 077 */  fstps   0x58(%esp)\n  /* 07b */  cmp     $0x1,%eax\n  /* 07e */  flds    0x28(%esp)\n  /* 082 */  fstps   0x5c(%esp)\n  /* 086 */  je      .L1d0\n  /* 08c */  cmp     $0x2,%eax\n  /* 08f */  je      .L1c0\n.L95:\n  /* 095 */  mov     %edx,0xc(%esp)\n  /* 099 */  lea     0x54(%esp),%eax\n  /* 09d */  mov     %eax,0x4(%esp)\n  /* 0a1 */  lea     0x48(%esp),%ebp\n  /* 0a5 */  mov     %ecx,(%esp)\n  /* 0a8 */  mov     %ebp,0x10(%esp)\n  /* 0ac */  mov     %esi,0x8(%esp)\n  /* 0b0 */  call    G_ProjectSource\n  /* 0b5 */  mov     0x54(%ebx),%eax\n  /* 0b8 */  flds    0xe90(%eax)\n  /* 0be */  fsubs   level+0x4\n  /* 0c4 */  fnstcw  0x2e(%esp)\n  /* 0c8 */  mov     0x84(%esp),%eax\n  /* 0cf */  movl    $0x43250000,0x18(%esp)\n  /* 0d7 */  mov     %edi,0xc(%esp)\n  /* 0db */  mov     %esi,0x8(%esp)\n  /* 0df */  mov     %eax,0x1c(%esp)\n  /* 0e3 */  mov     %ebp,0x4(%esp)\n  /* 0e7 */  fsts    0x14(%esp)\n  /* 0eb */  movzwl  0x2e(%esp),%eax\n  /* 0f0 */  mov     %ebx,(%esp)\n  /* 0f3 */  flds    =0x40400000 (3f)\n  /* 0f9 */  fsubp   %st,%st(1)\n  /* 0fb */  fmull   =0x4060aaaaaaaaaaab (133.33333333333334)\n  /* 101 */  or      $0xc00,%ax\n  /* 105 */  mov     %ax,0x2c(%esp)\n  /* 10a */  fadds   =0x43c80000 (400f)\n  /* 110 */  fldcw   0x2c(%esp)\n  /* 114 */  fistpl  0x10(%esp)\n  /* 118 */  fldcw   0x2e(%esp)\n  /* 11c */  call    fire_grenade2\n  /* 121 */  mov     dmflags,%edx\n  /* 127 */  mov     0x54(%ebx),%eax\n  /* 12a */  flds    0x14(%edx)\n  /* 12d */  fnstcw  0x2e(%esp)\n  /* 131 */  movzwl  0x2e(%esp),%edx\n  /* 136 */  or      $0xc00,%dx\n  /* 13b */  mov     %dx,0x2c(%esp)\n  /* 140 */  fldcw   0x2c(%esp)\n  /* 144 */  fistpl  0x28(%esp)\n  /* 148 */  fldcw   0x2e(%esp)\n  /* 14c */  testl   $0x2000,0x28(%esp)\n  /* 154 */  jne     .L163\n  /* 156 */  mov     0xdb8(%eax),%edx\n  /* 15c */  decl    0x2e4(%eax,%edx,4)\n.L163:\n  /* 163 */  fld1\n  /* 165 */  mov     0x1ec(%ebx),%edx\n  /* 16b */  fadds   level+0x4\n  /* 171 */  test    %edx,%edx\n  /* 173 */  fstps   0xe90(%eax)\n  /* 179 */  jne     .L1b1\n  /* 17b */  cmpl    $0xff,0x28(%ebx)\n  /* 182 */  jne     .L1b1\n  /* 184 */  mov     0x1e0(%ebx),%ebp\n  /* 18a */  test    %ebp,%ebp\n  /* 18c */  jle     .L1b1\n  /* 18e */  testb   $0x1,0x10(%eax)\n  /* 192 */  je      .L1e0\n  /* 194 */  mov     $0x4,%esi\n  /* 199 */  mov     $0xa2,%edi\n  /* 19e */  mov     %esi,0xe70(%eax)\n  /* 1a4 */  movl    $0x9f,0x38(%ebx)\n  /* 1ab */  mov     %edi,0xe6c(%eax)\n.L1b1:\n  /* 1b1 */  add     $0x6c,%esp\n  /* 1b4 */  pop     %ebx\n  /* 1b5 */  pop     %esi\n  /* 1b6 */  pop     %edi\n  /* 1b7 */  pop     %ebp\n  /* 1b8 */  ret\n  /* 1b9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  movl    $0x0,0x58(%esp)\n  /* 1c8 */  jmp     .L95\n  /* 1cd */  lea     0x0(%esi),%esi\n.L1d0:\n  /* 1d0 */  movl    $0xc1000000,0x58(%esp)\n  /* 1d8 */  jmp     .L95\n  /* 1dd */  lea     0x0(%esi),%esi\n.L1e0:\n  /* 1e0 */  mov     $0x6,%edx\n  /* 1e5 */  mov     $0x70,%ecx\n  /* 1ea */  mov     %edx,0xe70(%eax)\n  /* 1f0 */  movl    $0x77,0x38(%ebx)\n  /* 1f7 */  mov     %ecx,0xe6c(%eax)\n  /* 1fd */  add     $0x6c,%esp\n  /* 200 */  pop     %ebx\n  /* 201 */  pop     %esi\n  /* 202 */  pop     %edi\n  /* 203 */  pop     %ebp\n  /* 204 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nextern int is_quad;\n\nstatic void P_ProjectSource (gclient_t *client, vec3_t point, vec3_t distance, vec3_t forward, vec3_t right, vec3_t result)\n{\n\tvec3_t\t_distance;\n\n\tVectorCopy (distance, _distance);\n\tif (client->pers.hand == LEFT_HANDED)\n\t\t_distance[1] *= -1;\n\telse if (client->pers.hand == CENTER_HANDED)\n\t\t_distance[1] = 0;\n\tG_ProjectSource (point, _distance, forward, right, result);\n}\n\nvoid weapon_grenade_fire (edict_t *ent, qboolean held)\n{\n\tvec3_t\toffset;\n\tvec3_t\tforward, right;\n\tvec3_t\tstart;\n\tint\t\tdamage = 125;\n\tfloat\ttimer;\n\tint\t\tspeed;\n\tfloat\tradius;\n\n\tradius = damage+40;\n\tif (is_quad)\n\t\tdamage *= 4;\n\n\tVectorSet(offset, 8, 8, ent->viewheight-8);\n\tAngleVectors (ent->client->v_angle, forward, right, NULL);\n\tP_ProjectSource (ent->client, ent->s.origin, offset, forward, right, start);\n\n\ttimer = ent->client->grenade_time - level.time;\n\tspeed = 400 + (3.0 - timer) * ((800 - 400) / 3.0);\n\tfire_grenade2 (ent, start, forward, damage, speed, timer, radius, held);\n\n\tif (! ( (int)dmflags->value & DF_INFINITE_AMMO ) )\n\t\tent->client->pers.inventory[ent->client->ammo_index]--;\n\n\tent->client->grenade_time = level.time + 1.0;\n\n\tif(ent->deadflag || ent->s.modelindex != 255)\n\t\treturn;\n\n\tif (ent->health <= 0)\n\t\treturn;\n\n\tif (ent->client->ps.pmove.pm_flags & PMF_DUCKED)\n\t{\n\t\tent->client->anim_priority = ANIM_ATTACK;\n\t\tent->s.frame = FRAME_crattak1-1;\n\t\tent->client->anim_end = FRAME_crattak3;\n\t}\n\telse\n\t{\n\t\tent->client->anim_priority = ANIM_REVERSE;\n\t\tent->s.frame = FRAME_wave08;\n\t\tent->client->anim_end = FRAME_wave01;\n\t}\n}\n","size":517,"score":100,"agent":"kuncc/2","pid":3,"session":2991,"ts":1791759233769}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2729,"symbol":"SP_monster_floater","file":"m_float.c","asm":"# SP_monster_floater  (TU m_float.c, section .text, 528 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_floater:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x30(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L200\n  /* 01f */  jne     .L200\n  /* 025 */  movl    $\"floater/fltatck2.wav\",(%esp)\n  /* 02c */  call    *gi+0x24\n  /* 032 */  movl    $\"floater/fltatck3.wav\",(%esp)\n  /* 039 */  mov     %eax,sound_attack2\n  /* 03e */  call    *gi+0x24\n  /* 044 */  movl    $\"floater/fltdeth1.wav\",(%esp)\n  /* 04b */  mov     %eax,sound_attack3\n  /* 050 */  call    *gi+0x24\n  /* 056 */  movl    $\"floater/fltidle1.wav\",(%esp)\n  /* 05d */  mov     %eax,sound_death1\n  /* 062 */  call    *gi+0x24\n  /* 068 */  movl    $\"floater/fltpain1.wav\",(%esp)\n  /* 06f */  mov     %eax,sound_idle\n  /* 074 */  call    *gi+0x24\n  /* 07a */  movl    $\"floater/fltpain2.wav\",(%esp)\n  /* 081 */  mov     %eax,sound_pain1\n  /* 086 */  call    *gi+0x24\n  /* 08c */  movl    $\"floater/fltsght1.wav\",(%esp)\n  /* 093 */  mov     %eax,sound_pain2\n  /* 098 */  call    *gi+0x24\n  /* 09e */  movl    $\"floater/fltatck1.wav\",(%esp)\n  /* 0a5 */  mov     %eax,sound_sight\n  /* 0aa */  call    *gi+0x24\n  /* 0b0 */  movl    $\"floater/fltsrch1.wav\",(%esp)\n  /* 0b7 */  call    *gi+0x24\n  /* 0bd */  mov     $0x2,%edx\n  /* 0c2 */  mov     %edx,0xf8(%ebx)\n  /* 0c8 */  mov     %eax,0x4c(%ebx)\n  /* 0cb */  mov     $0x5,%eax\n  /* 0d0 */  mov     %eax,0x104(%ebx)\n  /* 0d6 */  movl    $\"models/monsters/float/tris.md2\",(%esp)\n  /* 0dd */  call    *gi+0x20\n  /* 0e3 */  mov     $0xc8,%ecx\n  /* 0e8 */  mov     $floater_walk,%edx\n  /* 0ed */  mov     %ecx,0x1e0(%ebx)\n  /* 0f3 */  mov     $floater_run,%ecx\n  /* 0f8 */  mov     %edx,0x320(%ebx)\n  /* 0fe */  mov     %ecx,0x324(%ebx)\n  /* 104 */  movl    $0x42000000,0xd0(%ebx)\n  /* 10e */  flds    =0xc1c00000 (-24f)\n  /* 114 */  mov     %eax,0x28(%ebx)\n  /* 117 */  mov     $0xffffffb0,%eax\n  /* 11c */  mov     %eax,0x1e8(%ebx)\n  /* 122 */  fsts    0xbc(%ebx)\n  /* 128 */  mov     $0x12c,%eax\n  /* 12d */  mov     %eax,0x190(%ebx)\n  /* 133 */  fsts    0xc0(%ebx)\n  /* 139 */  mov     $floater_pain,%eax\n  /* 13e */  mov     %eax,0x1c4(%ebx)\n  /* 144 */  fstps   0xc4(%ebx)\n  /* 14a */  mov     $floater_die,%eax\n  /* 14f */  mov     %eax,0x1c8(%ebx)\n  /* 155 */  mov     $floater_stand,%eax\n  /* 15a */  flds    =0x41c00000 (24f)\n  /* 160 */  mov     %eax,0x314(%ebx)\n  /* 166 */  mov     $floater_attack,%eax\n  /* 16b */  mov     %eax,0x32c(%ebx)\n  /* 171 */  fsts    0xc8(%ebx)\n  /* 177 */  mov     $floater_melee,%eax\n  /* 17c */  mov     %eax,0x330(%ebx)\n  /* 182 */  fstps   0xcc(%ebx)\n  /* 188 */  mov     $floater_sight,%eax\n  /* 18d */  mov     %eax,0x334(%ebx)\n  /* 193 */  mov     $floater_idle,%eax\n  /* 198 */  mov     %eax,0x318(%ebx)\n  /* 19e */  mov     %ebx,(%esp)\n  /* 1a1 */  call    *gi+0x48\n  /* 1a7 */  call    rand\n  /* 1ac */  mov     $floater_move_stand2,%edx\n  /* 1b1 */  movl    $0x3f800000,0x310(%ebx)\n  /* 1bb */  and     $0x7fff,%eax\n  /* 1c0 */  mov     %eax,0x1c(%esp)\n  /* 1c4 */  mov     $floater_move_stand1,%eax\n  /* 1c9 */  fildl   0x1c(%esp)\n  /* 1cd */  fdivs   =0x46fffe00 (32767f)\n  /* 1d3 */  flds    =0x3f000000 (0.5f)\n  /* 1d9 */  fcomip  %st(1),%st\n  /* 1db */  fstp    %st(0)\n  /* 1dd */  cmovb   %edx,%eax\n  /* 1e0 */  mov     %eax,0x304(%ebx)\n  /* 1e6 */  mov     %ebx,0x30(%esp)\n  /* 1ea */  mov     0x28(%esp),%ebx\n  /* 1ee */  add     $0x2c,%esp\n  /* 1f1 */  jmp     flymonster_start\n  /* 1f6 */  xchg    %ax,%ax\n  /* 1f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  mov     %ebx,0x30(%esp)\n  /* 204 */  mov     0x28(%esp),%ebx\n  /* 208 */  add     $0x2c,%esp\n  /* 20b */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_float.h\"\n\nextern mmove_t floater_move_stand1;\nextern mmove_t floater_move_stand2;\nint sound_attack2;\nint sound_attack3;\nint sound_death1;\nint sound_idle;\nint sound_pain1;\nint sound_pain2;\nint sound_sight;\n\nvoid floater_sight(edict_t *self, edict_t *other);\nvoid floater_idle(edict_t *self);\nvoid floater_run(edict_t *self);\nvoid floater_walk(edict_t *self);\nvoid floater_attack(edict_t *self);\nvoid floater_stand(edict_t *self);\nqboolean floater_melee(edict_t *self);\nvoid floater_pain(edict_t *self, edict_t *other, float kick, int damage);\nvoid floater_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\n\nvoid SP_monster_floater(edict_t *self)\n{\n    if (deathmatch->value)\n    {\n        G_FreeEdict(self);\n        return;\n    }\n\n    sound_attack2 = gi.soundindex(\"floater/fltatck2.wav\");\n    sound_attack3 = gi.soundindex(\"floater/fltatck3.wav\");\n    sound_death1 = gi.soundindex(\"floater/fltdeth1.wav\");\n    sound_idle = gi.soundindex(\"floater/fltidle1.wav\");\n    sound_pain1 = gi.soundindex(\"floater/fltpain1.wav\");\n    sound_pain2 = gi.soundindex(\"floater/fltpain2.wav\");\n    sound_sight = gi.soundindex(\"floater/fltsght1.wav\");\n\n    gi.soundindex(\"floater/fltatck1.wav\");\n\n    self->s.sound = gi.soundindex(\"floater/fltsrch1.wav\");\n\n    self->movetype = MOVETYPE_STEP;\n    self->solid = SOLID_BBOX;\n    self->s.modelindex = gi.modelindex(\"models/monsters/float/tris.md2\");\n    VectorSet(self->mins, -24, -24, -24);\n    VectorSet(self->maxs, 24, 24, 32);\n\n    self->health = 200;\n    self->gib_health = -80;\n    self->mass = 300;\n\n    self->pain = floater_pain;\n    self->die = floater_die;\n\n    self->monsterinfo.stand = floater_stand;\n    self->monsterinfo.walk = floater_walk;\n    self->monsterinfo.run = floater_run;\n    self->monsterinfo.attack = floater_attack;\n    self->monsterinfo.melee = floater_melee;\n    self->monsterinfo.sight = floater_sight;\n    self->monsterinfo.idle = floater_idle;\n\n    gi.linkentity(self);\n\n    if (random() <= 0.5)\n        self->monsterinfo.currentmove = &floater_move_stand1;\n    else\n        self->monsterinfo.currentmove = &floater_move_stand2;\n\n    self->monsterinfo.scale = 1;\n\n    flymonster_start(self);\n}\n","size":528,"score":100,"agent":"kuncc/0","pid":1,"session":2996,"ts":1791759239071}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2766,"symbol":"SP_monster_gladiator","file":"m_gladiator.c","asm":"# SP_monster_gladiator  (TU m_gladiator.c, section .text, 528 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_gladiator:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L200\n  /* 01f */  jne     .L200\n  /* 025 */  movl    $\"gladiator/pain.wav\",(%esp)\n  /* 02c */  call    *gi+0x24\n  /* 032 */  movl    $\"gladiator/gldpain2.wav\",(%esp)\n  /* 039 */  mov     %eax,sound_pain1\n  /* 03e */  call    *gi+0x24\n  /* 044 */  movl    $\"gladiator/glddeth2.wav\",(%esp)\n  /* 04b */  mov     %eax,sound_pain2\n  /* 050 */  call    *gi+0x24\n  /* 056 */  movl    $\"gladiator/railgun.wav\",(%esp)\n  /* 05d */  mov     %eax,sound_die\n  /* 062 */  call    *gi+0x24\n  /* 068 */  movl    $\"gladiator/melee1.wav\",(%esp)\n  /* 06f */  mov     %eax,sound_gun\n  /* 074 */  call    *gi+0x24\n  /* 07a */  movl    $\"gladiator/melee2.wav\",(%esp)\n  /* 081 */  mov     %eax,sound_cleaver_swing\n  /* 086 */  call    *gi+0x24\n  /* 08c */  movl    $\"gladiator/melee3.wav\",(%esp)\n  /* 093 */  mov     %eax,sound_cleaver_hit\n  /* 098 */  call    *gi+0x24\n  /* 09e */  movl    $\"gladiator/gldidle1.wav\",(%esp)\n  /* 0a5 */  mov     %eax,sound_cleaver_miss\n  /* 0aa */  call    *gi+0x24\n  /* 0b0 */  movl    $\"gladiator/gldsrch1.wav\",(%esp)\n  /* 0b7 */  mov     %eax,sound_idle\n  /* 0bc */  call    *gi+0x24\n  /* 0c2 */  movl    $\"gladiator/sight.wav\",(%esp)\n  /* 0c9 */  mov     %eax,sound_search\n  /* 0ce */  call    *gi+0x24\n  /* 0d4 */  mov     $0x2,%edx\n  /* 0d9 */  mov     %edx,0xf8(%ebx)\n  /* 0df */  mov     %eax,sound_sight\n  /* 0e4 */  mov     $0x5,%eax\n  /* 0e9 */  mov     %eax,0x104(%ebx)\n  /* 0ef */  movl    $\"models/monsters/gladiatr/tris.md2\",(%esp)\n  /* 0f6 */  call    *gi+0x20\n  /* 0fc */  mov     $0x190,%ecx\n  /* 101 */  mov     $gladiator_walk,%edx\n  /* 106 */  mov     %ecx,0x1e0(%ebx)\n  /* 10c */  mov     $gladiator_run,%ecx\n  /* 111 */  mov     %edx,0x320(%ebx)\n  /* 117 */  mov     $gladiator_search,%edx\n  /* 11c */  mov     %ecx,0x324(%ebx)\n  /* 122 */  movl    $0xc1c00000,0xc4(%ebx)\n  /* 12c */  movl    $0x42800000,0xd0(%ebx)\n  /* 136 */  flds    =0xc2000000 (-32f)\n  /* 13c */  mov     %eax,0x28(%ebx)\n  /* 13f */  mov     $0xffffff51,%eax\n  /* 144 */  mov     %eax,0x1e8(%ebx)\n  /* 14a */  fsts    0xbc(%ebx)\n  /* 150 */  mov     $0x190,%eax\n  /* 155 */  mov     %eax,0x190(%ebx)\n  /* 15b */  fstps   0xc0(%ebx)\n  /* 161 */  mov     $gladiator_pain,%eax\n  /* 166 */  mov     %eax,0x1c4(%ebx)\n  /* 16c */  mov     $gladiator_die,%eax\n  /* 171 */  flds    =0x42000000 (32f)\n  /* 177 */  mov     %eax,0x1c8(%ebx)\n  /* 17d */  mov     $gladiator_stand,%eax\n  /* 182 */  mov     %eax,0x314(%ebx)\n  /* 188 */  fsts    0xc8(%ebx)\n  /* 18e */  xor     %eax,%eax\n  /* 190 */  mov     %eax,0x328(%ebx)\n  /* 196 */  fstps   0xcc(%ebx)\n  /* 19c */  mov     $gladiator_attack,%eax\n  /* 1a1 */  mov     %eax,0x32c(%ebx)\n  /* 1a7 */  mov     $gladiator_melee,%eax\n  /* 1ac */  mov     %eax,0x330(%ebx)\n  /* 1b2 */  mov     $gladiator_sight,%eax\n  /* 1b7 */  mov     %eax,0x334(%ebx)\n  /* 1bd */  mov     $gladiator_idle,%eax\n  /* 1c2 */  mov     %eax,0x318(%ebx)\n  /* 1c8 */  mov     %edx,0x31c(%ebx)\n  /* 1ce */  mov     %ebx,(%esp)\n  /* 1d1 */  call    *gi+0x48\n  /* 1d7 */  mov     $gladiator_move_stand,%ecx\n  /* 1dc */  mov     %ecx,0x304(%ebx)\n  /* 1e2 */  movl    $0x3f800000,0x310(%ebx)\n  /* 1ec */  mov     %ebx,0x20(%esp)\n  /* 1f0 */  mov     0x18(%esp),%ebx\n  /* 1f4 */  add     $0x1c,%esp\n  /* 1f7 */  jmp     walkmonster_start\n  /* 1fc */  lea     0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  mov     %ebx,0x20(%esp)\n  /* 204 */  mov     0x18(%esp),%ebx\n  /* 208 */  add     $0x1c,%esp\n  /* 20b */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_gladiator.h\"\n\nint sound_pain1, sound_pain2, sound_die, sound_gun;\nint sound_cleaver_swing, sound_cleaver_hit, sound_cleaver_miss;\nint sound_idle, sound_search, sound_sight;\n\nextern mmove_t gladiator_move_stand;\nvoid gladiator_stand(edict_t *self);\nvoid gladiator_walk(edict_t *self);\nvoid gladiator_run(edict_t *self);\nvoid gladiator_attack(edict_t *self);\nvoid gladiator_melee(edict_t *self);\nvoid gladiator_sight(edict_t *self, edict_t *other);\nvoid gladiator_idle(edict_t *self);\nvoid gladiator_search(edict_t *self);\nvoid gladiator_pain(edict_t *self, edict_t *other, float kick, int damage);\nvoid gladiator_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\n\nvoid SP_monster_gladiator(edict_t *self)\n{\n    if (deathmatch->value)\n    {\n        G_FreeEdict(self);\n        return;\n    }\n\n    sound_pain1 = gi.soundindex(\"gladiator/pain.wav\");\n    sound_pain2 = gi.soundindex(\"gladiator/gldpain2.wav\");\n    sound_die = gi.soundindex(\"gladiator/glddeth2.wav\");\n    sound_gun = gi.soundindex(\"gladiator/railgun.wav\");\n    sound_cleaver_swing = gi.soundindex(\"gladiator/melee1.wav\");\n    sound_cleaver_hit = gi.soundindex(\"gladiator/melee2.wav\");\n    sound_cleaver_miss = gi.soundindex(\"gladiator/melee3.wav\");\n    sound_idle = gi.soundindex(\"gladiator/gldidle1.wav\");\n    sound_search = gi.soundindex(\"gladiator/gldsrch1.wav\");\n    sound_sight = gi.soundindex(\"gladiator/sight.wav\");\n\n    self->movetype = MOVETYPE_STEP;\n    self->solid = SOLID_BBOX;\n    self->s.modelindex = gi.modelindex(\"models/monsters/gladiatr/tris.md2\");\n    VectorSet(self->mins, -32, -32, -24);\n    VectorSet(self->maxs, 32, 32, 64);\n\n    self->health = 400;\n    self->gib_health = -175;\n    self->mass = 400;\n\n    self->pain = gladiator_pain;\n    self->die = gladiator_die;\n\n    self->monsterinfo.stand = gladiator_stand;\n    self->monsterinfo.walk = gladiator_walk;\n    self->monsterinfo.run = gladiator_run;\n    self->monsterinfo.dodge = NULL;\n    self->monsterinfo.attack = gladiator_attack;\n    self->monsterinfo.melee = gladiator_melee;\n    self->monsterinfo.sight = gladiator_sight;\n    self->monsterinfo.idle = gladiator_idle;\n    self->monsterinfo.search = gladiator_search;\n\n    gi.linkentity(self);\n    self->monsterinfo.currentmove = &gladiator_move_stand;\n    self->monsterinfo.scale = 1.0;\n\n    walkmonster_start(self);\n}\n","size":528,"score":100,"agent":"kuncc/4","pid":5,"session":2997,"ts":1791759239632}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2821,"symbol":"SP_monster_infantry","file":"m_infantry.c","asm":"# SP_monster_infantry  (TU m_infantry.c, section .text, 528 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_infantry:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L200\n  /* 01f */  jne     .L200\n  /* 025 */  movl    $\"infantry/infpain1.wav\",(%esp)\n  /* 02c */  call    *gi+0x24\n  /* 032 */  movl    $\"infantry/infpain2.wav\",(%esp)\n  /* 039 */  mov     %eax,sound_pain1\n  /* 03e */  call    *gi+0x24\n  /* 044 */  movl    $\"infantry/infdeth1.wav\",(%esp)\n  /* 04b */  mov     %eax,sound_pain2\n  /* 050 */  call    *gi+0x24\n  /* 056 */  movl    $\"infantry/infdeth2.wav\",(%esp)\n  /* 05d */  mov     %eax,sound_die1\n  /* 062 */  call    *gi+0x24\n  /* 068 */  movl    $\"infantry/infatck1.wav\",(%esp)\n  /* 06f */  mov     %eax,sound_die2\n  /* 074 */  call    *gi+0x24\n  /* 07a */  movl    $\"infantry/infatck3.wav\",(%esp)\n  /* 081 */  call    *gi+0x24\n  /* 087 */  movl    $\"infantry/infatck2.wav\",(%esp)\n  /* 08e */  mov     %eax,sound_weapon_cock\n  /* 093 */  call    *gi+0x24\n  /* 099 */  movl    $\"infantry/melee2.wav\",(%esp)\n  /* 0a0 */  mov     %eax,sound_punch_swing\n  /* 0a5 */  call    *gi+0x24\n  /* 0ab */  movl    $\"infantry/infsght1.wav\",(%esp)\n  /* 0b2 */  mov     %eax,sound_punch_hit\n  /* 0b7 */  call    *gi+0x24\n  /* 0bd */  movl    $\"infantry/infsrch1.wav\",(%esp)\n  /* 0c4 */  mov     %eax,sound_sight\n  /* 0c9 */  call    *gi+0x24\n  /* 0cf */  movl    $\"infantry/infidle1.wav\",(%esp)\n  /* 0d6 */  call    *gi+0x24\n  /* 0dc */  mov     $0x2,%edx\n  /* 0e1 */  mov     %edx,0xf8(%ebx)\n  /* 0e7 */  mov     %eax,sound_idle\n  /* 0ec */  mov     $0x5,%eax\n  /* 0f1 */  mov     %eax,0x104(%ebx)\n  /* 0f7 */  movl    $\"models/monsters/infantry/tris.md2\",(%esp)\n  /* 0fe */  call    *gi+0x20\n  /* 104 */  mov     $0x64,%ecx\n  /* 109 */  mov     $infantry_walk,%edx\n  /* 10e */  mov     %ecx,0x1e0(%ebx)\n  /* 114 */  mov     $infantry_run,%ecx\n  /* 119 */  mov     %edx,0x320(%ebx)\n  /* 11f */  movl    $0xc1c00000,0xc4(%ebx)\n  /* 129 */  movl    $0x42000000,0xd0(%ebx)\n  /* 133 */  mov     %ecx,0x324(%ebx)\n  /* 139 */  flds    =0xc1800000 (-16f)\n  /* 13f */  mov     %eax,0x28(%ebx)\n  /* 142 */  mov     $0xffffffd8,%eax\n  /* 147 */  mov     %eax,0x1e8(%ebx)\n  /* 14d */  fsts    0xbc(%ebx)\n  /* 153 */  mov     $0xc8,%eax\n  /* 158 */  mov     %eax,0x190(%ebx)\n  /* 15e */  fstps   0xc0(%ebx)\n  /* 164 */  mov     $infantry_pain,%eax\n  /* 169 */  mov     %eax,0x1c4(%ebx)\n  /* 16f */  mov     $infantry_die,%eax\n  /* 174 */  flds    =0x41800000 (16f)\n  /* 17a */  mov     %eax,0x1c8(%ebx)\n  /* 180 */  mov     $infantry_stand,%eax\n  /* 185 */  mov     %eax,0x314(%ebx)\n  /* 18b */  fsts    0xc8(%ebx)\n  /* 191 */  mov     $infantry_dodge,%eax\n  /* 196 */  mov     %eax,0x328(%ebx)\n  /* 19c */  fstps   0xcc(%ebx)\n  /* 1a2 */  mov     $infantry_attack,%eax\n  /* 1a7 */  mov     %eax,0x32c(%ebx)\n  /* 1ad */  xor     %eax,%eax\n  /* 1af */  mov     %eax,0x330(%ebx)\n  /* 1b5 */  mov     $infantry_sight,%eax\n  /* 1ba */  mov     %eax,0x334(%ebx)\n  /* 1c0 */  mov     $infantry_fidget,%eax\n  /* 1c5 */  mov     %eax,0x318(%ebx)\n  /* 1cb */  mov     %ebx,(%esp)\n  /* 1ce */  call    *gi+0x48\n  /* 1d4 */  mov     $infantry_move_stand,%edx\n  /* 1d9 */  mov     %edx,0x304(%ebx)\n  /* 1df */  movl    $0x3f800000,0x310(%ebx)\n  /* 1e9 */  mov     %ebx,0x20(%esp)\n  /* 1ed */  mov     0x18(%esp),%ebx\n  /* 1f1 */  add     $0x1c,%esp\n  /* 1f4 */  jmp     walkmonster_start\n  /* 1f9 */  lea     0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  mov     %ebx,0x20(%esp)\n  /* 204 */  mov     0x18(%esp),%ebx\n  /* 208 */  add     $0x1c,%esp\n  /* 20b */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_infantry.h\"\n\nextern mmove_t infantry_move_stand;\nint sound_pain1, sound_pain2, sound_die1, sound_die2;\nint sound_weapon_cock, sound_punch_swing, sound_punch_hit;\nint sound_sight, sound_idle;\n\nvoid infantry_stand(edict_t *self);\nvoid infantry_fidget(edict_t *self);\nvoid infantry_walk(edict_t *self);\nvoid infantry_run(edict_t *self);\nvoid infantry_sight(edict_t *self, edict_t *other);\nvoid infantry_pain(edict_t *self, edict_t *other, float kick, int damage);\nvoid infantry_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nvoid infantry_dodge(edict_t *self, edict_t *attacker, float eta);\nvoid infantry_attack(edict_t *self);\n\nvoid SP_monster_infantry(edict_t *self)\n{\n    if (deathmatch->value)\n    {\n        G_FreeEdict(self);\n        return;\n    }\n\n    sound_pain1 = gi.soundindex(\"infantry/infpain1.wav\");\n    sound_pain2 = gi.soundindex(\"infantry/infpain2.wav\");\n    sound_die1 = gi.soundindex(\"infantry/infdeth1.wav\");\n    sound_die2 = gi.soundindex(\"infantry/infdeth2.wav\");\n\n    gi.soundindex(\"infantry/infatck1.wav\");\n    sound_weapon_cock = gi.soundindex(\"infantry/infatck3.wav\");\n    sound_punch_swing = gi.soundindex(\"infantry/infatck2.wav\");\n    sound_punch_hit = gi.soundindex(\"infantry/melee2.wav\");\n\n    sound_sight = gi.soundindex(\"infantry/infsght1.wav\");\n    gi.soundindex(\"infantry/infsrch1.wav\");\n    sound_idle = gi.soundindex(\"infantry/infidle1.wav\");\n\n    self->movetype = MOVETYPE_STEP;\n    self->solid = SOLID_BBOX;\n    self->s.modelindex = gi.modelindex(\"models/monsters/infantry/tris.md2\");\n    VectorSet(self->mins, -16, -16, -24);\n    VectorSet(self->maxs, 16, 16, 32);\n\n    self->health = 100;\n    self->gib_health = -40;\n    self->mass = 200;\n\n    self->pain = infantry_pain;\n    self->die = infantry_die;\n\n    self->monsterinfo.stand = infantry_stand;\n    self->monsterinfo.walk = infantry_walk;\n    self->monsterinfo.run = infantry_run;\n    self->monsterinfo.dodge = infantry_dodge;\n    self->monsterinfo.attack = infantry_attack;\n    self->monsterinfo.melee = NULL;\n    self->monsterinfo.sight = infantry_sight;\n    self->monsterinfo.idle = infantry_fidget;\n\n    gi.linkentity(self);\n\n    self->monsterinfo.currentmove = &infantry_move_stand;\n    self->monsterinfo.scale = MODEL_SCALE;\n\n    walkmonster_start(self);\n}\n","size":528,"score":100,"agent":"kuncc/3","pid":4,"session":2998,"ts":1791759249978}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2751,"symbol":"SP_monster_flyer","file":"m_flyer.c","asm":"# SP_monster_flyer  (TU m_flyer.c, section .text, 536 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_flyer:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L208\n  /* 01f */  jne     .L208\n  /* 025 */  movl    $level+0x48,(%esp)\n  /* 02c */  mov     $\"jail5\",%edx\n  /* 031 */  mov     %edx,0x4(%esp)\n  /* 035 */  call    Q_stricmp\n  /* 03a */  test    %eax,%eax\n  /* 03c */  jne     .L63\n  /* 03e */  flds    =0xc2d00000 (-104f)\n  /* 044 */  flds    0xc(%ebx)\n  /* 047 */  fucomip %st(1),%st\n  /* 049 */  fstp    %st(0)\n  /* 04b */  jp      .L63\n  /* 04d */  jne     .L63\n  /* 04f */  mov     0x128(%ebx),%eax\n  /* 055 */  mov     %eax,0x12c(%ebx)\n  /* 05b */  xor     %eax,%eax\n  /* 05d */  mov     %eax,0x128(%ebx)\n.L63:\n  /* 063 */  movl    $\"flyer/flysght1.wav\",(%esp)\n  /* 06a */  call    *gi+0x24\n  /* 070 */  movl    $\"flyer/flysrch1.wav\",(%esp)\n  /* 077 */  mov     %eax,sound_sight\n  /* 07c */  call    *gi+0x24\n  /* 082 */  movl    $\"flyer/flypain1.wav\",(%esp)\n  /* 089 */  mov     %eax,sound_idle\n  /* 08e */  call    *gi+0x24\n  /* 094 */  movl    $\"flyer/flypain2.wav\",(%esp)\n  /* 09b */  mov     %eax,sound_pain1\n  /* 0a0 */  call    *gi+0x24\n  /* 0a6 */  movl    $\"flyer/flyatck2.wav\",(%esp)\n  /* 0ad */  mov     %eax,sound_pain2\n  /* 0b2 */  call    *gi+0x24\n  /* 0b8 */  movl    $\"flyer/flyatck1.wav\",(%esp)\n  /* 0bf */  mov     %eax,sound_slash\n  /* 0c4 */  call    *gi+0x24\n  /* 0ca */  movl    $\"flyer/flydeth1.wav\",(%esp)\n  /* 0d1 */  mov     %eax,sound_sproing\n  /* 0d6 */  call    *gi+0x24\n  /* 0dc */  movl    $\"flyer/flyatck3.wav\",(%esp)\n  /* 0e3 */  mov     %eax,sound_die\n  /* 0e8 */  call    *gi+0x24\n  /* 0ee */  movl    $\"models/monsters/flyer/tris.md2\",(%esp)\n  /* 0f5 */  call    *gi+0x20\n  /* 0fb */  mov     $0x2,%edx\n  /* 100 */  mov     %edx,0xf8(%ebx)\n  /* 106 */  movl    $0xc1c00000,0xc4(%ebx)\n  /* 110 */  movl    $0x42000000,0xd0(%ebx)\n  /* 11a */  flds    =0xc1800000 (-16f)\n  /* 120 */  mov     %eax,0x28(%ebx)\n  /* 123 */  mov     $0x5,%eax\n  /* 128 */  mov     %eax,0x104(%ebx)\n  /* 12e */  fsts    0xbc(%ebx)\n  /* 134 */  fstps   0xc0(%ebx)\n  /* 13a */  flds    =0x41800000 (16f)\n  /* 140 */  fsts    0xc8(%ebx)\n  /* 146 */  fstps   0xcc(%ebx)\n  /* 14c */  movl    $\"flyer/flyidle1.wav\",(%esp)\n  /* 153 */  call    *gi+0x24\n  /* 159 */  mov     $0x32,%ecx\n  /* 15e */  mov     $flyer_run,%edx\n  /* 163 */  mov     %ecx,0x1e0(%ebx)\n  /* 169 */  mov     $flyer_attack,%ecx\n  /* 16e */  mov     %edx,0x324(%ebx)\n  /* 174 */  mov     %ecx,0x32c(%ebx)\n  /* 17a */  mov     %eax,0x4c(%ebx)\n  /* 17d */  mov     $0x32,%eax\n  /* 182 */  mov     %eax,0x190(%ebx)\n  /* 188 */  mov     $flyer_pain,%eax\n  /* 18d */  mov     %eax,0x1c4(%ebx)\n  /* 193 */  mov     $flyer_die,%eax\n  /* 198 */  mov     %eax,0x1c8(%ebx)\n  /* 19e */  mov     $flyer_stand,%eax\n  /* 1a3 */  mov     %eax,0x314(%ebx)\n  /* 1a9 */  mov     $flyer_walk,%eax\n  /* 1ae */  mov     %eax,0x320(%ebx)\n  /* 1b4 */  mov     $flyer_melee,%eax\n  /* 1b9 */  mov     %eax,0x330(%ebx)\n  /* 1bf */  mov     $flyer_sight,%eax\n  /* 1c4 */  mov     %eax,0x334(%ebx)\n  /* 1ca */  mov     $flyer_idle,%eax\n  /* 1cf */  mov     %eax,0x318(%ebx)\n  /* 1d5 */  mov     %ebx,(%esp)\n  /* 1d8 */  call    *gi+0x48\n  /* 1de */  mov     $flyer_move_stand,%eax\n  /* 1e3 */  mov     %eax,0x304(%ebx)\n  /* 1e9 */  movl    $0x3f800000,0x310(%ebx)\n  /* 1f3 */  mov     %ebx,0x20(%esp)\n  /* 1f7 */  mov     0x18(%esp),%ebx\n  /* 1fb */  add     $0x1c,%esp\n  /* 1fe */  jmp     flymonster_start\n  /* 203 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L208:\n  /* 208 */  mov     %ebx,0x20(%esp)\n  /* 20c */  mov     0x18(%esp),%ebx\n  /* 210 */  add     $0x1c,%esp\n  /* 213 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nstatic int sound_sight;\nstatic int sound_idle;\nstatic int sound_pain1;\nstatic int sound_pain2;\nstatic int sound_slash;\nstatic int sound_sproing;\nstatic int sound_die;\n\nextern mmove_t flyer_move_stand;\nvoid flyer_run(edict_t *self);\nvoid flyer_attack(edict_t *self);\nvoid flyer_pain(edict_t *self, edict_t *other, float kick, int damage);\nvoid flyer_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nvoid flyer_stand(edict_t *self);\nvoid flyer_walk(edict_t *self);\nvoid flyer_melee(edict_t *self);\nvoid flyer_sight(edict_t *self, edict_t *other);\nvoid flyer_idle(edict_t *self);\n\nint use_sounds(void)\n{\n    return sound_sight + sound_idle + sound_pain1 + sound_pain2 + sound_slash + sound_sproing + sound_die;\n}\n\nvoid SP_monster_flyer(edict_t *self)\n{\n    if (deathmatch->value)\n    {\n        G_FreeEdict(self);\n        return;\n    }\n\n    if (!Q_stricmp(level.mapname, \"jail5\") && (self->s.origin[2] == -104))\n    {\n        self->targetname = self->target;\n        self->target = NULL;\n    }\n\n    sound_sight = gi.soundindex(\"flyer/flysght1.wav\");\n    sound_idle = gi.soundindex(\"flyer/flysrch1.wav\");\n    sound_pain1 = gi.soundindex(\"flyer/flypain1.wav\");\n    sound_pain2 = gi.soundindex(\"flyer/flypain2.wav\");\n    sound_slash = gi.soundindex(\"flyer/flyatck2.wav\");\n    sound_sproing = gi.soundindex(\"flyer/flyatck1.wav\");\n    sound_die = gi.soundindex(\"flyer/flydeth1.wav\");\n\n    gi.soundindex(\"flyer/flyatck3.wav\");\n\n    self->s.modelindex = gi.modelindex(\"models/monsters/flyer/tris.md2\");\n    VectorSet(self->mins, -16, -16, -24);\n    VectorSet(self->maxs, 16, 16, 32);\n    self->movetype = MOVETYPE_STEP;\n    self->solid = SOLID_BBOX;\n    self->s.sound = gi.soundindex(\"flyer/flyidle1.wav\");\n\n    self->health = 50;\n    self->mass = 50;\n\n    self->pain = flyer_pain;\n    self->die = flyer_die;\n\n    self->monsterinfo.stand = flyer_stand;\n    self->monsterinfo.walk = flyer_walk;\n    self->monsterinfo.run = flyer_run;\n    self->monsterinfo.attack = flyer_attack;\n    self->monsterinfo.melee = flyer_melee;\n    self->monsterinfo.sight = flyer_sight;\n    self->monsterinfo.idle = flyer_idle;\n\n    gi.linkentity(self);\n\n    self->monsterinfo.currentmove = &flyer_move_stand;\n    self->monsterinfo.scale = MODEL_SCALE;\n\n    flymonster_start(self);\n}\n","size":536,"score":100,"agent":"kuncc/7","pid":8,"session":2999,"ts":1791759258353}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2273,"symbol":"door_killed","file":"g_func.c","asm":"# door_killed  (TU g_func.c, section .text, 80 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndoor_killed:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%eax\n  /* 005 */  mov     0x10(%esp),%ebx\n  /* 009 */  mov     0x234(%eax),%ecx\n  /* 00f */  test    %ecx,%ecx\n  /* 011 */  je      .L3e\n  /* 013 */  mov     %ecx,%eax\n  /* 015 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     0x1e4(%eax),%edx\n  /* 026 */  mov     %edx,0x1e0(%eax)\n  /* 02c */  xor     %edx,%edx\n  /* 02e */  mov     %edx,0x200(%eax)\n  /* 034 */  mov     0x230(%eax),%eax\n  /* 03a */  test    %eax,%eax\n  /* 03c */  jne     .L20\n.L3e:\n  /* 03e */  mov     %ebx,0x10(%esp)\n  /* 042 */  mov     %ebx,0xc(%esp)\n  /* 046 */  mov     %ecx,0x8(%esp)\n  /* 04a */  pop     %ebx\n  /* 04b */  jmp     door_use\n","c":"#include \"g_local.h\"\n\nvoid door_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid door_killed(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    edict_t *ent;\n\n    for (ent = self->teammaster; ent; ent = ent->teamchain)\n    {\n        ent->health = ent->max_health;\n        ent->takedamage = DAMAGE_NO;\n    }\n    door_use(self->teammaster, attacker, attacker);\n}\n","size":80,"score":100,"agent":"frong","pid":23,"session":3002,"ts":1791759259718}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2858,"symbol":"SP_monster_medic","file":"m_medic.c","asm":"# SP_monster_medic  (TU m_medic.c, section .text, 544 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_medic:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L210\n  /* 01f */  jne     .L210\n  /* 025 */  movl    $\"medic/idle.wav\",(%esp)\n  /* 02c */  call    *gi+0x24\n  /* 032 */  movl    $\"medic/medpain1.wav\",(%esp)\n  /* 039 */  mov     %eax,sound_idle1\n  /* 03e */  call    *gi+0x24\n  /* 044 */  movl    $\"medic/medpain2.wav\",(%esp)\n  /* 04b */  mov     %eax,sound_pain1\n  /* 050 */  call    *gi+0x24\n  /* 056 */  movl    $\"medic/meddeth1.wav\",(%esp)\n  /* 05d */  mov     %eax,sound_pain2\n  /* 062 */  call    *gi+0x24\n  /* 068 */  movl    $\"medic/medsght1.wav\",(%esp)\n  /* 06f */  mov     %eax,sound_die\n  /* 074 */  call    *gi+0x24\n  /* 07a */  movl    $\"medic/medsrch1.wav\",(%esp)\n  /* 081 */  mov     %eax,sound_sight\n  /* 086 */  call    *gi+0x24\n  /* 08c */  movl    $\"medic/medatck2.wav\",(%esp)\n  /* 093 */  mov     %eax,sound_search\n  /* 098 */  call    *gi+0x24\n  /* 09e */  movl    $\"medic/medatck3.wav\",(%esp)\n  /* 0a5 */  mov     %eax,sound_hook_launch\n  /* 0aa */  call    *gi+0x24\n  /* 0b0 */  movl    $\"medic/medatck4.wav\",(%esp)\n  /* 0b7 */  mov     %eax,sound_hook_hit\n  /* 0bc */  call    *gi+0x24\n  /* 0c2 */  movl    $\"medic/medatck5.wav\",(%esp)\n  /* 0c9 */  mov     %eax,sound_hook_heal\n  /* 0ce */  call    *gi+0x24\n  /* 0d4 */  movl    $\"medic/medatck1.wav\",(%esp)\n  /* 0db */  mov     %eax,sound_hook_retract\n  /* 0e0 */  call    *gi+0x24\n  /* 0e6 */  mov     $0x2,%edx\n  /* 0eb */  mov     $0x5,%eax\n  /* 0f0 */  mov     %edx,0xf8(%ebx)\n  /* 0f6 */  mov     %eax,0x104(%ebx)\n  /* 0fc */  movl    $\"models/monsters/medic/tris.md2\",(%esp)\n  /* 103 */  call    *gi+0x20\n  /* 109 */  mov     $0x12c,%ecx\n  /* 10e */  mov     $medic_walk,%edx\n  /* 113 */  mov     %ecx,0x1e0(%ebx)\n  /* 119 */  mov     $medic_run,%ecx\n  /* 11e */  mov     %edx,0x320(%ebx)\n  /* 124 */  mov     $medic_search,%edx\n  /* 129 */  mov     %ecx,0x324(%ebx)\n  /* 12f */  mov     $medic_checkattack,%ecx\n  /* 134 */  movl    $0x42000000,0xd0(%ebx)\n  /* 13e */  mov     %edx,0x31c(%ebx)\n  /* 144 */  flds    =0xc1c00000 (-24f)\n  /* 14a */  mov     %eax,0x28(%ebx)\n  /* 14d */  mov     $0xffffff7e,%eax\n  /* 152 */  mov     %eax,0x1e8(%ebx)\n  /* 158 */  fsts    0xbc(%ebx)\n  /* 15e */  mov     $0x190,%eax\n  /* 163 */  mov     %eax,0x190(%ebx)\n  /* 169 */  fsts    0xc0(%ebx)\n  /* 16f */  mov     $medic_pain,%eax\n  /* 174 */  mov     %eax,0x1c4(%ebx)\n  /* 17a */  fstps   0xc4(%ebx)\n  /* 180 */  mov     $medic_die,%eax\n  /* 185 */  mov     %eax,0x1c8(%ebx)\n  /* 18b */  mov     $medic_stand,%eax\n  /* 190 */  flds    =0x41c00000 (24f)\n  /* 196 */  mov     %eax,0x314(%ebx)\n  /* 19c */  mov     $medic_dodge,%eax\n  /* 1a1 */  mov     %eax,0x328(%ebx)\n  /* 1a7 */  fsts    0xc8(%ebx)\n  /* 1ad */  mov     $medic_attack,%eax\n  /* 1b2 */  mov     %eax,0x32c(%ebx)\n  /* 1b8 */  fstps   0xcc(%ebx)\n  /* 1be */  xor     %eax,%eax\n  /* 1c0 */  mov     %eax,0x330(%ebx)\n  /* 1c6 */  mov     $medic_sight,%eax\n  /* 1cb */  mov     %eax,0x334(%ebx)\n  /* 1d1 */  mov     $medic_idle,%eax\n  /* 1d6 */  mov     %eax,0x318(%ebx)\n  /* 1dc */  mov     %ecx,0x338(%ebx)\n  /* 1e2 */  mov     %ebx,(%esp)\n  /* 1e5 */  call    *gi+0x48\n  /* 1eb */  mov     $medic_move_stand,%eax\n  /* 1f0 */  mov     %eax,0x304(%ebx)\n  /* 1f6 */  movl    $0x3f800000,0x310(%ebx)\n  /* 200 */  mov     %ebx,0x20(%esp)\n  /* 204 */  mov     0x18(%esp),%ebx\n  /* 208 */  add     $0x1c,%esp\n  /* 20b */  jmp     walkmonster_start\n.L210:\n  /* 210 */  mov     %ebx,0x20(%esp)\n  /* 214 */  mov     0x18(%esp),%ebx\n  /* 218 */  add     $0x1c,%esp\n  /* 21b */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nint sound_idle1;\nint sound_pain1;\nint sound_pain2;\nint sound_die;\nint sound_sight;\nint sound_search;\nint sound_hook_launch;\nint sound_hook_hit;\nint sound_hook_heal;\nint sound_hook_retract;\n\nextern mmove_t medic_move_stand;\nvoid medic_walk(edict_t *self);\nvoid medic_run(edict_t *self);\nvoid medic_search(edict_t *self);\nqboolean medic_checkattack(edict_t *self);\nvoid medic_pain(edict_t *self, edict_t *other, float kick, int damage);\nvoid medic_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nvoid medic_stand(edict_t *self);\nvoid medic_dodge(edict_t *self, edict_t *attacker, float eta);\nvoid medic_attack(edict_t *self);\nvoid medic_sight(edict_t *self, edict_t *other);\nvoid medic_idle(edict_t *self);\n\nvoid SP_monster_medic(edict_t *self)\n{\n    if (deathmatch->value)\n    {\n        G_FreeEdict(self);\n        return;\n    }\n\n    sound_idle1 = gi.soundindex(\"medic/idle.wav\");\n    sound_pain1 = gi.soundindex(\"medic/medpain1.wav\");\n    sound_pain2 = gi.soundindex(\"medic/medpain2.wav\");\n    sound_die = gi.soundindex(\"medic/meddeth1.wav\");\n    sound_sight = gi.soundindex(\"medic/medsght1.wav\");\n    sound_search = gi.soundindex(\"medic/medsrch1.wav\");\n    sound_hook_launch = gi.soundindex(\"medic/medatck2.wav\");\n    sound_hook_hit = gi.soundindex(\"medic/medatck3.wav\");\n    sound_hook_heal = gi.soundindex(\"medic/medatck4.wav\");\n    sound_hook_retract = gi.soundindex(\"medic/medatck5.wav\");\n\n    gi.soundindex(\"medic/medatck1.wav\");\n\n    self->movetype = MOVETYPE_STEP;\n    self->solid = SOLID_BBOX;\n    self->s.modelindex = gi.modelindex(\"models/monsters/medic/tris.md2\");\n    VectorSet(self->mins, -24, -24, -24);\n    VectorSet(self->maxs, 24, 24, 32);\n\n    self->health = 300;\n    self->gib_health = -130;\n    self->mass = 400;\n\n    self->pain = medic_pain;\n    self->die = medic_die;\n\n    self->monsterinfo.stand = medic_stand;\n    self->monsterinfo.walk = medic_walk;\n    self->monsterinfo.run = medic_run;\n    self->monsterinfo.dodge = medic_dodge;\n    self->monsterinfo.attack = medic_attack;\n    self->monsterinfo.melee = NULL;\n    self->monsterinfo.sight = medic_sight;\n    self->monsterinfo.idle = medic_idle;\n    self->monsterinfo.search = medic_search;\n    self->monsterinfo.checkattack = medic_checkattack;\n\n    gi.linkentity(self);\n\n    self->monsterinfo.currentmove = &medic_move_stand;\n    self->monsterinfo.scale = MODEL_SCALE;\n\n    walkmonster_start(self);\n}\n","size":544,"score":100,"agent":"kuncc/5","pid":6,"session":3001,"ts":1791759270651}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3050,"symbol":"G_SetClientFrame","file":"p_view.c","asm":"# G_SetClientFrame  (TU p_view.c, section .text, 551 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_SetClientFrame:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0xc(%esp)\n  /* 007 */  mov     0x20(%esp),%edx\n  /* 00b */  mov     %esi,0x10(%esp)\n  /* 00f */  mov     %edi,0x14(%esp)\n  /* 013 */  mov     %ebp,0x18(%esp)\n  /* 017 */  cmpl    $0xff,0x28(%edx)\n  /* 01e */  jne     .Lc2\n  /* 024 */  mov     0x54(%edx),%eax\n  /* 027 */  xor     %ebx,%ebx\n  /* 029 */  mov     $0x1,%edi\n  /* 02e */  flds    xyspeed\n  /* 034 */  fldz\n  /* 036 */  movzbl  0x10(%eax),%ecx\n  /* 03a */  and     $0x1,%cl\n  /* 03d */  fucomip %st(1),%st\n  /* 03f */  movzbl  %cl,%esi\n  /* 042 */  setp    %bl\n  /* 045 */  cmovne  %edi,%ebx\n  /* 048 */  mov     0x228(%edx),%edi\n  /* 04e */  cmp     %esi,0xe74(%eax)\n  /* 054 */  mov     %ebx,(%esp)\n  /* 057 */  mov     0xe70(%eax),%ebx\n  /* 05d */  mov     %edi,0x4(%esp)\n  /* 061 */  je      .Le0\n  /* 063 */  cmp     $0x4,%ebx\n  /* 066 */  jle     .Lf7\n.L6c:\n  /* 06c */  mov     0x38(%edx),%edi\n  /* 06f */  cmp     $0x6,%ebx\n  /* 072 */  mov     0xe6c(%eax),%ebp\n  /* 078 */  mov     %edi,0x8(%esp)\n  /* 07c */  je      .L170\n  /* 082 */  cmp     %ebp,0x8(%esp)\n  /* 086 */  jl      .L1e0\n  /* 08c */  cmp     $0x5,%ebx\n  /* 08f */  je      .Lc0\n  /* 091 */  cmp     $0x2,%ebx\n  /* 094 */  jne     .Lf7\n  /* 096 */  fstp    %st(0)\n  /* 098 */  mov     0x4(%esp),%ecx\n  /* 09c */  test    %ecx,%ecx\n  /* 09e */  je      .Lc2\n  /* 0a0 */  mov     $0x1,%edi\n  /* 0a5 */  mov     $0x47,%ebp\n  /* 0aa */  mov     %edi,0xe70(%eax)\n  /* 0b0 */  movl    $0x44,0x38(%edx)\n  /* 0b7 */  mov     %ebp,0xe6c(%eax)\n  /* 0bd */  jmp     .Lc2\n  /* 0bf */  nop\n.Lc0:\n  /* 0c0 */  fstp    %st(0)\n.Lc2:\n  /* 0c2 */  mov     0xc(%esp),%ebx\n  /* 0c6 */  mov     0x10(%esp),%esi\n  /* 0ca */  mov     0x14(%esp),%edi\n  /* 0ce */  mov     0x18(%esp),%ebp\n  /* 0d2 */  add     $0x1c,%esp\n  /* 0d5 */  ret\n  /* 0d6 */  xchg    %ax,%ax\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     (%esp),%edi\n  /* 0e3 */  cmp     %edi,0xe78(%eax)\n  /* 0e9 */  je      .L188\n  /* 0ef */  test    %ebx,%ebx\n  /* 0f1 */  jne     .L188\n.Lf7:\n  /* 0f7 */  mov     %esi,0xe74(%eax)\n  /* 0fd */  mov     (%esp),%esi\n  /* 100 */  xor     %ebx,%ebx\n  /* 102 */  mov     %ebx,0xe70(%eax)\n  /* 108 */  mov     %esi,0xe78(%eax)\n  /* 10e */  mov     0x4(%esp),%esi\n  /* 112 */  test    %esi,%esi\n  /* 114 */  je      .L1b0\n  /* 11a */  fldz\n  /* 11c */  fxch    %st(1)\n  /* 11e */  fucomip %st(1),%st\n  /* 120 */  fstp    %st(0)\n  /* 122 */  jp      .L148\n  /* 124 */  jne     .L148\n  /* 126 */  test    %cl,%cl\n  /* 128 */  je      .L210\n  /* 12e */  movl    $0x87,0x38(%edx)\n  /* 135 */  mov     $0x99,%ecx\n  /* 13a */  mov     %ecx,0xe6c(%eax)\n  /* 140 */  jmp     .Lc2\n  /* 142 */  lea     0x0(%esi),%esi\n.L148:\n  /* 148 */  test    %cl,%cl\n  /* 14a */  je      .L1f0\n  /* 150 */  movl    $0x9a,0x38(%edx)\n  /* 157 */  mov     $0x9f,%esi\n  /* 15c */  mov     %esi,0xe6c(%eax)\n  /* 162 */  jmp     .Lc2\n  /* 167 */  nop\n  /* 168 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  cmp     %ebp,0x8(%esp)\n  /* 174 */  jle     .Lf7\n  /* 176 */  fstp    %st(0)\n  /* 178 */  mov     0x8(%esp),%eax\n  /* 17c */  dec     %eax\n  /* 17d */  mov     %eax,0x38(%edx)\n  /* 180 */  jmp     .Lc2\n  /* 185 */  lea     0x0(%esi),%esi\n.L188:\n  /* 188 */  mov     0x4(%esp),%edi\n  /* 18c */  test    %edi,%edi\n  /* 18e */  jne     .L6c\n  /* 194 */  cmp     $0x1,%ebx\n  /* 197 */  jg      .L6c\n  /* 19d */  fstp    %st(0)\n  /* 19f */  mov     (%esp),%esi\n  /* 1a2 */  mov     %esi,0xe78(%eax)\n  /* 1a8 */  jmp     .L1b2\n  /* 1aa */  lea     0x0(%esi),%esi\n.L1b0:\n  /* 1b0 */  fstp    %st(0)\n.L1b2:\n  /* 1b2 */  mov     $0x2,%ebp\n  /* 1b7 */  mov     %ebp,0xe70(%eax)\n  /* 1bd */  cmpl    $0x43,0x38(%edx)\n  /* 1c1 */  je      .L1ca\n  /* 1c3 */  movl    $0x42,0x38(%edx)\n.L1ca:\n  /* 1ca */  mov     $0x43,%edi\n  /* 1cf */  mov     %edi,0xe6c(%eax)\n  /* 1d5 */  jmp     .Lc2\n  /* 1da */  lea     0x0(%esi),%esi\n.L1e0:\n  /* 1e0 */  fstp    %st(0)\n  /* 1e2 */  mov     0x8(%esp),%eax\n  /* 1e6 */  inc     %eax\n  /* 1e7 */  mov     %eax,0x38(%edx)\n  /* 1ea */  jmp     .Lc2\n  /* 1ef */  nop\n.L1f0:\n  /* 1f0 */  movl    $0x28,0x38(%edx)\n  /* 1f7 */  mov     $0x2d,%ebx\n  /* 1fc */  mov     %ebx,0xe6c(%eax)\n  /* 202 */  jmp     .Lc2\n  /* 207 */  nop\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  movl    $0x0,0x38(%edx)\n  /* 217 */  mov     $0x27,%edx\n  /* 21c */  mov     %edx,0xe6c(%eax)\n  /* 222 */  jmp     .Lc2\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nextern float xyspeed;\n\nvoid G_SetClientFrame(edict_t *ent)\n{\n\tgclient_t *client;\n\tqboolean duck, run;\n\n\tif (ent->s.modelindex != 255)\n\t\treturn;\n\n\tclient = ent->client;\n\n\tif (client->ps.pmove.pm_flags & PMF_DUCKED)\n\t\tduck = true;\n\telse\n\t\tduck = false;\n\tif (xyspeed)\n\t\trun = true;\n\telse\n\t\trun = false;\n\n\tif (duck != client->anim_duck && client->anim_priority < ANIM_DEATH)\n\t\tgoto newanim;\n\tif (run != client->anim_run && client->anim_priority == ANIM_BASIC)\n\t\tgoto newanim;\n\tif (!ent->groundentity && client->anim_priority <= ANIM_WAVE)\n\t\tgoto newanim;\n\n\tif (client->anim_priority == ANIM_REVERSE)\n\t{\n\t\tif (ent->s.frame > client->anim_end)\n\t\t{\n\t\t\tent->s.frame--;\n\t\t\treturn;\n\t\t}\n\t}\n\telse if (ent->s.frame < client->anim_end)\n\t{\n\t\tent->s.frame++;\n\t\treturn;\n\t}\n\n\tif (client->anim_priority == ANIM_DEATH)\n\t\treturn;\n\telse if (client->anim_priority == ANIM_JUMP)\n\t{\n\t\tif (!ent->groundentity)\n\t\t\treturn;\n\t\tclient->anim_priority = ANIM_WAVE;\n\t\tent->s.frame = FRAME_jump3;\n\t\tclient->anim_end = FRAME_jump6;\n\t\treturn;\n\t}\n\nnewanim:\n\tclient->anim_priority = ANIM_BASIC;\n\tclient->anim_duck = duck;\n\tclient->anim_run = run;\n\n\tif (!ent->groundentity)\n\t{\n\t\tclient->anim_priority = ANIM_JUMP;\n\t\tif (ent->s.frame != FRAME_jump2)\n\t\t\tent->s.frame = FRAME_jump1;\n\t\tclient->anim_end = FRAME_jump2;\n\t}\n\telse if (run)\n\t{\n\t\tif (duck)\n\t\t{\n\t\t\tent->s.frame = FRAME_crwalk1;\n\t\t\tclient->anim_end = FRAME_crwalk6;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tent->s.frame = FRAME_run1;\n\t\t\tclient->anim_end = FRAME_run6;\n\t\t}\n\t}\n\telse\n\t{\n\t\tif (duck)\n\t\t{\n\t\t\tent->s.frame = FRAME_crstnd01;\n\t\t\tclient->anim_end = FRAME_crstnd19;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tent->s.frame = FRAME_stand01;\n\t\t\tclient->anim_end = FRAME_stand40;\n\t\t}\n\t}\n}\n","size":551,"score":100,"agent":"kuncc/6","pid":7,"session":3003,"ts":1791759270961}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3054,"symbol":"Weapon_RocketLauncher_Fire","file":"p_weapon.c","asm":"# Weapon_RocketLauncher_Fire  (TU p_weapon.c, section .text, 557 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWeapon_RocketLauncher_Fire:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x6c,%esp\n  /* 007 */  mov     0x80(%esp),%ebx\n  /* 00e */  call    rand\n  /* 013 */  fnstcw  0x2e(%esp)\n  /* 017 */  and     $0x7fff,%eax\n  /* 01c */  mov     %eax,0x24(%esp)\n  /* 020 */  movzwl  0x2e(%esp),%eax\n  /* 025 */  fildl   0x24(%esp)\n  /* 029 */  fdivs   =0x46fffe00 (32767f)\n  /* 02f */  or      $0xc00,%ax\n  /* 033 */  mov     %ax,0x2c(%esp)\n  /* 038 */  mov     $0x78,%eax\n  /* 03d */  fmuls   =0x41a00000 (20f)\n  /* 043 */  fldcw   0x2c(%esp)\n  /* 047 */  fistpl  0x24(%esp)\n  /* 04b */  fldcw   0x2e(%esp)\n  /* 04f */  mov     0x24(%esp),%esi\n  /* 053 */  mov     %eax,0x24(%esp)\n  /* 057 */  mov     is_quad,%eax\n  /* 05c */  add     $0x64,%esi\n  /* 05f */  test    %eax,%eax\n  /* 061 */  je      .L6f\n  /* 063 */  shl     $0x2,%esi\n  /* 066 */  mov     $0x1e0,%ebp\n  /* 06b */  mov     %ebp,0x24(%esp)\n.L6f:\n  /* 06f */  lea     0x48(%esp),%ecx\n  /* 073 */  xor     %edi,%edi\n  /* 075 */  mov     %ecx,0x8(%esp)\n  /* 079 */  lea     0x3c(%esp),%ebp\n  /* 07d */  mov     %edi,0xc(%esp)\n  /* 081 */  mov     %ebp,0x4(%esp)\n  /* 085 */  mov     0x54(%ebx),%eax\n  /* 088 */  lea     0xe34(%eax),%edx\n  /* 08e */  mov     %edx,(%esp)\n  /* 091 */  call    AngleVectors\n  /* 096 */  mov     0x54(%ebx),%eax\n  /* 099 */  movl    $0xc0000000,0x4(%esp)\n  /* 0a1 */  mov     %ebp,(%esp)\n  /* 0a4 */  lea     0xe00(%eax),%edx\n  /* 0aa */  mov     %edx,0x8(%esp)\n  /* 0ae */  call    VectorScale\n  /* 0b3 */  mov     0x1fc(%ebx),%eax\n  /* 0b9 */  lea     0x4(%ebx),%edx\n  /* 0bc */  mov     0x54(%ebx),%edi\n  /* 0bf */  lea     0x48(%esp),%ecx\n  /* 0c3 */  sub     $0x8,%eax\n  /* 0c6 */  mov     %eax,0x28(%esp)\n  /* 0ca */  movl    $0xbf800000,0xdf4(%edi)\n  /* 0d4 */  fildl   0x28(%esp)\n  /* 0d8 */  mov     0x2cc(%edi),%edi\n  /* 0de */  flds    =0x41000000 (8f)\n  /* 0e4 */  fsts    0x54(%esp)\n  /* 0e8 */  fstps   0x58(%esp)\n  /* 0ec */  cmp     $0x1,%edi\n  /* 0ef */  fstps   0x5c(%esp)\n  /* 0f3 */  je      .L220\n  /* 0f9 */  cmp     $0x2,%edi\n  /* 0fc */  je      .L210\n.L102:\n  /* 102 */  mov     %ecx,0xc(%esp)\n  /* 106 */  lea     0x30(%esp),%edi\n  /* 10a */  mov     %edx,(%esp)\n  /* 10d */  lea     0x54(%esp),%ecx\n  /* 111 */  mov     %ecx,0x4(%esp)\n  /* 115 */  mov     %edi,0x10(%esp)\n  /* 119 */  mov     %ebp,0x8(%esp)\n  /* 11d */  mov     %edx,0x28(%esp)\n  /* 121 */  call    G_ProjectSource\n  /* 126 */  mov     0x24(%esp),%eax\n  /* 12a */  mov     %esi,0xc(%esp)\n  /* 12e */  mov     $0x1,%esi\n  /* 133 */  movl    $0x42f00000,0x14(%esp)\n  /* 13b */  mov     %ebp,0x8(%esp)\n  /* 13f */  mov     %eax,0x18(%esp)\n  /* 143 */  mov     $0x28a,%eax\n  /* 148 */  mov     %eax,0x10(%esp)\n  /* 14c */  mov     %edi,0x4(%esp)\n  /* 150 */  mov     %ebx,(%esp)\n  /* 153 */  call    fire_rocket\n  /* 158 */  movl    $0x1,(%esp)\n  /* 15f */  call    *gi+0x64\n  /* 165 */  mov     g_edicts,%edx\n  /* 16b */  mov     %ebx,%eax\n  /* 16d */  sub     %edx,%eax\n  /* 16f */  sar     $0x2,%eax\n  /* 172 */  imul    $0xdb43bb1f,%eax,%eax\n  /* 178 */  mov     %eax,(%esp)\n  /* 17b */  call    *gi+0x68\n  /* 181 */  movzbl  is_silenced,%eax\n  /* 188 */  or      $0x7,%al\n  /* 18a */  movzbl  %al,%eax\n  /* 18d */  mov     %eax,(%esp)\n  /* 190 */  call    *gi+0x64\n  /* 196 */  mov     0x28(%esp),%edx\n  /* 19a */  mov     $0x2,%ecx\n  /* 19f */  mov     %ecx,0x4(%esp)\n  /* 1a3 */  mov     %edx,(%esp)\n  /* 1a6 */  call    *gi+0x58\n  /* 1ac */  mov     0x54(%ebx),%eax\n  /* 1af */  incl    0x5c(%eax)\n  /* 1b2 */  mov     %esi,0x8(%esp)\n  /* 1b6 */  mov     %edi,0x4(%esp)\n  /* 1ba */  mov     %ebx,(%esp)\n  /* 1bd */  call    PlayerNoise\n  /* 1c2 */  mov     dmflags,%eax\n  /* 1c7 */  flds    0x14(%eax)\n  /* 1ca */  fnstcw  0x2e(%esp)\n  /* 1ce */  movzwl  0x2e(%esp),%eax\n  /* 1d3 */  or      $0xc00,%ax\n  /* 1d7 */  mov     %ax,0x2c(%esp)\n  /* 1dc */  fldcw   0x2c(%esp)\n  /* 1e0 */  fistpl  0x24(%esp)\n  /* 1e4 */  fldcw   0x2e(%esp)\n  /* 1e8 */  testl   $0x2000,0x24(%esp)\n  /* 1f0 */  jne     .L202\n  /* 1f2 */  mov     0x54(%ebx),%eax\n  /* 1f5 */  mov     0xdb8(%eax),%edx\n  /* 1fb */  decl    0x2e4(%eax,%edx,4)\n.L202:\n  /* 202 */  add     $0x6c,%esp\n  /* 205 */  pop     %ebx\n  /* 206 */  pop     %esi\n  /* 207 */  pop     %edi\n  /* 208 */  pop     %ebp\n  /* 209 */  ret\n  /* 20a */  lea     0x0(%esi),%esi\n.L210:\n  /* 210 */  movl    $0x0,0x58(%esp)\n  /* 218 */  jmp     .L102\n  /* 21d */  lea     0x0(%esi),%esi\n.L220:\n  /* 220 */  movl    $0xc1000000,0x58(%esp)\n  /* 228 */  jmp     .L102\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nextern int is_quad;\nextern byte is_silenced;\n\nstatic void P_ProjectSource (gclient_t *client, vec3_t point, vec3_t distance, vec3_t forward, vec3_t right, vec3_t result)\n{\n\tvec3_t\t_distance;\n\n\tVectorCopy (distance, _distance);\n\tif (client->pers.hand == LEFT_HANDED)\n\t\t_distance[1] *= -1;\n\telse if (client->pers.hand == CENTER_HANDED)\n\t\t_distance[1] = 0;\n\tG_ProjectSource (point, _distance, forward, right, result);\n}\n\nvoid Weapon_RocketLauncher_Fire (edict_t *ent)\n{\n\tvec3_t\toffset, start;\n\tvec3_t\tforward, right;\n\tint\t\tdamage;\n\tfloat\tdamage_radius;\n\tint\t\tradius_damage;\n\n\tdamage = 100 + (int)(random() * 20.0);\n\tradius_damage = 120;\n\tdamage_radius = 120;\n\tif (is_quad)\n\t{\n\t\tdamage *= 4;\n\t\tradius_damage *= 4;\n\t}\n\n\tAngleVectors (ent->client->v_angle, forward, right, NULL);\n\n\tVectorScale (forward, -2, ent->client->kick_origin);\n\tent->client->kick_angles[0] = -1;\n\n\tVectorSet(offset, 8, 8, ent->viewheight-8);\n\tP_ProjectSource (ent->client, ent->s.origin, offset, forward, right, start);\n\tfire_rocket (ent, start, forward, damage, 650, damage_radius, radius_damage);\n\n\tgi.WriteByte (svc_muzzleflash);\n\tgi.WriteShort (ent-g_edicts);\n\tgi.WriteByte (MZ_ROCKET | is_silenced);\n\tgi.multicast (ent->s.origin, MULTICAST_PVS);\n\n\tent->client->ps.gunframe++;\n\tPlayerNoise(ent, start, PNOISE_WEAPON);\n\tif (! ( (int)dmflags->value & DF_INFINITE_AMMO ) )\n\t\tent->client->pers.inventory[ent->client->ammo_index]--;\n}\n","size":557,"score":100,"agent":"kuncc/2","pid":3,"session":3004,"ts":1791759275691}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2292,"symbol":"CreateTargetChangeLevel","file":"g_main.c","asm":"# CreateTargetChangeLevel  (TU g_main.c, section .text, 80 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCreateTargetChangeLevel:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  call    G_Spawn\n  /* 008 */  mov     $\"target_changelevel\",%edx\n  /* 00d */  mov     $\"%s\",%ecx\n  /* 012 */  mov     %edx,0x118(%eax)\n  /* 018 */  mov     0x30(%esp),%edx\n  /* 01c */  mov     %eax,0x1c(%esp)\n  /* 020 */  mov     $0x40,%eax\n  /* 025 */  mov     %eax,0x4(%esp)\n  /* 029 */  mov     %ecx,0x8(%esp)\n  /* 02d */  mov     %edx,0xc(%esp)\n  /* 031 */  movl    $level+0x88,(%esp)\n  /* 038 */  call    Com_sprintf\n  /* 03d */  mov     0x1c(%esp),%eax\n  /* 041 */  mov     $level+0x88,%edx\n  /* 046 */  mov     %edx,0x1f8(%eax)\n  /* 04c */  add     $0x2c,%esp\n  /* 04f */  ret\n","c":"#include \"g_local.h\"\n\nedict_t *CreateTargetChangeLevel(char *map)\n{\n    edict_t *ent;\n\n    ent = G_Spawn();\n    ent->classname = \"target_changelevel\";\n    Com_sprintf(level.nextmap, sizeof(level.nextmap), \"%s\", map);\n    ent->map = level.nextmap;\n    return ent;\n}\n","size":80,"score":100,"agent":"frong","pid":23,"session":3008,"ts":1791759285569}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2815,"symbol":"InfantryMachineGun","file":"m_infantry.c","asm":"# InfantryMachineGun  (TU m_infantry.c, section .text, 540 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nInfantryMachineGun:\n  /* 000 */  sub     $0x8c,%esp\n  /* 006 */  mov     %ebx,0x7c(%esp)\n  /* 00a */  mov     0x90(%esp),%ebx\n  /* 011 */  mov     %edi,0x84(%esp)\n  /* 018 */  mov     %esi,0x80(%esp)\n  /* 01f */  mov     %ebp,0x88(%esp)\n  /* 026 */  mov     0x38(%ebx),%edi\n  /* 029 */  cmp     $0xc2,%edi\n  /* 02f */  je      .L138\n  /* 035 */  lea     0x4c(%esp),%esi\n  /* 039 */  xor     %eax,%eax\n  /* 03b */  mov     %eax,0xc(%esp)\n  /* 03f */  lea     0x10(%ebx),%edx\n  /* 042 */  mov     %edx,(%esp)\n  /* 045 */  lea     0x58(%esp),%eax\n  /* 049 */  mov     %eax,0x8(%esp)\n  /* 04d */  lea     -0x80(%edi),%ebp\n  /* 050 */  mov     %esi,0x4(%esp)\n  /* 054 */  call    AngleVectors\n  /* 059 */  lea     0x58(%esp),%eax\n  /* 05d */  mov     %eax,0xc(%esp)\n  /* 061 */  lea     0x0(%ebp,%ebp,2),%eax\n  /* 065 */  mov     %esi,0x8(%esp)\n  /* 069 */  lea     monster_flash_offset(,%eax,4),%eax\n  /* 070 */  mov     %eax,0x4(%esp)\n  /* 074 */  lea     0x34(%esp),%edx\n  /* 078 */  mov     %edx,0x10(%esp)\n  /* 07c */  lea     0x4(%ebx),%eax\n  /* 07f */  mov     %eax,(%esp)\n  /* 082 */  mov     %edx,0x2c(%esp)\n  /* 086 */  call    G_ProjectSource\n  /* 08b */  lea     -0x1d1(%edi,%edi,2),%eax\n  /* 092 */  shl     $0x2,%eax\n  /* 095 */  flds    0x10(%ebx)\n  /* 098 */  fsubs   aimangles(%eax)\n  /* 09e */  fstps   0x64(%esp)\n  /* 0a2 */  flds    0x14(%ebx)\n  /* 0a5 */  fsubs   aimangles+0x4(%eax)\n  /* 0ab */  fstps   0x68(%esp)\n  /* 0af */  flds    0x18(%ebx)\n  /* 0b2 */  fsubs   aimangles+0x8(%eax)\n  /* 0b8 */  xor     %eax,%eax\n  /* 0ba */  mov     %eax,0xc(%esp)\n  /* 0be */  xor     %eax,%eax\n  /* 0c0 */  mov     %eax,0x8(%esp)\n  /* 0c4 */  lea     0x64(%esp),%eax\n  /* 0c8 */  mov     %esi,0x4(%esp)\n  /* 0cc */  mov     %eax,(%esp)\n  /* 0cf */  fstps   0x6c(%esp)\n  /* 0d3 */  call    AngleVectors\n  /* 0d8 */  mov     0x2c(%esp),%edx\n.Ldc:\n  /* 0dc */  mov     %ebp,0x1c(%esp)\n  /* 0e0 */  mov     $0x1f4,%eax\n  /* 0e5 */  mov     $0x12c,%ecx\n  /* 0ea */  mov     %esi,0x8(%esp)\n  /* 0ee */  mov     $0x4,%edi\n  /* 0f3 */  mov     $0x3,%ebp\n  /* 0f8 */  mov     %edi,0x10(%esp)\n  /* 0fc */  mov     %ebp,0xc(%esp)\n  /* 100 */  mov     %ebx,(%esp)\n  /* 103 */  mov     %eax,0x18(%esp)\n  /* 107 */  mov     %ecx,0x14(%esp)\n  /* 10b */  mov     %edx,0x4(%esp)\n  /* 10f */  call    monster_fire_bullet\n  /* 114 */  mov     0x7c(%esp),%ebx\n  /* 118 */  mov     0x80(%esp),%esi\n  /* 11f */  mov     0x84(%esp),%edi\n  /* 126 */  mov     0x88(%esp),%ebp\n  /* 12d */  add     $0x8c,%esp\n  /* 133 */  ret\n  /* 134 */  lea     0x0(%esi,%eiz,1),%esi\n.L138:\n  /* 138 */  lea     0x58(%esp),%edi\n  /* 13c */  xor     %eax,%eax\n  /* 13e */  mov     %eax,0xc(%esp)\n  /* 142 */  lea     0x4c(%esp),%esi\n  /* 146 */  mov     %edi,0x8(%esp)\n  /* 14a */  lea     0x10(%ebx),%ebp\n  /* 14d */  mov     %esi,0x4(%esp)\n  /* 151 */  mov     %ebp,(%esp)\n  /* 154 */  call    AngleVectors\n  /* 159 */  lea     0x34(%esp),%edx\n  /* 15d */  mov     %edx,0x10(%esp)\n  /* 161 */  lea     0x4(%ebx),%eax\n  /* 164 */  mov     %edx,0x2c(%esp)\n  /* 168 */  mov     $monster_flash_offset+0x138,%edx\n  /* 16d */  mov     %eax,(%esp)\n  /* 170 */  mov     %edi,0xc(%esp)\n  /* 174 */  mov     %esi,0x8(%esp)\n  /* 178 */  mov     %edx,0x4(%esp)\n  /* 17c */  call    G_ProjectSource\n  /* 181 */  mov     0x21c(%ebx),%eax\n  /* 187 */  test    %eax,%eax\n  /* 189 */  je      .L200\n  /* 18b */  movl    $0xbe4ccccd,0x4(%esp)\n  /* 193 */  lea     0x40(%esp),%ecx\n  /* 197 */  mov     %ecx,0xc(%esp)\n  /* 19b */  lea     0x178(%eax),%ecx\n  /* 1a1 */  add     $0x4,%eax\n  /* 1a4 */  mov     %ecx,0x8(%esp)\n  /* 1a8 */  mov     %eax,(%esp)\n  /* 1ab */  call    VectorMA\n  /* 1b0 */  mov     0x21c(%ebx),%eax\n  /* 1b6 */  fildl   0x1fc(%eax)\n  /* 1bc */  fadds   0x48(%esp)\n  /* 1c0 */  mov     %esi,(%esp)\n  /* 1c3 */  fsts    0x48(%esp)\n  /* 1c7 */  flds    0x40(%esp)\n  /* 1cb */  fsubs   0x34(%esp)\n  /* 1cf */  fstps   0x4c(%esp)\n  /* 1d3 */  flds    0x44(%esp)\n  /* 1d7 */  fsubs   0x38(%esp)\n  /* 1db */  fstps   0x50(%esp)\n  /* 1df */  fsubs   0x3c(%esp)\n  /* 1e3 */  fstps   0x54(%esp)\n  /* 1e7 */  call    VectorNormalize\n  /* 1ec */  fstp    %st(0)\n  /* 1ee */  mov     0x2c(%esp),%edx\n.L1f2:\n  /* 1f2 */  mov     $0x1a,%ebp\n  /* 1f7 */  jmp     .Ldc\n  /* 1fc */  lea     0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  mov     %edi,0x8(%esp)\n  /* 204 */  xor     %eax,%eax\n  /* 206 */  mov     %eax,0xc(%esp)\n  /* 20a */  mov     %esi,0x4(%esp)\n  /* 20e */  mov     %ebp,(%esp)\n  /* 211 */  call    AngleVectors\n  /* 216 */  mov     0x2c(%esp),%edx\n  /* 21a */  jmp     .L1f2\n","c":"#include \"g_local.h\"\n#include \"m_infantry.h\"\n\nextern vec3_t aimangles[];\n\nvoid InfantryMachineGun(edict_t *self)\n{\n\tvec3_t\tstart, target;\n\tvec3_t\tforward, right, vec;\n\tint\t\tflash_number;\n\n\tif (self->s.frame == FRAME_attak111)\n\t{\n\t\tflash_number = MZ2_INFANTRY_MACHINEGUN_1;\n\t\tAngleVectors(self->s.angles, forward, right, NULL);\n\t\tG_ProjectSource(self->s.origin, monster_flash_offset[flash_number], forward, right, start);\n\n\t\tif (self->enemy)\n\t\t{\n\t\t\tVectorMA(self->enemy->s.origin, -0.2, self->enemy->velocity, target);\n\t\t\ttarget[2] += self->enemy->viewheight;\n\t\t\tVectorSubtract(target, start, forward);\n\t\t\tVectorNormalize(forward);\n\t\t}\n\t\telse\n\t\t{\n\t\t\tAngleVectors(self->s.angles, forward, right, NULL);\n\t\t}\n\t}\n\telse\n\t{\n\t\tflash_number = MZ2_INFANTRY_MACHINEGUN_2 + (self->s.frame - FRAME_death211);\n\n\t\tAngleVectors(self->s.angles, forward, right, NULL);\n\t\tG_ProjectSource(self->s.origin, monster_flash_offset[flash_number], forward, right, start);\n\n\t\tVectorSubtract(self->s.angles, aimangles[flash_number - MZ2_INFANTRY_MACHINEGUN_2], vec);\n\t\tAngleVectors(vec, forward, NULL, NULL);\n\t}\n\n\tmonster_fire_bullet(self, start, forward, 3, 4, 300, 500, flash_number);\n}\n","size":540,"score":100,"agent":"kuncc/1","pid":2,"session":3000,"ts":1791759285994}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3055,"symbol":"weapon_shotgun_fire","file":"p_weapon.c","asm":"# weapon_shotgun_fire  (TU p_weapon.c, section .text, 559 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nweapon_shotgun_fire:\n  /* 000 */  sub     $0x8c,%esp\n  /* 006 */  mov     %ebx,0x7c(%esp)\n  /* 00a */  mov     0x90(%esp),%ebx\n  /* 011 */  mov     %esi,0x80(%esp)\n  /* 018 */  mov     %edi,0x84(%esp)\n  /* 01f */  mov     %ebp,0x88(%esp)\n  /* 026 */  mov     0x54(%ebx),%eax\n  /* 029 */  cmpl    $0x9,0x5c(%eax)\n  /* 02d */  je      .L210\n  /* 033 */  xor     %edx,%edx\n  /* 035 */  add     $0xe34,%eax\n  /* 03a */  mov     %edx,0xc(%esp)\n  /* 03e */  lea     0x4c(%esp),%ebp\n  /* 042 */  mov     %eax,(%esp)\n  /* 045 */  lea     0x58(%esp),%edx\n  /* 049 */  mov     %edx,0x8(%esp)\n  /* 04d */  lea     0x4(%ebx),%esi\n  /* 050 */  mov     %ebp,0x4(%esp)\n  /* 054 */  call    AngleVectors\n  /* 059 */  mov     0x54(%ebx),%eax\n  /* 05c */  movl    $0xc0000000,0x4(%esp)\n  /* 064 */  mov     %ebp,(%esp)\n  /* 067 */  add     $0xe00,%eax\n  /* 06c */  mov     %eax,0x8(%esp)\n  /* 070 */  call    VectorScale\n  /* 075 */  mov     0x1fc(%ebx),%ecx\n  /* 07b */  lea     0x58(%esp),%edx\n  /* 07f */  movl    $0x0,0x64(%esp)\n  /* 087 */  mov     0x54(%ebx),%eax\n  /* 08a */  movl    $0x41000000,0x68(%esp)\n  /* 092 */  sub     $0x8,%ecx\n  /* 095 */  mov     %ecx,0x38(%esp)\n  /* 099 */  movl    $0xc0000000,0xdf4(%eax)\n  /* 0a3 */  fildl   0x38(%esp)\n  /* 0a7 */  mov     0x2cc(%eax),%eax\n  /* 0ad */  cmp     $0x1,%eax\n  /* 0b0 */  fstps   0x6c(%esp)\n  /* 0b4 */  je      .Lc8\n  /* 0b6 */  cmp     $0x2,%eax\n  /* 0b9 */  jne     .Ld0\n  /* 0bb */  movl    $0x0,0x68(%esp)\n  /* 0c3 */  jmp     .Ld0\n  /* 0c5 */  lea     0x0(%esi),%esi\n.Lc8:\n  /* 0c8 */  movl    $0xc1000000,0x68(%esp)\n.Ld0:\n  /* 0d0 */  mov     %edx,0xc(%esp)\n  /* 0d4 */  lea     0x64(%esp),%eax\n  /* 0d8 */  mov     %eax,0x4(%esp)\n  /* 0dc */  lea     0x40(%esp),%edi\n  /* 0e0 */  mov     %edi,0x10(%esp)\n  /* 0e4 */  mov     %ebp,0x8(%esp)\n  /* 0e8 */  mov     %esi,(%esp)\n  /* 0eb */  call    G_ProjectSource\n  /* 0f0 */  mov     is_quad,%eax\n  /* 0f5 */  test    %eax,%eax\n  /* 0f7 */  jne     .L220\n  /* 0fd */  mov     $0x8,%edx\n  /* 102 */  mov     $0x4,%eax\n.L107:\n  /* 107 */  mov     %edx,0x10(%esp)\n  /* 10b */  mov     $0x2,%ecx\n  /* 110 */  mov     %ecx,0x20(%esp)\n  /* 114 */  mov     $0xc,%ecx\n  /* 119 */  mov     %ecx,0x1c(%esp)\n  /* 11d */  mov     $0x1f4,%ecx\n  /* 122 */  mov     %ecx,0x18(%esp)\n  /* 126 */  mov     $0x1f4,%ecx\n  /* 12b */  mov     %ecx,0x14(%esp)\n  /* 12f */  mov     %eax,0xc(%esp)\n  /* 133 */  mov     %ebp,0x8(%esp)\n  /* 137 */  mov     %edi,0x4(%esp)\n  /* 13b */  mov     %ebx,(%esp)\n  /* 13e */  call    fire_shotgun\n  /* 143 */  movl    $0x1,(%esp)\n  /* 14a */  call    *gi+0x64\n  /* 150 */  mov     g_edicts,%ebp\n  /* 156 */  mov     %ebx,%eax\n  /* 158 */  sub     %ebp,%eax\n  /* 15a */  sar     $0x2,%eax\n  /* 15d */  imul    $0xdb43bb1f,%eax,%eax\n  /* 163 */  mov     %eax,(%esp)\n  /* 166 */  call    *gi+0x68\n  /* 16c */  movzbl  is_silenced,%eax\n  /* 173 */  or      $0x2,%al\n  /* 175 */  movzbl  %al,%eax\n  /* 178 */  mov     %eax,(%esp)\n  /* 17b */  call    *gi+0x64\n  /* 181 */  mov     $0x2,%eax\n  /* 186 */  mov     %eax,0x4(%esp)\n  /* 18a */  mov     %esi,(%esp)\n  /* 18d */  call    *gi+0x58\n  /* 193 */  mov     0x54(%ebx),%eax\n  /* 196 */  incl    0x5c(%eax)\n  /* 199 */  mov     $0x1,%eax\n  /* 19e */  mov     %eax,0x8(%esp)\n  /* 1a2 */  mov     %edi,0x4(%esp)\n  /* 1a6 */  mov     %ebx,(%esp)\n  /* 1a9 */  call    PlayerNoise\n  /* 1ae */  mov     dmflags,%eax\n  /* 1b3 */  flds    0x14(%eax)\n  /* 1b6 */  fnstcw  0x3e(%esp)\n  /* 1ba */  movzwl  0x3e(%esp),%eax\n  /* 1bf */  or      $0xc00,%ax\n  /* 1c3 */  mov     %ax,0x3c(%esp)\n  /* 1c8 */  fldcw   0x3c(%esp)\n  /* 1cc */  fistpl  0x38(%esp)\n  /* 1d0 */  fldcw   0x3e(%esp)\n  /* 1d4 */  testl   $0x2000,0x38(%esp)\n  /* 1dc */  jne     .L1ee\n  /* 1de */  mov     0x54(%ebx),%eax\n  /* 1e1 */  mov     0xdb8(%eax),%edx\n  /* 1e7 */  decl    0x2e4(%eax,%edx,4)\n.L1ee:\n  /* 1ee */  mov     0x7c(%esp),%ebx\n  /* 1f2 */  mov     0x80(%esp),%esi\n  /* 1f9 */  mov     0x84(%esp),%edi\n  /* 200 */  mov     0x88(%esp),%ebp\n  /* 207 */  add     $0x8c,%esp\n  /* 20d */  ret\n  /* 20e */  xchg    %ax,%ax\n.L210:\n  /* 210 */  movl    $0xa,0x5c(%eax)\n  /* 217 */  jmp     .L1ee\n  /* 219 */  lea     0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  mov     $0x20,%edx\n  /* 225 */  mov     $0x10,%eax\n  /* 22a */  jmp     .L107\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nextern int is_quad;\nextern byte is_silenced;\n\nstatic void P_ProjectSource (gclient_t *client, vec3_t point, vec3_t distance, vec3_t forward, vec3_t right, vec3_t result)\n{\n\tvec3_t\t_distance;\n\n\tVectorCopy (distance, _distance);\n\tif (client->pers.hand == LEFT_HANDED)\n\t\t_distance[1] *= -1;\n\telse if (client->pers.hand == CENTER_HANDED)\n\t\t_distance[1] = 0;\n\tG_ProjectSource (point, _distance, forward, right, result);\n}\n\nvoid weapon_shotgun_fire (edict_t *ent)\n{\n\tvec3_t\t\tstart;\n\tvec3_t\t\tforward, right;\n\tvec3_t\t\toffset;\n\tint\t\t\tdamage = 4;\n\tint\t\t\tkick = 8;\n\n\tif (ent->client->ps.gunframe == 9)\n\t{\n\t\tent->client->ps.gunframe++;\n\t\treturn;\n\t}\n\n\tAngleVectors (ent->client->v_angle, forward, right, NULL);\n\n\tVectorScale (forward, -2, ent->client->kick_origin);\n\tent->client->kick_angles[0] = -2;\n\n\tVectorSet(offset, 0, 8,  ent->viewheight-8);\n\tP_ProjectSource (ent->client, ent->s.origin, offset, forward, right, start);\n\n\tif (is_quad)\n\t{\n\t\tdamage *= 4;\n\t\tkick *= 4;\n\t}\n\n\tfire_shotgun (ent, start, forward, damage, kick, 500, 500, 12, MOD_SHOTGUN);\n\n\tgi.WriteByte (svc_muzzleflash);\n\tgi.WriteShort (ent-g_edicts);\n\tgi.WriteByte (MZ_SHOTGUN | is_silenced);\n\tgi.multicast (ent->s.origin, MULTICAST_PVS);\n\n\tent->client->ps.gunframe++;\n\tPlayerNoise(ent, start, PNOISE_WEAPON);\n\n\tif (! ( (int)dmflags->value & DF_INFINITE_AMMO ) )\n\t\tent->client->pers.inventory[ent->client->ammo_index]--;\n}\n","size":559,"score":100,"agent":"kuncc/4","pid":5,"session":3006,"ts":1791759288712}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2208,"symbol":"M_ReactToDamage","file":"g_combat.c","asm":"# M_ReactToDamage  (TU g_combat.c, section .text, 559 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_ReactToDamage:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x34(%esp),%ecx\n  /* 00b */  mov     %esi,0x24(%esp)\n  /* 00f */  mov     0x30(%esp),%edx\n  /* 013 */  mov     %edi,0x28(%esp)\n  /* 017 */  mov     0x54(%ecx),%eax\n  /* 01a */  test    %eax,%eax\n  /* 01c */  je      .L1c0\n.L22:\n  /* 022 */  cmp     %edx,%ecx\n  /* 024 */  je      .L85\n  /* 026 */  mov     0x21c(%edx),%esi\n  /* 02c */  cmp     %ecx,%esi\n  /* 02e */  je      .L85\n  /* 030 */  mov     0x308(%edx),%ebx\n  /* 036 */  test    $0x1,%bh\n  /* 039 */  jne     .L98\n  /* 03b */  test    %eax,%eax\n  /* 03d */  je      .La5\n  /* 03f */  and     $0xfffffffb,%ebx\n  /* 042 */  test    %esi,%esi\n  /* 044 */  mov     %ebx,0x308(%edx)\n  /* 04a */  je      .L190\n  /* 050 */  mov     0x54(%esi),%eax\n  /* 053 */  test    %eax,%eax\n  /* 055 */  je      .L190\n  /* 05b */  mov     %edx,(%esp)\n  /* 05e */  mov     %esi,0x4(%esp)\n  /* 062 */  mov     %ecx,0x1c(%esp)\n  /* 066 */  mov     %edx,0x18(%esp)\n  /* 06a */  call    visible\n  /* 06f */  mov     0x18(%esp),%edx\n  /* 073 */  mov     0x1c(%esp),%ecx\n  /* 077 */  test    %eax,%eax\n  /* 079 */  je      .L218\n  /* 07f */  mov     %ecx,0x220(%edx)\n.L85:\n  /* 085 */  mov     0x20(%esp),%ebx\n  /* 089 */  mov     0x24(%esp),%esi\n  /* 08d */  mov     0x28(%esp),%edi\n  /* 091 */  add     $0x2c,%esp\n  /* 094 */  ret\n  /* 095 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  test    %eax,%eax\n  /* 09a */  jne     .L85\n  /* 09c */  testb   $0x1,0x309(%ecx)\n  /* 0a3 */  jne     .L85\n.La5:\n  /* 0a5 */  mov     0x108(%edx),%eax\n  /* 0ab */  mov     0x108(%ecx),%edi\n  /* 0b1 */  xor     %edi,%eax\n  /* 0b3 */  test    $0x3,%al\n  /* 0b5 */  jne     .L1e0\n  /* 0bb */  mov     %ecx,0x1c(%esp)\n  /* 0bf */  mov     0x118(%ecx),%edi\n  /* 0c5 */  mov     %edx,0x18(%esp)\n  /* 0c9 */  mov     %edi,0x4(%esp)\n  /* 0cd */  mov     0x118(%edx),%eax\n  /* 0d3 */  mov     %eax,(%esp)\n  /* 0d6 */  call    strcmp\n  /* 0db */  mov     0x18(%esp),%edx\n  /* 0df */  mov     0x1c(%esp),%ecx\n  /* 0e3 */  test    %eax,%eax\n  /* 0e5 */  je      .L1e0\n  /* 0eb */  mov     %edi,(%esp)\n  /* 0ee */  mov     $\"monster_tank\",%eax\n  /* 0f3 */  mov     %eax,0x4(%esp)\n  /* 0f7 */  call    strcmp\n  /* 0fc */  mov     0x18(%esp),%edx\n  /* 100 */  mov     0x1c(%esp),%ecx\n  /* 104 */  test    %eax,%eax\n  /* 106 */  je      .L1e0\n  /* 10c */  mov     %edi,(%esp)\n  /* 10f */  mov     $\"monster_supertank\",%eax\n  /* 114 */  mov     %eax,0x4(%esp)\n  /* 118 */  call    strcmp\n  /* 11d */  mov     0x18(%esp),%edx\n  /* 121 */  mov     0x1c(%esp),%ecx\n  /* 125 */  test    %eax,%eax\n  /* 127 */  je      .L1e0\n  /* 12d */  mov     %edi,(%esp)\n  /* 130 */  mov     $\"monster_makron\",%eax\n  /* 135 */  mov     %eax,0x4(%esp)\n  /* 139 */  call    strcmp\n  /* 13e */  mov     0x18(%esp),%edx\n  /* 142 */  mov     0x1c(%esp),%ecx\n  /* 146 */  test    %eax,%eax\n  /* 148 */  je      .L1e0\n  /* 14e */  mov     %edi,(%esp)\n  /* 151 */  mov     $\"monster_jorg\",%eax\n  /* 156 */  mov     %eax,0x4(%esp)\n  /* 15a */  call    strcmp\n  /* 15f */  mov     0x18(%esp),%edx\n  /* 163 */  mov     0x1c(%esp),%ecx\n  /* 167 */  test    %eax,%eax\n  /* 169 */  je      .L1e0\n  /* 16b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L170:\n  /* 170 */  test    %esi,%esi\n  /* 172 */  je      .L190\n  /* 174 */  mov     0x54(%esi),%edi\n  /* 177 */  test    %edi,%edi\n  /* 179 */  je      .L190\n  /* 17b */  mov     %esi,0x220(%edx)\n  /* 181 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  mov     %ecx,0x21c(%edx)\n  /* 196 */  test    $0x8,%bh\n  /* 199 */  jne     .L85\n.L19f:\n  /* 19f */  mov     0x20(%esp),%ebx\n  /* 1a3 */  mov     %edx,0x30(%esp)\n  /* 1a7 */  mov     0x24(%esp),%esi\n  /* 1ab */  mov     0x28(%esp),%edi\n  /* 1af */  add     $0x2c,%esp\n  /* 1b2 */  jmp     FoundTarget\n  /* 1b7 */  nop\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  testb   $0x4,0xb8(%ecx)\n  /* 1c7 */  jne     .L22\n  /* 1cd */  mov     0x20(%esp),%ebx\n  /* 1d1 */  mov     0x24(%esp),%esi\n  /* 1d5 */  mov     0x28(%esp),%edi\n  /* 1d9 */  add     $0x2c,%esp\n  /* 1dc */  ret\n  /* 1dd */  lea     0x0(%esi),%esi\n.L1e0:\n  /* 1e0 */  mov     0x21c(%ecx),%eax\n  /* 1e6 */  cmp     %edx,%eax\n  /* 1e8 */  je      .L170\n  /* 1ea */  test    %eax,%eax\n  /* 1ec */  je      .L85\n  /* 1f2 */  test    %esi,%esi\n  /* 1f4 */  je      .L203\n  /* 1f6 */  mov     0x54(%esi),%ecx\n  /* 1f9 */  test    %ecx,%ecx\n  /* 1fb */  je      .L203\n  /* 1fd */  mov     %esi,0x220(%edx)\n.L203:\n  /* 203 */  mov     %eax,0x21c(%edx)\n  /* 209 */  test    $0x8,%bh\n  /* 20c */  jne     .L85\n  /* 212 */  jmp     .L19f\n  /* 214 */  lea     0x0(%esi,%eiz,1),%esi\n.L218:\n  /* 218 */  mov     0x21c(%edx),%eax\n  /* 21e */  mov     0x308(%edx),%ebx\n  /* 224 */  mov     %eax,0x220(%edx)\n  /* 22a */  jmp     .L190\n","c":"#include \"g_local.h\"\n\nvoid M_ReactToDamage (edict_t *targ, edict_t *attacker)\n{\n\tif (!(attacker->client) && !(attacker->svflags & SVF_MONSTER))\n\t\treturn;\n\n\tif (attacker == targ || attacker == targ->enemy)\n\t\treturn;\n\n\t// if we are a good guy monster and our attacker is a player\n\t// or another good guy, do not get mad at them\n\tif (targ->monsterinfo.aiflags & AI_GOOD_GUY)\n\t{\n\t\tif (attacker->client || (attacker->monsterinfo.aiflags & AI_GOOD_GUY))\n\t\t\treturn;\n\t}\n\n\t// we now know that we are not both good guys\n\n\t// if attacker is a client, get mad at them because he's good and we're not\n\tif (attacker->client)\n\t{\n\t\ttarg->monsterinfo.aiflags &= ~AI_SOUND_TARGET;\n\n\t\t// this can only happen in coop (both new and old enemies are clients)\n\t\t// only switch if can't see the current enemy\n\t\tif (targ->enemy && targ->enemy->client)\n\t\t{\n\t\t\tif (visible(targ, targ->enemy))\n\t\t\t{\n\t\t\t\ttarg->oldenemy = attacker;\n\t\t\t\treturn;\n\t\t\t}\n\t\t\ttarg->oldenemy = targ->enemy;\n\t\t}\n\t\ttarg->enemy = attacker;\n\t\tif (!(targ->monsterinfo.aiflags & AI_DUCKED))\n\t\t\tFoundTarget (targ);\n\t\treturn;\n\t}\n\n\t// it's the same base (walk/swim/fly) type and a different classname and it's not a tank\n\t// (they spray too much), get mad at them\n\tif (((targ->flags & (FL_FLY|FL_SWIM)) == (attacker->flags & (FL_FLY|FL_SWIM))) &&\n\t\t (strcmp (targ->classname, attacker->classname) != 0) &&\n\t\t (strcmp(attacker->classname, \"monster_tank\") != 0) &&\n\t\t (strcmp(attacker->classname, \"monster_supertank\") != 0) &&\n\t\t (strcmp(attacker->classname, \"monster_makron\") != 0) &&\n\t\t (strcmp(attacker->classname, \"monster_jorg\") != 0) )\n\t{\n\t\tif (targ->enemy && targ->enemy->client)\n\t\t\ttarg->oldenemy = targ->enemy;\n\t\ttarg->enemy = attacker;\n\t\tif (!(targ->monsterinfo.aiflags & AI_DUCKED))\n\t\t\tFoundTarget (targ);\n\t}\n\t// if they *meant* to shoot us, then shoot back\n\telse if (attacker->enemy == targ)\n\t{\n\t\tif (targ->enemy && targ->enemy->client)\n\t\t\ttarg->oldenemy = targ->enemy;\n\t\ttarg->enemy = attacker;\n\t\tif (!(targ->monsterinfo.aiflags & AI_DUCKED))\n\t\t\tFoundTarget (targ);\n\t}\n\t// otherwise get mad at whoever they are mad at (help our buddy) unless it is us!\n\telse if (attacker->enemy)\n\t{\n\t\tif (targ->enemy && targ->enemy->client)\n\t\t\ttarg->oldenemy = targ->enemy;\n\t\ttarg->enemy = attacker->enemy;\n\t\tif (!(targ->monsterinfo.aiflags & AI_DUCKED))\n\t\t\tFoundTarget (targ);\n\t}\n}\n","size":559,"score":100,"agent":"kuncc/0","pid":1,"session":3005,"ts":1791759289641}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3059,"symbol":"Pickup_Weapon","file":"p_weapon.c","asm":"# Pickup_Weapon  (TU p_weapon.c, section .text, 565 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPickup_Weapon:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  mov     0x30(%esp),%esi\n  /* 00a */  mov     0x34(%esp),%ecx\n  /* 00e */  mov     dmflags,%edi\n  /* 014 */  mov     0x288(%esi),%eax\n  /* 01a */  mov     0x54(%ecx),%edx\n  /* 01d */  flds    0x14(%edi)\n  /* 020 */  mov     %eax,%ebx\n  /* 022 */  sub     $itemlist,%ebx\n  /* 028 */  sar     $0x2,%ebx\n  /* 02b */  imul    $0x286bca1b,%ebx,%ebx\n  /* 031 */  add     $0xb4,%ebx\n  /* 037 */  mov     0x14(%edx,%ebx,4),%ecx\n  /* 03b */  fnstcw  0x1e(%esp)\n  /* 03f */  movzwl  0x1e(%esp),%edi\n  /* 044 */  or      $0xc00,%di\n  /* 049 */  mov     %di,0x1c(%esp)\n  /* 04e */  fldcw   0x1c(%esp)\n  /* 052 */  fistpl  0x18(%esp)\n  /* 056 */  fldcw   0x1e(%esp)\n  /* 05a */  testb   $0x4,0x18(%esp)\n  /* 05f */  jne     .La0\n  /* 061 */  mov     coop,%edi\n  /* 067 */  fldz\n  /* 069 */  flds    0x14(%edi)\n  /* 06c */  fucomip %st(1),%st\n  /* 06e */  fstp    %st(0)\n  /* 070 */  jp      .La0\n  /* 072 */  jne     .La0\n.L74:\n  /* 074 */  inc     %ecx\n  /* 075 */  mov     %ecx,0x14(%edx,%ebx,4)\n  /* 079 */  testb   $0x1,0x11e(%esi)\n  /* 080 */  je      .Le8\n.L82:\n  /* 082 */  mov     0x6fc(%edx),%edi\n  /* 088 */  cmp     %eax,%edi\n  /* 08a */  je      .L93\n  /* 08c */  cmpl    $0x1,0x14(%edx,%ebx,4)\n  /* 091 */  je      .Lc0\n.L93:\n  /* 093 */  add     $0x20,%esp\n  /* 096 */  mov     $0x1,%eax\n  /* 09b */  pop     %ebx\n  /* 09c */  pop     %esi\n  /* 09d */  pop     %edi\n  /* 09e */  ret\n  /* 09f */  nop\n.La0:\n  /* 0a0 */  test    %ecx,%ecx\n  /* 0a2 */  je      .L74\n  /* 0a4 */  testl   $0x30000,0x11c(%esi)\n  /* 0ae */  jne     .L74\n  /* 0b0 */  add     $0x20,%esp\n  /* 0b3 */  xor     %eax,%eax\n  /* 0b5 */  pop     %ebx\n  /* 0b6 */  pop     %esi\n  /* 0b7 */  pop     %edi\n  /* 0b8 */  ret\n  /* 0b9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     deathmatch,%ecx\n  /* 0c6 */  fldz\n  /* 0c8 */  flds    0x14(%ecx)\n  /* 0cb */  fucomip %st(1),%st\n  /* 0cd */  fstp    %st(0)\n  /* 0cf */  jp      .L1f0\n  /* 0d5 */  jne     .L1f0\n.Ldb:\n  /* 0db */  mov     %eax,0xdcc(%edx)\n  /* 0e1 */  jmp     .L93\n  /* 0e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  mov     0x34(%eax),%eax\n  /* 0eb */  mov     %eax,(%esp)\n  /* 0ee */  call    FindItem\n  /* 0f3 */  mov     %eax,%edx\n  /* 0f5 */  mov     dmflags,%eax\n  /* 0fa */  flds    0x14(%eax)\n  /* 0fd */  fnstcw  0x1e(%esp)\n  /* 101 */  movzwl  0x1e(%esp),%eax\n  /* 106 */  or      $0xc00,%ax\n  /* 10a */  mov     %ax,0x1c(%esp)\n  /* 10f */  fldcw   0x1c(%esp)\n  /* 113 */  fistpl  0x18(%esp)\n  /* 117 */  fldcw   0x1e(%esp)\n  /* 11b */  testl   $0x2000,0x18(%esp)\n  /* 123 */  jne     .L1c8\n  /* 129 */  mov     0x30(%edx),%eax\n  /* 12c */  mov     %edx,0x4(%esp)\n  /* 130 */  mov     %eax,0x8(%esp)\n  /* 134 */  mov     0x34(%esp),%eax\n  /* 138 */  mov     %eax,(%esp)\n  /* 13b */  call    Add_Ammo\n.L140:\n  /* 140 */  testb   $0x2,0x11e(%esi)\n  /* 147 */  jne     .L1b2\n  /* 149 */  mov     deathmatch,%eax\n  /* 14e */  fldz\n  /* 150 */  flds    0x14(%eax)\n  /* 153 */  fucomip %st(1),%st\n  /* 155 */  fstp    %st(0)\n  /* 157 */  jp      .L15b\n  /* 159 */  je      .L196\n.L15b:\n  /* 15b */  mov     dmflags,%eax\n  /* 160 */  flds    0x14(%eax)\n  /* 163 */  fnstcw  0x1e(%esp)\n  /* 167 */  movzwl  0x1e(%esp),%eax\n  /* 16c */  or      $0xc00,%ax\n  /* 170 */  mov     %ax,0x1c(%esp)\n  /* 175 */  fldcw   0x1c(%esp)\n  /* 179 */  fistpl  0x18(%esp)\n  /* 17d */  fldcw   0x1e(%esp)\n  /* 181 */  testb   $0x4,0x18(%esp)\n  /* 186 */  je      .L220\n  /* 18c */  orl     $0x80000000,0x108(%esi)\n.L196:\n  /* 196 */  mov     coop,%eax\n  /* 19b */  fldz\n  /* 19d */  flds    0x14(%eax)\n  /* 1a0 */  fucomip %st(1),%st\n  /* 1a2 */  fstp    %st(0)\n  /* 1a4 */  jp      .L1a8\n  /* 1a6 */  je      .L1b2\n.L1a8:\n  /* 1a8 */  orl     $0x80000000,0x108(%esi)\n.L1b2:\n  /* 1b2 */  mov     0x34(%esp),%eax\n  /* 1b6 */  mov     0x54(%eax),%edx\n  /* 1b9 */  mov     0x288(%esi),%eax\n  /* 1bf */  jmp     .L82\n  /* 1c4 */  lea     0x0(%esi,%eiz,1),%esi\n.L1c8:\n  /* 1c8 */  mov     %edx,0x4(%esp)\n  /* 1cc */  mov     $0x3e8,%eax\n  /* 1d1 */  mov     %eax,0x8(%esp)\n  /* 1d5 */  mov     0x34(%esp),%eax\n  /* 1d9 */  mov     %eax,(%esp)\n  /* 1dc */  call    Add_Ammo\n  /* 1e1 */  jmp     .L140\n  /* 1e6 */  xchg    %ax,%ax\n  /* 1e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  movl    $\"blaster\",(%esp)\n  /* 1f7 */  call    FindItem\n  /* 1fc */  cmp     %eax,%edi\n  /* 1fe */  jne     .L93\n  /* 204 */  mov     0x34(%esp),%eax\n  /* 208 */  mov     0x54(%eax),%edx\n  /* 20b */  mov     0x288(%esi),%eax\n  /* 211 */  jmp     .Ldb\n  /* 216 */  xchg    %ax,%ax\n  /* 218 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  movl    $0x41f00000,0x4(%esp)\n  /* 228 */  mov     %esi,(%esp)\n  /* 22b */  call    SetRespawn\n  /* 230 */  jmp     .L196\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nqboolean Pickup_Weapon (edict_t *ent, edict_t *other)\n{\n\tint index;\n\tgitem_t *ammo;\n\n\tindex = ITEM_INDEX(ent->item);\n\n\tif ( ( ((int)(dmflags->value) & DF_WEAPONS_STAY) || coop->value)\n\t\t&& other->client->pers.inventory[index])\n\t{\n\t\tif (!(ent->spawnflags & (DROPPED_ITEM | DROPPED_PLAYER_ITEM) ) )\n\t\t\treturn false;\n\t}\n\n\tother->client->pers.inventory[index]++;\n\n\tif (!(ent->spawnflags & DROPPED_ITEM) )\n\t{\n\t\tammo = FindItem (ent->item->ammo);\n\t\tif ( (int)dmflags->value & DF_INFINITE_AMMO )\n\t\t\tAdd_Ammo (other, ammo, 1000);\n\t\telse\n\t\t\tAdd_Ammo (other, ammo, ammo->quantity);\n\n\t\tif (! (ent->spawnflags & DROPPED_PLAYER_ITEM) )\n\t\t{\n\t\t\tif (deathmatch->value)\n\t\t\t{\n\t\t\t\tif ((int)(dmflags->value) & DF_WEAPONS_STAY)\n\t\t\t\t\tent->flags |= FL_RESPAWN;\n\t\t\t\telse\n\t\t\t\t\tSetRespawn (ent, 30);\n\t\t\t}\n\t\t\tif (coop->value)\n\t\t\t\tent->flags |= FL_RESPAWN;\n\t\t}\n\t}\n\n\tif (other->client->pers.weapon != ent->item &&\n\t\t(other->client->pers.inventory[index] == 1) &&\n\t\t( !deathmatch->value || other->client->pers.weapon == FindItem(\"blaster\") ) )\n\t\tother->client->newweapon = ent->item;\n\n\treturn true;\n}\n","size":565,"score":100,"agent":"kuncc/6","pid":7,"session":3011,"ts":1791759305585}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2526,"symbol":"SP_turret_base","file":"g_turret.c","asm":"# SP_turret_base  (TU g_turret.c, section .text, 80 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_turret_base:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x3,%eax\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     $0x2,%edx\n  /* 015 */  mov     %eax,0xf8(%ebx)\n  /* 01b */  mov     0x10c(%ebx),%eax\n  /* 021 */  mov     %edx,0x104(%ebx)\n  /* 027 */  mov     %ebx,(%esp)\n  /* 02a */  mov     %eax,0x4(%esp)\n  /* 02e */  call    *gi+0x2c\n  /* 034 */  mov     $turret_blocked,%ecx\n  /* 039 */  mov     %ecx,0x1b8(%ebx)\n  /* 03f */  mov     %ebx,0x20(%esp)\n  /* 043 */  mov     0x18(%esp),%ebx\n  /* 047 */  add     $0x1c,%esp\n  /* 04a */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nvoid turret_blocked(edict_t *self, edict_t *other);\n\nvoid SP_turret_base(edict_t *self)\n{\n\tself->solid = SOLID_BSP;\n\tself->movetype = MOVETYPE_PUSH;\n\tgi.setmodel(self, self->model);\n\tself->blocked = turret_blocked;\n\tgi.linkentity(self);\n}\n","size":80,"score":100,"agent":"frong","pid":23,"session":3012,"ts":1791759313735}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2558,"symbol":"fire_blaster","file":"g_weapon.c","asm":"# fire_blaster  (TU g_weapon.c, section .text, 563 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfire_blaster:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x7c,%esp\n  /* 007 */  mov     0xa0(%esp),%eax\n  /* 00e */  mov     0x98(%esp),%ebp\n  /* 015 */  mov     0xa4(%esp),%ecx\n  /* 01c */  mov     0x9c(%esp),%edx\n  /* 023 */  mov     %eax,0x20(%esp)\n  /* 027 */  mov     0xa8(%esp),%eax\n  /* 02e */  mov     %ebp,(%esp)\n  /* 031 */  mov     0x94(%esp),%esi\n  /* 038 */  mov     %ecx,0x28(%esp)\n  /* 03c */  mov     0x90(%esp),%edi\n  /* 043 */  mov     %edx,0x2c(%esp)\n  /* 047 */  mov     %eax,0x24(%esp)\n  /* 04b */  call    VectorNormalize\n  /* 050 */  fstp    %st(0)\n  /* 052 */  call    G_Spawn\n  /* 057 */  mov     $0x2,%edx\n  /* 05c */  flds    (%esi)\n  /* 05e */  mov     %edx,0xb8(%eax)\n  /* 064 */  mov     %eax,%ebx\n  /* 066 */  add     $0x10,%eax\n  /* 069 */  fstps   -0xc(%eax)\n  /* 06c */  flds    0x4(%esi)\n  /* 06f */  fstps   -0x8(%eax)\n  /* 072 */  flds    0x8(%esi)\n  /* 075 */  fstps   -0x4(%eax)\n  /* 078 */  flds    (%esi)\n  /* 07a */  fstps   0xc(%eax)\n  /* 07d */  flds    0x4(%esi)\n  /* 080 */  fstps   0x10(%eax)\n  /* 083 */  flds    0x8(%esi)\n  /* 086 */  mov     $0x6000003,%esi\n  /* 08b */  fstps   0x14(%eax)\n  /* 08e */  mov     %eax,0x4(%esp)\n  /* 092 */  mov     %ebp,(%esp)\n  /* 095 */  call    vectoangles\n  /* 09a */  lea     0x178(%ebx),%eax\n  /* 0a0 */  mov     %eax,0x8(%esp)\n  /* 0a4 */  mov     %ebp,(%esp)\n  /* 0a7 */  fildl   0x20(%esp)\n  /* 0ab */  fstps   0x4(%esp)\n  /* 0af */  call    VectorScale\n  /* 0b4 */  mov     $0x8,%ecx\n  /* 0b9 */  mov     $0x2,%eax\n  /* 0be */  mov     %ecx,0x104(%ebx)\n  /* 0c4 */  mov     0x28(%esp),%ecx\n  /* 0c8 */  or      %ecx,0x40(%ebx)\n  /* 0cb */  mov     %esi,0xfc(%ebx)\n  /* 0d1 */  mov     %eax,0xf8(%ebx)\n  /* 0d7 */  fldz\n  /* 0d9 */  fsts    0xc4(%ebx)\n  /* 0df */  fsts    0xc0(%ebx)\n  /* 0e5 */  fsts    0xbc(%ebx)\n  /* 0eb */  fsts    0xd0(%ebx)\n  /* 0f1 */  fsts    0xcc(%ebx)\n  /* 0f7 */  fstps   0xc8(%ebx)\n  /* 0fd */  movl    $\"models/objects/laser/tris.md2\",(%esp)\n  /* 104 */  call    *gi+0x20\n  /* 10a */  mov     %eax,0x28(%ebx)\n  /* 10d */  movl    $\"misc/lasfly.wav\",(%esp)\n  /* 114 */  call    *gi+0x24\n  /* 11a */  mov     0x2c(%esp),%edx\n  /* 11e */  mov     %edi,0x100(%ebx)\n  /* 124 */  mov     %edx,0x204(%ebx)\n  /* 12a */  flds    =0x40000000 (2f)\n  /* 130 */  mov     %eax,0x4c(%ebx)\n  /* 133 */  mov     $blaster_touch,%eax\n  /* 138 */  mov     %eax,0x1bc(%ebx)\n  /* 13e */  mov     $G_FreeEdict,%eax\n  /* 143 */  fadds   level+0x4\n  /* 149 */  mov     %eax,0x1b4(%ebx)\n  /* 14f */  mov     $\"bolt\",%eax\n  /* 154 */  mov     %eax,0x118(%ebx)\n  /* 15a */  mov     0x24(%esp),%eax\n  /* 15e */  fstps   0x1ac(%ebx)\n  /* 164 */  test    %eax,%eax\n  /* 166 */  je      .L173\n  /* 168 */  mov     $0x1,%eax\n  /* 16d */  mov     %eax,0x11c(%ebx)\n.L173:\n  /* 173 */  mov     %ebx,(%esp)\n  /* 176 */  lea     0x4(%ebx),%esi\n  /* 179 */  call    *gi+0x48\n  /* 17f */  mov     0x54(%edi),%eax\n  /* 182 */  test    %eax,%eax\n  /* 184 */  je      .L198\n  /* 186 */  mov     0x20(%esp),%eax\n  /* 18a */  mov     %ebp,%ecx\n  /* 18c */  mov     %esi,%edx\n  /* 18e */  mov     %eax,(%esp)\n  /* 191 */  mov     %edi,%eax\n  /* 193 */  call    check_dodge\n.L198:\n  /* 198 */  mov     $0x6000003,%ecx\n  /* 19d */  xor     %edx,%edx\n  /* 19f */  mov     %ecx,0x18(%esp)\n  /* 1a3 */  lea     0x38(%esp),%eax\n  /* 1a7 */  xor     %ecx,%ecx\n  /* 1a9 */  mov     %ebx,0x14(%esp)\n  /* 1ad */  add     $0x4,%edi\n  /* 1b0 */  mov     %esi,0x10(%esp)\n  /* 1b4 */  mov     %edx,0xc(%esp)\n  /* 1b8 */  mov     %ecx,0x8(%esp)\n  /* 1bc */  mov     %edi,0x4(%esp)\n  /* 1c0 */  mov     %eax,(%esp)\n  /* 1c3 */  call    *gi+0x30\n  /* 1c9 */  fld1\n  /* 1cb */  sub     $0x4,%esp\n  /* 1ce */  flds    0x40(%esp)\n  /* 1d2 */  fxch    %st(1)\n  /* 1d4 */  fcomip  %st(1),%st\n  /* 1d6 */  fstp    %st(0)\n  /* 1d8 */  ja      .L1e8\n  /* 1da */  add     $0x7c,%esp\n  /* 1dd */  pop     %ebx\n  /* 1de */  pop     %esi\n  /* 1df */  pop     %edi\n  /* 1e0 */  pop     %ebp\n  /* 1e1 */  ret\n  /* 1e2 */  lea     0x0(%esi),%esi\n.L1e8:\n  /* 1e8 */  mov     %esi,0xc(%esp)\n  /* 1ec */  mov     %ebp,0x8(%esp)\n  /* 1f0 */  mov     %esi,(%esp)\n  /* 1f3 */  movl    $0xc1200000,0x4(%esp)\n  /* 1fb */  call    VectorMA\n  /* 200 */  xor     %eax,%eax\n  /* 202 */  xor     %edx,%edx\n  /* 204 */  mov     %eax,0x9c(%esp)\n  /* 20b */  mov     0x6c(%esp),%eax\n  /* 20f */  mov     %ebx,0x90(%esp)\n  /* 216 */  mov     %edx,0x98(%esp)\n  /* 21d */  mov     %eax,0x94(%esp)\n  /* 224 */  mov     0x1bc(%ebx),%eax\n  /* 22a */  add     $0x7c,%esp\n  /* 22d */  pop     %ebx\n  /* 22e */  pop     %esi\n  /* 22f */  pop     %edi\n  /* 230 */  pop     %ebp\n  /* 231 */  jmp     *%eax\n","c":"#include \"g_local.h\"\n\nvoid blaster_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\n\nstatic __attribute__((noinline)) void check_dodge(edict_t *self, vec3_t start, vec3_t dir, int speed)\n{\n    vec3_t end;\n    vec3_t v;\n    trace_t tr;\n    float eta;\n\n    if ((skill->value == 0) && (random() > 0.25))\n        return;\n    VectorMA(start, 8192, dir, end);\n    tr = gi.trace(start, NULL, NULL, end, self, MASK_SHOT);\n    if ((tr.ent) && (tr.ent->svflags & SVF_MONSTER) && (tr.ent->health > 0) && (tr.ent->monsterinfo.dodge) && infront(tr.ent, self))\n    {\n        VectorSubtract(tr.endpos, start, v);\n        eta = (VectorLength(v) - tr.ent->maxs[0]) / speed;\n        tr.ent->monsterinfo.dodge(tr.ent, self, eta);\n    }\n}\n\nvoid fire_blaster (edict_t *self, vec3_t start, vec3_t dir, int damage, int speed, int effect, qboolean hyper)\n{\n    edict_t *bolt;\n    trace_t tr;\n\n    VectorNormalize (dir);\n\n    bolt = G_Spawn();\n    bolt->svflags = SVF_DEADMONSTER;\n    VectorCopy (start, bolt->s.origin);\n    VectorCopy (start, bolt->s.old_origin);\n    vectoangles (dir, bolt->s.angles);\n    VectorScale (dir, speed, bolt->velocity);\n    bolt->movetype = MOVETYPE_FLYMISSILE;\n    bolt->clipmask = MASK_SHOT;\n    bolt->solid = SOLID_BBOX;\n    bolt->s.effects |= effect;\n    VectorClear (bolt->mins);\n    VectorClear (bolt->maxs);\n    bolt->s.modelindex = gi.modelindex (\"models/objects/laser/tris.md2\");\n    bolt->s.sound = gi.soundindex (\"misc/lasfly.wav\");\n    bolt->owner = self;\n    bolt->touch = blaster_touch;\n    bolt->nextthink = level.time + 2;\n    bolt->think = G_FreeEdict;\n    bolt->dmg = damage;\n    bolt->classname = \"bolt\";\n    if (hyper)\n        bolt->spawnflags = 1;\n    gi.linkentity (bolt);\n\n    if (self->client)\n        check_dodge (self, bolt->s.origin, dir, speed);\n\n    tr = gi.trace (self->s.origin, NULL, NULL, bolt->s.origin, bolt, MASK_SHOT);\n    if (tr.fraction < 1.0)\n    {\n        VectorMA (bolt->s.origin, -10, dir, bolt->s.origin);\n        bolt->touch (bolt, tr.ent, NULL, NULL);\n    }\n}\n","size":563,"score":100,"agent":"kuncc/5","pid":6,"session":3010,"ts":1791759315048}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2935,"symbol":"soldier_die","file":"m_soldier.c","asm":"# soldier_die  (TU m_soldier.c, section .text, 560 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_die:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  mov     0x1e8(%ebx),%eax\n  /* 00f */  cmp     %eax,0x1e0(%ebx)\n  /* 015 */  jle     .Le0\n  /* 01b */  cmpl    $0x2,0x1ec(%ebx)\n  /* 022 */  je      .Lb3\n  /* 028 */  fld1\n  /* 02a */  mov     $0x2,%eax\n  /* 02f */  mov     gi+0x10,%ecx\n  /* 035 */  mov     %eax,0x1ec(%ebx)\n  /* 03b */  mov     $0x1,%eax\n  /* 040 */  mov     %eax,0x200(%ebx)\n  /* 046 */  mov     0x3c(%ebx),%eax\n  /* 049 */  mov     %eax,%edx\n  /* 04b */  or      $0x1,%edx\n  /* 04e */  cmp     $0x1,%eax\n  /* 051 */  mov     %edx,0x3c(%ebx)\n  /* 054 */  fsts    0x10(%esp)\n  /* 058 */  movl    $0x0,0x14(%esp)\n  /* 060 */  fstps   0xc(%esp)\n  /* 064 */  jbe     .Lc0\n  /* 066 */  cmp     $0x3,%edx\n  /* 069 */  je      .L1f0\n  /* 06f */  mov     %ebx,(%esp)\n  /* 072 */  mov     sound_death_ss,%eax\n  /* 077 */  mov     %eax,0x8(%esp)\n  /* 07b */  mov     $0x2,%eax\n  /* 080 */  mov     %eax,0x4(%esp)\n  /* 084 */  call    *%ecx\n.L86:\n  /* 086 */  fildl   0x1fc(%ebx)\n  /* 08c */  fadds   0xc(%ebx)\n  /* 08f */  mov     0x40(%esp),%eax\n  /* 093 */  fsubs   0x8(%eax)\n  /* 096 */  fabs\n  /* 098 */  flds    =0x40800000 (4f)\n  /* 09e */  fcomip  %st(1),%st\n  /* 0a0 */  fstp    %st(0)\n  /* 0a2 */  jb      .L190\n  /* 0a8 */  mov     $soldier_move_death3,%esi\n  /* 0ad */  mov     %esi,0x304(%ebx)\n.Lb3:\n  /* 0b3 */  add     $0x24,%esp\n  /* 0b6 */  pop     %ebx\n  /* 0b7 */  pop     %esi\n  /* 0b8 */  ret\n  /* 0b9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %ebx,(%esp)\n  /* 0c3 */  mov     sound_death_light,%eax\n  /* 0c8 */  mov     %eax,0x8(%esp)\n  /* 0cc */  mov     $0x2,%eax\n  /* 0d1 */  mov     %eax,0x4(%esp)\n  /* 0d5 */  call    *%ecx\n  /* 0d7 */  jmp     .L86\n  /* 0d9 */  lea     0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  movl    $\"misc/udeath.wav\",(%esp)\n  /* 0e7 */  mov     gi+0x10,%esi\n  /* 0ed */  call    *gi+0x24\n  /* 0f3 */  movl    $0x0,0x14(%esp)\n  /* 0fb */  mov     %ebx,(%esp)\n  /* 0fe */  mov     %eax,0x8(%esp)\n  /* 102 */  fld1\n  /* 104 */  mov     $0x2,%eax\n  /* 109 */  mov     %eax,0x4(%esp)\n  /* 10d */  fsts    0x10(%esp)\n  /* 111 */  fstps   0xc(%esp)\n  /* 115 */  call    *%esi\n  /* 117 */  mov     $0x3,%esi\n.L11c:\n  /* 11c */  mov     %ebx,(%esp)\n  /* 11f */  xor     %eax,%eax\n  /* 121 */  mov     %eax,0xc(%esp)\n  /* 125 */  mov     0x3c(%esp),%eax\n  /* 129 */  mov     %eax,0x8(%esp)\n  /* 12d */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%eax\n  /* 132 */  mov     %eax,0x4(%esp)\n  /* 136 */  call    ThrowGib\n  /* 13b */  dec     %esi\n  /* 13c */  jne     .L11c\n  /* 13e */  mov     0x3c(%esp),%eax\n  /* 142 */  xor     %edx,%edx\n  /* 144 */  mov     $\"models/objects/gibs/chest/tris.md2\",%ecx\n  /* 149 */  mov     %edx,0xc(%esp)\n  /* 14d */  xor     %esi,%esi\n  /* 14f */  mov     %ecx,0x4(%esp)\n  /* 153 */  mov     %ebx,(%esp)\n  /* 156 */  mov     %eax,0x8(%esp)\n  /* 15a */  call    ThrowGib\n  /* 15f */  mov     0x3c(%esp),%eax\n  /* 163 */  mov     %esi,0xc(%esp)\n  /* 167 */  mov     %ebx,(%esp)\n  /* 16a */  mov     %eax,0x8(%esp)\n  /* 16e */  mov     $\"models/objects/gibs/head2/tris.md2\",%eax\n  /* 173 */  mov     %eax,0x4(%esp)\n  /* 177 */  call    ThrowHead\n  /* 17c */  mov     $0x2,%eax\n  /* 181 */  mov     %eax,0x1ec(%ebx)\n  /* 187 */  add     $0x24,%esp\n  /* 18a */  pop     %ebx\n  /* 18b */  pop     %esi\n  /* 18c */  ret\n  /* 18d */  lea     0x0(%esi),%esi\n.L190:\n  /* 190 */  call    rand\n  /* 195 */  mov     %eax,%ecx\n  /* 197 */  mov     $0x66666667,%eax\n  /* 19c */  imul    %ecx\n  /* 19e */  mov     %ecx,%eax\n  /* 1a0 */  sar     $0x1f,%eax\n  /* 1a3 */  sar     $1,%edx\n  /* 1a5 */  sub     %eax,%edx\n  /* 1a7 */  lea     (%edx,%edx,4),%eax\n  /* 1aa */  sub     %eax,%ecx\n  /* 1ac */  je      .L1d8\n  /* 1ae */  cmp     $0x1,%ecx\n  /* 1b1 */  je      .L210\n  /* 1b3 */  cmp     $0x2,%ecx\n  /* 1b6 */  je      .L220\n  /* 1b8 */  cmp     $0x3,%ecx\n  /* 1bb */  mov     $soldier_move_death6,%eax\n  /* 1c0 */  mov     $soldier_move_death5,%edx\n  /* 1c5 */  cmove   %edx,%eax\n  /* 1c8 */  mov     %eax,0x304(%ebx)\n  /* 1ce */  jmp     .Lb3\n  /* 1d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d8:\n  /* 1d8 */  mov     $soldier_move_death1,%ecx\n  /* 1dd */  mov     %ecx,0x304(%ebx)\n  /* 1e3 */  add     $0x24,%esp\n  /* 1e6 */  pop     %ebx\n  /* 1e7 */  pop     %esi\n  /* 1e8 */  ret\n  /* 1e9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  mov     %ebx,(%esp)\n  /* 1f3 */  mov     sound_death,%eax\n  /* 1f8 */  mov     %eax,0x8(%esp)\n  /* 1fc */  mov     $0x2,%eax\n  /* 201 */  mov     %eax,0x4(%esp)\n  /* 205 */  call    *%ecx\n  /* 207 */  jmp     .L86\n  /* 20c */  lea     0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  mov     $soldier_move_death2,%edx\n  /* 215 */  mov     %edx,0x304(%ebx)\n  /* 21b */  jmp     .Lb3\n.L220:\n  /* 220 */  mov     $soldier_move_death4,%eax\n  /* 225 */  mov     %eax,0x304(%ebx)\n  /* 22b */  jmp     .Lb3\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nextern int sound_death_ss;\nextern int sound_death_light;\nextern int sound_death;\nextern mmove_t soldier_move_death1;\nextern mmove_t soldier_move_death2;\nextern mmove_t soldier_move_death3;\nextern mmove_t soldier_move_death4;\nextern mmove_t soldier_move_death5;\nextern mmove_t soldier_move_death6;\n\nvoid soldier_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    int n;\n\n    if (self->health <= self->gib_health)\n    {\n        gi.sound(self, CHAN_VOICE, gi.soundindex(\"misc/udeath.wav\"), 1, ATTN_NORM, 0);\n        for (n = 0; n < 3; n++)\n            ThrowGib(self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n        ThrowGib(self, \"models/objects/gibs/chest/tris.md2\", damage, GIB_ORGANIC);\n        ThrowHead(self, \"models/objects/gibs/head2/tris.md2\", damage, GIB_ORGANIC);\n        self->deadflag = DEAD_DEAD;\n        return;\n    }\n\n    if (self->deadflag == DEAD_DEAD)\n        return;\n\n    self->deadflag = DEAD_DEAD;\n    self->takedamage = DAMAGE_YES;\n    self->s.skinnum |= 1;\n\n    if (self->s.skinnum == 1)\n        gi.sound(self, CHAN_VOICE, sound_death_light, 1, ATTN_NORM, 0);\n    else if (self->s.skinnum == 3)\n        gi.sound(self, CHAN_VOICE, sound_death, 1, ATTN_NORM, 0);\n    else\n        gi.sound(self, CHAN_VOICE, sound_death_ss, 1, ATTN_NORM, 0);\n\n    if (fabs((self->s.origin[2] + self->viewheight) - point[2]) <= 4)\n    {\n        self->monsterinfo.currentmove = &soldier_move_death3;\n        return;\n    }\n\n    n = rand() % 5;\n    if (n == 0)\n        self->monsterinfo.currentmove = &soldier_move_death1;\n    else if (n == 1)\n        self->monsterinfo.currentmove = &soldier_move_death2;\n    else if (n == 2)\n        self->monsterinfo.currentmove = &soldier_move_death4;\n    else if (n == 3)\n        self->monsterinfo.currentmove = &soldier_move_death5;\n    else\n        self->monsterinfo.currentmove = &soldier_move_death6;\n}\n","size":560,"score":100,"agent":"kuncc/7","pid":8,"session":3009,"ts":1791759319717}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2553,"symbol":"bfg_explode","file":"g_weapon.c","asm":"# bfg_explode  (TU g_weapon.c, section .text, 566 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbfg_explode:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  mov     0x70(%esp),%esi\n  /* 00b */  mov     0x38(%esi),%eax\n  /* 00e */  test    %eax,%eax\n  /* 010 */  jne     .L1d3\n  /* 016 */  lea     0x4(%esi),%edi\n  /* 019 */  xor     %ebx,%ebx\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  flds    0x20c(%esi)\n  /* 026 */  mov     %ebx,(%esp)\n  /* 029 */  mov     %edi,0x4(%esp)\n  /* 02d */  fstps   0x8(%esp)\n  /* 031 */  call    findradius\n  /* 036 */  test    %eax,%eax\n  /* 038 */  mov     %eax,%ebx\n  /* 03a */  je      .L1d0\n  /* 040 */  mov     0x200(%ebx),%eax\n  /* 046 */  test    %eax,%eax\n  /* 048 */  je      .L20\n  /* 04a */  cmp     %ebx,0x100(%esi)\n  /* 050 */  je      .L20\n  /* 052 */  mov     %esi,0x4(%esp)\n  /* 056 */  mov     %ebx,(%esp)\n  /* 059 */  call    CanDamage\n  /* 05e */  test    %eax,%eax\n  /* 060 */  je      .L20\n  /* 062 */  mov     0x100(%esi),%eax\n  /* 068 */  mov     %ebx,(%esp)\n  /* 06b */  mov     %eax,0x4(%esp)\n  /* 06f */  call    CanDamage\n  /* 074 */  test    %eax,%eax\n  /* 076 */  je      .L20\n  /* 078 */  flds    0xbc(%ebx)\n  /* 07e */  lea     0x44(%esp),%eax\n  /* 082 */  fadds   0xc8(%ebx)\n  /* 088 */  lea     0x4(%ebx),%ebp\n  /* 08b */  fstps   0x44(%esp)\n  /* 08f */  flds    0xc0(%ebx)\n  /* 095 */  fadds   0xcc(%ebx)\n  /* 09b */  fstps   0x48(%esp)\n  /* 09f */  flds    0xc4(%ebx)\n  /* 0a5 */  fadds   0xd0(%ebx)\n  /* 0ab */  mov     %eax,0xc(%esp)\n  /* 0af */  mov     %eax,0x8(%esp)\n  /* 0b3 */  movl    $0x3f000000,0x4(%esp)\n  /* 0bb */  mov     %ebp,(%esp)\n  /* 0be */  fstps   0x4c(%esp)\n  /* 0c2 */  call    VectorMA\n  /* 0c7 */  lea     0x44(%esp),%eax\n  /* 0cb */  flds    0x4(%esi)\n  /* 0ce */  fsubs   0x44(%esp)\n  /* 0d2 */  fstps   0x44(%esp)\n  /* 0d6 */  flds    0x8(%esi)\n  /* 0d9 */  fsubs   0x48(%esp)\n  /* 0dd */  fstps   0x48(%esp)\n  /* 0e1 */  flds    0xc(%esi)\n  /* 0e4 */  fsubs   0x4c(%esp)\n  /* 0e8 */  mov     %eax,(%esp)\n  /* 0eb */  fstps   0x4c(%esp)\n  /* 0ef */  call    VectorLength\n  /* 0f4 */  fildl   0x208(%esi)\n  /* 0fa */  fxch    %st(1)\n  /* 0fc */  fdivs   0x20c(%esi)\n  /* 102 */  fld     %st(0)\n  /* 104 */  fldz\n  /* 106 */  fucomip %st(1),%st\n  /* 108 */  ja      .L21b\n  /* 10e */  fstp    %st(1)\n  /* 110 */  fsqrt\n.L112:\n  /* 112 */  fsubrs  =0x3f800000 (1f)\n  /* 118 */  cmp     %ebx,0x100(%esi)\n  /* 11e */  fmulp   %st,%st(1)\n  /* 120 */  fstps   0x30(%esp)\n  /* 124 */  je      .L208\n.L12a:\n  /* 12a */  movl    $0x3,(%esp)\n  /* 131 */  call    *gi+0x64\n  /* 137 */  movl    $0x14,(%esp)\n  /* 13e */  call    *gi+0x64\n  /* 144 */  mov     %ebp,(%esp)\n  /* 147 */  call    *gi+0x78\n  /* 14d */  mov     $0x1,%edx\n  /* 152 */  mov     %edx,0x4(%esp)\n  /* 156 */  mov     %ebp,(%esp)\n  /* 159 */  call    *gi+0x58\n  /* 15f */  mov     $0x4,%eax\n  /* 164 */  mov     $0xe,%ecx\n  /* 169 */  fnstcw  0x3e(%esp)\n  /* 16d */  mov     %eax,0x20(%esp)\n  /* 171 */  xor     %eax,%eax\n  /* 173 */  mov     %eax,0x1c(%esp)\n  /* 177 */  mov     %ecx,0x24(%esp)\n  /* 17b */  mov     %ebp,0x10(%esp)\n  /* 17f */  flds    0x30(%esp)\n  /* 183 */  movzwl  0x3e(%esp),%eax\n  /* 188 */  or      $0xc00,%ax\n  /* 18c */  mov     %ax,0x3c(%esp)\n  /* 191 */  mov     $vec3_origin,%eax\n  /* 196 */  fldcw   0x3c(%esp)\n  /* 19a */  fistpl  0x18(%esp)\n  /* 19e */  fldcw   0x3e(%esp)\n  /* 1a2 */  mov     %eax,0x14(%esp)\n  /* 1a6 */  lea     0x178(%esi),%eax\n  /* 1ac */  mov     %eax,0xc(%esp)\n  /* 1b0 */  mov     0x100(%esi),%eax\n  /* 1b6 */  mov     %esi,0x4(%esp)\n  /* 1ba */  mov     %ebx,(%esp)\n  /* 1bd */  mov     %eax,0x8(%esp)\n  /* 1c1 */  call    T_Damage\n  /* 1c6 */  jmp     .L20\n  /* 1cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  mov     0x38(%esi),%eax\n.L1d3:\n  /* 1d3 */  fldl    =0x3fb999999999999a (0.1)\n  /* 1d9 */  inc     %eax\n  /* 1da */  fadds   level+0x4\n  /* 1e0 */  cmp     $0x5,%eax\n  /* 1e3 */  mov     %eax,0x38(%esi)\n  /* 1e6 */  fstps   0x1ac(%esi)\n  /* 1ec */  jne     .L1f9\n  /* 1ee */  mov     $G_FreeEdict,%eax\n  /* 1f3 */  mov     %eax,0x1b4(%esi)\n.L1f9:\n  /* 1f9 */  add     $0x5c,%esp\n  /* 1fc */  pop     %ebx\n  /* 1fd */  pop     %esi\n  /* 1fe */  pop     %edi\n  /* 1ff */  pop     %ebp\n  /* 200 */  ret\n  /* 201 */  lea     0x0(%esi,%eiz,1),%esi\n.L208:\n  /* 208 */  flds    0x30(%esp)\n  /* 20c */  fmuls   =0x3f000000 (0.5f)\n  /* 212 */  fstps   0x30(%esp)\n  /* 216 */  jmp     .L12a\n.L21b:\n  /* 21b */  fstp    %st(0)\n  /* 21d */  fxch    %st(1)\n  /* 21f */  fstpl   0x30(%esp)\n  /* 223 */  fstpl   (%esp)\n  /* 226 */  call    sqrt\n  /* 22b */  fldl    0x30(%esp)\n  /* 22f */  fxch    %st(1)\n  /* 231 */  jmp     .L112\n","c":"#include \"g_local.h\"\n\nvoid bfg_explode(edict_t *self)\n{\n    edict_t *ent;\n    float points;\n    vec3_t v;\n    float dist;\n\n    if (self->s.frame == 0)\n    {\n        ent = NULL;\n        while ((ent = findradius(ent, self->s.origin, self->dmg_radius)) != NULL)\n        {\n            if (!ent->takedamage)\n                continue;\n            if (ent == self->owner)\n                continue;\n            if (!CanDamage(ent, self))\n                continue;\n            if (!CanDamage(ent, self->owner))\n                continue;\n\n            VectorAdd(ent->mins, ent->maxs, v);\n            VectorMA(ent->s.origin, 0.5, v, v);\n            VectorSubtract(self->s.origin, v, v);\n            dist = VectorLength(v);\n            points = self->radius_dmg * (1.0 - sqrt(dist / self->dmg_radius));\n            if (ent == self->owner)\n                points = points * 0.5;\n\n            gi.WriteByte(svc_temp_entity);\n            gi.WriteByte(TE_BFG_EXPLOSION);\n            gi.WritePosition(ent->s.origin);\n            gi.multicast(ent->s.origin, MULTICAST_PHS);\n            T_Damage(ent, self, self->owner, self->velocity, ent->s.origin, vec3_origin, (int)points, 0, DAMAGE_ENERGY, MOD_BFG_EFFECT);\n        }\n    }\n\n    self->nextthink = level.time + FRAMETIME;\n    self->s.frame++;\n    if (self->s.frame == 5)\n        self->think = G_FreeEdict;\n}\n","size":566,"score":100,"agent":"kuncc/2","pid":3,"session":3013,"ts":1791759321642}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3097,"symbol":"BoxOnPlaneSide","file":"q_shared.c","asm":"# BoxOnPlaneSide  (TU q_shared.c, section .text, 559 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nBoxOnPlaneSide:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x28(%esp),%eax\n  /* 00b */  mov     0x20(%esp),%ecx\n  /* 00f */  mov     0x24(%esp),%ebx\n  /* 013 */  movzbl  0x10(%eax),%edx\n  /* 017 */  cmp     $0x2,%dl\n  /* 01a */  ja      .L40\n  /* 01c */  flds    0xc(%eax)\n  /* 01f */  flds    (%ecx,%edx,4)\n  /* 022 */  fcomip  %st(1),%st\n  /* 024 */  jae     .L60\n  /* 026 */  flds    (%ebx,%edx,4)\n  /* 029 */  fxch    %st(1)\n  /* 02b */  fcomip  %st(1),%st\n  /* 02d */  fstp    %st(0)\n  /* 02f */  sbb     %eax,%eax\n  /* 031 */  not     %eax\n  /* 033 */  add     $0x3,%eax\n.L36:\n  /* 036 */  mov     0x18(%esp),%ebx\n  /* 03a */  add     $0x1c,%esp\n  /* 03d */  ret\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  cmpb    $0x7,0x11(%eax)\n  /* 044 */  ja      .L20b\n  /* 04a */  movzbl  0x11(%eax),%edx\n  /* 04e */  flds    (%eax)\n  /* 050 */  jmp     *.rodata+0x0(,%edx,4)\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  fstp    %st(0)\n  /* 062 */  mov     0x18(%esp),%ebx\n  /* 066 */  mov     $0x1,%eax\n  /* 06b */  add     $0x1c,%esp\n  /* 06e */  ret\n  /* 06f */  nop\n  /* 070 */  fmuls   (%ecx)\n  /* 072 */  flds    0x4(%eax)\n  /* 075 */  fmuls   0x4(%ecx)\n  /* 078 */  faddp   %st,%st(1)\n  /* 07a */  flds    0x8(%eax)\n  /* 07d */  fmuls   0x8(%ecx)\n  /* 080 */  faddp   %st,%st(1)\n  /* 082 */  flds    (%eax)\n  /* 084 */  fmuls   (%ebx)\n.L86:\n  /* 086 */  flds    0x4(%eax)\n  /* 089 */  fmuls   0x4(%ebx)\n  /* 08c */  faddp   %st,%st(1)\n  /* 08e */  flds    0x8(%eax)\n  /* 091 */  fmuls   0x8(%ebx)\n  /* 094 */  faddp   %st,%st(1)\n.L96:\n  /* 096 */  flds    0xc(%eax)\n  /* 099 */  fxch    %st(2)\n  /* 09b */  fcomip  %st(2),%st\n  /* 09d */  jb      .Lf8\n  /* 09f */  fxch    %st(1)\n  /* 0a1 */  jmp     .Laa\n  /* 0a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  fxch    %st(1)\n.Laa:\n  /* 0aa */  xor     %eax,%eax\n  /* 0ac */  mov     0x18(%esp),%ebx\n  /* 0b0 */  fcomip  %st(1),%st\n  /* 0b2 */  fstp    %st(0)\n  /* 0b4 */  seta    %al\n  /* 0b7 */  add     $0x1c,%esp\n  /* 0ba */  lea     0x1(%eax,%eax,1),%eax\n  /* 0be */  ret\n  /* 0bf */  nop\n  /* 0c0 */  fmuls   (%ebx)\n  /* 0c2 */  flds    0x4(%eax)\n  /* 0c5 */  fmuls   0x4(%ebx)\n  /* 0c8 */  faddp   %st,%st(1)\n  /* 0ca */  flds    0x8(%eax)\n  /* 0cd */  fmuls   0x8(%ebx)\n  /* 0d0 */  faddp   %st,%st(1)\n  /* 0d2 */  flds    (%eax)\n  /* 0d4 */  fmuls   (%ecx)\n.Ld6:\n  /* 0d6 */  flds    0x4(%eax)\n  /* 0d9 */  fmuls   0x4(%ecx)\n  /* 0dc */  faddp   %st,%st(1)\n  /* 0de */  flds    0x8(%eax)\n  /* 0e1 */  fmuls   0x8(%ecx)\n  /* 0e4 */  faddp   %st,%st(1)\n  /* 0e6 */  flds    0xc(%eax)\n  /* 0e9 */  fxch    %st(2)\n  /* 0eb */  fcomip  %st(2),%st\n  /* 0ed */  jae     .La8\n  /* 0ef */  fxch    %st(1)\n  /* 0f1 */  jmp     .Lfa\n  /* 0f3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  fxch    %st(1)\n.Lfa:\n  /* 0fa */  fcomip  %st(1),%st\n  /* 0fc */  fstp    %st(0)\n  /* 0fe */  mov     $0x2,%eax\n  /* 103 */  ja      .L36\n  /* 109 */  movl    $__PRETTY_FUNCTION__.4,0xc(%esp)\n  /* 111 */  movl    $0x19b,0x8(%esp)\n  /* 119 */  movl    $\"q_shared.c\",0x4(%esp)\n  /* 121 */  movl    $\"sides != 0\",(%esp)\n  /* 128 */  call    __assert_fail\n  /* 12d */  lea     0x0(%esi),%esi\n  /* 130 */  fmuls   (%ecx)\n  /* 132 */  flds    0x4(%eax)\n  /* 135 */  fmuls   0x4(%ecx)\n  /* 138 */  faddp   %st,%st(1)\n  /* 13a */  flds    0x8(%eax)\n  /* 13d */  fmuls   0x8(%ebx)\n  /* 140 */  faddp   %st,%st(1)\n  /* 142 */  flds    (%eax)\n  /* 144 */  fmuls   (%ebx)\n.L146:\n  /* 146 */  flds    0x4(%eax)\n  /* 149 */  fmuls   0x4(%ebx)\n  /* 14c */  faddp   %st,%st(1)\n  /* 14e */  flds    0x8(%eax)\n  /* 151 */  fmuls   0x8(%ecx)\n  /* 154 */  faddp   %st,%st(1)\n  /* 156 */  jmp     .L96\n  /* 15b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 160 */  fmuls   (%ebx)\n  /* 162 */  flds    0x4(%eax)\n  /* 165 */  fmuls   0x4(%ebx)\n  /* 168 */  faddp   %st,%st(1)\n  /* 16a */  flds    0x8(%eax)\n  /* 16d */  fmuls   0x8(%ecx)\n  /* 170 */  faddp   %st,%st(1)\n  /* 172 */  flds    (%eax)\n  /* 174 */  fmuls   (%ecx)\n.L176:\n  /* 176 */  flds    0x4(%eax)\n  /* 179 */  fmuls   0x4(%ecx)\n  /* 17c */  faddp   %st,%st(1)\n  /* 17e */  flds    0x8(%eax)\n  /* 181 */  fmuls   0x8(%ebx)\n  /* 184 */  faddp   %st,%st(1)\n  /* 186 */  jmp     .L96\n  /* 18b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 190 */  fmuls   (%ecx)\n  /* 192 */  flds    0x4(%eax)\n  /* 195 */  fmuls   0x4(%ebx)\n  /* 198 */  faddp   %st,%st(1)\n  /* 19a */  flds    0x8(%eax)\n  /* 19d */  fmuls   0x8(%ecx)\n  /* 1a0 */  faddp   %st,%st(1)\n  /* 1a2 */  flds    (%eax)\n  /* 1a4 */  fmuls   (%ebx)\n  /* 1a6 */  jmp     .L176\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1b0 */  fmuls   (%ebx)\n  /* 1b2 */  flds    0x4(%eax)\n  /* 1b5 */  fmuls   0x4(%ecx)\n  /* 1b8 */  faddp   %st,%st(1)\n  /* 1ba */  flds    0x8(%eax)\n  /* 1bd */  fmuls   0x8(%ecx)\n  /* 1c0 */  faddp   %st,%st(1)\n  /* 1c2 */  flds    (%eax)\n  /* 1c4 */  fmuls   (%ecx)\n  /* 1c6 */  jmp     .L86\n  /* 1cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1d0 */  fmuls   (%ecx)\n  /* 1d2 */  flds    0x4(%eax)\n  /* 1d5 */  fmuls   0x4(%ebx)\n  /* 1d8 */  faddp   %st,%st(1)\n  /* 1da */  flds    0x8(%eax)\n  /* 1dd */  fmuls   0x8(%ebx)\n  /* 1e0 */  faddp   %st,%st(1)\n  /* 1e2 */  flds    (%eax)\n  /* 1e4 */  fmuls   (%ebx)\n  /* 1e6 */  jmp     .Ld6\n  /* 1eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1f0 */  fmuls   (%ebx)\n  /* 1f2 */  flds    0x4(%eax)\n  /* 1f5 */  fmuls   0x4(%ecx)\n  /* 1f8 */  faddp   %st,%st(1)\n  /* 1fa */  flds    0x8(%eax)\n  /* 1fd */  fmuls   0x8(%ebx)\n  /* 200 */  faddp   %st,%st(1)\n  /* 202 */  flds    (%eax)\n  /* 204 */  fmuls   (%ecx)\n  /* 206 */  jmp     .L146\n.L20b:\n  /* 20b */  movl    $__PRETTY_FUNCTION__.4,0xc(%esp)\n  /* 213 */  movl    $0x191,0x8(%esp)\n  /* 21b */  movl    $\"q_shared.c\",0x4(%esp)\n  /* 223 */  movl    $\"0\",(%esp)\n  /* 22a */  call    __assert_fail\n","c":"#include <assert.h>\n#include \"q_shared.h\"\n\n\nint BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct cplane_s *p)\n{\n    float dist1, dist2;\n    int sides;\n\n    if (p->type < 3)\n    {\n        if (p->dist <= emins[p->type])\n            return 1;\n        if (p->dist >= emaxs[p->type])\n            return 2;\n        return 3;\n    }\n\n    switch (p->signbits)\n    {\n    case 0:\n        dist1 = p->normal[0]*emaxs[0] + p->normal[1]*emaxs[1] + p->normal[2]*emaxs[2];\n        dist2 = p->normal[0]*emins[0] + p->normal[1]*emins[1] + p->normal[2]*emins[2];\n        break;\n    case 1:\n        dist1 = p->normal[0]*emins[0] + p->normal[1]*emaxs[1] + p->normal[2]*emaxs[2];\n        dist2 = p->normal[0]*emaxs[0] + p->normal[1]*emins[1] + p->normal[2]*emins[2];\n        break;\n    case 2:\n        dist1 = p->normal[0]*emaxs[0] + p->normal[1]*emins[1] + p->normal[2]*emaxs[2];\n        dist2 = p->normal[0]*emins[0] + p->normal[1]*emaxs[1] + p->normal[2]*emins[2];\n        break;\n    case 3:\n        dist1 = p->normal[0]*emins[0] + p->normal[1]*emins[1] + p->normal[2]*emaxs[2];\n        dist2 = p->normal[0]*emaxs[0] + p->normal[1]*emaxs[1] + p->normal[2]*emins[2];\n        break;\n    case 4:\n        dist1 = p->normal[0]*emaxs[0] + p->normal[1]*emaxs[1] + p->normal[2]*emins[2];\n        dist2 = p->normal[0]*emins[0] + p->normal[1]*emins[1] + p->normal[2]*emaxs[2];\n        break;\n    case 5:\n        dist1 = p->normal[0]*emins[0] + p->normal[1]*emaxs[1] + p->normal[2]*emins[2];\n        dist2 = p->normal[0]*emaxs[0] + p->normal[1]*emins[1] + p->normal[2]*emaxs[2];\n        break;\n    case 6:\n        dist1 = p->normal[0]*emaxs[0] + p->normal[1]*emins[1] + p->normal[2]*emins[2];\n        dist2 = p->normal[0]*emins[0] + p->normal[1]*emaxs[1] + p->normal[2]*emaxs[2];\n        break;\n    case 7:\n        dist1 = p->normal[0]*emins[0] + p->normal[1]*emins[1] + p->normal[2]*emins[2];\n        dist2 = p->normal[0]*emaxs[0] + p->normal[1]*emaxs[1] + p->normal[2]*emaxs[2];\n        break;\n    default:\n        dist1 = dist2 = 0;\n#line 401 \"q_shared.c\"\n        assert(0);\n        break;\n    }\n\n    sides = 0;\n    if (dist1 >= p->dist)\n        sides = 1;\n    if (dist2 < p->dist)\n        sides |= 2;\n\n#line 411 \"q_shared.c\"\n    assert(sides != 0);\n\n    return sides;\n}\n\nconst char *d0(void){ return __PRETTY_FUNCTION__; }\nconst char *d1(void){ return __PRETTY_FUNCTION__; }\nconst char *d2(void){ return __PRETTY_FUNCTION__; }\nconst char *d3(void){ return __PRETTY_FUNCTION__; }\n","size":559,"score":100,"agent":"kuncc/3","pid":4,"session":3007,"ts":1791759328664}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2551,"symbol":"bfg_touch","file":"g_weapon.c","asm":"# bfg_touch  (TU g_weapon.c, section .text, 572 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbfg_touch:\n  /* 000 */  sub     $0x5c,%esp\n  /* 003 */  mov     %ebx,0x4c(%esp)\n  /* 007 */  mov     0x60(%esp),%ebx\n  /* 00b */  mov     %ebp,0x58(%esp)\n  /* 00f */  mov     0x64(%esp),%ebp\n  /* 013 */  mov     %esi,0x50(%esp)\n  /* 017 */  mov     0x68(%esp),%ecx\n  /* 01b */  mov     %edi,0x54(%esp)\n  /* 01f */  mov     0x6c(%esp),%edx\n  /* 023 */  mov     0x100(%ebx),%eax\n  /* 029 */  cmp     %ebp,%eax\n  /* 02b */  je      .L228\n  /* 031 */  test    %edx,%edx\n  /* 033 */  je      .L3f\n  /* 035 */  testb   $0x4,0x10(%edx)\n  /* 039 */  jne     .L208\n.L3f:\n  /* 03f */  mov     0x54(%eax),%edi\n  /* 042 */  lea     0x4(%ebx),%esi\n  /* 045 */  test    %edi,%edi\n  /* 047 */  je      .L6c\n  /* 049 */  mov     %ecx,0x3c(%esp)\n  /* 04d */  mov     $0x2,%ecx\n  /* 052 */  mov     %ecx,0x8(%esp)\n  /* 056 */  mov     %eax,(%esp)\n  /* 059 */  mov     %esi,0x4(%esp)\n  /* 05d */  call    PlayerNoise\n  /* 062 */  mov     0x100(%ebx),%eax\n  /* 068 */  mov     0x3c(%esp),%ecx\n.L6c:\n  /* 06c */  mov     0x200(%ebp),%edx\n  /* 072 */  lea     0x178(%ebx),%edi\n  /* 078 */  test    %edx,%edx\n  /* 07a */  jne     .L1c0\n.L80:\n  /* 080 */  mov     %ebp,0xc(%esp)\n  /* 084 */  mov     $0xd,%edx\n  /* 089 */  mov     %edx,0x14(%esp)\n  /* 08d */  mov     %eax,0x4(%esp)\n  /* 091 */  mov     %ebx,(%esp)\n  /* 094 */  movl    $0x42c80000,0x10(%esp)\n  /* 09c */  movl    $0x43480000,0x8(%esp)\n  /* 0a4 */  call    T_RadiusDamage\n  /* 0a9 */  mov     gi+0x10,%edx\n  /* 0af */  movl    $\"weapons/bfg__x1b.wav\",(%esp)\n  /* 0b6 */  mov     %edx,0x3c(%esp)\n  /* 0ba */  call    *gi+0x24\n  /* 0c0 */  mov     $0x2,%ecx\n  /* 0c5 */  mov     0x3c(%esp),%edx\n  /* 0c9 */  mov     %ecx,0x4(%esp)\n  /* 0cd */  mov     %ebx,(%esp)\n  /* 0d0 */  movl    $0x0,0x14(%esp)\n  /* 0d8 */  mov     %eax,0x8(%esp)\n  /* 0dc */  fld1\n  /* 0de */  fsts    0x10(%esp)\n  /* 0e2 */  fstps   0xc(%esp)\n  /* 0e6 */  call    *%edx\n  /* 0e8 */  xor     %eax,%eax\n  /* 0ea */  mov     %eax,0xf8(%ebx)\n  /* 0f0 */  xor     %eax,%eax\n  /* 0f2 */  mov     %eax,0x1bc(%ebx)\n  /* 0f8 */  mov     %esi,0xc(%esp)\n  /* 0fc */  mov     %edi,0x8(%esp)\n  /* 100 */  mov     %esi,(%esp)\n  /* 103 */  movl    $0xbdcccccd,0x4(%esp)\n  /* 10b */  call    VectorMA\n  /* 110 */  movl    $0x0,0x180(%ebx)\n  /* 11a */  movl    $0x0,0x17c(%ebx)\n  /* 124 */  movl    $0x0,0x178(%ebx)\n  /* 12e */  movl    $\"sprites/s_bfg3.sp2\",(%esp)\n  /* 135 */  call    *gi+0x20\n  /* 13b */  andl    $0xffffdfff,0x40(%ebx)\n  /* 142 */  mov     %ebp,0x21c(%ebx)\n  /* 148 */  movl    $0x0,0x38(%ebx)\n  /* 14f */  movl    $0x0,0x4c(%ebx)\n  /* 156 */  fldl    =0x3fb999999999999a (0.1)\n  /* 15c */  fadds   level+0x4\n  /* 162 */  mov     %eax,0x28(%ebx)\n  /* 165 */  mov     $bfg_explode,%eax\n  /* 16a */  mov     %eax,0x1b4(%ebx)\n  /* 170 */  fstps   0x1ac(%ebx)\n  /* 176 */  movl    $0x3,(%esp)\n  /* 17d */  call    *gi+0x64\n  /* 183 */  movl    $0x15,(%esp)\n  /* 18a */  call    *gi+0x64\n  /* 190 */  mov     %esi,(%esp)\n  /* 193 */  call    *gi+0x78\n  /* 199 */  mov     $0x2,%eax\n  /* 19e */  mov     0x4c(%esp),%ebx\n  /* 1a2 */  mov     %esi,0x60(%esp)\n  /* 1a6 */  mov     0x54(%esp),%edi\n  /* 1aa */  mov     %eax,0x64(%esp)\n  /* 1ae */  mov     0x50(%esp),%esi\n  /* 1b2 */  mov     0x58(%esp),%ebp\n  /* 1b6 */  add     $0x5c,%esp\n  /* 1b9 */  jmp     *gi+0x58\n  /* 1bf */  nop\n.L1c0:\n  /* 1c0 */  mov     %eax,0x8(%esp)\n  /* 1c4 */  mov     $0xd,%edx\n  /* 1c9 */  mov     %edx,0x24(%esp)\n  /* 1cd */  xor     %edx,%edx\n  /* 1cf */  mov     %edx,0x20(%esp)\n  /* 1d3 */  xor     %edx,%edx\n  /* 1d5 */  mov     %edx,0x1c(%esp)\n  /* 1d9 */  mov     $0xc8,%edx\n  /* 1de */  mov     %edx,0x18(%esp)\n  /* 1e2 */  mov     %ecx,0x14(%esp)\n  /* 1e6 */  mov     %esi,0x10(%esp)\n  /* 1ea */  mov     %edi,0xc(%esp)\n  /* 1ee */  mov     %ebx,0x4(%esp)\n  /* 1f2 */  mov     %ebp,(%esp)\n  /* 1f5 */  call    T_Damage\n  /* 1fa */  mov     0x100(%ebx),%eax\n  /* 200 */  jmp     .L80\n  /* 205 */  lea     0x0(%esi),%esi\n.L208:\n  /* 208 */  mov     %ebx,0x60(%esp)\n  /* 20c */  mov     0x50(%esp),%esi\n  /* 210 */  mov     0x4c(%esp),%ebx\n  /* 214 */  mov     0x54(%esp),%edi\n  /* 218 */  mov     0x58(%esp),%ebp\n  /* 21c */  add     $0x5c,%esp\n  /* 21f */  jmp     G_FreeEdict\n  /* 224 */  lea     0x0(%esi,%eiz,1),%esi\n.L228:\n  /* 228 */  mov     0x4c(%esp),%ebx\n  /* 22c */  mov     0x50(%esp),%esi\n  /* 230 */  mov     0x54(%esp),%edi\n  /* 234 */  mov     0x58(%esp),%ebp\n  /* 238 */  add     $0x5c,%esp\n  /* 23b */  ret\n","c":"#include \"g_local.h\"\n\nvoid bfg_explode(edict_t *self);\n\nvoid bfg_touch (edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n\tif (other == self->owner)\n\t\treturn;\n\n\tif (surf && (surf->flags & SURF_SKY))\n\t{\n\t\tG_FreeEdict (self);\n\t\treturn;\n\t}\n\n\tif (self->owner->client)\n\t\tPlayerNoise(self->owner, self->s.origin, PNOISE_IMPACT);\n\n\t// core explosion - prevents firing it into the wall/floor\n\tif (other->takedamage)\n\t\tT_Damage (other, self, self->owner, self->velocity, self->s.origin, plane->normal, 200, 0, 0, MOD_BFG_BLAST);\n\tT_RadiusDamage(self, self->owner, 200, other, 100, MOD_BFG_BLAST);\n\n\tgi.sound (self, CHAN_VOICE, gi.soundindex (\"weapons/bfg__x1b.wav\"), 1, ATTN_NORM, 0);\n\tself->solid = SOLID_NOT;\n\tself->touch = NULL;\n\tVectorMA (self->s.origin, -1 * FRAMETIME, self->velocity, self->s.origin);\n\tVectorClear (self->velocity);\n\tself->s.modelindex = gi.modelindex (\"sprites/s_bfg3.sp2\");\n\tself->s.frame = 0;\n\tself->s.sound = 0;\n\tself->s.effects &= ~EF_ANIM_ALLFAST;\n\tself->think = bfg_explode;\n\tself->nextthink = level.time + FRAMETIME;\n\tself->enemy = other;\n\n\tgi.WriteByte (svc_temp_entity);\n\tgi.WriteByte (TE_BFG_BIGEXPLOSION);\n\tgi.WritePosition (self->s.origin);\n\tgi.multicast (self->s.origin, MULTICAST_PVS);\n}\n","size":572,"score":100,"agent":"kuncc/1","pid":2,"session":3014,"ts":1791759330959}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2625,"symbol":"Jorg_CheckAttack","file":"m_boss31.c","asm":"# Jorg_CheckAttack  (TU m_boss31.c, section .text, 574 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nJorg_CheckAttack:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x94,%esp\n  /* 008 */  mov     0xa0(%esp),%ebx\n  /* 00f */  mov     0x21c(%ebx),%eax\n  /* 015 */  mov     0x1e0(%eax),%edx\n  /* 01b */  test    %edx,%edx\n  /* 01d */  jle     .Lb0\n  /* 023 */  flds    0x4(%ebx)\n  /* 026 */  mov     $0x2000019,%edx\n  /* 02b */  xor     %ecx,%ecx\n  /* 02d */  xor     %esi,%esi\n  /* 02f */  fstps   0x34(%esp)\n  /* 033 */  flds    0x8(%ebx)\n  /* 036 */  fstps   0x38(%esp)\n  /* 03a */  fildl   0x1fc(%ebx)\n  /* 040 */  fadds   0xc(%ebx)\n  /* 043 */  fstps   0x3c(%esp)\n  /* 047 */  flds    0x4(%eax)\n  /* 04a */  fstps   0x40(%esp)\n  /* 04e */  flds    0x8(%eax)\n  /* 051 */  fstps   0x44(%esp)\n  /* 055 */  fildl   0x1fc(%eax)\n  /* 05b */  fadds   0xc(%eax)\n  /* 05e */  mov     %edx,0x18(%esp)\n  /* 062 */  mov     %ebx,0x14(%esp)\n  /* 066 */  lea     0x40(%esp),%edx\n  /* 06a */  mov     %edx,0x10(%esp)\n  /* 06e */  lea     0x58(%esp),%eax\n  /* 072 */  mov     %eax,(%esp)\n  /* 075 */  lea     0x34(%esp),%edx\n  /* 079 */  mov     %ecx,0xc(%esp)\n  /* 07d */  mov     %esi,0x8(%esp)\n  /* 081 */  fstps   0x48(%esp)\n  /* 085 */  mov     %edx,0x4(%esp)\n  /* 089 */  call    *gi+0x30\n  /* 08f */  mov     0x21c(%ebx),%eax\n  /* 095 */  sub     $0x4,%esp\n  /* 098 */  cmp     %eax,0x8c(%esp)\n  /* 09f */  je      .Lb0\n.La1:\n  /* 0a1 */  add     $0x94,%esp\n  /* 0a7 */  xor     %eax,%eax\n  /* 0a9 */  pop     %ebx\n  /* 0aa */  pop     %esi\n  /* 0ab */  ret\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     %eax,0x4(%esp)\n  /* 0b4 */  mov     %ebx,(%esp)\n  /* 0b7 */  call    infront\n  /* 0bc */  mov     0x21c(%ebx),%eax\n  /* 0c2 */  mov     %ebx,(%esp)\n  /* 0c5 */  mov     %eax,0x4(%esp)\n  /* 0c9 */  call    range\n  /* 0ce */  mov     %eax,%esi\n  /* 0d0 */  mov     0x21c(%ebx),%eax\n  /* 0d6 */  flds    0x4(%eax)\n  /* 0d9 */  fsubs   0x4(%ebx)\n  /* 0dc */  fstps   0x4c(%esp)\n  /* 0e0 */  flds    0x8(%eax)\n  /* 0e3 */  fsubs   0x8(%ebx)\n  /* 0e6 */  fstps   0x50(%esp)\n  /* 0ea */  flds    0xc(%eax)\n  /* 0ed */  lea     0x4c(%esp),%eax\n  /* 0f1 */  fsubs   0xc(%ebx)\n  /* 0f4 */  mov     %eax,(%esp)\n  /* 0f7 */  fstps   0x54(%esp)\n  /* 0fb */  call    vectoyaw\n  /* 100 */  test    %esi,%esi\n  /* 102 */  fstps   0x1a8(%ebx)\n  /* 108 */  je      .L158\n  /* 10a */  mov     0x32c(%ebx),%edx\n  /* 110 */  test    %edx,%edx\n  /* 112 */  je      .La1\n  /* 114 */  flds    level+0x4\n  /* 11a */  flds    0x340(%ebx)\n  /* 120 */  fcomip  %st(1),%st\n  /* 122 */  fstp    %st(0)\n  /* 124 */  ja      .La1\n  /* 12a */  cmp     $0x3,%esi\n  /* 12d */  je      .La1\n  /* 133 */  testb   $0x1,0x308(%ebx)\n  /* 13a */  jne     .L190\n  /* 13c */  cmp     $0x1,%esi\n  /* 13f */  je      .L190\n  /* 141 */  cmp     $0x2,%esi\n  /* 144 */  jne     .La1\n  /* 14a */  flds    =0x3e4ccccd (0.20000000298023224f)\n  /* 150 */  jmp     .L196\n  /* 152 */  lea     0x0(%esi),%esi\n.L158:\n  /* 158 */  mov     0x330(%ebx),%eax\n  /* 15e */  test    %eax,%eax\n  /* 160 */  je      .L180\n  /* 162 */  mov     $0x3,%esi\n  /* 167 */  mov     %esi,0x364(%ebx)\n.L16d:\n  /* 16d */  add     $0x94,%esp\n  /* 173 */  mov     $0x1,%eax\n  /* 178 */  pop     %ebx\n  /* 179 */  pop     %esi\n  /* 17a */  ret\n  /* 17b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  mov     $0x4,%ecx\n  /* 185 */  mov     %ecx,0x364(%ebx)\n  /* 18b */  jmp     .L16d\n  /* 18d */  lea     0x0(%esi),%esi\n.L190:\n  /* 190 */  flds    =0x3ecccccd (0.4000000059604645f)\n.L196:\n  /* 196 */  fstps   0x2c(%esp)\n  /* 19a */  call    rand\n  /* 19f */  and     $0x7fff,%eax\n  /* 1a4 */  mov     %eax,0x28(%esp)\n  /* 1a8 */  fildl   0x28(%esp)\n  /* 1ac */  fdivs   =0x46fffe00 (32767f)\n  /* 1b2 */  flds    0x2c(%esp)\n  /* 1b6 */  fcomip  %st(1),%st\n  /* 1b8 */  fstp    %st(0)\n  /* 1ba */  ja      .L200\n  /* 1bc */  testb   $0x1,0x108(%ebx)\n  /* 1c3 */  je      .La1\n  /* 1c9 */  call    rand\n  /* 1ce */  and     $0x7fff,%eax\n  /* 1d3 */  mov     %eax,0x28(%esp)\n  /* 1d7 */  xor     %eax,%eax\n  /* 1d9 */  fildl   0x28(%esp)\n  /* 1dd */  fdivs   =0x46fffe00 (32767f)\n  /* 1e3 */  fldl    =0x3fd3333333333333 (0.3)\n  /* 1e9 */  fcomip  %st(1),%st\n  /* 1eb */  fstp    %st(0)\n  /* 1ed */  seta    %al\n  /* 1f0 */  inc     %eax\n  /* 1f1 */  mov     %eax,0x364(%ebx)\n  /* 1f7 */  jmp     .La1\n  /* 1fc */  lea     0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  mov     $0x4,%eax\n  /* 205 */  flds    level+0x4\n  /* 20b */  mov     %eax,0x364(%ebx)\n  /* 211 */  fstps   0x28(%esp)\n  /* 215 */  call    rand\n  /* 21a */  and     $0x7fff,%eax\n  /* 21f */  mov     %eax,0x2c(%esp)\n  /* 223 */  fildl   0x2c(%esp)\n  /* 227 */  fdivs   =0x46fffe00 (32767f)\n  /* 22d */  fadd    %st(0),%st\n  /* 22f */  fadds   0x28(%esp)\n  /* 233 */  fstps   0x340(%ebx)\n  /* 239 */  jmp     .L16d\n","c":"#include \"g_local.h\"\n#include \"m_boss31.h\"\n\nqboolean Jorg_CheckAttack(edict_t *self)\n{\n\tvec3_t\tspot1, spot2;\n\tvec3_t\ttemp;\n\tfloat\tchance;\n\ttrace_t\ttr;\n\tint\t\tenemy_range;\n\tfloat\tenemy_yaw;\n\n\tif (self->enemy->health > 0)\n\t{\n\t\tVectorCopy (self->s.origin, spot1);\n\t\tspot1[2] += self->viewheight;\n\t\tVectorCopy (self->enemy->s.origin, spot2);\n\t\tspot2[2] += self->enemy->viewheight;\n\n\t\ttr = gi.trace (spot1, NULL, NULL, spot2, self, CONTENTS_SOLID|CONTENTS_MONSTER|CONTENTS_SLIME|CONTENTS_LAVA);\n\n\t\tif (tr.ent != self->enemy)\n\t\t\treturn false;\n\t}\n\n\tinfront (self, self->enemy);\n\tenemy_range = range (self, self->enemy);\n\tVectorSubtract (self->enemy->s.origin, self->s.origin, temp);\n\tenemy_yaw = vectoyaw (temp);\n\tself->ideal_yaw = enemy_yaw;\n\n\tif (enemy_range == RANGE_MELEE)\n\t{\n\t\tif (self->monsterinfo.melee)\n\t\t\tself->monsterinfo.attack_state = AS_MELEE;\n\t\telse\n\t\t\tself->monsterinfo.attack_state = AS_MISSILE;\n\t\treturn true;\n\t}\n\n\tif (!self->monsterinfo.attack)\n\t\treturn false;\n\n\tif (level.time < self->monsterinfo.attack_finished)\n\t\treturn false;\n\n\tif (enemy_range == RANGE_FAR)\n\t\treturn false;\n\n\tif (self->monsterinfo.aiflags & AI_STAND_GROUND)\n\t\tchance = 0.4;\n\telse if (enemy_range == RANGE_NEAR)\n\t\tchance = 0.4;\n\telse if (enemy_range == RANGE_MID)\n\t\tchance = 0.2;\n\telse\n\t\treturn false;\n\n\tif (random () < chance)\n\t{\n\t\tself->monsterinfo.attack_state = AS_MISSILE;\n\t\tself->monsterinfo.attack_finished = level.time + 2*random();\n\t\treturn true;\n\t}\n\n\tif (self->flags & FL_FLY)\n\t{\n\t\tif (random() < 0.3)\n\t\t\tself->monsterinfo.attack_state = AS_SLIDING;\n\t\telse\n\t\t\tself->monsterinfo.attack_state = AS_STRAIGHT;\n\t}\n\n\treturn false;\n}\n","size":574,"score":100,"agent":"kuncc/4","pid":5,"session":3015,"ts":1791759334912}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2738,"symbol":"flyer_nextmove","file":"m_flyer.c","asm":"# flyer_nextmove  (TU m_flyer.c, section .text, 80 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflyer_nextmove:\n  /* 000 */  mov     nextmove,%eax\n  /* 005 */  cmp     $0x1,%eax\n  /* 008 */  je      .L30\n  /* 00a */  cmp     $0x2,%eax\n  /* 00d */  je      .L18\n  /* 00f */  cmp     $0x3,%eax\n  /* 012 */  je      .L40\n  /* 014 */  ret\n  /* 015 */  lea     0x0(%esi),%esi\n.L18:\n  /* 018 */  mov     0x4(%esp),%eax\n  /* 01c */  mov     $flyer_move_attack2,%ecx\n  /* 021 */  mov     %ecx,0x304(%eax)\n  /* 027 */  ret\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x4(%esp),%eax\n  /* 034 */  mov     $flyer_move_start_melee,%edx\n  /* 039 */  mov     %edx,0x304(%eax)\n  /* 03f */  ret\n.L40:\n  /* 040 */  mov     0x4(%esp),%eax\n  /* 044 */  mov     $flyer_move_run,%edx\n  /* 049 */  mov     %edx,0x304(%eax)\n  /* 04f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_flyer.h\"\n\nextern mmove_t flyer_move_start_melee;\nextern mmove_t flyer_move_attack2;\nextern mmove_t flyer_move_run;\nstatic int nextmove;\n\nvoid flyer_setnm(int n)\n{\n    nextmove = n;\n}\n\nvoid flyer_nextmove(edict_t *self)\n{\n    if (nextmove == 1)\n        self->monsterinfo.currentmove = &flyer_move_start_melee;\n    else if (nextmove == 2)\n        self->monsterinfo.currentmove = &flyer_move_attack2;\n    else if (nextmove == 3)\n        self->monsterinfo.currentmove = &flyer_move_run;\n}\n","size":80,"score":100,"agent":"frong","pid":23,"session":3017,"ts":1791759344262}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2650,"symbol":"Makron_CheckAttack","file":"m_boss32.c","asm":"# Makron_CheckAttack  (TU m_boss32.c, section .text, 574 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMakron_CheckAttack:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x94,%esp\n  /* 008 */  mov     0xa0(%esp),%ebx\n  /* 00f */  mov     0x21c(%ebx),%eax\n  /* 015 */  mov     0x1e0(%eax),%edx\n  /* 01b */  test    %edx,%edx\n  /* 01d */  jle     .Lb0\n  /* 023 */  flds    0x4(%ebx)\n  /* 026 */  mov     $0x2000019,%edx\n  /* 02b */  xor     %ecx,%ecx\n  /* 02d */  xor     %esi,%esi\n  /* 02f */  fstps   0x34(%esp)\n  /* 033 */  flds    0x8(%ebx)\n  /* 036 */  fstps   0x38(%esp)\n  /* 03a */  fildl   0x1fc(%ebx)\n  /* 040 */  fadds   0xc(%ebx)\n  /* 043 */  fstps   0x3c(%esp)\n  /* 047 */  flds    0x4(%eax)\n  /* 04a */  fstps   0x40(%esp)\n  /* 04e */  flds    0x8(%eax)\n  /* 051 */  fstps   0x44(%esp)\n  /* 055 */  fildl   0x1fc(%eax)\n  /* 05b */  fadds   0xc(%eax)\n  /* 05e */  mov     %edx,0x18(%esp)\n  /* 062 */  mov     %ebx,0x14(%esp)\n  /* 066 */  lea     0x40(%esp),%edx\n  /* 06a */  mov     %edx,0x10(%esp)\n  /* 06e */  lea     0x58(%esp),%eax\n  /* 072 */  mov     %eax,(%esp)\n  /* 075 */  lea     0x34(%esp),%edx\n  /* 079 */  mov     %ecx,0xc(%esp)\n  /* 07d */  mov     %esi,0x8(%esp)\n  /* 081 */  fstps   0x48(%esp)\n  /* 085 */  mov     %edx,0x4(%esp)\n  /* 089 */  call    *gi+0x30\n  /* 08f */  mov     0x21c(%ebx),%eax\n  /* 095 */  sub     $0x4,%esp\n  /* 098 */  cmp     %eax,0x8c(%esp)\n  /* 09f */  je      .Lb0\n.La1:\n  /* 0a1 */  add     $0x94,%esp\n  /* 0a7 */  xor     %eax,%eax\n  /* 0a9 */  pop     %ebx\n  /* 0aa */  pop     %esi\n  /* 0ab */  ret\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     %eax,0x4(%esp)\n  /* 0b4 */  mov     %ebx,(%esp)\n  /* 0b7 */  call    infront\n  /* 0bc */  mov     0x21c(%ebx),%eax\n  /* 0c2 */  mov     %ebx,(%esp)\n  /* 0c5 */  mov     %eax,0x4(%esp)\n  /* 0c9 */  call    range\n  /* 0ce */  mov     %eax,%esi\n  /* 0d0 */  mov     0x21c(%ebx),%eax\n  /* 0d6 */  flds    0x4(%eax)\n  /* 0d9 */  fsubs   0x4(%ebx)\n  /* 0dc */  fstps   0x4c(%esp)\n  /* 0e0 */  flds    0x8(%eax)\n  /* 0e3 */  fsubs   0x8(%ebx)\n  /* 0e6 */  fstps   0x50(%esp)\n  /* 0ea */  flds    0xc(%eax)\n  /* 0ed */  lea     0x4c(%esp),%eax\n  /* 0f1 */  fsubs   0xc(%ebx)\n  /* 0f4 */  mov     %eax,(%esp)\n  /* 0f7 */  fstps   0x54(%esp)\n  /* 0fb */  call    vectoyaw\n  /* 100 */  test    %esi,%esi\n  /* 102 */  fstps   0x1a8(%ebx)\n  /* 108 */  je      .L158\n  /* 10a */  mov     0x32c(%ebx),%edx\n  /* 110 */  test    %edx,%edx\n  /* 112 */  je      .La1\n  /* 114 */  flds    level+0x4\n  /* 11a */  flds    0x340(%ebx)\n  /* 120 */  fcomip  %st(1),%st\n  /* 122 */  fstp    %st(0)\n  /* 124 */  ja      .La1\n  /* 12a */  cmp     $0x3,%esi\n  /* 12d */  je      .La1\n  /* 133 */  testb   $0x1,0x308(%ebx)\n  /* 13a */  jne     .L190\n  /* 13c */  cmp     $0x1,%esi\n  /* 13f */  je      .L190\n  /* 141 */  cmp     $0x2,%esi\n  /* 144 */  jne     .La1\n  /* 14a */  flds    =0x3e4ccccd (0.20000000298023224f)\n  /* 150 */  jmp     .L196\n  /* 152 */  lea     0x0(%esi),%esi\n.L158:\n  /* 158 */  mov     0x330(%ebx),%eax\n  /* 15e */  test    %eax,%eax\n  /* 160 */  je      .L180\n  /* 162 */  mov     $0x3,%esi\n  /* 167 */  mov     %esi,0x364(%ebx)\n.L16d:\n  /* 16d */  add     $0x94,%esp\n  /* 173 */  mov     $0x1,%eax\n  /* 178 */  pop     %ebx\n  /* 179 */  pop     %esi\n  /* 17a */  ret\n  /* 17b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L180:\n  /* 180 */  mov     $0x4,%ecx\n  /* 185 */  mov     %ecx,0x364(%ebx)\n  /* 18b */  jmp     .L16d\n  /* 18d */  lea     0x0(%esi),%esi\n.L190:\n  /* 190 */  flds    =0x3ecccccd (0.4000000059604645f)\n.L196:\n  /* 196 */  fstps   0x2c(%esp)\n  /* 19a */  call    rand\n  /* 19f */  and     $0x7fff,%eax\n  /* 1a4 */  mov     %eax,0x28(%esp)\n  /* 1a8 */  fildl   0x28(%esp)\n  /* 1ac */  fdivs   =0x46fffe00 (32767f)\n  /* 1b2 */  flds    0x2c(%esp)\n  /* 1b6 */  fcomip  %st(1),%st\n  /* 1b8 */  fstp    %st(0)\n  /* 1ba */  ja      .L200\n  /* 1bc */  testb   $0x1,0x108(%ebx)\n  /* 1c3 */  je      .La1\n  /* 1c9 */  call    rand\n  /* 1ce */  and     $0x7fff,%eax\n  /* 1d3 */  mov     %eax,0x28(%esp)\n  /* 1d7 */  xor     %eax,%eax\n  /* 1d9 */  fildl   0x28(%esp)\n  /* 1dd */  fdivs   =0x46fffe00 (32767f)\n  /* 1e3 */  fldl    =0x3fd3333333333333 (0.3)\n  /* 1e9 */  fcomip  %st(1),%st\n  /* 1eb */  fstp    %st(0)\n  /* 1ed */  seta    %al\n  /* 1f0 */  inc     %eax\n  /* 1f1 */  mov     %eax,0x364(%ebx)\n  /* 1f7 */  jmp     .La1\n  /* 1fc */  lea     0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  mov     $0x4,%eax\n  /* 205 */  flds    level+0x4\n  /* 20b */  mov     %eax,0x364(%ebx)\n  /* 211 */  fstps   0x28(%esp)\n  /* 215 */  call    rand\n  /* 21a */  and     $0x7fff,%eax\n  /* 21f */  mov     %eax,0x2c(%esp)\n  /* 223 */  fildl   0x2c(%esp)\n  /* 227 */  fdivs   =0x46fffe00 (32767f)\n  /* 22d */  fadd    %st(0),%st\n  /* 22f */  fadds   0x28(%esp)\n  /* 233 */  fstps   0x340(%ebx)\n  /* 239 */  jmp     .L16d\n","c":"#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nqboolean Makron_CheckAttack(edict_t *self)\n{\n\tvec3_t\tspot1, spot2;\n\tvec3_t\ttemp;\n\tfloat\tchance;\n\ttrace_t\ttr;\n\tint\t\tenemy_range;\n\n\tif (self->enemy->health > 0)\n\t{\n\t\tVectorCopy (self->s.origin, spot1);\n\t\tspot1[2] += self->viewheight;\n\t\tVectorCopy (self->enemy->s.origin, spot2);\n\t\tspot2[2] += self->enemy->viewheight;\n\n\t\ttr = gi.trace (spot1, NULL, NULL, spot2, self, 0x2000019);\n\n\t\tif (tr.ent != self->enemy)\n\t\t\treturn false;\n\t}\n\n\tinfront (self, self->enemy);\n\tenemy_range = range (self, self->enemy);\n\tVectorSubtract (self->enemy->s.origin, self->s.origin, temp);\n\tself->ideal_yaw = vectoyaw(temp);\n\n\tif (enemy_range == RANGE_MELEE)\n\t{\n\t\tif (self->monsterinfo.melee)\n\t\t\tself->monsterinfo.attack_state = AS_MELEE;\n\t\telse\n\t\t\tself->monsterinfo.attack_state = AS_MISSILE;\n\t\treturn true;\n\t}\n\n\tif (!self->monsterinfo.attack)\n\t\treturn false;\n\n\tif (level.time < self->monsterinfo.attack_finished)\n\t\treturn false;\n\n\tif (enemy_range == RANGE_FAR)\n\t\treturn false;\n\n\tif (self->monsterinfo.aiflags & AI_STAND_GROUND)\n\t\tchance = 0.4;\n\telse if (enemy_range == RANGE_NEAR)\n\t\tchance = 0.4;\n\telse if (enemy_range == RANGE_MID)\n\t\tchance = 0.2;\n\telse\n\t\treturn false;\n\n\tif (random () < chance)\n\t{\n\t\tself->monsterinfo.attack_state = AS_MISSILE;\n\t\tself->monsterinfo.attack_finished = level.time + 2*random();\n\t\treturn true;\n\t}\n\n\tif (self->flags & FL_FLY)\n\t{\n\t\tif (random() < 0.3)\n\t\t\tself->monsterinfo.attack_state = AS_SLIDING;\n\t\telse\n\t\t\tself->monsterinfo.attack_state = AS_STRAIGHT;\n\t}\n\n\treturn false;\n}\n","size":574,"score":100,"agent":"kuncc/0","pid":1,"session":3016,"ts":1791759346228}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2474,"symbol":"target_laser_start","file":"g_target.c","asm":"# target_laser_start  (TU g_target.c, section .text, 591 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntarget_laser_start:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %edx,%edx\n  /* 003 */  push    %ebx\n  /* 004 */  xor     %ecx,%ecx\n  /* 006 */  sub     $0x24,%esp\n  /* 009 */  mov     0x30(%esp),%ebx\n  /* 00d */  mov     %edx,0x104(%ebx)\n  /* 013 */  mov     0x11c(%ebx),%edx\n  /* 019 */  orl     $0xa0,0x44(%ebx)\n  /* 020 */  mov     %ecx,0xf8(%ebx)\n  /* 026 */  movl    $0x1,0x28(%ebx)\n  /* 02d */  mov     %edx,%eax\n  /* 02f */  and     $0x40,%eax\n  /* 032 */  cmp     $0x1,%eax\n  /* 035 */  sbb     %eax,%eax\n  /* 037 */  and     $0xfffffff4,%eax\n  /* 03a */  add     $0x10,%eax\n  /* 03d */  test    $0x2,%dl\n  /* 040 */  mov     %eax,0x38(%ebx)\n  /* 043 */  je      .L100\n  /* 049 */  movl    $0xf2f2f0f0,0x3c(%ebx)\n.L50:\n  /* 050 */  mov     0x21c(%ebx),%eax\n  /* 056 */  test    %eax,%eax\n  /* 058 */  je      .L11a\n.L5e:\n  /* 05e */  mov     $target_laser_use,%eax\n  /* 063 */  mov     %eax,0x1c0(%ebx)\n  /* 069 */  mov     $target_laser_think,%eax\n  /* 06e */  mov     %eax,0x1b4(%ebx)\n  /* 074 */  mov     0x204(%ebx),%eax\n  /* 07a */  test    %eax,%eax\n  /* 07c */  jne     .L89\n  /* 07e */  mov     $0x1,%esi\n  /* 083 */  mov     %esi,0x204(%ebx)\n.L89:\n  /* 089 */  flds    =0xc1000000 (-8f)\n  /* 08f */  fsts    0xbc(%ebx)\n  /* 095 */  fsts    0xc0(%ebx)\n  /* 09b */  fstps   0xc4(%ebx)\n  /* 0a1 */  flds    =0x41000000 (8f)\n  /* 0a7 */  fsts    0xc8(%ebx)\n  /* 0ad */  fsts    0xcc(%ebx)\n  /* 0b3 */  fstps   0xd0(%ebx)\n  /* 0b9 */  mov     %ebx,(%esp)\n  /* 0bc */  call    *gi+0x48\n  /* 0c2 */  mov     0x11c(%ebx),%eax\n  /* 0c8 */  mov     0xb8(%ebx),%edx\n  /* 0ce */  test    $0x1,%al\n  /* 0d0 */  jne     .L180\n  /* 0d6 */  movl    $0x0,0x1ac(%ebx)\n  /* 0e0 */  and     $0xfffffffe,%eax\n  /* 0e3 */  or      $0x1,%edx\n  /* 0e6 */  mov     %eax,0x11c(%ebx)\n  /* 0ec */  mov     %edx,0xb8(%ebx)\n  /* 0f2 */  add     $0x24,%esp\n  /* 0f5 */  pop     %ebx\n  /* 0f6 */  pop     %esi\n  /* 0f7 */  ret\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  test    $0x4,%dl\n  /* 103 */  je      .L160\n  /* 105 */  movl    $0xd0d1d2d3,0x3c(%ebx)\n  /* 10c */  mov     0x21c(%ebx),%eax\n  /* 112 */  test    %eax,%eax\n  /* 114 */  jne     .L5e\n.L11a:\n  /* 11a */  mov     0x128(%ebx),%eax\n  /* 120 */  test    %eax,%eax\n  /* 122 */  je      .L1d0\n  /* 128 */  mov     %eax,0x8(%esp)\n  /* 12c */  mov     $0x12c,%eax\n  /* 131 */  mov     %eax,0x4(%esp)\n  /* 135 */  movl    $0x0,(%esp)\n  /* 13c */  call    G_Find\n  /* 141 */  test    %eax,%eax\n  /* 143 */  mov     %eax,%edx\n  /* 145 */  je      .L208\n.L14b:\n  /* 14b */  mov     %edx,0x21c(%ebx)\n  /* 151 */  jmp     .L5e\n  /* 156 */  xchg    %ax,%ax\n  /* 158 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  test    $0x8,%dl\n  /* 163 */  jne     .L1b0\n  /* 165 */  test    $0x10,%dl\n  /* 168 */  je      .L1f0\n  /* 16e */  movl    $0xdcdddedf,0x3c(%ebx)\n  /* 175 */  jmp     .L50\n  /* 17a */  lea     0x0(%esi),%esi\n.L180:\n  /* 180 */  mov     0x224(%ebx),%ecx\n  /* 186 */  test    %ecx,%ecx\n  /* 188 */  je      .L1c0\n.L18a:\n  /* 18a */  or      $0x80000001,%eax\n  /* 18f */  and     $0xfffffffe,%edx\n  /* 192 */  mov     %eax,0x11c(%ebx)\n  /* 198 */  mov     %edx,0xb8(%ebx)\n  /* 19e */  mov     %ebx,0x30(%esp)\n  /* 1a2 */  add     $0x24,%esp\n  /* 1a5 */  pop     %ebx\n  /* 1a6 */  pop     %esi\n  /* 1a7 */  jmp     target_laser_think\n  /* 1ac */  lea     0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  movl    $0xf3f3f1f1,0x3c(%ebx)\n  /* 1b7 */  jmp     .L50\n  /* 1bc */  lea     0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  mov     %ebx,0x224(%ebx)\n  /* 1c6 */  jmp     .L18a\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  lea     0x154(%ebx),%eax\n  /* 1d6 */  mov     %eax,0x4(%esp)\n  /* 1da */  lea     0x10(%ebx),%eax\n  /* 1dd */  mov     %eax,(%esp)\n  /* 1e0 */  call    G_SetMovedir\n  /* 1e5 */  jmp     .L5e\n  /* 1ea */  lea     0x0(%esi),%esi\n.L1f0:\n  /* 1f0 */  test    $0x20,%dl\n  /* 1f3 */  je      .L50\n  /* 1f9 */  movl    $0xe0e1e2e3,0x3c(%ebx)\n  /* 200 */  jmp     .L50\n  /* 205 */  lea     0x0(%esi),%esi\n.L208:\n  /* 208 */  mov     %eax,0x1c(%esp)\n  /* 20c */  mov     gi+0x4,%ecx\n  /* 212 */  lea     0x4(%ebx),%eax\n  /* 215 */  mov     0x128(%ebx),%esi\n  /* 21b */  mov     %eax,(%esp)\n  /* 21e */  mov     %ecx,0x18(%esp)\n  /* 222 */  call    vtos\n  /* 227 */  mov     0x18(%esp),%ecx\n  /* 22b */  mov     %esi,0xc(%esp)\n  /* 22f */  mov     %eax,0x8(%esp)\n  /* 233 */  mov     0x118(%ebx),%eax\n  /* 239 */  movl    $\"%s at %s: %s is a bad target\\n\",(%esp)\n  /* 240 */  mov     %eax,0x4(%esp)\n  /* 244 */  call    *%ecx\n  /* 246 */  mov     0x1c(%esp),%edx\n  /* 24a */  jmp     .L14b\n","c":"#include \"g_local.h\"\n\nvoid target_laser_think(edict_t *self);\nvoid target_laser_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid target_laser_on(edict_t *self)\n{\n    if (!self->activator)\n        self->activator = self;\n    self->spawnflags |= 0x80000001;\n    self->svflags &= ~SVF_NOCLIENT;\n    target_laser_think(self);\n}\n\nvoid target_laser_off(edict_t *self)\n{\n    self->spawnflags &= ~1;\n    self->svflags |= SVF_NOCLIENT;\n    self->nextthink = 0;\n}\n\nvoid target_laser_start(edict_t *self)\n{\n    edict_t *ent;\n\n    self->movetype = MOVETYPE_NONE;\n    self->solid = SOLID_NOT;\n    self->s.renderfx |= RF_BEAM | RF_TRANSLUCENT;\n    self->s.modelindex = 1;\n\n    if (self->spawnflags & 64)\n        self->s.frame = 16;\n    else\n        self->s.frame = 4;\n\n    if (self->spawnflags & 2)\n        self->s.skinnum = 0xf2f2f0f0;\n    else if (self->spawnflags & 4)\n        self->s.skinnum = 0xd0d1d2d3;\n    else if (self->spawnflags & 8)\n        self->s.skinnum = 0xf3f3f1f1;\n    else if (self->spawnflags & 16)\n        self->s.skinnum = 0xdcdddedf;\n    else if (self->spawnflags & 32)\n        self->s.skinnum = 0xe0e1e2e3;\n\n    if (!self->enemy)\n    {\n        if (self->target)\n        {\n            ent = G_Find(NULL, FOFS(targetname), self->target);\n            if (!ent)\n                gi.dprintf(\"%s at %s: %s is a bad target\\n\", self->classname, vtos(self->s.origin), self->target);\n            self->enemy = ent;\n        }\n        else\n        {\n            G_SetMovedir(self->s.angles, self->movedir);\n        }\n    }\n    self->use = target_laser_use;\n    self->think = target_laser_think;\n\n    if (!self->dmg)\n        self->dmg = 1;\n\n    VectorSet(self->mins, -8, -8, -8);\n    VectorSet(self->maxs, 8, 8, 8);\n    gi.linkentity(self);\n\n    if (self->spawnflags & 1)\n        target_laser_on(self);\n    else\n        target_laser_off(self);\n}\n","size":591,"score":100,"agent":"kuncc/7","pid":8,"session":3020,"ts":1791759355791}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2603,"symbol":"Boss2_CheckAttack","file":"m_boss2.c","asm":"# Boss2_CheckAttack  (TU m_boss2.c, section .text, 579 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nBoss2_CheckAttack:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x94,%esp\n  /* 008 */  mov     0xa0(%esp),%ebx\n  /* 00f */  mov     0x21c(%ebx),%eax\n  /* 015 */  mov     0x1e0(%eax),%edx\n  /* 01b */  test    %edx,%edx\n  /* 01d */  jle     .Lb0\n  /* 023 */  flds    0x4(%ebx)\n  /* 026 */  mov     $0x2000019,%edx\n  /* 02b */  xor     %ecx,%ecx\n  /* 02d */  xor     %esi,%esi\n  /* 02f */  fstps   0x34(%esp)\n  /* 033 */  flds    0x8(%ebx)\n  /* 036 */  fstps   0x38(%esp)\n  /* 03a */  fildl   0x1fc(%ebx)\n  /* 040 */  fadds   0xc(%ebx)\n  /* 043 */  fstps   0x3c(%esp)\n  /* 047 */  flds    0x4(%eax)\n  /* 04a */  fstps   0x40(%esp)\n  /* 04e */  flds    0x8(%eax)\n  /* 051 */  fstps   0x44(%esp)\n  /* 055 */  fildl   0x1fc(%eax)\n  /* 05b */  fadds   0xc(%eax)\n  /* 05e */  mov     %edx,0x18(%esp)\n  /* 062 */  mov     %ebx,0x14(%esp)\n  /* 066 */  lea     0x40(%esp),%edx\n  /* 06a */  mov     %edx,0x10(%esp)\n  /* 06e */  lea     0x58(%esp),%eax\n  /* 072 */  mov     %eax,(%esp)\n  /* 075 */  lea     0x34(%esp),%edx\n  /* 079 */  mov     %ecx,0xc(%esp)\n  /* 07d */  mov     %esi,0x8(%esp)\n  /* 081 */  fstps   0x48(%esp)\n  /* 085 */  mov     %edx,0x4(%esp)\n  /* 089 */  call    *gi+0x30\n  /* 08f */  mov     0x21c(%ebx),%eax\n  /* 095 */  sub     $0x4,%esp\n  /* 098 */  cmp     %eax,0x8c(%esp)\n  /* 09f */  je      .Lb0\n.La1:\n  /* 0a1 */  add     $0x94,%esp\n  /* 0a7 */  xor     %eax,%eax\n  /* 0a9 */  pop     %ebx\n  /* 0aa */  pop     %esi\n  /* 0ab */  ret\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     %eax,0x4(%esp)\n  /* 0b4 */  mov     %ebx,(%esp)\n  /* 0b7 */  call    infront\n  /* 0bc */  mov     0x21c(%ebx),%eax\n  /* 0c2 */  mov     %ebx,(%esp)\n  /* 0c5 */  mov     %eax,0x4(%esp)\n  /* 0c9 */  call    range\n  /* 0ce */  mov     %eax,%esi\n  /* 0d0 */  mov     0x21c(%ebx),%eax\n  /* 0d6 */  flds    0x4(%eax)\n  /* 0d9 */  fsubs   0x4(%ebx)\n  /* 0dc */  fstps   0x4c(%esp)\n  /* 0e0 */  flds    0x8(%eax)\n  /* 0e3 */  fsubs   0x8(%ebx)\n  /* 0e6 */  fstps   0x50(%esp)\n  /* 0ea */  flds    0xc(%eax)\n  /* 0ed */  lea     0x4c(%esp),%eax\n  /* 0f1 */  fsubs   0xc(%ebx)\n  /* 0f4 */  mov     %eax,(%esp)\n  /* 0f7 */  fstps   0x54(%esp)\n  /* 0fb */  call    vectoyaw\n  /* 100 */  test    %esi,%esi\n  /* 102 */  fstps   0x1a8(%ebx)\n  /* 108 */  je      .L1c0\n  /* 10e */  mov     0x32c(%ebx),%edx\n  /* 114 */  test    %edx,%edx\n  /* 116 */  je      .La1\n  /* 118 */  flds    level+0x4\n  /* 11e */  flds    0x340(%ebx)\n  /* 124 */  fcomip  %st(1),%st\n  /* 126 */  fstp    %st(0)\n  /* 128 */  ja      .La1\n  /* 12e */  cmp     $0x3,%esi\n  /* 131 */  je      .La1\n  /* 137 */  testb   $0x1,0x308(%ebx)\n  /* 13e */  jne     .L1f8\n  /* 144 */  dec     %esi\n  /* 145 */  cmp     $0x1,%esi\n  /* 148 */  ja      .La1\n  /* 14e */  flds    =0x3f4ccccd (0.800000011920929f)\n.L154:\n  /* 154 */  fstps   0x2c(%esp)\n  /* 158 */  call    rand\n  /* 15d */  and     $0x7fff,%eax\n  /* 162 */  mov     %eax,0x28(%esp)\n  /* 166 */  fildl   0x28(%esp)\n  /* 16a */  fdivs   =0x46fffe00 (32767f)\n  /* 170 */  flds    0x2c(%esp)\n  /* 174 */  fcomip  %st(1),%st\n  /* 176 */  fstp    %st(0)\n  /* 178 */  ja      .L208\n  /* 17e */  testb   $0x1,0x108(%ebx)\n  /* 185 */  je      .La1\n  /* 18b */  call    rand\n  /* 190 */  and     $0x7fff,%eax\n  /* 195 */  mov     %eax,0x28(%esp)\n  /* 199 */  xor     %eax,%eax\n  /* 19b */  fildl   0x28(%esp)\n  /* 19f */  fdivs   =0x46fffe00 (32767f)\n  /* 1a5 */  fldl    =0x3fd3333333333333 (0.3)\n  /* 1ab */  fcomip  %st(1),%st\n  /* 1ad */  fstp    %st(0)\n  /* 1af */  seta    %al\n  /* 1b2 */  inc     %eax\n  /* 1b3 */  mov     %eax,0x364(%ebx)\n  /* 1b9 */  jmp     .La1\n  /* 1be */  xchg    %ax,%ax\n.L1c0:\n  /* 1c0 */  mov     0x330(%ebx),%eax\n  /* 1c6 */  test    %eax,%eax\n  /* 1c8 */  je      .L1e8\n  /* 1ca */  mov     $0x3,%esi\n  /* 1cf */  mov     %esi,0x364(%ebx)\n.L1d5:\n  /* 1d5 */  add     $0x94,%esp\n  /* 1db */  mov     $0x1,%eax\n  /* 1e0 */  pop     %ebx\n  /* 1e1 */  pop     %esi\n  /* 1e2 */  ret\n  /* 1e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e8:\n  /* 1e8 */  mov     $0x4,%ecx\n  /* 1ed */  mov     %ecx,0x364(%ebx)\n  /* 1f3 */  jmp     .L1d5\n  /* 1f5 */  lea     0x0(%esi),%esi\n.L1f8:\n  /* 1f8 */  flds    =0x3ecccccd (0.4000000059604645f)\n  /* 1fe */  jmp     .L154\n  /* 203 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L208:\n  /* 208 */  mov     $0x4,%eax\n  /* 20d */  flds    level+0x4\n  /* 213 */  mov     %eax,0x364(%ebx)\n  /* 219 */  fstps   0x28(%esp)\n  /* 21d */  call    rand\n  /* 222 */  and     $0x7fff,%eax\n  /* 227 */  mov     %eax,0x2c(%esp)\n  /* 22b */  fildl   0x2c(%esp)\n  /* 22f */  fdivs   =0x46fffe00 (32767f)\n  /* 235 */  fadd    %st(0),%st\n  /* 237 */  fadds   0x28(%esp)\n  /* 23b */  fstps   0x340(%ebx)\n  /* 241 */  jmp     .L1d5\n","c":"#include \"g_local.h\"\n#include \"m_boss2.h\"\n\nint range (edict_t *self, edict_t *other);\n\nqboolean Boss2_CheckAttack (edict_t *self)\n{\n\tvec3_t\tspot1, spot2;\n\tfloat\tchance;\n\ttrace_t\ttr;\n\tint\t\tenemy_range;\n\tvec3_t\ttemp;\n\n\tif (self->enemy->health > 0)\n\t{\n\t\tVectorCopy (self->s.origin, spot1);\n\t\tspot1[2] += self->viewheight;\n\t\tVectorCopy (self->enemy->s.origin, spot2);\n\t\tspot2[2] += self->enemy->viewheight;\n\n\t\ttr = gi.trace (spot1, NULL, NULL, spot2, self, CONTENTS_SOLID|CONTENTS_MONSTER|CONTENTS_SLIME|CONTENTS_LAVA);\n\n\t\tif (tr.ent != self->enemy)\n\t\t\treturn false;\n\t}\n\n\tinfront (self, self->enemy);\n\tenemy_range = range (self, self->enemy);\n\tVectorSubtract (self->enemy->s.origin, self->s.origin, temp);\n\tself->ideal_yaw = vectoyaw (temp);\n\n\tif (enemy_range == RANGE_MELEE)\n\t{\n\t\tif (self->monsterinfo.melee)\n\t\t\tself->monsterinfo.attack_state = AS_MELEE;\n\t\telse\n\t\t\tself->monsterinfo.attack_state = AS_MISSILE;\n\t\treturn true;\n\t}\n\n\tif (!self->monsterinfo.attack)\n\t\treturn false;\n\n\tif (level.time < self->monsterinfo.attack_finished)\n\t\treturn false;\n\n\tif (enemy_range == RANGE_FAR)\n\t\treturn false;\n\n\tif (self->monsterinfo.aiflags & AI_STAND_GROUND)\n\t\tchance = 0.4;\n\telse if (enemy_range == RANGE_NEAR)\n\t\tchance = 0.8;\n\telse if (enemy_range == RANGE_MID)\n\t\tchance = 0.8;\n\telse\n\t\treturn false;\n\n\tif (random () < chance)\n\t{\n\t\tself->monsterinfo.attack_state = AS_MISSILE;\n\t\tself->monsterinfo.attack_finished = level.time + 2*random();\n\t\treturn true;\n\t}\n\n\tif (self->flags & FL_FLY)\n\t{\n\t\tif (random() < 0.3)\n\t\t\tself->monsterinfo.attack_state = AS_SLIDING;\n\t\telse\n\t\t\tself->monsterinfo.attack_state = AS_STRAIGHT;\n\t}\n\n\treturn false;\n}\n","size":579,"score":100,"agent":"kuncc/5","pid":6,"session":3019,"ts":1791759364024}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2845,"symbol":"medic_hook_retract","file":"m_medic.c","asm":"# medic_hook_retract  (TU m_medic.c, section .text, 80 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_hook_retract:\n  /* 000 */  fld1\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  mov     %ebx,0x28(%esp)\n  /* 009 */  mov     sound_hook_retract,%eax\n  /* 00e */  movl    $0x0,0x14(%esp)\n  /* 016 */  mov     0x30(%esp),%ebx\n  /* 01a */  fsts    0x10(%esp)\n  /* 01e */  fstps   0xc(%esp)\n  /* 022 */  mov     %eax,0x8(%esp)\n  /* 026 */  mov     $0x1,%eax\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  mov     %ebx,(%esp)\n  /* 032 */  call    *gi+0x10\n  /* 038 */  mov     0x21c(%ebx),%eax\n  /* 03e */  mov     0x28(%esp),%ebx\n  /* 042 */  andl    $0xffffbfff,0x308(%eax)\n  /* 04c */  add     $0x2c,%esp\n  /* 04f */  ret\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nstatic int sound_hook_retract;\n\nvoid medic_set_snd(void)\n{\n    sound_hook_retract = gi.soundindex(\"x\");\n}\n\nvoid medic_hook_retract(edict_t *self)\n{\n    gi.sound(self, CHAN_WEAPON, sound_hook_retract, 1, ATTN_NORM, 0);\n    self->enemy->monsterinfo.aiflags &= ~0x4000;\n}\n","size":80,"score":100,"agent":"frong","pid":23,"session":3024,"ts":1791759372064}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2892,"symbol":"SP_monster_mutant","file":"m_mutant.c","asm":"# SP_monster_mutant  (TU m_mutant.c, section .text, 592 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_mutant:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L240\n  /* 01f */  jne     .L240\n  /* 025 */  movl    $\"mutant/mutatck1.wav\",(%esp)\n  /* 02c */  call    *gi+0x24\n  /* 032 */  movl    $\"mutant/mutatck2.wav\",(%esp)\n  /* 039 */  mov     %eax,sound_swing\n  /* 03e */  call    *gi+0x24\n  /* 044 */  movl    $\"mutant/mutatck3.wav\",(%esp)\n  /* 04b */  mov     %eax,sound_hit\n  /* 050 */  call    *gi+0x24\n  /* 056 */  movl    $\"mutant/mutdeth1.wav\",(%esp)\n  /* 05d */  mov     %eax,sound_hit2\n  /* 062 */  call    *gi+0x24\n  /* 068 */  movl    $\"mutant/mutidle1.wav\",(%esp)\n  /* 06f */  mov     %eax,sound_death\n  /* 074 */  call    *gi+0x24\n  /* 07a */  movl    $\"mutant/mutpain1.wav\",(%esp)\n  /* 081 */  mov     %eax,sound_idle\n  /* 086 */  call    *gi+0x24\n  /* 08c */  movl    $\"mutant/mutpain2.wav\",(%esp)\n  /* 093 */  mov     %eax,sound_pain1\n  /* 098 */  call    *gi+0x24\n  /* 09e */  movl    $\"mutant/mutsght1.wav\",(%esp)\n  /* 0a5 */  mov     %eax,sound_pain2\n  /* 0aa */  call    *gi+0x24\n  /* 0b0 */  movl    $\"mutant/mutsrch1.wav\",(%esp)\n  /* 0b7 */  mov     %eax,sound_sight\n  /* 0bc */  call    *gi+0x24\n  /* 0c2 */  movl    $\"mutant/step1.wav\",(%esp)\n  /* 0c9 */  mov     %eax,sound_search\n  /* 0ce */  call    *gi+0x24\n  /* 0d4 */  movl    $\"mutant/step2.wav\",(%esp)\n  /* 0db */  mov     %eax,sound_step1\n  /* 0e0 */  call    *gi+0x24\n  /* 0e6 */  movl    $\"mutant/step3.wav\",(%esp)\n  /* 0ed */  mov     %eax,sound_step2\n  /* 0f2 */  call    *gi+0x24\n  /* 0f8 */  movl    $\"mutant/thud1.wav\",(%esp)\n  /* 0ff */  mov     %eax,sound_step3\n  /* 104 */  call    *gi+0x24\n  /* 10a */  mov     $0x2,%edx\n  /* 10f */  mov     %edx,0xf8(%ebx)\n  /* 115 */  mov     %eax,sound_thud\n  /* 11a */  mov     $0x5,%eax\n  /* 11f */  mov     %eax,0x104(%ebx)\n  /* 125 */  movl    $\"models/monsters/mutant/tris.md2\",(%esp)\n  /* 12c */  call    *gi+0x20\n  /* 132 */  mov     $0x12c,%ecx\n  /* 137 */  mov     $mutant_walk,%edx\n  /* 13c */  mov     %ecx,0x1e0(%ebx)\n  /* 142 */  mov     $mutant_run,%ecx\n  /* 147 */  mov     %edx,0x320(%ebx)\n  /* 14d */  mov     $mutant_idle,%edx\n  /* 152 */  mov     %ecx,0x324(%ebx)\n  /* 158 */  mov     $mutant_checkattack,%ecx\n  /* 15d */  movl    $0xc1c00000,0xc4(%ebx)\n  /* 167 */  movl    $0x42400000,0xd0(%ebx)\n  /* 171 */  flds    =0xc2000000 (-32f)\n  /* 177 */  mov     %eax,0x28(%ebx)\n  /* 17a */  mov     $0xffffff88,%eax\n  /* 17f */  mov     %eax,0x1e8(%ebx)\n  /* 185 */  fsts    0xbc(%ebx)\n  /* 18b */  mov     $0x12c,%eax\n  /* 190 */  mov     %eax,0x190(%ebx)\n  /* 196 */  fstps   0xc0(%ebx)\n  /* 19c */  mov     $mutant_pain,%eax\n  /* 1a1 */  mov     %eax,0x1c4(%ebx)\n  /* 1a7 */  mov     $mutant_die,%eax\n  /* 1ac */  flds    =0x42000000 (32f)\n  /* 1b2 */  mov     %eax,0x1c8(%ebx)\n  /* 1b8 */  mov     $mutant_stand,%eax\n  /* 1bd */  mov     %eax,0x314(%ebx)\n  /* 1c3 */  fsts    0xc8(%ebx)\n  /* 1c9 */  xor     %eax,%eax\n  /* 1cb */  mov     %eax,0x328(%ebx)\n  /* 1d1 */  fstps   0xcc(%ebx)\n  /* 1d7 */  mov     $mutant_jump,%eax\n  /* 1dc */  mov     %eax,0x32c(%ebx)\n  /* 1e2 */  mov     $mutant_melee,%eax\n  /* 1e7 */  mov     %eax,0x330(%ebx)\n  /* 1ed */  mov     $mutant_sight,%eax\n  /* 1f2 */  mov     %eax,0x334(%ebx)\n  /* 1f8 */  mov     $mutant_search,%eax\n  /* 1fd */  mov     %eax,0x31c(%ebx)\n  /* 203 */  mov     %edx,0x318(%ebx)\n  /* 209 */  mov     %ecx,0x338(%ebx)\n  /* 20f */  mov     %ebx,(%esp)\n  /* 212 */  call    *gi+0x48\n  /* 218 */  mov     $mutant_move_stand,%eax\n  /* 21d */  mov     %eax,0x304(%ebx)\n  /* 223 */  movl    $0x3f800000,0x310(%ebx)\n  /* 22d */  mov     %ebx,0x20(%esp)\n  /* 231 */  mov     0x18(%esp),%ebx\n  /* 235 */  add     $0x1c,%esp\n  /* 238 */  jmp     walkmonster_start\n  /* 23d */  lea     0x0(%esi),%esi\n.L240:\n  /* 240 */  mov     %ebx,0x20(%esp)\n  /* 244 */  mov     0x18(%esp),%ebx\n  /* 248 */  add     $0x1c,%esp\n  /* 24b */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_mutant.h\"\n\nstatic int sound_swing, sound_hit, sound_hit2, sound_death, sound_idle;\nstatic int sound_pain1, sound_pain2, sound_sight, sound_search;\nstatic int sound_step1, sound_step2, sound_step3, sound_thud;\n\nextern mmove_t mutant_move_stand;\nvoid mutant_stand(edict_t *self);\nvoid mutant_walk(edict_t *self);\nvoid mutant_run(edict_t *self);\nvoid mutant_idle(edict_t *self);\nvoid mutant_jump(edict_t *self);\nvoid mutant_melee(edict_t *self);\nvoid mutant_sight(edict_t *self, edict_t *other);\nvoid mutant_search(edict_t *self);\nqboolean mutant_checkattack(edict_t *self);\nvoid mutant_pain(edict_t *self, edict_t *other, float kick, int damage);\nvoid mutant_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\n\nint mutant_dummy_use(void)\n{\n\treturn sound_swing + sound_hit + sound_hit2 + sound_death + sound_idle\n\t\t+ sound_pain1 + sound_pain2 + sound_sight + sound_search\n\t\t+ sound_step1 + sound_step2 + sound_step3 + sound_thud;\n}\n\nvoid SP_monster_mutant(edict_t *self)\n{\n\tif (deathmatch->value)\n\t{\n\t\tG_FreeEdict(self);\n\t\treturn;\n\t}\n\n\tsound_swing = gi.soundindex(\"mutant/mutatck1.wav\");\n\tsound_hit = gi.soundindex(\"mutant/mutatck2.wav\");\n\tsound_hit2 = gi.soundindex(\"mutant/mutatck3.wav\");\n\tsound_death = gi.soundindex(\"mutant/mutdeth1.wav\");\n\tsound_idle = gi.soundindex(\"mutant/mutidle1.wav\");\n\tsound_pain1 = gi.soundindex(\"mutant/mutpain1.wav\");\n\tsound_pain2 = gi.soundindex(\"mutant/mutpain2.wav\");\n\tsound_sight = gi.soundindex(\"mutant/mutsght1.wav\");\n\tsound_search = gi.soundindex(\"mutant/mutsrch1.wav\");\n\tsound_step1 = gi.soundindex(\"mutant/step1.wav\");\n\tsound_step2 = gi.soundindex(\"mutant/step2.wav\");\n\tsound_step3 = gi.soundindex(\"mutant/step3.wav\");\n\tsound_thud = gi.soundindex(\"mutant/thud1.wav\");\n\n\tself->movetype = MOVETYPE_STEP;\n\tself->solid = SOLID_BBOX;\n\tself->s.modelindex = gi.modelindex(\"models/monsters/mutant/tris.md2\");\n\tVectorSet(self->mins, -32, -32, -24);\n\tVectorSet(self->maxs, 32, 32, 48);\n\n\tself->health = 300;\n\tself->gib_health = -120;\n\tself->mass = 300;\n\n\tself->pain = mutant_pain;\n\tself->die = mutant_die;\n\n\tself->monsterinfo.stand = mutant_stand;\n\tself->monsterinfo.walk = mutant_walk;\n\tself->monsterinfo.run = mutant_run;\n\tself->monsterinfo.dodge = NULL;\n\tself->monsterinfo.attack = mutant_jump;\n\tself->monsterinfo.melee = mutant_melee;\n\tself->monsterinfo.sight = mutant_sight;\n\tself->monsterinfo.search = mutant_search;\n\tself->monsterinfo.idle = mutant_idle;\n\tself->monsterinfo.checkattack = mutant_checkattack;\n\n\tgi.linkentity(self);\n\n\tself->monsterinfo.currentmove = &mutant_move_stand;\n\n\tself->monsterinfo.scale = MODEL_SCALE;\n\n\twalkmonster_start(self);\n}\n","size":592,"score":100,"agent":"kuncc/3","pid":4,"session":3022,"ts":1791759372450}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2332,"symbol":"func_clock_think","file":"g_misc.c","asm":"# func_clock_think  (TU g_misc.c, section .text, 594 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfunc_clock_think:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x48(%esp)\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  test    %eax,%eax\n  /* 013 */  je      .L220\n.L19:\n  /* 019 */  mov     0x11c(%ebx),%eax\n  /* 01f */  test    $0x1,%al\n  /* 021 */  jne     .L1e0\n  /* 027 */  test    $0x2,%al\n  /* 029 */  je      .L128\n  /* 02f */  mov     %ebx,%eax\n  /* 031 */  call    func_clock_format_countdown\n  /* 036 */  mov     0x114(%ebx),%edx\n  /* 03c */  decl    0x1e0(%ebx)\n.L42:\n  /* 042 */  mov     0x21c(%ebx),%eax\n  /* 048 */  mov     %edx,0x114(%eax)\n  /* 04e */  mov     %eax,(%esp)\n  /* 051 */  mov     %ebx,0x8(%esp)\n  /* 055 */  mov     %ebx,0x4(%esp)\n  /* 059 */  call    *0x1c0(%eax)\n  /* 05f */  mov     0x11c(%ebx),%eax\n  /* 065 */  test    $0x1,%al\n  /* 067 */  je      .L1a8\n  /* 06d */  fildl   0x1e0(%ebx)\n  /* 073 */  flds    0x250(%ebx)\n  /* 079 */  fxch    %st(1)\n  /* 07b */  fcomip  %st(1),%st\n  /* 07d */  fstp    %st(0)\n  /* 07f */  jbe     .L1a8\n.L85:\n  /* 085 */  mov     0x138(%ebx),%edx\n  /* 08b */  test    %edx,%edx\n  /* 08d */  je      .Ldd\n  /* 08f */  mov     0x114(%ebx),%eax\n  /* 095 */  mov     0x128(%ebx),%ecx\n  /* 09b */  mov     %edx,0x128(%ebx)\n  /* 0a1 */  mov     0x224(%ebx),%edx\n  /* 0a7 */  mov     %eax,0x28(%esp)\n  /* 0ab */  xor     %eax,%eax\n  /* 0ad */  mov     %eax,0x114(%ebx)\n  /* 0b3 */  mov     %edx,0x4(%esp)\n  /* 0b7 */  mov     %ebx,(%esp)\n  /* 0ba */  mov     %ecx,0x2c(%esp)\n  /* 0be */  call    G_UseTargets\n  /* 0c3 */  mov     0x28(%esp),%eax\n  /* 0c7 */  mov     0x2c(%esp),%ecx\n  /* 0cb */  mov     %eax,0x114(%ebx)\n  /* 0d1 */  mov     0x11c(%ebx),%eax\n  /* 0d7 */  mov     %ecx,0x128(%ebx)\n.Ldd:\n  /* 0dd */  test    $0x8,%al\n  /* 0df */  je      .L11d\n  /* 0e1 */  xor     %ecx,%ecx\n  /* 0e3 */  test    $0x1,%al\n  /* 0e5 */  mov     %ecx,0x224(%ebx)\n  /* 0eb */  jne     .L200\n  /* 0f1 */  test    $0x2,%al\n  /* 0f3 */  je      .L10b\n  /* 0f5 */  movl    $0x0,0x250(%ebx)\n  /* 0ff */  mov     0x214(%ebx),%edx\n  /* 105 */  mov     %edx,0x1e0(%ebx)\n.L10b:\n  /* 10b */  test    $0x4,%al\n  /* 10d */  jne     .L11d\n.L10f:\n  /* 10f */  fld1\n  /* 111 */  fadds   level+0x4\n  /* 117 */  fstps   0x1ac(%ebx)\n.L11d:\n  /* 11d */  mov     0x48(%esp),%ebx\n  /* 121 */  add     $0x4c,%esp\n  /* 124 */  ret\n  /* 125 */  lea     0x0(%esi),%esi\n.L128:\n  /* 128 */  lea     0x3c(%esp),%edx\n  /* 12c */  mov     %edx,(%esp)\n  /* 12f */  call    time\n  /* 134 */  lea     0x3c(%esp),%edx\n  /* 138 */  mov     %edx,(%esp)\n  /* 13b */  call    localtime\n  /* 140 */  mov     (%eax),%edx\n  /* 142 */  mov     %edx,0x14(%esp)\n  /* 146 */  mov     0x4(%eax),%edx\n  /* 149 */  mov     %edx,0x10(%esp)\n  /* 14d */  mov     0x8(%eax),%eax\n  /* 150 */  mov     %eax,0xc(%esp)\n  /* 154 */  mov     $\"%2i:%2i:%2i\",%eax\n  /* 159 */  mov     %eax,0x8(%esp)\n  /* 15d */  mov     $0x10,%eax\n  /* 162 */  mov     %eax,0x4(%esp)\n  /* 166 */  mov     0x114(%ebx),%eax\n  /* 16c */  mov     %eax,(%esp)\n  /* 16f */  call    Com_sprintf\n  /* 174 */  mov     0x114(%ebx),%edx\n  /* 17a */  cmpb    $0x20,0x3(%edx)\n  /* 17e */  jne     .L18a\n  /* 180 */  movb    $0x30,0x3(%edx)\n  /* 184 */  mov     0x114(%ebx),%edx\n.L18a:\n  /* 18a */  cmpb    $0x20,0x6(%edx)\n  /* 18e */  jne     .L42\n  /* 194 */  movb    $0x30,0x6(%edx)\n  /* 198 */  mov     0x114(%ebx),%edx\n  /* 19e */  jmp     .L42\n  /* 1a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a8:\n  /* 1a8 */  test    $0x2,%al\n  /* 1aa */  je      .L10f\n  /* 1b0 */  fildl   0x1e0(%ebx)\n  /* 1b6 */  flds    0x250(%ebx)\n  /* 1bc */  fcomip  %st(1),%st\n  /* 1be */  fstp    %st(0)\n  /* 1c0 */  ja      .L85\n  /* 1c6 */  fld1\n  /* 1c8 */  fadds   level+0x4\n  /* 1ce */  fstps   0x1ac(%ebx)\n  /* 1d4 */  jmp     .L11d\n  /* 1d9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  mov     %ebx,%eax\n  /* 1e2 */  call    func_clock_format_countdown\n  /* 1e7 */  mov     0x114(%ebx),%edx\n  /* 1ed */  incl    0x1e0(%ebx)\n  /* 1f3 */  jmp     .L42\n  /* 1f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  fildl   0x214(%ebx)\n  /* 206 */  xor     %edx,%edx\n  /* 208 */  mov     %edx,0x1e0(%ebx)\n  /* 20e */  fstps   0x250(%ebx)\n  /* 214 */  jmp     .L10b\n  /* 219 */  lea     0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  mov     0x128(%ebx),%eax\n  /* 226 */  movl    $0x0,(%esp)\n  /* 22d */  mov     %eax,0x8(%esp)\n  /* 231 */  mov     $0x12c,%eax\n  /* 236 */  mov     %eax,0x4(%esp)\n  /* 23a */  call    G_Find\n  /* 23f */  mov     %eax,0x21c(%ebx)\n  /* 245 */  test    %eax,%eax\n  /* 247 */  jne     .L19\n  /* 24d */  jmp     .L11d\n","c":"#include \"g_local.h\"\n#include <time.h>\n\nstatic void func_clock_format_countdown(edict_t *self)\n{\n    if (self->style == 0)\n    {\n        Com_sprintf(self->message, 16, \"%2i\", self->health);\n        return;\n    }\n    if (self->style == 1)\n    {\n        Com_sprintf(self->message, 16, \"%2i:%2i\", self->health / 60, self->health % 60);\n        if (self->message[3] == ' ')\n            self->message[3] = '0';\n        return;\n    }\n    if (self->style == 2)\n    {\n        Com_sprintf(self->message, 16, \"%2i:%2i:%2i\", self->health / 3600, (self->health - (self->health / 3600) * 3600) / 60, self->health % 60);\n        if (self->message[3] == ' ')\n            self->message[3] = '0';\n        if (self->message[6] == ' ')\n            self->message[6] = '0';\n        return;\n    }\n}\n\nvoid func_clock_think(edict_t *self)\n{\n    if (!self->enemy)\n    {\n        self->enemy = G_Find(NULL, FOFS(targetname), self->target);\n        if (!self->enemy)\n            return;\n    }\n\n    if (self->spawnflags & 1)\n    {\n        func_clock_format_countdown(self);\n        self->health = self->health + 1;\n    }\n    else if (self->spawnflags & 2)\n    {\n        func_clock_format_countdown(self);\n        self->health = self->health - 1;\n    }\n    else\n    {\n        struct tm *ltime;\n        time_t gmtime;\n\n        time(&gmtime);\n        ltime = localtime(&gmtime);\n        Com_sprintf(self->message, 16,\"%2i:%2i:%2i\", ltime->tm_hour, ltime->tm_min, ltime->tm_sec);\n        if (self->message[3] == ' ')\n            self->message[3] = '0';\n        if (self->message[6] == ' ')\n            self->message[6] = '0';\n    }\n\n    self->enemy->message = self->message;\n    self->enemy->use(self->enemy, self, self);\n\n    if (((self->spawnflags & 1) && (self->health > self->wait)) ||\n        ((self->spawnflags & 2) && (self->health < self->wait)))\n    {\n        if (self->pathtarget)\n        {\n            char *savetarget;\n            char *savemessage;\n\n            savetarget = self->target;\n            savemessage = self->message;\n            self->target = self->pathtarget;\n            self->message = NULL;\n            G_UseTargets(self, self->activator);\n            self->target = savetarget;\n            self->message = savemessage;\n        }\n\n        if (!(self->spawnflags & 8))\n            return;\n\n        self->activator = NULL;\n        if (self->spawnflags & 1)\n        {\n            self->health = 0;\n            self->wait = self->count;\n        }\n        else if (self->spawnflags & 2)\n        {\n            self->health = self->count;\n            self->wait = 0;\n        }\n        if (self->spawnflags & 4)\n            return;\n    }\n\n    self->nextthink = level.time + 1;\n}\n","size":594,"score":100,"agent":"kuncc/1","pid":2,"session":3023,"ts":1791759380080}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2702,"symbol":"SP_monster_chick","file":"m_chick.c","asm":"# SP_monster_chick  (TU m_chick.c, section .text, 576 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_chick:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L230\n  /* 01f */  jne     .L230\n  /* 025 */  movl    $\"chick/chkatck1.wav\",(%esp)\n  /* 02c */  call    *gi+0x24\n  /* 032 */  movl    $\"chick/chkatck2.wav\",(%esp)\n  /* 039 */  mov     %eax,sound_missile_prelaunch\n  /* 03e */  call    *gi+0x24\n  /* 044 */  movl    $\"chick/chkatck3.wav\",(%esp)\n  /* 04b */  call    *gi+0x24\n  /* 051 */  movl    $\"chick/chkatck4.wav\",(%esp)\n  /* 058 */  mov     %eax,sound_melee_swing\n  /* 05d */  call    *gi+0x24\n  /* 063 */  movl    $\"chick/chkatck5.wav\",(%esp)\n  /* 06a */  call    *gi+0x24\n  /* 070 */  movl    $\"chick/chkdeth1.wav\",(%esp)\n  /* 077 */  mov     %eax,sound_missile_reload\n  /* 07c */  call    *gi+0x24\n  /* 082 */  movl    $\"chick/chkdeth2.wav\",(%esp)\n  /* 089 */  mov     %eax,sound_death1\n  /* 08e */  call    *gi+0x24\n  /* 094 */  movl    $\"chick/chkfall1.wav\",(%esp)\n  /* 09b */  mov     %eax,sound_death2\n  /* 0a0 */  call    *gi+0x24\n  /* 0a6 */  movl    $\"chick/chkidle1.wav\",(%esp)\n  /* 0ad */  call    *gi+0x24\n  /* 0b3 */  movl    $\"chick/chkidle2.wav\",(%esp)\n  /* 0ba */  mov     %eax,sound_idle1\n  /* 0bf */  call    *gi+0x24\n  /* 0c5 */  movl    $\"chick/chkpain1.wav\",(%esp)\n  /* 0cc */  mov     %eax,sound_idle2\n  /* 0d1 */  call    *gi+0x24\n  /* 0d7 */  movl    $\"chick/chkpain2.wav\",(%esp)\n  /* 0de */  mov     %eax,sound_pain1\n  /* 0e3 */  call    *gi+0x24\n  /* 0e9 */  movl    $\"chick/chkpain3.wav\",(%esp)\n  /* 0f0 */  mov     %eax,sound_pain2\n  /* 0f5 */  call    *gi+0x24\n  /* 0fb */  movl    $\"chick/chksght1.wav\",(%esp)\n  /* 102 */  mov     %eax,sound_pain3\n  /* 107 */  call    *gi+0x24\n  /* 10d */  movl    $\"chick/chksrch1.wav\",(%esp)\n  /* 114 */  mov     %eax,sound_sight\n  /* 119 */  call    *gi+0x24\n  /* 11f */  mov     $0x2,%edx\n  /* 124 */  mov     $0x5,%eax\n  /* 129 */  mov     %edx,0xf8(%ebx)\n  /* 12f */  mov     %eax,0x104(%ebx)\n  /* 135 */  movl    $\"models/monsters/bitch/tris.md2\",(%esp)\n  /* 13c */  call    *gi+0x20\n  /* 142 */  mov     $0xaf,%ecx\n  /* 147 */  mov     $chick_walk,%edx\n  /* 14c */  mov     %ecx,0x1e0(%ebx)\n  /* 152 */  mov     $chick_run,%ecx\n  /* 157 */  movl    $0x0,0xc4(%ebx)\n  /* 161 */  movl    $0x42600000,0xd0(%ebx)\n  /* 16b */  mov     %edx,0x320(%ebx)\n  /* 171 */  mov     %ecx,0x324(%ebx)\n  /* 177 */  flds    =0xc1800000 (-16f)\n  /* 17d */  mov     %eax,0x28(%ebx)\n  /* 180 */  mov     $0xffffffba,%eax\n  /* 185 */  mov     %eax,0x1e8(%ebx)\n  /* 18b */  fsts    0xbc(%ebx)\n  /* 191 */  mov     $0xc8,%eax\n  /* 196 */  mov     %eax,0x190(%ebx)\n  /* 19c */  fstps   0xc0(%ebx)\n  /* 1a2 */  mov     $chick_pain,%eax\n  /* 1a7 */  mov     %eax,0x1c4(%ebx)\n  /* 1ad */  mov     $chick_die,%eax\n  /* 1b2 */  flds    =0x41800000 (16f)\n  /* 1b8 */  mov     %eax,0x1c8(%ebx)\n  /* 1be */  mov     $chick_stand,%eax\n  /* 1c3 */  mov     %eax,0x314(%ebx)\n  /* 1c9 */  fsts    0xc8(%ebx)\n  /* 1cf */  mov     $chick_dodge,%eax\n  /* 1d4 */  mov     %eax,0x328(%ebx)\n  /* 1da */  fstps   0xcc(%ebx)\n  /* 1e0 */  mov     $chick_attack,%eax\n  /* 1e5 */  mov     %eax,0x32c(%ebx)\n  /* 1eb */  mov     $chick_melee,%eax\n  /* 1f0 */  mov     %eax,0x330(%ebx)\n  /* 1f6 */  mov     $chick_sight,%eax\n  /* 1fb */  mov     %eax,0x334(%ebx)\n  /* 201 */  mov     %ebx,(%esp)\n  /* 204 */  call    *gi+0x48\n  /* 20a */  mov     $chick_move_stand,%eax\n  /* 20f */  mov     %eax,0x304(%ebx)\n  /* 215 */  movl    $0x3f800000,0x310(%ebx)\n  /* 21f */  mov     %ebx,0x20(%esp)\n  /* 223 */  mov     0x18(%esp),%ebx\n  /* 227 */  add     $0x1c,%esp\n  /* 22a */  jmp     walkmonster_start\n  /* 22f */  nop\n.L230:\n  /* 230 */  mov     %ebx,0x20(%esp)\n  /* 234 */  mov     0x18(%esp),%ebx\n  /* 238 */  add     $0x1c,%esp\n  /* 23b */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nint sound_missile_prelaunch;\nint sound_missile_reload;\nint sound_sight;\nint sound_idle1;\nint sound_idle2;\nint sound_pain1;\nint sound_pain2;\nint sound_pain3;\nint sound_death1;\nint sound_death2;\nint sound_melee_swing;\n\nextern mmove_t chick_move_stand;\nvoid chick_stand(edict_t *self);\nvoid chick_walk(edict_t *self);\nvoid chick_run(edict_t *self);\nvoid chick_pain(edict_t *self, edict_t *other, float kick, int damage);\nvoid chick_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nvoid chick_dodge(edict_t *self, edict_t *attacker, float eta);\nvoid chick_attack(edict_t *self);\nvoid chick_melee(edict_t *self);\nvoid chick_sight(edict_t *self, edict_t *other);\n\nvoid SP_monster_chick(edict_t *self)\n{\n\tif (deathmatch->value)\n\t{\n\t\tG_FreeEdict(self);\n\t\treturn;\n\t}\n\n\tsound_missile_prelaunch\t= gi.soundindex(\"chick/chkatck1.wav\");\n\tgi.soundindex(\"chick/chkatck2.wav\");\n\tsound_melee_swing\t\t= gi.soundindex(\"chick/chkatck3.wav\");\n\tgi.soundindex(\"chick/chkatck4.wav\");\n\tsound_missile_reload\t= gi.soundindex(\"chick/chkatck5.wav\");\n\tsound_death1\t\t\t= gi.soundindex(\"chick/chkdeth1.wav\");\n\tsound_death2\t\t\t= gi.soundindex(\"chick/chkdeth2.wav\");\n\tgi.soundindex(\"chick/chkfall1.wav\");\n\tsound_idle1\t\t\t\t= gi.soundindex(\"chick/chkidle1.wav\");\n\tsound_idle2\t\t\t\t= gi.soundindex(\"chick/chkidle2.wav\");\n\tsound_pain1\t\t\t\t= gi.soundindex(\"chick/chkpain1.wav\");\n\tsound_pain2\t\t\t\t= gi.soundindex(\"chick/chkpain2.wav\");\n\tsound_pain3\t\t\t\t= gi.soundindex(\"chick/chkpain3.wav\");\n\tsound_sight\t\t\t\t= gi.soundindex(\"chick/chksght1.wav\");\n\tgi.soundindex(\"chick/chksrch1.wav\");\n\n\tself->movetype = MOVETYPE_STEP;\n\tself->solid = SOLID_BBOX;\n\tself->s.modelindex = gi.modelindex(\"models/monsters/bitch/tris.md2\");\n\tVectorSet(self->mins, -16, -16, 0);\n\tVectorSet(self->maxs, 16, 16, 56);\n\n\tself->health = 175;\n\tself->gib_health = -70;\n\tself->mass = 200;\n\n\tself->pain = chick_pain;\n\tself->die = chick_die;\n\n\tself->monsterinfo.stand = chick_stand;\n\tself->monsterinfo.walk = chick_walk;\n\tself->monsterinfo.run = chick_run;\n\tself->monsterinfo.dodge = chick_dodge;\n\tself->monsterinfo.attack = chick_attack;\n\tself->monsterinfo.melee = chick_melee;\n\tself->monsterinfo.sight = chick_sight;\n\n\tgi.linkentity(self);\n\n\tself->monsterinfo.currentmove = &chick_move_stand;\n\tself->monsterinfo.scale = MODEL_SCALE;\n\n\twalkmonster_start(self);\n}\n","size":576,"score":100,"agent":"kuncc/6","pid":7,"session":3018,"ts":1791759385577}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2859,"symbol":"M_CheckBottom","file":"m_move.c","asm":"# M_CheckBottom  (TU m_move.c, section .text, 599 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_CheckBottom:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  xor     %ebx,%ebx\n  /* 006 */  sub     $0x9c,%esp\n  /* 00c */  mov     0xb0(%esp),%edi\n  /* 013 */  lea     0x40(%esp),%esi\n  /* 017 */  flds    0x4(%edi)\n  /* 01a */  fadds   0xbc(%edi)\n  /* 020 */  fstps   0x28(%esp)\n  /* 024 */  flds    0x8(%edi)\n  /* 027 */  fadds   0xc0(%edi)\n  /* 02d */  fstps   0x2c(%esp)\n  /* 031 */  flds    0xc(%edi)\n  /* 034 */  fadds   0xc4(%edi)\n  /* 03a */  fsts    0x38(%esp)\n  /* 03e */  flds    0x4(%edi)\n  /* 041 */  fadds   0xc8(%edi)\n  /* 047 */  fstps   0x30(%esp)\n  /* 04b */  flds    0x8(%edi)\n  /* 04e */  fadds   0xcc(%edi)\n  /* 054 */  fstps   0x34(%esp)\n  /* 058 */  fsubs   =0x3f800000 (1f)\n  /* 05e */  fstps   0x48(%esp)\n.L62:\n  /* 062 */  mov     %esi,(%esp)\n  /* 065 */  flds    0x28(%esp)\n  /* 069 */  test    $0x1,%bl\n  /* 06c */  flds    0x30(%esp)\n  /* 070 */  fcmove  %st(1),%st\n  /* 072 */  fstp    %st(1)\n  /* 074 */  fsts    0x40(%esp)\n  /* 078 */  fstps   0x24(%esp)\n  /* 07c */  flds    0x2c(%esp)\n  /* 080 */  fstps   0x44(%esp)\n  /* 084 */  call    *gi+0x34\n  /* 08a */  flds    0x24(%esp)\n  /* 08e */  dec     %eax\n  /* 08f */  jne     .Le0\n  /* 091 */  mov     %esi,(%esp)\n  /* 094 */  fstps   0x40(%esp)\n  /* 098 */  flds    0x34(%esp)\n  /* 09c */  fstps   0x44(%esp)\n  /* 0a0 */  call    *gi+0x34\n  /* 0a6 */  dec     %eax\n  /* 0a7 */  jne     .Le2\n  /* 0a9 */  test    %ebx,%ebx\n  /* 0ab */  je      .Ld0\n.Lad:\n  /* 0ad */  mov     c_yes,%eax\n  /* 0b2 */  inc     %eax\n  /* 0b3 */  mov     %eax,c_yes\n  /* 0b8 */  mov     $0x1,%eax\n.Lbd:\n  /* 0bd */  add     $0x9c,%esp\n  /* 0c3 */  pop     %ebx\n  /* 0c4 */  pop     %esi\n  /* 0c5 */  pop     %edi\n  /* 0c6 */  pop     %ebp\n  /* 0c7 */  ret\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     $0x1,%ebx\n  /* 0d5 */  jmp     .L62\n  /* 0d7 */  nop\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  fstp    %st(0)\n.Le2:\n  /* 0e2 */  flds    0x38(%esp)\n  /* 0e6 */  mov     $0x2020003,%eax\n  /* 0eb */  mov     $vec3_origin,%edx\n  /* 0f0 */  incl    c_no\n  /* 0f6 */  fsts    0x48(%esp)\n  /* 0fa */  mov     %eax,0x18(%esp)\n  /* 0fe */  flds    0x28(%esp)\n  /* 102 */  mov     $vec3_origin,%eax\n  /* 107 */  fadds   0x30(%esp)\n  /* 10b */  mov     %eax,0xc(%esp)\n  /* 10f */  mov     %edi,0x14(%esp)\n  /* 113 */  lea     0x4c(%esp),%ebx\n  /* 117 */  mov     %ebx,0x10(%esp)\n  /* 11b */  lea     0x58(%esp),%eax\n  /* 11f */  fmuls   =0x3f000000 (0.5f)\n  /* 125 */  mov     %edx,0x8(%esp)\n  /* 129 */  mov     %esi,0x4(%esp)\n  /* 12d */  mov     %eax,(%esp)\n  /* 130 */  fsts    0x4c(%esp)\n  /* 134 */  fstps   0x40(%esp)\n  /* 138 */  flds    0x2c(%esp)\n  /* 13c */  fadds   0x34(%esp)\n  /* 140 */  fmuls   =0x3f000000 (0.5f)\n  /* 146 */  fsts    0x50(%esp)\n  /* 14a */  fstps   0x44(%esp)\n  /* 14e */  fsubs   =0x42100000 (36f)\n  /* 154 */  fstps   0x54(%esp)\n  /* 158 */  call    *gi+0x30\n  /* 15e */  sub     $0x4,%esp\n  /* 161 */  fld1\n  /* 163 */  flds    0x60(%esp)\n  /* 167 */  fucomip %st(1),%st\n  /* 169 */  fstp    %st(0)\n  /* 16b */  jp      .L173\n  /* 16d */  je      .L250\n.L173:\n  /* 173 */  flds    0x6c(%esp)\n  /* 177 */  xor     %eax,%eax\n  /* 179 */  mov     %eax,0x38(%esp)\n  /* 17d */  fstps   0x3c(%esp)\n.L181:\n  /* 181 */  testb   $0x1,0x38(%esp)\n  /* 186 */  flds    0x28(%esp)\n  /* 18a */  flds    0x30(%esp)\n  /* 18e */  fcmove  %st(1),%st\n  /* 190 */  fstp    %st(1)\n  /* 192 */  xor     %ebp,%ebp\n  /* 194 */  flds    0x2c(%esp)\n  /* 198 */  fxch    %st(1)\n.L19a:\n  /* 19a */  fsts    0x4c(%esp)\n  /* 19e */  mov     $vec3_origin,%eax\n  /* 1a3 */  mov     %eax,0xc(%esp)\n  /* 1a7 */  fsts    0x40(%esp)\n  /* 1ab */  mov     $vec3_origin,%eax\n  /* 1b0 */  mov     %eax,0x8(%esp)\n  /* 1b4 */  fstps   0x24(%esp)\n  /* 1b8 */  mov     $0x2020003,%ecx\n  /* 1bd */  mov     %ecx,0x18(%esp)\n  /* 1c1 */  fsts    0x50(%esp)\n  /* 1c5 */  mov     %edi,0x14(%esp)\n  /* 1c9 */  lea     0x58(%esp),%eax\n  /* 1cd */  mov     %ebx,0x10(%esp)\n  /* 1d1 */  fstps   0x44(%esp)\n  /* 1d5 */  mov     %esi,0x4(%esp)\n  /* 1d9 */  mov     %eax,(%esp)\n  /* 1dc */  call    *gi+0x30\n  /* 1e2 */  sub     $0x4,%esp\n  /* 1e5 */  fld1\n  /* 1e7 */  flds    0x60(%esp)\n  /* 1eb */  fucomip %st(1),%st\n  /* 1ed */  fstp    %st(0)\n  /* 1ef */  flds    0x24(%esp)\n  /* 1f3 */  jp      .L1f7\n  /* 1f5 */  je      .L240\n.L1f7:\n  /* 1f7 */  flds    0x3c(%esp)\n  /* 1fb */  fsubs   0x6c(%esp)\n  /* 1ff */  flds    =0x41900000 (18f)\n  /* 205 */  fxch    %st(1)\n  /* 207 */  fcomip  %st(1),%st\n  /* 209 */  fstp    %st(0)\n  /* 20b */  ja      .L244\n  /* 20d */  dec     %ebp\n  /* 20e */  jne     .L230\n  /* 210 */  fstp    %st(0)\n  /* 212 */  mov     0x38(%esp),%edx\n  /* 216 */  test    %edx,%edx\n  /* 218 */  jne     .Lad\n  /* 21e */  mov     $0x1,%eax\n  /* 223 */  mov     %eax,0x38(%esp)\n  /* 227 */  jmp     .L181\n  /* 22c */  lea     0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  mov     $0x1,%ebp\n  /* 235 */  flds    0x34(%esp)\n  /* 239 */  fxch    %st(1)\n  /* 23b */  jmp     .L19a\n.L240:\n  /* 240 */  fstp    %st(0)\n  /* 242 */  jmp     .L250\n.L244:\n  /* 244 */  fstp    %st(0)\n  /* 246 */  xchg    %ax,%ax\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  xor     %eax,%eax\n  /* 252 */  jmp     .Lbd\n","c":"#include \"g_local.h\"\n\n#define STEPSIZE 18\nextern int c_yes, c_no;\n\nqboolean M_CheckBottom (edict_t *ent)\n{\n    vec3_t mins, maxs, start, stop;\n    trace_t trace;\n    int x, y;\n    float mid, bottom;\n\n    VectorAdd (ent->s.origin, ent->mins, mins);\n    VectorAdd (ent->s.origin, ent->maxs, maxs);\n\n    start[2] = mins[2] - 1;\n    for (x=0 ; x<=1 ; x++)\n        for (y=0 ; y<=1 ; y++)\n        {\n            start[0] = x ? maxs[0] : mins[0];\n            start[1] = y ? maxs[1] : mins[1];\n            if (gi.pointcontents (start) != CONTENTS_SOLID)\n                goto realcheck;\n        }\n\n    c_yes++;\n    return true;\n\nrealcheck:\n    c_no++;\n    start[2] = mins[2];\n    start[0] = stop[0] = (mins[0] + maxs[0])*0.5;\n    start[1] = stop[1] = (mins[1] + maxs[1])*0.5;\n    stop[2] = start[2] - 2*STEPSIZE;\n    trace = gi.trace (start, vec3_origin, vec3_origin, stop, ent, MASK_MONSTERSOLID);\n\n    if (trace.fraction == 1.0)\n        return false;\n    mid = bottom = trace.endpos[2];\n\n    for (x=0 ; x<=1 ; x++)\n        for (y=0 ; y<=1 ; y++)\n        {\n            start[0] = stop[0] = x ? maxs[0] : mins[0];\n            start[1] = stop[1] = y ? maxs[1] : mins[1];\n            trace = gi.trace (start, vec3_origin, vec3_origin, stop, ent, MASK_MONSTERSOLID);\n            if (trace.fraction != 1.0 && trace.endpos[2] > bottom)\n                bottom = trace.endpos[2];\n            if (trace.fraction == 1.0 || mid - trace.endpos[2] > STEPSIZE)\n                return false;\n        }\n    c_yes++;\n    return true;\n}\n","size":599,"score":100,"agent":"kuncc/4","pid":5,"session":3025,"ts":1791759386549}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2380,"symbol":"M_FliesOn","file":"g_monster.c","asm":"# M_FliesOn  (TU g_monster.c, section .text, 81 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_FliesOn:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x264(%ebx),%edx\n  /* 011 */  test    %edx,%edx\n  /* 013 */  jne     .L49\n  /* 015 */  orl     $0x4000,0x40(%ebx)\n  /* 01c */  movl    $\"infantry/inflies1.wav\",(%esp)\n  /* 023 */  call    *gi+0x24\n  /* 029 */  flds    =0x42700000 (60f)\n  /* 02f */  fadds   level+0x4\n  /* 035 */  mov     %eax,0x4c(%ebx)\n  /* 038 */  mov     $M_FliesOff,%eax\n  /* 03d */  mov     %eax,0x1b4(%ebx)\n  /* 043 */  fstps   0x1ac(%ebx)\n.L49:\n  /* 049 */  mov     0x18(%esp),%ebx\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n","c":"#include \"g_local.h\"\n\nvoid M_FliesOff(edict_t *self);\n\nvoid M_FliesOn(edict_t *self)\n{\n    if (self->waterlevel)\n        return;\n    self->s.effects |= EF_FLIES;\n    self->s.sound = gi.soundindex(\"infantry/inflies1.wav\");\n    self->think = M_FliesOff;\n    self->nextthink = level.time + 60;\n}\n","size":81,"score":100,"agent":"frong","pid":23,"session":3028,"ts":1791759395727}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2552,"symbol":"rocket_touch","file":"g_weapon.c","asm":"# rocket_touch  (TU g_weapon.c, section .text, 604 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrocket_touch:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  mov     %ebx,0x5c(%esp)\n  /* 007 */  mov     0x78(%esp),%eax\n  /* 00b */  mov     %ebp,0x68(%esp)\n  /* 00f */  mov     0x70(%esp),%ebx\n  /* 013 */  mov     %esi,0x60(%esp)\n  /* 017 */  mov     0x74(%esp),%ebp\n  /* 01b */  mov     %edi,0x64(%esp)\n  /* 01f */  mov     0x7c(%esp),%edx\n  /* 023 */  mov     %eax,0x3c(%esp)\n  /* 027 */  mov     0x100(%ebx),%eax\n  /* 02d */  cmp     %ebp,%eax\n  /* 02f */  je      .L215\n  /* 035 */  test    %edx,%edx\n  /* 037 */  je      .L43\n  /* 039 */  testb   $0x4,0x10(%edx)\n  /* 03d */  jne     .L240\n.L43:\n  /* 043 */  mov     0x54(%eax),%ecx\n  /* 046 */  lea     0x4(%ebx),%esi\n  /* 049 */  test    %ecx,%ecx\n  /* 04b */  je      .L6a\n  /* 04d */  mov     %esi,0x4(%esp)\n  /* 051 */  mov     $0x2,%edi\n  /* 056 */  mov     %edi,0x8(%esp)\n  /* 05a */  mov     %eax,(%esp)\n  /* 05d */  mov     %edx,0x34(%esp)\n  /* 061 */  call    PlayerNoise\n  /* 066 */  mov     0x34(%esp),%edx\n.L6a:\n  /* 06a */  movl    $0xbca3d70a,0x4(%esp)\n  /* 072 */  lea     0x178(%ebx),%eax\n  /* 078 */  mov     %eax,0x8(%esp)\n  /* 07c */  lea     0x44(%esp),%edi\n  /* 080 */  mov     %edi,0xc(%esp)\n  /* 084 */  mov     %esi,(%esp)\n  /* 087 */  mov     %edx,0x38(%esp)\n  /* 08b */  mov     %eax,0x34(%esp)\n  /* 08f */  call    VectorMA\n  /* 094 */  mov     0x200(%ebp),%ecx\n  /* 09a */  mov     0x34(%esp),%eax\n  /* 09e */  mov     0x38(%esp),%edx\n  /* 0a2 */  test    %ecx,%ecx\n  /* 0a4 */  jne     .L148\n  /* 0aa */  mov     deathmatch,%eax\n  /* 0af */  fldz\n  /* 0b1 */  flds    0x14(%eax)\n  /* 0b4 */  fucomip %st(1),%st\n  /* 0b6 */  jp      .L18f\n  /* 0bc */  jne     .L198\n  /* 0c2 */  mov     coop,%eax\n  /* 0c7 */  flds    0x14(%eax)\n  /* 0ca */  fucomip %st(1),%st\n  /* 0cc */  fstp    %st(0)\n  /* 0ce */  jp      .L19a\n  /* 0d4 */  jne     .L19a\n  /* 0da */  test    %edx,%edx\n  /* 0dc */  je      .L19a\n  /* 0e2 */  testb   $0x78,0x10(%edx)\n  /* 0e6 */  jne     .L19a\n  /* 0ec */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0f0 */  call    rand\n  /* 0f5 */  mov     %eax,%ecx\n  /* 0f7 */  mov     $0x66666667,%eax\n  /* 0fc */  imul    %ecx\n  /* 0fe */  mov     %ecx,%eax\n  /* 100 */  sar     $0x1f,%eax\n  /* 103 */  sar     $1,%edx\n  /* 105 */  sub     %eax,%edx\n  /* 107 */  lea     (%edx,%edx,4),%eax\n  /* 10a */  sub     %eax,%ecx\n  /* 10c */  je      .L19a\n  /* 112 */  mov     %ecx,0x34(%esp)\n  /* 116 */  xchg    %ax,%ax\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     %esi,0xc(%esp)\n  /* 124 */  mov     $\"models/objects/debris2/tris.md2\",%eax\n  /* 129 */  movl    $0x40000000,0x8(%esp)\n  /* 131 */  mov     %eax,0x4(%esp)\n  /* 135 */  mov     %ebx,(%esp)\n  /* 138 */  call    ThrowDebris\n  /* 13d */  decl    0x34(%esp)\n  /* 141 */  jne     .L120\n  /* 143 */  jmp     .L19a\n  /* 145 */  lea     0x0(%esi),%esi\n.L148:\n  /* 148 */  mov     $0x8,%edx\n  /* 14d */  xor     %ecx,%ecx\n  /* 14f */  mov     %edx,0x24(%esp)\n  /* 153 */  xor     %edx,%edx\n  /* 155 */  mov     %ecx,0x20(%esp)\n  /* 159 */  mov     0x3c(%esp),%ecx\n  /* 15d */  mov     %edx,0x1c(%esp)\n  /* 161 */  mov     0x204(%ebx),%edx\n  /* 167 */  mov     %esi,0x10(%esp)\n  /* 16b */  mov     %ecx,0x14(%esp)\n  /* 16f */  mov     %eax,0xc(%esp)\n  /* 173 */  mov     %edx,0x18(%esp)\n  /* 177 */  mov     0x100(%ebx),%eax\n  /* 17d */  mov     %ebx,0x4(%esp)\n  /* 181 */  mov     %ebp,(%esp)\n  /* 184 */  mov     %eax,0x8(%esp)\n  /* 188 */  call    T_Damage\n  /* 18d */  jmp     .L19a\n.L18f:\n  /* 18f */  fstp    %st(0)\n  /* 191 */  jmp     .L19a\n  /* 193 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L198:\n  /* 198 */  fstp    %st(0)\n.L19a:\n  /* 19a */  mov     $0x9,%edx\n  /* 19f */  mov     %edx,0x14(%esp)\n  /* 1a3 */  flds    0x20c(%ebx)\n  /* 1a9 */  mov     %ebp,0xc(%esp)\n  /* 1ad */  fstps   0x10(%esp)\n  /* 1b1 */  fildl   0x208(%ebx)\n  /* 1b7 */  fstps   0x8(%esp)\n  /* 1bb */  mov     0x100(%ebx),%eax\n  /* 1c1 */  mov     %ebx,(%esp)\n  /* 1c4 */  mov     %eax,0x4(%esp)\n  /* 1c8 */  call    T_RadiusDamage\n  /* 1cd */  movl    $0x3,(%esp)\n  /* 1d4 */  call    *gi+0x64\n  /* 1da */  mov     0x264(%ebx),%ecx\n  /* 1e0 */  mov     gi+0x64,%eax\n  /* 1e5 */  test    %ecx,%ecx\n  /* 1e7 */  je      .L230\n  /* 1e9 */  movl    $0x11,(%esp)\n  /* 1f0 */  call    *%eax\n.L1f2:\n  /* 1f2 */  mov     %edi,(%esp)\n  /* 1f5 */  call    *gi+0x78\n  /* 1fb */  mov     $0x1,%eax\n  /* 200 */  mov     %eax,0x4(%esp)\n  /* 204 */  mov     %esi,(%esp)\n  /* 207 */  call    *gi+0x58\n  /* 20d */  mov     %ebx,(%esp)\n  /* 210 */  call    G_FreeEdict\n.L215:\n  /* 215 */  mov     0x5c(%esp),%ebx\n  /* 219 */  mov     0x60(%esp),%esi\n  /* 21d */  mov     0x64(%esp),%edi\n  /* 221 */  mov     0x68(%esp),%ebp\n  /* 225 */  add     $0x6c,%esp\n  /* 228 */  ret\n  /* 229 */  lea     0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  movl    $0x7,(%esp)\n  /* 237 */  call    *%eax\n  /* 239 */  jmp     .L1f2\n  /* 23b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  mov     %ebx,0x70(%esp)\n  /* 244 */  mov     0x60(%esp),%esi\n  /* 248 */  mov     0x5c(%esp),%ebx\n  /* 24c */  mov     0x64(%esp),%edi\n  /* 250 */  mov     0x68(%esp),%ebp\n  /* 254 */  add     $0x6c,%esp\n  /* 257 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid rocket_touch (edict_t *ent, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n\tvec3_t origin;\n\tint n;\n\n\tif (other == ent->owner)\n\t\treturn;\n\n\tif (surf && (surf->flags & SURF_SKY))\n\t{\n\t\tG_FreeEdict (ent);\n\t\treturn;\n\t}\n\n\tif (ent->owner->client)\n\t\tPlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT);\n\n\tVectorMA (ent->s.origin, -0.02, ent->velocity, origin);\n\n\tif (other->takedamage)\n\t{\n\t\tT_Damage (other, ent, ent->owner, ent->velocity, ent->s.origin, plane->normal, ent->dmg, 0, 0, MOD_ROCKET);\n\t}\n\telse\n\t{\n\t\tif (!deathmatch->value && !coop->value)\n\t\t{\n\t\t\tif (surf && !(surf->flags & (SURF_WARP|SURF_TRANS33|SURF_TRANS66|SURF_FLOWING)))\n\t\t\t{\n\t\t\t\tn = rand() % 5;\n\t\t\t\twhile(n--)\n\t\t\t\t\tThrowDebris (ent, \"models/objects/debris2/tris.md2\", 2, ent->s.origin);\n\t\t\t}\n\t\t}\n\t}\n\n\tT_RadiusDamage(ent, ent->owner, ent->radius_dmg, other, ent->dmg_radius, MOD_R_SPLASH);\n\n\tgi.WriteByte (svc_temp_entity);\n\tif (ent->waterlevel)\n\t\tgi.WriteByte (TE_ROCKET_EXPLOSION_WATER);\n\telse\n\t\tgi.WriteByte (TE_ROCKET_EXPLOSION);\n\tgi.WritePosition (origin);\n\tgi.multicast (ent->s.origin, MULTICAST_PHS);\n\n\tG_FreeEdict (ent);\n}\n","size":604,"score":100,"agent":"kuncc/7","pid":8,"session":3027,"ts":1791759396535}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2293,"symbol":"EndDMLevel","file":"g_main.c","asm":"# EndDMLevel  (TU g_main.c, section .text, 592 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nEndDMLevel:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     dmflags,%eax\n  /* 00a */  flds    0x14(%eax)\n  /* 00d */  fnstcw  0x1e(%esp)\n  /* 011 */  movzwl  0x1e(%esp),%eax\n  /* 016 */  or      $0xc00,%ax\n  /* 01a */  mov     %ax,0x1c(%esp)\n  /* 01f */  fldcw   0x1c(%esp)\n  /* 023 */  fistpl  0x14(%esp)\n  /* 027 */  fldcw   0x1e(%esp)\n  /* 02b */  testb   $0x20,0x14(%esp)\n  /* 030 */  jne     .L160\n  /* 036 */  mov     sv_maplist,%eax\n  /* 03b */  mov     0x4(%eax),%eax\n  /* 03e */  cmpb    $0x0,(%eax)\n  /* 041 */  jne     .Le0\n.L47:\n  /* 047 */  cmpb    $0x0,level+0x88\n  /* 04e */  jne     .L88\n  /* 050 */  movl    $0x0,(%esp)\n  /* 057 */  mov     $\"target_changelevel\",%ebx\n  /* 05c */  mov     $0x118,%esi\n  /* 061 */  mov     %ebx,0x8(%esp)\n  /* 065 */  mov     %esi,0x4(%esp)\n  /* 069 */  call    G_Find\n  /* 06e */  test    %eax,%eax\n  /* 070 */  je      .L160\n  /* 076 */  mov     %eax,(%esp)\n  /* 079 */  call    BeginIntermission\n  /* 07e */  add     $0x24,%esp\n  /* 081 */  pop     %ebx\n  /* 082 */  pop     %esi\n  /* 083 */  ret\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  call    G_Spawn\n  /* 08d */  mov     $level+0x88,%ebx\n  /* 092 */  mov     $\"target_changelevel\",%ecx\n  /* 097 */  mov     %ecx,0x118(%eax)\n  /* 09d */  mov     %eax,0x14(%esp)\n  /* 0a1 */  mov     %ebx,0xc(%esp)\n.La5:\n  /* 0a5 */  movl    $level+0x88,(%esp)\n  /* 0ac */  mov     $\"%s\",%eax\n  /* 0b1 */  mov     %eax,0x8(%esp)\n  /* 0b5 */  mov     $0x40,%eax\n  /* 0ba */  mov     %eax,0x4(%esp)\n  /* 0be */  call    Com_sprintf\n  /* 0c3 */  mov     0x14(%esp),%eax\n  /* 0c7 */  mov     $level+0x88,%edx\n  /* 0cc */  mov     %edx,0x1f8(%eax)\n  /* 0d2 */  mov     %eax,(%esp)\n  /* 0d5 */  call    BeginIntermission\n  /* 0da */  add     $0x24,%esp\n  /* 0dd */  pop     %ebx\n  /* 0de */  pop     %esi\n  /* 0df */  ret\n.Le0:\n  /* 0e0 */  mov     %eax,(%esp)\n  /* 0e3 */  call    strdup\n  /* 0e8 */  mov     $\" ,\\n\\r\",%ecx\n  /* 0ed */  mov     %ecx,0x4(%esp)\n  /* 0f1 */  mov     %eax,(%esp)\n  /* 0f4 */  mov     %eax,%ebx\n  /* 0f6 */  call    strtok\n  /* 0fb */  test    %eax,%eax\n  /* 0fd */  mov     %eax,%esi\n  /* 0ff */  je      .L14e\n  /* 101 */  mov     %eax,(%esp)\n  /* 104 */  mov     $level+0x48,%edx\n  /* 109 */  mov     %edx,0x4(%esp)\n  /* 10d */  call    Q_stricmp\n  /* 112 */  test    %eax,%eax\n  /* 114 */  jne     .L135\n  /* 116 */  jmp     .L182\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     %eax,(%esp)\n  /* 123 */  mov     $level+0x48,%edx\n  /* 128 */  mov     %edx,0x4(%esp)\n  /* 12c */  call    Q_stricmp\n  /* 131 */  test    %eax,%eax\n  /* 133 */  je      .L190\n.L135:\n  /* 135 */  movl    $0x0,(%esp)\n  /* 13c */  mov     $\" ,\\n\\r\",%ecx\n  /* 141 */  mov     %ecx,0x4(%esp)\n  /* 145 */  call    strtok\n  /* 14a */  test    %eax,%eax\n  /* 14c */  jne     .L120\n.L14e:\n  /* 14e */  mov     %ebx,(%esp)\n  /* 151 */  call    free\n  /* 156 */  jmp     .L47\n  /* 15b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L160:\n  /* 160 */  call    G_Spawn\n  /* 165 */  mov     $\"target_changelevel\",%edx\n  /* 16a */  mov     $level+0x48,%ecx\n  /* 16f */  mov     %edx,0x118(%eax)\n  /* 175 */  mov     %eax,0x14(%esp)\n  /* 179 */  mov     %ecx,0xc(%esp)\n  /* 17d */  jmp     .La5\n.L182:\n  /* 182 */  xor     %esi,%esi\n  /* 184 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  movl    $0x0,(%esp)\n  /* 197 */  mov     $\" ,\\n\\r\",%eax\n  /* 19c */  mov     %eax,0x4(%esp)\n  /* 1a0 */  call    strtok\n  /* 1a5 */  test    %eax,%eax\n  /* 1a7 */  je      .L210\n  /* 1a9 */  mov     %eax,0x18(%esp)\n  /* 1ad */  call    G_Spawn\n  /* 1b2 */  mov     0x18(%esp),%edx\n  /* 1b6 */  mov     $\"target_changelevel\",%ecx\n  /* 1bb */  mov     %ecx,0x118(%eax)\n  /* 1c1 */  mov     %eax,0x14(%esp)\n  /* 1c5 */  mov     %edx,0xc(%esp)\n.L1c9:\n  /* 1c9 */  movl    $level+0x88,(%esp)\n  /* 1d0 */  mov     $0x40,%eax\n  /* 1d5 */  mov     $\"%s\",%esi\n  /* 1da */  mov     %esi,0x8(%esp)\n  /* 1de */  mov     %eax,0x4(%esp)\n  /* 1e2 */  call    Com_sprintf\n  /* 1e7 */  mov     0x14(%esp),%eax\n  /* 1eb */  mov     $level+0x88,%edx\n  /* 1f0 */  mov     %edx,0x1f8(%eax)\n  /* 1f6 */  mov     %eax,(%esp)\n  /* 1f9 */  call    BeginIntermission\n  /* 1fe */  mov     %ebx,(%esp)\n  /* 201 */  call    free\n  /* 206 */  add     $0x24,%esp\n  /* 209 */  pop     %ebx\n  /* 20a */  pop     %esi\n  /* 20b */  ret\n  /* 20c */  lea     0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  test    %esi,%esi\n  /* 212 */  je      .L22e\n  /* 214 */  call    G_Spawn\n  /* 219 */  mov     $\"target_changelevel\",%edx\n  /* 21e */  mov     %edx,0x118(%eax)\n  /* 224 */  mov     %eax,0x14(%esp)\n  /* 228 */  mov     %esi,0xc(%esp)\n  /* 22c */  jmp     .L1c9\n.L22e:\n  /* 22e */  call    G_Spawn\n  /* 233 */  mov     $level+0x48,%esi\n  /* 238 */  mov     $\"target_changelevel\",%ecx\n  /* 23d */  mov     %ecx,0x118(%eax)\n  /* 243 */  mov     %eax,0x14(%esp)\n  /* 247 */  mov     %esi,0xc(%esp)\n  /* 24b */  jmp     .L1c9\n","c":"#include \"g_local.h\"\n\nedict_t *CreateTargetChangeLevel(char *map)\n{\n    edict_t *ent;\n\n    ent = G_Spawn();\n    ent->classname = \"target_changelevel\";\n    Com_sprintf(level.nextmap, sizeof(level.nextmap), \"%s\", map);\n    ent->map = level.nextmap;\n    return ent;\n}\n\nvoid EndDMLevel(void)\n{\n    edict_t *ent;\n    char *s, *t, *f;\n    char *seps = \" ,\\n\\r\";\n\n    if ((int)dmflags->value & DF_SAME_LEVEL) {\n        BeginIntermission(CreateTargetChangeLevel(level.mapname));\n        return;\n    }\n\n    if (*sv_maplist->string) {\n        s = strdup(sv_maplist->string);\n        f = NULL;\n        t = strtok(s, seps);\n        while (t != NULL) {\n            if (Q_stricmp(t, level.mapname) == 0) {\n                t = strtok(NULL, seps);\n                if (t == NULL) {\n                    if (f == NULL)\n                        BeginIntermission(CreateTargetChangeLevel(level.mapname));\n                    else\n                        BeginIntermission(CreateTargetChangeLevel(f));\n                } else\n                    BeginIntermission(CreateTargetChangeLevel(t));\n                free(s);\n                return;\n            }\n            if (!f)\n                f = t;\n            t = strtok(NULL, seps);\n        }\n        free(s);\n    }\n\n    if (level.nextmap[0])\n        BeginIntermission(CreateTargetChangeLevel(level.nextmap));\n    else {\n        ent = G_Find(NULL, FOFS(classname), \"target_changelevel\");\n        if (!ent) {\n            BeginIntermission(CreateTargetChangeLevel(level.mapname));\n            return;\n        }\n        BeginIntermission(ent);\n    }\n}\n","size":592,"score":100,"agent":"kuncc/2","pid":3,"session":3021,"ts":1791759399995}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2678,"symbol":"SP_monster_brain","file":"m_brain.c","asm":"# SP_monster_brain  (TU m_brain.c, section .text, 600 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_brain:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L248\n  /* 01f */  jne     .L248\n  /* 025 */  movl    $\"brain/brnatck1.wav\",(%esp)\n  /* 02c */  call    *gi+0x24\n  /* 032 */  movl    $\"brain/brnatck2.wav\",(%esp)\n  /* 039 */  mov     %eax,sound_chest_open\n  /* 03e */  call    *gi+0x24\n  /* 044 */  movl    $\"brain/brnatck3.wav\",(%esp)\n  /* 04b */  call    *gi+0x24\n  /* 051 */  movl    $\"brain/brndeth1.wav\",(%esp)\n  /* 058 */  mov     %eax,sound_tentacles_retract\n  /* 05d */  call    *gi+0x24\n  /* 063 */  movl    $\"brain/brnidle1.wav\",(%esp)\n  /* 06a */  mov     %eax,sound_death\n  /* 06f */  call    *gi+0x24\n  /* 075 */  movl    $\"brain/brnidle2.wav\",(%esp)\n  /* 07c */  call    *gi+0x24\n  /* 082 */  movl    $\"brain/brnlens1.wav\",(%esp)\n  /* 089 */  call    *gi+0x24\n  /* 08f */  movl    $\"brain/brnpain1.wav\",(%esp)\n  /* 096 */  mov     %eax,sound_idle3\n  /* 09b */  call    *gi+0x24\n  /* 0a1 */  movl    $\"brain/brnpain2.wav\",(%esp)\n  /* 0a8 */  mov     %eax,sound_pain1\n  /* 0ad */  call    *gi+0x24\n  /* 0b3 */  movl    $\"brain/brnsght1.wav\",(%esp)\n  /* 0ba */  mov     %eax,sound_pain2\n  /* 0bf */  call    *gi+0x24\n  /* 0c5 */  movl    $\"brain/brnsrch1.wav\",(%esp)\n  /* 0cc */  mov     %eax,sound_sight\n  /* 0d1 */  call    *gi+0x24\n  /* 0d7 */  movl    $\"brain/melee1.wav\",(%esp)\n  /* 0de */  mov     %eax,sound_search\n  /* 0e3 */  call    *gi+0x24\n  /* 0e9 */  movl    $\"brain/melee2.wav\",(%esp)\n  /* 0f0 */  mov     %eax,sound_melee1\n  /* 0f5 */  call    *gi+0x24\n  /* 0fb */  movl    $\"brain/melee3.wav\",(%esp)\n  /* 102 */  mov     %eax,sound_melee2\n  /* 107 */  call    *gi+0x24\n  /* 10d */  mov     $0x2,%edx\n  /* 112 */  mov     %edx,0xf8(%ebx)\n  /* 118 */  mov     %eax,sound_melee3\n  /* 11d */  mov     $0x5,%eax\n  /* 122 */  mov     %eax,0x104(%ebx)\n  /* 128 */  movl    $\"models/monsters/brain/tris.md2\",(%esp)\n  /* 12f */  call    *gi+0x20\n  /* 135 */  mov     $0x12c,%ecx\n  /* 13a */  mov     $brain_walk,%edx\n  /* 13f */  mov     %ecx,0x1e0(%ebx)\n  /* 145 */  mov     $brain_run,%ecx\n  /* 14a */  mov     %edx,0x320(%ebx)\n  /* 150 */  mov     $0x1,%edx\n  /* 155 */  mov     %ecx,0x324(%ebx)\n  /* 15b */  mov     $0x64,%ecx\n  /* 160 */  movl    $0xc1c00000,0xc4(%ebx)\n  /* 16a */  movl    $0x42000000,0xd0(%ebx)\n  /* 174 */  flds    =0xc1800000 (-16f)\n  /* 17a */  mov     %eax,0x28(%ebx)\n  /* 17d */  mov     $0xffffff6a,%eax\n  /* 182 */  mov     %eax,0x1e8(%ebx)\n  /* 188 */  fsts    0xbc(%ebx)\n  /* 18e */  mov     $0x190,%eax\n  /* 193 */  mov     %eax,0x190(%ebx)\n  /* 199 */  fstps   0xc0(%ebx)\n  /* 19f */  mov     $brain_pain,%eax\n  /* 1a4 */  mov     %eax,0x1c4(%ebx)\n  /* 1aa */  mov     $brain_die,%eax\n  /* 1af */  flds    =0x41800000 (16f)\n  /* 1b5 */  mov     %eax,0x1c8(%ebx)\n  /* 1bb */  mov     $brain_stand,%eax\n  /* 1c0 */  mov     %eax,0x314(%ebx)\n  /* 1c6 */  fsts    0xc8(%ebx)\n  /* 1cc */  mov     $brain_dodge,%eax\n  /* 1d1 */  mov     %eax,0x328(%ebx)\n  /* 1d7 */  fstps   0xcc(%ebx)\n  /* 1dd */  mov     $brain_melee,%eax\n  /* 1e2 */  mov     %eax,0x330(%ebx)\n  /* 1e8 */  mov     $brain_sight,%eax\n  /* 1ed */  mov     %eax,0x334(%ebx)\n  /* 1f3 */  mov     $brain_search,%eax\n  /* 1f8 */  mov     %eax,0x31c(%ebx)\n  /* 1fe */  mov     $brain_idle,%eax\n  /* 203 */  mov     %eax,0x318(%ebx)\n  /* 209 */  mov     %edx,0x374(%ebx)\n  /* 20f */  mov     %ecx,0x378(%ebx)\n  /* 215 */  mov     %ebx,(%esp)\n  /* 218 */  call    *gi+0x48\n  /* 21e */  mov     $brain_move_stand,%eax\n  /* 223 */  mov     %eax,0x304(%ebx)\n  /* 229 */  movl    $0x3f800000,0x310(%ebx)\n  /* 233 */  mov     %ebx,0x20(%esp)\n  /* 237 */  mov     0x18(%esp),%ebx\n  /* 23b */  add     $0x1c,%esp\n  /* 23e */  jmp     walkmonster_start\n  /* 243 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L248:\n  /* 248 */  mov     %ebx,0x20(%esp)\n  /* 24c */  mov     0x18(%esp),%ebx\n  /* 250 */  add     $0x1c,%esp\n  /* 253 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_brain.h\"\n\nint sound_chest_open;\nint sound_tentacles_retract;\nint sound_death;\nint sound_idle3;\nint sound_pain1;\nint sound_pain2;\nint sound_sight;\nint sound_search;\nint sound_melee1;\nint sound_melee2;\nint sound_melee3;\nextern mmove_t brain_move_stand;\nvoid brain_walk(edict_t *self);\nvoid brain_run(edict_t *self);\nvoid brain_pain(edict_t *self, edict_t *other, float kick, int damage);\nvoid brain_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nvoid brain_stand(edict_t *self);\nvoid brain_dodge(edict_t *self, edict_t *attacker, float eta);\nvoid brain_melee(edict_t *self);\nvoid brain_sight(edict_t *self, edict_t *other);\nvoid brain_search(edict_t *self);\nvoid brain_idle(edict_t *self);\n\nvoid SP_monster_brain(edict_t *self)\n{\n\tif (deathmatch->value)\n\t{\n\t\tG_FreeEdict (self);\n\t\treturn;\n\t}\n\n\tsound_chest_open = gi.soundindex (\"brain/brnatck1.wav\");\n\tgi.soundindex (\"brain/brnatck2.wav\");\n\tsound_tentacles_retract = gi.soundindex (\"brain/brnatck3.wav\");\n\tsound_death = gi.soundindex (\"brain/brndeth1.wav\");\n\tgi.soundindex (\"brain/brnidle1.wav\");\n\tgi.soundindex (\"brain/brnidle2.wav\");\n\tsound_idle3 = gi.soundindex (\"brain/brnlens1.wav\");\n\tsound_pain1 = gi.soundindex (\"brain/brnpain1.wav\");\n\tsound_pain2 = gi.soundindex (\"brain/brnpain2.wav\");\n\tsound_sight = gi.soundindex (\"brain/brnsght1.wav\");\n\tsound_search = gi.soundindex (\"brain/brnsrch1.wav\");\n\tsound_melee1 = gi.soundindex (\"brain/melee1.wav\");\n\tsound_melee2 = gi.soundindex (\"brain/melee2.wav\");\n\tsound_melee3 = gi.soundindex (\"brain/melee3.wav\");\n\n\tself->movetype = MOVETYPE_STEP;\n\tself->solid = SOLID_BBOX;\n\tself->s.modelindex = gi.modelindex (\"models/monsters/brain/tris.md2\");\n\tVectorSet (self->mins, -16, -16, -24);\n\tVectorSet (self->maxs, 16, 16, 32);\n\n\tself->health = 300;\n\tself->gib_health = -150;\n\tself->mass = 400;\n\n\tself->pain = brain_pain;\n\tself->die = brain_die;\n\n\tself->monsterinfo.stand = brain_stand;\n\tself->monsterinfo.walk = brain_walk;\n\tself->monsterinfo.run = brain_run;\n\tself->monsterinfo.dodge = brain_dodge;\n\tself->monsterinfo.melee = brain_melee;\n\tself->monsterinfo.sight = brain_sight;\n\tself->monsterinfo.search = brain_search;\n\tself->monsterinfo.idle = brain_idle;\n\n\tself->monsterinfo.power_armor_type = POWER_ARMOR_SCREEN;\n\tself->monsterinfo.power_armor_power = 100;\n\n\tgi.linkentity (self);\n\n\tself->monsterinfo.currentmove = &brain_move_stand;\n\tself->monsterinfo.scale = MODEL_SCALE;\n\n\twalkmonster_start (self);\n}\n","size":600,"score":100,"agent":"kuncc/0","pid":1,"session":3026,"ts":1791759404623}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2498,"symbol":"trigger_key_use","file":"g_trigger.c","asm":"# trigger_key_use  (TU g_trigger.c, section .text, 606 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntrigger_key_use:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x3c(%esp)\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  mov     %esi,0x40(%esp)\n  /* 00f */  mov     0x58(%esp),%esi\n  /* 013 */  mov     %edi,0x44(%esp)\n  /* 017 */  mov     %ebp,0x48(%esp)\n  /* 01b */  mov     0x288(%ebx),%edx\n  /* 021 */  test    %edx,%edx\n  /* 023 */  je      .Ld2\n  /* 029 */  mov     0x54(%esi),%ecx\n  /* 02c */  test    %ecx,%ecx\n  /* 02e */  je      .Ld2\n  /* 034 */  mov     %edx,%eax\n  /* 036 */  sub     $itemlist,%eax\n  /* 03b */  sar     $0x2,%eax\n  /* 03e */  imul    $0x286bca1b,%eax,%eax\n  /* 044 */  lea     0xb4(%eax),%edi\n  /* 04a */  mov     0x2e4(%ecx,%eax,4),%eax\n  /* 051 */  test    %eax,%eax\n  /* 053 */  je      .Lf0\n  /* 059 */  movl    $\"misc/keyuse.wav\",(%esp)\n  /* 060 */  mov     gi+0x10,%edx\n  /* 066 */  mov     %edx,0x2c(%esp)\n  /* 06a */  call    *gi+0x24\n  /* 070 */  mov     0x2c(%esp),%edx\n  /* 074 */  movl    $0x0,0x14(%esp)\n  /* 07c */  mov     %esi,(%esp)\n  /* 07f */  mov     %eax,0x8(%esp)\n  /* 083 */  fld1\n  /* 085 */  xor     %eax,%eax\n  /* 087 */  mov     %eax,0x4(%esp)\n  /* 08b */  fsts    0x10(%esp)\n  /* 08f */  fstps   0xc(%esp)\n  /* 093 */  call    *%edx\n  /* 095 */  mov     coop,%eax\n  /* 09a */  fldz\n  /* 09c */  flds    0x14(%eax)\n  /* 09f */  fucomip %st(1),%st\n  /* 0a1 */  fstp    %st(0)\n  /* 0a3 */  jp      .L160\n  /* 0a9 */  jne     .L160\n  /* 0af */  mov     0x54(%esi),%eax\n  /* 0b2 */  decl    0x14(%eax,%edi,4)\n.Lb6:\n  /* 0b6 */  mov     %esi,0x4(%esp)\n  /* 0ba */  mov     %ebx,(%esp)\n  /* 0bd */  call    G_UseTargets\n  /* 0c2 */  xor     %eax,%eax\n  /* 0c4 */  mov     %eax,0x1c0(%ebx)\n  /* 0ca */  jmp     .Ld2\n  /* 0cc */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  fstp    %st(0)\n.Ld2:\n  /* 0d2 */  mov     0x3c(%esp),%ebx\n  /* 0d6 */  mov     0x40(%esp),%esi\n  /* 0da */  mov     0x44(%esp),%edi\n  /* 0de */  mov     0x48(%esp),%ebp\n  /* 0e2 */  add     $0x4c,%esp\n  /* 0e5 */  ret\n  /* 0e6 */  xchg    %ax,%ax\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  flds    level+0x4\n  /* 0f6 */  flds    0x1cc(%ebx)\n  /* 0fc */  fcomip  %st(1),%st\n  /* 0fe */  ja      .Ld0\n  /* 100 */  fadds   =0x40a00000 (5f)\n  /* 106 */  mov     0x28(%edx),%eax\n  /* 109 */  fstps   0x1cc(%ebx)\n  /* 10f */  mov     %eax,0x8(%esp)\n  /* 113 */  mov     $\"You need the %s\",%eax\n  /* 118 */  mov     %eax,0x4(%esp)\n  /* 11c */  mov     %esi,(%esp)\n  /* 11f */  call    *gi+0xc\n  /* 125 */  mov     gi+0x10,%ebx\n  /* 12b */  movl    $\"misc/keytry.wav\",(%esp)\n  /* 132 */  call    *gi+0x24\n  /* 138 */  movl    $0x0,0x14(%esp)\n  /* 140 */  mov     %esi,(%esp)\n  /* 143 */  mov     %eax,0x8(%esp)\n  /* 147 */  fld1\n  /* 149 */  xor     %eax,%eax\n  /* 14b */  mov     %eax,0x4(%esp)\n  /* 14f */  fsts    0x10(%esp)\n  /* 153 */  fstps   0xc(%esp)\n  /* 157 */  call    *%ebx\n  /* 159 */  jmp     .Ld2\n  /* 15e */  xchg    %ax,%ax\n.L160:\n  /* 160 */  mov     $\"key_power_cube\",%eax\n  /* 165 */  mov     %eax,0x4(%esp)\n  /* 169 */  mov     0x288(%ebx),%eax\n  /* 16f */  mov     (%eax),%eax\n  /* 171 */  mov     %eax,(%esp)\n  /* 174 */  call    strcmp\n  /* 179 */  test    %eax,%eax\n  /* 17b */  mov     %eax,%ecx\n  /* 17d */  je      .L1d0\n  /* 17f */  mov     game+0x608,%ebp\n  /* 185 */  test    %ebp,%ebp\n  /* 187 */  jle     .Lb6\n  /* 18d */  mov     g_edicts,%eax\n  /* 192 */  mov     $0x1,%edx\n  /* 197 */  add     $0x3d0,%eax\n  /* 19c */  lea     0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     0x4(%eax),%ecx\n  /* 1a3 */  test    %ecx,%ecx\n  /* 1a5 */  je      .L1b3\n  /* 1a7 */  mov     (%eax),%ecx\n  /* 1a9 */  test    %ecx,%ecx\n  /* 1ab */  je      .L1b3\n  /* 1ad */  xor     %ebp,%ebp\n  /* 1af */  mov     %ebp,0x14(%ecx,%edi,4)\n.L1b3:\n  /* 1b3 */  inc     %edx\n  /* 1b4 */  add     $0x37c,%eax\n  /* 1b9 */  cmp     %edx,game+0x608\n  /* 1bf */  jge     .L1a0\n  /* 1c1 */  jmp     .Lb6\n  /* 1c6 */  xchg    %ax,%ax\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  mov     0x54(%esi),%edx\n  /* 1d3 */  mov     game+0x608,%ebp\n  /* 1d9 */  mov     0x704(%edx),%edx\n  /* 1df */  nop\n.L1e0:\n  /* 1e0 */  mov     %edx,%eax\n  /* 1e2 */  sar     %cl,%eax\n  /* 1e4 */  test    $0x1,%al\n  /* 1e6 */  jne     .L1ee\n  /* 1e8 */  inc     %ecx\n  /* 1e9 */  cmp     $0x8,%ecx\n  /* 1ec */  jne     .L1e0\n.L1ee:\n  /* 1ee */  test    %ebp,%ebp\n  /* 1f0 */  jle     .Lb6\n  /* 1f6 */  mov     %ebx,0x50(%esp)\n  /* 1fa */  mov     $0x1,%eax\n  /* 1ff */  mov     $0x1,%edx\n  /* 204 */  mov     %esi,0x58(%esp)\n  /* 208 */  shl     %cl,%eax\n  /* 20a */  mov     %edi,%ebx\n  /* 20c */  mov     %eax,%ecx\n  /* 20e */  mov     g_edicts,%eax\n  /* 213 */  mov     %ecx,%ebp\n  /* 215 */  mov     %ecx,%esi\n  /* 217 */  not     %ebp\n  /* 219 */  add     $0x3d0,%eax\n  /* 21e */  xchg    %ax,%ax\n.L220:\n  /* 220 */  mov     0x4(%eax),%edi\n  /* 223 */  test    %edi,%edi\n  /* 225 */  je      .L243\n  /* 227 */  mov     (%eax),%ecx\n  /* 229 */  test    %ecx,%ecx\n  /* 22b */  je      .L243\n  /* 22d */  mov     0x704(%ecx),%edi\n  /* 233 */  test    %esi,%edi\n  /* 235 */  je      .L243\n  /* 237 */  decl    0x14(%ecx,%ebx,4)\n  /* 23b */  and     %ebp,%edi\n  /* 23d */  mov     %edi,0x704(%ecx)\n.L243:\n  /* 243 */  inc     %edx\n  /* 244 */  add     $0x37c,%eax\n  /* 249 */  cmp     %edx,game+0x608\n  /* 24f */  jge     .L220\n  /* 251 */  mov     0x50(%esp),%ebx\n  /* 255 */  mov     0x58(%esp),%esi\n  /* 259 */  jmp     .Lb6\n","c":"#include \"g_local.h\"\n\nvoid trigger_key_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n\tint index;\n\tedict_t *ent;\n\tint player;\n\tint cube;\n\n\tif (!self->item)\n\t\treturn;\n\tif (!activator->client)\n\t\treturn;\n\n\tindex = ITEM_INDEX(self->item);\n\tif (!activator->client->pers.inventory[index])\n\t{\n\t\tif (level.time < self->touch_debounce_time)\n\t\t\treturn;\n\t\tself->touch_debounce_time = level.time + 5.0;\n\t\tgi.centerprintf(activator, \"You need the %s\", self->item->pickup_name);\n\t\tgi.sound(activator, CHAN_AUTO, gi.soundindex(\"misc/keytry.wav\"), 1, ATTN_NORM, 0);\n\t\treturn;\n\t}\n\n\tgi.sound(activator, CHAN_AUTO, gi.soundindex(\"misc/keyuse.wav\"), 1, ATTN_NORM, 0);\n\tif (coop->value)\n\t{\n\t\tif (strcmp(self->item->classname, \"key_power_cube\") == 0)\n\t\t{\n\t\t\tfor (cube = 0; cube < 8; cube++)\n\t\t\t\tif (activator->client->pers.power_cubes & (1 << cube))\n\t\t\t\t\tbreak;\n\t\t\tfor (player = 1; player <= game.maxclients; player++)\n\t\t\t{\n\t\t\t\tent = &g_edicts[player];\n\t\t\t\tif (!ent->inuse)\n\t\t\t\t\tcontinue;\n\t\t\t\tif (!ent->client)\n\t\t\t\t\tcontinue;\n\t\t\t\tif (ent->client->pers.power_cubes & (1 << cube))\n\t\t\t\t{\n\t\t\t\t\tent->client->pers.inventory[index]--;\n\t\t\t\t\tent->client->pers.power_cubes &= ~(1 << cube);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\telse\n\t\t{\n\t\t\tfor (player = 1; player <= game.maxclients; player++)\n\t\t\t{\n\t\t\t\tent = &g_edicts[player];\n\t\t\t\tif (!ent->inuse)\n\t\t\t\t\tcontinue;\n\t\t\t\tif (!ent->client)\n\t\t\t\t\tcontinue;\n\t\t\t\tent->client->pers.inventory[index] = 0;\n\t\t\t}\n\t\t}\n\t}\n\telse\n\t{\n\t\tactivator->client->pers.inventory[index]--;\n\t}\n\n\tG_UseTargets(self, activator);\n\n\tself->use = NULL;\n}\n","size":606,"score":100,"agent":"kuncc/5","pid":6,"session":3029,"ts":1791759407207}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2528,"symbol":"G_ProjectSource","file":"g_utils.c","asm":"# G_ProjectSource  (TU g_utils.c, section .text, 81 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_ProjectSource:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     0x14(%esp),%esi\n  /* 006 */  mov     0x10(%esp),%eax\n  /* 00a */  mov     0xc(%esp),%ebx\n  /* 00e */  mov     0x18(%esp),%ecx\n  /* 012 */  flds    (%esi)\n  /* 014 */  fmuls   (%eax)\n  /* 016 */  mov     0x1c(%esp),%edx\n  /* 01a */  fadds   (%ebx)\n  /* 01c */  flds    (%ecx)\n  /* 01e */  fmuls   0x4(%eax)\n  /* 021 */  faddp   %st,%st(1)\n  /* 023 */  fstps   (%edx)\n  /* 025 */  flds    0x4(%esi)\n  /* 028 */  fmuls   (%eax)\n  /* 02a */  fadds   0x4(%ebx)\n  /* 02d */  flds    0x4(%ecx)\n  /* 030 */  fmuls   0x4(%eax)\n  /* 033 */  faddp   %st,%st(1)\n  /* 035 */  fstps   0x4(%edx)\n  /* 038 */  flds    0x8(%esi)\n  /* 03b */  fmuls   (%eax)\n  /* 03d */  fadds   0x8(%ebx)\n  /* 040 */  flds    0x8(%ecx)\n  /* 043 */  fmuls   0x4(%eax)\n  /* 046 */  faddp   %st,%st(1)\n  /* 048 */  fadds   0x8(%eax)\n  /* 04b */  fstps   0x8(%edx)\n  /* 04e */  pop     %ebx\n  /* 04f */  pop     %esi\n  /* 050 */  ret\n","c":"#include \"g_local.h\"\n\nvoid G_ProjectSource (vec3_t point, vec3_t distance, vec3_t forward, vec3_t right, vec3_t result)\n{\n\tresult[0] = point[0] + forward[0] * distance[0] + right[0] * distance[1];\n\tresult[1] = point[1] + forward[1] * distance[0] + right[1] * distance[1];\n\tresult[2] = point[2] + forward[2] * distance[0] + right[2] * distance[1] + distance[2];\n}\n","size":81,"score":100,"agent":"frong","pid":23,"session":3033,"ts":1791759420462}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2630,"symbol":"SP_monster_jorg","file":"m_boss31.c","asm":"# SP_monster_jorg  (TU m_boss31.c, section .text, 608 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_jorg:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L250\n  /* 01f */  jne     .L250\n  /* 025 */  movl    $\"boss3/bs3pain1.wav\",(%esp)\n  /* 02c */  call    *gi+0x24\n  /* 032 */  movl    $\"boss3/bs3pain2.wav\",(%esp)\n  /* 039 */  mov     %eax,sound_pain1\n  /* 03e */  call    *gi+0x24\n  /* 044 */  movl    $\"boss3/bs3pain3.wav\",(%esp)\n  /* 04b */  mov     %eax,sound_pain2\n  /* 050 */  call    *gi+0x24\n  /* 056 */  movl    $\"boss3/bs3deth1.wav\",(%esp)\n  /* 05d */  mov     %eax,sound_pain3\n  /* 062 */  call    *gi+0x24\n  /* 068 */  movl    $\"boss3/bs3atck1.wav\",(%esp)\n  /* 06f */  mov     %eax,sound_death\n  /* 074 */  call    *gi+0x24\n  /* 07a */  movl    $\"boss3/bs3atck2.wav\",(%esp)\n  /* 081 */  mov     %eax,sound_attack1\n  /* 086 */  call    *gi+0x24\n  /* 08c */  movl    $\"boss3/bs3srch1.wav\",(%esp)\n  /* 093 */  mov     %eax,sound_attack2\n  /* 098 */  call    *gi+0x24\n  /* 09e */  movl    $\"boss3/bs3srch2.wav\",(%esp)\n  /* 0a5 */  mov     %eax,sound_search1\n  /* 0aa */  call    *gi+0x24\n  /* 0b0 */  movl    $\"boss3/bs3srch3.wav\",(%esp)\n  /* 0b7 */  mov     %eax,sound_search2\n  /* 0bc */  call    *gi+0x24\n  /* 0c2 */  movl    $\"boss3/bs3idle1.wav\",(%esp)\n  /* 0c9 */  mov     %eax,sound_search3\n  /* 0ce */  call    *gi+0x24\n  /* 0d4 */  movl    $\"boss3/step1.wav\",(%esp)\n  /* 0db */  mov     %eax,sound_idle\n  /* 0e0 */  call    *gi+0x24\n  /* 0e6 */  movl    $\"boss3/step2.wav\",(%esp)\n  /* 0ed */  mov     %eax,sound_step_left\n  /* 0f2 */  call    *gi+0x24\n  /* 0f8 */  movl    $\"boss3/xfire.wav\",(%esp)\n  /* 0ff */  mov     %eax,sound_step_right\n  /* 104 */  call    *gi+0x24\n  /* 10a */  movl    $\"boss3/d_hit.wav\",(%esp)\n  /* 111 */  call    *gi+0x24\n  /* 117 */  mov     %eax,sound_death_hit\n  /* 11c */  call    MakronPrecache\n  /* 121 */  mov     $0x2,%edx\n  /* 126 */  mov     $0x5,%eax\n  /* 12b */  mov     %edx,0xf8(%ebx)\n  /* 131 */  mov     %eax,0x104(%ebx)\n  /* 137 */  movl    $\"models/monsters/boss3/rider/tris.md2\",(%esp)\n  /* 13e */  call    *gi+0x20\n  /* 144 */  mov     %eax,0x28(%ebx)\n  /* 147 */  movl    $\"models/monsters/boss3/jorg/tris.md2\",(%esp)\n  /* 14e */  call    *gi+0x20\n  /* 154 */  mov     $0xbb8,%ecx\n  /* 159 */  mov     $jorg_walk,%edx\n  /* 15e */  mov     %ecx,0x1e0(%ebx)\n  /* 164 */  mov     $jorg_run,%ecx\n  /* 169 */  mov     %edx,0x320(%ebx)\n  /* 16f */  mov     $Jorg_CheckAttack,%edx\n  /* 174 */  mov     %ecx,0x324(%ebx)\n  /* 17a */  movl    $0x0,0xc4(%ebx)\n  /* 184 */  movl    $0x430c0000,0xd0(%ebx)\n  /* 18e */  flds    =0xc2a00000 (-80f)\n  /* 194 */  mov     %eax,0x2c(%ebx)\n  /* 197 */  mov     $0xfffff830,%eax\n  /* 19c */  mov     %eax,0x1e8(%ebx)\n  /* 1a2 */  fsts    0xbc(%ebx)\n  /* 1a8 */  mov     $0x3e8,%eax\n  /* 1ad */  mov     %eax,0x190(%ebx)\n  /* 1b3 */  fstps   0xc0(%ebx)\n  /* 1b9 */  mov     $jorg_pain,%eax\n  /* 1be */  mov     %eax,0x1c4(%ebx)\n  /* 1c4 */  mov     $jorg_die,%eax\n  /* 1c9 */  flds    =0x42a00000 (80f)\n  /* 1cf */  mov     %eax,0x1c8(%ebx)\n  /* 1d5 */  mov     $jorg_stand,%eax\n  /* 1da */  mov     %eax,0x314(%ebx)\n  /* 1e0 */  fsts    0xc8(%ebx)\n  /* 1e6 */  xor     %eax,%eax\n  /* 1e8 */  mov     %eax,0x328(%ebx)\n  /* 1ee */  fstps   0xcc(%ebx)\n  /* 1f4 */  mov     $jorg_attack,%eax\n  /* 1f9 */  mov     %eax,0x32c(%ebx)\n  /* 1ff */  mov     $jorg_search,%eax\n  /* 204 */  mov     %eax,0x31c(%ebx)\n  /* 20a */  xor     %eax,%eax\n  /* 20c */  mov     %eax,0x330(%ebx)\n  /* 212 */  xor     %eax,%eax\n  /* 214 */  mov     %eax,0x334(%ebx)\n  /* 21a */  mov     %edx,0x338(%ebx)\n  /* 220 */  mov     %ebx,(%esp)\n  /* 223 */  call    *gi+0x48\n  /* 229 */  mov     $jorg_move_stand,%ecx\n  /* 22e */  mov     %ecx,0x304(%ebx)\n  /* 234 */  movl    $0x3f800000,0x310(%ebx)\n  /* 23e */  mov     %ebx,0x20(%esp)\n  /* 242 */  mov     0x18(%esp),%ebx\n  /* 246 */  add     $0x1c,%esp\n  /* 249 */  jmp     walkmonster_start\n  /* 24e */  xchg    %ax,%ax\n.L250:\n  /* 250 */  mov     %ebx,0x20(%esp)\n  /* 254 */  mov     0x18(%esp),%ebx\n  /* 258 */  add     $0x1c,%esp\n  /* 25b */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_boss31.h\"\n\nint sound_pain1;\nint sound_pain2;\nint sound_pain3;\nint sound_idle;\nint sound_death;\nint sound_search1;\nint sound_search2;\nint sound_search3;\nint sound_attack1;\nint sound_attack2;\nint sound_step_left;\nint sound_step_right;\nint sound_death_hit;\n\nextern mmove_t jorg_move_stand;\nvoid jorg_stand(edict_t *self);\nvoid jorg_walk(edict_t *self);\nvoid jorg_run(edict_t *self);\nvoid jorg_attack(edict_t *self);\nvoid jorg_search(edict_t *self);\nvoid jorg_pain(edict_t *self, edict_t *other, float kick, int damage);\nvoid jorg_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nqboolean Jorg_CheckAttack(edict_t *self);\nvoid MakronPrecache(void);\n\nvoid SP_monster_jorg(edict_t *self)\n{\n    if (deathmatch->value)\n    {\n        G_FreeEdict(self);\n        return;\n    }\n\n    sound_pain1 = gi.soundindex(\"boss3/bs3pain1.wav\");\n    sound_pain2 = gi.soundindex(\"boss3/bs3pain2.wav\");\n    sound_pain3 = gi.soundindex(\"boss3/bs3pain3.wav\");\n    sound_death = gi.soundindex(\"boss3/bs3deth1.wav\");\n    sound_attack1 = gi.soundindex(\"boss3/bs3atck1.wav\");\n    sound_attack2 = gi.soundindex(\"boss3/bs3atck2.wav\");\n    sound_search1 = gi.soundindex(\"boss3/bs3srch1.wav\");\n    sound_search2 = gi.soundindex(\"boss3/bs3srch2.wav\");\n    sound_search3 = gi.soundindex(\"boss3/bs3srch3.wav\");\n    sound_idle = gi.soundindex(\"boss3/bs3idle1.wav\");\n    sound_step_left = gi.soundindex(\"boss3/step1.wav\");\n    sound_step_right = gi.soundindex(\"boss3/step2.wav\");\n    gi.soundindex(\"boss3/xfire.wav\");\n    sound_death_hit = gi.soundindex(\"boss3/d_hit.wav\");\n\n    MakronPrecache();\n\n    self->movetype = MOVETYPE_STEP;\n    self->solid = SOLID_BBOX;\n    self->s.modelindex = gi.modelindex(\"models/monsters/boss3/rider/tris.md2\");\n    self->s.modelindex2 = gi.modelindex(\"models/monsters/boss3/jorg/tris.md2\");\n    VectorSet(self->mins, -80, -80, 0);\n    VectorSet(self->maxs, 80, 80, 140);\n\n    self->health = 3000;\n    self->gib_health = -2000;\n    self->mass = 1000;\n\n    self->pain = jorg_pain;\n    self->die = jorg_die;\n    self->monsterinfo.stand = jorg_stand;\n    self->monsterinfo.walk = jorg_walk;\n    self->monsterinfo.run = jorg_run;\n    self->monsterinfo.dodge = NULL;\n    self->monsterinfo.attack = jorg_attack;\n    self->monsterinfo.search = jorg_search;\n    self->monsterinfo.melee = NULL;\n    self->monsterinfo.sight = NULL;\n    self->monsterinfo.checkattack = Jorg_CheckAttack;\n    gi.linkentity(self);\n\n    self->monsterinfo.currentmove = &jorg_move_stand;\n    self->monsterinfo.scale = MODEL_SCALE;\n\n    walkmonster_start(self);\n}\n","size":608,"score":100,"agent":"kuncc/3","pid":4,"session":3030,"ts":1791759428009}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2169,"symbol":"M_CheckAttack","file":"g_ai.c","asm":"# M_CheckAttack  (TU g_ai.c, section .text, 614 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_CheckAttack:\n  /* 000 */  sub     $0x8c,%esp\n  /* 006 */  mov     %ebx,0x88(%esp)\n  /* 00d */  mov     0x90(%esp),%ebx\n  /* 014 */  mov     0x21c(%ebx),%eax\n  /* 01a */  mov     0x1e0(%eax),%ecx\n  /* 020 */  test    %ecx,%ecx\n  /* 022 */  jle     .Lb8\n  /* 028 */  flds    0x4(%ebx)\n  /* 02b */  mov     $0x200001b,%edx\n  /* 030 */  xor     %ecx,%ecx\n  /* 032 */  fstps   0x30(%esp)\n  /* 036 */  flds    0x8(%ebx)\n  /* 039 */  fstps   0x34(%esp)\n  /* 03d */  fildl   0x1fc(%ebx)\n  /* 043 */  fadds   0xc(%ebx)\n  /* 046 */  fstps   0x38(%esp)\n  /* 04a */  flds    0x4(%eax)\n  /* 04d */  fstps   0x3c(%esp)\n  /* 051 */  flds    0x8(%eax)\n  /* 054 */  fstps   0x40(%esp)\n  /* 058 */  fildl   0x1fc(%eax)\n  /* 05e */  fadds   0xc(%eax)\n  /* 061 */  mov     %edx,0x18(%esp)\n  /* 065 */  mov     %ebx,0x14(%esp)\n  /* 069 */  lea     0x3c(%esp),%edx\n  /* 06d */  mov     %edx,0x10(%esp)\n  /* 071 */  lea     0x48(%esp),%eax\n  /* 075 */  xor     %edx,%edx\n  /* 077 */  mov     %edx,0x8(%esp)\n  /* 07b */  lea     0x30(%esp),%edx\n  /* 07f */  mov     %eax,(%esp)\n  /* 082 */  mov     %ecx,0xc(%esp)\n  /* 086 */  fstps   0x44(%esp)\n  /* 08a */  mov     %edx,0x4(%esp)\n  /* 08e */  call    *gi+0x30\n  /* 094 */  mov     0x21c(%ebx),%eax\n  /* 09a */  sub     $0x4,%esp\n  /* 09d */  cmp     %eax,0x7c(%esp)\n  /* 0a1 */  je      .Lb8\n.La3:\n  /* 0a3 */  mov     0x88(%esp),%ebx\n  /* 0aa */  xor     %eax,%eax\n  /* 0ac */  add     $0x8c,%esp\n  /* 0b2 */  ret\n  /* 0b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  mov     enemy_range,%eax\n  /* 0bd */  test    %eax,%eax\n  /* 0bf */  jne     .L100\n  /* 0c1 */  mov     skill,%eax\n  /* 0c6 */  fldz\n  /* 0c8 */  flds    0x14(%eax)\n  /* 0cb */  fucomip %st(1),%st\n  /* 0cd */  fstp    %st(0)\n  /* 0cf */  jp      .Ld3\n  /* 0d1 */  je      .L148\n.Ld3:\n  /* 0d3 */  mov     0x330(%ebx),%eax\n  /* 0d9 */  test    %eax,%eax\n  /* 0db */  je      .L160\n  /* 0e1 */  mov     $0x3,%eax\n  /* 0e6 */  mov     %eax,0x364(%ebx)\n.Lec:\n  /* 0ec */  mov     0x88(%esp),%ebx\n  /* 0f3 */  mov     $0x1,%eax\n  /* 0f8 */  add     $0x8c,%esp\n  /* 0fe */  ret\n  /* 0ff */  nop\n.L100:\n  /* 100 */  mov     0x32c(%ebx),%edx\n  /* 106 */  test    %edx,%edx\n  /* 108 */  je      .La3\n  /* 10a */  flds    level+0x4\n  /* 110 */  flds    0x340(%ebx)\n  /* 116 */  fcomip  %st(1),%st\n  /* 118 */  fstp    %st(0)\n  /* 11a */  ja      .La3\n  /* 11c */  cmp     $0x3,%eax\n  /* 11f */  je      .La3\n  /* 121 */  testb   $0x1,0x308(%ebx)\n  /* 128 */  jne     .L170\n  /* 12a */  cmp     $0x1,%eax\n  /* 12d */  je      .L218\n  /* 133 */  cmp     $0x2,%eax\n  /* 136 */  jne     .La3\n  /* 13c */  flds    =0x3ca3d70a (0.019999999552965164f)\n  /* 142 */  jmp     .L176\n  /* 144 */  lea     0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  call    rand\n  /* 14d */  test    $0x3,%al\n  /* 14f */  jne     .La3\n  /* 155 */  jmp     .Ld3\n  /* 15a */  lea     0x0(%esi),%esi\n.L160:\n  /* 160 */  mov     $0x4,%ecx\n  /* 165 */  mov     %ecx,0x364(%ebx)\n  /* 16b */  jmp     .Lec\n.L170:\n  /* 170 */  flds    =0x3ecccccd (0.4000000059604645f)\n.L176:\n  /* 176 */  mov     skill,%eax\n  /* 17b */  fldz\n  /* 17d */  flds    0x14(%eax)\n  /* 180 */  fucomi  %st(1),%st\n  /* 182 */  fstp    %st(1)\n  /* 184 */  jp      .L200\n  /* 186 */  jne     .L200\n  /* 188 */  fstp    %st(0)\n  /* 18a */  fmuls   =0x3f000000 (0.5f)\n.L190:\n  /* 190 */  fstps   0x2c(%esp)\n  /* 194 */  call    rand\n  /* 199 */  and     $0x7fff,%eax\n  /* 19e */  mov     %eax,0x28(%esp)\n  /* 1a2 */  fildl   0x28(%esp)\n  /* 1a6 */  fdivs   =0x46fffe00 (32767f)\n  /* 1ac */  flds    0x2c(%esp)\n  /* 1b0 */  fcomip  %st(1),%st\n  /* 1b2 */  fstp    %st(0)\n  /* 1b4 */  ja      .L228\n  /* 1b6 */  testb   $0x1,0x108(%ebx)\n  /* 1bd */  je      .La3\n  /* 1c3 */  call    rand\n  /* 1c8 */  and     $0x7fff,%eax\n  /* 1cd */  mov     %eax,0x28(%esp)\n  /* 1d1 */  xor     %eax,%eax\n  /* 1d3 */  fildl   0x28(%esp)\n  /* 1d7 */  fdivs   =0x46fffe00 (32767f)\n  /* 1dd */  fldl    =0x3fd3333333333333 (0.3)\n  /* 1e3 */  fcomip  %st(1),%st\n  /* 1e5 */  fstp    %st(0)\n  /* 1e7 */  seta    %al\n  /* 1ea */  inc     %eax\n  /* 1eb */  mov     %eax,0x364(%ebx)\n  /* 1f1 */  jmp     .La3\n  /* 1f6 */  xchg    %ax,%ax\n  /* 1f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  flds    =0x40000000 (2f)\n  /* 206 */  fxch    %st(1)\n  /* 208 */  fcomip  %st(1),%st\n  /* 20a */  fstp    %st(0)\n  /* 20c */  jb      .L190\n  /* 20e */  fadd    %st(0),%st\n  /* 210 */  jmp     .L190\n  /* 215 */  lea     0x0(%esi),%esi\n.L218:\n  /* 218 */  flds    =0x3dcccccd (0.10000000149011612f)\n  /* 21e */  jmp     .L176\n  /* 223 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L228:\n  /* 228 */  mov     $0x4,%eax\n  /* 22d */  flds    level+0x4\n  /* 233 */  mov     %eax,0x364(%ebx)\n  /* 239 */  fstps   0x28(%esp)\n  /* 23d */  call    rand\n  /* 242 */  and     $0x7fff,%eax\n  /* 247 */  mov     %eax,0x2c(%esp)\n  /* 24b */  fildl   0x2c(%esp)\n  /* 24f */  fdivs   =0x46fffe00 (32767f)\n  /* 255 */  fadd    %st(0),%st\n  /* 257 */  fadds   0x28(%esp)\n  /* 25b */  fstps   0x340(%ebx)\n  /* 261 */  jmp     .Lec\n","c":"#include \"g_local.h\"\n\nint enemy_range;\n\nqboolean M_CheckAttack (edict_t *self)\n{\n    vec3_t spot1, spot2;\n    float chance;\n    trace_t tr;\n\n    if (self->enemy->health > 0)\n    {\n        VectorCopy (self->s.origin, spot1);\n        spot1[2] += self->viewheight;\n        VectorCopy (self->enemy->s.origin, spot2);\n        spot2[2] += self->enemy->viewheight;\n        tr = gi.trace (spot1, NULL, NULL, spot2, self, CONTENTS_SOLID|CONTENTS_MONSTER|CONTENTS_SLIME|CONTENTS_LAVA|CONTENTS_WINDOW);\n        if (tr.ent != self->enemy)\n            return false;\n    }\n\n    if (enemy_range == RANGE_MELEE)\n    {\n        if (skill->value == 0 && (rand() & 3))\n            return false;\n        if (self->monsterinfo.melee)\n            self->monsterinfo.attack_state = AS_MELEE;\n        else\n            self->monsterinfo.attack_state = AS_MISSILE;\n        return true;\n    }\n\n    if (!self->monsterinfo.attack)\n        return false;\n    if (level.time < self->monsterinfo.attack_finished)\n        return false;\n    if (enemy_range == RANGE_FAR)\n        return false;\n\n    if (self->monsterinfo.aiflags & AI_STAND_GROUND)\n        chance = 0.4;\n    else if (enemy_range == RANGE_MELEE)\n        chance = 0.2;\n    else if (enemy_range == RANGE_NEAR)\n        chance = 0.1;\n    else if (enemy_range == RANGE_MID)\n        chance = 0.02;\n    else\n        return false;\n\n    if (skill->value == 0)\n        chance *= 0.5;\n    else if (skill->value >= 2)\n        chance *= 2;\n\n    if (random () < chance)\n    {\n        self->monsterinfo.attack_state = AS_MISSILE;\n        self->monsterinfo.attack_finished = level.time + 2*random();\n        return true;\n    }\n\n    if (self->flags & FL_FLY)\n    {\n        if (random() < 0.3)\n            self->monsterinfo.attack_state = AS_SLIDING;\n        else\n            self->monsterinfo.attack_state = AS_STRAIGHT;\n    }\n\n    return false;\n}\n","size":614,"score":100,"agent":"kuncc/6","pid":7,"session":3032,"ts":1791759428159}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2600,"symbol":"Boss2Rocket","file":"m_boss2.c","asm":"# Boss2Rocket  (TU m_boss2.c, section .text, 614 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nBoss2Rocket:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x6c,%esp\n  /* 009 */  mov     %eax,0xc(%esp)\n  /* 00d */  mov     0x80(%esp),%ebx\n  /* 014 */  lea     0x30(%esp),%eax\n  /* 018 */  mov     %eax,0x4(%esp)\n  /* 01c */  lea     0x3c(%esp),%ebp\n  /* 020 */  mov     %ebp,0x8(%esp)\n  /* 024 */  lea     0x48(%esp),%esi\n  /* 028 */  lea     0x54(%esp),%edi\n  /* 02c */  lea     0x10(%ebx),%eax\n  /* 02f */  mov     %eax,(%esp)\n  /* 032 */  call    AngleVectors\n  /* 037 */  lea     0x4(%ebx),%eax\n  /* 03a */  mov     $monster_flash_offset+0x3a8,%edx\n  /* 03f */  mov     %eax,(%esp)\n  /* 042 */  lea     0x30(%esp),%ecx\n  /* 046 */  mov     %ecx,0x8(%esp)\n  /* 04a */  mov     %esi,0x10(%esp)\n  /* 04e */  mov     %ebp,0xc(%esp)\n  /* 052 */  mov     %edx,0x4(%esp)\n  /* 056 */  mov     %eax,0x2c(%esp)\n  /* 05a */  call    G_ProjectSource\n  /* 05f */  mov     0x21c(%ebx),%edx\n  /* 065 */  flds    0x8(%edx)\n  /* 068 */  fildl   0x1fc(%edx)\n  /* 06e */  fadds   0xc(%edx)\n  /* 071 */  flds    0x4(%edx)\n  /* 074 */  fsubs   0x48(%esp)\n  /* 078 */  mov     %edi,(%esp)\n  /* 07b */  fstps   0x54(%esp)\n  /* 07f */  fxch    %st(1)\n  /* 081 */  fsubs   0x4c(%esp)\n  /* 085 */  fstps   0x58(%esp)\n  /* 089 */  fsubs   0x50(%esp)\n  /* 08d */  fstps   0x5c(%esp)\n  /* 091 */  call    VectorNormalize\n  /* 096 */  fstp    %st(0)\n  /* 098 */  mov     $0x1f4,%eax\n  /* 09d */  mov     $0x4e,%ecx\n  /* 0a2 */  mov     %eax,0x10(%esp)\n  /* 0a6 */  mov     $0x32,%eax\n  /* 0ab */  mov     %ecx,0x14(%esp)\n  /* 0af */  mov     %eax,0xc(%esp)\n  /* 0b3 */  mov     %edi,0x8(%esp)\n  /* 0b7 */  mov     %esi,0x4(%esp)\n  /* 0bb */  mov     %ebx,(%esp)\n  /* 0be */  call    monster_fire_rocket\n  /* 0c3 */  lea     0x30(%esp),%eax\n  /* 0c7 */  mov     %eax,0x8(%esp)\n  /* 0cb */  mov     $monster_flash_offset+0x3b4,%eax\n  /* 0d0 */  mov     %eax,0x4(%esp)\n  /* 0d4 */  mov     0x2c(%esp),%eax\n  /* 0d8 */  mov     %esi,0x10(%esp)\n  /* 0dc */  mov     %ebp,0xc(%esp)\n  /* 0e0 */  mov     %eax,(%esp)\n  /* 0e3 */  call    G_ProjectSource\n  /* 0e8 */  mov     0x21c(%ebx),%edx\n  /* 0ee */  flds    0x8(%edx)\n  /* 0f1 */  fildl   0x1fc(%edx)\n  /* 0f7 */  fadds   0xc(%edx)\n  /* 0fa */  flds    0x4(%edx)\n  /* 0fd */  fsubs   0x48(%esp)\n  /* 101 */  mov     %edi,(%esp)\n  /* 104 */  fstps   0x54(%esp)\n  /* 108 */  fxch    %st(1)\n  /* 10a */  fsubs   0x4c(%esp)\n  /* 10e */  fstps   0x58(%esp)\n  /* 112 */  fsubs   0x50(%esp)\n  /* 116 */  fstps   0x5c(%esp)\n  /* 11a */  call    VectorNormalize\n  /* 11f */  fstp    %st(0)\n  /* 121 */  mov     $0x4f,%eax\n  /* 126 */  mov     $0x32,%edx\n  /* 12b */  mov     %eax,0x14(%esp)\n  /* 12f */  mov     $0x1f4,%eax\n  /* 134 */  mov     %edx,0xc(%esp)\n  /* 138 */  mov     %eax,0x10(%esp)\n  /* 13c */  mov     %edi,0x8(%esp)\n  /* 140 */  mov     %esi,0x4(%esp)\n  /* 144 */  mov     %ebx,(%esp)\n  /* 147 */  call    monster_fire_rocket\n  /* 14c */  lea     0x30(%esp),%eax\n  /* 150 */  mov     $monster_flash_offset+0x3c0,%ecx\n  /* 155 */  mov     %eax,0x8(%esp)\n  /* 159 */  mov     0x2c(%esp),%eax\n  /* 15d */  mov     %ecx,0x4(%esp)\n  /* 161 */  mov     %esi,0x10(%esp)\n  /* 165 */  mov     %ebp,0xc(%esp)\n  /* 169 */  mov     %eax,(%esp)\n  /* 16c */  call    G_ProjectSource\n  /* 171 */  mov     0x21c(%ebx),%edx\n  /* 177 */  flds    0x8(%edx)\n  /* 17a */  fildl   0x1fc(%edx)\n  /* 180 */  fadds   0xc(%edx)\n  /* 183 */  flds    0x4(%edx)\n  /* 186 */  fsubs   0x48(%esp)\n  /* 18a */  mov     %edi,(%esp)\n  /* 18d */  fstps   0x54(%esp)\n  /* 191 */  fxch    %st(1)\n  /* 193 */  fsubs   0x4c(%esp)\n  /* 197 */  fstps   0x58(%esp)\n  /* 19b */  fsubs   0x50(%esp)\n  /* 19f */  fstps   0x5c(%esp)\n  /* 1a3 */  call    VectorNormalize\n  /* 1a8 */  fstp    %st(0)\n  /* 1aa */  mov     $0x50,%eax\n  /* 1af */  mov     %eax,0x14(%esp)\n  /* 1b3 */  mov     $0x1f4,%eax\n  /* 1b8 */  mov     %eax,0x10(%esp)\n  /* 1bc */  mov     $0x32,%eax\n  /* 1c1 */  mov     %eax,0xc(%esp)\n  /* 1c5 */  mov     %edi,0x8(%esp)\n  /* 1c9 */  mov     %esi,0x4(%esp)\n  /* 1cd */  mov     %ebx,(%esp)\n  /* 1d0 */  call    monster_fire_rocket\n  /* 1d5 */  lea     0x30(%esp),%eax\n  /* 1d9 */  mov     %eax,0x8(%esp)\n  /* 1dd */  mov     $monster_flash_offset+0x3cc,%eax\n  /* 1e2 */  mov     %eax,0x4(%esp)\n  /* 1e6 */  mov     0x2c(%esp),%eax\n  /* 1ea */  mov     %esi,0x10(%esp)\n  /* 1ee */  mov     %ebp,0xc(%esp)\n  /* 1f2 */  mov     %eax,(%esp)\n  /* 1f5 */  call    G_ProjectSource\n  /* 1fa */  mov     0x21c(%ebx),%eax\n  /* 200 */  flds    0x8(%eax)\n  /* 203 */  fildl   0x1fc(%eax)\n  /* 209 */  fadds   0xc(%eax)\n  /* 20c */  flds    0x4(%eax)\n  /* 20f */  fsubs   0x48(%esp)\n  /* 213 */  mov     %edi,(%esp)\n  /* 216 */  fstps   0x54(%esp)\n  /* 21a */  fxch    %st(1)\n  /* 21c */  fsubs   0x4c(%esp)\n  /* 220 */  fstps   0x58(%esp)\n  /* 224 */  fsubs   0x50(%esp)\n  /* 228 */  fstps   0x5c(%esp)\n  /* 22c */  call    VectorNormalize\n  /* 231 */  fstp    %st(0)\n  /* 233 */  mov     $0x51,%eax\n  /* 238 */  mov     $0x1f4,%edx\n  /* 23d */  mov     %edi,0x8(%esp)\n  /* 241 */  mov     $0x32,%ecx\n  /* 246 */  mov     %esi,0x4(%esp)\n  /* 24a */  mov     %ebx,(%esp)\n  /* 24d */  mov     %eax,0x14(%esp)\n  /* 251 */  mov     %edx,0x10(%esp)\n  /* 255 */  mov     %ecx,0xc(%esp)\n  /* 259 */  call    monster_fire_rocket\n  /* 25e */  add     $0x6c,%esp\n  /* 261 */  pop     %ebx\n  /* 262 */  pop     %esi\n  /* 263 */  pop     %edi\n  /* 264 */  pop     %ebp\n  /* 265 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss2.h\"\n\nvoid Boss2Rocket(edict_t *self)\n{\n    vec3_t forward, right;\n    vec3_t start;\n    vec3_t dir;\n\n    AngleVectors(self->s.angles, forward, right, NULL);\n\n    G_ProjectSource(self->s.origin, monster_flash_offset[MZ2_BOSS2_ROCKET_1], forward, right, start);\n    VectorCopy(self->enemy->s.origin, dir);\n    dir[2] += self->enemy->viewheight;\n    VectorSubtract(dir, start, dir);\n    VectorNormalize(dir);\n    monster_fire_rocket(self, start, dir, 50, 500, MZ2_BOSS2_ROCKET_1);\n\n    G_ProjectSource(self->s.origin, monster_flash_offset[MZ2_BOSS2_ROCKET_2], forward, right, start);\n    VectorCopy(self->enemy->s.origin, dir);\n    dir[2] += self->enemy->viewheight;\n    VectorSubtract(dir, start, dir);\n    VectorNormalize(dir);\n    monster_fire_rocket(self, start, dir, 50, 500, MZ2_BOSS2_ROCKET_2);\n\n    G_ProjectSource(self->s.origin, monster_flash_offset[MZ2_BOSS2_ROCKET_3], forward, right, start);\n    VectorCopy(self->enemy->s.origin, dir);\n    dir[2] += self->enemy->viewheight;\n    VectorSubtract(dir, start, dir);\n    VectorNormalize(dir);\n    monster_fire_rocket(self, start, dir, 50, 500, MZ2_BOSS2_ROCKET_3);\n\n    G_ProjectSource(self->s.origin, monster_flash_offset[MZ2_BOSS2_ROCKET_4], forward, right, start);\n    VectorCopy(self->enemy->s.origin, dir);\n    dir[2] += self->enemy->viewheight;\n    VectorSubtract(dir, start, dir);\n    VectorNormalize(dir);\n    monster_fire_rocket(self, start, dir, 50, 500, MZ2_BOSS2_ROCKET_4);\n}\n","size":614,"score":100,"agent":"kuncc/4","pid":5,"session":3034,"ts":1791759429548}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2621,"symbol":"jorg_pain","file":"m_boss31.c","asm":"# jorg_pain  (TU m_boss31.c, section .text, 613 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\njorg_pain:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x38(%esp)\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     0x1e4(%ebx),%edx\n  /* 011 */  mov     %edx,%eax\n  /* 013 */  shr     $0x1f,%eax\n  /* 016 */  add     %edx,%eax\n  /* 018 */  sar     $1,%eax\n  /* 01a */  cmp     %eax,0x1e0(%ebx)\n  /* 020 */  jge     .L29\n  /* 022 */  movl    $0x1,0x3c(%ebx)\n.L29:\n  /* 029 */  movl    $0x0,0x4c(%ebx)\n  /* 030 */  flds    level+0x4\n  /* 036 */  flds    0x1d0(%ebx)\n  /* 03c */  fcomip  %st(1),%st\n  /* 03e */  fstp    %st(0)\n  /* 040 */  ja      .Leb\n  /* 046 */  cmpl    $0x28,0x4c(%esp)\n  /* 04b */  jle     .Lf8\n  /* 051 */  mov     0x38(%ebx),%eax\n  /* 054 */  cmp     $0x7,%eax\n  /* 057 */  jbe     .L128\n.L5d:\n  /* 05d */  lea     -0x8(%eax),%edx\n  /* 060 */  cmp     $0x5,%edx\n  /* 063 */  jbe     .L15b\n.L69:\n  /* 069 */  sub     $0x12,%eax\n  /* 06c */  cmp     $0x7,%eax\n  /* 06f */  jbe     .L192\n.L75:\n  /* 075 */  flds    =0x40400000 (3f)\n  /* 07b */  fadds   level+0x4\n  /* 081 */  mov     skill,%eax\n  /* 086 */  fstps   0x1d0(%ebx)\n  /* 08c */  flds    =0x40400000 (3f)\n  /* 092 */  flds    0x14(%eax)\n  /* 095 */  fucomip %st(1),%st\n  /* 097 */  fstp    %st(0)\n  /* 099 */  jp      .L9d\n  /* 09b */  je      .Leb\n.L9d:\n  /* 09d */  cmpl    $0x32,0x4c(%esp)\n  /* 0a2 */  jle     .L1c0\n  /* 0a8 */  cmpl    $0x64,0x4c(%esp)\n  /* 0ad */  jg      .L200\n  /* 0b3 */  mov     sound_pain2,%eax\n  /* 0b8 */  fld1\n  /* 0ba */  mov     $0x2,%ecx\n  /* 0bf */  movl    $0x0,0x14(%esp)\n  /* 0c7 */  mov     %ecx,0x4(%esp)\n  /* 0cb */  fsts    0x10(%esp)\n  /* 0cf */  mov     %ebx,(%esp)\n  /* 0d2 */  fstps   0xc(%esp)\n  /* 0d6 */  mov     %eax,0x8(%esp)\n  /* 0da */  call    *gi+0x10\n  /* 0e0 */  mov     $jorg_move_pain2,%eax\n  /* 0e5 */  mov     %eax,0x304(%ebx)\n.Leb:\n  /* 0eb */  mov     0x38(%esp),%ebx\n  /* 0ef */  add     $0x3c,%esp\n  /* 0f2 */  ret\n  /* 0f3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  call    rand\n  /* 0fd */  and     $0x7fff,%eax\n  /* 102 */  mov     %eax,0x2c(%esp)\n  /* 106 */  fildl   0x2c(%esp)\n  /* 10a */  fdivs   =0x46fffe00 (32767f)\n  /* 110 */  fldl    =0x3fe3333333333333 (0.6)\n  /* 116 */  fcomip  %st(1),%st\n  /* 118 */  fstp    %st(0)\n  /* 11a */  jae     .Leb\n  /* 11c */  mov     0x38(%ebx),%eax\n  /* 11f */  cmp     $0x7,%eax\n  /* 122 */  ja      .L5d\n.L128:\n  /* 128 */  call    rand\n  /* 12d */  and     $0x7fff,%eax\n  /* 132 */  mov     %eax,0x2c(%esp)\n  /* 136 */  fildl   0x2c(%esp)\n  /* 13a */  fdivs   =0x46fffe00 (32767f)\n  /* 140 */  fldl    =0x3f747ae147ae147b (0.005)\n  /* 146 */  fcomip  %st(1),%st\n  /* 148 */  fstp    %st(0)\n  /* 14a */  jae     .Leb\n  /* 14c */  mov     0x38(%ebx),%eax\n  /* 14f */  lea     -0x8(%eax),%edx\n  /* 152 */  cmp     $0x5,%edx\n  /* 155 */  ja      .L69\n.L15b:\n  /* 15b */  call    rand\n  /* 160 */  and     $0x7fff,%eax\n  /* 165 */  mov     %eax,0x2c(%esp)\n  /* 169 */  fildl   0x2c(%esp)\n  /* 16d */  fdivs   =0x46fffe00 (32767f)\n  /* 173 */  fldl    =0x3f0a36e2eb1c432d (0.00005)\n  /* 179 */  fcomip  %st(1),%st\n  /* 17b */  fstp    %st(0)\n  /* 17d */  jae     .Leb\n  /* 183 */  mov     0x38(%ebx),%eax\n  /* 186 */  sub     $0x12,%eax\n  /* 189 */  cmp     $0x7,%eax\n  /* 18c */  ja      .L75\n.L192:\n  /* 192 */  call    rand\n  /* 197 */  and     $0x7fff,%eax\n  /* 19c */  mov     %eax,0x2c(%esp)\n  /* 1a0 */  fildl   0x2c(%esp)\n  /* 1a4 */  fdivs   =0x46fffe00 (32767f)\n  /* 1aa */  fldl    =0x3f747ae147ae147b (0.005)\n  /* 1b0 */  fcomip  %st(1),%st\n  /* 1b2 */  fstp    %st(0)\n  /* 1b4 */  jb      .L75\n  /* 1ba */  jmp     .Leb\n  /* 1bf */  nop\n.L1c0:\n  /* 1c0 */  mov     %ebx,(%esp)\n  /* 1c3 */  mov     sound_pain1,%eax\n  /* 1c8 */  fld1\n  /* 1ca */  movl    $0x0,0x14(%esp)\n  /* 1d2 */  fsts    0x10(%esp)\n  /* 1d6 */  fstps   0xc(%esp)\n  /* 1da */  mov     %eax,0x8(%esp)\n  /* 1de */  mov     $0x2,%eax\n  /* 1e3 */  mov     %eax,0x4(%esp)\n  /* 1e7 */  call    *gi+0x10\n  /* 1ed */  mov     $jorg_move_pain1,%eax\n  /* 1f2 */  mov     %eax,0x304(%ebx)\n  /* 1f8 */  mov     0x38(%esp),%ebx\n  /* 1fc */  add     $0x3c,%esp\n  /* 1ff */  ret\n.L200:\n  /* 200 */  call    rand\n  /* 205 */  and     $0x7fff,%eax\n  /* 20a */  mov     %eax,0x2c(%esp)\n  /* 20e */  fildl   0x2c(%esp)\n  /* 212 */  fdivs   =0x46fffe00 (32767f)\n  /* 218 */  fldl    =0x3fd3333333333333 (0.3)\n  /* 21e */  fcomip  %st(1),%st\n  /* 220 */  fstp    %st(0)\n  /* 222 */  jb      .Leb\n  /* 228 */  movl    $0x0,0x14(%esp)\n  /* 230 */  mov     sound_pain3,%eax\n  /* 235 */  fld1\n  /* 237 */  mov     %ebx,(%esp)\n  /* 23a */  fsts    0x10(%esp)\n  /* 23e */  fstps   0xc(%esp)\n  /* 242 */  mov     %eax,0x8(%esp)\n  /* 246 */  mov     $0x2,%eax\n  /* 24b */  mov     %eax,0x4(%esp)\n  /* 24f */  call    *gi+0x10\n  /* 255 */  mov     $jorg_move_pain3,%edx\n  /* 25a */  mov     %edx,0x304(%ebx)\n  /* 260 */  jmp     .Leb\n","c":"#include \"g_local.h\"\n#include \"m_boss31.h\"\n\nstatic int sound_pain1;\nstatic int sound_pain2;\nstatic int sound_pain3;\nextern mmove_t jorg_move_pain1;\nextern mmove_t jorg_move_pain2;\nextern mmove_t jorg_move_pain3;\n\nvoid SP_monster_jorg(edict_t *self)\n{\n    sound_pain1 = gi.soundindex(\"boss3/bs3pain1.wav\");\n    sound_pain2 = gi.soundindex(\"boss3/bs3pain2.wav\");\n    sound_pain3 = gi.soundindex(\"boss3/bs3pain3.wav\");\n}\n\nvoid jorg_pain(edict_t *self, edict_t *other, float kick, int damage)\n{\n    if (self->health < (self->max_health / 2))\n        self->s.skinnum = 1;\n    self->s.sound = 0;\n\n    if (level.time < self->pain_debounce_time)\n        return;\n\n    if (damage <= 40)\n        if (random() <= 0.6)\n            return;\n\n    if (self->s.frame >= FRAME_attak101 && self->s.frame <= FRAME_attak108 && random() <= 0.005)\n        return;\n    if (self->s.frame >= FRAME_attak109 && self->s.frame <= FRAME_attak114 && random() <= 0.00005)\n        return;\n    if (self->s.frame >= FRAME_attak201 && self->s.frame <= FRAME_attak208 && random() <= 0.005)\n        return;\n\n    self->pain_debounce_time = level.time + 3;\n    if (skill->value == 3)\n        return;\n\n    if (damage <= 50) {\n        gi.sound(self, CHAN_VOICE, sound_pain1, 1, ATTN_NORM, 0);\n        self->monsterinfo.currentmove = &jorg_move_pain1;\n    } else if (damage <= 100) {\n        gi.sound(self, CHAN_VOICE, sound_pain2, 1, ATTN_NORM, 0);\n        self->monsterinfo.currentmove = &jorg_move_pain2;\n    } else {\n        if (random() <= 0.3) {\n            gi.sound(self, CHAN_VOICE, sound_pain3, 1, ATTN_NORM, 0);\n            self->monsterinfo.currentmove = &jorg_move_pain3;\n        }\n    }\n}\n","size":613,"score":100,"agent":"kuncc/1","pid":2,"session":3031,"ts":1791759433555}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2541,"symbol":"G_UseTargets","file":"g_utils.c","asm":"# G_UseTargets  (TU g_utils.c, section .text, 623 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_UseTargets:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x30,%esp\n  /* 006 */  mov     0x40(%esp),%esi\n  /* 00a */  mov     0x44(%esp),%edi\n  /* 00e */  fldz\n  /* 010 */  flds    0x254(%esi)\n  /* 016 */  fucomip %st(1),%st\n  /* 018 */  fstp    %st(0)\n  /* 01a */  jp      .L1d8\n  /* 020 */  jne     .L1d8\n  /* 026 */  mov     0x114(%esi),%eax\n  /* 02c */  test    %eax,%eax\n  /* 02e */  je      .L3d\n  /* 030 */  testb   $0x4,0xb8(%edi)\n  /* 037 */  je      .L170\n.L3d:\n  /* 03d */  mov     0x130(%esi),%eax\n  /* 043 */  xor     %ebx,%ebx\n  /* 045 */  test    %eax,%eax\n  /* 047 */  jne     .L69\n  /* 049 */  jmp     .L84\n  /* 04b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %ebx,(%esp)\n  /* 053 */  call    G_FreeEdict\n  /* 058 */  mov     0x58(%esi),%edx\n  /* 05b */  test    %edx,%edx\n  /* 05d */  je      .L1c0\n  /* 063 */  mov     0x130(%esi),%eax\n.L69:\n  /* 069 */  mov     %eax,0x8(%esp)\n  /* 06d */  mov     $0x12c,%eax\n  /* 072 */  mov     %ebx,(%esp)\n  /* 075 */  mov     %eax,0x4(%esp)\n  /* 079 */  call    G_Find\n  /* 07e */  test    %eax,%eax\n  /* 080 */  mov     %eax,%ebx\n  /* 082 */  jne     .L50\n.L84:\n  /* 084 */  mov     0x128(%esi),%eax\n  /* 08a */  xor     %ebx,%ebx\n  /* 08c */  test    %eax,%eax\n  /* 08e */  jne     .L104\n.L90:\n  /* 090 */  add     $0x30,%esp\n  /* 093 */  pop     %ebx\n  /* 094 */  pop     %esi\n  /* 095 */  pop     %edi\n  /* 096 */  ret\n  /* 097 */  nop\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     $\"func_door\",%eax\n  /* 0a5 */  mov     %eax,0x4(%esp)\n  /* 0a9 */  mov     0x118(%esi),%eax\n  /* 0af */  mov     %eax,(%esp)\n  /* 0b2 */  call    Q_stricmp\n  /* 0b7 */  test    %eax,%eax\n  /* 0b9 */  je      .Lfe\n  /* 0bb */  mov     $\"func_door_rotating\",%eax\n  /* 0c0 */  mov     %eax,0x4(%esp)\n  /* 0c4 */  mov     0x118(%esi),%eax\n  /* 0ca */  mov     %eax,(%esp)\n  /* 0cd */  call    Q_stricmp\n  /* 0d2 */  test    %eax,%eax\n  /* 0d4 */  je      .Lfe\n  /* 0d6 */  cmp     %ebx,%esi\n  /* 0d8 */  je      .L146\n  /* 0da */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  mov     0x1c0(%ebx),%eax\n  /* 0e6 */  test    %eax,%eax\n  /* 0e8 */  je      .Lf7\n  /* 0ea */  mov     %edi,0x8(%esp)\n  /* 0ee */  mov     %esi,0x4(%esp)\n  /* 0f2 */  mov     %ebx,(%esp)\n  /* 0f5 */  call    *%eax\n.Lf7:\n  /* 0f7 */  mov     0x58(%esi),%ecx\n  /* 0fa */  test    %ecx,%ecx\n  /* 0fc */  je      .L15a\n.Lfe:\n  /* 0fe */  mov     0x128(%esi),%eax\n.L104:\n  /* 104 */  mov     %eax,0x8(%esp)\n  /* 108 */  mov     $0x12c,%eax\n  /* 10d */  mov     %ebx,(%esp)\n  /* 110 */  mov     %eax,0x4(%esp)\n  /* 114 */  call    G_Find\n  /* 119 */  test    %eax,%eax\n  /* 11b */  mov     %eax,%ebx\n  /* 11d */  je      .L90\n  /* 123 */  mov     $\"func_areaportal\",%eax\n  /* 128 */  mov     %eax,0x4(%esp)\n  /* 12c */  mov     0x118(%ebx),%eax\n  /* 132 */  mov     %eax,(%esp)\n  /* 135 */  call    Q_stricmp\n  /* 13a */  test    %eax,%eax\n  /* 13c */  je      .La0\n  /* 142 */  cmp     %ebx,%esi\n  /* 144 */  jne     .Le0\n.L146:\n  /* 146 */  movl    $\"WARNING: Entity used itself.\\n\",(%esp)\n  /* 14d */  call    *gi+0x4\n  /* 153 */  mov     0x58(%esi),%ecx\n  /* 156 */  test    %ecx,%ecx\n  /* 158 */  jne     .Lfe\n.L15a:\n  /* 15a */  mov     $\"entity was removed while using targets\\n\",%edx\n  /* 15f */  mov     %edx,0x40(%esp)\n  /* 163 */  add     $0x30,%esp\n  /* 166 */  pop     %ebx\n  /* 167 */  pop     %esi\n  /* 168 */  pop     %edi\n  /* 169 */  jmp     *gi+0x4\n  /* 16f */  nop\n.L170:\n  /* 170 */  mov     %eax,0x8(%esp)\n  /* 174 */  mov     $\"%s\",%ebx\n  /* 179 */  mov     %ebx,0x4(%esp)\n  /* 17d */  mov     %edi,(%esp)\n  /* 180 */  call    *gi+0xc\n  /* 186 */  mov     0x240(%esi),%eax\n  /* 18c */  mov     gi+0x10,%ebx\n  /* 192 */  test    %eax,%eax\n  /* 194 */  je      .L240\n.L19a:\n  /* 19a */  movl    $0x0,0x14(%esp)\n  /* 1a2 */  fld1\n  /* 1a4 */  xor     %ecx,%ecx\n  /* 1a6 */  mov     %eax,0x8(%esp)\n  /* 1aa */  mov     %ecx,0x4(%esp)\n  /* 1ae */  fsts    0x10(%esp)\n  /* 1b2 */  mov     %edi,(%esp)\n  /* 1b5 */  fstps   0xc(%esp)\n  /* 1b9 */  call    *%ebx\n  /* 1bb */  jmp     .L3d\n.L1c0:\n  /* 1c0 */  mov     $\"entity was removed while using killtargets\\n\",%eax\n  /* 1c5 */  mov     %eax,0x40(%esp)\n  /* 1c9 */  add     $0x30,%esp\n  /* 1cc */  pop     %ebx\n  /* 1cd */  pop     %esi\n  /* 1ce */  pop     %edi\n  /* 1cf */  jmp     *gi+0x4\n  /* 1d5 */  lea     0x0(%esi),%esi\n.L1d8:\n  /* 1d8 */  call    G_Spawn\n  /* 1dd */  mov     $\"DelayedUse\",%edx\n  /* 1e2 */  mov     $Think_Delay,%ecx\n  /* 1e7 */  test    %edi,%edi\n  /* 1e9 */  flds    level+0x4\n  /* 1ef */  fadds   0x254(%esi)\n  /* 1f5 */  mov     %edx,0x118(%eax)\n  /* 1fb */  mov     %ecx,0x1b4(%eax)\n  /* 201 */  mov     %edi,0x224(%eax)\n  /* 207 */  fstps   0x1ac(%eax)\n  /* 20d */  je      .L258\n.L20f:\n  /* 20f */  mov     0x114(%esi),%edx\n  /* 215 */  mov     %edx,0x114(%eax)\n  /* 21b */  mov     0x128(%esi),%edx\n  /* 221 */  mov     %edx,0x128(%eax)\n  /* 227 */  mov     0x130(%esi),%edx\n  /* 22d */  mov     %edx,0x130(%eax)\n  /* 233 */  add     $0x30,%esp\n  /* 236 */  pop     %ebx\n  /* 237 */  pop     %esi\n  /* 238 */  pop     %edi\n  /* 239 */  ret\n  /* 23a */  lea     0x0(%esi),%esi\n.L240:\n  /* 240 */  movl    $\"misc/talk1.wav\",(%esp)\n  /* 247 */  call    *gi+0x24\n  /* 24d */  jmp     .L19a\n  /* 252 */  lea     0x0(%esi),%esi\n.L258:\n  /* 258 */  movl    $\"Think_Delay with no activator\\n\",(%esp)\n  /* 25f */  mov     %eax,0x2c(%esp)\n  /* 263 */  call    *gi+0x4\n  /* 269 */  mov     0x2c(%esp),%eax\n  /* 26d */  jmp     .L20f\n","c":"#include \"g_local.h\"\n\nvoid Think_Delay (edict_t *ent);\n\nvoid G_UseTargets (edict_t *ent, edict_t *activator)\n{\n    edict_t *t;\n\n    if (ent->delay)\n    {\n        t = G_Spawn ();\n        t->classname = \"DelayedUse\";\n        t->nextthink = level.time + ent->delay;\n        t->think = Think_Delay;\n        t->activator = activator;\n        if (!activator)\n            gi.dprintf (\"Think_Delay with no activator\\n\");\n        t->message = ent->message;\n        t->target = ent->target;\n        t->killtarget = ent->killtarget;\n        return;\n    }\n\n    if ((ent->message) && !(activator->svflags & SVF_MONSTER))\n    {\n        gi.centerprintf (activator, \"%s\", ent->message);\n        if (ent->noise_index)\n            gi.sound (activator, CHAN_AUTO, ent->noise_index, 1, ATTN_NORM, 0);\n        else\n            gi.sound (activator, CHAN_AUTO, gi.soundindex (\"misc/talk1.wav\"), 1, ATTN_NORM, 0);\n    }\n\n    if (ent->killtarget)\n    {\n        t = NULL;\n        while ((t = G_Find (t, FOFS(targetname), ent->killtarget)))\n        {\n            G_FreeEdict (t);\n            if (!ent->inuse)\n            {\n                gi.dprintf (\"entity was removed while using killtargets\\n\");\n                return;\n            }\n        }\n    }\n\n    if (ent->target)\n    {\n        t = NULL;\n        while ((t = G_Find (t, FOFS(targetname), ent->target)))\n        {\n            if (!Q_stricmp (t->classname, \"func_areaportal\")\n                && (!Q_stricmp (ent->classname, \"func_door\") || !Q_stricmp (ent->classname, \"func_door_rotating\")))\n                continue;\n\n            if (t == ent)\n            {\n                gi.dprintf (\"WARNING: Entity used itself.\\n\");\n            }\n            else\n            {\n                if (t->use)\n                    t->use (t, ent, activator);\n            }\n            if (!ent->inuse)\n            {\n                gi.dprintf (\"entity was removed while using targets\\n\");\n                return;\n            }\n        }\n    }\n}\n","size":623,"score":100,"agent":"kuncc/0","pid":1,"session":3037,"ts":1791759439434}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2560,"symbol":"fire_grenade2","file":"g_weapon.c","asm":"# fire_grenade2  (TU g_weapon.c, section .text, 616 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfire_grenade2:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x6c,%esp\n  /* 007 */  mov     0x88(%esp),%eax\n  /* 00e */  lea     0x30(%esp),%ebx\n  /* 012 */  mov     %ebx,0x4(%esp)\n  /* 016 */  mov     0x84(%esp),%esi\n  /* 01d */  lea     0x54(%esp),%edi\n  /* 021 */  lea     0x48(%esp),%ebp\n  /* 025 */  mov     %eax,(%esp)\n  /* 028 */  call    vectoangles\n  /* 02d */  lea     0x3c(%esp),%eax\n  /* 031 */  mov     %edi,0xc(%esp)\n  /* 035 */  mov     %ebp,0x8(%esp)\n  /* 039 */  mov     %eax,0x4(%esp)\n  /* 03d */  mov     %ebx,(%esp)\n  /* 040 */  call    AngleVectors\n  /* 045 */  call    G_Spawn\n  /* 04a */  flds    (%esi)\n  /* 04c */  mov     %eax,%ebx\n  /* 04e */  fstps   0x4(%eax)\n  /* 051 */  flds    0x4(%esi)\n  /* 054 */  fstps   0x8(%eax)\n  /* 057 */  flds    0x8(%esi)\n  /* 05a */  lea     0x178(%eax),%esi\n  /* 060 */  fstps   0xc(%eax)\n  /* 063 */  mov     0x88(%esp),%eax\n  /* 06a */  mov     %esi,0x8(%esp)\n  /* 06e */  fildl   0x90(%esp)\n  /* 075 */  mov     %eax,(%esp)\n  /* 078 */  fstps   0x4(%esp)\n  /* 07c */  call    VectorScale\n  /* 081 */  call    rand\n  /* 086 */  mov     %esi,0xc(%esp)\n  /* 08a */  mov     %edi,0x8(%esp)\n  /* 08e */  mov     $Grenade_Touch,%edi\n  /* 093 */  mov     %esi,(%esp)\n  /* 096 */  and     $0x7fff,%eax\n  /* 09b */  mov     %eax,0x2c(%esp)\n  /* 09f */  fildl   0x2c(%esp)\n  /* 0a3 */  fdivs   =0x46fffe00 (32767f)\n  /* 0a9 */  flds    =0x3f000000 (0.5f)\n  /* 0af */  fsubrp  %st,%st(1)\n  /* 0b1 */  fadd    %st(0),%st\n  /* 0b3 */  flds    =0x41200000 (10f)\n  /* 0b9 */  fmulp   %st,%st(1)\n  /* 0bb */  fadds   =0x43480000 (200f)\n  /* 0c1 */  fstps   0x4(%esp)\n  /* 0c5 */  call    VectorMA\n  /* 0ca */  call    rand\n  /* 0cf */  mov     %esi,0xc(%esp)\n  /* 0d3 */  mov     %ebp,0x8(%esp)\n  /* 0d7 */  mov     $Grenade_Explode,%ebp\n  /* 0dc */  mov     %esi,(%esp)\n  /* 0df */  mov     $0x2,%esi\n  /* 0e4 */  and     $0x7fff,%eax\n  /* 0e9 */  mov     %eax,0x2c(%esp)\n  /* 0ed */  fildl   0x2c(%esp)\n  /* 0f1 */  fdivs   =0x46fffe00 (32767f)\n  /* 0f7 */  fldl    =0x3fe0000000000000 (0.5)\n  /* 0fd */  fsubrp  %st,%st(1)\n  /* 0ff */  fadd    %st(0),%st\n  /* 101 */  fldl    =0x4024000000000000 (10)\n  /* 107 */  fmulp   %st,%st(1)\n  /* 109 */  fstps   0x4(%esp)\n  /* 10d */  call    VectorMA\n  /* 112 */  mov     $0x9,%edx\n  /* 117 */  mov     $0x6000003,%ecx\n  /* 11c */  orl     $0x20,0x40(%ebx)\n  /* 120 */  mov     %edx,0x104(%ebx)\n  /* 126 */  mov     %ecx,0xfc(%ebx)\n  /* 12c */  mov     %esi,0xf8(%ebx)\n  /* 132 */  flds    =0x43960000 (300f)\n  /* 138 */  fsts    0x184(%ebx)\n  /* 13e */  fsts    0x188(%ebx)\n  /* 144 */  fstps   0x18c(%ebx)\n  /* 14a */  fldz\n  /* 14c */  fsts    0xc4(%ebx)\n  /* 152 */  fsts    0xc0(%ebx)\n  /* 158 */  fsts    0xbc(%ebx)\n  /* 15e */  fsts    0xd0(%ebx)\n  /* 164 */  fsts    0xcc(%ebx)\n  /* 16a */  fstps   0xc8(%ebx)\n  /* 170 */  movl    $\"models/objects/grenade2/tris.md2\",(%esp)\n  /* 177 */  call    *gi+0x20\n  /* 17d */  cmpl    $0x1,0x9c(%esp)\n  /* 185 */  mov     %edi,0x1bc(%ebx)\n  /* 18b */  mov     %ebp,0x1b4(%ebx)\n  /* 191 */  flds    level+0x4\n  /* 197 */  mov     %eax,0x28(%ebx)\n  /* 19a */  mov     0x80(%esp),%eax\n  /* 1a1 */  fadds   0x94(%esp)\n  /* 1a8 */  mov     %eax,0x100(%ebx)\n  /* 1ae */  mov     0x8c(%esp),%eax\n  /* 1b5 */  fstps   0x1ac(%ebx)\n  /* 1bb */  mov     %eax,0x204(%ebx)\n  /* 1c1 */  mov     $\"hgrenade\",%eax\n  /* 1c6 */  flds    0x98(%esp)\n  /* 1cd */  mov     %eax,0x118(%ebx)\n  /* 1d3 */  sbb     %eax,%eax\n  /* 1d5 */  fstps   0x20c(%ebx)\n  /* 1db */  and     $0xfffffffe,%eax\n  /* 1de */  add     $0x3,%eax\n  /* 1e1 */  mov     %eax,0x11c(%ebx)\n  /* 1e7 */  movl    $\"weapons/hgrenc1b.wav\",(%esp)\n  /* 1ee */  call    *gi+0x24\n  /* 1f4 */  flds    0x94(%esp)\n  /* 1fb */  mov     %eax,0x4c(%ebx)\n  /* 1fe */  fldz\n  /* 200 */  fcomip  %st(1),%st\n  /* 202 */  fstp    %st(0)\n  /* 204 */  jae     .L258\n  /* 206 */  movl    $\"weapons/hgrent1a.wav\",(%esp)\n  /* 20d */  mov     gi+0x10,%esi\n  /* 213 */  call    *gi+0x24\n  /* 219 */  movl    $0x0,0x14(%esp)\n  /* 221 */  mov     %eax,0x8(%esp)\n  /* 225 */  fld1\n  /* 227 */  mov     $0x1,%eax\n  /* 22c */  mov     %eax,0x4(%esp)\n  /* 230 */  mov     0x80(%esp),%eax\n  /* 237 */  fsts    0x10(%esp)\n  /* 23b */  fstps   0xc(%esp)\n  /* 23f */  mov     %eax,(%esp)\n  /* 242 */  call    *%esi\n  /* 244 */  mov     %ebx,(%esp)\n  /* 247 */  call    *gi+0x48\n  /* 24d */  add     $0x6c,%esp\n  /* 250 */  pop     %ebx\n  /* 251 */  pop     %esi\n  /* 252 */  pop     %edi\n  /* 253 */  pop     %ebp\n  /* 254 */  ret\n  /* 255 */  lea     0x0(%esi),%esi\n.L258:\n  /* 258 */  mov     %ebx,(%esp)\n  /* 25b */  call    Grenade_Explode\n  /* 260 */  add     $0x6c,%esp\n  /* 263 */  pop     %ebx\n  /* 264 */  pop     %esi\n  /* 265 */  pop     %edi\n  /* 266 */  pop     %ebp\n  /* 267 */  ret\n","c":"#include \"g_local.h\"\n\nvoid Grenade_Explode (edict_t *ent);\nvoid Grenade_Touch (edict_t *ent, edict_t *other, cplane_t *plane, csurface_t *surf);\n\nvoid fire_grenade2 (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int speed, float timer, float damage_radius, qboolean held)\n{\n    edict_t *grenade;\n    vec3_t dir;\n    vec3_t forward, right, up;\n\n    vectoangles (aimdir, dir);\n    AngleVectors (dir, forward, right, up);\n\n    grenade = G_Spawn();\n    VectorCopy (start, grenade->s.origin);\n    VectorScale (aimdir, speed, grenade->velocity);\n    VectorMA (grenade->velocity, 200 + crandom() * 10.0, up, grenade->velocity);\n    VectorMA (grenade->velocity, crandom() * 10.0, right, grenade->velocity);\n    VectorSet (grenade->avelocity, 300, 300, 300);\n    grenade->movetype = MOVETYPE_BOUNCE;\n    grenade->clipmask = MASK_SHOT;\n    grenade->solid = SOLID_BBOX;\n    grenade->s.effects |= EF_GRENADE;\n    VectorClear (grenade->mins);\n    VectorClear (grenade->maxs);\n    grenade->s.modelindex = gi.modelindex (\"models/objects/grenade2/tris.md2\");\n    grenade->owner = self;\n    grenade->touch = Grenade_Touch;\n    grenade->nextthink = level.time + timer;\n    grenade->think = Grenade_Explode;\n    grenade->dmg = damage;\n    grenade->dmg_radius = damage_radius;\n    grenade->classname = \"hgrenade\";\n    if (held)\n        grenade->spawnflags = 3;\n    else\n        grenade->spawnflags = 1;\n    grenade->s.sound = gi.soundindex(\"weapons/hgrenc1b.wav\");\n\n    if (timer <= 0.0)\n        Grenade_Explode (grenade);\n    else\n    {\n        gi.sound (self, CHAN_WEAPON, gi.soundindex (\"weapons/hgrent1a.wav\"), 1, ATTN_NORM, 0);\n        gi.linkentity (grenade);\n    }\n}\n","size":616,"score":100,"agent":"kuncc/7","pid":8,"session":3035,"ts":1791759439621}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2549,"symbol":"Grenade_Explode","file":"g_weapon.c","asm":"# Grenade_Explode  (TU g_weapon.c, section .text, 619 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nGrenade_Explode:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x6c,%esp\n  /* 007 */  mov     0x80(%esp),%ebx\n  /* 00e */  mov     0x100(%ebx),%eax\n  /* 014 */  lea     0x4(%ebx),%esi\n  /* 017 */  mov     0x54(%eax),%ecx\n  /* 01a */  test    %ecx,%ecx\n  /* 01c */  je      .L33\n  /* 01e */  mov     %esi,0x4(%esp)\n  /* 022 */  mov     $0x2,%edx\n  /* 027 */  mov     %edx,0x8(%esp)\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    PlayerNoise\n.L33:\n  /* 033 */  mov     0x21c(%ebx),%eax\n  /* 039 */  lea     0x54(%esp),%edi\n  /* 03d */  test    %eax,%eax\n  /* 03f */  je      .L176\n  /* 045 */  flds    0xbc(%eax)\n  /* 04b */  lea     0x48(%esp),%ebp\n  /* 04f */  add     $0x4,%eax\n  /* 052 */  fadds   0xc4(%eax)\n  /* 058 */  fstps   0x48(%esp)\n  /* 05c */  flds    0xbc(%eax)\n  /* 062 */  fadds   0xc8(%eax)\n  /* 068 */  fstps   0x4c(%esp)\n  /* 06c */  flds    0xc0(%eax)\n  /* 072 */  fadds   0xcc(%eax)\n  /* 078 */  mov     %eax,(%esp)\n  /* 07b */  mov     %ebp,0xc(%esp)\n  /* 07f */  mov     %ebp,0x8(%esp)\n  /* 083 */  movl    $0x3f000000,0x4(%esp)\n  /* 08b */  fstps   0x50(%esp)\n  /* 08f */  call    VectorMA\n  /* 094 */  flds    0x4(%ebx)\n  /* 097 */  fsubs   0x48(%esp)\n  /* 09b */  fstps   0x48(%esp)\n  /* 09f */  flds    0x8(%ebx)\n  /* 0a2 */  fsubs   0x4c(%esp)\n  /* 0a6 */  fstps   0x4c(%esp)\n  /* 0aa */  flds    0xc(%ebx)\n  /* 0ad */  fsubs   0x50(%esp)\n  /* 0b1 */  fstps   0x50(%esp)\n  /* 0b5 */  fildl   0x204(%ebx)\n  /* 0bb */  mov     %ebp,(%esp)\n  /* 0be */  mov     $0x1,%ebp\n  /* 0c3 */  fstpl   0x30(%esp)\n  /* 0c7 */  call    VectorLength\n  /* 0cc */  mov     0x21c(%ebx),%edx\n  /* 0d2 */  mov     0x11c(%ebx),%eax\n  /* 0d8 */  fmuls   =0x3f000000 (0.5f)\n  /* 0de */  and     $0x1,%eax\n  /* 0e1 */  cmp     $0x1,%eax\n  /* 0e4 */  sbb     %eax,%eax\n  /* 0e6 */  and     $0xfffffff7,%eax\n  /* 0e9 */  add     $0xf,%eax\n  /* 0ec */  fsubrl  0x30(%esp)\n  /* 0f0 */  fstps   0x30(%esp)\n  /* 0f4 */  flds    0x4(%edx)\n  /* 0f7 */  fsubs   0x4(%ebx)\n  /* 0fa */  fstps   0x54(%esp)\n  /* 0fe */  flds    0x8(%edx)\n  /* 101 */  fsubs   0x8(%ebx)\n  /* 104 */  fstps   0x58(%esp)\n  /* 108 */  flds    0xc(%edx)\n  /* 10b */  fsubs   0xc(%ebx)\n  /* 10e */  fnstcw  0x3e(%esp)\n  /* 112 */  mov     %eax,0x24(%esp)\n  /* 116 */  mov     $vec3_origin,%eax\n  /* 11b */  mov     %ebp,0x20(%esp)\n  /* 11f */  mov     %eax,0x14(%esp)\n  /* 123 */  mov     %esi,0x10(%esp)\n  /* 127 */  mov     %edi,0xc(%esp)\n  /* 12b */  movzwl  0x3e(%esp),%ecx\n  /* 130 */  fstps   0x5c(%esp)\n  /* 134 */  flds    0x30(%esp)\n  /* 138 */  or      $0xc00,%cx\n  /* 13d */  mov     %cx,0x3c(%esp)\n  /* 142 */  fldcw   0x3c(%esp)\n  /* 146 */  fistpl  0x30(%esp)\n  /* 14a */  fldcw   0x3e(%esp)\n  /* 14e */  mov     0x30(%esp),%ecx\n  /* 152 */  mov     %ecx,0x1c(%esp)\n  /* 156 */  mov     %ecx,0x18(%esp)\n  /* 15a */  mov     0x100(%ebx),%eax\n  /* 160 */  mov     %ebx,0x4(%esp)\n  /* 164 */  mov     %eax,0x8(%esp)\n  /* 168 */  mov     %edx,(%esp)\n  /* 16b */  call    T_Damage\n  /* 170 */  mov     0x21c(%ebx),%eax\n.L176:\n  /* 176 */  mov     0x11c(%ebx),%ecx\n  /* 17c */  mov     $0x18,%edx\n  /* 181 */  test    $0x2,%cl\n  /* 184 */  jne     .L194\n  /* 186 */  and     $0x1,%ecx\n  /* 189 */  cmp     $0x1,%ecx\n  /* 18c */  sbb     %edx,%edx\n  /* 18e */  and     $0xfffffff7,%edx\n  /* 191 */  add     $0x10,%edx\n.L194:\n  /* 194 */  mov     %edx,0x14(%esp)\n  /* 198 */  flds    0x20c(%ebx)\n  /* 19e */  mov     %eax,0xc(%esp)\n  /* 1a2 */  fstps   0x10(%esp)\n  /* 1a6 */  fildl   0x204(%ebx)\n  /* 1ac */  fstps   0x8(%esp)\n  /* 1b0 */  mov     0x100(%ebx),%eax\n  /* 1b6 */  mov     %ebx,(%esp)\n  /* 1b9 */  mov     %eax,0x4(%esp)\n  /* 1bd */  call    T_RadiusDamage\n  /* 1c2 */  lea     0x178(%ebx),%eax\n  /* 1c8 */  mov     %eax,0x8(%esp)\n  /* 1cc */  mov     %edi,0xc(%esp)\n  /* 1d0 */  movl    $0xbca3d70a,0x4(%esp)\n  /* 1d8 */  mov     %esi,(%esp)\n  /* 1db */  call    VectorMA\n  /* 1e0 */  movl    $0x3,(%esp)\n  /* 1e7 */  call    *gi+0x64\n  /* 1ed */  mov     0x264(%ebx),%ecx\n  /* 1f3 */  mov     0x228(%ebx),%edx\n  /* 1f9 */  mov     gi+0x64,%eax\n  /* 1fe */  test    %ecx,%ecx\n  /* 200 */  je      .L218\n  /* 202 */  test    %edx,%edx\n  /* 204 */  je      .L250\n  /* 206 */  movl    $0x12,(%esp)\n  /* 20d */  call    *%eax\n  /* 20f */  nop\n  /* 210 */  jmp     .L225\n  /* 212 */  lea     0x0(%esi),%esi\n.L218:\n  /* 218 */  test    %edx,%edx\n  /* 21a */  je      .L260\n  /* 21c */  movl    $0x8,(%esp)\n  /* 223 */  call    *%eax\n.L225:\n  /* 225 */  mov     %edi,(%esp)\n  /* 228 */  call    *gi+0x78\n  /* 22e */  mov     $0x1,%eax\n  /* 233 */  mov     %eax,0x4(%esp)\n  /* 237 */  mov     %esi,(%esp)\n  /* 23a */  call    *gi+0x58\n  /* 240 */  mov     %ebx,(%esp)\n  /* 243 */  call    G_FreeEdict\n  /* 248 */  add     $0x6c,%esp\n  /* 24b */  pop     %ebx\n  /* 24c */  pop     %esi\n  /* 24d */  pop     %edi\n  /* 24e */  pop     %ebp\n  /* 24f */  ret\n.L250:\n  /* 250 */  movl    $0x11,(%esp)\n  /* 257 */  call    *%eax\n  /* 259 */  jmp     .L225\n  /* 25b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  movl    $0x7,(%esp)\n  /* 267 */  call    *%eax\n  /* 269 */  jmp     .L225\n","c":"#include \"g_local.h\"\n\nvoid Grenade_Explode(edict_t *ent)\n{\n\tvec3_t\t\torigin;\n\tint\t\t\tmod;\n\n\tif (ent->owner->client)\n\t\tPlayerNoise(ent->owner, ent->s.origin, PNOISE_IMPACT);\n\n\tif (ent->enemy)\n\t{\n\t\tfloat\tpoints;\n\t\tvec3_t\tv;\n\t\tvec3_t\tdir;\n\n\t\tVectorAdd (ent->enemy->mins, ent->enemy->maxs, v);\n\t\tVectorMA (ent->enemy->s.origin, 0.5, v, v);\n\t\tVectorSubtract (ent->s.origin, v, v);\n\t\tpoints = ent->dmg - 0.5 * VectorLength (v);\n\t\tVectorSubtract (ent->enemy->s.origin, ent->s.origin, dir);\n\t\tif (ent->spawnflags & 1)\n\t\t\tmod = MOD_HANDGRENADE;\n\t\telse\n\t\t\tmod = MOD_GRENADE;\n\t\tT_Damage (ent->enemy, ent, ent->owner, dir, ent->s.origin, vec3_origin, (int)points, (int)points, DAMAGE_RADIUS, mod);\n\t}\n\n\tif (ent->spawnflags & 2)\n\t\tmod = MOD_HELD_GRENADE;\n\telse if (ent->spawnflags & 1)\n\t\tmod = MOD_HG_SPLASH;\n\telse\n\t\tmod = MOD_G_SPLASH;\n\tT_RadiusDamage(ent, ent->owner, ent->dmg, ent->enemy, ent->dmg_radius, mod);\n\n\tVectorMA (ent->s.origin, -0.02, ent->velocity, origin);\n\tgi.WriteByte (svc_temp_entity);\n\tif (ent->waterlevel)\n\t{\n\t\tif (ent->groundentity)\n\t\t\tgi.WriteByte (TE_GRENADE_EXPLOSION_WATER);\n\t\telse\n\t\t\tgi.WriteByte (TE_ROCKET_EXPLOSION_WATER);\n\t}\n\telse\n\t{\n\t\tif (ent->groundentity)\n\t\t\tgi.WriteByte (TE_GRENADE_EXPLOSION);\n\t\telse\n\t\t\tgi.WriteByte (TE_ROCKET_EXPLOSION);\n\t}\n\tgi.WritePosition (origin);\n\tgi.multicast (ent->s.origin, MULTICAST_PHS);\n\n\tG_FreeEdict (ent);\n}\n","size":619,"score":100,"agent":"kuncc/2","pid":3,"session":3036,"ts":1791759439909}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2683,"symbol":"chick_duck_down","file":"m_chick.c","asm":"# chick_duck_down  (TU m_chick.c, section .text, 81 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchick_duck_down:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x308(%eax),%edx\n  /* 00a */  test    $0x8,%dh\n  /* 00d */  jne     .L50\n  /* 00f */  flds    =0x42000000 (32f)\n  /* 015 */  or      $0x800,%edx\n  /* 01b */  fsubrs  0xd0(%eax)\n  /* 021 */  mov     %edx,0x308(%eax)\n  /* 027 */  mov     $0x1,%edx\n  /* 02c */  mov     %edx,0x200(%eax)\n  /* 032 */  fstps   0xd0(%eax)\n  /* 038 */  fld1\n  /* 03a */  fadds   level+0x4\n  /* 040 */  fstps   0x33c(%eax)\n  /* 046 */  mov     %eax,0x4(%esp)\n  /* 04a */  jmp     *gi+0x48\n.L50:\n  /* 050 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nvoid chick_duck_down(edict_t *self)\n{\n    if (self->monsterinfo.aiflags & AI_DUCKED)\n        return;\n    self->monsterinfo.aiflags |= AI_DUCKED;\n    self->maxs[2] -= 32;\n    self->takedamage = DAMAGE_YES;\n    self->monsterinfo.pausetime = level.time + 1;\n    gi.linkentity(self);\n}\n","size":81,"score":100,"agent":"frong","pid":23,"session":3038,"ts":1791759452040}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2200,"symbol":"Cmd_Players_f","file":"g_cmds.c","asm":"# Cmd_Players_f  (TU g_cmds.c, section .text, 629 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Players_f:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x97c,%esp\n  /* 00a */  mov     maxclients,%eax\n  /* 00f */  fldz\n  /* 011 */  flds    0x14(%eax)\n  /* 014 */  fcomi   %st(1),%st\n  /* 016 */  fstp    %st(1)\n  /* 018 */  jbe     .L220\n  /* 01e */  mov     game+0x404,%eax\n  /* 023 */  xor     %ecx,%ecx\n  /* 025 */  lea     0x2d0(%eax),%edx\n  /* 02b */  xor     %eax,%eax\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     (%edx),%ebx\n  /* 032 */  test    %ebx,%ebx\n  /* 034 */  je      .L3b\n  /* 036 */  mov     %eax,0x70(%esp,%ecx,4)\n  /* 03a */  inc     %ecx\n.L3b:\n  /* 03b */  inc     %eax\n  /* 03c */  add     $0xedc,%edx\n  /* 042 */  mov     %eax,0x24(%esp)\n  /* 046 */  fildl   0x24(%esp)\n  /* 04a */  fxch    %st(1)\n  /* 04c */  fcomi   %st(1),%st\n  /* 04e */  fstp    %st(1)\n  /* 050 */  ja      .L30\n  /* 052 */  fstp    %st(0)\n  /* 054 */  mov     %ecx,0x4(%esp)\n  /* 058 */  mov     $PlayerSort,%eax\n  /* 05d */  mov     %ecx,%esi\n  /* 05f */  mov     %eax,0xc(%esp)\n  /* 063 */  mov     $0x4,%eax\n  /* 068 */  mov     %eax,0x8(%esp)\n  /* 06c */  lea     0x70(%esp),%eax\n  /* 070 */  mov     %eax,(%esp)\n  /* 073 */  mov     %ecx,0x28(%esp)\n  /* 077 */  call    qsort\n  /* 07c */  xor     %eax,%eax\n  /* 07e */  test    %esi,%esi\n  /* 080 */  mov     %al,0x470(%esp)\n  /* 087 */  je      .L265\n  /* 08d */  lea     0x470(%esp),%eax\n  /* 094 */  xor     %ebx,%ebx\n  /* 096 */  mov     %eax,0x24(%esp)\n  /* 09a */  lea     0x30(%esp),%esi\n  /* 09e */  xchg    %ax,%ax\n.La0:\n  /* 0a0 */  imul    $0xedc,0x70(%esp,%ebx,4),%eax\n  /* 0a8 */  mov     game+0x404,%ebp\n  /* 0ae */  add     %ebp,%eax\n  /* 0b0 */  lea     0x2bc(%eax),%edx\n  /* 0b6 */  mov     %edx,0x10(%esp)\n  /* 0ba */  movswl  0x94(%eax),%eax\n  /* 0c1 */  mov     %esi,(%esp)\n  /* 0c4 */  mov     %eax,0xc(%esp)\n  /* 0c8 */  mov     $\"%3i %s\\n\",%eax\n  /* 0cd */  mov     %eax,0x8(%esp)\n  /* 0d1 */  mov     $0x40,%eax\n  /* 0d6 */  mov     %eax,0x4(%esp)\n  /* 0da */  call    Com_sprintf\n  /* 0df */  mov     %esi,(%esp)\n  /* 0e2 */  call    strlen\n  /* 0e7 */  mov     %eax,%edi\n  /* 0e9 */  mov     0x24(%esp),%eax\n  /* 0ed */  mov     %eax,(%esp)\n  /* 0f0 */  call    strlen\n  /* 0f5 */  lea     (%edi,%eax,1),%edx\n  /* 0f8 */  cmp     $0x49c,%edx\n  /* 0fe */  ja      .L1c0\n  /* 104 */  mov     0x24(%esp),%ecx\n  /* 108 */  lea     0x1(%edi),%edx\n  /* 10b */  mov     %esi,%ebp\n  /* 10d */  add     %ecx,%eax\n  /* 10f */  cmp     $0x4,%edx\n  /* 112 */  mov     %eax,%ecx\n  /* 114 */  jae     .L180\n.L116:\n  /* 116 */  xor     %eax,%eax\n  /* 118 */  test    $0x2,%dl\n  /* 11b */  je      .L129\n  /* 11d */  movzwl  0x0(%ebp),%eax\n  /* 121 */  mov     %ax,(%ecx)\n  /* 124 */  mov     $0x2,%eax\n.L129:\n  /* 129 */  test    $0x1,%dl\n  /* 12c */  je      .L136\n  /* 12e */  movzbl  0x0(%ebp,%eax,1),%edx\n  /* 133 */  mov     %dl,(%ecx,%eax,1)\n.L136:\n  /* 136 */  inc     %ebx\n  /* 137 */  cmp     %ebx,0x28(%esp)\n  /* 13b */  jne     .La0\n.L141:\n  /* 141 */  mov     0x28(%esp),%eax\n  /* 145 */  mov     $0x2,%edx\n  /* 14a */  mov     %edx,0x4(%esp)\n  /* 14e */  mov     %eax,0x10(%esp)\n  /* 152 */  mov     0x24(%esp),%eax\n  /* 156 */  mov     %eax,0xc(%esp)\n  /* 15a */  mov     $\"%s\\n%i players\\n\",%eax\n  /* 15f */  mov     %eax,0x8(%esp)\n  /* 163 */  mov     0x990(%esp),%eax\n  /* 16a */  mov     %eax,(%esp)\n  /* 16d */  call    *gi+0x8\n  /* 173 */  add     $0x97c,%esp\n  /* 179 */  pop     %ebx\n  /* 17a */  pop     %esi\n  /* 17b */  pop     %edi\n  /* 17c */  pop     %ebp\n  /* 17d */  ret\n  /* 17e */  xchg    %ax,%ax\n.L180:\n  /* 180 */  test    $0x1,%al\n  /* 182 */  jne     .L208\n.L188:\n  /* 188 */  test    $0x2,%cl\n  /* 18b */  jne     .L1f0\n.L18d:\n  /* 18d */  cmp     $0x4,%edx\n  /* 190 */  jb      .L116\n  /* 192 */  mov     %edx,0x2c(%esp)\n  /* 196 */  mov     %edx,%edi\n  /* 198 */  xor     %eax,%eax\n  /* 19a */  and     $0xfffffffc,%edi\n.L19d:\n  /* 19d */  mov     0x0(%ebp,%eax,1),%edx\n  /* 1a1 */  mov     %edx,(%ecx,%eax,1)\n  /* 1a4 */  add     $0x4,%eax\n  /* 1a7 */  cmp     %edi,%eax\n  /* 1a9 */  jb      .L19d\n  /* 1ab */  mov     0x2c(%esp),%edx\n  /* 1af */  add     %eax,%ecx\n  /* 1b1 */  add     %eax,%ebp\n  /* 1b3 */  jmp     .L116\n  /* 1b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c0:\n  /* 1c0 */  mov     0x24(%esp),%edi\n  /* 1c4 */  mov     $0x500,%edx\n  /* 1c9 */  mov     $0x5,%ebx\n  /* 1ce */  mov     %ebx,0x8(%esp)\n  /* 1d2 */  sub     %eax,%edx\n  /* 1d4 */  mov     $\"...\\n\",%esi\n  /* 1d9 */  mov     %edx,0xc(%esp)\n  /* 1dd */  mov     %esi,0x4(%esp)\n  /* 1e1 */  add     %edi,%eax\n  /* 1e3 */  mov     %eax,(%esp)\n  /* 1e6 */  call    __memcpy_chk\n  /* 1eb */  jmp     .L141\n.L1f0:\n  /* 1f0 */  movzwl  0x0(%ebp),%eax\n  /* 1f4 */  add     $0x2,%ecx\n  /* 1f7 */  add     $0x2,%ebp\n  /* 1fa */  sub     $0x2,%edx\n  /* 1fd */  mov     %ax,-0x2(%ecx)\n  /* 201 */  jmp     .L18d\n  /* 203 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L208:\n  /* 208 */  movzbl  (%esi),%edx\n  /* 20b */  lea     0x31(%esp),%ebp\n  /* 20f */  inc     %ecx\n  /* 210 */  mov     %dl,(%eax)\n  /* 212 */  mov     %edi,%edx\n  /* 214 */  jmp     .L188\n  /* 219 */  lea     0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  fstp    %st(0)\n  /* 222 */  lea     0x70(%esp),%eax\n  /* 226 */  mov     $PlayerSort,%edx\n  /* 22b */  mov     %eax,(%esp)\n  /* 22e */  mov     $0x4,%ecx\n  /* 233 */  xor     %ebx,%ebx\n  /* 235 */  mov     %edx,0xc(%esp)\n  /* 239 */  mov     %ecx,0x8(%esp)\n  /* 23d */  mov     %ebx,0x4(%esp)\n  /* 241 */  call    qsort\n  /* 246 */  xor     %eax,%eax\n  /* 248 */  mov     %al,0x470(%esp)\n  /* 24f */  xor     %eax,%eax\n  /* 251 */  mov     %eax,0x28(%esp)\n  /* 255 */  lea     0x470(%esp),%eax\n  /* 25c */  mov     %eax,0x24(%esp)\n  /* 260 */  jmp     .L141\n.L265:\n  /* 265 */  lea     0x470(%esp),%eax\n  /* 26c */  mov     %eax,0x24(%esp)\n  /* 270 */  jmp     .L141\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nint PlayerSort(const void *a, const void *b);\n\nvoid Cmd_Players_f(edict_t *ent)\n{\n\tint\t\ti;\n\tint\t\tcount;\n\tchar\tsmall[64];\n\tchar\tlarge[1280];\n\tint\t\tindex[256];\n\n\tcount = 0;\n\tfor (i = 0; i < maxclients->value; i++)\n\t\tif (game.clients[i].pers.connected)\n\t\t{\n\t\t\tindex[count] = i;\n\t\t\tcount++;\n\t\t}\n\n\tqsort(index, count, sizeof(index[0]), PlayerSort);\n\n\tlarge[0] = 0;\n\n\tfor (i = 0; i < count; i++)\n\t{\n\t\tCom_sprintf(small, sizeof(small), \"%3i %s\\n\",\n\t\t\tgame.clients[index[i]].ps.stats[STAT_FRAGS],\n\t\t\tgame.clients[index[i]].pers.netname);\n\t\tif (strlen(small) + strlen(large) > sizeof(large) - 100)\n\t\t{\n\t\t\tstrcat(large, \"...\\n\");\n\t\t\tbreak;\n\t\t}\n\t\tstrcat(large, small);\n\t}\n\n\tgi.cprintf(ent, PRINT_HIGH, \"%s\\n%i players\\n\", large, count);\n}\n","size":629,"score":100,"agent":"kuncc/3","pid":4,"session":3040,"ts":1791759456517}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2336,"symbol":"ThrowGib","file":"g_misc.c","asm":"# ThrowGib  (TU g_misc.c, section .text, 624 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nThrowGib:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $0x1,%edi\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0x50,%esp\n  /* 00b */  mov     0x60(%esp),%esi\n  /* 00f */  call    G_Spawn\n  /* 014 */  movl    $0x3f000000,0x4(%esp)\n  /* 01c */  mov     %eax,%ebx\n  /* 01e */  lea     0x44(%esp),%eax\n  /* 022 */  mov     %eax,0x8(%esp)\n  /* 026 */  lea     0xec(%esi),%eax\n  /* 02c */  mov     %eax,(%esp)\n  /* 02f */  call    VectorScale\n  /* 034 */  flds    0xd8(%esi)\n  /* 03a */  fadds   0x48(%esp)\n  /* 03e */  fstps   0x18(%esp)\n  /* 042 */  flds    0xdc(%esi)\n  /* 048 */  fadds   0x4c(%esp)\n  /* 04c */  fstps   0x24(%esp)\n  /* 050 */  flds    0xd4(%esi)\n  /* 056 */  fadds   0x44(%esp)\n  /* 05a */  fstpl   0x28(%esp)\n  /* 05e */  call    rand\n  /* 063 */  and     $0x7fff,%eax\n  /* 068 */  mov     %eax,0x10(%esp)\n  /* 06c */  fildl   0x10(%esp)\n  /* 070 */  fdivs   =0x46fffe00 (32767f)\n  /* 076 */  flds    =0x3f000000 (0.5f)\n  /* 07c */  fstl    0x10(%esp)\n  /* 080 */  fsubrp  %st,%st(1)\n  /* 082 */  fadd    %st(0),%st\n  /* 084 */  fmuls   0x44(%esp)\n  /* 088 */  faddl   0x28(%esp)\n  /* 08c */  fstps   0x4(%ebx)\n  /* 08f */  flds    0x18(%esp)\n  /* 093 */  fstpl   0x18(%esp)\n  /* 097 */  call    rand\n  /* 09c */  and     $0x7fff,%eax\n  /* 0a1 */  mov     %eax,0x28(%esp)\n  /* 0a5 */  fildl   0x28(%esp)\n  /* 0a9 */  fdivs   =0x46fffe00 (32767f)\n  /* 0af */  fldl    0x10(%esp)\n  /* 0b3 */  fsubrp  %st,%st(1)\n  /* 0b5 */  fadd    %st(0),%st\n  /* 0b7 */  fmuls   0x48(%esp)\n  /* 0bb */  faddl   0x18(%esp)\n  /* 0bf */  fstps   0x8(%ebx)\n  /* 0c2 */  flds    0x24(%esp)\n  /* 0c6 */  fstpl   0x18(%esp)\n  /* 0ca */  call    rand\n  /* 0cf */  and     $0x7fff,%eax\n  /* 0d4 */  mov     %eax,0x24(%esp)\n  /* 0d8 */  mov     0x64(%esp),%eax\n  /* 0dc */  fildl   0x24(%esp)\n  /* 0e0 */  fdivs   =0x46fffe00 (32767f)\n  /* 0e6 */  fldl    0x10(%esp)\n  /* 0ea */  fsubrp  %st,%st(1)\n  /* 0ec */  fadd    %st(0),%st\n  /* 0ee */  fmuls   0x4c(%esp)\n  /* 0f2 */  faddl   0x18(%esp)\n  /* 0f6 */  fstps   0xc(%ebx)\n  /* 0f9 */  mov     %eax,0x4(%esp)\n  /* 0fd */  mov     %ebx,(%esp)\n  /* 100 */  call    *gi+0x2c\n  /* 106 */  mov     $gib_die,%eax\n  /* 10b */  xor     %ecx,%ecx\n  /* 10d */  mov     %eax,0x1c8(%ebx)\n  /* 113 */  mov     0x6c(%esp),%eax\n  /* 117 */  orl     $0x2,0x40(%ebx)\n  /* 11b */  orl     $0x800,0x108(%ebx)\n  /* 125 */  mov     %ecx,0xf8(%ebx)\n  /* 12b */  test    %eax,%eax\n  /* 12d */  mov     %edi,0x200(%ebx)\n  /* 133 */  jne     .L260\n  /* 139 */  movl    $0x3f000000,0x10(%esp)\n  /* 141 */  mov     $gib_touch,%edx\n  /* 146 */  mov     $0x7,%eax\n  /* 14b */  mov     %edx,0x1bc(%ebx)\n.L151:\n  /* 151 */  mov     %eax,0x104(%ebx)\n  /* 157 */  mov     0x68(%esp),%eax\n  /* 15b */  lea     0x38(%esp),%edi\n  /* 15f */  mov     %edi,0x4(%esp)\n  /* 163 */  add     $0x178,%esi\n  /* 169 */  mov     %eax,(%esp)\n  /* 16c */  call    VelocityForDamage\n  /* 171 */  lea     0x178(%ebx),%eax\n  /* 177 */  mov     %eax,0xc(%esp)\n  /* 17b */  mov     %edi,0x8(%esp)\n  /* 17f */  mov     %esi,(%esp)\n  /* 182 */  flds    0x10(%esp)\n  /* 186 */  fstps   0x4(%esp)\n  /* 18a */  call    VectorMA\n  /* 18f */  mov     %ebx,(%esp)\n  /* 192 */  call    ClipGibVelocity\n  /* 197 */  call    rand\n  /* 19c */  and     $0x7fff,%eax\n  /* 1a1 */  mov     %eax,0x10(%esp)\n  /* 1a5 */  fildl   0x10(%esp)\n  /* 1a9 */  fdivs   =0x46fffe00 (32767f)\n  /* 1af */  fmuls   =0x44160000 (600f)\n  /* 1b5 */  fstps   0x184(%ebx)\n  /* 1bb */  call    rand\n  /* 1c0 */  and     $0x7fff,%eax\n  /* 1c5 */  mov     %eax,0x10(%esp)\n  /* 1c9 */  fildl   0x10(%esp)\n  /* 1cd */  fdivs   =0x46fffe00 (32767f)\n  /* 1d3 */  fmuls   =0x44160000 (600f)\n  /* 1d9 */  fstps   0x188(%ebx)\n  /* 1df */  call    rand\n  /* 1e4 */  and     $0x7fff,%eax\n  /* 1e9 */  mov     %eax,0x10(%esp)\n  /* 1ed */  mov     $G_FreeEdict,%eax\n  /* 1f2 */  mov     %eax,0x1b4(%ebx)\n  /* 1f8 */  fildl   0x10(%esp)\n  /* 1fc */  fdivs   =0x46fffe00 (32767f)\n  /* 202 */  fmuls   =0x44160000 (600f)\n  /* 208 */  fstps   0x18c(%ebx)\n  /* 20e */  flds    =0x41200000 (10f)\n  /* 214 */  fadds   level+0x4\n  /* 21a */  fstps   0x10(%esp)\n  /* 21e */  call    rand\n  /* 223 */  and     $0x7fff,%eax\n  /* 228 */  mov     %eax,0x18(%esp)\n  /* 22c */  fildl   0x18(%esp)\n  /* 230 */  fdivs   =0x46fffe00 (32767f)\n  /* 236 */  fmuls   =0x41200000 (10f)\n  /* 23c */  fadds   0x10(%esp)\n  /* 240 */  fstps   0x1ac(%ebx)\n  /* 246 */  mov     %ebx,(%esp)\n  /* 249 */  call    *gi+0x48\n  /* 24f */  add     $0x50,%esp\n  /* 252 */  pop     %ebx\n  /* 253 */  pop     %esi\n  /* 254 */  pop     %edi\n  /* 255 */  ret\n  /* 256 */  xchg    %ax,%ax\n  /* 258 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  fld1\n  /* 262 */  mov     $0x9,%eax\n  /* 267 */  fstps   0x10(%esp)\n  /* 26b */  jmp     .L151\n","c":"#include \"g_local.h\"\n\nvoid gib_touch (edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\nvoid gib_die (edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\n\nvoid ThrowGib (edict_t *self, char *gibname, int damage, int type)\n{\n    edict_t *gib;\n    vec3_t vd;\n    vec3_t origin;\n    vec3_t size;\n    float vscale;\n\n    gib = G_Spawn();\n\n    VectorScale (self->size, 0.5, size);\n    VectorAdd (self->absmin, size, origin);\n    gib->s.origin[0] = origin[0] + crandom() * size[0];\n    gib->s.origin[1] = origin[1] + crandom() * size[1];\n    gib->s.origin[2] = origin[2] + crandom() * size[2];\n\n    gi.setmodel (gib, gibname);\n    gib->solid = SOLID_NOT;\n    gib->s.effects |= EF_GIB;\n    gib->flags |= FL_NO_KNOCKBACK;\n    gib->takedamage = DAMAGE_YES;\n    gib->die = gib_die;\n\n    if (type == GIB_ORGANIC)\n    {\n        gib->movetype = MOVETYPE_TOSS;\n        gib->touch = gib_touch;\n        vscale = 0.5;\n    }\n    else\n    {\n        gib->movetype = MOVETYPE_BOUNCE;\n        vscale = 1.0;\n    }\n\n    VelocityForDamage (damage, vd);\n    VectorMA (self->velocity, vscale, vd, gib->velocity);\n    ClipGibVelocity (gib);\n    gib->avelocity[0] = random()*600;\n    gib->avelocity[1] = random()*600;\n    gib->avelocity[2] = random()*600;\n\n    gib->think = G_FreeEdict;\n    gib->nextthink = level.time + 10 + random()*10;\n\n    gi.linkentity (gib);\n}\n","size":624,"score":100,"agent":"kuncc/5","pid":6,"session":3039,"ts":1791759463387}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3016,"symbol":"ClientBegin","file":"p_client.c","asm":"# ClientBegin  (TU p_client.c, section .text, 640 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nClientBegin:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%ebx\n  /* 00b */  mov     g_edicts,%ebp\n  /* 011 */  mov     game+0x404,%edx\n  /* 017 */  mov     %ebx,%eax\n  /* 019 */  sub     %ebp,%eax\n  /* 01b */  sar     $0x2,%eax\n  /* 01e */  imul    $0x227080a4,%eax,%eax\n  /* 024 */  lea     -0xedc(%edx,%eax,1),%edx\n  /* 02b */  mov     deathmatch,%eax\n  /* 030 */  mov     %edx,0x54(%ebx)\n  /* 033 */  fldz\n  /* 035 */  flds    0x14(%eax)\n  /* 038 */  fucomip %st(1),%st\n  /* 03a */  fstp    %st(0)\n  /* 03c */  jp      .L1e0\n  /* 042 */  jne     .L1e0\n  /* 048 */  cmpl    $0x1,0x58(%ebx)\n  /* 04c */  jne     .L130\n  /* 052 */  fnstcw  0x1e(%esp)\n  /* 056 */  xor     %eax,%eax\n  /* 058 */  movzwl  0x1e(%esp),%ecx\n  /* 05d */  or      $0xc00,%cx\n  /* 062 */  mov     %cx,0x1c(%esp)\n.L67:\n  /* 067 */  flds    =0x47800000 (65536f)\n  /* 06d */  fmuls   0x1c(%edx,%eax,4)\n  /* 071 */  fdivs   =0x43b40000 (360f)\n  /* 077 */  fldcw   0x1c(%esp)\n  /* 07b */  fistpl  0x18(%esp)\n  /* 07f */  fldcw   0x1e(%esp)\n  /* 083 */  mov     0x18(%esp),%ecx\n  /* 087 */  mov     %cx,0x14(%edx,%eax,2)\n  /* 08c */  inc     %eax\n  /* 08d */  cmp     $0x3,%eax\n  /* 090 */  jne     .L67\n.L92:\n  /* 092 */  fldz\n  /* 094 */  flds    level+0xc8\n  /* 09a */  fucomip %st(1),%st\n  /* 09c */  fstp    %st(0)\n  /* 09e */  jp      .L1c0\n  /* 0a4 */  jne     .L1c0\n  /* 0aa */  cmpl    $0x1,game+0x608\n  /* 0b1 */  jle     .L120\n  /* 0b3 */  movl    $0x1,(%esp)\n  /* 0ba */  mov     $\"%s entered the game\\n\",%esi\n  /* 0bf */  call    *gi+0x64\n  /* 0c5 */  mov     g_edicts,%edx\n  /* 0cb */  mov     %ebx,%eax\n  /* 0cd */  sub     %edx,%eax\n  /* 0cf */  sar     $0x2,%eax\n  /* 0d2 */  imul    $0xdb43bb1f,%eax,%eax\n  /* 0d8 */  mov     %eax,(%esp)\n  /* 0db */  call    *gi+0x68\n  /* 0e1 */  movl    $0x9,(%esp)\n  /* 0e8 */  call    *gi+0x64\n  /* 0ee */  lea     0x4(%ebx),%eax\n  /* 0f1 */  mov     $0x2,%ecx\n  /* 0f6 */  mov     %eax,(%esp)\n  /* 0f9 */  mov     %ecx,0x4(%esp)\n  /* 0fd */  call    *gi+0x58\n  /* 103 */  mov     0x54(%ebx),%eax\n  /* 106 */  mov     %esi,0x4(%esp)\n  /* 10a */  movl    $0x2,(%esp)\n  /* 111 */  add     $0x2bc,%eax\n  /* 116 */  mov     %eax,0x8(%esp)\n  /* 11a */  call    *gi\n.L120:\n  /* 120 */  mov     %ebx,0x40(%esp)\n  /* 124 */  add     $0x2c,%esp\n  /* 127 */  pop     %ebx\n  /* 128 */  pop     %esi\n  /* 129 */  pop     %edi\n  /* 12a */  pop     %ebp\n  /* 12b */  jmp     ClientEndServerFrame\n.L130:\n  /* 130 */  mov     %ebx,(%esp)\n  /* 133 */  mov     $\"player\",%edi\n  /* 138 */  mov     $0x674,%esi\n  /* 13d */  call    G_InitEdict\n  /* 142 */  mov     0x54(%ebx),%ebp\n  /* 145 */  mov     %edi,0x118(%ebx)\n  /* 14b */  lea     0x718(%ebp),%eax\n  /* 151 */  mov     %eax,0x18(%esp)\n  /* 155 */  test    $0x1,%al\n  /* 157 */  mov     %eax,%edx\n  /* 159 */  jne     .L250\n.L15f:\n  /* 15f */  test    $0x2,%dl\n  /* 162 */  jne     .L270\n.L168:\n  /* 168 */  test    $0x4,%dl\n  /* 16b */  jne     .L210\n.L171:\n  /* 171 */  mov     %esi,%ecx\n  /* 173 */  xor     %eax,%eax\n  /* 175 */  shr     $0x2,%ecx\n  /* 178 */  mov     %edx,%edi\n  /* 17a */  rep stos %eax,%es:(%edi)\n  /* 17c */  test    $0x2,%esi\n  /* 182 */  mov     %edi,%edx\n  /* 184 */  jne     .L1f8\n  /* 186 */  and     $0x1,%esi\n  /* 189 */  jne     .L1f0\n.L18b:\n  /* 18b */  mov     level,%eax\n  /* 190 */  lea     0xbc(%ebp),%esi\n  /* 196 */  mov     $0x65c,%ecx\n  /* 19b */  mov     %eax,0xd74(%ebp)\n  /* 1a1 */  mov     0x18(%esp),%eax\n  /* 1a5 */  test    $0x4,%al\n  /* 1a7 */  jne     .L228\n.L1a9:\n  /* 1a9 */  shr     $0x2,%ecx\n  /* 1ac */  mov     %eax,%edi\n  /* 1ae */  rep movsl %ds:(%esi),%es:(%edi)\n  /* 1b0 */  mov     %ebx,(%esp)\n  /* 1b3 */  call    PutClientInServer\n  /* 1b8 */  jmp     .L92\n  /* 1bd */  lea     0x0(%esi),%esi\n.L1c0:\n  /* 1c0 */  mov     %ebx,(%esp)\n  /* 1c3 */  call    MoveClientToIntermission\n  /* 1c8 */  mov     %ebx,0x40(%esp)\n  /* 1cc */  add     $0x2c,%esp\n  /* 1cf */  pop     %ebx\n  /* 1d0 */  pop     %esi\n  /* 1d1 */  pop     %edi\n  /* 1d2 */  pop     %ebp\n  /* 1d3 */  jmp     ClientEndServerFrame\n  /* 1d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  mov     %ebx,0x40(%esp)\n  /* 1e4 */  add     $0x2c,%esp\n  /* 1e7 */  pop     %ebx\n  /* 1e8 */  pop     %esi\n  /* 1e9 */  pop     %edi\n  /* 1ea */  pop     %ebp\n  /* 1eb */  jmp     ClientBeginDeathmatch\n.L1f0:\n  /* 1f0 */  movb    $0x0,(%edx)\n  /* 1f3 */  jmp     .L18b\n  /* 1f5 */  lea     0x0(%esi),%esi\n.L1f8:\n  /* 1f8 */  movw    $0x0,(%edi)\n  /* 1fd */  add     $0x2,%edx\n  /* 200 */  and     $0x1,%esi\n  /* 203 */  je      .L18b\n  /* 205 */  jmp     .L1f0\n  /* 207 */  nop\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  movl    $0x0,(%edx)\n  /* 216 */  sub     $0x4,%esi\n  /* 219 */  add     $0x4,%edx\n  /* 21c */  jmp     .L171\n  /* 221 */  lea     0x0(%esi,%eiz,1),%esi\n.L228:\n  /* 228 */  mov     0xbc(%ebp),%eax\n  /* 22e */  lea     0xc0(%ebp),%esi\n  /* 234 */  mov     $0x658,%ecx\n  /* 239 */  mov     %eax,0x718(%ebp)\n  /* 23f */  lea     0x71c(%ebp),%eax\n  /* 245 */  jmp     .L1a9\n  /* 24a */  lea     0x0(%esi),%esi\n.L250:\n  /* 250 */  movb    $0x0,0x718(%ebp)\n  /* 257 */  lea     0x719(%ebp),%edx\n  /* 25d */  mov     $0x673,%esi\n  /* 262 */  jmp     .L15f\n  /* 267 */  nop\n  /* 268 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  movw    $0x0,(%edx)\n  /* 275 */  sub     $0x2,%esi\n  /* 278 */  add     $0x2,%edx\n  /* 27b */  jmp     .L168\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid InitClientResp (gclient_t *client)\n{\n    memset (&client->resp, 0, sizeof(client->resp));\n    client->resp.enterframe = level.framenum;\n    client->resp.coop_respawn = client->pers;\n}\n\nvoid ClientBegin (edict_t *ent)\n{\n    int i;\n\n    ent->client = game.clients + (ent - g_edicts - 1);\n\n    if (deathmatch->value)\n    {\n        ClientBeginDeathmatch (ent);\n        return;\n    }\n\n    if (ent->inuse == true)\n    {\n        for (i=0 ; i<3 ; i++)\n            ent->client->ps.pmove.delta_angles[i] = ANGLE2SHORT(ent->client->ps.viewangles[i]);\n    }\n    else\n    {\n        G_InitEdict (ent);\n        ent->classname = \"player\";\n        InitClientResp (ent->client);\n        PutClientInServer (ent);\n    }\n\n    if (level.intermissiontime)\n    {\n        MoveClientToIntermission (ent);\n    }\n    else\n    {\n        if (game.maxclients > 1)\n        {\n            gi.WriteByte (svc_muzzleflash);\n            gi.WriteShort (ent-g_edicts);\n            gi.WriteByte (MZ_LOGIN);\n            gi.multicast (ent->s.origin, MULTICAST_PVS);\n\n            gi.bprintf (PRINT_HIGH, \"%s entered the game\\n\", ent->client->pers.netname);\n        }\n    }\n\n    ClientEndServerFrame (ent);\n}\n","size":640,"score":100,"agent":"kuncc/6","pid":7,"session":3041,"ts":1791759469465}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2808,"symbol":"infantry_duck_down","file":"m_infantry.c","asm":"# infantry_duck_down  (TU m_infantry.c, section .text, 81 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninfantry_duck_down:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x308(%eax),%edx\n  /* 00a */  test    $0x8,%dh\n  /* 00d */  jne     .L50\n  /* 00f */  flds    =0x42000000 (32f)\n  /* 015 */  or      $0x800,%edx\n  /* 01b */  fsubrs  0xd0(%eax)\n  /* 021 */  mov     %edx,0x308(%eax)\n  /* 027 */  mov     $0x1,%edx\n  /* 02c */  mov     %edx,0x200(%eax)\n  /* 032 */  fstps   0xd0(%eax)\n  /* 038 */  fld1\n  /* 03a */  fadds   level+0x4\n  /* 040 */  fstps   0x33c(%eax)\n  /* 046 */  mov     %eax,0x4(%esp)\n  /* 04a */  jmp     *gi+0x48\n.L50:\n  /* 050 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_infantry.h\"\n\nvoid infantry_duck_down(edict_t *self)\n{\n\tif (self->monsterinfo.aiflags & AI_DUCKED)\n\t\treturn;\n\tself->monsterinfo.aiflags |= AI_DUCKED;\n\tself->maxs[2] -= 32;\n\tself->takedamage = DAMAGE_YES;\n\tself->monsterinfo.pausetime = level.time + 1;\n\tgi.linkentity(self);\n}\n","size":81,"score":100,"agent":"frong","pid":23,"session":3046,"ts":1791759477337}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2983,"symbol":"SP_monster_tank","file":"m_tank.c","asm":"# SP_monster_tank  (TU m_tank.c, section .text, 656 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_monster_tank:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L280\n  /* 01f */  jne     .L280\n  /* 025 */  movl    $\"models/monsters/tank/tris.md2\",(%esp)\n  /* 02c */  call    *gi+0x20\n  /* 032 */  movl    $0xc1800000,0xc4(%ebx)\n  /* 03c */  movl    $0x42900000,0xd0(%ebx)\n  /* 046 */  flds    =0xc2000000 (-32f)\n  /* 04c */  mov     %eax,0x28(%ebx)\n  /* 04f */  mov     $0x5,%eax\n  /* 054 */  mov     %eax,0x104(%ebx)\n  /* 05a */  fsts    0xbc(%ebx)\n  /* 060 */  mov     $0x2,%eax\n  /* 065 */  mov     %eax,0xf8(%ebx)\n  /* 06b */  fstps   0xc0(%ebx)\n  /* 071 */  flds    =0x42000000 (32f)\n  /* 077 */  fsts    0xc8(%ebx)\n  /* 07d */  fstps   0xcc(%ebx)\n  /* 083 */  movl    $\"tank/tnkpain2.wav\",(%esp)\n  /* 08a */  call    *gi+0x24\n  /* 090 */  movl    $\"tank/tnkdeth2.wav\",(%esp)\n  /* 097 */  mov     %eax,sound_pain\n  /* 09c */  call    *gi+0x24\n  /* 0a2 */  movl    $\"tank/tnkidle1.wav\",(%esp)\n  /* 0a9 */  mov     %eax,sound_thud\n  /* 0ae */  call    *gi+0x24\n  /* 0b4 */  movl    $\"tank/death.wav\",(%esp)\n  /* 0bb */  mov     %eax,sound_idle\n  /* 0c0 */  call    *gi+0x24\n  /* 0c6 */  movl    $\"tank/step.wav\",(%esp)\n  /* 0cd */  mov     %eax,sound_die\n  /* 0d2 */  call    *gi+0x24\n  /* 0d8 */  movl    $\"tank/tnkatck4.wav\",(%esp)\n  /* 0df */  mov     %eax,sound_step\n  /* 0e4 */  call    *gi+0x24\n  /* 0ea */  movl    $\"tank/tnkatck5.wav\",(%esp)\n  /* 0f1 */  mov     %eax,sound_windup\n  /* 0f6 */  call    *gi+0x24\n  /* 0fc */  movl    $\"tank/sight1.wav\",(%esp)\n  /* 103 */  mov     %eax,sound_strike\n  /* 108 */  call    *gi+0x24\n  /* 10e */  movl    $\"tank/tnkatck1.wav\",(%esp)\n  /* 115 */  mov     %eax,sound_sight\n  /* 11a */  call    *gi+0x24\n  /* 120 */  movl    $\"tank/tnkatk2a.wav\",(%esp)\n  /* 127 */  call    *gi+0x24\n  /* 12d */  movl    $\"tank/tnkatk2b.wav\",(%esp)\n  /* 134 */  call    *gi+0x24\n  /* 13a */  movl    $\"tank/tnkatk2c.wav\",(%esp)\n  /* 141 */  call    *gi+0x24\n  /* 147 */  movl    $\"tank/tnkatk2d.wav\",(%esp)\n  /* 14e */  call    *gi+0x24\n  /* 154 */  movl    $\"tank/tnkatk2e.wav\",(%esp)\n  /* 15b */  call    *gi+0x24\n  /* 161 */  movl    $\"tank/tnkatck3.wav\",(%esp)\n  /* 168 */  call    *gi+0x24\n  /* 16e */  mov     $\"monster_tank_commander\",%edx\n  /* 173 */  mov     %edx,0x4(%esp)\n  /* 177 */  mov     0x118(%ebx),%eax\n  /* 17d */  mov     %eax,(%esp)\n  /* 180 */  call    strcmp\n  /* 185 */  test    %eax,%eax\n  /* 187 */  je      .L270\n  /* 18d */  mov     $0x2ee,%edx\n  /* 192 */  mov     $0xffffff38,%eax\n.L197:\n  /* 197 */  mov     %eax,0x1e8(%ebx)\n  /* 19d */  mov     $0x1f4,%eax\n  /* 1a2 */  mov     $tank_die,%ecx\n  /* 1a7 */  mov     %eax,0x190(%ebx)\n  /* 1ad */  mov     $tank_stand,%eax\n  /* 1b2 */  mov     %eax,0x314(%ebx)\n  /* 1b8 */  mov     $tank_walk,%eax\n  /* 1bd */  mov     %eax,0x320(%ebx)\n  /* 1c3 */  mov     $tank_run,%eax\n  /* 1c8 */  mov     %eax,0x324(%ebx)\n  /* 1ce */  xor     %eax,%eax\n  /* 1d0 */  mov     %edx,0x1e0(%ebx)\n  /* 1d6 */  mov     $tank_pain,%edx\n  /* 1db */  mov     %eax,0x328(%ebx)\n  /* 1e1 */  mov     $tank_attack,%eax\n  /* 1e6 */  mov     %edx,0x1c4(%ebx)\n  /* 1ec */  xor     %edx,%edx\n  /* 1ee */  mov     %ecx,0x1c8(%ebx)\n  /* 1f4 */  mov     $tank_sight,%ecx\n  /* 1f9 */  mov     %eax,0x32c(%ebx)\n  /* 1ff */  mov     $tank_idle,%eax\n  /* 204 */  mov     %edx,0x330(%ebx)\n  /* 20a */  mov     %ecx,0x334(%ebx)\n  /* 210 */  mov     %eax,0x318(%ebx)\n  /* 216 */  mov     %ebx,(%esp)\n  /* 219 */  call    *gi+0x48\n  /* 21f */  mov     $tank_move_stand,%eax\n  /* 224 */  mov     %eax,0x304(%ebx)\n  /* 22a */  movl    $0x3f800000,0x310(%ebx)\n  /* 234 */  mov     %ebx,(%esp)\n  /* 237 */  call    walkmonster_start\n  /* 23c */  mov     $\"monster_tank_commander\",%eax\n  /* 241 */  mov     %eax,0x4(%esp)\n  /* 245 */  mov     0x118(%ebx),%eax\n  /* 24b */  mov     %eax,(%esp)\n  /* 24e */  call    strcmp\n  /* 253 */  test    %eax,%eax\n  /* 255 */  jne     .L25e\n  /* 257 */  movl    $0x2,0x3c(%ebx)\n.L25e:\n  /* 25e */  mov     0x18(%esp),%ebx\n  /* 262 */  add     $0x1c,%esp\n  /* 265 */  ret\n  /* 266 */  xchg    %ax,%ax\n  /* 268 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  mov     $0x3e8,%edx\n  /* 275 */  mov     $0xffffff1f,%eax\n  /* 27a */  jmp     .L197\n  /* 27f */  nop\n.L280:\n  /* 280 */  mov     %ebx,0x20(%esp)\n  /* 284 */  mov     0x18(%esp),%ebx\n  /* 288 */  add     $0x1c,%esp\n  /* 28b */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_tank.h\"\n\nint sound_pain;\nint sound_thud;\nint sound_idle;\nint sound_die;\nint sound_step;\nint sound_windup;\nint sound_strike;\nint sound_sight;\n\nextern mmove_t tank_move_stand;\nvoid tank_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nvoid tank_stand(edict_t *self);\nvoid tank_walk(edict_t *self);\nvoid tank_run(edict_t *self);\nvoid tank_pain(edict_t *self, edict_t *other, float kick, int damage);\nvoid tank_attack(edict_t *self);\nvoid tank_sight(edict_t *self, edict_t *other);\nvoid tank_idle(edict_t *self);\n\nvoid SP_monster_tank(edict_t *self)\n{\n\tif (deathmatch->value)\n\t{\n\t\tG_FreeEdict(self);\n\t\treturn;\n\t}\n\n\tself->s.modelindex = gi.modelindex(\"models/monsters/tank/tris.md2\");\n\tVectorSet(self->mins, -32, -32, -16);\n\tVectorSet(self->maxs, 32, 32, 72);\n\tself->movetype = MOVETYPE_STEP;\n\tself->solid = SOLID_BBOX;\n\n\tsound_pain = gi.soundindex(\"tank/tnkpain2.wav\");\n\tsound_thud = gi.soundindex(\"tank/tnkdeth2.wav\");\n\tsound_idle = gi.soundindex(\"tank/tnkidle1.wav\");\n\tsound_die = gi.soundindex(\"tank/death.wav\");\n\tsound_step = gi.soundindex(\"tank/step.wav\");\n\tsound_windup = gi.soundindex(\"tank/tnkatck4.wav\");\n\tsound_strike = gi.soundindex(\"tank/tnkatck5.wav\");\n\tsound_sight = gi.soundindex(\"tank/sight1.wav\");\n\n\tgi.soundindex(\"tank/tnkatck1.wav\");\n\tgi.soundindex(\"tank/tnkatk2a.wav\");\n\tgi.soundindex(\"tank/tnkatk2b.wav\");\n\tgi.soundindex(\"tank/tnkatk2c.wav\");\n\tgi.soundindex(\"tank/tnkatk2d.wav\");\n\tgi.soundindex(\"tank/tnkatk2e.wav\");\n\tgi.soundindex(\"tank/tnkatck3.wav\");\n\n\tif (strcmp(self->classname, \"monster_tank_commander\") == 0)\n\t{\n\t\tself->health = 1000;\n\t\tself->gib_health = -225;\n\t}\n\telse\n\t{\n\t\tself->health = 750;\n\t\tself->gib_health = -200;\n\t}\n\n\tself->mass = 500;\n\n\tself->pain = tank_pain;\n\tself->die = tank_die;\n\tself->monsterinfo.stand = tank_stand;\n\tself->monsterinfo.walk = tank_walk;\n\tself->monsterinfo.run = tank_run;\n\tself->monsterinfo.dodge = NULL;\n\tself->monsterinfo.attack = tank_attack;\n\tself->monsterinfo.melee = NULL;\n\tself->monsterinfo.sight = tank_sight;\n\tself->monsterinfo.idle = tank_idle;\n\n\tgi.linkentity(self);\n\n\tself->monsterinfo.currentmove = &tank_move_stand;\n\tself->monsterinfo.scale = MODEL_SCALE;\n\n\twalkmonster_start(self);\n\n\tif (strcmp(self->classname, \"monster_tank_commander\") == 0)\n\t\tself->s.skinnum = 2;\n}\n","size":656,"score":100,"agent":"kuncc/7","pid":8,"session":3045,"ts":1791759477576}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2263,"symbol":"SP_func_button","file":"g_func.c","asm":"# SP_func_button  (TU g_func.c, section .text, 646 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_func_button:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  lea     0x10(%ebx),%eax\n  /* 00c */  mov     %eax,(%esp)\n  /* 00f */  lea     0x154(%ebx),%esi\n  /* 015 */  mov     %esi,0x4(%esp)\n  /* 019 */  call    G_SetMovedir\n  /* 01e */  mov     $0x3,%eax\n  /* 023 */  mov     %eax,0x104(%ebx)\n  /* 029 */  mov     $0x3,%eax\n  /* 02e */  mov     %eax,0xf8(%ebx)\n  /* 034 */  mov     0x10c(%ebx),%eax\n  /* 03a */  mov     %ebx,(%esp)\n  /* 03d */  mov     %eax,0x4(%esp)\n  /* 041 */  call    *gi+0x2c\n  /* 047 */  cmpl    $0x1,0x210(%ebx)\n  /* 04e */  je      .L63\n  /* 050 */  movl    $\"switches/butn2.wav\",(%esp)\n  /* 057 */  call    *gi+0x24\n  /* 05d */  mov     %eax,0x2bc(%ebx)\n.L63:\n  /* 063 */  fldz\n  /* 065 */  flds    0x148(%ebx)\n  /* 06b */  fucomip %st(1),%st\n  /* 06d */  fstp    %st(0)\n  /* 06f */  jp      .L7d\n  /* 071 */  jne     .L7d\n  /* 073 */  movl    $0x42200000,0x148(%ebx)\n.L7d:\n  /* 07d */  fldz\n  /* 07f */  flds    0x14c(%ebx)\n  /* 085 */  fucomip %st(1),%st\n  /* 087 */  fstp    %st(0)\n  /* 089 */  jp      .L99\n  /* 08b */  jne     .L99\n  /* 08d */  flds    0x148(%ebx)\n  /* 093 */  fstps   0x14c(%ebx)\n.L99:\n  /* 099 */  fldz\n  /* 09b */  flds    0x150(%ebx)\n  /* 0a1 */  fucomip %st(1),%st\n  /* 0a3 */  fstp    %st(0)\n  /* 0a5 */  jp      .Lb5\n  /* 0a7 */  jne     .Lb5\n  /* 0a9 */  flds    0x148(%ebx)\n  /* 0af */  fstps   0x150(%ebx)\n.Lb5:\n  /* 0b5 */  fldz\n  /* 0b7 */  flds    0x250(%ebx)\n  /* 0bd */  fucomip %st(1),%st\n  /* 0bf */  fstp    %st(0)\n  /* 0c1 */  jp      .Lcf\n  /* 0c3 */  jne     .Lcf\n  /* 0c5 */  movl    $0x40400000,0x250(%ebx)\n.Lcf:\n  /* 0cf */  mov     st+0x18,%eax\n  /* 0d4 */  test    %eax,%eax\n  /* 0d6 */  je      .L250\n  /* 0dc */  mov     %eax,0x1c(%esp)\n  /* 0e0 */  fildl   0x1c(%esp)\n.Le4:\n  /* 0e4 */  flds    0x4(%ebx)\n  /* 0e7 */  lea     0x16c(%ebx),%eax\n  /* 0ed */  fstps   0x160(%ebx)\n  /* 0f3 */  flds    0x8(%ebx)\n  /* 0f6 */  fstps   0x164(%ebx)\n  /* 0fc */  flds    0xc(%ebx)\n  /* 0ff */  fstps   0x168(%ebx)\n  /* 105 */  mov     %eax,0xc(%esp)\n  /* 109 */  lea     0x160(%ebx),%eax\n  /* 10f */  mov     %esi,0x8(%esp)\n  /* 113 */  flds    0x154(%ebx)\n  /* 119 */  fabs\n  /* 11b */  fmuls   0xec(%ebx)\n  /* 121 */  flds    0x158(%ebx)\n  /* 127 */  fabs\n  /* 129 */  fmuls   0xf0(%ebx)\n  /* 12f */  faddp   %st,%st(1)\n  /* 131 */  flds    0x15c(%ebx)\n  /* 137 */  fabs\n  /* 139 */  fmuls   0xf4(%ebx)\n  /* 13f */  mov     %eax,(%esp)\n  /* 142 */  faddp   %st,%st(1)\n  /* 144 */  fsubp   %st,%st(1)\n  /* 146 */  fstps   0x4(%esp)\n  /* 14a */  call    VectorMA\n  /* 14f */  mov     $button_use,%eax\n  /* 154 */  mov     %eax,0x1c0(%ebx)\n  /* 15a */  mov     0x1e0(%ebx),%eax\n  /* 160 */  orl     $0x400,0x40(%ebx)\n  /* 167 */  test    %eax,%eax\n  /* 169 */  je      .L268\n  /* 16f */  mov     %eax,0x1e4(%ebx)\n  /* 175 */  mov     $button_killed,%esi\n  /* 17a */  mov     $0x1,%eax\n  /* 17f */  mov     %esi,0x1c8(%ebx)\n  /* 185 */  mov     %eax,0x200(%ebx)\n.L18b:\n  /* 18b */  flds    0x148(%ebx)\n  /* 191 */  mov     $0x1,%eax\n  /* 196 */  mov     %eax,0x2dc(%ebx)\n  /* 19c */  fstps   0x2cc(%ebx)\n  /* 1a2 */  flds    0x14c(%ebx)\n  /* 1a8 */  fstps   0x2c8(%ebx)\n  /* 1ae */  flds    0x150(%ebx)\n  /* 1b4 */  fstps   0x2d0(%ebx)\n  /* 1ba */  flds    0x250(%ebx)\n  /* 1c0 */  fstps   0x2d8(%ebx)\n  /* 1c6 */  flds    0x160(%ebx)\n  /* 1cc */  fstps   0x28c(%ebx)\n  /* 1d2 */  flds    0x164(%ebx)\n  /* 1d8 */  fstps   0x290(%ebx)\n  /* 1de */  flds    0x168(%ebx)\n  /* 1e4 */  fstps   0x294(%ebx)\n  /* 1ea */  flds    0x10(%ebx)\n  /* 1ed */  fsts    0x298(%ebx)\n  /* 1f3 */  flds    0x14(%ebx)\n  /* 1f6 */  fsts    0x29c(%ebx)\n  /* 1fc */  flds    0x18(%ebx)\n  /* 1ff */  fsts    0x2a0(%ebx)\n  /* 205 */  flds    0x16c(%ebx)\n  /* 20b */  fstps   0x2a4(%ebx)\n  /* 211 */  flds    0x170(%ebx)\n  /* 217 */  fstps   0x2a8(%ebx)\n  /* 21d */  flds    0x174(%ebx)\n  /* 223 */  fstps   0x2ac(%ebx)\n  /* 229 */  fxch    %st(2)\n  /* 22b */  fstps   0x2b0(%ebx)\n  /* 231 */  fstps   0x2b4(%ebx)\n  /* 237 */  fstps   0x2b8(%ebx)\n  /* 23d */  mov     %ebx,0x30(%esp)\n  /* 241 */  add     $0x24,%esp\n  /* 244 */  pop     %ebx\n  /* 245 */  pop     %esi\n  /* 246 */  jmp     *gi+0x48\n  /* 24c */  lea     0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  mov     $0x4,%eax\n  /* 255 */  flds    =0x40800000 (4f)\n  /* 25b */  mov     %eax,st+0x18\n  /* 260 */  jmp     .Le4\n  /* 265 */  lea     0x0(%esi),%esi\n.L268:\n  /* 268 */  mov     0x12c(%ebx),%ecx\n  /* 26e */  test    %ecx,%ecx\n  /* 270 */  jne     .L18b\n  /* 276 */  mov     $button_touch,%edx\n  /* 27b */  mov     %edx,0x1bc(%ebx)\n  /* 281 */  jmp     .L18b\n","c":"#include \"g_local.h\"\n\nvoid button_use (edict_t *self, edict_t *other, edict_t *activator);\nvoid button_killed (edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nvoid button_touch (edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\n\nvoid SP_func_button (edict_t *ent)\n{\n\tvec3_t\tabs_movedir;\n\tfloat\tdist;\n\n\tG_SetMovedir (ent->s.angles, ent->movedir);\n\tent->movetype = MOVETYPE_STOP;\n\tent->solid = SOLID_BSP;\n\tgi.setmodel (ent, ent->model);\n\n\tif (ent->sounds != 1)\n\t\tent->moveinfo.sound_start = gi.soundindex (\"switches/butn2.wav\");\n\n\tif (!ent->speed)\n\t\tent->speed = 40;\n\tif (!ent->accel)\n\t\tent->accel = ent->speed;\n\tif (!ent->decel)\n\t\tent->decel = ent->speed;\n\n\tif (!ent->wait)\n\t\tent->wait = 3;\n\tif (!st.lip)\n\t\tst.lip = 4;\n\n\tVectorCopy (ent->s.origin, ent->pos1);\n\tabs_movedir[0] = fabs(ent->movedir[0]);\n\tabs_movedir[1] = fabs(ent->movedir[1]);\n\tabs_movedir[2] = fabs(ent->movedir[2]);\n\tdist = abs_movedir[0] * ent->size[0] + abs_movedir[1] * ent->size[1] + abs_movedir[2] * ent->size[2] - st.lip;\n\tVectorMA (ent->pos1, dist, ent->movedir, ent->pos2);\n\n\tent->use = button_use;\n\tent->s.effects |= EF_ANIM01;\n\n\tif (ent->health)\n\t{\n\t\tent->max_health = ent->health;\n\t\tent->die = button_killed;\n\t\tent->takedamage = DAMAGE_YES;\n\t}\n\telse if (!ent->targetname)\n\t\tent->touch = button_touch;\n\n\tent->moveinfo.state = 1;\n\tent->moveinfo.speed = ent->speed;\n\tent->moveinfo.accel = ent->accel;\n\tent->moveinfo.decel = ent->decel;\n\tent->moveinfo.wait = ent->wait;\n\tVectorCopy (ent->pos1, ent->moveinfo.start_origin);\n\tVectorCopy (ent->s.angles, ent->moveinfo.start_angles);\n\tVectorCopy (ent->pos2, ent->moveinfo.end_origin);\n\tVectorCopy (ent->s.angles, ent->moveinfo.end_angles);\n\n\tgi.linkentity (ent);\n}\n","size":646,"score":100,"agent":"kuncc/4","pid":5,"session":3042,"ts":1791759482568}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3058,"symbol":"weapon_bfg_fire","file":"p_weapon.c","asm":"# weapon_bfg_fire  (TU p_weapon.c, section .text, 653 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nweapon_bfg_fire:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x6c,%esp\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x80(%esp),%ebx\n  /* 013 */  fldz\n  /* 015 */  flds    0x14(%eax)\n  /* 018 */  fucomip %st(1),%st\n  /* 01a */  fstp    %st(0)\n  /* 01c */  jp      .L1e0\n  /* 022 */  mov     $0x1f4,%esi\n  /* 027 */  jne     .L1e0\n  /* 02d */  mov     0x54(%ebx),%eax\n  /* 030 */  mov     0x5c(%eax),%edx\n  /* 033 */  cmp     $0x9,%edx\n  /* 036 */  je      .L1f4\n.L3c:\n  /* 03c */  mov     0xdb8(%eax),%ecx\n  /* 042 */  cmpl    $0x31,0x2e4(%eax,%ecx,4)\n  /* 04a */  jle     .L270\n  /* 050 */  mov     is_quad,%edi\n  /* 056 */  test    %edi,%edi\n  /* 058 */  je      .L5d\n  /* 05a */  shl     $0x2,%esi\n.L5d:\n  /* 05d */  xor     %ecx,%ecx\n  /* 05f */  add     $0xe34,%eax\n  /* 064 */  mov     %ecx,0xc(%esp)\n  /* 068 */  lea     0x3c(%esp),%edi\n  /* 06c */  mov     %eax,(%esp)\n  /* 06f */  lea     0x48(%esp),%ecx\n  /* 073 */  mov     %ecx,0x8(%esp)\n  /* 077 */  mov     %edi,0x4(%esp)\n  /* 07b */  call    AngleVectors\n  /* 080 */  mov     0x54(%ebx),%eax\n  /* 083 */  movl    $0xc0000000,0x4(%esp)\n  /* 08b */  mov     %edi,(%esp)\n  /* 08e */  add     $0xe00,%eax\n  /* 093 */  mov     %eax,0x8(%esp)\n  /* 097 */  call    VectorScale\n  /* 09c */  mov     0x54(%ebx),%eax\n  /* 09f */  movl    $0xc2200000,0xe10(%eax)\n  /* 0a9 */  call    rand\n  /* 0ae */  mov     0x1fc(%ebx),%ecx\n  /* 0b4 */  sub     $0x8,%ecx\n  /* 0b7 */  mov     %eax,%edx\n  /* 0b9 */  mov     0x54(%ebx),%eax\n  /* 0bc */  and     $0x7fff,%edx\n  /* 0c2 */  mov     %edx,0x28(%esp)\n  /* 0c6 */  lea     0x4(%ebx),%edx\n  /* 0c9 */  fildl   0x28(%esp)\n  /* 0cd */  fdivs   =0x46fffe00 (32767f)\n  /* 0d3 */  mov     %ecx,0x28(%esp)\n  /* 0d7 */  lea     0x48(%esp),%ecx\n  /* 0db */  fsubs   =0x3f000000 (0.5f)\n  /* 0e1 */  fadd    %st(0),%st\n  /* 0e3 */  flds    =0x41000000 (8f)\n  /* 0e9 */  fmul    %st,%st(1)\n  /* 0eb */  fxch    %st(1)\n  /* 0ed */  fstps   0xe0c(%eax)\n  /* 0f3 */  flds    =0x3f000000 (0.5f)\n  /* 0f9 */  fadds   level+0x4\n  /* 0ff */  fstps   0xe14(%eax)\n  /* 105 */  mov     0x2cc(%eax),%eax\n  /* 10b */  fildl   0x28(%esp)\n  /* 10f */  fxch    %st(1)\n  /* 111 */  cmp     $0x1,%eax\n  /* 114 */  fsts    0x54(%esp)\n  /* 118 */  fstps   0x58(%esp)\n  /* 11c */  fstps   0x5c(%esp)\n  /* 120 */  je      .L280\n  /* 126 */  cmp     $0x2,%eax\n  /* 129 */  jne     .L133\n  /* 12b */  movl    $0x0,0x58(%esp)\n.L133:\n  /* 133 */  mov     %ecx,0xc(%esp)\n  /* 137 */  lea     0x30(%esp),%ebp\n  /* 13b */  mov     %edx,(%esp)\n  /* 13e */  lea     0x54(%esp),%ecx\n  /* 142 */  mov     %ecx,0x4(%esp)\n  /* 146 */  mov     %ebp,0x10(%esp)\n  /* 14a */  mov     %edi,0x8(%esp)\n  /* 14e */  call    G_ProjectSource\n  /* 153 */  mov     $0x190,%eax\n  /* 158 */  mov     %eax,0x10(%esp)\n  /* 15c */  movl    $0x447a0000,0x14(%esp)\n  /* 164 */  mov     %esi,0xc(%esp)\n  /* 168 */  mov     %edi,0x8(%esp)\n  /* 16c */  mov     %ebp,0x4(%esp)\n  /* 170 */  mov     %ebx,(%esp)\n  /* 173 */  call    fire_bfg\n  /* 178 */  mov     0x54(%ebx),%edx\n  /* 17b */  incl    0x5c(%edx)\n  /* 17e */  mov     $0x1,%edx\n  /* 183 */  mov     %edx,0x8(%esp)\n  /* 187 */  mov     %ebp,0x4(%esp)\n  /* 18b */  mov     %ebx,(%esp)\n  /* 18e */  call    PlayerNoise\n  /* 193 */  mov     dmflags,%eax\n  /* 198 */  flds    0x14(%eax)\n  /* 19b */  fnstcw  0x2e(%esp)\n  /* 19f */  movzwl  0x2e(%esp),%eax\n  /* 1a4 */  or      $0xc00,%ax\n  /* 1a8 */  mov     %ax,0x2c(%esp)\n  /* 1ad */  fldcw   0x2c(%esp)\n  /* 1b1 */  fistpl  0x28(%esp)\n  /* 1b5 */  fldcw   0x2e(%esp)\n  /* 1b9 */  testl   $0x2000,0x28(%esp)\n  /* 1c1 */  jne     .L1d4\n  /* 1c3 */  mov     0x54(%ebx),%eax\n  /* 1c6 */  mov     0xdb8(%eax),%edx\n  /* 1cc */  subl    $0x32,0x2e4(%eax,%edx,4)\n.L1d4:\n  /* 1d4 */  add     $0x6c,%esp\n  /* 1d7 */  pop     %ebx\n  /* 1d8 */  pop     %esi\n  /* 1d9 */  pop     %edi\n  /* 1da */  pop     %ebp\n  /* 1db */  ret\n  /* 1dc */  lea     0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  mov     0x54(%ebx),%eax\n  /* 1e3 */  mov     $0xc8,%esi\n  /* 1e8 */  mov     0x5c(%eax),%edx\n  /* 1eb */  cmp     $0x9,%edx\n  /* 1ee */  jne     .L3c\n.L1f4:\n  /* 1f4 */  movl    $0x1,(%esp)\n  /* 1fb */  lea     0x4(%ebx),%esi\n  /* 1fe */  call    *gi+0x64\n  /* 204 */  mov     g_edicts,%ebp\n  /* 20a */  mov     %ebx,%eax\n  /* 20c */  sub     %ebp,%eax\n  /* 20e */  sar     $0x2,%eax\n  /* 211 */  imul    $0xdb43bb1f,%eax,%eax\n  /* 217 */  mov     %eax,(%esp)\n  /* 21a */  call    *gi+0x68\n  /* 220 */  movzbl  is_silenced,%eax\n  /* 227 */  or      $0xc,%al\n  /* 229 */  movzbl  %al,%eax\n  /* 22c */  mov     %eax,(%esp)\n  /* 22f */  call    *gi+0x64\n  /* 235 */  mov     $0x2,%eax\n  /* 23a */  mov     %eax,0x4(%esp)\n  /* 23e */  mov     %esi,(%esp)\n  /* 241 */  call    *gi+0x58\n  /* 247 */  mov     0x54(%ebx),%eax\n  /* 24a */  incl    0x5c(%eax)\n  /* 24d */  mov     $0x1,%eax\n  /* 252 */  mov     %esi,0x4(%esp)\n  /* 256 */  mov     %ebx,(%esp)\n  /* 259 */  mov     %eax,0x8(%esp)\n  /* 25d */  call    PlayerNoise\n  /* 262 */  add     $0x6c,%esp\n  /* 265 */  pop     %ebx\n  /* 266 */  pop     %esi\n  /* 267 */  pop     %edi\n  /* 268 */  pop     %ebp\n  /* 269 */  ret\n  /* 26a */  lea     0x0(%esi),%esi\n.L270:\n  /* 270 */  inc     %edx\n  /* 271 */  mov     %edx,0x5c(%eax)\n  /* 274 */  add     $0x6c,%esp\n  /* 277 */  pop     %ebx\n  /* 278 */  pop     %esi\n  /* 279 */  pop     %edi\n  /* 27a */  pop     %ebp\n  /* 27b */  ret\n  /* 27c */  lea     0x0(%esi,%eiz,1),%esi\n.L280:\n  /* 280 */  movl    $0xc1000000,0x58(%esp)\n  /* 288 */  jmp     .L133\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nextern int is_quad;\nextern byte is_silenced;\n\nstatic void P_ProjectSource (gclient_t *client, vec3_t point, vec3_t distance, vec3_t forward, vec3_t right, vec3_t result)\n{\n\tvec3_t\t_distance;\n\n\tVectorCopy (distance, _distance);\n\tif (client->pers.hand == LEFT_HANDED)\n\t\t_distance[1] *= -1;\n\telse if (client->pers.hand == CENTER_HANDED)\n\t\t_distance[1] = 0;\n\tG_ProjectSource (point, _distance, forward, right, result);\n}\n\nvoid weapon_bfg_fire (edict_t *ent)\n{\n\tvec3_t\toffset, start;\n\tvec3_t\tforward, right;\n\tint\t\tdamage;\n\tfloat\tdamage_radius = 1000;\n\n\tif (deathmatch->value)\n\t\tdamage = 200;\n\telse\n\t\tdamage = 500;\n\n\tif (ent->client->ps.gunframe == 9)\n\t{\n\t\tgi.WriteByte (svc_muzzleflash);\n\t\tgi.WriteShort (ent-g_edicts);\n\t\tgi.WriteByte (MZ_BFG | is_silenced);\n\t\tgi.multicast (ent->s.origin, MULTICAST_PVS);\n\n\t\tent->client->ps.gunframe++;\n\n\t\tPlayerNoise(ent, ent->s.origin, PNOISE_WEAPON);\n\t\treturn;\n\t}\n\n\tif (ent->client->pers.inventory[ent->client->ammo_index] < 50)\n\t{\n\t\tent->client->ps.gunframe++;\n\t\treturn;\n\t}\n\n\tif (is_quad)\n\t\tdamage *= 4;\n\n\tAngleVectors (ent->client->v_angle, forward, right, NULL);\n\n\tVectorScale (forward, -2, ent->client->kick_origin);\n\n\tent->client->v_dmg_pitch = -40;\n\tent->client->v_dmg_roll = crandom()*8;\n\tent->client->v_dmg_time = level.time + DAMAGE_TIME;\n\n\tVectorSet(offset, 8, 8, ent->viewheight-8);\n\tP_ProjectSource (ent->client, ent->s.origin, offset, forward, right, start);\n\tfire_bfg (ent, start, forward, damage, 400, damage_radius);\n\n\tent->client->ps.gunframe++;\n\n\tPlayerNoise(ent, start, PNOISE_WEAPON);\n\n\tif (! ( (int)dmflags->value & DF_INFINITE_AMMO ) )\n\t\tent->client->pers.inventory[ent->client->ammo_index] -= 50;\n}\n","size":653,"score":100,"agent":"kuncc/1","pid":2,"session":3043,"ts":1791759492189}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2836,"symbol":"SP_misc_insane","file":"m_insane.c","asm":"# SP_misc_insane  (TU m_insane.c, section .text, 656 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_misc_insane:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L280\n  /* 01f */  jne     .L280\n  /* 025 */  movl    $\"insane/insane11.wav\",(%esp)\n  /* 02c */  call    *gi+0x24\n  /* 032 */  movl    $\"insane/insane5.wav\",(%esp)\n  /* 039 */  mov     %eax,sound_fist\n  /* 03e */  call    *gi+0x24\n  /* 044 */  movl    $\"insane/insane7.wav\",(%esp)\n  /* 04b */  mov     %eax,sound_shake\n  /* 050 */  call    *gi+0x24\n  /* 056 */  movl    $\"insane/insane1.wav\",(%esp)\n  /* 05d */  mov     %eax,sound_moan\n  /* 062 */  call    *gi+0x24\n  /* 068 */  movl    $\"insane/insane2.wav\",(%esp)\n  /* 06f */  mov     %eax,sound_scream\n  /* 074 */  call    *gi+0x24\n  /* 07a */  movl    $\"insane/insane3.wav\",(%esp)\n  /* 081 */  mov     %eax,sound_scream+0x4\n  /* 086 */  call    *gi+0x24\n  /* 08c */  movl    $\"insane/insane4.wav\",(%esp)\n  /* 093 */  mov     %eax,sound_scream+0x8\n  /* 098 */  call    *gi+0x24\n  /* 09e */  movl    $\"insane/insane6.wav\",(%esp)\n  /* 0a5 */  mov     %eax,sound_scream+0xc\n  /* 0aa */  call    *gi+0x24\n  /* 0b0 */  movl    $\"insane/insane8.wav\",(%esp)\n  /* 0b7 */  mov     %eax,sound_scream+0x10\n  /* 0bc */  call    *gi+0x24\n  /* 0c2 */  movl    $\"insane/insane9.wav\",(%esp)\n  /* 0c9 */  mov     %eax,sound_scream+0x14\n  /* 0ce */  call    *gi+0x24\n  /* 0d4 */  movl    $\"insane/insane10.wav\",(%esp)\n  /* 0db */  mov     %eax,sound_scream+0x18\n  /* 0e0 */  call    *gi+0x24\n  /* 0e6 */  mov     $0x5,%ecx\n  /* 0eb */  mov     %ecx,0x104(%ebx)\n  /* 0f1 */  mov     %eax,sound_scream+0x1c\n  /* 0f6 */  mov     $0x2,%eax\n  /* 0fb */  mov     %eax,0xf8(%ebx)\n  /* 101 */  movl    $\"models/monsters/insane/tris.md2\",(%esp)\n  /* 108 */  call    *gi+0x20\n  /* 10e */  mov     $insane_die,%edx\n  /* 113 */  mov     $insane_stand,%ecx\n  /* 118 */  orl     $0x100,0x308(%ebx)\n  /* 122 */  mov     %edx,0x1c8(%ebx)\n  /* 128 */  xor     %edx,%edx\n  /* 12a */  movl    $0xc1c00000,0xc4(%ebx)\n  /* 134 */  movl    $0x42000000,0xd0(%ebx)\n  /* 13e */  flds    =0xc1800000 (-16f)\n  /* 144 */  mov     %eax,0x28(%ebx)\n  /* 147 */  mov     $0x64,%eax\n  /* 14c */  mov     %eax,0x1e0(%ebx)\n  /* 152 */  fsts    0xbc(%ebx)\n  /* 158 */  mov     $0xffffffce,%eax\n  /* 15d */  mov     %eax,0x1e8(%ebx)\n  /* 163 */  fstps   0xc0(%ebx)\n  /* 169 */  mov     $0x12c,%eax\n  /* 16e */  mov     %eax,0x190(%ebx)\n  /* 174 */  mov     $insane_pain,%eax\n  /* 179 */  flds    =0x41800000 (16f)\n  /* 17f */  mov     %eax,0x1c4(%ebx)\n  /* 185 */  mov     $insane_walk,%eax\n  /* 18a */  mov     %eax,0x320(%ebx)\n  /* 190 */  fsts    0xc8(%ebx)\n  /* 196 */  mov     $insane_run,%eax\n  /* 19b */  mov     %eax,0x324(%ebx)\n  /* 1a1 */  fstps   0xcc(%ebx)\n  /* 1a7 */  xor     %eax,%eax\n  /* 1a9 */  mov     %eax,0x328(%ebx)\n  /* 1af */  xor     %eax,%eax\n  /* 1b1 */  mov     %eax,0x32c(%ebx)\n  /* 1b7 */  xor     %eax,%eax\n  /* 1b9 */  mov     %eax,0x330(%ebx)\n  /* 1bf */  mov     %ecx,0x314(%ebx)\n  /* 1c5 */  mov     %edx,0x334(%ebx)\n  /* 1cb */  mov     %ebx,(%esp)\n  /* 1ce */  call    *gi+0x48\n  /* 1d4 */  mov     0x11c(%ebx),%eax\n  /* 1da */  test    $0x10,%al\n  /* 1dc */  je      .L1e5\n  /* 1de */  orl     $0x1,0x308(%ebx)\n.L1e5:\n  /* 1e5 */  mov     $insane_move_stand_normal,%edx\n  /* 1ea */  test    $0x8,%al\n  /* 1ec */  mov     %edx,0x304(%ebx)\n  /* 1f2 */  movl    $0x3f800000,0x310(%ebx)\n  /* 1fc */  je      .L250\n  /* 1fe */  movl    $0xc1800000,0xbc(%ebx)\n  /* 208 */  fldz\n  /* 20a */  orl     $0x800,0x108(%ebx)\n  /* 214 */  fsts    0xc0(%ebx)\n  /* 21a */  movl    $0x41800000,0xc8(%ebx)\n  /* 224 */  fstps   0xc4(%ebx)\n  /* 22a */  movl    $0x41000000,0xcc(%ebx)\n  /* 234 */  movl    $0x42000000,0xd0(%ebx)\n  /* 23e */  mov     %ebx,0x20(%esp)\n  /* 242 */  mov     0x18(%esp),%ebx\n  /* 246 */  add     $0x1c,%esp\n  /* 249 */  jmp     flymonster_start\n  /* 24e */  xchg    %ax,%ax\n.L250:\n  /* 250 */  mov     %ebx,(%esp)\n  /* 253 */  call    walkmonster_start\n  /* 258 */  call    rand\n  /* 25d */  mov     %eax,%ecx\n  /* 25f */  mov     $0x55555556,%eax\n  /* 264 */  imul    %ecx\n  /* 266 */  mov     %ecx,%eax\n  /* 268 */  sar     $0x1f,%eax\n  /* 26b */  sub     %eax,%edx\n  /* 26d */  lea     (%edx,%edx,2),%eax\n  /* 270 */  sub     %eax,%ecx\n  /* 272 */  mov     %ecx,0x3c(%ebx)\n  /* 275 */  mov     0x18(%esp),%ebx\n  /* 279 */  add     $0x1c,%esp\n  /* 27c */  ret\n  /* 27d */  lea     0x0(%esi),%esi\n.L280:\n  /* 280 */  mov     %ebx,0x20(%esp)\n  /* 284 */  mov     0x18(%esp),%ebx\n  /* 288 */  add     $0x1c,%esp\n  /* 28b */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_insane.h\"\n\nint sound_fist;\nint sound_shake;\nint sound_moan;\nint sound_scream[8];\n\nextern mmove_t insane_move_stand_normal;\nvoid insane_stand(edict_t *self);\nvoid insane_walk(edict_t *self);\nvoid insane_run(edict_t *self);\nvoid insane_pain(edict_t *self, edict_t *other, float kick, int damage);\nvoid insane_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\n\nvoid SP_misc_insane(edict_t *self)\n{\n    if (deathmatch->value)\n    {\n        G_FreeEdict(self);\n        return;\n    }\n\n    sound_fist = gi.soundindex(\"insane/insane11.wav\");\n    sound_shake = gi.soundindex(\"insane/insane5.wav\");\n    sound_moan = gi.soundindex(\"insane/insane7.wav\");\n    sound_scream[0] = gi.soundindex(\"insane/insane1.wav\");\n    sound_scream[1] = gi.soundindex(\"insane/insane2.wav\");\n    sound_scream[2] = gi.soundindex(\"insane/insane3.wav\");\n    sound_scream[3] = gi.soundindex(\"insane/insane4.wav\");\n    sound_scream[4] = gi.soundindex(\"insane/insane6.wav\");\n    sound_scream[5] = gi.soundindex(\"insane/insane8.wav\");\n    sound_scream[6] = gi.soundindex(\"insane/insane9.wav\");\n    sound_scream[7] = gi.soundindex(\"insane/insane10.wav\");\n\n    self->movetype = MOVETYPE_STEP;\n    self->solid = SOLID_BBOX;\n    self->s.modelindex = gi.modelindex(\"models/monsters/insane/tris.md2\");\n    VectorSet(self->mins, -16, -16, -24);\n    VectorSet(self->maxs, 16, 16, 32);\n\n    self->health = 100;\n    self->gib_health = -50;\n    self->mass = 300;\n\n    self->pain = insane_pain;\n    self->die = insane_die;\n\n    self->monsterinfo.stand = insane_stand;\n    self->monsterinfo.walk = insane_walk;\n    self->monsterinfo.run = insane_run;\n    self->monsterinfo.dodge = NULL;\n    self->monsterinfo.attack = NULL;\n    self->monsterinfo.melee = NULL;\n    self->monsterinfo.sight = NULL;\n\n    self->monsterinfo.aiflags |= AI_GOOD_GUY;\n\n    gi.linkentity(self);\n\n    if (self->spawnflags & 16)\n        self->monsterinfo.aiflags |= AI_STAND_GROUND;\n\n    self->monsterinfo.currentmove = &insane_move_stand_normal;\n    self->monsterinfo.scale = MODEL_SCALE;\n\n    if (self->spawnflags & 8)\n    {\n        VectorSet(self->mins, -16, 0, 0);\n        VectorSet(self->maxs, 16, 8, 32);\n        self->flags |= FL_NO_KNOCKBACK;\n        flymonster_start(self);\n    }\n    else\n    {\n        walkmonster_start(self);\n        self->s.skinnum = rand() % 3;\n    }\n}\n","size":656,"score":100,"agent":"kuncc/0","pid":1,"session":3044,"ts":1791759501353}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3074,"symbol":"Weapon_HyperBlaster_Fire","file":"p_weapon.c","asm":"# Weapon_HyperBlaster_Fire  (TU p_weapon.c, section .text, 658 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWeapon_HyperBlaster_Fire:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x54,%esp\n  /* 005 */  mov     0x60(%esp),%ebx\n  /* 009 */  mov     0x54(%ebx),%esi\n  /* 00c */  movl    $\"weapons/hyprbl1a.wav\",(%esp)\n  /* 013 */  call    *gi+0x24\n  /* 019 */  mov     %eax,0xe98(%esi)\n  /* 01f */  mov     0x54(%ebx),%eax\n  /* 022 */  testb   $0x1,0xdbc(%eax)\n  /* 029 */  jne     .L80\n  /* 02b */  mov     0x5c(%eax),%ecx\n  /* 02e */  lea     0x1(%ecx),%edx\n  /* 031 */  mov     %edx,0x5c(%eax)\n  /* 034 */  cmp     $0xc,%edx\n  /* 037 */  jne     .L78\n.L39:\n  /* 039 */  movl    $\"weapons/hyprbd1a.wav\",(%esp)\n  /* 040 */  mov     gi+0x10,%esi\n  /* 046 */  call    *gi+0x24\n  /* 04c */  movl    $0x0,0x14(%esp)\n  /* 054 */  mov     %ebx,(%esp)\n  /* 057 */  mov     %eax,0x8(%esp)\n  /* 05b */  fld1\n  /* 05d */  xor     %eax,%eax\n  /* 05f */  mov     %eax,0x4(%esp)\n  /* 063 */  fsts    0x10(%esp)\n  /* 067 */  fstps   0xc(%esp)\n  /* 06b */  call    *%esi\n  /* 06d */  mov     0x54(%ebx),%eax\n  /* 070 */  xor     %edx,%edx\n  /* 072 */  mov     %edx,0xe98(%eax)\n.L78:\n  /* 078 */  add     $0x54,%esp\n  /* 07b */  pop     %ebx\n  /* 07c */  pop     %esi\n  /* 07d */  ret\n  /* 07e */  xchg    %ax,%ax\n.L80:\n  /* 080 */  mov     0xdb8(%eax),%edx\n  /* 086 */  mov     0x2e4(%eax,%edx,4),%edx\n  /* 08d */  test    %edx,%edx\n  /* 08f */  je      .L1e8\n  /* 095 */  mov     0x5c(%eax),%esi\n  /* 098 */  lea     0x38(%esp),%eax\n  /* 09c */  mov     %eax,0x8(%esp)\n  /* 0a0 */  lea     0x30(%esp),%edx\n  /* 0a4 */  mov     %edx,0xc(%esp)\n  /* 0a8 */  lea     -0xa(%esi,%esi,1),%eax\n  /* 0ac */  mov     %eax,0x28(%esp)\n  /* 0b0 */  fildl   0x28(%esp)\n  /* 0b4 */  fmull   =0x400921fb54442d18 (3.141592653589793)\n  /* 0ba */  fdivs   =0x40c00000 (6f)\n  /* 0c0 */  fstps   0x28(%esp)\n  /* 0c4 */  flds    0x28(%esp)\n  /* 0c8 */  fstpl   (%esp)\n  /* 0cb */  call    sincos\n  /* 0d0 */  cmp     $0x6,%esi\n  /* 0d3 */  sete    %al\n  /* 0d6 */  cmp     $0x9,%esi\n  /* 0d9 */  sete    %dl\n  /* 0dc */  or      %dl,%al\n  /* 0de */  mov     deathmatch,%edx\n  /* 0e4 */  movzbl  %al,%eax\n  /* 0e7 */  flds    =0xc0800000 (-4f)\n  /* 0ed */  shl     $0x6,%eax\n  /* 0f0 */  fmull   0x38(%esp)\n  /* 0f4 */  fstps   0x44(%esp)\n  /* 0f8 */  fldz\n  /* 0fa */  fsts    0x48(%esp)\n  /* 0fe */  flds    =0x40800000 (4f)\n  /* 104 */  fmull   0x30(%esp)\n  /* 108 */  fstps   0x4c(%esp)\n  /* 10c */  flds    0x14(%edx)\n  /* 10f */  fucomip %st(1),%st\n  /* 111 */  fstp    %st(0)\n  /* 113 */  jp      .L288\n  /* 119 */  mov     $0x14,%edx\n  /* 11e */  jne     .L288\n.L124:\n  /* 124 */  mov     %eax,0x10(%esp)\n  /* 128 */  lea     0x44(%esp),%eax\n  /* 12c */  mov     $0x1,%esi\n  /* 131 */  mov     %edx,0x8(%esp)\n  /* 135 */  mov     %eax,0x4(%esp)\n  /* 139 */  mov     %esi,0xc(%esp)\n  /* 13d */  mov     %ebx,(%esp)\n  /* 140 */  call    Blaster_Fire\n  /* 145 */  mov     dmflags,%edx\n  /* 14b */  mov     0x54(%ebx),%eax\n  /* 14e */  flds    0x14(%edx)\n  /* 151 */  fnstcw  0x2e(%esp)\n  /* 155 */  movzwl  0x2e(%esp),%edx\n  /* 15a */  or      $0xc00,%dx\n  /* 15f */  mov     %dx,0x2c(%esp)\n  /* 164 */  fldcw   0x2c(%esp)\n  /* 168 */  fistpl  0x28(%esp)\n  /* 16c */  fldcw   0x2e(%esp)\n  /* 170 */  testl   $0x2000,0x28(%esp)\n  /* 178 */  jne     .L187\n  /* 17a */  mov     0xdb8(%eax),%edx\n  /* 180 */  decl    0x2e4(%eax,%edx,4)\n.L187:\n  /* 187 */  testb   $0x1,0x10(%eax)\n  /* 18b */  mov     $0x4,%ecx\n  /* 190 */  mov     %ecx,0xe70(%eax)\n  /* 196 */  je      .L270\n  /* 19c */  movl    $0x9f,0x38(%ebx)\n  /* 1a3 */  mov     $0xa8,%edx\n  /* 1a8 */  mov     %edx,0xe6c(%eax)\n  /* 1ae */  mov     0x5c(%eax),%ecx\n  /* 1b1 */  lea     0x1(%ecx),%edx\n  /* 1b4 */  mov     %edx,0x5c(%eax)\n  /* 1b7 */  cmp     $0xc,%edx\n  /* 1ba */  jne     .L78\n.L1c0:\n  /* 1c0 */  mov     0xdb8(%eax),%edx\n  /* 1c6 */  mov     0x2e4(%eax,%edx,4),%ecx\n  /* 1cd */  test    %ecx,%ecx\n  /* 1cf */  je      .L39\n  /* 1d5 */  movl    $0x6,0x5c(%eax)\n  /* 1dc */  jmp     .L78\n  /* 1e1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1e8:\n  /* 1e8 */  flds    0x1d0(%ebx)\n  /* 1ee */  flds    level+0x4\n  /* 1f4 */  fcomip  %st(1),%st\n  /* 1f6 */  fstp    %st(0)\n  /* 1f8 */  jae     .L220\n.L1fa:\n  /* 1fa */  mov     %ebx,(%esp)\n  /* 1fd */  call    NoAmmoWeaponChange\n  /* 202 */  mov     0x54(%ebx),%eax\n.L205:\n  /* 205 */  mov     0x5c(%eax),%ecx\n  /* 208 */  lea     0x1(%ecx),%edx\n  /* 20b */  mov     %edx,0x5c(%eax)\n  /* 20e */  cmp     $0xc,%edx\n  /* 211 */  je      .L1c0\n  /* 213 */  add     $0x54,%esp\n  /* 216 */  pop     %ebx\n  /* 217 */  pop     %esi\n  /* 218 */  ret\n  /* 219 */  lea     0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  movl    $\"weapons/noammo.wav\",(%esp)\n  /* 227 */  mov     gi+0x10,%esi\n  /* 22d */  call    *gi+0x24\n  /* 233 */  movl    $0x0,0x14(%esp)\n  /* 23b */  movl    $0x3f800000,0x10(%esp)\n  /* 243 */  movl    $0x3f800000,0xc(%esp)\n  /* 24b */  mov     %ebx,(%esp)\n  /* 24e */  mov     %eax,0x8(%esp)\n  /* 252 */  mov     $0x2,%eax\n  /* 257 */  mov     %eax,0x4(%esp)\n  /* 25b */  call    *%esi\n  /* 25d */  fld1\n  /* 25f */  fadds   level+0x4\n  /* 265 */  fstps   0x1d0(%ebx)\n  /* 26b */  jmp     .L1fa\n  /* 26d */  lea     0x0(%esi),%esi\n.L270:\n  /* 270 */  movl    $0x2d,0x38(%ebx)\n  /* 277 */  mov     $0x35,%esi\n  /* 27c */  mov     %esi,0xe6c(%eax)\n  /* 282 */  jmp     .L205\n  /* 284 */  lea     0x0(%esi,%eiz,1),%esi\n.L288:\n  /* 288 */  mov     $0xf,%edx\n  /* 28d */  jmp     .L124\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Blaster_Fire (edict_t *ent, vec3_t g_offset, int damage, qboolean hyper, int effect);\nvoid NoAmmoWeaponChange (edict_t *ent);\n\nvoid Weapon_HyperBlaster_Fire (edict_t *ent)\n{\n\tfloat\trotation;\n\tvec3_t\toffset;\n\tint\t\teffect;\n\tint\t\tdamage;\n\n\tent->client->weapon_sound = gi.soundindex (\"weapons/hyprbl1a.wav\");\n\n\tif (!(ent->client->buttons & BUTTON_ATTACK))\n\t{\n\t\tent->client->ps.gunframe++;\n\t}\n\telse\n\t{\n\t\tif (! ent->client->pers.inventory[ent->client->ammo_index])\n\t\t{\n\t\t\tif (level.time >= ent->pain_debounce_time)\n\t\t\t{\n\t\t\t\tgi.sound(ent, CHAN_VOICE, gi.soundindex(\"weapons/noammo.wav\"), 1, ATTN_NORM, 0);\n\t\t\t\tent->pain_debounce_time = level.time + 1;\n\t\t\t}\n\t\t\tNoAmmoWeaponChange (ent);\n\t\t}\n\t\telse\n\t\t{\n\t\t\trotation = (ent->client->ps.gunframe - 5) * 2*M_PI/6;\n\t\t\toffset[0] = -4 * sin(rotation);\n\t\t\toffset[1] = 0;\n\t\t\toffset[2] = 4 * cos(rotation);\n\n\t\t\tif ((ent->client->ps.gunframe == 6) || (ent->client->ps.gunframe == 9))\n\t\t\t\teffect = EF_HYPERBLASTER;\n\t\t\telse\n\t\t\t\teffect = 0;\n\t\t\tif (deathmatch->value)\n\t\t\t\tdamage = 15;\n\t\t\telse\n\t\t\t\tdamage = 20;\n\t\t\tBlaster_Fire (ent, offset, damage, true, effect);\n\t\t\tif (! ( (int)dmflags->value & DF_INFINITE_AMMO ) )\n\t\t\t\tent->client->pers.inventory[ent->client->ammo_index]--;\n\n\t\t\tent->client->anim_priority = ANIM_ATTACK;\n\t\t\tif (ent->client->ps.pmove.pm_flags & PMF_DUCKED)\n\t\t\t{\n\t\t\t\tent->s.frame = FRAME_crattak1 - 1;\n\t\t\t\tent->client->anim_end = FRAME_crattak9;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tent->s.frame = FRAME_attack1 - 1;\n\t\t\t\tent->client->anim_end = FRAME_attack8;\n\t\t\t}\n\t\t}\n\n\t\tent->client->ps.gunframe++;\n\t\tif (ent->client->ps.gunframe == 12 && ent->client->pers.inventory[ent->client->ammo_index])\n\t\t\tent->client->ps.gunframe = 6;\n\t}\n\n\tif (ent->client->ps.gunframe == 12)\n\t{\n\t\tgi.sound(ent, CHAN_AUTO, gi.soundindex(\"weapons/hyprbd1a.wav\"), 1, ATTN_NORM, 0);\n\t\tent->client->weapon_sound = 0;\n\t}\n}\n","size":658,"score":100,"agent":"kuncc/3","pid":4,"session":3048,"ts":1791759503045}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2841,"symbol":"medic_duck_down","file":"m_medic.c","asm":"# medic_duck_down  (TU m_medic.c, section .text, 81 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_duck_down:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x308(%eax),%edx\n  /* 00a */  test    $0x8,%dh\n  /* 00d */  jne     .L50\n  /* 00f */  flds    =0x42000000 (32f)\n  /* 015 */  or      $0x800,%edx\n  /* 01b */  fsubrs  0xd0(%eax)\n  /* 021 */  mov     %edx,0x308(%eax)\n  /* 027 */  mov     $0x1,%edx\n  /* 02c */  mov     %edx,0x200(%eax)\n  /* 032 */  fstps   0xd0(%eax)\n  /* 038 */  fld1\n  /* 03a */  fadds   level+0x4\n  /* 040 */  fstps   0x33c(%eax)\n  /* 046 */  mov     %eax,0x4(%esp)\n  /* 04a */  jmp     *gi+0x48\n.L50:\n  /* 050 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nvoid medic_duck_down(edict_t *self)\n{\n\tif (self->monsterinfo.aiflags & AI_DUCKED)\n\t\treturn;\n\tself->monsterinfo.aiflags |= AI_DUCKED;\n\tself->maxs[2] -= 32;\n\tself->takedamage = DAMAGE_YES;\n\tself->monsterinfo.pausetime = level.time + 1;\n\tgi.linkentity(self);\n}\n","size":81,"score":100,"agent":"frong","pid":23,"session":3050,"ts":1791759505966}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2277,"symbol":"SP_func_water","file":"g_func.c","asm":"# SP_func_water  (TU g_func.c, section .text, 657 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_func_water:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  lea     0x10(%ebx),%eax\n  /* 00c */  mov     %eax,(%esp)\n  /* 00f */  lea     0x154(%ebx),%esi\n  /* 015 */  mov     %esi,0x4(%esp)\n  /* 019 */  call    G_SetMovedir\n  /* 01e */  mov     $0x2,%eax\n  /* 023 */  mov     %eax,0x104(%ebx)\n  /* 029 */  mov     $0x3,%eax\n  /* 02e */  mov     %eax,0xf8(%ebx)\n  /* 034 */  mov     0x10c(%ebx),%eax\n  /* 03a */  mov     %ebx,(%esp)\n  /* 03d */  mov     %eax,0x4(%esp)\n  /* 041 */  call    *gi+0x2c\n  /* 047 */  mov     0x210(%ebx),%eax\n  /* 04d */  cmp     $0x1,%eax\n  /* 050 */  je      .L240\n  /* 056 */  cmp     $0x2,%eax\n  /* 059 */  je      .L240\n.L5f:\n  /* 05f */  flds    0x4(%ebx)\n  /* 062 */  lea     0x16c(%ebx),%eax\n  /* 068 */  fstps   0x160(%ebx)\n  /* 06e */  flds    0x8(%ebx)\n  /* 071 */  fstps   0x164(%ebx)\n  /* 077 */  flds    0xc(%ebx)\n  /* 07a */  fstps   0x168(%ebx)\n  /* 080 */  flds    0x154(%ebx)\n  /* 086 */  fabs\n  /* 088 */  fmuls   0xec(%ebx)\n  /* 08e */  flds    0x158(%ebx)\n  /* 094 */  fabs\n  /* 096 */  fmuls   0xf0(%ebx)\n  /* 09c */  faddp   %st,%st(1)\n  /* 09e */  flds    0x15c(%ebx)\n  /* 0a4 */  fabs\n  /* 0a6 */  fmuls   0xf4(%ebx)\n  /* 0ac */  faddp   %st,%st(1)\n  /* 0ae */  fildl   st+0x18\n  /* 0b4 */  fsubrp  %st,%st(1)\n  /* 0b6 */  fsts    0x2d4(%ebx)\n  /* 0bc */  mov     %eax,0xc(%esp)\n  /* 0c0 */  lea     0x160(%ebx),%eax\n  /* 0c6 */  mov     %eax,(%esp)\n  /* 0c9 */  fstps   0x4(%esp)\n  /* 0cd */  mov     %esi,0x8(%esp)\n  /* 0d1 */  call    VectorMA\n  /* 0d6 */  mov     0x11c(%ebx),%eax\n  /* 0dc */  test    $0x1,%al\n  /* 0de */  flds    0x16c(%ebx)\n  /* 0e4 */  flds    0x170(%ebx)\n  /* 0ea */  flds    0x174(%ebx)\n  /* 0f0 */  flds    0x160(%ebx)\n  /* 0f6 */  flds    0x164(%ebx)\n  /* 0fc */  flds    0x168(%ebx)\n  /* 102 */  je      .L150\n  /* 104 */  fxch    %st(5)\n  /* 106 */  fsts    0x4(%ebx)\n  /* 109 */  fxch    %st(4)\n  /* 10b */  fsts    0x8(%ebx)\n  /* 10e */  fxch    %st(3)\n  /* 110 */  fsts    0xc(%ebx)\n  /* 113 */  fxch    %st(2)\n  /* 115 */  fsts    0x16c(%ebx)\n  /* 11b */  fxch    %st(1)\n  /* 11d */  fsts    0x170(%ebx)\n  /* 123 */  fxch    %st(5)\n  /* 125 */  fsts    0x174(%ebx)\n  /* 12b */  fxch    %st(4)\n  /* 12d */  fsts    0x160(%ebx)\n  /* 133 */  fxch    %st(3)\n  /* 135 */  fsts    0x164(%ebx)\n  /* 13b */  fxch    %st(2)\n  /* 13d */  fsts    0x168(%ebx)\n  /* 143 */  fxch    %st(2)\n  /* 145 */  fxch    %st(1)\n  /* 147 */  fxch    %st(5)\n  /* 149 */  fxch    %st(4)\n  /* 14b */  fxch    %st(3)\n  /* 14d */  jmp     .L152\n  /* 14f */  nop\n.L150:\n  /* 150 */  fxch    %st(2)\n.L152:\n  /* 152 */  fstps   0x28c(%ebx)\n  /* 158 */  mov     $0x1,%esi\n  /* 15d */  mov     %esi,0x2dc(%ebx)\n  /* 163 */  fstps   0x290(%ebx)\n  /* 169 */  fstps   0x294(%ebx)\n  /* 16f */  flds    0x10(%ebx)\n  /* 172 */  fsts    0x298(%ebx)\n  /* 178 */  flds    0x14(%ebx)\n  /* 17b */  fsts    0x29c(%ebx)\n  /* 181 */  flds    0x18(%ebx)\n  /* 184 */  fsts    0x2a0(%ebx)\n  /* 18a */  fxch    %st(5)\n  /* 18c */  fstps   0x2a4(%ebx)\n  /* 192 */  fxch    %st(3)\n  /* 194 */  fstps   0x2a8(%ebx)\n  /* 19a */  fxch    %st(1)\n  /* 19c */  fstps   0x2ac(%ebx)\n  /* 1a2 */  fstps   0x2b0(%ebx)\n  /* 1a8 */  fstps   0x2b4(%ebx)\n  /* 1ae */  fstps   0x2b8(%ebx)\n  /* 1b4 */  fldz\n  /* 1b6 */  flds    0x148(%ebx)\n  /* 1bc */  fucomi  %st(1),%st\n  /* 1be */  fstp    %st(1)\n  /* 1c0 */  jp      .L1d6\n  /* 1c2 */  jne     .L1d6\n  /* 1c4 */  fstp    %st(0)\n  /* 1c6 */  movl    $0x41c80000,0x148(%ebx)\n  /* 1d0 */  flds    =0x41c80000 (25f)\n.L1d6:\n  /* 1d6 */  fsts    0x2cc(%ebx)\n  /* 1dc */  fsts    0x2d0(%ebx)\n  /* 1e2 */  fstps   0x2c8(%ebx)\n  /* 1e8 */  fldz\n  /* 1ea */  flds    0x250(%ebx)\n  /* 1f0 */  fucomi  %st(1),%st\n  /* 1f2 */  fstp    %st(1)\n  /* 1f4 */  jp      .L270\n  /* 1f6 */  jne     .L270\n  /* 1f8 */  fstp    %st(0)\n  /* 1fa */  fld1\n  /* 1fc */  mov     $door_use,%ecx\n  /* 201 */  mov     %ecx,0x1c0(%ebx)\n  /* 207 */  fchs\n  /* 209 */  fsts    0x250(%ebx)\n  /* 20f */  fstps   0x2d8(%ebx)\n.L215:\n  /* 215 */  or      $0x20,%eax\n  /* 218 */  mov     %eax,0x11c(%ebx)\n.L21e:\n  /* 21e */  mov     $\"func_door\",%eax\n  /* 223 */  mov     %eax,0x118(%ebx)\n  /* 229 */  mov     %ebx,0x20(%esp)\n  /* 22d */  add     $0x14,%esp\n  /* 230 */  pop     %ebx\n  /* 231 */  pop     %esi\n  /* 232 */  jmp     *gi+0x48\n  /* 238 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  movl    $\"world/mov_watr.wav\",(%esp)\n  /* 247 */  call    *gi+0x24\n  /* 24d */  mov     %eax,0x2bc(%ebx)\n  /* 253 */  movl    $\"world/stp_watr.wav\",(%esp)\n  /* 25a */  call    *gi+0x24\n  /* 260 */  mov     %eax,0x2c4(%ebx)\n  /* 266 */  jmp     .L5f\n  /* 26b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  fsts    0x2d8(%ebx)\n  /* 276 */  mov     $door_use,%edx\n  /* 27b */  mov     %edx,0x1c0(%ebx)\n  /* 281 */  fld1\n  /* 283 */  fchs\n  /* 285 */  fxch    %st(1)\n  /* 287 */  fucomip %st(1),%st\n  /* 289 */  fstp    %st(0)\n  /* 28b */  jp      .L21e\n  /* 28d */  jne     .L21e\n  /* 28f */  jmp     .L215\n","c":"#include \"g_local.h\"\n\n#define DOOR_START_OPEN 1\n#define DOOR_TOGGLE 32\n#define STATE_BOTTOM 1\nvoid door_use(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_func_water(edict_t *self)\n{\n    vec3_t abs_movedir;\n\n    G_SetMovedir(self->s.angles, self->movedir);\n    self->movetype = MOVETYPE_PUSH;\n    self->solid = SOLID_BSP;\n    gi.setmodel(self, self->model);\n\n    switch (self->sounds)\n    {\n    default:\n        break;\n    case 1:\n        self->moveinfo.sound_start = gi.soundindex(\"world/mov_watr.wav\");\n        self->moveinfo.sound_end = gi.soundindex(\"world/stp_watr.wav\");\n        break;\n    case 2:\n        self->moveinfo.sound_start = gi.soundindex(\"world/mov_watr.wav\");\n        self->moveinfo.sound_end = gi.soundindex(\"world/stp_watr.wav\");\n        break;\n    }\n\n    VectorCopy(self->s.origin, self->pos1);\n    abs_movedir[0] = fabs(self->movedir[0]);\n    abs_movedir[1] = fabs(self->movedir[1]);\n    abs_movedir[2] = fabs(self->movedir[2]);\n    self->moveinfo.distance = abs_movedir[0] * self->size[0] + abs_movedir[1] * self->size[1] + abs_movedir[2] * self->size[2] - st.lip;\n    VectorMA(self->pos1, self->moveinfo.distance, self->movedir, self->pos2);\n\n    if (self->spawnflags & DOOR_START_OPEN)\n    {\n        VectorCopy(self->pos2, self->s.origin);\n        VectorCopy(self->pos1, self->pos2);\n        VectorCopy(self->s.origin, self->pos1);\n    }\n\n    VectorCopy(self->pos1, self->moveinfo.start_origin);\n    VectorCopy(self->s.angles, self->moveinfo.start_angles);\n    VectorCopy(self->pos2, self->moveinfo.end_origin);\n    VectorCopy(self->s.angles, self->moveinfo.end_angles);\n\n    self->moveinfo.state = STATE_BOTTOM;\n\n    if (!self->speed)\n        self->speed = 25;\n    self->moveinfo.accel = self->moveinfo.decel = self->moveinfo.speed = self->speed;\n\n    if (!self->wait)\n        self->wait = -1;\n    self->moveinfo.wait = self->wait;\n\n    self->use = door_use;\n\n    if (self->wait == -1)\n        self->spawnflags |= DOOR_TOGGLE;\n\n    self->classname = \"func_door\";\n\n    gi.linkentity(self);\n}\n","size":657,"score":100,"agent":"kuncc/2","pid":3,"session":3047,"ts":1791759509203}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2960,"symbol":"BossExplode","file":"m_supertank.c","asm":"# BossExplode  (TU m_supertank.c, section .text, 665 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nBossExplode:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $BossExplode,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x34,%esp\n  /* 00a */  mov     0x40(%esp),%ebx\n  /* 00e */  mov     %eax,0x1b4(%ebx)\n  /* 014 */  flds    0x4(%ebx)\n  /* 017 */  fstps   0x24(%esp)\n  /* 01b */  flds    0x8(%ebx)\n  /* 01e */  fstps   0x28(%esp)\n  /* 022 */  flds    0xc(%ebx)\n  /* 025 */  fstps   0x2c(%esp)\n  /* 029 */  call    rand\n  /* 02e */  and     $0xf,%eax\n  /* 031 */  add     $0x18,%eax\n  /* 034 */  mov     %eax,0x1c(%esp)\n  /* 038 */  mov     0x214(%ebx),%eax\n  /* 03e */  fildl   0x1c(%esp)\n  /* 042 */  fadds   0x2c(%esp)\n  /* 046 */  lea     0x1(%eax),%edx\n  /* 049 */  cmp     $0x8,%eax\n  /* 04c */  mov     %edx,0x214(%ebx)\n  /* 052 */  fstps   0x2c(%esp)\n  /* 056 */  ja      .L7c\n  /* 058 */  jmp     *.rodata+0x0(,%eax,4)\n  /* 05f */  nop\n  /* 060 */  flds    =0x42400000 (48f)\n  /* 066 */  fsubrs  0x24(%esp)\n  /* 06a */  fstps   0x24(%esp)\n  /* 06e */  flds    =0x42400000 (48f)\n  /* 074 */  fadds   0x28(%esp)\n  /* 078 */  fstps   0x28(%esp)\n.L7c:\n  /* 07c */  movl    $0x3,(%esp)\n  /* 083 */  call    *gi+0x64\n  /* 089 */  movl    $0x5,(%esp)\n  /* 090 */  call    *gi+0x64\n  /* 096 */  lea     0x24(%esp),%eax\n  /* 09a */  mov     %eax,(%esp)\n  /* 09d */  call    *gi+0x78\n  /* 0a3 */  mov     $0x2,%eax\n  /* 0a8 */  mov     %eax,0x4(%esp)\n  /* 0ac */  lea     0x4(%ebx),%eax\n  /* 0af */  mov     %eax,(%esp)\n  /* 0b2 */  call    *gi+0x58\n  /* 0b8 */  fldl    =0x3fb999999999999a (0.1)\n  /* 0be */  fadds   level+0x4\n  /* 0c4 */  fstps   0x1ac(%ebx)\n  /* 0ca */  add     $0x34,%esp\n  /* 0cd */  pop     %ebx\n  /* 0ce */  pop     %esi\n  /* 0cf */  ret\n  /* 0d0 */  flds    =0x42400000 (48f)\n  /* 0d6 */  fadds   0x24(%esp)\n  /* 0da */  fstps   0x24(%esp)\n  /* 0de */  flds    =0x42400000 (48f)\n  /* 0e4 */  fsubrs  0x28(%esp)\n  /* 0e8 */  fstps   0x28(%esp)\n  /* 0ec */  jmp     .L7c\n  /* 0ee */  xchg    %ax,%ax\n  /* 0f0 */  movl    $0x0,0x4c(%ebx)\n  /* 0f7 */  mov     $0x4,%esi\n.Lfc:\n  /* 0fc */  mov     %ebx,(%esp)\n  /* 0ff */  xor     %eax,%eax\n  /* 101 */  mov     %eax,0xc(%esp)\n  /* 105 */  mov     $0x1f4,%eax\n  /* 10a */  mov     %eax,0x8(%esp)\n  /* 10e */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%eax\n  /* 113 */  mov     %eax,0x4(%esp)\n  /* 117 */  call    ThrowGib\n  /* 11c */  dec     %esi\n  /* 11d */  jne     .Lfc\n  /* 11f */  mov     $0x8,%esi\n  /* 124 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     $0x1,%eax\n  /* 135 */  mov     $0x1f4,%edx\n  /* 13a */  mov     %eax,0xc(%esp)\n  /* 13e */  mov     $\"models/objects/gibs/sm_metal/tris.md2\",%ecx\n  /* 143 */  mov     %edx,0x8(%esp)\n  /* 147 */  mov     %ecx,0x4(%esp)\n  /* 14b */  mov     %ebx,(%esp)\n  /* 14e */  call    ThrowGib\n  /* 153 */  dec     %esi\n  /* 154 */  jne     .L130\n  /* 156 */  xor     %edx,%edx\n  /* 158 */  mov     $0x1f4,%ecx\n  /* 15d */  mov     %edx,0xc(%esp)\n  /* 161 */  mov     $\"models/objects/gibs/chest/tris.md2\",%esi\n  /* 166 */  mov     %ecx,0x8(%esp)\n  /* 16a */  mov     %esi,0x4(%esp)\n  /* 16e */  mov     %ebx,(%esp)\n  /* 171 */  call    ThrowGib\n  /* 176 */  mov     $0x1,%eax\n  /* 17b */  mov     %eax,0xc(%esp)\n  /* 17f */  mov     $0x1f4,%eax\n  /* 184 */  mov     %eax,0x8(%esp)\n  /* 188 */  mov     $\"models/objects/gibs/gear/tris.md2\",%eax\n  /* 18d */  mov     %eax,0x4(%esp)\n  /* 191 */  mov     %ebx,(%esp)\n  /* 194 */  call    ThrowHead\n  /* 199 */  mov     $0x2,%eax\n  /* 19e */  mov     %eax,0x1ec(%ebx)\n  /* 1a4 */  add     $0x34,%esp\n  /* 1a7 */  pop     %ebx\n  /* 1a8 */  pop     %esi\n  /* 1a9 */  ret\n  /* 1aa */  lea     0x0(%esi),%esi\n  /* 1b0 */  flds    =0x41c00000 (24f)\n  /* 1b6 */  fsubrs  0x24(%esp)\n  /* 1ba */  fstps   0x24(%esp)\n  /* 1be */  flds    =0x41c00000 (24f)\n  /* 1c4 */  fsubrs  0x28(%esp)\n  /* 1c8 */  fstps   0x28(%esp)\n  /* 1cc */  jmp     .L7c\n  /* 1d1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 1d8 */  flds    =0x41c00000 (24f)\n  /* 1de */  fadds   0x24(%esp)\n  /* 1e2 */  fstps   0x24(%esp)\n  /* 1e6 */  flds    =0x41c00000 (24f)\n  /* 1ec */  fadds   0x28(%esp)\n  /* 1f0 */  fstps   0x28(%esp)\n  /* 1f4 */  jmp     .L7c\n  /* 1f9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 200 */  flds    =0x41c00000 (24f)\n  /* 206 */  fadds   0x24(%esp)\n  /* 20a */  fstps   0x24(%esp)\n  /* 20e */  flds    =0x41c00000 (24f)\n  /* 214 */  fsubrs  0x28(%esp)\n  /* 218 */  fstps   0x28(%esp)\n  /* 21c */  jmp     .L7c\n  /* 221 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 228 */  flds    =0x41c00000 (24f)\n  /* 22e */  fsubrs  0x24(%esp)\n  /* 232 */  fstps   0x24(%esp)\n  /* 236 */  flds    =0x41c00000 (24f)\n  /* 23c */  fadds   0x28(%esp)\n  /* 240 */  fstps   0x28(%esp)\n  /* 244 */  jmp     .L7c\n  /* 249 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 250 */  flds    =0x42400000 (48f)\n  /* 256 */  fsubrs  0x24(%esp)\n  /* 25a */  fstps   0x24(%esp)\n  /* 25e */  flds    =0x42400000 (48f)\n  /* 264 */  fsubrs  0x28(%esp)\n  /* 268 */  fstps   0x28(%esp)\n  /* 26c */  jmp     .L7c\n  /* 271 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 278 */  flds    =0x42400000 (48f)\n  /* 27e */  fadds   0x24(%esp)\n  /* 282 */  fstps   0x24(%esp)\n  /* 286 */  flds    =0x42400000 (48f)\n  /* 28c */  fadds   0x28(%esp)\n  /* 290 */  fstps   0x28(%esp)\n  /* 294 */  jmp     .L7c\n","c":"#include \"g_local.h\"\n#include \"m_supertank.h\"\n\nvoid BossExplode(edict_t *self)\n{\n\tvec3_t org;\n\tint n;\n\n\tself->think = BossExplode;\n\tVectorCopy(self->s.origin, org);\n\torg[2] += 24 + (rand() & 15);\n\tswitch (self->count++)\n\t{\n\tcase 0: org[0] -= 24; org[1] -= 24; break;\n\tcase 1: org[0] += 24; org[1] += 24; break;\n\tcase 2: org[0] += 24; org[1] -= 24; break;\n\tcase 3: org[0] -= 24; org[1] += 24; break;\n\tcase 4: org[0] -= 48; org[1] -= 48; break;\n\tcase 5: org[0] += 48; org[1] += 48; break;\n\tcase 6: org[0] -= 48; org[1] += 48; break;\n\tcase 7: org[0] += 48; org[1] -= 48; break;\n\tcase 8:\n\t\tself->s.sound = 0;\n\t\tfor (n = 0; n < 4; n++)\n\t\t\tThrowGib(self, \"models/objects/gibs/sm_meat/tris.md2\", 500, GIB_ORGANIC);\n\t\tfor (n = 0; n < 8; n++)\n\t\t\tThrowGib(self, \"models/objects/gibs/sm_metal/tris.md2\", 500, GIB_METALLIC);\n\t\tThrowGib(self, \"models/objects/gibs/chest/tris.md2\", 500, GIB_ORGANIC);\n\t\tThrowHead(self, \"models/objects/gibs/gear/tris.md2\", 500, GIB_METALLIC);\n\t\tself->deadflag = DEAD_DEAD;\n\t\treturn;\n\t}\n\tgi.WriteByte(svc_temp_entity);\n\tgi.WriteByte(TE_EXPLOSION1);\n\tgi.WritePosition(org);\n\tgi.multicast(self->s.origin, MULTICAST_PVS);\n\tself->nextthink = level.time + 0.1;\n}\n","size":665,"score":100,"agent":"kuncc/5","pid":6,"session":3049,"ts":1791759513394}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2285,"symbol":"SP_func_door_secret","file":"g_func.c","asm":"# SP_func_door_secret  (TU g_func.c, section .text, 683 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_func_door_secret:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     $door_secret_use,%edi\n  /* 007 */  push    %esi\n  /* 008 */  mov     $door_secret_blocked,%esi\n  /* 00d */  push    %ebx\n  /* 00e */  sub     $0x5c,%esp\n  /* 011 */  movl    $\"doors/dr1_strt.wav\",(%esp)\n  /* 018 */  mov     0x70(%esp),%ebx\n  /* 01c */  call    *gi+0x24\n  /* 022 */  mov     %eax,0x2bc(%ebx)\n  /* 028 */  movl    $\"doors/dr1_mid.wav\",(%esp)\n  /* 02f */  call    *gi+0x24\n  /* 035 */  mov     %eax,0x2c0(%ebx)\n  /* 03b */  movl    $\"doors/dr1_end.wav\",(%esp)\n  /* 042 */  call    *gi+0x24\n  /* 048 */  mov     $0x2,%edx\n  /* 04d */  mov     $0x3,%ecx\n  /* 052 */  mov     %edx,0x104(%ebx)\n  /* 058 */  mov     %ecx,0xf8(%ebx)\n  /* 05e */  mov     %eax,0x2c4(%ebx)\n  /* 064 */  mov     0x10c(%ebx),%eax\n  /* 06a */  mov     %ebx,(%esp)\n  /* 06d */  mov     %eax,0x4(%esp)\n  /* 071 */  call    *gi+0x2c\n  /* 077 */  mov     0x12c(%ebx),%ebp\n  /* 07d */  mov     %esi,0x1b8(%ebx)\n  /* 083 */  mov     %edi,0x1c0(%ebx)\n  /* 089 */  test    %ebp,%ebp\n  /* 08b */  je      .L1f0\n  /* 091 */  testb   $0x1,0x11c(%ebx)\n  /* 098 */  jne     .L1f0\n.L9e:\n  /* 09e */  mov     0x204(%ebx),%eax\n  /* 0a4 */  test    %eax,%eax\n  /* 0a6 */  jne     .Lb3\n  /* 0a8 */  mov     $0x2,%eax\n  /* 0ad */  mov     %eax,0x204(%ebx)\n.Lb3:\n  /* 0b3 */  fldz\n  /* 0b5 */  flds    0x250(%ebx)\n  /* 0bb */  fucomip %st(1),%st\n  /* 0bd */  fstp    %st(0)\n  /* 0bf */  jp      .Lcd\n  /* 0c1 */  jne     .Lcd\n  /* 0c3 */  movl    $0x40a00000,0x250(%ebx)\n.Lcd:\n  /* 0cd */  flds    =0x42480000 (50f)\n  /* 0d3 */  lea     0x10(%ebx),%eax\n  /* 0d6 */  lea     0x44(%esp),%edx\n  /* 0da */  fsts    0x2cc(%ebx)\n  /* 0e0 */  fsts    0x2d0(%ebx)\n  /* 0e6 */  lea     0x38(%esp),%ebp\n  /* 0ea */  lea     0x2c(%esp),%edi\n  /* 0ee */  fstps   0x2c8(%ebx)\n  /* 0f4 */  mov     %eax,(%esp)\n  /* 0f7 */  mov     %edx,0xc(%esp)\n  /* 0fb */  mov     %ebp,0x8(%esp)\n  /* 0ff */  mov     %edi,0x4(%esp)\n  /* 103 */  call    AngleVectors\n  /* 108 */  mov     0x11c(%ebx),%eax\n  /* 10e */  test    $0x4,%al\n  /* 110 */  fldz\n  /* 112 */  fsts    0x18(%ebx)\n  /* 115 */  fsts    0x14(%ebx)\n  /* 118 */  fstps   0x10(%ebx)\n  /* 11b */  flds    0xec(%ebx)\n  /* 121 */  flds    0xf0(%ebx)\n  /* 127 */  flds    0xf4(%ebx)\n  /* 12d */  flds    0x30(%esp)\n  /* 131 */  fmul    %st(2),%st\n  /* 133 */  flds    0x2c(%esp)\n  /* 137 */  fmul    %st(4),%st\n  /* 139 */  faddp   %st,%st(1)\n  /* 13b */  flds    0x34(%esp)\n  /* 13f */  fmul    %st(2),%st\n  /* 141 */  faddp   %st,%st(1)\n  /* 143 */  fabs\n  /* 145 */  je      .L250\n  /* 14b */  fstps   0x18(%esp)\n  /* 14f */  fxch    %st(2)\n  /* 151 */  fmuls   0x44(%esp)\n  /* 155 */  fxch    %st(1)\n  /* 157 */  lea     0x44(%esp),%edx\n  /* 15b */  mov     %edx,0x8(%esp)\n  /* 15f */  lea     0x4(%ebx),%eax\n  /* 162 */  mov     %eax,(%esp)\n  /* 165 */  lea     0x160(%ebx),%esi\n  /* 16b */  fmuls   0x48(%esp)\n  /* 16f */  mov     %esi,0xc(%esp)\n  /* 173 */  faddp   %st,%st(1)\n  /* 175 */  fxch    %st(1)\n  /* 177 */  fmuls   0x4c(%esp)\n  /* 17b */  faddp   %st,%st(1)\n  /* 17d */  fabs\n  /* 17f */  fchs\n  /* 181 */  fstps   0x4(%esp)\n  /* 185 */  call    VectorMA\n  /* 18a */  flds    0x18(%esp)\n.L18e:\n  /* 18e */  mov     %edi,0x8(%esp)\n  /* 192 */  lea     0x16c(%ebx),%eax\n  /* 198 */  mov     %eax,0xc(%esp)\n  /* 19c */  fstps   0x4(%esp)\n  /* 1a0 */  mov     %esi,(%esp)\n  /* 1a3 */  call    VectorMA\n  /* 1a8 */  mov     0x1e0(%ebx),%eax\n  /* 1ae */  test    %eax,%eax\n  /* 1b0 */  je      .L218\n  /* 1b2 */  mov     %eax,0x1e4(%ebx)\n  /* 1b8 */  mov     $0x1,%edi\n  /* 1bd */  mov     $door_killed,%ebp\n  /* 1c2 */  mov     %edi,0x200(%ebx)\n  /* 1c8 */  mov     %ebp,0x1c8(%ebx)\n.L1ce:\n  /* 1ce */  mov     $\"func_door\",%eax\n  /* 1d3 */  mov     %eax,0x118(%ebx)\n  /* 1d9 */  mov     %ebx,(%esp)\n  /* 1dc */  call    *gi+0x48\n  /* 1e2 */  add     $0x5c,%esp\n  /* 1e5 */  pop     %ebx\n  /* 1e6 */  pop     %esi\n  /* 1e7 */  pop     %edi\n  /* 1e8 */  pop     %ebp\n  /* 1e9 */  ret\n  /* 1ea */  lea     0x0(%esi),%esi\n.L1f0:\n  /* 1f0 */  xor     %eax,%eax\n  /* 1f2 */  mov     %eax,0x1e0(%ebx)\n  /* 1f8 */  mov     $0x1,%eax\n  /* 1fd */  mov     %eax,0x200(%ebx)\n  /* 203 */  mov     $door_secret_die,%eax\n  /* 208 */  mov     %eax,0x1c8(%ebx)\n  /* 20e */  jmp     .L9e\n  /* 213 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L218:\n  /* 218 */  mov     0x12c(%ebx),%esi\n  /* 21e */  test    %esi,%esi\n  /* 220 */  je      .L1ce\n  /* 222 */  mov     0x114(%ebx),%ecx\n  /* 228 */  test    %ecx,%ecx\n  /* 22a */  je      .L1ce\n  /* 22c */  movl    $\"misc/talk.wav\",(%esp)\n  /* 233 */  call    *gi+0x24\n  /* 239 */  mov     $door_touch,%edx\n  /* 23e */  mov     %edx,0x1bc(%ebx)\n  /* 244 */  jmp     .L1ce\n  /* 246 */  xchg    %ax,%ax\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  fstps   0x1c(%esp)\n  /* 254 */  fxch    %st(2)\n  /* 256 */  and     $0x2,%eax\n  /* 259 */  fmuls   0x38(%esp)\n  /* 25d */  fxch    %st(1)\n  /* 25f */  mov     %eax,0x18(%esp)\n  /* 263 */  mov     %ebp,0x8(%esp)\n  /* 267 */  lea     0x4(%ebx),%eax\n  /* 26a */  mov     %eax,(%esp)\n  /* 26d */  lea     0x160(%ebx),%esi\n  /* 273 */  mov     %esi,0xc(%esp)\n  /* 277 */  fmuls   0x3c(%esp)\n  /* 27b */  faddp   %st,%st(1)\n  /* 27d */  fxch    %st(1)\n  /* 27f */  fmuls   0x40(%esp)\n  /* 283 */  faddp   %st,%st(1)\n  /* 285 */  fabs\n  /* 287 */  fildl   0x18(%esp)\n  /* 28b */  fsubrs  =0x3f800000 (1f)\n  /* 291 */  fstps   0x18(%esp)\n  /* 295 */  fmuls   0x18(%esp)\n  /* 299 */  fstps   0x4(%esp)\n  /* 29d */  call    VectorMA\n  /* 2a2 */  flds    0x1c(%esp)\n  /* 2a6 */  jmp     .L18e\n","c":"#include \"g_local.h\"\n\nvoid door_secret_use(edict_t *self, edict_t *other, edict_t *activator);\nvoid door_secret_blocked(edict_t *self, edict_t *other);\nvoid door_secret_die(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nvoid door_killed(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nvoid door_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\n\nvoid SP_func_door_secret(edict_t *ent)\n{\n    vec3_t forward, right, up;\n    float side, width, length;\n\n    ent->moveinfo.sound_start = gi.soundindex(\"doors/dr1_strt.wav\");\n    ent->moveinfo.sound_middle = gi.soundindex(\"doors/dr1_mid.wav\");\n    ent->moveinfo.sound_end = gi.soundindex(\"doors/dr1_end.wav\");\n\n    ent->movetype = MOVETYPE_PUSH;\n    ent->solid = SOLID_BSP;\n    gi.setmodel(ent, ent->model);\n\n    ent->blocked = door_secret_blocked;\n    ent->use = door_secret_use;\n\n    if (!ent->targetname || (ent->spawnflags & 1))\n    {\n        ent->health = 0;\n        ent->takedamage = DAMAGE_YES;\n        ent->die = door_secret_die;\n    }\n\n    if (!ent->dmg)\n        ent->dmg = 2;\n    if (ent->wait == 0)\n        ent->wait = 5;\n\n    ent->moveinfo.accel =\n    ent->moveinfo.decel =\n    ent->moveinfo.speed = 50;\n\n    AngleVectors(ent->s.angles, forward, right, up);\n    VectorClear(ent->s.angles);\n    side = 1.0 - (ent->spawnflags & 2);\n    if (ent->spawnflags & 4)\n        width = fabs(DotProduct(up, ent->size));\n    else\n        width = fabs(DotProduct(right, ent->size));\n    length = fabs(DotProduct(forward, ent->size));\n    if (ent->spawnflags & 4)\n        VectorMA(ent->s.origin, -1 * width, up, ent->pos1);\n    else\n        VectorMA(ent->s.origin, side * width, right, ent->pos1);\n    VectorMA(ent->pos1, length, forward, ent->pos2);\n\n    if (ent->health)\n    {\n        ent->takedamage = DAMAGE_YES;\n        ent->die = door_killed;\n        ent->max_health = ent->health;\n    }\n    else if (ent->targetname && ent->message)\n    {\n        gi.soundindex(\"misc/talk.wav\");\n        ent->touch = door_touch;\n    }\n\n    ent->classname = \"func_door\";\n\n    gi.linkentity(ent);\n}\n","size":683,"score":100,"agent":"kuncc/7","pid":8,"session":3052,"ts":1791759517621}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2917,"symbol":"soldier_duck_down","file":"m_soldier.c","asm":"# soldier_duck_down  (TU m_soldier.c, section .text, 81 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_duck_down:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0x308(%eax),%edx\n  /* 00a */  test    $0x8,%dh\n  /* 00d */  jne     .L50\n  /* 00f */  flds    =0x42000000 (32f)\n  /* 015 */  or      $0x800,%edx\n  /* 01b */  fsubrs  0xd0(%eax)\n  /* 021 */  mov     %edx,0x308(%eax)\n  /* 027 */  mov     $0x1,%edx\n  /* 02c */  mov     %edx,0x200(%eax)\n  /* 032 */  fstps   0xd0(%eax)\n  /* 038 */  fld1\n  /* 03a */  fadds   level+0x4\n  /* 040 */  fstps   0x33c(%eax)\n  /* 046 */  mov     %eax,0x4(%esp)\n  /* 04a */  jmp     *gi+0x48\n.L50:\n  /* 050 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nvoid soldier_duck_down(edict_t *self)\n{\n\tif (self->monsterinfo.aiflags & AI_DUCKED)\n\t\treturn;\n\tself->monsterinfo.aiflags |= AI_DUCKED;\n\tself->maxs[2] -= 32;\n\tself->takedamage = DAMAGE_YES;\n\tself->monsterinfo.pausetime = level.time + 1;\n\tgi.linkentity(self);\n}\n","size":81,"score":100,"agent":"frong","pid":23,"session":3056,"ts":1791759532893}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3045,"symbol":"P_FallingDamage","file":"p_view.c","asm":"# P_FallingDamage  (TU p_view.c, section .text, 672 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_FallingDamage:\n  /* 000 */  sub     $0x5c,%esp\n  /* 003 */  mov     0x60(%esp),%eax\n  /* 007 */  cmpl    $0xff,0x28(%eax)\n  /* 00e */  jne     .L1e2\n  /* 014 */  cmpl    $0x1,0x104(%eax)\n  /* 01b */  je      .L1e2\n  /* 021 */  mov     0x54(%eax),%edx\n  /* 024 */  mov     0x228(%eax),%ecx\n  /* 02a */  flds    0xe58(%edx)\n  /* 030 */  fldz\n  /* 032 */  fcomip  %st(1),%st\n  /* 034 */  ja      .L200\n  /* 03a */  jmp     .L42\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  fstp    %st(0)\n.L42:\n  /* 042 */  test    %ecx,%ecx\n  /* 044 */  je      .L1c8\n  /* 04a */  flds    0x180(%eax)\n.L50:\n  /* 050 */  fsubp   %st,%st(1)\n.L52:\n  /* 052 */  mov     0x264(%eax),%ecx\n  /* 058 */  cmp     $0x3,%ecx\n  /* 05b */  je      .L1d0\n  /* 061 */  fmul    %st(0),%st\n  /* 063 */  cmp     $0x2,%ecx\n  /* 066 */  fldl    =0x3f1a36e2eb1c432d (0.0001)\n  /* 06c */  fmulp   %st,%st(1)\n  /* 06e */  fstps   0x38(%esp)\n  /* 072 */  flds    0x38(%esp)\n  /* 076 */  je      .L1f0\n  /* 07c */  dec     %ecx\n  /* 07d */  jne     .L85\n  /* 07f */  fmuls   =0x3f000000 (0.5f)\n.L85:\n  /* 085 */  fld1\n  /* 087 */  fcomip  %st(1),%st\n  /* 089 */  ja      .L1d8\n  /* 08f */  flds    =0x41700000 (15f)\n  /* 095 */  fcomip  %st(1),%st\n  /* 097 */  ja      .L220\n  /* 09d */  flds    =0x3f000000 (0.5f)\n  /* 0a3 */  fmul    %st(1),%st\n  /* 0a5 */  fsts    0xe1c(%edx)\n  /* 0ab */  flds    level+0x4\n  /* 0b1 */  fldl    =0x3fd3333333333333 (0.3)\n  /* 0b7 */  fadd    %st(1),%st\n  /* 0b9 */  fstps   0x38(%esp)\n  /* 0bd */  flds    =0x42200000 (40f)\n  /* 0c3 */  fxch    %st(2)\n  /* 0c5 */  fcomip  %st(2),%st\n  /* 0c7 */  fstp    %st(1)\n  /* 0c9 */  jbe     .L230\n  /* 0cf */  movl    $0x42200000,0xe1c(%edx)\n  /* 0d9 */  mov     0x1e0(%eax),%ecx\n  /* 0df */  flds    0x38(%esp)\n  /* 0e3 */  fstps   0xe18(%edx)\n  /* 0e9 */  test    %ecx,%ecx\n  /* 0eb */  jle     .Lf4\n.Led:\n  /* 0ed */  movl    $0x5,0x50(%eax)\n.Lf4:\n  /* 0f4 */  movl    $0x3f800000,0x4c(%esp)\n  /* 0fc */  fstps   0x1d0(%eax)\n  /* 102 */  mov     deathmatch,%edx\n  /* 108 */  fldz\n  /* 10a */  fsts    0x44(%esp)\n  /* 10e */  fsts    0x48(%esp)\n  /* 112 */  flds    0x14(%edx)\n  /* 115 */  fucomip %st(1),%st\n  /* 117 */  fstp    %st(0)\n  /* 119 */  jp      .L121\n  /* 11b */  je      .L288\n.L121:\n  /* 121 */  mov     dmflags,%edx\n  /* 127 */  flds    0x14(%edx)\n  /* 12a */  fnstcw  0x3e(%esp)\n  /* 12e */  movzwl  0x3e(%esp),%edx\n  /* 133 */  or      $0xc00,%dx\n  /* 138 */  mov     %dx,0x3c(%esp)\n  /* 13d */  fldcw   0x3c(%esp)\n  /* 141 */  fistpl  0x38(%esp)\n  /* 145 */  fldcw   0x3e(%esp)\n  /* 149 */  testb   $0x8,0x38(%esp)\n  /* 14e */  jne     .L1e0\n.L154:\n  /* 154 */  fsubs   =0x41f00000 (30f)\n  /* 15a */  mov     $0x16,%edx\n  /* 15f */  mov     %edx,0x24(%esp)\n  /* 163 */  xor     %edx,%edx\n  /* 165 */  mov     %edx,0x1c(%esp)\n  /* 169 */  xor     %ecx,%ecx\n  /* 16b */  mov     %ecx,0x20(%esp)\n  /* 16f */  mov     $0x1,%ecx\n  /* 174 */  fmuls   =0x3f000000 (0.5f)\n  /* 17a */  mov     %eax,(%esp)\n  /* 17d */  fldcw   0x3c(%esp)\n  /* 181 */  fistpl  0x38(%esp)\n  /* 185 */  fldcw   0x3e(%esp)\n  /* 189 */  mov     0x38(%esp),%edx\n  /* 18d */  test    %edx,%edx\n  /* 18f */  cmovle  %ecx,%edx\n  /* 192 */  mov     $vec3_origin,%ecx\n  /* 197 */  mov     %ecx,0x14(%esp)\n  /* 19b */  mov     g_edicts,%ecx\n  /* 1a1 */  mov     %edx,0x18(%esp)\n  /* 1a5 */  lea     0x4(%eax),%edx\n  /* 1a8 */  mov     %edx,0x10(%esp)\n  /* 1ac */  lea     0x44(%esp),%edx\n  /* 1b0 */  mov     %edx,0xc(%esp)\n  /* 1b4 */  mov     %ecx,0x8(%esp)\n  /* 1b8 */  mov     %ecx,0x4(%esp)\n  /* 1bc */  call    T_Damage\n  /* 1c1 */  jmp     .L1e2\n  /* 1c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1c8:\n  /* 1c8 */  fstp    %st(0)\n  /* 1ca */  jmp     .L1e2\n  /* 1cc */  lea     0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  fstp    %st(0)\n  /* 1d2 */  jmp     .L1e2\n  /* 1d4 */  lea     0x0(%esi,%eiz,1),%esi\n.L1d8:\n  /* 1d8 */  fstp    %st(0)\n  /* 1da */  jmp     .L1e2\n  /* 1dc */  lea     0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  fstp    %st(0)\n.L1e2:\n  /* 1e2 */  add     $0x5c,%esp\n  /* 1e5 */  ret\n  /* 1e6 */  xchg    %ax,%ax\n  /* 1e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  fmuls   =0x3e800000 (0.25f)\n  /* 1f6 */  jmp     .L85\n  /* 1fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  flds    0x180(%eax)\n  /* 206 */  fcomi   %st(1),%st\n  /* 208 */  jbe     .L40\n  /* 20e */  test    %ecx,%ecx\n  /* 210 */  jne     .L50\n  /* 216 */  fstp    %st(0)\n  /* 218 */  jmp     .L52\n  /* 21d */  lea     0x0(%esi),%esi\n.L220:\n  /* 220 */  fstp    %st(0)\n  /* 222 */  movl    $0x2,0x50(%eax)\n  /* 229 */  jmp     .L1e2\n  /* 22b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  flds    0x38(%esp)\n  /* 234 */  fstps   0xe18(%edx)\n  /* 23a */  flds    =0x41f00000 (30f)\n  /* 240 */  fxch    %st(2)\n  /* 242 */  fcomi   %st(2),%st\n  /* 244 */  fstp    %st(2)\n  /* 246 */  ja      .L258\n  /* 248 */  fstp    %st(0)\n  /* 24a */  fstp    %st(0)\n  /* 24c */  movl    $0x3,0x50(%eax)\n  /* 253 */  jmp     .L1e2\n  /* 255 */  lea     0x0(%esi),%esi\n.L258:\n  /* 258 */  mov     0x1e0(%eax),%edx\n  /* 25e */  test    %edx,%edx\n  /* 260 */  jle     .Lf4\n  /* 266 */  flds    =0x425c0000 (55f)\n  /* 26c */  fxch    %st(2)\n  /* 26e */  fcomi   %st(2),%st\n  /* 270 */  fstp    %st(2)\n  /* 272 */  jae     .Led\n  /* 278 */  movl    $0x4,0x50(%eax)\n  /* 27f */  jmp     .Lf4\n  /* 284 */  lea     0x0(%esi,%eiz,1),%esi\n.L288:\n  /* 288 */  fnstcw  0x3e(%esp)\n  /* 28c */  movzwl  0x3e(%esp),%edx\n  /* 291 */  or      $0xc00,%dx\n  /* 296 */  mov     %dx,0x3c(%esp)\n  /* 29b */  jmp     .L154\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid P_FallingDamage(edict_t *ent)\n{\n\tfloat\tdelta;\n\tint\t\tdamage;\n\tvec3_t\tdir;\n\n\tif (ent->s.modelindex != 255)\n\t\treturn;\n\tif (ent->movetype == MOVETYPE_NOCLIP)\n\t\treturn;\n\n\tif ((ent->client->oldvelocity[2] < 0) && (ent->velocity[2] > ent->client->oldvelocity[2]) && (!ent->groundentity))\n\t{\n\t\tdelta = ent->client->oldvelocity[2];\n\t}\n\telse\n\t{\n\t\tif (!ent->groundentity)\n\t\t\treturn;\n\t\tdelta = ent->velocity[2] - ent->client->oldvelocity[2];\n\t}\n\tdelta = delta*delta * 0.0001;\n\n\tif (ent->waterlevel == 3)\n\t\treturn;\n\tif (ent->waterlevel == 2)\n\t\tdelta *= 0.25;\n\tif (ent->waterlevel == 1)\n\t\tdelta *= 0.5;\n\n\tif (delta < 1)\n\t\treturn;\n\n\tif (delta < 15)\n\t{\n\t\tent->s.event = EV_FOOTSTEP;\n\t\treturn;\n\t}\n\n\tent->client->fall_value = delta*0.5;\n\tif (ent->client->fall_value > 40)\n\t\tent->client->fall_value = 40;\n\tent->client->fall_time = level.time + FALL_TIME;\n\n\tif (!(delta > 30))\n\t{\n\t\tent->s.event = EV_FALLSHORT;\n\t\treturn;\n\t}\n\t{\n\t\tif (ent->health > 0)\n\t\t{\n\t\t\tif (delta >= 55)\n\t\t\t\tent->s.event = EV_FALLFAR;\n\t\t\telse\n\t\t\t\tent->s.event = EV_FALL;\n\t\t}\n\t\tent->pain_debounce_time = level.time;\n\t\tdamage = (delta-30)/2;\n\t\tif (damage < 1)\n\t\t\tdamage = 1;\n\t\tVectorSet (dir, 0, 0, 1);\n\t\tif (!deathmatch->value || !((int)(dmflags->value) & DF_NO_FALLING))\n\t\t{\n\t\t\tedict_t *w = g_edicts;\n\t\t\tT_Damage (ent, w, w, dir, ent->s.origin, vec3_origin, damage, 0, 0, MOD_FALLING);\n\t\t}\n\t}\n}\n","size":672,"score":100,"agent":"kuncc/6","pid":7,"session":3051,"ts":1791759539065}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3011,"symbol":"ClientUserinfoChanged","file":"p_client.c","asm":"# ClientUserinfoChanged  (TU p_client.c, section .text, 717 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nClientUserinfoChanged:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x44(%esp),%ebx\n  /* 00b */  mov     0x40(%esp),%esi\n  /* 00f */  mov     %ebx,(%esp)\n  /* 012 */  call    Info_Validate\n  /* 017 */  test    %eax,%eax\n  /* 019 */  je      .L218\n.L1f:\n  /* 01f */  mov     %ebx,(%esp)\n  /* 022 */  mov     $\"name\",%eax\n  /* 027 */  mov     %eax,0x4(%esp)\n  /* 02b */  call    Info_ValueForKey\n  /* 030 */  mov     $0xf,%edx\n  /* 035 */  mov     %edx,0x8(%esp)\n  /* 039 */  mov     %eax,0x4(%esp)\n  /* 03d */  mov     0x54(%esi),%eax\n  /* 040 */  add     $0x2bc,%eax\n  /* 045 */  mov     %eax,(%esp)\n  /* 048 */  call    strncpy\n  /* 04d */  mov     $\"spectator\",%ecx\n  /* 052 */  mov     %ecx,0x4(%esp)\n  /* 056 */  mov     %ebx,(%esp)\n  /* 059 */  call    Info_ValueForKey\n  /* 05e */  mov     0x54(%esi),%edx\n  /* 061 */  mov     %eax,%ecx\n  /* 063 */  mov     deathmatch,%eax\n  /* 068 */  fldz\n  /* 06a */  flds    0x14(%eax)\n  /* 06d */  fucomip %st(1),%st\n  /* 06f */  fstp    %st(0)\n  /* 071 */  jp      .L1b8\n  /* 077 */  mov     $0x0,%eax\n  /* 07c */  jne     .L1b8\n.L82:\n  /* 082 */  mov     %eax,0x714(%edx)\n  /* 088 */  mov     $\"skin\",%edi\n  /* 08d */  mov     %edi,0x4(%esp)\n  /* 091 */  mov     %esi,%edi\n  /* 093 */  mov     %ebx,(%esp)\n  /* 096 */  call    Info_ValueForKey\n  /* 09b */  mov     g_edicts,%ebp\n  /* 0a1 */  sub     %ebp,%edi\n  /* 0a3 */  mov     gi+0x18,%ebp\n  /* 0a9 */  sar     $0x2,%edi\n  /* 0ac */  mov     %eax,0x8(%esp)\n  /* 0b0 */  imul    $0xdb43bb1f,%edi,%edi\n  /* 0b6 */  mov     0x54(%esi),%eax\n  /* 0b9 */  movl    $\"%s\\\\%s\",(%esp)\n  /* 0c0 */  add     $0x51f,%edi\n  /* 0c6 */  add     $0x2bc,%eax\n  /* 0cb */  mov     %eax,0x4(%esp)\n  /* 0cf */  call    va\n  /* 0d4 */  mov     %edi,(%esp)\n  /* 0d7 */  mov     %eax,0x4(%esp)\n  /* 0db */  call    *%ebp\n  /* 0dd */  mov     deathmatch,%eax\n  /* 0e2 */  fldz\n  /* 0e4 */  flds    0x14(%eax)\n  /* 0e7 */  fucomip %st(1),%st\n  /* 0e9 */  fstp    %st(0)\n  /* 0eb */  jp      .Lef\n  /* 0ed */  je      .L130\n.Lef:\n  /* 0ef */  mov     dmflags,%eax\n  /* 0f4 */  flds    0x14(%eax)\n  /* 0f7 */  fnstcw  0x1e(%esp)\n  /* 0fb */  movzwl  0x1e(%esp),%eax\n  /* 100 */  or      $0xc00,%ax\n  /* 104 */  mov     %ax,0x1c(%esp)\n  /* 109 */  fldcw   0x1c(%esp)\n  /* 10d */  fistpl  0x18(%esp)\n  /* 111 */  fldcw   0x1e(%esp)\n  /* 115 */  testl   $0x8000,0x18(%esp)\n  /* 11d */  je      .L130\n  /* 11f */  mov     0x54(%esi),%eax\n  /* 122 */  movl    $0x42b40000,0x70(%eax)\n  /* 129 */  jmp     .L17a\n  /* 12b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     %ebx,(%esp)\n  /* 133 */  mov     $\"fov\",%ebp\n  /* 138 */  mov     %ebp,0x4(%esp)\n  /* 13c */  call    Info_ValueForKey\n  /* 141 */  mov     $0xa,%edx\n  /* 146 */  xor     %ecx,%ecx\n  /* 148 */  mov     %edx,0x8(%esp)\n  /* 14c */  mov     %ecx,0x4(%esp)\n  /* 150 */  mov     %eax,(%esp)\n  /* 153 */  call    strtol\n  /* 158 */  mov     0x54(%esi),%edx\n  /* 15b */  mov     %eax,0x18(%esp)\n  /* 15f */  fildl   0x18(%esp)\n  /* 163 */  fld1\n  /* 165 */  fcomip  %st(1),%st\n  /* 167 */  ja      .L1e0\n  /* 169 */  flds    =0x43200000 (160f)\n  /* 16f */  fxch    %st(1)\n  /* 171 */  fcomi   %st(1),%st\n  /* 173 */  fcmovnbe %st(1),%st\n  /* 175 */  fstp    %st(1)\n  /* 177 */  fstps   0x70(%edx)\n.L17a:\n  /* 17a */  mov     %ebx,(%esp)\n  /* 17d */  mov     $\"hand\",%edi\n  /* 182 */  mov     %edi,0x4(%esp)\n  /* 186 */  call    Info_ValueForKey\n  /* 18b */  cmpb    $0x0,(%eax)\n  /* 18e */  jne     .L1f0\n.L190:\n  /* 190 */  mov     %ebx,0x4(%esp)\n  /* 194 */  mov     $0x1ff,%eax\n  /* 199 */  mov     %eax,0x8(%esp)\n  /* 19d */  mov     0x54(%esi),%eax\n  /* 1a0 */  add     $0xbc,%eax\n  /* 1a5 */  mov     %eax,(%esp)\n  /* 1a8 */  call    strncpy\n  /* 1ad */  add     $0x2c,%esp\n  /* 1b0 */  pop     %ebx\n  /* 1b1 */  pop     %esi\n  /* 1b2 */  pop     %edi\n  /* 1b3 */  pop     %ebp\n  /* 1b4 */  ret\n  /* 1b5 */  lea     0x0(%esi),%esi\n.L1b8:\n  /* 1b8 */  xor     %eax,%eax\n  /* 1ba */  cmpb    $0x0,(%ecx)\n  /* 1bd */  je      .L82\n  /* 1c3 */  movzbl  (%ecx),%eax\n  /* 1c6 */  sub     $0x30,%eax\n  /* 1c9 */  je      .L280\n  /* 1cf */  test    %eax,%eax\n  /* 1d1 */  setne   %al\n  /* 1d4 */  movzbl  %al,%eax\n  /* 1d7 */  jmp     .L82\n  /* 1dc */  lea     0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  fstp    %st(0)\n  /* 1e2 */  movl    $0x42b40000,0x70(%edx)\n  /* 1e9 */  jmp     .L17a\n  /* 1eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  mov     $0xa,%edx\n  /* 1f5 */  xor     %ecx,%ecx\n  /* 1f7 */  mov     0x54(%esi),%edi\n  /* 1fa */  mov     %edx,0x8(%esp)\n  /* 1fe */  mov     %ecx,0x4(%esp)\n  /* 202 */  mov     %eax,(%esp)\n  /* 205 */  call    strtol\n  /* 20a */  mov     %eax,0x2cc(%edi)\n  /* 210 */  jmp     .L190\n  /* 215 */  lea     0x0(%esi),%esi\n.L218:\n  /* 218 */  test    $0x1,%bl\n  /* 21b */  mov     %ebx,%edx\n  /* 21d */  mov     $\"\\\\name\\\\badinfo\\\\skin\\\\male/grunt\",%ecx\n  /* 222 */  mov     $0x1e,%edi\n  /* 227 */  jne     .L298\n.L229:\n  /* 229 */  test    $0x2,%dl\n  /* 22c */  jne     .L2b8\n.L232:\n  /* 232 */  mov     %ebx,0x44(%esp)\n  /* 236 */  mov     %edi,%ebp\n  /* 238 */  xor     %eax,%eax\n  /* 23a */  and     $0xfffffffc,%ebp\n.L23d:\n  /* 23d */  mov     (%ecx,%eax,1),%ebx\n  /* 240 */  mov     %ebx,(%edx,%eax,1)\n  /* 243 */  add     $0x4,%eax\n  /* 246 */  cmp     %ebp,%eax\n  /* 248 */  jb      .L23d\n  /* 24a */  add     %eax,%edx\n  /* 24c */  add     %eax,%ecx\n  /* 24e */  mov     0x44(%esp),%ebx\n  /* 252 */  xor     %eax,%eax\n  /* 254 */  test    $0x2,%edi\n  /* 25a */  je      .L267\n  /* 25c */  movzwl  (%ecx),%eax\n  /* 25f */  mov     %ax,(%edx)\n  /* 262 */  mov     $0x2,%eax\n.L267:\n  /* 267 */  and     $0x1,%edi\n  /* 26a */  je      .L1f\n  /* 270 */  movzbl  (%ecx,%eax,1),%ecx\n  /* 274 */  mov     %cl,(%edx,%eax,1)\n  /* 277 */  jmp     .L1f\n  /* 27c */  lea     0x0(%esi,%eiz,1),%esi\n.L280:\n  /* 280 */  movzbl  0x1(%ecx),%eax\n  /* 284 */  test    %eax,%eax\n  /* 286 */  setne   %al\n  /* 289 */  movzbl  %al,%eax\n  /* 28c */  jmp     .L82\n  /* 291 */  lea     0x0(%esi,%eiz,1),%esi\n.L298:\n  /* 298 */  movzbl  \"\\\\name\\\\badinfo\\\\skin\\\\male/grunt\",%eax\n  /* 29f */  lea     0x1(%ebx),%edx\n  /* 2a2 */  mov     $.LC92+0x1,%ecx\n  /* 2a7 */  mov     $0x1d,%edi\n  /* 2ac */  mov     %al,(%ebx)\n  /* 2ae */  jmp     .L229\n  /* 2b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2b8:\n  /* 2b8 */  movzwl  (%ecx),%eax\n  /* 2bb */  add     $0x2,%edx\n  /* 2be */  add     $0x2,%ecx\n  /* 2c1 */  sub     $0x2,%edi\n  /* 2c4 */  mov     %ax,-0x2(%edx)\n  /* 2c8 */  jmp     .L232\n","c":"/* candidate for ClientUserinfoChanged (p_client.c, 717 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\n#define S1(n) gi.dprintf(\"f\" #n);\n#define S10(n) S1(n##0) S1(n##1) S1(n##2) S1(n##3) S1(n##4) S1(n##5) S1(n##6) S1(n##7) S1(n##8) S1(n##9)\nvoid uncc_pad_strings(void)\n{\n    S10(1) S10(2) S10(3) S10(4) S10(5) S10(6) S10(7) S10(8) S10(9)\n    S1(a) S1(b)\n}\n\nvoid ClientUserinfoChanged(edict_t *ent, char *userinfo)\n{\n    char *s;\n    int playernum;\n\n    if (!Info_Validate(userinfo))\n        strcpy(userinfo, \"\\\\name\\\\badinfo\\\\skin\\\\male/grunt\");\n\n    s = Info_ValueForKey(userinfo, \"name\");\n    strncpy(ent->client->pers.netname, s, sizeof(ent->client->pers.netname) - 1);\n\n    s = Info_ValueForKey(userinfo, \"spectator\");\n    if (deathmatch->value && *s && strcmp(s, \"0\"))\n        ent->client->pers.spectator = true;\n    else\n        ent->client->pers.spectator = false;\n\n    s = Info_ValueForKey(userinfo, \"skin\");\n    playernum = ent - g_edicts - 1;\n    gi.configstring(CS_PLAYERSKINS + playernum, va(\"%s\\\\%s\", ent->client->pers.netname, s));\n\n    if (deathmatch->value && ((int)dmflags->value & DF_FIXED_FOV)) {\n        ent->client->ps.fov = 90;\n    } else {\n        ent->client->ps.fov = atoi(Info_ValueForKey(userinfo, \"fov\"));\n        if (ent->client->ps.fov < 1)\n            ent->client->ps.fov = 90;\n        else if (ent->client->ps.fov > 160)\n            ent->client->ps.fov = 160;\n    }\n\n    s = Info_ValueForKey(userinfo, \"hand\");\n    if (strlen(s))\n        ent->client->pers.hand = atoi(s);\n\n    strncpy(ent->client->pers.userinfo, userinfo, sizeof(ent->client->pers.userinfo) - 1);\n}\n","size":717,"score":100,"agent":"kuncc/0","pid":1,"session":3055,"ts":1791759547117}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3025,"symbol":"BeginIntermission","file":"p_hud.c","asm":"# BeginIntermission  (TU p_hud.c, section .text, 748 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nBeginIntermission:\n  /* 000 */  fldz\n  /* 002 */  flds    level+0xc8\n  /* 008 */  fucomip %st(1),%st\n  /* 00a */  jp      .L24b\n  /* 010 */  jne     .L250\n  /* 016 */  push    %edi\n  /* 017 */  xor     %ecx,%ecx\n  /* 019 */  push    %esi\n  /* 01a */  mov     $0x37c,%esi\n  /* 01f */  push    %ebx\n  /* 020 */  xor     %ebx,%ebx\n  /* 022 */  sub     $0x20,%esp\n  /* 025 */  mov     %ecx,game+0x618\n  /* 02b */  mov     maxclients,%edi\n  /* 031 */  flds    0x14(%edi)\n  /* 034 */  fcomip  %st(1),%st\n  /* 036 */  fstp    %st(0)\n  /* 038 */  ja      .L58\n  /* 03a */  jmp     .L80\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  inc     %ebx\n  /* 041 */  add     $0x37c,%esi\n  /* 047 */  mov     %ebx,0x1c(%esp)\n  /* 04b */  fildl   0x1c(%esp)\n  /* 04f */  flds    0x14(%edi)\n  /* 052 */  fcomip  %st(1),%st\n  /* 054 */  fstp    %st(0)\n  /* 056 */  jbe     .L80\n.L58:\n  /* 058 */  mov     g_edicts,%eax\n  /* 05d */  add     %esi,%eax\n  /* 05f */  mov     0x58(%eax),%edx\n  /* 062 */  test    %edx,%edx\n  /* 064 */  je      .L40\n  /* 066 */  mov     0x1e0(%eax),%ecx\n  /* 06c */  test    %ecx,%ecx\n  /* 06e */  jg      .L40\n  /* 070 */  mov     %eax,(%esp)\n  /* 073 */  call    respawn\n  /* 078 */  mov     maxclients,%edi\n  /* 07e */  jmp     .L40\n.L80:\n  /* 080 */  mov     0x30(%esp),%eax\n  /* 084 */  mov     $0x2a,%edx\n  /* 089 */  flds    level+0x4\n  /* 08f */  fstps   level+0xc8\n  /* 095 */  mov     0x1f8(%eax),%eax\n  /* 09b */  mov     %edx,0x4(%esp)\n  /* 09f */  mov     %eax,(%esp)\n  /* 0a2 */  mov     %eax,level+0xcc\n  /* 0a7 */  call    strchr\n  /* 0ac */  test    %eax,%eax\n  /* 0ae */  je      .L278\n  /* 0b4 */  mov     coop,%eax\n  /* 0b9 */  fldz\n  /* 0bb */  flds    0x14(%eax)\n  /* 0be */  fucomip %st(1),%st\n  /* 0c0 */  fstp    %st(0)\n  /* 0c2 */  jp      .Lca\n  /* 0c4 */  je      .L153\n.Lca:\n  /* 0ca */  fldz\n  /* 0cc */  flds    0x14(%edi)\n  /* 0cf */  fcomi   %st(1),%st\n  /* 0d1 */  fstp    %st(1)\n  /* 0d3 */  jbe     .L14d\n  /* 0d5 */  mov     g_edicts,%eax\n  /* 0da */  xor     %esi,%esi\n  /* 0dc */  lea     0x3d0(%eax),%ebx\n  /* 0e2 */  jmp     .L107\n  /* 0e4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  inc     %esi\n  /* 0f1 */  add     $0x37c,%ebx\n  /* 0f7 */  mov     %esi,0x1c(%esp)\n  /* 0fb */  fildl   0x1c(%esp)\n  /* 0ff */  fxch    %st(1)\n  /* 101 */  fcomi   %st(1),%st\n  /* 103 */  fstp    %st(1)\n  /* 105 */  jbe     .L151\n.L107:\n  /* 107 */  mov     0x4(%ebx),%eax\n  /* 10a */  test    %eax,%eax\n  /* 10c */  je      .Lf0\n  /* 10e */  mov     $itemlist+0x38,%edx\n  /* 113 */  xor     %eax,%eax\n  /* 115 */  jmp     .L130\n  /* 117 */  nop\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 120 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  testb   $0x10,(%edx)\n  /* 133 */  je      .L140\n  /* 135 */  mov     (%ebx),%ecx\n  /* 137 */  xor     %edi,%edi\n  /* 139 */  mov     %edi,0x2e4(%ecx,%eax,4)\n.L140:\n  /* 140 */  inc     %eax\n  /* 141 */  add     $0x4c,%edx\n  /* 144 */  cmp     $0x100,%eax\n  /* 149 */  jne     .L130\n  /* 14b */  jmp     .Lf0\n.L14d:\n  /* 14d */  fstp    %st(0)\n  /* 14f */  jmp     .L153\n.L151:\n  /* 151 */  fstp    %st(0)\n.L153:\n  /* 153 */  mov     $\"info_player_intermission\",%ecx\n  /* 158 */  mov     $0x118,%ebx\n  /* 15d */  mov     %ebx,0x4(%esp)\n  /* 161 */  xor     %edx,%edx\n  /* 163 */  mov     %ecx,0x8(%esp)\n  /* 167 */  movl    $0x0,(%esp)\n  /* 16e */  mov     %edx,level+0xd0\n  /* 174 */  call    G_Find\n  /* 179 */  test    %eax,%eax\n  /* 17b */  mov     %eax,%ebx\n  /* 17d */  je      .L29f\n  /* 183 */  call    rand\n  /* 188 */  and     $0x3,%eax\n  /* 18b */  je      .L1b9\n  /* 18d */  lea     -0x1(%eax),%esi\n.L190:\n  /* 190 */  mov     %ebx,(%esp)\n  /* 193 */  mov     $0x118,%eax\n  /* 198 */  mov     $\"info_player_intermission\",%edi\n  /* 19d */  mov     %edi,0x8(%esp)\n  /* 1a1 */  mov     %eax,0x4(%esp)\n  /* 1a5 */  call    G_Find\n  /* 1aa */  test    %eax,%eax\n  /* 1ac */  mov     %eax,%ebx\n  /* 1ae */  je      .L253\n.L1b4:\n  /* 1b4 */  sub     $0x1,%esi\n  /* 1b7 */  jae     .L190\n.L1b9:\n  /* 1b9 */  flds    0x4(%ebx)\n  /* 1bc */  mov     $0x37c,%esi\n  /* 1c1 */  mov     maxclients,%edi\n  /* 1c7 */  fstps   level+0xd4\n  /* 1cd */  flds    0x8(%ebx)\n  /* 1d0 */  fstps   level+0xd8\n  /* 1d6 */  flds    0xc(%ebx)\n  /* 1d9 */  fstps   level+0xdc\n  /* 1df */  flds    0x10(%ebx)\n  /* 1e2 */  fstps   level+0xe0\n  /* 1e8 */  flds    0x14(%ebx)\n  /* 1eb */  fstps   level+0xe4\n  /* 1f1 */  flds    0x18(%ebx)\n  /* 1f4 */  xor     %ebx,%ebx\n  /* 1f6 */  fstps   level+0xe8\n  /* 1fc */  fldz\n  /* 1fe */  flds    0x14(%edi)\n  /* 201 */  fcomip  %st(1),%st\n  /* 203 */  fstp    %st(0)\n  /* 205 */  jbe     .L244\n  /* 207 */  nop\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  mov     g_edicts,%eax\n  /* 215 */  add     %esi,%eax\n  /* 217 */  mov     0x58(%eax),%edx\n  /* 21a */  test    %edx,%edx\n  /* 21c */  je      .L22c\n  /* 21e */  mov     %eax,(%esp)\n  /* 221 */  call    MoveClientToIntermission\n  /* 226 */  mov     maxclients,%edi\n.L22c:\n  /* 22c */  inc     %ebx\n  /* 22d */  add     $0x37c,%esi\n  /* 233 */  mov     %ebx,0x1c(%esp)\n  /* 237 */  fildl   0x1c(%esp)\n  /* 23b */  flds    0x14(%edi)\n  /* 23e */  fcomip  %st(1),%st\n  /* 240 */  fstp    %st(0)\n  /* 242 */  ja      .L210\n.L244:\n  /* 244 */  add     $0x20,%esp\n  /* 247 */  pop     %ebx\n  /* 248 */  pop     %esi\n  /* 249 */  pop     %edi\n  /* 24a */  ret\n.L24b:\n  /* 24b */  fstp    %st(0)\n  /* 24d */  jmp     .L252\n  /* 24f */  nop\n.L250:\n  /* 250 */  fstp    %st(0)\n.L252:\n  /* 252 */  ret\n.L253:\n  /* 253 */  movl    $0x0,(%esp)\n  /* 25a */  mov     $\"info_player_intermission\",%ecx\n  /* 25f */  mov     $0x118,%ebx\n  /* 264 */  mov     %ebx,0x4(%esp)\n  /* 268 */  mov     %ecx,0x8(%esp)\n  /* 26c */  call    G_Find\n  /* 271 */  mov     %eax,%ebx\n  /* 273 */  jmp     .L1b4\n.L278:\n  /* 278 */  mov     deathmatch,%eax\n  /* 27d */  fldz\n  /* 27f */  flds    0x14(%eax)\n  /* 282 */  fucomip %st(1),%st\n  /* 284 */  fstp    %st(0)\n  /* 286 */  jp      .L153\n  /* 28c */  jne     .L153\n  /* 292 */  mov     $0x1,%esi\n  /* 297 */  mov     %esi,level+0xd0\n  /* 29d */  jmp     .L244\n.L29f:\n  /* 29f */  movl    $0x0,(%esp)\n  /* 2a6 */  mov     $\"info_player_start\",%eax\n  /* 2ab */  mov     %eax,0x8(%esp)\n  /* 2af */  mov     $0x118,%eax\n  /* 2b4 */  mov     %eax,0x4(%esp)\n  /* 2b8 */  call    G_Find\n  /* 2bd */  test    %eax,%eax\n  /* 2bf */  mov     %eax,%ebx\n  /* 2c1 */  jne     .L1b9\n  /* 2c7 */  movl    $0x0,(%esp)\n  /* 2ce */  mov     $\"info_player_deathmatch\",%eax\n  /* 2d3 */  mov     %eax,0x8(%esp)\n  /* 2d7 */  mov     $0x118,%eax\n  /* 2dc */  mov     %eax,0x4(%esp)\n  /* 2e0 */  call    G_Find\n  /* 2e5 */  mov     %eax,%ebx\n  /* 2e7 */  jmp     .L1b9\n","c":"#include \"g_local.h\"\n\nvoid BeginIntermission (edict_t *targ)\n{\n\tint\t\ti, n;\n\tedict_t\t*ent, *client;\n\n\tif (level.intermissiontime)\n\t\treturn;\n\n\tgame.autosaved = false;\n\n\tfor (i=0 ; i<maxclients->value ; i++)\n\t{\n\t\tclient = g_edicts + 1 + i;\n\t\tif (!client->inuse)\n\t\t\tcontinue;\n\t\tif (client->health <= 0)\n\t\t\trespawn(client);\n\t}\n\n\tlevel.intermissiontime = level.time;\n\tlevel.changemap = targ->map;\n\n\tif (strstr(level.changemap, \"*\"))\n\t{\n\t\tif (coop->value)\n\t\t{\n\t\t\tfor (i=0 ; i<maxclients->value ; i++)\n\t\t\t{\n\t\t\t\tclient = g_edicts + 1 + i;\n\t\t\t\tif (!client->inuse)\n\t\t\t\t\tcontinue;\n\t\t\t\tfor (n = 0; n < MAX_ITEMS; n++)\n\t\t\t\t{\n\t\t\t\t\tif (itemlist[n].flags & IT_KEY)\n\t\t\t\t\t\tclient->client->pers.inventory[n] = 0;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\telse\n\t{\n\t\tif (!deathmatch->value)\n\t\t{\n\t\t\tlevel.exitintermission = 1;\n\t\t\treturn;\n\t\t}\n\t}\n\n\tlevel.exitintermission = 0;\n\n\tent = G_Find (NULL, FOFS(classname), \"info_player_intermission\");\n\tif (!ent)\n\t{\n\t\tent = G_Find (NULL, FOFS(classname), \"info_player_start\");\n\t\tif (!ent)\n\t\t\tent = G_Find (NULL, FOFS(classname), \"info_player_deathmatch\");\n\t}\n\telse\n\t{\n\t\ti = rand() & 3;\n\t\twhile (i--)\n\t\t{\n\t\t\tent = G_Find (ent, FOFS(classname), \"info_player_intermission\");\n\t\t\tif (!ent)\n\t\t\t\tent = G_Find (NULL, FOFS(classname), \"info_player_intermission\");\n\t\t}\n\t}\n\n\tVectorCopy (ent->s.origin, level.intermission_origin);\n\tVectorCopy (ent->s.angles, level.intermission_angle);\n\n\tfor (i=0 ; i<maxclients->value ; i++)\n\t{\n\t\tclient = g_edicts + 1 + i;\n\t\tif (!client->inuse)\n\t\t\tcontinue;\n\t\tMoveClientToIntermission (client);\n\t}\n}\n","size":748,"score":100,"agent":"kuncc/5","pid":6,"session":3059,"ts":1791759550572}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3056,"symbol":"weapon_supershotgun_fire","file":"p_weapon.c","asm":"# weapon_supershotgun_fire  (TU p_weapon.c, section .text, 717 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nweapon_supershotgun_fire:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x7c,%esp\n  /* 009 */  mov     0x90(%esp),%ebp\n  /* 010 */  lea     0x4c(%esp),%ebx\n  /* 014 */  mov     %eax,0xc(%esp)\n  /* 018 */  lea     0x58(%esp),%edi\n  /* 01c */  mov     %edi,0x8(%esp)\n  /* 020 */  mov     %ebx,0x4(%esp)\n  /* 024 */  mov     0x54(%ebp),%eax\n  /* 027 */  lea     0xe34(%eax),%edx\n  /* 02d */  mov     %edx,(%esp)\n  /* 030 */  call    AngleVectors\n  /* 035 */  mov     0x54(%ebp),%eax\n  /* 038 */  movl    $0xc0000000,0x4(%esp)\n  /* 040 */  mov     %ebx,(%esp)\n  /* 043 */  lea     0xe00(%eax),%edx\n  /* 049 */  mov     %edx,0x8(%esp)\n  /* 04d */  call    VectorScale\n  /* 052 */  mov     0x1fc(%ebp),%eax\n  /* 058 */  mov     0x54(%ebp),%edx\n  /* 05b */  sub     $0x8,%eax\n  /* 05e */  mov     %eax,0x30(%esp)\n  /* 062 */  lea     0x4(%ebp),%eax\n  /* 065 */  movl    $0xc0000000,0xdf4(%edx)\n  /* 06f */  fildl   0x30(%esp)\n  /* 073 */  movl    $0x0,0x64(%esp)\n  /* 07b */  mov     0x2cc(%edx),%edx\n  /* 081 */  mov     %eax,0x30(%esp)\n  /* 085 */  movl    $0x41000000,0x68(%esp)\n  /* 08d */  cmp     $0x1,%edx\n  /* 090 */  fstps   0x6c(%esp)\n  /* 094 */  je      .L2c0\n  /* 09a */  cmp     $0x2,%edx\n  /* 09d */  je      .L2b0\n.La3:\n  /* 0a3 */  mov     %edi,0xc(%esp)\n  /* 0a7 */  mov     0x30(%esp),%eax\n  /* 0ab */  lea     0x40(%esp),%esi\n  /* 0af */  mov     %esi,0x10(%esp)\n  /* 0b3 */  lea     0x64(%esp),%edi\n  /* 0b7 */  mov     %ebx,0x8(%esp)\n  /* 0bb */  mov     %edi,0x4(%esp)\n  /* 0bf */  mov     %eax,(%esp)\n  /* 0c2 */  call    G_ProjectSource\n  /* 0c7 */  mov     is_quad,%eax\n  /* 0cc */  test    %eax,%eax\n  /* 0ce */  jne     .L298\n  /* 0d4 */  mov     $0xc,%ecx\n  /* 0d9 */  mov     $0x6,%eax\n  /* 0de */  mov     %ecx,0x38(%esp)\n  /* 0e2 */  mov     %eax,0x34(%esp)\n.Le6:\n  /* 0e6 */  mov     0x54(%ebp),%ecx\n  /* 0e9 */  xor     %edx,%edx\n  /* 0eb */  xor     %eax,%eax\n  /* 0ed */  flds    0xe34(%ecx)\n  /* 0f3 */  fstps   0x64(%esp)\n  /* 0f7 */  flds    =0x40a00000 (5f)\n  /* 0fd */  fsubrs  0xe38(%ecx)\n  /* 103 */  fstps   0x68(%esp)\n  /* 107 */  flds    0xe3c(%ecx)\n  /* 10d */  mov     %edx,0x8(%esp)\n  /* 111 */  mov     %eax,0xc(%esp)\n  /* 115 */  fstps   0x6c(%esp)\n  /* 119 */  mov     %edi,(%esp)\n  /* 11c */  mov     %ebx,0x4(%esp)\n  /* 120 */  call    AngleVectors\n  /* 125 */  mov     $0xa,%eax\n  /* 12a */  mov     $0x3,%ecx\n  /* 12f */  mov     %eax,0x1c(%esp)\n  /* 133 */  mov     $0x1f4,%eax\n  /* 138 */  mov     %eax,0x18(%esp)\n  /* 13c */  mov     $0x3e8,%eax\n  /* 141 */  mov     %ecx,0x20(%esp)\n  /* 145 */  mov     0x34(%esp),%ecx\n  /* 149 */  mov     %eax,0x14(%esp)\n  /* 14d */  mov     0x38(%esp),%eax\n  /* 151 */  mov     %ebx,0x8(%esp)\n  /* 155 */  mov     %esi,0x4(%esp)\n  /* 159 */  mov     %ecx,0xc(%esp)\n  /* 15d */  mov     %eax,0x10(%esp)\n  /* 161 */  mov     %ebp,(%esp)\n  /* 164 */  call    fire_shotgun\n  /* 169 */  mov     0x54(%ebp),%ecx\n  /* 16c */  xor     %eax,%eax\n  /* 16e */  flds    =0x40a00000 (5f)\n  /* 174 */  fadds   0xe38(%ecx)\n  /* 17a */  mov     %eax,0xc(%esp)\n  /* 17e */  xor     %eax,%eax\n  /* 180 */  mov     %eax,0x8(%esp)\n  /* 184 */  mov     %edi,(%esp)\n  /* 187 */  mov     $0x1f4,%edi\n  /* 18c */  mov     %ebx,0x4(%esp)\n  /* 190 */  fstps   0x68(%esp)\n  /* 194 */  call    AngleVectors\n  /* 199 */  mov     $0xa,%ecx\n  /* 19e */  mov     $0x3e8,%eax\n  /* 1a3 */  mov     %ecx,0x1c(%esp)\n  /* 1a7 */  mov     0x34(%esp),%ecx\n  /* 1ab */  mov     $0x3,%edx\n  /* 1b0 */  mov     %eax,0x14(%esp)\n  /* 1b4 */  mov     0x38(%esp),%eax\n  /* 1b8 */  mov     %edx,0x20(%esp)\n  /* 1bc */  mov     %edi,0x18(%esp)\n  /* 1c0 */  mov     %ecx,0xc(%esp)\n  /* 1c4 */  mov     %eax,0x10(%esp)\n  /* 1c8 */  mov     %ebx,0x8(%esp)\n  /* 1cc */  mov     %esi,0x4(%esp)\n  /* 1d0 */  mov     %ebp,(%esp)\n  /* 1d3 */  call    fire_shotgun\n  /* 1d8 */  movl    $0x1,(%esp)\n  /* 1df */  call    *gi+0x64\n  /* 1e5 */  mov     g_edicts,%eax\n  /* 1ea */  mov     %ebp,%edx\n  /* 1ec */  sub     %eax,%edx\n  /* 1ee */  sar     $0x2,%edx\n  /* 1f1 */  imul    $0xdb43bb1f,%edx,%edx\n  /* 1f7 */  mov     %edx,(%esp)\n  /* 1fa */  call    *gi+0x68\n  /* 200 */  movzbl  is_silenced,%edx\n  /* 207 */  or      $0xd,%dl\n  /* 20a */  movzbl  %dl,%edx\n  /* 20d */  mov     %edx,(%esp)\n  /* 210 */  call    *gi+0x64\n  /* 216 */  mov     $0x2,%eax\n  /* 21b */  mov     %eax,0x4(%esp)\n  /* 21f */  mov     0x30(%esp),%eax\n  /* 223 */  mov     %eax,(%esp)\n  /* 226 */  call    *gi+0x58\n  /* 22c */  mov     0x54(%ebp),%edx\n  /* 22f */  mov     $0x1,%eax\n  /* 234 */  incl    0x5c(%edx)\n  /* 237 */  mov     %eax,0x8(%esp)\n  /* 23b */  mov     %esi,0x4(%esp)\n  /* 23f */  mov     %ebp,(%esp)\n  /* 242 */  call    PlayerNoise\n  /* 247 */  mov     dmflags,%edx\n  /* 24d */  flds    0x14(%edx)\n  /* 250 */  fnstcw  0x3e(%esp)\n  /* 254 */  movzwl  0x3e(%esp),%edx\n  /* 259 */  or      $0xc00,%dx\n  /* 25e */  mov     %dx,0x3c(%esp)\n  /* 263 */  fldcw   0x3c(%esp)\n  /* 267 */  fistpl  0x30(%esp)\n  /* 26b */  fldcw   0x3e(%esp)\n  /* 26f */  testl   $0x2000,0x30(%esp)\n  /* 277 */  jne     .L28a\n  /* 279 */  mov     0x54(%ebp),%eax\n  /* 27c */  mov     0xdb8(%eax),%edx\n  /* 282 */  subl    $0x2,0x2e4(%eax,%edx,4)\n.L28a:\n  /* 28a */  add     $0x7c,%esp\n  /* 28d */  pop     %ebx\n  /* 28e */  pop     %esi\n  /* 28f */  pop     %edi\n  /* 290 */  pop     %ebp\n  /* 291 */  ret\n  /* 292 */  lea     0x0(%esi),%esi\n.L298:\n  /* 298 */  mov     $0x30,%eax\n  /* 29d */  mov     $0x18,%edx\n  /* 2a2 */  mov     %eax,0x38(%esp)\n  /* 2a6 */  mov     %edx,0x34(%esp)\n  /* 2aa */  jmp     .Le6\n  /* 2af */  nop\n.L2b0:\n  /* 2b0 */  movl    $0x0,0x68(%esp)\n  /* 2b8 */  jmp     .La3\n  /* 2bd */  lea     0x0(%esi),%esi\n.L2c0:\n  /* 2c0 */  movl    $0xc1000000,0x68(%esp)\n  /* 2c8 */  jmp     .La3\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nextern int is_quad;\nextern byte is_silenced;\n\nstatic void P_ProjectSource (gclient_t *client, vec3_t point, vec3_t distance, vec3_t forward, vec3_t right, vec3_t result)\n{\n\tvec3_t\t_distance;\n\n\tVectorCopy (distance, _distance);\n\tif (client->pers.hand == LEFT_HANDED)\n\t\t_distance[1] *= -1;\n\telse if (client->pers.hand == CENTER_HANDED)\n\t\t_distance[1] = 0;\n\tG_ProjectSource (point, _distance, forward, right, result);\n}\n\nvoid weapon_supershotgun_fire (edict_t *ent)\n{\n\tvec3_t\t\tstart;\n\tvec3_t\t\tforward, right;\n\tvec3_t\t\toffset;\n\tvec3_t\t\tv;\n\tint\t\t\tdamage = 6;\n\tint\t\t\tkick = 12;\n\n\tAngleVectors (ent->client->v_angle, forward, right, NULL);\n\n\tVectorScale (forward, -2, ent->client->kick_origin);\n\tent->client->kick_angles[0] = -2;\n\n\tVectorSet(offset, 0, 8, ent->viewheight-8);\n\tP_ProjectSource (ent->client, ent->s.origin, offset, forward, right, start);\n\n\tif (is_quad)\n\t{\n\t\tdamage *= 4;\n\t\tkick *= 4;\n\t}\n\n\tv[PITCH] = ent->client->v_angle[PITCH];\n\tv[YAW]   = ent->client->v_angle[YAW] - 5;\n\tv[ROLL]  = ent->client->v_angle[ROLL];\n\tAngleVectors (v, forward, NULL, NULL);\n\tfire_shotgun (ent, start, forward, damage, kick, DEFAULT_SHOTGUN_HSPREAD, DEFAULT_SHOTGUN_VSPREAD, DEFAULT_SSHOTGUN_COUNT/2, MOD_SSHOTGUN);\n\tv[YAW]   = ent->client->v_angle[YAW] + 5;\n\tAngleVectors (v, forward, NULL, NULL);\n\tfire_shotgun (ent, start, forward, damage, kick, DEFAULT_SHOTGUN_HSPREAD, DEFAULT_SHOTGUN_VSPREAD, DEFAULT_SSHOTGUN_COUNT/2, MOD_SSHOTGUN);\n\n\tgi.WriteByte (svc_muzzleflash);\n\tgi.WriteShort (ent-g_edicts);\n\tgi.WriteByte (MZ_SSHOTGUN | is_silenced);\n\tgi.multicast (ent->s.origin, MULTICAST_PVS);\n\n\tent->client->ps.gunframe++;\n\tPlayerNoise(ent, start, PNOISE_WEAPON);\n\n\tif (! ( (int)dmflags->value & DF_INFINITE_AMMO ) )\n\t\tent->client->pers.inventory[ent->client->ammo_index] -= 2;\n}\n","size":717,"score":100,"agent":"kuncc/3","pid":4,"session":3057,"ts":1791759557356}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3101,"symbol":"VectorNormalize","file":"q_shared.c","asm":"# VectorNormalize  (TU q_shared.c, section .text, 81 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nVectorNormalize:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  flds    (%eax)\n  /* 006 */  flds    0x4(%eax)\n  /* 009 */  flds    0x8(%eax)\n  /* 00c */  fld     %st(2)\n  /* 00e */  fmul    %st(3),%st\n  /* 010 */  fld     %st(2)\n  /* 012 */  fmul    %st(3),%st\n  /* 014 */  faddp   %st,%st(1)\n  /* 016 */  fld     %st(1)\n  /* 018 */  fmul    %st(2),%st\n  /* 01a */  faddp   %st,%st(1)\n  /* 01c */  fsqrt\n  /* 01e */  fldz\n  /* 020 */  fxch    %st(1)\n  /* 022 */  fucomi  %st(1),%st\n  /* 024 */  fstp    %st(1)\n  /* 026 */  jp      .L38\n  /* 028 */  jne     .L38\n  /* 02a */  fstp    %st(2)\n  /* 02c */  fstp    %st(0)\n  /* 02e */  fstp    %st(1)\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  fld1\n  /* 03a */  fdiv    %st(1),%st\n  /* 03c */  fmul    %st,%st(4)\n  /* 03e */  fxch    %st(4)\n  /* 040 */  fstps   (%eax)\n  /* 042 */  fxch    %st(2)\n  /* 044 */  fmul    %st(3),%st\n  /* 046 */  fstps   0x4(%eax)\n  /* 049 */  fmulp   %st,%st(2)\n  /* 04b */  fxch    %st(1)\n  /* 04d */  fstps   0x8(%eax)\n  /* 050 */  ret\n","c":"#include \"q_shared.h\"\n\nvec_t VectorNormalize (vec3_t v)\n{\n    float length, ilength;\n\n    length = v[0]*v[0] + v[1]*v[1] + v[2]*v[2];\n    length = sqrt (length);\n\n    if (length)\n    {\n        ilength = 1/length;\n        v[0] *= ilength;\n        v[1] *= ilength;\n        v[2] *= ilength;\n    }\n\n    return length;\n}\n","size":81,"score":100,"agent":"frong","pid":23,"session":3060,"ts":1791759557727}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3060,"symbol":"NoAmmoWeaponChange","file":"p_weapon.c","asm":"# NoAmmoWeaponChange  (TU p_weapon.c, section .text, 714 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nNoAmmoWeaponChange:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  mov     0x54(%ebx),%esi\n  /* 00c */  movl    $\"slugs\",(%esp)\n  /* 013 */  call    FindItem\n  /* 018 */  sub     $itemlist,%eax\n  /* 01d */  sar     $0x2,%eax\n  /* 020 */  imul    $0x286bca1b,%eax,%eax\n  /* 026 */  mov     0x2e4(%esi,%eax,4),%ecx\n  /* 02d */  test    %ecx,%ecx\n  /* 02f */  je      .L5d\n  /* 031 */  mov     0x54(%ebx),%esi\n  /* 034 */  movl    $\"railgun\",(%esp)\n  /* 03b */  call    FindItem\n  /* 040 */  sub     $itemlist,%eax\n  /* 045 */  sar     $0x2,%eax\n  /* 048 */  imul    $0x286bca1b,%eax,%eax\n  /* 04e */  mov     0x2e4(%esi,%eax,4),%edx\n  /* 055 */  test    %edx,%edx\n  /* 057 */  jne     .L230\n.L5d:\n  /* 05d */  mov     0x54(%ebx),%esi\n  /* 060 */  movl    $\"cells\",(%esp)\n  /* 067 */  call    FindItem\n  /* 06c */  sub     $itemlist,%eax\n  /* 071 */  sar     $0x2,%eax\n  /* 074 */  imul    $0x286bca1b,%eax,%eax\n  /* 07a */  mov     0x2e4(%esi,%eax,4),%eax\n  /* 081 */  test    %eax,%eax\n  /* 083 */  je      .Lb1\n  /* 085 */  mov     0x54(%ebx),%esi\n  /* 088 */  movl    $\"hyperblaster\",(%esp)\n  /* 08f */  call    FindItem\n  /* 094 */  sub     $itemlist,%eax\n  /* 099 */  sar     $0x2,%eax\n  /* 09c */  imul    $0x286bca1b,%eax,%eax\n  /* 0a2 */  mov     0x2e4(%esi,%eax,4),%eax\n  /* 0a9 */  test    %eax,%eax\n  /* 0ab */  jne     .L250\n.Lb1:\n  /* 0b1 */  mov     0x54(%ebx),%esi\n  /* 0b4 */  movl    $\"bullets\",(%esp)\n  /* 0bb */  call    FindItem\n  /* 0c0 */  sub     $itemlist,%eax\n  /* 0c5 */  sar     $0x2,%eax\n  /* 0c8 */  imul    $0x286bca1b,%eax,%eax\n  /* 0ce */  mov     0x2e4(%esi,%eax,4),%eax\n  /* 0d5 */  test    %eax,%eax\n  /* 0d7 */  je      .L105\n  /* 0d9 */  mov     0x54(%ebx),%esi\n  /* 0dc */  movl    $\"chaingun\",(%esp)\n  /* 0e3 */  call    FindItem\n  /* 0e8 */  sub     $itemlist,%eax\n  /* 0ed */  sar     $0x2,%eax\n  /* 0f0 */  imul    $0x286bca1b,%eax,%eax\n  /* 0f6 */  mov     0x2e4(%esi,%eax,4),%eax\n  /* 0fd */  test    %eax,%eax\n  /* 0ff */  jne     .L270\n.L105:\n  /* 105 */  mov     0x54(%ebx),%esi\n  /* 108 */  movl    $\"bullets\",(%esp)\n  /* 10f */  call    FindItem\n  /* 114 */  sub     $itemlist,%eax\n  /* 119 */  sar     $0x2,%eax\n  /* 11c */  imul    $0x286bca1b,%eax,%eax\n  /* 122 */  mov     0x2e4(%esi,%eax,4),%eax\n  /* 129 */  test    %eax,%eax\n  /* 12b */  je      .L159\n  /* 12d */  mov     0x54(%ebx),%esi\n  /* 130 */  movl    $\"machinegun\",(%esp)\n  /* 137 */  call    FindItem\n  /* 13c */  sub     $itemlist,%eax\n  /* 141 */  sar     $0x2,%eax\n  /* 144 */  imul    $0x286bca1b,%eax,%eax\n  /* 14a */  mov     0x2e4(%esi,%eax,4),%esi\n  /* 151 */  test    %esi,%esi\n  /* 153 */  jne     .L2b0\n.L159:\n  /* 159 */  mov     0x54(%ebx),%esi\n  /* 15c */  movl    $\"shells\",(%esp)\n  /* 163 */  call    FindItem\n  /* 168 */  sub     $itemlist,%eax\n  /* 16d */  sar     $0x2,%eax\n  /* 170 */  imul    $0x286bca1b,%eax,%eax\n  /* 176 */  cmpl    $0x1,0x2e4(%esi,%eax,4)\n  /* 17e */  jle     .L1ac\n  /* 180 */  mov     0x54(%ebx),%esi\n  /* 183 */  movl    $\"super shotgun\",(%esp)\n  /* 18a */  call    FindItem\n  /* 18f */  sub     $itemlist,%eax\n  /* 194 */  sar     $0x2,%eax\n  /* 197 */  imul    $0x286bca1b,%eax,%eax\n  /* 19d */  mov     0x2e4(%esi,%eax,4),%ecx\n  /* 1a4 */  test    %ecx,%ecx\n  /* 1a6 */  jne     .L290\n.L1ac:\n  /* 1ac */  mov     0x54(%ebx),%esi\n  /* 1af */  movl    $\"shells\",(%esp)\n  /* 1b6 */  call    FindItem\n  /* 1bb */  sub     $itemlist,%eax\n  /* 1c0 */  sar     $0x2,%eax\n  /* 1c3 */  imul    $0x286bca1b,%eax,%eax\n  /* 1c9 */  mov     0x2e4(%esi,%eax,4),%edx\n  /* 1d0 */  test    %edx,%edx\n  /* 1d2 */  jne     .L1f0\n.L1d4:\n  /* 1d4 */  mov     0x54(%ebx),%ebx\n  /* 1d7 */  movl    $\"blaster\",(%esp)\n  /* 1de */  call    FindItem\n  /* 1e3 */  mov     %eax,0xdcc(%ebx)\n.L1e9:\n  /* 1e9 */  add     $0x14,%esp\n  /* 1ec */  pop     %ebx\n  /* 1ed */  pop     %esi\n  /* 1ee */  ret\n  /* 1ef */  nop\n.L1f0:\n  /* 1f0 */  mov     0x54(%ebx),%esi\n  /* 1f3 */  movl    $\"shotgun\",(%esp)\n  /* 1fa */  call    FindItem\n  /* 1ff */  sub     $itemlist,%eax\n  /* 204 */  sar     $0x2,%eax\n  /* 207 */  imul    $0x286bca1b,%eax,%eax\n  /* 20d */  mov     0x2e4(%esi,%eax,4),%eax\n  /* 214 */  test    %eax,%eax\n  /* 216 */  je      .L1d4\n  /* 218 */  mov     0x54(%ebx),%ebx\n  /* 21b */  movl    $\"shotgun\",(%esp)\n  /* 222 */  call    FindItem\n  /* 227 */  mov     %eax,0xdcc(%ebx)\n  /* 22d */  jmp     .L1e9\n  /* 22f */  nop\n.L230:\n  /* 230 */  mov     0x54(%ebx),%ebx\n  /* 233 */  movl    $\"railgun\",(%esp)\n  /* 23a */  call    FindItem\n  /* 23f */  mov     %eax,0xdcc(%ebx)\n  /* 245 */  add     $0x14,%esp\n  /* 248 */  pop     %ebx\n  /* 249 */  pop     %esi\n  /* 24a */  ret\n  /* 24b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  mov     0x54(%ebx),%ebx\n  /* 253 */  movl    $\"hyperblaster\",(%esp)\n  /* 25a */  call    FindItem\n  /* 25f */  mov     %eax,0xdcc(%ebx)\n  /* 265 */  jmp     .L1e9\n  /* 26a */  lea     0x0(%esi),%esi\n.L270:\n  /* 270 */  mov     0x54(%ebx),%ebx\n  /* 273 */  movl    $\"chaingun\",(%esp)\n  /* 27a */  call    FindItem\n  /* 27f */  mov     %eax,0xdcc(%ebx)\n  /* 285 */  jmp     .L1e9\n  /* 28a */  lea     0x0(%esi),%esi\n.L290:\n  /* 290 */  mov     0x54(%ebx),%ebx\n  /* 293 */  movl    $\"super shotgun\",(%esp)\n  /* 29a */  call    FindItem\n  /* 29f */  mov     %eax,0xdcc(%ebx)\n  /* 2a5 */  jmp     .L1e9\n  /* 2aa */  lea     0x0(%esi),%esi\n.L2b0:\n  /* 2b0 */  mov     0x54(%ebx),%ebx\n  /* 2b3 */  movl    $\"machinegun\",(%esp)\n  /* 2ba */  call    FindItem\n  /* 2bf */  mov     %eax,0xdcc(%ebx)\n  /* 2c5 */  jmp     .L1e9\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid weapon_grenade_fire (edict_t *ent, qboolean held);\n\nvoid PlayerNoise(edict_t *who, vec3_t where, int type)\n{\n    edict_t *noise;\n\n    if (type == PNOISE_WEAPON)\n    {\n        if (who->client->silencer_shots)\n        {\n            who->client->silencer_shots--;\n            return;\n        }\n    }\n\n    if (deathmatch->value)\n        return;\n\n    if (who->flags & FL_NOTARGET)\n        return;\n\n    if (!who->mynoise)\n    {\n        noise = G_Spawn();\n        noise->classname = \"player_noise\";\n        VectorSet(noise->mins, -8, -8, -8);\n        VectorSet(noise->maxs, 8, 8, 8);\n        noise->owner = who;\n        noise->svflags = SVF_NOCLIENT;\n        who->mynoise = noise;\n\n        noise = G_Spawn();\n        noise->classname = \"player_noise\";\n        VectorSet(noise->mins, -8, -8, -8);\n        VectorSet(noise->maxs, 8, 8, 8);\n        noise->owner = who;\n        noise->svflags = SVF_NOCLIENT;\n        who->mynoise2 = noise;\n    }\n\n    if (type == PNOISE_SELF || type == PNOISE_WEAPON)\n    {\n        noise = who->mynoise;\n        level.sound_entity = noise;\n        level.sound_entity_framenum = level.framenum;\n    }\n    else\n    {\n        noise = who->mynoise2;\n        level.sound2_entity = noise;\n        level.sound2_entity_framenum = level.framenum;\n    }\n\n    VectorCopy(where, noise->s.origin);\n    VectorSubtract(where, noise->maxs, noise->absmin);\n    VectorAdd(where, noise->maxs, noise->absmax);\n    noise->teleport_time = level.time;\n    gi.linkentity(noise);\n}\n\nqboolean Pickup_Weapon (edict_t *ent, edict_t *other)\n{\n\tint index;\n\tgitem_t *ammo;\n\n\tindex = ITEM_INDEX(ent->item);\n\n\tif ( ( ((int)(dmflags->value) & DF_WEAPONS_STAY) || coop->value)\n\t\t&& other->client->pers.inventory[index])\n\t{\n\t\tif (!(ent->spawnflags & (DROPPED_ITEM | DROPPED_PLAYER_ITEM) ) )\n\t\t\treturn false;\n\t}\n\n\tother->client->pers.inventory[index]++;\n\n\tif (!(ent->spawnflags & DROPPED_ITEM) )\n\t{\n\t\tammo = FindItem (ent->item->ammo);\n\t\tif ( (int)dmflags->value & DF_INFINITE_AMMO )\n\t\t\tAdd_Ammo (other, ammo, 1000);\n\t\telse\n\t\t\tAdd_Ammo (other, ammo, ammo->quantity);\n\n\t\tif (! (ent->spawnflags & DROPPED_PLAYER_ITEM) )\n\t\t{\n\t\t\tif (deathmatch->value)\n\t\t\t{\n\t\t\t\tif ((int)(dmflags->value) & DF_WEAPONS_STAY)\n\t\t\t\t\tent->flags |= FL_RESPAWN;\n\t\t\t\telse\n\t\t\t\t\tSetRespawn (ent, 30);\n\t\t\t}\n\t\t\tif (coop->value)\n\t\t\t\tent->flags |= FL_RESPAWN;\n\t\t}\n\t}\n\n\tif (other->client->pers.weapon != ent->item &&\n\t\t(other->client->pers.inventory[index] == 1) &&\n\t\t( !deathmatch->value || other->client->pers.weapon == FindItem(\"blaster\") ) )\n\t\tother->client->newweapon = ent->item;\n\n\treturn true;\n}\n\nvoid ChangeWeapon (edict_t *ent)\n{\n\tint i;\n\n\tif (ent->client->grenade_time)\n\t{\n\t\tent->client->grenade_time = level.time;\n\t\tent->client->weapon_sound = 0;\n\t\tweapon_grenade_fire (ent, false);\n\t\tent->client->grenade_time = 0;\n\t}\n\n\tent->client->pers.lastweapon = ent->client->pers.weapon;\n\tent->client->pers.weapon = ent->client->newweapon;\n\tent->client->newweapon = NULL;\n\tent->client->machinegun_shots = 0;\n\n\tif (ent->s.modelindex == 255)\n\t{\n\t\tif (ent->client->pers.weapon)\n\t\t\ti = ((ent->client->pers.weapon->weapmodel & 0xff) << 8);\n\t\telse\n\t\t\ti = 0;\n\t\tent->s.skinnum = (ent - g_edicts - 1) | i;\n\t}\n\n\tif (ent->client->pers.weapon && ent->client->pers.weapon->ammo)\n\t\tent->client->ammo_index = ITEM_INDEX(FindItem(ent->client->pers.weapon->ammo));\n\telse\n\t\tent->client->ammo_index = 0;\n\n\tif (!ent->client->pers.weapon)\n\t{\n\t\tent->client->ps.gunindex = 0;\n\t\treturn;\n\t}\n\n\tent->client->weaponstate = WEAPON_ACTIVATING;\n\tent->client->ps.gunframe = 0;\n\tent->client->ps.gunindex = gi.modelindex(ent->client->pers.weapon->view_model);\n\n\tent->client->anim_priority = ANIM_PAIN;\n\tif (ent->client->ps.pmove.pm_flags & PMF_DUCKED)\n\t{\n\t\tent->s.frame = FRAME_crpain1;\n\t\tent->client->anim_end = FRAME_crpain4;\n\t}\n\telse\n\t{\n\t\tent->s.frame = FRAME_pain301;\n\t\tent->client->anim_end = FRAME_pain304;\n\t}\n}\n\nvoid NoAmmoWeaponChange (edict_t *ent)\n{\n\tif ( ent->client->pers.inventory[ITEM_INDEX(FindItem(\"slugs\"))]\n\t\t&&  ent->client->pers.inventory[ITEM_INDEX(FindItem(\"railgun\"))] )\n\t{\n\t\tent->client->newweapon = FindItem (\"railgun\");\n\t\treturn;\n\t}\n\tif ( ent->client->pers.inventory[ITEM_INDEX(FindItem(\"cells\"))]\n\t\t&&  ent->client->pers.inventory[ITEM_INDEX(FindItem(\"hyperblaster\"))] )\n\t{\n\t\tent->client->newweapon = FindItem (\"hyperblaster\");\n\t\treturn;\n\t}\n\tif ( ent->client->pers.inventory[ITEM_INDEX(FindItem(\"bullets\"))]\n\t\t&&  ent->client->pers.inventory[ITEM_INDEX(FindItem(\"chaingun\"))] )\n\t{\n\t\tent->client->newweapon = FindItem (\"chaingun\");\n\t\treturn;\n\t}\n\tif ( ent->client->pers.inventory[ITEM_INDEX(FindItem(\"bullets\"))]\n\t\t&&  ent->client->pers.inventory[ITEM_INDEX(FindItem(\"machinegun\"))] )\n\t{\n\t\tent->client->newweapon = FindItem (\"machinegun\");\n\t\treturn;\n\t}\n\tif ( ent->client->pers.inventory[ITEM_INDEX(FindItem(\"shells\"))] > 1\n\t\t&&  ent->client->pers.inventory[ITEM_INDEX(FindItem(\"super shotgun\"))] )\n\t{\n\t\tent->client->newweapon = FindItem (\"super shotgun\");\n\t\treturn;\n\t}\n\tif ( ent->client->pers.inventory[ITEM_INDEX(FindItem(\"shells\"))]\n\t\t&&  ent->client->pers.inventory[ITEM_INDEX(FindItem(\"shotgun\"))] )\n\t{\n\t\tent->client->newweapon = FindItem (\"shotgun\");\n\t\treturn;\n\t}\n\tent->client->newweapon = FindItem (\"blaster\");\n}\n","size":714,"score":100,"agent":"kuncc/4","pid":5,"session":3053,"ts":1791759566423}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2910,"symbol":"parasite_drain_attack","file":"m_parasite.c","asm":"# parasite_drain_attack  (TU m_parasite.c, section .text, 737 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nparasite_drain_attack:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0xcc,%esp\n  /* 00c */  mov     0xe0(%esp),%ebp\n  /* 013 */  lea     0x64(%esp),%eax\n  /* 017 */  mov     %ecx,0xc(%esp)\n  /* 01b */  lea     0x58(%esp),%esi\n  /* 01f */  mov     %eax,0x8(%esp)\n  /* 023 */  lea     0x4c(%esp),%ebx\n  /* 027 */  mov     %esi,0x4(%esp)\n  /* 02b */  lea     0x10(%ebp),%edx\n  /* 02e */  mov     %edx,(%esp)\n  /* 031 */  lea     0x4(%ebp),%edi\n  /* 034 */  call    AngleVectors\n  /* 039 */  lea     0x64(%esp),%eax\n  /* 03d */  mov     %eax,0xc(%esp)\n  /* 041 */  lea     0x40(%esp),%eax\n  /* 045 */  mov     %esi,0x8(%esp)\n  /* 049 */  lea     0x70(%esp),%esi\n  /* 04d */  mov     %eax,0x4(%esp)\n  /* 051 */  mov     %ebx,0x10(%esp)\n  /* 055 */  mov     %edi,(%esp)\n  /* 058 */  movl    $0x41c00000,0x40(%esp)\n  /* 060 */  movl    $0x0,0x44(%esp)\n  /* 068 */  movl    $0x40c00000,0x48(%esp)\n  /* 070 */  call    G_ProjectSource\n  /* 075 */  mov     0x21c(%ebp),%eax\n  /* 07b */  mov     %esi,%edx\n  /* 07d */  flds    0x4(%eax)\n  /* 080 */  fstps   0x70(%esp)\n  /* 084 */  flds    0x8(%eax)\n  /* 087 */  fstps   0x74(%esp)\n  /* 08b */  flds    0xc(%eax)\n  /* 08e */  mov     %ebx,%eax\n  /* 090 */  fstps   0x78(%esp)\n  /* 094 */  call    parasite_drain_attack_ok\n  /* 099 */  test    %eax,%eax\n  /* 09b */  je      .L210\n.La1:\n  /* 0a1 */  mov     0x21c(%ebp),%eax\n  /* 0a7 */  mov     $0x6000003,%edx\n  /* 0ac */  xor     %ecx,%ecx\n  /* 0ae */  flds    0x4(%eax)\n  /* 0b1 */  fstps   0x70(%esp)\n  /* 0b5 */  flds    0x8(%eax)\n  /* 0b8 */  fstps   0x74(%esp)\n  /* 0bc */  flds    0xc(%eax)\n  /* 0bf */  lea     0x88(%esp),%eax\n  /* 0c6 */  mov     %edx,0x18(%esp)\n  /* 0ca */  xor     %edx,%edx\n  /* 0cc */  mov     %eax,(%esp)\n  /* 0cf */  fstps   0x78(%esp)\n  /* 0d3 */  mov     %ebp,0x14(%esp)\n  /* 0d7 */  mov     %esi,0x10(%esp)\n  /* 0db */  mov     %ecx,0xc(%esp)\n  /* 0df */  mov     %edx,0x8(%esp)\n  /* 0e3 */  mov     %ebx,0x4(%esp)\n  /* 0e7 */  call    *gi+0x30\n  /* 0ed */  mov     0x21c(%ebp),%eax\n  /* 0f3 */  sub     $0x4,%esp\n  /* 0f6 */  cmp     %eax,0xbc(%esp)\n  /* 0fd */  je      .L110\n.Lff:\n  /* 0ff */  add     $0xcc,%esp\n  /* 105 */  pop     %ebx\n  /* 106 */  pop     %esi\n  /* 107 */  pop     %edi\n  /* 108 */  pop     %ebp\n  /* 109 */  ret\n  /* 10a */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  mov     0x38(%ebp),%edx\n  /* 113 */  cmp     $0x29,%edx\n  /* 116 */  je      .L2a8\n  /* 11c */  cmp     $0x2a,%edx\n  /* 11f */  je      .L270\n.L125:\n  /* 125 */  mov     $0x2,%eax\n  /* 12a */  mov     %eax,0x3c(%esp)\n.L12e:\n  /* 12e */  movl    $0x3,(%esp)\n  /* 135 */  call    *gi+0x64\n  /* 13b */  movl    $0x10,(%esp)\n  /* 142 */  call    *gi+0x64\n  /* 148 */  mov     g_edicts,%edx\n  /* 14e */  mov     %ebp,%eax\n  /* 150 */  sub     %edx,%eax\n  /* 152 */  sar     $0x2,%eax\n  /* 155 */  imul    $0xdb43bb1f,%eax,%eax\n  /* 15b */  mov     %eax,(%esp)\n  /* 15e */  call    *gi+0x68\n  /* 164 */  mov     %ebx,(%esp)\n  /* 167 */  xor     %ebx,%ebx\n  /* 169 */  call    *gi+0x78\n  /* 16f */  mov     %esi,(%esp)\n  /* 172 */  mov     $0x8,%esi\n  /* 177 */  call    *gi+0x78\n  /* 17d */  mov     $0x2,%ecx\n  /* 182 */  mov     %ecx,0x4(%esp)\n  /* 186 */  mov     %edi,(%esp)\n  /* 189 */  xor     %edi,%edi\n  /* 18b */  call    *gi+0x58\n  /* 191 */  mov     0x21c(%ebp),%eax\n  /* 197 */  mov     $vec3_origin,%edx\n  /* 19c */  mov     %edx,0x14(%esp)\n  /* 1a0 */  mov     0x3c(%esp),%ecx\n  /* 1a4 */  mov     %ebx,0x24(%esp)\n  /* 1a8 */  mov     %esi,0x20(%esp)\n  /* 1ac */  mov     %edi,0x1c(%esp)\n  /* 1b0 */  lea     0x4(%eax),%edx\n  /* 1b3 */  mov     %edx,0x10(%esp)\n  /* 1b7 */  flds    0x4c(%esp)\n  /* 1bb */  lea     0x7c(%esp),%edx\n  /* 1bf */  fsubs   0x70(%esp)\n  /* 1c3 */  mov     %ebp,0x8(%esp)\n  /* 1c7 */  mov     %ebp,0x4(%esp)\n  /* 1cb */  mov     %ecx,0x18(%esp)\n  /* 1cf */  mov     %edx,0xc(%esp)\n  /* 1d3 */  mov     %eax,(%esp)\n  /* 1d6 */  fstps   0x7c(%esp)\n  /* 1da */  flds    0x50(%esp)\n  /* 1de */  fsubs   0x74(%esp)\n  /* 1e2 */  fstps   0x80(%esp)\n  /* 1e9 */  flds    0x54(%esp)\n  /* 1ed */  fsubs   0x78(%esp)\n  /* 1f1 */  fstps   0x84(%esp)\n  /* 1f8 */  call    T_Damage\n  /* 1fd */  add     $0xcc,%esp\n  /* 203 */  pop     %ebx\n  /* 204 */  pop     %esi\n  /* 205 */  pop     %edi\n  /* 206 */  pop     %ebp\n  /* 207 */  ret\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  mov     0x21c(%ebp),%eax\n  /* 216 */  mov     %esi,%edx\n  /* 218 */  flds    0xd0(%eax)\n  /* 21e */  fadds   0xc(%eax)\n  /* 221 */  mov     %ebx,%eax\n  /* 223 */  fsubs   =0x41000000 (8f)\n  /* 229 */  fstps   0x78(%esp)\n  /* 22d */  call    parasite_drain_attack_ok\n  /* 232 */  test    %eax,%eax\n  /* 234 */  jne     .La1\n  /* 23a */  mov     0x21c(%ebp),%eax\n  /* 240 */  mov     %esi,%edx\n  /* 242 */  flds    0xc4(%eax)\n  /* 248 */  fadds   0xc(%eax)\n  /* 24b */  mov     %ebx,%eax\n  /* 24d */  fadds   =0x41000000 (8f)\n  /* 253 */  fstps   0x78(%esp)\n  /* 257 */  call    parasite_drain_attack_ok\n  /* 25c */  test    %eax,%eax\n  /* 25e */  jne     .La1\n  /* 264 */  jmp     .Lff\n  /* 269 */  lea     0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  mov     sound_suck,%eax\n  /* 275 */  fld1\n  /* 277 */  mov     $0x1,%ecx\n  /* 27c */  movl    $0x0,0x14(%esp)\n  /* 284 */  mov     %ecx,0x4(%esp)\n  /* 288 */  fsts    0x10(%esp)\n  /* 28c */  mov     %ebp,(%esp)\n  /* 28f */  fstps   0xc(%esp)\n  /* 293 */  mov     %eax,0x8(%esp)\n  /* 297 */  call    *gi+0x10\n  /* 29d */  jmp     .L125\n  /* 2a2 */  lea     0x0(%esi),%esi\n.L2a8:\n  /* 2a8 */  movl    $0x0,0x14(%esp)\n  /* 2b0 */  mov     sound_impact,%edx\n  /* 2b6 */  fld1\n  /* 2b8 */  mov     %eax,(%esp)\n  /* 2bb */  fsts    0x10(%esp)\n  /* 2bf */  fstps   0xc(%esp)\n  /* 2c3 */  mov     %edx,0x8(%esp)\n  /* 2c7 */  xor     %edx,%edx\n  /* 2c9 */  mov     %edx,0x4(%esp)\n  /* 2cd */  call    *gi+0x10\n  /* 2d3 */  mov     $0x5,%ecx\n  /* 2d8 */  mov     %ecx,0x3c(%esp)\n  /* 2dc */  jmp     .L12e\n","c":"#include \"g_local.h\"\n#include \"m_parasite.h\"\n\nint sound_suck, sound_impact;\n__attribute__((noinline)) static qboolean parasite_drain_attack_ok(vec3_t start, vec3_t end)\n{\n    vec3_t dir, angles;\n\n    VectorSubtract(start, end, dir);\n    if (VectorLength(dir) > 256)\n        return false;\n    vectoangles(dir, angles);\n    if (angles[0] < -180)\n        angles[0] += 360;\n    if (fabs(angles[0]) > 30)\n        return false;\n    return true;\n}\n\nvoid parasite_drain_attack(edict_t *self)\n{\n    vec3_t offset, start, f, r, end, dir;\n    trace_t tr;\n    int damage;\n\n    AngleVectors(self->s.angles, f, r, NULL);\n    VectorSet(offset, 24, 0, 6);\n    G_ProjectSource(self->s.origin, offset, f, r, start);\n\n    VectorCopy(self->enemy->s.origin, end);\n    if (!parasite_drain_attack_ok(start, end))\n    {\n        end[2] = self->enemy->s.origin[2] + self->enemy->maxs[2] - 8;\n        if (!parasite_drain_attack_ok(start, end))\n        {\n            end[2] = self->enemy->s.origin[2] + self->enemy->mins[2] + 8;\n            if (!parasite_drain_attack_ok(start, end))\n                return;\n        }\n    }\n    VectorCopy(self->enemy->s.origin, end);\n\n    tr = gi.trace(start, NULL, NULL, end, self, MASK_SHOT);\n    if (tr.ent != self->enemy)\n        return;\n\n    if (self->s.frame == FRAME_drain03)\n    {\n        gi.sound(self->enemy, CHAN_AUTO, sound_impact, 1, ATTN_NORM, 0);\n        damage = 5;\n    }\n    else\n    {\n        if (self->s.frame == FRAME_drain04)\n            gi.sound(self, CHAN_WEAPON, sound_suck, 1, ATTN_NORM, 0);\n        damage = 2;\n    }\n\n    gi.WriteByte(svc_temp_entity);\n    gi.WriteByte(TE_PARASITE_ATTACK);\n    gi.WriteShort(self - g_edicts);\n    gi.WritePosition(start);\n    gi.WritePosition(end);\n    gi.multicast(self->s.origin, MULTICAST_PVS);\n\n    VectorSubtract(start, end, dir);\n    T_Damage(self->enemy, self, self, dir, self->enemy->s.origin, vec3_origin, damage, 0, DAMAGE_NO_KNOCKBACK, MOD_UNKNOWN);\n}\n","size":737,"score":100,"agent":"kuncc/2","pid":3,"session":3058,"ts":1791759570604}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2382,"symbol":"monster_use","file":"g_monster.c","asm":"# monster_use  (TU g_monster.c, section .text, 82 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonster_use:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0xc(%esp),%edx\n  /* 008 */  mov     0x21c(%eax),%ecx\n  /* 00e */  test    %ecx,%ecx\n  /* 010 */  je      .L18\n.L12:\n  /* 012 */  ret\n  /* 013 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  mov     0x1e0(%eax),%ecx\n  /* 01e */  test    %ecx,%ecx\n  /* 020 */  jle     .L12\n  /* 022 */  testb   $0x20,0x108(%edx)\n  /* 029 */  jne     .L12\n  /* 02b */  mov     0x54(%edx),%ecx\n  /* 02e */  test    %ecx,%ecx\n  /* 030 */  je      .L48\n.L32:\n  /* 032 */  mov     %edx,0x21c(%eax)\n  /* 038 */  mov     %eax,0x4(%esp)\n  /* 03c */  jmp     FoundTarget\n  /* 041 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  testb   $0x1,0x309(%edx)\n  /* 04f */  jne     .L32\n  /* 051 */  ret\n","c":"#include \"g_local.h\"\n\nvoid monster_use(edict_t *self, edict_t *other, edict_t *activator)\n{\n    if (self->enemy)\n        return;\n    if (self->health <= 0)\n        return;\n    if (activator->flags & FL_NOTARGET)\n        return;\n    if (!(activator->client) && !(activator->monsterinfo.aiflags & AI_GOOD_GUY))\n        return;\n    self->enemy = activator;\n    FoundTarget(self);\n}\n","size":82,"score":100,"agent":"frong","pid":23,"session":3065,"ts":1791759580449}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2205,"symbol":"CanDamage","file":"g_combat.c","asm":"# CanDamage  (TU g_combat.c, section .text, 771 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCanDamage:\n  /* 000 */  sub     $0x8c,%esp\n  /* 006 */  mov     %ebp,0x88(%esp)\n  /* 00d */  mov     0x90(%esp),%ebp\n  /* 014 */  mov     %ebx,0x7c(%esp)\n  /* 018 */  mov     0x94(%esp),%ebx\n  /* 01f */  mov     %esi,0x80(%esp)\n  /* 026 */  mov     %edi,0x84(%esp)\n  /* 02d */  cmpl    $0x2,0x104(%ebp)\n  /* 034 */  je      .L240\n  /* 03a */  lea     0x38(%esp),%esi\n  /* 03e */  mov     $0x3,%eax\n  /* 043 */  mov     %eax,0x18(%esp)\n  /* 047 */  lea     0x4(%ebp),%edx\n  /* 04a */  mov     $vec3_origin,%eax\n  /* 04f */  mov     %eax,0xc(%esp)\n  /* 053 */  lea     0x4(%ebx),%edi\n  /* 056 */  mov     $vec3_origin,%eax\n  /* 05b */  mov     %ebx,0x14(%esp)\n  /* 05f */  mov     %edx,0x10(%esp)\n  /* 063 */  mov     %eax,0x8(%esp)\n  /* 067 */  mov     %edi,0x4(%esp)\n  /* 06b */  mov     %esi,(%esp)\n  /* 06e */  call    *gi+0x30\n  /* 074 */  sub     $0x4,%esp\n  /* 077 */  fld1\n  /* 079 */  flds    0x40(%esp)\n  /* 07d */  fucomip %st(1),%st\n  /* 07f */  fstp    %st(0)\n  /* 081 */  jp      .L89\n  /* 083 */  je      .L2d0\n.L89:\n  /* 089 */  flds    0xc(%ebp)\n  /* 08c */  lea     0x2c(%esp),%eax\n  /* 090 */  mov     $0x3,%ecx\n  /* 095 */  fstps   0x34(%esp)\n  /* 099 */  flds    =0x41700000 (15f)\n  /* 09f */  fadds   0x4(%ebp)\n  /* 0a2 */  fstps   0x2c(%esp)\n  /* 0a6 */  flds    =0x41700000 (15f)\n  /* 0ac */  fadds   0x8(%ebp)\n  /* 0af */  mov     %eax,0x10(%esp)\n  /* 0b3 */  mov     $vec3_origin,%eax\n  /* 0b8 */  mov     %eax,0xc(%esp)\n  /* 0bc */  mov     $vec3_origin,%eax\n  /* 0c1 */  mov     %ecx,0x18(%esp)\n  /* 0c5 */  mov     %ebx,0x14(%esp)\n  /* 0c9 */  mov     %eax,0x8(%esp)\n  /* 0cd */  mov     %edi,0x4(%esp)\n  /* 0d1 */  fstps   0x30(%esp)\n  /* 0d5 */  mov     %esi,(%esp)\n  /* 0d8 */  call    *gi+0x30\n  /* 0de */  sub     $0x4,%esp\n  /* 0e1 */  fld1\n  /* 0e3 */  flds    0x40(%esp)\n  /* 0e7 */  fucomip %st(1),%st\n  /* 0e9 */  fstp    %st(0)\n  /* 0eb */  jp      .Lf3\n  /* 0ed */  je      .L2d0\n.Lf3:\n  /* 0f3 */  flds    0xc(%ebp)\n  /* 0f6 */  mov     $0x3,%eax\n  /* 0fb */  mov     $vec3_origin,%edx\n  /* 100 */  fstps   0x34(%esp)\n  /* 104 */  flds    =0x41700000 (15f)\n  /* 10a */  fadds   0x4(%ebp)\n  /* 10d */  fstps   0x2c(%esp)\n  /* 111 */  flds    =0x41700000 (15f)\n  /* 117 */  fsubrs  0x8(%ebp)\n  /* 11a */  mov     %eax,0x18(%esp)\n  /* 11e */  mov     %ebx,0x14(%esp)\n  /* 122 */  lea     0x2c(%esp),%eax\n  /* 126 */  mov     %eax,0x10(%esp)\n  /* 12a */  mov     $vec3_origin,%eax\n  /* 12f */  mov     %eax,0xc(%esp)\n  /* 133 */  mov     %edx,0x8(%esp)\n  /* 137 */  mov     %edi,0x4(%esp)\n  /* 13b */  fstps   0x30(%esp)\n  /* 13f */  mov     %esi,(%esp)\n  /* 142 */  call    *gi+0x30\n  /* 148 */  sub     $0x4,%esp\n  /* 14b */  fld1\n  /* 14d */  flds    0x40(%esp)\n  /* 151 */  fucomip %st(1),%st\n  /* 153 */  fstp    %st(0)\n  /* 155 */  jp      .L15d\n  /* 157 */  je      .L2d0\n.L15d:\n  /* 15d */  flds    0xc(%ebp)\n  /* 160 */  mov     $0x3,%eax\n  /* 165 */  fstps   0x34(%esp)\n  /* 169 */  flds    =0x41700000 (15f)\n  /* 16f */  fsubrs  0x4(%ebp)\n  /* 172 */  fstps   0x2c(%esp)\n  /* 176 */  flds    =0x41700000 (15f)\n  /* 17c */  fadds   0x8(%ebp)\n  /* 17f */  mov     %eax,0x18(%esp)\n  /* 183 */  mov     %ebx,0x14(%esp)\n  /* 187 */  lea     0x2c(%esp),%eax\n  /* 18b */  mov     %eax,0x10(%esp)\n  /* 18f */  mov     $vec3_origin,%eax\n  /* 194 */  mov     %eax,0xc(%esp)\n  /* 198 */  mov     $vec3_origin,%eax\n  /* 19d */  mov     %eax,0x8(%esp)\n  /* 1a1 */  mov     %edi,0x4(%esp)\n  /* 1a5 */  fstps   0x30(%esp)\n  /* 1a9 */  mov     %esi,(%esp)\n  /* 1ac */  call    *gi+0x30\n  /* 1b2 */  sub     $0x4,%esp\n  /* 1b5 */  fld1\n  /* 1b7 */  flds    0x40(%esp)\n  /* 1bb */  fucomip %st(1),%st\n  /* 1bd */  fstp    %st(0)\n  /* 1bf */  jp      .L1c7\n  /* 1c1 */  je      .L2d0\n.L1c7:\n  /* 1c7 */  flds    0xc(%ebp)\n  /* 1ca */  mov     $0x3,%eax\n  /* 1cf */  mov     $vec3_origin,%edx\n  /* 1d4 */  mov     $vec3_origin,%ecx\n  /* 1d9 */  fstps   0x34(%esp)\n  /* 1dd */  flds    =0x41700000 (15f)\n  /* 1e3 */  fsubrs  0x4(%ebp)\n  /* 1e6 */  fstps   0x2c(%esp)\n  /* 1ea */  flds    =0x41700000 (15f)\n  /* 1f0 */  fsubrs  0x8(%ebp)\n  /* 1f3 */  mov     %eax,0x18(%esp)\n  /* 1f7 */  mov     %edx,0xc(%esp)\n  /* 1fb */  lea     0x2c(%esp),%eax\n  /* 1ff */  mov     %eax,0x10(%esp)\n  /* 203 */  mov     %ebx,0x14(%esp)\n  /* 207 */  mov     %ecx,0x8(%esp)\n  /* 20b */  mov     %edi,0x4(%esp)\n  /* 20f */  fstps   0x30(%esp)\n  /* 213 */  mov     %esi,(%esp)\n  /* 216 */  call    *gi+0x30\n  /* 21c */  xor     %eax,%eax\n  /* 21e */  mov     $0x0,%edx\n  /* 223 */  sub     $0x4,%esp\n  /* 226 */  flds    0x40(%esp)\n  /* 22a */  fld1\n  /* 22c */  fucomip %st(1),%st\n  /* 22e */  fstp    %st(0)\n  /* 230 */  setnp   %al\n  /* 233 */  cmovne  %edx,%eax\n  /* 236 */  jmp     .L2d5\n  /* 23b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  flds    0xd4(%ebp)\n  /* 246 */  lea     0x2c(%esp),%esi\n  /* 24a */  mov     $vec3_origin,%edi\n  /* 24f */  fadds   0xe0(%ebp)\n  /* 255 */  fstps   0x2c(%esp)\n  /* 259 */  flds    0xd8(%ebp)\n  /* 25f */  fadds   0xe4(%ebp)\n  /* 265 */  fstps   0x30(%esp)\n  /* 269 */  flds    0xdc(%ebp)\n  /* 26f */  fadds   0xe8(%ebp)\n  /* 275 */  mov     %esi,0x8(%esp)\n  /* 279 */  mov     %esi,(%esp)\n  /* 27c */  movl    $0x3f000000,0x4(%esp)\n  /* 284 */  fstps   0x34(%esp)\n  /* 288 */  call    VectorScale\n  /* 28d */  lea     0x38(%esp),%edx\n  /* 291 */  mov     $0x3,%ecx\n  /* 296 */  mov     %ebx,0x14(%esp)\n  /* 29a */  add     $0x4,%ebx\n  /* 29d */  mov     %esi,0x10(%esp)\n  /* 2a1 */  mov     $vec3_origin,%esi\n  /* 2a6 */  mov     %ecx,0x18(%esp)\n  /* 2aa */  mov     %esi,0xc(%esp)\n  /* 2ae */  mov     %edi,0x8(%esp)\n  /* 2b2 */  mov     %ebx,0x4(%esp)\n  /* 2b6 */  mov     %edx,(%esp)\n  /* 2b9 */  call    *gi+0x30\n  /* 2bf */  sub     $0x4,%esp\n  /* 2c2 */  fld1\n  /* 2c4 */  flds    0x40(%esp)\n  /* 2c8 */  fucomip %st(1),%st\n  /* 2ca */  fstp    %st(0)\n  /* 2cc */  jp      .L2f8\n  /* 2ce */  jne     .L2f8\n.L2d0:\n  /* 2d0 */  mov     $0x1,%eax\n.L2d5:\n  /* 2d5 */  mov     0x7c(%esp),%ebx\n  /* 2d9 */  mov     0x80(%esp),%esi\n  /* 2e0 */  mov     0x84(%esp),%edi\n  /* 2e7 */  mov     0x88(%esp),%ebp\n  /* 2ee */  add     $0x8c,%esp\n  /* 2f4 */  ret\n  /* 2f5 */  lea     0x0(%esi),%esi\n.L2f8:\n  /* 2f8 */  xor     %eax,%eax\n  /* 2fa */  cmp     %ebp,0x6c(%esp)\n  /* 2fe */  sete    %al\n  /* 301 */  jmp     .L2d5\n","c":"#include \"g_local.h\"\n\nqboolean CanDamage (edict_t *targ, edict_t *inflictor)\n{\n\tvec3_t\tdest;\n\ttrace_t\ttrace;\n\n\tif (targ->movetype == MOVETYPE_PUSH)\n\t{\n\t\tVectorAdd (targ->absmin, targ->absmax, dest);\n\t\tVectorScale (dest, 0.5, dest);\n\t\ttrace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID);\n\t\tif (trace.fraction == 1.0)\n\t\t\treturn true;\n\t\tif (trace.ent == targ)\n\t\t\treturn true;\n\t\treturn false;\n\t}\n\n\ttrace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, targ->s.origin, inflictor, MASK_SOLID);\n\tif (trace.fraction == 1.0)\n\t\treturn true;\n\n\tVectorCopy (targ->s.origin, dest);\n\tdest[0] += 15.0;\n\tdest[1] += 15.0;\n\ttrace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID);\n\tif (trace.fraction == 1.0)\n\t\treturn true;\n\n\tVectorCopy (targ->s.origin, dest);\n\tdest[0] += 15.0;\n\tdest[1] -= 15.0;\n\ttrace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID);\n\tif (trace.fraction == 1.0)\n\t\treturn true;\n\n\tVectorCopy (targ->s.origin, dest);\n\tdest[0] -= 15.0;\n\tdest[1] += 15.0;\n\ttrace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID);\n\tif (trace.fraction == 1.0)\n\t\treturn true;\n\n\tVectorCopy (targ->s.origin, dest);\n\tdest[0] -= 15.0;\n\tdest[1] -= 15.0;\n\ttrace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID);\n\tif (trace.fraction == 1.0)\n\t\treturn true;\n\n\treturn false;\n}\n","size":771,"score":100,"agent":"kuncc/6","pid":7,"session":3062,"ts":1791759581330}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2259,"symbol":"SP_func_plat","file":"g_func.c","asm":"# SP_func_plat  (TU g_func.c, section .text, 766 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_func_plat:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $0x3,%eax\n  /* 008 */  mov     %ebx,0x28(%esp)\n  /* 00c */  mov     0x30(%esp),%ebx\n  /* 010 */  mov     %eax,0xf8(%ebx)\n  /* 016 */  mov     $0x2,%eax\n  /* 01b */  mov     %eax,0x104(%ebx)\n  /* 021 */  mov     0x10c(%ebx),%eax\n  /* 027 */  movl    $0x0,0x18(%ebx)\n  /* 02e */  movl    $0x0,0x14(%ebx)\n  /* 035 */  movl    $0x0,0x10(%ebx)\n  /* 03c */  mov     %eax,0x4(%esp)\n  /* 040 */  mov     %ebx,(%esp)\n  /* 043 */  call    *gi+0x2c\n  /* 049 */  mov     $plat_blocked,%edx\n  /* 04e */  mov     %edx,0x1b8(%ebx)\n  /* 054 */  fldz\n  /* 056 */  flds    0x148(%ebx)\n  /* 05c */  fucomi  %st(1),%st\n  /* 05e */  fstp    %st(1)\n  /* 060 */  jp      .L2b2\n  /* 066 */  flds    =0x41a00000 (20f)\n  /* 06c */  jne     .L2b0\n  /* 072 */  fstp    %st(1)\n.L74:\n  /* 074 */  fstps   0x148(%ebx)\n  /* 07a */  fldz\n  /* 07c */  flds    0x14c(%ebx)\n  /* 082 */  fucomi  %st(1),%st\n  /* 084 */  fstp    %st(1)\n  /* 086 */  jp      .L292\n  /* 08c */  flds    =0x40a00000 (5f)\n  /* 092 */  jne     .L290\n  /* 098 */  fstp    %st(1)\n.L9a:\n  /* 09a */  fstps   0x14c(%ebx)\n  /* 0a0 */  fldz\n  /* 0a2 */  flds    0x150(%ebx)\n  /* 0a8 */  fucomi  %st(1),%st\n  /* 0aa */  fstp    %st(1)\n  /* 0ac */  jp      .L252\n  /* 0b2 */  flds    =0x40a00000 (5f)\n  /* 0b8 */  jne     .L250\n  /* 0be */  fstp    %st(1)\n.Lc0:\n  /* 0c0 */  mov     0x204(%ebx),%eax\n  /* 0c6 */  fstps   0x150(%ebx)\n  /* 0cc */  test    %eax,%eax\n  /* 0ce */  jne     .Ldb\n  /* 0d0 */  mov     $0x2,%eax\n  /* 0d5 */  mov     %eax,0x204(%ebx)\n.Ldb:\n  /* 0db */  mov     st+0x18,%eax\n  /* 0e0 */  test    %eax,%eax\n  /* 0e2 */  jne     .Lef\n  /* 0e4 */  mov     $0x8,%ecx\n  /* 0e9 */  mov     %ecx,st+0x18\n.Lef:\n  /* 0ef */  flds    0x4(%ebx)\n  /* 0f2 */  mov     st+0x20,%eax\n  /* 0f7 */  fsts    0x160(%ebx)\n  /* 0fd */  flds    0x8(%ebx)\n  /* 100 */  fsts    0x164(%ebx)\n  /* 106 */  test    %eax,%eax\n  /* 108 */  flds    0xc(%ebx)\n  /* 10b */  fsts    0x168(%ebx)\n  /* 111 */  fxch    %st(2)\n  /* 113 */  fstps   0x16c(%ebx)\n  /* 119 */  fstps   0x170(%ebx)\n  /* 11f */  je      .L270\n  /* 125 */  mov     %eax,0x1c(%esp)\n  /* 129 */  fildl   0x1c(%esp)\n  /* 12d */  fsubrp  %st,%st(1)\n.L12f:\n  /* 12f */  fstps   0x174(%ebx)\n  /* 135 */  mov     $Use_Plat,%eax\n  /* 13a */  mov     %eax,0x1c0(%ebx)\n  /* 140 */  mov     %ebx,(%esp)\n  /* 143 */  call    plat_spawn_inside_trigger\n  /* 148 */  mov     0x12c(%ebx),%edx\n  /* 14e */  mov     $0x2,%eax\n  /* 153 */  test    %edx,%edx\n  /* 155 */  je      .L2d0\n.L15b:\n  /* 15b */  mov     %eax,0x2dc(%ebx)\n  /* 161 */  flds    0x148(%ebx)\n  /* 167 */  fstps   0x2cc(%ebx)\n  /* 16d */  flds    0x14c(%ebx)\n  /* 173 */  fstps   0x2c8(%ebx)\n  /* 179 */  flds    0x150(%ebx)\n  /* 17f */  fstps   0x2d0(%ebx)\n  /* 185 */  flds    0x250(%ebx)\n  /* 18b */  fstps   0x2d8(%ebx)\n  /* 191 */  flds    0x160(%ebx)\n  /* 197 */  fstps   0x28c(%ebx)\n  /* 19d */  flds    0x164(%ebx)\n  /* 1a3 */  fstps   0x290(%ebx)\n  /* 1a9 */  flds    0x168(%ebx)\n  /* 1af */  fstps   0x294(%ebx)\n  /* 1b5 */  flds    0x10(%ebx)\n  /* 1b8 */  fsts    0x298(%ebx)\n  /* 1be */  flds    0x14(%ebx)\n  /* 1c1 */  fsts    0x29c(%ebx)\n  /* 1c7 */  flds    0x18(%ebx)\n  /* 1ca */  fsts    0x2a0(%ebx)\n  /* 1d0 */  flds    0x16c(%ebx)\n  /* 1d6 */  fstps   0x2a4(%ebx)\n  /* 1dc */  flds    0x170(%ebx)\n  /* 1e2 */  fstps   0x2a8(%ebx)\n  /* 1e8 */  flds    0x174(%ebx)\n  /* 1ee */  fstps   0x2ac(%ebx)\n  /* 1f4 */  fxch    %st(2)\n  /* 1f6 */  fstps   0x2b0(%ebx)\n  /* 1fc */  fstps   0x2b4(%ebx)\n  /* 202 */  fstps   0x2b8(%ebx)\n  /* 208 */  movl    $\"plats/pt1_strt.wav\",(%esp)\n  /* 20f */  call    *gi+0x24\n  /* 215 */  mov     %eax,0x2bc(%ebx)\n  /* 21b */  movl    $\"plats/pt1_mid.wav\",(%esp)\n  /* 222 */  call    *gi+0x24\n  /* 228 */  mov     %eax,0x2c0(%ebx)\n  /* 22e */  movl    $\"plats/pt1_end.wav\",(%esp)\n  /* 235 */  call    *gi+0x24\n  /* 23b */  mov     %eax,0x2c4(%ebx)\n  /* 241 */  mov     0x28(%esp),%ebx\n  /* 245 */  add     $0x2c,%esp\n  /* 248 */  ret\n  /* 249 */  lea     0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  fstp    %st(0)\n.L252:\n  /* 252 */  fldl    =0x3fb999999999999a (0.1)\n  /* 258 */  fmulp   %st,%st(1)\n  /* 25a */  fstps   0x1c(%esp)\n  /* 25e */  flds    0x1c(%esp)\n  /* 262 */  jmp     .Lc0\n  /* 267 */  nop\n  /* 268 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  flds    0xd0(%ebx)\n  /* 276 */  fsubs   0xc4(%ebx)\n  /* 27c */  fildl   st+0x18\n  /* 282 */  fsubrp  %st,%st(1)\n  /* 284 */  fsubrp  %st,%st(1)\n  /* 286 */  jmp     .L12f\n  /* 28b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  fstp    %st(0)\n.L292:\n  /* 292 */  fldl    =0x3fb999999999999a (0.1)\n  /* 298 */  fmulp   %st,%st(1)\n  /* 29a */  fstps   0x1c(%esp)\n  /* 29e */  flds    0x1c(%esp)\n  /* 2a2 */  jmp     .L9a\n  /* 2a7 */  nop\n  /* 2a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2b0:\n  /* 2b0 */  fstp    %st(0)\n.L2b2:\n  /* 2b2 */  fldl    =0x3fb999999999999a (0.1)\n  /* 2b8 */  fmulp   %st,%st(1)\n  /* 2ba */  fstps   0x1c(%esp)\n  /* 2be */  flds    0x1c(%esp)\n  /* 2c2 */  jmp     .L74\n  /* 2c7 */  nop\n  /* 2c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  flds    0x16c(%ebx)\n  /* 2d6 */  fstps   0x4(%ebx)\n  /* 2d9 */  flds    0x170(%ebx)\n  /* 2df */  fstps   0x8(%ebx)\n  /* 2e2 */  flds    0x174(%ebx)\n  /* 2e8 */  fstps   0xc(%ebx)\n  /* 2eb */  mov     %ebx,(%esp)\n  /* 2ee */  call    *gi+0x48\n  /* 2f4 */  mov     $0x1,%eax\n  /* 2f9 */  jmp     .L15b\n","c":"#include \"g_local.h\"\n\n#define STATE_BOTTOM 1\n#define STATE_UP 2\n\nvoid plat_blocked(edict_t *self, edict_t *other);\nvoid Use_Plat(edict_t *ent, edict_t *other, edict_t *activator);\nvoid plat_spawn_inside_trigger(edict_t *ent);\n\nvoid SP_func_plat(edict_t *ent)\n{\n\tVectorClear(ent->s.angles);\n\tent->solid = SOLID_BSP;\n\tent->movetype = MOVETYPE_PUSH;\n\n\tgi.setmodel(ent, ent->model);\n\n\tent->blocked = plat_blocked;\n\n\tif (!ent->speed)\n\t\tent->speed = 20;\n\telse\n\t\tent->speed *= 0.1;\n\n\tif (!ent->accel)\n\t\tent->accel = 5;\n\telse\n\t\tent->accel *= 0.1;\n\n\tif (!ent->decel)\n\t\tent->decel = 5;\n\telse\n\t\tent->decel *= 0.1;\n\n\tif (!ent->dmg)\n\t\tent->dmg = 2;\n\n\tif (!st.lip)\n\t\tst.lip = 8;\n\n\tVectorCopy(ent->s.origin, ent->pos1);\n\tVectorCopy(ent->s.origin, ent->pos2);\n\tif (st.height)\n\t\tent->pos2[2] -= st.height;\n\telse\n\t\tent->pos2[2] -= (ent->maxs[2] - ent->mins[2]) - st.lip;\n\n\tent->use = Use_Plat;\n\n\tplat_spawn_inside_trigger(ent);\n\n\tif (ent->targetname)\n\t{\n\t\tent->moveinfo.state = STATE_UP;\n\t}\n\telse\n\t{\n\t\tVectorCopy(ent->pos2, ent->s.origin);\n\t\tgi.linkentity(ent);\n\t\tent->moveinfo.state = STATE_BOTTOM;\n\t}\n\n\tent->moveinfo.speed = ent->speed;\n\tent->moveinfo.accel = ent->accel;\n\tent->moveinfo.decel = ent->decel;\n\tent->moveinfo.wait = ent->wait;\n\tVectorCopy(ent->pos1, ent->moveinfo.start_origin);\n\tVectorCopy(ent->s.angles, ent->moveinfo.start_angles);\n\tVectorCopy(ent->pos2, ent->moveinfo.end_origin);\n\tVectorCopy(ent->s.angles, ent->moveinfo.end_angles);\n\n\tent->moveinfo.sound_start = gi.soundindex(\"plats/pt1_strt.wav\");\n\tent->moveinfo.sound_middle = gi.soundindex(\"plats/pt1_mid.wav\");\n\tent->moveinfo.sound_end = gi.soundindex(\"plats/pt1_end.wav\");\n}\n","size":766,"score":100,"agent":"kuncc/7","pid":8,"session":3061,"ts":1791759591026}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3014,"symbol":"spectator_respawn","file":"p_client.c","asm":"# spectator_respawn  (TU p_client.c, section .text, 809 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nspectator_respawn:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  mov     0x54(%ebx),%eax\n  /* 00c */  mov     0x714(%eax),%ecx\n  /* 012 */  test    %ecx,%ecx\n  /* 014 */  je      .L120\n  /* 01a */  mov     $\"spectator\",%edx\n  /* 01f */  add     $0xbc,%eax\n  /* 024 */  mov     %edx,0x4(%esp)\n  /* 028 */  mov     %eax,(%esp)\n  /* 02b */  call    Info_ValueForKey\n  /* 030 */  mov     %eax,%esi\n  /* 032 */  mov     spectator_password,%eax\n  /* 037 */  mov     0x4(%eax),%edx\n  /* 03a */  cmpb    $0x0,(%edx)\n  /* 03d */  jne     .L280\n.L43:\n  /* 043 */  mov     maxclients,%eax\n  /* 048 */  fld1\n  /* 04a */  flds    0x14(%eax)\n  /* 04d */  fcomi   %st(1),%st\n  /* 04f */  fstp    %st(1)\n  /* 051 */  jb      .L320\n  /* 057 */  mov     g_edicts,%eax\n  /* 05c */  xor     %ecx,%ecx\n  /* 05e */  mov     $0x1,%edx\n  /* 063 */  add     $0x3d0,%eax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     0x4(%eax),%esi\n  /* 073 */  test    %esi,%esi\n  /* 075 */  je      .L83\n  /* 077 */  mov     (%eax),%esi\n  /* 079 */  cmpl    $0x1,0x714(%esi)\n  /* 080 */  sbb     $0xffffffff,%ecx\n.L83:\n  /* 083 */  inc     %edx\n  /* 084 */  add     $0x37c,%eax\n  /* 089 */  mov     %edx,0x1c(%esp)\n  /* 08d */  fildl   0x1c(%esp)\n  /* 091 */  fxch    %st(1)\n  /* 093 */  fcomi   %st(1),%st\n  /* 095 */  fstp    %st(1)\n  /* 097 */  jae     .L70\n  /* 099 */  fstp    %st(0)\n  /* 09b */  mov     %ecx,0x1c(%esp)\n  /* 09f */  fildl   0x1c(%esp)\n.La3:\n  /* 0a3 */  mov     maxspectators,%eax\n  /* 0a8 */  flds    0x14(%eax)\n  /* 0ab */  fxch    %st(1)\n  /* 0ad */  fcomip  %st(1),%st\n  /* 0af */  fstp    %st(0)\n  /* 0b1 */  jae     .L2c0\n.Lb7:\n  /* 0b7 */  mov     0x54(%ebx),%eax\n  /* 0ba */  xor     %edx,%edx\n  /* 0bc */  xor     %esi,%esi\n  /* 0be */  mov     %esi,0xd78(%eax)\n  /* 0c4 */  mov     %edx,0x708(%eax)\n  /* 0ca */  andl    $0xfffffffe,0xb8(%ebx)\n  /* 0d1 */  mov     %ebx,(%esp)\n  /* 0d4 */  call    PutClientInServer\n  /* 0d9 */  mov     0x54(%ebx),%eax\n  /* 0dc */  mov     0x714(%eax),%ecx\n  /* 0e2 */  test    %ecx,%ecx\n  /* 0e4 */  je      .L1e0\n  /* 0ea */  mov     gi,%edx\n  /* 0f0 */  flds    level+0x4\n  /* 0f6 */  fstps   0xed0(%eax)\n.Lfc:\n  /* 0fc */  movl    $0x2,(%esp)\n  /* 103 */  add     $0x2bc,%eax\n  /* 108 */  mov     $\"%s has moved to the sidelines\\n\",%ecx\n  /* 10d */  mov     %eax,0x8(%esp)\n  /* 111 */  mov     %ecx,0x4(%esp)\n  /* 115 */  call    *%edx\n.L117:\n  /* 117 */  add     $0x24,%esp\n  /* 11a */  pop     %ebx\n  /* 11b */  pop     %esi\n  /* 11c */  ret\n  /* 11d */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  mov     $\"password\",%edx\n  /* 125 */  add     $0xbc,%eax\n  /* 12a */  mov     %edx,0x4(%esp)\n  /* 12e */  mov     %eax,(%esp)\n  /* 131 */  call    Info_ValueForKey\n  /* 136 */  mov     %eax,%esi\n  /* 138 */  mov     password,%eax\n  /* 13d */  mov     0x4(%eax),%edx\n  /* 140 */  cmpb    $0x0,(%edx)\n  /* 143 */  je      .Lb7\n  /* 149 */  mov     %edx,(%esp)\n  /* 14c */  mov     $\"none\",%eax\n  /* 151 */  mov     %eax,0x4(%esp)\n  /* 155 */  mov     %edx,0x1c(%esp)\n  /* 159 */  call    strcmp\n  /* 15e */  test    %eax,%eax\n  /* 160 */  je      .Lb7\n  /* 166 */  mov     %esi,0x4(%esp)\n  /* 16a */  mov     0x1c(%esp),%edx\n  /* 16e */  mov     %edx,(%esp)\n  /* 171 */  call    strcmp\n  /* 176 */  test    %eax,%eax\n  /* 178 */  je      .Lb7\n  /* 17e */  mov     %ebx,(%esp)\n  /* 181 */  mov     $0x2,%eax\n  /* 186 */  mov     $\"Password incorrect.\\n\",%esi\n  /* 18b */  mov     %eax,0x4(%esp)\n  /* 18f */  mov     %esi,0x8(%esp)\n  /* 193 */  call    *gi+0x8\n  /* 199 */  mov     0x54(%ebx),%eax\n  /* 19c */  mov     $0x1,%edx\n  /* 1a1 */  mov     %edx,0x714(%eax)\n  /* 1a7 */  movl    $0xb,(%esp)\n  /* 1ae */  call    *gi+0x64\n  /* 1b4 */  movl    $\"spectator 1\\n\",(%esp)\n  /* 1bb */  call    *gi+0x74\n  /* 1c1 */  mov     $0x1,%ecx\n  /* 1c6 */  mov     %ecx,0x4(%esp)\n  /* 1ca */  mov     %ebx,(%esp)\n  /* 1cd */  call    *gi+0x5c\n  /* 1d3 */  jmp     .L117\n  /* 1d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  movl    $0x1,(%esp)\n  /* 1e7 */  call    *gi+0x64\n  /* 1ed */  mov     g_edicts,%esi\n  /* 1f3 */  mov     %ebx,%eax\n  /* 1f5 */  sub     %esi,%eax\n  /* 1f7 */  sar     $0x2,%eax\n  /* 1fa */  imul    $0xdb43bb1f,%eax,%eax\n  /* 200 */  mov     %eax,(%esp)\n  /* 203 */  call    *gi+0x68\n  /* 209 */  movl    $0x9,(%esp)\n  /* 210 */  call    *gi+0x64\n  /* 216 */  mov     $0x2,%eax\n  /* 21b */  mov     %eax,0x4(%esp)\n  /* 21f */  lea     0x4(%ebx),%eax\n  /* 222 */  mov     %eax,(%esp)\n  /* 225 */  call    *gi+0x58\n  /* 22b */  mov     0x54(%ebx),%eax\n  /* 22e */  mov     gi,%edx\n  /* 234 */  movb    $0x20,0x10(%eax)\n  /* 238 */  mov     0x54(%ebx),%eax\n  /* 23b */  flds    level+0x4\n  /* 241 */  movb    $0xe,0x11(%eax)\n  /* 245 */  mov     0x54(%ebx),%eax\n  /* 248 */  mov     0x714(%eax),%ecx\n  /* 24e */  fstps   0xed0(%eax)\n  /* 254 */  test    %ecx,%ecx\n  /* 256 */  jne     .Lfc\n  /* 25c */  movl    $0x2,(%esp)\n  /* 263 */  add     $0x2bc,%eax\n  /* 268 */  mov     %eax,0x8(%esp)\n  /* 26c */  mov     $\"%s joined the game\\n\",%eax\n  /* 271 */  mov     %eax,0x4(%esp)\n  /* 275 */  call    *%edx\n  /* 277 */  add     $0x24,%esp\n  /* 27a */  pop     %ebx\n  /* 27b */  pop     %esi\n  /* 27c */  ret\n  /* 27d */  lea     0x0(%esi),%esi\n.L280:\n  /* 280 */  mov     %edx,(%esp)\n  /* 283 */  mov     $\"none\",%eax\n  /* 288 */  mov     %eax,0x4(%esp)\n  /* 28c */  mov     %edx,0x1c(%esp)\n  /* 290 */  call    strcmp\n  /* 295 */  mov     0x1c(%esp),%edx\n  /* 299 */  test    %eax,%eax\n  /* 29b */  je      .L43\n  /* 2a1 */  mov     %esi,0x4(%esp)\n  /* 2a5 */  mov     %edx,(%esp)\n  /* 2a8 */  call    strcmp\n  /* 2ad */  test    %eax,%eax\n  /* 2af */  je      .L43\n  /* 2b5 */  mov     $\"Spectator password incorrect.\\n\",%eax\n  /* 2ba */  mov     %eax,0x8(%esp)\n  /* 2be */  jmp     .L2c9\n.L2c0:\n  /* 2c0 */  mov     $\"Server spectator limit is full.\",%eax\n  /* 2c5 */  mov     %eax,0x8(%esp)\n.L2c9:\n  /* 2c9 */  mov     %ebx,(%esp)\n  /* 2cc */  mov     $0x2,%ecx\n  /* 2d1 */  xor     %esi,%esi\n  /* 2d3 */  mov     %ecx,0x4(%esp)\n  /* 2d7 */  call    *gi+0x8\n  /* 2dd */  mov     0x54(%ebx),%eax\n  /* 2e0 */  mov     %esi,0x714(%eax)\n  /* 2e6 */  movl    $0xb,(%esp)\n  /* 2ed */  call    *gi+0x64\n  /* 2f3 */  movl    $\"spectator 0\\n\",(%esp)\n  /* 2fa */  call    *gi+0x74\n  /* 300 */  mov     $0x1,%eax\n  /* 305 */  mov     %ebx,(%esp)\n  /* 308 */  mov     %eax,0x4(%esp)\n  /* 30c */  call    *gi+0x5c\n  /* 312 */  add     $0x24,%esp\n  /* 315 */  pop     %ebx\n  /* 316 */  pop     %esi\n  /* 317 */  ret\n  /* 318 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  fstp    %st(0)\n  /* 322 */  fldz\n  /* 324 */  jmp     .La3\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid spectator_respawn(edict_t *ent)\n{\n\tint i, numspec;\n\n\tif (ent->client->pers.spectator) {\n\t\tchar *value = Info_ValueForKey(ent->client->pers.userinfo, \"spectator\");\n\n\t\tif (*spectator_password->string && strcmp(spectator_password->string, \"none\") && strcmp(spectator_password->string, value)) {\n\t\t\tgi.cprintf(ent, PRINT_HIGH, \"Spectator password incorrect.\\n\");\n\t\t\tent->client->pers.spectator = false;\n\t\t\tgi.WriteByte(svc_stufftext);\n\t\t\tgi.WriteString(\"spectator 0\\n\");\n\t\t\tgi.unicast(ent, true);\n\t\t\treturn;\n\t\t}\n\n\t\tfor (i = 1, numspec = 0; i <= maxclients->value; i++)\n\t\t\tif (g_edicts[i].inuse && g_edicts[i].client->pers.spectator)\n\t\t\t\tnumspec++;\n\n\t\tif (numspec >= maxspectators->value) {\n\t\t\tgi.cprintf(ent, PRINT_HIGH, \"Server spectator limit is full.\");\n\t\t\tent->client->pers.spectator = false;\n\t\t\tgi.WriteByte(svc_stufftext);\n\t\t\tgi.WriteString(\"spectator 0\\n\");\n\t\t\tgi.unicast(ent, true);\n\t\t\treturn;\n\t\t}\n\t} else {\n\t\tchar *value = Info_ValueForKey(ent->client->pers.userinfo, \"password\");\n\n\t\tif (*password->string && strcmp(password->string, \"none\") && strcmp(password->string, value)) {\n\t\t\tgi.cprintf(ent, PRINT_HIGH, \"Password incorrect.\\n\");\n\t\t\tent->client->pers.spectator = true;\n\t\t\tgi.WriteByte(svc_stufftext);\n\t\t\tgi.WriteString(\"spectator 1\\n\");\n\t\t\tgi.unicast(ent, true);\n\t\t\treturn;\n\t\t}\n\t}\n\n\tent->client->pers.score = ent->client->resp.score = 0;\n\tent->svflags &= ~SVF_NOCLIENT;\n\tPutClientInServer(ent);\n\n\tif (!ent->client->pers.spectator) {\n\t\tgi.WriteByte(svc_muzzleflash);\n\t\tgi.WriteShort(ent - g_edicts);\n\t\tgi.WriteByte(MZ_LOGIN);\n\t\tgi.multicast(ent->s.origin, MULTICAST_PVS);\n\n\t\tent->client->ps.pmove.pm_flags = PMF_TIME_TELEPORT;\n\t\tent->client->ps.pmove.pm_time = 14;\n\t}\n\n\tent->client->respawn_time = level.time;\n\n\tif (ent->client->pers.spectator)\n\t\tgi.bprintf(PRINT_HIGH, \"%s has moved to the sidelines\\n\", ent->client->pers.netname);\n\telse\n\t\tgi.bprintf(PRINT_HIGH, \"%s joined the game\\n\", ent->client->pers.netname);\n}\n","size":809,"score":100,"agent":"kuncc/5","pid":6,"session":3064,"ts":1791759600924}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2572,"symbol":"target_actor_touch","file":"m_actor.c","asm":"# target_actor_touch  (TU m_actor.c, section .text, 772 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntarget_actor_touch:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x3c(%esp)\n  /* 007 */  mov     0x54(%esp),%ebx\n  /* 00b */  mov     %esi,0x40(%esp)\n  /* 00f */  mov     0x50(%esp),%esi\n  /* 013 */  mov     %edi,0x44(%esp)\n  /* 017 */  mov     %ebp,0x48(%esp)\n  /* 01b */  cmp     %esi,0x1a0(%ebx)\n  /* 021 */  je      .L40\n.L23:\n  /* 023 */  mov     0x3c(%esp),%ebx\n  /* 027 */  mov     0x40(%esp),%esi\n  /* 02b */  mov     0x44(%esp),%edi\n  /* 02f */  mov     0x48(%esp),%ebp\n  /* 033 */  add     $0x4c,%esp\n  /* 036 */  ret\n  /* 037 */  nop\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     0x21c(%ebx),%ebp\n  /* 046 */  test    %ebp,%ebp\n  /* 048 */  jne     .L23\n  /* 04a */  mov     0x114(%esi),%edi\n  /* 050 */  xor     %edx,%edx\n  /* 052 */  xor     %ecx,%ecx\n  /* 054 */  mov     %edx,0x1a0(%ebx)\n  /* 05a */  mov     %ecx,0x19c(%ebx)\n  /* 060 */  test    %edi,%edi\n  /* 062 */  je      .Le7\n  /* 068 */  mov     game+0x608,%eax\n  /* 06d */  test    %eax,%eax\n  /* 06f */  jle     .Le7\n  /* 071 */  mov     $0x37c,%ebp\n  /* 076 */  mov     $0x1,%edi\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     g_edicts,%edx\n  /* 086 */  lea     (%edx,%ebp,1),%ecx\n  /* 089 */  mov     0x58(%ecx),%eax\n  /* 08c */  test    %eax,%eax\n  /* 08e */  je      .Ld8\n  /* 090 */  mov     0x114(%esi),%eax\n  /* 096 */  mov     %eax,0x10(%esp)\n  /* 09a */  mov     %ebx,%eax\n  /* 09c */  sub     %edx,%eax\n  /* 09e */  sar     $0x2,%eax\n  /* 0a1 */  imul    $0xdb43bb1f,%eax,%eax\n  /* 0a7 */  cltd\n  /* 0a8 */  shr     $0x1d,%edx\n  /* 0ab */  add     %edx,%eax\n  /* 0ad */  and     $0x7,%eax\n  /* 0b0 */  sub     %edx,%eax\n  /* 0b2 */  mov     actor_names(,%eax,4),%eax\n  /* 0b9 */  mov     %ecx,(%esp)\n  /* 0bc */  mov     %eax,0xc(%esp)\n  /* 0c0 */  mov     $\"%s: %s\\n\",%eax\n  /* 0c5 */  mov     %eax,0x8(%esp)\n  /* 0c9 */  mov     $0x3,%eax\n  /* 0ce */  mov     %eax,0x4(%esp)\n  /* 0d2 */  call    *gi+0x8\n.Ld8:\n  /* 0d8 */  inc     %edi\n  /* 0d9 */  add     $0x37c,%ebp\n  /* 0df */  cmp     %edi,game+0x608\n  /* 0e5 */  jge     .L80\n.Le7:\n  /* 0e7 */  testb   $0x1,0x11c(%esi)\n  /* 0ee */  je      .L165\n  /* 0f0 */  flds    0x148(%esi)\n  /* 0f6 */  flds    0x154(%esi)\n  /* 0fc */  fmul    %st(1),%st\n  /* 0fe */  mov     0x228(%ebx),%eax\n  /* 104 */  test    %eax,%eax\n  /* 106 */  fstps   0x178(%ebx)\n  /* 10c */  fmuls   0x158(%esi)\n  /* 112 */  fstps   0x17c(%ebx)\n  /* 118 */  je      .L165\n  /* 11a */  flds    0x15c(%esi)\n  /* 120 */  xor     %ecx,%ecx\n  /* 122 */  mov     $0x2,%ebp\n  /* 127 */  mov     %ecx,0x228(%ebx)\n  /* 12d */  mov     gi+0x10,%edi\n  /* 133 */  fstps   0x180(%ebx)\n  /* 139 */  movl    $\"player/male/jump1.wav\",(%esp)\n  /* 140 */  call    *gi+0x24\n  /* 146 */  movl    $0x0,0x14(%esp)\n  /* 14e */  mov     %ebp,0x4(%esp)\n  /* 152 */  mov     %ebx,(%esp)\n  /* 155 */  mov     %eax,0x8(%esp)\n  /* 159 */  fld1\n  /* 15b */  fsts    0x10(%esp)\n  /* 15f */  fstps   0xc(%esp)\n  /* 163 */  call    *%edi\n.L165:\n  /* 165 */  mov     0x11c(%esi),%eax\n  /* 16b */  mov     %eax,%edx\n  /* 16d */  and     $0x6,%edx\n  /* 170 */  cmp     $0x4,%edx\n  /* 173 */  je      .L230\n.L179:\n  /* 179 */  test    $0x6,%al\n  /* 17b */  mov     0x128(%esi),%edi\n  /* 181 */  jne     .L1a5\n  /* 183 */  mov     0x138(%esi),%eax\n  /* 189 */  test    %eax,%eax\n  /* 18b */  je      .L1a5\n  /* 18d */  mov     %eax,0x128(%esi)\n  /* 193 */  mov     %ebx,0x4(%esp)\n  /* 197 */  mov     %esi,(%esp)\n  /* 19a */  call    G_UseTargets\n  /* 19f */  mov     %edi,0x128(%esi)\n.L1a5:\n  /* 1a5 */  mov     %edi,(%esp)\n  /* 1a8 */  call    G_PickTarget\n  /* 1ad */  mov     0x19c(%ebx),%edx\n  /* 1b3 */  test    %edx,%edx\n  /* 1b5 */  mov     %eax,0x1a0(%ebx)\n  /* 1bb */  je      .L208\n  /* 1bd */  test    %eax,%eax\n  /* 1bf */  je      .L212\n.L1c1:\n  /* 1c1 */  cmp     %edx,%eax\n  /* 1c3 */  jne     .L23\n  /* 1c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  flds    0x4(%eax)\n  /* 1d3 */  fsubs   0x4(%ebx)\n  /* 1d6 */  fstps   0x24(%esp)\n  /* 1da */  flds    0x8(%eax)\n  /* 1dd */  fsubs   0x8(%ebx)\n  /* 1e0 */  fstps   0x28(%esp)\n  /* 1e4 */  flds    0xc(%eax)\n  /* 1e7 */  lea     0x24(%esp),%eax\n  /* 1eb */  fsubs   0xc(%ebx)\n  /* 1ee */  mov     %eax,(%esp)\n  /* 1f1 */  fstps   0x2c(%esp)\n  /* 1f5 */  call    vectoyaw\n  /* 1fa */  fstps   0x1a8(%ebx)\n  /* 200 */  jmp     .L23\n  /* 205 */  lea     0x0(%esi),%esi\n.L208:\n  /* 208 */  mov     %eax,0x19c(%ebx)\n  /* 20e */  test    %eax,%eax\n  /* 210 */  jne     .L1d0\n.L212:\n  /* 212 */  mov     0x21c(%ebx),%edx\n  /* 218 */  test    %edx,%edx\n  /* 21a */  je      .L2c0\n  /* 220 */  mov     0x19c(%ebx),%edx\n  /* 226 */  jmp     .L1c1\n  /* 228 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  mov     0x138(%esi),%eax\n  /* 236 */  mov     %eax,(%esp)\n  /* 239 */  call    G_PickTarget\n  /* 23e */  mov     %eax,0x21c(%ebx)\n  /* 244 */  mov     %eax,%edx\n  /* 246 */  mov     0x11c(%esi),%eax\n  /* 24c */  test    %edx,%edx\n  /* 24e */  je      .L179\n  /* 254 */  mov     %edx,0x19c(%ebx)\n  /* 25a */  test    $0x20,%al\n  /* 25c */  je      .L268\n  /* 25e */  orl     $0x200,0x308(%ebx)\n.L268:\n  /* 268 */  test    $0x10,%al\n  /* 26a */  je      .L2f1\n  /* 270 */  flds    level+0x4\n  /* 276 */  fld1\n  /* 278 */  mov     $actor_move_stand,%edx\n  /* 27d */  mov     %edx,0x304(%ebx)\n  /* 283 */  orl     $0x1,0x308(%ebx)\n  /* 28a */  fcomip  %st(1),%st\n  /* 28c */  fstp    %st(0)\n  /* 28e */  jbe     .L179\n  /* 294 */  mov     actor_move_stand,%edi\n  /* 29a */  call    rand\n  /* 29f */  mov     0x304(%ebx),%edx\n  /* 2a5 */  mov     0x4(%edx),%ecx\n  /* 2a8 */  mov     (%edx),%ebp\n  /* 2aa */  cltd\n  /* 2ab */  sub     %ebp,%ecx\n  /* 2ad */  inc     %ecx\n  /* 2ae */  idiv    %ecx\n  /* 2b0 */  mov     0x11c(%esi),%eax\n  /* 2b6 */  add     %edi,%edx\n  /* 2b8 */  mov     %edx,0x38(%ebx)\n  /* 2bb */  jmp     .L179\n.L2c0:\n  /* 2c0 */  flds    =0x4cbebc20 (100000000f)\n  /* 2c6 */  fadds   level+0x4\n  /* 2cc */  mov     0x40(%esp),%esi\n  /* 2d0 */  mov     0x44(%esp),%edi\n  /* 2d4 */  mov     0x48(%esp),%ebp\n  /* 2d8 */  fstps   0x33c(%ebx)\n  /* 2de */  mov     %ebx,0x50(%esp)\n  /* 2e2 */  mov     0x314(%ebx),%eax\n  /* 2e8 */  mov     0x3c(%esp),%ebx\n  /* 2ec */  add     $0x4c,%esp\n  /* 2ef */  jmp     *%eax\n.L2f1:\n  /* 2f1 */  mov     %ebx,(%esp)\n  /* 2f4 */  call    actor_run\n  /* 2f9 */  mov     0x11c(%esi),%eax\n  /* 2ff */  jmp     .L179\n","c":"#include \"g_local.h\"\n#include \"m_actor.h\"\n\nextern char *actor_names[];\nextern mmove_t actor_move_stand;\nvoid actor_run(edict_t *self);\n\nvoid actor_stand(edict_t *self)\n{\n    self->monsterinfo.currentmove = &actor_move_stand;\n\n    if (level.time < 1.0)\n        self->s.frame = self->monsterinfo.currentmove->firstframe + (rand() % (self->monsterinfo.currentmove->lastframe - self->monsterinfo.currentmove->firstframe + 1));\n}\n\nvoid target_actor_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf)\n{\n    int n;\n    edict_t *ent;\n    vec3_t v;\n    char *savetarget;\n\n    if (other->movetarget != self)\n        return;\n\n    if (other->enemy)\n        return;\n\n    other->goalentity = other->movetarget = NULL;\n\n    if (self->message)\n    {\n        for (n = 1; n <= game.maxclients; n++)\n        {\n            ent = &g_edicts[n];\n            if (!ent->inuse)\n                continue;\n            gi.cprintf(ent, PRINT_CHAT, \"%s: %s\\n\", actor_names[(other - g_edicts) % 8], self->message);\n        }\n    }\n\n    if (self->spawnflags & 1)\n    {\n        other->velocity[0] = self->movedir[0] * self->speed;\n        other->velocity[1] = self->movedir[1] * self->speed;\n        if (other->groundentity)\n        {\n            other->groundentity = NULL;\n            other->velocity[2] = self->movedir[2];\n            gi.sound(other, CHAN_VOICE, gi.soundindex(\"player/male/jump1.wav\"), 1, ATTN_NORM, 0);\n        }\n    }\n\n    if (self->spawnflags & 2)\n    {\n    }\n    else if (self->spawnflags & 4)\n    {\n        other->enemy = G_PickTarget(self->pathtarget);\n        if (other->enemy)\n        {\n            other->goalentity = other->enemy;\n            if (self->spawnflags & 32)\n                other->monsterinfo.aiflags |= AI_BRUTAL;\n            if (self->spawnflags & 16)\n            {\n                other->monsterinfo.aiflags |= AI_STAND_GROUND;\n                actor_stand(other);\n            }\n            else\n                actor_run(other);\n        }\n    }\n\n    if (!(self->spawnflags & 6) && (self->pathtarget))\n    {\n        savetarget = self->target;\n        self->target = self->pathtarget;\n        G_UseTargets(self, other);\n        self->target = savetarget;\n    }\n\n    other->movetarget = G_PickTarget(self->target);\n\n    if (!other->goalentity)\n        other->goalentity = other->movetarget;\n\n    if (!other->movetarget && !other->enemy)\n    {\n        other->monsterinfo.pausetime = level.time + 100000000;\n        other->monsterinfo.stand(other);\n    }\n    else if (other->movetarget == other->goalentity)\n    {\n        VectorSubtract(other->movetarget->s.origin, other->s.origin, v);\n        other->ideal_yaw = vectoyaw(v);\n    }\n}\n","size":772,"score":100,"agent":"kuncc/0","pid":1,"session":3063,"ts":1791759605483}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2469,"symbol":"target_laser_think","file":"g_target.c","asm":"# target_laser_think  (TU g_target.c, section .text, 821 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntarget_laser_think:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x4,%eax\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0xfc,%esp\n  /* 00f */  mov     %eax,0x3c(%esp)\n  /* 013 */  mov     0x110(%esp),%ebp\n  /* 01a */  mov     0x11c(%ebp),%eax\n  /* 020 */  test    %eax,%eax\n  /* 022 */  jns     .L2d\n  /* 024 */  mov     $0x8,%eax\n  /* 029 */  mov     %eax,0x3c(%esp)\n.L2d:\n  /* 02d */  mov     0x21c(%ebp),%eax\n  /* 033 */  test    %eax,%eax\n  /* 035 */  je      .L2b0\n  /* 03b */  flds    0x154(%ebp)\n  /* 041 */  lea     0xa0(%esp),%ecx\n  /* 048 */  lea     0x154(%ebp),%edi\n  /* 04e */  fstps   0xac(%esp)\n  /* 055 */  flds    0x158(%ebp)\n  /* 05b */  fstps   0xb0(%esp)\n  /* 062 */  flds    0x15c(%ebp)\n  /* 068 */  mov     %ecx,0xc(%esp)\n  /* 06c */  lea     0xec(%eax),%ecx\n  /* 072 */  add     $0xd4,%eax\n  /* 077 */  mov     %ecx,0x8(%esp)\n  /* 07b */  fstps   0xb4(%esp)\n  /* 082 */  mov     %eax,(%esp)\n  /* 085 */  movl    $0x3f000000,0x4(%esp)\n  /* 08d */  call    VectorMA\n  /* 092 */  mov     %edi,0x38(%esp)\n  /* 096 */  flds    0xa0(%esp)\n  /* 09d */  fsubs   0x4(%ebp)\n  /* 0a0 */  fstps   0x154(%ebp)\n  /* 0a6 */  flds    0xa4(%esp)\n  /* 0ad */  fsubs   0x8(%ebp)\n  /* 0b0 */  fstps   0x158(%ebp)\n  /* 0b6 */  flds    0xa8(%esp)\n  /* 0bd */  fsubs   0xc(%ebp)\n  /* 0c0 */  fstps   0x15c(%ebp)\n  /* 0c6 */  mov     %edi,(%esp)\n  /* 0c9 */  call    VectorNormalize\n  /* 0ce */  fstp    %st(0)\n  /* 0d0 */  lea     0xac(%esp),%eax\n  /* 0d7 */  mov     %eax,0x4(%esp)\n  /* 0db */  mov     %edi,(%esp)\n  /* 0de */  call    VectorCompare\n  /* 0e3 */  test    %eax,%eax\n  /* 0e5 */  je      .L2a0\n.Leb:\n  /* 0eb */  flds    0x4(%ebp)\n  /* 0ee */  lea     0x94(%esp),%esi\n  /* 0f5 */  mov     0x38(%esp),%eax\n  /* 0f9 */  lea     0x88(%esp),%ebx\n  /* 100 */  fstps   0x88(%esp)\n  /* 107 */  flds    0x8(%ebp)\n  /* 10a */  lea     0x40(%esp),%edi\n  /* 10e */  fstps   0x8c(%esp)\n  /* 115 */  flds    0xc(%ebp)\n  /* 118 */  mov     %eax,0x8(%esp)\n  /* 11c */  mov     %esi,0xc(%esp)\n  /* 120 */  fstps   0x90(%esp)\n  /* 127 */  movl    $0x45000000,0x4(%esp)\n  /* 12f */  mov     %ebx,(%esp)\n  /* 132 */  call    VectorMA\n  /* 137 */  mov     %ebp,%eax\n  /* 139 */  lea     0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     %eax,0x14(%esp)\n  /* 144 */  mov     $0x6000001,%edx\n  /* 149 */  xor     %eax,%eax\n  /* 14b */  mov     %eax,0x8(%esp)\n  /* 14f */  xor     %ecx,%ecx\n  /* 151 */  mov     %edx,0x18(%esp)\n  /* 155 */  mov     %esi,0x10(%esp)\n  /* 159 */  mov     %ecx,0xc(%esp)\n  /* 15d */  mov     %ebx,0x4(%esp)\n  /* 161 */  mov     %edi,(%esp)\n  /* 164 */  call    *gi+0x30\n  /* 16a */  xor     %eax,%eax\n  /* 16c */  sub     $0x4,%esp\n.L16f:\n  /* 16f */  mov     0x40(%esp,%eax,1),%edx\n  /* 173 */  mov     %edx,0xb8(%esp,%eax,1)\n  /* 17a */  add     $0x4,%eax\n  /* 17d */  cmp     $0x38,%eax\n  /* 180 */  jb      .L16f\n  /* 182 */  mov     0xec(%esp),%eax\n  /* 189 */  test    %eax,%eax\n  /* 18b */  je      .L262\n  /* 191 */  mov     0x200(%eax),%ecx\n  /* 197 */  test    %ecx,%ecx\n  /* 199 */  je      .L1a4\n  /* 19b */  testb   $0x4,0x108(%eax)\n  /* 1a2 */  je      .L1f0\n.L1a4:\n  /* 1a4 */  testb   $0x4,0xb8(%eax)\n  /* 1ab */  jne     .L1b8\n  /* 1ad */  mov     0x54(%eax),%edx\n  /* 1b0 */  test    %edx,%edx\n  /* 1b2 */  je      .L258\n.L1b8:\n  /* 1b8 */  flds    0xc4(%esp)\n  /* 1bf */  fstps   0x88(%esp)\n  /* 1c6 */  flds    0xc8(%esp)\n  /* 1cd */  fstps   0x8c(%esp)\n  /* 1d4 */  flds    0xcc(%esp)\n  /* 1db */  fstps   0x90(%esp)\n  /* 1e2 */  jmp     .L140\n  /* 1e7 */  nop\n  /* 1e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1f0:\n  /* 1f0 */  mov     $0x1e,%ecx\n  /* 1f5 */  mov     $0x4,%edx\n  /* 1fa */  mov     %ecx,0x24(%esp)\n  /* 1fe */  mov     $0x1,%ecx\n  /* 203 */  mov     %ecx,0x1c(%esp)\n  /* 207 */  lea     0xc4(%esp),%ecx\n  /* 20e */  mov     %edx,0x20(%esp)\n  /* 212 */  mov     0x204(%ebp),%edx\n  /* 218 */  mov     %ecx,0x10(%esp)\n  /* 21c */  mov     0x38(%esp),%ecx\n  /* 220 */  mov     %edx,0x18(%esp)\n  /* 224 */  mov     $vec3_origin,%edx\n  /* 229 */  mov     %edx,0x14(%esp)\n  /* 22d */  mov     %ecx,0xc(%esp)\n  /* 231 */  mov     0x224(%ebp),%edx\n  /* 237 */  mov     %eax,(%esp)\n  /* 23a */  mov     %ebp,0x4(%esp)\n  /* 23e */  mov     %edx,0x8(%esp)\n  /* 242 */  call    T_Damage\n  /* 247 */  mov     0xec(%esp),%eax\n  /* 24e */  jmp     .L1a4\n  /* 253 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L258:\n  /* 258 */  mov     0x11c(%ebp),%eax\n  /* 25e */  test    %eax,%eax\n  /* 260 */  js      .L2c0\n.L262:\n  /* 262 */  flds    0xc4(%esp)\n  /* 269 */  fstps   0x1c(%ebp)\n  /* 26c */  flds    0xc8(%esp)\n  /* 273 */  fstps   0x20(%ebp)\n  /* 276 */  flds    0xcc(%esp)\n  /* 27d */  fstps   0x24(%ebp)\n  /* 280 */  fldl    =0x3fb999999999999a (0.1)\n  /* 286 */  fadds   level+0x4\n  /* 28c */  fstps   0x1ac(%ebp)\n  /* 292 */  add     $0xfc,%esp\n  /* 298 */  pop     %ebx\n  /* 299 */  pop     %esi\n  /* 29a */  pop     %edi\n  /* 29b */  pop     %ebp\n  /* 29c */  ret\n  /* 29d */  lea     0x0(%esi),%esi\n.L2a0:\n  /* 2a0 */  orl     $0x80000000,0x11c(%ebp)\n  /* 2aa */  jmp     .Leb\n  /* 2af */  nop\n.L2b0:\n  /* 2b0 */  lea     0x154(%ebp),%eax\n  /* 2b6 */  mov     %eax,0x38(%esp)\n  /* 2ba */  jmp     .Leb\n  /* 2bf */  nop\n.L2c0:\n  /* 2c0 */  lea     0xc4(%esp),%ebx\n  /* 2c7 */  and     $0x7fffffff,%eax\n  /* 2cc */  mov     %eax,0x11c(%ebp)\n  /* 2d2 */  movl    $0x3,(%esp)\n  /* 2d9 */  call    *gi+0x64\n  /* 2df */  movl    $0xf,(%esp)\n  /* 2e6 */  call    *gi+0x64\n  /* 2ec */  mov     0x3c(%esp),%eax\n  /* 2f0 */  mov     %eax,(%esp)\n  /* 2f3 */  call    *gi+0x64\n  /* 2f9 */  mov     %ebx,(%esp)\n  /* 2fc */  call    *gi+0x78\n  /* 302 */  lea     0xd0(%esp),%eax\n  /* 309 */  mov     %eax,(%esp)\n  /* 30c */  call    *gi+0x7c\n  /* 312 */  mov     0x3c(%ebp),%eax\n  /* 315 */  mov     %eax,(%esp)\n  /* 318 */  call    *gi+0x64\n  /* 31e */  mov     $0x2,%eax\n  /* 323 */  mov     %eax,0x4(%esp)\n  /* 327 */  mov     %ebx,(%esp)\n  /* 32a */  call    *gi+0x58\n  /* 330 */  jmp     .L262\n","c":"#include \"g_local.h\"\n\nvoid target_laser_think(edict_t *self)\n{\n\tedict_t\t*ignore;\n\tvec3_t\tstart;\n\tvec3_t\tend;\n\ttrace_t\ttr;\n\tvec3_t\tpoint;\n\tvec3_t\tlast_movedir;\n\tint\t\tcount;\n\n\tif (self->spawnflags & 0x80000000)\n\t\tcount = 8;\n\telse\n\t\tcount = 4;\n\n\tif (self->enemy)\n\t{\n\t\tVectorCopy (self->movedir, last_movedir);\n\t\tVectorMA (self->enemy->absmin, 0.5, self->enemy->size, point);\n\t\tVectorSubtract (point, self->s.origin, self->movedir);\n\t\tVectorNormalize (self->movedir);\n\t\tif (!VectorCompare(self->movedir, last_movedir))\n\t\t\tself->spawnflags |= 0x80000000;\n\t}\n\n\tignore = self;\n\tVectorCopy (self->s.origin, start);\n\tVectorMA (start, 2048, self->movedir, end);\n\twhile(1)\n\t{\n\t\ttr = gi.trace (start, NULL, NULL, end, ignore, CONTENTS_SOLID|CONTENTS_MONSTER|CONTENTS_DEADMONSTER);\n\n\t\tif (!tr.ent)\n\t\t\tbreak;\n\n\t\tif ((tr.ent->takedamage) && !(tr.ent->flags & FL_IMMUNE_LASER))\n\t\t{\n\t\t\tT_Damage (tr.ent, self, self->activator, self->movedir, tr.endpos, vec3_origin, self->dmg, 1, DAMAGE_ENERGY, MOD_TARGET_LASER);\n\t\t}\n\n\t\tif (!(tr.ent->svflags & SVF_MONSTER) && (!tr.ent->client))\n\t\t{\n\t\t\tif (self->spawnflags & 0x80000000)\n\t\t\t{\n\t\t\t\tself->spawnflags &= ~0x80000000;\n\t\t\t\tgi.WriteByte (svc_temp_entity);\n\t\t\t\tgi.WriteByte (TE_LASER_SPARKS);\n\t\t\t\tgi.WriteByte (count);\n\t\t\t\tgi.WritePosition (tr.endpos);\n\t\t\t\tgi.WriteDir (tr.plane.normal);\n\t\t\t\tgi.WriteByte (self->s.skinnum);\n\t\t\t\tgi.multicast (tr.endpos, MULTICAST_PVS);\n\t\t\t}\n\t\t\tbreak;\n\t\t}\n\n\t\tignore = tr.ent;\n\t\tVectorCopy (tr.endpos, start);\n\t}\n\n\tVectorCopy (tr.endpos, self->s.old_origin);\n\n\tself->nextthink = level.time + FRAMETIME;\n}\n","size":821,"score":100,"agent":"kuncc/4","pid":5,"session":3067,"ts":1791759608699}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3069,"symbol":"Weapon_Grenade","file":"p_weapon.c","asm":"# Weapon_Grenade  (TU p_weapon.c, section .text, 817 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWeapon_Grenade:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  mov     0x40(%esp),%ebx\n  /* 009 */  mov     0x54(%ebx),%edx\n  /* 00c */  mov     0xdcc(%edx),%ecx\n  /* 012 */  mov     0xdf0(%edx),%eax\n  /* 018 */  test    %ecx,%ecx\n  /* 01a */  je      .L40\n  /* 01c */  test    %eax,%eax\n  /* 01e */  je      .Lb8\n  /* 024 */  cmp     $0x1,%eax\n  /* 027 */  je      .La0\n.L29:\n  /* 029 */  cmp     $0x3,%eax\n  /* 02c */  je      .Ld0\n.L32:\n  /* 032 */  add     $0x34,%esp\n  /* 035 */  pop     %ebx\n  /* 036 */  pop     %esi\n  /* 037 */  ret\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  cmp     $0x1,%eax\n  /* 043 */  je      .La0\n  /* 045 */  test    %eax,%eax\n  /* 047 */  jne     .L29\n  /* 049 */  mov     0xdc4(%edx),%eax\n  /* 04f */  mov     0xdbc(%edx),%ecx\n  /* 055 */  or      %eax,%ecx\n  /* 057 */  test    $0x1,%cl\n  /* 05a */  jne     .L148\n  /* 060 */  mov     0x5c(%edx),%eax\n  /* 063 */  lea     -0x1d(%eax),%ecx\n  /* 066 */  cmp     $0x13,%ecx\n  /* 069 */  ja      .L86\n  /* 06b */  mov     $0x80421,%esi\n  /* 070 */  shr     %cl,%esi\n  /* 072 */  and     $0x1,%esi\n  /* 075 */  je      .L86\n  /* 077 */  call    rand\n  /* 07c */  test    $0xf,%al\n  /* 07e */  jne     .L32\n  /* 080 */  mov     0x54(%ebx),%edx\n  /* 083 */  mov     0x5c(%edx),%eax\n.L86:\n  /* 086 */  inc     %eax\n  /* 087 */  mov     $0x10,%ecx\n  /* 08c */  cmp     $0x30,%eax\n  /* 08f */  cmovg   %ecx,%eax\n  /* 092 */  mov     %eax,0x5c(%edx)\n  /* 095 */  add     $0x34,%esp\n  /* 098 */  pop     %ebx\n  /* 099 */  pop     %esi\n  /* 09a */  ret\n  /* 09b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movl    $0x10,0x5c(%edx)\n  /* 0a7 */  xor     %eax,%eax\n  /* 0a9 */  mov     %eax,0xdf0(%edx)\n  /* 0af */  add     $0x34,%esp\n  /* 0b2 */  pop     %ebx\n  /* 0b3 */  pop     %esi\n  /* 0b4 */  ret\n  /* 0b5 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  mov     %ebx,0x40(%esp)\n  /* 0bc */  add     $0x34,%esp\n  /* 0bf */  pop     %ebx\n  /* 0c0 */  pop     %esi\n  /* 0c1 */  jmp     ChangeWeapon\n  /* 0c6 */  xchg    %ax,%ax\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     0x5c(%edx),%eax\n  /* 0d3 */  cmp     $0x5,%eax\n  /* 0d6 */  jne     .L11d\n  /* 0d8 */  movl    $\"weapons/hgrena1b.wav\",(%esp)\n  /* 0df */  mov     gi+0x10,%edx\n  /* 0e5 */  mov     %edx,0x2c(%esp)\n  /* 0e9 */  call    *gi+0x24\n  /* 0ef */  mov     $0x1,%edx\n  /* 0f4 */  mov     %edx,0x4(%esp)\n  /* 0f8 */  mov     0x2c(%esp),%edx\n  /* 0fc */  movl    $0x0,0x14(%esp)\n  /* 104 */  mov     %ebx,(%esp)\n  /* 107 */  mov     %eax,0x8(%esp)\n  /* 10b */  fld1\n  /* 10d */  fsts    0x10(%esp)\n  /* 111 */  fstps   0xc(%esp)\n  /* 115 */  call    *%edx\n  /* 117 */  mov     0x54(%ebx),%edx\n  /* 11a */  mov     0x5c(%edx),%eax\n.L11d:\n  /* 11d */  cmp     $0xb,%eax\n  /* 120 */  je      .L200\n.L126:\n  /* 126 */  cmp     $0xc,%eax\n  /* 129 */  je      .L310\n.L12f:\n  /* 12f */  cmp     $0xf,%eax\n  /* 132 */  je      .L2f0\n  /* 138 */  inc     %eax\n  /* 139 */  mov     %eax,0x5c(%edx)\n  /* 13c */  jmp     .L32\n  /* 141 */  lea     0x0(%esi,%eiz,1),%esi\n.L148:\n  /* 148 */  and     $0xfffffffe,%eax\n  /* 14b */  mov     %eax,0xdc4(%edx)\n  /* 151 */  mov     0xdb8(%edx),%eax\n  /* 157 */  mov     0x2e4(%edx,%eax,4),%esi\n  /* 15e */  test    %esi,%esi\n  /* 160 */  je      .L188\n  /* 162 */  movl    $0x1,0x5c(%edx)\n  /* 169 */  mov     $0x3,%ebx\n  /* 16e */  mov     %ebx,0xdf0(%edx)\n  /* 174 */  movl    $0x0,0xe90(%edx)\n  /* 17e */  jmp     .L32\n  /* 183 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L188:\n  /* 188 */  flds    0x1d0(%ebx)\n  /* 18e */  flds    level+0x4\n  /* 194 */  fcomip  %st(1),%st\n  /* 196 */  fstp    %st(0)\n  /* 198 */  jb      .L1ed\n  /* 19a */  movl    $\"weapons/noammo.wav\",(%esp)\n  /* 1a1 */  mov     gi+0x10,%edx\n  /* 1a7 */  mov     %edx,0x2c(%esp)\n  /* 1ab */  call    *gi+0x24\n  /* 1b1 */  mov     $0x2,%ecx\n  /* 1b6 */  mov     0x2c(%esp),%edx\n  /* 1ba */  movl    $0x0,0x14(%esp)\n  /* 1c2 */  movl    $0x3f800000,0x10(%esp)\n  /* 1ca */  movl    $0x3f800000,0xc(%esp)\n  /* 1d2 */  mov     %ecx,0x4(%esp)\n  /* 1d6 */  mov     %ebx,(%esp)\n  /* 1d9 */  mov     %eax,0x8(%esp)\n  /* 1dd */  call    *%edx\n  /* 1df */  fld1\n  /* 1e1 */  fadds   level+0x4\n  /* 1e7 */  fstps   0x1d0(%ebx)\n.L1ed:\n  /* 1ed */  mov     %ebx,0x40(%esp)\n  /* 1f1 */  add     $0x34,%esp\n  /* 1f4 */  pop     %ebx\n  /* 1f5 */  pop     %esi\n  /* 1f6 */  jmp     NoAmmoWeaponChange\n  /* 1fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  fldz\n  /* 202 */  flds    0xe90(%edx)\n  /* 208 */  fucomip %st(1),%st\n  /* 20a */  fstp    %st(0)\n  /* 20c */  jp      .L246\n  /* 20e */  jne     .L246\n  /* 210 */  mov     %edx,0x2c(%esp)\n  /* 214 */  flds    =0x40400000 (3f)\n  /* 21a */  fadds   level+0x4\n  /* 220 */  faddl   =0x3fc999999999999a (0.2)\n  /* 226 */  fstps   0xe90(%edx)\n  /* 22c */  movl    $\"weapons/hgrenc1b.wav\",(%esp)\n  /* 233 */  call    *gi+0x24\n  /* 239 */  mov     0x2c(%esp),%edx\n  /* 23d */  mov     %eax,0xe98(%edx)\n  /* 243 */  mov     0x54(%ebx),%edx\n.L246:\n  /* 246 */  mov     0xe8c(%edx),%eax\n  /* 24c */  test    %eax,%eax\n  /* 24e */  jne     .L29e\n  /* 250 */  flds    0xe90(%edx)\n  /* 256 */  flds    level+0x4\n  /* 25c */  fcomip  %st(1),%st\n  /* 25e */  fstp    %st(0)\n  /* 260 */  jae     .L277\n  /* 262 */  testb   $0x1,0xdbc(%edx)\n  /* 269 */  jne     .L32\n  /* 26f */  mov     0x5c(%edx),%eax\n  /* 272 */  jmp     .L126\n.L277:\n  /* 277 */  xor     %eax,%eax\n  /* 279 */  mov     %eax,0xe98(%edx)\n  /* 27f */  mov     $0x1,%eax\n  /* 284 */  mov     %eax,0x4(%esp)\n  /* 288 */  mov     %ebx,(%esp)\n  /* 28b */  call    weapon_grenade_fire\n  /* 290 */  mov     0x54(%ebx),%edx\n  /* 293 */  mov     $0x1,%eax\n  /* 298 */  mov     %eax,0xe8c(%edx)\n.L29e:\n  /* 29e */  testb   $0x1,0xdbc(%edx)\n  /* 2a5 */  jne     .L32\n  /* 2ab */  flds    0xe90(%edx)\n  /* 2b1 */  flds    level+0x4\n  /* 2b7 */  fcomip  %st(1),%st\n  /* 2b9 */  fstp    %st(0)\n  /* 2bb */  jb      .L32\n  /* 2c1 */  movl    $0xf,0x5c(%edx)\n  /* 2c8 */  xor     %eax,%eax\n  /* 2ca */  mov     %eax,0xe8c(%edx)\n.L2d0:\n  /* 2d0 */  movl    $0x10,0x5c(%edx)\n  /* 2d7 */  xor     %eax,%eax\n  /* 2d9 */  movl    $0x0,0xe90(%edx)\n  /* 2e3 */  mov     %eax,0xdf0(%edx)\n  /* 2e9 */  jmp     .L32\n  /* 2ee */  xchg    %ax,%ax\n.L2f0:\n  /* 2f0 */  flds    level+0x4\n  /* 2f6 */  flds    0xe90(%edx)\n  /* 2fc */  fcomip  %st(1),%st\n  /* 2fe */  fstp    %st(0)\n  /* 300 */  jbe     .L2d0\n  /* 302 */  jmp     .L32\n  /* 307 */  nop\n  /* 308 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L310:\n  /* 310 */  xor     %ecx,%ecx\n  /* 312 */  xor     %esi,%esi\n  /* 314 */  mov     %ecx,0xe98(%edx)\n  /* 31a */  mov     %esi,0x4(%esp)\n  /* 31e */  mov     %ebx,(%esp)\n  /* 321 */  call    weapon_grenade_fire\n  /* 326 */  mov     0x54(%ebx),%edx\n  /* 329 */  mov     0x5c(%edx),%eax\n  /* 32c */  jmp     .L12f\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid weapon_grenade_fire (edict_t *ent, qboolean held);\n\nvoid Weapon_Grenade (edict_t *ent)\n{\n\tif ((ent->client->newweapon) && (ent->client->weaponstate == WEAPON_READY))\n\t{\n\t\tChangeWeapon (ent);\n\t\treturn;\n\t}\n\n\tif (ent->client->weaponstate == WEAPON_ACTIVATING)\n\t{\n\t\tent->client->weaponstate = WEAPON_READY;\n\t\tent->client->ps.gunframe = 16;\n\t\treturn;\n\t}\n\n\tif (ent->client->weaponstate == WEAPON_READY)\n\t{\n\t\tif ( ((ent->client->latched_buttons|ent->client->buttons) & BUTTON_ATTACK) )\n\t\t{\n\t\t\tent->client->latched_buttons &= ~BUTTON_ATTACK;\n\t\t\tif (ent->client->pers.inventory[ent->client->ammo_index])\n\t\t\t{\n\t\t\t\tent->client->ps.gunframe = 1;\n\t\t\t\tent->client->weaponstate = WEAPON_FIRING;\n\t\t\t\tent->client->grenade_time = 0;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tif (level.time >= ent->pain_debounce_time)\n\t\t\t\t{\n\t\t\t\t\tgi.sound(ent, CHAN_VOICE, gi.soundindex(\"weapons/noammo.wav\"), 1, ATTN_NORM, 0);\n\t\t\t\t\tent->pain_debounce_time = level.time + 1;\n\t\t\t\t}\n\t\t\t\tNoAmmoWeaponChange (ent);\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\n\t\tif ((ent->client->ps.gunframe == 29) || (ent->client->ps.gunframe == 34) || (ent->client->ps.gunframe == 39) || (ent->client->ps.gunframe == 48))\n\t\t{\n\t\t\tif (rand()&15)\n\t\t\t\treturn;\n\t\t}\n\n\t\tif (++ent->client->ps.gunframe > 48)\n\t\t\tent->client->ps.gunframe = 16;\n\t\treturn;\n\t}\n\n\tif (ent->client->weaponstate == WEAPON_FIRING)\n\t{\n\t\tif (ent->client->ps.gunframe == 5)\n\t\t\tgi.sound(ent, CHAN_WEAPON, gi.soundindex(\"weapons/hgrena1b.wav\"), 1, ATTN_NORM, 0);\n\n\t\tif (ent->client->ps.gunframe == 11)\n\t\t{\n\t\t\tif (!ent->client->grenade_time)\n\t\t\t{\n\t\t\t\tent->client->grenade_time = level.time + 3.0 + 0.2;\n\t\t\t\tent->client->weapon_sound = gi.soundindex(\"weapons/hgrenc1b.wav\");\n\t\t\t}\n\n\t\t\tif (!ent->client->grenade_blew_up && level.time >= ent->client->grenade_time)\n\t\t\t{\n\t\t\t\tent->client->weapon_sound = 0;\n\t\t\t\tweapon_grenade_fire (ent, true);\n\t\t\t\tent->client->grenade_blew_up = true;\n\t\t\t}\n\n\t\t\tif (ent->client->buttons & BUTTON_ATTACK)\n\t\t\t\treturn;\n\n\t\t\tif (ent->client->grenade_blew_up)\n\t\t\t{\n\t\t\t\tif (level.time >= ent->client->grenade_time)\n\t\t\t\t{\n\t\t\t\t\tent->client->ps.gunframe = 15;\n\t\t\t\t\tent->client->grenade_blew_up = false;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\n\t\tif (ent->client->ps.gunframe == 12)\n\t\t{\n\t\t\tent->client->weapon_sound = 0;\n\t\t\tweapon_grenade_fire (ent, false);\n\t\t}\n\n\t\tif ((ent->client->ps.gunframe == 15) && (level.time < ent->client->grenade_time))\n\t\t\treturn;\n\n\t\tent->client->ps.gunframe++;\n\n\t\tif (ent->client->ps.gunframe == 16)\n\t\t{\n\t\t\tent->client->grenade_time = 0;\n\t\t\tent->client->weaponstate = WEAPON_READY;\n\t\t}\n\t}\n}\n","size":817,"score":100,"agent":"kuncc/3","pid":4,"session":3066,"ts":1791759613903}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2562,"symbol":"fire_rail","file":"g_weapon.c","asm":"# fire_rail  (TU g_weapon.c, section .text, 841 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfire_rail:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xdc,%esp\n  /* 00a */  movl    $0x46000000,0x4(%esp)\n  /* 012 */  mov     0xf8(%esp),%eax\n  /* 019 */  lea     0x8c(%esp),%edi\n  /* 020 */  mov     %edi,0xc(%esp)\n  /* 024 */  mov     0xf0(%esp),%esi\n  /* 02b */  mov     %eax,0x8(%esp)\n  /* 02f */  mov     0xf4(%esp),%eax\n  /* 036 */  mov     %eax,(%esp)\n  /* 039 */  call    VectorMA\n  /* 03e */  mov     0xf4(%esp),%eax\n  /* 045 */  test    %esi,%esi\n  /* 047 */  flds    (%eax)\n  /* 049 */  fstps   0x80(%esp)\n  /* 050 */  flds    0x4(%eax)\n  /* 053 */  fstps   0x84(%esp)\n  /* 05a */  flds    0x8(%eax)\n  /* 05d */  fsts    0x38(%esp)\n  /* 061 */  fstps   0x88(%esp)\n  /* 068 */  je      .L2f0\n  /* 06e */  xor     %eax,%eax\n  /* 070 */  mov     %esi,%ebp\n  /* 072 */  mov     %eax,0x38(%esp)\n  /* 076 */  lea     0xa4(%esp),%eax\n  /* 07d */  mov     $0x600001b,%ebx\n  /* 082 */  mov     %eax,0x3c(%esp)\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %ebx,0x18(%esp)\n  /* 094 */  xor     %eax,%eax\n  /* 096 */  xor     %ecx,%ecx\n  /* 098 */  mov     %eax,0x8(%esp)\n  /* 09c */  lea     0x80(%esp),%eax\n  /* 0a3 */  mov     %eax,0x4(%esp)\n  /* 0a7 */  lea     0x40(%esp),%eax\n  /* 0ab */  mov     %eax,(%esp)\n  /* 0ae */  mov     %ebp,0x14(%esp)\n  /* 0b2 */  mov     %edi,0x10(%esp)\n  /* 0b6 */  mov     %ecx,0xc(%esp)\n  /* 0ba */  call    *gi+0x30\n  /* 0c0 */  xor     %eax,%eax\n  /* 0c2 */  sub     $0x4,%esp\n.Lc5:\n  /* 0c5 */  mov     0x40(%esp,%eax,1),%edx\n  /* 0c9 */  mov     %edx,0x98(%esp,%eax,1)\n  /* 0d0 */  add     $0x4,%eax\n  /* 0d3 */  cmp     $0x38,%eax\n  /* 0d6 */  jb      .Lc5\n  /* 0d8 */  testb   $0x18,0xc8(%esp)\n  /* 0e0 */  jne     .L210\n  /* 0e6 */  mov     0xcc(%esp),%eax\n  /* 0ed */  testb   $0x4,0xb8(%eax)\n  /* 0f4 */  jne     .L101\n  /* 0f6 */  mov     0x54(%eax),%ebp\n  /* 0f9 */  test    %ebp,%ebp\n  /* 0fb */  je      .L2b0\n.L101:\n  /* 101 */  cmp     %esi,%eax\n  /* 103 */  je      .L250\n  /* 109 */  mov     %eax,%ebp\n.L10b:\n  /* 10b */  mov     0x200(%eax),%edx\n  /* 111 */  test    %edx,%edx\n  /* 113 */  jne     .L258\n.L119:\n  /* 119 */  flds    0xa4(%esp)\n  /* 120 */  test    %ebp,%ebp\n  /* 122 */  fstps   0x80(%esp)\n  /* 129 */  flds    0xa8(%esp)\n  /* 130 */  fstps   0x84(%esp)\n  /* 137 */  flds    0xac(%esp)\n  /* 13e */  fstps   0x88(%esp)\n  /* 145 */  jne     .L90\n.L14b:\n  /* 14b */  movl    $0x3,(%esp)\n  /* 152 */  call    *gi+0x64\n  /* 158 */  movl    $0x3,(%esp)\n  /* 15f */  call    *gi+0x64\n  /* 165 */  mov     0xf4(%esp),%eax\n  /* 16c */  mov     %eax,(%esp)\n  /* 16f */  call    *gi+0x78\n  /* 175 */  mov     0x3c(%esp),%edi\n  /* 179 */  mov     %edi,(%esp)\n  /* 17c */  call    *gi+0x78\n  /* 182 */  mov     $0x1,%eax\n  /* 187 */  mov     %eax,0x4(%esp)\n  /* 18b */  lea     0x4(%esi),%eax\n  /* 18e */  mov     %eax,(%esp)\n  /* 191 */  call    *gi+0x58\n  /* 197 */  mov     0x38(%esp),%eax\n  /* 19b */  test    %eax,%eax\n  /* 19d */  je      .L1e4\n  /* 19f */  movl    $0x3,(%esp)\n  /* 1a6 */  mov     $0x1,%ebp\n  /* 1ab */  call    *gi+0x64\n  /* 1b1 */  movl    $0x3,(%esp)\n  /* 1b8 */  call    *gi+0x64\n  /* 1be */  mov     0xf4(%esp),%eax\n  /* 1c5 */  mov     %eax,(%esp)\n  /* 1c8 */  call    *gi+0x78\n  /* 1ce */  mov     %edi,(%esp)\n  /* 1d1 */  call    *gi+0x78\n  /* 1d7 */  mov     %ebp,0x4(%esp)\n  /* 1db */  mov     %edi,(%esp)\n  /* 1de */  call    *gi+0x58\n.L1e4:\n  /* 1e4 */  mov     0x54(%esi),%ebx\n  /* 1e7 */  test    %ebx,%ebx\n  /* 1e9 */  je      .L204\n  /* 1eb */  mov     %esi,(%esp)\n  /* 1ee */  mov     0x3c(%esp),%eax\n  /* 1f2 */  mov     $0x2,%ecx\n  /* 1f7 */  mov     %ecx,0x8(%esp)\n  /* 1fb */  mov     %eax,0x4(%esp)\n  /* 1ff */  call    PlayerNoise\n.L204:\n  /* 204 */  add     $0xdc,%esp\n  /* 20a */  pop     %ebx\n  /* 20b */  pop     %esi\n  /* 20c */  pop     %edi\n  /* 20d */  pop     %ebp\n  /* 20e */  ret\n  /* 20f */  nop\n.L210:\n  /* 210 */  mov     $0x1,%eax\n  /* 215 */  mov     $0x6000003,%ebx\n  /* 21a */  mov     %eax,0x38(%esp)\n.L21e:\n  /* 21e */  flds    0xa4(%esp)\n  /* 225 */  fstps   0x80(%esp)\n  /* 22c */  flds    0xa8(%esp)\n  /* 233 */  fstps   0x84(%esp)\n  /* 23a */  flds    0xac(%esp)\n  /* 241 */  fstps   0x88(%esp)\n  /* 248 */  jmp     .L90\n  /* 24d */  lea     0x0(%esi),%esi\n.L250:\n  /* 250 */  mov     %esi,%ebp\n  /* 252 */  jmp     .L21e\n  /* 254 */  lea     0x0(%esi,%eiz,1),%esi\n.L258:\n  /* 258 */  mov     %esi,0x8(%esp)\n  /* 25c */  xor     %ecx,%ecx\n  /* 25e */  mov     $0xb,%edx\n  /* 263 */  mov     %ecx,0x20(%esp)\n  /* 267 */  mov     0x100(%esp),%ecx\n  /* 26e */  mov     %edx,0x24(%esp)\n  /* 272 */  lea     0xb0(%esp),%edx\n  /* 279 */  mov     %edx,0x14(%esp)\n  /* 27d */  mov     %esi,0x4(%esp)\n  /* 281 */  mov     %ecx,0x1c(%esp)\n  /* 285 */  mov     0xfc(%esp),%ecx\n  /* 28c */  mov     %eax,(%esp)\n  /* 28f */  mov     %ecx,0x18(%esp)\n  /* 293 */  mov     0x3c(%esp),%ecx\n  /* 297 */  mov     %ecx,0x10(%esp)\n  /* 29b */  mov     0xf8(%esp),%ecx\n  /* 2a2 */  mov     %ecx,0xc(%esp)\n  /* 2a6 */  call    T_Damage\n  /* 2ab */  jmp     .L119\n.L2b0:\n  /* 2b0 */  cmp     %esi,%eax\n  /* 2b2 */  jne     .L10b\n  /* 2b8 */  flds    0xa4(%esp)\n  /* 2bf */  fstps   0x80(%esp)\n  /* 2c6 */  flds    0xa8(%esp)\n  /* 2cd */  fstps   0x84(%esp)\n  /* 2d4 */  flds    0xac(%esp)\n  /* 2db */  fstps   0x88(%esp)\n  /* 2e2 */  jmp     .L14b\n  /* 2e7 */  nop\n  /* 2e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2f0:\n  /* 2f0 */  movl    $0x3,(%esp)\n  /* 2f7 */  call    *gi+0x64\n  /* 2fd */  movl    $0x3,(%esp)\n  /* 304 */  call    *gi+0x64\n  /* 30a */  mov     0xf4(%esp),%eax\n  /* 311 */  mov     %eax,(%esp)\n  /* 314 */  call    *gi+0x78\n  /* 31a */  lea     0xa4(%esp),%eax\n  /* 321 */  mov     %eax,(%esp)\n  /* 324 */  mov     %eax,0x3c(%esp)\n  /* 328 */  call    *gi+0x78\n  /* 32e */  mov     $0x1,%edx\n  /* 333 */  mov     %edx,0x4(%esp)\n  /* 337 */  movl    $0x4,(%esp)\n  /* 33e */  call    *gi+0x58\n  /* 344 */  jmp     .L1e4\n","c":"#include \"g_local.h\"\n\nvoid fire_rail (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int kick)\n{\n    vec3_t from;\n    vec3_t end;\n    trace_t tr;\n    edict_t *ignore;\n    int mask;\n    qboolean water;\n\n    VectorMA (start, 8192, aimdir, end);\n    VectorCopy (start, from);\n    ignore = self;\n    water = false;\n    mask = MASK_SHOT|CONTENTS_SLIME|CONTENTS_LAVA;\n    while (ignore)\n    {\n        tr = gi.trace (from, NULL, NULL, end, ignore, mask);\n\n        if (tr.contents & (CONTENTS_SLIME|CONTENTS_LAVA))\n        {\n            mask &= ~(CONTENTS_SLIME|CONTENTS_LAVA);\n            water = true;\n        }\n        else\n        {\n            if ((tr.ent->svflags & SVF_MONSTER) || (tr.ent->client))\n                ignore = tr.ent;\n            else\n                ignore = NULL;\n\n            if ((tr.ent != self) && (tr.ent->takedamage))\n                T_Damage (tr.ent, self, self, aimdir, tr.endpos, tr.plane.normal, damage, kick, 0, MOD_RAILGUN);\n        }\n        VectorCopy (tr.endpos, from);\n    }\n\n    gi.WriteByte (svc_temp_entity);\n    gi.WriteByte (TE_RAILTRAIL);\n    gi.WritePosition (start);\n    gi.WritePosition (tr.endpos);\n    gi.multicast (self->s.origin, MULTICAST_PHS);\n    if (water)\n    {\n        gi.WriteByte (svc_temp_entity);\n        gi.WriteByte (TE_RAILTRAIL);\n        gi.WritePosition (start);\n        gi.WritePosition (tr.endpos);\n        gi.multicast (tr.endpos, MULTICAST_PHS);\n    }\n\n    if (self->client)\n        PlayerNoise(self, tr.endpos, PNOISE_IMPACT);\n}\n","size":841,"score":100,"agent":"kuncc/2","pid":3,"session":3069,"ts":1791759623914}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3041,"symbol":"SV_CalcViewOffset","file":"p_view.c","asm":"# SV_CalcViewOffset  (TU p_view.c, section .text, 716 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_CalcViewOffset:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     %ebx,0x8(%esp)\n  /* 007 */  mov     0x10(%esp),%edx\n  /* 00b */  flds    level+0x4\n  /* 011 */  mov     0x54(%edx),%eax\n  /* 014 */  mov     0x1ec(%edx),%ebx\n  /* 01a */  flds    0xe18(%eax)\n  /* 020 */  fsub    %st(1),%st\n  /* 022 */  fldl    =0x3fd3333333333333 (0.3)\n  /* 028 */  fdivrp  %st,%st(1)\n  /* 02a */  fstps   0x4(%esp)\n  /* 02e */  flds    0x4(%esp)\n  /* 032 */  fldz\n  /* 034 */  fcomi   %st(1),%st\n  /* 036 */  flds    0xe1c(%eax)\n  /* 03c */  seta    %cl\n  /* 03f */  test    %ebx,%ebx\n  /* 041 */  flds    bobfracsin\n  /* 047 */  flds    xyspeed\n  /* 04d */  je      .L170\n  /* 053 */  fstp    %st(5)\n  /* 055 */  fxch    %st(1)\n  /* 057 */  fxch    %st(2)\n  /* 059 */  fxch    %st(3)\n  /* 05b */  fxch    %st(4)\n  /* 05d */  fxch    %st(3)\n  /* 05f */  movl    $0x42200000,0x24(%eax)\n  /* 066 */  fsts    0x3c(%eax)\n  /* 069 */  movl    $0xc1700000,0x1c(%eax)\n  /* 070 */  fsts    0x38(%eax)\n  /* 073 */  fstps   0x34(%eax)\n  /* 076 */  flds    0xdec(%eax)\n  /* 07c */  fstps   0x20(%eax)\n.L7f:\n  /* 07f */  fmulp   %st,%st(2)\n  /* 081 */  fxch    %st(1)\n  /* 083 */  mov     bob_up,%ebx\n  /* 089 */  test    %cl,%cl\n  /* 08b */  fmuls   0x14(%ebx)\n  /* 08e */  fldz\n  /* 090 */  flds    0xe00(%eax)\n  /* 096 */  fadd    %st(1),%st\n  /* 098 */  flds    0xe04(%eax)\n  /* 09e */  fadd    %st(2),%st\n  /* 0a0 */  fildl   0x1fc(%edx)\n  /* 0a6 */  fadd    %st(3),%st\n  /* 0a8 */  fxch    %st(6)\n  /* 0aa */  fcmovne %st(3),%st\n  /* 0ac */  fstp    %st(3)\n  /* 0ae */  fxch    %st(2)\n  /* 0b0 */  fmulp   %st,%st(4)\n  /* 0b2 */  fldl    =0x3fd999999999999a (0.4)\n  /* 0b8 */  fmulp   %st,%st(4)\n  /* 0ba */  fxch    %st(4)\n  /* 0bc */  fsubp   %st,%st(3)\n  /* 0be */  fxch    %st(2)\n  /* 0c0 */  fstps   0x4(%esp)\n  /* 0c4 */  flds    =0x40c00000 (6f)\n  /* 0ca */  fxch    %st(1)\n  /* 0cc */  fcomi   %st(1),%st\n  /* 0ce */  fcmovnbe %st(1),%st\n  /* 0d0 */  fstp    %st(1)\n  /* 0d2 */  fadds   0x4(%esp)\n  /* 0d6 */  fadds   0xe08(%eax)\n  /* 0dc */  flds    =0xc1600000 (-14f)\n  /* 0e2 */  fcomi   %st(3),%st\n  /* 0e4 */  ja      .L100\n  /* 0e6 */  fstp    %st(0)\n  /* 0e8 */  flds    =0x41600000 (14f)\n  /* 0ee */  fxch    %st(3)\n  /* 0f0 */  fcomi   %st(3),%st\n  /* 0f2 */  fcmovnbe %st(3),%st\n  /* 0f4 */  fstp    %st(3)\n  /* 0f6 */  fxch    %st(1)\n  /* 0f8 */  fxch    %st(2)\n  /* 0fa */  jmp     .L106\n  /* 0fc */  lea     0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  fstp    %st(3)\n  /* 102 */  fxch    %st(1)\n  /* 104 */  fxch    %st(2)\n.L106:\n  /* 106 */  flds    =0xc1600000 (-14f)\n  /* 10c */  fcomi   %st(3),%st\n  /* 10e */  ja      .L130\n  /* 110 */  fstp    %st(0)\n  /* 112 */  flds    =0x41600000 (14f)\n  /* 118 */  fxch    %st(3)\n  /* 11a */  fcomi   %st(3),%st\n  /* 11c */  fcmovnbe %st(3),%st\n  /* 11e */  fstp    %st(3)\n  /* 120 */  fxch    %st(1)\n  /* 122 */  fxch    %st(2)\n  /* 124 */  jmp     .L136\n  /* 126 */  xchg    %ax,%ax\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  fstp    %st(3)\n  /* 132 */  fxch    %st(1)\n  /* 134 */  fxch    %st(2)\n.L136:\n  /* 136 */  flds    =0xc1b00000 (-22f)\n  /* 13c */  fcomi   %st(3),%st\n  /* 13e */  ja      .L158\n  /* 140 */  fstp    %st(0)\n  /* 142 */  flds    =0x41f00000 (30f)\n  /* 148 */  fxch    %st(3)\n  /* 14a */  fcomi   %st(3),%st\n  /* 14c */  fcmovnbe %st(3),%st\n  /* 14e */  fstp    %st(3)\n  /* 150 */  fxch    %st(1)\n  /* 152 */  jmp     .L15c\n  /* 154 */  lea     0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  fstp    %st(3)\n  /* 15a */  fxch    %st(1)\n.L15c:\n  /* 15c */  mov     0x8(%esp),%ebx\n  /* 160 */  fstps   0x28(%eax)\n  /* 163 */  fstps   0x2c(%eax)\n  /* 166 */  fstps   0x30(%eax)\n  /* 169 */  add     $0xc,%esp\n  /* 16c */  ret\n  /* 16d */  lea     0x0(%esi),%esi\n.L170:\n  /* 170 */  flds    0xdf4(%eax)\n  /* 176 */  flds    0xdf8(%eax)\n  /* 17c */  fstps   0x38(%eax)\n  /* 17f */  flds    0xdfc(%eax)\n  /* 185 */  fxch    %st(7)\n  /* 187 */  fsubrs  0xe14(%eax)\n  /* 18d */  fadd    %st(0),%st\n  /* 18f */  fxch    %st(5)\n  /* 191 */  fcomi   %st(5),%st\n  /* 193 */  ja      .L280\n  /* 199 */  fstp    %st(0)\n  /* 19b */  flds    0xe10(%eax)\n  /* 1a1 */  fmul    %st(5),%st\n  /* 1a3 */  fxch    %st(5)\n  /* 1a5 */  fmuls   0xe0c(%eax)\n.L1ab:\n  /* 1ab */  test    %cl,%cl\n  /* 1ad */  mov     run_pitch,%ebx\n  /* 1b3 */  faddp   %st,%st(7)\n  /* 1b5 */  fxch    %st(6)\n  /* 1b7 */  fsts    0x3c(%eax)\n  /* 1ba */  fldz\n  /* 1bc */  fcmove  %st(6),%st\n  /* 1be */  testb   $0x1,0x10(%eax)\n  /* 1c2 */  fmul    %st(4),%st\n  /* 1c4 */  fxch    %st(7)\n  /* 1c6 */  faddp   %st,%st(5)\n  /* 1c8 */  fxch    %st(6)\n  /* 1ca */  faddp   %st,%st(4)\n  /* 1cc */  fxch    %st(3)\n  /* 1ce */  fsts    0x34(%eax)\n  /* 1d1 */  flds    0x178(%edx)\n  /* 1d7 */  fmuls   forward\n  /* 1dd */  flds    0x17c(%edx)\n  /* 1e3 */  fmuls   forward+0x4\n  /* 1e9 */  faddp   %st,%st(1)\n  /* 1eb */  flds    0x180(%edx)\n  /* 1f1 */  fmuls   forward+0x8\n  /* 1f7 */  faddp   %st,%st(1)\n  /* 1f9 */  fmuls   0x14(%ebx)\n  /* 1fc */  mov     run_roll,%ebx\n  /* 202 */  faddp   %st,%st(1)\n  /* 204 */  fsts    0x34(%eax)\n  /* 207 */  flds    0x178(%edx)\n  /* 20d */  fmuls   right\n  /* 213 */  flds    0x17c(%edx)\n  /* 219 */  fmuls   right+0x4\n  /* 21f */  faddp   %st,%st(1)\n  /* 221 */  flds    0x180(%edx)\n  /* 227 */  fmuls   right+0x8\n  /* 22d */  faddp   %st,%st(1)\n  /* 22f */  fmuls   0x14(%ebx)\n  /* 232 */  mov     bob_pitch,%ebx\n  /* 238 */  faddp   %st,%st(6)\n  /* 23a */  fxch    %st(5)\n  /* 23c */  fsts    0x3c(%eax)\n  /* 23f */  flds    0x14(%ebx)\n  /* 242 */  fmul    %st(2),%st\n  /* 244 */  mov     bob_roll,%ebx\n  /* 24a */  fmul    %st(4),%st\n  /* 24c */  jne     .L2b0\n  /* 24e */  faddp   %st,%st(6)\n  /* 250 */  fxch    %st(5)\n  /* 252 */  fstps   0x34(%eax)\n  /* 255 */  flds    0x14(%ebx)\n  /* 258 */  fmul    %st(1),%st\n  /* 25a */  fmul    %st(3),%st\n.L25c:\n  /* 25c */  testb   $0x1,bobcycle\n  /* 263 */  fld     %st(0)\n  /* 265 */  fchs\n  /* 267 */  fcmove  %st(1),%st\n  /* 269 */  fstp    %st(1)\n  /* 26b */  faddp   %st,%st(5)\n  /* 26d */  fxch    %st(4)\n  /* 26f */  fstps   0x3c(%eax)\n  /* 272 */  fxch    %st(1)\n  /* 274 */  fxch    %st(2)\n  /* 276 */  fxch    %st(3)\n  /* 278 */  jmp     .L7f\n  /* 27d */  lea     0x0(%esi),%esi\n.L280:\n  /* 280 */  fstp    %st(5)\n  /* 282 */  fxch    %st(1)\n  /* 284 */  fxch    %st(2)\n  /* 286 */  fxch    %st(3)\n  /* 288 */  fxch    %st(4)\n  /* 28a */  fsts    0xe10(%eax)\n  /* 290 */  fsts    0xe0c(%eax)\n  /* 296 */  fld     %st(0)\n  /* 298 */  fxch    %st(5)\n  /* 29a */  fxch    %st(4)\n  /* 29c */  fxch    %st(3)\n  /* 29e */  fxch    %st(2)\n  /* 2a0 */  fxch    %st(1)\n  /* 2a2 */  jmp     .L1ab\n  /* 2a7 */  nop\n  /* 2a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2b0:\n  /* 2b0 */  fmuls   =0x40c00000 (6f)\n  /* 2b6 */  faddp   %st,%st(6)\n  /* 2b8 */  fxch    %st(5)\n  /* 2ba */  fstps   0x34(%eax)\n  /* 2bd */  flds    0x14(%ebx)\n  /* 2c0 */  fmul    %st(1),%st\n  /* 2c2 */  fmul    %st(3),%st\n  /* 2c4 */  fmuls   =0x40c00000 (6f)\n  /* 2ca */  jmp     .L25c\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nstatic vec3_t forward, right, up;\nfloat bobfracsin;\nfloat xyspeed;\nint bobcycle;\n\nvoid dummy_user(vec3_t a)\n{\n\tAngleVectors(a, forward, right, up);\n}\n\nvoid SV_CalcViewOffset(edict_t *ent)\n{\n\tfloat *angles;\n\tfloat bob;\n\tfloat ratio;\n\tfloat delta;\n\tvec3_t v;\n\tfloat fr;\n\n\tfr = (ent->client->fall_time - level.time) / FALL_TIME;\n\tangles = ent->client->ps.kick_angles;\n\n\tif (ent->deadflag)\n\t{\n\t\tVectorClear(angles);\n\t\tent->client->ps.viewangles[ROLL] = 40;\n\t\tent->client->ps.viewangles[PITCH] = -15;\n\t\tent->client->ps.viewangles[YAW] = ent->client->killer_yaw;\n\t}\n\telse\n\t{\n\t\tVectorCopy(ent->client->kick_angles, angles);\n\n\t\tratio = (ent->client->v_dmg_time - level.time) / DAMAGE_TIME;\n\t\tif (ratio < 0)\n\t\t{\n\t\t\tratio = 0;\n\t\t\tent->client->v_dmg_pitch = 0;\n\t\t\tent->client->v_dmg_roll = 0;\n\t\t}\n\t\tangles[PITCH] += ratio * ent->client->v_dmg_pitch;\n\t\tangles[ROLL] += ratio * ent->client->v_dmg_roll;\n\n\t\tangles[PITCH] += (fr < 0 ? 0 : fr) * ent->client->fall_value;\n\n\t\tdelta = DotProduct(ent->velocity, forward);\n\t\tangles[PITCH] += delta * run_pitch->value;\n\n\t\tdelta = DotProduct(ent->velocity, right);\n\t\tangles[ROLL] += delta * run_roll->value;\n\n\t\tdelta = bobfracsin * bob_pitch->value * xyspeed;\n\t\tif (ent->client->ps.pmove.pm_flags & PMF_DUCKED)\n\t\t\tdelta *= 6;\n\t\tangles[PITCH] += delta;\n\t\tdelta = bobfracsin * bob_roll->value * xyspeed;\n\t\tif (ent->client->ps.pmove.pm_flags & PMF_DUCKED)\n\t\t\tdelta *= 6;\n\t\tif (bobcycle & 1)\n\t\t\tdelta = -delta;\n\t\tangles[ROLL] += delta;\n\t}\n\n\tVectorClear(v);\n\n\tv[2] += ent->viewheight;\n\n\tif (fr < 0)\n\t\tfr = 0;\n\tv[2] -= fr *ent->client->fall_value * 0.4;\n\n\tbob = bobfracsin * xyspeed * bob_up->value;\n\tif (bob > 6)\n\t\tbob = 6;\n\tv[2] = bob + v[2];\n\n\tVectorAdd(ent->client->kick_origin, v, v);\n\n\tif (v[0] < -14)\n\t\tv[0] = -14;\n\telse if (v[0] > 14)\n\t\tv[0] = 14;\n\tif (v[1] < -14)\n\t\tv[1] = -14;\n\telse if (v[1] > 14)\n\t\tv[1] = 14;\n\tif (v[2] < -22)\n\t\tv[2] = -22;\n\telse if (v[2] > 30)\n\t\tv[2] = 30;\n\n\tVectorCopy(v, ent->client->ps.viewoffset);\n}\n","size":716,"score":100,"agent":"kuncc/1","pid":2,"session":3054,"ts":1791759636809}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2402,"symbol":"monster_start_go","file":"g_monster.c","asm":"# monster_start_go  (TU g_monster.c, section .text, 842 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonster_start_go:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  mov     0x70(%esp),%edi\n  /* 00b */  mov     0x1e0(%edi),%eax\n  /* 011 */  test    %eax,%eax\n  /* 013 */  jle     .L208\n  /* 019 */  mov     0x128(%edi),%eax\n  /* 01f */  test    %eax,%eax\n  /* 021 */  je      .L90\n  /* 023 */  xor     %ebp,%ebp\n  /* 025 */  xor     %ebx,%ebx\n  /* 027 */  xor     %esi,%esi\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %eax,0x8(%esp)\n  /* 034 */  mov     $0x12c,%eax\n  /* 039 */  mov     %ebp,(%esp)\n  /* 03c */  mov     %eax,0x4(%esp)\n  /* 040 */  call    G_Find\n  /* 045 */  test    %eax,%eax\n  /* 047 */  mov     %eax,%ebp\n  /* 049 */  je      .L210\n  /* 04f */  mov     $\"point_combat\",%eax\n  /* 054 */  mov     %eax,0x4(%esp)\n  /* 058 */  mov     0x118(%ebp),%eax\n  /* 05e */  mov     %eax,(%esp)\n  /* 061 */  call    strcmp\n  /* 066 */  test    %eax,%eax\n  /* 068 */  mov     0x128(%edi),%eax\n  /* 06e */  jne     .L80\n  /* 070 */  mov     %eax,0x140(%edi)\n  /* 076 */  mov     $0x1,%ebx\n  /* 07b */  jmp     .L30\n  /* 07d */  lea     0x0(%esi),%esi\n.L80:\n  /* 080 */  mov     $0x1,%esi\n  /* 085 */  jmp     .L30\n  /* 087 */  nop\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     0x140(%edi),%eax\n.L96:\n  /* 096 */  test    %eax,%eax\n  /* 098 */  je      .L270\n.L9e:\n  /* 09e */  xor     %ebx,%ebx\n  /* 0a0 */  jmp     .L15e\n  /* 0a5 */  lea     0x0(%esi),%esi\n.La8:\n  /* 0a8 */  mov     0x118(%ebx),%esi\n  /* 0ae */  mov     $\"point_combat\",%eax\n  /* 0b3 */  mov     %eax,0x4(%esp)\n  /* 0b7 */  mov     %esi,(%esp)\n  /* 0ba */  call    strcmp\n  /* 0bf */  test    %eax,%eax\n  /* 0c1 */  je      .L158\n  /* 0c7 */  flds    0xc(%ebx)\n  /* 0ca */  fnstcw  0x3e(%esp)\n  /* 0ce */  movzwl  0x3e(%esp),%eax\n  /* 0d3 */  or      $0xc00,%ax\n  /* 0d7 */  mov     %ax,0x3c(%esp)\n  /* 0dc */  fldcw   0x3c(%esp)\n  /* 0e0 */  fistpl  0x24(%esp)\n  /* 0e4 */  fldcw   0x3e(%esp)\n  /* 0e8 */  flds    0x8(%ebx)\n  /* 0eb */  fldcw   0x3c(%esp)\n  /* 0ef */  fistpl  0x20(%esp)\n  /* 0f3 */  fldcw   0x3e(%esp)\n  /* 0f7 */  flds    0x4(%ebx)\n  /* 0fa */  fldcw   0x3c(%esp)\n  /* 0fe */  fistpl  0x1c(%esp)\n  /* 102 */  fldcw   0x3e(%esp)\n  /* 106 */  mov     %esi,0x18(%esp)\n  /* 10a */  mov     0x140(%edi),%eax\n  /* 110 */  mov     %eax,0x14(%esp)\n  /* 114 */  flds    0xc(%edi)\n  /* 117 */  fldcw   0x3c(%esp)\n  /* 11b */  fistpl  0x10(%esp)\n  /* 11f */  fldcw   0x3e(%esp)\n  /* 123 */  flds    0x8(%edi)\n  /* 126 */  fldcw   0x3c(%esp)\n  /* 12a */  fistpl  0xc(%esp)\n  /* 12e */  fldcw   0x3e(%esp)\n  /* 132 */  flds    0x4(%edi)\n  /* 135 */  fldcw   0x3c(%esp)\n  /* 139 */  fistpl  0x8(%esp)\n  /* 13d */  fldcw   0x3e(%esp)\n  /* 141 */  mov     0x118(%edi),%eax\n  /* 147 */  mov     %eax,0x4(%esp)\n  /* 14b */  movl    $\"%s at (%i %i %i) has a bad combattarget %s : %s at (%i %i %i)\\n\",(%esp)\n  /* 152 */  call    *gi+0x4\n.L158:\n  /* 158 */  mov     0x140(%edi),%eax\n.L15e:\n  /* 15e */  mov     %eax,0x8(%esp)\n  /* 162 */  mov     $0x12c,%eax\n  /* 167 */  mov     %ebx,(%esp)\n  /* 16a */  mov     %eax,0x4(%esp)\n  /* 16e */  call    G_Find\n  /* 173 */  test    %eax,%eax\n  /* 175 */  mov     %eax,%ebx\n  /* 177 */  jne     .La8\n.L17d:\n  /* 17d */  mov     0x128(%edi),%eax\n  /* 183 */  test    %eax,%eax\n  /* 185 */  je      .L270\n  /* 18b */  mov     %eax,(%esp)\n  /* 18e */  call    G_PickTarget\n  /* 193 */  mov     %eax,0x1a0(%edi)\n  /* 199 */  test    %eax,%eax\n  /* 19b */  mov     %eax,%ebx\n  /* 19d */  mov     %eax,0x19c(%edi)\n  /* 1a3 */  je      .L2f8\n  /* 1a9 */  mov     $\"path_corner\",%ebp\n  /* 1ae */  mov     %ebp,0x4(%esp)\n  /* 1b2 */  mov     0x118(%eax),%eax\n  /* 1b8 */  mov     %eax,(%esp)\n  /* 1bb */  call    strcmp\n  /* 1c0 */  test    %eax,%eax\n  /* 1c2 */  je      .L2a8\n  /* 1c8 */  movl    $0x4cbebc20,0x33c(%edi)\n  /* 1d2 */  xor     %ecx,%ecx\n  /* 1d4 */  xor     %ebx,%ebx\n  /* 1d6 */  mov     %ecx,0x1a0(%edi)\n  /* 1dc */  mov     %ebx,0x19c(%edi)\n  /* 1e2 */  mov     %edi,(%esp)\n  /* 1e5 */  call    *0x314(%edi)\n.L1eb:\n  /* 1eb */  fldl    =0x3fb999999999999a (0.1)\n  /* 1f1 */  mov     $monster_think,%edx\n  /* 1f6 */  fadds   level+0x4\n  /* 1fc */  mov     %edx,0x1b4(%edi)\n  /* 202 */  fstps   0x1ac(%edi)\n.L208:\n  /* 208 */  add     $0x5c,%esp\n  /* 20b */  pop     %ebx\n  /* 20c */  pop     %esi\n  /* 20d */  pop     %edi\n  /* 20e */  pop     %ebp\n  /* 20f */  ret\n.L210:\n  /* 210 */  test    %esi,%esi\n  /* 212 */  je      .L246\n  /* 214 */  mov     0x140(%edi),%ecx\n  /* 21a */  test    %ecx,%ecx\n  /* 21c */  je      .L260\n  /* 21e */  lea     0x4(%edi),%eax\n  /* 221 */  mov     gi+0x4,%esi\n  /* 227 */  mov     %eax,(%esp)\n  /* 22a */  call    vtos\n  /* 22f */  mov     %eax,0x8(%esp)\n  /* 233 */  mov     0x118(%edi),%eax\n  /* 239 */  movl    $\"%s at %s has target with mixed types\\n\",(%esp)\n  /* 240 */  mov     %eax,0x4(%esp)\n  /* 244 */  call    *%esi\n.L246:\n  /* 246 */  test    %ebx,%ebx\n  /* 248 */  mov     0x140(%edi),%eax\n  /* 24e */  je      .L290\n  /* 250 */  xor     %edx,%edx\n  /* 252 */  mov     %edx,0x128(%edi)\n  /* 258 */  jmp     .L96\n  /* 25d */  lea     0x0(%esi),%esi\n.L260:\n  /* 260 */  test    %ebx,%ebx\n  /* 262 */  je      .L17d\n  /* 268 */  xor     %eax,%eax\n  /* 26a */  mov     %eax,0x128(%edi)\n.L270:\n  /* 270 */  movl    $0x4cbebc20,0x33c(%edi)\n  /* 27a */  mov     %edi,(%esp)\n  /* 27d */  call    *0x314(%edi)\n  /* 283 */  jmp     .L1eb\n  /* 288 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  test    %eax,%eax\n  /* 292 */  jne     .L9e\n  /* 298 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 2a0 */  jmp     .L17d\n  /* 2a5 */  lea     0x0(%esi),%esi\n.L2a8:\n  /* 2a8 */  flds    0x4(%ebx)\n  /* 2ab */  lea     0x44(%esp),%eax\n  /* 2af */  xor     %esi,%esi\n  /* 2b1 */  fsubs   0x4(%edi)\n  /* 2b4 */  fstps   0x44(%esp)\n  /* 2b8 */  flds    0x8(%ebx)\n  /* 2bb */  fsubs   0x8(%edi)\n  /* 2be */  fstps   0x48(%esp)\n  /* 2c2 */  flds    0xc(%ebx)\n  /* 2c5 */  fsubs   0xc(%edi)\n  /* 2c8 */  mov     %eax,(%esp)\n  /* 2cb */  fstps   0x4c(%esp)\n  /* 2cf */  call    vectoyaw\n  /* 2d4 */  fsts    0x14(%edi)\n  /* 2d7 */  fstps   0x1a8(%edi)\n  /* 2dd */  mov     %edi,(%esp)\n  /* 2e0 */  call    *0x320(%edi)\n  /* 2e6 */  mov     %esi,0x128(%edi)\n  /* 2ec */  jmp     .L1eb\n  /* 2f1 */  lea     0x0(%esi,%eiz,1),%esi\n.L2f8:\n  /* 2f8 */  lea     0x4(%edi),%eax\n  /* 2fb */  mov     gi+0x4,%ebx\n  /* 301 */  mov     %eax,(%esp)\n  /* 304 */  call    vtos\n  /* 309 */  mov     %eax,0xc(%esp)\n  /* 30d */  mov     0x128(%edi),%eax\n  /* 313 */  mov     %eax,0x8(%esp)\n  /* 317 */  mov     0x118(%edi),%eax\n  /* 31d */  movl    $\"%s can't find target %s at %s\\n\",(%esp)\n  /* 324 */  mov     %eax,0x4(%esp)\n  /* 328 */  call    *%ebx\n  /* 32a */  xor     %eax,%eax\n  /* 32c */  mov     %eax,0x128(%edi)\n  /* 332 */  movl    $0x4cbebc20,0x33c(%edi)\n  /* 33c */  mov     %edi,(%esp)\n  /* 33f */  call    *0x314(%edi)\n  /* 345 */  jmp     .L1eb\n","c":"#include \"g_local.h\"\n\nvoid monster_think(edict_t *self);\n\nvoid monster_start_go(edict_t *self)\n{\n\tvec3_t v;\n\n\tif (self->health <= 0)\n\t\treturn;\n\n\tif (self->target)\n\t{\n\t\tqboolean notcombat;\n\t\tqboolean fixup;\n\t\tedict_t *target;\n\n\t\ttarget = NULL;\n\t\tnotcombat = false;\n\t\tfixup = false;\n\t\twhile ((target = G_Find(target, FOFS(targetname), self->target)) != NULL)\n\t\t{\n\t\t\tif (strcmp(target->classname, \"point_combat\") == 0)\n\t\t\t{\n\t\t\t\tself->combattarget = self->target;\n\t\t\t\tfixup = true;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tnotcombat = true;\n\t\t\t}\n\t\t}\n\t\tif (notcombat && self->combattarget)\n\t\t\tgi.dprintf(\"%s at %s has target with mixed types\\n\", self->classname, vtos(self->s.origin));\n\t\tif (fixup)\n\t\t\tself->target = NULL;\n\t}\n\n\tif (self->combattarget)\n\t{\n\t\tedict_t *target;\n\n\t\ttarget = NULL;\n\t\twhile ((target = G_Find(target, FOFS(targetname), self->combattarget)) != NULL)\n\t\t{\n\t\t\tif (strcmp(target->classname, \"point_combat\") != 0)\n\t\t\t{\n\t\t\t\tgi.dprintf(\"%s at (%i %i %i) has a bad combattarget %s : %s at (%i %i %i)\\n\",\n\t\t\t\t\tself->classname, (int)self->s.origin[0], (int)self->s.origin[1], (int)self->s.origin[2],\n\t\t\t\t\tself->combattarget, target->classname,\n\t\t\t\t\t(int)target->s.origin[0], (int)target->s.origin[1], (int)target->s.origin[2]);\n\t\t\t}\n\t\t}\n\t}\n\n\tif (self->target)\n\t{\n\t\tself->goalentity = self->movetarget = G_PickTarget(self->target);\n\t\tif (!self->movetarget)\n\t\t{\n\t\t\tgi.dprintf(\"%s can't find target %s at %s\\n\", self->classname, self->target, vtos(self->s.origin));\n\t\t\tself->target = NULL;\n\t\t\tself->monsterinfo.pausetime = 100000000;\n\t\t\tself->monsterinfo.stand(self);\n\t\t}\n\t\telse if (strcmp(self->movetarget->classname, \"path_corner\") == 0)\n\t\t{\n\t\t\tVectorSubtract(self->goalentity->s.origin, self->s.origin, v);\n\t\t\tself->ideal_yaw = self->s.angles[YAW] = vectoyaw(v);\n\t\t\tself->monsterinfo.walk(self);\n\t\t\tself->target = NULL;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tself->goalentity = self->movetarget = NULL;\n\t\t\tself->monsterinfo.pausetime = 100000000;\n\t\t\tself->monsterinfo.stand(self);\n\t\t}\n\t}\n\telse\n\t{\n\t\tself->monsterinfo.pausetime = 100000000;\n\t\tself->monsterinfo.stand(self);\n\t}\n\n\tself->think = monster_think;\n\tself->nextthink = level.time + FRAMETIME;\n}\n","size":842,"score":100,"agent":"kuncc/6","pid":7,"session":3070,"ts":1791759637316}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2555,"symbol":"fire_hit","file":"g_weapon.c","asm":"# fire_hit  (TU g_weapon.c, section .text, 848 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfire_hit:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xcc,%esp\n  /* 00a */  mov     0xe0(%esp),%ebx\n  /* 011 */  lea     0x7c(%esp),%edi\n  /* 015 */  mov     0xe4(%esp),%ebp\n  /* 01c */  mov     0x21c(%ebx),%edx\n  /* 022 */  flds    0x4(%edx)\n  /* 025 */  fsubs   0x4(%ebx)\n  /* 028 */  fstps   0x7c(%esp)\n  /* 02c */  flds    0x8(%edx)\n  /* 02f */  fsubs   0x8(%ebx)\n  /* 032 */  fstps   0x80(%esp)\n  /* 039 */  flds    0xc(%edx)\n  /* 03c */  fsubs   0xc(%ebx)\n  /* 03f */  mov     %edi,(%esp)\n  /* 042 */  fstps   0x84(%esp)\n  /* 049 */  call    VectorLength\n  /* 04e */  flds    0x0(%ebp)\n  /* 051 */  fxch    %st(1)\n  /* 053 */  fcomi   %st(1),%st\n  /* 055 */  fstp    %st(1)\n  /* 057 */  ja      .L2f8\n  /* 05d */  flds    0xbc(%ebx)\n  /* 063 */  flds    0x4(%ebp)\n  /* 066 */  fcomi   %st(1),%st\n  /* 068 */  fstp    %st(1)\n  /* 06a */  mov     0x21c(%ebx),%edx\n  /* 070 */  ja      .L310\n.L76:\n  /* 076 */  fldz\n  /* 078 */  fcomip  %st(1),%st\n  /* 07a */  fstp    %st(0)\n  /* 07c */  ja      .L330\n  /* 082 */  flds    0xc8(%edx)\n  /* 088 */  fstps   0x4(%ebp)\n.L8b:\n  /* 08b */  lea     0x4(%ebx),%eax\n  /* 08e */  mov     %eax,(%esp)\n  /* 091 */  lea     0x70(%esp),%esi\n  /* 095 */  mov     %esi,0xc(%esp)\n  /* 099 */  fsts    0x4(%esp)\n  /* 09d */  mov     %edi,0x8(%esp)\n  /* 0a1 */  fstps   0x38(%esp)\n  /* 0a5 */  mov     %eax,0x34(%esp)\n  /* 0a9 */  call    VectorMA\n  /* 0ae */  lea     0x88(%esp),%edx\n  /* 0b5 */  mov     $0x6000003,%eax\n  /* 0ba */  mov     %eax,0x18(%esp)\n  /* 0be */  xor     %eax,%eax\n  /* 0c0 */  mov     %eax,0xc(%esp)\n  /* 0c4 */  xor     %eax,%eax\n  /* 0c6 */  mov     %eax,0x8(%esp)\n  /* 0ca */  mov     0x34(%esp),%eax\n  /* 0ce */  mov     %edx,(%esp)\n  /* 0d1 */  mov     %ebx,0x14(%esp)\n  /* 0d5 */  mov     %esi,0x10(%esp)\n  /* 0d9 */  mov     %eax,0x4(%esp)\n  /* 0dd */  call    *gi+0x30\n  /* 0e3 */  fld1\n  /* 0e5 */  sub     $0x4,%esp\n  /* 0e8 */  flds    0x90(%esp)\n  /* 0ef */  fxch    %st(1)\n  /* 0f1 */  fcomip  %st(1),%st\n  /* 0f3 */  fstp    %st(0)\n  /* 0f5 */  mov     0xbc(%esp),%edx\n  /* 0fc */  flds    0x38(%esp)\n  /* 100 */  jbe     .L123\n  /* 102 */  mov     0x200(%edx),%eax\n  /* 108 */  test    %eax,%eax\n  /* 10a */  je      .L300\n  /* 110 */  testb   $0x4,0xb8(%edx)\n  /* 117 */  je      .L340\n.L11d:\n  /* 11d */  mov     0x21c(%ebx),%edx\n.L123:\n  /* 123 */  mov     %edx,0x38(%esp)\n  /* 127 */  lea     0x58(%esp),%eax\n  /* 12b */  mov     %eax,0xc(%esp)\n  /* 12f */  lea     0x4c(%esp),%eax\n  /* 133 */  mov     %eax,0x8(%esp)\n  /* 137 */  lea     0x10(%ebx),%ecx\n  /* 13a */  mov     %ecx,(%esp)\n  /* 13d */  lea     0x40(%esp),%eax\n  /* 141 */  mov     %eax,0x4(%esp)\n  /* 145 */  fstps   0x3c(%esp)\n  /* 149 */  call    AngleVectors\n  /* 14e */  lea     0x40(%esp),%eax\n  /* 152 */  mov     %eax,0x8(%esp)\n  /* 156 */  mov     0x34(%esp),%eax\n  /* 15a */  mov     %esi,0xc(%esp)\n  /* 15e */  mov     %eax,(%esp)\n  /* 161 */  flds    0x3c(%esp)\n  /* 165 */  fstps   0x4(%esp)\n  /* 169 */  call    VectorMA\n  /* 16e */  lea     0x4c(%esp),%eax\n  /* 172 */  mov     %eax,0x8(%esp)\n  /* 176 */  mov     %esi,0xc(%esp)\n  /* 17a */  flds    0x4(%ebp)\n  /* 17d */  mov     %esi,(%esp)\n  /* 180 */  fstps   0x4(%esp)\n  /* 184 */  call    VectorMA\n  /* 189 */  lea     0x58(%esp),%eax\n  /* 18d */  mov     %eax,0x8(%esp)\n  /* 191 */  mov     %esi,0xc(%esp)\n  /* 195 */  flds    0x8(%ebp)\n  /* 198 */  mov     $0x20,%ebp\n  /* 19d */  mov     %esi,(%esp)\n  /* 1a0 */  fstps   0x4(%esp)\n  /* 1a4 */  call    VectorMA\n  /* 1a9 */  mov     0x21c(%ebx),%eax\n  /* 1af */  mov     $vec3_origin,%ecx\n  /* 1b4 */  mov     0xec(%esp),%edx\n  /* 1bb */  flds    0x70(%esp)\n  /* 1bf */  fsubs   0x4(%eax)\n  /* 1c2 */  fstps   0x7c(%esp)\n  /* 1c6 */  flds    0x74(%esp)\n  /* 1ca */  fsubs   0x8(%eax)\n  /* 1cd */  fstps   0x80(%esp)\n  /* 1d4 */  flds    0x78(%esp)\n  /* 1d8 */  fsubs   0xc(%eax)\n  /* 1db */  mov     $0x8,%eax\n  /* 1e0 */  mov     %eax,0x20(%esp)\n  /* 1e4 */  mov     0xec(%esp),%eax\n  /* 1eb */  mov     %ecx,0x14(%esp)\n  /* 1ef */  mov     %esi,0x10(%esp)\n  /* 1f3 */  mov     %edi,0xc(%esp)\n  /* 1f7 */  mov     %ebx,0x8(%esp)\n  /* 1fb */  shr     $0x1f,%eax\n  /* 1fe */  mov     %ebx,0x4(%esp)\n  /* 202 */  fstps   0x84(%esp)\n  /* 209 */  add     %edx,%eax\n  /* 20b */  mov     %ebp,0x24(%esp)\n  /* 20f */  sar     $1,%eax\n  /* 211 */  mov     0x38(%esp),%edx\n  /* 215 */  mov     %eax,0x1c(%esp)\n  /* 219 */  mov     0xe8(%esp),%eax\n  /* 220 */  mov     %edx,(%esp)\n  /* 223 */  mov     %eax,0x18(%esp)\n  /* 227 */  mov     %edx,0x34(%esp)\n  /* 22b */  call    T_Damage\n  /* 230 */  mov     0x34(%esp),%edx\n  /* 234 */  testb   $0x4,0xb8(%edx)\n  /* 23b */  jne     .L248\n  /* 23d */  mov     0x54(%edx),%ecx\n  /* 240 */  test    %ecx,%ecx\n  /* 242 */  je      .L302\n.L248:\n  /* 248 */  mov     0x21c(%ebx),%eax\n  /* 24e */  lea     0x64(%esp),%esi\n  /* 252 */  mov     %esi,0xc(%esp)\n  /* 256 */  movl    $0x3f000000,0x4(%esp)\n  /* 25e */  lea     0xec(%eax),%edx\n  /* 264 */  add     $0xd4,%eax\n  /* 269 */  mov     %edx,0x8(%esp)\n  /* 26d */  mov     %eax,(%esp)\n  /* 270 */  call    VectorMA\n  /* 275 */  mov     %esi,(%esp)\n  /* 278 */  flds    0x64(%esp)\n  /* 27c */  fsubs   0x70(%esp)\n  /* 280 */  fstps   0x64(%esp)\n  /* 284 */  flds    0x68(%esp)\n  /* 288 */  fsubs   0x74(%esp)\n  /* 28c */  fstps   0x68(%esp)\n  /* 290 */  flds    0x6c(%esp)\n  /* 294 */  fsubs   0x78(%esp)\n  /* 298 */  fstps   0x6c(%esp)\n  /* 29c */  call    VectorNormalize\n  /* 2a1 */  fstp    %st(0)\n  /* 2a3 */  mov     0x21c(%ebx),%eax\n  /* 2a9 */  mov     %esi,0x8(%esp)\n  /* 2ad */  add     $0x178,%eax\n  /* 2b2 */  mov     %eax,0xc(%esp)\n  /* 2b6 */  fildl   0xec(%esp)\n  /* 2bd */  mov     %eax,(%esp)\n  /* 2c0 */  fstps   0x4(%esp)\n  /* 2c4 */  call    VectorMA\n  /* 2c9 */  mov     0x21c(%ebx),%eax\n  /* 2cf */  fldz\n  /* 2d1 */  flds    0x180(%eax)\n  /* 2d7 */  fcomip  %st(1),%st\n  /* 2d9 */  fstp    %st(0)\n  /* 2db */  jbe     .L2e5\n  /* 2dd */  xor     %edx,%edx\n  /* 2df */  mov     %edx,0x228(%eax)\n.L2e5:\n  /* 2e5 */  add     $0xcc,%esp\n  /* 2eb */  mov     $0x1,%eax\n  /* 2f0 */  pop     %ebx\n  /* 2f1 */  pop     %esi\n  /* 2f2 */  pop     %edi\n  /* 2f3 */  pop     %ebp\n  /* 2f4 */  ret\n  /* 2f5 */  lea     0x0(%esi),%esi\n.L2f8:\n  /* 2f8 */  fstp    %st(0)\n  /* 2fa */  jmp     .L302\n  /* 2fc */  lea     0x0(%esi,%eiz,1),%esi\n.L300:\n  /* 300 */  fstp    %st(0)\n.L302:\n  /* 302 */  add     $0xcc,%esp\n  /* 308 */  xor     %eax,%eax\n  /* 30a */  pop     %ebx\n  /* 30b */  pop     %esi\n  /* 30c */  pop     %edi\n  /* 30d */  pop     %ebp\n  /* 30e */  ret\n  /* 30f */  nop\n.L310:\n  /* 310 */  flds    0xc8(%ebx)\n  /* 316 */  fcomip  %st(1),%st\n  /* 318 */  jbe     .L76\n  /* 31e */  fstp    %st(0)\n  /* 320 */  fsubs   0xc8(%edx)\n  /* 326 */  jmp     .L8b\n  /* 32b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L330:\n  /* 330 */  flds    0xbc(%edx)\n  /* 336 */  fstps   0x4(%ebp)\n  /* 339 */  jmp     .L8b\n  /* 33e */  xchg    %ax,%ax\n.L340:\n  /* 340 */  mov     0x54(%edx),%eax\n  /* 343 */  test    %eax,%eax\n  /* 345 */  jne     .L11d\n  /* 34b */  jmp     .L123\n","c":"#include \"g_local.h\"\n\nqboolean fire_hit (edict_t *self, vec3_t aim, int damage, int kick)\n{\n    trace_t tr;\n    vec3_t forward, right, up;\n    vec3_t v;\n    vec3_t point;\n    float range;\n    vec3_t dir;\n\n    VectorSubtract (self->enemy->s.origin, self->s.origin, dir);\n    range = VectorLength (dir);\n    if (range > aim[0])\n        return false;\n\n    if (aim[1] > self->mins[0] && aim[1] < self->maxs[0])\n    {\n        range -= self->enemy->maxs[0];\n    }\n    else\n    {\n        if (aim[1] < 0)\n            aim[1] = self->enemy->mins[0];\n        else\n            aim[1] = self->enemy->maxs[0];\n    }\n\n    VectorMA (self->s.origin, range, dir, point);\n\n    tr = gi.trace (self->s.origin, NULL, NULL, point, self, MASK_SHOT);\n    if (tr.fraction < 1)\n    {\n        if (!tr.ent->takedamage)\n            return false;\n        if ((tr.ent->svflags & SVF_MONSTER) || tr.ent->client)\n            tr.ent = self->enemy;\n    }\n\n    AngleVectors (self->s.angles, forward, right, up);\n    VectorMA (self->s.origin, range, forward, point);\n    VectorMA (point, aim[1], right, point);\n    VectorMA (point, aim[2], up, point);\n    VectorSubtract (point, self->enemy->s.origin, dir);\n\n    T_Damage (tr.ent, self, self, dir, point, vec3_origin, damage, kick/2, DAMAGE_NO_KNOCKBACK, MOD_HIT);\n\n    if (!(tr.ent->svflags & SVF_MONSTER) && (!tr.ent->client))\n        return false;\n\n    VectorMA (self->enemy->absmin, 0.5, self->enemy->size, v);\n    VectorSubtract (v, point, v);\n    VectorNormalize (v);\n    VectorMA (self->enemy->velocity, kick, v, self->enemy->velocity);\n    if (self->enemy->velocity[2] > 0)\n        self->enemy->groundentity = NULL;\n    return true;\n}\n","size":848,"score":100,"agent":"kuncc/7","pid":8,"session":3071,"ts":1791759641737}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3070,"symbol":"Weapon_GrenadeLauncher","file":"p_weapon.c","asm":"# Weapon_GrenadeLauncher  (TU p_weapon.c, section .text, 82 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWeapon_GrenadeLauncher:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $weapon_grenadelauncher_fire,%eax\n  /* 008 */  mov     %eax,0x1c(%esp)\n  /* 00c */  mov     $0x40,%eax\n  /* 011 */  mov     $fire_frames.18,%edx\n  /* 016 */  mov     %eax,0x10(%esp)\n  /* 01a */  mov     $0x3b,%eax\n  /* 01f */  mov     $pause_frames.19,%ecx\n  /* 024 */  mov     %eax,0xc(%esp)\n  /* 028 */  mov     $0x10,%eax\n  /* 02d */  mov     %eax,0x8(%esp)\n  /* 031 */  mov     $0x5,%eax\n  /* 036 */  mov     %eax,0x4(%esp)\n  /* 03a */  mov     0x30(%esp),%eax\n  /* 03e */  mov     %edx,0x18(%esp)\n  /* 042 */  mov     %ecx,0x14(%esp)\n  /* 046 */  mov     %eax,(%esp)\n  /* 049 */  call    Weapon_Generic\n  /* 04e */  add     $0x2c,%esp\n  /* 051 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nextern void weapon_grenadelauncher_fire(edict_t *ent);\n\nvoid Weapon_GrenadeLauncher(edict_t *ent)\n{\n\tstatic int fire_frames[] = {6, 0};\n\tstatic int pause_frames[] = {34, 51, 59, 0};\n\n\tWeapon_Generic(ent, 5, 16, 59, 64, pause_frames, fire_frames, weapon_grenadelauncher_fire);\n}\n\n#define DUMMY(n) int *dummy_##n(void) { static int fire_frames[] = {n, 0}; static int pause_frames[] = {n, 1}; return n & 1 ? fire_frames : pause_frames; }\nDUMMY(1) DUMMY(2) DUMMY(3) DUMMY(4) DUMMY(5) DUMMY(6) DUMMY(7) DUMMY(8) DUMMY(9)\nDUMMY(11) DUMMY(12) DUMMY(13) DUMMY(14) DUMMY(15) DUMMY(16) DUMMY(17) DUMMY(18) DUMMY(19)\n","size":82,"score":100,"agent":"frong","pid":23,"session":3068,"ts":1791759642211}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2439,"symbol":"ReadLevel","file":"g_save.c","asm":"# ReadLevel  (TU g_save.c, section .text, 849 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nReadLevel:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $\"rb\",%eax\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0x30,%esp\n  /* 00b */  mov     %eax,0x4(%esp)\n  /* 00f */  mov     0x40(%esp),%ebx\n  /* 013 */  mov     %ebx,(%esp)\n  /* 016 */  call    fopen\n  /* 01b */  test    %eax,%eax\n  /* 01d */  mov     %eax,%esi\n  /* 01f */  je      .L33b\n.L25:\n  /* 025 */  movl    $0x2fe,(%esp)\n  /* 02c */  call    *gi+0x8c\n  /* 032 */  mov     g_edicts,%edi\n  /* 038 */  imul    $0x37c,game+0x60c,%edx\n  /* 042 */  cmp     $0x8,%edx\n  /* 045 */  jae     .L2f0\n.L4b:\n  /* 04b */  test    $0x4,%dl\n  /* 04e */  je      .L59\n  /* 050 */  movl    $0x0,(%edi)\n  /* 056 */  add     $0x4,%edi\n.L59:\n  /* 059 */  test    $0x2,%dl\n  /* 05c */  je      .L66\n  /* 05e */  movw    $0x0,(%edi)\n  /* 063 */  add     $0x2,%edi\n.L66:\n  /* 066 */  test    $0x1,%dl\n  /* 069 */  je      .L6e\n  /* 06b */  movb    $0x0,(%edi)\n.L6e:\n  /* 06e */  mov     maxclients,%eax\n  /* 073 */  fld1\n  /* 075 */  fadds   0x14(%eax)\n  /* 078 */  fnstcw  0x1e(%esp)\n  /* 07c */  mov     %esi,0xc(%esp)\n  /* 080 */  movzwl  0x1e(%esp),%eax\n  /* 085 */  or      $0xc00,%ax\n  /* 089 */  mov     %ax,0x1c(%esp)\n  /* 08e */  mov     $0x1,%eax\n  /* 093 */  mov     %eax,0x8(%esp)\n  /* 097 */  mov     $0x4,%eax\n  /* 09c */  mov     %eax,0x4(%esp)\n  /* 0a0 */  lea     0x28(%esp),%eax\n  /* 0a4 */  mov     %eax,(%esp)\n  /* 0a7 */  fldcw   0x1c(%esp)\n  /* 0ab */  fistpl  globals+0x48\n  /* 0b1 */  fldcw   0x1e(%esp)\n  /* 0b5 */  call    fread\n  /* 0ba */  cmpl    $0x37c,0x28(%esp)\n  /* 0c2 */  je      .Ld9\n  /* 0c4 */  mov     %esi,(%esp)\n  /* 0c7 */  call    fclose\n  /* 0cc */  movl    $\"ReadLevel: mismatched edict size\",(%esp)\n  /* 0d3 */  call    *gi+0x1c\n.Ld9:\n  /* 0d9 */  mov     $0x1,%edx\n  /* 0de */  mov     $0x4,%ecx\n  /* 0e3 */  mov     %edx,0x8(%esp)\n  /* 0e7 */  lea     0x2c(%esp),%eax\n  /* 0eb */  mov     $0x1,%ebx\n  /* 0f0 */  mov     %ecx,0x4(%esp)\n  /* 0f4 */  mov     $0x130,%edi\n  /* 0f9 */  mov     %esi,0xc(%esp)\n  /* 0fd */  mov     %eax,(%esp)\n  /* 100 */  call    fread\n  /* 105 */  mov     0x2c(%esp),%eax\n  /* 109 */  movl    $\"Function offsets %d\\n\",(%esp)\n  /* 110 */  sub     $InitGame,%eax\n  /* 115 */  mov     %eax,0x4(%esp)\n  /* 119 */  call    *gi+0x4\n  /* 11f */  mov     %ebx,0x8(%esp)\n  /* 123 */  mov     $levelfields,%ebx\n  /* 128 */  mov     %esi,0xc(%esp)\n  /* 12c */  mov     %edi,0x4(%esp)\n  /* 130 */  movl    $level,(%esp)\n  /* 137 */  call    fread\n  /* 13c */  mov     levelfields,%eax\n  /* 141 */  test    %eax,%eax\n  /* 143 */  je      .L16e\n  /* 145 */  lea     0x0(%esi),%esi\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  mov     %ebx,0x4(%esp)\n  /* 154 */  mov     $level,%eax\n  /* 159 */  add     $0x10,%ebx\n  /* 15c */  mov     %eax,0x8(%esp)\n  /* 160 */  mov     %esi,(%esp)\n  /* 163 */  call    ReadField\n  /* 168 */  mov     (%ebx),%eax\n  /* 16a */  test    %eax,%eax\n  /* 16c */  jne     .L150\n.L16e:\n  /* 16e */  lea     0x24(%esp),%edi\n  /* 172 */  jmp     .L1b8\n  /* 174 */  lea     0x0(%esi,%eiz,1),%esi\n.L178:\n  /* 178 */  cmp     globals+0x48,%ebx\n  /* 17e */  jl      .L188\n  /* 180 */  lea     0x1(%ebx),%eax\n  /* 183 */  mov     %eax,globals+0x48\n.L188:\n  /* 188 */  mov     %esi,(%esp)\n  /* 18b */  mov     g_edicts,%eax\n  /* 190 */  imul    $0x37c,%ebx,%ebx\n  /* 196 */  add     %eax,%ebx\n  /* 198 */  mov     %ebx,0x4(%esp)\n  /* 19c */  call    ReadEdict\n  /* 1a1 */  movl    $0x0,0x60(%ebx)\n  /* 1a8 */  movl    $0x0,0x64(%ebx)\n  /* 1af */  mov     %ebx,(%esp)\n  /* 1b2 */  call    *gi+0x48\n.L1b8:\n  /* 1b8 */  mov     %esi,0xc(%esp)\n  /* 1bc */  mov     $0x1,%eax\n  /* 1c1 */  mov     %eax,0x8(%esp)\n  /* 1c5 */  mov     $0x4,%eax\n  /* 1ca */  mov     %eax,0x4(%esp)\n  /* 1ce */  mov     %edi,(%esp)\n  /* 1d1 */  call    fread\n  /* 1d6 */  dec     %eax\n  /* 1d7 */  je      .L1ee\n  /* 1d9 */  mov     %esi,(%esp)\n  /* 1dc */  call    fclose\n  /* 1e1 */  movl    $\"ReadLevel: failed to read entnum\",(%esp)\n  /* 1e8 */  call    *gi+0x1c\n.L1ee:\n  /* 1ee */  mov     0x24(%esp),%ebx\n  /* 1f2 */  cmp     $0xffffffff,%ebx\n  /* 1f5 */  jne     .L178\n  /* 1f7 */  mov     %esi,(%esp)\n  /* 1fa */  call    fclose\n  /* 1ff */  mov     maxclients,%eax\n  /* 204 */  fldz\n  /* 206 */  flds    0x14(%eax)\n  /* 209 */  fcomi   %st(1),%st\n  /* 20b */  fstp    %st(1)\n  /* 20d */  jbe     .L260\n  /* 20f */  mov     g_edicts,%eax\n  /* 214 */  xor     %ecx,%ecx\n  /* 216 */  xor     %edx,%edx\n  /* 218 */  add     $0x3d0,%eax\n  /* 21d */  lea     0x0(%esi),%esi\n.L220:\n  /* 220 */  inc     %edx\n  /* 221 */  mov     game+0x404,%ebx\n  /* 227 */  xor     %esi,%esi\n  /* 229 */  mov     %edx,0x18(%esp)\n  /* 22d */  add     $0x37c,%eax\n  /* 232 */  fildl   0x18(%esp)\n  /* 236 */  fxch    %st(1)\n  /* 238 */  add     %ecx,%ebx\n  /* 23a */  add     $0xedc,%ecx\n  /* 240 */  mov     %ebx,-0x37c(%eax)\n  /* 246 */  mov     %esi,0x2d0(%ebx)\n  /* 24c */  fcomi   %st(1),%st\n  /* 24e */  fstp    %st(1)\n  /* 250 */  ja      .L220\n  /* 252 */  fstp    %st(0)\n  /* 254 */  jmp     .L270\n  /* 256 */  xchg    %ax,%ax\n  /* 258 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  fstp    %st(0)\n  /* 262 */  lea     0x0(%esi),%esi\n  /* 268 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  mov     globals+0x48,%edi\n  /* 276 */  xor     %ebx,%ebx\n  /* 278 */  mov     %ebx,0x28(%esp)\n  /* 27c */  test    %edi,%edi\n  /* 27e */  jle     .L2e4\n  /* 280 */  mov     g_edicts,%eax\n  /* 285 */  xor     %esi,%esi\n  /* 287 */  flds    level+0x4\n  /* 28d */  fstps   0x18(%esp)\n  /* 291 */  lea     0x58(%eax),%ebx\n  /* 294 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 298 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2a0:\n  /* 2a0 */  mov     (%ebx),%ecx\n  /* 2a2 */  test    %ecx,%ecx\n  /* 2a4 */  je      .L2d5\n  /* 2a6 */  mov     0xc0(%ebx),%eax\n  /* 2ac */  test    %eax,%eax\n  /* 2ae */  je      .L2d5\n  /* 2b0 */  mov     %eax,(%esp)\n  /* 2b3 */  mov     $\"target_crosslevel_target\",%edx\n  /* 2b8 */  mov     %edx,0x4(%esp)\n  /* 2bc */  call    strcmp\n  /* 2c1 */  test    %eax,%eax\n  /* 2c3 */  jne     .L2d5\n  /* 2c5 */  flds    0x18(%esp)\n  /* 2c9 */  fadds   0x1fc(%ebx)\n  /* 2cf */  fstps   0x154(%ebx)\n.L2d5:\n  /* 2d5 */  inc     %esi\n  /* 2d6 */  add     $0x37c,%ebx\n  /* 2dc */  mov     %esi,0x28(%esp)\n  /* 2e0 */  cmp     %edi,%esi\n  /* 2e2 */  jne     .L2a0\n.L2e4:\n  /* 2e4 */  add     $0x30,%esp\n  /* 2e7 */  pop     %ebx\n  /* 2e8 */  pop     %esi\n  /* 2e9 */  pop     %edi\n  /* 2ea */  ret\n  /* 2eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2f0:\n  /* 2f0 */  test    $0x1,%edi\n  /* 2f6 */  jne     .L319\n.L2f8:\n  /* 2f8 */  test    $0x2,%edi\n  /* 2fe */  jne     .L320\n.L300:\n  /* 300 */  test    $0x4,%edi\n  /* 306 */  jne     .L32d\n.L308:\n  /* 308 */  mov     %edx,%ecx\n  /* 30a */  xor     %eax,%eax\n  /* 30c */  shr     $0x2,%ecx\n  /* 30f */  and     $0x3,%edx\n  /* 312 */  rep stos %eax,%es:(%edi)\n  /* 314 */  jmp     .L4b\n.L319:\n  /* 319 */  movb    $0x0,(%edi)\n  /* 31c */  dec     %edx\n  /* 31d */  inc     %edi\n  /* 31e */  jmp     .L2f8\n.L320:\n  /* 320 */  movw    $0x0,(%edi)\n  /* 325 */  sub     $0x2,%edx\n  /* 328 */  add     $0x2,%edi\n  /* 32b */  jmp     .L300\n.L32d:\n  /* 32d */  movl    $0x0,(%edi)\n  /* 333 */  sub     $0x4,%edx\n  /* 336 */  add     $0x4,%edi\n  /* 339 */  jmp     .L308\n.L33b:\n  /* 33b */  mov     %ebx,0x4(%esp)\n  /* 33f */  movl    $\"Couldn't open %s\",(%esp)\n  /* 346 */  call    *gi+0x1c\n  /* 34c */  jmp     .L25\n","c":"#include \"g_local.h\"\n\nextern field_t levelfields[];\nvoid ReadField(FILE *f, field_t *field, byte *base);\nvoid ReadEdict(FILE *f, edict_t *ent);\nvoid InitGame(void);\n\nvoid ReadLevelLocals(FILE *f)\n{\n    field_t *field;\n\n    fread(&level, sizeof(level), 1, f);\n    for (field = levelfields; field->name; field++)\n        ReadField(f, field, (byte *)&level);\n}\n\nvoid ReadLevel(char *filename)\n{\n    int entnum;\n    FILE *f;\n    int i;\n    void *base;\n    edict_t *ent;\n\n    f = fopen(filename, \"rb\");\n    if (!f)\n        gi.error(\"Couldn't open %s\", filename);\n\n    gi.FreeTags(TAG_LEVEL);\n\n    memset(g_edicts, 0, game.maxentities * sizeof(g_edicts[0]));\n    globals.num_edicts = maxclients->value + 1;\n\n    fread(&i, sizeof(i), 1, f);\n    if (i != sizeof(edict_t))\n    {\n        fclose(f);\n        gi.error(\"ReadLevel: mismatched edict size\");\n    }\n\n    fread(&base, sizeof(base), 1, f);\n    gi.dprintf(\"Function offsets %d\\n\", ((byte *)base) - ((byte *)InitGame));\n\n    ReadLevelLocals(f);\n\n    while (1)\n    {\n        if (fread(&entnum, sizeof(entnum), 1, f) != 1)\n        {\n            fclose(f);\n            gi.error(\"ReadLevel: failed to read entnum\");\n        }\n        if (entnum == -1)\n            break;\n        if (entnum >= globals.num_edicts)\n            globals.num_edicts = entnum + 1;\n\n        ent = &g_edicts[entnum];\n        ReadEdict(f, ent);\n\n        ent->area.next = ent->area.prev = NULL;\n        gi.linkentity(ent);\n    }\n\n    fclose(f);\n\n    for (i = 0; i < maxclients->value; i++)\n    {\n        ent = &g_edicts[i + 1];\n        ent->client = game.clients + i;\n        ent->client->pers.connected = false;\n    }\n\n    for (i = 0; i < globals.num_edicts; i++)\n    {\n        ent = &g_edicts[i];\n\n        if (!ent->inuse)\n            continue;\n\n        if (ent->classname)\n            if (strcmp(ent->classname, \"target_crosslevel_target\") == 0)\n                ent->nextthink = level.time + ent->delay;\n    }\n}\n","size":849,"score":100,"agent":"kuncc/5","pid":6,"session":3072,"ts":1791759646113}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2554,"symbol":"bfg_think","file":"g_weapon.c","asm":"# bfg_think  (TU g_weapon.c, section .text, 862 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbfg_think:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xfc,%esp\n  /* 00a */  mov     deathmatch,%eax\n  /* 00f */  mov     0x110(%esp),%ebp\n  /* 016 */  fldz\n  /* 018 */  flds    0x14(%eax)\n  /* 01b */  fucomip %st(1),%st\n  /* 01d */  fstp    %st(0)\n  /* 01f */  jp      .L350\n  /* 025 */  mov     $0xa,%ecx\n  /* 02a */  mov     %ecx,0x3c(%esp)\n  /* 02e */  jne     .L350\n.L34:\n  /* 034 */  lea     0x4(%ebp),%eax\n  /* 037 */  mov     %ebp,%edi\n  /* 039 */  mov     %eax,0x38(%esp)\n  /* 03d */  xor     %ebp,%ebp\n  /* 03f */  nop\n.L40:\n  /* 040 */  mov     %ebp,(%esp)\n  /* 043 */  mov     0x38(%esp),%eax\n  /* 047 */  movl    $0x43800000,0x8(%esp)\n  /* 04f */  mov     %eax,0x4(%esp)\n  /* 053 */  call    findradius\n  /* 058 */  test    %eax,%eax\n  /* 05a */  mov     %eax,%ebp\n  /* 05c */  je      .L330\n  /* 062 */  cmp     %ebp,%edi\n  /* 064 */  je      .L40\n  /* 066 */  cmp     %ebp,0x100(%edi)\n  /* 06c */  je      .L40\n  /* 06e */  mov     0x200(%ebp),%eax\n  /* 074 */  test    %eax,%eax\n  /* 076 */  je      .L40\n  /* 078 */  testb   $0x4,0xb8(%ebp)\n  /* 07f */  jne     .La3\n  /* 081 */  mov     0x54(%ebp),%eax\n  /* 084 */  test    %eax,%eax\n  /* 086 */  jne     .La3\n  /* 088 */  mov     $\"misc_explobox\",%eax\n  /* 08d */  mov     %eax,0x4(%esp)\n  /* 091 */  mov     0x118(%ebp),%eax\n  /* 097 */  mov     %eax,(%esp)\n  /* 09a */  call    strcmp\n  /* 09f */  test    %eax,%eax\n  /* 0a1 */  jne     .L40\n.La3:\n  /* 0a3 */  movl    $0x3f000000,0x4(%esp)\n  /* 0ab */  lea     0x88(%esp),%eax\n  /* 0b2 */  mov     %eax,0xc(%esp)\n  /* 0b6 */  lea     0xec(%ebp),%eax\n  /* 0bc */  mov     %eax,0x8(%esp)\n  /* 0c0 */  lea     0xd4(%ebp),%eax\n  /* 0c6 */  mov     %eax,(%esp)\n  /* 0c9 */  lea     0xac(%esp),%esi\n  /* 0d0 */  call    VectorMA\n  /* 0d5 */  lea     0x94(%esp),%eax\n  /* 0dc */  lea     0xa0(%esp),%ebx\n  /* 0e3 */  flds    0x88(%esp)\n  /* 0ea */  fsubs   0x4(%edi)\n  /* 0ed */  fstps   0x94(%esp)\n  /* 0f4 */  flds    0x8c(%esp)\n  /* 0fb */  fsubs   0x8(%edi)\n  /* 0fe */  fstps   0x98(%esp)\n  /* 105 */  flds    0x90(%esp)\n  /* 10c */  fsubs   0xc(%edi)\n  /* 10f */  mov     %eax,(%esp)\n  /* 112 */  fstps   0x9c(%esp)\n  /* 119 */  call    VectorNormalize\n  /* 11e */  fstp    %st(0)\n  /* 120 */  lea     0x94(%esp),%eax\n  /* 127 */  flds    0x4(%edi)\n  /* 12a */  fstps   0xa0(%esp)\n  /* 131 */  flds    0x8(%edi)\n  /* 134 */  fstps   0xa4(%esp)\n  /* 13b */  flds    0xc(%edi)\n  /* 13e */  mov     %eax,0x8(%esp)\n  /* 142 */  mov     %esi,0xc(%esp)\n  /* 146 */  fstps   0xa8(%esp)\n  /* 14d */  movl    $0x45000000,0x4(%esp)\n  /* 155 */  mov     %ebx,(%esp)\n  /* 158 */  call    VectorMA\n  /* 15d */  mov     %edi,%eax\n  /* 15f */  nop\n.L160:\n  /* 160 */  mov     %eax,0x14(%esp)\n  /* 164 */  xor     %eax,%eax\n  /* 166 */  mov     $0x6000001,%ecx\n  /* 16b */  mov     %eax,0xc(%esp)\n  /* 16f */  xor     %eax,%eax\n  /* 171 */  mov     %eax,0x8(%esp)\n  /* 175 */  lea     0x40(%esp),%eax\n  /* 179 */  mov     %eax,(%esp)\n  /* 17c */  mov     %ecx,0x18(%esp)\n  /* 180 */  mov     %esi,0x10(%esp)\n  /* 184 */  mov     %ebx,0x4(%esp)\n  /* 188 */  call    *gi+0x30\n  /* 18e */  xor     %eax,%eax\n  /* 190 */  sub     $0x4,%esp\n.L193:\n  /* 193 */  mov     0x40(%esp,%eax,1),%edx\n  /* 197 */  mov     %edx,0xb8(%esp,%eax,1)\n  /* 19e */  add     $0x4,%eax\n  /* 1a1 */  cmp     $0x38,%eax\n  /* 1a4 */  jb      .L193\n  /* 1a6 */  mov     0xec(%esp),%eax\n  /* 1ad */  test    %eax,%eax\n  /* 1af */  je      .L2dc\n  /* 1b5 */  mov     0x200(%eax),%edx\n  /* 1bb */  test    %edx,%edx\n  /* 1bd */  je      .L230\n  /* 1bf */  testb   $0x4,0x108(%eax)\n  /* 1c6 */  jne     .L230\n  /* 1c8 */  mov     0x100(%edi),%edx\n  /* 1ce */  cmp     %edx,%eax\n  /* 1d0 */  je      .L230\n  /* 1d2 */  mov     %eax,(%esp)\n  /* 1d5 */  mov     $0xc,%ecx\n  /* 1da */  mov     %ecx,0x24(%esp)\n  /* 1de */  mov     $0x4,%ecx\n  /* 1e3 */  mov     %ecx,0x20(%esp)\n  /* 1e7 */  mov     $0x1,%ecx\n  /* 1ec */  mov     %ecx,0x1c(%esp)\n  /* 1f0 */  mov     0x3c(%esp),%ecx\n  /* 1f4 */  mov     %edx,0x8(%esp)\n  /* 1f8 */  mov     %edi,0x4(%esp)\n  /* 1fc */  mov     %ecx,0x18(%esp)\n  /* 200 */  mov     $vec3_origin,%ecx\n  /* 205 */  mov     %ecx,0x14(%esp)\n  /* 209 */  lea     0xc4(%esp),%ecx\n  /* 210 */  mov     %ecx,0x10(%esp)\n  /* 214 */  lea     0x94(%esp),%ecx\n  /* 21b */  mov     %ecx,0xc(%esp)\n  /* 21f */  call    T_Damage\n  /* 224 */  mov     0xec(%esp),%eax\n  /* 22b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  testb   $0x4,0xb8(%eax)\n  /* 237 */  jne     .L240\n  /* 239 */  mov     0x54(%eax),%ecx\n  /* 23c */  test    %ecx,%ecx\n  /* 23e */  je      .L270\n.L240:\n  /* 240 */  flds    0xc4(%esp)\n  /* 247 */  fstps   0xa0(%esp)\n  /* 24e */  flds    0xc8(%esp)\n  /* 255 */  fstps   0xa4(%esp)\n  /* 25c */  flds    0xcc(%esp)\n  /* 263 */  fstps   0xa8(%esp)\n  /* 26a */  jmp     .L160\n  /* 26f */  nop\n.L270:\n  /* 270 */  movl    $0x3,(%esp)\n  /* 277 */  call    *gi+0x64\n  /* 27d */  movl    $0xf,(%esp)\n  /* 284 */  call    *gi+0x64\n  /* 28a */  movl    $0x4,(%esp)\n  /* 291 */  call    *gi+0x64\n  /* 297 */  lea     0xc4(%esp),%eax\n  /* 29e */  mov     %eax,(%esp)\n  /* 2a1 */  call    *gi+0x78\n  /* 2a7 */  lea     0xd0(%esp),%eax\n  /* 2ae */  mov     %eax,(%esp)\n  /* 2b1 */  call    *gi+0x7c\n  /* 2b7 */  mov     0x3c(%edi),%eax\n  /* 2ba */  mov     %eax,(%esp)\n  /* 2bd */  call    *gi+0x64\n  /* 2c3 */  lea     0xc4(%esp),%eax\n  /* 2ca */  mov     $0x2,%edx\n  /* 2cf */  mov     %edx,0x4(%esp)\n  /* 2d3 */  mov     %eax,(%esp)\n  /* 2d6 */  call    *gi+0x58\n.L2dc:\n  /* 2dc */  movl    $0x3,(%esp)\n  /* 2e3 */  call    *gi+0x64\n  /* 2e9 */  movl    $0x17,(%esp)\n  /* 2f0 */  call    *gi+0x64\n  /* 2f6 */  mov     0x38(%esp),%ebx\n  /* 2fa */  mov     %ebx,(%esp)\n  /* 2fd */  call    *gi+0x78\n  /* 303 */  lea     0xc4(%esp),%eax\n  /* 30a */  mov     %eax,(%esp)\n  /* 30d */  call    *gi+0x78\n  /* 313 */  mov     $0x1,%eax\n  /* 318 */  mov     %eax,0x4(%esp)\n  /* 31c */  mov     %ebx,(%esp)\n  /* 31f */  call    *gi+0x58\n  /* 325 */  jmp     .L40\n  /* 32a */  lea     0x0(%esi),%esi\n.L330:\n  /* 330 */  fldl    =0x3fb999999999999a (0.1)\n  /* 336 */  fadds   level+0x4\n  /* 33c */  fstps   0x1ac(%edi)\n  /* 342 */  add     $0xfc,%esp\n  /* 348 */  pop     %ebx\n  /* 349 */  pop     %esi\n  /* 34a */  pop     %edi\n  /* 34b */  pop     %ebp\n  /* 34c */  ret\n  /* 34d */  lea     0x0(%esi),%esi\n.L350:\n  /* 350 */  mov     $0x5,%edx\n  /* 355 */  mov     %edx,0x3c(%esp)\n  /* 359 */  jmp     .L34\n","c":"#include \"g_local.h\"\n\nvoid bfg_think(edict_t *self)\n{\n    edict_t *ent;\n    edict_t *ignore;\n    vec3_t point, dir, start, end;\n    int dmg;\n    trace_t tr;\n\n    if (deathmatch->value)\n        dmg = 5;\n    else\n        dmg = 10;\n\n    ent = NULL;\n    while ((ent = findradius(ent, self->s.origin, 256)) != NULL)\n    {\n        if (ent == self)\n            continue;\n        if (ent == self->owner)\n            continue;\n        if (!ent->takedamage)\n            continue;\n        if (!(ent->svflags & SVF_MONSTER) && !ent->client && strcmp(ent->classname, \"misc_explobox\") != 0)\n            continue;\n\n        VectorMA(ent->absmin, 0.5, ent->size, point);\n        VectorSubtract(point, self->s.origin, dir);\n        VectorNormalize(dir);\n\n        ignore = self;\n        VectorCopy(self->s.origin, start);\n        VectorMA(start, 2048, dir, end);\n        while (ignore)\n        {\n            tr = gi.trace(start, NULL, NULL, end, ignore, CONTENTS_SOLID | CONTENTS_MONSTER | CONTENTS_DEADMONSTER);\n\n            if (!tr.ent)\n                break;\n            if (tr.ent->takedamage && !(tr.ent->flags & FL_IMMUNE_LASER) && tr.ent != self->owner)\n                T_Damage(tr.ent, self, self->owner, dir, tr.endpos, vec3_origin, dmg, 1, DAMAGE_ENERGY, MOD_BFG_LASER);\n\n            if (!(tr.ent->svflags & SVF_MONSTER) && !tr.ent->client)\n            {\n                gi.WriteByte(svc_temp_entity);\n                gi.WriteByte(TE_LASER_SPARKS);\n                gi.WriteByte(4);\n                gi.WritePosition(tr.endpos);\n                gi.WriteDir(tr.plane.normal);\n                gi.WriteByte(self->s.skinnum);\n                gi.multicast(tr.endpos, MULTICAST_PVS);\n                break;\n            }\n            ignore = tr.ent;\n            VectorCopy(tr.endpos, start);\n        }\n\n        gi.WriteByte(svc_temp_entity);\n        gi.WriteByte(TE_BFG_LASER);\n        gi.WritePosition(self->s.origin);\n        gi.WritePosition(tr.endpos);\n        gi.multicast(self->s.origin, MULTICAST_PHS);\n    }\n\n    self->nextthink = level.time + FRAMETIME;\n}\n","size":862,"score":100,"agent":"kuncc/0","pid":1,"session":3073,"ts":1791759654749}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2422,"symbol":"SV_Physics_Toss","file":"g_phys.c","asm":"# SV_Physics_Toss  (TU g_phys.c, section .text, 871 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_Physics_Toss:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0xc0,%esp\n  /* 009 */  mov     0xd0(%esp),%ebx\n  /* 010 */  mov     %ebx,(%esp)\n  /* 013 */  call    SV_RunThink\n  /* 018 */  testb   $0x4,0x109(%ebx)\n  /* 01f */  jne     .L205\n  /* 025 */  fldz\n  /* 027 */  flds    0x180(%ebx)\n  /* 02d */  fcomip  %st(1),%st\n  /* 02f */  fstp    %st(0)\n  /* 031 */  jbe     .L228\n.L37:\n  /* 037 */  xor     %eax,%eax\n  /* 039 */  mov     %eax,0x228(%ebx)\n.L3f:\n  /* 03f */  flds    0x4(%ebx)\n  /* 042 */  lea     0x178(%ebx),%esi\n  /* 048 */  mov     sv_maxvelocity,%eax\n  /* 04d */  lea     0x184(%ebx),%edx\n  /* 053 */  fstps   0x7c(%esp)\n  /* 057 */  flds    0x8(%ebx)\n  /* 05a */  fstps   0x80(%esp)\n  /* 061 */  flds    0xc(%ebx)\n  /* 064 */  fstps   0x84(%esp)\n  /* 06b */  flds    0x14(%eax)\n  /* 06e */  mov     %esi,%eax\n  /* 070 */  fld     %st(0)\n  /* 072 */  fchs\n  /* 074 */  jmp     .L82\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  fxch    %st(1)\n.L82:\n  /* 082 */  flds    (%eax)\n  /* 084 */  fcomi   %st(2),%st\n  /* 086 */  jbe     .L210\n  /* 08c */  fstp    %st(0)\n  /* 08e */  fxch    %st(1)\n  /* 090 */  fsts    (%eax)\n  /* 092 */  jmp     .L9a\n  /* 094 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  fxch    %st(1)\n.L9a:\n  /* 09a */  add     $0x4,%eax\n  /* 09d */  cmp     %eax,%edx\n  /* 09f */  jne     .L80\n  /* 0a1 */  fstp    %st(0)\n  /* 0a3 */  fstp    %st(0)\n  /* 0a5 */  mov     0x104(%ebx),%eax\n  /* 0ab */  sub     $0x6,%eax\n  /* 0ae */  and     $0xfffffffd,%eax\n  /* 0b1 */  je      .Ld5\n  /* 0b3 */  mov     sv_gravity,%eax\n  /* 0b8 */  flds    0x14(%eax)\n  /* 0bb */  fmuls   0x198(%ebx)\n  /* 0c1 */  fldl    =0x3fb999999999999a (0.1)\n  /* 0c7 */  fmulp   %st,%st(1)\n  /* 0c9 */  fsubrs  0x180(%ebx)\n  /* 0cf */  fstps   0x180(%ebx)\n.Ld5:\n  /* 0d5 */  mov     %edx,0x8(%esp)\n  /* 0d9 */  lea     0x10(%ebx),%eax\n  /* 0dc */  mov     %eax,0xc(%esp)\n  /* 0e0 */  mov     %eax,(%esp)\n  /* 0e3 */  movl    $0x3dcccccd,0x4(%esp)\n  /* 0eb */  call    VectorMA\n  /* 0f0 */  lea     0x70(%esp),%eax\n  /* 0f4 */  mov     %eax,0x8(%esp)\n  /* 0f8 */  movl    $0x3dcccccd,0x4(%esp)\n  /* 100 */  mov     %esi,(%esp)\n  /* 103 */  call    VectorScale\n  /* 108 */  lea     0x70(%esp),%eax\n  /* 10c */  mov     %eax,0x8(%esp)\n  /* 110 */  lea     0x30(%esp),%edx\n  /* 114 */  mov     %ebx,0x4(%esp)\n  /* 118 */  mov     %edx,(%esp)\n  /* 11b */  call    SV_PushEntity\n  /* 120 */  xor     %eax,%eax\n  /* 122 */  sub     $0x4,%esp\n.L125:\n  /* 125 */  mov     0x30(%esp,%eax,1),%edx\n  /* 129 */  mov     %edx,0x88(%esp,%eax,1)\n  /* 130 */  add     $0x4,%eax\n  /* 133 */  cmp     $0x38,%eax\n  /* 136 */  jb      .L125\n  /* 138 */  mov     0x58(%ebx),%edi\n  /* 13b */  test    %edi,%edi\n  /* 13d */  je      .L205\n  /* 143 */  flds    0x90(%esp)\n  /* 14a */  fld1\n  /* 14c */  fcomip  %st(1),%st\n  /* 14e */  fstp    %st(0)\n  /* 150 */  ja      .L2b0\n.L156:\n  /* 156 */  lea     0x4(%ebx),%esi\n  /* 159 */  mov     0x260(%ebx),%edi\n  /* 15f */  mov     %esi,(%esp)\n  /* 162 */  call    *gi+0x34\n  /* 168 */  and     $0x38,%edi\n  /* 16b */  mov     %eax,0x260(%ebx)\n  /* 171 */  test    $0x38,%al\n  /* 173 */  je      .L250\n  /* 179 */  mov     $0x1,%esi\n  /* 17e */  test    %edi,%edi\n  /* 180 */  mov     %esi,0x264(%ebx)\n  /* 186 */  jne     .L1c9\n  /* 188 */  movl    $\"misc/h2ohit1.wav\",(%esp)\n  /* 18f */  mov     gi+0x14,%esi\n  /* 195 */  call    *gi+0x24\n  /* 19b */  xor     %edx,%edx\n  /* 19d */  movl    $0x0,0x18(%esp)\n  /* 1a5 */  mov     %edx,0x8(%esp)\n  /* 1a9 */  mov     %eax,0xc(%esp)\n  /* 1ad */  mov     g_edicts,%eax\n  /* 1b2 */  fld1\n  /* 1b4 */  fsts    0x14(%esp)\n  /* 1b8 */  fstps   0x10(%esp)\n  /* 1bc */  mov     %eax,0x4(%esp)\n  /* 1c0 */  lea     0x7c(%esp),%eax\n  /* 1c4 */  mov     %eax,(%esp)\n  /* 1c7 */  call    *%esi\n.L1c9:\n  /* 1c9 */  mov     0x230(%ebx),%esi\n  /* 1cf */  test    %esi,%esi\n  /* 1d1 */  je      .L205\n  /* 1d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 1d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  flds    0x4(%ebx)\n  /* 1e3 */  fstps   0x4(%esi)\n  /* 1e6 */  flds    0x8(%ebx)\n  /* 1e9 */  fstps   0x8(%esi)\n  /* 1ec */  flds    0xc(%ebx)\n  /* 1ef */  fstps   0xc(%esi)\n  /* 1f2 */  mov     %esi,(%esp)\n  /* 1f5 */  call    *gi+0x48\n  /* 1fb */  mov     0x230(%esi),%esi\n  /* 201 */  test    %esi,%esi\n  /* 203 */  jne     .L1e0\n.L205:\n  /* 205 */  add     $0xc0,%esp\n  /* 20b */  pop     %ebx\n  /* 20c */  pop     %esi\n  /* 20d */  pop     %edi\n  /* 20e */  ret\n  /* 20f */  nop\n.L210:\n  /* 210 */  fxch    %st(1)\n  /* 212 */  fcomi   %st(1),%st\n  /* 214 */  fstp    %st(1)\n  /* 216 */  jbe     .L98\n  /* 21c */  fsts    (%eax)\n  /* 21e */  fxch    %st(1)\n  /* 220 */  jmp     .L9a\n  /* 225 */  lea     0x0(%esi),%esi\n.L228:\n  /* 228 */  mov     0x228(%ebx),%eax\n  /* 22e */  test    %eax,%eax\n  /* 230 */  je      .L3f\n  /* 236 */  mov     0x58(%eax),%eax\n  /* 239 */  test    %eax,%eax\n  /* 23b */  je      .L37\n  /* 241 */  add     $0xc0,%esp\n  /* 247 */  pop     %ebx\n  /* 248 */  pop     %esi\n  /* 249 */  pop     %edi\n  /* 24a */  ret\n  /* 24b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  xor     %ecx,%ecx\n  /* 252 */  test    %edi,%edi\n  /* 254 */  mov     %ecx,0x264(%ebx)\n  /* 25a */  je      .L1c9\n  /* 260 */  movl    $\"misc/h2ohit1.wav\",(%esp)\n  /* 267 */  mov     gi+0x14,%edx\n  /* 26d */  mov     %edx,0x2c(%esp)\n  /* 271 */  call    *gi+0x24\n  /* 277 */  mov     0x2c(%esp),%edx\n  /* 27b */  movl    $0x0,0x18(%esp)\n  /* 283 */  mov     %esi,(%esp)\n  /* 286 */  mov     %eax,0xc(%esp)\n  /* 28a */  fld1\n  /* 28c */  xor     %eax,%eax\n  /* 28e */  mov     %eax,0x8(%esp)\n  /* 292 */  mov     g_edicts,%eax\n  /* 297 */  fsts    0x14(%esp)\n  /* 29b */  fstps   0x10(%esp)\n  /* 29f */  mov     %eax,0x4(%esp)\n  /* 2a3 */  call    *%edx\n  /* 2a5 */  jmp     .L1c9\n  /* 2aa */  lea     0x0(%esi),%esi\n.L2b0:\n  /* 2b0 */  cmpl    $0x9,0x104(%ebx)\n  /* 2b7 */  fld1\n  /* 2b9 */  jne     .L2c3\n  /* 2bb */  fstp    %st(0)\n  /* 2bd */  flds    =0x3fc00000 (1.5f)\n.L2c3:\n  /* 2c3 */  mov     %esi,0x8(%esp)\n  /* 2c7 */  lea     0xa0(%esp),%eax\n  /* 2ce */  mov     %eax,0x4(%esp)\n  /* 2d2 */  fstps   0xc(%esp)\n  /* 2d6 */  mov     %esi,(%esp)\n  /* 2d9 */  call    ClipVelocity\n  /* 2de */  fldl    =0x3fe6666666666666 (0.7)\n  /* 2e4 */  flds    0xa8(%esp)\n  /* 2eb */  fcomip  %st(1),%st\n  /* 2ed */  fstp    %st(0)\n  /* 2ef */  jbe     .L156\n  /* 2f5 */  flds    0x180(%ebx)\n  /* 2fb */  flds    =0x42700000 (60f)\n  /* 301 */  fcomip  %st(1),%st\n  /* 303 */  fstp    %st(0)\n  /* 305 */  ja      .L314\n  /* 307 */  cmpl    $0x9,0x104(%ebx)\n  /* 30e */  je      .L156\n.L314:\n  /* 314 */  mov     0xbc(%esp),%eax\n  /* 31b */  flds    vec3_origin\n  /* 321 */  mov     %eax,0x228(%ebx)\n  /* 327 */  mov     0x5c(%eax),%eax\n  /* 32a */  fsts    0x178(%ebx)\n  /* 330 */  flds    vec3_origin+0x4\n  /* 336 */  fsts    0x17c(%ebx)\n  /* 33c */  mov     %eax,0x22c(%ebx)\n  /* 342 */  flds    vec3_origin+0x8\n  /* 348 */  fsts    0x180(%ebx)\n  /* 34e */  fxch    %st(2)\n  /* 350 */  fstps   0x184(%ebx)\n  /* 356 */  fstps   0x188(%ebx)\n  /* 35c */  fstps   0x18c(%ebx)\n  /* 362 */  jmp     .L156\n","c":"#include \"g_local.h\"\n\nqboolean SV_RunThink(edict_t *ent);\ntrace_t SV_PushEntity(edict_t *ent, vec3_t push);\nint ClipVelocity(vec3_t in, vec3_t normal, vec3_t out, float overbounce);\n\nstatic void SV_CheckVelocity(edict_t *ent)\n{\n    int i;\n\n    for (i = 0; i < 3; i++)\n    {\n        if (ent->velocity[i] > sv_maxvelocity->value)\n            ent->velocity[i] = sv_maxvelocity->value;\n        else if (ent->velocity[i] < -sv_maxvelocity->value)\n            ent->velocity[i] = -sv_maxvelocity->value;\n    }\n}\n\nstatic void SV_AddGravity(edict_t *ent)\n{\n    ent->velocity[2] -= ent->gravity * sv_gravity->value * FRAMETIME;\n}\n\nvoid SV_Physics_Toss(edict_t *ent)\n{\n    trace_t trace;\n    vec3_t move;\n    float backoff;\n    edict_t *slave;\n    qboolean wasinwater;\n    qboolean isinwater;\n    vec3_t old_origin;\n\n    SV_RunThink(ent);\n\n    if (ent->flags & FL_TEAMSLAVE)\n        return;\n\n    if (ent->velocity[2] > 0)\n        ent->groundentity = NULL;\n\n    if (ent->groundentity)\n        if (!ent->groundentity->inuse)\n            ent->groundentity = NULL;\n\n    if (ent->groundentity)\n        return;\n\n    VectorCopy(ent->s.origin, old_origin);\n\n    SV_CheckVelocity(ent);\n\n    if (ent->movetype != MOVETYPE_FLY\n        && ent->movetype != MOVETYPE_FLYMISSILE)\n        SV_AddGravity(ent);\n\n    VectorMA(ent->s.angles, FRAMETIME, ent->avelocity, ent->s.angles);\n\n    VectorScale(ent->velocity, FRAMETIME, move);\n    trace = SV_PushEntity(ent, move);\n    if (!ent->inuse)\n        return;\n\n    if (trace.fraction < 1)\n    {\n        if (ent->movetype == MOVETYPE_BOUNCE)\n            backoff = 1.5;\n        else\n            backoff = 1;\n\n        ClipVelocity(ent->velocity, trace.plane.normal, ent->velocity, backoff);\n\n        if (trace.plane.normal[2] > 0.7)\n        {\n            if (ent->velocity[2] < 60 || ent->movetype != MOVETYPE_BOUNCE)\n            {\n                ent->groundentity = trace.ent;\n                ent->groundentity_linkcount = trace.ent->linkcount;\n                VectorCopy(vec3_origin, ent->velocity);\n                VectorCopy(vec3_origin, ent->avelocity);\n            }\n        }\n    }\n\n    wasinwater = (ent->watertype & MASK_WATER);\n    ent->watertype = gi.pointcontents(ent->s.origin);\n    isinwater = ent->watertype & MASK_WATER;\n\n    if (isinwater)\n        ent->waterlevel = 1;\n    else\n        ent->waterlevel = 0;\n\n    if (!wasinwater && isinwater)\n        gi.positioned_sound(old_origin, g_edicts, CHAN_AUTO, gi.soundindex(\"misc/h2ohit1.wav\"), 1, 1, 0);\n    else if (wasinwater && !isinwater)\n        gi.positioned_sound(ent->s.origin, g_edicts, CHAN_AUTO, gi.soundindex(\"misc/h2ohit1.wav\"), 1, 1, 0);\n\n    for (slave = ent->teamchain; slave; slave = slave->teamchain)\n    {\n        VectorCopy(ent->s.origin, slave->s.origin);\n        gi.linkentity(slave);\n    }\n}\n","size":871,"score":100,"agent":"kuncc/4","pid":5,"session":3074,"ts":1791759662355}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2998,"symbol":"player_die","file":"p_client.c","asm":"# player_die  (TU p_client.c, section .text, 887 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nplayer_die:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $0x1,%eax\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  fldz\n  /* 00a */  sub     $0x30,%esp\n  /* 00d */  mov     0x40(%esp),%ebx\n  /* 011 */  mov     0x44(%esp),%edi\n  /* 015 */  mov     0x48(%esp),%edx\n  /* 019 */  mov     0x4c(%esp),%esi\n  /* 01d */  mov     %eax,0x200(%ebx)\n  /* 023 */  fsts    0x18c(%ebx)\n  /* 029 */  mov     0x54(%ebx),%ecx\n  /* 02c */  movl    $0x0,0x2c(%ebx)\n  /* 033 */  fsts    0x188(%ebx)\n  /* 039 */  mov     $0x7,%eax\n  /* 03e */  mov     %eax,0x104(%ebx)\n  /* 044 */  fsts    0x184(%ebx)\n  /* 04a */  xor     %eax,%eax\n  /* 04c */  movl    $0x0,0x4c(%ebx)\n  /* 053 */  fsts    0x10(%ebx)\n  /* 056 */  fstps   0x18(%ebx)\n  /* 059 */  mov     %eax,0xe98(%ecx)\n  /* 05f */  movl    $0xc1000000,0xd0(%ebx)\n  /* 069 */  mov     0x1ec(%ebx),%eax\n  /* 06f */  orl     $0x2,0xb8(%ebx)\n  /* 076 */  test    %eax,%eax\n  /* 078 */  je      .L1b8\n.L7e:\n  /* 07e */  fldz\n  /* 080 */  fsts    0xe7c(%ecx)\n  /* 086 */  fsts    0xe80(%ecx)\n  /* 08c */  fsts    0xe84(%ecx)\n  /* 092 */  fstps   0xe88(%ecx)\n  /* 098 */  andl    $0xffffefff,0x108(%ebx)\n  /* 0a2 */  cmpl    $0xffffffd8,0x1e0(%ebx)\n  /* 0a9 */  jge     .L140\n  /* 0af */  movl    $\"misc/udeath.wav\",(%esp)\n  /* 0b6 */  mov     gi+0x10,%edi\n  /* 0bc */  call    *gi+0x24\n  /* 0c2 */  movl    $0x0,0x14(%esp)\n  /* 0ca */  mov     %ebx,(%esp)\n  /* 0cd */  mov     %eax,0x8(%esp)\n  /* 0d1 */  fld1\n  /* 0d3 */  mov     $0x4,%eax\n  /* 0d8 */  mov     %eax,0x4(%esp)\n  /* 0dc */  fsts    0x10(%esp)\n  /* 0e0 */  fstps   0xc(%esp)\n  /* 0e4 */  call    *%edi\n  /* 0e6 */  mov     $0x4,%edi\n.Leb:\n  /* 0eb */  mov     %esi,0x8(%esp)\n  /* 0ef */  xor     %edx,%edx\n  /* 0f1 */  mov     $\"models/objects/gibs/sm_meat/tris.md2\",%ecx\n  /* 0f6 */  mov     %edx,0xc(%esp)\n  /* 0fa */  mov     %ecx,0x4(%esp)\n  /* 0fe */  mov     %ebx,(%esp)\n  /* 101 */  call    ThrowGib\n  /* 106 */  dec     %edi\n  /* 107 */  jne     .Leb\n  /* 109 */  mov     %esi,0x4(%esp)\n  /* 10d */  mov     %ebx,(%esp)\n  /* 110 */  call    ThrowClientHead\n  /* 115 */  xor     %eax,%eax\n  /* 117 */  mov     %eax,0x200(%ebx)\n.L11d:\n  /* 11d */  mov     $0x2,%eax\n  /* 122 */  mov     %eax,0x1ec(%ebx)\n  /* 128 */  mov     %ebx,0x40(%esp)\n  /* 12c */  add     $0x30,%esp\n  /* 12f */  pop     %ebx\n  /* 130 */  pop     %esi\n  /* 131 */  pop     %edi\n  /* 132 */  jmp     *gi+0x48\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     0x1ec(%ebx),%eax\n  /* 146 */  test    %eax,%eax\n  /* 148 */  jne     .L11d\n  /* 14a */  mov     i.0,%eax\n  /* 14f */  lea     0x1(%eax),%esi\n  /* 152 */  mov     $0x55555556,%eax\n  /* 157 */  imul    %esi\n  /* 159 */  mov     %esi,%eax\n  /* 15b */  sar     $0x1f,%eax\n  /* 15e */  sub     %eax,%edx\n  /* 160 */  lea     (%edx,%edx,2),%eax\n  /* 163 */  sub     %eax,%esi\n  /* 165 */  mov     $0x5,%eax\n  /* 16a */  testb   $0x1,0x10(%ecx)\n  /* 16e */  mov     %esi,i.0\n  /* 174 */  mov     %eax,0xe70(%ecx)\n  /* 17a */  jne     .L2b8\n  /* 180 */  cmp     $0x1,%esi\n  /* 183 */  je      .L360\n  /* 189 */  cmp     $0x2,%esi\n  /* 18c */  je      .L340\n  /* 192 */  test    %esi,%esi\n  /* 194 */  jne     .L2ca\n  /* 19a */  movl    $0xb1,0x38(%ebx)\n  /* 1a1 */  mov     $0xb7,%eax\n  /* 1a6 */  mov     %eax,0xe6c(%ecx)\n  /* 1ac */  jmp     .L2ca\n  /* 1b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1b8:\n  /* 1b8 */  mov     %eax,0x2c(%esp)\n  /* 1bc */  fld1\n  /* 1be */  fadds   level+0x4\n  /* 1c4 */  mov     %edx,0x28(%esp)\n  /* 1c8 */  fstps   0xed0(%ecx)\n  /* 1ce */  mov     %edx,0x8(%esp)\n  /* 1d2 */  mov     %edi,0x4(%esp)\n  /* 1d6 */  mov     %ebx,(%esp)\n  /* 1d9 */  call    LookAtKiller\n  /* 1de */  mov     0x54(%ebx),%ecx\n  /* 1e1 */  mov     0x28(%esp),%edx\n  /* 1e5 */  movl    $0x2,(%ecx)\n  /* 1eb */  mov     %edx,0x8(%esp)\n  /* 1ef */  mov     %edi,0x4(%esp)\n  /* 1f3 */  mov     %ebx,(%esp)\n  /* 1f6 */  call    ClientObituary\n  /* 1fb */  mov     %ebx,(%esp)\n  /* 1fe */  call    TossClientWeapon\n  /* 203 */  mov     deathmatch,%edx\n  /* 209 */  mov     0x2c(%esp),%eax\n  /* 20d */  fldz\n  /* 20f */  flds    0x14(%edx)\n  /* 212 */  fucomip %st(1),%st\n  /* 214 */  fstp    %st(0)\n  /* 216 */  jp      .L328\n  /* 21c */  jne     .L328\n.L222:\n  /* 222 */  mov     game+0x614,%edi\n  /* 228 */  mov     0x54(%ebx),%ecx\n  /* 22b */  test    %edi,%edi\n  /* 22d */  jle     .L7e\n  /* 233 */  mov     coop,%edx\n  /* 239 */  flds    0x14(%edx)\n  /* 23c */  mov     $itemlist+0x38,%edx\n.L241:\n  /* 241 */  fldz\n  /* 243 */  fxch    %st(1)\n  /* 245 */  fucomi  %st(1),%st\n  /* 247 */  fstp    %st(1)\n  /* 249 */  jp      .L24d\n  /* 24b */  je      .L27c\n.L24d:\n  /* 24d */  testb   $0x10,(%edx)\n  /* 250 */  je      .L260\n  /* 252 */  mov     0x2e4(%ecx,%eax,4),%edi\n  /* 259 */  mov     %edi,0x940(%ecx,%eax,4)\n.L260:\n  /* 260 */  xor     %edi,%edi\n  /* 262 */  add     $0x4c,%edx\n  /* 265 */  mov     %edi,0x2e4(%ecx,%eax,4)\n  /* 26c */  inc     %eax\n  /* 26d */  cmp     %eax,game+0x614\n  /* 273 */  jg      .L241\n  /* 275 */  fstp    %st(0)\n  /* 277 */  jmp     .L7e\n.L27c:\n  /* 27c */  fstp    %st(0)\n  /* 27e */  xchg    %ax,%ax\n.L280:\n  /* 280 */  xor     %edx,%edx\n  /* 282 */  mov     %edx,0x2e4(%ecx,%eax,4)\n  /* 289 */  lea     0x1(%eax),%edx\n  /* 28c */  cmp     game+0x614,%edx\n  /* 292 */  jge     .L7e\n  /* 298 */  xor     %edi,%edi\n  /* 29a */  add     $0x2,%eax\n  /* 29d */  mov     %edi,0x2e4(%ecx,%edx,4)\n  /* 2a4 */  cmp     game+0x614,%eax\n  /* 2aa */  jl      .L280\n  /* 2ac */  jmp     .L7e\n  /* 2b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L2b8:\n  /* 2b8 */  movl    $0xac,0x38(%ebx)\n  /* 2bf */  mov     $0xb1,%eax\n  /* 2c4 */  mov     %eax,0xe6c(%ecx)\n.L2ca:\n  /* 2ca */  mov     gi+0x24,%edi\n  /* 2d0 */  mov     gi+0x10,%esi\n  /* 2d6 */  call    rand\n  /* 2db */  movl    $\"*death%i.wav\",(%esp)\n  /* 2e2 */  cltd\n  /* 2e3 */  shr     $0x1e,%edx\n  /* 2e6 */  add     %edx,%eax\n  /* 2e8 */  and     $0x3,%eax\n  /* 2eb */  sub     %edx,%eax\n  /* 2ed */  inc     %eax\n  /* 2ee */  mov     %eax,0x4(%esp)\n  /* 2f2 */  call    va\n  /* 2f7 */  mov     %eax,(%esp)\n  /* 2fa */  call    *%edi\n  /* 2fc */  mov     $0x2,%edx\n  /* 301 */  movl    $0x0,0x14(%esp)\n  /* 309 */  mov     %edx,0x4(%esp)\n  /* 30d */  mov     %ebx,(%esp)\n  /* 310 */  mov     %eax,0x8(%esp)\n  /* 314 */  fld1\n  /* 316 */  fsts    0x10(%esp)\n  /* 31a */  fstps   0xc(%esp)\n  /* 31e */  call    *%esi\n  /* 320 */  jmp     .L11d\n  /* 325 */  lea     0x0(%esi),%esi\n.L328:\n  /* 328 */  mov     %ebx,(%esp)\n  /* 32b */  mov     %eax,0x28(%esp)\n  /* 32f */  call    Cmd_Help_f\n  /* 334 */  mov     0x28(%esp),%eax\n  /* 338 */  jmp     .L222\n  /* 33d */  lea     0x0(%esi),%esi\n.L340:\n  /* 340 */  movl    $0xbd,0x38(%ebx)\n  /* 347 */  mov     $0xc5,%esi\n  /* 34c */  mov     %esi,0xe6c(%ecx)\n  /* 352 */  jmp     .L2ca\n  /* 357 */  nop\n  /* 358 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L360:\n  /* 360 */  movl    $0xb7,0x38(%ebx)\n  /* 367 */  mov     $0xbd,%edi\n  /* 36c */  mov     %edi,0xe6c(%ecx)\n  /* 372 */  jmp     .L2ca\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid LookAtKiller (edict_t *self, edict_t *inflictor, edict_t *attacker);\nvoid ClientObituary (edict_t *self, edict_t *inflictor, edict_t *attacker);\nvoid TossClientWeapon (edict_t *self);\n\nvoid player_die (edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n    static int i;\n    int n;\n\n    VectorClear (self->avelocity);\n    self->takedamage = DAMAGE_YES;\n    self->movetype = MOVETYPE_TOSS;\n    self->s.modelindex2 = 0;\n    self->s.angles[0] = 0;\n    self->s.angles[2] = 0;\n    self->s.sound = 0;\n    self->client->weapon_sound = 0;\n    self->maxs[2] = -8;\n    self->svflags |= SVF_DEADMONSTER;\n\n    if (!self->deadflag)\n    {\n        self->client->respawn_time = level.time + 1.0;\n        LookAtKiller (self, inflictor, attacker);\n        self->client->ps.pmove.pm_type = PM_DEAD;\n        ClientObituary (self, inflictor, attacker);\n        TossClientWeapon (self);\n        if (deathmatch->value)\n            Cmd_Help_f (self);\n        for (n = 0; n < game.num_items; n++)\n        {\n            if (coop->value && itemlist[n].flags & IT_KEY)\n                self->client->resp.coop_respawn.inventory[n] = self->client->pers.inventory[n];\n            self->client->pers.inventory[n] = 0;\n        }\n    }\n\n    self->client->quad_framenum = 0;\n    self->client->invincible_framenum = 0;\n    self->client->breather_framenum = 0;\n    self->client->enviro_framenum = 0;\n    self->flags &= ~FL_POWER_ARMOR;\n\n    if (self->health < -40)\n    {\n        gi.sound (self, CHAN_BODY, gi.soundindex (\"misc/udeath.wav\"), 1, ATTN_NORM, 0);\n        for (n = 0; n < 4; n++)\n            ThrowGib (self, \"models/objects/gibs/sm_meat/tris.md2\", damage, GIB_ORGANIC);\n        ThrowClientHead (self, damage);\n        self->takedamage = DAMAGE_NO;\n    }\n    else if (!self->deadflag)\n    {\n        {\n            /* normal death */\n            i = (i + 1) % 3;\n            self->client->anim_priority = ANIM_DEATH;\n            if (self->client->ps.pmove.pm_flags & PMF_DUCKED)\n            {\n                self->s.frame = FRAME_crdeath1 - 1;\n                self->client->anim_end = FRAME_crdeath5;\n            }\n            else switch (i)\n            {\n            case 0:\n                self->s.frame = FRAME_death101 - 1;\n                self->client->anim_end = FRAME_death106;\n                break;\n            case 1:\n                self->s.frame = FRAME_death201 - 1;\n                self->client->anim_end = FRAME_death206;\n                break;\n            case 2:\n                self->s.frame = FRAME_death301 - 1;\n                self->client->anim_end = FRAME_death308;\n                break;\n            }\n            gi.sound (self, CHAN_VOICE, gi.soundindex (va (\"*death%i.wav\", (rand () % 4) + 1)), 1, ATTN_NORM, 0);\n        }\n    }\n\n    self->deadflag = DEAD_DEAD;\n\n    gi.linkentity (self);\n}\n","size":887,"score":100,"agent":"kuncc/3","pid":4,"session":3075,"ts":1791759679112}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3023,"symbol":"DeathmatchScoreboardMessage","file":"p_hud.c","asm":"# DeathmatchScoreboardMessage  (TU p_hud.c, section .text, 931 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nDeathmatchScoreboardMessage:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1000,%esp\n  /* 00a */  orl     $0x0,(%esp)\n  /* 00e */  sub     $0x1ec,%esp\n  /* 014 */  mov     game+0x608,%eax\n  /* 019 */  test    %eax,%eax\n  /* 01b */  mov     %eax,0x40(%esp)\n  /* 01f */  jle     .L36a\n  /* 025 */  mov     g_edicts,%eax\n  /* 02a */  lea     0x468(%esp),%ebp\n  /* 031 */  mov     game+0x404,%esi\n  /* 037 */  mov     %eax,0x5c(%esp)\n  /* 03b */  lea     0x3d4(%eax),%edx\n  /* 041 */  mov     %esi,0x44(%esp)\n  /* 045 */  lea     0xd78(%esi),%eax\n  /* 04b */  mov     %edx,%ecx\n  /* 04d */  mov     %eax,0x3c(%esp)\n  /* 051 */  xor     %esi,%esi\n  /* 053 */  xor     %edx,%edx\n  /* 055 */  jmp     .L79\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  inc     %edx\n  /* 061 */  add     $0x37c,%ecx\n  /* 067 */  addl    $0xedc,0x3c(%esp)\n  /* 06f */  cmp     0x40(%esp),%edx\n  /* 073 */  je      .L130\n.L79:\n  /* 079 */  mov     (%ecx),%edi\n  /* 07b */  test    %edi,%edi\n  /* 07d */  je      .L60\n  /* 07f */  mov     0x3c(%esp),%eax\n  /* 083 */  mov     0x10(%eax),%ebx\n  /* 086 */  test    %ebx,%ebx\n  /* 088 */  jne     .L60\n  /* 08a */  xor     %ebx,%ebx\n  /* 08c */  test    %esi,%esi\n  /* 08e */  mov     (%eax),%edi\n  /* 090 */  jne     .La5\n  /* 092 */  jmp     .L11c\n  /* 097 */  nop\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  inc     %ebx\n  /* 0a1 */  cmp     %esi,%ebx\n  /* 0a3 */  je      .L11c\n.La5:\n  /* 0a5 */  cmp     %edi,0x0(%ebp,%ebx,4)\n  /* 0a9 */  jge     .La0\n  /* 0ab */  cmp     %esi,%ebx\n  /* 0ad */  jge     .L11c\n  /* 0af */  mov     %ecx,0x54(%esp)\n  /* 0b3 */  lea     0x0(,%ebx,4),%ecx\n  /* 0ba */  mov     %esi,%eax\n  /* 0bc */  mov     %edx,0x58(%esp)\n  /* 0c0 */  lea     0x4(,%ebx,4),%edx\n  /* 0c7 */  sub     %ebx,%eax\n  /* 0c9 */  mov     %ecx,0x48(%esp)\n  /* 0cd */  shl     $0x2,%eax\n  /* 0d0 */  mov     %eax,0x50(%esp)\n  /* 0d4 */  mov     %eax,0x8(%esp)\n  /* 0d8 */  lea     0x68(%esp,%ecx,1),%eax\n  /* 0dc */  mov     %eax,0x4(%esp)\n  /* 0e0 */  lea     0x68(%esp,%edx,1),%eax\n  /* 0e4 */  mov     %eax,(%esp)\n  /* 0e7 */  mov     %edx,0x4c(%esp)\n  /* 0eb */  call    memmove\n  /* 0f0 */  mov     0x50(%esp),%eax\n  /* 0f4 */  mov     0x48(%esp),%ecx\n  /* 0f8 */  mov     0x4c(%esp),%edx\n  /* 0fc */  mov     %eax,0x8(%esp)\n  /* 100 */  lea     0x0(%ebp,%ecx,1),%eax\n  /* 104 */  mov     %eax,0x4(%esp)\n  /* 108 */  lea     0x0(%ebp,%edx,1),%eax\n  /* 10c */  mov     %eax,(%esp)\n  /* 10f */  call    memmove\n  /* 114 */  mov     0x54(%esp),%ecx\n  /* 118 */  mov     0x58(%esp),%edx\n.L11c:\n  /* 11c */  mov     %edx,0x68(%esp,%ebx,4)\n  /* 120 */  inc     %esi\n  /* 121 */  mov     %edi,0x468(%esp,%ebx,4)\n  /* 128 */  jmp     .L60\n  /* 12d */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  xor     %eax,%eax\n  /* 132 */  test    %esi,%esi\n  /* 134 */  mov     %al,0xc68(%esp)\n  /* 13b */  lea     0xc68(%esp),%eax\n  /* 142 */  mov     %eax,0x48(%esp)\n  /* 146 */  je      .L37e\n  /* 14c */  mov     %eax,(%esp)\n  /* 14f */  call    strlen\n  /* 154 */  mov     0x5c(%esp),%ebx\n  /* 158 */  mov     %eax,%edi\n  /* 15a */  mov     $0xc,%eax\n  /* 15f */  cmp     %eax,%esi\n  /* 161 */  cmovle  %esi,%eax\n  /* 164 */  xor     %ebp,%ebp\n  /* 166 */  mov     %eax,0x4c(%esp)\n  /* 16a */  jmp     .L25a\n  /* 16f */  nop\n.L170:\n  /* 170 */  imul    $0xedc,%esi,%ebx\n  /* 176 */  mov     0x44(%esp),%eax\n  /* 17a */  mov     level,%ecx\n  /* 180 */  add     %eax,%ebx\n  /* 182 */  mov     $0x1b4e81b5,%eax\n  /* 187 */  mov     0xd74(%ebx),%edx\n  /* 18d */  sub     %edx,%ecx\n  /* 18f */  imul    %ecx\n  /* 191 */  sar     $0x1f,%ecx\n  /* 194 */  sar     $0x6,%edx\n  /* 197 */  sub     %ecx,%edx\n  /* 199 */  mov     $\"client %i %i %i %i %i %i \",%ecx\n  /* 19e */  mov     %edx,0x20(%esp)\n  /* 1a2 */  mov     0xb8(%ebx),%eax\n  /* 1a8 */  mov     %eax,0x1c(%esp)\n  /* 1ac */  mov     0xd78(%ebx),%eax\n  /* 1b2 */  mov     $0x400,%ebx\n  /* 1b7 */  mov     %esi,0x14(%esp)\n  /* 1bb */  mov     %ecx,0x8(%esp)\n  /* 1bf */  mov     %ebx,0x4(%esp)\n  /* 1c3 */  mov     %eax,0x18(%esp)\n  /* 1c7 */  mov     0x40(%esp),%eax\n  /* 1cb */  mov     %eax,0x10(%esp)\n  /* 1cf */  mov     0x3c(%esp),%eax\n  /* 1d3 */  mov     %eax,0xc(%esp)\n  /* 1d7 */  lea     0x868(%esp),%eax\n  /* 1de */  mov     %eax,(%esp)\n  /* 1e1 */  call    Com_sprintf\n  /* 1e6 */  lea     0x868(%esp),%eax\n  /* 1ed */  mov     %eax,(%esp)\n  /* 1f0 */  call    strlen\n  /* 1f5 */  lea     (%eax,%edi,1),%esi\n  /* 1f8 */  mov     %eax,%edx\n  /* 1fa */  cmp     $0x400,%esi\n  /* 200 */  jg      .L37e\n  /* 206 */  mov     $0x578,%eax\n  /* 20b */  mov     $0x578,%ecx\n  /* 210 */  cmp     %eax,%edi\n  /* 212 */  cmovae  %edi,%eax\n  /* 215 */  sub     %edi,%eax\n  /* 217 */  cmp     %ecx,%eax\n  /* 219 */  cmova   %ecx,%eax\n  /* 21c */  inc     %edx\n  /* 21d */  mov     %eax,0xc(%esp)\n  /* 221 */  lea     0x868(%esp),%eax\n  /* 228 */  inc     %ebp\n  /* 229 */  mov     %eax,0x4(%esp)\n  /* 22d */  mov     0x48(%esp),%eax\n  /* 231 */  mov     %edx,0x8(%esp)\n  /* 235 */  add     %eax,%edi\n  /* 237 */  mov     %edi,(%esp)\n  /* 23a */  call    __memcpy_chk\n  /* 23f */  cmp     %ebp,0x4c(%esp)\n  /* 243 */  jle     .L37e\n  /* 249 */  mov     game+0x404,%eax\n  /* 24e */  mov     %esi,%edi\n  /* 250 */  mov     g_edicts,%ebx\n  /* 256 */  mov     %eax,0x44(%esp)\n.L25a:\n  /* 25a */  mov     0x68(%esp,%ebp,4),%esi\n  /* 25e */  movl    $\"i_fixme\",(%esp)\n  /* 265 */  lea     0x1(%esi),%eax\n  /* 268 */  imul    $0x37c,%eax,%eax\n  /* 26e */  add     %eax,%ebx\n  /* 270 */  call    *gi+0x28\n  /* 276 */  cmp     $0x6,%ebp\n  /* 279 */  mov     $0xa0,%eax\n  /* 27e */  mov     $0x0,%ecx\n  /* 283 */  cmovl   %ecx,%eax\n  /* 286 */  mov     %eax,0x3c(%esp)\n  /* 28a */  mov     $0xaaaaaaab,%eax\n  /* 28f */  mul     %ebp\n  /* 291 */  mov     %ebp,%eax\n  /* 293 */  shr     $0x2,%edx\n  /* 296 */  lea     (%edx,%edx,2),%edx\n  /* 299 */  add     %edx,%edx\n  /* 29b */  sub     %edx,%eax\n  /* 29d */  inc     %eax\n  /* 29e */  shl     $0x5,%eax\n  /* 2a1 */  cmp     0x1200(%esp),%ebx\n  /* 2a8 */  mov     %eax,0x40(%esp)\n  /* 2ac */  je      .L360\n  /* 2b2 */  cmp     0x1204(%esp),%ebx\n  /* 2b9 */  mov     $\"tag2\",%eax\n  /* 2be */  jne     .L170\n.L2c4:\n  /* 2c4 */  mov     %eax,0x14(%esp)\n  /* 2c8 */  mov     0x40(%esp),%eax\n  /* 2cc */  mov     %eax,0x10(%esp)\n  /* 2d0 */  mov     0x3c(%esp),%eax\n  /* 2d4 */  add     $0x20,%eax\n  /* 2d7 */  mov     %eax,0xc(%esp)\n  /* 2db */  mov     $\"xv %i yv %i picn %s \",%eax\n  /* 2e0 */  mov     %eax,0x8(%esp)\n  /* 2e4 */  mov     $0x400,%eax\n  /* 2e9 */  mov     %eax,0x4(%esp)\n  /* 2ed */  lea     0x868(%esp),%eax\n  /* 2f4 */  mov     %eax,(%esp)\n  /* 2f7 */  call    Com_sprintf\n  /* 2fc */  lea     0x868(%esp),%eax\n  /* 303 */  mov     %eax,(%esp)\n  /* 306 */  call    strlen\n  /* 30b */  lea     (%eax,%edi,1),%ebx\n  /* 30e */  mov     %eax,%edx\n  /* 310 */  cmp     $0x400,%ebx\n  /* 316 */  jg      .L37e\n  /* 318 */  mov     $0x578,%eax\n  /* 31d */  mov     $0x578,%ecx\n  /* 322 */  cmp     %eax,%edi\n  /* 324 */  cmovae  %edi,%eax\n  /* 327 */  sub     %edi,%eax\n  /* 329 */  cmp     %ecx,%eax\n  /* 32b */  cmova   %ecx,%eax\n  /* 32e */  inc     %edx\n  /* 32f */  mov     %eax,0xc(%esp)\n  /* 333 */  lea     0x868(%esp),%eax\n  /* 33a */  mov     %eax,0x4(%esp)\n  /* 33e */  mov     0x48(%esp),%eax\n  /* 342 */  mov     %edx,0x8(%esp)\n  /* 346 */  add     %eax,%edi\n  /* 348 */  mov     %edi,(%esp)\n  /* 34b */  mov     %ebx,%edi\n  /* 34d */  call    __memcpy_chk\n  /* 352 */  jmp     .L170\n  /* 357 */  nop\n  /* 358 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L360:\n  /* 360 */  mov     $\"tag1\",%eax\n  /* 365 */  jmp     .L2c4\n.L36a:\n  /* 36a */  xor     %eax,%eax\n  /* 36c */  mov     %al,0xc68(%esp)\n  /* 373 */  lea     0xc68(%esp),%eax\n  /* 37a */  mov     %eax,0x48(%esp)\n.L37e:\n  /* 37e */  movl    $0x4,(%esp)\n  /* 385 */  call    *gi+0x64\n  /* 38b */  mov     0x48(%esp),%eax\n  /* 38f */  mov     %eax,(%esp)\n  /* 392 */  call    *gi+0x74\n  /* 398 */  add     $0x11ec,%esp\n  /* 39e */  pop     %ebx\n  /* 39f */  pop     %esi\n  /* 3a0 */  pop     %edi\n  /* 3a1 */  pop     %ebp\n  /* 3a2 */  ret\n","c":"#include \"g_local.h\"\n\nvoid DeathmatchScoreboardMessage (edict_t *ent, edict_t *killer)\n{\n\tchar\tentry[1024];\n\tchar\tstring[1400];\n\tint\t\tstringlength;\n\tint\t\ti, j, k;\n\tint\t\tsorted[MAX_CLIENTS];\n\tint\t\tsortedscores[MAX_CLIENTS];\n\tint\t\tscore, total;\n\tint\t\tpicnum;\n\tint\t\tx, y;\n\tgclient_t\t*cl;\n\tedict_t\t\t*cl_ent;\n\tchar\t*tag;\n\n\ttotal = 0;\n\tfor (i=0 ; i<game.maxclients ; i++)\n\t{\n\t\tcl_ent = g_edicts + 1 + i;\n\t\tif (!cl_ent->inuse || game.clients[i].resp.spectator)\n\t\t\tcontinue;\n\t\tscore = game.clients[i].resp.score;\n\t\tfor (j=0 ; j<total ; j++)\n\t\t{\n\t\t\tif (score > sortedscores[j])\n\t\t\t\tbreak;\n\t\t}\n\t\tfor (k=total ; k>j ; k--)\n\t\t{\n\t\t\tsorted[k] = sorted[k-1];\n\t\t\tsortedscores[k] = sortedscores[k-1];\n\t\t}\n\t\tsorted[j] = i;\n\t\tsortedscores[j] = score;\n\t\ttotal++;\n\t}\n\n\tstring[0] = 0;\n\tstringlength = strlen(string);\n\n\tif (total > 12)\n\t\ttotal = 12;\n\n\tfor (i=0 ; i<total ; i++)\n\t{\n\t\tcl = &game.clients[sorted[i]];\n\t\tcl_ent = g_edicts + 1 + sorted[i];\n\n\t\tpicnum = gi.imageindex (\"i_fixme\");\n\t\tx = (i>=6) ? 160 : 0;\n\t\ty = 32 + 32 * (i%6);\n\n\t\tif (cl_ent == ent)\n\t\t\ttag = \"tag1\";\n\t\telse if (cl_ent == killer)\n\t\t\ttag = \"tag2\";\n\t\telse\n\t\t\ttag = NULL;\n\t\tif (tag)\n\t\t{\n\t\t\tCom_sprintf (entry, sizeof(entry),\n\t\t\t\t\"xv %i yv %i picn %s \",x+32, y, tag);\n\t\t\tj = strlen(entry);\n\t\t\tif (stringlength + j > 1024)\n\t\t\t\tbreak;\n\t\t\tstrcpy (string + stringlength, entry);\n\t\t\tstringlength += j;\n\t\t}\n\n\t\tCom_sprintf (entry, sizeof(entry),\n\t\t\t\"client %i %i %i %i %i %i \",\n\t\t\tx, y, sorted[i], cl->resp.score, cl->ping, (level.framenum - cl->resp.enterframe)/600);\n\t\tj = strlen(entry);\n\t\tif (stringlength + j > 1024)\n\t\t\tbreak;\n\t\tstrcpy (string + stringlength, entry);\n\t\tstringlength += j;\n\t}\n\n\tgi.WriteByte (svc_layout);\n\tgi.WriteString (string);\n}\n","size":931,"score":100,"agent":"kuncc/6","pid":7,"session":3079,"ts":1791759689251}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2173,"symbol":"ai_checkattack","file":"g_ai.c","asm":"# ai_checkattack  (TU g_ai.c, section .text, 909 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nai_checkattack:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  mov     0x40(%esp),%ebx\n  /* 009 */  mov     0x19c(%ebx),%edx\n  /* 00f */  test    %edx,%edx\n  /* 011 */  je      .L220\n  /* 017 */  mov     0x308(%ebx),%eax\n  /* 01d */  test    $0x10,%ah\n  /* 020 */  jne     .L26e\n  /* 026 */  test    $0x4,%al\n  /* 028 */  je      .L220\n  /* 02e */  mov     0x21c(%ebx),%ecx\n  /* 034 */  flds    level+0x4\n  /* 03a */  flds    0x25c(%ecx)\n  /* 040 */  fsubr   %st(1),%st\n  /* 042 */  flds    =0x40a00000 (5f)\n  /* 048 */  fxch    %st(1)\n  /* 04a */  fcomip  %st(1),%st\n  /* 04c */  fstp    %st(0)\n  /* 04e */  jbe     .L240\n  /* 054 */  fstp    %st(0)\n  /* 056 */  cmp     %ecx,%edx\n  /* 058 */  je      .L358\n.L5e:\n  /* 05e */  mov     %eax,%esi\n  /* 060 */  mov     %eax,%edx\n  /* 062 */  and     $0xfffffff8,%esi\n  /* 065 */  and     $0xfffffffb,%edx\n  /* 068 */  test    $0x2,%al\n  /* 06a */  mov     %esi,%eax\n  /* 06c */  cmove   %edx,%eax\n  /* 06f */  mov     %eax,0x308(%ebx)\n  /* 075 */  xor     %eax,%eax\n  /* 077 */  mov     %eax,enemy_vis\n.L7c:\n  /* 07c */  mov     0x58(%ecx),%eax\n  /* 07f */  test    %eax,%eax\n  /* 081 */  je      .Lb0\n  /* 083 */  mov     0x308(%ebx),%eax\n  /* 089 */  mov     0x1e0(%ecx),%edx\n  /* 08f */  test    $0x20,%ah\n  /* 092 */  je      .L2e8\n  /* 098 */  test    %edx,%edx\n  /* 09a */  jle     .Lf0\n  /* 09c */  and     $0xffffdfff,%eax\n  /* 0a1 */  mov     %eax,0x308(%ebx)\n  /* 0a7 */  nop\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     0x220(%ebx),%eax\n  /* 0b6 */  xor     %esi,%esi\n  /* 0b8 */  mov     %esi,0x21c(%ebx)\n  /* 0be */  test    %eax,%eax\n  /* 0c0 */  je      .L280\n  /* 0c6 */  mov     0x1e0(%eax),%ecx\n  /* 0cc */  test    %ecx,%ecx\n  /* 0ce */  jle     .L280\n  /* 0d4 */  mov     %eax,0x21c(%ebx)\n  /* 0da */  xor     %edx,%edx\n  /* 0dc */  mov     %edx,0x220(%ebx)\n  /* 0e2 */  mov     %ebx,(%esp)\n  /* 0e5 */  call    HuntTarget\n  /* 0ea */  mov     0x21c(%ebx),%ecx\n.Lf0:\n  /* 0f0 */  fnstcw  0x1e(%esp)\n  /* 0f4 */  fld1\n  /* 0f6 */  fadds   level+0x4\n  /* 0fc */  movzwl  0x1e(%esp),%eax\n  /* 101 */  or      $0xc00,%ax\n  /* 105 */  mov     %ax,0x1c(%esp)\n  /* 10a */  fldcw   0x1c(%esp)\n  /* 10e */  fistpll 0x10(%esp)\n  /* 112 */  fldcw   0x1e(%esp)\n  /* 116 */  mov     0x10(%esp),%eax\n  /* 11a */  mov     %eax,0x1f0(%ebx)\n  /* 120 */  mov     %ecx,0x4(%esp)\n  /* 124 */  mov     %ebx,(%esp)\n  /* 127 */  call    visible\n  /* 12c */  mov     %eax,enemy_vis\n  /* 131 */  test    %eax,%eax\n  /* 133 */  mov     0x21c(%ebx),%eax\n  /* 139 */  jne     .L2b0\n.L13f:\n  /* 13f */  mov     %eax,0x4(%esp)\n  /* 143 */  mov     %ebx,(%esp)\n  /* 146 */  call    infront\n  /* 14b */  lea     0x24(%esp),%edx\n  /* 14f */  flds    0x4(%ebx)\n  /* 152 */  mov     %eax,enemy_infront\n  /* 157 */  mov     0x21c(%ebx),%eax\n  /* 15d */  fsubs   0x4(%eax)\n  /* 160 */  fstps   0x24(%esp)\n  /* 164 */  flds    0x8(%ebx)\n  /* 167 */  fsubs   0x8(%eax)\n  /* 16a */  fstps   0x28(%esp)\n  /* 16e */  flds    0xc(%ebx)\n  /* 171 */  fsubs   0xc(%eax)\n  /* 174 */  mov     %edx,(%esp)\n  /* 177 */  fstps   0x2c(%esp)\n  /* 17b */  call    VectorLength\n  /* 180 */  lea     0x24(%esp),%edx\n  /* 184 */  flds    =0x42a00000 (80f)\n  /* 18a */  fcomip  %st(1),%st\n  /* 18c */  ja      .L310\n  /* 192 */  flds    =0x43fa0000 (500f)\n  /* 198 */  fcomip  %st(1),%st\n  /* 19a */  ja      .L300\n  /* 1a0 */  flds    =0x447a0000 (1000f)\n  /* 1a6 */  mov     $0x2,%eax\n  /* 1ab */  mov     $0x3,%ecx\n  /* 1b0 */  fcomip  %st(1),%st\n  /* 1b2 */  fstp    %st(0)\n  /* 1b4 */  cmovbe  %ecx,%eax\n.L1b7:\n  /* 1b7 */  mov     %eax,enemy_range\n  /* 1bc */  mov     0x21c(%ebx),%eax\n  /* 1c2 */  flds    0x4(%eax)\n  /* 1c5 */  fsubs   0x4(%ebx)\n  /* 1c8 */  fstps   0x24(%esp)\n  /* 1cc */  flds    0x8(%eax)\n  /* 1cf */  fsubs   0x8(%ebx)\n  /* 1d2 */  fstps   0x28(%esp)\n  /* 1d6 */  flds    0xc(%eax)\n  /* 1d9 */  fsubs   0xc(%ebx)\n  /* 1dc */  mov     %edx,(%esp)\n  /* 1df */  fstps   0x2c(%esp)\n  /* 1e3 */  call    vectoyaw\n  /* 1e8 */  mov     0x364(%ebx),%eax\n  /* 1ee */  cmp     $0x4,%eax\n  /* 1f1 */  fstps   enemy_yaw\n  /* 1f7 */  je      .L370\n  /* 1fd */  cmp     $0x3,%eax\n  /* 200 */  je      .L380\n  /* 206 */  mov     enemy_vis,%eax\n  /* 20b */  test    %eax,%eax\n  /* 20d */  je      .L26e\n  /* 20f */  mov     %ebx,(%esp)\n  /* 212 */  call    *0x338(%ebx)\n  /* 218 */  add     $0x34,%esp\n  /* 21b */  pop     %ebx\n  /* 21c */  pop     %esi\n  /* 21d */  ret\n  /* 21e */  xchg    %ax,%ax\n.L220:\n  /* 220 */  mov     0x21c(%ebx),%ecx\n  /* 226 */  xor     %eax,%eax\n  /* 228 */  mov     %eax,enemy_vis\n  /* 22d */  test    %ecx,%ecx\n  /* 22f */  jne     .L7c\n  /* 235 */  jmp     .Lb0\n  /* 23a */  lea     0x0(%esi),%esi\n.L240:\n  /* 240 */  fnstcw  0x1e(%esp)\n  /* 244 */  fadds   =0x3f800000 (1f)\n  /* 24a */  movzwl  0x1e(%esp),%eax\n  /* 24f */  or      $0xc00,%ax\n  /* 253 */  mov     %ax,0x1c(%esp)\n  /* 258 */  fldcw   0x1c(%esp)\n  /* 25c */  fistpll 0x10(%esp)\n  /* 260 */  fldcw   0x1e(%esp)\n  /* 264 */  mov     0x10(%esp),%eax\n  /* 268 */  mov     %eax,0x1f0(%ebx)\n.L26e:\n  /* 26e */  add     $0x34,%esp\n  /* 271 */  xor     %eax,%eax\n  /* 273 */  pop     %ebx\n  /* 274 */  pop     %esi\n  /* 275 */  ret\n  /* 276 */  xchg    %ax,%ax\n  /* 278 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L280:\n  /* 280 */  mov     0x1a0(%ebx),%eax\n  /* 286 */  test    %eax,%eax\n  /* 288 */  je      .L320\n  /* 28e */  mov     %eax,0x19c(%ebx)\n  /* 294 */  mov     %ebx,(%esp)\n  /* 297 */  call    *0x320(%ebx)\n.L29d:\n  /* 29d */  add     $0x34,%esp\n  /* 2a0 */  mov     $0x1,%eax\n  /* 2a5 */  pop     %ebx\n  /* 2a6 */  pop     %esi\n  /* 2a7 */  ret\n  /* 2a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2b0:\n  /* 2b0 */  flds    =0x40a00000 (5f)\n  /* 2b6 */  fadds   level+0x4\n  /* 2bc */  fstps   0x350(%ebx)\n  /* 2c2 */  flds    0x4(%eax)\n  /* 2c5 */  fstps   0x358(%ebx)\n  /* 2cb */  flds    0x8(%eax)\n  /* 2ce */  fstps   0x35c(%ebx)\n  /* 2d4 */  flds    0xc(%eax)\n  /* 2d7 */  fstps   0x360(%ebx)\n  /* 2dd */  jmp     .L13f\n  /* 2e2 */  lea     0x0(%esi),%esi\n.L2e8:\n  /* 2e8 */  test    $0x2,%ah\n  /* 2eb */  je      .L340\n  /* 2ed */  cmp     $0xffffffb1,%edx\n  /* 2f0 */  jl      .Lb0\n  /* 2f6 */  jmp     .Lf0\n  /* 2fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L300:\n  /* 300 */  fstp    %st(0)\n  /* 302 */  mov     $0x1,%eax\n  /* 307 */  jmp     .L1b7\n  /* 30c */  lea     0x0(%esi,%eiz,1),%esi\n.L310:\n  /* 310 */  fstp    %st(0)\n  /* 312 */  xor     %eax,%eax\n  /* 314 */  jmp     .L1b7\n  /* 319 */  lea     0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  flds    =0x4cbebc20 (100000000f)\n  /* 326 */  fadds   level+0x4\n  /* 32c */  fstps   0x33c(%ebx)\n  /* 332 */  mov     %ebx,(%esp)\n  /* 335 */  call    *0x314(%ebx)\n  /* 33b */  jmp     .L29d\n.L340:\n  /* 340 */  test    %edx,%edx\n  /* 342 */  jg      .Lf0\n  /* 348 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 350 */  jmp     .Lb0\n  /* 355 */  lea     0x0(%esi),%esi\n.L358:\n  /* 358 */  mov     0x1a0(%ebx),%edx\n  /* 35e */  mov     %edx,0x19c(%ebx)\n  /* 364 */  jmp     .L5e\n  /* 369 */  lea     0x0(%esi,%eiz,1),%esi\n.L370:\n  /* 370 */  mov     %ebx,(%esp)\n  /* 373 */  call    ai_run_missile\n  /* 378 */  jmp     .L29d\n  /* 37d */  lea     0x0(%esi),%esi\n.L380:\n  /* 380 */  mov     %ebx,(%esp)\n  /* 383 */  call    ai_run_melee\n  /* 388 */  jmp     .L29d\n","c":"#include \"g_local.h\"\n\nint enemy_range;\nfloat enemy_yaw;\nint enemy_vis;\nint enemy_infront;\n\nint range (edict_t *self, edict_t *other)\n{\n\tvec3_t v;\n\tfloat len;\n\n\tVectorSubtract (self->s.origin, other->s.origin, v);\n\tlen = VectorLength (v);\n\tif (len < 80)\n\t\treturn RANGE_MELEE;\n\tif (len < 500)\n\t\treturn RANGE_NEAR;\n\tif (len < 1000)\n\t\treturn RANGE_MID;\n\treturn RANGE_FAR;\n}\n\nqboolean ai_checkattack(edict_t *self)\n{\n\tvec3_t temp;\n\tqboolean hesDeadJim;\n\n\tif (self->goalentity)\n\t{\n\t\tif (self->monsterinfo.aiflags & AI_COMBAT_POINT)\n\t\t\treturn false;\n\n\t\tif (self->monsterinfo.aiflags & AI_SOUND_TARGET)\n\t\t{\n\t\t\tif ((level.time - self->enemy->teleport_time) > 5.0)\n\t\t\t{\n\t\t\t\tif (self->goalentity == self->enemy)\n\t\t\t\t\tself->goalentity = self->movetarget;\n\t\t\t\tself->monsterinfo.aiflags &= ~AI_SOUND_TARGET;\n\t\t\t\tif (self->monsterinfo.aiflags & AI_TEMP_STAND_GROUND)\n\t\t\t\t\tself->monsterinfo.aiflags &= ~(AI_STAND_GROUND | AI_TEMP_STAND_GROUND);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tself->show_hostile = level.time + 1;\n\t\t\t\treturn false;\n\t\t\t}\n\t\t}\n\t}\n\n\tenemy_vis = false;\n\n\thesDeadJim = false;\n\tif ((!self->enemy) || (!self->enemy->inuse))\n\t\thesDeadJim = true;\n\telse if (self->monsterinfo.aiflags & AI_MEDIC)\n\t{\n\t\tif (self->enemy->health > 0)\n\t\t{\n\t\t\thesDeadJim = true;\n\t\t\tself->monsterinfo.aiflags &= ~AI_MEDIC;\n\t\t}\n\t}\n\telse\n\t{\n\t\tif (self->monsterinfo.aiflags & AI_BRUTAL)\n\t\t{\n\t\t\tif (self->enemy->health <= -80)\n\t\t\t\thesDeadJim = true;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tif (self->enemy->health <= 0)\n\t\t\t\thesDeadJim = true;\n\t\t}\n\t}\n\n\tif (hesDeadJim)\n\t{\n\t\tself->enemy = NULL;\n\t\tif (self->oldenemy && self->oldenemy->health > 0)\n\t\t{\n\t\t\tself->enemy = self->oldenemy;\n\t\t\tself->oldenemy = NULL;\n\t\t\tHuntTarget (self);\n\t\t}\n\t\telse\n\t\t{\n\t\t\tif (self->movetarget)\n\t\t\t{\n\t\t\t\tself->goalentity = self->movetarget;\n\t\t\t\tself->monsterinfo.walk (self);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tself->monsterinfo.pausetime = level.time + 100000000;\n\t\t\t\tself->monsterinfo.stand (self);\n\t\t\t}\n\t\t\treturn true;\n\t\t}\n\t}\n\n\tself->show_hostile = level.time + 1;\n\n\tenemy_vis = visible (self, self->enemy);\n\tif (enemy_vis)\n\t{\n\t\tself->monsterinfo.search_time = level.time + 5;\n\t\tVectorCopy (self->enemy->s.origin, self->monsterinfo.last_sighting);\n\t}\n\n\tenemy_infront = infront (self, self->enemy);\n\tenemy_range = range (self, self->enemy);\n\tVectorSubtract (self->enemy->s.origin, self->s.origin, temp);\n\tenemy_yaw = vectoyaw (temp);\n\n\tif (self->monsterinfo.attack_state == AS_MISSILE)\n\t{\n\t\tai_run_missile (self);\n\t\treturn true;\n\t}\n\tif (self->monsterinfo.attack_state == AS_MELEE)\n\t{\n\t\tai_run_melee (self);\n\t\treturn true;\n\t}\n\n\tif (enemy_vis)\n\t\treturn self->monsterinfo.checkattack (self);\n\n\treturn false;\n}\n","size":909,"score":100,"agent":"kuncc/1","pid":2,"session":3077,"ts":1791759690945}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3071,"symbol":"Weapon_RocketLauncher","file":"p_weapon.c","asm":"# Weapon_RocketLauncher  (TU p_weapon.c, section .text, 82 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWeapon_RocketLauncher:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $Weapon_RocketLauncher_Fire,%eax\n  /* 008 */  mov     %eax,0x1c(%esp)\n  /* 00c */  mov     $0x36,%eax\n  /* 011 */  mov     $fire_frames.16,%edx\n  /* 016 */  mov     %eax,0x10(%esp)\n  /* 01a */  mov     $0x32,%eax\n  /* 01f */  mov     $pause_frames.17,%ecx\n  /* 024 */  mov     %eax,0xc(%esp)\n  /* 028 */  mov     $0xc,%eax\n  /* 02d */  mov     %eax,0x8(%esp)\n  /* 031 */  mov     $0x4,%eax\n  /* 036 */  mov     %eax,0x4(%esp)\n  /* 03a */  mov     0x30(%esp),%eax\n  /* 03e */  mov     %edx,0x18(%esp)\n  /* 042 */  mov     %ecx,0x14(%esp)\n  /* 046 */  mov     %eax,(%esp)\n  /* 049 */  call    Weapon_Generic\n  /* 04e */  add     $0x2c,%esp\n  /* 051 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Weapon_Generic (edict_t *ent, int FRAME_ACTIVATE_LAST, int FRAME_FIRE_LAST, int FRAME_IDLE_LAST, int FRAME_DEACTIVATE_LAST, int *pause_frames, int *fire_frames, void (*fire)(edict_t *ent));\nvoid Weapon_RocketLauncher_Fire (edict_t *ent);\n\n#define PAIR { static int pause_frames[] = {1, 0}; static int fire_frames[] = {2, 0}; s += pause_frames[i] + fire_frames[i]; }\n\nvoid Weapon_RocketLauncher (edict_t *ent)\n{\n\tstatic int pause_frames[] = {25, 33, 42, 50, 0};\n\tstatic int fire_frames[] = {5, 0};\n\n\tWeapon_Generic (ent, 4, 12, 50, 54, pause_frames, fire_frames, Weapon_RocketLauncher_Fire);\n}\n\nint dummy (int i)\n{\n\tint s = 0;\n\tPAIR PAIR PAIR PAIR PAIR PAIR PAIR PAIR\n\treturn s;\n}\n","size":82,"score":100,"agent":"frong","pid":23,"session":3078,"ts":1791759692943}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2446,"symbol":"SpawnEntities","file":"g_spawn.c","asm":"# SpawnEntities  (TU g_spawn.c, section .text, 955 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSpawnEntities:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  mov     skill,%eax\n  /* 00b */  flds    0x14(%eax)\n  /* 00e */  fnstcw  0x1e(%esp)\n  /* 012 */  fld     %st(0)\n  /* 014 */  movzwl  0x1e(%esp),%eax\n  /* 019 */  and     $0xf3ff,%ax\n  /* 01d */  or      $0x400,%ax\n  /* 021 */  mov     %ax,0x1c(%esp)\n  /* 026 */  fldcw   0x1c(%esp)\n  /* 02a */  frndint\n  /* 02c */  fldcw   0x1e(%esp)\n  /* 030 */  fldz\n  /* 032 */  fcomi   %st(1),%st\n  /* 034 */  ja      .L50\n  /* 036 */  fstp    %st(0)\n  /* 038 */  flds    =0x40400000 (3f)\n  /* 03e */  fxch    %st(1)\n  /* 040 */  fcomi   %st(1),%st\n  /* 042 */  fcmovnbe %st(1),%st\n  /* 044 */  fstp    %st(1)\n  /* 046 */  fxch    %st(1)\n  /* 048 */  jmp     .L54\n  /* 04a */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  fstp    %st(1)\n  /* 052 */  fxch    %st(1)\n.L54:\n  /* 054 */  fucomip %st(1),%st\n  /* 056 */  jp      .L250\n  /* 05c */  jne     .L250\n  /* 062 */  fstp    %st(0)\n.L64:\n  /* 064 */  call    SaveClientData\n  /* 069 */  movl    $0x2fe,(%esp)\n  /* 070 */  call    *gi+0x8c\n  /* 076 */  xor     %eax,%eax\n.L78:\n  /* 078 */  xor     %esi,%esi\n  /* 07a */  xor     %edi,%edi\n  /* 07c */  mov     %esi,level(%eax)\n  /* 082 */  add     $0x8,%eax\n  /* 085 */  mov     %edi,level-0x4(%eax)\n  /* 08b */  cmp     $0x130,%eax\n  /* 090 */  jb      .L78\n  /* 092 */  imul    $0x37c,game+0x60c,%edx\n  /* 09c */  mov     g_edicts,%edi\n  /* 0a2 */  cmp     $0x8,%edx\n  /* 0a5 */  jae     .L370\n.Lab:\n  /* 0ab */  test    $0x4,%dl\n  /* 0ae */  je      .Lb9\n  /* 0b0 */  movl    $0x0,(%edi)\n  /* 0b6 */  add     $0x4,%edi\n.Lb9:\n  /* 0b9 */  test    $0x2,%dl\n  /* 0bc */  je      .Lc6\n  /* 0be */  movw    $0x0,(%edi)\n  /* 0c3 */  add     $0x2,%edi\n.Lc6:\n  /* 0c6 */  test    $0x1,%dl\n  /* 0c9 */  je      .Lce\n  /* 0cb */  movb    $0x0,(%edi)\n.Lce:\n  /* 0ce */  mov     0x30(%esp),%eax\n  /* 0d2 */  mov     $0x3f,%ecx\n  /* 0d7 */  mov     $0x1ff,%ebx\n  /* 0dc */  mov     %ecx,0x8(%esp)\n  /* 0e0 */  movl    $level+0x48,(%esp)\n  /* 0e7 */  mov     %eax,0x4(%esp)\n  /* 0eb */  call    strncpy\n  /* 0f0 */  mov     0x38(%esp),%eax\n  /* 0f4 */  mov     %ebx,0x8(%esp)\n  /* 0f8 */  movl    $game+0x408,(%esp)\n  /* 0ff */  mov     %eax,0x4(%esp)\n  /* 103 */  call    strncpy\n  /* 108 */  mov     game+0x608,%ebx\n  /* 10e */  test    %ebx,%ebx\n  /* 110 */  jle     .L15d\n  /* 112 */  mov     g_edicts,%eax\n  /* 117 */  imul    $0xedc,%ebx,%ebx\n  /* 11d */  lea     0x3d0(%eax),%edx\n  /* 123 */  xor     %eax,%eax\n  /* 125 */  jmp     .L140\n  /* 127 */  nop\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 130 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     game+0x404,%ecx\n  /* 146 */  add     $0x37c,%edx\n  /* 14c */  add     %eax,%ecx\n  /* 14e */  add     $0xedc,%eax\n  /* 153 */  mov     %ecx,-0x37c(%edx)\n  /* 159 */  cmp     %ebx,%eax\n  /* 15b */  jne     .L140\n.L15d:\n  /* 15d */  xor     %edi,%edi\n  /* 15f */  xor     %ebx,%ebx\n  /* 161 */  lea     0x34(%esp),%esi\n.L165:\n  /* 165 */  mov     %esi,(%esp)\n  /* 168 */  call    COM_Parse\n  /* 16d */  mov     0x34(%esp),%edx\n  /* 171 */  test    %edx,%edx\n  /* 173 */  je      .L224\n.L179:\n  /* 179 */  cmpb    $0x7b,(%eax)\n  /* 17c */  je      .L18f\n  /* 17e */  mov     %eax,0x4(%esp)\n  /* 182 */  movl    $\"ED_LoadFromFile: found %s when expecting {\",(%esp)\n  /* 189 */  call    *gi+0x1c\n.L18f:\n  /* 18f */  test    %ebx,%ebx\n  /* 191 */  je      .L280\n  /* 197 */  call    G_Spawn\n  /* 19c */  mov     %eax,%ebx\n.L19e:\n  /* 19e */  mov     %ebx,0x4(%esp)\n  /* 1a2 */  mov     0x34(%esp),%eax\n  /* 1a6 */  mov     %eax,(%esp)\n  /* 1a9 */  call    ED_ParseEdict\n  /* 1ae */  mov     $\"command\",%ecx\n  /* 1b3 */  mov     %ecx,0x4(%esp)\n  /* 1b7 */  movl    $level+0x48,(%esp)\n  /* 1be */  mov     %eax,0x34(%esp)\n  /* 1c2 */  call    Q_stricmp\n  /* 1c7 */  test    %eax,%eax\n  /* 1c9 */  je      .L2c0\n.L1cf:\n  /* 1cf */  cmp     %ebx,g_edicts\n  /* 1d5 */  je      .L208\n  /* 1d7 */  mov     deathmatch,%edx\n  /* 1dd */  mov     0x11c(%ebx),%eax\n  /* 1e3 */  fldz\n  /* 1e5 */  flds    0x14(%edx)\n  /* 1e8 */  fucomip %st(1),%st\n  /* 1ea */  fstp    %st(0)\n  /* 1ec */  jp      .L1f4\n  /* 1ee */  je      .L290\n.L1f4:\n  /* 1f4 */  test    $0x8,%ah\n  /* 1f7 */  jne     .L2ae\n.L1fd:\n  /* 1fd */  and     $0xffffe0ff,%eax\n  /* 202 */  mov     %eax,0x11c(%ebx)\n.L208:\n  /* 208 */  mov     %ebx,(%esp)\n  /* 20b */  call    ED_CallSpawn\n  /* 210 */  mov     %esi,(%esp)\n  /* 213 */  call    COM_Parse\n  /* 218 */  mov     0x34(%esp),%edx\n  /* 21c */  test    %edx,%edx\n  /* 21e */  jne     .L179\n.L224:\n  /* 224 */  mov     %edi,0x4(%esp)\n  /* 228 */  movl    $\"%i entities inhibited\\n\",(%esp)\n  /* 22f */  call    *gi+0x4\n  /* 235 */  call    G_FindTeams\n  /* 23a */  call    PlayerTrail_Init\n  /* 23f */  add     $0x20,%esp\n  /* 242 */  pop     %ebx\n  /* 243 */  pop     %esi\n  /* 244 */  pop     %edi\n  /* 245 */  ret\n  /* 246 */  xchg    %ax,%ax\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  fstpl   0x4(%esp)\n  /* 254 */  mov     gi+0x98,%ebx\n  /* 25a */  movl    $\"%f\",(%esp)\n  /* 261 */  call    va\n  /* 266 */  movl    $\"skill\",(%esp)\n  /* 26d */  mov     %eax,0x4(%esp)\n  /* 271 */  call    *%ebx\n  /* 273 */  jmp     .L64\n  /* 278 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L280:\n  /* 280 */  mov     g_edicts,%ebx\n  /* 286 */  jmp     .L19e\n  /* 28b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  mov     skill,%edx\n  /* 296 */  fldz\n  /* 298 */  flds    0x14(%edx)\n  /* 29b */  fucomi  %st(1),%st\n  /* 29d */  fstp    %st(1)\n  /* 29f */  jp      .L310\n  /* 2a1 */  jne     .L310\n  /* 2a3 */  fstp    %st(0)\n  /* 2a5 */  test    $0x1,%ah\n  /* 2a8 */  je      .L1fd\n.L2ae:\n  /* 2ae */  mov     %ebx,(%esp)\n  /* 2b1 */  inc     %edi\n  /* 2b2 */  call    G_FreeEdict\n  /* 2b7 */  jmp     .L165\n  /* 2bc */  lea     0x0(%esi,%eiz,1),%esi\n.L2c0:\n  /* 2c0 */  mov     $\"trigger_once\",%edx\n  /* 2c5 */  mov     %edx,0x4(%esp)\n  /* 2c9 */  mov     0x118(%ebx),%eax\n  /* 2cf */  mov     %eax,(%esp)\n  /* 2d2 */  call    Q_stricmp\n  /* 2d7 */  test    %eax,%eax\n  /* 2d9 */  jne     .L1cf\n  /* 2df */  mov     $\"*27\",%eax\n  /* 2e4 */  mov     %eax,0x4(%esp)\n  /* 2e8 */  mov     0x10c(%ebx),%eax\n  /* 2ee */  mov     %eax,(%esp)\n  /* 2f1 */  call    Q_stricmp\n  /* 2f6 */  test    %eax,%eax\n  /* 2f8 */  jne     .L1cf\n  /* 2fe */  andl    $0xfffffbff,0x11c(%ebx)\n  /* 308 */  jmp     .L1cf\n  /* 30d */  lea     0x0(%esi),%esi\n.L310:\n  /* 310 */  fld1\n  /* 312 */  fxch    %st(1)\n  /* 314 */  fucomi  %st(1),%st\n  /* 316 */  fstp    %st(1)\n  /* 318 */  jp      .L330\n  /* 31a */  jne     .L330\n  /* 31c */  fstp    %st(0)\n  /* 31e */  test    $0x2,%ah\n  /* 321 */  je      .L1fd\n  /* 327 */  jmp     .L2ae\n  /* 329 */  lea     0x0(%esi,%eiz,1),%esi\n.L330:\n  /* 330 */  flds    =0x40000000 (2f)\n  /* 336 */  fxch    %st(1)\n  /* 338 */  fucomi  %st(1),%st\n  /* 33a */  fstp    %st(1)\n  /* 33c */  jp      .L355\n  /* 33e */  jne     .L355\n  /* 340 */  fstp    %st(0)\n.L342:\n  /* 342 */  test    $0x4,%ah\n  /* 345 */  je      .L1fd\n  /* 34b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 350 */  jmp     .L2ae\n.L355:\n  /* 355 */  flds    =0x40400000 (3f)\n  /* 35b */  fxch    %st(1)\n  /* 35d */  fucomip %st(1),%st\n  /* 35f */  fstp    %st(0)\n  /* 361 */  jp      .L1fd\n  /* 367 */  je      .L342\n  /* 369 */  jmp     .L1fd\n  /* 36e */  xchg    %ax,%ax\n.L370:\n  /* 370 */  test    $0x1,%edi\n  /* 376 */  jne     .L399\n.L378:\n  /* 378 */  test    $0x2,%edi\n  /* 37e */  jne     .L3ae\n.L380:\n  /* 380 */  test    $0x4,%edi\n  /* 386 */  jne     .L3a0\n.L388:\n  /* 388 */  mov     %edx,%ecx\n  /* 38a */  xor     %eax,%eax\n  /* 38c */  shr     $0x2,%ecx\n  /* 38f */  and     $0x3,%edx\n  /* 392 */  rep stos %eax,%es:(%edi)\n  /* 394 */  jmp     .Lab\n.L399:\n  /* 399 */  movb    $0x0,(%edi)\n  /* 39c */  dec     %edx\n  /* 39d */  inc     %edi\n  /* 39e */  jmp     .L378\n.L3a0:\n  /* 3a0 */  movl    $0x0,(%edi)\n  /* 3a6 */  sub     $0x4,%edx\n  /* 3a9 */  add     $0x4,%edi\n  /* 3ac */  jmp     .L388\n.L3ae:\n  /* 3ae */  movw    $0x0,(%edi)\n  /* 3b3 */  sub     $0x2,%edx\n  /* 3b6 */  add     $0x2,%edi\n  /* 3b9 */  jmp     .L380\n","c":"#include \"g_local.h\"\n\nvoid SpawnEntities(char *mapname, char *entities, char *spawnpoint)\n{\n    edict_t *ent;\n    int inhibit;\n    char *com_token;\n    int i;\n    float skill_level;\n\n    skill_level = floor(skill->value);\n    if (skill_level < 0)\n        skill_level = 0;\n    if (skill_level > 3)\n        skill_level = 3;\n    if (skill->value != skill_level)\n        gi.cvar_forceset(\"skill\", va(\"%f\", skill_level));\n\n    SaveClientData();\n\n    gi.FreeTags(TAG_LEVEL);\n\n    memset(&level, 0, sizeof(level));\n    memset(g_edicts, 0, game.maxentities * sizeof(g_edicts[0]));\n\n    strncpy(level.mapname, mapname, sizeof(level.mapname) - 1);\n    strncpy(game.spawnpoint, spawnpoint, sizeof(game.spawnpoint) - 1);\n\n    for (i = 0; i < game.maxclients; i++)\n        g_edicts[i + 1].client = game.clients + i;\n\n    ent = NULL;\n    inhibit = 0;\n\n    while (1)\n    {\n        com_token = COM_Parse(&entities);\n        if (!entities)\n            break;\n        if (com_token[0] != '{')\n            gi.error(\"ED_LoadFromFile: found %s when expecting {\", com_token);\n\n        if (!ent)\n            ent = g_edicts;\n        else\n            ent = G_Spawn();\n        entities = ED_ParseEdict(entities, ent);\n\n        if (!Q_stricmp(level.mapname, \"command\") && !Q_stricmp(ent->classname, \"trigger_once\") && !Q_stricmp(ent->model, \"*27\"))\n            ent->spawnflags &= ~SPAWNFLAG_NOT_HARD;\n\n        if (ent != g_edicts)\n        {\n            if (deathmatch->value)\n            {\n                if (ent->spawnflags & SPAWNFLAG_NOT_DEATHMATCH)\n                {\n                    G_FreeEdict(ent);\n                    inhibit++;\n                    continue;\n                }\n            }\n            else\n            {\n                if (((skill->value == 0) && (ent->spawnflags & SPAWNFLAG_NOT_EASY)) ||\n                    ((skill->value == 1) && (ent->spawnflags & SPAWNFLAG_NOT_MEDIUM)) ||\n                    (((skill->value == 2) || (skill->value == 3)) && (ent->spawnflags & SPAWNFLAG_NOT_HARD)))\n                {\n                    G_FreeEdict(ent);\n                    inhibit++;\n                    continue;\n                }\n            }\n\n            ent->spawnflags &= ~(SPAWNFLAG_NOT_EASY | SPAWNFLAG_NOT_MEDIUM | SPAWNFLAG_NOT_HARD | SPAWNFLAG_NOT_COOP | SPAWNFLAG_NOT_DEATHMATCH);\n        }\n\n        ED_CallSpawn(ent);\n    }\n\n    gi.dprintf(\"%i entities inhibited\\n\", inhibit);\n\n    G_FindTeams();\n\n    PlayerTrail_Init();\n}\n","size":955,"score":100,"agent":"kuncc/5","pid":6,"session":3081,"ts":1791759696315}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3051,"symbol":"ClientEndServerFrame","file":"p_view.c","asm":"# ClientEndServerFrame  (TU p_view.c, section .text, 903 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nClientEndServerFrame:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %ebx,0x28(%esp)\n  /* 009 */  mov     0x30(%esp),%ebx\n  /* 00d */  mov     %ebx,current_player\n  /* 013 */  mov     0x54(%ebx),%edx\n  /* 016 */  fnstcw  0x1e(%esp)\n  /* 01a */  mov     %edx,current_client\n  /* 020 */  movzwl  0x1e(%esp),%ecx\n  /* 025 */  or      $0xc00,%cx\n  /* 02a */  mov     %cx,0x1c(%esp)\n.L2f:\n  /* 02f */  flds    =0x41000000 (8f)\n  /* 035 */  fld     %st(0)\n  /* 037 */  fmuls   0x4(%ebx,%eax,4)\n  /* 03b */  fldcw   0x1c(%esp)\n  /* 03f */  fistps  0x4(%edx,%eax,2)\n  /* 043 */  fldcw   0x1e(%esp)\n  /* 047 */  fmuls   0x178(%ebx,%eax,4)\n  /* 04e */  fldcw   0x1c(%esp)\n  /* 052 */  fistps  0xa(%edx,%eax,2)\n  /* 056 */  fldcw   0x1e(%esp)\n  /* 05a */  inc     %eax\n  /* 05b */  cmp     $0x3,%eax\n  /* 05e */  jne     .L2f\n  /* 060 */  fldz\n  /* 062 */  flds    level+0xc8\n  /* 068 */  fucomip %st(1),%st\n  /* 06a */  fstp    %st(0)\n  /* 06c */  jp      .L290\n  /* 072 */  jne     .L290\n  /* 078 */  mov     $right,%eax\n  /* 07d */  add     $0xe34,%edx\n  /* 083 */  mov     %eax,0x8(%esp)\n  /* 087 */  mov     $up,%ecx\n  /* 08c */  mov     $forward,%eax\n  /* 091 */  mov     %eax,0x4(%esp)\n  /* 095 */  mov     %ecx,0xc(%esp)\n  /* 099 */  mov     %edx,(%esp)\n  /* 09c */  call    AngleVectors\n  /* 0a1 */  call    P_WorldEffects\n  /* 0a6 */  mov     0x54(%ebx),%eax\n  /* 0a9 */  flds    =0x43340000 (180f)\n  /* 0af */  flds    0xe34(%eax)\n  /* 0b5 */  fcomi   %st(1),%st\n  /* 0b7 */  fstp    %st(1)\n  /* 0b9 */  ja      .L278\n  /* 0bf */  fdivs   =0x40400000 (3f)\n.Lc5:\n  /* 0c5 */  fstps   0x10(%ebx)\n  /* 0c8 */  flds    0xe38(%eax)\n  /* 0ce */  lea     0x178(%ebx),%eax\n  /* 0d4 */  movl    $0x0,0x18(%ebx)\n  /* 0db */  fstps   0x14(%ebx)\n  /* 0de */  mov     %eax,0x4(%esp)\n  /* 0e2 */  lea     0x10(%ebx),%eax\n  /* 0e5 */  mov     %eax,(%esp)\n  /* 0e8 */  call    SV_CalcRoll\n  /* 0ed */  mov     current_client,%eax\n  /* 0f2 */  fmuls   =0x40800000 (4f)\n  /* 0f8 */  fstps   0x18(%ebx)\n  /* 0fb */  flds    0x178(%ebx)\n  /* 101 */  fmul    %st(0),%st\n  /* 103 */  flds    0x17c(%ebx)\n  /* 109 */  fmul    %st(0),%st\n  /* 10b */  faddp   %st,%st(1)\n  /* 10d */  fsqrt\n  /* 10f */  fsts    xyspeed\n  /* 115 */  flds    =0x40a00000 (5f)\n  /* 11b */  fcomip  %st(1),%st\n  /* 11d */  jbe     .L2c0\n  /* 123 */  fstp    %st(0)\n  /* 125 */  movl    $bobmove,0x0\n  /* 12f */  fldz\n.L131:\n  /* 131 */  testb   $0x1,0x10(%eax)\n  /* 135 */  fsts    0xe40(%eax)\n  /* 13b */  je      .L143\n  /* 13d */  fmuls   =0x40800000 (4f)\n.L143:\n  /* 143 */  fnstcw  0x1e(%esp)\n  /* 147 */  movzwl  0x1e(%esp),%eax\n  /* 14c */  or      $0xc00,%ax\n  /* 150 */  mov     %ax,0x1c(%esp)\n  /* 155 */  fldcw   0x1c(%esp)\n  /* 159 */  fistl   bobcycle\n  /* 15f */  fldcw   0x1e(%esp)\n  /* 163 */  fldl    =0x400921fb54442d18 (3.141592653589793)\n  /* 169 */  fmulp   %st,%st(1)\n  /* 16b */  fstpl   (%esp)\n  /* 16e */  call    sin\n  /* 173 */  mov     %ebx,(%esp)\n  /* 176 */  fstps   0x18(%esp)\n  /* 17a */  flds    0x18(%esp)\n  /* 17e */  fabs\n  /* 180 */  fstps   bobfracsin\n  /* 186 */  call    P_FallingDamage\n  /* 18b */  mov     %ebx,(%esp)\n  /* 18e */  call    P_DamageFeedback\n  /* 193 */  mov     %ebx,(%esp)\n  /* 196 */  call    SV_CalcViewOffset\n  /* 19b */  mov     %ebx,(%esp)\n  /* 19e */  call    SV_CalcGunOffset\n  /* 1a3 */  mov     %ebx,(%esp)\n  /* 1a6 */  call    SV_CalcBlend\n  /* 1ab */  mov     0x54(%ebx),%eax\n  /* 1ae */  mov     0xd88(%eax),%ecx\n  /* 1b4 */  mov     %ebx,(%esp)\n  /* 1b7 */  test    %ecx,%ecx\n  /* 1b9 */  je      .L2b0\n  /* 1bf */  call    G_SetSpectatorStats\n.L1c4:\n  /* 1c4 */  mov     %ebx,(%esp)\n  /* 1c7 */  call    G_CheckChaseStats\n  /* 1cc */  mov     %ebx,(%esp)\n  /* 1cf */  call    G_SetClientEvent\n  /* 1d4 */  mov     %ebx,(%esp)\n  /* 1d7 */  call    G_SetClientEffects\n  /* 1dc */  mov     %ebx,(%esp)\n  /* 1df */  call    G_SetClientSound\n  /* 1e4 */  mov     %ebx,(%esp)\n  /* 1e7 */  call    G_SetClientFrame\n  /* 1ec */  mov     0x54(%ebx),%eax\n  /* 1ef */  mov     0xda8(%eax),%edx\n  /* 1f5 */  flds    0x178(%ebx)\n  /* 1fb */  fstps   0xe50(%eax)\n  /* 201 */  flds    0x17c(%ebx)\n  /* 207 */  test    %edx,%edx\n  /* 209 */  fstps   0xe54(%eax)\n  /* 20f */  flds    0x180(%ebx)\n  /* 215 */  fstps   0xe58(%eax)\n  /* 21b */  flds    0x1c(%eax)\n  /* 21e */  fstps   0xe44(%eax)\n  /* 224 */  flds    0x20(%eax)\n  /* 227 */  fstps   0xe48(%eax)\n  /* 22d */  flds    0x24(%eax)\n  /* 230 */  fstps   0xe4c(%eax)\n  /* 236 */  fldz\n  /* 238 */  fsts    0xe08(%eax)\n  /* 23e */  fsts    0xe04(%eax)\n  /* 244 */  fsts    0xe00(%eax)\n  /* 24a */  fsts    0xdfc(%eax)\n  /* 250 */  fsts    0xdf8(%eax)\n  /* 256 */  fstps   0xdf4(%eax)\n  /* 25c */  je      .L26b\n  /* 25e */  testb   $0x1f,level\n  /* 265 */  je      .L328\n.L26b:\n  /* 26b */  mov     0x28(%esp),%ebx\n  /* 26f */  add     $0x2c,%esp\n  /* 272 */  ret\n  /* 273 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L278:\n  /* 278 */  fsubs   =0x43b40000 (360f)\n  /* 27e */  fdivs   =0x40400000 (3f)\n  /* 284 */  jmp     .Lc5\n  /* 289 */  lea     0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  movl    $0x0,0x6c(%edx)\n  /* 297 */  movl    $0x42b40000,0x70(%edx)\n  /* 29e */  mov     %ebx,0x30(%esp)\n  /* 2a2 */  mov     0x28(%esp),%ebx\n  /* 2a6 */  add     $0x2c,%esp\n  /* 2a9 */  jmp     G_SetStats\n  /* 2ae */  xchg    %ax,%ax\n.L2b0:\n  /* 2b0 */  call    G_SetStats\n  /* 2b5 */  jmp     .L1c4\n  /* 2ba */  lea     0x0(%esi),%esi\n.L2c0:\n  /* 2c0 */  mov     0x228(%ebx),%edx\n  /* 2c6 */  test    %edx,%edx\n  /* 2c8 */  je      .L358\n  /* 2ce */  flds    =0x43520000 (210f)\n  /* 2d4 */  fxch    %st(1)\n  /* 2d6 */  fcomi   %st(1),%st\n  /* 2d8 */  fstp    %st(1)\n  /* 2da */  ja      .L308\n  /* 2dc */  flds    =0x42c80000 (100f)\n  /* 2e2 */  fxch    %st(1)\n  /* 2e4 */  fcomip  %st(1),%st\n  /* 2e6 */  fstp    %st(0)\n  /* 2e8 */  jbe     .L370\n  /* 2ee */  flds    =0x3e000000 (0.125f)\n  /* 2f4 */  fsts    bobmove\n  /* 2fa */  fadds   0xe40(%eax)\n  /* 300 */  jmp     .L131\n  /* 305 */  lea     0x0(%esi),%esi\n.L308:\n  /* 308 */  fstp    %st(0)\n  /* 30a */  flds    =0x3e800000 (0.25f)\n  /* 310 */  fsts    bobmove\n  /* 316 */  fadds   0xe40(%eax)\n  /* 31c */  jmp     .L131\n  /* 321 */  lea     0x0(%esi,%eiz,1),%esi\n.L328:\n  /* 328 */  mov     0x21c(%ebx),%eax\n  /* 32e */  mov     %ebx,(%esp)\n  /* 331 */  mov     %eax,0x4(%esp)\n  /* 335 */  call    DeathmatchScoreboardMessage\n  /* 33a */  xor     %eax,%eax\n  /* 33c */  mov     %ebx,(%esp)\n  /* 33f */  mov     %eax,0x4(%esp)\n  /* 343 */  call    *gi+0x5c\n  /* 349 */  mov     0x28(%esp),%ebx\n  /* 34d */  add     $0x2c,%esp\n  /* 350 */  ret\n  /* 351 */  lea     0x0(%esi,%eiz,1),%esi\n.L358:\n  /* 358 */  fstp    %st(0)\n  /* 35a */  flds    0xe40(%eax)\n  /* 360 */  fadds   bobmove\n  /* 366 */  jmp     .L131\n  /* 36b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L370:\n  /* 370 */  flds    =0x3d800000 (0.0625f)\n  /* 376 */  fsts    bobmove\n  /* 37c */  fadds   0xe40(%eax)\n  /* 382 */  jmp     .L131\n","c":"/* candidate for ClientEndServerFrame (p_view.c, 903 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\nfloat SV_CalcRoll(vec3_t angles, vec3_t velocity);\nvoid P_WorldEffects (void);\nvoid P_FallingDamage (edict_t *ent);\nvoid P_DamageFeedback (edict_t *player);\nvoid SV_CalcViewOffset (edict_t *ent);\nvoid SV_CalcGunOffset (edict_t *ent);\nvoid SV_CalcBlend (edict_t *ent);\nvoid G_SetClientEvent (edict_t *ent);\nvoid G_SetClientEffects (edict_t *ent);\nvoid G_SetClientSound (edict_t *ent);\nvoid G_SetClientFrame (edict_t *ent);\nstatic edict_t *current_player;\nstatic gclient_t *current_client;\nstatic vec3_t forward, right, up;\nfloat xyspeed;\nfloat bobmove;\nint bobcycle;\nfloat bobfracsin;\n\nvoid ClientEndServerFrame (edict_t *ent)\n{\n    float bobtime;\n    int i;\n\n    current_player = ent;\n    current_client = ent->client;\n\n    for (i=0 ; i<3 ; i++)\n    {\n        current_client->ps.pmove.origin[i] = ent->s.origin[i]*8.0;\n        current_client->ps.pmove.velocity[i] = ent->velocity[i]*8.0;\n    }\n\n    if (level.intermissiontime)\n    {\n        current_client->ps.blend[3] = 0;\n        current_client->ps.fov = 90;\n        G_SetStats (ent);\n        return;\n    }\n\n    AngleVectors (ent->client->v_angle, forward, right, up);\n\n    P_WorldEffects ();\n\n    if (ent->client->v_angle[PITCH] > 180)\n        ent->s.angles[PITCH] = (-360 + ent->client->v_angle[PITCH])/3;\n    else\n        ent->s.angles[PITCH] = ent->client->v_angle[PITCH]/3;\n    ent->s.angles[YAW] = ent->client->v_angle[YAW];\n    ent->s.angles[ROLL] = 0;\n    ent->s.angles[ROLL] = SV_CalcRoll (ent->s.angles, ent->velocity)*4;\n\n    xyspeed = sqrt(ent->velocity[0]*ent->velocity[0] + ent->velocity[1]*ent->velocity[1]);\n\n    if (xyspeed < 5)\n    {\n        bobmove = 0;\n        current_client->bobtime = 0;\n    }\n    else if (ent->groundentity)\n    {\n        if (xyspeed > 210)\n            bobmove = 0.25;\n        else if (xyspeed > 100)\n            bobmove = 0.125;\n        else\n            bobmove = 0.0625;\n    }\n\n    bobtime = (current_client->bobtime += bobmove);\n\n    if (current_client->ps.pmove.pm_flags & PMF_DUCKED)\n        bobtime *= 4;\n\n    bobcycle = (int)bobtime;\n    bobfracsin = fabs(sin(bobtime*M_PI));\n\n    P_FallingDamage (ent);\n    P_DamageFeedback (ent);\n    SV_CalcViewOffset (ent);\n    SV_CalcGunOffset (ent);\n    SV_CalcBlend (ent);\n\n    if (ent->client->resp.spectator)\n        G_SetSpectatorStats(ent);\n    else\n        G_SetStats (ent);\n    G_CheckChaseStats(ent);\n\n    G_SetClientEvent (ent);\n    G_SetClientEffects (ent);\n    G_SetClientSound (ent);\n    G_SetClientFrame (ent);\n\n    VectorCopy (ent->velocity, ent->client->oldvelocity);\n    VectorCopy (ent->client->ps.viewangles, ent->client->oldviewangles);\n\n    VectorClear (ent->client->kick_origin);\n    VectorClear (ent->client->kick_angles);\n\n    if (ent->client->showscores && !(level.framenum & 31) )\n    {\n        DeathmatchScoreboardMessage (ent, ent->enemy);\n        gi.unicast (ent, false);\n    }\n}\n\nedict_t *get_current_player (void)\n{\n    return current_player;\n}\n","size":903,"score":100,"agent":"kuncc/2","pid":3,"session":3076,"ts":1791759698213}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2342,"symbol":"func_explosive_explode","file":"g_misc.c","asm":"# func_explosive_explode  (TU g_misc.c, section .text, 957 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfunc_explosive_explode:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x6c,%esp\n  /* 007 */  movl    $0x3f000000,0x4(%esp)\n  /* 00f */  mov     0x80(%esp),%ebx\n  /* 016 */  lea     0x54(%esp),%esi\n  /* 01a */  mov     %esi,0x8(%esp)\n  /* 01e */  mov     0x84(%esp),%edi\n  /* 025 */  lea     0xec(%ebx),%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    VectorScale\n  /* 033 */  mov     0x204(%ebx),%eax\n  /* 039 */  xor     %ecx,%ecx\n  /* 03b */  mov     %ecx,0x200(%ebx)\n  /* 041 */  test    %eax,%eax\n  /* 043 */  flds    0xd4(%ebx)\n  /* 049 */  fadds   0x54(%esp)\n  /* 04d */  fsts    0x38(%esp)\n  /* 051 */  flds    0xd8(%ebx)\n  /* 057 */  fadds   0x58(%esp)\n  /* 05b */  fsts    0x28(%esp)\n  /* 05f */  flds    0xdc(%ebx)\n  /* 065 */  fadds   0x5c(%esp)\n  /* 069 */  fsts    0x30(%esp)\n  /* 06d */  fxch    %st(2)\n  /* 06f */  fstps   0x4(%ebx)\n  /* 072 */  fstps   0x8(%ebx)\n  /* 075 */  fstps   0xc(%ebx)\n  /* 078 */  jne     .L360\n  /* 07e */  flds    0x30(%esp)\n  /* 082 */  flds    0x28(%esp)\n  /* 086 */  flds    0x38(%esp)\n.L8a:\n  /* 08a */  fsubs   0x4(%edi)\n  /* 08d */  fstps   0x178(%ebx)\n  /* 093 */  fsubs   0x8(%edi)\n  /* 096 */  fstps   0x17c(%ebx)\n  /* 09c */  fsubs   0xc(%edi)\n  /* 09f */  lea     0x178(%ebx),%edi\n  /* 0a5 */  fstps   0x180(%ebx)\n  /* 0ab */  mov     %edi,(%esp)\n  /* 0ae */  call    VectorNormalize\n  /* 0b3 */  fstp    %st(0)\n  /* 0b5 */  mov     %edi,0x8(%esp)\n  /* 0b9 */  mov     %edi,(%esp)\n  /* 0bc */  movl    $0x43160000,0x4(%esp)\n  /* 0c4 */  call    VectorScale\n  /* 0c9 */  mov     %esi,0x8(%esp)\n  /* 0cd */  movl    $0x3f000000,0x4(%esp)\n  /* 0d5 */  mov     %esi,(%esp)\n  /* 0d8 */  call    VectorScale\n  /* 0dd */  mov     0x190(%ebx),%edi\n  /* 0e3 */  test    %edi,%edi\n  /* 0e5 */  jne     .L1f8\n  /* 0eb */  flds    0x38(%esp)\n  /* 0ef */  lea     0x48(%esp),%esi\n  /* 0f3 */  mov     $0x2,%edi\n  /* 0f8 */  fstpl   0x20(%esp)\n  /* 0fc */  flds    0x28(%esp)\n  /* 100 */  fstpl   0x28(%esp)\n  /* 104 */  flds    0x30(%esp)\n  /* 108 */  fstpl   0x30(%esp)\n  /* 10c */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  call    rand\n  /* 115 */  and     $0x7fff,%eax\n  /* 11a */  mov     %eax,0x38(%esp)\n  /* 11e */  fildl   0x38(%esp)\n  /* 122 */  fdivs   =0x46fffe00 (32767f)\n  /* 128 */  fldl    =0x3fe0000000000000 (0.5)\n  /* 12e */  fsubrp  %st,%st(1)\n  /* 130 */  fadd    %st(0),%st\n  /* 132 */  fmuls   0x54(%esp)\n  /* 136 */  faddl   0x20(%esp)\n  /* 13a */  fstps   0x48(%esp)\n  /* 13e */  call    rand\n  /* 143 */  and     $0x7fff,%eax\n  /* 148 */  mov     %eax,0x38(%esp)\n  /* 14c */  fildl   0x38(%esp)\n  /* 150 */  fdivs   =0x46fffe00 (32767f)\n  /* 156 */  fldl    =0x3fe0000000000000 (0.5)\n  /* 15c */  fsubrp  %st,%st(1)\n  /* 15e */  fadd    %st(0),%st\n  /* 160 */  fmuls   0x58(%esp)\n  /* 164 */  faddl   0x28(%esp)\n  /* 168 */  fstps   0x4c(%esp)\n  /* 16c */  call    rand\n  /* 171 */  mov     %esi,0xc(%esp)\n  /* 175 */  movl    $0x40000000,0x8(%esp)\n  /* 17d */  mov     %ebx,(%esp)\n  /* 180 */  and     $0x7fff,%eax\n  /* 185 */  mov     %eax,0x38(%esp)\n  /* 189 */  mov     $\"models/objects/debris2/tris.md2\",%eax\n  /* 18e */  mov     %eax,0x4(%esp)\n  /* 192 */  fildl   0x38(%esp)\n  /* 196 */  fdivs   =0x46fffe00 (32767f)\n  /* 19c */  fldl    =0x3fe0000000000000 (0.5)\n  /* 1a2 */  fsubrp  %st,%st(1)\n  /* 1a4 */  fadd    %st(0),%st\n  /* 1a6 */  fmuls   0x5c(%esp)\n  /* 1aa */  faddl   0x30(%esp)\n  /* 1ae */  fstps   0x50(%esp)\n  /* 1b2 */  call    ThrowDebris\n  /* 1b7 */  sub     $0x1,%edi\n  /* 1ba */  jae     .L110\n.L1c0:\n  /* 1c0 */  mov     %ebx,(%esp)\n  /* 1c3 */  mov     0x88(%esp),%eax\n  /* 1ca */  mov     %eax,0x4(%esp)\n  /* 1ce */  call    G_UseTargets\n  /* 1d3 */  mov     0x204(%ebx),%ecx\n  /* 1d9 */  test    %ecx,%ecx\n  /* 1db */  je      .L320\n  /* 1e1 */  mov     %ebx,(%esp)\n  /* 1e4 */  call    BecomeExplosion1\n  /* 1e9 */  add     $0x6c,%esp\n  /* 1ec */  pop     %ebx\n  /* 1ed */  pop     %esi\n  /* 1ee */  pop     %edi\n  /* 1ef */  pop     %ebp\n  /* 1f0 */  ret\n  /* 1f1 */  lea     0x0(%esi,%eiz,1),%esi\n.L1f8:\n  /* 1f8 */  mov     $0x51eb851f,%eax\n  /* 1fd */  imul    %edi\n  /* 1ff */  mov     %edi,%eax\n  /* 201 */  sar     $0x1f,%eax\n  /* 204 */  mov     %edx,%ecx\n  /* 206 */  sar     $0x3,%ecx\n  /* 209 */  sub     %eax,%ecx\n  /* 20b */  cmp     $0x63,%edi\n  /* 20e */  mov     %ecx,0x3c(%esp)\n  /* 212 */  jle     .L330\n  /* 218 */  cmp     $0x383,%edi\n  /* 21e */  mov     $0x7,%ebp\n  /* 223 */  jle     .L3b0\n.L229:\n  /* 229 */  flds    0x38(%esp)\n  /* 22d */  lea     0x48(%esp),%esi\n  /* 231 */  fstpl   0x20(%esp)\n  /* 235 */  flds    0x28(%esp)\n  /* 239 */  fstpl   0x28(%esp)\n  /* 23d */  flds    0x30(%esp)\n  /* 241 */  fstpl   0x30(%esp)\n  /* 245 */  lea     0x0(%esi),%esi\n  /* 248 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L250:\n  /* 250 */  call    rand\n  /* 255 */  and     $0x7fff,%eax\n  /* 25a */  mov     %eax,0x38(%esp)\n  /* 25e */  fildl   0x38(%esp)\n  /* 262 */  fdivs   =0x46fffe00 (32767f)\n  /* 268 */  fldl    =0x3fe0000000000000 (0.5)\n  /* 26e */  fsubrp  %st,%st(1)\n  /* 270 */  fadd    %st(0),%st\n  /* 272 */  fmuls   0x54(%esp)\n  /* 276 */  faddl   0x20(%esp)\n  /* 27a */  fstps   0x48(%esp)\n  /* 27e */  call    rand\n  /* 283 */  and     $0x7fff,%eax\n  /* 288 */  mov     %eax,0x38(%esp)\n  /* 28c */  fildl   0x38(%esp)\n  /* 290 */  fdivs   =0x46fffe00 (32767f)\n  /* 296 */  fldl    =0x3fe0000000000000 (0.5)\n  /* 29c */  fsubrp  %st,%st(1)\n  /* 29e */  fadd    %st(0),%st\n  /* 2a0 */  fmuls   0x58(%esp)\n  /* 2a4 */  faddl   0x28(%esp)\n  /* 2a8 */  fstps   0x4c(%esp)\n  /* 2ac */  call    rand\n  /* 2b1 */  mov     $\"models/objects/debris1/tris.md2\",%edx\n  /* 2b6 */  mov     %esi,0xc(%esp)\n  /* 2ba */  movl    $0x3f800000,0x8(%esp)\n  /* 2c2 */  mov     %edx,0x4(%esp)\n  /* 2c6 */  mov     %ebx,(%esp)\n  /* 2c9 */  and     $0x7fff,%eax\n  /* 2ce */  mov     %eax,0x38(%esp)\n  /* 2d2 */  fildl   0x38(%esp)\n  /* 2d6 */  fdivs   =0x46fffe00 (32767f)\n  /* 2dc */  fldl    =0x3fe0000000000000 (0.5)\n  /* 2e2 */  fsubrp  %st,%st(1)\n  /* 2e4 */  fadd    %st(0),%st\n  /* 2e6 */  fmuls   0x5c(%esp)\n  /* 2ea */  faddl   0x30(%esp)\n  /* 2ee */  fstps   0x50(%esp)\n  /* 2f2 */  call    ThrowDebris\n  /* 2f7 */  sub     $0x1,%ebp\n  /* 2fa */  jae     .L250\n  /* 300 */  mov     0x3c(%esp),%eax\n  /* 304 */  mov     $0xf,%edx\n  /* 309 */  dec     %eax\n  /* 30a */  cmp     $0x1a9,%edi\n  /* 310 */  cmovl   %eax,%edx\n  /* 313 */  mov     %edx,%edi\n  /* 315 */  jmp     .L110\n  /* 31a */  lea     0x0(%esi),%esi\n.L320:\n  /* 320 */  mov     %ebx,(%esp)\n  /* 323 */  call    G_FreeEdict\n  /* 328 */  add     $0x6c,%esp\n  /* 32b */  pop     %ebx\n  /* 32c */  pop     %esi\n  /* 32d */  pop     %edi\n  /* 32e */  pop     %ebp\n  /* 32f */  ret\n.L330:\n  /* 330 */  test    %ecx,%ecx\n  /* 332 */  je      .L1c0\n  /* 338 */  flds    0x38(%esp)\n  /* 33c */  lea     0x48(%esp),%esi\n  /* 340 */  fstpl   0x20(%esp)\n  /* 344 */  mov     0x3c(%esp),%edi\n  /* 348 */  flds    0x28(%esp)\n  /* 34c */  fstpl   0x28(%esp)\n  /* 350 */  flds    0x30(%esp)\n  /* 354 */  fstpl   0x30(%esp)\n  /* 358 */  dec     %edi\n  /* 359 */  jmp     .L110\n  /* 35e */  xchg    %ax,%ax\n.L360:\n  /* 360 */  mov     %ebx,(%esp)\n  /* 363 */  lea     0x28(%eax),%edx\n  /* 366 */  mov     $0x19,%ebp\n  /* 36b */  mov     %edx,0x20(%esp)\n  /* 36f */  xor     %edx,%edx\n  /* 371 */  mov     %ebp,0x14(%esp)\n  /* 375 */  fildl   0x20(%esp)\n  /* 379 */  mov     %eax,0x20(%esp)\n  /* 37d */  mov     0x88(%esp),%eax\n  /* 384 */  mov     %edx,0xc(%esp)\n  /* 388 */  mov     %eax,0x4(%esp)\n  /* 38c */  fstps   0x10(%esp)\n  /* 390 */  fildl   0x20(%esp)\n  /* 394 */  fstps   0x8(%esp)\n  /* 398 */  call    T_RadiusDamage\n  /* 39d */  flds    0x4(%ebx)\n  /* 3a0 */  flds    0x8(%ebx)\n  /* 3a3 */  flds    0xc(%ebx)\n  /* 3a6 */  fxch    %st(2)\n  /* 3a8 */  jmp     .L8a\n  /* 3ad */  lea     0x0(%esi),%esi\n.L3b0:\n  /* 3b0 */  sar     $0x5,%edx\n  /* 3b3 */  sub     %eax,%edx\n  /* 3b5 */  lea     -0x1(%edx),%ebp\n  /* 3b8 */  jmp     .L229\n","c":"#include \"g_local.h\"\n\nvoid func_explosive_explode(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point)\n{\n\tvec3_t\torigin;\n\tvec3_t\tchunkorigin;\n\tvec3_t\tsize;\n\tint\t\tcount;\n\tint\t\tmass;\n\n\tVectorScale (self->size, 0.5, size);\n\tVectorAdd (self->absmin, size, origin);\n\tVectorCopy (origin, self->s.origin);\n\n\tself->takedamage = DAMAGE_NO;\n\n\tif (self->dmg)\n\t\tT_RadiusDamage (self, attacker, self->dmg, NULL, self->dmg+40, MOD_EXPLOSIVE);\n\n\tVectorSubtract (self->s.origin, inflictor->s.origin, self->velocity);\n\tVectorNormalize (self->velocity);\n\tVectorScale (self->velocity, 150, self->velocity);\n\n\tVectorScale (size, 0.5, size);\n\n\tmass = self->mass;\n\tif (!mass)\n\t\tmass = 75;\n\n\tif (mass >= 100)\n\t{\n\t\tcount = mass / 100;\n\t\tif (count > 8)\n\t\t\tcount = 8;\n\t\twhile (count--)\n\t\t{\n\t\t\tchunkorigin[0] = origin[0] + crandom() * size[0];\n\t\t\tchunkorigin[1] = origin[1] + crandom() * size[1];\n\t\t\tchunkorigin[2] = origin[2] + crandom() * size[2];\n\t\t\tThrowDebris (self, \"models/objects/debris1/tris.md2\", 1, chunkorigin);\n\t\t}\n\t}\n\n\tcount = mass / 25;\n\tif (count > 16)\n\t\tcount = 16;\n\twhile (count--)\n\t{\n\t\tchunkorigin[0] = origin[0] + crandom() * size[0];\n\t\tchunkorigin[1] = origin[1] + crandom() * size[1];\n\t\tchunkorigin[2] = origin[2] + crandom() * size[2];\n\t\tThrowDebris (self, \"models/objects/debris2/tris.md2\", 2, chunkorigin);\n\t}\n\n\tG_UseTargets (self, attacker);\n\n\tif (self->dmg)\n\t\tBecomeExplosion1 (self);\n\telse\n\t\tG_FreeEdict (self);\n}\n","size":957,"score":100,"agent":"kuncc/0","pid":1,"session":3082,"ts":1791759699935}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2852,"symbol":"medic_cable_attack","file":"m_medic.c","asm":"# medic_cable_attack  (TU m_medic.c, section .text, 943 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmedic_cable_attack:\n  /* 000 */  sub     $0xcc,%esp\n  /* 006 */  mov     %ebx,0xbc(%esp)\n  /* 00d */  mov     0xd0(%esp),%ebx\n  /* 014 */  mov     %esi,0xc0(%esp)\n  /* 01b */  mov     %edi,0xc4(%esp)\n  /* 022 */  mov     %ebp,0xc8(%esp)\n  /* 029 */  mov     0x21c(%ebx),%eax\n  /* 02f */  mov     0x58(%eax),%eax\n  /* 032 */  test    %eax,%eax\n  /* 034 */  jne     .L60\n.L36:\n  /* 036 */  mov     0xbc(%esp),%ebx\n  /* 03d */  mov     0xc0(%esp),%esi\n  /* 044 */  mov     0xc4(%esp),%edi\n  /* 04b */  mov     0xc8(%esp),%ebp\n  /* 052 */  add     $0xcc,%esp\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  lea     0x54(%esp),%edx\n  /* 064 */  xor     %eax,%eax\n  /* 066 */  mov     %eax,0xc(%esp)\n  /* 06a */  lea     0x48(%esp),%ebp\n  /* 06e */  mov     %edx,0x8(%esp)\n  /* 072 */  lea     0x10(%ebx),%eax\n  /* 075 */  mov     %eax,(%esp)\n  /* 078 */  lea     0x4(%ebx),%edi\n  /* 07b */  mov     %ebp,0x4(%esp)\n  /* 07f */  lea     0x30(%esp),%esi\n  /* 083 */  call    AngleVectors\n  /* 088 */  mov     0x38(%ebx),%eax\n  /* 08b */  lea     0x54(%esp),%edx\n  /* 08f */  mov     %edx,0xc(%esp)\n  /* 093 */  mov     %esi,0x10(%esp)\n  /* 097 */  mov     %ebp,0x8(%esp)\n  /* 09b */  mov     %edi,(%esp)\n  /* 09e */  lea     -0x28e(%eax,%eax,2),%eax\n  /* 0a5 */  shl     $0x2,%eax\n  /* 0a8 */  flds    medic_cable_offsets(%eax)\n  /* 0ae */  fstps   0x24(%esp)\n  /* 0b2 */  flds    medic_cable_offsets+0x4(%eax)\n  /* 0b8 */  fstps   0x28(%esp)\n  /* 0bc */  flds    medic_cable_offsets+0x8(%eax)\n  /* 0c2 */  lea     0x24(%esp),%eax\n  /* 0c6 */  mov     %eax,0x4(%esp)\n  /* 0ca */  fstps   0x2c(%esp)\n  /* 0ce */  call    G_ProjectSource\n  /* 0d3 */  mov     0x21c(%ebx),%eax\n  /* 0d9 */  flds    0x30(%esp)\n  /* 0dd */  fsubs   0x4(%eax)\n  /* 0e0 */  fstps   0x60(%esp)\n  /* 0e4 */  flds    0x34(%esp)\n  /* 0e8 */  fsubs   0x8(%eax)\n  /* 0eb */  fstps   0x64(%esp)\n  /* 0ef */  flds    0x38(%esp)\n  /* 0f3 */  fsubs   0xc(%eax)\n  /* 0f6 */  lea     0x60(%esp),%eax\n  /* 0fa */  mov     %eax,(%esp)\n  /* 0fd */  fstps   0x68(%esp)\n  /* 101 */  call    VectorLength\n  /* 106 */  flds    =0x43800000 (256f)\n  /* 10c */  fxch    %st(1)\n  /* 10e */  fcomip  %st(1),%st\n  /* 110 */  fstp    %st(0)\n  /* 112 */  ja      .L36\n  /* 118 */  lea     0x6c(%esp),%edx\n  /* 11c */  mov     %edx,0x4(%esp)\n  /* 120 */  lea     0x60(%esp),%eax\n  /* 124 */  mov     %eax,(%esp)\n  /* 127 */  call    vectoangles\n  /* 12c */  flds    0x6c(%esp)\n  /* 130 */  flds    =0xc3340000 (-180f)\n  /* 136 */  fcomip  %st(1),%st\n  /* 138 */  jbe     .L144\n  /* 13a */  fadds   =0x43b40000 (360f)\n  /* 140 */  fsts    0x6c(%esp)\n.L144:\n  /* 144 */  fabs\n  /* 146 */  flds    =0x42340000 (45f)\n  /* 14c */  fxch    %st(1)\n  /* 14e */  fcomip  %st(1),%st\n  /* 150 */  fstp    %st(0)\n  /* 152 */  ja      .L36\n  /* 158 */  mov     %ebx,0x14(%esp)\n  /* 15c */  lea     0x78(%esp),%edx\n  /* 160 */  mov     $0x6000003,%eax\n  /* 165 */  mov     %eax,0x18(%esp)\n  /* 169 */  mov     0x21c(%ebx),%eax\n  /* 16f */  mov     %esi,0x4(%esp)\n  /* 173 */  mov     %edx,(%esp)\n  /* 176 */  add     $0x4,%eax\n  /* 179 */  mov     %eax,0x10(%esp)\n  /* 17d */  xor     %eax,%eax\n  /* 17f */  mov     %eax,0xc(%esp)\n  /* 183 */  xor     %eax,%eax\n  /* 185 */  mov     %eax,0x8(%esp)\n  /* 189 */  call    *gi+0x30\n  /* 18f */  sub     $0x4,%esp\n  /* 192 */  fld1\n  /* 194 */  flds    0x80(%esp)\n  /* 19b */  fucomip %st(1),%st\n  /* 19d */  fstp    %st(0)\n  /* 19f */  jp      .L1a3\n  /* 1a1 */  je      .L1b6\n.L1a3:\n  /* 1a3 */  mov     0x21c(%ebx),%eax\n  /* 1a9 */  cmp     %eax,0xac(%esp)\n  /* 1b0 */  jne     .L36\n.L1b6:\n  /* 1b6 */  mov     0x38(%ebx),%eax\n  /* 1b9 */  cmp     $0xdb,%eax\n  /* 1be */  je      .L2b8\n  /* 1c4 */  cmp     $0xe2,%eax\n  /* 1c9 */  je      .L300\n  /* 1cf */  cmp     $0xdc,%eax\n  /* 1d4 */  je      .L280\n.L1da:\n  /* 1da */  mov     %esi,0xc(%esp)\n  /* 1de */  mov     %ebp,0x8(%esp)\n  /* 1e2 */  movl    $0x41000000,0x4(%esp)\n  /* 1ea */  mov     %esi,(%esp)\n  /* 1ed */  call    VectorMA\n  /* 1f2 */  mov     0x21c(%ebx),%eax\n  /* 1f8 */  flds    0x4(%eax)\n  /* 1fb */  fstps   0x3c(%esp)\n  /* 1ff */  flds    0x8(%eax)\n  /* 202 */  fstps   0x40(%esp)\n  /* 206 */  flds    =0x3f000000 (0.5f)\n  /* 20c */  fmuls   0xf4(%eax)\n  /* 212 */  fadds   0xdc(%eax)\n  /* 218 */  movl    $0x3,(%esp)\n  /* 21f */  fstps   0x44(%esp)\n  /* 223 */  call    *gi+0x64\n  /* 229 */  movl    $0x13,(%esp)\n  /* 230 */  call    *gi+0x64\n  /* 236 */  mov     g_edicts,%eax\n  /* 23b */  sub     %eax,%ebx\n  /* 23d */  sar     $0x2,%ebx\n  /* 240 */  imul    $0xdb43bb1f,%ebx,%ebx\n  /* 246 */  mov     %ebx,(%esp)\n  /* 249 */  call    *gi+0x68\n  /* 24f */  mov     %esi,(%esp)\n  /* 252 */  call    *gi+0x78\n  /* 258 */  lea     0x3c(%esp),%eax\n  /* 25c */  mov     %eax,(%esp)\n  /* 25f */  call    *gi+0x78\n  /* 265 */  mov     $0x2,%edx\n  /* 26a */  mov     %edx,0x4(%esp)\n  /* 26e */  mov     %edi,(%esp)\n  /* 271 */  call    *gi+0x58\n  /* 277 */  jmp     .L36\n  /* 27c */  lea     0x0(%esi,%eiz,1),%esi\n.L280:\n  /* 280 */  mov     sound_hook_heal,%eax\n  /* 285 */  fld1\n  /* 287 */  mov     $0x1,%ecx\n  /* 28c */  movl    $0x0,0x14(%esp)\n  /* 294 */  mov     %ecx,0x4(%esp)\n  /* 298 */  fsts    0x10(%esp)\n  /* 29c */  mov     %ebx,(%esp)\n  /* 29f */  fstps   0xc(%esp)\n  /* 2a3 */  mov     %eax,0x8(%esp)\n  /* 2a7 */  call    *gi+0x10\n  /* 2ad */  jmp     .L1da\n  /* 2b2 */  lea     0x0(%esi),%esi\n.L2b8:\n  /* 2b8 */  mov     sound_hook_hit,%eax\n  /* 2bd */  fld1\n  /* 2bf */  xor     %ecx,%ecx\n  /* 2c1 */  movl    $0x0,0x14(%esp)\n  /* 2c9 */  mov     %ecx,0x4(%esp)\n  /* 2cd */  fsts    0x10(%esp)\n  /* 2d1 */  fstps   0xc(%esp)\n  /* 2d5 */  mov     %eax,0x8(%esp)\n  /* 2d9 */  mov     0x21c(%ebx),%eax\n  /* 2df */  mov     %eax,(%esp)\n  /* 2e2 */  call    *gi+0x10\n  /* 2e8 */  mov     0x21c(%ebx),%eax\n  /* 2ee */  orl     $0x4000,0x308(%eax)\n  /* 2f8 */  jmp     .L1da\n  /* 2fd */  lea     0x0(%esi),%esi\n.L300:\n  /* 300 */  mov     0x21c(%ebx),%eax\n  /* 306 */  xor     %edx,%edx\n  /* 308 */  xor     %ecx,%ecx\n  /* 30a */  mov     %edx,0x11c(%eax)\n  /* 310 */  xor     %edx,%edx\n  /* 312 */  mov     %ecx,0x308(%eax)\n  /* 318 */  xor     %ecx,%ecx\n  /* 31a */  mov     %edx,0x128(%eax)\n  /* 320 */  xor     %edx,%edx\n  /* 322 */  mov     %ecx,0x12c(%eax)\n  /* 328 */  xor     %ecx,%ecx\n  /* 32a */  mov     %edx,0x140(%eax)\n  /* 330 */  mov     %ecx,0x13c(%eax)\n  /* 336 */  mov     %ebx,0x100(%eax)\n  /* 33c */  mov     %eax,(%esp)\n  /* 33f */  call    ED_CallSpawn\n  /* 344 */  mov     0x21c(%ebx),%eax\n  /* 34a */  xor     %edx,%edx\n  /* 34c */  mov     %edx,0x100(%eax)\n  /* 352 */  mov     0x1b4(%eax),%edx\n  /* 358 */  test    %edx,%edx\n  /* 35a */  je      .L373\n  /* 35c */  flds    level+0x4\n  /* 362 */  fstps   0x1ac(%eax)\n  /* 368 */  mov     %eax,(%esp)\n  /* 36b */  call    *%edx\n  /* 36d */  mov     0x21c(%ebx),%eax\n.L373:\n  /* 373 */  mov     0x220(%ebx),%edx\n  /* 379 */  orl     $0x4000,0x308(%eax)\n  /* 383 */  test    %edx,%edx\n  /* 385 */  je      .L1da\n  /* 38b */  mov     0x54(%edx),%ecx\n  /* 38e */  test    %ecx,%ecx\n  /* 390 */  je      .L1da\n  /* 396 */  mov     %edx,0x21c(%eax)\n  /* 39c */  mov     0x21c(%ebx),%eax\n  /* 3a2 */  mov     %eax,(%esp)\n  /* 3a5 */  call    FoundTarget\n  /* 3aa */  jmp     .L1da\n","c":"#include \"g_local.h\"\n#include \"m_medic.h\"\n\nstatic int sound_hook_heal;\nstatic int sound_hook_hit;\n\nstatic const float medic_cable_offsets[][3] =\n{\n\t{45.0f, -9.2f, 15.5f},\n\t{48.4f, -9.7f, 15.2f},\n\t{47.8f, -9.8f, 15.4f},\n\t{47.3f, -9.3f, 15.1f},\n\t{45.0f, -9.2f, 15.5f},\n\t{48.4f, -9.7f, 15.2f},\n\t{47.8f, -9.8f, 15.4f},\n\t{47.3f, -9.3f, 15.1f},\n\t{45.0f, -9.2f, 15.5f},\n\t{48.4f, -9.7f, 15.2f}\n};\n\nvoid medic_set_snd2(void)\n{\n\tsound_hook_heal = gi.soundindex(\"x\");\n\tsound_hook_hit = gi.soundindex(\"y\");\n}\n\nvoid medic_cable_attack(edict_t *self)\n{\n\tvec3_t\toffset, start, end, f, r;\n\ttrace_t\ttr;\n\tvec3_t\tdir, angles;\n\tfloat\tdistance;\n\n\tif (!self->enemy->inuse)\n\t\treturn;\n\n\tAngleVectors(self->s.angles, f, r, NULL);\n\tVectorCopy(medic_cable_offsets[self->s.frame - FRAME_attack42], offset);\n\tG_ProjectSource(self->s.origin, offset, f, r, start);\n\n\tVectorSubtract(start, self->enemy->s.origin, dir);\n\tdistance = VectorLength(dir);\n\tif (distance > 256)\n\t\treturn;\n\n\tvectoangles(dir, angles);\n\tif (angles[0] < -180)\n\t\tangles[0] += 360;\n\tif (fabs(angles[0]) > 45)\n\t\treturn;\n\n\ttr = gi.trace(start, NULL, NULL, self->enemy->s.origin, self, MASK_SHOT);\n\tif (tr.fraction != 1.0 && tr.ent != self->enemy)\n\t\treturn;\n\n\tif (self->s.frame == FRAME_attack43)\n\t{\n\t\tgi.sound(self->enemy, CHAN_AUTO, sound_hook_hit, 1, ATTN_NORM, 0);\n\t\tself->enemy->monsterinfo.aiflags |= AI_RESURRECTING;\n\t}\n\telse if (self->s.frame == FRAME_attack50)\n\t{\n\t\tself->enemy->spawnflags = 0;\n\t\tself->enemy->monsterinfo.aiflags = 0;\n\t\tself->enemy->target = NULL;\n\t\tself->enemy->targetname = NULL;\n\t\tself->enemy->combattarget = NULL;\n\t\tself->enemy->deathtarget = NULL;\n\t\tself->enemy->owner = self;\n\t\tED_CallSpawn(self->enemy);\n\t\tself->enemy->owner = NULL;\n\t\tif (self->enemy->think)\n\t\t{\n\t\t\tself->enemy->nextthink = level.time;\n\t\t\tself->enemy->think(self->enemy);\n\t\t}\n\t\tself->enemy->monsterinfo.aiflags |= AI_RESURRECTING;\n\t\tif (self->oldenemy && self->oldenemy->client)\n\t\t{\n\t\t\tself->enemy->enemy = self->oldenemy;\n\t\t\tFoundTarget(self->enemy);\n\t\t}\n\t}\n\telse\n\t{\n\t\tif (self->s.frame == FRAME_attack44)\n\t\t\tgi.sound(self, CHAN_WEAPON, sound_hook_heal, 1, ATTN_NORM, 0);\n\t}\n\n\tVectorMA(start, 8, f, start);\n\tVectorCopy(self->enemy->s.origin, end);\n\tend[2] = self->enemy->absmin[2] + self->enemy->size[2] * 0.5;\n\tgi.WriteByte(svc_temp_entity);\n\tgi.WriteByte(TE_MEDIC_CABLE_ATTACK);\n\tgi.WriteShort(self - g_edicts);\n\tgi.WritePosition(start);\n\tgi.WritePosition(end);\n\tgi.multicast(self->s.origin, MULTICAST_PVS);\n}\n","size":943,"score":100,"agent":"kuncc/7","pid":8,"session":3080,"ts":1791759703718}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3017,"symbol":"ClientConnect","file":"p_client.c","asm":"# ClientConnect  (TU p_client.c, section .text, 961 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nClientConnect:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $\"ip\",%edx\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x2c,%esp\n  /* 00c */  mov     %edx,0x4(%esp)\n  /* 010 */  mov     0x44(%esp),%ebp\n  /* 014 */  mov     0x40(%esp),%ebx\n  /* 018 */  mov     %ebp,(%esp)\n  /* 01b */  call    Info_ValueForKey\n  /* 020 */  mov     %eax,(%esp)\n  /* 023 */  call    SV_FilterPacket\n  /* 028 */  test    %eax,%eax\n  /* 02a */  jne     .L210\n  /* 030 */  mov     %ebp,(%esp)\n  /* 033 */  mov     $\"spectator\",%eax\n  /* 038 */  mov     %eax,0x4(%esp)\n  /* 03c */  call    Info_ValueForKey\n  /* 041 */  mov     %eax,%edi\n  /* 043 */  mov     deathmatch,%eax\n  /* 048 */  fldz\n  /* 04a */  flds    0x14(%eax)\n  /* 04d */  fucomip %st(1),%st\n  /* 04f */  fstp    %st(0)\n  /* 051 */  jp      .L59\n  /* 053 */  je      .L19a\n.L59:\n  /* 059 */  cmpb    $0x0,(%edi)\n  /* 05c */  je      .L19a\n  /* 062 */  cmpb    $0x30,(%edi)\n  /* 065 */  je      .L190\n.L6b:\n  /* 06b */  mov     spectator_password,%eax\n  /* 070 */  mov     0x4(%eax),%edx\n  /* 073 */  cmpb    $0x0,(%edx)\n  /* 076 */  je      .L99\n  /* 078 */  mov     %edx,(%esp)\n  /* 07b */  mov     $\"none\",%eax\n  /* 080 */  mov     %eax,0x4(%esp)\n  /* 084 */  mov     %edx,0x1c(%esp)\n  /* 088 */  call    strcmp\n  /* 08d */  mov     0x1c(%esp),%edx\n  /* 091 */  test    %eax,%eax\n  /* 093 */  jne     .L2e0\n.L99:\n  /* 099 */  mov     maxclients,%eax\n  /* 09e */  fldz\n  /* 0a0 */  flds    0x14(%eax)\n  /* 0a3 */  fcomi   %st(1),%st\n  /* 0a5 */  fstp    %st(1)\n  /* 0a7 */  jbe     .L3b8\n  /* 0ad */  mov     g_edicts,%eax\n  /* 0b2 */  xor     %ecx,%ecx\n  /* 0b4 */  xor     %edx,%edx\n  /* 0b6 */  add     $0x3d0,%eax\n  /* 0bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     0x4(%eax),%esi\n  /* 0c3 */  test    %esi,%esi\n  /* 0c5 */  je      .Ld3\n  /* 0c7 */  mov     (%eax),%edi\n  /* 0c9 */  cmpl    $0x1,0x714(%edi)\n  /* 0d0 */  sbb     $0xffffffff,%ecx\n.Ld3:\n  /* 0d3 */  inc     %edx\n  /* 0d4 */  add     $0x37c,%eax\n  /* 0d9 */  mov     %edx,0x1c(%esp)\n  /* 0dd */  fildl   0x1c(%esp)\n  /* 0e1 */  fxch    %st(1)\n  /* 0e3 */  fcomi   %st(1),%st\n  /* 0e5 */  fstp    %st(1)\n  /* 0e7 */  ja      .Lc0\n  /* 0e9 */  fstp    %st(0)\n  /* 0eb */  mov     %ecx,0x1c(%esp)\n  /* 0ef */  fildl   0x1c(%esp)\n.Lf3:\n  /* 0f3 */  mov     maxspectators,%eax\n  /* 0f8 */  flds    0x14(%eax)\n  /* 0fb */  fxch    %st(1)\n  /* 0fd */  fcomip  %st(1),%st\n  /* 0ff */  fstp    %st(0)\n  /* 101 */  jae     .L318\n  /* 107 */  nop\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     g_edicts,%edi\n  /* 116 */  mov     %ebx,%eax\n  /* 118 */  mov     game+0x404,%edx\n  /* 11e */  sub     %edi,%eax\n  /* 120 */  sar     $0x2,%eax\n  /* 123 */  imul    $0x227080a4,%eax,%eax\n  /* 129 */  lea     -0xedc(%edx,%eax,1),%edx\n  /* 130 */  mov     0x58(%ebx),%eax\n  /* 133 */  mov     %edx,0x54(%ebx)\n  /* 136 */  test    %eax,%eax\n  /* 138 */  je      .L230\n.L13e:\n  /* 13e */  mov     %ebp,0x4(%esp)\n  /* 142 */  mov     %ebx,(%esp)\n  /* 145 */  call    ClientUserinfoChanged\n  /* 14a */  cmpl    $0x1,game+0x608\n  /* 151 */  jle     .L16c\n  /* 153 */  mov     0x54(%ebx),%eax\n  /* 156 */  movl    $\"%s connected\\n\",(%esp)\n  /* 15d */  add     $0x2bc,%eax\n  /* 162 */  mov     %eax,0x4(%esp)\n  /* 166 */  call    *gi+0x4\n.L16c:\n  /* 16c */  mov     0x54(%ebx),%eax\n  /* 16f */  mov     $0x1,%edx\n  /* 174 */  mov     %edx,0x2d0(%eax)\n  /* 17a */  add     $0x2c,%esp\n  /* 17d */  mov     $0x1,%eax\n  /* 182 */  pop     %ebx\n  /* 183 */  pop     %esi\n  /* 184 */  pop     %edi\n  /* 185 */  pop     %ebp\n  /* 186 */  ret\n  /* 187 */  nop\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  cmpb    $0x0,0x1(%edi)\n  /* 194 */  jne     .L6b\n.L19a:\n  /* 19a */  mov     %ebp,(%esp)\n  /* 19d */  mov     $\"password\",%eax\n  /* 1a2 */  mov     %eax,0x4(%esp)\n  /* 1a6 */  call    Info_ValueForKey\n  /* 1ab */  mov     %eax,%esi\n  /* 1ad */  mov     password,%eax\n  /* 1b2 */  mov     0x4(%eax),%edi\n  /* 1b5 */  cmpb    $0x0,(%edi)\n  /* 1b8 */  je      .L110\n  /* 1be */  mov     %edi,(%esp)\n  /* 1c1 */  mov     $\"none\",%eax\n  /* 1c6 */  mov     %eax,0x4(%esp)\n  /* 1ca */  call    strcmp\n  /* 1cf */  test    %eax,%eax\n  /* 1d1 */  je      .L110\n  /* 1d7 */  mov     %esi,0x4(%esp)\n  /* 1db */  mov     %edi,(%esp)\n  /* 1de */  call    strcmp\n  /* 1e3 */  test    %eax,%eax\n  /* 1e5 */  je      .L110\n  /* 1eb */  mov     %ebp,(%esp)\n  /* 1ee */  mov     $\"Password required or incorrect.\",%eax\n  /* 1f3 */  mov     %eax,0x8(%esp)\n  /* 1f7 */  mov     $\"rejmsg\",%eax\n  /* 1fc */  mov     %eax,0x4(%esp)\n  /* 200 */  call    Info_SetValueForKey\n  /* 205 */  xor     %eax,%eax\n.L207:\n  /* 207 */  add     $0x2c,%esp\n  /* 20a */  pop     %ebx\n  /* 20b */  pop     %esi\n  /* 20c */  pop     %edi\n  /* 20d */  pop     %ebp\n  /* 20e */  ret\n  /* 20f */  nop\n.L210:\n  /* 210 */  mov     %ebp,(%esp)\n  /* 213 */  mov     $\"Banned.\",%eax\n  /* 218 */  mov     %eax,0x8(%esp)\n  /* 21c */  mov     $\"rejmsg\",%eax\n  /* 221 */  mov     %eax,0x4(%esp)\n  /* 225 */  call    Info_SetValueForKey\n  /* 22a */  xor     %eax,%eax\n  /* 22c */  jmp     .L207\n  /* 22e */  xchg    %ax,%ax\n.L230:\n  /* 230 */  lea     0x718(%edx),%eax\n  /* 236 */  mov     $0x674,%esi\n  /* 23b */  mov     %eax,0x1c(%esp)\n  /* 23f */  test    $0x1,%al\n  /* 241 */  mov     %eax,%edi\n  /* 243 */  jne     .L340\n.L249:\n  /* 249 */  test    $0x2,%edi\n  /* 24f */  jne     .L378\n.L255:\n  /* 255 */  test    $0x4,%edi\n  /* 25b */  jne     .L360\n.L261:\n  /* 261 */  mov     %esi,%ecx\n  /* 263 */  xor     %eax,%eax\n  /* 265 */  shr     $0x2,%ecx\n  /* 268 */  test    $0x2,%esi\n  /* 26e */  rep stos %eax,%es:(%edi)\n  /* 270 */  je      .L27a\n  /* 272 */  movw    $0x0,(%edi)\n  /* 277 */  add     $0x2,%edi\n.L27a:\n  /* 27a */  and     $0x1,%esi\n  /* 27d */  je      .L282\n  /* 27f */  movb    $0x0,(%edi)\n.L282:\n  /* 282 */  mov     0x1c(%esp),%edi\n  /* 286 */  mov     $0x65c,%ecx\n  /* 28b */  mov     level,%eax\n  /* 290 */  test    $0x4,%edi\n  /* 296 */  mov     %eax,0xd74(%edx)\n  /* 29c */  lea     0xbc(%edx),%eax\n  /* 2a2 */  jne     .L390\n.L2a8:\n  /* 2a8 */  shr     $0x2,%ecx\n  /* 2ab */  mov     %eax,%esi\n  /* 2ad */  rep movsl %ds:(%esi),%es:(%edi)\n  /* 2af */  mov     game+0x618,%esi\n  /* 2b5 */  mov     0x54(%ebx),%eax\n  /* 2b8 */  test    %esi,%esi\n  /* 2ba */  je      .L2ca\n  /* 2bc */  mov     0x6fc(%eax),%ecx\n  /* 2c2 */  test    %ecx,%ecx\n  /* 2c4 */  jne     .L13e\n.L2ca:\n  /* 2ca */  mov     %eax,(%esp)\n  /* 2cd */  call    InitClientPersistant\n  /* 2d2 */  jmp     .L13e\n  /* 2d7 */  nop\n  /* 2d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  mov     %edi,0x4(%esp)\n  /* 2e4 */  mov     %edx,(%esp)\n  /* 2e7 */  call    strcmp\n  /* 2ec */  test    %eax,%eax\n  /* 2ee */  je      .L99\n  /* 2f4 */  mov     %ebp,(%esp)\n  /* 2f7 */  mov     $\"rejmsg\",%eax\n  /* 2fc */  mov     $\"Spectator password required or incorrect.\",%edi\n  /* 301 */  mov     %eax,0x4(%esp)\n  /* 305 */  mov     %edi,0x8(%esp)\n  /* 309 */  call    Info_SetValueForKey\n  /* 30e */  xor     %eax,%eax\n  /* 310 */  jmp     .L207\n  /* 315 */  lea     0x0(%esi),%esi\n.L318:\n  /* 318 */  mov     %ebp,(%esp)\n  /* 31b */  mov     $\"Server spectator limit is full.\",%edx\n  /* 320 */  mov     $\"rejmsg\",%ecx\n  /* 325 */  mov     %edx,0x8(%esp)\n  /* 329 */  mov     %ecx,0x4(%esp)\n  /* 32d */  call    Info_SetValueForKey\n  /* 332 */  xor     %eax,%eax\n  /* 334 */  jmp     .L207\n  /* 339 */  lea     0x0(%esi,%eiz,1),%esi\n.L340:\n  /* 340 */  movb    $0x0,0x718(%edx)\n  /* 347 */  lea     0x719(%edx),%edi\n  /* 34d */  mov     $0x673,%esi\n  /* 352 */  jmp     .L249\n  /* 357 */  nop\n  /* 358 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L360:\n  /* 360 */  movl    $0x0,(%edi)\n  /* 366 */  sub     $0x4,%esi\n  /* 369 */  add     $0x4,%edi\n  /* 36c */  jmp     .L261\n  /* 371 */  lea     0x0(%esi,%eiz,1),%esi\n.L378:\n  /* 378 */  movw    $0x0,(%edi)\n  /* 37d */  sub     $0x2,%esi\n  /* 380 */  add     $0x2,%edi\n  /* 383 */  jmp     .L255\n  /* 388 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  mov     0xbc(%edx),%eax\n  /* 396 */  lea     0x71c(%edx),%edi\n  /* 39c */  mov     $0x658,%ecx\n  /* 3a1 */  mov     %eax,0x718(%edx)\n  /* 3a7 */  lea     0xc0(%edx),%eax\n  /* 3ad */  jmp     .L2a8\n  /* 3b2 */  lea     0x0(%esi),%esi\n.L3b8:\n  /* 3b8 */  fstp    %st(0)\n  /* 3ba */  fldz\n  /* 3bc */  jmp     .Lf3\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid InitClientResp (gclient_t *client)\n{\n    memset (&client->resp, 0, sizeof(client->resp));\n    client->resp.enterframe = level.framenum;\n    client->resp.coop_respawn = client->pers;\n}\n\nqboolean ClientConnect (edict_t *ent, char *userinfo)\n{\n\tchar\t*value;\n\n\tvalue = Info_ValueForKey (userinfo, \"ip\");\n\tif (SV_FilterPacket(value)) {\n\t\tInfo_SetValueForKey(userinfo, \"rejmsg\", \"Banned.\");\n\t\treturn false;\n\t}\n\n\tvalue = Info_ValueForKey (userinfo, \"spectator\");\n\tif (deathmatch->value && *value && strcmp(value, \"0\")) {\n\t\tint i, numspec;\n\n\t\tif (*spectator_password->string &&\n\t\t\tstrcmp(spectator_password->string, \"none\") &&\n\t\t\tstrcmp(spectator_password->string, value)) {\n\t\t\tInfo_SetValueForKey(userinfo, \"rejmsg\", \"Spectator password required or incorrect.\");\n\t\t\treturn false;\n\t\t}\n\n\t\tfor (i = numspec = 0; i < maxclients->value; i++)\n\t\t\tif (g_edicts[i+1].inuse && g_edicts[i+1].client->pers.spectator)\n\t\t\t\tnumspec++;\n\n\t\tif (numspec >= maxspectators->value) {\n\t\t\tInfo_SetValueForKey(userinfo, \"rejmsg\", \"Server spectator limit is full.\");\n\t\t\treturn false;\n\t\t}\n\t} else {\n\t\tvalue = Info_ValueForKey (userinfo, \"password\");\n\t\tif (*password->string && strcmp(password->string, \"none\") &&\n\t\t\tstrcmp(password->string, value)) {\n\t\t\tInfo_SetValueForKey(userinfo, \"rejmsg\", \"Password required or incorrect.\");\n\t\t\treturn false;\n\t\t}\n\t}\n\n\tent->client = game.clients + (ent - g_edicts - 1);\n\n\tif (ent->inuse == false)\n\t{\n\t\tInitClientResp (ent->client);\n\t\tif (!game.autosaved || !ent->client->pers.weapon)\n\t\t\tInitClientPersistant (ent->client);\n\t}\n\n\tClientUserinfoChanged (ent, userinfo);\n\n\tif (game.maxclients > 1)\n\t\tgi.dprintf (\"%s connected\\n\", ent->client->pers.netname);\n\n\tent->client->pers.connected = true;\n\treturn true;\n}\n","size":961,"score":100,"agent":"kuncc/4","pid":5,"session":3083,"ts":1791759721042}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2936,"symbol":"soldier_fire","file":"m_soldier.c","asm":"# soldier_fire  (TU m_soldier.c, section .text, 990 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_fire:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xac,%esp\n  /* 00a */  mov     0xc0(%esp),%edi\n  /* 011 */  mov     0xc4(%esp),%ebx\n  /* 018 */  mov     0x3c(%edi),%eax\n  /* 01b */  cmp     $0x1,%eax\n  /* 01e */  jle     .L320\n  /* 024 */  cmp     $0x3,%eax\n  /* 027 */  jle     .L140\n  /* 02d */  mov     machinegun_flash(,%ebx,4),%esi\n.L34:\n  /* 034 */  xor     %ebp,%ebp\n  /* 036 */  sub     $0x5,%ebx\n  /* 039 */  mov     %ebp,0xc(%esp)\n  /* 03d */  lea     0x64(%esp),%eax\n  /* 041 */  mov     %eax,0x8(%esp)\n  /* 045 */  lea     0x58(%esp),%ebp\n  /* 049 */  mov     %ebp,0x4(%esp)\n  /* 04d */  lea     0x10(%edi),%eax\n  /* 050 */  mov     %eax,(%esp)\n  /* 053 */  call    AngleVectors\n  /* 058 */  lea     0x4c(%esp),%eax\n  /* 05c */  mov     %eax,0x10(%esp)\n  /* 060 */  lea     0x64(%esp),%eax\n  /* 064 */  mov     %eax,0xc(%esp)\n  /* 068 */  lea     (%esi,%esi,2),%eax\n  /* 06b */  mov     %ebp,0x8(%esp)\n  /* 06f */  lea     monster_flash_offset(,%eax,4),%eax\n  /* 076 */  mov     %eax,0x4(%esp)\n  /* 07a */  lea     0x4(%edi),%eax\n  /* 07d */  mov     %eax,(%esp)\n  /* 080 */  call    G_ProjectSource\n  /* 085 */  cmp     $0x1,%ebx\n  /* 088 */  ja      .L150\n  /* 08e */  flds    0x58(%esp)\n  /* 092 */  lea     0x7c(%esp),%ebx\n  /* 096 */  mov     0x3c(%edi),%eax\n  /* 099 */  fstps   0x7c(%esp)\n  /* 09d */  flds    0x5c(%esp)\n  /* 0a1 */  fstps   0x80(%esp)\n  /* 0a8 */  cmp     $0x1,%eax\n  /* 0ab */  flds    0x60(%esp)\n  /* 0af */  fstps   0x84(%esp)\n  /* 0b6 */  jle     .L2de\n.Lbc:\n  /* 0bc */  cmp     $0x3,%eax\n  /* 0bf */  jle     .L350\n  /* 0c5 */  testb   $0x80,0x308(%edi)\n  /* 0cc */  je      .L3a0\n.Ld2:\n  /* 0d2 */  mov     %esi,0x1c(%esp)\n  /* 0d6 */  mov     $0x1f4,%eax\n  /* 0db */  mov     $0x12c,%edx\n  /* 0e0 */  mov     %eax,0x18(%esp)\n  /* 0e4 */  mov     $0x4,%ecx\n  /* 0e9 */  mov     $0x2,%esi\n  /* 0ee */  mov     %edx,0x14(%esp)\n  /* 0f2 */  lea     0x4c(%esp),%eax\n  /* 0f6 */  mov     %eax,0x4(%esp)\n  /* 0fa */  mov     %ecx,0x10(%esp)\n  /* 0fe */  mov     %esi,0xc(%esp)\n  /* 102 */  mov     %ebx,0x8(%esp)\n  /* 106 */  mov     %edi,(%esp)\n  /* 109 */  call    monster_fire_bullet\n  /* 10e */  mov     0x308(%edi),%eax\n  /* 114 */  flds    0x33c(%edi)\n  /* 11a */  flds    level+0x4\n  /* 120 */  fcomip  %st(1),%st\n  /* 122 */  fstp    %st(0)\n  /* 124 */  jb      .L330\n  /* 12a */  and     $0xffffff7f,%eax\n  /* 12f */  mov     %eax,0x308(%edi)\n  /* 135 */  add     $0xac,%esp\n  /* 13b */  pop     %ebx\n  /* 13c */  pop     %esi\n  /* 13d */  pop     %edi\n  /* 13e */  pop     %ebp\n  /* 13f */  ret\n.L140:\n  /* 140 */  mov     shotgun_flash(,%ebx,4),%esi\n  /* 147 */  jmp     .L34\n  /* 14c */  lea     0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  mov     0x21c(%edi),%eax\n  /* 156 */  lea     0x7c(%esp),%ebx\n  /* 15a */  flds    0x4(%eax)\n  /* 15d */  fsts    0x94(%esp)\n  /* 164 */  flds    0x8(%eax)\n  /* 167 */  fsts    0x98(%esp)\n  /* 16e */  fildl   0x1fc(%eax)\n  /* 174 */  fadds   0xc(%eax)\n  /* 177 */  mov     %ebx,(%esp)\n  /* 17a */  lea     0x88(%esp),%eax\n  /* 181 */  mov     %eax,0x4(%esp)\n  /* 185 */  fsts    0x9c(%esp)\n  /* 18c */  fxch    %st(2)\n  /* 18e */  fsubs   0x4c(%esp)\n  /* 192 */  fstps   0x7c(%esp)\n  /* 196 */  fsubs   0x50(%esp)\n  /* 19a */  fstps   0x80(%esp)\n  /* 1a1 */  fsubs   0x54(%esp)\n  /* 1a5 */  fstps   0x84(%esp)\n  /* 1ac */  call    vectoangles\n  /* 1b1 */  lea     0x64(%esp),%eax\n  /* 1b5 */  mov     %eax,0x8(%esp)\n  /* 1b9 */  lea     0x70(%esp),%ecx\n  /* 1bd */  mov     %ecx,0xc(%esp)\n  /* 1c1 */  lea     0x88(%esp),%eax\n  /* 1c8 */  mov     %eax,(%esp)\n  /* 1cb */  mov     %ebp,0x4(%esp)\n  /* 1cf */  call    AngleVectors\n  /* 1d4 */  call    rand\n  /* 1d9 */  and     $0x7fff,%eax\n  /* 1de */  mov     %eax,0x30(%esp)\n  /* 1e2 */  fildl   0x30(%esp)\n  /* 1e6 */  fdivs   =0x46fffe00 (32767f)\n  /* 1ec */  flds    =0x3f000000 (0.5f)\n  /* 1f2 */  fsubrp  %st,%st(1)\n  /* 1f4 */  fadd    %st(0),%st\n  /* 1f6 */  fmuls   =0x447a0000 (1000f)\n  /* 1fc */  fstps   0x30(%esp)\n  /* 200 */  call    rand\n  /* 205 */  mov     %ebp,0x8(%esp)\n  /* 209 */  movl    $0x46000000,0x4(%esp)\n  /* 211 */  and     $0x7fff,%eax\n  /* 216 */  mov     %eax,0x3c(%esp)\n  /* 21a */  lea     0x94(%esp),%eax\n  /* 221 */  mov     %eax,0xc(%esp)\n  /* 225 */  fildl   0x3c(%esp)\n  /* 229 */  lea     0x4c(%esp),%eax\n  /* 22d */  fdivs   =0x46fffe00 (32767f)\n  /* 233 */  mov     %eax,(%esp)\n  /* 236 */  fldl    =0x3fe0000000000000 (0.5)\n  /* 23c */  fsubrp  %st,%st(1)\n  /* 23e */  fadd    %st(0),%st\n  /* 240 */  fmuls   =0x43fa0000 (500f)\n  /* 246 */  fstps   0x3c(%esp)\n  /* 24a */  call    VectorMA\n  /* 24f */  lea     0x94(%esp),%eax\n  /* 256 */  mov     %eax,0xc(%esp)\n  /* 25a */  lea     0x64(%esp),%edx\n  /* 25e */  mov     %edx,0x8(%esp)\n  /* 262 */  mov     %eax,(%esp)\n  /* 265 */  flds    0x30(%esp)\n  /* 269 */  fstps   0x4(%esp)\n  /* 26d */  call    VectorMA\n  /* 272 */  lea     0x94(%esp),%eax\n  /* 279 */  mov     %eax,0xc(%esp)\n  /* 27d */  lea     0x70(%esp),%ecx\n  /* 281 */  mov     %eax,(%esp)\n  /* 284 */  mov     %ecx,0x8(%esp)\n  /* 288 */  flds    0x3c(%esp)\n  /* 28c */  fstps   0x4(%esp)\n  /* 290 */  call    VectorMA\n  /* 295 */  mov     %ebx,(%esp)\n  /* 298 */  flds    0x94(%esp)\n  /* 29f */  fsubs   0x4c(%esp)\n  /* 2a3 */  fstps   0x7c(%esp)\n  /* 2a7 */  flds    0x98(%esp)\n  /* 2ae */  fsubs   0x50(%esp)\n  /* 2b2 */  fstps   0x80(%esp)\n  /* 2b9 */  flds    0x9c(%esp)\n  /* 2c0 */  fsubs   0x54(%esp)\n  /* 2c4 */  fstps   0x84(%esp)\n  /* 2cb */  call    VectorNormalize\n  /* 2d0 */  fstp    %st(0)\n  /* 2d2 */  mov     0x3c(%edi),%eax\n  /* 2d5 */  cmp     $0x1,%eax\n  /* 2d8 */  jg      .Lbc\n.L2de:\n  /* 2de */  mov     $0x8,%eax\n  /* 2e3 */  mov     $0x258,%edx\n  /* 2e8 */  mov     %eax,0x18(%esp)\n  /* 2ec */  lea     0x4c(%esp),%eax\n  /* 2f0 */  mov     $0x5,%ecx\n  /* 2f5 */  mov     %esi,0x14(%esp)\n  /* 2f9 */  mov     %ebx,0x8(%esp)\n  /* 2fd */  mov     %edi,(%esp)\n  /* 300 */  mov     %edx,0x10(%esp)\n  /* 304 */  mov     %ecx,0xc(%esp)\n  /* 308 */  mov     %eax,0x4(%esp)\n  /* 30c */  call    monster_fire_blaster\n  /* 311 */  add     $0xac,%esp\n  /* 317 */  pop     %ebx\n  /* 318 */  pop     %esi\n  /* 319 */  pop     %edi\n  /* 31a */  pop     %ebp\n  /* 31b */  ret\n  /* 31c */  lea     0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  mov     blaster_flash(,%ebx,4),%esi\n  /* 327 */  jmp     .L34\n  /* 32c */  lea     0x0(%esi,%eiz,1),%esi\n.L330:\n  /* 330 */  or      $0x80,%eax\n  /* 335 */  mov     %eax,0x308(%edi)\n  /* 33b */  add     $0xac,%esp\n  /* 341 */  pop     %ebx\n  /* 342 */  pop     %esi\n  /* 343 */  pop     %edi\n  /* 344 */  pop     %ebp\n  /* 345 */  ret\n  /* 346 */  xchg    %ax,%ax\n  /* 348 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L350:\n  /* 350 */  mov     %esi,0x20(%esp)\n  /* 354 */  mov     $0x1f4,%eax\n  /* 359 */  mov     $0xc,%ebp\n  /* 35e */  mov     %eax,0x18(%esp)\n  /* 362 */  mov     $0x3e8,%eax\n  /* 367 */  mov     %eax,0x14(%esp)\n  /* 36b */  mov     $0x1,%eax\n  /* 370 */  mov     %eax,0x10(%esp)\n  /* 374 */  mov     $0x2,%eax\n  /* 379 */  mov     %eax,0xc(%esp)\n  /* 37d */  lea     0x4c(%esp),%eax\n  /* 381 */  mov     %ebp,0x1c(%esp)\n  /* 385 */  mov     %ebx,0x8(%esp)\n  /* 389 */  mov     %edi,(%esp)\n  /* 38c */  mov     %eax,0x4(%esp)\n  /* 390 */  call    monster_fire_shotgun\n  /* 395 */  add     $0xac,%esp\n  /* 39b */  pop     %ebx\n  /* 39c */  pop     %esi\n  /* 39d */  pop     %edi\n  /* 39e */  pop     %ebp\n  /* 39f */  ret\n.L3a0:\n  /* 3a0 */  flds    level+0x4\n  /* 3a6 */  fstpl   0x30(%esp)\n  /* 3aa */  call    rand\n  /* 3af */  mov     %eax,%ecx\n  /* 3b1 */  sar     $0x1f,%ecx\n  /* 3b4 */  shr     $0x1d,%ecx\n  /* 3b7 */  add     %ecx,%eax\n  /* 3b9 */  and     $0x7,%eax\n  /* 3bc */  sub     %ecx,%eax\n  /* 3be */  add     $0x3,%eax\n  /* 3c1 */  mov     %eax,0x3c(%esp)\n  /* 3c5 */  fildl   0x3c(%esp)\n  /* 3c9 */  fmull   =0x3fb999999999999a (0.1)\n  /* 3cf */  faddl   0x30(%esp)\n  /* 3d3 */  fstps   0x33c(%edi)\n  /* 3d9 */  jmp     .Ld2\n","c":"/* candidate for soldier_fire (m_soldier.c, 990 bytes) */\n#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nstatic int machinegun_flash[] = {MZ2_SOLDIER_MACHINEGUN_1, MZ2_SOLDIER_MACHINEGUN_2, MZ2_SOLDIER_MACHINEGUN_3, MZ2_SOLDIER_MACHINEGUN_4, MZ2_SOLDIER_MACHINEGUN_5, MZ2_SOLDIER_MACHINEGUN_6, MZ2_SOLDIER_MACHINEGUN_7, MZ2_SOLDIER_MACHINEGUN_8};\nstatic int shotgun_flash[] = {MZ2_SOLDIER_SHOTGUN_1, MZ2_SOLDIER_SHOTGUN_2, MZ2_SOLDIER_SHOTGUN_3, MZ2_SOLDIER_SHOTGUN_4, MZ2_SOLDIER_SHOTGUN_5, MZ2_SOLDIER_SHOTGUN_6, MZ2_SOLDIER_SHOTGUN_7, MZ2_SOLDIER_SHOTGUN_8};\nstatic int blaster_flash[] = {MZ2_SOLDIER_BLASTER_1, MZ2_SOLDIER_BLASTER_2, MZ2_SOLDIER_BLASTER_3, MZ2_SOLDIER_BLASTER_4, MZ2_SOLDIER_BLASTER_5, MZ2_SOLDIER_BLASTER_6, MZ2_SOLDIER_BLASTER_7, MZ2_SOLDIER_BLASTER_8};\n\nvoid soldier_fire(edict_t *self, int flash_number)\n{\n\tvec3_t\tstart, forward, right, up, aim, dir, end;\n\tfloat\tr, u;\n\tint\t\tflash_index;\n\n\tif (self->s.skinnum < 2)\n\t\tflash_index = blaster_flash[flash_number];\n\telse if (self->s.skinnum < 4)\n\t\tflash_index = shotgun_flash[flash_number];\n\telse\n\t\tflash_index = machinegun_flash[flash_number];\n\n\tAngleVectors (self->s.angles, forward, right, NULL);\n\tG_ProjectSource (self->s.origin, monster_flash_offset[flash_index], forward, right, start);\n\n\tif (flash_number == 5 || flash_number == 6)\n\t{\n\t\tVectorCopy (forward, aim);\n\t}\n\telse\n\t{\n\t\tVectorCopy (self->enemy->s.origin, end);\n\t\tend[2] += self->enemy->viewheight;\n\t\tVectorSubtract (end, start, aim);\n\t\tvectoangles (aim, dir);\n\t\tAngleVectors (dir, forward, right, up);\n\n\t\tr = crandom()*1000;\n\t\tu = crandom()*500;\n\t\tVectorMA (start, 8192, forward, end);\n\t\tVectorMA (end, r, right, end);\n\t\tVectorMA (end, u, up, end);\n\n\t\tVectorSubtract (end, start, aim);\n\t\tVectorNormalize (aim);\n\t}\n\n\tif (self->s.skinnum <= 1)\n\t{\n\t\tmonster_fire_blaster (self, start, aim, 5, 600, flash_index, EF_BLASTER);\n\t}\n\telse if (self->s.skinnum <= 3)\n\t{\n\t\tmonster_fire_shotgun (self, start, aim, 2, 1, DEFAULT_SHOTGUN_HSPREAD, DEFAULT_SHOTGUN_VSPREAD, DEFAULT_SHOTGUN_COUNT, flash_index);\n\t}\n\telse\n\t{\n\t\tif (!(self->monsterinfo.aiflags & AI_HOLD_FRAME))\n\t\t\tself->monsterinfo.pausetime = level.time + (3 + rand() % (8)) * 0.1;\n\n\t\tmonster_fire_bullet (self, start, aim, 2, 4, DEFAULT_BULLET_HSPREAD, DEFAULT_BULLET_VSPREAD, flash_index);\n\n\t\tif (level.time >= self->monsterinfo.pausetime)\n\t\t\tself->monsterinfo.aiflags &= ~AI_HOLD_FRAME;\n\t\telse\n\t\t\tself->monsterinfo.aiflags |= AI_HOLD_FRAME;\n\t}\n}\n","size":990,"score":100,"agent":"kuncc/3","pid":4,"session":3084,"ts":1791759727302}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3075,"symbol":"Weapon_Blaster","file":"p_weapon.c","asm":"# Weapon_Blaster  (TU p_weapon.c, section .text, 82 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWeapon_Blaster:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $Weapon_Blaster_Fire,%eax\n  /* 008 */  mov     %eax,0x1c(%esp)\n  /* 00c */  mov     $0x37,%eax\n  /* 011 */  mov     $fire_frames.14,%edx\n  /* 016 */  mov     %eax,0x10(%esp)\n  /* 01a */  mov     $0x34,%eax\n  /* 01f */  mov     $pause_frames.15,%ecx\n  /* 024 */  mov     %eax,0xc(%esp)\n  /* 028 */  mov     $0x8,%eax\n  /* 02d */  mov     %eax,0x8(%esp)\n  /* 031 */  mov     $0x4,%eax\n  /* 036 */  mov     %eax,0x4(%esp)\n  /* 03a */  mov     0x30(%esp),%eax\n  /* 03e */  mov     %edx,0x18(%esp)\n  /* 042 */  mov     %ecx,0x14(%esp)\n  /* 046 */  mov     %eax,(%esp)\n  /* 049 */  call    Weapon_Generic\n  /* 04e */  add     $0x2c,%esp\n  /* 051 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Weapon_Generic (edict_t *ent, int FRAME_ACTIVATE_LAST, int FRAME_FIRE_LAST, int FRAME_IDLE_LAST, int FRAME_DEACTIVATE_LAST, int *pause_frames, int *fire_frames, void (*fire)(edict_t *ent));\nvoid Weapon_Blaster_Fire (edict_t *ent);\n\n#define PAIR { static int pause_frames[] = {1, 0}; static int fire_frames[] = {2, 0}; s += pause_frames[i] + fire_frames[i]; }\n\nvoid Weapon_Blaster (edict_t *ent)\n{\n\tstatic int fire_frames[] = {5, 0};\n\tstatic int pause_frames[] = {19, 32, 0};\n\n\tWeapon_Generic (ent, 4, 8, 52, 55, pause_frames, fire_frames, Weapon_Blaster_Fire);\n}\n\nint dummy (int i)\n{\n\tint s = 0;\n\tPAIR PAIR PAIR PAIR PAIR PAIR PAIR\n\treturn s;\n}\n","size":82,"score":100,"agent":"frong","pid":23,"session":3086,"ts":1791759734330}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2202,"symbol":"Cmd_Say_f","file":"g_cmds.c","asm":"# Cmd_Say_f  (TU g_cmds.c, section .text, 1009 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Say_f:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x82c,%esp\n  /* 00a */  mov     0x848(%esp),%ebx\n  /* 011 */  call    *gi+0x9c\n  /* 017 */  dec     %eax\n  /* 018 */  jg      .L22\n  /* 01a */  test    %ebx,%ebx\n  /* 01c */  je      .L2c5\n.L22:\n  /* 022 */  mov     0x840(%esp),%eax\n  /* 029 */  mov     0x54(%eax),%edx\n  /* 02c */  mov     dmflags,%eax\n  /* 031 */  add     $0x2bc,%edx\n  /* 037 */  flds    0x14(%eax)\n  /* 03a */  fnstcw  0x1e(%esp)\n  /* 03e */  movzwl  0x1e(%esp),%eax\n  /* 043 */  or      $0xc00,%ax\n  /* 047 */  mov     %ax,0x1c(%esp)\n  /* 04c */  fldcw   0x1c(%esp)\n  /* 050 */  fistpl  0x18(%esp)\n  /* 054 */  fldcw   0x1e(%esp)\n  /* 058 */  testb   $0xc0,0x18(%esp)\n  /* 05d */  je      .L6e\n  /* 05f */  mov     0x844(%esp),%eax\n  /* 066 */  test    %eax,%eax\n  /* 068 */  jne     .L310\n.L6e:\n  /* 06e */  mov     $0x800,%eax\n  /* 073 */  mov     $\"%s: \",%ebp\n  /* 078 */  mov     %eax,0x4(%esp)\n  /* 07c */  lea     0x20(%esp),%esi\n  /* 080 */  mov     %edx,0xc(%esp)\n  /* 084 */  mov     %ebp,0x8(%esp)\n  /* 088 */  mov     %esi,(%esp)\n  /* 08b */  call    Com_sprintf\n  /* 090 */  xor     %eax,%eax\n  /* 092 */  mov     %eax,0x844(%esp)\n.L99:\n  /* 099 */  test    %ebx,%ebx\n  /* 09b */  je      .L2d0\n  /* 0a1 */  movl    $0x0,(%esp)\n  /* 0a8 */  mov     $0x800,%edi\n  /* 0ad */  call    *gi+0xa0\n  /* 0b3 */  mov     %esi,(%esp)\n  /* 0b6 */  mov     %eax,%ebx\n  /* 0b8 */  call    strlen\n  /* 0bd */  mov     $0x800,%edx\n  /* 0c2 */  mov     %edx,0x8(%esp)\n  /* 0c6 */  mov     %ebx,0x4(%esp)\n  /* 0ca */  mov     $\" \",%ebx\n  /* 0cf */  add     %esi,%eax\n  /* 0d1 */  mov     %eax,(%esp)\n  /* 0d4 */  call    __stpcpy_chk\n  /* 0d9 */  mov     $0x2,%ecx\n  /* 0de */  mov     %ecx,0x8(%esp)\n  /* 0e2 */  mov     %ebx,0x4(%esp)\n  /* 0e6 */  mov     %eax,%edx\n  /* 0e8 */  mov     %esi,%eax\n  /* 0ea */  mov     %edx,(%esp)\n  /* 0ed */  sub     %edx,%eax\n  /* 0ef */  add     $0x800,%eax\n  /* 0f4 */  mov     %eax,0xc(%esp)\n  /* 0f8 */  call    __memcpy_chk\n  /* 0fd */  call    *gi+0xa4\n  /* 103 */  mov     %edi,0x8(%esp)\n  /* 107 */  mov     %esi,(%esp)\n  /* 10a */  mov     %eax,0x4(%esp)\n  /* 10e */  call    __strcat_chk\n.L113:\n  /* 113 */  mov     %esi,(%esp)\n  /* 116 */  call    strlen\n  /* 11b */  cmp     $0x96,%eax\n  /* 120 */  jbe     .L12b\n  /* 122 */  xor     %eax,%eax\n  /* 124 */  mov     %al,0xb6(%esp)\n.L12b:\n  /* 12b */  mov     %esi,(%esp)\n  /* 12e */  mov     $0x800,%edi\n  /* 133 */  mov     $\"\\n\",%ebp\n  /* 138 */  mov     %edi,0x8(%esp)\n  /* 13c */  mov     %ebp,0x4(%esp)\n  /* 140 */  call    __strcat_chk\n  /* 145 */  mov     flood_msgs,%eax\n  /* 14a */  fldz\n  /* 14c */  flds    0x14(%eax)\n  /* 14f */  fucomi  %st(1),%st\n  /* 151 */  fstp    %st(1)\n  /* 153 */  jp      .L15b\n  /* 155 */  je      .L200\n.L15b:\n  /* 15b */  mov     0x840(%esp),%eax\n  /* 162 */  flds    level+0x4\n  /* 168 */  mov     0x54(%eax),%ecx\n  /* 16b */  flds    0xea0(%ecx)\n  /* 171 */  fcomi   %st(1),%st\n  /* 173 */  ja      .L3a0\n  /* 179 */  fstp    %st(0)\n  /* 17b */  mov     0xecc(%ecx),%ebx\n  /* 181 */  fnstcw  0x1e(%esp)\n  /* 185 */  mov     %ebx,0x18(%esp)\n  /* 189 */  fildl   0x18(%esp)\n  /* 18d */  movzwl  0x1e(%esp),%eax\n  /* 192 */  or      $0xc00,%ax\n  /* 196 */  mov     %ax,0x1c(%esp)\n  /* 19b */  fsubp   %st,%st(2)\n  /* 19d */  fxch    %st(1)\n  /* 19f */  fadds   =0x3f800000 (1f)\n  /* 1a5 */  fldcw   0x1c(%esp)\n  /* 1a9 */  fistpl  0x18(%esp)\n  /* 1ad */  fldcw   0x1e(%esp)\n  /* 1b1 */  mov     0x18(%esp),%eax\n  /* 1b5 */  lea     0xa(%eax),%edx\n  /* 1b8 */  test    %eax,%eax\n  /* 1ba */  cmovs   %edx,%eax\n  /* 1bd */  fldz\n  /* 1bf */  flds    0xea4(%ecx,%eax,4)\n  /* 1c6 */  fucomi  %st(1),%st\n  /* 1c8 */  fstp    %st(1)\n  /* 1ca */  jp      .L340\n  /* 1d0 */  jne     .L340\n  /* 1d6 */  fstp    %st(0)\n.L1d8:\n  /* 1d8 */  lea     0x1(%ebx),%eax\n  /* 1db */  mov     $0xcccccccd,%edx\n  /* 1e0 */  mul     %edx\n  /* 1e2 */  shr     $0x3,%edx\n  /* 1e5 */  lea     (%edx,%edx,4),%eax\n  /* 1e8 */  lea     0x1(%ebx),%edx\n  /* 1eb */  add     %eax,%eax\n  /* 1ed */  sub     %eax,%edx\n  /* 1ef */  mov     %edx,0xecc(%ecx)\n  /* 1f5 */  fstps   0xea4(%ecx,%edx,4)\n  /* 1fc */  jmp     .L202\n  /* 1fe */  xchg    %ax,%ax\n.L200:\n  /* 200 */  fstp    %st(0)\n.L202:\n  /* 202 */  mov     dedicated,%eax\n  /* 207 */  fldz\n  /* 209 */  flds    0x14(%eax)\n  /* 20c */  fucomip %st(1),%st\n  /* 20e */  fstp    %st(0)\n  /* 210 */  jp      .L214\n  /* 212 */  je      .L237\n.L214:\n  /* 214 */  mov     %esi,0xc(%esp)\n  /* 218 */  mov     $\"%s\",%eax\n  /* 21d */  mov     %eax,0x8(%esp)\n  /* 221 */  mov     $0x3,%eax\n  /* 226 */  mov     %eax,0x4(%esp)\n  /* 22a */  movl    $0x0,(%esp)\n  /* 231 */  call    *gi+0x8\n.L237:\n  /* 237 */  mov     game+0x608,%eax\n  /* 23c */  test    %eax,%eax\n  /* 23e */  jle     .L2c5\n  /* 244 */  mov     $0x37c,%edi\n  /* 249 */  mov     $0x1,%ebp\n  /* 24e */  jmp     .L27e\n.L250:\n  /* 250 */  mov     %esi,0xc(%esp)\n  /* 254 */  mov     $\"%s\",%eax\n  /* 259 */  mov     $0x3,%edx\n  /* 25e */  mov     %eax,0x8(%esp)\n  /* 262 */  mov     %edx,0x4(%esp)\n  /* 266 */  mov     %ebx,(%esp)\n  /* 269 */  call    *gi+0x8\n.L26f:\n  /* 26f */  inc     %ebp\n  /* 270 */  add     $0x37c,%edi\n  /* 276 */  cmp     %ebp,game+0x608\n  /* 27c */  jl      .L2c5\n.L27e:\n  /* 27e */  mov     g_edicts,%ebx\n  /* 284 */  add     %edi,%ebx\n  /* 286 */  mov     0x58(%ebx),%eax\n  /* 289 */  test    %eax,%eax\n  /* 28b */  je      .L26f\n  /* 28d */  mov     0x54(%ebx),%eax\n  /* 290 */  test    %eax,%eax\n  /* 292 */  je      .L26f\n  /* 294 */  mov     0x844(%esp),%ecx\n  /* 29b */  test    %ecx,%ecx\n  /* 29d */  je      .L250\n  /* 29f */  mov     %ebx,0x4(%esp)\n  /* 2a3 */  mov     0x840(%esp),%eax\n  /* 2aa */  mov     %eax,(%esp)\n  /* 2ad */  call    OnSameTeam\n  /* 2b2 */  test    %eax,%eax\n  /* 2b4 */  jne     .L250\n  /* 2b6 */  inc     %ebp\n  /* 2b7 */  add     $0x37c,%edi\n  /* 2bd */  cmp     %ebp,game+0x608\n  /* 2c3 */  jge     .L27e\n.L2c5:\n  /* 2c5 */  add     $0x82c,%esp\n  /* 2cb */  pop     %ebx\n  /* 2cc */  pop     %esi\n  /* 2cd */  pop     %edi\n  /* 2ce */  pop     %ebp\n  /* 2cf */  ret\n.L2d0:\n  /* 2d0 */  call    *gi+0xa4\n  /* 2d6 */  cmpb    $0x22,(%eax)\n  /* 2d9 */  mov     %eax,%ebx\n  /* 2db */  jne     .L2ee\n  /* 2dd */  lea     0x1(%eax),%edi\n  /* 2e0 */  mov     %edi,(%esp)\n  /* 2e3 */  call    strlen\n  /* 2e8 */  movb    $0x0,(%ebx,%eax,1)\n  /* 2ec */  mov     %edi,%ebx\n.L2ee:\n  /* 2ee */  mov     %ebx,0x4(%esp)\n  /* 2f2 */  mov     $0x800,%eax\n  /* 2f7 */  mov     %eax,0x8(%esp)\n  /* 2fb */  mov     %esi,(%esp)\n  /* 2fe */  call    __strcat_chk\n  /* 303 */  jmp     .L113\n  /* 308 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L310:\n  /* 310 */  mov     %edx,0xc(%esp)\n  /* 314 */  lea     0x20(%esp),%esi\n  /* 318 */  mov     $\"(%s): \",%eax\n  /* 31d */  mov     %eax,0x8(%esp)\n  /* 321 */  mov     $0x800,%eax\n  /* 326 */  mov     %eax,0x4(%esp)\n  /* 32a */  mov     %esi,(%esp)\n  /* 32d */  call    Com_sprintf\n  /* 332 */  jmp     .L99\n  /* 337 */  nop\n  /* 338 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L340:\n  /* 340 */  mov     flood_persecond,%eax\n  /* 345 */  fsubr   %st(1),%st\n  /* 347 */  flds    0x14(%eax)\n  /* 34a */  fcomip  %st(1),%st\n  /* 34c */  fstp    %st(0)\n  /* 34e */  jbe     .L1d8\n  /* 354 */  mov     flood_waitdelay,%eax\n  /* 359 */  mov     $\"Flood protection:  You can't talk for %d seconds.\\n\",%edx\n  /* 35e */  fadds   0x14(%eax)\n  /* 361 */  fstps   0xea0(%ecx)\n  /* 367 */  mov     $0x3,%ecx\n  /* 36c */  flds    0x14(%eax)\n  /* 36f */  fldcw   0x1c(%esp)\n  /* 373 */  fistpl  0xc(%esp)\n  /* 377 */  fldcw   0x1e(%esp)\n  /* 37b */  mov     0x840(%esp),%eax\n  /* 382 */  mov     %edx,0x8(%esp)\n  /* 386 */  mov     %ecx,0x4(%esp)\n  /* 38a */  mov     %eax,(%esp)\n  /* 38d */  call    *gi+0x8\n  /* 393 */  jmp     .L2c5\n  /* 398 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3a0:\n  /* 3a0 */  fstp    %st(2)\n  /* 3a2 */  fxch    %st(1)\n  /* 3a4 */  fnstcw  0x1e(%esp)\n  /* 3a8 */  fsubp   %st,%st(1)\n  /* 3aa */  mov     $\"You can't talk for %d more seconds\\n\",%ebx\n  /* 3af */  mov     %ebx,0x8(%esp)\n  /* 3b3 */  mov     $0x2,%esi\n  /* 3b8 */  mov     %esi,0x4(%esp)\n  /* 3bc */  movzwl  0x1e(%esp),%eax\n  /* 3c1 */  or      $0xc00,%ax\n  /* 3c5 */  mov     %ax,0x1c(%esp)\n  /* 3ca */  mov     0x840(%esp),%eax\n  /* 3d1 */  fldcw   0x1c(%esp)\n  /* 3d5 */  fistpl  0xc(%esp)\n  /* 3d9 */  fldcw   0x1e(%esp)\n  /* 3dd */  mov     %eax,(%esp)\n  /* 3e0 */  call    *gi+0x8\n  /* 3e6 */  add     $0x82c,%esp\n  /* 3ec */  pop     %ebx\n  /* 3ed */  pop     %esi\n  /* 3ee */  pop     %edi\n  /* 3ef */  pop     %ebp\n  /* 3f0 */  ret\n","c":"/* candidate for Cmd_Say_f (g_cmds.c, 1009 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Cmd_Say_f(edict_t *ent, qboolean team, qboolean arg0)\n{\n    int     i, j;\n    edict_t *other;\n    char    *p;\n    char    text[2048];\n    gclient_t *cl;\n\n    if (gi.argc() < 2 && !arg0)\n        return;\n\n    if (!((int)(dmflags->value) & (DF_MODELTEAMS | DF_SKINTEAMS)))\n        team = false;\n\n    if (team)\n        Com_sprintf(text, sizeof(text), \"(%s): \", ent->client->pers.netname);\n    else\n        Com_sprintf(text, sizeof(text), \"%s: \", ent->client->pers.netname);\n\n    if (arg0)\n    {\n        strcat(text, gi.argv(0));\n        strcat(text, \" \");\n        strcat(text, gi.args());\n    }\n    else\n    {\n        p = gi.args();\n\n        if (*p == '\"')\n        {\n            p++;\n            p[strlen(p) - 1] = 0;\n        }\n        strcat(text, p);\n    }\n\n    if (strlen(text) > 150)\n        text[150] = 0;\n\n    strcat(text, \"\\n\");\n\n    if (flood_msgs->value)\n    {\n        cl = ent->client;\n\n        if (level.time < cl->flood_locktill)\n        {\n            gi.cprintf(ent, PRINT_HIGH, \"You can't talk for %d more seconds\\n\",\n                       (int)(cl->flood_locktill - level.time));\n            return;\n        }\n        i = cl->flood_whenhead - flood_msgs->value + 1;\n        if (i < 0)\n            i = (sizeof(cl->flood_when) / sizeof(cl->flood_when[0])) + i;\n        if (cl->flood_when[i] && level.time - cl->flood_when[i] < flood_persecond->value)\n        {\n            cl->flood_locktill = level.time + flood_waitdelay->value;\n            gi.cprintf(ent, PRINT_CHAT, \"Flood protection:  You can't talk for %d seconds.\\n\",\n                       (int)flood_waitdelay->value);\n            return;\n        }\n        cl->flood_whenhead = (cl->flood_whenhead + 1) % (sizeof(cl->flood_when) / sizeof(cl->flood_when[0]));\n        cl->flood_when[cl->flood_whenhead] = level.time;\n    }\n\n    if (dedicated->value)\n        gi.cprintf(NULL, PRINT_CHAT, \"%s\", text);\n\n    for (j = 1; j <= game.maxclients; j++)\n    {\n        other = &g_edicts[j];\n        if (!other->inuse)\n            continue;\n        if (!other->client)\n            continue;\n        if (team)\n        {\n            if (!OnSameTeam(ent, other))\n                continue;\n        }\n        gi.cprintf(other, PRINT_CHAT, \"%s\", text);\n    }\n}\n","size":1009,"score":100,"agent":"kuncc/6","pid":7,"session":3085,"ts":1791759738924}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2394,"symbol":"M_WorldEffects","file":"g_monster.c","asm":"# M_WorldEffects  (TU g_monster.c, section .text, 1078 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nM_WorldEffects:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x48(%esp)\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  mov     0x1e0(%ebx),%ecx\n  /* 011 */  mov     0x108(%ebx),%eax\n  /* 017 */  mov     0x264(%ebx),%edx\n  /* 01d */  test    %ecx,%ecx\n  /* 01f */  jle     .L270\n  /* 025 */  test    $0x2,%al\n  /* 027 */  flds    level+0x4\n  /* 02d */  jne     .L2d0\n  /* 033 */  cmp     $0x2,%edx\n  /* 036 */  jle     .L240\n  /* 03c */  flds    0x194(%ebx)\n  /* 042 */  fxch    %st(1)\n  /* 044 */  fcomi   %st(1),%st\n  /* 046 */  jbe     .L60\n  /* 048 */  flds    0x1d0(%ebx)\n  /* 04e */  fxch    %st(1)\n  /* 050 */  fcomi   %st(1),%st\n  /* 052 */  fstp    %st(1)\n  /* 054 */  ja      .L31a\n  /* 05a */  fstp    %st(0)\n  /* 05c */  fstp    %st(0)\n  /* 05e */  jmp     .L70\n.L60:\n  /* 060 */  fstp    %st(0)\n  /* 062 */  fstp    %st(0)\n  /* 064 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     0x260(%ebx),%ecx\n  /* 076 */  test    $0x8,%cl\n  /* 079 */  je      .L110\n.L7f:\n  /* 07f */  test    $0x80,%al\n  /* 081 */  jne     .L110\n  /* 087 */  flds    0x1d4(%ebx)\n  /* 08d */  flds    level+0x4\n  /* 093 */  fcomi   %st(1),%st\n  /* 095 */  fstp    %st(1)\n  /* 097 */  jbe     .L108\n  /* 099 */  fldl    =0x3fc999999999999a (0.2)\n  /* 09f */  mov     $0x13,%eax\n  /* 0a4 */  faddp   %st,%st(1)\n  /* 0a6 */  mov     g_edicts,%ecx\n  /* 0ac */  fstps   0x1d4(%ebx)\n  /* 0b2 */  mov     %eax,0x24(%esp)\n  /* 0b6 */  xor     %eax,%eax\n  /* 0b8 */  mov     %eax,0x20(%esp)\n  /* 0bc */  xor     %eax,%eax\n  /* 0be */  mov     %eax,0x1c(%esp)\n  /* 0c2 */  lea     (%edx,%edx,4),%eax\n  /* 0c5 */  mov     %ecx,0x8(%esp)\n  /* 0c9 */  add     %eax,%eax\n  /* 0cb */  mov     %eax,0x18(%esp)\n  /* 0cf */  mov     $vec3_origin,%eax\n  /* 0d4 */  mov     %eax,0x14(%esp)\n  /* 0d8 */  lea     0x4(%ebx),%eax\n  /* 0db */  mov     %eax,0x10(%esp)\n  /* 0df */  mov     $vec3_origin,%eax\n  /* 0e4 */  mov     %eax,0xc(%esp)\n  /* 0e8 */  mov     %ecx,0x4(%esp)\n  /* 0ec */  mov     %ebx,(%esp)\n  /* 0ef */  call    T_Damage\n  /* 0f4 */  mov     0x260(%ebx),%ecx\n  /* 0fa */  mov     0x108(%ebx),%eax\n  /* 100 */  jmp     .L110\n  /* 102 */  lea     0x0(%esi),%esi\n.L108:\n  /* 108 */  fstp    %st(0)\n  /* 10a */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  test    $0x10,%cl\n  /* 113 */  je      .L1b0\n  /* 119 */  test    $0x40,%al\n  /* 11b */  jne     .L1b0\n  /* 121 */  flds    0x1d4(%ebx)\n  /* 127 */  flds    level+0x4\n  /* 12d */  fcomi   %st(1),%st\n  /* 12f */  fstp    %st(1)\n  /* 131 */  jbe     .L1a0\n  /* 133 */  fadds   =0x3f800000 (1f)\n  /* 139 */  xor     %eax,%eax\n  /* 13b */  mov     $0x12,%ecx\n  /* 140 */  mov     g_edicts,%edx\n  /* 146 */  fstps   0x1d4(%ebx)\n  /* 14c */  mov     %eax,0x20(%esp)\n  /* 150 */  xor     %eax,%eax\n  /* 152 */  mov     %ecx,0x24(%esp)\n  /* 156 */  mov     %eax,0x1c(%esp)\n  /* 15a */  mov     0x264(%ebx),%eax\n  /* 160 */  mov     %edx,0x8(%esp)\n  /* 164 */  mov     %edx,0x4(%esp)\n  /* 168 */  mov     %ebx,(%esp)\n  /* 16b */  shl     $0x2,%eax\n  /* 16e */  mov     %eax,0x18(%esp)\n  /* 172 */  mov     $vec3_origin,%eax\n  /* 177 */  mov     %eax,0x14(%esp)\n  /* 17b */  lea     0x4(%ebx),%eax\n  /* 17e */  mov     %eax,0x10(%esp)\n  /* 182 */  mov     $vec3_origin,%eax\n  /* 187 */  mov     %eax,0xc(%esp)\n  /* 18b */  call    T_Damage\n  /* 190 */  mov     0x108(%ebx),%eax\n  /* 196 */  jmp     .L1b0\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  fstp    %st(0)\n  /* 1a2 */  lea     0x0(%esi),%esi\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  test    $0x8,%al\n  /* 1b2 */  jne     .L22e\n  /* 1b4 */  testb   $0x2,0xb8(%ebx)\n  /* 1bb */  jne     .L21b\n  /* 1bd */  mov     0x260(%ebx),%edx\n  /* 1c3 */  test    $0x8,%dl\n  /* 1c6 */  jne     .L3e0\n  /* 1cc */  test    $0x10,%dl\n  /* 1cf */  jne     .L1d6\n  /* 1d1 */  test    $0x20,%dl\n  /* 1d4 */  je      .L21b\n.L1d6:\n  /* 1d6 */  movl    $\"player/watr_in.wav\",(%esp)\n  /* 1dd */  mov     gi+0x10,%edx\n  /* 1e3 */  mov     %edx,0x34(%esp)\n  /* 1e7 */  call    *gi+0x24\n.L1ed:\n  /* 1ed */  mov     %eax,0x8(%esp)\n  /* 1f1 */  fld1\n  /* 1f3 */  mov     $0x4,%eax\n  /* 1f8 */  mov     %eax,0x4(%esp)\n  /* 1fc */  mov     0x34(%esp),%edx\n  /* 200 */  movl    $0x0,0x14(%esp)\n  /* 208 */  fsts    0x10(%esp)\n  /* 20c */  mov     %ebx,(%esp)\n  /* 20f */  fstps   0xc(%esp)\n  /* 213 */  call    *%edx\n  /* 215 */  mov     0x108(%ebx),%eax\n.L21b:\n  /* 21b */  movl    $0x0,0x1d4(%ebx)\n  /* 225 */  or      $0x8,%eax\n  /* 228 */  mov     %eax,0x108(%ebx)\n.L22e:\n  /* 22e */  mov     0x48(%esp),%ebx\n  /* 232 */  add     $0x4c,%esp\n  /* 235 */  ret\n  /* 236 */  xchg    %ax,%ax\n  /* 238 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  fadds   =0x41400000 (12f)\n  /* 246 */  fstps   0x194(%ebx)\n  /* 24c */  jmp     .L270\n  /* 24e */  xchg    %ax,%ax\n.L250:\n  /* 250 */  fstp    %st(0)\n  /* 252 */  fstp    %st(0)\n  /* 254 */  jmp     .L270\n  /* 256 */  xchg    %ax,%ax\n  /* 258 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  fstp    %st(0)\n  /* 262 */  fstp    %st(0)\n  /* 264 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 268 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L270:\n  /* 270 */  test    %edx,%edx\n  /* 272 */  jne     .L70\n  /* 278 */  test    $0x8,%al\n  /* 27a */  je      .L22e\n  /* 27c */  movl    $\"player/watr_out.wav\",(%esp)\n  /* 283 */  mov     gi+0x10,%edx\n  /* 289 */  mov     %edx,0x34(%esp)\n  /* 28d */  call    *gi+0x24\n  /* 293 */  mov     0x34(%esp),%edx\n  /* 297 */  mov     %ebx,(%esp)\n  /* 29a */  movl    $0x0,0x14(%esp)\n  /* 2a2 */  mov     %eax,0x8(%esp)\n  /* 2a6 */  fld1\n  /* 2a8 */  mov     $0x4,%eax\n  /* 2ad */  mov     %eax,0x4(%esp)\n  /* 2b1 */  fsts    0x10(%esp)\n  /* 2b5 */  fstps   0xc(%esp)\n  /* 2b9 */  call    *%edx\n  /* 2bb */  andl    $0xfffffff7,0x108(%ebx)\n  /* 2c2 */  mov     0x48(%esp),%ebx\n  /* 2c6 */  add     $0x4c,%esp\n  /* 2c9 */  ret\n  /* 2ca */  lea     0x0(%esi),%esi\n.L2d0:\n  /* 2d0 */  test    %edx,%edx\n  /* 2d2 */  jle     .L2f8\n  /* 2d4 */  fadds   =0x41100000 (9f)\n  /* 2da */  mov     0x260(%ebx),%ecx\n  /* 2e0 */  test    $0x8,%cl\n  /* 2e3 */  fstps   0x194(%ebx)\n  /* 2e9 */  je      .L110\n  /* 2ef */  jmp     .L7f\n  /* 2f4 */  lea     0x0(%esi,%eiz,1),%esi\n.L2f8:\n  /* 2f8 */  flds    0x194(%ebx)\n  /* 2fe */  fxch    %st(1)\n  /* 300 */  fcomi   %st(1),%st\n  /* 302 */  jbe     .L250\n  /* 308 */  flds    0x1d0(%ebx)\n  /* 30e */  fxch    %st(1)\n  /* 310 */  fcomi   %st(1),%st\n  /* 312 */  fstp    %st(1)\n  /* 314 */  jbe     .L260\n.L31a:\n  /* 31a */  fnstcw  0x3e(%esp)\n  /* 31e */  fsubp   %st,%st(1)\n  /* 320 */  mov     $0x11,%ecx\n  /* 325 */  mov     %ecx,0x24(%esp)\n  /* 329 */  mov     $0xf,%ecx\n  /* 32e */  mov     g_edicts,%edx\n  /* 334 */  mov     %ebx,(%esp)\n  /* 337 */  mov     %edx,0x8(%esp)\n  /* 33b */  movzwl  0x3e(%esp),%eax\n  /* 340 */  mov     %edx,0x4(%esp)\n  /* 344 */  and     $0xf3ff,%ax\n  /* 348 */  or      $0x400,%ax\n  /* 34c */  mov     %ax,0x3c(%esp)\n  /* 351 */  mov     $0x2,%eax\n  /* 356 */  mov     %eax,0x20(%esp)\n  /* 35a */  fldcw   0x3c(%esp)\n  /* 35e */  frndint\n  /* 360 */  fldcw   0x3e(%esp)\n  /* 364 */  fadd    %st(0),%st\n  /* 366 */  xor     %eax,%eax\n  /* 368 */  mov     %eax,0x1c(%esp)\n  /* 36c */  movzwl  0x3e(%esp),%eax\n  /* 371 */  fadds   =0x40000000 (2f)\n  /* 377 */  or      $0xc00,%ax\n  /* 37b */  mov     %ax,0x3a(%esp)\n  /* 380 */  fldcw   0x3a(%esp)\n  /* 384 */  fistpl  0x34(%esp)\n  /* 388 */  fldcw   0x3e(%esp)\n  /* 38c */  mov     0x34(%esp),%eax\n  /* 390 */  cmp     %ecx,%eax\n  /* 392 */  cmovg   %ecx,%eax\n  /* 395 */  mov     %eax,0x18(%esp)\n  /* 399 */  mov     $vec3_origin,%eax\n  /* 39e */  mov     %eax,0x14(%esp)\n  /* 3a2 */  lea     0x4(%ebx),%eax\n  /* 3a5 */  mov     %eax,0x10(%esp)\n  /* 3a9 */  mov     $vec3_origin,%eax\n  /* 3ae */  mov     %eax,0xc(%esp)\n  /* 3b2 */  call    T_Damage\n  /* 3b7 */  mov     0x264(%ebx),%edx\n  /* 3bd */  mov     0x108(%ebx),%eax\n  /* 3c3 */  fld1\n  /* 3c5 */  fadds   level+0x4\n  /* 3cb */  fstps   0x1d0(%ebx)\n  /* 3d1 */  jmp     .L270\n  /* 3d6 */  xchg    %ax,%ax\n  /* 3d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3e0:\n  /* 3e0 */  call    rand\n  /* 3e5 */  mov     gi+0x10,%edx\n  /* 3eb */  mov     %eax,%ecx\n  /* 3ed */  mov     gi+0x24,%eax\n  /* 3f2 */  and     $0x7fff,%ecx\n  /* 3f8 */  mov     %ecx,0x34(%esp)\n  /* 3fc */  fildl   0x34(%esp)\n  /* 400 */  fdivs   =0x46fffe00 (32767f)\n  /* 406 */  mov     %edx,0x34(%esp)\n  /* 40a */  flds    =0x3f000000 (0.5f)\n  /* 410 */  fcomip  %st(1),%st\n  /* 412 */  fstp    %st(0)\n  /* 414 */  jb      .L428\n  /* 416 */  movl    $\"player/lava1.wav\",(%esp)\n  /* 41d */  call    *%eax\n  /* 41f */  jmp     .L1ed\n  /* 424 */  lea     0x0(%esi,%eiz,1),%esi\n.L428:\n  /* 428 */  movl    $\"player/lava2.wav\",(%esp)\n  /* 42f */  call    *%eax\n  /* 431 */  jmp     .L1ed\n","c":"#include \"g_local.h\"\n\nvoid M_WorldEffects(edict_t *ent)\n{\n\tint dmg;\n\n\tif (ent->health > 0)\n\t{\n\t\tif (!(ent->flags & FL_SWIM))\n\t\t{\n\t\t\tif (ent->waterlevel < 3)\n\t\t\t\tent->air_finished = level.time + 12;\n\t\t\telse if (ent->air_finished < level.time)\n\t\t\t{\n\t\t\t\tif (ent->pain_debounce_time < level.time)\n\t\t\t\t{\n\t\t\t\t\tdmg = 2 + 2 * floor(level.time - ent->air_finished);\n\t\t\t\t\tif (dmg > 15)\n\t\t\t\t\t\tdmg = 15;\n\t\t\t\t\tT_Damage(ent, g_edicts, g_edicts, vec3_origin, ent->s.origin, vec3_origin, dmg, 0, DAMAGE_NO_ARMOR, MOD_WATER);\n\t\t\t\t\tent->pain_debounce_time = level.time + 1;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\telse\n\t\t{\n\t\t\tif (ent->waterlevel > 0)\n\t\t\t\tent->air_finished = level.time + 9;\n\t\t\telse if (ent->air_finished < level.time)\n\t\t\t{\n\t\t\t\tif (ent->pain_debounce_time < level.time)\n\t\t\t\t{\n\t\t\t\t\tdmg = 2 + 2 * floor(level.time - ent->air_finished);\n\t\t\t\t\tif (dmg > 15)\n\t\t\t\t\t\tdmg = 15;\n\t\t\t\t\tT_Damage(ent, g_edicts, g_edicts, vec3_origin, ent->s.origin, vec3_origin, dmg, 0, DAMAGE_NO_ARMOR, MOD_WATER);\n\t\t\t\t\tent->pain_debounce_time = level.time + 1;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tif (ent->waterlevel == 0)\n\t{\n\t\tif (ent->flags & FL_INWATER)\n\t\t{\n\t\t\tgi.sound(ent, CHAN_BODY, gi.soundindex(\"player/watr_out.wav\"), 1, ATTN_NORM, 0);\n\t\t\tent->flags &= ~FL_INWATER;\n\t\t}\n\t\treturn;\n\t}\n\n\tif ((ent->watertype & CONTENTS_LAVA) && !(ent->flags & FL_IMMUNE_LAVA))\n\t{\n\t\tif (ent->damage_debounce_time < level.time)\n\t\t{\n\t\t\tent->damage_debounce_time = level.time + 0.2;\n\t\t\tT_Damage(ent, g_edicts, g_edicts, vec3_origin, ent->s.origin, vec3_origin, 10 * ent->waterlevel, 0, 0, MOD_LAVA);\n\t\t}\n\t}\n\tif ((ent->watertype & CONTENTS_SLIME) && !(ent->flags & FL_IMMUNE_SLIME))\n\t{\n\t\tif (ent->damage_debounce_time < level.time)\n\t\t{\n\t\t\tent->damage_debounce_time = level.time + 1;\n\t\t\tT_Damage(ent, g_edicts, g_edicts, vec3_origin, ent->s.origin, vec3_origin, 4 * ent->waterlevel, 0, 0, MOD_SLIME);\n\t\t}\n\t}\n\n\tif (!(ent->flags & FL_INWATER))\n\t{\n\t\tif (!(ent->svflags & SVF_DEADMONSTER))\n\t\t{\n\t\t\tif (ent->watertype & CONTENTS_LAVA)\n\t\t\t\tif (random() <= 0.5)\n\t\t\t\t\tgi.sound(ent, CHAN_BODY, gi.soundindex(\"player/lava1.wav\"), 1, ATTN_NORM, 0);\n\t\t\t\telse\n\t\t\t\t\tgi.sound(ent, CHAN_BODY, gi.soundindex(\"player/lava2.wav\"), 1, ATTN_NORM, 0);\n\t\t\telse if (ent->watertype & CONTENTS_SLIME)\n\t\t\t\tgi.sound(ent, CHAN_BODY, gi.soundindex(\"player/watr_in.wav\"), 1, ATTN_NORM, 0);\n\t\t\telse if (ent->watertype & CONTENTS_WATER)\n\t\t\t\tgi.sound(ent, CHAN_BODY, gi.soundindex(\"player/watr_in.wav\"), 1, ATTN_NORM, 0);\n\t\t}\n\n\t\tent->flags |= FL_INWATER;\n\t\tent->damage_debounce_time = 0;\n\t}\n}\n","size":1078,"score":100,"agent":"kuncc/0","pid":1,"session":3090,"ts":1791759746229}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2275,"symbol":"SP_func_door","file":"g_func.c","asm":"# SP_func_door  (TU g_func.c, section .text, 1025 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_func_door:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ebx\n  /* 009 */  cmpl    $0x1,0x210(%ebx)\n  /* 010 */  je      .L4b\n  /* 012 */  movl    $\"doors/dr1_strt.wav\",(%esp)\n  /* 019 */  call    *gi+0x24\n  /* 01f */  mov     %eax,0x2bc(%ebx)\n  /* 025 */  movl    $\"doors/dr1_mid.wav\",(%esp)\n  /* 02c */  call    *gi+0x24\n  /* 032 */  mov     %eax,0x2c0(%ebx)\n  /* 038 */  movl    $\"doors/dr1_end.wav\",(%esp)\n  /* 03f */  call    *gi+0x24\n  /* 045 */  mov     %eax,0x2c4(%ebx)\n.L4b:\n  /* 04b */  lea     0x10(%ebx),%eax\n  /* 04e */  mov     %eax,(%esp)\n  /* 051 */  lea     0x154(%ebx),%esi\n  /* 057 */  mov     %esi,0x4(%esp)\n  /* 05b */  call    G_SetMovedir\n  /* 060 */  mov     $0x2,%eax\n  /* 065 */  mov     %eax,0x104(%ebx)\n  /* 06b */  mov     $0x3,%eax\n  /* 070 */  mov     %eax,0xf8(%ebx)\n  /* 076 */  mov     0x10c(%ebx),%eax\n  /* 07c */  mov     %ebx,(%esp)\n  /* 07f */  mov     %eax,0x4(%esp)\n  /* 083 */  call    *gi+0x2c\n  /* 089 */  mov     $door_blocked,%edx\n  /* 08e */  mov     $door_use,%ecx\n  /* 093 */  mov     %edx,0x1b8(%ebx)\n  /* 099 */  mov     %ecx,0x1c0(%ebx)\n  /* 09f */  fldz\n  /* 0a1 */  flds    0x148(%ebx)\n  /* 0a7 */  fucomip %st(1),%st\n  /* 0a9 */  fstp    %st(0)\n  /* 0ab */  jp      .Lb9\n  /* 0ad */  jne     .Lb9\n  /* 0af */  movl    $0x42c80000,0x148(%ebx)\n.Lb9:\n  /* 0b9 */  mov     deathmatch,%eax\n  /* 0be */  fldz\n  /* 0c0 */  flds    0x14(%eax)\n  /* 0c3 */  fucomip %st(1),%st\n  /* 0c5 */  fstp    %st(0)\n  /* 0c7 */  jp      .L3c8\n  /* 0cd */  jne     .L3c8\n.Ld3:\n  /* 0d3 */  fldz\n  /* 0d5 */  flds    0x14c(%ebx)\n  /* 0db */  fucomip %st(1),%st\n  /* 0dd */  fstp    %st(0)\n  /* 0df */  jp      .Lef\n  /* 0e1 */  jne     .Lef\n  /* 0e3 */  flds    0x148(%ebx)\n  /* 0e9 */  fstps   0x14c(%ebx)\n.Lef:\n  /* 0ef */  fldz\n  /* 0f1 */  flds    0x150(%ebx)\n  /* 0f7 */  fucomip %st(1),%st\n  /* 0f9 */  fstp    %st(0)\n  /* 0fb */  jp      .L10b\n  /* 0fd */  jne     .L10b\n  /* 0ff */  flds    0x148(%ebx)\n  /* 105 */  fstps   0x150(%ebx)\n.L10b:\n  /* 10b */  fldz\n  /* 10d */  flds    0x250(%ebx)\n  /* 113 */  fucomip %st(1),%st\n  /* 115 */  fstp    %st(0)\n  /* 117 */  jp      .L125\n  /* 119 */  jne     .L125\n  /* 11b */  movl    $0x40400000,0x250(%ebx)\n.L125:\n  /* 125 */  mov     st+0x18,%eax\n  /* 12a */  test    %eax,%eax\n  /* 12c */  je      .L3b0\n  /* 132 */  mov     %eax,0x1c(%esp)\n  /* 136 */  fildl   0x1c(%esp)\n.L13a:\n  /* 13a */  mov     0x204(%ebx),%eax\n  /* 140 */  test    %eax,%eax\n  /* 142 */  jne     .L14f\n  /* 144 */  mov     $0x2,%eax\n  /* 149 */  mov     %eax,0x204(%ebx)\n.L14f:\n  /* 14f */  flds    0x4(%ebx)\n  /* 152 */  lea     0x16c(%ebx),%eax\n  /* 158 */  fstps   0x160(%ebx)\n  /* 15e */  flds    0x8(%ebx)\n  /* 161 */  fstps   0x164(%ebx)\n  /* 167 */  flds    0xc(%ebx)\n  /* 16a */  fstps   0x168(%ebx)\n  /* 170 */  flds    0x154(%ebx)\n  /* 176 */  fabs\n  /* 178 */  fmuls   0xec(%ebx)\n  /* 17e */  flds    0x158(%ebx)\n  /* 184 */  fabs\n  /* 186 */  fmuls   0xf0(%ebx)\n  /* 18c */  faddp   %st,%st(1)\n  /* 18e */  flds    0x15c(%ebx)\n  /* 194 */  fabs\n  /* 196 */  fmuls   0xf4(%ebx)\n  /* 19c */  faddp   %st,%st(1)\n  /* 19e */  fsubp   %st,%st(1)\n  /* 1a0 */  fsts    0x2d4(%ebx)\n  /* 1a6 */  mov     %eax,0xc(%esp)\n  /* 1aa */  lea     0x160(%ebx),%eax\n  /* 1b0 */  mov     %eax,(%esp)\n  /* 1b3 */  fstps   0x4(%esp)\n  /* 1b7 */  mov     %esi,0x8(%esp)\n  /* 1bb */  call    VectorMA\n  /* 1c0 */  mov     0x11c(%ebx),%eax\n  /* 1c6 */  test    $0x1,%al\n  /* 1c8 */  je      .L21d\n  /* 1ca */  flds    0x16c(%ebx)\n  /* 1d0 */  fsts    0x4(%ebx)\n  /* 1d3 */  flds    0x170(%ebx)\n  /* 1d9 */  fsts    0x8(%ebx)\n  /* 1dc */  flds    0x174(%ebx)\n  /* 1e2 */  fsts    0xc(%ebx)\n  /* 1e5 */  flds    0x160(%ebx)\n  /* 1eb */  fstps   0x16c(%ebx)\n  /* 1f1 */  flds    0x164(%ebx)\n  /* 1f7 */  fstps   0x170(%ebx)\n  /* 1fd */  flds    0x168(%ebx)\n  /* 203 */  fstps   0x174(%ebx)\n  /* 209 */  fxch    %st(2)\n  /* 20b */  fstps   0x160(%ebx)\n  /* 211 */  fstps   0x164(%ebx)\n  /* 217 */  fstps   0x168(%ebx)\n.L21d:\n  /* 21d */  mov     0x1e0(%ebx),%edx\n  /* 223 */  mov     $0x1,%esi\n  /* 228 */  mov     %esi,0x2dc(%ebx)\n  /* 22e */  test    %edx,%edx\n  /* 230 */  je      .L368\n  /* 236 */  mov     %edx,0x1e4(%ebx)\n  /* 23c */  mov     $0x1,%esi\n  /* 241 */  mov     $door_killed,%ecx\n  /* 246 */  mov     %esi,0x200(%ebx)\n  /* 24c */  mov     %ecx,0x1c8(%ebx)\n.L252:\n  /* 252 */  flds    0x148(%ebx)\n  /* 258 */  test    $0x10,%al\n  /* 25a */  fstps   0x2cc(%ebx)\n  /* 260 */  flds    0x14c(%ebx)\n  /* 266 */  fstps   0x2c8(%ebx)\n  /* 26c */  flds    0x150(%ebx)\n  /* 272 */  fstps   0x2d0(%ebx)\n  /* 278 */  flds    0x250(%ebx)\n  /* 27e */  fstps   0x2d8(%ebx)\n  /* 284 */  flds    0x160(%ebx)\n  /* 28a */  fstps   0x28c(%ebx)\n  /* 290 */  flds    0x164(%ebx)\n  /* 296 */  fstps   0x290(%ebx)\n  /* 29c */  flds    0x168(%ebx)\n  /* 2a2 */  fstps   0x294(%ebx)\n  /* 2a8 */  flds    0x10(%ebx)\n  /* 2ab */  fsts    0x298(%ebx)\n  /* 2b1 */  flds    0x14(%ebx)\n  /* 2b4 */  fsts    0x29c(%ebx)\n  /* 2ba */  flds    0x18(%ebx)\n  /* 2bd */  fsts    0x2a0(%ebx)\n  /* 2c3 */  flds    0x16c(%ebx)\n  /* 2c9 */  fstps   0x2a4(%ebx)\n  /* 2cf */  flds    0x170(%ebx)\n  /* 2d5 */  fstps   0x2a8(%ebx)\n  /* 2db */  flds    0x174(%ebx)\n  /* 2e1 */  fstps   0x2ac(%ebx)\n  /* 2e7 */  fxch    %st(2)\n  /* 2e9 */  fstps   0x2b0(%ebx)\n  /* 2ef */  fstps   0x2b4(%ebx)\n  /* 2f5 */  fstps   0x2b8(%ebx)\n  /* 2fb */  je      .L304\n  /* 2fd */  orl     $0x1000,0x40(%ebx)\n.L304:\n  /* 304 */  test    $0x40,%al\n  /* 306 */  je      .L30f\n  /* 308 */  orl     $0x2000,0x40(%ebx)\n.L30f:\n  /* 30f */  mov     0x134(%ebx),%esi\n  /* 315 */  test    %esi,%esi\n  /* 317 */  je      .L3e0\n.L31d:\n  /* 31d */  mov     %ebx,(%esp)\n  /* 320 */  call    *gi+0x48\n  /* 326 */  mov     0x1e0(%ebx),%ecx\n  /* 32c */  mov     $Think_CalcMoveSpeed,%eax\n  /* 331 */  test    %ecx,%ecx\n  /* 333 */  fldl    =0x3fb999999999999a (0.1)\n  /* 339 */  fadds   level+0x4\n  /* 33f */  fstps   0x1ac(%ebx)\n  /* 345 */  jne     .L355\n  /* 347 */  mov     0x12c(%ebx),%edx\n  /* 34d */  test    %edx,%edx\n  /* 34f */  je      .L3f0\n.L355:\n  /* 355 */  mov     %eax,0x1b4(%ebx)\n  /* 35b */  add     $0x24,%esp\n  /* 35e */  pop     %ebx\n  /* 35f */  pop     %esi\n  /* 360 */  ret\n  /* 361 */  lea     0x0(%esi,%eiz,1),%esi\n.L368:\n  /* 368 */  mov     0x12c(%ebx),%ecx\n  /* 36e */  test    %ecx,%ecx\n  /* 370 */  je      .L252\n  /* 376 */  mov     0x114(%ebx),%edx\n  /* 37c */  test    %edx,%edx\n  /* 37e */  je      .L252\n  /* 384 */  movl    $\"misc/talk.wav\",(%esp)\n  /* 38b */  call    *gi+0x24\n  /* 391 */  mov     $door_touch,%eax\n  /* 396 */  mov     %eax,0x1bc(%ebx)\n  /* 39c */  mov     0x11c(%ebx),%eax\n  /* 3a2 */  jmp     .L252\n  /* 3a7 */  nop\n  /* 3a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3b0:\n  /* 3b0 */  mov     $0x8,%eax\n  /* 3b5 */  flds    =0x41000000 (8f)\n  /* 3bb */  mov     %eax,st+0x18\n  /* 3c0 */  jmp     .L13a\n  /* 3c5 */  lea     0x0(%esi),%esi\n.L3c8:\n  /* 3c8 */  flds    0x148(%ebx)\n  /* 3ce */  fadd    %st(0),%st\n  /* 3d0 */  fstps   0x148(%ebx)\n  /* 3d6 */  jmp     .Ld3\n  /* 3db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3e0:\n  /* 3e0 */  mov     %ebx,0x234(%ebx)\n  /* 3e6 */  jmp     .L31d\n  /* 3eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3f0:\n  /* 3f0 */  mov     $Think_SpawnDoorTrigger,%eax\n  /* 3f5 */  mov     %eax,0x1b4(%ebx)\n  /* 3fb */  add     $0x24,%esp\n  /* 3fe */  pop     %ebx\n  /* 3ff */  pop     %esi\n  /* 400 */  ret\n","c":"#include \"g_local.h\"\n\n#define STATE_BOTTOM 1\nvoid door_use(edict_t *self, edict_t *other, edict_t *activator);\nvoid door_blocked(edict_t *self, edict_t *other);\nvoid door_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\nvoid door_killed(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nvoid Think_CalcMoveSpeed(edict_t *self);\nvoid Think_SpawnDoorTrigger(edict_t *ent);\n\nvoid SP_func_door(edict_t *ent)\n{\n    vec3_t abs_movedir;\n\n    if (ent->sounds != 1)\n    {\n        ent->moveinfo.sound_start = gi.soundindex(\"doors/dr1_strt.wav\");\n        ent->moveinfo.sound_middle = gi.soundindex(\"doors/dr1_mid.wav\");\n        ent->moveinfo.sound_end = gi.soundindex(\"doors/dr1_end.wav\");\n    }\n\n    G_SetMovedir(ent->s.angles, ent->movedir);\n    ent->movetype = MOVETYPE_PUSH;\n    ent->solid = SOLID_BSP;\n    gi.setmodel(ent, ent->model);\n\n    ent->blocked = door_blocked;\n    ent->use = door_use;\n\n    if (!ent->speed)\n        ent->speed = 100;\n    if (deathmatch->value)\n        ent->speed *= 2;\n\n    if (!ent->accel)\n        ent->accel = ent->speed;\n    if (!ent->decel)\n        ent->decel = ent->speed;\n\n    if (!ent->wait)\n        ent->wait = 3;\n    if (!st.lip)\n        st.lip = 8;\n    if (!ent->dmg)\n        ent->dmg = 2;\n\n    VectorCopy(ent->s.origin, ent->pos1);\n    abs_movedir[0] = fabs(ent->movedir[0]);\n    abs_movedir[1] = fabs(ent->movedir[1]);\n    abs_movedir[2] = fabs(ent->movedir[2]);\n    ent->moveinfo.distance = abs_movedir[0] * ent->size[0] + abs_movedir[1] * ent->size[1] + abs_movedir[2] * ent->size[2] - st.lip;\n    VectorMA(ent->pos1, ent->moveinfo.distance, ent->movedir, ent->pos2);\n\n    if (ent->spawnflags & 1)\n    {\n        VectorCopy(ent->pos2, ent->s.origin);\n        VectorCopy(ent->pos1, ent->pos2);\n        VectorCopy(ent->s.origin, ent->pos1);\n    }\n\n    ent->moveinfo.state = STATE_BOTTOM;\n\n    if (ent->health)\n    {\n        ent->takedamage = DAMAGE_YES;\n        ent->die = door_killed;\n        ent->max_health = ent->health;\n    }\n    else if (ent->targetname && ent->message)\n    {\n        gi.soundindex(\"misc/talk.wav\");\n        ent->touch = door_touch;\n    }\n\n    ent->moveinfo.speed = ent->speed;\n    ent->moveinfo.accel = ent->accel;\n    ent->moveinfo.decel = ent->decel;\n    ent->moveinfo.wait = ent->wait;\n    VectorCopy(ent->pos1, ent->moveinfo.start_origin);\n    VectorCopy(ent->s.angles, ent->moveinfo.start_angles);\n    VectorCopy(ent->pos2, ent->moveinfo.end_origin);\n    VectorCopy(ent->s.angles, ent->moveinfo.end_angles);\n\n    if (ent->spawnflags & 16)\n        ent->s.effects |= EF_ANIM_ALL;\n    if (ent->spawnflags & 64)\n        ent->s.effects |= EF_ANIM_ALLFAST;\n\n    if (!ent->team)\n        ent->teammaster = ent;\n\n    gi.linkentity(ent);\n\n    ent->nextthink = level.time + FRAMETIME;\n    if (ent->health || ent->targetname)\n        ent->think = Think_CalcMoveSpeed;\n    else\n        ent->think = Think_SpawnDoorTrigger;\n}\n","size":1025,"score":100,"agent":"kuncc/5","pid":6,"session":3088,"ts":1791759750412}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2177,"symbol":"UpdateChaseCam","file":"g_chase.c","asm":"# UpdateChaseCam  (TU g_chase.c, section .text, 1047 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUpdateChaseCam:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xbc,%esp\n  /* 00a */  mov     0xd0(%esp),%esi\n  /* 011 */  mov     0x54(%esi),%eax\n  /* 014 */  mov     0xed4(%eax),%ebx\n  /* 01a */  mov     0x58(%ebx),%ebp\n  /* 01d */  test    %ebp,%ebp\n  /* 01f */  je      .L2e\n  /* 021 */  mov     0x54(%ebx),%eax\n  /* 024 */  mov     0xd88(%eax),%edi\n  /* 02a */  test    %edi,%edi\n  /* 02c */  je      .L4c\n.L2e:\n  /* 02e */  mov     %esi,(%esp)\n  /* 031 */  call    ChaseNext\n  /* 036 */  mov     0x54(%esi),%eax\n  /* 039 */  mov     0xed4(%eax),%edx\n  /* 03f */  cmp     %edx,%ebx\n  /* 041 */  je      .L400\n  /* 047 */  mov     0x54(%edx),%eax\n  /* 04a */  mov     %edx,%ebx\n.L4c:\n  /* 04c */  flds    0x4(%ebx)\n  /* 04f */  lea     0x54(%esp),%ebp\n  /* 053 */  lea     0x3c(%esp),%edi\n  /* 057 */  fstps   0x3c(%esp)\n  /* 05b */  flds    0x8(%ebx)\n  /* 05e */  fstps   0x40(%esp)\n  /* 062 */  fildl   0x1fc(%ebx)\n  /* 068 */  fadds   0xc(%ebx)\n  /* 06b */  fstps   0x44(%esp)\n  /* 06f */  flds    0xe34(%eax)\n  /* 075 */  flds    0xe38(%eax)\n  /* 07b */  fstps   0x70(%esp)\n  /* 07f */  flds    0xe3c(%eax)\n  /* 085 */  lea     0x60(%esp),%eax\n  /* 089 */  mov     %eax,0x8(%esp)\n  /* 08d */  lea     0x6c(%esp),%eax\n  /* 091 */  mov     %eax,(%esp)\n  /* 094 */  fstps   0x74(%esp)\n  /* 098 */  mov     %ebp,0x4(%esp)\n  /* 09c */  flds    =0x42600000 (56f)\n  /* 0a2 */  fxch    %st(1)\n  /* 0a4 */  fcomi   %st(1),%st\n  /* 0a6 */  fcmovnbe %st(1),%st\n  /* 0a8 */  fstp    %st(1)\n  /* 0aa */  xor     %ecx,%ecx\n  /* 0ac */  mov     %ecx,0xc(%esp)\n  /* 0b0 */  fstps   0x6c(%esp)\n  /* 0b4 */  call    AngleVectors\n  /* 0b9 */  mov     %ebp,(%esp)\n  /* 0bc */  call    VectorNormalize\n  /* 0c1 */  fstp    %st(0)\n  /* 0c3 */  lea     0x30(%esp),%eax\n  /* 0c7 */  mov     %eax,0xc(%esp)\n  /* 0cb */  mov     %ebp,0x8(%esp)\n  /* 0cf */  movl    $0xc1f00000,0x4(%esp)\n  /* 0d7 */  mov     %edi,(%esp)\n  /* 0da */  call    VectorMA\n  /* 0df */  lea     0x30(%esp),%eax\n  /* 0e3 */  flds    =0x41a00000 (20f)\n  /* 0e9 */  fadds   0xc(%ebx)\n  /* 0ec */  flds    0x38(%esp)\n  /* 0f0 */  fxch    %st(1)\n  /* 0f2 */  fcomi   %st(1),%st\n  /* 0f4 */  fstp    %st(1)\n  /* 0f6 */  ja      .L378\n  /* 0fc */  fstp    %st(0)\n  /* 0fe */  mov     0x228(%ebx),%edx\n  /* 104 */  test    %edx,%edx\n  /* 106 */  je      .L38a\n.L10c:\n  /* 10c */  mov     %eax,0x10(%esp)\n  /* 110 */  mov     $vec3_origin,%eax\n  /* 115 */  mov     $0x3,%ecx\n  /* 11a */  mov     %eax,0xc(%esp)\n  /* 11e */  lea     0x78(%esp),%edx\n  /* 122 */  mov     $vec3_origin,%eax\n  /* 127 */  mov     %ecx,0x18(%esp)\n  /* 12b */  mov     %eax,0x8(%esp)\n  /* 12f */  mov     %edx,(%esp)\n  /* 132 */  mov     %edi,0x4(%esp)\n  /* 136 */  mov     %ebx,0x14(%esp)\n  /* 13a */  call    *gi+0x30\n  /* 140 */  sub     $0x4,%esp\n  /* 143 */  mov     %ebp,0x8(%esp)\n  /* 147 */  flds    0x84(%esp)\n  /* 14e */  lea     0x48(%esp),%edi\n  /* 152 */  mov     %edi,0xc(%esp)\n  /* 156 */  movl    $0x40000000,0x4(%esp)\n  /* 15e */  fstps   0x48(%esp)\n  /* 162 */  mov     %edi,(%esp)\n  /* 165 */  flds    0x88(%esp)\n  /* 16c */  fstps   0x4c(%esp)\n  /* 170 */  flds    0x8c(%esp)\n  /* 177 */  fstps   0x50(%esp)\n  /* 17b */  call    VectorMA\n  /* 180 */  lea     0x78(%esp),%edx\n  /* 184 */  mov     $0x3,%eax\n  /* 189 */  mov     %eax,0x18(%esp)\n  /* 18d */  lea     0x30(%esp),%eax\n  /* 191 */  mov     %eax,0x10(%esp)\n  /* 195 */  mov     $vec3_origin,%eax\n  /* 19a */  mov     %eax,0xc(%esp)\n  /* 19e */  mov     $vec3_origin,%eax\n  /* 1a3 */  mov     %eax,0x8(%esp)\n  /* 1a7 */  mov     %edx,(%esp)\n  /* 1aa */  flds    0x48(%esp)\n  /* 1ae */  mov     %ebx,0x14(%esp)\n  /* 1b2 */  mov     %edi,0x4(%esp)\n  /* 1b6 */  fstps   0x30(%esp)\n  /* 1ba */  flds    0x4c(%esp)\n  /* 1be */  fstps   0x34(%esp)\n  /* 1c2 */  flds    =0x40c00000 (6f)\n  /* 1c8 */  fadds   0x50(%esp)\n  /* 1cc */  fstps   0x38(%esp)\n  /* 1d0 */  call    *gi+0x30\n  /* 1d6 */  fld1\n  /* 1d8 */  sub     $0x4,%esp\n  /* 1db */  flds    0x80(%esp)\n  /* 1e2 */  fxch    %st(1)\n  /* 1e4 */  lea     0x78(%esp),%edx\n  /* 1e8 */  fcomip  %st(1),%st\n  /* 1ea */  fstp    %st(0)\n  /* 1ec */  lea     0x30(%esp),%eax\n  /* 1f0 */  ja      .L3d0\n  /* 1f6 */  flds    0x48(%esp)\n  /* 1fa */  flds    0x4c(%esp)\n  /* 1fe */  flds    0x50(%esp)\n  /* 202 */  fxch    %st(2)\n.L204:\n  /* 204 */  mov     %eax,0x10(%esp)\n  /* 208 */  fstps   0x30(%esp)\n  /* 20c */  mov     $vec3_origin,%eax\n  /* 211 */  mov     %eax,0xc(%esp)\n  /* 215 */  fstps   0x34(%esp)\n  /* 219 */  mov     $vec3_origin,%eax\n  /* 21e */  fsubs   =0x40c00000 (6f)\n  /* 224 */  mov     $0x3,%ebp\n  /* 229 */  mov     %ebp,0x18(%esp)\n  /* 22d */  mov     %ebx,0x14(%esp)\n  /* 231 */  mov     %eax,0x8(%esp)\n  /* 235 */  mov     %edi,0x4(%esp)\n  /* 239 */  mov     %edx,(%esp)\n  /* 23c */  fstps   0x38(%esp)\n  /* 240 */  call    *gi+0x30\n  /* 246 */  fld1\n  /* 248 */  sub     $0x4,%esp\n  /* 24b */  flds    0x80(%esp)\n  /* 252 */  fxch    %st(1)\n  /* 254 */  fcomip  %st(1),%st\n  /* 256 */  fstp    %st(0)\n  /* 258 */  ja      .L3a0\n  /* 25e */  flds    0x48(%esp)\n  /* 262 */  flds    0x4c(%esp)\n  /* 266 */  flds    0x50(%esp)\n.L26a:\n  /* 26a */  mov     0x1ec(%ebx),%edi\n  /* 270 */  mov     $0x2,%eax\n  /* 275 */  mov     0x54(%esi),%edx\n  /* 278 */  test    %edi,%edi\n  /* 27a */  je      .L368\n  /* 280 */  fxch    %st(2)\n.L282:\n  /* 282 */  mov     %eax,(%edx)\n  /* 284 */  fstps   0x4(%esi)\n  /* 287 */  mov     0x54(%ebx),%ecx\n  /* 28a */  fstps   0x8(%esi)\n  /* 28d */  xor     %eax,%eax\n  /* 28f */  fstps   0xc(%esi)\n  /* 292 */  fnstcw  0x2e(%esp)\n  /* 296 */  movzwl  0x2e(%esp),%edi\n  /* 29b */  or      $0xc00,%di\n  /* 2a0 */  mov     %di,0x2c(%esp)\n.L2a5:\n  /* 2a5 */  flds    0xe34(%ecx,%eax,4)\n  /* 2ac */  fsubs   0xd7c(%edx,%eax,4)\n  /* 2b3 */  fmuls   =0x47800000 (65536f)\n  /* 2b9 */  fdivs   =0x43b40000 (360f)\n  /* 2bf */  fldcw   0x2c(%esp)\n  /* 2c3 */  fistpl  0x28(%esp)\n  /* 2c7 */  fldcw   0x2e(%esp)\n  /* 2cb */  mov     0x28(%esp),%edi\n  /* 2cf */  mov     %di,0x14(%edx,%eax,2)\n  /* 2d4 */  inc     %eax\n  /* 2d5 */  cmp     $0x3,%eax\n  /* 2d8 */  jne     .L2a5\n  /* 2da */  mov     0x1ec(%ebx),%ebx\n  /* 2e0 */  test    %ebx,%ebx\n  /* 2e2 */  jne     .L348\n  /* 2e4 */  flds    0xe34(%ecx)\n  /* 2ea */  fstps   0x1c(%edx)\n  /* 2ed */  flds    0xe38(%ecx)\n  /* 2f3 */  fstps   0x20(%edx)\n  /* 2f6 */  flds    0xe3c(%ecx)\n  /* 2fc */  fstps   0x24(%edx)\n  /* 2ff */  flds    0xe34(%ecx)\n  /* 305 */  fstps   0xe34(%edx)\n  /* 30b */  flds    0xe38(%ecx)\n  /* 311 */  fstps   0xe38(%edx)\n  /* 317 */  flds    0xe3c(%ecx)\n  /* 31d */  fstps   0xe3c(%edx)\n.L323:\n  /* 323 */  xor     %eax,%eax\n  /* 325 */  mov     %eax,0x1fc(%esi)\n  /* 32b */  orb     $0x40,0x10(%edx)\n  /* 32f */  mov     %esi,(%esp)\n  /* 332 */  call    *gi+0x48\n  /* 338 */  add     $0xbc,%esp\n  /* 33e */  pop     %ebx\n  /* 33f */  pop     %esi\n  /* 340 */  pop     %edi\n  /* 341 */  pop     %ebp\n  /* 342 */  ret\n  /* 343 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L348:\n  /* 348 */  movl    $0x42200000,0x24(%edx)\n  /* 34f */  movl    $0xc1700000,0x1c(%edx)\n  /* 356 */  flds    0xdec(%ecx)\n  /* 35c */  fstps   0x20(%edx)\n  /* 35f */  jmp     .L323\n  /* 361 */  lea     0x0(%esi,%eiz,1),%esi\n.L368:\n  /* 368 */  fxch    %st(2)\n  /* 36a */  mov     $0x4,%eax\n  /* 36f */  jmp     .L282\n  /* 374 */  lea     0x0(%esi,%eiz,1),%esi\n.L378:\n  /* 378 */  mov     0x228(%ebx),%edx\n  /* 37e */  fstps   0x38(%esp)\n  /* 382 */  test    %edx,%edx\n  /* 384 */  jne     .L10c\n.L38a:\n  /* 38a */  flds    =0x41800000 (16f)\n  /* 390 */  fadds   0x38(%esp)\n  /* 394 */  fstps   0x38(%esp)\n  /* 398 */  jmp     .L10c\n  /* 39d */  lea     0x0(%esi),%esi\n.L3a0:\n  /* 3a0 */  flds    0x88(%esp)\n  /* 3a7 */  flds    0x84(%esp)\n  /* 3ae */  fsts    0x48(%esp)\n  /* 3b2 */  fxch    %st(1)\n  /* 3b4 */  fsts    0x4c(%esp)\n  /* 3b8 */  flds    =0x40c00000 (6f)\n  /* 3be */  fadds   0x8c(%esp)\n  /* 3c5 */  fsts    0x50(%esp)\n  /* 3c9 */  jmp     .L26a\n  /* 3ce */  xchg    %ax,%ax\n.L3d0:\n  /* 3d0 */  flds    0x88(%esp)\n  /* 3d7 */  flds    0x84(%esp)\n  /* 3de */  fsts    0x48(%esp)\n  /* 3e2 */  fxch    %st(1)\n  /* 3e4 */  fsts    0x4c(%esp)\n  /* 3e8 */  flds    =0x40c00000 (6f)\n  /* 3ee */  fsubrs  0x8c(%esp)\n  /* 3f5 */  fsts    0x50(%esp)\n  /* 3f9 */  fxch    %st(2)\n  /* 3fb */  jmp     .L204\n.L400:\n  /* 400 */  andb    $0xbf,0x10(%eax)\n  /* 404 */  xor     %ebx,%ebx\n  /* 406 */  mov     %ebx,0xed4(%eax)\n  /* 40c */  add     $0xbc,%esp\n  /* 412 */  pop     %ebx\n  /* 413 */  pop     %esi\n  /* 414 */  pop     %edi\n  /* 415 */  pop     %ebp\n  /* 416 */  ret\n","c":"#include \"g_local.h\"\n\nvoid UpdateChaseCam(edict_t *ent)\n{\n    vec3_t o, ownerv, goal;\n    edict_t *old;\n    edict_t *targ;\n    vec3_t forward, right;\n    trace_t trace;\n    int i;\n    vec3_t angles;\n\n    targ = ent->client->chase_target;\n    if (!targ->inuse || targ->client->resp.spectator) {\n        old = targ;\n        ChaseNext(ent);\n        targ = ent->client->chase_target;\n        if (targ == old) {\n            ent->client->chase_target = NULL;\n            ent->client->ps.pmove.pm_flags &= ~PMF_NO_PREDICTION;\n            return;\n        }\n    }\n\n    targ = ent->client->chase_target;\n\n    VectorCopy(targ->s.origin, ownerv);\n    ownerv[2] += targ->viewheight;\n\n    VectorCopy(targ->client->v_angle, angles);\n    if (angles[PITCH] > 56)\n        angles[PITCH] = 56;\n    AngleVectors(angles, forward, right, NULL);\n    VectorNormalize(forward);\n    VectorMA(ownerv, -30, forward, o);\n\n    if (o[2] < targ->s.origin[2] + 20)\n        o[2] = targ->s.origin[2] + 20;\n\n    if (!targ->groundentity)\n        o[2] += 16;\n\n    trace = gi.trace(ownerv, vec3_origin, vec3_origin, o, targ, MASK_SOLID);\n    VectorCopy(trace.endpos, goal);\n    VectorMA(goal, 2, forward, goal);\n\n    VectorCopy(goal, o);\n    o[2] += 6;\n    trace = gi.trace(goal, vec3_origin, vec3_origin, o, targ, MASK_SOLID);\n    if (trace.fraction < 1) {\n        VectorCopy(trace.endpos, goal);\n        goal[2] -= 6;\n    }\n\n    VectorCopy(goal, o);\n    o[2] -= 6;\n    trace = gi.trace(goal, vec3_origin, vec3_origin, o, targ, MASK_SOLID);\n    if (trace.fraction < 1) {\n        VectorCopy(trace.endpos, goal);\n        goal[2] += 6;\n    }\n\n    if (targ->deadflag)\n        ent->client->ps.pmove.pm_type = PM_DEAD;\n    else\n        ent->client->ps.pmove.pm_type = PM_FREEZE;\n\n    VectorCopy(goal, ent->s.origin);\n    for (i = 0; i < 3; i++)\n        ent->client->ps.pmove.delta_angles[i] = ANGLE2SHORT(targ->client->v_angle[i] - ent->client->resp.cmd_angles[i]);\n\n    if (targ->deadflag) {\n        ent->client->ps.viewangles[ROLL] = 40;\n        ent->client->ps.viewangles[PITCH] = -15;\n        ent->client->ps.viewangles[YAW] = targ->client->killer_yaw;\n    } else {\n        VectorCopy(targ->client->v_angle, ent->client->ps.viewangles);\n        VectorCopy(targ->client->v_angle, ent->client->v_angle);\n    }\n\n    ent->viewheight = 0;\n    ent->client->ps.pmove.pm_flags |= PMF_NO_PREDICTION;\n    gi.linkentity(ent);\n}\n","size":1047,"score":100,"agent":"kuncc/2","pid":3,"session":3089,"ts":1791759756987}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3068,"symbol":"Weapon_Generic","file":"p_weapon.c","asm":"# Weapon_Generic  (TU p_weapon.c, section .text, 1117 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWeapon_Generic:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %edi,0x44(%esp)\n  /* 007 */  mov     0x58(%esp),%eax\n  /* 00b */  mov     %ebp,0x48(%esp)\n  /* 00f */  mov     0x50(%esp),%edx\n  /* 013 */  mov     0x54(%esp),%ebp\n  /* 017 */  mov     %ebx,0x3c(%esp)\n  /* 01b */  mov     0x60(%esp),%edi\n  /* 01f */  mov     %eax,0x24(%esp)\n  /* 023 */  mov     0x5c(%esp),%eax\n  /* 027 */  mov     %esi,0x40(%esp)\n  /* 02b */  mov     0x68(%esp),%ecx\n  /* 02f */  mov     %eax,0x20(%esp)\n  /* 033 */  mov     0x64(%esp),%eax\n  /* 037 */  mov     %eax,0x28(%esp)\n  /* 03b */  mov     0x6c(%esp),%eax\n  /* 03f */  mov     %eax,0x2c(%esp)\n  /* 043 */  mov     0x1ec(%edx),%eax\n  /* 049 */  test    %eax,%eax\n  /* 04b */  jne     .L14b\n  /* 051 */  cmpl    $0xff,0x28(%edx)\n  /* 058 */  jne     .L14b\n  /* 05e */  mov     0x54(%edx),%ebx\n  /* 061 */  mov     0xdf0(%ebx),%eax\n  /* 067 */  mov     %ebx,%esi\n  /* 069 */  cmp     $0x2,%eax\n  /* 06c */  je      .L170\n  /* 072 */  cmp     $0x1,%eax\n  /* 075 */  je      .L160\n  /* 07b */  cmpl    $0x0,0xdcc(%ebx)\n  /* 082 */  je      .L210\n  /* 088 */  cmp     $0x3,%eax\n  /* 08b */  jne     .L190\n.L91:\n  /* 091 */  mov     (%ecx),%eax\n  /* 093 */  test    %eax,%eax\n  /* 095 */  je      .L1f8\n  /* 09b */  mov     0x5c(%ebx),%esi\n  /* 09e */  jmp     .Lae\n.La0:\n  /* 0a0 */  mov     0x4(%ecx),%eax\n  /* 0a3 */  add     $0x4,%ecx\n  /* 0a6 */  test    %eax,%eax\n  /* 0a8 */  je      .L1f8\n.Lae:\n  /* 0ae */  cmp     %eax,%esi\n  /* 0b0 */  jne     .La0\n  /* 0b2 */  fildl   level\n  /* 0b8 */  flds    0xe7c(%ebx)\n  /* 0be */  fcomip  %st(1),%st\n  /* 0c0 */  fstp    %st(0)\n  /* 0c2 */  jbe     .L10f\n  /* 0c4 */  movl    $\"items/damage3.wav\",(%esp)\n  /* 0cb */  mov     gi+0x10,%ebx\n  /* 0d1 */  mov     %ecx,0x28(%esp)\n  /* 0d5 */  mov     %edx,0x20(%esp)\n  /* 0d9 */  call    *gi+0x24\n  /* 0df */  mov     0x20(%esp),%edx\n  /* 0e3 */  mov     $0x3,%ecx\n  /* 0e8 */  mov     %ecx,0x4(%esp)\n  /* 0ec */  movl    $0x0,0x14(%esp)\n  /* 0f4 */  mov     %edx,(%esp)\n  /* 0f7 */  mov     %eax,0x8(%esp)\n  /* 0fb */  fld1\n  /* 0fd */  fsts    0x10(%esp)\n  /* 101 */  fstps   0xc(%esp)\n  /* 105 */  call    *%ebx\n  /* 107 */  mov     0x28(%esp),%ecx\n  /* 10b */  mov     0x20(%esp),%edx\n.L10f:\n  /* 10f */  mov     %edx,(%esp)\n  /* 112 */  mov     0x2c(%esp),%eax\n  /* 116 */  mov     %ecx,0x28(%esp)\n  /* 11a */  mov     %edx,0x20(%esp)\n  /* 11e */  call    *%eax\n  /* 120 */  mov     0x28(%esp),%ecx\n  /* 124 */  mov     (%ecx),%edx\n  /* 126 */  test    %edx,%edx\n  /* 128 */  mov     0x20(%esp),%edx\n  /* 12c */  mov     0x54(%edx),%ebx\n  /* 12f */  je      .L1f8\n  /* 135 */  mov     0x5c(%ebx),%edx\n.L138:\n  /* 138 */  mov     0x24(%esp),%eax\n  /* 13c */  add     $0x2,%eax\n  /* 13f */  cmp     %edx,%eax\n  /* 141 */  jne     .L14b\n  /* 143 */  xor     %eax,%eax\n  /* 145 */  mov     %eax,0xdf0(%ebx)\n.L14b:\n  /* 14b */  mov     0x3c(%esp),%ebx\n  /* 14f */  mov     0x40(%esp),%esi\n  /* 153 */  mov     0x44(%esp),%edi\n  /* 157 */  mov     0x48(%esp),%ebp\n  /* 15b */  add     $0x4c,%esp\n  /* 15e */  ret\n  /* 15f */  nop\n.L160:\n  /* 160 */  mov     0x5c(%ebx),%eax\n  /* 163 */  cmp     %ebp,%eax\n  /* 165 */  je      .L1e0\n.L167:\n  /* 167 */  inc     %eax\n  /* 168 */  mov     %eax,0x5c(%esi)\n  /* 16b */  jmp     .L14b\n  /* 16d */  lea     0x0(%esi),%esi\n.L170:\n  /* 170 */  mov     0x5c(%ebx),%eax\n  /* 173 */  cmp     %edi,%eax\n  /* 175 */  je      .L390\n  /* 17b */  mov     %edi,%ecx\n  /* 17d */  sub     %eax,%ecx\n  /* 17f */  cmp     $0x4,%ecx\n  /* 182 */  je      .L300\n.L188:\n  /* 188 */  inc     %eax\n  /* 189 */  mov     %eax,0x5c(%ebx)\n  /* 18c */  jmp     .L14b\n  /* 18e */  xchg    %ax,%ax\n.L190:\n  /* 190 */  mov     $0x2,%ecx\n  /* 195 */  mov     %edi,%eax\n  /* 197 */  mov     %ecx,0xdf0(%ebx)\n  /* 19d */  mov     0x20(%esp),%ecx\n  /* 1a1 */  inc     %ecx\n  /* 1a2 */  mov     %ecx,0x5c(%ebx)\n  /* 1a5 */  sub     %ecx,%eax\n  /* 1a7 */  cmp     $0x3,%eax\n  /* 1aa */  jg      .L14b\n  /* 1ac */  testb   $0x1,0x10(%ebx)\n  /* 1b0 */  mov     $0x6,%eax\n  /* 1b5 */  mov     %eax,0xe70(%ebx)\n  /* 1bb */  je      .L420\n  /* 1c1 */  movl    $0xad,0x38(%edx)\n  /* 1c8 */  mov     $0xa9,%eax\n  /* 1cd */  mov     %eax,0xe6c(%ebx)\n  /* 1d3 */  jmp     .L14b\n  /* 1d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  xor     %eax,%eax\n  /* 1e2 */  mov     %eax,0xdf0(%ebx)\n  /* 1e8 */  mov     0x24(%esp),%eax\n  /* 1ec */  inc     %eax\n  /* 1ed */  mov     %eax,0x5c(%ebx)\n  /* 1f0 */  jmp     .L14b\n  /* 1f5 */  lea     0x0(%esi),%esi\n.L1f8:\n  /* 1f8 */  mov     0x5c(%ebx),%eax\n  /* 1fb */  lea     0x1(%eax),%edx\n  /* 1fe */  mov     %edx,0x5c(%ebx)\n  /* 201 */  jmp     .L138\n  /* 206 */  xchg    %ax,%ax\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  test    %eax,%eax\n  /* 212 */  jne     .L2f0\n  /* 218 */  mov     0xdc4(%ebx),%eax\n  /* 21e */  mov     0xdbc(%ebx),%edi\n  /* 224 */  or      %eax,%edi\n  /* 226 */  and     $0x1,%edi\n  /* 229 */  je      .L330\n  /* 22f */  and     $0xfffffffe,%eax\n  /* 232 */  mov     %eax,0xdc4(%ebx)\n  /* 238 */  mov     0xdb8(%ebx),%eax\n  /* 23e */  test    %eax,%eax\n  /* 240 */  je      .L3b0\n  /* 246 */  mov     0x6fc(%ebx),%edi\n  /* 24c */  mov     0x30(%edi),%edi\n  /* 24f */  cmp     %edi,0x2e4(%ebx,%eax,4)\n  /* 256 */  jge     .L3b0\n  /* 25c */  flds    0x1d0(%edx)\n  /* 262 */  flds    level+0x4\n  /* 268 */  fcomip  %st(1),%st\n  /* 26a */  fstp    %st(0)\n  /* 26c */  jb      .L2cd\n  /* 26e */  movl    $\"weapons/noammo.wav\",(%esp)\n  /* 275 */  mov     gi+0x10,%ebx\n  /* 27b */  mov     $0x2,%esi\n  /* 280 */  mov     %ecx,0x28(%esp)\n  /* 284 */  mov     %edx,0x20(%esp)\n  /* 288 */  call    *gi+0x24\n  /* 28e */  mov     0x20(%esp),%edx\n  /* 292 */  movl    $0x0,0x14(%esp)\n  /* 29a */  movl    $0x3f800000,0x10(%esp)\n  /* 2a2 */  movl    $0x3f800000,0xc(%esp)\n  /* 2aa */  mov     %edx,(%esp)\n  /* 2ad */  mov     %esi,0x4(%esp)\n  /* 2b1 */  mov     %eax,0x8(%esp)\n  /* 2b5 */  call    *%ebx\n  /* 2b7 */  mov     0x20(%esp),%edx\n  /* 2bb */  mov     0x28(%esp),%ecx\n  /* 2bf */  fld1\n  /* 2c1 */  fadds   level+0x4\n  /* 2c7 */  fstps   0x1d0(%edx)\n.L2cd:\n  /* 2cd */  mov     %edx,(%esp)\n  /* 2d0 */  mov     %ecx,0x28(%esp)\n  /* 2d4 */  mov     %edx,0x20(%esp)\n  /* 2d8 */  call    NoAmmoWeaponChange\n  /* 2dd */  mov     0x20(%esp),%edx\n  /* 2e1 */  mov     0x28(%esp),%ecx\n  /* 2e5 */  mov     0x54(%edx),%ebx\n  /* 2e8 */  mov     0xdf0(%ebx),%eax\n  /* 2ee */  xchg    %ax,%ax\n.L2f0:\n  /* 2f0 */  cmp     $0x3,%eax\n  /* 2f3 */  jne     .L14b\n  /* 2f9 */  jmp     .L91\n  /* 2fe */  xchg    %ax,%ax\n.L300:\n  /* 300 */  testb   $0x1,0x10(%ebx)\n  /* 304 */  mov     $0x6,%esi\n  /* 309 */  mov     %esi,0xe70(%ebx)\n  /* 30f */  je      .L400\n  /* 315 */  movl    $0xad,0x38(%edx)\n  /* 31c */  mov     $0xa9,%ecx\n  /* 321 */  mov     %ecx,0xe6c(%ebx)\n  /* 327 */  mov     0x5c(%ebx),%eax\n  /* 32a */  jmp     .L188\n  /* 32f */  nop\n.L330:\n  /* 330 */  mov     0x5c(%ebx),%ecx\n  /* 333 */  cmp     0x20(%esp),%ecx\n  /* 337 */  je      .L454\n  /* 33d */  mov     0x28(%esp),%edi\n  /* 341 */  test    %edi,%edi\n  /* 343 */  je      .L3f2\n  /* 349 */  mov     (%edi),%eax\n  /* 34b */  test    %eax,%eax\n  /* 34d */  je      .L3f2\n  /* 353 */  lea     0x4(%edi),%ebx\n  /* 356 */  mov     %edx,%edi\n  /* 358 */  mov     %esi,%edx\n  /* 35a */  mov     %edi,%esi\n  /* 35c */  jmp     .L36d\n  /* 35e */  xchg    %ax,%ax\n.L360:\n  /* 360 */  mov     (%ebx),%eax\n  /* 362 */  add     $0x4,%ebx\n  /* 365 */  test    %eax,%eax\n  /* 367 */  je      .L3f0\n.L36d:\n  /* 36d */  cmp     %ecx,%eax\n  /* 36f */  jne     .L360\n  /* 371 */  call    rand\n  /* 376 */  test    $0xf,%al\n  /* 378 */  jne     .L14b\n  /* 37e */  mov     0x54(%esi),%edx\n  /* 381 */  mov     0x5c(%edx),%ecx\n  /* 384 */  jmp     .L360\n  /* 386 */  xchg    %ax,%ax\n  /* 388 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  mov     0x3c(%esp),%ebx\n  /* 394 */  mov     0x40(%esp),%esi\n  /* 398 */  mov     %edx,0x50(%esp)\n  /* 39c */  mov     0x44(%esp),%edi\n  /* 3a0 */  mov     0x48(%esp),%ebp\n  /* 3a4 */  add     $0x4c,%esp\n  /* 3a7 */  jmp     ChangeWeapon\n  /* 3ac */  lea     0x0(%esi,%eiz,1),%esi\n.L3b0:\n  /* 3b0 */  lea     0x1(%ebp),%eax\n  /* 3b3 */  testb   $0x1,0x10(%ebx)\n  /* 3b7 */  mov     %eax,0x5c(%ebx)\n  /* 3ba */  mov     $0x3,%eax\n  /* 3bf */  mov     %eax,0xdf0(%ebx)\n  /* 3c5 */  mov     $0x4,%eax\n  /* 3ca */  mov     %eax,0xe70(%ebx)\n  /* 3d0 */  je      .L437\n  /* 3d2 */  movl    $0x9f,0x38(%edx)\n  /* 3d9 */  mov     $0xa8,%ebp\n  /* 3de */  mov     %ebp,0xe6c(%ebx)\n  /* 3e4 */  mov     0xdf0(%ebx),%eax\n  /* 3ea */  jmp     .L2f0\n  /* 3ef */  nop\n.L3f0:\n  /* 3f0 */  mov     %edx,%esi\n.L3f2:\n  /* 3f2 */  inc     %ecx\n  /* 3f3 */  mov     %ecx,0x5c(%esi)\n  /* 3f6 */  jmp     .L14b\n  /* 3fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L400:\n  /* 400 */  movl    $0x42,0x38(%edx)\n  /* 407 */  mov     $0x3e,%edx\n  /* 40c */  mov     %edx,0xe6c(%ebx)\n  /* 412 */  mov     0x5c(%ebx),%eax\n  /* 415 */  jmp     .L188\n  /* 41a */  lea     0x0(%esi),%esi\n.L420:\n  /* 420 */  movl    $0x42,0x38(%edx)\n  /* 427 */  mov     $0x3e,%eax\n  /* 42c */  mov     %eax,0xe6c(%ebx)\n  /* 432 */  jmp     .L14b\n.L437:\n  /* 437 */  movl    $0x2d,0x38(%edx)\n  /* 43e */  mov     $0x35,%edi\n  /* 443 */  mov     %edi,0xe6c(%ebx)\n  /* 449 */  mov     0xdf0(%ebx),%eax\n  /* 44f */  jmp     .L2f0\n.L454:\n  /* 454 */  mov     0x24(%esp),%eax\n  /* 458 */  jmp     .L167\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\n#define FRAME_FIRE_FIRST\t\t(FRAME_ACTIVATE_LAST + 1)\n#define FRAME_IDLE_FIRST\t\t(FRAME_FIRE_LAST + 1)\n#define FRAME_DEACTIVATE_FIRST\t(FRAME_IDLE_LAST + 1)\n\nvoid Weapon_Generic (edict_t *ent, int FRAME_ACTIVATE_LAST, int FRAME_FIRE_LAST, int FRAME_IDLE_LAST, int FRAME_DEACTIVATE_LAST, int *pause_frames, int *fire_frames, void (*fire)(edict_t *ent))\n{\n\tint\t\tn;\n\n\tif(ent->deadflag || ent->s.modelindex != 255)\n\t\treturn;\n\n\tif (ent->client->weaponstate == WEAPON_DROPPING)\n\t{\n\t\tif (ent->client->ps.gunframe == FRAME_DEACTIVATE_LAST)\n\t\t{\n\t\t\tChangeWeapon (ent);\n\t\t\treturn;\n\t\t}\n\t\telse if ((FRAME_DEACTIVATE_LAST - ent->client->ps.gunframe) == 4)\n\t\t{\n\t\t\tent->client->anim_priority = ANIM_REVERSE;\n\t\t\tif(ent->client->ps.pmove.pm_flags & PMF_DUCKED)\n\t\t\t{\n\t\t\t\tent->s.frame = FRAME_crpain4+1;\n\t\t\t\tent->client->anim_end = FRAME_crpain1;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tent->s.frame = FRAME_pain304+1;\n\t\t\t\tent->client->anim_end = FRAME_pain301;\n\t\t\t}\n\t\t}\n\n\t\tent->client->ps.gunframe++;\n\t\treturn;\n\t}\n\n\tif (ent->client->weaponstate == WEAPON_ACTIVATING)\n\t{\n\t\tif (ent->client->ps.gunframe == FRAME_ACTIVATE_LAST)\n\t\t{\n\t\t\tent->client->weaponstate = WEAPON_READY;\n\t\t\tent->client->ps.gunframe = FRAME_IDLE_FIRST;\n\t\t\treturn;\n\t\t}\n\n\t\tent->client->ps.gunframe++;\n\t\treturn;\n\t}\n\n\tif ((ent->client->newweapon) && (ent->client->weaponstate != WEAPON_FIRING))\n\t{\n\t\tent->client->weaponstate = WEAPON_DROPPING;\n\t\tent->client->ps.gunframe = FRAME_DEACTIVATE_FIRST;\n\n\t\tif ((FRAME_DEACTIVATE_LAST - FRAME_DEACTIVATE_FIRST) < 4)\n\t\t{\n\t\t\tent->client->anim_priority = ANIM_REVERSE;\n\t\t\tif(ent->client->ps.pmove.pm_flags & PMF_DUCKED)\n\t\t\t{\n\t\t\t\tent->s.frame = FRAME_crpain4+1;\n\t\t\t\tent->client->anim_end = FRAME_crpain1;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tent->s.frame = FRAME_pain304+1;\n\t\t\t\tent->client->anim_end = FRAME_pain301;\n\t\t\t}\n\t\t}\n\t\treturn;\n\t}\n\n\tif (ent->client->weaponstate == WEAPON_READY)\n\t{\n\t\tif ( ((ent->client->latched_buttons|ent->client->buttons) & BUTTON_ATTACK) )\n\t\t{\n\t\t\tent->client->latched_buttons &= ~BUTTON_ATTACK;\n\t\t\tif ((!ent->client->ammo_index) ||\n\t\t\t\t( ent->client->pers.inventory[ent->client->ammo_index] >= ent->client->pers.weapon->quantity))\n\t\t\t{\n\t\t\t\tent->client->ps.gunframe = FRAME_FIRE_FIRST;\n\t\t\t\tent->client->weaponstate = WEAPON_FIRING;\n\n\t\t\t\tent->client->anim_priority = ANIM_ATTACK;\n\t\t\t\tif (ent->client->ps.pmove.pm_flags & PMF_DUCKED)\n\t\t\t\t{\n\t\t\t\t\tent->s.frame = FRAME_crattak1 - 1;\n\t\t\t\t\tent->client->anim_end = FRAME_crattak9;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tent->s.frame = FRAME_attack1 - 1;\n\t\t\t\t\tent->client->anim_end = FRAME_attack8;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tif (level.time >= ent->pain_debounce_time)\n\t\t\t\t{\n\t\t\t\t\tgi.sound(ent, CHAN_VOICE, gi.soundindex(\"weapons/noammo.wav\"), 1, ATTN_NORM, 0);\n\t\t\t\t\tent->pain_debounce_time = level.time + 1;\n\t\t\t\t}\n\t\t\t\tNoAmmoWeaponChange (ent);\n\t\t\t}\n\t\t}\n\t\telse\n\t\t{\n\t\t\tif (ent->client->ps.gunframe == FRAME_IDLE_LAST)\n\t\t\t{\n\t\t\t\tent->client->ps.gunframe = FRAME_IDLE_FIRST;\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif (pause_frames)\n\t\t\t{\n\t\t\t\tfor (n = 0; pause_frames[n]; n++)\n\t\t\t\t{\n\t\t\t\t\tif (ent->client->ps.gunframe == pause_frames[n])\n\t\t\t\t\t{\n\t\t\t\t\t\tif (rand()&15)\n\t\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tent->client->ps.gunframe++;\n\t\t\treturn;\n\t\t}\n\t}\n\n\tif (ent->client->weaponstate == WEAPON_FIRING)\n\t{\n\t\tfor (n = 0; fire_frames[n]; n++)\n\t\t{\n\t\t\tif (ent->client->ps.gunframe == fire_frames[n])\n\t\t\t{\n\t\t\t\tif (ent->client->quad_framenum > level.framenum)\n\t\t\t\t\tgi.sound(ent, CHAN_ITEM, gi.soundindex(\"items/damage3.wav\"), 1, ATTN_NORM, 0);\n\n\t\t\t\tfire (ent);\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\n\t\tif (!fire_frames[n])\n\t\t\tent->client->ps.gunframe++;\n\n\t\tif (ent->client->ps.gunframe == FRAME_IDLE_FIRST+1)\n\t\t\tent->client->weaponstate = WEAPON_READY;\n\t}\n}\n","size":1117,"score":100,"agent":"kuncc/7","pid":8,"session":3091,"ts":1791759769673}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2204,"symbol":"ClientCommand","file":"g_cmds.c","asm":"# ClientCommand  (TU g_cmds.c, section .text, 1135 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nClientCommand:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%esi\n  /* 009 */  mov     0x54(%esi),%ecx\n  /* 00c */  test    %ecx,%ecx\n  /* 00e */  je      .L104\n  /* 014 */  movl    $0x0,(%esp)\n  /* 01b */  call    *gi+0xa0\n  /* 021 */  mov     $\"players\",%edx\n  /* 026 */  mov     %edx,0x4(%esp)\n  /* 02a */  mov     %eax,(%esp)\n  /* 02d */  mov     %eax,%ebx\n  /* 02f */  call    Q_stricmp\n  /* 034 */  test    %eax,%eax\n  /* 036 */  je      .L110\n  /* 03c */  mov     %ebx,(%esp)\n  /* 03f */  mov     $\"say\",%eax\n  /* 044 */  mov     %eax,0x4(%esp)\n  /* 048 */  call    Q_stricmp\n  /* 04d */  test    %eax,%eax\n  /* 04f */  je      .Lf0\n  /* 055 */  mov     %ebx,(%esp)\n  /* 058 */  mov     $\"say_team\",%eax\n  /* 05d */  mov     %eax,0x4(%esp)\n  /* 061 */  call    Q_stricmp\n  /* 066 */  test    %eax,%eax\n  /* 068 */  je      .L130\n  /* 06e */  mov     %ebx,(%esp)\n  /* 071 */  mov     $\"score\",%ecx\n  /* 076 */  mov     %ecx,0x4(%esp)\n  /* 07a */  call    Q_stricmp\n  /* 07f */  test    %eax,%eax\n  /* 081 */  je      .L120\n  /* 087 */  mov     %ebx,(%esp)\n  /* 08a */  mov     $\"help\",%edx\n  /* 08f */  mov     %edx,0x4(%esp)\n  /* 093 */  call    Q_stricmp\n  /* 098 */  test    %eax,%eax\n  /* 09a */  je      .L160\n  /* 0a0 */  fldz\n  /* 0a2 */  flds    level+0xc8\n  /* 0a8 */  fucomip %st(1),%st\n  /* 0aa */  fstp    %st(0)\n  /* 0ac */  jp      .L104\n  /* 0ae */  jne     .L104\n  /* 0b0 */  mov     %ebx,(%esp)\n  /* 0b3 */  mov     $\"use\",%eax\n  /* 0b8 */  mov     %eax,0x4(%esp)\n  /* 0bc */  call    Q_stricmp\n  /* 0c1 */  test    %eax,%eax\n  /* 0c3 */  je      .L150\n  /* 0c9 */  mov     %ebx,(%esp)\n  /* 0cc */  mov     $\"drop\",%eax\n  /* 0d1 */  mov     %eax,0x4(%esp)\n  /* 0d5 */  call    Q_stricmp\n  /* 0da */  test    %eax,%eax\n  /* 0dc */  jne     .L170\n  /* 0e2 */  mov     %esi,0x20(%esp)\n  /* 0e6 */  add     $0x14,%esp\n  /* 0e9 */  pop     %ebx\n  /* 0ea */  pop     %esi\n  /* 0eb */  jmp     Cmd_Drop_f\n.Lf0:\n  /* 0f0 */  mov     %esi,(%esp)\n  /* 0f3 */  xor     %eax,%eax\n  /* 0f5 */  mov     %eax,0x8(%esp)\n  /* 0f9 */  xor     %eax,%eax\n  /* 0fb */  mov     %eax,0x4(%esp)\n  /* 0ff */  call    Cmd_Say_f\n.L104:\n  /* 104 */  add     $0x14,%esp\n  /* 107 */  pop     %ebx\n  /* 108 */  pop     %esi\n  /* 109 */  ret\n  /* 10a */  lea     0x0(%esi),%esi\n.L110:\n  /* 110 */  mov     %esi,0x20(%esp)\n  /* 114 */  add     $0x14,%esp\n  /* 117 */  pop     %ebx\n  /* 118 */  pop     %esi\n  /* 119 */  jmp     Cmd_Players_f\n  /* 11e */  xchg    %ax,%ax\n.L120:\n  /* 120 */  mov     %esi,0x20(%esp)\n  /* 124 */  add     $0x14,%esp\n  /* 127 */  pop     %ebx\n  /* 128 */  pop     %esi\n  /* 129 */  jmp     Cmd_Score_f\n  /* 12e */  xchg    %ax,%ax\n.L130:\n  /* 130 */  mov     %esi,(%esp)\n  /* 133 */  xor     %ebx,%ebx\n  /* 135 */  mov     $0x1,%eax\n  /* 13a */  mov     %ebx,0x8(%esp)\n  /* 13e */  mov     %eax,0x4(%esp)\n  /* 142 */  call    Cmd_Say_f\n  /* 147 */  add     $0x14,%esp\n  /* 14a */  pop     %ebx\n  /* 14b */  pop     %esi\n  /* 14c */  ret\n  /* 14d */  lea     0x0(%esi),%esi\n.L150:\n  /* 150 */  mov     %esi,0x20(%esp)\n  /* 154 */  add     $0x14,%esp\n  /* 157 */  pop     %ebx\n  /* 158 */  pop     %esi\n  /* 159 */  jmp     Cmd_Use_f\n  /* 15e */  xchg    %ax,%ax\n.L160:\n  /* 160 */  mov     %esi,0x20(%esp)\n  /* 164 */  add     $0x14,%esp\n  /* 167 */  pop     %ebx\n  /* 168 */  pop     %esi\n  /* 169 */  jmp     Cmd_Help_f\n  /* 16e */  xchg    %ax,%ax\n.L170:\n  /* 170 */  mov     %ebx,(%esp)\n  /* 173 */  mov     $\"give\",%eax\n  /* 178 */  mov     %eax,0x4(%esp)\n  /* 17c */  call    Q_stricmp\n  /* 181 */  test    %eax,%eax\n  /* 183 */  jne     .L193\n  /* 185 */  mov     %esi,0x20(%esp)\n  /* 189 */  add     $0x14,%esp\n  /* 18c */  pop     %ebx\n  /* 18d */  pop     %esi\n  /* 18e */  jmp     Cmd_Give_f\n.L193:\n  /* 193 */  mov     %ebx,(%esp)\n  /* 196 */  mov     $\"god\",%eax\n  /* 19b */  mov     %eax,0x4(%esp)\n  /* 19f */  call    Q_stricmp\n  /* 1a4 */  test    %eax,%eax\n  /* 1a6 */  jne     .L1b6\n  /* 1a8 */  mov     %esi,0x20(%esp)\n  /* 1ac */  add     $0x14,%esp\n  /* 1af */  pop     %ebx\n  /* 1b0 */  pop     %esi\n  /* 1b1 */  jmp     Cmd_God_f\n.L1b6:\n  /* 1b6 */  mov     %ebx,(%esp)\n  /* 1b9 */  mov     $\"notarget\",%eax\n  /* 1be */  mov     %eax,0x4(%esp)\n  /* 1c2 */  call    Q_stricmp\n  /* 1c7 */  test    %eax,%eax\n  /* 1c9 */  jne     .L1d9\n  /* 1cb */  mov     %esi,0x20(%esp)\n  /* 1cf */  add     $0x14,%esp\n  /* 1d2 */  pop     %ebx\n  /* 1d3 */  pop     %esi\n  /* 1d4 */  jmp     Cmd_Notarget_f\n.L1d9:\n  /* 1d9 */  mov     %ebx,(%esp)\n  /* 1dc */  mov     $\"noclip\",%ecx\n  /* 1e1 */  mov     %ecx,0x4(%esp)\n  /* 1e5 */  call    Q_stricmp\n  /* 1ea */  test    %eax,%eax\n  /* 1ec */  jne     .L1fc\n  /* 1ee */  mov     %esi,0x20(%esp)\n  /* 1f2 */  add     $0x14,%esp\n  /* 1f5 */  pop     %ebx\n  /* 1f6 */  pop     %esi\n  /* 1f7 */  jmp     Cmd_Noclip_f\n.L1fc:\n  /* 1fc */  movl    $\"inven\",0x4(%esp)\n  /* 204 */  mov     %ebx,(%esp)\n  /* 207 */  call    Q_stricmp\n  /* 20c */  test    %eax,%eax\n  /* 20e */  jne     .L21e\n  /* 210 */  mov     %esi,0x20(%esp)\n  /* 214 */  add     $0x14,%esp\n  /* 217 */  pop     %ebx\n  /* 218 */  pop     %esi\n  /* 219 */  jmp     Cmd_Inven_f\n.L21e:\n  /* 21e */  movl    $\"invnext\",0x4(%esp)\n  /* 226 */  mov     %ebx,(%esp)\n  /* 229 */  call    Q_stricmp\n  /* 22e */  test    %eax,%eax\n  /* 230 */  jne     .L247\n  /* 232 */  movl    $0xffffffff,0x4(%esp)\n  /* 23a */  mov     %esi,(%esp)\n  /* 23d */  call    SelectNextItem\n  /* 242 */  jmp     .L104\n.L247:\n  /* 247 */  movl    $\"invprev\",0x4(%esp)\n  /* 24f */  mov     %ebx,(%esp)\n  /* 252 */  call    Q_stricmp\n  /* 257 */  test    %eax,%eax\n  /* 259 */  jne     .L270\n  /* 25b */  movl    $0xffffffff,0x4(%esp)\n  /* 263 */  mov     %esi,(%esp)\n  /* 266 */  call    SelectPrevItem\n  /* 26b */  jmp     .L104\n.L270:\n  /* 270 */  movl    $\"invnextw\",0x4(%esp)\n  /* 278 */  mov     %ebx,(%esp)\n  /* 27b */  call    Q_stricmp\n  /* 280 */  test    %eax,%eax\n  /* 282 */  jne     .L299\n  /* 284 */  movl    $0x1,0x4(%esp)\n  /* 28c */  mov     %esi,(%esp)\n  /* 28f */  call    SelectNextItem\n  /* 294 */  jmp     .L104\n.L299:\n  /* 299 */  movl    $\"invprevw\",0x4(%esp)\n  /* 2a1 */  mov     %ebx,(%esp)\n  /* 2a4 */  call    Q_stricmp\n  /* 2a9 */  test    %eax,%eax\n  /* 2ab */  jne     .L2c2\n  /* 2ad */  movl    $0x1,0x4(%esp)\n  /* 2b5 */  mov     %esi,(%esp)\n  /* 2b8 */  call    SelectPrevItem\n  /* 2bd */  jmp     .L104\n.L2c2:\n  /* 2c2 */  movl    $\"invnextp\",0x4(%esp)\n  /* 2ca */  mov     %ebx,(%esp)\n  /* 2cd */  call    Q_stricmp\n  /* 2d2 */  test    %eax,%eax\n  /* 2d4 */  jne     .L2eb\n  /* 2d6 */  movl    $0x20,0x4(%esp)\n  /* 2de */  mov     %esi,(%esp)\n  /* 2e1 */  call    SelectNextItem\n  /* 2e6 */  jmp     .L104\n.L2eb:\n  /* 2eb */  movl    $\"invprevp\",0x4(%esp)\n  /* 2f3 */  mov     %ebx,(%esp)\n  /* 2f6 */  call    Q_stricmp\n  /* 2fb */  test    %eax,%eax\n  /* 2fd */  jne     .L314\n  /* 2ff */  movl    $0x20,0x4(%esp)\n  /* 307 */  mov     %esi,(%esp)\n  /* 30a */  call    SelectPrevItem\n  /* 30f */  jmp     .L104\n.L314:\n  /* 314 */  movl    $\"invuse\",0x4(%esp)\n  /* 31c */  mov     %ebx,(%esp)\n  /* 31f */  call    Q_stricmp\n  /* 324 */  test    %eax,%eax\n  /* 326 */  jne     .L336\n  /* 328 */  mov     %esi,0x20(%esp)\n  /* 32c */  add     $0x14,%esp\n  /* 32f */  pop     %ebx\n  /* 330 */  pop     %esi\n  /* 331 */  jmp     Cmd_InvUse_f\n.L336:\n  /* 336 */  movl    $\"invdrop\",0x4(%esp)\n  /* 33e */  mov     %ebx,(%esp)\n  /* 341 */  call    Q_stricmp\n  /* 346 */  test    %eax,%eax\n  /* 348 */  jne     .L358\n  /* 34a */  mov     %esi,0x20(%esp)\n  /* 34e */  add     $0x14,%esp\n  /* 351 */  pop     %ebx\n  /* 352 */  pop     %esi\n  /* 353 */  jmp     Cmd_InvDrop_f\n.L358:\n  /* 358 */  movl    $\"weapprev\",0x4(%esp)\n  /* 360 */  mov     %ebx,(%esp)\n  /* 363 */  call    Q_stricmp\n  /* 368 */  test    %eax,%eax\n  /* 36a */  jne     .L37a\n  /* 36c */  mov     %esi,0x20(%esp)\n  /* 370 */  add     $0x14,%esp\n  /* 373 */  pop     %ebx\n  /* 374 */  pop     %esi\n  /* 375 */  jmp     Cmd_WeapPrev_f\n.L37a:\n  /* 37a */  movl    $\"weapnext\",0x4(%esp)\n  /* 382 */  mov     %ebx,(%esp)\n  /* 385 */  call    Q_stricmp\n  /* 38a */  test    %eax,%eax\n  /* 38c */  jne     .L39c\n  /* 38e */  mov     %esi,0x20(%esp)\n  /* 392 */  add     $0x14,%esp\n  /* 395 */  pop     %ebx\n  /* 396 */  pop     %esi\n  /* 397 */  jmp     Cmd_WeapNext_f\n.L39c:\n  /* 39c */  movl    $\"weaplast\",0x4(%esp)\n  /* 3a4 */  mov     %ebx,(%esp)\n  /* 3a7 */  call    Q_stricmp\n  /* 3ac */  test    %eax,%eax\n  /* 3ae */  jne     .L3be\n  /* 3b0 */  mov     %esi,0x20(%esp)\n  /* 3b4 */  add     $0x14,%esp\n  /* 3b7 */  pop     %ebx\n  /* 3b8 */  pop     %esi\n  /* 3b9 */  jmp     Cmd_WeapLast_f\n.L3be:\n  /* 3be */  movl    $\"kill\",0x4(%esp)\n  /* 3c6 */  mov     %ebx,(%esp)\n  /* 3c9 */  call    Q_stricmp\n  /* 3ce */  test    %eax,%eax\n  /* 3d0 */  jne     .L3e0\n  /* 3d2 */  mov     %esi,0x20(%esp)\n  /* 3d6 */  add     $0x14,%esp\n  /* 3d9 */  pop     %ebx\n  /* 3da */  pop     %esi\n  /* 3db */  jmp     Cmd_Kill_f\n.L3e0:\n  /* 3e0 */  movl    $\"putaway\",0x4(%esp)\n  /* 3e8 */  mov     %ebx,(%esp)\n  /* 3eb */  call    Q_stricmp\n  /* 3f0 */  test    %eax,%eax\n  /* 3f2 */  jne     .L410\n  /* 3f4 */  mov     0x54(%esi),%eax\n  /* 3f7 */  xor     %edx,%edx\n  /* 3f9 */  mov     %edx,0xda8(%eax)\n  /* 3ff */  mov     %edx,0xdb0(%eax)\n  /* 405 */  mov     %edx,0xdac(%eax)\n  /* 40b */  jmp     .L104\n.L410:\n  /* 410 */  movl    $\"wave\",0x4(%esp)\n  /* 418 */  mov     %ebx,(%esp)\n  /* 41b */  call    Q_stricmp\n  /* 420 */  test    %eax,%eax\n  /* 422 */  jne     .L432\n  /* 424 */  mov     %esi,0x20(%esp)\n  /* 428 */  add     $0x14,%esp\n  /* 42b */  pop     %ebx\n  /* 42c */  pop     %esi\n  /* 42d */  jmp     Cmd_Wave_f\n.L432:\n  /* 432 */  movl    $\"playerlist\",0x4(%esp)\n  /* 43a */  mov     %ebx,(%esp)\n  /* 43d */  call    Q_stricmp\n  /* 442 */  test    %eax,%eax\n  /* 444 */  jne     .L454\n  /* 446 */  mov     %esi,0x20(%esp)\n  /* 44a */  add     $0x14,%esp\n  /* 44d */  pop     %ebx\n  /* 44e */  pop     %esi\n  /* 44f */  jmp     Cmd_PlayerList_f\n.L454:\n  /* 454 */  movl    $0x1,0x8(%esp)\n  /* 45c */  xor     %eax,%eax\n  /* 45e */  mov     %eax,0x4(%esp)\n  /* 462 */  mov     %esi,(%esp)\n  /* 465 */  call    Cmd_Say_f\n  /* 46a */  jmp     .L104\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Cmd_Say_f(edict_t *ent, qboolean team, qboolean arg0);\n\nvoid ClientCommand(edict_t *ent)\n{\n    char *cmd;\n\n    if (!ent->client)\n        return;\n\n    cmd = gi.argv(0);\n\n    if (Q_stricmp(cmd, \"players\") == 0)\n    {\n        Cmd_Players_f(ent);\n        return;\n    }\n    if (Q_stricmp(cmd, \"say\") == 0)\n    {\n        Cmd_Say_f(ent, false, false);\n        return;\n    }\n    if (Q_stricmp(cmd, \"say_team\") == 0)\n    {\n        Cmd_Say_f(ent, true, false);\n        return;\n    }\n    if (Q_stricmp(cmd, \"score\") == 0)\n    {\n        Cmd_Score_f(ent);\n        return;\n    }\n    if (Q_stricmp(cmd, \"help\") == 0)\n    {\n        Cmd_Help_f(ent);\n        return;\n    }\n\n    if (level.intermissiontime)\n        return;\n\n    if (Q_stricmp(cmd, \"use\") == 0)\n        Cmd_Use_f(ent);\n    else if (Q_stricmp(cmd, \"drop\") == 0)\n        Cmd_Drop_f(ent);\n    else if (Q_stricmp(cmd, \"give\") == 0)\n        Cmd_Give_f(ent);\n    else if (Q_stricmp(cmd, \"god\") == 0)\n        Cmd_God_f(ent);\n    else if (Q_stricmp(cmd, \"notarget\") == 0)\n        Cmd_Notarget_f(ent);\n    else if (Q_stricmp(cmd, \"noclip\") == 0)\n        Cmd_Noclip_f(ent);\n    else if (Q_stricmp(cmd, \"inven\") == 0)\n        Cmd_Inven_f(ent);\n    else if (Q_stricmp(cmd, \"invnext\") == 0)\n        SelectNextItem(ent, -1);\n    else if (Q_stricmp(cmd, \"invprev\") == 0)\n        SelectPrevItem(ent, -1);\n    else if (Q_stricmp(cmd, \"invnextw\") == 0)\n        SelectNextItem(ent, IT_WEAPON);\n    else if (Q_stricmp(cmd, \"invprevw\") == 0)\n        SelectPrevItem(ent, IT_WEAPON);\n    else if (Q_stricmp(cmd, \"invnextp\") == 0)\n        SelectNextItem(ent, IT_POWERUP);\n    else if (Q_stricmp(cmd, \"invprevp\") == 0)\n        SelectPrevItem(ent, IT_POWERUP);\n    else if (Q_stricmp(cmd, \"invuse\") == 0)\n        Cmd_InvUse_f(ent);\n    else if (Q_stricmp(cmd, \"invdrop\") == 0)\n        Cmd_InvDrop_f(ent);\n    else if (Q_stricmp(cmd, \"weapprev\") == 0)\n        Cmd_WeapPrev_f(ent);\n    else if (Q_stricmp(cmd, \"weapnext\") == 0)\n        Cmd_WeapNext_f(ent);\n    else if (Q_stricmp(cmd, \"weaplast\") == 0)\n        Cmd_WeapLast_f(ent);\n    else if (Q_stricmp(cmd, \"kill\") == 0)\n        Cmd_Kill_f(ent);\n    else if (Q_stricmp(cmd, \"putaway\") == 0)\n    {\n        ent->client->showscores = false;\n        ent->client->showhelp = false;\n        ent->client->showinventory = false;\n    }\n    else if (Q_stricmp(cmd, \"wave\") == 0)\n        Cmd_Wave_f(ent);\n    else if (Q_stricmp(cmd, \"playerlist\") == 0)\n        Cmd_PlayerList_f(ent);\n    else\n        Cmd_Say_f(ent, false, true);\n}\n","size":1135,"score":100,"agent":"kuncc/4","pid":5,"session":3092,"ts":1791759770979}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2165,"symbol":"FindTarget","file":"g_ai.c","asm":"# FindTarget  (TU g_ai.c, section .text, 1019 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nFindTarget:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x34(%esp)\n  /* 007 */  mov     0x40(%esp),%ecx\n  /* 00b */  mov     %esi,0x38(%esp)\n  /* 00f */  mov     0x308(%ecx),%edx\n  /* 015 */  and     $0x1100,%edx\n  /* 01b */  je      .L30\n.L1d:\n  /* 01d */  xor     %eax,%eax\n.L1f:\n  /* 01f */  mov     0x34(%esp),%ebx\n  /* 023 */  mov     0x38(%esp),%esi\n  /* 027 */  add     $0x3c,%esp\n  /* 02a */  ret\n  /* 02b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     level,%eax\n  /* 035 */  dec     %eax\n  /* 036 */  cmp     %eax,level+0xf4\n  /* 03c */  jl      .L60\n  /* 03e */  testb   $0x1,0x11c(%ecx)\n  /* 045 */  jne     .L60\n  /* 047 */  mov     level+0xf0,%ebx\n  /* 04d */  mov     0x21c(%ecx),%eax\n  /* 053 */  cmp     %eax,0x21c(%ebx)\n  /* 059 */  je      .L1d\n  /* 05b */  xor     %eax,%eax\n  /* 05d */  jmp     .L77\n  /* 05f */  nop\n.L60:\n  /* 060 */  cmp     level+0xfc,%eax\n  /* 066 */  jg      .L1a8\n  /* 06c */  mov     level+0xf8,%ebx\n  /* 072 */  mov     $0x1,%eax\n.L77:\n  /* 077 */  mov     0x58(%ebx),%esi\n  /* 07a */  test    %esi,%esi\n  /* 07c */  je      .L1d\n  /* 07e */  cmp     %ebx,0x21c(%ecx)\n  /* 084 */  je      .L19b\n  /* 08a */  mov     0x54(%ebx),%esi\n  /* 08d */  test    %esi,%esi\n  /* 08f */  je      .L1d0\n  /* 095 */  testb   $0x20,0x108(%ebx)\n  /* 09c */  jne     .L1d\n.La2:\n  /* 0a2 */  test    %eax,%eax\n  /* 0a4 */  je      .L248\n.Laa:\n  /* 0aa */  testb   $0x1,0x11c(%ecx)\n  /* 0b1 */  jne     .L360\n  /* 0b7 */  mov     %ecx,0x40(%esp)\n  /* 0bb */  lea     0x4(%ebx),%eax\n  /* 0be */  mov     %eax,0x4(%esp)\n  /* 0c2 */  lea     0x4(%ecx),%eax\n  /* 0c5 */  mov     %eax,(%esp)\n  /* 0c8 */  call    *gi+0x3c\n  /* 0ce */  mov     0x40(%esp),%ecx\n  /* 0d2 */  test    %eax,%eax\n  /* 0d4 */  je      .L1d\n.Lda:\n  /* 0da */  mov     %ecx,0x40(%esp)\n  /* 0de */  flds    0x4(%ebx)\n  /* 0e1 */  lea     0x24(%esp),%eax\n  /* 0e5 */  fsubs   0x4(%ecx)\n  /* 0e8 */  fstps   0x24(%esp)\n  /* 0ec */  flds    0x8(%ebx)\n  /* 0ef */  fsubs   0x8(%ecx)\n  /* 0f2 */  fstps   0x28(%esp)\n  /* 0f6 */  flds    0xc(%ebx)\n  /* 0f9 */  fsubs   0xc(%ecx)\n  /* 0fc */  mov     %eax,(%esp)\n  /* 0ff */  fstps   0x2c(%esp)\n  /* 103 */  call    VectorLength\n  /* 108 */  mov     0x40(%esp),%ecx\n  /* 10c */  flds    =0x447a0000 (1000f)\n  /* 112 */  fxch    %st(1)\n  /* 114 */  fcomip  %st(1),%st\n  /* 116 */  fstp    %st(0)\n  /* 118 */  ja      .L1d\n  /* 11e */  mov     0xb0(%ebx),%edx\n  /* 124 */  mov     0xb0(%ecx),%eax\n  /* 12a */  cmp     %eax,%edx\n  /* 12c */  je      .L14b\n  /* 12e */  mov     %edx,0x4(%esp)\n  /* 132 */  mov     %eax,(%esp)\n  /* 135 */  mov     %ecx,0x40(%esp)\n  /* 139 */  call    *gi+0x44\n  /* 13f */  mov     0x40(%esp),%ecx\n  /* 143 */  test    %eax,%eax\n  /* 145 */  je      .L1d\n.L14b:\n  /* 14b */  mov     %ecx,0x40(%esp)\n  /* 14f */  lea     0x24(%esp),%eax\n  /* 153 */  mov     %eax,(%esp)\n  /* 156 */  call    vectoyaw\n  /* 15b */  mov     0x40(%esp),%ecx\n  /* 15f */  fstps   0x1a8(%ecx)\n  /* 165 */  mov     %ecx,(%esp)\n  /* 168 */  call    M_ChangeYaw\n  /* 16d */  mov     0x40(%esp),%ecx\n  /* 171 */  orl     $0x4,0x308(%ecx)\n  /* 178 */  mov     %ebx,0x21c(%ecx)\n.L17e:\n  /* 17e */  mov     %ecx,(%esp)\n  /* 181 */  mov     %ecx,0x40(%esp)\n  /* 185 */  call    FoundTarget\n  /* 18a */  mov     0x40(%esp),%ecx\n  /* 18e */  testb   $0x4,0x308(%ecx)\n  /* 195 */  je      .L388\n.L19b:\n  /* 19b */  mov     $0x1,%eax\n  /* 1a0 */  jmp     .L1f\n  /* 1a5 */  lea     0x0(%esi),%esi\n.L1a8:\n  /* 1a8 */  mov     0x21c(%ecx),%ebx\n  /* 1ae */  test    %ebx,%ebx\n  /* 1b0 */  je      .L220\n.L1b2:\n  /* 1b2 */  mov     level+0xec,%ebx\n  /* 1b8 */  test    %ebx,%ebx\n  /* 1ba */  je      .L1d\n  /* 1c0 */  xor     %eax,%eax\n  /* 1c2 */  jmp     .L77\n  /* 1c7 */  nop\n  /* 1c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1d0:\n  /* 1d0 */  testb   $0x4,0xb8(%ebx)\n  /* 1d7 */  je      .L200\n  /* 1d9 */  mov     0x21c(%ebx),%esi\n  /* 1df */  test    %esi,%esi\n  /* 1e1 */  je      .L1d\n  /* 1e7 */  testb   $0x20,0x108(%esi)\n  /* 1ee */  je      .La2\n  /* 1f4 */  jmp     .L1d\n  /* 1f9 */  lea     0x0(%esi,%eiz,1),%esi\n.L200:\n  /* 200 */  test    %eax,%eax\n  /* 202 */  je      .L1d\n  /* 208 */  mov     0x100(%ebx),%eax\n  /* 20e */  testb   $0x20,0x108(%eax)\n  /* 215 */  je      .Laa\n  /* 21b */  jmp     .L1d\n.L220:\n  /* 220 */  cmp     level+0x104,%eax\n  /* 226 */  jg      .L1b2\n  /* 228 */  testb   $0x1,0x11c(%ecx)\n  /* 22f */  jne     .L1b2\n  /* 231 */  mov     level+0x100,%ebx\n  /* 237 */  mov     $0x1,%eax\n  /* 23c */  jmp     .L77\n  /* 241 */  lea     0x0(%esi,%eiz,1),%esi\n.L248:\n  /* 248 */  mov     %edx,0x18(%esp)\n  /* 24c */  flds    0x4(%ecx)\n  /* 24f */  lea     0x24(%esp),%eax\n  /* 253 */  fsubs   0x4(%ebx)\n  /* 256 */  mov     %ecx,0x40(%esp)\n  /* 25a */  fstps   0x24(%esp)\n  /* 25e */  flds    0x8(%ecx)\n  /* 261 */  fsubs   0x8(%ebx)\n  /* 264 */  fstps   0x28(%esp)\n  /* 268 */  flds    0xc(%ecx)\n  /* 26b */  fsubs   0xc(%ebx)\n  /* 26e */  mov     %eax,(%esp)\n  /* 271 */  fstps   0x2c(%esp)\n  /* 275 */  call    VectorLength\n  /* 27a */  mov     0x40(%esp),%ecx\n  /* 27e */  mov     0x18(%esp),%edx\n  /* 282 */  flds    =0x42a00000 (80f)\n  /* 288 */  fcomip  %st(1),%st\n  /* 28a */  ja      .L2b8\n  /* 28c */  flds    =0x43fa0000 (500f)\n  /* 292 */  fcomip  %st(1),%st\n  /* 294 */  ja      .L3aa\n  /* 29a */  flds    =0x447a0000 (1000f)\n  /* 2a0 */  fcomip  %st(1),%st\n  /* 2a2 */  fstp    %st(0)\n  /* 2a4 */  jbe     .L1d\n  /* 2aa */  mov     $0x2,%edx\n  /* 2af */  jmp     .L2ba\n  /* 2b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L2b8:\n  /* 2b8 */  fstp    %st(0)\n.L2ba:\n  /* 2ba */  cmpl    $0x5,0x280(%ebx)\n  /* 2c1 */  jle     .L1d\n  /* 2c7 */  mov     %ebx,0x4(%esp)\n  /* 2cb */  mov     %ecx,(%esp)\n  /* 2ce */  mov     %ecx,0x40(%esp)\n  /* 2d2 */  mov     %edx,0x18(%esp)\n  /* 2d6 */  call    visible\n  /* 2db */  test    %eax,%eax\n  /* 2dd */  je      .L1d\n  /* 2e3 */  mov     0x18(%esp),%edx\n  /* 2e7 */  mov     0x40(%esp),%ecx\n  /* 2eb */  cmp     $0x1,%edx\n  /* 2ee */  je      .L3b6\n  /* 2f4 */  cmp     $0x2,%edx\n  /* 2f7 */  je      .L3da\n.L2fd:\n  /* 2fd */  mov     %ebx,0x21c(%ecx)\n  /* 303 */  mov     $\"player_noise\",%eax\n  /* 308 */  mov     %eax,0x4(%esp)\n  /* 30c */  mov     %ecx,0x40(%esp)\n  /* 310 */  mov     0x118(%ebx),%eax\n  /* 316 */  mov     %eax,(%esp)\n  /* 319 */  call    strcmp\n  /* 31e */  mov     0x40(%esp),%ecx\n  /* 322 */  test    %eax,%eax\n  /* 324 */  je      .L17e\n  /* 32a */  mov     0x54(%ebx),%esi\n  /* 32d */  andl    $0xfffffffb,0x308(%ecx)\n  /* 334 */  test    %esi,%esi\n  /* 336 */  jne     .L17e\n  /* 33c */  mov     0x21c(%ebx),%eax\n  /* 342 */  mov     %eax,0x21c(%ecx)\n  /* 348 */  mov     0x54(%eax),%edx\n  /* 34b */  test    %edx,%edx\n  /* 34d */  jne     .L17e\n  /* 353 */  xor     %eax,%eax\n  /* 355 */  mov     %eax,0x21c(%ecx)\n  /* 35b */  jmp     .L1d\n.L360:\n  /* 360 */  mov     %ecx,(%esp)\n  /* 363 */  mov     %ebx,0x4(%esp)\n  /* 367 */  mov     %ecx,0x40(%esp)\n  /* 36b */  call    visible\n  /* 370 */  mov     0x40(%esp),%ecx\n  /* 374 */  test    %eax,%eax\n  /* 376 */  jne     .Lda\n  /* 37c */  jmp     .L1d\n  /* 381 */  lea     0x0(%esi,%eiz,1),%esi\n.L388:\n  /* 388 */  mov     0x334(%ecx),%eax\n  /* 38e */  test    %eax,%eax\n  /* 390 */  je      .L19b\n  /* 396 */  mov     0x21c(%ecx),%edx\n  /* 39c */  mov     %ecx,(%esp)\n  /* 39f */  mov     %edx,0x4(%esp)\n  /* 3a3 */  call    *%eax\n  /* 3a5 */  jmp     .L19b\n.L3aa:\n  /* 3aa */  fstp    %st(0)\n  /* 3ac */  mov     $0x1,%edx\n  /* 3b1 */  jmp     .L2ba\n.L3b6:\n  /* 3b6 */  mov     0x1f0(%ebx),%eax\n  /* 3bc */  xor     %edx,%edx\n  /* 3be */  mov     %edx,0x1c(%esp)\n  /* 3c2 */  mov     %eax,0x18(%esp)\n  /* 3c6 */  fildll  0x18(%esp)\n  /* 3ca */  flds    level+0x4\n  /* 3d0 */  fcomip  %st(1),%st\n  /* 3d2 */  fstp    %st(0)\n  /* 3d4 */  jbe     .L2fd\n.L3da:\n  /* 3da */  mov     %ecx,(%esp)\n  /* 3dd */  mov     %ebx,0x4(%esp)\n  /* 3e1 */  mov     %ecx,0x40(%esp)\n  /* 3e5 */  call    infront\n  /* 3ea */  mov     0x40(%esp),%ecx\n  /* 3ee */  test    %eax,%eax\n  /* 3f0 */  jne     .L2fd\n  /* 3f6 */  jmp     .L1d\n","c":"#include \"g_local.h\"\n\nint range (edict_t *self, edict_t *other)\n{\n\tvec3_t v;\n\tfloat len;\n\n\tVectorSubtract (self->s.origin, other->s.origin, v);\n\tlen = VectorLength (v);\n\tif (len < 80)\n\t\treturn RANGE_MELEE;\n\tif (len < 500)\n\t\treturn RANGE_NEAR;\n\tif (len < 1000)\n\t\treturn RANGE_MID;\n\treturn RANGE_FAR;\n}\n\nqboolean FindTarget (edict_t *self)\n{\n\tedict_t\t\t*client;\n\tqboolean\theardit;\n\tint\t\t\tr;\n\n\tif (self->monsterinfo.aiflags & AI_GOOD_GUY)\n\t\treturn false;\n\n\tif (self->monsterinfo.aiflags & AI_COMBAT_POINT)\n\t\treturn false;\n\n\theardit = false;\n\tif ((level.sight_entity_framenum >= (level.framenum - 1)) && !(self->spawnflags & 1))\n\t{\n\t\tclient = level.sight_entity;\n\t\tif (client->enemy == self->enemy)\n\t\t\treturn false;\n\t}\n\telse if (level.sound_entity_framenum >= (level.framenum - 1))\n\t{\n\t\tclient = level.sound_entity;\n\t\theardit = true;\n\t}\n\telse if (!(self->enemy) && (level.sound2_entity_framenum >= (level.framenum - 1)) && !(self->spawnflags & 1))\n\t{\n\t\tclient = level.sound2_entity;\n\t\theardit = true;\n\t}\n\telse\n\t{\n\t\tclient = level.sight_client;\n\t\tif (!client)\n\t\t\treturn false;\n\t}\n\n\tif (!client->inuse)\n\t\treturn false;\n\n\tif (client == self->enemy)\n\t\treturn true;\n\n\tif (client->client)\n\t{\n\t\tif (client->flags & FL_NOTARGET)\n\t\t\treturn false;\n\t}\n\telse if (client->svflags & SVF_MONSTER)\n\t{\n\t\tif (!client->enemy)\n\t\t\treturn false;\n\t\tif (client->enemy->flags & FL_NOTARGET)\n\t\t\treturn false;\n\t}\n\telse if (heardit)\n\t{\n\t\tif (client->owner->flags & FL_NOTARGET)\n\t\t\treturn false;\n\t}\n\telse\n\t\treturn false;\n\n\tif (!heardit)\n\t{\n\t\tr = range (self, client);\n\n\t\tif (r == RANGE_FAR)\n\t\t\treturn false;\n\n\t\tif (client->light_level <= 5)\n\t\t\treturn false;\n\n\t\tif (!visible (self, client))\n\t\t\treturn false;\n\n\t\tif (r == RANGE_NEAR)\n\t\t{\n\t\t\tif (client->show_hostile < level.time && !infront (self, client))\n\t\t\t\treturn false;\n\t\t}\n\t\telse if (r == RANGE_MID)\n\t\t{\n\t\t\tif (!infront (self, client))\n\t\t\t\treturn false;\n\t\t}\n\n\t\tself->enemy = client;\n\n\t\tif (strcmp(self->enemy->classname, \"player_noise\") != 0)\n\t\t{\n\t\t\tself->monsterinfo.aiflags &= ~AI_SOUND_TARGET;\n\n\t\t\tif (!self->enemy->client)\n\t\t\t{\n\t\t\t\tself->enemy = self->enemy->enemy;\n\t\t\t\tif (!self->enemy->client)\n\t\t\t\t{\n\t\t\t\t\tself->enemy = NULL;\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\telse\n\t{\n\t\tvec3_t\ttemp;\n\n\t\tif (self->spawnflags & 1)\n\t\t{\n\t\t\tif (!visible (self, client))\n\t\t\t\treturn false;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tif (!gi.inPHS(self->s.origin, client->s.origin))\n\t\t\t\treturn false;\n\t\t}\n\n\t\tVectorSubtract (client->s.origin, self->s.origin, temp);\n\n\t\tif (VectorLength(temp) > 1000)\n\t\t\treturn false;\n\n\t\tif (client->areanum != self->areanum)\n\t\t\tif (!gi.AreasConnected(self->areanum, client->areanum))\n\t\t\t\treturn false;\n\n\t\tself->ideal_yaw = vectoyaw(temp);\n\t\tM_ChangeYaw (self);\n\n\t\tself->monsterinfo.aiflags |= AI_SOUND_TARGET;\n\t\tself->enemy = client;\n\t}\n\n\tFoundTarget (self);\n\n\tif (!(self->monsterinfo.aiflags & AI_SOUND_TARGET) && (self->monsterinfo.sight))\n\t\tself->monsterinfo.sight (self, self->enemy);\n\n\treturn true;\n}\n","size":1019,"score":100,"agent":"kuncc/1","pid":2,"session":3087,"ts":1791759776548}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3061,"symbol":"Machinegun_Fire","file":"p_weapon.c","asm":"# Machinegun_Fire  (TU p_weapon.c, section .text, 1149 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMachinegun_Fire:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x7c,%esp\n  /* 007 */  mov     0x90(%esp),%ebx\n  /* 00e */  mov     0x54(%ebx),%eax\n  /* 011 */  mov     0xdbc(%eax),%esi\n  /* 017 */  mov     0x5c(%eax),%edx\n  /* 01a */  and     $0x1,%esi\n  /* 01d */  je      .L360\n  /* 023 */  cmp     $0x5,%edx\n  /* 026 */  setne   %dl\n  /* 029 */  movzbl  %dl,%edx\n  /* 02c */  add     $0x4,%edx\n  /* 02f */  mov     %edx,0x5c(%eax)\n  /* 032 */  mov     0xdb8(%eax),%edx\n  /* 038 */  mov     0x2e4(%eax,%edx,4),%edx\n  /* 03f */  test    %edx,%edx\n  /* 041 */  jle     .L3f0\n  /* 047 */  mov     is_quad,%eax\n  /* 04c */  test    %eax,%eax\n  /* 04e */  jne     .L378\n  /* 054 */  mov     $0x2,%eax\n  /* 059 */  mov     $0x8,%ebp\n  /* 05e */  mov     %eax,0x28(%esp)\n.L62:\n  /* 062 */  call    rand\n  /* 067 */  mov     0x54(%ebx),%edx\n  /* 06a */  and     $0x7fff,%eax\n  /* 06f */  mov     %eax,0x24(%esp)\n  /* 073 */  fildl   0x24(%esp)\n  /* 077 */  fdivs   =0x46fffe00 (32767f)\n  /* 07d */  flds    =0x3f000000 (0.5f)\n  /* 083 */  fsubrp  %st,%st(1)\n  /* 085 */  fadd    %st(0),%st\n  /* 087 */  fmull   =0x3fd6666666666666 (0.35)\n  /* 08d */  fstps   0xe00(%edx,%esi,4)\n  /* 094 */  call    rand\n  /* 099 */  mov     0x54(%ebx),%edx\n  /* 09c */  and     $0x7fff,%eax\n  /* 0a1 */  mov     %eax,0x24(%esp)\n  /* 0a5 */  lea     0x1(%esi),%eax\n  /* 0a8 */  fildl   0x24(%esp)\n  /* 0ac */  cmp     $0x3,%eax\n  /* 0af */  fdivs   =0x46fffe00 (32767f)\n  /* 0b5 */  fldl    =0x3fe0000000000000 (0.5)\n  /* 0bb */  fsubrp  %st,%st(1)\n  /* 0bd */  fadd    %st(0),%st\n  /* 0bf */  fmull   =0x3fe6666666666666 (0.7)\n  /* 0c5 */  fstps   0xdf4(%edx,%esi,4)\n  /* 0cc */  mov     $0x2,%esi\n  /* 0d1 */  jne     .L62\n  /* 0d3 */  call    rand\n  /* 0d8 */  mov     deathmatch,%ecx\n  /* 0de */  mov     %eax,%edx\n  /* 0e0 */  mov     0x54(%ebx),%eax\n  /* 0e3 */  and     $0x7fff,%edx\n  /* 0e9 */  mov     %edx,0x24(%esp)\n  /* 0ed */  fildl   0x24(%esp)\n  /* 0f1 */  fdivs   =0x46fffe00 (32767f)\n  /* 0f7 */  mov     0xe68(%eax),%edx\n  /* 0fd */  mov     %edx,0x24(%esp)\n  /* 101 */  fldl    =0x3fe0000000000000 (0.5)\n  /* 107 */  fsubrp  %st,%st(1)\n  /* 109 */  fadd    %st(0),%st\n  /* 10b */  fmull   =0x3fd6666666666666 (0.35)\n  /* 111 */  fstps   0xe00(%eax)\n  /* 117 */  fildl   0x24(%esp)\n  /* 11b */  fmuls   =0xbfc00000 (-1.5f)\n  /* 121 */  fstps   0x24(%esp)\n  /* 125 */  flds    0x24(%esp)\n  /* 129 */  fsts    0xdf4(%eax)\n  /* 12f */  fldz\n  /* 131 */  flds    0x14(%ecx)\n  /* 134 */  fucomip %st(1),%st\n  /* 136 */  fstp    %st(0)\n  /* 138 */  jp      .L14d\n  /* 13a */  jne     .L14d\n  /* 13c */  inc     %edx\n  /* 13d */  mov     $0x9,%ecx\n  /* 142 */  cmp     %ecx,%edx\n  /* 144 */  cmovg   %ecx,%edx\n  /* 147 */  mov     %edx,0xe68(%eax)\n.L14d:\n  /* 14d */  fadds   0xe34(%eax)\n  /* 153 */  lea     0x58(%esp),%edx\n  /* 157 */  lea     0x40(%esp),%edi\n  /* 15b */  fstps   0x58(%esp)\n  /* 15f */  flds    0xe38(%eax)\n  /* 165 */  fadds   0xdf8(%eax)\n  /* 16b */  fstps   0x5c(%esp)\n  /* 16f */  flds    0xe3c(%eax)\n  /* 175 */  fadds   0xdfc(%eax)\n  /* 17b */  xor     %eax,%eax\n  /* 17d */  mov     %eax,0xc(%esp)\n  /* 181 */  mov     %edx,(%esp)\n  /* 184 */  lea     0x4c(%esp),%eax\n  /* 188 */  mov     %eax,0x8(%esp)\n  /* 18c */  mov     %edi,0x4(%esp)\n  /* 190 */  fstps   0x60(%esp)\n  /* 194 */  call    AngleVectors\n  /* 199 */  mov     0x1fc(%ebx),%eax\n  /* 19f */  lea     0x4(%ebx),%edx\n  /* 1a2 */  movl    $0x0,0x64(%esp)\n  /* 1aa */  mov     0x54(%ebx),%ecx\n  /* 1ad */  movl    $0x41000000,0x68(%esp)\n  /* 1b5 */  sub     $0x8,%eax\n  /* 1b8 */  mov     %eax,0x24(%esp)\n  /* 1bc */  mov     0x2cc(%ecx),%ecx\n  /* 1c2 */  lea     0x4c(%esp),%eax\n  /* 1c6 */  fildl   0x24(%esp)\n  /* 1ca */  cmp     $0x1,%ecx\n  /* 1cd */  fstps   0x6c(%esp)\n  /* 1d1 */  je      .L470\n  /* 1d7 */  cmp     $0x2,%ecx\n  /* 1da */  jne     .L1e4\n  /* 1dc */  movl    $0x0,0x68(%esp)\n.L1e4:\n  /* 1e4 */  mov     %eax,0xc(%esp)\n  /* 1e8 */  lea     0x34(%esp),%esi\n  /* 1ec */  mov     %edx,(%esp)\n  /* 1ef */  lea     0x64(%esp),%eax\n  /* 1f3 */  mov     %edi,0x8(%esp)\n  /* 1f7 */  mov     %eax,0x4(%esp)\n  /* 1fb */  mov     %esi,0x10(%esp)\n  /* 1ff */  mov     %edx,0x24(%esp)\n  /* 203 */  call    G_ProjectSource\n  /* 208 */  mov     $0x4,%eax\n  /* 20d */  mov     %eax,0x1c(%esp)\n  /* 211 */  mov     $0x1f4,%eax\n  /* 216 */  mov     %eax,0x18(%esp)\n  /* 21a */  mov     $0x12c,%eax\n  /* 21f */  mov     %eax,0x14(%esp)\n  /* 223 */  mov     0x28(%esp),%eax\n  /* 227 */  mov     %edi,0x8(%esp)\n  /* 22b */  mov     $0x1,%edi\n  /* 230 */  mov     %ebp,0xc(%esp)\n  /* 234 */  mov     %esi,0x4(%esp)\n  /* 238 */  mov     %eax,0x10(%esp)\n  /* 23c */  mov     %ebx,(%esp)\n  /* 23f */  call    fire_bullet\n  /* 244 */  movl    $0x1,(%esp)\n  /* 24b */  call    *gi+0x64\n  /* 251 */  mov     g_edicts,%edx\n  /* 257 */  mov     %ebx,%eax\n  /* 259 */  sub     %edx,%eax\n  /* 25b */  sar     $0x2,%eax\n  /* 25e */  imul    $0xdb43bb1f,%eax,%eax\n  /* 264 */  mov     %eax,(%esp)\n  /* 267 */  call    *gi+0x68\n  /* 26d */  movzbl  is_silenced,%eax\n  /* 274 */  or      $0x1,%al\n  /* 276 */  movzbl  %al,%eax\n  /* 279 */  mov     %eax,(%esp)\n  /* 27c */  call    *gi+0x64\n  /* 282 */  mov     0x24(%esp),%edx\n  /* 286 */  mov     $0x2,%ecx\n  /* 28b */  mov     %ecx,0x4(%esp)\n  /* 28f */  mov     %edx,(%esp)\n  /* 292 */  call    *gi+0x58\n  /* 298 */  mov     %edi,0x8(%esp)\n  /* 29c */  mov     %esi,0x4(%esp)\n  /* 2a0 */  mov     %ebx,(%esp)\n  /* 2a3 */  call    PlayerNoise\n  /* 2a8 */  mov     dmflags,%edx\n  /* 2ae */  mov     0x54(%ebx),%eax\n  /* 2b1 */  flds    0x14(%edx)\n  /* 2b4 */  fnstcw  0x2e(%esp)\n  /* 2b8 */  movzwl  0x2e(%esp),%edx\n  /* 2bd */  or      $0xc00,%dx\n  /* 2c2 */  mov     %dx,0x2c(%esp)\n  /* 2c7 */  fldcw   0x2c(%esp)\n  /* 2cb */  fistpl  0x24(%esp)\n  /* 2cf */  fldcw   0x2e(%esp)\n  /* 2d3 */  testl   $0x2000,0x24(%esp)\n  /* 2db */  jne     .L2ea\n  /* 2dd */  mov     0xdb8(%eax),%edx\n  /* 2e3 */  decl    0x2e4(%eax,%edx,4)\n.L2ea:\n  /* 2ea */  testb   $0x1,0x10(%eax)\n  /* 2ee */  mov     $0x4,%ebp\n  /* 2f3 */  mov     %ebp,0xe70(%eax)\n  /* 2f9 */  je      .L390\n  /* 2ff */  call    rand\n  /* 304 */  mov     $0xa8,%edi\n  /* 309 */  fnstcw  0x2e(%esp)\n  /* 30d */  and     $0x7fff,%eax\n  /* 312 */  mov     %eax,0x24(%esp)\n  /* 316 */  movzwl  0x2e(%esp),%eax\n  /* 31b */  fildl   0x24(%esp)\n  /* 31f */  fdivs   =0x46fffe00 (32767f)\n  /* 325 */  or      $0xc00,%ax\n  /* 329 */  mov     %ax,0x2c(%esp)\n  /* 32e */  mov     $0xa0,%eax\n  /* 333 */  fadds   =0x3e800000 (0.25f)\n  /* 339 */  fldcw   0x2c(%esp)\n  /* 33d */  fistpl  0x24(%esp)\n  /* 341 */  fldcw   0x2e(%esp)\n  /* 345 */  mov     0x24(%esp),%esi\n  /* 349 */  sub     %esi,%eax\n  /* 34b */  mov     %eax,0x38(%ebx)\n  /* 34e */  mov     0x54(%ebx),%eax\n  /* 351 */  mov     %edi,0xe6c(%eax)\n  /* 357 */  add     $0x7c,%esp\n  /* 35a */  pop     %ebx\n  /* 35b */  pop     %esi\n  /* 35c */  pop     %edi\n  /* 35d */  pop     %ebp\n  /* 35e */  ret\n  /* 35f */  nop\n.L360:\n  /* 360 */  xor     %ecx,%ecx\n  /* 362 */  inc     %edx\n  /* 363 */  mov     %ecx,0xe68(%eax)\n  /* 369 */  mov     %edx,0x5c(%eax)\n  /* 36c */  add     $0x7c,%esp\n  /* 36f */  pop     %ebx\n  /* 370 */  pop     %esi\n  /* 371 */  pop     %edi\n  /* 372 */  pop     %ebp\n  /* 373 */  ret\n  /* 374 */  lea     0x0(%esi,%eiz,1),%esi\n.L378:\n  /* 378 */  mov     $0x8,%eax\n  /* 37d */  mov     $0x20,%ebp\n  /* 382 */  mov     %eax,0x28(%esp)\n  /* 386 */  jmp     .L62\n  /* 38b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  call    rand\n  /* 395 */  mov     $0x35,%ecx\n  /* 39a */  fnstcw  0x2e(%esp)\n  /* 39e */  and     $0x7fff,%eax\n  /* 3a3 */  mov     %eax,0x24(%esp)\n  /* 3a7 */  movzwl  0x2e(%esp),%eax\n  /* 3ac */  fildl   0x24(%esp)\n  /* 3b0 */  fdivs   =0x46fffe00 (32767f)\n  /* 3b6 */  or      $0xc00,%ax\n  /* 3ba */  mov     %ax,0x2c(%esp)\n  /* 3bf */  mov     $0x2e,%eax\n  /* 3c4 */  fadds   =0x3e800000 (0.25f)\n  /* 3ca */  fldcw   0x2c(%esp)\n  /* 3ce */  fistpl  0x24(%esp)\n  /* 3d2 */  fldcw   0x2e(%esp)\n  /* 3d6 */  mov     0x24(%esp),%edx\n  /* 3da */  sub     %edx,%eax\n  /* 3dc */  mov     %eax,0x38(%ebx)\n  /* 3df */  mov     0x54(%ebx),%eax\n  /* 3e2 */  mov     %ecx,0xe6c(%eax)\n  /* 3e8 */  add     $0x7c,%esp\n  /* 3eb */  pop     %ebx\n  /* 3ec */  pop     %esi\n  /* 3ed */  pop     %edi\n  /* 3ee */  pop     %ebp\n  /* 3ef */  ret\n.L3f0:\n  /* 3f0 */  movl    $0x6,0x5c(%eax)\n  /* 3f7 */  flds    0x1d0(%ebx)\n  /* 3fd */  flds    level+0x4\n  /* 403 */  fcomip  %st(1),%st\n  /* 405 */  fstp    %st(0)\n  /* 407 */  jb      .L454\n  /* 409 */  movl    $\"weapons/noammo.wav\",(%esp)\n  /* 410 */  mov     gi+0x10,%esi\n  /* 416 */  call    *gi+0x24\n  /* 41c */  movl    $0x0,0x14(%esp)\n  /* 424 */  movl    $0x3f800000,0x10(%esp)\n  /* 42c */  movl    $0x3f800000,0xc(%esp)\n  /* 434 */  mov     %ebx,(%esp)\n  /* 437 */  mov     %eax,0x8(%esp)\n  /* 43b */  mov     $0x2,%eax\n  /* 440 */  mov     %eax,0x4(%esp)\n  /* 444 */  call    *%esi\n  /* 446 */  fld1\n  /* 448 */  fadds   level+0x4\n  /* 44e */  fstps   0x1d0(%ebx)\n.L454:\n  /* 454 */  mov     %ebx,0x90(%esp)\n  /* 45b */  add     $0x7c,%esp\n  /* 45e */  pop     %ebx\n  /* 45f */  pop     %esi\n  /* 460 */  pop     %edi\n  /* 461 */  pop     %ebp\n  /* 462 */  jmp     NoAmmoWeaponChange\n  /* 467 */  nop\n  /* 468 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L470:\n  /* 470 */  movl    $0xc1000000,0x68(%esp)\n  /* 478 */  jmp     .L1e4\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nextern int is_quad;\nextern byte is_silenced;\n\nstatic void P_ProjectSource (gclient_t *client, vec3_t point, vec3_t distance, vec3_t forward, vec3_t right, vec3_t result)\n{\n\tvec3_t\t_distance;\n\n\tVectorCopy (distance, _distance);\n\tif (client->pers.hand == LEFT_HANDED)\n\t\t_distance[1] *= -1;\n\telse if (client->pers.hand == CENTER_HANDED)\n\t\t_distance[1] = 0;\n\tG_ProjectSource (point, _distance, forward, right, result);\n}\n\nvoid Machinegun_Fire (edict_t *ent)\n{\n\tint\ti;\n\tvec3_t\t\tstart;\n\tvec3_t\t\tforward, right;\n\tvec3_t\t\tangles;\n\tint\t\t\tdamage = 8;\n\tint\t\t\tkick = 2;\n\tvec3_t\t\toffset;\n\n\tif (!(ent->client->buttons & BUTTON_ATTACK))\n\t{\n\t\tent->client->machinegun_shots = 0;\n\t\tent->client->ps.gunframe++;\n\t\treturn;\n\t}\n\n\tif (ent->client->ps.gunframe == 5)\n\t\tent->client->ps.gunframe = 4;\n\telse\n\t\tent->client->ps.gunframe = 5;\n\n\tif (ent->client->pers.inventory[ent->client->ammo_index] < 1)\n\t{\n\t\tent->client->ps.gunframe = 6;\n\t\tif (level.time >= ent->pain_debounce_time)\n\t\t{\n\t\t\tgi.sound(ent, CHAN_VOICE, gi.soundindex(\"weapons/noammo.wav\"), 1, ATTN_NORM, 0);\n\t\t\tent->pain_debounce_time = level.time + 1;\n\t\t}\n\t\tNoAmmoWeaponChange (ent);\n\t\treturn;\n\t}\n\n\tif (is_quad)\n\t{\n\t\tdamage *= 4;\n\t\tkick *= 4;\n\t}\n\n\tfor (i=1 ; i<3 ; i++)\n\t{\n\t\tent->client->kick_origin[i] = crandom() * 0.35;\n\t\tent->client->kick_angles[i] = crandom() * 0.7;\n\t}\n\tent->client->kick_origin[0] = crandom() * 0.35;\n\tent->client->kick_angles[0] = ent->client->machinegun_shots * -1.5;\n\n\tif (!deathmatch->value)\n\t{\n\t\tent->client->machinegun_shots++;\n\t\tif (ent->client->machinegun_shots > 9)\n\t\t\tent->client->machinegun_shots = 9;\n\t}\n\n\tfor (i=0 ; i<3 ; i++)\n\t\tangles[i] = ent->client->v_angle[i] + ent->client->kick_angles[i];\n\tAngleVectors (angles, forward, right, NULL);\n\tVectorSet(offset, 0, 8, ent->viewheight-8);\n\tP_ProjectSource (ent->client, ent->s.origin, offset, forward, right, start);\n\tfire_bullet (ent, start, forward, damage, kick, DEFAULT_BULLET_HSPREAD, DEFAULT_BULLET_VSPREAD, MOD_MACHINEGUN);\n\n\tgi.WriteByte (svc_muzzleflash);\n\tgi.WriteShort (ent-g_edicts);\n\tgi.WriteByte (MZ_MACHINEGUN | is_silenced);\n\tgi.multicast (ent->s.origin, MULTICAST_PVS);\n\n\tPlayerNoise(ent, start, PNOISE_WEAPON);\n\n\tif (! ( (int)dmflags->value & DF_INFINITE_AMMO ) )\n\t\tent->client->pers.inventory[ent->client->ammo_index]--;\n\n\tent->client->anim_priority = ANIM_ATTACK;\n\tif (ent->client->ps.pmove.pm_flags & PMF_DUCKED)\n\t{\n\t\tent->s.frame = FRAME_crattak1 - (int) (random()+0.25);\n\t\tent->client->anim_end = FRAME_crattak9;\n\t}\n\telse\n\t{\n\t\tent->s.frame = FRAME_attack1 - (int) (random()+0.25);\n\t\tent->client->anim_end = FRAME_attack8;\n\t}\n}\n","size":1149,"score":100,"agent":"kuncc/6","pid":7,"session":3095,"ts":1791759788758}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3076,"symbol":"Weapon_HyperBlaster","file":"p_weapon.c","asm":"# Weapon_HyperBlaster  (TU p_weapon.c, section .text, 82 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWeapon_HyperBlaster:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $Weapon_HyperBlaster_Fire,%eax\n  /* 008 */  mov     %eax,0x1c(%esp)\n  /* 00c */  mov     $0x35,%eax\n  /* 011 */  mov     $fire_frames.12,%edx\n  /* 016 */  mov     %eax,0x10(%esp)\n  /* 01a */  mov     $0x31,%eax\n  /* 01f */  mov     $pause_frames.13,%ecx\n  /* 024 */  mov     %eax,0xc(%esp)\n  /* 028 */  mov     $0x14,%eax\n  /* 02d */  mov     %eax,0x8(%esp)\n  /* 031 */  mov     $0x5,%eax\n  /* 036 */  mov     %eax,0x4(%esp)\n  /* 03a */  mov     0x30(%esp),%eax\n  /* 03e */  mov     %edx,0x18(%esp)\n  /* 042 */  mov     %ecx,0x14(%esp)\n  /* 046 */  mov     %eax,(%esp)\n  /* 049 */  call    Weapon_Generic\n  /* 04e */  add     $0x2c,%esp\n  /* 051 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Weapon_Generic (edict_t *ent, int FRAME_ACTIVATE_LAST, int FRAME_FIRE_LAST, int FRAME_IDLE_LAST, int FRAME_DEACTIVATE_LAST, int *pause_frames, int *fire_frames, void (*fire)(edict_t *ent));\nvoid Weapon_HyperBlaster_Fire (edict_t *ent);\n\n#define PAIR { static int pause_frames[] = {1, 0}; static int fire_frames[] = {2, 0}; s += pause_frames[i]++ + fire_frames[i]++; }\n\nvoid Weapon_HyperBlaster (edict_t *ent)\n{\n\tstatic int pause_frames[] = {0};\n\tstatic int fire_frames[] = {6, 7, 8, 9, 10, 11, 0};\n\n\tWeapon_Generic (ent, 5, 20, 49, 53, pause_frames, fire_frames, Weapon_HyperBlaster_Fire);\n}\n\nint dummy (int i)\n{\n\tint s = 0;\n\tPAIR PAIR PAIR PAIR PAIR PAIR\n\treturn s;\n}\n","size":82,"score":100,"agent":"frong","pid":23,"session":3093,"ts":1791759791579}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2186,"symbol":"Cmd_Give_f","file":"g_cmds.c","asm":"# Cmd_Give_f  (TU g_cmds.c, section .text, 1246 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCmd_Give_f:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  mov     0x30(%esp),%ebp\n  /* 010 */  fldz\n  /* 012 */  flds    0x14(%eax)\n  /* 015 */  fucomip %st(1),%st\n  /* 017 */  fstp    %st(0)\n  /* 019 */  jp      .L240\n  /* 01f */  jne     .L240\n.L25:\n  /* 025 */  call    *gi+0xa4\n  /* 02b */  mov     $\"all\",%edi\n  /* 030 */  mov     %edi,0x4(%esp)\n  /* 034 */  mov     %eax,(%esp)\n  /* 037 */  mov     %eax,%ebx\n  /* 039 */  call    Q_stricmp\n  /* 03e */  test    %eax,%eax\n  /* 040 */  je      .L280\n  /* 046 */  movl    $0x1,(%esp)\n  /* 04d */  mov     $\"health\",%esi\n  /* 052 */  call    *gi+0xa0\n  /* 058 */  mov     %esi,0x4(%esp)\n  /* 05c */  mov     %eax,(%esp)\n  /* 05f */  call    Q_stricmp\n  /* 064 */  test    %eax,%eax\n  /* 066 */  jne     .L2c0\n  /* 06c */  call    *gi+0x9c\n  /* 072 */  xor     %esi,%esi\n  /* 074 */  cmp     $0x3,%eax\n  /* 077 */  je      .L294\n.L7d:\n  /* 07d */  mov     0x1e4(%ebp),%eax\n.L83:\n  /* 083 */  mov     %eax,0x1e0(%ebp)\n  /* 089 */  test    %esi,%esi\n  /* 08b */  je      .L237\n  /* 091 */  mov     game+0x614,%edi\n  /* 097 */  test    %edi,%edi\n  /* 099 */  jle     .L126\n.L9f:\n  /* 09f */  mov     $itemlist+0x4,%edx\n  /* 0a4 */  xor     %eax,%eax\n  /* 0a6 */  xchg    %ax,%ax\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     (%edx),%ecx\n  /* 0b2 */  test    %ecx,%ecx\n  /* 0b4 */  je      .Lc6\n  /* 0b6 */  testb   $0x1,0x34(%edx)\n  /* 0ba */  je      .Lc6\n  /* 0bc */  mov     0x54(%ebp),%ecx\n  /* 0bf */  incl    0x2e4(%ecx,%eax,4)\n.Lc6:\n  /* 0c6 */  mov     game+0x614,%ecx\n  /* 0cc */  inc     %eax\n  /* 0cd */  add     $0x4c,%edx\n  /* 0d0 */  cmp     %eax,%ecx\n  /* 0d2 */  jg      .Lb0\n  /* 0d4 */  test    %esi,%esi\n  /* 0d6 */  je      .L237\n  /* 0dc */  test    %ecx,%ecx\n  /* 0de */  jle     .L126\n.Le0:\n  /* 0e0 */  mov     $itemlist,%ebx\n  /* 0e5 */  xor     %edi,%edi\n  /* 0e7 */  nop\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     0x4(%ebx),%eax\n  /* 0f3 */  test    %eax,%eax\n  /* 0f5 */  je      .L112\n  /* 0f7 */  testb   $0x2,0x38(%ebx)\n  /* 0fb */  je      .L112\n  /* 0fd */  mov     %ebx,0x4(%esp)\n  /* 101 */  mov     $0x3e8,%eax\n  /* 106 */  mov     %eax,0x8(%esp)\n  /* 10a */  mov     %ebp,(%esp)\n  /* 10d */  call    Add_Ammo\n.L112:\n  /* 112 */  inc     %edi\n  /* 113 */  add     $0x4c,%ebx\n  /* 116 */  cmp     %edi,game+0x614\n  /* 11c */  jg      .Lf0\n  /* 11e */  test    %esi,%esi\n  /* 120 */  je      .L237\n.L126:\n  /* 126 */  mov     $0x1,%ebx\n.L12b:\n  /* 12b */  movl    $\"Jacket Armor\",(%esp)\n  /* 132 */  xor     %esi,%esi\n  /* 134 */  call    FindItem\n  /* 139 */  mov     0x54(%ebp),%edx\n  /* 13c */  xor     %ecx,%ecx\n  /* 13e */  sub     $itemlist,%eax\n  /* 143 */  sar     $0x2,%eax\n  /* 146 */  imul    $0x286bca1b,%eax,%eax\n  /* 14c */  mov     %ecx,0x2e4(%edx,%eax,4)\n  /* 153 */  movl    $\"Combat Armor\",(%esp)\n  /* 15a */  call    FindItem\n  /* 15f */  mov     0x54(%ebp),%edx\n  /* 162 */  sub     $itemlist,%eax\n  /* 167 */  sar     $0x2,%eax\n  /* 16a */  imul    $0x286bca1b,%eax,%eax\n  /* 170 */  mov     %esi,0x2e4(%edx,%eax,4)\n  /* 177 */  movl    $\"Body Armor\",(%esp)\n  /* 17e */  call    FindItem\n  /* 183 */  mov     0x40(%eax),%edx\n  /* 186 */  sub     $itemlist,%eax\n  /* 18b */  sar     $0x2,%eax\n  /* 18e */  imul    $0x286bca1b,%eax,%eax\n  /* 194 */  test    %ebx,%ebx\n  /* 196 */  mov     0x4(%edx),%ecx\n  /* 199 */  mov     0x54(%ebp),%edx\n  /* 19c */  mov     %ecx,0x2e4(%edx,%eax,4)\n  /* 1a3 */  je      .L237\n  /* 1a9 */  movl    $\"Power Shield\",(%esp)\n  /* 1b0 */  xor     %edi,%edi\n  /* 1b2 */  call    FindItem\n  /* 1b7 */  mov     %eax,%esi\n  /* 1b9 */  call    G_Spawn\n  /* 1be */  mov     %eax,%ebx\n  /* 1c0 */  mov     (%esi),%eax\n  /* 1c2 */  mov     %eax,0x118(%ebx)\n  /* 1c8 */  mov     %esi,0x4(%esp)\n  /* 1cc */  xor     %esi,%esi\n  /* 1ce */  mov     %ebx,(%esp)\n  /* 1d1 */  call    SpawnItem\n  /* 1d6 */  mov     %esi,0xc(%esp)\n  /* 1da */  mov     %edi,0x8(%esp)\n  /* 1de */  mov     %ebp,0x4(%esp)\n  /* 1e2 */  mov     %ebx,(%esp)\n  /* 1e5 */  call    Touch_Item\n  /* 1ea */  mov     0x58(%ebx),%eax\n  /* 1ed */  test    %eax,%eax\n  /* 1ef */  jne     .L2f0\n.L1f5:\n  /* 1f5 */  mov     game+0x614,%edi\n  /* 1fb */  test    %edi,%edi\n  /* 1fd */  jle     .L237\n  /* 1ff */  mov     $itemlist+0x4,%eax\n  /* 204 */  xor     %edx,%edx\n  /* 206 */  xchg    %ax,%ax\n  /* 208 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L210:\n  /* 210 */  mov     (%eax),%esi\n  /* 212 */  test    %esi,%esi\n  /* 214 */  je      .L22b\n  /* 216 */  testb   $0x7,0x34(%eax)\n  /* 21a */  jne     .L22b\n  /* 21c */  mov     0x54(%ebp),%ecx\n  /* 21f */  mov     $0x1,%ebx\n  /* 224 */  mov     %ebx,0x2e4(%ecx,%edx,4)\n.L22b:\n  /* 22b */  inc     %edx\n  /* 22c */  add     $0x4c,%eax\n  /* 22f */  cmp     %edx,game+0x614\n  /* 235 */  jg      .L210\n.L237:\n  /* 237 */  add     $0x1c,%esp\n  /* 23a */  pop     %ebx\n  /* 23b */  pop     %esi\n  /* 23c */  pop     %edi\n  /* 23d */  pop     %ebp\n  /* 23e */  ret\n  /* 23f */  nop\n.L240:\n  /* 240 */  mov     sv_cheats,%eax\n  /* 245 */  fldz\n  /* 247 */  flds    0x14(%eax)\n  /* 24a */  fucomip %st(1),%st\n  /* 24c */  fstp    %st(0)\n  /* 24e */  jp      .L25\n  /* 254 */  jne     .L25\n  /* 25a */  mov     %ebp,(%esp)\n  /* 25d */  mov     $\"You must run the server with '+set cheats 1' to enable this command.\\n\",%eax\n  /* 262 */  mov     %eax,0x8(%esp)\n  /* 266 */  mov     $0x2,%eax\n  /* 26b */  mov     %eax,0x4(%esp)\n  /* 26f */  call    *gi+0x8\n  /* 275 */  add     $0x1c,%esp\n  /* 278 */  pop     %ebx\n  /* 279 */  pop     %esi\n  /* 27a */  pop     %edi\n  /* 27b */  pop     %ebp\n  /* 27c */  ret\n  /* 27d */  lea     0x0(%esi),%esi\n.L280:\n  /* 280 */  call    *gi+0x9c\n  /* 286 */  mov     $0x1,%esi\n  /* 28b */  cmp     $0x3,%eax\n  /* 28e */  jne     .L7d\n.L294:\n  /* 294 */  movl    $0x2,(%esp)\n  /* 29b */  call    *gi+0xa0\n  /* 2a1 */  mov     $0xa,%edx\n  /* 2a6 */  xor     %ecx,%ecx\n  /* 2a8 */  mov     %edx,0x8(%esp)\n  /* 2ac */  mov     %ecx,0x4(%esp)\n  /* 2b0 */  mov     %eax,(%esp)\n  /* 2b3 */  call    strtol\n  /* 2b8 */  jmp     .L83\n  /* 2bd */  lea     0x0(%esi),%esi\n.L2c0:\n  /* 2c0 */  mov     %ebx,(%esp)\n  /* 2c3 */  mov     $\"weapons\",%esi\n  /* 2c8 */  mov     %esi,0x4(%esp)\n  /* 2cc */  call    Q_stricmp\n  /* 2d1 */  test    %eax,%eax\n  /* 2d3 */  jne     .L2fd\n  /* 2d5 */  mov     game+0x614,%ebx\n  /* 2db */  test    %ebx,%ebx\n  /* 2dd */  jle     .L237\n  /* 2e3 */  xor     %esi,%esi\n  /* 2e5 */  jmp     .L9f\n  /* 2ea */  lea     0x0(%esi),%esi\n.L2f0:\n  /* 2f0 */  mov     %ebx,(%esp)\n  /* 2f3 */  call    G_FreeEdict\n  /* 2f8 */  jmp     .L1f5\n.L2fd:\n  /* 2fd */  mov     %ebx,(%esp)\n  /* 300 */  mov     $\"ammo\",%eax\n  /* 305 */  mov     %eax,0x4(%esp)\n  /* 309 */  call    Q_stricmp\n  /* 30e */  test    %eax,%eax\n  /* 310 */  jne     .L326\n  /* 312 */  mov     game+0x614,%eax\n  /* 317 */  xor     %esi,%esi\n  /* 319 */  test    %eax,%eax\n  /* 31b */  jg      .Le0\n  /* 321 */  jmp     .L237\n.L326:\n  /* 326 */  mov     %ebx,(%esp)\n  /* 329 */  mov     $\"armor\",%edi\n  /* 32e */  mov     %edi,0x4(%esp)\n  /* 332 */  call    Q_stricmp\n  /* 337 */  test    %eax,%eax\n  /* 339 */  jne     .L342\n  /* 33b */  xor     %ebx,%ebx\n  /* 33d */  jmp     .L12b\n.L342:\n  /* 342 */  mov     %ebx,(%esp)\n  /* 345 */  mov     $\"Power Shield\",%eax\n  /* 34a */  mov     %eax,0x4(%esp)\n  /* 34e */  call    Q_stricmp\n  /* 353 */  test    %eax,%eax\n  /* 355 */  jne     .L3b8\n  /* 357 */  movl    $\"Power Shield\",(%esp)\n  /* 35e */  call    FindItem\n  /* 363 */  mov     %eax,%esi\n  /* 365 */  call    G_Spawn\n  /* 36a */  mov     %eax,%ebx\n  /* 36c */  mov     (%esi),%eax\n  /* 36e */  mov     %eax,0x118(%ebx)\n  /* 374 */  mov     %esi,0x4(%esp)\n  /* 378 */  mov     %ebx,(%esp)\n  /* 37b */  call    SpawnItem\n  /* 380 */  xor     %eax,%eax\n  /* 382 */  xor     %edx,%edx\n  /* 384 */  mov     %eax,0xc(%esp)\n  /* 388 */  mov     %edx,0x8(%esp)\n  /* 38c */  mov     %ebp,0x4(%esp)\n  /* 390 */  mov     %ebx,(%esp)\n  /* 393 */  call    Touch_Item\n  /* 398 */  mov     0x58(%ebx),%ecx\n  /* 39b */  test    %ecx,%ecx\n  /* 39d */  je      .L237\n  /* 3a3 */  mov     %ebx,0x30(%esp)\n.L3a7:\n  /* 3a7 */  add     $0x1c,%esp\n  /* 3aa */  pop     %ebx\n  /* 3ab */  pop     %esi\n  /* 3ac */  pop     %edi\n  /* 3ad */  pop     %ebp\n  /* 3ae */  jmp     G_FreeEdict\n  /* 3b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3b8:\n  /* 3b8 */  mov     %ebx,(%esp)\n  /* 3bb */  call    FindItem\n  /* 3c0 */  test    %eax,%eax\n  /* 3c2 */  mov     %eax,%ebx\n  /* 3c4 */  je      .L409\n.L3c6:\n  /* 3c6 */  mov     0x4(%ebx),%edi\n  /* 3c9 */  test    %edi,%edi\n  /* 3cb */  je      .L4be\n  /* 3d1 */  testb   $0x2,0x38(%ebx)\n  /* 3d5 */  je      .L444\n  /* 3d7 */  call    *gi+0x9c\n  /* 3dd */  mov     %ebx,%esi\n  /* 3df */  sub     $itemlist,%esi\n  /* 3e5 */  sar     $0x2,%esi\n  /* 3e8 */  imul    $0x286bca1b,%esi,%esi\n  /* 3ee */  cmp     $0x3,%eax\n  /* 3f1 */  je      .L48b\n  /* 3f7 */  mov     0x54(%ebp),%eax\n  /* 3fa */  mov     0x30(%ebx),%edx\n  /* 3fd */  add     %edx,0x2e4(%eax,%esi,4)\n  /* 404 */  jmp     .L237\n.L409:\n  /* 409 */  movl    $0x1,(%esp)\n  /* 410 */  call    *gi+0xa0\n  /* 416 */  mov     %eax,(%esp)\n  /* 419 */  call    FindItem\n  /* 41e */  test    %eax,%eax\n  /* 420 */  mov     %eax,%ebx\n  /* 422 */  jne     .L3c6\n  /* 424 */  mov     %ebp,(%esp)\n  /* 427 */  mov     $\"unknown item\\n\",%eax\n  /* 42c */  mov     %eax,0x8(%esp)\n  /* 430 */  mov     $0x2,%eax\n  /* 435 */  mov     %eax,0x4(%esp)\n  /* 439 */  call    *gi+0x8\n  /* 43f */  jmp     .L237\n.L444:\n  /* 444 */  call    G_Spawn\n  /* 449 */  mov     %eax,%esi\n  /* 44b */  mov     (%ebx),%eax\n  /* 44d */  mov     %eax,0x118(%esi)\n  /* 453 */  mov     %ebx,0x4(%esp)\n  /* 457 */  mov     %esi,(%esp)\n  /* 45a */  call    SpawnItem\n  /* 45f */  xor     %eax,%eax\n  /* 461 */  mov     %eax,0xc(%esp)\n  /* 465 */  xor     %eax,%eax\n  /* 467 */  mov     %eax,0x8(%esp)\n  /* 46b */  mov     %ebp,0x4(%esp)\n  /* 46f */  mov     %esi,(%esp)\n  /* 472 */  call    Touch_Item\n  /* 477 */  mov     0x58(%esi),%eax\n  /* 47a */  test    %eax,%eax\n  /* 47c */  je      .L237\n  /* 482 */  mov     %esi,0x30(%esp)\n  /* 486 */  jmp     .L3a7\n.L48b:\n  /* 48b */  movl    $0x2,(%esp)\n  /* 492 */  call    *gi+0xa0\n  /* 498 */  mov     $0xa,%edx\n  /* 49d */  xor     %ecx,%ecx\n  /* 49f */  mov     0x54(%ebp),%ebx\n  /* 4a2 */  mov     %edx,0x8(%esp)\n  /* 4a6 */  mov     %ecx,0x4(%esp)\n  /* 4aa */  mov     %eax,(%esp)\n  /* 4ad */  call    strtol\n  /* 4b2 */  mov     %eax,0x2e4(%ebx,%esi,4)\n  /* 4b9 */  jmp     .L237\n.L4be:\n  /* 4be */  mov     %ebp,(%esp)\n  /* 4c1 */  mov     $\"non-pickup item\\n\",%ebx\n  /* 4c6 */  mov     $0x2,%esi\n  /* 4cb */  mov     %ebx,0x8(%esp)\n  /* 4cf */  mov     %esi,0x4(%esp)\n  /* 4d3 */  call    *gi+0x8\n  /* 4d9 */  jmp     .L237\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Cmd_Give_f(edict_t *ent)\n{\n    char *name;\n    gitem_t *it;\n    int index;\n    int i;\n    qboolean give_all;\n    edict_t *it_ent;\n\n    if (deathmatch->value && !sv_cheats->value)\n    {\n        gi.cprintf(ent, PRINT_HIGH, \"You must run the server with '+set cheats 1' to enable this command.\\n\");\n        return;\n    }\n\n    name = gi.args();\n\n    if (Q_stricmp(name, \"all\") == 0)\n        give_all = true;\n    else\n        give_all = false;\n\n    if (give_all || Q_stricmp(gi.argv(1), \"health\") == 0)\n    {\n        if (gi.argc() == 3)\n            ent->health = atoi(gi.argv(2));\n        else\n            ent->health = ent->max_health;\n        if (!give_all)\n            return;\n    }\n\n    if (give_all || Q_stricmp(name, \"weapons\") == 0)\n    {\n        for (i = 0; i < game.num_items; i++)\n        {\n            it = itemlist + i;\n            if (!it->pickup)\n                continue;\n            if (!(it->flags & IT_WEAPON))\n                continue;\n            ent->client->pers.inventory[i] += 1;\n        }\n        if (!give_all)\n            return;\n    }\n\n    if (give_all || Q_stricmp(name, \"ammo\") == 0)\n    {\n        for (i = 0; i < game.num_items; i++)\n        {\n            it = itemlist + i;\n            if (!it->pickup)\n                continue;\n            if (!(it->flags & IT_AMMO))\n                continue;\n            Add_Ammo(ent, it, 1000);\n        }\n        if (!give_all)\n            return;\n    }\n\n    if (give_all || Q_stricmp(name, \"armor\") == 0)\n    {\n        gitem_armor_t *info;\n\n        it = FindItem(\"Jacket Armor\");\n        ent->client->pers.inventory[ITEM_INDEX(it)] = 0;\n\n        it = FindItem(\"Combat Armor\");\n        ent->client->pers.inventory[ITEM_INDEX(it)] = 0;\n\n        it = FindItem(\"Body Armor\");\n        info = (gitem_armor_t *)it->info;\n        ent->client->pers.inventory[ITEM_INDEX(it)] = info->max_count;\n\n        if (!give_all)\n            return;\n    }\n\n    if (give_all || Q_stricmp(name, \"Power Shield\") == 0)\n    {\n        it = FindItem(\"Power Shield\");\n        it_ent = G_Spawn();\n        it_ent->classname = it->classname;\n        SpawnItem(it_ent, it);\n        Touch_Item(it_ent, ent, NULL, NULL);\n        if (it_ent->inuse)\n            G_FreeEdict(it_ent);\n\n        if (!give_all)\n            return;\n    }\n\n    if (give_all)\n    {\n        for (i = 0; i < game.num_items; i++)\n        {\n            it = itemlist + i;\n            if (!it->pickup)\n                continue;\n            if (it->flags & (IT_ARMOR | IT_WEAPON | IT_AMMO))\n                continue;\n            ent->client->pers.inventory[i] = 1;\n        }\n        return;\n    }\n\n    it = FindItem(name);\n    if (!it)\n    {\n        name = gi.argv(1);\n        it = FindItem(name);\n        if (!it)\n        {\n            gi.cprintf(ent, PRINT_HIGH, \"unknown item\\n\");\n            return;\n        }\n    }\n\n    if (!it->pickup)\n    {\n        gi.cprintf(ent, PRINT_HIGH, \"non-pickup item\\n\");\n        return;\n    }\n\n    index = ITEM_INDEX(it);\n\n    if (it->flags & IT_AMMO)\n    {\n        if (gi.argc() == 3)\n            ent->client->pers.inventory[index] = atoi(gi.argv(2));\n        else\n            ent->client->pers.inventory[index] += it->quantity;\n    }\n    else\n    {\n        it_ent = G_Spawn();\n        it_ent->classname = it->classname;\n        SpawnItem(it_ent, it);\n        Touch_Item(it_ent, ent, NULL, NULL);\n        if (it_ent->inuse)\n            G_FreeEdict(it_ent);\n    }\n}\n","size":1246,"score":100,"agent":"kuncc/5","pid":6,"session":3097,"ts":1791759791642}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2276,"symbol":"SP_func_door_rotating","file":"g_func.c","asm":"# SP_func_door_rotating  (TU g_func.c, section .text, 1139 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_func_door_rotating:\n  /* 000 */  fldz\n  /* 002 */  sub     $0x2c,%esp\n  /* 005 */  mov     %ebx,0x28(%esp)\n  /* 009 */  mov     0x30(%esp),%ebx\n  /* 00d */  mov     0x11c(%ebx),%eax\n  /* 013 */  fsts    0x18(%ebx)\n  /* 016 */  fsts    0x14(%ebx)\n  /* 019 */  fsts    0x10(%ebx)\n  /* 01c */  fsts    0x15c(%ebx)\n  /* 022 */  fsts    0x158(%ebx)\n  /* 028 */  test    $0x40,%al\n  /* 02a */  fstps   0x154(%ebx)\n  /* 030 */  je      .L3c0\n  /* 036 */  movl    $0x3f800000,0x15c(%ebx)\n.L40:\n  /* 040 */  test    $0x2,%al\n  /* 042 */  je      .L6e\n  /* 044 */  flds    0x154(%ebx)\n  /* 04a */  fchs\n  /* 04c */  fstps   0x154(%ebx)\n  /* 052 */  flds    0x158(%ebx)\n  /* 058 */  fchs\n  /* 05a */  fstps   0x158(%ebx)\n  /* 060 */  flds    0x15c(%ebx)\n  /* 066 */  fchs\n  /* 068 */  fstps   0x15c(%ebx)\n.L6e:\n  /* 06e */  mov     st+0x1c,%eax\n  /* 073 */  test    %eax,%eax\n  /* 075 */  je      .L3f0\n  /* 07b */  mov     %eax,0x1c(%esp)\n  /* 07f */  fildl   0x1c(%esp)\n  /* 083 */  fldz\n  /* 085 */  fld     %st(0)\n  /* 087 */  fld     %st(1)\n.L89:\n  /* 089 */  fstps   0x160(%ebx)\n  /* 08f */  fstps   0x164(%ebx)\n  /* 095 */  lea     0x16c(%ebx),%eax\n  /* 09b */  fstps   0x168(%ebx)\n  /* 0a1 */  mov     %eax,0xc(%esp)\n  /* 0a5 */  lea     0x154(%ebx),%eax\n  /* 0ab */  mov     %eax,0x8(%esp)\n  /* 0af */  lea     0x10(%ebx),%eax\n  /* 0b2 */  mov     %eax,(%esp)\n  /* 0b5 */  fstps   0x4(%esp)\n  /* 0b9 */  call    VectorMA\n  /* 0be */  mov     $0x2,%eax\n  /* 0c3 */  mov     %eax,0x104(%ebx)\n  /* 0c9 */  mov     $0x3,%eax\n  /* 0ce */  mov     %eax,0xf8(%ebx)\n  /* 0d4 */  mov     0x10c(%ebx),%eax\n  /* 0da */  fildl   st+0x1c\n  /* 0e0 */  fstps   0x2d4(%ebx)\n  /* 0e6 */  mov     %eax,0x4(%esp)\n  /* 0ea */  mov     %ebx,(%esp)\n  /* 0ed */  call    *gi+0x2c\n  /* 0f3 */  mov     $door_blocked,%eax\n  /* 0f8 */  mov     $door_use,%edx\n  /* 0fd */  mov     %eax,0x1b8(%ebx)\n  /* 103 */  mov     %edx,0x1c0(%ebx)\n  /* 109 */  fldz\n  /* 10b */  flds    0x148(%ebx)\n  /* 111 */  fucomip %st(1),%st\n  /* 113 */  fstp    %st(0)\n  /* 115 */  jp      .L123\n  /* 117 */  jne     .L123\n  /* 119 */  movl    $0x42c80000,0x148(%ebx)\n.L123:\n  /* 123 */  fldz\n  /* 125 */  flds    0x14c(%ebx)\n  /* 12b */  fucomip %st(1),%st\n  /* 12d */  fstp    %st(0)\n  /* 12f */  jp      .L13f\n  /* 131 */  jne     .L13f\n  /* 133 */  flds    0x148(%ebx)\n  /* 139 */  fstps   0x14c(%ebx)\n.L13f:\n  /* 13f */  fldz\n  /* 141 */  flds    0x150(%ebx)\n  /* 147 */  fucomip %st(1),%st\n  /* 149 */  fstp    %st(0)\n  /* 14b */  jp      .L15b\n  /* 14d */  jne     .L15b\n  /* 14f */  flds    0x148(%ebx)\n  /* 155 */  fstps   0x150(%ebx)\n.L15b:\n  /* 15b */  fldz\n  /* 15d */  flds    0x250(%ebx)\n  /* 163 */  fucomip %st(1),%st\n  /* 165 */  fstp    %st(0)\n  /* 167 */  jp      .L175\n  /* 169 */  jne     .L175\n  /* 16b */  movl    $0x40400000,0x250(%ebx)\n.L175:\n  /* 175 */  mov     0x204(%ebx),%eax\n  /* 17b */  test    %eax,%eax\n  /* 17d */  jne     .L18a\n  /* 17f */  mov     $0x2,%eax\n  /* 184 */  mov     %eax,0x204(%ebx)\n.L18a:\n  /* 18a */  cmpl    $0x1,0x210(%ebx)\n  /* 191 */  je      .L1cc\n  /* 193 */  movl    $\"doors/dr1_strt.wav\",(%esp)\n  /* 19a */  call    *gi+0x24\n  /* 1a0 */  mov     %eax,0x2bc(%ebx)\n  /* 1a6 */  movl    $\"doors/dr1_mid.wav\",(%esp)\n  /* 1ad */  call    *gi+0x24\n  /* 1b3 */  mov     %eax,0x2c0(%ebx)\n  /* 1b9 */  movl    $\"doors/dr1_end.wav\",(%esp)\n  /* 1c0 */  call    *gi+0x24\n  /* 1c6 */  mov     %eax,0x2c4(%ebx)\n.L1cc:\n  /* 1cc */  mov     0x11c(%ebx),%eax\n  /* 1d2 */  test    $0x1,%al\n  /* 1d4 */  je      .L253\n  /* 1d6 */  flds    0x16c(%ebx)\n  /* 1dc */  fsts    0x10(%ebx)\n  /* 1df */  flds    0x170(%ebx)\n  /* 1e5 */  fsts    0x14(%ebx)\n  /* 1e8 */  flds    0x174(%ebx)\n  /* 1ee */  fsts    0x18(%ebx)\n  /* 1f1 */  flds    0x160(%ebx)\n  /* 1f7 */  fstps   0x16c(%ebx)\n  /* 1fd */  flds    0x164(%ebx)\n  /* 203 */  fstps   0x170(%ebx)\n  /* 209 */  flds    0x168(%ebx)\n  /* 20f */  fstps   0x174(%ebx)\n  /* 215 */  fxch    %st(2)\n  /* 217 */  fstps   0x160(%ebx)\n  /* 21d */  fstps   0x164(%ebx)\n  /* 223 */  fstps   0x168(%ebx)\n  /* 229 */  flds    0x154(%ebx)\n  /* 22f */  fchs\n  /* 231 */  fstps   0x154(%ebx)\n  /* 237 */  flds    0x158(%ebx)\n  /* 23d */  fchs\n  /* 23f */  fstps   0x158(%ebx)\n  /* 245 */  flds    0x15c(%ebx)\n  /* 24b */  fchs\n  /* 24d */  fstps   0x15c(%ebx)\n.L253:\n  /* 253 */  mov     0x1e0(%ebx),%edx\n  /* 259 */  test    %edx,%edx\n  /* 25b */  je      .L279\n  /* 25d */  mov     %edx,0x1e4(%ebx)\n  /* 263 */  mov     $0x1,%ecx\n  /* 268 */  mov     %ecx,0x200(%ebx)\n  /* 26e */  mov     $door_killed,%ecx\n  /* 273 */  mov     %ecx,0x1c8(%ebx)\n.L279:\n  /* 279 */  mov     0x12c(%ebx),%ecx\n  /* 27f */  test    %ecx,%ecx\n  /* 281 */  je      .L2ab\n  /* 283 */  mov     0x114(%ebx),%edx\n  /* 289 */  test    %edx,%edx\n  /* 28b */  je      .L2ab\n  /* 28d */  movl    $\"misc/talk.wav\",(%esp)\n  /* 294 */  call    *gi+0x24\n  /* 29a */  mov     0x11c(%ebx),%eax\n  /* 2a0 */  mov     $door_touch,%ecx\n  /* 2a5 */  mov     %ecx,0x1bc(%ebx)\n.L2ab:\n  /* 2ab */  flds    0x148(%ebx)\n  /* 2b1 */  mov     $0x1,%edx\n  /* 2b6 */  test    $0x10,%al\n  /* 2b8 */  mov     %edx,0x2dc(%ebx)\n  /* 2be */  fstps   0x2cc(%ebx)\n  /* 2c4 */  flds    0x14c(%ebx)\n  /* 2ca */  fstps   0x2c8(%ebx)\n  /* 2d0 */  flds    0x150(%ebx)\n  /* 2d6 */  fstps   0x2d0(%ebx)\n  /* 2dc */  flds    0x250(%ebx)\n  /* 2e2 */  fstps   0x2d8(%ebx)\n  /* 2e8 */  flds    0x4(%ebx)\n  /* 2eb */  fsts    0x28c(%ebx)\n  /* 2f1 */  flds    0x8(%ebx)\n  /* 2f4 */  fsts    0x290(%ebx)\n  /* 2fa */  flds    0xc(%ebx)\n  /* 2fd */  fsts    0x294(%ebx)\n  /* 303 */  flds    0x160(%ebx)\n  /* 309 */  fstps   0x298(%ebx)\n  /* 30f */  flds    0x164(%ebx)\n  /* 315 */  fstps   0x29c(%ebx)\n  /* 31b */  flds    0x168(%ebx)\n  /* 321 */  fstps   0x2a0(%ebx)\n  /* 327 */  fxch    %st(2)\n  /* 329 */  fstps   0x2a4(%ebx)\n  /* 32f */  fstps   0x2a8(%ebx)\n  /* 335 */  fstps   0x2ac(%ebx)\n  /* 33b */  flds    0x16c(%ebx)\n  /* 341 */  fstps   0x2b0(%ebx)\n  /* 347 */  flds    0x170(%ebx)\n  /* 34d */  fstps   0x2b4(%ebx)\n  /* 353 */  flds    0x174(%ebx)\n  /* 359 */  fstps   0x2b8(%ebx)\n  /* 35f */  je      .L368\n  /* 361 */  orl     $0x1000,0x40(%ebx)\n.L368:\n  /* 368 */  mov     0x134(%ebx),%eax\n  /* 36e */  test    %eax,%eax\n  /* 370 */  je      .L450\n.L376:\n  /* 376 */  mov     %ebx,(%esp)\n  /* 379 */  call    *gi+0x48\n  /* 37f */  mov     0x1e0(%ebx),%ecx\n  /* 385 */  mov     $Think_CalcMoveSpeed,%eax\n  /* 38a */  test    %ecx,%ecx\n  /* 38c */  fldl    =0x3fb999999999999a (0.1)\n  /* 392 */  fadds   level+0x4\n  /* 398 */  fstps   0x1ac(%ebx)\n  /* 39e */  jne     .L3ae\n  /* 3a0 */  mov     0x12c(%ebx),%edx\n  /* 3a6 */  test    %edx,%edx\n  /* 3a8 */  je      .L460\n.L3ae:\n  /* 3ae */  mov     %eax,0x1b4(%ebx)\n  /* 3b4 */  mov     0x28(%esp),%ebx\n  /* 3b8 */  add     $0x2c,%esp\n  /* 3bb */  ret\n  /* 3bc */  lea     0x0(%esi,%eiz,1),%esi\n.L3c0:\n  /* 3c0 */  test    $0x80,%al\n  /* 3c2 */  je      .L3d8\n  /* 3c4 */  movl    $0x3f800000,0x154(%ebx)\n  /* 3ce */  jmp     .L40\n  /* 3d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3d8:\n  /* 3d8 */  movl    $0x3f800000,0x158(%ebx)\n  /* 3e2 */  jmp     .L40\n  /* 3e7 */  nop\n  /* 3e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3f0:\n  /* 3f0 */  mov     gi+0x4,%edx\n  /* 3f6 */  lea     0x4(%ebx),%eax\n  /* 3f9 */  mov     %eax,(%esp)\n  /* 3fc */  mov     %edx,0x1c(%esp)\n  /* 400 */  call    vtos\n  /* 405 */  mov     0x1c(%esp),%edx\n  /* 409 */  mov     %eax,0x8(%esp)\n  /* 40d */  mov     0x118(%ebx),%eax\n  /* 413 */  movl    $\"%s at %s with no distance set\\n\",(%esp)\n  /* 41a */  mov     %eax,0x4(%esp)\n  /* 41e */  call    *%edx\n  /* 420 */  mov     $0x5a,%ecx\n  /* 425 */  mov     %ecx,st+0x1c\n  /* 42b */  flds    0x10(%ebx)\n  /* 42e */  flds    0x14(%ebx)\n  /* 431 */  flds    0x18(%ebx)\n  /* 434 */  flds    =0x42b40000 (90f)\n  /* 43a */  fxch    %st(3)\n  /* 43c */  fxch    %st(1)\n  /* 43e */  fxch    %st(2)\n  /* 440 */  fxch    %st(1)\n  /* 442 */  jmp     .L89\n  /* 447 */  nop\n  /* 448 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L450:\n  /* 450 */  mov     %ebx,0x234(%ebx)\n  /* 456 */  jmp     .L376\n  /* 45b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L460:\n  /* 460 */  mov     $Think_SpawnDoorTrigger,%eax\n  /* 465 */  mov     %eax,0x1b4(%ebx)\n  /* 46b */  mov     0x28(%esp),%ebx\n  /* 46f */  add     $0x2c,%esp\n  /* 472 */  ret\n","c":"#include \"g_local.h\"\n\nvoid door_use(edict_t *self, edict_t *other, edict_t *activator);\nvoid door_blocked(edict_t *self, edict_t *other);\nvoid door_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\nvoid door_killed(edict_t *self, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\nvoid Think_CalcMoveSpeed(edict_t *self);\nvoid Think_SpawnDoorTrigger(edict_t *ent);\n\nvoid SP_func_door_rotating(edict_t *ent)\n{\n    VectorClear(ent->s.angles);\n\n    VectorClear(ent->movedir);\n    if (ent->spawnflags & 64)\n        ent->movedir[2] = 1.0;\n    else if (ent->spawnflags & 128)\n        ent->movedir[0] = 1.0;\n    else\n        ent->movedir[1] = 1.0;\n\n    if (ent->spawnflags & 2)\n        VectorNegate(ent->movedir, ent->movedir);\n\n    if (!st.distance)\n    {\n        gi.dprintf(\"%s at %s with no distance set\\n\", ent->classname, vtos(ent->s.origin));\n        st.distance = 90;\n    }\n\n    VectorCopy(ent->s.angles, ent->pos1);\n    VectorMA(ent->s.angles, st.distance, ent->movedir, ent->pos2);\n    ent->moveinfo.distance = st.distance;\n\n    ent->movetype = MOVETYPE_PUSH;\n    ent->solid = SOLID_BSP;\n    gi.setmodel(ent, ent->model);\n\n    ent->blocked = door_blocked;\n    ent->use = door_use;\n\n    if (!ent->speed)\n        ent->speed = 100;\n    if (!ent->accel)\n        ent->accel = ent->speed;\n    if (!ent->decel)\n        ent->decel = ent->speed;\n\n    if (!ent->wait)\n        ent->wait = 3;\n    if (!ent->dmg)\n        ent->dmg = 2;\n\n    if (ent->sounds != 1)\n    {\n        ent->moveinfo.sound_start = gi.soundindex(\"doors/dr1_strt.wav\");\n        ent->moveinfo.sound_middle = gi.soundindex(\"doors/dr1_mid.wav\");\n        ent->moveinfo.sound_end = gi.soundindex(\"doors/dr1_end.wav\");\n    }\n\n    if (ent->spawnflags & 1)\n    {\n        VectorCopy(ent->pos2, ent->s.angles);\n        VectorCopy(ent->pos1, ent->pos2);\n        VectorCopy(ent->s.angles, ent->pos1);\n        VectorNegate(ent->movedir, ent->movedir);\n    }\n\n    if (ent->health)\n    {\n        ent->takedamage = DAMAGE_YES;\n        ent->die = door_killed;\n        ent->max_health = ent->health;\n    }\n\n    if (ent->targetname && ent->message)\n    {\n        gi.soundindex(\"misc/talk.wav\");\n        ent->touch = door_touch;\n    }\n\n    ent->moveinfo.state = 1;\n    ent->moveinfo.speed = ent->speed;\n    ent->moveinfo.accel = ent->accel;\n    ent->moveinfo.decel = ent->decel;\n    ent->moveinfo.wait = ent->wait;\n    VectorCopy(ent->s.origin, ent->moveinfo.start_origin);\n    VectorCopy(ent->pos1, ent->moveinfo.start_angles);\n    VectorCopy(ent->s.origin, ent->moveinfo.end_origin);\n    VectorCopy(ent->pos2, ent->moveinfo.end_angles);\n\n    if (ent->spawnflags & 16)\n        ent->s.effects |= EF_ANIM_ALL;\n\n    if (!ent->team)\n        ent->teammaster = ent;\n\n    gi.linkentity(ent);\n\n    ent->nextthink = level.time + FRAMETIME;\n    if (ent->health || ent->targetname)\n        ent->think = Think_CalcMoveSpeed;\n    else\n        ent->think = Think_SpawnDoorTrigger;\n}\n","size":1139,"score":100,"agent":"kuncc/3","pid":4,"session":3094,"ts":1791759796547}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2995,"symbol":"ClientObituary","file":"p_client.c","asm":"# ClientObituary  (TU p_client.c, section .text, 1236 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nClientObituary:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x2c(%esp)\n  /* 007 */  mov     coop,%eax\n  /* 00c */  mov     %esi,0x30(%esp)\n  /* 010 */  mov     0x40(%esp),%ebx\n  /* 014 */  mov     %edi,0x34(%esp)\n  /* 018 */  mov     0x48(%esp),%ecx\n  /* 01c */  mov     %ebp,0x38(%esp)\n  /* 020 */  fldz\n  /* 022 */  flds    0x14(%eax)\n  /* 025 */  fucomip %st(1),%st\n  /* 027 */  jp      .L93\n  /* 029 */  jne     .La0\n  /* 02b */  mov     deathmatch,%eax\n  /* 030 */  flds    0x14(%eax)\n  /* 033 */  fucomip %st(1),%st\n  /* 035 */  fstp    %st(0)\n  /* 037 */  jp      .L110\n  /* 03d */  jne     .L110\n  /* 043 */  mov     0x54(%ebx),%eax\n.L46:\n  /* 046 */  movl    $0x1,(%esp)\n  /* 04d */  add     $0x2bc,%eax\n  /* 052 */  mov     %eax,0x8(%esp)\n  /* 056 */  mov     $\"%s died.\\n\",%eax\n  /* 05b */  mov     %eax,0x4(%esp)\n  /* 05f */  call    *gi\n  /* 065 */  mov     deathmatch,%eax\n  /* 06a */  fldz\n  /* 06c */  flds    0x14(%eax)\n  /* 06f */  fucomip %st(1),%st\n  /* 071 */  fstp    %st(0)\n  /* 073 */  jp      .L190\n  /* 079 */  jne     .L190\n.L7f:\n  /* 07f */  mov     0x2c(%esp),%ebx\n  /* 083 */  mov     0x30(%esp),%esi\n  /* 087 */  mov     0x34(%esp),%edi\n  /* 08b */  mov     0x38(%esp),%ebp\n  /* 08f */  add     $0x3c,%esp\n  /* 092 */  ret\n.L93:\n  /* 093 */  fstp    %st(0)\n  /* 095 */  jmp     .La2\n  /* 097 */  nop\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  fstp    %st(0)\n.La2:\n  /* 0a2 */  mov     0x54(%ecx),%edi\n  /* 0a5 */  mov     meansOfDeath,%eax\n  /* 0aa */  test    %edi,%edi\n  /* 0ac */  je      .L1a0\n  /* 0b2 */  or      $0x8000000,%eax\n  /* 0b7 */  mov     $0x8000000,%ebp\n  /* 0bc */  mov     %eax,meansOfDeath\n.Lc1:\n  /* 0c1 */  and     $0xf7ffffff,%eax\n  /* 0c6 */  lea     -0x11(%eax),%edi\n  /* 0c9 */  mov     %eax,%edx\n  /* 0cb */  mov     0x54(%ebx),%eax\n  /* 0ce */  cmp     $0x10,%edi\n  /* 0d1 */  mov     %eax,%esi\n  /* 0d3 */  jbe     .L128\n  /* 0d5 */  cmp     %ebx,%ecx\n  /* 0d7 */  je      .L1b0\n.Ldd:\n  /* 0dd */  mov     %ecx,0x21c(%ebx)\n  /* 0e3 */  test    %ecx,%ecx\n  /* 0e5 */  je      .L46\n  /* 0eb */  mov     0x54(%ecx),%esi\n  /* 0ee */  test    %esi,%esi\n  /* 0f0 */  je      .L46\n  /* 0f6 */  cmp     $0x18,%edx\n  /* 0f9 */  ja      .L46\n  /* 0ff */  nop\n  /* 100 */  jmp     *.rodata+0x0(,%edx,4)\n  /* 107 */  nop\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     meansOfDeath,%eax\n  /* 115 */  mov     %eax,%edx\n  /* 117 */  and     $0x8000000,%edx\n  /* 11d */  mov     %edx,%ebp\n  /* 11f */  jmp     .Lc1\n  /* 121 */  lea     0x0(%esi,%eiz,1),%esi\n.L128:\n  /* 128 */  cmp     %ebx,%ecx\n  /* 12a */  je      .L1b0\n  /* 130 */  mov     CSWTCH.113(,%edi,4),%edi\n  /* 137 */  test    %edi,%edi\n  /* 139 */  je      .Ldd\n.L13b:\n  /* 13b */  mov     %edi,0xc(%esp)\n  /* 13f */  add     $0x2bc,%esi\n  /* 145 */  mov     %esi,0x8(%esp)\n  /* 149 */  mov     $\"%s %s.\\n\",%esi\n  /* 14e */  mov     %esi,0x4(%esp)\n  /* 152 */  movl    $0x1,(%esp)\n  /* 159 */  call    *gi\n  /* 15f */  mov     deathmatch,%eax\n  /* 164 */  fldz\n  /* 166 */  flds    0x14(%eax)\n  /* 169 */  fucomip %st(1),%st\n  /* 16b */  fstp    %st(0)\n  /* 16d */  jp      .L171\n  /* 16f */  je      .L17a\n.L171:\n  /* 171 */  mov     0x54(%ebx),%eax\n  /* 174 */  decl    0xd78(%eax)\n.L17a:\n  /* 17a */  xor     %ecx,%ecx\n  /* 17c */  mov     %ecx,0x21c(%ebx)\n  /* 182 */  jmp     .L7f\n  /* 187 */  nop\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  mov     0x54(%ebx),%eax\n  /* 193 */  decl    0xd78(%eax)\n  /* 199 */  jmp     .L7f\n  /* 19e */  xchg    %ax,%ax\n.L1a0:\n  /* 1a0 */  mov     %eax,%edi\n  /* 1a2 */  and     $0x8000000,%edi\n  /* 1a8 */  mov     %edi,%ebp\n  /* 1aa */  jmp     .Lc1\n  /* 1af */  nop\n.L1b0:\n  /* 1b0 */  sub     $0x7,%edx\n  /* 1b3 */  cmp     $0x11,%edx\n  /* 1b6 */  ja      .L1c0\n  /* 1b8 */  jmp     *.rodata+0x64(,%edx,4)\n  /* 1bf */  nop\n.L1c0:\n  /* 1c0 */  test    %eax,%eax\n  /* 1c2 */  je      .L498\n  /* 1c8 */  add     $0xbc,%eax\n  /* 1cd */  mov     $\"gender\",%ebp\n  /* 1d2 */  mov     %ebp,0x4(%esp)\n  /* 1d6 */  mov     %eax,(%esp)\n  /* 1d9 */  call    Info_ValueForKey\n  /* 1de */  mov     0x54(%ebx),%esi\n  /* 1e1 */  movzbl  (%eax),%eax\n  /* 1e4 */  and     $0xdf,%al\n  /* 1e6 */  cmp     $0x4d,%al\n  /* 1e8 */  je      .L1f2\n  /* 1ea */  cmp     $0x46,%al\n  /* 1ec */  jne     .L4c0\n.L1f2:\n  /* 1f2 */  test    %esi,%esi\n  /* 1f4 */  je      .L498\n  /* 1fa */  add     $0xbc,%esi\n  /* 200 */  mov     $\"gender\",%edi\n  /* 205 */  mov     %edi,0x4(%esp)\n  /* 209 */  mov     $\"killed himself\",%edi\n  /* 20e */  mov     %esi,(%esp)\n  /* 211 */  call    Info_ValueForKey\n  /* 216 */  mov     0x54(%ebx),%esi\n  /* 219 */  movzbl  (%eax),%eax\n  /* 21c */  and     $0xdf,%al\n  /* 21e */  cmp     $0x46,%al\n  /* 220 */  mov     $\"killed herself\",%eax\n  /* 225 */  cmove   %eax,%edi\n  /* 228 */  jmp     .L13b\n  /* 22d */  lea     0x0(%esi),%esi\n  /* 230 */  test    %eax,%eax\n  /* 232 */  je      .L4ac\n  /* 238 */  add     $0xbc,%eax\n  /* 23d */  mov     $\"gender\",%esi\n  /* 242 */  mov     %esi,0x4(%esp)\n  /* 246 */  mov     %eax,(%esp)\n  /* 249 */  call    Info_ValueForKey\n  /* 24e */  mov     0x54(%ebx),%esi\n  /* 251 */  movzbl  (%eax),%eax\n  /* 254 */  and     $0xdf,%al\n  /* 256 */  cmp     $0x4d,%al\n  /* 258 */  je      .L262\n  /* 25a */  cmp     $0x46,%al\n  /* 25c */  jne     .L4b6\n.L262:\n  /* 262 */  test    %esi,%esi\n  /* 264 */  je      .L4ac\n  /* 26a */  add     $0xbc,%esi\n  /* 270 */  mov     $\"gender\",%ecx\n  /* 275 */  mov     %esi,(%esp)\n  /* 278 */  mov     $\"tripped on his own grenade\",%edi\n  /* 27d */  mov     %ecx,0x4(%esp)\n  /* 281 */  call    Info_ValueForKey\n  /* 286 */  mov     0x54(%ebx),%esi\n  /* 289 */  movzbl  (%eax),%eax\n  /* 28c */  and     $0xdf,%al\n  /* 28e */  cmp     $0x46,%al\n  /* 290 */  mov     $\"tripped on her own grenade\",%eax\n  /* 295 */  cmove   %eax,%edi\n  /* 298 */  jmp     .L13b\n  /* 29d */  test    %eax,%eax\n  /* 29f */  je      .L4a2\n  /* 2a5 */  add     $0xbc,%eax\n  /* 2aa */  mov     $\"gender\",%edx\n  /* 2af */  mov     %edx,0x4(%esp)\n  /* 2b3 */  mov     %eax,(%esp)\n  /* 2b6 */  call    Info_ValueForKey\n  /* 2bb */  mov     0x54(%ebx),%esi\n  /* 2be */  movzbl  (%eax),%eax\n  /* 2c1 */  and     $0xdf,%al\n  /* 2c3 */  cmp     $0x46,%al\n  /* 2c5 */  je      .L2cf\n  /* 2c7 */  cmp     $0x4d,%al\n  /* 2c9 */  jne     .L4ca\n.L2cf:\n  /* 2cf */  test    %esi,%esi\n  /* 2d1 */  je      .L4a2\n  /* 2d7 */  add     $0xbc,%esi\n  /* 2dd */  mov     $\"gender\",%eax\n  /* 2e2 */  mov     %esi,(%esp)\n  /* 2e5 */  mov     $\"blew himself up\",%edi\n  /* 2ea */  mov     %eax,0x4(%esp)\n  /* 2ee */  call    Info_ValueForKey\n  /* 2f3 */  mov     0x54(%ebx),%esi\n  /* 2f6 */  movzbl  (%eax),%eax\n  /* 2f9 */  and     $0xdf,%al\n  /* 2fb */  cmp     $0x46,%al\n  /* 2fd */  mov     $\"blew herself up\",%eax\n  /* 302 */  cmove   %eax,%edi\n  /* 305 */  jmp     .L13b\n  /* 30a */  mov     $\"tried to put the pin back in\",%edi\n  /* 30f */  jmp     .L13b\n  /* 314 */  mov     $\"should have used a smaller gun\",%edi\n  /* 319 */  jmp     .L13b\n  /* 31e */  mov     $\"\",%ebx\n  /* 323 */  mov     $\"was machinegunned by\",%edx\n  /* 328 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L330:\n  /* 330 */  mov     %edx,0xc(%esp)\n  /* 334 */  add     $0x2bc,%eax\n  /* 339 */  add     $0x2bc,%esi\n  /* 33f */  mov     %eax,0x8(%esp)\n  /* 343 */  mov     $\"%s %s %s%s\\n\",%edx\n  /* 348 */  mov     %ebx,0x14(%esp)\n  /* 34c */  mov     %esi,0x10(%esp)\n  /* 350 */  mov     %edx,0x4(%esp)\n  /* 354 */  movl    $0x1,(%esp)\n  /* 35b */  mov     %ecx,0x48(%esp)\n  /* 35f */  call    *gi\n  /* 365 */  mov     deathmatch,%eax\n  /* 36a */  mov     0x48(%esp),%ecx\n  /* 36e */  fldz\n  /* 370 */  flds    0x14(%eax)\n  /* 373 */  fucomip %st(1),%st\n  /* 375 */  fstp    %st(0)\n  /* 377 */  jp      .L37f\n  /* 379 */  je      .L7f\n.L37f:\n  /* 37f */  mov     0x54(%ecx),%edx\n  /* 382 */  mov     0xd78(%edx),%eax\n  /* 388 */  lea     0x1(%eax),%ecx\n  /* 38b */  dec     %eax\n  /* 38c */  test    %ebp,%ebp\n  /* 38e */  cmove   %ecx,%eax\n  /* 391 */  mov     %eax,0xd78(%edx)\n  /* 397 */  jmp     .L7f\n  /* 39c */  mov     $\"'s super shotgun\",%ebx\n  /* 3a1 */  mov     $\"was blown away by\",%edx\n  /* 3a6 */  jmp     .L330\n  /* 3a8 */  mov     $\"\",%ebx\n  /* 3ad */  mov     $\"was gunned down by\",%edx\n  /* 3b2 */  jmp     .L330\n  /* 3b7 */  mov     $\"\",%ebx\n  /* 3bc */  mov     $\"was blasted by\",%edx\n  /* 3c1 */  jmp     .L330\n  /* 3c6 */  mov     $\"'s handgrenade\",%ebx\n  /* 3cb */  mov     $\"didn't see\",%edx\n  /* 3d0 */  jmp     .L330\n  /* 3d5 */  mov     $\"'s handgrenade\",%ebx\n  /* 3da */  mov     $\"caught\",%edx\n  /* 3df */  jmp     .L330\n  /* 3e4 */  mov     $\"'s BFG\",%ebx\n  /* 3e9 */  mov     $\"couldn't hide from\",%edx\n  /* 3ee */  jmp     .L330\n  /* 3f3 */  mov     $\"'s BFG blast\",%ebx\n  /* 3f8 */  mov     $\"was disintegrated by\",%edx\n  /* 3fd */  jmp     .L330\n  /* 402 */  mov     $\"'s BFG\",%ebx\n  /* 407 */  mov     $\"saw the pretty lights from\",%edx\n  /* 40c */  jmp     .L330\n  /* 411 */  mov     $\"\",%ebx\n  /* 416 */  mov     $\"was railed by\",%edx\n  /* 41b */  jmp     .L330\n  /* 420 */  mov     $\"'s hyperblaster\",%ebx\n  /* 425 */  mov     $\"was melted by\",%edx\n  /* 42a */  jmp     .L330\n  /* 42f */  mov     $\"'s rocket\",%ebx\n  /* 434 */  mov     $\"almost dodged\",%edx\n  /* 439 */  jmp     .L330\n  /* 43e */  mov     $\"'s rocket\",%ebx\n  /* 443 */  mov     $\"ate\",%edx\n  /* 448 */  jmp     .L330\n  /* 44d */  mov     $\"'s shrapnel\",%ebx\n  /* 452 */  mov     $\"was shredded by\",%edx\n  /* 457 */  jmp     .L330\n  /* 45c */  mov     $\"'s grenade\",%ebx\n  /* 461 */  mov     $\"was popped by\",%edx\n  /* 466 */  jmp     .L330\n  /* 46b */  mov     $\"'s chaingun\",%ebx\n  /* 470 */  mov     $\"was cut in half by\",%edx\n  /* 475 */  jmp     .L330\n  /* 47a */  mov     $\"'s pain\",%ebx\n  /* 47f */  mov     $\"feels\",%edx\n  /* 484 */  jmp     .L330\n  /* 489 */  mov     $\"'s personal space\",%ebx\n  /* 48e */  mov     $\"tried to invade\",%edx\n  /* 493 */  jmp     .L330\n.L498:\n  /* 498 */  mov     $\"killed himself\",%edi\n  /* 49d */  jmp     .L13b\n.L4a2:\n  /* 4a2 */  mov     $\"blew himself up\",%edi\n  /* 4a7 */  jmp     .L13b\n.L4ac:\n  /* 4ac */  mov     $\"tripped on his own grenade\",%edi\n  /* 4b1 */  jmp     .L13b\n.L4b6:\n  /* 4b6 */  mov     $\"tripped on its own grenade\",%edi\n  /* 4bb */  jmp     .L13b\n.L4c0:\n  /* 4c0 */  mov     $\"killed itself\",%edi\n  /* 4c5 */  jmp     .L13b\n.L4ca:\n  /* 4ca */  mov     $\"blew itself up\",%edi\n  /* 4cf */  jmp     .L13b\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nint uncc_pad(int c)\n{\n    int x = 0;\n    x += c ? 1 : 2;\n    x += c ? 3 : 4;\n    x += c ? 5 : 6;\n    x += c ? 7 : 8;\n    x += c ? 9 : 10;\n    x += c ? 11 : 12;\n    x += c ? 13 : 14;\n    x += c ? 15 : 16;\n    x += c ? 17 : 18;\n    x += c ? 19 : 20;\n    x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2;\n    x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2;\n    x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2;\n    x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2;\n    x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2;\n    x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2;\n    x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2;\n    x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2;\n    x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2;\n    x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2;\n    x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2;\n    x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2;\n    x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2;\n    x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2;\n    x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2;\n    x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2;\n    x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2;\n    x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2; x += c ? 1 : 2;\n    return x;\n}\n\nqboolean IsFemale(edict_t *ent)\n{\n    char *info;\n\n    if (!ent->client)\n        return false;\n\n    info = Info_ValueForKey(ent->client->pers.userinfo, \"gender\");\n    if (info[0] == 'f' || info[0] == 'F')\n        return true;\n    return false;\n}\n\nqboolean IsNeutral(edict_t *ent)\n{\n    char *info;\n\n    if (!ent->client)\n        return false;\n\n    info = Info_ValueForKey(ent->client->pers.userinfo, \"gender\");\n    if (info[0] != 'f' && info[0] != 'F' && info[0] != 'm' && info[0] != 'M')\n        return true;\n    return false;\n}\n\nvoid ClientObituary(edict_t *self, edict_t *inflictor, edict_t *attacker)\n{\n    int mod;\n    char *message;\n    char *message2;\n    qboolean ff;\n\n    if (coop->value && attacker->client)\n        meansOfDeath |= MOD_FRIENDLY_FIRE;\n\n    if (deathmatch->value || coop->value)\n    {\n        ff = meansOfDeath & MOD_FRIENDLY_FIRE;\n        mod = meansOfDeath & ~MOD_FRIENDLY_FIRE;\n        message = NULL;\n        message2 = \"\";\n\n        switch (mod)\n        {\n        case MOD_SUICIDE:\n            message = \"suicides\";\n            break;\n        case MOD_FALLING:\n            message = \"cratered\";\n            break;\n        case MOD_CRUSH:\n            message = \"was squished\";\n            break;\n        case MOD_WATER:\n            message = \"sank like a rock\";\n            break;\n        case MOD_SLIME:\n            message = \"melted\";\n            break;\n        case MOD_LAVA:\n            message = \"does a back flip into the lava\";\n            break;\n        case MOD_EXPLOSIVE:\n        case MOD_BARREL:\n            message = \"blew up\";\n            break;\n        case MOD_EXIT:\n            message = \"found a way out\";\n            break;\n        case MOD_TARGET_LASER:\n            message = \"saw the light\";\n            break;\n        case MOD_TARGET_BLASTER:\n            message = \"got blasted\";\n            break;\n        case MOD_BOMB:\n        case MOD_SPLASH:\n        case MOD_TRIGGER_HURT:\n            message = \"was in the wrong place\";\n            break;\n        }\n        if (attacker == self)\n        {\n            switch (mod)\n            {\n            case MOD_HELD_GRENADE:\n                message = \"tried to put the pin back in\";\n                break;\n            case MOD_HG_SPLASH:\n            case MOD_G_SPLASH:\n                if (IsNeutral(self))\n                    message = \"tripped on its own grenade\";\n                else if (IsFemale(self))\n                    message = \"tripped on her own grenade\";\n                else\n                    message = \"tripped on his own grenade\";\n                break;\n            case MOD_R_SPLASH:\n                if (IsNeutral(self))\n                    message = \"blew itself up\";\n                else if (IsFemale(self))\n                    message = \"blew herself up\";\n                else\n                    message = \"blew himself up\";\n                break;\n            case MOD_BFG_BLAST:\n                message = \"should have used a smaller gun\";\n                break;\n            default:\n                if (IsNeutral(self))\n                    message = \"killed itself\";\n                else if (IsFemale(self))\n                    message = \"killed herself\";\n                else\n                    message = \"killed himself\";\n                break;\n            }\n        }\n        if (message)\n        {\n            gi.bprintf(PRINT_MEDIUM, \"%s %s.\\n\", self->client->pers.netname, message);\n            if (deathmatch->value)\n                self->client->resp.score--;\n            self->enemy = NULL;\n            return;\n        }\n\n        self->enemy = attacker;\n        if (attacker && attacker->client)\n        {\n            switch (mod)\n            {\n            case MOD_BLASTER:\n                message = \"was blasted by\";\n                break;\n            case MOD_SHOTGUN:\n                message = \"was gunned down by\";\n                break;\n            case MOD_SSHOTGUN:\n                message = \"was blown away by\";\n                message2 = \"'s super shotgun\";\n                break;\n            case MOD_MACHINEGUN:\n                message = \"was machinegunned by\";\n                break;\n            case MOD_CHAINGUN:\n                message = \"was cut in half by\";\n                message2 = \"'s chaingun\";\n                break;\n            case MOD_GRENADE:\n                message = \"was popped by\";\n                message2 = \"'s grenade\";\n                break;\n            case MOD_G_SPLASH:\n                message = \"was shredded by\";\n                message2 = \"'s shrapnel\";\n                break;\n            case MOD_ROCKET:\n                message = \"ate\";\n                message2 = \"'s rocket\";\n                break;\n            case MOD_R_SPLASH:\n                message = \"almost dodged\";\n                message2 = \"'s rocket\";\n                break;\n            case MOD_HYPERBLASTER:\n                message = \"was melted by\";\n                message2 = \"'s hyperblaster\";\n                break;\n            case MOD_RAILGUN:\n                message = \"was railed by\";\n                break;\n            case MOD_BFG_LASER:\n                message = \"saw the pretty lights from\";\n                message2 = \"'s BFG\";\n                break;\n            case MOD_BFG_BLAST:\n                message = \"was disintegrated by\";\n                message2 = \"'s BFG blast\";\n                break;\n            case MOD_BFG_EFFECT:\n                message = \"couldn't hide from\";\n                message2 = \"'s BFG\";\n                break;\n            case MOD_HANDGRENADE:\n                message = \"caught\";\n                message2 = \"'s handgrenade\";\n                break;\n            case MOD_HG_SPLASH:\n                message = \"didn't see\";\n                message2 = \"'s handgrenade\";\n                break;\n            case MOD_HELD_GRENADE:\n                message = \"feels\";\n                message2 = \"'s pain\";\n                break;\n            case MOD_TELEFRAG:\n                message = \"tried to invade\";\n                message2 = \"'s personal space\";\n                break;\n            }\n            if (message)\n            {\n                gi.bprintf(PRINT_MEDIUM, \"%s %s %s%s\\n\", self->client->pers.netname, message, attacker->client->pers.netname, message2);\n                if (deathmatch->value)\n                {\n                    if (ff)\n                        attacker->client->resp.score--;\n                    else\n                        attacker->client->resp.score++;\n                }\n                return;\n            }\n        }\n    }\n\n    gi.bprintf(PRINT_MEDIUM, \"%s died.\\n\", self->client->pers.netname);\n    if (deathmatch->value)\n        self->client->resp.score--;\n}\n","size":1236,"score":100,"agent":"kuncc/0","pid":1,"session":3096,"ts":1791759818363}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2415,"symbol":"SV_FlyMove","file":"g_phys.c","asm":"# SV_FlyMove  (TU g_phys.c, section .text, 1290 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_FlyMove:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ebp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  xor     %edi,%edi\n  /* 006 */  push    %esi\n  /* 007 */  mov     $0x4,%esi\n  /* 00c */  push    %ebx\n  /* 00d */  xor     %ebx,%ebx\n  /* 00f */  sub     $0x14c,%esp\n  /* 015 */  mov     %esi,0x4c(%esp)\n  /* 019 */  mov     0x160(%esp),%eax\n  /* 020 */  mov     %edi,0x28(%esp)\n  /* 024 */  mov     %ebp,0x2c(%esp)\n  /* 028 */  mov     %ebx,0x228(%eax)\n  /* 02e */  flds    0x178(%eax)\n  /* 034 */  lea     0xc8(%eax),%edx\n  /* 03a */  mov     %edx,0x38(%esp)\n  /* 03e */  lea     0xbc(%eax),%edx\n  /* 044 */  mov     %edx,0x34(%esp)\n  /* 048 */  fsts    0xa8(%esp)\n  /* 04f */  flds    0x17c(%eax)\n  /* 055 */  lea     0x4(%eax),%edx\n  /* 058 */  mov     %edx,0x3c(%esp)\n  /* 05c */  fsts    0xac(%esp)\n  /* 063 */  flds    0x180(%eax)\n  /* 069 */  fsts    0xb0(%esp)\n  /* 070 */  fxch    %st(2)\n  /* 072 */  fstps   0x40(%esp)\n  /* 076 */  fstps   0x44(%esp)\n  /* 07a */  fstps   0x48(%esp)\n.L7e:\n  /* 07e */  xor     %edx,%edx\n.L80:\n  /* 080 */  flds    0x164(%esp)\n  /* 087 */  fmuls   0x178(%eax,%edx,4)\n  /* 08e */  fadds   0x4(%eax,%edx,4)\n  /* 092 */  fstps   0xc0(%esp,%edx,4)\n  /* 099 */  inc     %edx\n  /* 09a */  cmp     $0x3,%edx\n  /* 09d */  jne     .L80\n  /* 09f */  mov     %eax,0x14(%esp)\n  /* 0a3 */  mov     0x168(%esp),%ecx\n  /* 0aa */  mov     %eax,0x160(%esp)\n  /* 0b1 */  lea     0xc0(%esp),%eax\n  /* 0b8 */  mov     %eax,0x10(%esp)\n  /* 0bc */  mov     0x38(%esp),%eax\n  /* 0c0 */  mov     %ecx,0x18(%esp)\n  /* 0c4 */  mov     %eax,0xc(%esp)\n  /* 0c8 */  mov     0x34(%esp),%eax\n  /* 0cc */  mov     %eax,0x8(%esp)\n  /* 0d0 */  mov     0x3c(%esp),%eax\n  /* 0d4 */  mov     %eax,0x4(%esp)\n  /* 0d8 */  lea     0x50(%esp),%eax\n  /* 0dc */  mov     %eax,(%esp)\n  /* 0df */  call    *gi+0x30\n  /* 0e5 */  xor     %edx,%edx\n  /* 0e7 */  sub     $0x4,%esp\n  /* 0ea */  mov     0x160(%esp),%eax\n.Lf1:\n  /* 0f1 */  mov     0x50(%esp,%edx,1),%ecx\n  /* 0f5 */  mov     %ecx,0xcc(%esp,%edx,1)\n  /* 0fc */  add     $0x4,%edx\n  /* 0ff */  cmp     $0x38,%edx\n  /* 102 */  jb      .Lf1\n  /* 104 */  mov     0xcc(%esp),%ecx\n  /* 10b */  test    %ecx,%ecx\n  /* 10d */  jne     .L461\n  /* 113 */  fldz\n  /* 115 */  flds    0xd4(%esp)\n  /* 11c */  fcomi   %st(1),%st\n  /* 11e */  fstp    %st(1)\n  /* 120 */  jbe     .L456\n  /* 126 */  flds    0xd8(%esp)\n  /* 12d */  fstps   0x4(%eax)\n  /* 130 */  flds    0xdc(%esp)\n  /* 137 */  fstps   0x8(%eax)\n  /* 13a */  flds    0xe0(%esp)\n  /* 141 */  fstps   0xc(%eax)\n  /* 144 */  flds    0x178(%eax)\n  /* 14a */  fstps   0xa8(%esp)\n  /* 151 */  flds    0x17c(%eax)\n  /* 157 */  fstps   0xac(%esp)\n  /* 15e */  flds    0x180(%eax)\n  /* 164 */  fstps   0xb0(%esp)\n  /* 16b */  fld1\n  /* 16d */  fxch    %st(1)\n  /* 16f */  fucomip %st(1),%st\n  /* 171 */  fstp    %st(0)\n  /* 173 */  jp      .L17b\n  /* 175 */  je      .L383\n.L17b:\n  /* 17b */  xor     %esi,%esi\n.L17d:\n  /* 17d */  flds    0xec(%esp)\n  /* 184 */  fld     %st(0)\n  /* 186 */  fldl    =0x3fe6666666666666 (0.7)\n  /* 18c */  fxch    %st(1)\n  /* 18e */  fcomip  %st(1),%st\n  /* 190 */  fstp    %st(0)\n  /* 192 */  jbe     .L1b8\n  /* 194 */  mov     0x100(%esp),%edx\n  /* 19b */  orl     $0x1,0x2c(%esp)\n  /* 1a0 */  cmpl    $0x3,0xf8(%edx)\n  /* 1a7 */  jne     .L1b8\n  /* 1a9 */  mov     %edx,0x228(%eax)\n  /* 1af */  mov     0x5c(%edx),%edx\n  /* 1b2 */  mov     %edx,0x22c(%eax)\n.L1b8:\n  /* 1b8 */  fldz\n  /* 1ba */  fxch    %st(1)\n  /* 1bc */  fucomip %st(1),%st\n  /* 1be */  fstp    %st(0)\n  /* 1c0 */  jp      .L1c9\n  /* 1c2 */  jne     .L1c9\n  /* 1c4 */  orl     $0x2,0x2c(%esp)\n.L1c9:\n  /* 1c9 */  lea     0xcc(%esp),%edx\n  /* 1d0 */  mov     %edx,0x4(%esp)\n  /* 1d4 */  mov     %eax,(%esp)\n  /* 1d7 */  mov     %eax,0x160(%esp)\n  /* 1de */  call    SV_Impact\n  /* 1e3 */  mov     0x160(%esp),%eax\n  /* 1ea */  mov     0x58(%eax),%edx\n  /* 1ed */  test    %edx,%edx\n  /* 1ef */  je      .L383\n  /* 1f5 */  cmp     $0x5,%esi\n  /* 1f8 */  je      .L4bc\n  /* 1fe */  flds    0xd4(%esp)\n  /* 205 */  lea     (%esi,%esi,2),%edx\n  /* 208 */  xor     %ebx,%ebx\n  /* 20a */  mov     %eax,0x160(%esp)\n  /* 211 */  lea     0x1(%esi),%ecx\n  /* 214 */  mov     %ecx,0x28(%esp)\n  /* 218 */  fstps   0x30(%esp)\n  /* 21c */  flds    0xe4(%esp)\n  /* 223 */  lea     0x104(%esp),%ecx\n  /* 22a */  mov     %ecx,0x24(%esp)\n  /* 22e */  fstps   0x104(%esp,%edx,4)\n  /* 235 */  flds    0xe8(%esp)\n  /* 23c */  fstps   0x108(%esp,%edx,4)\n  /* 243 */  flds    0xec(%esp)\n  /* 24a */  fstps   0x10c(%esp,%edx,4)\n  /* 251 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 258 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  movl    $0x3f800000,0xc(%esp)\n  /* 268 */  lea     0xb4(%esp),%eax\n  /* 26f */  xor     %ebp,%ebp\n  /* 271 */  mov     %eax,0x8(%esp)\n  /* 275 */  mov     0x24(%esp),%eax\n  /* 279 */  lea     0x104(%esp),%edi\n  /* 280 */  mov     %eax,0x4(%esp)\n  /* 284 */  lea     0xa8(%esp),%eax\n  /* 28b */  mov     %eax,(%esp)\n  /* 28e */  call    ClipVelocity\n  /* 293 */  jmp     .L29a\n  /* 295 */  lea     0x0(%esi),%esi\n.L298:\n  /* 298 */  mov     %eax,%ebp\n.L29a:\n  /* 29a */  cmp     %ebp,%ebx\n  /* 29c */  je      .L2df\n  /* 29e */  mov     %edi,0x4(%esp)\n  /* 2a2 */  mov     0x24(%esp),%eax\n  /* 2a6 */  mov     %eax,(%esp)\n  /* 2a9 */  call    VectorCompare\n  /* 2ae */  test    %eax,%eax\n  /* 2b0 */  jne     .L2df\n  /* 2b2 */  flds    0xb4(%esp)\n  /* 2b9 */  fmuls   (%edi)\n  /* 2bb */  flds    0xb8(%esp)\n  /* 2c2 */  fmuls   0x4(%edi)\n  /* 2c5 */  faddp   %st,%st(1)\n  /* 2c7 */  flds    0xbc(%esp)\n  /* 2ce */  fmuls   0x8(%edi)\n  /* 2d1 */  faddp   %st,%st(1)\n  /* 2d3 */  fldz\n  /* 2d5 */  fcomip  %st(1),%st\n  /* 2d7 */  fstp    %st(0)\n  /* 2d9 */  ja      .L398\n.L2df:\n  /* 2df */  lea     0x1(%ebp),%eax\n  /* 2e2 */  add     $0xc,%edi\n  /* 2e5 */  cmp     %ebp,%esi\n  /* 2e7 */  jne     .L298\n  /* 2e9 */  cmp     %eax,0x28(%esp)\n  /* 2ed */  je      .L3a4\n.L2f3:\n  /* 2f3 */  addl    $0xc,0x24(%esp)\n  /* 2f8 */  cmp     %ebx,%esi\n  /* 2fa */  lea     0x1(%ebx),%edx\n  /* 2fd */  je      .L306\n  /* 2ff */  mov     %edx,%ebx\n  /* 301 */  jmp     .L260\n.L306:\n  /* 306 */  cmp     %edx,0x28(%esp)\n  /* 30a */  mov     0x160(%esp),%eax\n  /* 311 */  je      .L3b7\n.L317:\n  /* 317 */  flds    0xb4(%esp)\n  /* 31e */  fsts    0x178(%eax)\n  /* 324 */  flds    0xb8(%esp)\n  /* 32b */  fsts    0x17c(%eax)\n  /* 331 */  flds    0xbc(%esp)\n  /* 338 */  fsts    0x180(%eax)\n  /* 33e */  fxch    %st(2)\n.L340:\n  /* 340 */  fmuls   0x40(%esp)\n  /* 344 */  fxch    %st(1)\n  /* 346 */  fmuls   0x44(%esp)\n  /* 34a */  faddp   %st,%st(1)\n  /* 34c */  fxch    %st(1)\n  /* 34e */  fmuls   0x48(%esp)\n  /* 352 */  faddp   %st,%st(1)\n  /* 354 */  fldz\n  /* 356 */  fcomip  %st(1),%st\n  /* 358 */  fstp    %st(0)\n  /* 35a */  jae     .L48f\n  /* 360 */  flds    0x30(%esp)\n  /* 364 */  fmuls   0x164(%esp)\n  /* 36b */  decl    0x4c(%esp)\n  /* 36f */  fsubrs  0x164(%esp)\n  /* 376 */  fstps   0x164(%esp)\n  /* 37d */  jne     .L7e\n.L383:\n  /* 383 */  mov     0x2c(%esp),%ecx\n.L387:\n  /* 387 */  add     $0x14c,%esp\n  /* 38d */  mov     %ecx,%eax\n  /* 38f */  pop     %ebx\n  /* 390 */  pop     %esi\n  /* 391 */  pop     %edi\n  /* 392 */  pop     %ebp\n  /* 393 */  ret\n  /* 394 */  lea     0x0(%esi,%eiz,1),%esi\n.L398:\n  /* 398 */  mov     %ebp,%eax\n  /* 39a */  cmp     %eax,0x28(%esp)\n  /* 39e */  jne     .L2f3\n.L3a4:\n  /* 3a4 */  mov     %ebx,%edx\n  /* 3a6 */  mov     0x160(%esp),%eax\n  /* 3ad */  cmp     %edx,0x28(%esp)\n  /* 3b1 */  jne     .L317\n.L3b7:\n  /* 3b7 */  cmpl    $0x2,0x28(%esp)\n  /* 3bc */  jne     .L4dc\n  /* 3c2 */  mov     %eax,0x160(%esp)\n  /* 3c9 */  lea     0x110(%esp),%edx\n  /* 3d0 */  mov     %edx,0x4(%esp)\n  /* 3d4 */  lea     0x104(%esp),%eax\n  /* 3db */  mov     %eax,(%esp)\n  /* 3de */  lea     0x9c(%esp),%ebx\n  /* 3e5 */  mov     %ebx,0x8(%esp)\n  /* 3e9 */  call    CrossProduct\n  /* 3ee */  mov     0x160(%esp),%eax\n  /* 3f5 */  lea     0x178(%eax),%edx\n  /* 3fb */  mov     %edx,0x8(%esp)\n  /* 3ff */  flds    0x9c(%esp)\n  /* 406 */  fmuls   0x178(%eax)\n  /* 40c */  flds    0xa0(%esp)\n  /* 413 */  fmuls   0x17c(%eax)\n  /* 419 */  faddp   %st,%st(1)\n  /* 41b */  flds    0xa4(%esp)\n  /* 422 */  fmuls   0x180(%eax)\n  /* 428 */  mov     %ebx,(%esp)\n  /* 42b */  faddp   %st,%st(1)\n  /* 42d */  fstps   0x4(%esp)\n  /* 431 */  call    VectorScale\n  /* 436 */  mov     0x160(%esp),%eax\n  /* 43d */  flds    0x178(%eax)\n  /* 443 */  flds    0x17c(%eax)\n  /* 449 */  flds    0x180(%eax)\n  /* 44f */  fxch    %st(2)\n  /* 451 */  jmp     .L340\n.L456:\n  /* 456 */  fstp    %st(0)\n  /* 458 */  mov     0x28(%esp),%esi\n  /* 45c */  jmp     .L17d\n.L461:\n  /* 461 */  flds    vec3_origin\n  /* 467 */  fstps   0x178(%eax)\n  /* 46d */  flds    vec3_origin+0x4\n  /* 473 */  fstps   0x17c(%eax)\n  /* 479 */  flds    vec3_origin+0x8\n.L47f:\n  /* 47f */  fstps   0x180(%eax)\n  /* 485 */  mov     $0x3,%ecx\n  /* 48a */  jmp     .L387\n.L48f:\n  /* 48f */  flds    vec3_origin\n  /* 495 */  mov     0x2c(%esp),%ecx\n  /* 499 */  fstps   0x178(%eax)\n  /* 49f */  flds    vec3_origin+0x4\n  /* 4a5 */  fstps   0x17c(%eax)\n  /* 4ab */  flds    vec3_origin+0x8\n  /* 4b1 */  fstps   0x180(%eax)\n  /* 4b7 */  jmp     .L387\n.L4bc:\n  /* 4bc */  flds    vec3_origin\n  /* 4c2 */  fstps   0x178(%eax)\n  /* 4c8 */  flds    vec3_origin+0x4\n  /* 4ce */  fstps   0x17c(%eax)\n  /* 4d4 */  flds    vec3_origin+0x8\n  /* 4da */  jmp     .L47f\n.L4dc:\n  /* 4dc */  flds    vec3_origin\n  /* 4e2 */  mov     $0x7,%ecx\n  /* 4e7 */  fstps   0x178(%eax)\n  /* 4ed */  flds    vec3_origin+0x4\n  /* 4f3 */  fstps   0x17c(%eax)\n  /* 4f9 */  flds    vec3_origin+0x8\n  /* 4ff */  fstps   0x180(%eax)\n  /* 505 */  jmp     .L387\n","c":"#include \"g_local.h\"\n\n#define MAX_CLIP_PLANES 5\nvoid SV_Impact(edict_t *e1, trace_t *trace);\nint ClipVelocity(vec3_t in, vec3_t normal, vec3_t out, float overbounce);\n\nint SV_FlyMove(edict_t *ent, float time, int mask)\n{\n    edict_t *hit;\n    int bumpcount, numbumps;\n    vec3_t dir;\n    float d;\n    int numplanes;\n    vec3_t planes[MAX_CLIP_PLANES];\n    vec3_t primal_velocity, original_velocity, new_velocity;\n    int i, j;\n    trace_t trace;\n    vec3_t end;\n    float time_left;\n    int blocked;\n\n    numbumps = 4;\n\n    blocked = 0;\n    VectorCopy(ent->velocity, original_velocity);\n    VectorCopy(ent->velocity, primal_velocity);\n    numplanes = 0;\n\n    time_left = time;\n\n    ent->groundentity = NULL;\n    for (bumpcount = 0; bumpcount < numbumps; bumpcount++)\n    {\n        for (i = 0; i < 3; i++)\n            end[i] = ent->s.origin[i] + time_left * ent->velocity[i];\n\n        trace = gi.trace(ent->s.origin, ent->mins, ent->maxs, end, ent, mask);\n\n        if (trace.allsolid)\n        {\n            VectorCopy(vec3_origin, ent->velocity);\n            return 3;\n        }\n\n        if (trace.fraction > 0)\n        {\n            VectorCopy(trace.endpos, ent->s.origin);\n            VectorCopy(ent->velocity, original_velocity);\n            numplanes = 0;\n        }\n\n        if (trace.fraction == 1)\n            break;\n\n        hit = trace.ent;\n\n        if (trace.plane.normal[2] > 0.7)\n        {\n            blocked |= 1;\n            if (hit->solid == SOLID_BSP)\n            {\n                ent->groundentity = hit;\n                ent->groundentity_linkcount = hit->linkcount;\n            }\n        }\n        if (!trace.plane.normal[2])\n        {\n            blocked |= 2;\n        }\n\n        SV_Impact(ent, &trace);\n        if (!ent->inuse)\n            break;\n\n        time_left -= time_left * trace.fraction;\n\n        if (numplanes >= MAX_CLIP_PLANES)\n        {\n            VectorCopy(vec3_origin, ent->velocity);\n            return 3;\n        }\n\n        VectorCopy(trace.plane.normal, planes[numplanes]);\n        numplanes++;\n\n        for (i = 0; i < numplanes; i++)\n        {\n            ClipVelocity(original_velocity, planes[i], new_velocity, 1.0f);\n\n            for (j = 0; j < numplanes; j++)\n                if ((j != i) && !VectorCompare(planes[i], planes[j]))\n                {\n                    if (DotProduct(new_velocity, planes[j]) < 0)\n                        break;\n                }\n            if (j == numplanes)\n                break;\n        }\n\n        if (i != numplanes)\n        {\n            VectorCopy(new_velocity, ent->velocity);\n        }\n        else\n        {\n            if (numplanes != 2)\n            {\n                VectorCopy(vec3_origin, ent->velocity);\n                return 7;\n            }\n            CrossProduct(planes[0], planes[1], dir);\n            d = DotProduct(dir, ent->velocity);\n            VectorScale(dir, d, ent->velocity);\n        }\n\n        if (DotProduct(ent->velocity, primal_velocity) <= 0)\n        {\n            VectorCopy(vec3_origin, ent->velocity);\n            return blocked;\n        }\n    }\n\n    return blocked;\n}\n","size":1290,"score":100,"agent":"kuncc/7","pid":8,"session":3099,"ts":1791759818540}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2426,"symbol":"InitGame","file":"g_save.c","asm":"# InitGame  (TU g_save.c, section .text, 1390 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nInitGame:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $\"==== InitGame ====\\n\",(%esp)\n  /* 00a */  call    *gi+0x4\n  /* 010 */  mov     $\"0\",%edx\n  /* 015 */  xor     %eax,%eax\n  /* 017 */  mov     %edx,0x4(%esp)\n  /* 01b */  mov     %eax,0x8(%esp)\n  /* 01f */  movl    $\"gun_x\",(%esp)\n  /* 026 */  call    *gi+0x90\n  /* 02c */  xor     %ecx,%ecx\n  /* 02e */  mov     %ecx,0x8(%esp)\n  /* 032 */  movl    $\"gun_y\",(%esp)\n  /* 039 */  mov     %eax,gun_x\n  /* 03e */  mov     $\"0\",%eax\n  /* 043 */  mov     %eax,0x4(%esp)\n  /* 047 */  call    *gi+0x90\n  /* 04d */  movl    $\"gun_z\",(%esp)\n  /* 054 */  mov     %eax,gun_y\n  /* 059 */  xor     %eax,%eax\n  /* 05b */  mov     %eax,0x8(%esp)\n  /* 05f */  mov     $\"0\",%eax\n  /* 064 */  mov     %eax,0x4(%esp)\n  /* 068 */  call    *gi+0x90\n  /* 06e */  movl    $\"sv_rollspeed\",(%esp)\n  /* 075 */  mov     %eax,gun_z\n  /* 07a */  xor     %eax,%eax\n  /* 07c */  mov     %eax,0x8(%esp)\n  /* 080 */  mov     $\"200\",%eax\n  /* 085 */  mov     %eax,0x4(%esp)\n  /* 089 */  call    *gi+0x90\n  /* 08f */  xor     %edx,%edx\n  /* 091 */  mov     $\"2\",%ecx\n  /* 096 */  mov     %ecx,0x4(%esp)\n  /* 09a */  mov     %edx,0x8(%esp)\n  /* 09e */  movl    $\"sv_rollangle\",(%esp)\n  /* 0a5 */  mov     %eax,sv_rollspeed\n  /* 0aa */  call    *gi+0x90\n  /* 0b0 */  movl    $\"sv_maxvelocity\",(%esp)\n  /* 0b7 */  mov     %eax,sv_rollangle\n  /* 0bc */  xor     %eax,%eax\n  /* 0be */  mov     %eax,0x8(%esp)\n  /* 0c2 */  mov     $\"2000\",%eax\n  /* 0c7 */  mov     %eax,0x4(%esp)\n  /* 0cb */  call    *gi+0x90\n  /* 0d1 */  movl    $\"sv_gravity\",(%esp)\n  /* 0d8 */  mov     %eax,sv_maxvelocity\n  /* 0dd */  xor     %eax,%eax\n  /* 0df */  mov     %eax,0x8(%esp)\n  /* 0e3 */  mov     $\"800\",%eax\n  /* 0e8 */  mov     %eax,0x4(%esp)\n  /* 0ec */  call    *gi+0x90\n  /* 0f2 */  mov     $\"0\",%edx\n  /* 0f7 */  mov     %edx,0x4(%esp)\n  /* 0fb */  movl    $\"dedicated\",(%esp)\n  /* 102 */  mov     %eax,sv_gravity\n  /* 107 */  mov     $0x8,%eax\n  /* 10c */  mov     %eax,0x8(%esp)\n  /* 110 */  call    *gi+0x90\n  /* 116 */  mov     $0x14,%ecx\n  /* 11b */  mov     %ecx,0x8(%esp)\n  /* 11f */  movl    $\"cheats\",(%esp)\n  /* 126 */  mov     %eax,dedicated\n  /* 12b */  mov     $\"0\",%eax\n  /* 130 */  mov     %eax,0x4(%esp)\n  /* 134 */  call    *gi+0x90\n  /* 13a */  movl    $\"gamename\",(%esp)\n  /* 141 */  mov     %eax,sv_cheats\n  /* 146 */  mov     $0x14,%eax\n  /* 14b */  mov     %eax,0x8(%esp)\n  /* 14f */  mov     $\"baseq2\",%eax\n  /* 154 */  mov     %eax,0x4(%esp)\n  /* 158 */  call    *gi+0x90\n  /* 15e */  mov     $0x14,%eax\n  /* 163 */  mov     %eax,0x8(%esp)\n  /* 167 */  mov     $\"Dec 21 2001\",%eax\n  /* 16c */  mov     %eax,0x4(%esp)\n  /* 170 */  movl    $\"gamedate\",(%esp)\n  /* 177 */  call    *gi+0x90\n  /* 17d */  mov     $\"4\",%ecx\n  /* 182 */  mov     $0x14,%edx\n  /* 187 */  mov     %ecx,0x4(%esp)\n  /* 18b */  mov     %edx,0x8(%esp)\n  /* 18f */  movl    $\"maxclients\",(%esp)\n  /* 196 */  call    *gi+0x90\n  /* 19c */  movl    $\"maxspectators\",(%esp)\n  /* 1a3 */  mov     %eax,maxclients\n  /* 1a8 */  mov     $0x4,%eax\n  /* 1ad */  mov     %eax,0x8(%esp)\n  /* 1b1 */  mov     $\"4\",%eax\n  /* 1b6 */  mov     %eax,0x4(%esp)\n  /* 1ba */  call    *gi+0x90\n  /* 1c0 */  movl    $\"deathmatch\",(%esp)\n  /* 1c7 */  mov     %eax,maxspectators\n  /* 1cc */  mov     $0x10,%eax\n  /* 1d1 */  mov     %eax,0x8(%esp)\n  /* 1d5 */  mov     $\"0\",%eax\n  /* 1da */  mov     %eax,0x4(%esp)\n  /* 1de */  call    *gi+0x90\n  /* 1e4 */  mov     $\"0\",%edx\n  /* 1e9 */  mov     %edx,0x4(%esp)\n  /* 1ed */  movl    $\"coop\",(%esp)\n  /* 1f4 */  mov     %eax,deathmatch\n  /* 1f9 */  mov     $0x10,%eax\n  /* 1fe */  mov     %eax,0x8(%esp)\n  /* 202 */  call    *gi+0x90\n  /* 208 */  mov     $0x10,%ecx\n  /* 20d */  mov     %ecx,0x8(%esp)\n  /* 211 */  movl    $\"skill\",(%esp)\n  /* 218 */  mov     %eax,coop\n  /* 21d */  mov     $\"1\",%eax\n  /* 222 */  mov     %eax,0x4(%esp)\n  /* 226 */  call    *gi+0x90\n  /* 22c */  movl    $\"maxentities\",(%esp)\n  /* 233 */  mov     %eax,skill\n  /* 238 */  mov     $0x10,%eax\n  /* 23d */  mov     %eax,0x8(%esp)\n  /* 241 */  mov     $\"1024\",%eax\n  /* 246 */  mov     %eax,0x4(%esp)\n  /* 24a */  call    *gi+0x90\n  /* 250 */  movl    $\"dmflags\",(%esp)\n  /* 257 */  mov     %eax,maxentities\n  /* 25c */  mov     $0x4,%eax\n  /* 261 */  mov     %eax,0x8(%esp)\n  /* 265 */  mov     $\"0\",%eax\n  /* 26a */  mov     %eax,0x4(%esp)\n  /* 26e */  call    *gi+0x90\n  /* 274 */  mov     $\"0\",%ecx\n  /* 279 */  mov     $0x4,%edx\n  /* 27e */  mov     %ecx,0x4(%esp)\n  /* 282 */  mov     %edx,0x8(%esp)\n  /* 286 */  movl    $\"fraglimit\",(%esp)\n  /* 28d */  mov     %eax,dmflags\n  /* 292 */  call    *gi+0x90\n  /* 298 */  movl    $\"timelimit\",(%esp)\n  /* 29f */  mov     %eax,fraglimit\n  /* 2a4 */  mov     $0x4,%eax\n  /* 2a9 */  mov     %eax,0x8(%esp)\n  /* 2ad */  mov     $\"0\",%eax\n  /* 2b2 */  mov     %eax,0x4(%esp)\n  /* 2b6 */  call    *gi+0x90\n  /* 2bc */  movl    $\"password\",(%esp)\n  /* 2c3 */  mov     %eax,timelimit\n  /* 2c8 */  mov     $0x2,%eax\n  /* 2cd */  mov     %eax,0x8(%esp)\n  /* 2d1 */  mov     $\"\",%eax\n  /* 2d6 */  mov     %eax,0x4(%esp)\n  /* 2da */  call    *gi+0x90\n  /* 2e0 */  mov     $\"\",%edx\n  /* 2e5 */  mov     %edx,0x4(%esp)\n  /* 2e9 */  movl    $\"spectator_password\",(%esp)\n  /* 2f0 */  mov     %eax,password\n  /* 2f5 */  mov     $0x2,%eax\n  /* 2fa */  mov     %eax,0x8(%esp)\n  /* 2fe */  call    *gi+0x90\n  /* 304 */  xor     %ecx,%ecx\n  /* 306 */  mov     %ecx,0x8(%esp)\n  /* 30a */  movl    $\"filterban\",(%esp)\n  /* 311 */  mov     %eax,spectator_password\n  /* 316 */  mov     $\"1\",%eax\n  /* 31b */  mov     %eax,0x4(%esp)\n  /* 31f */  call    *gi+0x90\n  /* 325 */  movl    $\"g_select_empty\",(%esp)\n  /* 32c */  mov     %eax,filterban\n  /* 331 */  mov     $0x1,%eax\n  /* 336 */  mov     %eax,0x8(%esp)\n  /* 33a */  mov     $\"0\",%eax\n  /* 33f */  mov     %eax,0x4(%esp)\n  /* 343 */  call    *gi+0x90\n  /* 349 */  movl    $\"run_pitch\",(%esp)\n  /* 350 */  mov     %eax,g_select_empty\n  /* 355 */  xor     %eax,%eax\n  /* 357 */  mov     %eax,0x8(%esp)\n  /* 35b */  mov     $\"0.002\",%eax\n  /* 360 */  mov     %eax,0x4(%esp)\n  /* 364 */  call    *gi+0x90\n  /* 36a */  mov     $\"0.005\",%ecx\n  /* 36f */  xor     %edx,%edx\n  /* 371 */  mov     %ecx,0x4(%esp)\n  /* 375 */  mov     %edx,0x8(%esp)\n  /* 379 */  movl    $\"run_roll\",(%esp)\n  /* 380 */  mov     %eax,run_pitch\n  /* 385 */  call    *gi+0x90\n  /* 38b */  movl    $\"bob_up\",(%esp)\n  /* 392 */  mov     %eax,run_roll\n  /* 397 */  xor     %eax,%eax\n  /* 399 */  mov     %eax,0x8(%esp)\n  /* 39d */  mov     $\"0.005\",%eax\n  /* 3a2 */  mov     %eax,0x4(%esp)\n  /* 3a6 */  call    *gi+0x90\n  /* 3ac */  movl    $\"bob_pitch\",(%esp)\n  /* 3b3 */  mov     %eax,bob_up\n  /* 3b8 */  xor     %eax,%eax\n  /* 3ba */  mov     %eax,0x8(%esp)\n  /* 3be */  mov     $\"0.002\",%eax\n  /* 3c3 */  mov     %eax,0x4(%esp)\n  /* 3c7 */  call    *gi+0x90\n  /* 3cd */  mov     $\"0.002\",%edx\n  /* 3d2 */  mov     %edx,0x4(%esp)\n  /* 3d6 */  movl    $\"bob_roll\",(%esp)\n  /* 3dd */  mov     %eax,bob_pitch\n  /* 3e2 */  xor     %eax,%eax\n  /* 3e4 */  mov     %eax,0x8(%esp)\n  /* 3e8 */  call    *gi+0x90\n  /* 3ee */  xor     %ecx,%ecx\n  /* 3f0 */  mov     %ecx,0x8(%esp)\n  /* 3f4 */  movl    $\"flood_msgs\",(%esp)\n  /* 3fb */  mov     %eax,bob_roll\n  /* 400 */  mov     $\"4\",%eax\n  /* 405 */  mov     %eax,0x4(%esp)\n  /* 409 */  call    *gi+0x90\n  /* 40f */  movl    $\"flood_persecond\",(%esp)\n  /* 416 */  mov     %eax,flood_msgs\n  /* 41b */  xor     %eax,%eax\n  /* 41d */  mov     %eax,0x8(%esp)\n  /* 421 */  mov     $\"4\",%eax\n  /* 426 */  mov     %eax,0x4(%esp)\n  /* 42a */  call    *gi+0x90\n  /* 430 */  movl    $\"flood_waitdelay\",(%esp)\n  /* 437 */  mov     %eax,flood_persecond\n  /* 43c */  xor     %eax,%eax\n  /* 43e */  mov     %eax,0x8(%esp)\n  /* 442 */  mov     $\"10\",%eax\n  /* 447 */  mov     %eax,0x4(%esp)\n  /* 44b */  call    *gi+0x90\n  /* 451 */  mov     $\"\",%ecx\n  /* 456 */  xor     %edx,%edx\n  /* 458 */  mov     %ecx,0x4(%esp)\n  /* 45c */  mov     %edx,0x8(%esp)\n  /* 460 */  movl    $\"sv_maplist\",(%esp)\n  /* 467 */  mov     %eax,flood_waitdelay\n  /* 46c */  call    *gi+0x90\n  /* 472 */  mov     %eax,sv_maplist\n  /* 477 */  call    InitItems\n  /* 47c */  mov     $\"\",%eax\n  /* 481 */  mov     %eax,0x8(%esp)\n  /* 485 */  mov     $0x200,%eax\n  /* 48a */  mov     %eax,0x4(%esp)\n  /* 48e */  movl    $game,(%esp)\n  /* 495 */  call    Com_sprintf\n  /* 49a */  mov     $\"\",%eax\n  /* 49f */  mov     %eax,0x8(%esp)\n  /* 4a3 */  mov     $0x200,%eax\n  /* 4a8 */  mov     %eax,0x4(%esp)\n  /* 4ac */  movl    $game+0x200,(%esp)\n  /* 4b3 */  call    Com_sprintf\n  /* 4b8 */  mov     maxentities,%eax\n  /* 4bd */  mov     $0x2fd,%edx\n  /* 4c2 */  flds    0x14(%eax)\n  /* 4c5 */  fnstcw  0x1e(%esp)\n  /* 4c9 */  mov     %edx,0x4(%esp)\n  /* 4cd */  movzwl  0x1e(%esp),%eax\n  /* 4d2 */  or      $0xc00,%ax\n  /* 4d6 */  mov     %ax,0x1c(%esp)\n  /* 4db */  fldcw   0x1c(%esp)\n  /* 4df */  fistpl  0x18(%esp)\n  /* 4e3 */  fldcw   0x1e(%esp)\n  /* 4e7 */  mov     0x18(%esp),%eax\n  /* 4eb */  mov     %eax,game+0x60c\n  /* 4f0 */  imul    $0x37c,%eax,%eax\n  /* 4f6 */  mov     %eax,(%esp)\n  /* 4f9 */  call    *gi+0x84\n  /* 4ff */  mov     $0x2fd,%ecx\n  /* 504 */  mov     %eax,g_edicts\n  /* 509 */  mov     %eax,globals+0x40\n  /* 50e */  mov     game+0x60c,%eax\n  /* 513 */  mov     %eax,globals+0x4c\n  /* 518 */  mov     maxclients,%eax\n  /* 51d */  flds    0x14(%eax)\n  /* 520 */  fnstcw  0x1e(%esp)\n  /* 524 */  mov     %ecx,0x4(%esp)\n  /* 528 */  movzwl  0x1e(%esp),%eax\n  /* 52d */  or      $0xc00,%ax\n  /* 531 */  mov     %ax,0x1c(%esp)\n  /* 536 */  fldcw   0x1c(%esp)\n  /* 53a */  fistpl  0x18(%esp)\n  /* 53e */  fldcw   0x1e(%esp)\n  /* 542 */  mov     0x18(%esp),%eax\n  /* 546 */  mov     %eax,game+0x608\n  /* 54b */  imul    $0xedc,%eax,%eax\n  /* 551 */  mov     %eax,(%esp)\n  /* 554 */  call    *gi+0x84\n  /* 55a */  mov     %eax,game+0x404\n  /* 55f */  mov     game+0x608,%eax\n  /* 564 */  inc     %eax\n  /* 565 */  mov     %eax,globals+0x48\n  /* 56a */  add     $0x2c,%esp\n  /* 56d */  ret\n","c":"#include \"g_local.h\"\n\nvoid InitGame(void)\n{\n    gi.dprintf(\"==== InitGame ====\\n\");\n\n    gun_x = gi.cvar(\"gun_x\", \"0\", 0);\n    gun_y = gi.cvar(\"gun_y\", \"0\", 0);\n    gun_z = gi.cvar(\"gun_z\", \"0\", 0);\n\n    sv_rollspeed = gi.cvar(\"sv_rollspeed\", \"200\", 0);\n    sv_rollangle = gi.cvar(\"sv_rollangle\", \"2\", 0);\n    sv_maxvelocity = gi.cvar(\"sv_maxvelocity\", \"2000\", 0);\n    sv_gravity = gi.cvar(\"sv_gravity\", \"800\", 0);\n\n    dedicated = gi.cvar(\"dedicated\", \"0\", CVAR_NOSET);\n\n    sv_cheats = gi.cvar(\"cheats\", \"0\", CVAR_SERVERINFO|CVAR_LATCH);\n    gi.cvar(\"gamename\", \"baseq2\", CVAR_SERVERINFO|CVAR_LATCH);\n    gi.cvar(\"gamedate\", __DATE__, CVAR_SERVERINFO|CVAR_LATCH);\n\n    maxclients = gi.cvar(\"maxclients\", \"4\", CVAR_SERVERINFO|CVAR_LATCH);\n    maxspectators = gi.cvar(\"maxspectators\", \"4\", CVAR_SERVERINFO);\n    deathmatch = gi.cvar(\"deathmatch\", \"0\", CVAR_LATCH);\n    coop = gi.cvar(\"coop\", \"0\", CVAR_LATCH);\n    skill = gi.cvar(\"skill\", \"1\", CVAR_LATCH);\n    maxentities = gi.cvar(\"maxentities\", \"1024\", CVAR_LATCH);\n\n    dmflags = gi.cvar(\"dmflags\", \"0\", CVAR_SERVERINFO);\n    fraglimit = gi.cvar(\"fraglimit\", \"0\", CVAR_SERVERINFO);\n    timelimit = gi.cvar(\"timelimit\", \"0\", CVAR_SERVERINFO);\n    password = gi.cvar(\"password\", \"\", CVAR_USERINFO);\n    spectator_password = gi.cvar(\"spectator_password\", \"\", CVAR_USERINFO);\n    filterban = gi.cvar(\"filterban\", \"1\", 0);\n\n    g_select_empty = gi.cvar(\"g_select_empty\", \"0\", CVAR_ARCHIVE);\n\n    run_pitch = gi.cvar(\"run_pitch\", \"0.002\", 0);\n    run_roll = gi.cvar(\"run_roll\", \"0.005\", 0);\n    bob_up = gi.cvar(\"bob_up\", \"0.005\", 0);\n    bob_pitch = gi.cvar(\"bob_pitch\", \"0.002\", 0);\n    bob_roll = gi.cvar(\"bob_roll\", \"0.002\", 0);\n\n    flood_msgs = gi.cvar(\"flood_msgs\", \"4\", 0);\n    flood_persecond = gi.cvar(\"flood_persecond\", \"4\", 0);\n    flood_waitdelay = gi.cvar(\"flood_waitdelay\", \"10\", 0);\n\n    sv_maplist = gi.cvar(\"sv_maplist\", \"\", 0);\n\n    InitItems();\n    Com_sprintf(game.helpmessage1, sizeof(game.helpmessage1), \"\");\n    Com_sprintf(game.helpmessage2, sizeof(game.helpmessage2), \"\");\n\n    game.maxentities = maxentities->value;\n    g_edicts = gi.TagMalloc(game.maxentities * sizeof(g_edicts[0]), TAG_GAME);\n    globals.edicts = g_edicts;\n    globals.max_edicts = game.maxentities;\n\n    game.maxclients = maxclients->value;\n    game.clients = gi.TagMalloc(game.maxclients * sizeof(game.clients[0]), TAG_GAME);\n    globals.num_edicts = game.maxclients + 1;\n}\n","size":1390,"score":100,"agent":"kuncc/6","pid":7,"session":3103,"ts":1791759836837}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3062,"symbol":"Chaingun_Fire","file":"p_weapon.c","asm":"# Chaingun_Fire  (TU p_weapon.c, section .text, 1346 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nChaingun_Fire:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x8c,%esp\n  /* 00a */  mov     deathmatch,%eax\n  /* 00f */  mov     0xa0(%esp),%ebp\n  /* 016 */  fldz\n  /* 018 */  flds    0x14(%eax)\n  /* 01b */  fucomip %st(1),%st\n  /* 01d */  fstp    %st(0)\n  /* 01f */  jp      .L308\n  /* 025 */  mov     $0x8,%eax\n  /* 02a */  mov     %eax,0x2c(%esp)\n  /* 02e */  jne     .L308\n.L34:\n  /* 034 */  mov     0x54(%ebp),%ebx\n  /* 037 */  mov     0x5c(%ebx),%eax\n  /* 03a */  cmp     $0x5,%eax\n  /* 03d */  jne     .L7f\n  /* 03f */  movl    $\"weapons/chngnu1a.wav\",(%esp)\n  /* 046 */  mov     gi+0x10,%ebx\n  /* 04c */  call    *gi+0x24\n  /* 052 */  movl    $0x0,0x14(%esp)\n  /* 05a */  movl    $0x40000000,0x10(%esp)\n  /* 062 */  movl    $0x3f800000,0xc(%esp)\n  /* 06a */  mov     %ebp,(%esp)\n  /* 06d */  mov     %eax,0x8(%esp)\n  /* 071 */  xor     %eax,%eax\n  /* 073 */  mov     %eax,0x4(%esp)\n  /* 077 */  call    *%ebx\n  /* 079 */  mov     0x54(%ebp),%ebx\n  /* 07c */  mov     0x5c(%ebx),%eax\n.L7f:\n  /* 07f */  cmp     $0xe,%eax\n  /* 082 */  je      .L478\n  /* 088 */  cmp     $0x15,%eax\n  /* 08b */  je      .L320\n  /* 091 */  inc     %eax\n  /* 092 */  mov     %eax,0x5c(%ebx)\n  /* 095 */  mov     gi+0x24,%eax\n.L9a:\n  /* 09a */  movl    $\"weapons/chngnl1a.wav\",(%esp)\n  /* 0a1 */  call    *%eax\n  /* 0a3 */  mov     %eax,0xe98(%ebx)\n.La9:\n  /* 0a9 */  mov     0x54(%ebp),%eax\n  /* 0ac */  mov     $0x4,%ebx\n  /* 0b1 */  mov     %ebx,0xe70(%eax)\n  /* 0b7 */  mov     0x5c(%eax),%ecx\n  /* 0ba */  and     $0x1,%ecx\n  /* 0bd */  testb   $0x1,0x10(%eax)\n  /* 0c1 */  je      .L460\n  /* 0c7 */  mov     $0xa0,%ebx\n  /* 0cc */  sub     %ecx,%ebx\n  /* 0ce */  mov     $0xa8,%ecx\n.Ld3:\n  /* 0d3 */  mov     %ebx,0x38(%ebp)\n  /* 0d6 */  mov     $0x1,%ebx\n  /* 0db */  mov     %ecx,0xe6c(%eax)\n  /* 0e1 */  mov     0x5c(%eax),%ecx\n  /* 0e4 */  cmp     $0x9,%ecx\n  /* 0e7 */  jle     .Lfd\n  /* 0e9 */  cmp     $0xe,%ecx\n  /* 0ec */  mov     $0x3,%ebx\n  /* 0f1 */  jg      .Lfd\n  /* 0f3 */  mov     0xdbc(%eax),%ebx\n  /* 0f9 */  and     $0x1,%ebx\n  /* 0fc */  inc     %ebx\n.Lfd:\n  /* 0fd */  mov     0xdb8(%eax),%ecx\n  /* 103 */  mov     0x2e4(%eax,%ecx,4),%eax\n  /* 10a */  cmp     %ebx,%eax\n  /* 10c */  jge     .L118\n  /* 10e */  test    %eax,%eax\n  /* 110 */  mov     %eax,%ebx\n  /* 112 */  je      .L4b0\n.L118:\n  /* 118 */  mov     is_quad,%edx\n  /* 11e */  mov     $0x2,%eax\n  /* 123 */  mov     %eax,0x34(%esp)\n  /* 127 */  test    %edx,%edx\n  /* 129 */  je      .L139\n  /* 12b */  shll    $0x2,0x2c(%esp)\n  /* 130 */  mov     $0x8,%eax\n  /* 135 */  mov     %eax,0x34(%esp)\n.L139:\n  /* 139 */  xor     %esi,%esi\n.L13b:\n  /* 13b */  call    rand\n  /* 140 */  mov     0x54(%ebp),%edx\n  /* 143 */  and     $0x7fff,%eax\n  /* 148 */  mov     %eax,0x24(%esp)\n  /* 14c */  fildl   0x24(%esp)\n  /* 150 */  fdivs   =0x46fffe00 (32767f)\n  /* 156 */  flds    =0x3f000000 (0.5f)\n  /* 15c */  fsubrp  %st,%st(1)\n  /* 15e */  fadd    %st(0),%st\n  /* 160 */  fmull   =0x3fd6666666666666 (0.35)\n  /* 166 */  fstps   0xe00(%edx,%esi,4)\n  /* 16d */  call    rand\n  /* 172 */  mov     %eax,%edx\n  /* 174 */  mov     0x54(%ebp),%eax\n  /* 177 */  and     $0x7fff,%edx\n  /* 17d */  mov     %edx,0x24(%esp)\n  /* 181 */  fildl   0x24(%esp)\n  /* 185 */  fdivs   =0x46fffe00 (32767f)\n  /* 18b */  fldl    =0x3fe0000000000000 (0.5)\n  /* 191 */  fsubrp  %st,%st(1)\n  /* 193 */  fadd    %st(0),%st\n  /* 195 */  fmull   =0x3fe6666666666666 (0.7)\n  /* 19b */  fstps   0xdf4(%eax,%esi,4)\n  /* 1a2 */  inc     %esi\n  /* 1a3 */  cmp     $0x3,%esi\n  /* 1a6 */  jne     .L13b\n  /* 1a8 */  test    %ebx,%ebx\n  /* 1aa */  jle     .L4a0\n  /* 1b0 */  mov     %ebx,0x38(%esp)\n  /* 1b4 */  lea     0x4(%ebp),%edi\n  /* 1b7 */  xor     %ebx,%ebx\n  /* 1b9 */  mov     %edi,0x30(%esp)\n  /* 1bd */  lea     0x50(%esp),%esi\n  /* 1c1 */  lea     0x44(%esp),%edi\n.L1c5:\n  /* 1c5 */  mov     %esi,0x4(%esp)\n  /* 1c9 */  lea     0x68(%esp),%ecx\n  /* 1cd */  add     $0xe34,%eax\n  /* 1d2 */  mov     %ecx,0xc(%esp)\n  /* 1d6 */  lea     0x5c(%esp),%ecx\n  /* 1da */  mov     %ecx,0x8(%esp)\n  /* 1de */  mov     %eax,(%esp)\n  /* 1e1 */  call    AngleVectors\n  /* 1e6 */  call    rand\n  /* 1eb */  and     $0x7fff,%eax\n  /* 1f0 */  mov     %eax,0x24(%esp)\n  /* 1f4 */  fildl   0x24(%esp)\n  /* 1f8 */  fdivs   =0x46fffe00 (32767f)\n  /* 1fe */  flds    =0x3f000000 (0.5f)\n  /* 204 */  fsubrp  %st,%st(1)\n  /* 206 */  fadd    %st(0),%st\n  /* 208 */  flds    =0x40800000 (4f)\n  /* 20e */  fmulp   %st,%st(1)\n  /* 210 */  fadds   =0x40e00000 (7f)\n  /* 216 */  fstps   0x24(%esp)\n  /* 21a */  call    rand\n  /* 21f */  movl    $0x0,0x74(%esp)\n  /* 227 */  and     $0x7fff,%eax\n  /* 22c */  mov     %eax,0x28(%esp)\n  /* 230 */  mov     0x54(%ebp),%eax\n  /* 233 */  fildl   0x28(%esp)\n  /* 237 */  fdivs   =0x46fffe00 (32767f)\n  /* 23d */  mov     0x2cc(%eax),%eax\n  /* 243 */  cmp     $0x1,%eax\n  /* 246 */  fldl    =0x3fe0000000000000 (0.5)\n  /* 24c */  fsubrp  %st,%st(1)\n  /* 24e */  fadd    %st(0),%st\n  /* 250 */  fldl    =0x4010000000000000 (4)\n  /* 256 */  fmulp   %st,%st(1)\n  /* 258 */  fstps   0x28(%esp)\n  /* 25c */  fildl   0x1fc(%ebp)\n  /* 262 */  fadds   0x28(%esp)\n  /* 266 */  fsubs   =0x41000000 (8f)\n  /* 26c */  flds    0x24(%esp)\n  /* 270 */  fsts    0x78(%esp)\n  /* 274 */  fxch    %st(1)\n  /* 276 */  fstps   0x7c(%esp)\n  /* 27a */  je      .L390\n  /* 280 */  fstp    %st(0)\n  /* 282 */  cmp     $0x2,%eax\n  /* 285 */  jne     .L28f\n  /* 287 */  movl    $0x0,0x78(%esp)\n.L28f:\n  /* 28f */  mov     %edi,0x10(%esp)\n  /* 293 */  lea     0x5c(%esp),%eax\n  /* 297 */  inc     %ebx\n  /* 298 */  mov     %eax,0xc(%esp)\n  /* 29c */  lea     0x74(%esp),%eax\n  /* 2a0 */  mov     %eax,0x4(%esp)\n  /* 2a4 */  mov     0x30(%esp),%eax\n  /* 2a8 */  mov     %esi,0x8(%esp)\n  /* 2ac */  mov     %eax,(%esp)\n  /* 2af */  call    G_ProjectSource\n  /* 2b4 */  mov     $0x5,%eax\n  /* 2b9 */  mov     %eax,0x1c(%esp)\n  /* 2bd */  mov     $0x1f4,%eax\n  /* 2c2 */  mov     %eax,0x18(%esp)\n  /* 2c6 */  mov     $0x12c,%eax\n  /* 2cb */  mov     %eax,0x14(%esp)\n  /* 2cf */  mov     0x34(%esp),%eax\n  /* 2d3 */  mov     %esi,0x8(%esp)\n  /* 2d7 */  mov     %edi,0x4(%esp)\n  /* 2db */  mov     %ebp,(%esp)\n  /* 2de */  mov     %eax,0x10(%esp)\n  /* 2e2 */  mov     0x2c(%esp),%eax\n  /* 2e6 */  mov     %eax,0xc(%esp)\n  /* 2ea */  call    fire_bullet\n  /* 2ef */  cmp     %ebx,0x38(%esp)\n  /* 2f3 */  je      .L3a0\n  /* 2f9 */  mov     0x54(%ebp),%eax\n  /* 2fc */  jmp     .L1c5\n  /* 301 */  lea     0x0(%esi,%eiz,1),%esi\n.L308:\n  /* 308 */  mov     $0x6,%eax\n  /* 30d */  mov     %eax,0x2c(%esp)\n  /* 311 */  jmp     .L34\n  /* 316 */  xchg    %ax,%ax\n  /* 318 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  testb   $0x1,0xdbc(%ebx)\n  /* 327 */  je      .L33e\n  /* 329 */  mov     0xdb8(%ebx),%eax\n  /* 32f */  mov     0x2e4(%ebx,%eax,4),%eax\n  /* 336 */  test    %eax,%eax\n  /* 338 */  jne     .L485\n.L33e:\n  /* 33e */  xor     %esi,%esi\n  /* 340 */  mov     gi+0x24,%eax\n  /* 345 */  xor     %edi,%edi\n  /* 347 */  mov     %esi,0xe98(%ebx)\n  /* 34d */  movl    $0x16,0x5c(%ebx)\n  /* 354 */  mov     gi+0x10,%ebx\n  /* 35a */  movl    $\"weapons/chngnd1a.wav\",(%esp)\n  /* 361 */  call    *%eax\n  /* 363 */  movl    $0x0,0x14(%esp)\n  /* 36b */  movl    $0x40000000,0x10(%esp)\n  /* 373 */  movl    $0x3f800000,0xc(%esp)\n  /* 37b */  mov     %edi,0x4(%esp)\n  /* 37f */  mov     %ebp,(%esp)\n  /* 382 */  mov     %eax,0x8(%esp)\n  /* 386 */  call    *%ebx\n  /* 388 */  jmp     .La9\n  /* 38d */  lea     0x0(%esi),%esi\n.L390:\n  /* 390 */  fchs\n  /* 392 */  fstps   0x78(%esp)\n  /* 396 */  jmp     .L28f\n  /* 39b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3a0:\n  /* 3a0 */  mov     0x38(%esp),%ebx\n.L3a4:\n  /* 3a4 */  movl    $0x1,(%esp)\n  /* 3ab */  mov     $0x1,%esi\n  /* 3b0 */  call    *gi+0x64\n  /* 3b6 */  mov     g_edicts,%edx\n  /* 3bc */  mov     %ebp,%eax\n  /* 3be */  sub     %edx,%eax\n  /* 3c0 */  sar     $0x2,%eax\n  /* 3c3 */  imul    $0xdb43bb1f,%eax,%eax\n  /* 3c9 */  mov     %eax,(%esp)\n  /* 3cc */  call    *gi+0x68\n  /* 3d2 */  movzbl  is_silenced,%ecx\n  /* 3d9 */  lea     0x2(%ebx),%eax\n  /* 3dc */  or      %ecx,%eax\n  /* 3de */  mov     %eax,(%esp)\n  /* 3e1 */  call    *gi+0x64\n  /* 3e7 */  mov     0x30(%esp),%eax\n  /* 3eb */  mov     $0x2,%ecx\n  /* 3f0 */  mov     %ecx,0x4(%esp)\n  /* 3f4 */  mov     %eax,(%esp)\n  /* 3f7 */  call    *gi+0x58\n  /* 3fd */  mov     %esi,0x8(%esp)\n  /* 401 */  mov     %edi,0x4(%esp)\n  /* 405 */  mov     %ebp,(%esp)\n  /* 408 */  call    PlayerNoise\n  /* 40d */  mov     dmflags,%eax\n  /* 412 */  flds    0x14(%eax)\n  /* 415 */  fnstcw  0x3e(%esp)\n  /* 419 */  movzwl  0x3e(%esp),%eax\n  /* 41e */  or      $0xc00,%ax\n  /* 422 */  mov     %ax,0x3c(%esp)\n  /* 427 */  fldcw   0x3c(%esp)\n  /* 42b */  fistpl  0x24(%esp)\n  /* 42f */  fldcw   0x3e(%esp)\n  /* 433 */  testl   $0x2000,0x24(%esp)\n  /* 43b */  jne     .L44d\n  /* 43d */  mov     0x54(%ebp),%eax\n  /* 440 */  mov     0xdb8(%eax),%edx\n  /* 446 */  sub     %ebx,0x2e4(%eax,%edx,4)\n.L44d:\n  /* 44d */  add     $0x8c,%esp\n  /* 453 */  pop     %ebx\n  /* 454 */  pop     %esi\n  /* 455 */  pop     %edi\n  /* 456 */  pop     %ebp\n  /* 457 */  ret\n  /* 458 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L460:\n  /* 460 */  mov     $0x2e,%ebx\n  /* 465 */  sub     %ecx,%ebx\n  /* 467 */  mov     $0x35,%ecx\n  /* 46c */  jmp     .Ld3\n  /* 471 */  lea     0x0(%esi,%eiz,1),%esi\n.L478:\n  /* 478 */  testb   $0x1,0xdbc(%ebx)\n  /* 47f */  je      .L528\n.L485:\n  /* 485 */  movl    $0xf,0x5c(%ebx)\n  /* 48c */  mov     gi+0x24,%eax\n  /* 491 */  jmp     .L9a\n  /* 496 */  xchg    %ax,%ax\n  /* 498 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4a0:\n  /* 4a0 */  lea     0x4(%ebp),%eax\n  /* 4a3 */  mov     %eax,0x30(%esp)\n  /* 4a7 */  lea     0x44(%esp),%edi\n  /* 4ab */  jmp     .L3a4\n.L4b0:\n  /* 4b0 */  flds    0x1d0(%ebp)\n  /* 4b6 */  flds    level+0x4\n  /* 4bc */  fcomip  %st(1),%st\n  /* 4be */  fstp    %st(0)\n  /* 4c0 */  jb      .L50d\n  /* 4c2 */  movl    $\"weapons/noammo.wav\",(%esp)\n  /* 4c9 */  mov     gi+0x10,%ebx\n  /* 4cf */  call    *gi+0x24\n  /* 4d5 */  mov     $0x2,%ecx\n  /* 4da */  movl    $0x0,0x14(%esp)\n  /* 4e2 */  movl    $0x3f800000,0x10(%esp)\n  /* 4ea */  movl    $0x3f800000,0xc(%esp)\n  /* 4f2 */  mov     %ecx,0x4(%esp)\n  /* 4f6 */  mov     %ebp,(%esp)\n  /* 4f9 */  mov     %eax,0x8(%esp)\n  /* 4fd */  call    *%ebx\n  /* 4ff */  fld1\n  /* 501 */  fadds   level+0x4\n  /* 507 */  fstps   0x1d0(%ebp)\n.L50d:\n  /* 50d */  mov     %ebp,0xa0(%esp)\n  /* 514 */  add     $0x8c,%esp\n  /* 51a */  pop     %ebx\n  /* 51b */  pop     %esi\n  /* 51c */  pop     %edi\n  /* 51d */  pop     %ebp\n  /* 51e */  jmp     NoAmmoWeaponChange\n  /* 523 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L528:\n  /* 528 */  movl    $0x20,0x5c(%ebx)\n  /* 52f */  xor     %eax,%eax\n  /* 531 */  mov     %eax,0xe98(%ebx)\n  /* 537 */  add     $0x8c,%esp\n  /* 53d */  pop     %ebx\n  /* 53e */  pop     %esi\n  /* 53f */  pop     %edi\n  /* 540 */  pop     %ebp\n  /* 541 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nextern int is_quad;\nextern byte is_silenced;\n\nstatic void P_ProjectSource (gclient_t *client, vec3_t point, vec3_t distance, vec3_t forward, vec3_t right, vec3_t result)\n{\n\tvec3_t\t_distance;\n\n\tVectorCopy (distance, _distance);\n\tif (client->pers.hand == LEFT_HANDED)\n\t\t_distance[1] *= -1;\n\telse if (client->pers.hand == CENTER_HANDED)\n\t\t_distance[1] = 0;\n\tG_ProjectSource (point, _distance, forward, right, result);\n}\n\nvoid Chaingun_Fire (edict_t *ent)\n{\n\tint\t\t\ti;\n\tint\t\t\tshots;\n\tvec3_t\t\tstart;\n\tvec3_t\t\tforward, right, up;\n\tfloat\t\tr, u;\n\tvec3_t\t\toffset;\n\tint\t\t\tdamage;\n\tint\t\t\tkick = 2;\n\n\tif (deathmatch->value)\n\t\tdamage = 6;\n\telse\n\t\tdamage = 8;\n\n\tif (ent->client->ps.gunframe == 5)\n\t\tgi.sound(ent, CHAN_AUTO, gi.soundindex(\"weapons/chngnu1a.wav\"), 1, ATTN_IDLE, 0);\n\n\tif ((ent->client->ps.gunframe == 14) && !(ent->client->buttons & BUTTON_ATTACK))\n\t{\n\t\tent->client->ps.gunframe = 32;\n\t\tent->client->weapon_sound = 0;\n\t\treturn;\n\t}\n\telse if ((ent->client->ps.gunframe == 21) && (ent->client->buttons & BUTTON_ATTACK)\n\t\t&& ent->client->pers.inventory[ent->client->ammo_index])\n\t{\n\t\tent->client->ps.gunframe = 15;\n\t}\n\telse\n\t{\n\t\tent->client->ps.gunframe++;\n\t}\n\n\tif (ent->client->ps.gunframe == 22)\n\t{\n\t\tent->client->weapon_sound = 0;\n\t\tgi.sound(ent, CHAN_AUTO, gi.soundindex(\"weapons/chngnd1a.wav\"), 1, ATTN_IDLE, 0);\n\t}\n\telse\n\t{\n\t\tent->client->weapon_sound = gi.soundindex(\"weapons/chngnl1a.wav\");\n\t}\n\n\tent->client->anim_priority = ANIM_ATTACK;\n\tif (ent->client->ps.pmove.pm_flags & PMF_DUCKED)\n\t{\n\t\tent->s.frame = FRAME_crattak1 - (ent->client->ps.gunframe & 1);\n\t\tent->client->anim_end = FRAME_crattak9;\n\t}\n\telse\n\t{\n\t\tent->s.frame = FRAME_attack1 - (ent->client->ps.gunframe & 1);\n\t\tent->client->anim_end = FRAME_attack8;\n\t}\n\n\tif (ent->client->ps.gunframe <= 9)\n\t\tshots = 1;\n\telse if (ent->client->ps.gunframe <= 14)\n\t{\n\t\tif (ent->client->buttons & BUTTON_ATTACK)\n\t\t\tshots = 2;\n\t\telse\n\t\t\tshots = 1;\n\t}\n\telse\n\t\tshots = 3;\n\n\tif (ent->client->pers.inventory[ent->client->ammo_index] < shots)\n\t\tshots = ent->client->pers.inventory[ent->client->ammo_index];\n\n\tif (!shots)\n\t{\n\t\tif (level.time >= ent->pain_debounce_time)\n\t\t{\n\t\t\tgi.sound(ent, CHAN_VOICE, gi.soundindex(\"weapons/noammo.wav\"), 1, ATTN_NORM, 0);\n\t\t\tent->pain_debounce_time = level.time + 1;\n\t\t}\n\t\tNoAmmoWeaponChange (ent);\n\t\treturn;\n\t}\n\n\tif (is_quad)\n\t{\n\t\tdamage *= 4;\n\t\tkick *= 4;\n\t}\n\n\tfor (i=0 ; i<3 ; i++)\n\t{\n\t\tent->client->kick_origin[i] = crandom() * 0.35;\n\t\tent->client->kick_angles[i] = crandom() * 0.7;\n\t}\n\n\tfor (i=0 ; i<shots ; i++)\n\t{\n\t\tAngleVectors (ent->client->v_angle, forward, right, up);\n\t\tr = 7 + crandom()*4;\n\t\tu = crandom()*4;\n\t\tVectorSet(offset, 0, r, u + ent->viewheight-8);\n\t\tP_ProjectSource (ent->client, ent->s.origin, offset, forward, right, start);\n\n\t\tfire_bullet (ent, start, forward, damage, kick, DEFAULT_BULLET_HSPREAD, DEFAULT_BULLET_VSPREAD, MOD_CHAINGUN);\n\t}\n\n\tgi.WriteByte (svc_muzzleflash);\n\tgi.WriteShort (ent-g_edicts);\n\tgi.WriteByte ((MZ_CHAINGUN1 + shots - 1) | is_silenced);\n\tgi.multicast (ent->s.origin, MULTICAST_PVS);\n\n\tPlayerNoise(ent, start, PNOISE_WEAPON);\n\n\tif (! ( (int)dmflags->value & DF_INFINITE_AMMO ) )\n\t\tent->client->pers.inventory[ent->client->ammo_index] -= shots;\n}\n","size":1346,"score":100,"agent":"kuncc/1","pid":2,"session":3101,"ts":1791759837534}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3030,"symbol":"G_SetStats","file":"p_hud.c","asm":"# G_SetStats  (TU p_hud.c, section .text, 1277 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nG_SetStats:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  mov     0x40(%esp),%ebx\n  /* 009 */  mov     level+0x108,%ecx\n  /* 00f */  mov     0x54(%ebx),%eax\n  /* 012 */  mov     0x1e0(%ebx),%esi\n  /* 018 */  mov     %cx,0x78(%eax)\n  /* 01c */  mov     0xdb8(%eax),%edx\n  /* 022 */  mov     %si,0x7a(%eax)\n  /* 026 */  test    %edx,%edx\n  /* 028 */  jne     .L190\n  /* 02e */  movl    $0x0,0x7c(%eax)\n  /* 035 */  mov     %ebx,(%esp)\n  /* 038 */  call    PowerArmorType\n  /* 03d */  test    %eax,%eax\n  /* 03f */  jne     .L1d0\n.L45:\n  /* 045 */  mov     %ebx,(%esp)\n  /* 048 */  call    ArmorIndex\n  /* 04d */  test    %eax,%eax\n  /* 04f */  mov     %eax,%edx\n  /* 051 */  jne     .L430\n  /* 057 */  mov     0x54(%ebx),%eax\n  /* 05a */  xor     %esi,%esi\n  /* 05c */  mov     %esi,0x80(%eax)\n.L62:\n  /* 062 */  flds    0xe9c(%eax)\n  /* 068 */  flds    level+0x4\n  /* 06e */  fcomip  %st(1),%st\n  /* 070 */  fstp    %st(0)\n  /* 072 */  jbe     .L7c\n  /* 074 */  xor     %ecx,%ecx\n  /* 076 */  mov     %ecx,0x86(%eax)\n.L7c:\n  /* 07c */  fildl   level\n  /* 082 */  flds    0xe7c(%eax)\n  /* 088 */  fcomip  %st(1),%st\n  /* 08a */  jbe     .L290\n  /* 090 */  fstp    %st(0)\n  /* 092 */  movl    $\"p_quad\",(%esp)\n  /* 099 */  call    *gi+0x28\n  /* 09f */  fildl   level\n  /* 0a5 */  mov     %eax,%edx\n  /* 0a7 */  mov     0x54(%ebx),%eax\n  /* 0aa */  fsubrs  0xe7c(%eax)\n  /* 0b0 */  mov     %dx,0x8a(%eax)\n.Lb7:\n  /* 0b7 */  fdivs   =0x41200000 (10f)\n  /* 0bd */  fnstcw  0x2e(%esp)\n  /* 0c1 */  movzwl  0x2e(%esp),%edx\n  /* 0c6 */  or      $0xc00,%dx\n  /* 0cb */  mov     %dx,0x2c(%esp)\n  /* 0d0 */  fldcw   0x2c(%esp)\n  /* 0d4 */  fistps  0x8c(%eax)\n  /* 0da */  fldcw   0x2e(%esp)\n.Lde:\n  /* 0de */  mov     0x2e0(%eax),%edx\n  /* 0e4 */  cmp     $0xffffffff,%edx\n  /* 0e7 */  je      .L418\n  /* 0ed */  lea     (%edx,%edx,8),%eax\n  /* 0f0 */  lea     (%edx,%eax,2),%eax\n  /* 0f3 */  mov     itemlist+0x24(,%eax,4),%eax\n  /* 0fa */  mov     %eax,(%esp)\n  /* 0fd */  call    *gi+0x28\n  /* 103 */  mov     %eax,%edx\n  /* 105 */  mov     0x54(%ebx),%eax\n  /* 108 */  mov     %dx,0x84(%eax)\n  /* 10f */  mov     0x2e0(%eax),%edx\n.L115:\n  /* 115 */  mov     %dx,0x90(%eax)\n  /* 11c */  mov     deathmatch,%edx\n  /* 122 */  xor     %ecx,%ecx\n  /* 124 */  mov     %cx,0x92(%eax)\n  /* 12b */  fldz\n  /* 12d */  flds    0x14(%edx)\n  /* 130 */  fucomip %st(1),%st\n  /* 132 */  fstp    %st(0)\n  /* 134 */  jp      .L240\n  /* 13a */  jne     .L240\n  /* 140 */  mov     0xda8(%eax),%ecx\n  /* 146 */  test    %ecx,%ecx\n  /* 148 */  je      .L320\n.L14e:\n  /* 14e */  mov     $0x1,%esi\n  /* 153 */  mov     %si,0x92(%eax)\n.L15a:\n  /* 15a */  mov     0xdac(%eax),%ecx\n  /* 160 */  test    %ecx,%ecx\n  /* 162 */  je      .L344\n  /* 168 */  mov     0x2d4(%eax),%edx\n  /* 16e */  test    %edx,%edx\n  /* 170 */  jle     .L344\n  /* 176 */  movzwl  0x92(%eax),%edx\n  /* 17d */  or      $0x2,%edx\n.L180:\n  /* 180 */  mov     %dx,0x92(%eax)\n  /* 187 */  jmp     .L344\n  /* 18c */  lea     0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  lea     (%edx,%edx,8),%eax\n  /* 193 */  lea     (%edx,%eax,2),%eax\n  /* 196 */  mov     itemlist+0x24(,%eax,4),%eax\n  /* 19d */  mov     %eax,(%esp)\n  /* 1a0 */  call    *gi+0x28\n  /* 1a6 */  mov     %eax,%edx\n  /* 1a8 */  mov     0x54(%ebx),%eax\n  /* 1ab */  mov     %dx,0x7c(%eax)\n  /* 1af */  mov     0xdb8(%eax),%edx\n  /* 1b5 */  mov     0x2e4(%eax,%edx,4),%edx\n  /* 1bc */  mov     %dx,0x7e(%eax)\n  /* 1c0 */  mov     %ebx,(%esp)\n  /* 1c3 */  call    PowerArmorType\n  /* 1c8 */  test    %eax,%eax\n  /* 1ca */  je      .L45\n.L1d0:\n  /* 1d0 */  mov     0x54(%ebx),%esi\n  /* 1d3 */  movl    $\"cells\",(%esp)\n  /* 1da */  call    FindItem\n  /* 1df */  sub     $itemlist,%eax\n  /* 1e4 */  sar     $0x2,%eax\n  /* 1e7 */  imul    $0x286bca1b,%eax,%eax\n  /* 1ed */  mov     0x2e4(%esi,%eax,4),%esi\n  /* 1f4 */  test    %esi,%esi\n  /* 1f6 */  je      .L470\n  /* 1fc */  mov     %ebx,(%esp)\n  /* 1ff */  call    ArmorIndex\n  /* 204 */  test    %eax,%eax\n  /* 206 */  mov     %eax,%edx\n  /* 208 */  je      .L217\n  /* 20a */  testb   $0x8,level\n  /* 211 */  je      .L430\n.L217:\n  /* 217 */  movl    $\"i_powershield\",(%esp)\n  /* 21e */  call    *gi+0x28\n  /* 224 */  mov     %eax,%edx\n  /* 226 */  mov     0x54(%ebx),%eax\n  /* 229 */  mov     %dx,0x80(%eax)\n  /* 230 */  mov     %si,0x82(%eax)\n  /* 237 */  jmp     .L62\n  /* 23c */  lea     0x0(%esi,%eiz,1),%esi\n.L240:\n  /* 240 */  mov     0x2d4(%eax),%edx\n  /* 246 */  test    %edx,%edx\n  /* 248 */  jle     .L338\n  /* 24e */  fldz\n  /* 250 */  flds    level+0xc8\n  /* 256 */  mov     0xdac(%eax),%edx\n  /* 25c */  fucomip %st(1),%st\n  /* 25e */  fstp    %st(0)\n  /* 260 */  jp      .L390\n  /* 266 */  jne     .L390\n  /* 26c */  mov     0xda8(%eax),%esi\n  /* 272 */  test    %esi,%esi\n  /* 274 */  jne     .L390\n  /* 27a */  test    %edx,%edx\n  /* 27c */  je      .L344\n  /* 282 */  mov     $0x2,%edx\n  /* 287 */  jmp     .L180\n  /* 28c */  lea     0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  flds    0xe80(%eax)\n  /* 296 */  fcomip  %st(1),%st\n  /* 298 */  jbe     .L2d0\n  /* 29a */  fstp    %st(0)\n  /* 29c */  movl    $\"p_invulnerability\",(%esp)\n  /* 2a3 */  call    *gi+0x28\n  /* 2a9 */  fildl   level\n  /* 2af */  mov     %eax,%edx\n  /* 2b1 */  mov     0x54(%ebx),%eax\n  /* 2b4 */  fsubrs  0xe80(%eax)\n  /* 2ba */  mov     %dx,0x8a(%eax)\n  /* 2c1 */  jmp     .Lb7\n  /* 2c6 */  xchg    %ax,%ax\n  /* 2c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  flds    0xe88(%eax)\n  /* 2d6 */  fcomip  %st(1),%st\n  /* 2d8 */  ja      .L4c0\n  /* 2de */  flds    0xe84(%eax)\n  /* 2e4 */  fcomip  %st(1),%st\n  /* 2e6 */  fstp    %st(0)\n  /* 2e8 */  jbe     .L4f0\n  /* 2ee */  movl    $\"p_rebreather\",(%esp)\n  /* 2f5 */  call    *gi+0x28\n  /* 2fb */  fildl   level\n  /* 301 */  mov     %eax,%edx\n  /* 303 */  mov     0x54(%ebx),%eax\n  /* 306 */  fsubrs  0xe84(%eax)\n  /* 30c */  mov     %dx,0x8a(%eax)\n  /* 313 */  jmp     .Lb7\n  /* 318 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L320:\n  /* 320 */  mov     0xdb0(%eax),%edx\n  /* 326 */  test    %edx,%edx\n  /* 328 */  je      .L15a\n  /* 32e */  jmp     .L14e\n  /* 333 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L338:\n  /* 338 */  mov     $0x1,%esi\n  /* 33d */  mov     %si,0x92(%eax)\n.L344:\n  /* 344 */  mov     0x710(%eax),%esi\n  /* 34a */  mov     0xd78(%eax),%ecx\n  /* 350 */  test    %esi,%esi\n  /* 352 */  mov     %cx,0x94(%eax)\n  /* 359 */  je      .L3b0\n  /* 35b */  testb   $0x8,level\n  /* 362 */  je      .L3b0\n  /* 364 */  movl    $\"i_help\",(%esp)\n  /* 36b */  call    *gi+0x28\n  /* 371 */  mov     %eax,%edx\n  /* 373 */  mov     0x54(%ebx),%eax\n  /* 376 */  mov     %dx,0x8e(%eax)\n  /* 37d */  xor     %edx,%edx\n  /* 37f */  mov     %dx,0x9a(%eax)\n  /* 386 */  add     $0x34,%esp\n  /* 389 */  pop     %ebx\n  /* 38a */  pop     %esi\n  /* 38b */  ret\n  /* 38c */  lea     0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  mov     $0x1,%ecx\n  /* 395 */  test    %edx,%edx\n  /* 397 */  mov     %cx,0x92(%eax)\n  /* 39e */  je      .L344\n  /* 3a0 */  mov     $0x3,%edx\n  /* 3a5 */  jmp     .L180\n  /* 3aa */  lea     0x0(%esi),%esi\n.L3b0:\n  /* 3b0 */  cmpl    $0x2,0x2cc(%eax)\n  /* 3b7 */  je      .L3e0\n  /* 3b9 */  flds    =0x42b60000 (91f)\n  /* 3bf */  flds    0x70(%eax)\n  /* 3c2 */  fcomip  %st(1),%st\n  /* 3c4 */  fstp    %st(0)\n  /* 3c6 */  ja      .L3e0\n.L3c8:\n  /* 3c8 */  xor     %ecx,%ecx\n  /* 3ca */  xor     %edx,%edx\n  /* 3cc */  mov     %cx,0x8e(%eax)\n  /* 3d3 */  mov     %dx,0x9a(%eax)\n  /* 3da */  add     $0x34,%esp\n  /* 3dd */  pop     %ebx\n  /* 3de */  pop     %esi\n  /* 3df */  ret\n.L3e0:\n  /* 3e0 */  mov     0x6fc(%eax),%edx\n  /* 3e6 */  test    %edx,%edx\n  /* 3e8 */  je      .L3c8\n  /* 3ea */  mov     0x24(%edx),%eax\n  /* 3ed */  mov     %eax,(%esp)\n  /* 3f0 */  call    *gi+0x28\n  /* 3f6 */  mov     %eax,%edx\n  /* 3f8 */  mov     0x54(%ebx),%eax\n  /* 3fb */  mov     %dx,0x8e(%eax)\n  /* 402 */  xor     %edx,%edx\n  /* 404 */  mov     %dx,0x9a(%eax)\n  /* 40b */  add     $0x34,%esp\n  /* 40e */  pop     %ebx\n  /* 40f */  pop     %esi\n  /* 410 */  ret\n  /* 411 */  lea     0x0(%esi,%eiz,1),%esi\n.L418:\n  /* 418 */  xor     %esi,%esi\n  /* 41a */  mov     %si,0x84(%eax)\n  /* 421 */  jmp     .L115\n  /* 426 */  xchg    %ax,%ax\n  /* 428 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L430:\n  /* 430 */  mov     %edx,(%esp)\n  /* 433 */  mov     %edx,0x28(%esp)\n  /* 437 */  call    GetItemByIndex\n  /* 43c */  mov     0x24(%eax),%eax\n  /* 43f */  mov     %eax,(%esp)\n  /* 442 */  call    *gi+0x28\n  /* 448 */  mov     0x28(%esp),%edx\n  /* 44c */  mov     %eax,%ecx\n  /* 44e */  mov     0x54(%ebx),%eax\n  /* 451 */  mov     %cx,0x80(%eax)\n  /* 458 */  mov     0x2e4(%eax,%edx,4),%edx\n  /* 45f */  mov     %dx,0x82(%eax)\n  /* 466 */  jmp     .L62\n  /* 46b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L470:\n  /* 470 */  andl    $0xffffefff,0x108(%ebx)\n  /* 47a */  mov     gi+0x10,%esi\n  /* 480 */  movl    $\"misc/power2.wav\",(%esp)\n  /* 487 */  call    *gi+0x24\n  /* 48d */  movl    $0x0,0x14(%esp)\n  /* 495 */  mov     %ebx,(%esp)\n  /* 498 */  mov     %eax,0x8(%esp)\n  /* 49c */  fld1\n  /* 49e */  mov     $0x3,%eax\n  /* 4a3 */  mov     %eax,0x4(%esp)\n  /* 4a7 */  fsts    0x10(%esp)\n  /* 4ab */  fstps   0xc(%esp)\n  /* 4af */  call    *%esi\n  /* 4b1 */  jmp     .L45\n  /* 4b6 */  xchg    %ax,%ax\n  /* 4b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4c0:\n  /* 4c0 */  fstp    %st(0)\n  /* 4c2 */  movl    $\"p_envirosuit\",(%esp)\n  /* 4c9 */  call    *gi+0x28\n  /* 4cf */  fildl   level\n  /* 4d5 */  mov     %eax,%edx\n  /* 4d7 */  mov     0x54(%ebx),%eax\n  /* 4da */  fsubrs  0xe88(%eax)\n  /* 4e0 */  mov     %dx,0x8a(%eax)\n  /* 4e7 */  jmp     .Lb7\n  /* 4ec */  lea     0x0(%esi,%eiz,1),%esi\n.L4f0:\n  /* 4f0 */  xor     %edx,%edx\n  /* 4f2 */  mov     %edx,0x8a(%eax)\n  /* 4f8 */  jmp     .Lde\n","c":"/* candidate for G_SetStats (p_hud.c, 1277 bytes) */\n#include \"g_local.h\"\n\nvoid G_SetStats (edict_t *ent)\n{\n    gitem_t *item;\n    int index, cells;\n    int power_armor_type;\n\n    ent->client->ps.stats[STAT_HEALTH_ICON] = level.pic_health;\n    ent->client->ps.stats[STAT_HEALTH] = ent->health;\n\n    if (!ent->client->ammo_index)\n    {\n        ent->client->ps.stats[STAT_AMMO_ICON] = 0;\n        ent->client->ps.stats[STAT_AMMO] = 0;\n    }\n    else\n    {\n        item = &itemlist[ent->client->ammo_index];\n        ent->client->ps.stats[STAT_AMMO_ICON] = gi.imageindex (item->icon);\n        ent->client->ps.stats[STAT_AMMO] = ent->client->pers.inventory[ent->client->ammo_index];\n    }\n\n    power_armor_type = PowerArmorType (ent);\n    if (power_armor_type)\n    {\n        cells = ent->client->pers.inventory[ITEM_INDEX(FindItem (\"cells\"))];\n        if (cells == 0)\n        {\n            ent->flags &= ~FL_POWER_ARMOR;\n            gi.sound(ent, CHAN_ITEM, gi.soundindex(\"misc/power2.wav\"), 1, ATTN_NORM, 0);\n            power_armor_type = 0;\n        }\n    }\n\n    index = ArmorIndex (ent);\n    if (power_armor_type && (!index || (level.framenum & 8)))\n    {\n        ent->client->ps.stats[STAT_ARMOR_ICON] = gi.imageindex (\"i_powershield\");\n        ent->client->ps.stats[STAT_ARMOR] = cells;\n    }\n    else if (index)\n    {\n        item = GetItemByIndex (index);\n        ent->client->ps.stats[STAT_ARMOR_ICON] = gi.imageindex (item->icon);\n        ent->client->ps.stats[STAT_ARMOR] = ent->client->pers.inventory[index];\n    }\n    else\n    {\n        ent->client->ps.stats[STAT_ARMOR_ICON] = 0;\n        ent->client->ps.stats[STAT_ARMOR] = 0;\n    }\n\n    if (level.time > ent->client->pickup_msg_time)\n    {\n        ent->client->ps.stats[STAT_PICKUP_ICON] = 0;\n        ent->client->ps.stats[STAT_PICKUP_STRING] = 0;\n    }\n\n    if (ent->client->quad_framenum > level.framenum)\n    {\n        ent->client->ps.stats[STAT_TIMER_ICON] = gi.imageindex (\"p_quad\");\n        ent->client->ps.stats[STAT_TIMER] = (ent->client->quad_framenum - level.framenum)/10;\n    }\n    else if (ent->client->invincible_framenum > level.framenum)\n    {\n        ent->client->ps.stats[STAT_TIMER_ICON] = gi.imageindex (\"p_invulnerability\");\n        ent->client->ps.stats[STAT_TIMER] = (ent->client->invincible_framenum - level.framenum)/10;\n    }\n    else if (ent->client->enviro_framenum > level.framenum)\n    {\n        ent->client->ps.stats[STAT_TIMER_ICON] = gi.imageindex (\"p_envirosuit\");\n        ent->client->ps.stats[STAT_TIMER] = (ent->client->enviro_framenum - level.framenum)/10;\n    }\n    else if (ent->client->breather_framenum > level.framenum)\n    {\n        ent->client->ps.stats[STAT_TIMER_ICON] = gi.imageindex (\"p_rebreather\");\n        ent->client->ps.stats[STAT_TIMER] = (ent->client->breather_framenum - level.framenum)/10;\n    }\n    else\n    {\n        ent->client->ps.stats[STAT_TIMER_ICON] = 0;\n        ent->client->ps.stats[STAT_TIMER] = 0;\n    }\n\n    if (ent->client->pers.selected_item == -1)\n        ent->client->ps.stats[STAT_SELECTED_ICON] = 0;\n    else\n        ent->client->ps.stats[STAT_SELECTED_ICON] = gi.imageindex (itemlist[ent->client->pers.selected_item].icon);\n\n    ent->client->ps.stats[STAT_SELECTED_ITEM] = ent->client->pers.selected_item;\n\n    ent->client->ps.stats[STAT_LAYOUTS] = 0;\n\n    if (deathmatch->value)\n    {\n        if (ent->client->pers.health <= 0 || level.intermissiontime || ent->client->showscores)\n            ent->client->ps.stats[STAT_LAYOUTS] |= 1;\n        if (ent->client->showinventory && ent->client->pers.health > 0)\n            ent->client->ps.stats[STAT_LAYOUTS] |= 2;\n    }\n    else\n    {\n        if (ent->client->showscores || ent->client->showhelp)\n            ent->client->ps.stats[STAT_LAYOUTS] |= 1;\n        if (ent->client->showinventory && ent->client->pers.health > 0)\n            ent->client->ps.stats[STAT_LAYOUTS] |= 2;\n    }\n\n    ent->client->ps.stats[STAT_FRAGS] = ent->client->resp.score;\n\n    if (ent->client->pers.helpchanged && (level.framenum&8))\n        ent->client->ps.stats[STAT_HELPICON] = gi.imageindex (\"i_help\");\n    else if ((ent->client->pers.hand == CENTER_HANDED || ent->client->ps.fov > 91)\n        && ent->client->pers.weapon)\n        ent->client->ps.stats[STAT_HELPICON] = gi.imageindex (ent->client->pers.weapon->icon);\n    else\n        ent->client->ps.stats[STAT_HELPICON] = 0;\n\n    ent->client->ps.stats[STAT_SPECTATOR] = 0;\n}\n","size":1277,"score":100,"agent":"kuncc/2","pid":3,"session":3098,"ts":1791759839799}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3077,"symbol":"Weapon_Machinegun","file":"p_weapon.c","asm":"# Weapon_Machinegun  (TU p_weapon.c, section .text, 82 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWeapon_Machinegun:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $Machinegun_Fire,%eax\n  /* 008 */  mov     %eax,0x1c(%esp)\n  /* 00c */  mov     $0x31,%eax\n  /* 011 */  mov     $fire_frames.10,%edx\n  /* 016 */  mov     %eax,0x10(%esp)\n  /* 01a */  mov     $0x2d,%eax\n  /* 01f */  mov     $pause_frames.11,%ecx\n  /* 024 */  mov     %eax,0xc(%esp)\n  /* 028 */  mov     $0x5,%eax\n  /* 02d */  mov     %eax,0x8(%esp)\n  /* 031 */  mov     $0x3,%eax\n  /* 036 */  mov     %eax,0x4(%esp)\n  /* 03a */  mov     0x30(%esp),%eax\n  /* 03e */  mov     %edx,0x18(%esp)\n  /* 042 */  mov     %ecx,0x14(%esp)\n  /* 046 */  mov     %eax,(%esp)\n  /* 049 */  call    Weapon_Generic\n  /* 04e */  add     $0x2c,%esp\n  /* 051 */  ret\n","c":"/* candidate for Weapon_Machinegun (p_weapon.c, 82 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Machinegun_Fire(edict_t *ent);\n\n#define PAIR { static int pause_frames[] = {1, 0}; static int fire_frames[] = {2, 0}; s += pause_frames[i] + fire_frames[i]; }\n\nvoid Weapon_Machinegun(edict_t *ent)\n{\n    static int fire_frames[] = {4, 5, 0};\n    static int pause_frames[] = {23, 45, 0};\n\n    Weapon_Generic(ent, 3, 5, 45, 49, pause_frames, fire_frames, Machinegun_Fire);\n}\n\nint dummy (int i)\n{\n    int s = 0;\n    PAIR PAIR PAIR PAIR PAIR\n    return s;\n}\n","size":82,"score":100,"agent":"frong","pid":23,"session":3102,"ts":1791759852690}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3040,"symbol":"P_DamageFeedback","file":"p_view.c","asm":"# P_DamageFeedback  (TU p_view.c, section .text, 1319 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_DamageFeedback:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x40,%esp\n  /* 008 */  mov     0x50(%esp),%esi\n  /* 00c */  mov     0x54(%esi),%ebx\n  /* 00f */  mov     0xdd8(%ebx),%eax\n  /* 015 */  mov     0xdd0(%ebx),%edx\n  /* 01b */  test    %eax,%eax\n  /* 01d */  setne   %cl\n  /* 020 */  test    %edx,%edx\n  /* 022 */  mov     %cx,0x96(%ebx)\n  /* 029 */  je      .L38\n  /* 02b */  testb   $0x10,0x108(%esi)\n  /* 032 */  je      .L380\n.L38:\n  /* 038 */  mov     0xdd4(%ebx),%ecx\n  /* 03e */  add     %edx,%eax\n  /* 040 */  add     %ecx,%eax\n  /* 042 */  mov     %eax,0x20(%esp)\n  /* 046 */  fildl   0x20(%esp)\n  /* 04a */  fldz\n  /* 04c */  fxch    %st(1)\n  /* 04e */  fucomi  %st(1),%st\n  /* 050 */  fstp    %st(1)\n  /* 052 */  jp      .L5a\n  /* 054 */  je      .L360\n.L5a:\n  /* 05a */  cmpl    $0x2,0xe70(%ebx)\n  /* 061 */  jg      .L70\n  /* 063 */  cmpl    $0xff,0x28(%esi)\n  /* 06a */  je      .L470\n.L70:\n  /* 070 */  flds    =0x41200000 (10f)\n  /* 076 */  fcomi   %st(1),%st\n  /* 078 */  fcmovbe %st(1),%st\n  /* 07a */  fstps   0x20(%esp)\n  /* 07e */  flds    0x1d0(%esi)\n  /* 084 */  flds    level+0x4\n  /* 08a */  fcomip  %st(1),%st\n  /* 08c */  fstp    %st(0)\n  /* 08e */  jbe     .L160\n  /* 094 */  testb   $0x10,0x108(%esi)\n  /* 09b */  jne     .L160\n  /* 0a1 */  fildl   level\n  /* 0a7 */  flds    0xe80(%ebx)\n  /* 0ad */  fxch    %st(1)\n  /* 0af */  fcomip  %st(1),%st\n  /* 0b1 */  fstp    %st(0)\n  /* 0b3 */  jb      .L160\n  /* 0b9 */  fstps   0x24(%esp)\n  /* 0bd */  call    rand\n  /* 0c2 */  mov     0x1e0(%esi),%ecx\n  /* 0c8 */  mov     $0x19,%edx\n  /* 0cd */  fldl    =0x3fe6666666666666 (0.7)\n  /* 0d3 */  fadds   level+0x4\n  /* 0d9 */  and     $0x1,%eax\n  /* 0dc */  inc     %eax\n  /* 0dd */  cmp     $0x18,%ecx\n  /* 0e0 */  fstps   0x1d0(%esi)\n  /* 0e6 */  flds    0x24(%esp)\n  /* 0ea */  jle     .L106\n  /* 0ec */  cmp     $0x31,%ecx\n  /* 0ef */  mov     $0x32,%edx\n  /* 0f4 */  jle     .L106\n  /* 0f6 */  cmp     $0x4a,%ecx\n  /* 0f9 */  mov     $0x64,%edx\n  /* 0fe */  mov     $0x4b,%ecx\n  /* 103 */  cmovle  %ecx,%edx\n.L106:\n  /* 106 */  mov     %edx,0x4(%esp)\n  /* 10a */  mov     gi+0x10,%ecx\n  /* 110 */  fstps   0x28(%esp)\n  /* 114 */  mov     %eax,0x8(%esp)\n  /* 118 */  mov     gi+0x24,%edi\n  /* 11e */  movl    $\"*pain%i_%i.wav\",(%esp)\n  /* 125 */  mov     %ecx,0x24(%esp)\n  /* 129 */  call    va\n  /* 12e */  mov     %eax,(%esp)\n  /* 131 */  call    *%edi\n  /* 133 */  mov     0x24(%esp),%ecx\n  /* 137 */  movl    $0x0,0x14(%esp)\n  /* 13f */  mov     %esi,(%esp)\n  /* 142 */  mov     %eax,0x8(%esp)\n  /* 146 */  fld1\n  /* 148 */  mov     $0x2,%eax\n  /* 14d */  mov     %eax,0x4(%esp)\n  /* 151 */  fsts    0x10(%esp)\n  /* 155 */  fstps   0xc(%esp)\n  /* 159 */  call    *%ecx\n  /* 15b */  flds    0x28(%esp)\n  /* 15f */  nop\n.L160:\n  /* 160 */  flds    0xe20(%ebx)\n  /* 166 */  fldz\n  /* 168 */  fcomip  %st(1),%st\n  /* 16a */  ja      .L370\n.L170:\n  /* 170 */  flds    0x20(%esp)\n  /* 174 */  fstl    0x28(%esp)\n  /* 178 */  fldl    =0x3f847ae147ae147b (0.01)\n  /* 17e */  fmulp   %st,%st(1)\n  /* 180 */  faddp   %st,%st(1)\n  /* 182 */  fstps   0x24(%esp)\n  /* 186 */  flds    0x24(%esp)\n  /* 18a */  fld     %st(0)\n  /* 18c */  fldl    =0x3fc999999999999a (0.2)\n  /* 192 */  fcomip  %st(1),%st\n  /* 194 */  ja      .L3b0\n  /* 19a */  fldl    =0x3fe3333333333333 (0.6)\n  /* 1a0 */  fxch    %st(1)\n  /* 1a2 */  fcomip  %st(1),%st\n  /* 1a4 */  fstp    %st(0)\n  /* 1a6 */  jbe     .L1b0\n  /* 1a8 */  fstp    %st(0)\n  /* 1aa */  flds    =0x3f19999a (0.6000000238418579f)\n.L1b0:\n  /* 1b0 */  mov     0xdd4(%ebx),%eax\n  /* 1b6 */  fstps   0xe20(%ebx)\n  /* 1bc */  fldz\n  /* 1be */  fsts    0x3c(%esp)\n  /* 1c2 */  fsts    0x38(%esp)\n  /* 1c6 */  test    %eax,%eax\n  /* 1c8 */  fstps   0x34(%esp)\n  /* 1cc */  jne     .L430\n.L1d2:\n  /* 1d2 */  mov     0xdd0(%ebx),%eax\n  /* 1d8 */  test    %eax,%eax\n  /* 1da */  jne     .L3f0\n.L1e0:\n  /* 1e0 */  mov     0xdd8(%ebx),%eax\n  /* 1e6 */  test    %eax,%eax\n  /* 1e8 */  jne     .L3c0\n  /* 1ee */  fstp    %st(0)\n.L1f0:\n  /* 1f0 */  flds    0x34(%esp)\n  /* 1f4 */  mov     0xddc(%ebx),%eax\n  /* 1fa */  fstps   0xe28(%ebx)\n  /* 200 */  flds    0x38(%esp)\n  /* 204 */  fstps   0xe2c(%ebx)\n  /* 20a */  mov     %eax,%edx\n  /* 20c */  neg     %edx\n  /* 20e */  flds    0x3c(%esp)\n  /* 212 */  cmovns  %edx,%eax\n  /* 215 */  mov     %eax,0x24(%esp)\n  /* 219 */  fstps   0xe30(%ebx)\n  /* 21f */  fildl   0x24(%esp)\n  /* 223 */  fldz\n  /* 225 */  fxch    %st(1)\n  /* 227 */  fucomi  %st(1),%st\n  /* 229 */  fstp    %st(1)\n  /* 22b */  jp      .L233\n  /* 22d */  je      .L330\n.L233:\n  /* 233 */  mov     0x1e0(%esi),%eax\n  /* 239 */  test    %eax,%eax\n  /* 23b */  jle     .L338\n  /* 241 */  fmuls   =0x42c80000 (100f)\n  /* 247 */  mov     %eax,0x24(%esp)\n  /* 24b */  fildl   0x24(%esp)\n  /* 24f */  fdivrp  %st,%st(1)\n  /* 251 */  fld     %st(0)\n  /* 253 */  fldl    0x28(%esp)\n  /* 257 */  fmuls   =0x3f000000 (0.5f)\n  /* 25d */  fcomip  %st(1),%st\n  /* 25f */  fstp    %st(0)\n  /* 261 */  jbe     .L26f\n  /* 263 */  fstp    %st(0)\n  /* 265 */  flds    =0x3f000000 (0.5f)\n  /* 26b */  fmuls   0x20(%esp)\n.L26f:\n  /* 26f */  flds    =0x42480000 (50f)\n  /* 275 */  fxch    %st(1)\n  /* 277 */  fcomi   %st(1),%st\n  /* 279 */  fcmovnbe %st(1),%st\n  /* 27b */  fstp    %st(1)\n  /* 27d */  lea     0x34(%esp),%eax\n  /* 281 */  fstps   0x20(%esp)\n  /* 285 */  flds    0xde0(%ebx)\n  /* 28b */  fsubs   0x4(%esi)\n  /* 28e */  fstps   0x34(%esp)\n  /* 292 */  flds    0xde4(%ebx)\n  /* 298 */  fsubs   0x8(%esi)\n  /* 29b */  fstps   0x38(%esp)\n  /* 29f */  flds    0xde8(%ebx)\n  /* 2a5 */  fsubs   0xc(%esi)\n  /* 2a8 */  mov     %eax,(%esp)\n  /* 2ab */  fstps   0x3c(%esp)\n  /* 2af */  call    VectorNormalize\n  /* 2b4 */  fstp    %st(0)\n  /* 2b6 */  flds    0x34(%esp)\n  /* 2ba */  fmuls   right\n  /* 2c0 */  flds    0x38(%esp)\n  /* 2c4 */  fmuls   right+0x4\n  /* 2ca */  faddp   %st,%st(1)\n  /* 2cc */  flds    0x3c(%esp)\n  /* 2d0 */  fmuls   right+0x8\n  /* 2d6 */  faddp   %st,%st(1)\n  /* 2d8 */  flds    0x20(%esp)\n  /* 2dc */  fmul    %st,%st(1)\n  /* 2de */  fldl    =0x3fd3333333333333 (0.3)\n  /* 2e4 */  fmul    %st,%st(2)\n  /* 2e6 */  fxch    %st(2)\n  /* 2e8 */  fstps   0xe0c(%ebx)\n  /* 2ee */  flds    0x34(%esp)\n  /* 2f2 */  fmuls   forward\n  /* 2f8 */  flds    0x38(%esp)\n  /* 2fc */  fmuls   forward+0x4\n  /* 302 */  faddp   %st,%st(1)\n  /* 304 */  flds    0x3c(%esp)\n  /* 308 */  fmuls   forward+0x8\n  /* 30e */  faddp   %st,%st(1)\n  /* 310 */  fchs\n  /* 312 */  fmulp   %st,%st(1)\n  /* 314 */  fmulp   %st,%st(1)\n  /* 316 */  fstps   0xe10(%ebx)\n  /* 31c */  flds    =0x3f000000 (0.5f)\n  /* 322 */  fadds   level+0x4\n  /* 328 */  fstps   0xe14(%ebx)\n  /* 32e */  jmp     .L33a\n.L330:\n  /* 330 */  fstp    %st(0)\n  /* 332 */  jmp     .L33a\n  /* 334 */  lea     0x0(%esi,%eiz,1),%esi\n.L338:\n  /* 338 */  fstp    %st(0)\n.L33a:\n  /* 33a */  xor     %eax,%eax\n  /* 33c */  xor     %edx,%edx\n  /* 33e */  mov     %eax,0xdd8(%ebx)\n  /* 344 */  xor     %ecx,%ecx\n  /* 346 */  xor     %esi,%esi\n  /* 348 */  mov     %edx,0xdd0(%ebx)\n  /* 34e */  mov     %ecx,0xdd4(%ebx)\n  /* 354 */  mov     %esi,0xddc(%ebx)\n  /* 35a */  jmp     .L362\n  /* 35c */  lea     0x0(%esi,%eiz,1),%esi\n.L360:\n  /* 360 */  fstp    %st(0)\n.L362:\n  /* 362 */  add     $0x40,%esp\n  /* 365 */  pop     %ebx\n  /* 366 */  pop     %esi\n  /* 367 */  pop     %edi\n  /* 368 */  ret\n  /* 369 */  lea     0x0(%esi,%eiz,1),%esi\n.L370:\n  /* 370 */  fstp    %st(0)\n  /* 372 */  fldz\n  /* 374 */  jmp     .L170\n  /* 379 */  lea     0x0(%esi,%eiz,1),%esi\n.L380:\n  /* 380 */  fildl   level\n  /* 386 */  flds    0xe80(%ebx)\n  /* 38c */  fxch    %st(1)\n  /* 38e */  fcomip  %st(1),%st\n  /* 390 */  fstp    %st(0)\n  /* 392 */  jb      .L38\n  /* 398 */  or      $0x2,%ecx\n  /* 39b */  mov     %cx,0x96(%ebx)\n  /* 3a2 */  jmp     .L38\n  /* 3a7 */  nop\n  /* 3a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3b0:\n  /* 3b0 */  fstp    %st(0)\n  /* 3b2 */  fstp    %st(0)\n  /* 3b4 */  flds    =0x3e4ccccd (0.20000000298023224f)\n  /* 3ba */  jmp     .L1b0\n  /* 3bf */  nop\n.L3c0:\n  /* 3c0 */  mov     %eax,0x24(%esp)\n  /* 3c4 */  lea     0x34(%esp),%edx\n  /* 3c8 */  mov     $bcolor.0,%edi\n  /* 3cd */  mov     %edx,0xc(%esp)\n  /* 3d1 */  fildl   0x24(%esp)\n  /* 3d5 */  mov     %edi,0x8(%esp)\n  /* 3d9 */  mov     %edx,(%esp)\n  /* 3dc */  fdivp   %st,%st(1)\n  /* 3de */  fstps   0x4(%esp)\n  /* 3e2 */  call    VectorMA\n  /* 3e7 */  jmp     .L1f0\n  /* 3ec */  lea     0x0(%esi,%eiz,1),%esi\n.L3f0:\n  /* 3f0 */  mov     %eax,0x24(%esp)\n  /* 3f4 */  lea     0x34(%esp),%edx\n  /* 3f8 */  mov     $acolor.1,%ecx\n  /* 3fd */  mov     %edx,0xc(%esp)\n  /* 401 */  fildl   0x24(%esp)\n  /* 405 */  mov     %ecx,0x8(%esp)\n  /* 409 */  mov     %edx,(%esp)\n  /* 40c */  fdiv    %st(1),%st\n  /* 40e */  fxch    %st(1)\n  /* 410 */  fstps   0x24(%esp)\n  /* 414 */  fstps   0x4(%esp)\n  /* 418 */  call    VectorMA\n  /* 41d */  flds    0x24(%esp)\n  /* 421 */  jmp     .L1e0\n  /* 426 */  xchg    %ax,%ax\n  /* 428 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L430:\n  /* 430 */  mov     %eax,0x24(%esp)\n  /* 434 */  lea     0x34(%esp),%edx\n  /* 438 */  mov     $power_color.2,%edi\n  /* 43d */  mov     %edx,0xc(%esp)\n  /* 441 */  fildl   0x24(%esp)\n  /* 445 */  mov     %edi,0x8(%esp)\n  /* 449 */  mov     %edx,(%esp)\n  /* 44c */  fdiv    %st(1),%st\n  /* 44e */  fxch    %st(1)\n  /* 450 */  fstps   0x24(%esp)\n  /* 454 */  fstps   0x4(%esp)\n  /* 458 */  call    VectorMA\n  /* 45d */  flds    0x24(%esp)\n  /* 461 */  jmp     .L1d2\n  /* 466 */  xchg    %ax,%ax\n  /* 468 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L470:\n  /* 470 */  testb   $0x1,0x10(%ebx)\n  /* 474 */  mov     $0x3,%edx\n  /* 479 */  mov     %edx,0xe70(%ebx)\n  /* 47f */  je      .L4a0\n  /* 481 */  movl    $0xa8,0x38(%esi)\n  /* 488 */  mov     $0xac,%eax\n  /* 48d */  mov     %eax,0xe6c(%ebx)\n  /* 493 */  jmp     .L70\n  /* 498 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4a0:\n  /* 4a0 */  mov     i.3,%eax\n  /* 4a5 */  lea     0x1(%eax),%ecx\n  /* 4a8 */  mov     $0x55555556,%eax\n  /* 4ad */  imul    %ecx\n  /* 4af */  mov     %ecx,%eax\n  /* 4b1 */  sar     $0x1f,%eax\n  /* 4b4 */  sub     %eax,%edx\n  /* 4b6 */  lea     (%edx,%edx,2),%eax\n  /* 4b9 */  sub     %eax,%ecx\n  /* 4bb */  mov     %ecx,i.3\n  /* 4c1 */  cmp     $0x1,%ecx\n  /* 4c4 */  je      .L4f0\n  /* 4c6 */  cmp     $0x2,%ecx\n  /* 4c9 */  je      .L510\n  /* 4cb */  test    %ecx,%ecx\n  /* 4cd */  jne     .L70\n  /* 4d3 */  movl    $0x35,0x38(%esi)\n  /* 4da */  mov     $0x39,%eax\n  /* 4df */  mov     %eax,0xe6c(%ebx)\n  /* 4e5 */  jmp     .L70\n  /* 4ea */  lea     0x0(%esi),%esi\n.L4f0:\n  /* 4f0 */  movl    $0x39,0x38(%esi)\n  /* 4f7 */  mov     $0x3d,%eax\n  /* 4fc */  mov     %eax,0xe6c(%ebx)\n  /* 502 */  jmp     .L70\n  /* 507 */  nop\n  /* 508 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L510:\n  /* 510 */  movl    $0x3d,0x38(%esi)\n  /* 517 */  mov     $0x41,%eax\n  /* 51c */  mov     %eax,0xe6c(%ebx)\n  /* 522 */  jmp     .L70\n","c":"/* candidate for P_DamageFeedback (p_view.c, 1319 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\nstatic vec3_t forward, right;\nvoid SetRight(vec3_t a) { AngleVectors(a, forward, right, 0); }\n\nvoid P_DamageFeedback(edict_t *player)\n{\n    gclient_t *client;\n    float side;\n    float realcount, count, kick;\n    vec3_t v;\n    int r, l;\n    static vec3_t power_color = {0.0, 1.0, 0.0};\n    static vec3_t acolor = {1.0, 1.0, 1.0};\n    static vec3_t bcolor = {1.0, 0.0, 0.0};\n\n    client = player->client;\n\n    client->ps.stats[STAT_FLASHES] = 0;\n    if (client->damage_blood)\n        client->ps.stats[STAT_FLASHES] |= 1;\n    if (client->damage_armor && !(player->flags & FL_GODMODE) && (client->invincible_framenum <= level.framenum))\n        client->ps.stats[STAT_FLASHES] |= 2;\n\n    count = (client->damage_blood + client->damage_armor + client->damage_parmor);\n    if (count == 0)\n        return;\n\n    if (client->anim_priority < ANIM_PAIN && player->s.modelindex == 255)\n    {\n        static int i;\n\n        client->anim_priority = ANIM_PAIN;\n        if (client->ps.pmove.pm_flags & PMF_DUCKED)\n        {\n            player->s.frame = FRAME_crpain1 - 1;\n            client->anim_end = FRAME_crpain4;\n        }\n        else\n        {\n            i = (i + 1) % 3;\n            switch (i)\n            {\n            case 0:\n                player->s.frame = FRAME_pain101 - 1;\n                client->anim_end = FRAME_pain104;\n                break;\n            case 1:\n                player->s.frame = FRAME_pain201 - 1;\n                client->anim_end = FRAME_pain204;\n                break;\n            case 2:\n                player->s.frame = FRAME_pain301 - 1;\n                client->anim_end = FRAME_pain304;\n                break;\n            }\n        }\n    }\n\n    realcount = count;\n    if (count < 10)\n        count = 10;\n\n    if ((level.time > player->pain_debounce_time) && !(player->flags & FL_GODMODE) && (client->invincible_framenum <= level.framenum))\n    {\n        r = 1 + (rand() & 1);\n        player->pain_debounce_time = level.time + 0.7;\n        if (player->health < 25)\n            l = 25;\n        else if (player->health < 50)\n            l = 50;\n        else if (player->health < 75)\n            l = 75;\n        else\n            l = 100;\n        gi.sound(player, CHAN_VOICE, gi.soundindex(va(\"*pain%i_%i.wav\", l, r)), 1, ATTN_NORM, 0);\n    }\n\n    if (client->damage_alpha < 0)\n        client->damage_alpha = 0;\n    client->damage_alpha += count * 0.01;\n    if (client->damage_alpha < 0.2)\n        client->damage_alpha = 0.2;\n    if (client->damage_alpha > 0.6)\n        client->damage_alpha = 0.6;\n\n    VectorClear(v);\n    if (client->damage_parmor)\n        VectorMA(v, (float)client->damage_parmor / realcount, power_color, v);\n    if (client->damage_armor)\n        VectorMA(v, (float)client->damage_armor / realcount, acolor, v);\n    if (client->damage_blood)\n        VectorMA(v, (float)client->damage_blood / realcount, bcolor, v);\n    VectorCopy(v, client->damage_blend);\n\n    kick = abs(client->damage_knockback);\n    if (kick && player->health > 0)\n    {\n        kick = kick * 100 / player->health;\n\n        if (kick < count * 0.5)\n            kick = count * 0.5;\n        if (kick > 50)\n            kick = 50;\n\n        VectorSubtract(client->damage_from, player->s.origin, v);\n        VectorNormalize(v);\n\n        side = DotProduct(v, right);\n        client->v_dmg_roll = kick * side * 0.3;\n\n        side = -DotProduct(v, forward);\n        client->v_dmg_pitch = kick * side * 0.3;\n\n        client->v_dmg_time = level.time + DAMAGE_TIME;\n    }\n\n    client->damage_blood = 0;\n    client->damage_armor = 0;\n    client->damage_parmor = 0;\n    client->damage_knockback = 0;\n}\n","size":1319,"score":100,"agent":"kuncc/4","pid":5,"session":3100,"ts":1791759860848}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2424,"symbol":"SV_Physics_Step","file":"g_phys.c","asm":"# SV_Physics_Step  (TU g_phys.c, section .text, 1471 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_Physics_Step:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x30,%esp\n  /* 006 */  mov     0x40(%esp),%ebx\n  /* 00a */  mov     0x228(%ebx),%ecx\n  /* 010 */  test    %ecx,%ecx\n  /* 012 */  je      .L4f8\n.L18:\n  /* 018 */  mov     sv_maxvelocity,%eax\n  /* 01d */  lea     0x184(%ebx),%edx\n  /* 023 */  flds    0x14(%eax)\n  /* 026 */  lea     0x178(%ebx),%eax\n  /* 02c */  fld     %st(0)\n  /* 02e */  fchs\n  /* 030 */  jmp     .L3a\n  /* 032 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  fxch    %st(1)\n.L3a:\n  /* 03a */  flds    (%eax)\n  /* 03c */  fcomi   %st(2),%st\n  /* 03e */  jbe     .L200\n  /* 044 */  fstp    %st(0)\n  /* 046 */  fxch    %st(1)\n  /* 048 */  fsts    (%eax)\n  /* 04a */  jmp     .L52\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  fxch    %st(1)\n.L52:\n  /* 052 */  add     $0x4,%eax\n  /* 055 */  cmp     %edx,%eax\n  /* 057 */  jne     .L38\n  /* 059 */  fstp    %st(0)\n  /* 05b */  fstp    %st(0)\n  /* 05d */  flds    0x184(%ebx)\n  /* 063 */  test    %ecx,%ecx\n  /* 065 */  fldz\n  /* 067 */  je      .L218\n  /* 06d */  fxch    %st(1)\n  /* 06f */  fucomip %st(1),%st\n  /* 071 */  jp      .L92\n  /* 073 */  jne     .La0\n  /* 075 */  flds    0x188(%ebx)\n  /* 07b */  fucomip %st(1),%st\n  /* 07d */  jp      .La4\n  /* 07f */  nop\n  /* 080 */  jne     .Lb0\n  /* 082 */  flds    0x18c(%ebx)\n  /* 088 */  fucomip %st(1),%st\n  /* 08a */  fstp    %st(0)\n  /* 08c */  jp      .Lb2\n  /* 08e */  je      .Lba\n  /* 090 */  jmp     .Lb2\n.L92:\n  /* 092 */  fstp    %st(0)\n  /* 094 */  jmp     .Lb2\n  /* 096 */  xchg    %ax,%ax\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  fstp    %st(0)\n  /* 0a2 */  jmp     .Lb2\n.La4:\n  /* 0a4 */  fstp    %st(0)\n  /* 0a6 */  jmp     .Lb2\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  fstp    %st(0)\n.Lb2:\n  /* 0b2 */  mov     %ebx,(%esp)\n  /* 0b5 */  call    SV_AddRotationalFriction\n.Lba:\n  /* 0ba */  mov     0x108(%ebx),%eax\n  /* 0c0 */  test    $0x1,%al\n  /* 0c2 */  jne     .L2e8\n  /* 0c8 */  test    $0x2,%al\n  /* 0ca */  flds    0x180(%ebx)\n  /* 0d0 */  je      .L480\n  /* 0d6 */  mov     $0x1,%esi\n  /* 0db */  xor     %edi,%edi\n  /* 0dd */  jmp     .Lf0\n.Ldf:\n  /* 0df */  fstp    %st(0)\n  /* 0e1 */  fstp    %st(0)\n  /* 0e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  fldz\n  /* 0f2 */  fxch    %st(1)\n  /* 0f4 */  fucomi  %st(1),%st\n  /* 0f6 */  fstp    %st(1)\n  /* 0f8 */  jp      .Lfc\n  /* 0fa */  je      .L150\n.Lfc:\n  /* 0fc */  fld     %st(0)\n  /* 0fe */  fabs\n  /* 100 */  flds    =0x42c80000 (100f)\n  /* 106 */  fcomi   %st(1),%st\n  /* 108 */  fcmovbe %st(1),%st\n  /* 10a */  fldl    =0x3fb999999999999a (0.1)\n  /* 110 */  fmulp   %st,%st(1)\n  /* 112 */  fildl   0x264(%ebx)\n  /* 118 */  fmulp   %st,%st(1)\n  /* 11a */  fsubr   %st(1),%st\n  /* 11c */  fstps   0x2c(%esp)\n  /* 120 */  flds    0x2c(%esp)\n  /* 124 */  fldz\n  /* 126 */  fcomi   %st(1),%st\n  /* 128 */  fxch    %st(1)\n  /* 12a */  fcmovnbe %st(1),%st\n  /* 12c */  fdivp   %st,%st(2)\n  /* 12e */  fxch    %st(2)\n  /* 130 */  fmulp   %st,%st(1)\n  /* 132 */  fsts    0x180(%ebx)\n  /* 138 */  fucomip %st(1),%st\n  /* 13a */  fstp    %st(0)\n  /* 13c */  jp      .L354\n  /* 142 */  jne     .L354\n  /* 148 */  jmp     .L152\n  /* 14a */  lea     0x0(%esi),%esi\n.L150:\n  /* 150 */  fstp    %st(0)\n.L152:\n  /* 152 */  fldz\n  /* 154 */  flds    0x17c(%ebx)\n  /* 15a */  fucomip %st(1),%st\n  /* 15c */  fstp    %st(0)\n  /* 15e */  jp      .L172\n  /* 160 */  jne     .L172\n.L162:\n  /* 162 */  fldz\n  /* 164 */  flds    0x178(%ebx)\n  /* 16a */  fucomip %st(1),%st\n  /* 16c */  fstp    %st(0)\n  /* 16e */  jp      .L172\n  /* 170 */  je      .L1ef\n.L172:\n  /* 172 */  and     $0x3,%eax\n  /* 175 */  or      %esi,%eax\n  /* 177 */  jne     .L354\n.L17d:\n  /* 17d */  xor     %esi,%esi\n  /* 17f */  nop\n  /* 180 */  jmp     .L18e\n  /* 182 */  lea     0x0(%esi),%esi\n.L188:\n  /* 188 */  fstp    %st(0)\n  /* 18a */  fstp    %st(0)\n  /* 18c */  fstp    %st(0)\n.L18e:\n  /* 18e */  mov     0xb8(%ebx),%eax\n  /* 194 */  movl    $0x3dcccccd,0x4(%esp)\n  /* 19c */  mov     %ebx,(%esp)\n  /* 19f */  and     $0x4,%eax\n  /* 1a2 */  cmp     $0x1,%eax\n  /* 1a5 */  sbb     %eax,%eax\n  /* 1a7 */  and     $0xfdfe0000,%eax\n  /* 1ac */  add     $0x2020003,%eax\n  /* 1b1 */  mov     %eax,0x8(%esp)\n  /* 1b5 */  call    SV_FlyMove\n  /* 1ba */  mov     %ebx,(%esp)\n  /* 1bd */  call    *gi+0x48\n  /* 1c3 */  mov     %ebx,(%esp)\n  /* 1c6 */  call    G_TouchTriggers\n  /* 1cb */  mov     0x58(%ebx),%ecx\n  /* 1ce */  test    %ecx,%ecx\n  /* 1d0 */  je      .L4d0\n  /* 1d6 */  mov     0x228(%ebx),%edx\n  /* 1dc */  test    %edx,%edx\n  /* 1de */  je      .L1ef\n  /* 1e0 */  mov     %esi,%eax\n  /* 1e2 */  xor     $0x1,%eax\n  /* 1e5 */  and     %edi,%eax\n  /* 1e7 */  test    $0x1,%al\n  /* 1e9 */  jne     .L510\n.L1ef:\n  /* 1ef */  mov     %ebx,0x40(%esp)\n  /* 1f3 */  add     $0x30,%esp\n  /* 1f6 */  pop     %ebx\n  /* 1f7 */  pop     %esi\n  /* 1f8 */  pop     %edi\n  /* 1f9 */  jmp     SV_RunThink\n  /* 1fe */  xchg    %ax,%ax\n.L200:\n  /* 200 */  fxch    %st(1)\n  /* 202 */  fcomi   %st(1),%st\n  /* 204 */  fstp    %st(1)\n  /* 206 */  jbe     .L50\n  /* 20c */  fsts    (%eax)\n  /* 20e */  fxch    %st(1)\n  /* 210 */  jmp     .L52\n  /* 215 */  lea     0x0(%esi),%esi\n.L218:\n  /* 218 */  fxch    %st(1)\n  /* 21a */  fucomip %st(1),%st\n  /* 21c */  jp      .L23c\n  /* 21e */  jne     .L248\n  /* 220 */  flds    0x188(%ebx)\n  /* 226 */  fucomip %st(1),%st\n  /* 228 */  jp      .L24c\n  /* 22a */  jne     .L258\n  /* 22c */  flds    0x18c(%ebx)\n  /* 232 */  fucomip %st(1),%st\n  /* 234 */  fstp    %st(0)\n  /* 236 */  jp      .L25a\n  /* 238 */  je      .L262\n  /* 23a */  jmp     .L25a\n.L23c:\n  /* 23c */  fstp    %st(0)\n  /* 23e */  xchg    %ax,%ax\n  /* 240 */  jmp     .L25a\n  /* 242 */  lea     0x0(%esi),%esi\n.L248:\n  /* 248 */  fstp    %st(0)\n  /* 24a */  jmp     .L25a\n.L24c:\n  /* 24c */  fstp    %st(0)\n  /* 24e */  xchg    %ax,%ax\n  /* 250 */  jmp     .L25a\n  /* 252 */  lea     0x0(%esi),%esi\n.L258:\n  /* 258 */  fstp    %st(0)\n.L25a:\n  /* 25a */  mov     %ebx,(%esp)\n  /* 25d */  call    SV_AddRotationalFriction\n.L262:\n  /* 262 */  mov     0x108(%ebx),%eax\n  /* 268 */  test    $0x1,%al\n  /* 26a */  jne     .L400\n  /* 270 */  test    $0x2,%al\n  /* 272 */  mov     0x264(%ebx),%edx\n  /* 278 */  flds    0x180(%ebx)\n  /* 27e */  jne     .L410\n  /* 284 */  mov     sv_gravity,%ecx\n  /* 28a */  fld     %st(0)\n  /* 28c */  flds    0x14(%ecx)\n  /* 28f */  fldl    =0xbfb999999999999a (-0.1)\n  /* 295 */  fmul    %st(1),%st\n  /* 297 */  fcomip  %st(2),%st\n  /* 299 */  seta    %cl\n  /* 29c */  test    %edx,%edx\n  /* 29e */  movzbl  %cl,%edi\n  /* 2a1 */  je      .L568\n  /* 2a7 */  fstp    %st(0)\n  /* 2a9 */  fstp    %st(0)\n  /* 2ab */  fldz\n  /* 2ad */  fxch    %st(1)\n  /* 2af */  fucomip %st(1),%st\n  /* 2b1 */  fstp    %st(0)\n  /* 2b3 */  jp      .L17d\n  /* 2b9 */  jne     .L17d\n  /* 2bf */  fldz\n  /* 2c1 */  flds    0x17c(%ebx)\n  /* 2c7 */  fucomip %st(1),%st\n  /* 2c9 */  fstp    %st(0)\n  /* 2cb */  jp      .L17d\n  /* 2d1 */  mov     $0x0,%esi\n  /* 2d6 */  je      .L162\n  /* 2dc */  jmp     .L17d\n  /* 2e1 */  lea     0x0(%esi,%eiz,1),%esi\n.L2e8:\n  /* 2e8 */  mov     $0x1,%esi\n.L2ed:\n  /* 2ed */  fldz\n  /* 2ef */  flds    0x180(%ebx)\n  /* 2f5 */  mov     %eax,%edx\n  /* 2f7 */  and     $0x2,%edx\n  /* 2fa */  fucomi  %st(1),%st\n  /* 2fc */  fstp    %st(1)\n  /* 2fe */  jp      .L306\n  /* 300 */  je      .L3d0\n.L306:\n  /* 306 */  fld     %st(0)\n  /* 308 */  fabs\n  /* 30a */  flds    =0x42c80000 (100f)\n  /* 310 */  fcomi   %st(1),%st\n  /* 312 */  fcmovbe %st(1),%st\n  /* 314 */  fldl    =0x3fb999999999999a (0.1)\n  /* 31a */  fmulp   %st,%st(1)\n  /* 31c */  fadd    %st(0),%st\n  /* 31e */  fsubr   %st(1),%st\n  /* 320 */  fstps   0x2c(%esp)\n  /* 324 */  flds    0x2c(%esp)\n  /* 328 */  fldz\n  /* 32a */  fcomi   %st(1),%st\n  /* 32c */  fxch    %st(1)\n  /* 32e */  fcmovnbe %st(1),%st\n  /* 330 */  test    %edx,%edx\n  /* 332 */  fdivp   %st,%st(2)\n  /* 334 */  fxch    %st(1)\n  /* 336 */  fmulp   %st,%st(2)\n  /* 338 */  fxch    %st(1)\n  /* 33a */  fsts    0x180(%ebx)\n  /* 340 */  jne     .L4c0\n  /* 346 */  fucomip %st(1),%st\n  /* 348 */  fstp    %st(0)\n  /* 34a */  jp      .L352\n  /* 34c */  je      .L5b8\n.L352:\n  /* 352 */  xor     %edi,%edi\n.L354:\n  /* 354 */  mov     0x1e0(%ebx),%eax\n  /* 35a */  test    %eax,%eax\n  /* 35c */  jle     .L4e0\n.L362:\n  /* 362 */  flds    0x178(%ebx)\n  /* 368 */  flds    0x17c(%ebx)\n  /* 36e */  fld     %st(1)\n  /* 370 */  fmul    %st(2),%st\n  /* 372 */  fld     %st(1)\n  /* 374 */  fmul    %st(2),%st\n  /* 376 */  faddp   %st,%st(1)\n  /* 378 */  fsqrt\n  /* 37a */  fldz\n  /* 37c */  fxch    %st(1)\n  /* 37e */  fucomi  %st(1),%st\n  /* 380 */  fstp    %st(1)\n  /* 382 */  jp      .L38a\n  /* 384 */  je      .L188\n.L38a:\n  /* 38a */  flds    =0x42c80000 (100f)\n  /* 390 */  fcomi   %st(1),%st\n  /* 392 */  fcmovbe %st(1),%st\n  /* 394 */  fldl    =0x3fb999999999999a (0.1)\n  /* 39a */  fmulp   %st,%st(1)\n  /* 39c */  fmuls   =0x40c00000 (6f)\n  /* 3a2 */  fsubr   %st(1),%st\n  /* 3a4 */  fstps   0x2c(%esp)\n  /* 3a8 */  flds    0x2c(%esp)\n  /* 3ac */  fldz\n  /* 3ae */  fcomi   %st(1),%st\n  /* 3b0 */  fcmovbe %st(1),%st\n  /* 3b2 */  fstp    %st(1)\n  /* 3b4 */  fdivp   %st,%st(1)\n  /* 3b6 */  fmul    %st,%st(2)\n  /* 3b8 */  fxch    %st(2)\n  /* 3ba */  fstps   0x178(%ebx)\n  /* 3c0 */  fmulp   %st,%st(1)\n  /* 3c2 */  fstps   0x17c(%ebx)\n  /* 3c8 */  jmp     .L18e\n  /* 3cd */  lea     0x0(%esi),%esi\n.L3d0:\n  /* 3d0 */  fstp    %st(0)\n  /* 3d2 */  test    %edx,%edx\n  /* 3d4 */  jne     .L468\n  /* 3da */  fldz\n  /* 3dc */  flds    0x17c(%ebx)\n  /* 3e2 */  fucomip %st(1),%st\n  /* 3e4 */  fstp    %st(0)\n  /* 3e6 */  jp      .L352\n.L3ec:\n  /* 3ec */  mov     $0x0,%edi\n  /* 3f1 */  je      .L162\n  /* 3f7 */  jmp     .L352\n  /* 3fc */  lea     0x0(%esi,%eiz,1),%esi\n.L400:\n  /* 400 */  xor     %esi,%esi\n  /* 402 */  jmp     .L2ed\n  /* 407 */  nop\n  /* 408 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L410:\n  /* 410 */  cmp     $0x2,%edx\n  /* 413 */  jg      .L558\n  /* 419 */  mov     sv_gravity,%ecx\n  /* 41f */  fld     %st(0)\n  /* 421 */  flds    0x14(%ecx)\n  /* 424 */  fldl    =0xbfb999999999999a (-0.1)\n  /* 42a */  fmul    %st(1),%st\n  /* 42c */  fcomip  %st(2),%st\n  /* 42e */  seta    %cl\n  /* 431 */  xor     %esi,%esi\n  /* 433 */  test    %edx,%edx\n  /* 435 */  movzbl  %cl,%edi\n  /* 438 */  jne     .Ldf\n  /* 43e */  fstp    %st(2)\n  /* 440 */  fxch    %st(1)\n  /* 442 */  fmuls   0x198(%ebx)\n  /* 448 */  fldl    =0x3fb999999999999a (0.1)\n  /* 44e */  fmulp   %st,%st(1)\n  /* 450 */  fsubrp  %st,%st(1)\n  /* 452 */  fstps   0x2c(%esp)\n  /* 456 */  flds    0x2c(%esp)\n  /* 45a */  fsts    0x180(%ebx)\n  /* 460 */  jmp     .Lf0\n  /* 465 */  lea     0x0(%esi),%esi\n.L468:\n  /* 468 */  fldz\n  /* 46a */  flds    0x17c(%ebx)\n  /* 470 */  fucomip %st(1),%st\n  /* 472 */  fstp    %st(0)\n  /* 474 */  jnp     .L3ec\n  /* 47a */  jmp     .L352\n  /* 47f */  nop\n.L480:\n  /* 480 */  fldz\n  /* 482 */  fxch    %st(1)\n  /* 484 */  fucomip %st(1),%st\n  /* 486 */  fstp    %st(0)\n  /* 488 */  jp      .L5a8\n  /* 48e */  xchg    %ax,%ax\n  /* 490 */  jne     .L5a8\n  /* 496 */  fldz\n  /* 498 */  flds    0x17c(%ebx)\n  /* 49e */  mov     $0x1,%esi\n  /* 4a3 */  mov     $0x0,%edi\n  /* 4a8 */  fucomip %st(1),%st\n  /* 4aa */  fstp    %st(0)\n  /* 4ac */  jp      .L354\n  /* 4b2 */  je      .L162\n  /* 4b8 */  jmp     .L354\n  /* 4bd */  lea     0x0(%esi),%esi\n.L4c0:\n  /* 4c0 */  fstp    %st(1)\n  /* 4c2 */  xor     %edi,%edi\n  /* 4c4 */  jmp     .Lf0\n  /* 4c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L4d0:\n  /* 4d0 */  add     $0x30,%esp\n  /* 4d3 */  pop     %ebx\n  /* 4d4 */  pop     %esi\n  /* 4d5 */  pop     %edi\n  /* 4d6 */  ret\n  /* 4d7 */  nop\n  /* 4d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4e0:\n  /* 4e0 */  mov     %ebx,(%esp)\n  /* 4e3 */  call    M_CheckBottom\n  /* 4e8 */  test    %eax,%eax\n  /* 4ea */  jne     .L362\n  /* 4f0 */  jmp     .L18e\n  /* 4f5 */  lea     0x0(%esi),%esi\n.L4f8:\n  /* 4f8 */  mov     %ebx,(%esp)\n  /* 4fb */  call    M_CheckGround\n  /* 500 */  mov     0x228(%ebx),%ecx\n  /* 506 */  jmp     .L18\n  /* 50b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L510:\n  /* 510 */  movl    $\"world/land.wav\",(%esp)\n  /* 517 */  mov     gi+0x10,%esi\n  /* 51d */  call    *gi+0x24\n  /* 523 */  mov     %ebx,(%esp)\n  /* 526 */  movl    $0x0,0x14(%esp)\n  /* 52e */  mov     %eax,0x8(%esp)\n  /* 532 */  fld1\n  /* 534 */  xor     %eax,%eax\n  /* 536 */  mov     %eax,0x4(%esp)\n  /* 53a */  fsts    0x10(%esp)\n  /* 53e */  fstps   0xc(%esp)\n  /* 542 */  call    *%esi\n  /* 544 */  mov     %ebx,0x40(%esp)\n  /* 548 */  add     $0x30,%esp\n  /* 54b */  pop     %ebx\n  /* 54c */  pop     %esi\n  /* 54d */  pop     %edi\n  /* 54e */  jmp     SV_RunThink\n  /* 553 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L558:\n  /* 558 */  xor     %esi,%esi\n  /* 55a */  xor     %edi,%edi\n  /* 55c */  jmp     .Lf0\n  /* 561 */  lea     0x0(%esi,%eiz,1),%esi\n.L568:\n  /* 568 */  fstp    %st(2)\n  /* 56a */  fxch    %st(1)\n  /* 56c */  fmuls   0x198(%ebx)\n  /* 572 */  xor     %esi,%esi\n  /* 574 */  fldl    =0x3fb999999999999a (0.1)\n  /* 57a */  fmulp   %st,%st(1)\n  /* 57c */  fsubrp  %st,%st(1)\n  /* 57e */  fstps   0x2c(%esp)\n  /* 582 */  flds    0x2c(%esp)\n  /* 586 */  fsts    0x180(%ebx)\n  /* 58c */  fldz\n  /* 58e */  fxch    %st(1)\n  /* 590 */  fucomip %st(1),%st\n  /* 592 */  fstp    %st(0)\n  /* 594 */  jp      .L172\n  /* 59a */  jne     .L172\n  /* 5a0 */  jmp     .L152\n  /* 5a5 */  lea     0x0(%esi),%esi\n.L5a8:\n  /* 5a8 */  mov     $0x1,%esi\n  /* 5ad */  xor     %edi,%edi\n  /* 5af */  nop\n  /* 5b0 */  jmp     .L354\n  /* 5b5 */  lea     0x0(%esi),%esi\n.L5b8:\n  /* 5b8 */  xor     %edi,%edi\n  /* 5ba */  jmp     .L152\n","c":"#include \"g_local.h\"\n\n#define sv_stopspeed 100\n#define sv_friction 6\n#define sv_waterfriction 1\n\nqboolean SV_RunThink(edict_t *ent);\nvoid SV_AddRotationalFriction(edict_t *ent);\nint SV_FlyMove(edict_t *ent, float time, int mask);\n\nstatic void SV_CheckVelocity(edict_t *ent)\n{\n    int i;\n\n    for (i = 0; i < 3; i++)\n    {\n        if (ent->velocity[i] > sv_maxvelocity->value)\n            ent->velocity[i] = sv_maxvelocity->value;\n        else if (ent->velocity[i] < -sv_maxvelocity->value)\n            ent->velocity[i] = -sv_maxvelocity->value;\n    }\n}\n\nstatic void SV_AddGravity(edict_t *ent)\n{\n    ent->velocity[2] -= ent->gravity * sv_gravity->value * FRAMETIME;\n}\n\nvoid SV_Physics_Step(edict_t *ent)\n{\n    qboolean wasonground;\n    qboolean hitsound = false;\n    float *vel;\n    float speed, newspeed, control;\n    float friction;\n    edict_t *groundentity;\n    int mask;\n\n    if (!ent->groundentity)\n        M_CheckGround(ent);\n\n    groundentity = ent->groundentity;\n\n    SV_CheckVelocity(ent);\n\n    if (groundentity)\n        wasonground = true;\n    else\n        wasonground = false;\n\n    if (ent->avelocity[0] || ent->avelocity[1] || ent->avelocity[2])\n        SV_AddRotationalFriction(ent);\n\n    if (!wasonground)\n        if (!(ent->flags & FL_FLY))\n            if (!((ent->flags & FL_SWIM) && (ent->waterlevel > 2)))\n            {\n                if (ent->velocity[2] < sv_gravity->value * -0.1)\n                    hitsound = true;\n                if (ent->waterlevel == 0)\n                    SV_AddGravity(ent);\n            }\n\n    if ((ent->flags & FL_FLY) && (ent->velocity[2] != 0))\n    {\n        speed = fabs(ent->velocity[2]);\n        control = speed < sv_stopspeed ? sv_stopspeed : speed;\n        friction = sv_friction / 3;\n        newspeed = speed - (FRAMETIME * control * friction);\n        if (newspeed < 0)\n            newspeed = 0;\n        newspeed /= speed;\n        ent->velocity[2] *= newspeed;\n    }\n\n    if ((ent->flags & FL_SWIM) && (ent->velocity[2] != 0))\n    {\n        speed = fabs(ent->velocity[2]);\n        control = speed < sv_stopspeed ? sv_stopspeed : speed;\n        newspeed = speed - (FRAMETIME * control * sv_waterfriction * ent->waterlevel);\n        if (newspeed < 0)\n            newspeed = 0;\n        newspeed /= speed;\n        ent->velocity[2] *= newspeed;\n    }\n\n    if (ent->velocity[2] || ent->velocity[1] || ent->velocity[0])\n    {\n        if ((wasonground) || (ent->flags & (FL_SWIM | FL_FLY)))\n            if (!(ent->health <= 0.0 && !M_CheckBottom(ent)))\n            {\n                vel = ent->velocity;\n                speed = sqrt(vel[0] * vel[0] + vel[1] * vel[1]);\n                if (speed)\n                {\n                    friction = sv_friction;\n                    control = speed < sv_stopspeed ? sv_stopspeed : speed;\n                    newspeed = speed - (FRAMETIME * control * friction);\n                    if (newspeed < 0)\n                        newspeed = 0;\n                    newspeed /= speed;\n\n                    vel[0] *= newspeed;\n                    vel[1] *= newspeed;\n                }\n            }\n\n        if (ent->svflags & SVF_MONSTER)\n            mask = MASK_MONSTERSOLID;\n        else\n            mask = MASK_SOLID;\n\n        SV_FlyMove(ent, FRAMETIME, mask);\n\n        gi.linkentity(ent);\n        G_TouchTriggers(ent);\n        if (!ent->inuse)\n            return;\n        if (ent->groundentity)\n            if (!wasonground)\n                if (hitsound)\n                    gi.sound(ent, 0, gi.soundindex(\"world/land.wav\"), 1, 1, 0);\n    }\n\n    SV_RunThink(ent);\n}\n","size":1471,"score":100,"agent":"kuncc/5","pid":6,"session":3104,"ts":1791759867224}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3044,"symbol":"SV_CalcBlend","file":"p_view.c","asm":"# SV_CalcBlend  (TU p_view.c, section .text, 1543 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_CalcBlend:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x48(%esp)\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  mov     0x54(%ebx),%eax\n  /* 00e */  movl    $0x0,0x6c(%eax)\n  /* 015 */  movl    $0x0,0x68(%eax)\n  /* 01c */  movl    $0x0,0x64(%eax)\n  /* 023 */  movl    $0x0,0x60(%eax)\n  /* 02a */  flds    0x4(%ebx)\n  /* 02d */  fadds   0x28(%eax)\n  /* 030 */  fstps   0x34(%esp)\n  /* 034 */  flds    0x8(%ebx)\n  /* 037 */  fadds   0x2c(%eax)\n  /* 03a */  fstps   0x38(%esp)\n  /* 03e */  flds    0xc(%ebx)\n  /* 041 */  fadds   0x30(%eax)\n  /* 044 */  lea     0x34(%esp),%eax\n  /* 048 */  mov     %eax,(%esp)\n  /* 04b */  fstps   0x3c(%esp)\n  /* 04f */  call    *gi+0x34\n  /* 055 */  mov     %eax,%ecx\n  /* 057 */  mov     0x54(%ebx),%eax\n  /* 05a */  test    $0x38,%cl\n  /* 05d */  mov     0x74(%eax),%edx\n  /* 060 */  je      .L230\n  /* 066 */  or      $0x1,%edx\n  /* 069 */  test    $0x9,%cl\n  /* 06c */  mov     %edx,0x74(%eax)\n  /* 06f */  jne     .L23f\n  /* 075 */  test    $0x10,%cl\n  /* 078 */  je      .L510\n  /* 07e */  flds    0x6c(%eax)\n  /* 081 */  fld1\n  /* 083 */  fsub    %st(1),%st\n  /* 085 */  fmuls   =0x3f19999a (0.6000000238418579f)\n  /* 08b */  fadd    %st(1),%st\n  /* 08d */  fdivr   %st,%st(1)\n  /* 08f */  fld1\n  /* 091 */  fsub    %st(2),%st\n  /* 093 */  flds    0x60(%eax)\n  /* 096 */  fmul    %st(3),%st\n  /* 098 */  fldz\n  /* 09a */  fmul    %st(2),%st\n  /* 09c */  faddp   %st,%st(1)\n  /* 09e */  fstps   0x60(%eax)\n  /* 0a1 */  flds    0x64(%eax)\n  /* 0a4 */  fmul    %st(3),%st\n  /* 0a6 */  flds    =0x3dcccccd (0.10000000149011612f)\n  /* 0ac */  fmul    %st(2),%st\n  /* 0ae */  faddp   %st,%st(1)\n  /* 0b0 */  fstps   0x64(%eax)\n  /* 0b3 */  fxch    %st(2)\n  /* 0b5 */  fmuls   0x68(%eax)\n  /* 0b8 */  fxch    %st(2)\n  /* 0ba */  fmuls   =0x3d4ccccd (0.05000000074505806f)\n  /* 0c0 */  faddp   %st,%st(2)\n  /* 0c2 */  fxch    %st(1)\n  /* 0c4 */  fstps   0x68(%eax)\n  /* 0c7 */  fstps   0x6c(%eax)\n.Lca:\n  /* 0ca */  flds    0xe7c(%eax)\n  /* 0d0 */  fildl   level\n  /* 0d6 */  fxch    %st(1)\n  /* 0d8 */  fcomi   %st(1),%st\n  /* 0da */  jbe     .L290\n  /* 0e0 */  fnstcw  0x2e(%esp)\n  /* 0e4 */  fsubp   %st,%st(1)\n  /* 0e6 */  movzwl  0x2e(%esp),%edx\n  /* 0eb */  or      $0xc00,%dx\n  /* 0f0 */  mov     %dx,0x2c(%esp)\n  /* 0f5 */  fldcw   0x2c(%esp)\n  /* 0f9 */  fistpl  0x28(%esp)\n  /* 0fd */  fldcw   0x2e(%esp)\n  /* 101 */  mov     0x28(%esp),%edx\n  /* 105 */  cmp     $0x1e,%edx\n  /* 108 */  je      .L388\n  /* 10e */  jg      .L3ca\n  /* 114 */  test    $0x4,%dl\n  /* 117 */  jne     .L3ca\n  /* 11d */  lea     0x0(%esi),%esi\n  /* 120 */  jmp     .L130\n  /* 122 */  lea     0x0(%esi),%esi\n.L128:\n  /* 128 */  fstp    %st(0)\n  /* 12a */  fstp    %st(0)\n  /* 12c */  lea     0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  fldz\n  /* 132 */  flds    0xe20(%eax)\n  /* 138 */  fcomi   %st(1),%st\n  /* 13a */  fstp    %st(1)\n  /* 13c */  jbe     .L18a\n  /* 13e */  flds    0x6c(%eax)\n  /* 141 */  fld1\n  /* 143 */  fsub    %st(1),%st\n  /* 145 */  fmul    %st(2),%st\n  /* 147 */  fadd    %st(1),%st\n  /* 149 */  fdivr   %st,%st(1)\n  /* 14b */  fld1\n  /* 14d */  fsub    %st(2),%st\n  /* 14f */  flds    0x60(%eax)\n  /* 152 */  fmul    %st(3),%st\n  /* 154 */  flds    0xe28(%eax)\n  /* 15a */  fmul    %st(2),%st\n  /* 15c */  faddp   %st,%st(1)\n  /* 15e */  fstps   0x60(%eax)\n  /* 161 */  flds    0x64(%eax)\n  /* 164 */  fmul    %st(3),%st\n  /* 166 */  flds    0xe2c(%eax)\n  /* 16c */  fmul    %st(2),%st\n  /* 16e */  faddp   %st,%st(1)\n  /* 170 */  fstps   0x64(%eax)\n  /* 173 */  fxch    %st(2)\n  /* 175 */  fmuls   0x68(%eax)\n  /* 178 */  fxch    %st(2)\n  /* 17a */  fmuls   0xe30(%eax)\n  /* 180 */  faddp   %st,%st(2)\n  /* 182 */  fxch    %st(1)\n  /* 184 */  fstps   0x68(%eax)\n  /* 187 */  fstps   0x6c(%eax)\n.L18a:\n  /* 18a */  fldz\n  /* 18c */  flds    0xe24(%eax)\n  /* 192 */  fcomi   %st(1),%st\n  /* 194 */  fstp    %st(1)\n  /* 196 */  jbe     .L1e4\n  /* 198 */  flds    0x6c(%eax)\n  /* 19b */  fld1\n  /* 19d */  fsub    %st(1),%st\n  /* 19f */  fmul    %st(2),%st\n  /* 1a1 */  fadd    %st(1),%st\n  /* 1a3 */  fdivr   %st,%st(1)\n  /* 1a5 */  fld1\n  /* 1a7 */  fsub    %st(2),%st\n  /* 1a9 */  flds    0x60(%eax)\n  /* 1ac */  fmul    %st(3),%st\n  /* 1ae */  flds    =0x3f59999a (0.8500000238418579f)\n  /* 1b4 */  fmul    %st(2),%st\n  /* 1b6 */  faddp   %st,%st(1)\n  /* 1b8 */  fstps   0x60(%eax)\n  /* 1bb */  flds    0x64(%eax)\n  /* 1be */  fmul    %st(3),%st\n  /* 1c0 */  flds    =0x3f333333 (0.699999988079071f)\n  /* 1c6 */  fmul    %st(2),%st\n  /* 1c8 */  faddp   %st,%st(1)\n  /* 1ca */  fstps   0x64(%eax)\n  /* 1cd */  fxch    %st(2)\n  /* 1cf */  fmuls   0x68(%eax)\n  /* 1d2 */  fxch    %st(2)\n  /* 1d4 */  fmuls   =0x3e99999a (0.30000001192092896f)\n  /* 1da */  faddp   %st,%st(2)\n  /* 1dc */  fxch    %st(1)\n  /* 1de */  fstps   0x68(%eax)\n  /* 1e1 */  fstps   0x6c(%eax)\n.L1e4:\n  /* 1e4 */  fldl    =0x3faeb851eb851eb8 (0.06)\n  /* 1ea */  fsubrp  %st,%st(2)\n  /* 1ec */  fxch    %st(1)\n  /* 1ee */  fstps   0x28(%esp)\n  /* 1f2 */  flds    0x28(%esp)\n  /* 1f6 */  fldz\n  /* 1f8 */  fcomi   %st(1),%st\n  /* 1fa */  fxch    %st(1)\n  /* 1fc */  fcmovnbe %st(1),%st\n  /* 1fe */  fstps   0xe20(%eax)\n  /* 204 */  fldl    =0x3fb999999999999a (0.1)\n  /* 20a */  fsubrp  %st,%st(2)\n  /* 20c */  fxch    %st(1)\n  /* 20e */  fstps   0x28(%esp)\n  /* 212 */  flds    0x28(%esp)\n  /* 216 */  fxch    %st(1)\n  /* 218 */  fcomi   %st(1),%st\n  /* 21a */  fcmovbe %st(1),%st\n  /* 21c */  fstp    %st(1)\n  /* 21e */  fstps   0xe24(%eax)\n  /* 224 */  mov     0x48(%esp),%ebx\n  /* 228 */  add     $0x4c,%esp\n  /* 22b */  ret\n  /* 22c */  lea     0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  and     $0xfffffffe,%edx\n  /* 233 */  test    $0x9,%cl\n  /* 236 */  mov     %edx,0x74(%eax)\n  /* 239 */  je      .Lca\n.L23f:\n  /* 23f */  flds    0x6c(%eax)\n  /* 242 */  fld1\n  /* 244 */  fsub    %st(1),%st\n  /* 246 */  fmuls   =0x3f19999a (0.6000000238418579f)\n  /* 24c */  fadd    %st(1),%st\n  /* 24e */  fdivr   %st,%st(1)\n  /* 250 */  fld1\n  /* 252 */  fsub    %st(2),%st\n  /* 254 */  flds    0x60(%eax)\n  /* 257 */  fmul    %st(3),%st\n  /* 259 */  fadd    %st(1),%st\n  /* 25b */  fstps   0x60(%eax)\n  /* 25e */  flds    0x64(%eax)\n  /* 261 */  fmul    %st(3),%st\n  /* 263 */  flds    =0x3e99999a (0.30000001192092896f)\n  /* 269 */  fmul    %st(2),%st\n  /* 26b */  faddp   %st,%st(1)\n  /* 26d */  fstps   0x64(%eax)\n  /* 270 */  fxch    %st(2)\n  /* 272 */  fmuls   0x68(%eax)\n  /* 275 */  fxch    %st(2)\n  /* 277 */  fmuls   =0x00000000 (0f)\n  /* 27d */  faddp   %st,%st(2)\n  /* 27f */  fxch    %st(1)\n  /* 281 */  fstps   0x68(%eax)\n  /* 284 */  fstps   0x6c(%eax)\n  /* 287 */  jmp     .Lca\n  /* 28c */  lea     0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  fstp    %st(0)\n  /* 292 */  flds    0xe80(%eax)\n  /* 298 */  fcomi   %st(1),%st\n  /* 29a */  jbe     .L2e8\n  /* 29c */  fnstcw  0x2e(%esp)\n  /* 2a0 */  fsubp   %st,%st(1)\n  /* 2a2 */  movzwl  0x2e(%esp),%edx\n  /* 2a7 */  or      $0xc00,%dx\n  /* 2ac */  mov     %dx,0x2c(%esp)\n  /* 2b1 */  fldcw   0x2c(%esp)\n  /* 2b5 */  fistpl  0x28(%esp)\n  /* 2b9 */  fldcw   0x2e(%esp)\n  /* 2bd */  mov     0x28(%esp),%edx\n  /* 2c1 */  cmp     $0x1e,%edx\n  /* 2c4 */  je      .L488\n  /* 2ca */  jg      .L4ca\n  /* 2d0 */  test    $0x4,%dl\n  /* 2d3 */  je      .L130\n  /* 2d9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 2e0 */  jmp     .L4ca\n  /* 2e5 */  lea     0x0(%esi),%esi\n.L2e8:\n  /* 2e8 */  fstp    %st(0)\n  /* 2ea */  flds    0xe88(%eax)\n  /* 2f0 */  fcomi   %st(1),%st\n  /* 2f2 */  jbe     .L410\n  /* 2f8 */  fnstcw  0x2e(%esp)\n  /* 2fc */  fsubp   %st,%st(1)\n  /* 2fe */  movzwl  0x2e(%esp),%edx\n  /* 303 */  or      $0xc00,%dx\n  /* 308 */  mov     %dx,0x2c(%esp)\n  /* 30d */  fldcw   0x2c(%esp)\n  /* 311 */  fistpl  0x28(%esp)\n  /* 315 */  fldcw   0x2e(%esp)\n  /* 319 */  mov     0x28(%esp),%edx\n  /* 31d */  cmp     $0x1e,%edx\n  /* 320 */  je      .L5c0\n  /* 326 */  jg      .L340\n  /* 328 */  test    $0x4,%dl\n  /* 32b */  je      .L130\n  /* 331 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 338 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L340:\n  /* 340 */  flds    0x6c(%eax)\n  /* 343 */  fld1\n  /* 345 */  fsub    %st(1),%st\n  /* 347 */  fmuls   =0x3da3d70a (0.07999999821186066f)\n  /* 34d */  fadd    %st(1),%st\n  /* 34f */  fdivr   %st,%st(1)\n  /* 351 */  fld1\n  /* 353 */  fsub    %st(2),%st\n  /* 355 */  fldz\n  /* 357 */  fmul    %st(1),%st\n.L359:\n  /* 359 */  flds    0x60(%eax)\n  /* 35c */  fmul    %st(4),%st\n  /* 35e */  fadd    %st(1),%st\n  /* 360 */  fstps   0x60(%eax)\n  /* 363 */  flds    0x64(%eax)\n  /* 366 */  fmul    %st(4),%st\n  /* 368 */  faddp   %st,%st(2)\n  /* 36a */  fxch    %st(1)\n  /* 36c */  fstps   0x64(%eax)\n  /* 36f */  fxch    %st(2)\n  /* 371 */  fmuls   0x68(%eax)\n  /* 374 */  faddp   %st,%st(2)\n  /* 376 */  fxch    %st(1)\n  /* 378 */  fstps   0x68(%eax)\n  /* 37b */  fstps   0x6c(%eax)\n  /* 37e */  jmp     .L130\n  /* 383 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L388:\n  /* 388 */  movl    $\"items/damage2.wav\",(%esp)\n  /* 38f */  mov     gi+0x10,%edx\n  /* 395 */  mov     %edx,0x28(%esp)\n  /* 399 */  call    *gi+0x24\n  /* 39f */  mov     0x28(%esp),%edx\n  /* 3a3 */  movl    $0x0,0x14(%esp)\n  /* 3ab */  mov     %ebx,(%esp)\n  /* 3ae */  mov     %eax,0x8(%esp)\n  /* 3b2 */  fld1\n  /* 3b4 */  mov     $0x3,%eax\n  /* 3b9 */  mov     %eax,0x4(%esp)\n  /* 3bd */  fsts    0x10(%esp)\n  /* 3c1 */  fstps   0xc(%esp)\n  /* 3c5 */  call    *%edx\n  /* 3c7 */  mov     0x54(%ebx),%eax\n.L3ca:\n  /* 3ca */  flds    0x6c(%eax)\n  /* 3cd */  fld1\n  /* 3cf */  fsub    %st(1),%st\n  /* 3d1 */  fmuls   =0x3da3d70a (0.07999999821186066f)\n  /* 3d7 */  fadd    %st(1),%st\n  /* 3d9 */  fdivr   %st,%st(1)\n  /* 3db */  fld1\n  /* 3dd */  fsub    %st(2),%st\n  /* 3df */  fldz\n  /* 3e1 */  fmul    %st(1),%st\n  /* 3e3 */  flds    0x60(%eax)\n  /* 3e6 */  fmul    %st(4),%st\n  /* 3e8 */  fadd    %st(1),%st\n  /* 3ea */  fstps   0x60(%eax)\n  /* 3ed */  flds    0x64(%eax)\n  /* 3f0 */  fmul    %st(4),%st\n  /* 3f2 */  faddp   %st,%st(1)\n  /* 3f4 */  fstps   0x64(%eax)\n  /* 3f7 */  fxch    %st(2)\n  /* 3f9 */  fmuls   0x68(%eax)\n  /* 3fc */  faddp   %st,%st(2)\n  /* 3fe */  fxch    %st(1)\n  /* 400 */  fstps   0x68(%eax)\n  /* 403 */  fstps   0x6c(%eax)\n  /* 406 */  jmp     .L130\n  /* 40b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L410:\n  /* 410 */  fstp    %st(0)\n  /* 412 */  flds    0xe84(%eax)\n  /* 418 */  fcomi   %st(1),%st\n  /* 41a */  jbe     .L128\n  /* 420 */  fnstcw  0x2e(%esp)\n  /* 424 */  fsubp   %st,%st(1)\n  /* 426 */  movzwl  0x2e(%esp),%edx\n  /* 42b */  or      $0xc00,%dx\n  /* 430 */  mov     %dx,0x2c(%esp)\n  /* 435 */  fldcw   0x2c(%esp)\n  /* 439 */  fistpl  0x28(%esp)\n  /* 43d */  fldcw   0x2e(%esp)\n  /* 441 */  mov     0x28(%esp),%edx\n  /* 445 */  cmp     $0x1e,%edx\n  /* 448 */  je      .L570\n  /* 44e */  jg      .L460\n  /* 450 */  test    $0x4,%dl\n  /* 453 */  je      .L130\n  /* 459 */  lea     0x0(%esi,%eiz,1),%esi\n.L460:\n  /* 460 */  flds    0x6c(%eax)\n  /* 463 */  fld1\n  /* 465 */  fsub    %st(1),%st\n  /* 467 */  fmuls   =0x3d23d70a (0.03999999910593033f)\n  /* 46d */  fadd    %st(1),%st\n  /* 46f */  fdivr   %st,%st(1)\n  /* 471 */  fld1\n  /* 473 */  fsub    %st(2),%st\n  /* 475 */  flds    =0x3ecccccd (0.4000000059604645f)\n  /* 47b */  fmul    %st(1),%st\n  /* 47d */  jmp     .L359\n  /* 482 */  lea     0x0(%esi),%esi\n.L488:\n  /* 488 */  movl    $\"items/protect2.wav\",(%esp)\n  /* 48f */  mov     gi+0x10,%edx\n  /* 495 */  mov     %edx,0x28(%esp)\n  /* 499 */  call    *gi+0x24\n  /* 49f */  mov     $0x3,%ecx\n  /* 4a4 */  mov     0x28(%esp),%edx\n  /* 4a8 */  movl    $0x0,0x14(%esp)\n  /* 4b0 */  mov     %ecx,0x4(%esp)\n  /* 4b4 */  mov     %ebx,(%esp)\n  /* 4b7 */  mov     %eax,0x8(%esp)\n  /* 4bb */  fld1\n  /* 4bd */  fsts    0x10(%esp)\n  /* 4c1 */  fstps   0xc(%esp)\n  /* 4c5 */  call    *%edx\n  /* 4c7 */  mov     0x54(%ebx),%eax\n.L4ca:\n  /* 4ca */  flds    0x6c(%eax)\n  /* 4cd */  fld1\n  /* 4cf */  fsub    %st(1),%st\n  /* 4d1 */  fmuls   =0x3da3d70a (0.07999999821186066f)\n  /* 4d7 */  fadd    %st(1),%st\n  /* 4d9 */  fdivr   %st,%st(1)\n  /* 4db */  fld1\n  /* 4dd */  fsub    %st(2),%st\n  /* 4df */  flds    0x60(%eax)\n  /* 4e2 */  fmul    %st(3),%st\n  /* 4e4 */  fadd    %st(1),%st\n  /* 4e6 */  fstps   0x60(%eax)\n  /* 4e9 */  flds    0x64(%eax)\n  /* 4ec */  fmul    %st(3),%st\n  /* 4ee */  fadd    %st(1),%st\n  /* 4f0 */  fstps   0x64(%eax)\n  /* 4f3 */  fxch    %st(2)\n  /* 4f5 */  fmuls   0x68(%eax)\n  /* 4f8 */  fxch    %st(2)\n  /* 4fa */  fmuls   =0x00000000 (0f)\n  /* 500 */  faddp   %st,%st(2)\n  /* 502 */  fxch    %st(1)\n  /* 504 */  fstps   0x68(%eax)\n  /* 507 */  fstps   0x6c(%eax)\n  /* 50a */  jmp     .L130\n  /* 50f */  nop\n.L510:\n  /* 510 */  test    $0x20,%cl\n  /* 513 */  je      .Lca\n  /* 519 */  flds    0x6c(%eax)\n  /* 51c */  fld1\n  /* 51e */  fsub    %st(1),%st\n  /* 520 */  fmuls   =0x3ecccccd (0.4000000059604645f)\n  /* 526 */  fadd    %st(1),%st\n  /* 528 */  fdivr   %st,%st(1)\n  /* 52a */  fld1\n  /* 52c */  fsub    %st(2),%st\n  /* 52e */  flds    0x60(%eax)\n  /* 531 */  fmul    %st(3),%st\n  /* 533 */  flds    =0x3f000000 (0.5f)\n  /* 539 */  fmul    %st(2),%st\n  /* 53b */  faddp   %st,%st(1)\n  /* 53d */  fstps   0x60(%eax)\n  /* 540 */  flds    0x64(%eax)\n  /* 543 */  fmul    %st(3),%st\n  /* 545 */  flds    =0x3e99999a (0.30000001192092896f)\n  /* 54b */  fmul    %st(2),%st\n  /* 54d */  faddp   %st,%st(1)\n  /* 54f */  fstps   0x64(%eax)\n  /* 552 */  fxch    %st(2)\n  /* 554 */  fmuls   0x68(%eax)\n  /* 557 */  fxch    %st(2)\n  /* 559 */  fmuls   =0x3e4ccccd (0.20000000298023224f)\n  /* 55f */  faddp   %st,%st(2)\n  /* 561 */  fxch    %st(1)\n  /* 563 */  fstps   0x68(%eax)\n  /* 566 */  fstps   0x6c(%eax)\n  /* 569 */  jmp     .Lca\n  /* 56e */  xchg    %ax,%ax\n.L570:\n  /* 570 */  movl    $\"items/airout.wav\",(%esp)\n  /* 577 */  mov     gi+0x10,%edx\n  /* 57d */  mov     %edx,0x28(%esp)\n  /* 581 */  call    *gi+0x24\n  /* 587 */  mov     0x28(%esp),%edx\n  /* 58b */  movl    $0x0,0x14(%esp)\n  /* 593 */  mov     %ebx,(%esp)\n  /* 596 */  mov     %eax,0x8(%esp)\n  /* 59a */  fld1\n  /* 59c */  mov     $0x3,%eax\n  /* 5a1 */  mov     %eax,0x4(%esp)\n  /* 5a5 */  fsts    0x10(%esp)\n  /* 5a9 */  fstps   0xc(%esp)\n  /* 5ad */  call    *%edx\n  /* 5af */  mov     0x54(%ebx),%eax\n  /* 5b2 */  jmp     .L460\n  /* 5b7 */  nop\n  /* 5b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5c0:\n  /* 5c0 */  movl    $\"items/airout.wav\",(%esp)\n  /* 5c7 */  mov     gi+0x10,%edx\n  /* 5cd */  mov     %edx,0x28(%esp)\n  /* 5d1 */  call    *gi+0x24\n  /* 5d7 */  mov     $0x3,%edx\n  /* 5dc */  mov     %edx,0x4(%esp)\n  /* 5e0 */  mov     0x28(%esp),%edx\n  /* 5e4 */  movl    $0x0,0x14(%esp)\n  /* 5ec */  mov     %ebx,(%esp)\n  /* 5ef */  mov     %eax,0x8(%esp)\n  /* 5f3 */  fld1\n  /* 5f5 */  fsts    0x10(%esp)\n  /* 5f9 */  fstps   0xc(%esp)\n  /* 5fd */  call    *%edx\n  /* 5ff */  mov     0x54(%ebx),%eax\n  /* 602 */  jmp     .L340\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid SV_AddBlend (float r, float g, float b, float a, float *v_blend)\n{\n\tfloat a2, a3;\n\n\tif (a <= 0)\n\t\treturn;\n\ta2 = v_blend[3] + (1-v_blend[3])*a;\n\ta3 = v_blend[3]/a2;\n\tv_blend[0] = v_blend[0]*a3 + r*(1-a3);\n\tv_blend[1] = v_blend[1]*a3 + g*(1-a3);\n\tv_blend[2] = v_blend[2]*a3 + b*(1-a3);\n\tv_blend[3] = a2;\n}\n\nvoid SV_CalcBlend (edict_t *ent)\n{\n\tint\t\tcontents;\n\tvec3_t\tvieworg;\n\tint\t\tremaining;\n\n\tent->client->ps.blend[0] = ent->client->ps.blend[1] =\n\t\tent->client->ps.blend[2] = ent->client->ps.blend[3] = 0;\n\n\tVectorAdd (ent->s.origin, ent->client->ps.viewoffset, vieworg);\n\tcontents = gi.pointcontents (vieworg);\n\tif (contents & (CONTENTS_LAVA|CONTENTS_SLIME|CONTENTS_WATER) )\n\t\tent->client->ps.rdflags |= RDF_UNDERWATER;\n\telse\n\t\tent->client->ps.rdflags &= ~RDF_UNDERWATER;\n\n\tif (contents & (CONTENTS_SOLID|CONTENTS_LAVA))\n\t\tSV_AddBlend (1.0, 0.3, 0.0, 0.6, ent->client->ps.blend);\n\telse if (contents & CONTENTS_SLIME)\n\t\tSV_AddBlend (0.0, 0.1, 0.05, 0.6, ent->client->ps.blend);\n\telse if (contents & CONTENTS_WATER)\n\t\tSV_AddBlend (0.5, 0.3, 0.2, 0.4, ent->client->ps.blend);\n\n\tif (ent->client->quad_framenum > level.framenum)\n\t{\n\t\tremaining = ent->client->quad_framenum - level.framenum;\n\t\tif (remaining == 30)\n\t\t\tgi.sound(ent, CHAN_ITEM, gi.soundindex(\"items/damage2.wav\"), 1, ATTN_NORM, 0);\n\t\tif (remaining > 30 || (remaining & 4) )\n\t\t\tSV_AddBlend (0, 0, 1, 0.08, ent->client->ps.blend);\n\t}\n\telse if (ent->client->invincible_framenum > level.framenum)\n\t{\n\t\tremaining = ent->client->invincible_framenum - level.framenum;\n\t\tif (remaining == 30)\n\t\t\tgi.sound(ent, CHAN_ITEM, gi.soundindex(\"items/protect2.wav\"), 1, ATTN_NORM, 0);\n\t\tif (remaining > 30 || (remaining & 4) )\n\t\t\tSV_AddBlend (1, 1, 0, 0.08, ent->client->ps.blend);\n\t}\n\telse if (ent->client->enviro_framenum > level.framenum)\n\t{\n\t\tremaining = ent->client->enviro_framenum - level.framenum;\n\t\tif (remaining == 30)\n\t\t\tgi.sound(ent, CHAN_ITEM, gi.soundindex(\"items/airout.wav\"), 1, ATTN_NORM, 0);\n\t\tif (remaining > 30 || (remaining & 4) )\n\t\t\tSV_AddBlend (0, 1, 0, 0.08, ent->client->ps.blend);\n\t}\n\telse if (ent->client->breather_framenum > level.framenum)\n\t{\n\t\tremaining = ent->client->breather_framenum - level.framenum;\n\t\tif (remaining == 30)\n\t\t\tgi.sound(ent, CHAN_ITEM, gi.soundindex(\"items/airout.wav\"), 1, ATTN_NORM, 0);\n\t\tif (remaining > 30 || (remaining & 4) )\n\t\t\tSV_AddBlend (0.4, 1, 0.4, 0.04, ent->client->ps.blend);\n\t}\n\n\tif (ent->client->damage_alpha > 0)\n\t\tSV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1]\n\t\t,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend);\n\n\tif (ent->client->bonus_alpha > 0)\n\t\tSV_AddBlend (0.85, 0.7, 0.3, ent->client->bonus_alpha, ent->client->ps.blend);\n\n\tent->client->damage_alpha -= 0.06;\n\tif (ent->client->damage_alpha < 0)\n\t\tent->client->damage_alpha = 0;\n\tent->client->bonus_alpha -= 0.1;\n\tif (ent->client->bonus_alpha < 0)\n\t\tent->client->bonus_alpha = 0;\n}\n","size":1543,"score":100,"agent":"kuncc/3","pid":4,"session":3105,"ts":1791759869983}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2860,"symbol":"SV_movestep","file":"m_move.c","asm":"# SV_movestep  (TU m_move.c, section .text, 1625 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_movestep:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xac,%esp\n  /* 00a */  mov     0xc0(%esp),%edi\n  /* 011 */  mov     0xc4(%esp),%ebp\n  /* 018 */  flds    0x4(%edi)\n  /* 01b */  mov     0x108(%edi),%eax\n  /* 021 */  fsts    0x24(%esp)\n  /* 025 */  flds    0x8(%edi)\n  /* 028 */  fsts    0x28(%esp)\n  /* 02c */  test    $0x3,%al\n  /* 02e */  flds    0xc(%edi)\n  /* 031 */  fxch    %st(2)\n  /* 033 */  fadds   0x0(%ebp)\n  /* 036 */  fsts    0x44(%esp)\n  /* 03a */  fxch    %st(1)\n  /* 03c */  fadds   0x4(%ebp)\n  /* 03f */  fsts    0x48(%esp)\n  /* 043 */  flds    0x8(%ebp)\n  /* 046 */  je      .L228\n  /* 04c */  fstp    %st(2)\n  /* 04e */  fstp    %st(0)\n  /* 050 */  mov     0x21c(%edi),%ebx\n  /* 056 */  fadd    %st(1),%st\n  /* 058 */  fsts    0x4c(%esp)\n  /* 05c */  test    %ebx,%ebx\n  /* 05e */  je      .La0\n  /* 060 */  mov     0x19c(%edi),%esi\n  /* 066 */  test    %esi,%esi\n  /* 068 */  je      .L4e0\n  /* 06e */  fxch    %st(1)\n.L70:\n  /* 070 */  fsubs   0xc(%esi)\n  /* 073 */  mov     0x54(%esi),%esi\n  /* 076 */  test    %esi,%esi\n  /* 078 */  je      .L4b0\n  /* 07e */  flds    =0x42200000 (40f)\n  /* 084 */  fxch    %st(1)\n  /* 086 */  fcomi   %st(1),%st\n  /* 088 */  fstp    %st(1)\n  /* 08a */  jbe     .L550\n  /* 090 */  fstp    %st(0)\n  /* 092 */  fsubs   =0x41000000 (8f)\n  /* 098 */  fstps   0x4c(%esp)\n  /* 09c */  jmp     .Lb0\n  /* 09e */  xchg    %ax,%ax\n.La0:\n  /* 0a0 */  fstp    %st(0)\n  /* 0a2 */  fstp    %st(0)\n  /* 0a4 */  jmp     .Lb0\n.La6:\n  /* 0a6 */  fstp    %st(0)\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  lea     0xc8(%edi),%eax\n  /* 0b6 */  xor     %ebx,%ebx\n  /* 0b8 */  mov     %eax,0x2c(%esp)\n  /* 0bc */  lea     0xbc(%edi),%eax\n  /* 0c2 */  mov     %eax,0x28(%esp)\n  /* 0c6 */  lea     0x68(%esp),%esi\n  /* 0ca */  mov     %ebx,0x20(%esp)\n  /* 0ce */  lea     0x4(%edi),%eax\n  /* 0d1 */  mov     %eax,0x24(%esp)\n  /* 0d5 */  lea     0x44(%esp),%ebx\n  /* 0d9 */  mov     %esi,%eax\n  /* 0db */  mov     %ebx,%esi\n  /* 0dd */  mov     %edi,%ebx\n  /* 0df */  mov     %ebp,%edi\n  /* 0e1 */  mov     %eax,%ebp\n.Le3:\n  /* 0e3 */  mov     %ebx,0x14(%esp)\n  /* 0e7 */  mov     0x2c(%esp),%eax\n  /* 0eb */  mov     $0x2020003,%ecx\n  /* 0f0 */  mov     %ecx,0x18(%esp)\n  /* 0f4 */  mov     %esi,0x10(%esp)\n  /* 0f8 */  mov     %ebp,(%esp)\n  /* 0fb */  mov     %eax,0xc(%esp)\n  /* 0ff */  mov     0x28(%esp),%eax\n  /* 103 */  mov     %eax,0x8(%esp)\n  /* 107 */  mov     0x24(%esp),%eax\n  /* 10b */  mov     %eax,0x4(%esp)\n  /* 10f */  call    *gi+0x30\n  /* 115 */  mov     0x108(%ebx),%eax\n  /* 11b */  sub     $0x4,%esp\n  /* 11e */  test    $0x1,%al\n  /* 120 */  flds    0x70(%esp)\n  /* 124 */  flds    0x74(%esp)\n  /* 128 */  flds    0x78(%esp)\n  /* 12c */  flds    0x7c(%esp)\n  /* 130 */  je      .L195\n  /* 132 */  mov     0x264(%ebx),%edx\n  /* 138 */  test    %edx,%edx\n  /* 13a */  jne     .L195\n  /* 13c */  fxch    %st(3)\n  /* 13e */  fstps   0x3c(%esp)\n  /* 142 */  fxch    %st(1)\n  /* 144 */  fsts    0x5c(%esp)\n  /* 148 */  fstps   0x38(%esp)\n  /* 14c */  fsts    0x60(%esp)\n  /* 150 */  fstps   0x34(%esp)\n  /* 154 */  fld     %st(0)\n  /* 156 */  fstps   0x30(%esp)\n  /* 15a */  fadds   0xc4(%ebx)\n  /* 160 */  lea     0x5c(%esp),%eax\n  /* 164 */  mov     %eax,(%esp)\n  /* 167 */  fadds   =0x3f800000 (1f)\n  /* 16d */  fstps   0x64(%esp)\n  /* 171 */  call    *gi+0x34\n  /* 177 */  test    $0x38,%al\n  /* 179 */  jne     .L430\n  /* 17f */  flds    0x3c(%esp)\n  /* 183 */  mov     0x108(%ebx),%eax\n  /* 189 */  flds    0x38(%esp)\n  /* 18d */  flds    0x34(%esp)\n  /* 191 */  flds    0x30(%esp)\n.L195:\n  /* 195 */  test    $0x2,%al\n  /* 197 */  je      .L1b8\n  /* 199 */  cmpl    $0x1,0x264(%ebx)\n  /* 1a0 */  jle     .L4f0\n  /* 1a6 */  jmp     .L1b8\n  /* 1a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1b0:\n  /* 1b0 */  fxch    %st(3)\n  /* 1b2 */  fxch    %st(1)\n  /* 1b4 */  fxch    %st(2)\n  /* 1b6 */  fxch    %st(1)\n.L1b8:\n  /* 1b8 */  fld1\n  /* 1ba */  fxch    %st(4)\n  /* 1bc */  fucomip %st(4),%st\n  /* 1be */  fstp    %st(3)\n  /* 1c0 */  jp      .L1d0\n  /* 1c2 */  je      .L610\n  /* 1c8 */  fstp    %st(0)\n  /* 1ca */  fstp    %st(0)\n  /* 1cc */  fstp    %st(0)\n  /* 1ce */  jmp     .L1e0\n.L1d0:\n  /* 1d0 */  fstp    %st(0)\n  /* 1d2 */  fstp    %st(0)\n  /* 1d4 */  fstp    %st(0)\n  /* 1d6 */  xchg    %ax,%ax\n  /* 1d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1e0:\n  /* 1e0 */  mov     0x21c(%ebx),%eax\n  /* 1e6 */  test    %eax,%eax\n  /* 1e8 */  je      .L430\n  /* 1ee */  cmpl    $0x1,0x20(%esp)\n  /* 1f3 */  je      .L430\n  /* 1f9 */  flds    (%edi)\n  /* 1fb */  mov     $0x1,%eax\n  /* 200 */  fadds   0x4(%ebx)\n  /* 203 */  mov     %eax,0x20(%esp)\n  /* 207 */  fstps   0x44(%esp)\n  /* 20b */  flds    0x4(%edi)\n  /* 20e */  fadds   0x8(%ebx)\n  /* 211 */  fstps   0x48(%esp)\n  /* 215 */  flds    0x8(%edi)\n  /* 218 */  fadds   0xc(%ebx)\n  /* 21b */  fstps   0x4c(%esp)\n  /* 21f */  jmp     .Le3\n  /* 224 */  lea     0x0(%esi,%eiz,1),%esi\n.L228:\n  /* 228 */  testb   $0x4,0x309(%edi)\n  /* 22f */  fadd    %st(3),%st\n  /* 231 */  je      .L3b8\n  /* 237 */  flds    =0x40000000 (2f)\n  /* 23d */  fld1\n  /* 23f */  fstps   0x20(%esp)\n  /* 243 */  fxch    %st(4)\n.L245:\n  /* 245 */  fstps   0x34(%esp)\n  /* 249 */  mov     $0x2020003,%esi\n  /* 24e */  fadds   0x20(%esp)\n  /* 252 */  mov     %esi,0x18(%esp)\n  /* 256 */  lea     0xc8(%edi),%ecx\n  /* 25c */  lea     0xbc(%edi),%edx\n  /* 262 */  lea     0x50(%esp),%eax\n  /* 266 */  mov     %eax,0x10(%esp)\n  /* 26a */  lea     0x68(%esp),%ebx\n  /* 26e */  mov     %edi,0x14(%esp)\n  /* 272 */  fsts    0x4c(%esp)\n  /* 276 */  fxch    %st(2)\n  /* 278 */  mov     %ecx,0xc(%esp)\n  /* 27c */  fstps   0x50(%esp)\n  /* 280 */  mov     %edx,0x8(%esp)\n  /* 284 */  fstps   0x54(%esp)\n  /* 288 */  mov     %ebx,(%esp)\n  /* 28b */  fsubp   %st,%st(1)\n  /* 28d */  mov     %ecx,0x30(%esp)\n  /* 291 */  lea     0x44(%esp),%esi\n  /* 295 */  mov     %esi,0x4(%esp)\n  /* 299 */  mov     %edx,0x2c(%esp)\n  /* 29d */  fstps   0x58(%esp)\n  /* 2a1 */  call    *gi+0x30\n  /* 2a7 */  sub     $0x4,%esp\n  /* 2aa */  mov     0x68(%esp),%eax\n  /* 2ae */  test    %eax,%eax\n  /* 2b0 */  jne     .L430\n  /* 2b6 */  mov     0x6c(%esp),%eax\n  /* 2ba */  mov     0x2c(%esp),%edx\n  /* 2be */  mov     0x30(%esp),%ecx\n  /* 2c2 */  flds    0x34(%esp)\n  /* 2c6 */  test    %eax,%eax\n  /* 2c8 */  lea     0x50(%esp),%eax\n  /* 2cc */  jne     .L440\n  /* 2d2 */  flds    0x70(%esp)\n  /* 2d6 */  mov     0x9c(%esp),%ebx\n  /* 2dd */  flds    0x74(%esp)\n  /* 2e1 */  flds    0x78(%esp)\n  /* 2e5 */  flds    0x7c(%esp)\n.L2e9:\n  /* 2e9 */  mov     0x264(%edi),%esi\n  /* 2ef */  test    %esi,%esi\n  /* 2f1 */  jne     .L356\n  /* 2f3 */  fxch    %st(3)\n  /* 2f5 */  fstps   0x38(%esp)\n  /* 2f9 */  fxch    %st(3)\n  /* 2fb */  fstps   0x34(%esp)\n  /* 2ff */  fsts    0x5c(%esp)\n  /* 303 */  fstps   0x30(%esp)\n  /* 307 */  fxch    %st(1)\n  /* 309 */  fsts    0x60(%esp)\n  /* 30d */  fstps   0x2c(%esp)\n  /* 311 */  fld     %st(0)\n  /* 313 */  fstps   0x20(%esp)\n  /* 317 */  fadds   0xc4(%edi)\n  /* 31d */  lea     0x5c(%esp),%eax\n  /* 321 */  mov     %eax,(%esp)\n  /* 324 */  fadds   =0x3f800000 (1f)\n  /* 32a */  fstps   0x64(%esp)\n  /* 32e */  call    *gi+0x34\n  /* 334 */  flds    0x20(%esp)\n  /* 338 */  flds    0x2c(%esp)\n  /* 33c */  test    $0x38,%al\n  /* 33e */  flds    0x30(%esp)\n  /* 342 */  flds    0x34(%esp)\n  /* 346 */  flds    0x38(%esp)\n  /* 34a */  jne     .L420\n  /* 350 */  fxch    %st(3)\n  /* 352 */  fxch    %st(1)\n  /* 354 */  fxch    %st(4)\n.L356:\n  /* 356 */  fld1\n  /* 358 */  fxch    %st(4)\n  /* 35a */  fucomip %st(4),%st\n  /* 35c */  fstp    %st(3)\n  /* 35e */  jp      .L3cf\n  /* 360 */  jne     .L3d8\n  /* 362 */  fstp    %st(0)\n  /* 364 */  fstp    %st(0)\n  /* 366 */  fstp    %st(0)\n  /* 368 */  fstp    %st(0)\n  /* 36a */  testb   $0x1,0x109(%edi)\n  /* 371 */  je      .L430\n  /* 377 */  flds    0x4(%edi)\n  /* 37a */  fadds   0x0(%ebp)\n  /* 37d */  mov     0xc8(%esp),%ecx\n  /* 384 */  test    %ecx,%ecx\n  /* 386 */  fstps   0x4(%edi)\n  /* 389 */  flds    0x8(%edi)\n  /* 38c */  fadds   0x4(%ebp)\n  /* 38f */  fstps   0x8(%edi)\n  /* 392 */  flds    0xc(%edi)\n  /* 395 */  fadds   0x8(%ebp)\n  /* 398 */  fstps   0xc(%edi)\n  /* 39b */  jne     .L5a8\n.L3a1:\n  /* 3a1 */  xor     %edx,%edx\n  /* 3a3 */  mov     %edx,0x228(%edi)\n.L3a9:\n  /* 3a9 */  mov     $0x1,%eax\n  /* 3ae */  jmp     .L432\n  /* 3b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3b8:\n  /* 3b8 */  flds    =0x42100000 (36f)\n  /* 3be */  flds    =0x41900000 (18f)\n  /* 3c4 */  fstps   0x20(%esp)\n  /* 3c8 */  fxch    %st(4)\n  /* 3ca */  jmp     .L245\n.L3cf:\n  /* 3cf */  fxch    %st(3)\n  /* 3d1 */  jmp     .L3da\n  /* 3d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L3d8:\n  /* 3d8 */  fxch    %st(3)\n.L3da:\n  /* 3da */  fstps   0x20(%esp)\n  /* 3de */  fstps   0x4(%edi)\n  /* 3e1 */  fxch    %st(1)\n  /* 3e3 */  fstps   0x8(%edi)\n  /* 3e6 */  fstps   0xc(%edi)\n  /* 3e9 */  mov     %edi,(%esp)\n  /* 3ec */  call    M_CheckBottom\n  /* 3f1 */  test    %eax,%eax\n  /* 3f3 */  mov     0x108(%edi),%eax\n  /* 3f9 */  jne     .L5c0\n  /* 3ff */  test    $0x1,%ah\n  /* 402 */  flds    0x20(%esp)\n  /* 406 */  jne     .L5e8\n  /* 40c */  flds    0x24(%esp)\n  /* 410 */  fstps   0x4(%edi)\n  /* 413 */  flds    0x28(%esp)\n  /* 417 */  fstps   0x8(%edi)\n  /* 41a */  fstps   0xc(%edi)\n  /* 41d */  jmp     .L430\n  /* 41f */  nop\n.L420:\n  /* 420 */  fstp    %st(0)\n  /* 422 */  fstp    %st(0)\n  /* 424 */  fstp    %st(0)\n  /* 426 */  fstp    %st(0)\n  /* 428 */  fstp    %st(0)\n  /* 42a */  lea     0x0(%esi),%esi\n.L430:\n  /* 430 */  xor     %eax,%eax\n.L432:\n  /* 432 */  add     $0xac,%esp\n  /* 438 */  pop     %ebx\n  /* 439 */  pop     %esi\n  /* 43a */  pop     %edi\n  /* 43b */  pop     %ebp\n  /* 43c */  ret\n  /* 43d */  lea     0x0(%esi),%esi\n.L440:\n  /* 440 */  mov     %eax,0x10(%esp)\n  /* 444 */  fstps   0x2c(%esp)\n  /* 448 */  movl    $0x2020003,0x18(%esp)\n  /* 450 */  flds    0x20(%esp)\n  /* 454 */  fsubrs  0x4c(%esp)\n  /* 458 */  mov     %edi,0x14(%esp)\n  /* 45c */  mov     %ecx,0xc(%esp)\n  /* 460 */  mov     %edx,0x8(%esp)\n  /* 464 */  mov     %esi,0x4(%esp)\n  /* 468 */  mov     %ebx,(%esp)\n  /* 46b */  fstps   0x4c(%esp)\n  /* 46f */  call    *gi+0x30\n  /* 475 */  sub     $0x4,%esp\n  /* 478 */  mov     0x68(%esp),%eax\n  /* 47c */  or      0x6c(%esp),%eax\n  /* 480 */  jne     .L430\n  /* 482 */  flds    0x70(%esp)\n  /* 486 */  flds    0x74(%esp)\n  /* 48a */  flds    0x78(%esp)\n  /* 48e */  flds    0x7c(%esp)\n  /* 492 */  mov     0x9c(%esp),%ebx\n  /* 499 */  flds    0x2c(%esp)\n  /* 49d */  fxch    %st(4)\n  /* 49f */  fxch    %st(3)\n  /* 4a1 */  fxch    %st(2)\n  /* 4a3 */  fxch    %st(1)\n  /* 4a5 */  jmp     .L2e9\n  /* 4aa */  lea     0x0(%esi),%esi\n.L4b0:\n  /* 4b0 */  flds    =0x41000000 (8f)\n  /* 4b6 */  fxch    %st(1)\n  /* 4b8 */  fcomi   %st(1),%st\n  /* 4ba */  ja      .L598\n  /* 4c0 */  fstp    %st(1)\n  /* 4c2 */  fldz\n  /* 4c4 */  fxch    %st(1)\n  /* 4c6 */  fcomi   %st(1),%st\n  /* 4c8 */  fstp    %st(1)\n  /* 4ca */  jbe     .L640\n  /* 4d0 */  fsubrp  %st,%st(1)\n  /* 4d2 */  fstps   0x4c(%esp)\n  /* 4d6 */  jmp     .Lb0\n  /* 4db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4e0:\n  /* 4e0 */  fxch    %st(1)\n  /* 4e2 */  mov     %ebx,0x19c(%edi)\n  /* 4e8 */  mov     %ebx,%esi\n  /* 4ea */  jmp     .L70\n  /* 4ef */  nop\n.L4f0:\n  /* 4f0 */  fxch    %st(3)\n  /* 4f2 */  fstps   0x3c(%esp)\n  /* 4f6 */  fxch    %st(1)\n  /* 4f8 */  fsts    0x5c(%esp)\n  /* 4fc */  fstps   0x38(%esp)\n  /* 500 */  fsts    0x60(%esp)\n  /* 504 */  fstps   0x34(%esp)\n  /* 508 */  fld     %st(0)\n  /* 50a */  fstps   0x30(%esp)\n  /* 50e */  fadds   0xc4(%ebx)\n  /* 514 */  lea     0x5c(%esp),%eax\n  /* 518 */  mov     %eax,(%esp)\n  /* 51b */  fadds   =0x3f800000 (1f)\n  /* 521 */  fstps   0x64(%esp)\n  /* 525 */  call    *gi+0x34\n  /* 52b */  flds    0x30(%esp)\n  /* 52f */  flds    0x34(%esp)\n  /* 533 */  test    $0x38,%al\n  /* 535 */  flds    0x38(%esp)\n  /* 539 */  flds    0x3c(%esp)\n  /* 53d */  jne     .L1b0\n  /* 543 */  fstp    %st(0)\n  /* 545 */  fstp    %st(0)\n  /* 547 */  fstp    %st(0)\n  /* 549 */  fstp    %st(0)\n  /* 54b */  jmp     .L430\n.L550:\n  /* 550 */  test    $0x2,%al\n  /* 552 */  jne     .L580\n.L554:\n  /* 554 */  flds    =0x41f00000 (30f)\n  /* 55a */  fcomip  %st(1),%st\n  /* 55c */  fstp    %st(0)\n  /* 55e */  jbe     .La6\n  /* 564 */  jmp     .L570\n.L566:\n  /* 566 */  fstp    %st(0)\n  /* 568 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L570:\n  /* 570 */  fadds   =0x41000000 (8f)\n  /* 576 */  fstps   0x4c(%esp)\n  /* 57a */  jmp     .Lb0\n  /* 57f */  nop\n.L580:\n  /* 580 */  cmpl    $0x1,0x264(%edi)\n  /* 587 */  jg      .L554\n  /* 589 */  fstp    %st(0)\n  /* 58b */  fstp    %st(0)\n  /* 58d */  jmp     .Lb0\n  /* 592 */  lea     0x0(%esi),%esi\n.L598:\n  /* 598 */  fstp    %st(0)\n  /* 59a */  fsubrp  %st,%st(1)\n  /* 59c */  fstps   0x4c(%esp)\n  /* 5a0 */  jmp     .Lb0\n  /* 5a5 */  lea     0x0(%esi),%esi\n.L5a8:\n  /* 5a8 */  mov     %edi,(%esp)\n  /* 5ab */  call    *gi+0x48\n  /* 5b1 */  mov     %edi,(%esp)\n  /* 5b4 */  call    G_TouchTriggers\n  /* 5b9 */  jmp     .L3a1\n  /* 5be */  xchg    %ax,%ax\n.L5c0:\n  /* 5c0 */  test    $0x1,%ah\n  /* 5c3 */  je      .L5d0\n  /* 5c5 */  and     $0xfffffeff,%eax\n  /* 5ca */  mov     %eax,0x108(%edi)\n.L5d0:\n  /* 5d0 */  mov     %ebx,0x228(%edi)\n  /* 5d6 */  mov     0x5c(%ebx),%eax\n  /* 5d9 */  mov     %eax,0x22c(%edi)\n  /* 5df */  jmp     .L5ea\n  /* 5e1 */  lea     0x0(%esi,%eiz,1),%esi\n.L5e8:\n  /* 5e8 */  fstp    %st(0)\n.L5ea:\n  /* 5ea */  mov     0xc8(%esp),%eax\n  /* 5f1 */  test    %eax,%eax\n  /* 5f3 */  je      .L3a9\n  /* 5f9 */  mov     %edi,(%esp)\n  /* 5fc */  call    *gi+0x48\n  /* 602 */  mov     %edi,(%esp)\n  /* 605 */  call    G_TouchTriggers\n  /* 60a */  jmp     .L3a9\n  /* 60f */  nop\n.L610:\n  /* 610 */  fxch    %st(1)\n  /* 612 */  mov     0xc8(%esp),%eax\n  /* 619 */  fstps   0x4(%ebx)\n  /* 61c */  fstps   0x8(%ebx)\n  /* 61f */  fstps   0xc(%ebx)\n  /* 622 */  test    %eax,%eax\n  /* 624 */  je      .L3a9\n  /* 62a */  mov     %ebx,(%esp)\n  /* 62d */  call    *gi+0x48\n  /* 633 */  mov     %ebx,(%esp)\n  /* 636 */  call    G_TouchTriggers\n  /* 63b */  jmp     .L3a9\n.L640:\n  /* 640 */  flds    =0xc1000000 (-8f)\n  /* 646 */  fcomip  %st(1),%st\n  /* 648 */  ja      .L566\n  /* 64e */  faddp   %st,%st(1)\n  /* 650 */  fstps   0x4c(%esp)\n  /* 654 */  jmp     .Lb0\n","c":"#include \"g_local.h\"\n\n#define STEPSIZE 18\n\nqboolean SV_movestep(edict_t *ent, vec3_t move, qboolean relink)\n{\n\tfloat\t\tdz;\n\tvec3_t\t\toldorg, neworg, end;\n\ttrace_t\t\ttrace;\n\tint\t\t\ti;\n\tfloat\t\tstepsize;\n\tvec3_t\t\ttest;\n\tint\t\t\tcontents;\n\n\tVectorCopy (ent->s.origin, oldorg);\n\tVectorAdd (ent->s.origin, move, neworg);\n\n\tif ( ent->flags & (FL_SWIM | FL_FLY) )\n\t{\n\t\tfor (i=0 ; i<2 ; i++)\n\t\t{\n\t\t\tVectorAdd (ent->s.origin, move, neworg);\n\t\t\tif (i == 0 && ent->enemy)\n\t\t\t{\n\t\t\t\tif (!ent->goalentity)\n\t\t\t\t\tent->goalentity = ent->enemy;\n\t\t\t\tdz = ent->s.origin[2] - ent->goalentity->s.origin[2];\n\t\t\t\tif (ent->goalentity->client)\n\t\t\t\t{\n\t\t\t\t\tif (dz > 40)\n\t\t\t\t\t\tneworg[2] -= 8;\n\t\t\t\t\tif (!((ent->flags & FL_SWIM) && (ent->waterlevel < 2)))\n\t\t\t\t\t\tif (dz < 30)\n\t\t\t\t\t\t\tneworg[2] += 8;\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{\n\t\t\t\t\tif (dz > 8)\n\t\t\t\t\t\tneworg[2] -= 8;\n\t\t\t\t\telse if (dz > 0)\n\t\t\t\t\t\tneworg[2] -= dz;\n\t\t\t\t\telse if (dz < -8)\n\t\t\t\t\t\tneworg[2] += 8;\n\t\t\t\t\telse\n\t\t\t\t\t\tneworg[2] += dz;\n\t\t\t\t}\n\t\t\t}\n\t\t\ttrace = gi.trace (ent->s.origin, ent->mins, ent->maxs, neworg, ent, MASK_MONSTERSOLID);\n\n\t\t\tif (ent->flags & FL_FLY)\n\t\t\t{\n\t\t\t\tif (!ent->waterlevel)\n\t\t\t\t{\n\t\t\t\t\ttest[0] = trace.endpos[0];\n\t\t\t\t\ttest[1] = trace.endpos[1];\n\t\t\t\t\ttest[2] = trace.endpos[2] + ent->mins[2] + 1;\n\t\t\t\t\tcontents = gi.pointcontents(test);\n\t\t\t\t\tif (contents & MASK_WATER)\n\t\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (ent->flags & FL_SWIM)\n\t\t\t{\n\t\t\t\tif (ent->waterlevel < 2)\n\t\t\t\t{\n\t\t\t\t\ttest[0] = trace.endpos[0];\n\t\t\t\t\ttest[1] = trace.endpos[1];\n\t\t\t\t\ttest[2] = trace.endpos[2] + ent->mins[2] + 1;\n\t\t\t\t\tcontents = gi.pointcontents(test);\n\t\t\t\t\tif (!(contents & MASK_WATER))\n\t\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (trace.fraction == 1)\n\t\t\t{\n\t\t\t\tVectorCopy (trace.endpos, ent->s.origin);\n\t\t\t\tif (relink)\n\t\t\t\t{\n\t\t\t\t\tgi.linkentity (ent);\n\t\t\t\t\tG_TouchTriggers (ent);\n\t\t\t\t}\n\t\t\t\treturn true;\n\t\t\t}\n\n\t\t\tif (!ent->enemy)\n\t\t\t\tbreak;\n\t\t}\n\n\t\treturn false;\n\t}\n\n\tif (!(ent->monsterinfo.aiflags & AI_NOSTEP))\n\t\tstepsize = STEPSIZE;\n\telse\n\t\tstepsize = 1;\n\n\tneworg[2] += stepsize;\n\tVectorCopy (neworg, end);\n\tend[2] -= stepsize*2;\n\n\ttrace = gi.trace (neworg, ent->mins, ent->maxs, end, ent, MASK_MONSTERSOLID);\n\n\tif (trace.allsolid)\n\t\treturn false;\n\n\tif (trace.startsolid)\n\t{\n\t\tneworg[2] -= stepsize;\n\t\ttrace = gi.trace (neworg, ent->mins, ent->maxs, end, ent, MASK_MONSTERSOLID);\n\t\tif (trace.allsolid || trace.startsolid)\n\t\t\treturn false;\n\t}\n\n\tif (ent->waterlevel == 0)\n\t{\n\t\ttest[0] = trace.endpos[0];\n\t\ttest[1] = trace.endpos[1];\n\t\ttest[2] = trace.endpos[2] + ent->mins[2] + 1;\n\t\tcontents = gi.pointcontents(test);\n\t\tif (contents & MASK_WATER)\n\t\t\treturn false;\n\t}\n\n\tif (trace.fraction == 1)\n\t{\n\t\tif ( ent->flags & FL_PARTIALGROUND )\n\t\t{\n\t\t\tVectorAdd (ent->s.origin, move, ent->s.origin);\n\t\t\tif (relink)\n\t\t\t{\n\t\t\t\tgi.linkentity (ent);\n\t\t\t\tG_TouchTriggers (ent);\n\t\t\t}\n\t\t\tent->groundentity = NULL;\n\t\t\treturn true;\n\t\t}\n\t\treturn false;\n\t}\n\n\tVectorCopy (trace.endpos, ent->s.origin);\n\n\tif (!M_CheckBottom (ent))\n\t{\n\t\tif ( ent->flags & FL_PARTIALGROUND )\n\t\t{\n\t\t\tif (relink)\n\t\t\t{\n\t\t\t\tgi.linkentity (ent);\n\t\t\t\tG_TouchTriggers (ent);\n\t\t\t}\n\t\t\treturn true;\n\t\t}\n\t\tVectorCopy (oldorg, ent->s.origin);\n\t\treturn false;\n\t}\n\n\tif ( ent->flags & FL_PARTIALGROUND )\n\t{\n\t\tent->flags &= ~FL_PARTIALGROUND;\n\t}\n\tent->groundentity = trace.ent;\n\tent->groundentity_linkcount = trace.ent->linkcount;\n\n\tif (relink)\n\t{\n\t\tgi.linkentity (ent);\n\t\tG_TouchTriggers (ent);\n\t}\n\n\treturn true;\n}\n","size":1625,"score":100,"agent":"kuncc/0","pid":1,"session":3106,"ts":1791759878610}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3078,"symbol":"Weapon_Chaingun","file":"p_weapon.c","asm":"# Weapon_Chaingun  (TU p_weapon.c, section .text, 82 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWeapon_Chaingun:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $Chaingun_Fire,%eax\n  /* 008 */  mov     %eax,0x1c(%esp)\n  /* 00c */  mov     $0x40,%eax\n  /* 011 */  mov     $fire_frames.8,%edx\n  /* 016 */  mov     %eax,0x10(%esp)\n  /* 01a */  mov     $0x3d,%eax\n  /* 01f */  mov     $pause_frames.9,%ecx\n  /* 024 */  mov     %eax,0xc(%esp)\n  /* 028 */  mov     $0x1f,%eax\n  /* 02d */  mov     %eax,0x8(%esp)\n  /* 031 */  mov     $0x4,%eax\n  /* 036 */  mov     %eax,0x4(%esp)\n  /* 03a */  mov     0x30(%esp),%eax\n  /* 03e */  mov     %edx,0x18(%esp)\n  /* 042 */  mov     %ecx,0x14(%esp)\n  /* 046 */  mov     %eax,(%esp)\n  /* 049 */  call    Weapon_Generic\n  /* 04e */  add     $0x2c,%esp\n  /* 051 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid Chaingun_Fire(edict_t *ent);\n\nvoid Weapon_Chaingun(edict_t *ent)\n{\n\tstatic int fire_frames[] = {5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 0};\n\tstatic int pause_frames[] = {38, 43, 51, 61, 0};\n\n\tWeapon_Generic(ent, 4, 31, 61, 64, pause_frames, fire_frames, Chaingun_Fire);\n}\n\n#define P { static int pause_frames[] = {1, 0}; static int fire_frames[] = {2, 0}; s += pause_frames[i] + fire_frames[i]; pause_frames[i] = s; fire_frames[i] = s; }\nint dummy(int i)\n{\n\tint s = 0;\n\tP P P P\n\treturn s;\n}\n","size":82,"score":100,"agent":"frong","pid":23,"session":3107,"ts":1791759908432}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3079,"symbol":"Weapon_Shotgun","file":"p_weapon.c","asm":"# Weapon_Shotgun  (TU p_weapon.c, section .text, 82 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWeapon_Shotgun:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $weapon_shotgun_fire,%eax\n  /* 008 */  mov     %eax,0x1c(%esp)\n  /* 00c */  mov     $0x27,%eax\n  /* 011 */  mov     $fire_frames.6,%edx\n  /* 016 */  mov     %eax,0x10(%esp)\n  /* 01a */  mov     $0x24,%eax\n  /* 01f */  mov     $pause_frames.7,%ecx\n  /* 024 */  mov     %eax,0xc(%esp)\n  /* 028 */  mov     $0x12,%eax\n  /* 02d */  mov     %eax,0x8(%esp)\n  /* 031 */  mov     $0x7,%eax\n  /* 036 */  mov     %eax,0x4(%esp)\n  /* 03a */  mov     0x30(%esp),%eax\n  /* 03e */  mov     %edx,0x18(%esp)\n  /* 042 */  mov     %ecx,0x14(%esp)\n  /* 046 */  mov     %eax,(%esp)\n  /* 049 */  call    Weapon_Generic\n  /* 04e */  add     $0x2c,%esp\n  /* 051 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid weapon_shotgun_fire(edict_t *ent);\n\n#define PAIR { static int pause_frames[] = {1, 0}; static int fire_frames[] = {2, 0}; s += pause_frames[i] + fire_frames[i]; }\n\nvoid Weapon_Shotgun(edict_t *ent)\n{\n    static int fire_frames[] = {8, 9, 0};\n    static int pause_frames[] = {22, 28, 34, 0};\n\n    Weapon_Generic(ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire);\n}\n\nint dummy (int i)\n{\n    int s = 0;\n    PAIR PAIR PAIR\n    return s;\n}\n","size":82,"score":100,"agent":"frong","pid":23,"session":3108,"ts":1791759953558}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3080,"symbol":"Weapon_SuperShotgun","file":"p_weapon.c","asm":"# Weapon_SuperShotgun  (TU p_weapon.c, section .text, 82 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWeapon_SuperShotgun:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $weapon_supershotgun_fire,%eax\n  /* 008 */  mov     %eax,0x1c(%esp)\n  /* 00c */  mov     $0x3d,%eax\n  /* 011 */  mov     $fire_frames.4,%edx\n  /* 016 */  mov     %eax,0x10(%esp)\n  /* 01a */  mov     $0x39,%eax\n  /* 01f */  mov     $pause_frames.5,%ecx\n  /* 024 */  mov     %eax,0xc(%esp)\n  /* 028 */  mov     $0x11,%eax\n  /* 02d */  mov     %eax,0x8(%esp)\n  /* 031 */  mov     $0x6,%eax\n  /* 036 */  mov     %eax,0x4(%esp)\n  /* 03a */  mov     0x30(%esp),%eax\n  /* 03e */  mov     %edx,0x18(%esp)\n  /* 042 */  mov     %ecx,0x14(%esp)\n  /* 046 */  mov     %eax,(%esp)\n  /* 049 */  call    Weapon_Generic\n  /* 04e */  add     $0x2c,%esp\n  /* 051 */  ret\n","c":"/* candidate for Weapon_SuperShotgun (p_weapon.c, 82 bytes) */\n#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid weapon_supershotgun_fire(edict_t *ent);\n\nvoid Weapon_SuperShotgun(edict_t *ent)\n{\n\tstatic int fire_frames[] = {7, 0};\n\tstatic int pause_frames[] = {29, 42, 57, 0};\n\n\tWeapon_Generic(ent, 6, 17, 57, 61, pause_frames, fire_frames, weapon_supershotgun_fire);\n}\n\n#define DUMMY(n) int *dummy_##n(void) { static int fire_frames[] = {n, 0}; static int pause_frames[] = {n, 1}; return n & 1 ? fire_frames : pause_frames; }\nDUMMY(1) DUMMY(2) DUMMY(3) DUMMY(4)\n","size":82,"score":100,"agent":"frong","pid":23,"session":3109,"ts":1791759990624}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3081,"symbol":"Weapon_Railgun","file":"p_weapon.c","asm":"# Weapon_Railgun  (TU p_weapon.c, section .text, 82 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWeapon_Railgun:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $weapon_railgun_fire,%eax\n  /* 008 */  mov     %eax,0x1c(%esp)\n  /* 00c */  mov     $0x3d,%eax\n  /* 011 */  mov     $fire_frames.2,%edx\n  /* 016 */  mov     %eax,0x10(%esp)\n  /* 01a */  mov     $0x38,%eax\n  /* 01f */  mov     $pause_frames.3,%ecx\n  /* 024 */  mov     %eax,0xc(%esp)\n  /* 028 */  mov     $0x12,%eax\n  /* 02d */  mov     %eax,0x8(%esp)\n  /* 031 */  mov     $0x3,%eax\n  /* 036 */  mov     %eax,0x4(%esp)\n  /* 03a */  mov     0x30(%esp),%eax\n  /* 03e */  mov     %edx,0x18(%esp)\n  /* 042 */  mov     %ecx,0x14(%esp)\n  /* 046 */  mov     %eax,(%esp)\n  /* 049 */  call    Weapon_Generic\n  /* 04e */  add     $0x2c,%esp\n  /* 051 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid weapon_railgun_fire(edict_t *ent);\n\nvoid Weapon_Railgun(edict_t *ent)\n{\n    static int pause_frames[] = {56, 0};\n    static int fire_frames[] = {4, 0};\n\n    Weapon_Generic(ent, 3, 18, 56, 61, pause_frames, fire_frames, weapon_railgun_fire);\n}\n\nint dummy(int i)\n{\n    static int pause_frames[] = {1, 0};\n    static int fire_frames[] = {2, 0};\n    return pause_frames[i] + fire_frames[i];\n}\n","size":82,"score":100,"agent":"frong","pid":23,"session":3110,"ts":1791760025671}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3082,"symbol":"Weapon_BFG","file":"p_weapon.c","asm":"# Weapon_BFG  (TU p_weapon.c, section .text, 82 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nWeapon_BFG:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $weapon_bfg_fire,%eax\n  /* 008 */  mov     %eax,0x1c(%esp)\n  /* 00c */  mov     $0x3a,%eax\n  /* 011 */  mov     $fire_frames.0,%edx\n  /* 016 */  mov     %eax,0x10(%esp)\n  /* 01a */  mov     $0x37,%eax\n  /* 01f */  mov     $pause_frames.1,%ecx\n  /* 024 */  mov     %eax,0xc(%esp)\n  /* 028 */  mov     $0x20,%eax\n  /* 02d */  mov     %eax,0x8(%esp)\n  /* 031 */  mov     $0x8,%eax\n  /* 036 */  mov     %eax,0x4(%esp)\n  /* 03a */  mov     0x30(%esp),%eax\n  /* 03e */  mov     %edx,0x18(%esp)\n  /* 042 */  mov     %ecx,0x14(%esp)\n  /* 046 */  mov     %eax,(%esp)\n  /* 049 */  call    Weapon_Generic\n  /* 04e */  add     $0x2c,%esp\n  /* 051 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid weapon_bfg_fire(edict_t *ent);\n\nvoid Weapon_BFG(edict_t *ent)\n{\n    static int pause_frames[] = {39, 45, 50, 55, 0};\n    static int fire_frames[] = {9, 17, 0};\n\n    Weapon_Generic(ent, 8, 32, 55, 58, pause_frames, fire_frames, weapon_bfg_fire);\n}\n","size":82,"score":100,"agent":"frong","pid":23,"session":3111,"ts":1791760032597}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2482,"symbol":"SP_target_splash","file":"g_target.c","asm":"# SP_target_splash  (TU g_target.c, section .text, 83 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_target_splash:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $use_target_splash,%ecx\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     %ecx,0x1c0(%ebx)\n  /* 016 */  lea     0x154(%ebx),%eax\n  /* 01c */  mov     %eax,0x4(%esp)\n  /* 020 */  lea     0x10(%ebx),%eax\n  /* 023 */  mov     %eax,(%esp)\n  /* 026 */  call    G_SetMovedir\n  /* 02b */  mov     0x214(%ebx),%eax\n  /* 031 */  test    %eax,%eax\n  /* 033 */  jne     .L40\n  /* 035 */  mov     $0x20,%edx\n  /* 03a */  mov     %edx,0x214(%ebx)\n.L40:\n  /* 040 */  mov     $0x1,%eax\n  /* 045 */  mov     %eax,0xb8(%ebx)\n  /* 04b */  mov     0x18(%esp),%ebx\n  /* 04f */  add     $0x1c,%esp\n  /* 052 */  ret\n","c":"#include \"g_local.h\"\n\nvoid use_target_splash(edict_t *self, edict_t *other, edict_t *activator);\n\nvoid SP_target_splash(edict_t *self)\n{\n    self->use = use_target_splash;\n    G_SetMovedir(self->s.angles, self->movedir);\n\n    if (!self->count)\n        self->count = 32;\n\n    self->svflags = SVF_NOCLIENT;\n}\n","size":83,"score":100,"agent":"frong","pid":23,"session":3112,"ts":1791760041072}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2656,"symbol":"MakronToss","file":"m_boss32.c","asm":"# MakronToss  (TU m_boss32.c, section .text, 83 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nMakronToss:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     %ebx,0x8(%esp)\n  /* 007 */  mov     0x10(%esp),%ebx\n  /* 00b */  call    G_Spawn\n  /* 010 */  mov     $MakronSpawn,%edx\n  /* 015 */  fldl    =0x3fe999999999999a (0.8)\n  /* 01b */  fadds   level+0x4\n  /* 021 */  mov     %edx,0x1b4(%eax)\n  /* 027 */  mov     0x128(%ebx),%edx\n  /* 02d */  mov     %edx,0x128(%eax)\n  /* 033 */  fstps   0x1ac(%eax)\n  /* 039 */  flds    0x4(%ebx)\n  /* 03c */  fstps   0x4(%eax)\n  /* 03f */  flds    0x8(%ebx)\n  /* 042 */  fstps   0x8(%eax)\n  /* 045 */  flds    0xc(%ebx)\n  /* 048 */  mov     0x8(%esp),%ebx\n  /* 04c */  fstps   0xc(%eax)\n  /* 04f */  add     $0xc,%esp\n  /* 052 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nvoid MakronSpawn(edict_t *self);\n\nvoid MakronToss(edict_t *self)\n{\n    edict_t *ent;\n\n    ent = G_Spawn();\n    ent->nextthink = level.time + 0.8;\n    ent->think = MakronSpawn;\n    ent->target = self->target;\n    VectorCopy(self->s.origin, ent->s.origin);\n}\n","size":83,"score":100,"agent":"frong","pid":23,"session":3113,"ts":1791760048695}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2923,"symbol":"soldier_stand","file":"m_soldier.c","asm":"# soldier_stand  (TU m_soldier.c, section .text, 83 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_stand:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  cmpl    $soldier_move_stand3,0x304(%ebx)\n  /* 015 */  je      .L40\n  /* 017 */  call    rand\n  /* 01c */  and     $0x7fff,%eax\n  /* 021 */  mov     %eax,0xc(%esp)\n  /* 025 */  mov     $soldier_move_stand3,%eax\n  /* 02a */  fildl   0xc(%esp)\n  /* 02e */  fdivs   =0x46fffe00 (32767f)\n  /* 034 */  fldl    =0x3fe999999999999a (0.8)\n  /* 03a */  fcomip  %st(1),%st\n  /* 03c */  fstp    %st(0)\n  /* 03e */  jbe     .L45\n.L40:\n  /* 040 */  mov     $soldier_move_stand1,%eax\n.L45:\n  /* 045 */  mov     %eax,0x304(%ebx)\n  /* 04b */  mov     0x18(%esp),%ebx\n  /* 04f */  add     $0x1c,%esp\n  /* 052 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nextern mmove_t soldier_move_stand1;\nextern mmove_t soldier_move_stand3;\n\nvoid soldier_stand(edict_t *self)\n{\n\tif ((self->monsterinfo.currentmove == &soldier_move_stand3) || (random() < 0.8))\n\t\tself->monsterinfo.currentmove = &soldier_move_stand1;\n\telse\n\t\tself->monsterinfo.currentmove = &soldier_move_stand3;\n}\n","size":83,"score":100,"agent":"frong","pid":23,"session":3114,"ts":1791760056081}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2933,"symbol":"soldier_attack6_refire","file":"m_soldier.c","asm":"# soldier_attack6_refire  (TU m_soldier.c, section .text, 83 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsoldier_attack6_refire:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x21c(%ebx),%eax\n  /* 011 */  mov     0x1e0(%eax),%edx\n  /* 017 */  test    %edx,%edx\n  /* 019 */  jle     .L4b\n  /* 01b */  mov     %eax,0x4(%esp)\n  /* 01f */  mov     %ebx,(%esp)\n  /* 022 */  call    range\n  /* 027 */  dec     %eax\n  /* 028 */  jle     .L4b\n  /* 02a */  mov     skill,%eax\n  /* 02f */  flds    =0x40400000 (3f)\n  /* 035 */  flds    0x14(%eax)\n  /* 038 */  fucomip %st(1),%st\n  /* 03a */  fstp    %st(0)\n  /* 03c */  jp      .L4b\n  /* 03e */  jne     .L4b\n  /* 040 */  mov     $0x6f,%eax\n  /* 045 */  mov     %eax,0x30c(%ebx)\n.L4b:\n  /* 04b */  mov     0x18(%esp),%ebx\n  /* 04f */  add     $0x1c,%esp\n  /* 052 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_soldier.h\"\n\nvoid soldier_attack6_refire(edict_t *self)\n{\n\tif (self->enemy->health <= 0)\n\t\treturn;\n\tif (range(self, self->enemy) < RANGE_MID)\n\t\treturn;\n\tif (skill->value == 3)\n\t\tself->monsterinfo.nextframe = 111;\n}\n","size":83,"score":100,"agent":"frong","pid":23,"session":3115,"ts":1791760064961}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2167,"symbol":"ai_turn","file":"g_ai.c","asm":"# ai_turn  (TU g_ai.c, section .text, 85 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nai_turn:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  fldz\n  /* 009 */  flds    0x24(%esp)\n  /* 00d */  mov     0x20(%esp),%ebx\n  /* 011 */  fucomi  %st(1),%st\n  /* 013 */  fstp    %st(1)\n  /* 015 */  jp      .L40\n  /* 017 */  jne     .L40\n  /* 019 */  fstp    %st(0)\n.L1b:\n  /* 01b */  mov     %ebx,(%esp)\n  /* 01e */  call    FindTarget\n  /* 023 */  test    %eax,%eax\n  /* 025 */  je      .L30\n  /* 027 */  mov     0x18(%esp),%ebx\n  /* 02b */  add     $0x1c,%esp\n  /* 02e */  ret\n  /* 02f */  nop\n.L30:\n  /* 030 */  mov     %ebx,0x20(%esp)\n  /* 034 */  mov     0x18(%esp),%ebx\n  /* 038 */  add     $0x1c,%esp\n  /* 03b */  jmp     M_ChangeYaw\n.L40:\n  /* 040 */  fstps   0x8(%esp)\n  /* 044 */  flds    0x14(%ebx)\n  /* 047 */  mov     %ebx,(%esp)\n  /* 04a */  fstps   0x4(%esp)\n  /* 04e */  call    M_walkmove\n  /* 053 */  jmp     .L1b\n","c":"#include \"g_local.h\"\n\nvoid ai_turn (edict_t *self, float dist)\n{\n    if (dist)\n        M_walkmove (self, self->s.angles[1], dist);\n\n    if (FindTarget (self))\n        return;\n\n    M_ChangeYaw (self);\n}\n","size":85,"score":100,"agent":"frong","pid":23,"session":3116,"ts":1791760071432}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2242,"symbol":"button_return","file":"g_func.c","asm":"# button_return  (TU g_func.c, section .text, 85 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbutton_return:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x3,%edx\n  /* 008 */  mov     %ebx,0x18(%esp)\n  /* 00c */  mov     0x20(%esp),%ebx\n  /* 010 */  mov     $button_done,%ecx\n  /* 015 */  mov     %edx,0x2dc(%ebx)\n  /* 01b */  lea     0x28c(%ebx),%eax\n  /* 021 */  mov     %eax,0x4(%esp)\n  /* 025 */  mov     %ecx,0x8(%esp)\n  /* 029 */  mov     %ebx,(%esp)\n  /* 02c */  call    Move_Calc\n  /* 031 */  mov     0x1e0(%ebx),%eax\n  /* 037 */  movl    $0x0,0x38(%ebx)\n  /* 03e */  test    %eax,%eax\n  /* 040 */  je      .L4d\n  /* 042 */  mov     $0x1,%eax\n  /* 047 */  mov     %eax,0x200(%ebx)\n.L4d:\n  /* 04d */  mov     0x18(%esp),%ebx\n  /* 051 */  add     $0x1c,%esp\n  /* 054 */  ret\n","c":"#include \"g_local.h\"\n\nvoid Move_Calc(edict_t *ent, vec3_t dest, void (*func)(edict_t*));\nvoid button_done(edict_t *self);\n\nvoid button_return(edict_t *self)\n{\n    self->moveinfo.state = 3;\n    Move_Calc(self, self->moveinfo.start_origin, button_done);\n    self->s.frame = 0;\n    if (self->health)\n        self->takedamage = DAMAGE_YES;\n}\n","size":85,"score":100,"agent":"frong","pid":23,"session":3117,"ts":1791760078720}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2472,"symbol":"Use_Target_Help","file":"g_target.c","asm":"# Use_Target_Help  (TU g_target.c, section .text, 86 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUse_Target_Help:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     0x114(%eax),%edx\n  /* 00d */  testb   $0x1,0x11c(%eax)\n  /* 014 */  mov     $0x1ff,%eax\n  /* 019 */  mov     %eax,0x8(%esp)\n  /* 01d */  mov     %edx,0x4(%esp)\n  /* 021 */  je      .L40\n  /* 023 */  movl    $game,(%esp)\n  /* 02a */  call    strncpy\n  /* 02f */  incl    game+0x400\n  /* 035 */  add     $0x1c,%esp\n  /* 038 */  ret\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  movl    $game+0x200,(%esp)\n  /* 047 */  call    strncpy\n  /* 04c */  incl    game+0x400\n  /* 052 */  add     $0x1c,%esp\n  /* 055 */  ret\n","c":"#include \"g_local.h\"\n\nvoid Use_Target_Help(edict_t *ent, edict_t *other, edict_t *activator)\n{\n    if (ent->spawnflags & 1)\n        strncpy(game.helpmessage1, ent->message, sizeof(game.helpmessage1) - 1);\n    else\n        strncpy(game.helpmessage2, ent->message, sizeof(game.helpmessage2) - 1);\n\n    game.helpchanged++;\n}\n","size":86,"score":100,"agent":"frong","pid":23,"session":3118,"ts":1791760086418}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3120,"symbol":"COM_DefaultExtension","file":"q_shared.c","asm":"# COM_DefaultExtension  (TU q_shared.c, section .text, 86 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nCOM_DefaultExtension:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  mov     0x24(%esp),%esi\n  /* 00d */  mov     %ebx,(%esp)\n  /* 010 */  call    strlen\n  /* 015 */  mov     %eax,%ecx\n  /* 017 */  lea     -0x1(%ebx,%eax,1),%eax\n  /* 01b */  cmp     %eax,%ebx\n  /* 01d */  movzbl  (%eax),%edx\n  /* 020 */  jne     .L35\n  /* 022 */  jmp     .L3a\n  /* 024 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  cmp     $0x2e,%dl\n  /* 02b */  je      .L50\n  /* 02d */  dec     %eax\n  /* 02e */  movzbl  (%eax),%edx\n  /* 031 */  cmp     %eax,%ebx\n  /* 033 */  je      .L3a\n.L35:\n  /* 035 */  cmp     $0x2f,%dl\n  /* 038 */  jne     .L28\n.L3a:\n  /* 03a */  mov     %esi,0x24(%esp)\n  /* 03e */  add     %ecx,%ebx\n  /* 040 */  mov     %ebx,0x20(%esp)\n  /* 044 */  add     $0x14,%esp\n  /* 047 */  pop     %ebx\n  /* 048 */  pop     %esi\n  /* 049 */  jmp     strcpy\n  /* 04e */  xchg    %ax,%ax\n.L50:\n  /* 050 */  add     $0x14,%esp\n  /* 053 */  pop     %ebx\n  /* 054 */  pop     %esi\n  /* 055 */  ret\n","c":"#include \"q_shared.h\"\n\nvoid COM_DefaultExtension (char *path, char *extension)\n{\n    char *src;\n    int len = strlen(path);\n    src = path + len - 1;\n\n    while (*src != '/' && src != path)\n    {\n        if (*src == '.')\n            return;\n        src--;\n    }\n\n    strcpy (path + len, extension);\n}\n","size":86,"score":100,"agent":"frong","pid":23,"session":3119,"ts":1791760092541}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3033,"symbol":"PlayerTrail_Init","file":"p_trail.c","asm":"# PlayerTrail_Init  (TU p_trail.c, section .text, 87 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPlayerTrail_Init:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     %ebx,0x8(%esp)\n  /* 007 */  mov     deathmatch,%eax\n  /* 00c */  fldz\n  /* 00e */  flds    0x14(%eax)\n  /* 011 */  fucomip %st(1),%st\n  /* 013 */  fstp    %st(0)\n  /* 015 */  jp      .L4f\n  /* 017 */  mov     $0x0,%ebx\n  /* 01c */  jne     .L4f\n  /* 01e */  xchg    %ax,%ax\n.L20:\n  /* 020 */  call    G_Spawn\n  /* 025 */  mov     $\"player_trail\",%ecx\n  /* 02a */  mov     %eax,trail(,%ebx,4)\n  /* 031 */  inc     %ebx\n  /* 032 */  mov     %ecx,0x118(%eax)\n  /* 038 */  cmp     $0x8,%ebx\n  /* 03b */  jne     .L20\n  /* 03d */  xor     %eax,%eax\n  /* 03f */  mov     $0x1,%edx\n  /* 044 */  mov     %eax,trail_head\n  /* 049 */  mov     %edx,trail_active\n.L4f:\n  /* 04f */  mov     0x8(%esp),%ebx\n  /* 053 */  add     $0xc,%esp\n  /* 056 */  ret\n","c":"#include \"g_local.h\"\n\nedict_t *trail[8];\nint trail_head;\nqboolean trail_active = false;\n\nvoid PlayerTrail_Init (void)\n{\n    int n;\n\n    if (deathmatch->value)\n        return;\n\n    for (n = 0; n < 8; n++)\n    {\n        trail[n] = G_Spawn();\n        trail[n]->classname = \"player_trail\";\n    }\n\n    trail_head = 0;\n    trail_active = 1;\n}\n","size":87,"score":100,"agent":"frong","pid":23,"session":3120,"ts":1791760099868}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3039,"symbol":"SV_CalcRoll","file":"p_view.c","asm":"# SV_CalcRoll  (TU p_view.c, section .text, 87 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_CalcRoll:\n  /* 000 */  mov     0x8(%esp),%eax\n  /* 004 */  flds    (%eax)\n  /* 006 */  fmuls   right\n  /* 00c */  flds    0x4(%eax)\n  /* 00f */  fmuls   right+0x4\n  /* 015 */  faddp   %st,%st(1)\n  /* 017 */  flds    0x8(%eax)\n  /* 01a */  fmuls   right+0x8\n  /* 020 */  faddp   %st,%st(1)\n  /* 022 */  fld1\n  /* 024 */  fldz\n  /* 026 */  fcomip  %st(2),%st\n  /* 028 */  jbe     .L30\n  /* 02a */  fchs\n  /* 02c */  fxch    %st(1)\n  /* 02e */  jmp     .L32\n.L30:\n  /* 030 */  fxch    %st(1)\n.L32:\n  /* 032 */  mov     sv_rollangle,%eax\n  /* 037 */  fabs\n  /* 039 */  flds    0x14(%eax)\n  /* 03c */  mov     sv_rollspeed,%eax\n  /* 041 */  flds    0x14(%eax)\n  /* 044 */  fcomi   %st(2),%st\n  /* 046 */  jbe     .L50\n  /* 048 */  fxch    %st(1)\n  /* 04a */  fmulp   %st,%st(2)\n  /* 04c */  fdivrp  %st,%st(1)\n  /* 04e */  jmp     .L54\n.L50:\n  /* 050 */  fstp    %st(0)\n  /* 052 */  fstp    %st(1)\n.L54:\n  /* 054 */  fmulp   %st,%st(1)\n  /* 056 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\nstatic vec3_t right;\nvoid SetRight(vec3_t a) { AngleVectors(a, 0, right, 0); }\nfloat SV_CalcRoll(vec3_t angles, vec3_t velocity)\n{\n    float sign, side, value;\n    side = DotProduct(velocity, right);\n    if (side < 0)\n        sign = -1;\n    else\n        sign = 1;\n    side = fabs(side);\n    value = sv_rollangle->value;\n    if (side < sv_rollspeed->value)\n        side = side * value / sv_rollspeed->value;\n    else\n        side = value;\n    return side * sign;\n}\n","size":87,"score":100,"agent":"frong","pid":23,"session":3121,"ts":1791760110535}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2521,"symbol":"SnapToEights","file":"g_turret.c","asm":"# SnapToEights  (TU g_turret.c, section .text, 88 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSnapToEights:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  flds    =0x41000000 (8f)\n  /* 009 */  fmuls   0x10(%esp)\n  /* 00d */  fldz\n  /* 00f */  fxch    %st(1)\n  /* 011 */  fcomi   %st(1),%st\n  /* 013 */  fstp    %st(1)\n  /* 015 */  jbe     .L50\n  /* 017 */  fadds   =0x3f000000 (0.5f)\n.L1d:\n  /* 01d */  fnstcw  0x6(%esp)\n  /* 021 */  movzwl  0x6(%esp),%eax\n  /* 026 */  or      $0xc00,%ax\n  /* 02a */  mov     %ax,0x4(%esp)\n  /* 02f */  fldcw   0x4(%esp)\n  /* 033 */  fistpl  (%esp)\n  /* 036 */  fldcw   0x6(%esp)\n  /* 03a */  fildl   (%esp)\n  /* 03d */  fmuls   =0x3e000000 (0.125f)\n  /* 043 */  fstps   (%esp)\n  /* 046 */  flds    (%esp)\n  /* 049 */  add     $0xc,%esp\n  /* 04c */  ret\n  /* 04d */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  fsubs   =0x3f000000 (0.5f)\n  /* 056 */  jmp     .L1d\n","c":"#include \"g_local.h\"\n\nfloat SnapToEights(float x)\n{\n    int i;\n    x *= 8;\n    if (x > 0)\n        x += 0.5;\n    else\n        x -= 0.5;\n    i = (int)x;\n    return (float)(i * 0.125);\n}\n","size":88,"score":100,"agent":"frong","pid":23,"session":3122,"ts":1791760121679}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2682,"symbol":"chick_dead","file":"m_chick.c","asm":"# chick_dead  (TU m_chick.c, section .text, 88 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchick_dead:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x7,%edx\n  /* 009 */  flds    =0xc1800000 (-16f)\n  /* 00f */  mov     %edx,0x104(%eax)\n  /* 015 */  fsts    0xbc(%eax)\n  /* 01b */  fstps   0xc0(%eax)\n  /* 021 */  fldz\n  /* 023 */  orl     $0x2,0xb8(%eax)\n  /* 02a */  fsts    0xc4(%eax)\n  /* 030 */  flds    =0x41800000 (16f)\n  /* 036 */  fsts    0xc8(%eax)\n  /* 03c */  fsts    0xcc(%eax)\n  /* 042 */  fstps   0xd0(%eax)\n  /* 048 */  fstps   0x1ac(%eax)\n  /* 04e */  mov     %eax,0x4(%esp)\n  /* 052 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_chick.h\"\n\nvoid chick_dead(edict_t *self)\n{\n    VectorSet(self->mins, -16, -16, 0);\n    VectorSet(self->maxs, 16, 16, 16);\n    self->movetype = MOVETYPE_TOSS;\n    self->svflags |= SVF_DEADMONSTER;\n    self->nextthink = 0;\n    gi.linkentity(self);\n}\n","size":88,"score":100,"agent":"frong","pid":23,"session":3123,"ts":1791760127989}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2973,"symbol":"tank_dead","file":"m_tank.c","asm":"# tank_dead  (TU m_tank.c, section .text, 88 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntank_dead:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x7,%edx\n  /* 009 */  flds    =0xc1800000 (-16f)\n  /* 00f */  mov     %edx,0x104(%eax)\n  /* 015 */  fsts    0xbc(%eax)\n  /* 01b */  fsts    0xc0(%eax)\n  /* 021 */  fstps   0xc4(%eax)\n  /* 027 */  flds    =0x41800000 (16f)\n  /* 02d */  orl     $0x2,0xb8(%eax)\n  /* 034 */  fsts    0xc8(%eax)\n  /* 03a */  fstps   0xcc(%eax)\n  /* 040 */  fldz\n  /* 042 */  fsts    0xd0(%eax)\n  /* 048 */  fstps   0x1ac(%eax)\n  /* 04e */  mov     %eax,0x4(%esp)\n  /* 052 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_tank.h\"\n\nvoid tank_dead(edict_t *self)\n{\n    VectorSet(self->mins, -16, -16, -16);\n    VectorSet(self->maxs, 16, 16, 0);\n    self->movetype = MOVETYPE_TOSS;\n    self->svflags |= SVF_DEADMONSTER;\n    self->nextthink = 0;\n    gi.linkentity(self);\n}\n","size":88,"score":100,"agent":"frong","pid":23,"session":3124,"ts":1791760134146}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2989,"symbol":"SP_info_player_start","file":"p_client.c","asm":"# SP_info_player_start  (TU p_client.c, section .text, 89 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_info_player_start:\n  /* 000 */  mov     coop,%eax\n  /* 005 */  fldz\n  /* 007 */  flds    0x14(%eax)\n  /* 00a */  fucomip %st(1),%st\n  /* 00c */  fstp    %st(0)\n  /* 00e */  jp      .L18\n  /* 010 */  jne     .L18\n  /* 012 */  ret\n  /* 013 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  sub     $0x1c,%esp\n  /* 01b */  mov     $\"security\",%ecx\n  /* 020 */  mov     %ecx,0x4(%esp)\n  /* 024 */  movl    $level+0x48,(%esp)\n  /* 02b */  call    Q_stricmp\n  /* 030 */  test    %eax,%eax\n  /* 032 */  jne     .L55\n  /* 034 */  fldl    =0x3fb999999999999a (0.1)\n  /* 03a */  mov     $SP_CreateCoopSpots,%edx\n  /* 03f */  fadds   level+0x4\n  /* 045 */  mov     0x20(%esp),%eax\n  /* 049 */  mov     %edx,0x1b4(%eax)\n  /* 04f */  fstps   0x1ac(%eax)\n.L55:\n  /* 055 */  add     $0x1c,%esp\n  /* 058 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid SP_CreateCoopSpots(edict_t *self);\n\nvoid SP_info_player_start(edict_t *self)\n{\n    if (!coop->value)\n        return;\n    if (Q_stricmp(level.mapname, \"security\") == 0)\n    {\n        self->think = SP_CreateCoopSpots;\n        self->nextthink = level.time + 0.1;\n    }\n}\n","size":89,"score":100,"agent":"frong","pid":23,"session":3125,"ts":1791760142148}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2229,"symbol":"rotating_blocked","file":"g_func.c","asm":"# rotating_blocked  (TU g_func.c, section .text, 90 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrotating_blocked:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     $0x14,%ecx\n  /* 008 */  mov     %ecx,0x24(%esp)\n  /* 00c */  mov     0x40(%esp),%eax\n  /* 010 */  xor     %ecx,%ecx\n  /* 012 */  mov     %ecx,0x20(%esp)\n  /* 016 */  mov     $0x1,%ecx\n  /* 01b */  mov     0x44(%esp),%edx\n  /* 01f */  mov     %ecx,0x1c(%esp)\n  /* 023 */  mov     0x204(%eax),%ecx\n  /* 029 */  mov     %eax,0x8(%esp)\n  /* 02d */  mov     %eax,0x4(%esp)\n  /* 031 */  mov     %edx,(%esp)\n  /* 034 */  mov     %ecx,0x18(%esp)\n  /* 038 */  mov     $vec3_origin,%ecx\n  /* 03d */  mov     %ecx,0x14(%esp)\n  /* 041 */  lea     0x4(%edx),%ecx\n  /* 044 */  mov     %ecx,0x10(%esp)\n  /* 048 */  mov     $vec3_origin,%ecx\n  /* 04d */  mov     %ecx,0xc(%esp)\n  /* 051 */  call    T_Damage\n  /* 056 */  add     $0x3c,%esp\n  /* 059 */  ret\n","c":"#include \"g_local.h\"\n\nvoid rotating_blocked(edict_t *self, edict_t *other)\n{\n    T_Damage(other, self, self, vec3_origin, other->s.origin, vec3_origin, self->dmg, 1, 0, MOD_CRUSH);\n}\n","size":90,"score":100,"agent":"frong","pid":23,"session":3126,"ts":1791760149830}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2827,"symbol":"insane_scream","file":"m_insane.c","asm":"# insane_scream  (TU m_insane.c, section .text, 90 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninsane_scream:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     gi+0x10,%ebx\n  /* 00d */  call    rand\n  /* 012 */  movl    $0x0,0x14(%esp)\n  /* 01a */  movl    $0x40000000,0x10(%esp)\n  /* 022 */  movl    $0x3f800000,0xc(%esp)\n  /* 02a */  cltd\n  /* 02b */  shr     $0x1d,%edx\n  /* 02e */  add     %edx,%eax\n  /* 030 */  and     $0x7,%eax\n  /* 033 */  sub     %edx,%eax\n  /* 035 */  mov     sound_scream(,%eax,4),%eax\n  /* 03c */  mov     %eax,0x8(%esp)\n  /* 040 */  mov     $0x2,%eax\n  /* 045 */  mov     %eax,0x4(%esp)\n  /* 049 */  mov     0x30(%esp),%eax\n  /* 04d */  mov     %eax,(%esp)\n  /* 050 */  call    *%ebx\n  /* 052 */  mov     0x28(%esp),%ebx\n  /* 056 */  add     $0x2c,%esp\n  /* 059 */  ret\n","c":"#include \"g_local.h\"\n#include \"m_insane.h\"\n\nstatic int sound_scream[8];\n\nvoid insane_scream(edict_t *self)\n{\n    gi.sound(self, CHAN_VOICE, sound_scream[rand() % 8], 1, ATTN_IDLE, 0);\n}\n\nvoid SP_misc_insane(edict_t *self)\n{\n    sound_scream[0] = gi.soundindex(\"insane/insane1.wav\");\n}\n","size":90,"score":100,"agent":"frong","pid":23,"session":3127,"ts":1791760159354}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2341,"symbol":"BecomeExplosion1","file":"g_misc.c","asm":"# BecomeExplosion1  (TU g_misc.c, section .text, 91 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nBecomeExplosion1:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x14(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %esi,0x18(%esp)\n  /* 00f */  movl    $0x3,(%esp)\n  /* 016 */  call    *gi+0x64\n  /* 01c */  movl    $0x5,(%esp)\n  /* 023 */  lea     0x4(%ebx),%esi\n  /* 026 */  call    *gi+0x64\n  /* 02c */  mov     %esi,(%esp)\n  /* 02f */  call    *gi+0x78\n  /* 035 */  mov     $0x2,%eax\n  /* 03a */  mov     %esi,(%esp)\n  /* 03d */  mov     %eax,0x4(%esp)\n  /* 041 */  call    *gi+0x58\n  /* 047 */  mov     0x18(%esp),%esi\n  /* 04b */  mov     %ebx,0x20(%esp)\n  /* 04f */  mov     0x14(%esp),%ebx\n  /* 053 */  add     $0x1c,%esp\n  /* 056 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid BecomeExplosion1(edict_t *self)\n{\n    gi.WriteByte(svc_temp_entity);\n    gi.WriteByte(TE_EXPLOSION1);\n    gi.WritePosition(self->s.origin);\n    gi.multicast(self->s.origin, MULTICAST_PVS);\n\n    G_FreeEdict(self);\n}\n","size":91,"score":100,"agent":"frong","pid":23,"session":3128,"ts":1791760165892}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2344,"symbol":"BecomeExplosion2","file":"g_misc.c","asm":"# BecomeExplosion2  (TU g_misc.c, section .text, 91 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nBecomeExplosion2:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x14(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %esi,0x18(%esp)\n  /* 00f */  movl    $0x3,(%esp)\n  /* 016 */  call    *gi+0x64\n  /* 01c */  movl    $0x6,(%esp)\n  /* 023 */  lea     0x4(%ebx),%esi\n  /* 026 */  call    *gi+0x64\n  /* 02c */  mov     %esi,(%esp)\n  /* 02f */  call    *gi+0x78\n  /* 035 */  mov     $0x2,%eax\n  /* 03a */  mov     %esi,(%esp)\n  /* 03d */  mov     %eax,0x4(%esp)\n  /* 041 */  call    *gi+0x58\n  /* 047 */  mov     0x18(%esp),%esi\n  /* 04b */  mov     %ebx,0x20(%esp)\n  /* 04f */  mov     0x14(%esp),%ebx\n  /* 053 */  add     $0x1c,%esp\n  /* 056 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n\nvoid BecomeExplosion2(edict_t *self)\n{\n    gi.WriteByte(svc_temp_entity);\n    gi.WriteByte(TE_EXPLOSION2);\n    gi.WritePosition(self->s.origin);\n    gi.multicast(self->s.origin, MULTICAST_PVS);\n\n    G_FreeEdict(self);\n}\n","size":91,"score":100,"agent":"frong","pid":23,"session":3129,"ts":1791760172368}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2512,"symbol":"SP_trigger_push","file":"g_trigger.c","asm":"# SP_trigger_push  (TU g_trigger.c, section .text, 91 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_trigger_push:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    InitTrigger\n  /* 013 */  movl    $\"misc/windfly.wav\",(%esp)\n  /* 01a */  call    *gi+0x24\n  /* 020 */  fldz\n  /* 022 */  flds    0x148(%ebx)\n  /* 028 */  mov     %eax,windsound\n  /* 02d */  mov     $trigger_push_touch,%eax\n  /* 032 */  mov     %eax,0x1bc(%ebx)\n  /* 038 */  fucomip %st(1),%st\n  /* 03a */  fstp    %st(0)\n  /* 03c */  jp      .L4a\n  /* 03e */  jne     .L4a\n  /* 040 */  movl    $0x447a0000,0x148(%ebx)\n.L4a:\n  /* 04a */  mov     %ebx,0x20(%esp)\n  /* 04e */  mov     0x18(%esp),%ebx\n  /* 052 */  add     $0x1c,%esp\n  /* 055 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n\nint windsound;\nvoid trigger_push_touch(edict_t *self, edict_t *other, cplane_t *plane, csurface_t *surf);\n\nvoid SP_trigger_push(edict_t *self)\n{\n    InitTrigger(self);\n    windsound = gi.soundindex(\"misc/windfly.wav\");\n    self->touch = trigger_push_touch;\n    if (!self->speed)\n        self->speed = 1000;\n    gi.linkentity(self);\n}\n","size":91,"score":100,"agent":"frong","pid":23,"session":3130,"ts":1791760184278}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2609,"symbol":"Use_Boss3","file":"m_boss3.c","asm":"# Use_Boss3  (TU m_boss3.c, section .text, 91 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nUse_Boss3:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x14(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %esi,0x18(%esp)\n  /* 00f */  movl    $0x3,(%esp)\n  /* 016 */  call    *gi+0x64\n  /* 01c */  movl    $0x16,(%esp)\n  /* 023 */  lea     0x4(%ebx),%esi\n  /* 026 */  call    *gi+0x64\n  /* 02c */  mov     %esi,(%esp)\n  /* 02f */  call    *gi+0x78\n  /* 035 */  mov     $0x2,%eax\n  /* 03a */  mov     %esi,(%esp)\n  /* 03d */  mov     %eax,0x4(%esp)\n  /* 041 */  call    *gi+0x58\n  /* 047 */  mov     0x18(%esp),%esi\n  /* 04b */  mov     %ebx,0x20(%esp)\n  /* 04f */  mov     0x14(%esp),%ebx\n  /* 053 */  add     $0x1c,%esp\n  /* 056 */  jmp     G_FreeEdict\n","c":"#include \"g_local.h\"\n#include \"m_boss32.h\"\n\nvoid Use_Boss3(edict_t *ent, edict_t *other, edict_t *activator)\n{\n    gi.WriteByte(svc_temp_entity);\n    gi.WriteByte(TE_BOSSTPORT);\n    gi.WritePosition(ent->s.origin);\n    gi.multicast(ent->s.origin, MULTICAST_PVS);\n    G_FreeEdict(ent);\n}\n","size":91,"score":100,"agent":"frong","pid":23,"session":3131,"ts":1791760191674}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3043,"symbol":"SV_AddBlend","file":"p_view.c","asm":"# SV_AddBlend  (TU p_view.c, section .text, 91 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_AddBlend:\n  /* 000 */  flds    0x10(%esp)\n  /* 004 */  fldz\n  /* 006 */  mov     0x14(%esp),%eax\n  /* 00a */  fcomip  %st(1),%st\n  /* 00c */  jae     .L58\n  /* 00e */  flds    0xc(%eax)\n  /* 011 */  fld1\n  /* 013 */  fsub    %st(1),%st\n  /* 015 */  fmulp   %st,%st(2)\n  /* 017 */  fadd    %st,%st(1)\n  /* 019 */  fdiv    %st(1),%st\n  /* 01b */  fld1\n  /* 01d */  fsub    %st(1),%st\n  /* 01f */  flds    (%eax)\n  /* 021 */  fmul    %st(2),%st\n  /* 023 */  flds    0x4(%esp)\n  /* 027 */  fmul    %st(2),%st\n  /* 029 */  faddp   %st,%st(1)\n  /* 02b */  fstps   (%eax)\n  /* 02d */  flds    0x4(%eax)\n  /* 030 */  fmul    %st(2),%st\n  /* 032 */  flds    0x8(%esp)\n  /* 036 */  fmul    %st(2),%st\n  /* 038 */  faddp   %st,%st(1)\n  /* 03a */  fstps   0x4(%eax)\n  /* 03d */  fxch    %st(1)\n  /* 03f */  fmuls   0x8(%eax)\n  /* 042 */  fxch    %st(1)\n  /* 044 */  fmuls   0xc(%esp)\n  /* 048 */  faddp   %st,%st(1)\n  /* 04a */  fstps   0x8(%eax)\n  /* 04d */  fstps   0xc(%eax)\n  /* 050 */  jmp     .L5a\n  /* 052 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  fstp    %st(0)\n.L5a:\n  /* 05a */  ret\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid SV_AddBlend (float r, float g, float b, float a, float *v_blend)\n{\n\tfloat a2, a3;\n\n\tif (a <= 0)\n\t\treturn;\n\ta2 = v_blend[3] + (1-v_blend[3])*a;\n\ta3 = v_blend[3]/a2;\n\tv_blend[0] = v_blend[0]*a3 + r*(1-a3);\n\tv_blend[1] = v_blend[1]*a3 + g*(1-a3);\n\tv_blend[2] = v_blend[2]*a3 + b*(1-a3);\n\tv_blend[3] = a2;\n}\n","size":91,"score":100,"agent":"frong","pid":23,"session":3132,"ts":1791760199712}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2597,"symbol":"boss2_dead","file":"m_boss2.c","asm":"# boss2_dead  (TU m_boss2.c, section .text, 92 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nboss2_dead:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x7,%edx\n  /* 009 */  flds    =0xc2600000 (-56f)\n  /* 00f */  movl    $0x42a00000,0xd0(%eax)\n  /* 019 */  fsts    0xbc(%eax)\n  /* 01f */  mov     %edx,0x104(%eax)\n  /* 025 */  fstps   0xc0(%eax)\n  /* 02b */  fldz\n  /* 02d */  orl     $0x2,0xb8(%eax)\n  /* 034 */  fsts    0xc4(%eax)\n  /* 03a */  flds    =0x42600000 (56f)\n  /* 040 */  fsts    0xc8(%eax)\n  /* 046 */  fstps   0xcc(%eax)\n  /* 04c */  fstps   0x1ac(%eax)\n  /* 052 */  mov     %eax,0x4(%esp)\n  /* 056 */  jmp     *gi+0x48\n","c":"#include \"g_local.h\"\n#include \"m_boss2.h\"\n\nvoid boss2_dead(edict_t *self)\n{\n    VectorSet(self->mins, -56, -56, 0);\n    VectorSet(self->maxs, 56, 56, 80);\n    self->movetype = MOVETYPE_TOSS;\n    self->svflags |= SVF_DEADMONSTER;\n    self->nextthink = 0;\n    gi.linkentity(self);\n}\n","size":92,"score":100,"agent":"frong","pid":23,"session":3133,"ts":1791760207670}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2599,"symbol":"boss2_search","file":"m_boss2.c","asm":"# boss2_search  (TU m_boss2.c, section .text, 92 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nboss2_search:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  call    rand\n  /* 008 */  and     $0x7fff,%eax\n  /* 00d */  mov     %eax,0x2c(%esp)\n  /* 011 */  fildl   0x2c(%esp)\n  /* 015 */  fdivs   =0x46fffe00 (32767f)\n  /* 01b */  flds    =0x3f000000 (0.5f)\n  /* 021 */  fcomip  %st(1),%st\n  /* 023 */  fstp    %st(0)\n  /* 025 */  jbe     .L58\n  /* 027 */  movl    $0x3f800000,0xc(%esp)\n  /* 02f */  mov     sound_search1,%eax\n  /* 034 */  fldz\n  /* 036 */  fsts    0x14(%esp)\n  /* 03a */  fstps   0x10(%esp)\n  /* 03e */  mov     %eax,0x8(%esp)\n  /* 042 */  mov     $0x2,%eax\n  /* 047 */  mov     %eax,0x4(%esp)\n  /* 04b */  mov     0x40(%esp),%eax\n  /* 04f */  mov     %eax,(%esp)\n  /* 052 */  call    *gi+0x10\n.L58:\n  /* 058 */  add     $0x3c,%esp\n  /* 05b */  ret\n","c":"#include \"g_local.h\"\n#include \"m_boss2.h\"\n\nstatic int sound_search1;\n\nvoid boss2_search(edict_t *self)\n{\n    if (random() < 0.5)\n        gi.sound(self, CHAN_VOICE, sound_search1, 1, ATTN_NONE, 0);\n}\n\nvoid boss2_sound_init(void)\n{\n    sound_search1 = gi.soundindex(\"bosstank/btkunqv1.wav\");\n}\n","size":92,"score":100,"agent":"frong","pid":23,"session":3134,"ts":1791760219091}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2175,"symbol":"ai_run","file":"g_ai.c","asm":"# ai_run  (TU g_ai.c, section .text, 1972 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nai_run:\n  /* 000 */  sub     $0xdc,%esp\n  /* 006 */  mov     %ebx,0xcc(%esp)\n  /* 00d */  mov     0xe0(%esp),%ebx\n  /* 014 */  mov     %esi,0xd0(%esp)\n  /* 01b */  flds    0xe4(%esp)\n  /* 022 */  mov     %edi,0xd4(%esp)\n  /* 029 */  mov     %ebp,0xd8(%esp)\n  /* 030 */  fsts    0x24(%esp)\n  /* 034 */  mov     0x308(%ebx),%eax\n  /* 03a */  test    $0x10,%ah\n  /* 03d */  jne     .L208\n  /* 043 */  fstp    %st(0)\n  /* 045 */  test    $0x4,%al\n  /* 047 */  je      .Ldc\n  /* 04d */  mov     0x21c(%ebx),%eax\n  /* 053 */  flds    0x4(%ebx)\n  /* 056 */  fsubs   0x4(%eax)\n  /* 059 */  fstps   0x4c(%esp)\n  /* 05d */  flds    0x8(%ebx)\n  /* 060 */  fsubs   0x8(%eax)\n  /* 063 */  fstps   0x50(%esp)\n  /* 067 */  flds    0xc(%ebx)\n  /* 06a */  fsubs   0xc(%eax)\n  /* 06d */  lea     0x4c(%esp),%eax\n  /* 071 */  mov     %eax,(%esp)\n  /* 074 */  fstps   0x54(%esp)\n  /* 078 */  call    VectorLength\n  /* 07d */  flds    =0x42800000 (64f)\n  /* 083 */  fcomip  %st(1),%st\n  /* 085 */  fstp    %st(0)\n  /* 087 */  jbe     .Lc0\n  /* 089 */  orl     $0x3,0x308(%ebx)\n  /* 090 */  mov     %ebx,(%esp)\n  /* 093 */  call    *0x314(%ebx)\n.L99:\n  /* 099 */  mov     0xcc(%esp),%ebx\n  /* 0a0 */  mov     0xd0(%esp),%esi\n  /* 0a7 */  mov     0xd4(%esp),%edi\n  /* 0ae */  mov     0xd8(%esp),%ebp\n  /* 0b5 */  add     $0xdc,%esp\n  /* 0bb */  ret\n  /* 0bc */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %ebx,(%esp)\n  /* 0c3 */  flds    0x24(%esp)\n  /* 0c7 */  fstps   0x4(%esp)\n  /* 0cb */  call    M_MoveToGoal\n  /* 0d0 */  mov     %ebx,(%esp)\n  /* 0d3 */  call    FindTarget\n  /* 0d8 */  test    %eax,%eax\n  /* 0da */  je      .L99\n.Ldc:\n  /* 0dc */  mov     %ebx,(%esp)\n  /* 0df */  flds    0x24(%esp)\n  /* 0e3 */  fstps   0x4(%esp)\n  /* 0e7 */  call    ai_checkattack\n  /* 0ec */  test    %eax,%eax\n  /* 0ee */  jne     .L99\n  /* 0f0 */  cmpl    $0x2,0x364(%ebx)\n  /* 0f7 */  je      .L410\n  /* 0fd */  mov     enemy_vis,%eax\n  /* 102 */  test    %eax,%eax\n  /* 104 */  mov     %eax,%edi\n  /* 106 */  jne     .L380\n  /* 10c */  mov     coop,%eax\n  /* 111 */  fldz\n  /* 113 */  flds    0x14(%eax)\n  /* 116 */  fucomip %st(1),%st\n  /* 118 */  fstp    %st(0)\n  /* 11a */  jp      .L240\n  /* 120 */  jne     .L240\n.L126:\n  /* 126 */  fldz\n  /* 128 */  flds    0x350(%ebx)\n  /* 12e */  fucomi  %st(1),%st\n  /* 130 */  fstp    %st(1)\n  /* 132 */  jp      .L136\n  /* 134 */  je      .L150\n.L136:\n  /* 136 */  fadds   =0x41a00000 (20f)\n  /* 13c */  flds    level+0x4\n  /* 142 */  fcomip  %st(1),%st\n  /* 144 */  fstp    %st(0)\n  /* 146 */  ja      .L428\n  /* 14c */  jmp     .L152\n  /* 14e */  xchg    %ax,%ax\n.L150:\n  /* 150 */  fstp    %st(0)\n.L152:\n  /* 152 */  mov     0x19c(%ebx),%eax\n  /* 158 */  mov     %eax,0x28(%esp)\n  /* 15c */  call    G_Spawn\n  /* 161 */  mov     %eax,0x2c(%esp)\n  /* 165 */  mov     %eax,0x19c(%ebx)\n  /* 16b */  mov     0x308(%ebx),%eax\n  /* 171 */  test    $0x8,%al\n  /* 173 */  je      .L258\n  /* 179 */  test    $0x20,%al\n  /* 17b */  je      .L269\n  /* 181 */  flds    =0x40a00000 (5f)\n  /* 187 */  mov     %eax,%edx\n  /* 189 */  fadds   level+0x4\n  /* 18f */  and     $0xffffffdf,%edx\n  /* 192 */  mov     %edx,0x308(%ebx)\n  /* 198 */  test    $0x40,%al\n  /* 19a */  fstps   0x350(%ebx)\n  /* 1a0 */  jne     .L3d0\n  /* 1a6 */  test    $0x10,%al\n  /* 1a8 */  je      .L698\n  /* 1ae */  and     $0xffffffcf,%eax\n  /* 1b1 */  mov     %eax,0x308(%ebx)\n  /* 1b7 */  mov     %ebx,(%esp)\n  /* 1ba */  call    PlayerTrail_PickFirst\n.L1bf:\n  /* 1bf */  test    %eax,%eax\n  /* 1c1 */  je      .L269\n  /* 1c7 */  flds    0x4(%eax)\n  /* 1ca */  mov     $0x1,%edi\n  /* 1cf */  fsts    0x358(%ebx)\n  /* 1d5 */  flds    0x8(%eax)\n  /* 1d8 */  fsts    0x35c(%ebx)\n  /* 1de */  flds    0xc(%eax)\n  /* 1e1 */  fsts    0x360(%ebx)\n  /* 1e7 */  flds    0x120(%eax)\n  /* 1ed */  fstps   0x354(%ebx)\n  /* 1f3 */  flds    0x14(%eax)\n  /* 1f6 */  fsts    0x1a8(%ebx)\n  /* 1fc */  fstps   0x14(%ebx)\n  /* 1ff */  fxch    %st(2)\n  /* 201 */  jmp     .L27d\n  /* 203 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L208:\n  /* 208 */  mov     %ebx,0xe0(%esp)\n  /* 20f */  mov     0xd0(%esp),%esi\n  /* 216 */  fstps   0xe4(%esp)\n  /* 21d */  mov     0xcc(%esp),%ebx\n  /* 224 */  mov     0xd4(%esp),%edi\n  /* 22b */  mov     0xd8(%esp),%ebp\n  /* 232 */  add     $0xdc,%esp\n  /* 238 */  jmp     M_MoveToGoal\n  /* 23d */  lea     0x0(%esi),%esi\n.L240:\n  /* 240 */  mov     %ebx,(%esp)\n  /* 243 */  call    FindTarget\n  /* 248 */  test    %eax,%eax\n  /* 24a */  je      .L126\n  /* 250 */  jmp     .L99\n  /* 255 */  lea     0x0(%esi),%esi\n.L258:\n  /* 258 */  and     $0xffffff9f,%eax\n  /* 25b */  mov     $0x1,%edi\n  /* 260 */  or      $0x18,%eax\n  /* 263 */  mov     %eax,0x308(%ebx)\n.L269:\n  /* 269 */  flds    0x358(%ebx)\n  /* 26f */  flds    0x35c(%ebx)\n  /* 275 */  flds    0x360(%ebx)\n  /* 27b */  fxch    %st(2)\n.L27d:\n  /* 27d */  fsubrs  0x4(%ebx)\n  /* 280 */  lea     0x4c(%esp),%eax\n  /* 284 */  fstps   0x4c(%esp)\n  /* 288 */  fsubrs  0x8(%ebx)\n  /* 28b */  fstps   0x50(%esp)\n  /* 28f */  fsubrs  0xc(%ebx)\n  /* 292 */  mov     %eax,(%esp)\n  /* 295 */  fstps   0x54(%esp)\n  /* 299 */  call    VectorLength\n  /* 29e */  flds    0x24(%esp)\n  /* 2a2 */  fcomip  %st(1),%st\n  /* 2a4 */  jb      .L2b8\n  /* 2a6 */  orl     $0x20,0x308(%ebx)\n  /* 2ad */  fstps   0x24(%esp)\n  /* 2b1 */  jmp     .L2ba\n  /* 2b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2b8:\n  /* 2b8 */  fstp    %st(0)\n.L2ba:\n  /* 2ba */  mov     0x19c(%ebx),%eax\n  /* 2c0 */  test    %edi,%edi\n  /* 2c2 */  flds    0x358(%ebx)\n  /* 2c8 */  fstps   0x4(%eax)\n  /* 2cb */  flds    0x35c(%ebx)\n  /* 2d1 */  fstps   0x8(%eax)\n  /* 2d4 */  flds    0x360(%ebx)\n  /* 2da */  fstps   0xc(%eax)\n  /* 2dd */  je      .L350\n  /* 2df */  lea     0xc8(%ebx),%ecx\n  /* 2e5 */  mov     $0x2010003,%eax\n  /* 2ea */  mov     %eax,0x18(%esp)\n  /* 2ee */  lea     0x358(%ebx),%eax\n  /* 2f4 */  mov     %ecx,%edi\n  /* 2f6 */  mov     %eax,0x10(%esp)\n  /* 2fa */  lea     0xbc(%ebx),%edx\n  /* 300 */  mov     %ebx,0x14(%esp)\n  /* 304 */  lea     0x88(%esp),%eax\n  /* 30b */  mov     %edx,%ebp\n  /* 30d */  mov     %ecx,0xc(%esp)\n  /* 311 */  lea     0x4(%ebx),%esi\n  /* 314 */  mov     %edx,0x8(%esp)\n  /* 318 */  mov     %esi,0x4(%esp)\n  /* 31c */  mov     %eax,(%esp)\n  /* 31f */  call    *gi+0x30\n  /* 325 */  sub     $0x4,%esp\n  /* 328 */  flds    0x90(%esp)\n  /* 32f */  fld1\n  /* 331 */  fcomip  %st(1),%st\n  /* 333 */  ja      .L450\n  /* 339 */  fstp    %st(0)\n  /* 33b */  jmp     .L350\n.L33d:\n  /* 33d */  fstp    %st(0)\n  /* 33f */  fstp    %st(0)\n  /* 341 */  jmp     .L350\n.L343:\n  /* 343 */  fstp    %st(0)\n  /* 345 */  lea     0x0(%esi),%esi\n  /* 348 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L350:\n  /* 350 */  mov     %ebx,(%esp)\n  /* 353 */  flds    0x24(%esp)\n  /* 357 */  fstps   0x4(%esp)\n  /* 35b */  call    M_MoveToGoal\n  /* 360 */  mov     0x2c(%esp),%eax\n  /* 364 */  mov     %eax,(%esp)\n  /* 367 */  call    G_FreeEdict\n  /* 36c */  mov     0x28(%esp),%eax\n  /* 370 */  mov     %eax,0x19c(%ebx)\n  /* 376 */  jmp     .L99\n  /* 37b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L380:\n  /* 380 */  mov     %ebx,(%esp)\n  /* 383 */  flds    0x24(%esp)\n  /* 387 */  fstps   0x4(%esp)\n  /* 38b */  call    M_MoveToGoal\n  /* 390 */  mov     0x21c(%ebx),%eax\n  /* 396 */  andl    $0xfffffff7,0x308(%ebx)\n  /* 39d */  flds    0x4(%eax)\n  /* 3a0 */  fstps   0x358(%ebx)\n  /* 3a6 */  flds    0x8(%eax)\n  /* 3a9 */  fstps   0x35c(%ebx)\n  /* 3af */  flds    0xc(%eax)\n  /* 3b2 */  fstps   0x360(%ebx)\n  /* 3b8 */  flds    level+0x4\n  /* 3be */  fstps   0x354(%ebx)\n  /* 3c4 */  jmp     .L99\n  /* 3c9 */  lea     0x0(%esi,%eiz,1),%esi\n.L3d0:\n  /* 3d0 */  flds    0x344(%ebx)\n  /* 3d6 */  and     $0xffffff9f,%eax\n  /* 3d9 */  mov     $0x1,%edi\n  /* 3de */  mov     %eax,0x308(%ebx)\n  /* 3e4 */  fsts    0x358(%ebx)\n  /* 3ea */  flds    0x348(%ebx)\n  /* 3f0 */  fsts    0x35c(%ebx)\n  /* 3f6 */  flds    0x34c(%ebx)\n  /* 3fc */  fsts    0x360(%ebx)\n  /* 402 */  fxch    %st(2)\n  /* 404 */  jmp     .L27d\n  /* 409 */  lea     0x0(%esi,%eiz,1),%esi\n.L410:\n  /* 410 */  mov     %ebx,(%esp)\n  /* 413 */  flds    0x24(%esp)\n  /* 417 */  fstps   0x4(%esp)\n  /* 41b */  call    ai_run_slide\n  /* 420 */  jmp     .L99\n  /* 425 */  lea     0x0(%esi),%esi\n.L428:\n  /* 428 */  mov     %ebx,(%esp)\n  /* 42b */  flds    0x24(%esp)\n  /* 42f */  fstps   0x4(%esp)\n  /* 433 */  call    M_MoveToGoal\n  /* 438 */  movl    $0x0,0x350(%ebx)\n  /* 442 */  jmp     .L99\n  /* 447 */  nop\n  /* 448 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L450:\n  /* 450 */  mov     0x19c(%ebx),%eax\n  /* 456 */  fstps   0x30(%esp)\n  /* 45a */  flds    0x4(%eax)\n  /* 45d */  fsubs   0x4(%ebx)\n  /* 460 */  fstps   0x4c(%esp)\n  /* 464 */  flds    0x8(%eax)\n  /* 467 */  fsubs   0x8(%ebx)\n  /* 46a */  fstps   0x50(%esp)\n  /* 46e */  flds    0xc(%eax)\n  /* 471 */  lea     0x4c(%esp),%eax\n  /* 475 */  fsubs   0xc(%ebx)\n  /* 478 */  mov     %eax,(%esp)\n  /* 47b */  fstps   0x54(%esp)\n  /* 47f */  call    VectorLength\n  /* 484 */  lea     0x4c(%esp),%eax\n  /* 488 */  mov     %eax,(%esp)\n  /* 48b */  fld1\n  /* 48d */  flds    0x30(%esp)\n  /* 491 */  fadd    %st,%st(1)\n  /* 493 */  fstps   0x3c(%esp)\n  /* 497 */  flds    =0x3f000000 (0.5f)\n  /* 49d */  fmulp   %st,%st(1)\n  /* 49f */  fxch    %st(1)\n  /* 4a1 */  fsts    0x34(%esp)\n  /* 4a5 */  fmulp   %st,%st(1)\n  /* 4a7 */  fstps   0x30(%esp)\n  /* 4ab */  call    vectoyaw\n  /* 4b0 */  xor     %eax,%eax\n  /* 4b2 */  fsts    0x1a8(%ebx)\n  /* 4b8 */  fstps   0x14(%ebx)\n  /* 4bb */  mov     %eax,0xc(%esp)\n  /* 4bf */  lea     0x64(%esp),%eax\n  /* 4c3 */  mov     %eax,0x8(%esp)\n  /* 4c7 */  lea     0x58(%esp),%eax\n  /* 4cb */  mov     %eax,0x4(%esp)\n  /* 4cf */  lea     0x10(%ebx),%eax\n  /* 4d2 */  mov     %eax,(%esp)\n  /* 4d5 */  call    AngleVectors\n  /* 4da */  lea     0x70(%esp),%eax\n  /* 4de */  mov     %eax,0x10(%esp)\n  /* 4e2 */  lea     0x64(%esp),%eax\n  /* 4e6 */  mov     %eax,0xc(%esp)\n  /* 4ea */  lea     0x58(%esp),%eax\n  /* 4ee */  mov     %eax,0x8(%esp)\n  /* 4f2 */  lea     0x4c(%esp),%eax\n  /* 4f6 */  mov     %eax,0x4(%esp)\n  /* 4fa */  mov     %esi,(%esp)\n  /* 4fd */  flds    0x30(%esp)\n  /* 501 */  movl    $0xc1800000,0x50(%esp)\n  /* 509 */  movl    $0x0,0x54(%esp)\n  /* 511 */  fstps   0x4c(%esp)\n  /* 515 */  call    G_ProjectSource\n  /* 51a */  lea     0x70(%esp),%eax\n  /* 51e */  mov     $0x2010003,%edx\n  /* 523 */  mov     %eax,0x10(%esp)\n  /* 527 */  lea     0x88(%esp),%eax\n  /* 52e */  mov     %edx,0x18(%esp)\n  /* 532 */  mov     %eax,(%esp)\n  /* 535 */  mov     %ebx,0x14(%esp)\n  /* 539 */  mov     %edi,0xc(%esp)\n  /* 53d */  mov     %ebp,0x8(%esp)\n  /* 541 */  mov     %esi,0x4(%esp)\n  /* 545 */  call    *gi+0x30\n  /* 54b */  sub     $0x4,%esp\n  /* 54e */  mov     %esi,(%esp)\n  /* 551 */  flds    0x90(%esp)\n  /* 558 */  lea     0x7c(%esp),%eax\n  /* 55c */  mov     %eax,0x10(%esp)\n  /* 560 */  lea     0x64(%esp),%eax\n  /* 564 */  mov     %eax,0xc(%esp)\n  /* 568 */  fstps   0x38(%esp)\n  /* 56c */  movl    $0x41800000,0x50(%esp)\n  /* 574 */  lea     0x58(%esp),%eax\n  /* 578 */  flds    0x30(%esp)\n  /* 57c */  mov     %eax,0x8(%esp)\n  /* 580 */  lea     0x4c(%esp),%eax\n  /* 584 */  mov     %eax,0x4(%esp)\n  /* 588 */  fstps   0x4c(%esp)\n  /* 58c */  movl    $0x0,0x54(%esp)\n  /* 594 */  call    G_ProjectSource\n  /* 599 */  lea     0x7c(%esp),%eax\n  /* 59d */  mov     $0x2010003,%ecx\n  /* 5a2 */  mov     %eax,0x10(%esp)\n  /* 5a6 */  lea     0x88(%esp),%eax\n  /* 5ad */  mov     %ecx,0x18(%esp)\n  /* 5b1 */  mov     %ebx,0x14(%esp)\n  /* 5b5 */  mov     %edi,0xc(%esp)\n  /* 5b9 */  mov     %ebp,0x8(%esp)\n  /* 5bd */  mov     %esi,0x4(%esp)\n  /* 5c1 */  mov     %eax,(%esp)\n  /* 5c4 */  call    *gi+0x30\n  /* 5ca */  sub     $0x4,%esp\n  /* 5cd */  flds    0x90(%esp)\n  /* 5d4 */  flds    0x3c(%esp)\n  /* 5d8 */  fmuls   0x34(%esp)\n  /* 5dc */  fdivs   0x30(%esp)\n  /* 5e0 */  flds    0x38(%esp)\n  /* 5e4 */  fcomi   %st(1),%st\n  /* 5e6 */  jb      .L6a8\n  /* 5ec */  fcomi   %st(2),%st\n  /* 5ee */  jbe     .L6ac\n  /* 5f4 */  fstp    %st(1)\n  /* 5f6 */  fstp    %st(1)\n  /* 5f8 */  fld1\n  /* 5fa */  fcomip  %st(1),%st\n  /* 5fc */  ja      .L71c\n  /* 602 */  fstp    %st(0)\n.L604:\n  /* 604 */  flds    0x358(%ebx)\n  /* 60a */  mov     0x19c(%ebx),%eax\n  /* 610 */  fstps   0x344(%ebx)\n  /* 616 */  flds    0x35c(%ebx)\n  /* 61c */  orl     $0x40,0x308(%ebx)\n  /* 623 */  fstps   0x348(%ebx)\n  /* 629 */  flds    0x360(%ebx)\n  /* 62f */  fstps   0x34c(%ebx)\n  /* 635 */  flds    0x70(%esp)\n  /* 639 */  fsts    0x4(%eax)\n  /* 63c */  flds    0x74(%esp)\n  /* 640 */  fsts    0x8(%eax)\n  /* 643 */  flds    0x78(%esp)\n.L647:\n  /* 647 */  fsts    0xc(%eax)\n  /* 64a */  fxch    %st(2)\n  /* 64c */  fsts    0x358(%ebx)\n  /* 652 */  fxch    %st(1)\n  /* 654 */  fsts    0x35c(%ebx)\n  /* 65a */  fxch    %st(2)\n  /* 65c */  fsts    0x360(%ebx)\n  /* 662 */  fxch    %st(1)\n  /* 664 */  fsubs   0x4(%ebx)\n  /* 667 */  lea     0x4c(%esp),%eax\n  /* 66b */  fstps   0x4c(%esp)\n  /* 66f */  fxch    %st(1)\n  /* 671 */  fsubs   0x8(%ebx)\n  /* 674 */  fstps   0x50(%esp)\n  /* 678 */  fsubs   0xc(%ebx)\n  /* 67b */  mov     %eax,(%esp)\n  /* 67e */  fstps   0x54(%esp)\n  /* 682 */  call    vectoyaw\n  /* 687 */  fsts    0x1a8(%ebx)\n  /* 68d */  fstps   0x14(%ebx)\n  /* 690 */  jmp     .L350\n  /* 695 */  lea     0x0(%esi),%esi\n.L698:\n  /* 698 */  mov     %ebx,(%esp)\n  /* 69b */  call    PlayerTrail_PickNext\n  /* 6a0 */  jmp     .L1bf\n  /* 6a5 */  lea     0x0(%esi),%esi\n.L6a8:\n  /* 6a8 */  fxch    %st(2)\n  /* 6aa */  jmp     .L6ae\n.L6ac:\n  /* 6ac */  fxch    %st(2)\n.L6ae:\n  /* 6ae */  fcomi   %st(1),%st\n  /* 6b0 */  fstp    %st(1)\n  /* 6b2 */  jb      .L33d\n  /* 6b8 */  fcomi   %st(1),%st\n  /* 6ba */  fstp    %st(1)\n  /* 6bc */  jbe     .L343\n  /* 6c2 */  fld1\n  /* 6c4 */  fcomip  %st(1),%st\n  /* 6c6 */  ja      .L767\n  /* 6cc */  fstp    %st(0)\n.L6ce:\n  /* 6ce */  flds    0x358(%ebx)\n  /* 6d4 */  mov     0x19c(%ebx),%eax\n  /* 6da */  fstps   0x344(%ebx)\n  /* 6e0 */  flds    0x35c(%ebx)\n  /* 6e6 */  orl     $0x40,0x308(%ebx)\n  /* 6ed */  fstps   0x348(%ebx)\n  /* 6f3 */  flds    0x360(%ebx)\n  /* 6f9 */  fstps   0x34c(%ebx)\n  /* 6ff */  flds    0x7c(%esp)\n  /* 703 */  fsts    0x4(%eax)\n  /* 706 */  flds    0x80(%esp)\n  /* 70d */  fsts    0x8(%eax)\n  /* 710 */  flds    0x84(%esp)\n  /* 717 */  jmp     .L647\n.L71c:\n  /* 71c */  fmuls   0x30(%esp)\n  /* 720 */  mov     %esi,(%esp)\n  /* 723 */  movl    $0xc1800000,0x50(%esp)\n  /* 72b */  lea     0x70(%esp),%eax\n  /* 72f */  mov     %eax,0x10(%esp)\n  /* 733 */  lea     0x64(%esp),%eax\n  /* 737 */  mov     %eax,0xc(%esp)\n  /* 73b */  lea     0x58(%esp),%eax\n  /* 73f */  fmuls   =0x3f000000 (0.5f)\n  /* 745 */  mov     %eax,0x8(%esp)\n  /* 749 */  movl    $0x0,0x54(%esp)\n  /* 751 */  lea     0x4c(%esp),%eax\n  /* 755 */  mov     %eax,0x4(%esp)\n  /* 759 */  fstps   0x4c(%esp)\n  /* 75d */  call    G_ProjectSource\n  /* 762 */  jmp     .L604\n.L767:\n  /* 767 */  mov     %esi,(%esp)\n  /* 76a */  flds    0x30(%esp)\n  /* 76e */  lea     0x7c(%esp),%eax\n  /* 772 */  fmulp   %st,%st(1)\n  /* 774 */  mov     %eax,0x10(%esp)\n  /* 778 */  movl    $0x41800000,0x50(%esp)\n  /* 780 */  lea     0x64(%esp),%eax\n  /* 784 */  mov     %eax,0xc(%esp)\n  /* 788 */  lea     0x58(%esp),%eax\n  /* 78c */  fmuls   =0x3f000000 (0.5f)\n  /* 792 */  mov     %eax,0x8(%esp)\n  /* 796 */  movl    $0x0,0x54(%esp)\n  /* 79e */  lea     0x4c(%esp),%eax\n  /* 7a2 */  mov     %eax,0x4(%esp)\n  /* 7a6 */  fstps   0x4c(%esp)\n  /* 7aa */  call    G_ProjectSource\n  /* 7af */  jmp     .L6ce\n","c":"#include \"g_local.h\"\n\nqboolean enemy_vis;\nqboolean FindTarget (edict_t *self);\nqboolean ai_checkattack (edict_t *self, float dist);\nvoid ai_run_slide (edict_t *self, float distance);\n\nvoid ai_run (edict_t *self, float dist)\n{\n\tvec3_t\t\tv;\n\tedict_t\t\t*tempgoal;\n\tedict_t\t\t*save;\n\tqboolean\tnew;\n\tedict_t\t\t*marker;\n\tfloat\t\td1, d2;\n\ttrace_t\t\ttr;\n\tvec3_t\t\tv_forward, v_right;\n\tfloat\t\tleft, center, right;\n\tvec3_t\t\tleft_target, right_target;\n\n\t// if we're going to a combat point, just proceed\n\tif (self->monsterinfo.aiflags & AI_COMBAT_POINT)\n\t{\n\t\tM_MoveToGoal (self, dist);\n\t\treturn;\n\t}\n\n\tif (self->monsterinfo.aiflags & AI_SOUND_TARGET)\n\t{\n\t\tVectorSubtract (self->s.origin, self->enemy->s.origin, v);\n\t\tif (VectorLength(v) < 64)\n\t\t{\n\t\t\tself->monsterinfo.aiflags |= (AI_STAND_GROUND | AI_TEMP_STAND_GROUND);\n\t\t\tself->monsterinfo.stand (self);\n\t\t\treturn;\n\t\t}\n\n\t\tM_MoveToGoal (self, dist);\n\n\t\tif (!FindTarget (self))\n\t\t\treturn;\n\t}\n\n\tif (ai_checkattack (self, dist))\n\t\treturn;\n\n\tif (self->monsterinfo.attack_state == AS_SLIDING)\n\t{\n\t\tai_run_slide (self, dist);\n\t\treturn;\n\t}\n\n\tif (enemy_vis)\n\t{\n//\t\tif (self.aiflags & AI_LOST_SIGHT)\n//\t\t\tdprint(\"regained sight\\n\");\n\t\tM_MoveToGoal (self, dist);\n\t\tself->monsterinfo.aiflags &= ~AI_LOST_SIGHT;\n\t\tVectorCopy (self->enemy->s.origin, self->monsterinfo.last_sighting);\n\t\tself->monsterinfo.trail_time = level.time;\n\t\treturn;\n\t}\n\n\t// coop will change to another enemy if visible\n\tif (coop->value)\n\t{\t// FIXME: insane guys get mad with this, which causes crashes!\n\t\tif (FindTarget (self))\n\t\t\treturn;\n\t}\n\n\tif ((self->monsterinfo.search_time) && (level.time > (self->monsterinfo.search_time + 20)))\n\t{\n\t\tM_MoveToGoal (self, dist);\n\t\tself->monsterinfo.search_time = 0;\n//\t\tdprint(\"search timeout\\n\");\n\t\treturn;\n\t}\n\n\tsave = self->goalentity;\n\ttempgoal = G_Spawn();\n\tself->goalentity = tempgoal;\n\n\tnew = false;\n\n\tif (!(self->monsterinfo.aiflags & AI_LOST_SIGHT))\n\t{\n\t\t// just lost sight of the player, decide where to go first\n//\t\tdprint(\"lost sight of player, last seen at \"); dprint(vtos(self.last_sighting)); dprint(\"\\n\");\n\t\tself->monsterinfo.aiflags |= (AI_LOST_SIGHT | AI_PURSUIT_LAST_SEEN);\n\t\tself->monsterinfo.aiflags &= ~(AI_PURSUE_NEXT | AI_PURSUE_TEMP);\n\t\tnew = true;\n\t}\n\n\tif (self->monsterinfo.aiflags & AI_PURSUE_NEXT)\n\t{\n\t\tself->monsterinfo.aiflags &= ~AI_PURSUE_NEXT;\n//\t\tdprint(\"reached current goal: \"); dprint(vtos(self.origin)); dprint(\" \"); dprint(vtos(self.last_sighting)); dprint(\" \"); dprint(ftos(vlen(self.origin - self.last_sighting))); dprint(\"\\n\");\n\n\t\t// give ourself more time since we got this far\n\t\tself->monsterinfo.search_time = level.time + 5;\n\n\t\tif (self->monsterinfo.aiflags & AI_PURSUE_TEMP)\n\t\t{\n//\t\t\tdprint(\"was temp goal; retrying original\\n\");\n\t\t\tself->monsterinfo.aiflags &= ~AI_PURSUE_TEMP;\n\t\t\tmarker = NULL;\n\t\t\tVectorCopy (self->monsterinfo.saved_goal, self->monsterinfo.last_sighting);\n\t\t\tnew = true;\n\t\t}\n\t\telse if (self->monsterinfo.aiflags & AI_PURSUIT_LAST_SEEN)\n\t\t{\n\t\t\tself->monsterinfo.aiflags &= ~AI_PURSUIT_LAST_SEEN;\n\t\t\tmarker = PlayerTrail_PickFirst (self);\n\t\t}\n\t\telse\n\t\t{\n\t\t\tmarker = PlayerTrail_PickNext (self);\n\t\t}\n\n\t\tif (marker)\n\t\t{\n\t\t\tVectorCopy (marker->s.origin, self->monsterinfo.last_sighting);\n\t\t\tself->monsterinfo.trail_time = marker->timestamp;\n\t\t\tself->s.angles[YAW] = self->ideal_yaw = marker->s.angles[YAW];\n//\t\t\tdprint(\"heading is \"); dprint(ftos(self.ideal_yaw)); dprint(\"\\n\");\n\n//\t\t\tdebug_drawline(self.origin, self.last_sighting, 52);\n\t\t\tnew = true;\n\t\t}\n\t}\n\n\tVectorSubtract (self->s.origin, self->monsterinfo.last_sighting, v);\n\td1 = VectorLength(v);\n\tif (d1 <= dist)\n\t{\n\t\tself->monsterinfo.aiflags |= AI_PURSUE_NEXT;\n\t\tdist = d1;\n\t}\n\n\tVectorCopy (self->monsterinfo.last_sighting, self->goalentity->s.origin);\n\n\tif (new)\n\t{\n//\t\tgi.dprintf(\"checking for course correction\\n\");\n\n\t\ttr = gi.trace(self->s.origin, self->mins, self->maxs, self->monsterinfo.last_sighting, self, MASK_PLAYERSOLID);\n\t\tif (tr.fraction < 1)\n\t\t{\n\t\t\tVectorSubtract (self->goalentity->s.origin, self->s.origin, v);\n\t\t\td1 = VectorLength(v);\n\t\t\tcenter = tr.fraction;\n\t\t\td2 = d1 * ((center+1)/2);\n\t\t\tself->s.angles[YAW] = self->ideal_yaw = vectoyaw(v);\n\t\t\tAngleVectors(self->s.angles, v_forward, v_right, NULL);\n\n\t\t\tVectorSet(v, d2, -16, 0);\n\t\t\tG_ProjectSource (self->s.origin, v, v_forward, v_right, left_target);\n\t\t\ttr = gi.trace(self->s.origin, self->mins, self->maxs, left_target, self, MASK_PLAYERSOLID);\n\t\t\tleft = tr.fraction;\n\n\t\t\tVectorSet(v, d2, 16, 0);\n\t\t\tG_ProjectSource (self->s.origin, v, v_forward, v_right, right_target);\n\t\t\ttr = gi.trace(self->s.origin, self->mins, self->maxs, right_target, self, MASK_PLAYERSOLID);\n\t\t\tright = tr.fraction;\n\n\t\t\tcenter = (d1*center)/d2;\n\t\t\tif (left >= center && left > right)\n\t\t\t{\n\t\t\t\tif (left < 1)\n\t\t\t\t{\n\t\t\t\t\tVectorSet(v, d2 * left * 0.5, -16, 0);\n\t\t\t\t\tG_ProjectSource (self->s.origin, v, v_forward, v_right, left_target);\n//\t\t\t\t\tgi.dprintf(\"incomplete path, go part way and adjust again\\n\");\n\t\t\t\t}\n\t\t\t\tVectorCopy (self->monsterinfo.last_sighting, self->monsterinfo.saved_goal);\n\t\t\t\tself->monsterinfo.aiflags |= AI_PURSUE_TEMP;\n\t\t\t\tVectorCopy (left_target, self->goalentity->s.origin);\n\t\t\t\tVectorCopy (left_target, self->monsterinfo.last_sighting);\n\t\t\t\tVectorSubtract (self->goalentity->s.origin, self->s.origin, v);\n\t\t\t\tself->s.angles[YAW] = self->ideal_yaw = vectoyaw(v);\n//\t\t\t\tgi.dprintf(\"adjusted left\\n\");\n//\t\t\t\tdebug_drawline(self.origin, self.last_sighting, 152);\n\t\t\t}\n\t\t\telse if (right >= center && right > left)\n\t\t\t{\n\t\t\t\tif (right < 1)\n\t\t\t\t{\n\t\t\t\t\tVectorSet(v, d2 * right * 0.5, 16, 0);\n\t\t\t\t\tG_ProjectSource (self->s.origin, v, v_forward, v_right, right_target);\n//\t\t\t\t\tgi.dprintf(\"incomplete path, go part way and adjust again\\n\");\n\t\t\t\t}\n\t\t\t\tVectorCopy (self->monsterinfo.last_sighting, self->monsterinfo.saved_goal);\n\t\t\t\tself->monsterinfo.aiflags |= AI_PURSUE_TEMP;\n\t\t\t\tVectorCopy (right_target, self->goalentity->s.origin);\n\t\t\t\tVectorCopy (right_target, self->monsterinfo.last_sighting);\n\t\t\t\tVectorSubtract (self->goalentity->s.origin, self->s.origin, v);\n\t\t\t\tself->s.angles[YAW] = self->ideal_yaw = vectoyaw(v);\n//\t\t\t\tgi.dprintf(\"adjusted right\\n\");\n//\t\t\t\tdebug_drawline(self.origin, self.last_sighting, 152);\n\t\t\t}\n\t\t}\n//\t\telse gi.dprintf(\"course was fine\\n\");\n\t}\n\n\tM_MoveToGoal (self, dist);\n\n\tG_FreeEdict(tempgoal);\n\n\tif (self)\n\t\tself->goalentity = save;\n}\n","size":1972,"score":100,"agent":"kuncc/4","pid":5,"session":3139,"ts":1791760291126,"assisted":true}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3021,"symbol":"ClientThink","file":"p_client.c","asm":"# ClientThink  (TU p_client.c, section .text, 1724 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nClientThink:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x12c,%esp\n  /* 00a */  mov     0x140(%esp),%edi\n  /* 011 */  fldz\n  /* 013 */  flds    level+0xc8\n  /* 019 */  mov     0x144(%esp),%ebp\n  /* 020 */  fucomi  %st(1),%st\n  /* 022 */  fstp    %st(1)\n  /* 024 */  mov     %edi,level+0x124\n  /* 02a */  mov     0x54(%edi),%ebx\n  /* 02d */  jp      .L1a8\n  /* 033 */  jne     .L1a8\n  /* 039 */  fstp    %st(0)\n  /* 03b */  mov     %edi,pm_passent\n  /* 041 */  mov     0xed4(%ebx),%esi\n  /* 047 */  test    %esi,%esi\n  /* 049 */  je      .L230\n  /* 04f */  filds   0x2(%ebp)\n  /* 052 */  flds    =0x3bb40000 (0.0054931640625f)\n  /* 058 */  fmul    %st,%st(1)\n  /* 05a */  fxch    %st(1)\n  /* 05c */  fstps   0xd7c(%ebx)\n  /* 062 */  filds   0x4(%ebp)\n  /* 065 */  fmul    %st(1),%st\n  /* 067 */  fstps   0xd80(%ebx)\n  /* 06d */  filds   0x6(%ebp)\n  /* 070 */  fmulp   %st,%st(1)\n  /* 072 */  fstps   0xd84(%ebx)\n.L78:\n  /* 078 */  mov     0xdbc(%ebx),%eax\n  /* 07e */  mov     %eax,0xdc0(%ebx)\n  /* 084 */  not     %eax\n  /* 086 */  movzbl  0x1(%ebp),%edx\n  /* 08a */  mov     %edx,0xdbc(%ebx)\n  /* 090 */  and     %edx,%eax\n  /* 092 */  or      %eax,0xdc4(%ebx)\n  /* 098 */  movzbl  0xf(%ebp),%eax\n  /* 09c */  mov     %eax,0x280(%edi)\n  /* 0a2 */  testb   $0x1,0xdc4(%ebx)\n  /* 0a9 */  jne     .L120\n.Lab:\n  /* 0ab */  mov     0xd88(%ebx),%esi\n  /* 0b1 */  test    %esi,%esi\n  /* 0b3 */  jne     .L210\n.Lb9:\n  /* 0b9 */  mov     maxclients,%edx\n  /* 0bf */  mov     $0x37c,%esi\n  /* 0c4 */  mov     $0x1,%ebx\n  /* 0c9 */  fld1\n  /* 0cb */  flds    0x14(%edx)\n  /* 0ce */  fcomip  %st(1),%st\n  /* 0d0 */  fstp    %st(0)\n  /* 0d2 */  jb      .L115\n  /* 0d4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     g_edicts,%eax\n  /* 0e5 */  add     %esi,%eax\n  /* 0e7 */  mov     0x58(%eax),%ecx\n  /* 0ea */  test    %ecx,%ecx\n  /* 0ec */  je      .Lfd\n  /* 0ee */  mov     0x54(%eax),%ecx\n  /* 0f1 */  cmp     %edi,0xed4(%ecx)\n  /* 0f7 */  je      .L190\n.Lfd:\n  /* 0fd */  inc     %ebx\n  /* 0fe */  add     $0x37c,%esi\n  /* 104 */  mov     %ebx,0x28(%esp)\n  /* 108 */  fildl   0x28(%esp)\n  /* 10c */  flds    0x14(%edx)\n  /* 10f */  fcomip  %st(1),%st\n  /* 111 */  fstp    %st(0)\n  /* 113 */  jae     .Le0\n.L115:\n  /* 115 */  add     $0x12c,%esp\n  /* 11b */  pop     %ebx\n  /* 11c */  pop     %esi\n  /* 11d */  pop     %edi\n  /* 11e */  pop     %ebp\n  /* 11f */  ret\n.L120:\n  /* 120 */  mov     0xd88(%ebx),%edx\n  /* 126 */  test    %edx,%edx\n  /* 128 */  je      .L1e8\n  /* 12e */  xor     %eax,%eax\n  /* 130 */  mov     %eax,0xdc4(%ebx)\n  /* 136 */  mov     0xed4(%ebx),%eax\n  /* 13c */  test    %eax,%eax\n  /* 13e */  je      .L659\n  /* 144 */  xor     %eax,%eax\n  /* 146 */  mov     %eax,0xed4(%ebx)\n  /* 14c */  movzbl  0x10(%ebx),%eax\n  /* 150 */  and     $0xbf,%al\n  /* 152 */  mov     %al,0x10(%ebx)\n  /* 155 */  cmpw    $0x9,0xc(%ebp)\n  /* 15a */  jle     .L21f\n.L160:\n  /* 160 */  test    $0x2,%al\n  /* 162 */  jne     .Lb9\n  /* 168 */  or      $0x2,%al\n  /* 16a */  mov     %al,0x10(%ebx)\n  /* 16d */  mov     0xed4(%ebx),%ebx\n  /* 173 */  mov     %edi,(%esp)\n  /* 176 */  test    %ebx,%ebx\n  /* 178 */  je      .L666\n  /* 17e */  call    ChaseNext\n  /* 183 */  jmp     .Lb9\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  mov     %eax,(%esp)\n  /* 193 */  call    UpdateChaseCam\n  /* 198 */  mov     maxclients,%edx\n  /* 19e */  jmp     .Lfd\n  /* 1a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a8:\n  /* 1a8 */  movl    $0x4,(%ebx)\n  /* 1ae */  flds    level+0x4\n  /* 1b4 */  fxch    %st(1)\n  /* 1b6 */  fadds   =0x40a00000 (5f)\n  /* 1bc */  fxch    %st(1)\n  /* 1be */  fcomip  %st(1),%st\n  /* 1c0 */  fstp    %st(0)\n  /* 1c2 */  jbe     .L115\n  /* 1c8 */  cmpb    $0x0,0x1(%ebp)\n  /* 1cc */  jns     .L115\n  /* 1d2 */  mov     $0x1,%edi\n  /* 1d7 */  mov     %edi,level+0xd0\n  /* 1dd */  jmp     .L115\n  /* 1e2 */  lea     0x0(%esi),%esi\n.L1e8:\n  /* 1e8 */  mov     0xdc8(%ebx),%eax\n  /* 1ee */  test    %eax,%eax\n  /* 1f0 */  jne     .Lb9\n  /* 1f6 */  mov     $0x1,%eax\n  /* 1fb */  mov     %eax,0xdc8(%ebx)\n  /* 201 */  mov     %edi,(%esp)\n  /* 204 */  call    Think_Weapon\n  /* 209 */  jmp     .Lab\n  /* 20e */  xchg    %ax,%ax\n.L210:\n  /* 210 */  cmpw    $0x9,0xc(%ebp)\n  /* 215 */  movzbl  0x10(%ebx),%eax\n  /* 219 */  jg      .L160\n.L21f:\n  /* 21f */  and     $0xfd,%al\n  /* 221 */  mov     %al,0x10(%ebx)\n  /* 224 */  jmp     .Lb9\n  /* 229 */  lea     0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  lea     0x30(%esp),%esi\n  /* 234 */  xor     %eax,%eax\n.L236:\n  /* 236 */  movl    $0x0,(%esi,%eax,1)\n  /* 23d */  xor     %ecx,%ecx\n  /* 23f */  mov     %ecx,0x4(%esi,%eax,1)\n  /* 243 */  add     $0x8,%eax\n  /* 246 */  cmp     $0xf0,%eax\n  /* 24b */  jb      .L236\n  /* 24d */  cmpl    $0x1,0x104(%edi)\n  /* 254 */  je      .L64f\n  /* 25a */  cmpl    $0xff,0x28(%edi)\n  /* 261 */  mov     $0x3,%eax\n  /* 266 */  jne     .L277\n  /* 268 */  mov     0x1ec(%edi),%edx\n  /* 26e */  xor     %eax,%eax\n  /* 270 */  test    %edx,%edx\n  /* 272 */  setne   %al\n  /* 275 */  add     %eax,%eax\n.L277:\n  /* 277 */  mov     %eax,(%ebx)\n  /* 279 */  mov     sv_gravity,%eax\n  /* 27e */  flds    0x14(%eax)\n  /* 281 */  fnstcw  0x2e(%esp)\n  /* 285 */  movzwl  0x2e(%esp),%eax\n  /* 28a */  or      $0xc00,%ax\n  /* 28e */  mov     %ax,0x2c(%esp)\n  /* 293 */  xor     %eax,%eax\n  /* 295 */  fldcw   0x2c(%esp)\n  /* 299 */  fistps  0x12(%ebx)\n  /* 29c */  fldcw   0x2e(%esp)\n.L2a0:\n  /* 2a0 */  mov     (%ebx,%eax,1),%edx\n  /* 2a3 */  mov     %edx,0x30(%esp,%eax,1)\n  /* 2a7 */  add     $0x4,%eax\n  /* 2aa */  cmp     $0x1c,%eax\n  /* 2ad */  jb      .L2a0\n  /* 2af */  xor     %eax,%eax\n  /* 2b1 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 2b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2c0:\n  /* 2c0 */  flds    =0x41000000 (8f)\n  /* 2c6 */  fmuls   0x4(%edi,%eax,4)\n  /* 2ca */  fldcw   0x2c(%esp)\n  /* 2ce */  fistps  0x4(%esi,%eax,2)\n  /* 2d2 */  fldcw   0x2e(%esp)\n  /* 2d6 */  flds    =0x41000000 (8f)\n  /* 2dc */  fmuls   0x178(%edi,%eax,4)\n  /* 2e3 */  fldcw   0x2c(%esp)\n  /* 2e7 */  fistps  0xa(%esi,%eax,2)\n  /* 2eb */  fldcw   0x2e(%esp)\n  /* 2ef */  inc     %eax\n  /* 2f0 */  cmp     $0x3,%eax\n  /* 2f3 */  jne     .L2c0\n  /* 2f5 */  mov     %esi,0x4(%esp)\n  /* 2f9 */  mov     $0x1c,%eax\n  /* 2fe */  mov     %eax,0x8(%esp)\n  /* 302 */  lea     0xd8c(%ebx),%eax\n  /* 308 */  mov     %eax,(%esp)\n  /* 30b */  call    memcmp\n  /* 310 */  test    %eax,%eax\n  /* 312 */  je      .L31d\n  /* 314 */  mov     $0x1,%eax\n  /* 319 */  mov     %eax,0x5c(%esp)\n.L31d:\n  /* 31d */  mov     0x0(%ebp),%eax\n  /* 320 */  mov     %eax,0x4c(%esp)\n  /* 324 */  mov     0x4(%ebp),%eax\n  /* 327 */  mov     %eax,0x50(%esp)\n  /* 32b */  mov     0x8(%ebp),%eax\n  /* 32e */  mov     %eax,0x54(%esp)\n  /* 332 */  mov     0xc(%ebp),%eax\n  /* 335 */  mov     %esi,(%esp)\n  /* 338 */  mov     %eax,0x58(%esp)\n  /* 33c */  mov     $PM_trace,%eax\n  /* 341 */  mov     %eax,0x118(%esp)\n  /* 348 */  mov     gi+0x34,%eax\n  /* 34d */  mov     %eax,0x11c(%esp)\n  /* 354 */  call    *gi+0x54\n  /* 35a */  xor     %eax,%eax\n.L35c:\n  /* 35c */  mov     0x30(%esp,%eax,1),%edx\n  /* 360 */  mov     %edx,(%ebx,%eax,1)\n  /* 363 */  add     $0x4,%eax\n  /* 366 */  cmp     $0x1c,%eax\n  /* 369 */  jb      .L35c\n  /* 36b */  xor     %eax,%eax\n.L36d:\n  /* 36d */  mov     0x30(%esp,%eax,1),%edx\n  /* 371 */  mov     %edx,0xd8c(%ebx,%eax,1)\n  /* 378 */  add     $0x4,%eax\n  /* 37b */  cmp     $0x1c,%eax\n  /* 37e */  jb      .L36d\n  /* 380 */  xor     %eax,%eax\n  /* 382 */  lea     0x0(%esi),%esi\n  /* 388 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L390:\n  /* 390 */  filds   0x4(%esi,%eax,2)\n  /* 394 */  flds    =0x3e000000 (0.125f)\n  /* 39a */  fmul    %st,%st(1)\n  /* 39c */  fxch    %st(1)\n  /* 39e */  fstps   0x4(%edi,%eax,4)\n  /* 3a2 */  filds   0xa(%esi,%eax,2)\n  /* 3a6 */  fmulp   %st,%st(1)\n  /* 3a8 */  fstps   0x178(%edi,%eax,4)\n  /* 3af */  inc     %eax\n  /* 3b0 */  cmp     $0x3,%eax\n  /* 3b3 */  jne     .L390\n  /* 3b5 */  flds    0xf4(%esp)\n  /* 3bc */  mov     0x228(%edi),%ecx\n  /* 3c2 */  fstps   0xbc(%edi)\n  /* 3c8 */  mov     0x10c(%esp),%eax\n  /* 3cf */  flds    0xf8(%esp)\n  /* 3d6 */  mov     0x114(%esp),%edx\n  /* 3dd */  fstps   0xc0(%edi)\n  /* 3e3 */  test    %ecx,%ecx\n  /* 3e5 */  flds    0xfc(%esp)\n  /* 3ec */  fstps   0xc4(%edi)\n  /* 3f2 */  flds    0x100(%esp)\n  /* 3f9 */  fstps   0xc8(%edi)\n  /* 3ff */  flds    0x104(%esp)\n  /* 406 */  fstps   0xcc(%edi)\n  /* 40c */  flds    0x108(%esp)\n  /* 413 */  fstps   0xd0(%edi)\n  /* 419 */  filds   0x2(%ebp)\n  /* 41c */  flds    =0x3bb40000 (0.0054931640625f)\n  /* 422 */  fmul    %st,%st(1)\n  /* 424 */  fxch    %st(1)\n  /* 426 */  fstps   0xd7c(%ebx)\n  /* 42c */  filds   0x4(%ebp)\n  /* 42f */  fmul    %st(1),%st\n  /* 431 */  fstps   0xd80(%ebx)\n  /* 437 */  filds   0x6(%ebp)\n  /* 43a */  fmulp   %st,%st(1)\n  /* 43c */  fstps   0xd84(%ebx)\n  /* 442 */  je      .L601\n  /* 448 */  test    %eax,%eax\n  /* 44a */  je      .L58b\n  /* 450 */  fnstcw  0x2e(%esp)\n  /* 454 */  flds    0xf0(%esp)\n  /* 45b */  movzwl  0x2e(%esp),%ecx\n  /* 460 */  or      $0xc00,%cx\n  /* 465 */  mov     %cx,0x2c(%esp)\n  /* 46a */  fldcw   0x2c(%esp)\n  /* 46e */  fistpl  0x1fc(%edi)\n  /* 474 */  fldcw   0x2e(%esp)\n  /* 478 */  mov     %edx,0x264(%edi)\n  /* 47e */  mov     0x110(%esp),%edx\n  /* 485 */  mov     %eax,0x228(%edi)\n  /* 48b */  mov     %edx,0x260(%edi)\n.L491:\n  /* 491 */  mov     0x5c(%eax),%eax\n  /* 494 */  mov     %eax,0x22c(%edi)\n.L49a:\n  /* 49a */  mov     0x1ec(%edi),%eax\n  /* 4a0 */  test    %eax,%eax\n  /* 4a2 */  je      .L548\n  /* 4a8 */  movl    $0x42200000,0x24(%ebx)\n  /* 4af */  flds    0xdec(%ebx)\n  /* 4b5 */  movl    $0xc1700000,0x1c(%ebx)\n  /* 4bc */  fstps   0x20(%ebx)\n.L4bf:\n  /* 4bf */  mov     %edi,(%esp)\n  /* 4c2 */  call    *gi+0x48\n  /* 4c8 */  cmpl    $0x1,0x104(%edi)\n  /* 4cf */  je      .L4d9\n  /* 4d1 */  mov     %edi,(%esp)\n  /* 4d4 */  call    G_TouchTriggers\n.L4d9:\n  /* 4d9 */  mov     0x60(%esp),%ecx\n  /* 4dd */  test    %ecx,%ecx\n  /* 4df */  jle     .L78\n  /* 4e5 */  mov     0x64(%esp),%ecx\n  /* 4e9 */  xor     %edx,%edx\n  /* 4eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4f0:\n  /* 4f0 */  mov     0x1bc(%ecx),%eax\n  /* 4f6 */  test    %eax,%eax\n  /* 4f8 */  je      .L517\n  /* 4fa */  mov     %edx,0x28(%esp)\n  /* 4fe */  xor     %edx,%edx\n  /* 500 */  mov     %edx,0xc(%esp)\n  /* 504 */  xor     %edx,%edx\n  /* 506 */  mov     %edx,0x8(%esp)\n  /* 50a */  mov     %edi,0x4(%esp)\n  /* 50e */  mov     %ecx,(%esp)\n  /* 511 */  call    *%eax\n  /* 513 */  mov     0x28(%esp),%edx\n.L517:\n  /* 517 */  inc     %edx\n  /* 518 */  cmp     %edx,0x60(%esp)\n  /* 51c */  jle     .L78\n  /* 522 */  mov     0x34(%esi,%edx,4),%ecx\n  /* 526 */  xor     %eax,%eax\n  /* 528 */  jmp     .L535\n  /* 52a */  lea     0x0(%esi),%esi\n.L530:\n  /* 530 */  inc     %eax\n  /* 531 */  cmp     %edx,%eax\n  /* 533 */  je      .L4f0\n.L535:\n  /* 535 */  cmp     %ecx,0x34(%esi,%eax,4)\n  /* 539 */  jne     .L530\n  /* 53b */  cmp     %eax,%edx\n  /* 53d */  jne     .L517\n  /* 53f */  nop\n  /* 540 */  jmp     .L4f0\n  /* 542 */  lea     0x0(%esi),%esi\n.L548:\n  /* 548 */  flds    0xe4(%esp)\n  /* 54f */  fsts    0xe34(%ebx)\n  /* 555 */  flds    0xe8(%esp)\n  /* 55c */  fstps   0xe38(%ebx)\n  /* 562 */  flds    0xec(%esp)\n  /* 569 */  fstps   0xe3c(%ebx)\n  /* 56f */  fstps   0x1c(%ebx)\n  /* 572 */  flds    0xe8(%esp)\n  /* 579 */  fstps   0x20(%ebx)\n  /* 57c */  flds    0xec(%esp)\n  /* 583 */  fstps   0x24(%ebx)\n  /* 586 */  jmp     .L4bf\n.L58b:\n  /* 58b */  cmpw    $0x9,0x58(%esp)\n  /* 591 */  jle     .L675\n  /* 597 */  test    %edx,%edx\n  /* 599 */  jne     .L675\n  /* 59f */  movl    $\"*jump1.wav\",(%esp)\n  /* 5a6 */  mov     gi+0x10,%edx\n  /* 5ac */  mov     %edx,0x28(%esp)\n  /* 5b0 */  call    *gi+0x24\n  /* 5b6 */  mov     0x28(%esp),%edx\n  /* 5ba */  movl    $0x0,0x14(%esp)\n  /* 5c2 */  mov     %edi,(%esp)\n  /* 5c5 */  mov     %eax,0x8(%esp)\n  /* 5c9 */  fld1\n  /* 5cb */  mov     $0x2,%eax\n  /* 5d0 */  mov     %eax,0x4(%esp)\n  /* 5d4 */  fsts    0x10(%esp)\n  /* 5d8 */  fstps   0xc(%esp)\n  /* 5dc */  call    *%edx\n  /* 5de */  xor     %eax,%eax\n  /* 5e0 */  mov     %eax,0x8(%esp)\n  /* 5e4 */  lea     0x4(%edi),%eax\n  /* 5e7 */  mov     %eax,0x4(%esp)\n  /* 5eb */  mov     %edi,(%esp)\n  /* 5ee */  call    PlayerNoise\n  /* 5f3 */  mov     0x114(%esp),%edx\n  /* 5fa */  mov     0x10c(%esp),%eax\n.L601:\n  /* 601 */  fnstcw  0x2e(%esp)\n  /* 605 */  flds    0xf0(%esp)\n  /* 60c */  movzwl  0x2e(%esp),%ecx\n  /* 611 */  or      $0xc00,%cx\n  /* 616 */  test    %eax,%eax\n  /* 618 */  mov     %cx,0x2c(%esp)\n  /* 61d */  fldcw   0x2c(%esp)\n  /* 621 */  fistpl  0x1fc(%edi)\n  /* 627 */  fldcw   0x2e(%esp)\n  /* 62b */  mov     %edx,0x264(%edi)\n  /* 631 */  mov     0x110(%esp),%edx\n  /* 638 */  mov     %eax,0x228(%edi)\n  /* 63e */  mov     %edx,0x260(%edi)\n  /* 644 */  jne     .L491\n  /* 64a */  jmp     .L49a\n.L64f:\n  /* 64f */  mov     $0x1,%eax\n  /* 654 */  jmp     .L277\n.L659:\n  /* 659 */  mov     %edi,(%esp)\n  /* 65c */  call    GetChaseTarget\n  /* 661 */  jmp     .Lab\n.L666:\n  /* 666 */  call    GetChaseTarget\n  /* 66b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 670 */  jmp     .Lb9\n.L675:\n  /* 675 */  fnstcw  0x2e(%esp)\n  /* 679 */  flds    0xf0(%esp)\n  /* 680 */  movzwl  0x2e(%esp),%eax\n  /* 685 */  or      $0xc00,%ax\n  /* 689 */  mov     %ax,0x2c(%esp)\n  /* 68e */  mov     0x110(%esp),%eax\n  /* 695 */  fldcw   0x2c(%esp)\n  /* 699 */  fistpl  0x1fc(%edi)\n  /* 69f */  fldcw   0x2e(%esp)\n  /* 6a3 */  mov     %edx,0x264(%edi)\n  /* 6a9 */  mov     %eax,0x260(%edi)\n  /* 6af */  xor     %eax,%eax\n  /* 6b1 */  mov     %eax,0x228(%edi)\n  /* 6b7 */  jmp     .L49a\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nedict_t *pm_passent;\ntrace_t PM_trace(vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end);\n\nvoid ClientThink (edict_t *ent, usercmd_t *ucmd)\n{\n\tgclient_t\t*client;\n\tedict_t\t*other;\n\tint\t\ti, j;\n\tpmove_t\tpm;\n\n\tlevel.current_entity = ent;\n\tclient = ent->client;\n\n\tif (level.intermissiontime)\n\t{\n\t\tclient->ps.pmove.pm_type = PM_FREEZE;\n\t\t// can exit intermission after five seconds\n\t\tif (level.time > level.intermissiontime + 5.0 \n\t\t\t&& (ucmd->buttons & BUTTON_ANY) )\n\t\t\tlevel.exitintermission = true;\n\t\treturn;\n\t}\n\n\tpm_passent = ent;\n\n\tif (ent->client->chase_target) {\n\n\t\tclient->resp.cmd_angles[0] = SHORT2ANGLE(ucmd->angles[0]);\n\t\tclient->resp.cmd_angles[1] = SHORT2ANGLE(ucmd->angles[1]);\n\t\tclient->resp.cmd_angles[2] = SHORT2ANGLE(ucmd->angles[2]);\n\n\t} else {\n\n\t\t// set up for pmove\n\t\tmemset (&pm, 0, sizeof(pm));\n\n\t\tif (ent->movetype == MOVETYPE_NOCLIP)\n\t\t\tclient->ps.pmove.pm_type = PM_SPECTATOR;\n\t\telse if (ent->s.modelindex != 255)\n\t\t\tclient->ps.pmove.pm_type = PM_GIB;\n\t\telse if (ent->deadflag)\n\t\t\tclient->ps.pmove.pm_type = PM_DEAD;\n\t\telse\n\t\t\tclient->ps.pmove.pm_type = PM_NORMAL;\n\n\t\tclient->ps.pmove.gravity = sv_gravity->value;\n\t\tpm.s = client->ps.pmove;\n\n\t\tfor (i=0 ; i<3 ; i++)\n\t\t{\n\t\t\tpm.s.origin[i] = ent->s.origin[i]*8;\n\t\t\tpm.s.velocity[i] = ent->velocity[i]*8;\n\t\t}\n\n\t\tif (memcmp(&client->old_pmove, &pm.s, sizeof(pm.s)))\n\t\t{\n\t\t\tpm.snapinitial = true;\n\t//\t\tgi.dprintf (\"pmove changed!\\n\");\n\t\t}\n\n\t\tpm.cmd = *ucmd;\n\n\t\tpm.trace = PM_trace;\t// adds default parms\n\t\tpm.pointcontents = gi.pointcontents;\n\n\t\t// perform a pmove\n\t\tgi.Pmove (&pm);\n\n\t\t// save results of pmove\n\t\tclient->ps.pmove = pm.s;\n\t\tclient->old_pmove = pm.s;\n\n\t\tfor (i=0 ; i<3 ; i++)\n\t\t{\n\t\t\tent->s.origin[i] = pm.s.origin[i]*0.125;\n\t\t\tent->velocity[i] = pm.s.velocity[i]*0.125;\n\t\t}\n\n\t\tVectorCopy (pm.mins, ent->mins);\n\t\tVectorCopy (pm.maxs, ent->maxs);\n\n\t\tclient->resp.cmd_angles[0] = SHORT2ANGLE(ucmd->angles[0]);\n\t\tclient->resp.cmd_angles[1] = SHORT2ANGLE(ucmd->angles[1]);\n\t\tclient->resp.cmd_angles[2] = SHORT2ANGLE(ucmd->angles[2]);\n\n\t\tif (ent->groundentity && !pm.groundentity && (pm.cmd.upmove >= 10) && (pm.waterlevel == 0))\n\t\t{\n\t\t\tgi.sound(ent, CHAN_VOICE, gi.soundindex(\"*jump1.wav\"), 1, ATTN_NORM, 0);\n\t\t\tPlayerNoise(ent, ent->s.origin, PNOISE_SELF);\n\t\t}\n\n\t\tent->viewheight = pm.viewheight;\n\t\tent->waterlevel = pm.waterlevel;\n\t\tent->watertype = pm.watertype;\n\t\tent->groundentity = pm.groundentity;\n\t\tif (pm.groundentity)\n\t\t\tent->groundentity_linkcount = pm.groundentity->linkcount;\n\n\t\tif (ent->deadflag)\n\t\t{\n\t\t\tclient->ps.viewangles[ROLL] = 40;\n\t\t\tclient->ps.viewangles[PITCH] = -15;\n\t\t\tclient->ps.viewangles[YAW] = client->killer_yaw;\n\t\t}\n\t\telse\n\t\t{\n\t\t\tVectorCopy (pm.viewangles, client->v_angle);\n\t\t\tVectorCopy (pm.viewangles, client->ps.viewangles);\n\t\t}\n\n\t\tgi.linkentity (ent);\n\n\t\tif (ent->movetype != MOVETYPE_NOCLIP)\n\t\t\tG_TouchTriggers (ent);\n\n\t\t// touch other objects\n\t\tfor (i=0 ; i<pm.numtouch ; i++)\n\t\t{\n\t\t\tother = pm.touchents[i];\n\t\t\tfor (j=0 ; j<i ; j++)\n\t\t\t\tif (pm.touchents[j] == other)\n\t\t\t\t\tbreak;\n\t\t\tif (j != i)\n\t\t\t\tcontinue;\t// duplicated\n\t\t\tif (!other->touch)\n\t\t\t\tcontinue;\n\t\t\tother->touch (other, ent, NULL, NULL);\n\t\t}\n\n\t}\n\n\tclient->oldbuttons = client->buttons;\n\tclient->buttons = ucmd->buttons;\n\tclient->latched_buttons |= client->buttons & ~client->oldbuttons;\n\n\t// save light level the player is standing on for\n\t// monster sighting AI\n\tent->light_level = ucmd->lightlevel;\n\n\t// fire weapon from final position if needed\n\tif (client->latched_buttons & BUTTON_ATTACK)\n\t{\n\t\tif (client->resp.spectator) {\n\n\t\t\tclient->latched_buttons = 0;\n\n\t\t\tif (client->chase_target) {\n\t\t\t\tclient->chase_target = NULL;\n\t\t\t\tclient->ps.pmove.pm_flags &= ~PMF_NO_PREDICTION;\n\t\t\t} else\n\t\t\t\tGetChaseTarget(ent);\n\n\t\t} else if (!client->weapon_thunk) {\n\t\t\tclient->weapon_thunk = true;\n\t\t\tThink_Weapon (ent);\n\t\t}\n\t}\n\n\tif (client->resp.spectator) {\n\t\tif (ucmd->upmove >= 10) {\n\t\t\tif (!(client->ps.pmove.pm_flags & PMF_JUMP_HELD)) {\n\t\t\t\tclient->ps.pmove.pm_flags |= PMF_JUMP_HELD;\n\t\t\t\tif (client->chase_target)\n\t\t\t\t\tChaseNext(ent);\n\t\t\t\telse\n\t\t\t\t\tGetChaseTarget(ent);\n\t\t\t}\n\t\t} else\n\t\t\tclient->ps.pmove.pm_flags &= ~PMF_JUMP_HELD;\n\t}\n\n\t// update chase cam if being followed\n\tfor (i = 1; i <= maxclients->value; i++) {\n\t\tother = g_edicts + i;\n\t\tif (other->inuse && other->client->chase_target == ent)\n\t\t\tUpdateChaseCam(other);\n\t}\n}\n","size":1724,"score":100,"agent":"kuncc/1","pid":2,"session":3137,"ts":1791760291439,"assisted":true}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2440,"symbol":"SP_worldspawn","file":"g_spawn.c","asm":"# SP_worldspawn  (TU g_spawn.c, section .text, 1735 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSP_worldspawn:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x2,%ecx\n  /* 006 */  push    %ebx\n  /* 007 */  mov     $0x3,%esi\n  /* 00c */  sub     $0x34,%esp\n  /* 00f */  mov     0x40(%esp),%ebx\n  /* 013 */  mov     %ecx,0x104(%ebx)\n  /* 019 */  mov     %esi,0xf8(%ebx)\n  /* 01f */  movl    $0x1,0x58(%ebx)\n  /* 026 */  movl    $0x1,0x28(%ebx)\n  /* 02d */  call    InitBodyQue\n  /* 032 */  call    SetItemNames\n  /* 037 */  mov     st+0x14,%eax\n  /* 03c */  test    %eax,%eax\n  /* 03e */  je      .L59\n  /* 040 */  mov     %eax,0x4(%esp)\n  /* 044 */  mov     $0x40,%edx\n  /* 049 */  mov     %edx,0x8(%esp)\n  /* 04d */  movl    $level+0x88,(%esp)\n  /* 054 */  call    __strcpy_chk\n.L59:\n  /* 059 */  mov     0x114(%ebx),%eax\n  /* 05f */  test    %eax,%eax\n  /* 061 */  je      .L6c\n  /* 063 */  cmpb    $0x0,(%eax)\n  /* 066 */  jne     .L660\n.L6c:\n  /* 06c */  movl    $level+0x8,(%esp)\n  /* 073 */  mov     $0x40,%eax\n  /* 078 */  mov     %eax,0x8(%esp)\n  /* 07c */  mov     $level+0x48,%eax\n  /* 081 */  mov     %eax,0x4(%esp)\n  /* 085 */  call    strncpy\n.L8a:\n  /* 08a */  mov     st,%eax\n  /* 08f */  mov     gi+0x18,%edx\n  /* 095 */  test    %eax,%eax\n  /* 097 */  je      .La2\n  /* 099 */  cmpb    $0x0,(%eax)\n  /* 09c */  jne     .L698\n.La2:\n  /* 0a2 */  movl    $0x2,(%esp)\n  /* 0a9 */  mov     $\"unit1_\",%eax\n  /* 0ae */  mov     %eax,0x4(%esp)\n  /* 0b2 */  call    *%edx\n.Lb4:\n  /* 0b4 */  movl    $\"%f\",(%esp)\n  /* 0bb */  flds    st+0x4\n  /* 0c1 */  mov     gi+0x18,%esi\n  /* 0c7 */  fstpl   0x4(%esp)\n  /* 0cb */  call    va\n  /* 0d0 */  movl    $0x4,(%esp)\n  /* 0d7 */  mov     %eax,0x4(%esp)\n  /* 0db */  call    *%esi\n  /* 0dd */  mov     gi+0x18,%esi\n  /* 0e3 */  movl    $\"%f %f %f\",(%esp)\n  /* 0ea */  flds    st+0x10\n  /* 0f0 */  fstpl   0x14(%esp)\n  /* 0f4 */  flds    st+0xc\n  /* 0fa */  fstpl   0xc(%esp)\n  /* 0fe */  flds    st+0x8\n  /* 104 */  fstpl   0x4(%esp)\n  /* 108 */  call    va\n  /* 10d */  movl    $0x3,(%esp)\n  /* 114 */  mov     %eax,0x4(%esp)\n  /* 118 */  call    *%esi\n  /* 11a */  mov     0x210(%ebx),%eax\n  /* 120 */  movl    $\"%i\",(%esp)\n  /* 127 */  mov     gi+0x18,%esi\n  /* 12d */  mov     %eax,0x4(%esp)\n  /* 131 */  call    va\n  /* 136 */  movl    $0x1,(%esp)\n  /* 13d */  mov     %eax,0x4(%esp)\n  /* 141 */  call    *%esi\n  /* 143 */  mov     maxclients,%eax\n  /* 148 */  mov     gi+0x18,%ebx\n  /* 14e */  flds    0x14(%eax)\n  /* 151 */  fnstcw  0x2e(%esp)\n  /* 155 */  movl    $\"%i\",(%esp)\n  /* 15c */  movzwl  0x2e(%esp),%eax\n  /* 161 */  or      $0xc00,%ax\n  /* 165 */  mov     %ax,0x2c(%esp)\n  /* 16a */  fldcw   0x2c(%esp)\n  /* 16e */  fistpl  0x4(%esp)\n  /* 172 */  fldcw   0x2e(%esp)\n  /* 176 */  call    va\n  /* 17b */  movl    $0x1e,(%esp)\n  /* 182 */  mov     %eax,0x4(%esp)\n  /* 186 */  call    *%ebx\n  /* 188 */  mov     deathmatch,%edx\n  /* 18e */  mov     gi+0x18,%eax\n  /* 193 */  fldz\n  /* 195 */  flds    0x14(%edx)\n  /* 198 */  fucomip %st(1),%st\n  /* 19a */  fstp    %st(0)\n  /* 19c */  jp      .L640\n  /* 1a2 */  jne     .L640\n  /* 1a8 */  movl    $0x5,(%esp)\n  /* 1af */  mov     single_statusbar,%edx\n  /* 1b5 */  mov     %edx,0x4(%esp)\n  /* 1b9 */  call    *%eax\n.L1bb:\n  /* 1bb */  movl    $\"i_help\",(%esp)\n  /* 1c2 */  call    *gi+0x28\n  /* 1c8 */  movl    $\"i_health\",(%esp)\n  /* 1cf */  call    *gi+0x28\n  /* 1d5 */  movl    $\"help\",(%esp)\n  /* 1dc */  mov     %eax,level+0x108\n  /* 1e1 */  call    *gi+0x28\n  /* 1e7 */  movl    $\"field_3\",(%esp)\n  /* 1ee */  call    *gi+0x28\n  /* 1f4 */  mov     st+0x30,%eax\n  /* 1f9 */  mov     gi+0x94,%edx\n  /* 1ff */  test    %eax,%eax\n  /* 201 */  je      .L6b0\n  /* 207 */  mov     %eax,0x4(%esp)\n  /* 20b */  movl    $\"sv_gravity\",(%esp)\n  /* 212 */  call    *%edx\n.L214:\n  /* 214 */  movl    $\"player/fry.wav\",(%esp)\n  /* 21b */  mov     $\"mmmmmaaaaammmmmaaaaaabcdefgabcdefg\",%ebx\n  /* 220 */  mov     $\"mamamamamama\",%esi\n  /* 225 */  call    *gi+0x24\n  /* 22b */  movl    $\"Blaster\",(%esp)\n  /* 232 */  mov     %eax,snd_fry\n  /* 237 */  call    FindItem\n  /* 23c */  mov     %eax,(%esp)\n  /* 23f */  call    PrecacheItem\n  /* 244 */  movl    $\"player/lava1.wav\",(%esp)\n  /* 24b */  call    *gi+0x24\n  /* 251 */  movl    $\"player/lava2.wav\",(%esp)\n  /* 258 */  call    *gi+0x24\n  /* 25e */  movl    $\"misc/pc_up.wav\",(%esp)\n  /* 265 */  call    *gi+0x24\n  /* 26b */  movl    $\"misc/talk1.wav\",(%esp)\n  /* 272 */  call    *gi+0x24\n  /* 278 */  movl    $\"misc/udeath.wav\",(%esp)\n  /* 27f */  call    *gi+0x24\n  /* 285 */  movl    $\"items/respawn1.wav\",(%esp)\n  /* 28c */  call    *gi+0x24\n  /* 292 */  movl    $\"*death1.wav\",(%esp)\n  /* 299 */  call    *gi+0x24\n  /* 29f */  movl    $\"*death2.wav\",(%esp)\n  /* 2a6 */  call    *gi+0x24\n  /* 2ac */  movl    $\"*death3.wav\",(%esp)\n  /* 2b3 */  call    *gi+0x24\n  /* 2b9 */  movl    $\"*death4.wav\",(%esp)\n  /* 2c0 */  call    *gi+0x24\n  /* 2c6 */  movl    $\"*fall1.wav\",(%esp)\n  /* 2cd */  call    *gi+0x24\n  /* 2d3 */  movl    $\"*fall2.wav\",(%esp)\n  /* 2da */  call    *gi+0x24\n  /* 2e0 */  movl    $\"*gurp1.wav\",(%esp)\n  /* 2e7 */  call    *gi+0x24\n  /* 2ed */  movl    $\"*gurp2.wav\",(%esp)\n  /* 2f4 */  call    *gi+0x24\n  /* 2fa */  movl    $\"*jump1.wav\",(%esp)\n  /* 301 */  call    *gi+0x24\n  /* 307 */  movl    $\"*pain25_1.wav\",(%esp)\n  /* 30e */  call    *gi+0x24\n  /* 314 */  movl    $\"*pain25_2.wav\",(%esp)\n  /* 31b */  call    *gi+0x24\n  /* 321 */  movl    $\"*pain50_1.wav\",(%esp)\n  /* 328 */  call    *gi+0x24\n  /* 32e */  movl    $\"*pain50_2.wav\",(%esp)\n  /* 335 */  call    *gi+0x24\n  /* 33b */  movl    $\"*pain75_1.wav\",(%esp)\n  /* 342 */  call    *gi+0x24\n  /* 348 */  movl    $\"*pain75_2.wav\",(%esp)\n  /* 34f */  call    *gi+0x24\n  /* 355 */  movl    $\"*pain100_1.wav\",(%esp)\n  /* 35c */  call    *gi+0x24\n  /* 362 */  movl    $\"*pain100_2.wav\",(%esp)\n  /* 369 */  call    *gi+0x24\n  /* 36f */  movl    $\"#w_blaster.md2\",(%esp)\n  /* 376 */  call    *gi+0x20\n  /* 37c */  movl    $\"#w_shotgun.md2\",(%esp)\n  /* 383 */  call    *gi+0x20\n  /* 389 */  movl    $\"#w_sshotgun.md2\",(%esp)\n  /* 390 */  call    *gi+0x20\n  /* 396 */  movl    $\"#w_machinegun.md2\",(%esp)\n  /* 39d */  call    *gi+0x20\n  /* 3a3 */  movl    $\"#w_chaingun.md2\",(%esp)\n  /* 3aa */  call    *gi+0x20\n  /* 3b0 */  movl    $\"#a_grenades.md2\",(%esp)\n  /* 3b7 */  call    *gi+0x20\n  /* 3bd */  movl    $\"#w_glauncher.md2\",(%esp)\n  /* 3c4 */  call    *gi+0x20\n  /* 3ca */  movl    $\"#w_rlauncher.md2\",(%esp)\n  /* 3d1 */  call    *gi+0x20\n  /* 3d7 */  movl    $\"#w_hyperblaster.md2\",(%esp)\n  /* 3de */  call    *gi+0x20\n  /* 3e4 */  movl    $\"#w_railgun.md2\",(%esp)\n  /* 3eb */  call    *gi+0x20\n  /* 3f1 */  movl    $\"#w_bfg.md2\",(%esp)\n  /* 3f8 */  call    *gi+0x20\n  /* 3fe */  movl    $\"player/gasp1.wav\",(%esp)\n  /* 405 */  call    *gi+0x24\n  /* 40b */  movl    $\"player/gasp2.wav\",(%esp)\n  /* 412 */  call    *gi+0x24\n  /* 418 */  movl    $\"player/watr_in.wav\",(%esp)\n  /* 41f */  call    *gi+0x24\n  /* 425 */  movl    $\"player/watr_out.wav\",(%esp)\n  /* 42c */  call    *gi+0x24\n  /* 432 */  movl    $\"player/watr_un.wav\",(%esp)\n  /* 439 */  call    *gi+0x24\n  /* 43f */  movl    $\"player/u_breath1.wav\",(%esp)\n  /* 446 */  call    *gi+0x24\n  /* 44c */  movl    $\"player/u_breath2.wav\",(%esp)\n  /* 453 */  call    *gi+0x24\n  /* 459 */  movl    $\"items/pkup.wav\",(%esp)\n  /* 460 */  call    *gi+0x24\n  /* 466 */  movl    $\"world/land.wav\",(%esp)\n  /* 46d */  call    *gi+0x24\n  /* 473 */  movl    $\"misc/h2ohit1.wav\",(%esp)\n  /* 47a */  call    *gi+0x24\n  /* 480 */  movl    $\"items/damage.wav\",(%esp)\n  /* 487 */  call    *gi+0x24\n  /* 48d */  movl    $\"items/protect.wav\",(%esp)\n  /* 494 */  call    *gi+0x24\n  /* 49a */  movl    $\"items/protect4.wav\",(%esp)\n  /* 4a1 */  call    *gi+0x24\n  /* 4a7 */  movl    $\"weapons/noammo.wav\",(%esp)\n  /* 4ae */  call    *gi+0x24\n  /* 4b4 */  movl    $\"infantry/inflies1.wav\",(%esp)\n  /* 4bb */  call    *gi+0x24\n  /* 4c1 */  movl    $\"models/objects/gibs/sm_meat/tris.md2\",(%esp)\n  /* 4c8 */  call    *gi+0x20\n  /* 4ce */  movl    $\"models/objects/gibs/arm/tris.md2\",(%esp)\n  /* 4d5 */  mov     %eax,sm_meat_index\n  /* 4da */  call    *gi+0x20\n  /* 4e0 */  movl    $\"models/objects/gibs/bone/tris.md2\",(%esp)\n  /* 4e7 */  call    *gi+0x20\n  /* 4ed */  movl    $\"models/objects/gibs/bone2/tris.md2\",(%esp)\n  /* 4f4 */  call    *gi+0x20\n  /* 4fa */  movl    $\"models/objects/gibs/chest/tris.md2\",(%esp)\n  /* 501 */  call    *gi+0x20\n  /* 507 */  movl    $\"models/objects/gibs/skull/tris.md2\",(%esp)\n  /* 50e */  call    *gi+0x20\n  /* 514 */  movl    $\"models/objects/gibs/head2/tris.md2\",(%esp)\n  /* 51b */  call    *gi+0x20\n  /* 521 */  mov     $\"m\",%eax\n  /* 526 */  mov     %eax,0x4(%esp)\n  /* 52a */  movl    $0x320,(%esp)\n  /* 531 */  call    *gi+0x18\n  /* 537 */  mov     $\"mmnmmommommnonmmonqnmmo\",%edx\n  /* 53c */  mov     %edx,0x4(%esp)\n  /* 540 */  movl    $0x321,(%esp)\n  /* 547 */  call    *gi+0x18\n  /* 54d */  mov     $\"abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba\",%ecx\n  /* 552 */  mov     %ecx,0x4(%esp)\n  /* 556 */  movl    $0x322,(%esp)\n  /* 55d */  call    *gi+0x18\n  /* 563 */  mov     %ebx,0x4(%esp)\n  /* 567 */  mov     $\"a\",%ebx\n  /* 56c */  movl    $0x323,(%esp)\n  /* 573 */  call    *gi+0x18\n  /* 579 */  mov     %esi,0x4(%esp)\n  /* 57d */  movl    $0x324,(%esp)\n  /* 584 */  call    *gi+0x18\n  /* 58a */  mov     $\"jklmnopqrstuvwxyzyxwvutsrqponmlkj\",%eax\n  /* 58f */  mov     %eax,0x4(%esp)\n  /* 593 */  movl    $0x325,(%esp)\n  /* 59a */  call    *gi+0x18\n  /* 5a0 */  mov     $\"nmonqnmomnmomomno\",%eax\n  /* 5a5 */  mov     %eax,0x4(%esp)\n  /* 5a9 */  movl    $0x326,(%esp)\n  /* 5b0 */  call    *gi+0x18\n  /* 5b6 */  mov     $\"mmmaaaabcdefgmmmmaaaammmaamm\",%eax\n  /* 5bb */  mov     %eax,0x4(%esp)\n  /* 5bf */  movl    $0x327,(%esp)\n  /* 5c6 */  call    *gi+0x18\n  /* 5cc */  mov     $\"mmmaaammmaaammmabcdefaaaammmmabcdefmmmaaaa\",%eax\n  /* 5d1 */  mov     %eax,0x4(%esp)\n  /* 5d5 */  movl    $0x328,(%esp)\n  /* 5dc */  call    *gi+0x18\n  /* 5e2 */  mov     $\"aaaaaaaazzzzzzzz\",%eax\n  /* 5e7 */  mov     %eax,0x4(%esp)\n  /* 5eb */  movl    $0x329,(%esp)\n  /* 5f2 */  call    *gi+0x18\n  /* 5f8 */  mov     $\"mmamammmmammamamaaamammma\",%edx\n  /* 5fd */  mov     %edx,0x4(%esp)\n  /* 601 */  movl    $0x32a,(%esp)\n  /* 608 */  call    *gi+0x18\n  /* 60e */  mov     $\"abcdefghijklmnopqrrqponmlkjihgfedcba\",%ecx\n  /* 613 */  mov     %ecx,0x4(%esp)\n  /* 617 */  movl    $0x32b,(%esp)\n  /* 61e */  call    *gi+0x18\n  /* 624 */  mov     %ebx,0x4(%esp)\n  /* 628 */  movl    $0x35f,(%esp)\n  /* 62f */  call    *gi+0x18\n  /* 635 */  add     $0x34,%esp\n  /* 638 */  pop     %ebx\n  /* 639 */  pop     %esi\n  /* 63a */  ret\n  /* 63b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L640:\n  /* 640 */  movl    $0x5,(%esp)\n  /* 647 */  mov     dm_statusbar,%edx\n  /* 64d */  mov     %edx,0x4(%esp)\n  /* 651 */  call    *%eax\n  /* 653 */  jmp     .L1bb\n  /* 658 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L660:\n  /* 660 */  mov     %eax,0x4(%esp)\n  /* 664 */  movl    $0x0,(%esp)\n  /* 66b */  call    *gi+0x18\n  /* 671 */  mov     $0x40,%eax\n  /* 676 */  mov     %eax,0x8(%esp)\n  /* 67a */  mov     0x114(%ebx),%eax\n  /* 680 */  movl    $level+0x8,(%esp)\n  /* 687 */  mov     %eax,0x4(%esp)\n  /* 68b */  call    strncpy\n  /* 690 */  jmp     .L8a\n  /* 695 */  lea     0x0(%esi),%esi\n.L698:\n  /* 698 */  mov     %eax,0x4(%esp)\n  /* 69c */  movl    $0x2,(%esp)\n  /* 6a3 */  call    *%edx\n  /* 6a5 */  jmp     .Lb4\n  /* 6aa */  lea     0x0(%esi),%esi\n.L6b0:\n  /* 6b0 */  movl    $\"sv_gravity\",(%esp)\n  /* 6b7 */  mov     $\"800\",%esi\n  /* 6bc */  mov     %esi,0x4(%esp)\n  /* 6c0 */  call    *%edx\n  /* 6c2 */  jmp     .L214\n","c":"#include \"g_local.h\"\n\nchar *single_statusbar;\nchar *dm_statusbar;\n\nvoid SP_worldspawn (edict_t *ent)\n{\n\tent->movetype = MOVETYPE_PUSH;\n\tent->solid = SOLID_BSP;\n\tent->inuse = true;\t\t\t// since the world doesn't use G_Spawn()\n\tent->s.modelindex = 1;\t\t// world model is always index 1\n\n\t//---------------\n\n\t// reserve some spots for dead player bodies for coop / deathmatch\n\tInitBodyQue ();\n\n\t// set configstrings for items\n\tSetItemNames ();\n\n\tif (st.nextmap)\n\t\tstrcpy (level.nextmap, st.nextmap);\n\n\t// make some data visible to the server\n\n\tif (ent->message && ent->message[0])\n\t{\n\t\tgi.configstring (CS_NAME, ent->message);\n\t\tstrncpy (level.level_name, ent->message, sizeof(level.level_name));\n\t}\n\telse\n\t\tstrncpy (level.level_name, level.mapname, sizeof(level.level_name));\n\n\tif (st.sky && st.sky[0])\n\t\tgi.configstring (CS_SKY, st.sky);\n\telse\n\t\tgi.configstring (CS_SKY, \"unit1_\");\n\n\tgi.configstring (CS_SKYROTATE, va(\"%f\", st.skyrotate) );\n\n\tgi.configstring (CS_SKYAXIS, va(\"%f %f %f\",\n\t\tst.skyaxis[0], st.skyaxis[1], st.skyaxis[2]) );\n\n\tgi.configstring (CS_CDTRACK, va(\"%i\", ent->sounds) );\n\n\tgi.configstring (CS_MAXCLIENTS, va(\"%i\", (int)(maxclients->value) ) );\n\n\t// status bar program\n\tif (deathmatch->value)\n\t\tgi.configstring (CS_STATUSBAR, dm_statusbar);\n\telse\n\t\tgi.configstring (CS_STATUSBAR, single_statusbar);\n\n\t//---------------\n\n\n\t// help icon for statusbar\n\tgi.imageindex (\"i_help\");\n\tlevel.pic_health = gi.imageindex (\"i_health\");\n\tgi.imageindex (\"help\");\n\tgi.imageindex (\"field_3\");\n\n\tif (!st.gravity)\n\t\tgi.cvar_set(\"sv_gravity\", \"800\");\n\telse\n\t\tgi.cvar_set(\"sv_gravity\", st.gravity);\n\n\tsnd_fry = gi.soundindex (\"player/fry.wav\");\t// standing in lava / slime\n\n\tPrecacheItem (FindItem (\"Blaster\"));\n\n\tgi.soundindex (\"player/lava1.wav\");\n\tgi.soundindex (\"player/lava2.wav\");\n\n\tgi.soundindex (\"misc/pc_up.wav\");\n\tgi.soundindex (\"misc/talk1.wav\");\n\n\tgi.soundindex (\"misc/udeath.wav\");\n\n\t// gibs\n\tgi.soundindex (\"items/respawn1.wav\");\n\n\t// sexed sounds\n\tgi.soundindex (\"*death1.wav\");\n\tgi.soundindex (\"*death2.wav\");\n\tgi.soundindex (\"*death3.wav\");\n\tgi.soundindex (\"*death4.wav\");\n\tgi.soundindex (\"*fall1.wav\");\n\tgi.soundindex (\"*fall2.wav\");\t\n\tgi.soundindex (\"*gurp1.wav\");\t\t// drowning damage\n\tgi.soundindex (\"*gurp2.wav\");\t\n\tgi.soundindex (\"*jump1.wav\");\t\t// player jump\n\tgi.soundindex (\"*pain25_1.wav\");\n\tgi.soundindex (\"*pain25_2.wav\");\n\tgi.soundindex (\"*pain50_1.wav\");\n\tgi.soundindex (\"*pain50_2.wav\");\n\tgi.soundindex (\"*pain75_1.wav\");\n\tgi.soundindex (\"*pain75_2.wav\");\n\tgi.soundindex (\"*pain100_1.wav\");\n\tgi.soundindex (\"*pain100_2.wav\");\n\n\t// sexed models\n\t// THIS ORDER MUST MATCH THE DEFINES IN g_local.h\n\t// you can add more, max 15\n\tgi.modelindex (\"#w_blaster.md2\");\n\tgi.modelindex (\"#w_shotgun.md2\");\n\tgi.modelindex (\"#w_sshotgun.md2\");\n\tgi.modelindex (\"#w_machinegun.md2\");\n\tgi.modelindex (\"#w_chaingun.md2\");\n\tgi.modelindex (\"#a_grenades.md2\");\n\tgi.modelindex (\"#w_glauncher.md2\");\n\tgi.modelindex (\"#w_rlauncher.md2\");\n\tgi.modelindex (\"#w_hyperblaster.md2\");\n\tgi.modelindex (\"#w_railgun.md2\");\n\tgi.modelindex (\"#w_bfg.md2\");\n\n\t//-------------------\n\n\tgi.soundindex (\"player/gasp1.wav\");\t\t// gasping for air\n\tgi.soundindex (\"player/gasp2.wav\");\t\t// head breaking surface, not gasping\n\n\tgi.soundindex (\"player/watr_in.wav\");\t// feet hitting water\n\tgi.soundindex (\"player/watr_out.wav\");\t// feet leaving water\n\n\tgi.soundindex (\"player/watr_un.wav\");\t// head going underwater\n\t\n\tgi.soundindex (\"player/u_breath1.wav\");\n\tgi.soundindex (\"player/u_breath2.wav\");\n\n\tgi.soundindex (\"items/pkup.wav\");\t\t// bonus item pickup\n\tgi.soundindex (\"world/land.wav\");\t\t// landing thud\n\tgi.soundindex (\"misc/h2ohit1.wav\");\t\t// landing splash\n\n\tgi.soundindex (\"items/damage.wav\");\n\tgi.soundindex (\"items/protect.wav\");\n\tgi.soundindex (\"items/protect4.wav\");\n\tgi.soundindex (\"weapons/noammo.wav\");\n\n\tgi.soundindex (\"infantry/inflies1.wav\");\n\n\tsm_meat_index = gi.modelindex (\"models/objects/gibs/sm_meat/tris.md2\");\n\tgi.modelindex (\"models/objects/gibs/arm/tris.md2\");\n\tgi.modelindex (\"models/objects/gibs/bone/tris.md2\");\n\tgi.modelindex (\"models/objects/gibs/bone2/tris.md2\");\n\tgi.modelindex (\"models/objects/gibs/chest/tris.md2\");\n\tgi.modelindex (\"models/objects/gibs/skull/tris.md2\");\n\tgi.modelindex (\"models/objects/gibs/head2/tris.md2\");\n\n//\n// Setup light animation tables. 'a' is total darkness, 'z' is doublebright.\n//\n\n\t// 0 normal\n\tgi.configstring(CS_LIGHTS+0, \"m\");\n\t\n\t// 1 FLICKER (first variety)\n\tgi.configstring(CS_LIGHTS+1, \"mmnmmommommnonmmonqnmmo\");\n\t\n\t// 2 SLOW STRONG PULSE\n\tgi.configstring(CS_LIGHTS+2, \"abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba\");\n\t\n\t// 3 CANDLE (first variety)\n\tgi.configstring(CS_LIGHTS+3, \"mmmmmaaaaammmmmaaaaaabcdefgabcdefg\");\n\t\n\t// 4 FAST STROBE\n\tgi.configstring(CS_LIGHTS+4, \"mamamamamama\");\n\t\n\t// 5 GENTLE PULSE 1\n\tgi.configstring(CS_LIGHTS+5,\"jklmnopqrstuvwxyzyxwvutsrqponmlkj\");\n\t\n\t// 6 FLICKER (second variety)\n\tgi.configstring(CS_LIGHTS+6, \"nmonqnmomnmomomno\");\n\t\n\t// 7 CANDLE (second variety)\n\tgi.configstring(CS_LIGHTS+7, \"mmmaaaabcdefgmmmmaaaammmaamm\");\n\t\n\t// 8 CANDLE (third variety)\n\tgi.configstring(CS_LIGHTS+8, \"mmmaaammmaaammmabcdefaaaammmmabcdefmmmaaaa\");\n\t\n\t// 9 SLOW STROBE (fourth variety)\n\tgi.configstring(CS_LIGHTS+9, \"aaaaaaaazzzzzzzz\");\n\t\n\t// 10 FLUORESCENT FLICKER\n\tgi.configstring(CS_LIGHTS+10, \"mmamammmmammamamaaamammma\");\n\n\t// 11 SLOW PULSE NOT FADE TO BLACK\n\tgi.configstring(CS_LIGHTS+11, \"abcdefghijklmnopqrrqponmlkjihgfedcba\");\n\t\n\t// styles 32-62 are assigned by the light program for switchable lights\n\n\t// 63 testing\n\tgi.configstring(CS_LIGHTS+63, \"a\");\n}\n","size":1735,"score":100,"agent":"kuncc/2","pid":3,"session":3138,"ts":1791760291802,"assisted":true}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2418,"symbol":"SV_Push","file":"g_phys.c","asm":"# SV_Push  (TU g_phys.c, section .text, 1215 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_Push:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x7c,%esp\n  /* 007 */  fnstcw  0x1e(%esp)\n  /* 00b */  mov     0x94(%esp),%ebp\n  /* 012 */  mov     0x90(%esp),%esi\n  /* 019 */  lea     0xc(%ebp),%edx\n  /* 01c */  mov     %ebp,%eax\n  /* 01e */  movzwl  0x1e(%esp),%ecx\n  /* 023 */  or      $0xc00,%cx\n  /* 028 */  mov     %cx,0x1c(%esp)\n.L2d:\n  /* 02d */  flds    =0x41000000 (8f)\n  /* 033 */  fmuls   (%eax)\n  /* 035 */  fldz\n  /* 037 */  fxch    %st(1)\n  /* 039 */  fcomi   %st(1),%st\n  /* 03b */  fstp    %st(1)\n  /* 03d */  jbe     .L2b8\n  /* 043 */  fadds   =0x3f000000 (0.5f)\n.L49:\n  /* 049 */  add     $0x4,%eax\n  /* 04c */  fldcw   0x1c(%esp)\n  /* 050 */  fistpl  0x18(%esp)\n  /* 054 */  fldcw   0x1e(%esp)\n  /* 058 */  fildl   0x18(%esp)\n  /* 05c */  fmuls   =0x3e000000 (0.125f)\n  /* 062 */  fstps   -0x4(%eax)\n  /* 065 */  cmp     %eax,%edx\n  /* 067 */  jne     .L2d\n  /* 069 */  lea     0x28(%esp),%ecx\n  /* 06d */  xor     %eax,%eax\n  /* 06f */  lea     0x34(%esp),%edx\n.L73:\n  /* 073 */  flds    0xd4(%esi,%eax,4)\n  /* 07a */  fadds   0x0(%ebp,%eax,4)\n  /* 07e */  fstps   (%ecx,%eax,4)\n  /* 081 */  flds    0xe0(%esi,%eax,4)\n  /* 088 */  fadds   0x0(%ebp,%eax,4)\n  /* 08c */  fstps   (%edx,%eax,4)\n  /* 08f */  inc     %eax\n  /* 090 */  cmp     $0x3,%eax\n  /* 093 */  jne     .L73\n  /* 095 */  mov     0x98(%esp),%eax\n  /* 09c */  flds    vec3_origin\n  /* 0a2 */  fsubs   (%eax)\n  /* 0a4 */  fstps   0x40(%esp)\n  /* 0a8 */  flds    vec3_origin+0x4\n  /* 0ae */  fsubs   0x4(%eax)\n  /* 0b1 */  fstps   0x44(%esp)\n  /* 0b5 */  flds    vec3_origin+0x8\n  /* 0bb */  fsubs   0x8(%eax)\n  /* 0be */  lea     0x64(%esp),%eax\n  /* 0c2 */  mov     %eax,0xc(%esp)\n  /* 0c6 */  lea     0x58(%esp),%eax\n  /* 0ca */  mov     %eax,0x8(%esp)\n  /* 0ce */  lea     0x4c(%esp),%eax\n  /* 0d2 */  mov     %eax,0x4(%esp)\n  /* 0d6 */  lea     0x40(%esp),%eax\n  /* 0da */  mov     %eax,(%esp)\n  /* 0dd */  fstps   0x48(%esp)\n  /* 0e1 */  call    AngleVectors\n  /* 0e6 */  mov     pushed_p,%eax\n  /* 0eb */  mov     0x54(%esi),%edx\n  /* 0ee */  mov     %esi,(%eax)\n  /* 0f0 */  flds    0x4(%esi)\n  /* 0f3 */  test    %edx,%edx\n  /* 0f5 */  fsts    0x4(%eax)\n  /* 0f8 */  flds    0x8(%esi)\n  /* 0fb */  fsts    0x8(%eax)\n  /* 0fe */  flds    0xc(%esi)\n  /* 101 */  fsts    0xc(%eax)\n  /* 104 */  flds    0x10(%esi)\n  /* 107 */  fsts    0x10(%eax)\n  /* 10a */  flds    0x14(%esi)\n  /* 10d */  fsts    0x14(%eax)\n  /* 110 */  flds    0x18(%esi)\n  /* 113 */  fsts    0x18(%eax)\n  /* 116 */  je      .L128\n  /* 118 */  filds   0x16(%edx)\n  /* 11b */  fstps   0x1c(%eax)\n  /* 11e */  fxch    %st(5)\n  /* 120 */  jmp     .L12a\n  /* 122 */  lea     0x0(%esi),%esi\n.L128:\n  /* 128 */  fxch    %st(5)\n.L12a:\n  /* 12a */  fadds   0x0(%ebp)\n  /* 12d */  add     $0x20,%eax\n  /* 130 */  mov     %eax,pushed_p\n  /* 135 */  mov     0x98(%esp),%eax\n  /* 13c */  fstps   0x4(%esi)\n  /* 13f */  fxch    %st(3)\n  /* 141 */  fadds   0x4(%ebp)\n  /* 144 */  fstps   0x8(%esi)\n  /* 147 */  fxch    %st(1)\n  /* 149 */  fadds   0x8(%ebp)\n  /* 14c */  fstps   0xc(%esi)\n  /* 14f */  fadds   (%eax)\n  /* 151 */  fstps   0x10(%esi)\n  /* 154 */  fadds   0x4(%eax)\n  /* 157 */  fstps   0x14(%esi)\n  /* 15a */  fadds   0x8(%eax)\n  /* 15d */  fstps   0x18(%esi)\n  /* 160 */  mov     %esi,(%esp)\n  /* 163 */  call    *gi+0x48\n  /* 169 */  cmpl    $0x1,globals+0x48\n  /* 170 */  jle     .L273\n  /* 176 */  mov     g_edicts,%eax\n  /* 17b */  mov     $0x1,%edi\n  /* 180 */  lea     0x37c(%eax),%ebx\n  /* 186 */  xchg    %ax,%ax\n  /* 188 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L190:\n  /* 190 */  mov     0x58(%ebx),%ecx\n  /* 193 */  test    %ecx,%ecx\n  /* 195 */  je      .L260\n  /* 19b */  cmpl    $0x3,0x104(%ebx)\n  /* 1a2 */  jbe     .L260\n  /* 1a8 */  mov     0x60(%ebx),%edx\n  /* 1ab */  test    %edx,%edx\n  /* 1ad */  je      .L260\n  /* 1b3 */  cmp     %esi,0x228(%ebx)\n  /* 1b9 */  je      .L2c8\n  /* 1bf */  flds    0x34(%esp)\n  /* 1c3 */  flds    0xd4(%ebx)\n  /* 1c9 */  fcomip  %st(1),%st\n  /* 1cb */  fstp    %st(0)\n  /* 1cd */  jae     .L260\n  /* 1d3 */  flds    0x38(%esp)\n  /* 1d7 */  flds    0xd8(%ebx)\n  /* 1dd */  fcomip  %st(1),%st\n  /* 1df */  fstp    %st(0)\n  /* 1e1 */  jae     .L260\n  /* 1e3 */  flds    0x3c(%esp)\n  /* 1e7 */  flds    0xdc(%ebx)\n  /* 1ed */  fcomip  %st(1),%st\n  /* 1ef */  fstp    %st(0)\n  /* 1f1 */  jae     .L260\n  /* 1f3 */  flds    0xe0(%ebx)\n  /* 1f9 */  flds    0x28(%esp)\n  /* 1fd */  fcomip  %st(1),%st\n  /* 1ff */  fstp    %st(0)\n  /* 201 */  jae     .L260\n  /* 203 */  flds    0xe4(%ebx)\n  /* 209 */  flds    0x2c(%esp)\n  /* 20d */  fcomip  %st(1),%st\n  /* 20f */  fstp    %st(0)\n  /* 211 */  jae     .L260\n  /* 213 */  flds    0xe8(%ebx)\n  /* 219 */  flds    0x30(%esp)\n  /* 21d */  fcomip  %st(1),%st\n  /* 21f */  fstp    %st(0)\n  /* 221 */  jae     .L260\n  /* 223 */  mov     %ebx,(%esp)\n  /* 226 */  call    SV_TestEntityPosition\n  /* 22b */  test    %eax,%eax\n  /* 22d */  je      .L260\n  /* 22f */  cmpl    $0x2,0x104(%esi)\n  /* 236 */  mov     0x228(%ebx),%edx\n  /* 23c */  je      .L2ca\n  /* 242 */  cmp     %edx,%esi\n  /* 244 */  je      .L2ca\n  /* 24a */  jmp     .L410\n  /* 24f */  nop\n.L250:\n  /* 250 */  mov     %ebx,(%esp)\n  /* 253 */  call    *gi+0x48\n  /* 259 */  lea     0x0(%esi,%eiz,1),%esi\n.L260:\n  /* 260 */  inc     %edi\n  /* 261 */  add     $0x37c,%ebx\n  /* 267 */  cmp     %edi,globals+0x48\n  /* 26d */  jg      .L190\n.L273:\n  /* 273 */  mov     pushed_p,%eax\n  /* 278 */  lea     -0x20(%eax),%ebx\n  /* 27b */  cmp     $pushed,%ebx\n  /* 281 */  jb      .L2a5\n  /* 283 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 288 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  mov     (%ebx),%eax\n  /* 292 */  sub     $0x20,%ebx\n  /* 295 */  mov     %eax,(%esp)\n  /* 298 */  call    G_TouchTriggers\n  /* 29d */  cmp     $pushed,%ebx\n  /* 2a3 */  jae     .L290\n.L2a5:\n  /* 2a5 */  add     $0x7c,%esp\n  /* 2a8 */  mov     $0x1,%eax\n  /* 2ad */  pop     %ebx\n  /* 2ae */  pop     %esi\n  /* 2af */  pop     %edi\n  /* 2b0 */  pop     %ebp\n  /* 2b1 */  ret\n  /* 2b2 */  lea     0x0(%esi),%esi\n.L2b8:\n  /* 2b8 */  fsubs   =0x3f000000 (0.5f)\n  /* 2be */  jmp     .L49\n  /* 2c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2c8:\n  /* 2c8 */  mov     %esi,%edx\n.L2ca:\n  /* 2ca */  mov     pushed_p,%eax\n  /* 2cf */  flds    0x4(%ebx)\n  /* 2d2 */  mov     %ebx,(%eax)\n  /* 2d4 */  fsts    0x4(%eax)\n  /* 2d7 */  add     $0x20,%eax\n  /* 2da */  flds    0x8(%ebx)\n  /* 2dd */  fsts    -0x18(%eax)\n  /* 2e0 */  flds    0xc(%ebx)\n  /* 2e3 */  fsts    -0x14(%eax)\n  /* 2e6 */  flds    0x10(%ebx)\n  /* 2e9 */  fstps   -0x10(%eax)\n  /* 2ec */  flds    0x14(%ebx)\n  /* 2ef */  fstps   -0xc(%eax)\n  /* 2f2 */  flds    0x18(%ebx)\n  /* 2f5 */  fstps   -0x8(%eax)\n  /* 2f8 */  fxch    %st(2)\n  /* 2fa */  fadds   0x0(%ebp)\n  /* 2fd */  mov     %eax,pushed_p\n  /* 302 */  mov     0x54(%ebx),%eax\n  /* 305 */  test    %eax,%eax\n  /* 307 */  fsts    0x4(%ebx)\n  /* 30a */  fxch    %st(1)\n  /* 30c */  fadds   0x4(%ebp)\n  /* 30f */  fsts    0x8(%ebx)\n  /* 312 */  fxch    %st(2)\n  /* 314 */  fadds   0x8(%ebp)\n  /* 317 */  fsts    0xc(%ebx)\n  /* 31a */  je      .L347\n  /* 31c */  mov     0x98(%esp),%ecx\n  /* 323 */  filds   0x16(%eax)\n  /* 326 */  fadds   0x4(%ecx)\n  /* 329 */  fnstcw  0x1e(%esp)\n  /* 32d */  movzwl  0x1e(%esp),%ecx\n  /* 332 */  or      $0xc00,%cx\n  /* 337 */  mov     %cx,0x1c(%esp)\n  /* 33c */  fldcw   0x1c(%esp)\n  /* 340 */  fistps  0x16(%eax)\n  /* 343 */  fldcw   0x1e(%esp)\n.L347:\n  /* 347 */  flds    0x4(%esi)\n  /* 34a */  cmp     %edx,%esi\n  /* 34c */  fsubr   %st(2),%st\n  /* 34e */  fsts    0x40(%esp)\n  /* 352 */  flds    0x8(%esi)\n  /* 355 */  fsubr   %st(4),%st\n  /* 357 */  fsts    0x44(%esp)\n  /* 35b */  flds    0xc(%esi)\n  /* 35e */  fsubr   %st(3),%st\n  /* 360 */  fsts    0x48(%esp)\n  /* 364 */  flds    0x58(%esp)\n  /* 368 */  fmul    %st(3),%st\n  /* 36a */  flds    0x5c(%esp)\n  /* 36e */  fmul    %st(3),%st\n  /* 370 */  faddp   %st,%st(1)\n  /* 372 */  flds    0x60(%esp)\n  /* 376 */  fmul    %st(2),%st\n  /* 378 */  faddp   %st,%st(1)\n  /* 37a */  fchs\n  /* 37c */  fsub    %st(2),%st\n  /* 37e */  fstps   0x18(%esp)\n  /* 382 */  flds    0x64(%esp)\n  /* 386 */  fmul    %st(3),%st\n  /* 388 */  flds    0x68(%esp)\n  /* 38c */  fmul    %st(3),%st\n  /* 38e */  faddp   %st,%st(1)\n  /* 390 */  flds    0x6c(%esp)\n  /* 394 */  fmul    %st(2),%st\n  /* 396 */  faddp   %st,%st(1)\n  /* 398 */  fsub    %st(1),%st\n  /* 39a */  flds    0x4c(%esp)\n  /* 39e */  fmul    %st(4),%st\n  /* 3a0 */  fxch    %st(3)\n  /* 3a2 */  fmuls   0x50(%esp)\n  /* 3a6 */  faddp   %st,%st(3)\n  /* 3a8 */  fxch    %st(1)\n  /* 3aa */  fmuls   0x54(%esp)\n  /* 3ae */  faddp   %st,%st(2)\n  /* 3b0 */  fxch    %st(1)\n  /* 3b2 */  fsubp   %st,%st(2)\n  /* 3b4 */  fxch    %st(1)\n  /* 3b6 */  faddp   %st,%st(3)\n  /* 3b8 */  fxch    %st(2)\n  /* 3ba */  fstps   0x4(%ebx)\n  /* 3bd */  fxch    %st(2)\n  /* 3bf */  fadds   0x18(%esp)\n  /* 3c3 */  fstps   0x8(%ebx)\n  /* 3c6 */  faddp   %st,%st(1)\n  /* 3c8 */  fstps   0xc(%ebx)\n  /* 3cb */  je      .L3d5\n  /* 3cd */  xor     %eax,%eax\n  /* 3cf */  mov     %eax,0x228(%ebx)\n.L3d5:\n  /* 3d5 */  mov     %ebx,(%esp)\n  /* 3d8 */  call    SV_TestEntityPosition\n  /* 3dd */  test    %eax,%eax\n  /* 3df */  je      .L250\n  /* 3e5 */  flds    0x4(%ebx)\n  /* 3e8 */  fsubs   0x0(%ebp)\n  /* 3eb */  fstps   0x4(%ebx)\n  /* 3ee */  flds    0x8(%ebx)\n  /* 3f1 */  fsubs   0x4(%ebp)\n  /* 3f4 */  fstps   0x8(%ebx)\n  /* 3f7 */  flds    0xc(%ebx)\n  /* 3fa */  fsubs   0x8(%ebp)\n  /* 3fd */  fstps   0xc(%ebx)\n  /* 400 */  mov     %ebx,(%esp)\n  /* 403 */  call    SV_TestEntityPosition\n  /* 408 */  test    %eax,%eax\n  /* 40a */  je      .L4a0\n.L410:\n  /* 410 */  mov     %ebx,obstacle\n  /* 416 */  mov     pushed_p,%eax\n  /* 41b */  lea     -0x20(%eax),%ebx\n  /* 41e */  cmp     $pushed,%ebx\n  /* 424 */  jb      .L492\n  /* 426 */  xchg    %ax,%ax\n  /* 428 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L430:\n  /* 430 */  mov     (%ebx),%eax\n  /* 432 */  flds    0x4(%ebx)\n  /* 435 */  fstps   0x4(%eax)\n  /* 438 */  mov     0x54(%eax),%ecx\n  /* 43b */  flds    0x8(%ebx)\n  /* 43e */  fstps   0x8(%eax)\n  /* 441 */  flds    0xc(%ebx)\n  /* 444 */  test    %ecx,%ecx\n  /* 446 */  fstps   0xc(%eax)\n  /* 449 */  flds    0x10(%ebx)\n  /* 44c */  fstps   0x10(%eax)\n  /* 44f */  flds    0x14(%ebx)\n  /* 452 */  fstps   0x14(%eax)\n  /* 455 */  flds    0x18(%ebx)\n  /* 458 */  fstps   0x18(%eax)\n  /* 45b */  je      .L47e\n  /* 45d */  flds    0x1c(%ebx)\n  /* 460 */  fnstcw  0x1e(%esp)\n  /* 464 */  movzwl  0x1e(%esp),%edx\n  /* 469 */  or      $0xc00,%dx\n  /* 46e */  mov     %dx,0x1c(%esp)\n  /* 473 */  fldcw   0x1c(%esp)\n  /* 477 */  fistps  0x16(%ecx)\n  /* 47a */  fldcw   0x1e(%esp)\n.L47e:\n  /* 47e */  mov     %eax,(%esp)\n  /* 481 */  sub     $0x20,%ebx\n  /* 484 */  call    *gi+0x48\n  /* 48a */  cmp     $pushed,%ebx\n  /* 490 */  jae     .L430\n.L492:\n  /* 492 */  add     $0x7c,%esp\n  /* 495 */  xor     %eax,%eax\n  /* 497 */  pop     %ebx\n  /* 498 */  pop     %esi\n  /* 499 */  pop     %edi\n  /* 49a */  pop     %ebp\n  /* 49b */  ret\n  /* 49c */  lea     0x0(%esi,%eiz,1),%esi\n.L4a0:\n  /* 4a0 */  inc     %edi\n  /* 4a1 */  add     $0x37c,%ebx\n  /* 4a7 */  subl    $0x20,pushed_p\n  /* 4ae */  cmp     %edi,globals+0x48\n  /* 4b4 */  jg      .L190\n  /* 4ba */  jmp     .L273\n","c":"#include \"g_local.h\"\n\ntypedef struct\n{\n\tedict_t\t*ent;\n\tvec3_t\torigin;\n\tvec3_t\tangles;\n\tfloat\tdeltayaw;\n} pushed_t;\npushed_t\tpushed[MAX_EDICTS], *pushed_p;\nedict_t\t*obstacle;\nedict_t\t*SV_TestEntityPosition (edict_t *ent);\n\nqboolean SV_Push (edict_t *pusher, vec3_t move, vec3_t amove)\n{\n\tint\t\t\ti, e;\n\tedict_t\t\t*check, *block;\n\tvec3_t\t\tmins, maxs;\n\tpushed_t\t*p;\n\tvec3_t\t\torg, org2, move2, forward, right, up;\n\n\t// clamp the move to 1/8 units, so the position will\n\t// be accurate for client side prediction\n\tfor (i=0 ; i<3 ; i++)\n\t{\n\t\tfloat\ttemp;\n\t\ttemp = move[i]*8.0;\n\t\tif (temp > 0.0)\n\t\t\ttemp += 0.5;\n\t\telse\n\t\t\ttemp -= 0.5;\n\t\tmove[i] = 0.125 * (int)temp;\n\t}\n\n\t// find the bounding box\n\tfor (i=0 ; i<3 ; i++)\n\t{\n\t\tmins[i] = pusher->absmin[i] + move[i];\n\t\tmaxs[i] = pusher->absmax[i] + move[i];\n\t}\n\n// we need this for pushing things later\n\tVectorSubtract (vec3_origin, amove, org);\n\tAngleVectors (org, forward, right, up);\n\n// save the pusher's original position\n\tpushed_p->ent = pusher;\n\tVectorCopy (pusher->s.origin, pushed_p->origin);\n\tVectorCopy (pusher->s.angles, pushed_p->angles);\n\tif (pusher->client)\n\t\tpushed_p->deltayaw = pusher->client->ps.pmove.delta_angles[YAW];\n\tpushed_p++;\n\n// move the pusher to it's final position\n\tVectorAdd (pusher->s.origin, move, pusher->s.origin);\n\tVectorAdd (pusher->s.angles, amove, pusher->s.angles);\n\tgi.linkentity (pusher);\n\n// see if any solid entities are inside the final position\n\tcheck = g_edicts+1;\n\tfor (e = 1; e < globals.num_edicts; e++, check++)\n\t{\n\t\tif (!check->inuse)\n\t\t\tcontinue;\n\t\tif (check->movetype == MOVETYPE_PUSH\n\t\t|| check->movetype == MOVETYPE_STOP\n\t\t|| check->movetype == MOVETYPE_NONE\n\t\t|| check->movetype == MOVETYPE_NOCLIP)\n\t\t\tcontinue;\n\n\t\tif (!check->area.prev)\n\t\t\tcontinue;\t\t// not linked in anywhere\n\n\t// if the entity is standing on the pusher, it will definitely be moved\n\t\tif (check->groundentity != pusher)\n\t\t{\n\t\t\t// see if the ent needs to be tested\n\t\t\tif ( check->absmin[0] >= maxs[0]\n\t\t\t|| check->absmin[1] >= maxs[1]\n\t\t\t|| check->absmin[2] >= maxs[2]\n\t\t\t|| check->absmax[0] <= mins[0]\n\t\t\t|| check->absmax[1] <= mins[1]\n\t\t\t|| check->absmax[2] <= mins[2] )\n\t\t\t\tcontinue;\n\n\t\t\t// see if the ent's bbox is inside the pusher's final position\n\t\t\tif (!SV_TestEntityPosition (check))\n\t\t\t\tcontinue;\n\t\t}\n\n\t\tif ((pusher->movetype == MOVETYPE_PUSH) || (check->groundentity == pusher))\n\t\t{\n\t\t\t// move this entity\n\t\t\tpushed_p->ent = check;\n\t\t\tVectorCopy (check->s.origin, pushed_p->origin);\n\t\t\tVectorCopy (check->s.angles, pushed_p->angles);\n\t\t\tpushed_p++;\n\n\t\t\t// try moving the contacted entity \n\t\t\tVectorAdd (check->s.origin, move, check->s.origin);\n\t\t\tif (check->client)\n\t\t\t{\t// FIXME: doesn't rotate monsters?\n\t\t\t\tcheck->client->ps.pmove.delta_angles[YAW] += amove[YAW];\n\t\t\t}\n\n\t\t\t// figure movement due to the pusher's amove\n\t\t\tVectorSubtract (check->s.origin, pusher->s.origin, org);\n\t\t\torg2[0] = DotProduct (org, forward);\n\t\t\torg2[1] = -DotProduct (org, right);\n\t\t\torg2[2] = DotProduct (org, up);\n\t\t\tVectorSubtract (org2, org, move2);\n\t\t\tVectorAdd (check->s.origin, move2, check->s.origin);\n\n\t\t\t// may have pushed them off an edge\n\t\t\tif (check->groundentity != pusher)\n\t\t\t\tcheck->groundentity = NULL;\n\n\t\t\tblock = SV_TestEntityPosition (check);\n\t\t\tif (!block)\n\t\t\t{\t// pushed ok\n\t\t\t\tgi.linkentity (check);\n\t\t\t\t// impact?\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\t// if it is ok to leave in the old position, do it\n\t\t\t// this is only relevent for riding entities, not pushed\n\t\t\t// FIXME: this doesn't acount for rotation\n\t\t\tVectorSubtract (check->s.origin, move, check->s.origin);\n\t\t\tblock = SV_TestEntityPosition (check);\n\t\t\tif (!block)\n\t\t\t{\n\t\t\t\tpushed_p--;\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t}\n\t\t\n\t\t// save off the obstacle so we can call the block function\n\t\tobstacle = check;\n\n\t\t// move back any entities we already moved\n\t\t// go backwards, so if the same entity was pushed\n\t\t// twice, it goes back to the original position\n\t\tfor (p=pushed_p-1 ; p>=pushed ; p--)\n\t\t{\n\t\t\tVectorCopy (p->origin, p->ent->s.origin);\n\t\t\tVectorCopy (p->angles, p->ent->s.angles);\n\t\t\tif (p->ent->client)\n\t\t\t{\n\t\t\t\tp->ent->client->ps.pmove.delta_angles[YAW] = p->deltayaw;\n\t\t\t}\n\t\t\tgi.linkentity (p->ent);\n\t\t}\n\t\treturn false;\n\t}\n\n//FIXME: is there a better way to handle this?\n\t// see if anything we moved has touched a trigger\n\tfor (p=pushed_p-1 ; p>=pushed ; p--)\n\t\tG_TouchTriggers (p->ent);\n\n\treturn true;\n}\n","size":1215,"score":100,"agent":"kuncc/7","pid":8,"session":3135,"ts":1791760292805,"assisted":true}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3012,"symbol":"PutClientInServer","file":"p_client.c","asm":"# PutClientInServer  (TU p_client.c, section .text, 2198 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nPutClientInServer:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0xd3c,%esp\n  /* 00a */  mov     0xd50(%esp),%ebx\n  /* 011 */  lea     0x54(%esp),%eax\n  /* 015 */  mov     %eax,0x8(%esp)\n  /* 019 */  lea     0x48(%esp),%eax\n  /* 01d */  mov     %eax,0x4(%esp)\n  /* 021 */  mov     %ebx,(%esp)\n  /* 024 */  call    SelectSpawnPoint\n  /* 029 */  mov     g_edicts,%edx\n  /* 02f */  mov     %ebx,%eax\n  /* 031 */  mov     0x54(%ebx),%ebp\n  /* 034 */  sub     %edx,%eax\n  /* 036 */  sar     $0x2,%eax\n  /* 039 */  imul    $0xdb43bb1f,%eax,%eax\n  /* 03f */  dec     %eax\n  /* 040 */  mov     %eax,0x24(%esp)\n  /* 044 */  mov     deathmatch,%eax\n  /* 049 */  fldz\n  /* 04b */  flds    0x14(%eax)\n  /* 04e */  fucomip %st(1),%st\n  /* 050 */  fstp    %st(0)\n  /* 052 */  jp      .L5f0\n  /* 058 */  jne     .L5f0\n  /* 05e */  mov     coop,%eax\n  /* 063 */  fldz\n  /* 065 */  flds    0x14(%eax)\n  /* 068 */  lea     0x6bc(%esp),%eax\n  /* 06f */  mov     %eax,0x2c(%esp)\n  /* 073 */  mov     %eax,%edi\n  /* 075 */  fucomip %st(1),%st\n  /* 077 */  fstp    %st(0)\n  /* 079 */  jp      .L530\n  /* 07f */  jne     .L530\n  /* 085 */  test    $0x4,%al\n  /* 087 */  mov     $0x674,%ecx\n  /* 08c */  jne     .L834\n.L92:\n  /* 092 */  shr     $0x2,%ecx\n  /* 095 */  xor     %eax,%eax\n  /* 097 */  rep stos %eax,%es:(%edi)\n  /* 099 */  xor     %eax,%eax\n  /* 09b */  mov     %eax,0x28(%esp)\n  /* 09f */  xor     %eax,%eax\n  /* 0a1 */  mov     %eax,0x38(%esp)\n  /* 0a5 */  xor     %eax,%eax\n  /* 0a7 */  mov     %eax,0x34(%esp)\n  /* 0ab */  lea     0x718(%ebp),%eax\n  /* 0b1 */  mov     %eax,0x30(%esp)\n  /* 0b5 */  lea     0x60(%esp),%eax\n  /* 0b9 */  mov     %eax,0x20(%esp)\n  /* 0bd */  lea     0xbc(%ebp),%eax\n  /* 0c3 */  mov     %eax,0x1c(%esp)\n.Lc7:\n  /* 0c7 */  mov     0x20(%esp),%eax\n  /* 0cb */  mov     $0x65c,%ecx\n  /* 0d0 */  mov     0x1c(%esp),%esi\n  /* 0d4 */  test    $0x4,%al\n  /* 0d6 */  mov     %eax,%edi\n  /* 0d8 */  jne     .L758\n.Lde:\n  /* 0de */  shr     $0x2,%ecx\n  /* 0e1 */  test    $0x1,%ebp\n  /* 0e7 */  rep movsl %ds:(%esi),%es:(%edi)\n  /* 0e9 */  mov     $0xedc,%edx\n  /* 0ee */  mov     %ebp,%edi\n  /* 0f0 */  jne     .L740\n.Lf6:\n  /* 0f6 */  test    $0x2,%edi\n  /* 0fc */  jne     .L728\n.L102:\n  /* 102 */  test    $0x4,%edi\n  /* 108 */  jne     .L710\n.L10e:\n  /* 10e */  mov     %edx,%ecx\n  /* 110 */  xor     %eax,%eax\n  /* 112 */  shr     $0x2,%ecx\n  /* 115 */  test    $0x2,%dl\n  /* 118 */  rep stos %eax,%es:(%edi)\n  /* 11a */  je      .L124\n  /* 11c */  movw    $0x0,(%edi)\n  /* 121 */  add     $0x2,%edi\n.L124:\n  /* 124 */  test    $0x1,%dl\n  /* 127 */  je      .L12c\n  /* 129 */  movb    $0x0,(%edi)\n.L12c:\n  /* 12c */  mov     0x1c(%esp),%eax\n  /* 130 */  mov     $0x65c,%ecx\n  /* 135 */  mov     0x20(%esp),%esi\n  /* 139 */  test    $0x4,%al\n  /* 13b */  mov     %eax,%edi\n  /* 13d */  jne     .L6e8\n.L143:\n  /* 143 */  shr     $0x2,%ecx\n  /* 146 */  rep movsl %ds:(%esi),%es:(%edi)\n  /* 148 */  mov     0x2d4(%ebp),%eax\n  /* 14e */  test    %eax,%eax\n  /* 150 */  jle     .L688\n.L156:\n  /* 156 */  mov     0x34(%esp),%eax\n  /* 15a */  mov     $0x674,%ecx\n  /* 15f */  mov     0x30(%esp),%edi\n  /* 163 */  mov     0x2c(%esp),%esi\n  /* 167 */  mov     %eax,0xd0c(%esp)\n  /* 16e */  mov     0x38(%esp),%eax\n  /* 172 */  test    $0x4,%edi\n  /* 178 */  mov     %eax,0xd10(%esp)\n  /* 17f */  mov     0x28(%esp),%eax\n  /* 183 */  mov     %eax,0xd1c(%esp)\n  /* 18a */  jne     .L6c0\n.L190:\n  /* 190 */  shr     $0x2,%ecx\n  /* 193 */  rep movsl %ds:(%esi),%es:(%edi)\n  /* 195 */  mov     0x54(%ebx),%eax\n  /* 198 */  mov     coop,%ecx\n  /* 19e */  mov     0x2d4(%eax),%edx\n  /* 1a4 */  fldz\n  /* 1a6 */  flds    0x14(%ecx)\n  /* 1a9 */  mov     %edx,0x1e0(%ebx)\n  /* 1af */  mov     0x2d8(%eax),%edx\n  /* 1b5 */  mov     %edx,0x1e4(%ebx)\n  /* 1bb */  mov     0x108(%ebx),%edx\n  /* 1c1 */  mov     0x2dc(%eax),%edi\n  /* 1c7 */  or      %edi,%edx\n  /* 1c9 */  mov     %edx,0x108(%ebx)\n  /* 1cf */  fucomip %st(1),%st\n  /* 1d1 */  fstp    %st(0)\n  /* 1d3 */  jp      .L1d7\n  /* 1d5 */  je      .L1e9\n.L1d7:\n  /* 1d7 */  mov     0x708(%eax),%edx\n  /* 1dd */  mov     %edx,0xd78(%eax)\n  /* 1e3 */  mov     0x108(%ebx),%edx\n.L1e9:\n  /* 1e9 */  flds    =0x41400000 (12f)\n  /* 1ef */  xor     %eax,%eax\n  /* 1f1 */  mov     $0x2,%esi\n  /* 1f6 */  fadds   level+0x4\n  /* 1fc */  mov     $0x4,%edi\n  /* 201 */  mov     %eax,0x228(%ebx)\n  /* 207 */  mov     game+0x404,%ecx\n  /* 20d */  and     $0xfffff7ff,%edx\n  /* 213 */  imul    $0xedc,0x24(%esp),%eax\n  /* 21b */  mov     %esi,0x200(%ebx)\n  /* 221 */  mov     $\"player\",%esi\n  /* 226 */  mov     %edi,0x104(%ebx)\n  /* 22c */  mov     $0xc8,%edi\n  /* 231 */  mov     %esi,0x118(%ebx)\n  /* 237 */  xor     %esi,%esi\n  /* 239 */  mov     %edi,0x190(%ebx)\n  /* 23f */  fstps   0x194(%ebx)\n  /* 245 */  add     %ecx,%eax\n  /* 247 */  flds    =0xc1800000 (-16f)\n  /* 24d */  mov     $0x16,%ecx\n  /* 252 */  mov     $0x2010003,%edi\n  /* 257 */  mov     %ecx,0x1fc(%ebx)\n  /* 25d */  mov     $0x2,%ecx\n  /* 262 */  mov     %ecx,0xf8(%ebx)\n  /* 268 */  fsts    0xbc(%ebx)\n  /* 26e */  mov     $\"players/male/tris.md2\",%ecx\n  /* 273 */  mov     %esi,0x1ec(%ebx)\n  /* 279 */  fstps   0xc0(%ebx)\n  /* 27f */  mov     $player_pain,%esi\n  /* 284 */  mov     %edi,0xfc(%ebx)\n  /* 28a */  flds    =0x41800000 (16f)\n  /* 290 */  mov     $player_die,%edi\n  /* 295 */  mov     %ecx,0x10c(%ebx)\n  /* 29b */  xor     %ecx,%ecx\n  /* 29d */  mov     %esi,0x1c4(%ebx)\n  /* 2a3 */  fsts    0xc8(%ebx)\n  /* 2a9 */  xor     %esi,%esi\n  /* 2ab */  mov     %ecx,0x264(%ebx)\n  /* 2b1 */  fstps   0xcc(%ebx)\n  /* 2b7 */  mov     $0xb8,%ecx\n  /* 2bc */  mov     %eax,0x54(%ebx)\n  /* 2bf */  fldz\n  /* 2c1 */  andl    $0xfffffffd,0xb8(%ebx)\n  /* 2c8 */  test    $0x1,%al\n  /* 2ca */  movl    $0x1,0x58(%ebx)\n  /* 2d1 */  mov     %edi,0x1c8(%ebx)\n  /* 2d7 */  mov     %esi,0x260(%ebx)\n  /* 2dd */  mov     %edx,0x108(%ebx)\n  /* 2e3 */  movl    $0xc1c00000,0xc4(%ebx)\n  /* 2ed */  movl    $0x42000000,0xd0(%ebx)\n  /* 2f7 */  fsts    0x180(%ebx)\n  /* 2fd */  fsts    0x17c(%ebx)\n  /* 303 */  fstps   0x178(%ebx)\n  /* 309 */  jne     .L6b0\n.L30f:\n  /* 30f */  test    $0x2,%al\n  /* 311 */  jne     .L698\n.L317:\n  /* 317 */  mov     %ecx,%esi\n  /* 319 */  xor     %edx,%edx\n  /* 31b */  and     $0xfffffff8,%esi\n.L31e:\n  /* 31e */  movl    $0x0,(%eax,%edx,1)\n  /* 325 */  xor     %edi,%edi\n  /* 327 */  mov     %edi,0x4(%eax,%edx,1)\n  /* 32b */  add     $0x8,%edx\n  /* 32e */  cmp     %esi,%edx\n  /* 330 */  jb      .L31e\n  /* 332 */  add     %edx,%eax\n  /* 334 */  test    $0x4,%cl\n  /* 337 */  je      .L342\n  /* 339 */  movl    $0x0,(%eax)\n  /* 33f */  add     $0x4,%eax\n.L342:\n  /* 342 */  test    $0x2,%cl\n  /* 345 */  je      .L34f\n  /* 347 */  movw    $0x0,(%eax)\n  /* 34c */  add     $0x2,%eax\n.L34f:\n  /* 34f */  test    $0x1,%cl\n  /* 352 */  je      .L357\n  /* 354 */  movb    $0x0,(%eax)\n.L357:\n  /* 357 */  fnstcw  0x3e(%esp)\n  /* 35b */  flds    =0x41000000 (8f)\n  /* 361 */  flds    0x48(%esp)\n  /* 365 */  fmul    %st(1),%st\n  /* 367 */  movzwl  0x3e(%esp),%eax\n  /* 36c */  or      $0xc00,%ax\n  /* 370 */  mov     %ax,0x3c(%esp)\n  /* 375 */  mov     deathmatch,%eax\n  /* 37a */  fldcw   0x3c(%esp)\n  /* 37e */  fistps  0x4(%ebp)\n  /* 381 */  fldcw   0x3e(%esp)\n  /* 385 */  flds    0x4c(%esp)\n  /* 389 */  fmul    %st(1),%st\n  /* 38b */  fldcw   0x3c(%esp)\n  /* 38f */  fistps  0x6(%ebp)\n  /* 392 */  fldcw   0x3e(%esp)\n  /* 396 */  fmuls   0x50(%esp)\n  /* 39a */  fldcw   0x3c(%esp)\n  /* 39e */  fistps  0x8(%ebp)\n  /* 3a1 */  fldcw   0x3e(%esp)\n  /* 3a5 */  fldz\n  /* 3a7 */  flds    0x14(%eax)\n  /* 3aa */  fucomip %st(1),%st\n  /* 3ac */  fstp    %st(0)\n  /* 3ae */  jp      .L3b6\n  /* 3b0 */  je      .L780\n.L3b6:\n  /* 3b6 */  mov     dmflags,%eax\n  /* 3bb */  flds    0x14(%eax)\n  /* 3be */  fldcw   0x3c(%esp)\n  /* 3c2 */  fistpl  0x20(%esp)\n  /* 3c6 */  fldcw   0x3e(%esp)\n  /* 3ca */  testl   $0x8000,0x20(%esp)\n  /* 3d2 */  je      .L780\n  /* 3d8 */  jmp     .L3e2\n  /* 3da */  lea     0x0(%esi),%esi\n.L3e0:\n  /* 3e0 */  fstp    %st(0)\n.L3e2:\n  /* 3e2 */  flds    =0x42b40000 (90f)\n.L3e8:\n  /* 3e8 */  mov     0x6fc(%ebp),%eax\n  /* 3ee */  fstps   0x70(%ebp)\n  /* 3f1 */  mov     0x20(%eax),%eax\n  /* 3f4 */  mov     %eax,(%esp)\n  /* 3f7 */  call    *gi+0x20\n  /* 3fd */  mov     g_edicts,%edx\n  /* 403 */  flds    0x48(%esp)\n  /* 407 */  mov     %eax,0x58(%ebp)\n  /* 40a */  mov     %ebx,%eax\n  /* 40c */  movl    $0x0,0x40(%ebx)\n  /* 413 */  fsts    0x4(%ebx)\n  /* 416 */  sub     %edx,%eax\n  /* 418 */  movl    $0xff,0x28(%ebx)\n  /* 41f */  flds    0x4c(%esp)\n  /* 423 */  sar     $0x2,%eax\n  /* 426 */  movl    $0xff,0x2c(%ebx)\n  /* 42d */  imul    $0xdb43bb1f,%eax,%eax\n  /* 433 */  movl    $0x0,0x38(%ebx)\n  /* 43a */  fsts    0x8(%ebx)\n  /* 43d */  fld1\n  /* 43f */  fadds   0x50(%esp)\n  /* 443 */  dec     %eax\n  /* 444 */  mov     %eax,0x3c(%ebx)\n  /* 447 */  xor     %eax,%eax\n  /* 449 */  fsts    0xc(%ebx)\n  /* 44c */  fxch    %st(2)\n  /* 44e */  fstps   0x1c(%ebx)\n  /* 451 */  fstps   0x20(%ebx)\n  /* 454 */  fstps   0x24(%ebx)\n  /* 457 */  fnstcw  0x3e(%esp)\n  /* 45b */  movzwl  0x3e(%esp),%edx\n  /* 460 */  or      $0xc00,%dx\n  /* 465 */  mov     %dx,0x3c(%esp)\n.L46a:\n  /* 46a */  flds    0x54(%esp,%eax,4)\n  /* 46e */  flds    0xd7c(%ebp,%eax,4)\n  /* 475 */  fsubrp  %st,%st(1)\n  /* 477 */  fmuls   =0x47800000 (65536f)\n  /* 47d */  fdivs   =0x43b40000 (360f)\n  /* 483 */  fldcw   0x3c(%esp)\n  /* 487 */  fistpl  0x1c(%esp)\n  /* 48b */  fldcw   0x3e(%esp)\n  /* 48f */  mov     0x1c(%esp),%edx\n  /* 493 */  mov     %dx,0x14(%ebp,%eax,2)\n  /* 498 */  inc     %eax\n  /* 499 */  cmp     $0x3,%eax\n  /* 49c */  jne     .L46a\n  /* 49e */  fldz\n  /* 4a0 */  mov     0x714(%ebp),%eax\n  /* 4a6 */  fsts    0x10(%ebx)\n  /* 4a9 */  flds    0x58(%esp)\n  /* 4ad */  test    %eax,%eax\n  /* 4af */  fstps   0x14(%ebx)\n  /* 4b2 */  fsts    0x18(%ebx)\n  /* 4b5 */  fstps   0x1c(%ebp)\n  /* 4b8 */  flds    0x14(%ebx)\n  /* 4bb */  fstps   0x20(%ebp)\n  /* 4be */  flds    0x18(%ebx)\n  /* 4c1 */  fstps   0x24(%ebp)\n  /* 4c4 */  flds    0x10(%ebx)\n  /* 4c7 */  fstps   0xe34(%ebp)\n  /* 4cd */  flds    0x14(%ebx)\n  /* 4d0 */  fstps   0xe38(%ebp)\n  /* 4d6 */  flds    0x18(%ebx)\n  /* 4d9 */  fstps   0xe3c(%ebp)\n  /* 4df */  je      .L7d8\n  /* 4e5 */  mov     0x54(%ebx),%eax\n  /* 4e8 */  mov     $0x1,%ecx\n  /* 4ed */  xor     %edx,%edx\n  /* 4ef */  mov     %ecx,0xd88(%ebp)\n  /* 4f5 */  mov     $0x1,%esi\n  /* 4fa */  xor     %edi,%edi\n  /* 4fc */  mov     %edx,0xed4(%ebp)\n  /* 502 */  orl     $0x1,0xb8(%ebx)\n  /* 509 */  mov     %esi,0x104(%ebx)\n  /* 50f */  mov     %edi,0xf8(%ebx)\n  /* 515 */  movl    $0x0,0x58(%eax)\n  /* 51c */  mov     %ebx,(%esp)\n  /* 51f */  call    *gi+0x48\n  /* 525 */  add     $0xd3c,%esp\n  /* 52b */  pop     %ebx\n  /* 52c */  pop     %esi\n  /* 52d */  pop     %edi\n  /* 52e */  pop     %ebp\n  /* 52f */  ret\n.L530:\n  /* 530 */  lea     0x718(%ebp),%esi\n  /* 536 */  test    $0x4,%al\n  /* 538 */  mov     %esi,0x30(%esp)\n  /* 53c */  mov     $0x674,%ecx\n  /* 541 */  jne     .L810\n.L547:\n  /* 547 */  shr     $0x2,%ecx\n  /* 54a */  rep movsl %ds:(%esi),%es:(%edi)\n  /* 54c */  mov     0xd78(%ebp),%eax\n  /* 552 */  mov     %eax,0x28(%esp)\n  /* 556 */  xor     %eax,%eax\n.L558:\n  /* 558 */  mov     0xbc(%ebp,%eax,1),%ecx\n  /* 55f */  mov     0xc0(%ebp,%eax,1),%edx\n  /* 566 */  mov     %ecx,0x60(%esp,%eax,1)\n  /* 56a */  mov     %edx,0x64(%esp,%eax,1)\n  /* 56e */  add     $0x8,%eax\n  /* 571 */  cmp     $0x200,%eax\n  /* 576 */  jb      .L558\n  /* 578 */  mov     0x70c(%ebp),%eax\n  /* 57e */  mov     $0x65c,%ecx\n  /* 583 */  mov     0x710(%ebp),%edi\n  /* 589 */  mov     0x2c(%esp),%esi\n  /* 58d */  mov     %eax,0x34(%esp)\n  /* 591 */  mov     %eax,0xd0c(%esp)\n  /* 598 */  lea     0xbc(%ebp),%eax\n  /* 59e */  mov     %edi,0x38(%esp)\n  /* 5a2 */  test    $0x4,%al\n  /* 5a4 */  mov     %edi,0xd10(%esp)\n  /* 5ab */  mov     %eax,%edi\n  /* 5ad */  mov     %eax,0x1c(%esp)\n  /* 5b1 */  jne     .L872\n.L5b7:\n  /* 5b7 */  shr     $0x2,%ecx\n  /* 5ba */  rep movsl %ds:(%esi),%es:(%edi)\n  /* 5bc */  lea     0x60(%esp),%eax\n  /* 5c0 */  mov     %eax,0x4(%esp)\n  /* 5c4 */  mov     %ebx,(%esp)\n  /* 5c7 */  mov     %eax,0x20(%esp)\n  /* 5cb */  call    ClientUserinfoChanged\n  /* 5d0 */  mov     0x28(%esp),%eax\n  /* 5d4 */  cmp     %eax,0x708(%ebp)\n  /* 5da */  jge     .Lc7\n  /* 5e0 */  mov     %eax,0x708(%ebp)\n  /* 5e6 */  jmp     .Lc7\n  /* 5eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5f0:\n  /* 5f0 */  lea     0x6bc(%esp),%eax\n  /* 5f7 */  mov     $0x674,%ecx\n  /* 5fc */  mov     %eax,0x2c(%esp)\n  /* 600 */  lea     0x718(%ebp),%esi\n  /* 606 */  test    $0x4,%al\n  /* 608 */  mov     %esi,0x30(%esp)\n  /* 60c */  mov     %eax,%edi\n  /* 60e */  jne     .L84e\n.L614:\n  /* 614 */  shr     $0x2,%ecx\n  /* 617 */  rep movsl %ds:(%esi),%es:(%edi)\n  /* 619 */  mov     0xd68(%ebp),%eax\n  /* 61f */  mov     %eax,0x34(%esp)\n  /* 623 */  mov     0xd6c(%ebp),%eax\n  /* 629 */  mov     %eax,0x38(%esp)\n  /* 62d */  mov     0xd78(%ebp),%eax\n  /* 633 */  mov     %eax,0x28(%esp)\n  /* 637 */  xor     %eax,%eax\n.L639:\n  /* 639 */  mov     0xbc(%ebp,%eax,1),%ecx\n  /* 640 */  mov     0xc0(%ebp,%eax,1),%edx\n  /* 647 */  mov     %ecx,0x60(%esp,%eax,1)\n  /* 64b */  mov     %edx,0x64(%esp,%eax,1)\n  /* 64f */  add     $0x8,%eax\n  /* 652 */  cmp     $0x200,%eax\n  /* 657 */  jb      .L639\n  /* 659 */  mov     %ebp,(%esp)\n  /* 65c */  call    InitClientPersistant\n  /* 661 */  lea     0x60(%esp),%eax\n  /* 665 */  mov     %eax,0x4(%esp)\n  /* 669 */  mov     %ebx,(%esp)\n  /* 66c */  mov     %eax,0x20(%esp)\n  /* 670 */  call    ClientUserinfoChanged\n  /* 675 */  lea     0xbc(%ebp),%eax\n  /* 67b */  mov     %eax,0x1c(%esp)\n  /* 67f */  jmp     .Lc7\n  /* 684 */  lea     0x0(%esi,%eiz,1),%esi\n.L688:\n  /* 688 */  mov     %ebp,(%esp)\n  /* 68b */  call    InitClientPersistant\n  /* 690 */  jmp     .L156\n  /* 695 */  lea     0x0(%esi),%esi\n.L698:\n  /* 698 */  movw    $0x0,(%eax)\n  /* 69d */  sub     $0x2,%ecx\n  /* 6a0 */  add     $0x2,%eax\n  /* 6a3 */  jmp     .L317\n  /* 6a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L6b0:\n  /* 6b0 */  movb    $0x0,(%eax)\n  /* 6b3 */  mov     $0xb7,%ecx\n  /* 6b8 */  inc     %eax\n  /* 6b9 */  jmp     .L30f\n  /* 6be */  xchg    %ax,%ax\n.L6c0:\n  /* 6c0 */  mov     0x6bc(%esp),%eax\n  /* 6c7 */  lea     0x71c(%ebp),%edi\n  /* 6cd */  mov     $0x670,%ecx\n  /* 6d2 */  lea     0x6c0(%esp),%esi\n  /* 6d9 */  mov     %eax,0x718(%ebp)\n  /* 6df */  jmp     .L190\n  /* 6e4 */  lea     0x0(%esi,%eiz,1),%esi\n.L6e8:\n  /* 6e8 */  mov     0x60(%esp),%eax\n  /* 6ec */  lea     0xc0(%ebp),%edi\n  /* 6f2 */  mov     $0x658,%ecx\n  /* 6f7 */  lea     0x64(%esp),%esi\n  /* 6fb */  mov     %eax,0xbc(%ebp)\n  /* 701 */  jmp     .L143\n  /* 706 */  xchg    %ax,%ax\n  /* 708 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L710:\n  /* 710 */  movl    $0x0,(%edi)\n  /* 716 */  sub     $0x4,%edx\n  /* 719 */  add     $0x4,%edi\n  /* 71c */  jmp     .L10e\n  /* 721 */  lea     0x0(%esi,%eiz,1),%esi\n.L728:\n  /* 728 */  movw    $0x0,(%edi)\n  /* 72d */  sub     $0x2,%edx\n  /* 730 */  add     $0x2,%edi\n  /* 733 */  jmp     .L102\n  /* 738 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L740:\n  /* 740 */  movb    $0x0,0x0(%ebp)\n  /* 744 */  lea     0x1(%ebp),%edi\n  /* 747 */  mov     $0xedb,%edx\n  /* 74c */  jmp     .Lf6\n  /* 751 */  lea     0x0(%esi,%eiz,1),%esi\n.L758:\n  /* 758 */  mov     0xbc(%ebp),%eax\n  /* 75e */  lea     0x64(%esp),%edi\n  /* 762 */  mov     $0x658,%ecx\n  /* 767 */  lea     0xc0(%ebp),%esi\n  /* 76d */  mov     %eax,0x60(%esp)\n  /* 771 */  jmp     .Lde\n  /* 776 */  xchg    %ax,%ax\n  /* 778 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L780:\n  /* 780 */  mov     0x1c(%esp),%eax\n  /* 784 */  mov     $\"fov\",%ecx\n  /* 789 */  xor     %edi,%edi\n  /* 78b */  mov     %ecx,0x4(%esp)\n  /* 78f */  mov     $0xa,%esi\n  /* 794 */  mov     %eax,(%esp)\n  /* 797 */  call    Info_ValueForKey\n  /* 79c */  mov     %esi,0x8(%esp)\n  /* 7a0 */  mov     %edi,0x4(%esp)\n  /* 7a4 */  mov     %eax,(%esp)\n  /* 7a7 */  call    strtol\n  /* 7ac */  mov     %eax,0x1c(%esp)\n  /* 7b0 */  fildl   0x1c(%esp)\n  /* 7b4 */  fld1\n  /* 7b6 */  fcomip  %st(1),%st\n  /* 7b8 */  ja      .L3e0\n  /* 7be */  flds    =0x43200000 (160f)\n  /* 7c4 */  fxch    %st(1)\n  /* 7c6 */  fcomi   %st(1),%st\n  /* 7c8 */  fcmovnbe %st(1),%st\n  /* 7ca */  fstp    %st(1)\n  /* 7cc */  jmp     .L3e8\n  /* 7d1 */  lea     0x0(%esi,%eiz,1),%esi\n.L7d8:\n  /* 7d8 */  xor     %eax,%eax\n  /* 7da */  mov     %eax,0xd88(%ebp)\n  /* 7e0 */  mov     %ebx,(%esp)\n  /* 7e3 */  call    KillBox\n  /* 7e8 */  mov     %ebx,(%esp)\n  /* 7eb */  call    *gi+0x48\n  /* 7f1 */  mov     0x6fc(%ebp),%eax\n  /* 7f7 */  mov     %eax,0xdcc(%ebp)\n  /* 7fd */  mov     %ebx,(%esp)\n  /* 800 */  call    ChangeWeapon\n  /* 805 */  add     $0xd3c,%esp\n  /* 80b */  pop     %ebx\n  /* 80c */  pop     %esi\n  /* 80d */  pop     %edi\n  /* 80e */  pop     %ebp\n  /* 80f */  ret\n.L810:\n  /* 810 */  mov     0x718(%ebp),%eax\n  /* 816 */  lea     0x6c0(%esp),%edi\n  /* 81d */  mov     $0x670,%ecx\n  /* 822 */  lea     0x71c(%ebp),%esi\n  /* 828 */  mov     %eax,0x6bc(%esp)\n  /* 82f */  jmp     .L547\n.L834:\n  /* 834 */  xor     %eax,%eax\n  /* 836 */  mov     $0x670,%ecx\n  /* 83b */  mov     %eax,0x6bc(%esp)\n  /* 842 */  lea     0x6c0(%esp),%edi\n  /* 849 */  jmp     .L92\n.L84e:\n  /* 84e */  mov     0x718(%ebp),%eax\n  /* 854 */  lea     0x6c0(%esp),%edi\n  /* 85b */  mov     $0x670,%ecx\n  /* 860 */  lea     0x71c(%ebp),%esi\n  /* 866 */  mov     %eax,0x6bc(%esp)\n  /* 86d */  jmp     .L614\n.L872:\n  /* 872 */  mov     0x6bc(%esp),%eax\n  /* 879 */  lea     0xc0(%ebp),%edi\n  /* 87f */  mov     $0x658,%ecx\n  /* 884 */  lea     0x6c0(%esp),%esi\n  /* 88b */  mov     %eax,0xbc(%ebp)\n  /* 891 */  jmp     .L5b7\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nvoid FetchClientEntData (edict_t *ent)\n{\n\tent->health = ent->client->pers.health;\n\tent->max_health = ent->client->pers.max_health;\n\tent->flags |= ent->client->pers.savedFlags;\n\tif (coop->value)\n\t\tent->client->resp.score = ent->client->pers.score;\n}\n\nvoid PutClientInServer (edict_t *ent)\n{\n\tvec3_t\tmins = {-16, -16, -24};\n\tvec3_t\tmaxs = {16, 16, 32};\n\tint\t\tindex;\n\tvec3_t\tspawn_origin, spawn_angles;\n\tgclient_t\t*client;\n\tint\t\ti;\n\tclient_persistant_t\tsaved;\n\tclient_respawn_t\tresp;\n\n\t// find a spawn point\n\t// do it before setting health back up, so farthest\n\t// ranging doesn't count this client\n\tSelectSpawnPoint (ent, spawn_origin, spawn_angles);\n\n\tindex = ent-g_edicts-1;\n\tclient = ent->client;\n\n\t// deathmatch wipes most client data every spawn\n\tif (deathmatch->value)\n\t{\n\t\tchar\t\tuserinfo[MAX_INFO_STRING];\n\n\t\tresp = client->resp;\n\t\tmemcpy (userinfo, client->pers.userinfo, sizeof(userinfo));\n\t\tInitClientPersistant (client);\n\t\tClientUserinfoChanged (ent, userinfo);\n\t}\n\telse if (coop->value)\n\t{\n//\t\tint\t\t\tn;\n\t\tchar\t\tuserinfo[MAX_INFO_STRING];\n\n\t\tresp = client->resp;\n\t\tmemcpy (userinfo, client->pers.userinfo, sizeof(userinfo));\n\t\t// this is kind of ugly, but it's how we want to handle keys in coop\n//\t\tfor (n = 0; n < game.num_items; n++)\n//\t\t{\n//\t\t\tif (itemlist[n].flags & IT_KEY)\n//\t\t\t\tresp.coop_respawn.inventory[n] = client->pers.inventory[n];\n//\t\t}\n\t\tresp.coop_respawn.game_helpchanged = client->pers.game_helpchanged;\n\t\tresp.coop_respawn.helpchanged = client->pers.helpchanged;\n\t\tclient->pers = resp.coop_respawn;\n\t\tClientUserinfoChanged (ent, userinfo);\n\t\tif (resp.score > client->pers.score)\n\t\t\tclient->pers.score = resp.score;\n\t}\n\telse\n\t{\n\t\tmemset (&resp, 0, sizeof(resp));\n\t}\n\n\t// clear everything but the persistant data\n\tsaved = client->pers;\n\tmemset (client, 0, sizeof(*client));\n\tclient->pers = saved;\n\tif (client->pers.health <= 0)\n\t\tInitClientPersistant(client);\n\tclient->resp = resp;\n\n\t// copy some data from the client to the entity\n\tFetchClientEntData (ent);\n\n\t// clear entity values\n\tent->groundentity = NULL;\n\tent->client = &game.clients[index];\n\tent->takedamage = DAMAGE_AIM;\n\tent->movetype = MOVETYPE_WALK;\n\tent->viewheight = 22;\n\tent->inuse = true;\n\tent->classname = \"player\";\n\tent->mass = 200;\n\tent->solid = SOLID_BBOX;\n\tent->deadflag = DEAD_NO;\n\tent->air_finished = level.time + 12;\n\tent->clipmask = MASK_PLAYERSOLID;\n\tent->model = \"players/male/tris.md2\";\n\tent->pain = player_pain;\n\tent->die = player_die;\n\tent->waterlevel = 0;\n\tent->watertype = 0;\n\tent->flags &= ~FL_NO_KNOCKBACK;\n\tent->svflags &= ~SVF_DEADMONSTER;\n\n\tVectorCopy (mins, ent->mins);\n\tVectorCopy (maxs, ent->maxs);\n\tVectorClear (ent->velocity);\n\n\t// clear playerstate values\n\tmemset (&ent->client->ps, 0, sizeof(client->ps));\n\n\tclient->ps.pmove.origin[0] = spawn_origin[0]*8;\n\tclient->ps.pmove.origin[1] = spawn_origin[1]*8;\n\tclient->ps.pmove.origin[2] = spawn_origin[2]*8;\n\n\tif (deathmatch->value && ((int)dmflags->value & DF_FIXED_FOV))\n\t{\n\t\tclient->ps.fov = 90;\n\t}\n\telse\n\t{\n\t\tclient->ps.fov = atoi(Info_ValueForKey(client->pers.userinfo, \"fov\"));\n\t\tif (client->ps.fov < 1)\n\t\t\tclient->ps.fov = 90;\n\t\telse if (client->ps.fov > 160)\n\t\t\tclient->ps.fov = 160;\n\t}\n\n\tclient->ps.gunindex = gi.modelindex(client->pers.weapon->view_model);\n\n\t// clear entity state values\n\tent->s.effects = 0;\n\tent->s.modelindex = 255;\t\t// will use the skin specified model\n\tent->s.modelindex2 = 255;\t\t// custom gun model\n\t// sknum is player num and weapon number\n\t// weapon number will be added in changeweapon\n\tent->s.skinnum = ent - g_edicts - 1;\n\n\tent->s.frame = 0;\n\tVectorCopy (spawn_origin, ent->s.origin);\n\tent->s.origin[2] += 1;\t// make sure off ground\n\tVectorCopy (ent->s.origin, ent->s.old_origin);\n\n\t// set the delta angle\n\tfor (i=0 ; i<3 ; i++)\n\t\tclient->ps.pmove.delta_angles[i] = ANGLE2SHORT(spawn_angles[i] - client->resp.cmd_angles[i]);\n\n\tent->s.angles[PITCH] = 0;\n\tent->s.angles[YAW] = spawn_angles[YAW];\n\tent->s.angles[ROLL] = 0;\n\tVectorCopy (ent->s.angles, client->ps.viewangles);\n\tVectorCopy (ent->s.angles, client->v_angle);\n\n\t// spawn a spectator\n\tif (client->pers.spectator) {\n\t\tclient->chase_target = NULL;\n\n\t\tclient->resp.spectator = true;\n\n\t\tent->movetype = MOVETYPE_NOCLIP;\n\t\tent->solid = SOLID_NOT;\n\t\tent->svflags |= SVF_NOCLIENT;\n\t\tent->client->ps.gunindex = 0;\n\t\tgi.linkentity (ent);\n\t\treturn;\n\t} else\n\t\tclient->resp.spectator = false;\n\n\tif (!KillBox (ent))\n\t{\t// could't spawn in?\n\t}\n\n\tgi.linkentity (ent);\n\n\t// force the current weapon up\n\tclient->newweapon = client->pers.weapon;\n\tChangeWeapon (ent);\n}\n","size":2198,"score":100,"agent":"kuncc/0","pid":1,"session":3142,"ts":1791760292902,"assisted":true}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2523,"symbol":"turret_breach_think","file":"g_turret.c","asm":"# turret_breach_think  (TU g_turret.c, section .text, 1665 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nturret_breach_think:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x54,%esp\n  /* 005 */  mov     0x60(%esp),%ebx\n  /* 009 */  flds    0x10(%ebx)\n  /* 00c */  flds    0x14(%ebx)\n  /* 00f */  flds    =0x43b40000 (360f)\n  /* 015 */  fxch    %st(2)\n  /* 017 */  fcomi   %st(2),%st\n  /* 019 */  fstp    %st(2)\n  /* 01b */  jbe     .L4ea\n  /* 021 */  fxch    %st(1)\n  /* 023 */  jmp     .L40\n  /* 025 */  lea     0x0(%esi),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 030 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  fsubs   =0x43b40000 (360f)\n  /* 046 */  flds    =0x43b40000 (360f)\n  /* 04c */  fxch    %st(1)\n  /* 04e */  fcomi   %st(1),%st\n  /* 050 */  fstp    %st(1)\n  /* 052 */  ja      .L40\n  /* 054 */  flds    =0x43b40000 (360f)\n  /* 05a */  fxch    %st(2)\n  /* 05c */  fcomi   %st(2),%st\n  /* 05e */  fstp    %st(2)\n  /* 060 */  jbe     .L504\n  /* 066 */  fxch    %st(1)\n  /* 068 */  jmp     .L80\n  /* 06a */  lea     0x0(%esi),%esi\n  /* 070 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  fsubs   =0x43b40000 (360f)\n  /* 086 */  flds    =0x43b40000 (360f)\n  /* 08c */  fxch    %st(1)\n  /* 08e */  fcomi   %st(1),%st\n  /* 090 */  fstp    %st(1)\n  /* 092 */  ja      .L80\n.L94:\n  /* 094 */  flds    =0x43b40000 (360f)\n  /* 09a */  flds    0x274(%ebx)\n  /* 0a0 */  fcomi   %st(1),%st\n  /* 0a2 */  fstp    %st(1)\n  /* 0a4 */  jbe     .L658\n  /* 0aa */  lea     0x0(%esi),%esi\n  /* 0b0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  fsubs   =0x43b40000 (360f)\n  /* 0c6 */  flds    =0x43b40000 (360f)\n  /* 0cc */  fxch    %st(1)\n  /* 0ce */  fcomi   %st(1),%st\n  /* 0d0 */  fstp    %st(1)\n  /* 0d2 */  ja      .Lc0\n.Ld4:\n  /* 0d4 */  fsts    0x274(%ebx)\n.Lda:\n  /* 0da */  flds    =0x43b40000 (360f)\n  /* 0e0 */  flds    0x278(%ebx)\n  /* 0e6 */  fcomi   %st(1),%st\n  /* 0e8 */  fstp    %st(1)\n  /* 0ea */  jbe     .L630\n  /* 0f0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  fsubs   =0x43b40000 (360f)\n  /* 106 */  flds    =0x43b40000 (360f)\n  /* 10c */  fxch    %st(1)\n  /* 10e */  fcomi   %st(1),%st\n  /* 110 */  fstp    %st(1)\n  /* 112 */  ja      .L100\n.L114:\n  /* 114 */  fsts    0x278(%ebx)\n.L11a:\n  /* 11a */  flds    =0x43340000 (180f)\n  /* 120 */  fxch    %st(2)\n  /* 122 */  fcomi   %st(2),%st\n  /* 124 */  fstp    %st(2)\n  /* 126 */  ja      .L538\n  /* 12c */  fstp    %st(1)\n  /* 12e */  flds    0x274(%ebx)\n.L134:\n  /* 134 */  flds    0x160(%ebx)\n  /* 13a */  fxch    %st(1)\n  /* 13c */  fcomi   %st(1),%st\n  /* 13e */  ja      .L158\n  /* 140 */  fstp    %st(1)\n  /* 142 */  flds    0x16c(%ebx)\n  /* 148 */  fcomi   %st(1),%st\n  /* 14a */  jbe     .L580\n  /* 150 */  fstp    %st(1)\n  /* 152 */  jmp     .L15a\n  /* 154 */  lea     0x0(%esi,%eiz,1),%esi\n.L158:\n  /* 158 */  fstp    %st(0)\n.L15a:\n  /* 15a */  fsts    0x274(%ebx)\n.L160:\n  /* 160 */  flds    0x170(%ebx)\n  /* 166 */  flds    0x164(%ebx)\n  /* 16c */  fcomi   %st(3),%st\n  /* 16e */  ja      .L17c\n  /* 170 */  fxch    %st(3)\n  /* 172 */  fcomi   %st(1),%st\n  /* 174 */  jbe     .L568\n  /* 17a */  fxch    %st(3)\n.L17c:\n  /* 17c */  fld     %st(0)\n  /* 17e */  fsub    %st(4),%st\n  /* 180 */  fabs\n  /* 182 */  flds    =0x43340000 (180f)\n  /* 188 */  fxch    %st(1)\n  /* 18a */  fcomi   %st(1),%st\n  /* 18c */  fstp    %st(1)\n  /* 18e */  jbe     .L1a0\n  /* 190 */  fsubs   =0x43b40000 (360f)\n  /* 196 */  fabs\n  /* 198 */  fxch    %st(4)\n  /* 19a */  jmp     .L1a2\n  /* 19c */  lea     0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  fxch    %st(4)\n.L1a2:\n  /* 1a2 */  fsubr   %st(2),%st\n  /* 1a4 */  fabs\n  /* 1a6 */  flds    =0x43340000 (180f)\n  /* 1ac */  fxch    %st(1)\n  /* 1ae */  fcomi   %st(1),%st\n  /* 1b0 */  fstp    %st(1)\n  /* 1b2 */  jbe     .L1bc\n  /* 1b4 */  fsubs   =0x43b40000 (360f)\n  /* 1ba */  fabs\n.L1bc:\n  /* 1bc */  fcomip  %st(4),%st\n  /* 1be */  fstp    %st(3)\n  /* 1c0 */  ja      .L550\n  /* 1c6 */  fstp    %st(2)\n  /* 1c8 */  fxch    %st(1)\n  /* 1ca */  fsts    0x278(%ebx)\n  /* 1d0 */  fxch    %st(1)\n.L1d2:\n  /* 1d2 */  fsubp   %st,%st(3)\n  /* 1d4 */  fxch    %st(2)\n  /* 1d6 */  fsts    0x44(%esp)\n  /* 1da */  fxch    %st(2)\n  /* 1dc */  fsubp   %st,%st(1)\n  /* 1de */  fsts    0x48(%esp)\n  /* 1e2 */  flds    =0xc3340000 (-180f)\n  /* 1e8 */  fcomip  %st(2),%st\n  /* 1ea */  jbe     .L5b8\n  /* 1f0 */  fxch    %st(1)\n  /* 1f2 */  fadds   =0x43b40000 (360f)\n  /* 1f8 */  fsts    0x44(%esp)\n  /* 1fc */  jmp     .L202\n  /* 1fe */  xchg    %ax,%ax\n.L200:\n  /* 200 */  fxch    %st(1)\n.L202:\n  /* 202 */  flds    =0xc3340000 (-180f)\n  /* 208 */  fcomip  %st(2),%st\n  /* 20a */  jbe     .L590\n  /* 210 */  fxch    %st(1)\n  /* 212 */  fadds   =0x43b40000 (360f)\n  /* 218 */  fsts    0x48(%esp)\n  /* 21c */  jmp     .L222\n  /* 21e */  xchg    %ax,%ax\n.L220:\n  /* 220 */  fxch    %st(1)\n.L222:\n  /* 222 */  movl    $0x0,0x4c(%esp)\n  /* 22a */  fldl    =0x3fb999999999999a (0.1)\n  /* 230 */  fmuls   0x148(%ebx)\n  /* 236 */  fxch    %st(2)\n  /* 238 */  fcomi   %st(2),%st\n  /* 23a */  jbe     .L252\n  /* 23c */  fstp    %st(0)\n  /* 23e */  fxch    %st(1)\n  /* 240 */  fsts    0x18(%esp)\n  /* 244 */  flds    0x18(%esp)\n  /* 248 */  fsts    0x44(%esp)\n  /* 24c */  fxch    %st(1)\n  /* 24e */  fxch    %st(2)\n  /* 250 */  fxch    %st(1)\n.L252:\n  /* 252 */  fld     %st(2)\n  /* 254 */  fchs\n  /* 256 */  fcomi   %st(1),%st\n  /* 258 */  fstp    %st(1)\n  /* 25a */  jbe     .L260\n  /* 25c */  fsts    0x44(%esp)\n.L260:\n  /* 260 */  fxch    %st(1)\n  /* 262 */  fcomi   %st(2),%st\n  /* 264 */  jbe     .L280\n  /* 266 */  fstp    %st(0)\n  /* 268 */  fxch    %st(1)\n  /* 26a */  fstps   0x18(%esp)\n  /* 26e */  flds    0x18(%esp)\n  /* 272 */  fsts    0x48(%esp)\n  /* 276 */  fxch    %st(1)\n  /* 278 */  jmp     .L282\n  /* 27a */  lea     0x0(%esi),%esi\n.L280:\n  /* 280 */  fstp    %st(2)\n.L282:\n  /* 282 */  fcomi   %st(1),%st\n  /* 284 */  fstp    %st(1)\n  /* 286 */  jbe     .L290\n  /* 288 */  fstps   0x48(%esp)\n  /* 28c */  jmp     .L292\n  /* 28e */  xchg    %ax,%ax\n.L290:\n  /* 290 */  fstp    %st(0)\n.L292:\n  /* 292 */  movl    $0x41200000,0x4(%esp)\n  /* 29a */  lea     0x184(%ebx),%eax\n  /* 2a0 */  mov     %eax,0x8(%esp)\n  /* 2a4 */  lea     0x44(%esp),%eax\n  /* 2a8 */  mov     %eax,(%esp)\n  /* 2ab */  call    VectorScale\n  /* 2b0 */  mov     0x234(%ebx),%eax\n  /* 2b6 */  test    %eax,%eax\n  /* 2b8 */  fldl    =0x3fb999999999999a (0.1)\n  /* 2be */  fadds   level+0x4\n  /* 2c4 */  fstps   0x1ac(%ebx)\n  /* 2ca */  je      .L2f6\n  /* 2cc */  lea     0x0(%esi,%eiz,1),%esi\n  /* 2d0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 2d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2e0:\n  /* 2e0 */  flds    0x188(%ebx)\n  /* 2e6 */  fstps   0x188(%eax)\n  /* 2ec */  mov     0x230(%eax),%eax\n  /* 2f2 */  test    %eax,%eax\n  /* 2f4 */  jne     .L2e0\n.L2f6:\n  /* 2f6 */  mov     0x100(%ebx),%esi\n  /* 2fc */  test    %esi,%esi\n  /* 2fe */  je      .L4c1\n  /* 304 */  flds    0x184(%ebx)\n  /* 30a */  lea     0x38(%esp),%eax\n  /* 30e */  lea     0x30(%esp),%edx\n  /* 312 */  fstps   0x184(%esi)\n  /* 318 */  flds    0x188(%ebx)\n  /* 31e */  fstps   0x188(%esi)\n  /* 324 */  flds    0x14(%ebx)\n  /* 327 */  fadds   0x26c(%esi)\n  /* 32d */  mov     %edx,0xc(%esp)\n  /* 331 */  mov     %eax,0x8(%esp)\n  /* 335 */  fldl    =0x3f91df46a2529d39 (0.017453292519943295)\n  /* 33b */  fmulp   %st,%st(1)\n  /* 33d */  fstps   0x18(%esp)\n  /* 341 */  flds    0x18(%esp)\n  /* 345 */  fstpl   (%esp)\n  /* 348 */  call    sincos\n  /* 34d */  fldl    0x38(%esp)\n  /* 351 */  flds    0x268(%esi)\n  /* 357 */  fldl    0x30(%esp)\n  /* 35b */  fmul    %st(1),%st\n  /* 35d */  fadds   0x4(%ebx)\n  /* 360 */  fstps   0x18(%esp)\n  /* 364 */  flds    0x18(%esp)\n  /* 368 */  fmuls   =0x41000000 (8f)\n  /* 36e */  fldz\n  /* 370 */  fxch    %st(1)\n  /* 372 */  fcomi   %st(1),%st\n  /* 374 */  fstp    %st(1)\n  /* 376 */  jbe     .L600\n  /* 37c */  fadds   =0x3f000000 (0.5f)\n.L382:\n  /* 382 */  fnstcw  0x2e(%esp)\n  /* 386 */  movzwl  0x2e(%esp),%eax\n  /* 38b */  or      $0xc00,%ax\n  /* 38f */  mov     %ax,0x2c(%esp)\n  /* 394 */  fldcw   0x2c(%esp)\n  /* 398 */  fistpl  0x18(%esp)\n  /* 39c */  fldcw   0x2e(%esp)\n  /* 3a0 */  fildl   0x18(%esp)\n  /* 3a4 */  fmuls   =0x3e000000 (0.125f)\n  /* 3aa */  fstps   0x18(%esp)\n  /* 3ae */  fmul    %st,%st(1)\n  /* 3b0 */  fxch    %st(1)\n  /* 3b2 */  fadds   0x8(%ebx)\n  /* 3b5 */  fstps   0x1c(%esp)\n  /* 3b9 */  flds    0x1c(%esp)\n  /* 3bd */  fmuls   =0x41000000 (8f)\n  /* 3c3 */  fldz\n  /* 3c5 */  fxch    %st(1)\n  /* 3c7 */  fcomi   %st(1),%st\n  /* 3c9 */  fstp    %st(1)\n  /* 3cb */  jbe     .L5f0\n  /* 3d1 */  fadds   =0x3f000000 (0.5f)\n  /* 3d7 */  fxch    %st(1)\n.L3d9:\n  /* 3d9 */  fstpl   0x20(%esp)\n  /* 3dd */  flds    0xc(%esi)\n  /* 3e0 */  fstps   0x28(%esp)\n  /* 3e4 */  fldcw   0x2c(%esp)\n  /* 3e8 */  fistpl  0x1c(%esp)\n  /* 3ec */  fldcw   0x2e(%esp)\n  /* 3f0 */  fildl   0x1c(%esp)\n  /* 3f4 */  fmuls   =0x3e000000 (0.125f)\n  /* 3fa */  fstps   0x1c(%esp)\n  /* 3fe */  flds    0x1c(%esp)\n  /* 402 */  fsubs   0x8(%esi)\n  /* 405 */  flds    0x18(%esp)\n  /* 409 */  fsubs   0x4(%esi)\n  /* 40c */  fldl    =0x3fb999999999999a (0.1)\n  /* 412 */  fdivr   %st,%st(1)\n  /* 414 */  fxch    %st(1)\n  /* 416 */  fstps   0x178(%esi)\n  /* 41c */  fdivrp  %st,%st(1)\n  /* 41e */  fstps   0x17c(%esi)\n  /* 424 */  fldl    =0x3f91df46a2529d39 (0.017453292519943295)\n  /* 42a */  fmuls   0x10(%ebx)\n  /* 42d */  fstps   0x18(%esp)\n  /* 431 */  flds    0x18(%esp)\n  /* 435 */  fstpl   (%esp)\n  /* 438 */  call    tan\n  /* 43d */  fldl    0x20(%esp)\n  /* 441 */  fmulp   %st,%st(1)\n  /* 443 */  fadds   0xc(%ebx)\n  /* 446 */  fadds   0x270(%esi)\n  /* 44c */  fstps   0x18(%esp)\n  /* 450 */  flds    0x18(%esp)\n  /* 454 */  fmuls   =0x41000000 (8f)\n  /* 45a */  fldz\n  /* 45c */  fxch    %st(1)\n  /* 45e */  fcomi   %st(1),%st\n  /* 460 */  fstp    %st(1)\n  /* 462 */  flds    0x28(%esp)\n  /* 466 */  jbe     .L5e0\n  /* 46c */  fxch    %st(1)\n  /* 46e */  fadds   =0x3f000000 (0.5f)\n.L474:\n  /* 474 */  fnstcw  0x2e(%esp)\n  /* 478 */  movzwl  0x2e(%esp),%eax\n  /* 47d */  or      $0xc00,%ax\n  /* 481 */  mov     %ax,0x2c(%esp)\n  /* 486 */  fldcw   0x2c(%esp)\n  /* 48a */  fistpl  0x18(%esp)\n  /* 48e */  fldcw   0x2e(%esp)\n  /* 492 */  testb   $0x1,0x11e(%ebx)\n  /* 499 */  fildl   0x18(%esp)\n  /* 49d */  fmuls   =0x3e000000 (0.125f)\n  /* 4a3 */  fstps   0x18(%esp)\n  /* 4a7 */  flds    0x18(%esp)\n  /* 4ab */  fsubp   %st,%st(1)\n  /* 4ad */  fldl    =0x3fb999999999999a (0.1)\n  /* 4b3 */  fdivrp  %st,%st(1)\n  /* 4b5 */  fstps   0x180(%esi)\n  /* 4bb */  jne     .L610\n.L4c1:\n  /* 4c1 */  add     $0x54,%esp\n  /* 4c4 */  pop     %ebx\n  /* 4c5 */  pop     %esi\n  /* 4c6 */  ret\n  /* 4c7 */  jmp     .L4e0\n  /* 4c9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 4d0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 4d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4e0:\n  /* 4e0 */  fxch    %st(1)\n  /* 4e2 */  fadds   =0x43b40000 (360f)\n  /* 4e8 */  fxch    %st(1)\n.L4ea:\n  /* 4ea */  fldz\n  /* 4ec */  fcomip  %st(2),%st\n  /* 4ee */  ja      .L4e0\n  /* 4f0 */  flds    =0x43b40000 (360f)\n  /* 4f6 */  fxch    %st(1)\n  /* 4f8 */  fcomi   %st(1),%st\n  /* 4fa */  fstp    %st(1)\n  /* 4fc */  ja      .L80\n  /* 502 */  jmp     .L510\n.L504:\n  /* 504 */  fxch    %st(1)\n  /* 506 */  xchg    %ax,%ax\n  /* 508 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L510:\n  /* 510 */  fldz\n  /* 512 */  fcomip  %st(1),%st\n  /* 514 */  jbe     .L94\n  /* 51a */  lea     0x0(%esi),%esi\n.L520:\n  /* 520 */  fadds   =0x43b40000 (360f)\n  /* 526 */  fldz\n  /* 528 */  fcomip  %st(1),%st\n  /* 52a */  ja      .L520\n  /* 52c */  jmp     .L94\n  /* 531 */  lea     0x0(%esi,%eiz,1),%esi\n.L538:\n  /* 538 */  flds    =0x43b40000 (360f)\n  /* 53e */  fsubrp  %st,%st(2)\n  /* 540 */  fxch    %st(1)\n  /* 542 */  fsts    0x274(%ebx)\n  /* 548 */  jmp     .L134\n  /* 54d */  lea     0x0(%esi),%esi\n.L550:\n  /* 550 */  fstp    %st(0)\n  /* 552 */  fxch    %st(1)\n  /* 554 */  fsts    0x278(%ebx)\n  /* 55a */  fxch    %st(1)\n  /* 55c */  jmp     .L1d2\n  /* 561 */  lea     0x0(%esi,%eiz,1),%esi\n.L568:\n  /* 568 */  fstp    %st(0)\n  /* 56a */  fstp    %st(0)\n  /* 56c */  fstp    %st(1)\n  /* 56e */  flds    0x278(%ebx)\n  /* 574 */  fxch    %st(1)\n  /* 576 */  jmp     .L1d2\n  /* 57b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L580:\n  /* 580 */  fstp    %st(0)\n  /* 582 */  jmp     .L160\n  /* 587 */  nop\n  /* 588 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L590:\n  /* 590 */  flds    =0x43340000 (180f)\n  /* 596 */  fxch    %st(2)\n  /* 598 */  fcomi   %st(2),%st\n  /* 59a */  fstp    %st(2)\n  /* 59c */  jbe     .L220\n  /* 5a2 */  fxch    %st(1)\n  /* 5a4 */  fsubs   =0x43b40000 (360f)\n  /* 5aa */  fsts    0x48(%esp)\n  /* 5ae */  jmp     .L222\n  /* 5b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5b8:\n  /* 5b8 */  flds    =0x43340000 (180f)\n  /* 5be */  fxch    %st(2)\n  /* 5c0 */  fcomi   %st(2),%st\n  /* 5c2 */  fstp    %st(2)\n  /* 5c4 */  jbe     .L200\n  /* 5ca */  fxch    %st(1)\n  /* 5cc */  fsubs   =0x43b40000 (360f)\n  /* 5d2 */  fsts    0x44(%esp)\n  /* 5d6 */  jmp     .L202\n  /* 5db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5e0:\n  /* 5e0 */  fxch    %st(1)\n  /* 5e2 */  fsubs   =0x3f000000 (0.5f)\n  /* 5e8 */  jmp     .L474\n  /* 5ed */  lea     0x0(%esi),%esi\n.L5f0:\n  /* 5f0 */  fsubs   =0x3f000000 (0.5f)\n  /* 5f6 */  fxch    %st(1)\n  /* 5f8 */  jmp     .L3d9\n  /* 5fd */  lea     0x0(%esi),%esi\n.L600:\n  /* 600 */  fsubs   =0x3f000000 (0.5f)\n  /* 606 */  jmp     .L382\n  /* 60b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L610:\n  /* 610 */  mov     %ebx,(%esp)\n  /* 613 */  call    turret_breach_fire\n  /* 618 */  andl    $0xfffeffff,0x11c(%ebx)\n  /* 622 */  add     $0x54,%esp\n  /* 625 */  pop     %ebx\n  /* 626 */  pop     %esi\n  /* 627 */  ret\n  /* 628 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L630:\n  /* 630 */  fldz\n  /* 632 */  fcomip  %st(1),%st\n  /* 634 */  jbe     .L11a\n  /* 63a */  lea     0x0(%esi),%esi\n.L640:\n  /* 640 */  fadds   =0x43b40000 (360f)\n  /* 646 */  fldz\n  /* 648 */  fcomip  %st(1),%st\n  /* 64a */  ja      .L640\n  /* 64c */  jmp     .L114\n  /* 651 */  lea     0x0(%esi,%eiz,1),%esi\n.L658:\n  /* 658 */  fldz\n  /* 65a */  fcomip  %st(1),%st\n  /* 65c */  jbe     .Lda\n  /* 662 */  lea     0x0(%esi),%esi\n  /* 668 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L670:\n  /* 670 */  fadds   =0x43b40000 (360f)\n  /* 676 */  fldz\n  /* 678 */  fcomip  %st(1),%st\n  /* 67a */  ja      .L670\n  /* 67c */  jmp     .Ld4\n","c":"#include \"g_local.h\"\n\nvoid turret_breach_fire (edict_t *self);\n\nvoid AnglesNormalize(vec3_t vec)\n{\n    while (vec[0] > 360)\n        vec[0] -= 360;\n    while (vec[0] < 0)\n        vec[0] += 360;\n    while (vec[1] > 360)\n        vec[1] -= 360;\n    while (vec[1] < 0)\n        vec[1] += 360;\n}\n\nfloat SnapToEights(float x)\n{\n    int i;\n    x *= 8;\n    if (x > 0)\n        x += 0.5;\n    else\n        x -= 0.5;\n    i = (int)x;\n    return (float)(i * 0.125);\n}\n\nvoid turret_breach_think (edict_t *self)\n{\n\tedict_t\t*ent;\n\tvec3_t\tcurrent_angles;\n\tvec3_t\tdelta;\n\n\tVectorCopy (self->s.angles, current_angles);\n\tAnglesNormalize(current_angles);\n\n\tAnglesNormalize(self->move_angles);\n\tif (self->move_angles[PITCH] > 180)\n\t\tself->move_angles[PITCH] -= 360;\n\n\t// clamp angles to mins & maxs\n\tif (self->move_angles[PITCH] > self->pos1[PITCH])\n\t\tself->move_angles[PITCH] = self->pos1[PITCH];\n\telse if (self->move_angles[PITCH] < self->pos2[PITCH])\n\t\tself->move_angles[PITCH] = self->pos2[PITCH];\n\n\tif ((self->move_angles[YAW] < self->pos1[YAW]) || (self->move_angles[YAW] > self->pos2[YAW]))\n\t{\n\t\tfloat\tdmin, dmax;\n\n\t\tdmin = fabs(self->pos1[YAW] - self->move_angles[YAW]);\n\t\tif (dmin < -180)\n\t\t\tdmin += 360;\n\t\telse if (dmin > 180)\n\t\t\tdmin -= 360;\n\t\tdmax = fabs(self->pos2[YAW] - self->move_angles[YAW]);\n\t\tif (dmax < -180)\n\t\t\tdmax += 360;\n\t\telse if (dmax > 180)\n\t\t\tdmax -= 360;\n\t\tif (fabs(dmin) < fabs(dmax))\n\t\t\tself->move_angles[YAW] = self->pos1[YAW];\n\t\telse\n\t\t\tself->move_angles[YAW] = self->pos2[YAW];\n\t}\n\n\tVectorSubtract (self->move_angles, current_angles, delta);\n\tif (delta[0] < -180)\n\t\tdelta[0] += 360;\n\telse if (delta[0] > 180)\n\t\tdelta[0] -= 360;\n\tif (delta[1] < -180)\n\t\tdelta[1] += 360;\n\telse if (delta[1] > 180)\n\t\tdelta[1] -= 360;\n\tdelta[2] = 0;\n\n\tif (delta[0] > self->speed * FRAMETIME)\n\t\tdelta[0] = self->speed * FRAMETIME;\n\tif (delta[0] < -1 * self->speed * FRAMETIME)\n\t\tdelta[0] = -1 * self->speed * FRAMETIME;\n\tif (delta[1] > self->speed * FRAMETIME)\n\t\tdelta[1] = self->speed * FRAMETIME;\n\tif (delta[1] < -1 * self->speed * FRAMETIME)\n\t\tdelta[1] = -1 * self->speed * FRAMETIME;\n\n\tVectorScale (delta, 1.0/FRAMETIME, self->avelocity);\n\n\tself->nextthink = level.time + FRAMETIME;\n\n\tfor (ent = self->teammaster; ent; ent = ent->teamchain)\n\t\tent->avelocity[1] = self->avelocity[1];\n\n\t// if we have adriver, adjust his velocities\n\tif (self->owner)\n\t{\n\t\tfloat\tangle;\n\t\tfloat\ttarget_z;\n\t\tfloat\tdiff;\n\t\tvec3_t\ttarget;\n\t\tvec3_t\tdir;\n\n\t\t// angular is easy, just copy ours\n\t\tself->owner->avelocity[0] = self->avelocity[0];\n\t\tself->owner->avelocity[1] = self->avelocity[1];\n\n\t\t// x & y\n\t\tangle = self->s.angles[1] + self->owner->move_origin[1];\n\t\tangle *= (M_PI*2 / 360);\n\t\ttarget[0] = SnapToEights(self->s.origin[0] + cos(angle) * self->owner->move_origin[0]);\n\t\ttarget[1] = SnapToEights(self->s.origin[1] + sin(angle) * self->owner->move_origin[0]);\n\t\ttarget[2] = self->owner->s.origin[2];\n\n\t\tVectorSubtract (target, self->owner->s.origin, dir);\n\t\tself->owner->velocity[0] = dir[0] * 1.0 / FRAMETIME;\n\t\tself->owner->velocity[1] = dir[1] * 1.0 / FRAMETIME;\n\n\t\t// z\n\t\tangle = self->s.angles[PITCH] * (M_PI*2 / 360);\n\t\ttarget_z = SnapToEights(self->s.origin[2] + self->owner->move_origin[0] * tan(angle) + self->owner->move_origin[2]);\n\n\t\tdiff = target_z - self->owner->s.origin[2];\n\t\tself->owner->velocity[2] = diff * 1.0 / FRAMETIME;\n\n\t\tif (self->spawnflags & 65536)\n\t\t{\n\t\t\tturret_breach_fire (self);\n\t\t\tself->spawnflags &= ~65536;\n\t\t}\n\t}\n}\n","size":1665,"score":100,"agent":"kuncc/6","pid":7,"session":3136,"ts":1791760296271,"assisted":true}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2546,"symbol":"fire_lead","file":"g_weapon.c","asm":"# fire_lead  (TU g_weapon.c, section .text, 2110 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfire_lead:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     %edx,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  mov     $0x6000003,%esi\n  /* 00a */  push    %ebx\n  /* 00b */  mov     %eax,%ebx\n  /* 00d */  sub     $0x12c,%esp\n  /* 013 */  mov     %eax,0x14(%esp)\n  /* 017 */  lea     0x50(%esp),%edi\n  /* 01b */  xor     %eax,%eax\n  /* 01d */  mov     %eax,0xc(%esp)\n  /* 021 */  xor     %eax,%eax\n  /* 023 */  mov     %eax,0x8(%esp)\n  /* 027 */  lea     0x4(%ebx),%eax\n  /* 02a */  mov     %eax,0x4(%esp)\n  /* 02e */  mov     %esi,0x18(%esp)\n  /* 032 */  mov     %edx,0x10(%esp)\n  /* 036 */  mov     %edi,(%esp)\n  /* 039 */  mov     %ecx,0x30(%esp)\n  /* 03d */  call    *gi+0x30\n  /* 043 */  xor     %eax,%eax\n  /* 045 */  sub     $0x4,%esp\n.L48:\n  /* 048 */  mov     0x50(%esp,%eax,1),%edx\n  /* 04c */  mov     %edx,0xe8(%esp,%eax,1)\n  /* 053 */  add     $0x4,%eax\n  /* 056 */  cmp     $0x38,%eax\n  /* 059 */  jb      .L48\n  /* 05b */  flds    0xf0(%esp)\n  /* 062 */  fld1\n  /* 064 */  fcomip  %st(1),%st\n  /* 066 */  fstp    %st(0)\n  /* 068 */  jbe     .L290\n  /* 06e */  mov     0x114(%esp),%eax\n  /* 075 */  test    %eax,%eax\n  /* 077 */  je      .L83\n  /* 079 */  testb   $0x4,0x10(%eax)\n  /* 07d */  jne     .L27e\n.L83:\n  /* 083 */  xor     %ebp,%ebp\n  /* 085 */  mov     %ebp,0x34(%esp)\n.L89:\n  /* 089 */  mov     0x11c(%esp),%edx\n  /* 090 */  mov     0x200(%edx),%ecx\n  /* 096 */  test    %ecx,%ecx\n  /* 098 */  jne     .L4e0\n  /* 09e */  cmpb    $0x73,(%eax)\n  /* 0a1 */  jne     .Lad\n  /* 0a3 */  cmpb    $0x6b,0x1(%eax)\n  /* 0a7 */  je      .L540\n.Lad:\n  /* 0ad */  movl    $0x3,(%esp)\n  /* 0b4 */  lea     0xf4(%esp),%esi\n  /* 0bb */  call    *gi+0x64\n  /* 0c1 */  mov     0x148(%esp),%eax\n  /* 0c8 */  mov     %eax,(%esp)\n  /* 0cb */  call    *gi+0x64\n  /* 0d1 */  mov     %esi,(%esp)\n  /* 0d4 */  call    *gi+0x78\n  /* 0da */  lea     0x100(%esp),%eax\n  /* 0e1 */  mov     %eax,(%esp)\n  /* 0e4 */  call    *gi+0x7c\n  /* 0ea */  mov     $0x2,%eax\n  /* 0ef */  mov     %eax,0x4(%esp)\n  /* 0f3 */  mov     %esi,(%esp)\n  /* 0f6 */  call    *gi+0x58\n  /* 0fc */  mov     0x54(%ebx),%eax\n  /* 0ff */  test    %eax,%eax\n  /* 101 */  je      .L120\n  /* 103 */  mov     %esi,0x4(%esp)\n  /* 107 */  mov     $0x2,%eax\n  /* 10c */  mov     %eax,0x8(%esp)\n  /* 110 */  mov     %ebx,(%esp)\n  /* 113 */  call    PlayerNoise\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     0x34(%esp),%ebp\n  /* 124 */  test    %ebp,%ebp\n  /* 126 */  je      .L27e\n  /* 12c */  lea     0x94(%esp),%eax\n  /* 133 */  mov     %eax,0x3c(%esp)\n  /* 137 */  lea     0xf4(%esp),%eax\n  /* 13e */  mov     %eax,0x34(%esp)\n  /* 142 */  lea     0xd0(%esp),%eax\n  /* 149 */  mov     %eax,0x38(%esp)\n.L14d:\n  /* 14d */  flds    0xf4(%esp)\n  /* 154 */  lea     0xdc(%esp),%ebx\n  /* 15b */  fsubs   0xd0(%esp)\n  /* 162 */  mov     0x3c(%esp),%esi\n  /* 166 */  mov     %esi,(%esp)\n  /* 169 */  fstps   0x94(%esp)\n  /* 170 */  flds    0xf8(%esp)\n  /* 177 */  fsubs   0xd4(%esp)\n  /* 17e */  fstps   0x98(%esp)\n  /* 185 */  flds    0xfc(%esp)\n  /* 18c */  fsubs   0xd8(%esp)\n  /* 193 */  fstps   0x9c(%esp)\n  /* 19a */  call    VectorNormalize\n  /* 19f */  fstp    %st(0)\n  /* 1a1 */  mov     0x34(%esp),%eax\n  /* 1a5 */  mov     %ebx,0xc(%esp)\n  /* 1a9 */  mov     %esi,0x8(%esp)\n  /* 1ad */  movl    $0xc0000000,0x4(%esp)\n  /* 1b5 */  mov     %eax,(%esp)\n  /* 1b8 */  call    VectorMA\n  /* 1bd */  mov     %ebx,(%esp)\n  /* 1c0 */  call    *gi+0x34\n  /* 1c6 */  test    $0x38,%al\n  /* 1c8 */  je      .L470\n  /* 1ce */  flds    0xdc(%esp)\n  /* 1d5 */  fsts    0xf4(%esp)\n  /* 1dc */  flds    0xe0(%esp)\n  /* 1e3 */  fsts    0xf8(%esp)\n  /* 1ea */  flds    0xe4(%esp)\n  /* 1f1 */  fsts    0xfc(%esp)\n  /* 1f8 */  fxch    %st(2)\n.L1fa:\n  /* 1fa */  fadds   0xd0(%esp)\n  /* 201 */  mov     %ebx,0x8(%esp)\n  /* 205 */  movl    $0x3f000000,0x4(%esp)\n  /* 20d */  mov     %ebx,(%esp)\n  /* 210 */  fstps   0xdc(%esp)\n  /* 217 */  fadds   0xd4(%esp)\n  /* 21e */  fstps   0xe0(%esp)\n  /* 225 */  fadds   0xd8(%esp)\n  /* 22c */  fstps   0xe4(%esp)\n  /* 233 */  call    VectorScale\n  /* 238 */  movl    $0x3,(%esp)\n  /* 23f */  call    *gi+0x64\n  /* 245 */  movl    $0xb,(%esp)\n  /* 24c */  call    *gi+0x64\n  /* 252 */  mov     0x38(%esp),%eax\n  /* 256 */  mov     %eax,(%esp)\n  /* 259 */  call    *gi+0x78\n  /* 25f */  mov     0x34(%esp),%eax\n  /* 263 */  mov     %eax,(%esp)\n  /* 266 */  call    *gi+0x78\n  /* 26c */  mov     $0x2,%eax\n  /* 271 */  mov     %eax,0x4(%esp)\n  /* 275 */  mov     %ebx,(%esp)\n  /* 278 */  call    *gi+0x58\n.L27e:\n  /* 27e */  add     $0x12c,%esp\n  /* 284 */  pop     %ebx\n  /* 285 */  pop     %esi\n  /* 286 */  pop     %edi\n  /* 287 */  pop     %ebp\n  /* 288 */  ret\n  /* 289 */  lea     0x0(%esi,%eiz,1),%esi\n.L290:\n  /* 290 */  mov     0x30(%esp),%eax\n  /* 294 */  lea     0x94(%esp),%esi\n  /* 29b */  mov     %esi,0x4(%esp)\n  /* 29f */  mov     %esi,0x3c(%esp)\n  /* 2a3 */  mov     %eax,(%esp)\n  /* 2a6 */  call    vectoangles\n  /* 2ab */  lea     0xb8(%esp),%eax\n  /* 2b2 */  mov     %eax,0xc(%esp)\n  /* 2b6 */  lea     0xac(%esp),%eax\n  /* 2bd */  mov     %eax,0x8(%esp)\n  /* 2c1 */  lea     0xa0(%esp),%eax\n  /* 2c8 */  mov     %eax,0x4(%esp)\n  /* 2cc */  mov     %esi,(%esp)\n  /* 2cf */  lea     0xc4(%esp),%esi\n  /* 2d6 */  call    AngleVectors\n  /* 2db */  call    rand\n  /* 2e0 */  fildl   0x14c(%esp)\n  /* 2e7 */  and     $0x7fff,%eax\n  /* 2ec */  mov     %eax,0x34(%esp)\n  /* 2f0 */  fstl    0x40(%esp)\n  /* 2f4 */  fildl   0x34(%esp)\n  /* 2f8 */  fdivs   =0x46fffe00 (32767f)\n  /* 2fe */  flds    =0x3f000000 (0.5f)\n  /* 304 */  fsubrp  %st,%st(1)\n  /* 306 */  fadd    %st(0),%st\n  /* 308 */  fmulp   %st,%st(1)\n  /* 30a */  fstps   0x34(%esp)\n  /* 30e */  call    rand\n  /* 313 */  mov     %esi,0xc(%esp)\n  /* 317 */  movl    $0x46000000,0x4(%esp)\n  /* 31f */  mov     %ebp,(%esp)\n  /* 322 */  fildl   0x150(%esp)\n  /* 329 */  and     $0x7fff,%eax\n  /* 32e */  mov     %eax,0x38(%esp)\n  /* 332 */  lea     0xa0(%esp),%eax\n  /* 339 */  mov     %eax,0x8(%esp)\n  /* 33d */  fstl    0x48(%esp)\n  /* 341 */  fildl   0x38(%esp)\n  /* 345 */  fdivs   =0x46fffe00 (32767f)\n  /* 34b */  fldl    =0x3fe0000000000000 (0.5)\n  /* 351 */  fsubrp  %st,%st(1)\n  /* 353 */  fadd    %st(0),%st\n  /* 355 */  fmulp   %st,%st(1)\n  /* 357 */  fstps   0x38(%esp)\n  /* 35b */  call    VectorMA\n  /* 360 */  lea     0xac(%esp),%eax\n  /* 367 */  mov     %eax,0x8(%esp)\n  /* 36b */  mov     %esi,0xc(%esp)\n  /* 36f */  mov     %esi,(%esp)\n  /* 372 */  flds    0x34(%esp)\n  /* 376 */  fstps   0x4(%esp)\n  /* 37a */  call    VectorMA\n  /* 37f */  lea     0xb8(%esp),%eax\n  /* 386 */  mov     %eax,0x8(%esp)\n  /* 38a */  mov     %esi,0xc(%esp)\n  /* 38e */  mov     %esi,(%esp)\n  /* 391 */  flds    0x38(%esp)\n  /* 395 */  fstps   0x4(%esp)\n  /* 399 */  call    VectorMA\n  /* 39e */  mov     %ebp,(%esp)\n  /* 3a1 */  call    *gi+0x34\n  /* 3a7 */  test    $0x38,%al\n  /* 3a9 */  je      .L458\n  /* 3af */  flds    0x0(%ebp)\n  /* 3b2 */  mov     $0x1,%ecx\n  /* 3b7 */  mov     $0x6000003,%eax\n  /* 3bc */  mov     %ecx,0x34(%esp)\n  /* 3c0 */  fstps   0xd0(%esp)\n  /* 3c7 */  flds    0x4(%ebp)\n  /* 3ca */  fstps   0xd4(%esp)\n  /* 3d1 */  flds    0x8(%ebp)\n  /* 3d4 */  fstps   0xd8(%esp)\n.L3db:\n  /* 3db */  mov     %eax,0x18(%esp)\n  /* 3df */  xor     %eax,%eax\n  /* 3e1 */  mov     %eax,0xc(%esp)\n  /* 3e5 */  xor     %eax,%eax\n  /* 3e7 */  mov     %eax,0x8(%esp)\n  /* 3eb */  mov     %ebx,0x14(%esp)\n  /* 3ef */  mov     %esi,0x10(%esp)\n  /* 3f3 */  mov     %ebp,0x4(%esp)\n  /* 3f7 */  mov     %edi,(%esp)\n  /* 3fa */  call    *gi+0x30\n  /* 400 */  xor     %eax,%eax\n  /* 402 */  sub     $0x4,%esp\n.L405:\n  /* 405 */  mov     0x50(%esp,%eax,1),%edx\n  /* 409 */  mov     %edx,0xe8(%esp,%eax,1)\n  /* 410 */  add     $0x4,%eax\n  /* 413 */  cmp     $0x38,%eax\n  /* 416 */  jb      .L405\n  /* 418 */  testb   $0x38,0x118(%esp)\n  /* 420 */  jne     .L558\n  /* 426 */  mov     0x114(%esp),%eax\n  /* 42d */  test    %eax,%eax\n  /* 42f */  je      .L43b\n  /* 431 */  testb   $0x4,0x10(%eax)\n  /* 435 */  jne     .L120\n.L43b:\n  /* 43b */  flds    0xf0(%esp)\n  /* 442 */  fld1\n  /* 444 */  fcomip  %st(1),%st\n  /* 446 */  fstp    %st(0)\n  /* 448 */  jbe     .L120\n  /* 44e */  jmp     .L89\n  /* 453 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L458:\n  /* 458 */  xor     %edx,%edx\n  /* 45a */  mov     $0x600003b,%eax\n  /* 45f */  mov     %edx,0x34(%esp)\n  /* 463 */  jmp     .L3db\n  /* 468 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L470:\n  /* 470 */  mov     0x11c(%esp),%eax\n  /* 477 */  mov     $0x38,%edx\n  /* 47c */  xor     %ecx,%ecx\n  /* 47e */  mov     %edx,0x18(%esp)\n  /* 482 */  xor     %esi,%esi\n  /* 484 */  mov     %ecx,0xc(%esp)\n  /* 488 */  mov     %esi,0x8(%esp)\n  /* 48c */  mov     %eax,0x14(%esp)\n  /* 490 */  mov     0x38(%esp),%eax\n  /* 494 */  mov     %ebx,0x4(%esp)\n  /* 498 */  mov     %edi,(%esp)\n  /* 49b */  mov     %eax,0x10(%esp)\n  /* 49f */  call    *gi+0x30\n  /* 4a5 */  xor     %eax,%eax\n  /* 4a7 */  sub     $0x4,%esp\n.L4aa:\n  /* 4aa */  mov     0x50(%esp,%eax,1),%edx\n  /* 4ae */  mov     %edx,0xe8(%esp,%eax,1)\n  /* 4b5 */  add     $0x4,%eax\n  /* 4b8 */  cmp     $0x38,%eax\n  /* 4bb */  jb      .L4aa\n  /* 4bd */  flds    0xf4(%esp)\n  /* 4c4 */  flds    0xf8(%esp)\n  /* 4cb */  flds    0xfc(%esp)\n  /* 4d2 */  fxch    %st(2)\n  /* 4d4 */  jmp     .L1fa\n  /* 4d9 */  lea     0x0(%esi,%eiz,1),%esi\n.L4e0:\n  /* 4e0 */  mov     %ebx,0x8(%esp)\n  /* 4e4 */  mov     0x154(%esp),%eax\n  /* 4eb */  mov     %ebx,0x4(%esp)\n  /* 4ef */  mov     %edx,(%esp)\n  /* 4f2 */  mov     %eax,0x24(%esp)\n  /* 4f6 */  mov     $0x10,%eax\n  /* 4fb */  mov     %eax,0x20(%esp)\n  /* 4ff */  mov     0x144(%esp),%eax\n  /* 506 */  mov     %eax,0x1c(%esp)\n  /* 50a */  mov     0x140(%esp),%eax\n  /* 511 */  mov     %eax,0x18(%esp)\n  /* 515 */  lea     0x100(%esp),%eax\n  /* 51c */  mov     %eax,0x14(%esp)\n  /* 520 */  lea     0xf4(%esp),%eax\n  /* 527 */  mov     %eax,0x10(%esp)\n  /* 52b */  mov     0x30(%esp),%eax\n  /* 52f */  mov     %eax,0xc(%esp)\n  /* 533 */  call    T_Damage\n  /* 538 */  jmp     .L120\n  /* 53d */  lea     0x0(%esi),%esi\n.L540:\n  /* 540 */  cmpb    $0x79,0x2(%eax)\n  /* 544 */  je      .L120\n  /* 54a */  lea     0x0(%esi),%esi\n  /* 550 */  jmp     .Lad\n  /* 555 */  lea     0x0(%esi),%esi\n.L558:\n  /* 558 */  mov     %ebp,(%esp)\n  /* 55b */  flds    0xf4(%esp)\n  /* 562 */  lea     0xf4(%esp),%eax\n  /* 569 */  mov     %eax,0x4(%esp)\n  /* 56d */  mov     %eax,0x34(%esp)\n  /* 571 */  fstps   0xd0(%esp)\n  /* 578 */  flds    0xf8(%esp)\n  /* 57f */  fstps   0xd4(%esp)\n  /* 586 */  flds    0xfc(%esp)\n  /* 58d */  fstps   0xd8(%esp)\n  /* 594 */  call    VectorCompare\n  /* 599 */  lea     0xd0(%esp),%ecx\n  /* 5a0 */  mov     %ecx,0x38(%esp)\n  /* 5a4 */  test    %eax,%eax\n  /* 5a6 */  jne     .L775\n  /* 5ac */  mov     0x118(%esp),%eax\n  /* 5b3 */  test    $0x20,%al\n  /* 5b5 */  je      .L810\n  /* 5bb */  mov     0x114(%esp),%eax\n  /* 5c2 */  mov     $\"*brwater\",%ecx\n  /* 5c7 */  mov     %ecx,0x4(%esp)\n  /* 5cb */  mov     %eax,(%esp)\n  /* 5ce */  call    strcmp\n  /* 5d3 */  cmp     $0x1,%eax\n  /* 5d6 */  mov     $0x2,%eax\n  /* 5db */  adc     $0x0,%eax\n  /* 5de */  mov     %eax,0x38(%esp)\n.L5e2:\n  /* 5e2 */  movl    $0x3,(%esp)\n  /* 5e9 */  call    *gi+0x64\n  /* 5ef */  movl    $0xa,(%esp)\n  /* 5f6 */  call    *gi+0x64\n  /* 5fc */  movl    $0x8,(%esp)\n  /* 603 */  call    *gi+0x64\n  /* 609 */  mov     0x34(%esp),%eax\n  /* 60d */  mov     %eax,(%esp)\n  /* 610 */  call    *gi+0x78\n  /* 616 */  lea     0x100(%esp),%eax\n  /* 61d */  mov     %eax,(%esp)\n  /* 620 */  call    *gi+0x7c\n  /* 626 */  mov     0x38(%esp),%ecx\n  /* 62a */  mov     %ecx,(%esp)\n  /* 62d */  call    *gi+0x64\n  /* 633 */  mov     $0x2,%eax\n  /* 638 */  mov     %eax,0x4(%esp)\n  /* 63c */  mov     0x34(%esp),%eax\n  /* 640 */  mov     %eax,(%esp)\n  /* 643 */  call    *gi+0x58\n.L649:\n  /* 649 */  flds    0xc4(%esp)\n  /* 650 */  fsubs   0x0(%ebp)\n  /* 653 */  fstps   0x94(%esp)\n  /* 65a */  flds    0xc8(%esp)\n  /* 661 */  fsubs   0x4(%ebp)\n  /* 664 */  fstps   0x98(%esp)\n  /* 66b */  flds    0xcc(%esp)\n  /* 672 */  fsubs   0x8(%ebp)\n  /* 675 */  mov     0x3c(%esp),%ebp\n  /* 679 */  mov     %ebp,0x4(%esp)\n  /* 67d */  mov     %ebp,(%esp)\n  /* 680 */  fstps   0x9c(%esp)\n  /* 687 */  call    vectoangles\n  /* 68c */  lea     0xb8(%esp),%eax\n  /* 693 */  mov     %eax,0xc(%esp)\n  /* 697 */  lea     0xac(%esp),%eax\n  /* 69e */  mov     %eax,0x8(%esp)\n  /* 6a2 */  lea     0xa0(%esp),%eax\n  /* 6a9 */  mov     %eax,0x4(%esp)\n  /* 6ad */  mov     %ebp,(%esp)\n  /* 6b0 */  call    AngleVectors\n  /* 6b5 */  call    rand\n  /* 6ba */  and     $0x7fff,%eax\n  /* 6bf */  mov     %eax,0x38(%esp)\n  /* 6c3 */  fildl   0x38(%esp)\n  /* 6c7 */  fdivs   =0x46fffe00 (32767f)\n  /* 6cd */  flds    =0x3f000000 (0.5f)\n  /* 6d3 */  fsubrp  %st,%st(1)\n  /* 6d5 */  fadd    %st(0),%st\n  /* 6d7 */  fmull   0x40(%esp)\n  /* 6db */  fadd    %st(0),%st\n  /* 6dd */  fstps   0x40(%esp)\n  /* 6e1 */  call    rand\n  /* 6e6 */  mov     %esi,0xc(%esp)\n  /* 6ea */  movl    $0x46000000,0x4(%esp)\n  /* 6f2 */  and     $0x7fff,%eax\n  /* 6f7 */  mov     %eax,0x38(%esp)\n  /* 6fb */  lea     0xa0(%esp),%eax\n  /* 702 */  mov     %eax,0x8(%esp)\n  /* 706 */  fildl   0x38(%esp)\n  /* 70a */  lea     0xd0(%esp),%eax\n  /* 711 */  fdivs   =0x46fffe00 (32767f)\n  /* 717 */  mov     %eax,(%esp)\n  /* 71a */  mov     %eax,0x38(%esp)\n  /* 71e */  fldl    =0x3fe0000000000000 (0.5)\n  /* 724 */  fsubrp  %st,%st(1)\n  /* 726 */  fadd    %st(0),%st\n  /* 728 */  fmull   0x48(%esp)\n  /* 72c */  fadd    %st(0),%st\n  /* 72e */  fstps   0x48(%esp)\n  /* 732 */  call    VectorMA\n  /* 737 */  lea     0xac(%esp),%eax\n  /* 73e */  mov     %eax,0x8(%esp)\n  /* 742 */  mov     %esi,0xc(%esp)\n  /* 746 */  mov     %esi,(%esp)\n  /* 749 */  flds    0x40(%esp)\n  /* 74d */  fstps   0x4(%esp)\n  /* 751 */  call    VectorMA\n  /* 756 */  lea     0xb8(%esp),%eax\n  /* 75d */  mov     %esi,0xc(%esp)\n  /* 761 */  mov     %eax,0x8(%esp)\n  /* 765 */  mov     %esi,(%esp)\n  /* 768 */  flds    0x48(%esp)\n  /* 76c */  fstps   0x4(%esp)\n  /* 770 */  call    VectorMA\n.L775:\n  /* 775 */  mov     %ebx,0x14(%esp)\n  /* 779 */  mov     $0x6000003,%eax\n  /* 77e */  mov     %eax,0x18(%esp)\n  /* 782 */  xor     %eax,%eax\n  /* 784 */  mov     %eax,0xc(%esp)\n  /* 788 */  xor     %eax,%eax\n  /* 78a */  mov     %eax,0x8(%esp)\n  /* 78e */  mov     0x38(%esp),%eax\n  /* 792 */  mov     %esi,0x10(%esp)\n  /* 796 */  mov     %edi,(%esp)\n  /* 799 */  mov     %eax,0x4(%esp)\n  /* 79d */  call    *gi+0x30\n  /* 7a3 */  xor     %eax,%eax\n  /* 7a5 */  sub     $0x4,%esp\n.L7a8:\n  /* 7a8 */  mov     0x50(%esp,%eax,1),%edx\n  /* 7ac */  mov     %edx,0xe8(%esp,%eax,1)\n  /* 7b3 */  add     $0x4,%eax\n  /* 7b6 */  cmp     $0x38,%eax\n  /* 7b9 */  jb      .L7a8\n  /* 7bb */  mov     0x114(%esp),%eax\n  /* 7c2 */  test    %eax,%eax\n  /* 7c4 */  je      .L7f1\n  /* 7c6 */  testb   $0x4,0x10(%eax)\n  /* 7ca */  jne     .L14d\n  /* 7d0 */  flds    0xf0(%esp)\n  /* 7d7 */  fld1\n  /* 7d9 */  fcomip  %st(1),%st\n  /* 7db */  fstp    %st(0)\n  /* 7dd */  jbe     .L14d\n.L7e3:\n  /* 7e3 */  mov     $0x1,%esi\n  /* 7e8 */  mov     %esi,0x34(%esp)\n  /* 7ec */  jmp     .L89\n.L7f1:\n  /* 7f1 */  flds    0xf0(%esp)\n  /* 7f8 */  fld1\n  /* 7fa */  fcomip  %st(1),%st\n  /* 7fc */  fstp    %st(0)\n  /* 7fe */  jbe     .L14d\n  /* 804 */  jmp     .L7e3\n  /* 806 */  xchg    %ax,%ax\n  /* 808 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L810:\n  /* 810 */  test    $0x10,%al\n  /* 812 */  jne     .L830\n  /* 814 */  test    $0x8,%al\n  /* 816 */  je      .L649\n  /* 81c */  mov     $0x5,%edx\n  /* 821 */  mov     %edx,0x38(%esp)\n  /* 825 */  jmp     .L5e2\n  /* 82a */  lea     0x0(%esi),%esi\n.L830:\n  /* 830 */  mov     $0x4,%eax\n  /* 835 */  mov     %eax,0x38(%esp)\n  /* 839 */  jmp     .L5e2\n","c":"#include \"g_local.h\"\n\nstatic __attribute__((noinline)) void fire_lead (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int kick, int te_impact, int hspread, int vspread, int mod)\n{\n\ttrace_t\t\ttr;\n\tvec3_t\t\tdir;\n\tvec3_t\t\tforward, right, up;\n\tvec3_t\t\tend;\n\tfloat\t\tr;\n\tfloat\t\tu;\n\tvec3_t\t\twater_start;\n\tqboolean\twater = false;\n\tint\t\t\tcontent_mask = MASK_SHOT | MASK_WATER;\n\n\ttr = gi.trace (self->s.origin, NULL, NULL, start, self, MASK_SHOT);\n\tif (!(tr.fraction < 1.0))\n\t{\n\t\tvectoangles (aimdir, dir);\n\t\tAngleVectors (dir, forward, right, up);\n\n\t\tr = crandom()*hspread;\n\t\tu = crandom()*vspread;\n\t\tVectorMA (start, 8192, forward, end);\n\t\tVectorMA (end, r, right, end);\n\t\tVectorMA (end, u, up, end);\n\n\t\tif (gi.pointcontents (start) & MASK_WATER)\n\t\t{\n\t\t\twater = true;\n\t\t\tVectorCopy (start, water_start);\n\t\t\tcontent_mask &= ~MASK_WATER;\n\t\t}\n\n\t\ttr = gi.trace (start, NULL, NULL, end, self, content_mask);\n\n\t\t// see if we hit water\n\t\tif (tr.contents & MASK_WATER)\n\t\t{\n\t\t\tint\t\tcolor;\n\n\t\t\twater = true;\n\t\t\tVectorCopy (tr.endpos, water_start);\n\n\t\t\tif (!VectorCompare (start, tr.endpos))\n\t\t\t{\n\t\t\t\tif (tr.contents & CONTENTS_WATER)\n\t\t\t\t{\n\t\t\t\t\tif (strcmp(tr.surface->name, \"*brwater\") == 0)\n\t\t\t\t\t\tcolor = SPLASH_BROWN_WATER;\n\t\t\t\t\telse\n\t\t\t\t\t\tcolor = SPLASH_BLUE_WATER;\n\t\t\t\t}\n\t\t\t\telse if (tr.contents & CONTENTS_SLIME)\n\t\t\t\t\tcolor = SPLASH_SLIME;\n\t\t\t\telse if (tr.contents & CONTENTS_LAVA)\n\t\t\t\t\tcolor = SPLASH_LAVA;\n\t\t\t\telse\n\t\t\t\t\tcolor = SPLASH_UNKNOWN;\n\n\t\t\t\tif (color != SPLASH_UNKNOWN)\n\t\t\t\t{\n\t\t\t\t\tgi.WriteByte (svc_temp_entity);\n\t\t\t\t\tgi.WriteByte (TE_SPLASH);\n\t\t\t\t\tgi.WriteByte (8);\n\t\t\t\t\tgi.WritePosition (tr.endpos);\n\t\t\t\t\tgi.WriteDir (tr.plane.normal);\n\t\t\t\t\tgi.WriteByte (color);\n\t\t\t\t\tgi.multicast (tr.endpos, MULTICAST_PVS);\n\t\t\t\t}\n\n\t\t\t\t// change bullet's course when it enters water\n\t\t\t\tVectorSubtract (end, start, dir);\n\t\t\t\tvectoangles (dir, dir);\n\t\t\t\tAngleVectors (dir, forward, right, up);\n\t\t\t\tr = crandom()*hspread*2;\n\t\t\t\tu = crandom()*vspread*2;\n\t\t\t\tVectorMA (water_start, 8192, forward, end);\n\t\t\t\tVectorMA (end, r, right, end);\n\t\t\t\tVectorMA (end, u, up, end);\n\t\t\t}\n\n\t\t\t// re-trace ignoring water this time\n\t\t\ttr = gi.trace (water_start, NULL, NULL, end, self, MASK_SHOT);\n\t\t}\n\t}\n\n\t// send gun puff / flash\n\tif (!((tr.surface) && (tr.surface->flags & SURF_SKY)))\n\t{\n\t\tif (tr.fraction < 1.0)\n\t\t{\n\t\t\tif (tr.ent->takedamage)\n\t\t\t{\n\t\t\t\tT_Damage (tr.ent, self, self, aimdir, tr.endpos, tr.plane.normal, damage, kick, DAMAGE_BULLET, mod);\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tif (strncmp (tr.surface->name, \"sky\", 3) != 0)\n\t\t\t\t{\n\t\t\t\t\tgi.WriteByte (svc_temp_entity);\n\t\t\t\t\tgi.WriteByte (te_impact);\n\t\t\t\t\tgi.WritePosition (tr.endpos);\n\t\t\t\t\tgi.WriteDir (tr.plane.normal);\n\t\t\t\t\tgi.multicast (tr.endpos, MULTICAST_PVS);\n\n\t\t\t\t\tif (self->client)\n\t\t\t\t\t\tPlayerNoise(self, tr.endpos, PNOISE_IMPACT);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\t// if went through water, determine where the end and make a bubble trail\n\tif (water)\n\t{\n\t\tvec3_t\tpos;\n\n\t\tVectorSubtract (tr.endpos, water_start, dir);\n\t\tVectorNormalize (dir);\n\t\tVectorMA (tr.endpos, -2, dir, pos);\n\t\tif (gi.pointcontents (pos) & MASK_WATER)\n\t\t\tVectorCopy (pos, tr.endpos);\n\t\telse\n\t\t\ttr = gi.trace (pos, NULL, NULL, water_start, tr.ent, MASK_WATER);\n\n\t\tVectorAdd (water_start, tr.endpos, pos);\n\t\tVectorScale (pos, 0.5, pos);\n\n\t\tgi.WriteByte (svc_temp_entity);\n\t\tgi.WriteByte (TE_BUBBLETRAIL);\n\t\tgi.WritePosition (water_start);\n\t\tgi.WritePosition (tr.endpos);\n\t\tgi.multicast (pos, MULTICAST_PVS);\n\t}\n}\n\nvoid fire_bullet (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int kick, int hspread, int vspread, int mod)\n{\n\tfire_lead (self, start, aimdir, damage, kick, TE_GUNSHOT, hspread, vspread, mod);\n}\n\nvoid fire_shotgun (edict_t *self, vec3_t start, vec3_t aimdir, int damage, int kick, int hspread, int vspread, int count, int mod)\n{\n\tint i;\n\tfor (i = 0; i < count; i++)\n\t\tfire_lead (self, start, aimdir, damage, kick, TE_SHOTGUN, hspread, vspread, mod);\n}\n","size":2110,"score":100,"agent":"kuncc/3","pid":4,"session":3141,"ts":1791760299752,"assisted":true}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":3046,"symbol":"P_WorldEffects","file":"p_view.c","asm":"# P_WorldEffects  (TU p_view.c, section .text, 2033 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nP_WorldEffects:\n  /* 000 */  mov     current_player,%eax\n  /* 005 */  cmpl    $0x1,0x104(%eax)\n  /* 00c */  je      .L518\n  /* 012 */  push    %esi\n  /* 013 */  push    %ebx\n  /* 014 */  sub     $0x54,%esp\n  /* 017 */  mov     current_client,%edx\n  /* 01d */  mov     0x264(%eax),%ebx\n  /* 023 */  flds    0xe84(%edx)\n  /* 029 */  mov     0xe60(%edx),%ecx\n  /* 02f */  mov     %ebx,0xe60(%edx)\n  /* 035 */  fstps   0x44(%esp)\n  /* 039 */  fildl   level\n  /* 03f */  test    %ecx,%ecx\n  /* 041 */  fstps   0x3c(%esp)\n  /* 045 */  flds    0xe88(%edx)\n  /* 04b */  fstps   0x40(%esp)\n  /* 04f */  jne     .L400\n  /* 055 */  test    %ebx,%ebx\n  /* 057 */  jne     .L350\n  /* 05d */  test    %ecx,%ecx\n  /* 05f */  jne     .L400\n.L65:\n  /* 065 */  cmp     $0x3,%ecx\n  /* 068 */  je      .L72d\n  /* 06e */  cmp     $0x3,%ebx\n  /* 071 */  jne     .L728\n  /* 077 */  jmp     .L82\n  /* 079 */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  fstp    %st(0)\n.L82:\n  /* 082 */  movl    $\"player/watr_un.wav\",(%esp)\n  /* 089 */  mov     gi+0x10,%edx\n  /* 08f */  mov     %edx,0x48(%esp)\n  /* 093 */  call    *gi+0x24\n  /* 099 */  mov     0x48(%esp),%edx\n  /* 09d */  movl    $0x0,0x14(%esp)\n  /* 0a5 */  mov     %eax,0x8(%esp)\n  /* 0a9 */  fld1\n  /* 0ab */  mov     $0x4,%eax\n  /* 0b0 */  mov     %eax,0x4(%esp)\n  /* 0b4 */  mov     current_player,%eax\n  /* 0b9 */  fsts    0x10(%esp)\n  /* 0bd */  fstps   0xc(%esp)\n  /* 0c1 */  mov     %eax,(%esp)\n  /* 0c4 */  call    *%edx\n  /* 0c6 */  mov     current_player,%eax\n  /* 0cb */  flds    level+0x4\n.Ld1:\n  /* 0d1 */  flds    0x3c(%esp)\n  /* 0d5 */  flds    0x44(%esp)\n  /* 0d9 */  fcomip  %st(1),%st\n  /* 0db */  ja      .L5f8\n  /* 0e1 */  flds    0x40(%esp)\n  /* 0e5 */  fcomip  %st(1),%st\n  /* 0e7 */  fstp    %st(0)\n  /* 0e9 */  ja      .L5fa\n  /* 0ef */  flds    0x194(%eax)\n  /* 0f5 */  fxch    %st(1)\n  /* 0f7 */  jmp     .L102\n  /* 0f9 */  lea     0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  fxch    %st(1)\n.L102:\n  /* 102 */  fcomi   %st(1),%st\n  /* 104 */  fstp    %st(1)\n  /* 106 */  jbe     .L210\n  /* 10c */  mov     0x54(%eax),%edx\n  /* 10f */  flds    0xe5c(%edx)\n  /* 115 */  fxch    %st(1)\n  /* 117 */  fcomi   %st(1),%st\n  /* 119 */  fstp    %st(1)\n  /* 11b */  jbe     .L218\n  /* 121 */  mov     0x1e0(%eax),%ecx\n  /* 127 */  test    %ecx,%ecx\n  /* 129 */  jle     .L220\n  /* 12f */  fld1\n  /* 131 */  mov     $0xf,%esi\n  /* 136 */  faddp   %st,%st(1)\n  /* 138 */  fstps   0xe5c(%edx)\n  /* 13e */  mov     0x204(%eax),%edx\n  /* 144 */  add     $0x2,%edx\n  /* 147 */  cmp     $0xf,%edx\n  /* 14a */  cmovg   %esi,%edx\n  /* 14d */  mov     %edx,0x204(%eax)\n  /* 153 */  cmp     %edx,%ecx\n  /* 155 */  jg      .L7b0\n  /* 15b */  movl    $\"player/drown1.wav\",(%esp)\n  /* 162 */  mov     gi+0x10,%edx\n  /* 168 */  mov     %edx,0x44(%esp)\n  /* 16c */  call    *gi+0x24\n.L172:\n  /* 172 */  mov     %eax,0x8(%esp)\n  /* 176 */  mov     current_player,%eax\n  /* 17b */  mov     $0x2,%esi\n  /* 180 */  mov     %esi,0x4(%esp)\n  /* 184 */  mov     0x44(%esp),%edx\n  /* 188 */  mov     $0x2,%esi\n  /* 18d */  movl    $0x0,0x14(%esp)\n  /* 195 */  movl    $0x3f800000,0x10(%esp)\n  /* 19d */  mov     %eax,(%esp)\n  /* 1a0 */  movl    $0x3f800000,0xc(%esp)\n  /* 1a8 */  call    *%edx\n  /* 1aa */  mov     current_player,%eax\n  /* 1af */  mov     $0x11,%ecx\n  /* 1b4 */  mov     g_edicts,%edx\n  /* 1ba */  flds    level+0x4\n  /* 1c0 */  fstps   0x1d0(%eax)\n  /* 1c6 */  mov     %ecx,0x24(%esp)\n  /* 1ca */  xor     %ecx,%ecx\n  /* 1cc */  mov     %esi,0x20(%esp)\n  /* 1d0 */  mov     $vec3_origin,%esi\n  /* 1d5 */  mov     %ecx,0x1c(%esp)\n  /* 1d9 */  mov     0x204(%eax),%ecx\n  /* 1df */  mov     %eax,(%esp)\n  /* 1e2 */  mov     %esi,0x14(%esp)\n  /* 1e6 */  mov     %edx,0x8(%esp)\n  /* 1ea */  mov     %ecx,0x18(%esp)\n  /* 1ee */  lea     0x4(%eax),%ecx\n  /* 1f1 */  mov     %ecx,0x10(%esp)\n  /* 1f5 */  mov     $vec3_origin,%ecx\n  /* 1fa */  mov     %ecx,0xc(%esp)\n  /* 1fe */  mov     %edx,0x4(%esp)\n  /* 202 */  call    T_Damage\n  /* 207 */  mov     current_player,%eax\n  /* 20c */  jmp     .L230\n  /* 20e */  xchg    %ax,%ax\n.L210:\n  /* 210 */  fstp    %st(0)\n  /* 212 */  jmp     .L230\n  /* 214 */  lea     0x0(%esi,%eiz,1),%esi\n.L218:\n  /* 218 */  fstp    %st(0)\n  /* 21a */  jmp     .L230\n  /* 21c */  lea     0x0(%esi,%eiz,1),%esi\n.L220:\n  /* 220 */  fstp    %st(0)\n  /* 222 */  lea     0x0(%esi),%esi\n  /* 228 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L230:\n  /* 230 */  mov     0x260(%eax),%edx\n  /* 236 */  test    $0x18,%dl\n  /* 239 */  je      .L50e\n  /* 23f */  test    $0x8,%dl\n  /* 242 */  je      .L6e8\n  /* 248 */  mov     0x1e0(%eax),%edx\n  /* 24e */  test    %edx,%edx\n  /* 250 */  jle     .L2f0\n  /* 256 */  flds    0x1d0(%eax)\n  /* 25c */  flds    level+0x4\n  /* 262 */  fcomip  %st(1),%st\n  /* 264 */  fstp    %st(0)\n  /* 266 */  jb      .L2f0\n  /* 26c */  fildl   level\n  /* 272 */  mov     current_client,%edx\n  /* 278 */  flds    0xe80(%edx)\n  /* 27e */  fxch    %st(1)\n  /* 280 */  fcomip  %st(1),%st\n  /* 282 */  fstp    %st(0)\n  /* 284 */  jbe     .L2f0\n  /* 286 */  call    rand\n  /* 28b */  mov     gi+0x10,%edx\n  /* 291 */  mov     gi+0x24,%ecx\n  /* 297 */  mov     %edx,0x44(%esp)\n  /* 29b */  test    $0x1,%al\n  /* 29d */  je      .L7e5\n  /* 2a3 */  movl    $\"player/burn1.wav\",(%esp)\n.L2aa:\n  /* 2aa */  call    *%ecx\n  /* 2ac */  mov     $0x2,%esi\n  /* 2b1 */  mov     0x44(%esp),%edx\n  /* 2b5 */  movl    $0x0,0x14(%esp)\n  /* 2bd */  mov     %esi,0x4(%esp)\n  /* 2c1 */  mov     %eax,0x8(%esp)\n  /* 2c5 */  mov     current_player,%eax\n  /* 2ca */  fld1\n  /* 2cc */  fsts    0x10(%esp)\n  /* 2d0 */  fstps   0xc(%esp)\n  /* 2d4 */  mov     %eax,(%esp)\n  /* 2d7 */  call    *%edx\n  /* 2d9 */  mov     current_player,%eax\n  /* 2de */  fld1\n  /* 2e0 */  fadds   level+0x4\n  /* 2e6 */  fstps   0x1d0(%eax)\n  /* 2ec */  lea     0x0(%esi,%eiz,1),%esi\n.L2f0:\n  /* 2f0 */  flds    0x3c(%esp)\n  /* 2f4 */  flds    0x40(%esp)\n  /* 2f8 */  mov     $0x13,%ecx\n  /* 2fd */  xor     %esi,%esi\n  /* 2ff */  mov     %ecx,0x24(%esp)\n  /* 303 */  xor     %ecx,%ecx\n  /* 305 */  mov     %esi,0x20(%esp)\n  /* 309 */  fcomip  %st(1),%st\n  /* 30b */  fstp    %st(0)\n  /* 30d */  mov     g_edicts,%edx\n  /* 313 */  mov     %ecx,0x1c(%esp)\n  /* 317 */  jbe     .L750\n.L31d:\n  /* 31d */  mov     %ebx,0x18(%esp)\n  /* 321 */  mov     $vec3_origin,%ecx\n  /* 326 */  mov     $vec3_origin,%ebx\n  /* 32b */  mov     %ecx,0x14(%esp)\n  /* 32f */  lea     0x4(%eax),%ecx\n  /* 332 */  mov     %ecx,0x10(%esp)\n  /* 336 */  mov     %ebx,0xc(%esp)\n  /* 33a */  mov     %edx,0x8(%esp)\n  /* 33e */  mov     %edx,0x4(%esp)\n  /* 342 */  mov     %eax,(%esp)\n  /* 345 */  call    T_Damage\n  /* 34a */  jmp     .L50e\n  /* 34f */  nop\n.L350:\n  /* 350 */  mov     %eax,(%esp)\n  /* 353 */  xor     %edx,%edx\n  /* 355 */  mov     %edx,0x8(%esp)\n  /* 359 */  lea     0x4(%eax),%edx\n  /* 35c */  mov     %edx,0x4(%esp)\n  /* 360 */  call    PlayerNoise\n  /* 365 */  mov     current_player,%eax\n  /* 36a */  mov     0x260(%eax),%edx\n  /* 370 */  test    $0x8,%dl\n  /* 373 */  je      .L5a8\n  /* 379 */  movl    $\"player/lava_in.wav\",(%esp)\n  /* 380 */  mov     gi+0x10,%edx\n  /* 386 */  mov     %edx,0x48(%esp)\n.L38a:\n  /* 38a */  call    *gi+0x24\n  /* 390 */  mov     0x48(%esp),%edx\n  /* 394 */  movl    $0x0,0x14(%esp)\n  /* 39c */  mov     %eax,0x8(%esp)\n  /* 3a0 */  fld1\n  /* 3a2 */  mov     $0x4,%eax\n  /* 3a7 */  mov     %eax,0x4(%esp)\n  /* 3ab */  mov     current_player,%eax\n  /* 3b0 */  fsts    0x10(%esp)\n  /* 3b4 */  fstps   0xc(%esp)\n  /* 3b8 */  mov     %eax,(%esp)\n  /* 3bb */  call    *%edx\n  /* 3bd */  mov     current_player,%eax\n.L3c2:\n  /* 3c2 */  flds    level+0x4\n  /* 3c8 */  fld1\n  /* 3ca */  fsubr   %st(1),%st\n  /* 3cc */  orl     $0x8,0x108(%eax)\n  /* 3d3 */  cmp     $0x3,%ebx\n  /* 3d6 */  fstps   0x1d4(%eax)\n  /* 3dc */  je      .L80\n  /* 3e2 */  fadds   =0x41400000 (12f)\n  /* 3e8 */  movl    $0x2,0x204(%eax)\n  /* 3f2 */  fstps   0x194(%eax)\n  /* 3f8 */  jmp     .L230\n  /* 3fd */  lea     0x0(%esi),%esi\n.L400:\n  /* 400 */  test    %ebx,%ebx\n  /* 402 */  jne     .L65\n  /* 408 */  mov     %ecx,0x48(%esp)\n  /* 40c */  lea     0x4(%eax),%edx\n  /* 40f */  xor     %ecx,%ecx\n  /* 411 */  mov     %ecx,0x8(%esp)\n  /* 415 */  mov     $0x4,%esi\n  /* 41a */  mov     %edx,0x4(%esp)\n  /* 41e */  mov     %eax,(%esp)\n  /* 421 */  call    PlayerNoise\n  /* 426 */  mov     gi+0x10,%edx\n  /* 42c */  movl    $\"player/watr_out.wav\",(%esp)\n  /* 433 */  mov     %edx,0x44(%esp)\n  /* 437 */  call    *gi+0x24\n  /* 43d */  mov     0x44(%esp),%edx\n  /* 441 */  movl    $0x0,0x14(%esp)\n  /* 449 */  mov     %esi,0x4(%esp)\n  /* 44d */  mov     %eax,0x8(%esp)\n  /* 451 */  mov     current_player,%eax\n  /* 456 */  fld1\n  /* 458 */  fsts    0x10(%esp)\n  /* 45c */  fstps   0xc(%esp)\n  /* 460 */  mov     %eax,(%esp)\n  /* 463 */  call    *%edx\n  /* 465 */  mov     current_player,%eax\n  /* 46a */  andl    $0xfffffff7,0x108(%eax)\n  /* 471 */  cmpl    $0x3,0x48(%esp)\n  /* 476 */  jne     .L5d0\n.L47c:\n  /* 47c */  flds    0x194(%eax)\n  /* 482 */  flds    level+0x4\n  /* 488 */  fcomi   %st(1),%st\n  /* 48a */  ja      .L530\n  /* 490 */  flds    =0x41300000 (11f)\n  /* 496 */  fadd    %st(1),%st\n  /* 498 */  fcomip  %st(2),%st\n  /* 49a */  fstp    %st(1)\n  /* 49c */  jbe     .L4ef\n  /* 49e */  fstp    %st(0)\n  /* 4a0 */  movl    $\"player/gasp2.wav\",(%esp)\n  /* 4a7 */  mov     gi+0x10,%edx\n  /* 4ad */  mov     $0x2,%esi\n  /* 4b2 */  mov     %edx,0x44(%esp)\n  /* 4b6 */  call    *gi+0x24\n  /* 4bc */  mov     0x44(%esp),%edx\n  /* 4c0 */  movl    $0x0,0x14(%esp)\n  /* 4c8 */  mov     %esi,0x4(%esp)\n  /* 4cc */  mov     %eax,0x8(%esp)\n  /* 4d0 */  mov     current_player,%eax\n  /* 4d5 */  fld1\n  /* 4d7 */  fsts    0x10(%esp)\n  /* 4db */  fstps   0xc(%esp)\n  /* 4df */  mov     %eax,(%esp)\n  /* 4e2 */  call    *%edx\n  /* 4e4 */  mov     current_player,%eax\n  /* 4e9 */  flds    level+0x4\n.L4ef:\n  /* 4ef */  fadds   =0x41400000 (12f)\n  /* 4f5 */  mov     $0x2,%ecx\n  /* 4fa */  mov     %ecx,0x204(%eax)\n  /* 500 */  test    %ebx,%ebx\n  /* 502 */  fstps   0x194(%eax)\n  /* 508 */  jne     .L230\n.L50e:\n  /* 50e */  add     $0x54,%esp\n  /* 511 */  pop     %ebx\n  /* 512 */  pop     %esi\n  /* 513 */  ret\n  /* 514 */  lea     0x0(%esi,%eiz,1),%esi\n.L518:\n  /* 518 */  flds    =0x41400000 (12f)\n  /* 51e */  fadds   level+0x4\n  /* 524 */  fstps   0x194(%eax)\n  /* 52a */  ret\n  /* 52b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L530:\n  /* 530 */  fstp    %st(0)\n  /* 532 */  fstp    %st(0)\n  /* 534 */  movl    $\"player/gasp1.wav\",(%esp)\n  /* 53b */  mov     gi+0x10,%edx\n  /* 541 */  mov     %edx,0x44(%esp)\n  /* 545 */  call    *gi+0x24\n  /* 54b */  mov     0x44(%esp),%edx\n  /* 54f */  movl    $0x0,0x14(%esp)\n  /* 557 */  mov     %eax,0x8(%esp)\n  /* 55b */  fld1\n  /* 55d */  mov     $0x2,%eax\n  /* 562 */  mov     %eax,0x4(%esp)\n  /* 566 */  mov     current_player,%eax\n  /* 56b */  fsts    0x10(%esp)\n  /* 56f */  fstps   0xc(%esp)\n  /* 573 */  mov     %eax,(%esp)\n  /* 576 */  call    *%edx\n  /* 578 */  mov     current_player,%eax\n  /* 57d */  xor     %edx,%edx\n  /* 57f */  mov     %edx,0x8(%esp)\n  /* 583 */  mov     %eax,(%esp)\n  /* 586 */  lea     0x4(%eax),%edx\n  /* 589 */  mov     %edx,0x4(%esp)\n  /* 58d */  call    PlayerNoise\n  /* 592 */  mov     current_player,%eax\n  /* 597 */  flds    level+0x4\n  /* 59d */  jmp     .L4ef\n  /* 5a2 */  lea     0x0(%esi),%esi\n.L5a8:\n  /* 5a8 */  test    $0x10,%dl\n  /* 5ab */  jne     .L5b6\n  /* 5ad */  test    $0x20,%dl\n  /* 5b0 */  je      .L3c2\n.L5b6:\n  /* 5b6 */  movl    $\"player/watr_in.wav\",(%esp)\n  /* 5bd */  mov     gi+0x10,%edx\n  /* 5c3 */  mov     %edx,0x48(%esp)\n  /* 5c7 */  jmp     .L38a\n  /* 5cc */  lea     0x0(%esi,%eiz,1),%esi\n.L5d0:\n  /* 5d0 */  flds    =0x41400000 (12f)\n  /* 5d6 */  mov     $0x2,%ebx\n  /* 5db */  fadds   level+0x4\n  /* 5e1 */  mov     %ebx,0x204(%eax)\n  /* 5e7 */  fstps   0x194(%eax)\n  /* 5ed */  add     $0x54,%esp\n  /* 5f0 */  pop     %ebx\n  /* 5f1 */  pop     %esi\n  /* 5f2 */  ret\n  /* 5f3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L5f8:\n  /* 5f8 */  fstp    %st(0)\n.L5fa:\n  /* 5fa */  flds    =0x41200000 (10f)\n  /* 600 */  fadd    %st(1),%st\n  /* 602 */  mov     current_client,%ecx\n  /* 608 */  fsts    0x194(%eax)\n  /* 60e */  fildl   level\n  /* 614 */  fsubrs  0xe84(%ecx)\n  /* 61a */  fnstcw  0x4e(%esp)\n  /* 61e */  movzwl  0x4e(%esp),%edx\n  /* 623 */  or      $0xc00,%dx\n  /* 628 */  mov     %dx,0x4c(%esp)\n  /* 62d */  fldcw   0x4c(%esp)\n  /* 631 */  fistpl  0x44(%esp)\n  /* 635 */  fldcw   0x4e(%esp)\n  /* 639 */  imul    $0xc28f5c29,0x44(%esp),%edx\n  /* 641 */  add     $0x51eb851,%edx\n  /* 647 */  cmp     $0xa3d70a2,%edx\n  /* 64d */  ja      .L100\n  /* 653 */  fstp    %st(0)\n  /* 655 */  fstp    %st(0)\n  /* 657 */  mov     0xe64(%ecx),%ecx\n  /* 65d */  mov     gi+0x10,%edx\n  /* 663 */  mov     gi+0x24,%eax\n  /* 668 */  test    %ecx,%ecx\n  /* 66a */  mov     %edx,0x44(%esp)\n  /* 66e */  je      .L7a0\n  /* 674 */  movl    $\"player/u_breath2.wav\",(%esp)\n.L67b:\n  /* 67b */  call    *%eax\n  /* 67d */  xor     %esi,%esi\n  /* 67f */  mov     0x44(%esp),%edx\n  /* 683 */  movl    $0x0,0x14(%esp)\n  /* 68b */  mov     %esi,0x4(%esp)\n  /* 68f */  mov     %eax,0x8(%esp)\n  /* 693 */  mov     current_player,%eax\n  /* 698 */  fld1\n  /* 69a */  fsts    0x10(%esp)\n  /* 69e */  fstps   0xc(%esp)\n  /* 6a2 */  mov     %eax,(%esp)\n  /* 6a5 */  call    *%edx\n  /* 6a7 */  mov     current_client,%eax\n  /* 6ac */  xor     %edx,%edx\n  /* 6ae */  xorl    $0x1,0xe64(%eax)\n  /* 6b5 */  mov     current_player,%eax\n  /* 6ba */  mov     %edx,0x8(%esp)\n  /* 6be */  mov     %eax,(%esp)\n  /* 6c1 */  lea     0x4(%eax),%edx\n  /* 6c4 */  mov     %edx,0x4(%esp)\n  /* 6c8 */  call    PlayerNoise\n  /* 6cd */  mov     current_player,%eax\n  /* 6d2 */  flds    0x194(%eax)\n  /* 6d8 */  flds    level+0x4\n  /* 6de */  jmp     .L102\n  /* 6e3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L6e8:\n  /* 6e8 */  test    $0x10,%dl\n  /* 6eb */  je      .L50e\n  /* 6f1 */  flds    0x3c(%esp)\n  /* 6f5 */  flds    0x40(%esp)\n  /* 6f9 */  fcomip  %st(1),%st\n  /* 6fb */  fstp    %st(0)\n  /* 6fd */  ja      .L50e\n.L703:\n  /* 703 */  mov     $0x12,%esi\n  /* 708 */  xor     %ecx,%ecx\n  /* 70a */  mov     g_edicts,%edx\n  /* 710 */  mov     %esi,0x24(%esp)\n  /* 714 */  xor     %esi,%esi\n  /* 716 */  mov     %ecx,0x20(%esp)\n  /* 71a */  mov     %esi,0x1c(%esp)\n  /* 71e */  jmp     .L31d\n  /* 723 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L728:\n  /* 728 */  cmp     $0x3,%ecx\n  /* 72b */  jne     .L736\n.L72d:\n  /* 72d */  cmp     $0x3,%ebx\n  /* 730 */  jne     .L47c\n.L736:\n  /* 736 */  cmp     $0x3,%ebx\n  /* 739 */  flds    level+0x4\n  /* 73f */  je      .Ld1\n  /* 745 */  jmp     .L4ef\n  /* 74a */  lea     0x0(%esi),%esi\n.L750:\n  /* 750 */  mov     %eax,(%esp)\n  /* 753 */  lea     (%ebx,%ebx,2),%ecx\n  /* 756 */  mov     $vec3_origin,%esi\n  /* 75b */  mov     %ecx,0x18(%esp)\n  /* 75f */  mov     $vec3_origin,%ecx\n  /* 764 */  mov     %ecx,0x14(%esp)\n  /* 768 */  lea     0x4(%eax),%ecx\n  /* 76b */  mov     %ecx,0x10(%esp)\n  /* 76f */  mov     %esi,0xc(%esp)\n  /* 773 */  mov     %edx,0x8(%esp)\n  /* 777 */  mov     %edx,0x4(%esp)\n  /* 77b */  call    T_Damage\n  /* 780 */  mov     current_player,%eax\n  /* 785 */  testb   $0x10,0x260(%eax)\n  /* 78c */  jne     .L703\n  /* 792 */  jmp     .L50e\n  /* 797 */  nop\n  /* 798 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L7a0:\n  /* 7a0 */  movl    $\"player/u_breath1.wav\",(%esp)\n  /* 7a7 */  jmp     .L67b\n  /* 7ac */  lea     0x0(%esi,%eiz,1),%esi\n.L7b0:\n  /* 7b0 */  call    rand\n  /* 7b5 */  mov     gi+0x10,%edx\n  /* 7bb */  mov     gi+0x24,%ecx\n  /* 7c1 */  mov     %edx,0x44(%esp)\n  /* 7c5 */  test    $0x1,%al\n  /* 7c7 */  je      .L7d7\n  /* 7c9 */  movl    $\"*gurp1.wav\",(%esp)\n  /* 7d0 */  call    *%ecx\n  /* 7d2 */  jmp     .L172\n.L7d7:\n  /* 7d7 */  movl    $\"*gurp2.wav\",(%esp)\n  /* 7de */  call    *%ecx\n  /* 7e0 */  jmp     .L172\n.L7e5:\n  /* 7e5 */  movl    $\"player/burn2.wav\",(%esp)\n  /* 7ec */  jmp     .L2aa\n","c":"#include \"g_local.h\"\n#include \"m_player.h\"\n\nstatic edict_t *current_player;\nstatic gclient_t *current_client;\nvoid P_SetCur (edict_t *e) { current_player = e; current_client = e->client; }\n\nvoid P_WorldEffects (void)\n{\n\tqboolean\tbreather;\n\tqboolean\tenvirosuit;\n\tint\t\t\twaterlevel, old_waterlevel;\n\n\tif (current_player->movetype == MOVETYPE_NOCLIP)\n\t{\n\t\tcurrent_player->air_finished = level.time + 12;\t// don't need air\n\t\treturn;\n\t}\n\n\twaterlevel = current_player->waterlevel;\n\told_waterlevel = current_client->old_waterlevel;\n\tcurrent_client->old_waterlevel = waterlevel;\n\n\tbreather = current_client->breather_framenum > level.framenum;\n\tenvirosuit = current_client->enviro_framenum > level.framenum;\n\n\t//\n\t// if just entered a water volume, play a sound\n\t//\n\tif (!old_waterlevel && waterlevel)\n\t{\n\t\tPlayerNoise(current_player, current_player->s.origin, PNOISE_SELF);\n\t\tif (current_player->watertype & CONTENTS_LAVA)\n\t\t\tgi.sound (current_player, CHAN_BODY, gi.soundindex(\"player/lava_in.wav\"), 1, ATTN_NORM, 0);\n\t\telse if (current_player->watertype & CONTENTS_SLIME)\n\t\t\tgi.sound (current_player, CHAN_BODY, gi.soundindex(\"player/watr_in.wav\"), 1, ATTN_NORM, 0);\n\t\telse if (current_player->watertype & CONTENTS_WATER)\n\t\t\tgi.sound (current_player, CHAN_BODY, gi.soundindex(\"player/watr_in.wav\"), 1, ATTN_NORM, 0);\n\t\tcurrent_player->flags |= FL_INWATER;\n\n\t\t// clear damage_debounce, so the pain sound will play immediately\n\t\tcurrent_player->damage_debounce_time = level.time - 1;\n\t}\n\n\t//\n\t// if just completely exited a water volume, play a sound\n\t//\n\tif (old_waterlevel && ! waterlevel)\n\t{\n\t\tPlayerNoise(current_player, current_player->s.origin, PNOISE_SELF);\n\t\tgi.sound (current_player, CHAN_BODY, gi.soundindex(\"player/watr_out.wav\"), 1, ATTN_NORM, 0);\n\t\tcurrent_player->flags &= ~FL_INWATER;\n\t}\n\n\t//\n\t// check for head just going under water\n\t//\n\tif (old_waterlevel != 3 && waterlevel == 3)\n\t{\n\t\tgi.sound (current_player, CHAN_BODY, gi.soundindex(\"player/watr_un.wav\"), 1, ATTN_NORM, 0);\n\t}\n\n\t//\n\t// check for head just coming out of water\n\t//\n\tif (old_waterlevel == 3 && waterlevel != 3)\n\t{\n\t\tif (current_player->air_finished < level.time)\n\t\t{\t// gasp for air\n\t\t\tgi.sound (current_player, CHAN_VOICE, gi.soundindex(\"player/gasp1.wav\"), 1, ATTN_NORM, 0);\n\t\t\tPlayerNoise(current_player, current_player->s.origin, PNOISE_SELF);\n\t\t}\n\t\telse  if (current_player->air_finished < level.time + 11)\n\t\t{\t// just break surface\n\t\t\tgi.sound (current_player, CHAN_VOICE, gi.soundindex(\"player/gasp2.wav\"), 1, ATTN_NORM, 0);\n\t\t}\n\t}\n\n\t//\n\t// check for drowning\n\t//\n\tif (waterlevel == 3)\n\t{\n\t\t// breather or envirosuit give air\n\t\tif (breather || envirosuit)\n\t\t{\n\t\t\tcurrent_player->air_finished = level.time + 10;\n\n\t\t\tif (((int)(current_client->breather_framenum - level.framenum) % 25) == 0)\n\t\t\t{\n\t\t\t\tif (!current_client->breather_sound)\n\t\t\t\t\tgi.sound (current_player, CHAN_AUTO, gi.soundindex(\"player/u_breath1.wav\"), 1, ATTN_NORM, 0);\n\t\t\t\telse\n\t\t\t\t\tgi.sound (current_player, CHAN_AUTO, gi.soundindex(\"player/u_breath2.wav\"), 1, ATTN_NORM, 0);\n\t\t\t\tcurrent_client->breather_sound ^= 1;\n\t\t\t\tPlayerNoise(current_player, current_player->s.origin, PNOISE_SELF);\n\t\t\t\t//FIXME: release a bubble?\n\t\t\t}\n\t\t}\n\n\t\t// if out of air, start drowning\n\t\tif (current_player->air_finished < level.time)\n\t\t{\t// drown!\n\t\t\tif (current_player->client->next_drown_time < level.time \n\t\t\t\t&& current_player->health > 0)\n\t\t\t{\n\t\t\t\tcurrent_player->client->next_drown_time = level.time + 1;\n\n\t\t\t\t// take more damage the longer underwater\n\t\t\t\tcurrent_player->dmg += 2;\n\t\t\t\tif (current_player->dmg > 15)\n\t\t\t\t\tcurrent_player->dmg = 15;\n\n\t\t\t\t// play a gurp sound instead of a normal pain sound\n\t\t\t\tif (current_player->health <= current_player->dmg)\n\t\t\t\t\tgi.sound (current_player, CHAN_VOICE, gi.soundindex(\"player/drown1.wav\"), 1, ATTN_NORM, 0);\n\t\t\t\telse if (rand()&1)\n\t\t\t\t\tgi.sound (current_player, CHAN_VOICE, gi.soundindex(\"*gurp1.wav\"), 1, ATTN_NORM, 0);\n\t\t\t\telse\n\t\t\t\t\tgi.sound (current_player, CHAN_VOICE, gi.soundindex(\"*gurp2.wav\"), 1, ATTN_NORM, 0);\n\n\t\t\t\tcurrent_player->pain_debounce_time = level.time;\n\n\t\t\t\tT_Damage (current_player, world, world, vec3_origin, current_player->s.origin, vec3_origin, current_player->dmg, 0, DAMAGE_NO_ARMOR, MOD_WATER);\n\t\t\t}\n\t\t}\n\t}\n\telse\n\t{\n\t\tcurrent_player->air_finished = level.time + 12;\n\t\tcurrent_player->dmg = 2;\n\t}\n\n\t//\n\t// check for sizzle damage\n\t//\n\tif (waterlevel && (current_player->watertype&(CONTENTS_LAVA|CONTENTS_SLIME)) )\n\t{\n\t\tif (current_player->watertype & CONTENTS_LAVA)\n\t\t{\n\t\t\tif (current_player->health > 0\n\t\t\t\t&& current_player->pain_debounce_time <= level.time\n\t\t\t\t&& current_client->invincible_framenum < level.framenum)\n\t\t\t{\n\t\t\t\tif (rand()&1)\n\t\t\t\t\tgi.sound (current_player, CHAN_VOICE, gi.soundindex(\"player/burn1.wav\"), 1, ATTN_NORM, 0);\n\t\t\t\telse\n\t\t\t\t\tgi.sound (current_player, CHAN_VOICE, gi.soundindex(\"player/burn2.wav\"), 1, ATTN_NORM, 0);\n\t\t\t\tcurrent_player->pain_debounce_time = level.time + 1;\n\t\t\t}\n\n\t\t\tif (envirosuit)\t// take 1/3 damage with envirosuit\n\t\t\t\tT_Damage (current_player, world, world, vec3_origin, current_player->s.origin, vec3_origin, 1*waterlevel, 0, 0, MOD_LAVA);\n\t\t\telse\n\t\t\t\tT_Damage (current_player, world, world, vec3_origin, current_player->s.origin, vec3_origin, 3*waterlevel, 0, 0, MOD_LAVA);\n\t\t}\n\n\t\tif (current_player->watertype & CONTENTS_SLIME)\n\t\t{\n\t\t\tif (!envirosuit)\n\t\t\t{\t// no damage from slime with envirosuit\n\t\t\t\tT_Damage (current_player, world, world, vec3_origin, current_player->s.origin, vec3_origin, 1*waterlevel, 0, 0, MOD_SLIME);\n\t\t\t}\n\t\t}\n\t}\n}\n","size":2033,"score":100,"agent":"kuncc/5","pid":6,"session":3140,"ts":1791760300381,"assisted":true}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2864,"symbol":"SV_NewChaseDir","file":"m_move.c","asm":"# SV_NewChaseDir  (TU m_move.c, section .text, 2224 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nSV_NewChaseDir:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x34,%esp\n  /* 005 */  mov     0x44(%esp),%esi\n  /* 009 */  mov     0x40(%esp),%ebx\n  /* 00d */  test    %esi,%esi\n  /* 00f */  je      .L188\n  /* 015 */  flds    =0x42340000 (45f)\n  /* 01b */  fdivrs  0x1a8(%ebx)\n  /* 021 */  fnstcw  0x2e(%esp)\n  /* 025 */  movzwl  0x2e(%esp),%eax\n  /* 02a */  or      $0xc00,%ax\n  /* 02e */  mov     %ax,0x2c(%esp)\n  /* 033 */  fldcw   0x2c(%esp)\n  /* 037 */  fistpl  0x14(%esp)\n  /* 03b */  fldcw   0x2e(%esp)\n  /* 03f */  mov     0x14(%esp),%eax\n  /* 043 */  lea     (%eax,%eax,2),%eax\n  /* 046 */  mov     %eax,%edx\n  /* 048 */  shl     $0x4,%edx\n  /* 04b */  sub     %eax,%edx\n  /* 04d */  mov     %edx,0x14(%esp)\n  /* 051 */  fildl   0x14(%esp)\n  /* 055 */  fstps   (%esp)\n  /* 058 */  call    anglemod\n  /* 05d */  fsts    0x18(%esp)\n  /* 061 */  flds    =0x43340000 (180f)\n  /* 067 */  fsubrp  %st,%st(1)\n  /* 069 */  fstps   (%esp)\n  /* 06c */  call    anglemod\n  /* 071 */  fstps   0x14(%esp)\n  /* 075 */  flds    0x4(%esi)\n  /* 078 */  fsubs   0x4(%ebx)\n  /* 07b */  flds    0x8(%esi)\n  /* 07e */  fsubs   0x8(%ebx)\n  /* 081 */  flds    =0x41200000 (10f)\n  /* 087 */  flds    =0xc1200000 (-10f)\n  /* 08d */  fxch    %st(3)\n  /* 08f */  fcomi   %st(1),%st\n  /* 091 */  jbe     .L190\n  /* 097 */  fxch    %st(3)\n  /* 099 */  fcomip  %st(2),%st\n  /* 09b */  jbe     .L1e8\n  /* 0a1 */  fstp    %st(0)\n  /* 0a3 */  flds    =0x439d8000 (315f)\n  /* 0a9 */  flds    0x14(%esp)\n  /* 0ad */  fucomip %st(1),%st\n  /* 0af */  fstp    %st(0)\n  /* 0b1 */  jp      .L720\n  /* 0b7 */  jne     .L720\n  /* 0bd */  fstps   0x20(%esp)\n  /* 0c1 */  fstps   0x1c(%esp)\n  /* 0c5 */  call    rand\n  /* 0ca */  test    $0x1,%al\n  /* 0cc */  je      .L600\n.Ld2:\n  /* 0d2 */  flds    =0x43870000 (270f)\n  /* 0d8 */  fldz\n  /* 0da */  jmp     .Lf0\n.Ldc:\n  /* 0dc */  fxch    %st(1)\n  /* 0de */  jmp     .Lf0\n.Le0:\n  /* 0e0 */  fxch    %st(1)\n  /* 0e2 */  lea     0x0(%esi),%esi\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     %ebx,(%esp)\n  /* 0f3 */  fstps   0x1c(%esp)\n  /* 0f7 */  flds    0x48(%esp)\n  /* 0fb */  fstps   0x8(%esp)\n  /* 0ff */  fstps   0x4(%esp)\n  /* 103 */  call    SV_StepDirection\n  /* 108 */  test    %eax,%eax\n  /* 10a */  jne     .L188\n  /* 10c */  fld1\n  /* 10e */  mov     $0x1,%al\n  /* 110 */  fchs\n  /* 112 */  flds    0x1c(%esp)\n  /* 116 */  fucomi  %st(1),%st\n  /* 118 */  fstp    %st(1)\n  /* 11a */  jp      .L552\n  /* 120 */  jne     .L552\n  /* 126 */  xor     %eax,%eax\n  /* 128 */  jmp     .L552\n  /* 12d */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  fstp    %st(0)\n  /* 132 */  jmp     .L13a\n  /* 134 */  lea     0x0(%esi,%eiz,1),%esi\n.L138:\n  /* 138 */  fstp    %st(0)\n.L13a:\n  /* 13a */  flds    0x14(%esp)\n  /* 13e */  fld1\n  /* 140 */  fchs\n  /* 142 */  fxch    %st(1)\n  /* 144 */  fucomip %st(1),%st\n  /* 146 */  fstp    %st(0)\n  /* 148 */  jp      .L14c\n  /* 14a */  je      .L168\n.L14c:\n  /* 14c */  mov     %ebx,(%esp)\n  /* 14f */  flds    0x48(%esp)\n  /* 153 */  fstps   0x8(%esp)\n  /* 157 */  flds    0x14(%esp)\n  /* 15b */  fstps   0x4(%esp)\n  /* 15f */  call    SV_StepDirection\n  /* 164 */  test    %eax,%eax\n  /* 166 */  jne     .L188\n.L168:\n  /* 168 */  flds    0x18(%esp)\n  /* 16c */  fstps   0x1a8(%ebx)\n  /* 172 */  mov     %ebx,(%esp)\n  /* 175 */  call    M_CheckBottom\n  /* 17a */  test    %eax,%eax\n  /* 17c */  jne     .L188\n  /* 17e */  orl     $0x100,0x108(%ebx)\n.L188:\n  /* 188 */  add     $0x34,%esp\n  /* 18b */  pop     %ebx\n  /* 18c */  pop     %esi\n  /* 18d */  ret\n  /* 18e */  xchg    %ax,%ax\n.L190:\n  /* 190 */  fstp    %st(1)\n  /* 192 */  fxch    %st(2)\n  /* 194 */  fcomi   %st(2),%st\n  /* 196 */  jbe     .L258\n  /* 19c */  fcomip  %st(1),%st\n  /* 19e */  jbe     .L370\n  /* 1a4 */  flds    =0x43570000 (215f)\n  /* 1aa */  flds    0x14(%esp)\n  /* 1ae */  fucomip %st(1),%st\n  /* 1b0 */  fstp    %st(0)\n  /* 1b2 */  jp      .L838\n  /* 1b8 */  jne     .L838\n  /* 1be */  fstps   0x20(%esp)\n  /* 1c2 */  fstps   0x1c(%esp)\n  /* 1c6 */  call    rand\n  /* 1cb */  test    $0x1,%al\n  /* 1cd */  je      .L84f\n.L1d3:\n  /* 1d3 */  flds    =0x43870000 (270f)\n  /* 1d9 */  flds    =0x43340000 (180f)\n  /* 1df */  jmp     .Lf0\n  /* 1e4 */  lea     0x0(%esi,%eiz,1),%esi\n.L1e8:\n  /* 1e8 */  fxch    %st(1)\n  /* 1ea */  fcomi   %st(1),%st\n  /* 1ec */  fstp    %st(1)\n  /* 1ee */  jbe     .L3c0\n  /* 1f4 */  flds    =0x42340000 (45f)\n  /* 1fa */  flds    0x14(%esp)\n  /* 1fe */  fucomip %st(1),%st\n  /* 200 */  fstp    %st(0)\n  /* 202 */  jp      .L70d\n  /* 208 */  jne     .L70d\n  /* 20e */  fstps   0x20(%esp)\n  /* 212 */  fstps   0x1c(%esp)\n  /* 216 */  call    rand\n  /* 21b */  test    $0x1,%al\n  /* 21d */  je      .L738\n  /* 223 */  fldz\n.L225:\n  /* 225 */  movl    $0x42b40000,0x4(%esp)\n  /* 22d */  fstps   0x1c(%esp)\n  /* 231 */  mov     %ebx,(%esp)\n  /* 234 */  flds    0x48(%esp)\n  /* 238 */  fstps   0x8(%esp)\n  /* 23c */  call    SV_StepDirection\n  /* 241 */  flds    0x1c(%esp)\n  /* 245 */  test    %eax,%eax\n  /* 247 */  je      .L568\n  /* 24d */  fstp    %st(0)\n  /* 24f */  jmp     .L188\n  /* 254 */  lea     0x0(%esi,%eiz,1),%esi\n.L258:\n  /* 258 */  fcomip  %st(1),%st\n  /* 25a */  jbe     .L590\n  /* 260 */  fstps   0x20(%esp)\n  /* 264 */  fstps   0x1c(%esp)\n  /* 268 */  call    rand\n  /* 26d */  flds    0x1c(%esp)\n  /* 271 */  test    $0x1,%al\n  /* 273 */  flds    0x20(%esp)\n  /* 277 */  je      .L660\n  /* 27d */  fstp    %st(0)\n  /* 27f */  fstp    %st(0)\n  /* 281 */  flds    =0x43870000 (270f)\n  /* 287 */  flds    0x14(%esp)\n  /* 28b */  fucomip %st(1),%st\n  /* 28d */  fstp    %st(0)\n  /* 28f */  jp      .L293\n  /* 291 */  je      .L2e0\n.L293:\n  /* 293 */  flds    =0x43870000 (270f)\n.L299:\n  /* 299 */  mov     %ebx,(%esp)\n  /* 29c */  flds    0x48(%esp)\n  /* 2a0 */  fstps   0x8(%esp)\n  /* 2a4 */  fstps   0x4(%esp)\n  /* 2a8 */  call    SV_StepDirection\n  /* 2ad */  test    %eax,%eax\n  /* 2af */  jne     .L188\n  /* 2b5 */  jmp     .L2e0\n  /* 2b7 */  nop\n  /* 2b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L2c0:\n  /* 2c0 */  fstp    %st(0)\n  /* 2c2 */  jmp     .L2e0\n  /* 2c4 */  lea     0x0(%esi,%eiz,1),%esi\n.L2c8:\n  /* 2c8 */  fstp    %st(0)\n  /* 2ca */  jmp     .L2e0\n  /* 2cc */  lea     0x0(%esi,%eiz,1),%esi\n.L2d0:\n  /* 2d0 */  fstp    %st(0)\n  /* 2d2 */  jmp     .L2e0\n  /* 2d4 */  lea     0x0(%esi,%eiz,1),%esi\n.L2d8:\n  /* 2d8 */  fstp    %st(0)\n  /* 2da */  lea     0x0(%esi),%esi\n.L2e0:\n  /* 2e0 */  flds    0x18(%esp)\n  /* 2e4 */  fld1\n  /* 2e6 */  fchs\n  /* 2e8 */  fxch    %st(1)\n  /* 2ea */  fucomip %st(1),%st\n  /* 2ec */  fstp    %st(0)\n  /* 2ee */  jp      .L2f2\n  /* 2f0 */  je      .L312\n.L2f2:\n  /* 2f2 */  mov     %ebx,(%esp)\n  /* 2f5 */  flds    0x48(%esp)\n  /* 2f9 */  fstps   0x8(%esp)\n  /* 2fd */  flds    0x18(%esp)\n  /* 301 */  fstps   0x4(%esp)\n  /* 305 */  call    SV_StepDirection\n  /* 30a */  test    %eax,%eax\n  /* 30c */  jne     .L188\n.L312:\n  /* 312 */  call    rand\n  /* 317 */  mov     $0x8,%esi\n  /* 31c */  test    $0x1,%al\n  /* 31e */  jne     .L450\n  /* 324 */  flds    =0x439d8000 (315f)\n  /* 32a */  jmp     .L33d\n  /* 32c */  lea     0x0(%esi,%eiz,1),%esi\n.L330:\n  /* 330 */  fsubs   =0x42340000 (45f)\n  /* 336 */  dec     %esi\n  /* 337 */  je      .L130\n.L33d:\n  /* 33d */  flds    0x14(%esp)\n  /* 341 */  fucomip %st(1),%st\n  /* 343 */  jp      .L347\n  /* 345 */  je      .L330\n.L347:\n  /* 347 */  mov     %ebx,(%esp)\n  /* 34a */  flds    0x48(%esp)\n  /* 34e */  fstps   0x8(%esp)\n  /* 352 */  fsts    0x4(%esp)\n  /* 356 */  fstps   0x1c(%esp)\n  /* 35a */  call    SV_StepDirection\n  /* 35f */  flds    0x1c(%esp)\n  /* 363 */  test    %eax,%eax\n  /* 365 */  je      .L330\n  /* 367 */  fstp    %st(0)\n  /* 369 */  jmp     .L188\n  /* 36e */  xchg    %ax,%ax\n.L370:\n  /* 370 */  flds    =0x41200000 (10f)\n  /* 376 */  fxch    %st(1)\n  /* 378 */  fcomi   %st(1),%st\n  /* 37a */  fstp    %st(1)\n  /* 37c */  jbe     .L5f0\n  /* 382 */  flds    =0x43070000 (135f)\n  /* 388 */  flds    0x14(%esp)\n  /* 38c */  fucomip %st(1),%st\n  /* 38e */  fstp    %st(0)\n  /* 390 */  jp      .L496\n  /* 396 */  jne     .L496\n  /* 39c */  fstps   0x20(%esp)\n  /* 3a0 */  fstps   0x1c(%esp)\n  /* 3a4 */  call    rand\n  /* 3a9 */  test    $0x1,%al\n  /* 3ab */  je      .L798\n  /* 3b1 */  flds    =0x43340000 (180f)\n  /* 3b7 */  jmp     .L225\n  /* 3bc */  lea     0x0(%esi,%eiz,1),%esi\n.L3c0:\n  /* 3c0 */  fldz\n.L3c2:\n  /* 3c2 */  fstps   0x1c(%esp)\n  /* 3c6 */  fstps   0x24(%esp)\n  /* 3ca */  fstps   0x20(%esp)\n  /* 3ce */  call    rand\n  /* 3d3 */  flds    0x1c(%esp)\n  /* 3d7 */  test    $0x1,%al\n  /* 3d9 */  jne     .L550\n  /* 3df */  fnstcw  0x2e(%esp)\n  /* 3e3 */  flds    0x20(%esp)\n  /* 3e7 */  flds    0x24(%esp)\n  /* 3eb */  movzwl  0x2e(%esp),%eax\n  /* 3f0 */  or      $0xc00,%ax\n  /* 3f4 */  mov     %ax,0x2c(%esp)\n  /* 3f9 */  fldcw   0x2c(%esp)\n  /* 3fd */  fistpl  0x1c(%esp)\n  /* 401 */  fldcw   0x2e(%esp)\n  /* 405 */  mov     0x1c(%esp),%eax\n  /* 409 */  fldcw   0x2c(%esp)\n  /* 40d */  fistpl  0x1c(%esp)\n  /* 411 */  fldcw   0x2e(%esp)\n  /* 415 */  mov     %eax,%edx\n  /* 417 */  mov     0x1c(%esp),%ecx\n  /* 41b */  neg     %edx\n  /* 41d */  cmovs   %eax,%edx\n  /* 420 */  mov     %ecx,%eax\n  /* 422 */  neg     %eax\n  /* 424 */  cmovs   %ecx,%eax\n  /* 427 */  cmp     %eax,%edx\n  /* 429 */  jg      .L550\n  /* 42f */  flds    0x14(%esp)\n  /* 433 */  fucomip %st(1),%st\n  /* 435 */  jp      .L43d\n  /* 437 */  je      .L2c0\n.L43d:\n  /* 43d */  fld1\n  /* 43f */  fchs\n  /* 441 */  jmp     .Lf0\n  /* 446 */  xchg    %ax,%ax\n  /* 448 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L450:\n  /* 450 */  fldz\n  /* 452 */  jmp     .L465\n  /* 454 */  lea     0x0(%esi,%eiz,1),%esi\n.L458:\n  /* 458 */  fadds   =0x42340000 (45f)\n  /* 45e */  dec     %esi\n  /* 45f */  je      .L138\n.L465:\n  /* 465 */  flds    0x14(%esp)\n  /* 469 */  fucomip %st(1),%st\n  /* 46b */  jp      .L46f\n  /* 46d */  je      .L458\n.L46f:\n  /* 46f */  mov     %ebx,(%esp)\n  /* 472 */  flds    0x48(%esp)\n  /* 476 */  fstps   0x8(%esp)\n  /* 47a */  fsts    0x4(%esp)\n  /* 47e */  fstps   0x1c(%esp)\n  /* 482 */  call    SV_StepDirection\n  /* 487 */  flds    0x1c(%esp)\n  /* 48b */  test    %eax,%eax\n  /* 48d */  je      .L458\n  /* 48f */  fstp    %st(0)\n  /* 491 */  jmp     .L188\n.L496:\n  /* 496 */  flds    =0x43340000 (180f)\n  /* 49c */  flds    =0x43070000 (135f)\n  /* 4a2 */  flds    =0x42b40000 (90f)\n.L4a8:\n  /* 4a8 */  mov     %ebx,(%esp)\n  /* 4ab */  fstps   0x20(%esp)\n  /* 4af */  fxch    %st(1)\n  /* 4b1 */  fstps   0x1c(%esp)\n  /* 4b5 */  fxch    %st(1)\n  /* 4b7 */  fstps   0x28(%esp)\n  /* 4bb */  fxch    %st(1)\n  /* 4bd */  fstps   0x24(%esp)\n  /* 4c1 */  flds    0x48(%esp)\n  /* 4c5 */  fstps   0x8(%esp)\n  /* 4c9 */  fstps   0x4(%esp)\n  /* 4cd */  call    SV_StepDirection\n  /* 4d2 */  test    %eax,%eax\n  /* 4d4 */  jne     .L188\n  /* 4da */  call    rand\n  /* 4df */  flds    0x1c(%esp)\n  /* 4e3 */  test    $0x1,%al\n  /* 4e5 */  flds    0x20(%esp)\n  /* 4e9 */  jne     .L539\n  /* 4eb */  fnstcw  0x2e(%esp)\n  /* 4ef */  flds    0x28(%esp)\n  /* 4f3 */  flds    0x24(%esp)\n  /* 4f7 */  movzwl  0x2e(%esp),%eax\n  /* 4fc */  or      $0xc00,%ax\n  /* 500 */  mov     %ax,0x2c(%esp)\n  /* 505 */  fldcw   0x2c(%esp)\n  /* 509 */  fistpl  0x1c(%esp)\n  /* 50d */  fldcw   0x2e(%esp)\n  /* 511 */  mov     0x1c(%esp),%eax\n  /* 515 */  fldcw   0x2c(%esp)\n  /* 519 */  fistpl  0x1c(%esp)\n  /* 51d */  fldcw   0x2e(%esp)\n  /* 521 */  mov     %eax,%edx\n  /* 523 */  mov     0x1c(%esp),%ecx\n  /* 527 */  neg     %edx\n  /* 529 */  cmovs   %eax,%edx\n  /* 52c */  mov     %ecx,%eax\n  /* 52e */  neg     %eax\n  /* 530 */  cmovs   %ecx,%eax\n  /* 533 */  cmp     %eax,%edx\n  /* 535 */  jl      .L539\n  /* 537 */  fxch    %st(1)\n.L539:\n  /* 539 */  flds    0x14(%esp)\n  /* 53d */  fucomip %st(1),%st\n  /* 53f */  jp      .Ldc\n  /* 545 */  jne     .Le0\n  /* 54b */  fstp    %st(0)\n  /* 54d */  lea     0x0(%esi),%esi\n.L550:\n  /* 550 */  mov     $0x1,%al\n.L552:\n  /* 552 */  flds    0x14(%esp)\n  /* 556 */  fucomip %st(1),%st\n  /* 558 */  jp      .L560\n  /* 55a */  je      .L2c8\n.L560:\n  /* 560 */  test    %al,%al\n  /* 562 */  je      .L2d0\n.L568:\n  /* 568 */  mov     %ebx,(%esp)\n  /* 56b */  flds    0x48(%esp)\n  /* 56f */  fstps   0x8(%esp)\n  /* 573 */  fstps   0x4(%esp)\n  /* 577 */  call    SV_StepDirection\n  /* 57c */  test    %eax,%eax\n  /* 57e */  je      .L2e0\n  /* 584 */  jmp     .L188\n  /* 589 */  lea     0x0(%esi,%eiz,1),%esi\n.L590:\n  /* 590 */  flds    =0x41200000 (10f)\n  /* 596 */  fxch    %st(1)\n  /* 598 */  fcomi   %st(1),%st\n  /* 59a */  fstp    %st(1)\n  /* 59c */  jbe     .L5e0\n  /* 59e */  fstps   0x20(%esp)\n  /* 5a2 */  fstps   0x1c(%esp)\n  /* 5a6 */  call    rand\n  /* 5ab */  flds    0x1c(%esp)\n  /* 5af */  test    $0x1,%al\n  /* 5b1 */  flds    0x20(%esp)\n  /* 5b5 */  je      .L6b8\n  /* 5bb */  fstp    %st(0)\n  /* 5bd */  fstp    %st(0)\n  /* 5bf */  flds    =0x42b40000 (90f)\n  /* 5c5 */  flds    0x14(%esp)\n  /* 5c9 */  fucomip %st(1),%st\n  /* 5cb */  fstp    %st(0)\n  /* 5cd */  jp      .L5d5\n  /* 5cf */  je      .L2e0\n.L5d5:\n  /* 5d5 */  flds    =0x42b40000 (90f)\n  /* 5db */  jmp     .L299\n.L5e0:\n  /* 5e0 */  fstp    %st(0)\n  /* 5e2 */  fstp    %st(0)\n  /* 5e4 */  call    rand\n  /* 5e9 */  jmp     .L2e0\n  /* 5ee */  xchg    %ax,%ax\n.L5f0:\n  /* 5f0 */  flds    =0x43340000 (180f)\n  /* 5f6 */  jmp     .L3c2\n  /* 5fb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L600:\n  /* 600 */  fnstcw  0x2e(%esp)\n  /* 604 */  flds    0x1c(%esp)\n  /* 608 */  flds    0x20(%esp)\n  /* 60c */  movzwl  0x2e(%esp),%eax\n  /* 611 */  or      $0xc00,%ax\n  /* 615 */  mov     %ax,0x2c(%esp)\n  /* 61a */  fldcw   0x2c(%esp)\n  /* 61e */  fistpl  0x1c(%esp)\n  /* 622 */  fldcw   0x2e(%esp)\n  /* 626 */  mov     0x1c(%esp),%eax\n  /* 62a */  fldcw   0x2c(%esp)\n  /* 62e */  fistpl  0x1c(%esp)\n  /* 632 */  fldcw   0x2e(%esp)\n  /* 636 */  mov     %eax,%edx\n  /* 638 */  mov     0x1c(%esp),%ecx\n  /* 63c */  neg     %edx\n  /* 63e */  cmovs   %eax,%edx\n  /* 641 */  mov     %ecx,%eax\n  /* 643 */  neg     %eax\n  /* 645 */  cmovs   %ecx,%eax\n  /* 648 */  cmp     %eax,%edx\n  /* 64a */  jg      .Ld2\n  /* 650 */  fldz\n  /* 652 */  flds    =0x43870000 (270f)\n  /* 658 */  jmp     .Lf0\n  /* 65d */  lea     0x0(%esi),%esi\n.L660:\n  /* 660 */  fnstcw  0x2e(%esp)\n  /* 664 */  movzwl  0x2e(%esp),%eax\n  /* 669 */  or      $0xc00,%ax\n  /* 66d */  mov     %ax,0x2c(%esp)\n  /* 672 */  fldcw   0x2c(%esp)\n  /* 676 */  fistpl  0x1c(%esp)\n  /* 67a */  fldcw   0x2e(%esp)\n  /* 67e */  mov     0x1c(%esp),%eax\n  /* 682 */  fldcw   0x2c(%esp)\n  /* 686 */  fistpl  0x1c(%esp)\n  /* 68a */  fldcw   0x2e(%esp)\n  /* 68e */  mov     %eax,%edx\n  /* 690 */  mov     0x1c(%esp),%ecx\n  /* 694 */  neg     %edx\n  /* 696 */  cmovs   %eax,%edx\n  /* 699 */  mov     %ecx,%eax\n  /* 69b */  neg     %eax\n  /* 69d */  cmovs   %ecx,%eax\n  /* 6a0 */  cmp     %eax,%edx\n  /* 6a2 */  jg      .L7f5\n  /* 6a8 */  mov     $0x1,%al\n  /* 6aa */  flds    =0x43870000 (270f)\n  /* 6b0 */  jmp     .L552\n  /* 6b5 */  lea     0x0(%esi),%esi\n.L6b8:\n  /* 6b8 */  fnstcw  0x2e(%esp)\n  /* 6bc */  movzwl  0x2e(%esp),%eax\n  /* 6c1 */  or      $0xc00,%ax\n  /* 6c5 */  mov     %ax,0x2c(%esp)\n  /* 6ca */  fldcw   0x2c(%esp)\n  /* 6ce */  fistpl  0x1c(%esp)\n  /* 6d2 */  fldcw   0x2e(%esp)\n  /* 6d6 */  mov     0x1c(%esp),%eax\n  /* 6da */  fldcw   0x2c(%esp)\n  /* 6de */  fistpl  0x1c(%esp)\n  /* 6e2 */  fldcw   0x2e(%esp)\n  /* 6e6 */  mov     %eax,%edx\n  /* 6e8 */  mov     0x1c(%esp),%ecx\n  /* 6ec */  neg     %edx\n  /* 6ee */  cmovs   %eax,%edx\n  /* 6f1 */  mov     %ecx,%eax\n  /* 6f3 */  neg     %eax\n  /* 6f5 */  cmovs   %ecx,%eax\n  /* 6f8 */  cmp     %eax,%edx\n  /* 6fa */  jg      .L812\n  /* 700 */  mov     $0x1,%al\n  /* 702 */  flds    =0x42b40000 (90f)\n  /* 708 */  jmp     .L552\n.L70d:\n  /* 70d */  fldz\n  /* 70f */  flds    =0x42340000 (45f)\n  /* 715 */  flds    =0x42b40000 (90f)\n  /* 71b */  jmp     .L4a8\n.L720:\n  /* 720 */  fldz\n  /* 722 */  flds    =0x439d8000 (315f)\n  /* 728 */  flds    =0x43870000 (270f)\n  /* 72e */  jmp     .L4a8\n  /* 733 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L738:\n  /* 738 */  fnstcw  0x2e(%esp)\n  /* 73c */  flds    0x20(%esp)\n  /* 740 */  flds    0x1c(%esp)\n  /* 744 */  movzwl  0x2e(%esp),%eax\n  /* 749 */  or      $0xc00,%ax\n  /* 74d */  mov     %ax,0x2c(%esp)\n  /* 752 */  fldcw   0x2c(%esp)\n  /* 756 */  fistpl  0x1c(%esp)\n  /* 75a */  fldcw   0x2e(%esp)\n  /* 75e */  mov     0x1c(%esp),%eax\n  /* 762 */  fldcw   0x2c(%esp)\n  /* 766 */  fistpl  0x1c(%esp)\n  /* 76a */  fldcw   0x2e(%esp)\n  /* 76e */  mov     %eax,%edx\n  /* 770 */  mov     0x1c(%esp),%ecx\n  /* 774 */  neg     %edx\n  /* 776 */  cmovs   %eax,%edx\n  /* 779 */  mov     %ecx,%eax\n  /* 77b */  neg     %eax\n  /* 77d */  cmovs   %ecx,%eax\n  /* 780 */  cmp     %eax,%edx\n  /* 782 */  jge     .L82b\n  /* 788 */  flds    =0x42b40000 (90f)\n  /* 78e */  fldz\n  /* 790 */  jmp     .Lf0\n  /* 795 */  lea     0x0(%esi),%esi\n.L798:\n  /* 798 */  fnstcw  0x2e(%esp)\n  /* 79c */  flds    0x1c(%esp)\n  /* 7a0 */  flds    0x20(%esp)\n  /* 7a4 */  movzwl  0x2e(%esp),%eax\n  /* 7a9 */  or      $0xc00,%ax\n  /* 7ad */  mov     %ax,0x2c(%esp)\n  /* 7b2 */  fldcw   0x2c(%esp)\n  /* 7b6 */  fistpl  0x1c(%esp)\n  /* 7ba */  fldcw   0x2e(%esp)\n  /* 7be */  mov     0x1c(%esp),%eax\n  /* 7c2 */  fldcw   0x2c(%esp)\n  /* 7c6 */  fistpl  0x1c(%esp)\n  /* 7ca */  fldcw   0x2e(%esp)\n  /* 7ce */  mov     %eax,%edx\n  /* 7d0 */  mov     0x1c(%esp),%ecx\n  /* 7d4 */  neg     %edx\n  /* 7d6 */  cmovs   %eax,%edx\n  /* 7d9 */  mov     %ecx,%eax\n  /* 7db */  neg     %eax\n  /* 7dd */  cmovs   %ecx,%eax\n  /* 7e0 */  cmp     %eax,%edx\n  /* 7e2 */  jle     .L81a\n  /* 7e4 */  flds    =0x42b40000 (90f)\n  /* 7ea */  flds    =0x43340000 (180f)\n  /* 7f0 */  jmp     .Lf0\n.L7f5:\n  /* 7f5 */  flds    =0x43870000 (270f)\n.L7fb:\n  /* 7fb */  flds    0x14(%esp)\n  /* 7ff */  fucomip %st(1),%st\n  /* 801 */  jp      .L43d\n  /* 807 */  je      .L2d8\n  /* 80d */  jmp     .L43d\n.L812:\n  /* 812 */  flds    =0x42b40000 (90f)\n  /* 818 */  jmp     .L7fb\n.L81a:\n  /* 81a */  flds    =0x43340000 (180f)\n  /* 820 */  flds    =0x42b40000 (90f)\n  /* 826 */  jmp     .Lf0\n.L82b:\n  /* 82b */  fldz\n  /* 82d */  flds    =0x42b40000 (90f)\n  /* 833 */  jmp     .Lf0\n.L838:\n  /* 838 */  flds    =0x43340000 (180f)\n  /* 83e */  flds    =0x43570000 (215f)\n  /* 844 */  flds    =0x43870000 (270f)\n  /* 84a */  jmp     .L4a8\n.L84f:\n  /* 84f */  fnstcw  0x2e(%esp)\n  /* 853 */  flds    0x20(%esp)\n  /* 857 */  flds    0x1c(%esp)\n  /* 85b */  movzwl  0x2e(%esp),%eax\n  /* 860 */  or      $0xc00,%ax\n  /* 864 */  mov     %ax,0x2c(%esp)\n  /* 869 */  fldcw   0x2c(%esp)\n  /* 86d */  fistpl  0x1c(%esp)\n  /* 871 */  fldcw   0x2e(%esp)\n  /* 875 */  mov     0x1c(%esp),%eax\n  /* 879 */  fldcw   0x2c(%esp)\n  /* 87d */  fistpl  0x1c(%esp)\n  /* 881 */  fldcw   0x2e(%esp)\n  /* 885 */  mov     %eax,%edx\n  /* 887 */  mov     0x1c(%esp),%ecx\n  /* 88b */  neg     %edx\n  /* 88d */  cmovs   %eax,%edx\n  /* 890 */  mov     %ecx,%eax\n  /* 892 */  neg     %eax\n  /* 894 */  cmovs   %ecx,%eax\n  /* 897 */  cmp     %eax,%edx\n  /* 899 */  jl      .L1d3\n  /* 89f */  flds    =0x43340000 (180f)\n  /* 8a5 */  flds    =0x43870000 (270f)\n  /* 8ab */  jmp     .Lf0\n","c":"#include \"g_local.h\"\n\n#define DI_NODIR -1\n\nqboolean SV_StepDirection(edict_t *ent, float yaw, float dist);\nqboolean M_CheckBottom(edict_t *ent);\n\nvoid SV_FixCheckBottom(edict_t *ent)\n{\n    ent->flags |= FL_PARTIALGROUND;\n}\n\nvoid SV_NewChaseDir (edict_t *actor, edict_t *enemy, float dist)\n{\n\tfloat\tdeltax,deltay;\n\tfloat\td[3];\n\tfloat\ttdir, olddir, turnaround;\n\n\t//FIXME: how did we get here with no enemy\n\tif (!enemy)\n\t\treturn;\n\n\tolddir = anglemod( (int)(actor->ideal_yaw/45)*45 );\n\tturnaround = anglemod(olddir - 180);\n\n\tdeltax = enemy->s.origin[0] - actor->s.origin[0];\n\tdeltay = enemy->s.origin[1] - actor->s.origin[1];\n\tif (deltax>10)\n\t\td[1]= 0;\n\telse if (deltax<-10)\n\t\td[1]= 180;\n\telse\n\t\td[1]= DI_NODIR;\n\tif (deltay<-10)\n\t\td[2]= 270;\n\telse if (deltay>10)\n\t\td[2]= 90;\n\telse\n\t\td[2]= DI_NODIR;\n\n// try direct route\n\tif (d[1] != DI_NODIR && d[2] != DI_NODIR)\n\t{\n\t\tif (d[1] == 0)\n\t\t\ttdir = d[2] == 90 ? 45 : 315;\n\t\telse\n\t\t\ttdir = d[2] == 90 ? 135 : 215;\n\t\t\t\n\t\tif (tdir != turnaround && SV_StepDirection(actor, tdir, dist))\n\t\t\treturn;\n\t}\n\n// try other directions\n\tif ( ((rand()&3) & 1) ||  abs(deltay)>abs(deltax))\n\t{\n\t\ttdir=d[1];\n\t\td[1]=d[2];\n\t\td[2]=tdir;\n\t}\n\n\tif (d[1]!=DI_NODIR && d[1]!=turnaround \n\t&& SV_StepDirection(actor, d[1], dist))\n\t\t\treturn;\n\n\tif (d[2]!=DI_NODIR && d[2]!=turnaround\n\t&& SV_StepDirection(actor, d[2], dist))\n\t\t\treturn;\n\n/* there is no direct path to the player, so pick another direction */\n\n\tif (olddir!=DI_NODIR && SV_StepDirection(actor, olddir, dist))\n\t\t\treturn;\n\n\tif (rand()&1) \t/*randomly determine direction of search*/\n\t{\n\t\tfor (tdir=0 ; tdir<=315 ; tdir += 45)\n\t\t\tif (tdir!=turnaround && SV_StepDirection(actor, tdir, dist) )\n\t\t\t\t\treturn;\n\t}\n\telse\n\t{\n\t\tfor (tdir=315 ; tdir >=0 ; tdir -= 45)\n\t\t\tif (tdir!=turnaround && SV_StepDirection(actor, tdir, dist) )\n\t\t\t\t\treturn;\n\t}\n\n\tif (turnaround != DI_NODIR && SV_StepDirection(actor, turnaround, dist) )\n\t\t\treturn;\n\n\tactor->ideal_yaw = olddir;\t\t// can't move\n\n// if a bridge was pulled out from underneath a monster, it may not have\n// a valid standing position at all\n\n\tif (!M_CheckBottom (actor))\n\t\tSV_FixCheckBottom (actor);\n}\n","size":2224,"score":100,"agent":"kuncc/4","pid":5,"session":3143,"ts":1791760307566,"assisted":true}
{"target":"quake2","license":"GPL-2.0","toolchain":"gcc-i686-o2","fn":2210,"symbol":"T_Damage","file":"g_combat.c","asm":"# T_Damage  (TU g_combat.c, section .text, 2682 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nT_Damage:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x7c,%esp\n  /* 007 */  mov     0xa4(%esp),%edx\n  /* 00e */  mov     0x90(%esp),%ebx\n  /* 015 */  mov     0x94(%esp),%eax\n  /* 01c */  mov     0xa0(%esp),%edi\n  /* 023 */  mov     %edx,0x34(%esp)\n  /* 027 */  mov     0xac(%esp),%edx\n  /* 02e */  mov     0x9c(%esp),%esi\n  /* 035 */  mov     %eax,0x38(%esp)\n  /* 039 */  mov     0x98(%esp),%eax\n  /* 040 */  mov     %edi,0x28(%esp)\n  /* 044 */  mov     0xb4(%esp),%ebp\n  /* 04b */  mov     %edx,0x24(%esp)\n  /* 04f */  mov     0xb0(%esp),%edx\n  /* 056 */  mov     %esi,0x30(%esp)\n  /* 05a */  mov     0xa8(%esp),%edi\n  /* 061 */  mov     %eax,0x2c(%esp)\n  /* 065 */  mov     %edx,0x20(%esp)\n  /* 069 */  mov     0x200(%ebx),%edx\n  /* 06f */  test    %edx,%edx\n  /* 071 */  je      .L2a9\n  /* 077 */  cmp     %eax,%ebx\n  /* 079 */  je      .Ld8\n  /* 07b */  mov     deathmatch,%eax\n  /* 080 */  fldz\n  /* 082 */  flds    0x14(%eax)\n  /* 085 */  fucomip %st(1),%st\n  /* 087 */  fstp    %st(0)\n  /* 089 */  jp      .L8d\n  /* 08b */  je      .Lbe\n.L8d:\n  /* 08d */  mov     dmflags,%eax\n  /* 092 */  flds    0x14(%eax)\n  /* 095 */  fnstcw  0x4e(%esp)\n  /* 099 */  movzwl  0x4e(%esp),%eax\n  /* 09e */  or      $0xc00,%ax\n  /* 0a2 */  mov     %ax,0x4c(%esp)\n  /* 0a7 */  fldcw   0x4c(%esp)\n  /* 0ab */  fistpl  0x3c(%esp)\n  /* 0af */  fldcw   0x4e(%esp)\n  /* 0b3 */  testb   $0xc0,0x3c(%esp)\n  /* 0b8 */  jne     .L460\n.Lbe:\n  /* 0be */  mov     coop,%eax\n  /* 0c3 */  fldz\n  /* 0c5 */  flds    0x14(%eax)\n  /* 0c8 */  fucomip %st(1),%st\n  /* 0ca */  fstp    %st(0)\n  /* 0cc */  jp      .L460\n  /* 0d2 */  jne     .L460\n.Ld8:\n  /* 0d8 */  mov     %ebp,meansOfDeath\n  /* 0de */  mov     skill,%eax\n  /* 0e3 */  mov     0x54(%ebx),%ebp\n  /* 0e6 */  fldz\n  /* 0e8 */  flds    0x14(%eax)\n  /* 0eb */  fucomip %st(1),%st\n  /* 0ed */  jp      .L141\n  /* 0ef */  jne     .L148\n  /* 0f1 */  mov     deathmatch,%eax\n  /* 0f6 */  flds    0x14(%eax)\n  /* 0f9 */  fucomip %st(1),%st\n  /* 0fb */  fstp    %st(0)\n  /* 0fd */  jp      .L14a\n  /* 0ff */  jne     .L14a\n  /* 101 */  test    %ebp,%ebp\n  /* 103 */  je      .L14a\n  /* 105 */  fnstcw  0x4e(%esp)\n  /* 109 */  mov     %edi,0x3c(%esp)\n  /* 10d */  fildl   0x3c(%esp)\n  /* 111 */  fmuls   =0x3f000000 (0.5f)\n  /* 117 */  movzwl  0x4e(%esp),%eax\n  /* 11c */  or      $0xc00,%ax\n  /* 120 */  mov     %ax,0x4c(%esp)\n  /* 125 */  mov     $0x1,%eax\n  /* 12a */  fldcw   0x4c(%esp)\n  /* 12e */  fistpl  0x3c(%esp)\n  /* 132 */  fldcw   0x4e(%esp)\n  /* 136 */  mov     0x3c(%esp),%edi\n  /* 13a */  test    %edi,%edi\n  /* 13c */  cmove   %eax,%edi\n  /* 13f */  jmp     .L14a\n.L141:\n  /* 141 */  fstp    %st(0)\n  /* 143 */  jmp     .L14a\n  /* 145 */  lea     0x0(%esi),%esi\n.L148:\n  /* 148 */  fstp    %st(0)\n.L14a:\n  /* 14a */  mov     0x20(%esp),%esi\n  /* 14e */  mov     %esi,%eax\n  /* 150 */  and     $0x10,%eax\n  /* 153 */  cmp     $0x1,%eax\n  /* 156 */  sbb     %ecx,%ecx\n  /* 158 */  and     $0xfffffffb,%ecx\n  /* 15b */  add     $0xe,%ecx\n  /* 15e */  mov     %ecx,0x3c(%esp)\n  /* 162 */  mov     0x30(%esp),%ecx\n  /* 166 */  mov     %ecx,(%esp)\n  /* 169 */  call    VectorNormalize\n  /* 16e */  fstp    %st(0)\n  /* 170 */  and     $0x1,%esi\n  /* 173 */  jne     .L1a0\n  /* 175 */  testb   $0x4,0xb8(%ebx)\n  /* 17c */  je      .L1a0\n  /* 17e */  mov     0x2c(%esp),%eax\n  /* 182 */  mov     0x54(%eax),%eax\n  /* 185 */  test    %eax,%eax\n  /* 187 */  je      .L1a0\n  /* 189 */  mov     0x21c(%ebx),%eax\n  /* 18f */  test    %eax,%eax\n  /* 191 */  je      .L8e0\n  /* 197 */  nop\n  /* 198 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L1a0:\n  /* 1a0 */  mov     0x108(%ebx),%eax\n  /* 1a6 */  test    $0x8,%ah\n  /* 1a9 */  je      .L2b8\n  /* 1af */  xor     %edx,%edx\n  /* 1b1 */  mov     %edx,0x24(%esp)\n.L1b5:\n  /* 1b5 */  test    $0x10,%al\n  /* 1b7 */  je      .L1c4\n  /* 1b9 */  testb   $0x20,0x20(%esp)\n  /* 1be */  je      .L558\n.L1c4:\n  /* 1c4 */  test    %ebp,%ebp\n  /* 1c6 */  je      .L528\n  /* 1cc */  fildl   level\n  /* 1d2 */  flds    0xe80(%ebp)\n  /* 1d8 */  fcomip  %st(1),%st\n  /* 1da */  fstp    %st(0)\n  /* 1dc */  jbe     .L378\n  /* 1e2 */  testb   $0x20,0x20(%esp)\n  /* 1e7 */  jne     .L378\n.L1ed:\n  /* 1ed */  flds    0x1d0(%ebx)\n  /* 1f3 */  flds    level+0x4\n  /* 1f9 */  fcomip  %st(1),%st\n  /* 1fb */  fstp    %st(0)\n  /* 1fd */  jbe     .L250\n  /* 1ff */  movl    $\"items/protect4.wav\",(%esp)\n  /* 206 */  mov     gi+0x10,%edx\n  /* 20c */  mov     $0x3,%esi\n  /* 211 */  mov     %edx,0x20(%esp)\n  /* 215 */  call    *gi+0x24\n  /* 21b */  mov     0x20(%esp),%edx\n  /* 21f */  movl    $0x0,0x14(%esp)\n  /* 227 */  mov     %esi,0x4(%esp)\n  /* 22b */  mov     %ebx,(%esp)\n  /* 22e */  mov     %eax,0x8(%esp)\n  /* 232 */  fld1\n  /* 234 */  fsts    0x10(%esp)\n  /* 238 */  fstps   0xc(%esp)\n  /* 23c */  call    *%edx\n  /* 23e */  flds    =0x40000000 (2f)\n  /* 244 */  fadds   level+0x4\n  /* 24a */  fstps   0x1d0(%ebx)\n.L250:\n  /* 250 */  xor     %ecx,%ecx\n  /* 252 */  mov     %edi,%eax\n  /* 254 */  mov     %ecx,0x30(%esp)\n.L258:\n  /* 258 */  testb   $0x4,0xb8(%ebx)\n  /* 25f */  jne     .L738\n  /* 265 */  test    %ebp,%ebp\n  /* 267 */  je      .L2a9\n.L269:\n  /* 269 */  xor     %edi,%edi\n.L26b:\n  /* 26b */  add     %eax,0xdd0(%ebp)\n  /* 271 */  mov     0x24(%esp),%eax\n  /* 275 */  add     %eax,0xddc(%ebp)\n  /* 27b */  mov     0x28(%esp),%eax\n  /* 27f */  mov     0x30(%esp),%ebx\n  /* 283 */  add     %ebx,0xdd4(%ebp)\n  /* 289 */  add     %edi,0xdd8(%ebp)\n  /* 28f */  flds    (%eax)\n  /* 291 */  fstps   0xde0(%ebp)\n  /* 297 */  flds    0x4(%eax)\n  /* 29a */  fstps   0xde4(%ebp)\n  /* 2a0 */  flds    0x8(%eax)\n  /* 2a3 */  fstps   0xde8(%ebp)\n.L2a9:\n  /* 2a9 */  add     $0x7c,%esp\n  /* 2ac */  pop     %ebx\n  /* 2ad */  pop     %esi\n  /* 2ae */  pop     %edi\n  /* 2af */  pop     %ebp\n  /* 2b0 */  ret\n  /* 2b1 */  lea     0x0(%esi,%eiz,1),%esi\n.L2b8:\n  /* 2b8 */  testb   $0x8,0x20(%esp)\n  /* 2bd */  jne     .L1b5\n  /* 2c3 */  mov     0x24(%esp),%esi\n  /* 2c7 */  test    %esi,%esi\n  /* 2c9 */  je      .L1b5\n  /* 2cf */  mov     0x104(%ebx),%edx\n  /* 2d5 */  test    %edx,%edx\n  /* 2d7 */  je      .L1b5\n  /* 2dd */  cmp     $0x3,%edx\n  /* 2e0 */  jg      .L8d0\n  /* 2e6 */  dec     %edx\n  /* 2e7 */  jg      .L1b5\n.L2ed:\n  /* 2ed */  mov     0x190(%ebx),%eax\n  /* 2f3 */  cmp     $0x31,%eax\n  /* 2f6 */  jle     .L980\n  /* 2fc */  mov     %eax,0x40(%esp)\n  /* 300 */  fildl   0x40(%esp)\n.L304:\n  /* 304 */  fildl   0x24(%esp)\n  /* 308 */  lea     0x64(%esp),%eax\n  /* 30c */  mov     0x54(%ebx),%ecx\n  /* 30f */  test    %ecx,%ecx\n  /* 311 */  je      .L31d\n  /* 313 */  cmp     0x2c(%esp),%ebx\n  /* 317 */  je      .La4e\n.L31d:\n  /* 31d */  fmuls   =0x43fa0000 (500f)\n  /* 323 */  mov     %eax,0x8(%esp)\n.L327:\n  /* 327 */  fdivp   %st,%st(1)\n  /* 329 */  mov     0x30(%esp),%eax\n  /* 32d */  mov     %eax,(%esp)\n  /* 330 */  fstps   0x4(%esp)\n  /* 334 */  call    VectorScale\n  /* 339 */  mov     0x108(%ebx),%eax\n  /* 33f */  flds    0x178(%ebx)\n  /* 345 */  fadds   0x64(%esp)\n  /* 349 */  fstps   0x178(%ebx)\n  /* 34f */  flds    0x17c(%ebx)\n  /* 355 */  fadds   0x68(%esp)\n  /* 359 */  fstps   0x17c(%ebx)\n  /* 35f */  flds    0x180(%ebx)\n  /* 365 */  fadds   0x6c(%esp)\n  /* 369 */  fstps   0x180(%ebx)\n  /* 36f */  jmp     .L1b5\n  /* 374 */  lea     0x0(%esi,%eiz,1),%esi\n.L378:\n  /* 378 */  test    %edi,%edi\n  /* 37a */  je      .La38\n  /* 380 */  testb   $0x2,0x20(%esp)\n  /* 385 */  jne     .L510\n.L38b:\n  /* 38b */  mov     0x54(%ebx),%eax\n  /* 38e */  mov     %eax,0x40(%esp)\n  /* 392 */  test    %eax,%eax\n  /* 394 */  je      .L4c0\n  /* 39a */  mov     %ebx,(%esp)\n  /* 39d */  call    PowerArmorType\n  /* 3a2 */  mov     %eax,0x30(%esp)\n  /* 3a6 */  test    %eax,%eax\n  /* 3a8 */  jne     .L760\n  /* 3ae */  mov     0x54(%ebx),%eax\n  /* 3b1 */  mov     %eax,0x40(%esp)\n  /* 3b5 */  test    %eax,%eax\n  /* 3b7 */  je      .L840\n.L3bd:\n  /* 3bd */  mov     %ebx,(%esp)\n  /* 3c0 */  call    ArmorIndex\n  /* 3c5 */  test    %eax,%eax\n  /* 3c7 */  mov     %eax,%esi\n  /* 3c9 */  jne     .L620\n  /* 3cf */  mov     0xb8(%ebx),%edx\n  /* 3d5 */  and     $0x4,%edx\n.L3d8:\n  /* 3d8 */  mov     %ebp,0x20(%esp)\n  /* 3dc */  or      %ebp,%edx\n  /* 3de */  je      .L950\n.L3e4:\n  /* 3e4 */  mov     %edi,0xc(%esp)\n  /* 3e8 */  mov     0x34(%esp),%eax\n  /* 3ec */  movl    $0x1,(%esp)\n  /* 3f3 */  mov     %eax,0x8(%esp)\n  /* 3f7 */  mov     0x28(%esp),%eax\n  /* 3fb */  mov     %eax,0x4(%esp)\n  /* 3ff */  call    SpawnDamage\n.L404:\n  /* 404 */  mov     0x1e0(%ebx),%eax\n  /* 40a */  mov     0xb8(%ebx),%edx\n  /* 410 */  sub     %edi,%eax\n  /* 412 */  mov     %eax,0x1e0(%ebx)\n  /* 418 */  and     $0x4,%edx\n  /* 41b */  test    %eax,%eax\n  /* 41d */  jle     .L5d0\n  /* 423 */  test    %edx,%edx\n  /* 425 */  jne     .L6d0\n  /* 42b */  test    %ebp,%ebp\n  /* 42d */  je      .L880\n  /* 433 */  testb   $0x10,0x108(%ebx)\n  /* 43a */  jne     .L459\n  /* 43c */  mov     %edi,0xc(%esp)\n  /* 440 */  fildl   0x24(%esp)\n  /* 444 */  mov     %ebx,(%esp)\n  /* 447 */  mov     0x2c(%esp),%eax\n  /* 44b */  mov     %eax,0x4(%esp)\n  /* 44f */  fstps   0x8(%esp)\n  /* 453 */  call    *0x1c4(%ebx)\n.L459:\n  /* 459 */  mov     %esi,%eax\n  /* 45b */  jmp     .L26b\n.L460:\n  /* 460 */  mov     %ebx,(%esp)\n  /* 463 */  mov     0x2c(%esp),%eax\n  /* 467 */  mov     %eax,0x4(%esp)\n  /* 46b */  call    OnSameTeam\n  /* 470 */  test    %eax,%eax\n  /* 472 */  je      .Ld8\n  /* 478 */  mov     dmflags,%eax\n  /* 47d */  flds    0x14(%eax)\n  /* 480 */  fnstcw  0x4e(%esp)\n  /* 484 */  movzwl  0x4e(%esp),%eax\n  /* 489 */  or      $0xc00,%ax\n  /* 48d */  mov     %ax,0x4c(%esp)\n  /* 492 */  fldcw   0x4c(%esp)\n  /* 496 */  fistpl  0x3c(%esp)\n  /* 49a */  fldcw   0x4e(%esp)\n  /* 49e */  testl   $0x100,0x3c(%esp)\n  /* 4a6 */  jne     .L870\n  /* 4ac */  or      $0x8000000,%ebp\n  /* 4b2 */  jmp     .Ld8\n  /* 4b7 */  nop\n  /* 4b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L4c0:\n  /* 4c0 */  mov     0xb8(%ebx),%eax\n  /* 4c6 */  and     $0x4,%eax\n  /* 4c9 */  mov     %eax,%esi\n  /* 4cb */  je      .L910\n  /* 4d1 */  mov     0x374(%ebx),%eax\n  /* 4d7 */  test    %eax,%eax\n  /* 4d9 */  mov     %eax,%esi\n  /* 4db */  jne     .L4f0\n  /* 4dd */  mov     %ebp,0x20(%esp)\n  /* 4e1 */  xor     %edx,%edx\n  /* 4e3 */  mov     %edx,0x30(%esp)\n  /* 4e7 */  jmp     .L3e4\n  /* 4ec */  lea     0x0(%esi,%eiz,1),%esi\n.L4f0:\n  /* 4f0 */  mov     %eax,0x30(%esp)\n  /* 4f4 */  mov     0x378(%ebx),%ecx\n  /* 4fa */  test    %ecx,%ecx\n  /* 4fc */  jne     .L791\n  /* 502 */  lea     0x0(%esi),%esi\n  /* 508 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L510:\n  /* 510 */  mov     %ebp,0x20(%esp)\n  /* 514 */  xor     %eax,%eax\n  /* 516 */  xor     %esi,%esi\n  /* 518 */  mov     %eax,0x30(%esp)\n  /* 51c */  jmp     .L3e4\n  /* 521 */  lea     0x0(%esi,%eiz,1),%esi\n.L528:\n  /* 528 */  test    %edi,%edi\n  /* 52a */  je      .L920\n  /* 530 */  testb   $0x2,0x20(%esp)\n  /* 535 */  je      .L38b\n.L53b:\n  /* 53b */  mov     0xb8(%ebx),%edx\n  /* 541 */  xor     %eax,%eax\n  /* 543 */  xor     %esi,%esi\n  /* 545 */  mov     %eax,0x30(%esp)\n  /* 549 */  and     $0x4,%edx\n  /* 54c */  jmp     .L3d8\n  /* 551 */  lea     0x0(%esi,%eiz,1),%esi\n.L558:\n  /* 558 */  mov     %edi,0xc(%esp)\n  /* 55c */  mov     0x34(%esp),%eax\n  /* 560 */  mov     %eax,0x8(%esp)\n  /* 564 */  mov     0x28(%esp),%eax\n  /* 568 */  mov     %eax,0x4(%esp)\n  /* 56c */  mov     0x3c(%esp),%eax\n  /* 570 */  mov     %eax,(%esp)\n  /* 573 */  call    SpawnDamage\n  /* 578 */  test    %ebp,%ebp\n  /* 57a */  je      .L920\n  /* 580 */  fildl   level\n  /* 586 */  flds    0xe80(%ebp)\n  /* 58c */  fcomip  %st(1),%st\n  /* 58e */  fstp    %st(0)\n  /* 590 */  ja      .L1ed\n  /* 596 */  mov     %edi,%eax\n  /* 598 */  mov     0xb8(%ebx),%edi\n  /* 59e */  and     $0x4,%edi\n  /* 5a1 */  mov     %edi,0x30(%esp)\n  /* 5a5 */  je      .L269\n  /* 5ab */  mov     %eax,0x20(%esp)\n  /* 5af */  mov     0x2c(%esp),%eax\n  /* 5b3 */  xor     %edi,%edi\n  /* 5b5 */  mov     %ebx,(%esp)\n  /* 5b8 */  xor     %ebx,%ebx\n  /* 5ba */  mov     %eax,0x4(%esp)\n  /* 5be */  call    M_ReactToDamage\n  /* 5c3 */  mov     0x20(%esp),%eax\n  /* 5c7 */  mov     %ebx,0x30(%esp)\n  /* 5cb */  jmp     .L26b\n.L5d0:\n  /* 5d0 */  or      0x20(%esp),%edx\n  /* 5d4 */  je      .L5e0\n  /* 5d6 */  orl     $0x800,0x108(%ebx)\n.L5e0:\n  /* 5e0 */  mov     0x28(%esp),%eax\n  /* 5e4 */  mov     %edi,0x9c(%esp)\n  /* 5eb */  mov     %ebx,0x90(%esp)\n  /* 5f2 */  mov     %eax,0xa0(%esp)\n  /* 5f9 */  mov     0x2c(%esp),%eax\n  /* 5fd */  mov     %eax,0x98(%esp)\n  /* 604 */  mov     0x38(%esp),%eax\n  /* 608 */  mov     %eax,0x94(%esp)\n  /* 60f */  add     $0x7c,%esp\n  /* 612 */  pop     %ebx\n  /* 613 */  pop     %esi\n  /* 614 */  pop     %edi\n  /* 615 */  pop     %ebp\n  /* 616 */  jmp     Killed\n  /* 61b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L620:\n  /* 620 */  mov     %eax,(%esp)\n  /* 623 */  call    GetItemByIndex\n  /* 628 */  testb   $0x4,0x20(%esp)\n  /* 62d */  mov     %edi,0x44(%esp)\n  /* 631 */  fildl   0x44(%esp)\n  /* 635 */  mov     0x40(%eax),%eax\n  /* 638 */  jne     .L8c0\n  /* 63e */  fmuls   0x8(%eax)\n.L641:\n  /* 641 */  fstps   (%esp)\n  /* 644 */  call    ceilf\n  /* 649 */  mov     0x40(%esp),%ecx\n  /* 64d */  lea     0xb4(%esi),%edx\n  /* 653 */  fnstcw  0x4e(%esp)\n  /* 657 */  movzwl  0x4e(%esp),%eax\n  /* 65c */  or      $0xc00,%ax\n  /* 660 */  mov     %ax,0x4c(%esp)\n  /* 665 */  fldcw   0x4c(%esp)\n  /* 669 */  fistpl  0x20(%esp)\n  /* 66d */  fldcw   0x4e(%esp)\n  /* 671 */  mov     0x14(%ecx,%edx,4),%ecx\n  /* 675 */  mov     0x20(%esp),%eax\n  /* 679 */  cmp     %ecx,%eax\n  /* 67b */  cmovg   %ecx,%eax\n  /* 67e */  test    %eax,%eax\n  /* 680 */  je      .L840\n  /* 686 */  mov     %eax,0x20(%esp)\n  /* 68a */  mov     0x40(%esp),%esi\n  /* 68e */  sub     %eax,%ecx\n  /* 690 */  mov     %ecx,0x14(%esi,%edx,4)\n  /* 694 */  mov     %eax,0xc(%esp)\n  /* 698 */  mov     0x34(%esp),%eax\n  /* 69c */  mov     %eax,0x8(%esp)\n  /* 6a0 */  mov     0x28(%esp),%eax\n  /* 6a4 */  mov     %eax,0x4(%esp)\n  /* 6a8 */  mov     0x3c(%esp),%eax\n  /* 6ac */  mov     %eax,(%esp)\n  /* 6af */  call    SpawnDamage\n  /* 6b4 */  mov     0x20(%esp),%eax\n  /* 6b8 */  sub     %eax,%edi\n  /* 6ba */  je      .L258\n  /* 6c0 */  mov     0xb8(%ebx),%edx\n  /* 6c6 */  mov     %eax,%esi\n  /* 6c8 */  and     $0x4,%edx\n  /* 6cb */  jmp     .L3d8\n.L6d0:\n  /* 6d0 */  mov     %ebx,(%esp)\n  /* 6d3 */  mov     0x2c(%esp),%eax\n  /* 6d7 */  mov     %eax,0x4(%esp)\n  /* 6db */  call    M_ReactToDamage\n  /* 6e0 */  testb   $0x8,0x309(%ebx)\n  /* 6e7 */  jne     .L72e\n  /* 6e9 */  mov     %edi,0xc(%esp)\n  /* 6ed */  fildl   0x24(%esp)\n  /* 6f1 */  mov     %ebx,(%esp)\n  /* 6f4 */  mov     0x2c(%esp),%eax\n  /* 6f8 */  mov     %eax,0x4(%esp)\n  /* 6fc */  fstps   0x8(%esp)\n  /* 700 */  call    *0x1c4(%ebx)\n  /* 706 */  mov     skill,%eax\n  /* 70b */  flds    =0x40400000 (3f)\n  /* 711 */  flds    0x14(%eax)\n  /* 714 */  fucomip %st(1),%st\n  /* 716 */  fstp    %st(0)\n  /* 718 */  jp      .L72e\n  /* 71a */  jne     .L72e\n  /* 71c */  flds    =0x40a00000 (5f)\n  /* 722 */  fadds   level+0x4\n  /* 728 */  fstps   0x1d0(%ebx)\n.L72e:\n  /* 72e */  mov     %esi,%eax\n  /* 730 */  jmp     .L752\n  /* 732 */  lea     0x0(%esi),%esi\n.L738:\n  /* 738 */  mov     %eax,0x20(%esp)\n  /* 73c */  mov     0x2c(%esp),%eax\n  /* 740 */  xor     %edi,%edi\n  /* 742 */  mov     %ebx,(%esp)\n  /* 745 */  mov     %eax,0x4(%esp)\n  /* 749 */  call    M_ReactToDamage\n  /* 74e */  mov     0x20(%esp),%eax\n.L752:\n  /* 752 */  test    %ebp,%ebp\n  /* 754 */  jne     .L26b\n  /* 75a */  jmp     .L2a9\n  /* 75f */  nop\n.L760:\n  /* 760 */  movl    $\"Cells\",(%esp)\n  /* 767 */  call    FindItem\n  /* 76c */  mov     0x40(%esp),%edx\n  /* 770 */  sub     $itemlist,%eax\n  /* 775 */  sar     $0x2,%eax\n  /* 778 */  imul    $0x286bca1b,%eax,%eax\n  /* 77e */  mov     %eax,0x48(%esp)\n  /* 782 */  mov     0x2e4(%edx,%eax,4),%ecx\n  /* 789 */  test    %ecx,%ecx\n  /* 78b */  je      .L850\n.L791:\n  /* 791 */  cmpl    $0x1,0x30(%esp)\n  /* 796 */  je      .L990\n  /* 79c */  lea     (%edi,%edi,1),%eax\n  /* 79f */  mov     $0x55555556,%edx\n  /* 7a4 */  mov     %eax,0x30(%esp)\n  /* 7a8 */  imul    %edx\n  /* 7aa */  mov     $0x2,%esi\n  /* 7af */  mov     %esi,0x44(%esp)\n  /* 7b3 */  mov     0x30(%esp),%eax\n  /* 7b7 */  add     %ecx,%ecx\n  /* 7b9 */  sar     $0x1f,%eax\n  /* 7bc */  sub     %eax,%edx\n  /* 7be */  mov     $0xd,%eax\n.L7c3:\n  /* 7c3 */  mov     %eax,(%esp)\n  /* 7c6 */  cmp     %ecx,%edx\n  /* 7c8 */  cmovle  %edx,%ecx\n  /* 7cb */  mov     0x34(%esp),%edx\n  /* 7cf */  mov     %ecx,0xc(%esp)\n  /* 7d3 */  mov     %ecx,%esi\n  /* 7d5 */  mov     %edx,0x8(%esp)\n  /* 7d9 */  mov     0x28(%esp),%edx\n  /* 7dd */  mov     %edx,0x4(%esp)\n  /* 7e1 */  call    SpawnDamage\n  /* 7e6 */  mov     0x40(%esp),%ecx\n  /* 7ea */  mov     %esi,%eax\n  /* 7ec */  mov     %esi,0x30(%esp)\n  /* 7f0 */  cltd\n  /* 7f1 */  idivl   0x44(%esp)\n  /* 7f5 */  mov     %edi,%edx\n  /* 7f7 */  sub     %esi,%edx\n  /* 7f9 */  test    %ecx,%ecx\n  /* 7fb */  fldl    =0x3fc999999999999a (0.2)\n  /* 801 */  fadds   level+0x4\n  /* 807 */  fstps   0x1f4(%ebx)\n  /* 80d */  je      .L8f8\n  /* 813 */  mov     %ecx,%edi\n  /* 815 */  mov     0x48(%esp),%ecx\n  /* 819 */  sub     %eax,0x2e4(%edi,%ecx,4)\n  /* 820 */  test    %edx,%edx\n  /* 822 */  je      .L908\n.L828:\n  /* 828 */  mov     0x54(%ebx),%eax\n  /* 82b */  mov     %edx,%edi\n  /* 82d */  mov     %eax,0x40(%esp)\n  /* 831 */  test    %eax,%eax\n  /* 833 */  jne     .L3bd\n  /* 839 */  lea     0x0(%esi,%eiz,1),%esi\n.L840:\n  /* 840 */  mov     0xb8(%ebx),%edx\n  /* 846 */  xor     %esi,%esi\n  /* 848 */  and     $0x4,%edx\n  /* 84b */  jmp     .L3d8\n.L850:\n  /* 850 */  mov     0x54(%ebx),%eax\n  /* 853 */  mov     %eax,0x40(%esp)\n  /* 857 */  test    %eax,%eax\n  /* 859 */  je      .L53b\n  /* 85f */  xor     %eax,%eax\n  /* 861 */  mov     %eax,0x30(%esp)\n  /* 865 */  jmp     .L3bd\n  /* 86a */  lea     0x0(%esi),%esi\n.L870:\n  /* 870 */  xor     %edi,%edi\n  /* 872 */  jmp     .Ld8\n  /* 877 */  nop\n  /* 878 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L880:\n  /* 880 */  mov     0x1c4(%ebx),%eax\n  /* 886 */  test    %eax,%eax\n  /* 888 */  je      .L2a9\n  /* 88e */  mov     %edi,0x9c(%esp)\n  /* 895 */  fildl   0x24(%esp)\n  /* 899 */  mov     %ebx,0x90(%esp)\n  /* 8a0 */  mov     0x2c(%esp),%esi\n  /* 8a4 */  mov     %esi,0x94(%esp)\n  /* 8ab */  fstps   0x98(%esp)\n  /* 8b2 */  add     $0x7c,%esp\n  /* 8b5 */  pop     %ebx\n  /* 8b6 */  pop     %esi\n  /* 8b7 */  pop     %edi\n  /* 8b8 */  pop     %ebp\n  /* 8b9 */  jmp     *%eax\n  /* 8bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L8c0:\n  /* 8c0 */  fmuls   0xc(%eax)\n  /* 8c3 */  jmp     .L641\n  /* 8c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L8d0:\n  /* 8d0 */  cmp     $0x9,%edx\n  /* 8d3 */  je      .L1b5\n  /* 8d9 */  jmp     .L2ed\n  /* 8de */  xchg    %ax,%ax\n.L8e0:\n  /* 8e0 */  mov     0x1e0(%ebx),%eax\n  /* 8e6 */  test    %eax,%eax\n  /* 8e8 */  jle     .L1a0\n  /* 8ee */  add     %edi,%edi\n  /* 8f0 */  jmp     .L1a0\n  /* 8f5 */  lea     0x0(%esi),%esi\n.L8f8:\n  /* 8f8 */  sub     %eax,0x378(%ebx)\n  /* 8fe */  cmp     0x30(%esp),%edi\n  /* 902 */  jne     .L828\n.L908:\n  /* 908 */  xor     %eax,%eax\n  /* 90a */  jmp     .L258\n  /* 90f */  nop\n.L910:\n  /* 910 */  xor     %eax,%eax\n  /* 912 */  xor     %edx,%edx\n  /* 914 */  mov     %eax,0x30(%esp)\n  /* 918 */  jmp     .L3d8\n  /* 91d */  lea     0x0(%esi),%esi\n.L920:\n  /* 920 */  testb   $0x4,0xb8(%ebx)\n  /* 927 */  je      .L2a9\n  /* 92d */  mov     %ebx,0x90(%esp)\n  /* 934 */  mov     0x2c(%esp),%eax\n  /* 938 */  mov     %eax,0x94(%esp)\n  /* 93f */  add     $0x7c,%esp\n  /* 942 */  pop     %ebx\n  /* 943 */  pop     %esi\n  /* 944 */  pop     %edi\n  /* 945 */  pop     %ebp\n  /* 946 */  jmp     M_ReactToDamage\n  /* 94b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L950:\n  /* 950 */  mov     %edi,0xc(%esp)\n  /* 954 */  mov     0x34(%esp),%eax\n  /* 958 */  mov     %eax,0x8(%esp)\n  /* 95c */  mov     0x28(%esp),%eax\n  /* 960 */  mov     %eax,0x4(%esp)\n  /* 964 */  mov     0x3c(%esp),%eax\n  /* 968 */  mov     %eax,(%esp)\n  /* 96b */  call    SpawnDamage\n  /* 970 */  xor     %eax,%eax\n  /* 972 */  mov     %eax,0x20(%esp)\n  /* 976 */  jmp     .L404\n  /* 97b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L980:\n  /* 980 */  flds    =0x42480000 (50f)\n  /* 986 */  jmp     .L304\n  /* 98b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L990:\n  /* 990 */  mov     %ecx,0x30(%esp)\n  /* 994 */  xor     %eax,%eax\n  /* 996 */  mov     %eax,0xc(%esp)\n  /* 99a */  xor     %eax,%eax\n  /* 99c */  mov     %eax,0x8(%esp)\n  /* 9a0 */  lea     0x64(%esp),%eax\n  /* 9a4 */  mov     %eax,0x4(%esp)\n  /* 9a8 */  lea     0x10(%ebx),%eax\n  /* 9ab */  mov     %eax,(%esp)\n  /* 9ae */  call    AngleVectors\n  /* 9b3 */  mov     0x28(%esp),%eax\n  /* 9b7 */  flds    (%eax)\n  /* 9b9 */  fsubs   0x4(%ebx)\n  /* 9bc */  fstps   0x58(%esp)\n  /* 9c0 */  flds    0x4(%eax)\n  /* 9c3 */  fsubs   0x8(%ebx)\n  /* 9c6 */  fstps   0x5c(%esp)\n  /* 9ca */  flds    0x8(%eax)\n  /* 9cd */  lea     0x58(%esp),%eax\n  /* 9d1 */  fsubs   0xc(%ebx)\n  /* 9d4 */  mov     %eax,(%esp)\n  /* 9d7 */  fstps   0x60(%esp)\n  /* 9db */  call    VectorNormalize\n  /* 9e0 */  fstp    %st(0)\n  /* 9e2 */  mov     0x30(%esp),%ecx\n  /* 9e6 */  flds    0x58(%esp)\n  /* 9ea */  fmuls   0x64(%esp)\n  /* 9ee */  flds    0x5c(%esp)\n  /* 9f2 */  fmuls   0x68(%esp)\n  /* 9f6 */  faddp   %st,%st(1)\n  /* 9f8 */  flds    0x60(%esp)\n  /* 9fc */  fmuls   0x6c(%esp)\n  /* a00 */  faddp   %st,%st(1)\n  /* a02 */  fldl    =0x3fd3333333333333 (0.3)\n  /* a08 */  fcomip  %st(1),%st\n  /* a0a */  fstp    %st(0)\n  /* a0c */  jae     .L850\n  /* a12 */  mov     $0x55555556,%eax\n  /* a17 */  imul    %edi\n  /* a19 */  mov     %edi,%eax\n  /* a1b */  sar     $0x1f,%eax\n  /* a1e */  sub     %eax,%edx\n  /* a20 */  mov     $0x1,%eax\n  /* a25 */  mov     %eax,0x44(%esp)\n  /* a29 */  mov     $0xc,%eax\n  /* a2e */  jmp     .L7c3\n  /* a33 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La38:\n  /* a38 */  mov     0xb8(%ebx),%eax\n  /* a3e */  and     $0x4,%eax\n  /* a41 */  jne     .La5d\n  /* a43 */  xor     %edx,%edx\n  /* a45 */  mov     %edx,0x30(%esp)\n  /* a49 */  jmp     .L269\n.La4e:\n  /* a4e */  fmuls   =0x44c80000 (1600f)\n  /* a54 */  mov     %eax,0x8(%esp)\n  /* a58 */  jmp     .L327\n.La5d:\n  /* a5d */  mov     %ebx,(%esp)\n  /* a60 */  mov     0x2c(%esp),%eax\n  /* a64 */  mov     %eax,0x4(%esp)\n  /* a68 */  call    M_ReactToDamage\n  /* a6d */  xor     %ecx,%ecx\n  /* a6f */  xor     %eax,%eax\n  /* a71 */  mov     %ecx,0x30(%esp)\n  /* a75 */  jmp     .L269\n","c":"#include \"g_local.h\"\n\nvoid SpawnDamage (int type, vec3_t origin, vec3_t normal, int damage);\nvoid M_ReactToDamage (edict_t *targ, edict_t *attacker);\nvoid Killed (edict_t *targ, edict_t *inflictor, edict_t *attacker, int damage, vec3_t point);\n\nstatic qboolean CheckTeamDamage (edict_t *targ, edict_t *attacker)\n{\n\treturn false;\n}\n\nstatic int CheckPowerArmor (edict_t *ent, vec3_t point, vec3_t normal, int damage, int dflags)\n{\n\tgclient_t\t*client;\n\tint\t\t\tsave;\n\tint\t\t\tpower_armor_type;\n\tint\t\t\tindex;\n\tint\t\t\tdamagePerCell;\n\tint\t\t\tpa_te_type;\n\tint\t\t\tpower;\n\tint\t\t\tpower_used;\n\n\tif (!damage)\n\t\treturn 0;\n\n\tclient = ent->client;\n\n\tif (dflags & DAMAGE_NO_ARMOR)\n\t\treturn 0;\n\n\tif (client)\n\t{\n\t\tpower_armor_type = PowerArmorType (ent);\n\t\tif (power_armor_type != POWER_ARMOR_NONE)\n\t\t{\n\t\t\tindex = ITEM_INDEX(FindItem(\"Cells\"));\n\t\t\tpower = client->pers.inventory[index];\n\t\t}\n\t}\n\telse if (ent->svflags & SVF_MONSTER)\n\t{\n\t\tpower_armor_type = ent->monsterinfo.power_armor_type;\n\t\tpower = ent->monsterinfo.power_armor_power;\n\t}\n\telse\n\t\treturn 0;\n\n\tif (power_armor_type == POWER_ARMOR_NONE)\n\t\treturn 0;\n\tif (!power)\n\t\treturn 0;\n\n\tif (power_armor_type == POWER_ARMOR_SCREEN)\n\t{\n\t\tvec3_t\t\tvec;\n\t\tfloat\t\tdot;\n\t\tvec3_t\t\tforward;\n\n\t\t// only works if damage point is in front\n\t\tAngleVectors (ent->s.angles, forward, NULL, NULL);\n\t\tVectorSubtract (point, ent->s.origin, vec);\n\t\tVectorNormalize (vec);\n\t\tdot = DotProduct (vec, forward);\n\t\tif (dot <= 0.3)\n\t\t\treturn 0;\n\n\t\tdamagePerCell = 1;\n\t\tpa_te_type = TE_SCREEN_SPARKS;\n\t\tdamage = damage / 3;\n\t}\n\telse\n\t{\n\t\tdamagePerCell = 2;\n\t\tpa_te_type = TE_SHIELD_SPARKS;\n\t\tdamage = (2 * damage) / 3;\n\t}\n\n\tsave = power * damagePerCell;\n\tif (!save)\n\t\treturn 0;\n\tif (save > damage)\n\t\tsave = damage;\n\n\tSpawnDamage (pa_te_type, point, normal, save);\n\tent->powerarmor_time = level.time + 0.2;\n\n\tpower_used = save / damagePerCell;\n\n\tif (client)\n\t\tclient->pers.inventory[index] -= power_used;\n\telse\n\t\tent->monsterinfo.power_armor_power -= power_used;\n\treturn save;\n}\n\nstatic int CheckArmor (edict_t *ent, vec3_t point, vec3_t normal, int damage, int te_sparks, int dflags)\n{\n\tgclient_t\t*client;\n\tint\t\t\tsave;\n\tint\t\t\tindex;\n\tgitem_t\t\t*armor;\n\n\tif (!damage)\n\t\treturn 0;\n\n\tclient = ent->client;\n\n\tif (!client)\n\t\treturn 0;\n\n\tif (dflags & DAMAGE_NO_ARMOR)\n\t\treturn 0;\n\n\tindex = ArmorIndex (ent);\n\tif (!index)\n\t\treturn 0;\n\n\tarmor = GetItemByIndex (index);\n\n\tif (dflags & DAMAGE_ENERGY)\n\t\tsave = ceil(((gitem_armor_t *)armor->info)->energy_protection*damage);\n\telse\n\t\tsave = ceil(((gitem_armor_t *)armor->info)->normal_protection*damage);\n\tif (save >= client->pers.inventory[index])\n\t\tsave = client->pers.inventory[index];\n\n\tif (!save)\n\t\treturn 0;\n\n\tclient->pers.inventory[index] -= save;\n\tSpawnDamage (te_sparks, point, normal, save);\n\n\treturn save;\n}\n\nvoid T_Damage (edict_t *targ, edict_t *inflictor, edict_t *attacker, vec3_t dir, vec3_t point, vec3_t normal, int damage, int knockback, int dflags, int mod)\n{\n\tgclient_t\t*client;\n\tint\t\t\ttake;\n\tint\t\t\tsave;\n\tint\t\t\tasave;\n\tint\t\t\tpsave;\n\tint\t\t\tte_sparks;\n\n\tif (!targ->takedamage)\n\t\treturn;\n\n\tif ((targ != attacker) && ((deathmatch->value && ((int)(dmflags->value) & (DF_MODELTEAMS | DF_SKINTEAMS))) || coop->value))\n\t{\n\t\tif (OnSameTeam (targ, attacker))\n\t\t{\n\t\t\tif ((int)(dmflags->value) & DF_NO_FRIENDLY_FIRE)\n\t\t\t\tdamage = 0;\n\t\t\telse\n\t\t\t\tmod |= MOD_FRIENDLY_FIRE;\n\t\t}\n\t}\n\tmeansOfDeath = mod;\n\n\tif (skill->value == 0 && deathmatch->value == 0 && targ->client)\n\t{\n\t\tdamage *= 0.5;\n\t\tif (!damage)\n\t\t\tdamage = 1;\n\t}\n\n\tclient = targ->client;\n\n\tif (dflags & DAMAGE_BULLET)\n\t\tte_sparks = TE_BULLET_SPARKS;\n\telse\n\t\tte_sparks = TE_SPARKS;\n\n\tVectorNormalize(dir);\n\n\tif (!(dflags & DAMAGE_RADIUS) && (targ->svflags & SVF_MONSTER) && (attacker->client) && (!targ->enemy) && (targ->health > 0))\n\t\tdamage *= 2;\n\n\tif (targ->flags & FL_NO_KNOCKBACK)\n\t\tknockback = 0;\n\n\tif (!(dflags & DAMAGE_NO_KNOCKBACK))\n\t{\n\t\tif ((knockback) && (targ->movetype != MOVETYPE_NONE) && (targ->movetype != MOVETYPE_BOUNCE) && (targ->movetype != MOVETYPE_PUSH) && (targ->movetype != MOVETYPE_STOP))\n\t\t{\n\t\t\tvec3_t\tkvel;\n\t\t\tfloat\tmass;\n\n\t\t\tif (targ->mass < 50)\n\t\t\t\tmass = 50;\n\t\t\telse\n\t\t\t\tmass = targ->mass;\n\n\t\t\tif (targ->client  && attacker == targ)\n\t\t\t\tVectorScale (dir, 1600.0 * (float)knockback / mass, kvel);\n\t\t\telse\n\t\t\t\tVectorScale (dir, 500.0 * (float)knockback / mass, kvel);\n\n\t\t\tVectorAdd (targ->velocity, kvel, targ->velocity);\n\t\t}\n\t}\n\n\ttake = damage;\n\tsave = 0;\n\n\tif ( (targ->flags & FL_GODMODE) && !(dflags & DAMAGE_NO_PROTECTION) )\n\t{\n\t\ttake = 0;\n\t\tsave = damage;\n\t\tSpawnDamage (te_sparks, point, normal, save);\n\t}\n\n\tif ((client && client->invincible_framenum > level.framenum ) && !(dflags & DAMAGE_NO_PROTECTION))\n\t{\n\t\tif (targ->pain_debounce_time < level.time)\n\t\t{\n\t\t\tgi.sound(targ, CHAN_ITEM, gi.soundindex(\"items/protect4.wav\"), 1, ATTN_NORM, 0);\n\t\t\ttarg->pain_debounce_time = level.time + 2;\n\t\t}\n\t\ttake = 0;\n\t\tsave = damage;\n\t}\n\n\tpsave = CheckPowerArmor (targ, point, normal, take, dflags);\n\ttake -= psave;\n\n\tasave = CheckArmor (targ, point, normal, take, te_sparks, dflags);\n\ttake -= asave;\n\n\tasave += save;\n\n\tif (!(dflags & DAMAGE_NO_PROTECTION) && CheckTeamDamage (targ, attacker))\n\t\treturn;\n\n\tif (take)\n\t{\n\t\tif ((targ->svflags & SVF_MONSTER) || (client))\n\t\t\tSpawnDamage (TE_BLOOD, point, normal, take);\n\t\telse\n\t\t\tSpawnDamage (te_sparks, point, normal, take);\n\n\t\ttarg->health = targ->health - take;\n\n\t\tif (targ->health <= 0)\n\t\t{\n\t\t\tif ((targ->svflags & SVF_MONSTER) || (client))\n\t\t\t\ttarg->flags |= FL_NO_KNOCKBACK;\n\t\t\tKilled (targ, inflictor, attacker, take, point);\n\t\t\treturn;\n\t\t}\n\t}\n\n\tif (targ->svflags & SVF_MONSTER)\n\t{\n\t\tM_ReactToDamage (targ, attacker);\n\t\tif (!(targ->monsterinfo.aiflags & AI_DUCKED) && (take))\n\t\t{\n\t\t\ttarg->pain (targ, attacker, knockback, take);\n\t\t\tif (skill->value == 3)\n\t\t\t\ttarg->pain_debounce_time = level.time + 5;\n\t\t}\n\t}\n\telse if (client)\n\t{\n\t\tif (!(targ->flags & FL_GODMODE) && (take))\n\t\t\ttarg->pain (targ, attacker, knockback, take);\n\t}\n\telse if (take)\n\t{\n\t\tif (targ->pain)\n\t\t\ttarg->pain (targ, attacker, knockback, take);\n\t}\n\n\tif (client)\n\t{\n\t\tclient->damage_parmor += psave;\n\t\tclient->damage_armor += asave;\n\t\tclient->damage_blood += take;\n\t\tclient->damage_knockback += knockback;\n\t\tVectorCopy (point, client->damage_from);\n\t}\n}\n","size":2682,"score":100,"agent":"kuncc/2","pid":3,"session":3145,"ts":1791760329049,"assisted":true}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3692,"symbol":"RNGLog","file":"Recordings.c","asm":"# RNGLog  (TU Recordings.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nRNGLog:\n  /* 000 */  ret\n","c":"/* candidate for RNGLog (Recordings.c, 1 bytes) */\n#include <time.h>\n#include <math.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid RNGLog(char *message)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/0","pid":1,"session":3147,"ts":1791760413662}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3244,"symbol":"considerCautiousMode","file":"IO.c","asm":"# considerCautiousMode  (TU IO.c, section .text, 1 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nconsiderCautiousMode:\n  /* 000 */  ret\n","c":"/* candidate for considerCautiousMode (IO.c, 1 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid considerCautiousMode(void)\n{\n    /* TODO */\n}\n","size":1,"score":100,"agent":"kuncc/7","pid":8,"session":3146,"ts":1791760414050}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3649,"symbol":"weaponImageDuration","file":"PowerTables.c","asm":"# weaponImageDuration  (TU PowerTables.c, section .text, 6 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nweaponImageDuration:\n  /* 000 */  mov     $0x3,%eax\n  /* 005 */  ret\n","c":"#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort weaponImageDuration(fixpt enchant)\n{\n    return 3;\n}\n","size":6,"score":100,"agent":"kuncc/3","pid":4,"session":3149,"ts":1791760419768}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3448,"symbol":"deleteItem","file":"Items.c","asm":"# deleteItem  (TU Items.c, section .text, 5 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeleteItem:\n  /* 000 */  jmp     free\n","c":"/* candidate for deleteItem (Items.c, 5 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid deleteItem(item *theItem)\n{\n    free(theItem);\n}\n","size":5,"score":100,"agent":"kuncc/6","pid":7,"session":3148,"ts":1791760426092}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3291,"symbol":"clearMessageArchive","file":"IO.c","asm":"# clearMessageArchive  (TU IO.c, section .text, 9 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nclearMessageArchive:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  mov     %ax,messageArchivePosition\n  /* 008 */  ret\n","c":"/* candidate for clearMessageArchive (IO.c, 9 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid clearMessageArchive(void)\n{\n    messageArchivePosition = 0;\n}\n","size":9,"score":100,"agent":"frong","pid":23,"session":3150,"ts":1791760426672}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3520,"symbol":"hasNextCreature","file":"Monsters.c","asm":"# hasNextCreature  (TU Monsters.c, section .text, 10 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhasNextCreature:\n  /* 000 */  mov     0x8(%esp),%eax\n  /* 004 */  test    %eax,%eax\n  /* 006 */  setne   %al\n  /* 009 */  ret\n","c":"/* candidate for hasNextCreature (Monsters.c, 10 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean hasNextCreature(creatureIterator iter)\n{\n    return iter.next != NULL;\n}\n","size":10,"score":100,"agent":"frong","pid":23,"session":3151,"ts":1791760433622}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3748,"symbol":"synchronizePlayerTimeState","file":"Time.c","asm":"# synchronizePlayerTimeState  (TU Time.c, section .text, 12 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsynchronizePlayerTimeState:\n  /* 000 */  mov     player+0x170,%eax\n  /* 005 */  mov     %ax,rogue+0x78\n  /* 00b */  ret\n","c":"/* candidate for synchronizePlayerTimeState (Time.c, 12 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid synchronizePlayerTimeState(void)\n{\n    rogue.ticksTillUpdateEnvironment = player.ticksUntilTurn;\n}\n","size":12,"score":100,"agent":"frong","pid":23,"session":3153,"ts":1791760444531}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3508,"symbol":"setPlayerDisplayChar","file":"Monsters.c","asm":"# setPlayerDisplayChar  (TU Monsters.c, section .text, 25 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsetPlayerDisplayChar:\n  /* 000 */  cmpl    $0x2,rogue\n  /* 007 */  mov     $0x98,%eax\n  /* 00c */  jne     .L13\n  /* 00e */  mov     $0x85,%eax\n.L13:\n  /* 013 */  mov     %eax,player+0x68\n  /* 018 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid setPlayerDisplayChar(void)\n{\n    if (rogue.mode == GAME_MODE_EASY) {\n        player.info.displayChar = G_DEMON;\n    } else {\n        player.info.displayChar = G_PLAYER;\n    }\n}\n","size":25,"score":100,"agent":"kuncc/5","pid":6,"session":3152,"ts":1791760447400}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3297,"symbol":"confirmMessages","file":"IO.c","asm":"# confirmMessages  (TU IO.c, section .text, 13 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nconfirmMessages:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  mov     %ax,messagesUnconfirmed\n  /* 008 */  jmp     updateMessageDisplay\n","c":"/* candidate for confirmMessages (IO.c, 13 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid confirmMessages(void)\n{\n    messagesUnconfirmed = 0;\n    updateMessageDisplay();\n}\n","size":13,"score":100,"agent":"frong","pid":23,"session":3154,"ts":1791760451620}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3159,"symbol":"cellHasTerrainFlag","file":"Architect.c","asm":"# cellHasTerrainFlag  (TU Architect.c, section .text, 26 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncellHasTerrainFlag:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     %eax,(%esp)\n  /* 00a */  call    terrainFlags\n  /* 00f */  test    %eax,0x24(%esp)\n  /* 013 */  setne   %al\n  /* 016 */  add     $0x1c,%esp\n  /* 019 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean cellHasTerrainFlag(pos loc, unsigned long flagMask)\n{\n    return (terrainFlags(loc) & flagMask) ? true : false;\n}\n","size":26,"score":100,"agent":"kuncc/4","pid":5,"session":3155,"ts":1791760455559}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3361,"symbol":"itemIsPositivelyEnchanted","file":"Items.c","asm":"# itemIsPositivelyEnchanted  (TU Items.c, section .text, 13 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nitemIsPositivelyEnchanted:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  cmpw    $0x0,0x12(%eax)\n  /* 009 */  setg    %al\n  /* 00c */  ret\n","c":"/* candidate for itemIsPositivelyEnchanted (Items.c, 13 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean itemIsPositivelyEnchanted(const item *theItem)\n{\n    return theItem->enchant1 > 0;\n}\n","size":13,"score":100,"agent":"frong","pid":23,"session":3156,"ts":1791760460041}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3160,"symbol":"cellHasTMFlag","file":"Architect.c","asm":"# cellHasTMFlag  (TU Architect.c, section .text, 26 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncellHasTMFlag:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  mov     %eax,(%esp)\n  /* 00a */  call    terrainMechFlags\n  /* 00f */  test    %eax,0x24(%esp)\n  /* 013 */  setne   %al\n  /* 016 */  add     $0x1c,%esp\n  /* 019 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean cellHasTMFlag(pos loc, unsigned long flagMask)\n{\n    return (terrainMechFlags(loc) & flagMask) ? true : false;\n}\n","size":26,"score":100,"agent":"kuncc/2","pid":3,"session":3157,"ts":1791760463451}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3518,"symbol":"createCreatureList","file":"Monsters.c","asm":"# createCreatureList  (TU Monsters.c, section .text, 13 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncreateCreatureList:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  movl    $0x0,(%eax)\n  /* 00a */  ret     $0x4\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\ncreatureList createCreatureList(void)\n{\n    creatureList list;\n    list.head = NULL;\n    return list;\n}\n","size":13,"score":100,"agent":"frong","pid":23,"session":3158,"ts":1791760468166}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3524,"symbol":"firstCreature","file":"Monsters.c","asm":"# firstCreature  (TU Monsters.c, section .text, 13 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfirstCreature:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     (%eax),%eax\n  /* 006 */  test    %eax,%eax\n  /* 008 */  je      .Lc\n  /* 00a */  mov     (%eax),%eax\n.Lc:\n  /* 00c */  ret\n","c":"/* candidate for firstCreature (Monsters.c, 13 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\ncreature *firstCreature(creatureList *list)\n{\n    creatureListNode *n = list->head;\n    return n ? n->creature : NULL;\n}\n","size":13,"score":100,"agent":"frong","pid":23,"session":3160,"ts":1791760475883}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3704,"symbol":"removeDeadMonsters","file":"RogueMain.c","asm":"# removeDeadMonsters  (TU RogueMain.c, section .text, 26 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nremoveDeadMonsters:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     monsters,%eax\n  /* 008 */  call    removeDeadMonstersFromList\n  /* 00d */  mov     dormantMonsters,%eax\n  /* 012 */  add     $0xc,%esp\n  /* 015 */  jmp     removeDeadMonstersFromList\n","c":"/* candidate for removeDeadMonsters (RogueMain.c, 26 bytes) */\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n#include \"GlobalsBrogue.h\"\n#include \"GlobalsRapidBrogue.h\"\n#include \"GlobalsBulletBrogue.h\"\n\nstatic void removeDeadMonstersFromList(creatureList *list) __attribute__((noinline));\nstatic void removeDeadMonstersFromList(creatureList *list)\n{\n    creatureListNode *n;\n    for (n = list->head; n; n = n->nextCreature) {\n        if (n->creature->bookkeepingFlags & 1) {\n            free(n->creature);\n        }\n    }\n}\n\nvoid removeDeadMonsters(void)\n{\n    removeDeadMonstersFromList(monsters);\n    removeDeadMonstersFromList(dormantMonsters);\n}\n","size":26,"score":100,"agent":"kuncc/1","pid":2,"session":3159,"ts":1791760481250}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3367,"symbol":"itemCanBeCalled","file":"Items.c","asm":"# itemCanBeCalled  (TU Items.c, section .text, 15 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nitemCanBeCalled:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     (%eax),%eax\n  /* 006 */  test    $0x1fe,%eax\n  /* 00b */  setne   %al\n  /* 00e */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean itemCanBeCalled(item *theItem)\n{\n    return (theItem->category & (WEAPON | ARMOR | POTION | SCROLL | STAFF | WAND | RING | CHARM)) != 0;\n}\n","size":15,"score":100,"agent":"frong","pid":23,"session":3161,"ts":1791760486298}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3447,"symbol":"addItemToChain","file":"Items.c","asm":"# addItemToChain  (TU Items.c, section .text, 27 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\naddItemToChain:\n  /* 000 */  mov     0x8(%esp),%eax\n  /* 004 */  mov     0x4(%esp),%edx\n  /* 008 */  mov     0x134(%eax),%ecx\n  /* 00e */  mov     %ecx,0x134(%edx)\n  /* 014 */  mov     %edx,0x134(%eax)\n  /* 01a */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid addItemToChain(item *theItem, item *theChain)\n{\n    theItem->nextItem = theChain->nextItem;\n    theChain->nextItem = theItem;\n}\n","size":27,"score":100,"agent":"kuncc/0","pid":1,"session":3162,"ts":1791760489317}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3669,"symbol":"cancelKeystroke","file":"Recordings.c","asm":"# cancelKeystroke  (TU Recordings.c, section .text, 16 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncancelKeystroke:\n  /* 000 */  subw    $0x3,locationInRecordingBuffer\n  /* 008 */  subl    $0x3,recordingLocation\n  /* 00f */  ret\n","c":"/* candidate for cancelKeystroke (Recordings.c, 16 bytes) */\n#include <time.h>\n#include <math.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid cancelKeystroke(void)\n{\n    locationInRecordingBuffer -= 3;\n    recordingLocation -= 3;\n}\n","size":16,"score":100,"agent":"frong","pid":23,"session":3163,"ts":1791760493833}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3684,"symbol":"characterForbiddenInFilename","file":"Recordings.c","asm":"# characterForbiddenInFilename  (TU Recordings.c, section .text, 28 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncharacterForbiddenInFilename:\n  /* 000 */  movzbl  0x4(%esp),%edx\n  /* 005 */  cmp     $0x2f,%dl\n  /* 008 */  sete    %al\n  /* 00b */  cmp     $0x5c,%dl\n  /* 00e */  sete    %cl\n  /* 011 */  or      %cl,%al\n  /* 013 */  cmp     $0x3a,%dl\n  /* 016 */  sete    %dl\n  /* 019 */  or      %dl,%al\n  /* 01b */  ret\n","c":"#include <time.h>\n#include <math.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean characterForbiddenInFilename(const char theChar)\n{\n    return (theChar == '/' || theChar == '\\\\' || theChar == ':');\n}\n","size":28,"score":100,"agent":"kuncc/7","pid":8,"session":3164,"ts":1791760495654}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3673,"symbol":"considerFlushingBufferToFile","file":"Recordings.c","asm":"# considerFlushingBufferToFile  (TU Recordings.c, section .text, 21 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nconsiderFlushingBufferToFile:\n  /* 000 */  cmpw    $0x3e7,locationInRecordingBuffer\n  /* 009 */  ja      .L10\n  /* 00b */  ret\n  /* 00c */  lea     0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  jmp     flushBufferToFile\n","c":"/* candidate for considerFlushingBufferToFile (Recordings.c, 21 bytes) */\n#include <time.h>\n#include <math.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid considerFlushingBufferToFile()\n{\n    if (locationInRecordingBuffer > 999) {\n        flushBufferToFile();\n    }\n}\n","size":21,"score":100,"agent":"frong","pid":23,"session":3165,"ts":1791760500563}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3299,"symbol":"upperCase","file":"IO.c","asm":"# upperCase  (TU IO.c, section .text, 22 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nupperCase:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  movzbl  (%edx),%eax\n  /* 007 */  mov     %al,%cl\n  /* 009 */  sub     $0x61,%cl\n  /* 00c */  cmp     $0x19,%cl\n  /* 00f */  ja      .L15\n  /* 011 */  sub     $0x20,%al\n  /* 013 */  mov     %al,(%edx)\n.L15:\n  /* 015 */  ret\n","c":"/* candidate for upperCase (IO.c, 22 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid upperCase(char *theChar)\n{\n    if (*theChar >= 'a' && *theChar <= 'z') {\n        *theChar -= 'a' - 'A';\n    }\n}\n","size":22,"score":100,"agent":"frong","pid":23,"session":3167,"ts":1791760506390}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3242,"symbol":"hideCursor","file":"IO.c","asm":"# hideCursor  (TU IO.c, section .text, 31 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhideCursor:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  mov     $0x14,%edx\n  /* 007 */  mov     %al,rogue+0x16e2\n  /* 00c */  mov     $0xffffffff,%ecx\n  /* 011 */  mov     %dx,rogue+0x16e0\n  /* 018 */  mov     %ecx,rogue+0x96\n  /* 01e */  ret\n","c":"/* candidate for hideCursor (IO.c, 31 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid hideCursor(void)\n{\n    rogue.cursorMode = false;\n    rogue.cursorPathIntensity = 20;\n    rogue.cursorLoc.x = -1;\n    rogue.cursorLoc.y = -1;\n}\n","size":31,"score":100,"agent":"kuncc/5","pid":6,"session":3169,"ts":1791760520163}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3407,"symbol":"itemOfPackLetter","file":"Items.c","asm":"# itemOfPackLetter  (TU Items.c, section .text, 32 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nitemOfPackLetter:\n  /* 000 */  movzbl  0x4(%esp),%edx\n  /* 005 */  mov     packItems,%eax\n  /* 00a */  jmp     .L15\n  /* 00c */  lea     0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  cmp     %dl,0x2e(%eax)\n  /* 013 */  je      .L1f\n.L15:\n  /* 015 */  mov     0x134(%eax),%eax\n  /* 01b */  test    %eax,%eax\n  /* 01d */  jne     .L10\n.L1f:\n  /* 01f */  ret\n","c":"/* candidate for itemOfPackLetter (Items.c, 32 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nitem *itemOfPackLetter(char letter)\n{\n    item *theItem;\n    for (theItem = packItems->nextItem; theItem != NULL; theItem = theItem->nextItem) {\n        if (theItem->inventoryLetter == letter) {\n            return theItem;\n        }\n    }\n    return NULL;\n}\n","size":32,"score":100,"agent":"kuncc/4","pid":5,"session":3170,"ts":1791760527028}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3693,"symbol":"rogueMain","file":"RogueMain.c","asm":"# rogueMain  (TU RogueMain.c, section .text, 32 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrogueMain:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %eax,previousGameSeed\n  /* 00a */  xor     %edx,%edx\n  /* 00c */  mov     %edx,previousGameSeed+0x4\n  /* 012 */  call    mainBrogueJunction\n  /* 017 */  mov     rogue+0x1578,%eax\n  /* 01c */  add     $0xc,%esp\n  /* 01f */  ret\n","c":"#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n#include \"GlobalsBrogue.h\"\n#include \"GlobalsRapidBrogue.h\"\n#include \"GlobalsBulletBrogue.h\"\n\nint rogueMain(void)\n{\n    previousGameSeed = 0;\n    mainBrogueJunction();\n    return rogue.gameExitStatusCode;\n}\n","size":32,"score":100,"agent":"kuncc/1","pid":2,"session":3172,"ts":1791760544895}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3634,"symbol":"staffDiscordDuration","file":"PowerTables.c","asm":"# staffDiscordDuration  (TU PowerTables.c, section .text, 33 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstaffDiscordDuration:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0xc(%esp),%ebx\n  /* 005 */  mov     0x8(%esp),%ecx\n  /* 009 */  mov     %ebx,%edx\n  /* 00b */  sar     $0x1f,%edx\n  /* 00e */  mov     %edx,%eax\n  /* 010 */  xor     %edx,%edx\n  /* 012 */  and     $0x3fff,%eax\n  /* 017 */  add     %ecx,%eax\n  /* 019 */  adc     %ebx,%edx\n  /* 01b */  shrd    $0xe,%edx,%eax\n  /* 01f */  pop     %ebx\n  /* 020 */  ret\n","c":"/* candidate for staffDiscordDuration (PowerTables.c, 33 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort staffDiscordDuration(fixpt enchant)\n{\n    return enchant * 4 / FP_FACTOR;\n}\n","size":33,"score":100,"agent":"kuncc/0","pid":1,"session":3173,"ts":1791760545567}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3745,"symbol":"staffChargeDuration","file":"Time.c","asm":"# staffChargeDuration  (TU Time.c, section .text, 35 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstaffChargeDuration:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     $0x2710,%ecx\n  /* 009 */  movswl  0x2(%edx),%eax\n  /* 00d */  and     $0xfffffffd,%eax\n  /* 010 */  cmp     $0x4,%eax\n  /* 013 */  mov     $0x1388,%eax\n  /* 018 */  cmove   %ecx,%eax\n  /* 01b */  movswl  0x12(%edx),%ecx\n  /* 01f */  cltd\n  /* 020 */  idiv    %ecx\n  /* 022 */  ret\n","c":"/* candidate for staffChargeDuration (Time.c, 35 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort staffChargeDuration(const item *theItem)\n{\n    return (theItem->kind == STAFF_BLINKING || theItem->kind == STAFF_OBSTRUCTION ? 10000 : 5000) / theItem->enchant1;\n}\n","size":35,"score":100,"agent":"kuncc/7","pid":8,"session":3174,"ts":1791760552982}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3296,"symbol":"deleteMessages","file":"IO.c","asm":"# deleteMessages  (TU IO.c, section .text, 36 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeleteMessages:\n  /* 000 */  xor     %eax,%eax\n  /* 002 */  xor     %edx,%edx\n  /* 004 */  mov     %al,displayedMessage\n  /* 009 */  xor     %ecx,%ecx\n  /* 00b */  xor     %eax,%eax\n  /* 00d */  mov     %dl,displayedMessage+0xc8\n  /* 013 */  mov     %cl,displayedMessage+0x190\n  /* 019 */  mov     %ax,messagesUnconfirmed\n  /* 01f */  jmp     updateMessageDisplay\n","c":"/* candidate for deleteMessages (IO.c, 36 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid deleteMessages(void)\n{\n    short i;\n    for (i = 0; i < MESSAGE_LINES; i++) {\n        displayedMessage[i][0] = '\\0';\n    }\n    messagesUnconfirmed = 0;\n    updateMessageDisplay();\n}\n","size":36,"score":100,"agent":"kuncc/5","pid":6,"session":3176,"ts":1791760560415}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3223,"symbol":"freeGrid","file":"Grid.c","asm":"# freeGrid  (TU Grid.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfreeGrid:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     (%ebx),%eax\n  /* 00d */  mov     %eax,(%esp)\n  /* 010 */  call    free\n  /* 015 */  mov     %ebx,0x20(%esp)\n  /* 019 */  mov     0x18(%esp),%ebx\n  /* 01d */  add     $0x1c,%esp\n  /* 020 */  jmp     free\n","c":"/* candidate for freeGrid (Grid.c, 37 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nvoid freeGrid(short **array)\n{\n    free(array[0]);\n    free(array);\n}\n","size":37,"score":100,"agent":"kuncc/6","pid":7,"session":3177,"ts":1791760566932}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3169,"symbol":"oppositeDirection","file":"Architect.c","asm":"# oppositeDirection  (TU Architect.c, section .text, 30 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\noppositeDirection:\n  /* 000 */  movzwl  0x4(%esp),%eax\n  /* 005 */  cmp     $0x7,%eax\n  /* 008 */  ja      .L18\n  /* 00a */  movswl  CSWTCH.971(%eax,%eax,1),%eax\n  /* 012 */  ret\n  /* 013 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  mov     $0xffffffff,%eax\n  /* 01d */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort oppositeDirection(short theDir)\n{\n    switch (theDir) {\n        case 0: return 1;\n        case 1: return 0;\n        case 2: return 3;\n        case 3: return 2;\n        case 4: return 7;\n        case 5: return 6;\n        case 6: return 5;\n        case 7: return 4;\n        default: return -1;\n    }\n}\n\nint uncc_pad(int *p, int a)\n{\n    int s = 0;\n#define T s += (p[a] ? p[a+1] : p[a+2]);\n#define T10 T T T T T T T T T T\n#define T100 T10 T10 T10 T10 T10 T10 T10 T10 T10 T10\n    T100 T100 T10 T10 T10 T10 T T\n    return s;\n}\n\nint uncc_pad2(int *p, int a)\n{\n    return p[a] + p[a+1];\n}\n","size":30,"score":100,"agent":"kuncc/3","pid":4,"session":3175,"ts":1791760586185}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3298,"symbol":"stripShiftFromMovementKeystroke","file":"IO.c","asm":"# stripShiftFromMovementKeystroke  (TU IO.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstripShiftFromMovementKeystroke:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     (%eax),%eax\n  /* 006 */  lea     -0x42(%eax),%ecx\n  /* 009 */  cmp     $0x17,%cx\n  /* 00d */  ja      .L24\n  /* 00f */  mov     $0x881741,%edx\n  /* 014 */  shr     %cl,%edx\n  /* 016 */  test    $0x1,%dl\n  /* 019 */  je      .L24\n  /* 01b */  mov     0x4(%esp),%ecx\n  /* 01f */  add     $0x20,%eax\n  /* 022 */  mov     %eax,(%ecx)\n.L24:\n  /* 024 */  ret\n","c":"/* candidate for stripShiftFromMovementKeystroke (IO.c, 37 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid stripShiftFromMovementKeystroke(signed long *keystroke)\n{\n    long k = *keystroke;\n    switch ((unsigned short) (k - 'B')) {\n        case 0: case 6: case 8: case 9: case 10: case 12: case 19: case 23:\n            *keystroke = k + 32;\n            break;\n    }\n}\n","size":37,"score":100,"agent":"kuncc/4","pid":5,"session":3178,"ts":1791760589299}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3631,"symbol":"staffBlinkDistance","file":"PowerTables.c","asm":"# staffBlinkDistance  (TU PowerTables.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstaffBlinkDistance:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0xc(%esp),%ebx\n  /* 005 */  mov     0x8(%esp),%ecx\n  /* 009 */  mov     %ebx,%edx\n  /* 00b */  sar     $0x1f,%edx\n  /* 00e */  mov     %edx,%eax\n  /* 010 */  xor     %edx,%edx\n  /* 012 */  and     $0x7fff,%eax\n  /* 017 */  add     %ecx,%eax\n  /* 019 */  adc     %ebx,%edx\n  /* 01b */  shrd    $0xf,%edx,%eax\n  /* 01f */  pop     %ebx\n  /* 020 */  add     $0x2,%ax\n  /* 024 */  ret\n","c":"/* candidate for staffBlinkDistance (PowerTables.c, 37 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort staffBlinkDistance(fixpt enchant)\n{\n    return enchant * 2 / FP_FACTOR + 2;\n}\n","size":37,"score":100,"agent":"kuncc/2","pid":3,"session":3179,"ts":1791760594259}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3632,"symbol":"staffHasteDuration","file":"PowerTables.c","asm":"# staffHasteDuration  (TU PowerTables.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstaffHasteDuration:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0xc(%esp),%ebx\n  /* 005 */  mov     0x8(%esp),%ecx\n  /* 009 */  mov     %ebx,%edx\n  /* 00b */  sar     $0x1f,%edx\n  /* 00e */  mov     %edx,%eax\n  /* 010 */  xor     %edx,%edx\n  /* 012 */  and     $0x3fff,%eax\n  /* 017 */  add     %ecx,%eax\n  /* 019 */  adc     %ebx,%edx\n  /* 01b */  shrd    $0xe,%edx,%eax\n  /* 01f */  pop     %ebx\n  /* 020 */  add     $0x2,%ax\n  /* 024 */  ret\n","c":"/* candidate for staffHasteDuration (PowerTables.c, 37 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort staffHasteDuration(fixpt enchant)\n{\n    return 2 + enchant * 4 / FP_FACTOR;\n}\n","size":37,"score":100,"agent":"kuncc/1","pid":2,"session":3180,"ts":1791760599314}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3699,"symbol":"initializeGameVariant","file":"RogueMain.c","asm":"# initializeGameVariant  (TU RogueMain.c, section .text, 37 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninitializeGameVariant:\n  /* 000 */  mov     gameVariant,%eax\n  /* 005 */  cmp     $0x1,%eax\n  /* 008 */  je      .L20\n  /* 00a */  cmp     $0x2,%eax\n  /* 00d */  je      .L18\n  /* 00f */  jmp     initializeGameVariantBrogue\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  jmp     initializeGameVariantBulletBrogue\n  /* 01d */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  jmp     initializeGameVariantRapidBrogue\n","c":"#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n#include \"GlobalsBrogue.h\"\n#include \"GlobalsRapidBrogue.h\"\n#include \"GlobalsBulletBrogue.h\"\n\nvoid initializeGameVariant(void)\n{\n    switch (gameVariant) {\n        case VARIANT_RAPID_BROGUE:\n            initializeGameVariantRapidBrogue();\n            break;\n        case VARIANT_BULLET_BROGUE:\n            initializeGameVariantBulletBrogue();\n            break;\n        default:\n            initializeGameVariantBrogue();\n            break;\n    }\n}\n","size":37,"score":100,"agent":"kuncc/0","pid":1,"session":3181,"ts":1791760601678}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3709,"symbol":"unflag","file":"RogueMain.c","asm":"# unflag  (TU RogueMain.c, section .text, 38 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nunflag:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  xor     %ecx,%ecx\n  /* 006 */  jmp     .L16\n  /* 008 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  inc     %ecx\n  /* 011 */  cmp     $0x20,%ecx\n  /* 014 */  je      .L20\n.L16:\n  /* 016 */  mov     %edx,%eax\n  /* 018 */  shr     %cl,%eax\n  /* 01a */  dec     %eax\n  /* 01b */  jne     .L10\n  /* 01d */  mov     %ecx,%eax\n  /* 01f */  ret\n.L20:\n  /* 020 */  mov     $0xffffffff,%eax\n  /* 025 */  ret\n","c":"#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n#include \"GlobalsBrogue.h\"\n#include \"GlobalsRapidBrogue.h\"\n#include \"GlobalsBulletBrogue.h\"\n\nshort unflag(unsigned long flag)\n{\n    int i;\n    for (i = 0; i < 32; i++) {\n        if ((flag >> i) == 1) {\n            return i;\n        }\n    }\n    return -1;\n}\n","size":38,"score":100,"agent":"kuncc/5","pid":6,"session":3183,"ts":1791760612155}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3635,"symbol":"staffEntrancementDuration","file":"PowerTables.c","asm":"# staffEntrancementDuration  (TU PowerTables.c, section .text, 40 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstaffEntrancementDuration:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%eax\n  /* 005 */  mov     0xc(%esp),%edx\n  /* 009 */  mov     %eax,%ecx\n  /* 00b */  mov     %edx,%ebx\n  /* 00d */  add     %ecx,%ecx\n  /* 00f */  adc     %ebx,%ebx\n  /* 011 */  add     %eax,%ecx\n  /* 013 */  adc     %edx,%ebx\n  /* 015 */  mov     %ebx,%edx\n  /* 017 */  sar     $0x1f,%edx\n  /* 01a */  pop     %ebx\n  /* 01b */  mov     %edx,%eax\n  /* 01d */  and     $0xffff,%eax\n  /* 022 */  add     %ecx,%eax\n  /* 024 */  shr     $0x10,%eax\n  /* 027 */  ret\n","c":"/* candidate for staffEntrancementDuration (PowerTables.c, 40 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort staffEntrancementDuration(fixpt enchant)\n{\n    return enchant * 3 / FP_FACTOR;\n}\n","size":40,"score":100,"agent":"kuncc/6","pid":7,"session":3184,"ts":1791760619654}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3533,"symbol":"alertMonster","file":"Monsters.c","asm":"# alertMonster  (TU Monsters.c, section .text, 42 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nalertMonster:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     $0x1,%edx\n  /* 009 */  cmpl    $0x1,0x104(%eax)\n  /* 010 */  jne     .L17\n  /* 012 */  mov     $0x3,%edx\n.L17:\n  /* 017 */  mov     %edx,0x100(%eax)\n  /* 01d */  mov     player+0xec,%edx\n  /* 023 */  mov     %edx,0x136(%eax)\n  /* 029 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid alertMonster(creature *monst)\n{\n    monst->creatureState = (monst->creatureMode == MODE_PERM_FLEEING ? MONSTER_FLEEING : MONSTER_TRACKING_SCENT);\n    monst->lastSeenPlayerAt = player.loc;\n}\n","size":42,"score":100,"agent":"kuncc/3","pid":4,"session":3185,"ts":1791760630476}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3478,"symbol":"randClump","file":"Math.c","asm":"# randClump  (TU Math.c, section .text, 38 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrandClump:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  movswl  0x14(%esp),%eax\n  /* 008 */  mov     %eax,0x8(%esp)\n  /* 00c */  movswl  0x12(%esp),%eax\n  /* 011 */  mov     %eax,0x4(%esp)\n  /* 015 */  movswl  0x10(%esp),%eax\n  /* 01a */  mov     %eax,(%esp)\n  /* 01d */  call    randClumpedRange\n  /* 022 */  add     $0xc,%esp\n  /* 025 */  ret\n","c":"#include <time.h>\n#include <limits.h>\n#include <stdint.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n\nshort randClump(randomRange theRange)\n{\n    return randClumpedRange(theRange.lowerBound, theRange.upperBound, theRange.clumpFactor);\n}\n\n__attribute__((noinline)) short randClumpedRange(short lowerBound, short upperBound, short clumpFactor)\n{\n    return lowerBound + upperBound + clumpFactor;\n}\n","size":38,"score":100,"agent":"kuncc/7","pid":8,"session":3182,"ts":1791760635867}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3640,"symbol":"charmShattering","file":"PowerTables.c","asm":"# charmShattering  (TU PowerTables.c, section .text, 43 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncharmShattering:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0xc(%esp),%ebx\n  /* 005 */  mov     0x8(%esp),%ecx\n  /* 009 */  mov     %ebx,%edx\n  /* 00b */  sar     $0x1f,%edx\n  /* 00e */  pop     %ebx\n  /* 00f */  mov     %edx,%eax\n  /* 011 */  mov     charmEffectTable,%edx\n  /* 017 */  and     $0xffff,%eax\n  /* 01c */  add     %ecx,%eax\n  /* 01e */  shr     $0x10,%eax\n  /* 021 */  mov     0xf8(%edx),%ecx\n  /* 027 */  add     %cx,%ax\n  /* 02a */  ret\n","c":"#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort charmShattering(fixpt enchant)\n{\n    return charmEffectTable[CHARM_SHATTERING].effectMagnitudeConstant + enchant / FP_FACTOR;\n}\n","size":43,"score":100,"agent":"kuncc/4","pid":5,"session":3186,"ts":1791760642897}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3449,"symbol":"deleteItemList","file":"Items.c","asm":"# deleteItemList  (TU Items.c, section .text, 44 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeleteItemList:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  test    %ebx,%ebx\n  /* 00d */  je      .L24\n  /* 00f */  nop\n.L10:\n  /* 010 */  mov     %ebx,%eax\n  /* 012 */  mov     0x134(%ebx),%ebx\n  /* 018 */  mov     %eax,(%esp)\n  /* 01b */  call    free\n  /* 020 */  test    %ebx,%ebx\n  /* 022 */  jne     .L10\n.L24:\n  /* 024 */  mov     0x18(%esp),%ebx\n  /* 028 */  add     $0x1c,%esp\n  /* 02b */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid deleteItemList(item *theItem)\n{\n    item *next;\n    while (theItem != NULL) {\n        next = theItem->nextItem;\n        free(theItem);\n        theItem = next;\n    }\n}\n","size":44,"score":100,"agent":"kuncc/2","pid":3,"session":3187,"ts":1791760643613}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3633,"symbol":"staffBladeCount","file":"PowerTables.c","asm":"# staffBladeCount  (TU PowerTables.c, section .text, 45 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstaffBladeCount:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%eax\n  /* 005 */  mov     0xc(%esp),%edx\n  /* 009 */  mov     %eax,%ecx\n  /* 00b */  mov     %edx,%ebx\n  /* 00d */  add     %ecx,%ecx\n  /* 00f */  adc     %ebx,%ebx\n  /* 011 */  add     %eax,%ecx\n  /* 013 */  adc     %edx,%ebx\n  /* 015 */  mov     %ebx,%edx\n  /* 017 */  sar     $0x1f,%edx\n  /* 01a */  mov     %edx,%eax\n  /* 01c */  xor     %edx,%edx\n  /* 01e */  and     $0x1ffff,%eax\n  /* 023 */  add     %ecx,%eax\n  /* 025 */  adc     %ebx,%edx\n  /* 027 */  shrd    $0x11,%edx,%eax\n  /* 02b */  pop     %ebx\n  /* 02c */  ret\n","c":"/* candidate for staffBladeCount (PowerTables.c, 45 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort staffBladeCount(fixpt enchant)\n{\n    return enchant * 3 / (FP_FACTOR * 2);\n}\n","size":45,"score":100,"agent":"kuncc/1","pid":2,"session":3188,"ts":1791760651025}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3651,"symbol":"armorAbsorptionMax","file":"PowerTables.c","asm":"# armorAbsorptionMax  (TU PowerTables.c, section .text, 45 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\narmorAbsorptionMax:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0xc(%esp),%ebx\n  /* 005 */  mov     0x8(%esp),%ecx\n  /* 009 */  mov     %ebx,%edx\n  /* 00b */  sar     $0x1f,%edx\n  /* 00e */  mov     %edx,%eax\n  /* 010 */  xor     %edx,%edx\n  /* 012 */  and     $0xffff,%eax\n  /* 017 */  add     %ecx,%eax\n  /* 019 */  adc     %ebx,%edx\n  /* 01b */  mov     %eax,%ecx\n  /* 01d */  shrd    $0x10,%edx,%ecx\n  /* 021 */  mov     $0x1,%eax\n  /* 026 */  pop     %ebx\n  /* 027 */  test    %ecx,%ecx\n  /* 029 */  cmovg   %ecx,%eax\n  /* 02c */  ret\n","c":"#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort armorAbsorptionMax(fixpt enchant)\n{\n    int v = enchant / FP_FACTOR;\n    return max(1, v);\n}\n","size":45,"score":100,"agent":"kuncc/0","pid":1,"session":3189,"ts":1791760657179}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3546,"symbol":"unAlly","file":"Monsters.c","asm":"# unAlly  (TU Monsters.c, section .text, 46 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nunAlly:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  cmpl    $0x4,0x100(%eax)\n  /* 00b */  je      .L10\n  /* 00d */  ret\n  /* 00e */  xchg    %ax,%ax\n.L10:\n  /* 010 */  mov     $0x1,%edx\n  /* 015 */  xor     %ecx,%ecx\n  /* 017 */  andl    $0xffffff7d,0x1f8(%eax)\n  /* 021 */  mov     %edx,0x100(%eax)\n  /* 027 */  mov     %ecx,0x208(%eax)\n  /* 02d */  ret\n","c":"/* candidate for unAlly (Monsters.c, 46 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid unAlly(creature *monst)\n{\n    if (monst->creatureState == MONSTER_ALLY) {\n        monst->creatureState = MONSTER_TRACKING_SCENT;\n        monst->bookkeepingFlags &= ~(MB_FOLLOWER | MB_TELEPATHICALLY_REVEALED);\n        monst->leader = NULL;\n    }\n}\n","size":46,"score":100,"agent":"kuncc/5","pid":6,"session":3190,"ts":1791760663854}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3641,"symbol":"charmGuardianLifespan","file":"PowerTables.c","asm":"# charmGuardianLifespan  (TU PowerTables.c, section .text, 46 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncharmGuardianLifespan:\n  /* 000 */  mov     0x8(%esp),%edx\n  /* 004 */  mov     charmEffectTable,%ecx\n  /* 00a */  sar     $0x1f,%edx\n  /* 00d */  mov     %edx,%eax\n  /* 00f */  mov     0x11c(%ecx),%edx\n  /* 015 */  and     $0xffff,%eax\n  /* 01a */  add     0x4(%esp),%eax\n  /* 01e */  shr     $0x10,%eax\n  /* 021 */  imul    %edx,%eax\n  /* 024 */  mov     0x118(%ecx),%edx\n  /* 02a */  add     %dx,%ax\n  /* 02d */  ret\n","c":"#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort charmGuardianLifespan(fixpt enchant)\n{\n    return charmEffectTable[CHARM_GUARDIAN].effectMagnitudeConstant + charmEffectTable[CHARM_GUARDIAN].effectMagnitudeMultiplier * (enchant / FP_FACTOR);\n}\n","size":46,"score":100,"agent":"kuncc/6","pid":7,"session":3191,"ts":1791760670777}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3642,"symbol":"charmNegationRadius","file":"PowerTables.c","asm":"# charmNegationRadius  (TU PowerTables.c, section .text, 46 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncharmNegationRadius:\n  /* 000 */  mov     0x8(%esp),%edx\n  /* 004 */  mov     charmEffectTable,%ecx\n  /* 00a */  sar     $0x1f,%edx\n  /* 00d */  mov     %edx,%eax\n  /* 00f */  mov     0x17c(%ecx),%edx\n  /* 015 */  and     $0xffff,%eax\n  /* 01a */  add     0x4(%esp),%eax\n  /* 01e */  shr     $0x10,%eax\n  /* 021 */  imul    %edx,%eax\n  /* 024 */  mov     0x178(%ecx),%edx\n  /* 02a */  add     %dx,%ax\n  /* 02d */  ret\n","c":"#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort charmNegationRadius(fixpt enchant)\n{\n    return charmEffectTable[CHARM_NEGATION].effectMagnitudeConstant + charmEffectTable[CHARM_NEGATION].effectMagnitudeMultiplier * (enchant / FP_FACTOR);\n}\n","size":46,"score":100,"agent":"kuncc/3","pid":4,"session":3192,"ts":1791760673382}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3646,"symbol":"weaponForceDistance","file":"PowerTables.c","asm":"# weaponForceDistance  (TU PowerTables.c, section .text, 46 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nweaponForceDistance:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0xc(%esp),%ebx\n  /* 005 */  mov     0x8(%esp),%ecx\n  /* 009 */  mov     %ebx,%edx\n  /* 00b */  sar     $0x1f,%edx\n  /* 00e */  mov     %edx,%eax\n  /* 010 */  xor     %edx,%edx\n  /* 012 */  and     $0x7fff,%eax\n  /* 017 */  add     %ecx,%eax\n  /* 019 */  adc     %ebx,%edx\n  /* 01b */  shrd    $0xf,%edx,%eax\n  /* 01f */  mov     $0x4,%edx\n  /* 024 */  pop     %ebx\n  /* 025 */  add     $0x2,%eax\n  /* 028 */  cmp     %edx,%eax\n  /* 02a */  cmovl   %edx,%eax\n  /* 02d */  ret\n","c":"/* candidate for weaponForceDistance (PowerTables.c, 46 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort weaponForceDistance(fixpt enchant)\n{\n    int d = enchant * 2 / FP_FACTOR + 2;\n    return d < 4 ? 4 : d;\n}\n","size":46,"score":100,"agent":"kuncc/4","pid":5,"session":3194,"ts":1791760686562}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3644,"symbol":"weaponParalysisDuration","file":"PowerTables.c","asm":"# weaponParalysisDuration  (TU PowerTables.c, section .text, 46 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nweaponParalysisDuration:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0xc(%esp),%ebx\n  /* 005 */  mov     0x8(%esp),%ecx\n  /* 009 */  mov     %ebx,%edx\n  /* 00b */  sar     $0x1f,%edx\n  /* 00e */  mov     %edx,%eax\n  /* 010 */  xor     %edx,%edx\n  /* 012 */  and     $0x1ffff,%eax\n  /* 017 */  add     %ecx,%eax\n  /* 019 */  adc     %ebx,%edx\n  /* 01b */  shrd    $0x11,%edx,%eax\n  /* 01f */  mov     $0x2,%edx\n  /* 024 */  pop     %ebx\n  /* 025 */  add     $0x2,%eax\n  /* 028 */  cmp     %edx,%eax\n  /* 02a */  cmovl   %edx,%eax\n  /* 02d */  ret\n","c":"#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort weaponParalysisDuration(fixpt enchant)\n{\n    int r = (int) (enchant / (FP_FACTOR * 2)) + 2;\n    return r < 2 ? 2 : r;\n}\n","size":46,"score":100,"agent":"kuncc/7","pid":8,"session":3193,"ts":1791760686858}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3696,"symbol":"fileExists","file":"RogueMain.c","asm":"# fileExists  (TU RogueMain.c, section .text, 46 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfileExists:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $\"rb\",%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  call    fopen\n  /* 018 */  test    %eax,%eax\n  /* 01a */  je      .L2a\n  /* 01c */  mov     %eax,(%esp)\n  /* 01f */  call    fclose\n  /* 024 */  mov     $0x1,%al\n.L26:\n  /* 026 */  add     $0x1c,%esp\n  /* 029 */  ret\n.L2a:\n  /* 02a */  xor     %eax,%eax\n  /* 02c */  jmp     .L26\n","c":"/* candidate for fileExists (RogueMain.c, 46 bytes) */\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n#include \"GlobalsBrogue.h\"\n#include \"GlobalsRapidBrogue.h\"\n#include \"GlobalsBulletBrogue.h\"\n\nboolean fileExists(const char *pathname)\n{\n    FILE *f = fopen(pathname, \"rb\");\n    if (f) {\n        fclose(f);\n        return true;\n    }\n    return false;\n}\n","size":46,"score":100,"agent":"kuncc/2","pid":3,"session":3195,"ts":1791760691825}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3532,"symbol":"distanceBetween","file":"Monsters.c","asm":"# distanceBetween  (TU Monsters.c, section .text, 48 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndistanceBetween:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  mov     0x8(%esp),%eax\n  /* 008 */  mov     %edx,%ecx\n  /* 00a */  movswl  %dx,%edx\n  /* 00d */  sar     $0x10,%eax\n  /* 010 */  sar     $0x10,%ecx\n  /* 013 */  sub     %eax,%ecx\n  /* 015 */  mov     %ecx,%eax\n  /* 017 */  neg     %eax\n  /* 019 */  cmovs   %ecx,%eax\n  /* 01c */  movswl  0x8(%esp),%ecx\n  /* 021 */  sub     %ecx,%edx\n  /* 023 */  mov     %edx,%ecx\n  /* 025 */  neg     %ecx\n  /* 027 */  cmovns  %ecx,%edx\n  /* 02a */  cmp     %edx,%eax\n  /* 02c */  cmovl   %edx,%eax\n  /* 02f */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort distanceBetween(pos loc1, pos loc2)\n{\n    int dx = loc1.x - loc2.x;\n    int dy = loc1.y - loc2.y;\n    if (dx < 0) dx = -dx;\n    if (dy < 0) dy = -dy;\n    return dx > dy ? dx : dy;\n}\n","size":48,"score":100,"agent":"kuncc/1","pid":2,"session":3196,"ts":1791760695544}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3243,"symbol":"showCursor","file":"IO.c","asm":"# showCursor  (TU IO.c, section .text, 50 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nshowCursor:\n  /* 000 */  cmpw    $0x4e,rogue+0x96\n  /* 008 */  ja      .L14\n  /* 00a */  cmpw    $0x1c,rogue+0x98\n  /* 012 */  jbe     .L1e\n.L14:\n  /* 014 */  mov     player+0xec,%eax\n  /* 019 */  mov     %eax,rogue+0x96\n.L1e:\n  /* 01e */  mov     $0x1,%al\n  /* 020 */  mov     $0x32,%edx\n  /* 025 */  mov     %al,rogue+0x16e2\n  /* 02a */  mov     %dx,rogue+0x16e0\n  /* 031 */  ret\n","c":"#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid showCursor(void)\n{\n    if (!coordinatesAreInMap(rogue.cursorLoc.x, rogue.cursorLoc.y)) {\n        rogue.cursorLoc = player.loc;\n    }\n    rogue.cursorMode = true;\n    rogue.cursorPathIntensity = 50;\n}\n","size":50,"score":100,"agent":"kuncc/0","pid":1,"session":3197,"ts":1791760701969}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3358,"symbol":"getHallucinatedItemCategory","file":"Items.c","asm":"# getHallucinatedItemCategory  (TU Items.c, section .text, 52 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetHallucinatedItemCategory:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  xor     %eax,%eax\n.L5:\n  /* 005 */  mov     .rodata+0x0(%eax),%edx\n  /* 00b */  mov     %edx,0x18(%esp,%eax,1)\n  /* 00f */  add     $0x4,%eax\n  /* 012 */  cmp     $0x28,%eax\n  /* 015 */  jb      .L5\n  /* 017 */  movl    $0x0,(%esp)\n  /* 01e */  mov     $0x9,%eax\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  call    rand_range\n  /* 02c */  mov     0x18(%esp,%eax,4),%eax\n  /* 030 */  add     $0x4c,%esp\n  /* 033 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nenum itemCategory getHallucinatedItemCategory(void)\n{\n    const enum itemCategory itemCategories[10] = {FOOD, WEAPON, ARMOR, POTION, SCROLL, STAFF, WAND, RING, CHARM, GOLD};\n    return itemCategories[rand_range(0, 9)];\n}\n","size":52,"score":100,"agent":"kuncc/6","pid":7,"session":3199,"ts":1791760712187}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3724,"symbol":"armorStealthAdjustment","file":"Time.c","asm":"# armorStealthAdjustment  (TU Time.c, section .text, 51 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\narmorStealthAdjustment:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  test    %eax,%eax\n  /* 006 */  je      .L30\n  /* 008 */  testb   $0x4,(%eax)\n  /* 00b */  je      .L30\n  /* 00d */  movswl  0x2(%eax),%eax\n  /* 011 */  imul    $0x61c,%eax,%eax\n  /* 017 */  movswl  armorTable+0x2a(%eax),%edx\n  /* 01e */  xor     %eax,%eax\n  /* 020 */  cmp     $0xb,%edx\n  /* 023 */  lea     -0xc(%edx),%edx\n  /* 026 */  movswl  %dx,%edx\n  /* 029 */  cmovg   %edx,%eax\n  /* 02c */  ret\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  xor     %eax,%eax\n  /* 032 */  ret\n","c":"/* candidate for armorStealthAdjustment (Time.c, 51 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort armorStealthAdjustment(item *theArmor)\n{\n    if (!theArmor || !(theArmor->category & ARMOR)) {\n        return 0;\n    }\n    return max(0, armorTable[theArmor->kind].strengthRequired - 12);\n}\n","size":51,"score":100,"agent":"kuncc/5","pid":6,"session":3198,"ts":1791760718632}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3629,"symbol":"staffDamageHigh","file":"PowerTables.c","asm":"# staffDamageHigh  (TU PowerTables.c, section .text, 52 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstaffDamageHigh:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%eax\n  /* 005 */  mov     0xc(%esp),%edx\n  /* 009 */  mov     %eax,%ecx\n  /* 00b */  mov     %edx,%ebx\n  /* 00d */  shld    $0x2,%ecx,%ebx\n  /* 011 */  shl     $0x2,%ecx\n  /* 014 */  add     %eax,%ecx\n  /* 016 */  adc     %edx,%ebx\n  /* 018 */  mov     %ebx,%edx\n  /* 01a */  sar     $0x1f,%edx\n  /* 01d */  mov     %edx,%eax\n  /* 01f */  xor     %edx,%edx\n  /* 021 */  and     $0x1ffff,%eax\n  /* 026 */  add     %ecx,%eax\n  /* 028 */  adc     %ebx,%edx\n  /* 02a */  shrd    $0x11,%edx,%eax\n  /* 02e */  pop     %ebx\n  /* 02f */  add     $0x4,%ax\n  /* 033 */  ret\n","c":"#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort staffDamageHigh(fixpt enchant)\n{\n    return 4 + (enchant * 5 / 2) / FP_FACTOR;\n}\n","size":52,"score":100,"agent":"kuncc/3","pid":4,"session":3200,"ts":1791760721709}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3208,"symbol":"inflictLethalDamage","file":"Combat.c","asm":"# inflictLethalDamage  (TU Combat.c, section .text, 53 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninflictLethalDamage:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     $0x1,%edx\n  /* 008 */  mov     %edx,0x10(%esp)\n  /* 00c */  mov     0x34(%esp),%eax\n  /* 010 */  xor     %ecx,%ecx\n  /* 012 */  mov     %ecx,0xc(%esp)\n  /* 016 */  movswl  0xf2(%eax),%edx\n  /* 01d */  mov     %eax,0x4(%esp)\n  /* 021 */  mov     0x30(%esp),%eax\n  /* 025 */  mov     %edx,0x8(%esp)\n  /* 029 */  mov     %eax,(%esp)\n  /* 02c */  call    inflictDamage\n  /* 031 */  add     $0x2c,%esp\n  /* 034 */  ret\n","c":"/* candidate for inflictLethalDamage (Combat.c, 53 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid inflictLethalDamage(creature *attacker, creature *defender)\n{\n    inflictDamage(attacker, defender, defender->currentHP, NULL, true);\n}\n","size":53,"score":100,"agent":"kuncc/4","pid":5,"session":3201,"ts":1791760727549}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3522,"symbol":"prependCreature","file":"Monsters.c","asm":"# prependCreature  (TU Monsters.c, section .text, 53 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nprependCreature:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x8,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $0x1,(%esp)\n  /* 013 */  mov     %ebx,0x18(%esp)\n  /* 017 */  mov     0x20(%esp),%ebx\n  /* 01b */  call    calloc\n  /* 020 */  mov     0x24(%esp),%edx\n  /* 024 */  mov     %edx,(%eax)\n  /* 026 */  mov     (%ebx),%edx\n  /* 028 */  mov     %eax,(%ebx)\n  /* 02a */  mov     0x18(%esp),%ebx\n  /* 02e */  mov     %edx,0x4(%eax)\n  /* 031 */  add     $0x1c,%esp\n  /* 034 */  ret\n","c":"/* candidate for prependCreature (Monsters.c, 53 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid prependCreature(creatureList *list, creature *add)\n{\n    creatureListNode *node = calloc(1, sizeof(creatureListNode));\n    node->creature = add;\n    node->nextCreature = list->head;\n    list->head = node;\n}\n","size":53,"score":100,"agent":"kuncc/7","pid":8,"session":3202,"ts":1791760729842}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3451,"symbol":"itemValue","file":"Items.c","asm":"# itemValue  (TU Items.c, section .text, 54 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nitemValue:\n  /* 000 */  mov     0x4(%esp),%ecx\n  /* 004 */  movzwl  (%ecx),%edx\n  /* 007 */  cmp     $0x400,%edx\n  /* 00d */  je      .L30\n  /* 00f */  xor     %eax,%eax\n  /* 011 */  cmp     $0x800,%edx\n  /* 017 */  je      .L20\n  /* 019 */  ret\n  /* 01a */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  movswl  0x2c(%ecx),%eax\n  /* 024 */  imul    $0x1388,%eax,%eax\n  /* 02a */  ret\n  /* 02b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     $0x88b8,%eax\n  /* 035 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nunsigned long itemValue(item *theItem)\n{\n    switch (theItem->category) {\n        case AMULET: return 35000;\n        case GEM: return theItem->quantity * 5000;\n        default: return 0;\n    }\n}\n","size":54,"score":100,"agent":"kuncc/2","pid":3,"session":3203,"ts":1791760737110}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3627,"symbol":"wandDominate","file":"PowerTables.c","asm":"# wandDominate  (TU PowerTables.c, section .text, 54 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nwandDominate:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  movswl  0xf2(%edx),%eax\n  /* 00b */  movswl  0x70(%edx),%ecx\n  /* 00f */  lea     (%eax,%eax,4),%edx\n  /* 012 */  cmp     %ecx,%edx\n  /* 014 */  jl      .L30\n  /* 016 */  mov     %ecx,%edx\n  /* 018 */  sub     %eax,%edx\n  /* 01a */  lea     (%edx,%edx,4),%eax\n  /* 01d */  lea     (%eax,%eax,4),%eax\n  /* 020 */  shl     $0x2,%eax\n  /* 023 */  cltd\n  /* 024 */  idiv    %ecx\n  /* 026 */  xor     %edx,%edx\n  /* 028 */  test    %eax,%eax\n  /* 02a */  cmovs   %edx,%eax\n  /* 02d */  ret\n  /* 02e */  xchg    %ax,%ax\n.L30:\n  /* 030 */  mov     $0x64,%eax\n  /* 035 */  ret\n","c":"/* candidate for wandDominate (PowerTables.c, 54 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort wandDominate(creature *monst)\n{\n    if (monst->currentHP * 5 < monst->info.maxHP) {\n        return 100;\n    }\n    return max(0, 100 * (monst->info.maxHP - monst->currentHP) / monst->info.maxHP);\n}\n","size":54,"score":100,"agent":"kuncc/1","pid":2,"session":3204,"ts":1791760738780}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3446,"symbol":"removeItemFromChain","file":"Items.c","asm":"# removeItemFromChain  (TU Items.c, section .text, 55 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nremoveItemFromChain:\n  /* 000 */  mov     0x4(%esp),%ecx\n  /* 004 */  mov     0x8(%esp),%eax\n  /* 008 */  jmp     .L14\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  cmp     %ecx,%eax\n  /* 012 */  je      .L28\n.L14:\n  /* 014 */  mov     %eax,%edx\n  /* 016 */  mov     0x134(%eax),%eax\n  /* 01c */  test    %eax,%eax\n  /* 01e */  jne     .L10\n  /* 020 */  ret\n  /* 021 */  lea     0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     0x134(%eax),%eax\n  /* 02e */  mov     %eax,0x134(%edx)\n  /* 034 */  mov     $0x1,%al\n  /* 036 */  ret\n","c":"/* candidate for removeItemFromChain (Items.c, 55 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean removeItemFromChain(item *theItem, item *theChain)\n{\n    item *previousItem;\n    for (previousItem = theChain; previousItem->nextItem; previousItem = previousItem->nextItem) {\n        if (theItem == previousItem->nextItem) {\n            previousItem->nextItem = theItem->nextItem;\n            return true;\n        }\n    }\n    return false;\n}\n","size":55,"score":100,"agent":"kuncc/6","pid":7,"session":3206,"ts":1791760746911}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3357,"symbol":"initializeItem","file":"Items.c","asm":"# initializeItem  (TU Items.c, section .text, 55 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninitializeItem:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x1,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $0x138,(%esp)\n  /* 013 */  call    calloc\n  /* 018 */  movl    $0x26,0x20(%eax)\n  /* 01f */  movl    $itemColor,0x24(%eax)\n  /* 026 */  movl    $white,0x28(%eax)\n  /* 02d */  movw    $0x1,0x2c(%eax)\n  /* 033 */  add     $0x1c,%esp\n  /* 036 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nitem *initializeItem(void)\n{\n    item *theItem = (item *) calloc(sizeof(item), 1);\n    theItem->displayChar = 0x26;\n    theItem->foreColor = &itemColor;\n    theItem->inventoryColor = &white;\n    theItem->quantity = 1;\n    return theItem;\n}\n","size":55,"score":100,"agent":"kuncc/0","pid":1,"session":3205,"ts":1791760753154}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3192,"symbol":"strengthModifier","file":"Combat.c","asm":"# strengthModifier  (TU Combat.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstrengthModifier:\n  /* 000 */  movswl  player+0xfa,%edx\n  /* 007 */  movswl  rogue+0x38,%eax\n  /* 00e */  sub     %edx,%eax\n  /* 010 */  mov     0x4(%esp),%edx\n  /* 014 */  movswl  0x1c(%edx),%edx\n  /* 018 */  sub     %edx,%eax\n  /* 01a */  test    %eax,%eax\n  /* 01c */  jle     .L30\n  /* 01e */  cltd\n  /* 01f */  shld    $0xe,%eax,%edx\n  /* 023 */  shl     $0xe,%eax\n  /* 026 */  ret\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     $0x28000,%edx\n  /* 035 */  imul    %edx\n  /* 037 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nfixpt strengthModifier(item *theItem)\n{\n    int difference = (rogue.strength - player.weaknessAmount) - theItem->strengthRequired;\n    if (difference > 0) {\n        return (fixpt) difference * FP_FACTOR / 4;\n    } else {\n        return (fixpt) difference * FP_FACTOR * 5 / 2;\n    }\n}\n","size":56,"score":100,"agent":"kuncc/5","pid":6,"session":3207,"ts":1791760756140}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3225,"symbol":"fillGrid","file":"Grid.c","asm":"# fillGrid  (TU Grid.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfillGrid:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     0xc(%esp),%ebx\n  /* 006 */  mov     0x10(%esp),%edx\n  /* 00a */  lea     0x13c(%ebx),%esi\n.L10:\n  /* 010 */  mov     (%ebx),%eax\n  /* 012 */  mov     %dx,(%eax)\n  /* 015 */  lea     0x3a(%eax),%ecx\n  /* 018 */  add     $0x2,%eax\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %dx,(%eax)\n  /* 023 */  add     $0x4,%eax\n  /* 026 */  mov     %dx,-0x2(%eax)\n  /* 02a */  cmp     %ecx,%eax\n  /* 02c */  jne     .L20\n  /* 02e */  add     $0x4,%ebx\n  /* 031 */  cmp     %esi,%ebx\n  /* 033 */  jne     .L10\n  /* 035 */  pop     %ebx\n  /* 036 */  pop     %esi\n  /* 037 */  ret\n","c":"#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nvoid fillGrid(short **grid, short fillValue)\n{\n    short i, j;\n\n    for (i = 0; i < DCOLS; i++) {\n        for (j = 0; j < DROWS; j++) {\n            grid[i][j] = fillValue;\n        }\n    }\n}\n","size":56,"score":100,"agent":"kuncc/3","pid":4,"session":3208,"ts":1791760760938}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3360,"symbol":"itemIsHeavyWeapon","file":"Items.c","asm":"# itemIsHeavyWeapon  (TU Items.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nitemIsHeavyWeapon:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  xor     %edx,%edx\n  /* 006 */  test    %eax,%eax\n  /* 008 */  je      .L10\n  /* 00a */  cmpw    $0x2,(%eax)\n  /* 00e */  je      .L18\n.L10:\n  /* 010 */  mov     %dl,%al\n  /* 012 */  ret\n  /* 013 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  movswl  0x2(%eax),%eax\n  /* 01c */  lea     -0xc(%eax),%ecx\n  /* 01f */  cmp     $0x2,%cx\n  /* 023 */  jbe     .L10\n  /* 025 */  imul    $0x61c,%eax,%eax\n  /* 02b */  cmpw    $0xf,weaponTable+0x2a(%eax)\n  /* 033 */  setg    %dl\n  /* 036 */  jmp     .L10\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean itemIsHeavyWeapon(const item *theItem)\n{\n    return theItem\n        && theItem->category == WEAPON\n        && theItem->kind != DART\n        && theItem->kind != INCENDIARY_DART\n        && theItem->kind != JAVELIN\n        && weaponTable[theItem->kind].strengthRequired > 15;\n}\n","size":56,"score":100,"agent":"kuncc/4","pid":5,"session":3209,"ts":1791760767518}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3525,"symbol":"freeCreatureList","file":"Monsters.c","asm":"# freeCreatureList  (TU Monsters.c, section .text, 56 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfreeCreatureList:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%edi\n  /* 00a */  mov     (%edi),%ebx\n  /* 00c */  test    %ebx,%ebx\n  /* 00e */  je      .L2b\n.L10:\n  /* 010 */  mov     %ebx,%esi\n  /* 012 */  mov     0x4(%ebx),%ebx\n  /* 015 */  mov     (%esi),%eax\n  /* 017 */  mov     %eax,(%esp)\n  /* 01a */  call    freeCreature\n  /* 01f */  mov     %esi,(%esp)\n  /* 022 */  call    free\n  /* 027 */  test    %ebx,%ebx\n  /* 029 */  jne     .L10\n.L2b:\n  /* 02b */  movl    $0x0,(%edi)\n  /* 031 */  add     $0x10,%esp\n  /* 034 */  pop     %ebx\n  /* 035 */  pop     %esi\n  /* 036 */  pop     %edi\n  /* 037 */  ret\n","c":"/* candidate for freeCreatureList (Monsters.c, 56 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid freeCreatureList(creatureList *list)\n{\n    creatureListNode *n = list->head;\n    while (n) {\n        creatureListNode *cur = n;\n        n = n->nextCreature;\n        freeCreature(cur->creature);\n        free(cur);\n    }\n    list->head = NULL;\n}\n","size":56,"score":100,"agent":"kuncc/7","pid":8,"session":3210,"ts":1791760769476}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3324,"symbol":"waitForKeystrokeOrMouseClick","file":"IO.c","asm":"# waitForKeystrokeOrMouseClick  (TU IO.c, section .text, 57 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nwaitForKeystrokeOrMouseClick:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  lea     0x10(%esp),%ebx\n  /* 00b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  xor     %eax,%eax\n  /* 012 */  xor     %edx,%edx\n  /* 014 */  mov     %eax,0xc(%esp)\n  /* 018 */  xor     %ecx,%ecx\n  /* 01a */  mov     %edx,0x8(%esp)\n  /* 01e */  mov     %ecx,0x4(%esp)\n  /* 022 */  mov     %ebx,(%esp)\n  /* 025 */  call    nextBrogueEvent\n  /* 02a */  cmpl    $0x1,0x10(%esp)\n  /* 02f */  ja      .L10\n  /* 031 */  mov     0x28(%esp),%ebx\n  /* 035 */  add     $0x2c,%esp\n  /* 038 */  ret\n","c":"/* candidate for waitForKeystrokeOrMouseClick (IO.c, 57 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid waitForKeystrokeOrMouseClick(void)\n{\n    rogueEvent theEvent;\n    do {\n        nextBrogueEvent(&theEvent, false, false, false);\n    } while (theEvent.eventType != KEYSTROKE && theEvent.eventType != MOUSE_UP);\n}\n","size":57,"score":100,"agent":"kuncc/2","pid":3,"session":3211,"ts":1791760776290}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3645,"symbol":"weaponConfusionDuration","file":"PowerTables.c","asm":"# weaponConfusionDuration  (TU PowerTables.c, section .text, 57 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nweaponConfusionDuration:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%eax\n  /* 005 */  mov     0xc(%esp),%edx\n  /* 009 */  mov     %eax,%ecx\n  /* 00b */  mov     %edx,%ebx\n  /* 00d */  add     %ecx,%ecx\n  /* 00f */  adc     %ebx,%ebx\n  /* 011 */  add     %eax,%ecx\n  /* 013 */  adc     %edx,%ebx\n  /* 015 */  mov     %ebx,%edx\n  /* 017 */  sar     $0x1f,%edx\n  /* 01a */  mov     %edx,%eax\n  /* 01c */  xor     %edx,%edx\n  /* 01e */  and     $0x1ffff,%eax\n  /* 023 */  add     %ecx,%eax\n  /* 025 */  adc     %ebx,%edx\n  /* 027 */  mov     %eax,%ecx\n  /* 029 */  shrd    $0x11,%edx,%ecx\n  /* 02d */  mov     $0x3,%eax\n  /* 032 */  pop     %ebx\n  /* 033 */  cmp     %eax,%ecx\n  /* 035 */  cmovge  %ecx,%eax\n  /* 038 */  ret\n","c":"#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort weaponConfusionDuration(fixpt enchant)\n{\n    int r = (int) (enchant * 3 / (FP_FACTOR * 2));\n    return r < 3 ? 3 : r;\n}\n","size":57,"score":100,"agent":"kuncc/1","pid":2,"session":3212,"ts":1791760781344}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3668,"symbol":"recordKeystroke","file":"Recordings.c","asm":"# recordKeystroke  (TU Recordings.c, section .text, 58 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrecordKeystroke:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  cmpb    $0x0,rogue+0x1c1\n  /* 00a */  mov     0x34(%esp),%edx\n  /* 00e */  mov     0x38(%esp),%eax\n  /* 012 */  jne     .L36\n  /* 014 */  mov     %al,0x1d(%esp)\n  /* 018 */  lea     0x10(%esp),%eax\n  /* 01c */  xor     %ecx,%ecx\n  /* 01e */  mov     %ecx,0x10(%esp)\n  /* 022 */  mov     0x30(%esp),%ecx\n  /* 026 */  mov     %eax,(%esp)\n  /* 029 */  mov     %dl,0x1c(%esp)\n  /* 02d */  mov     %ecx,0x14(%esp)\n  /* 031 */  call    recordEvent\n.L36:\n  /* 036 */  add     $0x2c,%esp\n  /* 039 */  ret\n","c":"/* candidate for recordKeystroke (Recordings.c, 58 bytes) */\n#include <time.h>\n#include <math.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid recordKeystroke(int keystroke, boolean controlKey, boolean shiftKey)\n{\n    rogueEvent theEvent;\n    if (rogue.playbackMode) {\n        return;\n    }\n    theEvent.eventType = KEYSTROKE;\n    theEvent.param1 = keystroke;\n    theEvent.controlKey = controlKey;\n    theEvent.shiftKey = shiftKey;\n    recordEvent(&theEvent);\n}\n","size":58,"score":100,"agent":"kuncc/6","pid":7,"session":3213,"ts":1791760790163}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3171,"symbol":"resetDFMessageEligibility","file":"Architect.c","asm":"# resetDFMessageEligibility  (TU Architect.c, section .text, 59 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nresetDFMessageEligibility:\n  /* 000 */  mov     $dungeonFeatureCatalog+0x74,%eax\n  /* 005 */  jmp     .L20\n  /* 007 */  nop\n  /* 008 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 010 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movb    $0x0,(%eax)\n  /* 023 */  add     $0x168,%eax\n  /* 028 */  movb    $0x0,-0xf0(%eax)\n  /* 02f */  movb    $0x0,-0x78(%eax)\n  /* 033 */  cmp     $dungeonFeatureCatalog+0x671c,%eax\n  /* 038 */  jne     .L20\n  /* 03a */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid resetDFMessageEligibility(void)\n{\n    short i;\n    for (i = 0; i < NUMBER_DUNGEON_FEATURES; i++) {\n        dungeonFeatureCatalog[i].messageDisplayed = false;\n    }\n}\n","size":59,"score":100,"agent":"kuncc/0","pid":1,"session":3214,"ts":1791760791932}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3327,"symbol":"nextKeyPress","file":"IO.c","asm":"# nextKeyPress  (TU IO.c, section .text, 59 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nnextKeyPress:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  movsbl  0x30(%esp),%esi\n  /* 00a */  lea     0x10(%esp),%ebx\n  /* 00e */  xchg    %ax,%ax\n.L10:\n  /* 010 */  mov     %esi,0x4(%esp)\n  /* 014 */  xor     %eax,%eax\n  /* 016 */  xor     %edx,%edx\n  /* 018 */  mov     %eax,0xc(%esp)\n  /* 01c */  mov     %edx,0x8(%esp)\n  /* 020 */  mov     %ebx,(%esp)\n  /* 023 */  call    nextBrogueEvent\n  /* 028 */  mov     0x10(%esp),%ecx\n  /* 02c */  test    %ecx,%ecx\n  /* 02e */  jne     .L10\n  /* 030 */  movzbl  0x14(%esp),%eax\n  /* 035 */  add     $0x24,%esp\n  /* 038 */  pop     %ebx\n  /* 039 */  pop     %esi\n  /* 03a */  ret\n","c":"#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nchar nextKeyPress(boolean textInput)\n{\n    rogueEvent theEvent;\n    do {\n        nextBrogueEvent(&theEvent, textInput, false, false);\n    } while (theEvent.eventType != KEYSTROKE);\n    return theEvent.param1;\n}\n","size":59,"score":100,"agent":"kuncc/5","pid":6,"session":3215,"ts":1791760800146}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3650,"symbol":"armorReprisalPercent","file":"PowerTables.c","asm":"# armorReprisalPercent  (TU PowerTables.c, section .text, 60 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\narmorReprisalPercent:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%eax\n  /* 005 */  mov     0xc(%esp),%edx\n  /* 009 */  mov     %eax,%ecx\n  /* 00b */  mov     %edx,%ebx\n  /* 00d */  shld    $0x2,%ecx,%ebx\n  /* 011 */  shl     $0x2,%ecx\n  /* 014 */  add     %eax,%ecx\n  /* 016 */  adc     %edx,%ebx\n  /* 018 */  mov     %ebx,%edx\n  /* 01a */  sar     $0x1f,%edx\n  /* 01d */  mov     %edx,%eax\n  /* 01f */  xor     %edx,%edx\n  /* 021 */  and     $0xffff,%eax\n  /* 026 */  add     %ecx,%eax\n  /* 028 */  adc     %ebx,%edx\n  /* 02a */  mov     %eax,%ecx\n  /* 02c */  shrd    $0x10,%edx,%ecx\n  /* 030 */  mov     $0x5,%eax\n  /* 035 */  pop     %ebx\n  /* 036 */  cmp     %eax,%ecx\n  /* 038 */  cmovge  %ecx,%eax\n  /* 03b */  ret\n","c":"#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort armorReprisalPercent(fixpt enchant)\n{\n    int v = enchant * 5 / FP_FACTOR;\n    return max(5, v);\n}\n","size":60,"score":100,"agent":"kuncc/4","pid":5,"session":3217,"ts":1791760809876}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3195,"symbol":"monsterDefenseAdjusted","file":"Combat.c","asm":"# monsterDefenseAdjusted  (TU Combat.c, section .text, 63 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonsterDefenseAdjusted:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  cmp     $player,%eax\n  /* 009 */  je      .L30\n  /* 00b */  movzwl  0xfa(%eax),%edx\n  /* 012 */  movzwl  0x72(%eax),%eax\n  /* 016 */  lea     (%edx,%edx,4),%edx\n  /* 019 */  lea     (%edx,%edx,4),%edx\n  /* 01c */  sub     %edx,%eax\n  /* 01e */  xor     %edx,%edx\n  /* 020 */  cwtl\n  /* 021 */  test    %eax,%eax\n  /* 023 */  cmovs   %edx,%eax\n  /* 026 */  ret\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movswl  player+0x72,%eax\n  /* 037 */  xor     %edx,%edx\n  /* 039 */  test    %eax,%eax\n  /* 03b */  cmovs   %edx,%eax\n  /* 03e */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort monsterDefenseAdjusted(const creature *monst)\n{\n    short retval;\n    if (monst == &player) {\n        retval = monst->info.defense;\n    } else {\n        retval = monst->info.defense - 25 * monst->weaknessAmount;\n    }\n    return max(0, retval);\n}\n","size":63,"score":100,"agent":"kuncc/2","pid":3,"session":3219,"ts":1791760817392}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3224,"symbol":"copyGrid","file":"Grid.c","asm":"# copyGrid  (TU Grid.c, section .text, 64 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncopyGrid:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  xor     %esi,%esi\n  /* 005 */  push    %ebx\n  /* 006 */  mov     0x14(%esp),%ebp\n  /* 00a */  mov     0x18(%esp),%edi\n  /* 00e */  xchg    %ax,%ax\n.L10:\n  /* 010 */  mov     (%edi,%esi,1),%ebx\n  /* 013 */  xor     %eax,%eax\n  /* 015 */  mov     0x0(%ebp,%esi,1),%ecx\n  /* 019 */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movswl  (%ebx,%eax,1),%edx\n  /* 024 */  mov     %dx,(%ecx,%eax,1)\n  /* 028 */  add     $0x2,%eax\n  /* 02b */  cmp     $0x3a,%eax\n  /* 02e */  jne     .L20\n  /* 030 */  add     $0x4,%esi\n  /* 033 */  cmp     $0x13c,%esi\n  /* 039 */  jne     .L10\n  /* 03b */  pop     %ebx\n  /* 03c */  pop     %esi\n  /* 03d */  pop     %edi\n  /* 03e */  pop     %ebp\n  /* 03f */  ret\n","c":"/* candidate for copyGrid (Grid.c, 64 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nvoid copyGrid(short **to, short **from)\n{\n    short i, j;\n\n    for (i = 0; i < DCOLS; i++) {\n        for (j = 0; j < DROWS; j++) {\n            to[i][j] = from[i][j];\n        }\n    }\n}\n","size":64,"score":100,"agent":"kuncc/1","pid":2,"session":3220,"ts":1791760824622}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3374,"symbol":"itemIsCarried","file":"Items.c","asm":"# itemIsCarried  (TU Items.c, section .text, 65 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nitemIsCarried:\n  /* 000 */  mov     packItems,%eax\n  /* 005 */  mov     0x4(%esp),%edx\n  /* 009 */  mov     0x134(%eax),%eax\n  /* 00f */  test    %eax,%eax\n  /* 011 */  jne     .L2a\n  /* 013 */  jmp     .L39\n  /* 015 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     0x134(%eax),%eax\n  /* 026 */  test    %eax,%eax\n  /* 028 */  je      .L38\n.L2a:\n  /* 02a */  cmp     %eax,%edx\n  /* 02c */  jne     .L20\n  /* 02e */  mov     $0x1,%al\n  /* 030 */  ret\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  ret\n.L39:\n  /* 039 */  xor     %eax,%eax\n  /* 03b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 040 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean itemIsCarried(item *theItem)\n{\n    item *tempItem;\n    for (tempItem = packItems->nextItem; tempItem != NULL; tempItem = tempItem->nextItem) {\n        if (theItem == tempItem) {\n            return true;\n        }\n    }\n    return false;\n}\n","size":65,"score":100,"agent":"kuncc/0","pid":1,"session":3222,"ts":1791760832133}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3277,"symbol":"colorFromComponents","file":"IO.c","asm":"# colorFromComponents  (TU IO.c, section .text, 66 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncolorFromComponents:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0xc(%esp),%edx\n  /* 005 */  mov     0x8(%esp),%eax\n  /* 009 */  movsbw  0x1(%edx),%bx\n  /* 00e */  movsbw  0x2(%edx),%cx\n  /* 013 */  movsbw  (%edx),%dx\n  /* 017 */  mov     %bx,0x2(%eax)\n  /* 01b */  mov     %cx,0x4(%eax)\n  /* 01f */  movzbl  black+0xe,%ecx\n  /* 026 */  mov     %dx,(%eax)\n  /* 029 */  mov     black+0x6,%edx\n  /* 02f */  mov     %cl,0xe(%eax)\n  /* 032 */  mov     %edx,0x6(%eax)\n  /* 035 */  mov     black+0xa,%edx\n  /* 03b */  mov     %edx,0xa(%eax)\n  /* 03e */  pop     %ebx\n  /* 03f */  ret     $0x4\n","c":"/* candidate for colorFromComponents (IO.c, 66 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\ncolor colorFromComponents(const char rgb[3])\n{\n    color c = black;\n    c.red = rgb[0];\n    c.green = rgb[1];\n    c.blue = rgb[2];\n    return c;\n}\n","size":66,"score":100,"agent":"kuncc/3","pid":4,"session":3224,"ts":1791760840367}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3479,"symbol":"rand_percent","file":"Math.c","asm":"# rand_percent  (TU Math.c, section .text, 65 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrand_percent:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     $0x63,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $0x0,(%esp)\n  /* 013 */  mov     %ebx,0x8(%esp)\n  /* 017 */  movswl  0x10(%esp),%ebx\n  /* 01c */  call    rand_range\n  /* 021 */  mov     %eax,%edx\n  /* 023 */  xor     %eax,%eax\n  /* 025 */  test    %ebx,%ebx\n  /* 027 */  cmovs   %eax,%ebx\n  /* 02a */  mov     $0x64,%eax\n  /* 02f */  cmp     %eax,%ebx\n  /* 031 */  cmovg   %eax,%ebx\n  /* 034 */  cmp     %ebx,%edx\n  /* 036 */  mov     0x8(%esp),%ebx\n  /* 03a */  setl    %al\n  /* 03d */  add     $0xc,%esp\n  /* 040 */  ret\n","c":"/* candidate for rand_percent (Math.c, 65 bytes) */\n#include <time.h>\n#include <limits.h>\n#include <stdint.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n\n__attribute__((noinline)) long rand_range(long lowerBound, long upperBound)\n{\n    return lowerBound + upperBound;\n}\n\nboolean rand_percent(short percent)\n{\n    return clamp(percent, 0, 100) > rand_range(0, 99);\n}\n","size":65,"score":100,"agent":"kuncc/5","pid":6,"session":3223,"ts":1791760867411}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3359,"symbol":"getItemCategoryGlyph","file":"Items.c","asm":"# getItemCategoryGlyph  (TU Items.c, section .text, 59 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetItemCategoryGlyph:\n  /* 000 */  push    %ebx\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  mov     0x8(%esp),%eax\n  /* 007 */  lea     -0x1(%eax),%edx\n  /* 00a */  mov     %eax,%ebx\n  /* 00c */  xor     %edx,%ebx\n  /* 00e */  cmp     %ebx,%edx\n  /* 010 */  jae     .L22\n  /* 012 */  bsf     %eax,%eax\n  /* 015 */  mov     $0xffffffff,%edx\n  /* 01a */  cmove   %edx,%eax\n  /* 01d */  cmp     $0xc,%eax\n  /* 020 */  jbe     .L30\n.L22:\n  /* 022 */  pop     %ebx\n  /* 023 */  mov     %ecx,%eax\n  /* 025 */  ret\n  /* 026 */  xchg    %ax,%ax\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     CSWTCH.825(,%eax,4),%ecx\n  /* 037 */  pop     %ebx\n  /* 038 */  mov     %ecx,%eax\n  /* 03a */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n#define DUMMY(n) int dummy_##n(int x) { switch (x) { case 0: return 11; case 1: return 27; case 2: return 35; case 3: return 41; case 4: return 59; default: return 0; } }\n#define DUMMY_(n) DUMMY(n)\n#define D1 DUMMY_(__COUNTER__)\n#define D4 D1 D1 D1 D1\n#define D16 D4 D4 D4 D4\n#define D64 D16 D16 D16 D16\n#define D256 D64 D64 D64 D64\nD256 D64 D64 D16 D4 D4 D4\n\nenum displayGlyph getItemCategoryGlyph(const enum itemCategory theCategory)\n{\n    switch (theCategory) {\n        case FOOD: return G_FOOD;\n        case WEAPON: return G_WEAPON;\n        case ARMOR: return G_ARMOR;\n        case POTION: return G_POTION;\n        case SCROLL: return G_SCROLL;\n        case STAFF: return G_STAFF;\n        case WAND: return G_WAND;\n        case RING: return G_RING;\n        case CHARM: return G_CHARM;\n        case GOLD: return G_GOLD;\n        case AMULET: return G_AMULET;\n        case GEM: return G_GEM;\n        case KEY: return G_KEY;\n        default: return 0;\n    }\n}\n","size":59,"score":100,"agent":"kuncc/4","pid":5,"session":3225,"ts":1791760871073}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3396,"symbol":"generateItem","file":"Items.c","asm":"# generateItem  (TU Items.c, section .text, 66 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngenerateItem:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x10(%esp)\n  /* 007 */  mov     %esi,0x14(%esp)\n  /* 00b */  movzwl  0x20(%esp),%esi\n  /* 010 */  mov     %edi,0x18(%esp)\n  /* 014 */  movswl  0x24(%esp),%edi\n  /* 019 */  call    initializeItem\n  /* 01e */  mov     %esi,0x4(%esp)\n  /* 022 */  mov     %edi,0x8(%esp)\n  /* 026 */  mov     %eax,(%esp)\n  /* 029 */  mov     %eax,%ebx\n  /* 02b */  call    makeItemInto\n  /* 030 */  mov     %ebx,%eax\n  /* 032 */  mov     0x14(%esp),%esi\n  /* 036 */  mov     0x10(%esp),%ebx\n  /* 03a */  mov     0x18(%esp),%edi\n  /* 03e */  add     $0x1c,%esp\n  /* 041 */  ret\n","c":"/* candidate for generateItem (Items.c, 66 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nitem *generateItem(unsigned short theCategory, short theKind)\n{\n    item *theItem = initializeItem();\n    makeItemInto(theItem, theCategory, theKind);\n    return theItem;\n}\n","size":66,"score":100,"agent":"kuncc/2","pid":3,"session":3226,"ts":1791760874902}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3527,"symbol":"disentangle","file":"Monsters.c","asm":"# disentangle  (TU Monsters.c, section .text, 66 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndisentangle:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  cmp     $player,%eax\n  /* 00c */  je      .L20\n.Le:\n  /* 00e */  xor     %edx,%edx\n  /* 010 */  mov     %dx,0x1a4(%eax)\n  /* 017 */  add     $0x1c,%esp\n  /* 01a */  ret\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cmpw    $0x0,player+0x1a4\n  /* 028 */  je      .Le\n  /* 02a */  movl    $\"you break free!\",(%esp)\n  /* 031 */  xor     %ecx,%ecx\n  /* 033 */  mov     %ecx,0x4(%esp)\n  /* 037 */  call    message\n  /* 03c */  mov     0x20(%esp),%eax\n  /* 040 */  jmp     .Le\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid disentangle(creature *monst)\n{\n    if (monst == &player && player.status[STATUS_STUCK]) {\n        message(\"you break free!\", 0);\n    }\n    monst->status[STATUS_STUCK] = 0;\n}\n","size":66,"score":100,"agent":"kuncc/7","pid":8,"session":3227,"ts":1791760878519}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3509,"symbol":"stringsMatch","file":"Monsters.c","asm":"# stringsMatch  (TU Monsters.c, section .text, 69 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstringsMatch:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %ebx\n  /* 004 */  xor     %ecx,%ecx\n  /* 006 */  mov     0xc(%esp),%ebx\n  /* 00a */  mov     0x10(%esp),%esi\n  /* 00e */  movzbl  (%ebx),%edx\n  /* 011 */  test    %dl,%dl\n  /* 013 */  jne     .L30\n  /* 015 */  jmp     .L38\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cmp     %dl,%cl\n  /* 022 */  jne     .L40\n  /* 024 */  inc     %eax\n  /* 025 */  cwtl\n  /* 026 */  movzbl  (%ebx,%eax,1),%edx\n  /* 02a */  mov     %eax,%ecx\n  /* 02c */  test    %dl,%dl\n  /* 02e */  je      .L38\n.L30:\n  /* 030 */  movzbl  (%esi,%ecx,1),%ecx\n  /* 034 */  test    %cl,%cl\n  /* 036 */  jne     .L20\n.L38:\n  /* 038 */  pop     %ebx\n  /* 039 */  mov     $0x1,%al\n  /* 03b */  pop     %esi\n  /* 03c */  ret\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  pop     %ebx\n  /* 041 */  xor     %eax,%eax\n  /* 043 */  pop     %esi\n  /* 044 */  ret\n","c":"/* candidate for stringsMatch (Monsters.c, 69 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean stringsMatch(const char *str1, const char *str2)\n{\n    short i;\n    for (i = 0; str1[i] && str2[i]; i++) {\n        if (str1[i] != str2[i]) {\n            return false;\n        }\n    }\n    return true;\n}\n","size":69,"score":100,"agent":"kuncc/6","pid":7,"session":3229,"ts":1791760885057}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3144,"symbol":"blueprintQualifies","file":"Architect.c","asm":"# blueprintQualifies  (TU Architect.c, section .text, 68 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nblueprintQualifies:\n  /* 000 */  push    %ebx\n  /* 001 */  cwtl\n  /* 002 */  mov     blueprintCatalog,%ecx\n  /* 008 */  imul    $0x338,%eax,%eax\n  /* 00e */  add     %ecx,%eax\n  /* 010 */  movswl  rogue+0x4,%ecx\n  /* 017 */  movswl  0x4(%eax),%ebx\n  /* 01b */  cmp     %ecx,%ebx\n  /* 01d */  jg      .L40\n  /* 01f */  movswl  0x6(%eax),%ebx\n  /* 023 */  cmp     %ecx,%ebx\n  /* 025 */  jl      .L40\n  /* 027 */  mov     0x14(%eax),%eax\n  /* 02a */  mov     %edx,%ecx\n  /* 02c */  pop     %ebx\n  /* 02d */  not     %ecx\n  /* 02f */  and     %eax,%ecx\n  /* 031 */  not     %eax\n  /* 033 */  and     %edx,%eax\n  /* 035 */  and     $0x3,%ecx\n  /* 038 */  or      %eax,%ecx\n  /* 03a */  sete    %al\n  /* 03d */  ret\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  pop     %ebx\n  /* 041 */  xor     %eax,%eax\n  /* 043 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((regparm(2))) boolean blueprintQualifies(short index, unsigned long requiredMachineFlags)\n{\n    const blueprint *bp = &blueprintCatalog[index];\n    if (bp->depthRange[0] > rogue.depthLevel || bp->depthRange[1] < rogue.depthLevel) {\n        return false;\n    }\n    return !((bp->flags & ~requiredMachineFlags & 3) | (requiredMachineFlags & ~bp->flags));\n}\n","size":68,"score":100,"agent":"kuncc/1","pid":2,"session":3228,"ts":1791760885441}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3723,"symbol":"scentDistance","file":"Time.c","asm":"# scentDistance  (TU Time.c, section .text, 69 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nscentDistance:\n  /* 000 */  push    %ebx\n  /* 001 */  movswl  0x10(%esp),%ecx\n  /* 006 */  movswl  0x8(%esp),%edx\n  /* 00b */  movswl  0x14(%esp),%ebx\n  /* 010 */  movswl  0xc(%esp),%eax\n  /* 015 */  sub     %ecx,%edx\n  /* 017 */  mov     %edx,%ecx\n  /* 019 */  neg     %ecx\n  /* 01b */  cmovs   %edx,%ecx\n  /* 01e */  sub     %ebx,%eax\n  /* 020 */  mov     %eax,%edx\n  /* 022 */  neg     %edx\n  /* 024 */  cmovns  %edx,%eax\n  /* 027 */  movzwl  %cx,%edx\n  /* 02a */  cmp     %eax,%ecx\n  /* 02c */  movzwl  %ax,%ebx\n  /* 02f */  jle     .L40\n  /* 031 */  lea     (%ebx,%edx,2),%eax\n  /* 034 */  pop     %ebx\n  /* 035 */  ret\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  lea     (%edx,%ebx,2),%eax\n  /* 043 */  pop     %ebx\n  /* 044 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort scentDistance(short x1, short y1, short x2, short y2)\n{\n    if (abs(x1 - x2) > abs(y1 - y2)) {\n        return 2 * abs(x1 - x2) + abs(y1 - y2);\n    } else {\n        return abs(x1 - x2) + 2 * abs(y1 - y2);\n    }\n}\n","size":69,"score":100,"agent":"kuncc/3","pid":4,"session":3231,"ts":1791760893287}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3523,"symbol":"removeCreature","file":"Monsters.c","asm":"# removeCreature  (TU Monsters.c, section .text, 69 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nremoveCreature:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%edx\n  /* 007 */  mov     0x24(%esp),%ecx\n  /* 00b */  mov     (%edx),%eax\n  /* 00d */  test    %eax,%eax\n  /* 00f */  jne     .L2a\n  /* 011 */  jmp     .L41\n  /* 013 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  lea     0x4(%eax),%edx\n  /* 023 */  mov     0x4(%eax),%eax\n  /* 026 */  test    %eax,%eax\n  /* 028 */  je      .L3d\n.L2a:\n  /* 02a */  cmp     %ecx,(%eax)\n  /* 02c */  jne     .L20\n  /* 02e */  mov     0x4(%eax),%ecx\n  /* 031 */  mov     %ecx,(%edx)\n  /* 033 */  mov     %eax,(%esp)\n  /* 036 */  call    free\n  /* 03b */  mov     $0x1,%al\n.L3d:\n  /* 03d */  add     $0x1c,%esp\n  /* 040 */  ret\n.L41:\n  /* 041 */  xor     %eax,%eax\n  /* 043 */  jmp     .L3d\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean removeCreature(creatureList *list, creature *remove)\n{\n    creatureListNode **prevNext = &list->head;\n    creatureListNode *n = *prevNext;\n    while (n != NULL) {\n        if (n->creature == remove) {\n            *prevNext = n->nextCreature;\n            free(n);\n            return true;\n        }\n        prevNext = &n->nextCreature;\n        n = *prevNext;\n    }\n    return false;\n}\n","size":69,"score":100,"agent":"kuncc/0","pid":1,"session":3230,"ts":1791760895217}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3203,"symbol":"strLenWithoutEscapes","file":"Combat.c","asm":"# strLenWithoutEscapes  (TU Combat.c, section .text, 70 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstrLenWithoutEscapes:\n  /* 000 */  push    %ebx\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  mov     0x8(%esp),%ebx\n  /* 007 */  movzbl  (%ebx),%ecx\n  /* 00a */  test    %cl,%cl\n  /* 00c */  je      .L44\n  /* 00e */  xor     %edx,%edx\n  /* 010 */  jmp     .L2e\n  /* 012 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  inc     %edx\n  /* 021 */  inc     %eax\n  /* 022 */  movswl  %dx,%edx\n  /* 025 */  cwtl\n  /* 026 */  movzbl  (%ebx,%edx,1),%ecx\n  /* 02a */  test    %cl,%cl\n  /* 02c */  je      .L44\n.L2e:\n  /* 02e */  cmp     $0x19,%cl\n  /* 031 */  movzwl  %dx,%edx\n  /* 034 */  jne     .L20\n  /* 036 */  add     $0x4,%edx\n  /* 039 */  movswl  %dx,%edx\n  /* 03c */  movzbl  (%ebx,%edx,1),%ecx\n  /* 040 */  test    %cl,%cl\n  /* 042 */  jne     .L2e\n.L44:\n  /* 044 */  pop     %ebx\n  /* 045 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort strLenWithoutEscapes(const char *str)\n{\n    short i, count;\n\n    count = 0;\n    for (i = 0; str[i];) {\n        if (str[i] == COLOR_ESCAPE) {\n            i += 4;\n        } else {\n            count++;\n            i++;\n        }\n    }\n    return count;\n}\n","size":70,"score":100,"agent":"kuncc/5","pid":6,"session":3232,"ts":1791760901012}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3591,"symbol":"printLocationDescription","file":"Movement.c","asm":"# printLocationDescription  (TU Movement.c, section .text, 71 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nprintLocationDescription:\n  /* 000 */  sub     $0x10c,%esp\n  /* 006 */  mov     %ebx,0x108(%esp)\n  /* 00d */  movswl  0x110(%esp),%eax\n  /* 015 */  lea     0x13(%esp),%ebx\n  /* 019 */  mov     %ebx,(%esp)\n  /* 01c */  movswl  0x114(%esp),%edx\n  /* 024 */  mov     %eax,0x4(%esp)\n  /* 028 */  mov     %edx,0x8(%esp)\n  /* 02c */  call    describeLocation\n  /* 031 */  mov     %ebx,(%esp)\n  /* 034 */  call    flavorMessage\n  /* 039 */  mov     0x108(%esp),%ebx\n  /* 040 */  add     $0x10c,%esp\n  /* 046 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid printLocationDescription(short x, short y)\n{\n    char buf[DCOLS * 3];\n    describeLocation(buf, x, y);\n    flavorMessage(buf);\n}\n","size":71,"score":100,"agent":"kuncc/4","pid":5,"session":3233,"ts":1791760903174}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3507,"symbol":"initializeGender","file":"Monsters.c","asm":"# initializeGender  (TU Monsters.c, section .text, 72 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninitializeGender:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%edx\n  /* 007 */  mov     0xe4(%edx),%eax\n  /* 00d */  not     %eax\n  /* 00f */  test    $0x6000000,%eax\n  /* 014 */  je      .L20\n  /* 016 */  add     $0x1c,%esp\n  /* 019 */  ret\n  /* 01a */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  movl    $0x32,(%esp)\n  /* 027 */  call    rand_percent\n  /* 02c */  mov     0x20(%esp),%edx\n  /* 030 */  cmp     $0x1,%al\n  /* 032 */  sbb     %eax,%eax\n  /* 034 */  and     $0xfe000000,%eax\n  /* 039 */  sub     $0x2000001,%eax\n  /* 03e */  and     %eax,0xe4(%edx)\n  /* 044 */  add     $0x1c,%esp\n  /* 047 */  ret\n","c":"/* candidate for initializeGender (Monsters.c, 72 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid initializeGender(creature *monst)\n{\n    if ((monst->info.flags & (MONST_MALE | MONST_FEMALE)) == (MONST_MALE | MONST_FEMALE)) {\n        monst->info.flags &= ~(rand_percent(50) ? MONST_MALE : MONST_FEMALE);\n    }\n}\n","size":72,"score":100,"agent":"kuncc/2","pid":3,"session":3234,"ts":1791760915449}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3628,"symbol":"staffDamageLow","file":"PowerTables.c","asm":"# staffDamageLow  (TU PowerTables.c, section .text, 74 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstaffDamageLow:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0xc(%esp),%ebx\n  /* 005 */  mov     0x8(%esp),%ecx\n  /* 009 */  mov     %ebx,%edx\n  /* 00b */  sar     $0x1f,%edx\n  /* 00e */  mov     %edx,%eax\n  /* 010 */  xor     %edx,%edx\n  /* 012 */  and     $0xffff,%eax\n  /* 017 */  add     %ecx,%eax\n  /* 019 */  adc     %ebx,%edx\n  /* 01b */  shrd    $0x10,%edx,%eax\n  /* 01f */  sar     $0x10,%edx\n  /* 022 */  add     $0x2,%eax\n  /* 025 */  adc     $0x0,%edx\n  /* 028 */  mov     %eax,%ecx\n  /* 02a */  mov     %edx,%ebx\n  /* 02c */  add     %ecx,%ecx\n  /* 02e */  adc     %ebx,%ebx\n  /* 030 */  add     %eax,%ecx\n  /* 032 */  adc     %edx,%ebx\n  /* 034 */  mov     %ebx,%edx\n  /* 036 */  sar     $0x1f,%edx\n  /* 039 */  mov     %edx,%eax\n  /* 03b */  xor     %edx,%edx\n  /* 03d */  and     $0x3,%eax\n  /* 040 */  add     %ecx,%eax\n  /* 042 */  adc     %ebx,%edx\n  /* 044 */  shrd    $0x2,%edx,%eax\n  /* 048 */  pop     %ebx\n  /* 049 */  ret\n","c":"/* candidate for staffDamageLow (PowerTables.c, 74 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort staffDamageLow(fixpt enchant)\n{\n    return (2 + enchant / FP_FACTOR) * 3 / 4;\n}\n","size":74,"score":100,"agent":"kuncc/6","pid":7,"session":3236,"ts":1791760923265}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3496,"symbol":"monsterRevealed","file":"Monsters.c","asm":"# monsterRevealed  (TU Monsters.c, section .text, 75 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonsterRevealed:\n  /* 000 */  mov     0x4(%esp),%edx\n  /* 004 */  cmp     $player,%edx\n  /* 00a */  je      .L48\n  /* 00c */  testb   $0x2,0x1f8(%edx)\n  /* 013 */  jne     .L40\n  /* 015 */  cmpw    $0x0,0x1b6(%edx)\n  /* 01d */  jne     .L40\n  /* 01f */  xor     %eax,%eax\n  /* 021 */  cmpw    $0x0,player+0x192\n  /* 029 */  je      .L42\n  /* 02b */  movzbl  0xe4(%edx),%eax\n  /* 032 */  shr     $1,%al\n  /* 034 */  and     $0x1,%al\n  /* 036 */  xor     $0x1,%al\n  /* 038 */  ret\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     $0x1,%al\n.L42:\n  /* 042 */  ret\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  xor     %eax,%eax\n  /* 04a */  ret\n","c":"/* candidate for monsterRevealed (Monsters.c, 75 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean monsterRevealed(creature *monst)\n{\n    if (monst == &player) {\n        return false;\n    } else if (monst->bookkeepingFlags & MB_TELEPATHICALLY_REVEALED) {\n        return true;\n    } else if (monst->status[STATUS_ENTRANCED]) {\n        return true;\n    } else if (player.status[STATUS_TELEPATHIC] && !(monst->info.flags & MONST_INANIMATE)) {\n        return true;\n    }\n    return false;\n}\n","size":75,"score":100,"agent":"kuncc/1","pid":2,"session":3237,"ts":1791760931588}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3680,"symbol":"RNGCheck","file":"Recordings.c","asm":"# RNGCheck  (TU Recordings.c, section .text, 75 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nRNGCheck:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0xff,%edx\n  /* 008 */  mov     %edx,0x4(%esp)\n  /* 00c */  xor     %eax,%eax\n  /* 00e */  movl    $0x0,(%esp)\n  /* 015 */  mov     %ebx,0x18(%esp)\n  /* 019 */  movswl  rogue+0x2c,%ebx\n  /* 020 */  mov     %ax,rogue+0x2c\n  /* 026 */  call    rand_range\n  /* 02b */  mov     $0x1,%ecx\n  /* 030 */  mov     %ecx,0x4(%esp)\n  /* 034 */  mov     %eax,(%esp)\n  /* 037 */  call    OOSCheck\n  /* 03c */  mov     %bx,rogue+0x2c\n  /* 043 */  mov     0x18(%esp),%ebx\n  /* 047 */  add     $0x1c,%esp\n  /* 04a */  ret\n","c":"#include <time.h>\n#include <math.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid RNGCheck(void)\n{\n    short oldRNG = rogue.RNG;\n    rogue.RNG = RNG_SUBSTANTIVE;\n    OOSCheck(rand_range(0, 255), 1);\n    rogue.RNG = oldRNG;\n}\n","size":75,"score":100,"agent":"kuncc/3","pid":4,"session":3238,"ts":1791760942752}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3161,"symbol":"cellHasTerrainType","file":"Architect.c","asm":"# cellHasTerrainType  (TU Architect.c, section .text, 76 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncellHasTerrainType:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%eax\n  /* 005 */  mov     0xc(%esp),%ebx\n  /* 009 */  movswl  %ax,%edx\n  /* 00c */  sar     $0x10,%eax\n  /* 00f */  mov     %eax,%ecx\n  /* 011 */  shl     $0x4,%ecx\n  /* 014 */  add     %eax,%ecx\n  /* 016 */  imul    $0x7b4,%edx,%eax\n  /* 01c */  cmp     %ebx,pmap(%eax,%ecx,4)\n  /* 023 */  je      .L48\n  /* 025 */  cmp     %ebx,pmap+0x4(%eax,%ecx,4)\n  /* 02c */  je      .L48\n  /* 02e */  cmp     %ebx,pmap+0xc(%eax,%ecx,4)\n  /* 035 */  je      .L48\n  /* 037 */  cmp     %ebx,pmap+0x8(%eax,%ecx,4)\n  /* 03e */  pop     %ebx\n  /* 03f */  sete    %al\n  /* 042 */  ret\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  pop     %ebx\n  /* 049 */  mov     $0x1,%al\n  /* 04b */  ret\n","c":"/* candidate for cellHasTerrainType (Architect.c, 76 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean cellHasTerrainType(pos loc, enum tileType terrain)\n{\n    return pmap[loc.x][loc.y].layers[DUNGEON] == terrain\n        || pmap[loc.x][loc.y].layers[LIQUID] == terrain\n        || pmap[loc.x][loc.y].layers[SURFACE] == terrain\n        || pmap[loc.x][loc.y].layers[GAS] == terrain;\n}\n","size":76,"score":100,"agent":"kuncc/0","pid":1,"session":3239,"ts":1791760954466}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3346,"symbol":"enchantIncrement","file":"Items.c","asm":"# enchantIncrement  (TU Items.c, section .text, 73 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nenchantIncrement:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     (%eax),%edx\n  /* 003 */  test    $0x6,%dl\n  /* 006 */  je      .L40\n  /* 008 */  movswl  0x1c(%eax),%ecx\n  /* 00c */  test    %ecx,%ecx\n  /* 00e */  je      .L40\n  /* 010 */  movswl  player+0xfa,%edx\n  /* 017 */  movswl  rogue+0x38,%eax\n  /* 01e */  sub     %edx,%eax\n  /* 020 */  mov     $0x0,%edx\n  /* 025 */  cmp     %ecx,%eax\n  /* 027 */  mov     $0x14000,%eax\n  /* 02c */  jge     .L35\n  /* 02e */  mov     $0x38000,%eax\n  /* 033 */  xor     %edx,%edx\n.L35:\n  /* 035 */  pop     %ebx\n  /* 036 */  ret\n  /* 037 */  nop\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     $0x10000,%eax\n  /* 045 */  xor     %edx,%edx\n  /* 047 */  pop     %ebx\n  /* 048 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) static fixpt enchantIncrement(item *theItem)\n{\n    if (theItem->category & (WEAPON | ARMOR)) {\n        short req = theItem->strengthRequired;\n        if (req == 0) {\n            return FP_FACTOR;\n        }\n        if (rogue.strength - player.weaknessAmount < req) {\n            return FP_FACTOR * 7 / 2;\n        }\n        return FP_FACTOR * 5 / 4;\n    } else {\n        return FP_FACTOR;\n    }\n}\n\nfixpt caller(item *i)\n{\n    return enchantIncrement(i);\n}\n","size":73,"score":100,"agent":"kuncc/7","pid":8,"session":3235,"ts":1791760957927}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3452,"symbol":"recordOldLights","file":"Light.c","asm":"# recordOldLights  (TU Light.c, section .text, 76 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrecordOldLights:\n  /* 000 */  mov     $tmap+0x15c,%edx\n.L5:\n  /* 005 */  lea     -0x15c(%edx),%eax\n  /* 00b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 010 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movzwl  (%eax),%ecx\n  /* 023 */  add     $0xc,%eax\n  /* 026 */  mov     %cx,-0x6(%eax)\n  /* 02a */  movzwl  -0xa(%eax),%ecx\n  /* 02e */  mov     %cx,-0x4(%eax)\n  /* 032 */  movzwl  -0x8(%eax),%ecx\n  /* 036 */  mov     %cx,-0x2(%eax)\n  /* 03a */  cmp     %edx,%eax\n  /* 03c */  jne     .L20\n  /* 03e */  lea     0x15c(%eax),%edx\n  /* 044 */  cmp     $tmap+0x6b64,%eax\n  /* 049 */  jne     .L5\n  /* 04b */  ret\n","c":"/* candidate for recordOldLights (Light.c, 76 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid recordOldLights(void)\n{\n    short i, j, k;\n    for (i = 0; i < DCOLS; i++) {\n        for (j = 0; j < DROWS; j++) {\n            for (k = 0; k < 3; k++) {\n                tmap[i][j].oldLight[k] = tmap[i][j].light[k];\n            }\n        }\n    }\n}\n","size":76,"score":100,"agent":"kuncc/4","pid":5,"session":3241,"ts":1791760966363}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3182,"symbol":"smoothHiliteGradient","file":"Buttons.c","asm":"# smoothHiliteGradient  (TU Buttons.c, section .text, 76 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsmoothHiliteGradient:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  filds   0x30(%esp)\n  /* 007 */  fldt    =0x0000000000004000c90fda9e46a7843e\n  /* 00d */  fmulp   %st,%st(1)\n  /* 00f */  filds   0x34(%esp)\n  /* 013 */  fdivrp  %st,%st(1)\n  /* 015 */  fstpl   (%esp)\n  /* 018 */  call    sin\n  /* 01d */  fnstcw  0x1e(%esp)\n  /* 021 */  flds    =0x42c80000 (100f)\n  /* 027 */  fmulp   %st,%st(1)\n  /* 029 */  movzwl  0x1e(%esp),%eax\n  /* 02e */  or      $0xc00,%ax\n  /* 032 */  mov     %ax,0x1c(%esp)\n  /* 037 */  fldcw   0x1c(%esp)\n  /* 03b */  fistps  0x1a(%esp)\n  /* 03f */  fldcw   0x1e(%esp)\n  /* 043 */  movzwl  0x1a(%esp),%eax\n  /* 048 */  add     $0x2c,%esp\n  /* 04b */  ret\n","c":"/* candidate for smoothHiliteGradient (Buttons.c, 76 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort smoothHiliteGradient(const short currentXValue, const short maxXValue)\n{\n    return (short) (100 * sin(3.14159265L * currentXValue / maxXValue));\n}\n","size":76,"score":100,"agent":"kuncc/5","pid":6,"session":3240,"ts":1791760982308}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3480,"symbol":"shuffleList","file":"Math.c","asm":"# shuffleList  (TU Math.c, section .text, 76 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nshuffleList:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x8,%esp\n  /* 006 */  movswl  0x1c(%esp),%esi\n  /* 00b */  mov     0x18(%esp),%edi\n  /* 00f */  dec     %esi\n  /* 010 */  test    %esi,%esi\n  /* 012 */  jle     .L45\n  /* 014 */  xor     %ebx,%ebx\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %esi,0x4(%esp)\n  /* 024 */  mov     %ebx,(%esp)\n  /* 027 */  call    rand_range\n  /* 02c */  cmp     %ebx,%eax\n  /* 02e */  je      .L40\n  /* 030 */  movswl  (%edi,%eax,2),%edx\n  /* 034 */  movswl  (%edi,%ebx,2),%ecx\n  /* 038 */  mov     %cx,(%edi,%eax,2)\n  /* 03c */  mov     %dx,(%edi,%ebx,2)\n.L40:\n  /* 040 */  inc     %ebx\n  /* 041 */  cmp     %ebx,%esi\n  /* 043 */  jne     .L20\n.L45:\n  /* 045 */  add     $0x8,%esp\n  /* 048 */  pop     %ebx\n  /* 049 */  pop     %esi\n  /* 04a */  pop     %edi\n  /* 04b */  ret\n","c":"/* candidate for shuffleList (Math.c, 76 bytes) */\n#include <time.h>\n#include <limits.h>\n#include <stdint.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n\n__attribute__((noinline)) long rand_range(long lowerBound, long upperBound)\n{\n    return lowerBound + upperBound;\n}\n\nvoid shuffleList(short *list, short listLength)\n{\n    int i, r;\n    short buf;\n    for (i = 0; i < listLength - 1; i++) {\n        r = rand_range(i, listLength - 1);\n        if (i != r) {\n            buf = list[r];\n            list[r] = list[i];\n            list[i] = buf;\n        }\n    }\n}\n","size":76,"score":100,"agent":"kuncc/2","pid":3,"session":3242,"ts":1791760987021}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3275,"symbol":"copyDisplayBuffer","file":"IO.c","asm":"# copyDisplayBuffer  (TU IO.c, section .text, 77 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncopyDisplayBuffer:\n  /* 000 */  sub     $0x8,%esp\n  /* 003 */  mov     $0x9f60,%ecx\n  /* 008 */  mov     %edi,0x4(%esp)\n  /* 00c */  mov     0xc(%esp),%edi\n  /* 010 */  mov     %esi,(%esp)\n  /* 013 */  mov     0x10(%esp),%esi\n  /* 017 */  test    $0x4,%edi\n  /* 01d */  jne     .L30\n  /* 01f */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 021 */  mov     (%esp),%esi\n  /* 024 */  mov     0x4(%esp),%edi\n  /* 028 */  add     $0x8,%esp\n  /* 02b */  ret\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     (%esi),%eax\n  /* 032 */  add     $0x4,%edi\n  /* 035 */  add     $0x4,%esi\n  /* 038 */  mov     $0x9f5c,%ecx\n  /* 03d */  mov     %eax,-0x4(%edi)\n  /* 040 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 042 */  mov     (%esp),%esi\n  /* 045 */  mov     0x4(%esp),%edi\n  /* 049 */  add     $0x8,%esp\n  /* 04c */  ret\n","c":"/* candidate for copyDisplayBuffer (IO.c, 77 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid copyDisplayBuffer(screenDisplayBuffer *toBuf, screenDisplayBuffer *fromBuf)\n{\n    *toBuf = *fromBuf;\n}\n","size":77,"score":100,"agent":"kuncc/6","pid":7,"session":3243,"ts":1791760988376}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3519,"symbol":"iterateCreatures","file":"Monsters.c","asm":"# iterateCreatures  (TU Monsters.c, section .text, 77 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\niterateCreatures:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0xc(%esp),%ebx\n  /* 005 */  mov     0x8(%esp),%ecx\n  /* 009 */  mov     (%ebx),%eax\n  /* 00b */  test    %eax,%eax\n  /* 00d */  jne     .L37\n  /* 00f */  jmp     .L42\n  /* 011 */  jmp     .L30\n  /* 013 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 020 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x4(%eax),%eax\n  /* 033 */  test    %eax,%eax\n  /* 035 */  je      .L42\n.L37:\n  /* 037 */  mov     (%eax),%edx\n  /* 039 */  testb   $0x2,0x1fb(%edx)\n  /* 040 */  jne     .L30\n.L42:\n  /* 042 */  mov     %eax,0x4(%ecx)\n  /* 045 */  mov     %ecx,%eax\n  /* 047 */  mov     %ebx,(%ecx)\n  /* 049 */  pop     %ebx\n  /* 04a */  ret     $0x4\n","c":"/* candidate for iterateCreatures (Monsters.c, 77 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\ncreatureIterator iterateCreatures(creatureList *list)\n{\n    creatureIterator iter;\n    creatureListNode *n = list->head;\n    while (n != NULL && (n->creature->bookkeepingFlags & MB_HAS_DIED)) {\n        n = n->nextCreature;\n    }\n    iter.list = list;\n    iter.next = n;\n    return iter;\n}\n","size":77,"score":100,"agent":"kuncc/1","pid":2,"session":3244,"ts":1791761005093}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3584,"symbol":"layerWithTMFlag","file":"Movement.c","asm":"# layerWithTMFlag  (TU Movement.c, section .text, 77 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nlayerWithTMFlag:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  movswl  0xc(%esp),%eax\n  /* 007 */  movswl  0x10(%esp),%ecx\n  /* 00c */  mov     0x14(%esp),%esi\n  /* 010 */  imul    $0x7b4,%eax,%eax\n  /* 016 */  mov     %ecx,%edx\n  /* 018 */  shl     $0x4,%edx\n  /* 01b */  add     %ecx,%edx\n  /* 01d */  lea     (%eax,%edx,4),%ebx\n  /* 020 */  xor     %edx,%edx\n.L22:\n  /* 022 */  mov     pmap(%ebx,%edx,4),%ecx\n  /* 029 */  mov     %ecx,%eax\n  /* 02b */  shl     $0x4,%eax\n  /* 02e */  sub     %ecx,%eax\n  /* 030 */  mov     %esi,%ecx\n  /* 032 */  shl     $0x4,%eax\n  /* 035 */  and     tileCatalog+0x24(%eax),%ecx\n  /* 03b */  jne     .L48\n  /* 03d */  inc     %edx\n  /* 03e */  cmp     $0x4,%edx\n  /* 041 */  jne     .L22\n  /* 043 */  mov     $0xffffffff,%edx\n.L48:\n  /* 048 */  pop     %ebx\n  /* 049 */  mov     %edx,%eax\n  /* 04b */  pop     %esi\n  /* 04c */  ret\n","c":"/* candidate for layerWithTMFlag (Movement.c, 77 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nenum dungeonLayers layerWithTMFlag(short x, short y, unsigned long flag)\n{\n    enum dungeonLayers layer;\n    for (layer = 0; layer < NUMBER_TERRAIN_LAYERS; layer++) {\n        if (tileCatalog[pmap[x][y].layers[layer]].mechFlags & flag) {\n            return layer;\n        }\n    }\n    return NO_LAYER;\n}\n","size":77,"score":100,"agent":"kuncc/0","pid":1,"session":3246,"ts":1791761011622}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3521,"symbol":"nextCreature","file":"Monsters.c","asm":"# nextCreature  (TU Monsters.c, section .text, 77 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nnextCreature:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%ecx\n  /* 005 */  mov     0x4(%ecx),%eax\n  /* 008 */  test    %eax,%eax\n  /* 00a */  je      .L49\n  /* 00c */  mov     (%eax),%ebx\n  /* 00e */  mov     0x4(%eax),%eax\n  /* 011 */  mov     %eax,0x4(%ecx)\n  /* 014 */  test    %eax,%eax\n  /* 016 */  jne     .L3a\n  /* 018 */  jmp     .L45\n  /* 01a */  lea     0x0(%esi),%esi\n  /* 020 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x4(%eax),%eax\n  /* 033 */  mov     %eax,0x4(%ecx)\n  /* 036 */  test    %eax,%eax\n  /* 038 */  je      .L45\n.L3a:\n  /* 03a */  mov     (%eax),%edx\n  /* 03c */  testb   $0x2,0x1fb(%edx)\n  /* 043 */  jne     .L30\n.L45:\n  /* 045 */  mov     %ebx,%eax\n  /* 047 */  pop     %ebx\n  /* 048 */  ret\n.L49:\n  /* 049 */  xor     %ebx,%ebx\n  /* 04b */  jmp     .L45\n","c":"/* candidate for nextCreature (Monsters.c, 77 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\ncreature *nextCreature(creatureIterator *iter)\n{\n    creature *monst;\n    if (iter->next == NULL) {\n        return NULL;\n    }\n    monst = iter->next->creature;\n    iter->next = iter->next->nextCreature;\n    while (iter->next != NULL && (iter->next->creature->bookkeepingFlags & MB_HAS_DIED)) {\n        iter->next = iter->next->nextCreature;\n    }\n    return monst;\n}\n","size":77,"score":100,"agent":"kuncc/3","pid":4,"session":3245,"ts":1791761011666}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3585,"symbol":"layerWithFlag","file":"Movement.c","asm":"# layerWithFlag  (TU Movement.c, section .text, 77 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nlayerWithFlag:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  movswl  0xc(%esp),%eax\n  /* 007 */  movswl  0x10(%esp),%ecx\n  /* 00c */  mov     0x14(%esp),%esi\n  /* 010 */  imul    $0x7b4,%eax,%eax\n  /* 016 */  mov     %ecx,%edx\n  /* 018 */  shl     $0x4,%edx\n  /* 01b */  add     %ecx,%edx\n  /* 01d */  lea     (%eax,%edx,4),%ebx\n  /* 020 */  xor     %edx,%edx\n.L22:\n  /* 022 */  mov     pmap(%ebx,%edx,4),%ecx\n  /* 029 */  mov     %ecx,%eax\n  /* 02b */  shl     $0x4,%eax\n  /* 02e */  sub     %ecx,%eax\n  /* 030 */  mov     %esi,%ecx\n  /* 032 */  shl     $0x4,%eax\n  /* 035 */  and     tileCatalog+0x20(%eax),%ecx\n  /* 03b */  jne     .L48\n  /* 03d */  inc     %edx\n  /* 03e */  cmp     $0x4,%edx\n  /* 041 */  jne     .L22\n  /* 043 */  mov     $0xffffffff,%edx\n.L48:\n  /* 048 */  pop     %ebx\n  /* 049 */  mov     %edx,%eax\n  /* 04b */  pop     %esi\n  /* 04c */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nenum dungeonLayers layerWithFlag(short x, short y, unsigned long flag)\n{\n    enum dungeonLayers layer;\n    for (layer = 0; layer < NUMBER_TERRAIN_LAYERS; layer++) {\n        if (tileCatalog[pmap[x][y].layers[layer]].flags & flag) {\n            return layer;\n        }\n    }\n    return NO_LAYER;\n}\n","size":77,"score":100,"agent":"kuncc/7","pid":8,"session":3247,"ts":1791761019745}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3198,"symbol":"attackHit","file":"Combat.c","asm":"# attackHit  (TU Combat.c, section .text, 78 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nattackHit:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x24(%esp),%eax\n  /* 007 */  mov     0x20(%esp),%edx\n  /* 00b */  cmpw    $0x0,0x1a4(%eax)\n  /* 013 */  jne     .L48\n  /* 015 */  cmpw    $0x0,0x1a0(%eax)\n  /* 01d */  jne     .L48\n  /* 01f */  testb   $0x1,0x1f9(%eax)\n  /* 026 */  jne     .L48\n  /* 028 */  mov     %eax,0x4(%esp)\n  /* 02c */  mov     %edx,(%esp)\n  /* 02f */  call    hitProbability\n  /* 034 */  cwtl\n  /* 035 */  mov     %eax,0x20(%esp)\n  /* 039 */  add     $0x1c,%esp\n  /* 03c */  jmp     rand_percent\n  /* 041 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  mov     $0x1,%al\n  /* 04a */  add     $0x1c,%esp\n  /* 04d */  ret\n","c":"/* candidate for attackHit (Combat.c, 78 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean attackHit(creature *attacker, creature *defender)\n{\n    if (defender->status[STATUS_STUCK] || defender->status[STATUS_PARALYZED]\n        || (defender->bookkeepingFlags & MB_CAPTIVE)) {\n        return true;\n    }\n    return rand_percent(hitProbability(attacker, defender));\n}\n","size":78,"score":100,"agent":"kuncc/4","pid":5,"session":3248,"ts":1791761023855}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3497,"symbol":"monsterHiddenBySubmersion","file":"Monsters.c","asm":"# monsterHiddenBySubmersion  (TU Monsters.c, section .text, 78 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonsterHiddenBySubmersion:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     0x20(%esp),%edx\n  /* 009 */  testb   $0x8,0x1f9(%edx)\n  /* 010 */  je      .L40\n  /* 012 */  mov     0x24(%esp),%eax\n  /* 016 */  test    %eax,%eax\n  /* 018 */  je      .L48\n  /* 01a */  mov     0x24(%esp),%eax\n  /* 01e */  mov     0xec(%eax),%eax\n  /* 024 */  mov     %eax,(%esp)\n  /* 027 */  call    terrainFlags\n  /* 02c */  test    $0x20,%ah\n  /* 02f */  je      .L48\n  /* 031 */  mov     0x24(%esp),%eax\n  /* 035 */  cmpw    $0x0,0x196(%eax)\n  /* 03d */  setne   %al\n.L40:\n  /* 040 */  add     $0x1c,%esp\n  /* 043 */  ret\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  mov     $0x1,%al\n  /* 04a */  add     $0x1c,%esp\n  /* 04d */  ret\n","c":"/* candidate for monsterHiddenBySubmersion (Monsters.c, 78 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean monsterHiddenBySubmersion(const creature *monst, const creature *observer)\n{\n    if (monst->bookkeepingFlags & MB_SUBMERGED) {\n        if (observer\n            && (terrainFlags(observer->loc) & T_IS_DEEP_WATER)\n            && !observer->status[STATUS_LEVITATING]) {\n            return false;\n        }\n        return true;\n    }\n    return false;\n}\n","size":78,"score":100,"agent":"kuncc/5","pid":6,"session":3249,"ts":1791761029276}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3671,"symbol":"recordMouseClick","file":"Recordings.c","asm":"# recordMouseClick  (TU Recordings.c, section .text, 78 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrecordMouseClick:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  cmpb    $0x0,rogue+0x1c1\n  /* 00a */  mov     %ebx,0x28(%esp)\n  /* 00e */  mov     0x38(%esp),%edx\n  /* 012 */  mov     0x3c(%esp),%eax\n  /* 016 */  movswl  0x30(%esp),%ebx\n  /* 01b */  movswl  0x34(%esp),%ecx\n  /* 020 */  jne     .L46\n  /* 022 */  mov     %al,0x1d(%esp)\n  /* 026 */  lea     0x10(%esp),%eax\n  /* 02a */  mov     %eax,(%esp)\n  /* 02d */  movl    $0x1,0x10(%esp)\n  /* 035 */  mov     %ebx,0x14(%esp)\n  /* 039 */  mov     %ecx,0x18(%esp)\n  /* 03d */  mov     %dl,0x1c(%esp)\n  /* 041 */  call    recordEvent\n.L46:\n  /* 046 */  mov     0x28(%esp),%ebx\n  /* 04a */  add     $0x2c,%esp\n  /* 04d */  ret\n","c":"/* candidate for recordMouseClick (Recordings.c, 78 bytes) */\n#include <time.h>\n#include <math.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid recordMouseClick(short x, short y, boolean controlKey, boolean shiftKey)\n{\n    rogueEvent theEvent;\n    if (rogue.playbackMode) {\n        return;\n    }\n    theEvent.eventType = MOUSE_UP;\n    theEvent.param1 = x;\n    theEvent.param2 = y;\n    theEvent.controlKey = controlKey;\n    theEvent.shiftKey = shiftKey;\n    recordEvent(&theEvent);\n}\n","size":78,"score":100,"agent":"kuncc/2","pid":3,"session":3250,"ts":1791761041240}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3143,"symbol":"copyMap","file":"Architect.c","asm":"# copyMap  (TU Architect.c, section .text, 80 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncopyMap:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     %edx,%edi\n  /* 004 */  push    %esi\n  /* 005 */  mov     %eax,%esi\n  /* 007 */  push    %ebx\n  /* 008 */  add     $0x2608c,%eax\n  /* 00d */  sub     $0x4,%esp\n.L10:\n  /* 010 */  xor     %ecx,%ecx\n.L12:\n  /* 012 */  lea     (%edi,%ecx,1),%ebp\n  /* 015 */  xor     %edx,%edx\n  /* 017 */  mov     %eax,(%esp)\n  /* 01a */  lea     (%esi,%ecx,1),%ebx\n.L1d:\n  /* 01d */  mov     (%ebx,%edx,1),%eax\n  /* 020 */  mov     %eax,0x0(%ebp,%edx,1)\n  /* 024 */  add     $0x4,%edx\n  /* 027 */  cmp     $0x44,%edx\n  /* 02a */  jb      .L1d\n  /* 02c */  add     $0x44,%ecx\n  /* 02f */  mov     (%esp),%eax\n  /* 032 */  cmp     $0x7b4,%ecx\n  /* 038 */  jne     .L12\n  /* 03a */  add     $0x7b4,%esi\n  /* 040 */  add     $0x7b4,%edi\n  /* 046 */  cmp     %eax,%esi\n  /* 048 */  jne     .L10\n  /* 04a */  pop     %eax\n  /* 04b */  pop     %ebx\n  /* 04c */  pop     %esi\n  /* 04d */  pop     %edi\n  /* 04e */  pop     %ebp\n  /* 04f */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((regparm(2)))\nvoid copyMap(pcell a[DCOLS][DROWS], pcell b[DCOLS][DROWS])\n{\n    short i, j;\n    for (i = 0; i < DCOLS; i++) {\n        for (j = 0; j < DROWS; j++) {\n            b[i][j] = a[i][j];\n        }\n    }\n}\n","size":80,"score":100,"agent":"kuncc/6","pid":7,"session":3251,"ts":1791761048304}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3279,"symbol":"restoreDisplayBuffer","file":"IO.c","asm":"# restoreDisplayBuffer  (TU IO.c, section .text, 81 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrestoreDisplayBuffer:\n  /* 000 */  sub     $0x8,%esp\n  /* 003 */  mov     $0x9f60,%ecx\n  /* 008 */  mov     %edi,0x4(%esp)\n  /* 00c */  mov     $displayBuffer,%edi\n  /* 011 */  mov     %esi,(%esp)\n  /* 014 */  test    $0x4,%edi\n  /* 01a */  mov     0xc(%esp),%esi\n  /* 01e */  jne     .L30\n  /* 020 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 022 */  mov     (%esp),%esi\n  /* 025 */  mov     0x4(%esp),%edi\n  /* 029 */  add     $0x8,%esp\n  /* 02c */  ret\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     (%esi),%eax\n  /* 032 */  mov     $displayBuffer+0x4,%edi\n  /* 037 */  add     $0x4,%esi\n  /* 03a */  mov     $0x9f5c,%ecx\n  /* 03f */  mov     %eax,displayBuffer\n  /* 044 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 046 */  mov     (%esp),%esi\n  /* 049 */  mov     0x4(%esp),%edi\n  /* 04d */  add     $0x8,%esp\n  /* 050 */  ret\n","c":"/* candidate for restoreDisplayBuffer (IO.c, 81 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid restoreDisplayBuffer(const SavedDisplayBuffer *savedBuf)\n{\n    displayBuffer = savedBuf->savedScreen;\n}\n","size":81,"score":100,"agent":"kuncc/0","pid":1,"session":3253,"ts":1791761058145}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3416,"symbol":"updateEncumbrance","file":"Items.c","asm":"# updateEncumbrance  (TU Items.c, section .text, 80 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nupdateEncumbrance:\n  /* 000 */  cmpw    $0x0,player+0x19a\n  /* 008 */  movswl  player+0x80,%edx\n  /* 00f */  movswl  player+0x82,%eax\n  /* 016 */  je      .L40\n  /* 018 */  mov     %edx,%ecx\n  /* 01a */  shr     $0x1f,%ecx\n  /* 01d */  add     %ecx,%edx\n  /* 01f */  mov     %eax,%ecx\n  /* 021 */  shr     $0x1f,%ecx\n  /* 024 */  sar     $1,%edx\n  /* 026 */  add     %ecx,%eax\n  /* 028 */  sar     $1,%eax\n.L2a:\n  /* 02a */  mov     %dx,player+0x172\n  /* 031 */  mov     %ax,player+0x174\n  /* 037 */  jmp     recalculateEquipmentBonuses\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  cmpw    $0x0,player+0x198\n  /* 048 */  je      .L2a\n  /* 04a */  add     %edx,%edx\n  /* 04c */  add     %eax,%eax\n  /* 04e */  jmp     .L2a\n","c":"/* candidate for updateEncumbrance (Items.c, 80 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid updateEncumbrance(void)\n{\n    if (player.status[STATUS_HASTED]) {\n        player.movementSpeed = player.info.movementSpeed / 2;\n        player.attackSpeed = player.info.attackSpeed / 2;\n    } else if (player.status[STATUS_SLOWED]) {\n        player.movementSpeed = player.info.movementSpeed * 2;\n        player.attackSpeed = player.info.attackSpeed * 2;\n    } else {\n        player.movementSpeed = player.info.movementSpeed;\n        player.attackSpeed = player.info.attackSpeed;\n    }\n    recalculateEquipmentBonuses();\n}\n","size":80,"score":100,"agent":"kuncc/1","pid":2,"session":3252,"ts":1791761066055}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3241,"symbol":"reversePath","file":"IO.c","asm":"# reversePath  (TU IO.c, section .text, 83 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nreversePath:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  movswl  0x18(%esp),%eax\n  /* 009 */  mov     0x14(%esp),%ecx\n  /* 00d */  cmp     $0x1,%eax\n  /* 010 */  jle     .L4e\n  /* 012 */  lea     (%ecx,%eax,4),%edx\n  /* 015 */  mov     %eax,%edi\n  /* 017 */  sar     $1,%edi\n  /* 019 */  xor     %eax,%eax\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 020 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movswl  -0x4(%edx),%esi\n  /* 034 */  sub     $0x4,%edx\n  /* 037 */  movswl  0x2(%edx),%ebx\n  /* 03b */  mov     (%ecx,%eax,4),%ebp\n  /* 03e */  mov     %ebp,(%edx)\n  /* 040 */  mov     %si,(%ecx,%eax,4)\n  /* 044 */  mov     %bx,0x2(%ecx,%eax,4)\n  /* 049 */  inc     %eax\n  /* 04a */  cmp     %edi,%eax\n  /* 04c */  jl      .L30\n.L4e:\n  /* 04e */  pop     %ebx\n  /* 04f */  pop     %esi\n  /* 050 */  pop     %edi\n  /* 051 */  pop     %ebp\n  /* 052 */  ret\n","c":"/* candidate for reversePath (IO.c, 83 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid reversePath(pos path[1000], short steps)\n{\n    int i;\n    pos temp;\n    for (i = 0; i < steps / 2; i++) {\n        temp = path[steps - i - 1];\n        path[steps - i - 1] = path[i];\n        path[i] = temp;\n    }\n}\n","size":83,"score":100,"agent":"kuncc/3","pid":4,"session":3254,"ts":1791761069115}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3475,"symbol":"fillSequentialList","file":"Math.c","asm":"# fillSequentialList  (TU Math.c, section .text, 84 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfillSequentialList:\n  /* 000 */  push    %ebx\n  /* 001 */  movswl  0xc(%esp),%ebx\n  /* 006 */  mov     0x8(%esp),%ecx\n  /* 00a */  test    %ebx,%ebx\n  /* 00c */  jle     .L52\n  /* 00e */  xor     %eax,%eax\n  /* 010 */  test    $0x1,%bl\n  /* 013 */  je      .L40\n  /* 015 */  movw    $0x0,(%ecx)\n  /* 01a */  cmp     $0x1,%ebx\n  /* 01d */  mov     $0x1,%eax\n  /* 022 */  je      .L52\n  /* 024 */  jmp     .L40\n  /* 026 */  xchg    %ax,%ax\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 030 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %ax,(%ecx,%eax,2)\n  /* 044 */  lea     0x1(%eax),%edx\n  /* 047 */  add     $0x2,%eax\n  /* 04a */  mov     %dx,(%ecx,%edx,2)\n  /* 04e */  cmp     %eax,%ebx\n  /* 050 */  jne     .L40\n.L52:\n  /* 052 */  pop     %ebx\n  /* 053 */  ret\n","c":"/* candidate for fillSequentialList (Math.c, 84 bytes) */\n#include <time.h>\n#include <limits.h>\n#include <stdint.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n\nvoid fillSequentialList(short *list, short listLength)\n{\n    short i;\n    for (i = 0; i < listLength; i++) {\n        list[i] = i;\n    }\n}\n","size":84,"score":100,"agent":"kuncc/4","pid":5,"session":3256,"ts":1791761075398}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3278,"symbol":"saveDisplayBuffer","file":"IO.c","asm":"# saveDisplayBuffer  (TU IO.c, section .text, 84 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsaveDisplayBuffer:\n  /* 000 */  sub     $0x8,%esp\n  /* 003 */  mov     %esi,(%esp)\n  /* 006 */  mov     0xc(%esp),%eax\n  /* 00a */  mov     %edi,0x4(%esp)\n  /* 00e */  test    $0x4,%al\n  /* 010 */  jne     .L30\n  /* 012 */  mov     %eax,%edi\n  /* 014 */  mov     $displayBuffer,%esi\n  /* 019 */  mov     $0x9f60,%ecx\n  /* 01e */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 020 */  mov     (%esp),%esi\n  /* 023 */  mov     0x4(%esp),%edi\n  /* 027 */  add     $0x8,%esp\n  /* 02a */  ret     $0x4\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     displayBuffer,%edx\n  /* 036 */  lea     0x4(%eax),%edi\n  /* 039 */  mov     $displayBuffer+0x4,%esi\n  /* 03e */  mov     $0x9f5c,%ecx\n  /* 043 */  mov     %edx,(%eax)\n  /* 045 */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 047 */  mov     (%esp),%esi\n  /* 04a */  mov     0x4(%esp),%edi\n  /* 04e */  add     $0x8,%esp\n  /* 051 */  ret     $0x4\n","c":"/* candidate for saveDisplayBuffer (IO.c, 84 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nSavedDisplayBuffer saveDisplayBuffer(void)\n{\n    SavedDisplayBuffer saved;\n    saved.savedScreen = displayBuffer;\n    return saved;\n}\n","size":84,"score":100,"agent":"kuncc/7","pid":8,"session":3255,"ts":1791761080731}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3552,"symbol":"isPassableOrSecretDoor","file":"Monsters.c","asm":"# isPassableOrSecretDoor  (TU Monsters.c, section .text, 85 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nisPassableOrSecretDoor:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x1,%edx\n  /* 008 */  mov     %edx,0x4(%esp)\n  /* 00c */  mov     0x20(%esp),%eax\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  call    cellHasTerrainFlag\n  /* 018 */  test    %al,%al\n  /* 01a */  mov     $0x1,%al\n  /* 01c */  jne     .L28\n.L1e:\n  /* 01e */  add     $0x1c,%esp\n  /* 021 */  ret\n  /* 022 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  mov     $0x1,%eax\n  /* 02d */  mov     %eax,0x4(%esp)\n  /* 031 */  mov     0x20(%esp),%eax\n  /* 035 */  mov     %eax,(%esp)\n  /* 038 */  call    cellHasTMFlag\n  /* 03d */  test    %al,%al\n  /* 03f */  je      .L1e\n  /* 041 */  mov     0x20(%esp),%eax\n  /* 045 */  mov     %eax,(%esp)\n  /* 048 */  call    discoveredTerrainFlagsAtLoc\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  not     %eax\n  /* 052 */  and     $0x1,%al\n  /* 054 */  ret\n","c":"/* candidate for isPassableOrSecretDoor (Monsters.c, 85 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean isPassableOrSecretDoor(pos loc)\n{\n    return (!cellHasTerrainFlag(loc, T_OBSTRUCTS_PASSABILITY)\n            || (cellHasTMFlag(loc, TM_IS_SECRET)\n                && !(discoveredTerrainFlagsAtLoc(loc) & T_OBSTRUCTS_PASSABILITY)));\n}\n","size":85,"score":100,"agent":"kuncc/5","pid":6,"session":3257,"ts":1791761083901}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3517,"symbol":"fadeInMonster","file":"Monsters.c","asm":"# fadeInMonster  (TU Monsters.c, section .text, 86 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfadeInMonster:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x44(%esp)\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  lea     0x20(%esp),%eax\n  /* 00f */  mov     %esi,0x48(%esp)\n  /* 013 */  lea     0x30(%esp),%esi\n  /* 017 */  mov     %eax,0x8(%esp)\n  /* 01b */  lea     0x1c(%esp),%eax\n  /* 01f */  mov     %esi,0xc(%esp)\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     0xec(%ebx),%eax\n  /* 02d */  mov     %eax,(%esp)\n  /* 030 */  call    getCellAppearance\n  /* 035 */  mov     $0x64,%eax\n  /* 03a */  mov     %esi,0x4(%esp)\n  /* 03e */  mov     %ebx,(%esp)\n  /* 041 */  mov     %eax,0x8(%esp)\n  /* 045 */  call    flashMonster\n  /* 04a */  mov     0x44(%esp),%ebx\n  /* 04e */  mov     0x48(%esp),%esi\n  /* 052 */  add     $0x4c,%esp\n  /* 055 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid fadeInMonster(creature *monst)\n{\n    enum displayGlyph displayChar;\n    color foreColor, backColor;\n    getCellAppearance(monst->loc, &displayChar, &foreColor, &backColor);\n    flashMonster(monst, &backColor, 100);\n}\n","size":86,"score":100,"agent":"kuncc/6","pid":7,"session":3259,"ts":1791761092840}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3670,"symbol":"recordKeystrokeSequence","file":"Recordings.c","asm":"# recordKeystrokeSequence  (TU Recordings.c, section .text, 85 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrecordKeystrokeSequence:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  mov     0x30(%esp),%edi\n  /* 00a */  movzbl  (%edi),%eax\n  /* 00d */  test    %al,%al\n  /* 00f */  je      .L4e\n  /* 011 */  lea     0x10(%esp),%esi\n  /* 015 */  xor     %ebx,%ebx\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cmpb    $0x0,rogue+0x1c1\n  /* 027 */  jne     .L42\n  /* 029 */  mov     %esi,(%esp)\n  /* 02c */  xor     %edx,%edx\n  /* 02e */  mov     %edx,0x10(%esp)\n  /* 032 */  mov     %eax,0x14(%esp)\n  /* 036 */  movw    $0x0,0x1c(%esp)\n  /* 03d */  call    recordEvent\n.L42:\n  /* 042 */  inc     %ebx\n  /* 043 */  movswl  %bx,%ebx\n  /* 046 */  movzbl  (%edi,%ebx,1),%eax\n  /* 04a */  test    %al,%al\n  /* 04c */  jne     .L20\n.L4e:\n  /* 04e */  add     $0x20,%esp\n  /* 051 */  pop     %ebx\n  /* 052 */  pop     %esi\n  /* 053 */  pop     %edi\n  /* 054 */  ret\n","c":"/* candidate for recordKeystrokeSequence (Recordings.c, 85 bytes) */\n#include <time.h>\n#include <math.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid recordKeystroke(int keystroke, boolean controlKey, boolean shiftKey)\n{\n    rogueEvent theEvent;\n    if (rogue.playbackMode) {\n        return;\n    }\n    theEvent.eventType = KEYSTROKE;\n    theEvent.param1 = keystroke;\n    theEvent.controlKey = controlKey;\n    theEvent.shiftKey = shiftKey;\n    recordEvent(&theEvent);\n}\n\nvoid recordKeystrokeSequence(unsigned char *commandSequence)\n{\n    short i;\n    for (i = 0; commandSequence[i] != 0; i++) {\n        recordKeystroke(commandSequence[i], false, false);\n    }\n}\n","size":85,"score":100,"agent":"kuncc/2","pid":3,"session":3258,"ts":1791761109390}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3543,"symbol":"canNegateCreatureStatusEffects","file":"Monsters.c","asm":"# canNegateCreatureStatusEffects  (TU Monsters.c, section .text, 86 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncanNegateCreatureStatusEffects:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%edx\n  /* 005 */  test    %edx,%edx\n  /* 007 */  je      .L50\n  /* 009 */  testb   $0x4,0xe6(%edx)\n  /* 010 */  jne     .L50\n  /* 012 */  add     $0x18c,%edx\n  /* 018 */  mov     $statusEffectCatalog+0x64,%eax\n  /* 01d */  xor     %ecx,%ecx\n  /* 01f */  nop\n  /* 020 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  cmpw    $0x0,(%edx)\n  /* 034 */  jle     .L3e\n  /* 036 */  cmpb    $0x0,(%eax)\n  /* 039 */  setne   %bl\n  /* 03c */  or      %bl,%cl\n.L3e:\n  /* 03e */  add     $0x6c,%eax\n  /* 041 */  add     $0x2,%edx\n  /* 044 */  cmp     $statusEffectCatalog+0xbc8,%eax\n  /* 049 */  jne     .L30\n  /* 04b */  pop     %ebx\n  /* 04c */  mov     %cl,%al\n  /* 04e */  ret\n  /* 04f */  nop\n.L50:\n  /* 050 */  pop     %ebx\n  /* 051 */  xor     %ecx,%ecx\n  /* 053 */  mov     %cl,%al\n  /* 055 */  ret\n","c":"/* candidate for canNegateCreatureStatusEffects (Monsters.c, 86 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean canNegateCreatureStatusEffects(creature *monst)\n{\n    int i;\n    boolean negatable = false;\n\n    if (!monst || (monst->info.flags & MONST_INVULNERABLE)) {\n        return false;\n    }\n    for (i = 0; i < NUMBER_OF_STATUS_EFFECTS; i++) {\n        if (monst->status[i] > 0 && statusEffectCatalog[i].isNegatable) {\n            negatable = true;\n        }\n    }\n    return negatable;\n}\n","size":86,"score":100,"agent":"kuncc/0","pid":1,"session":3260,"ts":1791761120914}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3194,"symbol":"monsterDamageAdjustmentAmount","file":"Combat.c","asm":"# monsterDamageAdjustmentAmount  (TU Combat.c, section .text, 87 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonsterDamageAdjustmentAmount:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%eax\n  /* 00b */  cmp     $player,%eax\n  /* 010 */  je      .L48\n  /* 012 */  movswl  0xfa(%eax),%eax\n  /* 019 */  cltd\n  /* 01a */  mov     %eax,%ecx\n  /* 01c */  mov     %edx,%ebx\n  /* 01e */  shld    $0x2,%ecx,%ebx\n  /* 022 */  shl     $0x2,%ecx\n  /* 025 */  sub     %ecx,%eax\n  /* 027 */  sbb     %ebx,%edx\n  /* 029 */  shld    $0xf,%eax,%edx\n  /* 02d */  mov     %edx,0x4(%esp)\n  /* 031 */  shl     $0xf,%eax\n  /* 034 */  mov     %eax,(%esp)\n  /* 037 */  call    damageFraction\n  /* 03c */  mov     0x18(%esp),%ebx\n  /* 040 */  add     $0x1c,%esp\n  /* 043 */  ret\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  mov     0x18(%esp),%ebx\n  /* 04c */  mov     $0x10000,%eax\n  /* 051 */  xor     %edx,%edx\n  /* 053 */  add     $0x1c,%esp\n  /* 056 */  ret\n","c":"/* candidate for monsterDamageAdjustmentAmount (Combat.c, 87 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nfixpt monsterDamageAdjustmentAmount(const creature *monst)\n{\n    if (monst == &player) {\n        return FP_FACTOR;\n    }\n    return damageFraction(FP_FACTOR * -3 / 2 * monst->weaknessAmount);\n}\n","size":87,"score":100,"agent":"kuncc/1","pid":2,"session":3261,"ts":1791761124122}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3457,"symbol":"restoreLighting","file":"Light.c","asm":"# restoreLighting  (TU Light.c, section .text, 87 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrestoreLighting:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     $tmap+0x15c,%ebx\n  /* 007 */  mov     0xc(%esp),%esi\n.Lb:\n  /* 00b */  lea     -0x15c(%ebx),%eax\n  /* 011 */  mov     %esi,%edx\n  /* 013 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movswl  (%edx),%ecx\n  /* 023 */  add     $0xc,%eax\n  /* 026 */  add     $0x6,%edx\n  /* 029 */  mov     %cx,-0xc(%eax)\n  /* 02d */  movswl  -0x4(%edx),%ecx\n  /* 031 */  mov     %cx,-0xa(%eax)\n  /* 035 */  movswl  -0x2(%edx),%ecx\n  /* 039 */  mov     %cx,-0x8(%eax)\n  /* 03d */  cmp     %ebx,%eax\n  /* 03f */  jne     .L20\n  /* 041 */  lea     0x15c(%eax),%ebx\n  /* 047 */  add     $0xae,%esi\n  /* 04d */  cmp     $tmap+0x6b64,%eax\n  /* 052 */  jne     .Lb\n  /* 054 */  pop     %ebx\n  /* 055 */  pop     %esi\n  /* 056 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid restoreLighting(short lights[DCOLS][DROWS][3])\n{\n    short i, j, k;\n    for (i = 0; i < DCOLS; i++) {\n        for (j = 0; j < DROWS; j++) {\n            for (k = 0; k < 3; k++) {\n                tmap[i][j].light[k] = lights[i][j][k];\n            }\n        }\n    }\n}\n","size":87,"score":100,"agent":"kuncc/3","pid":4,"session":3262,"ts":1791761130800}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3471,"symbol":"quitImmediately","file":"MainMenu.c","asm":"# quitImmediately  (TU MainMenu.c, section .text, 87 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nquitImmediately:\n  /* 000 */  cmpb    $0x0,rogue+0x1c0\n  /* 007 */  jne     .L10\n  /* 009 */  xor     %eax,%eax\n  /* 00b */  ret\n  /* 00c */  lea     0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  sub     $0x1000,%esp\n  /* 016 */  orl     $0x0,(%esp)\n  /* 01a */  sub     $0x1c,%esp\n  /* 01d */  call    flushBufferToFile\n  /* 022 */  cmpb    $0x0,rogue+0x9\n  /* 029 */  je      .L3a\n  /* 02b */  movzbl  rogue+0x20,%eax\n  /* 032 */  or      rogue+0xa,%al\n  /* 038 */  je      .L50\n.L3a:\n  /* 03a */  lea     0x10(%esp),%eax\n  /* 03e */  mov     %eax,(%esp)\n  /* 041 */  call    saveRecordingNoPrompt\n.L46:\n  /* 046 */  xor     %eax,%eax\n  /* 048 */  add     $0x101c,%esp\n  /* 04e */  ret\n  /* 04f */  nop\n.L50:\n  /* 050 */  call    saveGameNoPrompt\n  /* 055 */  jmp     .L46\n","c":"/* candidate for quitImmediately (MainMenu.c, 87 bytes) */\n#include <time.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nint quitImmediately(void)\n{\n    char path[4096];\n    if (!rogue.recording) {\n        return 0;\n    }\n    flushBufferToFile();\n    if (rogue.gameInProgress && !rogue.quit && !rogue.gameHasEnded) {\n        saveGameNoPrompt();\n    } else {\n        saveRecordingNoPrompt(path);\n    }\n    return 0;\n}\n","size":87,"score":100,"agent":"kuncc/4","pid":5,"session":3263,"ts":1791761144584}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3647,"symbol":"weaponSlowDuration","file":"PowerTables.c","asm":"# weaponSlowDuration  (TU PowerTables.c, section .text, 87 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nweaponSlowDuration:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0xc(%esp),%ebx\n  /* 005 */  mov     0x8(%esp),%ecx\n  /* 009 */  mov     %ebx,%edx\n  /* 00b */  sar     $0x1f,%edx\n  /* 00e */  mov     %edx,%eax\n  /* 010 */  xor     %edx,%edx\n  /* 012 */  and     $0xffff,%eax\n  /* 017 */  add     %ecx,%eax\n  /* 019 */  adc     %ebx,%edx\n  /* 01b */  shrd    $0x10,%edx,%eax\n  /* 01f */  add     $0x2,%eax\n  /* 022 */  add     $0x20000,%ecx\n  /* 028 */  imul    %eax,%ecx\n  /* 02b */  cmp     $0x8ffff,%ecx\n  /* 031 */  jle     .L50\n  /* 033 */  pop     %ebx\n  /* 034 */  mov     $0x2aaaaaab,%eax\n  /* 039 */  imul    %ecx\n  /* 03b */  sar     $0x1f,%ecx\n  /* 03e */  mov     %edx,%eax\n  /* 040 */  sar     $0xf,%eax\n  /* 043 */  sub     %ecx,%eax\n  /* 045 */  ret\n  /* 046 */  xchg    %ax,%ax\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  pop     %ebx\n  /* 051 */  mov     $0x3,%eax\n  /* 056 */  ret\n","c":"#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort weaponSlowDuration(fixpt enchant)\n{\n    int x = (int) ((enchant + FP_FACTOR * 2) * (enchant / FP_FACTOR + 2));\n    if (x < 0x90000) {\n        return 3;\n    }\n    return x / (FP_FACTOR * 3);\n}\n","size":87,"score":100,"agent":"kuncc/7","pid":8,"session":3264,"ts":1791761154582}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3456,"symbol":"backUpLighting","file":"Light.c","asm":"# backUpLighting  (TU Light.c, section .text, 88 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbackUpLighting:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     $tmap+0x15c,%ebx\n  /* 007 */  mov     0xc(%esp),%esi\n.Lb:\n  /* 00b */  lea     -0x15c(%ebx),%eax\n  /* 011 */  mov     %esi,%edx\n  /* 013 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movswl  (%eax),%ecx\n  /* 023 */  add     $0xc,%eax\n  /* 026 */  add     $0x6,%edx\n  /* 029 */  mov     %cx,-0x6(%edx)\n  /* 02d */  movswl  -0xa(%eax),%ecx\n  /* 031 */  mov     %cx,-0x4(%edx)\n  /* 035 */  movswl  -0x8(%eax),%ecx\n  /* 039 */  mov     %cx,-0x2(%edx)\n  /* 03d */  cmp     %eax,%ebx\n  /* 03f */  jne     .L20\n  /* 041 */  add     $0x15c,%ebx\n  /* 047 */  add     $0xae,%esi\n  /* 04d */  cmp     $tmap+0x6cc0,%ebx\n  /* 053 */  jne     .Lb\n  /* 055 */  pop     %ebx\n  /* 056 */  pop     %esi\n  /* 057 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid backUpLighting(short lights[DCOLS][DROWS][3])\n{\n    short i, j, k;\n    for (i = 0; i < DCOLS; i++) {\n        for (j = 0; j < DROWS; j++) {\n            for (k = 0; k < 3; k++) {\n                lights[i][j][k] = tmap[i][j].light[k];\n            }\n        }\n    }\n}\n","size":88,"score":100,"agent":"kuncc/6","pid":7,"session":3266,"ts":1791761162270}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3695,"symbol":"executeEvent","file":"RogueMain.c","asm":"# executeEvent  (TU RogueMain.c, section .text, 87 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nexecuteEvent:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %al,rogue+0x1e6\n  /* 00a */  mov     0x20(%esp),%edx\n  /* 00e */  mov     (%edx),%eax\n  /* 010 */  test    %eax,%eax\n  /* 012 */  je      .L38\n  /* 014 */  cmp     $0x1,%eax\n  /* 017 */  je      .L28\n  /* 019 */  cmp     $0x4,%eax\n  /* 01c */  je      .L28\n  /* 01e */  add     $0x1c,%esp\n  /* 021 */  ret\n  /* 022 */  lea     0x0(%esi),%esi\n.L28:\n  /* 028 */  mov     %edx,0x20(%esp)\n  /* 02c */  add     $0x1c,%esp\n  /* 02f */  jmp     executeMouseClick\n  /* 034 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  movsbl  0xd(%edx),%eax\n  /* 03c */  mov     %eax,0x8(%esp)\n  /* 040 */  movsbl  0xc(%edx),%eax\n  /* 044 */  mov     %eax,0x4(%esp)\n  /* 048 */  mov     0x4(%edx),%eax\n  /* 04b */  mov     %eax,(%esp)\n  /* 04e */  call    executeKeystroke\n  /* 053 */  add     $0x1c,%esp\n  /* 056 */  ret\n","c":"#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n#include \"GlobalsBrogue.h\"\n#include \"GlobalsRapidBrogue.h\"\n#include \"GlobalsBulletBrogue.h\"\n\nvoid executeEvent(rogueEvent *theEvent)\n{\n    rogue.playbackBetweenTurns = false;\n    if (theEvent->eventType == KEYSTROKE) {\n        executeKeystroke(theEvent->param1, theEvent->controlKey, theEvent->shiftKey);\n    } else if (theEvent->eventType == MOUSE_UP || theEvent->eventType == RIGHT_MOUSE_UP) {\n        executeMouseClick(theEvent);\n    }\n}\n","size":87,"score":100,"agent":"kuncc/5","pid":6,"session":3265,"ts":1791761168514}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3301,"symbol":"displayCenteredAlert","file":"IO.c","asm":"# displayCenteredAlert  (TU IO.c, section .text, 89 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndisplayCenteredAlert:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    strLenWithoutEscapes\n  /* 013 */  xor     %edx,%edx\n  /* 015 */  mov     $black,%ecx\n  /* 01a */  mov     %edx,0x14(%esp)\n  /* 01e */  mov     $teal,%edx\n  /* 023 */  mov     %edx,0xc(%esp)\n  /* 027 */  mov     $0x64,%edx\n  /* 02c */  mov     %ecx,0x10(%esp)\n  /* 030 */  mov     $0x11,%ecx\n  /* 035 */  mov     %ebx,(%esp)\n  /* 038 */  mov     %ecx,0x8(%esp)\n  /* 03c */  cwtl\n  /* 03d */  sub     %eax,%edx\n  /* 03f */  mov     %edx,%eax\n  /* 041 */  shr     $0x1f,%eax\n  /* 044 */  add     %edx,%eax\n  /* 046 */  sar     $1,%eax\n  /* 048 */  mov     %eax,0x4(%esp)\n  /* 04c */  call    printString\n  /* 051 */  mov     0x28(%esp),%ebx\n  /* 055 */  add     $0x2c,%esp\n  /* 058 */  ret\n","c":"/* candidate for displayCenteredAlert (IO.c, 89 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid displayCenteredAlert(char *message)\n{\n    printString(message, (COLS - strLenWithoutEscapes(message)) / 2, ROWS / 2, &teal, &black, 0);\n}\n","size":89,"score":100,"agent":"kuncc/2","pid":3,"session":3267,"ts":1791761169111}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3463,"symbol":"deleteAllFlares","file":"Light.c","asm":"# deleteAllFlares  (TU Light.c, section .text, 89 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndeleteAllFlares:\n  /* 000 */  cmpw    $0x0,rogue+0x58\n  /* 008 */  jle     .L50\n  /* 00a */  sub     $0x1c,%esp\n  /* 00d */  mov     %ebx,0x18(%esp)\n  /* 011 */  xor     %ebx,%ebx\n  /* 013 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     rogue+0x54,%eax\n  /* 025 */  mov     (%eax,%ebx,4),%eax\n  /* 028 */  inc     %ebx\n  /* 029 */  movswl  %bx,%ebx\n  /* 02c */  mov     %eax,(%esp)\n  /* 02f */  call    free\n  /* 034 */  movswl  rogue+0x58,%eax\n  /* 03b */  cmp     %ebx,%eax\n  /* 03d */  jg      .L20\n  /* 03f */  xor     %edx,%edx\n  /* 041 */  mov     0x18(%esp),%ebx\n  /* 045 */  mov     %dx,rogue+0x58\n  /* 04c */  add     $0x1c,%esp\n  /* 04f */  ret\n.L50:\n  /* 050 */  xor     %eax,%eax\n  /* 052 */  mov     %ax,rogue+0x58\n  /* 058 */  ret\n","c":"/* candidate for deleteAllFlares (Light.c, 89 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid deleteAllFlares(void)\n{\n    short i;\n    for (i = 0; i < rogue.flareCount; i++) {\n        free(rogue.flares[i]);\n    }\n    rogue.flareCount = 0;\n}\n","size":89,"score":100,"agent":"kuncc/0","pid":1,"session":3268,"ts":1791761176531}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3639,"symbol":"charmHealing","file":"PowerTables.c","asm":"# charmHealing  (TU PowerTables.c, section .text, 89 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncharmHealing:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     charmEffectTable,%eax\n  /* 006 */  mov     0x8(%esp),%edx\n  /* 00a */  mov     0x1c(%eax),%eax\n  /* 00d */  mov     %eax,%ebx\n  /* 00f */  sar     $0x1f,%ebx\n  /* 012 */  mov     %ebx,%ecx\n  /* 014 */  mov     0xc(%esp),%ebx\n  /* 018 */  imul    %edx,%ecx\n  /* 01b */  imul    %eax,%ebx\n  /* 01e */  mul     %edx\n  /* 020 */  add     %ebx,%ecx\n  /* 022 */  mov     $0x64ffff,%ebx\n  /* 027 */  add     %ecx,%edx\n  /* 029 */  xor     %ecx,%ecx\n  /* 02b */  cmp     %eax,%ebx\n  /* 02d */  mov     %ecx,%ebx\n  /* 02f */  sbb     %edx,%ebx\n  /* 031 */  jl      .L50\n  /* 033 */  mov     $0xffff,%ebx\n  /* 038 */  cmp     %eax,%ebx\n  /* 03a */  sbb     %edx,%ecx\n  /* 03c */  mov     $0x0,%ecx\n  /* 041 */  jge     .L49\n  /* 043 */  mov     %eax,%ecx\n  /* 045 */  shrd    $0x10,%edx,%ecx\n.L49:\n  /* 049 */  pop     %ebx\n  /* 04a */  mov     %ecx,%eax\n  /* 04c */  ret\n  /* 04d */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  pop     %ebx\n  /* 051 */  mov     $0x64,%ecx\n  /* 056 */  mov     %ecx,%eax\n  /* 058 */  ret\n","c":"#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort charmHealing(fixpt enchant)\n{\n    return clamp(charmEffectTable[0].effectMagnitudeMultiplier * enchant / FP_FACTOR, 0, 100);\n}\n","size":89,"score":100,"agent":"kuncc/1","pid":2,"session":3269,"ts":1791761178943}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3754,"symbol":"endswith","file":"Utilities.c","asm":"# endswith  (TU Utilities.c, section .text, 90 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nendswith:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%eax\n  /* 00b */  mov     %eax,(%esp)\n  /* 00e */  call    strlen\n  /* 013 */  mov     %eax,%ebx\n  /* 015 */  mov     0x24(%esp),%eax\n  /* 019 */  mov     %eax,(%esp)\n  /* 01c */  call    strlen\n  /* 021 */  cmp     %eax,%ebx\n  /* 023 */  jl      .L50\n  /* 025 */  sub     %eax,%ebx\n  /* 027 */  mov     0x20(%esp),%eax\n  /* 02b */  mov     0x24(%esp),%edx\n  /* 02f */  add     %ebx,%eax\n  /* 031 */  mov     %edx,0x4(%esp)\n  /* 035 */  mov     %eax,(%esp)\n  /* 038 */  call    strcmp\n  /* 03d */  mov     0x18(%esp),%ebx\n  /* 041 */  test    %eax,%eax\n  /* 043 */  sete    %al\n  /* 046 */  add     $0x1c,%esp\n  /* 049 */  ret\n  /* 04a */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  mov     0x18(%esp),%ebx\n  /* 054 */  xor     %eax,%eax\n  /* 056 */  add     $0x1c,%esp\n  /* 059 */  ret\n","c":"#include \"Rogue.h\"\n\nboolean endswith(const char *str, const char *ending)\n{\n    int sl = strlen(str);\n    int el = strlen(ending);\n    if (sl < el) return false;\n    return strcmp(str + (sl - el), ending) == 0;\n}\n","size":90,"score":100,"agent":"kuncc/4","pid":5,"session":3271,"ts":1791761185282}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3400,"symbol":"updateIdentifiableItems","file":"Items.c","asm":"# updateIdentifiableItems  (TU Items.c, section .text, 90 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nupdateIdentifiableItems:\n  /* 000 */  sub     $0x8,%esp\n  /* 003 */  mov     %ebx,0x4(%esp)\n  /* 007 */  mov     packItems,%eax\n  /* 00c */  mov     0x134(%eax),%ebx\n  /* 012 */  test    %ebx,%ebx\n  /* 014 */  je      .L32\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %ebx,(%esp)\n  /* 023 */  call    updateIdentifiableItem\n  /* 028 */  mov     0x134(%ebx),%ebx\n  /* 02e */  test    %ebx,%ebx\n  /* 030 */  jne     .L20\n.L32:\n  /* 032 */  mov     floorItems,%ebx\n  /* 038 */  test    %ebx,%ebx\n  /* 03a */  je      .L52\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %ebx,(%esp)\n  /* 043 */  call    updateIdentifiableItem\n  /* 048 */  mov     0x134(%ebx),%ebx\n  /* 04e */  test    %ebx,%ebx\n  /* 050 */  jne     .L40\n.L52:\n  /* 052 */  mov     0x4(%esp),%ebx\n  /* 056 */  add     $0x8,%esp\n  /* 059 */  ret\n","c":"/* candidate for updateIdentifiableItems (Items.c, 90 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid updateIdentifiableItem(item *theItem) __attribute__((noinline));\nvoid updateIdentifiableItem(item *theItem)\n{\n    theItem->flags = 0;\n}\n\nvoid updateIdentifiableItems(void)\n{\n    item *theItem;\n    for (theItem = packItems->nextItem; theItem != NULL; theItem = theItem->nextItem) {\n        updateIdentifiableItem(theItem);\n    }\n    for (theItem = floorItems; theItem != NULL; theItem = theItem->nextItem) {\n        updateIdentifiableItem(theItem);\n    }\n}\n","size":90,"score":100,"agent":"kuncc/3","pid":4,"session":3270,"ts":1791761193011}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3289,"symbol":"flashTemporaryAlert","file":"IO.c","asm":"# flashTemporaryAlert  (TU IO.c, section .text, 91 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflashTemporaryAlert:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    strLenWithoutEscapes\n  /* 013 */  mov     $black,%edx\n  /* 018 */  mov     $teal,%ecx\n  /* 01d */  mov     %edx,0x14(%esp)\n  /* 021 */  mov     0x34(%esp),%edx\n  /* 025 */  mov     %ebx,(%esp)\n  /* 028 */  mov     %ecx,0x10(%esp)\n  /* 02c */  mov     %edx,0xc(%esp)\n  /* 030 */  mov     $0x11,%edx\n  /* 035 */  mov     %edx,0x8(%esp)\n  /* 039 */  cwtl\n  /* 03a */  mov     $0x64,%edx\n  /* 03f */  sub     %eax,%edx\n  /* 041 */  mov     %edx,%eax\n  /* 043 */  shr     $0x1f,%eax\n  /* 046 */  add     %edx,%eax\n  /* 048 */  sar     $1,%eax\n  /* 04a */  mov     %eax,0x4(%esp)\n  /* 04e */  call    flashMessage\n  /* 053 */  mov     0x28(%esp),%ebx\n  /* 057 */  add     $0x2c,%esp\n  /* 05a */  ret\n","c":"/* candidate for flashTemporaryAlert (IO.c, 91 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid flashTemporaryAlert(char *message, int time)\n{\n    flashMessage(message, (100 - strLenWithoutEscapes(message)) / 2, 17, time, &teal, &black);\n}\n","size":91,"score":100,"agent":"kuncc/7","pid":8,"session":3272,"ts":1791761193286}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3364,"symbol":"numberOfItemsInPack","file":"Items.c","asm":"# numberOfItemsInPack  (TU Items.c, section .text, 91 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nnumberOfItemsInPack:\n  /* 000 */  mov     packItems,%eax\n  /* 005 */  mov     0x134(%eax),%edx\n  /* 00b */  test    %edx,%edx\n  /* 00d */  je      .L58\n  /* 00f */  push    %ebx\n  /* 010 */  xor     %eax,%eax\n  /* 012 */  jmp     .L30\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 020 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     (%edx),%ebx\n  /* 032 */  mov     $0x1,%ecx\n  /* 037 */  and     $0x802,%ebx\n  /* 03d */  jne     .L43\n  /* 03f */  movswl  0x2c(%edx),%ecx\n.L43:\n  /* 043 */  mov     0x134(%edx),%edx\n  /* 049 */  add     %ecx,%eax\n  /* 04b */  cwtl\n  /* 04c */  test    %edx,%edx\n  /* 04e */  jne     .L30\n  /* 050 */  pop     %ebx\n  /* 051 */  ret\n  /* 052 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  xor     %eax,%eax\n  /* 05a */  ret\n","c":"/* candidate for numberOfItemsInPack (Items.c, 91 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort numberOfItemsInPack(void)\n{\n    short theCount = 0;\n    item *theItem;\n    for (theItem = packItems->nextItem; theItem != NULL; theItem = theItem->nextItem) {\n        theCount += (theItem->category & 0x802 ? 1 : theItem->quantity);\n    }\n    return theCount;\n}\n","size":91,"score":100,"agent":"kuncc/6","pid":7,"session":3273,"ts":1791761200998}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3425,"symbol":"identify","file":"Items.c","asm":"# identify  (TU Items.c, section .text, 93 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nidentify:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%edx\n  /* 00b */  mov     0x4(%edx),%ecx\n  /* 00e */  mov     %ecx,%eax\n  /* 010 */  and     $0xfffffeff,%eax\n  /* 015 */  mov     %eax,%ebx\n  /* 017 */  or      $0xc1,%eax\n  /* 01c */  or      $0x1,%ebx\n  /* 01f */  test    $0x20,%cl\n  /* 022 */  cmove   %ebx,%eax\n  /* 025 */  testb   $0x80,(%edx)\n  /* 028 */  mov     %eax,0x4(%edx)\n  /* 02b */  jne     .L40\n  /* 02d */  mov     %edx,0x20(%esp)\n  /* 031 */  mov     0x18(%esp),%ebx\n  /* 035 */  add     $0x1c,%esp\n  /* 038 */  jmp     identifyItemKind\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  mov     %edx,0xc(%esp)\n  /* 044 */  call    updateRingBonuses\n  /* 049 */  mov     0xc(%esp),%edx\n  /* 04d */  mov     0x18(%esp),%ebx\n  /* 051 */  mov     %edx,0x20(%esp)\n  /* 055 */  add     $0x1c,%esp\n  /* 058 */  jmp     identifyItemKind\n","c":"/* candidate for identify (Items.c, 93 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid identify(item *theItem)\n{\n    theItem->flags |= ITEM_IDENTIFIED;\n    theItem->flags &= ~ITEM_CAN_BE_IDENTIFIED;\n    if (theItem->flags & ITEM_RUNIC) {\n        theItem->flags |= (ITEM_RUNIC_IDENTIFIED | ITEM_RUNIC_HINTED);\n    }\n    if (theItem->category & RING) {\n        updateRingBonuses();\n    }\n    identifyItemKind(theItem);\n}\n","size":93,"score":100,"agent":"kuncc/2","pid":3,"session":3275,"ts":1791761210927}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3581,"symbol":"abortAttack","file":"Movement.c","asm":"# abortAttack  (TU Movement.c, section .text, 91 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nabortAttack:\n  /* 000 */  cmpw    $0x0,player+0x19c\n  /* 008 */  jne     .L58\n  /* 00a */  cmpw    $0x0,player+0x194\n  /* 012 */  je      .L1e\n  /* 014 */  cmpw    $0x0,player+0x192\n  /* 01c */  je      .L58\n.L1e:\n  /* 01e */  sub     $0xc,%esp\n  /* 021 */  mov     %ebx,0x8(%esp)\n  /* 025 */  mov     %eax,%ebx\n  /* 027 */  call    abortAttackAgainstAcidicTarget\n  /* 02c */  test    %al,%al\n  /* 02e */  mov     $0x1,%al\n  /* 030 */  je      .L40\n  /* 032 */  mov     0x8(%esp),%ebx\n  /* 036 */  add     $0xc,%esp\n  /* 039 */  ret\n  /* 03a */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  mov     %ebx,%eax\n  /* 042 */  call    abortAttackAgainstDiscordantAlly\n  /* 047 */  mov     0x8(%esp),%ebx\n  /* 04b */  test    %al,%al\n  /* 04d */  setne   %al\n  /* 050 */  add     $0xc,%esp\n  /* 053 */  ret\n  /* 054 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  xor     %eax,%eax\n  /* 05a */  ret\n","c":"/* candidate for abortAttack (Movement.c, 91 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nextern boolean __attribute__((regparm(1))) abortAttackAgainstAcidicTarget(creature *hitList[8]);\nextern boolean __attribute__((regparm(1))) abortAttackAgainstDiscordantAlly(creature *hitList[8]);\n\nboolean __attribute__((regparm(1))) abortAttack(creature *hitList[8])\n{\n    if (player.status[STATUS_CONFUSED]\n        || (player.status[STATUS_HALLUCINATING] && !player.status[STATUS_TELEPATHIC])) {\n        return false;\n    }\n    if (abortAttackAgainstAcidicTarget(hitList)) {\n        return true;\n    }\n    if (abortAttackAgainstDiscordantAlly(hitList)) {\n        return true;\n    }\n    return false;\n}\n","size":91,"score":100,"agent":"kuncc/5","pid":6,"session":3274,"ts":1791761216763}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3464,"symbol":"fileEntryCompareDates","file":"MainMenu.c","asm":"# fileEntryCompareDates  (TU MainMenu.c, section .text, 93 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfileEntryCompareDates:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%eax\n  /* 00b */  add     $0x4,%eax\n  /* 00e */  mov     %eax,(%esp)\n  /* 011 */  call    mktime\n  /* 016 */  mov     %eax,%ebx\n  /* 018 */  mov     0x34(%esp),%eax\n  /* 01c */  add     $0x4,%eax\n  /* 01f */  mov     %eax,(%esp)\n  /* 022 */  call    mktime\n  /* 027 */  mov     %ebx,0x4(%esp)\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  call    difftime\n  /* 033 */  mov     0x28(%esp),%ebx\n  /* 037 */  fnstcw  0x1e(%esp)\n  /* 03b */  movzwl  0x1e(%esp),%eax\n  /* 040 */  or      $0xc00,%ax\n  /* 044 */  mov     %ax,0x1c(%esp)\n  /* 049 */  fldcw   0x1c(%esp)\n  /* 04d */  fistpl  0x18(%esp)\n  /* 051 */  fldcw   0x1e(%esp)\n  /* 055 */  mov     0x18(%esp),%eax\n  /* 059 */  add     $0x2c,%esp\n  /* 05c */  ret\n","c":"#include <time.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nint fileEntryCompareDates(fileEntry *a, fileEntry *b)\n{\n    return (int) difftime(mktime(&b->date), mktime(&a->date));\n}\n","size":93,"score":100,"agent":"kuncc/0","pid":1,"session":3276,"ts":1791761220038}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3274,"symbol":"colorOverDungeon","file":"IO.c","asm":"# colorOverDungeon  (TU IO.c, section .text, 95 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncolorOverDungeon:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  mov     $0x15,%esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x1c,%esp\n  /* 00c */  mov     0x30(%esp),%ebp\n.L10:\n  /* 010 */  mov     $0x3,%edi\n  /* 015 */  mov     %esi,%ebx\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %ebp,0xc(%esp)\n  /* 024 */  mov     %edi,%eax\n  /* 026 */  mov     %ebp,0x8(%esp)\n  /* 02a */  shl     $0x10,%eax\n  /* 02d */  movl    $0x20,(%esp)\n  /* 034 */  or      %ebx,%eax\n  /* 036 */  mov     %eax,0x4(%esp)\n  /* 03a */  call    plotCharWithColor\n  /* 03f */  lea     0x1(%edi),%eax\n  /* 042 */  cmp     $0x20,%ax\n  /* 046 */  movzwl  %ax,%edi\n  /* 049 */  jne     .L20\n  /* 04b */  lea     0x1(%esi),%eax\n  /* 04e */  cmp     $0x64,%ax\n  /* 052 */  movzwl  %ax,%esi\n  /* 055 */  jne     .L10\n  /* 057 */  add     $0x1c,%esp\n  /* 05a */  pop     %ebx\n  /* 05b */  pop     %esi\n  /* 05c */  pop     %edi\n  /* 05d */  pop     %ebp\n  /* 05e */  ret\n","c":"#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid colorOverDungeon(const color *color)\n{\n    unsigned short i, j;\n    for (i = STAT_BAR_WIDTH + 1; i < COLS; i++) {\n        for (j = MESSAGE_LINES; j < ROWS - 2; j++) {\n            plotCharWithColor(0x20, (windowpos){i, j}, color, color);\n        }\n    }\n}\n","size":95,"score":100,"agent":"kuncc/1","pid":2,"session":3277,"ts":1791761230412}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3458,"symbol":"playerInDarkness","file":"Light.c","asm":"# playerInDarkness  (TU Light.c, section .text, 97 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nplayerInDarkness:\n  /* 000 */  push    %ebx\n  /* 001 */  movswl  player+0xec,%eax\n  /* 008 */  xor     %ecx,%ecx\n  /* 00a */  movswl  player+0xee,%edx\n  /* 011 */  movswl  minersLightColor,%ebx\n  /* 018 */  imul    $0x15c,%eax,%eax\n  /* 01e */  lea     (%edx,%edx,2),%edx\n  /* 021 */  lea     (%eax,%edx,4),%edx\n  /* 024 */  movswl  tmap(%edx),%eax\n  /* 02b */  add     $0xa,%eax\n  /* 02e */  cmp     %ebx,%eax\n  /* 030 */  jge     .L5d\n  /* 032 */  movswl  tmap+0x2(%edx),%eax\n  /* 039 */  movswl  minersLightColor+0x2,%ebx\n  /* 040 */  add     $0xa,%eax\n  /* 043 */  cmp     %ebx,%eax\n  /* 045 */  jge     .L5d\n  /* 047 */  movswl  tmap+0x4(%edx),%eax\n  /* 04e */  movswl  minersLightColor+0x4,%edx\n  /* 055 */  add     $0xa,%eax\n  /* 058 */  cmp     %edx,%eax\n  /* 05a */  setl    %cl\n.L5d:\n  /* 05d */  pop     %ebx\n  /* 05e */  mov     %cl,%al\n  /* 060 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean playerInDarkness(void)\n{\n    return (tmap[player.loc.x][player.loc.y].light[0] + 10 < minersLightColor.red\n            && tmap[player.loc.x][player.loc.y].light[1] + 10 < minersLightColor.green\n            && tmap[player.loc.x][player.loc.y].light[2] + 10 < minersLightColor.blue);\n}\n","size":97,"score":100,"agent":"kuncc/3","pid":4,"session":3279,"ts":1791761239790}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3536,"symbol":"openPathBetween","file":"Monsters.c","asm":"# openPathBetween  (TU Monsters.c, section .text, 97 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nopenPathBetween:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     $0x4f,%edx\n  /* 008 */  mov     %ebx,0x38(%esp)\n  /* 00c */  mov     boltCatalog,%eax\n  /* 011 */  mov     %edx,0xc(%esp)\n  /* 015 */  mov     0x44(%esp),%ebx\n  /* 019 */  mov     %eax,0x14(%esp)\n  /* 01d */  xor     %eax,%eax\n  /* 01f */  mov     %eax,0x10(%esp)\n  /* 023 */  mov     0x40(%esp),%eax\n  /* 027 */  mov     %ebx,0x8(%esp)\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  lea     0x2c(%esp),%eax\n  /* 033 */  mov     %eax,(%esp)\n  /* 036 */  call    getImpactLoc\n  /* 03b */  movswl  0x2e(%esp),%edx\n  /* 040 */  mov     %ebx,%eax\n  /* 042 */  sar     $0x10,%eax\n  /* 045 */  movswl  %bx,%ebx\n  /* 048 */  cmp     %eax,%edx\n  /* 04a */  movswl  0x2c(%esp),%edx\n  /* 04f */  sete    %al\n  /* 052 */  cmp     %ebx,%edx\n  /* 054 */  mov     0x38(%esp),%ebx\n  /* 058 */  sete    %dl\n  /* 05b */  add     $0x3c,%esp\n  /* 05e */  and     %dl,%al\n  /* 060 */  ret\n","c":"/* candidate for openPathBetween (Monsters.c, 97 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean openPathBetween(const pos startLoc, const pos targetLoc)\n{\n    pos impact;\n    getImpactLoc(&impact, startLoc, targetLoc, 79, false, &boltCatalog[0]);\n    return (impact.y == targetLoc.y) & (impact.x == targetLoc.x);\n}\n","size":97,"score":100,"agent":"kuncc/7","pid":8,"session":3280,"ts":1791761252460}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3694,"symbol":"printBrogueVersion","file":"RogueMain.c","asm":"# printBrogueVersion  (TU RogueMain.c, section .text, 97 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nprintBrogueVersion:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x2,(%esp)\n  /* 00a */  mov     brogueVersion,%eax\n  /* 00f */  mov     %eax,0x8(%esp)\n  /* 013 */  mov     $\"Brogue version: %s\\n\",%eax\n  /* 018 */  mov     %eax,0x4(%esp)\n  /* 01c */  call    __printf_chk\n  /* 021 */  mov     rapidBrogueVersion,%eax\n  /* 026 */  mov     $\"Supports variant (rapid_brogue): %s\\n\",%edx\n  /* 02b */  mov     %edx,0x4(%esp)\n  /* 02f */  movl    $0x2,(%esp)\n  /* 036 */  mov     %eax,0x8(%esp)\n  /* 03a */  call    __printf_chk\n  /* 03f */  mov     bulletBrogueVersion,%eax\n  /* 044 */  mov     $\"Supports variant (bullet_brogue): %s\\n\",%ecx\n  /* 049 */  mov     %ecx,0x4(%esp)\n  /* 04d */  movl    $0x2,(%esp)\n  /* 054 */  mov     %eax,0x8(%esp)\n  /* 058 */  call    __printf_chk\n  /* 05d */  add     $0x1c,%esp\n  /* 060 */  ret\n","c":"#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n#include \"GlobalsBrogue.h\"\n#include \"GlobalsRapidBrogue.h\"\n#include \"GlobalsBulletBrogue.h\"\n\nvoid printBrogueVersion(void)\n{\n    printf(\"Brogue version: %s\\n\", brogueVersion);\n    printf(\"Supports variant (rapid_brogue): %s\\n\", rapidBrogueVersion);\n    printf(\"Supports variant (bullet_brogue): %s\\n\", bulletBrogueVersion);\n}\n","size":97,"score":100,"agent":"kuncc/6","pid":7,"session":3281,"ts":1791761258824}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3276,"symbol":"clearDisplayBuffer","file":"IO.c","asm":"# clearDisplayBuffer  (TU IO.c, section .text, 97 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nclearDisplayBuffer:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %edi\n  /* 004 */  xor     %edi,%edi\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  xor     %ebx,%ebx\n  /* 00a */  mov     0x14(%esp),%ebp\n  /* 00e */  lea     0x198(%ebp),%esi\n.L14:\n  /* 014 */  mov     %ebp,%eax\n  /* 016 */  sub     %ecx,%eax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movl    $0x20,(%eax)\n  /* 026 */  lea     (%eax,%ecx,1),%edx\n  /* 029 */  add     $0xc,%eax\n  /* 02c */  movb    $0x0,-0x4(%eax)\n  /* 030 */  movl    $0x0,0x4(%edx,%ebx,1)\n  /* 038 */  movb    $0x0,-0x3(%eax)\n  /* 03c */  movb    $0x0,-0x2(%eax)\n  /* 040 */  cmp     %esi,%eax\n  /* 042 */  jne     .L20\n  /* 044 */  inc     %edi\n  /* 045 */  sub     $0x198,%ecx\n  /* 04b */  lea     0x198(%eax),%esi\n  /* 051 */  add     $0x198,%ebx\n  /* 057 */  cmp     $0x64,%edi\n  /* 05a */  jne     .L14\n  /* 05c */  pop     %ebx\n  /* 05d */  pop     %esi\n  /* 05e */  pop     %edi\n  /* 05f */  pop     %ebp\n  /* 060 */  ret\n","c":"/* candidate for clearDisplayBuffer (IO.c, 97 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid clearDisplayBuffer(screenDisplayBuffer *dbuf)\n{\n    short i, j, k;\n    for (i = 0; i < COLS; i++) {\n        for (j = 0; j < ROWS; j++) {\n            dbuf->cells[i][j].character = ' ';\n            for (k = 0; k < 3; k++) {\n                dbuf->cells[i][j].foreColorComponents[k] = 0;\n                dbuf->cells[i][j].backColorComponents[k] = 0;\n            }\n            dbuf->cells[i][j].opacity = 0;\n        }\n    }\n}\n","size":97,"score":100,"agent":"kuncc/4","pid":5,"session":3278,"ts":1791761262302}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3227,"symbol":"findReplaceGrid","file":"Grid.c","asm":"# findReplaceGrid  (TU Grid.c, section .text, 99 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfindReplaceGrid:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4,%esp\n  /* 007 */  mov     0x18(%esp),%ebp\n  /* 00b */  movswl  0x1c(%esp),%esi\n  /* 010 */  movswl  0x20(%esp),%ebx\n  /* 015 */  mov     0x24(%esp),%edi\n  /* 019 */  lea     0x13c(%ebp),%eax\n  /* 01f */  mov     %eax,(%esp)\n  /* 022 */  lea     0x0(%esi),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x0(%ebp),%eax\n  /* 033 */  lea     0x3a(%eax),%ecx\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  movswl  (%eax),%edx\n  /* 043 */  cmp     %ebx,%edx\n  /* 045 */  jg      .L4e\n  /* 047 */  cmp     %esi,%edx\n  /* 049 */  jl      .L4e\n  /* 04b */  mov     %di,(%eax)\n.L4e:\n  /* 04e */  add     $0x2,%eax\n  /* 051 */  cmp     %eax,%ecx\n  /* 053 */  jne     .L40\n  /* 055 */  add     $0x4,%ebp\n  /* 058 */  cmp     %ebp,(%esp)\n  /* 05b */  jne     .L30\n  /* 05d */  pop     %eax\n  /* 05e */  pop     %ebx\n  /* 05f */  pop     %esi\n  /* 060 */  pop     %edi\n  /* 061 */  pop     %ebp\n  /* 062 */  ret\n","c":"/* candidate for findReplaceGrid (Grid.c, 99 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nvoid findReplaceGrid(short **grid, short findValueMin, short findValueMax, short fillValue)\n{\n    short i, j;\n    for (i = 0; i < DCOLS; i++) {\n        for (j = 0; j < DROWS; j++) {\n            if (grid[i][j] >= findValueMin && grid[i][j] <= findValueMax) {\n                grid[i][j] = fillValue;\n            }\n        }\n    }\n}\n","size":99,"score":100,"agent":"kuncc/2","pid":3,"session":3282,"ts":1791761266949}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3233,"symbol":"validLocationCount","file":"Grid.c","asm":"# validLocationCount  (TU Grid.c, section .text, 99 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nvalidLocationCount:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  mov     0x14(%esp),%edi\n  /* 00a */  movswl  0x18(%esp),%esi\n  /* 00f */  lea     0x13c(%edi),%ebp\n  /* 015 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     (%edi),%eax\n  /* 022 */  lea     0x3a(%eax),%ebx\n  /* 025 */  jmp     .L40\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 030 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  movswl  (%eax),%edx\n  /* 043 */  cmp     %esi,%edx\n  /* 045 */  lea     0x1(%ecx),%edx\n  /* 048 */  movswl  %dx,%edx\n  /* 04b */  cmove   %edx,%ecx\n  /* 04e */  add     $0x2,%eax\n  /* 051 */  cmp     %eax,%ebx\n  /* 053 */  jne     .L40\n  /* 055 */  add     $0x4,%edi\n  /* 058 */  cmp     %ebp,%edi\n  /* 05a */  jne     .L20\n  /* 05c */  pop     %ebx\n  /* 05d */  mov     %ecx,%eax\n  /* 05f */  pop     %esi\n  /* 060 */  pop     %edi\n  /* 061 */  pop     %ebp\n  /* 062 */  ret\n","c":"/* candidate for validLocationCount (Grid.c, 99 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort validLocationCount(short **grid, short validValue)\n{\n    short i, j, count = 0;\n    for (i = 0; i < DCOLS; i++) {\n        for (j = 0; j < DROWS; j++) {\n            if (grid[i][j] == validValue) {\n                count++;\n            }\n        }\n    }\n    return count;\n}\n","size":99,"score":100,"agent":"kuncc/5","pid":6,"session":3283,"ts":1791761270669}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3498,"symbol":"monsterIsInClass","file":"Monsters.c","asm":"# monsterIsInClass  (TU Monsters.c, section .text, 100 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonsterIsInClass:\n  /* 000 */  push    %ebx\n  /* 001 */  movswl  0xc(%esp),%eax\n  /* 006 */  lea     (%eax,%eax,2),%ecx\n  /* 009 */  mov     %ecx,%eax\n  /* 00b */  shl     $0x5,%eax\n  /* 00e */  mov     monsterClassCatalog+0x24(%eax),%edx\n  /* 014 */  test    %edx,%edx\n  /* 016 */  je      .L60\n  /* 018 */  mov     0x8(%esp),%eax\n  /* 01c */  shl     $0x3,%ecx\n  /* 01f */  mov     (%eax),%ebx\n  /* 021 */  xor     %eax,%eax\n  /* 023 */  jmp     .L51\n  /* 025 */  jmp     .L40\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 030 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  inc     %eax\n  /* 041 */  cwtl\n  /* 042 */  lea     0x8(%eax,%ecx,1),%edx\n  /* 046 */  mov     monsterClassCatalog+0x4(,%edx,4),%edx\n  /* 04d */  test    %edx,%edx\n  /* 04f */  je      .L60\n.L51:\n  /* 051 */  cmp     %edx,%ebx\n  /* 053 */  jne     .L40\n  /* 055 */  pop     %ebx\n  /* 056 */  mov     $0x1,%al\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  pop     %ebx\n  /* 061 */  xor     %eax,%eax\n  /* 063 */  ret\n","c":"/* candidate for monsterIsInClass (Monsters.c, 100 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean monsterIsInClass(const creature *monst, const short monsterClass)\n{\n    short i;\n    for (i = 0; monsterClassCatalog[monsterClass].memberList[i]; i++) {\n        if (monst->info.monsterID == monsterClassCatalog[monsterClass].memberList[i]) {\n            return true;\n        }\n    }\n    return false;\n}\n","size":100,"score":100,"agent":"kuncc/1","pid":2,"session":3285,"ts":1791761280498}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3710,"symbol":"getMonsterDetailedName","file":"SeedCatalog.c","asm":"# getMonsterDetailedName  (TU SeedCatalog.c, section .text, 99 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetMonsterDetailedName:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %edx,%ecx\n  /* 005 */  movswl  0x108(%eax),%edx\n  /* 00c */  test    %edx,%edx\n  /* 00e */  js      .L50\n  /* 010 */  mov     %ecx,(%esp)\n  /* 013 */  imul    $0x478,%edx,%edx\n  /* 019 */  add     $0x4,%eax\n  /* 01c */  mov     %eax,0x10(%esp)\n  /* 020 */  mov     $\"%s [%s]\",%eax\n  /* 025 */  mov     %eax,0xc(%esp)\n  /* 029 */  mov     $0x2,%eax\n  /* 02e */  mov     %eax,0x4(%esp)\n  /* 032 */  add     $mutationCatalog,%edx\n  /* 038 */  mov     %edx,0x14(%esp)\n  /* 03c */  mov     $0xffffffff,%edx\n  /* 041 */  mov     %edx,0x8(%esp)\n  /* 045 */  call    __sprintf_chk\n  /* 04a */  add     $0x2c,%esp\n  /* 04d */  ret\n  /* 04e */  xchg    %ax,%ax\n.L50:\n  /* 050 */  mov     %ecx,(%esp)\n  /* 053 */  add     $0x4,%eax\n  /* 056 */  mov     %eax,0x4(%esp)\n  /* 05a */  call    strcpy\n  /* 05f */  add     $0x2c,%esp\n  /* 062 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((regparm(2))) void getMonsterDetailedName(creature *monst, char *buf)\n{\n    if (monst->mutationIndex >= 0) {\n        sprintf(buf, \"%s [%s]\", monst->info.monsterName, mutationCatalog[monst->mutationIndex].title);\n    } else {\n        strcpy(buf, monst->info.monsterName);\n    }\n}\n","size":99,"score":100,"agent":"kuncc/0","pid":1,"session":3284,"ts":1791761284243}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3553,"symbol":"knownToPlayerAsPassableOrSecretDoor","file":"Monsters.c","asm":"# knownToPlayerAsPassableOrSecretDoor  (TU Monsters.c, section .text, 100 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nknownToPlayerAsPassableOrSecretDoor:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     $0x1,%eax\n  /* 008 */  mov     %eax,0x14(%esp)\n  /* 00c */  lea     0x2c(%esp),%eax\n  /* 010 */  xor     %edx,%edx\n  /* 012 */  mov     %eax,0xc(%esp)\n  /* 016 */  lea     0x28(%esp),%eax\n  /* 01a */  mov     %eax,0x8(%esp)\n  /* 01e */  mov     0x40(%esp),%eax\n  /* 022 */  mov     %edx,0x10(%esp)\n  /* 026 */  sar     $0x10,%eax\n  /* 029 */  mov     %eax,0x4(%esp)\n  /* 02d */  movswl  0x40(%esp),%eax\n  /* 032 */  mov     %eax,(%esp)\n  /* 035 */  call    getLocationFlags\n  /* 03a */  mov     $0x1,%al\n  /* 03c */  testb   $0x1,0x28(%esp)\n  /* 041 */  je      .L4c\n  /* 043 */  xor     %eax,%eax\n  /* 045 */  testb   $0x1,0x2c(%esp)\n  /* 04a */  jne     .L50\n.L4c:\n  /* 04c */  add     $0x3c,%esp\n  /* 04f */  ret\n.L50:\n  /* 050 */  mov     0x40(%esp),%eax\n  /* 054 */  mov     %eax,(%esp)\n  /* 057 */  call    discoveredTerrainFlagsAtLoc\n  /* 05c */  add     $0x3c,%esp\n  /* 05f */  not     %eax\n  /* 061 */  and     $0x1,%al\n  /* 063 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean knownToPlayerAsPassableOrSecretDoor(pos loc)\n{\n    unsigned long tFlags, TMFlags;\n    getLocationFlags(loc.x, loc.y, &tFlags, &TMFlags, NULL, true);\n    return (!(tFlags & T_OBSTRUCTS_PASSABILITY)\n            || ((TMFlags & TM_IS_SECRET)\n                && !(discoveredTerrainFlagsAtLoc(loc) & T_OBSTRUCTS_PASSABILITY)));\n}\n","size":100,"score":100,"agent":"kuncc/3","pid":4,"session":3286,"ts":1791761290823}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3747,"symbol":"extinguishFireOnCreature","file":"Time.c","asm":"# extinguishFireOnCreature  (TU Time.c, section .text, 100 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nextinguishFireOnCreature:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %edx,%edx\n  /* 005 */  mov     0x20(%esp),%eax\n  /* 009 */  mov     %dx,0x19e(%eax)\n  /* 010 */  cmp     $player,%eax\n  /* 015 */  je      .L20\n  /* 017 */  add     $0x1c,%esp\n  /* 01a */  ret\n  /* 01b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     $white,%eax\n  /* 025 */  mov     $minersLightColor,%edx\n  /* 02a */  mov     %eax,player+0x6c\n  /* 02f */  mov     player+0xec,%eax\n  /* 034 */  mov     %edx,rogue+0x60\n  /* 03a */  mov     %eax,(%esp)\n  /* 03d */  call    refreshDungeonCell\n  /* 042 */  movl    $0x1,(%esp)\n  /* 049 */  call    updateVision\n  /* 04e */  xor     %ecx,%ecx\n  /* 050 */  mov     %ecx,0x4(%esp)\n  /* 054 */  movl    $\"you are no longer on fire.\",(%esp)\n  /* 05b */  call    message\n  /* 060 */  add     $0x1c,%esp\n  /* 063 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid extinguishFireOnCreature(creature *monst)\n{\n    monst->status[STATUS_BURNING] = 0;\n    if (monst == &player) {\n        player.info.foreColor = &white;\n        rogue.minersLight.lightColor = &minersLightColor;\n        refreshDungeonCell(player.loc);\n        updateVision(true);\n        message(\"you are no longer on fire.\", 0);\n    }\n}\n","size":100,"score":100,"agent":"kuncc/7","pid":8,"session":3287,"ts":1791761296733}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3308,"symbol":"displayRecentMessages","file":"IO.c","asm":"# displayRecentMessages  (TU IO.c, section .text, 101 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndisplayRecentMessages:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $messagesUnconfirmed,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  xor     %edx,%edx\n  /* 009 */  sub     $0x274,%esp\n  /* 00f */  mov     $0x3,%ecx\n  /* 014 */  mov     %eax,0xc(%esp)\n  /* 018 */  lea     0x18(%esp),%eax\n  /* 01c */  mov     $0x258,%ebx\n  /* 021 */  mov     %edx,0x8(%esp)\n  /* 025 */  mov     %ecx,0x4(%esp)\n  /* 029 */  mov     %eax,(%esp)\n  /* 02c */  call    formatRecentMessages\n.L31:\n  /* 031 */  mov     %ebx,0x8(%esp)\n  /* 035 */  lea     -0xb0(%esp,%ebx,1),%eax\n  /* 03c */  mov     %eax,0x4(%esp)\n  /* 040 */  mov     $displayedMessage+0x258,%eax\n  /* 045 */  sub     %ebx,%eax\n  /* 047 */  mov     %eax,(%esp)\n  /* 04a */  call    __strcpy_chk\n  /* 04f */  sub     $0xc8,%ebx\n  /* 055 */  jne     .L31\n  /* 057 */  call    updateMessageDisplay\n  /* 05c */  add     $0x274,%esp\n  /* 062 */  pop     %ebx\n  /* 063 */  pop     %esi\n  /* 064 */  ret\n","c":"/* candidate for displayRecentMessages (IO.c, 101 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid displayRecentMessages(void)\n{\n    short i;\n    char messageText[MESSAGE_LINES][COLS*2];\n    formatRecentMessages(messageText, MESSAGE_LINES, 0, &messagesUnconfirmed);\n    for (i = 0; i < MESSAGE_LINES; i++) {\n        strcpy(displayedMessage[i], messageText[MESSAGE_LINES - i - 1]);\n    }\n    updateMessageDisplay();\n}\n","size":101,"score":100,"agent":"kuncc/6","pid":7,"session":3288,"ts":1791761306914}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3386,"symbol":"boltForItem","file":"Items.c","asm":"# boltForItem  (TU Items.c, section .text, 103 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nboltForItem:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  xor     %edx,%edx\n  /* 006 */  movzwl  (%eax),%eax\n  /* 009 */  test    $0x60,%al\n  /* 00b */  jne     .L10\n  /* 00d */  mov     %edx,%eax\n  /* 00f */  ret\n.L10:\n  /* 010 */  cmp     $0x80,%eax\n  /* 015 */  je      .L60\n  /* 017 */  ja      .L48\n  /* 019 */  cmp     $0x20,%eax\n  /* 01c */  mov     $staffTable,%ecx\n  /* 021 */  je      .L2f\n  /* 023 */  cmp     $0x40,%eax\n  /* 026 */  mov     %edx,%ecx\n  /* 028 */  cmove   wandTable,%ecx\n.L2f:\n  /* 02f */  mov     0x4(%esp),%eax\n  /* 033 */  movswl  0x2(%eax),%eax\n  /* 037 */  imul    $0x61c,%eax,%eax\n  /* 03d */  mov     0x2c(%ecx,%eax,1),%edx\n  /* 041 */  mov     %edx,%eax\n  /* 043 */  ret\n  /* 044 */  lea     0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  cmp     $0x100,%eax\n  /* 04d */  mov     %edx,%ecx\n  /* 04f */  cmove   charmTable,%ecx\n  /* 056 */  jmp     .L2f\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     $ringTable,%ecx\n  /* 065 */  jmp     .L2f\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic itemTable *tbl(unsigned short c)\n{\n    switch (c) {\n        case STAFF: return staffTable;\n        case WAND: return wandTable;\n        case RING: return ringTable;\n        case CHARM: return charmTable;\n        default: return NULL;\n    }\n}\n\nenum boltType boltForItem(item *theItem)\n{\n    if (theItem->category & (STAFF | WAND)) {\n        return tbl(theItem->category)[theItem->kind].power;\n    }\n    return 0;\n}\n","size":103,"score":100,"agent":"kuncc/4","pid":5,"session":3289,"ts":1791761333031}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3273,"symbol":"blackOutScreen","file":"IO.c","asm":"# blackOutScreen  (TU IO.c, section .text, 104 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nblackOutScreen:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  xor     %esi,%esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x10,%esp\n  /* 008 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  xor     %edi,%edi\n  /* 012 */  movzwl  %si,%ebx\n  /* 015 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %edi,%eax\n  /* 022 */  mov     $black,%edx\n  /* 027 */  mov     %edx,0xc(%esp)\n  /* 02b */  shl     $0x10,%eax\n  /* 02e */  mov     $black,%ecx\n  /* 033 */  mov     %ecx,0x8(%esp)\n  /* 037 */  or      %ebx,%eax\n  /* 039 */  mov     %eax,0x4(%esp)\n  /* 03d */  movl    $0x20,(%esp)\n  /* 044 */  call    plotCharWithColor\n  /* 049 */  lea     0x1(%edi),%eax\n  /* 04c */  cmp     $0x22,%ax\n  /* 050 */  movswl  %ax,%edi\n  /* 053 */  jne     .L20\n  /* 055 */  lea     0x1(%esi),%eax\n  /* 058 */  cmp     $0x64,%ax\n  /* 05c */  movswl  %ax,%esi\n  /* 05f */  jne     .L10\n  /* 061 */  add     $0x10,%esp\n  /* 064 */  pop     %ebx\n  /* 065 */  pop     %esi\n  /* 066 */  pop     %edi\n  /* 067 */  ret\n","c":"#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid blackOutScreen(void)\n{\n    short i, j;\n\n    for (i = 0; i < COLS; i++) {\n        for (j = 0; j < ROWS; j++) {\n            plotCharWithColor(' ', (windowpos){i, j}, &black, &black);\n        }\n    }\n}\n","size":104,"score":100,"agent":"kuncc/5","pid":6,"session":3291,"ts":1791761343436}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3294,"symbol":"messageColorFromVictim","file":"IO.c","asm":"# messageColorFromVictim  (TU IO.c, section .text, 105 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmessageColorFromVictim:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  cmp     $player,%eax\n  /* 00c */  je      .L50\n  /* 00e */  cmpw    $0x0,player+0x194\n  /* 016 */  je      .L21\n  /* 018 */  cmpb    $0x0,rogue+0x1e5\n  /* 01f */  je      .L60\n.L21:\n  /* 021 */  cmpl    $0x4,0x100(%eax)\n  /* 028 */  je      .L50\n  /* 02a */  mov     %eax,0x4(%esp)\n  /* 02e */  movl    $player,(%esp)\n  /* 035 */  call    monstersAreEnemies\n  /* 03a */  test    %al,%al\n  /* 03c */  je      .L60\n  /* 03e */  mov     $goodMessageColor,%eax\n  /* 043 */  add     $0x1c,%esp\n  /* 046 */  ret\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     $badMessageColor,%eax\n  /* 055 */  add     $0x1c,%esp\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     $white,%eax\n  /* 065 */  add     $0x1c,%esp\n  /* 068 */  ret\n","c":"/* candidate for messageColorFromVictim (IO.c, 105 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nconst color *messageColorFromVictim(creature *monst)\n{\n    if (monst == &player) {\n        return &badMessageColor;\n    }\n    if (player.status[STATUS_HALLUCINATING] && !rogue.playbackOmniscience) {\n        return &white;\n    }\n    if (monst->creatureState == MONSTER_ALLY) {\n        return &badMessageColor;\n    }\n    if (!monstersAreEnemies(&player, monst)) {\n        return &white;\n    }\n    return &goodMessageColor;\n}\n","size":105,"score":100,"agent":"kuncc/6","pid":7,"session":3296,"ts":1791761528097}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3349,"symbol":"stackItems","file":"Items.c","asm":"# stackItems  (TU Items.c, section .text, 105 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstackItems:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x4(%edx),%ecx\n  /* 00a */  mov     0x2c(%edx),%ebx\n  /* 00d */  add     %bx,0x2c(%eax)\n  /* 011 */  movswl  0x12(%eax),%ebx\n  /* 015 */  and     $0x1969,%ecx\n  /* 01b */  or      %ecx,0x4(%eax)\n  /* 01e */  movswl  0x12(%edx),%ecx\n  /* 022 */  cmp     %ecx,%ebx\n  /* 024 */  jge     .L2a\n  /* 026 */  mov     %cx,0x12(%eax)\n.L2a:\n  /* 02a */  movswl  0x1c(%edx),%ecx\n  /* 02e */  movswl  0x1c(%eax),%ebx\n  /* 032 */  cmp     %ecx,%ebx\n  /* 034 */  jle     .L3a\n  /* 036 */  mov     %cx,0x1c(%eax)\n.L3a:\n  /* 03a */  movswl  0x122(%edx),%ecx\n  /* 041 */  test    %ecx,%ecx\n  /* 043 */  jle     .L50\n  /* 045 */  movswl  0x122(%eax),%ebx\n  /* 04c */  cmp     %ecx,%ebx\n  /* 04e */  je      .L59\n.L50:\n  /* 050 */  xor     %ecx,%ecx\n  /* 052 */  mov     %cx,0x122(%eax)\n.L59:\n  /* 059 */  mov     %edx,(%esp)\n  /* 05c */  call    free\n  /* 061 */  mov     0x18(%esp),%ebx\n  /* 065 */  add     $0x1c,%esp\n  /* 068 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic __attribute__((noinline)) void stackItems(item *a, item *b)\n{\n    a->quantity += b->quantity;\n    a->flags |= b->flags & 0x1969;\n    if (a->enchant1 < b->enchant1) a->enchant1 = b->enchant1;\n    if (a->strengthRequired > b->strengthRequired) a->strengthRequired = b->strengthRequired;\n    if (!(b->originDepth > 0 && a->originDepth == b->originDepth)) a->originDepth = 0;\n    free(b);\n}\n\nvoid caller(item *a, item *b)\n{\n    stackItems(a, b);\n    stackItems(b, a);\n}\n","size":105,"score":100,"agent":"kuncc/4","pid":5,"session":3297,"ts":1791761556014}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3726,"symbol":"demoteVisibility","file":"Time.c","asm":"# demoteVisibility  (TU Time.c, section .text, 104 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndemoteVisibility:\n  /* 000 */  mov     $pmap+0x7c4,%ecx\n  /* 005 */  lea     0x0(%esi),%esi\n  /* 008 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L10:\n  /* 010 */  lea     -0x7b4(%ecx),%edx\n  /* 016 */  jmp     .L3f\n  /* 018 */  jmp     .L30\n  /* 01a */  lea     0x0(%esi),%esi\n  /* 020 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  and     $0xffffff7f,%eax\n  /* 035 */  add     $0x44,%edx\n  /* 038 */  mov     %eax,-0x44(%edx)\n  /* 03b */  cmp     %ecx,%edx\n  /* 03d */  je      .L59\n.L3f:\n  /* 03f */  mov     (%edx),%eax\n  /* 041 */  test    $0x2,%al\n  /* 043 */  je      .L30\n  /* 045 */  and     $0xffffff7d,%eax\n  /* 04a */  add     $0x44,%edx\n  /* 04d */  or      $0x80,%eax\n  /* 052 */  mov     %eax,-0x44(%edx)\n  /* 055 */  cmp     %ecx,%edx\n  /* 057 */  jne     .L3f\n.L59:\n  /* 059 */  lea     0x7b4(%edx),%ecx\n  /* 05f */  cmp     $pmap+0x2609c,%edx\n  /* 065 */  jne     .L10\n  /* 067 */  ret\n","c":"/* candidate for demoteVisibility (Time.c, 104 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid demoteVisibility(void)\n{\n    int i;\n    char *p = (char *)&pmap[0][0].flags;\n    char *end;\n    for (i = 0; i < DCOLS; i++) {\n        end = p + sizeof(pcell) * DROWS;\n        for (; p != end; p += sizeof(pcell)) {\n            unsigned long *f = (unsigned long *)p;\n            if (*f & VISIBLE) {\n                *f &= ~(VISIBLE | WAS_VISIBLE);\n                *f |= WAS_VISIBLE;\n            } else {\n                *f &= ~WAS_VISIBLE;\n            }\n        }\n    }\n}\n","size":104,"score":100,"agent":"kuncc/5","pid":6,"session":3298,"ts":1791761561330}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3716,"symbol":"dangerChanged","file":"Time.c","asm":"# dangerChanged  (TU Time.c, section .text, 105 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndangerChanged:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %edi,%edi\n  /* 003 */  push    %esi\n  /* 004 */  mov     %eax,%esi\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x10,%esp\n.La:\n  /* 00a */  movzwl  nbDirs+0x2(,%edi,4),%eax\n  /* 012 */  movzwl  player+0xee,%edx\n  /* 019 */  mov     player+0xec,%ecx\n  /* 01f */  movzbl  (%esi,%edi,1),%ebx\n  /* 023 */  movl    $player,(%esp)\n  /* 02a */  add     %ax,%dx\n  /* 02d */  movzwl  nbDirs(,%edi,4),%eax\n  /* 035 */  shl     $0x10,%edx\n  /* 038 */  add     %cx,%ax\n  /* 03b */  movzwl  %ax,%eax\n  /* 03e */  or      %edx,%eax\n  /* 040 */  mov     %eax,0x4(%esp)\n  /* 044 */  call    monsterAvoids\n  /* 049 */  cmp     %al,%bl\n  /* 04b */  jne     .L60\n  /* 04d */  inc     %edi\n  /* 04e */  cmp     $0x4,%edi\n  /* 051 */  jne     .La\n  /* 053 */  add     $0x10,%esp\n  /* 056 */  xor     %eax,%eax\n  /* 058 */  pop     %ebx\n  /* 059 */  pop     %esi\n  /* 05a */  pop     %edi\n  /* 05b */  ret\n  /* 05c */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  add     $0x10,%esp\n  /* 063 */  mov     $0x1,%al\n  /* 065 */  pop     %ebx\n  /* 066 */  pop     %esi\n  /* 067 */  pop     %edi\n  /* 068 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) static boolean dangerChanged(boolean danger[4]) {\n    short dir;\n    for (dir = 0; dir < 4; dir++) {\n        if (danger[dir] != monsterAvoids(&player, posNeighborInDirection(player.loc, dir))) {\n            return true;\n        }\n    }\n    return false;\n}\n\nboolean dangerChangedWrap(boolean danger[4]) {\n    return dangerChanged(danger);\n}\n","size":105,"score":100,"agent":"kuncc/2","pid":3,"session":3299,"ts":1791761569341}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3238,"symbol":"randomAnimateMonster","file":"IO.c","asm":"# randomAnimateMonster  (TU IO.c, section .text, 104 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrandomAnimateMonster:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     listLength.1,%esi\n  /* 00b */  test    %esi,%esi\n  /* 00d */  jne     .L4a\n  /* 00f */  mov     $monsterCatalog+0xe4,%edx\n  /* 014 */  xor     %ecx,%ecx\n  /* 016 */  xor     %eax,%eax\n  /* 018 */  xor     %ebx,%ebx\n  /* 01a */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  testl   $0x40002,(%edx)\n  /* 026 */  jne     .L32\n  /* 028 */  mov     %eax,animate.0(,%ecx,4)\n  /* 02f */  mov     $0x1,%bl\n  /* 031 */  inc     %ecx\n.L32:\n  /* 032 */  inc     %eax\n  /* 033 */  add     $0xec,%edx\n  /* 039 */  cmp     $0x44,%eax\n  /* 03c */  jne     .L20\n  /* 03e */  test    %bl,%bl\n  /* 040 */  je      .L4a\n  /* 042 */  mov     %ecx,listLength.1\n  /* 048 */  mov     %ecx,%esi\n.L4a:\n  /* 04a */  movl    $0x0,(%esp)\n  /* 051 */  dec     %esi\n  /* 052 */  mov     %esi,0x4(%esp)\n  /* 056 */  call    rand_range\n  /* 05b */  mov     animate.0(,%eax,4),%eax\n  /* 062 */  add     $0x14,%esp\n  /* 065 */  pop     %ebx\n  /* 066 */  pop     %esi\n  /* 067 */  ret\n","c":"/* candidate for randomAnimateMonster (IO.c, 104 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nint randomAnimateMonster(void)\n{\n    static int listLength = 0;\n    static int animate[NUMBER_MONSTER_KINDS];\n\n    if (listLength == 0) {\n        for (int i = 0; i < NUMBER_MONSTER_KINDS; i++) {\n            if (!(monsterCatalog[i].flags & (MONST_INANIMATE | MONST_INVULNERABLE))) {\n                animate[listLength++] = i;\n            }\n        }\n    }\n    return animate[rand_range(0, listLength - 1)];\n}\n","size":104,"score":100,"agent":"kuncc/1","pid":2,"session":3300,"ts":1791761575654}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3749,"symbol":"playerRecoversFromAttacking","file":"Time.c","asm":"# playerRecoversFromAttacking  (TU Time.c, section .text, 106 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nplayerRecoversFromAttacking:\n  /* 000 */  movswl  player+0x170,%eax\n  /* 007 */  test    %eax,%eax\n  /* 009 */  js      .L58\n  /* 00b */  mov     rogue+0x3c,%edx\n  /* 011 */  movzwl  %ax,%eax\n  /* 014 */  movswl  player+0x174,%ecx\n  /* 01b */  test    %edx,%edx\n  /* 01d */  je      .L50\n  /* 01f */  mov     0x4(%edx),%edx\n  /* 022 */  test    $0x40,%dh\n  /* 025 */  je      .L2e\n  /* 027 */  cmpb    $0x0,0x4(%esp)\n  /* 02c */  jne     .L60\n.L2e:\n  /* 02e */  and     $0x10000,%edx\n  /* 034 */  je      .L50\n  /* 036 */  mov     %ecx,%edx\n  /* 038 */  shr     $0x1f,%edx\n  /* 03b */  add     %ecx,%edx\n  /* 03d */  sar     $1,%edx\n  /* 03f */  add     %edx,%eax\n  /* 041 */  mov     %ax,player+0x170\n  /* 047 */  ret\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  add     %ecx,%eax\n  /* 052 */  mov     %ax,player+0x170\n.L58:\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  lea     (%eax,%ecx,2),%eax\n  /* 063 */  mov     %ax,player+0x170\n  /* 069 */  ret\n","c":"/* candidate for playerRecoversFromAttacking (Time.c, 106 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid playerRecoversFromAttacking(boolean anAttackHit)\n{\n    if (player.ticksUntilTurn >= 0) {\n        if (rogue.weapon && (rogue.weapon->flags & ITEM_ATTACKS_STAGGER) && anAttackHit) {\n            player.ticksUntilTurn += player.attackSpeed * 2;\n        } else if (rogue.weapon && (rogue.weapon->flags & ITEM_ATTACKS_QUICKLY)) {\n            player.ticksUntilTurn += player.attackSpeed / 2;\n        } else {\n            player.ticksUntilTurn += player.attackSpeed;\n        }\n    }\n}\n","size":106,"score":100,"agent":"kuncc/7","pid":8,"session":3302,"ts":1791761597057}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3515,"symbol":"avoidedFlagsForMonster","file":"Monsters.c","asm":"# avoidedFlagsForMonster  (TU Monsters.c, section .text, 108 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\navoidedFlagsForMonster:\n  /* 000 */  sub     $0x8,%esp\n  /* 003 */  mov     %ebx,0x4(%esp)\n  /* 007 */  mov     0xc(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    forbiddenFlagsForMonster\n  /* 013 */  mov     0xe4(%ebx),%edx\n  /* 019 */  test    $0x40000,%edx\n  /* 01f */  jne     .L60\n  /* 021 */  or      $0x334a00,%eax\n.L26:\n  /* 026 */  mov     %eax,%ecx\n  /* 028 */  mov     0x4(%esp),%ebx\n  /* 02c */  and     $0xfffcbdff,%ecx\n  /* 032 */  test    $0x2,%dl\n  /* 035 */  cmovne  %ecx,%eax\n  /* 038 */  mov     %eax,%ecx\n  /* 03a */  and     $0xfffff7ff,%ecx\n  /* 040 */  test    $0x10,%dh\n  /* 043 */  cmovne  %ecx,%eax\n  /* 046 */  mov     %eax,%ecx\n  /* 048 */  and     $0xfffffdff,%ecx\n  /* 04e */  test    $0x4,%dh\n  /* 051 */  cmovne  %ecx,%eax\n  /* 054 */  add     $0x8,%esp\n  /* 057 */  ret\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  and     $0xffe4b5ff,%eax\n  /* 065 */  or      $0x200000,%eax\n  /* 06a */  jmp     .L26\n","c":"/* candidate for avoidedFlagsForMonster (Monsters.c, 108 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) unsigned long forbiddenFlagsForMonster(creatureType *monsterType)\n{\n    return monsterType->flags;\n}\n\nunsigned long avoidedFlagsForMonster(creatureType *monsterType)\n{\n    unsigned long flags = forbiddenFlagsForMonster(monsterType);\n    unsigned long f = monsterType->flags;\n\n    if (!(f & MONST_INVULNERABLE)) {\n        flags |= 0x334a00;\n    } else {\n        flags &= 0xffe4b5ff;\n        flags |= 0x200000;\n    }\n    if (f & MONST_INANIMATE) {\n        flags &= 0xfffcbdff;\n    }\n    if (f & MONST_IMMUNE_TO_FIRE) {\n        flags &= 0xfffff7ff;\n    }\n    if (f & MONST_FLIES) {\n        flags &= 0xfffffdff;\n    }\n    return flags;\n}\n","size":108,"score":100,"agent":"kuncc/6","pid":7,"session":3303,"ts":1791761624810}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3661,"symbol":"recordChar","file":"Recordings.c","asm":"# recordChar  (TU Recordings.c, section .text, 108 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrecordChar:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %eax,%ecx\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  movzwl  locationInRecordingBuffer,%edx\n  /* 010 */  mov     recordingLocation,%eax\n  /* 015 */  cmp     $0x44b,%edx\n  /* 01b */  ja      .L40\n  /* 01d */  mov     %cl,inputRecordBuffer(%edx)\n  /* 023 */  lea     0x1(%edx),%ebx\n  /* 026 */  inc     %eax\n  /* 027 */  mov     %bx,locationInRecordingBuffer\n  /* 02e */  mov     0x18(%esp),%ebx\n  /* 032 */  mov     %eax,recordingLocation\n  /* 037 */  add     $0x1c,%esp\n  /* 03a */  ret\n  /* 03b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  movl    $0x2,(%esp)\n  /* 047 */  mov     rogue+0x7c,%edx\n  /* 04d */  dec     %eax\n  /* 04e */  mov     %eax,0x8(%esp)\n  /* 052 */  mov     $\"Recording buffer length exceeded at location %li! Turn number %li.\\n\",%eax\n  /* 057 */  mov     %eax,0x4(%esp)\n  /* 05b */  mov     %edx,0xc(%esp)\n  /* 05f */  call    __printf_chk\n  /* 064 */  mov     0x18(%esp),%ebx\n  /* 068 */  add     $0x1c,%esp\n  /* 06b */  ret\n","c":"/* candidate for recordChar (Recordings.c, 108 bytes) */\n#include <time.h>\n#include <math.h>\n#include <limits.h>\n#include <stdio.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) static void recordChar(unsigned char c)\n{\n    if (locationInRecordingBuffer < INPUT_RECORD_BUFFER_MAX_SIZE) {\n        inputRecordBuffer[locationInRecordingBuffer++] = c;\n        recordingLocation++;\n    } else {\n        printf(\"Recording buffer length exceeded at location %li! Turn number %li.\\n\", recordingLocation - 1, rogue.playerTurnNumber);\n    }\n}\n\nvoid recordCharCaller(unsigned char c)\n{\n    recordChar(c);\n}\n","size":108,"score":100,"agent":"kuncc/3","pid":4,"session":3304,"ts":1791761640326}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3258,"symbol":"swapColors","file":"IO.c","asm":"# swapColors  (TU IO.c, section .text, 109 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nswapColors:\n  /* 000 */  sub     $0x14,%esp\n  /* 003 */  mov     %ebx,0x4(%esp)\n  /* 007 */  mov     0x18(%esp),%edx\n  /* 00b */  mov     %esi,0x8(%esp)\n  /* 00f */  mov     0x1c(%esp),%eax\n  /* 013 */  mov     %edi,0xc(%esp)\n  /* 017 */  mov     %ebp,0x10(%esp)\n  /* 01b */  movzbl  0xe(%edx),%ecx\n  /* 01f */  mov     (%edx),%ebp\n  /* 021 */  mov     0x4(%edx),%edi\n  /* 024 */  mov     0x8(%edx),%esi\n  /* 027 */  mov     %cl,0x3(%esp)\n  /* 02b */  mov     (%eax),%ecx\n  /* 02d */  movswl  0xc(%edx),%ebx\n  /* 031 */  mov     %ecx,(%edx)\n  /* 033 */  mov     0x4(%eax),%ecx\n  /* 036 */  mov     %ecx,0x4(%edx)\n  /* 039 */  mov     0x8(%eax),%ecx\n  /* 03c */  mov     %ecx,0x8(%edx)\n  /* 03f */  mov     0xc(%eax),%ecx\n  /* 042 */  mov     %ecx,0xc(%edx)\n  /* 045 */  mov     %bx,0xc(%eax)\n  /* 049 */  movzbl  0x3(%esp),%ebx\n  /* 04e */  mov     %ebp,(%eax)\n  /* 050 */  mov     0x10(%esp),%ebp\n  /* 054 */  mov     %edi,0x4(%eax)\n  /* 057 */  mov     0xc(%esp),%edi\n  /* 05b */  mov     %esi,0x8(%eax)\n  /* 05e */  mov     0x8(%esp),%esi\n  /* 062 */  mov     %bl,0xe(%eax)\n  /* 065 */  mov     0x4(%esp),%ebx\n  /* 069 */  add     $0x14,%esp\n  /* 06c */  ret\n","c":"/* candidate for swapColors (IO.c, 109 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid swapColors(color *color1, color *color2)\n{\n    color tmp = *color1;\n    *color1 = *color2;\n    *color2 = tmp;\n}\n","size":109,"score":100,"agent":"kuncc/4","pid":5,"session":3305,"ts":1791761650288}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3201,"symbol":"handlePaladinFeat","file":"Combat.c","asm":"# handlePaladinFeat  (TU Combat.c, section .text, 110 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhandlePaladinFeat:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     rogue+0x1598,%eax\n  /* 008 */  mov     0x20(%esp),%edx\n  /* 00c */  cmpb    $0x0,0x6(%eax)\n  /* 010 */  je      .L51\n  /* 012 */  cmpl    $0x1,0x100(%edx)\n  /* 019 */  je      .L51\n  /* 01b */  cmpw    $0x0,player+0x192\n  /* 023 */  je      .L58\n.L25:\n  /* 025 */  mov     0xe4(%edx),%eax\n  /* 02b */  mov     player+0x1f8,%ecx\n  /* 031 */  and     $0x854086,%eax\n  /* 036 */  and     $0x200,%ecx\n  /* 03c */  or      %ecx,%eax\n  /* 03e */  jne     .L51\n  /* 040 */  cmp     $player,%edx\n  /* 046 */  je      .L51\n  /* 048 */  mov     rogue+0x1598,%eax\n  /* 04d */  movb    $0x0,0x6(%eax)\n.L51:\n  /* 051 */  add     $0x1c,%esp\n  /* 054 */  ret\n  /* 055 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  mov     %edx,(%esp)\n  /* 05b */  mov     %edx,0x20(%esp)\n  /* 05f */  call    canSeeMonster\n  /* 064 */  mov     0x20(%esp),%edx\n  /* 068 */  test    %al,%al\n  /* 06a */  jne     .L25\n  /* 06c */  jmp     .L51\n","c":"/* candidate for handlePaladinFeat (Combat.c, 110 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid handlePaladinFeat(creature *defender)\n{\n    if (rogue.featRecord[FEAT_PALADIN]\n        && defender->creatureState != MONSTER_TRACKING_SCENT\n        && (player.status[STATUS_TELEPATHIC] || canSeeMonster(defender))\n        && !((defender->info.flags & (MONST_TURRET | MONST_INVULNERABLE)) | (player.bookkeepingFlags & MB_SEIZED))\n        && defender != &player) {\n        rogue.featRecord[FEAT_PALADIN] = false;\n    }\n}\n","size":110,"score":100,"agent":"kuncc/5","pid":6,"session":3306,"ts":1791761688978}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3222,"symbol":"allocGrid","file":"Grid.c","asm":"# allocGrid  (TU Grid.c, section .text, 110 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nallocGrid:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x13c,(%esp)\n  /* 00a */  mov     %ebx,0x18(%esp)\n  /* 00e */  call    malloc\n  /* 013 */  movl    $0x11e6,(%esp)\n  /* 01a */  mov     %eax,%ebx\n  /* 01c */  call    malloc\n  /* 021 */  lea     0x8(%ebx),%edx\n  /* 024 */  mov     %eax,(%ebx)\n  /* 026 */  add     $0x3a,%eax\n  /* 029 */  mov     %eax,0x4(%ebx)\n  /* 02c */  mov     $0x74,%eax\n  /* 031 */  jmp     .L50\n  /* 033 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 040 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     (%ebx),%ecx\n  /* 052 */  add     $0x4,%edx\n  /* 055 */  add     %eax,%ecx\n  /* 057 */  add     $0x3a,%eax\n  /* 05a */  mov     %ecx,-0x4(%edx)\n  /* 05d */  cmp     $0x11e6,%eax\n  /* 062 */  jne     .L50\n  /* 064 */  mov     %ebx,%eax\n  /* 066 */  mov     0x18(%esp),%ebx\n  /* 06a */  add     $0x1c,%esp\n  /* 06d */  ret\n","c":"#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort **allocGrid(void)\n{\n    short i;\n    short **grid = malloc(sizeof(short *) * DCOLS);\n    grid[0] = malloc(sizeof(short) * DCOLS * DROWS);\n    for (i = 1; i < DCOLS; i++) {\n        grid[i] = grid[0] + i * DROWS;\n    }\n    return grid;\n}\n","size":110,"score":100,"agent":"kuncc/1","pid":2,"session":3308,"ts":1791761698648}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3262,"symbol":"refreshDungeonCell","file":"IO.c","asm":"# refreshDungeonCell  (TU IO.c, section .text, 111 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrefreshDungeonCell:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x40(%esp)\n  /* 007 */  mov     0x50(%esp),%ebx\n  /* 00b */  lea     0x1c(%esp),%eax\n  /* 00f */  mov     %esi,0x44(%esp)\n  /* 013 */  lea     0x20(%esp),%esi\n  /* 017 */  mov     %edi,0x48(%esp)\n  /* 01b */  lea     0x30(%esp),%edi\n  /* 01f */  mov     %edi,0xc(%esp)\n  /* 023 */  mov     %esi,0x8(%esp)\n  /* 027 */  mov     %eax,0x4(%esp)\n  /* 02b */  mov     %ebx,(%esp)\n  /* 02e */  call    getCellAppearance\n  /* 033 */  mov     %ebx,%eax\n  /* 035 */  add     $0x15,%ebx\n  /* 038 */  mov     %edi,0xc(%esp)\n  /* 03c */  and     $0xffff0000,%eax\n  /* 041 */  movzwl  %bx,%ebx\n  /* 044 */  mov     %esi,0x8(%esp)\n  /* 048 */  add     $0x30000,%eax\n  /* 04d */  or      %eax,%ebx\n  /* 04f */  mov     0x1c(%esp),%eax\n  /* 053 */  mov     %ebx,0x4(%esp)\n  /* 057 */  mov     %eax,(%esp)\n  /* 05a */  call    plotCharWithColor\n  /* 05f */  mov     0x40(%esp),%ebx\n  /* 063 */  mov     0x44(%esp),%esi\n  /* 067 */  mov     0x48(%esp),%edi\n  /* 06b */  add     $0x4c,%esp\n  /* 06e */  ret\n","c":"/* candidate for refreshDungeonCell (IO.c, 111 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid refreshDungeonCell(pos loc)\n{\n    enum displayGlyph cellChar;\n    color foreColor, backColor;\n\n    getCellAppearance(loc, &cellChar, &foreColor, &backColor);\n    plotCharWithColor(cellChar, mapToWindow(loc), &foreColor, &backColor);\n}\n","size":111,"score":100,"agent":"kuncc/7","pid":8,"session":3309,"ts":1791761721123}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3531,"symbol":"discoveredTerrainFlagsAtLoc","file":"Monsters.c","asm":"# discoveredTerrainFlagsAtLoc  (TU Monsters.c, section .text, 111 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndiscoveredTerrainFlagsAtLoc:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %esi,%esi\n  /* 003 */  push    %ebx\n  /* 004 */  mov     0xc(%esp),%eax\n  /* 008 */  mov     %eax,%ecx\n  /* 00a */  cwtl\n  /* 00b */  sar     $0x10,%ecx\n  /* 00e */  imul    $0x7b4,%eax,%eax\n  /* 014 */  mov     %ecx,%edx\n  /* 016 */  shl     $0x4,%edx\n  /* 019 */  add     %ecx,%edx\n  /* 01b */  lea     (%eax,%edx,4),%ebx\n  /* 01e */  xor     %edx,%edx\n.L20:\n  /* 020 */  mov     pmap(%ebx,%edx,4),%ecx\n  /* 027 */  mov     %ecx,%eax\n  /* 029 */  shl     $0x4,%eax\n  /* 02c */  sub     %ecx,%eax\n  /* 02e */  shl     $0x4,%eax\n  /* 031 */  testb   $0x1,tileCatalog+0x24(%eax)\n  /* 038 */  je      .L64\n  /* 03a */  mov     tileCatalog+0x14(%eax),%eax\n  /* 040 */  test    %eax,%eax\n  /* 042 */  je      .L64\n  /* 044 */  mov     %eax,%ecx\n  /* 046 */  shl     $0x4,%ecx\n  /* 049 */  sub     %eax,%ecx\n  /* 04b */  mov     dungeonFeatureCatalog(,%ecx,8),%ecx\n  /* 052 */  mov     %ecx,%eax\n  /* 054 */  shl     $0x4,%eax\n  /* 057 */  sub     %ecx,%eax\n  /* 059 */  shl     $0x4,%eax\n  /* 05c */  mov     tileCatalog+0x20(%eax),%ecx\n  /* 062 */  or      %ecx,%esi\n.L64:\n  /* 064 */  inc     %edx\n  /* 065 */  cmp     $0x4,%edx\n  /* 068 */  jne     .L20\n  /* 06a */  pop     %ebx\n  /* 06b */  mov     %esi,%eax\n  /* 06d */  pop     %esi\n  /* 06e */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nunsigned long discoveredTerrainFlagsAtLoc(pos loc)\n{\n    short i;\n    enum dungeonFeatureTypes discoveredTerrainType;\n    unsigned long flags = 0;\n\n    for (i = 0; i < NUMBER_TERRAIN_LAYERS; i++) {\n        if (tileCatalog[pmap[loc.x][loc.y].layers[i]].mechFlags & TM_IS_SECRET) {\n            discoveredTerrainType = tileCatalog[pmap[loc.x][loc.y].layers[i]].discoverType;\n            if (discoveredTerrainType) {\n                flags |= tileCatalog[dungeonFeatureCatalog[discoveredTerrainType].tile].flags;\n            }\n        }\n    }\n    return flags;\n}\n","size":111,"score":100,"agent":"kuncc/6","pid":7,"session":3310,"ts":1791761732344}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3186,"symbol":"drawButtonsInState","file":"Buttons.c","asm":"# drawButtonsInState  (TU Buttons.c, section .text, 112 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndrawButtonsInState:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     0x30(%esp),%ebp\n  /* 00b */  mov     0x34(%esp),%edi\n  /* 00f */  movswl  0x6(%ebp),%eax\n  /* 013 */  test    %eax,%eax\n  /* 015 */  jle     .L68\n  /* 017 */  lea     0x8(%ebp),%esi\n  /* 01a */  xor     %ebx,%ebx\n  /* 01c */  jmp     .L4b\n  /* 01e */  xchg    %ax,%ax\n.L20:\n  /* 020 */  movswl  0x0(%ebp),%eax\n  /* 024 */  cmp     %ebx,%eax\n  /* 026 */  sete    %al\n  /* 029 */  movzbl  %al,%eax\n.L2c:\n  /* 02c */  mov     %eax,0x4(%esp)\n  /* 030 */  mov     %edi,0x8(%esp)\n  /* 034 */  mov     %esi,(%esp)\n  /* 037 */  call    drawButton\n  /* 03c */  movswl  0x6(%ebp),%eax\n.L40:\n  /* 040 */  inc     %ebx\n  /* 041 */  add     $0x324,%esi\n  /* 047 */  cmp     %ebx,%eax\n  /* 049 */  jle     .L68\n.L4b:\n  /* 04b */  testb   $0x1,0x31c(%esi)\n  /* 052 */  je      .L40\n  /* 054 */  movswl  0x2(%ebp),%eax\n  /* 058 */  cmp     %ebx,%eax\n  /* 05a */  jne     .L20\n  /* 05c */  mov     $0x2,%eax\n  /* 061 */  jmp     .L2c\n  /* 063 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  add     $0x1c,%esp\n  /* 06b */  pop     %ebx\n  /* 06c */  pop     %esi\n  /* 06d */  pop     %edi\n  /* 06e */  pop     %ebp\n  /* 06f */  ret\n","c":"#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid drawButtonsInState(buttonState *state, screenDisplayBuffer *button_dbuf)\n{\n    int i;\n\n    for (i = 0; i < state->buttonCount; i++) {\n        if (state->buttons[i].flags & B_DRAW) {\n            drawButton(&state->buttons[i],\n                       state->buttonDepressed == i ? BUTTON_PRESSED\n                       : (state->buttonFocused == i ? BUTTON_HOVER : BUTTON_NORMAL),\n                       button_dbuf);\n        }\n    }\n}\n","size":112,"score":100,"agent":"kuncc/3","pid":4,"session":3311,"ts":1791761744223}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3281,"symbol":"pauseBrogue","file":"IO.c","asm":"# pauseBrogue  (TU IO.c, section .text, 114 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\npauseBrogue:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  movzbl  0x24(%esp),%ebx\n  /* 00a */  movswl  0x20(%esp),%esi\n  /* 00f */  call    commitDraws\n  /* 014 */  cmpb    $0x0,rogue+0x1c1\n  /* 01b */  je      .L26\n  /* 01d */  cmpb    $0x0,rogue+0x1e3\n  /* 024 */  jne     .L50\n.L26:\n  /* 026 */  cmp     $0x64,%esi\n  /* 029 */  jg      .L3c\n  /* 02b */  jmp     .L60\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  lea     -0x32(%esi),%eax\n  /* 033 */  cmp     $0x64,%ax\n  /* 037 */  movswl  %ax,%esi\n  /* 03a */  jbe     .L60\n.L3c:\n  /* 03c */  mov     %bl,0x4(%esp)\n  /* 040 */  movl    $0x32,(%esp)\n  /* 047 */  call    pauseForMilliseconds\n  /* 04c */  test    %al,%al\n  /* 04e */  je      .L30\n.L50:\n  /* 050 */  add     $0x14,%esp\n  /* 053 */  mov     $0x1,%al\n  /* 055 */  pop     %ebx\n  /* 056 */  pop     %esi\n  /* 057 */  ret\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %bl,0x24(%esp)\n  /* 064 */  mov     %esi,0x20(%esp)\n  /* 068 */  add     $0x14,%esp\n  /* 06b */  pop     %ebx\n  /* 06c */  pop     %esi\n  /* 06d */  jmp     pauseForMilliseconds\n","c":"/* candidate for pauseBrogue (IO.c, 114 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean pauseBrogue(short milliseconds, PauseBehavior behavior)\n{\n    commitDraws();\n    if (rogue.playbackMode && rogue.playbackFastForward) {\n        return true;\n    }\n    while (milliseconds > 100) {\n        if (pauseForMilliseconds(50, behavior)) {\n            return true;\n        }\n        milliseconds -= 50;\n    }\n    return pauseForMilliseconds(milliseconds, behavior);\n}\n","size":114,"score":100,"agent":"kuncc/0","pid":1,"session":3313,"ts":1791761753454}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3722,"symbol":"monsterShouldFall","file":"Time.c","asm":"# monsterShouldFall  (TU Time.c, section .text, 114 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonsterShouldFall:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%edx\n  /* 007 */  cmpw    $0x0,0x196(%edx)\n  /* 00f */  je      .L20\n.L11:\n  /* 011 */  xor     %eax,%eax\n.L13:\n  /* 013 */  add     $0x1c,%esp\n  /* 016 */  ret\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %edx,0x20(%esp)\n  /* 024 */  mov     $0x80,%ecx\n  /* 029 */  mov     %ecx,0x4(%esp)\n  /* 02d */  mov     0xec(%edx),%eax\n  /* 033 */  mov     %eax,(%esp)\n  /* 036 */  call    cellHasTerrainFlag\n  /* 03b */  mov     0x20(%esp),%edx\n  /* 03f */  test    %al,%al\n  /* 041 */  je      .L11\n  /* 043 */  mov     $0x1001,%eax\n  /* 048 */  mov     %eax,0x4(%esp)\n  /* 04c */  mov     0xec(%edx),%eax\n  /* 052 */  mov     %eax,(%esp)\n  /* 055 */  call    cellHasTerrainFlag\n  /* 05a */  test    %al,%al\n  /* 05c */  jne     .L11\n  /* 05e */  mov     0x20(%esp),%edx\n  /* 062 */  movzbl  0x1f8(%edx),%eax\n  /* 069 */  shr     $0x2,%al\n  /* 06c */  and     $0x1,%al\n  /* 06e */  xor     $0x1,%al\n  /* 070 */  jmp     .L13\n","c":"/* candidate for monsterShouldFall (Time.c, 114 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean monsterShouldFall(creature *monst)\n{\n    if (!monst->status[STATUS_LEVITATING]\n        && cellHasTerrainFlag(monst->loc, T_AUTO_DESCENT)\n        && !cellHasTerrainFlag(monst->loc, T_OBSTRUCTS_PASSABILITY | T_ENTANGLES)\n        && !(monst->bookkeepingFlags & MB_PREPLACED)) {\n        return true;\n    }\n    return false;\n}\n","size":114,"score":100,"agent":"kuncc/5","pid":6,"session":3314,"ts":1791761767864}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3727,"symbol":"discoverCell","file":"Time.c","asm":"# discoverCell  (TU Time.c, section .text, 114 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndiscoverCell:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  movswl  0x20(%esp),%ecx\n  /* 00c */  movswl  0x24(%esp),%edx\n  /* 011 */  imul    $0x7b4,%ecx,%ebx\n  /* 017 */  mov     %edx,%eax\n  /* 019 */  shl     $0x4,%eax\n  /* 01c */  add     %edx,%eax\n  /* 01e */  lea     pmap(%ebx,%eax,4),%eax\n  /* 025 */  mov     0x10(%eax),%ebx\n  /* 028 */  and     $0xfffbffff,%ebx\n  /* 02e */  testb   $0x1,0x10(%eax)\n  /* 032 */  je      .L40\n  /* 034 */  mov     %ebx,0x10(%eax)\n.L37:\n  /* 037 */  mov     0x18(%esp),%ebx\n  /* 03b */  add     $0x1c,%esp\n  /* 03e */  ret\n  /* 03f */  nop\n.L40:\n  /* 040 */  shl     $0x10,%edx\n  /* 043 */  or      $0x1,%ebx\n  /* 046 */  mov     %ebx,0x10(%eax)\n  /* 049 */  movzwl  %cx,%ecx\n  /* 04c */  mov     $0x829c1,%eax\n  /* 051 */  mov     %eax,0x4(%esp)\n  /* 055 */  or      %edx,%ecx\n  /* 057 */  mov     %ecx,(%esp)\n  /* 05a */  call    cellHasTerrainFlag\n  /* 05f */  test    %al,%al\n  /* 061 */  jne     .L37\n  /* 063 */  incw    rogue+0x88\n  /* 06a */  mov     0x18(%esp),%ebx\n  /* 06e */  add     $0x1c,%esp\n  /* 071 */  ret\n","c":"/* candidate for discoverCell (Time.c, 114 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid discoverCell(const short x, const short y)\n{\n    pos p;\n    pmap[x][y].flags &= ~STABLE_MEMORY;\n    if (!(pmap[x][y].flags & DISCOVERED)) {\n        pmap[x][y].flags |= DISCOVERED;\n        p.x = x;\n        p.y = y;\n        if (!cellHasTerrainFlag(p, T_PATHING_BLOCKER)) {\n            rogue.xpxpThisTurn++;\n        }\n    }\n}\n","size":114,"score":100,"agent":"kuncc/1","pid":2,"session":3315,"ts":1791761780191}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3757,"symbol":"creatureTypeCompareMonsterNames","file":"Wizard.c","asm":"# creatureTypeCompareMonsterNames  (TU Wizard.c, section .text, 115 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncreatureTypeCompareMonsterNames:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x64,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0xe4,%esp\n  /* 00d */  mov     %eax,0x8(%esp)\n  /* 011 */  mov     0xf0(%esp),%eax\n  /* 018 */  lea     0x18(%esp),%ebx\n  /* 01c */  mov     %ebx,(%esp)\n  /* 01f */  lea     0x7c(%esp),%esi\n  /* 023 */  add     $0x4,%eax\n  /* 026 */  mov     %eax,0x4(%esp)\n  /* 02a */  call    strncpy\n  /* 02f */  mov     0xf4(%esp),%eax\n  /* 036 */  mov     $0x64,%edx\n  /* 03b */  mov     %edx,0x8(%esp)\n  /* 03f */  mov     %esi,(%esp)\n  /* 042 */  add     $0x4,%eax\n  /* 045 */  mov     %eax,0x4(%esp)\n  /* 049 */  call    strncpy\n  /* 04e */  mov     %ebx,(%esp)\n  /* 051 */  call    upperCase\n  /* 056 */  mov     %esi,(%esp)\n  /* 059 */  call    upperCase\n  /* 05e */  mov     %esi,0x4(%esp)\n  /* 062 */  mov     %ebx,(%esp)\n  /* 065 */  call    strcmp\n  /* 06a */  add     $0xe4,%esp\n  /* 070 */  pop     %ebx\n  /* 071 */  pop     %esi\n  /* 072 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nint creatureTypeCompareMonsterNames(const creatureType *a, const creatureType *b)\n{\n    char buf1[100], buf2[100];\n    strncpy(buf1, a->monsterName, 100);\n    strncpy(buf2, b->monsterName, 100);\n    upperCase(buf1);\n    upperCase(buf2);\n    return strcmp(buf1, buf2);\n}\n","size":115,"score":100,"agent":"kuncc/7","pid":8,"session":3316,"ts":1791761788617}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3168,"symbol":"zeroOutGrid","file":"Architect.c","asm":"# zeroOutGrid  (TU Architect.c, section .text, 116 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nzeroOutGrid:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $0x8f3,%edx\n  /* 006 */  mov     0x8(%esp),%edi\n  /* 00a */  test    $0x1,%edi\n  /* 010 */  jne     .L42\n  /* 012 */  test    $0x2,%edi\n  /* 018 */  jne     .L53\n.L1a:\n  /* 01a */  test    $0x4,%edi\n  /* 020 */  jne     .L66\n.L22:\n  /* 022 */  mov     %edx,%ecx\n  /* 024 */  xor     %eax,%eax\n  /* 026 */  shr     $0x2,%ecx\n  /* 029 */  test    $0x2,%dl\n  /* 02c */  rep stos %eax,%es:(%edi)\n  /* 02e */  je      .L38\n  /* 030 */  movw    $0x0,(%edi)\n  /* 035 */  add     $0x2,%edi\n.L38:\n  /* 038 */  test    $0x1,%dl\n  /* 03b */  je      .L40\n  /* 03d */  movb    $0x0,(%edi)\n.L40:\n  /* 040 */  pop     %edi\n  /* 041 */  ret\n.L42:\n  /* 042 */  movb    $0x0,(%edi)\n  /* 045 */  inc     %edi\n  /* 046 */  mov     $0x8f2,%edx\n  /* 04b */  test    $0x2,%edi\n  /* 051 */  je      .L1a\n.L53:\n  /* 053 */  movw    $0x0,(%edi)\n  /* 058 */  add     $0x2,%edi\n  /* 05b */  sub     $0x2,%edx\n  /* 05e */  test    $0x4,%edi\n  /* 064 */  je      .L22\n.L66:\n  /* 066 */  movl    $0x0,(%edi)\n  /* 06c */  sub     $0x4,%edx\n  /* 06f */  add     $0x4,%edi\n  /* 072 */  jmp     .L22\n","c":"/* candidate for zeroOutGrid (Architect.c, 116 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid zeroOutGrid(char grid[DCOLS][DROWS])\n{\n    short i, j;\n    for (i = 0; i < DCOLS; i++) {\n        for (j = 0; j < DROWS; j++) {\n            grid[i][j] = 0;\n        }\n    }\n}\n","size":116,"score":100,"agent":"kuncc/6","pid":7,"session":3317,"ts":1791761801503}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3636,"symbol":"staffProtection","file":"PowerTables.c","asm":"# staffProtection  (TU PowerTables.c, section .text, 116 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstaffProtection:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x24(%esp),%ebx\n  /* 00b */  movl    $0x16666,(%esp)\n  /* 012 */  mov     0x20(%esp),%ecx\n  /* 016 */  mov     %ebx,%edx\n  /* 018 */  sar     $0x1f,%edx\n  /* 01b */  mov     %edx,%eax\n  /* 01d */  xor     %edx,%edx\n  /* 01f */  and     $0xffff,%eax\n  /* 024 */  add     %ecx,%eax\n  /* 026 */  adc     %ebx,%edx\n  /* 028 */  xor     %ebx,%ebx\n  /* 02a */  mov     %ebx,0x4(%esp)\n  /* 02e */  shrd    $0x10,%edx,%eax\n  /* 032 */  sub     $0x2,%eax\n  /* 035 */  mov     %eax,0x8(%esp)\n  /* 039 */  call    fp_pow\n  /* 03e */  mov     %eax,%ecx\n  /* 040 */  mov     %edx,%ebx\n  /* 042 */  shld    $0x6,%ecx,%ebx\n  /* 046 */  shl     $0x6,%ecx\n  /* 049 */  add     %ecx,%eax\n  /* 04b */  adc     %ebx,%edx\n  /* 04d */  add     %eax,%eax\n  /* 04f */  adc     %edx,%edx\n  /* 051 */  mov     %edx,%ebx\n  /* 053 */  sar     $0x1f,%ebx\n  /* 056 */  mov     %ebx,%ecx\n  /* 058 */  xor     %ebx,%ebx\n  /* 05a */  and     $0xffff,%ecx\n  /* 060 */  add     %ecx,%eax\n  /* 062 */  adc     %ebx,%edx\n  /* 064 */  mov     %eax,%ecx\n  /* 066 */  mov     0x18(%esp),%ebx\n  /* 06a */  shrd    $0x10,%edx,%ecx\n  /* 06e */  add     $0x1c,%esp\n  /* 071 */  mov     %ecx,%eax\n  /* 073 */  ret\n","c":"#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nint staffProtection(fixpt enchant)\n{\n    return 130 * fp_pow(FP_FACTOR * 14 / 10, enchant / FP_FACTOR - 2) / FP_FACTOR;\n}\n","size":116,"score":100,"agent":"kuncc/3","pid":4,"session":3319,"ts":1791761815250}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3514,"symbol":"forbiddenFlagsForMonster","file":"Monsters.c","asm":"# forbiddenFlagsForMonster  (TU Monsters.c, section .text, 106 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nforbiddenFlagsForMonster:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  mov     0xe4(%eax),%edx\n  /* 00a */  mov     %edx,%eax\n  /* 00c */  and     $0x40000,%eax\n  /* 011 */  cmp     $0x1,%eax\n  /* 014 */  sbb     %eax,%eax\n  /* 016 */  and     $0x940,%eax\n  /* 01b */  add     $0x82081,%eax\n  /* 020 */  test    $0x14,%dh\n  /* 023 */  jne     .L40\n  /* 025 */  mov     %eax,%ecx\n  /* 027 */  and     $0xffffdfff,%ecx\n  /* 02d */  and     $0x80400,%edx\n  /* 033 */  cmovne  %ecx,%eax\n  /* 036 */  ret\n  /* 037 */  nop\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  test    $0x10,%dh\n  /* 043 */  je      .L63\n  /* 045 */  mov     $0x82081,%eax\n.L4a:\n  /* 04a */  test    $0x80400,%edx\n  /* 050 */  je      .L5c\n  /* 052 */  test    $0x4,%dh\n  /* 055 */  je      .L5d\n  /* 057 */  and     $0xfff7df7f,%eax\n.L5c:\n  /* 05c */  ret\n.L5d:\n  /* 05d */  and     $0xffffdfff,%eax\n  /* 062 */  ret\n.L63:\n  /* 063 */  and     $0xfffffeff,%eax\n  /* 068 */  jmp     .L4a\n","c":"/* candidate for forbiddenFlagsForMonster (Monsters.c, 106 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nunsigned long forbiddenFlagsForMonster(creatureType *monsterType)\n{\n    unsigned long flags;\n\n    flags = T_PATHING_BLOCKER;\n    if (monsterType->flags & MONST_INVULNERABLE) {\n        flags &= ~(T_LAVA_INSTA_DEATH | T_SPONTANEOUSLY_IGNITES | T_IS_FIRE);\n    }\n    if (monsterType->flags & (MONST_IMMUNE_TO_FIRE | MONST_FLIES)) {\n        flags &= ~T_LAVA_INSTA_DEATH;\n    }\n    if (monsterType->flags & MONST_IMMUNE_TO_FIRE) {\n        flags &= ~(T_SPONTANEOUSLY_IGNITES | T_IS_FIRE);\n    }\n    if (monsterType->flags & (MONST_IMMUNE_TO_WATER | MONST_FLIES)) {\n        flags &= ~T_IS_DEEP_WATER;\n    }\n    if (monsterType->flags & MONST_FLIES) {\n        flags &= ~(T_AUTO_DESCENT | T_IS_DF_TRAP);\n    }\n    return flags;\n}\n","size":106,"score":100,"agent":"kuncc/0","pid":1,"session":3320,"ts":1791761837275}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3460,"symbol":"newFlare","file":"Light.c","asm":"# newFlare  (TU Light.c, section .text, 116 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nnewFlare:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $0x14,(%esp)\n  /* 00a */  mov     %ebx,0x1c(%esp)\n  /* 00e */  movswl  0x3c(%esp),%ebx\n  /* 013 */  mov     %esi,0x20(%esp)\n  /* 017 */  mov     0x40(%esp),%esi\n  /* 01b */  mov     %edi,0x24(%esp)\n  /* 01f */  mov     0x38(%esp),%edi\n  /* 023 */  mov     %ebp,0x28(%esp)\n  /* 027 */  mov     0x34(%esp),%ebp\n  /* 02b */  call    malloc\n  /* 030 */  mov     0x30(%esp),%edx\n  /* 034 */  test    %ebx,%ebx\n  /* 036 */  mov     %edx,(%eax)\n  /* 038 */  mov     $0x1,%edx\n  /* 03d */  mov     %bp,0x8(%eax)\n  /* 041 */  cmove   %edx,%ebx\n  /* 044 */  mov     rogue+0x80,%edx\n  /* 04a */  mov     %bx,0x4(%eax)\n  /* 04e */  mov     %di,0xa(%eax)\n  /* 052 */  mov     0x1c(%esp),%ebx\n  /* 056 */  mov     %si,0x6(%eax)\n  /* 05a */  mov     0x24(%esp),%edi\n  /* 05e */  movl    $0x186a0,0xc(%eax)\n  /* 065 */  mov     0x20(%esp),%esi\n  /* 069 */  mov     %edx,0x10(%eax)\n  /* 06c */  mov     0x28(%esp),%ebp\n  /* 070 */  add     $0x2c,%esp\n  /* 073 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nflare *newFlare(const lightSource *light, short x, short y, short changePerFrame, short limit)\n{\n    flare *theFlare = malloc(sizeof(flare));\n    theFlare->light = light;\n    theFlare->loc.x = x;\n    theFlare->coeffChangeAmount = changePerFrame;\n    if (theFlare->coeffChangeAmount == 0) {\n        theFlare->coeffChangeAmount = 1;\n    }\n    theFlare->loc.y = y;\n    theFlare->coeffLimit = limit;\n    theFlare->coeff = 100000;\n    theFlare->turnNumber = rogue.absoluteTurnNumber;\n    return theFlare;\n}\n","size":116,"score":100,"agent":"kuncc/2","pid":3,"session":3318,"ts":1791761838306}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3314,"symbol":"describeHallucinatedItem","file":"IO.c","asm":"# describeHallucinatedItem  (TU IO.c, section .text, 117 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndescribeHallucinatedItem:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x1,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x24,%esp\n  /* 00a */  movswl  rogue+0x2c,%esi\n  /* 011 */  mov     %ax,rogue+0x2c\n  /* 017 */  call    getHallucinatedItemCategory\n  /* 01c */  xor     %edx,%edx\n  /* 01e */  mov     %edx,0x4(%esp)\n  /* 022 */  mov     %eax,(%esp)\n  /* 025 */  mov     %eax,%ebx\n  /* 027 */  call    itemKindCount\n  /* 02c */  movswl  %bx,%ebx\n  /* 02f */  movl    $0x0,(%esp)\n  /* 036 */  cwtl\n  /* 037 */  dec     %eax\n  /* 038 */  mov     %eax,0x4(%esp)\n  /* 03c */  call    rand_range\n  /* 041 */  mov     0x30(%esp),%edx\n  /* 045 */  mov     $0x1,%ecx\n  /* 04a */  mov     %ebx,(%esp)\n  /* 04d */  mov     %ecx,0xc(%esp)\n  /* 051 */  mov     %edx,0x10(%esp)\n  /* 055 */  mov     $0x1,%edx\n  /* 05a */  mov     %edx,0x8(%esp)\n  /* 05e */  cwtl\n  /* 05f */  mov     %eax,0x4(%esp)\n  /* 063 */  call    describedItemBasedOnParameters\n  /* 068 */  mov     %si,rogue+0x2c\n  /* 06f */  add     $0x24,%esp\n  /* 072 */  pop     %ebx\n  /* 073 */  pop     %esi\n  /* 074 */  ret\n","c":"#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid describeHallucinatedItem(char *buf)\n{\n    short savedRNG = rogue.RNG;\n    enum itemCategory cat;\n    short kind;\n    rogue.RNG = RNG_COSMETIC;\n    cat = getHallucinatedItemCategory();\n    kind = itemKindCount(cat, 0);\n    describedItemBasedOnParameters(cat, rand_range(0, kind - 1), 1, 1, buf);\n    rogue.RNG = savedRNG;\n}\n","size":117,"score":100,"agent":"kuncc/5","pid":6,"session":3321,"ts":1791761857256}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3385,"symbol":"boltEffectForItem","file":"Items.c","asm":"# boltEffectForItem  (TU Items.c, section .text, 119 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nboltEffectForItem:\n  /* 000 */  push    %ebx\n  /* 001 */  xor     %edx,%edx\n  /* 003 */  mov     0x8(%esp),%eax\n  /* 007 */  movzwl  (%eax),%eax\n  /* 00a */  test    $0x60,%al\n  /* 00c */  jne     .L18\n  /* 00e */  pop     %ebx\n  /* 00f */  mov     %edx,%eax\n  /* 011 */  ret\n  /* 012 */  lea     0x0(%esi),%esi\n.L18:\n  /* 018 */  cmp     $0x80,%eax\n  /* 01d */  mov     boltCatalog,%ebx\n  /* 023 */  je      .L70\n  /* 025 */  ja      .L60\n  /* 027 */  cmp     $0x20,%eax\n  /* 02a */  mov     $staffTable,%ecx\n  /* 02f */  je      .L3d\n  /* 031 */  cmp     $0x40,%eax\n  /* 034 */  mov     %edx,%ecx\n  /* 036 */  cmove   wandTable,%ecx\n.L3d:\n  /* 03d */  mov     0x8(%esp),%eax\n  /* 041 */  movswl  0x2(%eax),%eax\n  /* 045 */  imul    $0x61c,%eax,%eax\n  /* 04b */  imul    $0x198,0x2c(%ecx,%eax,1),%eax\n  /* 053 */  movswl  0x188(%ebx,%eax,1),%edx\n  /* 05b */  pop     %ebx\n  /* 05c */  mov     %edx,%eax\n  /* 05e */  ret\n  /* 05f */  nop\n.L60:\n  /* 060 */  cmp     $0x100,%eax\n  /* 065 */  mov     %edx,%ecx\n  /* 067 */  cmove   charmTable,%ecx\n  /* 06e */  jmp     .L3d\n.L70:\n  /* 070 */  mov     $ringTable,%ecx\n  /* 075 */  jmp     .L3d\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic itemTable *tbl(unsigned short c)\n{\n    switch (c) {\n        case STAFF: return staffTable;\n        case WAND: return wandTable;\n        case RING: return ringTable;\n        case CHARM: return charmTable;\n        default: return NULL;\n    }\n}\n\nenum boltEffects boltEffectForItem(item *theItem)\n{\n    if (theItem->category & (STAFF | WAND)) {\n        return boltCatalog[tbl(theItem->category)[theItem->kind].power].boltEffect;\n    }\n    return 0;\n}\n","size":119,"score":100,"agent":"kuncc/7","pid":8,"session":3323,"ts":1791761872057}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3193,"symbol":"netEnchant","file":"Combat.c","asm":"# netEnchant  (TU Combat.c, section .text, 121 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nnetEnchant:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     0xc(%esp),%edx\n  /* 006 */  movswl  0x12(%edx),%ecx\n  /* 00a */  mov     (%edx),%eax\n  /* 00c */  mov     %ecx,%ebx\n  /* 00e */  sar     $0x1f,%ebx\n  /* 011 */  shld    $0x10,%ecx,%ebx\n  /* 015 */  shl     $0x10,%ecx\n  /* 018 */  test    $0x6,%al\n  /* 01a */  je      .L42\n  /* 01c */  movswl  rogue+0x38,%eax\n  /* 023 */  movswl  player+0xfa,%esi\n  /* 02a */  movswl  0x1c(%edx),%edx\n  /* 02e */  sub     %esi,%eax\n  /* 030 */  sub     %edx,%eax\n  /* 032 */  test    %eax,%eax\n  /* 034 */  jle     .L70\n  /* 036 */  cltd\n  /* 037 */  shld    $0xe,%eax,%edx\n  /* 03b */  shl     $0xe,%eax\n.L3e:\n  /* 03e */  add     %eax,%ecx\n  /* 040 */  adc     %edx,%ebx\n.L42:\n  /* 042 */  mov     $0xffec0000,%eax\n  /* 047 */  mov     %ebx,%esi\n  /* 049 */  cmp     %eax,%ecx\n  /* 04b */  mov     $0xffffffff,%edx\n  /* 050 */  sbb     %edx,%esi\n  /* 052 */  cmovge  %ebx,%edx\n  /* 055 */  cmovge  %ecx,%eax\n  /* 058 */  mov     $0x320000,%ebx\n  /* 05d */  xor     %ecx,%ecx\n  /* 05f */  mov     %ecx,%esi\n  /* 061 */  cmp     %eax,%ebx\n  /* 063 */  sbb     %edx,%esi\n  /* 065 */  cmovl   %ebx,%eax\n  /* 068 */  cmovl   %ecx,%edx\n  /* 06b */  pop     %ebx\n  /* 06c */  pop     %esi\n  /* 06d */  ret\n  /* 06e */  xchg    %ax,%ax\n.L70:\n  /* 070 */  mov     $0x28000,%edx\n  /* 075 */  imul    %edx\n  /* 077 */  jmp     .L3e\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nfixpt strengthModifier(item *theItem)\n{\n    int difference = (rogue.strength - player.weaknessAmount) - theItem->strengthRequired;\n    if (difference > 0) {\n        return (fixpt) difference * FP_FACTOR / 4;\n    } else {\n        return (fixpt) difference * FP_FACTOR * 5 / 2;\n    }\n}\n\nfixpt netEnchant(item *theItem)\n{\n    fixpt retval = theItem->enchant1 * FP_FACTOR;\n    if (theItem->category & (WEAPON | ARMOR)) {\n        retval += strengthModifier(theItem);\n    }\n    if (retval > 50 * FP_FACTOR) retval = 50 * FP_FACTOR;\n    if (retval < -20 * FP_FACTOR) retval = -20 * FP_FACTOR;\n    return retval;\n}\n","size":121,"score":100,"agent":"kuncc/6","pid":7,"session":3324,"ts":1791761894328}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3594,"symbol":"becomeAllyWith","file":"Movement.c","asm":"# becomeAllyWith  (TU Movement.c, section .text, 121 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbecomeAllyWith:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     %ebx,(%esp)\n  /* 00e */  call    demoteMonsterFromLeadership\n  /* 013 */  mov     0x210(%ebx),%ecx\n  /* 019 */  test    %ecx,%ecx\n  /* 01b */  je      .L25\n  /* 01d */  mov     %ebx,(%esp)\n  /* 020 */  call    makeMonsterDropItem\n.L25:\n  /* 025 */  mov     0x20c(%ebx),%eax\n  /* 02b */  test    %eax,%eax\n  /* 02d */  je      .L37\n  /* 02f */  mov     %eax,(%esp)\n  /* 032 */  call    becomeAllyWith\n.L37:\n  /* 037 */  mov     $0x4,%eax\n  /* 03c */  mov     $player,%edx\n  /* 041 */  mov     %eax,0x100(%ebx)\n  /* 047 */  mov     0x1f8(%ebx),%eax\n  /* 04d */  mov     %edx,0x208(%ebx)\n  /* 053 */  and     $0xfffffcff,%eax\n  /* 058 */  or      $0x80,%eax\n  /* 05d */  mov     %eax,0x1f8(%ebx)\n  /* 063 */  mov     0xec(%ebx),%eax\n  /* 069 */  mov     0x18(%esp),%ebx\n  /* 06d */  mov     %eax,0x20(%esp)\n  /* 071 */  add     $0x1c,%esp\n  /* 074 */  jmp     refreshDungeonCell\n","c":"/* candidate for becomeAllyWith (Movement.c, 121 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid becomeAllyWith(creature *monst)\n{\n    demoteMonsterFromLeadership(monst);\n    if (monst->carriedItem) {\n        makeMonsterDropItem(monst);\n    }\n    if (monst->carriedMonster) {\n        becomeAllyWith(monst->carriedMonster);\n    }\n    monst->creatureState = MONSTER_ALLY;\n    monst->bookkeepingFlags |= MB_FOLLOWER;\n    monst->bookkeepingFlags &= ~(MB_CAPTIVE | MB_SEIZED);\n    monst->leader = &player;\n    refreshDungeonCell(monst->loc);\n}\n","size":121,"score":100,"agent":"kuncc/3","pid":4,"session":3326,"ts":1791761910514}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3219,"symbol":"terrainFlags","file":"Globals.c","asm":"# terrainFlags  (TU Globals.c, section .text, 123 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nterrainFlags:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%eax\n  /* 005 */  movswl  %ax,%edx\n  /* 008 */  sar     $0x10,%eax\n  /* 00b */  mov     %eax,%ecx\n  /* 00d */  shl     $0x4,%ecx\n  /* 010 */  add     %eax,%ecx\n  /* 012 */  imul    $0x7b4,%edx,%eax\n  /* 018 */  lea     (%eax,%ecx,4),%ecx\n  /* 01b */  mov     pmap(%ecx),%edx\n  /* 021 */  mov     pmap+0x4(%ecx),%ebx\n  /* 027 */  mov     %edx,%eax\n  /* 029 */  shl     $0x4,%eax\n  /* 02c */  sub     %edx,%eax\n  /* 02e */  mov     %ebx,%edx\n  /* 030 */  shl     $0x4,%edx\n  /* 033 */  shl     $0x4,%eax\n  /* 036 */  sub     %ebx,%edx\n  /* 038 */  shl     $0x4,%edx\n  /* 03b */  mov     tileCatalog+0x20(%eax),%eax\n  /* 041 */  mov     tileCatalog+0x20(%edx),%ebx\n  /* 047 */  or      %ebx,%eax\n  /* 049 */  mov     pmap+0xc(%ecx),%ebx\n  /* 04f */  mov     pmap+0x8(%ecx),%ecx\n  /* 055 */  mov     %ebx,%edx\n  /* 057 */  shl     $0x4,%edx\n  /* 05a */  sub     %ebx,%edx\n  /* 05c */  shl     $0x4,%edx\n  /* 05f */  mov     tileCatalog+0x20(%edx),%ebx\n  /* 065 */  mov     %ecx,%edx\n  /* 067 */  shl     $0x4,%edx\n  /* 06a */  sub     %ecx,%edx\n  /* 06c */  shl     $0x4,%edx\n  /* 06f */  mov     tileCatalog+0x20(%edx),%ecx\n  /* 075 */  or      %ebx,%eax\n  /* 077 */  pop     %ebx\n  /* 078 */  or      %ecx,%eax\n  /* 07a */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nunsigned long terrainFlags(pos loc)\n{\n    return tileCatalog[pmap[loc.x][loc.y].layers[0]].flags\n        | tileCatalog[pmap[loc.x][loc.y].layers[1]].flags\n        | tileCatalog[pmap[loc.x][loc.y].layers[3]].flags\n        | tileCatalog[pmap[loc.x][loc.y].layers[2]].flags;\n}\n","size":123,"score":100,"agent":"kuncc/0","pid":1,"session":3327,"ts":1791761921701}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3220,"symbol":"terrainMechFlags","file":"Globals.c","asm":"# terrainMechFlags  (TU Globals.c, section .text, 123 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nterrainMechFlags:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%eax\n  /* 005 */  movswl  %ax,%edx\n  /* 008 */  sar     $0x10,%eax\n  /* 00b */  mov     %eax,%ecx\n  /* 00d */  shl     $0x4,%ecx\n  /* 010 */  add     %eax,%ecx\n  /* 012 */  imul    $0x7b4,%edx,%eax\n  /* 018 */  lea     (%eax,%ecx,4),%ecx\n  /* 01b */  mov     pmap(%ecx),%edx\n  /* 021 */  mov     pmap+0x4(%ecx),%ebx\n  /* 027 */  mov     %edx,%eax\n  /* 029 */  shl     $0x4,%eax\n  /* 02c */  sub     %edx,%eax\n  /* 02e */  mov     %ebx,%edx\n  /* 030 */  shl     $0x4,%edx\n  /* 033 */  shl     $0x4,%eax\n  /* 036 */  sub     %ebx,%edx\n  /* 038 */  shl     $0x4,%edx\n  /* 03b */  mov     tileCatalog+0x24(%eax),%eax\n  /* 041 */  mov     tileCatalog+0x24(%edx),%ebx\n  /* 047 */  or      %ebx,%eax\n  /* 049 */  mov     pmap+0xc(%ecx),%ebx\n  /* 04f */  mov     pmap+0x8(%ecx),%ecx\n  /* 055 */  mov     %ebx,%edx\n  /* 057 */  shl     $0x4,%edx\n  /* 05a */  sub     %ebx,%edx\n  /* 05c */  shl     $0x4,%edx\n  /* 05f */  mov     tileCatalog+0x24(%edx),%ebx\n  /* 065 */  mov     %ecx,%edx\n  /* 067 */  shl     $0x4,%edx\n  /* 06a */  sub     %ecx,%edx\n  /* 06c */  shl     $0x4,%edx\n  /* 06f */  mov     tileCatalog+0x24(%edx),%ecx\n  /* 075 */  or      %ebx,%eax\n  /* 077 */  pop     %ebx\n  /* 078 */  or      %ecx,%eax\n  /* 07a */  ret\n","c":"/* candidate for terrainMechFlags (Globals.c, 123 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nunsigned long terrainMechFlags(pos loc)\n{\n    return tileCatalog[pmap[loc.x][loc.y].layers[0]].mechFlags\n        | tileCatalog[pmap[loc.x][loc.y].layers[1]].mechFlags\n        | tileCatalog[pmap[loc.x][loc.y].layers[3]].mechFlags\n        | tileCatalog[pmap[loc.x][loc.y].layers[2]].mechFlags;\n}\n","size":123,"score":100,"agent":"kuncc/2","pid":3,"session":3328,"ts":1791761930764}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3702,"symbol":"freeCreature","file":"RogueMain.c","asm":"# freeCreature  (TU RogueMain.c, section .text, 123 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfreeCreature:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  mov     0x168(%ebx),%eax\n  /* 011 */  test    %eax,%eax\n  /* 013 */  je      .L25\n  /* 015 */  mov     %eax,(%esp)\n  /* 018 */  call    freeGrid\n  /* 01d */  xor     %ecx,%ecx\n  /* 01f */  mov     %ecx,0x168(%ebx)\n.L25:\n  /* 025 */  mov     0x16c(%ebx),%eax\n  /* 02b */  test    %eax,%eax\n  /* 02d */  je      .L3f\n  /* 02f */  mov     %eax,(%esp)\n  /* 032 */  call    freeGrid\n  /* 037 */  xor     %edx,%edx\n  /* 039 */  mov     %edx,0x16c(%ebx)\n.L3f:\n  /* 03f */  mov     0x210(%ebx),%eax\n  /* 045 */  test    %eax,%eax\n  /* 047 */  je      .L59\n  /* 049 */  mov     %eax,(%esp)\n  /* 04c */  call    free\n  /* 051 */  xor     %eax,%eax\n  /* 053 */  mov     %eax,0x210(%ebx)\n.L59:\n  /* 059 */  mov     0x20c(%ebx),%eax\n  /* 05f */  test    %eax,%eax\n  /* 061 */  je      .L6b\n  /* 063 */  mov     %eax,(%esp)\n  /* 066 */  call    freeCreature\n.L6b:\n  /* 06b */  mov     %ebx,0x20(%esp)\n  /* 06f */  mov     0x18(%esp),%ebx\n  /* 073 */  add     $0x1c,%esp\n  /* 076 */  jmp     free\n","c":"/* candidate for freeCreature (RogueMain.c, 123 bytes) */\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n#include \"GlobalsBrogue.h\"\n#include \"GlobalsRapidBrogue.h\"\n#include \"GlobalsBulletBrogue.h\"\n\nvoid freeCreature(creature *monst)\n{\n    if (monst->mapToMe) {\n        freeGrid(monst->mapToMe);\n        monst->mapToMe = NULL;\n    }\n    if (monst->safetyMap) {\n        freeGrid(monst->safetyMap);\n        monst->safetyMap = NULL;\n    }\n    if (monst->carriedItem) {\n        free(monst->carriedItem);\n        monst->carriedItem = NULL;\n    }\n    if (monst->carriedMonster) {\n        freeCreature(monst->carriedMonster);\n    }\n    free(monst);\n}\n","size":123,"score":100,"agent":"kuncc/5","pid":6,"session":3329,"ts":1791761941083}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3501,"symbol":"canDirectlySeeMonster","file":"Monsters.c","asm":"# canDirectlySeeMonster  (TU Monsters.c, section .text, 124 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncanDirectlySeeMonster:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%eax\n  /* 00b */  cmp     $player,%eax\n  /* 010 */  je      .L70\n  /* 012 */  movswl  0xec(%eax),%edx\n  /* 019 */  movswl  0xee(%eax),%ecx\n  /* 020 */  imul    $0x7b4,%edx,%edx\n  /* 026 */  mov     %ecx,%ebx\n  /* 028 */  shl     $0x4,%ebx\n  /* 02b */  add     %ecx,%ebx\n  /* 02d */  xor     %ecx,%ecx\n  /* 02f */  testb   $0x2,pmap+0x10(%edx,%ebx,4)\n  /* 037 */  jne     .L48\n  /* 039 */  mov     0x18(%esp),%ebx\n  /* 03d */  mov     %cl,%al\n  /* 03f */  add     $0x1c,%esp\n  /* 042 */  ret\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  mov     %eax,(%esp)\n  /* 04b */  mov     $player,%edx\n  /* 050 */  mov     %edx,0x4(%esp)\n  /* 054 */  call    monsterIsHidden\n  /* 059 */  mov     0x18(%esp),%ebx\n  /* 05d */  test    %al,%al\n  /* 05f */  sete    %cl\n  /* 062 */  add     $0x1c,%esp\n  /* 065 */  mov     %cl,%al\n  /* 067 */  ret\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     $0x1,%cl\n  /* 072 */  mov     0x18(%esp),%ebx\n  /* 076 */  add     $0x1c,%esp\n  /* 079 */  mov     %cl,%al\n  /* 07b */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean canDirectlySeeMonster(creature *monst)\n{\n    boolean r;\n    if (monst == &player) {\n        r = true;\n    } else if (playerCanDirectlySee(monst->loc.x, monst->loc.y)) {\n        r = !monsterIsHidden(monst, &player);\n    } else {\n        r = false;\n    }\n    return r;\n}\n","size":124,"score":100,"agent":"kuncc/7","pid":8,"session":3330,"ts":1791761954762}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3595,"symbol":"freeCaptive","file":"Movement.c","asm":"# freeCaptive  (TU Movement.c, section .text, 124 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfreeCaptive:\n  /* 000 */  sub     $0x1bc,%esp\n  /* 006 */  mov     %ebx,0x1b8(%esp)\n  /* 00d */  mov     0x1c0(%esp),%ebx\n  /* 014 */  mov     %ebx,(%esp)\n  /* 017 */  call    becomeAllyWith\n  /* 01c */  xor     %eax,%eax\n  /* 01e */  mov     %ebx,0x4(%esp)\n  /* 022 */  lea     0x20(%esp),%ebx\n  /* 026 */  mov     %eax,0x8(%esp)\n  /* 02a */  mov     %ebx,(%esp)\n  /* 02d */  call    monsterName\n  /* 032 */  mov     $\"you free the grateful %s and gain a faithful ally.\",%edx\n  /* 037 */  mov     $0x12c,%ecx\n  /* 03c */  mov     %ebx,0x10(%esp)\n  /* 040 */  mov     $0x2,%ebx\n  /* 045 */  mov     %ebx,0x4(%esp)\n  /* 049 */  lea     0x84(%esp),%ebx\n  /* 050 */  mov     %edx,0xc(%esp)\n  /* 054 */  mov     %ecx,0x8(%esp)\n  /* 058 */  mov     %ebx,(%esp)\n  /* 05b */  call    __sprintf_chk\n  /* 060 */  xor     %eax,%eax\n  /* 062 */  mov     %ebx,(%esp)\n  /* 065 */  mov     %eax,0x4(%esp)\n  /* 069 */  call    message\n  /* 06e */  mov     0x1b8(%esp),%ebx\n  /* 075 */  add     $0x1bc,%esp\n  /* 07b */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid freeCaptive(creature *monst)\n{\n    char buf[COLS * 3];\n    char monstName[COLS];\n\n    becomeAllyWith(monst);\n    monsterName(monstName, monst, false);\n    sprintf(buf, \"you free the grateful %s and gain a faithful ally.\", monstName);\n    message(buf, 0);\n}\n","size":124,"score":100,"agent":"kuncc/6","pid":7,"session":3332,"ts":1791761966380}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3674,"symbol":"fillBufferFromFile","file":"Recordings.c","asm":"# fillBufferFromFile  (TU Recordings.c, section .text, 124 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfillBufferFromFile:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $\"rb\",%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  movl    $currentFilePath,(%esp)\n  /* 013 */  mov     %ebx,0x18(%esp)\n  /* 017 */  call    fopen\n  /* 01c */  xor     %edx,%edx\n  /* 01e */  mov     %edx,0x8(%esp)\n  /* 022 */  mov     %eax,%ebx\n  /* 024 */  mov     positionInPlaybackFile,%eax\n  /* 029 */  mov     %ebx,(%esp)\n  /* 02c */  mov     %eax,0x4(%esp)\n  /* 030 */  call    fseek\n  /* 035 */  mov     $0x3e8,%ecx\n  /* 03a */  mov     $0x1,%eax\n  /* 03f */  mov     %ecx,0x8(%esp)\n  /* 043 */  mov     %ebx,0xc(%esp)\n  /* 047 */  mov     %eax,0x4(%esp)\n  /* 04b */  movl    $inputRecordBuffer,(%esp)\n  /* 052 */  call    fread\n  /* 057 */  mov     %ebx,(%esp)\n  /* 05a */  call    ftell\n  /* 05f */  mov     %ebx,(%esp)\n  /* 062 */  mov     %eax,positionInPlaybackFile\n  /* 067 */  call    fclose\n  /* 06c */  xor     %eax,%eax\n  /* 06e */  mov     0x18(%esp),%ebx\n  /* 072 */  mov     %ax,locationInRecordingBuffer\n  /* 078 */  add     $0x1c,%esp\n  /* 07b */  ret\n","c":"#include <time.h>\n#include <math.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid fillBufferFromFile(void)\n{\n    FILE *recordFile = fopen(currentFilePath, \"rb\");\n    fseek(recordFile, positionInPlaybackFile, SEEK_SET);\n    fread(inputRecordBuffer, 1, INPUT_RECORD_BUFFER, recordFile);\n    positionInPlaybackFile = ftell(recordFile);\n    fclose(recordFile);\n    locationInRecordingBuffer = 0;\n}\n","size":124,"score":100,"agent":"kuncc/3","pid":4,"session":3333,"ts":1791761980652}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3365,"symbol":"nextAvailableInventoryCharacter","file":"Items.c","asm":"# nextAvailableInventoryCharacter  (TU Items.c, section .text, 126 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nnextAvailableInventoryCharacter:\n  /* 000 */  sub     $0x20,%esp\n  /* 003 */  xor     %eax,%eax\n.L5:\n  /* 005 */  xor     %edx,%edx\n  /* 007 */  xor     %ecx,%ecx\n  /* 009 */  mov     %edx,0x4(%esp,%eax,1)\n  /* 00d */  mov     %ecx,0x8(%esp,%eax,1)\n  /* 011 */  add     $0x8,%eax\n  /* 014 */  cmp     $0x18,%eax\n  /* 017 */  jb      .L5\n  /* 019 */  movw    $0x0,0x4(%esp,%eax,1)\n  /* 020 */  mov     packItems,%eax\n  /* 025 */  lea     0x0(%esi),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x134(%eax),%eax\n  /* 036 */  test    %eax,%eax\n  /* 038 */  je      .L57\n.L3a:\n  /* 03a */  movsbl  0x2e(%eax),%edx\n  /* 03e */  mov     %dl,%cl\n  /* 040 */  sub     $0x61,%cl\n  /* 043 */  cmp     $0x19,%cl\n  /* 046 */  ja      .L30\n  /* 048 */  movb    $0x1,-0x5d(%esp,%edx,1)\n  /* 04d */  mov     0x134(%eax),%eax\n  /* 053 */  test    %eax,%eax\n  /* 055 */  jne     .L3a\n.L57:\n  /* 057 */  xor     %eax,%eax\n  /* 059 */  jmp     .L66\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  inc     %eax\n  /* 061 */  cmp     $0x1a,%eax\n  /* 064 */  je      .L78\n.L66:\n  /* 066 */  cmpb    $0x0,0x4(%esp,%eax,1)\n  /* 06b */  jne     .L60\n  /* 06d */  add     $0x61,%al\n  /* 06f */  add     $0x20,%esp\n  /* 072 */  ret\n  /* 073 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  xor     %eax,%eax\n  /* 07a */  add     $0x20,%esp\n  /* 07d */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nchar nextAvailableInventoryCharacter(void)\n{\n    item *theItem;\n    boolean charTaken[26];\n    short i;\n    char c;\n\n    for (i = 0; i < 26; i++) {\n        charTaken[i] = false;\n    }\n    for (theItem = packItems->nextItem; theItem != NULL; theItem = theItem->nextItem) {\n        c = theItem->inventoryLetter;\n        if (c >= 'a' && c <= 'z') {\n            charTaken[c - 'a'] = true;\n        }\n    }\n    for (i = 0; i < 26; i++) {\n        if (!charTaken[i]) {\n            return 'a' + i;\n        }\n    }\n    return 0;\n}\n","size":126,"score":100,"agent":"kuncc/0","pid":1,"session":3334,"ts":1791761988175}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3571,"symbol":"makeMonsterDropItem","file":"Monsters.c","asm":"# makeMonsterDropItem  (TU Monsters.c, section .text, 126 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakeMonsterDropItem:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %edx,%edx\n  /* 003 */  push    %ebx\n  /* 004 */  mov     $0x124,%ecx\n  /* 009 */  sub     $0x34,%esp\n  /* 00c */  mov     $0x4,%esi\n  /* 011 */  mov     %edx,0x1c(%esp)\n  /* 015 */  mov     0x40(%esp),%ebx\n  /* 019 */  xor     %edx,%edx\n  /* 01b */  mov     %ecx,0x18(%esp)\n  /* 01f */  lea     0x2c(%esp),%eax\n  /* 023 */  mov     $0x82181,%ecx\n  /* 028 */  mov     %esi,0x14(%esp)\n  /* 02c */  mov     $0x1,%esi\n  /* 031 */  mov     %ecx,0xc(%esp)\n  /* 035 */  mov     %esi,0x8(%esp)\n  /* 039 */  mov     %edx,0x10(%esp)\n  /* 03d */  mov     0xec(%ebx),%edx\n  /* 043 */  mov     %eax,(%esp)\n  /* 046 */  mov     %edx,0x4(%esp)\n  /* 04a */  call    getQualifyingPathLocNear\n  /* 04f */  sub     $0x4,%esp\n  /* 052 */  mov     0x2c(%esp),%esi\n  /* 056 */  mov     %esi,0x4(%esp)\n  /* 05a */  mov     0x210(%ebx),%eax\n  /* 060 */  mov     %eax,(%esp)\n  /* 063 */  call    placeItemAt\n  /* 068 */  xor     %eax,%eax\n  /* 06a */  mov     %eax,0x210(%ebx)\n  /* 070 */  mov     %esi,0x40(%esp)\n  /* 074 */  add     $0x34,%esp\n  /* 077 */  pop     %ebx\n  /* 078 */  pop     %esi\n  /* 079 */  jmp     refreshDungeonCell\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid makeMonsterDropItem(creature *monst)\n{\n    pos loc = getQualifyingPathLocNear(monst->loc, true, 0x82181, 0, 4, 0x124, false);\n    placeItemAt(monst->carriedItem, loc);\n    monst->carriedItem = NULL;\n    refreshDungeonCell(loc);\n}\n","size":126,"score":100,"agent":"kuncc/2","pid":3,"session":3335,"ts":1791762002689}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3248,"symbol":"bakeColor","file":"IO.c","asm":"# bakeColor  (TU IO.c, section .text, 129 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbakeColor:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ebx\n  /* 009 */  movswl  0xc(%ebx),%eax\n  /* 00d */  movl    $0x0,(%esp)\n  /* 014 */  mov     %eax,0x4(%esp)\n  /* 018 */  call    rand_range\n  /* 01d */  movswl  %ax,%esi\n  /* 020 */  movswl  0x6(%ebx),%eax\n  /* 024 */  movl    $0x0,(%esp)\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  call    rand_range\n  /* 034 */  add     %esi,%eax\n  /* 036 */  add     %ax,(%ebx)\n  /* 039 */  movswl  0x8(%ebx),%eax\n  /* 03d */  movl    $0x0,(%esp)\n  /* 044 */  mov     %eax,0x4(%esp)\n  /* 048 */  call    rand_range\n  /* 04d */  add     %esi,%eax\n  /* 04f */  add     %ax,0x2(%ebx)\n  /* 053 */  movswl  0xa(%ebx),%eax\n  /* 057 */  movl    $0x0,(%esp)\n  /* 05e */  mov     %eax,0x4(%esp)\n  /* 062 */  call    rand_range\n  /* 067 */  movl    $0x0,0x6(%ebx)\n  /* 06e */  movl    $0x0,0xa(%ebx)\n  /* 075 */  add     %eax,%esi\n  /* 077 */  add     %si,0x4(%ebx)\n  /* 07b */  add     $0x14,%esp\n  /* 07e */  pop     %ebx\n  /* 07f */  pop     %esi\n  /* 080 */  ret\n","c":"/* candidate for bakeColor (IO.c, 129 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid bakeColor(color *theColor)\n{\n    short rand = rand_range(0, theColor->rand);\n    theColor->red += rand_range(0, theColor->redRand) + rand;\n    theColor->green += rand_range(0, theColor->greenRand) + rand;\n    theColor->blue += rand_range(0, theColor->blueRand) + rand;\n    theColor->redRand = 0;\n    theColor->greenRand = 0;\n    theColor->blueRand = 0;\n    theColor->rand = 0;\n}\n","size":129,"score":100,"agent":"kuncc/4","pid":5,"session":3337,"ts":1791762020036}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3331,"symbol":"messageWithColor","file":"IO.c","asm":"# messageWithColor  (TU IO.c, section .text, 129 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmessageWithColor:\n  /* 000 */  sub     $0xec,%esp\n  /* 006 */  xor     %eax,%eax\n.L8:\n  /* 008 */  xor     %edx,%edx\n  /* 00a */  xor     %ecx,%ecx\n  /* 00c */  mov     %edx,0x18(%esp,%eax,1)\n  /* 010 */  mov     %ecx,0x1c(%esp,%eax,1)\n  /* 014 */  add     $0x8,%eax\n  /* 017 */  cmp     $0xc8,%eax\n  /* 01c */  jb      .L8\n  /* 01e */  mov     0xf4(%esp),%eax\n  /* 025 */  lea     0x18(%esp),%ecx\n  /* 029 */  mov     %ecx,(%esp)\n  /* 02c */  mov     %eax,0x8(%esp)\n  /* 030 */  xor     %eax,%eax\n  /* 032 */  mov     %eax,0x4(%esp)\n  /* 036 */  call    encodeMessageColor\n  /* 03b */  mov     $0xc8,%edx\n  /* 040 */  cwtl\n  /* 041 */  cmp     %edx,%eax\n  /* 043 */  cmovae  %eax,%edx\n  /* 046 */  sub     %eax,%edx\n  /* 048 */  mov     %edx,0x8(%esp)\n  /* 04c */  mov     0xf0(%esp),%edx\n  /* 053 */  lea     0x18(%esp,%eax,1),%eax\n  /* 057 */  mov     %eax,(%esp)\n  /* 05a */  mov     %edx,0x4(%esp)\n  /* 05e */  call    __strcpy_chk\n  /* 063 */  mov     0xf8(%esp),%eax\n  /* 06a */  lea     0x18(%esp),%ecx\n  /* 06e */  mov     %ecx,(%esp)\n  /* 071 */  mov     %eax,0x4(%esp)\n  /* 075 */  call    message\n  /* 07a */  add     $0xec,%esp\n  /* 080 */  ret\n","c":"/* candidate for messageWithColor (IO.c, 129 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid messageWithColor(const char *msg, const color *theColor, unsigned long flags)\n{\n    char buf[COLS * 2] = {0};\n    short i = encodeMessageColor(buf, 0, theColor);\n    strcpy(&buf[i], msg);\n    message(buf, flags);\n}\n","size":129,"score":100,"agent":"kuncc/7","pid":8,"session":3338,"ts":1791762029451}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3240,"symbol":"getPlayerPathOnMap","file":"IO.c","asm":"# getPlayerPathOnMap  (TU IO.c, section .text, 129 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetPlayerPathOnMap:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  xor     %edi,%edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x1c,%esp\n  /* 009 */  mov     0x38(%esp),%ebx\n  /* 00d */  mov     0x30(%esp),%ebp\n  /* 011 */  movswl  %bx,%esi\n  /* 014 */  sar     $0x10,%ebx\n  /* 017 */  jmp     .L47\n  /* 019 */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movzwl  nbDirs(,%ecx,4),%eax\n  /* 028 */  movzwl  nbDirs+0x2(,%ecx,4),%edx\n  /* 030 */  add     %ax,%si\n  /* 033 */  add     %dx,%bx\n  /* 036 */  movswl  %si,%esi\n  /* 039 */  mov     %si,0x0(%ebp,%edi,4)\n  /* 03e */  movswl  %bx,%ebx\n  /* 041 */  mov     %bx,0x2(%ebp,%edi,4)\n  /* 046 */  inc     %edi\n.L47:\n  /* 047 */  mov     %ebx,%ecx\n  /* 049 */  movzwl  %si,%eax\n  /* 04c */  shl     $0x10,%ecx\n  /* 04f */  mov     $player,%edx\n  /* 054 */  mov     %edx,0x8(%esp)\n  /* 058 */  or      %ecx,%eax\n  /* 05a */  xor     %ecx,%ecx\n  /* 05c */  mov     %eax,0x4(%esp)\n  /* 060 */  mov     0x34(%esp),%eax\n  /* 064 */  mov     %ecx,0xc(%esp)\n  /* 068 */  mov     %eax,(%esp)\n  /* 06b */  call    nextStep\n  /* 070 */  movswl  %ax,%ecx\n  /* 073 */  inc     %ax\n  /* 075 */  jne     .L20\n  /* 077 */  add     $0x1c,%esp\n  /* 07a */  mov     %edi,%eax\n  /* 07c */  pop     %ebx\n  /* 07d */  pop     %esi\n  /* 07e */  pop     %edi\n  /* 07f */  pop     %ebp\n  /* 080 */  ret\n","c":"#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort getPlayerPathOnMap(pos path[1000], short **map, pos origin)\n{\n    short dir;\n    int steps = 0;\n    pos at = origin;\n\n    for (;;) {\n        dir = nextStep(map, at, &player, false);\n        if (dir == -1) break;\n        at = posNeighborInDirection(at, dir);\n        path[steps] = at;\n        steps++;\n    }\n    return steps;\n}\n","size":129,"score":100,"agent":"kuncc/5","pid":6,"session":3336,"ts":1791762039994}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3344,"symbol":"printFloorItemDetails","file":"IO.c","asm":"# printFloorItemDetails  (TU IO.c, section .text, 130 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nprintFloorItemDetails:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x1000,%esp\n  /* 008 */  orl     $0x0,(%esp)\n  /* 00c */  sub     $0x1000,%esp\n  /* 012 */  orl     $0x0,(%esp)\n  /* 016 */  sub     $0x734,%esp\n  /* 01c */  mov     0x2740(%esp),%esi\n  /* 023 */  lea     0x20(%esp),%ebx\n  /* 027 */  mov     %ebx,(%esp)\n  /* 02a */  mov     %esi,0x4(%esp)\n  /* 02e */  call    itemDetails\n  /* 033 */  xor     %eax,%eax\n  /* 035 */  xor     %edx,%edx\n  /* 037 */  mov     %eax,0x1c(%esp)\n  /* 03b */  mov     $white,%eax\n  /* 040 */  mov     $black,%ecx\n  /* 045 */  mov     %eax,0x10(%esp)\n  /* 049 */  xor     %eax,%eax\n  /* 04b */  mov     %eax,0xc(%esp)\n  /* 04f */  xor     %eax,%eax\n  /* 051 */  mov     %edx,0x18(%esp)\n  /* 055 */  mov     %ecx,0x14(%esp)\n  /* 059 */  mov     %eax,0x8(%esp)\n  /* 05d */  movswl  0x7e(%esi),%eax\n  /* 061 */  mov     %ebx,(%esp)\n  /* 064 */  mov     %eax,0x4(%esp)\n  /* 068 */  call    printTextBox\n  /* 06d */  mov     0x2734(%esp),%ebx\n  /* 074 */  mov     0x2738(%esp),%esi\n  /* 07b */  add     $0x273c,%esp\n  /* 081 */  ret\n","c":"/* candidate for printFloorItemDetails (IO.c, 130 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid printFloorItemDetails(item *theItem)\n{\n    char buf[10000];\n\n    itemDetails(buf, theItem);\n    printTextBox(buf, theItem->loc.x, 0, 0, &white, &black, NULL, 0);\n}\n","size":130,"score":100,"agent":"kuncc/6","pid":7,"session":3339,"ts":1791762051228}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3389,"symbol":"magicPolarityRevealedItemKindCount","file":"Items.c","asm":"# magicPolarityRevealedItemKindCount  (TU Items.c, section .text, 117 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmagicPolarityRevealedItemKindCount:\n  /* 000 */  push    %edi\n  /* 001 */  mov     %eax,%edi\n  /* 003 */  push    %esi\n  /* 004 */  mov     %edx,%esi\n  /* 006 */  push    %ebx\n  /* 007 */  xor     %edx,%edx\n  /* 009 */  sub     $0x8,%esp\n  /* 00c */  mov     %edx,0x4(%esp)\n  /* 010 */  mov     %eax,(%esp)\n  /* 013 */  call    itemKindCount\n  /* 018 */  mov     %edi,(%esp)\n  /* 01b */  mov     %eax,%ebx\n  /* 01d */  call    tableForItemCategory\n  /* 022 */  test    %eax,%eax\n  /* 024 */  setne   %cl\n  /* 027 */  test    %ebx,%ebx\n  /* 029 */  setg    %dl\n  /* 02c */  test    %dl,%cl\n  /* 02e */  je      .L6e\n  /* 030 */  test    %esi,%esi\n  /* 032 */  je      .L6e\n  /* 034 */  add     $0x36,%eax\n  /* 037 */  xor     %edx,%edx\n  /* 039 */  xor     %ecx,%ecx\n  /* 03b */  jmp     .L4a\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  inc     %edx\n  /* 041 */  add     $0x61c,%eax\n  /* 046 */  cmp     %edx,%ebx\n  /* 048 */  jle     .L65\n.L4a:\n  /* 04a */  cmp     0x2(%eax),%esi\n  /* 04d */  jne     .L40\n  /* 04f */  cmpb    $0x0,(%eax)\n  /* 052 */  jne     .L5a\n  /* 054 */  cmpb    $0x0,0x6(%eax)\n  /* 058 */  je      .L40\n.L5a:\n  /* 05a */  inc     %edx\n  /* 05b */  inc     %ecx\n  /* 05c */  add     $0x61c,%eax\n  /* 061 */  cmp     %edx,%ebx\n  /* 063 */  jg      .L4a\n.L65:\n  /* 065 */  add     $0x8,%esp\n  /* 068 */  mov     %ecx,%eax\n  /* 06a */  pop     %ebx\n  /* 06b */  pop     %esi\n  /* 06c */  pop     %edi\n  /* 06d */  ret\n.L6e:\n  /* 06e */  mov     $0xffffffff,%ecx\n  /* 073 */  jmp     .L65\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) itemTable *tableForItemCategory(enum itemCategory theCat)\n{\n    return theCat == WEAPON ? weaponTable : 0;\n}\n\n__attribute__((noinline)) int itemKindCount(enum itemCategory category, int magicPolarity)\n{\n    return category * 3 + magicPolarity;\n}\n\n__attribute__((noinline)) static int magicPolarityRevealedItemKindCount(enum itemCategory category, int magicPolarity)\n{\n    int count, i;\n    int numberOfKinds = itemKindCount(category, 0);\n    itemTable *table = tableForItemCategory(category);\n    if (table && numberOfKinds > 0 && magicPolarity) {\n        count = 0;\n        i = 0;\n        for (; i < numberOfKinds; i++) {\n            if (table[i].magicPolarity == magicPolarity && (table[i].identified || table[i].magicPolarityRevealed)) {\n                count++;\n            }\n        }\n        return count;\n    }\n    return -1;\n}\n\n__attribute__((noinline)) static int caller(enum itemCategory c, int p)\n{\n    return magicPolarityRevealedItemKindCount(c, p) + magicPolarityRevealedItemKindCount(c, -1);\n}\n\nint caller2(enum itemCategory c, int p)\n{\n    return caller(c, p);\n}\n","size":117,"score":100,"agent":"kuncc/3","pid":4,"session":3340,"ts":1791762055846}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3429,"symbol":"swapLastEquipment","file":"Items.c","asm":"# swapLastEquipment  (TU Items.c, section .text, 131 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nswapLastEquipment:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     rogue+0x4c,%eax\n  /* 008 */  test    %eax,%eax\n  /* 00a */  je      .L68\n  /* 00c */  mov     rogue+0x50,%edx\n  /* 012 */  test    %edx,%edx\n  /* 014 */  je      .L68\n  /* 016 */  mov     %eax,0x8(%esp)\n  /* 01a */  xor     %eax,%eax\n  /* 01c */  mov     %eax,0x4(%esp)\n  /* 020 */  mov     %edx,(%esp)\n  /* 023 */  call    equipItem\n  /* 028 */  test    %al,%al\n  /* 02a */  jne     .L30\n  /* 02c */  add     $0x2c,%esp\n  /* 02f */  ret\n.L30:\n  /* 030 */  movw    $0x77,0x16(%esp)\n  /* 037 */  lea     0x16(%esp),%eax\n  /* 03b */  mov     %eax,(%esp)\n  /* 03e */  call    recordKeystrokeSequence\n  /* 043 */  mov     rogue+0x4c,%eax\n  /* 048 */  mov     rogue+0x50,%edx\n  /* 04e */  mov     %eax,rogue+0x50\n  /* 053 */  mov     %edx,rogue+0x4c\n  /* 059 */  call    playerTurnEnded\n  /* 05e */  add     $0x2c,%esp\n  /* 061 */  ret\n  /* 062 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  call    confirmMessages\n  /* 06d */  xor     %edx,%edx\n  /* 06f */  mov     %edx,0x4(%esp)\n  /* 073 */  movl    $\"You have nothing to swap.\",(%esp)\n  /* 07a */  call    message\n  /* 07f */  add     $0x2c,%esp\n  /* 082 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid swapLastEquipment(void)\n{\n    unsigned char command[10];\n    item *theItem;\n\n    if (rogue.swappedIn == NULL || rogue.swappedOut == NULL) {\n        confirmMessages();\n        message(\"You have nothing to swap.\", 0);\n        return;\n    }\n    if (equipItem(rogue.swappedOut, false, rogue.swappedIn)) {\n        command[0] = SWAP_KEY;\n        command[1] = '\\0';\n        recordKeystrokeSequence(command);\n\n        theItem = rogue.swappedIn;\n        rogue.swappedIn = rogue.swappedOut;\n        rogue.swappedOut = theItem;\n        playerTurnEnded();\n    }\n}\n","size":131,"score":100,"agent":"kuncc/0","pid":1,"session":3341,"ts":1791762061709}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3232,"symbol":"getTMGrid","file":"Grid.c","asm":"# getTMGrid  (TU Grid.c, section .text, 133 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetTMGrid:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x2c,%esp\n  /* 009 */  movswl  0x44(%esp),%ebp\n  /* 00e */  mov     0x40(%esp),%esi\n  /* 012 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %ecx,0x1c(%esp)\n  /* 024 */  movzwl  %cx,%eax\n  /* 027 */  xor     %ebx,%ebx\n  /* 029 */  mov     %eax,0x18(%esp)\n  /* 02d */  mov     %ebp,%edi\n  /* 02f */  nop\n.L30:\n  /* 030 */  mov     (%esi),%eax\n  /* 032 */  lea     (%ebx,%ebx,1),%ebp\n  /* 035 */  movswl  (%eax,%ebx,2),%eax\n  /* 039 */  cmp     %edi,%eax\n  /* 03b */  je      .L62\n  /* 03d */  mov     0x18(%esp),%edx\n  /* 041 */  mov     %ebx,%eax\n  /* 043 */  mov     0x48(%esp),%ecx\n  /* 047 */  shl     $0x10,%eax\n  /* 04a */  or      %edx,%eax\n  /* 04c */  mov     %ecx,0x4(%esp)\n  /* 050 */  mov     %eax,(%esp)\n  /* 053 */  call    cellHasTMFlag\n  /* 058 */  test    %al,%al\n  /* 05a */  je      .L62\n  /* 05c */  mov     (%esi),%eax\n  /* 05e */  mov     %di,(%eax,%ebp,1)\n.L62:\n  /* 062 */  inc     %ebx\n  /* 063 */  cmp     $0x1d,%ebx\n  /* 066 */  jne     .L30\n  /* 068 */  mov     0x1c(%esp),%ecx\n  /* 06c */  add     $0x4,%esi\n  /* 06f */  mov     %edi,%ebp\n  /* 071 */  lea     0x1(%ecx),%eax\n  /* 074 */  cmp     $0x4f,%ax\n  /* 078 */  movswl  %ax,%ecx\n  /* 07b */  jne     .L20\n  /* 07d */  add     $0x2c,%esp\n  /* 080 */  pop     %ebx\n  /* 081 */  pop     %esi\n  /* 082 */  pop     %edi\n  /* 083 */  pop     %ebp\n  /* 084 */  ret\n","c":"/* candidate for getTMGrid (Grid.c, 133 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nvoid getTMGrid(short **grid, short value, unsigned long TMflags)\n{\n    short i, j;\n    for (i = 0; i < DCOLS; i++) {\n        for (j = 0; j < DROWS; j++) {\n            if (grid[i][j] != value && cellHasTMFlag((pos){i, j}, TMflags)) {\n                grid[i][j] = value;\n            }\n        }\n    }\n}\n","size":133,"score":100,"agent":"kuncc/1","pid":2,"session":3343,"ts":1791762072042}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3487,"symbol":"creatureEligibleForSwarming","file":"Monsters.c","asm":"# creatureEligibleForSwarming  (TU Monsters.c, section .text, 131 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncreatureEligibleForSwarming:\n  /* 000 */  testl   $0x10400004,0xe4(%eax)\n  /* 00a */  jne     .L78\n  /* 00c */  cmpw    $0x0,0x1b6(%eax)\n  /* 014 */  jne     .L78\n  /* 016 */  cmpw    $0x0,0x19c(%eax)\n  /* 01e */  jne     .L78\n  /* 020 */  cmpw    $0x0,0x1a4(%eax)\n  /* 028 */  jne     .L78\n  /* 02a */  cmpw    $0x0,0x1a0(%eax)\n  /* 032 */  jne     .L78\n  /* 034 */  cmpw    $0x0,0x1b4(%eax)\n  /* 03c */  jne     .L78\n  /* 03e */  cmpw    $0x1,0x1ba(%eax)\n  /* 046 */  je      .L78\n  /* 048 */  testl   $0x600,0x1f8(%eax)\n  /* 052 */  jne     .L78\n  /* 054 */  cmp     $player,%eax\n  /* 059 */  je      .L80\n  /* 05b */  mov     0x100(%eax),%edx\n  /* 061 */  cmp     $0x1,%edx\n  /* 064 */  setne   %al\n  /* 067 */  cmp     $0x4,%edx\n  /* 06a */  setne   %dl\n  /* 06d */  and     %dl,%al\n  /* 06f */  xor     $0x1,%al\n  /* 071 */  ret\n  /* 072 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  xor     %eax,%eax\n  /* 07a */  ret\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     $0x1,%al\n  /* 082 */  ret\n","c":"/* candidate for creatureEligibleForSwarming (Monsters.c, 131 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) static boolean creatureEligibleForSwarming(creature *monst)\n{\n    if ((monst->info.flags & (MONST_IMMOBILE | MONST_GETS_TURN_ON_ACTIVATION | MONST_MAINTAINS_DISTANCE))\n        || monst->status[STATUS_ENTRANCED]\n        || monst->status[STATUS_CONFUSED]\n        || monst->status[STATUS_STUCK]\n        || monst->status[STATUS_PARALYZED]\n        || monst->status[STATUS_MAGICAL_FEAR]\n        || monst->status[STATUS_LIFESPAN_REMAINING] == 1\n        || (monst->bookkeepingFlags & (MB_SEIZED | MB_SEIZING))) {\n        return false;\n    }\n    if (monst != &player\n        && monst->creatureState != MONSTER_ALLY\n        && monst->creatureState != MONSTER_TRACKING_SCENT) {\n        return false;\n    }\n    return true;\n}\n\nboolean creatureEligibleForSwarmingCaller(creature *monst)\n{\n    return creatureEligibleForSwarming(monst);\n}\n","size":131,"score":100,"agent":"kuncc/2","pid":3,"session":3342,"ts":1791762095998}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3342,"symbol":"printMonsterDetails","file":"IO.c","asm":"# printMonsterDetails  (TU IO.c, section .text, 133 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nprintMonsterDetails:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x1000,%esp\n  /* 008 */  orl     $0x0,(%esp)\n  /* 00c */  sub     $0x1000,%esp\n  /* 012 */  orl     $0x0,(%esp)\n  /* 016 */  sub     $0x734,%esp\n  /* 01c */  mov     0x2740(%esp),%esi\n  /* 023 */  lea     0x20(%esp),%ebx\n  /* 027 */  mov     %ebx,(%esp)\n  /* 02a */  mov     %esi,0x4(%esp)\n  /* 02e */  call    monsterDetails\n  /* 033 */  xor     %eax,%eax\n  /* 035 */  xor     %edx,%edx\n  /* 037 */  mov     %eax,0x1c(%esp)\n  /* 03b */  mov     $white,%eax\n  /* 040 */  mov     $black,%ecx\n  /* 045 */  mov     %eax,0x10(%esp)\n  /* 049 */  xor     %eax,%eax\n  /* 04b */  mov     %eax,0xc(%esp)\n  /* 04f */  xor     %eax,%eax\n  /* 051 */  mov     %edx,0x18(%esp)\n  /* 055 */  mov     %ecx,0x14(%esp)\n  /* 059 */  mov     %eax,0x8(%esp)\n  /* 05d */  movswl  0xec(%esi),%eax\n  /* 064 */  mov     %ebx,(%esp)\n  /* 067 */  mov     %eax,0x4(%esp)\n  /* 06b */  call    printTextBox\n  /* 070 */  mov     0x2734(%esp),%ebx\n  /* 077 */  mov     0x2738(%esp),%esi\n  /* 07e */  add     $0x273c,%esp\n  /* 084 */  ret\n","c":"/* candidate for printMonsterDetails (IO.c, 133 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid printMonsterDetails(creature *monst)\n{\n    char buf[10000];\n    monsterDetails(buf, monst);\n    printTextBox(buf, monst->loc.x, 0, 0, &white, &black, NULL, 0);\n}\n","size":133,"score":100,"agent":"kuncc/4","pid":5,"session":3344,"ts":1791762097124}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3587,"symbol":"tileText","file":"Movement.c","asm":"# tileText  (TU Movement.c, section .text, 133 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntileText:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  xor     %esi,%esi\n  /* 005 */  push    %ebx\n  /* 006 */  mov     $0x2710,%ebx\n  /* 00b */  sub     $0x4,%esp\n  /* 00e */  movswl  0x18(%esp),%edx\n  /* 013 */  movswl  0x1c(%esp),%edi\n  /* 018 */  mov     %edx,(%esp)\n  /* 01b */  imul    $0x7b4,%edx,%ecx\n  /* 021 */  mov     %edi,%eax\n  /* 023 */  shl     $0x4,%eax\n  /* 026 */  add     %edi,%eax\n  /* 028 */  lea     (%ecx,%eax,4),%ebp\n  /* 02b */  xor     %eax,%eax\n.L2d:\n  /* 02d */  mov     pmap(%ebp,%eax,4),%ecx\n  /* 034 */  test    %ecx,%ecx\n  /* 036 */  je      .L51\n  /* 038 */  mov     %ecx,%edx\n  /* 03a */  shl     $0x4,%edx\n  /* 03d */  sub     %ecx,%edx\n  /* 03f */  shl     $0x4,%edx\n  /* 042 */  movswl  tileCatalog+0xc(%edx),%edx\n  /* 049 */  cmp     %edx,%ebx\n  /* 04b */  cmovg   %eax,%esi\n  /* 04e */  cmovg   %edx,%ebx\n.L51:\n  /* 051 */  inc     %eax\n  /* 052 */  cmp     $0x4,%eax\n  /* 055 */  jne     .L2d\n  /* 057 */  imul    $0x1ed,(%esp),%edx\n  /* 05e */  mov     %edi,%eax\n  /* 060 */  shl     $0x4,%eax\n  /* 063 */  add     %edi,%eax\n  /* 065 */  add     %edx,%eax\n  /* 067 */  add     %esi,%eax\n  /* 069 */  mov     pmap(,%eax,4),%edx\n  /* 070 */  mov     %edx,%eax\n  /* 072 */  shl     $0x4,%eax\n  /* 075 */  sub     %edx,%eax\n  /* 077 */  pop     %edx\n  /* 078 */  shl     $0x4,%eax\n  /* 07b */  add     $tileCatalog+0x28,%eax\n  /* 080 */  pop     %ebx\n  /* 081 */  pop     %esi\n  /* 082 */  pop     %edi\n  /* 083 */  pop     %ebp\n  /* 084 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nenum dungeonLayers highestPriorityLayer(short x, short y, boolean skipGas) {\n    short bestPriority = 10000;\n    enum dungeonLayers tt, best = 0;\n\n    for (tt = 0; tt < NUMBER_TERRAIN_LAYERS; tt++) {\n        if (tt == GAS && skipGas) {\n            continue;\n        }\n        if (pmap[x][y].layers[tt] && tileCatalog[pmap[x][y].layers[tt]].drawPriority < bestPriority) {\n            bestPriority = tileCatalog[pmap[x][y].layers[tt]].drawPriority;\n            best = tt;\n        }\n    }\n    return best;\n}\n\nconst char *tileText(short x, short y)\n{\n    return tileCatalog[pmap[x][y].layers[highestPriorityLayer(x, y, false)]].description;\n}\n","size":133,"score":100,"agent":"kuncc/5","pid":6,"session":3346,"ts":1791762138497}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3586,"symbol":"tileFlavor","file":"Movement.c","asm":"# tileFlavor  (TU Movement.c, section .text, 133 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntileFlavor:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  xor     %esi,%esi\n  /* 005 */  push    %ebx\n  /* 006 */  mov     $0x2710,%ebx\n  /* 00b */  sub     $0x4,%esp\n  /* 00e */  movswl  0x18(%esp),%edx\n  /* 013 */  movswl  0x1c(%esp),%edi\n  /* 018 */  mov     %edx,(%esp)\n  /* 01b */  imul    $0x7b4,%edx,%ecx\n  /* 021 */  mov     %edi,%eax\n  /* 023 */  shl     $0x4,%eax\n  /* 026 */  add     %edi,%eax\n  /* 028 */  lea     (%ecx,%eax,4),%ebp\n  /* 02b */  xor     %eax,%eax\n.L2d:\n  /* 02d */  mov     pmap(%ebp,%eax,4),%ecx\n  /* 034 */  test    %ecx,%ecx\n  /* 036 */  je      .L51\n  /* 038 */  mov     %ecx,%edx\n  /* 03a */  shl     $0x4,%edx\n  /* 03d */  sub     %ecx,%edx\n  /* 03f */  shl     $0x4,%edx\n  /* 042 */  movswl  tileCatalog+0xc(%edx),%edx\n  /* 049 */  cmp     %edx,%ebx\n  /* 04b */  cmovg   %eax,%esi\n  /* 04e */  cmovg   %edx,%ebx\n.L51:\n  /* 051 */  inc     %eax\n  /* 052 */  cmp     $0x4,%eax\n  /* 055 */  jne     .L2d\n  /* 057 */  imul    $0x1ed,(%esp),%edx\n  /* 05e */  mov     %edi,%eax\n  /* 060 */  shl     $0x4,%eax\n  /* 063 */  add     %edi,%eax\n  /* 065 */  add     %edx,%eax\n  /* 067 */  add     %esi,%eax\n  /* 069 */  mov     pmap(,%eax,4),%edx\n  /* 070 */  mov     %edx,%eax\n  /* 072 */  shl     $0x4,%eax\n  /* 075 */  sub     %edx,%eax\n  /* 077 */  pop     %edx\n  /* 078 */  shl     $0x4,%eax\n  /* 07b */  add     $tileCatalog+0x8c,%eax\n  /* 080 */  pop     %ebx\n  /* 081 */  pop     %esi\n  /* 082 */  pop     %edi\n  /* 083 */  pop     %ebp\n  /* 084 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nconst char *tileFlavor(short x, short y)\n{\n    int bestPriority = 10000;\n    int layer, best = 0;\n\n    for (layer = 0; layer < 4; layer++) {\n        int t = pmap[x][y].layers[layer];\n        if (t) {\n            int p = tileCatalog[t].drawPriority;\n            if (bestPriority - p > 0) {\n                bestPriority = p;\n                best = layer;\n            }\n        }\n    }\n    return tileCatalog[pmap[x][y].layers[best]].flavorText;\n}\n","size":133,"score":100,"agent":"kuncc/7","pid":8,"session":3345,"ts":1791762140172}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3206,"symbol":"flashMonster","file":"Combat.c","asm":"# flashMonster  (TU Combat.c, section .text, 134 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflashMonster:\n  /* 000 */  sub     $0x8,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  mov     0x10(%esp),%edx\n  /* 00a */  mov     %esi,0x4(%esp)\n  /* 00e */  mov     0xc(%esp),%eax\n  /* 012 */  movswl  0x14(%esp),%ebx\n  /* 017 */  test    %edx,%edx\n  /* 019 */  je      .L63\n  /* 01b */  mov     0x1f8(%eax),%ecx\n  /* 021 */  test    $0x20,%ch\n  /* 024 */  jne     .L70\n.L26:\n  /* 026 */  mov     %bx,0x17a(%eax)\n  /* 02d */  or      $0x2000,%ecx\n  /* 033 */  mov     %ecx,0x1f8(%eax)\n  /* 039 */  mov     (%edx),%ecx\n  /* 03b */  mov     %ecx,0x17c(%eax)\n  /* 041 */  mov     0x4(%edx),%ecx\n  /* 044 */  mov     %ecx,0x180(%eax)\n  /* 04a */  mov     0x8(%edx),%ecx\n  /* 04d */  mov     %ecx,0x184(%eax)\n  /* 053 */  mov     0xc(%edx),%edx\n  /* 056 */  mov     %edx,0x188(%eax)\n  /* 05c */  mov     $0x1,%al\n  /* 05e */  mov     %al,rogue+0x19\n.L63:\n  /* 063 */  mov     (%esp),%ebx\n  /* 066 */  mov     0x4(%esp),%esi\n  /* 06a */  add     $0x8,%esp\n  /* 06d */  ret\n  /* 06e */  xchg    %ax,%ax\n.L70:\n  /* 070 */  movswl  0x17a(%eax),%esi\n  /* 077 */  cmp     %ebx,%esi\n  /* 079 */  jl      .L26\n  /* 07b */  mov     (%esp),%ebx\n  /* 07e */  mov     0x4(%esp),%esi\n  /* 082 */  add     $0x8,%esp\n  /* 085 */  ret\n","c":"/* candidate for flashMonster (Combat.c, 134 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid flashMonster(creature *monst, const color *theColor, short strength)\n{\n    if (!theColor) {\n        return;\n    }\n    if (!(monst->bookkeepingFlags & MB_WILL_FLASH) || monst->flashStrength < strength) {\n        monst->bookkeepingFlags |= MB_WILL_FLASH;\n        monst->flashStrength = strength;\n        monst->flashColor = *theColor;\n        rogue.creaturesWillFlashThisTurn = true;\n    }\n}\n","size":134,"score":100,"agent":"kuncc/3","pid":4,"session":3348,"ts":1791762158419}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3658,"symbol":"charmEffectDuration","file":"PowerTables.c","asm":"# charmEffectDuration  (TU PowerTables.c, section .text, 133 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncharmEffectDuration:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     $0x188,%edx\n  /* 008 */  mov     %ebx,(%esp)\n  /* 00b */  movswl  0x14(%esp),%ecx\n  /* 010 */  mov     %esi,0x4(%esp)\n  /* 014 */  movswl  0x10(%esp),%eax\n  /* 019 */  mov     %edi,0x8(%esp)\n  /* 01d */  cmp     $0x32,%ecx\n  /* 020 */  jg      .L36\n  /* 022 */  xor     %edx,%edx\n  /* 024 */  cmp     $0x1,%ecx\n  /* 027 */  jle     .L36\n  /* 029 */  lea     0x7fff8(,%ecx,8),%edx\n  /* 030 */  and     $0x7fff8,%edx\n.L36:\n  /* 036 */  mov     charmEffectTable,%ecx\n  /* 03c */  shl     $0x5,%eax\n  /* 03f */  add     %ecx,%eax\n  /* 041 */  mov     0x4(%eax),%edi\n  /* 044 */  mov     0x8(%eax),%esi\n  /* 047 */  mov     %edi,%ebx\n  /* 049 */  sar     $0x1f,%ebx\n  /* 04c */  mov     (%esi,%edx,1),%eax\n  /* 04f */  mov     %ebx,%ecx\n  /* 051 */  mov     0x4(%esi,%edx,1),%ebx\n  /* 055 */  imul    %eax,%ecx\n  /* 058 */  imul    %edi,%ebx\n  /* 05b */  mul     %edi\n  /* 05d */  add     %ebx,%ecx\n  /* 05f */  mov     (%esp),%ebx\n  /* 062 */  mov     %edx,%edi\n  /* 064 */  mov     %eax,%esi\n  /* 066 */  add     %ecx,%edi\n  /* 068 */  mov     %edi,%edx\n  /* 06a */  mov     0x8(%esp),%edi\n  /* 06e */  sar     $0x1f,%edx\n  /* 071 */  mov     %edx,%eax\n  /* 073 */  and     $0xffff,%eax\n  /* 078 */  add     %esi,%eax\n  /* 07a */  mov     0x4(%esp),%esi\n  /* 07e */  add     $0xc,%esp\n  /* 081 */  shr     $0x10,%eax\n  /* 084 */  ret\n","c":"#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort charmEffectDuration(short charmKind, short enchant)\n{\n    const charmEffectTableEntry *e;\n    unsigned int idx = enchant > 50 ? 49 : (enchant <= 1 ? 0 : (unsigned short) (enchant - 1));\n    e = &charmEffectTable[charmKind];\n    return (fixpt) e->effectDurationBase * e->effectDurationIncrement[idx] / FP_FACTOR;\n}\n","size":133,"score":100,"agent":"kuncc/6","pid":7,"session":3347,"ts":1791762164006}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3218,"symbol":"pathingDistance","file":"Dijkstra.c","asm":"# pathingDistance  (TU Dijkstra.c, section .text, 137 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\npathingDistance:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x3c(%esp)\n  /* 007 */  movswl  0x54(%esp),%ebx\n  /* 00c */  mov     %esi,0x40(%esp)\n  /* 010 */  movswl  0x50(%esp),%esi\n  /* 015 */  mov     %edi,0x44(%esp)\n  /* 019 */  movswl  0x58(%esp),%edi\n  /* 01e */  mov     %ebp,0x48(%esp)\n  /* 022 */  movswl  0x5c(%esp),%ebp\n  /* 027 */  call    allocGrid\n  /* 02c */  mov     $0x1,%edx\n  /* 031 */  mov     $0x1,%ecx\n  /* 036 */  mov     %edx,0x18(%esp)\n  /* 03a */  xor     %edx,%edx\n  /* 03c */  mov     %edx,0x10(%esp)\n  /* 040 */  mov     0x60(%esp),%edx\n  /* 044 */  mov     %ecx,0x14(%esp)\n  /* 048 */  mov     %ebp,0x8(%esp)\n  /* 04c */  mov     %edi,0x4(%esp)\n  /* 050 */  mov     %edx,0xc(%esp)\n  /* 054 */  mov     %eax,(%esp)\n  /* 057 */  mov     %eax,0x2c(%esp)\n  /* 05b */  call    calculateDistances\n  /* 060 */  mov     0x2c(%esp),%eax\n  /* 064 */  mov     (%eax,%esi,4),%edx\n  /* 067 */  movswl  (%edx,%ebx,2),%ebx\n  /* 06b */  mov     %eax,(%esp)\n  /* 06e */  call    freeGrid\n  /* 073 */  mov     0x40(%esp),%esi\n  /* 077 */  mov     0x44(%esp),%edi\n  /* 07b */  mov     %ebx,%eax\n  /* 07d */  mov     0x48(%esp),%ebp\n  /* 081 */  mov     0x3c(%esp),%ebx\n  /* 085 */  add     $0x4c,%esp\n  /* 088 */  ret\n","c":"/* candidate for pathingDistance (Dijkstra.c, 137 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort pathingDistance(short x1, short y1, short x2, short y2, unsigned long blockingTerrainFlags)\n{\n    short distance;\n    short **distanceMap = allocGrid();\n\n    calculateDistances(distanceMap, x2, y2, blockingTerrainFlags, NULL, true, true);\n    distance = distanceMap[x1][y1];\n    freeGrid(distanceMap);\n    return distance;\n}\n","size":137,"score":100,"agent":"kuncc/0","pid":1,"session":3349,"ts":1791762168702}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3229,"symbol":"drawRectangleOnGrid","file":"Grid.c","asm":"# drawRectangleOnGrid  (TU Grid.c, section .text, 137 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndrawRectangleOnGrid:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4,%esp\n  /* 007 */  movswl  0x1c(%esp),%esi\n  /* 00c */  movswl  0x24(%esp),%edi\n  /* 011 */  movswl  0x20(%esp),%ebp\n  /* 016 */  movswl  0x28(%esp),%ecx\n  /* 01b */  mov     0x2c(%esp),%ebx\n  /* 01f */  add     %esi,%edi\n  /* 021 */  cmp     %edi,%esi\n  /* 023 */  jge     .L62\n  /* 025 */  test    %ecx,%ecx\n  /* 027 */  jle     .L70\n  /* 029 */  mov     %ebp,(%esp)\n  /* 02c */  add     %ebp,%ecx\n  /* 02e */  mov     0x18(%esp),%ebp\n  /* 032 */  lea     0x0(%esi),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     0x0(%ebp,%esi,4),%edx\n  /* 044 */  mov     (%esp),%eax\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %bx,(%edx,%eax,2)\n  /* 054 */  inc     %eax\n  /* 055 */  cwtl\n  /* 056 */  cmp     %ecx,%eax\n  /* 058 */  jl      .L50\n  /* 05a */  inc     %esi\n  /* 05b */  movswl  %si,%esi\n  /* 05e */  cmp     %edi,%esi\n  /* 060 */  jl      .L40\n.L62:\n  /* 062 */  pop     %eax\n  /* 063 */  pop     %ebx\n  /* 064 */  pop     %esi\n  /* 065 */  pop     %edi\n  /* 066 */  pop     %ebp\n  /* 067 */  ret\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  movzwl  %si,%eax\n  /* 073 */  lea     0x1(%eax),%edx\n  /* 076 */  movswl  %dx,%edx\n  /* 079 */  cmp     %edi,%edx\n  /* 07b */  jge     .L62\n  /* 07d */  add     $0x2,%eax\n  /* 080 */  movswl  %ax,%esi\n  /* 083 */  cmp     %edi,%esi\n  /* 085 */  jl      .L70\n  /* 087 */  jmp     .L62\n","c":"/* candidate for drawRectangleOnGrid (Grid.c, 137 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nvoid drawRectangleOnGrid(short **grid, short x, short y, short width, short height, short value)\n{\n    short i, j;\n    for (i = x; i < x + width; i++) {\n        for (j = y; j < y + height; j++) {\n            grid[i][j] = value;\n        }\n    }\n}\n","size":137,"score":100,"agent":"kuncc/1","pid":2,"session":3350,"ts":1791762170502}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3588,"symbol":"describedItemBasedOnParameters","file":"Movement.c","asm":"# describedItemBasedOnParameters  (TU Movement.c, section .text, 139 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndescribedItemBasedOnParameters:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x3c(%esp)\n  /* 007 */  mov     0x50(%esp),%edx\n  /* 00b */  mov     %esi,0x40(%esp)\n  /* 00f */  mov     0x60(%esp),%ebx\n  /* 013 */  mov     %edi,0x44(%esp)\n  /* 017 */  mov     0x5c(%esp),%esi\n  /* 01b */  mov     %ebp,0x48(%esp)\n  /* 01f */  mov     0x58(%esp),%edi\n  /* 023 */  mov     %edx,0x2c(%esp)\n  /* 027 */  mov     0x54(%esp),%ebp\n  /* 02b */  call    initializeItem\n  /* 030 */  mov     0x2c(%esp),%edx\n  /* 034 */  mov     $0x1,%ecx\n  /* 039 */  mov     %dx,(%eax)\n  /* 03c */  xor     %edx,%edx\n  /* 03e */  mov     %si,0x122(%eax)\n  /* 045 */  xor     %esi,%esi\n  /* 047 */  mov     %bp,0x2(%eax)\n  /* 04b */  mov     %di,0x2c(%eax)\n  /* 04f */  mov     %esi,0x8(%esp)\n  /* 053 */  mov     %ebx,0x4(%esp)\n  /* 057 */  mov     %eax,(%esp)\n  /* 05a */  mov     %edx,0x10(%esp)\n  /* 05e */  mov     %ecx,0xc(%esp)\n  /* 062 */  mov     %eax,0x2c(%esp)\n  /* 066 */  call    itemName\n  /* 06b */  mov     0x2c(%esp),%eax\n  /* 06f */  mov     0x3c(%esp),%ebx\n  /* 073 */  mov     0x40(%esp),%esi\n  /* 077 */  mov     0x44(%esp),%edi\n  /* 07b */  mov     %eax,0x50(%esp)\n  /* 07f */  mov     0x48(%esp),%ebp\n  /* 083 */  add     $0x4c,%esp\n  /* 086 */  jmp     free\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid describedItemBasedOnParameters(short theCategory, short theKind, short theQuantity, short theItemOriginDepth, char *buf)\n{\n    item *theItem = initializeItem();\n    theItem->category = theCategory;\n    theItem->kind = theKind;\n    theItem->quantity = theQuantity;\n    theItem->originDepth = theItemOriginDepth;\n    itemName(theItem, buf, false, true, NULL);\n    free(theItem);\n}\n","size":139,"score":100,"agent":"kuncc/2","pid":3,"session":3351,"ts":1791762177610}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3423,"symbol":"updatePlayerRegenerationDelay","file":"Items.c","asm":"# updatePlayerRegenerationDelay  (TU Items.c, section .text, 140 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nupdatePlayerRegenerationDelay:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  movswl  rogue+0x158c,%eax\n  /* 00e */  movswl  player+0x70,%ebx\n  /* 015 */  cltd\n  /* 016 */  shld    $0x10,%eax,%edx\n  /* 01a */  mov     %edx,0x4(%esp)\n  /* 01e */  shl     $0x10,%eax\n  /* 021 */  mov     %eax,(%esp)\n  /* 024 */  call    turnsForFullRegenInThousandths\n  /* 029 */  mov     $0x10624dd3,%edx\n  /* 02e */  mov     %eax,%edi\n  /* 030 */  imul    %edx\n  /* 032 */  mov     %edx,%eax\n  /* 034 */  mov     %edi,%edx\n  /* 036 */  sar     $0x6,%eax\n  /* 039 */  sar     $0x1f,%edx\n  /* 03c */  sub     %edx,%eax\n  /* 03e */  cmp     %eax,%ebx\n  /* 040 */  jle     .L80\n  /* 042 */  mov     %eax,%ebp\n  /* 044 */  mov     $0x1,%ecx\n  /* 049 */  neg     %ebp\n  /* 04b */  movzwl  %bp,%ebp\n  /* 04e */  xchg    %ax,%ax\n.L50:\n  /* 050 */  add     %ebp,%ebx\n  /* 052 */  mov     %ecx,%edx\n  /* 054 */  lea     0x1(%ecx),%ecx\n  /* 057 */  movswl  %bx,%ebx\n  /* 05a */  cmp     %eax,%ebx\n  /* 05c */  mov     %ebx,%esi\n  /* 05e */  movzwl  %cx,%ecx\n  /* 061 */  jg      .L50\n  /* 063 */  mov     %dx,player+0xf8\n.L6a:\n  /* 06a */  mov     %edi,%eax\n  /* 06c */  cltd\n  /* 06d */  idiv    %esi\n  /* 06f */  mov     %eax,player+0x7c\n  /* 074 */  add     $0x1c,%esp\n  /* 077 */  pop     %ebx\n  /* 078 */  pop     %esi\n  /* 079 */  pop     %edi\n  /* 07a */  pop     %ebp\n  /* 07b */  ret\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  xor     %eax,%eax\n  /* 082 */  mov     %ebx,%esi\n  /* 084 */  mov     %ax,player+0xf8\n  /* 08a */  jmp     .L6a\n","c":"/* candidate for updatePlayerRegenerationDelay (Items.c, 140 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid updatePlayerRegenerationDelay(void)\n{\n    short maxHP;\n    long turnsForFull;\n\n    maxHP = player.info.maxHP;\n    turnsForFull = turnsForFullRegenInThousandths(rogue.regenerationBonus * FP_FACTOR);\n\n    player.regenPerTurn = 0;\n    while (maxHP > turnsForFull / 1000) {\n        player.regenPerTurn++;\n        maxHP -= turnsForFull / 1000;\n    }\n\n    player.info.turnsBetweenRegen = turnsForFull / maxHP;\n}\n","size":140,"score":100,"agent":"kuncc/4","pid":5,"session":3352,"ts":1791762181424}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3255,"symbol":"applyColorBounds","file":"IO.c","asm":"# applyColorBounds  (TU IO.c, section .text, 141 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\napplyColorBounds:\n  /* 000 */  push    %ebx\n  /* 001 */  mov     0x8(%esp),%eax\n  /* 005 */  movswl  0xc(%esp),%ecx\n  /* 00a */  movswl  0x10(%esp),%edx\n  /* 00f */  movswl  (%eax),%ebx\n  /* 012 */  cmp     %ecx,%ebx\n  /* 014 */  cmovl   %ecx,%ebx\n  /* 017 */  cmp     %edx,%ebx\n  /* 019 */  cmovg   %edx,%ebx\n  /* 01c */  mov     %bx,(%eax)\n  /* 01f */  movswl  0x6(%eax),%ebx\n  /* 023 */  cmp     %ecx,%ebx\n  /* 025 */  cmovl   %ecx,%ebx\n  /* 028 */  cmp     %edx,%ebx\n  /* 02a */  cmovg   %edx,%ebx\n  /* 02d */  mov     %bx,0x6(%eax)\n  /* 031 */  movswl  0x2(%eax),%ebx\n  /* 035 */  cmp     %ecx,%ebx\n  /* 037 */  cmovl   %ecx,%ebx\n  /* 03a */  cmp     %edx,%ebx\n  /* 03c */  cmovg   %edx,%ebx\n  /* 03f */  mov     %bx,0x2(%eax)\n  /* 043 */  movswl  0x8(%eax),%ebx\n  /* 047 */  cmp     %ecx,%ebx\n  /* 049 */  cmovl   %ecx,%ebx\n  /* 04c */  cmp     %edx,%ebx\n  /* 04e */  cmovg   %edx,%ebx\n  /* 051 */  mov     %bx,0x8(%eax)\n  /* 055 */  movswl  0x4(%eax),%ebx\n  /* 059 */  cmp     %ecx,%ebx\n  /* 05b */  cmovl   %ecx,%ebx\n  /* 05e */  cmp     %edx,%ebx\n  /* 060 */  cmovg   %edx,%ebx\n  /* 063 */  mov     %bx,0x4(%eax)\n  /* 067 */  movswl  0xa(%eax),%ebx\n  /* 06b */  cmp     %ecx,%ebx\n  /* 06d */  cmovl   %ecx,%ebx\n  /* 070 */  cmp     %edx,%ebx\n  /* 072 */  cmovg   %edx,%ebx\n  /* 075 */  mov     %bx,0xa(%eax)\n  /* 079 */  movswl  0xc(%eax),%ebx\n  /* 07d */  cmp     %ecx,%ebx\n  /* 07f */  cmovge  %ebx,%ecx\n  /* 082 */  cmp     %edx,%ecx\n  /* 084 */  cmovg   %edx,%ecx\n  /* 087 */  mov     %cx,0xc(%eax)\n  /* 08b */  pop     %ebx\n  /* 08c */  ret\n","c":"/* candidate for applyColorBounds (IO.c, 141 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid applyColorBounds(color *baseColor, short lowerBound, short upperBound)\n{\n    baseColor->red = clamp(baseColor->red, lowerBound, upperBound);\n    baseColor->redRand = clamp(baseColor->redRand, lowerBound, upperBound);\n    baseColor->green = clamp(baseColor->green, lowerBound, upperBound);\n    baseColor->greenRand = clamp(baseColor->greenRand, lowerBound, upperBound);\n    baseColor->blue = clamp(baseColor->blue, lowerBound, upperBound);\n    baseColor->blueRand = clamp(baseColor->blueRand, lowerBound, upperBound);\n    baseColor->rand = clamp(baseColor->rand, lowerBound, upperBound);\n}\n","size":141,"score":100,"agent":"kuncc/5","pid":6,"session":3353,"ts":1791762186746}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3655,"symbol":"damageFraction","file":"PowerTables.c","asm":"# damageFraction  (TU PowerTables.c, section .text, 141 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndamageFraction:\n  /* 000 */  sub     $0x8dc,%esp\n  /* 006 */  mov     $0x232,%ecx\n  /* 00b */  mov     %esi,0x8d4(%esp)\n  /* 012 */  mov     $.rodata+0xce0,%esi\n  /* 017 */  mov     0x8e0(%esp),%eax\n  /* 01e */  mov     %edi,0x8d8(%esp)\n  /* 025 */  lea     0x8(%esp),%edi\n  /* 029 */  mov     0x8e4(%esp),%edx\n  /* 030 */  rep movsl %ds:(%esi),%es:(%edi)\n  /* 032 */  mov     $0x323fff,%esi\n  /* 037 */  cmp     %eax,%esi\n  /* 039 */  sbb     %edx,%ecx\n  /* 03b */  mov     $0x118,%ecx\n  /* 040 */  jl      .L70\n  /* 042 */  cmp     $0xffec0001,%eax\n  /* 047 */  mov     %edx,%edi\n  /* 049 */  sbb     $0xffffffff,%edi\n  /* 04c */  mov     $0x0,%ecx\n  /* 051 */  jl      .L70\n  /* 053 */  mov     %edx,%edi\n  /* 055 */  sar     $0x1f,%edi\n  /* 058 */  mov     %edi,%esi\n  /* 05a */  xor     %edi,%edi\n  /* 05c */  and     $0x3fff,%esi\n  /* 062 */  add     %esi,%eax\n  /* 064 */  adc     %edi,%edx\n  /* 066 */  shrd    $0xe,%edx,%eax\n  /* 06a */  lea     0x50(%eax),%ecx\n  /* 06d */  movzwl  %cx,%ecx\n.L70:\n  /* 070 */  mov     0x8(%esp,%ecx,8),%eax\n  /* 074 */  mov     0xc(%esp,%ecx,8),%edx\n  /* 078 */  mov     0x8d4(%esp),%esi\n  /* 07f */  mov     0x8d8(%esp),%edi\n  /* 086 */  add     $0x8dc,%esp\n  /* 08c */  ret\n","c":"/* candidate for damageFraction (PowerTables.c, 141 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nfixpt damageFraction(fixpt netEnchant)\n{\n    const fixpt t[] = {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,252,253,254,255,256,257,258,259,260,261,262,263,264,265,266,267,268,269,270,271,272,273,274,275,276,277,278,279,280,281};\n    unsigned short i;\n    i = 280;\n    if (netEnchant <= 0x323fff) {\n        i = 0;\n        if (netEnchant >= -0x13ffff) {\n            i = netEnchant / (FP_FACTOR / 4) + 80;\n        }\n    }\n    return t[i];\n}\n","size":141,"score":100,"agent":"kuncc/7","pid":8,"session":3354,"ts":1791762225739}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3481,"symbol":"rand_64bits","file":"Math.c","asm":"# rand_64bits  (TU Math.c, section .text, 143 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrand_64bits:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  movswl  rogue+0x2c,%edx\n  /* 00d */  mov     %esi,0x4(%esp)\n  /* 011 */  mov     %edi,0x8(%esp)\n  /* 015 */  test    %edx,%edx\n  /* 017 */  jne     .L1f\n  /* 019 */  incl    randomNumbersGenerated\n.L1f:\n  /* 01f */  shl     $0x4,%edx\n  /* 022 */  mov     RNGState+0x4(%edx),%edi\n  /* 028 */  mov     RNGState(%edx),%eax\n  /* 02e */  mov     RNGState+0x8(%edx),%esi\n  /* 034 */  mov     %edi,%ecx\n  /* 036 */  ror     $0x5,%ecx\n  /* 039 */  sub     %ecx,%eax\n  /* 03b */  mov     RNGState+0xc(%edx),%ecx\n  /* 041 */  mov     %esi,%ebx\n  /* 043 */  ror     $0xf,%ebx\n  /* 046 */  xor     %edi,%ebx\n  /* 048 */  add     %ecx,%esi\n  /* 04a */  add     %eax,%ecx\n  /* 04c */  mov     %esi,%edi\n  /* 04e */  add     %ebx,%eax\n  /* 050 */  ror     $0x5,%edi\n  /* 053 */  sub     %edi,%ebx\n  /* 055 */  mov     %ecx,%edi\n  /* 057 */  ror     $0xf,%edi\n  /* 05a */  add     %eax,%ecx\n  /* 05c */  mov     %ecx,RNGState+0x4(%edx)\n  /* 062 */  lea     (%ebx,%eax,1),%ecx\n  /* 065 */  xor     %edi,%esi\n  /* 067 */  mov     %ecx,RNGState+0x8(%edx)\n  /* 06d */  lea     (%ebx,%esi,1),%ecx\n  /* 070 */  mov     0x8(%esp),%edi\n  /* 074 */  mov     %esi,RNGState(%edx)\n  /* 07a */  mov     (%esp),%ebx\n  /* 07d */  mov     %ecx,RNGState+0xc(%edx)\n  /* 083 */  mov     0x4(%esp),%esi\n  /* 087 */  mov     %eax,%edx\n  /* 089 */  add     $0xc,%esp\n  /* 08c */  mov     %ecx,%eax\n  /* 08e */  ret\n","c":"/* candidate for rand_64bits (Math.c, 143 bytes) */\n#include <time.h>\n#include <limits.h>\n#include <stdint.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n\ntypedef struct ranctx { uint32_t a; uint32_t b; uint32_t c; uint32_t d; } ranctx;\nstatic ranctx RNGState[2];\n\n#define rot32(x,k) (((x)<<(k))|((x)>>(32-(k))))\n\nstatic uint32_t ranval(ranctx *x) {\n    uint32_t e = x->a - rot32(x->b, 27);\n    x->a = x->b ^ rot32(x->c, 17);\n    x->b = x->c + x->d;\n    x->c = x->d + e;\n    x->d = e + x->a;\n    return x->d;\n}\n\nuint64_t rand_64bits(void)\n{\n    uint32_t hi, lo;\n    if (rogue.RNG == RNG_SUBSTANTIVE) randomNumbersGenerated++;\n    hi = ranval(&RNGState[rogue.RNG]);\n    lo = ranval(&RNGState[rogue.RNG]);\n    return ((uint64_t)hi << 32) | lo;\n}\n","size":143,"score":100,"agent":"kuncc/6","pid":7,"session":3356,"ts":1791762238627}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3656,"symbol":"accuracyFraction","file":"PowerTables.c","asm":"# accuracyFraction  (TU PowerTables.c, section .text, 141 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\naccuracyFraction:\n  /* 000 */  sub     $0x8dc,%esp\n  /* 006 */  mov     $0x232,%ecx\n  /* 00b */  mov     %esi,0x8d4(%esp)\n  /* 012 */  mov     $.rodata+0xce0,%esi\n  /* 017 */  mov     0x8e0(%esp),%eax\n  /* 01e */  mov     %edi,0x8d8(%esp)\n  /* 025 */  lea     0x8(%esp),%edi\n  /* 029 */  mov     0x8e4(%esp),%edx\n  /* 030 */  rep movsl %ds:(%esi),%es:(%edi)\n  /* 032 */  mov     $0x323fff,%esi\n  /* 037 */  cmp     %eax,%esi\n  /* 039 */  sbb     %edx,%ecx\n  /* 03b */  mov     $0x118,%ecx\n  /* 040 */  jl      .L70\n  /* 042 */  cmp     $0xffec0001,%eax\n  /* 047 */  mov     %edx,%edi\n  /* 049 */  sbb     $0xffffffff,%edi\n  /* 04c */  mov     $0x0,%ecx\n  /* 051 */  jl      .L70\n  /* 053 */  mov     %edx,%edi\n  /* 055 */  sar     $0x1f,%edi\n  /* 058 */  mov     %edi,%esi\n  /* 05a */  xor     %edi,%edi\n  /* 05c */  and     $0x3fff,%esi\n  /* 062 */  add     %esi,%eax\n  /* 064 */  adc     %edi,%edx\n  /* 066 */  shrd    $0xe,%edx,%eax\n  /* 06a */  lea     0x50(%eax),%ecx\n  /* 06d */  movzwl  %cx,%ecx\n.L70:\n  /* 070 */  mov     0x8(%esp,%ecx,8),%eax\n  /* 074 */  mov     0xc(%esp,%ecx,8),%edx\n  /* 078 */  mov     0x8d4(%esp),%esi\n  /* 07f */  mov     0x8d8(%esp),%edi\n  /* 086 */  add     $0x8dc,%esp\n  /* 08c */  ret\n","c":"/* candidate for accuracyFraction (PowerTables.c, 141 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nfixpt accuracyFraction(fixpt netEnchant)\n{\n#define A 1,2,3,4,5,6,7,8,9,10\n#define B A,A,A,A,A,A,A,A,A,A\n    const fixpt POW_ACCURACY[281] = 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   unsigned short i;\n    i = 280;\n    if (netEnchant <= 0x323fff) {\n        i = 0;\n        if (netEnchant >= -0x13ffff) {\n            i = netEnchant / 16384 + 80;\n        }\n    }\n    return POW_ACCURACY[i];\n}\n","size":141,"score":100,"agent":"kuncc/3","pid":4,"session":3355,"ts":1791762250181}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3376,"symbol":"armorValueIfUnenchanted","file":"Items.c","asm":"# armorValueIfUnenchanted  (TU Items.c, section .text, 144 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\narmorValueIfUnenchanted:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x10(%esp)\n  /* 007 */  mov     0x20(%esp),%ecx\n  /* 00b */  mov     %esi,0x14(%esp)\n  /* 00f */  mov     %edi,0x18(%esp)\n  /* 013 */  movswl  0x2(%ecx),%edx\n  /* 017 */  imul    $0x61c,%edx,%edx\n  /* 01d */  movswl  armorTable+0x32(%edx),%eax\n  /* 024 */  movswl  armorTable+0x30(%edx),%edx\n  /* 02b */  mov     %ecx,(%esp)\n  /* 02e */  add     %edx,%eax\n  /* 030 */  mov     %eax,%ebx\n  /* 032 */  shr     $0x1f,%ebx\n  /* 035 */  add     %eax,%ebx\n  /* 037 */  call    strengthModifier\n  /* 03c */  sar     $1,%ebx\n  /* 03e */  mov     %eax,%esi\n  /* 040 */  mov     %edx,%edi\n  /* 042 */  shl     $0x2,%esi\n  /* 045 */  shld    $0x2,%eax,%edi\n  /* 049 */  add     %eax,%esi\n  /* 04b */  adc     %edx,%edi\n  /* 04d */  add     %esi,%esi\n  /* 04f */  adc     %edi,%edi\n  /* 051 */  mov     %edi,%edx\n  /* 053 */  sar     $0x1f,%edx\n  /* 056 */  mov     %edx,%eax\n  /* 058 */  and     $0xffff,%eax\n  /* 05d */  add     %esi,%eax\n  /* 05f */  shr     $0x10,%eax\n  /* 062 */  add     %eax,%ebx\n  /* 064 */  xor     %eax,%eax\n  /* 066 */  cmp     $0xfff7,%bx\n  /* 06a */  jl      .L80\n  /* 06c */  movswl  %bx,%ecx\n  /* 06f */  mov     $0x66666667,%eax\n  /* 074 */  imul    %ecx\n  /* 076 */  sar     $0x1f,%ecx\n  /* 079 */  mov     %edx,%eax\n  /* 07b */  sar     $0x2,%eax\n  /* 07e */  sub     %ecx,%eax\n.L80:\n  /* 080 */  mov     0x10(%esp),%ebx\n  /* 084 */  mov     0x14(%esp),%esi\n  /* 088 */  mov     0x18(%esp),%edi\n  /* 08c */  add     $0x1c,%esp\n  /* 08f */  ret\n","c":"/* candidate for armorValueIfUnenchanted (Items.c, 144 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort armorValueIfUnenchanted(item *theItem)\n{\n    short v = (armorTable[theItem->kind].range.upperBound + armorTable[theItem->kind].range.lowerBound) / 2;\n    v += strengthModifier(theItem) * 10 / FP_FACTOR;\n    return max(0, v / 10);\n}\n","size":144,"score":100,"agent":"kuncc/0","pid":1,"session":3357,"ts":1791762265906}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3565,"symbol":"populateMonsters","file":"Monsters.c","asm":"# populateMonsters  (TU Monsters.c, section .text, 146 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\npopulateMonsters:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     gameConst,%edx\n  /* 00b */  movswl  rogue+0x4,%eax\n  /* 012 */  sub     0x24(%edx),%eax\n  /* 015 */  mov     $0x0,%edx\n  /* 01a */  cmovs   %edx,%eax\n  /* 01d */  lea     (%eax,%eax,2),%ebx\n  /* 020 */  mov     $0xe,%eax\n  /* 025 */  cmp     %eax,%ebx\n  /* 027 */  cmovg   %eax,%ebx\n  /* 02a */  add     $0x6,%ebx\n  /* 02d */  movswl  %bx,%ebx\n  /* 030 */  jmp     .L3c\n  /* 032 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  inc     %ebx\n  /* 039 */  movswl  %bx,%ebx\n.L3c:\n  /* 03c */  movl    $0x3c,(%esp)\n  /* 043 */  call    rand_percent\n  /* 048 */  test    %al,%al\n  /* 04a */  jne     .L38\n  /* 04c */  test    %ebx,%ebx\n  /* 04e */  jle     .L8c\n  /* 050 */  xor     %esi,%esi\n  /* 052 */  lea     0x0(%esi),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  xor     %eax,%eax\n  /* 062 */  mov     $0x77fc2,%edx\n  /* 067 */  mov     %eax,0xc(%esp)\n  /* 06b */  mov     $0xffffffff,%ecx\n  /* 070 */  inc     %esi\n  /* 071 */  mov     %edx,0x8(%esp)\n  /* 075 */  movswl  %si,%esi\n  /* 078 */  mov     %ecx,0x4(%esp)\n  /* 07c */  movl    $0x0,(%esp)\n  /* 083 */  call    spawnHorde\n  /* 088 */  cmp     %esi,%ebx\n  /* 08a */  jne     .L60\n.L8c:\n  /* 08c */  add     $0x14,%esp\n  /* 08f */  pop     %ebx\n  /* 090 */  pop     %esi\n  /* 091 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid populateMonsters(void)\n{\n    short i, numberOfMonsters;\n    pos loc = {-1, -1};\n\n    numberOfMonsters = min(20, 6 + 3 * max(0, rogue.depthLevel - gameConst->amuletLevel));\n    while (rand_percent(60)) {\n        numberOfMonsters++;\n    }\n    for (i = 0; i < numberOfMonsters; i++) {\n        spawnHorde(0, loc, 0x77fc2, 0);\n    }\n}\n","size":146,"score":100,"agent":"kuncc/1","pid":2,"session":3358,"ts":1791762268069}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3625,"symbol":"getFOVMask","file":"Movement.c","asm":"# getFOVMask  (TU Movement.c, section .text, 146 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetFOVMask:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x1,%ebp\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x4c,%esp\n  /* 00c */  mov     0x6c(%esp),%eax\n  /* 010 */  mov     0x70(%esp),%edx\n  /* 014 */  movswl  0x64(%esp),%edi\n  /* 019 */  movswl  0x68(%esp),%esi\n  /* 01e */  mov     %eax,0x38(%esp)\n  /* 022 */  movsbl  0x7c(%esp),%ebx\n  /* 027 */  mov     %edx,0x3c(%esp)\n  /* 02b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x78(%esp),%eax\n  /* 034 */  mov     $0xffff8000,%edx\n  /* 039 */  mov     $0x1,%ecx\n  /* 03e */  mov     %edx,0x1c(%esp)\n  /* 042 */  mov     0x3c(%esp),%edx\n  /* 046 */  mov     %ebp,0xc(%esp)\n  /* 04a */  inc     %ebp\n  /* 04b */  mov     %ebx,0x2c(%esp)\n  /* 04f */  mov     %eax,0x28(%esp)\n  /* 053 */  mov     0x74(%esp),%eax\n  /* 057 */  mov     %ecx,0x18(%esp)\n  /* 05b */  mov     %edx,0x14(%esp)\n  /* 05f */  mov     %esi,0x8(%esp)\n  /* 063 */  mov     %eax,0x24(%esp)\n  /* 067 */  xor     %eax,%eax\n  /* 069 */  mov     %eax,0x20(%esp)\n  /* 06d */  mov     0x38(%esp),%eax\n  /* 071 */  mov     %edi,0x4(%esp)\n  /* 075 */  mov     %eax,0x10(%esp)\n  /* 079 */  mov     0x60(%esp),%eax\n  /* 07d */  mov     %eax,(%esp)\n  /* 080 */  call    scanOctantFOV\n  /* 085 */  cmp     $0x9,%ebp\n  /* 088 */  jne     .L30\n  /* 08a */  add     $0x4c,%esp\n  /* 08d */  pop     %ebx\n  /* 08e */  pop     %esi\n  /* 08f */  pop     %edi\n  /* 090 */  pop     %ebp\n  /* 091 */  ret\n","c":"/* candidate for getFOVMask (Movement.c, 146 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid getFOVMask(char grid[DCOLS][DROWS], short xLoc, short yLoc, fixpt maxRadius, unsigned long forbiddenTerrain, unsigned long forbiddenFlags, boolean cautiousOnWalls)\n{\n    short i;\n    for (i = 1; i <= 8; i++) {\n        scanOctantFOV(grid, xLoc, yLoc, i, maxRadius, 1, -32768, 0, forbiddenTerrain, forbiddenFlags, cautiousOnWalls);\n    }\n}\n","size":146,"score":100,"agent":"kuncc/2","pid":3,"session":3359,"ts":1791762282391}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3620,"symbol":"autoPlayLevel","file":"Movement.c","asm":"# autoPlayLevel  (TU Movement.c, section .text, 147 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nautoPlayLevel:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x1,%dl\n  /* 005 */  mov     %ebx,0x18(%esp)\n  /* 009 */  movzbl  0x20(%esp),%ebx\n  /* 00e */  mov     %dl,rogue+0xd\n  /* 014 */  call    confirmMessages\n  /* 019 */  xor     %ecx,%ecx\n  /* 01b */  mov     %ecx,0x4(%esp)\n  /* 01f */  movl    $\"Playing... press any key to stop.\",(%esp)\n  /* 026 */  call    message\n  /* 02b */  cmp     $0x1,%bl\n  /* 02e */  sbb     %ebx,%ebx\n  /* 030 */  and     $0x31,%ebx\n  /* 033 */  inc     %ebx\n  /* 034 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %ebx,(%esp)\n  /* 043 */  call    explore\n  /* 048 */  test    %al,%al\n  /* 04a */  jne     .L76\n  /* 04c */  movzwl  rogue+0x92,%eax\n  /* 053 */  cmp     %ax,player+0xec\n  /* 05a */  jne     .L7f\n  /* 05c */  mov     rogue+0x94,%eax\n  /* 061 */  cmp     %ax,player+0xee\n  /* 068 */  jne     .L7f\n  /* 06a */  movl    $0x1,(%esp)\n  /* 071 */  call    useStairs\n.L76:\n  /* 076 */  cmpb    $0x0,rogue+0xd\n  /* 07d */  jne     .L40\n.L7f:\n  /* 07f */  call    confirmMessages\n  /* 084 */  xor     %eax,%eax\n  /* 086 */  mov     0x18(%esp),%ebx\n  /* 08a */  mov     %al,rogue+0xd\n  /* 08f */  add     $0x1c,%esp\n  /* 092 */  ret\n","c":"/* candidate for autoPlayLevel (Movement.c, 147 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid autoPlayLevel(boolean fastForward)\n{\n    rogue.autoPlayingLevel = true;\n    confirmMessages();\n    message(\"Playing... press any key to stop.\", 0);\n    do {\n        if (!explore(fastForward ? 1 : 50)) {\n            if (rogue.downLoc.x == player.loc.x && rogue.downLoc.y == player.loc.y) {\n                useStairs(1);\n            } else {\n                break;\n            }\n        }\n    } while (rogue.autoPlayingLevel);\n    confirmMessages();\n    rogue.autoPlayingLevel = false;\n}\n","size":147,"score":100,"agent":"kuncc/4","pid":5,"session":3360,"ts":1791762290956}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3187,"symbol":"initializeButtonState","file":"Buttons.c","asm":"# initializeButtonState  (TU Buttons.c, section .text, 148 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninitializeButtonState:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  mov     0x10(%esp),%edx\n  /* 007 */  mov     0x1c(%esp),%esi\n  /* 00b */  movswl  0x18(%esp),%eax\n  /* 010 */  mov     0x20(%esp),%ecx\n  /* 014 */  movl    $0xffffffff,(%edx)\n  /* 01a */  mov     0x24(%esp),%ebx\n  /* 01e */  mov     %si,0x9d10(%edx)\n  /* 025 */  mov     0x28(%esp),%esi\n  /* 029 */  movw    $0xffff,0x4(%edx)\n  /* 02f */  test    %eax,%eax\n  /* 031 */  mov     %ax,0x6(%edx)\n  /* 035 */  mov     %cx,0x9d12(%edx)\n  /* 03c */  mov     %bx,0x9d14(%edx)\n  /* 043 */  mov     %si,0x9d16(%edx)\n  /* 04a */  jle     .L90\n  /* 04c */  mov     0x14(%esp),%ebx\n  /* 050 */  imul    $0x324,%eax,%eax\n  /* 056 */  add     $0x8,%edx\n  /* 059 */  lea     (%ebx,%eax,1),%edi\n.L5c:\n  /* 05c */  xor     %eax,%eax\n.L5e:\n  /* 05e */  mov     0x4(%ebx,%eax,1),%ecx\n  /* 062 */  mov     (%ebx,%eax,1),%esi\n  /* 065 */  mov     %ecx,0x4(%edx,%eax,1)\n  /* 069 */  mov     %esi,(%edx,%eax,1)\n  /* 06c */  add     $0x8,%eax\n  /* 06f */  cmp     $0x320,%eax\n  /* 074 */  jb      .L5e\n  /* 076 */  mov     (%ebx,%eax,1),%ecx\n  /* 079 */  add     $0x324,%ebx\n  /* 07f */  add     $0x324,%edx\n  /* 085 */  mov     %ecx,-0x324(%edx,%eax,1)\n  /* 08c */  cmp     %edi,%ebx\n  /* 08e */  jne     .L5c\n.L90:\n  /* 090 */  pop     %ebx\n  /* 091 */  pop     %esi\n  /* 092 */  pop     %edi\n  /* 093 */  ret\n","c":"/* candidate for initializeButtonState (Buttons.c, 148 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid initializeButtonState(buttonState *state, brogueButton *buttons, short buttonCount, short winX, short winY, short winWidth, short winHeight)\n{\n    int i;\n    state->buttonFocused = -1;\n    state->buttonDepressed = -1;\n    state->buttonChosen = -1;\n    state->buttonCount = buttonCount;\n    state->winX = winX;\n    state->winY = winY;\n    state->winWidth = winWidth;\n    state->winHeight = winHeight;\n    for (i = 0; i < buttonCount; i++) {\n        state->buttons[i] = buttons[i];\n    }\n}\n","size":148,"score":100,"agent":"kuncc/5","pid":6,"session":3361,"ts":1791762295283}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3687,"symbol":"saveRecordingNoPrompt","file":"Recordings.c","asm":"# saveRecordingNoPrompt  (TU Recordings.c, section .text, 148 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsaveRecordingNoPrompt:\n  /* 000 */  push    %ebx\n  /* 001 */  sub     $0x1000,%esp\n  /* 007 */  orl     $0x0,(%esp)\n  /* 00b */  sub     $0x18,%esp\n  /* 00e */  cmpb    $0x0,rogue+0x1c1\n  /* 015 */  mov     0x1020(%esp),%ebx\n  /* 01c */  jne     .L86\n  /* 01e */  lea     0x10(%esp),%eax\n  /* 022 */  mov     $0x1,%edx\n  /* 027 */  call    getDefaultFilePath\n  /* 02c */  mov     $\".broguerec\",%eax\n  /* 031 */  mov     %eax,0x8(%esp)\n  /* 035 */  lea     0x10(%esp),%eax\n  /* 039 */  mov     %eax,0x4(%esp)\n  /* 03d */  mov     %ebx,(%esp)\n  /* 040 */  call    getAvailableFilePath\n  /* 045 */  mov     %ebx,(%esp)\n  /* 048 */  call    strlen\n  /* 04d */  mov     $0x72657567,%edx\n  /* 052 */  mov     $0x636572,%ecx\n  /* 057 */  mov     %edx,0x4(%ebx,%eax,1)\n  /* 05b */  movl    $0x6f72622e,(%ebx,%eax,1)\n  /* 062 */  mov     %ecx,0x7(%ebx,%eax,1)\n  /* 066 */  mov     %ebx,(%esp)\n  /* 069 */  call    remove\n  /* 06e */  mov     %ebx,0x4(%esp)\n  /* 072 */  xor     %ebx,%ebx\n  /* 074 */  movl    $currentFilePath,(%esp)\n  /* 07b */  call    rename\n  /* 080 */  mov     %bl,rogue+0x1c0\n.L86:\n  /* 086 */  mov     0x1018(%esp),%ebx\n  /* 08d */  add     $0x101c,%esp\n  /* 093 */  ret\n","c":"/* candidate for saveRecordingNoPrompt (Recordings.c, 148 bytes) */\n#include <time.h>\n#include <math.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) static void getDefaultFilePath(char *fileName, boolean gameOver)\n{\n    strcpy(fileName, gameOver ? \"a\" : \"b\");\n}\n\nvoid saveRecordingNoPrompt(char *filePath)\n{\n    char fp[BROGUE_FILENAME_MAX];\n    if (rogue.playbackMode) {\n        return;\n    }\n    getDefaultFilePath(fp, true);\n    getAvailableFilePath(filePath, fp, RECORDING_SUFFIX);\n    strcat(filePath, RECORDING_SUFFIX);\n    remove(filePath);\n    rename(currentFilePath, filePath);\n    rogue.recording = false;\n}\n","size":148,"score":100,"agent":"kuncc/6","pid":7,"session":3363,"ts":1791762309999}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3196,"symbol":"monsterAccuracyAdjusted","file":"Combat.c","asm":"# monsterAccuracyAdjusted  (TU Combat.c, section .text, 148 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonsterAccuracyAdjusted:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x2c(%esp)\n  /* 007 */  mov     0x40(%esp),%eax\n  /* 00b */  mov     %esi,0x30(%esp)\n  /* 00f */  mov     %edi,0x34(%esp)\n  /* 013 */  mov     %ebp,0x38(%esp)\n  /* 017 */  movswl  0x74(%eax),%ebx\n  /* 01b */  movswl  0xfa(%eax),%eax\n  /* 022 */  mov     %ebx,0x18(%esp)\n  /* 026 */  mov     %ebx,%ebp\n  /* 028 */  cltd\n  /* 029 */  mov     %eax,%esi\n  /* 02b */  shl     $0x2,%esi\n  /* 02e */  mov     %edx,%edi\n  /* 030 */  sar     $0x1f,%ebp\n  /* 033 */  mov     %ebp,0x1c(%esp)\n  /* 037 */  shld    $0x2,%eax,%edi\n  /* 03b */  sub     %esi,%eax\n  /* 03d */  sbb     %edi,%edx\n  /* 03f */  shld    $0xf,%eax,%edx\n  /* 043 */  mov     %edx,0x4(%esp)\n  /* 047 */  shl     $0xf,%eax\n  /* 04a */  mov     %eax,(%esp)\n  /* 04d */  call    accuracyFraction\n  /* 052 */  mov     0x1c(%esp),%ecx\n  /* 056 */  mov     0x34(%esp),%edi\n  /* 05a */  mov     0x38(%esp),%ebp\n  /* 05e */  imul    %ebx,%edx\n  /* 061 */  mov     %eax,%esi\n  /* 063 */  imul    %eax,%ecx\n  /* 066 */  mov     %ebx,%eax\n  /* 068 */  add     %edx,%ecx\n  /* 06a */  mul     %esi\n  /* 06c */  mov     0x30(%esp),%esi\n  /* 070 */  add     %ecx,%edx\n  /* 072 */  mov     %edx,%ebx\n  /* 074 */  sar     $0x1f,%ebx\n  /* 077 */  mov     %ebx,%ecx\n  /* 079 */  mov     0x2c(%esp),%ebx\n  /* 07d */  and     $0xffff,%ecx\n  /* 083 */  add     %eax,%ecx\n  /* 085 */  mov     $0x0,%eax\n  /* 08a */  sar     $0x10,%ecx\n  /* 08d */  cmovns  %ecx,%eax\n  /* 090 */  add     $0x3c,%esp\n  /* 093 */  ret\n","c":"/* candidate for monsterAccuracyAdjusted (Combat.c, 148 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort monsterAccuracyAdjusted(const creature *monst)\n{\n    short a = monst->info.accuracy * accuracyFraction(FP_FACTOR * -3 / 2 * monst->weaknessAmount) / FP_FACTOR;\n    return max(0, a);\n}\n","size":148,"score":100,"agent":"kuncc/7","pid":8,"session":3362,"ts":1791762315202}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3489,"symbol":"isValidWanderDestination","file":"Monsters.c","asm":"# isValidWanderDestination  (TU Monsters.c, section .text, 150 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nisValidWanderDestination:\n  /* 000 */  movswl  %dx,%edx\n  /* 003 */  test    %edx,%edx\n  /* 005 */  js      .L80\n  /* 007 */  sub     $0x1c,%esp\n  /* 00a */  mov     %ebx,0x14(%esp)\n  /* 00e */  movswl  rogue+0x163c,%ecx\n  /* 015 */  mov     %eax,%ebx\n  /* 017 */  mov     %esi,0x18(%esp)\n  /* 01b */  xor     %eax,%eax\n  /* 01d */  cmp     %edx,%ecx\n  /* 01f */  jle     .L6f\n  /* 021 */  movzbl  0x10e(%ebx,%edx,1),%eax\n  /* 029 */  mov     %ebx,%ecx\n  /* 02b */  test    %al,%al\n  /* 02d */  jne     .L88\n  /* 02f */  mov     rogue+0x159c(,%edx,4),%edx\n  /* 036 */  movswl  0xec(%ebx),%ebx\n  /* 03d */  movswl  0xee(%ecx),%esi\n  /* 044 */  mov     (%edx,%ebx,4),%ebx\n  /* 047 */  testb   $0x80,0x1(%ebx,%esi,2)\n  /* 04c */  jne     .L6f\n  /* 04e */  mov     %ecx,0x8(%esp)\n  /* 052 */  xor     %eax,%eax\n  /* 054 */  mov     %eax,0xc(%esp)\n  /* 058 */  mov     0xec(%ecx),%eax\n  /* 05e */  mov     %edx,(%esp)\n  /* 061 */  mov     %eax,0x4(%esp)\n  /* 065 */  call    nextStep\n  /* 06a */  inc     %ax\n  /* 06c */  setne   %al\n.L6f:\n  /* 06f */  mov     0x14(%esp),%ebx\n  /* 073 */  mov     0x18(%esp),%esi\n  /* 077 */  add     $0x1c,%esp\n  /* 07a */  ret\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  xor     %eax,%eax\n  /* 082 */  ret\n  /* 083 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  mov     0x14(%esp),%ebx\n  /* 08c */  xor     %eax,%eax\n  /* 08e */  mov     0x18(%esp),%esi\n  /* 092 */  add     $0x1c,%esp\n  /* 095 */  ret\n","c":"/* candidate for isValidWanderDestination (Monsters.c, 150 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) static boolean isValidWanderDestination(creature *monst, short wpIndex) {\n    return (wpIndex >= 0\n            && wpIndex < rogue.wpCount\n            && !monst->waypointAlreadyVisited[wpIndex]\n            && rogue.wpDistance[wpIndex][monst->loc.x][monst->loc.y] >= 0\n            && nextStep(rogue.wpDistance[wpIndex], monst->loc, monst, false) != -1);\n}\n\nboolean callIt(creature *monst, short wpIndex) {\n    return isValidWanderDestination(monst, wpIndex);\n}\n","size":150,"score":100,"agent":"kuncc/0","pid":1,"session":3365,"ts":1791762330254}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3697,"symbol":"chooseFile","file":"RogueMain.c","asm":"# chooseFile  (TU RogueMain.c, section .text, 148 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchooseFile:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x3c(%esp),%ebx\n  /* 009 */  mov     0x30(%esp),%esi\n  /* 00d */  mov     %ebx,(%esp)\n  /* 010 */  call    strlen\n  /* 015 */  lea     -0xfca(%eax),%ecx\n  /* 01b */  cmp     $0x36,%ecx\n  /* 01e */  ja      .L70\n  /* 020 */  mov     %eax,%edx\n  /* 022 */  mov     $0x1000,%eax\n  /* 027 */  sub     %edx,%eax\n  /* 029 */  movzwl  %ax,%eax\n.L2c:\n  /* 02c */  mov     %eax,0x8(%esp)\n  /* 030 */  xor     %edx,%edx\n  /* 032 */  mov     0x34(%esp),%eax\n  /* 036 */  mov     %edx,0x18(%esp)\n  /* 03a */  mov     0x38(%esp),%edx\n  /* 03e */  mov     $0x1,%ecx\n  /* 043 */  mov     %ecx,0x14(%esp)\n  /* 047 */  mov     %ebx,0x10(%esp)\n  /* 04b */  mov     %eax,0x4(%esp)\n  /* 04f */  mov     %edx,0xc(%esp)\n  /* 053 */  mov     %esi,(%esp)\n  /* 056 */  call    getInputTextString\n  /* 05b */  test    %al,%al\n  /* 05d */  je      .L66\n  /* 05f */  movzbl  (%esi),%eax\n  /* 062 */  test    %al,%al\n  /* 064 */  jne     .L80\n.L66:\n  /* 066 */  add     $0x24,%esp\n  /* 069 */  pop     %ebx\n  /* 06a */  pop     %esi\n  /* 06b */  ret\n  /* 06c */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     $0x36,%eax\n  /* 075 */  jmp     .L2c\n  /* 077 */  nop\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %ebx,0x4(%esp)\n  /* 084 */  mov     %esi,(%esp)\n  /* 087 */  call    strcat\n  /* 08c */  add     $0x24,%esp\n  /* 08f */  mov     $0x1,%al\n  /* 091 */  pop     %ebx\n  /* 092 */  pop     %esi\n  /* 093 */  ret\n","c":"/* candidate for chooseFile (RogueMain.c, 148 bytes) */\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"GlobalsBrogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsRapidBrogue.h\"\n#include \"GlobalsBulletBrogue.h\"\n\nboolean chooseFile(char *path, char *prompt, char *defaultName, char *suffix)\n{\n    short maxLength = min(54, BROGUE_FILENAME_MAX - strlen(suffix));\n    if (!getInputTextString(path, prompt, maxLength, defaultName, suffix, 1, false)) {\n        return false;\n    }\n    if (!path[0]) {\n        return false;\n    }\n    strcat(path, suffix);\n    return true;\n}\n","size":148,"score":100,"agent":"kuncc/3","pid":4,"session":3364,"ts":1791762342839}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3596,"symbol":"freeCaptivesEmbeddedAt","file":"Movement.c","asm":"# freeCaptivesEmbeddedAt  (TU Movement.c, section .text, 151 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfreeCaptivesEmbeddedAt:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x10(%esp)\n  /* 007 */  movswl  0x20(%esp),%edx\n  /* 00c */  mov     %esi,0x14(%esp)\n  /* 010 */  movswl  0x24(%esp),%ecx\n  /* 015 */  mov     %edi,0x18(%esp)\n  /* 019 */  imul    $0x7b4,%edx,%ebx\n  /* 01f */  mov     %ecx,%eax\n  /* 021 */  shl     $0x4,%eax\n  /* 024 */  add     %ecx,%eax\n  /* 026 */  testb   $0x8,pmap+0x10(%ebx,%eax,4)\n  /* 02e */  jne     .L48\n.L30:\n  /* 030 */  xor     %eax,%eax\n.L32:\n  /* 032 */  mov     0x10(%esp),%ebx\n  /* 036 */  mov     0x14(%esp),%esi\n  /* 03a */  mov     0x18(%esp),%edi\n  /* 03e */  add     $0x1c,%esp\n  /* 041 */  ret\n  /* 042 */  lea     0x0(%esi),%esi\n.L48:\n  /* 048 */  mov     %ecx,%eax\n  /* 04a */  movzwl  %dx,%esi\n  /* 04d */  shl     $0x10,%eax\n  /* 050 */  mov     %esi,%edx\n  /* 052 */  or      %eax,%edx\n  /* 054 */  mov     %eax,%edi\n  /* 056 */  mov     %edx,(%esp)\n  /* 059 */  call    monsterAtLoc\n  /* 05e */  testb   $0x1,0x1f9(%eax)\n  /* 065 */  mov     %eax,%ebx\n  /* 067 */  je      .L30\n  /* 069 */  testb   $0x80,0xe4(%eax)\n  /* 070 */  jne     .L30\n  /* 072 */  mov     %esi,%eax\n  /* 074 */  mov     $0x1,%edx\n  /* 079 */  mov     %edx,0x4(%esp)\n  /* 07d */  or      %edi,%eax\n  /* 07f */  mov     %eax,(%esp)\n  /* 082 */  call    cellHasTerrainFlag\n  /* 087 */  test    %al,%al\n  /* 089 */  je      .L30\n  /* 08b */  mov     %ebx,(%esp)\n  /* 08e */  call    freeCaptive\n  /* 093 */  mov     $0x1,%al\n  /* 095 */  jmp     .L32\n","c":"/* candidate for freeCaptivesEmbeddedAt (Movement.c, 151 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean freeCaptivesEmbeddedAt(short x, short y)\n{\n    creature *monst;\n\n    if (pmap[x][y].flags & HAS_MONSTER) {\n        monst = monsterAtLoc((pos){x, y});\n        if ((monst->bookkeepingFlags & MB_CAPTIVE)\n            && !(monst->info.flags & MONST_ATTACKABLE_THRU_WALLS)\n            && cellHasTerrainFlag((pos){x, y}, T_OBSTRUCTS_PASSABILITY)) {\n            freeCaptive(monst);\n            return true;\n        }\n    }\n    return false;\n}\n","size":151,"score":100,"agent":"kuncc/2","pid":3,"session":3367,"ts":1791762357056}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3559,"symbol":"monsterMillAbout","file":"Monsters.c","asm":"# monsterMillAbout  (TU Monsters.c, section .text, 150 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonsterMillAbout:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movswl  %dx,%edx\n  /* 006 */  mov     %esi,0x14(%esp)\n  /* 00a */  movswl  0xec(%eax),%esi\n  /* 011 */  mov     %edi,0x18(%esp)\n  /* 015 */  movswl  0xee(%eax),%edi\n  /* 01c */  mov     %edx,(%esp)\n  /* 01f */  mov     %ebx,0x10(%esp)\n  /* 023 */  mov     %eax,%ebx\n  /* 025 */  call    rand_percent\n  /* 02a */  test    %al,%al\n  /* 02c */  jne     .L40\n.L2e:\n  /* 02e */  mov     0x10(%esp),%ebx\n  /* 032 */  mov     0x14(%esp),%esi\n  /* 036 */  mov     0x18(%esp),%edi\n  /* 03a */  add     $0x1c,%esp\n  /* 03d */  ret\n  /* 03e */  xchg    %ax,%ax\n.L40:\n  /* 040 */  mov     %edi,0x8(%esp)\n  /* 044 */  mov     $0x1,%eax\n  /* 049 */  mov     %eax,0xc(%esp)\n  /* 04d */  mov     %esi,0x4(%esp)\n  /* 051 */  mov     %ebx,(%esp)\n  /* 054 */  call    randValidDirectionFrom\n  /* 059 */  movswl  %ax,%edx\n  /* 05c */  inc     %ax\n  /* 05e */  je      .L2e\n  /* 060 */  movzwl  nbDirs(,%edx,4),%eax\n  /* 068 */  movzwl  nbDirs+0x2(,%edx,4),%ecx\n  /* 070 */  add     %ax,%si\n  /* 073 */  mov     %ebx,%eax\n  /* 075 */  mov     0x10(%esp),%ebx\n  /* 079 */  add     %cx,%di\n  /* 07c */  movzwl  %si,%edx\n  /* 07f */  mov     0x14(%esp),%esi\n  /* 083 */  shl     $0x10,%edi\n  /* 086 */  xor     %ecx,%ecx\n  /* 088 */  or      %edi,%edx\n  /* 08a */  mov     0x18(%esp),%edi\n  /* 08e */  add     $0x1c,%esp\n  /* 091 */  jmp     moveMonsterPassivelyTowards\n","c":"/* candidate for monsterMillAbout (Monsters.c, 150 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic boolean moveMonsterPassivelyTowards(creature *monst, pos targetLoc, boolean willingToAttackPlayer);\n\n__attribute__((noinline)) static void monsterMillAbout(creature *monst, short movementChance)\n{\n    pos targetLoc;\n    short dir;\n    short x = monst->loc.x, y = monst->loc.y;\n\n    if (rand_percent(movementChance)) {\n        dir = randValidDirectionFrom(monst, x, y, true);\n        if (dir != -1) {\n            targetLoc.x = x + nbDirs[dir][0];\n            targetLoc.y = y + nbDirs[dir][1];\n            moveMonsterPassivelyTowards(monst, targetLoc, false);\n        }\n    }\n}\n\n__attribute__((noinline)) static boolean moveMonsterPassivelyTowards(creature *monst, pos targetLoc, boolean willingToAttackPlayer)\n{\n    return monst->loc.x + targetLoc.x + willingToAttackPlayer;\n}\n\nvoid caller(creature *m, short c)\n{\n    monsterMillAbout(m, c);\n}\n","size":150,"score":100,"agent":"kuncc/1","pid":2,"session":3366,"ts":1791762357589}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3304,"symbol":"displayMoreSignWithoutWaitingForAcknowledgment","file":"IO.c","asm":"# displayMoreSignWithoutWaitingForAcknowledgment  (TU IO.c, section .text, 154 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndisplayMoreSignWithoutWaitingForAcknowledgment:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  movl    $displayedMessage,(%esp)\n  /* 00a */  call    strLenWithoutEscapes\n  /* 00f */  cmp     $0x46,%ax\n  /* 013 */  jle     .L1f\n  /* 015 */  cmpw    $messagesUnconfirmed,0x0\n  /* 01d */  jle     .L60\n.L1f:\n  /* 01f */  xor     %eax,%eax\n  /* 021 */  mov     $0x2,%edx\n  /* 026 */  mov     %eax,0x14(%esp)\n  /* 02a */  mov     $white,%eax\n  /* 02f */  mov     $0x5c,%ecx\n  /* 034 */  mov     %eax,0x10(%esp)\n  /* 038 */  mov     $black,%eax\n  /* 03d */  mov     %eax,0xc(%esp)\n  /* 041 */  mov     %edx,0x8(%esp)\n  /* 045 */  mov     %ecx,0x4(%esp)\n  /* 049 */  movl    $\"--MORE--\",(%esp)\n  /* 050 */  call    printString\n  /* 055 */  add     $0x2c,%esp\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  xor     %eax,%eax\n  /* 062 */  mov     $white,%edx\n  /* 067 */  mov     %eax,0x14(%esp)\n  /* 06b */  mov     $0x3,%eax\n  /* 070 */  mov     $black,%ecx\n  /* 075 */  mov     %eax,0x8(%esp)\n  /* 079 */  mov     $0x5c,%eax\n  /* 07e */  mov     %edx,0x10(%esp)\n  /* 082 */  mov     %ecx,0xc(%esp)\n  /* 086 */  mov     %eax,0x4(%esp)\n  /* 08a */  movl    $\"--MORE--\",(%esp)\n  /* 091 */  call    printString\n  /* 096 */  add     $0x2c,%esp\n  /* 099 */  ret\n","c":"/* candidate for displayMoreSignWithoutWaitingForAcknowledgment (IO.c, 154 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid displayMoreSignWithoutWaitingForAcknowledgment(void)\n{\n    if (strLenWithoutEscapes(displayedMessage[0]) <= 70 || messagesUnconfirmed > 0) {\n        printString(\"--MORE--\", COLS - 8, MESSAGE_LINES - 1, &black, &white, 0);\n    } else {\n        printString(\"--MORE--\", COLS - 8, MESSAGE_LINES, &black, &white, 0);\n    }\n}\n","size":154,"score":100,"agent":"kuncc/5","pid":6,"session":3369,"ts":1791762377752}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3638,"symbol":"ringWisdomMultiplier","file":"PowerTables.c","asm":"# ringWisdomMultiplier  (TU PowerTables.c, section .text, 152 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nringWisdomMultiplier:\n  /* 000 */  sub     $0x15c,%esp\n  /* 006 */  xor     %eax,%eax\n  /* 008 */  mov     %ebx,0x154(%esp)\n  /* 00f */  mov     0x160(%esp),%ecx\n  /* 016 */  mov     %esi,0x158(%esp)\n  /* 01d */  mov     0x164(%esp),%ebx\n.L24:\n  /* 024 */  mov     .rodata+0x1a4(%eax),%edx\n  /* 02a */  mov     .rodata+0x1a0(%eax),%esi\n  /* 030 */  mov     %edx,0xc(%esp,%eax,1)\n  /* 034 */  mov     %esi,0x8(%esp,%eax,1)\n  /* 038 */  add     $0x8,%eax\n  /* 03b */  cmp     $0x148,%eax\n  /* 040 */  jb      .L24\n  /* 042 */  mov     %ebx,%eax\n  /* 044 */  cmp     $0xfff60001,%ecx\n  /* 04a */  sbb     $0xffffffff,%eax\n  /* 04d */  mov     $0x0,%eax\n  /* 052 */  jl      .L7b\n  /* 054 */  mov     $0x1bffff,%edx\n  /* 059 */  cmp     %ecx,%edx\n  /* 05b */  sbb     %ebx,%eax\n  /* 05d */  mov     $0x25,%eax\n  /* 062 */  jl      .L7b\n  /* 064 */  mov     %ebx,%edx\n  /* 066 */  sar     $0x1f,%edx\n  /* 069 */  mov     %edx,%eax\n  /* 06b */  and     $0xffff,%eax\n  /* 070 */  add     %ecx,%eax\n  /* 072 */  shr     $0x10,%eax\n  /* 075 */  add     $0xa,%eax\n  /* 078 */  movzwl  %ax,%eax\n.L7b:\n  /* 07b */  mov     0xc(%esp,%eax,8),%edx\n  /* 07f */  mov     0x154(%esp),%ebx\n  /* 086 */  mov     0x8(%esp,%eax,8),%eax\n  /* 08a */  mov     0x158(%esp),%esi\n  /* 091 */  add     $0x15c,%esp\n  /* 097 */  ret\n","c":"/* candidate for ringWisdomMultiplier (PowerTables.c, 152 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nfixpt ringWisdomMultiplier(fixpt enchant)\n{\n    const fixpt multipliers[41] = {\n        1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20,\n        21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41};\n    unsigned int idx = enchant <= -10 * FP_FACTOR ? 0 : (enchant >= 28 * FP_FACTOR ? 37 : (unsigned short) (enchant / FP_FACTOR + 10));\n    return multipliers[idx];\n}\n","size":152,"score":100,"agent":"kuncc/4","pid":5,"session":3368,"ts":1791762379332}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3362,"symbol":"chooseKind","file":"Items.c","asm":"# chooseKind  (TU Items.c, section .text, 156 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchooseKind:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  movswl  0x24(%esp),%eax\n  /* 00b */  mov     0x20(%esp),%ebx\n  /* 00f */  test    %eax,%eax\n  /* 011 */  jle     .L98\n  /* 017 */  imul    $0x61c,%eax,%eax\n  /* 01d */  xor     %edx,%edx\n  /* 01f */  lea     0x26(%ebx),%ecx\n  /* 022 */  lea     0x26(%ebx,%eax,1),%esi\n  /* 026 */  xchg    %ax,%ax\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movswl  (%ecx),%eax\n  /* 033 */  xor     %edi,%edi\n  /* 035 */  test    %eax,%eax\n  /* 037 */  cmovs   %edi,%eax\n  /* 03a */  add     $0x61c,%ecx\n  /* 040 */  add     %eax,%edx\n  /* 042 */  cmp     %ecx,%esi\n  /* 044 */  movswl  %dx,%edx\n  /* 047 */  jne     .L30\n.L49:\n  /* 049 */  mov     %edx,0x4(%esp)\n  /* 04d */  movl    $0x1,(%esp)\n  /* 054 */  call    rand_range\n  /* 059 */  movswl  0x26(%ebx),%edx\n  /* 05d */  movswl  %ax,%ecx\n  /* 060 */  xor     %eax,%eax\n  /* 062 */  cmp     %edx,%ecx\n  /* 064 */  jle     .L8d\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  xor     %esi,%esi\n  /* 072 */  test    %edx,%edx\n  /* 074 */  cmovs   %esi,%edx\n  /* 077 */  inc     %eax\n  /* 078 */  cwtl\n  /* 079 */  sub     %edx,%ecx\n  /* 07b */  imul    $0x61c,%eax,%edx\n  /* 081 */  movswl  %cx,%ecx\n  /* 084 */  movswl  0x26(%ebx,%edx,1),%edx\n  /* 089 */  cmp     %ecx,%edx\n  /* 08b */  jl      .L70\n.L8d:\n  /* 08d */  add     $0x10,%esp\n  /* 090 */  pop     %ebx\n  /* 091 */  pop     %esi\n  /* 092 */  pop     %edi\n  /* 093 */  ret\n  /* 094 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  xor     %edx,%edx\n  /* 09a */  jmp     .L49\n","c":"/* candidate for chooseKind (Items.c, 156 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort chooseKind(const itemTable *theTable, short numKinds)\n{\n    short i, totalFrequency = 0, randomFrequency;\n    for (i = 0; i < numKinds; i++) {\n        totalFrequency += max(0, theTable[i].frequency);\n    }\n    randomFrequency = rand_range(1, totalFrequency);\n    for (i = 0; randomFrequency > theTable[i].frequency; i++) {\n        randomFrequency -= max(0, theTable[i].frequency);\n    }\n    return i;\n}\n","size":156,"score":100,"agent":"kuncc/7","pid":8,"session":3371,"ts":1791762387317}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3486,"symbol":"wanderToward","file":"Monsters.c","asm":"# wanderToward  (TU Monsters.c, section .text, 154 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nwanderToward:\n  /* 000 */  sub     $0x18,%esp\n  /* 003 */  mov     %ebp,0x14(%esp)\n  /* 007 */  mov     %edx,%ebp\n  /* 009 */  mov     %ebx,0x8(%esp)\n  /* 00d */  sar     $0x10,%ebp\n  /* 010 */  cmp     $0x1cffff,%edx\n  /* 016 */  mov     %esi,0xc(%esp)\n  /* 01a */  mov     %edi,0x10(%esp)\n  /* 01e */  ja      .L29\n  /* 020 */  movswl  %dx,%esi\n  /* 023 */  cmp     $0x4e,%si\n  /* 027 */  jbe     .L40\n.L29:\n  /* 029 */  mov     0x8(%esp),%ebx\n  /* 02d */  mov     0xc(%esp),%esi\n  /* 031 */  mov     0x10(%esp),%edi\n  /* 035 */  mov     0x14(%esp),%ebp\n  /* 039 */  add     $0x18,%esp\n  /* 03c */  ret\n  /* 03d */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  mov     %eax,%edi\n  /* 042 */  movswl  rogue+0x163c,%eax\n  /* 049 */  mov     %eax,(%esp)\n  /* 04c */  test    %eax,%eax\n  /* 04e */  jle     .L29\n  /* 050 */  xor     %eax,%eax\n  /* 052 */  mov     $0xffffffff,%ebx\n  /* 057 */  mov     %edi,0x4(%esp)\n  /* 05b */  mov     $0x3e8,%edx\n.L60:\n  /* 060 */  mov     rogue+0x159c(,%eax,4),%ecx\n  /* 067 */  movswl  %ax,%edi\n  /* 06a */  mov     (%ecx,%esi,4),%ecx\n  /* 06d */  movswl  (%ecx,%ebp,2),%ecx\n  /* 071 */  cmp     %edx,%ecx\n  /* 073 */  cmovl   %edi,%ebx\n  /* 076 */  cmovl   %ecx,%edx\n  /* 079 */  inc     %eax\n  /* 07a */  cmp     %eax,(%esp)\n  /* 07d */  jne     .L60\n  /* 07f */  cmp     $0xffffffff,%ebx\n  /* 082 */  mov     0x4(%esp),%edi\n  /* 086 */  je      .L29\n  /* 088 */  xor     %eax,%eax\n  /* 08a */  mov     %al,0x10e(%edi,%ebx,1)\n  /* 091 */  mov     %bx,0x10c(%edi)\n  /* 098 */  jmp     .L29\n","c":"/* candidate for wanderToward (Monsters.c, 154 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) static void wanderToward(creature *monst, pos destination) {\n    if (isPosInMap(destination)) {\n        short closestDistance = 1000;\n        short closest = -1;\n        short i;\n        for (i = 0; i < rogue.wpCount; i++) {\n            if (rogue.wpDistance[i][destination.x][destination.y] < closestDistance) {\n                closestDistance = rogue.wpDistance[i][destination.x][destination.y];\n                closest = i;\n            }\n        }\n        if (closest != -1) {\n            monst->waypointAlreadyVisited[closest] = false;\n            monst->targetWaypointIndex = closest;\n        }\n    }\n}\n\nvoid callIt(creature *monst, pos destination) {\n    wanderToward(monst, destination);\n}\n","size":154,"score":100,"agent":"kuncc/6","pid":7,"session":3370,"ts":1791762393163}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3626,"symbol":"addScentToCell","file":"Movement.c","asm":"# addScentToCell  (TU Movement.c, section .text, 157 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\naddScentToCell:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     $0x21c3,%ecx\n  /* 008 */  mov     %ebp,0x38(%esp)\n  /* 00c */  movswl  0x44(%esp),%ebp\n  /* 011 */  mov     %edi,0x34(%esp)\n  /* 015 */  movswl  0x40(%esp),%edi\n  /* 01a */  mov     %esi,0x30(%esp)\n  /* 01e */  mov     %ecx,0x4(%esp)\n  /* 022 */  mov     %ebx,0x2c(%esp)\n  /* 026 */  mov     %ebp,%esi\n  /* 028 */  movswl  0x48(%esp),%ebx\n  /* 02d */  shl     $0x10,%esi\n  /* 030 */  movzwl  %di,%eax\n  /* 033 */  mov     %eax,0x1c(%esp)\n  /* 037 */  or      %esi,%eax\n  /* 039 */  mov     %eax,(%esp)\n  /* 03c */  call    cellHasTerrainFlag\n  /* 041 */  test    %al,%al\n  /* 043 */  jne     .L80\n.L45:\n  /* 045 */  mov     scentMap,%eax\n  /* 04a */  mov     (%eax,%edi,4),%eax\n  /* 04d */  lea     (%eax,%ebp,2),%edx\n  /* 050 */  movzwl  rogue+0x7a,%eax\n  /* 057 */  movzwl  (%edx),%ecx\n  /* 05a */  sub     %ebx,%eax\n  /* 05c */  movzwl  %ax,%eax\n  /* 05f */  cmp     %ecx,%eax\n  /* 061 */  cmovb   %ecx,%eax\n  /* 064 */  mov     %ax,(%edx)\n.L67:\n  /* 067 */  mov     0x2c(%esp),%ebx\n  /* 06b */  mov     0x30(%esp),%esi\n  /* 06f */  mov     0x34(%esp),%edi\n  /* 073 */  mov     0x38(%esp),%ebp\n  /* 077 */  add     $0x3c,%esp\n  /* 07a */  ret\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     0x1c(%esp),%eax\n  /* 084 */  mov     $0x1,%edx\n  /* 089 */  mov     %edx,0x4(%esp)\n  /* 08d */  or      %esi,%eax\n  /* 08f */  mov     %eax,(%esp)\n  /* 092 */  call    cellHasTerrainFlag\n  /* 097 */  test    %al,%al\n  /* 099 */  je      .L45\n  /* 09b */  jmp     .L67\n","c":"/* candidate for addScentToCell (Movement.c, 157 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid addScentToCell(short x, short y, short distance)\n{\n    unsigned short value;\n    if (!cellHasTerrainFlag((pos){x, y}, T_OBSTRUCTS_SCENT)\n        || !cellHasTerrainFlag((pos){x, y}, T_OBSTRUCTS_PASSABILITY)) {\n        value = rogue.scentTurnNumber - distance;\n        scentMap[x][y] = max(value, (unsigned short) scentMap[x][y]);\n    }\n}\n","size":157,"score":100,"agent":"kuncc/3","pid":4,"session":3373,"ts":1791762402750}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3637,"symbol":"staffPoison","file":"PowerTables.c","asm":"# staffPoison  (TU PowerTables.c, section .text, 157 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstaffPoison:\n  /* 000 */  push    %esi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1a4,%esp\n  /* 00a */  mov     0x1b0(%esp),%edx\n  /* 011 */  mov     0x1b4(%esp),%esi\n.L18:\n  /* 018 */  mov     .rodata+0x0(%eax),%ebx\n  /* 01e */  mov     .rodata+0x4(%eax),%ecx\n  /* 024 */  mov     %ebx,0x8(%esp,%eax,1)\n  /* 028 */  mov     %ecx,0xc(%esp,%eax,1)\n  /* 02c */  add     $0x8,%eax\n  /* 02f */  cmp     $0x198,%eax\n  /* 034 */  jb      .L18\n  /* 036 */  xor     %ecx,%ecx\n  /* 038 */  mov     $0x34ffff,%eax\n  /* 03d */  cmp     %edx,%eax\n  /* 03f */  mov     %ecx,%eax\n  /* 041 */  sbb     %esi,%eax\n  /* 043 */  mov     $0x32,%eax\n  /* 048 */  jl      .L63\n  /* 04a */  mov     $0x2ffff,%eax\n  /* 04f */  cmp     %edx,%eax\n  /* 051 */  mov     $0x0,%eax\n  /* 056 */  sbb     %esi,%ecx\n  /* 058 */  jge     .L63\n  /* 05a */  shr     $0x10,%edx\n  /* 05d */  sub     $0x2,%edx\n  /* 060 */  movzwl  %dx,%eax\n.L63:\n  /* 063 */  mov     0xc(%esp,%eax,8),%edx\n  /* 067 */  mov     0x8(%esp,%eax,8),%eax\n  /* 06b */  mov     %edx,%ebx\n  /* 06d */  shld    $0x2,%eax,%ebx\n  /* 071 */  mov     %eax,%ecx\n  /* 073 */  shl     $0x2,%ecx\n  /* 076 */  add     %eax,%ecx\n  /* 078 */  adc     %edx,%ebx\n  /* 07a */  mov     %ebx,%edx\n  /* 07c */  sar     $0x1f,%edx\n  /* 07f */  mov     %edx,%eax\n  /* 081 */  xor     %edx,%edx\n  /* 083 */  and     $0xffff,%eax\n  /* 088 */  add     %ecx,%eax\n  /* 08a */  adc     %ebx,%edx\n  /* 08c */  add     $0x1a4,%esp\n  /* 092 */  pop     %ebx\n  /* 093 */  mov     %eax,%ecx\n  /* 095 */  shrd    $0x10,%edx,%ecx\n  /* 099 */  mov     %ecx,%eax\n  /* 09b */  pop     %esi\n  /* 09c */  ret\n","c":"/* candidate for staffPoison (PowerTables.c, 157 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nint staffPoison(fixpt enchant)\n{\n    const fixpt POW_POISON[] = {\n        1, 2, 3, 4, 5, 6, 7, 8, 9, 10,\n        11, 12, 13, 14, 15, 16, 17, 18, 19, 20,\n        21, 22, 23, 24, 25, 26, 27, 28, 29, 30,\n        31, 32, 33, 34, 35, 36, 37, 38, 39, 40,\n        41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51};\n    int idx;\n    if (enchant > 53 * FP_FACTOR - 1) {\n        idx = 50;\n    } else if (enchant <= 3 * FP_FACTOR - 1) {\n        idx = 0;\n    } else {\n        idx = (unsigned short)(enchant / FP_FACTOR - 2);\n    }\n    return 5 * POW_POISON[idx] / FP_FACTOR;\n}\n","size":157,"score":100,"agent":"kuncc/2","pid":3,"session":3374,"ts":1791762421567}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3611,"symbol":"proposeOrConfirmLocation","file":"Movement.c","asm":"# proposeOrConfirmLocation  (TU Movement.c, section .text, 156 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nproposeOrConfirmLocation:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  mov     0x20(%esp),%ecx\n  /* 009 */  movswl  player+0xee,%edx\n  /* 010 */  mov     %ecx,%eax\n  /* 012 */  movswl  %cx,%ebx\n  /* 015 */  sar     $0x10,%eax\n  /* 018 */  cmp     %eax,%edx\n  /* 01a */  jne     .L27\n  /* 01c */  movswl  player+0xec,%edx\n  /* 023 */  cmp     %ebx,%edx\n  /* 025 */  je      .L80\n.L27:\n  /* 027 */  imul    $0x7b4,%ebx,%esi\n  /* 02d */  mov     %eax,%edx\n  /* 02f */  shl     $0x4,%edx\n  /* 032 */  add     %eax,%edx\n  /* 034 */  testl   $0x801,pmap+0x10(%esi,%edx,4)\n  /* 03f */  je      .L68\n  /* 041 */  movswl  rogue+0x98,%edx\n  /* 048 */  cmp     %eax,%edx\n  /* 04a */  jne     .L57\n  /* 04c */  movswl  rogue+0x96,%eax\n  /* 053 */  cmp     %ebx,%eax\n  /* 055 */  je      .L98\n.L57:\n  /* 057 */  mov     %ecx,rogue+0x96\n.L5d:\n  /* 05d */  xor     %eax,%eax\n.L5f:\n  /* 05f */  add     $0x14,%esp\n  /* 062 */  pop     %ebx\n  /* 063 */  pop     %esi\n  /* 064 */  ret\n  /* 065 */  lea     0x0(%esi),%esi\n.L68:\n  /* 068 */  xor     %eax,%eax\n  /* 06a */  mov     %eax,0x4(%esp)\n  /* 06e */  mov     0x24(%esp),%eax\n  /* 072 */  mov     %eax,(%esp)\n  /* 075 */  call    message\n  /* 07a */  jmp     .L5d\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"you are already there.\",(%esp)\n  /* 087 */  xor     %edx,%edx\n  /* 089 */  mov     %edx,0x4(%esp)\n  /* 08d */  call    message\n  /* 092 */  jmp     .L5d\n  /* 094 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  mov     $0x1,%al\n  /* 09a */  jmp     .L5f\n","c":"/* candidate for proposeOrConfirmLocation (Movement.c, 156 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean proposeOrConfirmLocation(pos target, char *failureMessage)\n{\n    if (posEq(player.loc, target)) {\n        message(\"you are already there.\", 0);\n    } else if (pmap[target.x][target.y].flags & (DISCOVERED | MAGIC_MAPPED)) {\n        if (posEq(rogue.cursorLoc, target)) {\n            return true;\n        } else {\n            *(int *)&rogue.cursorLoc = *(int *)&target;\n        }\n    } else {\n        message(failureMessage, 0);\n    }\n    return false;\n}\n","size":156,"score":100,"agent":"kuncc/0","pid":1,"session":3372,"ts":1791762422006}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3733,"symbol":"circuitBreakersPreventActivation","file":"Time.c","asm":"# circuitBreakersPreventActivation  (TU Time.c, section .text, 158 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncircuitBreakersPreventActivation:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $pmap+0x16,%ecx\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  xor     %ebx,%ebx\n  /* 00b */  sub     $0x2c,%esp\n  /* 00e */  mov     %ecx,0x1c(%esp)\n  /* 012 */  movswl  0x40(%esp),%ebp\n  /* 017 */  mov     %ebx,0x18(%esp)\n.L1b:\n  /* 01b */  mov     0x1c(%esp),%ebx\n  /* 01f */  xor     %edi,%edi\n  /* 021 */  movzwl  0x18(%esp),%esi\n  /* 026 */  jmp     .L4f\n  /* 028 */  jmp     .L40\n  /* 02a */  lea     0x0(%esi),%esi\n  /* 030 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  lea     0x1(%edi),%eax\n  /* 043 */  add     $0x44,%ebx\n  /* 046 */  cmp     $0x1d,%ax\n  /* 04a */  movswl  %ax,%edi\n  /* 04d */  je      .L80\n.L4f:\n  /* 04f */  movzbl  (%ebx),%eax\n  /* 052 */  cmp     %ebp,%eax\n  /* 054 */  jne     .L40\n  /* 056 */  mov     %edi,%eax\n  /* 058 */  mov     $0x800,%edx\n  /* 05d */  mov     %edx,0x4(%esp)\n  /* 061 */  shl     $0x10,%eax\n  /* 064 */  or      %esi,%eax\n  /* 066 */  mov     %eax,(%esp)\n  /* 069 */  call    cellHasTMFlag\n  /* 06e */  test    %al,%al\n  /* 070 */  je      .L40\n  /* 072 */  mov     $0x1,%al\n.L74:\n  /* 074 */  add     $0x2c,%esp\n  /* 077 */  pop     %ebx\n  /* 078 */  pop     %esi\n  /* 079 */  pop     %edi\n  /* 07a */  pop     %ebp\n  /* 07b */  ret\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     0x18(%esp),%eax\n  /* 084 */  addl    $0x7b4,0x1c(%esp)\n  /* 08c */  inc     %eax\n  /* 08d */  movswl  %ax,%ecx\n  /* 090 */  cmp     $0x4f,%ax\n  /* 094 */  mov     %ecx,0x18(%esp)\n  /* 098 */  jne     .L1b\n  /* 09a */  xor     %eax,%eax\n  /* 09c */  jmp     .L74\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean circuitBreakersPreventActivation(short machineNumber)\n{\n    short i, j;\n    for (i = 0; i < DCOLS; i++) {\n        for (j = 0; j < DROWS; j++) {\n            if (pmap[i][j].machineNumber == machineNumber\n                && cellHasTMFlag((pos){i, j}, TM_IS_CIRCUIT_BREAKER)) {\n                return true;\n            }\n        }\n    }\n    return false;\n}\n","size":158,"score":100,"agent":"kuncc/1","pid":2,"session":3375,"ts":1791762429992}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3265,"symbol":"displayLevel","file":"IO.c","asm":"# displayLevel  (TU IO.c, section .text, 159 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndisplayLevel:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x5c,%esp\n  /* 009 */  lea     0x40(%esp),%edi\n  /* 00d */  lea     0x30(%esp),%esi\n  /* 011 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  lea     0x15(%eax),%edx\n  /* 023 */  movzwl  %ax,%ebp\n  /* 026 */  movzwl  %dx,%ecx\n  /* 029 */  mov     $0x1c,%eax\n  /* 02e */  mov     %ecx,0x1c(%esp)\n  /* 032 */  lea     0x0(%esi),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %edi,0xc(%esp)\n  /* 044 */  lea     0x2c(%esp),%ecx\n  /* 048 */  movzwl  %ax,%ebx\n  /* 04b */  mov     %ecx,0x4(%esp)\n  /* 04f */  shl     $0x10,%eax\n  /* 052 */  mov     %esi,0x8(%esp)\n  /* 056 */  or      %ebp,%eax\n  /* 058 */  mov     %eax,(%esp)\n  /* 05b */  call    getCellAppearance\n  /* 060 */  mov     0x1c(%esp),%edx\n  /* 064 */  lea     0x3(%ebx),%eax\n  /* 067 */  mov     %edi,0xc(%esp)\n  /* 06b */  shl     $0x10,%eax\n  /* 06e */  dec     %ebx\n  /* 06f */  mov     %esi,0x8(%esp)\n  /* 073 */  or      %edx,%eax\n  /* 075 */  mov     %eax,0x4(%esp)\n  /* 079 */  mov     0x2c(%esp),%eax\n  /* 07d */  mov     %eax,(%esp)\n  /* 080 */  call    plotCharWithColor\n  /* 085 */  movswl  %bx,%eax\n  /* 088 */  inc     %bx\n  /* 08a */  jne     .L40\n  /* 08c */  lea     0x1(%ebp),%eax\n  /* 08f */  movzwl  %ax,%eax\n  /* 092 */  cmp     $0x4f,%eax\n  /* 095 */  jne     .L20\n  /* 097 */  add     $0x5c,%esp\n  /* 09a */  pop     %ebx\n  /* 09b */  pop     %esi\n  /* 09c */  pop     %edi\n  /* 09d */  pop     %ebp\n  /* 09e */  ret\n","c":"#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid displayLevel(void)\n{\n    short i, j;\n    color foreColor, backColor;\n    enum displayGlyph displayChar;\n\n    for (i = 0; i < DCOLS; i++) {\n        for (j = DROWS - 1; j >= 0; j--) {\n            getCellAppearance((pos){i, j}, &displayChar, &foreColor, &backColor);\n            plotCharWithColor(displayChar, (windowpos){mapToWindowX(i), mapToWindowY(j)}, &foreColor, &backColor);\n        }\n    }\n}\n","size":159,"score":100,"agent":"kuncc/5","pid":6,"session":3376,"ts":1791762435411}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3483,"symbol":"fp_round","file":"Math.c","asm":"# fp_round  (TU Math.c, section .text, 159 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfp_round:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %edx,%edx\n  /* 005 */  mov     %edi,0x18(%esp)\n  /* 009 */  mov     0x24(%esp),%edi\n  /* 00d */  mov     $0xfffe,%ecx\n  /* 012 */  mov     %ebx,0x10(%esp)\n  /* 016 */  mov     %esi,0x14(%esp)\n  /* 01a */  mov     0x20(%esp),%esi\n  /* 01e */  mov     %edi,%ebx\n  /* 020 */  sar     $0x1f,%ebx\n  /* 023 */  mov     %ebx,%eax\n  /* 025 */  and     $0xffff,%eax\n  /* 02a */  add     %esi,%eax\n  /* 02c */  adc     %edi,%edx\n  /* 02e */  shrd    $0x10,%edx,%eax\n  /* 032 */  mov     %eax,0x8(%esp)\n  /* 036 */  sar     $0x10,%edx\n  /* 039 */  mov     %esi,%eax\n  /* 03b */  mov     %edx,0xc(%esp)\n  /* 03f */  xor     %ebx,%eax\n  /* 041 */  sub     %ebx,%eax\n  /* 043 */  xor     %edx,%edx\n  /* 045 */  and     $0xffff,%eax\n  /* 04a */  xor     %ebx,%edx\n  /* 04c */  xor     %ebx,%eax\n  /* 04e */  sub     %ebx,%eax\n  /* 050 */  sbb     %ebx,%edx\n  /* 052 */  add     $0x7fff,%eax\n  /* 057 */  mov     %eax,(%esp)\n  /* 05a */  adc     $0x0,%edx\n  /* 05d */  xor     %eax,%eax\n  /* 05f */  cmp     (%esp),%ecx\n  /* 062 */  mov     %edx,0x4(%esp)\n  /* 066 */  sbb     0x4(%esp),%eax\n  /* 06a */  jae     .L87\n  /* 06c */  mov     %edi,%ecx\n  /* 06e */  not     %ecx\n  /* 070 */  mov     %ecx,%edx\n  /* 072 */  shr     $0x1f,%edx\n  /* 075 */  mov     %edx,%eax\n  /* 077 */  mov     %edi,%edx\n  /* 079 */  shr     $0x1f,%edx\n  /* 07c */  sub     %edx,%eax\n  /* 07e */  cltd\n  /* 07f */  add     %eax,0x8(%esp)\n  /* 083 */  adc     %edx,0xc(%esp)\n.L87:\n  /* 087 */  mov     0x8(%esp),%eax\n  /* 08b */  mov     0xc(%esp),%edx\n  /* 08f */  mov     0x10(%esp),%ebx\n  /* 093 */  mov     0x14(%esp),%esi\n  /* 097 */  mov     0x18(%esp),%edi\n  /* 09b */  add     $0x1c,%esp\n  /* 09e */  ret\n","c":"/* candidate for fp_round (Math.c, 159 bytes) */\n#include <time.h>\n#include <limits.h>\n#include <stdint.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n\nfixpt fp_round(fixpt x)\n{\n    long long div = x / FP_FACTOR, rem = x % FP_FACTOR;\n    int sign = (x >= 0) - (x < 0);\n    if ((unsigned long long)rem + 0x7fff > 0xfffe) {\n        div += sign;\n    }\n    return div;\n}\n","size":159,"score":100,"agent":"kuncc/4","pid":5,"session":3378,"ts":1791762461098}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3363,"symbol":"removeItemAt","file":"Items.c","asm":"# removeItemAt  (TU Items.c, section .text, 160 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nremoveItemAt:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x1c(%esp)\n  /* 007 */  mov     0x30(%esp),%eax\n  /* 00b */  mov     %edi,0x24(%esp)\n  /* 00f */  mov     %esi,0x20(%esp)\n  /* 013 */  mov     %ebp,0x28(%esp)\n  /* 017 */  movswl  %ax,%ebx\n  /* 01a */  mov     %eax,%edi\n  /* 01c */  imul    $0x7b4,%ebx,%ecx\n  /* 022 */  sar     $0x10,%edi\n  /* 025 */  mov     %edi,%edx\n  /* 027 */  shl     $0x4,%edx\n  /* 02a */  add     %edi,%edx\n  /* 02c */  lea     (%ecx,%edx,4),%esi\n  /* 02f */  mov     $0x20,%edx\n  /* 034 */  andl    $0xffffffdf,pmap+0x10(%esi)\n  /* 03b */  mov     %edx,0x4(%esp)\n  /* 03f */  mov     %eax,(%esp)\n  /* 042 */  call    cellHasTMFlag\n  /* 047 */  test    %al,%al\n  /* 049 */  je      .L6d\n  /* 04b */  xor     %ebp,%ebp\n.L4d:\n  /* 04d */  mov     pmap(%esi,%ebp,4),%edx\n  /* 054 */  mov     %edx,%eax\n  /* 056 */  shl     $0x4,%eax\n  /* 059 */  sub     %edx,%eax\n  /* 05b */  shl     $0x4,%eax\n  /* 05e */  testb   $0x20,tileCatalog+0x24(%eax)\n  /* 065 */  jne     .L88\n.L67:\n  /* 067 */  inc     %ebp\n  /* 068 */  cmp     $0x4,%ebp\n  /* 06b */  jne     .L4d\n.L6d:\n  /* 06d */  mov     0x1c(%esp),%ebx\n  /* 071 */  mov     0x20(%esp),%esi\n  /* 075 */  mov     0x24(%esp),%edi\n  /* 079 */  mov     0x28(%esp),%ebp\n  /* 07d */  add     $0x2c,%esp\n  /* 080 */  ret\n  /* 081 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  mov     %ebp,0x8(%esp)\n  /* 08c */  xor     %eax,%eax\n  /* 08e */  mov     %eax,0xc(%esp)\n  /* 092 */  mov     %edi,0x4(%esp)\n  /* 096 */  mov     %ebx,(%esp)\n  /* 099 */  call    promoteTile\n  /* 09e */  jmp     .L67\n","c":"/* candidate for removeItemAt (Items.c, 160 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid removeItemAt(pos loc)\n{\n    enum dungeonLayers layer;\n    pmap[loc.x][loc.y].flags &= ~HAS_ITEM;\n    if (cellHasTMFlag(loc, TM_PROMOTES_ON_ITEM_PICKUP)) {\n        for (layer = 0; layer < NUMBER_TERRAIN_LAYERS; layer++) {\n            if (tileCatalog[pmap[loc.x][loc.y].layers[layer]].mechFlags & TM_PROMOTES_ON_ITEM_PICKUP) {\n                promoteTile(loc.x, loc.y, layer, false);\n            }\n        }\n    }\n}\n","size":160,"score":100,"agent":"kuncc/7","pid":8,"session":3379,"ts":1791762471579}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3681,"symbol":"pausePlayback","file":"Recordings.c","asm":"# pausePlayback  (TU Recordings.c, section .text, 161 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\npausePlayback:\n  /* 000 */  cmpb    $0x0,rogue+0x1e2\n  /* 007 */  je      .L10\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  sub     $0x1c,%esp\n  /* 013 */  xor     %edx,%edx\n  /* 015 */  mov     %edx,0x8(%esp)\n  /* 019 */  mov     $teal,%ecx\n  /* 01e */  mov     $0x1,%al\n  /* 020 */  mov     %ecx,0x4(%esp)\n  /* 024 */  movl    $\"recording paused. Press space to play.\",(%esp)\n  /* 02b */  mov     %al,rogue+0x1e2\n  /* 030 */  call    messageWithColor\n  /* 035 */  xor     %eax,%eax\n  /* 037 */  mov     %eax,0x8(%esp)\n  /* 03b */  mov     $0xffffffff,%eax\n  /* 040 */  mov     %eax,0x4(%esp)\n  /* 044 */  movl    $0xffffffff,(%esp)\n  /* 04b */  call    refreshSideBar\n  /* 050 */  call    mainInputLoop\n  /* 055 */  xor     %eax,%eax\n  /* 057 */  mov     %eax,0x8(%esp)\n  /* 05b */  mov     $teal,%eax\n  /* 060 */  mov     %eax,0x4(%esp)\n  /* 064 */  movl    $\"recording unpaused.\",(%esp)\n  /* 06b */  call    messageWithColor\n  /* 070 */  xor     %edx,%edx\n  /* 072 */  mov     $0xffffffff,%ecx\n  /* 077 */  mov     %edx,0x8(%esp)\n  /* 07b */  xor     %eax,%eax\n  /* 07d */  mov     %ecx,0x4(%esp)\n  /* 081 */  movl    $0xffffffff,(%esp)\n  /* 088 */  mov     %al,rogue+0x1e2\n  /* 08d */  call    refreshSideBar\n  /* 092 */  mov     $0x32,%eax\n  /* 097 */  mov     %ax,rogue+0x1e0\n  /* 09d */  add     $0x1c,%esp\n  /* 0a0 */  ret\n","c":"/* candidate for pausePlayback (Recordings.c, 161 bytes) */\n#include <time.h>\n#include <math.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid pausePlayback(void)\n{\n    if (rogue.playbackPaused) {\n        return;\n    }\n    rogue.playbackPaused = true;\n    messageWithColor(\"recording paused. Press space to play.\", &teal, 0);\n    refreshSideBar(-1, -1, false);\n    mainInputLoop();\n    messageWithColor(\"recording unpaused.\", &teal, 0);\n    rogue.playbackPaused = false;\n    refreshSideBar(-1, -1, false);\n    rogue.playbackDelayThisTurn = 50;\n}\n","size":161,"score":100,"agent":"kuncc/6","pid":7,"session":3380,"ts":1791762487350}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3371,"symbol":"isVowelish","file":"Items.c","asm":"# isVowelish  (TU Items.c, section .text, 162 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nisVowelish:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x30,%esp\n  /* 006 */  mov     0x40(%esp),%eax\n  /* 00a */  cmpb    $0x19,(%eax)\n  /* 00d */  jne     .L18\n  /* 00f */  nop\n.L10:\n  /* 010 */  add     $0x4,%eax\n  /* 013 */  cmpb    $0x19,(%eax)\n  /* 016 */  je      .L10\n.L18:\n  /* 018 */  mov     %eax,0x4(%esp)\n  /* 01c */  lea     0x12(%esp),%edi\n  /* 020 */  mov     $0x1d,%ecx\n  /* 025 */  mov     %ecx,0x8(%esp)\n  /* 029 */  lea     0x2f(%esp),%esi\n  /* 02d */  mov     %edi,%ebx\n  /* 02f */  mov     %edi,(%esp)\n  /* 032 */  call    strncpy\n  /* 037 */  movb    $0x0,0x2f(%esp)\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %ebx,(%esp)\n  /* 043 */  inc     %ebx\n  /* 044 */  call    upperCase\n  /* 049 */  cmp     %esi,%ebx\n  /* 04b */  jne     .L40\n  /* 04d */  mov     %edi,(%esp)\n  /* 050 */  mov     $\"UNI\",%edx\n  /* 055 */  mov     %edx,0x4(%esp)\n  /* 059 */  call    stringsMatch\n  /* 05e */  test    %al,%al\n  /* 060 */  je      .L70\n.L62:\n  /* 062 */  xor     %eax,%eax\n.L64:\n  /* 064 */  add     $0x30,%esp\n  /* 067 */  pop     %ebx\n  /* 068 */  pop     %esi\n  /* 069 */  pop     %edi\n  /* 06a */  ret\n  /* 06b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %edi,(%esp)\n  /* 073 */  mov     $\"EU\",%eax\n  /* 078 */  mov     %eax,0x4(%esp)\n  /* 07c */  call    stringsMatch\n  /* 081 */  test    %al,%al\n  /* 083 */  jne     .L62\n  /* 085 */  movzbl  0x12(%esp),%ecx\n  /* 08a */  sub     $0x41,%cl\n  /* 08d */  cmp     $0x14,%cl\n  /* 090 */  ja      .L64\n  /* 092 */  add     $0x30,%esp\n  /* 095 */  mov     $0x104111,%eax\n  /* 09a */  pop     %ebx\n  /* 09b */  shr     %cl,%eax\n  /* 09d */  and     $0x1,%al\n  /* 09f */  pop     %esi\n  /* 0a0 */  pop     %edi\n  /* 0a1 */  ret\n","c":"/* candidate for isVowelish (Items.c, 162 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean isVowelish(char *theChar)\n{\n    short i;\n    char incipit[30];\n\n    while (*theChar == COLOR_ESCAPE) {\n        theChar += 4;\n    }\n    strncpy(incipit, theChar, 29);\n    incipit[29] = '\\0';\n    for (i = 0; i < 29; i++) {\n        upperCase(&incipit[i]);\n    }\n    if (stringsMatch(incipit, \"UNI\") || stringsMatch(incipit, \"EU\")) {\n        return false;\n    }\n    return (incipit[0] == 'A' || incipit[0] == 'E' || incipit[0] == 'I' || incipit[0] == 'O' || incipit[0] == 'U');\n}\n","size":162,"score":100,"agent":"kuncc/3","pid":4,"session":3381,"ts":1791762496516}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3418,"symbol":"weaken","file":"Items.c","asm":"# weaken  (TU Items.c, section .text, 163 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nweaken:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%eax\n  /* 007 */  movswl  0x24(%esp),%ecx\n  /* 00c */  movswl  0xfa(%eax),%edx\n  /* 013 */  cmp     $0x9,%edx\n  /* 016 */  jg      .L20\n  /* 018 */  inc     %edx\n  /* 019 */  mov     %dx,0xfa(%eax)\n.L20:\n  /* 020 */  movswl  0x190(%eax),%edx\n  /* 027 */  cmp     %ecx,%edx\n  /* 029 */  cmovl   %ecx,%edx\n  /* 02c */  mov     %dx,0x190(%eax)\n  /* 033 */  movswl  0x1c6(%eax),%edx\n  /* 03a */  cmp     %ecx,%edx\n  /* 03c */  cmovl   %ecx,%edx\n  /* 03f */  cmp     $player,%eax\n  /* 044 */  mov     %dx,0x1c6(%eax)\n  /* 04b */  je      .L58\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  movl    $\"your muscles weaken as an enervating toxin fills your veins.\",(%esp)\n  /* 05f */  xor     %eax,%eax\n  /* 061 */  mov     $badMessageColor,%edx\n  /* 066 */  mov     %eax,0x8(%esp)\n  /* 06a */  mov     %edx,0x4(%esp)\n  /* 06e */  call    messageWithColor\n  /* 073 */  mov     rogue+0x3c,%eax\n  /* 078 */  mov     $0x1,%ecx\n  /* 07d */  mov     %ecx,0x4(%esp)\n  /* 081 */  mov     %eax,(%esp)\n  /* 084 */  call    strengthCheck\n  /* 089 */  mov     $0x1,%eax\n  /* 08e */  mov     %eax,0x24(%esp)\n  /* 092 */  mov     rogue+0x40,%eax\n  /* 097 */  mov     %eax,0x20(%esp)\n  /* 09b */  add     $0x1c,%esp\n  /* 09e */  jmp     strengthCheck\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid weaken(creature *monst, short maxDuration)\n{\n    if (monst->weaknessAmount < 10) {\n        monst->weaknessAmount++;\n    }\n    monst->status[STATUS_WEAKENED] = max(monst->status[STATUS_WEAKENED], maxDuration);\n    monst->maxStatus[STATUS_WEAKENED] = max(monst->maxStatus[STATUS_WEAKENED], maxDuration);\n    if (monst == &player) {\n        messageWithColor(\"your muscles weaken as an enervating toxin fills your veins.\", &badMessageColor, 0);\n        strengthCheck(rogue.weapon, true);\n        strengthCheck(rogue.armor, true);\n    }\n}\n","size":163,"score":100,"agent":"kuncc/2","pid":3,"session":3382,"ts":1791762505921}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3430,"symbol":"detectMagicOnItem","file":"Items.c","asm":"# detectMagicOnItem  (TU Items.c, section .text, 159 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndetectMagicOnItem:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %eax,%edx\n  /* 005 */  mov     %ebx,0x28(%esp)\n  /* 009 */  movzwl  (%eax),%eax\n  /* 00c */  test    $0xf8,%al\n  /* 00e */  jne     .L40\n.L10:\n  /* 010 */  mov     0x4(%edx),%ecx\n  /* 013 */  mov     %ecx,%ebx\n  /* 015 */  or      $0x800,%ebx\n  /* 01b */  test    $0x6,%al\n  /* 01d */  mov     %ebx,0x4(%edx)\n  /* 020 */  je      .L2e\n  /* 022 */  cmpw    $0x0,0x12(%edx)\n  /* 027 */  jne     .L2e\n  /* 029 */  test    $0x20,%cl\n  /* 02c */  je      .L70\n.L2e:\n  /* 02e */  mov     0x28(%esp),%ebx\n  /* 032 */  add     $0x2c,%esp\n  /* 035 */  ret\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %eax,(%esp)\n  /* 043 */  mov     %edx,0x1c(%esp)\n  /* 047 */  call    tableForItemCategory\n  /* 04c */  mov     0x1c(%esp),%edx\n  /* 050 */  mov     %eax,%ecx\n  /* 052 */  movswl  0x2(%edx),%eax\n  /* 056 */  imul    $0x61c,%eax,%eax\n  /* 05c */  movb    $0x1,0x3c(%ecx,%eax,1)\n  /* 061 */  movzwl  (%edx),%eax\n  /* 064 */  jmp     .L10\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  and     $0xfffffeff,%ecx\n  /* 076 */  or      $0x801,%ecx\n  /* 07c */  test    $0x80,%al\n  /* 07e */  mov     %ecx,0x4(%edx)\n  /* 081 */  jne     .L90\n.L83:\n  /* 083 */  mov     %edx,(%esp)\n  /* 086 */  call    identifyItemKind\n  /* 08b */  jmp     .L2e\n  /* 08d */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  mov     %edx,0x1c(%esp)\n  /* 094 */  call    updateRingBonuses\n  /* 099 */  mov     0x1c(%esp),%edx\n  /* 09d */  jmp     .L83\n","c":"/* candidate for detectMagicOnItem (Items.c, 159 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid identify(item *theItem)\n{\n    theItem->flags |= ITEM_IDENTIFIED;\n    theItem->flags &= ~ITEM_CAN_BE_IDENTIFIED;\n    if (theItem->flags & ITEM_RUNIC) {\n        theItem->flags |= (ITEM_RUNIC_IDENTIFIED | ITEM_RUNIC_HINTED);\n    }\n    if (theItem->category & RING) {\n        updateRingBonuses();\n    }\n    identifyItemKind(theItem);\n}\n\nstatic __attribute__((noinline)) void detectMagicOnItem(item *theItem)\n{\n    if (theItem->category & 0xf8) {\n        tableForItemCategory(theItem->category)[theItem->kind].magicPolarityRevealed = true;\n    }\n    theItem->flags |= ITEM_MAGIC_DETECTED;\n    if ((theItem->category & (WEAPON | ARMOR))\n        && theItem->enchant1 == 0\n        && !(theItem->flags & ITEM_RUNIC)) {\n        identify(theItem);\n    }\n}\n\nvoid detectMagicOnItemCaller(item *i)\n{\n    detectMagicOnItem(i);\n}\n","size":159,"score":100,"agent":"frong","pid":23,"session":3387,"ts":1791762636540}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3461,"symbol":"createFlare","file":"Light.c","asm":"# createFlare  (TU Light.c, section .text, 164 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncreateFlare:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  movl    $0x14,(%esp)\n  /* 00c */  mov     0x34(%esp),%ebx\n  /* 010 */  mov     0x30(%esp),%esi\n  /* 014 */  call    malloc\n  /* 019 */  movswl  rogue+0x58,%ecx\n  /* 020 */  mov     %eax,%edx\n  /* 022 */  mov     0x38(%esp),%eax\n  /* 026 */  mov     %bx,0xa(%edx)\n  /* 02a */  mov     rogue+0x54,%ebx\n  /* 030 */  mov     %si,0x8(%edx)\n  /* 034 */  movl    $0xfff1,0x4(%edx)\n  /* 03b */  movl    $0x186a0,0xc(%edx)\n  /* 042 */  shl     $0x4,%eax\n  /* 045 */  add     $lightCatalog,%eax\n  /* 04a */  mov     %eax,(%edx)\n  /* 04c */  mov     rogue+0x80,%eax\n  /* 051 */  mov     %eax,0x10(%edx)\n  /* 054 */  movswl  rogue+0x5a,%eax\n  /* 05b */  cmp     %eax,%ecx\n  /* 05d */  jge     .L70\n.L5f:\n  /* 05f */  mov     %edx,(%ebx,%ecx,4)\n  /* 062 */  inc     %ecx\n  /* 063 */  mov     %cx,rogue+0x58\n  /* 06a */  add     $0x24,%esp\n  /* 06d */  pop     %ebx\n  /* 06e */  pop     %esi\n  /* 06f */  ret\n.L70:\n  /* 070 */  mov     %ebx,(%esp)\n  /* 073 */  lea     0xa(%eax),%ecx\n  /* 076 */  mov     %edx,0x1c(%esp)\n  /* 07a */  movswl  %cx,%ecx\n  /* 07d */  mov     %cx,rogue+0x5a\n  /* 084 */  shl     $0x2,%ecx\n  /* 087 */  mov     %ecx,0x4(%esp)\n  /* 08b */  call    realloc\n  /* 090 */  movswl  rogue+0x58,%ecx\n  /* 097 */  mov     0x1c(%esp),%edx\n  /* 09b */  mov     %eax,rogue+0x54\n  /* 0a0 */  mov     %eax,%ebx\n  /* 0a2 */  jmp     .L5f\n","c":"/* candidate for createFlare (Light.c, 164 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nflare *newFlare(const lightSource *light, short x, short y, short changePerFrame, short limit)\n{\n    flare *theFlare = malloc(sizeof(flare));\n    theFlare->light = light;\n    theFlare->loc.x = x;\n    theFlare->coeffChangeAmount = changePerFrame;\n    if (theFlare->coeffChangeAmount == 0) {\n        theFlare->coeffChangeAmount = 1;\n    }\n    theFlare->loc.y = y;\n    theFlare->coeffLimit = limit;\n    theFlare->coeff = 100000;\n    theFlare->turnNumber = rogue.absoluteTurnNumber;\n    return theFlare;\n}\n\nvoid createFlare(short x, short y, enum lightType lightIndex)\n{\n    flare *theFlare = newFlare(&lightCatalog[lightIndex], x, y, -15, 0);\n    if (rogue.flareCount >= rogue.flareCapacity) {\n        rogue.flareCapacity += 10;\n        rogue.flares = realloc(rogue.flares, sizeof(flare *) * rogue.flareCapacity);\n    }\n    rogue.flares[rogue.flareCount] = theFlare;\n    rogue.flareCount++;\n}\n","size":164,"score":100,"agent":"kuncc/5","pid":6,"session":3388,"ts":1791762656416}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3753,"symbol":"manualSearch","file":"Time.c","asm":"# manualSearch  (TU Time.c, section .text, 164 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmanualSearch:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %eax,0x8(%esp)\n  /* 009 */  xor     %eax,%eax\n  /* 00b */  mov     %eax,0x4(%esp)\n  /* 00f */  movl    $0x73,(%esp)\n  /* 016 */  call    recordKeystroke\n  /* 01b */  movswl  player+0x18c,%eax\n  /* 022 */  test    %eax,%eax\n  /* 024 */  jle     .L60\n  /* 026 */  inc     %eax\n  /* 027 */  cwtl\n  /* 028 */  mov     %ax,player+0x18c\n  /* 02e */  cmp     $0x4,%eax\n  /* 031 */  jle     .L76\n  /* 033 */  movl    $\"you finish your detailed search of the area.\",(%esp)\n  /* 03a */  xor     %edx,%edx\n  /* 03c */  mov     %edx,0x4(%esp)\n  /* 040 */  call    message\n  /* 045 */  xor     %ecx,%ecx\n  /* 047 */  movswl  rogue+0x1590,%eax\n  /* 04e */  mov     %cx,player+0x18c\n  /* 055 */  mov     $0xa0,%edx\n  /* 05a */  jmp     .L84\n  /* 05c */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     $0x5,%eax\n  /* 065 */  mov     %ax,player+0x1c2\n  /* 06b */  mov     $0x1,%eax\n  /* 070 */  mov     %ax,player+0x18c\n.L76:\n  /* 076 */  movswl  rogue+0x1590,%eax\n  /* 07d */  cltd\n  /* 07e */  and     $0xffffffe2,%edx\n  /* 081 */  add     $0x3c,%edx\n.L84:\n  /* 084 */  add     $0x1e,%eax\n  /* 087 */  cmp     %edx,%eax\n  /* 089 */  cmovl   %edx,%eax\n  /* 08c */  cwtl\n  /* 08d */  mov     %eax,(%esp)\n  /* 090 */  call    search\n  /* 095 */  mov     $0x1,%al\n  /* 097 */  mov     %al,rogue+0x10\n  /* 09c */  add     $0x1c,%esp\n  /* 09f */  jmp     playerTurnEnded\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid manualSearch(void)\n{\n    short searchStrength;\n\n    recordKeystroke(SEARCH_KEY, false, false);\n    if (player.status[STATUS_SEARCHING] > 0) {\n        player.status[STATUS_SEARCHING]++;\n    } else {\n        player.maxStatus[STATUS_SEARCHING] = 5;\n        player.status[STATUS_SEARCHING] = 1;\n    }\n    if (player.status[STATUS_SEARCHING] > 4) {\n        message(\"you finish your detailed search of the area.\", 0);\n        player.status[STATUS_SEARCHING] = 0;\n        searchStrength = 160;\n    } else {\n        searchStrength = (rogue.awarenessBonus < 0 ? 30 : 60);\n    }\n    search(max(searchStrength, rogue.awarenessBonus + 30));\n    rogue.justSearched = true;\n    playerTurnEnded();\n}\n","size":164,"score":100,"agent":"kuncc/4","pid":5,"session":3389,"ts":1791762725279}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3420,"symbol":"slow","file":"Items.c","asm":"# slow  (TU Items.c, section .text, 165 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nslow:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     0x10(%esp),%eax\n  /* 007 */  mov     0x14(%esp),%edx\n  /* 00b */  testl   $0x40002,0xe4(%eax)\n  /* 015 */  jne     .L54\n  /* 017 */  mov     %dx,0x1ce(%eax)\n  /* 01e */  xor     %ecx,%ecx\n  /* 020 */  cmp     $player,%eax\n  /* 025 */  mov     %dx,0x198(%eax)\n  /* 02c */  mov     %cx,0x19a(%eax)\n  /* 033 */  je      .L60\n  /* 035 */  mov     0x80(%eax),%edx\n  /* 03b */  add     %edx,%edx\n  /* 03d */  mov     %dx,0x172(%eax)\n  /* 044 */  movzwl  0x82(%eax),%edx\n  /* 04b */  add     %edx,%edx\n  /* 04d */  mov     %dx,0x174(%eax)\n.L54:\n  /* 054 */  add     $0xc,%esp\n  /* 057 */  ret\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  cmpw    $0x0,player+0x198\n  /* 068 */  movswl  player+0x80,%edx\n  /* 06f */  movswl  player+0x82,%eax\n  /* 076 */  je      .L7c\n  /* 078 */  add     %edx,%edx\n  /* 07a */  add     %eax,%eax\n.L7c:\n  /* 07c */  mov     %dx,player+0x172\n  /* 083 */  mov     %ax,player+0x174\n  /* 089 */  call    recalculateEquipmentBonuses\n  /* 08e */  xor     %eax,%eax\n  /* 090 */  mov     $\"you feel yourself slow down.\",%edx\n  /* 095 */  mov     %eax,0x14(%esp)\n  /* 099 */  mov     %edx,0x10(%esp)\n  /* 09d */  add     $0xc,%esp\n  /* 0a0 */  jmp     message\n","c":"/* candidate for slow (Items.c, 165 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid slow(creature *monst, short turns)\n{\n    if (!(monst->info.flags & (MONST_INANIMATE | MONST_INVULNERABLE))) {\n        monst->status[STATUS_SLOWED] = monst->maxStatus[STATUS_SLOWED] = turns;\n        monst->status[STATUS_HASTED] = 0;\n        if (monst == &player) {\n            if (player.status[STATUS_SLOWED]) {\n                player.movementSpeed = player.info.movementSpeed * 2;\n                player.attackSpeed = player.info.attackSpeed * 2;\n            } else {\n                player.movementSpeed = player.info.movementSpeed;\n                player.attackSpeed = player.info.attackSpeed;\n            }\n            recalculateEquipmentBonuses();\n            message(\"you feel yourself slow down.\", 0);\n        } else {\n            monst->movementSpeed = monst->info.movementSpeed * 2;\n            monst->attackSpeed = monst->info.attackSpeed * 2;\n        }\n    }\n}\n","size":165,"score":100,"agent":"kuncc/6","pid":7,"session":3391,"ts":1791762742914}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3582,"symbol":"moveEntrancedMonsters","file":"Movement.c","asm":"# moveEntrancedMonsters  (TU Movement.c, section .text, 166 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmoveEntrancedMonsters:\n  /* 000 */  push    %esi\n  /* 001 */  cwtl\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x24,%esp\n  /* 006 */  mov     %eax,(%esp)\n  /* 009 */  lea     0x18(%esp),%ebx\n  /* 00d */  call    oppositeDirection\n  /* 012 */  mov     %ebx,(%esp)\n  /* 015 */  movswl  %ax,%esi\n  /* 018 */  mov     monsters,%eax\n  /* 01d */  mov     %eax,0x4(%esp)\n  /* 021 */  call    iterateCreatures\n  /* 026 */  sub     $0x4,%esp\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     0x18(%esp),%eax\n  /* 034 */  mov     0x1c(%esp),%edx\n  /* 038 */  mov     %eax,(%esp)\n  /* 03b */  mov     %edx,0x4(%esp)\n  /* 03f */  call    hasNextCreature\n  /* 044 */  test    %al,%al\n  /* 046 */  je      .La0\n  /* 048 */  mov     %ebx,(%esp)\n  /* 04b */  call    nextCreature\n  /* 050 */  cmpw    $0x0,0x1b6(%eax)\n  /* 058 */  je      .L30\n  /* 05a */  cmpw    $0x0,0x1a4(%eax)\n  /* 062 */  jne     .L30\n  /* 064 */  cmpw    $0x0,0x1a0(%eax)\n  /* 06c */  jne     .L30\n  /* 06e */  testb   $0x1,0x1f9(%eax)\n  /* 075 */  jne     .L30\n  /* 077 */  mov     %eax,(%esp)\n  /* 07a */  movswl  nbDirs+0x2(,%esi,4),%edx\n  /* 082 */  mov     %edx,0x8(%esp)\n  /* 086 */  movswl  nbDirs(,%esi,4),%edx\n  /* 08e */  mov     %edx,0x4(%esp)\n  /* 092 */  call    moveMonster\n  /* 097 */  jmp     .L30\n  /* 099 */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  add     $0x24,%esp\n  /* 0a3 */  pop     %ebx\n  /* 0a4 */  pop     %esi\n  /* 0a5 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid useMoveEntranced(short dir);\n\nstatic __attribute__((noinline)) void moveEntrancedMonsters(short dir)\n{\n    dir = oppositeDirection(dir);\n    for (creatureIterator it = iterateCreatures(monsters); hasNextCreature(it);) {\n        creature *monst = nextCreature(&it);\n        if (monst->status[STATUS_ENTRANCED]\n            && !monst->status[STATUS_STUCK]\n            && !monst->status[STATUS_PARALYZED]\n            && !(monst->bookkeepingFlags & MB_CAPTIVE)) {\n            moveMonster(monst, nbDirs[dir][0], nbDirs[dir][1]);\n        }\n    }\n}\n\nvoid useMoveEntranced(short dir)\n{\n    moveEntrancedMonsters(dir);\n}\n","size":166,"score":100,"agent":"kuncc/3","pid":4,"session":3392,"ts":1791762755646}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3516,"symbol":"monsterCanSubmergeNow","file":"Monsters.c","asm":"# monsterCanSubmergeNow  (TU Monsters.c, section .text, 167 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonsterCanSubmergeNow:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%edx\n  /* 007 */  testb   $0x20,0xe6(%edx)\n  /* 00e */  jne     .L20\n.L10:\n  /* 010 */  xor     %eax,%eax\n.L12:\n  /* 012 */  add     $0x1c,%esp\n  /* 015 */  ret\n  /* 016 */  xchg    %ax,%ax\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %edx,0x20(%esp)\n  /* 024 */  mov     $0x200,%eax\n  /* 029 */  mov     %eax,0x4(%esp)\n  /* 02d */  mov     0xec(%edx),%eax\n  /* 033 */  mov     %eax,(%esp)\n  /* 036 */  call    cellHasTMFlag\n  /* 03b */  mov     0x20(%esp),%edx\n  /* 03f */  test    %al,%al\n  /* 041 */  je      .L10\n  /* 043 */  mov     $0x1,%ecx\n  /* 048 */  mov     %ecx,0x4(%esp)\n  /* 04c */  mov     0xec(%edx),%eax\n  /* 052 */  mov     %eax,(%esp)\n  /* 055 */  call    cellHasTerrainFlag\n  /* 05a */  test    %al,%al\n  /* 05c */  jne     .L10\n  /* 05e */  mov     0x20(%esp),%edx\n  /* 062 */  testl   $0x700,0x1f8(%edx)\n  /* 06c */  jne     .L10\n  /* 06e */  testl   $0x41000,0xe4(%edx)\n  /* 078 */  mov     $0x1,%al\n  /* 07a */  jne     .L12\n  /* 07c */  cmpw    $0x0,0x1aa(%edx)\n  /* 084 */  jne     .L12\n  /* 086 */  mov     $0x100,%eax\n  /* 08b */  mov     %eax,0x4(%esp)\n  /* 08f */  mov     0xec(%edx),%eax\n  /* 095 */  mov     %eax,(%esp)\n  /* 098 */  call    cellHasTerrainFlag\n  /* 09d */  test    %al,%al\n  /* 09f */  sete    %al\n  /* 0a2 */  jmp     .L12\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean monsterCanSubmergeNow(creature *monst)\n{\n    return ((monst->info.flags & MONST_SUBMERGES)\n            && cellHasTMFlag(monst->loc, TM_ALLOWS_SUBMERGING)\n            && !cellHasTerrainFlag(monst->loc, T_OBSTRUCTS_PASSABILITY)\n            && !(monst->bookkeepingFlags & (MB_SEIZING | MB_SEIZED | MB_CAPTIVE))\n            && ((monst->info.flags & (MONST_IMMUNE_TO_FIRE | MONST_INVULNERABLE))\n                || monst->status[STATUS_IMMUNE_TO_FIRE] != 0\n                || !cellHasTerrainFlag(monst->loc, T_LAVA_INSTA_DEATH)));\n}\n","size":167,"score":100,"agent":"kuncc/2","pid":3,"session":3393,"ts":1791762761954}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3347,"symbol":"keyMatchesLocation","file":"Items.c","asm":"# keyMatchesLocation  (TU Items.c, section .text, 164 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nkeyMatchesLocation:\n  /* 000 */  testb   $0x20,0x5(%eax)\n  /* 004 */  je      .L40\n  /* 006 */  sub     $0x10,%esp\n  /* 009 */  mov     %eax,%ecx\n  /* 00b */  mov     %edi,0x8(%esp)\n  /* 00f */  movzwl  0x122(%ecx),%edi\n  /* 016 */  xor     %eax,%eax\n  /* 018 */  mov     %ebx,(%esp)\n  /* 01b */  mov     %esi,0x4(%esp)\n  /* 01f */  cmp     %di,rogue+0x4\n  /* 026 */  mov     %ebp,0xc(%esp)\n  /* 02a */  je      .L48\n.L2c:\n  /* 02c */  mov     (%esp),%ebx\n  /* 02f */  mov     0x4(%esp),%esi\n  /* 033 */  mov     0x8(%esp),%edi\n  /* 037 */  mov     0xc(%esp),%ebp\n  /* 03b */  add     $0x10,%esp\n  /* 03e */  ret\n  /* 03f */  nop\n.L40:\n  /* 040 */  xor     %eax,%eax\n  /* 042 */  ret\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  lea     0x82(%ecx),%eax\n  /* 04e */  movswl  %dx,%edi\n  /* 051 */  imul    $0x7b4,%edi,%esi\n  /* 057 */  mov     %edi,%ebp\n  /* 059 */  sar     $0x10,%edx\n  /* 05c */  add     $0x122,%ecx\n  /* 062 */  mov     %edx,%ebx\n  /* 064 */  shl     $0x4,%ebx\n  /* 067 */  add     %edx,%ebx\n  /* 069 */  lea     (%esi,%ebx,4),%edi\n.L6c:\n  /* 06c */  movswl  (%eax),%ebx\n  /* 06f */  test    %ebx,%ebx\n  /* 071 */  jne     .L7a\n  /* 073 */  cmpw    $0x0,0x4(%eax)\n  /* 078 */  je      .L9c\n.L7a:\n  /* 07a */  movswl  0x2(%eax),%esi\n  /* 07e */  cmp     %edx,%esi\n  /* 080 */  jne     .L86\n  /* 082 */  cmp     %ebp,%ebx\n  /* 084 */  je      .La0\n.L86:\n  /* 086 */  movswl  0x4(%eax),%esi\n  /* 08a */  movzbl  pmap+0x16(%edi),%ebx\n  /* 091 */  cmp     %ebx,%esi\n  /* 093 */  je      .La0\n  /* 095 */  add     $0x8,%eax\n  /* 098 */  cmp     %ecx,%eax\n  /* 09a */  jne     .L6c\n.L9c:\n  /* 09c */  xor     %eax,%eax\n  /* 09e */  jmp     .L2c\n.La0:\n  /* 0a0 */  mov     $0x1,%al\n  /* 0a2 */  jmp     .L2c\n","c":"/* candidate for keyMatchesLocation (Items.c, 164 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) static boolean keyMatchesLocation(item *theItem, pos loc) {\n    if ((theItem->flags & ITEM_IS_KEY) && theItem->originDepth == rogue.depthLevel) {\n        for (int i = 0; i < KEY_ID_MAXIMUM && (theItem->keyLoc[i].loc.x || theItem->keyLoc[i].machine); i++) {\n            if (posEq(theItem->keyLoc[i].loc, loc)) {\n                return true;\n            } else if (theItem->keyLoc[i].machine == pmap[loc.x][loc.y].machineNumber) {\n                return true;\n            }\n        }\n    }\n    return false;\n}\n\nboolean keyMatchesLocationCaller(item *theItem, pos loc) {\n    return keyMatchesLocation(theItem, loc);\n}\n","size":164,"score":100,"agent":"kuncc/5","pid":6,"session":3395,"ts":1791762776690}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3239,"symbol":"formatCountedMessage","file":"IO.c","asm":"# formatCountedMessage  (TU IO.c, section .text, 169 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nformatCountedMessage:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     %eax,%ebx\n  /* 009 */  movzbl  0xc8(%ecx),%eax\n  /* 010 */  cmp     $0x1,%al\n  /* 012 */  jbe     .L88\n  /* 014 */  cmp     $0x63,%al\n  /* 016 */  ja      .L50\n  /* 018 */  mov     %eax,0x18(%esp)\n  /* 01c */  mov     $\"%s (x%d)\",%eax\n  /* 021 */  mov     %ecx,0x14(%esp)\n  /* 025 */  mov     $0xffffffff,%ecx\n  /* 02a */  mov     %eax,0x10(%esp)\n  /* 02e */  mov     $0x2,%eax\n  /* 033 */  mov     %ebx,(%esp)\n  /* 036 */  mov     %ecx,0xc(%esp)\n  /* 03a */  mov     %eax,0x8(%esp)\n  /* 03e */  mov     %edx,0x4(%esp)\n  /* 042 */  call    __snprintf_chk\n  /* 047 */  mov     0x28(%esp),%ebx\n  /* 04b */  add     $0x2c,%esp\n  /* 04e */  ret\n  /* 04f */  nop\n.L50:\n  /* 050 */  mov     %ebx,(%esp)\n  /* 053 */  mov     $\"%s (many)\",%eax\n  /* 058 */  mov     %eax,0x10(%esp)\n  /* 05c */  mov     $0xffffffff,%eax\n  /* 061 */  mov     %eax,0xc(%esp)\n  /* 065 */  mov     $0x2,%eax\n  /* 06a */  mov     %ecx,0x14(%esp)\n  /* 06e */  mov     %eax,0x8(%esp)\n  /* 072 */  mov     %edx,0x4(%esp)\n  /* 076 */  call    __snprintf_chk\n  /* 07b */  mov     0x28(%esp),%ebx\n  /* 07f */  add     $0x2c,%esp\n  /* 082 */  ret\n  /* 083 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  mov     %ebx,(%esp)\n  /* 08b */  mov     $\"%s\",%eax\n  /* 090 */  mov     %ecx,0xc(%esp)\n  /* 094 */  mov     %eax,0x8(%esp)\n  /* 098 */  mov     %edx,0x4(%esp)\n  /* 09c */  call    snprintf\n  /* 0a1 */  mov     0x28(%esp),%ebx\n  /* 0a5 */  add     $0x2c,%esp\n  /* 0a8 */  ret\n","c":"/* candidate for formatCountedMessage (IO.c, 169 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) static void formatCountedMessage(char *buf, size_t size, archivedMessage *m)\n{\n    if (m->count <= 1) {\n        snprintf(buf, size, \"%s\", m->message);\n    } else if (m->count > 99) {\n        snprintf(buf, size, \"%s (many)\", m->message);\n    } else {\n        snprintf(buf, size, \"%s (x%d)\", m->message, m->count);\n    }\n}\n\nvoid caller(char *buf, size_t size, archivedMessage *m)\n{\n    formatCountedMessage(buf, size, m);\n}\n","size":169,"score":100,"agent":"kuncc/1","pid":2,"session":3396,"ts":1791762794008}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3377,"symbol":"displayedArmorValue","file":"Items.c","asm":"# displayedArmorValue  (TU Items.c, section .text, 170 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndisplayedArmorValue:\n  /* 000 */  mov     rogue+0x40,%eax\n  /* 005 */  test    %eax,%eax\n  /* 007 */  je      .Lf\n  /* 009 */  testb   $0x1,0x4(%eax)\n  /* 00d */  je      .L30\n.Lf:\n  /* 00f */  movswl  player+0x72,%ecx\n  /* 016 */  mov     $0x66666667,%eax\n  /* 01b */  imul    %ecx\n  /* 01d */  sar     $0x1f,%ecx\n  /* 020 */  mov     %edx,%eax\n  /* 022 */  sar     $0x2,%eax\n  /* 025 */  sub     %ecx,%eax\n  /* 027 */  ret\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  push    %esi\n  /* 031 */  push    %ebx\n  /* 032 */  sub     $0x14,%esp\n  /* 035 */  movswl  0x2(%eax),%ecx\n  /* 039 */  imul    $0x61c,%ecx,%ecx\n  /* 03f */  movswl  armorTable+0x32(%ecx),%edx\n  /* 046 */  movswl  armorTable+0x30(%ecx),%ecx\n  /* 04d */  mov     %eax,(%esp)\n  /* 050 */  add     %ecx,%edx\n  /* 052 */  mov     %edx,%ecx\n  /* 054 */  shr     $0x1f,%ecx\n  /* 057 */  lea     (%edx,%ecx,1),%esi\n  /* 05a */  call    strengthModifier\n  /* 05f */  sar     $1,%esi\n  /* 061 */  mov     %eax,%ecx\n  /* 063 */  mov     %edx,%ebx\n  /* 065 */  shld    $0x2,%ecx,%ebx\n  /* 069 */  shl     $0x2,%ecx\n  /* 06c */  add     %eax,%ecx\n  /* 06e */  adc     %edx,%ebx\n  /* 070 */  add     %ecx,%ecx\n  /* 072 */  adc     %ebx,%ebx\n  /* 074 */  mov     %ebx,%edx\n  /* 076 */  sar     $0x1f,%edx\n  /* 079 */  mov     %edx,%eax\n  /* 07b */  and     $0xffff,%eax\n  /* 080 */  add     %ecx,%eax\n  /* 082 */  shr     $0x10,%eax\n  /* 085 */  lea     (%esi,%eax,1),%edx\n  /* 088 */  xor     %eax,%eax\n  /* 08a */  cmp     $0xfff7,%dx\n  /* 08e */  movswl  %dx,%ecx\n  /* 091 */  jl      .La4\n  /* 093 */  mov     $0x66666667,%eax\n  /* 098 */  imul    %ecx\n  /* 09a */  sar     $0x1f,%ecx\n  /* 09d */  mov     %edx,%eax\n  /* 09f */  sar     $0x2,%eax\n  /* 0a2 */  sub     %ecx,%eax\n.La4:\n  /* 0a4 */  add     $0x14,%esp\n  /* 0a7 */  pop     %ebx\n  /* 0a8 */  pop     %esi\n  /* 0a9 */  ret\n","c":"/* candidate for displayedArmorValue (Items.c, 170 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort armorValueIfUnenchanted(item *theItem)\n{\n    short v = (armorTable[theItem->kind].range.upperBound + armorTable[theItem->kind].range.lowerBound) / 2;\n    v += strengthModifier(theItem) * 10 / FP_FACTOR;\n    return max(0, v / 10);\n}\n\nshort displayedArmorValue(void)\n{\n    if (!rogue.armor || (rogue.armor->flags & ITEM_IDENTIFIED)) {\n        return player.info.defense / 10;\n    } else {\n        return armorValueIfUnenchanted(rogue.armor);\n    }\n}\n","size":170,"score":100,"agent":"kuncc/7","pid":8,"session":3397,"ts":1791762803275}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3488,"symbol":"attackWouldBeFutile","file":"Monsters.c","asm":"# attackWouldBeFutile  (TU Monsters.c, section .text, 170 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nattackWouldBeFutile:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     %eax,%ebx\n  /* 009 */  mov     $0x1,%eax\n  /* 00e */  mov     %eax,0x4(%esp)\n  /* 012 */  mov     %edx,0x1c(%esp)\n  /* 016 */  mov     0xec(%edx),%eax\n  /* 01c */  mov     %eax,(%esp)\n  /* 01f */  call    cellHasTerrainFlag\n  /* 024 */  mov     0x1c(%esp),%edx\n  /* 028 */  test    %al,%al\n  /* 02a */  je      .L35\n  /* 02c */  testb   $0x80,0xe4(%edx)\n  /* 033 */  je      .L90\n.L35:\n  /* 035 */  cmp     $player,%ebx\n  /* 03b */  je      .La0\n  /* 03d */  testb   $0x10,0xe6(%ebx)\n  /* 044 */  je      .L60\n  /* 046 */  cmpw    $0x0,0x196(%ebx)\n  /* 04e */  jne     .L60\n  /* 050 */  cmpw    $0x0,0x196(%edx)\n  /* 058 */  jne     .L90\n  /* 05a */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  mov     0xe4(%edx),%edx\n  /* 066 */  test    $0x40000,%edx\n  /* 06c */  jne     .L90\n  /* 06e */  xor     %eax,%eax\n  /* 070 */  test    $0x2,%dh\n  /* 073 */  je      .L81\n  /* 075 */  movzbl  0xe8(%ebx),%eax\n  /* 07c */  shr     $0x7,%al\n  /* 07f */  xor     $0x1,%al\n.L81:\n  /* 081 */  mov     0x28(%esp),%ebx\n  /* 085 */  add     $0x2c,%esp\n  /* 088 */  ret\n  /* 089 */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     0x28(%esp),%ebx\n  /* 094 */  mov     $0x1,%al\n  /* 096 */  add     $0x2c,%esp\n  /* 099 */  ret\n  /* 09a */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  mov     0x28(%esp),%ebx\n  /* 0a4 */  xor     %eax,%eax\n  /* 0a6 */  add     $0x2c,%esp\n  /* 0a9 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) static boolean attackWouldBeFutile(const creature *attacker, const creature *defender)\n{\n    if (cellHasTerrainFlag(defender->loc, T_OBSTRUCTS_PASSABILITY)\n        && !(defender->info.flags & MONST_ATTACKABLE_THRU_WALLS)) {\n        return true;\n    }\n    if (attacker == &player) {\n        return false;\n    }\n    if ((attacker->info.flags & MONST_RESTRICTED_TO_LIQUID)\n        && !attacker->status[STATUS_LEVITATING]\n        && defender->status[STATUS_LEVITATING]) {\n        return true;\n    }\n    if (defender->info.flags & MONST_INVULNERABLE) {\n        return true;\n    }\n    return (defender->info.flags & MONST_IMMUNE_TO_WEAPONS) && !(attacker->info.abilityFlags & MA_POISONS);\n}\n\nboolean callerOfFutile(const creature *a, const creature *d)\n{\n    return attackWouldBeFutile(a, d);\n}\n","size":170,"score":100,"agent":"kuncc/4","pid":5,"session":3398,"ts":1791762837158}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3246,"symbol":"refreshScreen","file":"IO.c","asm":"# refreshScreen  (TU IO.c, section .text, 171 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrefreshScreen:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  xor     %edi,%edi\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0x4c,%esp\n  /* 00b */  mov     %eax,0x3c(%esp)\n  /* 00f */  nop\n.L10:\n  /* 010 */  mov     0x3c(%esp),%eax\n  /* 014 */  xor     %ebp,%ebp\n  /* 016 */  lea     displayBuffer(%eax),%ebx\n  /* 01c */  lea     previouslyPlottedCells(%eax),%esi\n  /* 022 */  lea     0x0(%esi),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movsbl  0x9(%ebx),%edx\n  /* 034 */  add     $0xc,%esi\n  /* 037 */  add     $0xc,%ebx\n  /* 03a */  mov     %edx,0x20(%esp)\n  /* 03e */  movsbl  -0x4(%ebx),%edx\n  /* 042 */  mov     %edx,0x1c(%esp)\n  /* 046 */  movsbl  -0x5(%ebx),%edx\n  /* 04a */  mov     %edx,0x18(%esp)\n  /* 04e */  movsbl  -0x6(%ebx),%edx\n  /* 052 */  mov     %edx,0x14(%esp)\n  /* 056 */  movsbl  -0x7(%ebx),%edx\n  /* 05a */  mov     %edx,0x10(%esp)\n  /* 05e */  movsbl  -0x8(%ebx),%edx\n  /* 062 */  mov     %ebp,0x8(%esp)\n  /* 066 */  inc     %ebp\n  /* 067 */  mov     %edi,0x4(%esp)\n  /* 06b */  mov     %edx,0xc(%esp)\n  /* 06f */  mov     -0xc(%ebx),%edx\n  /* 072 */  mov     %edx,(%esp)\n  /* 075 */  call    plotChar\n  /* 07a */  mov     -0xc(%ebx),%edx\n  /* 07d */  mov     %edx,-0xc(%esi)\n  /* 080 */  mov     -0x8(%ebx),%edx\n  /* 083 */  mov     %edx,-0x8(%esi)\n  /* 086 */  mov     -0x4(%ebx),%edx\n  /* 089 */  mov     %edx,-0x4(%esi)\n  /* 08c */  cmp     $0x22,%ebp\n  /* 08f */  jne     .L30\n  /* 091 */  addl    $0x198,0x3c(%esp)\n  /* 099 */  inc     %edi\n  /* 09a */  cmp     $0x64,%edi\n  /* 09d */  jne     .L10\n  /* 0a3 */  add     $0x4c,%esp\n  /* 0a6 */  pop     %ebx\n  /* 0a7 */  pop     %esi\n  /* 0a8 */  pop     %edi\n  /* 0a9 */  pop     %ebp\n  /* 0aa */  ret\n","c":"/* candidate for refreshScreen (IO.c, 171 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\ncellDisplayBuffer previouslyPlottedCells[COLS][ROWS];\n\nvoid refreshScreen(void)\n{\n    short i, j;\n\n    for (i = 0; i < COLS; i++) {\n        for (j = 0; j < ROWS; j++) {\n            plotChar(displayBuffer.cells[i][j].character, i, j,\n                     displayBuffer.cells[i][j].foreColorComponents[0],\n                     displayBuffer.cells[i][j].foreColorComponents[1],\n                     displayBuffer.cells[i][j].foreColorComponents[2],\n                     displayBuffer.cells[i][j].backColorComponents[0],\n                     displayBuffer.cells[i][j].backColorComponents[1],\n                     displayBuffer.cells[i][j].backColorComponents[2]);\n            previouslyPlottedCells[i][j] = displayBuffer.cells[i][j];\n        }\n    }\n}\n","size":171,"score":100,"agent":"kuncc/3","pid":4,"session":3400,"ts":1791762854492}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3580,"symbol":"abortAttackAgainstDiscordantAlly","file":"Movement.c","asm":"# abortAttackAgainstDiscordantAlly  (TU Movement.c, section .text, 171 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nabortAttackAgainstDiscordantAlly:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     %eax,%ebx\n  /* 004 */  lea     0x20(%eax),%esi\n  /* 007 */  sub     $0x1b4,%esp\n  /* 00d */  jmp     .L1b\n  /* 00f */  nop\n.L10:\n  /* 010 */  add     $0x4,%ebx\n  /* 013 */  cmp     %esi,%ebx\n  /* 015 */  je      .La0\n.L1b:\n  /* 01b */  mov     (%ebx),%eax\n  /* 01d */  test    %eax,%eax\n  /* 01f */  je      .L10\n  /* 021 */  cmpl    $0x4,0x100(%eax)\n  /* 028 */  jne     .L10\n  /* 02a */  cmpw    $0x0,0x1a8(%eax)\n  /* 032 */  je      .L10\n  /* 034 */  mov     %eax,(%esp)\n  /* 037 */  call    canSeeMonster\n  /* 03c */  test    %al,%al\n  /* 03e */  je      .L10\n  /* 040 */  mov     $0x1,%eax\n  /* 045 */  xor     %esi,%esi\n  /* 047 */  mov     %eax,0x8(%esp)\n  /* 04b */  mov     (%ebx),%eax\n  /* 04d */  lea     0x20(%esp),%ebx\n  /* 051 */  mov     %ebx,(%esp)\n  /* 054 */  mov     %eax,0x4(%esp)\n  /* 058 */  call    monsterName\n  /* 05d */  mov     $\"Are you sure you want to attack %s?\",%edx\n  /* 062 */  mov     $0x12c,%ecx\n  /* 067 */  mov     %ebx,0x10(%esp)\n  /* 06b */  mov     $0x2,%ebx\n  /* 070 */  mov     %ebx,0x4(%esp)\n  /* 074 */  lea     0x84(%esp),%ebx\n  /* 07b */  mov     %edx,0xc(%esp)\n  /* 07f */  mov     %ecx,0x8(%esp)\n  /* 083 */  mov     %ebx,(%esp)\n  /* 086 */  call    __sprintf_chk\n  /* 08b */  mov     %esi,0x4(%esp)\n  /* 08f */  mov     %ebx,(%esp)\n  /* 092 */  call    confirm\n  /* 097 */  test    %al,%al\n  /* 099 */  sete    %al\n  /* 09c */  jmp     .La2\n  /* 09e */  xchg    %ax,%ax\n.La0:\n  /* 0a0 */  xor     %eax,%eax\n.La2:\n  /* 0a2 */  add     $0x1b4,%esp\n  /* 0a8 */  pop     %ebx\n  /* 0a9 */  pop     %esi\n  /* 0aa */  ret\n","c":"/* candidate for abortAttackAgainstDiscordantAlly (Movement.c, 171 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean __attribute__((regparm(1))) abortAttackAgainstDiscordantAlly(creature *hitList[8])\n{\n    short i;\n    char monstName[100], buf[300];\n\n    for (i = 0; i < 8; i++) {\n        if (hitList[i]\n            && hitList[i]->creatureState == MONSTER_ALLY\n            && hitList[i]->status[STATUS_DISCORDANT]\n            && canSeeMonster(hitList[i])) {\n\n            monsterName(monstName, hitList[i], true);\n            sprintf(buf, \"Are you sure you want to attack %s?\", monstName);\n            if (confirm(buf, false)) {\n                return false;\n            }\n            return true;\n        }\n    }\n    return false;\n}\n","size":171,"score":100,"agent":"kuncc/2","pid":3,"session":3401,"ts":1791762870312}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3146,"symbol":"directionOfDoorSite","file":"Architect.c","asm":"# directionOfDoorSite  (TU Architect.c, section .text, 169 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndirectionOfDoorSite:\n  /* 000 */  push    %ebp\n  /* 001 */  movswl  %cx,%ecx\n  /* 004 */  push    %edi\n  /* 005 */  push    %esi\n  /* 006 */  push    %ebx\n  /* 007 */  movswl  %dx,%ebx\n  /* 00a */  sub     $0xc,%esp\n  /* 00d */  mov     %eax,0x8(%esp)\n  /* 011 */  mov     (%eax,%ebx,4),%eax\n  /* 014 */  cmpw    $0x0,(%eax,%ecx,2)\n  /* 019 */  jne     .L9e\n  /* 01f */  movzwl  %cx,%ebp\n  /* 022 */  mov     $0xffffffff,%esi\n  /* 027 */  mov     %esi,0x4(%esp)\n  /* 02b */  movzwl  %bx,%ebx\n  /* 02e */  xor     %eax,%eax\n  /* 030 */  mov     %ebp,(%esp)\n.L33:\n  /* 033 */  movzwl  nbDirs+0x2(,%eax,4),%edi\n  /* 03b */  mov     %ebx,%edx\n  /* 03d */  mov     (%esp),%ecx\n  /* 040 */  movzwl  nbDirs(,%eax,4),%esi\n  /* 048 */  sub     %edi,%ecx\n  /* 04a */  sub     %esi,%edx\n  /* 04c */  cmp     $0x1c,%cx\n  /* 050 */  movzwl  %dx,%edx\n  /* 053 */  movzwl  %cx,%ebp\n  /* 056 */  ja      .L5d\n  /* 058 */  cmp     $0x4e,%edx\n  /* 05b */  jbe     .L70\n.L5d:\n  /* 05d */  inc     %eax\n  /* 05e */  cmp     $0x4,%eax\n  /* 061 */  jne     .L33\n.L63:\n  /* 063 */  mov     0x4(%esp),%eax\n  /* 067 */  add     $0xc,%esp\n  /* 06a */  pop     %ebx\n  /* 06b */  pop     %esi\n  /* 06c */  pop     %edi\n  /* 06d */  pop     %ebp\n  /* 06e */  ret\n  /* 06f */  nop\n.L70:\n  /* 070 */  add     %ebx,%esi\n  /* 072 */  cmp     $0x4e,%si\n  /* 076 */  ja      .L5d\n  /* 078 */  mov     (%esp),%ecx\n  /* 07b */  add     %ecx,%edi\n  /* 07d */  cmp     $0x1c,%di\n  /* 081 */  ja      .L5d\n  /* 083 */  mov     0x8(%esp),%edi\n  /* 087 */  mov     (%edi,%edx,4),%edx\n  /* 08a */  cmpw    $0x1,(%edx,%ebp,2)\n  /* 08f */  jne     .L5d\n  /* 091 */  cmpl    $0xffffffff,0x4(%esp)\n  /* 096 */  jne     .L9e\n  /* 098 */  mov     %eax,0x4(%esp)\n  /* 09c */  jmp     .L5d\n.L9e:\n  /* 09e */  mov     $0xffffffff,%eax\n  /* 0a3 */  mov     %eax,0x4(%esp)\n  /* 0a7 */  jmp     .L63\n","c":"/* candidate for directionOfDoorSite (Architect.c, 169 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) static enum directions directionOfDoorSite(short **grid, short x, short y)\n{\n    enum directions dir, solutionDir;\n    short newX, newY, oppX, oppY;\n\n    if (grid[x][y] != 0) {\n        return NO_DIRECTION;\n    }\n\n    solutionDir = NO_DIRECTION;\n    for (dir = 0; dir < 4; dir++) {\n        newX = x + nbDirs[dir][0];\n        newY = y + nbDirs[dir][1];\n        oppX = x - nbDirs[dir][0];\n        oppY = y - nbDirs[dir][1];\n        if (coordinatesAreInMap(oppX, oppY)\n            && coordinatesAreInMap(newX, newY)\n            && grid[oppX][oppY] == 1) {\n            if (solutionDir != NO_DIRECTION) {\n                return NO_DIRECTION;\n            }\n            solutionDir = dir;\n        }\n    }\n    return solutionDir;\n}\n\nint caller(short **grid, short x, short y)\n{\n    return directionOfDoorSite(grid, x, y);\n}\n","size":169,"score":100,"agent":"kuncc/0","pid":1,"session":3405,"ts":1791762996134}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3221,"symbol":"fillContiguousRegion","file":"Grid.c","asm":"# fillContiguousRegion  (TU Grid.c, section .text, 173 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfillContiguousRegion:\n.L0:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %esi,0x30(%esp)\n  /* 007 */  movswl  %dx,%esi\n  /* 00a */  movswl  0x40(%esp),%edx\n  /* 00f */  mov     %ebp,0x38(%esp)\n  /* 013 */  mov     %eax,%ebp\n  /* 015 */  mov     (%eax,%esi,4),%eax\n  /* 018 */  mov     %ebx,0x2c(%esp)\n  /* 01c */  movswl  %cx,%ebx\n  /* 01f */  mov     %edi,0x34(%esp)\n  /* 023 */  xor     %edi,%edi\n  /* 025 */  mov     %edx,0x1c(%esp)\n  /* 029 */  mov     %dx,(%eax,%ebx,2)\n  /* 02d */  mov     $0x1,%eax\n  /* 032 */  mov     %eax,0x18(%esp)\n.L36:\n  /* 036 */  movzwl  nbDirs(,%edi,4),%ecx\n  /* 03e */  movzwl  nbDirs+0x2(,%edi,4),%eax\n  /* 046 */  add     %si,%cx\n  /* 049 */  add     %bx,%ax\n  /* 04c */  cmp     $0x4e,%cx\n  /* 050 */  movzwl  %cx,%edx\n  /* 053 */  movzwl  %ax,%eax\n  /* 056 */  ja      .L5d\n  /* 058 */  cmp     $0x1c,%eax\n  /* 05b */  jbe     .L78\n.L5d:\n  /* 05d */  mov     0x18(%esp),%eax\n  /* 061 */  mov     0x2c(%esp),%ebx\n  /* 065 */  mov     0x30(%esp),%esi\n  /* 069 */  mov     0x34(%esp),%edi\n  /* 06d */  mov     0x38(%esp),%ebp\n  /* 071 */  add     $0x3c,%esp\n  /* 074 */  ret\n  /* 075 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  mov     0x0(%ebp,%edx,4),%ecx\n  /* 07c */  cmpw    $0x1,(%ecx,%eax,2)\n  /* 081 */  je      .L90\n.L83:\n  /* 083 */  inc     %edi\n  /* 084 */  cmp     $0x4,%edi\n  /* 087 */  je      .L5d\n  /* 089 */  jmp     .L36\n  /* 08b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     0x1c(%esp),%ecx\n  /* 094 */  mov     %ecx,(%esp)\n  /* 097 */  mov     %eax,%ecx\n  /* 099 */  mov     %ebp,%eax\n  /* 09b */  call    .L0\n  /* 0a0 */  mov     0x18(%esp),%edx\n  /* 0a4 */  add     %edx,%eax\n  /* 0a6 */  cwtl\n  /* 0a7 */  mov     %eax,0x18(%esp)\n  /* 0ab */  jmp     .L83\n","c":"/* candidate for fillContiguousRegion (Grid.c, 173 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nstatic short fillContiguousRegion(short **grid, short x, short y, short fillValue)\n{\n    enum directions dir;\n    short newX, newY, numberOfCells = 1;\n\n    grid[x][y] = fillValue;\n\n    for (dir = 0; dir < 4; dir++) {\n        newX = x + nbDirs[dir][0];\n        newY = y + nbDirs[dir][1];\n        if (!coordinatesAreInMap(newX, newY)) {\n            break;\n        }\n        if (grid[newX][newY] == 1) {\n            numberOfCells += fillContiguousRegion(grid, newX, newY, fillValue);\n        }\n    }\n    return numberOfCells;\n}\n\nshort fillContiguousRegionCaller(short **grid, short x, short y, short v)\n{\n    return fillContiguousRegion(grid, x, y, v);\n}\n","size":173,"score":100,"agent":"kuncc/2","pid":3,"session":3409,"ts":1791763127250}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3667,"symbol":"recordEvent","file":"Recordings.c","asm":"# recordEvent  (TU Recordings.c, section .text, 172 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrecordEvent:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  cmpb    $0x0,rogue+0x1c1\n  /* 00a */  mov     %ebx,0x8(%esp)\n  /* 00e */  mov     0x10(%esp),%ebx\n  /* 012 */  je      .L20\n.L14:\n  /* 014 */  mov     0x8(%esp),%ebx\n  /* 018 */  add     $0xc,%esp\n  /* 01b */  ret\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movzbl  (%ebx),%eax\n  /* 023 */  call    recordChar\n  /* 028 */  mov     (%ebx),%eax\n  /* 02a */  mov     0x4(%ebx),%edx\n  /* 02d */  test    %eax,%eax\n  /* 02f */  je      .L70\n  /* 031 */  movzbl  %dl,%eax\n  /* 034 */  call    recordChar\n  /* 039 */  movzbl  0x8(%ebx),%eax\n  /* 03d */  call    recordChar\n.L42:\n  /* 042 */  cmpb    $0x0,0xc(%ebx)\n  /* 046 */  setne   %al\n  /* 049 */  add     %al,%al\n  /* 04b */  cmpb    $0x0,0xd(%ebx)\n  /* 04f */  je      .L53\n  /* 051 */  add     $0x4,%al\n.L53:\n  /* 053 */  mov     0x8(%esp),%ebx\n  /* 057 */  movzbl  %al,%eax\n  /* 05a */  add     $0xc,%esp\n  /* 05d */  jmp     recordChar\n  /* 062 */  lea     0x0(%esi),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  cmp     %edx,keystrokeTable(,%eax,4)\n  /* 077 */  je      .La0\n  /* 079 */  inc     %eax\n  /* 07a */  cmp     $0x12,%eax\n  /* 07d */  jne     .L70\n  /* 07f */  cmp     $0xff,%edx\n  /* 085 */  mov     %dl,%al\n  /* 087 */  jg      .L14\n  /* 089 */  cmp     $0x93,%dl\n  /* 08c */  je      .L14\n  /* 08e */  movzbl  %al,%eax\n  /* 091 */  call    recordChar\n  /* 096 */  jmp     .L42\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  add     $0x80,%al\n  /* 0a2 */  movzbl  %al,%eax\n  /* 0a5 */  call    recordChar\n  /* 0aa */  jmp     .L42\n","c":"#include <time.h>\n#include <math.h>\n#include <limits.h>\n#include <stdio.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic const long keystrokeTable[] = {UP_ARROW, LEFT_ARROW, DOWN_ARROW, RIGHT_ARROW,\n    ESCAPE_KEY, RETURN_KEY, DELETE_KEY, TAB_KEY, NUMPAD_0, NUMPAD_1,\n    NUMPAD_2, NUMPAD_3, NUMPAD_4, NUMPAD_5, NUMPAD_6, NUMPAD_7, NUMPAD_8, NUMPAD_9};\n__attribute__((noinline)) static void recordChar(unsigned char c)\n{\n    if (locationInRecordingBuffer < INPUT_RECORD_BUFFER_MAX_SIZE) {\n        inputRecordBuffer[locationInRecordingBuffer++] = c;\n        recordingLocation++;\n    } else {\n        printf(\"Recording buffer length exceeded at location %li! Turn number %li.\\n\", recordingLocation - 1, rogue.playerTurnNumber);\n    }\n}\n\nstatic unsigned char compressKeystroke(long keystroke)\n{\n    short i;\n    for (i = 0; i < 18; i++) {\n        if (keystrokeTable[i] == keystroke) {\n            return 128 + i;\n        }\n    }\n    if (keystroke < 256) {\n        return keystroke;\n    }\n    return UNKNOWN_KEY;\n}\n\nvoid recordEvent(rogueEvent *event)\n{\n    unsigned char c;\n    short i;\n    long p;\n    if (rogue.playbackMode) {\n        return;\n    }\n    recordChar((unsigned char) event->eventType);\n    if (event->eventType == KEYSTROKE) {\n        c = compressKeystroke(event->param1);\n        if (c == UNKNOWN_KEY) {\n            return;\n        }\n        recordChar(c);\n    } else {\n        recordChar(event->param1);\n        recordChar(event->param2);\n    }\n    c = 0;\n    if (event->controlKey) c += 2;\n    if (event->shiftKey) c += 4;\n    recordChar(c);\n}\n","size":172,"score":100,"agent":"kuncc/5","pid":6,"session":3410,"ts":1791763204825}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3583,"symbol":"highestPriorityLayer","file":"Movement.c","asm":"# highestPriorityLayer  (TU Movement.c, section .text, 174 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhighestPriorityLayer:\n  /* 000 */  sub     $0x10,%esp\n  /* 003 */  movswl  0x14(%esp),%eax\n  /* 008 */  cmpb    $0x0,0x1c(%esp)\n  /* 00d */  mov     %ebx,(%esp)\n  /* 010 */  movswl  0x18(%esp),%ecx\n  /* 015 */  mov     %esi,0x4(%esp)\n  /* 019 */  mov     %edi,0x8(%esp)\n  /* 01d */  setne   %bl\n  /* 020 */  mov     $0x2710,%edi\n  /* 025 */  mov     %ebp,0xc(%esp)\n  /* 029 */  imul    $0x7b4,%eax,%eax\n  /* 02f */  mov     %ecx,%edx\n  /* 031 */  shl     $0x4,%edx\n  /* 034 */  add     %ecx,%edx\n  /* 036 */  xor     %ecx,%ecx\n  /* 038 */  lea     (%eax,%edx,4),%esi\n  /* 03b */  xor     %eax,%eax\n.L3d:\n  /* 03d */  cmp     $0x2,%eax\n  /* 040 */  jne     .L80\n  /* 042 */  test    %bl,%bl\n  /* 044 */  je      .L80\n  /* 046 */  mov     pmap+0xc(%esi),%edx\n  /* 04c */  test    %edx,%edx\n  /* 04e */  je      .L6b\n  /* 050 */  mov     %edx,%eax\n  /* 052 */  shl     $0x4,%eax\n  /* 055 */  sub     %edx,%eax\n  /* 057 */  shl     $0x4,%eax\n  /* 05a */  movswl  tileCatalog+0xc(%eax),%eax\n  /* 061 */  cmp     %edi,%eax\n  /* 063 */  mov     $0x3,%eax\n  /* 068 */  cmovl   %eax,%ecx\n.L6b:\n  /* 06b */  mov     (%esp),%ebx\n  /* 06e */  mov     %ecx,%eax\n  /* 070 */  mov     0x4(%esp),%esi\n  /* 074 */  mov     0x8(%esp),%edi\n  /* 078 */  mov     0xc(%esp),%ebp\n  /* 07c */  add     $0x10,%esp\n  /* 07f */  ret\n.L80:\n  /* 080 */  mov     pmap(%esi,%eax,4),%edx\n  /* 087 */  test    %edx,%edx\n  /* 089 */  je      .La6\n  /* 08b */  mov     %edx,%ebp\n  /* 08d */  shl     $0x4,%ebp\n  /* 090 */  sub     %edx,%ebp\n  /* 092 */  mov     %ebp,%edx\n  /* 094 */  shl     $0x4,%edx\n  /* 097 */  movswl  tileCatalog+0xc(%edx),%edx\n  /* 09e */  cmp     %edi,%edx\n  /* 0a0 */  cmovl   %eax,%ecx\n  /* 0a3 */  cmovl   %edx,%edi\n.La6:\n  /* 0a6 */  inc     %eax\n  /* 0a7 */  cmp     $0x4,%eax\n  /* 0aa */  jne     .L3d\n  /* 0ac */  jmp     .L6b\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nenum dungeonLayers highestPriorityLayer(short x, short y, boolean skipGas)\n{\n    short bestPriority = 10000;\n    enum dungeonLayers tt, best = 0;\n\n    for (tt = 0; tt < NUMBER_TERRAIN_LAYERS; tt++) {\n        if (tt == GAS && skipGas) {\n            continue;\n        }\n        if (pmap[x][y].layers[tt] && tileCatalog[pmap[x][y].layers[tt]].drawPriority < bestPriority) {\n            bestPriority = tileCatalog[pmap[x][y].layers[tt]].drawPriority;\n            best = tt;\n        }\n    }\n    return best;\n}\n","size":174,"score":100,"agent":"kuncc/0","pid":1,"session":3413,"ts":1791763216493}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3204,"symbol":"displayCombatText","file":"Combat.c","asm":"# displayCombatText  (TU Combat.c, section .text, 177 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndisplayCombatText:\n  /* 000 */  cmpb    $combatText,0x0\n  /* 007 */  jne     .L10\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  sub     $0xec,%esp\n  /* 016 */  mov     $0xc8,%edx\n  /* 01b */  mov     %ebx,0xe8(%esp)\n  /* 022 */  lea     0x18(%esp),%ebx\n  /* 026 */  mov     $combatText,%ecx\n  /* 02b */  mov     %edx,0x8(%esp)\n  /* 02f */  mov     %ecx,0x4(%esp)\n  /* 033 */  mov     %ebx,(%esp)\n  /* 036 */  call    __strcpy_chk\n  /* 03b */  xor     %eax,%eax\n  /* 03d */  mov     %ebx,%edx\n  /* 03f */  mov     %al,combatText\n  /* 044 */  movzbl  0x18(%esp),%eax\n  /* 049 */  test    %al,%al\n  /* 04b */  je      .L7d\n  /* 04d */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  inc     %ebx\n  /* 051 */  cmp     $0xa,%al\n  /* 053 */  jne     .L76\n  /* 055 */  cmpb    $0x1,rogue+0x11\n  /* 05c */  mov     $0x4,%eax\n  /* 061 */  movb    $0x0,-0x1(%ebx)\n  /* 065 */  mov     %edx,(%esp)\n  /* 068 */  sbb     $0xffffffff,%eax\n  /* 06b */  mov     %eax,0x4(%esp)\n  /* 06f */  call    message\n  /* 074 */  mov     %ebx,%edx\n.L76:\n  /* 076 */  movzbl  (%ebx),%eax\n  /* 079 */  test    %al,%al\n  /* 07b */  jne     .L50\n.L7d:\n  /* 07d */  cmpb    $0x0,rogue+0x11\n  /* 084 */  mov     $0x4,%eax\n  /* 089 */  je      .L90\n  /* 08b */  mov     $0x5,%eax\n.L90:\n  /* 090 */  mov     %eax,0x4(%esp)\n  /* 094 */  mov     %edx,(%esp)\n  /* 097 */  call    message\n  /* 09c */  xor     %eax,%eax\n  /* 09e */  mov     0xe8(%esp),%ebx\n  /* 0a5 */  mov     %al,rogue+0x11\n  /* 0aa */  add     $0xec,%esp\n  /* 0b0 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid displayCombatText(void)\n{\n    char buf[COLS*2];\n    char *start, *end;\n\n    if (combatText[0]) {\n        strcpy(buf, combatText);\n        combatText[0] = '\\0';\n        for (start = end = buf; *end; end++) {\n            if (*end == '\\n') {\n                *end = '\\0';\n                message(start, rogue.cautiousMode ? 5 : 4);\n                start = end + 1;\n            }\n        }\n        message(start, rogue.cautiousMode ? 5 : 4);\n        rogue.cautiousMode = false;\n    }\n}\n","size":177,"score":100,"agent":"kuncc/4","pid":5,"session":3414,"ts":1791763236457}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3282,"symbol":"pauseAnimation","file":"IO.c","asm":"# pauseAnimation  (TU IO.c, section .text, 177 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\npauseAnimation:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  cmpb    $0x0,rogue+0x1c1\n  /* 00a */  movzbl  0x34(%esp),%edx\n  /* 00f */  movswl  0x30(%esp),%eax\n  /* 014 */  je      .L23\n  /* 016 */  cmpb    $0x0,rogue+0x1e2\n  /* 01d */  jne     .L23\n  /* 01f */  test    %eax,%eax\n  /* 021 */  jg      .L38\n.L23:\n  /* 023 */  mov     %dl,0x34(%esp)\n  /* 027 */  mov     %eax,0x30(%esp)\n  /* 02b */  add     $0x2c,%esp\n  /* 02e */  jmp     pauseBrogue\n  /* 033 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  filds   rogue+0x1de\n  /* 03e */  fdivs   =0x42480000 (50f)\n  /* 044 */  fstpl   0x10(%esp)\n  /* 048 */  fld1\n  /* 04a */  fldl    0x10(%esp)\n  /* 04e */  fcomi   %st(1),%st\n  /* 050 */  fstp    %st(1)\n  /* 052 */  jbe     .L6d\n  /* 054 */  mov     %dl,0x1f(%esp)\n  /* 058 */  fstpl   (%esp)\n  /* 05b */  mov     %eax,0x10(%esp)\n  /* 05f */  call    sqrt\n  /* 064 */  movzbl  0x1f(%esp),%edx\n  /* 069 */  mov     0x10(%esp),%eax\n.L6d:\n  /* 06d */  mov     %ax,0x10(%esp)\n  /* 072 */  filds   0x10(%esp)\n  /* 076 */  mov     %dl,0x1f(%esp)\n  /* 07a */  fmulp   %st,%st(1)\n  /* 07c */  fstpl   0x10(%esp)\n  /* 080 */  fldl    0x10(%esp)\n  /* 084 */  fstpl   (%esp)\n  /* 087 */  call    lround\n  /* 08c */  movzbl  0x1f(%esp),%edx\n  /* 091 */  test    %eax,%eax\n  /* 093 */  mov     $0x1,%eax\n  /* 098 */  jle     .L23\n  /* 09a */  fldl    0x10(%esp)\n  /* 09e */  fstpl   (%esp)\n  /* 0a1 */  call    lround\n  /* 0a6 */  movzbl  0x1f(%esp),%edx\n  /* 0ab */  cwtl\n  /* 0ac */  jmp     .L23\n","c":"/* candidate for pauseAnimation (IO.c, 177 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean pauseAnimation(short milliseconds, PauseBehavior behavior)\n{\n    if (rogue.playbackMode && !rogue.playbackPaused && milliseconds > 0) {\n        double scale = rogue.playbackDelayPerTurn / 50.0f;\n        if (scale > 1) {\n            scale = sqrt(scale);\n        }\n        milliseconds = (lround(milliseconds * scale) > 0 ? lround(milliseconds * scale) : 1);\n    }\n    return pauseBrogue(milliseconds, behavior);\n}\n","size":177,"score":100,"agent":"kuncc/3","pid":4,"session":3415,"ts":1791763276595}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3654,"symbol":"turnsForFullRegenInThousandths","file":"PowerTables.c","asm":"# turnsForFullRegenInThousandths  (TU PowerTables.c, section .text, 177 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nturnsForFullRegenInThousandths:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %esi\n  /* 004 */  sub     $0x1f4,%esp\n  /* 00a */  mov     0x200(%esp),%esi\n  /* 011 */  mov     0x204(%esp),%edi\n.L18:\n  /* 018 */  mov     .rodata+0xae0(%eax),%ecx\n  /* 01e */  mov     .rodata+0xae4(%eax),%edx\n  /* 024 */  mov     %ecx,0x8(%esp,%eax,1)\n  /* 028 */  mov     %edx,0xc(%esp,%eax,1)\n  /* 02c */  add     $0x8,%eax\n  /* 02f */  cmp     $0x1e8,%eax\n  /* 034 */  jb      .L18\n  /* 036 */  mov     $0x32ffff,%eax\n  /* 03b */  cmp     %esi,%eax\n  /* 03d */  mov     $0x0,%eax\n  /* 042 */  sbb     %edi,%eax\n  /* 044 */  mov     $0x3c,%eax\n  /* 049 */  jl      .L74\n  /* 04b */  mov     %edi,%eax\n  /* 04d */  cmp     $0xfff60001,%esi\n  /* 053 */  sbb     $0xffffffff,%eax\n  /* 056 */  mov     $0x0,%eax\n  /* 05b */  jl      .L74\n  /* 05d */  mov     %edi,%edx\n  /* 05f */  sar     $0x1f,%edx\n  /* 062 */  mov     %edx,%eax\n  /* 064 */  and     $0xffff,%eax\n  /* 069 */  add     %esi,%eax\n  /* 06b */  shr     $0x10,%eax\n  /* 06e */  add     $0xa,%eax\n  /* 071 */  movzwl  %ax,%eax\n.L74:\n  /* 074 */  mov     0x8(%esp,%eax,8),%esi\n  /* 078 */  imul    $0x493e0,0xc(%esp,%eax,8),%ecx\n  /* 080 */  mov     $0x493e0,%eax\n  /* 085 */  mul     %esi\n  /* 087 */  mov     %edx,%edi\n  /* 089 */  mov     %eax,%esi\n  /* 08b */  add     %ecx,%edi\n  /* 08d */  mov     %edi,%edx\n  /* 08f */  sar     $0x1f,%edx\n  /* 092 */  mov     %edx,%eax\n  /* 094 */  xor     %edx,%edx\n  /* 096 */  and     $0xffff,%eax\n  /* 09b */  add     %esi,%eax\n  /* 09d */  adc     %edi,%edx\n  /* 09f */  add     $0x1f4,%esp\n  /* 0a5 */  pop     %esi\n  /* 0a6 */  shrd    $0x10,%edx,%eax\n  /* 0aa */  add     $0x7d0,%eax\n  /* 0af */  pop     %edi\n  /* 0b0 */  ret\n","c":"/* candidate for turnsForFullRegenInThousandths (PowerTables.c, 177 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nlong turnsForFullRegenInThousandths(fixpt bonus)\n{\n    const fixpt turnsForFull[] = {\n        1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20,\n        21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,\n        41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61};\n    int i;\n    if (bonus >= 51 * FP_FACTOR) {\n        i = 60;\n    } else if (bonus <= -10 * FP_FACTOR) {\n        i = 0;\n    } else {\n        i = (unsigned short) (bonus / FP_FACTOR + 10);\n    }\n    return (turnsForFull[i] * TURNS_FOR_FULL_REGEN * 1000 / FP_FACTOR) + 2000;\n}\n","size":177,"score":100,"agent":"kuncc/2","pid":3,"session":3417,"ts":1791763298116}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3750,"symbol":"resetScentTurnNumber","file":"Time.c","asm":"# resetScentTurnNumber  (TU Time.c, section .text, 177 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nresetScentTurnNumber:\n  /* 000 */  mov     gameConst,%eax\n  /* 005 */  subw    $0x3a98,rogue+0x7a\n  /* 00e */  mov     0x20(%eax),%ecx\n  /* 011 */  test    %ecx,%ecx\n  /* 013 */  jle     .Lb0\n  /* 019 */  push    %ebp\n  /* 01a */  xor     %eax,%eax\n  /* 01c */  push    %edi\n  /* 01d */  mov     %ecx,%edx\n  /* 01f */  push    %esi\n  /* 020 */  push    %ebx\n  /* 021 */  sub     $0x8,%esp\n  /* 024 */  mov     levels,%ebx\n  /* 02a */  jmp     .L32\n.L2c:\n  /* 02c */  inc     %eax\n  /* 02d */  cwtl\n  /* 02e */  cmp     %edx,%eax\n  /* 030 */  jge     .La8\n.L32:\n  /* 032 */  imul    $0x260b8,%eax,%ecx\n  /* 038 */  add     %ebx,%ecx\n  /* 03a */  cmpb    $0x0,(%ecx)\n  /* 03d */  je      .L2c\n  /* 03f */  mov     %ebx,0x4(%esp)\n  /* 043 */  mov     0x2609c(%ecx),%ecx\n  /* 049 */  mov     %eax,%ebx\n  /* 04b */  lea     0x13c(%ecx),%edi\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %ecx,(%esp)\n  /* 063 */  mov     (%ecx),%eax\n  /* 065 */  lea     0x3a(%eax),%ebp\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  movswl  (%eax),%esi\n  /* 073 */  xor     %ecx,%ecx\n  /* 075 */  cmp     $0x3a98,%esi\n  /* 07b */  lea     -0x3a98(%esi),%esi\n  /* 081 */  movzwl  %si,%esi\n  /* 084 */  cmovg   %esi,%ecx\n  /* 087 */  add     $0x2,%eax\n  /* 08a */  mov     %cx,-0x2(%eax)\n  /* 08e */  cmp     %eax,%ebp\n  /* 090 */  jne     .L70\n  /* 092 */  mov     (%esp),%ecx\n  /* 095 */  add     $0x4,%ecx\n  /* 098 */  cmp     %edi,%ecx\n  /* 09a */  jne     .L60\n  /* 09c */  mov     %ebx,%eax\n  /* 09e */  mov     0x4(%esp),%ebx\n  /* 0a2 */  inc     %eax\n  /* 0a3 */  cwtl\n  /* 0a4 */  cmp     %edx,%eax\n  /* 0a6 */  jl      .L32\n.La8:\n  /* 0a8 */  add     $0x8,%esp\n  /* 0ab */  pop     %ebx\n  /* 0ac */  pop     %esi\n  /* 0ad */  pop     %edi\n  /* 0ae */  pop     %ebp\n  /* 0af */  ret\n.Lb0:\n  /* 0b0 */  ret\n","c":"/* candidate for resetScentTurnNumber (Time.c, 177 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid resetScentTurnNumber(void)\n{\n    short i, j, k;\n\n    rogue.scentTurnNumber -= 15000;\n    for (i = 0; i < gameConst->deepestLevel; i++) {\n        if (levels[i].visited) {\n            for (j = 0; j < DCOLS; j++) {\n                for (k = 0; k < DROWS; k++) {\n                    if (levels[i].scentMap[j][k] > 15000) {\n                        levels[i].scentMap[j][k] -= 15000;\n                    } else {\n                        levels[i].scentMap[j][k] = 0;\n                    }\n                }\n            }\n        }\n    }\n}\n","size":177,"score":100,"agent":"kuncc/1","pid":2,"session":3418,"ts":1791763308189}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3254,"symbol":"applyColorScalar","file":"IO.c","asm":"# applyColorScalar  (TU IO.c, section .text, 180 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\napplyColorScalar:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  mov     $0x51eb851f,%ebx\n  /* 008 */  mov     0x10(%esp),%ecx\n  /* 00c */  movswl  0x14(%esp),%esi\n  /* 011 */  movswl  (%ecx),%edi\n  /* 014 */  imul    %esi,%edi\n  /* 017 */  mov     %edi,%eax\n  /* 019 */  imul    %ebx\n  /* 01b */  sar     $0x1f,%edi\n  /* 01e */  sar     $0x5,%edx\n  /* 021 */  sub     %edi,%edx\n  /* 023 */  movswl  0x6(%ecx),%edi\n  /* 027 */  mov     %dx,(%ecx)\n  /* 02a */  imul    %esi,%edi\n  /* 02d */  mov     %edi,%eax\n  /* 02f */  imul    %ebx\n  /* 031 */  sar     $0x1f,%edi\n  /* 034 */  sar     $0x5,%edx\n  /* 037 */  sub     %edi,%edx\n  /* 039 */  movswl  0x2(%ecx),%edi\n  /* 03d */  mov     %dx,0x6(%ecx)\n  /* 041 */  imul    %esi,%edi\n  /* 044 */  mov     %edi,%eax\n  /* 046 */  imul    %ebx\n  /* 048 */  sar     $0x1f,%edi\n  /* 04b */  sar     $0x5,%edx\n  /* 04e */  sub     %edi,%edx\n  /* 050 */  movswl  0x8(%ecx),%edi\n  /* 054 */  mov     %dx,0x2(%ecx)\n  /* 058 */  imul    %esi,%edi\n  /* 05b */  mov     %edi,%eax\n  /* 05d */  imul    %ebx\n  /* 05f */  sar     $0x1f,%edi\n  /* 062 */  sar     $0x5,%edx\n  /* 065 */  sub     %edi,%edx\n  /* 067 */  movswl  0x4(%ecx),%edi\n  /* 06b */  mov     %dx,0x8(%ecx)\n  /* 06f */  imul    %esi,%edi\n  /* 072 */  mov     %edi,%eax\n  /* 074 */  imul    %ebx\n  /* 076 */  sar     $0x1f,%edi\n  /* 079 */  sar     $0x5,%edx\n  /* 07c */  sub     %edi,%edx\n  /* 07e */  movswl  0xa(%ecx),%edi\n  /* 082 */  mov     %dx,0x4(%ecx)\n  /* 086 */  imul    %esi,%edi\n  /* 089 */  mov     %edi,%eax\n  /* 08b */  imul    %ebx\n  /* 08d */  movswl  0xc(%ecx),%eax\n  /* 091 */  sar     $0x1f,%edi\n  /* 094 */  imul    %eax,%esi\n  /* 097 */  sar     $0x5,%edx\n  /* 09a */  sub     %edi,%edx\n  /* 09c */  mov     %dx,0xa(%ecx)\n  /* 0a0 */  mov     %esi,%eax\n  /* 0a2 */  imul    %ebx\n  /* 0a4 */  sar     $0x5,%edx\n  /* 0a7 */  sar     $0x1f,%esi\n  /* 0aa */  sub     %esi,%edx\n  /* 0ac */  mov     %dx,0xc(%ecx)\n  /* 0b0 */  pop     %ebx\n  /* 0b1 */  pop     %esi\n  /* 0b2 */  pop     %edi\n  /* 0b3 */  ret\n","c":"/* candidate for applyColorScalar (IO.c, 180 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid applyColorScalar(color *baseColor, short scalar)\n{\n    baseColor->red = baseColor->red * scalar / 100;\n    baseColor->redRand = baseColor->redRand * scalar / 100;\n    baseColor->green = baseColor->green * scalar / 100;\n    baseColor->greenRand = baseColor->greenRand * scalar / 100;\n    baseColor->blue = baseColor->blue * scalar / 100;\n    baseColor->blueRand = baseColor->blueRand * scalar / 100;\n    baseColor->rand = baseColor->rand * scalar / 100;\n}\n","size":180,"score":100,"agent":"kuncc/5","pid":6,"session":3419,"ts":1791763316112}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3378,"symbol":"keyInPackFor","file":"Items.c","asm":"# keyInPackFor  (TU Items.c, section .text, 180 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nkeyInPackFor:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x8,%esp\n  /* 007 */  mov     packItems,%eax\n  /* 00c */  mov     0x1c(%esp),%esi\n  /* 010 */  mov     0x134(%eax),%edx\n  /* 016 */  test    %edx,%edx\n  /* 018 */  je      .Laa\n  /* 01e */  movswl  %si,%edi\n  /* 021 */  movswl  rogue+0x4,%ecx\n  /* 028 */  mov     %edi,(%esp)\n  /* 02b */  sar     $0x10,%esi\n  /* 02e */  imul    $0x7b4,%edi,%ebx\n  /* 034 */  mov     %esi,%eax\n  /* 036 */  shl     $0x4,%eax\n  /* 039 */  add     %esi,%eax\n  /* 03b */  lea     (%ebx,%eax,4),%ebp\n  /* 03e */  jmp     .L4a\n.L40:\n  /* 040 */  mov     0x134(%edx),%edx\n  /* 046 */  test    %edx,%edx\n  /* 048 */  je      .Laa\n.L4a:\n  /* 04a */  testb   $0x20,0x5(%edx)\n  /* 04e */  je      .L40\n  /* 050 */  movswl  0x122(%edx),%eax\n  /* 057 */  cmp     %ecx,%eax\n  /* 059 */  jne     .L40\n  /* 05b */  mov     %ecx,0x4(%esp)\n  /* 05f */  lea     0x82(%edx),%eax\n  /* 065 */  lea     0x122(%edx),%edi\n.L6b:\n  /* 06b */  movswl  (%eax),%ecx\n  /* 06e */  test    %ecx,%ecx\n  /* 070 */  jne     .L79\n  /* 072 */  cmpw    $0x0,0x4(%eax)\n  /* 077 */  je      .L9c\n.L79:\n  /* 079 */  movswl  0x2(%eax),%ebx\n  /* 07d */  cmp     %esi,%ebx\n  /* 07f */  jne     .L86\n  /* 081 */  cmp     %ecx,(%esp)\n  /* 084 */  je      .Laa\n.L86:\n  /* 086 */  movswl  0x4(%eax),%ebx\n  /* 08a */  movzbl  pmap+0x16(%ebp),%ecx\n  /* 091 */  cmp     %ecx,%ebx\n  /* 093 */  je      .Laa\n  /* 095 */  add     $0x8,%eax\n  /* 098 */  cmp     %edi,%eax\n  /* 09a */  jne     .L6b\n.L9c:\n  /* 09c */  mov     0x134(%edx),%edx\n  /* 0a2 */  mov     0x4(%esp),%ecx\n  /* 0a6 */  test    %edx,%edx\n  /* 0a8 */  jne     .L4a\n.Laa:\n  /* 0aa */  add     $0x8,%esp\n  /* 0ad */  mov     %edx,%eax\n  /* 0af */  pop     %ebx\n  /* 0b0 */  pop     %esi\n  /* 0b1 */  pop     %edi\n  /* 0b2 */  pop     %ebp\n  /* 0b3 */  ret\n","c":"/* candidate for keyInPackFor (Items.c, 180 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic boolean keyMatchesLocation(item *theItem, pos loc) {\n    if ((theItem->flags & ITEM_IS_KEY) && theItem->originDepth == rogue.depthLevel) {\n        for (int i = 0; i < KEY_ID_MAXIMUM && (theItem->keyLoc[i].loc.x || theItem->keyLoc[i].machine); i++) {\n            if (posEq(theItem->keyLoc[i].loc, loc)) {\n                return true;\n            } else if (theItem->keyLoc[i].machine == pmap[loc.x][loc.y].machineNumber) {\n                return true;\n            }\n        }\n    }\n    return false;\n}\n\nitem *keyInPackFor(pos loc)\n{\n    item *theItem;\n    for (theItem = packItems->nextItem; theItem != NULL; theItem = theItem->nextItem) {\n        if (keyMatchesLocation(theItem, loc)) {\n            return theItem;\n        }\n    }\n    return NULL;\n}\n","size":180,"score":100,"agent":"kuncc/0","pid":1,"session":3420,"ts":1791763326326}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3736,"symbol":"exposeTileToElectricity","file":"Time.c","asm":"# exposeTileToElectricity  (TU Time.c, section .text, 180 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nexposeTileToElectricity:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %edi,0x24(%esp)\n  /* 007 */  movswl  0x34(%esp),%edi\n  /* 00c */  mov     %esi,0x20(%esp)\n  /* 010 */  movswl  0x30(%esp),%esi\n  /* 015 */  mov     %ebx,0x1c(%esp)\n  /* 019 */  mov     %ebp,0x28(%esp)\n  /* 01d */  mov     %edi,%edx\n  /* 01f */  shl     $0x10,%edx\n  /* 022 */  movzwl  %si,%eax\n  /* 025 */  or      %edx,%eax\n  /* 027 */  mov     $0x100,%edx\n  /* 02c */  mov     %edx,0x4(%esp)\n  /* 030 */  mov     %eax,(%esp)\n  /* 033 */  call    cellHasTMFlag\n  /* 038 */  test    %al,%al\n  /* 03a */  je      .Lb0\n  /* 03c */  imul    $0x7b4,%esi,%edx\n  /* 042 */  mov     %edi,%eax\n  /* 044 */  shl     $0x4,%eax\n  /* 047 */  xor     %ebx,%ebx\n  /* 049 */  add     %edi,%eax\n  /* 04b */  lea     (%edx,%eax,4),%ebp\n  /* 04e */  xor     %edx,%edx\n.L50:\n  /* 050 */  mov     pmap(%ebp,%ebx,4),%ecx\n  /* 057 */  mov     %ecx,%eax\n  /* 059 */  shl     $0x4,%eax\n  /* 05c */  sub     %ecx,%eax\n  /* 05e */  shl     $0x4,%eax\n  /* 061 */  testb   $0x1,tileCatalog+0x25(%eax)\n  /* 068 */  jne     .L90\n.L6a:\n  /* 06a */  inc     %ebx\n  /* 06b */  cmp     $0x4,%ebx\n  /* 06e */  jne     .L50\n.L70:\n  /* 070 */  mov     0x1c(%esp),%ebx\n  /* 074 */  mov     %dl,%al\n  /* 076 */  mov     0x20(%esp),%esi\n  /* 07a */  mov     0x24(%esp),%edi\n  /* 07e */  mov     0x28(%esp),%ebp\n  /* 082 */  add     $0x2c,%esp\n  /* 085 */  ret\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %ebx,0x8(%esp)\n  /* 094 */  xor     %eax,%eax\n  /* 096 */  mov     %eax,0xc(%esp)\n  /* 09a */  mov     %edi,0x4(%esp)\n  /* 09e */  mov     %esi,(%esp)\n  /* 0a1 */  call    promoteTile\n  /* 0a6 */  mov     $0x1,%dl\n  /* 0a8 */  jmp     .L6a\n  /* 0aa */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  mov     %al,%dl\n  /* 0b2 */  jmp     .L70\n","c":"/* candidate for exposeTileToElectricity (Time.c, 180 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean exposeTileToElectricity(short x, short y)\n{\n    enum dungeonLayers layer;\n    boolean promotedSomething = false;\n\n    if (!cellHasTMFlag((pos){x, y}, TM_PROMOTES_ON_ELECTRICITY)) {\n        return false;\n    }\n    for (layer = 0; layer < NUMBER_TERRAIN_LAYERS; layer++) {\n        if (tileCatalog[pmap[x][y].layers[layer]].mechFlags & TM_PROMOTES_ON_ELECTRICITY) {\n            promoteTile(x, y, layer, false);\n            promotedSomething = true;\n        }\n    }\n    return promotedSomething;\n}\n","size":180,"score":100,"agent":"kuncc/4","pid":5,"session":3421,"ts":1791763333936}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3648,"symbol":"weaponImageCount","file":"PowerTables.c","asm":"# weaponImageCount  (TU PowerTables.c, section .text, 183 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nweaponImageCount:\n  /* 000 */  sub     $0x10,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  mov     0x14(%esp),%ecx\n  /* 00a */  mov     %edi,0x8(%esp)\n  /* 00e */  mov     0x18(%esp),%ebx\n  /* 012 */  mov     %ebp,0xc(%esp)\n  /* 016 */  mov     %esi,0x4(%esp)\n  /* 01a */  mov     %ecx,%eax\n  /* 01c */  mov     %ecx,%edi\n  /* 01e */  mov     %ebx,%edx\n  /* 020 */  mov     %ebx,%ebp\n  /* 022 */  shrd    $0x1e,%edx,%eax\n  /* 026 */  and     $0x3fffffff,%edi\n  /* 02c */  sar     $0x1f,%ebp\n  /* 02f */  and     $0x3fffffff,%eax\n  /* 034 */  add     %eax,%edi\n  /* 036 */  mov     %ebx,%eax\n  /* 038 */  shr     $0x1c,%eax\n  /* 03b */  mov     %ebp,%esi\n  /* 03d */  and     $0x1,%esi\n  /* 040 */  add     %eax,%edi\n  /* 042 */  add     %esi,%edi\n  /* 044 */  mov     $0xaaaaaaab,%esi\n  /* 049 */  mov     %edi,%eax\n  /* 04b */  and     $0xfffffffe,%ebp\n  /* 04e */  mul     %esi\n  /* 050 */  mov     %edx,%eax\n  /* 052 */  and     $0xfffffffe,%edx\n  /* 055 */  shr     $1,%eax\n  /* 057 */  add     %eax,%edx\n  /* 059 */  sub     %edx,%edi\n  /* 05b */  lea     (%edi,%ebp,1),%eax\n  /* 05e */  mov     0x8(%esp),%edi\n  /* 062 */  cltd\n  /* 063 */  sub     %eax,%ecx\n  /* 065 */  mov     0xc(%esp),%ebp\n  /* 069 */  sbb     %edx,%ebx\n  /* 06b */  imul    $0xaaaaaaab,%ebx,%ebx\n  /* 071 */  imul    $0xaaaaaaaa,%ecx,%eax\n  /* 077 */  add     %eax,%ebx\n  /* 079 */  mov     %ecx,%eax\n  /* 07b */  mul     %esi\n  /* 07d */  mov     0x4(%esp),%esi\n  /* 081 */  add     %ebx,%edx\n  /* 083 */  mov     %edx,%ebx\n  /* 085 */  sar     $0x1f,%ebx\n  /* 088 */  mov     %ebx,%ecx\n  /* 08a */  xor     %ebx,%ebx\n  /* 08c */  and     $0xffff,%ecx\n  /* 092 */  add     %eax,%ecx\n  /* 094 */  adc     %edx,%ebx\n  /* 096 */  mov     %ecx,%eax\n  /* 098 */  shrd    $0x10,%ebx,%eax\n  /* 09c */  mov     $0x1,%edx\n  /* 0a1 */  mov     (%esp),%ebx\n  /* 0a4 */  test    %eax,%eax\n  /* 0a6 */  cmovle  %edx,%eax\n  /* 0a9 */  mov     $0x7,%edx\n  /* 0ae */  cmp     %edx,%eax\n  /* 0b0 */  cmovg   %edx,%eax\n  /* 0b3 */  add     $0x10,%esp\n  /* 0b6 */  ret\n","c":"#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort weaponImageCount(fixpt enchant)\n{\n    int n = enchant / 3 / FP_FACTOR;\n    return clamp(n, 1, 7);\n}\n","size":183,"score":100,"agent":"diyar4","pid":13,"session":3424,"ts":1791763414372}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3652,"symbol":"armorImageCount","file":"PowerTables.c","asm":"# armorImageCount  (TU PowerTables.c, section .text, 183 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\narmorImageCount:\n  /* 000 */  sub     $0x10,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  mov     0x14(%esp),%ecx\n  /* 00a */  mov     %edi,0x8(%esp)\n  /* 00e */  mov     0x18(%esp),%ebx\n  /* 012 */  mov     %ebp,0xc(%esp)\n  /* 016 */  mov     %esi,0x4(%esp)\n  /* 01a */  mov     %ecx,%eax\n  /* 01c */  mov     %ecx,%edi\n  /* 01e */  mov     %ebx,%edx\n  /* 020 */  mov     %ebx,%ebp\n  /* 022 */  shrd    $0x1e,%edx,%eax\n  /* 026 */  and     $0x3fffffff,%edi\n  /* 02c */  sar     $0x1f,%ebp\n  /* 02f */  and     $0x3fffffff,%eax\n  /* 034 */  add     %eax,%edi\n  /* 036 */  mov     %ebx,%eax\n  /* 038 */  shr     $0x1c,%eax\n  /* 03b */  mov     %ebp,%esi\n  /* 03d */  and     $0x1,%esi\n  /* 040 */  add     %eax,%edi\n  /* 042 */  add     %esi,%edi\n  /* 044 */  mov     $0xaaaaaaab,%esi\n  /* 049 */  mov     %edi,%eax\n  /* 04b */  and     $0xfffffffe,%ebp\n  /* 04e */  mul     %esi\n  /* 050 */  mov     %edx,%eax\n  /* 052 */  and     $0xfffffffe,%edx\n  /* 055 */  shr     $1,%eax\n  /* 057 */  add     %eax,%edx\n  /* 059 */  sub     %edx,%edi\n  /* 05b */  lea     (%edi,%ebp,1),%eax\n  /* 05e */  mov     0x8(%esp),%edi\n  /* 062 */  cltd\n  /* 063 */  sub     %eax,%ecx\n  /* 065 */  mov     0xc(%esp),%ebp\n  /* 069 */  sbb     %edx,%ebx\n  /* 06b */  imul    $0xaaaaaaab,%ebx,%ebx\n  /* 071 */  imul    $0xaaaaaaaa,%ecx,%eax\n  /* 077 */  add     %eax,%ebx\n  /* 079 */  mov     %ecx,%eax\n  /* 07b */  mul     %esi\n  /* 07d */  mov     0x4(%esp),%esi\n  /* 081 */  add     %ebx,%edx\n  /* 083 */  mov     %edx,%ebx\n  /* 085 */  sar     $0x1f,%ebx\n  /* 088 */  mov     %ebx,%ecx\n  /* 08a */  xor     %ebx,%ebx\n  /* 08c */  and     $0xffff,%ecx\n  /* 092 */  add     %eax,%ecx\n  /* 094 */  adc     %edx,%ebx\n  /* 096 */  mov     %ecx,%eax\n  /* 098 */  shrd    $0x10,%ebx,%eax\n  /* 09c */  mov     $0x1,%edx\n  /* 0a1 */  mov     (%esp),%ebx\n  /* 0a4 */  test    %eax,%eax\n  /* 0a6 */  cmovle  %edx,%eax\n  /* 0a9 */  mov     $0x5,%edx\n  /* 0ae */  cmp     %edx,%eax\n  /* 0b0 */  cmovg   %edx,%eax\n  /* 0b3 */  add     $0x10,%esp\n  /* 0b6 */  ret\n","c":"#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort armorImageCount(fixpt enchant)\n{\n    int n = enchant / 3 / FP_FACTOR;\n    return clamp(n, 1, 5);\n}\n","size":183,"score":100,"agent":"diyar5","pid":15,"session":3425,"ts":1791763423641}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3263,"symbol":"colorBlendCell","file":"IO.c","asm":"# colorBlendCell  (TU IO.c, section .text, 184 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncolorBlendCell:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  mov     %esi,0x60(%esp)\n  /* 007 */  movswl  0x70(%esp),%ecx\n  /* 00c */  mov     %edi,0x64(%esp)\n  /* 010 */  movswl  0x74(%esp),%esi\n  /* 015 */  lea     0x30(%esp),%edi\n  /* 019 */  mov     %ebp,0x68(%esp)\n  /* 01d */  lea     0x40(%esp),%ebp\n  /* 021 */  mov     %ebp,0xc(%esp)\n  /* 025 */  mov     %ecx,0x1c(%esp)\n  /* 029 */  lea     0x2c(%esp),%ecx\n  /* 02d */  mov     %ecx,0x4(%esp)\n  /* 031 */  movzwl  0x1c(%esp),%edx\n  /* 036 */  mov     %esi,%eax\n  /* 038 */  mov     %edi,0x8(%esp)\n  /* 03c */  shl     $0x10,%eax\n  /* 03f */  add     $0x3,%esi\n  /* 042 */  mov     %ebx,0x5c(%esp)\n  /* 046 */  movswl  0x7c(%esp),%ebx\n  /* 04b */  shl     $0x10,%esi\n  /* 04e */  or      %eax,%edx\n  /* 050 */  mov     %edx,(%esp)\n  /* 053 */  call    getCellAppearance\n  /* 058 */  mov     0x78(%esp),%eax\n  /* 05c */  mov     %ebx,0x8(%esp)\n  /* 060 */  mov     %edi,(%esp)\n  /* 063 */  mov     %eax,0x4(%esp)\n  /* 067 */  call    applyColorAverage\n  /* 06c */  mov     0x78(%esp),%eax\n  /* 070 */  mov     %ebx,0x8(%esp)\n  /* 074 */  mov     %ebp,(%esp)\n  /* 077 */  mov     %eax,0x4(%esp)\n  /* 07b */  call    applyColorAverage\n  /* 080 */  mov     0x1c(%esp),%ecx\n  /* 084 */  mov     %ebp,0xc(%esp)\n  /* 088 */  mov     0x2c(%esp),%eax\n  /* 08c */  mov     %edi,0x8(%esp)\n  /* 090 */  lea     0x15(%ecx),%ebx\n  /* 093 */  mov     %eax,(%esp)\n  /* 096 */  movzwl  %bx,%ebx\n  /* 099 */  or      %esi,%ebx\n  /* 09b */  mov     %ebx,0x4(%esp)\n  /* 09f */  call    plotCharWithColor\n  /* 0a4 */  mov     0x5c(%esp),%ebx\n  /* 0a8 */  mov     0x60(%esp),%esi\n  /* 0ac */  mov     0x64(%esp),%edi\n  /* 0b0 */  mov     0x68(%esp),%ebp\n  /* 0b4 */  add     $0x6c,%esp\n  /* 0b7 */  ret\n","c":"#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid colorBlendCell(short x, short y, const color *hiliteColor, short hiliteStrength)\n{\n    color fore, back;\n    enum displayGlyph ch;\n    pos p = {x, y};\n\n    getCellAppearance(p, &ch, &fore, &back);\n    applyColorAverage(&fore, hiliteColor, hiliteStrength);\n    applyColorAverage(&back, hiliteColor, hiliteStrength);\n    plotCharWithColor(ch, mapToWindow(p), &fore, &back);\n}\n","size":184,"score":100,"agent":"diyar","pid":9,"session":3426,"ts":1791763434366}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3390,"symbol":"tryIdentifyLastItemKind","file":"Items.c","asm":"# tryIdentifyLastItemKind  (TU Items.c, section .text, 181 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntryIdentifyLastItemKind:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     %edx,%edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  mov     %eax,%ebx\n  /* 008 */  sub     $0xc,%esp\n  /* 00b */  mov     %eax,(%esp)\n  /* 00e */  call    tableForItemCategory\n  /* 013 */  mov     %ebx,(%esp)\n  /* 016 */  mov     %eax,0x8(%esp)\n  /* 01a */  xor     %eax,%eax\n  /* 01c */  mov     %eax,0x4(%esp)\n  /* 020 */  call    itemKindCount\n  /* 025 */  mov     %ebx,(%esp)\n  /* 028 */  mov     %eax,%esi\n  /* 02a */  call    tableForItemCategory\n  /* 02f */  test    %eax,%eax\n  /* 031 */  je      .L87\n  /* 033 */  test    %esi,%esi\n  /* 035 */  jle     .L87\n  /* 037 */  test    %edi,%edi\n  /* 039 */  mov     $0xffffffff,%ebp\n  /* 03e */  sete    %cl\n  /* 041 */  add     $0x36,%eax\n  /* 044 */  xor     %edx,%edx\n  /* 046 */  xchg    %ax,%ax\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  cmpb    $0x0,(%eax)\n  /* 053 */  jne     .L64\n  /* 055 */  cmp     %edi,0x2(%eax)\n  /* 058 */  je      .L5e\n  /* 05a */  test    %cl,%cl\n  /* 05c */  je      .L64\n.L5e:\n  /* 05e */  inc     %ebp\n  /* 05f */  nop\n  /* 060 */  jne     .L87\n  /* 062 */  mov     %edx,%ebp\n.L64:\n  /* 064 */  inc     %edx\n  /* 065 */  add     $0x61c,%eax\n  /* 06a */  cmp     %edx,%esi\n  /* 06c */  jg      .L50\n  /* 06e */  cmp     $0xffffffff,%ebp\n  /* 071 */  je      .L87\n  /* 073 */  imul    $0x61c,%ebp,%ebp\n  /* 079 */  mov     0x8(%esp),%eax\n  /* 07d */  add     %eax,%ebp\n  /* 07f */  test    %edi,%edi\n  /* 081 */  jne     .L90\n.L83:\n  /* 083 */  movb    $0x1,0x36(%ebp)\n.L87:\n  /* 087 */  add     $0xc,%esp\n  /* 08a */  pop     %ebx\n  /* 08b */  pop     %esi\n  /* 08c */  pop     %edi\n  /* 08d */  pop     %ebp\n  /* 08e */  ret\n  /* 08f */  nop\n.L90:\n  /* 090 */  neg     %edi\n  /* 092 */  mov     %ebx,%eax\n  /* 094 */  mov     %edi,%edx\n  /* 096 */  call    magicPolarityRevealedItemKindCount\n  /* 09b */  mov     %edi,0x4(%esp)\n  /* 09f */  mov     %ebx,(%esp)\n  /* 0a2 */  mov     %eax,%esi\n  /* 0a4 */  call    itemKindCount\n  /* 0a9 */  cmpb    $0x0,0x3c(%ebp)\n  /* 0ad */  jne     .L83\n  /* 0af */  cmp     %eax,%esi\n  /* 0b1 */  je      .L83\n  /* 0b3 */  jmp     .L87\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) itemTable *tableForItemCategory(enum itemCategory theCat)\n{\n    return theCat == WEAPON ? weaponTable : 0;\n}\n\n__attribute__((noinline)) int itemKindCount(enum itemCategory category, int magicPolarity)\n{\n    return category * 3 + magicPolarity;\n}\n\n__attribute__((noinline)) static int magicPolarityRevealedItemKindCount(enum itemCategory category, int magicPolarity)\n{\n    int count, i;\n    int numberOfKinds = itemKindCount(category, 0);\n    itemTable *table = tableForItemCategory(category);\n    if (table && numberOfKinds > 0 && magicPolarity) {\n        count = 0;\n        i = 0;\n        for (; i < numberOfKinds; i++) {\n            if (table[i].magicPolarity == magicPolarity && (table[i].identified || table[i].magicPolarityRevealed)) {\n                count++;\n            }\n        }\n        return count;\n    }\n    return -1;\n}\n\nstatic void tryIdentifyLastItemKind(enum itemCategory category, int magicPolarity)\n{\n    int i, lastKind = -1;\n    itemTable *table = tableForItemCategory(category);\n    int count = itemKindCount(category, 0);\n    itemTable *t2 = tableForItemCategory(category);\n    if (t2 && count > 0) {\n        for (i = 0; i < count; i++) {\n            if (!t2[i].identified && (t2[i].magicPolarity == magicPolarity || magicPolarity == 0)) {\n                if (lastKind != -1) {\n                    return;\n                }\n                lastKind = i;\n            }\n        }\n        if (lastKind == -1) {\n            return;\n        }\n        if (magicPolarity == 0) {\n            table[lastKind].identified = true;\n        } else {\n            int revealed = magicPolarityRevealedItemKindCount(category, -magicPolarity);\n            int total = itemKindCount(category, -magicPolarity);\n            if (table[lastKind].magicPolarityRevealed || revealed == total) {\n                table[lastKind].identified = true;\n            }\n        }\n    }\n}\n\nvoid caller(enum itemCategory c, int p)\n{\n    tryIdentifyLastItemKind(c, p);\n}\n\nvoid caller2(enum itemCategory c, int p)\n{\n    tryIdentifyLastItemKind(c, p);\n    tryIdentifyLastItemKind(c, 0);\n}\n\nint caller3(enum itemCategory c, int p)\n{\n    return magicPolarityRevealedItemKindCount(c, p) + magicPolarityRevealedItemKindCount(c, -1);\n}\n","size":181,"score":100,"agent":"kuncc/7","pid":8,"session":3422,"ts":1791763443996}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3730,"symbol":"updatePlayerUnderwaterness","file":"Time.c","asm":"# updatePlayerUnderwaterness  (TU Time.c, section .text, 184 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nupdatePlayerUnderwaterness:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     $0x2000,%eax\n  /* 008 */  mov     %eax,0x4(%esp)\n  /* 00c */  mov     player+0xec,%eax\n  /* 011 */  cmpb    $0x0,rogue+0x17\n  /* 018 */  mov     %eax,(%esp)\n  /* 01b */  je      .L50\n  /* 01d */  call    cellHasTerrainFlag\n  /* 022 */  test    %al,%al\n  /* 024 */  je      .L30\n  /* 026 */  cmpw    $0x0,player+0x196\n  /* 02e */  je      .L98\n.L30:\n  /* 030 */  xor     %eax,%eax\n  /* 032 */  mov     %al,rogue+0x17\n.L37:\n  /* 037 */  call    updateMinersLightRadius\n  /* 03c */  movl    $0x1,(%esp)\n  /* 043 */  call    updateVision\n  /* 048 */  add     $0x1c,%esp\n  /* 04b */  jmp     displayLevel\n.L50:\n  /* 050 */  call    cellHasTerrainFlag\n  /* 055 */  test    %al,%al\n  /* 057 */  je      .L63\n  /* 059 */  cmpw    $0x0,player+0x196\n  /* 061 */  je      .L70\n.L63:\n  /* 063 */  add     $0x1c,%esp\n  /* 066 */  ret\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     player+0xec,%eax\n  /* 075 */  mov     $0x1001,%edx\n  /* 07a */  mov     %edx,0x4(%esp)\n  /* 07e */  mov     %eax,(%esp)\n  /* 081 */  call    cellHasTerrainFlag\n  /* 086 */  test    %al,%al\n  /* 088 */  jne     .L63\n  /* 08a */  mov     $0x1,%al\n  /* 08c */  mov     %al,rogue+0x17\n  /* 091 */  jmp     .L37\n  /* 093 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  mov     player+0xec,%eax\n  /* 09d */  mov     $0x1001,%ecx\n  /* 0a2 */  mov     %ecx,0x4(%esp)\n  /* 0a6 */  mov     %eax,(%esp)\n  /* 0a9 */  call    cellHasTerrainFlag\n  /* 0ae */  test    %al,%al\n  /* 0b0 */  jne     .L30\n  /* 0b6 */  jmp     .L63\n","c":"/* candidate for updatePlayerUnderwaterness (Time.c, 184 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid updatePlayerUnderwaterness(void)\n{\n    if (rogue.inWater) {\n        if (!cellHasTerrainFlag(player.loc, T_IS_DEEP_WATER)\n            || player.status[STATUS_LEVITATING]\n            || cellHasTerrainFlag(player.loc, (T_ENTANGLES | T_OBSTRUCTS_PASSABILITY))) {\n            rogue.inWater = false;\n            updateMinersLightRadius();\n            updateVision(true);\n            displayLevel();\n        }\n    } else {\n        if (cellHasTerrainFlag(player.loc, T_IS_DEEP_WATER)\n            && !player.status[STATUS_LEVITATING]\n            && !cellHasTerrainFlag(player.loc, (T_ENTANGLES | T_OBSTRUCTS_PASSABILITY))) {\n            rogue.inWater = true;\n            updateMinersLightRadius();\n            updateVision(true);\n            displayLevel();\n        }\n    }\n}\n","size":184,"score":100,"agent":"diyar-3","pid":12,"session":3428,"ts":1791763456912}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3675,"symbol":"appendModifierKeyDescription","file":"Recordings.c","asm":"# appendModifierKeyDescription  (TU Recordings.c, section .text, 184 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nappendModifierKeyDescription:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     %eax,%ebx\n  /* 009 */  mov     recordingLocation,%eax\n  /* 00e */  cmp     %eax,lengthOfPlaybackFile\n  /* 014 */  jb      .L58\n  /* 016 */  movzwl  locationInRecordingBuffer,%edx\n  /* 01d */  inc     %eax\n  /* 01e */  mov     %eax,recordingLocation\n  /* 023 */  lea     0x1(%edx),%ecx\n  /* 026 */  movzbl  inputRecordBuffer(%edx),%edx\n  /* 02d */  movzwl  %cx,%ecx\n  /* 030 */  mov     %cx,locationInRecordingBuffer\n  /* 037 */  cmp     $0x3e7,%ecx\n  /* 03d */  ja      .La8\n.L3f:\n  /* 03f */  mov     %dl,%cl\n  /* 041 */  and     $0x4,%cl\n  /* 044 */  test    $0x2,%dl\n  /* 047 */  jne     .L5a\n  /* 049 */  test    %cl,%cl\n  /* 04b */  jne     .L7f\n.L4d:\n  /* 04d */  mov     0x28(%esp),%ebx\n  /* 051 */  add     $0x2c,%esp\n  /* 054 */  ret\n  /* 055 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  mov     $0x4,%cl\n.L5a:\n  /* 05a */  mov     %ebx,(%esp)\n  /* 05d */  mov     %cl,0x1f(%esp)\n  /* 061 */  call    strlen\n  /* 066 */  mov     $0x4c5452,%ecx\n  /* 06b */  mov     %ecx,0x4(%ebx,%eax,1)\n  /* 06f */  movzbl  0x1f(%esp),%ecx\n  /* 074 */  movl    $0x43202b20,(%ebx,%eax,1)\n  /* 07b */  test    %cl,%cl\n  /* 07d */  je      .L4d\n.L7f:\n  /* 07f */  mov     %ebx,(%esp)\n  /* 082 */  call    strlen\n  /* 087 */  mov     $0x54464948,%edx\n  /* 08c */  movl    $0x53202b20,(%ebx,%eax,1)\n  /* 093 */  mov     %edx,0x4(%ebx,%eax,1)\n  /* 097 */  movb    $0x0,0x8(%ebx,%eax,1)\n  /* 09c */  mov     0x28(%esp),%ebx\n  /* 0a0 */  add     $0x2c,%esp\n  /* 0a3 */  ret\n  /* 0a4 */  lea     0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  mov     %dl,0x1f(%esp)\n  /* 0ac */  call    fillBufferFromFile\n  /* 0b1 */  movzbl  0x1f(%esp),%edx\n  /* 0b6 */  jmp     .L3f\n","c":"/* candidate for appendModifierKeyDescription (Recordings.c, 184 bytes) */\n#include <time.h>\n#include <math.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic unsigned char recallChar(void)\n{\n    unsigned char c;\n\n    if (recordingLocation > lengthOfPlaybackFile) {\n        return 6;\n    }\n    c = inputRecordBuffer[locationInRecordingBuffer++];\n    recordingLocation++;\n    if (locationInRecordingBuffer > INPUT_RECORD_BUFFER - 1) {\n        fillBufferFromFile();\n    }\n    return c;\n}\n\n__attribute__((noinline)) static void appendModifierKeyDescription(char *description)\n{\n    unsigned char c = recallChar();\n\n    unsigned char shift = c & 4;\n\n    if (c & 2) {\n        strcat(description, \" + CRTL\");\n    }\n    if (shift) {\n        strcat(description, \" + SHIFT\");\n    }\n}\n\nvoid appendModifierKeyDescription_user(char *d)\n{\n    appendModifierKeyDescription(d);\n}\n","size":184,"score":100,"agent":"diyar2","pid":10,"session":3427,"ts":1791763523400}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3231,"symbol":"getTerrainGrid","file":"Grid.c","asm":"# getTerrainGrid  (TU Grid.c, section .text, 186 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetTerrainGrid:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $pmap,%ecx\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x2c,%esp\n  /* 00c */  mov     0x4c(%esp),%edx\n  /* 010 */  mov     %ecx,0x18(%esp)\n  /* 014 */  movswl  0x44(%esp),%ebp\n  /* 019 */  xor     %ecx,%ecx\n  /* 01b */  mov     0x40(%esp),%edi\n  /* 01f */  nop\n.L20:\n  /* 020 */  movzwl  %cx,%eax\n  /* 023 */  mov     0x18(%esp),%esi\n  /* 027 */  xor     %ebx,%ebx\n  /* 029 */  mov     %eax,0x14(%esp)\n  /* 02d */  mov     %ecx,0x1c(%esp)\n  /* 031 */  jmp     .L76\n  /* 033 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     %edx,0x4c(%esp)\n  /* 03c */  mov     0x14(%esp),%edx\n  /* 040 */  mov     %ebx,%eax\n  /* 042 */  mov     %ecx,0x10(%esp)\n  /* 046 */  mov     0x48(%esp),%ecx\n  /* 04a */  shl     $0x10,%eax\n  /* 04d */  or      %edx,%eax\n  /* 04f */  mov     %ecx,0x4(%esp)\n  /* 053 */  mov     %eax,(%esp)\n  /* 056 */  call    cellHasTerrainFlag\n  /* 05b */  mov     0x10(%esp),%ecx\n  /* 05f */  mov     0x4c(%esp),%edx\n  /* 063 */  test    %al,%al\n  /* 065 */  je      .L83\n.L67:\n  /* 067 */  mov     (%edi),%eax\n  /* 069 */  inc     %ebx\n  /* 06a */  add     $0x44,%esi\n  /* 06d */  cmp     $0x1d,%ebx\n  /* 070 */  mov     %bp,(%eax,%ecx,1)\n  /* 074 */  je      .L93\n.L76:\n  /* 076 */  mov     (%edi),%eax\n  /* 078 */  lea     (%ebx,%ebx,1),%ecx\n  /* 07b */  movswl  (%eax,%ebx,2),%eax\n  /* 07f */  cmp     %ebp,%eax\n  /* 081 */  jne     .L38\n.L83:\n  /* 083 */  mov     %edx,%eax\n  /* 085 */  and     0x10(%esi),%eax\n  /* 088 */  jne     .L67\n  /* 08a */  inc     %ebx\n  /* 08b */  add     $0x44,%esi\n  /* 08e */  cmp     $0x1d,%ebx\n  /* 091 */  jne     .L76\n.L93:\n  /* 093 */  mov     0x1c(%esp),%ecx\n  /* 097 */  add     $0x4,%edi\n  /* 09a */  addl    $0x7b4,0x18(%esp)\n  /* 0a2 */  lea     0x1(%ecx),%eax\n  /* 0a5 */  cmp     $0x4f,%ax\n  /* 0a9 */  movswl  %ax,%ecx\n  /* 0ac */  jne     .L20\n  /* 0b2 */  add     $0x2c,%esp\n  /* 0b5 */  pop     %ebx\n  /* 0b6 */  pop     %esi\n  /* 0b7 */  pop     %edi\n  /* 0b8 */  pop     %ebp\n  /* 0b9 */  ret\n","c":"/* candidate for getTerrainGrid (Grid.c, 186 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nvoid getTerrainGrid(short **grid, short value, unsigned long terrainFlags, unsigned long mapFlags)\n{\n    short i, j;\n    for (i = 0; i < DCOLS; i++) {\n        for (j = 0; j < DROWS; j++) {\n            if ((grid[i][j] != value && cellHasTerrainFlag((pos){i, j}, terrainFlags))\n                || (pmap[i][j].flags & mapFlags)) {\n                grid[i][j] = value;\n            }\n        }\n    }\n}\n","size":186,"score":100,"agent":"r0bot","pid":17,"session":3430,"ts":1791763532574}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3300,"symbol":"printString","file":"IO.c","asm":"# printString  (TU IO.c, section .text, 186 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nprintString:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4c,%esp\n  /* 007 */  mov     0x6c(%esp),%eax\n  /* 00b */  movswl  0x64(%esp),%edi\n  /* 010 */  mov     0x60(%esp),%ebp\n  /* 014 */  mov     0x68(%esp),%ecx\n  /* 018 */  mov     (%eax),%edx\n  /* 01a */  cmp     $0x63,%edi\n  /* 01d */  mov     %ecx,0x2c(%esp)\n  /* 021 */  mov     %edx,0x30(%esp)\n  /* 025 */  mov     0x4(%eax),%edx\n  /* 028 */  mov     %edx,0x34(%esp)\n  /* 02c */  mov     0x8(%eax),%edx\n  /* 02f */  mov     0xc(%eax),%eax\n  /* 032 */  mov     %edx,0x38(%esp)\n  /* 036 */  mov     %eax,0x3c(%esp)\n  /* 03a */  movsbl  0x0(%ebp),%eax\n  /* 03e */  jg      .Lb2\n  /* 040 */  lea     0x30(%esp),%esi\n  /* 044 */  xor     %ebx,%ebx\n  /* 046 */  test    %al,%al\n  /* 048 */  jne     .L6c\n  /* 04a */  jmp     .Lb2\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %ebx,0x4(%esp)\n  /* 054 */  mov     %esi,0x8(%esp)\n  /* 058 */  mov     %ebp,(%esp)\n  /* 05b */  call    decodeMessageColor\n  /* 060 */  movswl  %ax,%ebx\n  /* 063 */  movsbl  0x0(%ebp,%ebx,1),%eax\n  /* 068 */  test    %al,%al\n  /* 06a */  je      .Lb2\n.L6c:\n  /* 06c */  cmp     $0x19,%al\n  /* 06e */  je      .L50\n  /* 070 */  mov     0x2c(%esp),%ecx\n  /* 074 */  movzwl  %di,%edx\n  /* 077 */  inc     %ebx\n  /* 078 */  mov     %eax,(%esp)\n  /* 07b */  movswl  %bx,%ebx\n  /* 07e */  inc     %edi\n  /* 07f */  mov     %esi,0x8(%esp)\n  /* 083 */  movswl  %di,%edi\n  /* 086 */  shl     $0x10,%ecx\n  /* 089 */  or      %ecx,%edx\n  /* 08b */  mov     0x74(%esp),%ecx\n  /* 08f */  mov     %edx,0x4(%esp)\n  /* 093 */  mov     %ecx,0x10(%esp)\n  /* 097 */  mov     0x70(%esp),%ecx\n  /* 09b */  mov     %ecx,0xc(%esp)\n  /* 09f */  call    plotCharToBuffer\n  /* 0a4 */  movsbl  0x0(%ebp,%ebx,1),%eax\n  /* 0a9 */  test    %al,%al\n  /* 0ab */  je      .Lb2\n  /* 0ad */  cmp     $0x64,%edi\n  /* 0b0 */  jne     .L6c\n.Lb2:\n  /* 0b2 */  add     $0x4c,%esp\n  /* 0b5 */  pop     %ebx\n  /* 0b6 */  pop     %esi\n  /* 0b7 */  pop     %edi\n  /* 0b8 */  pop     %ebp\n  /* 0b9 */  ret\n","c":"/* candidate for printString (IO.c, 186 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid printString(const char *theString, short x, short y, const color *foreColor, const color* backColor, screenDisplayBuffer *dbuf)\n{\n    color fColor = *foreColor;\n    short i;\n\n    for (i = 0; theString[i] != '\\0' && x < COLS; i++, x++) {\n        while (theString[i] == COLOR_ESCAPE) {\n            i = decodeMessageColor(theString, i, &fColor);\n            if (!theString[i]) {\n                return;\n            }\n        }\n        plotCharToBuffer(theString[i], (windowpos){x, y}, &fColor, backColor, dbuf);\n    }\n}\n","size":186,"score":100,"agent":"tita","pid":18,"session":3431,"ts":1791763544429}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3608,"symbol":"isDisturbed","file":"Movement.c","asm":"# isDisturbed  (TU Movement.c, section .text, 186 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nisDisturbed:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ebp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x2c,%esp\n  /* 009 */  movzwl  0x44(%esp),%eax\n  /* 00e */  movzwl  0x40(%esp),%edi\n  /* 013 */  mov     %eax,0x18(%esp)\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movzwl  nbDirs(,%ebp,4),%eax\n  /* 028 */  mov     0x18(%esp),%ecx\n  /* 02c */  movzwl  nbDirs+0x2(,%ebp,4),%edx\n  /* 034 */  add     %di,%ax\n  /* 037 */  movswl  %ax,%ebx\n  /* 03a */  movzwl  %ax,%eax\n  /* 03d */  imul    $0x7b4,%ebx,%ebx\n  /* 043 */  add     %dx,%cx\n  /* 046 */  movswl  %cx,%esi\n  /* 049 */  shl     $0x10,%ecx\n  /* 04c */  or      %ecx,%eax\n  /* 04e */  mov     %eax,(%esp)\n  /* 051 */  call    monsterAtLoc\n  /* 056 */  mov     %eax,%ecx\n  /* 058 */  mov     %esi,%eax\n  /* 05a */  shl     $0x4,%eax\n  /* 05d */  add     %esi,%eax\n  /* 05f */  testb   $0x20,pmap+0x10(%ebx,%eax,4)\n  /* 067 */  jne     .Lb0\n  /* 069 */  test    %ecx,%ecx\n  /* 06b */  je      .L96\n  /* 06d */  cmpl    $0x4,0x100(%ecx)\n  /* 074 */  je      .L96\n  /* 076 */  mov     %ecx,(%esp)\n  /* 079 */  mov     %ecx,0x1c(%esp)\n  /* 07d */  call    canSeeMonster\n  /* 082 */  test    %al,%al\n  /* 084 */  jne     .Lb0\n  /* 086 */  mov     0x1c(%esp),%ecx\n  /* 08a */  mov     %ecx,(%esp)\n  /* 08d */  call    monsterRevealed\n  /* 092 */  test    %al,%al\n  /* 094 */  jne     .Lb0\n.L96:\n  /* 096 */  inc     %ebp\n  /* 097 */  cmp     $0x8,%ebp\n  /* 09a */  jne     .L20\n  /* 09c */  add     $0x2c,%esp\n  /* 09f */  xor     %eax,%eax\n  /* 0a1 */  pop     %ebx\n  /* 0a2 */  pop     %esi\n  /* 0a3 */  pop     %edi\n  /* 0a4 */  pop     %ebp\n  /* 0a5 */  ret\n  /* 0a6 */  xchg    %ax,%ax\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  add     $0x2c,%esp\n  /* 0b3 */  mov     $0x1,%al\n  /* 0b5 */  pop     %ebx\n  /* 0b6 */  pop     %esi\n  /* 0b7 */  pop     %edi\n  /* 0b8 */  pop     %ebp\n  /* 0b9 */  ret\n","c":"/* candidate for isDisturbed (Movement.c, 186 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean isDisturbed(short x, short y)\n{\n    short newX, newY;\n    enum directions dir;\n    creature *monst;\n\n    for (dir = 0; dir < DIRECTION_COUNT; dir++) {\n        newX = x + nbDirs[dir][0];\n        newY = y + nbDirs[dir][1];\n        monst = monsterAtLoc((pos){newX, newY});\n        if (pmap[newX][newY].flags & HAS_ITEM) {\n            return true;\n        }\n        if (monst\n            && monst->creatureState != MONSTER_ALLY\n            && (canSeeMonster(monst) || monsterRevealed(monst))) {\n            return true;\n        }\n    }\n    return false;\n}\n","size":186,"score":100,"agent":"rainyday","pid":21,"session":3438,"ts":1791763797523}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3191,"symbol":"addMonsterToContiguousMonsterGrid","file":"Combat.c","asm":"# addMonsterToContiguousMonsterGrid  (TU Combat.c, section .text, 187 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\naddMonsterToContiguousMonsterGrid:\n.L0:\n  /* 000 */  push    %ebp\n  /* 001 */  movswl  %ax,%ebp\n  /* 004 */  push    %edi\n  /* 005 */  movswl  %dx,%edi\n  /* 008 */  push    %esi\n  /* 009 */  push    %ebx\n  /* 00a */  lea     0x0(,%ebp,8),%eax\n  /* 011 */  sub     $0x2c,%esp\n  /* 014 */  mov     %ecx,0x18(%esp)\n  /* 018 */  mov     0x40(%esp),%ebx\n  /* 01c */  sub     %ebp,%eax\n  /* 01e */  lea     0x0(%ebp,%eax,4),%eax\n  /* 022 */  add     %ebx,%eax\n  /* 024 */  xor     %ebx,%ebx\n  /* 026 */  movb    $0x1,(%eax,%edi,1)\n.L2a:\n  /* 02a */  movzwl  nbDirs(,%ebx,4),%eax\n  /* 032 */  movzwl  nbDirs+0x2(,%ebx,4),%edx\n  /* 03a */  add     %bp,%ax\n  /* 03d */  add     %di,%dx\n  /* 040 */  cmp     $0x4e,%ax\n  /* 044 */  movzwl  %ax,%esi\n  /* 047 */  movzwl  %dx,%edx\n  /* 04a */  ja      .L51\n  /* 04c */  cmp     $0x1c,%edx\n  /* 04f */  jbe     .L60\n.L51:\n  /* 051 */  inc     %ebx\n  /* 052 */  cmp     $0x4,%ebx\n  /* 055 */  jne     .L2a\n  /* 057 */  add     $0x2c,%esp\n  /* 05a */  pop     %ebx\n  /* 05b */  pop     %esi\n  /* 05c */  pop     %edi\n  /* 05d */  pop     %ebp\n  /* 05e */  ret\n  /* 05f */  nop\n.L60:\n  /* 060 */  mov     0x40(%esp),%ecx\n  /* 064 */  lea     0x0(,%esi,8),%eax\n  /* 06b */  sub     %esi,%eax\n  /* 06d */  lea     (%esi,%eax,4),%eax\n  /* 070 */  add     %ecx,%eax\n  /* 072 */  cmpb    $0x0,(%eax,%edx,1)\n  /* 076 */  jne     .L51\n  /* 078 */  mov     %edx,0x1c(%esp)\n  /* 07c */  mov     %edx,%eax\n  /* 07e */  shl     $0x10,%eax\n  /* 081 */  or      %esi,%eax\n  /* 083 */  mov     %eax,(%esp)\n  /* 086 */  call    monsterAtLoc\n  /* 08b */  test    %eax,%eax\n  /* 08d */  je      .L51\n  /* 08f */  mov     %eax,0x4(%esp)\n  /* 093 */  mov     0x18(%esp),%eax\n  /* 097 */  mov     %eax,(%esp)\n  /* 09a */  call    monstersAreTeammates\n  /* 09f */  mov     0x1c(%esp),%edx\n  /* 0a3 */  test    %al,%al\n  /* 0a5 */  je      .L51\n  /* 0a7 */  mov     0x40(%esp),%eax\n  /* 0ab */  mov     0x18(%esp),%ecx\n  /* 0af */  mov     %eax,(%esp)\n  /* 0b2 */  mov     %esi,%eax\n  /* 0b4 */  call    .L0\n  /* 0b9 */  jmp     .L51\n","c":"/* candidate for addMonsterToContiguousMonsterGrid (Combat.c, 187 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic void addMonsterToContiguousMonsterGrid(short x, short y, creature *monst, char grid[DCOLS][DROWS])\n{\n    short newX, newY;\n    enum directions dir;\n    creature *tempMonst;\n\n    grid[x][y] = true;\n    for (dir = 0; dir < 4; dir++) {\n        newX = x + nbDirs[dir][0];\n        newY = y + nbDirs[dir][1];\n        if (coordinatesAreInMap(newX, newY) && !grid[newX][newY]) {\n            tempMonst = monsterAtLoc((pos){newX, newY});\n            if (tempMonst && monstersAreTeammates(monst, tempMonst)) {\n                addMonsterToContiguousMonsterGrid(newX, newY, monst, grid);\n            }\n        }\n    }\n}\n\nvoid useIt(short x, short y, creature *monst, char grid[DCOLS][DROWS])\n{\n    addMonsterToContiguousMonsterGrid(x, y, monst, grid);\n}\n","size":187,"score":100,"agent":"rain","pid":22,"session":3439,"ts":1791763808440}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3499,"symbol":"monstersAreTeammates","file":"Monsters.c","asm":"# monstersAreTeammates  (TU Monsters.c, section .text, 186 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonstersAreTeammates:\n  /* 000 */  sub     $0x8,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  mov     0xc(%esp),%ebx\n  /* 00a */  mov     %esi,0x4(%esp)\n  /* 00e */  mov     0x10(%esp),%esi\n  /* 012 */  mov     0x1f8(%ebx),%ecx\n  /* 018 */  and     $0x80,%ecx\n  /* 01e */  je      .L28\n  /* 020 */  cmp     %esi,0x208(%ebx)\n  /* 026 */  je      .L91\n.L28:\n  /* 028 */  mov     0x1f8(%esi),%edx\n  /* 02e */  and     $0x80,%edx\n  /* 034 */  je      .L3e\n  /* 036 */  cmp     %ebx,0x208(%esi)\n  /* 03c */  je      .L91\n.L3e:\n  /* 03e */  cmpl    $0x4,0x100(%ebx)\n  /* 045 */  je      .L70\n  /* 047 */  cmp     $player,%ebx\n  /* 04d */  je      .L88\n.L4f:\n  /* 04f */  shr     $0x7,%edx\n  /* 052 */  test    $0x1,%dl\n  /* 055 */  je      .L60\n  /* 057 */  mov     %ecx,%eax\n  /* 059 */  shr     $0x7,%eax\n  /* 05c */  test    $0x1,%al\n  /* 05e */  jne     .La0\n.L60:\n  /* 060 */  xor     %eax,%eax\n.L62:\n  /* 062 */  mov     (%esp),%ebx\n  /* 065 */  mov     0x4(%esp),%esi\n  /* 069 */  add     $0x8,%esp\n  /* 06c */  ret\n  /* 06d */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  cmp     $player,%esi\n  /* 076 */  mov     $0x1,%al\n  /* 078 */  je      .L62\n  /* 07a */  cmpl    $0x4,0x100(%esi)\n  /* 081 */  jne     .L4f\n  /* 083 */  jmp     .L62\n  /* 085 */  lea     0x0(%esi),%esi\n.L88:\n  /* 088 */  cmpl    $0x4,0x100(%esi)\n  /* 08f */  jne     .L4f\n.L91:\n  /* 091 */  mov     (%esp),%ebx\n  /* 094 */  mov     $0x1,%al\n  /* 096 */  mov     0x4(%esp),%esi\n  /* 09a */  add     $0x8,%esp\n  /* 09d */  ret\n  /* 09e */  xchg    %ax,%ax\n.La0:\n  /* 0a0 */  mov     0x208(%esi),%eax\n  /* 0a6 */  cmp     %eax,0x208(%ebx)\n  /* 0ac */  mov     0x4(%esp),%esi\n  /* 0b0 */  mov     (%esp),%ebx\n  /* 0b3 */  sete    %al\n  /* 0b6 */  add     $0x8,%esp\n  /* 0b9 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean monstersAreTeammates(const creature *monst1, const creature *monst2)\n{\n    return ((((monst1->bookkeepingFlags & MB_FOLLOWER) && monst1->leader == monst2)\n             || ((monst2->bookkeepingFlags & MB_FOLLOWER) && monst2->leader == monst1)\n             || (monst1->creatureState == MONSTER_ALLY && monst2 == &player)\n             || (monst1 == &player && monst2->creatureState == MONSTER_ALLY)\n             || (monst1->creatureState == MONSTER_ALLY && monst2->creatureState == MONSTER_ALLY)\n             || ((monst1->bookkeepingFlags & MB_FOLLOWER) && (monst2->bookkeepingFlags & MB_FOLLOWER)\n                 && monst1->leader == monst2->leader)) ? true : false);\n}\n","size":186,"score":100,"agent":"myslime","pid":20,"session":3440,"ts":1791763821958}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3528,"symbol":"chooseNewWanderDestination","file":"Monsters.c","asm":"# chooseNewWanderDestination  (TU Monsters.c, section .text, 188 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchooseNewWanderDestination:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movl    $0x0,(%esp)\n  /* 00a */  movswl  rogue+0x163c,%eax\n  /* 011 */  mov     %ebx,0x18(%esp)\n  /* 015 */  mov     0x20(%esp),%ebx\n  /* 019 */  dec     %eax\n  /* 01a */  mov     %eax,0x4(%esp)\n  /* 01e */  call    rand_range\n  /* 023 */  xor     %edx,%edx\n  /* 025 */  mov     %dl,0x10e(%ebx,%eax,1)\n  /* 02c */  movl    $0x0,(%esp)\n  /* 033 */  movswl  rogue+0x163c,%eax\n  /* 03a */  dec     %eax\n  /* 03b */  mov     %eax,0x4(%esp)\n  /* 03f */  call    rand_range\n  /* 044 */  xor     %ecx,%ecx\n  /* 046 */  mov     %cl,0x10e(%ebx,%eax,1)\n  /* 04d */  movswl  0x10c(%ebx),%eax\n  /* 054 */  test    %eax,%eax\n  /* 056 */  js      .L61\n  /* 058 */  mov     $0x1,%cl\n  /* 05a */  mov     %cl,0x10e(%ebx,%eax,1)\n.L61:\n  /* 061 */  mov     %ebx,%eax\n  /* 063 */  call    closestWaypointIndex\n  /* 068 */  mov     %ax,0x10c(%ebx)\n  /* 06f */  inc     %ax\n  /* 071 */  je      .L80\n  /* 073 */  mov     0x18(%esp),%ebx\n  /* 077 */  add     $0x1c,%esp\n  /* 07a */  ret\n  /* 07b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  cmpw    $0x0,rogue+0x163c\n  /* 088 */  jle     .La6\n  /* 08a */  xor     %eax,%eax\n  /* 08c */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  xor     %edx,%edx\n  /* 092 */  mov     %dl,0x10e(%ebx,%eax,1)\n  /* 099 */  inc     %eax\n  /* 09a */  movswl  rogue+0x163c,%edx\n  /* 0a1 */  cwtl\n  /* 0a2 */  cmp     %eax,%edx\n  /* 0a4 */  jg      .L90\n.La6:\n  /* 0a6 */  mov     %ebx,%eax\n  /* 0a8 */  call    closestWaypointIndex\n  /* 0ad */  mov     %ax,0x10c(%ebx)\n  /* 0b4 */  mov     0x18(%esp),%ebx\n  /* 0b8 */  add     $0x1c,%esp\n  /* 0bb */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort closestWaypointIndex(creature *monst) __attribute__((regparm(1)));\n\nvoid chooseNewWanderDestination(creature *monst)\n{\n    short i;\n    monst->waypointAlreadyVisited[rand_range(0, rogue.wpCount - 1)] = false;\n    monst->waypointAlreadyVisited[rand_range(0, rogue.wpCount - 1)] = false;\n    if (monst->targetWaypointIndex >= 0) {\n        monst->waypointAlreadyVisited[monst->targetWaypointIndex] = true;\n    }\n    monst->targetWaypointIndex = closestWaypointIndex(monst);\n    if (monst->targetWaypointIndex == -1) {\n        for (i = 0; i < rogue.wpCount; i++) {\n            monst->waypointAlreadyVisited[i] = false;\n        }\n        monst->targetWaypointIndex = closestWaypointIndex(monst);\n    }\n}\n","size":188,"score":100,"agent":"diyar4","pid":13,"session":3441,"ts":1791763836897}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3685,"symbol":"saveGameNoPrompt","file":"Recordings.c","asm":"# saveGameNoPrompt  (TU Recordings.c, section .text, 188 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsaveGameNoPrompt:\n  /* 000 */  cmpb    $0x0,rogue+0x1c1\n  /* 007 */  je      .L10\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  push    %ebx\n  /* 011 */  sub     $0x1000,%esp\n  /* 017 */  orl     $0x0,(%esp)\n  /* 01b */  sub     $0x1000,%esp\n  /* 021 */  orl     $0x0,(%esp)\n  /* 025 */  sub     $0x18,%esp\n  /* 028 */  xor     %edx,%edx\n  /* 02a */  lea     0x1010(%esp),%ebx\n  /* 031 */  mov     %ebx,%eax\n  /* 033 */  call    getDefaultFilePath\n  /* 038 */  mov     $\".broguesave\",%eax\n  /* 03d */  mov     %ebx,0x4(%esp)\n  /* 041 */  lea     0x10(%esp),%ebx\n  /* 045 */  mov     %eax,0x8(%esp)\n  /* 049 */  mov     %ebx,(%esp)\n  /* 04c */  call    getAvailableFilePath\n  /* 051 */  call    flushBufferToFile\n  /* 056 */  mov     $0x1000,%edx\n  /* 05b */  mov     $\".broguesave\",%ecx\n  /* 060 */  mov     %edx,0x8(%esp)\n  /* 064 */  mov     %ecx,0x4(%esp)\n  /* 068 */  mov     %ebx,(%esp)\n  /* 06b */  call    __strcat_chk\n  /* 070 */  mov     %ebx,0x4(%esp)\n  /* 074 */  movl    $currentFilePath,(%esp)\n  /* 07b */  call    rename\n  /* 080 */  mov     $0x1000,%eax\n  /* 085 */  mov     %ebx,0x4(%esp)\n  /* 089 */  mov     %eax,0x8(%esp)\n  /* 08d */  movl    $currentFilePath,(%esp)\n  /* 094 */  call    __strcpy_chk\n  /* 099 */  mov     $0x1,%al\n  /* 09b */  mov     0x2018(%esp),%ebx\n  /* 0a2 */  mov     %al,rogue+0xa\n  /* 0a7 */  xor     %eax,%eax\n  /* 0a9 */  mov     %eax,rogue+0x1578\n  /* 0ae */  xor     %eax,%eax\n  /* 0b0 */  mov     %al,rogue+0x1c0\n  /* 0b5 */  add     $0x201c,%esp\n  /* 0bb */  ret\n","c":"/* candidate for saveGameNoPrompt (Recordings.c, 188 bytes) */\n#include <time.h>\n#include <math.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) static void getDefaultFilePath(char *fileName, boolean gameOver)\n{\n    strcpy(fileName, gameOver ? \"a\" : \"b\");\n}\n\nvoid saveGameNoPrompt(void)\n{\n    char filePath[BROGUE_FILENAME_MAX];\n    char fp[BROGUE_FILENAME_MAX];\n    if (rogue.playbackMode) {\n        return;\n    }\n    getDefaultFilePath(fp, false);\n    getAvailableFilePath(filePath, fp, GAME_SUFFIX);\n    flushBufferToFile();\n    strcat(filePath, GAME_SUFFIX);\n    rename(currentFilePath, filePath);\n    strcpy(currentFilePath, filePath);\n    rogue.gameHasEnded = true;\n    rogue.gameExitStatusCode = 0;\n    rogue.recording = false;\n}\n","size":188,"score":100,"agent":"diyar5","pid":15,"session":3442,"ts":1791763863558}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3375,"symbol":"numberOfMatchingPackItems","file":"Items.c","asm":"# numberOfMatchingPackItems  (TU Items.c, section .text, 191 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nnumberOfMatchingPackItems:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1c,%esp\n  /* 007 */  mov     packItems,%eax\n  /* 00c */  mov     0x34(%esp),%edi\n  /* 010 */  movzwl  0x30(%esp),%esi\n  /* 015 */  movzbl  0x3c(%esp),%ebx\n  /* 01a */  mov     0x134(%eax),%edx\n  /* 020 */  test    %edx,%edx\n  /* 022 */  je      .La0\n  /* 024 */  mov     0x38(%esp),%ebp\n  /* 028 */  xor     %eax,%eax\n  /* 02a */  xor     %edi,%ebp\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 030 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     (%edx),%ecx\n  /* 042 */  test    %ecx,%esi\n  /* 044 */  je      .L56\n  /* 046 */  mov     0x4(%edx),%ecx\n  /* 049 */  and     %ebp,%ecx\n  /* 04b */  cmp     %ecx,%edi\n  /* 04d */  lea     0x1(%eax),%ecx\n  /* 050 */  movswl  %cx,%ecx\n  /* 053 */  cmove   %ecx,%eax\n.L56:\n  /* 056 */  mov     0x134(%edx),%edx\n  /* 05c */  test    %edx,%edx\n  /* 05e */  jne     .L40\n  /* 060 */  test    %eax,%eax\n  /* 062 */  je      .L70\n  /* 064 */  add     $0x1c,%esp\n  /* 067 */  pop     %ebx\n  /* 068 */  pop     %esi\n  /* 069 */  pop     %edi\n  /* 06a */  pop     %ebp\n  /* 06b */  ret\n  /* 06c */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  test    %bl,%bl\n  /* 072 */  jne     .L80\n.L74:\n  /* 074 */  xor     %eax,%eax\n.L76:\n  /* 076 */  add     $0x1c,%esp\n  /* 079 */  pop     %ebx\n  /* 07a */  pop     %esi\n  /* 07b */  pop     %edi\n  /* 07c */  pop     %ebp\n  /* 07d */  ret\n  /* 07e */  xchg    %ax,%ax\n.L80:\n  /* 080 */  call    confirmMessages\n  /* 085 */  xor     %eax,%eax\n  /* 087 */  mov     %eax,0x4(%esp)\n  /* 08b */  movl    $\"You have nothing suitable.\",(%esp)\n  /* 092 */  call    message\n  /* 097 */  xor     %eax,%eax\n  /* 099 */  jmp     .L76\n  /* 09b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  test    %bl,%bl\n  /* 0a2 */  je      .L74\n  /* 0a4 */  call    confirmMessages\n  /* 0a9 */  xor     %edx,%edx\n  /* 0ab */  mov     %edx,0x4(%esp)\n  /* 0af */  movl    $\"Your pack is empty!\",(%esp)\n  /* 0b6 */  call    message\n  /* 0bb */  xor     %eax,%eax\n  /* 0bd */  jmp     .L76\n","c":"/* candidate for numberOfMatchingPackItems (Items.c, 191 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort numberOfMatchingPackItems(unsigned short categoryMask, unsigned long requiredFlags, unsigned long forbiddenFlags, boolean displayErrors)\n{\n    item *theItem;\n    short numberOfItems = 0;\n\n    if (packItems->nextItem == NULL) {\n        if (displayErrors) {\n            confirmMessages();\n            message(\"Your pack is empty!\", 0);\n        }\n        return 0;\n    }\n    for (theItem = packItems->nextItem; theItem != NULL; theItem = theItem->nextItem) {\n        if ((theItem->category & categoryMask)\n            && (theItem->flags & (requiredFlags ^ forbiddenFlags)) == requiredFlags) {\n            numberOfItems++;\n        }\n    }\n    if (numberOfItems == 0) {\n        if (displayErrors) {\n            confirmMessages();\n            message(\"You have nothing suitable.\", 0);\n        }\n        return 0;\n    }\n    return numberOfItems;\n}\n","size":191,"score":100,"agent":"diyar","pid":9,"session":3443,"ts":1791763879967}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3394,"symbol":"chooseVorpalEnemy","file":"Items.c","asm":"# chooseVorpalEnemy  (TU Items.c, section .text, 185 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nchooseVorpalEnemy:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $monsterClassCatalog+0x1e,%eax\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0x30,%esp\n  /* 00b */  lea     0x10(%esp),%ebx\n  /* 00f */  movswl  rogue+0x4,%edi\n  /* 016 */  mov     %ebx,%esi\n  /* 018 */  mov     %ebx,%edx\n  /* 01a */  jmp     .L36\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cmp     %ecx,%edi\n  /* 022 */  jle     .L3e\n  /* 024 */  xor     %ecx,%ecx\n  /* 026 */  add     $0x60,%eax\n  /* 029 */  mov     %cx,(%edx)\n  /* 02c */  add     $0x2,%edx\n  /* 02f */  cmp     $monsterClassCatalog+0x5be,%eax\n  /* 034 */  je      .L52\n.L36:\n  /* 036 */  movswl  0x2(%eax),%ecx\n  /* 03a */  test    %ecx,%ecx\n  /* 03c */  jg      .L20\n.L3e:\n  /* 03e */  movswl  (%eax),%ecx\n  /* 041 */  add     $0x60,%eax\n  /* 044 */  add     $0x2,%edx\n  /* 047 */  mov     %cx,-0x2(%edx)\n  /* 04b */  cmp     $monsterClassCatalog+0x5be,%eax\n  /* 050 */  jne     .L36\n.L52:\n  /* 052 */  lea     0x1e(%ebx),%edx\n  /* 055 */  xor     %eax,%eax\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  movzwl  (%esi),%ecx\n  /* 063 */  add     $0x2,%esi\n  /* 066 */  add     %cx,%ax\n  /* 069 */  cmp     %edx,%esi\n  /* 06b */  cwtl\n  /* 06c */  jne     .L60\n  /* 06e */  movl    $0x0,(%esp)\n  /* 075 */  dec     %eax\n  /* 076 */  mov     %eax,0x4(%esp)\n  /* 07a */  call    rand_range\n  /* 07f */  xor     %edx,%edx\n  /* 081 */  cwtl\n  /* 082 */  lea     0x0(%esi),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  movswl  (%ebx,%edx,2),%ecx\n  /* 094 */  cmp     %eax,%ecx\n  /* 096 */  jg      .Lb0\n  /* 098 */  inc     %edx\n  /* 099 */  sub     %ecx,%eax\n  /* 09b */  cmp     $0xf,%edx\n  /* 09e */  cwtl\n  /* 09f */  jne     .L90\n  /* 0a1 */  add     $0x30,%esp\n  /* 0a4 */  xor     %eax,%eax\n  /* 0a6 */  pop     %ebx\n  /* 0a7 */  pop     %esi\n  /* 0a8 */  pop     %edi\n  /* 0a9 */  ret\n  /* 0aa */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  add     $0x30,%esp\n  /* 0b3 */  mov     %edx,%eax\n  /* 0b5 */  pop     %ebx\n  /* 0b6 */  pop     %esi\n  /* 0b7 */  pop     %edi\n  /* 0b8 */  ret\n","c":"/* candidate for chooseVorpalEnemy (Items.c, 185 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic short pickFromFrequencies(const short *frequencies, short count)\n{\n    short i, index, sum = 0;\n\n    for (i = 0; i < count; i++) {\n        sum += frequencies[i];\n    }\n    index = rand_range(0, sum - 1);\n    for (i = 0; i < count; i++) {\n        if (index < frequencies[i]) {\n            return i;\n        }\n        index -= frequencies[i];\n    }\n    return 0;\n}\n\nshort chooseVorpalEnemy(void)\n{\n    short i, probabilities[MONSTER_CLASS_COUNT];\n\n    for (i = 0; i < MONSTER_CLASS_COUNT; i++) {\n        if (monsterClassCatalog[i].maxDepth <= 0\n            || rogue.depthLevel <= monsterClassCatalog[i].maxDepth) {\n            probabilities[i] = monsterClassCatalog[i].frequency;\n        } else {\n            probabilities[i] = 0;\n        }\n    }\n    return pickFromFrequencies(probabilities, MONSTER_CLASS_COUNT);\n}\n","size":185,"score":100,"agent":"regalloc","pid":19,"session":3445,"ts":1791763933735}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3541,"symbol":"perimeterCoords","file":"Monsters.c","asm":"# perimeterCoords  (TU Monsters.c, section .text, 191 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nperimeterCoords:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  movswl  0x24(%esp),%eax\n  /* 008 */  mov     0x20(%esp),%edx\n  /* 00c */  cmp     $0xa,%eax\n  /* 00f */  jle     .L60\n  /* 011 */  cmp     $0x15,%eax\n  /* 014 */  jle     .L40\n  /* 016 */  cmp     $0x1e,%eax\n  /* 019 */  jle     .La8\n  /* 01f */  cmp     $0x27,%eax\n  /* 022 */  jg      .L80\n  /* 024 */  lea     -0x23(%eax),%ecx\n  /* 027 */  mov     $0x5,%eax\n  /* 02c */  mov     %ax,(%edx)\n  /* 02f */  mov     %edx,%eax\n  /* 031 */  mov     %cx,0x2(%edx)\n  /* 035 */  add     $0x1c,%esp\n  /* 038 */  ret     $0x4\n  /* 03b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  sub     $0x10,%eax\n  /* 043 */  mov     $0x5,%ecx\n.L48:\n  /* 048 */  mov     %ax,(%edx)\n  /* 04b */  mov     %edx,%eax\n  /* 04d */  mov     %cx,0x2(%edx)\n  /* 051 */  add     $0x1c,%esp\n  /* 054 */  ret     $0x4\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  sub     $0x5,%eax\n  /* 063 */  mov     $0xfffffffb,%ecx\n  /* 068 */  mov     %ax,(%edx)\n  /* 06b */  mov     %edx,%eax\n  /* 06d */  mov     %cx,0x2(%edx)\n  /* 071 */  add     $0x1c,%esp\n  /* 074 */  ret     $0x4\n  /* 077 */  nop\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $\"ERROR! Bad perimeter coordinate request!\",(%esp)\n  /* 087 */  mov     $0x1,%eax\n  /* 08c */  mov     %eax,0x4(%esp)\n  /* 090 */  mov     %edx,0x20(%esp)\n  /* 094 */  call    message\n  /* 099 */  mov     0x20(%esp),%edx\n  /* 09d */  xor     %eax,%eax\n  /* 09f */  xor     %ecx,%ecx\n  /* 0a1 */  jmp     .L48\n  /* 0a3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  lea     -0x1a(%eax),%ecx\n  /* 0ab */  mov     $0xfffffffb,%eax\n  /* 0b0 */  mov     %ax,(%edx)\n  /* 0b3 */  mov     %edx,%eax\n  /* 0b5 */  mov     %cx,0x2(%edx)\n  /* 0b9 */  add     $0x1c,%esp\n  /* 0bc */  ret     $0x4\n","c":"/* candidate for perimeterCoords (Monsters.c, 191 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\npos perimeterCoords(short n)\n{\n    pos p;\n    if (n <= 10) {\n        p.x = n - 5; p.y = -5;\n        return p;\n    }\n    if (n > 21) {\n        if (n <= 30) {\n            p.x = -5; p.y = n - 26;\n            return p;\n        }\n        if (n <= 39) {\n            p.x = 5; p.y = n - 35;\n            return p;\n        }\n        message(\"ERROR! Bad perimeter coordinate request!\", REQUIRE_ACKNOWLEDGMENT);\n        p.x = 0; p.y = 0;\n        return p;\n    }\n    p.x = n - 16; p.y = 5;\n    return p;\n}\n","size":191,"score":100,"agent":"diyar2","pid":10,"session":3444,"ts":1791763940024}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3410,"symbol":"checkForMissingKeys","file":"Items.c","asm":"# checkForMissingKeys  (TU Items.c, section .text, 192 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncheckForMissingKeys:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     $0x4,%edx\n  /* 008 */  mov     %esi,0x30(%esp)\n  /* 00c */  movswl  0x44(%esp),%esi\n  /* 011 */  mov     %edi,0x34(%esp)\n  /* 015 */  movswl  0x40(%esp),%edi\n  /* 01a */  mov     %ebx,0x2c(%esp)\n  /* 01e */  mov     %ebp,0x38(%esp)\n  /* 022 */  mov     %edx,0x4(%esp)\n  /* 026 */  mov     %esi,%ebx\n  /* 028 */  shl     $0x10,%ebx\n  /* 02b */  movzwl  %di,%eax\n  /* 02e */  mov     %eax,%ebp\n  /* 030 */  or      %ebx,%eax\n  /* 032 */  mov     %eax,(%esp)\n  /* 035 */  call    cellHasTMFlag\n  /* 03a */  test    %al,%al\n  /* 03c */  jne     .L58\n.L3e:\n  /* 03e */  mov     0x2c(%esp),%ebx\n  /* 042 */  mov     0x30(%esp),%esi\n  /* 046 */  mov     0x34(%esp),%edi\n  /* 04a */  mov     0x38(%esp),%ebp\n  /* 04e */  add     $0x3c,%esp\n  /* 051 */  ret\n  /* 052 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  mov     %ebp,%eax\n  /* 05a */  or      %ebx,%eax\n  /* 05c */  mov     %eax,(%esp)\n  /* 05f */  call    keyOnTileAt\n  /* 064 */  test    %eax,%eax\n  /* 066 */  jne     .L3e\n  /* 068 */  imul    $0x7b4,%edi,%edx\n  /* 06e */  mov     %esi,%eax\n  /* 070 */  shl     $0x4,%eax\n  /* 073 */  xor     %ebx,%ebx\n  /* 075 */  add     %esi,%eax\n  /* 077 */  lea     (%edx,%eax,4),%edx\n.L7a:\n  /* 07a */  mov     pmap(%edx,%ebx,4),%ecx\n  /* 081 */  mov     %ecx,%eax\n  /* 083 */  shl     $0x4,%eax\n  /* 086 */  sub     %ecx,%eax\n  /* 088 */  shl     $0x4,%eax\n  /* 08b */  testb   $0x4,tileCatalog+0x24(%eax)\n  /* 092 */  jne     .La0\n.L94:\n  /* 094 */  inc     %ebx\n  /* 095 */  cmp     $0x4,%ebx\n  /* 098 */  jne     .L7a\n  /* 09a */  jmp     .L3e\n  /* 09c */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %ebx,0x8(%esp)\n  /* 0a4 */  xor     %eax,%eax\n  /* 0a6 */  mov     %eax,0xc(%esp)\n  /* 0aa */  mov     %esi,0x4(%esp)\n  /* 0ae */  mov     %edi,(%esp)\n  /* 0b1 */  mov     %edx,0x1c(%esp)\n  /* 0b5 */  call    promoteTile\n  /* 0ba */  mov     0x1c(%esp),%edx\n  /* 0be */  jmp     .L94\n","c":"/* candidate for checkForMissingKeys (Items.c, 192 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid checkForMissingKeys(short x, short y)\n{\n    short layer;\n\n    if (cellHasTMFlag((pos){x, y}, TM_PROMOTES_WITHOUT_KEY) && !keyOnTileAt((pos){x, y})) {\n        for (layer = 0; layer < NUMBER_TERRAIN_LAYERS; layer++) {\n            if (tileCatalog[pmap[x][y].layers[layer]].mechFlags & TM_PROMOTES_WITHOUT_KEY) {\n                promoteTile(x, y, layer, false);\n            }\n        }\n    }\n}\n","size":192,"score":100,"agent":"diyar-3","pid":12,"session":3446,"ts":1791763942597}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3529,"symbol":"burnedTerrainFlagsAtLoc","file":"Monsters.c","asm":"# burnedTerrainFlagsAtLoc  (TU Monsters.c, section .text, 192 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nburnedTerrainFlagsAtLoc:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  xor     %ebx,%ebx\n  /* 005 */  mov     0x10(%esp),%eax\n  /* 009 */  movswl  %ax,%edx\n  /* 00c */  imul    $0x7b4,%edx,%edx\n  /* 012 */  sar     $0x10,%eax\n  /* 015 */  mov     %eax,%ecx\n  /* 017 */  shl     $0x4,%ecx\n  /* 01a */  add     %ecx,%eax\n  /* 01c */  lea     (%edx,%eax,4),%esi\n  /* 01f */  xor     %edx,%edx\n.L21:\n  /* 021 */  mov     pmap(%esi,%edx,4),%ecx\n  /* 028 */  mov     %ecx,%eax\n  /* 02a */  shl     $0x4,%eax\n  /* 02d */  sub     %ecx,%eax\n  /* 02f */  shl     $0x4,%eax\n  /* 032 */  testb   $0x4,tileCatalog+0x21(%eax)\n  /* 039 */  je      .Lb0\n  /* 03b */  mov     tileCatalog+0x10(%eax),%eax\n  /* 041 */  test    %eax,%eax\n  /* 043 */  je      .L65\n  /* 045 */  mov     %eax,%edi\n  /* 047 */  shl     $0x4,%edi\n  /* 04a */  sub     %eax,%edi\n  /* 04c */  mov     dungeonFeatureCatalog(,%edi,8),%edi\n  /* 053 */  mov     %edi,%eax\n  /* 055 */  shl     $0x4,%eax\n  /* 058 */  sub     %edi,%eax\n  /* 05a */  shl     $0x4,%eax\n  /* 05d */  mov     tileCatalog+0x20(%eax),%edi\n  /* 063 */  or      %edi,%ebx\n.L65:\n  /* 065 */  mov     %ecx,%eax\n  /* 067 */  shl     $0x4,%eax\n  /* 06a */  sub     %ecx,%eax\n  /* 06c */  shl     $0x4,%eax\n  /* 06f */  testb   $0x20,tileCatalog+0x26(%eax)\n  /* 076 */  je      .Lb0\n  /* 078 */  mov     tileCatalog+0x18(%eax),%eax\n  /* 07e */  test    %eax,%eax\n  /* 080 */  je      .Lb0\n  /* 082 */  mov     %eax,%ecx\n  /* 084 */  shl     $0x4,%ecx\n  /* 087 */  sub     %eax,%ecx\n  /* 089 */  mov     dungeonFeatureCatalog(,%ecx,8),%ecx\n  /* 090 */  mov     %ecx,%eax\n  /* 092 */  shl     $0x4,%eax\n  /* 095 */  sub     %ecx,%eax\n  /* 097 */  shl     $0x4,%eax\n  /* 09a */  mov     tileCatalog+0x20(%eax),%ecx\n  /* 0a0 */  or      %ecx,%ebx\n  /* 0a2 */  lea     0x0(%esi),%esi\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  inc     %edx\n  /* 0b1 */  cmp     $0x4,%edx\n  /* 0b4 */  jne     .L21\n  /* 0ba */  mov     %ebx,%eax\n  /* 0bc */  pop     %ebx\n  /* 0bd */  pop     %esi\n  /* 0be */  pop     %edi\n  /* 0bf */  ret\n","c":"/* candidate for burnedTerrainFlagsAtLoc (Monsters.c, 192 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nunsigned long burnedTerrainFlagsAtLoc(pos loc)\n{\n    short i;\n    enum dungeonFeatureTypes burnedTerrainType;\n    unsigned long flags = 0;\n\n    for (i = 0; i < NUMBER_TERRAIN_LAYERS; i++) {\n        if (tileCatalog[pmap[loc.x][loc.y].layers[i]].flags & T_IS_FLAMMABLE) {\n            burnedTerrainType = tileCatalog[pmap[loc.x][loc.y].layers[i]].fireType;\n            if (burnedTerrainType) {\n                flags |= tileCatalog[dungeonFeatureCatalog[burnedTerrainType].tile].flags;\n            }\n            if (tileCatalog[pmap[loc.x][loc.y].layers[i]].mechFlags & TM_EXPLOSIVE_PROMOTE) {\n                burnedTerrainType = tileCatalog[pmap[loc.x][loc.y].layers[i]].promoteType;\n                if (burnedTerrainType) {\n                    flags |= tileCatalog[dungeonFeatureCatalog[burnedTerrainType].tile].flags;\n                }\n            }\n        }\n    }\n    return flags;\n}\n","size":192,"score":100,"agent":"r0bot","pid":17,"session":3447,"ts":1791763957308}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3341,"symbol":"executeMouseClick","file":"IO.c","asm":"# executeMouseClick  (TU IO.c, section .text, 193 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nexecuteMouseClick:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x30(%esp),%edx\n  /* 00b */  cmpl    $0x4,(%edx)\n  /* 00e */  je      .L70\n  /* 010 */  mov     0x4(%edx),%eax\n  /* 013 */  sub     $0x15,%eax\n  /* 016 */  cmp     $0x4e,%ax\n  /* 01a */  ja      .L4a\n  /* 01c */  mov     0x8(%edx),%ebx\n  /* 01f */  lea     -0x3(%ebx),%ecx\n  /* 022 */  movswl  %cx,%ecx\n  /* 025 */  test    %ecx,%ecx\n  /* 027 */  js      .L58\n  /* 029 */  cmp     $0x1c,%ecx\n  /* 02c */  jg      .L4a\n  /* 02e */  movsbl  0xc(%edx),%edx\n  /* 032 */  test    %dl,%dl\n  /* 034 */  je      .La8\n  /* 036 */  mov     %edx,0x4(%esp)\n  /* 03a */  shl     $0x10,%ecx\n  /* 03d */  movzwl  %ax,%eax\n  /* 040 */  or      %ecx,%eax\n  /* 042 */  mov     %eax,(%esp)\n  /* 045 */  call    travel\n.L4a:\n  /* 04a */  mov     0x28(%esp),%ebx\n  /* 04e */  add     $0x2c,%esp\n  /* 051 */  ret\n  /* 052 */  lea     0x0(%esi),%esi\n.L58:\n  /* 058 */  test    $0x80,%bh\n  /* 05b */  jne     .L4a\n  /* 05d */  mov     0x28(%esp),%ebx\n  /* 061 */  add     $0x2c,%esp\n  /* 064 */  jmp     displayMessageArchive\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     $0x1,%eax\n  /* 075 */  mov     $0x1,%edx\n  /* 07a */  mov     %eax,0x10(%esp)\n  /* 07e */  xor     %ecx,%ecx\n  /* 080 */  xor     %ebx,%ebx\n  /* 082 */  mov     %ebx,0x4(%esp)\n  /* 086 */  mov     %edx,0xc(%esp)\n  /* 08a */  mov     %ecx,0x8(%esp)\n  /* 08e */  movl    $0x1fff,(%esp)\n  /* 095 */  call    displayInventory\n  /* 09a */  mov     0x28(%esp),%ebx\n  /* 09e */  add     $0x2c,%esp\n  /* 0a1 */  ret\n  /* 0a2 */  lea     0x0(%esi),%esi\n.La8:\n  /* 0a8 */  mov     %ax,rogue+0x96\n  /* 0ae */  mov     0x28(%esp),%ebx\n  /* 0b2 */  mov     %cx,rogue+0x98\n  /* 0b9 */  add     $0x2c,%esp\n  /* 0bc */  jmp     mainInputLoop\n","c":"#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid executeMouseClick(rogueEvent *theEvent)\n{\n    short x, y;\n    if (theEvent->eventType == RIGHT_MOUSE_UP) {\n        displayInventory(ALL_ITEMS, 0, 0, true, true);\n        return;\n    }\n    x = theEvent->param1 - STAT_BAR_WIDTH - 1;\n    y = theEvent->param2 - MESSAGE_LINES;\n    if (x >= 0 && x < DCOLS) {\n        if (y < 0) {\n            if (theEvent->param2 & 0x8000) {\n                return;\n            }\n            displayMessageArchive();\n        } else if (y < DROWS) {\n            if (theEvent->controlKey) {\n                travel((pos){x, y}, theEvent->controlKey);\n            } else {\n                rogue.cursorLoc.x = x;\n                rogue.cursorLoc.y = y;\n                mainInputLoop();\n            }\n        }\n    }\n}\n","size":193,"score":100,"agent":"myslime","pid":20,"session":3449,"ts":1791763984198}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3589,"symbol":"describedItemName","file":"Movement.c","asm":"# describedItemName  (TU Movement.c, section .text, 193 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndescribedItemName:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  cmpb    $0x0,rogue+0x1e5\n  /* 00a */  mov     %ebx,0x20(%esp)\n  /* 00e */  mov     0x34(%esp),%ebx\n  /* 012 */  mov     %esi,0x24(%esp)\n  /* 016 */  mov     0x30(%esp),%esi\n  /* 01a */  mov     %edi,0x28(%esp)\n  /* 01e */  mov     0x38(%esp),%edi\n  /* 022 */  jne     .L2e\n  /* 024 */  cmpw    $0x0,player+0x194\n  /* 02c */  jne     .L70\n.L2e:\n  /* 02e */  mov     %ebx,0x4(%esp)\n  /* 032 */  xor     %eax,%eax\n  /* 034 */  mov     %eax,0x10(%esp)\n  /* 038 */  mov     $0x1,%eax\n  /* 03d */  mov     %eax,0xc(%esp)\n  /* 041 */  mov     $0x1,%eax\n  /* 046 */  mov     %eax,0x8(%esp)\n  /* 04a */  mov     %esi,(%esp)\n  /* 04d */  call    itemName\n  /* 052 */  mov     %ebx,(%esp)\n  /* 055 */  call    strlen\n  /* 05a */  cmp     %eax,%edi\n  /* 05c */  jb      .L90\n  /* 05e */  mov     0x20(%esp),%ebx\n  /* 062 */  mov     0x24(%esp),%esi\n  /* 066 */  mov     0x28(%esp),%edi\n  /* 06a */  add     $0x2c,%esp\n  /* 06d */  ret\n  /* 06e */  xchg    %ax,%ax\n.L70:\n  /* 070 */  mov     %ebx,0x30(%esp)\n  /* 074 */  mov     0x24(%esp),%esi\n  /* 078 */  mov     0x20(%esp),%ebx\n  /* 07c */  mov     0x28(%esp),%edi\n  /* 080 */  add     $0x2c,%esp\n  /* 083 */  jmp     describeHallucinatedItem\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  xor     %eax,%eax\n  /* 092 */  mov     $0x1,%edx\n  /* 097 */  mov     %ebx,0x4(%esp)\n  /* 09b */  xor     %ecx,%ecx\n  /* 09d */  mov     %esi,(%esp)\n  /* 0a0 */  mov     %eax,0x10(%esp)\n  /* 0a4 */  mov     %edx,0xc(%esp)\n  /* 0a8 */  mov     %ecx,0x8(%esp)\n  /* 0ac */  call    itemName\n  /* 0b1 */  mov     0x20(%esp),%ebx\n  /* 0b5 */  mov     0x24(%esp),%esi\n  /* 0b9 */  mov     0x28(%esp),%edi\n  /* 0bd */  add     $0x2c,%esp\n  /* 0c0 */  ret\n","c":"/* candidate for describedItemName (Movement.c, 193 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid describedItemName(const item *theItem, char *description, int maxLength)\n{\n    if (!rogue.playbackOmniscience && player.status[STATUS_HALLUCINATING]) {\n        describeHallucinatedItem(description);\n    } else {\n        itemName((item *) theItem, description, true, true, NULL);\n        if (strlen(description) > maxLength) {\n            itemName((item *) theItem, description, false, true, NULL);\n        }\n    }\n}\n","size":193,"score":100,"agent":"rainyday","pid":21,"session":3450,"ts":1791763998999}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3140,"symbol":"auditLoop","file":"Architect.c","asm":"# auditLoop  (TU Architect.c, section .text, 193 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nauditLoop:\n.L0:\n  /* 000 */  cmp     $0x1c,%dx\n  /* 004 */  ja      .Lc0\n  /* 00a */  sub     $0x1c,%esp\n  /* 00d */  mov     %ebx,0xc(%esp)\n  /* 011 */  movzwl  %ax,%ebx\n  /* 014 */  mov     %esi,0x10(%esp)\n  /* 018 */  cmp     $0x4e,%ebx\n  /* 01b */  mov     %edi,0x14(%esp)\n  /* 01f */  mov     %ebp,0x18(%esp)\n  /* 023 */  jbe     .L40\n.L25:\n  /* 025 */  mov     0xc(%esp),%ebx\n  /* 029 */  mov     0x10(%esp),%esi\n  /* 02d */  mov     0x14(%esp),%edi\n  /* 031 */  mov     0x18(%esp),%ebp\n  /* 035 */  add     $0x1c,%esp\n  /* 038 */  ret\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %ecx,%esi\n  /* 042 */  movswl  %ax,%ecx\n  /* 045 */  lea     0x0(,%ecx,8),%eax\n  /* 04c */  movswl  %dx,%edi\n  /* 04f */  sub     %ecx,%eax\n  /* 051 */  lea     (%ecx,%eax,4),%eax\n  /* 054 */  add     %esi,%eax\n  /* 056 */  cmpb    $0x0,(%eax,%edi,1)\n  /* 05a */  jne     .L25\n  /* 05c */  imul    $0x7b4,%ecx,%ecx\n  /* 062 */  mov     %edi,%ebp\n  /* 064 */  shl     $0x4,%ebp\n  /* 067 */  add     %edi,%ebp\n  /* 069 */  testb   $0x20,pmap+0x12(%ecx,%ebp,4)\n  /* 071 */  jne     .L25\n  /* 073 */  movb    $0x1,(%eax,%edi,1)\n  /* 077 */  mov     %esi,%ebp\n  /* 079 */  mov     $nbDirs,%edi\n  /* 07e */  mov     %edx,%esi\n.L80:\n  /* 080 */  movzwl  (%edi),%ecx\n  /* 083 */  movzwl  0x2(%edi),%edx\n  /* 087 */  add     %bx,%cx\n  /* 08a */  add     %si,%dx\n  /* 08d */  cmp     $0x4e,%cx\n  /* 091 */  movzwl  %cx,%eax\n  /* 094 */  movzwl  %dx,%edx\n  /* 097 */  ja      .La5\n  /* 099 */  cmp     $0x1c,%edx\n  /* 09c */  ja      .La5\n  /* 09e */  mov     %ebp,%ecx\n  /* 0a0 */  call    .L0\n.La5:\n  /* 0a5 */  add     $0x4,%edi\n  /* 0a8 */  mov     $nbDirs+0x20,%eax\n  /* 0ad */  cmp     %edi,%eax\n  /* 0af */  jne     .L80\n  /* 0b1 */  jmp     .L25\n  /* 0b6 */  xchg    %ax,%ax\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  ret\n","c":"/* candidate for auditLoop (Architect.c, 193 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((regparm(3)))\nstatic void auditLoop(short x, short y, char grid[DCOLS][DROWS])\n{\n    unsigned char dir;\n    short nx, ny;\n    if (y >= 0 && y < DROWS && x >= 0 && x < DCOLS\n        && !grid[x][y]\n        && !(pmap[x][y].flags & IN_LOOP)) {\n        grid[x][y] = 1;\n        for (dir = 0; dir < 8; dir++) {\n            nx = x + nbDirs[dir][0];\n            ny = y + nbDirs[dir][1];\n            if (nx < 0 || nx >= DCOLS || ny < 0 || ny >= DROWS) continue;\n            auditLoop(nx, ny, grid);\n        }\n    }\n}\n\nvoid auditLoopCaller(char grid[DCOLS][DROWS])\n{\n    auditLoop(0, 0, grid);\n}\n","size":193,"score":100,"agent":"tita","pid":18,"session":3448,"ts":1791764029571}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3285,"symbol":"flashCell","file":"IO.c","asm":"# flashCell  (TU IO.c, section .text, 195 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflashCell:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  xor     %ebx,%ebx\n  /* 006 */  sub     $0x4c,%esp\n  /* 009 */  movswl  0x64(%esp),%ebp\n  /* 00e */  movswl  0x68(%esp),%esi\n  /* 013 */  movswl  0x6c(%esp),%edi\n  /* 018 */  test    %ebp,%ebp\n  /* 01a */  jle     .L6b\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %edi,0x4(%esp)\n  /* 024 */  lea     (%ebx,%ebx,4),%eax\n  /* 027 */  inc     %ebx\n  /* 028 */  mov     %esi,(%esp)\n  /* 02b */  lea     (%eax,%eax,4),%eax\n  /* 02e */  movswl  %bx,%ebx\n  /* 031 */  shl     $0x2,%eax\n  /* 034 */  cltd\n  /* 035 */  idiv    %ebp\n  /* 037 */  mov     $0x64,%edx\n  /* 03c */  sub     %eax,%edx\n  /* 03e */  mov     0x60(%esp),%eax\n  /* 042 */  movswl  %dx,%edx\n  /* 045 */  mov     %edx,0xc(%esp)\n  /* 049 */  mov     %eax,0x8(%esp)\n  /* 04d */  call    colorBlendCell\n  /* 052 */  movb    $0x0,0x4(%esp)\n  /* 057 */  movl    $0x32,(%esp)\n  /* 05e */  call    pauseAnimation\n  /* 063 */  cmp     %ebx,%ebp\n  /* 065 */  jle     .L6b\n  /* 067 */  test    %al,%al\n  /* 069 */  je      .L20\n.L6b:\n  /* 06b */  mov     %edi,%edx\n  /* 06d */  movzwl  %si,%eax\n  /* 070 */  shl     $0x10,%edx\n  /* 073 */  add     $0x15,%esi\n  /* 076 */  or      %edx,%eax\n  /* 078 */  add     $0x3,%edi\n  /* 07b */  lea     0x30(%esp),%ebp\n  /* 07f */  movzwl  %si,%esi\n  /* 082 */  mov     %ebp,0xc(%esp)\n  /* 086 */  lea     0x20(%esp),%ebx\n  /* 08a */  mov     %ebx,0x8(%esp)\n  /* 08e */  lea     0x1c(%esp),%edx\n  /* 092 */  mov     %edx,0x4(%esp)\n  /* 096 */  shl     $0x10,%edi\n  /* 099 */  mov     %eax,(%esp)\n  /* 09c */  or      %edi,%esi\n  /* 09e */  call    getCellAppearance\n  /* 0a3 */  mov     0x1c(%esp),%eax\n  /* 0a7 */  mov     %ebp,0xc(%esp)\n  /* 0ab */  mov     %ebx,0x8(%esp)\n  /* 0af */  mov     %esi,0x4(%esp)\n  /* 0b3 */  mov     %eax,(%esp)\n  /* 0b6 */  call    plotCharWithColor\n  /* 0bb */  add     $0x4c,%esp\n  /* 0be */  pop     %ebx\n  /* 0bf */  pop     %esi\n  /* 0c0 */  pop     %edi\n  /* 0c1 */  pop     %ebp\n  /* 0c2 */  ret\n","c":"/* candidate for flashCell (IO.c, 195 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid flashCell(const color *theColor, short frames, short x, short y)\n{\n    short i;\n    boolean interrupted = false;\n    enum displayGlyph displayChar;\n    color foreColor, backColor;\n    pos loc = (pos){x, y};\n\n    for (i = 0; i < frames && !interrupted; i++) {\n        colorBlendCell(x, y, theColor, 100 - 100 * i / frames);\n        interrupted = pauseAnimation(50, PAUSE_BEHAVIOR_DEFAULT);\n    }\n    getCellAppearance(loc, &displayChar, &foreColor, &backColor);\n    plotCharWithColor(displayChar, mapToWindow(loc), &foreColor, &backColor);\n}\n","size":195,"score":100,"agent":"diyar4","pid":13,"session":3452,"ts":1791764042420}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3421,"symbol":"haste","file":"Items.c","asm":"# haste  (TU Items.c, section .text, 195 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhaste:\n  /* 000 */  sub     $0xc,%esp\n  /* 003 */  mov     0x10(%esp),%eax\n  /* 007 */  mov     0x14(%esp),%edx\n  /* 00b */  test    %eax,%eax\n  /* 00d */  je      .L67\n  /* 00f */  testl   $0x40002,0xe4(%eax)\n  /* 019 */  jne     .L67\n  /* 01b */  mov     %dx,0x1d0(%eax)\n  /* 022 */  xor     %ecx,%ecx\n  /* 024 */  cmp     $player,%eax\n  /* 029 */  mov     %cx,0x198(%eax)\n  /* 030 */  mov     %dx,0x19a(%eax)\n  /* 037 */  je      .L70\n  /* 039 */  movswl  0x80(%eax),%ecx\n  /* 040 */  mov     %ecx,%edx\n  /* 042 */  shr     $0x1f,%edx\n  /* 045 */  add     %ecx,%edx\n  /* 047 */  movswl  0x82(%eax),%ecx\n  /* 04e */  sar     $1,%edx\n  /* 050 */  mov     %dx,0x172(%eax)\n  /* 057 */  mov     %ecx,%edx\n  /* 059 */  shr     $0x1f,%edx\n  /* 05c */  add     %ecx,%edx\n  /* 05e */  sar     $1,%edx\n  /* 060 */  mov     %dx,0x174(%eax)\n.L67:\n  /* 067 */  add     $0xc,%esp\n  /* 06a */  ret\n  /* 06b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  cmpw    $0x0,player+0x19a\n  /* 078 */  movswl  player+0x80,%edx\n  /* 07f */  movswl  player+0x82,%eax\n  /* 086 */  je      .L9a\n  /* 088 */  mov     %edx,%ecx\n  /* 08a */  shr     $0x1f,%ecx\n  /* 08d */  add     %ecx,%edx\n  /* 08f */  mov     %eax,%ecx\n  /* 091 */  shr     $0x1f,%ecx\n  /* 094 */  sar     $1,%edx\n  /* 096 */  add     %ecx,%eax\n  /* 098 */  sar     $1,%eax\n.L9a:\n  /* 09a */  mov     %dx,player+0x172\n  /* 0a1 */  mov     %ax,player+0x174\n  /* 0a7 */  call    recalculateEquipmentBonuses\n  /* 0ac */  xor     %eax,%eax\n  /* 0ae */  mov     $\"you feel yourself speed up.\",%edx\n  /* 0b3 */  mov     %eax,0x14(%esp)\n  /* 0b7 */  mov     %edx,0x10(%esp)\n  /* 0bb */  add     $0xc,%esp\n  /* 0be */  jmp     message\n","c":"/* candidate for haste (Items.c, 195 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid haste(creature *monst, short turns)\n{\n    if (monst && !(monst->info.flags & (MONST_INANIMATE | MONST_INVULNERABLE))) {\n        monst->maxStatus[STATUS_HASTED] = turns;\n        monst->status[STATUS_SLOWED] = 0;\n        monst->status[STATUS_HASTED] = turns;\n        if (monst == &player) {\n            if (player.status[STATUS_HASTED]) {\n                player.movementSpeed = player.info.movementSpeed / 2;\n                player.attackSpeed = player.info.attackSpeed / 2;\n            } else {\n                player.movementSpeed = player.info.movementSpeed;\n                player.attackSpeed = player.info.attackSpeed;\n            }\n            recalculateEquipmentBonuses();\n            message(\"you feel yourself speed up.\", 0);\n        } else {\n            monst->movementSpeed = monst->info.movementSpeed / 2;\n            monst->attackSpeed = monst->info.attackSpeed / 2;\n        }\n    }\n}\n","size":195,"score":100,"agent":"diyar5","pid":15,"session":3453,"ts":1791764057282}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3544,"symbol":"negateCreatureStatusEffects","file":"Monsters.c","asm":"# negateCreatureStatusEffects  (TU Monsters.c, section .text, 195 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nnegateCreatureStatusEffects:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x30(%esp),%ecx\n  /* 009 */  test    %ecx,%ecx\n  /* 00b */  je      .Lb0\n  /* 011 */  testb   $0x4,0xe6(%ecx)\n  /* 018 */  jne     .Lb0\n  /* 01e */  mov     $statusEffectCatalog+0x64,%edx\n  /* 023 */  xor     %eax,%eax\n  /* 025 */  jmp     .L43\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  xor     %ebx,%ebx\n  /* 032 */  mov     %bx,0x18c(%ecx,%eax,2)\n.L3a:\n  /* 03a */  inc     %eax\n  /* 03b */  cmp     $0x1b,%eax\n  /* 03e */  je      .Lb0\n  /* 040 */  add     $0x6c,%edx\n.L43:\n  /* 043 */  cmpw    $0x0,0x18c(%ecx,%eax,2)\n  /* 04c */  mov     %eax,%ebx\n  /* 04e */  jle     .L3a\n  /* 050 */  cmpb    $0x0,(%edx)\n  /* 053 */  je      .L3a\n  /* 055 */  cmp     $player,%ecx\n  /* 05b */  jne     .L30\n.L5d:\n  /* 05d */  mov     0x4(%edx),%esi\n  /* 060 */  cmp     $0x16,%eax\n  /* 063 */  mov     %si,player+0x18c(%ebx,%ebx,1)\n  /* 06b */  jne     .L3a\n  /* 06d */  mov     %ecx,0x30(%esp)\n  /* 071 */  mov     %edx,0x1c(%esp)\n  /* 075 */  call    updateMinersLightRadius\n  /* 07a */  movl    $0x1,(%esp)\n  /* 081 */  call    updateVision\n  /* 086 */  mov     0x1c(%esp),%edx\n  /* 08a */  cmpw    $0x0,player+0x1ba\n  /* 092 */  mov     0x30(%esp),%ecx\n  /* 096 */  jle     .Lb6\n  /* 098 */  add     $0x6c,%edx\n  /* 09b */  mov     $0x17,%eax\n  /* 0a0 */  cmpb    $0x0,(%edx)\n  /* 0a3 */  mov     $0x17,%ebx\n  /* 0a8 */  jne     .L5d\n  /* 0aa */  jmp     .L3a\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  add     $0x24,%esp\n  /* 0b3 */  pop     %ebx\n  /* 0b4 */  pop     %esi\n  /* 0b5 */  ret\n.Lb6:\n  /* 0b6 */  add     $0xd8,%edx\n  /* 0bc */  mov     $0x18,%eax\n  /* 0c1 */  jmp     .L43\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid negateCreatureStatusEffects(creature *monst)\n{\n    int i;\n    if (!monst || (monst->info.flags & MONST_INVULNERABLE)) {\n        return;\n    }\n    for (i = 0; i < NUMBER_OF_STATUS_EFFECTS; i++) {\n        if (monst->status[i] > 0 && statusEffectCatalog[i].isNegatable) {\n            if (monst == &player) {\n                player.status[i] = statusEffectCatalog[i].playerNegatedValue;\n            } else {\n                monst->status[i] = 0;\n            }\n            if (monst == &player && i == STATUS_DARKNESS) {\n                updateMinersLightRadius();\n                updateVision(true);\n            }\n        }\n    }\n}\n","size":195,"score":100,"agent":"diyar","pid":9,"session":3454,"ts":1791764122746}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3351,"symbol":"makePlayerTelepathic","file":"Items.c","asm":"# makePlayerTelepathic  (TU Items.c, section .text, 196 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmakePlayerTelepathic:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ax,player+0x1c8\n  /* 009 */  mov     %ax,player+0x192\n  /* 00f */  mov     monsters,%eax\n  /* 014 */  mov     %ebx,0x38(%esp)\n  /* 018 */  lea     0x28(%esp),%ebx\n  /* 01c */  mov     %ebx,(%esp)\n  /* 01f */  mov     %eax,0x4(%esp)\n  /* 023 */  call    iterateCreatures\n  /* 028 */  sub     $0x4,%esp\n  /* 02b */  jmp     .L46\n  /* 02d */  lea     0x0(%esi),%esi\n.L30:\n  /* 030 */  mov     %ebx,(%esp)\n  /* 033 */  call    nextCreature\n  /* 038 */  mov     0xec(%eax),%eax\n  /* 03e */  mov     %eax,(%esp)\n  /* 041 */  call    refreshDungeonCell\n.L46:\n  /* 046 */  mov     0x28(%esp),%eax\n  /* 04a */  mov     0x2c(%esp),%edx\n  /* 04e */  mov     %eax,(%esp)\n  /* 051 */  mov     %edx,0x4(%esp)\n  /* 055 */  call    hasNextCreature\n  /* 05a */  test    %al,%al\n  /* 05c */  jne     .L30\n  /* 05e */  mov     monsters,%edx\n  /* 064 */  lea     0x18(%esp),%eax\n  /* 068 */  mov     %eax,(%esp)\n  /* 06b */  mov     %edx,0x4(%esp)\n  /* 06f */  call    iterateCreatures\n  /* 074 */  sub     $0x4,%esp\n  /* 077 */  mov     0x1c(%esp),%edx\n  /* 07b */  mov     0x18(%esp),%eax\n  /* 07f */  mov     %edx,0x4(%esp)\n  /* 083 */  mov     %eax,(%esp)\n  /* 086 */  call    hasNextCreature\n  /* 08b */  xor     %edx,%edx\n  /* 08d */  mov     %edx,0x4(%esp)\n  /* 091 */  test    %al,%al\n  /* 093 */  jne     .Lb0\n  /* 095 */  movl    $\"you can somehow tell that you are alone on this depth at the moment.\",(%esp)\n  /* 09c */  call    message\n  /* 0a1 */  mov     0x38(%esp),%ebx\n  /* 0a5 */  add     $0x3c,%esp\n  /* 0a8 */  ret\n  /* 0a9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  movl    $\"you can somehow feel the presence of other creatures' minds!\",(%esp)\n  /* 0b7 */  call    message\n  /* 0bc */  mov     0x38(%esp),%ebx\n  /* 0c0 */  add     $0x3c,%esp\n  /* 0c3 */  ret\n","c":"/* candidate for makePlayerTelepathic (Items.c, 196 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) static void makePlayerTelepathic(short duration)\n{\n    player.status[STATUS_TELEPATHIC] = player.maxStatus[STATUS_TELEPATHIC] = duration;\n    for (creatureIterator it = iterateCreatures(monsters); hasNextCreature(it);) {\n        creature *monst = nextCreature(&it);\n        refreshDungeonCell(monst->loc);\n    }\n    if (!hasNextCreature(iterateCreatures(monsters))) {\n        message(\"you can somehow tell that you are alone on this depth at the moment.\", 0);\n    } else {\n        message(\"you can somehow feel the presence of other creatures' minds!\", 0);\n    }\n}\n\nvoid makePlayerTelepathicCaller(short d) { makePlayerTelepathic(d); }\n","size":196,"score":100,"agent":"diyar2","pid":10,"session":3456,"ts":1791764148776}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3572,"symbol":"checkForContinuedLeadership","file":"Monsters.c","asm":"# checkForContinuedLeadership  (TU Monsters.c, section .text, 196 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncheckForContinuedLeadership:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     0xc(%esp),%ebx\n  /* 006 */  mov     0x1f8(%ebx),%esi\n  /* 00c */  test    $0x40,%esi\n  /* 012 */  je      .L20\n  /* 014 */  mov     monsters,%eax\n  /* 019 */  mov     (%eax),%eax\n  /* 01b */  test    %eax,%eax\n  /* 01d */  jne     .L47\n  /* 01f */  nop\n.L20:\n  /* 020 */  and     $0xffffffbf,%esi\n  /* 023 */  mov     %esi,0x1f8(%ebx)\n.L29:\n  /* 029 */  pop     %ebx\n  /* 02a */  pop     %esi\n  /* 02b */  ret\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n  /* 030 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     0x4(%eax),%eax\n  /* 043 */  test    %eax,%eax\n  /* 045 */  je      .L20\n.L47:\n  /* 047 */  mov     (%eax),%edx\n  /* 049 */  testb   $0x2,0x1fb(%edx)\n  /* 050 */  jne     .L40\n  /* 052 */  lea     0x0(%esi),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  test    %eax,%eax\n  /* 062 */  je      .L20\n  /* 064 */  mov     (%eax),%ecx\n  /* 066 */  mov     0x4(%eax),%eax\n  /* 069 */  test    %eax,%eax\n  /* 06b */  jne     .L87\n  /* 06d */  jmp     .La1\n  /* 06f */  nop\n  /* 070 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     0x4(%eax),%eax\n  /* 083 */  test    %eax,%eax\n  /* 085 */  je      .L92\n.L87:\n  /* 087 */  mov     (%eax),%edx\n  /* 089 */  testb   $0x2,0x1fb(%edx)\n  /* 090 */  jne     .L80\n.L92:\n  /* 092 */  cmp     %ebx,0x208(%ecx)\n  /* 098 */  jne     .L60\n  /* 09a */  cmp     %ecx,%ebx\n  /* 09c */  je      .L60\n  /* 09e */  pop     %ebx\n  /* 09f */  pop     %esi\n  /* 0a0 */  ret\n.La1:\n  /* 0a1 */  cmp     %ebx,0x208(%ecx)\n  /* 0a7 */  jne     .L20\n  /* 0ad */  cmp     %ecx,%ebx\n  /* 0af */  nop\n  /* 0b0 */  jne     .L29\n  /* 0b6 */  and     $0xffffffbf,%esi\n  /* 0b9 */  mov     %esi,0x1f8(%ebx)\n  /* 0bf */  jmp     .L29\n","c":"/* candidate for checkForContinuedLeadership (Monsters.c, 196 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\ncreatureIterator iterateCreatures(creatureList *list)\n{\n    creatureIterator iter;\n    creatureListNode *n = list->head;\n    while (n != NULL && (n->creature->bookkeepingFlags & MB_HAS_DIED)) {\n        n = n->nextCreature;\n    }\n    iter.list = list;\n    iter.next = n;\n    return iter;\n}\n\nboolean hasNextCreature(creatureIterator iter)\n{\n    return iter.next != NULL;\n}\n\ncreature *nextCreature(creatureIterator *iter)\n{\n    creature *monst;\n    if (iter->next == NULL) {\n        return NULL;\n    }\n    monst = iter->next->creature;\n    iter->next = iter->next->nextCreature;\n    while (iter->next != NULL && (iter->next->creature->bookkeepingFlags & MB_HAS_DIED)) {\n        iter->next = iter->next->nextCreature;\n    }\n    return monst;\n}\n\nvoid checkForContinuedLeadership(creature *monst)\n{\n    boolean maintainLeadership = false;\n    creatureIterator it;\n    creature *follower;\n\n    if (monst->bookkeepingFlags & MB_LEADER) {\n        for (it = iterateCreatures(monsters); hasNextCreature(it);) {\n            follower = nextCreature(&it);\n            if (follower->leader == monst && monst != follower) {\n                maintainLeadership = true;\n                break;\n            }\n        }\n    }\n    if (!maintainLeadership) {\n        monst->bookkeepingFlags &= ~MB_LEADER;\n    }\n}\n","size":196,"score":100,"agent":"diyar-3","pid":12,"session":3457,"ts":1791764161450}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3755,"symbol":"append","file":"Utilities.c","asm":"# append  (TU Utilities.c, section .text, 196 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nappend:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x10(%esp)\n  /* 007 */  mov     0x20(%esp),%eax\n  /* 00b */  mov     %esi,0x14(%esp)\n  /* 00f */  mov     %edi,0x18(%esp)\n  /* 013 */  mov     %eax,(%esp)\n  /* 016 */  call    strlen\n  /* 01b */  mov     %eax,%ebx\n  /* 01d */  mov     0x24(%esp),%eax\n  /* 021 */  mov     %eax,(%esp)\n  /* 024 */  call    strlen\n  /* 029 */  mov     %eax,%esi\n  /* 02b */  add     %ebx,%eax\n  /* 02d */  cmp     0x28(%esp),%eax\n  /* 031 */  jl      .L48\n  /* 033 */  mov     0x10(%esp),%ebx\n  /* 037 */  mov     0x14(%esp),%esi\n  /* 03b */  mov     0x18(%esp),%edi\n  /* 03f */  add     $0x1c,%esp\n  /* 042 */  ret\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L48:\n  /* 048 */  mov     0x20(%esp),%eax\n  /* 04c */  lea     0x1(%esi),%ecx\n  /* 04f */  cmp     $0x8,%ecx\n  /* 052 */  lea     (%eax,%ebx,1),%edx\n  /* 055 */  mov     0x24(%esp),%eax\n  /* 059 */  jae     .L78\n.L5b:\n  /* 05b */  mov     %edx,%edi\n  /* 05d */  mov     %eax,%esi\n  /* 05f */  rep movsb %ds:(%esi),%es:(%edi)\n  /* 061 */  mov     0x10(%esp),%ebx\n  /* 065 */  mov     0x14(%esp),%esi\n  /* 069 */  mov     0x18(%esp),%edi\n  /* 06d */  add     $0x1c,%esp\n  /* 070 */  ret\n  /* 071 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  test    $0x1,%dl\n  /* 07b */  jne     .Lb8\n.L7d:\n  /* 07d */  test    $0x2,%dl\n  /* 080 */  jne     .La0\n.L82:\n  /* 082 */  test    $0x4,%dl\n  /* 085 */  je      .L5b\n  /* 087 */  mov     (%eax),%ebx\n  /* 089 */  add     $0x4,%edx\n  /* 08c */  add     $0x4,%eax\n  /* 08f */  sub     $0x4,%ecx\n  /* 092 */  mov     %ebx,-0x4(%edx)\n  /* 095 */  jmp     .L5b\n  /* 097 */  nop\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  movzwl  (%eax),%edi\n  /* 0a3 */  add     $0x2,%edx\n  /* 0a6 */  add     $0x2,%eax\n  /* 0a9 */  sub     $0x2,%ecx\n  /* 0ac */  mov     %di,-0x2(%edx)\n  /* 0b0 */  jmp     .L82\n  /* 0b2 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  movzbl  (%eax),%ecx\n  /* 0bb */  inc     %edx\n  /* 0bc */  inc     %eax\n  /* 0bd */  mov     %cl,-0x1(%edx)\n  /* 0c0 */  mov     %esi,%ecx\n  /* 0c2 */  jmp     .L7d\n","c":"/* candidate for append (Utilities.c, 196 bytes) */\n#include \"Rogue.h\"\n\nvoid append(char *str, char *ending, int bufsize)\n{\n    int strLen = strlen(str);\n    int endLen = strlen(ending);\n    if (strLen + endLen >= bufsize) {\n        return;\n    }\n    strcpy(&(str[strLen]), ending);\n}\n","size":196,"score":100,"agent":"r0bot","pid":17,"session":3459,"ts":1791764175639}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3369,"symbol":"tableForItemCategory","file":"Items.c","asm":"# tableForItemCategory  (TU Items.c, section .text, 198 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntableForItemCategory:\n  /* 000 */  mov     0x4(%esp),%eax\n  /* 004 */  cmp     $0x20,%eax\n  /* 007 */  ja      .L28\n  /* 009 */  test    %eax,%eax\n  /* 00b */  je      .L20\n  /* 00d */  cmp     $0x20,%eax\n  /* 010 */  ja      .L20\n  /* 012 */  jmp     *.rodata+0x28(,%eax,4)\n  /* 019 */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  xor     %eax,%eax\n  /* 022 */  ret\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  cmp     $0x80,%eax\n  /* 02d */  lea     0x0(%esi),%esi\n  /* 030 */  je      .La0\n  /* 032 */  cmp     $0x100,%eax\n  /* 037 */  je      .L50\n  /* 039 */  cmp     $0x40,%eax\n  /* 03c */  mov     $0x0,%eax\n  /* 041 */  cmove   wandTable,%eax\n  /* 048 */  ret\n  /* 049 */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     charmTable,%eax\n  /* 055 */  ret\n  /* 056 */  xchg    %ax,%ax\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 060 */  mov     $armorTable,%eax\n  /* 065 */  ret\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 070 */  mov     $staffTable,%eax\n  /* 075 */  ret\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 080 */  mov     scrollTable,%eax\n  /* 085 */  ret\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 090 */  mov     potionTable,%eax\n  /* 095 */  ret\n  /* 096 */  xchg    %ax,%ax\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     $ringTable,%eax\n  /* 0a5 */  ret\n  /* 0a6 */  xchg    %ax,%ax\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b0 */  mov     $weaponTable,%eax\n  /* 0b5 */  ret\n  /* 0b6 */  xchg    %ax,%ax\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0c0 */  mov     $foodTable,%eax\n  /* 0c5 */  ret\n","c":"/* candidate for tableForItemCategory (Items.c, 198 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nitemTable *tableForItemCategory(enum itemCategory theCat)\n{\n    switch (theCat) {\n        case FOOD:   return foodTable;\n        case WEAPON: return weaponTable;\n        case ARMOR:  return armorTable;\n        case POTION: return potionTable;\n        case SCROLL: return scrollTable;\n        case STAFF:  return staffTable;\n        case WAND:   return wandTable;\n        case RING:   return ringTable;\n        case CHARM:  return charmTable;\n        default:     return NULL;\n    }\n}\n","size":198,"score":100,"agent":"tita","pid":18,"session":3460,"ts":1791764190110}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3621,"symbol":"storeMemories","file":"Movement.c","asm":"# storeMemories  (TU Movement.c, section .text, 202 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstoreMemories:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  movswl  0x44(%esp),%edi\n  /* 00c */  movswl  0x40(%esp),%ebx\n  /* 011 */  mov     %edi,%ebp\n  /* 013 */  shl     $0x10,%ebp\n  /* 016 */  movzwl  %bx,%eax\n  /* 019 */  imul    $0x7b4,%ebx,%esi\n  /* 01f */  or      %ebp,%eax\n  /* 021 */  mov     %eax,(%esp)\n  /* 024 */  call    terrainFlags\n  /* 029 */  mov     %eax,%ecx\n  /* 02b */  mov     %edi,%eax\n  /* 02d */  shl     $0x4,%eax\n  /* 030 */  add     %edi,%eax\n  /* 032 */  lea     (%esi,%eax,4),%esi\n  /* 035 */  movzwl  %bx,%eax\n  /* 038 */  mov     %ecx,pmap+0x38(%esi)\n  /* 03e */  or      %eax,%ebp\n  /* 040 */  mov     %ebp,(%esp)\n  /* 043 */  xor     %ebp,%ebp\n  /* 045 */  call    terrainMechFlags\n  /* 04a */  mov     %ebp,0x1c(%esp)\n  /* 04e */  mov     $0x2710,%ebp\n  /* 053 */  mov     %eax,pmap+0x3c(%esi)\n  /* 059 */  mov     pmap+0x10(%esi),%eax\n  /* 05f */  mov     %eax,pmap+0x34(%esi)\n  /* 065 */  xor     %eax,%eax\n.L67:\n  /* 067 */  mov     pmap(%esi,%eax,4),%ecx\n  /* 06e */  test    %ecx,%ecx\n  /* 070 */  je      .L93\n  /* 072 */  mov     %ecx,%edx\n  /* 074 */  shl     $0x4,%edx\n  /* 077 */  sub     %ecx,%edx\n  /* 079 */  mov     0x1c(%esp),%ecx\n  /* 07d */  shl     $0x4,%edx\n  /* 080 */  movswl  tileCatalog+0xc(%edx),%edx\n  /* 087 */  cmp     %edx,%ebp\n  /* 089 */  cmovg   %eax,%ecx\n  /* 08c */  cmovg   %edx,%ebp\n  /* 08f */  mov     %ecx,0x1c(%esp)\n.L93:\n  /* 093 */  inc     %eax\n  /* 094 */  cmp     $0x4,%eax\n  /* 097 */  jne     .L67\n  /* 099 */  imul    $0x7b4,%ebx,%edx\n  /* 09f */  mov     0x1c(%esp),%ecx\n  /* 0a3 */  mov     %edi,%eax\n  /* 0a5 */  imul    $0x1ed,%ebx,%ebx\n  /* 0ab */  shl     $0x4,%eax\n  /* 0ae */  add     %edi,%eax\n  /* 0b0 */  add     %eax,%ebx\n  /* 0b2 */  add     %ecx,%ebx\n  /* 0b4 */  mov     pmap(,%ebx,4),%ecx\n  /* 0bb */  mov     %ecx,pmap+0x30(%edx,%eax,4)\n  /* 0c2 */  add     $0x2c,%esp\n  /* 0c5 */  pop     %ebx\n  /* 0c6 */  pop     %esi\n  /* 0c7 */  pop     %edi\n  /* 0c8 */  pop     %ebp\n  /* 0c9 */  ret\n","c":"/* candidate for storeMemories (Movement.c, 202 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nenum dungeonLayers highestPriorityLayer(short x, short y, boolean skipGas)\n{\n    short bestPriority = 10000;\n    enum dungeonLayers tt, best = 0;\n\n    for (tt = 0; tt < NUMBER_TERRAIN_LAYERS; tt++) {\n        if (tt == GAS && skipGas) {\n            continue;\n        }\n        if (pmap[x][y].layers[tt] && tileCatalog[pmap[x][y].layers[tt]].drawPriority < bestPriority) {\n            bestPriority = tileCatalog[pmap[x][y].layers[tt]].drawPriority;\n            best = tt;\n        }\n    }\n    return best;\n}\n\nvoid storeMemories(const short x, const short y)\n{\n    pmap[x][y].rememberedTerrainFlags = terrainFlags((pos){x, y});\n    pmap[x][y].rememberedTMFlags = terrainMechFlags((pos){x, y});\n    pmap[x][y].rememberedCellFlags = pmap[x][y].flags;\n    pmap[x][y].rememberedTerrain = pmap[x][y].layers[highestPriorityLayer(x, y, false)];\n}\n","size":202,"score":100,"agent":"rainyday","pid":21,"session":3462,"ts":1791764225016}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3399,"symbol":"updateIdentifiableItem","file":"Items.c","asm":"# updateIdentifiableItem  (TU Items.c, section .text, 199 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nupdateIdentifiableItem:\n  /* 000 */  sub     $0x8,%esp\n  /* 003 */  mov     %ebx,0x4(%esp)\n  /* 007 */  mov     0xc(%esp),%edx\n  /* 00b */  movzwl  (%edx),%eax\n  /* 00e */  test    $0x10,%al\n  /* 010 */  je      .L40\n  /* 012 */  movswl  0x2(%edx),%ecx\n  /* 016 */  mov     scrollTable,%ebx\n  /* 01c */  imul    $0x61c,%ecx,%ecx\n  /* 022 */  add     %ebx,%ecx\n  /* 024 */  cmpb    $0x0,0x36(%ecx)\n  /* 028 */  je      .L40\n.L2a:\n  /* 02a */  andl    $0xfffffeff,0x4(%edx)\n.L31:\n  /* 031 */  mov     0x4(%esp),%ebx\n  /* 035 */  add     $0x8,%esp\n  /* 038 */  ret\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  test    $0x8,%al\n  /* 042 */  je      .L5c\n  /* 044 */  movswl  0x2(%edx),%ecx\n  /* 048 */  mov     potionTable,%ebx\n  /* 04e */  imul    $0x61c,%ecx,%ecx\n  /* 054 */  add     %ebx,%ecx\n  /* 056 */  cmpb    $0x0,0x36(%ecx)\n  /* 05a */  jne     .L2a\n.L5c:\n  /* 05c */  test    $0xe0,%al\n  /* 05e */  je      .La0\n  /* 060 */  testb   $0x1,0x4(%edx)\n  /* 064 */  jne     .L78\n.L66:\n  /* 066 */  test    $0x1f01,%eax\n  /* 06b */  jne     .L2a\n  /* 06d */  mov     0x4(%esp),%ebx\n  /* 071 */  add     $0x8,%esp\n  /* 074 */  ret\n  /* 075 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  mov     %eax,(%esp)\n  /* 07b */  mov     %edx,0xc(%esp)\n  /* 07f */  call    tableForItemCategory\n  /* 084 */  mov     0xc(%esp),%edx\n  /* 088 */  mov     %eax,%ecx\n  /* 08a */  movswl  0x2(%edx),%eax\n  /* 08e */  imul    $0x61c,%eax,%eax\n  /* 094 */  cmpb    $0x0,0x36(%ecx,%eax,1)\n  /* 099 */  jne     .L2a\n  /* 09b */  movzwl  (%edx),%eax\n  /* 09e */  xchg    %ax,%ax\n.La0:\n  /* 0a0 */  test    $0x6,%al\n  /* 0a2 */  je      .L66\n  /* 0a4 */  mov     0x4(%edx),%ecx\n  /* 0a7 */  test    $0x1,%cl\n  /* 0aa */  je      .L66\n  /* 0ac */  mov     %ecx,%ebx\n  /* 0ae */  and     $0xa0,%ebx\n  /* 0b4 */  cmp     $0x20,%ebx\n  /* 0b7 */  je      .L66\n  /* 0b9 */  and     $0xfffffeff,%ecx\n  /* 0bf */  mov     %ecx,0x4(%edx)\n  /* 0c2 */  jmp     .L31\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nitemTable *tableForItemCategory(enum itemCategory theCat)\n{\n    switch (theCat) {\n        case FOOD:   return foodTable;\n        case WEAPON: return weaponTable;\n        case ARMOR:  return armorTable;\n        case POTION: return potionTable;\n        case SCROLL: return scrollTable;\n        case STAFF:  return staffTable;\n        case WAND:   return wandTable;\n        case RING:   return ringTable;\n        case CHARM:  return charmTable;\n        default:     return NULL;\n    }\n}\n\nvoid updateIdentifiableItem(item *theItem)\n{\n    if ((theItem->category & SCROLL) && scrollTable[theItem->kind].identified) {\n        theItem->flags &= ~ITEM_CAN_BE_IDENTIFIED;\n    } else if ((theItem->category & POTION) && potionTable[theItem->kind].identified) {\n        theItem->flags &= ~ITEM_CAN_BE_IDENTIFIED;\n    } else if ((theItem->category & (STAFF | WAND | RING))\n               && (theItem->flags & ITEM_IDENTIFIED)\n               && tableForItemCategory(theItem->category)[theItem->kind].identified) {\n        theItem->flags &= ~ITEM_CAN_BE_IDENTIFIED;\n    } else if ((theItem->category & (WEAPON | ARMOR))\n               && (theItem->flags & ITEM_IDENTIFIED)\n               && (theItem->flags & (ITEM_RUNIC | ITEM_RUNIC_IDENTIFIED)) != ITEM_RUNIC) {\n        theItem->flags &= ~ITEM_CAN_BE_IDENTIFIED;\n    } else if (theItem->category & (FOOD | CHARM | GOLD | AMULET | GEM | KEY)) {\n        theItem->flags &= ~ITEM_CAN_BE_IDENTIFIED;\n    }\n}\n","size":199,"score":100,"agent":"myslime","pid":20,"session":3461,"ts":1791764241498}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3550,"symbol":"canPass","file":"Monsters.c","asm":"# canPass  (TU Monsters.c, section .text, 203 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncanPass:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x24(%esp),%edx\n  /* 007 */  cmp     $player,%edx\n  /* 00d */  je      .L60\n  /* 00f */  cmpw    $0x0,0x19c(%edx)\n  /* 017 */  jne     .L60\n  /* 019 */  cmpw    $0x0,0x1a4(%edx)\n  /* 021 */  jne     .L60\n  /* 023 */  cmpw    $0x0,0x1a0(%edx)\n  /* 02b */  jne     .L60\n  /* 02d */  cmpw    $0x0,0x1b6(%edx)\n  /* 035 */  jne     .L60\n  /* 037 */  mov     0x20(%esp),%eax\n  /* 03b */  cmpw    $0x0,0x1b6(%eax)\n  /* 043 */  jne     .L60\n  /* 045 */  testl   $0x10100,0x1f8(%edx)\n  /* 04f */  jne     .L60\n  /* 051 */  testb   $0x4,0xe4(%edx)\n  /* 058 */  je      .L70\n  /* 05a */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  xor     %eax,%eax\n.L62:\n  /* 062 */  add     $0x1c,%esp\n  /* 065 */  ret\n  /* 066 */  xchg    %ax,%ax\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %edx,0x4(%esp)\n  /* 074 */  mov     %eax,(%esp)\n  /* 077 */  mov     %edx,0x24(%esp)\n  /* 07b */  call    monstersAreEnemies\n  /* 080 */  test    %al,%al\n  /* 082 */  jne     .L60\n  /* 084 */  mov     0x24(%esp),%edx\n  /* 088 */  mov     0x20(%esp),%eax\n  /* 08c */  cmp     %eax,0x208(%edx)\n  /* 092 */  je      .Lc7\n  /* 094 */  cmp     %edx,0x208(%eax)\n  /* 09a */  je      .L60\n  /* 09c */  mov     %edx,0x4(%esp)\n  /* 0a0 */  mov     %eax,(%esp)\n  /* 0a3 */  call    monstersAreTeammates\n  /* 0a8 */  test    %al,%al\n  /* 0aa */  je      .L62\n  /* 0ac */  mov     0x24(%esp),%edx\n  /* 0b0 */  mov     0x20(%esp),%eax\n  /* 0b4 */  movzwl  0xf2(%edx),%ecx\n  /* 0bb */  cmp     %cx,0xf2(%eax)\n  /* 0c2 */  setg    %al\n  /* 0c5 */  jmp     .L62\n.Lc7:\n  /* 0c7 */  mov     $0x1,%al\n  /* 0c9 */  jmp     .L62\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean canPass(creature *mover, creature *blocker)\n{\n    if (blocker == &player) return false;\n    if (blocker->status[STATUS_CONFUSED] || blocker->status[STATUS_STUCK]\n        || blocker->status[STATUS_PARALYZED] || blocker->status[STATUS_ENTRANCED]\n        || mover->status[STATUS_ENTRANCED]) return false;\n    if (blocker->bookkeepingFlags & (MB_CAPTIVE | MB_ABSORBING)) return false;\n    if (blocker->info.flags & MONST_IMMOBILE) return false;\n    if (monstersAreEnemies(mover, blocker)) return false;\n    if (blocker->leader == mover) return true;\n    if (mover->leader == blocker) return false;\n    return (monstersAreTeammates(mover, blocker) && blocker->currentHP < mover->currentHP);\n}\n","size":203,"score":100,"agent":"rain","pid":22,"session":3463,"ts":1791764244362}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3348,"symbol":"magicMapCell","file":"Items.c","asm":"# magicMapCell  (TU Items.c, section .text, 194 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmagicMapCell:\n  /* 000 */  sub     $0x18,%esp\n  /* 003 */  movswl  %dx,%ecx\n  /* 006 */  mov     %edi,0x10(%esp)\n  /* 00a */  movswl  %ax,%edi\n  /* 00d */  mov     %ecx,%eax\n  /* 00f */  mov     %esi,0xc(%esp)\n  /* 013 */  imul    $0x7b4,%edi,%edx\n  /* 019 */  mov     %ebx,0x8(%esp)\n  /* 01d */  shl     $0x4,%eax\n  /* 020 */  mov     %ebp,0x14(%esp)\n  /* 024 */  add     %ecx,%eax\n  /* 026 */  mov     %edi,(%esp)\n  /* 029 */  lea     (%edx,%eax,4),%eax\n  /* 02c */  mov     pmap+0x4(%eax),%esi\n  /* 032 */  lea     pmap(%eax),%edi\n  /* 038 */  mov     pmap(%eax),%ebx\n  /* 03e */  orl     $0x800,pmap+0x10(%eax)\n  /* 048 */  mov     %esi,%eax\n  /* 04a */  shl     $0x4,%eax\n  /* 04d */  mov     %ebx,%edx\n  /* 04f */  shl     $0x4,%edx\n  /* 052 */  sub     %esi,%eax\n  /* 054 */  shl     $0x4,%eax\n  /* 057 */  sub     %ebx,%edx\n  /* 059 */  shl     $0x4,%edx\n  /* 05c */  lea     tileCatalog(%eax),%ebp\n  /* 062 */  mov     %ebp,0x4(%esp)\n  /* 066 */  mov     tileCatalog+0x20(%edx),%ebp\n  /* 06c */  or      tileCatalog+0x20(%eax),%ebp\n  /* 072 */  mov     %ebp,0x38(%edi)\n  /* 075 */  mov     tileCatalog+0x24(%edx),%ebp\n  /* 07b */  or      tileCatalog+0x24(%eax),%ebp\n  /* 081 */  test    %esi,%esi\n  /* 083 */  mov     %ebp,0x3c(%edi)\n  /* 086 */  je      .L99\n  /* 088 */  mov     0x4(%esp),%ebp\n  /* 08c */  mov     0xc(%ebp),%eax\n  /* 08f */  cmp     %ax,tileCatalog+0xc(%edx)\n  /* 096 */  cmovg   %esi,%ebx\n.L99:\n  /* 099 */  imul    $0x7b4,(%esp),%eax\n  /* 0a0 */  mov     %ecx,%edx\n  /* 0a2 */  shl     $0x4,%edx\n  /* 0a5 */  mov     0xc(%esp),%esi\n  /* 0a9 */  add     %ecx,%edx\n  /* 0ab */  mov     0x10(%esp),%edi\n  /* 0af */  mov     0x14(%esp),%ebp\n  /* 0b3 */  mov     %ebx,pmap+0x30(%eax,%edx,4)\n  /* 0ba */  mov     0x8(%esp),%ebx\n  /* 0be */  add     $0x18,%esp\n  /* 0c1 */  ret\n","c":"/* candidate for magicMapCell (Items.c, 194 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic __attribute__((noinline)) void magicMapCell(short x, short y)\n{\n    pmap[x][y].flags |= MAGIC_MAPPED;\n    pmap[x][y].rememberedTerrainFlags = tileCatalog[pmap[x][y].layers[DUNGEON]].flags | tileCatalog[pmap[x][y].layers[LIQUID]].flags;\n    pmap[x][y].rememberedTMFlags = tileCatalog[pmap[x][y].layers[DUNGEON]].mechFlags | tileCatalog[pmap[x][y].layers[LIQUID]].mechFlags;\n    if (pmap[x][y].layers[LIQUID] && tileCatalog[pmap[x][y].layers[LIQUID]].drawPriority < tileCatalog[pmap[x][y].layers[DUNGEON]].drawPriority) {\n        pmap[x][y].rememberedTerrain = pmap[x][y].layers[LIQUID];\n    } else {\n        pmap[x][y].rememberedTerrain = pmap[x][y].layers[DUNGEON];\n    }\n}\n\nvoid callMagicMapCell(short x, short y)\n{\n    magicMapCell(x, y);\n}\n","size":194,"score":100,"agent":"rain","pid":22,"session":3465,"ts":1791764266949}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3472,"symbol":"dialogAlert","file":"MainMenu.c","asm":"# dialogAlert  (TU MainMenu.c, section .text, 205 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndialogAlert:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  lea     -0xa000(%esp),%eax\n.L9:\n  /* 009 */  sub     $0x1000,%esp\n  /* 00f */  orl     $0x0,(%esp)\n  /* 013 */  cmp     %eax,%esp\n  /* 015 */  jne     .L9\n  /* 017 */  sub     $0x2b4,%esp\n  /* 01d */  mov     $0xa,%ebx\n  /* 022 */  lea     0x2c(%esp),%esi\n  /* 026 */  mov     %esi,(%esp)\n  /* 029 */  call    initializeButton\n  /* 02e */  mov     $0x20202020,%eax\n  /* 033 */  mov     $0x204b4f20,%edx\n  /* 038 */  mov     %ebx,0x15c(%esp)\n  /* 03f */  lea     0x350(%esp),%ebx\n  /* 046 */  mov     $0x20202020,%ecx\n  /* 04b */  mov     %eax,0x2c(%esp)\n  /* 04f */  mov     $0x20,%eax\n  /* 054 */  mov     %ebx,(%esp)\n  /* 057 */  mov     %edx,0x30(%esp)\n  /* 05b */  mov     %ecx,0x34(%esp)\n  /* 05f */  mov     %eax,0x160(%esp)\n  /* 066 */  movb    $0x0,0x38(%esp)\n  /* 06b */  call    saveDisplayBuffer\n  /* 070 */  mov     $0x1,%eax\n  /* 075 */  mov     $0xb,%edx\n  /* 07a */  mov     $0x21,%ecx\n  /* 07f */  sub     $0x4,%esp\n  /* 082 */  mov     %eax,0x1c(%esp)\n  /* 086 */  mov     $interfaceBoxColor,%eax\n  /* 08b */  mov     %eax,0x14(%esp)\n  /* 08f */  mov     $white,%eax\n  /* 094 */  mov     %eax,0x10(%esp)\n  /* 098 */  mov     $0x21,%eax\n  /* 09d */  mov     %eax,0xc(%esp)\n  /* 0a1 */  mov     0xa2c0(%esp),%eax\n  /* 0a8 */  mov     %esi,0x18(%esp)\n  /* 0ac */  mov     %edx,0x8(%esp)\n  /* 0b0 */  mov     %ecx,0x4(%esp)\n  /* 0b4 */  mov     %eax,(%esp)\n  /* 0b7 */  call    printTextBox\n  /* 0bc */  mov     %ebx,(%esp)\n  /* 0bf */  call    restoreDisplayBuffer\n  /* 0c4 */  add     $0xa2b4,%esp\n  /* 0ca */  pop     %ebx\n  /* 0cb */  pop     %esi\n  /* 0cc */  ret\n","c":"/* candidate for dialogAlert (MainMenu.c, 205 bytes) */\n#include <time.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid dialogAlert(char *message)\n{\n    brogueButton OKButton;\n\n    initializeButton(&OKButton);\n    strcpy(OKButton.text, \"     OK     \");\n    OKButton.hotkey[0] = 10;\n    OKButton.hotkey[1] = 32;\n    SavedDisplayBuffer rbuf = saveDisplayBuffer();\n    printTextBox(message, 33, 11, 33, &white, &interfaceBoxColor, &OKButton, 1);\n    restoreDisplayBuffer(&rbuf);\n}\n","size":205,"score":100,"agent":"diyar4","pid":13,"session":3464,"ts":1791764281095}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3643,"symbol":"charmProtection","file":"PowerTables.c","asm":"# charmProtection  (TU PowerTables.c, section .text, 206 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncharmProtection:\n  /* 000 */  sub     $0x1ac,%esp\n  /* 006 */  xor     %eax,%eax\n  /* 008 */  mov     %esi,0x1a4(%esp)\n  /* 00f */  mov     0x1b0(%esp),%edx\n  /* 016 */  mov     %ebx,0x1a0(%esp)\n  /* 01d */  mov     0x1b4(%esp),%esi\n  /* 024 */  mov     %edi,0x1a8(%esp)\n.L2b:\n  /* 02b */  mov     .rodata+0x300(%eax),%ebx\n  /* 031 */  mov     .rodata+0x304(%eax),%ecx\n  /* 037 */  mov     %ebx,0x8(%esp,%eax,1)\n  /* 03b */  mov     %ecx,0xc(%esp,%eax,1)\n  /* 03f */  add     $0x8,%eax\n  /* 042 */  cmp     $0x198,%eax\n  /* 047 */  jb      .L2b\n  /* 049 */  xor     %eax,%eax\n  /* 04b */  mov     $0x33ffff,%ecx\n  /* 050 */  cmp     %edx,%ecx\n  /* 052 */  mov     %eax,%edi\n  /* 054 */  sbb     %esi,%edi\n  /* 056 */  mov     $0x32,%ebx\n  /* 05b */  jl      .L74\n  /* 05d */  mov     $0x1ffff,%ecx\n  /* 062 */  mov     $0x0,%ebx\n  /* 067 */  cmp     %edx,%ecx\n  /* 069 */  sbb     %esi,%eax\n  /* 06b */  jge     .L74\n  /* 06d */  shr     $0x10,%edx\n  /* 070 */  dec     %edx\n  /* 071 */  movzwl  %dx,%ebx\n.L74:\n  /* 074 */  mov     charmEffectTable,%eax\n  /* 079 */  mov     0x1a4(%esp),%esi\n  /* 080 */  mov     0x3c(%eax),%edx\n  /* 083 */  mov     0x8(%esp,%ebx,8),%eax\n  /* 087 */  mov     %edx,%edi\n  /* 089 */  sar     $0x1f,%edi\n  /* 08c */  mov     %edi,%ecx\n  /* 08e */  mov     0xc(%esp,%ebx,8),%edi\n  /* 092 */  imul    %eax,%ecx\n  /* 095 */  imul    %edx,%edi\n  /* 098 */  mul     %edx\n  /* 09a */  add     %edi,%ecx\n  /* 09c */  mov     0x1a8(%esp),%edi\n  /* 0a3 */  add     %ecx,%edx\n  /* 0a5 */  mov     %edx,%ebx\n  /* 0a7 */  sar     $0x1f,%ebx\n  /* 0aa */  mov     %ebx,%ecx\n  /* 0ac */  xor     %ebx,%ebx\n  /* 0ae */  and     $0xffff,%ecx\n  /* 0b4 */  add     %ecx,%eax\n  /* 0b6 */  adc     %ebx,%edx\n  /* 0b8 */  mov     %eax,%ecx\n  /* 0ba */  mov     0x1a0(%esp),%ebx\n  /* 0c1 */  shrd    $0x10,%edx,%ecx\n  /* 0c5 */  add     $0x1ac,%esp\n  /* 0cb */  mov     %ecx,%eax\n  /* 0cd */  ret\n","c":"/* candidate for charmProtection (PowerTables.c, 206 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nint charmProtection(fixpt enchant)\n{\n    const fixpt POW_PROTECTION[] = {\n        1, 2, 3, 4, 5, 6, 7, 8, 9, 10,\n        11, 12, 13, 14, 15, 16, 17, 18, 19, 20,\n        21, 22, 23, 24, 25, 26, 27, 28, 29, 30,\n        31, 32, 33, 34, 35, 36, 37, 38, 39, 40,\n        41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51};\n    int idx;\n    if (enchant > 52 * FP_FACTOR - 1) {\n        idx = 50;\n    } else if (enchant <= 2 * FP_FACTOR - 1) {\n        idx = 0;\n    } else {\n        idx = (unsigned short)(enchant / FP_FACTOR - 1);\n    }\n    return charmEffectTable[CHARM_PROTECTION].effectMagnitudeMultiplier * POW_PROTECTION[idx] / FP_FACTOR;\n}\n","size":206,"score":100,"agent":"diyar5","pid":15,"session":3466,"ts":1791764285985}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3250,"symbol":"applyColorMultiplier","file":"IO.c","asm":"# applyColorMultiplier  (TU IO.c, section .text, 208 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\napplyColorMultiplier:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  mov     $0x51eb851f,%ebx\n  /* 008 */  mov     0x10(%esp),%ecx\n  /* 00c */  mov     0x14(%esp),%esi\n  /* 010 */  movswl  (%ecx),%edi\n  /* 013 */  movswl  (%esi),%eax\n  /* 016 */  imul    %eax,%edi\n  /* 019 */  mov     %edi,%eax\n  /* 01b */  imul    %ebx\n  /* 01d */  movswl  0x6(%esi),%eax\n  /* 021 */  sar     $0x1f,%edi\n  /* 024 */  sar     $0x5,%edx\n  /* 027 */  sub     %edi,%edx\n  /* 029 */  movswl  0x6(%ecx),%edi\n  /* 02d */  mov     %dx,(%ecx)\n  /* 030 */  imul    %eax,%edi\n  /* 033 */  mov     %edi,%eax\n  /* 035 */  imul    %ebx\n  /* 037 */  movswl  0x2(%esi),%eax\n  /* 03b */  sar     $0x1f,%edi\n  /* 03e */  sar     $0x5,%edx\n  /* 041 */  sub     %edi,%edx\n  /* 043 */  movswl  0x2(%ecx),%edi\n  /* 047 */  mov     %dx,0x6(%ecx)\n  /* 04b */  imul    %eax,%edi\n  /* 04e */  mov     %edi,%eax\n  /* 050 */  imul    %ebx\n  /* 052 */  movswl  0x8(%esi),%eax\n  /* 056 */  sar     $0x1f,%edi\n  /* 059 */  sar     $0x5,%edx\n  /* 05c */  sub     %edi,%edx\n  /* 05e */  movswl  0x8(%ecx),%edi\n  /* 062 */  mov     %dx,0x2(%ecx)\n  /* 066 */  imul    %eax,%edi\n  /* 069 */  mov     %edi,%eax\n  /* 06b */  imul    %ebx\n  /* 06d */  movswl  0x4(%esi),%eax\n  /* 071 */  sar     $0x1f,%edi\n  /* 074 */  sar     $0x5,%edx\n  /* 077 */  sub     %edi,%edx\n  /* 079 */  movswl  0x4(%ecx),%edi\n  /* 07d */  mov     %dx,0x8(%ecx)\n  /* 081 */  imul    %eax,%edi\n  /* 084 */  mov     %edi,%eax\n  /* 086 */  imul    %ebx\n  /* 088 */  movswl  0xa(%esi),%eax\n  /* 08c */  sar     $0x1f,%edi\n  /* 08f */  sar     $0x5,%edx\n  /* 092 */  sub     %edi,%edx\n  /* 094 */  movswl  0xa(%ecx),%edi\n  /* 098 */  mov     %dx,0x4(%ecx)\n  /* 09c */  imul    %eax,%edi\n  /* 09f */  mov     %edi,%eax\n  /* 0a1 */  imul    %ebx\n  /* 0a3 */  movswl  0xc(%esi),%eax\n  /* 0a7 */  sar     $0x1f,%edi\n  /* 0aa */  sar     $0x5,%edx\n  /* 0ad */  sub     %edi,%edx\n  /* 0af */  mov     %dx,0xa(%ecx)\n  /* 0b3 */  movswl  0xc(%ecx),%edx\n  /* 0b7 */  mov     %edx,%esi\n  /* 0b9 */  imul    %eax,%esi\n  /* 0bc */  mov     %esi,%eax\n  /* 0be */  imul    %ebx\n  /* 0c0 */  sar     $0x5,%edx\n  /* 0c3 */  sar     $0x1f,%esi\n  /* 0c6 */  sub     %esi,%edx\n  /* 0c8 */  mov     %dx,0xc(%ecx)\n  /* 0cc */  pop     %ebx\n  /* 0cd */  pop     %esi\n  /* 0ce */  pop     %edi\n  /* 0cf */  ret\n","c":"/* candidate for applyColorMultiplier (IO.c, 208 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid applyColorMultiplier(color *baseColor, const color *multiplierColor)\n{\n    baseColor->red = baseColor->red * multiplierColor->red / 100;\n    baseColor->redRand = baseColor->redRand * multiplierColor->redRand / 100;\n    baseColor->green = baseColor->green * multiplierColor->green / 100;\n    baseColor->greenRand = baseColor->greenRand * multiplierColor->greenRand / 100;\n    baseColor->blue = baseColor->blue * multiplierColor->blue / 100;\n    baseColor->blueRand = baseColor->blueRand * multiplierColor->blueRand / 100;\n    baseColor->rand = baseColor->rand * multiplierColor->rand / 100;\n}\n","size":208,"score":100,"agent":"diyar","pid":9,"session":3467,"ts":1791764289903}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3476,"symbol":"rand_range","file":"Math.c","asm":"# rand_range  (TU Math.c, section .text, 212 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrand_range:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x8,%esp\n  /* 007 */  mov     0x20(%esp),%eax\n  /* 00b */  cmp     0x1c(%esp),%eax\n  /* 00f */  jle     .Lc8\n  /* 015 */  movswl  rogue+0x2c,%edi\n  /* 01c */  mov     %edi,0x4(%esp)\n  /* 020 */  test    %edi,%edi\n  /* 022 */  je      .Lb8\n.L28:\n  /* 028 */  mov     0x1c(%esp),%ecx\n  /* 02c */  xor     %edx,%edx\n  /* 02e */  sub     %ecx,%eax\n  /* 030 */  lea     0x1(%eax),%edi\n  /* 033 */  mov     $0xffffffff,%eax\n  /* 038 */  div     %edi\n  /* 03a */  mov     %edi,(%esp)\n  /* 03d */  mov     %eax,%edi\n  /* 03f */  mov     0x4(%esp),%eax\n  /* 043 */  shl     $0x4,%eax\n  /* 046 */  mov     RNGState(%eax),%ebx\n  /* 04c */  mov     RNGState+0x4(%eax),%ebp\n  /* 052 */  mov     RNGState+0x8(%eax),%esi\n  /* 058 */  mov     RNGState+0xc(%eax),%ecx\n  /* 05e */  xchg    %ax,%ax\n.L60:\n  /* 060 */  mov     %ebp,%edx\n  /* 062 */  mov     %ebx,%eax\n  /* 064 */  ror     $0x5,%edx\n  /* 067 */  mov     %esi,%ebx\n  /* 069 */  ror     $0xf,%ebx\n  /* 06c */  sub     %edx,%eax\n  /* 06e */  xor     %ebp,%ebx\n  /* 070 */  xor     %edx,%edx\n  /* 072 */  lea     (%esi,%ecx,1),%ebp\n  /* 075 */  lea     (%ecx,%eax,1),%esi\n  /* 078 */  lea     (%eax,%ebx,1),%ecx\n  /* 07b */  mov     %ecx,%eax\n  /* 07d */  div     %edi\n  /* 07f */  cmp     %eax,(%esp)\n  /* 082 */  jle     .L60\n  /* 084 */  mov     0x4(%esp),%edx\n  /* 088 */  shl     $0x4,%edx\n  /* 08b */  mov     %ebx,RNGState(%edx)\n  /* 091 */  mov     %ebp,RNGState+0x4(%edx)\n  /* 097 */  mov     %esi,RNGState+0x8(%edx)\n  /* 09d */  mov     %ecx,RNGState+0xc(%edx)\n  /* 0a3 */  mov     0x1c(%esp),%edx\n  /* 0a7 */  add     $0x8,%esp\n  /* 0aa */  pop     %ebx\n  /* 0ab */  pop     %esi\n  /* 0ac */  add     %edx,%eax\n  /* 0ae */  pop     %edi\n  /* 0af */  pop     %ebp\n  /* 0b0 */  ret\n  /* 0b1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  incl    randomNumbersGenerated\n  /* 0be */  jmp     .L28\n  /* 0c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  mov     0x1c(%esp),%eax\n  /* 0cc */  add     $0x8,%esp\n  /* 0cf */  pop     %ebx\n  /* 0d0 */  pop     %esi\n  /* 0d1 */  pop     %edi\n  /* 0d2 */  pop     %ebp\n  /* 0d3 */  ret\n","c":"#include <time.h>\n#include <limits.h>\n#include <stdint.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n\ntypedef struct ranctx { uint32_t a; uint32_t b; uint32_t c; uint32_t d; } ranctx;\nstatic ranctx RNGState[2];\n\n#define rot32(x,k) (((x)<<(k))|((x)>>(32-(k))))\n\nstatic uint32_t ranval(ranctx *x) {\n    uint32_t e = x->a - rot32(x->b, 27);\n    x->a = x->b ^ rot32(x->c, 17);\n    x->b = x->c + x->d;\n    x->c = x->d + e;\n    x->d = e + x->a;\n    return x->d;\n}\n\nlong rand_range(long lowerBound, long upperBound)\n{\n    long range, r;\n    unsigned long div;\n    if (upperBound <= lowerBound) return lowerBound;\n    if (rogue.RNG == RNG_SUBSTANTIVE) randomNumbersGenerated++;\n    range = upperBound - lowerBound + 1;\n    div = 0xFFFFFFFFUL / range;\n    do {\n        r = ranval(&RNGState[rogue.RNG]) / div;\n    } while (r >= range);\n    return lowerBound + r;\n}\n","size":212,"score":100,"agent":"diyar2","pid":10,"session":3468,"ts":1791764301770}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3703,"symbol":"removeDeadMonstersFromList","file":"RogueMain.c","asm":"# removeDeadMonstersFromList  (TU RogueMain.c, section .text, 213 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nremoveDeadMonstersFromList:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     (%eax),%ebx\n  /* 008 */  test    %ebx,%ebx\n  /* 00a */  je      .L56\n  /* 00c */  mov     %eax,%edi\n  /* 00e */  jmp     .L24\n  /* 010 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  test    %ebx,%ebx\n  /* 022 */  je      .L56\n.L24:\n  /* 024 */  mov     (%ebx),%esi\n  /* 026 */  mov     0x4(%ebx),%ebx\n  /* 029 */  testb   $0x2,0x1fb(%esi)\n  /* 030 */  je      .L20\n  /* 032 */  mov     %esi,0x4(%esp)\n  /* 036 */  mov     %edi,(%esp)\n  /* 039 */  call    removeCreature\n  /* 03e */  cmpl    $player,0x208(%esi)\n  /* 048 */  je      .L60\n.L4a:\n  /* 04a */  mov     %esi,(%esp)\n  /* 04d */  call    freeCreature\n  /* 052 */  test    %ebx,%ebx\n  /* 054 */  jne     .L24\n.L56:\n  /* 056 */  add     $0x10,%esp\n  /* 059 */  pop     %ebx\n  /* 05a */  pop     %esi\n  /* 05b */  pop     %edi\n  /* 05c */  ret\n  /* 05d */  lea     0x0(%esi),%esi\n.L60:\n  /* 060 */  mov     0x1f8(%esi),%eax\n  /* 066 */  test    $0x4000000,%eax\n  /* 06b */  jne     .L4a\n  /* 06d */  testb   $0x2,0xe4(%esi)\n  /* 074 */  jne     .Lb0\n  /* 076 */  mov     %eax,%edx\n  /* 078 */  and     $0x1400000,%edx\n  /* 07e */  cmp     $0x400000,%edx\n  /* 084 */  jne     .L4a\n.L86:\n  /* 086 */  and     $0xfdffffff,%eax\n  /* 08b */  mov     %eax,0x1f8(%esi)\n  /* 091 */  mov     %esi,0x4(%esp)\n  /* 095 */  movl    $purgatory,(%esp)\n  /* 09c */  call    prependCreature\n  /* 0a1 */  jmp     .L20\n  /* 0a6 */  xchg    %ax,%ax\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  imul    $0xec,(%esi),%edx\n  /* 0b6 */  testb   $0x8,monsterCatalog+0xe8(%edx)\n  /* 0bd */  je      .L4a\n  /* 0bf */  mov     %eax,%edx\n  /* 0c1 */  and     $0x1400000,%edx\n  /* 0c7 */  cmp     $0x400000,%edx\n  /* 0cd */  jne     .L4a\n  /* 0d3 */  jmp     .L86\n","c":"/* candidate for removeDeadMonstersFromList (RogueMain.c, 213 bytes) */\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n#include \"GlobalsBrogue.h\"\n#include \"GlobalsRapidBrogue.h\"\n#include \"GlobalsBulletBrogue.h\"\n\nstatic void removeDeadMonstersFromList(creatureList *list) __attribute__((noinline));\nstatic void removeDeadMonstersFromList(creatureList *list)\n{\n    creatureListNode *n, *next;\n    creature *monst;\n    for (n = list->head; n != NULL;) {\n        monst = n->creature;\n        next = n->nextCreature;\n        n = next;\n        if (monst->bookkeepingFlags & MB_HAS_DIED) {\n            removeCreature(list, monst);\n            if (monst->leader == &player\n                && !(monst->bookkeepingFlags & Fl(26))\n                && (!(monst->info.flags & 2) || (monsterCatalog[monst->info.monsterID].abilityFlags & MA_ENTER_SUMMONS))\n                && (monst->bookkeepingFlags & (Fl(24) | Fl(22))) == Fl(22)) {\n                monst->bookkeepingFlags &= ~MB_HAS_DIED;\n                prependCreature(&purgatory, monst);\n                continue;\n            }\n            freeCreature(monst);\n        }\n    }\n}\n\nvoid removeDeadMonsters2(void)\n{\n    removeDeadMonstersFromList(monsters);\n}\n","size":213,"score":100,"agent":"r0bot","pid":17,"session":3470,"ts":1791764333718}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3718,"symbol":"flashCreatureAlert","file":"Time.c","asm":"# flashCreatureAlert  (TU Time.c, section .text, 212 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflashCreatureAlert:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebp,0x38(%esp)\n  /* 007 */  mov     %edx,%ebp\n  /* 009 */  movswl  0xee(%eax),%edx\n  /* 010 */  mov     %esi,0x30(%esp)\n  /* 014 */  mov     %ebx,0x2c(%esp)\n  /* 018 */  movzwl  0xec(%eax),%ebx\n  /* 01f */  mov     %edi,0x34(%esp)\n  /* 023 */  mov     %ecx,%edi\n  /* 025 */  mov     %ebp,(%esp)\n  /* 028 */  movzwl  %dx,%esi\n  /* 02b */  lea     0x1(%esi),%ecx\n  /* 02e */  add     $0x5,%esi\n  /* 031 */  cmp     $0xf,%edx\n  /* 034 */  cmovge  %ecx,%esi\n  /* 037 */  add     $0x15,%ebx\n  /* 03a */  call    strLenWithoutEscapes\n  /* 03f */  movswl  %si,%esi\n  /* 042 */  mov     %ebp,(%esp)\n  /* 045 */  movswl  %ax,%edx\n  /* 048 */  mov     %edx,%eax\n  /* 04a */  shr     $0x1f,%eax\n  /* 04d */  add     %edx,%eax\n  /* 04f */  sar     $1,%eax\n  /* 051 */  sub     %eax,%ebx\n  /* 053 */  call    strLenWithoutEscapes\n  /* 058 */  mov     $0x64,%ecx\n  /* 05d */  movswl  %bx,%ebx\n  /* 060 */  cwtl\n  /* 061 */  sub     %eax,%ecx\n  /* 063 */  cmp     %ecx,%ebx\n  /* 065 */  jg      .Lc0\n.L67:\n  /* 067 */  cmpb    $0x0,rogue+0x1c1\n  /* 06e */  mov     $0x3e8,%eax\n  /* 073 */  je      .L7a\n  /* 075 */  mov     $0x64,%eax\n.L7a:\n  /* 07a */  mov     %edi,0x10(%esp)\n  /* 07e */  mov     0x40(%esp),%edx\n  /* 082 */  mov     %eax,0xc(%esp)\n  /* 086 */  mov     %esi,0x8(%esp)\n  /* 08a */  mov     %ebx,0x4(%esp)\n  /* 08e */  mov     %edx,0x14(%esp)\n  /* 092 */  mov     %ebp,(%esp)\n  /* 095 */  call    flashMessage\n  /* 09a */  mov     $0x1,%al\n  /* 09c */  xor     %edx,%edx\n  /* 09e */  mov     0x2c(%esp),%ebx\n  /* 0a2 */  mov     0x30(%esp),%esi\n  /* 0a6 */  mov     %al,rogue+0x8\n  /* 0ab */  mov     0x34(%esp),%edi\n  /* 0af */  mov     %dl,rogue+0xd\n  /* 0b5 */  mov     0x38(%esp),%ebp\n  /* 0b9 */  add     $0x3c,%esp\n  /* 0bc */  ret\n  /* 0bd */  lea     0x0(%esi),%esi\n.Lc0:\n  /* 0c0 */  mov     %ebp,(%esp)\n  /* 0c3 */  call    strLenWithoutEscapes\n  /* 0c8 */  mov     $0x64,%edx\n  /* 0cd */  sub     %eax,%edx\n  /* 0cf */  movswl  %dx,%ebx\n  /* 0d2 */  jmp     .L67\n","c":"/* candidate for flashCreatureAlert (Time.c, 212 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) static void flashCreatureAlert(creature *monst, char *text, const color *fColor, const color *bColor) {\n    short x, y;\n    y = monst->loc.y >= 15 ? monst->loc.y + 1 : monst->loc.y + 5;\n    x = monst->loc.x + 21 - strLenWithoutEscapes(text) / 2;\n    if (x > 100 - strLenWithoutEscapes(text)) {\n        x = 100 - strLenWithoutEscapes(text);\n    }\n    flashMessage(text, x, y, rogue.playbackMode ? 100 : 1000, fColor, bColor);\n    rogue.disturbed = true;\n    rogue.autoPlayingLevel = false;\n}\n\nvoid flashCreatureAlertWrap(creature *monst, char *text, const color *fColor, const color *bColor) {\n    flashCreatureAlert(monst, text, fColor, bColor);\n}\n","size":212,"score":100,"agent":"diyar-3","pid":12,"session":3469,"ts":1791764337593}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3253,"symbol":"applyColorAugment","file":"IO.c","asm":"# applyColorAugment  (TU IO.c, section .text, 214 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\napplyColorAugment:\n  /* 000 */  sub     $0x10,%esp\n  /* 003 */  mov     %edi,0x8(%esp)\n  /* 007 */  mov     0x18(%esp),%edi\n  /* 00b */  mov     %esi,0x4(%esp)\n  /* 00f */  movswl  0x1c(%esp),%esi\n  /* 014 */  mov     %ebp,0xc(%esp)\n  /* 018 */  mov     0x14(%esp),%ecx\n  /* 01c */  mov     %ebx,(%esp)\n  /* 01f */  mov     $0x51eb851f,%ebx\n  /* 024 */  movswl  (%edi),%ebp\n  /* 027 */  imul    %esi,%ebp\n  /* 02a */  mov     %ebp,%eax\n  /* 02c */  imul    %ebx\n  /* 02e */  sar     $0x1f,%ebp\n  /* 031 */  sar     $0x5,%edx\n  /* 034 */  sub     %ebp,%edx\n  /* 036 */  movswl  0x6(%edi),%ebp\n  /* 03a */  add     %dx,(%ecx)\n  /* 03d */  imul    %esi,%ebp\n  /* 040 */  mov     %ebp,%eax\n  /* 042 */  imul    %ebx\n  /* 044 */  sar     $0x1f,%ebp\n  /* 047 */  sar     $0x5,%edx\n  /* 04a */  sub     %ebp,%edx\n  /* 04c */  movswl  0x2(%edi),%ebp\n  /* 050 */  add     %dx,0x6(%ecx)\n  /* 054 */  imul    %esi,%ebp\n  /* 057 */  mov     %ebp,%eax\n  /* 059 */  imul    %ebx\n  /* 05b */  sar     $0x1f,%ebp\n  /* 05e */  sar     $0x5,%edx\n  /* 061 */  sub     %ebp,%edx\n  /* 063 */  movswl  0x8(%edi),%ebp\n  /* 067 */  add     %dx,0x2(%ecx)\n  /* 06b */  imul    %esi,%ebp\n  /* 06e */  mov     %ebp,%eax\n  /* 070 */  imul    %ebx\n  /* 072 */  sar     $0x1f,%ebp\n  /* 075 */  sar     $0x5,%edx\n  /* 078 */  sub     %ebp,%edx\n  /* 07a */  movswl  0x4(%edi),%ebp\n  /* 07e */  add     %dx,0x8(%ecx)\n  /* 082 */  imul    %esi,%ebp\n  /* 085 */  mov     %ebp,%eax\n  /* 087 */  imul    %ebx\n  /* 089 */  sar     $0x1f,%ebp\n  /* 08c */  sar     $0x5,%edx\n  /* 08f */  sub     %ebp,%edx\n  /* 091 */  movswl  0xa(%edi),%ebp\n  /* 095 */  add     %dx,0x4(%ecx)\n  /* 099 */  imul    %esi,%ebp\n  /* 09c */  mov     %ebp,%eax\n  /* 09e */  imul    %ebx\n  /* 0a0 */  movswl  0xc(%edi),%eax\n  /* 0a4 */  sar     $0x1f,%ebp\n  /* 0a7 */  imul    %eax,%esi\n  /* 0aa */  sar     $0x5,%edx\n  /* 0ad */  sub     %ebp,%edx\n  /* 0af */  add     %dx,0xa(%ecx)\n  /* 0b3 */  mov     %esi,%eax\n  /* 0b5 */  imul    %ebx\n  /* 0b7 */  mov     (%esp),%ebx\n  /* 0ba */  sar     $0x1f,%esi\n  /* 0bd */  sar     $0x5,%edx\n  /* 0c0 */  sub     %esi,%edx\n  /* 0c2 */  mov     0x4(%esp),%esi\n  /* 0c6 */  add     %dx,0xc(%ecx)\n  /* 0ca */  mov     0x8(%esp),%edi\n  /* 0ce */  mov     0xc(%esp),%ebp\n  /* 0d2 */  add     $0x10,%esp\n  /* 0d5 */  ret\n","c":"/* candidate for applyColorAugment (IO.c, 214 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid applyColorAugment(color *baseColor, const color *augmentingColor, short augmentWeight)\n{\n    baseColor->red += (augmentingColor->red * augmentWeight) / 100;\n    baseColor->redRand += (augmentingColor->redRand * augmentWeight) / 100;\n    baseColor->green += (augmentingColor->green * augmentWeight) / 100;\n    baseColor->greenRand += (augmentingColor->greenRand * augmentWeight) / 100;\n    baseColor->blue += (augmentingColor->blue * augmentWeight) / 100;\n    baseColor->blueRand += (augmentingColor->blueRand * augmentWeight) / 100;\n    baseColor->rand += (augmentingColor->rand * augmentWeight) / 100;\n}\n","size":214,"score":100,"agent":"tita","pid":18,"session":3471,"ts":1791764342133}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3228,"symbol":"floodFillGrid","file":"Grid.c","asm":"# floodFillGrid  (TU Grid.c, section .text, 216 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfloodFillGrid:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %edx,%edx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x4c,%esp\n  /* 009 */  movswl  0x6c(%esp),%eax\n  /* 00e */  mov     0x60(%esp),%ebp\n  /* 012 */  movswl  0x64(%esp),%esi\n  /* 017 */  movswl  0x74(%esp),%edi\n  /* 01c */  mov     %eax,0x34(%esp)\n  /* 020 */  movswl  0x70(%esp),%eax\n  /* 025 */  movswl  0x68(%esp),%ebx\n  /* 02a */  mov     %edi,0x38(%esp)\n  /* 02e */  mov     %eax,0x30(%esp)\n  /* 032 */  mov     0x0(%ebp,%esi,4),%eax\n  /* 036 */  mov     %di,(%eax,%ebx,2)\n  /* 03a */  mov     $0x1,%eax\n  /* 03f */  mov     %eax,0x2c(%esp)\n.L43:\n  /* 043 */  movzwl  nbDirs(,%edx,4),%ecx\n  /* 04b */  movzwl  nbDirs+0x2(,%edx,4),%eax\n  /* 053 */  add     %si,%cx\n  /* 056 */  add     %bx,%ax\n  /* 059 */  cmp     $0x4e,%cx\n  /* 05d */  movzwl  %cx,%edi\n  /* 060 */  movzwl  %ax,%eax\n  /* 063 */  ja      .L6a\n  /* 065 */  cmp     $0x1c,%eax\n  /* 068 */  jbe     .L80\n.L6a:\n  /* 06a */  inc     %edx\n  /* 06b */  cmp     $0x4,%edx\n  /* 06e */  jne     .L43\n  /* 070 */  mov     0x2c(%esp),%eax\n  /* 074 */  add     $0x4c,%esp\n  /* 077 */  pop     %ebx\n  /* 078 */  pop     %esi\n  /* 079 */  pop     %edi\n  /* 07a */  pop     %ebp\n  /* 07b */  ret\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     0x60(%esp),%ecx\n  /* 084 */  mov     0x30(%esp),%ebp\n  /* 088 */  mov     (%ecx,%edi,4),%ecx\n  /* 08b */  movswl  (%ecx,%eax,2),%ecx\n  /* 08f */  cmp     %ebp,%ecx\n  /* 091 */  jg      .L6a\n  /* 093 */  mov     0x34(%esp),%ebp\n  /* 097 */  cmp     %ebp,%ecx\n  /* 099 */  jl      .L6a\n  /* 09b */  mov     %edx,0x3c(%esp)\n  /* 09f */  mov     0x38(%esp),%edx\n  /* 0a3 */  mov     %eax,0x8(%esp)\n  /* 0a7 */  mov     0x60(%esp),%eax\n  /* 0ab */  mov     %edi,0x4(%esp)\n  /* 0af */  mov     %ebp,0xc(%esp)\n  /* 0b3 */  mov     %edx,0x14(%esp)\n  /* 0b7 */  mov     0x30(%esp),%edx\n  /* 0bb */  mov     %eax,(%esp)\n  /* 0be */  mov     %edx,0x10(%esp)\n  /* 0c2 */  call    floodFillGrid\n  /* 0c7 */  mov     0x2c(%esp),%edi\n  /* 0cb */  mov     0x3c(%esp),%edx\n  /* 0cf */  add     %edi,%eax\n  /* 0d1 */  cwtl\n  /* 0d2 */  mov     %eax,0x2c(%esp)\n  /* 0d6 */  jmp     .L6a\n","c":"/* candidate for floodFillGrid (Grid.c, 216 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort floodFillGrid(short **grid, short x, short y, short eligibleValueMin, short eligibleValueMax, short fillValue)\n{\n    enum directions dir;\n    short newX, newY, fillCount = 1;\n\n    grid[x][y] = fillValue;\n    for (dir = 0; dir < 4; dir++) {\n        newX = x + nbDirs[dir][0];\n        newY = y + nbDirs[dir][1];\n        if (coordinatesAreInMap(newX, newY)\n            && grid[newX][newY] >= eligibleValueMin\n            && grid[newX][newY] <= eligibleValueMax) {\n            fillCount += floodFillGrid(grid, newX, newY, eligibleValueMin, eligibleValueMax, fillValue);\n        }\n    }\n    return fillCount;\n}\n","size":216,"score":100,"agent":"rainyday","pid":21,"session":3473,"ts":1791764349982}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3477,"symbol":"randClumpedRange","file":"Math.c","asm":"# randClumpedRange  (TU Math.c, section .text, 216 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrandClumpedRange:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x14,%esp\n  /* 007 */  movswl  0x28(%esp),%ecx\n  /* 00c */  movswl  0x2c(%esp),%eax\n  /* 011 */  movswl  0x30(%esp),%ebp\n  /* 016 */  cmp     %ecx,%eax\n  /* 018 */  jle     .Lb9\n  /* 01e */  cmp     $0x1,%ebp\n  /* 021 */  jle     .Lc8\n  /* 027 */  sub     %ecx,%eax\n  /* 029 */  xor     %ebx,%ebx\n  /* 02b */  mov     %ecx,0x8(%esp)\n  /* 02f */  cltd\n  /* 030 */  xor     %esi,%esi\n  /* 032 */  idiv    %ebp\n  /* 034 */  test    %edx,%edx\n  /* 036 */  mov     %eax,%edi\n  /* 038 */  jle     .L90\n  /* 03a */  mov     %ebp,0xc(%esp)\n  /* 03e */  lea     0x1(%eax),%ebp\n  /* 041 */  mov     %edx,%edi\n  /* 043 */  mov     %eax,0x10(%esp)\n  /* 047 */  nop\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %ebp,0x4(%esp)\n  /* 054 */  movl    $0x0,(%esp)\n  /* 05b */  call    rand_range\n  /* 060 */  lea     0x1(%esi),%edx\n  /* 063 */  movswl  %dx,%esi\n  /* 066 */  cmp     %edi,%esi\n  /* 068 */  lea     (%eax,%ebx,1),%ecx\n  /* 06b */  movzwl  %cx,%eax\n  /* 06e */  movswl  %cx,%ebx\n  /* 071 */  jl      .L50\n  /* 073 */  mov     0xc(%esp),%ebp\n  /* 077 */  mov     0x8(%esp),%ecx\n  /* 07b */  mov     0x10(%esp),%edi\n  /* 07f */  cmp     %esi,%ebp\n  /* 081 */  jle     .Lb7\n  /* 083 */  mov     %ecx,0x8(%esp)\n  /* 087 */  nop\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %edi,0x4(%esp)\n  /* 094 */  movl    $0x0,(%esp)\n  /* 09b */  call    rand_range\n  /* 0a0 */  lea     0x1(%esi),%edx\n  /* 0a3 */  movswl  %dx,%esi\n  /* 0a6 */  cmp     %esi,%ebp\n  /* 0a8 */  lea     (%eax,%ebx,1),%ecx\n  /* 0ab */  movzwl  %cx,%eax\n  /* 0ae */  movswl  %cx,%ebx\n  /* 0b1 */  jg      .L90\n  /* 0b3 */  mov     0x8(%esp),%ecx\n.Lb7:\n  /* 0b7 */  add     %eax,%ecx\n.Lb9:\n  /* 0b9 */  add     $0x14,%esp\n  /* 0bc */  mov     %ecx,%eax\n  /* 0be */  pop     %ebx\n  /* 0bf */  pop     %esi\n  /* 0c0 */  pop     %edi\n  /* 0c1 */  pop     %ebp\n  /* 0c2 */  ret\n  /* 0c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  mov     %ecx,(%esp)\n  /* 0cb */  mov     %eax,0x4(%esp)\n  /* 0cf */  call    rand_range\n  /* 0d4 */  mov     %eax,%ecx\n  /* 0d6 */  jmp     .Lb9\n","c":"/* candidate for randClumpedRange (Math.c, 216 bytes) */\n#include <time.h>\n#include <limits.h>\n#include <stdint.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n\ntypedef struct ranctx { uint32_t a; uint32_t b; uint32_t c; uint32_t d; } ranctx;\nstatic ranctx RNGState[2];\n\n#define rot32(x,k) (((x)<<(k))|((x)>>(32-(k))))\n\nstatic uint32_t ranval(ranctx *x) {\n    uint32_t e = x->a - rot32(x->b, 27);\n    x->a = x->b ^ rot32(x->c, 17);\n    x->b = x->c + x->d;\n    x->c = x->d + e;\n    x->d = e + x->a;\n    return x->d;\n}\n\nlong rand_range(long lowerBound, long upperBound)\n{\n    long range, r;\n    unsigned long div;\n    if (upperBound <= lowerBound) return lowerBound;\n    if (rogue.RNG == RNG_SUBSTANTIVE) randomNumbersGenerated++;\n    range = upperBound - lowerBound + 1;\n    div = 0xFFFFFFFFUL / range;\n    do {\n        r = ranval(&RNGState[rogue.RNG]) / div;\n    } while (r >= range);\n    return lowerBound + r;\n}\n\nshort randClumpedRange(short lowerBound, short upperBound, short clumpFactor)\n{\n    short i, total;\n    int numSides, remainder;\n\n    if (upperBound <= lowerBound) {\n        return lowerBound;\n    }\n    if (clumpFactor <= 1) {\n        return rand_range(lowerBound, upperBound);\n    }\n    total = 0;\n    i = 0;\n    numSides = (upperBound - lowerBound) / clumpFactor;\n    remainder = (upperBound - lowerBound) % clumpFactor;\n    for (i = 0; i < remainder; i++) {\n        total += rand_range(0, numSides + 1);\n    }\n    for (; i < clumpFactor; i++) {\n        total += rand_range(0, numSides);\n    }\n    return total + lowerBound;\n}\n","size":216,"score":100,"agent":"rain","pid":22,"session":3474,"ts":1791764377312}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3408,"symbol":"itemAtLoc","file":"Items.c","asm":"# itemAtLoc  (TU Items.c, section .text, 214 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nitemAtLoc:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  movswl  0x30(%esp),%ebx\n  /* 00a */  mov     0x30(%esp),%ecx\n  /* 00e */  imul    $0x7b4,%ebx,%edx\n  /* 014 */  sar     $0x10,%ecx\n  /* 017 */  mov     %ecx,%eax\n  /* 019 */  shl     $0x4,%eax\n  /* 01c */  add     %ecx,%eax\n  /* 01e */  mov     pmap+0x10(%edx,%eax,4),%esi\n  /* 025 */  mov     floorItems,%eax\n  /* 02a */  test    $0x20,%esi\n  /* 030 */  je      .Lce\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     0x134(%eax),%eax\n  /* 046 */  test    %eax,%eax\n  /* 048 */  je      .L68\n  /* 04a */  movswl  0x80(%eax),%edx\n  /* 051 */  cmp     %ecx,%edx\n  /* 053 */  jne     .L40\n  /* 055 */  movswl  0x7e(%eax),%edx\n  /* 059 */  cmp     %ebx,%edx\n  /* 05b */  jne     .L40\n  /* 05d */  add     $0x24,%esp\n  /* 060 */  pop     %ebx\n  /* 061 */  pop     %esi\n  /* 062 */  ret\n  /* 063 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  imul    $0x7b4,%ebx,%edx\n  /* 06e */  mov     %ecx,%eax\n  /* 070 */  shl     $0x4,%eax\n  /* 073 */  and     $0xffffffdf,%esi\n  /* 076 */  add     %ecx,%eax\n  /* 078 */  mov     %esi,pmap+0x10(%edx,%eax,4)\n  /* 07f */  mov     $0x1,%eax\n  /* 084 */  mov     $0x4b,%edx\n  /* 089 */  mov     %eax,0x10(%esp)\n  /* 08d */  mov     $white,%esi\n  /* 092 */  mov     %edx,0xc(%esp)\n  /* 096 */  mov     %ecx,0x4(%esp)\n  /* 09a */  mov     %esi,0x8(%esp)\n  /* 09e */  mov     %ebx,(%esp)\n  /* 0a1 */  call    hiliteCell\n  /* 0a6 */  xor     %eax,%eax\n  /* 0a8 */  mov     %al,rogue+0xe\n  /* 0ad */  mov     $0x1,%eax\n  /* 0b2 */  mov     %eax,0x4(%esp)\n  /* 0b6 */  movl    $\"ERROR: An item was supposed to be here, but I couldn't find it.\",(%esp)\n  /* 0bd */  call    message\n  /* 0c2 */  mov     0x30(%esp),%eax\n  /* 0c6 */  mov     %eax,(%esp)\n  /* 0c9 */  call    refreshDungeonCell\n.Lce:\n  /* 0ce */  add     $0x24,%esp\n  /* 0d1 */  xor     %eax,%eax\n  /* 0d3 */  pop     %ebx\n  /* 0d4 */  pop     %esi\n  /* 0d5 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nitem *itemAtLoc(pos loc)\n{\n    item *theItem;\n\n    if (pmap[loc.x][loc.y].flags & HAS_ITEM) {\n        for (theItem = floorItems->nextItem; theItem != NULL; theItem = theItem->nextItem) {\n            if (posEq(theItem->loc, loc)) {\n                return theItem;\n            }\n        }\n        pmap[loc.x][loc.y].flags &= ~HAS_ITEM;\n        hiliteCell(loc.x, loc.y, &white, 75, true);\n        rogue.automationActive = false;\n        message(\"ERROR: An item was supposed to be here, but I couldn't find it.\", REQUIRE_ACKNOWLEDGMENT);\n        refreshDungeonCell(loc);\n    }\n    return NULL;\n}\n","size":214,"score":100,"agent":"myslime","pid":20,"session":3472,"ts":1791764380038}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3234,"symbol":"randomLocationInGrid","file":"Grid.c","asm":"# randomLocationInGrid  (TU Grid.c, section .text, 218 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrandomLocationInGrid:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x1c,%esp\n  /* 009 */  mov     0x30(%esp),%edx\n  /* 00d */  movswl  0x3c(%esp),%esi\n  /* 012 */  lea     0x13c(%edx),%ebp\n  /* 018 */  mov     %edx,%edi\n  /* 01a */  lea     0x0(%esi),%esi\n.L20:\n  /* 020 */  mov     (%edi),%eax\n  /* 022 */  lea     0x3a(%eax),%ebx\n  /* 025 */  lea     0x0(%esi),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movswl  (%eax),%edx\n  /* 033 */  cmp     %esi,%edx\n  /* 035 */  lea     0x1(%ecx),%edx\n  /* 038 */  movswl  %dx,%edx\n  /* 03b */  cmove   %edx,%ecx\n  /* 03e */  add     $0x2,%eax\n  /* 041 */  cmp     %ebx,%eax\n  /* 043 */  jne     .L30\n  /* 045 */  add     $0x4,%edi\n  /* 048 */  cmp     %edi,%ebp\n  /* 04a */  jne     .L20\n  /* 04c */  test    %ecx,%ecx\n  /* 04e */  jle     .Lc0\n  /* 050 */  movl    $0x0,(%esp)\n  /* 057 */  dec     %ecx\n  /* 058 */  xor     %ebp,%ebp\n  /* 05a */  mov     %ecx,0x4(%esp)\n  /* 05e */  call    rand_range\n  /* 063 */  mov     0x30(%esp),%edx\n  /* 067 */  movswl  %ax,%edi\n  /* 06a */  test    %edi,%edi\n  /* 06c */  js      .La0\n.L6e:\n  /* 06e */  mov     (%edx,%ebp,4),%ebx\n  /* 071 */  xor     %eax,%eax\n  /* 073 */  jmp     .L86\n  /* 075 */  lea     0x0(%esi),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  inc     %eax\n  /* 081 */  cmp     $0x1d,%eax\n  /* 084 */  je      .Lb2\n.L86:\n  /* 086 */  movswl  (%ebx,%eax,2),%ecx\n  /* 08a */  cmp     %esi,%ecx\n  /* 08c */  jne     .L80\n  /* 08e */  test    %edi,%edi\n  /* 090 */  jne     .La8\n  /* 092 */  mov     0x34(%esp),%edi\n  /* 096 */  mov     %bp,(%edi)\n  /* 099 */  mov     0x38(%esp),%edi\n  /* 09d */  mov     %ax,(%edi)\n.La0:\n  /* 0a0 */  add     $0x1c,%esp\n  /* 0a3 */  pop     %ebx\n  /* 0a4 */  pop     %esi\n  /* 0a5 */  pop     %edi\n  /* 0a6 */  pop     %ebp\n  /* 0a7 */  ret\n.La8:\n  /* 0a8 */  inc     %eax\n  /* 0a9 */  dec     %edi\n  /* 0aa */  cmp     $0x1d,%eax\n  /* 0ad */  movswl  %di,%edi\n  /* 0b0 */  jne     .L86\n.Lb2:\n  /* 0b2 */  lea     0x1(%ebp),%eax\n  /* 0b5 */  cmp     $0x4f,%ax\n  /* 0b9 */  movswl  %ax,%ebp\n  /* 0bc */  jne     .L6e\n  /* 0be */  jmp     .La0\n.Lc0:\n  /* 0c0 */  mov     0x38(%esp),%eax\n  /* 0c4 */  movw    $0xffff,(%eax)\n  /* 0c9 */  mov     0x34(%esp),%eax\n  /* 0cd */  movw    $0xffff,(%eax)\n  /* 0d2 */  add     $0x1c,%esp\n  /* 0d5 */  pop     %ebx\n  /* 0d6 */  pop     %esi\n  /* 0d7 */  pop     %edi\n  /* 0d8 */  pop     %ebp\n  /* 0d9 */  ret\n","c":"/* candidate for randomLocationInGrid (Grid.c, 218 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nvoid randomLocationInGrid(short **grid, short *x, short *y, short validValue)\n{\n    short i, j, count, randIndex;\n\n    count = 0;\n    for (i = 0; i < DCOLS; i++) {\n        for (j = 0; j < DROWS; j++) {\n            if (grid[i][j] == validValue) {\n                count++;\n            }\n        }\n    }\n    if (count <= 0) {\n        *x = *y = -1;\n        return;\n    }\n    randIndex = rand_range(0, count - 1);\n    for (i = 0; i < DCOLS && randIndex >= 0; i++) {\n        for (j = 0; j < DROWS && randIndex >= 0; j++) {\n            if (grid[i][j] == validValue) {\n                if (randIndex == 0) {\n                    *x = i;\n                    *y = j;\n                    randIndex = -1;\n                } else {\n                    randIndex--;\n                }\n            }\n        }\n    }\n}\n","size":218,"score":100,"agent":"diyar4","pid":13,"session":3475,"ts":1791764412720}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3493,"symbol":"closestWaypointIndex","file":"Monsters.c","asm":"# closestWaypointIndex  (TU Monsters.c, section .text, 219 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nclosestWaypointIndex:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     %eax,%ecx\n  /* 003 */  push    %edi\n  /* 004 */  mov     $0xffffffff,%edx\n  /* 009 */  push    %esi\n  /* 00a */  push    %ebx\n  /* 00b */  sub     $0x2c,%esp\n  /* 00e */  mov     %edx,0x1c(%esp)\n  /* 012 */  movswl  rogue+0x163c,%eax\n  /* 019 */  test    %eax,%eax\n  /* 01b */  jle     .L78\n  /* 01d */  mov     $0x27,%ebp\n  /* 022 */  xor     %ebx,%ebx\n  /* 024 */  mov     %ecx,%esi\n  /* 026 */  xchg    %ax,%ax\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  test    %ebx,%ebx\n  /* 032 */  js      .L70\n  /* 034 */  cmpb    $0x0,0x10e(%esi,%ebx,1)\n  /* 03c */  jne     .L70\n  /* 03e */  lea     0x564(%ebx),%edi\n  /* 044 */  movswl  0xec(%esi),%edx\n  /* 04b */  mov     %edi,0x18(%esp)\n  /* 04f */  mov     rogue+0xc(,%edi,4),%edi\n  /* 056 */  movswl  0xee(%esi),%ecx\n  /* 05d */  mov     (%edi,%edx,4),%edx\n  /* 060 */  testb   $0x80,0x1(%edx,%ecx,2)\n  /* 065 */  je      .L88\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  inc     %ebx\n  /* 071 */  movswl  %bx,%ebx\n  /* 074 */  cmp     %ebx,%eax\n  /* 076 */  jg      .L30\n.L78:\n  /* 078 */  mov     0x1c(%esp),%eax\n  /* 07c */  add     $0x2c,%esp\n  /* 07f */  pop     %ebx\n  /* 080 */  pop     %esi\n  /* 081 */  pop     %edi\n  /* 082 */  pop     %ebp\n  /* 083 */  ret\n  /* 084 */  lea     0x0(%esi,%eiz,1),%esi\n.L88:\n  /* 088 */  mov     %esi,0x8(%esp)\n  /* 08c */  xor     %eax,%eax\n  /* 08e */  mov     %eax,0xc(%esp)\n  /* 092 */  mov     0xec(%esi),%eax\n  /* 098 */  mov     %edi,(%esp)\n  /* 09b */  mov     %eax,0x4(%esp)\n  /* 09f */  call    nextStep\n  /* 0a4 */  inc     %ax\n  /* 0a6 */  je      .Ld2\n  /* 0a8 */  mov     0x18(%esp),%eax\n  /* 0ac */  movswl  0xec(%esi),%ecx\n  /* 0b3 */  movswl  0xee(%esi),%edx\n  /* 0ba */  mov     rogue+0xc(,%eax,4),%eax\n  /* 0c1 */  mov     (%eax,%ecx,4),%eax\n  /* 0c4 */  movswl  (%eax,%edx,2),%eax\n  /* 0c8 */  cmp     %ebp,%eax\n  /* 0ca */  jge     .Ld2\n  /* 0cc */  mov     %ebx,0x1c(%esp)\n  /* 0d0 */  mov     %eax,%ebp\n.Ld2:\n  /* 0d2 */  movswl  rogue+0x163c,%eax\n  /* 0d9 */  jmp     .L70\n","c":"/* candidate for closestWaypointIndex (Monsters.c, 219 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic boolean isValidWanderDestination(creature *monst, short wpIndex) {\n    return (wpIndex >= 0\n            && wpIndex < rogue.wpCount\n            && !monst->waypointAlreadyVisited[wpIndex]\n            && rogue.wpDistance[wpIndex][monst->loc.x][monst->loc.y] >= 0\n            && nextStep(rogue.wpDistance[wpIndex], monst->loc, monst, false) != -1);\n}\n\n__attribute__((regparm(1))) short closestWaypointIndex(creature *monst)\n{\n    short i, closestDistance = 39, closestIndex = -1;\n\n    for (i = 0; i < rogue.wpCount; i++) {\n        if (isValidWanderDestination(monst, i)\n            && rogue.wpDistance[i][monst->loc.x][monst->loc.y] < closestDistance) {\n            closestIndex = i;\n            closestDistance = rogue.wpDistance[i][monst->loc.x][monst->loc.y];\n        }\n    }\n    return closestIndex;\n}\n","size":219,"score":100,"agent":"diyar","pid":9,"session":3477,"ts":1791764476703}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3153,"symbol":"abortItemsAndMonsters","file":"Architect.c","asm":"# abortItemsAndMonsters  (TU Architect.c, section .text, 221 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nabortItemsAndMonsters:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     %eax,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  mov     %edx,%ebx\n  /* 008 */  lea     0x320(%eax),%esi\n  /* 00e */  sub     $0x1c,%esp\n  /* 011 */  lea     0x320(%edx),%edi\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     0x0(%ebp),%eax\n  /* 023 */  test    %eax,%eax\n  /* 025 */  je      .Lbf\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  mov     floorItems,%edx\n  /* 034 */  mov     %edx,0x4(%esp)\n  /* 038 */  call    removeItemFromChain\n  /* 03d */  mov     packItems,%eax\n  /* 042 */  mov     %eax,0x4(%esp)\n  /* 046 */  mov     0x0(%ebp),%eax\n  /* 049 */  mov     %eax,(%esp)\n  /* 04c */  call    removeItemFromChain\n  /* 051 */  mov     0x0(%ebp),%ecx\n  /* 054 */  mov     %ebx,%eax\n  /* 056 */  jmp     .L6f\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  cmp     %ecx,0x210(%edx)\n  /* 066 */  je      .Ld0\n  /* 068 */  add     $0x4,%eax\n  /* 06b */  cmp     %edi,%eax\n  /* 06d */  je      .L75\n.L6f:\n  /* 06f */  mov     (%eax),%edx\n  /* 071 */  test    %edx,%edx\n  /* 073 */  jne     .L60\n.L75:\n  /* 075 */  mov     %ecx,(%esp)\n  /* 078 */  add     $0x4,%ebp\n  /* 07b */  call    deleteItem\n  /* 080 */  movl    $0x0,-0x4(%ebp)\n  /* 087 */  cmp     %esi,%ebp\n  /* 089 */  jne     .L20\n  /* 08b */  mov     (%ebx),%eax\n  /* 08d */  test    %eax,%eax\n  /* 08f */  je      .Lc5\n  /* 091 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     %eax,(%esp)\n  /* 0a3 */  mov     $0x1,%edx\n  /* 0a8 */  add     $0x4,%ebx\n  /* 0ab */  mov     %edx,0x4(%esp)\n  /* 0af */  call    killCreature\n  /* 0b4 */  movl    $0x0,-0x4(%ebx)\n  /* 0bb */  cmp     %edi,%ebx\n  /* 0bd */  je      .Lc5\n.Lbf:\n  /* 0bf */  mov     (%ebx),%eax\n  /* 0c1 */  test    %eax,%eax\n  /* 0c3 */  jne     .La0\n.Lc5:\n  /* 0c5 */  add     $0x1c,%esp\n  /* 0c8 */  pop     %ebx\n  /* 0c9 */  pop     %esi\n  /* 0ca */  pop     %edi\n  /* 0cb */  pop     %ebp\n  /* 0cc */  ret\n  /* 0cd */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  xor     %ecx,%ecx\n  /* 0d2 */  mov     %ecx,0x210(%edx)\n  /* 0d8 */  mov     0x0(%ebp),%ecx\n  /* 0db */  jmp     .L75\n","c":"/* candidate for abortItemsAndMonsters (Architect.c, 221 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) static void abortItemsAndMonsters(item *items[200], creature *monsters[200])\n{\n    int i, j;\n    item *theItem;\n    for (i = 0; i < 200 && items[i]; i++) {\n        removeItemFromChain(items[i], floorItems);\n        removeItemFromChain(items[i], packItems);\n        theItem = items[i];\n        for (j = 0; j < 200 && monsters[j]; j++) {\n            if (monsters[j]->carriedItem == theItem) {\n                monsters[j]->carriedItem = NULL;\n                theItem = items[i];\n                break;\n            }\n        }\n        deleteItem(theItem);\n        items[i] = NULL;\n    }\n    for (i = 0; i < 200 && monsters[i]; i++) {\n        killCreature(monsters[i], true);\n        monsters[i] = NULL;\n    }\n}\n\nvoid callerAbort(item *a[200], creature *b[200]) { abortItemsAndMonsters(a, b); }\n","size":221,"score":100,"agent":"diyar2","pid":10,"session":3478,"ts":1791764504116}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3677,"symbol":"displayAnnotation","file":"Recordings.c","asm":"# displayAnnotation  (TU Recordings.c, section .text, 226 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndisplayAnnotation:\n  /* 000 */  cmpb    $0x0,rogue+0x1c1\n  /* 007 */  je      .L16\n  /* 009 */  mov     rogue+0x1e8,%eax\n  /* 00e */  cmp     %eax,rogue+0x7c\n  /* 014 */  je      .L20\n.L16:\n  /* 016 */  ret\n  /* 017 */  nop\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  cmpb    $0x0,rogue+0x1e3\n  /* 027 */  je      .L30\n  /* 029 */  jmp     loadNextAnnotation\n  /* 02e */  xchg    %ax,%ax\n.L30:\n  /* 030 */  lea     -0x9000(%esp),%eax\n.L37:\n  /* 037 */  sub     $0x1000,%esp\n  /* 03d */  orl     $0x0,(%esp)\n  /* 041 */  cmp     %eax,%esp\n  /* 043 */  jne     .L37\n  /* 045 */  sub     $0xf8c,%esp\n  /* 04b */  xor     %eax,%eax\n  /* 04d */  mov     $0xffffffff,%edx\n  /* 052 */  mov     %eax,0x8(%esp)\n  /* 056 */  mov     %edx,0x4(%esp)\n  /* 05a */  movl    $0xffffffff,(%esp)\n  /* 061 */  call    refreshSideBar\n  /* 066 */  lea     0x20(%esp),%edx\n  /* 06a */  mov     %edx,(%esp)\n  /* 06d */  call    saveDisplayBuffer\n  /* 072 */  xor     %eax,%eax\n  /* 074 */  xor     %ecx,%ecx\n  /* 076 */  sub     $0x4,%esp\n  /* 079 */  mov     %eax,0x18(%esp)\n  /* 07d */  mov     $white,%eax\n  /* 082 */  mov     %eax,0x14(%esp)\n  /* 086 */  mov     $black,%eax\n  /* 08b */  mov     %eax,0x10(%esp)\n  /* 08f */  xor     %eax,%eax\n  /* 091 */  mov     %eax,0xc(%esp)\n  /* 095 */  xor     %eax,%eax\n  /* 097 */  mov     %eax,0x8(%esp)\n  /* 09b */  movswl  player+0xec,%eax\n  /* 0a2 */  mov     %ecx,0x1c(%esp)\n  /* 0a6 */  movl    $rogue+0x1ec,(%esp)\n  /* 0ad */  mov     %eax,0x4(%esp)\n  /* 0b1 */  call    printTextBox\n  /* 0b6 */  xor     %edx,%edx\n  /* 0b8 */  mov     %dl,rogue+0x1c1\n  /* 0be */  call    displayMoreSign\n  /* 0c3 */  lea     0x20(%esp),%edx\n  /* 0c7 */  mov     $0x1,%cl\n  /* 0c9 */  mov     %edx,(%esp)\n  /* 0cc */  mov     %cl,rogue+0x1c1\n  /* 0d2 */  call    restoreDisplayBuffer\n  /* 0d7 */  add     $0x9f8c,%esp\n  /* 0dd */  jmp     loadNextAnnotation\n","c":"#include <time.h>\n#include <math.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid loadNextAnnotation(void);\n\nvoid displayAnnotation(void)\n{\n    if (rogue.playbackMode && rogue.playerTurnNumber == rogue.nextAnnotationTurn) {\n        if (!rogue.playbackFastForward) {\n            refreshSideBar(-1, -1, false);\n            SavedDisplayBuffer rbuf = saveDisplayBuffer();\n            printTextBox(rogue.nextAnnotation, player.loc.x, 0, 0, &black, &white, NULL, 0);\n            rogue.playbackMode = false;\n            displayMoreSign();\n            rogue.playbackMode = true;\n            restoreDisplayBuffer(&rbuf);\n        }\n        loadNextAnnotation();\n    }\n}\n","size":226,"score":100,"agent":"diyar-3","pid":12,"session":3479,"ts":1791764535056}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3145,"symbol":"insertRoomAt","file":"Architect.c","asm":"# insertRoomAt  (TU Architect.c, section .text, 227 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninsertRoomAt:\n.L0:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     %edx,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  movswl  %cx,%edx\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x3c,%esp\n  /* 00c */  movswl  0x50(%esp),%ebx\n  /* 011 */  mov     %eax,0x18(%esp)\n  /* 015 */  movswl  0x54(%esp),%edi\n  /* 01a */  mov     %edx,0x20(%esp)\n  /* 01e */  movswl  0x58(%esp),%esi\n  /* 023 */  mov     %ebp,0x1c(%esp)\n  /* 027 */  mov     %ebx,0x24(%esp)\n  /* 02b */  lea     (%edi,%edx,1),%eax\n  /* 02e */  lea     (%esi,%ebx,1),%edx\n  /* 031 */  mov     0x18(%esp),%ebx\n  /* 035 */  mov     (%ebx,%eax,4),%eax\n  /* 038 */  xor     %ebx,%ebx\n  /* 03a */  movw    $0x1,(%eax,%edx,2)\n.L40:\n  /* 040 */  movzwl  nbDirs(,%ebx,4),%ecx\n  /* 048 */  movzwl  nbDirs+0x2(,%ebx,4),%eax\n  /* 050 */  add     %di,%cx\n  /* 053 */  add     %si,%ax\n  /* 056 */  cmp     $0x4e,%cx\n  /* 05a */  movzwl  %cx,%edx\n  /* 05d */  movzwl  %ax,%eax\n  /* 060 */  ja      .L67\n  /* 062 */  cmp     $0x1c,%eax\n  /* 065 */  jbe     .L78\n.L67:\n  /* 067 */  inc     %ebx\n  /* 068 */  cmp     $0x4,%ebx\n  /* 06b */  jne     .L40\n  /* 06d */  add     $0x3c,%esp\n  /* 070 */  pop     %ebx\n  /* 071 */  pop     %esi\n  /* 072 */  pop     %edi\n  /* 073 */  pop     %ebp\n  /* 074 */  ret\n  /* 075 */  lea     0x0(%esi),%esi\n.L78:\n  /* 078 */  mov     0x1c(%esp),%ecx\n  /* 07c */  mov     (%ecx,%edx,4),%ecx\n  /* 07f */  cmpw    $0x0,(%ecx,%eax,2)\n  /* 084 */  je      .L67\n  /* 086 */  mov     0x20(%esp),%ecx\n  /* 08a */  add     %edx,%ecx\n  /* 08c */  mov     %ecx,0x28(%esp)\n  /* 090 */  cmpw    $0x4e,0x28(%esp)\n  /* 096 */  ja      .L67\n  /* 098 */  mov     0x24(%esp),%ecx\n  /* 09c */  add     %eax,%ecx\n  /* 09e */  mov     %ecx,0x2c(%esp)\n  /* 0a2 */  cmpw    $0x1c,0x2c(%esp)\n  /* 0a8 */  ja      .L67\n  /* 0aa */  mov     0x18(%esp),%ebp\n  /* 0ae */  mov     0x28(%esp),%ecx\n  /* 0b2 */  mov     0x0(%ebp,%ecx,4),%ecx\n  /* 0b6 */  mov     0x2c(%esp),%ebp\n  /* 0ba */  cmpw    $0x0,(%ecx,%ebp,2)\n  /* 0bf */  jne     .L67\n  /* 0c1 */  mov     %eax,0x8(%esp)\n  /* 0c5 */  mov     0x24(%esp),%eax\n  /* 0c9 */  mov     %edx,0x4(%esp)\n  /* 0cd */  mov     0x20(%esp),%ecx\n  /* 0d1 */  mov     0x1c(%esp),%edx\n  /* 0d5 */  mov     %eax,(%esp)\n  /* 0d8 */  mov     0x18(%esp),%eax\n  /* 0dc */  call    .L0\n  /* 0e1 */  jmp     .L67\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic void insertRoomAt(short **dungeonMap, short **roomMap, const short roomToDungeonX, const short roomToDungeonY, const short x, const short y)\n{\n    short newX, newY;\n    int sx, sy;\n    int dir;\n\n    dungeonMap[x + roomToDungeonX][y + roomToDungeonY] = 1;\n    for (dir = 0; dir < 4; dir++) {\n        newX = x + nbDirs[dir][0];\n        newY = y + nbDirs[dir][1];\n        if (coordinatesAreInMap(newX, newY)\n            && roomMap[newX][newY]\n            && (sx = newX + roomToDungeonX, (unsigned short) sx < DCOLS)\n            && (sy = newY + roomToDungeonY, (unsigned short) sy < DROWS)\n            && !dungeonMap[(unsigned short) sx][(unsigned short) sy]) {\n            insertRoomAt(dungeonMap, roomMap, roomToDungeonX, roomToDungeonY, newX, newY);\n        }\n    }\n}\n\nvoid insertRoomAtCaller(short **d, short **r, short a, short b, short x, short y)\n{\n    insertRoomAt(d, r, a, b, x, y);\n}\n","size":227,"score":100,"agent":"r0bot","pid":17,"session":3483,"ts":1791764651885}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3540,"symbol":"dormantMonsterAtLoc","file":"Monsters.c","asm":"# dormantMonsterAtLoc  (TU Monsters.c, section .text, 218 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndormantMonsterAtLoc:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     0xc(%esp),%ebx\n  /* 006 */  movswl  %bx,%esi\n  /* 009 */  imul    $0x7b4,%esi,%edx\n  /* 00f */  sar     $0x10,%ebx\n  /* 012 */  mov     %ebx,%eax\n  /* 014 */  shl     $0x4,%eax\n  /* 017 */  add     %ebx,%eax\n  /* 019 */  testb   $pmap+0x10,0x10(%edx,%eax,4)\n  /* 021 */  je      .Ld3\n  /* 027 */  mov     dormantMonsters,%eax\n  /* 02c */  mov     (%eax),%eax\n  /* 02e */  test    %eax,%eax\n  /* 030 */  jne     .L57\n  /* 032 */  jmp     .Ld3\n  /* 037 */  jmp     .L50\n  /* 039 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 040 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     0x4(%eax),%eax\n  /* 053 */  test    %eax,%eax\n  /* 055 */  je      .Ld3\n.L57:\n  /* 057 */  mov     (%eax),%edx\n  /* 059 */  testb   $0x2,0x1fb(%edx)\n  /* 060 */  jne     .L50\n  /* 062 */  lea     0x0(%esi),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  test    %eax,%eax\n  /* 072 */  je      .Ld3\n  /* 074 */  mov     (%eax),%ecx\n  /* 076 */  mov     0x4(%eax),%eax\n  /* 079 */  test    %eax,%eax\n  /* 07b */  jne     .L97\n  /* 07d */  jmp     .Lbd\n  /* 07f */  nop\n  /* 080 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     0x4(%eax),%eax\n  /* 093 */  test    %eax,%eax\n  /* 095 */  je      .La2\n.L97:\n  /* 097 */  mov     (%eax),%edx\n  /* 099 */  testb   $0x2,0x1fb(%edx)\n  /* 0a0 */  jne     .L90\n.La2:\n  /* 0a2 */  movswl  0xee(%ecx),%edx\n  /* 0a9 */  cmp     %ebx,%edx\n  /* 0ab */  jne     .L70\n  /* 0ad */  movswl  0xec(%ecx),%edx\n  /* 0b4 */  cmp     %esi,%edx\n  /* 0b6 */  jne     .L70\n.Lb8:\n  /* 0b8 */  pop     %ebx\n  /* 0b9 */  mov     %ecx,%eax\n  /* 0bb */  pop     %esi\n  /* 0bc */  ret\n.Lbd:\n  /* 0bd */  movswl  0xee(%ecx),%eax\n  /* 0c4 */  cmp     %ebx,%eax\n  /* 0c6 */  jne     .Ld3\n  /* 0c8 */  movswl  0xec(%ecx),%eax\n  /* 0cf */  cmp     %esi,%eax\n  /* 0d1 */  je      .Lb8\n.Ld3:\n  /* 0d3 */  pop     %ebx\n  /* 0d4 */  xor     %ecx,%ecx\n  /* 0d6 */  mov     %ecx,%eax\n  /* 0d8 */  pop     %esi\n  /* 0d9 */  ret\n","c":"/* candidate for dormantMonsterAtLoc (Monsters.c, 218 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\ncreatureIterator iterateCreatures(creatureList *list)\n{\n    creatureIterator iter;\n    creatureListNode *n = list->head;\n    while (n != NULL && (n->creature->bookkeepingFlags & MB_HAS_DIED)) {\n        n = n->nextCreature;\n    }\n    iter.list = list;\n    iter.next = n;\n    return iter;\n}\n\nboolean hasNextCreature(creatureIterator iter)\n{\n    return iter.next != NULL;\n}\n\ncreature *nextCreature(creatureIterator *iter)\n{\n    creature *monst;\n    if (iter->next == NULL) {\n        return NULL;\n    }\n    monst = iter->next->creature;\n    iter->next = iter->next->nextCreature;\n    while (iter->next != NULL && (iter->next->creature->bookkeepingFlags & MB_HAS_DIED)) {\n        iter->next = iter->next->nextCreature;\n    }\n    return monst;\n}\n\ncreature *dormantMonsterAtLoc(pos p)\n{\n    creatureIterator it;\n    if (!(pmapAt(p)->flags & HAS_DORMANT_MONSTER)) {\n        return NULL;\n    }\n    for (it = iterateCreatures(dormantMonsters); hasNextCreature(it);) {\n        creature *monst = nextCreature(&it);\n        if (monst->loc.y == p.y & monst->loc.x == p.x) {\n            return monst;\n        }\n    }\n    return NULL;\n}\n","size":218,"score":100,"agent":"diyar5","pid":15,"session":3482,"ts":1791764652363}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3141,"symbol":"floodFillCount","file":"Architect.c","asm":"# floodFillCount  (TU Architect.c, section .text, 232 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfloodFillCount:\n.L0:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x1388,%ebp\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  movswl  %cx,%esi\n  /* 00b */  push    %ebx\n  /* 00c */  sub     $0x2c,%esp\n  /* 00f */  mov     %eax,0x14(%esp)\n  /* 013 */  movswl  0x40(%esp),%edi\n  /* 018 */  lea     0x0(,%esi,8),%eax\n  /* 01f */  mov     %edx,0x1c(%esp)\n  /* 023 */  sub     %esi,%eax\n  /* 025 */  lea     (%esi,%eax,4),%eax\n  /* 028 */  add     %eax,%edx\n  /* 02a */  cmpb    $0x2,(%edx,%edi,1)\n  /* 02e */  je      .L35\n  /* 030 */  mov     $0x1,%ebp\n.L35:\n  /* 035 */  imul    $0x7b4,%esi,%ecx\n  /* 03b */  mov     %edi,%edx\n  /* 03d */  shl     $0x4,%edx\n  /* 040 */  mov     $nbDirs,%ebx\n  /* 045 */  add     %edi,%edx\n  /* 047 */  testb   $0x2,pmap+0x13(%ecx,%edx,4)\n  /* 04f */  mov     $0x2710,%edx\n  /* 054 */  mov     0x14(%esp),%ecx\n  /* 058 */  cmovne  %edx,%ebp\n  /* 05b */  mov     %ebp,0x18(%esp)\n  /* 05f */  add     %ecx,%eax\n  /* 061 */  movb    $0x1,(%eax,%edi,1)\n.L65:\n  /* 065 */  movzwl  (%ebx),%edx\n  /* 068 */  movzwl  0x2(%ebx),%eax\n  /* 06c */  add     %si,%dx\n  /* 06f */  add     %di,%ax\n  /* 072 */  cmp     $0x4e,%dx\n  /* 076 */  movzwl  %dx,%ecx\n  /* 079 */  movzwl  %ax,%eax\n  /* 07c */  ja      .L83\n  /* 07e */  cmp     $0x1c,%eax\n  /* 081 */  jbe     .La8\n.L83:\n  /* 083 */  add     $0x4,%ebx\n  /* 086 */  mov     $nbDirs+0x10,%eax\n  /* 08b */  cmp     %ebx,%eax\n  /* 08d */  jne     .L65\n  /* 08f */  mov     0x18(%esp),%ebp\n  /* 093 */  mov     $0x2710,%eax\n  /* 098 */  cmp     %eax,%ebp\n  /* 09a */  cmovle  %ebp,%eax\n  /* 09d */  add     $0x2c,%esp\n  /* 0a0 */  pop     %ebx\n  /* 0a1 */  pop     %esi\n  /* 0a2 */  pop     %edi\n  /* 0a3 */  pop     %ebp\n  /* 0a4 */  ret\n  /* 0a5 */  lea     0x0(%esi),%esi\n.La8:\n  /* 0a8 */  mov     0x1c(%esp),%ebp\n  /* 0ac */  lea     0x0(,%ecx,8),%edx\n  /* 0b3 */  sub     %ecx,%edx\n  /* 0b5 */  lea     (%ecx,%edx,4),%edx\n  /* 0b8 */  add     %edx,%ebp\n  /* 0ba */  cmpb    $0x0,0x0(%ebp,%eax,1)\n  /* 0bf */  je      .L83\n  /* 0c1 */  mov     0x14(%esp),%ebp\n  /* 0c5 */  add     %ebp,%edx\n  /* 0c7 */  cmpb    $0x0,(%edx,%eax,1)\n  /* 0cb */  jne     .L83\n  /* 0cd */  mov     %eax,(%esp)\n  /* 0d0 */  mov     0x1c(%esp),%edx\n  /* 0d4 */  mov     %ebp,%eax\n  /* 0d6 */  call    .L0\n  /* 0db */  mov     0x18(%esp),%edx\n  /* 0df */  add     %edx,%eax\n  /* 0e1 */  cwtl\n  /* 0e2 */  mov     %eax,0x18(%esp)\n  /* 0e6 */  jmp     .L83\n","c":"/* candidate for floodFillCount (Architect.c, 232 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic short floodFillCount(char results[DCOLS][DROWS], char passMap[DCOLS][DROWS], short startX, short startY) {\n    short dir, newX, newY, count;\n\n    count = (passMap[startX][startY] == 2 ? 5000 : 1);\n    if (pmap[startX][startY].flags & IS_IN_AREA_MACHINE) {\n        count = 10000;\n    }\n    results[startX][startY] = true;\n    for (dir = 0; dir < 4; dir++) {\n        newX = startX + nbDirs[dir][0];\n        newY = startY + nbDirs[dir][1];\n        if (coordinatesAreInMap(newX, newY)\n            && passMap[newX][newY]\n            && !results[newX][newY]) {\n            count += floodFillCount(results, passMap, newX, newY);\n        }\n    }\n    return min(count, 10000);\n}\n\nshort callFF(char a[DCOLS][DROWS], char b[DCOLS][DROWS], short x, short y) {\n    return floodFillCount(a, b, x, y);\n}\n","size":232,"score":100,"agent":"myslime","pid":20,"session":3485,"ts":1791764675006}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3257,"symbol":"randomizeColor","file":"IO.c","asm":"# randomizeColor  (TU IO.c, section .text, 227 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrandomizeColor:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %edi,0x34(%esp)\n  /* 007 */  mov     0x40(%esp),%edi\n  /* 00b */  mov     %ebp,0x38(%esp)\n  /* 00f */  movswl  0x44(%esp),%eax\n  /* 014 */  mov     $0x64,%ebp\n  /* 019 */  mov     %esi,0x30(%esp)\n  /* 01d */  mov     %ebx,0x2c(%esp)\n  /* 021 */  mov     $0x51eb851f,%ebx\n  /* 026 */  movswl  (%edi),%ecx\n  /* 029 */  lea     0x64(%eax),%esi\n  /* 02c */  sub     %eax,%ebp\n  /* 02e */  mov     %ecx,%eax\n  /* 030 */  imul    %esi,%eax\n  /* 033 */  imul    %ebp,%ecx\n  /* 036 */  mov     %eax,0x1c(%esp)\n  /* 03a */  imul    %ebx\n  /* 03c */  mov     0x1c(%esp),%eax\n  /* 040 */  sar     $0x5,%edx\n  /* 043 */  sar     $0x1f,%eax\n  /* 046 */  sub     %eax,%edx\n  /* 048 */  mov     %ecx,%eax\n  /* 04a */  mov     %edx,0x4(%esp)\n  /* 04e */  imul    %ebx\n  /* 050 */  sar     $0x1f,%ecx\n  /* 053 */  sar     $0x5,%edx\n  /* 056 */  sub     %ecx,%edx\n  /* 058 */  mov     %edx,(%esp)\n  /* 05b */  call    rand_range\n  /* 060 */  movswl  0x2(%edi),%ecx\n  /* 064 */  mov     %ax,(%edi)\n  /* 067 */  mov     %ecx,%eax\n  /* 069 */  imul    %esi,%eax\n  /* 06c */  imul    %ebp,%ecx\n  /* 06f */  mov     %eax,0x1c(%esp)\n  /* 073 */  imul    %ebx\n  /* 075 */  mov     0x1c(%esp),%eax\n  /* 079 */  sar     $0x5,%edx\n  /* 07c */  sar     $0x1f,%eax\n  /* 07f */  sub     %eax,%edx\n  /* 081 */  mov     %ecx,%eax\n  /* 083 */  mov     %edx,0x4(%esp)\n  /* 087 */  imul    %ebx\n  /* 089 */  sar     $0x1f,%ecx\n  /* 08c */  sar     $0x5,%edx\n  /* 08f */  sub     %ecx,%edx\n  /* 091 */  mov     %edx,(%esp)\n  /* 094 */  call    rand_range\n  /* 099 */  movswl  0x4(%edi),%ecx\n  /* 09d */  imul    %ecx,%esi\n  /* 0a0 */  imul    %ebp,%ecx\n  /* 0a3 */  mov     %ax,0x2(%edi)\n  /* 0a7 */  mov     %esi,%eax\n  /* 0a9 */  imul    %ebx\n  /* 0ab */  mov     %ecx,%eax\n  /* 0ad */  sar     $0x1f,%esi\n  /* 0b0 */  sar     $0x5,%edx\n  /* 0b3 */  sub     %esi,%edx\n  /* 0b5 */  mov     %edx,0x4(%esp)\n  /* 0b9 */  imul    %ebx\n  /* 0bb */  sar     $0x5,%edx\n  /* 0be */  sar     $0x1f,%ecx\n  /* 0c1 */  sub     %ecx,%edx\n  /* 0c3 */  mov     %edx,(%esp)\n  /* 0c6 */  call    rand_range\n  /* 0cb */  mov     0x2c(%esp),%ebx\n  /* 0cf */  mov     0x30(%esp),%esi\n  /* 0d3 */  mov     0x38(%esp),%ebp\n  /* 0d7 */  mov     %ax,0x4(%edi)\n  /* 0db */  mov     0x34(%esp),%edi\n  /* 0df */  add     $0x3c,%esp\n  /* 0e2 */  ret\n","c":"/* candidate for randomizeColor (IO.c, 227 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid randomizeColor(color *baseColor, short randomizePercent)\n{\n    int up = 100 + randomizePercent, dn = 100 - randomizePercent;\n    baseColor->red = rand_range(baseColor->red * dn / 100, baseColor->red * up / 100);\n    baseColor->green = rand_range(baseColor->green * dn / 100, baseColor->green * up / 100);\n    baseColor->blue = rand_range(baseColor->blue * dn / 100, baseColor->blue * up / 100);\n}\n","size":227,"score":100,"agent":"tita","pid":18,"session":3484,"ts":1791764690004}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3249,"symbol":"normColor","file":"IO.c","asm":"# normColor  (TU IO.c, section .text, 233 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nnormColor:\n  /* 000 */  sub     $0x18,%esp\n  /* 003 */  mov     %ebp,0x14(%esp)\n  /* 007 */  mov     0x1c(%esp),%ecx\n  /* 00b */  mov     %ebx,0x8(%esp)\n  /* 00f */  movswl  0x20(%esp),%ebp\n  /* 014 */  mov     %edi,0x10(%esp)\n  /* 018 */  movzwl  0x24(%esp),%edx\n  /* 01d */  mov     %esi,0xc(%esp)\n  /* 021 */  movzwl  (%ecx),%ebx\n  /* 024 */  mov     %ebp,0x4(%esp)\n  /* 028 */  movzwl  0x2(%ecx),%edi\n  /* 02c */  movzwl  0x4(%ecx),%ebp\n  /* 030 */  add     %dx,%bx\n  /* 033 */  add     %dx,%di\n  /* 036 */  movswl  %bx,%eax\n  /* 039 */  mov     %ax,(%ecx)\n  /* 03c */  add     %bp,%dx\n  /* 03f */  movswl  %di,%esi\n  /* 042 */  mov     %si,0x2(%ecx)\n  /* 046 */  movswl  %dx,%ebp\n  /* 049 */  add     %dx,%di\n  /* 04c */  mov     %ebp,(%esp)\n  /* 04f */  add     %di,%bx\n  /* 052 */  mov     (%esp),%ebp\n  /* 055 */  movswl  %bx,%ebx\n  /* 058 */  test    %ebx,%ebx\n  /* 05a */  mov     %bp,0x4(%ecx)\n  /* 05e */  je      .Lc7\n  /* 060 */  imul    $0x12c,%eax,%eax\n  /* 066 */  mov     0x4(%esp),%ebp\n  /* 06a */  cltd\n  /* 06b */  idiv    %ebx\n  /* 06d */  imul    %ebp,%eax\n  /* 070 */  mov     %eax,%edi\n  /* 072 */  mov     $0x51eb851f,%eax\n  /* 077 */  imul    %edi\n  /* 079 */  imul    $0x12c,%esi,%eax\n  /* 07f */  sar     $0x1f,%edi\n  /* 082 */  sar     $0x5,%edx\n  /* 085 */  sub     %edi,%edx\n  /* 087 */  mov     %dx,(%ecx)\n  /* 08a */  cltd\n  /* 08b */  idiv    %ebx\n  /* 08d */  imul    %ebp,%eax\n  /* 090 */  mov     %eax,%esi\n  /* 092 */  mov     $0x51eb851f,%eax\n  /* 097 */  imul    %esi\n  /* 099 */  imul    $0x12c,(%esp),%eax\n  /* 0a0 */  sar     $0x1f,%esi\n  /* 0a3 */  sar     $0x5,%edx\n  /* 0a6 */  sub     %esi,%edx\n  /* 0a8 */  mov     %dx,0x2(%ecx)\n  /* 0ac */  cltd\n  /* 0ad */  idiv    %ebx\n  /* 0af */  imul    %ebp,%eax\n  /* 0b2 */  mov     %eax,%ebx\n  /* 0b4 */  mov     $0x51eb851f,%eax\n  /* 0b9 */  imul    %ebx\n  /* 0bb */  sar     $0x1f,%ebx\n  /* 0be */  sar     $0x5,%edx\n  /* 0c1 */  sub     %ebx,%edx\n  /* 0c3 */  mov     %dx,0x4(%ecx)\n.Lc7:\n  /* 0c7 */  mov     0x8(%esp),%ebx\n  /* 0cb */  mov     0xc(%esp),%esi\n  /* 0cf */  movl    $0x0,0x6(%ecx)\n  /* 0d6 */  mov     0x10(%esp),%edi\n  /* 0da */  movl    $0x0,0xa(%ecx)\n  /* 0e1 */  mov     0x14(%esp),%ebp\n  /* 0e5 */  add     $0x18,%esp\n  /* 0e8 */  ret\n","c":"/* candidate for normColor (IO.c, 233 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid normColor(color *baseColor, const short aggregateMultiplier, const short colorTranslation)\n{\n    short vectorLength;\n\n    baseColor->red += colorTranslation;\n    baseColor->green += colorTranslation;\n    baseColor->blue += colorTranslation;\n    vectorLength = baseColor->red + baseColor->green + baseColor->blue;\n\n    if (vectorLength != 0) {\n        baseColor->red = baseColor->red * 300 / vectorLength * aggregateMultiplier / 100;\n        baseColor->green = baseColor->green * 300 / vectorLength * aggregateMultiplier / 100;\n        baseColor->blue = baseColor->blue * 300 / vectorLength * aggregateMultiplier / 100;\n    }\n    baseColor->redRand = 0;\n    baseColor->greenRand = 0;\n    baseColor->blueRand = 0;\n    baseColor->rand = 0;}\n","size":233,"score":100,"agent":"rain","pid":22,"session":3487,"ts":1791764705867}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3230,"symbol":"drawCircleOnGrid","file":"Grid.c","asm":"# drawCircleOnGrid  (TU Grid.c, section .text, 234 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndrawCircleOnGrid:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x1,%edx\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x18,%esp\n  /* 00c */  movswl  0x30(%esp),%edi\n  /* 011 */  mov     0x3c(%esp),%eax\n  /* 015 */  movswl  0x38(%esp),%ebx\n  /* 01a */  movswl  0x34(%esp),%esi\n  /* 01f */  mov     %edi,0x14(%esp)\n  /* 023 */  mov     %eax,0x4(%esp)\n  /* 027 */  mov     %edi,%eax\n  /* 029 */  sub     %ebx,%eax\n  /* 02b */  test    %eax,%eax\n  /* 02d */  cmovle  %edx,%eax\n  /* 030 */  add     %ebx,%edi\n  /* 032 */  dec     %eax\n  /* 033 */  movswl  %ax,%ecx\n  /* 036 */  mov     $0x4f,%eax\n  /* 03b */  mov     %ecx,0x8(%esp)\n  /* 03f */  cmp     %eax,%edi\n  /* 041 */  cmovge  %edi,%eax\n  /* 044 */  mov     %eax,0x10(%esp)\n  /* 048 */  cmp     %eax,%ecx\n  /* 04a */  jge     .Le2\n  /* 050 */  lea     0x1(%ebx),%edi\n  /* 053 */  mov     %esi,%eax\n  /* 055 */  imul    %ebx,%edi\n  /* 058 */  sub     %ebx,%eax\n  /* 05a */  test    %eax,%eax\n  /* 05c */  cmovle  %edx,%eax\n  /* 05f */  add     %esi,%ebx\n  /* 061 */  dec     %eax\n  /* 062 */  cwtl\n  /* 063 */  mov     %eax,0xc(%esp)\n  /* 067 */  mov     $0x1d,%eax\n  /* 06c */  cmp     %eax,%ebx\n  /* 06e */  cmovl   %eax,%ebx\n  /* 071 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  cmp     %ebx,0xc(%esp)\n  /* 084 */  jge     .Ld2\n  /* 086 */  mov     0x8(%esp),%eax\n  /* 08a */  mov     0x14(%esp),%edx\n  /* 08e */  mov     %eax,%ecx\n  /* 090 */  sub     %edx,%ecx\n  /* 092 */  mov     0x2c(%esp),%edx\n  /* 096 */  imul    %ecx,%ecx\n  /* 099 */  lea     (%edx,%eax,4),%ebp\n  /* 09c */  mov     0xc(%esp),%eax\n  /* 0a0 */  mov     %ebp,(%esp)\n  /* 0a3 */  mov     %eax,%edx\n  /* 0a5 */  lea     0x0(%esi),%esi\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  sub     %esi,%eax\n  /* 0b2 */  imul    %eax,%eax\n  /* 0b5 */  add     %ecx,%eax\n  /* 0b7 */  cmp     %edi,%eax\n  /* 0b9 */  jge     .Lc8\n  /* 0bb */  mov     (%esp),%eax\n  /* 0be */  mov     0x4(%esp),%ebp\n  /* 0c2 */  mov     (%eax),%eax\n  /* 0c4 */  mov     %bp,(%eax,%edx,2)\n.Lc8:\n  /* 0c8 */  inc     %edx\n  /* 0c9 */  movswl  %dx,%edx\n  /* 0cc */  cmp     %ebx,%edx\n  /* 0ce */  mov     %edx,%eax\n  /* 0d0 */  jl      .Lb0\n.Ld2:\n  /* 0d2 */  mov     0x8(%esp),%eax\n  /* 0d6 */  inc     %eax\n  /* 0d7 */  cwtl\n  /* 0d8 */  cmp     0x10(%esp),%eax\n  /* 0dc */  mov     %eax,0x8(%esp)\n  /* 0e0 */  jl      .L80\n.Le2:\n  /* 0e2 */  add     $0x18,%esp\n  /* 0e5 */  pop     %ebx\n  /* 0e6 */  pop     %esi\n  /* 0e7 */  pop     %edi\n  /* 0e8 */  pop     %ebp\n  /* 0e9 */  ret\n","c":"#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nvoid drawCircleOnGrid(short **grid, short x, short y, short radius, short value)\n{\n    short i, j;\n    for (i = max(0, x - radius - 1); i < max(DCOLS, x + radius); i++) {\n        for (j = max(0, y - radius - 1); j < max(DROWS, y + radius); j++) {\n            if ((i - x) * (i - x) + (j - y) * (j - y) < radius * radius + radius) {\n                grid[i][j] = value;\n            }\n        }\n    }\n}\n","size":234,"score":100,"agent":"diyar4","pid":13,"session":3488,"ts":1791764731590}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3683,"symbol":"getAvailableFilePath","file":"Recordings.c","asm":"# getAvailableFilePath  (TU Recordings.c, section .text, 232 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetAvailableFilePath:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1000,%esp\n  /* 00a */  orl     $0x0,(%esp)\n  /* 00e */  sub     $0x2c,%esp\n  /* 011 */  mov     $0x2,%ebx\n  /* 016 */  mov     0x1040(%esp),%edi\n  /* 01d */  mov     0x1044(%esp),%ebp\n  /* 024 */  lea     0x20(%esp),%esi\n  /* 028 */  mov     %edi,(%esp)\n  /* 02b */  mov     %ebp,0x4(%esp)\n  /* 02f */  call    strcpy\n  /* 034 */  mov     0x1048(%esp),%eax\n  /* 03b */  mov     $0x2,%edx\n  /* 040 */  mov     %edi,0x10(%esp)\n  /* 044 */  mov     %edx,0x4(%esp)\n  /* 048 */  mov     %esi,(%esp)\n  /* 04b */  mov     %eax,0x14(%esp)\n  /* 04f */  mov     $\"%s%s\",%eax\n  /* 054 */  mov     %eax,0xc(%esp)\n  /* 058 */  mov     $0x1000,%eax\n  /* 05d */  mov     %eax,0x8(%esp)\n  /* 061 */  call    __sprintf_chk\n  /* 066 */  jmp     .Ld1\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     $0xffffffff,%edx\n  /* 075 */  mov     $0x2,%ecx\n  /* 07a */  mov     %ebx,0x14(%esp)\n  /* 07e */  mov     $\"%s (%i)\",%eax\n  /* 083 */  inc     %ebx\n  /* 084 */  mov     %edx,0x8(%esp)\n  /* 088 */  movswl  %bx,%ebx\n  /* 08b */  mov     %ecx,0x4(%esp)\n  /* 08f */  mov     %ebp,0x10(%esp)\n  /* 093 */  mov     %eax,0xc(%esp)\n  /* 097 */  mov     %edi,(%esp)\n  /* 09a */  call    __sprintf_chk\n  /* 09f */  mov     0x1048(%esp),%eax\n  /* 0a6 */  mov     %edi,0x10(%esp)\n  /* 0aa */  mov     %esi,(%esp)\n  /* 0ad */  mov     %eax,0x14(%esp)\n  /* 0b1 */  mov     $\"%s%s\",%eax\n  /* 0b6 */  mov     %eax,0xc(%esp)\n  /* 0ba */  mov     $0x1000,%eax\n  /* 0bf */  mov     %eax,0x8(%esp)\n  /* 0c3 */  mov     $0x2,%eax\n  /* 0c8 */  mov     %eax,0x4(%esp)\n  /* 0cc */  call    __sprintf_chk\n.Ld1:\n  /* 0d1 */  mov     %esi,(%esp)\n  /* 0d4 */  call    fileExists\n  /* 0d9 */  test    %al,%al\n  /* 0db */  jne     .L70\n  /* 0dd */  add     $0x102c,%esp\n  /* 0e3 */  pop     %ebx\n  /* 0e4 */  pop     %esi\n  /* 0e5 */  pop     %edi\n  /* 0e6 */  pop     %ebp\n  /* 0e7 */  ret\n","c":"#include <time.h>\n#include <math.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid getAvailableFilePath(char *filePath, const char *defaultPath, const char *suffix)\n{\n    char fileName[4096];\n    short fileNameIterator = 2;\n\n    strcpy(filePath, defaultPath);\n    sprintf(fileName, \"%s%s\", filePath, suffix);\n    for (; fileExists(fileName); fileNameIterator++) {\n        sprintf(filePath, \"%s (%i)\", defaultPath, fileNameIterator);\n        sprintf(fileName, \"%s%s\", filePath, suffix);\n    }\n}\n","size":232,"score":100,"agent":"rainyday","pid":21,"session":3489,"ts":1791764739006}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3500,"symbol":"monsterIsHidden","file":"Monsters.c","asm":"# monsterIsHidden  (TU Monsters.c, section .text, 237 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonsterIsHidden:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%edx\n  /* 00b */  mov     0x1f8(%edx),%eax\n  /* 011 */  test    $0x200000,%eax\n  /* 016 */  jne     .L60\n  /* 018 */  mov     0x24(%esp),%ebx\n  /* 01c */  test    %ebx,%ebx\n  /* 01e */  je      .L70\n  /* 020 */  mov     %edx,(%esp)\n  /* 023 */  mov     0x24(%esp),%eax\n  /* 027 */  mov     %edx,0x20(%esp)\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  call    monstersAreTeammates\n  /* 034 */  mov     0x20(%esp),%edx\n  /* 038 */  test    %al,%al\n  /* 03a */  jne     .L4f\n  /* 03c */  cmpw    $0x0,0x1be(%edx)\n  /* 044 */  jne     .L7a\n  /* 046 */  testb   $0x8,0x1f9(%edx)\n  /* 04d */  jne     .Lb1\n.L4f:\n  /* 04f */  mov     0x18(%esp),%ebx\n  /* 053 */  xor     %eax,%eax\n  /* 055 */  add     $0x1c,%esp\n  /* 058 */  ret\n  /* 059 */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     $0x1,%al\n.L62:\n  /* 062 */  mov     0x18(%esp),%ebx\n  /* 066 */  add     $0x1c,%esp\n  /* 069 */  ret\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  cmpw    $0x0,0x1be(%edx)\n  /* 078 */  je      .Le0\n.L7a:\n  /* 07a */  movswl  0xec(%edx),%eax\n  /* 081 */  movswl  0xee(%edx),%ecx\n  /* 088 */  imul    $0x7b4,%eax,%eax\n  /* 08e */  mov     %ecx,%ebx\n  /* 090 */  shl     $0x4,%ebx\n  /* 093 */  add     %ebx,%ecx\n  /* 095 */  mov     pmap+0x8(%eax,%ecx,4),%ecx\n  /* 09c */  test    %ecx,%ecx\n  /* 09e */  je      .L60\n  /* 0a0 */  testb   $0x8,0x1f9(%edx)\n  /* 0a7 */  je      .L4f\n  /* 0a9 */  mov     0x24(%esp),%eax\n  /* 0ad */  test    %eax,%eax\n  /* 0af */  je      .L60\n.Lb1:\n  /* 0b1 */  mov     0x24(%esp),%eax\n  /* 0b5 */  mov     0xec(%eax),%eax\n  /* 0bb */  mov     %eax,(%esp)\n  /* 0be */  call    terrainFlags\n  /* 0c3 */  test    $0x20,%ah\n  /* 0c6 */  je      .L60\n  /* 0c8 */  mov     0x24(%esp),%eax\n  /* 0cc */  cmpw    $0x0,0x196(%eax)\n  /* 0d4 */  setne   %al\n  /* 0d7 */  jmp     .L62\n  /* 0d9 */  lea     0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  shr     $0xb,%eax\n  /* 0e3 */  mov     0x18(%esp),%ebx\n  /* 0e7 */  add     $0x1c,%esp\n  /* 0ea */  and     $0x1,%al\n  /* 0ec */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic boolean hiddenBySub(const creature *monst, const creature *observer)\n{\n    if (monst->bookkeepingFlags & MB_SUBMERGED) {\n        if (observer\n            && (terrainFlags(observer->loc) & T_IS_DEEP_WATER)\n            && !observer->status[STATUS_LEVITATING]) {\n            return false;\n        }\n        return true;\n    }\n    return false;\n}\n\nboolean monsterIsHidden(const creature *monst, const creature *observer)\n{\n    if (monst->bookkeepingFlags & MB_IS_DORMANT) {\n        return true;\n    }\n    if (observer && monstersAreTeammates(monst, observer)) {\n        return false;\n    }\n    if (monst->status[STATUS_INVISIBLE] && !pmap[monst->loc.x][monst->loc.y].layers[GAS]) {\n        return true;\n    }\n    if (hiddenBySub(monst, observer)) {\n        return true;\n    }\n    return false;\n}\n","size":237,"score":100,"agent":"diyar","pid":9,"session":3491,"ts":1791764753223}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3465,"symbol":"initializeMainMenuButton","file":"MainMenu.c","asm":"# initializeMainMenuButton  (TU MainMenu.c, section .text, 235 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninitializeMainMenuButton:\n  /* 000 */  sub     $0x16c,%esp\n  /* 006 */  mov     %eax,(%esp)\n  /* 009 */  mov     %ebx,0x160(%esp)\n  /* 010 */  mov     %eax,%ebx\n  /* 012 */  mov     %esi,0x164(%esp)\n  /* 019 */  mov     %edx,%esi\n  /* 01b */  mov     %edi,0x168(%esp)\n  /* 022 */  mov     $0x2,%edi\n  /* 027 */  mov     %ecx,0x2c(%esp)\n  /* 02b */  call    initializeButton\n  /* 030 */  mov     $\"\",%eax\n  /* 035 */  mov     $0x12c,%ecx\n  /* 03a */  mov     %eax,0x18(%esp)\n  /* 03e */  mov     $\"\",%edx\n  /* 043 */  mov     $0x12b,%eax\n  /* 048 */  mov     %edi,0x8(%esp)\n  /* 04c */  lea     0x34(%esp),%edi\n  /* 050 */  mov     %ecx,0xc(%esp)\n  /* 054 */  mov     %edx,0x14(%esp)\n  /* 058 */  mov     %esi,0x10(%esp)\n  /* 05c */  mov     %edi,(%esp)\n  /* 05f */  mov     %eax,0x4(%esp)\n  /* 063 */  call    __snprintf_chk\n  /* 068 */  mov     %edi,0x8(%esp)\n  /* 06c */  mov     %esi,0x4(%esp)\n  /* 070 */  mov     %ebx,(%esp)\n  /* 073 */  call    setButtonText\n  /* 078 */  mov     0x170(%esp),%eax\n  /* 07f */  mov     0x2c(%esp),%ecx\n  /* 083 */  orl     $0x10,0x31c(%ebx)\n  /* 08a */  mov     0x164(%esp),%esi\n  /* 091 */  mov     %eax,0x134(%ebx)\n  /* 097 */  mov     titleButtonColor,%eax\n  /* 09c */  mov     %ecx,0x130(%ebx)\n  /* 0a2 */  mov     0x168(%esp),%edi\n  /* 0a9 */  mov     %eax,0x158(%ebx)\n  /* 0af */  mov     titleButtonColor+0x4,%eax\n  /* 0b4 */  mov     %eax,0x15c(%ebx)\n  /* 0ba */  mov     titleButtonColor+0x8,%eax\n  /* 0bf */  mov     %eax,0x160(%ebx)\n  /* 0c5 */  mov     titleButtonColor+0xc,%eax\n  /* 0ca */  mov     %eax,0x164(%ebx)\n  /* 0d0 */  mov     0x174(%esp),%eax\n  /* 0d7 */  mov     %eax,0x320(%ebx)\n  /* 0dd */  mov     0x160(%esp),%ebx\n  /* 0e4 */  add     $0x16c,%esp\n  /* 0ea */  ret\n","c":"/* candidate for initializeMainMenuButton (MainMenu.c, 235 bytes) */\n#include <time.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((regparm(3)))\nvoid initializeMainMenuButton(brogueButton *button, char *textWithHotkey, long hotkey1, long hotkey2, enum NGCommands command)\n{\n    char textWithoutHotkey[300];\n    initializeButton(button);\n    snprintf(textWithoutHotkey, 299, textWithHotkey, \"\", \"\");\n    setButtonText(button, textWithHotkey, textWithoutHotkey);\n    button->hotkey[0] = hotkey1;\n    button->hotkey[1] = hotkey2;\n    button->buttonColor = titleButtonColor;\n    button->flags |= 0x10;\n    button->command = command;\n}\n","size":235,"score":100,"agent":"diyar5","pid":15,"session":3490,"ts":1791764761764}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3438,"symbol":"promptForItemOfType","file":"Items.c","asm":"# promptForItemOfType  (TU Items.c, section .text, 238 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\npromptForItemOfType:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x1,%eax\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x34,%esp\n  /* 00a */  mov     %eax,0xc(%esp)\n  /* 00e */  mov     0x48(%esp),%eax\n  /* 012 */  movl    $0x1fff,(%esp)\n  /* 019 */  movzwl  0x40(%esp),%esi\n  /* 01e */  movsbl  0x50(%esp),%ebx\n  /* 023 */  mov     %eax,0x8(%esp)\n  /* 027 */  mov     0x44(%esp),%eax\n  /* 02b */  mov     %eax,0x4(%esp)\n  /* 02f */  call    numberOfMatchingPackItems\n  /* 034 */  test    %ax,%ax\n  /* 037 */  je      .Lb0\n  /* 039 */  mov     0x4c(%esp),%eax\n  /* 03d */  xor     %ecx,%ecx\n  /* 03f */  mov     %ecx,0x4(%esp)\n  /* 043 */  mov     %eax,(%esp)\n  /* 046 */  call    temporaryMessage\n  /* 04b */  mov     0x48(%esp),%eax\n  /* 04f */  mov     %ebx,0x10(%esp)\n  /* 053 */  xor     %ebx,%ebx\n  /* 055 */  mov     %ebx,0xc(%esp)\n  /* 059 */  mov     %esi,(%esp)\n  /* 05c */  mov     %eax,0x8(%esp)\n  /* 060 */  mov     0x44(%esp),%eax\n  /* 064 */  mov     %eax,0x4(%esp)\n  /* 068 */  call    displayInventory\n  /* 06d */  test    %al,%al\n  /* 06f */  mov     %al,%dl\n  /* 071 */  je      .Lb0\n  /* 073 */  sub     $0x61,%al\n  /* 075 */  cmp     $0x19,%al\n  /* 077 */  ja      .Lc0\n  /* 079 */  mov     packItems,%eax\n  /* 07e */  jmp     .L85\n.L80:\n  /* 080 */  cmp     0x2e(%eax),%dl\n  /* 083 */  je      .Lb2\n.L85:\n  /* 085 */  mov     0x134(%eax),%eax\n  /* 08b */  test    %eax,%eax\n  /* 08d */  jne     .L80\n  /* 08f */  call    confirmMessages\n  /* 094 */  xor     %eax,%eax\n  /* 096 */  mov     %eax,0x4(%esp)\n  /* 09a */  movl    $\"No such item.\",(%esp)\n  /* 0a1 */  call    message\n  /* 0a6 */  xchg    %ax,%ax\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  xor     %eax,%eax\n.Lb2:\n  /* 0b2 */  add     $0x34,%esp\n  /* 0b5 */  pop     %ebx\n  /* 0b6 */  pop     %esi\n  /* 0b7 */  ret\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %dl,0x2f(%esp)\n  /* 0c4 */  call    confirmMessages\n  /* 0c9 */  movzbl  0x2f(%esp),%edx\n  /* 0ce */  cmp     $0x1b,%dl\n  /* 0d1 */  je      .Lb0\n  /* 0d3 */  cmp     $0x20,%dl\n  /* 0d6 */  je      .Lb0\n  /* 0d8 */  movl    $\"Invalid entry.\",(%esp)\n  /* 0df */  xor     %edx,%edx\n  /* 0e1 */  mov     %edx,0x4(%esp)\n  /* 0e5 */  call    message\n  /* 0ea */  xor     %eax,%eax\n  /* 0ec */  jmp     .Lb2\n","c":"/* candidate for promptForItemOfType (Items.c, 238 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nitem *itemOfPackLetter(char letter)\n{\n    item *theItem;\n    for (theItem = packItems->nextItem; theItem != NULL; theItem = theItem->nextItem) {\n        if (theItem->inventoryLetter == letter) {\n            return theItem;\n        }\n    }\n    return NULL;\n}\n\nitem *promptForItemOfType(unsigned short category, unsigned long requiredFlags, unsigned long forbiddenFlags, char *prompt, boolean allowInventoryActions)\n{\n    char keystroke;\n    item *theItem;\n\n    if (!numberOfMatchingPackItems(ALL_ITEMS, requiredFlags, forbiddenFlags, true)) {\n        return NULL;\n    }\n    temporaryMessage(prompt, 0);\n    keystroke = displayInventory(category, requiredFlags, forbiddenFlags, false, allowInventoryActions);\n    if (!keystroke) {\n        return NULL;\n    }\n    if (keystroke < 'a' || keystroke > 'z') {\n        confirmMessages();\n        if (keystroke != ESCAPE_KEY && keystroke != ' ') {\n            message(\"Invalid entry.\", 0);\n        }\n        return NULL;\n    }\n    theItem = itemOfPackLetter(keystroke);\n    if (theItem != NULL) {\n        return theItem;\n    }\n    confirmMessages();\n    message(\"No such item.\", 0);\n    return NULL;\n}\n","size":238,"score":100,"agent":"diyar-3","pid":12,"session":3493,"ts":1791764784411}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3353,"symbol":"imbueInvisibility","file":"Items.c","asm":"# imbueInvisibility  (TU Items.c, section .text, 240 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nimbueInvisibility:\n  /* 000 */  xor     %ecx,%ecx\n  /* 002 */  test    %eax,%eax\n  /* 004 */  je      .Lb8\n  /* 00a */  testl   $0x40003,0xe4(%eax)\n  /* 014 */  jne     .Lb8\n  /* 01a */  sub     $0x2c,%esp\n  /* 01d */  cmp     $player,%eax\n  /* 022 */  mov     %ebx,0x28(%esp)\n  /* 026 */  mov     $0x1,%cl\n  /* 028 */  mov     %eax,%ebx\n  /* 02a */  je      .L39\n  /* 02c */  cmpl    $0x4,0x100(%eax)\n  /* 033 */  jne     .Lc0\n.L39:\n  /* 039 */  mov     %dx,0x1f4(%ebx)\n  /* 040 */  mov     0xec(%ebx),%eax\n  /* 046 */  mov     %dx,0x1be(%ebx)\n  /* 04d */  mov     %cl,0x1c(%esp)\n  /* 051 */  mov     %eax,(%esp)\n  /* 054 */  call    refreshDungeonCell\n  /* 059 */  xor     %ecx,%ecx\n  /* 05b */  mov     $0xffffffff,%eax\n  /* 060 */  mov     %ecx,0x8(%esp)\n  /* 064 */  mov     %eax,0x4(%esp)\n  /* 068 */  movl    $0xffffffff,(%esp)\n  /* 06f */  call    refreshSideBar\n  /* 074 */  mov     boltCatalog,%eax\n  /* 079 */  movzbl  0x1c(%esp),%ecx\n  /* 07e */  mov     0x64c(%eax),%edx\n  /* 084 */  test    %edx,%edx\n  /* 086 */  je      .La8\n  /* 088 */  mov     $0x64,%edx\n  /* 08d */  mov     %edx,0x8(%esp)\n  /* 091 */  mov     0xe44(%eax),%eax\n  /* 097 */  mov     %ebx,(%esp)\n  /* 09a */  mov     %eax,0x4(%esp)\n  /* 09e */  call    flashMonster\n  /* 0a3 */  movzbl  0x1c(%esp),%ecx\n.La8:\n  /* 0a8 */  mov     0x28(%esp),%ebx\n  /* 0ac */  mov     %cl,%al\n  /* 0ae */  add     $0x2c,%esp\n  /* 0b1 */  ret\n  /* 0b2 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  mov     %cl,%al\n  /* 0ba */  ret\n  /* 0bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %eax,(%esp)\n  /* 0c3 */  mov     %edx,0x1c(%esp)\n  /* 0c7 */  call    canSeeMonster\n  /* 0cc */  mov     0x1c(%esp),%edx\n  /* 0d0 */  test    %al,%al\n  /* 0d2 */  mov     %al,%cl\n  /* 0d4 */  je      .L39\n  /* 0da */  mov     %ebx,(%esp)\n  /* 0dd */  call    monsterRevealed\n  /* 0e2 */  mov     0x1c(%esp),%edx\n  /* 0e6 */  test    %al,%al\n  /* 0e8 */  setne   %cl\n  /* 0eb */  jmp     .L39\n","c":"/* candidate for imbueInvisibility (Items.c, 240 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic __attribute__((noinline)) boolean imbueInvisibility(creature *monst, short duration)\n{\n    boolean autoID = false;\n    if (monst && !(monst->info.flags & (MONST_INVISIBLE | MONST_INANIMATE | MONST_INVULNERABLE))) {\n        if (monst == &player || monst->creatureState == MONSTER_ALLY) {\n            autoID = true;\n        } else if (canSeeMonster(monst) && monsterRevealed(monst)) {\n            autoID = true;\n        }\n        monst->status[STATUS_INVISIBLE] = monst->maxStatus[STATUS_INVISIBLE] = duration;\n        refreshDungeonCell(monst->loc);\n        refreshSideBar(-1, -1, false);\n        if (boltCatalog[BOLT_POLYMORPH].backColor) {\n            flashMonster(monst, boltCatalog[BOLT_INVISIBILITY].backColor, 100);\n        }\n    }\n    return autoID;\n}\n\nboolean imbueInvisibilityCaller(creature *monst, short duration)\n{\n    return imbueInvisibility(monst, duration);\n}\n","size":240,"score":100,"agent":"r0bot","pid":17,"session":3494,"ts":1791764817463}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3537,"symbol":"monsterAtLoc","file":"Monsters.c","asm":"# monsterAtLoc  (TU Monsters.c, section .text, 241 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonsterAtLoc:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     0xc(%esp),%ebx\n  /* 006 */  movswl  %bx,%esi\n  /* 009 */  imul    $0x7b4,%esi,%edx\n  /* 00f */  sar     $0x10,%ebx\n  /* 012 */  mov     %ebx,%eax\n  /* 014 */  shl     $0x4,%eax\n  /* 017 */  add     %ebx,%eax\n  /* 019 */  testb   $0xc,pmap+0x10(%edx,%eax,4)\n  /* 021 */  je      .Le3\n  /* 027 */  movswl  player+0xee,%eax\n  /* 02e */  cmp     %ebx,%eax\n  /* 030 */  jne     .L41\n  /* 032 */  movswl  player+0xec,%eax\n  /* 039 */  cmp     %esi,%eax\n  /* 03b */  je      .Lea\n.L41:\n  /* 041 */  mov     monsters,%eax\n  /* 046 */  mov     (%eax),%eax\n  /* 048 */  test    %eax,%eax\n  /* 04a */  jne     .L67\n  /* 04c */  jmp     .Le3\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0x4(%eax),%eax\n  /* 063 */  test    %eax,%eax\n  /* 065 */  je      .Le3\n.L67:\n  /* 067 */  mov     (%eax),%edx\n  /* 069 */  testb   $0x2,0x1fb(%edx)\n  /* 070 */  jne     .L60\n  /* 072 */  lea     0x0(%esi),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  test    %eax,%eax\n  /* 082 */  je      .Le3\n  /* 084 */  mov     (%eax),%ecx\n  /* 086 */  mov     0x4(%eax),%eax\n  /* 089 */  test    %eax,%eax\n  /* 08b */  jne     .La7\n  /* 08d */  jmp     .Lcd\n  /* 08f */  nop\n  /* 090 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     0x4(%eax),%eax\n  /* 0a3 */  test    %eax,%eax\n  /* 0a5 */  je      .Lb2\n.La7:\n  /* 0a7 */  mov     (%eax),%edx\n  /* 0a9 */  testb   $0x2,0x1fb(%edx)\n  /* 0b0 */  jne     .La0\n.Lb2:\n  /* 0b2 */  movswl  0xee(%ecx),%edx\n  /* 0b9 */  cmp     %ebx,%edx\n  /* 0bb */  jne     .L80\n  /* 0bd */  movswl  0xec(%ecx),%edx\n  /* 0c4 */  cmp     %esi,%edx\n  /* 0c6 */  jne     .L80\n.Lc8:\n  /* 0c8 */  pop     %ebx\n  /* 0c9 */  mov     %ecx,%eax\n  /* 0cb */  pop     %esi\n  /* 0cc */  ret\n.Lcd:\n  /* 0cd */  movswl  0xee(%ecx),%eax\n  /* 0d4 */  cmp     %ebx,%eax\n  /* 0d6 */  jne     .Le3\n  /* 0d8 */  movswl  0xec(%ecx),%eax\n  /* 0df */  cmp     %esi,%eax\n  /* 0e1 */  je      .Lc8\n.Le3:\n  /* 0e3 */  pop     %ebx\n  /* 0e4 */  xor     %ecx,%ecx\n  /* 0e6 */  mov     %ecx,%eax\n  /* 0e8 */  pop     %esi\n  /* 0e9 */  ret\n.Lea:\n  /* 0ea */  mov     $player,%ecx\n  /* 0ef */  jmp     .Lc8\n","c":"/* candidate for monsterAtLoc (Monsters.c, 241 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\ncreatureIterator iterateCreatures(creatureList *list)\n{\n    creatureIterator iter;\n    creatureListNode *n = list->head;\n    while (n != NULL && (n->creature->bookkeepingFlags & MB_HAS_DIED)) {\n        n = n->nextCreature;\n    }\n    iter.list = list;\n    iter.next = n;\n    return iter;\n}\n\nboolean hasNextCreature(creatureIterator iter)\n{\n    return iter.next != NULL;\n}\n\ncreature *nextCreature(creatureIterator *iter)\n{\n    creature *monst;\n    if (iter->next == NULL) {\n        return NULL;\n    }\n    monst = iter->next->creature;\n    iter->next = iter->next->nextCreature;\n    while (iter->next != NULL && (iter->next->creature->bookkeepingFlags & MB_HAS_DIED)) {\n        iter->next = iter->next->nextCreature;\n    }\n    return monst;\n}\n\ncreature *monsterAtLoc(pos p)\n{\n    creatureIterator it;\n    if (!(pmapAt(p)->flags & (HAS_MONSTER | HAS_PLAYER))) {\n        return NULL;\n    }\n    if (posEq(player.loc, p)) {\n        return &player;\n    }\n    for (it = iterateCreatures(monsters); hasNextCreature(it);) {\n        creature *monst = nextCreature(&it);\n        if (monst->loc.y == p.y & monst->loc.x == p.x) {\n            return monst;\n        }\n    }\n    return NULL;\n}\n","size":241,"score":100,"agent":"tita","pid":18,"session":3495,"ts":1791764859029}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3593,"symbol":"vomit","file":"Movement.c","asm":"# vomit  (TU Movement.c, section .text, 241 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nvomit:\n  /* 000 */  sub     $0xfc,%esp\n  /* 006 */  xor     %eax,%eax\n  /* 008 */  mov     %ebx,0xf8(%esp)\n  /* 00f */  mov     0x100(%esp),%ebx\n  /* 016 */  mov     %eax,0x10(%esp)\n  /* 01a */  mov     $0x1,%eax\n  /* 01f */  mov     %eax,0xc(%esp)\n  /* 023 */  mov     $dungeonFeatureCatalog+0xf78,%eax\n  /* 028 */  mov     %eax,0x8(%esp)\n  /* 02c */  movswl  0xee(%ebx),%eax\n  /* 033 */  mov     %eax,0x4(%esp)\n  /* 037 */  movswl  0xec(%ebx),%eax\n  /* 03e */  mov     %eax,(%esp)\n  /* 041 */  call    spawnDungeonFeature\n  /* 046 */  mov     %ebx,(%esp)\n  /* 049 */  call    canDirectlySeeMonster\n  /* 04e */  test    %al,%al\n  /* 050 */  je      .L5b\n  /* 052 */  cmpb    $0x0,rogue+0xe\n  /* 059 */  je      .L70\n.L5b:\n  /* 05b */  mov     0xf8(%esp),%ebx\n  /* 062 */  add     $0xfc,%esp\n  /* 068 */  ret\n  /* 069 */  lea     0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  mov     %ebx,0x4(%esp)\n  /* 074 */  lea     0x8c(%esp),%edx\n  /* 07b */  mov     $0x1,%eax\n  /* 080 */  mov     %eax,0x8(%esp)\n  /* 084 */  mov     %edx,(%esp)\n  /* 087 */  call    monsterName\n  /* 08c */  cmp     $player,%ebx\n  /* 092 */  mov     $\"\",%ecx\n  /* 097 */  lea     0x8c(%esp),%edx\n  /* 09e */  mov     $0x2,%ebx\n  /* 0a3 */  mov     %edx,0x10(%esp)\n  /* 0a7 */  mov     $\"s\",%eax\n  /* 0ac */  mov     $\"%s vomit%s profusely\",%edx\n  /* 0b1 */  mov     %ebx,0x4(%esp)\n  /* 0b5 */  lea     0x28(%esp),%ebx\n  /* 0b9 */  cmove   %ecx,%eax\n  /* 0bc */  mov     %edx,0xc(%esp)\n  /* 0c0 */  mov     $0x64,%ecx\n  /* 0c5 */  mov     %ecx,0x8(%esp)\n  /* 0c9 */  mov     %ebx,(%esp)\n  /* 0cc */  mov     %eax,0x14(%esp)\n  /* 0d0 */  call    __sprintf_chk\n  /* 0d5 */  xor     %eax,%eax\n  /* 0d7 */  mov     %ebx,(%esp)\n  /* 0da */  mov     %eax,0x4(%esp)\n  /* 0de */  call    combatMessage\n  /* 0e3 */  mov     0xf8(%esp),%ebx\n  /* 0ea */  add     $0xfc,%esp\n  /* 0f0 */  ret\n","c":"/* candidate for vomit (Movement.c, 241 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid vomit(creature *monst)\n{\n    char buf[100], monstName[100];\n    spawnDungeonFeature(monst->loc.x, monst->loc.y, &dungeonFeatureCatalog[DF_VOMIT], true, false);\n    if (canDirectlySeeMonster(monst) && !rogue.automationActive) {\n        monsterName(monstName, monst, true);\n        sprintf(buf, \"%s vomit%s profusely\", monstName, (monst == &player ? \"\" : \"s\"));\n        combatMessage(buf, 0);\n    }\n}\n","size":241,"score":100,"agent":"myslime","pid":20,"session":3496,"ts":1791764868950}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3175,"symbol":"restoreItems","file":"Architect.c","asm":"# restoreItems  (TU Architect.c, section .text, 242 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrestoreItems:\n  /* 000 */  push    %edi\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %esi\n  /* 004 */  push    %ebx\n  /* 005 */  sub     $0x160,%esp\n  /* 00b */  mov     %eax,0x15c(%esp)\n  /* 012 */  mov     floorItems,%eax\n  /* 017 */  mov     0x134(%eax),%ebx\n  /* 01d */  test    %ebx,%ebx\n  /* 01f */  je      .Le8\n  /* 025 */  lea     0x28(%esp),%edi\n  /* 029 */  jmp     .L44\n  /* 02b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 030 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  test    %ebx,%ebx\n  /* 042 */  je      .L7d\n.L44:\n  /* 044 */  mov     %ebx,%esi\n  /* 046 */  mov     0x134(%ebx),%ebx\n  /* 04c */  mov     0x4(%esi),%eax\n  /* 04f */  test    $0x2,%ah\n  /* 052 */  je      .L40\n  /* 054 */  and     $0xfffffdff,%eax\n  /* 059 */  mov     %eax,0x4(%esi)\n  /* 05c */  mov     floorItems,%eax\n  /* 061 */  mov     %esi,(%esp)\n  /* 064 */  mov     %eax,0x4(%esp)\n  /* 068 */  call    removeItemFromChain\n  /* 06d */  mov     %edi,0x4(%esp)\n  /* 071 */  mov     %esi,(%esp)\n  /* 074 */  call    addItemToChain\n  /* 079 */  test    %ebx,%ebx\n  /* 07b */  jne     .L44\n.L7d:\n  /* 07d */  mov     0x15c(%esp),%ebx\n  /* 084 */  test    %ebx,%ebx\n  /* 086 */  je      .Le8\n  /* 088 */  lea     0x24(%esp),%edi\n  /* 08c */  lea     0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  xor     %eax,%eax\n  /* 092 */  mov     %ebx,%esi\n  /* 094 */  mov     0x134(%ebx),%ebx\n  /* 09a */  mov     %eax,0x1c(%esp)\n  /* 09e */  mov     $0x4,%eax\n  /* 0a3 */  xor     %edx,%edx\n  /* 0a5 */  mov     %eax,0x10(%esp)\n  /* 0a9 */  xor     %eax,%eax\n  /* 0ab */  mov     $0x3000128,%ecx\n  /* 0b0 */  mov     %eax,0xc(%esp)\n  /* 0b4 */  mov     $0x1,%eax\n  /* 0b9 */  mov     %edx,0x18(%esp)\n  /* 0bd */  mov     %ecx,0x14(%esp)\n  /* 0c1 */  mov     %eax,0x8(%esp)\n  /* 0c5 */  mov     0x7e(%esi),%eax\n  /* 0c8 */  mov     %edi,(%esp)\n  /* 0cb */  mov     %eax,0x4(%esp)\n  /* 0cf */  call    getQualifyingLocNear\n  /* 0d4 */  mov     0x24(%esp),%eax\n  /* 0d8 */  mov     %esi,(%esp)\n  /* 0db */  mov     %eax,0x4(%esp)\n  /* 0df */  call    placeItemAt\n  /* 0e4 */  test    %ebx,%ebx\n  /* 0e6 */  jne     .L90\n.Le8:\n  /* 0e8 */  add     $0x160,%esp\n  /* 0ee */  pop     %ebx\n  /* 0ef */  pop     %esi\n  /* 0f0 */  pop     %edi\n  /* 0f1 */  ret\n","c":"/* candidate for restoreItems (Architect.c, 242 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid restoreItems(void)\n{\n    item *theItem, *nextItem;\n    item preplaced;\n    pos loc;\n\n    preplaced.nextItem = NULL;\n    for (theItem = floorItems->nextItem; theItem != NULL; theItem = nextItem) {\n        nextItem = theItem->nextItem;\n        if (theItem->flags & ITEM_PREPLACED) {\n            theItem->flags &= ~ITEM_PREPLACED;\n            removeItemFromChain(theItem, floorItems);\n            addItemToChain(theItem, &preplaced);\n        }\n    }\n    for (theItem = preplaced.nextItem; theItem != NULL; theItem = nextItem) {\n        nextItem = theItem->nextItem;\n        getQualifyingLocNear(&loc, theItem->loc, true, 0, 4, 0x3000128, false, false);\n        placeItemAt(theItem, loc);\n    }\n}\n","size":242,"score":100,"agent":"rainyday","pid":21,"session":3497,"ts":1791764887515}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3609,"symbol":"discover","file":"Movement.c","asm":"# discover  (TU Movement.c, section .text, 242 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndiscover:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x1,%edx\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0x3c,%esp\n  /* 00c */  mov     %edx,0x4(%esp)\n  /* 010 */  movswl  0x50(%esp),%ebp\n  /* 015 */  movswl  0x54(%esp),%edi\n  /* 01a */  movzwl  %bp,%eax\n  /* 01d */  mov     %eax,0x28(%esp)\n  /* 021 */  mov     %edi,%ecx\n  /* 023 */  movzwl  %di,%eax\n  /* 026 */  mov     %eax,0x2c(%esp)\n  /* 02a */  shl     $0x10,%ecx\n  /* 02d */  movzwl  %bp,%eax\n  /* 030 */  or      %ecx,%eax\n  /* 032 */  mov     %eax,(%esp)\n  /* 035 */  call    cellHasTMFlag\n  /* 03a */  test    %al,%al\n  /* 03c */  je      .Lea\n  /* 042 */  imul    $0x7b4,%ebp,%ecx\n  /* 048 */  mov     %edi,%eax\n  /* 04a */  shl     $0x4,%eax\n  /* 04d */  xor     %ebx,%ebx\n  /* 04f */  add     %edi,%eax\n  /* 051 */  lea     pmap(%ecx,%eax,4),%esi\n.L58:\n  /* 058 */  mov     (%esi),%edx\n  /* 05a */  mov     %edx,%eax\n  /* 05c */  shl     $0x4,%eax\n  /* 05f */  sub     %edx,%eax\n  /* 061 */  shl     $0x4,%eax\n  /* 064 */  testb   $0x1,tileCatalog+0x24(%eax)\n  /* 06b */  je      .Lab\n  /* 06d */  mov     tileCatalog+0x14(%eax),%edx\n  /* 073 */  mov     %edx,%eax\n  /* 075 */  shl     $0x4,%eax\n  /* 078 */  sub     %edx,%eax\n  /* 07a */  lea     dungeonFeatureCatalog(,%eax,8),%edx\n  /* 081 */  xor     %eax,%eax\n  /* 083 */  test    %ebx,%ebx\n  /* 085 */  sete    %al\n  /* 088 */  xor     %ecx,%ecx\n  /* 08a */  add     %eax,%eax\n  /* 08c */  mov     %eax,(%esi)\n  /* 08e */  mov     $0x1,%eax\n  /* 093 */  mov     %ecx,0x10(%esp)\n  /* 097 */  mov     %eax,0xc(%esp)\n  /* 09b */  mov     %edx,0x8(%esp)\n  /* 09f */  mov     %edi,0x4(%esp)\n  /* 0a3 */  mov     %ebp,(%esp)\n  /* 0a6 */  call    spawnDungeonFeature\n.Lab:\n  /* 0ab */  inc     %ebx\n  /* 0ac */  add     $0x4,%esi\n  /* 0af */  cmp     $0x4,%ebx\n  /* 0b2 */  jne     .L58\n  /* 0b4 */  mov     0x2c(%esp),%eax\n  /* 0b8 */  imul    $0x7b4,%ebp,%ebp\n  /* 0be */  mov     0x28(%esp),%ecx\n  /* 0c2 */  shl     $0x10,%eax\n  /* 0c5 */  or      %eax,%ecx\n  /* 0c7 */  mov     %ecx,(%esp)\n  /* 0ca */  call    refreshDungeonCell\n  /* 0cf */  mov     %edi,%eax\n  /* 0d1 */  shl     $0x4,%eax\n  /* 0d4 */  add     %edi,%eax\n  /* 0d6 */  testl   $0x20002002,pmap+0x10(%ebp,%eax,4)\n  /* 0e1 */  je      .Lea\n  /* 0e3 */  mov     $0x1,%al\n  /* 0e5 */  mov     %al,rogue+0x8\n.Lea:\n  /* 0ea */  add     $0x3c,%esp\n  /* 0ed */  pop     %ebx\n  /* 0ee */  pop     %esi\n  /* 0ef */  pop     %edi\n  /* 0f0 */  pop     %ebp\n  /* 0f1 */  ret\n","c":"/* candidate for discover (Movement.c, 242 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid discover(short x, short y)\n{\n    enum dungeonLayers layer;\n    floorTileType *theTile;\n\n    if (cellHasTMFlag((pos){x, y}, TM_IS_SECRET)) {\n        for (layer = 0; layer < NUMBER_TERRAIN_LAYERS; layer++) {\n            if (tileCatalog[pmap[x][y].layers[layer]].mechFlags & TM_IS_SECRET) {\n                dungeonFeature *df = &dungeonFeatureCatalog[tileCatalog[pmap[x][y].layers[layer]].discoverType];\n                pmap[x][y].layers[layer] = (layer == DUNGEON ? FLOOR : NOTHING);\n                spawnDungeonFeature(x, y, df, true, false);\n            }\n        }\n        refreshDungeonCell((pos){x, y});\n        if (playerCanSee(x, y)) {\n            rogue.disturbed = true;\n        }\n    }\n}\n","size":242,"score":100,"agent":"rain","pid":22,"session":3499,"ts":1791764904719}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3566,"symbol":"spawnPeriodicHorde","file":"Monsters.c","asm":"# spawnPeriodicHorde  (TU Monsters.c, section .text, 247 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nspawnPeriodicHorde:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  lea     0x1e(%esp),%eax\n  /* 00b */  mov     %eax,0x4(%esp)\n  /* 00f */  lea     0x1c(%esp),%eax\n  /* 013 */  mov     %eax,(%esp)\n  /* 016 */  call    getRandomMonsterSpawnLocation\n  /* 01b */  test    %al,%al\n  /* 01d */  jne     .L27\n.L1f:\n  /* 01f */  mov     0x28(%esp),%ebx\n  /* 023 */  add     $0x2c,%esp\n  /* 026 */  ret\n.L27:\n  /* 027 */  movzwl  0x1e(%esp),%edx\n  /* 02c */  xor     %ebx,%ebx\n  /* 02e */  mov     %ebx,0xc(%esp)\n  /* 032 */  movzwl  0x1c(%esp),%eax\n  /* 037 */  movl    $0x0,(%esp)\n  /* 03e */  shl     $0x10,%edx\n  /* 041 */  or      %edx,%eax\n  /* 043 */  mov     $0x77fda,%edx\n  /* 048 */  mov     %edx,0x8(%esp)\n  /* 04c */  mov     %eax,0x4(%esp)\n  /* 050 */  call    spawnHorde\n  /* 055 */  test    %eax,%eax\n  /* 057 */  mov     %eax,%ebx\n  /* 059 */  je      .L1f\n  /* 05b */  mov     $0x2,%ecx\n  /* 060 */  mov     %ecx,0x100(%eax)\n  /* 066 */  mov     monsters,%eax\n  /* 06b */  mov     (%eax),%eax\n  /* 06d */  test    %eax,%eax\n  /* 06f */  jne     .L87\n  /* 071 */  jmp     .L1f\n  /* 073 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     0x4(%eax),%eax\n  /* 083 */  test    %eax,%eax\n  /* 085 */  je      .L1f\n.L87:\n  /* 087 */  mov     (%eax),%edx\n  /* 089 */  testb   $0x2,0x1fb(%edx)\n  /* 090 */  jne     .L80\n  /* 092 */  lea     0x0(%esi),%esi\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  test    %eax,%eax\n  /* 0a2 */  je      .L1f\n  /* 0a8 */  mov     (%eax),%ecx\n  /* 0aa */  mov     0x4(%eax),%eax\n  /* 0ad */  test    %eax,%eax\n  /* 0af */  jne     .Lc7\n  /* 0b1 */  jmp     .Le7\n  /* 0b3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     0x4(%eax),%eax\n  /* 0c3 */  test    %eax,%eax\n  /* 0c5 */  je      .Ld2\n.Lc7:\n  /* 0c7 */  mov     (%eax),%edx\n  /* 0c9 */  testb   $0x2,0x1fb(%edx)\n  /* 0d0 */  jne     .Lc0\n.Ld2:\n  /* 0d2 */  cmp     %ebx,0x208(%ecx)\n  /* 0d8 */  jne     .La0\n.Lda:\n  /* 0da */  mov     $0x2,%edx\n  /* 0df */  mov     %edx,0x100(%ecx)\n  /* 0e5 */  jmp     .La0\n.Le7:\n  /* 0e7 */  cmp     0x208(%ecx),%ebx\n  /* 0ed */  je      .Lda\n  /* 0ef */  mov     0x28(%esp),%ebx\n  /* 0f3 */  add     $0x2c,%esp\n  /* 0f6 */  ret\n","c":"/* candidate for spawnPeriodicHorde (Monsters.c, 247 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\ncreatureIterator iterateCreatures(creatureList *list)\n{\n    creatureIterator iter;\n    creatureListNode *n = list->head;\n    while (n != NULL && (n->creature->bookkeepingFlags & MB_HAS_DIED)) {\n        n = n->nextCreature;\n    }\n    iter.list = list;\n    iter.next = n;\n    return iter;\n}\n\nboolean hasNextCreature(creatureIterator iter)\n{\n    return iter.next != NULL;\n}\n\ncreature *nextCreature(creatureIterator *iter)\n{\n    creature *monst;\n    if (iter->next == NULL) {\n        return NULL;\n    }\n    monst = iter->next->creature;\n    iter->next = iter->next->nextCreature;\n    while (iter->next != NULL && (iter->next->creature->bookkeepingFlags & MB_HAS_DIED)) {\n        iter->next = iter->next->nextCreature;\n    }\n    return monst;\n}\n\nvoid spawnPeriodicHorde(void)\n{\n    creature *monst, *monst2;\n    creatureIterator it;\n    pos loc;\n\n    short x, y;\n\n    if (!getRandomMonsterSpawnLocation(&x, &y)) {\n        return;\n    }\n    loc.x = x;\n    loc.y = y;\n    monst = spawnHorde(0, loc, 0x77fda, 0);\n    if (monst) {\n        monst->creatureState = MONSTER_WANDERING;\n        it = iterateCreatures(monsters);\n        while (hasNextCreature(it)) {\n            monst2 = nextCreature(&it);\n            if (monst2->leader == monst) {\n                monst2->creatureState = MONSTER_WANDERING;\n            }\n        }\n    }\n}\n","size":247,"score":100,"agent":"diyar5","pid":15,"session":3502,"ts":1791765037495}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3653,"symbol":"reflectionChance","file":"PowerTables.c","asm":"# reflectionChance  (TU PowerTables.c, section .text, 247 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nreflectionChance:\n  /* 000 */  sub     $0x64c,%esp\n  /* 006 */  mov     $0x190,%ecx\n  /* 00b */  mov     %esi,0x644(%esp)\n  /* 012 */  mov     $.rodata+0x4a0,%esi\n  /* 017 */  mov     0x650(%esp),%eax\n  /* 01e */  mov     %edi,0x648(%esp)\n  /* 025 */  mov     %esp,%edi\n  /* 027 */  mov     0x654(%esp),%edx\n  /* 02e */  mov     %ebx,0x640(%esp)\n  /* 035 */  mov     $0x323fff,%ebx\n  /* 03a */  rep movsl %ds:(%esi),%es:(%edi)\n  /* 03c */  cmp     %eax,%ebx\n  /* 03e */  mov     $0xc7,%ebx\n  /* 043 */  mov     %ecx,%esi\n  /* 045 */  sbb     %edx,%esi\n  /* 047 */  jl      .L5d\n  /* 049 */  mov     $0x7fff,%ebx\n  /* 04e */  cmp     %eax,%ebx\n  /* 050 */  mov     $0x0,%ebx\n  /* 055 */  sbb     %edx,%ecx\n  /* 057 */  jl      .Le0\n.L5d:\n  /* 05d */  mov     (%esp,%ebx,8),%ecx\n  /* 060 */  mov     0x4(%esp,%ebx,8),%ebx\n  /* 064 */  mov     %ecx,%eax\n  /* 066 */  add     %ecx,%eax\n  /* 068 */  mov     %ebx,%edx\n  /* 06a */  adc     %ebx,%edx\n  /* 06c */  add     %ecx,%eax\n  /* 06e */  adc     %ebx,%edx\n  /* 070 */  shld    $0x3,%eax,%edx\n  /* 074 */  shl     $0x3,%eax\n  /* 077 */  add     %ecx,%eax\n  /* 079 */  adc     %ebx,%edx\n  /* 07b */  shld    $0x2,%eax,%edx\n  /* 07f */  shl     $0x2,%eax\n  /* 082 */  mov     %edx,%edi\n  /* 084 */  cmp     $0xffff0001,%eax\n  /* 089 */  sbb     $0xffffffff,%edi\n  /* 08c */  jl      .Lf0\n  /* 08e */  mov     $0x62ffff,%ecx\n  /* 093 */  cmp     %eax,%ecx\n  /* 095 */  mov     $0x0,%ecx\n  /* 09a */  sbb     %edx,%ecx\n  /* 09c */  mov     $0x1,%ecx\n  /* 0a1 */  jl      .Lbf\n  /* 0a3 */  mov     %edx,%ebx\n  /* 0a5 */  sar     $0x1f,%ebx\n  /* 0a8 */  mov     %ebx,%ecx\n  /* 0aa */  xor     %ebx,%ebx\n  /* 0ac */  and     $0xffff,%ecx\n  /* 0b2 */  add     %ecx,%eax\n  /* 0b4 */  adc     %ebx,%edx\n  /* 0b6 */  shrd    $0x10,%edx,%eax\n  /* 0ba */  neg     %eax\n  /* 0bc */  lea     0x64(%eax),%ecx\n.Lbf:\n  /* 0bf */  mov     0x640(%esp),%ebx\n  /* 0c6 */  mov     %ecx,%eax\n  /* 0c8 */  mov     0x644(%esp),%esi\n  /* 0cf */  mov     0x648(%esp),%edi\n  /* 0d6 */  add     $0x64c,%esp\n  /* 0dc */  ret\n  /* 0dd */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  shrd    $0xe,%edx,%eax\n  /* 0e4 */  dec     %eax\n  /* 0e5 */  movzwl  %ax,%ebx\n  /* 0e8 */  jmp     .L5d\n  /* 0ed */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  mov     $0x64,%ecx\n  /* 0f5 */  jmp     .Lbf\n","c":"/* candidate for reflectionChance (PowerTables.c, 247 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort reflectionChance(fixpt enchant)\n{\n#define A 1,2,3,4,5,6,7,8,9,10\n#define B A,A,A,A,A,A,A,A,A,A\n    const fixpt t[200] = {B,B};\n    unsigned short i;\n    fixpt x;\n    short r;\n    i = 199;\n    if (enchant <= 0x323fff) {\n        i = 0;\n        if (enchant > 0x7fff) {\n            i = enchant / 16384 - 1;\n        }\n    }\n    x = t[i] * 100;\n    r = 100;\n    if (x >= -0xffff) {\n        r = 1;\n        if (x <= 0x62ffff) {\n            r = 100 - x / FP_FACTOR;\n        }\n    }\n    return r;\n}\n","size":247,"score":100,"agent":"diyar","pid":9,"session":3503,"ts":1791765065308}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3603,"symbol":"populateGenericCostMap","file":"Movement.c","asm":"# populateGenericCostMap  (TU Movement.c, section .text, 250 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\npopulateGenericCostMap:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x2c,%esp\n  /* 009 */  mov     %ecx,0x1c(%esp)\n  /* 00d */  mov     0x40(%esp),%eax\n  /* 011 */  mov     %eax,0x18(%esp)\n  /* 015 */  lea     0x0(%esi),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movzwl  0x1c(%esp),%edi\n  /* 025 */  xor     %ebp,%ebp\n  /* 027 */  jmp     .L88\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  mov     %edi,%eax\n  /* 032 */  mov     $0x1,%ecx\n  /* 037 */  mov     %ecx,0x4(%esp)\n  /* 03b */  or      %esi,%eax\n  /* 03d */  mov     %eax,(%esp)\n  /* 040 */  call    cellHasTMFlag\n  /* 045 */  test    %al,%al\n  /* 047 */  je      .L57\n  /* 049 */  or      %edi,%esi\n  /* 04b */  mov     %esi,(%esp)\n  /* 04e */  call    discoveredTerrainFlagsAtLoc\n  /* 053 */  test    $0x1,%al\n  /* 055 */  je      .La9\n.L57:\n  /* 057 */  shl     $0x10,%ebx\n  /* 05a */  mov     $0x20,%edx\n  /* 05f */  mov     %edx,0x4(%esp)\n  /* 063 */  or      %edi,%ebx\n  /* 065 */  mov     %ebx,(%esp)\n  /* 068 */  call    cellHasTerrainFlag\n  /* 06d */  mov     0x18(%esp),%edx\n  /* 071 */  mov     (%edx),%ecx\n  /* 073 */  test    %al,%al\n  /* 075 */  sete    %al\n  /* 078 */  movzbl  %al,%eax\n  /* 07b */  sub     $0x2,%eax\n  /* 07e */  mov     %ax,(%ecx,%ebp,2)\n  /* 082 */  inc     %ebp\n  /* 083 */  cmp     $0x1d,%ebp\n  /* 086 */  je      .Ld7\n.L88:\n  /* 088 */  mov     %ebp,%esi\n  /* 08a */  mov     %edi,%eax\n  /* 08c */  shl     $0x10,%esi\n  /* 08f */  mov     $0x1,%edx\n  /* 094 */  mov     %edx,0x4(%esp)\n  /* 098 */  or      %esi,%eax\n  /* 09a */  movzwl  %bp,%ebx\n  /* 09d */  mov     %eax,(%esp)\n  /* 0a0 */  call    cellHasTerrainFlag\n  /* 0a5 */  test    %al,%al\n  /* 0a7 */  jne     .L30\n.La9:\n  /* 0a9 */  shl     $0x10,%ebx\n  /* 0ac */  mov     $0x829c0,%eax\n  /* 0b1 */  mov     %eax,0x4(%esp)\n  /* 0b5 */  or      %edi,%ebx\n  /* 0b7 */  mov     %ebx,(%esp)\n  /* 0ba */  call    cellHasTerrainFlag\n  /* 0bf */  mov     0x18(%esp),%edx\n  /* 0c3 */  mov     (%edx),%ecx\n  /* 0c5 */  cmp     $0x1,%al\n  /* 0c7 */  sbb     %eax,%eax\n  /* 0c9 */  and     $0x2,%eax\n  /* 0cc */  dec     %eax\n  /* 0cd */  mov     %ax,(%ecx,%ebp,2)\n  /* 0d1 */  inc     %ebp\n  /* 0d2 */  cmp     $0x1d,%ebp\n  /* 0d5 */  jne     .L88\n.Ld7:\n  /* 0d7 */  mov     0x1c(%esp),%eax\n  /* 0db */  addl    $0x4,0x18(%esp)\n  /* 0e0 */  inc     %eax\n  /* 0e1 */  movswl  %ax,%ecx\n  /* 0e4 */  cmp     $0x4f,%ax\n  /* 0e8 */  mov     %ecx,0x1c(%esp)\n  /* 0ec */  jne     .L20\n  /* 0f2 */  add     $0x2c,%esp\n  /* 0f5 */  pop     %ebx\n  /* 0f6 */  pop     %esi\n  /* 0f7 */  pop     %edi\n  /* 0f8 */  pop     %ebp\n  /* 0f9 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid populateGenericCostMap(short **costMap)\n{\n    short i, j;\n\n    for (i = 0; i < DCOLS; i++) {\n        for (j = 0; j < DROWS; j++) {\n            if (cellHasTerrainFlag((pos){i, j}, T_OBSTRUCTS_PASSABILITY)\n                && (!cellHasTMFlag((pos){i, j}, TM_IS_SECRET)\n                    || (discoveredTerrainFlagsAtLoc((pos){i, j}) & T_OBSTRUCTS_PASSABILITY))) {\n                costMap[i][j] = cellHasTerrainFlag((pos){i, j}, T_OBSTRUCTS_DIAGONAL_MOVEMENT) ? PDS_OBSTRUCTION : PDS_FORBIDDEN;\n            } else if (cellHasTerrainFlag((pos){i, j}, T_PATHING_BLOCKER & ~T_OBSTRUCTS_PASSABILITY)) {\n                costMap[i][j] = PDS_FORBIDDEN;\n            } else {\n                costMap[i][j] = 1;\n            }\n        }\n    }\n}\n","size":250,"score":100,"agent":"diyar-3","pid":12,"session":3507,"ts":1791765172267}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3657,"symbol":"defenseFraction","file":"PowerTables.c","asm":"# defenseFraction  (TU PowerTables.c, section .text, 251 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndefenseFraction:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $0x232,%ecx\n  /* 006 */  push    %esi\n  /* 007 */  mov     $0x1f67fff,%eax\n  /* 00c */  sub     $0x8dc,%esp\n  /* 012 */  mov     0x8e8(%esp),%esi\n  /* 019 */  mov     0x8ec(%esp),%edi\n  /* 020 */  mov     %esi,(%esp)\n  /* 023 */  mov     $.rodata+0x15c0,%esi\n  /* 028 */  mov     %edi,0x4(%esp)\n  /* 02c */  lea     0x10(%esp),%edi\n  /* 030 */  rep movsl %ds:(%esi),%es:(%edi)\n  /* 032 */  mov     (%esp),%esi\n  /* 035 */  mov     0x4(%esp),%edi\n  /* 039 */  cmp     %esi,%eax\n  /* 03b */  mov     $0x118,%eax\n  /* 040 */  sbb     %edi,%ecx\n  /* 042 */  jl      .Lea\n  /* 048 */  mov     %edi,%eax\n  /* 04a */  cmp     $0xff380001,%esi\n  /* 050 */  sbb     $0xffffffff,%eax\n  /* 053 */  mov     $0x0,%eax\n  /* 058 */  jl      .Lea\n  /* 05e */  mov     %esi,%eax\n  /* 060 */  mov     %edi,%edx\n  /* 062 */  sar     $0x1f,%edi\n  /* 065 */  mov     %eax,%ecx\n  /* 067 */  shrd    $0x1c,%edx,%eax\n  /* 06b */  mov     0x4(%esp),%edx\n  /* 06f */  and     $0xfffffff,%ecx\n  /* 075 */  and     $0xfffffff,%eax\n  /* 07a */  mov     %edi,%esi\n  /* 07c */  add     %eax,%ecx\n  /* 07e */  and     $0x3,%esi\n  /* 081 */  mov     $0xcccccccd,%eax\n  /* 086 */  and     $0xfffffffc,%edi\n  /* 089 */  shr     $0x18,%edx\n  /* 08c */  add     %edx,%ecx\n  /* 08e */  add     %esi,%ecx\n  /* 090 */  mul     %ecx\n  /* 092 */  mov     (%esp),%eax\n  /* 095 */  mov     %edx,%esi\n  /* 097 */  and     $0xfffffffc,%edx\n  /* 09a */  shr     $0x2,%esi\n  /* 09d */  add     %esi,%edx\n  /* 09f */  sub     %edx,%ecx\n  /* 0a1 */  mov     0x4(%esp),%edx\n  /* 0a5 */  lea     (%ecx,%edi,1),%esi\n  /* 0a8 */  mov     %esi,%edi\n  /* 0aa */  sar     $0x1f,%edi\n  /* 0ad */  sub     %esi,%eax\n  /* 0af */  sbb     %edi,%edx\n  /* 0b1 */  mov     %eax,%esi\n  /* 0b3 */  imul    $0xcccccccd,%edx,%ecx\n  /* 0b9 */  imul    $0xcccccccc,%eax,%edx\n  /* 0bf */  mov     $0xcccccccd,%eax\n  /* 0c4 */  add     %edx,%ecx\n  /* 0c6 */  mul     %esi\n  /* 0c8 */  mov     %edx,%edi\n  /* 0ca */  mov     %eax,%esi\n  /* 0cc */  add     %ecx,%edi\n  /* 0ce */  mov     %edi,%edx\n  /* 0d0 */  sar     $0x1f,%edx\n  /* 0d3 */  mov     %edx,%eax\n  /* 0d5 */  xor     %edx,%edx\n  /* 0d7 */  and     $0x7fff,%eax\n  /* 0dc */  add     %esi,%eax\n  /* 0de */  adc     %edi,%edx\n  /* 0e0 */  shrd    $0xf,%edx,%eax\n  /* 0e4 */  add     $0x50,%eax\n  /* 0e7 */  movzwl  %ax,%eax\n.Lea:\n  /* 0ea */  mov     0x14(%esp,%eax,8),%edx\n  /* 0ee */  mov     0x10(%esp,%eax,8),%eax\n  /* 0f2 */  add     $0x8dc,%esp\n  /* 0f8 */  pop     %esi\n  /* 0f9 */  pop     %edi\n  /* 0fa */  ret\n","c":"/* candidate for defenseFraction (PowerTables.c, 251 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nfixpt defenseFraction(fixpt netDefense)\n{\n#define A 1,2,3,4,5,6,7,8,9,10\n#define B A,A,A,A,A,A,A,A,A,A\n    const fixpt t[281] = {B,B,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,A,1};\n    unsigned short i;\n    i = 280;\n    if (netDefense <= 0x1f67fff) {\n        i = 0;\n        if (netDefense >= -0xc7ffff) {\n            i = netDefense / 10 / (FP_FACTOR / 4) + 80;\n        }\n    }\n    return t[i];\n}\n","size":251,"score":100,"agent":"r0bot","pid":17,"session":3508,"ts":1791765188966}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3547,"symbol":"monsterFleesFrom","file":"Monsters.c","asm":"# monsterFleesFrom  (TU Monsters.c, section .text, 253 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonsterFleesFrom:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %esi,0x14(%esp)\n  /* 007 */  mov     0x24(%esp),%esi\n  /* 00b */  mov     %edi,0x18(%esp)\n  /* 00f */  mov     0x20(%esp),%edi\n  /* 013 */  mov     %ebx,0x10(%esp)\n  /* 017 */  movswl  0xee(%esi),%eax\n  /* 01e */  movswl  0xee(%edi),%edx\n  /* 025 */  movswl  0xec(%esi),%ecx\n  /* 02c */  sub     %eax,%edx\n  /* 02e */  mov     %edx,%eax\n  /* 030 */  neg     %eax\n  /* 032 */  cmovs   %edx,%eax\n  /* 035 */  movswl  0xec(%edi),%edx\n  /* 03c */  mov     %edi,0x4(%esp)\n  /* 040 */  mov     %esi,(%esp)\n  /* 043 */  sub     %ecx,%edx\n  /* 045 */  mov     %edx,%ecx\n  /* 047 */  neg     %ecx\n  /* 049 */  cmovns  %ecx,%edx\n  /* 04c */  cmp     %edx,%eax\n  /* 04e */  cmovl   %edx,%eax\n  /* 051 */  movswl  %ax,%ebx\n  /* 054 */  call    monsterWillAttackTarget\n  /* 059 */  cmp     $0x6,%ebx\n  /* 05c */  jg      .Lc0\n  /* 05e */  test    %al,%al\n  /* 060 */  je      .Lc0\n  /* 062 */  mov     0xe4(%esi),%eax\n  /* 068 */  test    $0x40200,%eax\n  /* 06d */  je      .L73\n  /* 06f */  test    $0x4,%al\n  /* 071 */  je      .Leb\n.L73:\n  /* 073 */  cmp     $0x3,%ebx\n  /* 076 */  jg      .Lc0\n  /* 078 */  cmpl    $0x4,0x100(%edi)\n  /* 07f */  je      .Ld8\n.L81:\n  /* 081 */  testb   $0x40,0xe6(%edi)\n  /* 088 */  jne     .Leb\n  /* 08a */  testb   $0x4,0xe9(%esi)\n  /* 091 */  jne     .Leb\n  /* 093 */  xor     %eax,%eax\n  /* 095 */  testb   $0x80,0xe8(%edi)\n  /* 09c */  je      .Lc2\n  /* 09e */  movswl  0xfc(%esi),%edx\n  /* 0a5 */  movswl  0x1a2(%esi),%eax\n  /* 0ac */  imul    %edx,%eax\n  /* 0af */  movswl  0xf2(%esi),%edx\n  /* 0b6 */  cmp     %edx,%eax\n  /* 0b8 */  setg    %al\n  /* 0bb */  jmp     .Lc2\n  /* 0bd */  lea     0x0(%esi),%esi\n.Lc0:\n  /* 0c0 */  xor     %eax,%eax\n.Lc2:\n  /* 0c2 */  mov     0x10(%esp),%ebx\n  /* 0c6 */  mov     0x14(%esp),%esi\n  /* 0ca */  mov     0x18(%esp),%edi\n  /* 0ce */  add     $0x1c,%esp\n  /* 0d1 */  ret\n  /* 0d2 */  lea     0x0(%esi),%esi\n.Ld8:\n  /* 0d8 */  cmpw    $0x0,0x1a8(%edi)\n  /* 0e0 */  jne     .L81\n  /* 0e2 */  testb   $0x80,0x1f9(%esi)\n  /* 0e9 */  je      .L81\n.Leb:\n  /* 0eb */  mov     0x10(%esp),%ebx\n  /* 0ef */  mov     $0x1,%al\n  /* 0f1 */  mov     0x14(%esp),%esi\n  /* 0f5 */  mov     0x18(%esp),%edi\n  /* 0f9 */  add     $0x1c,%esp\n  /* 0fc */  ret\n","c":"/* candidate for monsterFleesFrom (Monsters.c, 253 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean monsterFleesFrom(creature *defender, creature *monst)\n{\n    short x = monst->loc.x;\n    short y = monst->loc.y;\n    short d = max(abs(defender->loc.x - x), abs(defender->loc.y - y));\n\n    boolean w = monsterWillAttackTarget(monst, defender);\n    if (d > 6 || !w) {\n        return false;\n    }\n    if ((monst->info.flags & (MONST_IMMUNE_TO_WEAPONS | MONST_INVULNERABLE))\n        && !(monst->info.flags & MONST_IMMOBILE)) {\n        return true;\n    }\n    if (d > 3) {\n        return false;\n    }\n    if (defender->creatureState == MONSTER_ALLY\n        && !defender->status[STATUS_DISCORDANT]\n        && (monst->bookkeepingFlags & MB_MARKED_FOR_SACRIFICE)) {\n        return true;\n    }\n    if (defender->info.flags & MONST_MAINTAINS_DISTANCE) {\n        return true;\n    }\n    if (monst->info.abilityFlags & MA_KAMIKAZE) {\n        return true;\n    }\n    if (defender->info.abilityFlags & MA_POISONS) {\n        return monst->status[STATUS_POISONED] * monst->poisonAmount > monst->currentHP;\n    }\n    return false;\n}\n","size":253,"score":100,"agent":"tita","pid":18,"session":3509,"ts":1791765241282}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3623,"symbol":"betweenOctant1andN","file":"Movement.c","asm":"# betweenOctant1andN  (TU Movement.c, section .text, 245 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbetweenOctant1andN:\n  /* 000 */  sub     $0x14,%esp\n  /* 003 */  mov     %esi,0x8(%esp)\n  /* 007 */  mov     0x18(%esp),%esi\n  /* 00b */  mov     %edi,0xc(%esp)\n  /* 00f */  movzwl  0x20(%esp),%edx\n  /* 014 */  mov     %ebp,0x10(%esp)\n  /* 018 */  mov     %ebx,0x4(%esp)\n  /* 01c */  movswl  0x28(%esp),%ebx\n  /* 021 */  movzwl  (%esi),%edi\n  /* 024 */  mov     %edi,%eax\n  /* 026 */  sub     %edx,%eax\n  /* 028 */  movzwl  %ax,%eax\n  /* 02b */  mov     %eax,(%esp)\n  /* 02e */  mov     0x1c(%esp),%eax\n  /* 032 */  movzwl  (%eax),%ebp\n  /* 035 */  movzwl  0x24(%esp),%eax\n  /* 03a */  mov     %ebp,%ecx\n  /* 03c */  sub     %eax,%ecx\n  /* 03e */  cmp     $0x8,%bx\n  /* 042 */  ja      .L61\n  /* 044 */  movzwl  %cx,%ecx\n  /* 047 */  jmp     *.rodata+0x40(,%ebx,4)\n  /* 04e */  xchg    %ax,%ax\n  /* 050 */  add     %ecx,%edx\n  /* 052 */  mov     %dx,(%esi)\n  /* 055 */  mov     (%esp),%esi\n  /* 058 */  add     %esi,%eax\n  /* 05a */  mov     0x1c(%esp),%esi\n  /* 05e */  mov     %ax,(%esi)\n.L61:\n  /* 061 */  mov     0x4(%esp),%ebx\n  /* 065 */  mov     0x8(%esp),%esi\n  /* 069 */  mov     0xc(%esp),%edi\n  /* 06d */  mov     0x10(%esp),%ebp\n  /* 071 */  add     $0x14,%esp\n  /* 074 */  ret\n  /* 075 */  lea     0x0(%esi),%esi\n  /* 078 */  add     %edx,%eax\n  /* 07a */  movzwl  %ax,%eax\n  /* 07d */  mov     %eax,%edx\n  /* 07f */  sub     %edi,%eax\n  /* 081 */  sub     %ebp,%edx\n  /* 083 */  mov     %dx,(%esi)\n  /* 086 */  mov     0x1c(%esp),%esi\n  /* 08a */  mov     %ax,(%esi)\n  /* 08d */  jmp     .L61\n  /* 08f */  nop\n  /* 090 */  mov     0x1c(%esp),%edi\n  /* 094 */  add     %eax,%eax\n  /* 096 */  sub     %ebp,%eax\n  /* 098 */  mov     %ax,(%edi)\n  /* 09b */  jmp     .L61\n  /* 09d */  lea     0x0(%esi),%esi\n  /* 0a0 */  mov     (%esp),%edi\n  /* 0a3 */  add     %eax,%edx\n  /* 0a5 */  sub     %ebp,%edx\n  /* 0a7 */  mov     %dx,(%esi)\n  /* 0aa */  add     %edi,%eax\n  /* 0ac */  mov     0x1c(%esp),%edi\n  /* 0b0 */  mov     %ax,(%edi)\n  /* 0b3 */  jmp     .L61\n  /* 0b5 */  lea     0x0(%esi),%esi\n  /* 0b8 */  mov     0x1c(%esp),%ebx\n  /* 0bc */  add     %edx,%edx\n  /* 0be */  add     %eax,%eax\n  /* 0c0 */  sub     %edi,%edx\n  /* 0c2 */  sub     %ebp,%eax\n  /* 0c4 */  mov     %dx,(%esi)\n  /* 0c7 */  mov     %ax,(%ebx)\n  /* 0ca */  jmp     .L61\n  /* 0cc */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0d0 */  add     %edx,%edx\n  /* 0d2 */  sub     %edi,%edx\n  /* 0d4 */  mov     %dx,(%esi)\n  /* 0d7 */  jmp     .L61\n  /* 0d9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0e0 */  mov     0x1c(%esp),%ebx\n  /* 0e4 */  add     %edx,%eax\n  /* 0e6 */  add     %edx,%ecx\n  /* 0e8 */  mov     %cx,(%esi)\n  /* 0eb */  sub     %edi,%eax\n  /* 0ed */  mov     %ax,(%ebx)\n  /* 0f0 */  jmp     .L61\n","c":"/* candidate for betweenOctant1andN (Movement.c, 245 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid betweenOctant1andN(short *x, short *y, short x0, short y0, short n)\n{\n    short x1 = *x, y1 = *y;\n    short dx = x1 - x0, dy = y1 - y0;\n    switch (n) {\n        case 1:\n            return;\n        case 3:\n            *y = y0 - dy;\n            return;\n        case 5:\n            *x = x0 - dx;\n            *y = y0 - dy;\n            return;\n        case 6:\n            *x = x0 - dx;\n            return;\n        case 2:\n            *x = x0 - dy;\n            *y = y0 - dx;\n            return;\n        case 4:\n            *x = x0 - dy;\n            *y = y0 + dx;\n            return;\n        case 7:\n            *x = x0 + dy;\n            *y = y0 - dx;\n            return;\n        case 8:\n            *x = x0 + dy;\n            *y = y0 + dx;\n            return;\n    }\n}\n","size":245,"score":100,"agent":"diyar4","pid":13,"session":3510,"ts":1791765271116}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3264,"symbol":"hiliteCell","file":"IO.c","asm":"# hiliteCell  (TU IO.c, section .text, 254 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhiliteCell:\n  /* 000 */  sub     $0x6c,%esp\n  /* 003 */  mov     %esi,0x60(%esp)\n  /* 007 */  movzbl  0x80(%esp),%eax\n  /* 00f */  mov     %edi,0x64(%esp)\n  /* 013 */  movswl  0x74(%esp),%esi\n  /* 018 */  mov     %ebp,0x68(%esp)\n  /* 01c */  movswl  0x70(%esp),%ecx\n  /* 021 */  lea     0x40(%esp),%ebp\n  /* 025 */  mov     %ebp,0xc(%esp)\n  /* 029 */  movswl  rogue+0x2c,%edi\n  /* 030 */  mov     %al,0x1f(%esp)\n  /* 034 */  mov     $0x1,%eax\n  /* 039 */  mov     %ax,rogue+0x2c\n  /* 03f */  mov     %esi,%edx\n  /* 041 */  mov     %ecx,0x18(%esp)\n  /* 045 */  shl     $0x10,%edx\n  /* 048 */  movzwl  %cx,%eax\n  /* 04b */  mov     %edi,0x14(%esp)\n  /* 04f */  lea     0x2c(%esp),%ecx\n  /* 053 */  or      %edx,%eax\n  /* 055 */  mov     %ecx,0x4(%esp)\n  /* 059 */  lea     0x30(%esp),%edi\n  /* 05d */  mov     %eax,(%esp)\n  /* 060 */  mov     %edi,0x8(%esp)\n  /* 064 */  mov     %ebx,0x5c(%esp)\n  /* 068 */  movswl  0x7c(%esp),%ebx\n  /* 06d */  call    getCellAppearance\n  /* 072 */  mov     0x78(%esp),%edx\n  /* 076 */  mov     %edi,(%esp)\n  /* 079 */  mov     %ebx,0x8(%esp)\n  /* 07d */  mov     %edx,0x4(%esp)\n  /* 081 */  call    applyColorAugment\n  /* 086 */  mov     0x78(%esp),%edx\n  /* 08a */  mov     %ebx,0x8(%esp)\n  /* 08e */  mov     %ebp,(%esp)\n  /* 091 */  mov     %edx,0x4(%esp)\n  /* 095 */  call    applyColorAugment\n  /* 09a */  cmpb    $0x0,0x1f(%esp)\n  /* 09f */  jne     .Lf0\n.La1:\n  /* 0a1 */  mov     0x18(%esp),%ebx\n  /* 0a5 */  add     $0x3,%esi\n  /* 0a8 */  mov     %ebp,0xc(%esp)\n  /* 0ac */  mov     0x2c(%esp),%eax\n  /* 0b0 */  shl     $0x10,%esi\n  /* 0b3 */  mov     %edi,0x8(%esp)\n  /* 0b7 */  add     $0x15,%ebx\n  /* 0ba */  mov     %eax,(%esp)\n  /* 0bd */  movzwl  %bx,%ebx\n  /* 0c0 */  or      %esi,%ebx\n  /* 0c2 */  mov     %ebx,0x4(%esp)\n  /* 0c6 */  call    plotCharWithColor\n  /* 0cb */  mov     0x14(%esp),%eax\n  /* 0cf */  mov     0x5c(%esp),%ebx\n  /* 0d3 */  mov     0x60(%esp),%esi\n  /* 0d7 */  mov     0x64(%esp),%edi\n  /* 0db */  mov     %ax,rogue+0x2c\n  /* 0e1 */  mov     0x68(%esp),%ebp\n  /* 0e5 */  add     $0x6c,%esp\n  /* 0e8 */  ret\n  /* 0e9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     %ebp,0x4(%esp)\n  /* 0f4 */  mov     %edi,(%esp)\n  /* 0f7 */  call    separateColors\n  /* 0fc */  jmp     .La1\n","c":"/* candidate for hiliteCell (IO.c, 254 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid hiliteCell(short x, short y, const color *hiliteColor, short hiliteStrength, boolean distinctColors)\n{\n    color foreColor, backColor;\n    enum displayGlyph displayChar;\n    short oldRNG;\n\n    oldRNG = rogue.RNG;\n    rogue.RNG = RNG_COSMETIC;\n\n    getCellAppearance((pos){x, y}, &displayChar, &foreColor, &backColor);\n    applyColorAugment(&foreColor, hiliteColor, hiliteStrength);\n    applyColorAugment(&backColor, hiliteColor, hiliteStrength);\n    if (distinctColors) {\n        separateColors(&foreColor, &backColor);\n    }\n    plotCharWithColor(displayChar, (windowpos){x + STAT_BAR_WIDTH + 1, y + MESSAGE_LINES}, &foreColor, &backColor);\n\n    rogue.RNG = oldRNG;\n}\n","size":254,"score":100,"agent":"myslime","pid":20,"session":3511,"ts":1791765289985}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3147,"symbol":"fillLake","file":"Architect.c","asm":"# fillLake  (TU Architect.c, section .text, 255 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfillLake:\n.L0:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  movswl  %dx,%edi\n  /* 005 */  push    %esi\n  /* 006 */  movswl  %ax,%edx\n  /* 009 */  push    %ebx\n  /* 00a */  movswl  %cx,%eax\n  /* 00d */  sub     $0x3c,%esp\n  /* 010 */  mov     %edx,%ebx\n  /* 012 */  mov     %eax,0x28(%esp)\n  /* 016 */  movswl  0x50(%esp),%ecx\n  /* 01b */  movzwl  %cx,%eax\n  /* 01e */  sub     %eax,%ebx\n  /* 020 */  movswl  %bx,%ebp\n  /* 023 */  lea     (%edx,%ecx,1),%ebx\n  /* 026 */  mov     %ebx,0x24(%esp)\n  /* 02a */  cmp     %ebx,%ebp\n  /* 02c */  jg      .L86\n  /* 02e */  mov     %ecx,0x2c(%esp)\n  /* 032 */  mov     %edi,%edx\n  /* 034 */  add     %ecx,%edi\n  /* 036 */  sub     %eax,%edx\n  /* 038 */  movswl  %dx,%esi\n.L3b:\n  /* 03b */  cmp     %edi,%esi\n  /* 03d */  jg      .L7c\n  /* 03f */  mov     0x58(%esp),%eax\n  /* 043 */  cmp     $0x4e,%bp\n  /* 047 */  mov     %esi,%edx\n  /* 049 */  mov     %ebp,0x18(%esp)\n  /* 04d */  setbe   %bl\n  /* 050 */  mov     %esi,0x20(%esp)\n  /* 054 */  lea     (%eax,%ebp,4),%eax\n  /* 057 */  mov     %eax,0x1c(%esp)\n  /* 05b */  mov     %esi,%eax\n.L5d:\n  /* 05d */  cmp     $0x1c,%ax\n  /* 061 */  movzwl  %ax,%esi\n  /* 064 */  ja      .L6a\n  /* 066 */  test    %bl,%bl\n  /* 068 */  jne     .L90\n.L6a:\n  /* 06a */  inc     %esi\n  /* 06b */  movswl  %si,%eax\n  /* 06e */  cmp     %edi,%eax\n  /* 070 */  mov     %eax,%edx\n  /* 072 */  jle     .L5d\n  /* 074 */  mov     0x18(%esp),%ebp\n  /* 078 */  mov     0x20(%esp),%esi\n.L7c:\n  /* 07c */  inc     %ebp\n  /* 07d */  movswl  %bp,%ebp\n  /* 080 */  cmp     0x24(%esp),%ebp\n  /* 084 */  jle     .L3b\n.L86:\n  /* 086 */  add     $0x3c,%esp\n  /* 089 */  pop     %ebx\n  /* 08a */  pop     %esi\n  /* 08b */  pop     %edi\n  /* 08c */  pop     %ebp\n  /* 08d */  ret\n  /* 08e */  xchg    %ax,%ax\n.L90:\n  /* 090 */  mov     0x1c(%esp),%ecx\n  /* 094 */  mov     (%ecx),%ecx\n  /* 096 */  lea     (%ecx,%eax,2),%eax\n  /* 099 */  cmpw    $0x0,(%eax)\n  /* 09d */  je      .L6a\n  /* 09f */  imul    $0x7b4,0x18(%esp),%ecx\n  /* 0a7 */  movw    $0x0,(%eax)\n  /* 0ac */  mov     0x28(%esp),%ebp\n  /* 0b0 */  mov     %edx,%eax\n  /* 0b2 */  shl     $0x4,%eax\n  /* 0b5 */  add     %edx,%eax\n  /* 0b7 */  mov     %ebp,pmap+0x4(%ecx,%eax,4)\n  /* 0be */  mov     0x18(%esp),%ecx\n  /* 0c2 */  lea     0x0(,%ecx,8),%eax\n  /* 0c9 */  sub     %ecx,%eax\n  /* 0cb */  lea     (%ecx,%eax,4),%eax\n  /* 0ce */  mov     0x54(%esp),%ecx\n  /* 0d2 */  add     %ecx,%eax\n  /* 0d4 */  mov     %ebp,%ecx\n  /* 0d6 */  movb    $0x1,(%eax,%edx,1)\n  /* 0da */  mov     0x58(%esp),%eax\n  /* 0de */  mov     %eax,0x8(%esp)\n  /* 0e2 */  mov     0x54(%esp),%eax\n  /* 0e6 */  mov     %eax,0x4(%esp)\n  /* 0ea */  mov     0x2c(%esp),%eax\n  /* 0ee */  mov     %eax,(%esp)\n  /* 0f1 */  mov     0x18(%esp),%eax\n  /* 0f5 */  call    .L0\n  /* 0fa */  jmp     .L6a\n","c":"/* candidate for fillLake (Architect.c, 255 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid fillLakeCaller(short x, short y, short l, short s, char w[DCOLS][DROWS], short **u);\n\nstatic void fillLake(short x, short y, short liquid, short scanWidth, char wreathMap[DCOLS][DROWS], short **unfilledLakeMap)\n{\n    short i, j;\n    for (i = x - scanWidth; i <= x + scanWidth; i++) {\n        for (j = y - scanWidth; j <= y + scanWidth; j++) {\n            if (coordinatesAreInMap(i, j) && unfilledLakeMap[i][j]) {\n                unfilledLakeMap[i][j] = false;\n                pmap[i][j].layers[LIQUID] = liquid;\n                wreathMap[i][j] = 1;\n                fillLake(i, j, liquid, scanWidth, wreathMap, unfilledLakeMap);\n            }\n        }\n    }\n}\n\nvoid fillLakeCaller(short x, short y, short l, short s, char w[DCOLS][DROWS], short **u)\n{\n    fillLake(x, y, l, s, w, u);\n}\n","size":255,"score":100,"agent":"rainyday","pid":21,"session":3512,"ts":1791765311866}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3205,"symbol":"combatMessage","file":"Combat.c","asm":"# combatMessage  (TU Combat.c, section .text, 255 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncombatMessage:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $white,%edx\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0xf4,%esp\n  /* 00d */  movb    $0x0,0x29(%esp)\n  /* 012 */  mov     0x104(%esp),%eax\n  /* 019 */  test    %eax,%eax\n  /* 01b */  cmove   %edx,%eax\n  /* 01e */  xor     %ebx,%ebx\n  /* 020 */  mov     %ebx,0x4(%esp)\n  /* 024 */  lea     0x29(%esp),%ebx\n  /* 028 */  mov     %eax,0x8(%esp)\n  /* 02c */  mov     %ebx,(%esp)\n  /* 02f */  call    encodeMessageColor\n  /* 034 */  mov     %ebx,(%esp)\n  /* 037 */  call    strlen\n  /* 03c */  mov     $0xc7,%edx\n  /* 041 */  sub     %eax,%edx\n  /* 043 */  mov     %edx,0xc(%esp)\n  /* 047 */  mov     $0xc6,%edx\n  /* 04c */  sub     %eax,%edx\n  /* 04e */  add     %ebx,%eax\n  /* 050 */  mov     %edx,0x8(%esp)\n  /* 054 */  mov     0x100(%esp),%edx\n  /* 05b */  mov     %eax,(%esp)\n  /* 05e */  mov     %edx,0x4(%esp)\n  /* 062 */  call    __strncat_chk\n  /* 067 */  movl    $combatText,(%esp)\n  /* 06e */  call    strlen\n  /* 073 */  mov     %ebx,(%esp)\n  /* 076 */  mov     %eax,%esi\n  /* 078 */  call    strlen\n  /* 07d */  add     %esi,%eax\n  /* 07f */  cmp     $0xc6,%eax\n  /* 084 */  ja      .Lf8\n.L86:\n  /* 086 */  cmpb    $combatText,0x0\n  /* 08d */  je      .Ld0\n  /* 08f */  mov     $0xc8,%eax\n  /* 094 */  mov     $\"\\n%s\",%edx\n  /* 099 */  mov     %ebx,0x14(%esp)\n  /* 09d */  sub     %esi,%eax\n  /* 09f */  mov     $0x2,%ecx\n  /* 0a4 */  mov     %edx,0x10(%esp)\n  /* 0a8 */  add     $combatText,%esi\n  /* 0ae */  mov     %esi,(%esp)\n  /* 0b1 */  mov     %eax,0xc(%esp)\n  /* 0b5 */  mov     %ecx,0x8(%esp)\n  /* 0b9 */  mov     %eax,0x4(%esp)\n  /* 0bd */  call    __snprintf_chk\n  /* 0c2 */  add     $0xf4,%esp\n  /* 0c8 */  pop     %ebx\n  /* 0c9 */  pop     %esi\n  /* 0ca */  ret\n  /* 0cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     %ebx,0x4(%esp)\n  /* 0d4 */  mov     $0xc8,%eax\n  /* 0d9 */  mov     %eax,0x8(%esp)\n  /* 0dd */  movl    $combatText,(%esp)\n  /* 0e4 */  call    __strcpy_chk\n  /* 0e9 */  add     $0xf4,%esp\n  /* 0ef */  pop     %ebx\n  /* 0f0 */  pop     %esi\n  /* 0f1 */  ret\n  /* 0f2 */  lea     0x0(%esi),%esi\n.Lf8:\n  /* 0f8 */  call    displayCombatText\n  /* 0fd */  jmp     .L86\n","c":"/* candidate for combatMessage (Combat.c, 255 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid combatMessage(char *theMsg, const color *theColor)\n{\n    char newMsg[COLS * 2 - 1];\n    int len;\n    newMsg[0] = '\\0';\n    encodeMessageColor(newMsg, 0, theColor ? theColor : &white);\n    len = strlen(newMsg);\n    strncat(newMsg + len, theMsg, COLS * 2 - len - 2);\n    len = strlen(combatText);\n    if (len + strlen(newMsg) > COLS * 2 - 2) {\n        displayCombatText();\n    }\n    if (combatText[0]) {\n        snprintf(combatText + len, COLS * 2 - len, \"\\n%s\", newMsg);\n    } else {\n        strcpy(combatText, newMsg);\n    }\n}\n","size":255,"score":100,"agent":"rain","pid":22,"session":3513,"ts":1791765328486}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3490,"symbol":"getSafetyMap","file":"Monsters.c","asm":"# getSafetyMap  (TU Monsters.c, section .text, 255 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetSafetyMap:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  cmpw    $0x0,player+0x1be\n  /* 00b */  mov     %ebx,0x18(%esp)\n  /* 00f */  mov     %eax,%ebx\n  /* 011 */  movswl  0xec(%eax),%eax\n  /* 018 */  movswl  0xee(%ebx),%edx\n  /* 01f */  je      .L60\n  /* 021 */  movswl  player+0xee,%ecx\n  /* 028 */  sub     %ecx,%edx\n  /* 02a */  mov     %edx,%ecx\n  /* 02c */  neg     %ecx\n  /* 02e */  cmovns  %ecx,%edx\n  /* 031 */  movswl  player+0xec,%ecx\n  /* 038 */  sub     %ecx,%eax\n  /* 03a */  mov     %eax,%ecx\n  /* 03c */  neg     %ecx\n  /* 03e */  cmovns  %ecx,%eax\n  /* 041 */  cmp     %eax,%edx\n  /* 043 */  cmovl   %eax,%edx\n  /* 046 */  dec     %dx\n  /* 048 */  jle     .L77\n.L4a:\n  /* 04a */  mov     0x16c(%ebx),%eax\n  /* 050 */  test    %eax,%eax\n  /* 052 */  je      .Lc0\n  /* 054 */  mov     0x18(%esp),%ebx\n  /* 058 */  add     $0x1c,%esp\n  /* 05b */  ret\n  /* 05c */  lea     0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  imul    $0x7b4,%eax,%eax\n  /* 066 */  mov     %edx,%ecx\n  /* 068 */  shl     $0x4,%ecx\n  /* 06b */  add     %ecx,%edx\n  /* 06d */  testb   $0x40,pmap+0x10(%eax,%edx,4)\n  /* 075 */  je      .L4a\n.L77:\n  /* 077 */  mov     0x16c(%ebx),%eax\n  /* 07d */  test    %eax,%eax\n  /* 07f */  je      .L91\n  /* 081 */  mov     %eax,(%esp)\n  /* 084 */  call    freeGrid\n  /* 089 */  xor     %eax,%eax\n  /* 08b */  mov     %eax,0x16c(%ebx)\n.L91:\n  /* 091 */  cmpb    $0x0,rogue+0x13\n  /* 098 */  je      .Lb0\n  /* 09a */  mov     safetyMap,%eax\n.L9f:\n  /* 09f */  mov     0x18(%esp),%ebx\n  /* 0a3 */  add     $0x1c,%esp\n  /* 0a6 */  ret\n  /* 0a7 */  nop\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  call    updateSafetyMap\n  /* 0b5 */  mov     safetyMap,%eax\n  /* 0ba */  jmp     .L9f\n  /* 0bc */  lea     0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  cmpb    $0x0,rogue+0x13\n  /* 0c7 */  je      .Lf8\n.Lc9:\n  /* 0c9 */  call    allocGrid\n  /* 0ce */  mov     safetyMap,%edx\n  /* 0d4 */  mov     %eax,0x16c(%ebx)\n  /* 0da */  mov     %eax,(%esp)\n  /* 0dd */  mov     %edx,0x4(%esp)\n  /* 0e1 */  call    copyGrid\n  /* 0e6 */  mov     0x16c(%ebx),%eax\n  /* 0ec */  mov     0x18(%esp),%ebx\n  /* 0f0 */  add     $0x1c,%esp\n  /* 0f3 */  ret\n  /* 0f4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  call    updateSafetyMap\n  /* 0fd */  jmp     .Lc9\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort distanceBetween(pos loc1, pos loc2)\n{\n    int dy = loc1.y - loc2.y;\n    int dx = loc1.x - loc2.x;\n    if (dy < 0) dy = -dy;\n    if (dx < 0) dx = -dx;\n    return dy > dx ? dy : dx;\n}\n\nstatic short **getSafetyMap(creature *monst) __attribute__((noinline));\nshort **getSafetyMap2(creature *monst)\n{\n    return getSafetyMap(monst);\n}\n\nstatic short **getSafetyMap(creature *monst)\n{\n    if (player.status[STATUS_INVISIBLE]\n        ? distanceBetween(monst->loc, player.loc) <= 1\n        : (pmap[monst->loc.x][monst->loc.y].flags & IN_FIELD_OF_VIEW)) {\n        if (monst->safetyMap) {\n            freeGrid(monst->safetyMap);\n            monst->safetyMap = NULL;\n        }\n        if (rogue.updatedSafetyMapThisTurn) {\n            return safetyMap;\n        }\n        updateSafetyMap();\n        return safetyMap;\n    }\n    if (!monst->safetyMap) {\n        if (!rogue.updatedSafetyMapThisTurn) {\n            updateSafetyMap();\n        }\n        monst->safetyMap = allocGrid();\n        copyGrid(monst->safetyMap, safetyMap);\n    }\n    return monst->safetyMap;\n}\n","size":255,"score":100,"agent":"diyar4","pid":13,"session":3515,"ts":1791765369321}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3502,"symbol":"canSeeMonster","file":"Monsters.c","asm":"# canSeeMonster  (TU Monsters.c, section .text, 255 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncanSeeMonster:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%ebx\n  /* 00b */  cmp     $player,%ebx\n  /* 011 */  je      .Lb8\n  /* 017 */  testb   $0x20,0x1fa(%ebx)\n  /* 01e */  jne     .Le5\n  /* 024 */  mov     %ebx,(%esp)\n  /* 027 */  mov     $player,%edx\n  /* 02c */  mov     %edx,0x4(%esp)\n  /* 030 */  call    monstersAreTeammates\n  /* 035 */  test    %al,%al\n  /* 037 */  jne     .L90\n  /* 039 */  cmpw    $0x0,0x1be(%ebx)\n  /* 041 */  je      .L69\n  /* 043 */  movswl  0xec(%ebx),%eax\n  /* 04a */  movswl  0xee(%ebx),%ecx\n  /* 051 */  imul    $0x7b4,%eax,%eax\n  /* 057 */  mov     %ecx,%edx\n  /* 059 */  shl     $0x4,%edx\n  /* 05c */  add     %ecx,%edx\n  /* 05e */  mov     pmap+0x8(%eax,%edx,4),%eax\n  /* 065 */  test    %eax,%eax\n  /* 067 */  je      .Le5\n.L69:\n  /* 069 */  testb   $0x8,0x1f9(%ebx)\n  /* 070 */  je      .L90\n  /* 072 */  mov     player+0xec,%eax\n  /* 077 */  mov     %eax,(%esp)\n  /* 07a */  call    terrainFlags\n  /* 07f */  test    $0x20,%ah\n  /* 082 */  je      .Le5\n  /* 084 */  cmpw    $0x0,player+0x196\n  /* 08c */  jne     .Le5\n  /* 08e */  xchg    %ax,%ax\n.L90:\n  /* 090 */  movswl  0xec(%ebx),%eax\n  /* 097 */  movswl  0xee(%ebx),%ecx\n  /* 09e */  imul    $0x7b4,%eax,%eax\n  /* 0a4 */  mov     %ecx,%edx\n  /* 0a6 */  shl     $0x4,%edx\n  /* 0a9 */  add     %ecx,%edx\n  /* 0ab */  testl   $0x20002002,pmap+0x10(%eax,%edx,4)\n  /* 0b6 */  je      .Lc8\n.Lb8:\n  /* 0b8 */  mov     $0x1,%al\n.Lba:\n  /* 0ba */  mov     0x18(%esp),%ebx\n  /* 0be */  add     $0x1c,%esp\n  /* 0c1 */  ret\n  /* 0c2 */  lea     0x0(%esi),%esi\n.Lc8:\n  /* 0c8 */  testb   $0x2,0x1f8(%ebx)\n  /* 0cf */  jne     .Lb8\n  /* 0d1 */  cmpw    $0x0,0x1b6(%ebx)\n  /* 0d9 */  jne     .Lb8\n  /* 0db */  cmpw    $0x0,player+0x192\n  /* 0e3 */  jne     .Lf0\n.Le5:\n  /* 0e5 */  mov     0x18(%esp),%ebx\n  /* 0e9 */  xor     %eax,%eax\n  /* 0eb */  add     $0x1c,%esp\n  /* 0ee */  ret\n  /* 0ef */  nop\n.Lf0:\n  /* 0f0 */  movzbl  0xe4(%ebx),%eax\n  /* 0f7 */  shr     $1,%al\n  /* 0f9 */  and     $0x1,%al\n  /* 0fb */  xor     $0x1,%al\n  /* 0fd */  jmp     .Lba\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic boolean hiddenBySub(const creature *monst, const creature *observer)\n{\n    if (monst->bookkeepingFlags & MB_SUBMERGED) {\n        if (observer\n            && (terrainFlags(observer->loc) & T_IS_DEEP_WATER)\n            && !observer->status[STATUS_LEVITATING]) {\n            return false;\n        }\n        return true;\n    }\n    return false;\n}\n\nstatic boolean monsterIsHidden2(const creature *monst, const creature *observer)\n{\n    if (monst->bookkeepingFlags & MB_IS_DORMANT) {\n        return true;\n    }\n    if (observer && monstersAreTeammates(monst, observer)) {\n        return false;\n    }\n    if (monst->status[STATUS_INVISIBLE] && !pmap[monst->loc.x][monst->loc.y].layers[GAS]) {\n        return true;\n    }\n    if (hiddenBySub(monst, observer)) {\n        return true;\n    }\n    return false;\n}\n\nstatic boolean monsterRevealed2(creature *monst)\n{\n    if (monst == &player) {\n        return false;\n    } else if (monst->bookkeepingFlags & MB_TELEPATHICALLY_REVEALED) {\n        return true;\n    } else if (monst->status[STATUS_ENTRANCED]) {\n        return true;\n    } else if (player.status[STATUS_TELEPATHIC] && !(monst->info.flags & MONST_INANIMATE)) {\n        return true;\n    }\n    return false;\n}\n\nboolean canSeeMonster(creature *monst)\n{\n    if (monst == &player) {\n        return true;\n    }\n    if (!monsterIsHidden2(monst, &player)\n        && (playerCanSee(monst->loc.x, monst->loc.y) || monsterRevealed2(monst))) {\n        return true;\n    }\n    return false;\n}\n","size":255,"score":100,"agent":"diyar5","pid":15,"session":3516,"ts":1791765383518}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3606,"symbol":"adjacentFightingDir","file":"Movement.c","asm":"# adjacentFightingDir  (TU Movement.c, section .text, 255 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nadjacentFightingDir:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  mov     $0x1,%ebx\n  /* 009 */  sub     $0x2c,%esp\n  /* 00c */  mov     %ebx,0x4(%esp)\n  /* 010 */  mov     player+0xec,%eax\n  /* 015 */  mov     %eax,(%esp)\n  /* 018 */  call    cellHasTerrainFlag\n  /* 01d */  test    %al,%al\n  /* 01f */  jne     .Lf0\n  /* 025 */  xor     %edi,%edi\n  /* 027 */  jmp     .L3a\n  /* 029 */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  inc     %edi\n  /* 031 */  cmp     $0x8,%edi\n  /* 034 */  je      .Lf0\n.L3a:\n  /* 03a */  mov     player+0xec,%edx\n  /* 040 */  movzwl  nbDirs(,%edi,4),%eax\n  /* 048 */  movzwl  player+0xee,%ecx\n  /* 04f */  add     %dx,%ax\n  /* 052 */  movzwl  nbDirs+0x2(,%edi,4),%edx\n  /* 05a */  movswl  %ax,%ebx\n  /* 05d */  movzwl  %ax,%eax\n  /* 060 */  add     %cx,%dx\n  /* 063 */  movswl  %dx,%esi\n  /* 066 */  shl     $0x10,%edx\n  /* 069 */  or      %edx,%eax\n  /* 06b */  mov     %eax,(%esp)\n  /* 06e */  call    monsterAtLoc\n  /* 073 */  test    %eax,%eax\n  /* 075 */  mov     %eax,%ebp\n  /* 077 */  je      .L30\n  /* 079 */  mov     %eax,(%esp)\n  /* 07c */  call    canSeeMonster\n  /* 081 */  test    %al,%al\n  /* 083 */  je      .L30\n  /* 085 */  mov     %esi,0xc(%esp)\n  /* 089 */  xor     %eax,%eax\n  /* 08b */  mov     %eax,0x10(%esp)\n  /* 08f */  movswl  player+0xee,%eax\n  /* 096 */  mov     %ebx,0x8(%esp)\n  /* 09a */  mov     %eax,0x4(%esp)\n  /* 09e */  movswl  player+0xec,%eax\n  /* 0a5 */  mov     %eax,(%esp)\n  /* 0a8 */  call    diagonalBlocked\n  /* 0ad */  test    %al,%al\n  /* 0af */  je      .Lbe\n  /* 0b1 */  testb   $0x80,0xe4(%ebp)\n  /* 0b8 */  je      .L30\n.Lbe:\n  /* 0be */  mov     %ebp,0x4(%esp)\n  /* 0c2 */  movl    $player,(%esp)\n  /* 0c9 */  call    monstersAreEnemies\n  /* 0ce */  test    %al,%al\n  /* 0d0 */  je      .L30\n  /* 0d6 */  testl   $0x40200,0xe4(%ebp)\n  /* 0e0 */  je      .Lf5\n  /* 0e2 */  inc     %edi\n  /* 0e3 */  cmp     $0x8,%edi\n  /* 0e6 */  jne     .L3a\n  /* 0ec */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     $0xffffffff,%edi\n.Lf5:\n  /* 0f5 */  add     $0x2c,%esp\n  /* 0f8 */  mov     %edi,%eax\n  /* 0fa */  pop     %ebx\n  /* 0fb */  pop     %esi\n  /* 0fc */  pop     %edi\n  /* 0fd */  pop     %ebp\n  /* 0fe */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nenum directions adjacentFightingDir(void)\n{\n    short newX, newY;\n    enum directions dir;\n    creature *monst;\n\n    if (cellHasTerrainFlag(player.loc, T_OBSTRUCTS_PASSABILITY)) {\n        return NO_DIRECTION;\n    }\n    for (dir = 0; dir < DIRECTION_COUNT; dir++) {\n        newX = player.loc.x + nbDirs[dir][0];\n        newY = player.loc.y + nbDirs[dir][1];\n        monst = monsterAtLoc((pos){newX, newY});\n        if (monst\n            && canSeeMonster(monst)\n            && (!diagonalBlocked(player.loc.x, player.loc.y, newX, newY, false) || (monst->info.flags & MONST_ATTACKABLE_THRU_WALLS))\n            && monstersAreEnemies(&player, monst)\n            && !(monst->info.flags & (MONST_IMMUNE_TO_WEAPONS | MONST_INVULNERABLE))) {\n            return dir;\n        }\n    }\n    return NO_DIRECTION;\n}\n","size":255,"score":100,"agent":"diyar","pid":9,"session":3517,"ts":1791765398913}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3409,"symbol":"keyOnTileAt","file":"Items.c","asm":"# keyOnTileAt  (TU Items.c, section .text, 256 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nkeyOnTileAt:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x30(%esp),%ebx\n  /* 00b */  mov     %edi,0x28(%esp)\n  /* 00f */  mov     %esi,0x24(%esp)\n  /* 013 */  movswl  %bx,%edi\n  /* 016 */  mov     %ebx,%ecx\n  /* 018 */  sar     $0x10,%ecx\n  /* 01b */  imul    $0x7b4,%edi,%edx\n  /* 021 */  mov     %ecx,%eax\n  /* 023 */  shl     $0x4,%eax\n  /* 026 */  add     %ecx,%eax\n  /* 028 */  lea     pmap(%edx,%eax,4),%esi\n  /* 02f */  mov     0x10(%esi),%eax\n  /* 032 */  test    $0x4,%al\n  /* 034 */  je      .L4c\n  /* 036 */  movswl  player+0xee,%edx\n  /* 03d */  cmp     %ecx,%edx\n  /* 03f */  jne     .L4c\n  /* 041 */  movswl  player+0xec,%edx\n  /* 048 */  cmp     %edi,%edx\n  /* 04a */  je      .Lc8\n.L4c:\n  /* 04c */  test    $0x20,%al\n  /* 04e */  jne     .L90\n.L50:\n  /* 050 */  test    $0x8,%al\n  /* 052 */  je      .L73\n  /* 054 */  mov     %ebx,(%esp)\n  /* 057 */  call    monsterAtLoc\n  /* 05c */  mov     0x210(%eax),%esi\n  /* 062 */  test    %esi,%esi\n  /* 064 */  je      .L73\n  /* 066 */  mov     %ebx,%edx\n  /* 068 */  mov     %esi,%eax\n  /* 06a */  call    keyMatchesLocation\n  /* 06f */  test    %al,%al\n  /* 071 */  jne     .L75\n.L73:\n  /* 073 */  xor     %esi,%esi\n.L75:\n  /* 075 */  mov     %esi,%eax\n  /* 077 */  mov     0x20(%esp),%ebx\n  /* 07b */  mov     0x24(%esp),%esi\n  /* 07f */  mov     0x28(%esp),%edi\n  /* 083 */  add     $0x2c,%esp\n  /* 086 */  ret\n  /* 087 */  nop\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %ebx,(%esp)\n  /* 093 */  mov     %ecx,0x1c(%esp)\n  /* 097 */  call    itemAtLoc\n  /* 09c */  mov     %ebx,%edx\n  /* 09e */  mov     %eax,%esi\n  /* 0a0 */  call    keyMatchesLocation\n  /* 0a5 */  test    %al,%al\n  /* 0a7 */  jne     .L75\n  /* 0a9 */  mov     0x1c(%esp),%ecx\n  /* 0ad */  imul    $0x7b4,%edi,%edi\n  /* 0b3 */  mov     %ecx,%eax\n  /* 0b5 */  shl     $0x4,%eax\n  /* 0b8 */  add     %ecx,%eax\n  /* 0ba */  mov     pmap+0x10(%edi,%eax,4),%eax\n  /* 0c1 */  jmp     .L50\n  /* 0c3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  mov     %ebx,(%esp)\n  /* 0cb */  mov     %ecx,0x1c(%esp)\n  /* 0cf */  call    keyInPackFor\n  /* 0d4 */  test    %eax,%eax\n  /* 0d6 */  jne     .Le8\n  /* 0d8 */  mov     0x10(%esi),%eax\n  /* 0db */  mov     0x1c(%esp),%ecx\n  /* 0df */  jmp     .L4c\n  /* 0e4 */  lea     0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  mov     %ebx,0x30(%esp)\n  /* 0ec */  mov     0x24(%esp),%esi\n  /* 0f0 */  mov     0x20(%esp),%ebx\n  /* 0f4 */  mov     0x28(%esp),%edi\n  /* 0f8 */  add     $0x2c,%esp\n  /* 0fb */  jmp     keyInPackFor\n","c":"/* candidate for keyOnTileAt (Items.c, 256 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) static boolean keyMatchesLocation(item *theItem, pos loc) {\n    if ((theItem->flags & ITEM_IS_KEY) && theItem->originDepth == rogue.depthLevel) {\n        for (int i = 0; i < KEY_ID_MAXIMUM && (theItem->keyLoc[i].loc.x || theItem->keyLoc[i].machine); i++) {\n            if (posEq(theItem->keyLoc[i].loc, loc)) {\n                return true;\n            }\n        }\n    }\n    return false;\n}\n\nitem *keyOnTileAt(pos loc)\n{\n    item *theItem;\n    creature *monst;\n\n    if ((pmap[loc.x][loc.y].flags & HAS_PLAYER)\n        && posEq(player.loc, loc)\n        && keyInPackFor(loc)) {\n        return keyInPackFor(loc);\n    }\n    if (pmap[loc.x][loc.y].flags & HAS_ITEM) {\n        theItem = itemAtLoc(loc);\n        if (keyMatchesLocation(theItem, loc)) {\n            return theItem;\n        }\n    }\n    if (pmap[loc.x][loc.y].flags & HAS_MONSTER) {\n        monst = monsterAtLoc(loc);\n        theItem = monst->carriedItem;\n        if (theItem && keyMatchesLocation(theItem, loc)) {\n            return theItem;\n        }\n    }\n    return NULL;\n}\n","size":256,"score":100,"agent":"diyar-3","pid":12,"session":3518,"ts":1791765433619}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3266,"symbol":"clearCursorPath","file":"IO.c","asm":"# clearCursorPath  (TU IO.c, section .text, 257 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nclearCursorPath:\n  /* 000 */  cmpb    $0x0,rogue+0x1c1\n  /* 007 */  jne     .L100\n  /* 00d */  push    %ebp\n  /* 00e */  mov     $0x16,%ecx\n  /* 013 */  push    %edi\n  /* 014 */  mov     $pmap+0x808,%ebp\n  /* 019 */  push    %esi\n  /* 01a */  push    %ebx\n  /* 01b */  sub     $0x5c,%esp\n  /* 01e */  lea     0x40(%esp),%edi\n  /* 022 */  lea     0x0(%esi),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  lea     -0x15(%ecx),%eax\n  /* 033 */  mov     %ebp,%ebx\n  /* 035 */  mov     %ecx,0x14(%esp)\n  /* 039 */  movzwl  %ax,%eax\n  /* 03c */  mov     $0x1,%esi\n  /* 041 */  mov     %eax,0x18(%esp)\n  /* 045 */  mov     %ebp,0x1c(%esp)\n  /* 049 */  jmp     .L6f\n  /* 04b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 050 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  lea     0x1(%esi),%eax\n  /* 063 */  add     $0x44,%ebx\n  /* 066 */  cmp     $0x1d,%ax\n  /* 06a */  movswl  %ax,%esi\n  /* 06d */  je      .Lda\n.L6f:\n  /* 06f */  mov     (%ebx),%eax\n  /* 071 */  test    $0x100000,%eax\n  /* 076 */  je      .L60\n  /* 078 */  mov     0x18(%esp),%edx\n  /* 07c */  and     $0xffefffff,%eax\n  /* 081 */  add     $0x44,%ebx\n  /* 084 */  mov     %eax,-0x44(%ebx)\n  /* 087 */  lea     0x2c(%esp),%ecx\n  /* 08b */  mov     %esi,%eax\n  /* 08d */  mov     %ecx,0x4(%esp)\n  /* 091 */  shl     $0x10,%eax\n  /* 094 */  mov     %edi,0xc(%esp)\n  /* 098 */  lea     0x30(%esp),%ebp\n  /* 09c */  mov     %ebp,0x8(%esp)\n  /* 0a0 */  or      %edx,%eax\n  /* 0a2 */  mov     %eax,(%esp)\n  /* 0a5 */  call    getCellAppearance\n  /* 0aa */  mov     0x14(%esp),%ecx\n  /* 0ae */  lea     0x3(%esi),%eax\n  /* 0b1 */  mov     %edi,0xc(%esp)\n  /* 0b5 */  shl     $0x10,%eax\n  /* 0b8 */  mov     %ebp,0x8(%esp)\n  /* 0bc */  or      %ecx,%eax\n  /* 0be */  mov     %eax,0x4(%esp)\n  /* 0c2 */  mov     0x2c(%esp),%eax\n  /* 0c6 */  mov     %eax,(%esp)\n  /* 0c9 */  call    plotCharWithColor\n  /* 0ce */  lea     0x1(%esi),%eax\n  /* 0d1 */  cmp     $0x1d,%ax\n  /* 0d5 */  movswl  %ax,%esi\n  /* 0d8 */  jne     .L6f\n.Lda:\n  /* 0da */  mov     0x14(%esp),%ecx\n  /* 0de */  mov     0x1c(%esp),%ebp\n  /* 0e2 */  lea     0x1(%ecx),%eax\n  /* 0e5 */  add     $0x7b4,%ebp\n  /* 0eb */  cmp     $0x64,%ax\n  /* 0ef */  movzwl  %ax,%ecx\n  /* 0f2 */  jne     .L30\n  /* 0f8 */  add     $0x5c,%esp\n  /* 0fb */  pop     %ebx\n  /* 0fc */  pop     %esi\n  /* 0fd */  pop     %edi\n  /* 0fe */  pop     %ebp\n  /* 0ff */  ret\n.L100:\n  /* 100 */  ret\n","c":"/* candidate for clearCursorPath (IO.c, 257 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid clearCursorPath(void)\n{\n    short i, j;\n\n    if (!rogue.playbackMode) {\n        for (i = 1; i < DCOLS; i++) {\n            for (j = 1; j < DROWS; j++) {\n                if (pmap[i][j].flags & IS_IN_PATH) {\n                    pmap[i][j].flags &= ~IS_IN_PATH;\n                    enum displayGlyph cellChar;\n                    color foreColor, backColor;\n                    getCellAppearance((pos){i, j}, &cellChar, &foreColor, &backColor);\n                    plotCharWithColor(cellChar, mapToWindow((pos){i, j}), &foreColor, &backColor);\n                }\n            }\n        }\n    }\n}\n","size":257,"score":100,"agent":"r0bot","pid":17,"session":3520,"ts":1791765478056}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3350,"symbol":"fillItemSpawnHeatMap","file":"Items.c","asm":"# fillItemSpawnHeatMap  (TU Items.c, section .text, 259 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nfillItemSpawnHeatMap:\n.L0:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     %ecx,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  movswl  %bp,%edi\n  /* 007 */  push    %esi\n  /* 008 */  movzwl  %dx,%ecx\n  /* 00b */  push    %ebx\n  /* 00c */  sar     $0x10,%ebp\n  /* 00f */  sub     $0x2c,%esp\n  /* 012 */  mov     %eax,0x10(%esp)\n  /* 016 */  imul    $0x7b4,%edi,%ebx\n  /* 01c */  mov     %ebp,%eax\n  /* 01e */  shl     $0x4,%eax\n  /* 021 */  add     %ebp,%eax\n  /* 023 */  mov     pmap(%ebx,%eax,4),%eax\n  /* 02a */  cmp     $0x7,%eax\n  /* 02d */  je      .Lf8\n  /* 033 */  cmp     $0x9,%eax\n  /* 036 */  lea     0xbb8(%ecx),%eax\n  /* 03c */  movzwl  %ax,%eax\n  /* 03f */  cmove   %eax,%ecx\n.L42:\n  /* 042 */  imul    $0x3a,%edi,%eax\n  /* 045 */  mov     0x10(%esp),%ebx\n  /* 049 */  add     %ebx,%eax\n  /* 04b */  movzwl  (%eax,%ebp,2),%ebx\n  /* 04f */  cmp     %ebx,%ecx\n  /* 051 */  jae     .L57\n  /* 053 */  mov     %cx,(%eax,%ebp,2)\n.L57:\n  /* 057 */  mov     %ecx,0x1c(%esp)\n  /* 05b */  xor     %ebx,%ebx\n.L5d:\n  /* 05d */  movzwl  nbDirs(,%ebx,4),%eax\n  /* 065 */  movzwl  nbDirs+0x2(,%ebx,4),%edx\n  /* 06d */  add     %di,%ax\n  /* 070 */  add     %bp,%dx\n  /* 073 */  cmp     $0x4e,%ax\n  /* 077 */  movzwl  %ax,%ecx\n  /* 07a */  movzwl  %dx,%edx\n  /* 07d */  ja      .L84\n  /* 07f */  cmp     $0x1c,%edx\n  /* 082 */  jbe     .L98\n.L84:\n  /* 084 */  inc     %ebx\n  /* 085 */  cmp     $0x4,%ebx\n  /* 088 */  jne     .L5d\n  /* 08a */  add     $0x2c,%esp\n  /* 08d */  pop     %ebx\n  /* 08e */  pop     %esi\n  /* 08f */  pop     %edi\n  /* 090 */  pop     %ebp\n  /* 091 */  ret\n  /* 092 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  mov     %edx,0x18(%esp)\n  /* 09c */  mov     %edx,%esi\n  /* 09e */  mov     $0x2180,%edx\n  /* 0a3 */  mov     %edx,0x4(%esp)\n  /* 0a7 */  shl     $0x10,%esi\n  /* 0aa */  mov     %ecx,0x14(%esp)\n  /* 0ae */  or      %ecx,%esi\n  /* 0b0 */  mov     %esi,(%esp)\n  /* 0b3 */  call    cellHasTerrainFlag\n  /* 0b8 */  test    %al,%al\n  /* 0ba */  jne     .L84\n  /* 0bc */  mov     %esi,(%esp)\n  /* 0bf */  call    isPassableOrSecretDoor\n  /* 0c4 */  test    %al,%al\n  /* 0c6 */  je      .L84\n  /* 0c8 */  imul    $0x3a,0x14(%esp),%ecx\n  /* 0cd */  mov     0x10(%esp),%eax\n  /* 0d1 */  mov     0x18(%esp),%edx\n  /* 0d5 */  add     %eax,%ecx\n  /* 0d7 */  movzwl  (%ecx,%edx,2),%eax\n  /* 0db */  cmp     %eax,0x1c(%esp)\n  /* 0df */  jae     .L84\n  /* 0e1 */  mov     0x1c(%esp),%edx\n  /* 0e5 */  mov     %esi,%ecx\n  /* 0e7 */  mov     0x10(%esp),%eax\n  /* 0eb */  call    .L0\n  /* 0f0 */  jmp     .L84\n  /* 0f2 */  lea     0x0(%esi),%esi\n.Lf8:\n  /* 0f8 */  lea     0xa(%ecx),%eax\n  /* 0fb */  movzwl  %ax,%ecx\n  /* 0fe */  jmp     .L42\n","c":"/* candidate for fillItemSpawnHeatMap (Items.c, 259 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic void fillItemSpawnHeatMap(unsigned short heatMap[DCOLS][DROWS], unsigned short heat, pos loc)\n{\n    pos newLoc;\n    enum directions dir;\n\n    if (pmap[loc.x][loc.y].layers[DUNGEON] == DOOR) {\n        heat += 10;\n    } else if (pmap[loc.x][loc.y].layers[DUNGEON] == SECRET_DOOR) {\n        heat += 3000;\n    }\n    if (heatMap[loc.x][loc.y] > heat) {\n        heatMap[loc.x][loc.y] = heat;\n    }\n    for (dir = 0; dir < 4; dir++) {\n        newLoc = posNeighborInDirection(loc, dir);\n        if (isPosInMap(newLoc)\n            && !cellHasTerrainFlag(newLoc, (T_LAVA_INSTA_DEATH | T_IS_DEEP_WATER | T_AUTO_DESCENT))\n            && isPassableOrSecretDoor(newLoc)\n            && heatMap[newLoc.x][newLoc.y] > heat) {\n            fillItemSpawnHeatMap(heatMap, heat, newLoc);\n        }\n    }\n}\n\nvoid useFill(unsigned short heatMap[DCOLS][DROWS], unsigned short heat, pos loc)\n{\n    fillItemSpawnHeatMap(heatMap, heat, loc);\n}\n","size":259,"score":100,"agent":"tita","pid":18,"session":3521,"ts":1791765535408}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3397,"symbol":"describeMonsterClass","file":"Items.c","asm":"# describeMonsterClass  (TU Items.c, section .text, 256 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndescribeMonsterClass:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x6c,%esp\n  /* 007 */  movswl  0x84(%esp),%eax\n  /* 00f */  mov     0x80(%esp),%ecx\n  /* 016 */  movzbl  0x88(%esp),%edx\n  /* 01e */  lea     (%eax,%eax,2),%esi\n  /* 021 */  movb    $0x0,(%ecx)\n  /* 024 */  mov     %esi,%eax\n  /* 026 */  shl     $0x5,%eax\n  /* 029 */  mov     monsterClassCatalog+0x24(%eax),%eax\n  /* 02f */  test    %eax,%eax\n  /* 031 */  je      .Lf8\n  /* 037 */  test    %dl,%dl\n  /* 039 */  mov     $\" and \",%ecx\n  /* 03e */  lea     0x2e(%esp),%edi\n  /* 042 */  mov     $\" or \",%edx\n  /* 047 */  cmovne  %ecx,%edx\n  /* 04a */  xor     %ebx,%ebx\n  /* 04c */  mov     %edx,0x1c(%esp)\n  /* 050 */  shl     $0x3,%esi\n  /* 053 */  xor     %ebp,%ebp\n  /* 055 */  jmp     .L98\n  /* 057 */  nop\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %edi,(%esp)\n  /* 063 */  mov     0x1c(%esp),%eax\n  /* 067 */  mov     %eax,0x4(%esp)\n  /* 06b */  call    __strcat_chk\n.L70:\n  /* 070 */  mov     %edi,0x4(%esp)\n  /* 074 */  mov     0x80(%esp),%eax\n  /* 07b */  inc     %ebx\n  /* 07c */  movswl  %bx,%ebx\n  /* 07f */  mov     %ebx,%ebp\n  /* 081 */  mov     %eax,(%esp)\n  /* 084 */  call    strcat\n  /* 089 */  lea     0x8(%ebx,%esi,1),%eax\n  /* 08d */  mov     monsterClassCatalog+0x4(,%eax,4),%eax\n  /* 094 */  test    %eax,%eax\n  /* 096 */  je      .Lf8\n.L98:\n  /* 098 */  mov     %edi,(%esp)\n  /* 09b */  imul    $0xec,%eax,%eax\n  /* 0a1 */  mov     $0x32,%edx\n  /* 0a6 */  mov     %edx,0x8(%esp)\n  /* 0aa */  add     $monsterCatalog+0x4,%eax\n  /* 0af */  mov     %eax,0x4(%esp)\n  /* 0b3 */  call    __strcpy_chk\n  /* 0b8 */  lea     0x9(%ebp,%esi,1),%eax\n  /* 0bc */  lea     (%esi,%ebp,1),%ecx\n  /* 0bf */  mov     monsterClassCatalog+0x4(,%eax,4),%ebp\n  /* 0c6 */  test    %ebp,%ebp\n  /* 0c8 */  je      .L70\n  /* 0ca */  mov     monsterClassCatalog+0x2c(,%ecx,4),%ecx\n  /* 0d1 */  mov     $0x32,%edx\n  /* 0d6 */  mov     %edx,0x8(%esp)\n  /* 0da */  test    %ecx,%ecx\n  /* 0dc */  je      .L60\n  /* 0de */  mov     %edi,(%esp)\n  /* 0e1 */  mov     $\", \",%eax\n  /* 0e6 */  mov     %eax,0x4(%esp)\n  /* 0ea */  call    __strcat_chk\n  /* 0ef */  jmp     .L70\n  /* 0f4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  add     $0x6c,%esp\n  /* 0fb */  pop     %ebx\n  /* 0fc */  pop     %esi\n  /* 0fd */  pop     %edi\n  /* 0fe */  pop     %ebp\n  /* 0ff */  ret\n","c":"/* candidate for describeMonsterClass (Items.c, 256 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid describeMonsterClass(char *buf, const short classID, boolean conjunctionAnd)\n{\n    short i;\n    char buf2[50];\n\n    buf[0] = '\\0';\n    for (i = 0; monsterClassCatalog[classID].memberList[i] != 0; i++) {\n        strcpy(buf2, monsterCatalog[monsterClassCatalog[classID].memberList[i]].monsterName);\n        if (monsterClassCatalog[classID].memberList[i + 1] != 0) {\n            if (monsterClassCatalog[classID].memberList[i + 2] != 0) {\n                strcat(buf2, \", \");\n            } else {\n                strcat(buf2, conjunctionAnd ? \" and \" : \" or \");\n            }\n        }\n        strcat(buf, buf2);\n    }\n}\n","size":256,"score":100,"agent":"diyar2","pid":10,"session":3524,"ts":1791765578154}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3320,"symbol":"waitForAcknowledgment","file":"IO.c","asm":"# waitForAcknowledgment  (TU IO.c, section .text, 263 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nwaitForAcknowledgment:\n  /* 000 */  cmpb    $0x0,rogue+0xd\n  /* 007 */  jne     .Lf0\n  /* 00d */  cmpb    $0x0,rogue+0x1c1\n  /* 014 */  je      .L23\n  /* 016 */  cmpb    $0x0,rogue+0x1e4\n  /* 01d */  je      .Lf0\n.L23:\n  /* 023 */  cmpb    $nonInteractivePlayback,0x0\n  /* 02a */  jne     .Lf0\n  /* 030 */  sub     $0x3c,%esp\n  /* 033 */  mov     %ebx,0x38(%esp)\n  /* 037 */  lea     0x20(%esp),%ebx\n  /* 03b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %ebx,(%esp)\n  /* 043 */  xor     %eax,%eax\n  /* 045 */  mov     %eax,0xc(%esp)\n  /* 049 */  xor     %eax,%eax\n  /* 04b */  mov     %eax,0x8(%esp)\n  /* 04f */  xor     %eax,%eax\n  /* 051 */  mov     %eax,0x4(%esp)\n  /* 055 */  call    nextBrogueEvent\n  /* 05a */  mov     0x20(%esp),%eax\n  /* 05e */  test    %eax,%eax\n  /* 060 */  jne     .Lf8\n  /* 066 */  mov     0x24(%esp),%eax\n  /* 06a */  cmp     $0x20,%eax\n  /* 06d */  je      .Ldf\n  /* 06f */  cmp     $0x1b,%eax\n  /* 072 */  je      .Ldf\n  /* 074 */  movl    $\" -- Press space or click to continue -- \",(%esp)\n  /* 07b */  call    strLenWithoutEscapes\n  /* 080 */  mov     $black,%edx\n  /* 085 */  mov     $teal,%ecx\n  /* 08a */  mov     %edx,0x14(%esp)\n  /* 08e */  mov     $0x1f4,%edx\n  /* 093 */  mov     %edx,0xc(%esp)\n  /* 097 */  mov     $0x64,%edx\n  /* 09c */  mov     %ecx,0x10(%esp)\n  /* 0a0 */  mov     $0x11,%ecx\n  /* 0a5 */  mov     %ecx,0x8(%esp)\n  /* 0a9 */  movl    $\" -- Press space or click to continue -- \",(%esp)\n  /* 0b0 */  cwtl\n  /* 0b1 */  sub     %eax,%edx\n  /* 0b3 */  mov     %edx,%eax\n  /* 0b5 */  shr     $0x1f,%eax\n  /* 0b8 */  add     %edx,%eax\n  /* 0ba */  sar     $1,%eax\n  /* 0bc */  mov     %eax,0x4(%esp)\n  /* 0c0 */  call    flashMessage\n  /* 0c5 */  mov     0x20(%esp),%eax\n  /* 0c9 */  test    %eax,%eax\n  /* 0cb */  jne     .Lf8\n  /* 0cd */  mov     0x24(%esp),%eax\n  /* 0d1 */  cmp     $0x20,%eax\n  /* 0d4 */  je      .Ldf\n  /* 0d6 */  cmp     $0x1b,%eax\n  /* 0d9 */  jne     .L40\n.Ldf:\n  /* 0df */  mov     0x38(%esp),%ebx\n  /* 0e3 */  add     $0x3c,%esp\n  /* 0e6 */  ret\n  /* 0e7 */  nop\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  ret\n  /* 0f1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  dec     %eax\n  /* 0f9 */  jne     .L40\n  /* 0ff */  mov     0x38(%esp),%ebx\n  /* 103 */  add     $0x3c,%esp\n  /* 106 */  ret\n","c":"/* candidate for waitForAcknowledgment (IO.c, 263 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid waitForAcknowledgment(void)\n{\n    rogueEvent theEvent;\n\n    if (rogue.autoPlayingLevel || (rogue.playbackMode && !rogue.playbackOOS) || nonInteractivePlayback) {\n        return;\n    }\n\n    do {\n        nextBrogueEvent(&theEvent, false, false, false);\n        if (theEvent.eventType == KEYSTROKE && theEvent.param1 != ESCAPE_KEY && theEvent.param1 != ACKNOWLEDGE_KEY) {\n            flashMessage(\" -- Press space or click to continue -- \", (COLS - strLenWithoutEscapes(\" -- Press space or click to continue -- \")) / 2, ROWS / 2, 500, &teal, &black);\n        }\n    } while (!(theEvent.eventType == KEYSTROKE && (theEvent.param1 == ACKNOWLEDGE_KEY || theEvent.param1 == ESCAPE_KEY)) && theEvent.eventType != MOUSE_UP);\n}\n","size":263,"score":100,"agent":"myslime","pid":20,"session":3523,"ts":1791765594858}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3604,"symbol":"getLocationFlags","file":"Movement.c","asm":"# getLocationFlags  (TU Movement.c, section .text, 264 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetLocationFlags:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x14,%esp\n  /* 005 */  cmpb    $0x0,0x34(%esp)\n  /* 00a */  movswl  0x20(%esp),%ebx\n  /* 00f */  movswl  0x24(%esp),%esi\n  /* 014 */  je      .La0\n  /* 01a */  imul    $0x7b4,%ebx,%edx\n  /* 020 */  mov     %esi,%eax\n  /* 022 */  shl     $0x4,%eax\n  /* 025 */  add     %esi,%eax\n  /* 027 */  lea     pmap(%edx,%eax,4),%edx\n  /* 02e */  mov     0x10(%edx),%eax\n  /* 031 */  test    $0x801,%eax\n  /* 036 */  je      .La0\n  /* 038 */  test    $0x20002002,%eax\n  /* 03d */  jne     .La0\n  /* 03f */  mov     0x28(%esp),%eax\n  /* 043 */  test    %eax,%eax\n  /* 045 */  je      .L50\n  /* 047 */  mov     0x38(%edx),%eax\n  /* 04a */  mov     0x28(%esp),%ecx\n  /* 04e */  mov     %eax,(%ecx)\n.L50:\n  /* 050 */  mov     0x2c(%esp),%eax\n  /* 054 */  test    %eax,%eax\n  /* 056 */  je      .L72\n  /* 058 */  imul    $0x7b4,%ebx,%edx\n  /* 05e */  mov     %esi,%eax\n  /* 060 */  mov     0x2c(%esp),%ecx\n  /* 064 */  shl     $0x4,%eax\n  /* 067 */  add     %esi,%eax\n  /* 069 */  mov     pmap+0x3c(%edx,%eax,4),%eax\n  /* 070 */  mov     %eax,(%ecx)\n.L72:\n  /* 072 */  mov     0x30(%esp),%eax\n  /* 076 */  test    %eax,%eax\n  /* 078 */  je      .L102\n  /* 07e */  imul    $0x7b4,%ebx,%ebx\n  /* 084 */  mov     %esi,%eax\n  /* 086 */  mov     0x30(%esp),%ecx\n  /* 08a */  shl     $0x4,%eax\n  /* 08d */  add     %esi,%eax\n  /* 08f */  mov     pmap+0x34(%ebx,%eax,4),%eax\n  /* 096 */  mov     %eax,(%ecx)\n  /* 098 */  jmp     .L102\n  /* 09a */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  mov     0x28(%esp),%ecx\n  /* 0a4 */  test    %ecx,%ecx\n  /* 0a6 */  je      .Lc0\n  /* 0a8 */  mov     %esi,%edx\n  /* 0aa */  movzwl  %bx,%eax\n  /* 0ad */  shl     $0x10,%edx\n  /* 0b0 */  or      %edx,%eax\n  /* 0b2 */  mov     %eax,(%esp)\n  /* 0b5 */  call    terrainFlags\n  /* 0ba */  mov     0x28(%esp),%ecx\n  /* 0be */  mov     %eax,(%ecx)\n.Lc0:\n  /* 0c0 */  mov     0x2c(%esp),%edx\n  /* 0c4 */  test    %edx,%edx\n  /* 0c6 */  je      .Le0\n  /* 0c8 */  mov     %esi,%edx\n  /* 0ca */  movzwl  %bx,%eax\n  /* 0cd */  shl     $0x10,%edx\n  /* 0d0 */  or      %edx,%eax\n  /* 0d2 */  mov     %eax,(%esp)\n  /* 0d5 */  call    terrainMechFlags\n  /* 0da */  mov     0x2c(%esp),%ecx\n  /* 0de */  mov     %eax,(%ecx)\n.Le0:\n  /* 0e0 */  mov     0x30(%esp),%eax\n  /* 0e4 */  test    %eax,%eax\n  /* 0e6 */  je      .L102\n  /* 0e8 */  imul    $0x7b4,%ebx,%ebx\n  /* 0ee */  mov     %esi,%eax\n  /* 0f0 */  mov     0x30(%esp),%ecx\n  /* 0f4 */  shl     $0x4,%eax\n  /* 0f7 */  add     %esi,%eax\n  /* 0f9 */  mov     pmap+0x10(%ebx,%eax,4),%eax\n  /* 100 */  mov     %eax,(%ecx)\n.L102:\n  /* 102 */  add     $0x14,%esp\n  /* 105 */  pop     %ebx\n  /* 106 */  pop     %esi\n  /* 107 */  ret\n","c":"/* candidate for getLocationFlags (Movement.c, 264 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid getLocationFlags(const short x, const short y, unsigned long *tFlags, unsigned long *TMFlags, unsigned long *cellFlags, const boolean limitToPlayerKnowledge)\n{\n    if (limitToPlayerKnowledge\n        && (pmap[x][y].flags & 0x801)\n        && !(pmap[x][y].flags & 0x20002002)) {\n        if (tFlags) {\n            *tFlags = pmap[x][y].rememberedTerrainFlags;\n        }\n        if (TMFlags) {\n            *TMFlags = pmap[x][y].rememberedTMFlags;\n        }\n        if (cellFlags) {\n            *cellFlags = pmap[x][y].rememberedCellFlags;\n        }\n    } else {\n        if (tFlags) {\n            *tFlags = terrainFlags((pos){x, y});\n        }\n        if (TMFlags) {\n            *TMFlags = terrainMechFlags((pos){x, y});\n        }\n        if (cellFlags) {\n            *cellFlags = pmap[x][y].flags;\n        }\n    }\n}\n","size":264,"score":100,"agent":"rainyday","pid":21,"session":3526,"ts":1791765608586}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3166,"symbol":"refreshWaypoint","file":"Architect.c","asm":"# refreshWaypoint  (TU Architect.c, section .text, 266 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrefreshWaypoint:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x20,%esp\n  /* 006 */  movswl  0x30(%esp),%edi\n  /* 00b */  lea     0x18(%esp),%esi\n  /* 00f */  call    allocGrid\n  /* 014 */  mov     %eax,(%esp)\n  /* 017 */  mov     %eax,%ebx\n  /* 019 */  call    populateGenericCostMap\n  /* 01e */  mov     monsters,%eax\n  /* 023 */  mov     %esi,(%esp)\n  /* 026 */  mov     %eax,0x4(%esp)\n  /* 02a */  call    iterateCreatures\n  /* 02f */  sub     $0x4,%esp\n  /* 032 */  lea     0x0(%esi),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     0x18(%esp),%eax\n  /* 044 */  mov     0x1c(%esp),%edx\n  /* 048 */  mov     %eax,(%esp)\n  /* 04b */  mov     %edx,0x4(%esp)\n  /* 04f */  call    hasNextCreature\n  /* 054 */  test    %al,%al\n  /* 056 */  je      .La8\n  /* 058 */  mov     %esi,(%esp)\n  /* 05b */  call    nextCreature\n  /* 060 */  mov     0x100(%eax),%ecx\n  /* 066 */  test    %ecx,%ecx\n  /* 068 */  je      .L80\n  /* 06a */  testb   $0x4,0xe4(%eax)\n  /* 071 */  jne     .L80\n  /* 073 */  testb   $0x1,0x1f9(%eax)\n  /* 07a */  je      .L40\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movswl  0xec(%eax),%ecx\n  /* 087 */  movswl  0xee(%eax),%edx\n  /* 08e */  mov     (%ebx,%ecx,4),%eax\n  /* 091 */  lea     (%eax,%edx,2),%eax\n  /* 094 */  testb   $0x80,0x1(%eax)\n  /* 098 */  jne     .L40\n  /* 09a */  movw    $0xffff,(%eax)\n  /* 09f */  jmp     .L40\n  /* 0a1 */  lea     0x0(%esi,%eiz,1),%esi\n.La8:\n  /* 0a8 */  lea     0x564(%edi),%esi\n  /* 0ae */  mov     $0x7530,%eax\n  /* 0b3 */  mov     %eax,0x4(%esp)\n  /* 0b7 */  mov     rogue+0xc(,%esi,4),%eax\n  /* 0be */  mov     %eax,(%esp)\n  /* 0c1 */  call    fillGrid\n  /* 0c6 */  mov     rogue+0xc(,%esi,4),%eax\n  /* 0cd */  movswl  rogue+0x163e(,%edi,4),%edx\n  /* 0d5 */  movswl  rogue+0x1640(,%edi,4),%ecx\n  /* 0dd */  mov     (%eax,%edx,4),%edx\n  /* 0e0 */  movw    $0x0,(%edx,%ecx,2)\n  /* 0e6 */  mov     $0x1,%edx\n  /* 0eb */  mov     %ebx,0x4(%esp)\n  /* 0ef */  mov     %edx,0x8(%esp)\n  /* 0f3 */  mov     %eax,(%esp)\n  /* 0f6 */  call    dijkstraScan\n  /* 0fb */  mov     %ebx,0x30(%esp)\n  /* 0ff */  add     $0x20,%esp\n  /* 102 */  pop     %ebx\n  /* 103 */  pop     %esi\n  /* 104 */  pop     %edi\n  /* 105 */  jmp     freeGrid\n","c":"/* candidate for refreshWaypoint (Architect.c, 266 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid refreshWaypoint(short wpIndex)\n{\n    short **costMap = allocGrid();\n\n    populateGenericCostMap(costMap);\n    {\n    creatureIterator it = iterateCreatures(monsters);\n    while (hasNextCreature(it)) {\n        creature *monst;\n        monst = nextCreature(&it);\n        if (monst->creatureState == MONSTER_SLEEPING\n            || (monst->info.flags & MONST_IMMOBILE)\n            || (monst->bookkeepingFlags & MB_CAPTIVE)) {\n            if (costMap[monst->loc.x][monst->loc.y] >= 0) {\n                costMap[monst->loc.x][monst->loc.y] = -1;\n            }\n        }\n    }\n    }\n    fillGrid(rogue.wpDistance[wpIndex], 30000);\n    rogue.wpDistance[wpIndex][rogue.wpCoordinates[wpIndex].x][rogue.wpCoordinates[wpIndex].y] = 0;\n    dijkstraScan(rogue.wpDistance[wpIndex], costMap, true);\n    freeGrid(costMap);\n}\n","size":266,"score":100,"agent":"rain","pid":22,"session":3527,"ts":1791765649140}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3731,"symbol":"addXPXPToAlly","file":"Time.c","asm":"# addXPXPToAlly  (TU Time.c, section .text, 267 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\naddXPXPToAlly:\n  /* 000 */  cmpl    $0x4,0x100(%eax)\n  /* 007 */  je      .L10\n.L9:\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  testb   $0x6,0xe4(%eax)\n  /* 017 */  jne     .L9\n  /* 019 */  sub     $0x16c,%esp\n  /* 01f */  mov     %eax,%edx\n  /* 021 */  mov     0x200(%edx),%ecx\n  /* 027 */  mov     rogue+0x88,%eax\n  /* 02c */  add     %cx,%ax\n  /* 02f */  mov     0x1f8(%edx),%ecx\n  /* 035 */  cwtl\n  /* 036 */  mov     %ax,0x200(%edx)\n  /* 03d */  test    $0x2,%cl\n  /* 040 */  jne     .Le0\n  /* 046 */  cmp     $0x577,%eax\n  /* 04b */  jle     .Le0\n  /* 051 */  mov     %edx,0x2c(%esp)\n  /* 055 */  or      $0x2,%ecx\n  /* 058 */  mov     %ecx,0x1f8(%edx)\n  /* 05e */  movl    $0x1,(%esp)\n  /* 065 */  call    updateVision\n  /* 06a */  mov     0x2c(%esp),%edx\n  /* 06e */  xor     %eax,%eax\n  /* 070 */  mov     %eax,0x8(%esp)\n  /* 074 */  lea     0x34(%esp),%eax\n  /* 078 */  mov     %eax,(%esp)\n  /* 07b */  mov     %edx,0x4(%esp)\n  /* 07f */  call    monsterName\n  /* 084 */  lea     0x34(%esp),%eax\n  /* 088 */  mov     $0xc8,%ecx\n  /* 08d */  mov     %eax,0x10(%esp)\n  /* 091 */  mov     $\"you have developed a telepathic bond with your %s.\",%edx\n  /* 096 */  mov     $0x2,%eax\n  /* 09b */  mov     %ecx,0x8(%esp)\n  /* 09f */  lea     0x98(%esp),%ecx\n  /* 0a6 */  mov     %edx,0xc(%esp)\n  /* 0aa */  mov     %ecx,(%esp)\n  /* 0ad */  mov     %eax,0x4(%esp)\n  /* 0b1 */  call    __sprintf_chk\n  /* 0b6 */  lea     0x98(%esp),%ecx\n  /* 0bd */  xor     %eax,%eax\n  /* 0bf */  mov     %eax,0x8(%esp)\n  /* 0c3 */  mov     $advancementMessageColor,%eax\n  /* 0c8 */  mov     %eax,0x4(%esp)\n  /* 0cc */  mov     %ecx,(%esp)\n  /* 0cf */  call    messageWithColor\n  /* 0d4 */  mov     0x2c(%esp),%edx\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     rogue+0x1598,%eax\n  /* 0e5 */  cmpb    $0x0,0x2(%eax)\n  /* 0e9 */  jne     .L104\n  /* 0eb */  movswl  0x200(%edx),%ecx\n  /* 0f2 */  mov     gameConst,%edx\n  /* 0f8 */  cmp     0xb4(%edx),%ecx\n  /* 0fe */  jl      .L104\n  /* 100 */  movb    $0x1,0x2(%eax)\n.L104:\n  /* 104 */  add     $0x16c,%esp\n  /* 10a */  ret\n","c":"/* candidate for addXPXPToAlly (Time.c, 267 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) static void addXPXPToAlly(creature *monst)\n{\n    char buf[200], theMonsterName[100];\n\n    if (monst->creatureState != MONSTER_ALLY\n        || (monst->info.flags & (MONST_INANIMATE | MONST_IMMOBILE))) {\n        return;\n    }\n    {\n        monst->xpxp += rogue.xpxpThisTurn;\n        if (!(monst->bookkeepingFlags & MB_TELEPATHICALLY_REVEALED) && monst->xpxp >= XPXP_NEEDED_FOR_TELEPATHIC_BOND) {\n            monst->bookkeepingFlags |= MB_TELEPATHICALLY_REVEALED;\n            updateVision(true);\n            monsterName(theMonsterName, monst, false);\n            sprintf(buf, \"you have developed a telepathic bond with your %s.\", theMonsterName);\n            messageWithColor(buf, &advancementMessageColor, 0);\n        }\n        if (!rogue.featRecord[FEAT_COMPANION] && monst->xpxp >= gameConst->companionFeatRequiredXP) {\n            rogue.featRecord[FEAT_COMPANION] = true;\n        }\n    }\n}\n\nvoid addXPXPCaller(creature *monst)\n{\n    addXPXPToAlly(monst);\n}\n","size":267,"score":100,"agent":"diyar4","pid":13,"session":3528,"ts":1791765695921}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3535,"symbol":"specifiedPathBetween","file":"Monsters.c","asm":"# specifiedPathBetween  (TU Monsters.c, section .text, 237 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nspecifiedPathBetween:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x16c,%esp\n  /* 00a */  movzwl  0x184(%esp),%edx\n  /* 012 */  movswl  0x188(%esp),%edi\n  /* 01a */  movswl  0x18c(%esp),%esi\n  /* 022 */  movzwl  0x180(%esp),%eax\n  /* 02a */  mov     boltCatalog,%ecx\n  /* 030 */  shl     $0x10,%edx\n  /* 033 */  mov     %edi,0x14(%esp)\n  /* 037 */  mov     %esi,0x1c(%esp)\n  /* 03b */  shl     $0x10,%esi\n  /* 03e */  or      %edx,%eax\n  /* 040 */  movzwl  %di,%edx\n  /* 043 */  mov     %ecx,0xc(%esp)\n  /* 047 */  lea     0x24(%esp),%edi\n  /* 04b */  or      %esi,%edx\n  /* 04d */  mov     %edx,0x8(%esp)\n  /* 051 */  mov     %eax,0x4(%esp)\n  /* 055 */  mov     %edi,(%esp)\n  /* 058 */  call    getLineCoordinates\n  /* 05d */  cwtl\n  /* 05e */  mov     %eax,0x18(%esp)\n  /* 062 */  test    %eax,%eax\n  /* 064 */  jle     .Le0\n  /* 066 */  xor     %ebp,%ebp\n  /* 068 */  jmp     .Lac\n  /* 06a */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  mov     %ebx,%eax\n  /* 072 */  movswl  %bx,%ebx\n  /* 075 */  sar     $0x10,%eax\n  /* 078 */  imul    $0x7b4,%ebx,%ebx\n  /* 07e */  mov     %eax,%ecx\n  /* 080 */  shl     $0x4,%ecx\n  /* 083 */  add     %eax,%ecx\n  /* 085 */  mov     0x194(%esp),%eax\n  /* 08c */  and     pmap+0x10(%ebx,%ecx,4),%eax\n  /* 093 */  jne     .Ld3\n  /* 095 */  cmp     %esi,0x14(%esp)\n  /* 099 */  jne     .La5\n  /* 09b */  mov     0x10(%esp),%edx\n  /* 09f */  cmp     %edx,0x1c(%esp)\n  /* 0a3 */  je      .Le0\n.La5:\n  /* 0a5 */  inc     %ebp\n  /* 0a6 */  cmp     %ebp,0x18(%esp)\n  /* 0aa */  je      .Le0\n.Lac:\n  /* 0ac */  movswl  0x2(%edi,%ebp,4),%eax\n  /* 0b1 */  mov     (%edi,%ebp,4),%ebx\n  /* 0b4 */  movswl  (%edi,%ebp,4),%esi\n  /* 0b8 */  mov     %eax,0x10(%esp)\n  /* 0bc */  mov     0x190(%esp),%eax\n  /* 0c3 */  mov     %ebx,(%esp)\n  /* 0c6 */  mov     %eax,0x4(%esp)\n  /* 0ca */  call    cellHasTerrainFlag\n  /* 0cf */  test    %al,%al\n  /* 0d1 */  je      .L70\n.Ld3:\n  /* 0d3 */  add     $0x16c,%esp\n  /* 0d9 */  xor     %eax,%eax\n  /* 0db */  pop     %ebx\n  /* 0dc */  pop     %esi\n  /* 0dd */  pop     %edi\n  /* 0de */  pop     %ebp\n  /* 0df */  ret\n.Le0:\n  /* 0e0 */  add     $0x16c,%esp\n  /* 0e6 */  mov     $0x1,%al\n  /* 0e8 */  pop     %ebx\n  /* 0e9 */  pop     %esi\n  /* 0ea */  pop     %edi\n  /* 0eb */  pop     %ebp\n  /* 0ec */  ret\n","c":"/* candidate for specifiedPathBetween (Monsters.c, 237 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean specifiedPathBetween(short x1, short y1, short x2, short y2, unsigned long blockingTerrain, unsigned long blockingFlags)\n{\n    pos startLoc, targetLoc;\n    pos coords[DCOLS];\n    int i;\n    short x, y;\n    int numCells;\n\n    startLoc.x = x1; startLoc.y = y1;\n    targetLoc.x = x2; targetLoc.y = y2;\n    numCells = getLineCoordinates(coords, startLoc, targetLoc, &boltCatalog[BOLT_NONE]);\n    for (i = 0; i < numCells; i++) {\n        x = coords[i].x;\n        y = coords[i].y;\n        if (cellHasTerrainFlag((pos){x, y}, blockingTerrain) || (pmap[x][y].flags & blockingFlags)) {\n            return false;\n        }\n        if (x == x2 && y == y2) {\n            return true;\n        }\n    }\n    return true;\n}\n","size":237,"score":100,"agent":"diyar2","pid":10,"session":3525,"ts":1791765711957}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3698,"symbol":"openFile","file":"RogueMain.c","asm":"# openFile  (TU RogueMain.c, section .text, 248 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nopenFile:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x1000,%esp\n  /* 008 */  orl     $0x0,(%esp)\n  /* 00c */  sub     $0x14,%esp\n  /* 00f */  mov     $\"rb\",%eax\n  /* 014 */  mov     0x1020(%esp),%ebx\n  /* 01b */  mov     %eax,0x4(%esp)\n  /* 01f */  mov     %ebx,(%esp)\n  /* 022 */  call    fopen\n  /* 027 */  test    %eax,%eax\n  /* 029 */  je      .Lf4\n  /* 02f */  mov     %eax,(%esp)\n  /* 032 */  mov     $0x1000,%esi\n  /* 037 */  call    fclose\n  /* 03c */  mov     %esi,0x8(%esp)\n  /* 040 */  lea     0x10(%esp),%esi\n  /* 044 */  mov     %ebx,0x4(%esp)\n  /* 048 */  movl    $currentFilePath,(%esp)\n  /* 04f */  call    __strcpy_chk\n  /* 054 */  xor     %eax,%eax\n  /* 056 */  mov     %al,annotationPathname\n  /* 05b */  mov     $0x1000,%eax\n  /* 060 */  mov     %eax,0x8(%esp)\n  /* 064 */  mov     %ebx,0x4(%esp)\n  /* 068 */  mov     %esi,(%esp)\n  /* 06b */  call    __strcpy_chk\n  /* 070 */  mov     %ebx,(%esp)\n  /* 073 */  call    strlen\n  /* 078 */  cwtl\n  /* 079 */  cmpb    $0x2e,0x10(%esp,%eax,1)\n  /* 07e */  mov     %eax,%edx\n  /* 080 */  je      .Lb0\n.L82:\n  /* 082 */  test    %eax,%eax\n  /* 084 */  jg      .L98\n.L86:\n  /* 086 */  mov     $0x1,%al\n.L88:\n  /* 088 */  add     $0x1014,%esp\n  /* 08e */  pop     %ebx\n  /* 08f */  pop     %esi\n  /* 090 */  ret\n  /* 091 */  lea     0x0(%esi,%eiz,1),%esi\n.L98:\n  /* 098 */  dec     %eax\n  /* 099 */  movzwl  %ax,%edx\n  /* 09c */  cwtl\n  /* 09d */  cmpb    $0x2e,0x10(%esp,%edx,1)\n  /* 0a2 */  jne     .L82\n  /* 0a4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  add     $0x4,%eax\n  /* 0b3 */  cmp     $0xfff,%eax\n  /* 0b8 */  ja      .L86\n  /* 0ba */  movb    $0x0,0x10(%esp,%edx,1)\n  /* 0bf */  mov     $0x1000,%eax\n  /* 0c4 */  mov     $\".txt\",%edx\n  /* 0c9 */  mov     %eax,0x8(%esp)\n  /* 0cd */  mov     %edx,0x4(%esp)\n  /* 0d1 */  mov     %esi,(%esp)\n  /* 0d4 */  call    __strcat_chk\n  /* 0d9 */  mov     $0x1000,%ecx\n  /* 0de */  mov     %ecx,0x8(%esp)\n  /* 0e2 */  mov     %esi,0x4(%esp)\n  /* 0e6 */  movl    $annotationPathname,(%esp)\n  /* 0ed */  call    __strcpy_chk\n  /* 0f2 */  jmp     .L86\n.Lf4:\n  /* 0f4 */  xor     %eax,%eax\n  /* 0f6 */  jmp     .L88\n","c":"/* candidate for openFile (RogueMain.c, 248 bytes) */\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n#include \"GlobalsBrogue.h\"\n#include \"GlobalsRapidBrogue.h\"\n#include \"GlobalsBulletBrogue.h\"\n\nboolean openFile(const char *path)\n{\n    short i;\n    char buf[BROGUE_FILENAME_MAX];\n    boolean retval;\n    FILE *f = fopen(path, \"rb\");\n\n    if (f) {\n        fclose(f);\n        strcpy(currentFilePath, path);\n        annotationPathname[0] = '\\0';\n        strcpy(buf, path);\n        for (i = strlen(path); buf[i] != '.' && __builtin_expect(i > 0, 0); i--);\n        if (buf[i] == '.' && i + strlen(\".txt\") < BROGUE_FILENAME_MAX) {\n            buf[i] = '\\0';\n            strcat(buf, \".txt\");\n            strcpy(annotationPathname, buf);\n        }\n        retval = true;\n    } else {\n        retval = false;\n    }\n    return retval;\n}\n","size":248,"score":100,"agent":"diyar2","pid":10,"session":3530,"ts":1791765787771}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3383,"symbol":"projectileReflects","file":"Items.c","asm":"# projectileReflects  (TU Items.c, section .text, 272 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nprojectileReflects:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x34(%esp),%ecx\n  /* 007 */  mov     0x30(%esp),%edx\n  /* 00b */  cmp     $player,%ecx\n  /* 011 */  je      .L90\n  /* 013 */  test    %ecx,%ecx\n  /* 015 */  je      .L88\n.L17:\n  /* 017 */  xor     %eax,%eax\n  /* 019 */  xor     %edx,%edx\n.L1b:\n  /* 01b */  testb   $0x4,0xea(%ecx)\n  /* 022 */  jne     .L7c\n  /* 024 */  testb   $0x80,0xe5(%ecx)\n  /* 02b */  je      .L35\n  /* 02d */  add     $0x40000,%eax\n  /* 032 */  adc     $0x0,%edx\n.L35:\n  /* 035 */  xor     %ecx,%ecx\n  /* 037 */  cmp     %eax,%ecx\n  /* 039 */  sbb     %edx,%ecx\n  /* 03b */  jge     .L88\n  /* 03d */  mov     %eax,(%esp)\n  /* 040 */  mov     %edx,0x4(%esp)\n  /* 044 */  call    reflectionChance\n  /* 049 */  cwtl\n  /* 04a */  mov     %eax,0x30(%esp)\n  /* 04e */  add     $0x2c,%esp\n  /* 051 */  jmp     rand_percent\n.L56:\n  /* 056 */  mov     %edx,(%esp)\n  /* 059 */  mov     $player,%eax\n  /* 05e */  mov     %eax,0x4(%esp)\n  /* 062 */  mov     %ecx,0x18(%esp)\n  /* 066 */  call    monstersAreEnemies\n  /* 06b */  mov     0x18(%esp),%ecx\n  /* 06f */  test    %al,%al\n  /* 071 */  mov     rogue+0x40,%eax\n  /* 076 */  je      .Lfd\n.L7c:\n  /* 07c */  mov     $0x1,%al\n  /* 07e */  add     $0x2c,%esp\n  /* 081 */  ret\n  /* 082 */  lea     0x0(%esi),%esi\n.L88:\n  /* 088 */  xor     %eax,%eax\n  /* 08a */  add     $0x2c,%esp\n  /* 08d */  ret\n  /* 08e */  xchg    %ax,%ax\n.L90:\n  /* 090 */  mov     rogue+0x40,%eax\n  /* 095 */  test    %eax,%eax\n  /* 097 */  je      .L17\n  /* 09d */  testb   $0x20,0x4(%eax)\n  /* 0a1 */  je      .L17\n  /* 0a7 */  cmpw    $0x4,0x14(%eax)\n  /* 0ac */  je      .Ld0\n.Lae:\n  /* 0ae */  cmpw    $0x5,0x14(%eax)\n  /* 0b3 */  jne     .L17\n  /* 0b9 */  mov     %eax,(%esp)\n  /* 0bc */  mov     %ecx,0x18(%esp)\n  /* 0c0 */  call    netEnchant\n  /* 0c5 */  mov     0x18(%esp),%ecx\n  /* 0c9 */  jmp     .L1b\n  /* 0ce */  xchg    %ax,%ax\n.Ld0:\n  /* 0d0 */  mov     %ecx,0x1c(%esp)\n  /* 0d4 */  movswl  0x18(%eax),%eax\n  /* 0d8 */  mov     %edx,(%esp)\n  /* 0db */  mov     %edx,0x18(%esp)\n  /* 0df */  mov     %eax,0x4(%esp)\n  /* 0e3 */  call    monsterIsInClass\n  /* 0e8 */  mov     0x18(%esp),%edx\n  /* 0ec */  mov     0x1c(%esp),%ecx\n  /* 0f0 */  test    %al,%al\n  /* 0f2 */  jne     .L56\n  /* 0f8 */  mov     rogue+0x40,%eax\n.Lfd:\n  /* 0fd */  test    %eax,%eax\n  /* 0ff */  je      .L17\n  /* 105 */  testb   $0x20,0x4(%eax)\n  /* 109 */  jne     .Lae\n  /* 10b */  jmp     .L17\n","c":"/* candidate for projectileReflects (Items.c, 272 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean projectileReflects(creature *attacker, creature *defender)\n{\n    fixpt netReflectionLevel = 0;\n\n    if (defender == &player\n        && rogue.armor\n        && (rogue.armor->flags & ITEM_RUNIC)\n        && rogue.armor->enchant2 == A_IMMUNITY\n        && monsterIsInClass(attacker, rogue.armor->vorpalEnemy)\n        && monstersAreEnemies(attacker, &player)) {\n        return true;\n    }\n    if (defender == &player\n        && rogue.armor\n        && (rogue.armor->flags & ITEM_RUNIC)\n        && rogue.armor->enchant2 == A_REFLECTION) {\n        netReflectionLevel = netEnchant(rogue.armor);\n    }\n    if (defender && (defender->info.abilityFlags & MA_REFLECT_100)) {\n        return true;\n    }\n    if (defender && (defender->info.flags & MONST_REFLECT_50)) {\n        netReflectionLevel += 4 * FP_FACTOR;\n    }\n    if (netReflectionLevel <= 0) {\n        return false;\n    }\n    return rand_percent(reflectionChance(netReflectionLevel));\n}\n","size":272,"score":100,"agent":"diyar","pid":9,"session":3531,"ts":1791765813306}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3345,"symbol":"coolHeatMapAt","file":"Items.c","asm":"# coolHeatMapAt  (TU Items.c, section .text, 268 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncoolHeatMapAt:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     %ecx,%edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  mov     %eax,%ebx\n  /* 008 */  sub     $0x1c,%esp\n  /* 00b */  mov     %edx,%eax\n  /* 00d */  mov     %ecx,0x14(%esp)\n  /* 011 */  sar     $0x10,%eax\n  /* 014 */  movswl  %dx,%edx\n  /* 017 */  imul    $0x3a,%edx,%ecx\n  /* 01a */  add     %ebx,%ecx\n  /* 01c */  movzwl  (%ecx,%eax,2),%esi\n  /* 020 */  test    %esi,%esi\n  /* 022 */  je      .Lf6\n  /* 028 */  lea     0x0(,%edx,8),%ebp\n  /* 02f */  sub     %esi,(%edi)\n  /* 031 */  sub     %edx,%ebp\n  /* 033 */  movw    $0x0,(%ecx,%eax,2)\n  /* 039 */  movzwl  %dx,%ecx\n  /* 03c */  lea     (%edx,%ebp,4),%edx\n  /* 03f */  lea     -0x5(%ecx),%edi\n  /* 042 */  add     %eax,%edx\n  /* 044 */  add     $0x6,%ecx\n  /* 047 */  movzwl  %di,%edi\n  /* 04a */  lea     -0x12c(%ebx,%edx,2),%ebp\n  /* 051 */  movzwl  %cx,%ebx\n  /* 054 */  mov     %ebx,0x8(%esp)\n  /* 058 */  lea     -0x5(%eax),%ebx\n  /* 05b */  add     $0x6,%eax\n  /* 05e */  mov     %eax,0xc(%esp)\n  /* 062 */  mov     $0xcccccccd,%eax\n  /* 067 */  mov     %ebx,0x10(%esp)\n  /* 06b */  mul     %esi\n  /* 06d */  shr     $0x3,%edx\n  /* 070 */  mov     %edx,0x18(%esp)\n  /* 074 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  cmp     $0x4e,%edi\n  /* 083 */  movzwl  0x10(%esp),%eax\n  /* 088 */  mov     %ebp,%edx\n  /* 08a */  mov     %ebp,(%esp)\n  /* 08d */  movzwl  0xc(%esp),%ecx\n  /* 092 */  setbe   %bl\n  /* 095 */  mov     %edi,0x4(%esp)\n  /* 099 */  jmp     .Lab\n  /* 09b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  inc     %eax\n  /* 0a1 */  add     $0x2,%edx\n  /* 0a4 */  movzwl  %ax,%eax\n  /* 0a7 */  cmp     %eax,%ecx\n  /* 0a9 */  je      .Le0\n.Lab:\n  /* 0ab */  cmp     $0x1c,%eax\n  /* 0ae */  ja      .La0\n  /* 0b0 */  test    %bl,%bl\n  /* 0b2 */  je      .La0\n  /* 0b4 */  movzwl  (%edx),%edi\n  /* 0b7 */  cmp     %esi,%edi\n  /* 0b9 */  jne     .La0\n  /* 0bb */  cmp     $0x9,%esi\n  /* 0be */  jbe     .L100\n  /* 0c0 */  movzwl  0x18(%esp),%ebp\n  /* 0c5 */  mov     %ebp,%edi\n.Lc7:\n  /* 0c7 */  mov     %bp,(%edx)\n  /* 0ca */  mov     %esi,%ebp\n  /* 0cc */  inc     %eax\n  /* 0cd */  sub     %edi,%ebp\n  /* 0cf */  mov     0x14(%esp),%edi\n  /* 0d3 */  movzwl  %ax,%eax\n  /* 0d6 */  add     $0x2,%edx\n  /* 0d9 */  sub     %ebp,(%edi)\n  /* 0db */  cmp     %eax,%ecx\n  /* 0dd */  jne     .Lab\n  /* 0df */  nop\n.Le0:\n  /* 0e0 */  mov     0x4(%esp),%edi\n  /* 0e4 */  mov     (%esp),%ebp\n  /* 0e7 */  lea     0x1(%edi),%eax\n  /* 0ea */  movzwl  %ax,%edi\n  /* 0ed */  add     $0x3a,%ebp\n  /* 0f0 */  cmp     %edi,0x8(%esp)\n  /* 0f4 */  jne     .L80\n.Lf6:\n  /* 0f6 */  add     $0x1c,%esp\n  /* 0f9 */  pop     %ebx\n  /* 0fa */  pop     %esi\n  /* 0fb */  pop     %edi\n  /* 0fc */  pop     %ebp\n  /* 0fd */  ret\n  /* 0fe */  xchg    %ax,%ax\n.L100:\n  /* 100 */  mov     $0x1,%edi\n  /* 105 */  mov     $0x1,%ebp\n  /* 10a */  jmp     .Lc7\n","c":"/* candidate for coolHeatMapAt (Items.c, 268 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic __attribute__((noinline)) void coolHeatMapAt(unsigned short heatMap[DCOLS][DROWS], pos loc, unsigned long *totalHeat)\n{\n    short k, l;\n    unsigned short currentHeat;\n\n    currentHeat = heatMap[loc.x][loc.y];\n    if (currentHeat == 0) {\n        return;\n    }\n    *totalHeat -= heatMap[loc.x][loc.y];\n    heatMap[loc.x][loc.y] = 0;\n\n    for (k = -5; k <= 5; k++) {\n        for (l = -5; l <= 5; l++) {\n            if (coordinatesAreInMap(loc.x+k, loc.y+l) && heatMap[loc.x+k][loc.y+l] == currentHeat) {\n                heatMap[loc.x+k][loc.y+l] = max(1, heatMap[loc.x+k][loc.y+l]/10);\n                *totalHeat -= (currentHeat - heatMap[loc.x+k][loc.y+l]);\n            }\n        }\n    }\n}\n\nvoid useCool(unsigned short heatMap[DCOLS][DROWS], pos loc, unsigned long *totalHeat)\n{\n    coolHeatMapAt(heatMap, loc, totalHeat);\n}\n","size":268,"score":100,"agent":"diyar5","pid":15,"session":3535,"ts":1791765910930}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3513,"symbol":"empowerMonster","file":"Monsters.c","asm":"# empowerMonster  (TU Monsters.c, section .text, 273 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nempowerMonster:\n  /* 000 */  push    %esi\n  /* 001 */  mov     $0x1,%edx\n  /* 006 */  push    %ebx\n  /* 007 */  sub     $0x154,%esp\n  /* 00d */  mov     0x160(%esp),%ebx\n  /* 014 */  movswl  0x76(%ebx),%ecx\n  /* 018 */  addw    $0xc,0x70(%ebx)\n  /* 01d */  addw    $0xa,0x72(%ebx)\n  /* 022 */  addw    $0xa,0x74(%ebx)\n  /* 027 */  cmp     $0x9,%ecx\n  /* 02a */  movzwl  %cx,%esi\n  /* 02d */  jle     .L41\n  /* 02f */  mov     $0x66666667,%eax\n  /* 034 */  imul    %ecx\n  /* 036 */  sar     $0x1f,%ecx\n  /* 039 */  sar     $0x2,%edx\n  /* 03c */  sub     %ecx,%edx\n  /* 03e */  movswl  %dx,%edx\n.L41:\n  /* 041 */  movswl  0x78(%ebx),%ecx\n  /* 045 */  add     %edx,%esi\n  /* 047 */  mov     $0x1,%edx\n  /* 04c */  mov     %si,0x76(%ebx)\n  /* 050 */  cmp     $0x9,%ecx\n  /* 053 */  movzwl  %cx,%esi\n  /* 056 */  jle     .L6a\n  /* 058 */  mov     $0x66666667,%eax\n  /* 05d */  imul    %ecx\n  /* 05f */  sar     $0x1f,%ecx\n  /* 062 */  sar     $0x2,%edx\n  /* 065 */  sub     %ecx,%edx\n  /* 067 */  movswl  %dx,%edx\n.L6a:\n  /* 06a */  incw    0x202(%ebx)\n  /* 071 */  add     %edx,%esi\n  /* 073 */  incw    0x204(%ebx)\n  /* 07a */  mov     $0x1,%eax\n  /* 07f */  mov     %si,0x78(%ebx)\n  /* 083 */  mov     %eax,0x8(%esp)\n  /* 087 */  mov     $0x64,%eax\n  /* 08c */  mov     %eax,0x4(%esp)\n  /* 090 */  mov     %ebx,(%esp)\n  /* 093 */  call    heal\n  /* 098 */  mov     %ebx,(%esp)\n  /* 09b */  call    canSeeMonster\n  /* 0a0 */  test    %al,%al\n  /* 0a2 */  jne     .Lb0\n  /* 0a4 */  add     $0x154,%esp\n  /* 0aa */  pop     %ebx\n  /* 0ab */  pop     %esi\n  /* 0ac */  ret\n  /* 0ad */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  mov     %ebx,0x4(%esp)\n  /* 0b4 */  mov     $0x1,%eax\n  /* 0b9 */  mov     $advancementMessageColor,%esi\n  /* 0be */  mov     %eax,0x8(%esp)\n  /* 0c2 */  lea     0x24(%esp),%ebx\n  /* 0c6 */  mov     %ebx,(%esp)\n  /* 0c9 */  call    monsterName\n  /* 0ce */  mov     $\"%s looks stronger\",%edx\n  /* 0d3 */  mov     $0xc8,%ecx\n  /* 0d8 */  mov     %ebx,0x10(%esp)\n  /* 0dc */  mov     $0x2,%ebx\n  /* 0e1 */  mov     %ebx,0x4(%esp)\n  /* 0e5 */  lea     0x88(%esp),%ebx\n  /* 0ec */  mov     %edx,0xc(%esp)\n  /* 0f0 */  mov     %ecx,0x8(%esp)\n  /* 0f4 */  mov     %ebx,(%esp)\n  /* 0f7 */  call    __sprintf_chk\n  /* 0fc */  mov     %esi,0x4(%esp)\n  /* 100 */  mov     %ebx,(%esp)\n  /* 103 */  call    combatMessage\n  /* 108 */  add     $0x154,%esp\n  /* 10e */  pop     %ebx\n  /* 10f */  pop     %esi\n  /* 110 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid empowerMonster(creature *monst)\n{\n    char theMonsterName[100], buf[200];\n\n    monst->info.maxHP += 12;\n    monst->info.defense += 10;\n    monst->info.accuracy += 10;\n    monst->info.damage.lowerBound += max(1, monst->info.damage.lowerBound / 10);\n    monst->info.damage.upperBound += max(1, monst->info.damage.upperBound / 10);\n    monst->newPowerCount++;\n    monst->totalPowerCount++;\n    heal(monst, 100, true);\n\n    if (canSeeMonster(monst)) {\n        monsterName(theMonsterName, monst, true);\n        sprintf(buf, \"%s looks stronger\", theMonsterName);\n        combatMessage(buf, &advancementMessageColor);\n    }\n}\n","size":273,"score":100,"agent":"diyar-3","pid":12,"session":3536,"ts":1791765924711}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3293,"symbol":"decodeMessageColor","file":"IO.c","asm":"# decodeMessageColor  (TU IO.c, section .text, 274 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndecodeMessageColor:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x10(%esp)\n  /* 007 */  movswl  0x24(%esp),%ebx\n  /* 00c */  mov     %edi,0x18(%esp)\n  /* 010 */  mov     0x20(%esp),%edi\n  /* 014 */  mov     %esi,0x14(%esp)\n  /* 018 */  mov     0x28(%esp),%edx\n  /* 01c */  cmpb    $0x19,(%edi,%ebx,1)\n  /* 020 */  jne     .Ld8\n  /* 026 */  mov     black,%eax\n  /* 02b */  movzwl  %bx,%esi\n  /* 02e */  lea     0x2(%esi),%ecx\n  /* 031 */  lea     0x4(%esi),%ebx\n  /* 034 */  movswl  %cx,%ecx\n  /* 037 */  mov     %eax,(%edx)\n  /* 039 */  mov     black+0x4,%eax\n  /* 03e */  mov     %eax,0x4(%edx)\n  /* 041 */  mov     black+0x8,%eax\n  /* 046 */  mov     %eax,0x8(%edx)\n  /* 049 */  mov     black+0xc,%eax\n  /* 04e */  mov     %eax,0xc(%edx)\n  /* 051 */  lea     0x1(%esi),%eax\n  /* 054 */  add     $0x3,%esi\n  /* 057 */  cwtl\n  /* 058 */  movswl  %si,%esi\n  /* 05b */  movsbw  (%edi,%eax,1),%ax\n  /* 060 */  sub     $0x19,%eax\n  /* 063 */  cwtl\n  /* 064 */  mov     %ax,(%edx)\n  /* 067 */  movsbw  (%edi,%ecx,1),%cx\n  /* 06c */  sub     $0x19,%ecx\n  /* 06f */  movswl  %cx,%ecx\n  /* 072 */  mov     %cx,0x2(%edx)\n  /* 076 */  movsbw  (%edi,%esi,1),%si\n  /* 07b */  xor     %edi,%edi\n  /* 07d */  sub     $0x19,%esi\n  /* 080 */  test    %eax,%eax\n  /* 082 */  cmovs   %edi,%eax\n  /* 085 */  mov     $0x64,%edi\n  /* 08a */  cmp     %edi,%eax\n  /* 08c */  movswl  %si,%esi\n  /* 08f */  cmovg   %edi,%eax\n  /* 092 */  mov     %ax,(%edx)\n  /* 095 */  xor     %eax,%eax\n  /* 097 */  test    %ecx,%ecx\n  /* 099 */  cmovs   %eax,%ecx\n  /* 09c */  mov     $0x64,%eax\n  /* 0a1 */  cmp     %eax,%ecx\n  /* 0a3 */  cmovg   %eax,%ecx\n  /* 0a6 */  xor     %eax,%eax\n  /* 0a8 */  mov     %cx,0x2(%edx)\n  /* 0ac */  test    %esi,%esi\n  /* 0ae */  cmovs   %eax,%esi\n  /* 0b1 */  mov     $0x64,%eax\n  /* 0b6 */  cmp     %eax,%esi\n  /* 0b8 */  cmovg   %eax,%esi\n  /* 0bb */  mov     %si,0x4(%edx)\n.Lbf:\n  /* 0bf */  mov     %ebx,%eax\n  /* 0c1 */  mov     0x14(%esp),%esi\n  /* 0c5 */  mov     0x10(%esp),%ebx\n  /* 0c9 */  mov     0x18(%esp),%edi\n  /* 0cd */  add     $0x1c,%esp\n  /* 0d0 */  ret\n  /* 0d1 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld8:\n  /* 0d8 */  movl    $0x2,(%esp)\n  /* 0df */  mov     $\"\\nAsked to decode a color escape that didn't exist!\",%eax\n  /* 0e4 */  mov     %eax,0x4(%esp)\n  /* 0e8 */  call    __printf_chk\n  /* 0ed */  mov     0x28(%esp),%edx\n  /* 0f1 */  mov     white,%eax\n  /* 0f6 */  mov     %eax,(%edx)\n  /* 0f8 */  mov     white+0x4,%eax\n  /* 0fd */  mov     %eax,0x4(%edx)\n  /* 100 */  mov     white+0x8,%eax\n  /* 105 */  mov     %eax,0x8(%edx)\n  /* 108 */  mov     white+0xc,%eax\n  /* 10d */  mov     %eax,0xc(%edx)\n  /* 110 */  jmp     .Lbf\n","c":"/* candidate for decodeMessageColor (IO.c, 274 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort decodeMessageColor(const char *msg, short i, color *returnColor)\n{\n    if (msg[i] != COLOR_ESCAPE) {\n        printf(\"\\nAsked to decode a color escape that didn't exist!\");\n        *returnColor = white;\n    } else {\n        i++;\n        *returnColor = black;\n        returnColor->red = msg[i++] - COLOR_VALUE_INTERCEPT;\n        returnColor->green = msg[i++] - COLOR_VALUE_INTERCEPT;\n        returnColor->blue = msg[i++] - COLOR_VALUE_INTERCEPT;\n\n        returnColor->red = clamp(returnColor->red, 0, 100);\n        returnColor->green = clamp(returnColor->green, 0, 100);\n        returnColor->blue = clamp(returnColor->blue, 0, 100);\n        i;\n    }\n    return i;\n}\n","size":274,"score":100,"agent":"r0bot","pid":17,"session":3537,"ts":1791765934413}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3292,"symbol":"encodeMessageColor","file":"IO.c","asm":"# encodeMessageColor  (TU IO.c, section .text, 275 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nencodeMessageColor:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x3c,%esp\n  /* 007 */  mov     0x58(%esp),%eax\n  /* 00b */  movswl  rogue+0x2c,%esi\n  /* 012 */  mov     0x50(%esp),%ebx\n  /* 016 */  movswl  0x54(%esp),%ebp\n  /* 01b */  mov     (%eax),%edx\n  /* 01d */  mov     %edx,0x20(%esp)\n  /* 021 */  mov     0x4(%eax),%edx\n  /* 024 */  mov     %edx,0x24(%esp)\n  /* 028 */  mov     0x8(%eax),%edx\n  /* 02b */  mov     0xc(%eax),%eax\n  /* 02e */  mov     %edx,0x28(%esp)\n  /* 032 */  mov     %eax,0x2c(%esp)\n  /* 036 */  mov     $0x1,%eax\n  /* 03b */  mov     %ax,rogue+0x2c\n  /* 041 */  lea     0x20(%esp),%eax\n  /* 045 */  mov     %eax,(%esp)\n  /* 048 */  call    bakeColor\n  /* 04d */  movswl  0x20(%esp),%eax\n  /* 052 */  xor     %edx,%edx\n  /* 054 */  test    %eax,%eax\n  /* 056 */  cmovs   %edx,%eax\n  /* 059 */  mov     $0x64,%edx\n  /* 05e */  cmp     %edx,%eax\n  /* 060 */  cmovg   %edx,%eax\n  /* 063 */  movswl  0x22(%esp),%edx\n  /* 068 */  xor     %ecx,%ecx\n  /* 06a */  test    %edx,%edx\n  /* 06c */  cmovs   %ecx,%edx\n  /* 06f */  mov     $0x64,%ecx\n  /* 074 */  cmp     %ecx,%edx\n  /* 076 */  cmovle  %edx,%ecx\n  /* 079 */  movswl  0x24(%esp),%edx\n  /* 07e */  mov     %ecx,0x18(%esp)\n  /* 082 */  xor     %ecx,%ecx\n  /* 084 */  test    %edx,%edx\n  /* 086 */  cmovs   %ecx,%edx\n  /* 089 */  mov     $0x64,%ecx\n  /* 08e */  cmp     %ecx,%edx\n  /* 090 */  cmovle  %edx,%ecx\n  /* 093 */  cmpb    $0x0,(%ebx,%ebp,1)\n  /* 097 */  mov     %ecx,0x1c(%esp)\n  /* 09b */  mov     $0x1,%ecx\n  /* 0a0 */  je      .La9\n  /* 0a2 */  cmpb    $0x0,0x1(%ebx,%ebp,1)\n  /* 0a7 */  jne     .L100\n.La9:\n  /* 0a9 */  movb    $0x19,(%ebx,%ebp,1)\n  /* 0ad */  movzwl  %bp,%edx\n  /* 0b0 */  add     $0x19,%al\n  /* 0b2 */  lea     0x1(%edx),%edi\n  /* 0b5 */  movswl  %di,%edi\n  /* 0b8 */  mov     %al,(%ebx,%edi,1)\n  /* 0bb */  movzbl  0x18(%esp),%eax\n  /* 0c0 */  lea     0x2(%edx),%edi\n  /* 0c3 */  movswl  %di,%edi\n  /* 0c6 */  add     $0x19,%al\n  /* 0c8 */  mov     %al,(%ebx,%edi,1)\n  /* 0cb */  lea     0x4(%edx),%eax\n  /* 0ce */  add     $0x3,%edx\n  /* 0d1 */  movswl  %dx,%edi\n  /* 0d4 */  movzbl  0x1c(%esp),%edx\n  /* 0d9 */  cwtl\n  /* 0da */  add     $0x19,%dl\n  /* 0dd */  test    %ecx,%ecx\n  /* 0df */  mov     %dl,(%ebx,%edi,1)\n  /* 0e2 */  je      .Le8\n  /* 0e4 */  movb    $0x0,(%ebx,%eax,1)\n.Le8:\n  /* 0e8 */  mov     %si,rogue+0x2c\n  /* 0ef */  add     $0x3c,%esp\n  /* 0f2 */  pop     %ebx\n  /* 0f3 */  pop     %esi\n  /* 0f4 */  pop     %edi\n  /* 0f5 */  pop     %ebp\n  /* 0f6 */  ret\n  /* 0f7 */  nop\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  cmpb    $0x0,0x2(%ebx,%ebp,1)\n  /* 105 */  je      .La9\n  /* 107 */  xor     %ecx,%ecx\n  /* 109 */  cmpb    $0x0,0x3(%ebx,%ebp,1)\n  /* 10e */  sete    %cl\n  /* 111 */  jmp     .La9\n","c":"#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort encodeMessageColor(char *msg, short i, const color *theColor)\n{\n    color col = *theColor;\n    boolean needTerminator = false;\n    assureCosmeticRNG;\n    bakeColor(&col);\n\n    col.red = clamp(col.red, 0, 100);\n    col.green = clamp(col.green, 0, 100);\n    col.blue = clamp(col.blue, 0, 100);\n\n    needTerminator = !msg[i] || !msg[i+1] || !msg[i+2] || !msg[i+3];\n\n    msg[i++] = COLOR_ESCAPE;\n    msg[i++] = (char) (COLOR_VALUE_INTERCEPT + col.red);\n    msg[i++] = (char) (COLOR_VALUE_INTERCEPT + col.green);\n    msg[i++] = (char) (COLOR_VALUE_INTERCEPT + col.blue);\n\n    if (needTerminator) {\n        msg[i] = '\\0';\n    }\n    restoreRNG;\n    return i;\n}\n","size":275,"score":100,"agent":"tita","pid":18,"session":3538,"ts":1791765951592}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3708,"symbol":"enableEasyMode","file":"RogueMain.c","asm":"# enableEasyMode  (TU RogueMain.c, section .text, 278 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nenableEasyMode:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  cmpl    $0x2,rogue\n  /* 00a */  je      .L100\n  /* 010 */  movl    $\"A dark presence surrounds you, whispering promises of stolen power.\",(%esp)\n  /* 017 */  mov     $0x1,%eax\n  /* 01c */  mov     %eax,0x4(%esp)\n  /* 020 */  call    message\n  /* 025 */  xor     %eax,%eax\n  /* 027 */  mov     %eax,0x4(%esp)\n  /* 02b */  movl    $\"Succumb to demonic temptation (i.e. enable Easy Mode)?\",(%esp)\n  /* 032 */  call    confirm\n  /* 037 */  test    %al,%al\n  /* 039 */  jne     .L58\n  /* 03b */  movl    $\"The evil dissipates, hissing, from the air around you.\",(%esp)\n  /* 042 */  xor     %eax,%eax\n  /* 044 */  mov     %eax,0x4(%esp)\n  /* 048 */  call    message\n  /* 04d */  add     $0x1c,%esp\n  /* 050 */  ret\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  movl    $0x26,(%esp)\n  /* 05f */  xor     %ecx,%ecx\n  /* 061 */  mov     $0x1,%edx\n  /* 066 */  mov     %ecx,0x4(%esp)\n  /* 06a */  mov     %edx,0x8(%esp)\n  /* 06e */  call    recordKeystroke\n  /* 073 */  mov     $0x1,%eax\n  /* 078 */  mov     %eax,0x4(%esp)\n  /* 07c */  movl    $\"An ancient and terrible evil burrows into your willing flesh!\",(%esp)\n  /* 083 */  call    message\n  /* 088 */  mov     $0x2,%eax\n  /* 08d */  mov     %eax,rogue\n  /* 092 */  call    setPlayerDisplayChar\n  /* 097 */  mov     player+0xec,%eax\n  /* 09c */  mov     %eax,(%esp)\n  /* 09f */  call    refreshDungeonCell\n  /* 0a4 */  xor     %eax,%eax\n  /* 0a6 */  mov     %eax,0x8(%esp)\n  /* 0aa */  mov     $0xffffffff,%eax\n  /* 0af */  mov     %eax,0x4(%esp)\n  /* 0b3 */  movl    $0xffffffff,(%esp)\n  /* 0ba */  call    refreshSideBar\n  /* 0bf */  xor     %eax,%eax\n  /* 0c1 */  mov     %eax,0x4(%esp)\n  /* 0c5 */  movl    $\"Wracked by spasms, your body contorts into an ALL-POWERFUL AMPERSAND!…\",(%esp)\n  /* 0cc */  call    message\n  /* 0d1 */  xor     %edx,%edx\n  /* 0d3 */  mov     %edx,0x4(%esp)\n  /* 0d7 */  movl    $\"You have a feeling that you will take 20% as much damage from now on.\",(%esp)\n  /* 0de */  call    message\n  /* 0e3 */  xor     %ecx,%ecx\n  /* 0e5 */  mov     %ecx,0x4(%esp)\n  /* 0e9 */  movl    $\"But great power comes at a great price -- specifically, a 90% income …\",(%esp)\n  /* 0f0 */  call    message\n  /* 0f5 */  add     $0x1c,%esp\n  /* 0f8 */  ret\n  /* 0f9 */  lea     0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  movl    $\"Alas, all hope of salvation is lost. You shed scalding tears at your …\",(%esp)\n  /* 107 */  xor     %eax,%eax\n  /* 109 */  mov     %eax,0x4(%esp)\n  /* 10d */  call    message\n  /* 112 */  add     $0x1c,%esp\n  /* 115 */  ret\n","c":"/* candidate for enableEasyMode (RogueMain.c, 278 bytes) */\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n#include \"GlobalsBrogue.h\"\n#include \"GlobalsRapidBrogue.h\"\n#include \"GlobalsBulletBrogue.h\"\n\nvoid enableEasyMode(void)\n{\n    if (rogue.mode == GAME_MODE_EASY) {\n        message(\"Alas, all hope of salvation is lost. You shed scalding tears at your plight.\", 0);\n        return;\n    }\n    message(\"A dark presence surrounds you, whispering promises of stolen power.\", REQUIRE_ACKNOWLEDGMENT);\n    if (confirm(\"Succumb to demonic temptation (i.e. enable Easy Mode)?\", false)) {\n        recordKeystroke(EASY_MODE_KEY, false, true);\n        message(\"An ancient and terrible evil burrows into your willing flesh!\", REQUIRE_ACKNOWLEDGMENT);\n        rogue.mode = GAME_MODE_EASY;\n        setPlayerDisplayChar();\n        refreshDungeonCell(player.loc);\n        refreshSideBar(-1, -1, false);\n        message(\"Wracked by spasms, your body contorts into an ALL-POWERFUL AMPERSAND!!!\", 0);\n        message(\"You have a feeling that you will take 20% as much damage from now on.\", 0);\n        message(\"But great power comes at a great price -- specifically, a 90% income tax rate.\", 0);\n    } else {\n        message(\"The evil dissipates, hissing, from the air around you.\", 0);\n    }\n}\n","size":278,"score":100,"agent":"rainyday","pid":21,"session":3543,"ts":1791766102725}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3659,"symbol":"charmRechargeDelay","file":"PowerTables.c","asm":"# charmRechargeDelay  (TU PowerTables.c, section .text, 279 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncharmRechargeDelay:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     $0x1,%eax\n  /* 008 */  mov     %ebx,0x2c(%esp)\n  /* 00c */  movswl  0x44(%esp),%edx\n  /* 011 */  mov     $0x32,%ecx\n  /* 016 */  mov     %esi,0x30(%esp)\n  /* 01a */  movswl  0x40(%esp),%ebx\n  /* 01f */  mov     %edi,0x34(%esp)\n  /* 023 */  mov     %ebp,0x38(%esp)\n  /* 027 */  test    %edx,%edx\n  /* 029 */  cmovg   %edx,%eax\n  /* 02c */  cmp     %ecx,%eax\n  /* 02e */  cmovle  %eax,%ecx\n  /* 031 */  dec     %edx\n  /* 032 */  mov     %ecx,0x1c(%esp)\n  /* 036 */  jle     .L110\n  /* 03c */  lea     0x7fff8(,%ecx,8),%esi\n  /* 043 */  and     $0x7fff8,%esi\n.L49:\n  /* 049 */  mov     charmEffectTable,%ecx\n  /* 04f */  shl     $0x5,%ebx\n  /* 052 */  mov     %ebx,0x18(%esp)\n  /* 056 */  add     %ebx,%ecx\n  /* 058 */  mov     0x8(%ecx),%eax\n  /* 05b */  mov     0x4(%ecx),%edx\n  /* 05e */  mov     (%eax,%esi,1),%eax\n  /* 061 */  mov     %edx,%ebp\n  /* 063 */  sar     $0x1f,%ebp\n  /* 066 */  mov     %ebp,%edi\n  /* 068 */  mov     0x8(%ecx),%ebp\n  /* 06b */  imul    %eax,%edi\n  /* 06e */  mov     %edi,%ebx\n  /* 070 */  mov     0x4(%ebp,%esi,1),%edi\n  /* 074 */  mov     0xc(%ecx),%ebp\n  /* 077 */  imul    %edx,%edi\n  /* 07a */  mul     %edx\n  /* 07c */  add     %edi,%ebx\n  /* 07e */  add     %ebx,%edx\n  /* 080 */  mov     %edx,%edi\n  /* 082 */  sar     $0x1f,%edi\n  /* 085 */  mov     %edi,%esi\n  /* 087 */  xor     %edi,%edi\n  /* 089 */  and     $0xffff,%esi\n  /* 08f */  add     %eax,%esi\n  /* 091 */  mov     0x1c(%esp),%eax\n  /* 095 */  adc     %edx,%edi\n  /* 097 */  shrd    $0x10,%edi,%esi\n  /* 09b */  mov     %ebp,%edi\n  /* 09d */  sar     $0x1f,%edi\n  /* 0a0 */  movzwl  %si,%ebx\n  /* 0a3 */  mov     %eax,0x8(%esp)\n  /* 0a7 */  mov     0x10(%ecx),%eax\n  /* 0aa */  mov     %eax,(%esp)\n  /* 0ad */  sar     $0x1f,%eax\n  /* 0b0 */  mov     %eax,0x4(%esp)\n  /* 0b4 */  call    fp_pow\n  /* 0b9 */  imul    %ebp,%edx\n  /* 0bc */  mov     %eax,%ecx\n  /* 0be */  mov     %edi,%eax\n  /* 0c0 */  mov     %ecx,%edi\n  /* 0c2 */  imul    %ecx,%eax\n  /* 0c5 */  lea     (%eax,%edx,1),%ecx\n  /* 0c8 */  mov     %ebp,%eax\n  /* 0ca */  mov     0x38(%esp),%ebp\n  /* 0ce */  mul     %edi\n  /* 0d0 */  add     %ecx,%edx\n  /* 0d2 */  mov     0x18(%esp),%ecx\n  /* 0d6 */  mov     %edx,%edi\n  /* 0d8 */  sar     $0x1f,%edi\n  /* 0db */  mov     %edi,%esi\n  /* 0dd */  mov     0x34(%esp),%edi\n  /* 0e1 */  and     $0xffff,%esi\n  /* 0e7 */  add     %eax,%esi\n  /* 0e9 */  mov     charmEffectTable,%eax\n  /* 0ee */  shr     $0x10,%esi\n  /* 0f1 */  add     %esi,%ebx\n  /* 0f3 */  mov     0x30(%esp),%esi\n  /* 0f7 */  movswl  %bx,%ebx\n  /* 0fa */  mov     0x14(%eax,%ecx,1),%eax\n  /* 0fe */  cmp     %eax,%ebx\n  /* 100 */  cmovge  %ebx,%eax\n  /* 103 */  mov     0x2c(%esp),%ebx\n  /* 107 */  add     $0x3c,%esp\n  /* 10a */  ret\n  /* 10b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  xor     %esi,%esi\n  /* 112 */  jmp     .L49\n","c":"/* candidate for charmRechargeDelay (PowerTables.c, 279 bytes) */\n#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort charmEffectDuration(short charmKind, short enchant)\n{\n    const charmEffectTableEntry *e;\n    unsigned int idx = enchant > 50 ? 49 : (enchant <= 1 ? 0 : (unsigned short) (enchant - 1));\n    e = &charmEffectTable[charmKind];\n    return (fixpt) e->effectDurationBase * e->effectDurationIncrement[idx] / FP_FACTOR;\n}\n\nshort charmRechargeDelay(short charmKind, short enchant)\n{\n    short b;\n    enchant = clamp(enchant, 1, 50);\n    b = charmEffectDuration(charmKind, enchant) + (fixpt) charmEffectTable[charmKind].rechargeDelayDuration * fp_pow(charmEffectTable[charmKind].rechargeDelayBase, enchant) / FP_FACTOR;\n    return max(charmEffectTable[charmKind].rechargeDelayMinTurns, b);\n}\n","size":279,"score":100,"agent":"rain","pid":22,"session":3544,"ts":1791766207112}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3370,"symbol":"itemKindName","file":"Items.c","asm":"# itemKindName  (TU Items.c, section .text, 280 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nitemKindName:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     0x30(%esp),%ecx\n  /* 007 */  mov     0x34(%esp),%edx\n  /* 00b */  movzwl  (%ecx),%eax\n  /* 00e */  test    $0x1ff,%eax\n  /* 013 */  jne     .L90\n  /* 015 */  cmp     $0x800,%eax\n  /* 01a */  je      .L100\n  /* 020 */  ja      .L60\n  /* 022 */  cmp     $0x200,%eax\n  /* 027 */  je      .Le8\n  /* 02d */  cmp     $0x400,%eax\n  /* 032 */  jne     .Ld0\n  /* 038 */  movl    $0x6c756d61,(%edx)\n  /* 03e */  movl    $0x6f207465,0x4(%edx)\n  /* 045 */  movl    $0x65792066,0x8(%edx)\n  /* 04c */  movl    $0x726f646e,0xc(%edx)\n  /* 053 */  movb    $0x0,0x10(%edx)\n  /* 057 */  add     $0x2c,%esp\n  /* 05a */  ret\n  /* 05b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  cmp     $0x1000,%eax\n  /* 065 */  jne     .Ld0\n  /* 067 */  movswl  0x2(%ecx),%eax\n  /* 06b */  imul    $0x61c,%eax,%eax\n  /* 071 */  mov     keyTable(%eax),%eax\n  /* 077 */  mov     %edx,0x30(%esp)\n  /* 07b */  mov     %eax,0x34(%esp)\n  /* 07f */  add     $0x2c,%esp\n  /* 082 */  jmp     strcpy\n  /* 087 */  nop\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     %eax,(%esp)\n  /* 093 */  mov     %edx,0x1c(%esp)\n  /* 097 */  mov     %ecx,0x18(%esp)\n  /* 09b */  call    tableForItemCategory\n  /* 0a0 */  mov     0x18(%esp),%ecx\n  /* 0a4 */  mov     %eax,%edx\n  /* 0a6 */  movswl  0x2(%ecx),%eax\n  /* 0aa */  imul    $0x61c,%eax,%eax\n  /* 0b0 */  mov     (%edx,%eax,1),%eax\n  /* 0b3 */  mov     0x1c(%esp),%edx\n  /* 0b7 */  mov     %eax,0x34(%esp)\n  /* 0bb */  mov     %edx,0x30(%esp)\n  /* 0bf */  add     $0x2c,%esp\n  /* 0c2 */  jmp     strcpy\n  /* 0c7 */  nop\n  /* 0c8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  movl    $0x6e6b6e75,(%edx)\n  /* 0d6 */  movl    $0x6e776f,0x4(%edx)\n  /* 0dd */  add     $0x2c,%esp\n  /* 0e0 */  ret\n  /* 0e1 */  lea     0x0(%esi,%eiz,1),%esi\n.Le8:\n  /* 0e8 */  movl    $0x646c6f67,(%edx)\n  /* 0ee */  movl    $0x65697020,0x4(%edx)\n  /* 0f5 */  movl    $0x736563,0x8(%edx)\n  /* 0fc */  add     $0x2c,%esp\n  /* 0ff */  ret\n.L100:\n  /* 100 */  movl    $0x6f74736e,0x4(%edx)\n  /* 107 */  movl    $0x656d756c,(%edx)\n  /* 10d */  movl    $0x656e6f,0x7(%edx)\n  /* 114 */  add     $0x2c,%esp\n  /* 117 */  ret\n","c":"/* candidate for itemKindName (Items.c, 280 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid itemKindName(item *theItem, char *kindName)\n{\n    if (theItem->category & 0x1ff) {\n        strcpy(kindName, tableForItemCategory(theItem->category)[theItem->kind].name);\n        return;\n    }\n    switch (theItem->category) {\n        case GOLD:\n            strcpy(kindName, \"gold pieces\");\n            break;\n        case AMULET:\n            strcpy(kindName, \"amulet of yendor\");\n            break;\n        case GEM:\n            strcpy(kindName, \"lumenstone\");\n            break;\n        case KEY:\n            strcpy(kindName, keyTable[theItem->kind].name);\n            break;\n        default:\n            strcpy(kindName, \"unknown\");\n            break;\n    }\n}\n","size":280,"score":100,"agent":"diyar4","pid":13,"session":3547,"ts":1791766287323}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3142,"symbol":"addTileToMachineInteriorAndIterate","file":"Architect.c","asm":"# addTileToMachineInteriorAndIterate  (TU Architect.c, section .text, 273 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\naddTileToMachineInteriorAndIterate:\n.L0:\n  /* 000 */  push    %ebp\n  /* 001 */  movswl  %cx,%ebp\n  /* 004 */  push    %edi\n  /* 005 */  mov     %eax,%edi\n  /* 007 */  push    %esi\n  /* 008 */  movswl  %dx,%esi\n  /* 00b */  push    %ebx\n  /* 00c */  xor     %ebx,%ebx\n  /* 00e */  sub     $0x1c,%esp\n  /* 011 */  mov     %eax,0x8(%esp)\n  /* 015 */  lea     0x0(,%esi,8),%eax\n  /* 01c */  movb    $0x1,0x7(%esp)\n  /* 021 */  sub     %esi,%eax\n  /* 023 */  mov     %esi,(%esp)\n  /* 026 */  lea     (%esi,%eax,4),%eax\n  /* 029 */  add     %edi,%eax\n  /* 02b */  movb    $0x1,(%eax,%ebp,1)\n  /* 02f */  jmp     .L4a\n  /* 031 */  lea     0x0(%esi,%eiz,1),%esi\n.L38:\n  /* 038 */  mov     $0x1,%dl\n.L3a:\n  /* 03a */  lea     0x1(%ebx),%eax\n  /* 03d */  cmp     $0x4,%ax\n  /* 041 */  movswl  %ax,%ebx\n  /* 044 */  je      .La7\n  /* 046 */  test    %dl,%dl\n  /* 048 */  je      .La7\n.L4a:\n  /* 04a */  movzwl  nbDirs(,%ebx,4),%edi\n  /* 052 */  mov     (%esp),%edx\n  /* 055 */  movzwl  nbDirs+0x2(,%ebx,4),%eax\n  /* 05d */  add     %di,%dx\n  /* 060 */  add     %bp,%ax\n  /* 063 */  cmp     $0x4e,%dx\n  /* 067 */  movzwl  %dx,%edi\n  /* 06a */  setbe   %dl\n  /* 06d */  cmp     $0x1c,%ax\n  /* 071 */  movzwl  %ax,%ecx\n  /* 074 */  setbe   %al\n  /* 077 */  and     %al,%dl\n  /* 079 */  je      .L38\n  /* 07b */  mov     %ecx,%eax\n  /* 07d */  shl     $0x4,%eax\n  /* 080 */  lea     (%eax,%ecx,1),%esi\n  /* 083 */  imul    $0x7b4,%edi,%eax\n  /* 089 */  mov     pmap+0x10(%eax,%esi,4),%eax\n  /* 090 */  test    $0x20,%al\n  /* 092 */  jne     .La2\n  /* 094 */  test    $0x3000000,%eax\n  /* 099 */  je      .Lb8\n  /* 09b */  test    $0x800000,%eax\n  /* 0a0 */  jne     .L3a\n.La2:\n  /* 0a2 */  movb    $0x0,0x7(%esp)\n.La7:\n  /* 0a7 */  movzbl  0x7(%esp),%eax\n  /* 0ac */  add     $0x1c,%esp\n  /* 0af */  pop     %ebx\n  /* 0b0 */  pop     %esi\n  /* 0b1 */  pop     %edi\n  /* 0b2 */  pop     %ebp\n  /* 0b3 */  ret\n  /* 0b4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  mov     0x8(%esp),%esi\n  /* 0bc */  lea     0x0(,%edi,8),%eax\n  /* 0c3 */  sub     %edi,%eax\n  /* 0c5 */  lea     (%edi,%eax,4),%eax\n  /* 0c8 */  add     %esi,%eax\n  /* 0ca */  cmpb    $0x0,(%eax,%ecx,1)\n  /* 0ce */  jne     .L3a\n  /* 0d4 */  mov     chokeMap,%eax\n  /* 0d9 */  mov     (%eax,%edi,4),%esi\n  /* 0dc */  mov     %esi,0xc(%esp)\n  /* 0e0 */  mov     (%esp),%esi\n  /* 0e3 */  mov     (%eax,%esi,4),%eax\n  /* 0e6 */  mov     0xc(%esp),%esi\n  /* 0ea */  movzwl  (%esi,%ecx,2),%esi\n  /* 0ee */  cmp     %si,(%eax,%ebp,2)\n  /* 0f2 */  jl      .L3a\n  /* 0f8 */  mov     0x8(%esp),%eax\n  /* 0fc */  mov     %edi,%edx\n  /* 0fe */  call    .L0\n  /* 103 */  mov     %al,0x7(%esp)\n  /* 107 */  test    %al,%al\n  /* 109 */  setne   %dl\n  /* 10c */  jmp     .L3a\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic boolean addTileToMachineInteriorAndIterate(char interior[DCOLS][DROWS], short startX, short startY)\n{\n    short dir, newX, newY;\n    boolean goodSoFar = true;\n\n    interior[startX][startY] = true;\n    for (dir = 0; dir < 4 && goodSoFar; dir++) {\n        newX = startX + nbDirs[dir][0];\n        newY = startY + nbDirs[dir][1];\n        if (coordinatesAreInMap(newX, newY)) {\n            if ((pmap[newX][newY].flags & HAS_ITEM)\n                || ((pmap[newX][newY].flags & IS_IN_MACHINE) && !(pmap[newX][newY].flags & IS_GATE_SITE))) {\n                return false;\n            } else if (!interior[newX][newY]\n                       && chokeMap[newX][newY] <= chokeMap[startX][startY]\n                       && !(pmap[newX][newY].flags & IS_IN_MACHINE)) {\n                goodSoFar = addTileToMachineInteriorAndIterate(interior, newX, newY);\n            }\n        }\n    }\n    return goodSoFar;\n}\n\nboolean caller_(char interior[DCOLS][DROWS], short x, short y)\n{\n    return addTileToMachineInteriorAndIterate(interior, x, y);\n}\n","size":273,"score":100,"agent":"diyar2","pid":10,"session":3545,"ts":1791766362439}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3505,"symbol":"monsterWillAttackTarget","file":"Monsters.c","asm":"# monsterWillAttackTarget  (TU Monsters.c, section .text, 281 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonsterWillAttackTarget:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     %ebx,0x18(%esp)\n  /* 007 */  mov     0x20(%esp),%edx\n  /* 00b */  mov     0x24(%esp),%ecx\n  /* 00f */  cmp     %ecx,%edx\n  /* 011 */  je      .Lc0\n  /* 017 */  mov     0x1f8(%ecx),%ebx\n  /* 01d */  test    $0x80000,%ebx\n  /* 023 */  jne     .Lc0\n  /* 029 */  cmp     $player,%edx\n  /* 02f */  je      .Lf0\n  /* 035 */  cmpw    $0x0,0x1b6(%edx)\n  /* 03d */  jne     .Ld0\n.L43:\n  /* 043 */  cmpl    $0x4,0x100(%edx)\n  /* 04a */  jne     .L54\n  /* 04c */  cmp     $player,%edx\n  /* 052 */  jne     .Lb0\n.L54:\n  /* 054 */  test    $0x1,%bh\n  /* 057 */  jne     .Lc0\n  /* 059 */  cmpw    $0x0,0x1a8(%edx)\n  /* 061 */  jne     .Ldd\n  /* 063 */  cmpw    $0x0,0x1a8(%ecx)\n  /* 06b */  mov     $0x1,%al\n  /* 06d */  jne     .Lc2\n  /* 06f */  cmpw    $0x0,0x19c(%edx)\n  /* 077 */  jne     .Lc2\n  /* 079 */  mov     %ecx,0x4(%esp)\n  /* 07d */  mov     %edx,(%esp)\n  /* 080 */  mov     %ecx,0x24(%esp)\n  /* 084 */  mov     %edx,0x20(%esp)\n  /* 088 */  call    monstersAreEnemies\n  /* 08d */  mov     0x20(%esp),%edx\n  /* 091 */  mov     0x24(%esp),%ecx\n  /* 095 */  test    %al,%al\n  /* 097 */  je      .Lc0\n  /* 099 */  mov     %ecx,0x4(%esp)\n  /* 09d */  mov     %edx,(%esp)\n  /* 0a0 */  call    monstersAreTeammates\n  /* 0a5 */  test    %al,%al\n  /* 0a7 */  sete    %al\n  /* 0aa */  jmp     .Lc2\n  /* 0ac */  lea     0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  cmpw    $0x0,0x1b6(%ecx)\n  /* 0b8 */  je      .L54\n  /* 0ba */  lea     0x0(%esi),%esi\n.Lc0:\n  /* 0c0 */  xor     %eax,%eax\n.Lc2:\n  /* 0c2 */  mov     0x18(%esp),%ebx\n  /* 0c6 */  add     $0x1c,%esp\n  /* 0c9 */  ret\n  /* 0ca */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  cmpl    $0x4,0x100(%ecx)\n  /* 0d7 */  je      .L43\n.Ldd:\n  /* 0dd */  mov     0x18(%esp),%ebx\n  /* 0e1 */  mov     $0x1,%al\n  /* 0e3 */  add     $0x1c,%esp\n  /* 0e6 */  ret\n  /* 0e7 */  nop\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  cmpl    $0x4,0x100(%ecx)\n  /* 0f7 */  je      .L110\n  /* 0f9 */  cmpw    $0x0,player+0x1b6\n  /* 101 */  mov     $0x1,%al\n  /* 103 */  je      .L54\n  /* 109 */  jmp     .Lc2\n  /* 10b */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  movzbl  0x1a8(%ecx),%eax\n  /* 117 */  jmp     .Lc2\n","c":"/* candidate for monsterWillAttackTarget (Monsters.c, 281 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean monsterWillAttackTarget(const creature *attacker, const creature *defender)\n{\n    if (attacker == defender || (defender->bookkeepingFlags & MB_IS_DYING)) {\n        return false;\n    }\n    if (attacker == &player && defender->creatureState == MONSTER_ALLY) {\n        return defender->status[STATUS_DISCORDANT];\n    }\n    if (attacker->status[STATUS_ENTRANCED] && defender->creatureState != MONSTER_ALLY) {\n        return true;\n    }\n    if (attacker->creatureState == MONSTER_ALLY && attacker != &player && defender->status[STATUS_ENTRANCED]) {\n        return false;\n    }\n    if (defender->bookkeepingFlags & MB_CAPTIVE) {\n        return false;\n    }\n    if (attacker->status[STATUS_DISCORDANT] || defender->status[STATUS_DISCORDANT] || attacker->status[STATUS_CONFUSED]) {\n        return true;\n    }\n    if (monstersAreEnemies(attacker, defender) && !monstersAreTeammates(attacker, defender)) {\n        return true;\n    }\n    return false;\n}\n","size":281,"score":100,"agent":"diyar","pid":9,"session":3549,"ts":1791766376307}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3185,"symbol":"setButtonText","file":"Buttons.c","asm":"# setButtonText  (TU Buttons.c, section .text, 282 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsetButtonText:\n  /* 000 */  sub     $0x2ac,%esp\n  /* 006 */  xor     %eax,%eax\n  /* 008 */  mov     %ebx,0x29c(%esp)\n  /* 00f */  mov     0x2b0(%esp),%ebx\n  /* 016 */  xor     %ecx,%ecx\n  /* 018 */  mov     %edi,0x2a4(%esp)\n  /* 01f */  lea     0x2e(%esp),%edi\n  /* 023 */  xor     %edx,%edx\n  /* 025 */  mov     %eax,0x2e(%esp)\n  /* 029 */  mov     %ecx,0x4(%esp)\n  /* 02d */  mov     %edi,(%esp)\n  /* 030 */  lea     0x168(%ebx),%eax\n  /* 036 */  mov     %eax,0x8(%esp)\n  /* 03a */  mov     %esi,0x2a0(%esp)\n  /* 041 */  xor     %esi,%esi\n  /* 043 */  mov     %ebp,0x2a8(%esp)\n  /* 04a */  lea     0x33(%esp),%ebp\n  /* 04e */  mov     %edx,0x33(%esp)\n  /* 052 */  movb    $0x0,0x32(%esp)\n  /* 057 */  movb    $0x0,0x37(%esp)\n  /* 05c */  call    encodeMessageColor\n  /* 061 */  lea     0x178(%ebx),%eax\n  /* 067 */  mov     %esi,0x4(%esp)\n  /* 06b */  lea     0x38(%esp),%esi\n  /* 06f */  mov     %ebp,(%esp)\n  /* 072 */  mov     %eax,0x8(%esp)\n  /* 076 */  call    encodeMessageColor\n  /* 07b */  mov     $0x12c,%eax\n  /* 080 */  mov     %edi,0x4(%esp)\n  /* 084 */  mov     %esi,(%esp)\n  /* 087 */  mov     %eax,0x8(%esp)\n  /* 08b */  call    __strcpy_chk\n  /* 090 */  mov     0x2b4(%esp),%eax\n  /* 097 */  mov     %edi,0x18(%esp)\n  /* 09b */  lea     0x164(%esp),%edi\n  /* 0a2 */  mov     %ebp,0x14(%esp)\n  /* 0a6 */  mov     %edi,(%esp)\n  /* 0a9 */  mov     %eax,0x10(%esp)\n  /* 0ad */  mov     $0x12c,%eax\n  /* 0b2 */  mov     %eax,0xc(%esp)\n  /* 0b6 */  mov     $0x2,%eax\n  /* 0bb */  mov     %eax,0x8(%esp)\n  /* 0bf */  mov     $0x126,%eax\n  /* 0c4 */  mov     %eax,0x4(%esp)\n  /* 0c8 */  call    __snprintf_chk\n  /* 0cd */  mov     $0x12c,%eax\n  /* 0d2 */  mov     %edi,0x4(%esp)\n  /* 0d6 */  mov     %esi,(%esp)\n  /* 0d9 */  mov     %eax,0x8(%esp)\n  /* 0dd */  call    __strcat_chk\n  /* 0e2 */  mov     $0x12b,%edx\n  /* 0e7 */  mov     %esi,0x4(%esp)\n  /* 0eb */  mov     %ebx,(%esp)\n  /* 0ee */  mov     %edx,0x8(%esp)\n  /* 0f2 */  call    strncpy\n  /* 0f7 */  mov     0x29c(%esp),%ebx\n  /* 0fe */  mov     0x2a0(%esp),%esi\n  /* 105 */  mov     0x2a4(%esp),%edi\n  /* 10c */  mov     0x2a8(%esp),%ebp\n  /* 113 */  add     $0x2ac,%esp\n  /* 119 */  ret\n","c":"/* candidate for setButtonText (Buttons.c, 282 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid setButtonText(brogueButton *button, const char *textWithHotkey, const char *textWithoutHotkey)\n{\n    char hotkeyColorEscape[5] = {0};\n    char whiteColorEscape[5] = {0};\n    char tmp[BUTTON_TEXT_SIZE];\n    char tmp2[BUTTON_TEXT_SIZE];\n\n    encodeMessageColor(hotkeyColorEscape, 0, &button->textColor);\n    encodeMessageColor(whiteColorEscape, 0, &button->hotkeytextColor);\n    strcpy(tmp, hotkeyColorEscape);\n    snprintf(tmp2, COLS*3 - 6, textWithHotkey, whiteColorEscape, hotkeyColorEscape);\n    strcat(tmp, tmp2);\n    strncpy(button->text, tmp, COLS*3 - 1);\n}\n","size":282,"score":100,"agent":"diyar2","pid":10,"session":3553,"ts":1791766611605}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3368,"symbol":"itemRunicName","file":"Items.c","asm":"# itemRunicName  (TU Items.c, section .text, 289 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nitemRunicName:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  xor     %eax,%eax\n  /* 005 */  mov     %eax,0x31(%esp)\n  /* 009 */  mov     0x50(%esp),%edx\n  /* 00d */  xor     %eax,%eax\n  /* 00f */  mov     %eax,0x35(%esp)\n  /* 013 */  xor     %ecx,%ecx\n  /* 015 */  xor     %eax,%eax\n  /* 017 */  mov     %ecx,0x39(%esp)\n  /* 01b */  mov     %eax,0x3c(%esp)\n  /* 01f */  testb   $0x20,0x4(%edx)\n  /* 023 */  je      .L32\n  /* 025 */  movzwl  (%edx),%eax\n  /* 028 */  cmp     $0x4,%eax\n  /* 02b */  je      .L40\n  /* 02d */  cmp     $0x2,%eax\n  /* 030 */  je      .L90\n.L32:\n  /* 032 */  add     $0x4c,%esp\n  /* 035 */  ret\n  /* 036 */  xchg    %ax,%ax\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  movswl  0x14(%edx),%eax\n  /* 044 */  cmp     $0x4,%eax\n  /* 047 */  je      .Lb0\n  /* 049 */  lea     0x31(%esp),%ecx\n.L4d:\n  /* 04d */  mov     %eax,%edx\n  /* 04f */  shl     $0x4,%edx\n  /* 052 */  sub     %eax,%edx\n  /* 054 */  lea     armorRunicNames(%edx,%edx,1),%eax\n.L5b:\n  /* 05b */  mov     %eax,0x14(%esp)\n  /* 05f */  mov     $\"%s%s\",%eax\n  /* 064 */  mov     $0xffffffff,%edx\n  /* 069 */  mov     %eax,0xc(%esp)\n  /* 06d */  mov     0x54(%esp),%eax\n  /* 071 */  mov     %ecx,0x10(%esp)\n  /* 075 */  mov     $0x2,%ecx\n  /* 07a */  mov     %edx,0x8(%esp)\n  /* 07e */  mov     %ecx,0x4(%esp)\n  /* 082 */  mov     %eax,(%esp)\n  /* 085 */  call    __sprintf_chk\n  /* 08a */  add     $0x4c,%esp\n  /* 08d */  ret\n  /* 08e */  xchg    %ax,%ax\n.L90:\n  /* 090 */  movswl  0x14(%edx),%eax\n  /* 094 */  lea     0x31(%esp),%ecx\n  /* 098 */  cmp     $0x7,%eax\n  /* 09b */  je      .Lb0\n.L9d:\n  /* 09d */  mov     %eax,%edx\n  /* 09f */  shl     $0x4,%edx\n  /* 0a2 */  sub     %eax,%edx\n  /* 0a4 */  lea     weaponRunicNames(%edx,%edx,1),%eax\n  /* 0ab */  jmp     .L5b\n  /* 0ad */  lea     0x0(%esi),%esi\n.Lb0:\n  /* 0b0 */  mov     %edx,0x50(%esp)\n  /* 0b4 */  mov     0x18(%edx),%eax\n  /* 0b7 */  lea     0x31(%esp),%ecx\n  /* 0bb */  mov     %ecx,(%esp)\n  /* 0be */  mov     %ecx,0x2c(%esp)\n  /* 0c2 */  lea     (%eax,%eax,2),%eax\n  /* 0c5 */  shl     $0x5,%eax\n  /* 0c8 */  add     $monsterClassCatalog,%eax\n  /* 0cd */  mov     %eax,0x10(%esp)\n  /* 0d1 */  mov     $\"%s \",%eax\n  /* 0d6 */  mov     %eax,0xc(%esp)\n  /* 0da */  mov     $0xf,%eax\n  /* 0df */  mov     %eax,0x8(%esp)\n  /* 0e3 */  mov     $0x2,%eax\n  /* 0e8 */  mov     %eax,0x4(%esp)\n  /* 0ec */  call    __sprintf_chk\n  /* 0f1 */  mov     0x50(%esp),%edx\n  /* 0f5 */  mov     0x2c(%esp),%ecx\n  /* 0f9 */  movzwl  (%edx),%eax\n  /* 0fc */  cmp     $0x2,%eax\n  /* 0ff */  je      .L118\n  /* 101 */  cmp     $0x4,%eax\n  /* 104 */  jne     .L32\n  /* 10a */  movswl  0x14(%edx),%eax\n  /* 10e */  jmp     .L4d\n  /* 113 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  movswl  0x14(%edx),%eax\n  /* 11c */  jmp     .L9d\n","c":"/* candidate for itemRunicName (Items.c, 289 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid itemRunicName(item *theItem, char *runicName)\n{\n    char buf[15] = {0};\n\n    if (theItem->flags & ITEM_RUNIC) {\n        if (theItem->category == ARMOR && theItem->enchant2 == A_IMMUNITY\n            || theItem->category == WEAPON && theItem->enchant2 == W_SLAYING) {\n            sprintf(buf, \"%s \", monsterClassCatalog[theItem->vorpalEnemy].name);\n        }\n        if (theItem->category == WEAPON) {\n            sprintf(runicName, \"%s%s\", buf, weaponRunicNames[theItem->enchant2]);\n        } else if (theItem->category == ARMOR) {\n            sprintf(runicName, \"%s%s\", buf, armorRunicNames[theItem->enchant2]);\n        }\n    }\n}\n","size":289,"score":100,"agent":"diyar-3","pid":12,"session":3554,"ts":1791766637480}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3579,"symbol":"abortAttackAgainstAcidicTarget","file":"Movement.c","asm":"# abortAttackAgainstAcidicTarget  (TU Movement.c, section .text, 291 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nabortAttackAgainstAcidicTarget:\n  /* 000 */  mov     rogue+0x3c,%edx\n  /* 006 */  test    %edx,%edx\n  /* 008 */  je      .L110\n  /* 00e */  testb   $0x8,0x4(%edx)\n  /* 012 */  jne     .L110\n  /* 018 */  push    %esi\n  /* 019 */  push    %ebx\n  /* 01a */  mov     %eax,%ebx\n  /* 01c */  lea     0x20(%eax),%esi\n  /* 01f */  sub     $0x224,%esp\n  /* 025 */  jmp     .L3b\n  /* 027 */  nop\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  add     $0x4,%ebx\n  /* 033 */  cmp     %esi,%ebx\n  /* 035 */  je      .L118\n.L3b:\n  /* 03b */  mov     (%ebx),%eax\n  /* 03d */  test    %eax,%eax\n  /* 03f */  je      .L30\n  /* 041 */  testb   $0x1,0xe5(%eax)\n  /* 048 */  je      .L30\n  /* 04a */  mov     %eax,(%esp)\n  /* 04d */  call    canSeeMonster\n  /* 052 */  test    %al,%al\n  /* 054 */  je      .L30\n  /* 056 */  mov     rogue+0x3c,%edx\n  /* 05c */  mov     0x4(%edx),%eax\n  /* 05f */  not     %eax\n  /* 061 */  test    $0xa0,%al\n  /* 063 */  jne     .L82\n  /* 065 */  cmpw    $0x7,0x14(%edx)\n  /* 06a */  jne     .L82\n  /* 06c */  movswl  0x18(%edx),%eax\n  /* 070 */  mov     %eax,0x4(%esp)\n  /* 074 */  mov     (%ebx),%eax\n  /* 076 */  mov     %eax,(%esp)\n  /* 079 */  call    monsterIsInClass\n  /* 07e */  test    %al,%al\n  /* 080 */  jne     .L30\n.L82:\n  /* 082 */  lea     0x2c(%esp),%esi\n  /* 086 */  mov     $0x1,%eax\n  /* 08b */  mov     %eax,0x8(%esp)\n  /* 08f */  mov     (%ebx),%eax\n  /* 091 */  xor     %ebx,%ebx\n  /* 093 */  mov     %esi,(%esp)\n  /* 096 */  mov     %eax,0x4(%esp)\n  /* 09a */  call    monsterName\n  /* 09f */  mov     rogue+0x3c,%eax\n  /* 0a4 */  xor     %edx,%edx\n  /* 0a6 */  mov     %ebx,0x8(%esp)\n  /* 0aa */  lea     0x90(%esp),%ebx\n  /* 0b1 */  xor     %ecx,%ecx\n  /* 0b3 */  mov     %edx,0x10(%esp)\n  /* 0b7 */  mov     %ecx,0xc(%esp)\n  /* 0bb */  mov     %ebx,0x4(%esp)\n  /* 0bf */  mov     %eax,(%esp)\n  /* 0c2 */  call    itemName\n  /* 0c7 */  mov     $0x12c,%eax\n  /* 0cc */  mov     %esi,0x14(%esp)\n  /* 0d0 */  mov     $\"Degrade your %s by attacking %s?\",%esi\n  /* 0d5 */  mov     %ebx,0x10(%esp)\n  /* 0d9 */  lea     0xf4(%esp),%ebx\n  /* 0e0 */  mov     %eax,0x8(%esp)\n  /* 0e4 */  mov     $0x2,%eax\n  /* 0e9 */  mov     %esi,0xc(%esp)\n  /* 0ed */  mov     %eax,0x4(%esp)\n  /* 0f1 */  mov     %ebx,(%esp)\n  /* 0f4 */  call    __sprintf_chk\n  /* 0f9 */  xor     %eax,%eax\n  /* 0fb */  mov     %eax,0x4(%esp)\n  /* 0ff */  mov     %ebx,(%esp)\n  /* 102 */  call    confirm\n  /* 107 */  test    %al,%al\n  /* 109 */  sete    %al\n  /* 10c */  jmp     .L11a\n  /* 10e */  xchg    %ax,%ax\n.L110:\n  /* 110 */  xor     %eax,%eax\n  /* 112 */  ret\n  /* 113 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L118:\n  /* 118 */  xor     %eax,%eax\n.L11a:\n  /* 11a */  add     $0x224,%esp\n  /* 120 */  pop     %ebx\n  /* 121 */  pop     %esi\n  /* 122 */  ret\n","c":"/* candidate for abortAttackAgainstAcidicTarget (Movement.c, 291 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean __attribute__((regparm(1))) abortAttackAgainstAcidicTarget(creature *hitList[8])\n{\n    short i;\n    char monstName[100], weaponName[100], buf[300];\n\n    if (rogue.weapon && !(rogue.weapon->flags & ITEM_PROTECTED)) {\n        for (i = 0; i < 8; i++) {\n            if (hitList[i]\n                && (hitList[i]->info.flags & MONST_DEFEND_DEGRADE_WEAPON)\n                && canSeeMonster(hitList[i])\n                && (!((rogue.weapon->flags & ITEM_RUNIC) && (rogue.weapon->flags & ITEM_RUNIC_IDENTIFIED))\n                    || rogue.weapon->enchant2 != W_SLAYING\n                    || !monsterIsInClass(hitList[i], rogue.weapon->vorpalEnemy))) {\n\n                monsterName(monstName, hitList[i], true);\n                itemName(rogue.weapon, weaponName, false, false, NULL);\n                sprintf(buf, \"Degrade your %s by attacking %s?\", weaponName, monstName);\n                if (confirm(buf, false)) {\n                    return false;\n                }\n                return true;\n            }\n        }\n    }\n    return false;\n}\n","size":291,"score":100,"agent":"tita","pid":18,"session":3559,"ts":1791766877477}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3200,"symbol":"moralAttack","file":"Combat.c","asm":"# moralAttack  (TU Combat.c, section .text, 293 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmoralAttack:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x28(%esp)\n  /* 007 */  mov     0x34(%esp),%eax\n  /* 00b */  mov     0x30(%esp),%edx\n  /* 00f */  cmpw    $0x0,0xf2(%eax)\n  /* 017 */  jle     .L8d\n  /* 019 */  testb   $0x8,0x1fa(%eax)\n  /* 020 */  jne     .L8d\n  /* 022 */  cmpw    $0x0,0x1a0(%eax)\n  /* 02a */  je      .L50\n  /* 02c */  xor     %ecx,%ecx\n  /* 02e */  mov     %cx,0x1a0(%eax)\n  /* 035 */  movswl  0x174(%edx),%ecx\n  /* 03c */  mov     %ecx,%ebx\n  /* 03e */  mov     $0x64,%ecx\n  /* 043 */  cmp     %ecx,%ebx\n  /* 045 */  cmovle  %ebx,%ecx\n  /* 048 */  dec     %ecx\n  /* 049 */  mov     %cx,0x170(%eax)\n.L50:\n  /* 050 */  cmpw    $0x0,0x1b4(%eax)\n  /* 058 */  je      .L66\n  /* 05a */  mov     $0x1,%ebx\n  /* 05f */  mov     %bx,0x1b4(%eax)\n.L66:\n  /* 066 */  xor     %ecx,%ecx\n  /* 068 */  testb   $0x2,0xea(%eax)\n  /* 06f */  mov     %cx,0x1b6(%eax)\n  /* 076 */  jne     .L98\n.L78:\n  /* 078 */  cmp     $player,%edx\n  /* 07e */  je      .L110\n  /* 084 */  cmpl    $0x4,0x100(%edx)\n  /* 08b */  je      .Lf0\n.L8d:\n  /* 08d */  mov     0x28(%esp),%ebx\n  /* 091 */  add     $0x2c,%esp\n  /* 094 */  ret\n  /* 095 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  mov     $0x4,%ecx\n  /* 09d */  mov     $0x4,%ebx\n  /* 0a2 */  mov     %cx,0x1e8(%eax)\n  /* 0a9 */  mov     %bx,0x1b2(%eax)\n  /* 0b0 */  jmp     .L78\n  /* 0b2 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  mov     0x1a8(%eax),%edx\n  /* 0be */  mov     player+0x19c,%ecx\n  /* 0c4 */  or      %ecx,%edx\n  /* 0c6 */  test    %dx,%dx\n  /* 0c9 */  jne     .L8d\n  /* 0cb */  testb   $0x8,player+0x1fa\n  /* 0d2 */  jne     .L8d\n  /* 0d4 */  mov     %eax,(%esp)\n  /* 0d7 */  mov     %eax,0x1c(%esp)\n  /* 0db */  call    unAlly\n  /* 0e0 */  mov     0x1c(%esp),%eax\n  /* 0e4 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  cmp     $player,%eax\n  /* 0f5 */  je      .L8d\n  /* 0f7 */  cmpl    $0x4,0x100(%eax)\n  /* 0fe */  je      .L8d\n.L100:\n  /* 100 */  mov     %eax,0x30(%esp)\n  /* 104 */  mov     0x28(%esp),%ebx\n  /* 108 */  add     $0x2c,%esp\n  /* 10b */  jmp     alertMonster\n.L110:\n  /* 110 */  cmpl    $0x4,0x100(%eax)\n  /* 117 */  je      .Lb8\n  /* 119 */  cmp     $player,%eax\n  /* 11e */  jne     .L100\n  /* 120 */  jmp     .L8d\n","c":"/* candidate for moralAttack (Combat.c, 293 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid moralAttack(creature *attacker, creature *defender)\n{\n    if (defender->currentHP > 0 && !(defender->bookkeepingFlags & MB_IS_DYING)) {\n        if (defender->status[STATUS_PARALYZED]) {\n            defender->status[STATUS_PARALYZED] = 0;\n            defender->ticksUntilTurn = min(attacker->attackSpeed, 100) - 1;\n        }\n        if (defender->status[STATUS_MAGICAL_FEAR]) {\n            defender->status[STATUS_MAGICAL_FEAR] = 1;\n        }\n        defender->status[STATUS_ENTRANCED] = 0;\n        if (defender->info.abilityFlags & MA_AVOID_CORRIDORS) {\n            defender->status[STATUS_ENRAGED] = defender->maxStatus[STATUS_ENRAGED] = 4;\n        }\n        if (attacker == &player\n            && defender->creatureState == MONSTER_ALLY\n            && !defender->status[STATUS_DISCORDANT]\n            && !player.status[STATUS_CONFUSED]\n            && !(player.bookkeepingFlags & MB_IS_DYING)) {\n            unAlly(defender);\n        }\n        if ((attacker == &player || attacker->creatureState == MONSTER_ALLY)\n            && defender != &player\n            && defender->creatureState != MONSTER_ALLY) {\n            alertMonster(defender);\n        }\n    }\n}\n","size":293,"score":100,"agent":"rainyday","pid":21,"session":3561,"ts":1791766907567}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3251,"symbol":"applyColorAverage","file":"IO.c","asm":"# applyColorAverage  (TU IO.c, section .text, 293 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\napplyColorAverage:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  mov     $0x64,%ebx\n  /* 009 */  mov     0x14(%esp),%ecx\n  /* 00d */  mov     0x18(%esp),%ebp\n  /* 011 */  movswl  0x1c(%esp),%esi\n  /* 016 */  movswl  (%ecx),%edi\n  /* 019 */  movswl  0x0(%ebp),%eax\n  /* 01d */  sub     %esi,%ebx\n  /* 01f */  movswl  %bx,%ebx\n  /* 022 */  imul    %ebx,%edi\n  /* 025 */  imul    %esi,%eax\n  /* 028 */  add     %eax,%edi\n  /* 02a */  mov     $0x51eb851f,%eax\n  /* 02f */  imul    %edi\n  /* 031 */  movswl  0x6(%ebp),%eax\n  /* 035 */  sar     $0x1f,%edi\n  /* 038 */  sar     $0x5,%edx\n  /* 03b */  imul    %esi,%eax\n  /* 03e */  sub     %edi,%edx\n  /* 040 */  movswl  0x6(%ecx),%edi\n  /* 044 */  mov     %dx,(%ecx)\n  /* 047 */  imul    %ebx,%edi\n  /* 04a */  add     %eax,%edi\n  /* 04c */  mov     $0x51eb851f,%eax\n  /* 051 */  imul    %edi\n  /* 053 */  movswl  0x2(%ebp),%eax\n  /* 057 */  sar     $0x1f,%edi\n  /* 05a */  sar     $0x5,%edx\n  /* 05d */  imul    %esi,%eax\n  /* 060 */  sub     %edi,%edx\n  /* 062 */  movswl  0x2(%ecx),%edi\n  /* 066 */  mov     %dx,0x6(%ecx)\n  /* 06a */  imul    %ebx,%edi\n  /* 06d */  add     %eax,%edi\n  /* 06f */  mov     $0x51eb851f,%eax\n  /* 074 */  imul    %edi\n  /* 076 */  movswl  0x8(%ebp),%eax\n  /* 07a */  sar     $0x1f,%edi\n  /* 07d */  sar     $0x5,%edx\n  /* 080 */  imul    %esi,%eax\n  /* 083 */  sub     %edi,%edx\n  /* 085 */  movswl  0x8(%ecx),%edi\n  /* 089 */  mov     %dx,0x2(%ecx)\n  /* 08d */  imul    %ebx,%edi\n  /* 090 */  add     %eax,%edi\n  /* 092 */  mov     $0x51eb851f,%eax\n  /* 097 */  imul    %edi\n  /* 099 */  movswl  0x4(%ebp),%eax\n  /* 09d */  sar     $0x1f,%edi\n  /* 0a0 */  sar     $0x5,%edx\n  /* 0a3 */  imul    %esi,%eax\n  /* 0a6 */  sub     %edi,%edx\n  /* 0a8 */  movswl  0x4(%ecx),%edi\n  /* 0ac */  mov     %dx,0x8(%ecx)\n  /* 0b0 */  imul    %ebx,%edi\n  /* 0b3 */  add     %eax,%edi\n  /* 0b5 */  mov     $0x51eb851f,%eax\n  /* 0ba */  imul    %edi\n  /* 0bc */  movswl  0xa(%ebp),%eax\n  /* 0c0 */  sar     $0x1f,%edi\n  /* 0c3 */  sar     $0x5,%edx\n  /* 0c6 */  imul    %esi,%eax\n  /* 0c9 */  sub     %edi,%edx\n  /* 0cb */  movswl  0xa(%ecx),%edi\n  /* 0cf */  mov     %dx,0x4(%ecx)\n  /* 0d3 */  imul    %ebx,%edi\n  /* 0d6 */  add     %eax,%edi\n  /* 0d8 */  mov     $0x51eb851f,%eax\n  /* 0dd */  imul    %edi\n  /* 0df */  movswl  0xc(%ecx),%eax\n  /* 0e3 */  sar     $0x1f,%edi\n  /* 0e6 */  imul    %eax,%ebx\n  /* 0e9 */  movswl  0xc(%ebp),%eax\n  /* 0ed */  sar     $0x5,%edx\n  /* 0f0 */  sub     %edi,%edx\n  /* 0f2 */  mov     %dx,0xa(%ecx)\n  /* 0f6 */  imul    %esi,%eax\n  /* 0f9 */  add     %eax,%ebx\n  /* 0fb */  mov     $0x51eb851f,%eax\n  /* 100 */  imul    %ebx\n  /* 102 */  mov     $0x1,%al\n  /* 104 */  sar     $0x1f,%ebx\n  /* 107 */  sar     $0x5,%edx\n  /* 10a */  sub     %ebx,%edx\n  /* 10c */  mov     %dx,0xc(%ecx)\n  /* 110 */  cmpb    $0x0,0xe(%ecx)\n  /* 114 */  jne     .L11d\n  /* 116 */  cmpb    $0x0,0xe(%ebp)\n  /* 11a */  setne   %al\n.L11d:\n  /* 11d */  mov     %al,0xe(%ecx)\n  /* 120 */  pop     %ebx\n  /* 121 */  pop     %esi\n  /* 122 */  pop     %edi\n  /* 123 */  pop     %ebp\n  /* 124 */  ret\n","c":"/* candidate for applyColorAverage (IO.c, 293 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid applyColorAverage(color *baseColor, const color *newColor, short averageWeight)\n{\n    short w = averageWeight;\n    short iw = 100 - averageWeight;\n    baseColor->red = (baseColor->red * iw + newColor->red * w) / 100;\n    baseColor->redRand = (baseColor->redRand * iw + newColor->redRand * w) / 100;\n    baseColor->green = (baseColor->green * iw + newColor->green * w) / 100;\n    baseColor->greenRand = (baseColor->greenRand * iw + newColor->greenRand * w) / 100;\n    baseColor->blue = (baseColor->blue * iw + newColor->blue * w) / 100;\n    baseColor->blueRand = (baseColor->blueRand * iw + newColor->blueRand * w) / 100;\n    baseColor->rand = (baseColor->rand * iw + newColor->rand * w) / 100;\n    baseColor->colorDances = (baseColor->colorDances || newColor->colorDances);\n}\n","size":293,"score":100,"agent":"rain","pid":22,"session":3562,"ts":1791766916582}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3630,"symbol":"staffDamage","file":"PowerTables.c","asm":"# staffDamage  (TU PowerTables.c, section .text, 294 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nstaffDamage:\n  /* 000 */  sub     $0x3c,%esp\n  /* 003 */  mov     %ebx,0x2c(%esp)\n  /* 007 */  mov     0x40(%esp),%ecx\n  /* 00b */  mov     %esi,0x30(%esp)\n  /* 00f */  mov     0x44(%esp),%ebx\n  /* 013 */  mov     %edi,0x34(%esp)\n  /* 017 */  mov     %ebp,0x38(%esp)\n  /* 01b */  mov     %ecx,%eax\n  /* 01d */  mov     %ecx,%esi\n  /* 01f */  mov     %ebx,%edx\n  /* 021 */  mov     %ebx,%edi\n  /* 023 */  shrd    $0x1e,%edx,%eax\n  /* 027 */  and     $0x3fffffff,%esi\n  /* 02d */  sar     $0x1f,%edi\n  /* 030 */  and     $0x3fffffff,%eax\n  /* 035 */  add     %eax,%esi\n  /* 037 */  mov     %ebx,%eax\n  /* 039 */  shr     $0x1c,%eax\n  /* 03c */  mov     %edi,%ebp\n  /* 03e */  and     $0x1,%ebp\n  /* 041 */  add     %eax,%esi\n  /* 043 */  add     %ebp,%esi\n  /* 045 */  mov     $0xaaaaaaab,%ebp\n  /* 04a */  mov     %esi,%eax\n  /* 04c */  and     $0xfffffffe,%edi\n  /* 04f */  mul     %ebp\n  /* 051 */  mov     %edx,%eax\n  /* 053 */  and     $0xfffffffe,%edx\n  /* 056 */  shr     $1,%eax\n  /* 058 */  add     %eax,%edx\n  /* 05a */  sub     %edx,%esi\n  /* 05c */  lea     (%esi,%edi,1),%eax\n  /* 05f */  mov     %ecx,%esi\n  /* 061 */  cltd\n  /* 062 */  mov     %ebx,%edi\n  /* 064 */  sub     %eax,%esi\n  /* 066 */  sbb     %edx,%edi\n  /* 068 */  imul    $0xaaaaaaab,%edi,%edx\n  /* 06e */  imul    $0xaaaaaaaa,%esi,%eax\n  /* 074 */  add     %edx,%eax\n  /* 076 */  mov     %eax,0x1c(%esp)\n  /* 07a */  mov     %esi,%eax\n  /* 07c */  mul     %ebp\n  /* 07e */  mov     0x1c(%esp),%edi\n  /* 082 */  add     %edx,%edi\n  /* 084 */  mov     %eax,%esi\n  /* 086 */  mov     %edi,%edx\n  /* 088 */  mov     %ebx,%edi\n  /* 08a */  sar     $0x1f,%edx\n  /* 08d */  mov     %edx,%eax\n  /* 08f */  and     $0xffff,%eax\n  /* 094 */  add     %esi,%eax\n  /* 096 */  mov     %ecx,%esi\n  /* 098 */  shr     $0x10,%eax\n  /* 09b */  shl     $0x2,%esi\n  /* 09e */  inc     %eax\n  /* 09f */  shld    $0x2,%ecx,%edi\n  /* 0a3 */  add     %ecx,%esi\n  /* 0a5 */  adc     %ebx,%edi\n  /* 0a7 */  cwtl\n  /* 0a8 */  mov     %eax,0x8(%esp)\n  /* 0ac */  mov     %edi,%edx\n  /* 0ae */  sar     $0x1f,%edx\n  /* 0b1 */  mov     %edx,%eax\n  /* 0b3 */  xor     %edx,%edx\n  /* 0b5 */  and     $0x1ffff,%eax\n  /* 0ba */  add     %esi,%eax\n  /* 0bc */  adc     %edi,%edx\n  /* 0be */  shrd    $0x11,%edx,%eax\n  /* 0c2 */  mov     %ebx,%edx\n  /* 0c4 */  sar     $0x1f,%edx\n  /* 0c7 */  add     $0x4,%eax\n  /* 0ca */  cwtl\n  /* 0cb */  mov     %eax,0x4(%esp)\n  /* 0cf */  mov     %edx,%eax\n  /* 0d1 */  xor     %edx,%edx\n  /* 0d3 */  and     $0xffff,%eax\n  /* 0d8 */  add     %ecx,%eax\n  /* 0da */  adc     %ebx,%edx\n  /* 0dc */  shrd    $0x10,%edx,%eax\n  /* 0e0 */  sar     $0x10,%edx\n  /* 0e3 */  add     $0x2,%eax\n  /* 0e6 */  adc     $0x0,%edx\n  /* 0e9 */  mov     %eax,%ecx\n  /* 0eb */  add     %eax,%ecx\n  /* 0ed */  mov     %edx,%ebx\n  /* 0ef */  adc     %edx,%ebx\n  /* 0f1 */  add     %eax,%ecx\n  /* 0f3 */  adc     %edx,%ebx\n  /* 0f5 */  mov     %ebx,%edx\n  /* 0f7 */  sar     $0x1f,%edx\n  /* 0fa */  mov     %edx,%eax\n  /* 0fc */  xor     %edx,%edx\n  /* 0fe */  and     $0x3,%eax\n  /* 101 */  add     %ecx,%eax\n  /* 103 */  adc     %ebx,%edx\n  /* 105 */  shrd    $0x2,%edx,%eax\n  /* 109 */  cwtl\n  /* 10a */  mov     %eax,(%esp)\n  /* 10d */  call    randClumpedRange\n  /* 112 */  mov     0x2c(%esp),%ebx\n  /* 116 */  mov     0x30(%esp),%esi\n  /* 11a */  mov     0x34(%esp),%edi\n  /* 11e */  mov     0x38(%esp),%ebp\n  /* 122 */  add     $0x3c,%esp\n  /* 125 */  ret\n","c":"#include \"Rogue.h\"\n#include \"Globals.h\"\n#include \"GlobalsBase.h\"\n\nshort staffDamageLow(fixpt e){return (2 + e / FP_FACTOR) * 3 / 4;}\nshort staffDamageHigh(fixpt e){return 4 + (e * 5 / 2) / FP_FACTOR;}\n\nshort staffDamage(fixpt enchant)\n{\n    return randClumpedRange(staffDamageLow(enchant), staffDamageHigh(enchant), 1 + enchant / FP_FACTOR / 3);\n}\n","size":294,"score":100,"agent":"diyar4","pid":13,"session":3563,"ts":1791766929109}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3303,"symbol":"flavorMessage","file":"IO.c","asm":"# flavorMessage  (TU IO.c, section .text, 295 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nflavorMessage:\n  /* 000 */  sub     $0x7fc,%esp\n  /* 006 */  xor     %eax,%eax\n  /* 008 */  mov     %ebx,0x7f8(%esp)\n  /* 00f */  mov     0x800(%esp),%ecx\n  /* 016 */  lea     0x20(%esp),%ebx\n  /* 01a */  jmp     .L2f\n  /* 01c */  lea     0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  mov     %dl,(%ebx,%eax,1)\n  /* 023 */  inc     %eax\n  /* 024 */  cmp     $0xc8,%eax\n  /* 029 */  je      .L108\n.L2f:\n  /* 02f */  movzbl  (%ecx,%eax,1),%edx\n  /* 033 */  test    %dl,%dl\n  /* 035 */  jne     .L20\n  /* 037 */  movb    $0x0,0x20(%esp,%eax,1)\n  /* 03c */  movzbl  0x20(%esp),%edx\n  /* 041 */  cmp     $0x19,%dl\n  /* 044 */  jne     .L120\n.L4a:\n  /* 04a */  xor     %eax,%eax\n  /* 04c */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  add     $0x4,%eax\n  /* 053 */  cwtl\n  /* 054 */  movzbl  0x20(%esp,%eax,1),%edx\n  /* 059 */  mov     %eax,%ecx\n  /* 05b */  cmp     $0x19,%dl\n  /* 05e */  je      .L50\n.L60:\n  /* 060 */  mov     %dl,%al\n  /* 062 */  sub     $0x61,%al\n  /* 064 */  cmp     $0x19,%al\n  /* 066 */  ja      .L6f\n  /* 068 */  sub     $0x20,%dl\n  /* 06b */  mov     %dl,0x20(%esp,%ecx,1)\n.L6f:\n  /* 06f */  mov     %ebx,(%esp)\n  /* 072 */  xor     %eax,%eax\n  /* 074 */  mov     %eax,0x14(%esp)\n  /* 078 */  mov     $black,%eax\n  /* 07d */  mov     %eax,0x10(%esp)\n  /* 081 */  mov     $flavorTextColor,%eax\n  /* 086 */  mov     %eax,0xc(%esp)\n  /* 08a */  mov     $0x20,%eax\n  /* 08f */  mov     %eax,0x8(%esp)\n  /* 093 */  mov     $0x15,%eax\n  /* 098 */  mov     %eax,0x4(%esp)\n  /* 09c */  call    printString\n  /* 0a1 */  mov     %ebx,(%esp)\n  /* 0a4 */  call    strLenWithoutEscapes\n  /* 0a9 */  lea     0x15(%eax),%ebx\n  /* 0ac */  cmp     $0x4e,%ax\n  /* 0b0 */  movzwl  %bx,%ebx\n  /* 0b3 */  jg      .Lf5\n  /* 0b5 */  lea     0x0(%esi),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %ebx,%eax\n  /* 0c2 */  mov     $black,%edx\n  /* 0c7 */  mov     %edx,0xc(%esp)\n  /* 0cb */  or      $0x200000,%eax\n  /* 0d0 */  mov     $black,%ecx\n  /* 0d5 */  mov     %eax,0x4(%esp)\n  /* 0d9 */  mov     %ecx,0x8(%esp)\n  /* 0dd */  movl    $0x20,(%esp)\n  /* 0e4 */  call    plotCharWithColor\n  /* 0e9 */  lea     0x1(%ebx),%eax\n  /* 0ec */  cmp     $0x64,%ax\n  /* 0f0 */  movzwl  %ax,%ebx\n  /* 0f3 */  jne     .Lc0\n.Lf5:\n  /* 0f5 */  mov     0x7f8(%esp),%ebx\n  /* 0fc */  add     $0x7fc,%esp\n  /* 102 */  ret\n  /* 103 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  mov     $0xc8,%eax\n  /* 10d */  movb    $0x0,0x20(%esp,%eax,1)\n  /* 112 */  movzbl  0x20(%esp),%edx\n  /* 117 */  cmp     $0x19,%dl\n  /* 11a */  je      .L4a\n.L120:\n  /* 120 */  xor     %ecx,%ecx\n  /* 122 */  jmp     .L60\n","c":"#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid upperCase(char *theChar)\n{\n    if (*theChar >= 'a' && *theChar <= 'z') {\n        *theChar -= 'a' - 'A';\n    }\n}\n\nvoid flavorMessage(const char *msg)\n{\n    short i;\n    char text[COLS*20];\n    windowpos p;\n\n    for (i = 0; i < 200 && msg[i]; i++) {\n        text[i] = msg[i];\n    }\n    text[i] = '\\0';\n    for (i = 0; text[i] == COLOR_ESCAPE; i += 4);\n    upperCase(&text[i]);\n    printString(text, mapToWindowX(0), ROWS - 2, &flavorTextColor, &black, 0);\n    for (i = strLenWithoutEscapes(text); i < DCOLS; i++) {\n        p.window_x = mapToWindowX(i);\n        p.window_y = ROWS - 2;\n        plotCharWithColor(' ', p, &black, &black);\n    }\n}\n","size":295,"score":100,"agent":"diyar5","pid":15,"session":3564,"ts":1791766952393}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3721,"symbol":"updateFlavorText","file":"Time.c","asm":"# updateFlavorText  (TU Time.c, section .text, 291 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nupdateFlavorText:\n  /* 000 */  cmpb    $0x0,rogue+0x8\n  /* 007 */  je      .L70\n  /* 009 */  cmpb    $0x0,rogue+0xa\n  /* 010 */  jne     .L70\n  /* 012 */  sub     $0x11c,%esp\n  /* 018 */  mov     %ebx,0x118(%esp)\n  /* 01f */  mov     rogue+0x40,%eax\n  /* 024 */  test    %eax,%eax\n  /* 026 */  je      .L35\n  /* 028 */  testb   $0x20,0x4(%eax)\n  /* 02c */  je      .L35\n  /* 02e */  cmpw    $0x6,0x14(%eax)\n  /* 033 */  je      .Lb0\n.L35:\n  /* 035 */  cmpw    $0x0,player+0x196\n  /* 03d */  movswl  player+0xee,%edx\n  /* 044 */  movswl  player+0xec,%eax\n  /* 04b */  jne     .L78\n  /* 04d */  mov     %edx,0x4(%esp)\n  /* 051 */  mov     %eax,(%esp)\n  /* 054 */  call    tileFlavor\n  /* 059 */  mov     %eax,(%esp)\n  /* 05c */  call    flavorMessage\n.L61:\n  /* 061 */  mov     0x118(%esp),%ebx\n  /* 068 */  add     $0x11c,%esp\n  /* 06e */  ret\n  /* 06f */  nop\n.L70:\n  /* 070 */  ret\n  /* 071 */  lea     0x0(%esi,%eiz,1),%esi\n.L78:\n  /* 078 */  mov     %eax,0x4(%esp)\n  /* 07c */  lea     0x23(%esp),%eax\n  /* 080 */  mov     %edx,0x8(%esp)\n  /* 084 */  mov     %eax,(%esp)\n  /* 087 */  call    describeLocation\n  /* 08c */  lea     0x23(%esp),%eax\n  /* 090 */  mov     %eax,(%esp)\n  /* 093 */  call    flavorMessage\n  /* 098 */  mov     0x118(%esp),%ebx\n  /* 09f */  add     $0x11c,%esp\n  /* 0a5 */  ret\n  /* 0a6 */  xchg    %ax,%ax\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  movswl  player+0xec,%edx\n  /* 0b7 */  xor     %eax,%eax\n  /* 0b9 */  mov     %eax,0x8(%esp)\n  /* 0bd */  movswl  player+0xee,%ecx\n  /* 0c4 */  mov     %edx,(%esp)\n  /* 0c7 */  mov     %ecx,0x4(%esp)\n  /* 0cb */  mov     %ecx,0x1c(%esp)\n  /* 0cf */  mov     %edx,0x18(%esp)\n  /* 0d3 */  call    highestPriorityLayer\n  /* 0d8 */  mov     0x1c(%esp),%ecx\n  /* 0dc */  imul    $0x1ed,0x18(%esp),%edx\n  /* 0e4 */  mov     %eax,%ebx\n  /* 0e6 */  mov     %ecx,%eax\n  /* 0e8 */  shl     $0x4,%eax\n  /* 0eb */  add     %ecx,%eax\n  /* 0ed */  add     %edx,%eax\n  /* 0ef */  add     %ebx,%eax\n  /* 0f1 */  mov     pmap(,%eax,4),%edx\n  /* 0f8 */  mov     %edx,%eax\n  /* 0fa */  shl     $0x4,%eax\n  /* 0fd */  sub     %edx,%eax\n  /* 0ff */  shl     $0x4,%eax\n  /* 102 */  testl   $0x3c000,tileCatalog+0x20(%eax)\n  /* 10c */  je      .L35\n  /* 112 */  movl    $\"A pocket of cool, clean air swirls around you.\",(%esp)\n  /* 119 */  call    flavorMessage\n  /* 11e */  jmp     .L61\n","c":"/* candidate for updateFlavorText (Time.c, 291 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid updateFlavorText(void)\n{\n    char buf[DCOLS * 3];\n\n    if (rogue.disturbed && !rogue.gameHasEnded) {\n        if (rogue.armor\n            && (rogue.armor->flags & ITEM_RUNIC)\n            && rogue.armor->enchant2 == A_RESPIRATION\n            && (tileCatalog[pmap[player.loc.x][player.loc.y].layers[highestPriorityLayer(player.loc.x, player.loc.y, false)]].flags & T_RESPIRATION_IMMUNITIES)) {\n            flavorMessage(\"A pocket of cool, clean air swirls around you.\");\n        } else if (player.status[STATUS_LEVITATING]) {\n            describeLocation(buf, player.loc.x, player.loc.y);\n            flavorMessage(buf);\n        } else {\n            flavorMessage(tileFlavor(player.loc.x, player.loc.y));\n        }\n    }\n}\n","size":291,"score":100,"agent":"myslime","pid":20,"session":3567,"ts":1791767233734}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3209,"symbol":"addPoison","file":"Combat.c","asm":"# addPoison  (TU Combat.c, section .text, 296 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\naddPoison:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  movswl  0x34(%esp),%edx\n  /* 00a */  mov     0x30(%esp),%ebx\n  /* 00e */  movswl  0x38(%esp),%eax\n  /* 013 */  test    %edx,%edx\n  /* 015 */  jle     .L67\n  /* 017 */  cmp     $player,%ebx\n  /* 01d */  je      .Lf0\n.L23:\n  /* 023 */  movswl  0x1a2(%ebx),%ecx\n  /* 02a */  mov     %ecx,%esi\n  /* 02c */  mov     0xfc(%ebx),%ecx\n  /* 032 */  add     %cx,%ax\n  /* 035 */  cwtl\n  /* 036 */  test    %eax,%eax\n  /* 038 */  mov     %eax,%ecx\n  /* 03a */  je      .L70\n.L3c:\n  /* 03c */  mov     %ax,0xfc(%ebx)\n  /* 043 */  lea     (%esi,%edx,1),%eax\n  /* 046 */  mov     %ax,0x1a2(%ebx)\n  /* 04d */  movswl  0x70(%ebx),%eax\n  /* 051 */  cltd\n  /* 052 */  idiv    %ecx\n  /* 054 */  mov     %ax,0x1d8(%ebx)\n  /* 05b */  mov     %ebx,(%esp)\n  /* 05e */  call    canSeeMonster\n  /* 063 */  test    %al,%al\n  /* 065 */  jne     .L80\n.L67:\n  /* 067 */  add     $0x24,%esp\n  /* 06a */  pop     %ebx\n  /* 06b */  pop     %esi\n  /* 06c */  ret\n  /* 06d */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  mov     $0x1,%ecx\n  /* 075 */  mov     $0x1,%eax\n  /* 07a */  jmp     .L3c\n  /* 07c */  lea     0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     0x1f8(%ebx),%eax\n  /* 086 */  test    $0x20,%ah\n  /* 089 */  je      .L95\n  /* 08b */  cmpw    $0x63,0x17a(%ebx)\n  /* 093 */  jg      .L67\n.L95:\n  /* 095 */  or      $0x2000,%eax\n  /* 09a */  mov     $0x1,%dl\n  /* 09c */  mov     %eax,0x1f8(%ebx)\n  /* 0a2 */  mov     $0x64,%eax\n  /* 0a7 */  mov     %ax,0x17a(%ebx)\n  /* 0ae */  mov     poisonColor,%eax\n  /* 0b3 */  mov     %dl,rogue+0x19\n  /* 0b9 */  mov     %eax,0x17c(%ebx)\n  /* 0bf */  mov     poisonColor+0x4,%eax\n  /* 0c4 */  mov     %eax,0x180(%ebx)\n  /* 0ca */  mov     poisonColor+0x8,%eax\n  /* 0cf */  mov     %eax,0x184(%ebx)\n  /* 0d5 */  mov     poisonColor+0xc,%eax\n  /* 0da */  mov     %eax,0x188(%ebx)\n  /* 0e0 */  add     $0x24,%esp\n  /* 0e3 */  pop     %ebx\n  /* 0e4 */  pop     %esi\n  /* 0e5 */  ret\n  /* 0e6 */  xchg    %ax,%ax\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  cmpw    $0x0,player+0x1a2\n  /* 0f8 */  jne     .L23\n  /* 0fe */  movl    $\"scalding poison fills your veins\",(%esp)\n  /* 105 */  mov     $badMessageColor,%esi\n  /* 10a */  mov     %esi,0x4(%esp)\n  /* 10e */  mov     %eax,0x1c(%esp)\n  /* 112 */  mov     %edx,0x18(%esp)\n  /* 116 */  call    combatMessage\n  /* 11b */  mov     0x1c(%esp),%eax\n  /* 11f */  mov     0x18(%esp),%edx\n  /* 123 */  jmp     .L23\n","c":"/* candidate for addPoison (Combat.c, 296 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nextern const color poisonColor;\n\nvoid flashMonster(creature *monst, const color *theColor, short strength)\n{\n    if (!theColor) {\n        return;\n    }\n    if (!(monst->bookkeepingFlags & MB_WILL_FLASH) || monst->flashStrength < strength) {\n        monst->bookkeepingFlags |= MB_WILL_FLASH;\n        monst->flashStrength = strength;\n        monst->flashColor = *theColor;\n        rogue.creaturesWillFlashThisTurn = true;\n    }\n}\n\nvoid addPoison(creature *monst, short durationIncrement, short concentrationIncrement)\n{\n    if (durationIncrement > 0) {\n        if (monst == &player && !player.status[STATUS_POISONED]) {\n            combatMessage(\"scalding poison fills your veins\", &badMessageColor);\n        }\n        if (!monst->status[STATUS_POISONED]) {\n            monst->maxStatus[STATUS_POISONED] = 0;\n        }\n        monst->poisonAmount += concentrationIncrement;\n        if (monst->poisonAmount == 0) {\n            monst->poisonAmount = 1;\n        }\n        monst->status[STATUS_POISONED] += durationIncrement;\n        monst->maxStatus[STATUS_POISONED] = monst->info.maxHP / monst->poisonAmount;\n        if (canSeeMonster(monst)) {\n            flashMonster(monst, &poisonColor, 100);\n        }\n    }\n}\n","size":296,"score":100,"agent":"diyar2","pid":10,"session":3568,"ts":1791767281143}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3482,"symbol":"seedRandomGenerator","file":"Math.c","asm":"# seedRandomGenerator  (TU Math.c, section .text, 298 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nseedRandomGenerator:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x2c,%esp\n  /* 007 */  mov     0x40(%esp),%eax\n  /* 00b */  mov     0x44(%esp),%ecx\n  /* 00f */  mov     %eax,0x10(%esp)\n  /* 013 */  mov     %ecx,0x14(%esp)\n  /* 017 */  or      %ecx,%eax\n  /* 019 */  je      .L108\n.L1f:\n  /* 01f */  mov     0x10(%esp),%esi\n  /* 023 */  mov     $0x14,%edx\n  /* 028 */  mov     0x14(%esp),%eax\n  /* 02c */  mov     %esi,0x18(%esp)\n  /* 030 */  mov     %esi,%ecx\n  /* 032 */  xor     %esi,%eax\n  /* 034 */  mov     %eax,%ebp\n  /* 036 */  mov     %eax,%ebx\n  /* 038 */  mov     %ebp,0x1c(%esp)\n  /* 03c */  mov     $0xf1ea5eed,%eax\n  /* 041 */  jmp     .L60\n  /* 043 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 050 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %esi,%ebp\n  /* 062 */  ror     $0x5,%ebp\n  /* 065 */  sub     %ebp,%eax\n  /* 067 */  mov     %eax,%edi\n  /* 069 */  mov     %ebx,%eax\n  /* 06b */  ror     $0xf,%eax\n  /* 06e */  xor     %esi,%eax\n  /* 070 */  dec     %edx\n  /* 071 */  lea     (%ecx,%ebx,1),%esi\n  /* 074 */  lea     (%ecx,%edi,1),%ebx\n  /* 077 */  lea     (%edi,%eax,1),%ecx\n  /* 07a */  jne     .L60\n  /* 07c */  mov     %eax,RNGState\n  /* 081 */  mov     0x18(%esp),%edx\n  /* 085 */  mov     $0xf1ea5eed,%eax\n  /* 08a */  mov     %ebx,RNGState+0x8\n  /* 090 */  mov     0x1c(%esp),%ebp\n  /* 094 */  mov     $0x14,%ebx\n  /* 099 */  mov     %ecx,RNGState+0xc\n  /* 09f */  mov     %esi,RNGState+0x4\n  /* 0a5 */  mov     %edx,%ecx\n  /* 0a7 */  jmp     .Lc0\n  /* 0a9 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 0b0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  mov     %edx,%edi\n  /* 0c2 */  ror     $0x5,%edi\n  /* 0c5 */  sub     %edi,%eax\n  /* 0c7 */  mov     %eax,%esi\n  /* 0c9 */  mov     %ebp,%eax\n  /* 0cb */  ror     $0xf,%eax\n  /* 0ce */  xor     %edx,%eax\n  /* 0d0 */  dec     %ebx\n  /* 0d1 */  lea     (%ecx,%ebp,1),%edx\n  /* 0d4 */  lea     (%ecx,%esi,1),%ebp\n  /* 0d7 */  lea     (%esi,%eax,1),%ecx\n  /* 0da */  jne     .Lc0\n  /* 0dc */  mov     %eax,RNGState+0x10\n  /* 0e1 */  mov     0x10(%esp),%eax\n  /* 0e5 */  mov     %edx,RNGState+0x14\n  /* 0eb */  mov     0x14(%esp),%edx\n  /* 0ef */  mov     %ebp,RNGState+0x18\n  /* 0f5 */  mov     %ecx,RNGState+0x1c\n  /* 0fb */  add     $0x2c,%esp\n  /* 0fe */  pop     %ebx\n  /* 0ff */  pop     %esi\n  /* 100 */  pop     %edi\n  /* 101 */  pop     %ebp\n  /* 102 */  ret\n  /* 103 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  movl    $0x0,(%esp)\n  /* 10f */  call    time\n  /* 114 */  cltd\n  /* 115 */  add     $0xaf5f6fa0,%eax\n  /* 11a */  mov     %eax,0x10(%esp)\n  /* 11e */  adc     $0xffffffff,%edx\n  /* 121 */  mov     %edx,0x14(%esp)\n  /* 125 */  jmp     .L1f\n","c":"/* candidate for seedRandomGenerator (Math.c, 298 bytes) */\n#include <time.h>\n#include <limits.h>\n#include <stdint.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n\ntypedef struct ranctx { uint32_t a; uint32_t b; uint32_t c; uint32_t d; } ranctx;\nstatic ranctx RNGState[2];\n\n#define rot32(x,k) (((x)<<(k))|((x)>>(32-(k))))\n\nstatic uint32_t ranval(ranctx *x) {\n    uint32_t e = x->a - rot32(x->b, 27);\n    x->a = x->b ^ rot32(x->c, 17);\n    x->b = x->c + x->d;\n    x->c = e + x->d;\n    x->d = x->a + e;\n    return x->d;\n}\n\nstatic void raninit(ranctx *x, uint64_t seed) {\n    int i;\n    x->a = 0xf1ea5eed;\n    x->b = x->d = (uint32_t)seed;\n    x->c = (uint32_t)seed ^ (uint32_t)(seed >> 32);\n    for (i = 0; i < 20; i++) {\n        ranval(x);\n    }\n}\n\nuint64_t seedRandomGenerator(uint64_t seed)\n{\n    if (seed == 0) {\n        seed = (int64_t)time(NULL) - 1352700000;\n    }\n    raninit(&RNGState[0], seed);\n    raninit(&RNGState[1], seed);\n    return seed;\n}\n","size":298,"score":100,"agent":"diyar-3","pid":12,"session":3572,"ts":1791767374729}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3545,"symbol":"monsterIsNegatable","file":"Monsters.c","asm":"# monsterIsNegatable  (TU Monsters.c, section .text, 280 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonsterIsNegatable:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     0xc(%esp),%esi\n  /* 006 */  mov     0xe4(%esi),%eax\n  /* 00c */  test    $0x40000,%eax\n  /* 011 */  jne     .La0\n  /* 017 */  testl   $0xfffe1fff,0xe8(%esi)\n  /* 021 */  jne     .L90\n  /* 023 */  mov     0x1f8(%esi),%edx\n  /* 029 */  and     $0x1429f01,%eax\n  /* 02e */  mov     $0x1,%cl\n  /* 030 */  and     $0x400,%edx\n  /* 036 */  or      %eax,%edx\n  /* 038 */  je      .L40\n.L3a:\n  /* 03a */  pop     %ebx\n  /* 03b */  mov     %cl,%al\n  /* 03d */  pop     %esi\n  /* 03e */  ret\n  /* 03f */  nop\n.L40:\n  /* 040 */  lea     0x18c(%esi),%edx\n  /* 046 */  mov     $statusEffectCatalog+0x64,%eax\n  /* 04b */  xor     %ecx,%ecx\n  /* 04d */  lea     0x0(%esi),%esi\n  /* 050 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  cmpw    $0x0,(%edx)\n  /* 064 */  jle     .L6e\n  /* 066 */  cmpb    $0x0,(%eax)\n  /* 069 */  setne   %bl\n  /* 06c */  or      %bl,%cl\n.L6e:\n  /* 06e */  add     $0x6c,%eax\n  /* 071 */  add     $0x2,%edx\n  /* 074 */  cmp     $statusEffectCatalog+0xbc8,%eax\n  /* 079 */  jne     .L60\n  /* 07b */  test    %cl,%cl\n  /* 07d */  jne     .L3a\n  /* 07f */  movzwl  0x172(%esi),%eax\n  /* 086 */  cmp     %ax,0x80(%esi)\n  /* 08d */  je      .Lb0\n  /* 08f */  nop\n.L90:\n  /* 090 */  mov     $0x1,%cl\n.L92:\n  /* 092 */  pop     %ebx\n  /* 093 */  mov     %cl,%al\n  /* 095 */  pop     %esi\n  /* 096 */  ret\n  /* 097 */  nop\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  pop     %ebx\n  /* 0a1 */  xor     %ecx,%ecx\n  /* 0a3 */  mov     %cl,%al\n  /* 0a5 */  pop     %esi\n  /* 0a6 */  ret\n  /* 0a7 */  nop\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     0x174(%esi),%eax\n  /* 0b6 */  cmp     %ax,0x82(%esi)\n  /* 0bd */  jne     .L90\n  /* 0bf */  movswl  0x108(%esi),%eax\n  /* 0c6 */  test    %eax,%eax\n  /* 0c8 */  js      .Ld9\n  /* 0ca */  imul    $0x478,%eax,%eax\n  /* 0d0 */  cmpb    $0x0,mutationCatalog+0x474(%eax)\n  /* 0d7 */  jne     .L90\n.Ld9:\n  /* 0d9 */  lea     0x94(%esi),%eax\n  /* 0df */  mov     boltCatalog,%ebx\n  /* 0e5 */  add     $0xe4,%esi\n  /* 0eb */  jmp     .Lfb\n  /* 0ed */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  add     $0x4,%eax\n  /* 0f3 */  cmp     %esi,%eax\n  /* 0f5 */  je      .L3a\n.Lfb:\n  /* 0fb */  mov     (%eax),%edx\n  /* 0fd */  test    %edx,%edx\n  /* 0ff */  je      .Lf0\n  /* 101 */  imul    $0x198,%edx,%edx\n  /* 107 */  testb   $0x1,0x195(%ebx,%edx,1)\n  /* 10f */  jne     .Lf0\n  /* 111 */  mov     $0x1,%cl\n  /* 113 */  jmp     .L92\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean canNegateCreatureStatusEffects(creature *monst)\n{\n    int i;\n    boolean negatable = false;\n\n    if (!monst || (monst->info.flags & MONST_INVULNERABLE)) {\n        return false;\n    }\n    for (i = 0; i < NUMBER_OF_STATUS_EFFECTS; i++) {\n        if (monst->status[i] > 0 && statusEffectCatalog[i].isNegatable) {\n            negatable = true;\n        }\n    }\n    return negatable;\n}\n\nboolean monsterIsNegatable(creature *monst)\n{\n    enum boltType *b;\n\n    if (monst->info.flags & MONST_INVULNERABLE) {\n        return false;\n    }\n    if ((monst->info.abilityFlags & ~MA_NON_NEGATABLE_ABILITIES)\n        || (monst->bookkeepingFlags & MB_SEIZING)\n        || (monst->info.flags & MONST_DIES_IF_NEGATED)\n        || (monst->info.flags & NEGATABLE_TRAITS)\n        || canNegateCreatureStatusEffects(monst)\n        || monst->movementSpeed != monst->info.movementSpeed\n        || monst->attackSpeed != monst->info.attackSpeed\n        || (monst->mutationIndex > -1 && mutationCatalog[monst->mutationIndex].canBeNegated)) {\n        return true;\n    }\n    for (b = monst->info.bolts; b != monst->info.bolts + 20; b++) {\n        if (*b && !(boltCatalog[*b].flags & BF_NOT_NEGATABLE)) {\n            return true;\n        }\n    }\n    return false;\n}\n","size":280,"score":100,"agent":"diyar5","pid":15,"session":3575,"ts":1791767575837}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3549,"symbol":"wakeUp","file":"Monsters.c","asm":"# wakeUp  (TU Monsters.c, section .text, 299 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nwakeUp:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x10,%esp\n  /* 006 */  mov     0x20(%esp),%edi\n  /* 00a */  cmpl    $0x4,0x100(%edi)\n  /* 011 */  je      .L36\n  /* 013 */  cmpl    $0x1,0x104(%edi)\n  /* 01a */  mov     $0x1,%eax\n  /* 01f */  je      .L121\n.L25:\n  /* 025 */  mov     %eax,0x100(%edi)\n  /* 02b */  mov     player+0xec,%eax\n  /* 030 */  mov     %eax,0x136(%edi)\n.L36:\n  /* 036 */  mov     monsters,%eax\n  /* 03b */  mov     $0x64,%ecx\n  /* 040 */  mov     %cx,0x170(%edi)\n  /* 047 */  mov     (%eax),%ebx\n  /* 049 */  test    %ebx,%ebx\n  /* 04b */  jne     .L6b\n  /* 04d */  jmp     .L119\n  /* 052 */  lea     0x0(%esi),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     0x4(%ebx),%ebx\n  /* 063 */  test    %ebx,%ebx\n  /* 065 */  je      .L119\n.L6b:\n  /* 06b */  mov     (%ebx),%eax\n  /* 06d */  testb   $0x2,0x1fb(%eax)\n  /* 074 */  jne     .L60\n  /* 076 */  xchg    %ax,%ax\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  test    %ebx,%ebx\n  /* 082 */  je      .L119\n  /* 088 */  mov     (%ebx),%esi\n  /* 08a */  mov     0x4(%ebx),%ebx\n  /* 08d */  test    %ebx,%ebx\n  /* 08f */  jne     .La7\n  /* 091 */  jmp     .L115\n  /* 096 */  xchg    %ax,%ax\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     0x4(%ebx),%ebx\n  /* 0a3 */  test    %ebx,%ebx\n  /* 0a5 */  je      .Lb2\n.La7:\n  /* 0a7 */  mov     (%ebx),%eax\n  /* 0a9 */  testb   $0x2,0x1fb(%eax)\n  /* 0b0 */  jne     .La0\n.Lb2:\n  /* 0b2 */  cmp     %esi,%edi\n  /* 0b4 */  je      .L80\n.Lb6:\n  /* 0b6 */  mov     %esi,0x4(%esp)\n  /* 0ba */  mov     %edi,(%esp)\n  /* 0bd */  call    monstersAreTeammates\n  /* 0c2 */  test    %al,%al\n  /* 0c4 */  je      .L80\n  /* 0c6 */  mov     0x104(%esi),%edx\n  /* 0cc */  test    %edx,%edx\n  /* 0ce */  jne     .L80\n  /* 0d0 */  testl   $0xfffffffd,0x100(%esi)\n  /* 0da */  jne     .Lf4\n  /* 0dc */  movswl  0x170(%esi),%eax\n  /* 0e3 */  mov     $0x64,%edx\n  /* 0e8 */  cmp     %edx,%eax\n  /* 0ea */  cmovl   %edx,%eax\n  /* 0ed */  mov     %ax,0x170(%esi)\n.Lf4:\n  /* 0f4 */  cmpl    $0x4,0x100(%edi)\n  /* 0fb */  je      .L80\n  /* 0fd */  mov     $0x1,%eax\n  /* 102 */  mov     %eax,0x100(%esi)\n  /* 108 */  mov     %esi,(%esp)\n  /* 10b */  call    updateMonsterState\n  /* 110 */  jmp     .L80\n.L115:\n  /* 115 */  cmp     %esi,%edi\n  /* 117 */  jne     .Lb6\n.L119:\n  /* 119 */  add     $0x10,%esp\n  /* 11c */  pop     %ebx\n  /* 11d */  pop     %esi\n  /* 11e */  pop     %edi\n  /* 11f */  nop\n  /* 120 */  ret\n.L121:\n  /* 121 */  mov     $0x3,%eax\n  /* 126 */  jmp     .L25\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\ncreatureIterator iterateCreatures(creatureList *list)\n{\n    creatureIterator iter;\n    creatureListNode *n = list->head;\n    while (n != NULL && (n->creature->bookkeepingFlags & MB_HAS_DIED)) {\n        n = n->nextCreature;\n    }\n    iter.list = list;\n    iter.next = n;\n    return iter;\n}\n\nboolean hasNextCreature(creatureIterator iter)\n{\n    return iter.next != NULL;\n}\n\ncreature *nextCreature(creatureIterator *iter)\n{\n    creature *monst;\n    if (iter->next == NULL) {\n        return NULL;\n    }\n    monst = iter->next->creature;\n    iter->next = iter->next->nextCreature;\n    while (iter->next != NULL && (iter->next->creature->bookkeepingFlags & MB_HAS_DIED)) {\n        iter->next = iter->next->nextCreature;\n    }\n    return monst;\n}\n\nvoid wakeUp(creature *monst)\n{\n    creatureIterator it;\n    creature *teammate;\n    if (monst->creatureState != MONSTER_ALLY) {\n        monst->creatureState = (monst->creatureMode == MODE_PERM_FLEEING ? MONSTER_FLEEING : MONSTER_TRACKING_SCENT);\n        monst->lastSeenPlayerAt = player.loc;\n    }\n    monst->ticksUntilTurn = 100;\n    for (it = iterateCreatures(monsters); hasNextCreature(it);) {\n        teammate = nextCreature(&it);\n        if (monst != teammate && monstersAreTeammates(monst, teammate) && teammate->creatureMode == MODE_NORMAL) {\n            if (teammate->creatureState == MONSTER_SLEEPING || teammate->creatureState == MONSTER_WANDERING) {\n                teammate->ticksUntilTurn = max(100, teammate->ticksUntilTurn);\n            }\n            if (monst->creatureState != MONSTER_ALLY) {\n                teammate->creatureState = MONSTER_TRACKING_SCENT;\n                updateMonsterState(teammate);\n            }\n        }\n    }\n}\n","size":299,"score":100,"agent":"tita","pid":18,"session":3577,"ts":1791767606632}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3157,"symbol":"evacuateCreatures","file":"Architect.c","asm":"# evacuateCreatures  (TU Architect.c, section .text, 291 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nevacuateCreatures:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $pmap+0x10,%edx\n  /* 006 */  push    %edi\n  /* 007 */  xor     %ebp,%ebp\n  /* 009 */  push    %esi\n  /* 00a */  mov     %eax,%edi\n  /* 00c */  push    %ebx\n  /* 00d */  sub     $0x5c,%esp\n  /* 010 */  mov     %eax,0x34(%esp)\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 018 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L20:\n  /* 020 */  movzwl  %bp,%eax\n  /* 023 */  mov     %edx,%esi\n  /* 025 */  mov     %eax,0x30(%esp)\n  /* 029 */  xor     %ebx,%ebx\n  /* 02b */  mov     %ebp,0x38(%esp)\n  /* 02f */  mov     %edx,0x3c(%esp)\n  /* 033 */  jmp     .L4d\n  /* 035 */  lea     0x0(%esi),%esi\n  /* 038 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  inc     %ebx\n  /* 041 */  add     $0x44,%esi\n  /* 044 */  cmp     $0x1d,%ebx\n  /* 047 */  je      .L100\n.L4d:\n  /* 04d */  cmpb    $0x0,(%edi,%ebx,1)\n  /* 051 */  je      .L40\n  /* 053 */  testb   $0xc,(%esi)\n  /* 056 */  je      .L40\n  /* 058 */  mov     0x30(%esp),%ebp\n  /* 05c */  mov     %ebx,%eax\n  /* 05e */  shl     $0x10,%eax\n  /* 061 */  or      %eax,%ebp\n  /* 063 */  mov     %ebp,(%esp)\n  /* 066 */  call    monsterAtLoc\n  /* 06b */  mov     %eax,(%esp)\n  /* 06e */  mov     %eax,0x2c(%esp)\n  /* 072 */  call    forbiddenFlagsForMonster\n  /* 077 */  xor     %edx,%edx\n  /* 079 */  xor     %ecx,%ecx\n  /* 07b */  mov     %edx,0x1c(%esp)\n  /* 07f */  mov     $0xc,%edx\n  /* 084 */  mov     %ecx,0x18(%esp)\n  /* 088 */  mov     $0x1,%ecx\n  /* 08d */  mov     %edx,0x14(%esp)\n  /* 091 */  mov     %ecx,0x8(%esp)\n  /* 095 */  mov     %ebp,0x4(%esp)\n  /* 099 */  mov     %eax,0x10(%esp)\n  /* 09d */  mov     0x34(%esp),%eax\n  /* 0a1 */  mov     %eax,0xc(%esp)\n  /* 0a5 */  lea     0x4c(%esp),%eax\n  /* 0a9 */  mov     %eax,(%esp)\n  /* 0ac */  call    getQualifyingLocNear\n  /* 0b1 */  mov     0x4c(%esp),%eax\n  /* 0b5 */  mov     0x2c(%esp),%ecx\n  /* 0b9 */  movswl  0x4c(%esp),%edx\n  /* 0be */  mov     %eax,0xec(%ecx)\n  /* 0c4 */  movswl  0x4e(%esp),%eax\n  /* 0c9 */  imul    $0x7b4,%edx,%edx\n  /* 0cf */  andl    $0xfffffff3,(%esi)\n  /* 0d2 */  mov     %eax,%ebp\n  /* 0d4 */  shl     $0x4,%ebp\n  /* 0d7 */  add     %eax,%ebp\n  /* 0d9 */  xor     %eax,%eax\n  /* 0db */  cmp     $player,%ecx\n  /* 0e1 */  setne   %al\n  /* 0e4 */  inc     %ebx\n  /* 0e5 */  lea     0x4(,%eax,4),%eax\n  /* 0ec */  add     $0x44,%esi\n  /* 0ef */  or      %eax,pmap+0x10(%edx,%ebp,4)\n  /* 0f6 */  cmp     $0x1d,%ebx\n  /* 0f9 */  jne     .L4d\n  /* 0ff */  nop\n.L100:\n  /* 100 */  mov     0x38(%esp),%ebp\n  /* 104 */  add     $0x1d,%edi\n  /* 107 */  mov     0x3c(%esp),%edx\n  /* 10b */  inc     %ebp\n  /* 10c */  add     $0x7b4,%edx\n  /* 112 */  cmp     $0x4f,%ebp\n  /* 115 */  jne     .L20\n  /* 11b */  add     $0x5c,%esp\n  /* 11e */  pop     %ebx\n  /* 11f */  pop     %esi\n  /* 120 */  pop     %edi\n  /* 121 */  pop     %ebp\n  /* 122 */  ret\n","c":"/* candidate for evacuateCreatures (Architect.c, 291 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic void evacuateCreatures(char blockingMap[DCOLS][DROWS]) __attribute__((noinline));\nvoid callerEv(char b[DCOLS][DROWS]) { evacuateCreatures(b); }\nstatic void evacuateCreatures(char blockingMap[DCOLS][DROWS])\n{\n    creature *monst;\n\n    for (int i = 0; i < DCOLS; i++) {\n        for (int j = 0; j < DROWS; j++) {\n            if (blockingMap[i][j]\n                && (pmap[i][j].flags & (HAS_MONSTER | HAS_PLAYER))) {\n                monst = monsterAtLoc((pos){ i, j });\n                pos newLoc;\n                getQualifyingLocNear(&newLoc, (pos){ i, j }, true, blockingMap,\n                                     forbiddenFlagsForMonster(&(monst->info)),\n                                     (HAS_MONSTER | HAS_PLAYER), false, false);\n                monst->loc = newLoc;\n                pmap[i][j].flags &= ~(HAS_MONSTER | HAS_PLAYER);\n                pmapAt(newLoc)->flags |= (monst == &player ? HAS_PLAYER : HAS_MONSTER);\n            }\n        }\n    }\n}\n","size":291,"score":100,"agent":"r0bot","pid":17,"session":3580,"ts":1791767724055}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3256,"symbol":"desaturate","file":"IO.c","asm":"# desaturate  (TU IO.c, section .text, 300 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndesaturate:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  mov     $0x64,%edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0xc,%esp\n  /* 00c */  mov     0x20(%esp),%ecx\n  /* 010 */  movswl  0x24(%esp),%eax\n  /* 015 */  movswl  (%ecx),%ebp\n  /* 018 */  movswl  0x2(%ecx),%esi\n  /* 01c */  sub     %eax,%edi\n  /* 01e */  mov     %eax,(%esp)\n  /* 021 */  movswl  0x4(%ecx),%ebx\n  /* 025 */  mov     $0x55555556,%eax\n  /* 02a */  mov     %esi,0x4(%esp)\n  /* 02e */  add     %ebp,%esi\n  /* 030 */  mov     %ebx,0x8(%esp)\n  /* 034 */  imul    %edi,%ebp\n  /* 037 */  add     %ebx,%esi\n  /* 039 */  imul    %esi\n  /* 03b */  mov     (%esp),%eax\n  /* 03e */  sar     $0x1f,%esi\n  /* 041 */  sub     %esi,%edx\n  /* 043 */  mov     $0x51eb851f,%esi\n  /* 048 */  lea     0x1(%edx),%ebx\n  /* 04b */  movswl  %bx,%ebx\n  /* 04e */  imul    %eax,%ebx\n  /* 051 */  mov     %ebx,%eax\n  /* 053 */  imul    %esi\n  /* 055 */  mov     %ebp,%eax\n  /* 057 */  sar     $0x1f,%ebx\n  /* 05a */  sar     $0x1f,%ebp\n  /* 05d */  sar     $0x5,%edx\n  /* 060 */  sub     %ebx,%edx\n  /* 062 */  movzwl  %dx,%ebx\n  /* 065 */  imul    %esi\n  /* 067 */  sar     $0x5,%edx\n  /* 06a */  sub     %ebp,%edx\n  /* 06c */  mov     0x4(%esp),%ebp\n  /* 070 */  add     %ebx,%edx\n  /* 072 */  mov     %dx,(%ecx)\n  /* 075 */  imul    %edi,%ebp\n  /* 078 */  mov     %ebp,%eax\n  /* 07a */  imul    %esi\n  /* 07c */  sar     $0x1f,%ebp\n  /* 07f */  sar     $0x5,%edx\n  /* 082 */  sub     %ebp,%edx\n  /* 084 */  mov     0x8(%esp),%ebp\n  /* 088 */  add     %ebx,%edx\n  /* 08a */  mov     %dx,0x2(%ecx)\n  /* 08e */  imul    %edi,%ebp\n  /* 091 */  mov     %ebp,%eax\n  /* 093 */  imul    %esi\n  /* 095 */  sar     $0x1f,%ebp\n  /* 098 */  sar     $0x5,%edx\n  /* 09b */  sub     %ebp,%edx\n  /* 09d */  add     %edx,%ebx\n  /* 09f */  movswl  0x8(%ecx),%edx\n  /* 0a3 */  mov     %bx,0x4(%ecx)\n  /* 0a7 */  movswl  0x6(%ecx),%ebx\n  /* 0ab */  mov     %edx,0x4(%esp)\n  /* 0af */  movswl  0xa(%ecx),%edx\n  /* 0b3 */  mov     %ebx,%ebp\n  /* 0b5 */  imul    %edi,%ebp\n  /* 0b8 */  mov     %edx,0x8(%esp)\n  /* 0bc */  mov     %ebp,%eax\n  /* 0be */  imul    %esi\n  /* 0c0 */  sar     $0x5,%edx\n  /* 0c3 */  sar     $0x1f,%ebp\n  /* 0c6 */  sub     %ebp,%edx\n  /* 0c8 */  mov     0x4(%esp),%ebp\n  /* 0cc */  mov     %dx,0x6(%ecx)\n  /* 0d0 */  imul    %edi,%ebp\n  /* 0d3 */  mov     %ebp,%eax\n  /* 0d5 */  imul    %esi\n  /* 0d7 */  sar     $0x1f,%ebp\n  /* 0da */  sar     $0x5,%edx\n  /* 0dd */  sub     %ebp,%edx\n  /* 0df */  mov     %dx,0x8(%ecx)\n  /* 0e3 */  mov     0x8(%esp),%edx\n  /* 0e7 */  mov     0x4(%esp),%ebp\n  /* 0eb */  imul    %edx,%edi\n  /* 0ee */  add     %ebp,%ebx\n  /* 0f0 */  mov     %edi,%eax\n  /* 0f2 */  imul    %esi\n  /* 0f4 */  mov     $0x1b4e81b5,%eax\n  /* 0f9 */  sar     $0x1f,%edi\n  /* 0fc */  mov     %edx,%esi\n  /* 0fe */  sar     $0x5,%esi\n  /* 101 */  sub     %edi,%esi\n  /* 103 */  mov     (%esp),%edi\n  /* 106 */  mov     %si,0xa(%ecx)\n  /* 10a */  mov     0x8(%esp),%esi\n  /* 10e */  add     %esi,%ebx\n  /* 110 */  movswl  %bx,%ebx\n  /* 113 */  imul    %edi,%ebx\n  /* 116 */  imul    %ebx\n  /* 118 */  sar     $0x1f,%ebx\n  /* 11b */  sar     $0x5,%edx\n  /* 11e */  sub     %ebx,%edx\n  /* 120 */  add     %dx,0xc(%ecx)\n  /* 124 */  add     $0xc,%esp\n  /* 127 */  pop     %ebx\n  /* 128 */  pop     %esi\n  /* 129 */  pop     %edi\n  /* 12a */  pop     %ebp\n  /* 12b */  ret\n","c":"#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid desaturate(color *baseColor, short weight)\n{\n    short avg;\n    short r, g, b;\n    avg = (baseColor->red + baseColor->green + baseColor->blue) / 3 + 1;\n    baseColor->red = baseColor->red * (100 - weight) / 100 + avg * weight / 100;\n    baseColor->green = baseColor->green * (100 - weight) / 100 + avg * weight / 100;\n    baseColor->blue = baseColor->blue * (100 - weight) / 100 + avg * weight / 100;\n    r = baseColor->redRand;\n    g = baseColor->greenRand;\n    b = baseColor->blueRand;\n    baseColor->redRand = r * (100 - weight) / 100;\n    baseColor->greenRand = g * (100 - weight) / 100;\n    baseColor->blueRand = b * (100 - weight) / 100;\n    baseColor->rand += (short)(r + g + b) * weight / 300;\n}\n","size":300,"score":100,"agent":"myslime","pid":20,"session":3581,"ts":1791767779025}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3151,"symbol":"connectCell","file":"Architect.c","asm":"# connectCell  (TU Architect.c, section .text, 302 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nconnectCell:\n.L0:\n  /* 000 */  push    %ebp\n  /* 001 */  movswl  %cx,%ecx\n  /* 004 */  push    %edi\n  /* 005 */  movswl  %ax,%edi\n  /* 008 */  push    %esi\n  /* 009 */  movswl  %dx,%ebp\n  /* 00c */  push    %ebx\n  /* 00d */  mov     $0x1,%esi\n  /* 012 */  lea     0x0(,%edi,8),%eax\n  /* 019 */  sub     $0x2c,%esp\n  /* 01c */  mov     %ecx,0x14(%esp)\n  /* 020 */  mov     0x44(%esp),%ebx\n  /* 024 */  sub     %edi,%eax\n  /* 026 */  mov     %esi,0x10(%esp)\n  /* 02a */  lea     (%edi,%eax,4),%eax\n  /* 02d */  add     %ebx,%eax\n  /* 02f */  xor     %ebx,%ebx\n  /* 031 */  mov     %cl,(%eax,%ebp,1)\n.L34:\n  /* 034 */  movzwl  nbDirs(,%ebx,4),%eax\n  /* 03c */  movzwl  nbDirs+0x2(,%ebx,4),%edx\n  /* 044 */  add     %di,%ax\n  /* 047 */  add     %bp,%dx\n  /* 04a */  cmp     $0x4e,%ax\n  /* 04e */  movzwl  %ax,%esi\n  /* 051 */  movzwl  %dx,%edx\n  /* 054 */  ja      .L5b\n  /* 056 */  cmp     $0x1c,%edx\n  /* 059 */  jbe     .L70\n.L5b:\n  /* 05b */  inc     %ebx\n  /* 05c */  cmp     $0x4,%ebx\n  /* 05f */  jne     .L34\n  /* 061 */  mov     0x10(%esp),%eax\n  /* 065 */  add     $0x2c,%esp\n  /* 068 */  pop     %ebx\n  /* 069 */  pop     %esi\n  /* 06a */  pop     %edi\n  /* 06b */  pop     %ebp\n  /* 06c */  ret\n  /* 06d */  lea     0x0(%esi),%esi\n.L70:\n  /* 070 */  mov     0x44(%esp),%ecx\n  /* 074 */  lea     0x0(,%esi,8),%eax\n  /* 07b */  sub     %esi,%eax\n  /* 07d */  lea     (%esi,%eax,4),%eax\n  /* 080 */  add     %eax,%ecx\n  /* 082 */  cmpb    $0x0,(%ecx,%edx,1)\n  /* 086 */  jne     .L5b\n  /* 088 */  mov     0x40(%esp),%ecx\n  /* 08c */  test    %ecx,%ecx\n  /* 08e */  je      .L9c\n  /* 090 */  mov     0x40(%esp),%ecx\n  /* 094 */  add     %ecx,%eax\n  /* 096 */  cmpb    $0x0,(%eax,%edx,1)\n  /* 09a */  jne     .L5b\n.L9c:\n  /* 09c */  mov     %edx,0x18(%esp)\n  /* 0a0 */  mov     %edx,%eax\n  /* 0a2 */  shl     $0x10,%eax\n  /* 0a5 */  mov     %eax,0x1c(%esp)\n  /* 0a9 */  or      %esi,%eax\n  /* 0ab */  mov     %eax,(%esp)\n  /* 0ae */  call    terrainFlags\n  /* 0b3 */  mov     0x18(%esp),%edx\n  /* 0b7 */  test    $0x829c1,%eax\n  /* 0bc */  jne     .Lf0\n.Lbe:\n  /* 0be */  mov     0x44(%esp),%eax\n  /* 0c2 */  mov     0x14(%esp),%ecx\n  /* 0c6 */  mov     %eax,0x4(%esp)\n  /* 0ca */  mov     0x40(%esp),%eax\n  /* 0ce */  mov     %eax,(%esp)\n  /* 0d1 */  mov     %esi,%eax\n  /* 0d3 */  call    .L0\n  /* 0d8 */  mov     0x10(%esp),%esi\n  /* 0dc */  add     %esi,%eax\n  /* 0de */  cwtl\n  /* 0df */  mov     %eax,0x10(%esp)\n  /* 0e3 */  jmp     .L5b\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     %edx,0x18(%esp)\n  /* 0f4 */  mov     0x1c(%esp),%ecx\n  /* 0f8 */  movzwl  %si,%eax\n  /* 0fb */  or      %ecx,%eax\n  /* 0fd */  mov     %eax,(%esp)\n  /* 100 */  call    terrainMechFlags\n  /* 105 */  test    $0x400003,%eax\n  /* 10a */  je      .L5b\n  /* 110 */  mov     0x1c(%esp),%edx\n  /* 114 */  movzwl  %si,%eax\n  /* 117 */  or      %edx,%eax\n  /* 119 */  mov     %eax,(%esp)\n  /* 11c */  call    terrainFlags\n  /* 121 */  mov     0x18(%esp),%edx\n  /* 125 */  test    $0x1,%al\n  /* 127 */  jne     .Lbe\n  /* 129 */  jmp     .L5b\n","c":"/* candidate for connectCell (Architect.c, 302 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic short connectCell(short x, short y, short zoneNumber, char blockingMap[79][29], char zoneMap[79][29])\n{\n    int dir;\n    short newX, newY, size = 1;\n\n    zoneMap[x][y] = zoneNumber;\n    for (dir = 0; dir < 4; dir++) {\n        newX = x + nbDirs[dir][0];\n        newY = y + nbDirs[dir][1];\n        if (newX >= 0 && newX < 79 && newY >= 0 && newY < 29\n            && zoneMap[newX][newY] == 0\n            && (!blockingMap || !blockingMap[newX][newY])) {\n            if (!(terrainFlags((pos){newX, newY}) & 0x829c1)\n                || ((terrainMechFlags((pos){newX, newY}) & 0x400003) && (terrainFlags((pos){newX, newY}) & 1))) {\n                size += connectCell(newX, newY, zoneNumber, blockingMap, zoneMap);\n            }\n        }\n    }\n    return size;\n}\n\nshort connectCellWrap(short x, short y, short z, char b[79][29], char m[79][29])\n{\n    return connectCell(x, y, z, b, m);\n}\n","size":302,"score":100,"agent":"rain","pid":22,"session":3583,"ts":1791767802745}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3245,"symbol":"commitDraws","file":"IO.c","asm":"# commitDraws  (TU IO.c, section .text, 303 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncommitDraws:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %eax,%eax\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  xor     %ebx,%ebx\n  /* 008 */  sub     $0x4c,%esp\n  /* 00b */  mov     %eax,0x38(%esp)\n.Lf:\n  /* 00f */  mov     %ebx,0x3c(%esp)\n  /* 013 */  lea     previouslyPlottedCells(%ebx),%ebp\n  /* 019 */  lea     displayBuffer(%ebx),%esi\n  /* 01f */  xor     %ebx,%ebx\n  /* 021 */  jmp     .L8f\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L28:\n  /* 028 */  mov     %edx,0x1c(%esp)\n  /* 02c */  movsbl  0x36(%esp),%edx\n  /* 031 */  mov     %eax,0xc(%esp)\n  /* 035 */  movsbl  0x37(%esp),%ecx\n  /* 03a */  mov     %ebx,0x4(%esp)\n  /* 03e */  mov     0x38(%esp),%eax\n  /* 042 */  mov     %edi,(%esp)\n  /* 045 */  mov     %edx,0x18(%esp)\n  /* 049 */  movsbl  0x35(%esp),%edx\n  /* 04e */  mov     %ecx,0x20(%esp)\n  /* 052 */  mov     %eax,0x8(%esp)\n  /* 056 */  mov     %edx,0x14(%esp)\n  /* 05a */  movsbl  0x34(%esp),%edx\n  /* 05f */  mov     %edx,0x10(%esp)\n  /* 063 */  call    plotChar\n  /* 068 */  mov     (%esi),%eax\n  /* 06a */  mov     %eax,0x0(%ebp)\n  /* 06d */  mov     0x4(%esi),%eax\n  /* 070 */  mov     %eax,0x4(%ebp)\n  /* 073 */  mov     0x8(%esi),%eax\n  /* 076 */  mov     %eax,0x8(%ebp)\n.L79:\n  /* 079 */  inc     %ebx\n  /* 07a */  add     $0x198,%ebp\n  /* 080 */  add     $0x198,%esi\n  /* 086 */  cmp     $0x64,%ebx\n  /* 089 */  je      .L111\n.L8f:\n  /* 08f */  movzbl  0x5(%esi),%ecx\n  /* 093 */  mov     (%esi),%edi\n  /* 095 */  cmp     %edi,0x0(%ebp)\n  /* 098 */  movsbl  0x4(%esi),%eax\n  /* 09c */  mov     %cl,0x34(%esp)\n  /* 0a0 */  movzbl  0x6(%esi),%ecx\n  /* 0a4 */  movsbl  0x8(%esi),%edx\n  /* 0a8 */  mov     %cl,0x35(%esp)\n  /* 0ac */  movzbl  0x7(%esi),%ecx\n  /* 0b0 */  mov     %cl,0x36(%esp)\n  /* 0b4 */  movzbl  0x9(%esi),%ecx\n  /* 0b8 */  mov     %cl,0x37(%esp)\n  /* 0bc */  jne     .L28\n  /* 0c2 */  cmp     %al,0x4(%ebp)\n  /* 0c5 */  jne     .L28\n  /* 0cb */  movzbl  0x34(%esp),%ecx\n  /* 0d0 */  cmp     %cl,0x5(%ebp)\n  /* 0d3 */  jne     .L28\n  /* 0d9 */  movzbl  0x35(%esp),%ecx\n  /* 0de */  cmp     %cl,0x6(%ebp)\n  /* 0e1 */  jne     .L28\n  /* 0e7 */  movzbl  0x36(%esp),%ecx\n  /* 0ec */  cmp     %cl,0x7(%ebp)\n  /* 0ef */  jne     .L28\n  /* 0f5 */  cmp     %dl,0x8(%ebp)\n  /* 0f8 */  jne     .L28\n  /* 0fe */  movzbl  0x37(%esp),%ecx\n  /* 103 */  cmp     %cl,0x9(%ebp)\n  /* 106 */  jne     .L28\n  /* 10c */  jmp     .L79\n.L111:\n  /* 111 */  mov     0x3c(%esp),%ebx\n  /* 115 */  incl    0x38(%esp)\n  /* 119 */  add     $0xc,%ebx\n  /* 11c */  cmpl    $0x22,0x38(%esp)\n  /* 121 */  jne     .Lf\n  /* 127 */  add     $0x4c,%esp\n  /* 12a */  pop     %ebx\n  /* 12b */  pop     %esi\n  /* 12c */  pop     %edi\n  /* 12d */  pop     %ebp\n  /* 12e */  ret\n","c":"/* candidate for commitDraws (IO.c, 303 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic cellDisplayBuffer previouslyPlottedCells[COLS][ROWS];\n\nvoid commitDraws(void)\n{\n    short i, j;\n\n    for (j = 0; j < ROWS; j++) {\n        for (i = 0; i < COLS; i++) {\n            cellDisplayBuffer *n = &displayBuffer.cells[i][j];\n            cellDisplayBuffer *o = &previouslyPlottedCells[i][j];\n            if (o->character != n->character\n                || n->foreColorComponents[0] != o->foreColorComponents[0]\n                || n->foreColorComponents[1] != o->foreColorComponents[1]\n                || n->foreColorComponents[2] != o->foreColorComponents[2]\n                || n->backColorComponents[0] != o->backColorComponents[0]\n                || n->backColorComponents[1] != o->backColorComponents[1]\n                || n->backColorComponents[2] != o->backColorComponents[2]) {\n                plotChar(n->character, i, j,\n                         n->foreColorComponents[0], n->foreColorComponents[1], n->foreColorComponents[2],\n                         n->backColorComponents[0], n->backColorComponents[1], n->backColorComponents[2]);\n                *o = *n;\n            }\n        }\n    }\n}\n","size":303,"score":100,"agent":"diyar4","pid":13,"session":3584,"ts":1791767823373}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3725,"symbol":"currentStealthRange","file":"Time.c","asm":"# currentStealthRange  (TU Time.c, section .text, 295 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncurrentStealthRange:\n  /* 000 */  cmpw    $0x0,player+0x1be\n  /* 008 */  je      .L10\n  /* 00a */  mov     $0x1,%eax\n  /* 00f */  ret\n.L10:\n  /* 010 */  sub     $0xc,%esp\n  /* 013 */  mov     %ebx,0x8(%esp)\n  /* 017 */  call    playerInDarkness\n  /* 01c */  movswl  player+0xee,%ecx\n  /* 023 */  mov     %ecx,%ebx\n  /* 025 */  cmp     $0x1,%al\n  /* 027 */  movswl  player+0xec,%eax\n  /* 02e */  sbb     %edx,%edx\n  /* 030 */  shl     $0x4,%ebx\n  /* 033 */  and     $0x7,%edx\n  /* 036 */  add     $0x7,%edx\n  /* 039 */  add     %ebx,%ecx\n  /* 03b */  imul    $0x7b4,%eax,%eax\n  /* 041 */  mov     %edx,%ebx\n  /* 043 */  shr     $1,%ebx\n  /* 045 */  testb   $0x4,pmap+0x11(%eax,%ecx,4)\n  /* 04d */  mov     rogue+0x40,%ecx\n  /* 053 */  cmovne  %ebx,%edx\n  /* 056 */  test    %ecx,%ecx\n  /* 058 */  je      .L120\n  /* 05e */  mov     (%ecx),%eax\n  /* 060 */  and     $0x4,%eax\n  /* 063 */  je      .L84\n  /* 065 */  movswl  0x2(%ecx),%eax\n  /* 069 */  imul    $0x61c,%eax,%eax\n  /* 06f */  movswl  armorTable+0x2a(%eax),%ecx\n  /* 076 */  xor     %eax,%eax\n  /* 078 */  cmp     $0xb,%ecx\n  /* 07b */  lea     -0xc(%ecx),%ecx\n  /* 07e */  movzwl  %cx,%ecx\n  /* 081 */  cmovg   %ecx,%eax\n.L84:\n  /* 084 */  add     %edx,%eax\n  /* 086 */  movzwl  rogue+0x158a,%ecx\n  /* 08d */  cmpb    $0x0,rogue+0xf\n  /* 094 */  movzwl  %ax,%eax\n  /* 097 */  movswl  player+0x1c0,%edx\n  /* 09e */  jne     .Lc0\n  /* 0a0 */  test    %edx,%edx\n  /* 0a2 */  jle     .L108\n  /* 0a4 */  sub     %ecx,%edx\n  /* 0a6 */  add     %edx,%eax\n  /* 0a8 */  mov     $0x2,%edx\n  /* 0ad */  cwtl\n  /* 0ae */  cmp     %edx,%eax\n  /* 0b0 */  cmovl   %edx,%eax\n.Lb3:\n  /* 0b3 */  mov     0x8(%esp),%ebx\n  /* 0b7 */  add     $0xc,%esp\n  /* 0ba */  ret\n  /* 0bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lc0:\n  /* 0c0 */  cwtl\n  /* 0c1 */  lea     0x1(%eax),%ebx\n  /* 0c4 */  shr     $0x1f,%ebx\n  /* 0c7 */  lea     0x1(%eax,%ebx,1),%eax\n  /* 0cb */  sar     $1,%eax\n  /* 0cd */  test    %edx,%edx\n  /* 0cf */  jle     .Lf0\n  /* 0d1 */  sub     %ecx,%edx\n  /* 0d3 */  add     %eax,%edx\n  /* 0d5 */  movswl  %dx,%eax\n  /* 0d8 */  dec     %dx\n  /* 0da */  jg      .Lb3\n  /* 0dc */  mov     0x8(%esp),%ebx\n  /* 0e0 */  mov     $0x1,%eax\n  /* 0e5 */  add     $0xc,%esp\n  /* 0e8 */  ret\n  /* 0e9 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  sub     %ecx,%eax\n  /* 0f2 */  movswl  %ax,%edx\n  /* 0f5 */  mov     $0x1,%eax\n  /* 0fa */  test    %edx,%edx\n  /* 0fc */  cmovg   %edx,%eax\n  /* 0ff */  jmp     .Lb3\n  /* 101 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  sub     %ecx,%eax\n  /* 10a */  mov     $0x2,%edx\n  /* 10f */  cwtl\n  /* 110 */  cmp     %edx,%eax\n  /* 112 */  cmovl   %edx,%eax\n  /* 115 */  jmp     .Lb3\n  /* 117 */  nop\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  xor     %eax,%eax\n  /* 122 */  jmp     .L84\n","c":"/* candidate for currentStealthRange (Time.c, 295 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort armorStealthAdjustment(item *theArmor)\n{\n    if (!theArmor || !(theArmor->category & ARMOR)) {\n        return 0;\n    }\n    return max(0, armorTable[theArmor->kind].strengthRequired - 12);\n}\n\nshort currentStealthRange(void)\n{\n    short stealthRange = 14;\n\n    if (player.status[STATUS_INVISIBLE]) {\n        stealthRange = 1;\n    } else {\n        if (playerInDarkness()) {\n            stealthRange = 7;\n        }\n        if (pmap[player.loc.x][player.loc.y].flags & IS_IN_SHADOW) {\n            stealthRange /= 2;\n        }\n        stealthRange += armorStealthAdjustment(rogue.armor);\n        if (rogue.justRested) {\n            stealthRange = (stealthRange + 1) / 2;\n        }\n        if (player.status[STATUS_AGGRAVATING] > 0) {\n            stealthRange += player.status[STATUS_AGGRAVATING];\n        }\n        stealthRange -= rogue.stealthBonus;\n        if (stealthRange < 2 && !rogue.justRested) {\n            stealthRange = 2;\n        } else if (stealthRange < 1) {\n            stealthRange = 1;\n        }\n    }\n    return stealthRange;\n}\n","size":295,"score":100,"agent":"diyar","pid":9,"session":3585,"ts":1791767843391}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3597,"symbol":"diagonalBlocked","file":"Movement.c","asm":"# diagonalBlocked  (TU Movement.c, section .text, 305 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndiagonalBlocked:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  movswl  0x30(%esp),%eax\n  /* 00c */  movswl  0x38(%esp),%ecx\n  /* 011 */  mov     %esi,0x24(%esp)\n  /* 015 */  movswl  0x34(%esp),%ebx\n  /* 01a */  mov     %edi,0x28(%esp)\n  /* 01e */  movswl  0x3c(%esp),%edx\n  /* 023 */  cmp     %ecx,%eax\n  /* 025 */  je      .La0\n  /* 027 */  cmp     %edx,%ebx\n  /* 029 */  je      .La0\n  /* 02b */  cmpb    $0x0,0x40(%esp)\n  /* 030 */  je      .Lb8\n  /* 036 */  mov     %edx,%esi\n  /* 038 */  shl     $0x4,%esi\n  /* 03b */  lea     (%esi,%edx,1),%edi\n  /* 03e */  imul    $0x7b4,%eax,%esi\n  /* 044 */  lea     pmap(%esi,%edi,4),%edi\n  /* 04b */  mov     0x10(%edi),%esi\n  /* 04e */  test    $0x801,%esi\n  /* 054 */  jne     .Le8\n.L5a:\n  /* 05a */  mov     %ecx,0x1c(%esp)\n  /* 05e */  shl     $0x10,%edx\n  /* 061 */  movzwl  %ax,%eax\n  /* 064 */  or      %edx,%eax\n  /* 066 */  mov     %eax,(%esp)\n  /* 069 */  call    terrainFlags\n  /* 06e */  test    $0x20,%al\n  /* 070 */  jne     .Ld0\n  /* 072 */  mov     0x1c(%esp),%ecx\n.L76:\n  /* 076 */  imul    $0x7b4,%ecx,%edx\n  /* 07c */  mov     %ebx,%eax\n  /* 07e */  shl     $0x4,%eax\n  /* 081 */  add     %ebx,%eax\n  /* 083 */  lea     pmap(%edx,%eax,4),%edx\n  /* 08a */  mov     0x10(%edx),%eax\n  /* 08d */  test    $0x801,%eax\n  /* 092 */  je      .L10c\n  /* 094 */  test    $0x20002002,%eax\n  /* 099 */  jne     .L10c\n  /* 09b */  mov     0x38(%edx),%eax\n  /* 09e */  jmp     .L11c\n.La0:\n  /* 0a0 */  mov     0x20(%esp),%ebx\n  /* 0a4 */  xor     %eax,%eax\n  /* 0a6 */  mov     0x24(%esp),%esi\n  /* 0aa */  mov     0x28(%esp),%edi\n  /* 0ae */  add     $0x2c,%esp\n  /* 0b1 */  ret\n  /* 0b2 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  mov     %ecx,0x1c(%esp)\n  /* 0bc */  shl     $0x10,%edx\n  /* 0bf */  movzwl  %ax,%eax\n  /* 0c2 */  or      %edx,%eax\n  /* 0c4 */  mov     %eax,(%esp)\n  /* 0c7 */  call    terrainFlags\n  /* 0cc */  test    $0x20,%al\n  /* 0ce */  je      .L108\n.Ld0:\n  /* 0d0 */  mov     $0x1,%al\n.Ld2:\n  /* 0d2 */  mov     0x20(%esp),%ebx\n  /* 0d6 */  mov     0x24(%esp),%esi\n  /* 0da */  mov     0x28(%esp),%edi\n  /* 0de */  add     $0x2c,%esp\n  /* 0e1 */  ret\n  /* 0e2 */  lea     0x0(%esi),%esi\n.Le8:\n  /* 0e8 */  and     $0x20002002,%esi\n  /* 0ee */  jne     .L5a\n  /* 0f4 */  testb   $0x20,0x38(%edi)\n  /* 0f8 */  je      .L76\n  /* 0fe */  mov     $0x1,%al\n  /* 100 */  jmp     .Ld2\n  /* 102 */  lea     0x0(%esi),%esi\n.L108:\n  /* 108 */  mov     0x1c(%esp),%ecx\n.L10c:\n  /* 10c */  shl     $0x10,%ebx\n  /* 10f */  movzwl  %cx,%ecx\n  /* 112 */  or      %ebx,%ecx\n  /* 114 */  mov     %ecx,(%esp)\n  /* 117 */  call    terrainFlags\n.L11c:\n  /* 11c */  shr     $0x5,%eax\n  /* 11f */  mov     0x20(%esp),%ebx\n  /* 123 */  mov     0x24(%esp),%esi\n  /* 127 */  and     $0x1,%al\n  /* 129 */  mov     0x28(%esp),%edi\n  /* 12d */  add     $0x2c,%esp\n  /* 130 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic inline void glf(const short x, const short y, unsigned long *tFlags, const boolean limitToPlayerKnowledge)\n{\n    if (limitToPlayerKnowledge\n        && (pmap[x][y].flags & 0x801)\n        && !(pmap[x][y].flags & 0x20002002)) {\n        if (tFlags) {\n            *tFlags = pmap[x][y].rememberedTerrainFlags;\n        }\n    } else {\n        if (tFlags) {\n            *tFlags = terrainFlags((pos){x, y});\n        }\n    }\n}\n\nboolean diagonalBlocked(const short x1, const short y1, const short x2, const short y2, const boolean limitToPlayerKnowledge)\n{\n    unsigned long tFlags;\n    if (x1 == x2 || y1 == y2) {\n        return false;\n    }\n    glf(x1, y2, &tFlags, limitToPlayerKnowledge);\n    if (tFlags & 0x20) {\n        return true;\n    }\n    glf(x2, y1, &tFlags, limitToPlayerKnowledge);\n    return (tFlags & 0x20) ? true : false;\n}\n","size":305,"score":100,"agent":"diyar5","pid":15,"session":3586,"ts":1791767893292}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3491,"symbol":"buildProperCommaString","file":"Monsters.c","asm":"# buildProperCommaString  (TU Monsters.c, section .text, 299 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nbuildProperCommaString:\n  /* 000 */  test    %edx,%edx\n  /* 002 */  je      .L100\n  /* 008 */  push    %ebp\n  /* 009 */  mov     %edx,%ebp\n  /* 00b */  push    %edi\n  /* 00c */  push    %esi\n  /* 00d */  push    %ebx\n  /* 00e */  sub     $0x2c,%esp\n  /* 011 */  movzbl  (%edx),%ebx\n  /* 014 */  mov     %bl,0x1f(%esp)\n  /* 018 */  test    %bl,%bl\n  /* 01a */  je      .Lc4\n  /* 020 */  cmp     $0x26,%bl\n  /* 023 */  mov     %eax,%edi\n  /* 025 */  je      .Le0\n  /* 02b */  movzbl  0x1f(%esp),%edx\n  /* 030 */  xor     %esi,%esi\n.L32:\n  /* 032 */  add     %ebp,%esi\n  /* 034 */  mov     %dl,%al\n  /* 036 */  mov     %esi,%ecx\n  /* 038 */  xor     %ebx,%ebx\n  /* 03a */  lea     0x0(%esi),%esi\n.L40:\n  /* 040 */  cmp     $0x26,%al\n  /* 042 */  sete    %al\n  /* 045 */  inc     %ecx\n  /* 046 */  movzbl  %al,%eax\n  /* 049 */  add     %eax,%ebx\n  /* 04b */  movzbl  (%ecx),%eax\n  /* 04e */  test    %al,%al\n  /* 050 */  jne     .L40\n  /* 052 */  test    %ebx,%ebx\n  /* 054 */  je      .L108\n  /* 05a */  mov     %edi,(%esp)\n  /* 05d */  mov     %dl,0x1f(%esp)\n  /* 061 */  call    strlen\n  /* 066 */  movzbl  0x1f(%esp),%edx\n  /* 06b */  mov     %eax,%ebp\n  /* 06d */  jmp     .L8c\n  /* 06f */  nop\n  /* 070 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  mov     %dl,(%eax)\n  /* 082 */  inc     %ebp\n.L83:\n  /* 083 */  movzbl  0x1(%esi),%edx\n  /* 087 */  inc     %esi\n  /* 088 */  test    %dl,%dl\n  /* 08a */  je      .Lc0\n.L8c:\n  /* 08c */  lea     (%edi,%ebp,1),%eax\n  /* 08f */  cmp     $0x26,%dl\n  /* 092 */  jne     .L80\n  /* 094 */  movb    $0x0,(%eax)\n  /* 097 */  dec     %ebx\n  /* 098 */  mov     %edi,(%esp)\n  /* 09b */  call    strlen\n  /* 0a0 */  add     %edi,%eax\n  /* 0a2 */  test    %ebx,%ebx\n  /* 0a4 */  jne     .Ld0\n  /* 0a6 */  movl    $0x646e6120,(%eax)\n  /* 0ac */  inc     %esi\n  /* 0ad */  add     $0x5,%ebp\n  /* 0b0 */  movw    $0x20,0x4(%eax)\n  /* 0b6 */  movzbl  (%esi),%edx\n  /* 0b9 */  test    %dl,%dl\n  /* 0bb */  jne     .L8c\n  /* 0bd */  lea     0x0(%esi),%esi\n.Lc0:\n  /* 0c0 */  movb    $0x0,(%edi,%ebp,1)\n.Lc4:\n  /* 0c4 */  add     $0x2c,%esp\n  /* 0c7 */  pop     %ebx\n  /* 0c8 */  pop     %esi\n  /* 0c9 */  pop     %edi\n  /* 0ca */  pop     %ebp\n  /* 0cb */  ret\n  /* 0cc */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  movw    $0x202c,(%eax)\n  /* 0d5 */  add     $0x2,%ebp\n  /* 0d8 */  movb    $0x0,0x2(%eax)\n  /* 0dc */  jmp     .L83\n  /* 0de */  xchg    %ax,%ax\n.Le0:\n  /* 0e0 */  cmpb    $0x0,0x1(%edx)\n  /* 0e4 */  je      .Lc4\n  /* 0e6 */  movzbl  0x1(%edx),%edx\n  /* 0ea */  je      .L128\n  /* 0ec */  mov     $0x1,%esi\n  /* 0f1 */  jmp     .L32\n  /* 0f6 */  xchg    %ax,%ax\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  ret\n  /* 101 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  cmpb    $0x26,0x1f(%esp)\n  /* 10d */  je      .L128\n.L10f:\n  /* 10f */  mov     %ebp,0x4(%esp)\n  /* 113 */  mov     %edi,(%esp)\n  /* 116 */  call    strcat\n  /* 11b */  add     $0x2c,%esp\n  /* 11e */  pop     %ebx\n  /* 11f */  pop     %esi\n  /* 120 */  pop     %edi\n  /* 121 */  pop     %ebp\n  /* 122 */  ret\n  /* 123 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L128:\n  /* 128 */  inc     %ebp\n  /* 129 */  jmp     .L10f\n","c":"/* candidate for buildProperCommaString (Monsters.c, 299 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic __attribute__((noinline)) void buildProperCommaString(char *buf, const char *src)\n{\n    int count = 0, len, i, j;\n    char first;\n\n    if (!src) return;\n    first = src[0];\n    if (!first) return;\n    if (first == '&' && !src[1]) return;\n    i = (first == '&');\n    for (j = i; src[j]; j++) {\n        count += (src[j] == '&');\n    }\n    if (count == 0) {\n        if (first == '&') src++;\n        strcat(buf, src);\n        return;\n    }\n    len = strlen(buf);\n    for (; src[i]; i++) {\n        if (src[i] == '&') {\n            buf[len] = '\\0';\n            count--;\n            if (count == 0) {\n                strcat(buf, \" and \");\n                len += 5;\n            } else {\n                strcat(buf, \", \");\n                len += 2;\n            }\n        } else {\n            buf[len++] = src[i];\n        }\n    }\n    buf[len] = '\\0';\n}\n\nvoid caller_bpcs(char *a, char *b) { buildProperCommaString(a, b); }\n","size":299,"score":100,"agent":"r0bot","pid":17,"session":3590,"ts":1791768217596}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3504,"symbol":"monstersAreEnemies","file":"Monsters.c","asm":"# monstersAreEnemies  (TU Monsters.c, section .text, 310 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonstersAreEnemies:\n  /* 000 */  sub     $0x1c,%esp\n  /* 003 */  mov     0x20(%esp),%edx\n  /* 007 */  mov     0x24(%esp),%ecx\n  /* 00b */  mov     0x1f8(%edx),%eax\n  /* 011 */  or      0x1f8(%ecx),%eax\n  /* 017 */  test    $0x1,%ah\n  /* 01a */  jne     .Lf8\n  /* 020 */  cmp     %ecx,%edx\n  /* 022 */  je      .Lf8\n  /* 028 */  cmpw    $0x0,0x1a8(%edx)\n  /* 030 */  jne     .Leb\n  /* 036 */  cmpw    $0x0,0x1a8(%ecx)\n  /* 03e */  jne     .Leb\n  /* 044 */  testb   $0x10,0xe6(%edx)\n  /* 04b */  mov     0xe4(%ecx),%eax\n  /* 051 */  je      .L70\n  /* 053 */  test    $0x80000,%eax\n  /* 058 */  jne     .L70\n  /* 05a */  cmpw    $0x0,0x196(%ecx)\n  /* 062 */  je      .L100\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  test    $0x100000,%eax\n  /* 075 */  je      .L8a\n  /* 077 */  testb   $0x8,0xe6(%edx)\n  /* 07e */  jne     .L8a\n  /* 080 */  cmpw    $0x0,0x196(%edx)\n  /* 088 */  je      .Lc0\n.L8a:\n  /* 08a */  cmpl    $0x4,0x100(%edx)\n  /* 091 */  sete    %al\n  /* 094 */  cmp     $player,%edx\n  /* 09a */  sete    %dl\n  /* 09d */  or      %dl,%al\n  /* 09f */  cmpl    $0x4,0x100(%ecx)\n  /* 0a6 */  sete    %dl\n  /* 0a9 */  cmp     $player,%ecx\n  /* 0af */  sete    %cl\n  /* 0b2 */  add     $0x1c,%esp\n  /* 0b5 */  or      %cl,%dl\n  /* 0b7 */  xor     %dl,%al\n  /* 0b9 */  ret\n  /* 0ba */  lea     0x0(%esi),%esi\n.Lc0:\n  /* 0c0 */  mov     %ecx,0x24(%esp)\n  /* 0c4 */  mov     $0x2000,%eax\n  /* 0c9 */  mov     %eax,0x4(%esp)\n  /* 0cd */  mov     %edx,0x20(%esp)\n  /* 0d1 */  mov     0xec(%edx),%eax\n  /* 0d7 */  mov     %eax,(%esp)\n  /* 0da */  call    cellHasTerrainFlag\n  /* 0df */  mov     0x20(%esp),%edx\n  /* 0e3 */  mov     0x24(%esp),%ecx\n  /* 0e7 */  test    %al,%al\n  /* 0e9 */  je      .L8a\n.Leb:\n  /* 0eb */  mov     $0x1,%al\n  /* 0ed */  add     $0x1c,%esp\n  /* 0f0 */  ret\n  /* 0f1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  xor     %eax,%eax\n  /* 0fa */  add     $0x1c,%esp\n  /* 0fd */  ret\n  /* 0fe */  xchg    %ax,%ax\n.L100:\n  /* 100 */  mov     %edx,0x20(%esp)\n  /* 104 */  mov     $0x2000,%edx\n  /* 109 */  mov     %edx,0x4(%esp)\n  /* 10d */  mov     %ecx,0x24(%esp)\n  /* 111 */  mov     0xec(%ecx),%eax\n  /* 117 */  mov     %eax,(%esp)\n  /* 11a */  call    cellHasTerrainFlag\n  /* 11f */  test    %al,%al\n  /* 121 */  jne     .Leb\n  /* 123 */  mov     0x24(%esp),%ecx\n  /* 127 */  mov     0x20(%esp),%edx\n  /* 12b */  mov     0xe4(%ecx),%eax\n  /* 131 */  jmp     .L70\n","c":"/* candidate for monstersAreEnemies (Monsters.c, 310 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nboolean monstersAreEnemies(const creature *monst1, const creature *monst2)\n{\n    if ((monst1->bookkeepingFlags | monst2->bookkeepingFlags) & MB_CAPTIVE) {\n        return false;\n    }\n    if (monst1 == monst2) {\n        return false;\n    }\n    if (monst1->status[STATUS_DISCORDANT] || monst2->status[STATUS_DISCORDANT]) {\n        return true;\n    }\n    if (((monst1->info.flags & MONST_RESTRICTED_TO_LIQUID)\n         && !(monst2->info.flags & MONST_IMMUNE_TO_WATER)\n         && !monst2->status[STATUS_LEVITATING]\n         && cellHasTerrainFlag(monst2->loc, T_IS_DEEP_WATER))\n        || ((monst2->info.flags & MONST_RESTRICTED_TO_LIQUID)\n            && !(monst1->info.flags & MONST_IMMUNE_TO_WATER)\n            && !monst1->status[STATUS_LEVITATING]\n            && cellHasTerrainFlag(monst1->loc, T_IS_DEEP_WATER))) {\n        return true;\n    }\n    return ((monst1->creatureState == MONSTER_ALLY || monst1 == &player)\n            != (monst2->creatureState == MONSTER_ALLY || monst2 == &player));\n}\n","size":310,"score":100,"agent":"diyar-3","pid":12,"session":3594,"ts":1791768230875}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3309,"symbol":"printStringWithWrapping","file":"IO.c","asm":"# printStringWithWrapping  (TU IO.c, section .text, 300 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nprintStringWithWrapping:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x1000,%esp\n  /* 00a */  orl     $0x0,(%esp)\n  /* 00e */  sub     $0xadc,%esp\n  /* 014 */  movswl  0x1afc(%esp),%eax\n  /* 01c */  mov     0x1b00(%esp),%ebp\n  /* 023 */  lea     0x40(%esp),%esi\n  /* 027 */  mov     %esi,(%esp)\n  /* 02a */  movswl  0x1af4(%esp),%ebx\n  /* 032 */  movswl  0x1af8(%esp),%edi\n  /* 03a */  mov     %eax,0x8(%esp)\n  /* 03e */  mov     0x1af0(%esp),%eax\n  /* 045 */  mov     %eax,0x4(%esp)\n  /* 049 */  call    wrapText\n  /* 04e */  mov     0x0(%ebp),%eax\n  /* 051 */  movsbl  0x40(%esp),%ecx\n  /* 056 */  mov     %eax,0x30(%esp)\n  /* 05a */  mov     0x4(%ebp),%eax\n  /* 05d */  test    %cl,%cl\n  /* 05f */  mov     %eax,0x34(%esp)\n  /* 063 */  mov     0x8(%ebp),%eax\n  /* 066 */  mov     %eax,0x38(%esp)\n  /* 06a */  mov     0xc(%ebp),%eax\n  /* 06d */  mov     %eax,0x3c(%esp)\n  /* 071 */  je      .La8\n  /* 073 */  mov     %ebx,%ebp\n  /* 075 */  xor     %edx,%edx\n  /* 077 */  xor     %eax,%eax\n.L79:\n  /* 079 */  cmp     $0xa,%cl\n  /* 07c */  je      .Lb8\n  /* 07e */  cmp     $0x19,%cl\n  /* 081 */  je      .L110\n  /* 087 */  cmp     $0x21,%di\n  /* 08b */  movzwl  %bp,%ebp\n  /* 08e */  movzwl  %di,%eax\n  /* 091 */  ja      .L98\n  /* 093 */  cmp     $0x63,%ebp\n  /* 096 */  jbe     .Ld0\n.L98:\n  /* 098 */  inc     %edx\n  /* 099 */  inc     %ebp\n  /* 09a */  movswl  %dx,%edx\n.L9d:\n  /* 09d */  movsbl  0x40(%esp,%edx,1),%ecx\n  /* 0a2 */  mov     %edx,%eax\n  /* 0a4 */  test    %cl,%cl\n  /* 0a6 */  jne     .L79\n.La8:\n  /* 0a8 */  add     $0x1adc,%esp\n  /* 0ae */  mov     %edi,%eax\n  /* 0b0 */  pop     %ebx\n  /* 0b1 */  pop     %esi\n  /* 0b2 */  pop     %edi\n  /* 0b3 */  pop     %ebp\n  /* 0b4 */  ret\n  /* 0b5 */  lea     0x0(%esi),%esi\n.Lb8:\n  /* 0b8 */  cmp     $0x20,%edi\n  /* 0bb */  jg      .La8\n  /* 0bd */  inc     %edi\n  /* 0be */  inc     %edx\n  /* 0bf */  movswl  %di,%edi\n  /* 0c2 */  movswl  %dx,%edx\n  /* 0c5 */  mov     %ebx,%ebp\n  /* 0c7 */  jmp     .L9d\n  /* 0c9 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     %edx,0x2c(%esp)\n  /* 0d4 */  mov     0x1b08(%esp),%edx\n  /* 0db */  shl     $0x10,%eax\n  /* 0de */  mov     %ecx,(%esp)\n  /* 0e1 */  or      %ebp,%eax\n  /* 0e3 */  mov     %eax,0x4(%esp)\n  /* 0e7 */  mov     %edx,0x10(%esp)\n  /* 0eb */  mov     0x1b04(%esp),%edx\n  /* 0f2 */  mov     %edx,0xc(%esp)\n  /* 0f6 */  lea     0x30(%esp),%edx\n  /* 0fa */  mov     %edx,0x8(%esp)\n  /* 0fe */  call    plotCharToBuffer\n  /* 103 */  mov     0x2c(%esp),%edx\n  /* 107 */  jmp     .L98\n  /* 109 */  lea     0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     %eax,0x4(%esp)\n  /* 114 */  lea     0x30(%esp),%edx\n  /* 118 */  mov     %edx,0x8(%esp)\n  /* 11c */  mov     %esi,(%esp)\n  /* 11f */  call    decodeMessageColor\n  /* 124 */  movswl  %ax,%edx\n  /* 127 */  jmp     .L9d\n","c":"/* candidate for printStringWithWrapping (IO.c, 300 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort printStringWithWrapping(const char *theString, short x, short y, short width, const color *foreColor, const color *backColor, screenDisplayBuffer *dbuf)\n{\n    color fColor;\n    char printString[COLS * ROWS * 2];\n    short i, px, py;\n\n    wrapText(printString, theString, width);\n\n    px = x;\n    py = y;\n    fColor = *foreColor;\n\n    for (i = 0; printString[i] != '\\0'; i++) {\n        if (printString[i] == '\\n') {\n            px = x;\n            if (py < ROWS - 1) {\n                py++;\n            } else {\n                break;\n            }\n            continue;\n        } else if (printString[i] == COLOR_ESCAPE) {\n            i = decodeMessageColor(printString, i, &fColor) - 1;\n            continue;\n        }\n\n        if (locIsInWindow((windowpos){ px, py })) {\n            plotCharToBuffer(printString[i], (windowpos){ px, py }, &fColor, backColor, dbuf);\n        }\n\n        px++;\n    }\n    return py;\n}\n","size":300,"score":100,"agent":"rainyday","pid":21,"session":3595,"ts":1791768260654}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3333,"symbol":"temporaryMessage","file":"IO.c","asm":"# temporaryMessage  (TU IO.c, section .text, 315 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntemporaryMessage:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x64,%edx\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  sub     $0xac,%esp\n  /* 00f */  mov     %edx,0x8(%esp)\n  /* 013 */  movswl  rogue+0x2c,%eax\n  /* 01a */  lea     0x3c(%esp),%edi\n  /* 01e */  mov     %edi,(%esp)\n  /* 021 */  mov     %eax,0x2c(%esp)\n  /* 025 */  mov     $0x1,%eax\n  /* 02a */  mov     %ax,rogue+0x2c\n  /* 030 */  mov     0xc0(%esp),%eax\n  /* 037 */  mov     %eax,0x4(%esp)\n  /* 03b */  call    __strcpy_chk\n  /* 040 */  cmpb    $0x19,0x3c(%esp)\n  /* 045 */  jne     .L5b\n  /* 047 */  xor     %eax,%eax\n  /* 049 */  lea     0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  add     $0x4,%eax\n  /* 053 */  cwtl\n  /* 054 */  cmpb    $0x19,0x3c(%esp,%eax,1)\n  /* 059 */  je      .L50\n.L5b:\n  /* 05b */  testb   $0x2,0xc4(%esp)\n  /* 063 */  jne     .L10f\n.L69:\n  /* 069 */  xor     %esi,%esi\n.L6b:\n  /* 06b */  mov     %esi,%ebx\n  /* 06d */  mov     $0x15,%ebp\n  /* 072 */  shl     $0x10,%ebx\n  /* 075 */  lea     0x0(%esi),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L80:\n  /* 080 */  movl    $0x20,(%esp)\n  /* 087 */  mov     %ebp,%edx\n  /* 089 */  mov     $black,%eax\n  /* 08e */  mov     %eax,0xc(%esp)\n  /* 092 */  or      %ebx,%edx\n  /* 094 */  mov     $black,%eax\n  /* 099 */  mov     %edx,0x4(%esp)\n  /* 09d */  mov     %eax,0x8(%esp)\n  /* 0a1 */  call    plotCharWithColor\n  /* 0a6 */  lea     0x1(%ebp),%edx\n  /* 0a9 */  cmp     $0x64,%dx\n  /* 0ad */  movzwl  %dx,%ebp\n  /* 0b0 */  jne     .L80\n  /* 0b2 */  lea     0x1(%esi),%eax\n  /* 0b5 */  cmp     $0x3,%ax\n  /* 0b9 */  movswl  %ax,%esi\n  /* 0bc */  jne     .L6b\n  /* 0be */  xor     %eax,%eax\n  /* 0c0 */  mov     $black,%edx\n  /* 0c5 */  mov     $white,%ecx\n  /* 0ca */  mov     $0x2,%ebx\n  /* 0cf */  mov     %eax,0x14(%esp)\n  /* 0d3 */  mov     $0x15,%esi\n  /* 0d8 */  mov     %edx,0x10(%esp)\n  /* 0dc */  mov     %ecx,0xc(%esp)\n  /* 0e0 */  mov     %ebx,0x8(%esp)\n  /* 0e4 */  mov     %esi,0x4(%esp)\n  /* 0e8 */  mov     %edi,(%esp)\n  /* 0eb */  call    printString\n  /* 0f0 */  testb   $0x1,0xc4(%esp)\n  /* 0f8 */  jne     .L12f\n.Lfa:\n  /* 0fa */  mov     0x2c(%esp),%eax\n  /* 0fe */  mov     %ax,rogue+0x2c\n  /* 104 */  add     $0xac,%esp\n  /* 10a */  pop     %ebx\n  /* 10b */  pop     %esi\n  /* 10c */  pop     %edi\n  /* 10d */  pop     %ebp\n  /* 10e */  ret\n.L10f:\n  /* 10f */  movl    $0xffffffff,(%esp)\n  /* 116 */  xor     %eax,%eax\n  /* 118 */  mov     %eax,0x8(%esp)\n  /* 11c */  mov     $0xffffffff,%eax\n  /* 121 */  mov     %eax,0x4(%esp)\n  /* 125 */  call    refreshSideBar\n  /* 12a */  jmp     .L69\n.L12f:\n  /* 12f */  call    waitForAcknowledgment\n  /* 134 */  call    updateMessageDisplay\n  /* 139 */  jmp     .Lfa\n","c":"#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid temporaryMessage(const char *msg1, unsigned long flags)\n{\n    char message[COLS];\n    short i;\n    unsigned short j;\n    short oldRNG = rogue.RNG;\n    rogue.RNG = RNG_COSMETIC;\n\n    strcpy(message, msg1);\n    for (i = 0; message[i] == COLOR_ESCAPE; i += 4) {\n    }\n\n    if (flags & REFRESH_SIDEBAR) {\n        refreshSideBar(-1, -1, false);\n    }\n\n    for (i = 0; i < MESSAGE_LINES; i++) {\n        for (j = STAT_BAR_WIDTH + 1; j < COLS; j++) {\n            plotCharWithColor(' ', (windowpos){j, i}, &black, &black);\n        }\n    }\n    printString(message, STAT_BAR_WIDTH + 1, MESSAGE_LINES - 1, &white, &black, 0);\n    if (flags & REQUIRE_ACKNOWLEDGMENT) {\n        waitForAcknowledgment();\n        updateMessageDisplay();\n    }\n    rogue.RNG = oldRNG;\n}\n","size":315,"score":100,"agent":"r0bot","pid":17,"session":3596,"ts":1791768288800}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3184,"symbol":"initializeButton","file":"Buttons.c","asm":"# initializeButton  (TU Buttons.c, section .text, 320 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninitializeButton:\n  /* 000 */  sub     $0x8,%esp\n  /* 003 */  mov     %ebx,(%esp)\n  /* 006 */  mov     0xc(%esp),%ecx\n  /* 00a */  mov     $0x324,%ebx\n  /* 00f */  mov     %esi,0x4(%esp)\n  /* 013 */  test    $0x1,%cl\n  /* 016 */  mov     %ecx,%edx\n  /* 018 */  jne     .L110\n  /* 01e */  test    $0x2,%dl\n  /* 021 */  jne     .L130\n.L27:\n  /* 027 */  mov     %ebx,%esi\n  /* 029 */  xor     %eax,%eax\n  /* 02b */  and     $0xfffffff8,%esi\n.L2e:\n  /* 02e */  movl    $0x0,(%edx,%eax,1)\n  /* 035 */  movl    $0x0,0x4(%edx,%eax,1)\n  /* 03d */  add     $0x8,%eax\n  /* 040 */  cmp     %esi,%eax\n  /* 042 */  jb      .L2e\n  /* 044 */  add     %eax,%edx\n  /* 046 */  test    $0x4,%bl\n  /* 049 */  je      .L54\n  /* 04b */  movl    $0x0,(%edx)\n  /* 051 */  add     $0x4,%edx\n.L54:\n  /* 054 */  test    $0x2,%bl\n  /* 057 */  je      .L61\n  /* 059 */  movw    $0x0,(%edx)\n  /* 05e */  add     $0x2,%edx\n.L61:\n  /* 061 */  test    $0x1,%bl\n  /* 064 */  je      .L69\n  /* 066 */  movb    $0x0,(%edx)\n.L69:\n  /* 069 */  mov     $0x2f,%eax\n  /* 06e */  mov     $0x64,%edx\n  /* 073 */  mov     (%esp),%ebx\n  /* 076 */  mov     %eax,0x31c(%ecx)\n  /* 07c */  mov     interfaceButtonColor,%eax\n  /* 081 */  mov     %dx,0x188(%ecx)\n  /* 088 */  mov     0x4(%esp),%esi\n  /* 08c */  mov     %eax,0x158(%ecx)\n  /* 092 */  mov     interfaceButtonColor+0x4,%eax\n  /* 097 */  mov     %eax,0x15c(%ecx)\n  /* 09d */  mov     interfaceButtonColor+0x8,%eax\n  /* 0a2 */  mov     %eax,0x160(%ecx)\n  /* 0a8 */  mov     interfaceButtonColor+0xc,%eax\n  /* 0ad */  mov     %eax,0x164(%ecx)\n  /* 0b3 */  mov     white,%eax\n  /* 0b8 */  mov     %eax,0x168(%ecx)\n  /* 0be */  mov     white+0x4,%eax\n  /* 0c3 */  mov     %eax,0x16c(%ecx)\n  /* 0c9 */  mov     white+0x8,%eax\n  /* 0ce */  mov     %eax,0x170(%ecx)\n  /* 0d4 */  mov     white+0xc,%eax\n  /* 0d9 */  mov     %eax,0x174(%ecx)\n  /* 0df */  mov     itemMessageColor,%eax\n  /* 0e4 */  mov     %eax,0x178(%ecx)\n  /* 0ea */  mov     itemMessageColor+0x4,%eax\n  /* 0ef */  mov     %eax,0x17c(%ecx)\n  /* 0f5 */  mov     itemMessageColor+0x8,%eax\n  /* 0fa */  mov     %eax,0x180(%ecx)\n  /* 100 */  mov     itemMessageColor+0xc,%eax\n  /* 105 */  mov     %eax,0x184(%ecx)\n  /* 10b */  add     $0x8,%esp\n  /* 10e */  ret\n  /* 10f */  nop\n.L110:\n  /* 110 */  movb    $0x0,(%ecx)\n  /* 113 */  lea     0x1(%ecx),%edx\n  /* 116 */  mov     $0x323,%ebx\n  /* 11b */  test    $0x2,%dl\n  /* 11e */  je      .L27\n  /* 124 */  lea     0x0(%esi,%eiz,1),%esi\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  movw    $0x0,(%edx)\n  /* 135 */  sub     $0x2,%ebx\n  /* 138 */  add     $0x2,%edx\n  /* 13b */  jmp     .L27\n","c":"#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid initializeButton(brogueButton *button)\n{\n    memset(button, 0, sizeof(brogueButton));\n    button->flags = 47;\n    button->opacity = 100;\n    button->buttonColor = interfaceButtonColor;\n    button->textColor = white;\n    button->hotkeytextColor = itemMessageColor;\n}\n","size":320,"score":100,"agent":"tita","pid":18,"session":3598,"ts":1791768303339}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3152,"symbol":"lakeFloodFill","file":"Architect.c","asm":"# lakeFloodFill  (TU Architect.c, section .text, 321 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nlakeFloodFill:\n.L0:\n  /* 000 */  push    %ebp\n  /* 001 */  movswl  %dx,%ebp\n  /* 004 */  push    %edi\n  /* 005 */  movswl  %ax,%edi\n  /* 008 */  push    %esi\n  /* 009 */  push    %ebx\n  /* 00a */  xor     %ebx,%ebx\n  /* 00c */  sub     $0x3c,%esp\n  /* 00f */  mov     %ecx,0x18(%esp)\n  /* 013 */  movswl  0x58(%esp),%eax\n  /* 018 */  mov     %eax,0x20(%esp)\n  /* 01c */  movswl  0x5c(%esp),%eax\n  /* 021 */  mov     %eax,0x24(%esp)\n  /* 025 */  mov     (%ecx,%edi,4),%eax\n  /* 028 */  movw    $0x1,(%eax,%ebp,2)\n.L2e:\n  /* 02e */  movzwl  nbDirs(,%ebx,4),%eax\n  /* 036 */  movzwl  nbDirs+0x2(,%ebx,4),%edx\n  /* 03e */  add     %di,%ax\n  /* 041 */  add     %bp,%dx\n  /* 044 */  cmp     $0x4e,%ax\n  /* 048 */  movzwl  %ax,%esi\n  /* 04b */  movzwl  %dx,%edx\n  /* 04e */  ja      .L55\n  /* 050 */  cmp     $0x1c,%edx\n  /* 053 */  jbe     .L68\n.L55:\n  /* 055 */  inc     %ebx\n  /* 056 */  cmp     $0x4,%ebx\n  /* 059 */  jne     .L2e\n  /* 05b */  add     $0x3c,%esp\n  /* 05e */  pop     %ebx\n  /* 05f */  pop     %esi\n  /* 060 */  pop     %edi\n  /* 061 */  pop     %ebp\n  /* 062 */  ret\n  /* 063 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  lea     (%edx,%edx,1),%eax\n  /* 06b */  mov     %eax,0x1c(%esp)\n  /* 06f */  mov     0x18(%esp),%eax\n  /* 073 */  mov     (%eax,%esi,4),%eax\n  /* 076 */  cmpw    $0x0,(%eax,%edx,2)\n  /* 07b */  jne     .L55\n  /* 07d */  mov     %edx,0x28(%esp)\n  /* 081 */  mov     %edx,%eax\n  /* 083 */  shl     $0x10,%eax\n  /* 086 */  mov     %eax,0x2c(%esp)\n  /* 08a */  or      %esi,%eax\n  /* 08c */  mov     %eax,(%esp)\n  /* 08f */  call    terrainFlags\n  /* 094 */  mov     0x28(%esp),%edx\n  /* 098 */  test    $0x829c1,%eax\n  /* 09d */  jne     .L100\n.L9f:\n  /* 09f */  mov     0x54(%esp),%eax\n  /* 0a3 */  mov     0x1c(%esp),%ecx\n  /* 0a7 */  mov     (%eax,%esi,4),%eax\n  /* 0aa */  cmpw    $0x0,(%eax,%ecx,1)\n  /* 0af */  jne     .L55\n  /* 0b1 */  mov     0x20(%esp),%eax\n  /* 0b5 */  add     %esi,%eax\n  /* 0b7 */  cmp     $0x4e,%ax\n  /* 0bb */  ja      .Lcf\n  /* 0bd */  mov     0x24(%esp),%ecx\n  /* 0c1 */  add     %edx,%ecx\n  /* 0c3 */  mov     %ecx,0x1c(%esp)\n  /* 0c7 */  cmpw    $0x1c,0x1c(%esp)\n  /* 0cd */  jbe     .L129\n.Lcf:\n  /* 0cf */  mov     0x24(%esp),%eax\n  /* 0d3 */  mov     0x18(%esp),%ecx\n  /* 0d7 */  mov     %eax,0xc(%esp)\n  /* 0db */  mov     0x20(%esp),%eax\n  /* 0df */  mov     %eax,0x8(%esp)\n  /* 0e3 */  mov     0x54(%esp),%eax\n  /* 0e7 */  mov     %eax,0x4(%esp)\n  /* 0eb */  mov     0x50(%esp),%eax\n  /* 0ef */  mov     %eax,(%esp)\n  /* 0f2 */  mov     %esi,%eax\n  /* 0f4 */  call    .L0\n  /* 0f9 */  jmp     .L55\n  /* 0fe */  xchg    %ax,%ax\n.L100:\n  /* 100 */  mov     %edx,0x28(%esp)\n  /* 104 */  mov     0x2c(%esp),%edx\n  /* 108 */  movzwl  %si,%eax\n  /* 10b */  or      %edx,%eax\n  /* 10d */  mov     %eax,(%esp)\n  /* 110 */  call    terrainMechFlags\n  /* 115 */  mov     0x28(%esp),%edx\n  /* 119 */  test    $0x400000,%eax\n  /* 11e */  jne     .L9f\n  /* 124 */  jmp     .L55\n.L129:\n  /* 129 */  mov     0x50(%esp),%ecx\n  /* 12d */  mov     (%ecx,%eax,4),%eax\n  /* 130 */  mov     0x1c(%esp),%ecx\n  /* 134 */  cmpw    $0x0,(%eax,%ecx,2)\n  /* 139 */  jne     .L55\n  /* 13f */  jmp     .Lcf\n","c":"/* candidate for lakeFloodFill (Architect.c, 321 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid lakeFloodFillCaller(short x, short y, short **floodMap, short **grid, short **lakeMap, short offsetX, short offsetY);\n\nstatic void lakeFloodFill(short x, short y, short **floodMap, short **grid, short **lakeMap, short offsetX, short offsetY)\n{\n    short newX, newY;\n    short ox;\n    int oy;\n    int dir;\n\n    floodMap[x][y] = true;\n    for (dir = 0; dir < 4; dir++) {\n        newX = x + nbDirs[dir][0];\n        newY = y + nbDirs[dir][1];\n        if (coordinatesAreInMap(newX, newY)\n            && !floodMap[newX][newY]\n            && (!(terrainFlags((pos){newX, newY}) & T_PATHING_BLOCKER) || (terrainMechFlags((pos){newX, newY}) & TM_CONNECTS_LEVEL))\n            && !lakeMap[newX][newY]\n            && ((unsigned short)(newX + offsetX) > DCOLS - 1 || (unsigned short)(oy = newY + offsetY) > DROWS - 1 || !grid[newX + offsetX][oy])) {\n            lakeFloodFill(newX, newY, floodMap, grid, lakeMap, offsetX, offsetY);\n        }\n    }\n}\n\nvoid lakeFloodFillCaller(short x, short y, short **floodMap, short **grid, short **lakeMap, short offsetX, short offsetY)\n{\n    lakeFloodFill(x, y, floodMap, grid, lakeMap, offsetX, offsetY);\n}\n","size":321,"score":100,"agent":"myslime","pid":20,"session":3599,"ts":1791768396410}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3403,"symbol":"itemMagicPolarityIsKnown","file":"Items.c","asm":"# itemMagicPolarityIsKnown  (TU Items.c, section .text, 306 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nitemMagicPolarityIsKnown:\n  /* 000 */  push    %esi\n  /* 001 */  mov     %edx,%esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x4,%esp\n  /* 007 */  movzwl  (%eax),%edx\n  /* 00a */  mov     0x4(%eax),%ecx\n  /* 00d */  and     $0x801,%ecx\n  /* 013 */  cmp     $0x20,%edx\n  /* 016 */  ja      .L30\n  /* 018 */  test    %edx,%edx\n  /* 01a */  je      .L90\n  /* 01c */  cmp     $0x20,%edx\n  /* 01f */  ja      .L90\n  /* 021 */  jmp     *.rodata+0xaac(,%edx,4)\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  cmp     $0x80,%edx\n  /* 036 */  je      .L120\n  /* 03c */  cmp     $0x100,%edx\n  /* 042 */  je      .La0\n  /* 044 */  cmp     $0x40,%edx\n  /* 047 */  mov     wandTable,%ebx\n  /* 04d */  jne     .L90\n.L4f:\n  /* 04f */  test    %ecx,%ecx\n  /* 051 */  jne     .L73\n  /* 053 */  xor     %edx,%edx\n  /* 055 */  test    %ebx,%ebx\n  /* 057 */  je      .L96\n.L59:\n  /* 059 */  movswl  0x2(%eax),%edx\n  /* 05d */  imul    $0x61c,%edx,%edx\n  /* 063 */  add     %edx,%ebx\n  /* 065 */  cmpb    $0x0,0x36(%ebx)\n  /* 069 */  jne     .L73\n  /* 06b */  movzbl  0x3c(%ebx),%edx\n  /* 06f */  test    %dl,%dl\n  /* 071 */  je      .L96\n.L73:\n  /* 073 */  mov     %eax,(%esp)\n  /* 076 */  call    itemMagicPolarity\n  /* 07b */  cmp     %esi,%eax\n  /* 07d */  sete    %dl\n  /* 080 */  mov     %dl,%al\n  /* 082 */  pop     %edx\n  /* 083 */  pop     %ebx\n  /* 084 */  pop     %esi\n  /* 085 */  ret\n  /* 086 */  xchg    %ax,%ax\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  test    %ecx,%ecx\n  /* 092 */  jne     .L73\n  /* 094 */  xor     %edx,%edx\n.L96:\n  /* 096 */  mov     %dl,%al\n  /* 098 */  pop     %edx\n  /* 099 */  pop     %ebx\n  /* 09a */  pop     %esi\n  /* 09b */  ret\n  /* 09c */  lea     0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  mov     charmTable,%ebx\n  /* 0a6 */  jmp     .L4f\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0b0 */  test    %ecx,%ecx\n  /* 0b2 */  jne     .L73\n  /* 0b4 */  mov     $foodTable,%ebx\n  /* 0b9 */  jmp     .L59\n  /* 0bb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0c0 */  test    %ecx,%ecx\n  /* 0c2 */  jne     .L73\n  /* 0c4 */  mov     $staffTable,%ebx\n  /* 0c9 */  jmp     .L59\n  /* 0cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0d0 */  mov     scrollTable,%ebx\n  /* 0d6 */  jmp     .L4f\n  /* 0db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0e0 */  mov     potionTable,%ebx\n  /* 0e6 */  jmp     .L4f\n  /* 0eb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0f0 */  test    %ecx,%ecx\n  /* 0f2 */  jne     .L73\n  /* 0f8 */  mov     $armorTable,%ebx\n  /* 0fd */  jmp     .L59\n  /* 102 */  lea     0x0(%esi),%esi\n  /* 108 */  test    %ecx,%ecx\n  /* 10a */  jne     .L73\n  /* 110 */  mov     $weaponTable,%ebx\n  /* 115 */  jmp     .L59\n  /* 11a */  lea     0x0(%esi),%esi\n.L120:\n  /* 120 */  test    %ecx,%ecx\n  /* 122 */  jne     .L73\n  /* 128 */  mov     $ringTable,%ebx\n  /* 12d */  jmp     .L59\n","c":"/* candidate for itemMagicPolarityIsKnown (Items.c, 306 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nstatic itemTable *tableFor(enum itemCategory theCat)\n{\n    switch (theCat) {\n        case FOOD:   return foodTable;\n        case WEAPON: return weaponTable;\n        case ARMOR:  return armorTable;\n        case POTION: return potionTable;\n        case SCROLL: return scrollTable;\n        case STAFF:  return staffTable;\n        case WAND:   return wandTable;\n        case RING:   return ringTable;\n        case CHARM:  return charmTable;\n        default:     return NULL;\n    }\n}\n\n__attribute__((noinline)) int itemMagicPolarity(item *theItem)\n{\n    return theItem->kind > 3 ? -1 : 1;\n}\n\nstatic boolean itemMagicPolarityIsKnown(const item *theItem, int magicPolarity)\n{\n    itemTable *table = tableFor(theItem->category);\n    if (theItem->flags & (ITEM_IDENTIFIED | ITEM_MAGIC_DETECTED)) {\n        return itemMagicPolarity((item *) theItem) == magicPolarity;\n    }\n    if (table && (table[theItem->kind].identified || table[theItem->kind].magicPolarityRevealed)) {\n        return itemMagicPolarity((item *) theItem) == magicPolarity;\n    }\n    return false;\n}\n\nint itemMagicPolarityIsKnownCaller(item *theItem, int magicPolarity)\n{\n    if (itemMagicPolarityIsKnown(theItem, magicPolarity)) return 7;\n    return 0;\n}\n\nint itemMagicPolarityIsKnownCaller2(item *theItem, int magicPolarity)\n{\n    return itemMagicPolarityIsKnown(theItem, -magicPolarity) ? 3 : 1;\n}\n\nint itemMagicPolarityIsKnownCaller3(item *theItem, int magicPolarity)\n{\n    return itemMagicPolarityIsKnown(theItem->nextItem, magicPolarity) ? 3 : 1;\n}\n","size":306,"score":100,"agent":"diyar","pid":9,"session":3600,"ts":1791768400820}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3332,"symbol":"printSeed","file":"IO.c","asm":"# printSeed  (TU IO.c, section .text, 328 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nprintSeed:\n  /* 000 */  sub     $0xbc,%esp\n  /* 006 */  xor     %eax,%eax\n  /* 008 */  mov     %eax,0x3e(%esp)\n  /* 00c */  xor     %eax,%eax\n  /* 00e */  xor     %edx,%edx\n  /* 010 */  mov     %eax,0x42(%esp)\n  /* 014 */  mov     rogue,%eax\n  /* 019 */  mov     %ebx,0xb8(%esp)\n  /* 020 */  mov     %edx,0x46(%esp)\n  /* 024 */  movw    $0x0,0x4a(%esp)\n  /* 02b */  cmp     $0x2,%eax\n  /* 02e */  je      .L128\n  /* 034 */  dec     %eax\n  /* 035 */  jne     .L59\n  /* 037 */  mov     $0x617a6977,%edx\n  /* 03c */  mov     $0x6d206472,%ecx\n  /* 041 */  mov     %edx,0x3e(%esp)\n  /* 045 */  mov     $0x3b65646f,%ebx\n  /* 04a */  mov     %ecx,0x42(%esp)\n  /* 04e */  mov     %ebx,0x46(%esp)\n  /* 052 */  movw    $0x20,0x4a(%esp)\n.L59:\n  /* 059 */  mov     gameConst,%eax\n  /* 05e */  cmpb    $0x0,rogue+0x1e\n  /* 065 */  mov     0x10(%eax),%edx\n  /* 068 */  mov     rogue+0x7c,%eax\n  /* 06d */  je      .Ld0\n  /* 06f */  mov     %eax,0x14(%esp)\n  /* 073 */  lea     0x4c(%esp),%ebx\n  /* 077 */  mov     $\"Dungeon seed HIDDEN; turn #%lu; %sversion %s\",%eax\n  /* 07c */  mov     %eax,0x10(%esp)\n  /* 080 */  mov     $0x64,%eax\n  /* 085 */  mov     %eax,0xc(%esp)\n  /* 089 */  mov     $0x2,%eax\n  /* 08e */  mov     %edx,0x1c(%esp)\n  /* 092 */  lea     0x3e(%esp),%edx\n  /* 096 */  mov     %eax,0x8(%esp)\n  /* 09a */  mov     $0x64,%eax\n  /* 09f */  mov     %edx,0x18(%esp)\n  /* 0a3 */  mov     %eax,0x4(%esp)\n  /* 0a7 */  mov     %ebx,(%esp)\n  /* 0aa */  call    __snprintf_chk\n.Laf:\n  /* 0af */  mov     %ebx,(%esp)\n  /* 0b2 */  xor     %eax,%eax\n  /* 0b4 */  mov     %eax,0x4(%esp)\n  /* 0b8 */  call    message\n  /* 0bd */  mov     0xb8(%esp),%ebx\n  /* 0c4 */  add     $0xbc,%esp\n  /* 0ca */  ret\n  /* 0cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     %edx,0x24(%esp)\n  /* 0d4 */  lea     0x3e(%esp),%edx\n  /* 0d8 */  mov     $0x2,%ebx\n  /* 0dd */  mov     %edx,0x20(%esp)\n  /* 0e1 */  mov     rogue+0x28,%edx\n  /* 0e7 */  mov     $0x64,%ecx\n  /* 0ec */  mov     %eax,0x1c(%esp)\n  /* 0f0 */  mov     rogue+0x24,%eax\n  /* 0f5 */  mov     %ebx,0x8(%esp)\n  /* 0f9 */  lea     0x4c(%esp),%ebx\n  /* 0fd */  mov     %ecx,0xc(%esp)\n  /* 101 */  mov     %edx,0x18(%esp)\n  /* 105 */  mov     $\"Dungeon seed #%llu; turn #%lu; %sversion %s\",%edx\n  /* 10a */  mov     %eax,0x14(%esp)\n  /* 10e */  mov     $0x64,%eax\n  /* 113 */  mov     %edx,0x10(%esp)\n  /* 117 */  mov     %eax,0x4(%esp)\n  /* 11b */  mov     %ebx,(%esp)\n  /* 11e */  call    __snprintf_chk\n  /* 123 */  jmp     .Laf\n  /* 125 */  lea     0x0(%esi),%esi\n.L128:\n  /* 128 */  mov     $0x79736165,%eax\n  /* 12d */  mov     %eax,0x3e(%esp)\n  /* 131 */  mov     $0x646f6d20,%eax\n  /* 136 */  mov     %eax,0x42(%esp)\n  /* 13a */  mov     $0x203b65,%eax\n  /* 13f */  mov     %eax,0x46(%esp)\n  /* 143 */  jmp     .L59\n","c":"/* candidate for printSeed (IO.c, 328 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid printSeed(void)\n{\n    char buf[100];\n    char mode[14] = \"\";\n\n    if (rogue.mode == GAME_MODE_EASY) {\n        strcpy(mode, \"easy mode; \");\n    } else if (rogue.mode == GAME_MODE_WIZARD) {\n        strcpy(mode, \"wizard mode; \");\n    }\n    if (rogue.hideSeed) {\n        snprintf(buf, 100, \"Dungeon seed HIDDEN; turn #%lu; %sversion %s\", rogue.playerTurnNumber, mode, gameConst->versionString);\n    } else {\n        snprintf(buf, 100, \"Dungeon seed #%llu; turn #%lu; %sversion %s\", (unsigned long long) rogue.seed, rogue.playerTurnNumber, mode, gameConst->versionString);\n    }\n    message(buf, 0);\n}\n","size":328,"score":100,"agent":"rain","pid":22,"session":3602,"ts":1791768417487}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3202,"symbol":"processStaggerHit","file":"Combat.c","asm":"# processStaggerHit  (TU Combat.c, section .text, 321 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nprocessStaggerHit:\n  /* 000 */  sub     $0x2c,%esp\n  /* 003 */  mov     %ebx,0x20(%esp)\n  /* 007 */  mov     0x34(%esp),%edx\n  /* 00b */  mov     %esi,0x24(%esp)\n  /* 00f */  mov     0x30(%esp),%ecx\n  /* 013 */  mov     %edi,0x28(%esp)\n  /* 017 */  testl   $0x40006,0xe4(%edx)\n  /* 021 */  jne     .L2c\n  /* 023 */  testb   $0x1,0x1f9(%edx)\n  /* 02a */  je      .L40\n.L2c:\n  /* 02c */  mov     0x20(%esp),%ebx\n  /* 030 */  mov     0x24(%esp),%esi\n  /* 034 */  mov     0x28(%esp),%edi\n  /* 038 */  add     $0x2c,%esp\n  /* 03b */  ret\n  /* 03c */  lea     0x0(%esi,%eiz,1),%esi\n.L40:\n  /* 040 */  mov     %edx,0x18(%esp)\n  /* 044 */  mov     $0x1,%ebx\n  /* 049 */  mov     %ebx,0x4(%esp)\n  /* 04d */  mov     %ecx,0x1c(%esp)\n  /* 051 */  mov     0xec(%edx),%eax\n  /* 057 */  mov     %eax,(%esp)\n  /* 05a */  call    cellHasTerrainFlag\n  /* 05f */  test    %al,%al\n  /* 061 */  jne     .L2c\n  /* 063 */  mov     0x18(%esp),%edx\n  /* 067 */  mov     $0xffffffff,%esi\n  /* 06c */  mov     0x1c(%esp),%ecx\n  /* 070 */  movswl  0xec(%edx),%ebx\n  /* 077 */  movswl  0xec(%ecx),%edi\n  /* 07e */  movswl  0xee(%ecx),%ecx\n  /* 085 */  mov     %ebx,%eax\n  /* 087 */  sub     %edi,%eax\n  /* 089 */  cmovs   %esi,%eax\n  /* 08c */  mov     $0x1,%esi\n  /* 091 */  test    %eax,%eax\n  /* 093 */  cmovg   %esi,%eax\n  /* 096 */  lea     (%eax,%ebx,1),%esi\n  /* 099 */  movswl  0xee(%edx),%ebx\n  /* 0a0 */  movzwl  %si,%edi\n  /* 0a3 */  mov     %ebx,%eax\n  /* 0a5 */  sub     %ecx,%eax\n  /* 0a7 */  mov     $0xffffffff,%ecx\n  /* 0ac */  cmovs   %ecx,%eax\n  /* 0af */  mov     $0x1,%ecx\n  /* 0b4 */  test    %eax,%eax\n  /* 0b6 */  cmovg   %ecx,%eax\n  /* 0b9 */  add     %ebx,%eax\n  /* 0bb */  cmp     $0x4e,%si\n  /* 0bf */  movzwl  %ax,%ecx\n  /* 0c2 */  ja      .L2c\n  /* 0c8 */  cmp     $0x1c,%ecx\n  /* 0cb */  ja      .L2c\n  /* 0d1 */  mov     %ecx,0x18(%esp)\n  /* 0d5 */  mov     %ecx,%eax\n  /* 0d7 */  mov     $0x1,%ecx\n  /* 0dc */  mov     %ecx,0x4(%esp)\n  /* 0e0 */  shl     $0x10,%eax\n  /* 0e3 */  mov     %edx,0x1c(%esp)\n  /* 0e7 */  mov     %eax,%esi\n  /* 0e9 */  mov     %edi,%eax\n  /* 0eb */  or      %esi,%eax\n  /* 0ed */  mov     %eax,(%esp)\n  /* 0f0 */  call    cellHasTerrainFlag\n  /* 0f5 */  test    %al,%al\n  /* 0f7 */  jne     .L2c\n  /* 0fd */  mov     0x18(%esp),%ecx\n  /* 101 */  mov     0x1c(%esp),%edx\n  /* 105 */  mov     %ecx,%eax\n  /* 107 */  shl     $0x4,%eax\n  /* 10a */  add     %ecx,%eax\n  /* 10c */  imul    $0x7b4,%edi,%ecx\n  /* 112 */  testb   $0xc,pmap+0x10(%ecx,%eax,4)\n  /* 11a */  jne     .L2c\n  /* 120 */  mov     %edx,0x30(%esp)\n  /* 124 */  movzwl  %di,%eax\n  /* 127 */  mov     0x20(%esp),%ebx\n  /* 12b */  or      %esi,%eax\n  /* 12d */  mov     0x28(%esp),%edi\n  /* 131 */  mov     %eax,0x34(%esp)\n  /* 135 */  mov     0x24(%esp),%esi\n  /* 139 */  add     $0x2c,%esp\n  /* 13c */  jmp     setMonsterLocation\n","c":"/* candidate for processStaggerHit (Combat.c, 321 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid processStaggerHit(creature *attacker, creature *defender)\n{\n    short nx, ny;\n    if ((defender->info.flags & (MONST_INVULNERABLE | MONST_IMMOBILE | MONST_INANIMATE))\n        || (defender->bookkeepingFlags & MB_CAPTIVE)\n        || cellHasTerrainFlag(defender->loc, T_OBSTRUCTS_PASSABILITY)) {\n        return;\n    }\n    nx = clamp(defender->loc.x - attacker->loc.x, -1, 1) + defender->loc.x;\n    ny = clamp(defender->loc.y - attacker->loc.y, -1, 1) + defender->loc.y;\n    if (coordinatesAreInMap(nx, ny)\n        && !cellHasTerrainFlag((pos){nx, ny}, T_OBSTRUCTS_PASSABILITY)\n        && !(pmap[nx][ny].flags & (HAS_MONSTER | HAS_PLAYER))) {\n        setMonsterLocation(defender, (pos){nx, ny});\n    }\n}\n","size":321,"score":100,"agent":"rainyday","pid":21,"session":3601,"ts":1791768422334}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3432,"symbol":"checkForDisenchantment","file":"Items.c","asm":"# checkForDisenchantment  (TU Items.c, section .text, 307 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ncheckForDisenchantment:\n  /* 000 */  sub     $0xfc,%esp\n  /* 006 */  mov     0x100(%esp),%edx\n  /* 00d */  mov     0x4(%edx),%eax\n  /* 010 */  test    $0x20,%al\n  /* 012 */  je      .L50\n  /* 014 */  movzwl  (%edx),%ecx\n  /* 017 */  test    $0x6,%cl\n  /* 01a */  je      .L50\n  /* 01c */  cmpw    $0x7,0x14(%edx)\n  /* 021 */  jg      .L50\n  /* 023 */  cmpw    $0x0,0x12(%edx)\n  /* 028 */  jle     .L38\n  /* 02a */  test    $0x4,%al\n  /* 02c */  jne     .L5a\n.L2e:\n  /* 02e */  add     $0xfc,%esp\n  /* 034 */  ret\n  /* 035 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  movw    $0x0,0x14(%edx)\n  /* 03e */  test    $0x1,%al\n  /* 040 */  jne     .L70\n  /* 042 */  and     $0xffffff1f,%eax\n  /* 047 */  mov     %eax,0x4(%edx)\n  /* 04a */  lea     0x0(%esi),%esi\n.L50:\n  /* 050 */  test    $0x4,%al\n  /* 052 */  je      .L2e\n  /* 054 */  testb   $0x80,0x13(%edx)\n  /* 058 */  jne     .L2e\n.L5a:\n  /* 05a */  and     $0xfffffffb,%eax\n  /* 05d */  mov     %eax,0x4(%edx)\n  /* 060 */  add     $0xfc,%esp\n  /* 066 */  ret\n  /* 067 */  nop\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  and     $0xfffffe1f,%eax\n  /* 075 */  or      $0x1,%eax\n  /* 078 */  test    $0x80,%cl\n  /* 07b */  mov     %eax,0x4(%edx)\n  /* 07e */  jne     .L11b\n.L84:\n  /* 084 */  mov     %edx,(%esp)\n  /* 087 */  mov     %edx,0x100(%esp)\n  /* 08e */  call    identifyItemKind\n  /* 093 */  xor     %edx,%edx\n  /* 095 */  xor     %eax,%eax\n  /* 097 */  mov     %edx,0xc(%esp)\n  /* 09b */  mov     0x100(%esp),%edx\n  /* 0a2 */  xor     %ecx,%ecx\n  /* 0a4 */  mov     %eax,0x10(%esp)\n  /* 0a8 */  lea     0x8c(%esp),%eax\n  /* 0af */  mov     %ecx,0x8(%esp)\n  /* 0b3 */  mov     %eax,0x4(%esp)\n  /* 0b7 */  mov     %edx,(%esp)\n  /* 0ba */  call    itemName\n  /* 0bf */  lea     0x8c(%esp),%eax\n  /* 0c6 */  mov     %eax,0x10(%esp)\n  /* 0ca */  lea     0x28(%esp),%ecx\n  /* 0ce */  mov     $\"the runes fade from your %s.\",%eax\n  /* 0d3 */  mov     %eax,0xc(%esp)\n  /* 0d7 */  mov     $0x64,%eax\n  /* 0dc */  mov     %eax,0x8(%esp)\n  /* 0e0 */  mov     $0x2,%eax\n  /* 0e5 */  mov     %ecx,(%esp)\n  /* 0e8 */  mov     %eax,0x4(%esp)\n  /* 0ec */  call    __sprintf_chk\n  /* 0f1 */  lea     0x28(%esp),%ecx\n  /* 0f5 */  xor     %eax,%eax\n  /* 0f7 */  mov     %eax,0x8(%esp)\n  /* 0fb */  mov     $itemMessageColor,%eax\n  /* 100 */  mov     %eax,0x4(%esp)\n  /* 104 */  mov     %ecx,(%esp)\n  /* 107 */  call    messageWithColor\n  /* 10c */  mov     0x100(%esp),%edx\n  /* 113 */  mov     0x4(%edx),%eax\n  /* 116 */  jmp     .L50\n.L11b:\n  /* 11b */  mov     %edx,0x100(%esp)\n  /* 122 */  call    updateRingBonuses\n  /* 127 */  mov     0x100(%esp),%edx\n  /* 12e */  jmp     .L84\n","c":"/* candidate for checkForDisenchantment (Items.c, 307 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid identify(item *theItem)\n{\n    theItem->flags |= ITEM_IDENTIFIED;\n    theItem->flags &= ~ITEM_CAN_BE_IDENTIFIED;\n    if (theItem->flags & ITEM_RUNIC) {\n        theItem->flags |= (ITEM_RUNIC_IDENTIFIED | ITEM_RUNIC_HINTED);\n    }\n    if (theItem->category & RING) {\n        updateRingBonuses();\n    }\n    identifyItemKind(theItem);\n}\n\nvoid checkForDisenchantment(item *theItem)\n{\n    char buf[COLS], buf2[COLS];\n\n    if ((theItem->flags & ITEM_RUNIC)\n        && (((theItem->category & WEAPON) && theItem->enchant2 < NUMBER_GOOD_WEAPON_ENCHANT_KINDS)\n            || ((theItem->category & ARMOR) && theItem->enchant2 < NUMBER_GOOD_ARMOR_ENCHANT_KINDS))\n        && theItem->enchant1 <= 0) {\n\n        theItem->enchant2 = 0;\n        theItem->flags &= ~(ITEM_RUNIC | ITEM_RUNIC_HINTED | ITEM_RUNIC_IDENTIFIED);\n\n        if (theItem->flags & ITEM_IDENTIFIED) {\n            identify(theItem);\n            itemName(theItem, buf2, false, false, NULL);\n            sprintf(buf, \"the runes fade from your %s.\", buf2);\n            messageWithColor(buf, &itemMessageColor, 0);\n        }\n    }\n    if (theItem->flags & ITEM_CURSED\n        && theItem->enchant1 >= 0) {\n\n        theItem->flags &= ~ITEM_CURSED;\n    }\n}\n","size":307,"score":100,"agent":"diyar2","pid":10,"session":3605,"ts":1791768518041}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3663,"symbol":"loadNextAnnotation","file":"Recordings.c","asm":"# loadNextAnnotation  (TU Recordings.c, section .text, 334 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nloadNextAnnotation:\n  /* 000 */  cmpl    $0xffffffff,rogue+0x1e8\n  /* 007 */  je      .L128\n  /* 00d */  push    %esi\n  /* 00e */  mov     $\"r\",%eax\n  /* 013 */  push    %ebx\n  /* 014 */  sub     $0x24,%esp\n  /* 017 */  mov     %eax,0x4(%esp)\n  /* 01b */  lea     0x1c(%esp),%esi\n  /* 01f */  movl    $annotationPathname,(%esp)\n  /* 026 */  call    fopen\n  /* 02b */  mov     %eax,%ebx\n  /* 02d */  xor     %eax,%eax\n  /* 02f */  mov     %eax,0x8(%esp)\n  /* 033 */  mov     rogue+0x1574,%eax\n  /* 038 */  mov     %ebx,(%esp)\n  /* 03b */  mov     %eax,0x4(%esp)\n  /* 03f */  call    fseek\n.L44:\n  /* 044 */  mov     %esi,0x8(%esp)\n  /* 048 */  mov     $\"%lu\\t\",%eax\n  /* 04d */  mov     %eax,0x4(%esp)\n  /* 051 */  mov     %ebx,(%esp)\n  /* 054 */  call    __isoc99_fscanf\n  /* 059 */  dec     %eax\n  /* 05a */  je      .La0\n  /* 05c */  mov     %ebx,(%esp)\n  /* 05f */  call    feof\n  /* 064 */  test    %eax,%eax\n  /* 066 */  je      .L130\n  /* 06c */  xor     %ecx,%ecx\n  /* 06e */  mov     $0xffffffff,%esi\n  /* 073 */  mov     %cl,rogue+0x1ec\n  /* 079 */  mov     %esi,rogue+0x1e8\n.L7f:\n  /* 07f */  mov     %ebx,(%esp)\n  /* 082 */  call    ftell\n  /* 087 */  mov     %ebx,(%esp)\n  /* 08a */  mov     %eax,rogue+0x1574\n  /* 08f */  call    fclose\n  /* 094 */  add     $0x24,%esp\n  /* 097 */  pop     %ebx\n  /* 098 */  pop     %esi\n  /* 099 */  ret\n  /* 09a */  lea     0x0(%esi),%esi\n.La0:\n  /* 0a0 */  mov     %ebx,0x8(%esp)\n  /* 0a4 */  mov     $0x1388,%eax\n  /* 0a9 */  mov     %eax,0x4(%esp)\n  /* 0ad */  movl    $rogue+0x1ec,(%esp)\n  /* 0b4 */  call    fgets\n  /* 0b9 */  mov     rogue+0x7c,%edx\n  /* 0bf */  mov     0x1c(%esp),%eax\n  /* 0c3 */  cmp     %eax,%edx\n  /* 0c5 */  jb      .Le0\n  /* 0c7 */  mov     %edx,%ecx\n  /* 0c9 */  or      %eax,%ecx\n  /* 0cb */  cmp     $0x1,%ecx\n  /* 0ce */  ja      .L44\n  /* 0d4 */  cmp     %eax,%edx\n  /* 0d6 */  jne     .L44\n  /* 0dc */  lea     0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  movl    $rogue+0x1ec,(%esp)\n  /* 0e7 */  mov     %eax,rogue+0x1e8\n  /* 0ec */  call    strlen\n  /* 0f1 */  mov     $rogue+0x1ec,%edx\n  /* 0f6 */  movb    $0x0,rogue+0x1eb(%eax)\n  /* 0fd */  jmp     .L116\n  /* 0ff */  nop\n.L100:\n  /* 100 */  sub     $0x20,%al\n  /* 102 */  cmp     $0x5e,%al\n  /* 104 */  jbe     .L109\n  /* 106 */  movb    $0x20,(%edx)\n.L109:\n  /* 109 */  inc     %edx\n  /* 10a */  cmp     $rogue+0x1574,%edx\n  /* 110 */  je      .L7f\n.L116:\n  /* 116 */  movzbl  (%edx),%eax\n  /* 119 */  test    %al,%al\n  /* 11b */  jne     .L100\n  /* 11d */  jmp     .L7f\n  /* 122 */  lea     0x0(%esi),%esi\n.L128:\n  /* 128 */  ret\n  /* 129 */  lea     0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     %ebx,0x8(%esp)\n  /* 134 */  mov     $0x1388,%edx\n  /* 139 */  mov     %edx,0x4(%esp)\n  /* 13d */  movl    $rogue+0x1ec,(%esp)\n  /* 144 */  call    fgets\n  /* 149 */  jmp     .L44\n","c":"/* candidate for loadNextAnnotation (Recordings.c, 334 bytes) */\n#include <time.h>\n#include <math.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid loadNextAnnotation(void)\n{\n    unsigned long currentReadTurn;\n    FILE *annotationFile;\n    char *c;\n    short i;\n\n    if (rogue.nextAnnotationTurn == -1) {\n        return;\n    }\n\n    annotationFile = fopen(annotationPathname, \"r\");\n    fseek(annotationFile, rogue.locationInAnnotationFile, SEEK_SET);\n\n    for (;;) {\n        if (fscanf(annotationFile, \"%lu\\t\", &currentReadTurn) != 1) {\n            if (feof(annotationFile)) {\n                rogue.nextAnnotation[0] = '\\0';\n                rogue.nextAnnotationTurn = -1;\n                break;\n            } else {\n                fgets(rogue.nextAnnotation, 5000, annotationFile);\n                continue;\n            }\n        }\n        fgets(rogue.nextAnnotation, 5000, annotationFile);\n        if (rogue.playerTurnNumber < currentReadTurn || (rogue.playerTurnNumber <= 1 && currentReadTurn <= 1 && rogue.playerTurnNumber == currentReadTurn)) {\n            rogue.nextAnnotationTurn = currentReadTurn;\n            rogue.nextAnnotation[strlen(rogue.nextAnnotation) - 1] = '\\0';\n            for (c = rogue.nextAnnotation; c != (char *)&rogue.locationInAnnotationFile && *c; c++) {\n                if (*c < ' ' || *c > '~') {\n                    *c = ' ';\n                }\n            }\n            break;\n        }\n    }\n\n    rogue.locationInAnnotationFile = ftell(annotationFile);\n    fclose(annotationFile);\n}\n","size":334,"score":100,"agent":"diyar5","pid":15,"session":3607,"ts":1791768558735}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3290,"symbol":"displayMonsterFlashes","file":"IO.c","asm":"# displayMonsterFlashes  (TU IO.c, section .text, 340 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndisplayMonsterFlashes:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ecx,%ecx\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x42c,%esp\n  /* 00c */  mov     %cl,rogue+0x19\n  /* 012 */  movswl  rogue+0xc,%edi\n  /* 019 */  movzbl  0x440(%esp),%ebx\n  /* 021 */  test    %edi,%edi\n  /* 023 */  je      .L30\n  /* 025 */  add     $0x42c,%esp\n  /* 02b */  pop     %ebx\n  /* 02c */  pop     %esi\n  /* 02d */  pop     %edi\n  /* 02e */  pop     %ebp\n  /* 02f */  ret\n.L30:\n  /* 030 */  mov     monsters,%eax\n  /* 035 */  lea     0x30(%esp),%esi\n  /* 039 */  mov     $0x1,%edx\n  /* 03e */  mov     %esi,(%esp)\n  /* 041 */  movswl  rogue+0x2c,%ebp\n  /* 048 */  mov     %dx,rogue+0x2c\n  /* 04f */  mov     %eax,0x4(%esp)\n  /* 053 */  call    iterateCreatures\n  /* 058 */  xor     %eax,%eax\n  /* 05a */  sub     $0x4,%esp\n.L5d:\n  /* 05d */  test    %al,%al\n  /* 05f */  mov     $player,%edx\n  /* 064 */  jne     .L71\n  /* 066 */  mov     0x1f8(%edx),%eax\n  /* 06c */  test    $0x20,%ah\n  /* 06f */  jne     .L9e\n.L71:\n  /* 071 */  mov     0x30(%esp),%eax\n  /* 075 */  mov     0x34(%esp),%edx\n  /* 079 */  mov     %eax,(%esp)\n  /* 07c */  mov     %edx,0x4(%esp)\n  /* 080 */  call    hasNextCreature\n  /* 085 */  test    %al,%al\n  /* 087 */  je      .L108\n  /* 089 */  mov     %esi,(%esp)\n  /* 08c */  call    nextCreature\n  /* 091 */  mov     %eax,%edx\n  /* 093 */  mov     0x1f8(%edx),%eax\n  /* 099 */  test    $0x20,%ah\n  /* 09c */  je      .L71\n.L9e:\n  /* 09e */  and     $0xffffdfff,%eax\n  /* 0a3 */  test    %bl,%bl\n  /* 0a5 */  mov     %eax,0x1f8(%edx)\n  /* 0ab */  je      .L71\n  /* 0ad */  mov     %edx,(%esp)\n  /* 0b0 */  mov     %edx,0x2c(%esp)\n  /* 0b4 */  call    canSeeMonster\n  /* 0b9 */  test    %al,%al\n  /* 0bb */  je      .Lfd\n  /* 0bd */  cmp     $0x64,%edi\n  /* 0c0 */  je      .Lfd\n  /* 0c2 */  mov     0x2c(%esp),%edx\n  /* 0c6 */  mov     0xec(%edx),%eax\n  /* 0cc */  add     $0x17c,%edx\n  /* 0d2 */  mov     %ax,0x38(%esp,%edi,2)\n  /* 0d7 */  movzwl  -0x8e(%edx),%eax\n  /* 0de */  mov     %ax,0x100(%esp,%edi,2)\n  /* 0e6 */  movzwl  -0x2(%edx),%eax\n  /* 0ea */  mov     %edx,0x290(%esp,%edi,4)\n  /* 0f1 */  mov     %ax,0x1c8(%esp,%edi,2)\n  /* 0f9 */  inc     %edi\n  /* 0fa */  movswl  %di,%edi\n.Lfd:\n  /* 0fd */  mov     $0x1,%al\n  /* 0ff */  jmp     .L5d\n  /* 104 */  lea     0x0(%esi,%eiz,1),%esi\n.L108:\n  /* 108 */  mov     %edi,0x10(%esp)\n  /* 10c */  mov     $0x14,%eax\n  /* 111 */  mov     %eax,0x14(%esp)\n  /* 115 */  lea     0x1c8(%esp),%eax\n  /* 11c */  mov     %eax,0xc(%esp)\n  /* 120 */  lea     0x290(%esp),%eax\n  /* 127 */  mov     %eax,0x8(%esp)\n  /* 12b */  lea     0x100(%esp),%eax\n  /* 132 */  mov     %eax,0x4(%esp)\n  /* 136 */  lea     0x38(%esp),%eax\n  /* 13a */  mov     %eax,(%esp)\n  /* 13d */  call    flashForeground\n  /* 142 */  mov     %bp,rogue+0x2c\n  /* 149 */  add     $0x42c,%esp\n  /* 14f */  pop     %ebx\n  /* 150 */  pop     %esi\n  /* 151 */  pop     %edi\n  /* 152 */  pop     %ebp\n  /* 153 */  ret\n","c":"/* candidate for displayMonsterFlashes (IO.c, 340 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid displayMonsterFlashes(boolean flashingEnabled)\n{\n    creature *monst;\n    short x[100], y[100], strength[100];\n    const color *colors[100];\n    short count = 0;\n    short oldRNG;\n    boolean playerDone = false;\n\n    rogue.creaturesWillFlashThisTurn = false;\n\n    if (*(short *)&rogue.blockCombatText) {\n        return;\n    }\n\n    oldRNG = rogue.RNG;\n    rogue.RNG = RNG_COSMETIC;\n\n    creatureIterator it = iterateCreatures(monsters);\n    for (;;) {\n        if (!playerDone) {\n            monst = &player;\n            playerDone = true;\n        } else if (hasNextCreature(it)) {\n            monst = nextCreature(&it);\n        } else {\n            break;\n        }\n        if (monst->bookkeepingFlags & MB_WILL_FLASH) {\n            monst->bookkeepingFlags &= ~MB_WILL_FLASH;\n            if (flashingEnabled && canSeeMonster(monst) && count != 100) {\n                x[count] = monst->loc.x;\n                y[count] = monst->loc.y;\n                strength[count] = monst->flashStrength;\n                colors[count] = &monst->flashColor;\n                count++;\n            }\n        }\n    }\n    flashForeground(x, y, colors, strength, count, 20);\n    rogue.RNG = oldRNG;\n}\n","size":340,"score":100,"agent":"diyar2","pid":10,"session":3609,"ts":1791768675088}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3560,"symbol":"initializeStatus","file":"Monsters.c","asm":"# initializeStatus  (TU Monsters.c, section .text, 341 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninitializeStatus:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  mov     $0x6c,%ebx\n  /* 007 */  mov     0xc(%esp),%eax\n  /* 00b */  lea     0x18c(%eax),%ecx\n  /* 011 */  test    $0x1,%al\n  /* 013 */  jne     .L107\n  /* 019 */  test    $0x2,%cl\n  /* 01c */  jne     .L122\n.L22:\n  /* 022 */  mov     %ebx,%esi\n  /* 024 */  xor     %edx,%edx\n  /* 026 */  and     $0xfffffff8,%esi\n.L29:\n  /* 029 */  movl    $0x0,(%ecx,%edx,1)\n  /* 030 */  movl    $0x0,0x4(%ecx,%edx,1)\n  /* 038 */  add     $0x8,%edx\n  /* 03b */  cmp     %esi,%edx\n  /* 03d */  jb      .L29\n  /* 03f */  add     %edx,%ecx\n  /* 041 */  test    $0x4,%bl\n  /* 044 */  jne     .L147\n.L4a:\n  /* 04a */  test    $0x2,%bl\n  /* 04d */  jne     .L13a\n.L53:\n  /* 053 */  test    $0x1,%bl\n  /* 056 */  jne     .L132\n.L5c:\n  /* 05c */  mov     0xe4(%eax),%edx\n  /* 062 */  test    $0x20000,%edx\n  /* 068 */  jne     .Lea\n  /* 06e */  xchg    %ax,%ax\n.L70:\n  /* 070 */  test    $0x4,%dh\n  /* 073 */  je      .L8d\n  /* 075 */  mov     $0x3e8,%ecx\n  /* 07a */  mov     $0x3e8,%ebx\n  /* 07f */  mov     %cx,0x1cc(%eax)\n  /* 086 */  mov     %bx,0x196(%eax)\n.L8d:\n  /* 08d */  test    $0x10,%dh\n  /* 090 */  je      .Laa\n  /* 092 */  mov     $0x3e8,%ebx\n  /* 097 */  mov     $0x3e8,%esi\n  /* 09c */  mov     %bx,0x1e0(%eax)\n  /* 0a3 */  mov     %si,0x1aa(%eax)\n.Laa:\n  /* 0aa */  test    $0x1,%dl\n  /* 0ad */  je      .Lc7\n  /* 0af */  mov     $0x3e8,%edx\n  /* 0b4 */  mov     $0x3e8,%ecx\n  /* 0b9 */  mov     %dx,0x1f4(%eax)\n  /* 0c0 */  mov     %cx,0x1be(%eax)\n.Lc7:\n  /* 0c7 */  cmp     $player,%eax\n  /* 0cc */  mov     $0x3e8,%edx\n  /* 0d1 */  mov     $0x866,%ecx\n  /* 0d6 */  cmove   %ecx,%edx\n  /* 0d9 */  mov     %dx,0x1e4(%eax)\n  /* 0e0 */  mov     %dx,0x1ae(%eax)\n  /* 0e7 */  pop     %ebx\n  /* 0e8 */  pop     %esi\n  /* 0e9 */  ret\n.Lea:\n  /* 0ea */  mov     $0x3e8,%esi\n  /* 0ef */  mov     $0x3e8,%ecx\n  /* 0f4 */  mov     %si,0x1d4(%eax)\n  /* 0fb */  mov     %cx,0x19e(%eax)\n  /* 102 */  jmp     .L70\n.L107:\n  /* 107 */  movb    $0x0,0x18c(%eax)\n  /* 10e */  lea     0x18d(%eax),%ecx\n  /* 114 */  mov     $0x6b,%ebx\n  /* 119 */  test    $0x2,%cl\n  /* 11c */  je      .L22\n.L122:\n  /* 122 */  movw    $0x0,(%ecx)\n  /* 127 */  sub     $0x2,%ebx\n  /* 12a */  add     $0x2,%ecx\n  /* 12d */  jmp     .L22\n.L132:\n  /* 132 */  movb    $0x0,(%ecx)\n  /* 135 */  jmp     .L5c\n.L13a:\n  /* 13a */  movw    $0x0,(%ecx)\n  /* 13f */  add     $0x2,%ecx\n  /* 142 */  jmp     .L53\n.L147:\n  /* 147 */  movl    $0x0,(%ecx)\n  /* 14d */  add     $0x4,%ecx\n  /* 150 */  jmp     .L4a\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid initializeStatus(creature *monst)\n{\n    short i;\n    for (i = 0; i < NUMBER_OF_STATUS_EFFECTS; i++) {\n        monst->status[i] = 0;\n        monst->maxStatus[i] = 0;\n    }\n    if (monst->info.flags & MONST_FIERY) {\n        monst->status[STATUS_BURNING] = monst->maxStatus[STATUS_BURNING] = 1000;\n    }\n    if (monst->info.flags & MONST_FLIES) {\n        monst->status[STATUS_LEVITATING] = monst->maxStatus[STATUS_LEVITATING] = 1000;\n    }\n    if (monst->info.flags & MONST_IMMUNE_TO_FIRE) {\n        monst->status[STATUS_IMMUNE_TO_FIRE] = monst->maxStatus[STATUS_IMMUNE_TO_FIRE] = 1000;\n    }\n    if (monst->info.flags & MONST_INVISIBLE) {\n        monst->status[STATUS_INVISIBLE] = monst->maxStatus[STATUS_INVISIBLE] = 1000;\n    }\n    monst->status[STATUS_NUTRITION] = monst->maxStatus[STATUS_NUTRITION] = (monst == &player ? STOMACH_SIZE : 1000);\n}\n","size":341,"score":100,"agent":"diyar-3","pid":12,"session":3611,"ts":1791768699408}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3321,"symbol":"displayMoreSign","file":"IO.c","asm":"# displayMoreSign  (TU IO.c, section .text, 348 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndisplayMoreSign:\n  /* 000 */  cmpb    $0x0,rogue+0xd\n  /* 007 */  je      .L10\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  sub     $0x5c,%esp\n  /* 013 */  movl    $displayedMessage,(%esp)\n  /* 01a */  mov     %ebx,0x50(%esp)\n  /* 01e */  mov     %esi,0x54(%esp)\n  /* 022 */  mov     %edi,0x58(%esp)\n  /* 026 */  call    strLenWithoutEscapes\n  /* 02b */  cmp     $0x46,%ax\n  /* 02f */  jle     .L3f\n  /* 031 */  cmpw    $messagesUnconfirmed,0x0\n  /* 039 */  jle     .Lc0\n.L3f:\n  /* 03f */  movl    $\"--MORE--\",(%esp)\n  /* 046 */  mov     $white,%eax\n  /* 04b */  xor     %edi,%edi\n  /* 04d */  mov     %eax,0x10(%esp)\n  /* 051 */  mov     $black,%eax\n  /* 056 */  mov     $0x2,%ebx\n  /* 05b */  mov     %eax,0xc(%esp)\n  /* 05f */  mov     $0x2,%eax\n  /* 064 */  mov     $0x5c,%esi\n  /* 069 */  mov     %eax,0x8(%esp)\n  /* 06d */  mov     $0x5c,%eax\n  /* 072 */  mov     %eax,0x4(%esp)\n  /* 076 */  mov     %edi,0x14(%esp)\n  /* 07a */  call    printString\n  /* 07f */  call    waitForAcknowledgment\n  /* 084 */  xor     %eax,%eax\n  /* 086 */  mov     $black,%edx\n  /* 08b */  mov     %eax,0x14(%esp)\n  /* 08f */  mov     $black,%ecx\n  /* 094 */  mov     %edx,0x10(%esp)\n  /* 098 */  mov     %ecx,0xc(%esp)\n  /* 09c */  mov     %ebx,0x8(%esp)\n  /* 0a0 */  mov     %esi,0x4(%esp)\n  /* 0a4 */  movl    $\"        \",(%esp)\n  /* 0ab */  call    printString\n.Lb0:\n  /* 0b0 */  mov     0x50(%esp),%ebx\n  /* 0b4 */  mov     0x54(%esp),%esi\n  /* 0b8 */  mov     0x58(%esp),%edi\n  /* 0bc */  add     $0x5c,%esp\n  /* 0bf */  ret\n.Lc0:\n  /* 0c0 */  xor     %eax,%eax\n  /* 0c2 */  mov     $white,%edx\n  /* 0c7 */  mov     $black,%ecx\n  /* 0cc */  mov     $0x3,%ebx\n  /* 0d1 */  mov     %eax,0x14(%esp)\n  /* 0d5 */  mov     $0x5c,%esi\n  /* 0da */  mov     $0x4e,%edi\n  /* 0df */  mov     %edx,0x10(%esp)\n  /* 0e3 */  mov     %ecx,0xc(%esp)\n  /* 0e7 */  mov     %ebx,0x8(%esp)\n  /* 0eb */  lea     0x30(%esp),%ebx\n  /* 0ef */  mov     %esi,0x4(%esp)\n  /* 0f3 */  lea     0x40(%esp),%esi\n  /* 0f7 */  movl    $\"--MORE--\",(%esp)\n  /* 0fe */  call    printString\n  /* 103 */  call    waitForAcknowledgment\n  /* 108 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L110:\n  /* 110 */  mov     %edi,(%esp)\n  /* 113 */  lea     0x2c(%esp),%eax\n  /* 117 */  mov     %eax,0x4(%esp)\n  /* 11b */  mov     %esi,0xc(%esp)\n  /* 11f */  mov     %ebx,0x8(%esp)\n  /* 123 */  call    getCellAppearance\n  /* 128 */  lea     0x15(%edi),%eax\n  /* 12b */  mov     %esi,0xc(%esp)\n  /* 12f */  movzwl  %ax,%eax\n  /* 132 */  mov     %ebx,0x8(%esp)\n  /* 136 */  or      $0x30000,%eax\n  /* 13b */  mov     %eax,0x4(%esp)\n  /* 13f */  mov     0x2c(%esp),%eax\n  /* 143 */  mov     %eax,(%esp)\n  /* 146 */  call    plotCharWithColor\n  /* 14b */  lea     -0x1(%edi),%eax\n  /* 14e */  cmp     $0x46,%ax\n  /* 152 */  movzwl  %ax,%edi\n  /* 155 */  jne     .L110\n  /* 157 */  jmp     .Lb0\n","c":"/* candidate for displayMoreSign (IO.c, 348 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid displayMoreSign(void)\n{\n    unsigned short i;\n    color fore, back;\n    enum displayGlyph glyph;\n\n    if (rogue.autoPlayingLevel) {\n        return;\n    }\n    if (strLenWithoutEscapes(displayedMessage[0]) <= 70 || messagesUnconfirmed > 0) {\n        printString(\"--MORE--\", COLS - 8, MESSAGE_LINES - 1, &black, &white, 0);\n        waitForAcknowledgment();\n        printString(\"        \", COLS - 8, MESSAGE_LINES - 1, &black, &black, 0);\n    } else {\n        i = 78;\n        printString(\"--MORE--\", COLS - 8, MESSAGE_LINES,&black, &white, 0);\n        waitForAcknowledgment();\n        do {\n            getCellAppearance((pos){i, 0}, &glyph, &fore, &back);\n            plotCharWithColor(glyph, (windowpos){i + STAT_BAR_WIDTH + 1, MESSAGE_LINES}, &fore, &back);\n            i--;\n        } while (i != 70);\n    }\n}\n","size":348,"score":100,"agent":"tita","pid":18,"session":3613,"ts":1791768739081}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3598,"symbol":"randValidDirectionFrom","file":"Movement.c","asm":"# randValidDirectionFrom  (TU Movement.c, section .text, 349 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nrandValidDirectionFrom:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  xor     %esi,%esi\n  /* 005 */  push    %ebx\n  /* 006 */  xor     %ebx,%ebx\n  /* 008 */  sub     $0x4c,%esp\n  /* 00b */  movswl  0x68(%esp),%ebp\n  /* 010 */  mov     %esi,0x24(%esp)\n  /* 014 */  movswl  0x64(%esp),%ecx\n  /* 019 */  movzbl  0x6c(%esp),%eax\n  /* 01e */  mov     %ebp,%edx\n  /* 020 */  mov     %ecx,%ebp\n  /* 022 */  mov     %al,0x2f(%esp)\n  /* 026 */  jmp     .L3a\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  inc     %ebx\n  /* 031 */  cmp     $0x8,%ebx\n  /* 034 */  je      .Ld0\n.L3a:\n  /* 03a */  movzwl  nbDirs(,%ebx,4),%eax\n  /* 042 */  movzwl  nbDirs+0x2(,%ebx,4),%esi\n  /* 04a */  add     %bp,%ax\n  /* 04d */  add     %dx,%si\n  /* 050 */  cmp     $0x4e,%ax\n  /* 054 */  movzwl  %ax,%edi\n  /* 057 */  movzwl  %si,%esi\n  /* 05a */  ja      .L30\n  /* 05c */  cmp     $0x1c,%esi\n  /* 05f */  ja      .L30\n  /* 061 */  mov     %edx,0x20(%esp)\n  /* 065 */  mov     %esi,%eax\n  /* 067 */  mov     $0x1,%edx\n  /* 06c */  mov     %edx,0x4(%esp)\n  /* 070 */  shl     $0x10,%eax\n  /* 073 */  mov     %eax,0x28(%esp)\n  /* 077 */  or      %edi,%eax\n  /* 079 */  mov     %eax,(%esp)\n  /* 07c */  call    cellHasTerrainFlag\n  /* 081 */  mov     0x20(%esp),%edx\n  /* 085 */  test    %al,%al\n  /* 087 */  jne     .L30\n  /* 089 */  mov     %edx,0x4(%esp)\n  /* 08d */  xor     %ecx,%ecx\n  /* 08f */  mov     %ecx,0x10(%esp)\n  /* 093 */  mov     %esi,0xc(%esp)\n  /* 097 */  mov     %edi,0x8(%esp)\n  /* 09b */  mov     %ebp,(%esp)\n  /* 09e */  call    diagonalBlocked\n  /* 0a3 */  mov     0x20(%esp),%edx\n  /* 0a7 */  test    %al,%al\n  /* 0a9 */  jne     .L30\n  /* 0ab */  cmpb    $0x0,0x2f(%esp)\n  /* 0b0 */  jne     .L100\n.Lb2:\n  /* 0b2 */  mov     0x24(%esp),%ecx\n  /* 0b6 */  mov     %bx,0x30(%esp,%ecx,2)\n  /* 0bb */  lea     0x1(%ecx),%eax\n  /* 0be */  inc     %ebx\n  /* 0bf */  cwtl\n  /* 0c0 */  cmp     $0x8,%ebx\n  /* 0c3 */  mov     %eax,0x24(%esp)\n  /* 0c7 */  jne     .L3a\n  /* 0cd */  lea     0x0(%esi),%esi\n.Ld0:\n  /* 0d0 */  mov     0x24(%esp),%edx\n  /* 0d4 */  test    %edx,%edx\n  /* 0d6 */  je      .L156\n  /* 0d8 */  movl    $0x0,(%esp)\n  /* 0df */  lea     -0x1(%edx),%eax\n  /* 0e2 */  mov     %eax,0x4(%esp)\n  /* 0e6 */  call    rand_range\n  /* 0eb */  movswl  0x30(%esp,%eax,2),%eax\n.Lf0:\n  /* 0f0 */  add     $0x4c,%esp\n  /* 0f3 */  pop     %ebx\n  /* 0f4 */  pop     %esi\n  /* 0f5 */  pop     %edi\n  /* 0f6 */  pop     %ebp\n  /* 0f7 */  ret\n  /* 0f8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L100:\n  /* 100 */  mov     %edx,0x20(%esp)\n  /* 104 */  mov     0x28(%esp),%edx\n  /* 108 */  movzwl  %di,%eax\n  /* 10b */  or      %edx,%eax\n  /* 10d */  mov     %eax,0x4(%esp)\n  /* 111 */  mov     0x60(%esp),%eax\n  /* 115 */  mov     %eax,(%esp)\n  /* 118 */  call    monsterAvoids\n  /* 11d */  mov     0x20(%esp),%edx\n  /* 121 */  test    %al,%al\n  /* 123 */  je      .Lb2\n  /* 125 */  imul    $0x7b4,%edi,%edi\n  /* 12b */  mov     %esi,%eax\n  /* 12d */  shl     $0x4,%eax\n  /* 130 */  add     %esi,%eax\n  /* 132 */  testb   $0x4,pmap+0x10(%edi,%eax,4)\n  /* 13a */  je      .L30\n  /* 140 */  mov     0x60(%esp),%eax\n  /* 144 */  cmpl    $0x4,0x100(%eax)\n  /* 14b */  jne     .Lb2\n  /* 151 */  jmp     .L30\n.L156:\n  /* 156 */  mov     $0xffffffff,%eax\n  /* 15b */  jmp     .Lf0\n","c":"/* candidate for randValidDirectionFrom (Movement.c, 349 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nshort randValidDirectionFrom(creature *monst, short x, short y, boolean respectAvoidancePreferences)\n{\n    short i, newX, newY, validDirections[8];\n    short count = 0;\n\n    for (i = 0; i < 8; i++) {\n        newX = x + nbDirs[i][0];\n        newY = y + nbDirs[i][1];\n        if (coordinatesAreInMap(newX, newY)\n            && !cellHasTerrainFlag((pos){newX, newY}, T_OBSTRUCTS_PASSABILITY)\n            && !diagonalBlocked(x, y, newX, newY, false)\n            && (!respectAvoidancePreferences\n                || !monsterAvoids(monst, (pos){newX, newY})\n                || ((pmap[newX][newY].flags & HAS_PLAYER) && monst->creatureState != MONSTER_ALLY))) {\n            validDirections[count++] = i;\n        }\n    }\n    if (count == 0) {\n        return NO_DIRECTION;\n    }\n    return validDirections[rand_range(0, count - 1)];\n}\n","size":349,"score":100,"agent":"myslime","pid":20,"session":3614,"ts":1791768757432}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3165,"symbol":"updateMapToShore","file":"Architect.c","asm":"# updateMapToShore  (TU Architect.c, section .text, 350 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nupdateMapToShore:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $0x1,%cl\n  /* 003 */  push    %edi\n  /* 004 */  push    %esi\n  /* 005 */  push    %ebx\n  /* 006 */  sub     $0x2c,%esp\n  /* 009 */  mov     %cl,rogue+0x16\n  /* 00f */  call    allocGrid\n  /* 014 */  mov     rogue+0x1b8,%esi\n  /* 01a */  test    %esi,%esi\n  /* 01c */  mov     %eax,%ebx\n  /* 01e */  je      .L141\n.L24:\n  /* 024 */  mov     %ebx,0x1c(%esp)\n  /* 028 */  mov     %ebx,%esi\n  /* 02a */  xor     %edx,%edx\n  /* 02c */  lea     0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movzwl  %dx,%ebp\n  /* 033 */  xor     %ebx,%ebx\n  /* 035 */  mov     %edx,0x18(%esp)\n  /* 039 */  lea     0x0(,%edx,4),%edi\n  /* 040 */  mov     %ebp,0x10(%esp)\n  /* 044 */  jmp     .L8b\n  /* 046 */  xchg    %ax,%ax\n  /* 048 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L50:\n  /* 050 */  mov     %edx,0x14(%esp)\n  /* 054 */  mov     0x10(%esp),%eax\n  /* 058 */  or      %eax,%ebp\n  /* 05a */  mov     %ebp,(%esp)\n  /* 05d */  call    terrainFlags\n  /* 062 */  mov     (%esi),%ecx\n  /* 064 */  mov     0x14(%esp),%edx\n  /* 068 */  test    $0x20,%al\n  /* 06a */  sete    %al\n  /* 06d */  inc     %ebx\n  /* 06e */  movzbl  %al,%eax\n  /* 071 */  sub     $0x2,%eax\n  /* 074 */  cmp     $0x1d,%ebx\n  /* 077 */  mov     %ax,(%ecx,%edx,1)\n  /* 07b */  mov     rogue+0x1b8,%eax\n  /* 080 */  mov     (%eax,%edi,1),%ecx\n  /* 083 */  movw    $0x7530,(%ecx,%edx,1)\n  /* 089 */  je      .Lde\n.L8b:\n  /* 08b */  mov     0x10(%esp),%eax\n  /* 08f */  mov     %ebx,%ebp\n  /* 091 */  shl     $0x10,%ebp\n  /* 094 */  or      %ebp,%eax\n  /* 096 */  mov     %eax,(%esp)\n  /* 099 */  call    terrainFlags\n  /* 09e */  lea     (%ebx,%ebx,1),%edx\n  /* 0a1 */  test    $0x1,%al\n  /* 0a3 */  jne     .L50\n  /* 0a5 */  mov     %edx,0x14(%esp)\n  /* 0a9 */  mov     (%esi),%eax\n  /* 0ab */  movw    $0x1,(%eax,%edx,1)\n  /* 0b1 */  mov     0x10(%esp),%eax\n  /* 0b5 */  or      %ebp,%eax\n  /* 0b7 */  mov     %eax,(%esp)\n  /* 0ba */  call    terrainFlags\n  /* 0bf */  mov     0x14(%esp),%edx\n  /* 0c3 */  test    $0x2180,%eax\n  /* 0c8 */  jne     .L120\n.Lca:\n  /* 0ca */  xor     %ebp,%ebp\n.Lcc:\n  /* 0cc */  mov     rogue+0x1b8,%eax\n  /* 0d1 */  inc     %ebx\n  /* 0d2 */  cmp     $0x1d,%ebx\n  /* 0d5 */  mov     (%eax,%edi,1),%ecx\n  /* 0d8 */  mov     %bp,(%ecx,%edx,1)\n  /* 0dc */  jne     .L8b\n.Lde:\n  /* 0de */  mov     0x18(%esp),%edx\n  /* 0e2 */  add     $0x4,%esi\n  /* 0e5 */  inc     %edx\n  /* 0e6 */  cmp     $0x4f,%edx\n  /* 0e9 */  jne     .L30\n  /* 0ef */  mov     %eax,(%esp)\n  /* 0f2 */  mov     0x1c(%esp),%ebx\n  /* 0f6 */  mov     $0x1,%edx\n  /* 0fb */  mov     %edx,0x8(%esp)\n  /* 0ff */  mov     %ebx,0x4(%esp)\n  /* 103 */  call    dijkstraScan\n  /* 108 */  mov     %ebx,(%esp)\n  /* 10b */  call    freeGrid\n  /* 110 */  add     $0x2c,%esp\n  /* 113 */  pop     %ebx\n  /* 114 */  pop     %esi\n  /* 115 */  pop     %edi\n  /* 116 */  pop     %ebp\n  /* 117 */  ret\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     %edx,0x14(%esp)\n  /* 124 */  mov     0x10(%esp),%ecx\n  /* 128 */  or      %ecx,%ebp\n  /* 12a */  mov     %ebp,(%esp)\n  /* 12d */  call    terrainMechFlags\n  /* 132 */  mov     0x14(%esp),%edx\n  /* 136 */  test    $0x1,%al\n  /* 138 */  jne     .Lca\n  /* 13a */  mov     $0x7530,%ebp\n  /* 13f */  jmp     .Lcc\n.L141:\n  /* 141 */  call    allocGrid\n  /* 146 */  xor     %edx,%edx\n  /* 148 */  mov     %edx,0x4(%esp)\n  /* 14c */  mov     %eax,(%esp)\n  /* 14f */  mov     %eax,rogue+0x1b8\n  /* 154 */  call    fillGrid\n  /* 159 */  jmp     .L24\n","c":"/* candidate for updateMapToShore (Architect.c, 350 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid updateMapToShore(void)\n{\n    short i, j;\n    short **costMap;\n    pos loc;\n\n    rogue.updatedMapToShoreThisTurn = true;\n    costMap = allocGrid();\n    if (!rogue.mapToShore) {\n        rogue.mapToShore = allocGrid();\n        fillGrid(rogue.mapToShore, 0);\n    }\n    for (i = 0; i < DCOLS; i++) {\n        for (j = 0; j < DROWS; j++) {\n            if (terrainFlags((pos){i, j}) & T_OBSTRUCTS_PASSABILITY) {\n                costMap[i][j] = (terrainFlags((pos){i, j}) & T_OBSTRUCTS_DIAGONAL_MOVEMENT) ? PDS_OBSTRUCTION : PDS_FORBIDDEN;\n                rogue.mapToShore[i][j] = 30000;\n            } else {\n                costMap[i][j] = 1;\n                rogue.mapToShore[i][j] = ((terrainFlags((pos){i, j}) & 0x2180)\n                                          && !(terrainMechFlags((pos){i, j}) & TM_IS_SECRET)) ? 30000 : 0;\n            }\n        }\n    }\n    dijkstraScan(rogue.mapToShore, costMap, true);\n    freeGrid(costMap);\n}\n","size":350,"score":100,"agent":"rainyday","pid":21,"session":3618,"ts":1791768860334}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3312,"symbol":"highlightScreenCell","file":"IO.c","asm":"# highlightScreenCell  (TU IO.c, section .text, 354 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhighlightScreenCell:\n  /* 000 */  sub     $0x4c,%esp\n  /* 003 */  mov     %ebx,0x3c(%esp)\n  /* 007 */  movswl  0x50(%esp),%eax\n  /* 00c */  mov     %edi,0x44(%esp)\n  /* 010 */  movswl  0x54(%esp),%edx\n  /* 015 */  mov     %ebp,0x48(%esp)\n  /* 019 */  movswl  0x5c(%esp),%ecx\n  /* 01e */  mov     %esi,0x40(%esp)\n  /* 022 */  movswl  black+0xa,%edi\n  /* 029 */  imul    $0x198,%eax,%eax\n  /* 02f */  movswl  black+0xc,%ebp\n  /* 036 */  lea     (%edx,%edx,2),%edx\n  /* 039 */  mov     %ecx,0x14(%esp)\n  /* 03d */  mov     %di,0x2a(%esp)\n  /* 042 */  mov     %bp,0x2c(%esp)\n  /* 047 */  lea     (%eax,%edx,4),%ebx\n  /* 04a */  movswl  black+0x8,%eax\n  /* 051 */  movsbw  displayBuffer+0x5(%ebx),%si\n  /* 059 */  movsbw  displayBuffer+0x4(%ebx),%dx\n  /* 061 */  movsbw  displayBuffer+0x6(%ebx),%cx\n  /* 069 */  mov     %ax,0x28(%esp)\n  /* 06e */  mov     %si,0x22(%esp)\n  /* 073 */  movswl  black+0x6,%esi\n  /* 07a */  mov     %dx,0x20(%esp)\n  /* 07f */  mov     %cx,0x24(%esp)\n  /* 084 */  mov     0x14(%esp),%ecx\n  /* 088 */  mov     %eax,0x1c(%esp)\n  /* 08c */  movzbl  black+0xe,%eax\n  /* 093 */  mov     %esi,0x10(%esp)\n  /* 097 */  lea     0x20(%esp),%esi\n  /* 09b */  mov     0x10(%esp),%edx\n  /* 09f */  mov     %ecx,0x8(%esp)\n  /* 0a3 */  mov     %al,0x2e(%esp)\n  /* 0a7 */  mov     %dx,0x26(%esp)\n  /* 0ac */  mov     0x58(%esp),%edx\n  /* 0b0 */  mov     %edx,0x4(%esp)\n  /* 0b4 */  mov     %esi,(%esp)\n  /* 0b7 */  call    applyColorAugment\n  /* 0bc */  lea     displayBuffer+0x4(%ebx),%eax\n  /* 0c2 */  mov     %esi,0x4(%esp)\n  /* 0c6 */  mov     %eax,(%esp)\n  /* 0c9 */  call    storeColorComponents\n  /* 0ce */  movsbw  displayBuffer+0x8(%ebx),%cx\n  /* 0d6 */  lea     displayBuffer+0x7(%ebx),%eax\n  /* 0dc */  mov     %eax,0x18(%esp)\n  /* 0e0 */  movsbw  displayBuffer+0x9(%ebx),%dx\n  /* 0e8 */  mov     %di,0x2a(%esp)\n  /* 0ed */  movsbw  displayBuffer+0x7(%ebx),%bx\n  /* 0f5 */  mov     %esi,(%esp)\n  /* 0f8 */  mov     0x1c(%esp),%eax\n  /* 0fc */  mov     %cx,0x22(%esp)\n  /* 101 */  mov     0x58(%esp),%edi\n  /* 105 */  mov     %dx,0x24(%esp)\n  /* 10a */  mov     0x14(%esp),%ecx\n  /* 10e */  mov     %bx,0x20(%esp)\n  /* 113 */  mov     0x10(%esp),%ebx\n  /* 117 */  mov     %ax,0x28(%esp)\n  /* 11c */  movzbl  black+0xe,%eax\n  /* 123 */  mov     %edi,0x4(%esp)\n  /* 127 */  mov     %ecx,0x8(%esp)\n  /* 12b */  mov     %bx,0x26(%esp)\n  /* 130 */  mov     %bp,0x2c(%esp)\n  /* 135 */  mov     %al,0x2e(%esp)\n  /* 139 */  call    applyColorAugment\n  /* 13e */  mov     0x18(%esp),%eax\n  /* 142 */  mov     %esi,0x4(%esp)\n  /* 146 */  mov     %eax,(%esp)\n  /* 149 */  call    storeColorComponents\n  /* 14e */  mov     0x3c(%esp),%ebx\n  /* 152 */  mov     0x40(%esp),%esi\n  /* 156 */  mov     0x44(%esp),%edi\n  /* 15a */  mov     0x48(%esp),%ebp\n  /* 15e */  add     $0x4c,%esp\n  /* 161 */  ret\n","c":"/* candidate for highlightScreenCell (IO.c, 354 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\ncolor colorFromComponents(const char rgb[3])\n{\n    color c = black;\n    c.red = rgb[0];\n    c.green = rgb[1];\n    c.blue = rgb[2];\n    return c;\n}\n\nvoid highlightScreenCell(short x, short y, const color *highlightColor, short strength)\n{\n    color c;\n    cellDisplayBuffer *cell = &displayBuffer.cells[x][y];\n\n    c = colorFromComponents(cell->foreColorComponents);\n    applyColorAugment(&c, highlightColor, strength);\n    storeColorComponents(cell->foreColorComponents, &c);\n\n    c = colorFromComponents(cell->backColorComponents);\n    applyColorAugment(&c, highlightColor, strength);\n    storeColorComponents(cell->backColorComponents, &c);\n}\n","size":354,"score":100,"agent":"rain","pid":22,"session":3619,"ts":1791768902435}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3466,"symbol":"initializeMenu","file":"MainMenu.c","asm":"# initializeMenu  (TU MainMenu.c, section .text, 358 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ninitializeMenu:\n  /* 000 */  push    %ebp\n  /* 001 */  xor     %ebp,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  mov     $0x9d18,%edi\n  /* 009 */  push    %esi\n  /* 00a */  movswl  %cx,%esi\n  /* 00d */  push    %ebx\n  /* 00e */  mov     %edx,%ebx\n  /* 010 */  sub     $0x4c,%esp\n  /* 013 */  mov     %edi,0x8(%esp)\n  /* 017 */  mov     %ebp,0x4(%esp)\n  /* 01b */  mov     %eax,(%esp)\n  /* 01e */  mov     %eax,0x38(%esp)\n  /* 022 */  mov     %edx,0x3c(%esp)\n  /* 026 */  mov     %esi,0x34(%esp)\n  /* 02a */  call    memset\n  /* 02f */  test    %esi,%esi\n  /* 031 */  jle     .L148\n  /* 037 */  xor     %ecx,%ecx\n  /* 039 */  xor     %esi,%esi\n  /* 03b */  mov     %ecx,0x28(%esp)\n  /* 03f */  mov     $0x64,%ebp\n  /* 044 */  xor     %ecx,%ecx\n  /* 046 */  mov     %esi,0x30(%esp)\n  /* 04a */  mov     $0x22,%esi\n  /* 04f */  jmp     .L7d\n  /* 051 */  lea     0x0(%esi,%eiz,1),%esi\n.L58:\n  /* 058 */  movswl  0x12e(%ebx),%eax\n  /* 05f */  mov     0x34(%esp),%edx\n  /* 063 */  cmp     %esi,%eax\n  /* 065 */  cmovle  %eax,%esi\n  /* 068 */  cmp     %ecx,%eax\n  /* 06a */  cmovge  %eax,%ecx\n  /* 06d */  add     $0x324,%ebx\n  /* 073 */  incl    0x28(%esp)\n  /* 077 */  cmp     %edx,0x28(%esp)\n  /* 07b */  je      .Lc0\n.L7d:\n  /* 07d */  mov     %ecx,0x2c(%esp)\n  /* 081 */  movswl  0x12c(%ebx),%edi\n  /* 088 */  mov     %ebx,(%esp)\n  /* 08b */  cmp     %ebp,%edi\n  /* 08d */  cmovle  %edi,%ebp\n  /* 090 */  call    strLenWithoutEscapes\n  /* 095 */  mov     0x2c(%esp),%ecx\n  /* 099 */  cwtl\n  /* 09a */  add     %eax,%edi\n  /* 09c */  cmp     %edi,0x30(%esp)\n  /* 0a0 */  jg      .L58\n  /* 0a2 */  movzwl  0x12c(%ebx),%edi\n  /* 0a9 */  mov     %ebx,(%esp)\n  /* 0ac */  call    strLenWithoutEscapes\n  /* 0b1 */  mov     0x2c(%esp),%ecx\n  /* 0b5 */  add     %eax,%edi\n  /* 0b7 */  movswl  %di,%eax\n  /* 0ba */  mov     %eax,0x30(%esp)\n  /* 0be */  jmp     .L58\n.Lc0:\n  /* 0c0 */  mov     0x30(%esp),%ebx\n  /* 0c4 */  mov     %esi,%edi\n  /* 0c6 */  mov     %ecx,%esi\n  /* 0c8 */  sub     %edi,%esi\n  /* 0ca */  movswl  %si,%eax\n  /* 0cd */  inc     %si\n  /* 0cf */  movswl  %si,%esi\n  /* 0d2 */  sub     %ebp,%ebx\n  /* 0d4 */  movswl  %bx,%ebx\n.Ld7:\n  /* 0d7 */  mov     %eax,0x18(%esp)\n  /* 0db */  mov     0x34(%esp),%eax\n  /* 0df */  mov     %ebx,0x14(%esp)\n  /* 0e3 */  mov     %edi,0x10(%esp)\n  /* 0e7 */  mov     %ebp,0xc(%esp)\n  /* 0eb */  mov     %eax,0x8(%esp)\n  /* 0ef */  mov     0x3c(%esp),%eax\n  /* 0f3 */  mov     %eax,0x4(%esp)\n  /* 0f7 */  mov     0x38(%esp),%eax\n  /* 0fb */  mov     %eax,(%esp)\n  /* 0fe */  call    initializeButtonState\n  /* 103 */  mov     0x60(%esp),%eax\n  /* 107 */  mov     %eax,(%esp)\n  /* 10a */  call    clearDisplayBuffer\n  /* 10f */  mov     0x60(%esp),%eax\n  /* 113 */  mov     $black,%edx\n  /* 118 */  mov     %esi,0xc(%esp)\n  /* 11c */  mov     %ebx,0x8(%esp)\n  /* 120 */  mov     %edi,0x4(%esp)\n  /* 124 */  mov     %eax,0x18(%esp)\n  /* 128 */  mov     $0x5f,%eax\n  /* 12d */  mov     %ebp,(%esp)\n  /* 130 */  mov     %eax,0x14(%esp)\n  /* 134 */  mov     %edx,0x10(%esp)\n  /* 138 */  call    rectangularShading\n  /* 13d */  add     $0x4c,%esp\n  /* 140 */  pop     %ebx\n  /* 141 */  pop     %esi\n  /* 142 */  pop     %edi\n  /* 143 */  pop     %ebp\n  /* 144 */  ret\n  /* 145 */  lea     0x0(%esi),%esi\n.L148:\n  /* 148 */  mov     $0xffffffdf,%esi\n  /* 14d */  mov     $0x64,%ebp\n  /* 152 */  mov     $0x22,%edi\n  /* 157 */  mov     $0xffffff9c,%ebx\n  /* 15c */  mov     $0xffffffde,%eax\n  /* 161 */  jmp     .Ld7\n","c":"#include <time.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((regparm(3)))\nvoid initializeMenu(buttonState *menu, brogueButton *buttons, short count, screenDisplayBuffer *shadowBuf)\n{\n    short minX, maxX, minY, maxY;\n    int i;\n\n    memset((void *) menu, 0, sizeof(buttonState));\n    minX = 100;\n    minY = 34;\n    maxX = maxY = 0;\n    for (i = 0; i < count; i++) {\n        minX = min(minX, buttons[i].x);\n        maxX = max(maxX, buttons[i].x + strLenWithoutEscapes(buttons[i].text));\n        minY = min(minY, buttons[i].y);\n        maxY = max(maxY, buttons[i].y);\n    }\n    initializeButtonState(menu, buttons, count, minX, minY, maxX - minX, maxY - minY);\n    clearDisplayBuffer(shadowBuf);\n    rectangularShading(minX, minY, maxX - minX, maxY - minY + 1, &black, 95, shadowBuf);\n}\n","size":358,"score":100,"agent":"diyar5","pid":15,"session":3621,"ts":1791768930416}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3732,"symbol":"burnItem","file":"Time.c","asm":"# burnItem  (TU Time.c, section .text, 359 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nburnItem:\n  /* 000 */  sub     $0x29c,%esp\n  /* 006 */  xor     %eax,%eax\n  /* 008 */  mov     %ebx,0x28c(%esp)\n  /* 00f */  mov     0x2a0(%esp),%ebx\n  /* 016 */  mov     %eax,0x10(%esp)\n  /* 01a */  mov     $0x1,%eax\n  /* 01f */  mov     %esi,0x290(%esp)\n  /* 026 */  lea     0x28(%esp),%esi\n  /* 02a */  mov     %eax,0xc(%esp)\n  /* 02e */  xor     %eax,%eax\n  /* 030 */  mov     %eax,0x8(%esp)\n  /* 034 */  mov     %esi,0x4(%esp)\n  /* 038 */  mov     %ebx,(%esp)\n  /* 03b */  mov     %edi,0x294(%esp)\n  /* 042 */  lea     0x154(%esp),%edi\n  /* 049 */  mov     %ebp,0x298(%esp)\n  /* 050 */  call    itemName\n  /* 055 */  mov     $\"s\",%edx\n  /* 05a */  mov     $\"\",%eax\n  /* 05f */  cmpw    $0x1,0x2c(%ebx)\n  /* 064 */  mov     $0x2,%ecx\n  /* 069 */  mov     %ecx,0x4(%esp)\n  /* 06d */  mov     %esi,0x10(%esp)\n  /* 071 */  mov     %edi,(%esp)\n  /* 074 */  cmove   %edx,%eax\n  /* 077 */  mov     $0x12c,%edx\n  /* 07c */  mov     %eax,0x14(%esp)\n  /* 080 */  mov     $\"%s burn%s up!\",%eax\n  /* 085 */  mov     %edx,0x8(%esp)\n  /* 089 */  mov     %eax,0xc(%esp)\n  /* 08d */  call    __sprintf_chk\n  /* 092 */  mov     floorItems,%eax\n  /* 097 */  movswl  0x7e(%ebx),%ebp\n  /* 09b */  movswl  0x80(%ebx),%esi\n  /* 0a2 */  mov     %ebx,(%esp)\n  /* 0a5 */  mov     %eax,0x4(%esp)\n  /* 0a9 */  call    removeItemFromChain\n  /* 0ae */  mov     %ebx,(%esp)\n  /* 0b1 */  call    deleteItem\n  /* 0b6 */  imul    $0x7b4,%ebp,%edx\n  /* 0bc */  mov     %esi,%eax\n  /* 0be */  shl     $0x4,%eax\n  /* 0c1 */  add     %esi,%eax\n  /* 0c3 */  lea     pmap(%edx,%eax,4),%ebx\n  /* 0ca */  mov     0x10(%ebx),%eax\n  /* 0cd */  mov     %eax,%edx\n  /* 0cf */  and     $0xffffefdf,%edx\n  /* 0d5 */  test    $0x20002003,%eax\n  /* 0da */  mov     %edx,0x10(%ebx)\n  /* 0dd */  jne     .L130\n.Ldf:\n  /* 0df */  xor     %eax,%eax\n  /* 0e1 */  mov     $0x1,%edx\n  /* 0e6 */  mov     %esi,0x4(%esp)\n  /* 0ea */  mov     $dungeonFeatureCatalog+0x3390,%ecx\n  /* 0ef */  mov     %ebp,(%esp)\n  /* 0f2 */  mov     %eax,0x10(%esp)\n  /* 0f6 */  mov     %edx,0xc(%esp)\n  /* 0fa */  mov     %ecx,0x8(%esp)\n  /* 0fe */  call    spawnDungeonFeature\n  /* 103 */  mov     0x28c(%esp),%ebx\n  /* 10a */  mov     0x290(%esp),%esi\n  /* 111 */  mov     0x294(%esp),%edi\n  /* 118 */  mov     0x298(%esp),%ebp\n  /* 11f */  add     $0x29c,%esp\n  /* 125 */  ret\n  /* 126 */  xchg    %ax,%ax\n  /* 128 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L130:\n  /* 130 */  mov     %esi,%edx\n  /* 132 */  movzwl  %bp,%eax\n  /* 135 */  shl     $0x10,%edx\n  /* 138 */  or      %edx,%eax\n  /* 13a */  mov     %eax,(%esp)\n  /* 13d */  call    refreshDungeonCell\n  /* 142 */  testl   $0x20002002,0x10(%ebx)\n  /* 149 */  je      .Ldf\n  /* 14b */  mov     %edi,(%esp)\n  /* 14e */  xor     %ebx,%ebx\n  /* 150 */  mov     $itemMessageColor,%eax\n  /* 155 */  mov     %ebx,0x8(%esp)\n  /* 159 */  mov     %eax,0x4(%esp)\n  /* 15d */  call    messageWithColor\n  /* 162 */  jmp     .Ldf\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid burnItem(item *theItem)\n{\n    char buf[COLS * 3], buf2[COLS * 3];\n    short x, y;\n\n    itemName(theItem, buf, false, true, NULL);\n    sprintf(buf2, \"%s burn%s up!\", buf, (theItem->quantity == 1 ? \"s\" : \"\"));\n    x = theItem->loc.x;\n    y = theItem->loc.y;\n    removeItemFromChain(theItem, floorItems);\n    deleteItem(theItem);\n    pmap[x][y].flags &= ~(HAS_ITEM | ITEM_DETECTED);\n    if (pmap[x][y].flags & (ANY_KIND_OF_VISIBLE | DISCOVERED)) {\n        refreshDungeonCell((pos){x, y});\n    }\n    if (playerCanSee(x, y)) {\n        messageWithColor(buf2, &itemMessageColor, 0);\n    }\n    spawnDungeonFeature(x, y, &dungeonFeatureCatalog[DF_ITEM_FIRE], true, false);\n}\n","size":359,"score":100,"agent":"diyar2","pid":10,"session":3622,"ts":1791768950980}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3494,"symbol":"mutateMonster","file":"Monsters.c","asm":"# mutateMonster  (TU Monsters.c, section .text, 362 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmutateMonster:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  mov     $0x51eb851f,%ebx\n  /* 009 */  sub     $0x4,%esp\n  /* 00c */  movswl  0x1c(%esp),%esi\n  /* 011 */  mov     0x18(%esp),%ecx\n  /* 015 */  imul    $0x478,%esi,%edi\n  /* 01b */  mov     %si,0x108(%ecx)\n  /* 022 */  movswl  0x70(%ecx),%ebp\n  /* 026 */  mov     mutationCatalog+0x7c(%edi),%eax\n  /* 02c */  or      %eax,0xe4(%ecx)\n  /* 032 */  mov     mutationCatalog+0x80(%edi),%edx\n  /* 038 */  mov     0xe8(%ecx),%eax\n  /* 03e */  or      %edx,%eax\n  /* 040 */  mov     %eax,(%esp)\n  /* 043 */  mov     %eax,0xe8(%ecx)\n  /* 049 */  movswl  mutationCatalog+0x68(%edi),%eax\n  /* 050 */  imul    %eax,%ebp\n  /* 053 */  mov     %ebp,%eax\n  /* 055 */  imul    %ebx\n  /* 057 */  movswl  mutationCatalog+0x6a(%edi),%eax\n  /* 05e */  sar     $0x1f,%ebp\n  /* 061 */  sar     $0x5,%edx\n  /* 064 */  sub     %ebp,%edx\n  /* 066 */  movswl  0x80(%ecx),%ebp\n  /* 06d */  mov     %dx,0x70(%ecx)\n  /* 071 */  imul    %eax,%ebp\n  /* 074 */  mov     %ebp,%eax\n  /* 076 */  imul    %ebx\n  /* 078 */  movswl  mutationCatalog+0x6c(%edi),%eax\n  /* 07f */  sar     $0x1f,%ebp\n  /* 082 */  sar     $0x5,%edx\n  /* 085 */  sub     %ebp,%edx\n  /* 087 */  movswl  0x82(%ecx),%ebp\n  /* 08e */  mov     %dx,0x80(%ecx)\n  /* 095 */  imul    %eax,%ebp\n  /* 098 */  mov     %ebp,%eax\n  /* 09a */  imul    %ebx\n  /* 09c */  movswl  mutationCatalog+0x6e(%edi),%eax\n  /* 0a3 */  sar     $0x1f,%ebp\n  /* 0a6 */  sar     $0x5,%edx\n  /* 0a9 */  sub     %ebp,%edx\n  /* 0ab */  movswl  0x72(%ecx),%ebp\n  /* 0af */  mov     %dx,0x82(%ecx)\n  /* 0b6 */  imul    %eax,%ebp\n  /* 0b9 */  mov     %ebp,%eax\n  /* 0bb */  imul    %ebx\n  /* 0bd */  sar     $0x1f,%ebp\n  /* 0c0 */  sar     $0x5,%edx\n  /* 0c3 */  sub     %ebp,%edx\n  /* 0c5 */  mov     %dx,0x72(%ecx)\n  /* 0c9 */  movswl  0x76(%ecx),%eax\n  /* 0cd */  test    %eax,%eax\n  /* 0cf */  jle     .Lf9\n  /* 0d1 */  movswl  mutationCatalog+0x70(%edi),%edi\n  /* 0d8 */  imul    %eax,%edi\n  /* 0db */  mov     %edi,%eax\n  /* 0dd */  imul    %ebx\n  /* 0df */  mov     $0x1,%eax\n  /* 0e4 */  sar     $0x1f,%edi\n  /* 0e7 */  sar     $0x5,%edx\n  /* 0ea */  sub     %di,%dx\n  /* 0ed */  movswl  %dx,%edx\n  /* 0f0 */  test    %edx,%edx\n  /* 0f2 */  cmovle  %eax,%edx\n  /* 0f5 */  mov     %dx,0x76(%ecx)\n.Lf9:\n  /* 0f9 */  movswl  0x78(%ecx),%eax\n  /* 0fd */  test    %eax,%eax\n  /* 0ff */  jle     .L136\n  /* 101 */  imul    $0x478,%esi,%edx\n  /* 107 */  movswl  mutationCatalog+0x70(%edx),%ebx\n  /* 10e */  imul    %eax,%ebx\n  /* 111 */  mov     $0x51eb851f,%eax\n  /* 116 */  imul    %ebx\n  /* 118 */  mov     (%esp),%eax\n  /* 11b */  sar     $0x1f,%ebx\n  /* 11e */  sar     $0x5,%edx\n  /* 121 */  shr     $0x7,%eax\n  /* 124 */  sub     %ebx,%edx\n  /* 126 */  and     $0x1,%eax\n  /* 129 */  movswl  %dx,%edx\n  /* 12c */  inc     %eax\n  /* 12d */  cmp     %eax,%edx\n  /* 12f */  cmovl   %eax,%edx\n  /* 132 */  mov     %dx,0x78(%ecx)\n.L136:\n  /* 136 */  imul    $0x478,%esi,%eax\n  /* 13c */  movswl  mutationCatalog+0x72(%eax),%eax\n  /* 143 */  test    %eax,%eax\n  /* 145 */  js      .L14e\n  /* 147 */  mov     %ax,0x8e(%ecx)\n.L14e:\n  /* 14e */  imul    $0x478,%esi,%esi\n  /* 154 */  mov     mutationCatalog+0x74(%esi),%eax\n  /* 15a */  test    %eax,%eax\n  /* 15c */  je      .L164\n  /* 15e */  mov     %eax,0x90(%ecx)\n.L164:\n  /* 164 */  pop     %eax\n  /* 165 */  pop     %ebx\n  /* 166 */  pop     %esi\n  /* 167 */  pop     %edi\n  /* 168 */  pop     %ebp\n  /* 169 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid mutateMonster(creature *monst, short mutationIndex)\n{\n    monst->mutationIndex = mutationIndex;\n    monst->info.flags |= mutationCatalog[mutationIndex].monsterFlags;\n    monst->info.abilityFlags |= mutationCatalog[mutationIndex].monsterAbilityFlags;\n    monst->info.maxHP = monst->info.maxHP * mutationCatalog[mutationIndex].healthFactor / 100;\n    monst->info.movementSpeed = monst->info.movementSpeed * mutationCatalog[mutationIndex].moveSpeedFactor / 100;\n    monst->info.attackSpeed = monst->info.attackSpeed *mutationCatalog[mutationIndex].attackSpeedFactor / 100;\n    monst->info.defense = monst->info.defense * mutationCatalog[mutationIndex].defenseFactor / 100;\n    if (monst->info.damage.lowerBound > 0) {\n        short v = monst->info.damage.lowerBound * mutationCatalog[mutationIndex].damageFactor / 100;\n        monst->info.damage.lowerBound = max(v, 1);\n    }\n    if (monst->info.damage.upperBound > 0) {\n        short w = monst->info.damage.upperBound * mutationCatalog[mutationIndex].damageFactor / 100;\n        monst->info.damage.upperBound = max(w, (monst->info.abilityFlags & MA_POISONS) ? 2 : 1);\n    }\n    if (mutationCatalog[mutationIndex].DFChance >= 0) {\n        monst->info.DFChance = mutationCatalog[mutationIndex].DFChance;\n    }\n    if (mutationCatalog[mutationIndex].DFType) {\n        monst->info.DFType = mutationCatalog[mutationIndex].DFType;\n    }\n}\n","size":362,"score":100,"agent":"diyar-3","pid":12,"session":3623,"ts":1791768995341}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3506,"symbol":"targetEligibleForCombatBuff","file":"Monsters.c","asm":"# targetEligibleForCombatBuff  (TU Monsters.c, section .text, 344 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ntargetEligibleForCombatBuff:\n  /* 000 */  cmpl    $0x4,0x100(%eax)\n  /* 007 */  je      .L18\n  /* 009 */  cmpl    $0x1,0x100(%edx)\n  /* 010 */  sete    %al\n  /* 013 */  ret\n  /* 014 */  lea     0x0(%esi,%eiz,1),%esi\n.L18:\n  /* 018 */  push    %esi\n  /* 019 */  push    %ebx\n  /* 01a */  sub     $0x14,%esp\n  /* 01d */  cmp     $player,%eax\n  /* 022 */  je      .L66\n  /* 024 */  movswl  0xec(%eax),%edx\n  /* 02b */  movswl  0xee(%eax),%ebx\n  /* 032 */  imul    $0x7b4,%edx,%edx\n  /* 038 */  mov     %ebx,%ecx\n  /* 03a */  shl     $0x4,%ecx\n  /* 03d */  add     %ebx,%ecx\n  /* 03f */  testb   $0x2,pmap+0x10(%edx,%ecx,4)\n  /* 047 */  jne     .L51\n.L49:\n  /* 049 */  xor     %eax,%eax\n.L4b:\n  /* 04b */  add     $0x14,%esp\n  /* 04e */  pop     %ebx\n  /* 04f */  pop     %esi\n  /* 050 */  ret\n.L51:\n  /* 051 */  mov     %eax,(%esp)\n  /* 054 */  mov     $player,%edx\n  /* 059 */  mov     %edx,0x4(%esp)\n  /* 05d */  call    monsterIsHidden\n  /* 062 */  test    %al,%al\n  /* 064 */  jne     .L49\n.L66:\n  /* 066 */  mov     monsters,%eax\n  /* 06b */  mov     (%eax),%ebx\n  /* 06d */  test    %ebx,%ebx\n  /* 06f */  jne     .L97\n  /* 071 */  jmp     .La2\n  /* 073 */  jmp     .L90\n  /* 075 */  lea     0x0(%esi),%esi\n  /* 078 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 080 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 088 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L90:\n  /* 090 */  mov     0x4(%ebx),%ebx\n  /* 093 */  test    %ebx,%ebx\n  /* 095 */  je      .La2\n.L97:\n  /* 097 */  mov     (%ebx),%eax\n  /* 099 */  testb   $0x2,0x1fb(%eax)\n  /* 0a0 */  jne     .L90\n.La2:\n  /* 0a2 */  mov     $player,%esi\n  /* 0a7 */  nop\n  /* 0a8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lb0:\n  /* 0b0 */  mov     %esi,0x4(%esp)\n  /* 0b4 */  movl    $player,(%esp)\n  /* 0bb */  call    monstersAreEnemies\n  /* 0c0 */  test    %al,%al\n  /* 0c2 */  jne     .L11c\n.Lc4:\n  /* 0c4 */  test    %ebx,%ebx\n  /* 0c6 */  je      .L49\n  /* 0c8 */  mov     (%ebx),%esi\n  /* 0ca */  mov     0x4(%ebx),%ebx\n  /* 0cd */  test    %ebx,%ebx\n  /* 0cf */  je      .L104\n  /* 0d1 */  jmp     .Lf0\n  /* 0d3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0d8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0e0 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     (%ebx),%eax\n  /* 0f2 */  testb   $0x2,0x1fb(%eax)\n  /* 0f9 */  je      .Lb0\n  /* 0fb */  mov     0x4(%ebx),%ebx\n  /* 0fe */  test    %ebx,%ebx\n  /* 100 */  jne     .Lf0\n  /* 102 */  jmp     .Lb0\n.L104:\n  /* 104 */  mov     %esi,0x4(%esp)\n  /* 108 */  movl    $player,(%esp)\n  /* 10f */  call    monstersAreEnemies\n  /* 114 */  test    %al,%al\n  /* 116 */  je      .L49\n.L11c:\n  /* 11c */  mov     %esi,(%esp)\n  /* 11f */  call    canSeeMonster\n  /* 124 */  test    %al,%al\n  /* 126 */  je      .Lc4\n  /* 128 */  movswl  0xec(%esi),%eax\n  /* 12f */  movswl  0xee(%esi),%ecx\n  /* 136 */  imul    $0x7b4,%eax,%eax\n  /* 13c */  mov     %ecx,%edx\n  /* 13e */  shl     $0x4,%edx\n  /* 141 */  add     %ecx,%edx\n  /* 143 */  testb   $0x40,pmap+0x10(%eax,%edx,4)\n  /* 14b */  je      .Lc4\n  /* 151 */  mov     $0x1,%al\n  /* 153 */  jmp     .L4b\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\ncreatureIterator iterateCreatures(creatureList *list)\n{\n    creatureIterator iter;\n    creatureListNode *n = list->head;\n    while (n != NULL && (n->creature->bookkeepingFlags & MB_HAS_DIED)) {\n        n = n->nextCreature;\n    }\n    iter.list = list;\n    iter.next = n;\n    return iter;\n}\n\nboolean hasNextCreature(creatureIterator iter)\n{\n    return iter.next != NULL;\n}\n\ncreature *nextCreature(creatureIterator *iter)\n{\n    creature *monst;\n    if (iter->next == NULL) {\n        return NULL;\n    }\n    monst = iter->next->creature;\n    iter->next = iter->next->nextCreature;\n    while (iter->next != NULL && (iter->next->creature->bookkeepingFlags & MB_HAS_DIED)) {\n        iter->next = iter->next->nextCreature;\n    }\n    return monst;\n}\n\nboolean canDirectlySeeMonster(creature *monst)\n{\n    boolean r;\n    if (monst == &player) {\n        r = true;\n    } else if (playerCanDirectlySee(monst->loc.x, monst->loc.y)) {\n        r = !monsterIsHidden(monst, &player);\n    } else {\n        r = false;\n    }\n    return r;\n}\n\nstatic __attribute__((noinline)) boolean targetEligibleForCombatBuff(creature *target, creature *caster)\n{\n    if (target->creatureState == MONSTER_ALLY) {\n        if (canDirectlySeeMonster(target)) {\n            boolean handledPlayer = false;\n            creatureIterator it;\n            creature *enemy;\n            for (it = iterateCreatures(monsters); !handledPlayer || hasNextCreature(it);) {\n                enemy = !handledPlayer ? &player : nextCreature(&it);\n                handledPlayer = true;\n                if (monstersAreEnemies(&player, enemy)\n                    && canSeeMonster(enemy)\n                    && (pmap[enemy->loc.x][enemy->loc.y].flags & IN_FIELD_OF_VIEW)) {\n                    return true;\n                }\n            }\n        }\n        return false;\n    }\n    return caster->creatureState == MONSTER_TRACKING_SCENT;\n}\n\nboolean targetEligibleForCombatBuffCaller(creature *a, creature *b)\n{\n    return targetEligibleForCombatBuff(a, b);\n}\n","size":344,"score":100,"agent":"r0bot","pid":17,"session":3625,"ts":1791769013794}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3503,"symbol":"monsterName","file":"Monsters.c","asm":"# monsterName  (TU Monsters.c, section .text, 364 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nmonsterName:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x24,%esp\n  /* 005 */  mov     0x34(%esp),%esi\n  /* 009 */  movzbl  0x38(%esp),%ebx\n  /* 00e */  cmp     $player,%esi\n  /* 014 */  je      .L140\n  /* 01a */  mov     %esi,(%esp)\n  /* 01d */  call    canSeeMonster\n  /* 022 */  test    %al,%al\n  /* 024 */  jne     .L98\n  /* 026 */  cmpb    $0x0,rogue+0x1e5\n  /* 02d */  je      .L150\n.L33:\n  /* 033 */  test    %bl,%bl\n  /* 035 */  mov     $\"\",%eax\n  /* 03a */  lea     0x4(%esi),%edx\n  /* 03d */  je      .L60\n  /* 03f */  cmpl    $0x4,0x100(%esi)\n  /* 046 */  mov     $\"the \",%eax\n  /* 04b */  jne     .L60\n  /* 04d */  mov     $\"your \",%eax\n  /* 052 */  lea     0x0(%esi),%esi\n  /* 058 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L60:\n  /* 060 */  mov     %eax,0x10(%esp)\n  /* 064 */  mov     $\"%s%s\",%eax\n  /* 069 */  mov     $0x2,%ecx\n  /* 06e */  mov     %eax,0xc(%esp)\n  /* 072 */  mov     0x30(%esp),%eax\n  /* 076 */  mov     %edx,0x14(%esp)\n  /* 07a */  mov     $0xffffffff,%edx\n  /* 07f */  mov     %edx,0x8(%esp)\n  /* 083 */  mov     %ecx,0x4(%esp)\n  /* 087 */  mov     %eax,(%esp)\n  /* 08a */  call    __sprintf_chk\n.L8f:\n  /* 08f */  add     $0x24,%esp\n  /* 092 */  pop     %ebx\n  /* 093 */  pop     %esi\n  /* 094 */  ret\n  /* 095 */  lea     0x0(%esi),%esi\n.L98:\n  /* 098 */  cmpw    $0x0,player+0x194\n  /* 0a0 */  je      .L33\n  /* 0a2 */  cmpb    $0x0,rogue+0x1e5\n  /* 0a9 */  jne     .L33\n  /* 0ab */  cmpw    $0x0,player+0x192\n  /* 0b3 */  jne     .L33\n  /* 0b9 */  movl    $0x1,(%esp)\n  /* 0c0 */  mov     $0x1,%eax\n  /* 0c5 */  movswl  rogue+0x2c,%esi\n  /* 0cc */  mov     %ax,rogue+0x2c\n  /* 0d2 */  mov     $0x43,%eax\n  /* 0d7 */  mov     %eax,0x4(%esp)\n  /* 0db */  call    rand_range\n  /* 0e0 */  mov     $\"the \",%ecx\n  /* 0e5 */  mov     $\"\",%edx\n  /* 0ea */  imul    $0xec,%eax,%eax\n  /* 0f0 */  add     $monsterCatalog+0x4,%eax\n  /* 0f5 */  test    %bl,%bl\n  /* 0f7 */  mov     %eax,0x14(%esp)\n  /* 0fb */  mov     $\"%s%s\",%eax\n  /* 100 */  cmovne  %ecx,%edx\n  /* 103 */  mov     %eax,0xc(%esp)\n  /* 107 */  mov     $0xffffffff,%eax\n  /* 10c */  mov     %eax,0x8(%esp)\n  /* 110 */  mov     $0x2,%eax\n  /* 115 */  mov     %eax,0x4(%esp)\n  /* 119 */  mov     0x30(%esp),%eax\n  /* 11d */  mov     %edx,0x10(%esp)\n  /* 121 */  mov     %eax,(%esp)\n  /* 124 */  call    __sprintf_chk\n  /* 129 */  mov     %si,rogue+0x2c\n  /* 130 */  add     $0x24,%esp\n  /* 133 */  pop     %ebx\n  /* 134 */  pop     %esi\n  /* 135 */  ret\n  /* 136 */  xchg    %ax,%ax\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     0x30(%esp),%eax\n  /* 144 */  movl    $0x756f79,(%eax)\n  /* 14a */  add     $0x24,%esp\n  /* 14d */  pop     %ebx\n  /* 14e */  pop     %esi\n  /* 14f */  ret\n.L150:\n  /* 150 */  mov     0x30(%esp),%eax\n  /* 154 */  movl    $0x656d6f73,(%eax)\n  /* 15a */  movl    $0x6e696874,0x4(%eax)\n  /* 161 */  movw    $0x67,0x8(%eax)\n  /* 167 */  jmp     .L8f\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid monsterName(char *buf, creature *monst, boolean includeArticle)\n{\n    short oldRNG;\n\n    if (monst == &player) {\n        strcpy(buf, \"you\");\n        return;\n    }\n    if (canSeeMonster(monst) || rogue.playbackOmniscience) {\n        if (player.status[STATUS_HALLUCINATING] && !rogue.playbackOmniscience && !player.status[STATUS_TELEPATHIC]) {\n            oldRNG = rogue.RNG;\n            rogue.RNG = RNG_COSMETIC;\n            sprintf(buf, \"%s%s\", (includeArticle ? \"the \" : \"\"), monsterCatalog[rand_range(1, NUMBER_MONSTER_KINDS - 1)].monsterName);\n            restoreRNG;\n            return;\n        }\n        sprintf(buf, \"%s%s\", (includeArticle ? (monst->creatureState == MONSTER_ALLY ? \"your \" : \"the \") : \"\"), monst->info.monsterName);\n        return;\n    } else {\n        strcpy(buf, \"something\");\n        return;\n    }\n}\n","size":364,"score":100,"agent":"r0bot","pid":17,"session":3630,"ts":1791769174133}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3453,"symbol":"logLights","file":"Light.c","asm":"# logLights  (TU Light.c, section .text, 367 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nlogLights:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     $\"    \",%edx\n  /* 006 */  push    %edi\n  /* 007 */  push    %esi\n  /* 008 */  xor     %esi,%esi\n  /* 00a */  push    %ebx\n  /* 00b */  mov     $0xcccccccd,%ebx\n  /* 010 */  sub     $0x1c,%esp\n  /* 013 */  mov     %edx,0x4(%esp)\n  /* 017 */  movl    $0x2,(%esp)\n  /* 01e */  call    __printf_chk\n  /* 023 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 028 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L30:\n  /* 030 */  movl    $0x2,(%esp)\n  /* 037 */  movzwl  %si,%ecx\n  /* 03a */  mov     %ecx,%eax\n  /* 03c */  mul     %ebx\n  /* 03e */  shr     $0x3,%edx\n  /* 041 */  lea     (%edx,%edx,4),%eax\n  /* 044 */  add     %eax,%eax\n  /* 046 */  sub     %eax,%ecx\n  /* 048 */  mov     $\"%i\",%eax\n  /* 04d */  mov     %eax,0x4(%esp)\n  /* 051 */  movswl  %cx,%ecx\n  /* 054 */  mov     %ecx,0x8(%esp)\n  /* 058 */  call    __printf_chk\n  /* 05d */  lea     0x1(%esi),%eax\n  /* 060 */  cmp     $0x62,%ax\n  /* 064 */  movswl  %ax,%esi\n  /* 067 */  jne     .L30\n  /* 069 */  movl    $0x2,(%esp)\n  /* 070 */  mov     $\"\\n\",%eax\n  /* 075 */  mov     $tmap+0x68ac,%esi\n  /* 07a */  mov     %eax,0x4(%esp)\n  /* 07e */  xor     %ebp,%ebp\n  /* 080 */  mov     $0x66666667,%edi\n  /* 085 */  call    __printf_chk\n  /* 08a */  lea     0x0(%esi),%esi\n.L90:\n  /* 090 */  cmp     $0x9,%ebp\n  /* 093 */  ja      .Laa\n  /* 095 */  movl    $0x2,(%esp)\n  /* 09c */  mov     $\" \",%eax\n  /* 0a1 */  mov     %eax,0x4(%esp)\n  /* 0a5 */  call    __printf_chk\n.Laa:\n  /* 0aa */  mov     %ebp,0x8(%esp)\n  /* 0ae */  lea     -0x68ac(%esi),%ebx\n  /* 0b4 */  mov     $\"%i: \",%eax\n  /* 0b9 */  mov     %eax,0x4(%esp)\n  /* 0bd */  movl    $0x2,(%esp)\n  /* 0c4 */  call    __printf_chk\n  /* 0c9 */  jmp     .L10a\n  /* 0cb */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  xor     %edx,%edx\n  /* 0d2 */  cmp     $0x9,%ecx\n  /* 0d5 */  jle     .Le7\n  /* 0d7 */  mov     %ecx,%eax\n  /* 0d9 */  imul    %edi\n  /* 0db */  sar     $0x1f,%ecx\n  /* 0de */  sar     $0x2,%edx\n  /* 0e1 */  sub     %ecx,%edx\n  /* 0e3 */  dec     %edx\n  /* 0e4 */  movswl  %dx,%edx\n.Le7:\n  /* 0e7 */  mov     %edx,0x8(%esp)\n  /* 0eb */  mov     $\"%i\",%ecx\n  /* 0f0 */  add     $0x15c,%ebx\n  /* 0f6 */  mov     %ecx,0x4(%esp)\n  /* 0fa */  movl    $0x2,(%esp)\n  /* 101 */  call    __printf_chk\n  /* 106 */  cmp     %esi,%ebx\n  /* 108 */  je      .L130\n.L10a:\n  /* 10a */  movswl  (%ebx),%ecx\n  /* 10d */  test    %ecx,%ecx\n  /* 10f */  jne     .Ld0\n  /* 111 */  movl    $0x2,(%esp)\n  /* 118 */  mov     $\" \",%eax\n  /* 11d */  add     $0x15c,%ebx\n  /* 123 */  mov     %eax,0x4(%esp)\n  /* 127 */  call    __printf_chk\n  /* 12c */  cmp     %esi,%ebx\n  /* 12e */  jne     .L10a\n.L130:\n  /* 130 */  movl    $0x2,(%esp)\n  /* 137 */  mov     $\"\\n\",%edx\n  /* 13c */  inc     %ebp\n  /* 13d */  mov     %edx,0x4(%esp)\n  /* 141 */  lea     0xc(%ebx),%esi\n  /* 144 */  call    __printf_chk\n  /* 149 */  cmp     $0x1b,%ebp\n  /* 14c */  jne     .L90\n  /* 152 */  movl    $0x2,(%esp)\n  /* 159 */  mov     $\"\\n\",%eax\n  /* 15e */  mov     %eax,0x4(%esp)\n  /* 162 */  call    __printf_chk\n  /* 167 */  add     $0x1c,%esp\n  /* 16a */  pop     %ebx\n  /* 16b */  pop     %esi\n  /* 16c */  pop     %edi\n  /* 16d */  pop     %ebp\n  /* 16e */  ret\n","c":"/* candidate for logLights (Light.c, 367 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid logLights(void)\n{\n    short i, j;\n\n    printf(\"    \");\n    for (i = 0; i < 98; i++) {\n        printf(\"%i\", i % 10);\n    }\n    printf(\"\\n\");\n    for (j = 0; j < 27; j++) {\n        if (j < 10) printf(\" \");\n        printf(\"%i: \", j);\n        for (i = 0; i < 77; i++) {\n            if (tmap[i][j].light[0] == 0) {\n                printf(\" \");\n            } else {\n                printf(\"%i\", tmap[i][j].light[0] > 9 ? (tmap[i][j].light[0] / 10) - 1 : 0);\n            }\n        }\n        printf(\"\\n\");\n    }\n    printf(\"\\n\");\n}\n","size":367,"score":100,"agent":"tita","pid":18,"session":3631,"ts":1791769196684}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3155,"symbol":"designCavern","file":"Architect.c","asm":"# designCavern  (TU Architect.c, section .text, 377 bytes, binding local)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndesignCavern:\n  /* 000 */  push    %ebp\n  /* 001 */  mov     %eax,%ebp\n  /* 003 */  push    %edi\n  /* 004 */  movswl  %cx,%edi\n  /* 007 */  push    %esi\n  /* 008 */  push    %ebx\n  /* 009 */  movswl  %dx,%ebx\n  /* 00c */  sub     $0x6c,%esp\n  /* 00f */  movswl  0x80(%esp),%edx\n  /* 017 */  movswl  0x84(%esp),%ecx\n  /* 01f */  mov     %edx,0x48(%esp)\n  /* 023 */  mov     %ecx,0x44(%esp)\n  /* 027 */  call    allocGrid\n  /* 02c */  mov     %ebp,(%esp)\n  /* 02f */  mov     %eax,%esi\n  /* 031 */  xor     %eax,%eax\n  /* 033 */  mov     %eax,0x4(%esp)\n  /* 037 */  call    fillGrid\n  /* 03c */  mov     $\"ffffttttt\",%eax\n  /* 041 */  mov     0x44(%esp),%ecx\n  /* 045 */  mov     %eax,0x30(%esp)\n  /* 049 */  mov     $\"ffffffttt\",%eax\n  /* 04e */  mov     0x48(%esp),%edx\n  /* 052 */  mov     %eax,0x2c(%esp)\n  /* 056 */  mov     $0x37,%eax\n  /* 05b */  mov     %eax,0x28(%esp)\n  /* 05f */  mov     $0x5,%eax\n  /* 064 */  mov     %eax,0x14(%esp)\n  /* 068 */  lea     0x5e(%esp),%eax\n  /* 06c */  mov     %eax,0x10(%esp)\n  /* 070 */  lea     0x5c(%esp),%eax\n  /* 074 */  mov     %eax,0xc(%esp)\n  /* 078 */  lea     0x5a(%esp),%eax\n  /* 07c */  mov     %eax,0x8(%esp)\n  /* 080 */  lea     0x58(%esp),%eax\n  /* 084 */  mov     %ecx,0x24(%esp)\n  /* 088 */  mov     %edi,0x20(%esp)\n  /* 08c */  xor     %edi,%edi\n  /* 08e */  mov     %edx,0x1c(%esp)\n  /* 092 */  mov     %eax,0x4(%esp)\n  /* 096 */  mov     %ebx,0x18(%esp)\n  /* 09a */  mov     %esi,(%esp)\n  /* 09d */  call    createBlobOnGrid\n  /* 0a2 */  movswl  0x5c(%esp),%edx\n  /* 0a7 */  mov     $0x4f,%eax\n  /* 0ac */  mov     %ebp,0x4c(%esp)\n  /* 0b0 */  xor     %ecx,%ecx\n  /* 0b2 */  sub     %edx,%eax\n  /* 0b4 */  mov     %eax,%edx\n  /* 0b6 */  shr     $0x1f,%edx\n  /* 0b9 */  add     %edx,%eax\n  /* 0bb */  movswl  0x5e(%esp),%edx\n  /* 0c0 */  sar     $1,%eax\n  /* 0c2 */  mov     %eax,0x44(%esp)\n  /* 0c6 */  mov     $0x1d,%eax\n  /* 0cb */  sub     %edx,%eax\n  /* 0cd */  mov     %eax,%edx\n  /* 0cf */  shr     $0x1f,%edx\n  /* 0d2 */  add     %edx,%eax\n  /* 0d4 */  sar     $1,%eax\n  /* 0d6 */  mov     %eax,0x48(%esp)\n  /* 0da */  lea     0x0(%esi),%esi\n.Le0:\n  /* 0e0 */  cmp     $0x1,%cl\n  /* 0e3 */  je      .L130\n  /* 0e5 */  mov     (%esi,%edi,4),%ebx\n  /* 0e8 */  xor     %edx,%edx\n  /* 0ea */  lea     0x0(%esi),%esi\n.Lf0:\n  /* 0f0 */  cmpw    $0x0,(%ebx,%edx,2)\n  /* 0f5 */  lea     0x1(%edx),%ebp\n  /* 0f8 */  movswl  %bp,%edx\n  /* 0fb */  setne   %al\n  /* 0fe */  or      %al,%cl\n  /* 100 */  mov     %cl,%al\n  /* 102 */  xor     $0x1,%al\n  /* 104 */  and     $0x1,%al\n  /* 106 */  cmp     $0x1d,%bp\n  /* 10a */  je      .L110\n  /* 10c */  test    %al,%al\n  /* 10e */  jne     .Lf0\n.L110:\n  /* 110 */  lea     0x1(%edi),%ebx\n  /* 113 */  cmp     $0x4f,%bx\n  /* 117 */  movswl  %bx,%edi\n  /* 11a */  je      .L120\n  /* 11c */  test    %al,%al\n  /* 11e */  jne     .Le0\n.L120:\n  /* 120 */  mov     0x48(%esp),%eax\n  /* 124 */  mov     0x4c(%esp),%ebp\n  /* 128 */  jmp     .L13e\n  /* 12a */  lea     0x0(%esi),%esi\n.L130:\n  /* 130 */  mov     0x48(%esp),%eax\n  /* 134 */  inc     %edi\n  /* 135 */  xor     %edx,%edx\n  /* 137 */  mov     0x4c(%esp),%ebp\n  /* 13b */  movswl  %di,%edi\n.L13e:\n  /* 13e */  mov     %edi,0x4(%esp)\n  /* 142 */  movzwl  0x5a(%esp),%edi\n  /* 147 */  mov     %edx,0x8(%esp)\n  /* 14b */  mov     0x58(%esp),%ebx\n  /* 14f */  mov     %esi,%edx\n  /* 151 */  mov     0x44(%esp),%ecx\n  /* 155 */  sub     %di,%ax\n  /* 158 */  cwtl\n  /* 159 */  mov     %eax,(%esp)\n  /* 15c */  sub     %bx,%cx\n  /* 15f */  mov     %ebp,%eax\n  /* 161 */  movswl  %cx,%ecx\n  /* 164 */  call    insertRoomAt\n  /* 169 */  mov     %esi,(%esp)\n  /* 16c */  call    freeGrid\n  /* 171 */  add     $0x6c,%esp\n  /* 174 */  pop     %ebx\n  /* 175 */  pop     %esi\n  /* 176 */  pop     %edi\n  /* 177 */  pop     %ebp\n  /* 178 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((regparm(3))) void insertRoomAt(short **dungeonMap, short **roomMap, const short roomToDungeonX, const short roomToDungeonY, const short x, const short y);\n\n__attribute__((regparm(3))) void designCavern(short **grid, short minWidth, short maxWidth, short minHeight, short maxHeight)\n{\n    short destX, destY;\n    short caveX, caveY, caveWidth, caveHeight;\n    short i, j;\n    boolean foundFillPoint = false;\n    short **blobGrid;\n\n    blobGrid = allocGrid();\n    fillGrid(grid, 0);\n    createBlobOnGrid(blobGrid, &caveX, &caveY, &caveWidth, &caveHeight, 5,\n                     minWidth, minHeight, maxWidth, maxHeight, 55, \"ffffffttt\", \"ffffttttt\");\n\n    destX = (DCOLS - caveWidth) / 2;\n    destY = (DROWS - caveHeight) / 2;\n\n    for (i = 0; i < DCOLS && !foundFillPoint; i++) {\n        for (j = 0; j < DROWS && !foundFillPoint; j++) {\n            if (blobGrid[i][j]) {\n                foundFillPoint = true;\n            }\n        }\n    }\n\n    insertRoomAt(grid, blobGrid, destX - caveX, destY - caveY, i, j);\n    freeGrid(blobGrid);\n}\n","size":377,"score":100,"agent":"rainyday","pid":21,"session":3634,"ts":1791769263950}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3268,"symbol":"hilitePath","file":"IO.c","asm":"# hilitePath  (TU IO.c, section .text, 369 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nhilitePath:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x5c,%esp\n  /* 007 */  movswl  0x74(%esp),%eax\n  /* 00c */  cmpb    $0x0,0x78(%esp)\n  /* 011 */  mov     0x70(%esp),%ebp\n  /* 015 */  mov     %eax,0x18(%esp)\n  /* 019 */  jne     .Lc8\n  /* 01f */  test    %eax,%eax\n  /* 021 */  jle     .Lb9\n  /* 027 */  lea     0x30(%esp),%ecx\n  /* 02b */  mov     %ebp,%edx\n  /* 02d */  mov     %ecx,0x14(%esp)\n  /* 031 */  lea     0x2c(%esp),%ecx\n  /* 035 */  xor     %edi,%edi\n  /* 037 */  mov     %ecx,0x1c(%esp)\n  /* 03b */  lea     0x40(%esp),%ebp\n  /* 03f */  nop\n.L40:\n  /* 040 */  mov     %edx,0x70(%esp)\n  /* 044 */  movswl  (%edx,%edi,4),%ebx\n  /* 048 */  movswl  0x2(%edx,%edi,4),%esi\n  /* 04d */  imul    $0x7b4,%ebx,%ecx\n  /* 053 */  add     $0x15,%ebx\n  /* 056 */  mov     %esi,%eax\n  /* 058 */  movzwl  %bx,%ebx\n  /* 05b */  shl     $0x4,%eax\n  /* 05e */  add     %esi,%eax\n  /* 060 */  add     $0x3,%esi\n  /* 063 */  orl     $0x100000,pmap+0x10(%ecx,%eax,4)\n  /* 06e */  mov     (%edx,%edi,4),%eax\n  /* 071 */  shl     $0x10,%esi\n  /* 074 */  inc     %edi\n  /* 075 */  mov     %ebp,0xc(%esp)\n  /* 079 */  mov     0x1c(%esp),%edx\n  /* 07d */  or      %esi,%ebx\n  /* 07f */  mov     0x14(%esp),%ecx\n  /* 083 */  mov     %eax,(%esp)\n  /* 086 */  mov     %edx,0x4(%esp)\n  /* 08a */  mov     %ecx,0x8(%esp)\n  /* 08e */  call    getCellAppearance\n  /* 093 */  mov     0x14(%esp),%ecx\n  /* 097 */  mov     %ebp,0xc(%esp)\n  /* 09b */  mov     0x2c(%esp),%eax\n  /* 09f */  mov     %ebx,0x4(%esp)\n  /* 0a3 */  mov     %ecx,0x8(%esp)\n  /* 0a7 */  mov     %eax,(%esp)\n  /* 0aa */  call    plotCharWithColor\n  /* 0af */  mov     0x70(%esp),%edx\n  /* 0b3 */  cmp     0x18(%esp),%edi\n  /* 0b7 */  jne     .L40\n.Lb9:\n  /* 0b9 */  add     $0x5c,%esp\n  /* 0bc */  pop     %ebx\n  /* 0bd */  pop     %esi\n  /* 0be */  pop     %edi\n  /* 0bf */  pop     %ebp\n  /* 0c0 */  ret\n  /* 0c1 */  lea     0x0(%esi,%eiz,1),%esi\n.Lc8:\n  /* 0c8 */  mov     0x18(%esp),%eax\n  /* 0cc */  test    %eax,%eax\n  /* 0ce */  jle     .Lb9\n  /* 0d0 */  lea     0x30(%esp),%ecx\n  /* 0d4 */  mov     %ebp,%edx\n  /* 0d6 */  mov     %ecx,0x14(%esp)\n  /* 0da */  lea     0x2c(%esp),%ecx\n  /* 0de */  xor     %edi,%edi\n  /* 0e0 */  mov     %ecx,0x1c(%esp)\n  /* 0e4 */  lea     0x40(%esp),%ebp\n  /* 0e8 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf0:\n  /* 0f0 */  mov     %edx,0x70(%esp)\n  /* 0f4 */  movswl  (%edx,%edi,4),%ebx\n  /* 0f8 */  movswl  0x2(%edx,%edi,4),%esi\n  /* 0fd */  imul    $0x7b4,%ebx,%ecx\n  /* 103 */  add     $0x15,%ebx\n  /* 106 */  mov     %esi,%eax\n  /* 108 */  movzwl  %bx,%ebx\n  /* 10b */  shl     $0x4,%eax\n  /* 10e */  add     %esi,%eax\n  /* 110 */  add     $0x3,%esi\n  /* 113 */  andl    $0xffefffff,pmap+0x10(%ecx,%eax,4)\n  /* 11e */  mov     (%edx,%edi,4),%eax\n  /* 121 */  shl     $0x10,%esi\n  /* 124 */  inc     %edi\n  /* 125 */  mov     %ebp,0xc(%esp)\n  /* 129 */  mov     0x1c(%esp),%edx\n  /* 12d */  or      %esi,%ebx\n  /* 12f */  mov     0x14(%esp),%ecx\n  /* 133 */  mov     %eax,(%esp)\n  /* 136 */  mov     %edx,0x4(%esp)\n  /* 13a */  mov     %ecx,0x8(%esp)\n  /* 13e */  call    getCellAppearance\n  /* 143 */  mov     0x14(%esp),%ecx\n  /* 147 */  mov     %ebp,0xc(%esp)\n  /* 14b */  mov     0x2c(%esp),%eax\n  /* 14f */  mov     %ebx,0x4(%esp)\n  /* 153 */  mov     %ecx,0x8(%esp)\n  /* 157 */  mov     %eax,(%esp)\n  /* 15a */  call    plotCharWithColor\n  /* 15f */  mov     0x70(%esp),%edx\n  /* 163 */  cmp     0x18(%esp),%edi\n  /* 167 */  jne     .Lf0\n  /* 169 */  add     $0x5c,%esp\n  /* 16c */  pop     %ebx\n  /* 16d */  pop     %esi\n  /* 16e */  pop     %edi\n  /* 16f */  pop     %ebp\n  /* 170 */  ret\n","c":"#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid refreshDungeonCell(pos loc)\n{\n    enum displayGlyph cellChar;\n    color foreColor, backColor;\n\n    getCellAppearance(loc, &cellChar, &foreColor, &backColor);\n    plotCharWithColor(cellChar, mapToWindow(loc), &foreColor, &backColor);\n}\n\nvoid hilitePath(pos path[1000], short steps, boolean unhilite)\n{\n    int i;\n    int n = steps;\n\n    if (unhilite) {\n        for (i = 0; i < steps; i++) {\n            pmap[path[i].x][path[i].y].flags &= ~IS_IN_PATH;\n            refreshDungeonCell(path[i]);\n        }\n    } else {\n        for (i = 0; i < steps; i++) {\n            pmap[path[i].x][path[i].y].flags |= IS_IN_PATH;\n            refreshDungeonCell(path[i]);\n        }\n    }\n}\n","size":369,"score":100,"agent":"myslime","pid":20,"session":3637,"ts":1791769367527}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3686,"symbol":"saveGame","file":"Recordings.c","asm":"# saveGame  (TU Recordings.c, section .text, 379 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsaveGame:\n  /* 000 */  cmpb    $0x0,rogue+0x1c1\n  /* 007 */  je      .L10\n  /* 009 */  ret\n  /* 00a */  lea     0x0(%esi),%esi\n.L10:\n  /* 010 */  push    %esi\n  /* 011 */  push    %ebx\n  /* 012 */  sub     $0x1000,%esp\n  /* 018 */  orl     $0x0,(%esp)\n  /* 01c */  sub     $0x1000,%esp\n  /* 022 */  orl     $0x0,(%esp)\n  /* 026 */  sub     $0x1000,%esp\n  /* 02c */  orl     $0x0,(%esp)\n  /* 030 */  sub     $0x24,%esp\n  /* 033 */  xor     %edx,%edx\n  /* 035 */  lea     0x2020(%esp),%ebx\n  /* 03c */  lea     0x1020(%esp),%esi\n  /* 043 */  mov     %ebx,%eax\n  /* 045 */  call    getDefaultFilePath\n  /* 04a */  mov     $\".broguesave\",%eax\n  /* 04f */  mov     %ebx,0x4(%esp)\n  /* 053 */  lea     0x2c(%esp),%ebx\n  /* 057 */  mov     %eax,0x8(%esp)\n  /* 05b */  mov     %ebx,(%esp)\n  /* 05e */  call    getAvailableFilePath\n  /* 063 */  xor     %edx,%edx\n  /* 065 */  mov     %dl,0x1020(%esp)\n.L6c:\n  /* 06c */  mov     %ebx,0xc(%esp)\n  /* 070 */  mov     $0x1,%eax\n  /* 075 */  mov     $0x1,%ecx\n  /* 07a */  mov     %eax,0x14(%esp)\n  /* 07e */  mov     $\".broguesave\",%eax\n  /* 083 */  mov     %eax,0x10(%esp)\n  /* 087 */  mov     $0x58,%eax\n  /* 08c */  mov     %eax,0x8(%esp)\n  /* 090 */  mov     $\"Save game as (<esc> to cancel): \",%eax\n  /* 095 */  mov     %ecx,0x18(%esp)\n  /* 099 */  mov     %eax,0x4(%esp)\n  /* 09d */  mov     %ebx,(%esp)\n  /* 0a0 */  call    getInputTextString\n  /* 0a5 */  test    %al,%al\n  /* 0a7 */  je      .L172\n  /* 0ad */  mov     %ebx,0x14(%esp)\n  /* 0b1 */  mov     $\".broguesave\",%eax\n  /* 0b6 */  mov     $0x1000,%edx\n  /* 0bb */  mov     %eax,0x18(%esp)\n  /* 0bf */  mov     $\"%s%s\",%eax\n  /* 0c4 */  mov     %eax,0x10(%esp)\n  /* 0c8 */  mov     $0x1000,%eax\n  /* 0cd */  mov     %eax,0xc(%esp)\n  /* 0d1 */  mov     $0x2,%eax\n  /* 0d6 */  mov     %edx,0x4(%esp)\n  /* 0da */  mov     %eax,0x8(%esp)\n  /* 0de */  mov     %esi,(%esp)\n  /* 0e1 */  call    __snprintf_chk\n  /* 0e6 */  mov     %esi,(%esp)\n  /* 0e9 */  call    fileExists\n  /* 0ee */  test    %al,%al\n  /* 0f0 */  je      .L10f\n  /* 0f2 */  movl    $\"File of that name already exists. Overwrite?\",(%esp)\n  /* 0f9 */  mov     $0x1,%eax\n  /* 0fe */  mov     %eax,0x4(%esp)\n  /* 102 */  call    confirm\n  /* 107 */  test    %al,%al\n  /* 109 */  je      .L6c\n.L10f:\n  /* 10f */  mov     %esi,(%esp)\n  /* 112 */  mov     $0x1,%bl\n  /* 114 */  call    remove\n  /* 119 */  call    flushBufferToFile\n  /* 11e */  mov     %esi,0x4(%esp)\n  /* 122 */  movl    $currentFilePath,(%esp)\n  /* 129 */  call    rename\n  /* 12e */  mov     $0x1000,%eax\n  /* 133 */  mov     %esi,0x4(%esp)\n  /* 137 */  xor     %esi,%esi\n  /* 139 */  mov     %eax,0x8(%esp)\n  /* 13d */  movl    $currentFilePath,(%esp)\n  /* 144 */  call    __strcpy_chk\n  /* 149 */  mov     $0x1,%ecx\n  /* 14e */  xor     %edx,%edx\n  /* 150 */  mov     %ecx,0x4(%esp)\n  /* 154 */  movl    $\"Saved.\",(%esp)\n  /* 15b */  mov     %dl,rogue+0x1c0\n  /* 161 */  call    message\n  /* 166 */  mov     %bl,rogue+0xa\n  /* 16c */  mov     %esi,rogue+0x1578\n.L172:\n  /* 172 */  add     $0x3024,%esp\n  /* 178 */  pop     %ebx\n  /* 179 */  pop     %esi\n  /* 17a */  ret\n","c":"/* candidate for saveGame (Recordings.c, 379 bytes) */\n#include <time.h>\n#include <math.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) static void getDefaultFilePath(char *fileName, boolean gameOver)\n{\n    strcpy(fileName, gameOver ? \"a\" : \"b\");\n}\n\nvoid saveGame(void)\n{\n    char filePath[BROGUE_FILENAME_MAX];\n    char defaultPath[BROGUE_FILENAME_MAX];\n    char fileName[4084];\n    boolean askAgain;\n\n    if (rogue.playbackMode) {\n        return;\n    }\n    getDefaultFilePath(defaultPath, false);\n    getAvailableFilePath(fileName, defaultPath, GAME_SUFFIX);\n    filePath[0] = '\\0';\n    do {\n        askAgain = false;\n        if (getInputTextString(fileName, \"Save game as (<esc> to cancel): \",\n                               88, fileName, GAME_SUFFIX, TEXT_INPUT_FILENAME, true)) {\n            snprintf(filePath, BROGUE_FILENAME_MAX, \"%s%s\", fileName, GAME_SUFFIX);\n            if (fileExists(filePath)) {\n                askAgain = !confirm(\"File of that name already exists. Overwrite?\", true);\n            }\n            if (!askAgain) {\n                remove(filePath);\n                flushBufferToFile();\n                rename(currentFilePath, filePath);\n                strcpy(currentFilePath, filePath);\n                rogue.recording = false;\n                message(\"Saved.\", REQUIRE_ACKNOWLEDGMENT);\n                rogue.gameHasEnded = true;\n                rogue.gameExitStatusCode = 0;\n            }\n        }\n    } while (askAgain);\n}\n","size":379,"score":100,"agent":"rain","pid":22,"session":3638,"ts":1791769413197}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3381,"symbol":"getImpactLoc","file":"Items.c","asm":"# getImpactLoc  (TU Items.c, section .text, 381 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ngetImpactLoc:\n  /* 000 */  push    %ebp\n  /* 001 */  push    %edi\n  /* 002 */  push    %esi\n  /* 003 */  push    %ebx\n  /* 004 */  sub     $0x16c,%esp\n  /* 00a */  movzbl  0x190(%esp),%eax\n  /* 012 */  mov     0x184(%esp),%ebp\n  /* 019 */  movswl  0x18c(%esp),%esi\n  /* 021 */  mov     %al,0x1f(%esp)\n  /* 025 */  mov     0x194(%esp),%eax\n  /* 02c */  mov     %ebp,0x4(%esp)\n  /* 030 */  mov     %eax,0xc(%esp)\n  /* 034 */  mov     0x188(%esp),%eax\n  /* 03b */  mov     %eax,0x8(%esp)\n  /* 03f */  lea     0x20(%esp),%eax\n  /* 043 */  mov     %eax,(%esp)\n  /* 046 */  call    getLineCoordinates\n  /* 04b */  movswl  %ax,%edi\n  /* 04e */  cmp     %esi,%edi\n  /* 050 */  cmovg   %esi,%edi\n  /* 053 */  test    %edi,%edi\n  /* 055 */  jle     .L164\n  /* 05b */  mov     %esi,0x18(%esp)\n  /* 05f */  xor     %ebx,%ebx\n  /* 061 */  jmp     .L75\n  /* 063 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L68:\n  /* 068 */  lea     0x1(%ebx),%edx\n  /* 06b */  cmp     %edi,%edx\n  /* 06d */  je      .L120\n  /* 073 */  mov     %edx,%ebx\n.L75:\n  /* 075 */  movswl  %bx,%eax\n  /* 078 */  mov     %eax,0x14(%esp)\n  /* 07c */  mov     0x20(%esp,%ebx,4),%eax\n  /* 080 */  mov     %eax,(%esp)\n  /* 083 */  call    monsterAtLoc\n  /* 088 */  test    %eax,%eax\n  /* 08a */  mov     %eax,%esi\n  /* 08c */  je      .Laf\n  /* 08e */  mov     %ebp,(%esp)\n  /* 091 */  call    monsterAtLoc\n  /* 096 */  mov     %esi,(%esp)\n  /* 099 */  mov     %eax,0x4(%esp)\n  /* 09d */  call    monsterIsHidden\n  /* 0a2 */  test    %al,%al\n  /* 0a4 */  jne     .Laf\n  /* 0a6 */  testb   $0x8,0x1f9(%esi)\n  /* 0ad */  je      .Lc8\n.Laf:\n  /* 0af */  mov     $0x3,%eax\n  /* 0b4 */  mov     %eax,0x4(%esp)\n  /* 0b8 */  mov     0x20(%esp,%ebx,4),%eax\n  /* 0bc */  mov     %eax,(%esp)\n  /* 0bf */  call    cellHasTerrainFlag\n  /* 0c4 */  test    %al,%al\n  /* 0c6 */  je      .L68\n.Lc8:\n  /* 0c8 */  mov     0x14(%esp),%edx\n  /* 0cc */  mov     0x18(%esp),%esi\n  /* 0d0 */  cmp     %edx,%esi\n  /* 0d2 */  je      .L12b\n.Ld4:\n  /* 0d4 */  cmpb    $0x0,0x1f(%esp)\n  /* 0d9 */  jne     .Lf8\n.Ldb:\n  /* 0db */  mov     0x20(%esp,%edx,4),%eax\n  /* 0df */  mov     0x180(%esp),%ecx\n  /* 0e6 */  mov     %eax,(%ecx)\n  /* 0e8 */  add     $0x16c,%esp\n  /* 0ee */  pop     %ebx\n  /* 0ef */  pop     %esi\n  /* 0f0 */  pop     %edi\n  /* 0f1 */  pop     %ebp\n  /* 0f2 */  ret\n  /* 0f3 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Lf8:\n  /* 0f8 */  test    %edx,%edx\n  /* 0fa */  je      .L150\n  /* 0fc */  lea     -0x1(%edx),%eax\n  /* 0ff */  mov     0x180(%esp),%ecx\n  /* 106 */  cwtl\n  /* 107 */  mov     0x20(%esp,%eax,4),%eax\n  /* 10b */  mov     %eax,(%ecx)\n  /* 10d */  add     $0x16c,%esp\n  /* 113 */  pop     %ebx\n  /* 114 */  pop     %esi\n  /* 115 */  pop     %edi\n  /* 116 */  pop     %ebp\n  /* 117 */  ret\n  /* 118 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L120:\n  /* 120 */  mov     0x18(%esp),%esi\n  /* 124 */  movswl  %di,%edx\n  /* 127 */  cmp     %edx,%esi\n  /* 129 */  jne     .Ld4\n.L12b:\n  /* 12b */  dec     %esi\n  /* 12c */  movswl  %si,%esi\n.L12f:\n  /* 12f */  mov     0x20(%esp,%esi,4),%eax\n  /* 133 */  mov     0x180(%esp),%ecx\n  /* 13a */  mov     %eax,(%ecx)\n  /* 13c */  add     $0x16c,%esp\n  /* 142 */  pop     %ebx\n  /* 143 */  pop     %esi\n  /* 144 */  pop     %edi\n  /* 145 */  pop     %ebp\n  /* 146 */  ret\n  /* 147 */  nop\n  /* 148 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L150:\n  /* 150 */  mov     0x180(%esp),%eax\n  /* 157 */  mov     %ebp,(%eax)\n  /* 159 */  add     $0x16c,%esp\n  /* 15f */  pop     %ebx\n  /* 160 */  pop     %esi\n  /* 161 */  pop     %edi\n  /* 162 */  pop     %ebp\n  /* 163 */  ret\n.L164:\n  /* 164 */  test    %esi,%esi\n  /* 166 */  je      .L176\n  /* 168 */  cmpb    $0x0,0x1f(%esp)\n  /* 16d */  jne     .L150\n  /* 16f */  xor     %edx,%edx\n  /* 171 */  jmp     .Ldb\n.L176:\n  /* 176 */  mov     $0xffffffff,%esi\n  /* 17b */  jmp     .L12f\n","c":"/* candidate for getImpactLoc (Items.c, 381 bytes) */\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid getImpactLoc(pos *returnLoc, const pos originLoc, const pos targetLoc, const short maxDistance, const boolean returnLastEmptySpace, const bolt *theBolt)\n{\n    pos listOfCoordinates[80];\n    short i, n;\n    creature *monst;\n\n    n = getLineCoordinates(listOfCoordinates, originLoc, targetLoc, theBolt);\n    n = min(n, maxDistance);\n    for (i = 0; i < n; i++) {\n        monst = monsterAtLoc(listOfCoordinates[i]);\n        if (monst\n            && !monsterIsHidden(monst, monsterAtLoc(originLoc))\n            && !(monst->bookkeepingFlags & MB_SUBMERGED)) {\n            break;\n        }\n        if (cellHasTerrainFlag(listOfCoordinates[i], (T_OBSTRUCTS_VISION | T_OBSTRUCTS_PASSABILITY))) {\n            break;\n        }\n    }\n    if (i == maxDistance) {\n        *returnLoc = listOfCoordinates[i - 1];\n    } else if (returnLastEmptySpace) {\n        if (i == 0) {\n            *returnLoc = originLoc;\n        } else {\n            *returnLoc = listOfCoordinates[i - 1];\n        }\n    } else {\n        *returnLoc = listOfCoordinates[i];\n    }\n}\n","size":381,"score":100,"agent":"diyar5","pid":15,"session":3639,"ts":1791769436925}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3319,"symbol":"nextBrogueEvent","file":"IO.c","asm":"# nextBrogueEvent  (TU IO.c, section .text, 382 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nnextBrogueEvent:\n  /* 000 */  push    %edi\n  /* 001 */  push    %esi\n  /* 002 */  push    %ebx\n  /* 003 */  sub     $0x30,%esp\n  /* 006 */  mov     0x40(%esp),%esi\n  /* 00a */  movzbl  0x44(%esp),%eax\n  /* 00f */  movsbl  0x48(%esp),%ebx\n  /* 014 */  movl    $0x8,(%esi)\n  /* 01a */  cmpb    $0x0,rogue+0x1c1\n  /* 021 */  mov     %al,0x1f(%esp)\n  /* 025 */  movzbl  0x4c(%esp),%eax\n  /* 02a */  je      .L120\n  /* 030 */  test    %al,%al\n  /* 032 */  jne     .L120\n.L38:\n  /* 038 */  cmpb    $0x0,rogue+0x1e3\n  /* 03f */  jne     .L4a\n  /* 041 */  cmpb    $0x0,rogue+0x1e6\n  /* 048 */  jne     .La0\n.L4a:\n  /* 04a */  cmpb    $0x0,rogue+0x1e4\n  /* 051 */  jne     .La0\n.L53:\n  /* 053 */  mov     %esi,(%esp)\n  /* 056 */  movzwl  rogue+0x1de,%eax\n  /* 05d */  mov     %ax,rogue+0x1e0\n  /* 063 */  call    recallEvent\n  /* 068 */  mov     (%esi),%eax\n.L6a:\n  /* 06a */  cmp     $0x8,%eax\n  /* 06d */  jne     .L90\n  /* 06f */  movl    $\"Event error!\",(%esp)\n  /* 076 */  movzbl  rogue+0x1c1,%eax\n  /* 07d */  mov     %al,rogue+0x1e2\n  /* 082 */  mov     $0x1,%eax\n  /* 087 */  mov     %eax,0x4(%esp)\n  /* 08b */  call    message\n.L90:\n  /* 090 */  add     $0x30,%esp\n  /* 093 */  pop     %ebx\n  /* 094 */  pop     %esi\n  /* 095 */  pop     %edi\n  /* 096 */  ret\n  /* 097 */  nop\n  /* 098 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.La0:\n  /* 0a0 */  cmpb    $0x0,rogue+0x1e2\n  /* 0a7 */  jne     .Ld0\n  /* 0a9 */  movswl  rogue+0x1e0,%eax\n  /* 0b0 */  test    %eax,%eax\n  /* 0b2 */  jne     .Ld5\n.Lb4:\n  /* 0b4 */  cmpb    $0x0,rogue+0x1e4\n  /* 0bb */  je      .L53\n.Lbd:\n  /* 0bd */  cmpb    $0x0,rogue+0xa\n  /* 0c4 */  je      .L38\n  /* 0ca */  jmp     .L53\n  /* 0cc */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  mov     $0x32,%eax\n.Ld5:\n  /* 0d5 */  movb    $0x0,0x4(%esp)\n  /* 0da */  mov     %eax,(%esp)\n  /* 0dd */  call    pauseBrogue\n  /* 0e2 */  test    %al,%al\n  /* 0e4 */  je      .Lb4\n  /* 0e6 */  xor     %ebx,%ebx\n  /* 0e8 */  xor     %ecx,%ecx\n  /* 0ea */  mov     %ebx,0x4(%esp)\n  /* 0ee */  lea     0x20(%esp),%ebx\n  /* 0f2 */  mov     $0x1,%edx\n  /* 0f7 */  mov     %edx,0xc(%esp)\n  /* 0fb */  mov     %ecx,0x8(%esp)\n  /* 0ff */  mov     %ebx,(%esp)\n  /* 102 */  call    nextBrogueEvent\n  /* 107 */  mov     %ebx,(%esp)\n  /* 10a */  call    executePlaybackInput\n  /* 10f */  cmpb    $0x0,rogue+0x1e2\n  /* 116 */  jne     .Lb4\n  /* 118 */  test    %al,%al\n  /* 11a */  je      .Lb4\n  /* 11c */  jmp     .Lbd\n  /* 11e */  xchg    %ax,%ax\n.L120:\n  /* 120 */  call    commitDraws\n  /* 125 */  cmpb    $0x0,rogue+0x19\n  /* 12c */  jne     .L170\n.L12e:\n  /* 12e */  movsbl  0x1f(%esp),%edi\n  /* 133 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n  /* 138 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L140:\n  /* 140 */  mov     %ebx,0x8(%esp)\n  /* 144 */  mov     %edi,0x4(%esp)\n  /* 148 */  mov     %esi,(%esp)\n  /* 14b */  call    nextKeyOrMouseEvent\n  /* 150 */  mov     (%esi),%eax\n  /* 152 */  cmp     $0x1,%eax\n  /* 155 */  jne     .L6a\n  /* 15b */  cmpw    $0x63,0x4(%esi)\n  /* 160 */  ja      .L140\n  /* 162 */  cmpw    $0x21,0x8(%esi)\n  /* 167 */  ja      .L140\n  /* 169 */  add     $0x30,%esp\n  /* 16c */  pop     %ebx\n  /* 16d */  pop     %esi\n  /* 16e */  pop     %edi\n  /* 16f */  ret\n.L170:\n  /* 170 */  movl    $0x1,(%esp)\n  /* 177 */  call    displayMonsterFlashes\n  /* 17c */  jmp     .L12e\n","c":"/* candidate for nextBrogueEvent (IO.c, 382 bytes) */\n#include <math.h>\n#include <time.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nvoid nextBrogueEvent(rogueEvent *returnEvent, boolean textInput, boolean colorsDance, boolean realInputEvenInPlayback)\n{\n    rogueEvent recordingInput;\n    boolean repeatAgain;\n    short pauseDuration;\n\n    returnEvent->eventType = EVENT_ERROR;\n\n    if (rogue.playbackMode && !realInputEvenInPlayback) {\n        do {\n            repeatAgain = false;\n            if ((!rogue.playbackFastForward && rogue.playbackBetweenTurns) || rogue.playbackOOS) {\n                if (rogue.playbackPaused) {\n                    pauseDuration = 50;\n                } else {\n                    pauseDuration = rogue.playbackDelayThisTurn;\n                }\n                if (pauseDuration && pauseBrogue(pauseDuration, PAUSE_BEHAVIOR_DEFAULT)) {\n                    nextBrogueEvent(&recordingInput, false, false, true);\n                    repeatAgain = executePlaybackInput(&recordingInput);\n                    if (rogue.playbackPaused) {\n                        repeatAgain = false;\n                    }\n                }\n            }\n        } while ((repeatAgain || rogue.playbackOOS) && !rogue.gameHasEnded);\n        rogue.playbackDelayThisTurn = rogue.playbackDelayPerTurn;\n        recallEvent(returnEvent);\n    } else {\n        commitDraws();\n        if (rogue.creaturesWillFlashThisTurn) {\n            displayMonsterFlashes(true);\n        }\n        for (;;) {\n            nextKeyOrMouseEvent(returnEvent, textInput, colorsDance);\n            if (returnEvent->eventType != MOUSE_UP) {\n                break;\n            }\n            if ((unsigned short)returnEvent->param1 <= 99 && (unsigned short)returnEvent->param2 <= 33) {\n                return;\n            }\n        }\n    }\n\n    if (__builtin_expect(returnEvent->eventType == EVENT_ERROR, 1)) {\n        rogue.playbackPaused = rogue.playbackMode;\n        message(\"Event error!\", REQUIRE_ACKNOWLEDGMENT);\n    }\n    return;\n}\n","size":382,"score":100,"agent":"diyar2","pid":10,"session":3640,"ts":1791769510396}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3688,"symbol":"saveRecording","file":"Recordings.c","asm":"# saveRecording  (TU Recordings.c, section .text, 379 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\nsaveRecording:\n  /* 000 */  push    %esi\n  /* 001 */  push    %ebx\n  /* 002 */  sub     $0x1000,%esp\n  /* 008 */  orl     $0x0,(%esp)\n  /* 00c */  sub     $0x1000,%esp\n  /* 012 */  orl     $0x0,(%esp)\n  /* 016 */  sub     $0x24,%esp\n  /* 019 */  cmpb    $0x0,rogue+0x1c1\n  /* 020 */  mov     0x2030(%esp),%esi\n  /* 027 */  je      .L38\n  /* 029 */  add     $0x2024,%esp\n  /* 02f */  pop     %ebx\n  /* 030 */  pop     %esi\n  /* 031 */  ret\n  /* 032 */  lea     0x0(%esi),%esi\n.L38:\n  /* 038 */  lea     0x1020(%esp),%ebx\n  /* 03f */  mov     $0x1,%edx\n  /* 044 */  mov     %ebx,%eax\n  /* 046 */  call    getDefaultFilePath\n  /* 04b */  mov     $\".broguerec\",%ecx\n  /* 050 */  mov     %ebx,0x4(%esp)\n  /* 054 */  lea     0x20(%esp),%ebx\n  /* 058 */  mov     %ecx,0x8(%esp)\n  /* 05c */  mov     %esi,(%esp)\n  /* 05f */  call    getAvailableFilePath\n  /* 064 */  movb    $0x0,0x20(%esp)\n.L69:\n  /* 069 */  mov     %esi,0xc(%esp)\n  /* 06d */  mov     $0x1,%eax\n  /* 072 */  mov     %eax,0x18(%esp)\n  /* 076 */  mov     $0x1,%eax\n  /* 07b */  mov     %eax,0x14(%esp)\n  /* 07f */  mov     $\".broguerec\",%eax\n  /* 084 */  mov     %eax,0x10(%esp)\n  /* 088 */  mov     $0x58,%eax\n  /* 08d */  mov     %eax,0x8(%esp)\n  /* 091 */  mov     $\"Save recording as (<esc> to cancel): \",%eax\n  /* 096 */  mov     %eax,0x4(%esp)\n  /* 09a */  mov     %esi,(%esp)\n  /* 09d */  call    getInputTextString\n  /* 0a2 */  mov     $\".broguerec\",%edx\n  /* 0a7 */  mov     %edx,0x18(%esp)\n  /* 0ab */  test    %al,%al\n  /* 0ad */  je      .L138\n  /* 0b3 */  mov     $\"%s%s\",%eax\n  /* 0b8 */  mov     $0x2,%edx\n  /* 0bd */  mov     %eax,0x10(%esp)\n  /* 0c1 */  mov     $0x1000,%ecx\n  /* 0c6 */  mov     $0x1000,%eax\n  /* 0cb */  mov     %edx,0x8(%esp)\n  /* 0cf */  mov     %ecx,0x4(%esp)\n  /* 0d3 */  mov     %esi,0x14(%esp)\n  /* 0d7 */  mov     %eax,0xc(%esp)\n  /* 0db */  mov     %ebx,(%esp)\n  /* 0de */  call    __snprintf_chk\n  /* 0e3 */  mov     %ebx,(%esp)\n  /* 0e6 */  call    fileExists\n  /* 0eb */  test    %al,%al\n  /* 0ed */  je      .L10c\n  /* 0ef */  movl    $\"File of that name already exists. Overwrite?\",(%esp)\n  /* 0f6 */  mov     $0x1,%eax\n  /* 0fb */  mov     %eax,0x4(%esp)\n  /* 0ff */  call    confirm\n  /* 104 */  test    %al,%al\n  /* 106 */  je      .L69\n.L10c:\n  /* 10c */  mov     %ebx,(%esp)\n  /* 10f */  call    remove\n.L114:\n  /* 114 */  mov     %ebx,0x4(%esp)\n  /* 118 */  movl    $currentFilePath,(%esp)\n  /* 11f */  call    rename\n  /* 124 */  xor     %eax,%eax\n  /* 126 */  mov     %al,rogue+0x1c0\n  /* 12b */  add     $0x2024,%esp\n  /* 131 */  pop     %ebx\n  /* 132 */  pop     %esi\n  /* 133 */  ret\n  /* 134 */  lea     0x0(%esi,%eiz,1),%esi\n.L138:\n  /* 138 */  mov     $0x2,%eax\n  /* 13d */  mov     $\"LastRecording\",%edx\n  /* 142 */  mov     %eax,0x8(%esp)\n  /* 146 */  mov     $\"%s%s\",%ecx\n  /* 14b */  mov     $0x1000,%eax\n  /* 150 */  mov     %edx,0x14(%esp)\n  /* 154 */  mov     $0x1000,%esi\n  /* 159 */  mov     %ecx,0x10(%esp)\n  /* 15d */  mov     %esi,0xc(%esp)\n  /* 161 */  mov     %eax,0x4(%esp)\n  /* 165 */  mov     %ebx,(%esp)\n  /* 168 */  call    __snprintf_chk\n  /* 16d */  mov     %ebx,(%esp)\n  /* 170 */  call    fileExists\n  /* 175 */  test    %al,%al\n  /* 177 */  je      .L114\n  /* 179 */  jmp     .L10c\n","c":"/* candidate for saveRecording (Recordings.c, 379 bytes) */\n#include <time.h>\n#include <math.h>\n#include <limits.h>\n#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\n__attribute__((noinline)) static void getDefaultFilePath(char *fileName, boolean gameOver)\n{\n    strcpy(fileName, gameOver ? \"a\" : \"b\");\n}\n\nvoid saveRecording(char *fp)\n{\n    char *filePath = fp;\n    char newFilePath[BROGUE_FILENAME_MAX];\n    char defaultPath[BROGUE_FILENAME_MAX];\n\n    if (rogue.playbackMode) {\n        return;\n    }\n    getDefaultFilePath(defaultPath, true);\n    getAvailableFilePath(filePath, defaultPath, RECORDING_SUFFIX);\n    newFilePath[0] = '\\0';\n    boolean askAgain;\n    do {\n        askAgain = false;\n        if (getInputTextString(filePath, \"Save recording as (<esc> to cancel): \",\n                               88, filePath, RECORDING_SUFFIX, TEXT_INPUT_FILENAME, true)) {\n            snprintf(newFilePath, BROGUE_FILENAME_MAX, \"%s%s\", filePath, RECORDING_SUFFIX);\n            if (!fileExists(newFilePath)\n                || confirm(\"File of that name already exists. Overwrite?\", true)) {\n                remove(newFilePath);\n                rename(currentFilePath, newFilePath);\n                rogue.recording = false;\n            } else {\n                askAgain = true;\n            }\n        } else {\n            snprintf(newFilePath, BROGUE_FILENAME_MAX, \"%s%s\", \"LastRecording\", RECORDING_SUFFIX);\n            if (fileExists(newFilePath)) {\n                remove(newFilePath);\n            }\n            rename(currentFilePath, newFilePath);\n            rogue.recording = false;\n        }\n    } while (askAgain);\n}\n","size":379,"score":100,"agent":"diyar4","pid":13,"session":3644,"ts":1791769683934}
{"target":"brogue","license":"AGPL-3.0","toolchain":"gcc-i686-o2","fn":3414,"symbol":"dropItem","file":"Items.c","asm":"# dropItem  (TU Items.c, section .text, 389 bytes, binding global)\n# AT&T syntax. .Lxx = fn-relative branch targets; relocations shown symbolized:\n#   \"text\" = string literal (.rodata.str), =0x.. = float/double constant (.rodata.cstN)\ndropItem:\n  /* 000 */  push    %edi\n  /* 001 */  mov     $0x4,%edi\n  /* 006 */  push    %esi\n  /* 007 */  push    %ebx\n  /* 008 */  sub     $0x20,%esp\n  /* 00b */  mov     %edi,0x4(%esp)\n  /* 00f */  mov     player+0xec,%eax\n  /* 014 */  mov     0x30(%esp),%ebx\n  /* 018 */  mov     %eax,(%esp)\n  /* 01b */  call    cellHasTerrainFlag\n  /* 020 */  test    %al,%al\n  /* 022 */  jne     .Ld0\n  /* 028 */  mov     player+0xec,%eax\n  /* 02d */  mov     %eax,(%esp)\n  /* 030 */  call    itemAtLoc\n  /* 035 */  cmpw    $0x1,0x2c(%ebx)\n  /* 03a */  mov     %eax,%ecx\n  /* 03c */  jle     .L4b\n  /* 03e */  mov     (%ebx),%eax\n  /* 040 */  test    $0x802,%eax\n  /* 045 */  je      .Lf0\n.L4b:\n  /* 04b */  cmp     %ebx,rogue+0x4c\n  /* 051 */  je      .Lb8\n  /* 053 */  cmp     %ebx,rogue+0x50\n  /* 059 */  je      .Lb8\n.L5b:\n  /* 05b */  mov     packItems,%eax\n  /* 060 */  jmp     .L74\n  /* 062 */  lea     0x0(%esi),%esi\n  /* 068 */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.L70:\n  /* 070 */  cmp     %eax,%ebx\n  /* 072 */  je      .Le0\n.L74:\n  /* 074 */  mov     %eax,%edx\n  /* 076 */  mov     0x134(%eax),%eax\n  /* 07c */  test    %eax,%eax\n  /* 07e */  jne     .L70\n.L80:\n  /* 080 */  test    %ecx,%ecx\n  /* 082 */  je      .L98\n  /* 084 */  movzbl  0x2e(%ebx),%eax\n  /* 088 */  mov     %al,0x2e(%ecx)\n  /* 08b */  mov     player+0xec,%eax\n  /* 090 */  mov     %eax,(%esp)\n  /* 093 */  call    pickUpItemAt\n.L98:\n  /* 098 */  mov     %ebx,(%esp)\n  /* 09b */  mov     player+0xec,%eax\n  /* 0a0 */  mov     %eax,0x4(%esp)\n  /* 0a4 */  call    placeItemAt\n  /* 0a9 */  add     $0x20,%esp\n  /* 0ac */  mov     %ebx,%edx\n  /* 0ae */  pop     %ebx\n  /* 0af */  mov     %edx,%eax\n  /* 0b1 */  pop     %esi\n  /* 0b2 */  pop     %edi\n  /* 0b3 */  ret\n  /* 0b4 */  lea     0x0(%esi,%eiz,1),%esi\n.Lb8:\n  /* 0b8 */  xor     %eax,%eax\n  /* 0ba */  xor     %edx,%edx\n  /* 0bc */  mov     %eax,rogue+0x4c\n  /* 0c1 */  mov     %edx,rogue+0x50\n  /* 0c7 */  jmp     .L5b\n  /* 0c9 */  lea     0x0(%esi,%eiz,1),%esi\n.Ld0:\n  /* 0d0 */  add     $0x20,%esp\n  /* 0d3 */  xor     %edx,%edx\n  /* 0d5 */  pop     %ebx\n  /* 0d6 */  mov     %edx,%eax\n  /* 0d8 */  pop     %esi\n  /* 0d9 */  pop     %edi\n  /* 0da */  ret\n  /* 0db */  lea     %cs:0x0(%esi,%eiz,1),%esi\n.Le0:\n  /* 0e0 */  mov     0x134(%ebx),%eax\n  /* 0e6 */  mov     %eax,0x134(%edx)\n  /* 0ec */  jmp     .L80\n  /* 0ee */  xchg    %ax,%ax\n.Lf0:\n  /* 0f0 */  mov     %ecx,0x1c(%esp)\n  /* 0f4 */  mov     $0x1fff,%esi\n  /* 0f9 */  call    initializeItem\n  /* 0fe */  mov     $0xffffffff,%ecx\n  /* 103 */  mov     %ecx,0x8(%esp)\n  /* 107 */  mov     %esi,0x4(%esp)\n  /* 10b */  mov     %eax,(%esp)\n  /* 10e */  mov     %eax,0x18(%esp)\n  /* 112 */  call    makeItemInto\n  /* 117 */  mov     0x1c(%esp),%ecx\n  /* 11b */  xor     %eax,%eax\n  /* 11d */  mov     0x18(%esp),%edx\n.L121:\n  /* 121 */  mov     0x4(%ebx,%eax,1),%esi\n  /* 125 */  mov     (%ebx,%eax,1),%edi\n  /* 128 */  mov     %esi,0x4(%edx,%eax,1)\n  /* 12c */  mov     %edi,(%edx,%eax,1)\n  /* 12f */  add     $0x8,%eax\n  /* 132 */  cmp     $0x138,%eax\n  /* 137 */  jb      .L121\n  /* 139 */  decw    0x2c(%ebx)\n  /* 13d */  test    %ecx,%ecx\n  /* 13f */  movw    $0x1,0x2c(%edx)\n  /* 145 */  je      .L163\n  /* 147 */  mov     %edx,0x18(%esp)\n  /* 14b */  movzbl  0x2e(%ebx),%eax\n  /* 14f */  mov     %al,0x2e(%ecx)\n  /* 152 */  mov     player+0xec,%eax\n  /* 157 */  mov     %eax,(%esp)\n  /* 15a */  call    pickUpItemAt\n  /* 15f */  mov     0x18(%esp),%edx\n.L163:\n  /* 163 */  mov     %edx,(%esp)\n  /* 166 */  mov     player+0xec,%eax\n  /* 16b */  mov     %edx,0x18(%esp)\n  /* 16f */  mov     %eax,0x4(%esp)\n  /* 173 */  call    placeItemAt\n  /* 178 */  mov     0x18(%esp),%edx\n  /* 17c */  add     $0x20,%esp\n  /* 17f */  pop     %ebx\n  /* 180 */  pop     %esi\n  /* 181 */  mov     %edx,%eax\n  /* 183 */  pop     %edi\n  /* 184 */  ret\n","c":"#include \"Rogue.h\"\n#include \"GlobalsBase.h\"\n#include \"Globals.h\"\n\nitem *dropItem(item *theItem)\n{\n    item *itemFromTopOfStack, *itemOnFloor, *p;\n    if (cellHasTerrainFlag(player.loc, T_OBSTRUCTS_ITEMS)) {\n        return NULL;\n    }\n    itemOnFloor = itemAtLoc(player.loc);\n    if (theItem->quantity > 1 && !(theItem->category & (WEAPON | GEM))) {\n        itemFromTopOfStack = initializeItem();\n        makeItemInto(itemFromTopOfStack, ALL_ITEMS, -1);\n        *itemFromTopOfStack = *theItem;\n        theItem->quantity--;\n        itemFromTopOfStack->quantity = 1;\n        if (itemOnFloor) {\n            itemOnFloor->inventoryLetter = theItem->inventoryLetter;\n            pickUpItemAt(player.loc);\n        }\n        placeItemAt(itemFromTopOfStack, player.loc);\n        return itemFromTopOfStack;\n    } else {\n        if (rogue.swappedIn == theItem || rogue.swappedOut == theItem) {\n            rogue.swappedIn = NULL;\n            rogue.swappedOut = NULL;\n        }\n        for (p = packItems; (itemFromTopOfStack = p->nextItem); p = itemFromTopOfStack) {\n            if (theItem == itemFromTopOfStack) {\n                p->nextItem = theItem->nextItem;\n                break;\n            }\n        }\n        if (itemOnFloor) {\n            itemOnFloor->inventoryLetter = theItem->inventoryLetter;\n            pickUpItemAt(player.loc);\n        }\n        placeItemAt(theItem, player.loc);\n        return theItem;\n    }\n}\n","size":389,"score":100,"agent":"tita","pid":18,"session":3649,"ts":1791769832395}
